Frame 1
Stage.scaleMode = "noScale";
var bullshitArray = new Array();
bullshitArray.push("0001");
bullshitArray.push("WSAD");
bullshitArray.push("134G");
bullshitArray.push("ASDF");
bullshitArray.push("123A");
bullshitArray.push("1234");
bullshitArray.push("5223");
bullshitArray.push("QWER");
bullshitArray.push("FASG");
bullshitArray.push("4213");
bullshitArray.push("UUUU");
bullshitArray.push("READ");
bullshitArray.push("FAST");
bullshitArray.push("JFSD");
bullshitArray.push("2123");
bullshitArray.push("BOXR");
bullshitArray.push("SAGA");
bullshitArray.push("JFSD");
bullshitArray.push("2123");
bullshitArray.push("6335");
bullshitArray.push("2347");
bullshitArray.push("2678");
bullshitArray.push("7856");
bullshitArray.push("1111");
bullshitTxt = "0003";
_root.nextAction = "loop";
Symbol 7 MovieClip Frame 1
stop();
Symbol 7 MovieClip Frame 36
this.gotoAndPlay("default");
Symbol 21 MovieClip Frame 10
this.gotoAndPlay(1);
Instance of Symbol 14 MovieClip "cursorMc" in Symbol 22 MovieClip Frame 1
onClipEvent (load) {
Mouse.hide();
startDrag (this);
}
onClipEvent (enterFrame) {
mx_offsetX = 20;
mx_offsetY = 18;
this._parent.cursorMc_2._x = _root._xmouse + mx_offsetX;
this._parent.cursorMc_2._y = _root._ymouse + mx_offsetY;
this._x = _root._xmouse + mx_offsetX;
this._y = _root._ymouse + mx_offsetY;
if (this.hitTest(this._parent.baseShape)) {
if (this.cursorOnBaseShape == false) {
this._parent._parent.gotoAndPlay("crossing");
}
this.cursorOnBaseShape = true;
} else {
this.cursorOnBaseShape = false;
}
}
Symbol 31 MovieClip Frame 1
_root.nextAction = "loop";
Symbol 31 MovieClip Frame 31
this.gotoAndPlay(_root.nextAction);
Symbol 31 MovieClip Frame 32
Mouse.hide();
_root.nextAction = "loop";
_root.credits.gotoAndPlay("panicMode");
Symbol 31 MovieClip Frame 51
this.gotoAndPlay(_root.nextAction);
Symbol 31 MovieClip Frame 52
Mouse.hide();
_root.nextAction = "loop";
Symbol 31 MovieClip Frame 179
this.gotoAndPlay(_root.nextAction);
Symbol 34 MovieClip Frame 1
function randRange(min, max) {
var _local1 = Math.floor(Math.random() * ((max - min) + 1)) + min;
return(_local1);
}
_root.bullshitTxt = _root.bullshitArray[randRange(1, _root.bullshitArray.length - 1)];
Symbol 34 MovieClip Frame 2
this.gotoAndPlay(1);