STORY LOOP FURRY PORN GAMES C SERVICES [?] [R] RND POPULAR | Archived flashes: 228122 |
/disc/ · /res/ — /show/ · /fap/ · /gg/ · /swf/ | P0001 · P2561 · P5121 |
This is the info page for Flash #51424 |
x |
y |
Projectile Motion |
v 0 = 31.3 m/s Air resistance is negligible Time is speeded up |
Copyright © 2004 David M. Harrison |
50 |
100 |
150 |
Drag the slider to position the gun |
Click the knob and drag left or right to change the gun angle: |
Fire: |
Gun position |
Gun angle |
CCW |
CW |
y 0 = |
q = |
m |
degrees |
t = |
s |
x f = |
m |
ActionScript [AS1/AS2]
Frame 1var v0 = 10; var g = 0.5; var theta; var t = 0; var tf; var tdisplay; var xfdisplay; onEnterFrame = function () { if (_currentframe == 1) { gun_posn._visible = true; gun_angle._visible = true; bullet._visible = false; play_btn._visible = true; pause_btn._visible = false; rewind_btn._visible = false; pistol._y = 350 - (2 * gun_posn.level); pistol._rotation = gun_angle.level; gun_flash_mc._y = 350 - (2 * gun_posn.level); gun_flash_mc._rotation = gun_angle.level; gun_flash_mc.gotoAndStop(1); y_line._y = 350 - (2 * gun_posn.level); x_line._x = 149.8; theta_degrees = -gun_angle.level; theta = (gun_angle.level * Math.PI) / 180; tdisplay = "0.00"; } else if (_currentframe == 73) { play_btn._visible = false; pause_btn._visible = false; } else { if (_currentframe == 2) { gun_flash_mc.play(); } gun_posn._visible = false; gun_angle._visible = false; pause_btn._visible = true; rewind_btn._visible = true; bullet._visible = true; t = _currentframe - 1; x = 150 + ((v0 * Math.cos(theta)) * t); y = ((350 - (2 * gun_posn.level)) + ((v0 * Math.sin(theta)) * t)) + ((0.5 * g) * Math.pow(t, 2)); if ((x > 500) || (y >= 350)) { y_line._y = 350; h = 2 * gun_posn.level; tf = Math.pow(v0 * Math.sin(-theta), 2) + ((2 * g) * h); tf = (v0 * Math.sin(-theta)) + Math.sqrt(tf); tf = tf / g; tdisplay = Math.round((tf * 100) / 6.261) / 100; xf = 150 + ((v0 * Math.cos(-theta)) * tf); xfdisplay = Math.round(((v0 * Math.cos(theta)) * tf) * 50) / 100; x_line._x = xf; bullet._x = xf; bullet._y = 350; gotoAndStop (73); } else { bullet._x = x; bullet._y = y; attachMovie("red_dot_mc", "dot" + t, 100 + t); setProperty("dot" + t, _x , x); setProperty("dot" + t, _y , y); x_line._x = x; y_line._y = y; tdisplay = Math.round((t * 100) / 6.261) / 100; } } }; stop();Frame 73stop();Symbol 31 MovieClip Frame 1top = vol._y; left = vol._x; right = vol._x; bottom = vol._y + 100; level = 75; vol.onPress = function () { startDrag ("vol", false, left, top, right, bottom); dragging = true; }; vol.onRelease = function () { stopDrag(); dragging = false; }; vol.onReleaseOutside = function () { dragging = false; }; this.onEnterFrame = function () { if (dragging) { level = 100 - (vol._y - top); } else if (level > 100) { level = 100; } else if (level < 0) { level = 0; } else { vol._y = ((-level) + 100) + top; } };Symbol 42 MovieClip Frame 1increment = 4; level = 0; panKnob.onPress = function () { if (Key.isDown(Key.getCode(18))) { autoPan = true; } else { autoPan = false; start = _root._xmouse; newStart = panKnob._rotation; dragging = true; } }; panKnob.onRelease = function () { dragging = false; }; panKnob.onReleaseOutside = function () { dragging = false; }; this.onEnterFrame = function () { if (dragging) { pivot = ((_root._xmouse - start) * 2) + newStart; panKnob._rotation = pivot; if (pivot < -135) { panKnob._rotation = -135; } if (pivot > 135) { panKnob._rotation = 135; } level = Math.round(panKnob._rotation / 1.5); } else { if (autoPan) { textInput.value.selectable = false; level = level + increment; if ((level > 90) || (level < -90)) { increment = increment * -1; } } else { textInput.value.selectable = true; } if (level > 90) { level = 90; } else if (level < -90) { level = -90; } else if ((level <= 90) && (level >= -90)) { panKnob._rotation = level * 1.5; } } sound.setPan(level); };Symbol 49 Buttonon (release) { stop(); }Symbol 52 Buttonon (release) { i = 1; while (i <= 73) { removeMovieClip("dot" + i); i++; } gotoAndStop (1); }Symbol 55 Buttonon (release) { play(); }Symbol 71 MovieClip Frame 5stop();
Library Items
Symbol 1 Graphic | Used by:2 3 | |
Symbol 2 MovieClip [red_dot_mc] | Uses:1 | |
Symbol 3 MovieClip [gun_mc] | Uses:1 | Used by:Timeline |
Symbol 4 Bitmap | Used by:5 | |
Symbol 5 Graphic | Uses:4 | Used by:6 |
Symbol 6 MovieClip [pistol_mc] | Uses:5 | Used by:Timeline |
Symbol 7 Graphic | Used by:Timeline | |
Symbol 8 Font | Used by:9 10 11 12 13 14 15 16 18 19 20 22 29 32 33 34 56 57 58 60 61 62 63 64 65 73 74 75 | |
Symbol 9 Text | Uses:8 | Used by:Timeline |
Symbol 10 Text | Uses:8 | Used by:Timeline |
Symbol 11 Text | Uses:8 | Used by:Timeline |
Symbol 12 Text | Uses:8 | Used by:Timeline |
Symbol 13 Text | Uses:8 | Used by:Timeline |
Symbol 14 Text | Uses:8 | Used by:Timeline |
Symbol 15 Text | Uses:8 | Used by:Timeline |
Symbol 16 Text | Uses:8 | Used by:Timeline |
Symbol 17 Graphic | Used by:Timeline | |
Symbol 18 Text | Uses:8 | Used by:Timeline |
Symbol 19 Text | Uses:8 | Used by:Timeline |
Symbol 20 Text | Uses:8 | Used by:Timeline |
Symbol 21 Graphic | Used by:23 | |
Symbol 22 Text | Uses:8 | Used by:23 |
Symbol 23 MovieClip | Uses:21 22 | Used by:31 |
Symbol 24 Graphic | Used by:25 | |
Symbol 25 MovieClip | Uses:24 | Used by:27 |
Symbol 26 Graphic | Used by:27 | |
Symbol 27 MovieClip | Uses:25 26 | Used by:31 |
Symbol 28 Graphic | Used by:30 | |
Symbol 29 EditableText | Uses:8 | Used by:30 |
Symbol 30 MovieClip | Uses:28 29 | Used by:31 42 |
Symbol 31 MovieClip | Uses:23 27 30 | Used by:Timeline |
Symbol 32 Text | Uses:8 | Used by:39 |
Symbol 33 Text | Uses:8 | Used by:39 |
Symbol 34 Text | Uses:8 | Used by:39 |
Symbol 35 Graphic | Used by:39 | |
Symbol 36 Graphic | Used by:37 | |
Symbol 37 MovieClip | Uses:36 | Used by:39 |
Symbol 38 Graphic | Used by:39 | |
Symbol 39 MovieClip | Uses:32 33 34 35 37 38 | Used by:42 |
Symbol 40 Graphic | Used by:41 | |
Symbol 41 MovieClip | Uses:40 | Used by:42 |
Symbol 42 MovieClip | Uses:39 41 30 | Used by:Timeline |
Symbol 43 Graphic | Used by:49 52 55 | |
Symbol 44 Graphic | Used by:49 52 55 | |
Symbol 45 Graphic | Used by:49 52 55 | |
Symbol 46 Graphic | Used by:49 | |
Symbol 47 Graphic | Used by:49 | |
Symbol 48 Graphic | Used by:49 52 55 | |
Symbol 49 Button | Uses:43 44 45 46 47 48 | Used by:Timeline |
Symbol 50 Graphic | Used by:52 | |
Symbol 51 Graphic | Used by:52 | |
Symbol 52 Button | Uses:43 44 45 50 51 48 | Used by:Timeline |
Symbol 53 Graphic | Used by:55 | |
Symbol 54 Graphic | Used by:55 | |
Symbol 55 Button | Uses:43 44 45 53 54 48 | Used by:Timeline |
Symbol 56 EditableText | Uses:8 | Used by:Timeline |
Symbol 57 EditableText | Uses:8 | Used by:Timeline |
Symbol 58 Text | Uses:8 | Used by:Timeline |
Symbol 59 Font | Used by:60 | |
Symbol 60 Text | Uses:59 8 | Used by:Timeline |
Symbol 61 Text | Uses:8 | Used by:Timeline |
Symbol 62 Text | Uses:8 | Used by:Timeline |
Symbol 63 EditableText | Uses:8 | Used by:Timeline |
Symbol 64 Text | Uses:8 | Used by:Timeline |
Symbol 65 Text | Uses:8 | Used by:Timeline |
Symbol 66 Graphic | Used by:67 | |
Symbol 67 MovieClip | Uses:66 | Used by:Timeline |
Symbol 68 Graphic | Used by:69 | |
Symbol 69 MovieClip | Uses:68 | Used by:Timeline |
Symbol 70 Graphic | Used by:71 | |
Symbol 71 MovieClip | Uses:70 | Used by:Timeline |
Symbol 72 Sound | Used by:Timeline | |
Symbol 73 EditableText | Uses:8 | Used by:Timeline |
Symbol 74 Text | Uses:8 | Used by:Timeline |
Symbol 75 Text | Uses:8 | Used by:Timeline |
Instance Names
"gun_posn" | Frame 1 | Symbol 31 MovieClip |
"gun_angle" | Frame 1 | Symbol 42 MovieClip |
"pause_btn" | Frame 1 | Symbol 49 Button |
"rewind_btn" | Frame 1 | Symbol 52 Button |
"play_btn" | Frame 1 | Symbol 55 Button |
"x_line" | Frame 1 | Symbol 67 MovieClip |
"y_line" | Frame 1 | Symbol 69 MovieClip |
"pistol" | Frame 1 | Symbol 6 MovieClip [pistol_mc] |
"bullet" | Frame 1 | Symbol 3 MovieClip [gun_mc] |
"gun_flash_mc" | Frame 1 | Symbol 71 MovieClip |
"value" | Symbol 30 MovieClip Frame 1 | Symbol 29 EditableText |
"vol" | Symbol 31 MovieClip Frame 1 | Symbol 27 MovieClip |
"textInput" | Symbol 31 MovieClip Frame 1 | Symbol 30 MovieClip |
"knobborder" | Symbol 42 MovieClip Frame 1 | Symbol 39 MovieClip |
"panKnob" | Symbol 42 MovieClip Frame 1 | Symbol 41 MovieClip |
"textInput" | Symbol 42 MovieClip Frame 1 | Symbol 30 MovieClip |
Special Tags
ExportAssets (56) | Timeline Frame 1 | Symbol 2 as "red_dot_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 3 as "gun_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 6 as "pistol_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 6 as "pistol_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 3 as "gun_mc" |
ExportAssets (56) | Timeline Frame 2 | Symbol 6 as "pistol_mc" |
ExportAssets (56) | Timeline Frame 2 | Symbol 3 as "gun_mc" |
ExportAssets (56) | Timeline Frame 3 | Symbol 6 as "pistol_mc" |
ExportAssets (56) | Timeline Frame 3 | Symbol 3 as "gun_mc" |
ExportAssets (56) | Timeline Frame 4 | Symbol 6 as "pistol_mc" |
ExportAssets (56) | Timeline Frame 4 | Symbol 3 as "gun_mc" |
ExportAssets (56) | Timeline Frame 5 | Symbol 6 as "pistol_mc" |
ExportAssets (56) | Timeline Frame 5 | Symbol 3 as "gun_mc" |
ExportAssets (56) | Timeline Frame 6 | Symbol 6 as "pistol_mc" |
ExportAssets (56) | Timeline Frame 6 | Symbol 3 as "gun_mc" |
ExportAssets (56) | Timeline Frame 7 | Symbol 6 as "pistol_mc" |
ExportAssets (56) | Timeline Frame 7 | Symbol 3 as "gun_mc" |
ExportAssets (56) | Timeline Frame 8 | Symbol 6 as "pistol_mc" |
ExportAssets (56) | Timeline Frame 8 | Symbol 3 as "gun_mc" |
ExportAssets (56) | Timeline Frame 9 | Symbol 6 as "pistol_mc" |
ExportAssets (56) | Timeline Frame 9 | Symbol 3 as "gun_mc" |
ExportAssets (56) | Timeline Frame 10 | Symbol 6 as "pistol_mc" |
ExportAssets (56) | Timeline Frame 10 | Symbol 3 as "gun_mc" |
ExportAssets (56) | Timeline Frame 11 | Symbol 6 as "pistol_mc" |
ExportAssets (56) | Timeline Frame 11 | Symbol 3 as "gun_mc" |
ExportAssets (56) | Timeline Frame 12 | Symbol 6 as "pistol_mc" |
ExportAssets (56) | Timeline Frame 12 | Symbol 3 as "gun_mc" |
ExportAssets (56) | Timeline Frame 13 | Symbol 6 as "pistol_mc" |
ExportAssets (56) | Timeline Frame 13 | Symbol 3 as "gun_mc" |
ExportAssets (56) | Timeline Frame 14 | Symbol 6 as "pistol_mc" |
ExportAssets (56) | Timeline Frame 14 | Symbol 3 as "gun_mc" |
ExportAssets (56) | Timeline Frame 15 | Symbol 6 as "pistol_mc" |
ExportAssets (56) | Timeline Frame 15 | Symbol 3 as "gun_mc" |
ExportAssets (56) | Timeline Frame 16 | Symbol 6 as "pistol_mc" |
ExportAssets (56) | Timeline Frame 16 | Symbol 3 as "gun_mc" |
ExportAssets (56) | Timeline Frame 17 | Symbol 6 as "pistol_mc" |
ExportAssets (56) | Timeline Frame 17 | Symbol 3 as "gun_mc" |
ExportAssets (56) | Timeline Frame 18 | Symbol 6 as "pistol_mc" |
ExportAssets (56) | Timeline Frame 18 | Symbol 3 as "gun_mc" |
ExportAssets (56) | Timeline Frame 19 | Symbol 6 as "pistol_mc" |
ExportAssets (56) | Timeline Frame 19 | Symbol 3 as "gun_mc" |
ExportAssets (56) | Timeline Frame 20 | Symbol 6 as "pistol_mc" |
ExportAssets (56) | Timeline Frame 20 | Symbol 3 as "gun_mc" |
ExportAssets (56) | Timeline Frame 21 | Symbol 6 as "pistol_mc" |
ExportAssets (56) | Timeline Frame 21 | Symbol 3 as "gun_mc" |
ExportAssets (56) | Timeline Frame 22 | Symbol 6 as "pistol_mc" |
ExportAssets (56) | Timeline Frame 22 | Symbol 3 as "gun_mc" |
ExportAssets (56) | Timeline Frame 23 | Symbol 6 as "pistol_mc" |
ExportAssets (56) | Timeline Frame 23 | Symbol 3 as "gun_mc" |
ExportAssets (56) | Timeline Frame 24 | Symbol 6 as "pistol_mc" |
ExportAssets (56) | Timeline Frame 24 | Symbol 3 as "gun_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 6 as "pistol_mc" |
ExportAssets (56) | Timeline Frame 25 | Symbol 3 as "gun_mc" |
ExportAssets (56) | Timeline Frame 26 | Symbol 6 as "pistol_mc" |
ExportAssets (56) | Timeline Frame 26 | Symbol 3 as "gun_mc" |
ExportAssets (56) | Timeline Frame 27 | Symbol 6 as "pistol_mc" |
ExportAssets (56) | Timeline Frame 27 | Symbol 3 as "gun_mc" |
ExportAssets (56) | Timeline Frame 28 | Symbol 6 as "pistol_mc" |
ExportAssets (56) | Timeline Frame 28 | Symbol 3 as "gun_mc" |
ExportAssets (56) | Timeline Frame 29 | Symbol 6 as "pistol_mc" |
ExportAssets (56) | Timeline Frame 29 | Symbol 3 as "gun_mc" |
ExportAssets (56) | Timeline Frame 30 | Symbol 6 as "pistol_mc" |
ExportAssets (56) | Timeline Frame 30 | Symbol 3 as "gun_mc" |
ExportAssets (56) | Timeline Frame 31 | Symbol 6 as "pistol_mc" |
ExportAssets (56) | Timeline Frame 31 | Symbol 3 as "gun_mc" |
ExportAssets (56) | Timeline Frame 32 | Symbol 6 as "pistol_mc" |
ExportAssets (56) | Timeline Frame 32 | Symbol 3 as "gun_mc" |
ExportAssets (56) | Timeline Frame 33 | Symbol 6 as "pistol_mc" |
ExportAssets (56) | Timeline Frame 33 | Symbol 3 as "gun_mc" |
ExportAssets (56) | Timeline Frame 34 | Symbol 6 as "pistol_mc" |
ExportAssets (56) | Timeline Frame 34 | Symbol 3 as "gun_mc" |
ExportAssets (56) | Timeline Frame 35 | Symbol 6 as "pistol_mc" |
ExportAssets (56) | Timeline Frame 35 | Symbol 3 as "gun_mc" |
ExportAssets (56) | Timeline Frame 36 | Symbol 6 as "pistol_mc" |
ExportAssets (56) | Timeline Frame 36 | Symbol 3 as "gun_mc" |
ExportAssets (56) | Timeline Frame 37 | Symbol 6 as "pistol_mc" |
ExportAssets (56) | Timeline Frame 37 | Symbol 3 as "gun_mc" |
ExportAssets (56) | Timeline Frame 38 | Symbol 6 as "pistol_mc" |
ExportAssets (56) | Timeline Frame 38 | Symbol 3 as "gun_mc" |
ExportAssets (56) | Timeline Frame 39 | Symbol 6 as "pistol_mc" |
ExportAssets (56) | Timeline Frame 39 | Symbol 3 as "gun_mc" |
ExportAssets (56) | Timeline Frame 40 | Symbol 6 as "pistol_mc" |
ExportAssets (56) | Timeline Frame 40 | Symbol 3 as "gun_mc" |
ExportAssets (56) | Timeline Frame 41 | Symbol 6 as "pistol_mc" |
ExportAssets (56) | Timeline Frame 41 | Symbol 3 as "gun_mc" |
ExportAssets (56) | Timeline Frame 42 | Symbol 6 as "pistol_mc" |
ExportAssets (56) | Timeline Frame 42 | Symbol 3 as "gun_mc" |
ExportAssets (56) | Timeline Frame 43 | Symbol 6 as "pistol_mc" |
ExportAssets (56) | Timeline Frame 43 | Symbol 3 as "gun_mc" |
ExportAssets (56) | Timeline Frame 44 | Symbol 6 as "pistol_mc" |
ExportAssets (56) | Timeline Frame 44 | Symbol 3 as "gun_mc" |
ExportAssets (56) | Timeline Frame 45 | Symbol 6 as "pistol_mc" |
ExportAssets (56) | Timeline Frame 45 | Symbol 3 as "gun_mc" |
ExportAssets (56) | Timeline Frame 46 | Symbol 6 as "pistol_mc" |
ExportAssets (56) | Timeline Frame 46 | Symbol 3 as "gun_mc" |
ExportAssets (56) | Timeline Frame 47 | Symbol 6 as "pistol_mc" |
ExportAssets (56) | Timeline Frame 47 | Symbol 3 as "gun_mc" |
ExportAssets (56) | Timeline Frame 48 | Symbol 6 as "pistol_mc" |
ExportAssets (56) | Timeline Frame 48 | Symbol 3 as "gun_mc" |
ExportAssets (56) | Timeline Frame 49 | Symbol 6 as "pistol_mc" |
ExportAssets (56) | Timeline Frame 49 | Symbol 3 as "gun_mc" |
ExportAssets (56) | Timeline Frame 50 | Symbol 6 as "pistol_mc" |
ExportAssets (56) | Timeline Frame 50 | Symbol 3 as "gun_mc" |
ExportAssets (56) | Timeline Frame 51 | Symbol 6 as "pistol_mc" |
ExportAssets (56) | Timeline Frame 51 | Symbol 3 as "gun_mc" |
ExportAssets (56) | Timeline Frame 52 | Symbol 6 as "pistol_mc" |
ExportAssets (56) | Timeline Frame 52 | Symbol 3 as "gun_mc" |
ExportAssets (56) | Timeline Frame 53 | Symbol 6 as "pistol_mc" |
ExportAssets (56) | Timeline Frame 53 | Symbol 3 as "gun_mc" |
ExportAssets (56) | Timeline Frame 54 | Symbol 6 as "pistol_mc" |
ExportAssets (56) | Timeline Frame 54 | Symbol 3 as "gun_mc" |
ExportAssets (56) | Timeline Frame 55 | Symbol 6 as "pistol_mc" |
ExportAssets (56) | Timeline Frame 55 | Symbol 3 as "gun_mc" |
ExportAssets (56) | Timeline Frame 56 | Symbol 6 as "pistol_mc" |
ExportAssets (56) | Timeline Frame 56 | Symbol 3 as "gun_mc" |
ExportAssets (56) | Timeline Frame 57 | Symbol 6 as "pistol_mc" |
ExportAssets (56) | Timeline Frame 57 | Symbol 3 as "gun_mc" |
ExportAssets (56) | Timeline Frame 58 | Symbol 6 as "pistol_mc" |
ExportAssets (56) | Timeline Frame 58 | Symbol 3 as "gun_mc" |
ExportAssets (56) | Timeline Frame 59 | Symbol 6 as "pistol_mc" |
ExportAssets (56) | Timeline Frame 59 | Symbol 3 as "gun_mc" |
ExportAssets (56) | Timeline Frame 60 | Symbol 6 as "pistol_mc" |
ExportAssets (56) | Timeline Frame 60 | Symbol 3 as "gun_mc" |
ExportAssets (56) | Timeline Frame 61 | Symbol 6 as "pistol_mc" |
ExportAssets (56) | Timeline Frame 61 | Symbol 3 as "gun_mc" |
ExportAssets (56) | Timeline Frame 62 | Symbol 6 as "pistol_mc" |
ExportAssets (56) | Timeline Frame 62 | Symbol 3 as "gun_mc" |
ExportAssets (56) | Timeline Frame 63 | Symbol 6 as "pistol_mc" |
ExportAssets (56) | Timeline Frame 63 | Symbol 3 as "gun_mc" |
ExportAssets (56) | Timeline Frame 64 | Symbol 6 as "pistol_mc" |
ExportAssets (56) | Timeline Frame 64 | Symbol 3 as "gun_mc" |
ExportAssets (56) | Timeline Frame 65 | Symbol 6 as "pistol_mc" |
ExportAssets (56) | Timeline Frame 65 | Symbol 3 as "gun_mc" |
ExportAssets (56) | Timeline Frame 66 | Symbol 6 as "pistol_mc" |
ExportAssets (56) | Timeline Frame 66 | Symbol 3 as "gun_mc" |
ExportAssets (56) | Timeline Frame 67 | Symbol 6 as "pistol_mc" |
ExportAssets (56) | Timeline Frame 67 | Symbol 3 as "gun_mc" |
ExportAssets (56) | Timeline Frame 68 | Symbol 6 as "pistol_mc" |
ExportAssets (56) | Timeline Frame 68 | Symbol 3 as "gun_mc" |
ExportAssets (56) | Timeline Frame 69 | Symbol 6 as "pistol_mc" |
ExportAssets (56) | Timeline Frame 69 | Symbol 3 as "gun_mc" |
ExportAssets (56) | Timeline Frame 70 | Symbol 6 as "pistol_mc" |
ExportAssets (56) | Timeline Frame 70 | Symbol 3 as "gun_mc" |
ExportAssets (56) | Timeline Frame 71 | Symbol 6 as "pistol_mc" |
ExportAssets (56) | Timeline Frame 71 | Symbol 3 as "gun_mc" |
ExportAssets (56) | Timeline Frame 72 | Symbol 6 as "pistol_mc" |
ExportAssets (56) | Timeline Frame 72 | Symbol 3 as "gun_mc" |
ExportAssets (56) | Timeline Frame 73 | Symbol 6 as "pistol_mc" |
ExportAssets (56) | Timeline Frame 73 | Symbol 3 as "gun_mc" |
Dynamic Text Variables
_parent.level | Symbol 29 EditableText | "" |
gun_posn.level | Symbol 56 EditableText | "" |
theta_degrees | Symbol 57 EditableText | "" |
tdisplay | Symbol 63 EditableText | "" |
xfdisplay | Symbol 73 EditableText | "" |
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