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Robot Dinosaurs.swf

This is the info page for
Flash #51245

(Click the ID number above for more basic data on this flash file.)


Text
RUN

RUN C:\

RUN C:\Syst

RUN C:\System32\

RUN C:\System32\DINO

RUN C:\System32\DINO-INT

RUN C:\System32\DINO-INTERFAC

RUN C:\System32\DINO-INTERFACE

RUN C:\System32\DINO-INTERFACE
REND

RUN C:\System32\DINO-INTERFACE
RENDERIN

RUN C:\System32\DINO-INTERFACE
RENDERING DINO

RUN C:\System32\DINO-INTERFACE
RENDERING DINO-INTER

RUN C:\System32\DINO-INTERFACE
RENDERING DINO-INTERFACE

RUN C:\System32\DINO-INTERFACE
RENDERING DINO-INTERFACE 100%

RUN C:\System32\DINO-INTERFACE
RENDERING DINO-INTERFACE 100%
DINO-A

RUN C:\System32\DINO-INTERFACE
RENDERING DINO-INTERFACE 100%
DINO-INTER

RUN C:\System32\DINO-INTERFACE
RENDERING DINO-INTERFACE 100%
DINO-INTERFACE RE

RUN C:\System32\DINO-INTERFACE
RENDERING DINO-INTERFACE 100%
DINO-INTERFACE RENDERE

RUN C:\System32\DINO-INTERFACE
RENDERING DINO-INTERFACE 100%
DINO-INTERFACE RENDERED

RUN C:\System32\DINO-INTERFACE
RENDERING DINO-INTERFACE 100%
DINO-INTERFACE RENDERED
THER

RUN C:\System32\DINO-INTERFACE
RENDERING DINO-INTERFACE 100%
DINO-INTERFACE RENDERED
THERMISE

RUN C:\System32\DINO-INTERFACE
RENDERING DINO-INTERFACE 100%
DINO-INTERFACE RENDERED
THERMISE DINO-

RUN C:\System32\DINO-INTERFACE
RENDERING DINO-INTERFACE 100%
DINO-INTERFACE RENDERED
THERMISE DINO-BEA

RUN C:\System32\DINO-INTERFACE
RENDERING DINO-INTERFACE 100%
DINO-INTERFACE RENDERED
THERMISE DINO-BEAM

RUN C:\System32\DINO-INTERFACE
RENDERING DINO-INTERFACE 100%
DINO-INTERFACE RENDERED
THERMISE DINO-BEAM
LOAD

RUN C:\System32\DINO-INTERFACE
RENDERING DINO-INTERFACE 100%
DINO-INTERFACE RENDERED
THERMISE DINO-BEAM
LOAD DIN

RUN C:\System32\DINO-INTERFACE
RENDERING DINO-INTERFACE 100%
DINO-INTERFACE RENDERED
THERMISE DINO-BEAM
LOAD DINO-SH

RUN C:\System32\DINO-INTERFACE
RENDERING DINO-INTERFACE 100%
DINO-INTERFACE RENDERED
THERMISE DINO-BEAM
LOAD DINO-SHIELD

RUN C:\System32\DINO-INTERFACE
RENDERING DINO-INTERFACE 100%
DINO-INTERFACE RENDERED
THERMISE DINO-BEAM
LOAD DINO-SHIELDS

RUN C:\System32\DINO-INTERFACE
RENDERING DINO-INTERFACE 100%
DINO-INTERFACE RENDERED
THERMISE DINO-BEAM
LOAD DINO-SHIELDS
IN

RUN C:\System32\DINO-INTERFACE
RENDERING DINO-INTERFACE 100%
DINO-INTERFACE RENDERED
THERMISE DINO-BEAM
LOAD DINO-SHIELDS
INITIAL

RUN C:\System32\DINO-INTERFACE
RENDERING DINO-INTERFACE 100%
DINO-INTERFACE RENDERED
THERMISE DINO-BEAM
LOAD DINO-SHIELDS
INITIALISE

RUN C:\System32\DINO-INTERFACE
RENDERING DINO-INTERFACE 100%
DINO-INTERFACE RENDERED
THERMISE DINO-BEAM
LOAD DINO-SHIELDS
INITIALISE DINO

RUN C:\System32\DINO-INTERFACE
RENDERING DINO-INTERFACE 100%
DINO-INTERFACE RENDERED
THERMISE DINO-BEAM
LOAD DINO-SHIELDS
INITIALISE DINO-DAT

RUN C:\System32\DINO-INTERFACE
RENDERING DINO-INTERFACE 100%
DINO-INTERFACE RENDERED
THERMISE DINO-BEAM
LOAD DINO-SHIELDS
INITIALISE DINO-DATA

I

INIT

INITIALI

INITIALISIN

INITIALISING
DI

INITIALISING
DINO-

INITIALISING
DINO-DA

INITIALISING
DINO-DAT

INITIALISING
DINO-DATA

100

%

DINO-SHIELDS

DINO-BEAM

ENGAGE

EXPLOSIVE GAMES

S

U

R

A

O

N

Y

DINOMITE

ROBOT

ROBOT

THAT SHOOT BEAMS WHEN THEY ROAR

INSERT CREDIT

HUR

HURRY

HURRY DINO

HURRY DINOMIGHT

HURRY DINOMIGHT!

HURRY DINOMIGHT! WE

HURRY DINOMIGHT! WE ARE

HURRY DINOMIGHT! WE ARE RUN

HURRY DINOMIGHT! WE ARE RUNNING

HURRY DINOMIGHT! WE ARE RUNNING LOW

HURRY DINOMIGHT! WE ARE RUNNING LOW ON

HURRY DINOMIGHT! WE ARE RUNNING LOW ON DINO

HURRY DINOMIGHT! WE ARE RUNNING LOW ON DINOFORCE

HURRY DINOMIGHT! WE ARE RUNNING LOW ON DINOFORCE!

HURRY DINOMIGHT! WE ARE RUNNING LOW ON DINOFORCE!!

OUR

OUR MIS

OUR MISSION

OUR MISSION RES

OUR MISSION RESUMES

OUR MISSION RESUMES IM

OUR MISSION RESUMES IMMEAD

OUR MISSION RESUMES IMMEADI

OUR MISSION RESUMES IMMEADIATE

OUR MISSION RESUMES IMMEADIATELY

OUR MISSION RESUMES IMMEADIATELY!

TO THE SKIES!!!

more free fun

more free fun

MUSIC

ROAR

DINO-TASTIC!!!

REPLAY

WE

WE MAKE

WE MAKE A

WE MAKE A GREAT

WE MAKE A GREAT TEAM

WE MAKE A GREAT TEAM, TY

WE MAKE A GREAT TEAM, TYRAN

WE MAKE A GREAT TEAM, TYRANNO

WE MAKE A GREAT TEAM, TYRANNOSAU

WE MAKE A GREAT TEAM, TYRANNOSAURUS

WE MAKE A GREAT TEAM, TYRANNOSAURUS X

WE MAKE A GREAT TEAM, TYRANNOSAURUS X.

YOU

YOU FOUGHT

YOU FOUGHT WELL,

YOU FOUGHT WELL, BRAVE

YOU FOUGHT WELL, BRAVE KNIGHT

YOU FOUGHT WELL, BRAVE KNIGHT.

AND

AND NOW

AND NOW THE

AND NOW THE EARTH

AND NOW THE EARTH IS

AND NOW THE EARTH IS SAFE

AND NOW THE EARTH IS SAFE FOR

AND NOW THE EARTH IS SAFE FOR AN

AND NOW THE EARTH IS SAFE FOR ANOTH

AND NOW THE EARTH IS SAFE FOR ANOTHER

AND NOW THE EARTH IS SAFE FOR ANOTHER TEN

AND NOW THE EARTH IS SAFE FOR ANOTHER TEN JIL

AND NOW THE EARTH IS SAFE FOR ANOTHER TEN JILLI

AND NOW THE EARTH IS SAFE FOR ANOTHER TEN JILLION

AND NOW THE EARTH IS SAFE FOR ANOTHER TEN JILLION YEARS

AND NOW THE EARTH IS SAFE FOR ANOTHER TEN JILLION YEARS.

Y'KNOW

Y'KNOW,

Y'KNOW, I

Y'KNOW, I THINK

Y'KNOW, I THINK I'VE

Y'KNOW, I THINK I'VE LEARNED

Y'KNOW, I THINK I'VE LEARNED SOME

Y'KNOW, I THINK I'VE LEARNED SOMETHING

Y'KNOW, I THINK I'VE LEARNED SOMETHING DU

Y'KNOW, I THINK I'VE LEARNED SOMETHING DURING

Y'KNOW, I THINK I'VE LEARNED SOMETHING DURING OUR

Y'KNOW, I THINK I'VE LEARNED SOMETHING DURING OUR STAY

Y'KNOW, I THINK I'VE LEARNED SOMETHING DURING OUR STAY HERE

Y'KNOW, I THINK I'VE LEARNED SOMETHING DURING OUR STAY HERE.

THESE

THESE HU

THESE HUMANS,

THESE HUMANS, LIKE

THESE HUMANS, LIKE US

THESE HUMANS, LIKE US ARE

THESE HUMANS, LIKE US ARE-

DINO-

DINO-TASTIC!!!

DINOMASTER

TOM BRIEN

DINO-VOCALS

NICK SUMBLES

DINO-SOUNDTRACK

NEMESIS THEORY

MIDIMACHINE

DINO-SPONSOR

THANKS FOR PLAYING!

ActionScript [AS1/AS2]

Frame 1
LOADING = Math.round((_root.getBytesLoaded() / _root.getBytesTotal()) * 100);
Instance of Symbol 14 MovieClip in Frame 1
onClipEvent (load) { _visible = false; } onClipEvent (enterFrame) { if (_alpha > 0) { _alpha = (_alpha-1); } }
Instance of Symbol 85 MovieClip "cam" in Frame 1
onClipEvent (load) { _visible = false; }
Frame 2
if (LOADING != 100) { gotoAndPlay ("LOADING SCREEN"); }
Frame 3
stop();
Frame 70
stop();
Instance of Symbol 114 MovieClip in Frame 71
onClipEvent (enterFrame) { _rotation = (_rotation - 0.5); }
Instance of Symbol 85 MovieClip "cam" in Frame 71
onClipEvent (load) { _visible = false; }
Instance of Symbol 14 MovieClip in Frame 71
onClipEvent (mouseDown) { _root.gotoAndPlay("title"); }
Instance of Symbol 85 MovieClip "cam" in Frame 534
onClipEvent (load) { SIN = 0; Y = _y; _visible = false; shake = 0; } onClipEvent (enterFrame) { _y = (Y + (Math.sin(SIN) * shake)); SIN = SIN + 90; }
Frame 535
stop();
Instance of Symbol 347 MovieClip in Frame 535
onClipEvent (mouseDown) { _root.play(); }
Frame 547
stop();
Instance of Symbol 85 MovieClip "cam" in Frame 547
onClipEvent (load) { _visible = false; }
Frame 548
stop();
Frame 575
_root.gotoAndPlay("game");
Frame 603
nodecount = 10; beamwave = 0; seconds = 0; blastcount = 90; enemycount = 130; shotcount = 170; explosioncount = 180; SIN = 0; stop(); Mouse.hide(); _quality = "MEDIUM"; explosion1 = new Sound(this); explosion1.attachSound("explosion1"); explosion2 = new Sound(this); explosion2.attachSound("explosion2"); onEnterFrame = function () { if (blastcount > 120) { blastcount = 90; } if (enemycount >= 169) { enemycount = 130; } if (shotcount > 180) { shotcount = 170; } if (explosioncount > 190) { explosioncount = 180; } _root.createEmptyMovieClip("beam", 0); _root.createEmptyMovieClip("beam2", 2); beamwave++; if ((beamwave / 2) == Math.round(beamwave / 2)) { THICKNESS = 0; } else { THICKNESS = 5; } SIN--; i = 1; while (i < _root.guy.shooting) { if (i <= 1) { ALPHA = 0; } else if (_root["node" + i].dead) { ALPHA = 0; } else { ALPHA = 100; } if (_root["node" + i].BEAMPOWER == undefined) { ALPHA = 0; } if (_root.PLAYER == 1) { _root.beam.lineStyle(_root["node" + i].BEAMPOWER + THICKNESS, 16777215, ALPHA); _root.beam.lineTo(_root["node" + i]._x, _root["node" + i]._y + (Math.sin((i / 5) + SIN) * 2)); _root.beam2.lineStyle((_root["node" + i].BEAMPOWER * 0.5) - THICKNESS, 16711680, ALPHA); _root.beam2.lineTo(_root["node" + i]._x, _root["node" + i]._y); } if (_root.PLAYER == 2) { _root.beam.lineStyle(_root["node" + i].BEAMPOWER + THICKNESS, 16777215, ALPHA); _root.beam.lineTo(_root["node" + i]._x, _root["node" + i]._y + ((Math.sin((i * 2) + SIN) * i) * 0.2)); _root.beam2.lineStyle((_root["node" + i].BEAMPOWER * 0.5) - THICKNESS, 52479, ALPHA); _root.beam2.lineTo(_root["node" + i]._x, _root["node" + i]._y + ((Math.sin((i * 2) + SIN) * i) * 0.2)); } i++; } };
Instance of Symbol 431 MovieClip "background" in Frame 603
onClipEvent (enterFrame) { _x = _root.cam._x; _y = _root.cam._y; }
Instance of Symbol 436 MovieClip in Frame 603
onClipEvent (load) { seconds = 0; } onClipEvent (enterFrame) { seconds++; if (seconds >= 2000) { play(); } }
Instance of Symbol 438 MovieClip "ROAR" in Frame 603
onClipEvent (load) { Roar1 = new Sound(this); Roar1.attachSound("Roar1"); Roar2 = new Sound(this); Roar2.attachSound("Roar2"); Roar3 = new Sound(this); Roar3.attachSound("Roar3"); Roar4 = new Sound(this); Roar4.attachSound("Roar4"); Roar5 = new Sound(this); Roar5.attachSound("Roar5"); weakroar = new Sound(this); weakroar.attachSound("weakroar"); }
Instance of Symbol 472 MovieClip "west" in Frame 603
onClipEvent (load) { speed = 0; fallspeed = 0; onscreen = false; health = 200; dead = false; } onClipEvent (enterFrame) { _x = _root.boss._x; _y = _root.boss._y; if (onscreen) { if (health <= 0) { if (!dead) { gotoAndPlay ("dead"); dead = true; } } else { i = 0; while (i < 40) { if (!_root["node" + i].dead) { if (body.hitTest(_root["node" + i]._x, _root["node" + i]._y, true) && (onscreen)) { health = health - (_root.guy.BEAMPOWER / 20); _root.guy.shooting = i; _root.blastcount++; duplicateMovieClip (_root.blast, "blast" + _root.blastcount, -_root.blastcount); _root["blast" + _root.blastcount]._x = _root["node" + i]._x; _root["blast" + _root.blastcount]._y = _root["node" + i]._y; _root.blastcount++; duplicateMovieClip (_root.redblast, "blast" + _root.blastcount, _root.blastcount + 10); _root["blast" + _root.blastcount]._x = _root["node" + i]._x; _root["blast" + _root.blastcount]._y = _root["node" + i]._y; } } i++; } } } else if (_root.cam.hitTest(this)) { onscreen = true; } } onClipEvent (enterFrame) { _rotation = ((_root.boss._rotation + _root.boss.Rspeed) - 90); }
Instance of Symbol 472 MovieClip "south" in Frame 603
onClipEvent (load) { speed = 0; fallspeed = 0; onscreen = false; health = 200; dead = false; } onClipEvent (enterFrame) { _x = _root.boss._x; _y = _root.boss._y; if (onscreen) { if (health <= 0) { if (!dead) { gotoAndPlay ("dead"); dead = true; } } else { i = 0; while (i < 40) { if (!_root["node" + i].dead) { if (body.hitTest(_root["node" + i]._x, _root["node" + i]._y, true) && (onscreen)) { health = health - (_root.guy.BEAMPOWER / 20); _root.guy.shooting = i; _root.blastcount++; duplicateMovieClip (_root.blast, "blast" + _root.blastcount, -_root.blastcount); _root["blast" + _root.blastcount]._x = _root["node" + i]._x; _root["blast" + _root.blastcount]._y = _root["node" + i]._y; _root.blastcount++; duplicateMovieClip (_root.redblast, "blast" + _root.blastcount, _root.blastcount + 10); _root["blast" + _root.blastcount]._x = _root["node" + i]._x; _root["blast" + _root.blastcount]._y = _root["node" + i]._y; } } i++; } } } else if (_root.cam.hitTest(this)) { onscreen = true; } } onClipEvent (enterFrame) { _rotation = ((_root.boss._rotation + _root.boss.Rspeed) + 180); }
Instance of Symbol 472 MovieClip "east" in Frame 603
onClipEvent (load) { speed = 0; fallspeed = 0; onscreen = false; health = 200; dead = false; } onClipEvent (enterFrame) { if (onscreen) { _x = _root.boss._x; _y = _root.boss._y; if (health <= 0) { if (!dead) { gotoAndPlay ("dead"); dead = true; } } else { i = 0; while (i < 40) { if (!_root["node" + i].dead) { if (body.hitTest(_root["node" + i]._x, _root["node" + i]._y, true) && (onscreen)) { health = health - (_root.guy.BEAMPOWER / 20); _root.guy.shooting = i; _root.blastcount++; duplicateMovieClip (_root.blast, "blast" + _root.blastcount, -_root.blastcount); _root["blast" + _root.blastcount]._x = _root["node" + i]._x; _root["blast" + _root.blastcount]._y = _root["node" + i]._y; _root.blastcount++; duplicateMovieClip (_root.redblast, "blast" + _root.blastcount, _root.blastcount + 10); _root["blast" + _root.blastcount]._x = _root["node" + i]._x; _root["blast" + _root.blastcount]._y = _root["node" + i]._y; } } i++; } } } else if (_root.cam.hitTest(this)) { onscreen = true; } } onClipEvent (enterFrame) { _rotation = ((_root.boss._rotation + _root.boss.Rspeed) + 90); }
Instance of Symbol 472 MovieClip "north" in Frame 603
onClipEvent (load) { speed = 0; fallspeed = 0; onscreen = false; health = 200; dead = false; } onClipEvent (enterFrame) { _x = _root.boss._x; _y = _root.boss._y; if (onscreen) { if (health <= 0) { if (!dead) { gotoAndPlay ("dead"); dead = true; } } else { i = 0; while (i < 40) { if (!_root["node" + i].dead) { if (body.hitTest(_root["node" + i]._x, _root["node" + i]._y, true) && (onscreen)) { health = health - (_root.guy.BEAMPOWER / 20); _root.guy.shooting = i; _root.blastcount++; duplicateMovieClip (_root.blast, "blast" + _root.blastcount, -_root.blastcount); _root["blast" + _root.blastcount]._x = _root["node" + i]._x; _root["blast" + _root.blastcount]._y = _root["node" + i]._y; _root.blastcount++; duplicateMovieClip (_root.redblast, "blast" + _root.blastcount, _root.blastcount + 10); _root["blast" + _root.blastcount]._x = _root["node" + i]._x; _root["blast" + _root.blastcount]._y = _root["node" + i]._y; } } i++; } } } else if (_root.cam.hitTest(this)) { onscreen = true; } } onClipEvent (enterFrame) { _rotation = (_root.boss._rotation + _root.boss.Rspeed); }
Instance of Symbol 511 MovieClip "ARMnorth" in Frame 603
onClipEvent (load) { speed = 0; fallspeed = 0; onscreen = false; health = 100; dead = false; } onClipEvent (enterFrame) { if (onscreen) { _x = (_x - speed); _y = (_y + fallspeed); if (this.body.hitTest(_root.guy.body)) { _root.guy.health = _root.guy.health - 10; health = health - 10; } if (health <= 0) { if (!dead) { gotoAndPlay ("dead"); dead = true; } } else { i = 0; while (i < 40) { if (!_root["node" + i].dead) { if (_root["node" + i].hitTest(body) && (onscreen)) { health = health - (_root.guy.BEAMPOWER / 20); _root.guy.shooting = i; _root.blastcount++; duplicateMovieClip (_root.blast, "blast" + _root.blastcount, -_root.blastcount); _root["blast" + _root.blastcount]._x = _root["node" + i]._x; _root["blast" + _root.blastcount]._y = _root["node" + i]._y; _root.blastcount++; duplicateMovieClip (_root.redblast, "blast" + _root.blastcount, _root.blastcount + 10); _root["blast" + _root.blastcount]._x = _root["node" + i]._x; _root["blast" + _root.blastcount]._y = _root["node" + i]._y; } } i++; } } } else if (_root.cam.hitTest(this)) { onscreen = true; } } onClipEvent (enterFrame) { _x = (_root.boss._x + (Math.cos(((_root.boss._rotation + _root.boss.Rspeed) - 90) * (Math.PI/180)) * 175)); _y = (_root.boss._y + (Math.sin(((_root.boss._rotation + _root.boss.Rspeed) - 90) * (Math.PI/180)) * 175)); _rotation = (_root.boss._rotation + _root.boss.Rspeed); }
Instance of Symbol 511 MovieClip "ARMeast" in Frame 603
onClipEvent (load) { speed = 0; fallspeed = 0; onscreen = false; health = 100; dead = false; } onClipEvent (enterFrame) { if (onscreen) { _x = (_x - speed); _y = (_y + fallspeed); if (this.body.hitTest(_root.guy.body)) { _root.guy.health = _root.guy.health - 10; health = health - 10; } if (health <= 0) { if (!dead) { gotoAndPlay ("dead"); dead = true; } } else { i = 0; while (i < 40) { if (!_root["node" + i].dead) { if (_root["node" + i].hitTest(body) && (onscreen)) { health = health - (_root.guy.BEAMPOWER / 20); _root.guy.shooting = i; _root.blastcount++; duplicateMovieClip (_root.blast, "blast" + _root.blastcount, -_root.blastcount); _root["blast" + _root.blastcount]._x = _root["node" + i]._x; _root["blast" + _root.blastcount]._y = _root["node" + i]._y; _root.blastcount++; duplicateMovieClip (_root.redblast, "blast" + _root.blastcount, _root.blastcount + 10); _root["blast" + _root.blastcount]._x = _root["node" + i]._x; _root["blast" + _root.blastcount]._y = _root["node" + i]._y; } } i++; } } } else if (_root.cam.hitTest(this)) { onscreen = true; } } onClipEvent (enterFrame) { _x = (_root.boss._x + (Math.cos((_root.boss._rotation + _root.boss.Rspeed) * (Math.PI/180)) * 175)); _y = (_root.boss._y + (Math.sin((_root.boss._rotation + _root.boss.Rspeed) * (Math.PI/180)) * 175)); _rotation = ((_root.boss._rotation + 90) + _root.boss.Rspeed); }
Instance of Symbol 511 MovieClip "ARMsouth" in Frame 603
onClipEvent (load) { speed = 0; fallspeed = 0; onscreen = false; health = 100; dead = false; } onClipEvent (enterFrame) { if (onscreen) { _x = (_x - speed); _y = (_y + fallspeed); if (this.body.hitTest(_root.guy.body)) { _root.guy.health = _root.guy.health - 10; health = health - 10; } if (health <= 0) { if (!dead) { gotoAndPlay ("dead"); dead = true; } } else { i = 0; while (i < 40) { if (!_root["node" + i].dead) { if (_root["node" + i].hitTest(body) && (onscreen)) { health = health - (_root.guy.BEAMPOWER / 20); _root.guy.shooting = i; _root.blastcount++; duplicateMovieClip (_root.blast, "blast" + _root.blastcount, -_root.blastcount); _root["blast" + _root.blastcount]._x = _root["node" + i]._x; _root["blast" + _root.blastcount]._y = _root["node" + i]._y; _root.blastcount++; duplicateMovieClip (_root.redblast, "blast" + _root.blastcount, _root.blastcount + 10); _root["blast" + _root.blastcount]._x = _root["node" + i]._x; _root["blast" + _root.blastcount]._y = _root["node" + i]._y; } } i++; } } } else if (_root.cam.hitTest(this)) { onscreen = true; } } onClipEvent (enterFrame) { _x = (_root.boss._x + (Math.cos(((_root.boss._rotation + _root.boss.Rspeed) + 90) * (Math.PI/180)) * 175)); _y = (_root.boss._y + (Math.sin(((_root.boss._rotation + _root.boss.Rspeed) + 90) * (Math.PI/180)) * 175)); _rotation = ((_root.boss._rotation + 180) + _root.boss.Rspeed); }
Instance of Symbol 511 MovieClip "ARMwest" in Frame 603
onClipEvent (load) { speed = 0; fallspeed = 0; onscreen = false; health = 100; dead = false; } onClipEvent (enterFrame) { if (onscreen) { _x = (_x - speed); _y = (_y + fallspeed); if (this.body.hitTest(_root.guy.body)) { _root.guy.health = _root.guy.health - 10; health = health - 10; } if (health <= 0) { if (!dead) { gotoAndPlay ("dead"); dead = true; } } else { i = 0; while (i < 40) { if (!_root["node" + i].dead) { if (_root["node" + i].hitTest(body) && (onscreen)) { health = health - (_root.guy.BEAMPOWER / 20); _root.guy.shooting = i; _root.blastcount++; duplicateMovieClip (_root.blast, "blast" + _root.blastcount, -_root.blastcount); _root["blast" + _root.blastcount]._x = _root["node" + i]._x; _root["blast" + _root.blastcount]._y = _root["node" + i]._y; _root.blastcount++; duplicateMovieClip (_root.redblast, "blast" + _root.blastcount, _root.blastcount + 10); _root["blast" + _root.blastcount]._x = _root["node" + i]._x; _root["blast" + _root.blastcount]._y = _root["node" + i]._y; } } i++; } } } else if (_root.cam.hitTest(this)) { onscreen = true; } } onClipEvent (enterFrame) { _x = (_root.boss._x + (Math.cos(((_root.boss._rotation + _root.boss.Rspeed) - 180) * (Math.PI/180)) * 175)); _y = (_root.boss._y + (Math.sin(((_root.boss._rotation + _root.boss.Rspeed) - 180) * (Math.PI/180)) * 175)); _rotation = ((_root.boss._rotation - 90) + _root.boss.Rspeed); }
Instance of Symbol 559 MovieClip in Frame 603
onClipEvent (load) { speed = 1; fallspeed = -12; onscreen = false; health = 3; seconds = 50; SECONDS = 50; dead = false; } onClipEvent (enterFrame) { if (onscreen) { SECONDS--; if (SECONDS < 0) { _x = (_x - speed); _y = (_y + fallspeed); fallspeed = fallspeed + 0.5; if (fallspeed > 2) { speed++; fallspeed = fallspeed - 0.2; } if (!this.hitTest(_root.cam)) { this.swapDepths(999); this.removeMovieClip(); } if (this.body.hitTest(_root.guy.body)) { _root.guy.health = _root.guy.health - 10; health = health - 10; } if (health <= 0) { if (!dead) { _root.explosion1.start(0, 1); dead = true; } gotoAndPlay ("dead"); seconds--; if (seconds < 0) { this.swapDepths(999); this.removeMovieClip(); } } else { i = 0; while (i < 40) { if (_root["node" + i].hitTest(body) && (onscreen)) { health = health - (_root.guy.BEAMPOWER / 20); _root.guy.shooting = i; _root.blastcount++; duplicateMovieClip (_root.blast, "blast" + _root.blastcount, -_root.blastcount); _root["blast" + _root.blastcount]._x = _root["node" + i]._x; _root["blast" + _root.blastcount]._y = _root["node" + i]._y; _root.blastcount++; duplicateMovieClip (_root.redblast, "blast" + _root.blastcount, _root.blastcount + 10); _root["blast" + _root.blastcount]._x = _root["node" + i]._x; _root["blast" + _root.blastcount]._y = _root["node" + i]._y; } i++; } } } } else { gotoAndPlay (1); if (this.hitTest(_root.cam)) { _root.enemycount++; _name = ("enemy" + _root.enemycount); INDEX = _root.enemycount; onscreen = true; } } }
Instance of Symbol 559 MovieClip in Frame 603
onClipEvent (load) { speed = 1; fallspeed = -14; onscreen = false; health = 3; seconds = 50; SECONDS = 70; dead = false; } onClipEvent (enterFrame) { if (onscreen) { SECONDS--; if (SECONDS < 0) { _x = (_x - speed); _y = (_y + fallspeed); fallspeed = fallspeed + 0.5; if (fallspeed > 2) { speed++; fallspeed = fallspeed - 0.2; } if (!this.hitTest(_root.cam)) { this.swapDepths(999); this.removeMovieClip(); } if (this.body.hitTest(_root.guy.body)) { _root.guy.health = _root.guy.health - 10; health = health - 10; } if (health <= 0) { if (!dead) { _root.explosion1.start(0, 1); dead = true; } gotoAndPlay ("dead"); seconds--; if (seconds < 0) { this.swapDepths(999); this.removeMovieClip(); } } else { i = 0; while (i < 40) { if (_root["node" + i].hitTest(body) && (onscreen)) { health = health - (_root.guy.BEAMPOWER / 20); _root.guy.shooting = i; _root.blastcount++; duplicateMovieClip (_root.blast, "blast" + _root.blastcount, -_root.blastcount); _root["blast" + _root.blastcount]._x = _root["node" + i]._x; _root["blast" + _root.blastcount]._y = _root["node" + i]._y; _root.blastcount++; duplicateMovieClip (_root.redblast, "blast" + _root.blastcount, _root.blastcount + 10); _root["blast" + _root.blastcount]._x = _root["node" + i]._x; _root["blast" + _root.blastcount]._y = _root["node" + i]._y; } i++; } } } } else { gotoAndPlay (1); if (this.hitTest(_root.cam)) { _root.enemycount++; _name = ("enemy" + _root.enemycount); INDEX = _root.enemycount; onscreen = true; } } }
Instance of Symbol 559 MovieClip in Frame 603
onClipEvent (load) { speed = 1; fallspeed = -16; onscreen = false; health = 3; seconds = 50; SECONDS = 90; dead = false; } onClipEvent (enterFrame) { if (onscreen) { SECONDS--; if (SECONDS < 0) { _x = (_x - speed); _y = (_y + fallspeed); fallspeed = fallspeed + 0.5; if (fallspeed > 2) { speed++; fallspeed = fallspeed - 0.2; } if (!this.hitTest(_root.cam)) { this.swapDepths(999); this.removeMovieClip(); } if (this.body.hitTest(_root.guy.body)) { _root.guy.health = _root.guy.health - 10; health = health - 10; } if (health <= 0) { if (!dead) { _root.explosion1.start(0, 1); dead = true; } gotoAndPlay ("dead"); seconds--; if (seconds < 0) { this.swapDepths(999); this.removeMovieClip(); } } else { i = 0; while (i < 40) { if (_root["node" + i].hitTest(body) && (onscreen)) { health = health - (_root.guy.BEAMPOWER / 20); _root.guy.shooting = i; _root.blastcount++; duplicateMovieClip (_root.blast, "blast" + _root.blastcount, -_root.blastcount); _root["blast" + _root.blastcount]._x = _root["node" + i]._x; _root["blast" + _root.blastcount]._y = _root["node" + i]._y; _root.blastcount++; duplicateMovieClip (_root.redblast, "blast" + _root.blastcount, _root.blastcount + 10); _root["blast" + _root.blastcount]._x = _root["node" + i]._x; _root["blast" + _root.blastcount]._y = _root["node" + i]._y; } i++; } } } } else { gotoAndPlay (1); if (this.hitTest(_root.cam)) { _root.enemycount++; _name = ("enemy" + _root.enemycount); INDEX = _root.enemycount; onscreen = true; } } }
Instance of Symbol 559 MovieClip in Frame 603
onClipEvent (load) { speed = 10; fallspeed = 1; onscreen = false; health = 3; seconds = 30; dead = false; } onClipEvent (enterFrame) { if (onscreen) { _x = (_x - speed); _y = (_y + fallspeed); if (_currentframe < 50) { speed = speed * 0.97; } else { speed = speed * 1.1; } if (!this.hitTest(_root.cam)) { this.swapDepths(999); this.removeMovieClip(); } if (this.body.hitTest(_root.guy.body)) { _root.guy.health = _root.guy.health - 10; health = health - 10; } if (health <= 0) { if (!dead) { _root.explosion1.start(0, 1); dead = true; } gotoAndPlay ("dead"); seconds--; if (seconds < 0) { this.swapDepths(999); this.removeMovieClip(); } } else { i = 0; while (i < 40) { if (_root["node" + i].hitTest(body) && (onscreen)) { health = health - (_root.guy.BEAMPOWER / 20); _root.guy.shooting = i; _root.blastcount++; duplicateMovieClip (_root.blast, "blast" + _root.blastcount, -_root.blastcount); _root["blast" + _root.blastcount]._x = _root["node" + i]._x; _root["blast" + _root.blastcount]._y = _root["node" + i]._y; _root.blastcount++; duplicateMovieClip (_root.redblast, "blast" + _root.blastcount, _root.blastcount + 10); _root["blast" + _root.blastcount]._x = _root["node" + i]._x; _root["blast" + _root.blastcount]._y = _root["node" + i]._y; } i++; } } } else { gotoAndPlay (1); if (this.hitTest(_root.cam)) { _root.enemycount++; _name = ("enemy" + _root.enemycount); INDEX = _root.enemycount; onscreen = true; } } }
Instance of Symbol 559 MovieClip in Frame 603
onClipEvent (load) { speed = 10; fallspeed = 1; onscreen = false; health = 3; seconds = 30; dead = false; } onClipEvent (enterFrame) { if (onscreen) { _x = (_x - speed); _y = (_y + fallspeed); if (_currentframe < 50) { speed = speed * 0.97; } else { speed = speed * 1.1; } if (!this.hitTest(_root.cam)) { this.swapDepths(999); this.removeMovieClip(); } if (this.body.hitTest(_root.guy.body)) { _root.guy.health = _root.guy.health - 10; health = health - 10; } if (health <= 0) { if (!dead) { _root.explosion1.start(0, 1); dead = true; } gotoAndPlay ("dead"); seconds--; if (seconds < 0) { this.swapDepths(999); this.removeMovieClip(); } } else { i = 0; while (i < 40) { if (_root["node" + i].hitTest(body) && (onscreen)) { health = health - (_root.guy.BEAMPOWER / 20); _root.guy.shooting = i; _root.blastcount++; duplicateMovieClip (_root.blast, "blast" + _root.blastcount, -_root.blastcount); _root["blast" + _root.blastcount]._x = _root["node" + i]._x; _root["blast" + _root.blastcount]._y = _root["node" + i]._y; _root.blastcount++; duplicateMovieClip (_root.redblast, "blast" + _root.blastcount, _root.blastcount + 10); _root["blast" + _root.blastcount]._x = _root["node" + i]._x; _root["blast" + _root.blastcount]._y = _root["node" + i]._y; } i++; } } } else { gotoAndPlay (1); if (this.hitTest(_root.cam)) { _root.enemycount++; _name = ("enemy" + _root.enemycount); INDEX = _root.enemycount; onscreen = true; } } }
Instance of Symbol 559 MovieClip in Frame 603
onClipEvent (load) { speed = 10; fallspeed = 1; onscreen = false; health = 3; seconds = 30; dead = false; } onClipEvent (enterFrame) { if (onscreen) { _x = (_x - speed); _y = (_y + fallspeed); if (_currentframe < 50) { speed = speed * 0.97; } else { speed = speed * 1.1; } if (!this.hitTest(_root.cam)) { this.swapDepths(999); this.removeMovieClip(); } if (this.body.hitTest(_root.guy.body)) { _root.guy.health = _root.guy.health - 10; health = health - 10; } if (health <= 0) { if (!dead) { _root.explosion1.start(0, 1); dead = true; } gotoAndPlay ("dead"); seconds--; if (seconds < 0) { this.swapDepths(999); this.removeMovieClip(); } } else { i = 0; while (i < 40) { if (_root["node" + i].hitTest(body) && (onscreen)) { health = health - (_root.guy.BEAMPOWER / 20); _root.guy.shooting = i; _root.blastcount++; duplicateMovieClip (_root.blast, "blast" + _root.blastcount, -_root.blastcount); _root["blast" + _root.blastcount]._x = _root["node" + i]._x; _root["blast" + _root.blastcount]._y = _root["node" + i]._y; _root.blastcount++; duplicateMovieClip (_root.redblast, "blast" + _root.blastcount, _root.blastcount + 10); _root["blast" + _root.blastcount]._x = _root["node" + i]._x; _root["blast" + _root.blastcount]._y = _root["node" + i]._y; } i++; } } } else { gotoAndPlay (1); if (this.hitTest(_root.cam)) { _root.enemycount++; _name = ("enemy" + _root.enemycount); INDEX = _root.enemycount; onscreen = true; } } }
Instance of Symbol 559 MovieClip in Frame 603
onClipEvent (load) { speed = 10; fallspeed = -1; onscreen = false; health = 3; seconds = 30; dead = false; } onClipEvent (enterFrame) { if (onscreen) { _x = (_x - speed); _y = (_y + fallspeed); if (_currentframe < 50) { speed = speed * 0.97; } else { speed = speed * 1.1; } if (!this.hitTest(_root.cam)) { this.swapDepths(999); this.removeMovieClip(); } if (this.body.hitTest(_root.guy.body)) { _root.guy.health = _root.guy.health - 10; health = health - 10; } if (health <= 0) { if (!dead) { _root.explosion1.start(0, 1); dead = true; } gotoAndPlay ("dead"); seconds--; if (seconds < 0) { this.swapDepths(999); this.removeMovieClip(); } } else { i = 0; while (i < 40) { if (_root["node" + i].hitTest(body) && (onscreen)) { health = health - (_root.guy.BEAMPOWER / 20); _root.guy.shooting = i; _root.blastcount++; duplicateMovieClip (_root.blast, "blast" + _root.blastcount, -_root.blastcount); _root["blast" + _root.blastcount]._x = _root["node" + i]._x; _root["blast" + _root.blastcount]._y = _root["node" + i]._y; _root.blastcount++; duplicateMovieClip (_root.redblast, "blast" + _root.blastcount, _root.blastcount + 10); _root["blast" + _root.blastcount]._x = _root["node" + i]._x; _root["blast" + _root.blastcount]._y = _root["node" + i]._y; } i++; } } } else { gotoAndPlay (1); if (this.hitTest(_root.cam)) { _root.enemycount++; _name = ("enemy" + _root.enemycount); INDEX = _root.enemycount; onscreen = true; } } }
Instance of Symbol 559 MovieClip in Frame 603
onClipEvent (load) { speed = 10; fallspeed = -1; onscreen = false; health = 3; seconds = 30; dead = false; } onClipEvent (enterFrame) { if (onscreen) { _x = (_x - speed); _y = (_y + fallspeed); if (_currentframe < 50) { speed = speed * 0.97; } else { speed = speed * 1.1; } if (!this.hitTest(_root.cam)) { this.swapDepths(999); this.removeMovieClip(); } if (this.body.hitTest(_root.guy.body)) { _root.guy.health = _root.guy.health - 10; health = health - 10; } if (health <= 0) { if (!dead) { _root.explosion1.start(0, 1); dead = true; } gotoAndPlay ("dead"); seconds--; if (seconds < 0) { this.swapDepths(999); this.removeMovieClip(); } } else { i = 0; while (i < 40) { if (_root["node" + i].hitTest(body) && (onscreen)) { health = health - (_root.guy.BEAMPOWER / 20); _root.guy.shooting = i; _root.blastcount++; duplicateMovieClip (_root.blast, "blast" + _root.blastcount, -_root.blastcount); _root["blast" + _root.blastcount]._x = _root["node" + i]._x; _root["blast" + _root.blastcount]._y = _root["node" + i]._y; _root.blastcount++; duplicateMovieClip (_root.redblast, "blast" + _root.blastcount, _root.blastcount + 10); _root["blast" + _root.blastcount]._x = _root["node" + i]._x; _root["blast" + _root.blastcount]._y = _root["node" + i]._y; } i++; } } } else { gotoAndPlay (1); if (this.hitTest(_root.cam)) { _root.enemycount++; _name = ("enemy" + _root.enemycount); INDEX = _root.enemycount; onscreen = true; } } }
Instance of Symbol 559 MovieClip in Frame 603
onClipEvent (load) { speed = 10; fallspeed = -1; onscreen = false; health = 3; seconds = 30; dead = false; } onClipEvent (enterFrame) { if (onscreen) { _x = (_x - speed); _y = (_y + fallspeed); if (_currentframe < 50) { speed = speed * 0.97; } else { speed = speed * 1.1; } if (!this.hitTest(_root.cam)) { this.swapDepths(999); this.removeMovieClip(); } if (this.body.hitTest(_root.guy.body)) { _root.guy.health = _root.guy.health - 10; health = health - 10; } if (health <= 0) { if (!dead) { _root.explosion1.start(0, 1); dead = true; } gotoAndPlay ("dead"); seconds--; if (seconds < 0) { this.swapDepths(999); this.removeMovieClip(); } } else { i = 0; while (i < 40) { if (_root["node" + i].hitTest(body) && (onscreen)) { health = health - (_root.guy.BEAMPOWER / 20); _root.guy.shooting = i; _root.blastcount++; duplicateMovieClip (_root.blast, "blast" + _root.blastcount, -_root.blastcount); _root["blast" + _root.blastcount]._x = _root["node" + i]._x; _root["blast" + _root.blastcount]._y = _root["node" + i]._y; _root.blastcount++; duplicateMovieClip (_root.redblast, "blast" + _root.blastcount, _root.blastcount + 10); _root["blast" + _root.blastcount]._x = _root["node" + i]._x; _root["blast" + _root.blastcount]._y = _root["node" + i]._y; } i++; } } } else { gotoAndPlay (1); if (this.hitTest(_root.cam)) { _root.enemycount++; _name = ("enemy" + _root.enemycount); INDEX = _root.enemycount; onscreen = true; } } }
Instance of Symbol 85 MovieClip "cam" in Frame 603
onClipEvent (load) { this.swapDepths(200); SIN = 0; shake = 0; Y = _y; STOP = false; LEVEL = _root._currentframe; _root.background._x = _x; _root.background._y = _y; } onClipEvent (enterFrame) { if (_root._currentframe != LEVEL) { this.removeMovieClip(); } if (!STOP) { _x = (_x + 3); _root.background._x = _root.background._x + 2; } if (shake > 0) { shake--; } _y = (Y + (Math.sin(SIN) * shake)); _root.background._y = _y; SIN = SIN + 90; if (SIN > 180) { SIN = 0; } }
Instance of Symbol 559 MovieClip in Frame 603
onClipEvent (load) { speed = 10; fallspeed = -1; onscreen = false; health = 3; seconds = 30; dead = false; } onClipEvent (enterFrame) { if (onscreen) { _x = (_x - speed); _y = (_y + fallspeed); if (_currentframe < 50) { speed = speed * 0.97; } else { speed = speed * 1.1; } if (!this.hitTest(_root.cam)) { this.swapDepths(999); this.removeMovieClip(); } if (this.body.hitTest(_root.guy.body)) { _root.guy.health = _root.guy.health - 10; health = health - 10; } if (health <= 0) { if (!dead) { _root.explosion1.start(0, 1); dead = true; } gotoAndPlay ("dead"); seconds--; if (seconds < 0) { this.swapDepths(999); this.removeMovieClip(); } } else { i = 0; while (i < 40) { if (_root["node" + i].hitTest(body) && (onscreen)) { health = health - (_root.guy.BEAMPOWER / 20); _root.guy.shooting = i; _root.blastcount++; duplicateMovieClip (_root.blast, "blast" + _root.blastcount, -_root.blastcount); _root["blast" + _root.blastcount]._x = _root["node" + i]._x; _root["blast" + _root.blastcount]._y = _root["node" + i]._y; _root.blastcount++; duplicateMovieClip (_root.redblast, "blast" + _root.blastcount, _root.blastcount + 10); _root["blast" + _root.blastcount]._x = _root["node" + i]._x; _root["blast" + _root.blastcount]._y = _root["node" + i]._y; } i++; } } } else { gotoAndPlay (1); if (this.hitTest(_root.cam)) { _root.enemycount++; _name = ("enemy" + _root.enemycount); INDEX = _root.enemycount; onscreen = true; } } }
Instance of Symbol 559 MovieClip in Frame 603
onClipEvent (load) { speed = 10; fallspeed = 1; onscreen = false; health = 3; seconds = 30; dead = false; } onClipEvent (enterFrame) { if (onscreen) { _x = (_x - speed); _y = (_y + fallspeed); if (_currentframe < 50) { speed = speed * 0.97; } else { speed = speed * 1.1; } if (!this.hitTest(_root.cam)) { this.swapDepths(999); this.removeMovieClip(); } if (this.body.hitTest(_root.guy.body)) { _root.guy.health = _root.guy.health - 10; health = health - 10; } if (health <= 0) { if (!dead) { _root.explosion1.start(0, 1); dead = true; } gotoAndPlay ("dead"); seconds--; if (seconds < 0) { this.swapDepths(999); this.removeMovieClip(); } } else { i = 0; while (i < 40) { if (_root["node" + i].hitTest(body) && (onscreen)) { health = health - (_root.guy.BEAMPOWER / 20); _root.guy.shooting = i; _root.blastcount++; duplicateMovieClip (_root.blast, "blast" + _root.blastcount, -_root.blastcount); _root["blast" + _root.blastcount]._x = _root["node" + i]._x; _root["blast" + _root.blastcount]._y = _root["node" + i]._y; _root.blastcount++; duplicateMovieClip (_root.redblast, "blast" + _root.blastcount, _root.blastcount + 10); _root["blast" + _root.blastcount]._x = _root["node" + i]._x; _root["blast" + _root.blastcount]._y = _root["node" + i]._y; } i++; } } } else { gotoAndPlay (1); if (this.hitTest(_root.cam)) { _root.enemycount++; _name = ("enemy" + _root.enemycount); INDEX = _root.enemycount; onscreen = true; } } }
Instance of Symbol 585 MovieClip in Frame 603
onClipEvent (load) { speed = 5; fallspeed = 1; onscreen = false; health = 3; seconds = 50; dead = false; } onClipEvent (enterFrame) { if (onscreen) { _x = (_x - speed); _y = (_y + (Math.sin(fallspeed) * 5)); fallspeed = fallspeed + 0.1; if (!this.hitTest(_root.cam)) { this.swapDepths(999); this.removeMovieClip(); } if (this.body.hitTest(_root.guy.body)) { _root.guy.health = _root.guy.health - 10; health = health - 10; } if (health <= 0) { if (!dead) { _root.explosion1.start(0, 1); dead = true; } gotoAndPlay ("dead"); seconds--; if (seconds < 0) { this.swapDepths(999); this.removeMovieClip(); } } else { i = 0; while (i < 40) { if (_root["node" + i].hitTest(body) && (onscreen)) { health = health - (_root.guy.BEAMPOWER / 20); _root.guy.shooting = i; _root.blastcount++; duplicateMovieClip (_root.blast, "blast" + _root.blastcount, -_root.blastcount); _root["blast" + _root.blastcount]._x = _root["node" + i]._x; _root["blast" + _root.blastcount]._y = _root["node" + i]._y; _root.blastcount++; duplicateMovieClip (_root.redblast, "blast" + _root.blastcount, _root.blastcount + 10); _root["blast" + _root.blastcount]._x = _root["node" + i]._x; _root["blast" + _root.blastcount]._y = _root["node" + i]._y; } i++; } } } else { gotoAndPlay (1); if (this.hitTest(_root.cam)) { _root.enemycount++; _name = ("enemy" + _root.enemycount); INDEX = _root.enemycount; onscreen = true; } } }
Instance of Symbol 585 MovieClip in Frame 603
onClipEvent (load) { speed = 5; fallspeed = 1; onscreen = false; health = 3; seconds = 50; dead = false; } onClipEvent (enterFrame) { if (onscreen) { _x = (_x - speed); _y = (_y + (Math.sin(fallspeed) * 5)); fallspeed = fallspeed + 0.1; if (!this.hitTest(_root.cam)) { this.swapDepths(999); this.removeMovieClip(); } if (this.body.hitTest(_root.guy.body)) { _root.guy.health = _root.guy.health - 10; health = health - 10; } if (health <= 0) { if (!dead) { _root.explosion1.start(0, 1); dead = true; } gotoAndPlay ("dead"); seconds--; if (seconds < 0) { this.swapDepths(999); this.removeMovieClip(); } } else { i = 0; while (i < 40) { if (_root["node" + i].hitTest(body) && (onscreen)) { health = health - (_root.guy.BEAMPOWER / 20); _root.guy.shooting = i; _root.blastcount++; duplicateMovieClip (_root.blast, "blast" + _root.blastcount, -_root.blastcount); _root["blast" + _root.blastcount]._x = _root["node" + i]._x; _root["blast" + _root.blastcount]._y = _root["node" + i]._y; _root.blastcount++; duplicateMovieClip (_root.redblast, "blast" + _root.blastcount, _root.blastcount + 10); _root["blast" + _root.blastcount]._x = _root["node" + i]._x; _root["blast" + _root.blastcount]._y = _root["node" + i]._y; } i++; } } } else { gotoAndPlay (1); if (this.hitTest(_root.cam)) { _root.enemycount++; _name = ("enemy" + _root.enemycount); INDEX = _root.enemycount; onscreen = true; } } }
Instance of Symbol 585 MovieClip in Frame 603
onClipEvent (load) { speed = 5; fallspeed = 1; onscreen = false; health = 3; seconds = 50; dead = false; } onClipEvent (enterFrame) { if (onscreen) { _x = (_x - speed); _y = (_y + (Math.sin(fallspeed) * 5)); fallspeed = fallspeed + 0.1; if (!this.hitTest(_root.cam)) { this.swapDepths(999); this.removeMovieClip(); } if (this.body.hitTest(_root.guy.body)) { _root.guy.health = _root.guy.health - 10; health = health - 10; } if (health <= 0) { if (!dead) { _root.explosion1.start(0, 1); dead = true; } gotoAndPlay ("dead"); seconds--; if (seconds < 0) { this.swapDepths(999); this.removeMovieClip(); } } else { i = 0; while (i < 40) { if (_root["node" + i].hitTest(body) && (onscreen)) { health = health - (_root.guy.BEAMPOWER / 20); _root.guy.shooting = i; _root.blastcount++; duplicateMovieClip (_root.blast, "blast" + _root.blastcount, -_root.blastcount); _root["blast" + _root.blastcount]._x = _root["node" + i]._x; _root["blast" + _root.blastcount]._y = _root["node" + i]._y; _root.blastcount++; duplicateMovieClip (_root.redblast, "blast" + _root.blastcount, _root.blastcount + 10); _root["blast" + _root.blastcount]._x = _root["node" + i]._x; _root["blast" + _root.blastcount]._y = _root["node" + i]._y; } i++; } } } else { gotoAndPlay (1); if (this.hitTest(_root.cam)) { _root.enemycount++; _name = ("enemy" + _root.enemycount); INDEX = _root.enemycount; onscreen = true; } } }
Instance of Symbol 585 MovieClip in Frame 603
onClipEvent (load) { speed = 5; fallspeed = 1; onscreen = false; health = 3; seconds = 50; dead = false; } onClipEvent (enterFrame) { if (onscreen) { _x = (_x - speed); _y = (_y + (Math.sin(fallspeed) * 5)); fallspeed = fallspeed + 0.1; if (!this.hitTest(_root.cam)) { this.swapDepths(999); this.removeMovieClip(); } if (this.body.hitTest(_root.guy.body)) { _root.guy.health = _root.guy.health - 10; health = health - 10; } if (health <= 0) { if (!dead) { _root.explosion1.start(0, 1); dead = true; } gotoAndPlay ("dead"); seconds--; if (seconds < 0) { this.swapDepths(999); this.removeMovieClip(); } } else { i = 0; while (i < 40) { if (_root["node" + i].hitTest(body) && (onscreen)) { health = health - (_root.guy.BEAMPOWER / 20); _root.guy.shooting = i; _root.blastcount++; duplicateMovieClip (_root.blast, "blast" + _root.blastcount, -_root.blastcount); _root["blast" + _root.blastcount]._x = _root["node" + i]._x; _root["blast" + _root.blastcount]._y = _root["node" + i]._y; _root.blastcount++; duplicateMovieClip (_root.redblast, "blast" + _root.blastcount, _root.blastcount + 10); _root["blast" + _root.blastcount]._x = _root["node" + i]._x; _root["blast" + _root.blastcount]._y = _root["node" + i]._y; } i++; } } } else { gotoAndPlay (1); if (this.hitTest(_root.cam)) { _root.enemycount++; _name = ("enemy" + _root.enemycount); INDEX = _root.enemycount; onscreen = true; } } }
Instance of Symbol 585 MovieClip in Frame 603
onClipEvent (load) { speed = 5; fallspeed = 1; onscreen = false; health = 3; seconds = 50; dead = false; } onClipEvent (enterFrame) { if (onscreen) { _x = (_x - speed); _y = (_y + (Math.sin(fallspeed) * 5)); fallspeed = fallspeed + 0.1; if (!this.hitTest(_root.cam)) { this.swapDepths(999); this.removeMovieClip(); } if (this.body.hitTest(_root.guy.body)) { _root.guy.health = _root.guy.health - 10; health = health - 10; } if (health <= 0) { if (!dead) { _root.explosion1.start(0, 1); dead = true; } gotoAndPlay ("dead"); seconds--; if (seconds < 0) { this.swapDepths(999); this.removeMovieClip(); } } else { i = 0; while (i < 40) { if (_root["node" + i].hitTest(body) && (onscreen)) { health = health - (_root.guy.BEAMPOWER / 20); _root.guy.shooting = i; _root.blastcount++; duplicateMovieClip (_root.blast, "blast" + _root.blastcount, -_root.blastcount); _root["blast" + _root.blastcount]._x = _root["node" + i]._x; _root["blast" + _root.blastcount]._y = _root["node" + i]._y; _root.blastcount++; duplicateMovieClip (_root.redblast, "blast" + _root.blastcount, _root.blastcount + 10); _root["blast" + _root.blastcount]._x = _root["node" + i]._x; _root["blast" + _root.blastcount]._y = _root["node" + i]._y; } i++; } } } else { gotoAndPlay (1); if (this.hitTest(_root.cam)) { _root.enemycount++; _name = ("enemy" + _root.enemycount); INDEX = _root.enemycount; onscreen = true; } } }
Instance of Symbol 585 MovieClip in Frame 603
onClipEvent (load) { speed = 5; fallspeed = 1; onscreen = false; health = 3; seconds = 50; dead = false; } onClipEvent (enterFrame) { if (onscreen) { _x = (_x - speed); _y = (_y + (Math.sin(fallspeed) * 5)); fallspeed = fallspeed + 0.1; if (!this.hitTest(_root.cam)) { this.swapDepths(999); this.removeMovieClip(); } if (this.body.hitTest(_root.guy.body)) { _root.guy.health = _root.guy.health - 10; health = health - 10; } if (health <= 0) { if (!dead) { _root.explosion1.start(0, 1); dead = true; } gotoAndPlay ("dead"); seconds--; if (seconds < 0) { this.swapDepths(999); this.removeMovieClip(); } } else { i = 0; while (i < 40) { if (_root["node" + i].hitTest(body) && (onscreen)) { health = health - (_root.guy.BEAMPOWER / 20); _root.guy.shooting = i; _root.blastcount++; duplicateMovieClip (_root.blast, "blast" + _root.blastcount, -_root.blastcount); _root["blast" + _root.blastcount]._x = _root["node" + i]._x; _root["blast" + _root.blastcount]._y = _root["node" + i]._y; _root.blastcount++; duplicateMovieClip (_root.redblast, "blast" + _root.blastcount, _root.blastcount + 10); _root["blast" + _root.blastcount]._x = _root["node" + i]._x; _root["blast" + _root.blastcount]._y = _root["node" + i]._y; } i++; } } } else { gotoAndPlay (1); if (this.hitTest(_root.cam)) { _root.enemycount++; _name = ("enemy" + _root.enemycount); INDEX = _root.enemycount; onscreen = true; } } }
Instance of Symbol 585 MovieClip in Frame 603
onClipEvent (load) { speed = 5; fallspeed = 1; onscreen = false; health = 3; seconds = 50; dead = false; } onClipEvent (enterFrame) { if (onscreen) { _x = (_x - speed); _y = (_y + (Math.sin(fallspeed) * 5)); fallspeed = fallspeed + 0.1; if (!this.hitTest(_root.cam)) { this.swapDepths(999); this.removeMovieClip(); } if (this.body.hitTest(_root.guy.body)) { _root.guy.health = _root.guy.health - 10; health = health - 10; } if (health <= 0) { if (!dead) { _root.explosion1.start(0, 1); dead = true; } gotoAndPlay ("dead"); seconds--; if (seconds < 0) { this.swapDepths(999); this.removeMovieClip(); } } else { i = 0; while (i < 40) { if (_root["node" + i].hitTest(body) && (onscreen)) { health = health - (_root.guy.BEAMPOWER / 20); _root.guy.shooting = i; _root.blastcount++; duplicateMovieClip (_root.blast, "blast" + _root.blastcount, -_root.blastcount); _root["blast" + _root.blastcount]._x = _root["node" + i]._x; _root["blast" + _root.blastcount]._y = _root["node" + i]._y; _root.blastcount++; duplicateMovieClip (_root.redblast, "blast" + _root.blastcount, _root.blastcount + 10); _root["blast" + _root.blastcount]._x = _root["node" + i]._x; _root["blast" + _root.blastcount]._y = _root["node" + i]._y; } i++; } } } else { gotoAndPlay (1); if (this.hitTest(_root.cam)) { _root.enemycount++; _name = ("enemy" + _root.enemycount); INDEX = _root.enemycount; onscreen = true; } } }
Instance of Symbol 585 MovieClip in Frame 603
onClipEvent (load) { speed = 5; fallspeed = 1; onscreen = false; health = 3; seconds = 50; dead = false; } onClipEvent (enterFrame) { if (onscreen) { _x = (_x - speed); _y = (_y + (Math.sin(fallspeed) * 5)); fallspeed = fallspeed + 0.1; if (!this.hitTest(_root.cam)) { this.swapDepths(999); this.removeMovieClip(); } if (this.body.hitTest(_root.guy.body)) { _root.guy.health = _root.guy.health - 10; health = health - 10; } if (health <= 0) { if (!dead) { _root.explosion1.start(0, 1); dead = true; } gotoAndPlay ("dead"); seconds--; if (seconds < 0) { this.swapDepths(999); this.removeMovieClip(); } } else { i = 0; while (i < 40) { if (_root["node" + i].hitTest(body) && (onscreen)) { health = health - (_root.guy.BEAMPOWER / 20); _root.guy.shooting = i; _root.blastcount++; duplicateMovieClip (_root.blast, "blast" + _root.blastcount, -_root.blastcount); _root["blast" + _root.blastcount]._x = _root["node" + i]._x; _root["blast" + _root.blastcount]._y = _root["node" + i]._y; _root.blastcount++; duplicateMovieClip (_root.redblast, "blast" + _root.blastcount, _root.blastcount + 10); _root["blast" + _root.blastcount]._x = _root["node" + i]._x; _root["blast" + _root.blastcount]._y = _root["node" + i]._y; } i++; } } } else { gotoAndPlay (1); if (this.hitTest(_root.cam)) { _root.enemycount++; _name = ("enemy" + _root.enemycount); INDEX = _root.enemycount; onscreen = true; } } }
Instance of Symbol 595 MovieClip in Frame 603
onClipEvent (load) { onscreen = false; health = 3; dead = false; } onClipEvent (enterFrame) { if (onscreen) { if (!this.hitTest(_root.cam)) { this.swapDepths(999); this.removeMovieClip(); } if (this.body.hitTest(_root.guy.body)) { _root.guy.health = _root.guy.health - 10; health = health - 10; } if (health <= 0) { if (!dead) { _root.explosion1.start(0, 1); _name = ("dead" + _root.enemycount); dead = true; } gotoAndPlay ("dead"); } else { i = 0; while (i < 40) { if (_root["node" + i].hitTest(body) && (onscreen)) { health = health - (_root.guy.BEAMPOWER / 20); _root.guy.shooting = i; _root.blastcount++; duplicateMovieClip (_root.blast, "blast" + _root.blastcount, -_root.blastcount); _root["blast" + _root.blastcount]._x = _root["node" + i]._x; _root["blast" + _root.blastcount]._y = _root["node" + i]._y; _root.blastcount++; duplicateMovieClip (_root.redblast, "blast" + _root.blastcount, _root.blastcount + 10); _root["blast" + _root.blastcount]._x = _root["node" + i]._x; _root["blast" + _root.blastcount]._y = _root["node" + i]._y; } i++; } } } else { gotoAndPlay (1); if (this.hitTest(_root.cam)) { _root.enemycount++; _name = ("enemy" + _root.enemycount); onscreen = true; } } }
Instance of Symbol 600 MovieClip "shot" in Frame 603
onClipEvent (load) { speed = Math.cos(_rotation * (Math.PI/180)) * 10; fallspeed = Math.sin(_rotation * (Math.PI/180)) * 10; dead = false; LEVEL = _root._currentframe; } onClipEvent (enterFrame) { if (_root._currentframe != LEVEL) { this.removeMovieClip(); } if (_name != "shot") { _x = (_x + speed); _y = (_y + fallspeed); if (!dead) { if (this.hitTest(_root.guy.body)) { _root.guy.health = _root.guy.health - 5; dead = true; speed = 0; fallspeed = 0; } if (_root.ground.hitTest(_x, _y, true)) { dead = true; speed = 0; fallspeed = 0; } } } }
Instance of Symbol 602 MovieClip "ground" in Frame 603
onClipEvent (enterFrame) { if (this.hitTest(_root.guy._x, _root.guy._y, true)) { _root.guy.health = _root.guy.health - 10; } }
Instance of Symbol 585 MovieClip in Frame 603
onClipEvent (load) { speed = 5; fallspeed = 1; onscreen = false; health = 3; seconds = 50; dead = false; } onClipEvent (enterFrame) { if (onscreen) { _x = (_x - speed); _y = (_y + (Math.sin(fallspeed) * 5)); fallspeed = fallspeed + 0.1; if (!this.hitTest(_root.cam)) { this.swapDepths(999); this.removeMovieClip(); } if (this.body.hitTest(_root.guy.body)) { _root.guy.health = _root.guy.health - 10; health = health - 10; } if (health <= 0) { if (!dead) { _root.explosion1.start(0, 1); dead = true; } gotoAndPlay ("dead"); seconds--; if (seconds < 0) { this.swapDepths(999); this.removeMovieClip(); } } else { i = 0; while (i < 40) { if (_root["node" + i].hitTest(body) && (onscreen)) { health = health - (_root.guy.BEAMPOWER / 20); _root.guy.shooting = i; _root.blastcount++; duplicateMovieClip (_root.blast, "blast" + _root.blastcount, -_root.blastcount); _root["blast" + _root.blastcount]._x = _root["node" + i]._x; _root["blast" + _root.blastcount]._y = _root["node" + i]._y; _root.blastcount++; duplicateMovieClip (_root.redblast, "blast" + _root.blastcount, _root.blastcount + 10); _root["blast" + _root.blastcount]._x = _root["node" + i]._x; _root["blast" + _root.blastcount]._y = _root["node" + i]._y; } i++; } } } else { gotoAndPlay (1); if (this.hitTest(_root.cam)) { _root.enemycount++; _name = ("enemy" + _root.enemycount); INDEX = _root.enemycount; onscreen = true; } } }
Instance of Symbol 585 MovieClip in Frame 603
onClipEvent (load) { speed = 5; fallspeed = 1; onscreen = false; health = 3; seconds = 50; dead = false; } onClipEvent (enterFrame) { if (onscreen) { _x = (_x - speed); _y = (_y + (Math.sin(fallspeed) * 5)); fallspeed = fallspeed + 0.1; if (!this.hitTest(_root.cam)) { this.swapDepths(999); this.removeMovieClip(); } if (this.body.hitTest(_root.guy.body)) { _root.guy.health = _root.guy.health - 10; health = health - 10; } if (health <= 0) { if (!dead) { _root.explosion1.start(0, 1); dead = true; } gotoAndPlay ("dead"); seconds--; if (seconds < 0) { this.swapDepths(999); this.removeMovieClip(); } } else { i = 0; while (i < 40) { if (_root["node" + i].hitTest(body) && (onscreen)) { health = health - (_root.guy.BEAMPOWER / 20); _root.guy.shooting = i; _root.blastcount++; duplicateMovieClip (_root.blast, "blast" + _root.blastcount, -_root.blastcount); _root["blast" + _root.blastcount]._x = _root["node" + i]._x; _root["blast" + _root.blastcount]._y = _root["node" + i]._y; _root.blastcount++; duplicateMovieClip (_root.redblast, "blast" + _root.blastcount, _root.blastcount + 10); _root["blast" + _root.blastcount]._x = _root["node" + i]._x; _root["blast" + _root.blastcount]._y = _root["node" + i]._y; } i++; } } } else { gotoAndPlay (1); if (this.hitTest(_root.cam)) { _root.enemycount++; _name = ("enemy" + _root.enemycount); INDEX = _root.enemycount; onscreen = true; } } }
Instance of Symbol 585 MovieClip in Frame 603
onClipEvent (load) { speed = 5; fallspeed = 1; onscreen = false; health = 3; seconds = 50; dead = false; } onClipEvent (enterFrame) { if (onscreen) { _x = (_x - speed); _y = (_y + (Math.sin(fallspeed) * 5)); fallspeed = fallspeed + 0.1; if (!this.hitTest(_root.cam)) { this.swapDepths(999); this.removeMovieClip(); } if (this.body.hitTest(_root.guy.body)) { _root.guy.health = _root.guy.health - 10; health = health - 10; } if (health <= 0) { if (!dead) { _root.explosion1.start(0, 1); dead = true; } gotoAndPlay ("dead"); seconds--; if (seconds < 0) { this.swapDepths(999); this.removeMovieClip(); } } else { i = 0; while (i < 40) { if (_root["node" + i].hitTest(body) && (onscreen)) { health = health - (_root.guy.BEAMPOWER / 20); _root.guy.shooting = i; _root.blastcount++; duplicateMovieClip (_root.blast, "blast" + _root.blastcount, -_root.blastcount); _root["blast" + _root.blastcount]._x = _root["node" + i]._x; _root["blast" + _root.blastcount]._y = _root["node" + i]._y; _root.blastcount++; duplicateMovieClip (_root.redblast, "blast" + _root.blastcount, _root.blastcount + 10); _root["blast" + _root.blastcount]._x = _root["node" + i]._x; _root["blast" + _root.blastcount]._y = _root["node" + i]._y; } i++; } } } else { gotoAndPlay (1); if (this.hitTest(_root.cam)) { _root.enemycount++; _name = ("enemy" + _root.enemycount); INDEX = _root.enemycount; onscreen = true; } } }
Instance of Symbol 585 MovieClip in Frame 603
onClipEvent (load) { speed = 5; fallspeed = 1; onscreen = false; health = 3; seconds = 50; dead = false; } onClipEvent (enterFrame) { if (onscreen) { _x = (_x - speed); _y = (_y + (Math.sin(fallspeed) * 5)); fallspeed = fallspeed + 0.1; if (!this.hitTest(_root.cam)) { this.swapDepths(999); this.removeMovieClip(); } if (this.body.hitTest(_root.guy.body)) { _root.guy.health = _root.guy.health - 10; health = health - 10; } if (health <= 0) { if (!dead) { _root.explosion1.start(0, 1); dead = true; } gotoAndPlay ("dead"); seconds--; if (seconds < 0) { this.swapDepths(999); this.removeMovieClip(); } } else { i = 0; while (i < 40) { if (_root["node" + i].hitTest(body) && (onscreen)) { health = health - (_root.guy.BEAMPOWER / 20); _root.guy.shooting = i; _root.blastcount++; duplicateMovieClip (_root.blast, "blast" + _root.blastcount, -_root.blastcount); _root["blast" + _root.blastcount]._x = _root["node" + i]._x; _root["blast" + _root.blastcount]._y = _root["node" + i]._y; _root.blastcount++; duplicateMovieClip (_root.redblast, "blast" + _root.blastcount, _root.blastcount + 10); _root["blast" + _root.blastcount]._x = _root["node" + i]._x; _root["blast" + _root.blastcount]._y = _root["node" + i]._y; } i++; } } } else { gotoAndPlay (1); if (this.hitTest(_root.cam)) { _root.enemycount++; _name = ("enemy" + _root.enemycount); INDEX = _root.enemycount; onscreen = true; } } }
Instance of Symbol 585 MovieClip in Frame 603
onClipEvent (load) { speed = 5; fallspeed = 1; onscreen = false; health = 3; seconds = 50; dead = false; } onClipEvent (enterFrame) { if (onscreen) { _x = (_x - speed); _y = (_y + (Math.sin(fallspeed) * 5)); fallspeed = fallspeed + 0.1; if (!this.hitTest(_root.cam)) { this.swapDepths(999); this.removeMovieClip(); } if (this.body.hitTest(_root.guy.body)) { _root.guy.health = _root.guy.health - 10; health = health - 10; } if (health <= 0) { if (!dead) { _root.explosion1.start(0, 1); dead = true; } gotoAndPlay ("dead"); seconds--; if (seconds < 0) { this.swapDepths(999); this.removeMovieClip(); } } else { i = 0; while (i < 40) { if (_root["node" + i].hitTest(body) && (onscreen)) { health = health - (_root.guy.BEAMPOWER / 20); _root.guy.shooting = i; _root.blastcount++; duplicateMovieClip (_root.blast, "blast" + _root.blastcount, -_root.blastcount); _root["blast" + _root.blastcount]._x = _root["node" + i]._x; _root["blast" + _root.blastcount]._y = _root["node" + i]._y; _root.blastcount++; duplicateMovieClip (_root.redblast, "blast" + _root.blastcount, _root.blastcount + 10); _root["blast" + _root.blastcount]._x = _root["node" + i]._x; _root["blast" + _root.blastcount]._y = _root["node" + i]._y; } i++; } } } else { gotoAndPlay (1); if (this.hitTest(_root.cam)) { _root.enemycount++; _name = ("enemy" + _root.enemycount); INDEX = _root.enemycount; onscreen = true; } } }
Instance of Symbol 585 MovieClip in Frame 603
onClipEvent (load) { speed = 5; fallspeed = 1; onscreen = false; health = 3; seconds = 50; dead = false; } onClipEvent (enterFrame) { if (onscreen) { _x = (_x - speed); _y = (_y + (Math.sin(fallspeed) * 5)); fallspeed = fallspeed + 0.1; if (!this.hitTest(_root.cam)) { this.swapDepths(999); this.removeMovieClip(); } if (this.body.hitTest(_root.guy.body)) { _root.guy.health = _root.guy.health - 10; health = health - 10; } if (health <= 0) { if (!dead) { _root.explosion1.start(0, 1); dead = true; } gotoAndPlay ("dead"); seconds--; if (seconds < 0) { this.swapDepths(999); this.removeMovieClip(); } } else { i = 0; while (i < 40) { if (_root["node" + i].hitTest(body) && (onscreen)) { health = health - (_root.guy.BEAMPOWER / 20); _root.guy.shooting = i; _root.blastcount++; duplicateMovieClip (_root.blast, "blast" + _root.blastcount, -_root.blastcount); _root["blast" + _root.blastcount]._x = _root["node" + i]._x; _root["blast" + _root.blastcount]._y = _root["node" + i]._y; _root.blastcount++; duplicateMovieClip (_root.redblast, "blast" + _root.blastcount, _root.blastcount + 10); _root["blast" + _root.blastcount]._x = _root["node" + i]._x; _root["blast" + _root.blastcount]._y = _root["node" + i]._y; } i++; } } } else { gotoAndPlay (1); if (this.hitTest(_root.cam)) { _root.enemycount++; _name = ("enemy" + _root.enemycount); INDEX = _root.enemycount; onscreen = true; } } }
Instance of Symbol 585 MovieClip in Frame 603
onClipEvent (load) { speed = 5; fallspeed = 1; onscreen = false; health = 3; seconds = 50; dead = false; } onClipEvent (enterFrame) { if (onscreen) { _x = (_x - speed); _y = (_y + (Math.sin(fallspeed) * 5)); fallspeed = fallspeed + 0.1; if (!this.hitTest(_root.cam)) { this.swapDepths(999); this.removeMovieClip(); } if (this.body.hitTest(_root.guy.body)) { _root.guy.health = _root.guy.health - 10; health = health - 10; } if (health <= 0) { if (!dead) { _root.explosion1.start(0, 1); dead = true; } gotoAndPlay ("dead"); seconds--; if (seconds < 0) { this.swapDepths(999); this.removeMovieClip(); } } else { i = 0; while (i < 40) { if (_root["node" + i].hitTest(body) && (onscreen)) { health = health - (_root.guy.BEAMPOWER / 20); _root.guy.shooting = i; _root.blastcount++; duplicateMovieClip (_root.blast, "blast" + _root.blastcount, -_root.blastcount); _root["blast" + _root.blastcount]._x = _root["node" + i]._x; _root["blast" + _root.blastcount]._y = _root["node" + i]._y; _root.blastcount++; duplicateMovieClip (_root.redblast, "blast" + _root.blastcount, _root.blastcount + 10); _root["blast" + _root.blastcount]._x = _root["node" + i]._x; _root["blast" + _root.blastcount]._y = _root["node" + i]._y; } i++; } } } else { gotoAndPlay (1); if (this.hitTest(_root.cam)) { _root.enemycount++; _name = ("enemy" + _root.enemycount); INDEX = _root.enemycount; onscreen = true; } } }
Instance of Symbol 585 MovieClip in Frame 603
onClipEvent (load) { speed = 5; fallspeed = 1; onscreen = false; health = 3; seconds = 50; dead = false; } onClipEvent (enterFrame) { if (onscreen) { _x = (_x - speed); _y = (_y + (Math.sin(fallspeed) * 5)); fallspeed = fallspeed + 0.1; if (!this.hitTest(_root.cam)) { this.swapDepths(999); this.removeMovieClip(); } if (this.body.hitTest(_root.guy.body)) { _root.guy.health = _root.guy.health - 10; health = health - 10; } if (health <= 0) { if (!dead) { _root.explosion1.start(0, 1); dead = true; } gotoAndPlay ("dead"); seconds--; if (seconds < 0) { this.swapDepths(999); this.removeMovieClip(); } } else { i = 0; while (i < 40) { if (_root["node" + i].hitTest(body) && (onscreen)) { health = health - (_root.guy.BEAMPOWER / 20); _root.guy.shooting = i; _root.blastcount++; duplicateMovieClip (_root.blast, "blast" + _root.blastcount, -_root.blastcount); _root["blast" + _root.blastcount]._x = _root["node" + i]._x; _root["blast" + _root.blastcount]._y = _root["node" + i]._y; _root.blastcount++; duplicateMovieClip (_root.redblast, "blast" + _root.blastcount, _root.blastcount + 10); _root["blast" + _root.blastcount]._x = _root["node" + i]._x; _root["blast" + _root.blastcount]._y = _root["node" + i]._y; } i++; } } } else { gotoAndPlay (1); if (this.hitTest(_root.cam)) { _root.enemycount++; _name = ("enemy" + _root.enemycount); INDEX = _root.enemycount; onscreen = true; } } }
Instance of Symbol 559 MovieClip in Frame 603
onClipEvent (load) { speed = 10; fallspeed = -1; onscreen = false; health = 3; seconds = 50; dead = false; } onClipEvent (enterFrame) { if (onscreen) { _x = (_x - speed); _y = (_y + fallspeed); if (_currentframe < 50) { speed = speed * 0.97; } else { speed = speed * 1.1; } if (!this.hitTest(_root.cam)) { this.swapDepths(999); this.removeMovieClip(); } if (this.body.hitTest(_root.guy.body)) { _root.guy.health = _root.guy.health - 10; health = health - 10; } if (health <= 0) { if (!dead) { _root.explosion1.start(0, 1); dead = true; } gotoAndPlay ("dead"); seconds--; if (seconds < 0) { this.swapDepths(999); this.removeMovieClip(); } } else { i = 0; while (i < 40) { if (_root["node" + i].hitTest(body) && (onscreen)) { health = health - (_root.guy.BEAMPOWER / 20); _root.guy.shooting = i; _root.blastcount++; duplicateMovieClip (_root.blast, "blast" + _root.blastcount, -_root.blastcount); _root["blast" + _root.blastcount]._x = _root["node" + i]._x; _root["blast" + _root.blastcount]._y = _root["node" + i]._y; _root.blastcount++; duplicateMovieClip (_root.redblast, "blast" + _root.blastcount, _root.blastcount + 10); _root["blast" + _root.blastcount]._x = _root["node" + i]._x; _root["blast" + _root.blastcount]._y = _root["node" + i]._y; } i++; } } } else { gotoAndPlay (1); if (this.hitTest(_root.cam)) { _root.enemycount++; _name = ("enemy" + _root.enemycount); INDEX = _root.enemycount; onscreen = true; } } }
Instance of Symbol 559 MovieClip in Frame 603
onClipEvent (load) { speed = 10; fallspeed = -1; onscreen = false; health = 3; seconds = 50; dead = false; } onClipEvent (enterFrame) { if (onscreen) { _x = (_x - speed); _y = (_y + fallspeed); if (_currentframe < 50) { speed = speed * 0.97; } else { speed = speed * 1.1; } if (!this.hitTest(_root.cam)) { this.swapDepths(999); this.removeMovieClip(); } if (this.body.hitTest(_root.guy.body)) { _root.guy.health = _root.guy.health - 10; health = health - 10; } if (health <= 0) { if (!dead) { _root.explosion1.start(0, 1); dead = true; } gotoAndPlay ("dead"); seconds--; if (seconds < 0) { this.swapDepths(999); this.removeMovieClip(); } } else { i = 0; while (i < 40) { if (_root["node" + i].hitTest(body) && (onscreen)) { health = health - (_root.guy.BEAMPOWER / 20); _root.guy.shooting = i; _root.blastcount++; duplicateMovieClip (_root.blast, "blast" + _root.blastcount, -_root.blastcount); _root["blast" + _root.blastcount]._x = _root["node" + i]._x; _root["blast" + _root.blastcount]._y = _root["node" + i]._y; _root.blastcount++; duplicateMovieClip (_root.redblast, "blast" + _root.blastcount, _root.blastcount + 10); _root["blast" + _root.blastcount]._x = _root["node" + i]._x; _root["blast" + _root.blastcount]._y = _root["node" + i]._y; } i++; } } } else { gotoAndPlay (1); if (this.hitTest(_root.cam)) { _root.enemycount++; _name = ("enemy" + _root.enemycount); INDEX = _root.enemycount; onscreen = true; } } }
Instance of Symbol 559 MovieClip in Frame 603
onClipEvent (load) { speed = 10; fallspeed = -1; onscreen = false; health = 3; seconds = 50; dead = false; } onClipEvent (enterFrame) { if (onscreen) { _x = (_x - speed); _y = (_y + fallspeed); if (_currentframe < 50) { speed = speed * 0.97; } else { speed = speed * 1.1; } if (!this.hitTest(_root.cam)) { this.swapDepths(999); this.removeMovieClip(); } if (this.body.hitTest(_root.guy.body)) { _root.guy.health = _root.guy.health - 10; health = health - 10; } if (health <= 0) { if (!dead) { _root.explosion1.start(0, 1); dead = true; } gotoAndPlay ("dead"); seconds--; if (seconds < 0) { this.swapDepths(999); this.removeMovieClip(); } } else { i = 0; while (i < 40) { if (_root["node" + i].hitTest(body) && (onscreen)) { health = health - (_root.guy.BEAMPOWER / 20); _root.guy.shooting = i; _root.blastcount++; duplicateMovieClip (_root.blast, "blast" + _root.blastcount, -_root.blastcount); _root["blast" + _root.blastcount]._x = _root["node" + i]._x; _root["blast" + _root.blastcount]._y = _root["node" + i]._y; _root.blastcount++; duplicateMovieClip (_root.redblast, "blast" + _root.blastcount, _root.blastcount + 10); _root["blast" + _root.blastcount]._x = _root["node" + i]._x; _root["blast" + _root.blastcount]._y = _root["node" + i]._y; } i++; } } } else { gotoAndPlay (1); if (this.hitTest(_root.cam)) { _root.enemycount++; _name = ("enemy" + _root.enemycount); INDEX = _root.enemycount; onscreen = true; } } }
Instance of Symbol 559 MovieClip in Frame 603
onClipEvent (load) { speed = 10; fallspeed = -1; onscreen = false; health = 3; seconds = 50; dead = false; } onClipEvent (enterFrame) { if (onscreen) { _x = (_x - speed); _y = (_y + fallspeed); if (_currentframe < 50) { speed = speed * 0.97; } else { speed = speed * 1.1; } if (!this.hitTest(_root.cam)) { this.swapDepths(999); this.removeMovieClip(); } if (this.body.hitTest(_root.guy.body)) { _root.guy.health = _root.guy.health - 10; health = health - 10; } if (health <= 0) { if (!dead) { _root.explosion1.start(0, 1); dead = true; } gotoAndPlay ("dead"); seconds--; if (seconds < 0) { this.swapDepths(999); this.removeMovieClip(); } } else { i = 0; while (i < 40) { if (_root["node" + i].hitTest(body) && (onscreen)) { health = health - (_root.guy.BEAMPOWER / 20); _root.guy.shooting = i; _root.blastcount++; duplicateMovieClip (_root.blast, "blast" + _root.blastcount, -_root.blastcount); _root["blast" + _root.blastcount]._x = _root["node" + i]._x; _root["blast" + _root.blastcount]._y = _root["node" + i]._y; _root.blastcount++; duplicateMovieClip (_root.redblast, "blast" + _root.blastcount, _root.blastcount + 10); _root["blast" + _root.blastcount]._x = _root["node" + i]._x; _root["blast" + _root.blastcount]._y = _root["node" + i]._y; } i++; } } } else { gotoAndPlay (1); if (this.hitTest(_root.cam)) { _root.enemycount++; _name = ("enemy" + _root.enemycount); INDEX = _root.enemycount; onscreen = true; } } }
Instance of Symbol 604 MovieClip in Frame 603
onClipEvent (load) { speed = 5; fallspeed = -1; onscreen = false; health = 3; seconds = 50; dead = false; } onClipEvent (enterFrame) { if (onscreen) { _x = (_x - speed); _y = (_y + fallspeed); speed = speed * 1.05; if (!this.hitTest(_root.cam)) { this.swapDepths(999); this.removeMovieClip(); } if (this.body.hitTest(_root.guy.body)) { _root.guy.health = _root.guy.health - 10; health = health - 10; } if (health <= 0) { seconds--; if (!dead) { _root.explosion1.start(0, 1); _root.shotcount++; duplicateMovieClip (_root.wing, "wing" + _root.shotcount, _root.shotcount); _root["wing" + _root.shotcount]._x = _x; _root["wing" + _root.shotcount]._y = _y - 20; _root.shotcount++; duplicateMovieClip (_root.wing, "wing" + _root.shotcount, _root.shotcount); _root["wing" + _root.shotcount]._x = _x; _root["wing" + _root.shotcount]._y = _y + 20; _root["wing" + _root.shotcount]._yscale = -100; gotoAndPlay ("dead"); dead = true; } } else { i = 0; while (i < 40) { if (_root["node" + i].hitTest(body) && (onscreen)) { health = health - (_root.guy.BEAMPOWER / 20); _root.guy.shooting = i; _root.blastcount++; duplicateMovieClip (_root.blast, "blast" + _root.blastcount, -_root.blastcount); _root["blast" + _root.blastcount]._x = _root["node" + i]._x; _root["blast" + _root.blastcount]._y = _root["node" + i]._y; _root.blastcount++; duplicateMovieClip (_root.redblast, "blast" + _root.blastcount, _root.blastcount + 10); _root["blast" + _root.blastcount]._x = _root["node" + i]._x; _root["blast" + _root.blastcount]._y = _root["node" + i]._y; } i++; } } } else if (this.hitTest(_root.cam)) { _root.enemycount++; _name = ("enemy" + _root.enemycount); INDEX = _root.enemycount; onscreen = true; } }
Instance of Symbol 608 MovieClip "wing" in Frame 603
onClipEvent (load) { speed = 1; fallspeed = (-5 * _yscale) / 100; onscreen = false; health = 1; seconds = 50; LEVEL = _root._currentframe; dead = false; } onClipEvent (enterFrame) { if (_root._currentframe != LEVEL) { this.removeMovieClip(); } if (onscreen) { _x = (_x - speed); _y = (_y + fallspeed); fallspeed = fallspeed + (_yscale / 200); if (_yscale == 100) { if (fallspeed > 2) { speed++; fallspeed = fallspeed - 0.4; } } else if (fallspeed < -2) { speed++; fallspeed = fallspeed + 0.4; } if (!this.hitTest(_root.cam)) { this.swapDepths(999); this.removeMovieClip(); } if (this.body.hitTest(_root.guy.body)) { _root.guy.health = _root.guy.health - 10; health = health - 10; } if (health <= 0) { if (!dead) { _root.explosion1.start(0, 1); dead = true; } gotoAndPlay ("dead"); seconds--; if (seconds < 0) { this.swapDepths(999); this.removeMovieClip(); } } else { i = 0; while (i < 40) { if (_root["node" + i].hitTest(body) && (onscreen)) { health = health - (BEAMPOWER / 20); shooting = false; _root.blastcount++; duplicateMovieClip (_root.blast, "blast" + _root.blastcount, -_root.blastcount); _root["blast" + _root.blastcount]._x = _root["node" + i]._x; _root["blast" + _root.blastcount]._y = _root["node" + i]._y; _root.blastcount++; duplicateMovieClip (_root.redblast, "blast" + _root.blastcount, _root.blastcount + 10); _root["blast" + _root.blastcount]._x = _root["node" + i]._x; _root["blast" + _root.blastcount]._y = _root["node" + i]._y; } i++; } } } else if (this.hitTest(_root.cam)) { _root.enemycount++; _name = ("enemy" + _root.enemycount); INDEX = _root.enemycount; onscreen = true; } }
Instance of Symbol 604 MovieClip in Frame 603
onClipEvent (load) { speed = 5; fallspeed = -1; onscreen = false; health = 3; seconds = 50; dead = false; } onClipEvent (enterFrame) { if (onscreen) { _x = (_x - speed); _y = (_y + fallspeed); speed = speed * 1.05; if (!this.hitTest(_root.cam)) { this.swapDepths(999); this.removeMovieClip(); } if (this.body.hitTest(_root.guy.body)) { _root.guy.health = _root.guy.health - 10; health = health - 10; } if (health <= 0) { seconds--; if (!dead) { _root.explosion1.start(0, 1); _root.shotcount++; duplicateMovieClip (_root.wing, "wing" + _root.shotcount, _root.shotcount); _root["wing" + _root.shotcount]._x = _x; _root["wing" + _root.shotcount]._y = _y - 20; _root.shotcount++; duplicateMovieClip (_root.wing, "wing" + _root.shotcount, _root.shotcount); _root["wing" + _root.shotcount]._x = _x; _root["wing" + _root.shotcount]._y = _y + 20; _root["wing" + _root.shotcount]._yscale = -100; gotoAndPlay ("dead"); dead = true; } } else { i = 0; while (i < 40) { if (_root["node" + i].hitTest(body) && (onscreen)) { health = health - (_root.guy.BEAMPOWER / 20); _root.guy.shooting = i; _root.blastcount++; duplicateMovieClip (_root.blast, "blast" + _root.blastcount, -_root.blastcount); _root["blast" + _root.blastcount]._x = _root["node" + i]._x; _root["blast" + _root.blastcount]._y = _root["node" + i]._y; _root.blastcount++; duplicateMovieClip (_root.redblast, "blast" + _root.blastcount, _root.blastcount + 10); _root["blast" + _root.blastcount]._x = _root["node" + i]._x; _root["blast" + _root.blastcount]._y = _root["node" + i]._y; } i++; } } } else if (this.hitTest(_root.cam)) { _root.enemycount++; _name = ("enemy" + _root.enemycount); INDEX = _root.enemycount; onscreen = true; } }
Instance of Symbol 604 MovieClip in Frame 603
onClipEvent (load) { speed = 5; fallspeed = -1; onscreen = false; health = 3; seconds = 50; dead = false; } onClipEvent (enterFrame) { if (onscreen) { _x = (_x - speed); _y = (_y + fallspeed); speed = speed * 1.05; if (!this.hitTest(_root.cam)) { this.swapDepths(999); this.removeMovieClip(); } if (this.body.hitTest(_root.guy.body)) { _root.guy.health = _root.guy.health - 10; health = health - 10; } if (health <= 0) { seconds--; if (!dead) { _root.explosion1.start(0, 1); _root.shotcount++; duplicateMovieClip (_root.wing, "wing" + _root.shotcount, _root.shotcount); _root["wing" + _root.shotcount]._x = _x; _root["wing" + _root.shotcount]._y = _y - 20; _root.shotcount++; duplicateMovieClip (_root.wing, "wing" + _root.shotcount, _root.shotcount); _root["wing" + _root.shotcount]._x = _x; _root["wing" + _root.shotcount]._y = _y + 20; _root["wing" + _root.shotcount]._yscale = -100; gotoAndPlay ("dead"); dead = true; } } else { i = 0; while (i < 40) { if (_root["node" + i].hitTest(body) && (onscreen)) { health = health - (_root.guy.BEAMPOWER / 20); _root.guy.shooting = i; _root.blastcount++; duplicateMovieClip (_root.blast, "blast" + _root.blastcount, -_root.blastcount); _root["blast" + _root.blastcount]._x = _root["node" + i]._x; _root["blast" + _root.blastcount]._y = _root["node" + i]._y; _root.blastcount++; duplicateMovieClip (_root.redblast, "blast" + _root.blastcount, _root.blastcount + 10); _root["blast" + _root.blastcount]._x = _root["node" + i]._x; _root["blast" + _root.blastcount]._y = _root["node" + i]._y; } i++; } } } else if (this.hitTest(_root.cam)) { _root.enemycount++; _name = ("enemy" + _root.enemycount); INDEX = _root.enemycount; onscreen = true; } }
Instance of Symbol 604 MovieClip in Frame 603
onClipEvent (load) { speed = 5; fallspeed = -1; onscreen = false; health = 3; seconds = 50; dead = false; } onClipEvent (enterFrame) { if (onscreen) { _x = (_x - speed); _y = (_y + fallspeed); speed = speed * 1.05; if (!this.hitTest(_root.cam)) { this.swapDepths(999); this.removeMovieClip(); } if (this.body.hitTest(_root.guy.body)) { _root.guy.health = _root.guy.health - 10; health = health - 10; } if (health <= 0) { seconds--; if (!dead) { _root.explosion1.start(0, 1); _root.shotcount++; duplicateMovieClip (_root.wing, "wing" + _root.shotcount, _root.shotcount); _root["wing" + _root.shotcount]._x = _x; _root["wing" + _root.shotcount]._y = _y - 20; _root.shotcount++; duplicateMovieClip (_root.wing, "wing" + _root.shotcount, _root.shotcount); _root["wing" + _root.shotcount]._x = _x; _root["wing" + _root.shotcount]._y = _y + 20; _root["wing" + _root.shotcount]._yscale = -100; gotoAndPlay ("dead"); dead = true; } } else { i = 0; while (i < 40) { if (_root["node" + i].hitTest(body) && (onscreen)) { health = health - (_root.guy.BEAMPOWER / 20); _root.guy.shooting = i; _root.blastcount++; duplicateMovieClip (_root.blast, "blast" + _root.blastcount, -_root.blastcount); _root["blast" + _root.blastcount]._x = _root["node" + i]._x; _root["blast" + _root.blastcount]._y = _root["node" + i]._y; _root.blastcount++; duplicateMovieClip (_root.redblast, "blast" + _root.blastcount, _root.blastcount + 10); _root["blast" + _root.blastcount]._x = _root["node" + i]._x; _root["blast" + _root.blastcount]._y = _root["node" + i]._y; } i++; } } } else if (this.hitTest(_root.cam)) { _root.enemycount++; _name = ("enemy" + _root.enemycount); INDEX = _root.enemycount; onscreen = true; } }
Instance of Symbol 595 MovieClip in Frame 603
onClipEvent (load) { onscreen = false; health = 3; dead = false; } onClipEvent (enterFrame) { if (onscreen) { if (!this.hitTest(_root.cam)) { this.swapDepths(999); this.removeMovieClip(); } if (this.body.hitTest(_root.guy.body)) { _root.guy.health = _root.guy.health - 10; health = health - 10; } if (health <= 0) { if (!dead) { _root.explosion1.start(0, 1); _name = ("dead" + _root.enemycount); dead = true; } gotoAndPlay ("dead"); } else { i = 0; while (i < 40) { if (_root["node" + i].hitTest(body) && (onscreen)) { health = health - (_root.guy.BEAMPOWER / 20); _root.guy.shooting = i; _root.blastcount++; duplicateMovieClip (_root.blast, "blast" + _root.blastcount, -_root.blastcount); _root["blast" + _root.blastcount]._x = _root["node" + i]._x; _root["blast" + _root.blastcount]._y = _root["node" + i]._y; _root.blastcount++; duplicateMovieClip (_root.redblast, "blast" + _root.blastcount, _root.blastcount + 10); _root["blast" + _root.blastcount]._x = _root["node" + i]._x; _root["blast" + _root.blastcount]._y = _root["node" + i]._y; } i++; } } } else { gotoAndPlay (1); if (this.hitTest(_root.cam)) { _root.enemycount++; _name = ("enemy" + _root.enemycount); onscreen = true; } } }
Instance of Symbol 595 MovieClip in Frame 603
onClipEvent (load) { onscreen = false; health = 3; dead = false; } onClipEvent (enterFrame) { if (onscreen) { if (!this.hitTest(_root.cam)) { this.swapDepths(999); this.removeMovieClip(); } if (this.body.hitTest(_root.guy.body)) { _root.guy.health = _root.guy.health - 10; health = health - 10; } if (health <= 0) { if (!dead) { _root.explosion1.start(0, 1); _name = ("dead" + _root.enemycount); dead = true; } gotoAndPlay ("dead"); } else { i = 0; while (i < 40) { if (_root["node" + i].hitTest(body) && (onscreen)) { health = health - (_root.guy.BEAMPOWER / 20); _root.guy.shooting = i; _root.blastcount++; duplicateMovieClip (_root.blast, "blast" + _root.blastcount, -_root.blastcount); _root["blast" + _root.blastcount]._x = _root["node" + i]._x; _root["blast" + _root.blastcount]._y = _root["node" + i]._y; _root.blastcount++; duplicateMovieClip (_root.redblast, "blast" + _root.blastcount, _root.blastcount + 10); _root["blast" + _root.blastcount]._x = _root["node" + i]._x; _root["blast" + _root.blastcount]._y = _root["node" + i]._y; } i++; } } } else { gotoAndPlay (1); if (this.hitTest(_root.cam)) { _root.enemycount++; _name = ("enemy" + _root.enemycount); onscreen = true; } } }
Instance of Symbol 604 MovieClip in Frame 603
onClipEvent (load) { speed = 5; fallspeed = -1; onscreen = false; health = 3; seconds = 50; dead = false; } onClipEvent (enterFrame) { if (onscreen) { _x = (_x - speed); _y = (_y + fallspeed); speed = speed * 1.05; if (!this.hitTest(_root.cam)) { this.swapDepths(999); this.removeMovieClip(); } if (this.body.hitTest(_root.guy.body)) { _root.guy.health = _root.guy.health - 10; health = health - 10; } if (health <= 0) { seconds--; if (!dead) { _root.explosion1.start(0, 1); _root.shotcount++; duplicateMovieClip (_root.wing, "wing" + _root.shotcount, _root.shotcount); _root["wing" + _root.shotcount]._x = _x; _root["wing" + _root.shotcount]._y = _y - 20; _root.shotcount++; duplicateMovieClip (_root.wing, "wing" + _root.shotcount, _root.shotcount); _root["wing" + _root.shotcount]._x = _x; _root["wing" + _root.shotcount]._y = _y + 20; _root["wing" + _root.shotcount]._yscale = -100; gotoAndPlay ("dead"); dead = true; } } else { i = 0; while (i < 40) { if (_root["node" + i].hitTest(body) && (onscreen)) { health = health - (_root.guy.BEAMPOWER / 20); _root.guy.shooting = i; _root.blastcount++; duplicateMovieClip (_root.blast, "blast" + _root.blastcount, -_root.blastcount); _root["blast" + _root.blastcount]._x = _root["node" + i]._x; _root["blast" + _root.blastcount]._y = _root["node" + i]._y; _root.blastcount++; duplicateMovieClip (_root.redblast, "blast" + _root.blastcount, _root.blastcount + 10); _root["blast" + _root.blastcount]._x = _root["node" + i]._x; _root["blast" + _root.blastcount]._y = _root["node" + i]._y; } i++; } } } else if (this.hitTest(_root.cam)) { _root.enemycount++; _name = ("enemy" + _root.enemycount); INDEX = _root.enemycount; onscreen = true; } }
Instance of Symbol 585 MovieClip in Frame 603
onClipEvent (load) { speed = 5; fallspeed = 1; onscreen = false; health = 3; seconds = 50; dead = false; } onClipEvent (enterFrame) { if (onscreen) { _x = (_x - speed); _y = (_y + (Math.sin(fallspeed) * 5)); fallspeed = fallspeed + 0.1; if (!this.hitTest(_root.cam)) { this.swapDepths(999); this.removeMovieClip(); } if (this.body.hitTest(_root.guy.body)) { _root.guy.health = _root.guy.health - 10; health = health - 10; } if (health <= 0) { if (!dead) { _root.explosion1.start(0, 1); dead = true; } gotoAndPlay ("dead"); seconds--; if (seconds < 0) { this.swapDepths(999); this.removeMovieClip(); } } else { i = 0; while (i < 40) { if (_root["node" + i].hitTest(body) && (onscreen)) { health = health - (_root.guy.BEAMPOWER / 20); _root.guy.shooting = i; _root.blastcount++; duplicateMovieClip (_root.blast, "blast" + _root.blastcount, -_root.blastcount); _root["blast" + _root.blastcount]._x = _root["node" + i]._x; _root["blast" + _root.blastcount]._y = _root["node" + i]._y; _root.blastcount++; duplicateMovieClip (_root.redblast, "blast" + _root.blastcount, _root.blastcount + 10); _root["blast" + _root.blastcount]._x = _root["node" + i]._x; _root["blast" + _root.blastcount]._y = _root["node" + i]._y; } i++; } } } else { gotoAndPlay (1); if (this.hitTest(_root.cam)) { _root.enemycount++; _name = ("enemy" + _root.enemycount); INDEX = _root.enemycount; onscreen = true; } } }
Instance of Symbol 585 MovieClip in Frame 603
onClipEvent (load) { speed = 5; fallspeed = 1; onscreen = false; health = 3; seconds = 50; dead = false; } onClipEvent (enterFrame) { if (onscreen) { _x = (_x - speed); _y = (_y + (Math.sin(fallspeed) * 5)); fallspeed = fallspeed + 0.1; if (!this.hitTest(_root.cam)) { this.swapDepths(999); this.removeMovieClip(); } if (this.body.hitTest(_root.guy.body)) { _root.guy.health = _root.guy.health - 10; health = health - 10; } if (health <= 0) { if (!dead) { _root.explosion1.start(0, 1); dead = true; } gotoAndPlay ("dead"); seconds--; if (seconds < 0) { this.swapDepths(999); this.removeMovieClip(); } } else { i = 0; while (i < 40) { if (_root["node" + i].hitTest(body) && (onscreen)) { health = health - (_root.guy.BEAMPOWER / 20); _root.guy.shooting = i; _root.blastcount++; duplicateMovieClip (_root.blast, "blast" + _root.blastcount, -_root.blastcount); _root["blast" + _root.blastcount]._x = _root["node" + i]._x; _root["blast" + _root.blastcount]._y = _root["node" + i]._y; _root.blastcount++; duplicateMovieClip (_root.redblast, "blast" + _root.blastcount, _root.blastcount + 10); _root["blast" + _root.blastcount]._x = _root["node" + i]._x; _root["blast" + _root.blastcount]._y = _root["node" + i]._y; } i++; } } } else { gotoAndPlay (1); if (this.hitTest(_root.cam)) { _root.enemycount++; _name = ("enemy" + _root.enemycount); INDEX = _root.enemycount; onscreen = true; } } }
Instance of Symbol 604 MovieClip in Frame 603
onClipEvent (load) { speed = 5; fallspeed = -1; onscreen = false; health = 3; seconds = 50; dead = false; } onClipEvent (enterFrame) { if (onscreen) { _x = (_x - speed); _y = (_y + fallspeed); speed = speed * 1.05; if (!this.hitTest(_root.cam)) { this.swapDepths(999); this.removeMovieClip(); } if (this.body.hitTest(_root.guy.body)) { _root.guy.health = _root.guy.health - 10; health = health - 10; } if (health <= 0) { seconds--; if (!dead) { _root.explosion1.start(0, 1); _root.shotcount++; duplicateMovieClip (_root.wing, "wing" + _root.shotcount, _root.shotcount); _root["wing" + _root.shotcount]._x = _x; _root["wing" + _root.shotcount]._y = _y - 20; _root.shotcount++; duplicateMovieClip (_root.wing, "wing" + _root.shotcount, _root.shotcount); _root["wing" + _root.shotcount]._x = _x; _root["wing" + _root.shotcount]._y = _y + 20; _root["wing" + _root.shotcount]._yscale = -100; gotoAndPlay ("dead"); dead = true; } } else { i = 0; while (i < 40) { if (_root["node" + i].hitTest(body) && (onscreen)) { health = health - (_root.guy.BEAMPOWER / 20); _root.guy.shooting = i; _root.blastcount++; duplicateMovieClip (_root.blast, "blast" + _root.blastcount, -_root.blastcount); _root["blast" + _root.blastcount]._x = _root["node" + i]._x; _root["blast" + _root.blastcount]._y = _root["node" + i]._y; _root.blastcount++; duplicateMovieClip (_root.redblast, "blast" + _root.blastcount, _root.blastcount + 10); _root["blast" + _root.blastcount]._x = _root["node" + i]._x; _root["blast" + _root.blastcount]._y = _root["node" + i]._y; } i++; } } } else if (this.hitTest(_root.cam)) { _root.enemycount++; _name = ("enemy" + _root.enemycount); INDEX = _root.enemycount; onscreen = true; } }
Instance of Symbol 604 MovieClip in Frame 603
onClipEvent (load) { speed = 5; fallspeed = -1; onscreen = false; health = 3; seconds = 50; dead = false; } onClipEvent (enterFrame) { if (onscreen) { _x = (_x - speed); _y = (_y + fallspeed); speed = speed * 1.05; if (!this.hitTest(_root.cam)) { this.swapDepths(999); this.removeMovieClip(); } if (this.body.hitTest(_root.guy.body)) { _root.guy.health = _root.guy.health - 10; health = health - 10; } if (health <= 0) { seconds--; if (!dead) { _root.explosion1.start(0, 1); _root.shotcount++; duplicateMovieClip (_root.wing, "wing" + _root.shotcount, _root.shotcount); _root["wing" + _root.shotcount]._x = _x; _root["wing" + _root.shotcount]._y = _y - 20; _root.shotcount++; duplicateMovieClip (_root.wing, "wing" + _root.shotcount, _root.shotcount); _root["wing" + _root.shotcount]._x = _x; _root["wing" + _root.shotcount]._y = _y + 20; _root["wing" + _root.shotcount]._yscale = -100; gotoAndPlay ("dead"); dead = true; } } else { i = 0; while (i < 40) { if (_root["node" + i].hitTest(body) && (onscreen)) { health = health - (_root.guy.BEAMPOWER / 20); _root.guy.shooting = i; _root.blastcount++; duplicateMovieClip (_root.blast, "blast" + _root.blastcount, -_root.blastcount); _root["blast" + _root.blastcount]._x = _root["node" + i]._x; _root["blast" + _root.blastcount]._y = _root["node" + i]._y; _root.blastcount++; duplicateMovieClip (_root.redblast, "blast" + _root.blastcount, _root.blastcount + 10); _root["blast" + _root.blastcount]._x = _root["node" + i]._x; _root["blast" + _root.blastcount]._y = _root["node" + i]._y; } i++; } } } else if (this.hitTest(_root.cam)) { _root.enemycount++; _name = ("enemy" + _root.enemycount); INDEX = _root.enemycount; onscreen = true; } }
Instance of Symbol 604 MovieClip in Frame 603
onClipEvent (load) { speed = 5; fallspeed = -1; onscreen = false; health = 3; seconds = 50; dead = false; } onClipEvent (enterFrame) { if (onscreen) { _x = (_x - speed); _y = (_y + fallspeed); speed = speed * 1.05; if (!this.hitTest(_root.cam)) { this.swapDepths(999); this.removeMovieClip(); } if (this.body.hitTest(_root.guy.body)) { _root.guy.health = _root.guy.health - 10; health = health - 10; } if (health <= 0) { seconds--; if (!dead) { _root.explosion1.start(0, 1); _root.shotcount++; duplicateMovieClip (_root.wing, "wing" + _root.shotcount, _root.shotcount); _root["wing" + _root.shotcount]._x = _x; _root["wing" + _root.shotcount]._y = _y - 20; _root.shotcount++; duplicateMovieClip (_root.wing, "wing" + _root.shotcount, _root.shotcount); _root["wing" + _root.shotcount]._x = _x; _root["wing" + _root.shotcount]._y = _y + 20; _root["wing" + _root.shotcount]._yscale = -100; gotoAndPlay ("dead"); dead = true; } } else { i = 0; while (i < 40) { if (_root["node" + i].hitTest(body) && (onscreen)) { health = health - (_root.guy.BEAMPOWER / 20); _root.guy.shooting = i; _root.blastcount++; duplicateMovieClip (_root.blast, "blast" + _root.blastcount, -_root.blastcount); _root["blast" + _root.blastcount]._x = _root["node" + i]._x; _root["blast" + _root.blastcount]._y = _root["node" + i]._y; _root.blastcount++; duplicateMovieClip (_root.redblast, "blast" + _root.blastcount, _root.blastcount + 10); _root["blast" + _root.blastcount]._x = _root["node" + i]._x; _root["blast" + _root.blastcount]._y = _root["node" + i]._y; } i++; } } } else if (this.hitTest(_root.cam)) { _root.enemycount++; _name = ("enemy" + _root.enemycount); INDEX = _root.enemycount; onscreen = true; } }
Instance of Symbol 595 MovieClip in Frame 603
onClipEvent (load) { onscreen = false; health = 3; dead = false; } onClipEvent (enterFrame) { if (onscreen) { if (!this.hitTest(_root.cam)) { this.swapDepths(999); this.removeMovieClip(); } if (this.body.hitTest(_root.guy.body)) { _root.guy.health = _root.guy.health - 10; health = health - 10; } if (health <= 0) { if (!dead) { _root.explosion1.start(0, 1); _name = ("dead" + _root.enemycount); dead = true; } gotoAndPlay ("dead"); } else { i = 0; while (i < 40) { if (_root["node" + i].hitTest(body) && (onscreen)) { health = health - (_root.guy.BEAMPOWER / 20); _root.guy.shooting = i; _root.blastcount++; duplicateMovieClip (_root.blast, "blast" + _root.blastcount, -_root.blastcount); _root["blast" + _root.blastcount]._x = _root["node" + i]._x; _root["blast" + _root.blastcount]._y = _root["node" + i]._y; _root.blastcount++; duplicateMovieClip (_root.redblast, "blast" + _root.blastcount, _root.blastcount + 10); _root["blast" + _root.blastcount]._x = _root["node" + i]._x; _root["blast" + _root.blastcount]._y = _root["node" + i]._y; } i++; } } } else { gotoAndPlay (1); if (this.hitTest(_root.cam)) { _root.enemycount++; _name = ("enemy" + _root.enemycount); onscreen = true; } } }
Instance of Symbol 585 MovieClip in Frame 603
onClipEvent (load) { speed = 5; fallspeed = 1; onscreen = false; health = 3; seconds = 50; dead = false; } onClipEvent (enterFrame) { if (onscreen) { _x = (_x - speed); _y = (_y + (Math.sin(fallspeed) * 5)); fallspeed = fallspeed + 0.1; if (!this.hitTest(_root.cam)) { this.swapDepths(999); this.removeMovieClip(); } if (this.body.hitTest(_root.guy.body)) { _root.guy.health = _root.guy.health - 10; health = health - 10; } if (health <= 0) { if (!dead) { _root.core.trail++; if (_root.core.trail >= 4) { _root.core._x = _x; _root.core._y = _y; } dead = true; } gotoAndPlay ("dead"); seconds--; if (seconds < 0) { this.swapDepths(999); this.removeMovieClip(); } } else { i = 0; while (i < 40) { if (_root["node" + i].hitTest(body) && (onscreen)) { health = health - (_root.guy.BEAMPOWER / 20); _root.guy.shooting = i; _root.blastcount++; duplicateMovieClip (_root.blast, "blast" + _root.blastcount, -_root.blastcount); _root["blast" + _root.blastcount]._x = _root["node" + i]._x; _root["blast" + _root.blastcount]._y = _root["node" + i]._y; _root.blastcount++; duplicateMovieClip (_root.redblast, "blast" + _root.blastcount, _root.blastcount + 10); _root["blast" + _root.blastcount]._x = _root["node" + i]._x; _root["blast" + _root.blastcount]._y = _root["node" + i]._y; } i++; } } } else { gotoAndPlay (1); if (this.hitTest(_root.cam)) { _root.enemycount++; _name = ("enemy" + _root.enemycount); INDEX = _root.enemycount; onscreen = true; } } }
Instance of Symbol 585 MovieClip in Frame 603
onClipEvent (load) { speed = 5; fallspeed = 1; onscreen = false; health = 3; seconds = 50; dead = false; } onClipEvent (enterFrame) { if (onscreen) { _x = (_x - speed); _y = (_y + (Math.sin(fallspeed) * 5)); fallspeed = fallspeed + 0.1; if (!this.hitTest(_root.cam)) { this.swapDepths(999); this.removeMovieClip(); } if (this.body.hitTest(_root.guy.body)) { _root.guy.health = _root.guy.health - 10; health = health - 10; } if (health <= 0) { if (!dead) { _root.explosion1.start(0, 1); _root.core.trail++; if (_root.core.trail >= 4) { _root.core._x = _x; _root.core._y = _y; } dead = true; } gotoAndPlay ("dead"); seconds--; if (seconds < 0) { this.swapDepths(999); this.removeMovieClip(); } } else { i = 0; while (i < 40) { if (_root["node" + i].hitTest(body) && (onscreen)) { health = health - (_root.guy.BEAMPOWER / 20); _root.guy.shooting = i; _root.blastcount++; duplicateMovieClip (_root.blast, "blast" + _root.blastcount, -_root.blastcount); _root["blast" + _root.blastcount]._x = _root["node" + i]._x; _root["blast" + _root.blastcount]._y = _root["node" + i]._y; _root.blastcount++; duplicateMovieClip (_root.redblast, "blast" + _root.blastcount, _root.blastcount + 10); _root["blast" + _root.blastcount]._x = _root["node" + i]._x; _root["blast" + _root.blastcount]._y = _root["node" + i]._y; } i++; } } } else { gotoAndPlay (1); if (this.hitTest(_root.cam)) { _root.enemycount++; _name = ("enemy" + _root.enemycount); INDEX = _root.enemycount; onscreen = true; } } }
Instance of Symbol 585 MovieClip in Frame 603
onClipEvent (load) { speed = 5; fallspeed = 1; onscreen = false; health = 3; seconds = 50; dead = false; } onClipEvent (enterFrame) { if (onscreen) { _x = (_x - speed); _y = (_y + (Math.sin(fallspeed) * 5)); fallspeed = fallspeed + 0.1; if (!this.hitTest(_root.cam)) { this.swapDepths(999); this.removeMovieClip(); } if (this.body.hitTest(_root.guy.body)) { _root.guy.health = _root.guy.health - 10; health = health - 10; } if (health <= 0) { if (!dead) { _root.explosion1.start(0, 1); _root.core.trail++; if (_root.core.trail >= 4) { _root.core._x = _x; _root.core._y = _y; } dead = true; } gotoAndPlay ("dead"); seconds--; if (seconds < 0) { this.swapDepths(999); this.removeMovieClip(); } } else { i = 0; while (i < 40) { if (_root["node" + i].hitTest(body) && (onscreen)) { health = health - (_root.guy.BEAMPOWER / 20); _root.guy.shooting = i; _root.blastcount++; duplicateMovieClip (_root.blast, "blast" + _root.blastcount, -_root.blastcount); _root["blast" + _root.blastcount]._x = _root["node" + i]._x; _root["blast" + _root.blastcount]._y = _root["node" + i]._y; _root.blastcount++; duplicateMovieClip (_root.redblast, "blast" + _root.blastcount, _root.blastcount + 10); _root["blast" + _root.blastcount]._x = _root["node" + i]._x; _root["blast" + _root.blastcount]._y = _root["node" + i]._y; } i++; } } } else { gotoAndPlay (1); if (this.hitTest(_root.cam)) { _root.enemycount++; _name = ("enemy" + _root.enemycount); INDEX = _root.enemycount; onscreen = true; } } }
Instance of Symbol 585 MovieClip in Frame 603
onClipEvent (load) { speed = 5; fallspeed = 1; onscreen = false; health = 3; seconds = 50; dead = false; } onClipEvent (enterFrame) { if (onscreen) { _x = (_x - speed); _y = (_y + (Math.sin(fallspeed) * 5)); fallspeed = fallspeed + 0.1; if (!this.hitTest(_root.cam)) { this.swapDepths(999); this.removeMovieClip(); } if (this.body.hitTest(_root.guy.body)) { _root.guy.health = _root.guy.health - 10; health = health - 10; } if (health <= 0) { if (!dead) { _root.explosion1.start(0, 1); _root.core.trail++; if (_root.core.trail >= 4) { _root.core._x = _x; _root.core._y = _y; } dead = true; } gotoAndPlay ("dead"); seconds--; if (seconds < 0) { this.swapDepths(999); this.removeMovieClip(); } } else { i = 0; while (i < 40) { if (_root["node" + i].hitTest(body) && (onscreen)) { health = health - (_root.guy.BEAMPOWER / 20); _root.guy.shooting = i; _root.blastcount++; duplicateMovieClip (_root.blast, "blast" + _root.blastcount, -_root.blastcount); _root["blast" + _root.blastcount]._x = _root["node" + i]._x; _root["blast" + _root.blastcount]._y = _root["node" + i]._y; _root.blastcount++; duplicateMovieClip (_root.redblast, "blast" + _root.blastcount, _root.blastcount + 10); _root["blast" + _root.blastcount]._x = _root["node" + i]._x; _root["blast" + _root.blastcount]._y = _root["node" + i]._y; } i++; } } } else { gotoAndPlay (1); if (this.hitTest(_root.cam)) { _root.enemycount++; _name = ("enemy" + _root.enemycount); INDEX = _root.enemycount; onscreen = true; } } }
Instance of Symbol 618 MovieClip "core" in Frame 603
onClipEvent (load) { dead = true; trail = 0; } onClipEvent (enterFrame) { if (body.hitTest(_root.guy.body)) { _root.guy.SUPER = 100; this.dead = true; trail = 0; } if (trail >= 4) { dead = false; } }
Instance of Symbol 559 MovieClip in Frame 603
onClipEvent (load) { speed = 10; fallspeed = -1; onscreen = false; health = 3; seconds = 50; dead = false; } onClipEvent (enterFrame) { if (onscreen) { _x = (_x - speed); _y = (_y + fallspeed); if (_currentframe < 50) { speed = speed * 0.97; } else { speed = speed * 1.1; } if (!this.hitTest(_root.cam)) { this.swapDepths(999); this.removeMovieClip(); } if (this.body.hitTest(_root.guy.body)) { _root.guy.health = _root.guy.health - 10; health = health - 10; } if (health <= 0) { if (!dead) { _root.explosion1.start(0, 1); dead = true; } gotoAndPlay ("dead"); seconds--; if (seconds < 0) { this.swapDepths(999); this.removeMovieClip(); } } else { i = 0; while (i < 40) { if (_root["node" + i].hitTest(body) && (onscreen)) { health = health - (_root.guy.BEAMPOWER / 20); _root.guy.shooting = i; _root.blastcount++; duplicateMovieClip (_root.blast, "blast" + _root.blastcount, -_root.blastcount); _root["blast" + _root.blastcount]._x = _root["node" + i]._x; _root["blast" + _root.blastcount]._y = _root["node" + i]._y; _root.blastcount++; duplicateMovieClip (_root.redblast, "blast" + _root.blastcount, _root.blastcount + 10); _root["blast" + _root.blastcount]._x = _root["node" + i]._x; _root["blast" + _root.blastcount]._y = _root["node" + i]._y; } i++; } } } else { gotoAndPlay (1); if (this.hitTest(_root.cam)) { _root.enemycount++; _name = ("enemy" + _root.enemycount); INDEX = _root.enemycount; onscreen = true; } } }
Instance of Symbol 559 MovieClip in Frame 603
onClipEvent (load) { speed = 10; fallspeed = -1; onscreen = false; health = 3; seconds = 50; dead = false; } onClipEvent (enterFrame) { if (onscreen) { _x = (_x - speed); _y = (_y + fallspeed); if (_currentframe < 50) { speed = speed * 0.97; } else { speed = speed * 1.1; } if (!this.hitTest(_root.cam)) { this.swapDepths(999); this.removeMovieClip(); } if (this.body.hitTest(_root.guy.body)) { _root.guy.health = _root.guy.health - 10; health = health - 10; } if (health <= 0) { if (!dead) { _root.explosion1.start(0, 1); dead = true; } gotoAndPlay ("dead"); seconds--; if (seconds < 0) { this.swapDepths(999); this.removeMovieClip(); } } else { i = 0; while (i < 40) { if (_root["node" + i].hitTest(body) && (onscreen)) { health = health - (_root.guy.BEAMPOWER / 20); _root.guy.shooting = i; _root.blastcount++; duplicateMovieClip (_root.blast, "blast" + _root.blastcount, -_root.blastcount); _root["blast" + _root.blastcount]._x = _root["node" + i]._x; _root["blast" + _root.blastcount]._y = _root["node" + i]._y; _root.blastcount++; duplicateMovieClip (_root.redblast, "blast" + _root.blastcount, _root.blastcount + 10); _root["blast" + _root.blastcount]._x = _root["node" + i]._x; _root["blast" + _root.blastcount]._y = _root["node" + i]._y; } i++; } } } else { gotoAndPlay (1); if (this.hitTest(_root.cam)) { _root.enemycount++; _name = ("enemy" + _root.enemycount); INDEX = _root.enemycount; onscreen = true; } } }
Instance of Symbol 559 MovieClip in Frame 603
onClipEvent (load) { speed = 10; fallspeed = -1; onscreen = false; health = 3; seconds = 50; dead = false; } onClipEvent (enterFrame) { if (onscreen) { _x = (_x - speed); _y = (_y + fallspeed); if (_currentframe < 50) { speed = speed * 0.97; } else { speed = speed * 1.1; } if (!this.hitTest(_root.cam)) { this.swapDepths(999); this.removeMovieClip(); } if (this.body.hitTest(_root.guy.body)) { _root.guy.health = _root.guy.health - 10; health = health - 10; } if (health <= 0) { if (!dead) { _root.explosion1.start(0, 1); dead = true; } gotoAndPlay ("dead"); seconds--; if (seconds < 0) { this.swapDepths(999); this.removeMovieClip(); } } else { i = 0; while (i < 40) { if (_root["node" + i].hitTest(body) && (onscreen)) { health = health - (_root.guy.BEAMPOWER / 20); _root.guy.shooting = i; _root.blastcount++; duplicateMovieClip (_root.blast, "blast" + _root.blastcount, -_root.blastcount); _root["blast" + _root.blastcount]._x = _root["node" + i]._x; _root["blast" + _root.blastcount]._y = _root["node" + i]._y; _root.blastcount++; duplicateMovieClip (_root.redblast, "blast" + _root.blastcount, _root.blastcount + 10); _root["blast" + _root.blastcount]._x = _root["node" + i]._x; _root["blast" + _root.blastcount]._y = _root["node" + i]._y; } i++; } } } else { gotoAndPlay (1); if (this.hitTest(_root.cam)) { _root.enemycount++; _name = ("enemy" + _root.enemycount); INDEX = _root.enemycount; onscreen = true; } } }
Instance of Symbol 559 MovieClip in Frame 603
onClipEvent (load) { speed = 10; fallspeed = -1; onscreen = false; health = 3; seconds = 50; dead = false; } onClipEvent (enterFrame) { if (onscreen) { _x = (_x - speed); _y = (_y + fallspeed); if (_currentframe < 50) { speed = speed * 0.97; } else { speed = speed * 1.1; } if (!this.hitTest(_root.cam)) { this.swapDepths(999); this.removeMovieClip(); } if (this.body.hitTest(_root.guy.body)) { _root.guy.health = _root.guy.health - 10; health = health - 10; } if (health <= 0) { if (!dead) { _root.explosion1.start(0, 1); dead = true; } gotoAndPlay ("dead"); seconds--; if (seconds < 0) { this.swapDepths(999); this.removeMovieClip(); } } else { i = 0; while (i < 40) { if (_root["node" + i].hitTest(body) && (onscreen)) { health = health - (_root.guy.BEAMPOWER / 20); _root.guy.shooting = i; _root.blastcount++; duplicateMovieClip (_root.blast, "blast" + _root.blastcount, -_root.blastcount); _root["blast" + _root.blastcount]._x = _root["node" + i]._x; _root["blast" + _root.blastcount]._y = _root["node" + i]._y; _root.blastcount++; duplicateMovieClip (_root.redblast, "blast" + _root.blastcount, _root.blastcount + 10); _root["blast" + _root.blastcount]._x = _root["node" + i]._x; _root["blast" + _root.blastcount]._y = _root["node" + i]._y; } i++; } } } else { gotoAndPlay (1); if (this.hitTest(_root.cam)) { _root.enemycount++; _name = ("enemy" + _root.enemycount); INDEX = _root.enemycount; onscreen = true; } } }
Instance of Symbol 559 MovieClip in Frame 603
onClipEvent (load) { speed = 10; fallspeed = 1; onscreen = false; health = 3; seconds = 50; dead = false; } onClipEvent (enterFrame) { if (onscreen) { _x = (_x - speed); _y = (_y + fallspeed); if (_currentframe < 50) { speed = speed * 0.97; } else { speed = speed * 1.1; } if (!this.hitTest(_root.cam)) { this.swapDepths(999); this.removeMovieClip(); } if (this.body.hitTest(_root.guy.body)) { _root.guy.health = _root.guy.health - 10; health = health - 10; } if (health <= 0) { if (!dead) { _root.explosion1.start(0, 1); dead = true; } gotoAndPlay ("dead"); seconds--; if (seconds < 0) { this.swapDepths(999); this.removeMovieClip(); } } else { i = 0; while (i < 40) { if (_root["node" + i].hitTest(body) && (onscreen)) { health = health - (_root.guy.BEAMPOWER / 20); _root.guy.shooting = i; _root.blastcount++; duplicateMovieClip (_root.blast, "blast" + _root.blastcount, -_root.blastcount); _root["blast" + _root.blastcount]._x = _root["node" + i]._x; _root["blast" + _root.blastcount]._y = _root["node" + i]._y; _root.blastcount++; duplicateMovieClip (_root.redblast, "blast" + _root.blastcount, _root.blastcount + 10); _root["blast" + _root.blastcount]._x = _root["node" + i]._x; _root["blast" + _root.blastcount]._y = _root["node" + i]._y; } i++; } } } else { gotoAndPlay (1); if (this.hitTest(_root.cam)) { _root.enemycount++; _name = ("enemy" + _root.enemycount); INDEX = _root.enemycount; onscreen = true; } } }
Instance of Symbol 559 MovieClip in Frame 603
onClipEvent (load) { speed = 10; fallspeed = 1; onscreen = false; health = 3; seconds = 50; dead = false; } onClipEvent (enterFrame) { if (onscreen) { _x = (_x - speed); _y = (_y + fallspeed); if (_currentframe < 50) { speed = speed * 0.97; } else { speed = speed * 1.1; } if (!this.hitTest(_root.cam)) { this.swapDepths(999); this.removeMovieClip(); } if (this.body.hitTest(_root.guy.body)) { _root.guy.health = _root.guy.health - 10; health = health - 10; } if (health <= 0) { if (!dead) { _root.explosion1.start(0, 1); dead = true; } gotoAndPlay ("dead"); seconds--; if (seconds < 0) { this.swapDepths(999); this.removeMovieClip(); } } else { i = 0; while (i < 40) { if (_root["node" + i].hitTest(body) && (onscreen)) { health = health - (_root.guy.BEAMPOWER / 20); _root.guy.shooting = i; _root.blastcount++; duplicateMovieClip (_root.blast, "blast" + _root.blastcount, -_root.blastcount); _root["blast" + _root.blastcount]._x = _root["node" + i]._x; _root["blast" + _root.blastcount]._y = _root["node" + i]._y; _root.blastcount++; duplicateMovieClip (_root.redblast, "blast" + _root.blastcount, _root.blastcount + 10); _root["blast" + _root.blastcount]._x = _root["node" + i]._x; _root["blast" + _root.blastcount]._y = _root["node" + i]._y; } i++; } } } else { gotoAndPlay (1); if (this.hitTest(_root.cam)) { _root.enemycount++; _name = ("enemy" + _root.enemycount); INDEX = _root.enemycount; onscreen = true; } } }
Instance of Symbol 559 MovieClip in Frame 603
onClipEvent (load) { speed = 10; fallspeed = 1; onscreen = false; health = 3; seconds = 50; dead = false; } onClipEvent (enterFrame) { if (onscreen) { _x = (_x - speed); _y = (_y + fallspeed); if (_currentframe < 50) { speed = speed * 0.97; } else { speed = speed * 1.1; } if (!this.hitTest(_root.cam)) { this.swapDepths(999); this.removeMovieClip(); } if (this.body.hitTest(_root.guy.body)) { _root.guy.health = _root.guy.health - 10; health = health - 10; } if (health <= 0) { if (!dead) { _root.explosion1.start(0, 1); dead = true; } gotoAndPlay ("dead"); seconds--; if (seconds < 0) { this.swapDepths(999); this.removeMovieClip(); } } else { i = 0; while (i < 40) { if (_root["node" + i].hitTest(body) && (onscreen)) { health = health - (_root.guy.BEAMPOWER / 20); _root.guy.shooting = i; _root.blastcount++; duplicateMovieClip (_root.blast, "blast" + _root.blastcount, -_root.blastcount); _root["blast" + _root.blastcount]._x = _root["node" + i]._x; _root["blast" + _root.blastcount]._y = _root["node" + i]._y; _root.blastcount++; duplicateMovieClip (_root.redblast, "blast" + _root.blastcount, _root.blastcount + 10); _root["blast" + _root.blastcount]._x = _root["node" + i]._x; _root["blast" + _root.blastcount]._y = _root["node" + i]._y; } i++; } } } else { gotoAndPlay (1); if (this.hitTest(_root.cam)) { _root.enemycount++; _name = ("enemy" + _root.enemycount); INDEX = _root.enemycount; onscreen = true; } } }
Instance of Symbol 559 MovieClip in Frame 603
onClipEvent (load) { speed = 10; fallspeed = 1; onscreen = false; health = 3; seconds = 50; dead = false; } onClipEvent (enterFrame) { if (onscreen) { _x = (_x - speed); _y = (_y + fallspeed); if (_currentframe < 50) { speed = speed * 0.97; } else { speed = speed * 1.1; } if (!this.hitTest(_root.cam)) { this.swapDepths(999); this.removeMovieClip(); } if (this.body.hitTest(_root.guy.body)) { _root.guy.health = _root.guy.health - 10; health = health - 10; } if (health <= 0) { if (!dead) { _root.explosion1.start(0, 1); dead = true; } gotoAndPlay ("dead"); seconds--; if (seconds < 0) { this.swapDepths(999); this.removeMovieClip(); } } else { i = 0; while (i < 40) { if (_root["node" + i].hitTest(body) && (onscreen)) { health = health - (_root.guy.BEAMPOWER / 20); _root.guy.shooting = i; _root.blastcount++; duplicateMovieClip (_root.blast, "blast" + _root.blastcount, -_root.blastcount); _root["blast" + _root.blastcount]._x = _root["node" + i]._x; _root["blast" + _root.blastcount]._y = _root["node" + i]._y; _root.blastcount++; duplicateMovieClip (_root.redblast, "blast" + _root.blastcount, _root.blastcount + 10); _root["blast" + _root.blastcount]._x = _root["node" + i]._x; _root["blast" + _root.blastcount]._y = _root["node" + i]._y; } i++; } } } else { gotoAndPlay (1); if (this.hitTest(_root.cam)) { _root.enemycount++; _name = ("enemy" + _root.enemycount); INDEX = _root.enemycount; onscreen = true; } } }
Instance of Symbol 628 MovieClip in Frame 603
onClipEvent (load) { speed = -1; fallspeed = 0; onscreen = false; health = 400; seconds = 30; dead = false; } onClipEvent (enterFrame) { if (onscreen) { _x = (_x - speed); _y = (_y + fallspeed); if (!this.hitTest(_root.cam)) { this.swapDepths(999); this.removeMovieClip(); } if (this.body.hitTest(_root.guy.body)) { _root.guy.health = _root.guy.health - 10; health = health - 10; } if (health <= 0) { if (!dead) { _root.explosion2.start(0, 1); gotoAndPlay ("dead"); dead = true; } seconds--; } else { i = 0; while (i < 40) { if (_root["node" + i].hitTest(body) && (onscreen)) { health = health - (_root.guy.BEAMPOWER / 20); _root.guy.shooting = i; _root.blastcount++; duplicateMovieClip (_root.blast, "blast" + _root.blastcount, -_root.blastcount); _root["blast" + _root.blastcount]._x = _root["node" + i]._x; _root["blast" + _root.blastcount]._y = _root["node" + i]._y; _root.blastcount++; duplicateMovieClip (_root.redblast, "blast" + _root.blastcount, _root.blastcount + 10); _root["blast" + _root.blastcount]._x = _root["node" + i]._x; _root["blast" + _root.blastcount]._y = _root["node" + i]._y; } i++; } } } else { gotoAndPlay (1); if (this.hitTest(_root.cam)) { _root.enemycount++; _name = ("enemy" + _root.enemycount); INDEX = _root.enemycount; onscreen = true; } } }
Instance of Symbol 559 MovieClip "red" in Frame 603
onClipEvent (load) { speed = 1; fallspeed = 5 - random(10); onscreen = false; health = 1; seconds = 50; LEVEL = _root._currentframe; dead = false; } onClipEvent (enterFrame) { if (_root._currentframe != LEVEL) { this.removeMovieClip(); } if (onscreen) { _x = (_x - speed); _y = (_y + fallspeed); fallspeed = fallspeed * 0.95; if ((fallspeed > -1) && (fallspeed < 1)) { speed++; } if (!this.hitTest(_root.cam)) { this.swapDepths(999); this.removeMovieClip(); } if (this.body.hitTest(_root.guy.body)) { _root.guy.health = _root.guy.health - 10; health = health - 10; } if (health <= 0) { if (!dead) { _root.explosion1.start(0, 1); dead = true; } gotoAndPlay ("dead"); seconds--; if (seconds < 0) { this.swapDepths(999); this.removeMovieClip(); } } else { i = 0; while (i < 40) { if (_root["node" + i].hitTest(body) && (onscreen)) { health = health - (BEAMPOWER / 20); shooting = false; _root.blastcount++; duplicateMovieClip (_root.blast, "blast" + _root.blastcount, -_root.blastcount); _root["blast" + _root.blastcount]._x = _root["node" + i]._x; _root["blast" + _root.blastcount]._y = _root["node" + i]._y; _root.blastcount++; duplicateMovieClip (_root.redblast, "blast" + _root.blastcount, _root.blastcount + 10); _root["blast" + _root.blastcount]._x = _root["node" + i]._x; _root["blast" + _root.blastcount]._y = _root["node" + i]._y; } i++; } } } else if (this.hitTest(_root.cam)) { _root.enemycount++; _name = ("enemy" + _root.enemycount); INDEX = _root.enemycount; onscreen = true; } }
Instance of Symbol 585 MovieClip in Frame 603
onClipEvent (load) { speed = 5; fallspeed = 1; onscreen = false; health = 3; seconds = 50; dead = false; } onClipEvent (enterFrame) { if (onscreen) { _x = (_x - speed); _y = (_y + (Math.sin(fallspeed) * 5)); fallspeed = fallspeed + 0.1; if (!this.hitTest(_root.cam)) { this.swapDepths(999); this.removeMovieClip(); } if (this.body.hitTest(_root.guy.body)) { _root.guy.health = _root.guy.health - 10; health = health - 10; } if (health <= 0) { if (!dead) { _root.explosion1.start(0, 1); dead = true; } gotoAndPlay ("dead"); seconds--; if (seconds < 0) { this.swapDepths(999); this.removeMovieClip(); } } else { i = 0; while (i < 40) { if (_root["node" + i].hitTest(body) && (onscreen)) { health = health - (_root.guy.BEAMPOWER / 20); _root.guy.shooting = i; _root.blastcount++; duplicateMovieClip (_root.blast, "blast" + _root.blastcount, -_root.blastcount); _root["blast" + _root.blastcount]._x = _root["node" + i]._x; _root["blast" + _root.blastcount]._y = _root["node" + i]._y; _root.blastcount++; duplicateMovieClip (_root.redblast, "blast" + _root.blastcount, _root.blastcount + 10); _root["blast" + _root.blastcount]._x = _root["node" + i]._x; _root["blast" + _root.blastcount]._y = _root["node" + i]._y; } i++; } } } else { gotoAndPlay (1); if (this.hitTest(_root.cam)) { _root.enemycount++; _name = ("enemy" + _root.enemycount); INDEX = _root.enemycount; onscreen = true; } } }
Instance of Symbol 585 MovieClip in Frame 603
onClipEvent (load) { speed = 5; fallspeed = 1; onscreen = false; health = 3; seconds = 50; dead = false; } onClipEvent (enterFrame) { if (onscreen) { _x = (_x - speed); _y = (_y + (Math.sin(fallspeed) * 5)); fallspeed = fallspeed + 0.1; if (!this.hitTest(_root.cam)) { this.swapDepths(999); this.removeMovieClip(); } if (this.body.hitTest(_root.guy.body)) { _root.guy.health = _root.guy.health - 10; health = health - 10; } if (health <= 0) { if (!dead) { _root.explosion1.start(0, 1); dead = true; } gotoAndPlay ("dead"); seconds--; if (seconds < 0) { this.swapDepths(999); this.removeMovieClip(); } } else { i = 0; while (i < 40) { if (_root["node" + i].hitTest(body) && (onscreen)) { health = health - (_root.guy.BEAMPOWER / 20); _root.guy.shooting = i; _root.blastcount++; duplicateMovieClip (_root.blast, "blast" + _root.blastcount, -_root.blastcount); _root["blast" + _root.blastcount]._x = _root["node" + i]._x; _root["blast" + _root.blastcount]._y = _root["node" + i]._y; _root.blastcount++; duplicateMovieClip (_root.redblast, "blast" + _root.blastcount, _root.blastcount + 10); _root["blast" + _root.blastcount]._x = _root["node" + i]._x; _root["blast" + _root.blastcount]._y = _root["node" + i]._y; } i++; } } } else { gotoAndPlay (1); if (this.hitTest(_root.cam)) { _root.enemycount++; _name = ("enemy" + _root.enemycount); INDEX = _root.enemycount; onscreen = true; } } }
Instance of Symbol 585 MovieClip in Frame 603
onClipEvent (load) { speed = 5; fallspeed = 1; onscreen = false; health = 3; seconds = 50; dead = false; } onClipEvent (enterFrame) { if (onscreen) { _x = (_x - speed); _y = (_y + (Math.sin(fallspeed) * 5)); fallspeed = fallspeed + 0.1; if (!this.hitTest(_root.cam)) { this.swapDepths(999); this.removeMovieClip(); } if (this.body.hitTest(_root.guy.body)) { _root.guy.health = _root.guy.health - 10; health = health - 10; } if (health <= 0) { if (!dead) { _root.explosion1.start(0, 1); dead = true; } gotoAndPlay ("dead"); seconds--; if (seconds < 0) { this.swapDepths(999); this.removeMovieClip(); } } else { i = 0; while (i < 40) { if (_root["node" + i].hitTest(body) && (onscreen)) { health = health - (_root.guy.BEAMPOWER / 20); _root.guy.shooting = i; _root.blastcount++; duplicateMovieClip (_root.blast, "blast" + _root.blastcount, -_root.blastcount); _root["blast" + _root.blastcount]._x = _root["node" + i]._x; _root["blast" + _root.blastcount]._y = _root["node" + i]._y; _root.blastcount++; duplicateMovieClip (_root.redblast, "blast" + _root.blastcount, _root.blastcount + 10); _root["blast" + _root.blastcount]._x = _root["node" + i]._x; _root["blast" + _root.blastcount]._y = _root["node" + i]._y; } i++; } } } else { gotoAndPlay (1); if (this.hitTest(_root.cam)) { _root.enemycount++; _name = ("enemy" + _root.enemycount); INDEX = _root.enemycount; onscreen = true; } } }
Instance of Symbol 585 MovieClip in Frame 603
onClipEvent (load) { speed = 5; fallspeed = 1; onscreen = false; health = 3; seconds = 50; dead = false; } onClipEvent (enterFrame) { if (onscreen) { _x = (_x - speed); _y = (_y + (Math.sin(fallspeed) * 5)); fallspeed = fallspeed + 0.1; if (!this.hitTest(_root.cam)) { this.swapDepths(999); this.removeMovieClip(); } if (this.body.hitTest(_root.guy.body)) { _root.guy.health = _root.guy.health - 10; health = health - 10; } if (health <= 0) { if (!dead) { _root.explosion1.start(0, 1); dead = true; } gotoAndPlay ("dead"); seconds--; if (seconds < 0) { this.swapDepths(999); this.removeMovieClip(); } } else { i = 0; while (i < 40) { if (_root["node" + i].hitTest(body) && (onscreen)) { health = health - (_root.guy.BEAMPOWER / 20); _root.guy.shooting = i; _root.blastcount++; duplicateMovieClip (_root.blast, "blast" + _root.blastcount, -_root.blastcount); _root["blast" + _root.blastcount]._x = _root["node" + i]._x; _root["blast" + _root.blastcount]._y = _root["node" + i]._y; _root.blastcount++; duplicateMovieClip (_root.redblast, "blast" + _root.blastcount, _root.blastcount + 10); _root["blast" + _root.blastcount]._x = _root["node" + i]._x; _root["blast" + _root.blastcount]._y = _root["node" + i]._y; } i++; } } } else { gotoAndPlay (1); if (this.hitTest(_root.cam)) { _root.enemycount++; _name = ("enemy" + _root.enemycount); INDEX = _root.enemycount; onscreen = true; } } }
Instance of Symbol 585 MovieClip in Frame 603
onClipEvent (load) { speed = 5; fallspeed = 1; onscreen = false; health = 3; seconds = 50; dead = false; } onClipEvent (enterFrame) { if (onscreen) { _x = (_x - speed); _y = (_y + (Math.sin(fallspeed) * 5)); fallspeed = fallspeed + 0.1; if (!this.hitTest(_root.cam)) { this.swapDepths(999); this.removeMovieClip(); } if (this.body.hitTest(_root.guy.body)) { _root.guy.health = _root.guy.health - 10; health = health - 10; } if (health <= 0) { if (!dead) { _root.explosion1.start(0, 1); dead = true; } gotoAndPlay ("dead"); seconds--; if (seconds < 0) { this.swapDepths(999); this.removeMovieClip(); } } else { i = 0; while (i < 40) { if (_root["node" + i].hitTest(body) && (onscreen)) { health = health - (_root.guy.BEAMPOWER / 20); _root.guy.shooting = i; _root.blastcount++; duplicateMovieClip (_root.blast, "blast" + _root.blastcount, -_root.blastcount); _root["blast" + _root.blastcount]._x = _root["node" + i]._x; _root["blast" + _root.blastcount]._y = _root["node" + i]._y; _root.blastcount++; duplicateMovieClip (_root.redblast, "blast" + _root.blastcount, _root.blastcount + 10); _root["blast" + _root.blastcount]._x = _root["node" + i]._x; _root["blast" + _root.blastcount]._y = _root["node" + i]._y; } i++; } } } else { gotoAndPlay (1); if (this.hitTest(_root.cam)) { _root.enemycount++; _name = ("enemy" + _root.enemycount); INDEX = _root.enemycount; onscreen = true; } } }
Instance of Symbol 585 MovieClip in Frame 603
onClipEvent (load) { speed = 5; fallspeed = 1; onscreen = false; health = 3; seconds = 50; dead = false; } onClipEvent (enterFrame) { if (onscreen) { _x = (_x - speed); _y = (_y + (Math.sin(fallspeed) * 5)); fallspeed = fallspeed + 0.1; if (!this.hitTest(_root.cam)) { this.swapDepths(999); this.removeMovieClip(); } if (this.body.hitTest(_root.guy.body)) { _root.guy.health = _root.guy.health - 10; health = health - 10; } if (health <= 0) { if (!dead) { _root.explosion1.start(0, 1); dead = true; } gotoAndPlay ("dead"); seconds--; if (seconds < 0) { this.swapDepths(999); this.removeMovieClip(); } } else { i = 0; while (i < 40) { if (_root["node" + i].hitTest(body) && (onscreen)) { health = health - (_root.guy.BEAMPOWER / 20); _root.guy.shooting = i; _root.blastcount++; duplicateMovieClip (_root.blast, "blast" + _root.blastcount, -_root.blastcount); _root["blast" + _root.blastcount]._x = _root["node" + i]._x; _root["blast" + _root.blastcount]._y = _root["node" + i]._y; _root.blastcount++; duplicateMovieClip (_root.redblast, "blast" + _root.blastcount, _root.blastcount + 10); _root["blast" + _root.blastcount]._x = _root["node" + i]._x; _root["blast" + _root.blastcount]._y = _root["node" + i]._y; } i++; } } } else { gotoAndPlay (1); if (this.hitTest(_root.cam)) { _root.enemycount++; _name = ("enemy" + _root.enemycount); INDEX = _root.enemycount; onscreen = true; } } }
Instance of Symbol 585 MovieClip in Frame 603
onClipEvent (load) { speed = 5; fallspeed = 1; onscreen = false; health = 3; seconds = 50; dead = false; } onClipEvent (enterFrame) { if (onscreen) { _x = (_x - speed); _y = (_y + (Math.sin(fallspeed) * 5)); fallspeed = fallspeed + 0.1; if (!this.hitTest(_root.cam)) { this.swapDepths(999); this.removeMovieClip(); } if (this.body.hitTest(_root.guy.body)) { _root.guy.health = _root.guy.health - 10; health = health - 10; } if (health <= 0) { if (!dead) { _root.explosion1.start(0, 1); dead = true; } gotoAndPlay ("dead"); seconds--; if (seconds < 0) { this.swapDepths(999); this.removeMovieClip(); } } else { i = 0; while (i < 40) { if (_root["node" + i].hitTest(body) && (onscreen)) { health = health - (_root.guy.BEAMPOWER / 20); _root.guy.shooting = i; _root.blastcount++; duplicateMovieClip (_root.blast, "blast" + _root.blastcount, -_root.blastcount); _root["blast" + _root.blastcount]._x = _root["node" + i]._x; _root["blast" + _root.blastcount]._y = _root["node" + i]._y; _root.blastcount++; duplicateMovieClip (_root.redblast, "blast" + _root.blastcount, _root.blastcount + 10); _root["blast" + _root.blastcount]._x = _root["node" + i]._x; _root["blast" + _root.blastcount]._y = _root["node" + i]._y; } i++; } } } else { gotoAndPlay (1); if (this.hitTest(_root.cam)) { _root.enemycount++; _name = ("enemy" + _root.enemycount); INDEX = _root.enemycount; onscreen = true; } } }
Instance of Symbol 585 MovieClip in Frame 603
onClipEvent (load) { speed = 5; fallspeed = 1; onscreen = false; health = 3; seconds = 50; dead = false; } onClipEvent (enterFrame) { if (onscreen) { _x = (_x - speed); _y = (_y + (Math.sin(fallspeed) * 5)); fallspeed = fallspeed + 0.1; if (!this.hitTest(_root.cam)) { this.swapDepths(999); this.removeMovieClip(); } if (this.body.hitTest(_root.guy.body)) { _root.guy.health = _root.guy.health - 10; health = health - 10; } if (health <= 0) { if (!dead) { _root.explosion1.start(0, 1); dead = true; } gotoAndPlay ("dead"); seconds--; if (seconds < 0) { this.swapDepths(999); this.removeMovieClip(); } } else { i = 0; while (i < 40) { if (_root["node" + i].hitTest(body) && (onscreen)) { health = health - (_root.guy.BEAMPOWER / 20); _root.guy.shooting = i; _root.blastcount++; duplicateMovieClip (_root.blast, "blast" + _root.blastcount, -_root.blastcount); _root["blast" + _root.blastcount]._x = _root["node" + i]._x; _root["blast" + _root.blastcount]._y = _root["node" + i]._y; _root.blastcount++; duplicateMovieClip (_root.redblast, "blast" + _root.blastcount, _root.blastcount + 10); _root["blast" + _root.blastcount]._x = _root["node" + i]._x; _root["blast" + _root.blastcount]._y = _root["node" + i]._y; } i++; } } } else { gotoAndPlay (1); if (this.hitTest(_root.cam)) { _root.enemycount++; _name = ("enemy" + _root.enemycount); INDEX = _root.enemycount; onscreen = true; } } }
Instance of Symbol 604 MovieClip in Frame 603
onClipEvent (load) { speed = 5; fallspeed = -1; onscreen = false; health = 3; seconds = 50; dead = false; } onClipEvent (enterFrame) { if (onscreen) { _x = (_x - speed); _y = (_y + fallspeed); speed = speed * 1.05; if (!this.hitTest(_root.cam)) { this.swapDepths(999); this.removeMovieClip(); } if (this.body.hitTest(_root.guy.body)) { _root.guy.health = _root.guy.health - 10; health = health - 10; } if (health <= 0) { seconds--; if (!dead) { _root.explosion1.start(0, 1); _root.shotcount++; duplicateMovieClip (_root.wing, "wing" + _root.shotcount, _root.shotcount); _root["wing" + _root.shotcount]._x = _x; _root["wing" + _root.shotcount]._y = _y - 20; _root.shotcount++; duplicateMovieClip (_root.wing, "wing" + _root.shotcount, _root.shotcount); _root["wing" + _root.shotcount]._x = _x; _root["wing" + _root.shotcount]._y = _y + 20; _root["wing" + _root.shotcount]._yscale = -100; gotoAndPlay ("dead"); dead = true; } } else { i = 0; while (i < 40) { if (_root["node" + i].hitTest(body) && (onscreen)) { health = health - (_root.guy.BEAMPOWER / 20); _root.guy.shooting = i; _root.blastcount++; duplicateMovieClip (_root.blast, "blast" + _root.blastcount, -_root.blastcount); _root["blast" + _root.blastcount]._x = _root["node" + i]._x; _root["blast" + _root.blastcount]._y = _root["node" + i]._y; _root.blastcount++; duplicateMovieClip (_root.redblast, "blast" + _root.blastcount, _root.blastcount + 10); _root["blast" + _root.blastcount]._x = _root["node" + i]._x; _root["blast" + _root.blastcount]._y = _root["node" + i]._y; } i++; } } } else if (this.hitTest(_root.cam)) { _root.enemycount++; _name = ("enemy" + _root.enemycount); INDEX = _root.enemycount; onscreen = true; } }
Instance of Symbol 604 MovieClip in Frame 603
onClipEvent (load) { speed = 5; fallspeed = -1; onscreen = false; health = 3; seconds = 50; dead = false; } onClipEvent (enterFrame) { if (onscreen) { _x = (_x - speed); _y = (_y + fallspeed); speed = speed * 1.05; if (!this.hitTest(_root.cam)) { this.swapDepths(999); this.removeMovieClip(); } if (this.body.hitTest(_root.guy.body)) { _root.guy.health = _root.guy.health - 10; health = health - 10; } if (health <= 0) { seconds--; if (!dead) { _root.explosion1.start(0, 1); _root.shotcount++; duplicateMovieClip (_root.wing, "wing" + _root.shotcount, _root.shotcount); _root["wing" + _root.shotcount]._x = _x; _root["wing" + _root.shotcount]._y = _y - 20; _root.shotcount++; duplicateMovieClip (_root.wing, "wing" + _root.shotcount, _root.shotcount); _root["wing" + _root.shotcount]._x = _x; _root["wing" + _root.shotcount]._y = _y + 20; _root["wing" + _root.shotcount]._yscale = -100; gotoAndPlay ("dead"); dead = true; } } else { i = 0; while (i < 40) { if (_root["node" + i].hitTest(body) && (onscreen)) { health = health - (_root.guy.BEAMPOWER / 20); _root.guy.shooting = i; _root.blastcount++; duplicateMovieClip (_root.blast, "blast" + _root.blastcount, -_root.blastcount); _root["blast" + _root.blastcount]._x = _root["node" + i]._x; _root["blast" + _root.blastcount]._y = _root["node" + i]._y; _root.blastcount++; duplicateMovieClip (_root.redblast, "blast" + _root.blastcount, _root.blastcount + 10); _root["blast" + _root.blastcount]._x = _root["node" + i]._x; _root["blast" + _root.blastcount]._y = _root["node" + i]._y; } i++; } } } else if (this.hitTest(_root.cam)) { _root.enemycount++; _name = ("enemy" + _root.enemycount); INDEX = _root.enemycount; onscreen = true; } }
Instance of Symbol 559 MovieClip in Frame 603
onClipEvent (load) { speed = 10; fallspeed = -1; onscreen = false; health = 3; seconds = 30; dead = false; } onClipEvent (enterFrame) { if (onscreen) { _x = (_x - speed); _y = (_y + fallspeed); if (_currentframe < 50) { speed = speed * 0.97; } else { speed = speed * 1.1; } if (!this.hitTest(_root.cam)) { this.swapDepths(999); this.removeMovieClip(); } if (this.body.hitTest(_root.guy.body)) { _root.guy.health = _root.guy.health - 10; health = health - 10; } if (health <= 0) { if (!dead) { _root.explosion1.start(0, 1); _root.core2.trail++; if (_root.core2.trail >= 8) { _root.core2._x = _x; _root.core2._y = _y; } dead = true; } gotoAndPlay ("dead"); seconds--; if (seconds < 0) { this.swapDepths(999); this.removeMovieClip(); } } else { i = 0; while (i < 40) { if (_root["node" + i].hitTest(body) && (onscreen)) { health = health - (_root.guy.BEAMPOWER / 20); _root.guy.shooting = i; _root.blastcount++; duplicateMovieClip (_root.blast, "blast" + _root.blastcount, -_root.blastcount); _root["blast" + _root.blastcount]._x = _root["node" + i]._x; _root["blast" + _root.blastcount]._y = _root["node" + i]._y; _root.blastcount++; duplicateMovieClip (_root.redblast, "blast" + _root.blastcount, _root.blastcount + 10); _root["blast" + _root.blastcount]._x = _root["node" + i]._x; _root["blast" + _root.blastcount]._y = _root["node" + i]._y; } i++; } } } else { gotoAndPlay (1); if (this.hitTest(_root.cam)) { _root.enemycount++; _name = ("enemy" + _root.enemycount); INDEX = _root.enemycount; onscreen = true; } } }
Instance of Symbol 628 MovieClip in Frame 603
onClipEvent (load) { speed = -1; fallspeed = 0; onscreen = false; health = 400; seconds = 30; dead = false; } onClipEvent (enterFrame) { if (onscreen) { _x = (_x - speed); _y = (_y + fallspeed); if (!this.hitTest(_root.cam)) { this.swapDepths(999); this.removeMovieClip(); } if (this.body.hitTest(_root.guy.body)) { _root.guy.health = _root.guy.health - 10; health = health - 10; } if (health <= 0) { if (!dead) { _root.explosion2.start(0, 1); gotoAndPlay ("dead"); dead = true; } seconds--; } else { i = 0; while (i < 40) { if (_root["node" + i].hitTest(body) && (onscreen)) { health = health - (_root.guy.BEAMPOWER / 20); _root.guy.shooting = i; _root.blastcount++; duplicateMovieClip (_root.blast, "blast" + _root.blastcount, -_root.blastcount); _root["blast" + _root.blastcount]._x = _root["node" + i]._x; _root["blast" + _root.blastcount]._y = _root["node" + i]._y; _root.blastcount++; duplicateMovieClip (_root.redblast, "blast" + _root.blastcount, _root.blastcount + 10); _root["blast" + _root.blastcount]._x = _root["node" + i]._x; _root["blast" + _root.blastcount]._y = _root["node" + i]._y; } i++; } } } else { gotoAndPlay (1); if (this.hitTest(_root.cam)) { _root.enemycount++; _name = ("enemy" + _root.enemycount); INDEX = _root.enemycount; onscreen = true; } } }
Instance of Symbol 618 MovieClip "core2" in Frame 603
onClipEvent (load) { dead = true; trail = 0; } onClipEvent (enterFrame) { if (body.hitTest(_root.guy.body)) { _root.guy.SUPER = 100; this.dead = true; trail = 0; } if (trail >= 8) { dead = false; } }
Instance of Symbol 559 MovieClip in Frame 603
onClipEvent (load) { speed = 10; fallspeed = -1; onscreen = false; health = 3; seconds = 30; dead = false; } onClipEvent (enterFrame) { if (onscreen) { _x = (_x - speed); _y = (_y + fallspeed); if (_currentframe < 50) { speed = speed * 0.97; } else { speed = speed * 1.1; } if (!this.hitTest(_root.cam)) { this.swapDepths(999); this.removeMovieClip(); } if (this.body.hitTest(_root.guy.body)) { _root.guy.health = _root.guy.health - 10; health = health - 10; } if (health <= 0) { if (!dead) { _root.explosion1.start(0, 1); _root.core2.trail++; if (_root.core2.trail >= 8) { _root.core2._x = _x; _root.core2._y = _y; } dead = true; } gotoAndPlay ("dead"); seconds--; if (seconds < 0) { this.swapDepths(999); this.removeMovieClip(); } } else { i = 0; while (i < 40) { if (_root["node" + i].hitTest(body) && (onscreen)) { health = health - (_root.guy.BEAMPOWER / 20); _root.guy.shooting = i; _root.blastcount++; duplicateMovieClip (_root.blast, "blast" + _root.blastcount, -_root.blastcount); _root["blast" + _root.blastcount]._x = _root["node" + i]._x; _root["blast" + _root.blastcount]._y = _root["node" + i]._y; _root.blastcount++; duplicateMovieClip (_root.redblast, "blast" + _root.blastcount, _root.blastcount + 10); _root["blast" + _root.blastcount]._x = _root["node" + i]._x; _root["blast" + _root.blastcount]._y = _root["node" + i]._y; } i++; } } } else { gotoAndPlay (1); if (this.hitTest(_root.cam)) { _root.enemycount++; _name = ("enemy" + _root.enemycount); INDEX = _root.enemycount; onscreen = true; } } }
Instance of Symbol 559 MovieClip in Frame 603
onClipEvent (load) { speed = 10; fallspeed = -1; onscreen = false; health = 3; seconds = 30; dead = false; } onClipEvent (enterFrame) { if (onscreen) { _x = (_x - speed); _y = (_y + fallspeed); if (_currentframe < 50) { speed = speed * 0.97; } else { speed = speed * 1.1; } if (!this.hitTest(_root.cam)) { this.swapDepths(999); this.removeMovieClip(); } if (this.body.hitTest(_root.guy.body)) { _root.guy.health = _root.guy.health - 10; health = health - 10; } if (health <= 0) { if (!dead) { _root.explosion1.start(0, 1); _root.core2.trail++; if (_root.core2.trail >= 8) { _root.core2._x = _x; _root.core2._y = _y; } dead = true; } gotoAndPlay ("dead"); seconds--; if (seconds < 0) { this.swapDepths(999); this.removeMovieClip(); } } else { i = 0; while (i < 40) { if (_root["node" + i].hitTest(body) && (onscreen)) { health = health - (_root.guy.BEAMPOWER / 20); _root.guy.shooting = i; _root.blastcount++; duplicateMovieClip (_root.blast, "blast" + _root.blastcount, -_root.blastcount); _root["blast" + _root.blastcount]._x = _root["node" + i]._x; _root["blast" + _root.blastcount]._y = _root["node" + i]._y; _root.blastcount++; duplicateMovieClip (_root.redblast, "blast" + _root.blastcount, _root.blastcount + 10); _root["blast" + _root.blastcount]._x = _root["node" + i]._x; _root["blast" + _root.blastcount]._y = _root["node" + i]._y; } i++; } } } else { gotoAndPlay (1); if (this.hitTest(_root.cam)) { _root.enemycount++; _name = ("enemy" + _root.enemycount); INDEX = _root.enemycount; onscreen = true; } } }
Instance of Symbol 559 MovieClip in Frame 603
onClipEvent (load) { speed = 10; fallspeed = -1; onscreen = false; health = 3; seconds = 30; dead = false; } onClipEvent (enterFrame) { if (onscreen) { _x = (_x - speed); _y = (_y + fallspeed); if (_currentframe < 50) { speed = speed * 0.97; } else { speed = speed * 1.1; } if (!this.hitTest(_root.cam)) { this.swapDepths(999); this.removeMovieClip(); } if (this.body.hitTest(_root.guy.body)) { _root.guy.health = _root.guy.health - 10; health = health - 10; } if (health <= 0) { if (!dead) { _root.core2.trail++; if (_root.core2.trail >= 8) { _root.core2._x = _x; _root.core2._y = _y; } dead = true; } gotoAndPlay ("dead"); seconds--; if (seconds < 0) { this.swapDepths(999); this.removeMovieClip(); } } else { i = 0; while (i < 40) { if (_root["node" + i].hitTest(body) && (onscreen)) { health = health - (_root.guy.BEAMPOWER / 20); _root.guy.shooting = i; _root.blastcount++; duplicateMovieClip (_root.blast, "blast" + _root.blastcount, -_root.blastcount); _root["blast" + _root.blastcount]._x = _root["node" + i]._x; _root["blast" + _root.blastcount]._y = _root["node" + i]._y; _root.blastcount++; duplicateMovieClip (_root.redblast, "blast" + _root.blastcount, _root.blastcount + 10); _root["blast" + _root.blastcount]._x = _root["node" + i]._x; _root["blast" + _root.blastcount]._y = _root["node" + i]._y; } i++; } } } else { gotoAndPlay (1); if (this.hitTest(_root.cam)) { _root.enemycount++; _name = ("enemy" + _root.enemycount); INDEX = _root.enemycount; onscreen = true; } } }
Instance of Symbol 559 MovieClip in Frame 603
onClipEvent (load) { speed = 10; fallspeed = -1; onscreen = false; health = 3; seconds = 30; dead = false; } onClipEvent (enterFrame) { if (onscreen) { _x = (_x - speed); _y = (_y + fallspeed); if (_currentframe < 50) { speed = speed * 0.97; } else { speed = speed * 1.1; } if (!this.hitTest(_root.cam)) { this.swapDepths(999); this.removeMovieClip(); } if (this.body.hitTest(_root.guy.body)) { _root.guy.health = _root.guy.health - 10; health = health - 10; } if (health <= 0) { if (!dead) { _root.explosion1.start(0, 1); _root.core2.trail++; if (_root.core2.trail >= 8) { _root.core2._x = _x; _root.core2._y = _y; } dead = true; } gotoAndPlay ("dead"); seconds--; if (seconds < 0) { this.swapDepths(999); this.removeMovieClip(); } } else { i = 0; while (i < 40) { if (_root["node" + i].hitTest(body) && (onscreen)) { health = health - (_root.guy.BEAMPOWER / 20); _root.guy.shooting = i; _root.blastcount++; duplicateMovieClip (_root.blast, "blast" + _root.blastcount, -_root.blastcount); _root["blast" + _root.blastcount]._x = _root["node" + i]._x; _root["blast" + _root.blastcount]._y = _root["node" + i]._y; _root.blastcount++; duplicateMovieClip (_root.redblast, "blast" + _root.blastcount, _root.blastcount + 10); _root["blast" + _root.blastcount]._x = _root["node" + i]._x; _root["blast" + _root.blastcount]._y = _root["node" + i]._y; } i++; } } } else { gotoAndPlay (1); if (this.hitTest(_root.cam)) { _root.enemycount++; _name = ("enemy" + _root.enemycount); INDEX = _root.enemycount; onscreen = true; } } }
Instance of Symbol 559 MovieClip in Frame 603
onClipEvent (load) { speed = 10; fallspeed = -1; onscreen = false; health = 3; seconds = 30; dead = false; } onClipEvent (enterFrame) { if (onscreen) { _x = (_x - speed); _y = (_y + fallspeed); if (_currentframe < 50) { speed = speed * 0.97; } else { speed = speed * 1.1; } if (!this.hitTest(_root.cam)) { this.swapDepths(999); this.removeMovieClip(); } if (this.body.hitTest(_root.guy.body)) { _root.guy.health = _root.guy.health - 10; health = health - 10; } if (health <= 0) { if (!dead) { _root.explosion1.start(0, 1); _root.core2.trail++; if (_root.core2.trail >= 8) { _root.core2._x = _x; _root.core2._y = _y; } dead = true; } gotoAndPlay ("dead"); seconds--; if (seconds < 0) { this.swapDepths(999); this.removeMovieClip(); } } else { i = 0; while (i < 40) { if (_root["node" + i].hitTest(body) && (onscreen)) { health = health - (_root.guy.BEAMPOWER / 20); _root.guy.shooting = i; _root.blastcount++; duplicateMovieClip (_root.blast, "blast" + _root.blastcount, -_root.blastcount); _root["blast" + _root.blastcount]._x = _root["node" + i]._x; _root["blast" + _root.blastcount]._y = _root["node" + i]._y; _root.blastcount++; duplicateMovieClip (_root.redblast, "blast" + _root.blastcount, _root.blastcount + 10); _root["blast" + _root.blastcount]._x = _root["node" + i]._x; _root["blast" + _root.blastcount]._y = _root["node" + i]._y; } i++; } } } else { gotoAndPlay (1); if (this.hitTest(_root.cam)) { _root.enemycount++; _name = ("enemy" + _root.enemycount); INDEX = _root.enemycount; onscreen = true; } } }
Instance of Symbol 559 MovieClip in Frame 603
onClipEvent (load) { speed = 10; fallspeed = -1; onscreen = false; health = 3; seconds = 30; dead = false; } onClipEvent (enterFrame) { if (onscreen) { _x = (_x - speed); _y = (_y + fallspeed); if (_currentframe < 50) { speed = speed * 0.97; } else { speed = speed * 1.1; } if (!this.hitTest(_root.cam)) { this.swapDepths(999); this.removeMovieClip(); } if (this.body.hitTest(_root.guy.body)) { _root.guy.health = _root.guy.health - 10; health = health - 10; } if (health <= 0) { if (!dead) { _root.explosion1.start(0, 1); _root.core2.trail++; if (_root.core2.trail >= 8) { _root.core2._x = _x; _root.core2._y = _y; } dead = true; } gotoAndPlay ("dead"); seconds--; if (seconds < 0) { this.swapDepths(999); this.removeMovieClip(); } } else { i = 0; while (i < 40) { if (_root["node" + i].hitTest(body) && (onscreen)) { health = health - (_root.guy.BEAMPOWER / 20); _root.guy.shooting = i; _root.blastcount++; duplicateMovieClip (_root.blast, "blast" + _root.blastcount, -_root.blastcount); _root["blast" + _root.blastcount]._x = _root["node" + i]._x; _root["blast" + _root.blastcount]._y = _root["node" + i]._y; _root.blastcount++; duplicateMovieClip (_root.redblast, "blast" + _root.blastcount, _root.blastcount + 10); _root["blast" + _root.blastcount]._x = _root["node" + i]._x; _root["blast" + _root.blastcount]._y = _root["node" + i]._y; } i++; } } } else { gotoAndPlay (1); if (this.hitTest(_root.cam)) { _root.enemycount++; _name = ("enemy" + _root.enemycount); INDEX = _root.enemycount; onscreen = true; } } }
Instance of Symbol 559 MovieClip in Frame 603
onClipEvent (load) { speed = 10; fallspeed = -1; onscreen = false; health = 3; seconds = 30; dead = false; } onClipEvent (enterFrame) { if (onscreen) { _x = (_x - speed); _y = (_y + fallspeed); if (_currentframe < 50) { speed = speed * 0.97; } else { speed = speed * 1.1; } if (!this.hitTest(_root.cam)) { this.swapDepths(999); this.removeMovieClip(); } if (this.body.hitTest(_root.guy.body)) { _root.guy.health = _root.guy.health - 10; health = health - 10; } if (health <= 0) { if (!dead) { _root.explosion1.start(0, 1); _root.core2.trail++; if (_root.core2.trail >= 8) { _root.core2._x = _x; _root.core2._y = _y; } dead = true; } gotoAndPlay ("dead"); seconds--; if (seconds < 0) { this.swapDepths(999); this.removeMovieClip(); } } else { i = 0; while (i < 40) { if (_root["node" + i].hitTest(body) && (onscreen)) { health = health - (_root.guy.BEAMPOWER / 20); _root.guy.shooting = i; _root.blastcount++; duplicateMovieClip (_root.blast, "blast" + _root.blastcount, -_root.blastcount); _root["blast" + _root.blastcount]._x = _root["node" + i]._x; _root["blast" + _root.blastcount]._y = _root["node" + i]._y; _root.blastcount++; duplicateMovieClip (_root.redblast, "blast" + _root.blastcount, _root.blastcount + 10); _root["blast" + _root.blastcount]._x = _root["node" + i]._x; _root["blast" + _root.blastcount]._y = _root["node" + i]._y; } i++; } } } else { gotoAndPlay (1); if (this.hitTest(_root.cam)) { _root.enemycount++; _name = ("enemy" + _root.enemycount); INDEX = _root.enemycount; onscreen = true; } } }
Instance of Symbol 559 MovieClip in Frame 603
onClipEvent (load) { speed = 10; fallspeed = -1; onscreen = false; health = 3; seconds = 30; dead = false; } onClipEvent (enterFrame) { if (onscreen) { _x = (_x - speed); _y = (_y + fallspeed); if (_currentframe < 50) { speed = speed * 0.97; } else { speed = speed * 1.1; } if (!this.hitTest(_root.cam)) { this.swapDepths(999); this.removeMovieClip(); } if (this.body.hitTest(_root.guy.body)) { _root.guy.health = _root.guy.health - 10; health = health - 10; } if (health <= 0) { if (!dead) { _root.explosion1.start(0, 1); _root.core2.trail++; if (_root.core2.trail >= 8) { _root.core2._x = _x; _root.core2._y = _y; } dead = true; } gotoAndPlay ("dead"); seconds--; if (seconds < 0) { this.swapDepths(999); this.removeMovieClip(); } } else { i = 0; while (i < 40) { if (_root["node" + i].hitTest(body) && (onscreen)) { health = health - (_root.guy.BEAMPOWER / 20); _root.guy.shooting = i; _root.blastcount++; duplicateMovieClip (_root.blast, "blast" + _root.blastcount, -_root.blastcount); _root["blast" + _root.blastcount]._x = _root["node" + i]._x; _root["blast" + _root.blastcount]._y = _root["node" + i]._y; _root.blastcount++; duplicateMovieClip (_root.redblast, "blast" + _root.blastcount, _root.blastcount + 10); _root["blast" + _root.blastcount]._x = _root["node" + i]._x; _root["blast" + _root.blastcount]._y = _root["node" + i]._y; } i++; } } } else { gotoAndPlay (1); if (this.hitTest(_root.cam)) { _root.enemycount++; _name = ("enemy" + _root.enemycount); INDEX = _root.enemycount; onscreen = true; } } }
Instance of Symbol 604 MovieClip in Frame 603
onClipEvent (load) { speed = 5; fallspeed = -1; onscreen = false; health = 3; seconds = 50; dead = false; } onClipEvent (enterFrame) { if (onscreen) { _x = (_x - speed); _y = (_y + fallspeed); speed = speed * 1.05; if (!this.hitTest(_root.cam)) { this.swapDepths(999); this.removeMovieClip(); } if (this.body.hitTest(_root.guy.body)) { _root.guy.health = _root.guy.health - 10; health = health - 10; } if (health <= 0) { seconds--; if (!dead) { _root.explosion1.start(0, 1); _root.shotcount++; duplicateMovieClip (_root.wing, "wing" + _root.shotcount, _root.shotcount); _root["wing" + _root.shotcount]._x = _x; _root["wing" + _root.shotcount]._y = _y - 20; _root.shotcount++; duplicateMovieClip (_root.wing, "wing" + _root.shotcount, _root.shotcount); _root["wing" + _root.shotcount]._x = _x; _root["wing" + _root.shotcount]._y = _y + 20; _root["wing" + _root.shotcount]._yscale = -100; gotoAndPlay ("dead"); dead = true; } } else { i = 0; while (i < 40) { if (_root["node" + i].hitTest(body) && (onscreen)) { health = health - (_root.guy.BEAMPOWER / 20); _root.guy.shooting = i; _root.blastcount++; duplicateMovieClip (_root.blast, "blast" + _root.blastcount, -_root.blastcount); _root["blast" + _root.blastcount]._x = _root["node" + i]._x; _root["blast" + _root.blastcount]._y = _root["node" + i]._y; _root.blastcount++; duplicateMovieClip (_root.redblast, "blast" + _root.blastcount, _root.blastcount + 10); _root["blast" + _root.blastcount]._x = _root["node" + i]._x; _root["blast" + _root.blastcount]._y = _root["node" + i]._y; } i++; } } } else if (this.hitTest(_root.cam)) { _root.enemycount++; _name = ("enemy" + _root.enemycount); INDEX = _root.enemycount; onscreen = true; } }
Instance of Symbol 604 MovieClip in Frame 603
onClipEvent (load) { speed = 5; fallspeed = -1; onscreen = false; health = 3; seconds = 50; dead = false; } onClipEvent (enterFrame) { if (onscreen) { _x = (_x - speed); _y = (_y + fallspeed); speed = speed * 1.05; if (!this.hitTest(_root.cam)) { this.swapDepths(999); this.removeMovieClip(); } if (this.body.hitTest(_root.guy.body)) { _root.guy.health = _root.guy.health - 10; health = health - 10; } if (health <= 0) { seconds--; if (!dead) { _root.explosion1.start(0, 1); _root.shotcount++; duplicateMovieClip (_root.wing, "wing" + _root.shotcount, _root.shotcount); _root["wing" + _root.shotcount]._x = _x; _root["wing" + _root.shotcount]._y = _y - 20; _root.shotcount++; duplicateMovieClip (_root.wing, "wing" + _root.shotcount, _root.shotcount); _root["wing" + _root.shotcount]._x = _x; _root["wing" + _root.shotcount]._y = _y + 20; _root["wing" + _root.shotcount]._yscale = -100; gotoAndPlay ("dead"); dead = true; } } else { i = 0; while (i < 40) { if (_root["node" + i].hitTest(body) && (onscreen)) { health = health - (_root.guy.BEAMPOWER / 20); _root.guy.shooting = i; _root.blastcount++; duplicateMovieClip (_root.blast, "blast" + _root.blastcount, -_root.blastcount); _root["blast" + _root.blastcount]._x = _root["node" + i]._x; _root["blast" + _root.blastcount]._y = _root["node" + i]._y; _root.blastcount++; duplicateMovieClip (_root.redblast, "blast" + _root.blastcount, _root.blastcount + 10); _root["blast" + _root.blastcount]._x = _root["node" + i]._x; _root["blast" + _root.blastcount]._y = _root["node" + i]._y; } i++; } } } else if (this.hitTest(_root.cam)) { _root.enemycount++; _name = ("enemy" + _root.enemycount); INDEX = _root.enemycount; onscreen = true; } }
Instance of Symbol 595 MovieClip in Frame 603
onClipEvent (load) { onscreen = false; health = 3; dead = false; } onClipEvent (enterFrame) { if (onscreen) { if (!this.hitTest(_root.cam)) { this.swapDepths(999); this.removeMovieClip(); } if (this.body.hitTest(_root.guy.body)) { _root.guy.health = _root.guy.health - 10; health = health - 10; } if (health <= 0) { if (!dead) { _root.explosion1.start(0, 1); _name = ("dead" + _root.enemycount); dead = true; } gotoAndPlay ("dead"); } else { i = 0; while (i < 40) { if (_root["node" + i].hitTest(body) && (onscreen)) { health = health - (_root.guy.BEAMPOWER / 20); _root.guy.shooting = i; _root.blastcount++; duplicateMovieClip (_root.blast, "blast" + _root.blastcount, -_root.blastcount); _root["blast" + _root.blastcount]._x = _root["node" + i]._x; _root["blast" + _root.blastcount]._y = _root["node" + i]._y; _root.blastcount++; duplicateMovieClip (_root.redblast, "blast" + _root.blastcount, _root.blastcount + 10); _root["blast" + _root.blastcount]._x = _root["node" + i]._x; _root["blast" + _root.blastcount]._y = _root["node" + i]._y; } i++; } } } else { gotoAndPlay (1); if (this.hitTest(_root.cam)) { _root.enemycount++; _name = ("enemy" + _root.enemycount); onscreen = true; } } }
Instance of Symbol 595 MovieClip in Frame 603
onClipEvent (load) { onscreen = false; health = 3; dead = false; } onClipEvent (enterFrame) { if (onscreen) { if (!this.hitTest(_root.cam)) { this.swapDepths(999); this.removeMovieClip(); } if (this.body.hitTest(_root.guy.body)) { _root.guy.health = _root.guy.health - 10; health = health - 10; } if (health <= 0) { if (!dead) { _root.explosion1.start(0, 1); _name = ("dead" + _root.enemycount); dead = true; } gotoAndPlay ("dead"); } else { i = 0; while (i < 40) { if (_root["node" + i].hitTest(body) && (onscreen)) { health = health - (_root.guy.BEAMPOWER / 20); _root.guy.shooting = i; _root.blastcount++; duplicateMovieClip (_root.blast, "blast" + _root.blastcount, -_root.blastcount); _root["blast" + _root.blastcount]._x = _root["node" + i]._x; _root["blast" + _root.blastcount]._y = _root["node" + i]._y; _root.blastcount++; duplicateMovieClip (_root.redblast, "blast" + _root.blastcount, _root.blastcount + 10); _root["blast" + _root.blastcount]._x = _root["node" + i]._x; _root["blast" + _root.blastcount]._y = _root["node" + i]._y; } i++; } } } else { gotoAndPlay (1); if (this.hitTest(_root.cam)) { _root.enemycount++; _name = ("enemy" + _root.enemycount); onscreen = true; } } }
Instance of Symbol 630 MovieClip in Frame 603
onClipEvent (load) { this.swapDepths(199); LEVEL = _root._currentframe; } onClipEvent (enterFrame) { if (_root._currentframe != LEVEL) { this.removeMovieClip(); } }
Instance of Symbol 595 MovieClip in Frame 603
onClipEvent (load) { onscreen = false; health = 3; dead = false; } onClipEvent (enterFrame) { if (onscreen) { if (!this.hitTest(_root.cam)) { this.swapDepths(999); this.removeMovieClip(); } if (this.body.hitTest(_root.guy.body)) { _root.guy.health = _root.guy.health - 10; health = health - 10; } if (health <= 0) { if (!dead) { _root.explosion1.start(0, 1); _name = ("dead" + _root.enemycount); dead = true; } gotoAndPlay ("dead"); } else { i = 0; while (i < 40) { if (_root["node" + i].hitTest(body) && (onscreen)) { health = health - (_root.guy.BEAMPOWER / 20); _root.guy.shooting = i; _root.blastcount++; duplicateMovieClip (_root.blast, "blast" + _root.blastcount, -_root.blastcount); _root["blast" + _root.blastcount]._x = _root["node" + i]._x; _root["blast" + _root.blastcount]._y = _root["node" + i]._y; _root.blastcount++; duplicateMovieClip (_root.redblast, "blast" + _root.blastcount, _root.blastcount + 10); _root["blast" + _root.blastcount]._x = _root["node" + i]._x; _root["blast" + _root.blastcount]._y = _root["node" + i]._y; } i++; } } } else { gotoAndPlay (1); if (this.hitTest(_root.cam)) { _root.enemycount++; _name = ("enemy" + _root.enemycount); onscreen = true; } } }
Instance of Symbol 559 MovieClip in Frame 603
onClipEvent (load) { speed = 10; fallspeed = 1; onscreen = false; health = 3; seconds = 30; dead = false; } onClipEvent (enterFrame) { if (onscreen) { _x = (_x - speed); _y = (_y + fallspeed); if (_currentframe < 50) { speed = speed * 0.97; } else { speed = speed * 1.1; } if (!this.hitTest(_root.cam)) { this.swapDepths(999); this.removeMovieClip(); } if (this.body.hitTest(_root.guy.body)) { _root.guy.health = _root.guy.health - 10; health = health - 10; } if (health <= 0) { if (!dead) { _root.explosion1.start(0, 1); dead = true; } gotoAndPlay ("dead"); seconds--; if (seconds < 0) { this.swapDepths(999); this.removeMovieClip(); } } else { i = 0; while (i < 40) { if (_root["node" + i].hitTest(body) && (onscreen)) { health = health - (_root.guy.BEAMPOWER / 20); _root.guy.shooting = i; _root.blastcount++; duplicateMovieClip (_root.blast, "blast" + _root.blastcount, -_root.blastcount); _root["blast" + _root.blastcount]._x = _root["node" + i]._x; _root["blast" + _root.blastcount]._y = _root["node" + i]._y; _root.blastcount++; duplicateMovieClip (_root.redblast, "blast" + _root.blastcount, _root.blastcount + 10); _root["blast" + _root.blastcount]._x = _root["node" + i]._x; _root["blast" + _root.blastcount]._y = _root["node" + i]._y; } i++; } } } else { gotoAndPlay (1); if (this.hitTest(_root.cam)) { _root.enemycount++; _name = ("enemy" + _root.enemycount); INDEX = _root.enemycount; onscreen = true; } } }
Instance of Symbol 559 MovieClip in Frame 603
onClipEvent (load) { speed = 10; fallspeed = 1; onscreen = false; health = 3; seconds = 30; } onClipEvent (enterFrame) { if (onscreen) { _x = (_x - speed); _y = (_y + fallspeed); if (_currentframe < 50) { speed = speed * 0.97; } else { speed = speed * 1.1; } if (!this.hitTest(_root.cam)) { this.swapDepths(999); this.removeMovieClip(); } if (this.body.hitTest(_root.guy.body)) { _root.guy.health = _root.guy.health - 10; health = health - 10; } if (health <= 0) { if (!dead) { _root.explosion1.start(0, 1); dead = true; } gotoAndPlay ("dead"); seconds--; if (seconds < 0) { this.swapDepths(999); this.removeMovieClip(); } } else { i = 0; while (i < 40) { if (_root["node" + i].hitTest(body) && (onscreen)) { health = health - (_root.guy.BEAMPOWER / 20); _root.guy.shooting = i; _root.blastcount++; duplicateMovieClip (_root.blast, "blast" + _root.blastcount, -_root.blastcount); _root["blast" + _root.blastcount]._x = _root["node" + i]._x; _root["blast" + _root.blastcount]._y = _root["node" + i]._y; _root.blastcount++; duplicateMovieClip (_root.redblast, "blast" + _root.blastcount, _root.blastcount + 10); _root["blast" + _root.blastcount]._x = _root["node" + i]._x; _root["blast" + _root.blastcount]._y = _root["node" + i]._y; } i++; } } } else { gotoAndPlay (1); if (this.hitTest(_root.cam)) { _root.enemycount++; _name = ("enemy" + _root.enemycount); INDEX = _root.enemycount; onscreen = true; } } }
Instance of Symbol 559 MovieClip in Frame 603
onClipEvent (load) { speed = 10; fallspeed = 1; onscreen = false; health = 3; seconds = 30; } onClipEvent (enterFrame) { if (onscreen) { _x = (_x - speed); _y = (_y + fallspeed); if (_currentframe < 50) { speed = speed * 0.97; } else { speed = speed * 1.1; } if (!this.hitTest(_root.cam)) { this.swapDepths(999); this.removeMovieClip(); } if (this.body.hitTest(_root.guy.body)) { _root.guy.health = _root.guy.health - 10; health = health - 10; } if (health <= 0) { if (!dead) { _root.explosion1.start(0, 1); dead = true; } gotoAndPlay ("dead"); seconds--; if (seconds < 0) { this.swapDepths(999); this.removeMovieClip(); } } else { i = 0; while (i < 40) { if (_root["node" + i].hitTest(body) && (onscreen)) { health = health - (_root.guy.BEAMPOWER / 20); _root.guy.shooting = i; _root.blastcount++; duplicateMovieClip (_root.blast, "blast" + _root.blastcount, -_root.blastcount); _root["blast" + _root.blastcount]._x = _root["node" + i]._x; _root["blast" + _root.blastcount]._y = _root["node" + i]._y; _root.blastcount++; duplicateMovieClip (_root.redblast, "blast" + _root.blastcount, _root.blastcount + 10); _root["blast" + _root.blastcount]._x = _root["node" + i]._x; _root["blast" + _root.blastcount]._y = _root["node" + i]._y; } i++; } } } else { gotoAndPlay (1); if (this.hitTest(_root.cam)) { _root.enemycount++; _name = ("enemy" + _root.enemycount); INDEX = _root.enemycount; onscreen = true; } } }
Instance of Symbol 559 MovieClip in Frame 603
onClipEvent (load) { speed = 10; fallspeed = 1; onscreen = false; health = 3; seconds = 30; } onClipEvent (enterFrame) { if (onscreen) { _x = (_x - speed); _y = (_y + fallspeed); if (_currentframe < 50) { speed = speed * 0.97; } else { speed = speed * 1.1; } if (!this.hitTest(_root.cam)) { this.swapDepths(999); this.removeMovieClip(); } if (this.body.hitTest(_root.guy.body)) { _root.guy.health = _root.guy.health - 10; health = health - 10; } if (health <= 0) { if (!dead) { _root.explosion1.start(0, 1); dead = true; } gotoAndPlay ("dead"); seconds--; if (seconds < 0) { this.swapDepths(999); this.removeMovieClip(); } } else { i = 0; while (i < 40) { if (_root["node" + i].hitTest(body) && (onscreen)) { health = health - (_root.guy.BEAMPOWER / 20); _root.guy.shooting = i; _root.blastcount++; duplicateMovieClip (_root.blast, "blast" + _root.blastcount, -_root.blastcount); _root["blast" + _root.blastcount]._x = _root["node" + i]._x; _root["blast" + _root.blastcount]._y = _root["node" + i]._y; _root.blastcount++; duplicateMovieClip (_root.redblast, "blast" + _root.blastcount, _root.blastcount + 10); _root["blast" + _root.blastcount]._x = _root["node" + i]._x; _root["blast" + _root.blastcount]._y = _root["node" + i]._y; } i++; } } } else { gotoAndPlay (1); if (this.hitTest(_root.cam)) { _root.enemycount++; _name = ("enemy" + _root.enemycount); INDEX = _root.enemycount; onscreen = true; } } }
Instance of Symbol 604 MovieClip in Frame 603
onClipEvent (load) { speed = 5; fallspeed = -1; onscreen = false; health = 3; seconds = 50; dead = false; } onClipEvent (enterFrame) { if (onscreen) { _x = (_x - speed); _y = (_y + fallspeed); speed = speed * 1.05; if (!this.hitTest(_root.cam)) { this.swapDepths(999); this.removeMovieClip(); } if (this.body.hitTest(_root.guy.body)) { _root.guy.health = _root.guy.health - 10; health = health - 10; } if (health <= 0) { seconds--; if (!dead) { _root.explosion1.start(0, 1); _root.shotcount++; duplicateMovieClip (_root.wing, "wing" + _root.shotcount, _root.shotcount); _root["wing" + _root.shotcount]._x = _x; _root["wing" + _root.shotcount]._y = _y - 20; _root.shotcount++; duplicateMovieClip (_root.wing, "wing" + _root.shotcount, _root.shotcount); _root["wing" + _root.shotcount]._x = _x; _root["wing" + _root.shotcount]._y = _y + 20; _root["wing" + _root.shotcount]._yscale = -100; gotoAndPlay ("dead"); dead = true; } } else { i = 0; while (i < 40) { if (_root["node" + i].hitTest(body) && (onscreen)) { health = health - (_root.guy.BEAMPOWER / 20); _root.guy.shooting = i; _root.blastcount++; duplicateMovieClip (_root.blast, "blast" + _root.blastcount, -_root.blastcount); _root["blast" + _root.blastcount]._x = _root["node" + i]._x; _root["blast" + _root.blastcount]._y = _root["node" + i]._y; _root.blastcount++; duplicateMovieClip (_root.redblast, "blast" + _root.blastcount, _root.blastcount + 10); _root["blast" + _root.blastcount]._x = _root["node" + i]._x; _root["blast" + _root.blastcount]._y = _root["node" + i]._y; } i++; } } } else if (this.hitTest(_root.cam)) { _root.enemycount++; _name = ("enemy" + _root.enemycount); INDEX = _root.enemycount; onscreen = true; } }
Instance of Symbol 604 MovieClip in Frame 603
onClipEvent (load) { speed = 5; fallspeed = -1; onscreen = false; health = 3; seconds = 50; dead = false; } onClipEvent (enterFrame) { if (onscreen) { _x = (_x - speed); _y = (_y + fallspeed); speed = speed * 1.05; if (!this.hitTest(_root.cam)) { this.swapDepths(999); this.removeMovieClip(); } if (this.body.hitTest(_root.guy.body)) { _root.guy.health = _root.guy.health - 10; health = health - 10; } if (health <= 0) { seconds--; if (!dead) { _root.explosion1.start(0, 1); _root.shotcount++; duplicateMovieClip (_root.wing, "wing" + _root.shotcount, _root.shotcount); _root["wing" + _root.shotcount]._x = _x; _root["wing" + _root.shotcount]._y = _y - 20; _root.shotcount++; duplicateMovieClip (_root.wing, "wing" + _root.shotcount, _root.shotcount); _root["wing" + _root.shotcount]._x = _x; _root["wing" + _root.shotcount]._y = _y + 20; _root["wing" + _root.shotcount]._yscale = -100; gotoAndPlay ("dead"); dead = true; } } else { i = 0; while (i < 40) { if (_root["node" + i].hitTest(body) && (onscreen)) { health = health - (_root.guy.BEAMPOWER / 20); _root.guy.shooting = i; _root.blastcount++; duplicateMovieClip (_root.blast, "blast" + _root.blastcount, -_root.blastcount); _root["blast" + _root.blastcount]._x = _root["node" + i]._x; _root["blast" + _root.blastcount]._y = _root["node" + i]._y; _root.blastcount++; duplicateMovieClip (_root.redblast, "blast" + _root.blastcount, _root.blastcount + 10); _root["blast" + _root.blastcount]._x = _root["node" + i]._x; _root["blast" + _root.blastcount]._y = _root["node" + i]._y; } i++; } } } else if (this.hitTest(_root.cam)) { _root.enemycount++; _name = ("enemy" + _root.enemycount); INDEX = _root.enemycount; onscreen = true; } }
Instance of Symbol 604 MovieClip in Frame 603
onClipEvent (load) { speed = 5; fallspeed = -1; onscreen = false; health = 3; seconds = 50; dead = false; } onClipEvent (enterFrame) { if (onscreen) { _x = (_x - speed); _y = (_y + fallspeed); speed = speed * 1.05; if (!this.hitTest(_root.cam)) { this.swapDepths(999); this.removeMovieClip(); } if (this.body.hitTest(_root.guy.body)) { _root.guy.health = _root.guy.health - 10; health = health - 10; } if (health <= 0) { seconds--; if (!dead) { _root.explosion1.start(0, 1); _root.shotcount++; duplicateMovieClip (_root.wing, "wing" + _root.shotcount, _root.shotcount); _root["wing" + _root.shotcount]._x = _x; _root["wing" + _root.shotcount]._y = _y - 20; _root.shotcount++; duplicateMovieClip (_root.wing, "wing" + _root.shotcount, _root.shotcount); _root["wing" + _root.shotcount]._x = _x; _root["wing" + _root.shotcount]._y = _y + 20; _root["wing" + _root.shotcount]._yscale = -100; gotoAndPlay ("dead"); dead = true; } } else { i = 0; while (i < 40) { if (_root["node" + i].hitTest(body) && (onscreen)) { health = health - (_root.guy.BEAMPOWER / 20); _root.guy.shooting = i; _root.blastcount++; duplicateMovieClip (_root.blast, "blast" + _root.blastcount, -_root.blastcount); _root["blast" + _root.blastcount]._x = _root["node" + i]._x; _root["blast" + _root.blastcount]._y = _root["node" + i]._y; _root.blastcount++; duplicateMovieClip (_root.redblast, "blast" + _root.blastcount, _root.blastcount + 10); _root["blast" + _root.blastcount]._x = _root["node" + i]._x; _root["blast" + _root.blastcount]._y = _root["node" + i]._y; } i++; } } } else if (this.hitTest(_root.cam)) { _root.enemycount++; _name = ("enemy" + _root.enemycount); INDEX = _root.enemycount; onscreen = true; } }
Instance of Symbol 585 MovieClip in Frame 603
onClipEvent (load) { speed = 5; fallspeed = 0; onscreen = false; health = 3; seconds = 50; dead = false; } onClipEvent (enterFrame) { if (onscreen) { _x = (_x - speed); _y = (_y + (Math.sin(fallspeed) * 10)); fallspeed = fallspeed + 0.3; if (!this.hitTest(_root.cam)) { this.swapDepths(999); this.removeMovieClip(); } if (this.body.hitTest(_root.guy.body)) { _root.guy.health = _root.guy.health - 10; health = health - 10; } if (health <= 0) { if (!dead) { _root.explosion1.start(0, 1); dead = true; } gotoAndPlay ("dead"); seconds--; if (seconds < 0) { this.swapDepths(999); this.removeMovieClip(); } } else { i = 0; while (i < 40) { if (_root["node" + i].hitTest(body) && (onscreen)) { health = health - (_root.guy.BEAMPOWER / 20); _root.guy.shooting = i; _root.blastcount++; duplicateMovieClip (_root.blast, "blast" + _root.blastcount, -_root.blastcount); _root["blast" + _root.blastcount]._x = _root["node" + i]._x; _root["blast" + _root.blastcount]._y = _root["node" + i]._y; _root.blastcount++; duplicateMovieClip (_root.redblast, "blast" + _root.blastcount, _root.blastcount + 10); _root["blast" + _root.blastcount]._x = _root["node" + i]._x; _root["blast" + _root.blastcount]._y = _root["node" + i]._y; } i++; } } } else { gotoAndPlay (1); if (this.hitTest(_root.cam)) { _root.enemycount++; _name = ("enemy" + _root.enemycount); INDEX = _root.enemycount; onscreen = true; } } }
Instance of Symbol 585 MovieClip in Frame 603
onClipEvent (load) { speed = 5; fallspeed = 0; onscreen = false; health = 3; seconds = 50; dead = false; } onClipEvent (enterFrame) { if (onscreen) { _x = (_x - speed); _y = (_y + (Math.sin(fallspeed) * 10)); fallspeed = fallspeed - 0.3; if (!this.hitTest(_root.cam)) { this.swapDepths(999); this.removeMovieClip(); } if (this.body.hitTest(_root.guy.body)) { _root.guy.health = _root.guy.health - 10; health = health - 10; } if (health <= 0) { if (!dead) { _root.explosion1.start(0, 1); dead = true; } gotoAndPlay ("dead"); seconds--; if (seconds < 0) { this.swapDepths(999); this.removeMovieClip(); } } else { i = 0; while (i < 40) { if (_root["node" + i].hitTest(body) && (onscreen)) { health = health - (_root.guy.BEAMPOWER / 20); _root.guy.shooting = i; _root.blastcount++; duplicateMovieClip (_root.blast, "blast" + _root.blastcount, -_root.blastcount); _root["blast" + _root.blastcount]._x = _root["node" + i]._x; _root["blast" + _root.blastcount]._y = _root["node" + i]._y; _root.blastcount++; duplicateMovieClip (_root.redblast, "blast" + _root.blastcount, _root.blastcount + 10); _root["blast" + _root.blastcount]._x = _root["node" + i]._x; _root["blast" + _root.blastcount]._y = _root["node" + i]._y; } i++; } } } else { gotoAndPlay (1); if (this.hitTest(_root.cam)) { _root.enemycount++; _name = ("enemy" + _root.enemycount); INDEX = _root.enemycount; onscreen = true; } } }
Instance of Symbol 585 MovieClip in Frame 603
onClipEvent (load) { speed = 5; fallspeed = 0; onscreen = false; health = 3; seconds = 50; dead = false; } onClipEvent (enterFrame) { if (onscreen) { _x = (_x - speed); _y = (_y + (Math.sin(fallspeed) * 10)); fallspeed = fallspeed + 0.3; if (!this.hitTest(_root.cam)) { this.swapDepths(999); this.removeMovieClip(); } if (this.body.hitTest(_root.guy.body)) { _root.guy.health = _root.guy.health - 10; health = health - 10; } if (health <= 0) { if (!dead) { _root.explosion1.start(0, 1); dead = true; } gotoAndPlay ("dead"); seconds--; if (seconds < 0) { this.swapDepths(999); this.removeMovieClip(); } } else { i = 0; while (i < 40) { if (_root["node" + i].hitTest(body) && (onscreen)) { health = health - (_root.guy.BEAMPOWER / 20); _root.guy.shooting = i; _root.blastcount++; duplicateMovieClip (_root.blast, "blast" + _root.blastcount, -_root.blastcount); _root["blast" + _root.blastcount]._x = _root["node" + i]._x; _root["blast" + _root.blastcount]._y = _root["node" + i]._y; _root.blastcount++; duplicateMovieClip (_root.redblast, "blast" + _root.blastcount, _root.blastcount + 10); _root["blast" + _root.blastcount]._x = _root["node" + i]._x; _root["blast" + _root.blastcount]._y = _root["node" + i]._y; } i++; } } } else { gotoAndPlay (1); if (this.hitTest(_root.cam)) { _root.enemycount++; _name = ("enemy" + _root.enemycount); INDEX = _root.enemycount; onscreen = true; } } }
Instance of Symbol 585 MovieClip in Frame 603
onClipEvent (load) { speed = 5; fallspeed = 0; onscreen = false; health = 3; seconds = 50; dead = false; } onClipEvent (enterFrame) { if (onscreen) { _x = (_x - speed); _y = (_y + (Math.sin(fallspeed) * 10)); fallspeed = fallspeed - 0.3; if (!this.hitTest(_root.cam)) { this.swapDepths(999); this.removeMovieClip(); } if (this.body.hitTest(_root.guy.body)) { _root.guy.health = _root.guy.health - 10; health = health - 10; } if (health <= 0) { if (!dead) { _root.explosion1.start(0, 1); dead = true; } gotoAndPlay ("dead"); seconds--; if (seconds < 0) { this.swapDepths(999); this.removeMovieClip(); } } else { i = 0; while (i < 40) { if (_root["node" + i].hitTest(body) && (onscreen)) { health = health - (_root.guy.BEAMPOWER / 20); _root.guy.shooting = i; _root.blastcount++; duplicateMovieClip (_root.blast, "blast" + _root.blastcount, -_root.blastcount); _root["blast" + _root.blastcount]._x = _root["node" + i]._x; _root["blast" + _root.blastcount]._y = _root["node" + i]._y; _root.blastcount++; duplicateMovieClip (_root.redblast, "blast" + _root.blastcount, _root.blastcount + 10); _root["blast" + _root.blastcount]._x = _root["node" + i]._x; _root["blast" + _root.blastcount]._y = _root["node" + i]._y; } i++; } } } else { gotoAndPlay (1); if (this.hitTest(_root.cam)) { _root.enemycount++; _name = ("enemy" + _root.enemycount); INDEX = _root.enemycount; onscreen = true; } } }
Instance of Symbol 585 MovieClip in Frame 603
onClipEvent (load) { speed = 5; fallspeed = 0; onscreen = false; health = 3; seconds = 50; dead = false; } onClipEvent (enterFrame) { if (onscreen) { _x = (_x - speed); _y = (_y + (Math.sin(fallspeed) * 10)); fallspeed = fallspeed + 0.3; if (!this.hitTest(_root.cam)) { this.swapDepths(999); this.removeMovieClip(); } if (this.body.hitTest(_root.guy.body)) { _root.guy.health = _root.guy.health - 10; health = health - 10; } if (health <= 0) { if (!dead) { _root.explosion1.start(0, 1); dead = true; } gotoAndPlay ("dead"); seconds--; if (seconds < 0) { this.swapDepths(999); this.removeMovieClip(); } } else { i = 0; while (i < 40) { if (_root["node" + i].hitTest(body) && (onscreen)) { health = health - (_root.guy.BEAMPOWER / 20); _root.guy.shooting = i; _root.blastcount++; duplicateMovieClip (_root.blast, "blast" + _root.blastcount, -_root.blastcount); _root["blast" + _root.blastcount]._x = _root["node" + i]._x; _root["blast" + _root.blastcount]._y = _root["node" + i]._y; _root.blastcount++; duplicateMovieClip (_root.redblast, "blast" + _root.blastcount, _root.blastcount + 10); _root["blast" + _root.blastcount]._x = _root["node" + i]._x; _root["blast" + _root.blastcount]._y = _root["node" + i]._y; } i++; } } } else { gotoAndPlay (1); if (this.hitTest(_root.cam)) { _root.enemycount++; _name = ("enemy" + _root.enemycount); INDEX = _root.enemycount; onscreen = true; } } }
Instance of Symbol 585 MovieClip in Frame 603
onClipEvent (load) { speed = 5; fallspeed = 0; onscreen = false; health = 3; seconds = 50; dead = false; } onClipEvent (enterFrame) { if (onscreen) { _x = (_x - speed); _y = (_y + (Math.sin(fallspeed) * 10)); fallspeed = fallspeed - 0.3; if (!this.hitTest(_root.cam)) { this.swapDepths(999); this.removeMovieClip(); } if (this.body.hitTest(_root.guy.body)) { _root.guy.health = _root.guy.health - 10; health = health - 10; } if (health <= 0) { if (!dead) { _root.explosion1.start(0, 1); dead = true; } gotoAndPlay ("dead"); seconds--; if (seconds < 0) { this.swapDepths(999); this.removeMovieClip(); } } else { i = 0; while (i < 40) { if (_root["node" + i].hitTest(body) && (onscreen)) { health = health - (_root.guy.BEAMPOWER / 20); _root.guy.shooting = i; _root.blastcount++; duplicateMovieClip (_root.blast, "blast" + _root.blastcount, -_root.blastcount); _root["blast" + _root.blastcount]._x = _root["node" + i]._x; _root["blast" + _root.blastcount]._y = _root["node" + i]._y; _root.blastcount++; duplicateMovieClip (_root.redblast, "blast" + _root.blastcount, _root.blastcount + 10); _root["blast" + _root.blastcount]._x = _root["node" + i]._x; _root["blast" + _root.blastcount]._y = _root["node" + i]._y; } i++; } } } else { gotoAndPlay (1); if (this.hitTest(_root.cam)) { _root.enemycount++; _name = ("enemy" + _root.enemycount); INDEX = _root.enemycount; onscreen = true; } } }
Instance of Symbol 585 MovieClip in Frame 603
onClipEvent (load) { speed = 5; fallspeed = 0; onscreen = false; health = 3; seconds = 50; dead = false; } onClipEvent (enterFrame) { if (onscreen) { _x = (_x - speed); _y = (_y + (Math.sin(fallspeed) * 10)); fallspeed = fallspeed + 0.3; if (!this.hitTest(_root.cam)) { this.swapDepths(999); this.removeMovieClip(); } if (this.body.hitTest(_root.guy.body)) { _root.guy.health = _root.guy.health - 10; health = health - 10; } if (health <= 0) { if (!dead) { _root.explosion1.start(0, 1); dead = true; } gotoAndPlay ("dead"); seconds--; if (seconds < 0) { this.swapDepths(999); this.removeMovieClip(); } } else { i = 0; while (i < 40) { if (_root["node" + i].hitTest(body) && (onscreen)) { health = health - (_root.guy.BEAMPOWER / 20); _root.guy.shooting = i; _root.blastcount++; duplicateMovieClip (_root.blast, "blast" + _root.blastcount, -_root.blastcount); _root["blast" + _root.blastcount]._x = _root["node" + i]._x; _root["blast" + _root.blastcount]._y = _root["node" + i]._y; _root.blastcount++; duplicateMovieClip (_root.redblast, "blast" + _root.blastcount, _root.blastcount + 10); _root["blast" + _root.blastcount]._x = _root["node" + i]._x; _root["blast" + _root.blastcount]._y = _root["node" + i]._y; } i++; } } } else { gotoAndPlay (1); if (this.hitTest(_root.cam)) { _root.enemycount++; _name = ("enemy" + _root.enemycount); INDEX = _root.enemycount; onscreen = true; } } }
Instance of Symbol 585 MovieClip in Frame 603
onClipEvent (load) { speed = 5; fallspeed = 0; onscreen = false; health = 3; seconds = 50; dead = false; } onClipEvent (enterFrame) { if (onscreen) { _x = (_x - speed); _y = (_y + (Math.sin(fallspeed) * 10)); fallspeed = fallspeed - 0.3; if (!this.hitTest(_root.cam)) { this.swapDepths(999); this.removeMovieClip(); } if (this.body.hitTest(_root.guy.body)) { _root.guy.health = _root.guy.health - 10; health = health - 10; } if (health <= 0) { if (!dead) { _root.explosion1.start(0, 1); dead = true; } gotoAndPlay ("dead"); seconds--; if (seconds < 0) { this.swapDepths(999); this.removeMovieClip(); } } else { i = 0; while (i < 40) { if (_root["node" + i].hitTest(body) && (onscreen)) { health = health - (_root.guy.BEAMPOWER / 20); _root.guy.shooting = i; _root.blastcount++; duplicateMovieClip (_root.blast, "blast" + _root.blastcount, -_root.blastcount); _root["blast" + _root.blastcount]._x = _root["node" + i]._x; _root["blast" + _root.blastcount]._y = _root["node" + i]._y; _root.blastcount++; duplicateMovieClip (_root.redblast, "blast" + _root.blastcount, _root.blastcount + 10); _root["blast" + _root.blastcount]._x = _root["node" + i]._x; _root["blast" + _root.blastcount]._y = _root["node" + i]._y; } i++; } } } else { gotoAndPlay (1); if (this.hitTest(_root.cam)) { _root.enemycount++; _name = ("enemy" + _root.enemycount); INDEX = _root.enemycount; onscreen = true; } } }
Instance of Symbol 628 MovieClip in Frame 603
onClipEvent (load) { speed = -1; fallspeed = 0; onscreen = false; health = 250; seconds = 30; dead = false; } onClipEvent (enterFrame) { if (onscreen) { _x = (_x - speed); _y = (_y + fallspeed); if (!this.hitTest(_root.cam)) { this.swapDepths(999); this.removeMovieClip(); } if (this.body.hitTest(_root.guy.body)) { _root.guy.health = _root.guy.health - 10; health = health - 10; } if (health <= 0) { if (!dead) { _root.explosion2.start(0, 1); gotoAndPlay ("dead"); dead = true; } seconds--; } else { i = 0; while (i < 40) { if (_root["node" + i].hitTest(body) && (onscreen)) { health = health - (_root.guy.BEAMPOWER / 20); _root.guy.shooting = i; _root.blastcount++; duplicateMovieClip (_root.blast, "blast" + _root.blastcount, -_root.blastcount); _root["blast" + _root.blastcount]._x = _root["node" + i]._x; _root["blast" + _root.blastcount]._y = _root["node" + i]._y; _root.blastcount++; duplicateMovieClip (_root.redblast, "blast" + _root.blastcount, _root.blastcount + 10); _root["blast" + _root.blastcount]._x = _root["node" + i]._x; _root["blast" + _root.blastcount]._y = _root["node" + i]._y; } i++; } } } else { gotoAndPlay (1); if (this.hitTest(_root.cam)) { _root.enemycount++; _name = ("enemy" + _root.enemycount); INDEX = _root.enemycount; onscreen = true; } } }
Instance of Symbol 628 MovieClip in Frame 603
onClipEvent (load) { speed = -1; fallspeed = 0; onscreen = false; health = 250; seconds = 30; dead = false; } onClipEvent (enterFrame) { if (onscreen) { _x = (_x - speed); _y = (_y + fallspeed); if (!this.hitTest(_root.cam)) { this.swapDepths(999); this.removeMovieClip(); } if (this.body.hitTest(_root.guy.body)) { _root.guy.health = _root.guy.health - 10; health = health - 10; } if (health <= 0) { if (!dead) { _root.explosion2.start(0, 1); gotoAndPlay ("dead"); dead = true; } seconds--; } else { i = 0; while (i < 40) { if (_root["node" + i].hitTest(body) && (onscreen)) { health = health - (_root.guy.BEAMPOWER / 20); _root.guy.shooting = i; _root.blastcount++; duplicateMovieClip (_root.blast, "blast" + _root.blastcount, -_root.blastcount); _root["blast" + _root.blastcount]._x = _root["node" + i]._x; _root["blast" + _root.blastcount]._y = _root["node" + i]._y; _root.blastcount++; duplicateMovieClip (_root.redblast, "blast" + _root.blastcount, _root.blastcount + 10); _root["blast" + _root.blastcount]._x = _root["node" + i]._x; _root["blast" + _root.blastcount]._y = _root["node" + i]._y; } i++; } } } else { gotoAndPlay (1); if (this.hitTest(_root.cam)) { _root.enemycount++; _name = ("enemy" + _root.enemycount); INDEX = _root.enemycount; onscreen = true; } } }
Instance of Symbol 604 MovieClip in Frame 603
onClipEvent (load) { speed = 5; fallspeed = 0; onscreen = false; health = 3; seconds = 50; dead = false; } onClipEvent (enterFrame) { if (onscreen) { _x = (_x - speed); _y = (_y + fallspeed); speed = speed * 1.05; if (!this.hitTest(_root.cam)) { this.swapDepths(999); this.removeMovieClip(); } if (this.body.hitTest(_root.guy.body)) { _root.guy.health = _root.guy.health - 10; health = health - 10; } if (health <= 0) { seconds--; if (!dead) { _root.explosion1.start(0, 1); _root.shotcount++; duplicateMovieClip (_root.wing, "wing" + _root.shotcount, _root.shotcount); _root["wing" + _root.shotcount]._x = _x; _root["wing" + _root.shotcount]._y = _y - 20; _root.shotcount++; duplicateMovieClip (_root.wing, "wing" + _root.shotcount, _root.shotcount); _root["wing" + _root.shotcount]._x = _x; _root["wing" + _root.shotcount]._y = _y + 20; _root["wing" + _root.shotcount]._yscale = -100; gotoAndPlay ("dead"); dead = true; } } else { i = 0; while (i < 40) { if (_root["node" + i].hitTest(body) && (onscreen)) { health = health - (_root.guy.BEAMPOWER / 20); _root.guy.shooting = i; _root.blastcount++; duplicateMovieClip (_root.blast, "blast" + _root.blastcount, -_root.blastcount); _root["blast" + _root.blastcount]._x = _root["node" + i]._x; _root["blast" + _root.blastcount]._y = _root["node" + i]._y; _root.blastcount++; duplicateMovieClip (_root.redblast, "blast" + _root.blastcount, _root.blastcount + 10); _root["blast" + _root.blastcount]._x = _root["node" + i]._x; _root["blast" + _root.blastcount]._y = _root["node" + i]._y; } i++; } } } else if (this.hitTest(_root.cam)) { _root.enemycount++; _name = ("enemy" + _root.enemycount); INDEX = _root.enemycount; onscreen = true; } }
Instance of Symbol 604 MovieClip in Frame 603
onClipEvent (load) { speed = 5; fallspeed = 0; onscreen = false; health = 3; seconds = 50; dead = false; } onClipEvent (enterFrame) { if (onscreen) { _x = (_x - speed); _y = (_y + fallspeed); speed = speed * 1.05; if (!this.hitTest(_root.cam)) { this.swapDepths(999); this.removeMovieClip(); } if (this.body.hitTest(_root.guy.body)) { _root.guy.health = _root.guy.health - 10; health = health - 10; } if (health <= 0) { seconds--; if (!dead) { _root.explosion1.start(0, 1); _root.shotcount++; duplicateMovieClip (_root.wing, "wing" + _root.shotcount, _root.shotcount); _root["wing" + _root.shotcount]._x = _x; _root["wing" + _root.shotcount]._y = _y - 20; _root.shotcount++; duplicateMovieClip (_root.wing, "wing" + _root.shotcount, _root.shotcount); _root["wing" + _root.shotcount]._x = _x; _root["wing" + _root.shotcount]._y = _y + 20; _root["wing" + _root.shotcount]._yscale = -100; gotoAndPlay ("dead"); dead = true; } } else { i = 0; while (i < 40) { if (_root["node" + i].hitTest(body) && (onscreen)) { health = health - (_root.guy.BEAMPOWER / 20); _root.guy.shooting = i; _root.blastcount++; duplicateMovieClip (_root.blast, "blast" + _root.blastcount, -_root.blastcount); _root["blast" + _root.blastcount]._x = _root["node" + i]._x; _root["blast" + _root.blastcount]._y = _root["node" + i]._y; _root.blastcount++; duplicateMovieClip (_root.redblast, "blast" + _root.blastcount, _root.blastcount + 10); _root["blast" + _root.blastcount]._x = _root["node" + i]._x; _root["blast" + _root.blastcount]._y = _root["node" + i]._y; } i++; } } } else if (this.hitTest(_root.cam)) { _root.enemycount++; _name = ("enemy" + _root.enemycount); INDEX = _root.enemycount; onscreen = true; } }
Instance of Symbol 604 MovieClip in Frame 603
onClipEvent (load) { speed = 5; fallspeed = 0; onscreen = false; health = 3; seconds = 50; dead = false; } onClipEvent (enterFrame) { if (onscreen) { _x = (_x - speed); _y = (_y + fallspeed); speed = speed * 1.05; if (!this.hitTest(_root.cam)) { this.swapDepths(999); this.removeMovieClip(); } if (this.body.hitTest(_root.guy.body)) { _root.guy.health = _root.guy.health - 10; health = health - 10; } if (health <= 0) { seconds--; if (!dead) { _root.explosion1.start(0, 1); _root.shotcount++; duplicateMovieClip (_root.wing, "wing" + _root.shotcount, _root.shotcount); _root["wing" + _root.shotcount]._x = _x; _root["wing" + _root.shotcount]._y = _y - 20; _root.shotcount++; duplicateMovieClip (_root.wing, "wing" + _root.shotcount, _root.shotcount); _root["wing" + _root.shotcount]._x = _x; _root["wing" + _root.shotcount]._y = _y + 20; _root["wing" + _root.shotcount]._yscale = -100; gotoAndPlay ("dead"); dead = true; } } else { i = 0; while (i < 40) { if (_root["node" + i].hitTest(body) && (onscreen)) { health = health - (_root.guy.BEAMPOWER / 20); _root.guy.shooting = i; _root.blastcount++; duplicateMovieClip (_root.blast, "blast" + _root.blastcount, -_root.blastcount); _root["blast" + _root.blastcount]._x = _root["node" + i]._x; _root["blast" + _root.blastcount]._y = _root["node" + i]._y; _root.blastcount++; duplicateMovieClip (_root.redblast, "blast" + _root.blastcount, _root.blastcount + 10); _root["blast" + _root.blastcount]._x = _root["node" + i]._x; _root["blast" + _root.blastcount]._y = _root["node" + i]._y; } i++; } } } else if (this.hitTest(_root.cam)) { _root.enemycount++; _name = ("enemy" + _root.enemycount); INDEX = _root.enemycount; onscreen = true; } }
Instance of Symbol 604 MovieClip in Frame 603
onClipEvent (load) { speed = 5; fallspeed = 0; onscreen = false; health = 3; seconds = 50; dead = false; } onClipEvent (enterFrame) { if (onscreen) { _x = (_x - speed); _y = (_y + fallspeed); speed = speed * 1.05; if (!this.hitTest(_root.cam)) { this.swapDepths(999); this.removeMovieClip(); } if (this.body.hitTest(_root.guy.body)) { _root.guy.health = _root.guy.health - 10; health = health - 10; } if (health <= 0) { seconds--; if (!dead) { _root.explosion1.start(0, 1); _root.shotcount++; duplicateMovieClip (_root.wing, "wing" + _root.shotcount, _root.shotcount); _root["wing" + _root.shotcount]._x = _x; _root["wing" + _root.shotcount]._y = _y - 20; _root.shotcount++; duplicateMovieClip (_root.wing, "wing" + _root.shotcount, _root.shotcount); _root["wing" + _root.shotcount]._x = _x; _root["wing" + _root.shotcount]._y = _y + 20; _root["wing" + _root.shotcount]._yscale = -100; gotoAndPlay ("dead"); dead = true; } } else { i = 0; while (i < 40) { if (_root["node" + i].hitTest(body) && (onscreen)) { health = health - (_root.guy.BEAMPOWER / 20); _root.guy.shooting = i; _root.blastcount++; duplicateMovieClip (_root.blast, "blast" + _root.blastcount, -_root.blastcount); _root["blast" + _root.blastcount]._x = _root["node" + i]._x; _root["blast" + _root.blastcount]._y = _root["node" + i]._y; _root.blastcount++; duplicateMovieClip (_root.redblast, "blast" + _root.blastcount, _root.blastcount + 10); _root["blast" + _root.blastcount]._x = _root["node" + i]._x; _root["blast" + _root.blastcount]._y = _root["node" + i]._y; } i++; } } } else if (this.hitTest(_root.cam)) { _root.enemycount++; _name = ("enemy" + _root.enemycount); INDEX = _root.enemycount; onscreen = true; } }
Instance of Symbol 661 MovieClip "boss" in Frame 603
onClipEvent (load) { speed = 0; fallspeed = 0; onscreen = false; healthMAX = 2000; health = healthMAX; seconds = 90; Rspeed = 1; Pseconds = 500; Pspeed = 5; P = 1; dead = false; } onClipEvent (enterFrame) { if (!dead) { if (onscreen) { _x = (_x + speed); _y = (_y + fallspeed); Pseconds--; if (Pseconds > 0) { if (health > 0) { Rspeed = Rspeed - ((Rspeed - 1) / 10); } Pspeed = 0; seconds--; P = 1; } else { Rspeed = Rspeed - ((Rspeed - 20) / 10); if (Pseconds < -50) { delta_x = _x - _root["P" + P]._x; delta_y = _y - _root["P" + P]._y; R = (-Math.atan2(delta_x, delta_y)) / (Math.PI/180); speed = Math.cos((R - 90) * (Math.PI/180)) * Pspeed; fallspeed = Math.sin((R - 90) * (Math.PI/180)) * Pspeed; if (P >= 9) { Pspeed = Pspeed * 0.9; if (Pspeed < 0.1) { Pseconds = 500; } } else { Pspeed = Pspeed - ((Pspeed - 10) / 10); } } } _rotation = (_rotation + Rspeed); if (seconds < 0) { seconds = 240; } if (this.body.hitTest(_root.guy.body)) { _root.guy.health = _root.guy.health - 10; health = health - 10; } if (health <= 0) { if (!dead) { gotoAndPlay ("dead"); dead = true; } } else { i = 0; while (i < 40) { if (!_root["node" + i].dead) { if (_root["node" + i].hitTest(body) && (onscreen)) { health = health - (_root.guy.BEAMPOWER / 20); _root.guy.shooting = i; _root.blastcount++; duplicateMovieClip (_root.blast, "blast" + _root.blastcount, -_root.blastcount); _root["blast" + _root.blastcount]._x = _root["node" + i]._x; _root["blast" + _root.blastcount]._y = _root["node" + i]._y; _root.blastcount++; duplicateMovieClip (_root.redblast, "blast" + _root.blastcount, _root.blastcount + 10); _root["blast" + _root.blastcount]._x = _root["node" + i]._x; _root["blast" + _root.blastcount]._y = _root["node" + i]._y; } } i++; } } } else { gotoAndPlay (1); if (this.hitTest(_root.cam)) { onscreen = true; } } } }
Instance of Symbol 14 MovieClip in Frame 603
onClipEvent (enterFrame) { if (_root.cam.hitTest(this)) { _root.cam.STOP = true; this.swapDepths(999); this.removeMovieClip(); } }
Instance of Symbol 14 MovieClip "P1" in Frame 603
onClipEvent (enterFrame) { if (this.hitTest(_root.boss._x, _root.boss._y, true)) { _root.boss.P = 2; } }
Instance of Symbol 14 MovieClip "P2" in Frame 603
onClipEvent (enterFrame) { if (this.hitTest(_root.boss._x, _root.boss._y, true)) { _root.boss.P = 3; } }
Instance of Symbol 14 MovieClip "P3" in Frame 603
onClipEvent (enterFrame) { if (this.hitTest(_root.boss._x, _root.boss._y, true)) { _root.boss.P = 4; } }
Instance of Symbol 14 MovieClip "P4" in Frame 603
onClipEvent (enterFrame) { if (this.hitTest(_root.boss._x, _root.boss._y, true)) { _root.boss.P = 5; } }
Instance of Symbol 14 MovieClip "P5" in Frame 603
onClipEvent (enterFrame) { if (this.hitTest(_root.boss._x, _root.boss._y, true)) { _root.boss.P = 6; } }
Instance of Symbol 14 MovieClip "P6" in Frame 603
onClipEvent (enterFrame) { if (this.hitTest(_root.boss._x, _root.boss._y, true)) { _root.boss.P = 7; } }
Instance of Symbol 14 MovieClip "P7" in Frame 603
onClipEvent (enterFrame) { if (this.hitTest(_root.boss._x, _root.boss._y, true)) { _root.boss.P = 8; } }
Instance of Symbol 14 MovieClip "P8" in Frame 603
onClipEvent (enterFrame) { if (this.hitTest(_root.boss._x, _root.boss._y, true)) { _root.boss.P = 9; } }
Instance of Symbol 665 MovieClip "black" in Frame 603
onClipEvent (enterFrame) { _x = _root.cam._x; _y = _root.cam._y; }
Instance of Symbol 667 MovieClip "black2" in Frame 603
onClipEvent (enterFrame) { _x = _root.cam._x; _y = _root.cam._y; }
Instance of Symbol 679 MovieClip "WARNING" in Frame 603
onClipEvent (load) { this.swapDepths(203); } onClipEvent (enterFrame) { _x = _root.cam._x; _y = _root.cam._y; }
Instance of Symbol 14 MovieClip in Frame 603
onClipEvent (enterFrame) { if (this.hitTest(_root.cam)) { _root.WARNING.play(); } }
Instance of Symbol 14 MovieClip "node" in Frame 603
onClipEvent (load) { seconds = 1; } onClipEvent (enterFrame) { if (_name != "node") { if (seconds <= 0) { this.removeMovieClip(); } else { if (dead) { this.removeMovieClip(); } seconds--; } } }
Instance of Symbol 681 MovieClip "redblast" in Frame 603
onClipEvent (load) { if (_root.PLAYER == 2) { this.swapDepths(999); this.removeMovieClip(); } else if (this.getDepth() <= 0) { _name = "redblast"; } }
Instance of Symbol 711 MovieClip "guy" in Frame 603
onClipEvent (load) { if (_root.PLAYER == 1) { this.swapDepths(999); this.removeMovieClip(); } this.swapDepths(1); BEAMPOWER = 50; health = 100; SUPER = 0; shooting = 40; dead = false; SIN = 0; LIVES = 3; LEVEL = _root._currentframe; seconds = 5; NECKSIN = 0; } onClipEvent (enterFrame) { NECKSIN++; if (seconds > 0) { seconds--; _x = _root._xmouse; _y = _root._ymouse; } if (_root._currentframe != LEVEL) { this.removeMovieClip(); } if (!dead) { if (health <= 0) { gotoAndPlay ("dead"); dead = true; } if (invincible > 0) { health = 100; invincible--; SIN = SIN + 0.5; SINROUND = Math.round(Math.sin(SIN)); _visible = SINROUND; } else { _visible = true; } _x = (_x - ((_x - _root._xmouse) / 3)); _y = (_y - ((_y - _root._ymouse) / 3)); if (SUPER > 0) { SUPER--; BEAMPOWER = 51; CLICKING = true; if (SUPER <= 1) { CLICKING = false; } } if (CLICKING) { _root.cam.shake = 5; i = 0; while (i <= 40) { duplicateMovieClip (_root.node, "node" + i, i + 5); _root["node" + i]._x = (_x + ((head._x * _xscale) / 100)) + (i * 20); _root["node" + i]._y = _y; _root["node" + i].BEAMPOWER = BEAMPOWER; _root["node" + i].dead = false; if (i > shooting) { _root["node" + i].dead = true; } else if (_root.ground.hitTest(_root["node" + i]._x, _root["node" + i]._y, true)) { shooting = i; _root.blastcount++; duplicateMovieClip (_root.blast, "blast" + _root.blastcount, -_root.blastcount); _root["blast" + _root.blastcount]._x = _root["node" + i]._x; _root["blast" + _root.blastcount]._y = _root["node" + i]._y; _root.blastcount++; duplicateMovieClip (_root.redblast, "blast" + _root.blastcount, _root.blastcount + 10); _root["blast" + _root.blastcount]._x = _root["node" + i]._x; _root["blast" + _root.blastcount]._y = _root["node" + i]._y; } i++; } if (BEAMPOWER > 0) { BEAMPOWER--; } } else if (BEAMPOWER < 50) { BEAMPOWER++; } shooting = 40; if (health < OLDhealth) { _root.explosioncount++; duplicateMovieClip (_root.explosion, "explosion" + _root.explosioncount, _root.explosioncount); _root["explosion" + _root.explosioncount]._x = (_x - 20) + random(40); _root["explosion" + _root.explosioncount]._y = (_y - 10) + random(20); gotoAndPlay ("hit"); } OLDhealth = health; } }
Instance of Symbol 681 MovieClip in Frame 603
onClipEvent (load) { if (_root.PLAYER == 1) { this.swapDepths(999); this.removeMovieClip(); } else if (this.getDepth() <= 0) { _name = "redblast"; } }
Instance of Symbol 750 MovieClip "guy" in Frame 603
onClipEvent (load) { if (_root.PLAYER == 2) { this.swapDepths(999); this.removeMovieClip(); } this.swapDepths(1); BEAMPOWER = 50; health = 100; SUPER = 0; shooting = 40; dead = false; SIN = 0; LIVES = 3; LEVEL = _root._currentframe; seconds = 5; NECKSIN = 0; } onClipEvent (enterFrame) { NECKSIN++; if (seconds > 0) { seconds--; _x = _root._xmouse; _y = _root._ymouse; } if (_root._currentframe != LEVEL) { this.removeMovieClip(); } if (!dead) { if (health <= 0) { gotoAndPlay ("dead"); dead = true; } if (invincible > 0) { health = 100; invincible--; SIN = SIN + 0.5; SINROUND = Math.round(Math.sin(SIN)); _visible = SINROUND; } else { _visible = true; } _x = (_x - ((_x - _root._xmouse) / 3)); _y = (_y - ((_y - _root._ymouse) / 3)); if (SUPER > 0) { SUPER--; BEAMPOWER = 51; CLICKING = true; if (SUPER <= 1) { CLICKING = false; } } if (CLICKING) { _root.cam.shake = 5; i = 0; while (i <= 40) { duplicateMovieClip (_root.node, "node" + i, i + 5); _root["node" + i]._x = (_x + ((head._x * _xscale) / 100)) + (i * 20); _root["node" + i]._y = _y; _root["node" + i].BEAMPOWER = BEAMPOWER; _root["node" + i].dead = false; if (i > shooting) { _root["node" + i].dead = true; } else if (_root.ground.hitTest(_root["node" + i]._x, _root["node" + i]._y, true)) { shooting = i; _root.blastcount++; duplicateMovieClip (_root.blast, "blast" + _root.blastcount, -_root.blastcount); _root["blast" + _root.blastcount]._x = _root["node" + i]._x; _root["blast" + _root.blastcount]._y = _root["node" + i]._y; _root.blastcount++; duplicateMovieClip (_root.redblast, "blast" + _root.blastcount, _root.blastcount + 10); _root["blast" + _root.blastcount]._x = _root["node" + i]._x; _root["blast" + _root.blastcount]._y = _root["node" + i]._y; } i++; } if (BEAMPOWER > 0) { BEAMPOWER--; } } else if (BEAMPOWER < 50) { BEAMPOWER++; } shooting = 40; if (health < OLDhealth) { _root.explosioncount++; duplicateMovieClip (_root.explosion, "explosion" + _root.explosioncount, _root.explosioncount); _root["explosion" + _root.explosioncount]._x = (_x - 20) + random(40); _root["explosion" + _root.explosioncount]._y = (_y - 10) + random(20); gotoAndPlay ("hit"); } OLDhealth = health; } }
Frame 605
stop(); Mouse.show();
Instance of Symbol 85 MovieClip "cam" in Frame 605
onClipEvent (load) { _visible = false; }
Instance of Symbol 85 MovieClip "cam" in Frame 606
onClipEvent (load) { _visible = false; }
Instance of Symbol 85 MovieClip "cam" in Frame 675
onClipEvent (load) { _visible = false; }
Frame 1375
Mouse.show();
Frame 1874
stop();
Instance of Symbol 14 MovieClip in Frame 1874
onClipEvent (mouseDown) { _root.play(); }
Symbol 12 MovieClip Frame 1
seconds = 0; starcount = 0; onEnterFrame = function () { seconds++; if (seconds > 1) { starcount++; duplicateMovieClip (star, "star" + starcount, starcount); this["star" + starcount]._rotation = Math.random() * 360; seconds = 0; } };
Instance of Symbol 11 MovieClip "star" in Symbol 12 MovieClip Frame 1
onClipEvent (load) { speed = 1 + (Math.random() * 2); _xscale = (10 + (Math.random() * 10)); _yscale = _xscale; } onClipEvent (enterFrame) { if (_name != "star") { _xscale = (_xscale + (speed / 4)); _yscale = _xscale; Xspeed = Math.cos(_rotation * (Math.PI/180)) * speed; Yspeed = Math.sin(_rotation * (Math.PI/180)) * speed; _x = (_x + Xspeed); _y = (_y + Yspeed); speed = speed + 0.1; if (!this.hitTest(_root.cam)) { this.removeMovieClip(); } } }
Symbol 14 MovieClip Frame 1
_visible = false;
Symbol 32 Button
on (release) { getURL ("http://www.arcadebomb.com", "_blank"); }
Symbol 72 MovieClip Frame 1
LOADING = Math.round((_root.getBytesLoaded() / _root.getBytesTotal()) * 100); if (LOADING == 100) { gotoAndStop ("end"); }
Symbol 72 MovieClip Frame 135
stop();
Symbol 74 MovieClip Frame 1
onEnterFrame = function () { if (TEXT == "ACTIVATE BEAMFULL") { TEXT2 = "BEAMFULL ACTIVATED"; } };
Symbol 76 MovieClip Frame 1
_visible = false;
Symbol 84 MovieClip Frame 1
stop();
Symbol 85 MovieClip Frame 1
var copyrightNotice = "Copyright (c) 2006-2007 Sockpuppet Pty Ltd. All Rights Reserved. http://www.reanimator.net"; var reanimator = (new flash.geom.Transform(this)); var camera = (new flash.geom.Transform(this._parent)); var w = Stage.width; var h = Stage.height; this.onEnterFrame = function () { this._parent.filters = this.filters; var _local2 = reanimator.matrix; camera.colorTransform = reanimator.colorTransform; _local2.invert(); _local2.translate(w * 0.5, h * 0.5); camera.matrix = _local2; };
Instance of Symbol 76 MovieClip in Symbol 85 MovieClip Frame 1
onClipEvent (enterFrame) { _xscale = _root.guy.health; if (_root.guy.invincible > 0) { _xscale = 100; } _visible = true; }
Instance of Symbol 76 MovieClip "BAR" in Symbol 85 MovieClip Frame 1
onClipEvent (enterFrame) { _xscale = (_root.guy.BEAMPOWER * 2); }
Instance of Symbol 14 MovieClip in Symbol 85 MovieClip Frame 1
onClipEvent (enterFrame) { if (_parent.BAR.hitTest(this)) { _visible = true; } else { _visible = false; } }
Instance of Symbol 14 MovieClip in Symbol 85 MovieClip Frame 1
onClipEvent (enterFrame) { if (_parent.BAR.hitTest(this)) { _visible = true; } else { _visible = false; } }
Instance of Symbol 14 MovieClip in Symbol 85 MovieClip Frame 1
onClipEvent (enterFrame) { if (_parent.BAR.hitTest(this)) { _visible = true; } else { _visible = false; } }
Instance of Symbol 14 MovieClip in Symbol 85 MovieClip Frame 1
onClipEvent (enterFrame) { if (_parent.BAR.hitTest(this)) { _visible = true; } else { _visible = false; } }
Instance of Symbol 14 MovieClip in Symbol 85 MovieClip Frame 1
onClipEvent (enterFrame) { if (_parent.BAR.hitTest(this)) { _visible = true; } else { _visible = false; } }
Instance of Symbol 14 MovieClip in Symbol 85 MovieClip Frame 1
onClipEvent (enterFrame) { if (_parent.BAR.hitTest(this)) { _visible = true; } else { _visible = false; } }
Instance of Symbol 14 MovieClip in Symbol 85 MovieClip Frame 1
onClipEvent (enterFrame) { if (_parent.BAR.hitTest(this)) { _visible = true; } else { _visible = false; } }
Instance of Symbol 14 MovieClip in Symbol 85 MovieClip Frame 1
onClipEvent (enterFrame) { if (_parent.BAR.hitTest(this)) { _visible = true; } else { _visible = false; } }
Instance of Symbol 14 MovieClip in Symbol 85 MovieClip Frame 1
onClipEvent (enterFrame) { if (_parent.BAR.hitTest(this)) { _visible = true; } else { _visible = false; } }
Instance of Symbol 14 MovieClip in Symbol 85 MovieClip Frame 1
onClipEvent (enterFrame) { if (_parent.BAR.hitTest(this)) { _visible = true; } else { _visible = false; } }
Instance of Symbol 84 MovieClip in Symbol 85 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.guy.LIVES < 1) { gotoAndStop (2); } }
Instance of Symbol 84 MovieClip in Symbol 85 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.guy.LIVES < 2) { gotoAndStop (2); } }
Instance of Symbol 84 MovieClip in Symbol 85 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.guy.LIVES < 3) { gotoAndStop (2); } }
Symbol 88 Button
on (release) { _root.play(); }
Symbol 100 Button
on (release) { getURL ("http://www.arcadebomb.com", "_blank"); }
Symbol 110 MovieClip Frame 130
_root.play();
Symbol 226 Button
on (release) { play(); }
Symbol 344 MovieClip Frame 1
_root.cam.shake = 2;
Symbol 344 MovieClip Frame 50
_root.cam.shake = 0;
Symbol 344 MovieClip Frame 56
stop();
Symbol 347 MovieClip Frame 128
stop();
Instance of Symbol 346 MovieClip in Symbol 347 MovieClip Frame 128
on (press) { _root.coin.play(); _root.play(); }
Symbol 349 MovieClip Frame 1
stop();
Instance of Symbol 14 MovieClip in Symbol 399 MovieClip Frame 1
onClipEvent (mouseDown) { _parent.gotoAndPlay(130); }
Instance of Symbol 14 MovieClip in Symbol 399 MovieClip Frame 130
onClipEvent (mouseDown) { _parent.gotoAndPlay(230); }
Instance of Symbol 14 MovieClip in Symbol 399 MovieClip Frame 230
onClipEvent (mouseDown) { _root.play(); }
Symbol 399 MovieClip Frame 298
_root.play();
Symbol 402 Button
on (release) { gotoAndPlay ("TREX"); _root.PLAYER = 1; }
Symbol 404 Button
on (release) { gotoAndPlay ("DMITE"); _root.PLAYER = 2; }
Symbol 412 Button
on (release) { getURL ("http://www.arcadebomb.com", "_blank"); }
Symbol 416 Button
on (release) { getURL ("http://www.arcadebomb.com", "_blank"); }
Symbol 431 MovieClip Frame 3500
stop();
Symbol 436 MovieClip Frame 2
stop();
Symbol 436 MovieClip Frame 5
gotoAndPlay (4);
Instance of Symbol 76 MovieClip in Symbol 455 MovieClip Frame 1
onClipEvent (enterFrame) { _rotation = (((-_parent._parent._parent._rotation) - _parent._parent._rotation) + 90); }
Instance of Symbol 76 MovieClip in Symbol 455 MovieClip Frame 1
onClipEvent (enterFrame) { _rotation = (((-_parent._parent._parent._rotation) - _parent._parent._rotation) + 90); }
Instance of Symbol 76 MovieClip in Symbol 455 MovieClip Frame 1
onClipEvent (enterFrame) { _rotation = (((-_parent._parent._parent._rotation) - _parent._parent._rotation) + 90); }
Instance of Symbol 76 MovieClip in Symbol 455 MovieClip Frame 1
onClipEvent (enterFrame) { _rotation = (((-_parent._parent._parent._rotation) - _parent._parent._rotation) + 90); }
Instance of Symbol 76 MovieClip in Symbol 455 MovieClip Frame 1
onClipEvent (enterFrame) { _rotation = (((-_parent._parent._parent._rotation) - _parent._parent._rotation) + 90); }
Instance of Symbol 76 MovieClip in Symbol 455 MovieClip Frame 1
onClipEvent (enterFrame) { _rotation = (((-_parent._parent._parent._rotation) - _parent._parent._rotation) + 90); }
Instance of Symbol 76 MovieClip in Symbol 455 MovieClip Frame 1
onClipEvent (enterFrame) { _rotation = (((-_parent._parent._parent._rotation) - _parent._parent._rotation) + 90); }
Instance of Symbol 76 MovieClip in Symbol 455 MovieClip Frame 1
onClipEvent (enterFrame) { _rotation = (((-_parent._parent._parent._rotation) - _parent._parent._rotation) - 90); }
Instance of Symbol 76 MovieClip in Symbol 455 MovieClip Frame 1
onClipEvent (enterFrame) { _rotation = (((-_parent._parent._parent._rotation) - _parent._parent._rotation) - 90); }
Instance of Symbol 76 MovieClip in Symbol 455 MovieClip Frame 1
onClipEvent (enterFrame) { _rotation = (((-_parent._parent._parent._rotation) - _parent._parent._rotation) - 90); }
Instance of Symbol 76 MovieClip in Symbol 455 MovieClip Frame 1
onClipEvent (enterFrame) { _rotation = (((-_parent._parent._parent._rotation) - _parent._parent._rotation) - 90); }
Instance of Symbol 76 MovieClip in Symbol 455 MovieClip Frame 1
onClipEvent (enterFrame) { _rotation = (((-_parent._parent._parent._rotation) - _parent._parent._rotation) - 90); }
Instance of Symbol 76 MovieClip in Symbol 455 MovieClip Frame 1
onClipEvent (enterFrame) { _rotation = (((-_parent._parent._parent._rotation) - _parent._parent._rotation) - 90); }
Instance of Symbol 76 MovieClip in Symbol 455 MovieClip Frame 1
onClipEvent (enterFrame) { _rotation = (((-_parent._parent._parent._rotation) - _parent._parent._rotation) - 90); }
Symbol 458 MovieClip Frame 1
stop();
Symbol 462 MovieClip Frame 1
Pcount = 0; Pcount++; duplicateMovieClip (circle, "circle" + Pcount, Pcount); Pcount++; duplicateMovieClip (circle, "circle" + Pcount, Pcount); Pcount++; duplicateMovieClip (circle, "circle" + Pcount, Pcount); Pcount++; duplicateMovieClip (circle, "circle" + Pcount, Pcount); Pcount++; duplicateMovieClip (circle, "circle" + Pcount, Pcount); Pcount++; duplicateMovieClip (circle, "circle" + Pcount, Pcount); Pcount++; duplicateMovieClip (circle, "circle" + Pcount, Pcount); Pcount++; duplicateMovieClip (circle, "circle" + Pcount, Pcount); Pcount++; duplicateMovieClip (circle, "circle" + Pcount, Pcount); Pcount++; duplicateMovieClip (circle, "circle" + Pcount, Pcount); Pcount++; duplicateMovieClip (circle, "circle" + Pcount, Pcount); Pcount++; duplicateMovieClip (circle, "circle" + Pcount, Pcount);
Instance of Symbol 461 MovieClip "circle" in Symbol 462 MovieClip Frame 1
onClipEvent (load) { fallspeed = 10 + random(10); speed = 10 + random(10); R = random(360); _xscale = (random(40) + (_root.guy.BEAMPOWER * 2)); _yscale = _xscale; SIZE = 5 + random(5); } onClipEvent (enterFrame) { if (_name != "circle") { speed = speed * 0.8; fallspeed = fallspeed * 0.8; _y = (_y + (Math.cos(R * (Math.PI/180)) * speed)); _x = (_x + (Math.sin(R * (Math.PI/180)) * fallspeed)); _xscale = (_xscale - SIZE); _yscale = _xscale; if (_xscale < 0) { this.removeMovieClip(); } } else { _visible = false; } }
Symbol 471 MovieClip Frame 11
stop();
Instance of Symbol 458 MovieClip in Symbol 472 MovieClip Frame 1
onClipEvent (enterFrame) { if (Oldhealth != _parent.health) { play(); } Oldhealth = _parent.health; }
Instance of Symbol 14 MovieClip in Symbol 472 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.guy._x, _root.guy._y, true)) { _root.guy.health = _root.guy.health - 10; } _rotation = (-_parent._rotation); }
Instance of Symbol 14 MovieClip in Symbol 472 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.guy._x, _root.guy._y, true)) { _root.guy.health = _root.guy.health - 10; } _rotation = (-_parent._rotation); }
Instance of Symbol 14 MovieClip in Symbol 472 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.guy._x, _root.guy._y, true)) { _root.guy.health = _root.guy.health - 10; } _rotation = (-_parent._rotation); }
Instance of Symbol 14 MovieClip in Symbol 472 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.guy._x, _root.guy._y, true)) { _root.guy.health = _root.guy.health - 10; } _rotation = (-_parent._rotation); }
Instance of Symbol 14 MovieClip in Symbol 472 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.guy._x, _root.guy._y, true)) { _root.guy.health = _root.guy.health - 10; } _rotation = (-_parent._rotation); }
Symbol 472 MovieClip Frame 2
if (health > 0) { gotoAndPlay (1); }
Symbol 472 MovieClip Frame 3
_root["ARM" + _name].swapDepths(999); _root["ARM" + _name].removeMovieClip();
Symbol 472 MovieClip Frame 4
gotoAndPlay ("dead");
Symbol 476 MovieClip Frame 1
stop();
Instance of Symbol 476 MovieClip in Symbol 511 MovieClip Frame 1
onClipEvent (enterFrame) { if (Oldhealth != _parent.health) { play(); } Oldhealth = _parent.health; }
Symbol 511 MovieClip Frame 2
if (!dead) { if (_root.boss.seconds > 0) { gotoAndPlay (1); } }
Instance of Symbol 14 MovieClip in Symbol 511 MovieClip Frame 40
onClipEvent (enterFrame) { if (this.hitTest(_root.guy._x, _root.guy._y, true)) { _root.guy.health = _root.guy.health - 5; } _rotation = (-_parent._rotation); }
Instance of Symbol 14 MovieClip in Symbol 511 MovieClip Frame 40
onClipEvent (enterFrame) { if (this.hitTest(_root.guy._x, _root.guy._y, true)) { _root.guy.health = _root.guy.health - 5; } _rotation = (-_parent._rotation); }
Instance of Symbol 14 MovieClip in Symbol 511 MovieClip Frame 40
onClipEvent (enterFrame) { if (this.hitTest(_root.guy._x, _root.guy._y, true)) { _root.guy.health = _root.guy.health - 5; } _rotation = (-_parent._rotation); }
Instance of Symbol 14 MovieClip in Symbol 511 MovieClip Frame 40
onClipEvent (enterFrame) { if (this.hitTest(_root.guy._x, _root.guy._y, true)) { _root.guy.health = _root.guy.health - 5; } _rotation = (-_parent._rotation); }
Instance of Symbol 14 MovieClip in Symbol 511 MovieClip Frame 40
onClipEvent (enterFrame) { if (this.hitTest(_root.guy._x, _root.guy._y, true)) { _root.guy.health = _root.guy.health - 5; } _rotation = (-_parent._rotation); }
Instance of Symbol 14 MovieClip in Symbol 511 MovieClip Frame 40
onClipEvent (enterFrame) { if (this.hitTest(_root.guy._x, _root.guy._y, true)) { _root.guy.health = _root.guy.health - 5; } _rotation = (-_parent._rotation); }
Instance of Symbol 14 MovieClip in Symbol 511 MovieClip Frame 40
onClipEvent (enterFrame) { if (this.hitTest(_root.guy._x, _root.guy._y, true)) { _root.guy.health = _root.guy.health - 5; } _rotation = (-_parent._rotation); }
Instance of Symbol 14 MovieClip in Symbol 511 MovieClip Frame 40
onClipEvent (enterFrame) { if (this.hitTest(_root.guy._x, _root.guy._y, true)) { _root.guy.health = _root.guy.health - 5; } _rotation = (-_parent._rotation); }
Instance of Symbol 14 MovieClip in Symbol 511 MovieClip Frame 40
onClipEvent (enterFrame) { if (this.hitTest(_root.guy._x, _root.guy._y, true)) { _root.guy.health = _root.guy.health - 5; } _rotation = (-_parent._rotation); }
Instance of Symbol 14 MovieClip in Symbol 511 MovieClip Frame 40
onClipEvent (enterFrame) { if (this.hitTest(_root.guy._x, _root.guy._y, true)) { _root.guy.health = _root.guy.health - 5; } _rotation = (-_parent._rotation); }
Instance of Symbol 14 MovieClip in Symbol 511 MovieClip Frame 40
onClipEvent (enterFrame) { if (this.hitTest(_root.guy._x, _root.guy._y, true)) { _root.guy.health = _root.guy.health - 5; } _rotation = (-_parent._rotation); }
Instance of Symbol 14 MovieClip in Symbol 511 MovieClip Frame 40
onClipEvent (enterFrame) { if (this.hitTest(_root.guy._x, _root.guy._y, true)) { _root.guy.health = _root.guy.health - 5; } _rotation = (-_parent._rotation); }
Instance of Symbol 14 MovieClip in Symbol 511 MovieClip Frame 40
onClipEvent (enterFrame) { if (this.hitTest(_root.guy._x, _root.guy._y, true)) { _root.guy.health = _root.guy.health - 5; } _rotation = (-_parent._rotation); }
Instance of Symbol 14 MovieClip in Symbol 511 MovieClip Frame 40
onClipEvent (enterFrame) { if (this.hitTest(_root.guy._x, _root.guy._y, true)) { _root.guy.health = _root.guy.health - 5; } _rotation = (-_parent._rotation); }
Instance of Symbol 14 MovieClip in Symbol 511 MovieClip Frame 40
onClipEvent (enterFrame) { if (this.hitTest(_root.guy._x, _root.guy._y, true)) { _root.guy.health = _root.guy.health - 5; } _rotation = (-_parent._rotation); }
Instance of Symbol 14 MovieClip in Symbol 511 MovieClip Frame 40
onClipEvent (enterFrame) { if (this.hitTest(_root.guy._x, _root.guy._y, true)) { _root.guy.health = _root.guy.health - 5; } _rotation = (-_parent._rotation); }
Instance of Symbol 14 MovieClip in Symbol 511 MovieClip Frame 40
onClipEvent (enterFrame) { if (this.hitTest(_root.guy._x, _root.guy._y, true)) { _root.guy.health = _root.guy.health - 5; } _rotation = (-_parent._rotation); }
Instance of Symbol 14 MovieClip in Symbol 511 MovieClip Frame 40
onClipEvent (enterFrame) { if (this.hitTest(_root.guy._x, _root.guy._y, true)) { _root.guy.health = _root.guy.health - 5; } _rotation = (-_parent._rotation); }
Instance of Symbol 14 MovieClip in Symbol 511 MovieClip Frame 40
onClipEvent (enterFrame) { if (this.hitTest(_root.guy._x, _root.guy._y, true)) { _root.guy.health = _root.guy.health - 5; } _rotation = (-_parent._rotation); }
Instance of Symbol 14 MovieClip in Symbol 511 MovieClip Frame 40
onClipEvent (enterFrame) { if (this.hitTest(_root.guy._x, _root.guy._y, true)) { _root.guy.health = _root.guy.health - 5; } _rotation = (-_parent._rotation); }
Instance of Symbol 14 MovieClip in Symbol 511 MovieClip Frame 40
onClipEvent (enterFrame) { if (this.hitTest(_root.guy._x, _root.guy._y, true)) { _root.guy.health = _root.guy.health - 5; } _rotation = (-_parent._rotation); }
Instance of Symbol 14 MovieClip in Symbol 511 MovieClip Frame 40
onClipEvent (enterFrame) { if (this.hitTest(_root.guy._x, _root.guy._y, true)) { _root.guy.health = _root.guy.health - 5; } _rotation = (-_parent._rotation); }
Instance of Symbol 14 MovieClip in Symbol 511 MovieClip Frame 40
onClipEvent (enterFrame) { if (this.hitTest(_root.guy._x, _root.guy._y, true)) { _root.guy.health = _root.guy.health - 5; } _rotation = (-_parent._rotation); }
Symbol 511 MovieClip Frame 140
if (!dead) { gotoAndPlay (1); }
Symbol 511 MovieClip Frame 142
gotoAndPlay ("dead");
Symbol 559 MovieClip Frame 67
gotoAndPlay ("loop");
Symbol 559 MovieClip Frame 68
speed = 0; fallspeed = 0; this.swapDepths(INDEX);
Instance of Symbol 461 MovieClip in Symbol 559 MovieClip Frame 68
onClipEvent (load) { fallspeed = -5 - random(10); speed = 10 - random(20); } onClipEvent (enterFrame) { _y = (_y + fallspeed); _x = (_x + speed); fallspeed++; }
Instance of Symbol 461 MovieClip in Symbol 559 MovieClip Frame 68
onClipEvent (load) { fallspeed = -5 - random(10); speed = 10 - random(20); } onClipEvent (enterFrame) { _y = (_y + fallspeed); _x = (_x + speed); fallspeed++; }
Instance of Symbol 461 MovieClip in Symbol 559 MovieClip Frame 68
onClipEvent (load) { fallspeed = -5 - random(10); speed = 10 - random(20); } onClipEvent (enterFrame) { _y = (_y + fallspeed); _x = (_x + speed); fallspeed++; }
Instance of Symbol 461 MovieClip in Symbol 559 MovieClip Frame 68
onClipEvent (load) { fallspeed = -5 - random(10); speed = 10 - random(20); } onClipEvent (enterFrame) { _y = (_y + fallspeed); _x = (_x + speed); fallspeed++; }
Symbol 585 MovieClip Frame 11
gotoAndPlay ("loop");
Symbol 585 MovieClip Frame 12
speed = 0; fallspeed = 0; this.swapDepths(INDEX);
Instance of Symbol 461 MovieClip in Symbol 585 MovieClip Frame 12
onClipEvent (load) { fallspeed = -5 - random(10); speed = 10 - random(20); } onClipEvent (enterFrame) { _y = (_y + fallspeed); _x = (_x + speed); fallspeed++; }
Instance of Symbol 461 MovieClip in Symbol 585 MovieClip Frame 12
onClipEvent (load) { fallspeed = -5 - random(10); speed = 10 - random(20); } onClipEvent (enterFrame) { _y = (_y + fallspeed); _x = (_x + speed); fallspeed++; }
Instance of Symbol 461 MovieClip in Symbol 585 MovieClip Frame 12
onClipEvent (load) { fallspeed = -5 - random(10); speed = 10 - random(20); } onClipEvent (enterFrame) { _y = (_y + fallspeed); _x = (_x + speed); fallspeed++; }
Instance of Symbol 461 MovieClip in Symbol 585 MovieClip Frame 12
onClipEvent (load) { fallspeed = -5 - random(10); speed = 10 - random(20); } onClipEvent (enterFrame) { _y = (_y + fallspeed); _x = (_x + speed); fallspeed++; }
Symbol 592 MovieClip Frame 36
_root.shotcount++; duplicateMovieClip (_root.shot, "shot" + _root.shotcount, _root.shotcount); _root["shot" + _root.shotcount]._x = _parent._x; _root["shot" + _root.shotcount]._y = _parent._y; _root["shot" + _root.shotcount]._rotation = (_rotation - 90) + _parent._rotation;
Instance of Symbol 592 MovieClip in Symbol 595 MovieClip Frame 1
onClipEvent (enterFrame) { delta_x = _parent._x - _root.guy._x; delta_y = _parent._y - _root.guy._y; _rotation = (((-Math.atan2(delta_x, delta_y)) / (Math.PI/180)) - _parent._rotation); if (!_parent.onscreen) { gotoAndPlay (1); } }
Symbol 595 MovieClip Frame 2
if (health > 0) { gotoAndPlay (1); }
Instance of Symbol 461 MovieClip in Symbol 595 MovieClip Frame 3
onClipEvent (load) { fallspeed = -5 - random(10); speed = 10 - random(20); } onClipEvent (enterFrame) { _y = (_y + fallspeed); _x = (_x + speed); fallspeed++; }
Instance of Symbol 461 MovieClip in Symbol 595 MovieClip Frame 3
onClipEvent (load) { fallspeed = -5 - random(10); speed = 10 - random(20); } onClipEvent (enterFrame) { _y = (_y + fallspeed); _x = (_x + speed); fallspeed++; }
Instance of Symbol 461 MovieClip in Symbol 595 MovieClip Frame 3
onClipEvent (load) { fallspeed = -5 - random(10); speed = 10 - random(20); } onClipEvent (enterFrame) { _y = (_y + fallspeed); _x = (_x + speed); fallspeed++; }
Instance of Symbol 461 MovieClip in Symbol 595 MovieClip Frame 3
onClipEvent (load) { fallspeed = -5 - random(10); speed = 10 - random(20); } onClipEvent (enterFrame) { _y = (_y + fallspeed); _x = (_x + speed); fallspeed++; }
Symbol 600 MovieClip Frame 7
if (!dead) { gotoAndPlay (5); }
Symbol 600 MovieClip Frame 19
this.removeMovieClip();
Symbol 602 MovieClip Frame 1
_visible = false;
Symbol 604 MovieClip Frame 2
if (health > 0) { gotoAndPlay (1); }
Symbol 604 MovieClip Frame 3
speed = 0; fallspeed = 0; if (seconds < 0) { this.swapDepths(999); this.removeMovieClip(); }
Instance of Symbol 461 MovieClip in Symbol 604 MovieClip Frame 3
onClipEvent (load) { fallspeed = -5 - random(10); speed = 10 - random(20); } onClipEvent (enterFrame) { _y = (_y + fallspeed); _x = (_x + speed); fallspeed++; }
Instance of Symbol 461 MovieClip in Symbol 604 MovieClip Frame 3
onClipEvent (load) { fallspeed = -5 - random(10); speed = 10 - random(20); } onClipEvent (enterFrame) { _y = (_y + fallspeed); _x = (_x + speed); fallspeed++; }
Instance of Symbol 461 MovieClip in Symbol 604 MovieClip Frame 3
onClipEvent (load) { fallspeed = -5 - random(10); speed = 10 - random(20); } onClipEvent (enterFrame) { _y = (_y + fallspeed); _x = (_x + speed); fallspeed++; }
Instance of Symbol 461 MovieClip in Symbol 604 MovieClip Frame 3
onClipEvent (load) { fallspeed = -5 - random(10); speed = 10 - random(20); } onClipEvent (enterFrame) { _y = (_y + fallspeed); _x = (_x + speed); fallspeed++; }
Symbol 604 MovieClip Frame 4
gotoAndPlay ("dead");
Symbol 608 MovieClip Frame 2
if (health > 0) { gotoAndPlay (1); }
Symbol 608 MovieClip Frame 3
speed = 0; fallspeed = 0;
Instance of Symbol 607 MovieClip in Symbol 608 MovieClip Frame 3
onClipEvent (load) { _visible = false; }
Symbol 613 MovieClip Frame 1
onEnterFrame = function () { _rotation = (_rotation+1); };
Instance of Symbol 612 MovieClip in Symbol 613 MovieClip Frame 1
onClipEvent (load) { this.swapDepths(0); }
Instance of Symbol 461 MovieClip in Symbol 613 MovieClip Frame 1
onClipEvent (load) { SIN = 0; COS = 0; } onClipEvent (enterFrame) { SIN = SIN - 0.3; COS = COS + 0.3; _x = (_x + (Math.sin(SIN) * 4)); _y = (_y + (Math.cos(COS) * 10)); if (_x > 0) { this.swapDepths(2); } else { this.swapDepths(-2); } }
Instance of Symbol 461 MovieClip in Symbol 613 MovieClip Frame 1
onClipEvent (load) { SIN = 0; COS = 0; } onClipEvent (enterFrame) { SIN = SIN - 0.3; COS = COS + 0.3; _y = (_y + (Math.sin(SIN) * 4)); _x = (_x + (Math.cos(COS) * 10)); if (_x > 0) { this.swapDepths(1); } else { this.swapDepths(-1); } }
Symbol 618 MovieClip Frame 1
_visible = false;
Symbol 618 MovieClip Frame 2
if (dead) { gotoAndPlay (1); }
Symbol 618 MovieClip Frame 3
_visible = true;
Symbol 618 MovieClip Frame 4
if (!dead) { gotoAndPlay (3); }
Symbol 618 MovieClip Frame 5
_root.ROAR.Roar2.start(0, 1); this.swapDepths(300);
Instance of Symbol 616 MovieClip in Symbol 618 MovieClip Frame 5
onClipEvent (load) { fallspeed = -10; SIN = 0; } onClipEvent (enterFrame) { _y = (_y + fallspeed); fallspeed = fallspeed * 0.9; SINVALUE = Math.round(Math.sin(SIN)); if (fallspeed > -1) { _visible = SINVALUE; SIN++; } }
Symbol 618 MovieClip Frame 30
this.swapDepths(999); this.removeMovieClip();
Symbol 624 MovieClip Frame 5
if (seconds < 0) { seconds = 50; } else { gotoAndPlay (1); }
Symbol 624 MovieClip Frame 7
_root.shotcount++; duplicateMovieClip (_root.red, "red" + _root.shotcount, _root.shotcount); _root["red" + _root.shotcount]._x = _parent._x; _root["red" + _root.shotcount]._y = (_parent._y + 50) - random(100);
Symbol 627 MovieClip Frame 1
stop();
Instance of Symbol 624 MovieClip "mc" in Symbol 628 MovieClip Frame 1
onClipEvent (load) { seconds = 100; } onClipEvent (enterFrame) { if (_parent.onscreen) { seconds--; } }
Instance of Symbol 627 MovieClip in Symbol 628 MovieClip Frame 1
onClipEvent (enterFrame) { if (Oldhealth != _parent.health) { play(); } Oldhealth = _parent.health; }
Symbol 628 MovieClip Frame 25
if (!dead) { gotoAndPlay (1); }
Symbol 628 MovieClip Frame 26
speed = 0; fallspeed = 0; if (seconds < 0) { this.swapDepths(999); this.removeMovieClip(); }
Instance of Symbol 461 MovieClip in Symbol 628 MovieClip Frame 26
onClipEvent (load) { fallspeed = -5 - random(10); speed = 10 - random(20); } onClipEvent (enterFrame) { _y = (_y + fallspeed); _x = (_x + speed); fallspeed++; }
Instance of Symbol 461 MovieClip in Symbol 628 MovieClip Frame 26
onClipEvent (load) { fallspeed = -5 - random(10); speed = 10 - random(20); } onClipEvent (enterFrame) { _y = (_y + fallspeed); _x = (_x + speed); fallspeed++; }
Instance of Symbol 461 MovieClip in Symbol 628 MovieClip Frame 26
onClipEvent (load) { fallspeed = -5 - random(10); speed = 10 - random(20); } onClipEvent (enterFrame) { _y = (_y + fallspeed); _x = (_x + speed); fallspeed++; }
Instance of Symbol 461 MovieClip in Symbol 628 MovieClip Frame 26
onClipEvent (load) { fallspeed = -5 - random(10); speed = 10 - random(20); } onClipEvent (enterFrame) { _y = (_y + fallspeed); _x = (_x + speed); fallspeed++; }
Symbol 628 MovieClip Frame 27
gotoAndPlay ("dead");
Symbol 634 MovieClip Frame 1
stop();
Symbol 654 MovieClip Frame 30
if (_parent.health <= 0) { gotoAndPlay (1); } else if (_parent.health < (_parent.healthMAX * 0.4)) { gotoAndPlay ("shoot"); }
Symbol 654 MovieClip Frame 102
_root.shotcount++; duplicateMovieClip (_root.shot, "shot" + _root.shotcount, _root.shotcount); _root["shot" + _root.shotcount]._x = _parent._x; _root["shot" + _root.shotcount]._y = _parent._y; _root["shot" + _root.shotcount]._rotation = (_rotation - 90) + _parent._rotation;
Symbol 654 MovieClip Frame 105
_root.shotcount++; duplicateMovieClip (_root.shot, "shot" + _root.shotcount, _root.shotcount); _root["shot" + _root.shotcount]._x = _parent._x; _root["shot" + _root.shotcount]._y = _parent._y; _root["shot" + _root.shotcount]._rotation = (_rotation - 90) + _parent._rotation;
Symbol 654 MovieClip Frame 108
_root.shotcount++; duplicateMovieClip (_root.shot, "shot" + _root.shotcount, _root.shotcount); _root["shot" + _root.shotcount]._x = _parent._x; _root["shot" + _root.shotcount]._y = _parent._y; _root["shot" + _root.shotcount]._rotation = (_rotation - 90) + _parent._rotation;
Symbol 654 MovieClip Frame 111
_root.shotcount++; duplicateMovieClip (_root.shot, "shot" + _root.shotcount, _root.shotcount); _root["shot" + _root.shotcount]._x = _parent._x; _root["shot" + _root.shotcount]._y = _parent._y; _root["shot" + _root.shotcount]._rotation = (_rotation - 90) + _parent._rotation;
Symbol 654 MovieClip Frame 114
_root.shotcount++; duplicateMovieClip (_root.shot, "shot" + _root.shotcount, _root.shotcount); _root["shot" + _root.shotcount]._x = _parent._x; _root["shot" + _root.shotcount]._y = _parent._y; _root["shot" + _root.shotcount]._rotation = (_rotation - 90) + _parent._rotation;
Instance of Symbol 634 MovieClip in Symbol 661 MovieClip Frame 1
onClipEvent (enterFrame) { if (Oldhealth != _parent.health) { play(); } Oldhealth = _parent.health; }
Instance of Symbol 637 MovieClip in Symbol 661 MovieClip Frame 1
onClipEvent (enterFrame) { _rotation = (-_parent._rotation); }
Instance of Symbol 654 MovieClip in Symbol 661 MovieClip Frame 1
onClipEvent (enterFrame) { if (_parent.dead) { stop(); } delta_x = _parent._x - _root._xmouse; delta_y = _parent._y - _root._ymouse; _rotation = (((-Math.atan2(delta_x, delta_y)) / (Math.PI/180)) - _parent._rotation); if (_parent.health > (_parent.healthMAX * 0.6)) { gotoAndPlay (1); } }
Instance of Symbol 14 MovieClip "body" in Symbol 661 MovieClip Frame 1
onClipEvent (enterFrame) { _rotation = (-_parent._rotation); }
Symbol 661 MovieClip Frame 2
if (health > (healthMAX * 0.3)) { gotoAndPlay (1); } else { _root.explosion2.start(0, 1); }
Symbol 661 MovieClip Frame 3
_root.north.swapDepths(999); _root.north.removeMovieClip(); _root.ARMnorth.swapDepths(999); _root.ARMnorth.removeMovieClip(); _root.west.swapDepths(999); _root.west.removeMovieClip(); _root.ARMwest.swapDepths(999); _root.ARMwest.removeMovieClip(); _root.east.swapDepths(999); _root.east.removeMovieClip(); _root.ARMeast.swapDepths(999); _root.ARMeast.removeMovieClip(); _root.south.swapDepths(999); _root.south.removeMovieClip(); _root.ARMsouth.swapDepths(999); _root.ARMsouth.removeMovieClip(); Pseconds = Pseconds - 10;
Instance of Symbol 654 MovieClip in Symbol 661 MovieClip Frame 3
onClipEvent (enterFrame) { delta_x = _parent._x - _root._xmouse; delta_y = _parent._y - _root._ymouse; _rotation = (((-Math.atan2(delta_x, delta_y)) / (Math.PI/180)) - _parent._rotation); if (_parent.health > (_parent.healthMAX * 0.4)) { gotoAndPlay (1); } }
Symbol 661 MovieClip Frame 4
if (health > 0) { gotoAndPlay (3); } else { _root.explosion2.start(0, 1); }
Symbol 661 MovieClip Frame 5
onEnterFrame = function () { Rspeed = Rspeed * 0.95; }; speed = 0; fallspeed = 0;
Symbol 661 MovieClip Frame 10
_root.explosioncount++; duplicateMovieClip (_root.explosion, "explosion" + _root.explosioncount, _root.explosioncount); _root["explosion" + _root.explosioncount]._x = (_x - 20) + random(40); _root["explosion" + _root.explosioncount]._y = (_y - 20) + random(40); _root.explosion1.start(0, 1);
Symbol 661 MovieClip Frame 30
_root.explosioncount++; duplicateMovieClip (_root.explosion, "explosion" + _root.explosioncount, _root.explosioncount); _root["explosion" + _root.explosioncount]._x = (_x - 20) + random(40); _root["explosion" + _root.explosioncount]._y = (_y - 20) + random(40); _root.explosion1.start(0, 1);
Symbol 661 MovieClip Frame 50
_root.explosioncount++; duplicateMovieClip (_root.explosion, "explosion" + _root.explosioncount, _root.explosioncount); _root["explosion" + _root.explosioncount]._x = (_x - 20) + random(40); _root["explosion" + _root.explosioncount]._y = (_y - 20) + random(40); _root.explosion1.start(0, 1);
Symbol 661 MovieClip Frame 60
_root.explosioncount++; duplicateMovieClip (_root.explosion, "explosion" + _root.explosioncount, _root.explosioncount); _root["explosion" + _root.explosioncount]._x = (_x - 20) + random(40); _root["explosion" + _root.explosioncount]._y = (_y - 20) + random(40); _root.explosion1.start(0, 1);
Symbol 661 MovieClip Frame 70
_root.explosioncount++; duplicateMovieClip (_root.explosion, "explosion" + _root.explosioncount, _root.explosioncount); _root["explosion" + _root.explosioncount]._x = (_x - 10) + random(20); _root["explosion" + _root.explosioncount]._y = (_y - 10) + random(20); _root.explosion1.start(0, 1);
Symbol 661 MovieClip Frame 75
_root.explosioncount++; duplicateMovieClip (_root.explosion, "explosion" + _root.explosioncount, _root.explosioncount); _root["explosion" + _root.explosioncount]._x = (_x - 10) + random(20); _root["explosion" + _root.explosioncount]._y = (_y - 10) + random(20); _root.explosion1.start(0, 1);
Symbol 661 MovieClip Frame 80
_root.explosioncount++; duplicateMovieClip (_root.explosion, "explosion" + _root.explosioncount, _root.explosioncount); _root["explosion" + _root.explosioncount]._x = (_x - 10) + random(20); _root["explosion" + _root.explosioncount]._y = (_y - 10) + random(20); _root.explosion1.start(0, 1);
Symbol 661 MovieClip Frame 83
_root.explosioncount++; duplicateMovieClip (_root.explosion, "explosion" + _root.explosioncount, _root.explosioncount); _root["explosion" + _root.explosioncount]._x = (_x - 10) + random(20); _root["explosion" + _root.explosioncount]._y = (_y - 10) + random(20); _root.explosion1.start(0, 1);
Symbol 661 MovieClip Frame 85
_root.explosioncount++; duplicateMovieClip (_root.explosion, "explosion" + _root.explosioncount, _root.explosioncount); _root["explosion" + _root.explosioncount]._x = (_x - 10) + random(20); _root["explosion" + _root.explosioncount]._y = (_y - 10) + random(20); _root.explosion1.start(0, 1);
Symbol 661 MovieClip Frame 87
_root.explosioncount++; duplicateMovieClip (_root.explosion, "explosion" + _root.explosioncount, _root.explosioncount); _root["explosion" + _root.explosioncount]._x = (_x - 10) + random(20); _root["explosion" + _root.explosioncount]._y = (_y - 10) + random(20); _root.explosion1.start(0, 1);
Symbol 661 MovieClip Frame 91
_root.cam.shake = 15; _root.explosion2.start(0, 1);
Symbol 661 MovieClip Frame 130
_root.black2.play(); stop();
Symbol 665 MovieClip Frame 1
stop();
Symbol 665 MovieClip Frame 30
_root.play();
Symbol 667 MovieClip Frame 1
stop();
Symbol 667 MovieClip Frame 30
_root.gotoAndPlay("win");
Symbol 679 MovieClip Frame 1
stop();
Symbol 679 MovieClip Frame 72
stop(); this.removeMovieClip();
Symbol 679 MovieClip Frame 73
gotoAndPlay (72);
Symbol 680 MovieClip Frame 1
Pcount = 0; onEnterFrame = function () { if (!_root.guy.dead) { Pcount++; duplicateMovieClip (circle, "circle" + Pcount, Pcount); this["circle" + Pcount]._x = (_root.guy._x + (_root.guy.FIRE._x * (_root.guy._xscale / 100))) + (5 - random(10)); this["circle" + Pcount]._y = (_root.guy._y - 10) + (5 - random(10)); Pcount++; duplicateMovieClip (circle, "circle" + Pcount, Pcount); this["circle" + Pcount]._x = (_root.guy._x + (_root.guy.FIRE._x * (_root.guy._xscale / 100))) + (5 - random(10)); this["circle" + Pcount]._y = (_root.guy._y - 10) + (5 - random(10)); Pcount++; duplicateMovieClip (orange, "circle" + Pcount, Pcount + 100); this["circle" + Pcount]._x = (_root.guy._x + (_root.guy.FIRE._x * (_root.guy._xscale / 100))) + (5 - random(10)); this["circle" + Pcount]._y = (_root.guy._y - 10) + (5 - random(10)); Pcount++; duplicateMovieClip (orange, "circle" + Pcount, Pcount + 100); this["circle" + Pcount]._x = (_root.guy._x + (_root.guy.FIRE._x * (_root.guy._xscale / 100))) + (5 - random(10)); this["circle" + Pcount]._y = (_root.guy._y - 10) + (5 - random(10)); } };
Instance of Symbol 461 MovieClip "circle" in Symbol 680 MovieClip Frame 1
onClipEvent (load) { fallspeed = -8 - random(5); speed = 2 - random(4); _xscale = (100 + random(40)); _yscale = _xscale; SIZE = 5 + random(5); } onClipEvent (enterFrame) { if (_name != "circle") { _y = (_y + speed); _x = (_x + fallspeed); _xscale = (_xscale - SIZE); _yscale = _xscale; if (_xscale < 0) { this.removeMovieClip(); } } else { _visible = false; } }
Instance of Symbol 461 MovieClip "orange" in Symbol 680 MovieClip Frame 1
onClipEvent (load) { fallspeed = -8 - random(5); speed = 2 - random(4); _xscale = (50 + random(40)); _yscale = _xscale; SIZE = 5 + random(5); } onClipEvent (enterFrame) { if (_name != "orange") { _y = (_y + speed); _x = (_x + fallspeed); _xscale = (_xscale - SIZE); _yscale = _xscale; if (_xscale < 0) { this.removeMovieClip(); } } else { _visible = false; } }
Symbol 681 MovieClip Frame 1
Pcount = 0; Pcount++; duplicateMovieClip (circle, "circle" + Pcount, Pcount); Pcount++; duplicateMovieClip (circle, "circle" + Pcount, Pcount);
Instance of Symbol 461 MovieClip "circle" in Symbol 681 MovieClip Frame 1
onClipEvent (load) { fallspeed = 10 + random(10); speed = 10 + random(10); R = random(360); _xscale = (random(40) + (_root.guy.BEAMPOWER * 2)); _yscale = _xscale; SIZE = 5 + random(5); } onClipEvent (enterFrame) { if (_name != "circle") { speed = speed * 0.8; fallspeed = fallspeed * 0.8; _y = (_y + (Math.cos(R * (Math.PI/180)) * speed)); _x = (_x + (Math.sin(R * (Math.PI/180)) * fallspeed)); _xscale = (_xscale - SIZE); _yscale = _xscale; if (_xscale < 0) { this.removeMovieClip(); } } else { _visible = false; } }
Symbol 682 MovieClip Frame 1
Pcount = 0; Pcount++; duplicateMovieClip (circle, "circle" + Pcount, Pcount); Pcount++; duplicateMovieClip (circle, "circle" + Pcount, Pcount);
Symbol 682 MovieClip Frame 30
this.removeMovieClip(); stop();
Symbol 684 MovieClip Frame 1
onEnterFrame = function () { SIN = SIN + 0.5; _rotation = (_rotation + (5 * Math.sin(SIN))); };
Symbol 687 MovieClip Frame 1
onEnterFrame = function () { SIN = SIN + 0.5; _rotation = (_rotation + (10 * Math.sin(SIN))); };
Symbol 693 MovieClip Frame 1
stop();
Instance of Symbol 500 MovieClip in Symbol 693 MovieClip Frame 2
onClipEvent (enterFrame) { _xscale = (_root.guy.BEAMPOWER * 2); _yscale = _xscale; }
Instance of Symbol 684 MovieClip in Symbol 711 MovieClip Frame 1
onClipEvent (load) { SIN = 90; }
Instance of Symbol 690 MovieClip in Symbol 711 MovieClip Frame 1
onClipEvent (load) { Y = _y; } onClipEvent (enterFrame) { _y = (Y + (Math.sin(_parent.NECKSIN + (_x / 10)) * 5)); }
Instance of Symbol 690 MovieClip in Symbol 711 MovieClip Frame 1
onClipEvent (load) { Y = _y; } onClipEvent (enterFrame) { _y = (Y + (Math.sin(_parent.NECKSIN + (_x / 10)) * 5)); }
Instance of Symbol 690 MovieClip in Symbol 711 MovieClip Frame 1
onClipEvent (load) { Y = _y; } onClipEvent (enterFrame) { _y = (Y + (Math.sin(_parent.NECKSIN + (_x / 10)) * 5)); }
Instance of Symbol 690 MovieClip in Symbol 711 MovieClip Frame 1
onClipEvent (load) { Y = _y; } onClipEvent (enterFrame) { _y = (Y + (Math.sin(_parent.NECKSIN + (_x / 10)) * 5)); }
Instance of Symbol 690 MovieClip in Symbol 711 MovieClip Frame 1
onClipEvent (load) { Y = _y; } onClipEvent (enterFrame) { _y = (Y + (Math.sin(_parent.NECKSIN + (_x / 10)) * 5)); }
Instance of Symbol 690 MovieClip in Symbol 711 MovieClip Frame 1
onClipEvent (load) { Y = _y; } onClipEvent (enterFrame) { _y = (Y + (Math.sin(_parent.NECKSIN + (_x / 10)) * 5)); }
Instance of Symbol 693 MovieClip "head" in Symbol 711 MovieClip Frame 1
onClipEvent (load) { Y = _y; } onClipEvent (enterFrame) { _y = (Y + (Math.sin(_parent.NECKSIN + (_x / 10)) * 5)); if (_parent.BEAMPOWER == 51) { gotoAndStop (2); } } onClipEvent (mouseDown) { if (_root.guy.BEAMPOWER > 0) { _root.guy.BEAMPOWER = _root.guy.BEAMPOWER - 3; gotoAndStop (2); _parent.CLICKING = true; _root.beamcount++; if (_parent.BEAMPOWER < 51) { if (_parent.BEAMPOWER < 20) { _root.ROAR.weakroar.start(0, 1); } else { RANDOM = Math.round(0.5 + (Math.random() * 4)); if (RANDOM == 1) { _root.ROAR.Roar1.start(0, 1); } if (RANDOM == 2) { _root.ROAR.Roar2.start(0, 1); } if (RANDOM == 3) { _root.ROAR.Roar3.start(0, 1); } if (RANDOM == 4) { _root.ROAR.Roar4.start(0, 1); } if (RANDOM == 5) { _root.ROAR.Roar5.start(0, 1); } } } } } onClipEvent (mouseUp) { if (_parent.BEAMPOWER < 51) { _root.ROAR.weakroar.stop(); _root.ROAR.Roar1.stop(); _root.ROAR.Roar2.stop(); _root.ROAR.Roar3.stop(); _root.ROAR.Roar4.stop(); _root.ROAR.Roar5.stop(); } gotoAndStop (1); _parent.CLICKING = false; }
Instance of Symbol 461 MovieClip "FIRE" in Symbol 711 MovieClip Frame 1
onClipEvent (load) { _visible = false; }
Instance of Symbol 684 MovieClip in Symbol 711 MovieClip Frame 1
onClipEvent (load) { SIN = 0; }
Symbol 711 MovieClip Frame 13
if (!dead) { gotoAndPlay (1); }
Symbol 711 MovieClip Frame 14
if (dead) { gotoAndPlay ("dead"); }
Symbol 711 MovieClip Frame 16
if (!dead) { gotoAndPlay (1); }
Instance of Symbol 690 MovieClip in Symbol 711 MovieClip Frame 17
onClipEvent (load) { Y = _y; } onClipEvent (enterFrame) { _y = (Y + (Math.sin(_parent.NECKSIN + (_x / 10)) * 5)); }
Instance of Symbol 690 MovieClip in Symbol 711 MovieClip Frame 17
onClipEvent (load) { Y = _y; } onClipEvent (enterFrame) { _y = (Y + (Math.sin(_parent.NECKSIN + (_x / 10)) * 5)); }
Instance of Symbol 690 MovieClip in Symbol 711 MovieClip Frame 17
onClipEvent (load) { Y = _y; } onClipEvent (enterFrame) { _y = (Y + (Math.sin(_parent.NECKSIN + (_x / 10)) * 5)); }
Instance of Symbol 690 MovieClip in Symbol 711 MovieClip Frame 17
onClipEvent (load) { Y = _y; } onClipEvent (enterFrame) { _y = (Y + (Math.sin(_parent.NECKSIN + (_x / 10)) * 5)); }
Instance of Symbol 690 MovieClip in Symbol 711 MovieClip Frame 17
onClipEvent (load) { Y = _y; } onClipEvent (enterFrame) { _y = (Y + (Math.sin(_parent.NECKSIN + (_x / 10)) * 5)); }
Instance of Symbol 690 MovieClip in Symbol 711 MovieClip Frame 17
onClipEvent (load) { Y = _y; } onClipEvent (enterFrame) { _y = (Y + (Math.sin(_parent.NECKSIN + (_x / 10)) * 5)); }
Symbol 711 MovieClip Frame 41
_root.cam.shake = 10;
Symbol 711 MovieClip Frame 59
if (LIVES == 1) { LIVES--; stop(); _root.black.play(); }
Symbol 711 MovieClip Frame 60
health = 100; dead = false; invincible = 50; LIVES--;
Symbol 713 MovieClip Frame 1
onEnterFrame = function () { SIN = SIN + 0.5; _rotation = (_rotation + (5 * Math.sin(SIN))); };
Symbol 719 MovieClip Frame 1
stop();
Instance of Symbol 500 MovieClip in Symbol 719 MovieClip Frame 2
onClipEvent (enterFrame) { _xscale = (_root.guy.BEAMPOWER * 2); _yscale = _xscale; }
Symbol 724 MovieClip Frame 1
onEnterFrame = function () { SIN = SIN + 0.5; _rotation = (_rotation + (5 * Math.sin(SIN))); };
Instance of Symbol 713 MovieClip in Symbol 750 MovieClip Frame 1
onClipEvent (load) { SIN = 90; }
Instance of Symbol 719 MovieClip "head" in Symbol 750 MovieClip Frame 1
onClipEvent (mouseDown) { if (_root.guy.BEAMPOWER > 0) { _root.guy.BEAMPOWER = _root.guy.BEAMPOWER - 3; gotoAndStop (2); _parent.CLICKING = true; _root.beamcount++; if (_parent.BEAMPOWER < 51) { RANDOM = Math.round(0.5 + (Math.random() * 4)); if (_parent.BEAMPOWER < 20) { _root.ROAR.weakroar.start(0, 1); } else { if (RANDOM == 1) { _root.ROAR.Roar1.start(0, 1); } if (RANDOM == 2) { _root.ROAR.Roar2.start(0, 1); } if (RANDOM == 3) { _root.ROAR.Roar3.start(0, 1); } if (RANDOM == 4) { _root.ROAR.Roar4.start(0, 1); } if (RANDOM == 5) { _root.ROAR.Roar5.start(0, 1); } } } } } onClipEvent (mouseUp) { if (_parent.BEAMPOWER < 51) { _root.ROAR.weakroar.stop(); _root.ROAR.Roar1.stop(); _root.ROAR.Roar2.stop(); _root.ROAR.Roar3.stop(); _root.ROAR.Roar4.stop(); _root.ROAR.Roar5.stop(); } gotoAndStop (1); _parent.CLICKING = false; }
Instance of Symbol 461 MovieClip "FIRE" in Symbol 750 MovieClip Frame 1
onClipEvent (load) { _visible = false; }
Instance of Symbol 724 MovieClip in Symbol 750 MovieClip Frame 1
onClipEvent (load) { SIN = 0; }
Symbol 750 MovieClip Frame 13
if (!dead) { gotoAndPlay (1); }
Symbol 750 MovieClip Frame 14
if (dead) { gotoAndPlay ("dead"); }
Symbol 750 MovieClip Frame 16
if (!dead) { gotoAndPlay (1); }
Symbol 750 MovieClip Frame 41
_root.cam.shake = 10;
Symbol 750 MovieClip Frame 59
if (LIVES == 1) { LIVES--; stop(); _root.black.play(); }
Symbol 750 MovieClip Frame 60
health = 100; dead = false; invincible = 50; LIVES--;
Symbol 764 Button
on (release) { play(); }
Symbol 768 MovieClip Frame 35
stop();
Symbol 768 MovieClip Frame 45
_root.gotoAndStop("title");

Library Items

Symbol 1 Sound [weakroar]
Symbol 2 Sound [Roar5]
Symbol 3 Sound [Roar4]
Symbol 4 Sound [Roar3]
Symbol 5 Sound [explosion2]
Symbol 6 Sound [Roar2]Used by:Timeline
Symbol 7 Sound [explosion1]Used by:Timeline
Symbol 8 Sound [Roar1]Used by:344  Timeline
Symbol 9 GraphicUsed by:Timeline
Symbol 10 GraphicUsed by:11
Symbol 11 MovieClipUses:10Used by:12
Symbol 12 MovieClipUses:11Used by:Timeline
Symbol 13 GraphicUsed by:14 76 88 100
Symbol 14 MovieClipUses:13Used by:85 399 472 511 559 585 595 604 608 618 628 661 711 750  Timeline
Symbol 15 GraphicUsed by:74
Symbol 16 FontUsed by:17 18 19 20 21 22 23 24 25 26 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 87 270 293 413 414 433 437 938 941 943 946
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Symbol 18 EditableTextUses:16Used by:74
Symbol 19 TextUses:16Used by:72
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Symbol 21 TextUses:16Used by:72
Symbol 22 TextUses:16Used by:72
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Symbol 26 TextUses:16Used by:72
Symbol 27 GraphicUsed by:32
Symbol 28 GraphicUsed by:32
Symbol 29 GraphicUsed by:32
Symbol 30 GraphicUsed by:32
Symbol 31 SoundUsed by:32 412
Symbol 32 ButtonUses:27 28 29 30 31Used by:72
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Symbol 73 GraphicUsed by:74
Symbol 74 MovieClipUses:15 17 18 72 73Used by:Timeline
Symbol 75 GraphicUsed by:85
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Symbol 77 GraphicUsed by:85
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Symbol 82 GraphicUsed by:84
Symbol 83 GraphicUsed by:84
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Symbol 88 ButtonUses:13Used by:Timeline
Symbol 89 GraphicUsed by:Timeline
Symbol 90 GraphicUsed by:91
Symbol 91 MovieClipUses:90Used by:92
Symbol 92 MovieClipUses:91Used by:Timeline
Symbol 93 SoundUsed by:Timeline
Symbol 94 SoundUsed by:Timeline
Symbol 95 GraphicUsed by:110
Symbol 96 GraphicUsed by:110
Symbol 97 FontUsed by:98
Symbol 98 TextUses:97Used by:110
Symbol 99 GraphicUsed by:110
Symbol 100 ButtonUses:13Used by:110  Timeline
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Symbol 102 GraphicUsed by:103 110
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Symbol 201 GraphicUsed by:Timeline
Symbol 202 GraphicUsed by:Timeline
Symbol 203 ShapeTweeningUsed by:Timeline
Symbol 204 GraphicUsed by:Timeline
Symbol 205 GraphicUsed by:210  Timeline
Symbol 206 ShapeTweeningUsed by:Timeline
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Symbol 209 GraphicUsed by:Timeline
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Symbol 214 GraphicUsed by:Timeline
Symbol 215 GraphicUsed by:Timeline
Symbol 216 GraphicUsed by:Timeline
Symbol 217 GraphicUsed by:Timeline
Symbol 218 SoundUsed by:511  Timeline
Symbol 219 GraphicUsed by:Timeline
Symbol 220 BitmapUsed by:221
Symbol 221 GraphicUses:220Used by:222
Symbol 222 MovieClipUses:221Used by:347 768  Timeline
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Symbol 225 GraphicUsed by:226 402 421 424
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Symbol 227 GraphicUsed by:Timeline
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Symbol 293 TextUses:16Used by:347  Timeline
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Symbol 328 FontUsed by:329
Symbol 329 TextUses:328Used by:347  Timeline
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Symbol 349 MovieClipUses:348 SS2Used by:Timeline
Symbol 350 ShapeTweeningUsed by:Timeline
Symbol 351 SoundUsed by:Timeline
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Symbol 950 SoundUsed by:Timeline
Streaming Sound 1Used by:Timeline
Streaming Sound 2Used by:Symbol 349 MovieClip
Streaming Sound 3Used by:Symbol 399 MovieClip
Streaming Sound 4Used by:Symbol 592 MovieClip
Streaming Sound 5Used by:Symbol 654 MovieClip

Instance Names

"cam"Frame 1Symbol 85 MovieClip
"cam"Frame 71Symbol 85 MovieClip
"cam"Frame 534Symbol 85 MovieClip
"coin"Frame 535Symbol 349 MovieClip
"cam"Frame 547Symbol 85 MovieClip
"background"Frame 603Symbol 431 MovieClip
"ROAR"Frame 603Symbol 438 MovieClip
"west"Frame 603Symbol 472 MovieClip
"south"Frame 603Symbol 472 MovieClip
"east"Frame 603Symbol 472 MovieClip
"north"Frame 603Symbol 472 MovieClip
"ARMnorth"Frame 603Symbol 511 MovieClip
"ARMeast"Frame 603Symbol 511 MovieClip
"ARMsouth"Frame 603Symbol 511 MovieClip
"ARMwest"Frame 603Symbol 511 MovieClip
"cam"Frame 603Symbol 85 MovieClip
"shot"Frame 603Symbol 600 MovieClip
"ground"Frame 603Symbol 602 MovieClip
"wing"Frame 603Symbol 608 MovieClip
"core"Frame 603Symbol 618 MovieClip
"red"Frame 603Symbol 559 MovieClip
"core2"Frame 603Symbol 618 MovieClip
"boss"Frame 603Symbol 661 MovieClip
"P1"Frame 603Symbol 14 MovieClip
"P2"Frame 603Symbol 14 MovieClip
"P9"Frame 603Symbol 14 MovieClip
"P3"Frame 603Symbol 14 MovieClip
"P4"Frame 603Symbol 14 MovieClip
"P5"Frame 603Symbol 14 MovieClip
"P6"Frame 603Symbol 14 MovieClip
"P7"Frame 603Symbol 14 MovieClip
"P8"Frame 603Symbol 14 MovieClip
"black"Frame 603Symbol 665 MovieClip
"black2"Frame 603Symbol 667 MovieClip
"WARNING"Frame 603Symbol 679 MovieClip
"node"Frame 603Symbol 14 MovieClip
"blast"Frame 603Symbol 681 MovieClip
"redblast"Frame 603Symbol 681 MovieClip
"explosion"Frame 603Symbol 682 MovieClip
"guy"Frame 603Symbol 711 MovieClip
"guy"Frame 603Symbol 750 MovieClip
"cam"Frame 605Symbol 85 MovieClip
"cam"Frame 606Symbol 85 MovieClip
"cam"Frame 675Symbol 85 MovieClip
"star"Symbol 12 MovieClip Frame 1Symbol 11 MovieClip
"mb2"Symbol 72 MovieClip Frame 10Symbol 32 Button
"mb2"Symbol 72 MovieClip Frame 13Symbol 32 Button
"mb2"Symbol 72 MovieClip Frame 15Symbol 32 Button
"mb2"Symbol 72 MovieClip Frame 18Symbol 32 Button
"BAR"Symbol 85 MovieClip Frame 1Symbol 76 MovieClip
"circle"Symbol 462 MovieClip Frame 1Symbol 461 MovieClip
"body"Symbol 472 MovieClip Frame 1Symbol 14 MovieClip
"blast"Symbol 472 MovieClip Frame 3Symbol 462 MovieClip
"redblast"Symbol 472 MovieClip Frame 3Symbol 462 MovieClip
"redblast"Symbol 472 MovieClip Frame 3Symbol 471 MovieClip
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"redblast"Symbol 472 MovieClip Frame 3Symbol 471 MovieClip
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"body"Symbol 511 MovieClip Frame 1Symbol 14 MovieClip
"blast"Symbol 511 MovieClip Frame 141Symbol 462 MovieClip
"redblast"Symbol 511 MovieClip Frame 141Symbol 462 MovieClip
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"body"Symbol 559 MovieClip Frame 1Symbol 14 MovieClip
"blast"Symbol 559 MovieClip Frame 68Symbol 462 MovieClip
"redblast"Symbol 559 MovieClip Frame 68Symbol 462 MovieClip
"redblast"Symbol 559 MovieClip Frame 68Symbol 471 MovieClip
"body"Symbol 585 MovieClip Frame 1Symbol 14 MovieClip
"blast"Symbol 585 MovieClip Frame 12Symbol 462 MovieClip
"redblast"Symbol 585 MovieClip Frame 12Symbol 462 MovieClip
"redblast"Symbol 585 MovieClip Frame 12Symbol 471 MovieClip
"body"Symbol 595 MovieClip Frame 1Symbol 14 MovieClip
"blast"Symbol 595 MovieClip Frame 3Symbol 462 MovieClip
"redblast"Symbol 595 MovieClip Frame 3Symbol 462 MovieClip
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"body"Symbol 604 MovieClip Frame 1Symbol 14 MovieClip
"blast"Symbol 604 MovieClip Frame 3Symbol 462 MovieClip
"redblast"Symbol 604 MovieClip Frame 3Symbol 462 MovieClip
"redblast"Symbol 604 MovieClip Frame 3Symbol 471 MovieClip
"body"Symbol 608 MovieClip Frame 1Symbol 14 MovieClip
"blast"Symbol 608 MovieClip Frame 3Symbol 462 MovieClip
"redblast"Symbol 608 MovieClip Frame 3Symbol 462 MovieClip
"redblast"Symbol 608 MovieClip Frame 3Symbol 471 MovieClip
"body"Symbol 618 MovieClip Frame 3Symbol 14 MovieClip
"mc"Symbol 628 MovieClip Frame 1Symbol 624 MovieClip
"body"Symbol 628 MovieClip Frame 1Symbol 14 MovieClip
"blast"Symbol 628 MovieClip Frame 26Symbol 462 MovieClip
"redblast"Symbol 628 MovieClip Frame 26Symbol 462 MovieClip
"redblast"Symbol 628 MovieClip Frame 26Symbol 471 MovieClip
"body"Symbol 661 MovieClip Frame 1Symbol 14 MovieClip
"blast"Symbol 661 MovieClip Frame 1Symbol 462 MovieClip
"redblast"Symbol 661 MovieClip Frame 1Symbol 462 MovieClip
"redblast"Symbol 661 MovieClip Frame 1Symbol 471 MovieClip
"blast"Symbol 661 MovieClip Frame 1Symbol 462 MovieClip
"redblast"Symbol 661 MovieClip Frame 1Symbol 462 MovieClip
"redblast"Symbol 661 MovieClip Frame 1Symbol 471 MovieClip
"blast"Symbol 661 MovieClip Frame 1Symbol 462 MovieClip
"redblast"Symbol 661 MovieClip Frame 1Symbol 462 MovieClip
"redblast"Symbol 661 MovieClip Frame 1Symbol 471 MovieClip
"blast"Symbol 661 MovieClip Frame 1Symbol 462 MovieClip
"redblast"Symbol 661 MovieClip Frame 1Symbol 462 MovieClip
"redblast"Symbol 661 MovieClip Frame 1Symbol 471 MovieClip
"blast"Symbol 661 MovieClip Frame 91Symbol 462 MovieClip
"redblast"Symbol 661 MovieClip Frame 91Symbol 462 MovieClip
"redblast"Symbol 661 MovieClip Frame 91Symbol 471 MovieClip
"circle"Symbol 680 MovieClip Frame 1Symbol 461 MovieClip
"orange"Symbol 680 MovieClip Frame 1Symbol 461 MovieClip
"circle"Symbol 681 MovieClip Frame 1Symbol 461 MovieClip
"blast"Symbol 682 MovieClip Frame 1Symbol 462 MovieClip
"redblast"Symbol 682 MovieClip Frame 1Symbol 462 MovieClip
"redblast"Symbol 682 MovieClip Frame 1Symbol 471 MovieClip
"head"Symbol 711 MovieClip Frame 1Symbol 693 MovieClip
"FIRE"Symbol 711 MovieClip Frame 1Symbol 461 MovieClip
"body"Symbol 711 MovieClip Frame 1Symbol 14 MovieClip
"head"Symbol 750 MovieClip Frame 1Symbol 719 MovieClip
"FIRE"Symbol 750 MovieClip Frame 1Symbol 461 MovieClip
"body"Symbol 750 MovieClip Frame 1Symbol 14 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
ExportAssets (56)Timeline Frame 1Symbol 1 as "weakroar"
ExportAssets (56)Timeline Frame 1Symbol 2 as "Roar5"
ExportAssets (56)Timeline Frame 1Symbol 3 as "Roar4"
ExportAssets (56)Timeline Frame 1Symbol 4 as "Roar3"
ExportAssets (56)Timeline Frame 1Symbol 5 as "explosion2"
ExportAssets (56)Timeline Frame 1Symbol 6 as "Roar2"
ExportAssets (56)Timeline Frame 1Symbol 7 as "explosion1"
ExportAssets (56)Timeline Frame 1Symbol 8 as "Roar1"

Labels

"LOADING SCREEN"Frame 1
"title"Frame 535
"TREX"Frame 549
"DMITE"Frame 576
"game"Frame 603
"win"Frame 606
"end"Symbol 72 MovieClip Frame 135
"dead"Symbol 472 MovieClip Frame 3
"dead"Symbol 511 MovieClip Frame 141
"loop"Symbol 559 MovieClip Frame 60
"dead"Symbol 559 MovieClip Frame 68
"LOOP"Symbol 585 MovieClip Frame 1
"dead"Symbol 585 MovieClip Frame 12
"dead"Symbol 595 MovieClip Frame 3
"dead"Symbol 604 MovieClip Frame 3
"dead"Symbol 608 MovieClip Frame 3
"dead"Symbol 628 MovieClip Frame 26
"shoot"Symbol 654 MovieClip Frame 80
"hit"Symbol 711 MovieClip Frame 14
"dead"Symbol 711 MovieClip Frame 17
"hit"Symbol 750 MovieClip Frame 14
"dead"Symbol 750 MovieClip Frame 17

Dynamic Text Variables

TEXTSymbol 17 EditableText""
TEXT2Symbol 18 EditableText""
_root.LOADINGSymbol 70 EditableText"100"




http://swfchan.com/11/51245/info.shtml
Created: 25/4 -2019 06:49:58 Last modified: 25/4 -2019 06:49:58 Server time: 07/05 -2024 11:42:19