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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/70942342?noj=FRM70942342-29DC" width="1" height="1"></div>

Cell Warfare.swf

This is the info page for
Flash #52327

(Click the ID number above for more basic data on this flash file.)


Text
THANK YOU

for visiting our sponsors!

GAME PAUSED

GAME PAUSED

(click to return to your game)

The Red Cells Have Developed A New Defence!

You Have Developed A New Ability

Hold The Mouse Button To Shoot

New Enemy Cell Detected!

Finished

Upgrades

Upgrade:

Cost:

Description:

Buy:

Multishot

500

Purchase

Quickshot

300

Increases Shots

Increases Shot Speed

ExtraLife

100

Increases Lives by one

PowerShot

Increases Strength

Aimer

Red Lazer that shows

Shot Path

Bought!

Quit The Game

Press "P" or "Space" to Unpause.

<p align="center"><font face="BankGothic Md BT" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1">00</font></p>

+

Health

Double Shot

Triple Shot

Faster Shot

Shield

Arena Wipeout

New Power Up:

Arena Wipeout

New Powerup:

New Ability:

Health Regeneration

Game Complete!

Return To Badges

More Games

More Games

Insane Legion

Loading.

Loading..

Loading...

CONTINUE

CONTINUE

Kill the Green Cells.

Ad opens in a new window

This game brought to you by FreeGamesOnline.com

Cell Warfare

<p align="left"><font face="BankGothic Md BT" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1">aaaaaaaaaaaaaaaaaaa</font></p><p align="left"></p><p align="left"></p><p align="left"></p><p align="left"></p><p align="left"></p><p align="left"></p><p align="left"></p><p align="left"></p>

<p align="left"><font face="BankGothic Md BT" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">00000000000000000</font></p>

Survival

Survival

Badges

New Badge

Badges

Credits

Credits

Instructions

Instructions

Highscores

Highscores

Small Legion

Medium Legion

Large Legion

Standard Legion

Standard Legion

Your logo/Text Here

Sponsored By:

Free Games Online

Created By: Christopher Gregorio

If you're experiencing Lag, please right
click go to settings, and switch storage
to unlimitted.

<p align="right"><font face="BankGothic Md BT" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>00/00</b></font></p>

Achievements:

<p align="left"><font face="BankGothic Md BT" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1">0000</font></p>

Score:

Lives:

<p align="center"><font face="BankGothic Md BT" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1">0</font></p>

<p align="left"><font face="BankGothic Md BT" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>00000</b></font></p>

EP:

<p align="left"><font face="BankGothic Md BT" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1">00000</font></p>

Enemies Left:

Health:

Level:

<p align="left"><font face="BankGothic Md BT" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1">000</font></p>

Level Up!

Next Level:

<p align="right"><font face="BankGothic Md BT" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1">Extra Health:</font></p>

Award Unlocked:

<p align="left"><font face="CopprplGoth Bd BT" size="18" color="#ffffff" letterSpacing="0.000000" kerning="1">AAAAAAAAAAAAAAAAAAAAAA</font></p>

Movement

W

S

D

A

or

Aim

Fire

Destroy All Enemies

Collect Power-Ups

<p align="right"><font face="BankGothic Md BT" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1">Extra Health:</font></p>

Quality

Submit Score

GAME OVER

GAME COMPLETE

Back To Menu

Score:

<p align="left"><font face="BankGothic Md BT" size="20" color="#ffffff" letterSpacing="0.000000" kerning="1">0000000</font></p>

More Games

Personal Best:

<p align="left"><font face="BankGothic Md BT" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1">0000000</font></p>

Congratulations!

New Personal Best!

CONTROLS:

POWERUPS:

Movement

Aim

Fire

The Objective of the game is to destroy all
the enemies in a legion.

There are three power-Ups you can collect,
they are randomly dropped by enemies.

Health

Quick Shot

Triple Shot

Double Shot

Instructions

Badges

Slayer

Killer

Fighter

Battler

Elite

Veteran

Intern

Beginner

Extinction

Afterlife

Fatality

Casualty

Endurance

Fortitude

Tolerance

Effort

Accolade

Award

Badge

Achievement

Void

Time Waste

Pointless

Random

Marksman

Hunter

Chaser

Finder

Time Elapsed:

Hours:

Minutes:

Seconds:

<p align="left"><font face="BankGothic Md BT" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1">00</font></p>

<p align="left"><font face="BankGothic Md BT" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1">00</font></p>

<p align="left"><font face="BankGothic Md BT" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1">00</font></p>

Skill Achievements

Untouchable

High Veteran

Low Veteran

High Intermediate

Intermediate

Low Intermediate

High Beginner

Newbie

Information:

<p align="left"></p>

Bestiary Achievements

All Cells Killed

Ghost Cell Killed

Swinger Killed

Charger Killed

N.C.+ Killed

Giga Cell Killed

DeathRupture Killed

Repliclone Killed

N.C. Killed

P.C. Killed

First Kill

<p align="left"></p>

miscellaneous Achievements

Close One

Gimme a Break

Maniac

Going Stale

Speed Devil

Beyond

Coward

Triple Shot

Faster Shot

Extra Life

Start the Game

Double Shot

The Devil

So Close

<p align="left"></p>

Total Achievements

All Awards Unlocked

Unlock 70 Awards

Unlock 60 Awards

Unlock 50 Awards

Unlock 40 Awards

Unlock 30 Awards

Unlock 20 Awards

Unlock 10 Awards

<p align="left"></p>

Time Achievements

Last 10 minute in survival

Last 5 minute in survival

Last 3 minute in survival

Last 2 minute in survival

Last 1 minute in survival

Play for 120 minutes

Play for 60 minutes

Play for 30 minutes

Play for 15 minutes

Play for 5 minutes

<p align="left"></p>

Death Achievements

Die From A N.C.+

Gimme a Giga Cell

Die From A DeathRupture

Die From A Repliclone

Die From A N.C.

Die From A P.C.

100 Deaths

25 Deaths

10 Deaths

5 Deaths

Died

Die From A Ghost Cell

Die From A Swinger

Die From A Charger

Die From Black OOZE

<p align="left"></p>

Kill Achievements

Completed Insane Legion

Completed Large Legion

Completed Medium Legion

Completed Small Legion

10000 Kills

2000 Kills

500 Kills

100 Kills

10 Kills

<p align="left"></p>

Credits

Sponsored By:

Created By:

Music By:

Hope you've enjoyed this game, if you did please
feel free to check out others at the sponsors site.

FreeGamesOnline

Elite Ferrex

Xdragonx10

ActionScript [AS1/AS2]

Frame 1
function __com_mochibot__(swfid, mc, lv, trk) { var x; var g; var s; var fv; var sb; var u; var res; var mb; var mbc; var pv; mb = "__mochibot__"; mbc = "mochibot.com"; g = (_global ? (_global) : (_level0._root)); if (g[mb + swfid]) { return(g[mb + swfid]); } s = System.security; x = mc._root.getSWFVersion; fv = (x ? (mc.getSWFVersion()) : ((_global ? 6 : 5))); if (!s) { s = {}; } sb = s.sandboxType; if (sb == "localWithFile") { return(null); } x = s.allowDomain; if (x) { s.allowDomain(mbc); } x = s.allowInsecureDomain; if (x) { s.allowInsecureDomain(mbc); } pv = ((fv == 5) ? (getVersion()) : (System.capabilities.version)); u = (((((((((((("http://" + mbc) + "/my/core.swf?mv=8&fv=") + fv) + "&v=") + escape(pv)) + "&swfid=") + escape(swfid)) + "&l=") + lv) + "&f=") + mc) + (sb ? ("&sb=" + sb) : "")) + (trk ? "&t=1" : ""); lv = ((fv > 6) ? (mc.getNextHighestDepth()) : ((g[mb + "level"] ? (g[mb + "level"] + 1) : (lv)))); g[mb + "level"] = lv; if (fv == 5) { res = "_level" + lv; if (!eval (res)) { loadMovieNum (u, lv); } } else { res = mc.createEmptyMovieClip(mb + swfid, lv); res.loadMovie(u); } return(res); } function onEnterFrame() { urlStart = _url.indexOf("://") + 3; urlEnd = _url.indexOf("/", urlStart); domain = _url.substring(urlStart, urlEnd); LastDot = domain.lastIndexOf(".") - 1; domEnd = domain.lastIndexOf(".", LastDot) + 1; domain = domain.substring(domEnd, domain.length); if (domain != "flashgamelicense.com") { } } function itemHandler1(obj, item) { getURL ("http://freegamesonline.com"); } function itemHandler2(obj, item) { getURL ("http://portalstrike.com"); } stop(); __com_mochibot__("f6748f42", this, 10301, true); on_frame = 1; mochi.MochiServices.connect("89db28dbf8b4a93c"); var myMenu = new ContextMenu(); myMenu.hideBuiltInItems(); item1 = new ContextMenuItem("Play More Games", itemHandler1); item2 = new ContextMenuItem("Developers Site", itemHandler2); myMenu.customItems.push(item1); myMenu.customItems.push(item2); _root.menu = myMenu;
Instance of Symbol 313 MovieClip "main" in Frame 1
//component parameters onClipEvent (construct) { xin_motion_val = "Toward"; xin_alphatype_val = "No"; xout_motion_val = "None"; xout_alphatype_val = "No"; perc_req_val = 100; show_perc_val = "Yes"; slow_factor_val = 0.2; init_action_val = "_root.stop();"; play_action_val = "_root.play();"; }
Instance of Symbol 265 MovieClip [portalstrike] in Frame 1
on (release) { getURL ("http://www.portalstrike.com/", "_blank"); }
Frame 2
stop();
Frame 3
function countBadges() { i = 0; while (i < awardsRecieved.length) { if (awardsRecieved[i] == 1) { counter = counter + 1; } i++; } awardsTotal = counter; } function onEnterFrame() { var _local2 = _xmouse - aim._x; var _local1 = _ymouse - aim._y; aim._x = aim._x + (_local2 / 2); aim._y = aim._y + (_local1 / 2); } function createHover(movie, a) { movie.onRollOver = function () { movie.bb._alpha = 20; bName = bnames[a]; bInfo = descriptions[a]; }; movie.onRollOut = function () { movie.bb._alpha = 10; }; movie.onReleaseOutside = function () { movie.bb._alpha = 10; }; } function badgeCounter(array1) { var _local4 = array1.length; var _local2 = 0; var _local3 = 0; b = array1.length; while (b >= 0) { if (awardsRecieved[array1[b]] == 1) { _local2 = _local2 + 1; } b--; } _local3 = (_local2 / _local4) * 100; if (_local3 >= 25) { badges = badges + 1; } if (_local3 >= 50) { badges = badges + 1; } if (_local3 >= 75) { badges = badges + 1; } if (_local3 >= 100) { badges = badges + 1; } } stop(); on_frame = 2; Mouse.hide(); sObject = SharedObject.getLocal("objectName"); if (sObject.data.insanemode > 0) { insaneMode = sObject.data.insanemode; } else { insaneMode = false; } bnames = new Array("Standard Legion", "Survival Mode", "Badges", "Credits", "More Games", "Instructions", "HighScores"); descriptions = new Array("In Standard Legion you have the option to choose between a small, medium, and large legion of enemies to battle. This is the main mode of the game.", "In Survival Mode the goal of the game is simply to kill as many enemies as possible without dying yourself. This mode is needed to unlock some of the time achievements.", "This is the page where you can see which badges you've unlocked, and which achievements you need to obtain for each badge.", "Here you will find everyone that contributed to this game, and their websites.", "Do you like this game? Find more great games at freegamesonline.com!", "Learn how to play the game.", "Think you're an expert at this game? Think again! Compete with millions of others and try to achieve the number 1 Highscore"); bName = bnames[0]; bInfo = descriptions[0]; seconds = 0; minutes = 0; hours = 0; if (sObject.data.second > 0) { seconds = sObject.data.second; } if (sObject.data.minute > 0) { minutes = sObject.data.minute; } if (sObject.data.hour > 0) { hours = sObject.data.hour; } personalHighScore = 0; if (sObject.data.phs > 0) { personalHighScore = sObject.data.phs; } awardsRecieved = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); awards = new Array("Start the game", "First Kill", "P.C. Killed", "N.C. Killed", "Repliclone Killed", "DeathRupture Killed", "Giga Cell Killed", "N.C.+ Killed", "Charger Killed", "Swinger Killed", "Ghost Cell Killed", "All Cells Killed", "10 Kills", "100 Kills", "500 Kills", "2000 Kills", "10000 Kills", "Completed Small Legion", "Completed Medium Legion", "Completed Large Legion", "Completed Insane Legion", "Play for 5 minutes", "Play for 15 minutes", "Play for 30 minutes", "Play for 60 minutes", "Play for 120 minutes", "Last 1 minute in survival", "Last 2 minutes in survival", "Last 3 minutes in survival", "Last 5 minutes in survival", "10 Minute Survival Run", "Die", "5 Deaths", "10 Deaths", "25 Deaths", "100 Deaths", "ExtraLife", "FasterShot", "TripleShot", "Die from P.C.", "Die from N.C.", "Die from Repliclone", "Die from DeathRupture", "Die from Giga Cell", "Die from N.C.+", "Die from Charger", "Die from Swinger", "Die from Ghost Cell", "Die from Black OOZE", "Untouchable", "Coward", "Beyond", "Speed Devil", "Going Stale", "Maniac", "Gimme a Break", "Close One", "So Close", "The Devil", "Double Shot", "Newbie", "Beginner", "High Beginner", "Low Intermediate", "Intermediate", "High Intermediate", "Low Veteran", "Veteran", "High Veteran", "Elite", "Unlock 10 Awards", "Unlock 20 Awards", "Unlock 30 Awards", "Unlock 40 Awards", "Unlock 50 Awards", "Unlock 60 Awards", "Unlock 70 Awards", "All Awards Unlocked!"); i = 0; while (i <= 100) { if (sObject.data.completed_levels[i] == 1) { awardsRecieved[i] = 1; } i++; } attachMovie("aim", "aim", 100000); counter = 0; awardsTotal = 0; countBadges(); if (firster == undefined) { firster = 0; oldBadges = awardsTotal; } if (oldBadges == undefined) { oldBadges = 0; } mg.onPress = function () { getURL ("http://www.freegamesonline.com/", "_blank"); }; mg3.onPress = function () { getURL ("http://www.freegamesonline.com/", "_blank"); }; sl.onPress = function () { if (options._alpha <= 0) { options._alpha = 100; t1._x = t1._x - 25; t2._x = t2._x + 25; if (!insaneMode) { options.il1._alpha = 0; } } else { t1._x = t1._x + 25; t2._x = t2._x - 25; options._alpha = 0; } }; options.sl1.onRelease = function () { if (options._alpha > 10) { gotoAndStop (4); enemiesLeft = 500; lSize = 1; } }; hs.onRelease = function () { Mouse.show(); mochi.MochiScores.showLeaderboard({boardID:"89db28dbf8b4a93c", onClose:function () { gotoAndStop (3); Mouse.hide(); }}); }; options.ml1.onRelease = function () { if (options._alpha > 10) { gotoAndStop (4); enemiesLeft = 750; lSize = 2; } }; options.ll1.onRelease = function () { if (options._alpha > 10) { gotoAndStop (4); enemiesLeft = 1000; lSize = 3; } }; options.il1.onRelease = function () { if (options.il1._alpha > 10) { gotoAndStop (4); enemiesLeft = 1500; lSize = 4; } }; sur.onRelease = function () { gotoAndStop (4); lSize = 0; enemiesLeft = 100000 /* 0x0186A0 */; }; ins.onRelease = function () { gotoAndStop (6); }; awa.onRelease = function () { countBadges(); gotoAndStop (7); }; bes2.onRelease = function () { }; if (insaneMode) { options.ll1._x = options.ll1._x - 118; } bes2.onPress = function () { gotoAndStop (15); }; a = 0; createHover(sl, 0); createHover(options.il1, 0); createHover(sur, 1); createHover(awa, 2); createHover(bes2, 3); createHover(mg, 4); createHover(ins, 5); createHover(hs, 6); createHover(options.sl1, 0); createHover(options.ml1, 0); createHover(options.ll1, 0); groupArray1 = new Array(49, 60, 61, 62, 63, 64, 65, 66, 67, 68, 69); groupArray2 = new Array(1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11); groupArray3 = new Array(0, 36, 37, 38, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59); groupArray4 = new Array(70, 71, 72, 73, 74, 75, 76, 77); groupArray5 = new Array(21, 22, 23, 24, 25, 26, 27, 28, 29, 30); groupArray6 = new Array(31, 32, 33, 34, 35, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48); groupArray7 = new Array(12, 13, 14, 15, 16, 17, 18, 19, 20); badges = 0; badgeCounter(groupArray1); badgeCounter(groupArray2); badgeCounter(groupArray3); badgeCounter(groupArray4); badgeCounter(groupArray5); badgeCounter(groupArray6); badgeCounter(groupArray7); if (badges > oldBadges) { awa.newBadge._alpha = 100; } else { awa.newBadge._alpha = 0; } badges = 0;
Frame 4
function upTime() { seconds = seconds + 1; secondsThisGame = secondsThisGame + 1; mDownSeconds = mDownSeconds + 1; if (mouseIsDown == 1) { mDownSeconds = 0; } if (mDownSeconds == 20) { giveAward(50); } if (stale == 0) { staleSeconds = staleSeconds + 1; if (staleSeconds == 10) { giveAward(53); } } else { staleSeconds == 0; } if (seconds == 60) { seconds = 0; minutes = minutes + 1; if (minutes == 5) { giveAward(21); } if (minutes == 15) { giveAward(22); } if (minutes == 30) { giveAward(23); } if (minutes == 60) { giveAward(24); minutes = 0; hours = hours + 1; if (hours == 2) { giveAward(25); } } } sObject.data.second = seconds; sObject.flush(); sObject.data.minute = minutes; sObject.flush(); sObject.data.hour = hours; sObject.flush(); } function upTimes() { if ((!gamepause) && (lSize == 0)) { seconds2 = seconds2 + 1; if (seconds2 == 60) { seconds2 = 0; minutes2 = minutes2 + 1; if (minutes2 == 1) { giveAward(26); } if (minutes2 == 2) { giveAward(27); } if (minutes2 == 3) { giveAward(28); } if (minutes2 == 5) { giveAward(29); } if (minutes2 == 10) { giveAward(30); } } } } function giveAward(awardnum) { if (award._currentframe == 1) { if (awardsRecieved[awardnum] != 1) { awardsTotal = awardsTotal + 1; award.aname.awardName = awards[awardnum]; awardsRecieved[awardnum] = 1; award.gotoAndPlay(2); sObject.data.completed_levels = awardsRecieved; sObject.flush(); if (awardsTotal >= 10) { giveAward(70); } if (awardsTotal >= 20) { giveAward(71); if (awardsTotal == 20) { np = attachMovie("np1", "np1" + depth, depth); depth++; np._x = Stage.width / 2; np._y = 75; } } if (awardsTotal >= 30) { giveAward(72); } if (awardsTotal >= 40) { giveAward(73); if (awardsTotal == 40) { np = attachMovie("np2", "np1" + depth, depth); depth++; np._x = Stage.width / 2; np._y = 75; } } if (awardsTotal >= 50) { giveAward(74); } if (awardsTotal >= 60) { giveAward(75); if (awardsTotal == 60) { np = attachMovie("np3", "np1" + depth, depth); depth++; np._x = Stage.width / 2; np._y = 75; } } if (awardsTotal >= 70) { giveAward(76); } if (awardsTotal >= 77) { giveAward(77); np = attachMovie("np4", "np1" + depth, depth); depth++; np._x = Stage.width / 2; np._y = 75; } } } else { awardqueue.push(awardnum); } } function awardWait() { if (award._currentframe == 1) { if (awardqueue.length != 0) { giveAward(awardqueue[0]); awardqueue.splice(0, 1); } } } function enemyFunc() { doit = false; var _local2 = randRange(1, enemyAmount); if (_local2 >= 3) { _local2 = _local2 + 1; } if (_local2 == 1) { createEnemy1(); } if (_local2 == 2) { var _local5 = randRange(1, 2); if (_local5 == 1) { createEnemy2(); } else { _local2 = 1; createEnemy1(); } } if (_local2 == 4) { var _local5 = randRange(1, 3); if (_local5 == 1) { createEnemy4(); } else { _local2 = 1; createEnemy1(); } } if (_local2 == 5) { createEnemy5(); _local2 = 8; } else if (_local2 == 6) { var _local5 = randRange(1, 2); if (_local5 == 1) { createEnemy6(); } else { _local2 = 1; createEnemy1(); } } else if (_local2 == 7) { var _local5 = randRange(1, 2); if (_local5 == 1) { createEnemy7(); } else { _local2 = 1; createEnemy1(); } } else if (_local2 == 8) { var _local5 = randRange(1, 2); if (_local5 == 1) { createEnemy8(); _local2 = 9; doit = true; } else { _local2 = 1; createEnemy1(); } } else if (_local2 == 9) { var _local5 = randRange(1, 2); if (_local5 == 1) { createEnemy10(); _local2 = 11; } else { _local2 = 1; createEnemy1(); } } enemyType.push(_local2); var _local6 = randRange(1, 2); if (_local6 == 1) { var _local4 = randRange(1, 2); en._y = randRange(0, Stage.height); } else { var _local3 = randRange(1, 2); en._x = randRange(0, Stage.width); } if (_local4 == 1) { en._x = (-en._width) / 2; if (((_local2 == 1) || (_local2 == 2)) || (_local2 == 8)) { enemyX.push(randRange(2, 4)); } else { enemyX.push(0); } enemyY.push(0); } if (_local4 == 2) { en._x = Stage.width + (en._width / 2); if (((_local2 == 1) || (_local2 == 2)) || (_local2 == 8)) { enemyX.push(randRange(-2, -4)); } else { enemyX.push(0); } enemyY.push(0); } if (_local3 == 1) { en._y = (-en._height) / 2; if (((_local2 == 1) || (_local2 == 2)) || (_local2 == 8)) { enemyY.push(randRange(2, 4)); } else { enemyY.push(0); } enemyX.push(0); } if (_local3 == 2) { en._y = Stage.height + (en._height / 2); if (((_local2 == 1) || (_local2 == 2)) || (_local2 == 8)) { enemyY.push(randRange(-2, -4)); } else { enemyY.push(0); } enemyX.push(0); } enemies.push(en); if (doit == true) { createEnemy9(enemies.length - 2); } var oldyX = 1; var oldyY = 1; var told = 0; en.onEnterFrame = function () { if (!gamepause) { if ((((oldyX - this._x) == 0) && ((oldyY - this._y) == 0)) && (told <= 5)) { told = told + 1; if (told == 6) { this.inside.gotoAndPlay(2); } } oldyX = this._x; oldyY = this._y; } }; } function MouseDownCounter() { mouseDownTime = mouseDownTime - 1; if ((mouseDownTime <= 0) && (mouseIsDown == 1)) { if (shotCount == 1) { shotHow(0); } if (shotCount == 2) { shotHow(5); shotHow(-5); } if (shotCount == 3) { shotHow(10); shotHow(1); shotHow(-10); } } } function shotHow(angle) { mouseDownTime = delayTime; if (angle == 0) { if (awardsTotal == 78) { sp = attachMovie("spike2", "spike" + depth, depth); sp.gotoAndStop(2); } else { sp = attachMovie("spike2", "spike" + depth, depth); } } if ((angle == 5) || (angle == -5)) { sp = attachMovie("spike3", "spike" + depth, depth); } if (((angle == 10) || (angle == -10)) || (angle == 1)) { sp = attachMovie("spike", "spike" + depth, depth); if (angle == 1) { angle = 0; } } depth++; sp._x = ball1._x; sp._y = ball2._y; sp._rotation = topRotation; sp._rotation = sp._rotation + angle; var _local3 = Math.cos((sp._rotation * Math.PI) / 180) * 20; var _local2 = Math.sin((sp._rotation * Math.PI) / 180) * 20; bullets.push(sp); bulletX.push(_local3); bulletY.push(_local2); } function bulletMovement() { shaker(); i = bullets.length - 1; while (i >= 0) { bullets[i]._x = bullets[i]._x + bulletX[i]; bullets[i]._y = bullets[i]._y + bulletY[i]; if ((((bullets[i]._x > 640) || (bullets[i]._x < 0)) || (bullets[i]._y > 480)) || (bullets[i]._y < 0)) { removeBullet(); } b = enemies.length - 1; while (b >= 0) { if (bullets[i].hitTest(enemies[b]) && (enemyType[b] != 5)) { if ((enemyType[b] == 11) && (enemies[b]._alpha >= 75)) { enemyHealth[b] = enemyHealth[b] - 1; if (awardsTotal == 78) { enemyHealth[b] = enemyHealth[b] - 1; } removeBullet(); } if (enemyType[b] != 11) { enemyHealth[b] = enemyHealth[b] - 1; if (awardsTotal == 78) { enemyHealth[b] = enemyHealth[b] - 1; } removeBullet(); } if (enemyHealth[b] <= 0) { if (shake == 0) { shake = 1; } kills = kills + 1; tKiller = tKiller + 1; if (tKiller == 250) { bg.play(); } if (tKiller == 500) { bg.play(); } if (tKiller == 750) { bg.play(); } enemiesLeft = enemiesLeft - 1; textHolder.enemiestxt = enemiesLeft; sObject.data.kill = kills; sObject.flush(); if (kills == 10000) { giveAward(16); } else if (kills == 2000) { giveAward(15); } else if (kills == 500) { giveAward(14); } else if (kills == 100) { giveAward(13); } else if (kills == 10) { giveAward(12); } else if (kills == 1) { giveAward(1); } grow(); removeEnemy(b); textHolder.scoretxt = score; if (score >= 10000) { giveAward(69); } else if (score >= 7500) { giveAward(68); } else if (score >= 6250) { giveAward(67); } else if (score >= 5000) { giveAward(66); } else if (score >= 4000) { giveAward(65); } else if (score >= 3000) { giveAward(64); } else if (score >= 2000) { giveAward(63); } else if (score >= 1000) { giveAward(62); } else if (score >= 500) { giveAward(61); } else if (score >= 100) { giveAward(60); } } } b--; } i--; } } function removeBullet() { bullets[i].removeMovieClip(); bulletX.splice(i, 1); bulletY.splice(i, 1); bullets.splice(i, 1); } function enemyMovement() { i = enemies.length - 1; while (i >= 0) { if ((enemyType[i] == 1) || (enemyType[i] == 8)) { if (enemies[i].hitTest(ball1) && (timer2 <= 0)) { if (shieldOn == 1) { shieldOn = 0; shield.removeMovieClip(); removeEnemy(i); } else if (shieldOn == 0) { lives = lives - 1; timer2 = 60; textHolder.hFill._xscale = lives * 20; if (textHolder.hFill._xscale > 100) { textHolder.hFill._xscale = 100; lives = 5; } untouched = false; if (lives <= 0) { giveAward(31); if (enemyType[i] == 1) { if (enemies[i]._currentframe == 1) { giveAward(40); } if (enemies[i]._currentframe == 2) { giveAward(39); } } else if (enemyType[i] == 8) { giveAward(44); } if (enemiesLeft <= 5) { giveAward(57); } gameover = 1; gamepause = 1; deaths = deaths + 1; sObject.data.death = deaths; sObject.flush(); if (deaths >= 5) { giveAward(32); } if (deaths >= 10) { giveAward(33); } if (deaths >= 25) { giveAward(34); } if (deaths >= 100) { giveAward(35); } } textHolder.livestxt = lives; quickRemove(); attachMovie("redFlash", "redFlash", 100824); b = enemies.length - 1; while (b >= 0) { if (enemyType[b] == 1) { if (enemies[b]._xscale < ball1._xscale) { enemies[b].gotoAndStop(2); } else if (enemies[b]._xscale == ball1._xscale) { enemies[b].gotoAndStop(3); } } b--; } } } } else if (((enemyType[i] != 1) && (enemyType[i] != 5)) && (enemyType[i] != 8)) { if (enemies[i].hitTest(ball1) && (timer2 <= 0)) { if (shieldOn == 1) { shieldOn = 0; shield.removeMovieClip(); quickRemove(); } else { attachMovie("redFlash", "redFlash", 100824); lives = lives - 1; timer2 = 60; textHolder.hFill._xscale = lives * 20; if (textHolder.hFill._xscale > 100) { textHolder.hFill._xscale = 100; lives = 5; } untouched = false; if (lives <= 0) { giveAward(31); if ((enemyType[i] == 2) || (enemyType[i] == 3)) { giveAward(41); } if (enemyType[i] == 4) { giveAward(42); } if (enemyType[i] == 5) { giveAward(48); } if (enemyType[i] == 8) { giveAward(44); } if (enemyType[i] == 6) { giveAward(43); } if (enemyType[i] == 7) { giveAward(45); } if ((enemyType[i] == 9) || (enemyType[i] == 10)) { giveAward(46); } if (enemyType[i] == 11) { giveAward(47); } if (enemiesLeft <= 5) { giveAward(57); } gameover = 1; gamepause = 1; deaths = deaths + 1; sObject.data.death = deaths; sObject.flush(); if (deaths == 5) { giveAward(32); } if (deaths == 10) { giveAward(33); } if (deaths == 25) { giveAward(34); } if (deaths == 100) { giveAward(35); } } textHolder.livestxt = lives; quickRemove(); } } } if (enemyType[i] == 4) { var _local3 = ball1._x - enemies[i]._x; var _local2 = ball1._y - enemies[i]._y; var _local1 = Math.atan2(_local2, _local3); enemyX[i] = Math.cos(_local1) * 2; enemyY[i] = Math.sin(_local1) * 2; } else if (enemyType[i] == 5) { b = enemies.length - 1; while (b >= 0) { if (enemies[b].hitTest(enemies[i].inanother) && (enemyType[b] != 5)) { removeEnemy(b); } b--; } if (ball1.hitTest(enemies[i].inanother) && (timer2 <= 0)) { if (shieldOn == 1) { shieldOn = 0; shield.removeMovieClip(); quickRemove(); } else { trace("3"); lives = lives - 1; attachMovie("redFlash", "redFlash", 100824); timer2 = 60; textHolder.hFill._xscale = lives * 20; if (textHolder.hFill._xscale > 100) { textHolder.hFill._xscale = 100; lives = 5; } untouched = false; if (lives <= 0) { giveAward(31); giveAward(48); if (enemiesLeft <= 5) { giveAward(57); } gameover = 1; gamepause = 1; deaths = deaths + 1; sObject.data.death = deaths; sObject.flush(); if (deaths == 5) { giveAward(32); } if (deaths == 10) { giveAward(33); } if (deaths == 25) { giveAward(34); } if (deaths == 100) { giveAward(35); } } textHolder.livestxt = lives; quickRemove(); } } if (spikes[i] >= 1000) { spikes[i] = 100; } spikes[i] = spikes[i] - 1; if (spikes[i] <= 0) { enemies[i]._alpha = enemies[i]._alpha - 2; if (enemies[i]._alpha <= 0) { removeEnemy(i); } } if (enemies[i]._xscale <= 75) { removeEnemy(i); } } else if (enemyType[i] == 6) { var _local3 = ball1._x - enemies[i]._x; var _local2 = ball1._y - enemies[i]._y; var _local1 = Math.atan2(_local2, _local3); enemyX[i] = Math.cos(_local1) * 2; enemyY[i] = Math.sin(_local1) * 2; } else if (enemyType[i] == 7) { var _local3 = ball1._x - enemies[i]._x; var _local2 = ball1._y - enemies[i]._y; var _local1 = Math.atan2(_local2, _local3); enemyX[i] = Math.cos(_local1) * 7; enemyY[i] = Math.sin(_local1) * 7; } else if (enemyType[i] == 9) { var _local3 = ball1._x - enemies[i]._x; var _local2 = ball1._y - enemies[i]._y; var _local1 = Math.atan2(_local2, _local3); enemyX[i] = Math.cos(_local1) * 3; enemyY[i] = Math.sin(_local1) * 3; } else if (enemyType[i] == 10) { enemies[i]._x = enemies[i - 1]._x; enemies[i]._y = enemies[i - 1]._y; enemies[i]._rotation = enemies[i]._rotation + 3; } else if (enemyType[i] == 11) { var _local3 = ball1._x - enemies[i]._x; var _local2 = ball1._y - enemies[i]._y; var _local1 = Math.atan2(_local2, _local3); enemyX[i] = Math.cos(_local1) * 3; enemyY[i] = Math.sin(_local1) * 3; if (enemies[i]._alpha < 75) { var _local4 = randRange(1, 60); } else { var _local4 = randRange(1, 45); } if (_local4 == 1) { if (enemies[i]._alpha > 75) { enemies[i]._alpha = 50; } else if (enemies[i]._alpha < 75) { enemies[i]._alpha = 100; } } } enemies[i]._x = enemies[i]._x - initialX; enemies[i]._y = enemies[i]._y - initialY; enemies[i]._x = enemies[i]._x + enemyX[i]; enemies[i]._y = enemies[i]._y + enemyY[i]; if ((enemies[i]._x > (bg._x + bg._width)) && (enemyX[i] > 0)) { if (enemyType[i] == 2) { enemyType[i] = 3; } enemies[i]._x = enemies[i]._x - 100; quickRemove(); } if ((enemies[i]._x < (bg._x - bg._width)) && (enemyX[i] < 0)) { if (enemyType[i] == 2) { enemyType[i] = 3; } enemies[i]._x = enemies[i]._x + 100; quickRemove(); } if ((enemies[i]._y > (bg._y + bg._height)) && (enemyY[i] > 0)) { if (enemyType[i] == 2) { enemyType[i] = 3; } enemies[i]._y = enemies[i]._y - 100; quickRemove(); } shield.removeMovieClip(); if ((enemies[i]._y < (bg._y - (bg._height / 2))) && (enemyY[i] < 0)) { if (enemyType[i] == 2) { enemyType[i] = 3; } enemies[i]._y = enemies[i]._y + 100; quickRemove(); } i--; } } function grow() { ball1._xscale = ball1._xscale + 1; ball1._yscale = ball1._xscale; ball2._xscale = ball2._xscale + 1; ball2._yscale = ball2._xscale; ball3._xscale = ball3._xscale + 1; ball3._yscale = ball3._xscale; ball4._xscale = ball4._xscale + 1; ball4._yscale = ball4._xscale; ball5._xscale = ball5._xscale + 1; ball5._yscale = ball5._xscale; } function createEnemy1() { en = attachMovie("enemy", "enemy" + depth, depth); depth++; en._xscale = (en._yscale = randRange(100, 150)); enemyHealth.push(1); if (level >= 3) { var _local1 = randRange(1, 2); if (_local1 == 1) { spikes.push(10000); } } else { spikes.push(10000); } if (en._xscale < ball1._xscale) { en.gotoAndStop(2); } if (en._xscale == ball1._xscale) { en.gotoAndStop(3); } } function createEnemy2() { enemyHealth.push(1); spikes.push(10000); en = attachMovie("enemy2", "enemy" + depth, depth); en._xscale = (en._yscale = 150); depth++; } function createEnemy3(vari, xed, yed) { en = attachMovie("enemy2", "enemy" + depth, depth); depth++; enemies.push(en); enemyHealth.push(1); enemyX.push(xed); enemyY.push(yed); spikes.push(10000); en._x = enemies[vari]._x; en._y = enemies[vari]._y; enemyType.push(3); } function createEnemy4() { enemyHealth.push(3); spikes.push(10000); en = attachMovie("enemy3", "enemy" + depth, depth); en._xscale = (en._yscale = 150); depth++; } function createEnemy5() { en = attachMovie("enemy7", "enemy" + depth, depth); depth++; en._xscale = (en._yscale = randRange(50, 150)); enemyHealth.push(3); spikes.push(10000); if (en._xscale < ball1._xscale) { en.gotoAndStop(2); } if (en._xscale == ball1._xscale) { en.gotoAndStop(3); } } function createEnemy6() { enemyHealth.push(5); spikes.push(10000); en = attachMovie("enemy5", "enemy" + depth, depth); en._xscale = (en._yscale = 100); depth++; } function createEnemy7() { enemyHealth.push(1); spikes.push(10000); en = attachMovie("enemy8", "enemy" + depth, depth); en._xscale = (en._yscale = 100); depth++; } function createEnemy8() { enemyHealth.push(3); spikes.push(10000); en = attachMovie("enemy9", "enemy" + depth, depth); depth++; } function createEnemy9(vari) { en2 = attachMovie("enemy10", "enemy" + depth, depth); depth++; enemies.push(en2); enemyHealth.push(2); enemyX.push(0); enemyY.push(0); spikes.push(10000); en2._x = enemies[vari]._x; en2._y = enemies[vari]._y; enemyType.push(10); var oldyX = 0; var oldyY = 0; var told = 0; en2.onEnterFrame = function () { if (!gamepause) { if ((((oldyX - this._x) == 0) && ((oldyY - this._y) == 0)) && (told <= 5)) { told = told + 1; if (told == 6) { this.inside.gotoAndPlay(2); } } oldyX = this._x; oldyY = this._y; } }; } function createEnemy10() { enemyHealth.push(3); spikes.push(10000); en = attachMovie("enemy11", "enemy" + depth, depth); en._xscale = (en._yscale = 100); depth++; } function powerDoes() { dtn = dtn - 1; stn = stn - 1; if ((t1 == "Double Shot:") || (t1 == "Triple Shot:")) { v1._xscale = stn / 3; } if (t1 == "Faster Shot:") { v1._xscale = dtn / 3; } if ((t2 == "Double Shot:") || (t2 == "Triple Shot:")) { v2._xscale = stn / 3; } if (t2 == "Faster Shot:") { v2._xscale = dtn / 3; } if (dtn <= 0) { delayTime = 5; if (t1 == "Faster Shot:") { tt1._alpha = tt1._alpha - 10; o1._alpha = o1._alpha - 10; v1._alpha = v1._alpha - 10; if (tt1._alpha <= 0) { tt1._alpha = 0; o1._alpha = 0; v1._alpha = 0; if (tt2._alpha >= 5) { tt2._alpha = 0; v2._alpha = 0; o2._alpha = 0; tt1._alpha = 100; v1._alpha = 100; o1._alpha = 100; t1 = t2; } } } if (t2 == "Faster Shot:") { tt2._alpha = tt2._alpha - 10; o2._alpha = o2._alpha - 10; v2._alpha = v2._alpha - 10; if (tt2._alpha <= 0) { tt2._alpha = 0; o2._alpha = 0; v2._alpha = 0; } } } if (stn <= 0) { shotCount = 1; if ((t1 == "Double Shot:") || (t1 == "Triple Shot:")) { tt1._alpha = tt1._alpha - 10; o1._alpha = o1._alpha - 10; v1._alpha = v1._alpha - 10; if (tt1._alpha <= 0) { tt1._alpha = 0; o1._alpha = 0; v1._alpha = 0; if (tt2._alpha >= 5) { tt2._alpha = 0; v2._alpha = 0; o2._alpha = 0; tt1._alpha = 100; v1._alpha = 100; o1._alpha = 100; t1 = t2; } } } if ((t2 == "Double Shot:") || (t2 == "Triple Shot:")) { tt2._alpha = tt2._alpha - 10; o2._alpha = o2._alpha - 10; v2._alpha = v2._alpha - 10; if (tt2._alpha <= 0) { tt2._alpha = 0; o2._alpha = 0; v2._alpha = 0; } } } i = pus.length; while (i >= 0) { ttv[i] = ttv[i] - 1; if (ttv[i] <= 0) { pus[i]._alpha = pus[i]._alpha - 1; if (pus[i]._alpha <= 0) { pus[i].removeMovieClip(); powernum.splice(i, 1); pus.splice(i, 1); ttv.splice(i, 1); } } if (pus[i].hitTest(ball1)) { pus[i].removeMovieClip(); particleEffect2(i); if (powernum[i] == 1) { giveAward(36); lives = lives + 1; textHolder.hFill._xscale = lives * 20; if (textHolder.hFill._xscale > 100) { textHolder.hFill._xscale = 100; lives = 5; } textHolder.livestxt = lives; upText = attachMovie("up1", "up" + depth, depth); depth++; upText._x = (Stage.width / 2) + randRange(-200, 200); upText._y = 50 + randRange(-10, 30); } if (powernum[i] == 2) { giveAward(37); delayTime = 3; dtn = 300; if ((o1._alpha <= 5) || (t1 == "Faster Shot:")) { o1._alpha = 100; v1._alpha = 100; tt1._alpha = 100; t1 = "Faster Shot:"; } else { o2._alpha = 100; v2._alpha = 100; tt2._alpha = 100; t2 = "Faster Shot:"; } upText = attachMovie("up4", "up" + depth, depth); depth++; upText._x = (Stage.width / 2) + randRange(-200, 200); upText._y = 50 + randRange(-10, 30); } if (powernum[i] == 3) { giveAward(38); shotCount = 3; stn = 300; if (((o1._alpha <= 5) || (t1 == "Double Shot:")) || (t1 == "Triple Shot:")) { o1._alpha = 100; v1._alpha = 100; tt1._alpha = 100; t1 = "Triple Shot:"; } else { o2._alpha = 100; v2._alpha = 100; tt2._alpha = 100; t2 = "Triple Shot:"; } upText = attachMovie("up3", "up" + depth, depth); depth++; upText._x = (Stage.width / 2) + randRange(-200, 200); upText._y = 50 + randRange(-10, 30); } if (powernum[i] == 4) { giveAward(59); if (shotCount != 3) { shotCount = 2; } if (((o1._alpha <= 5) || (t1 == "Double Shot:")) || (t1 == "Triple Shot:")) { o1._alpha = 100; v1._alpha = 100; tt1._alpha = 100; if ((t1 != "Triple Shot:") || (stn <= 0)) { t1 = "Double Shot:"; } } else { o2._alpha = 100; v2._alpha = 100; tt2._alpha = 100; t2 = "Double Shot:"; } stn = 300; upText = attachMovie("up2", "up" + depth, depth); depth++; upText._x = (Stage.width / 2) + randRange(-200, 200); upText._y = 50 + randRange(-10, 30); } if (powernum[i] == 5) { if (shieldOn == 0) { shieldOn = 1; upText = attachMovie("up5", "up" + depth, depth); depth++; upText._x = (Stage.width / 2) + randRange(-200, 200); upText._y = 50 + randRange(-10, 30); attachMovie("shield", "shield", depth); depth++; } } if (powernum[i] == 6) { upText = attachMovie("up6", "up" + depth, depth); depth++; upText._x = (Stage.width / 2) + randRange(-200, 200); upText._y = 50 + randRange(-10, 30); s = enemies.length; while (s >= 0) { remove = 0; removeEnemy(s); s--; } } powernum.splice(i, 1); pus.splice(i, 1); ttv.splice(i, 1); } pus[i]._x = pus[i]._x - initialX; pus[i]._y = pus[i]._y - initialY; i--; } } function quickRemove() { enemies[i].removeMovieClip(); enemies.splice(i, 1); enemyHealth.splice(i, 1); enemyX.splice(i, 1); enemyType.splice(i, 1); enemyY.splice(i, 1); spikes.splice(i, 1); } function removeEnemy(vari) { if (gamepause) { remove = 0; } if (remove == 0) { if ((enemyType[vari] != 5) && (_quality == "HIGH")) { particleEffect(vari); } var _local5 = randRange(1, 100); if ((lives + pus.length) >= 5) { _local5 = 2; } var _local8 = randRange(1, 100); var _local11 = randRange(1, 200); var _local9 = randRange(1, 50); var _local3 = randRange(1, 250); var _local4 = randRange(1, 500); if (awardsTotal < 20) { _local4 = 2; } if (awardsTotal < 40) { trace("yes"); _local3 = 2; } if (shieldOn == 1) { trace("yes"); _local3 = 2; } if (_local5 == 1) { pu1 = attachMovie("powerup", "powerup" + depth, depth); depth++; pu1._x = enemies[vari]._x; pu1._y = enemies[vari]._y; ttv.push(250); pus.push(pu1); powernum.push(1); } else if (_local8 == 1) { pu1 = attachMovie("powerup2", "powerup" + depth, depth); depth++; pu1._x = enemies[vari]._x; pu1._y = enemies[vari]._y; ttv.push(250); pus.push(pu1); powernum.push(2); } else if (_local11 == 1) { pu1 = attachMovie("powerup3", "powerup" + depth, depth); depth++; pu1._x = enemies[vari]._x; pu1._y = enemies[vari]._y; ttv.push(250); pus.push(pu1); powernum.push(3); } else if (_local9 == 1) { pu1 = attachMovie("powerup4", "powerup" + depth, depth); depth++; pu1._x = enemies[vari]._x; pu1._y = enemies[vari]._y; ttv.push(250); pus.push(pu1); powernum.push(4); } else if (_local3 == 1) { pu1 = attachMovie("powerup5", "powerup" + depth, depth); depth++; pu1._x = enemies[vari]._x; pu1._y = enemies[vari]._y; ttv.push(250); pus.push(pu1); powernum.push(5); } else if (_local4 == 1) { pu1 = attachMovie("powerup6", "powerup" + depth, depth); depth++; pu1._x = enemies[vari]._x; pu1._y = enemies[vari]._y; ttv.push(250); pus.push(pu1); powernum.push(6); } if (enemyType[vari] == 1) { banger.start(); score = score + 5; sm = attachMovie("scoreMovie", "scoreMovie" + depth, depth); depth++; sm.inside.inside.inside = "5"; sm._x = enemies[vari]._x; sm._y = enemies[vari]._y; ep = ep + 1; textHolder.eptxt = ep; if (enemies[vari]._currentframe == 1) { giveAward(3); } else { giveAward(2); } enemies[vari].removeMovieClip(); } else if (enemyType[vari] == 8) { banger.start(); score = score + 10; sm = attachMovie("scoreMovie", "scoreMovie" + depth, depth); depth++; sm.inside.inside.inside = "10"; sm._x = enemies[vari]._x; sm._y = enemies[vari]._y; ep = ep + 1; textHolder.eptxt = ep; if (enemies[vari]._currentframe == 1) { giveAward(7); } else { giveAward(2); } enemies[vari].removeMovieClip(); } else if (enemyType[vari] == 2) { banger.start(); score = score + 7; sm = attachMovie("scoreMovie", "scoreMovie" + depth, depth); depth++; sm.inside.inside.inside = "7"; sm._x = enemies[vari]._x; sm._y = enemies[vari]._y; if (gamepause == 0) { createEnemy3(vari, 0, 3); createEnemy3(vari, 0, -3); createEnemy3(vari, -3, 0); createEnemy3(vari, 3, 0); ep = ep + 3; textHolder.eptxt = ep; } giveAward(4); enemies[vari].removeMovieClip(); } else if (enemyType[vari] == 3) { banger.start(); score = score + 3; sm = attachMovie("scoreMovie", "scoreMovie" + depth, depth); depth++; sm.inside.inside.inside = "3"; sm._x = enemies[vari]._x; sm._y = enemies[vari]._y; ep = ep + 2; textHolder.eptxt = ep; enemies[vari].removeMovieClip(); } else if (enemyType[vari] == 4) { banger.start(); score = score + 12; sm = attachMovie("scoreMovie", "scoreMovie" + depth, depth); depth++; sm.inside.inside.inside = "12"; sm._x = enemies[vari]._x; sm._y = enemies[vari]._y; ep = ep + 5; giveAward(5); textHolder.eptxt = ep; enemies[vari].inside.gotoAndPlay(2); deser = attachMovie("orangedes", "orangedes" + depth, depth); var _local7 = ball1._x - enemies[vari]._x; var _local6 = ball1._y - enemies[vari]._y; var _local10 = Math.atan2(_local6, _local7); deser._rotation = ((_local10 * 180) / Math.PI) + 180; depth++; deser._x = enemies[vari]._x; deser._y = enemies[vari]._y; enemies.push(deser); enemyHealth.push(1); enemyX.push(0); enemyY.push(0); enemyType.push(5); spikes.push(60); deser.onEnterFrame = function () { if (gameover) { this.removeMovieClip(); } }; } else if (enemyType[vari] == 5) { enemies[vari].removeMovieClip(); } else if (enemyType[vari] == 6) { banger.start(); score = score + 15; sm = attachMovie("scoreMovie", "scoreMovie" + depth, depth); depth++; sm.inside.inside.inside = "15"; sm._x = enemies[vari]._x; sm._y = enemies[vari]._y; giveAward(6); enemies[vari].inside.gotoAndPlay(2); } else if (enemyType[vari] == 7) { banger.start(); score = score + 18; sm = attachMovie("scoreMovie", "scoreMovie" + depth, depth); depth++; sm.inside.inside.inside = "18"; sm._x = enemies[vari]._x; sm._y = enemies[vari]._y; giveAward(8); enemies[vari].inside.gotoAndPlay(2); } else if (enemyType[vari] == 9) { banger.start(); score = score + 21; sm = attachMovie("scoreMovie", "scoreMovie" + depth, depth); depth++; sm.inside.inside.inside = "21"; sm._x = enemies[vari]._x; sm._y = enemies[vari]._y; giveAward(9); enemies[vari].inside.gotoAndPlay(2); if (enemyType[vari - 1] == 10) { enemies[vari - 1].inside.gotoAndPlay(2); enemies.splice(vari - 1, 1); enemyHealth.splice(vari - 1, 1); enemyX.splice(vari - 1, 1); enemyType.splice(vari - 1, 1); enemyY.splice(vari - 1, 1); spikes.splice(vari - 1, 1); } } else if (enemyType[vari] == 10) { banger.start(); score = score + 10; sm = attachMovie("scoreMovie", "scoreMovie" + depth, depth); depth++; sm.inside.inside.inside = "10"; sm._x = enemies[vari]._x; sm._y = enemies[vari]._y; enemies[vari].inside.gotoAndPlay(2); } else if (enemyType[vari] == 11) { banger.start(); score = score + 30; sm = attachMovie("scoreMovie", "scoreMovie" + depth, depth); depth++; sm.inside.inside.inside = "30"; sm._x = enemies[vari]._x; sm._y = enemies[vari]._y; enemies[vari].inside.gotoAndPlay(2); giveAward(10); if (((awardsRecieved[9] == 1) && (awardsRecieved[8] == 1)) && (awardsRecieved[7] == 1)) { giveAward(11); } } textHolder.scoretxt = score; enemies.splice(vari, 1); enemyHealth.splice(vari, 1); enemyX.splice(vari, 1); enemyType.splice(vari, 1); enemyY.splice(vari, 1); spikes.splice(vari, 1); sm.selectable = false; } remove = 1; } function onEnterFrame() { if ((Math.abs(initialX) + Math.abs(initialY)) >= 17) { trace(Math.abs(initialX) + Math.abs(initialY)); giveAward(52); } if (enemiesLeft >= 90000) { enemiesLeft = 100000 /* 0x0186A0 */; textHolder.el._alpha = 0; textHolder.el2._alpha = 0; } awardWait(); var _local4 = _xmouse - aim._x; var _local3 = _ymouse - aim._y; aim._x = aim._x + (_local4 / 2); aim._y = aim._y + (_local3 / 2); if (enemiesLeft <= 0) { gameover = 1; gamepause = 1; } if (gameover) { i = enemies.length; while (i >= 0) { enemies[i]._alpha = enemies[i]._alpha - 2.2; if (enemies[i]._alpha <= 0) { enemies[i].removeMovieClip(); enemies.splice(vari, 1); enemyHealth.splice(vari, 1); enemyX.splice(vari, 1); enemyType.splice(vari, 1); enemyY.splice(vari, 1); spikes.splice(vari, 1); } i--; } i = bullets.length; while (i >= 0) { bullets[i]._alpha = bullets[i]._alpha - 2.2; if (bullets[i]._alpha <= 0) { bullets[i].removeMovieClip(); bulletX.splice(i, 1); bulletY.splice(i, 1); bullets.splice(i, 1); } i--; } ball1._alpha = ball1._alpha - 1; ball2._alpha = ball2._alpha - 1; ball3._alpha = ball3._alpha - 1; ball4._alpha = ball4._alpha - 1; ball5._alpha = ball5._alpha - 1; i = explosions.length; while (i >= 0) { explosions[i].removeMovieClip(); explosions.splice(i, 1); exX.splice(i, 1); exY.splice(i, 1); i--; } i = explosions2.length; while (i >= 0) { explosions2[i].removeMovieClip(); explosions2.splice(i, 1); exX2.splice(i, 1); exY2.splice(i, 1); howFast.splice(i, 1); i--; } i = pus.length; while (i >= 0) { pus[i].removeMovieClip(); powernum.splice(i, 1); pus.splice(i, 1); ttv.splice(i, 1); i--; } if (ball1._alpha <= 0) { ball1.removeMovieClip(); ball2.removeMovieClip(); ball3.removeMovieClip(); ball4.removeMovieClip(); ball5.removeMovieClip(); gotoAndStop (5); } } if (menu._x == (Stage.width / 2)) { if (menu._alpha < 100) { menu._alpha = menu._alpha + 2; } } if (!gamepause) { if (awardsTotal >= 60) { lives = lives + 0.001; textHolder.hFill._xscale = lives * 20; if (textHolder.hFill._xscale > 100) { textHolder.hFill._xscale = 100; lives = 5; } } particleMovement(); particleMovement2(); stale = 0; if (Key.isDown(39) || (Key.isDown(68))) { velocityX = velocityX + acceleration; stale = 1; } if (Key.isDown(37) || (Key.isDown(65))) { velocityX = velocityX - acceleration; stale = 1; } if (Key.isDown(40) || (Key.isDown(83))) { velocityY = velocityY + acceleration; stale = 1; } if (Key.isDown(38) || (Key.isDown(87))) { velocityY = velocityY - acceleration; stale = 1; } velocityX = velocityX * friction; velocityY = velocityY * friction; ball1._x = ball1._x + velocityX; ball1._y = ball1._y + velocityY; if ((ball1._x + (ball1._width / 2)) > Stage.width) { ball1._x = Stage.width - (ball1._width / 2); velocityX = 0; giveAward(51); } if ((ball1._x - (ball1._width / 2)) < 0) { ball1._x = ball1._width / 2; velocityX = 0; giveAward(51); } if ((ball1._y + (ball1._height / 2)) > Stage.height) { ball1._y = Stage.height - (ball1._height / 2); velocityY = 0; giveAward(51); } if ((ball1._y - (ball1._height / 2)) < 0) { ball1._y = ball1._height / 2; velocityY = 0; giveAward(51); } aimer._x = ball1._x; aimer._y = ball1._y; aimer._rotation = topRotation; remove = 0; toNextLevel._xscale = 100 - (2 * (150 - ball1._xscale)); if (toNextLevel._xscale < 0) { toNextLevel._xscale = 0; } if (ball1._xscale > 150) { startShrink = 1; level = level + 1; textHolder.leveltxt = level; chance = chance * 0.97; if (level == 2) { attachMovie("newEnemies3", "newEnemies" + depth, depth); depth++; enemyAmount = 2; } else if (level == 3) { attachMovie("newEnemies3", "newEnemies" + depth, depth); depth++; enemyAmount = 3; } else if (level == 4) { attachMovie("newEnemies3", "newEnemies" + depth, depth); depth++; enemyAmount = 4; } else if (level == 6) { attachMovie("newEnemies3", "newEnemies" + depth, depth); depth++; enemyAmount = 5; } else if (level == 9) { attachMovie("newEnemies3", "newEnemies" + depth, depth); depth++; enemyAmount = 6; } else if (level == 11) { attachMovie("newEnemies3", "newEnemies" + depth, depth); depth++; enemyAmount = 7; } else if (level == 14) { attachMovie("newEnemies3", "newEnemies" + depth, depth); depth++; enemyAmount = 8; } else { levelUp.gotoAndPlay(1); } } if (startShrink == 1) { ball1._xscale = ball1._xscale * 0.95; ball1._yscale = ball1._xscale; ball2._xscale = ball2._xscale * 0.95; ball2._yscale = ball1._xscale; ball3._xscale = ball3._xscale * 0.95; ball3._yscale = ball1._xscale; ball4._xscale = ball4._xscale * 0.95; ball4._yscale = ball1._xscale; ball5._xscale = ball5._xscale * 0.95; ball5._yscale = ball1._xscale; if (ball1._xscale <= 100) { startShrink = 0; } } var _local2 = _xmouse - ball1._x; var _local1 = _ymouse - ball1._y; if ((_local2 != 0) || (_local1 != 0)) { var _local6 = Math.atan2(_local1, _local2); topRotation = (_local6 * 180) / Math.PI; } initialX = bg._x; initialY = bg._y; bg._x = -ball1._x; bg._y = -ball1._y; initialX = initialX - bg._x; initialY = initialY - bg._y; ball2._x = ball2._x + ((ball1._x - ball2._x) / 3); ball2._y = ball2._y + ((ball1._y - ball2._y) / 3); ball3._x = ball3._x + ((ball2._x - ball3._x) / 3); ball3._y = ball3._y + ((ball2._y - ball3._y) / 3); ball4._x = ball4._x + ((ball3._x - ball4._x) / 3); ball4._y = ball4._y + ((ball3._y - ball4._y) / 3); ball5._x = ball5._x + ((ball4._x - ball5._x) / 3); ball5._y = ball5._y + ((ball4._y - ball5._y) / 3); var _local5 = randRange(1, chance); if (_local5 == 1) { enemyFunc(); } if (timer2 > 0) { timer2 = timer2 - 1; ball1._alpha = 30; ball2._alpha = 30; ball3._alpha = 30; ball4._alpha = 30; ball5._alpha = 30; } else { ball1._alpha = 100; ball2._alpha = 100; ball3._alpha = 100; ball4._alpha = 100; ball5._alpha = 100; } MouseDownCounter(); bulletMovement(); enemyMovement(); powerDoes(); tAchs = (awardsTotal + "/") + "78"; if (shield != undefined) { shield._x = ball1._x; shield._y = ball1._y; shield._xscale = (shield._yscale = ball1._xscale); } } } function randRange(smallNum, bigNum) { return(Math.floor(Math.random() * ((bigNum - smallNum) + 1)) + smallNum); } function menuCreate() { attachMovie("menu", "menu", 100342); gamepause = true; menu._alpha = 0; menu._x = Stage.width / 2; menu._y = Stage.height / 2; menu.finished.onPress = function () { menu.removeMovieClip(); gamepause = false; }; menu.p1._alpha = 10; menu.p1.onRollOver = function () { menu.p1._alpha = 25; }; menu.p1.onRollOut = function () { menu.p1._alpha = 10; }; menu.p1.onPress = function () { if ((ep >= 500) && (shotCount <= 2)) { ep = ep - 500; textHolder.eptxt = ep; shotCount = shotCount + 1; menu.buy.gotoAndPlay(2); } }; menu.p2._alpha = 10; menu.p2.onRollOver = function () { menu.p2._alpha = 25; }; menu.p2.onRollOut = function () { menu.p2._alpha = 10; }; menu.p2.onPress = function () { if ((ep >= 300) && (delayTime > 4)) { ep = ep - 300; delayTime = delayTime - 1; textHolder.eptxt = ep; menu.buy.gotoAndPlay(2); } }; menu.p3._alpha = 10; menu.p3.onRollOver = function () { menu.p3._alpha = 25; }; menu.p3.onRollOut = function () { menu.p3._alpha = 10; }; menu.p3.onPress = function () { if (ep >= 100) { ep = ep - 100; lives = lives + 1; textHolder.hFill._xscale = lives * 20; if (textHolder.hFill._xscale > 100) { textHolder.hFill._xscale = 100; lives = 5; } textHolder.eptxt = ep; textHolder.livestxt = lives; menu.buy.gotoAndPlay(2); } }; menu.p4._alpha = 10; menu.p4.onRollOver = function () { menu.p4._alpha = 25; }; menu.p4.onRollOut = function () { menu.p4._alpha = 10; }; menu.p4.onPress = function () { if (ep >= 300) { ep = ep - 300; damage = damage + 1; textHolder.eptxt = ep; menu.buy.gotoAndPlay(2); } }; menu.p5._alpha = 10; menu.p5.onRollOver = function () { menu.p5._alpha = 25; }; menu.p5.onRollOut = function () { menu.p5._alpha = 10; }; menu.p5.onPress = function () { if ((ep >= 100) && (aimer._alpha == 0)) { ep = ep - 100; aimer._alpha = 100; textHolder.eptxt = ep; menu.buy.gotoAndPlay(2); } }; } function particleEffect2(vari) { q = 25; while (q > 0) { exp = attachMovie("explosion", "explosion" + depth, depth); exp._xscale = (exp._yscale = randRange(10, 100)); exp._x = ball1._x + ((Math.random() * 600) - 300); exp._y = ball1._y + ((Math.random() * 600) - 300); depth++; var _local4 = exp._x - ball1._x; var _local3 = exp._y - ball1._y; var _local5 = Math.atan2(_local3, _local4); var _local2 = (_local5 * 180) / Math.PI; exp._alpha = 0; xDir = Math.cos(_local2); yDir = Math.sin(_local2); explosions2.push(exp); exX2.push(xDir); exY2.push(yDir); howFast.push(1); blah = new Color(exp); if (powernum[vari] == 1) { blah.setRGB(255); } if (powernum[vari] == 2) { blah.setRGB(65280); } if (powernum[vari] == 3) { blah.setRGB(16711680); } if (powernum[vari] == 4) { blah.setRGB(12085813); } if (powernum[vari] == 5) { blah.setRGB(10027161); } if (powernum[vari] == 6) { blah.setRGB(16776960); } q--; } } function particleMovement2() { i = explosions2.length; while (i >= 0) { var _local3 = explosions2[i]._x - ball1._x; var _local2 = explosions2[i]._y - ball1._y; var _local1 = Math.atan2(_local2, _local3); exX2[i] = Math.cos(_local1) * 5; exY2[i] = Math.sin(_local1) * 5; howFast[i] = howFast[i] + 0.05; exX2[i] = exX2[i] * howFast[i]; exY2[i] = exY2[i] * howFast[i]; explosions2[i]._x = explosions2[i]._x - exX2[i]; explosions2[i]._y = explosions2[i]._y - exY2[i]; explosions2[i]._alpha = explosions2[i]._alpha + 2; if ((explosions2[i]._alpha <= 0) || (explosions2[i].hitTest(ball1))) { explosions2[i].removeMovieClip(); explosions2.splice(i, 1); exX2.splice(i, 1); exY2.splice(i, 1); howFast.splice(i, 1); } i--; } } function particleEffect(vari) { q = 7; while (q > 0) { exp = this.createEmptyMovieClip("exp" + depth, depth); drawCircle(exp, 100, 10092288, 100); exp._xscale = (exp._yscale = randRange(1, 10)); exp._x = enemies[vari]._x; exp._y = enemies[vari]._y; depth++; xDir = (Math.random() * 20) - 10; yDir = (Math.random() * 20) - 10; explosions.push(exp); exX.push(xDir); exY.push(yDir); blah = new Color(exp); if (enemyType[vari] == 1) { if (enemies[vari]._currentframe == 2) { blah.setRGB(65280); } if (enemies[vari]._currentframe == 3) { blah.setRGB(255); } if (enemies[vari]._currentframe == 1) { blah.setRGB(16711680); } } else if ((enemyType[vari] == 2) || (enemyType[vari] == 3)) { blah.setRGB(10027161); } else if ((enemyType[vari] == 4) || (enemyType[vari] == 5)) { blah.setRGB(0); } else if (enemyType[vari] == 6) { blah.setRGB(12085813); } else if (enemyType[vari] == 7) { blah.setRGB(13484544); } else if (enemyType[vari] == 8) { if (enemies[vari]._currentframe == 2) { blah.setRGB(65280); } if (enemies[vari]._currentframe == 3) { blah.setRGB(255); } if (enemies[vari]._currentframe == 1) { blah.setRGB(10027008); } } else if ((enemyType[vari] == 9) || (enemyType[vari] == 10)) { blah.setRGB(16776960); } else if (enemyType[vari] == 11) { blah.setRGB(0); } q--; } } function particleMovement() { i = explosions.length; while (i >= 0) { explosions[i]._x = explosions[i]._x + exX[i]; explosions[i]._y = explosions[i]._y + exY[i]; exX[i] = exX[i] * 0.95; exY[i] = exY[i] * 0.95; explosions[i]._alpha = explosions[i]._alpha - 5; if (explosions[i]._alpha <= 0) { explosions[i].removeMovieClip(); explosions.splice(i, 1); exX.splice(i, 1); exY.splice(i, 1); } i--; } } function shaker() { if (shake == 0) { _root._x = 0; _root._y = 0; } else if (shake == 1) { shake = shake + 1; _root._x = _root._x + 3; _root._y = _root._y + 3; } else if (shake == 2) { shake = shake + 1; _root._y = _root._y - 5; _root._x = _root._x - 5; } else if (shake == 3) { shake = 0; _root._x = _root._x + 2; _root._y = _root._y + 2; } } function drawCircle(target_mc, radius, fillColor, fillAlpha) { var x = radius; var y = radius; with (target_mc) { beginFill(fillColor, fillAlpha); moveTo(x + radius, y); curveTo(radius + x, (0.414213562373095 * radius) + y, (0.707106781186547 * radius) + x, (0.707106781186547 * radius) + y); curveTo((0.414213562373095 * radius) + x, radius + y, x, radius + y); curveTo((-0.414213562373095 * radius) + x, radius + y, (-0.707106781186547 * radius) + x, (0.707106781186547 * radius) + y); curveTo((-radius) + x, (0.414213562373095 * radius) + y, (-radius) + x, y); curveTo((-radius) + x, (-0.414213562373095 * radius) + y, (-0.707106781186547 * radius) + x, (-0.707106781186547 * radius) + y); curveTo((-0.414213562373095 * radius) + x, (-radius) + y, x, (-radius) + y); curveTo((0.414213562373095 * radius) + x, (-radius) + y, (0.707106781186547 * radius) + x, (-0.707106781186547 * radius) + y); curveTo(radius + x, (-0.414213562373095 * radius) + y, radius + x, y); endFill(); } } var my_sound = new Sound(); my_sound.attachSound("song.mp3"); my_sound.start(0, 100); var banger = new Sound(); banger.attachSound("bang"); tt1._alpha = 0; o1._alpha = 0; v1._alpha = 0; tt2._alpha = 0; o2._alpha = 0; v2._alpha = 0; tt1.selectable = false; tt2.selectable = false; stale = 0; shake = 0; var dx = 0; var dy = 0; var dist = 0; depth = 5; initialX = 0; initialY = 0; level = 1; lives = 5; score = 0; ep = 1; enemyEvolution = 0; levelUp.gotoAndStop(50); spike = new Array(); sdir = new Array(); topRotation = 0; remove = 0; shotCount = 1; chance = 15; Mouse.hide(); ball1.swapDepths(100020); ball2.swapDepths(100015); ball3.swapDepths(100014); ball4.swapDepths(100013); ball5.swapDepths(100012); headbar.swapDepths(100021); textHolder.swapDepths(100022); Mouse.hide(); enemies = new Array(); enemyX = new Array(); enemyY = new Array(); enemyType = new Array(); spikes = new Array(); enemyHealth = new Array(); bullets = new Array(); bulletX = new Array(); bulletY = new Array(); enemyAmount = 1; kills = 0; deaths = 0; gamepause = false; gameover = false; timer = setInterval(upTime, 1000); mDownSeconds = 0; staleSeconds = 0; secondsThisGame = 0; seconds2 = 0; minutes2 = 0; hours2 = 0; timers = setInterval(upTimes, 1000); if (sObject.data.kill > 0) { kills = sObject.data.kill; } if (sObject.data.death > 0) { deaths = sObject.data.death; } award.aname.awardName = awards[0]; award.gotoAndStop(1); awardqueue = new Array(); untouched = true; if (awardsTotal >= 10) { giveAward(70); } if (awardsTotal >= 20) { giveAward(71); } if (awardsTotal >= 30) { giveAward(72); } if (awardsTotal >= 40) { giveAward(73); } if (awardsTotal >= 50) { giveAward(74); } if (awardsTotal >= 60) { giveAward(75); } if (awardsTotal >= 70) { giveAward(76); } if (awardsTotal >= 77) { giveAward(77); } if (kills >= 10000) { giveAward(16); } if (kills >= 2000) { giveAward(15); } if (kills >= 500) { giveAward(14); } if (kills >= 100) { giveAward(13); } if (kills >= 10) { giveAward(12); } if (kills >= 1) { giveAward(1); } qbtn.onPress = function () { if (_quality == "HIGH") { _quality = "MEDIUM"; } else if (_quality == "LOW") { _quality = "HIGH"; } else if (_quality == "MEDIUM") { _quality = "LOW"; } }; giveAward(0); keyListener = new Object(); music_frame = 1; keyListener.onKeyDown = function () { num = Key.getAscii(); if (((num == 112) && (!gamepause)) && (!gameover)) { giveAward(55); gamepause = true; attachMovie("paused2", "paused2", 100122); createHover(paused2.btm); paused2.btm.onPress = function () { gameover = true; paused2.removeMovieClip(); }; paused2._x = Stage.width / 2; paused2._y = (Stage.height / 2) - 20; } else if (((num == 112) && (gamepause)) && (!gameover)) { gamepause = false; paused2.removeMovieClip(); } if (((num == 32) && (!gamepause)) && (!gameover)) { giveAward(55); gamepause = true; attachMovie("paused2", "paused2", 100122); paused2.btm.onPress = function () { gameover = true; paused2.removeMovieClip(); }; createHover(paused2.btm); paused2._x = Stage.width / 2; paused2._y = (Stage.height / 2) - 20; } else if (((num == 32) && (gamepause)) && (!gameover)) { gamepause = false; paused2.removeMovieClip(); } if (num == 109) { if (music_frame == 1) { music.gotoAndStop(2); music_frame = 2; my_sound.stop(); } else if (music_frame == 2) { music.gotoAndStop(1); music_frame = 1; my_sound.start(0, 9999); } } }; music.onPress = function () { if (music_frame == 1) { music.gotoAndStop(2); music_frame = 2; } else if (music_frame == 2) { music.gotoAndStop(1); music_frame = 1; } if (music_frame == 1) { my_sound.start(0, 9999); } if (music_frame == 2) { my_sound.stop(); } }; Key.addListener(keyListener); damage = 1; doit = false; mouseDownTime = 0; mouseIsDown = 0; onMouseDown = function () { Mouse.hide(); mouseIsDown = 1; }; onMouseUp = function () { mouseIsDown = 0; }; delayTime = 5; tKiller = 0; pus = new Array(); ttv = new Array(); powernum = new Array(); dtn = 0; stn = 0; shieldOn = 0; startShrink = 0; textHolder.enemiestxt = enemiesLeft; textHolder.scoretxt = score; textHolder.livestxt = lives; textHolder.eptxt = ep; textHolder.leveltxt = level; attachMovie("aimer", "aimer", 99949); aimer._alpha = 0; velocityX = 0; velocityY = 0; acceleration = 0.5; friction = 0.95; explosions = new Array(); exX = new Array(); exY = new Array(); explosions2 = new Array(); exX2 = new Array(); exY2 = new Array(); howFast = new Array();
Frame 5
function onEnterFrame() { var _local2 = _xmouse - aim._x; var _local1 = _ymouse - aim._y; aim._x = aim._x + (_local2 / 2); aim._y = aim._y + (_local1 / 2); awardWait(); } scoreMovie.scoretext = score; headbar.removeMovieClip(); textHolder.removeMovieClip(); award.gotoAndStop(1); clearInterval(timer); clearInterval(timers); scoreMovie._x = Stage.width / 2; my_sound.stop(); createHover(btm); createHover(ss); createHover(ta); createHover(mg2); if (score > personalHighScore) { personalHighScore = score; sObject.data.phs = personalHighScore; sObject.flush(); } else { npb._alpha = 0; } ss.onRelease = function () { Mouse.show(); mochi.MochiScores.showLeaderboard({boardID:"89db28dbf8b4a93c", score:personalHighScore, onClose:function () { gotoAndStop (3); Mouse.hide(); }}); }; pbtxt = personalHighScore; btm.onRelease = function () { gotoAndStop (3); }; ta.onRelease = function () { gotoAndStop (3); }; mg2.onRelease = function () { getURL ("http://www.freegamesonline.com/", "_blank"); }; Key.removeListener(keyListener); gameover = false; gamepause = false; if (secondsThisGame <= 10) { giveAward(54); } if (score == 666) { giveAward(58); } if (enemiesLeft > 0) { gc.gotoAndStop(1); } else { insaneMode = true; sObject.data.insanemode = true; sObject.flush(); gc.gotoAndStop(2); if (lives <= 1) { giveAward(56); } if (untouched) { giveAward(49); } if (lSize == 1) { giveAward(17); } if (lSize == 2) { giveAward(18); } if (lSize == 3) { giveAward(19); } if (lSize == 4) { giveAward(20); } } _root.gamename = "Cell Warfare"; scoretxt = personalHighScore;
Frame 6
createHover(btm); btm.onRelease = function () { gotoAndStop (3); };
Frame 7
function badgeAlphas(array1, array2) { var _local5 = array1.length; var _local2 = 0; var _local4 = 0; b = array1.length; while (b >= 0) { if (awardsRecieved[array1[b]] == 1) { _local2 = _local2 + 1; } b--; } _local4 = (_local2 / _local5) * 100; if (_local4 >= 25) { array2[0]._alpha = 100; oldBadges = oldBadges + 1; } else { blah = new Color(array2[0]); blah.setRGB(0); } if (_local4 >= 50) { array2[1]._alpha = 100; oldBadges = oldBadges + 1; } else { blah = new Color(array2[1]); blah.setRGB(0); } if (_local4 >= 75) { array2[2]._alpha = 100; oldBadges = oldBadges + 1; } else { blah = new Color(array2[2]); blah.setRGB(0); } if (_local4 >= 100) { array2[3]._alpha = 100; oldBadges = oldBadges + 1; } else { blah = new Color(array2[3]); blah.setRGB(0); } } function bMake(item, frame) { item.onRollOver = function () { item._alpha = 30; }; item.onRollOut = function () { item._alpha = 10; }; item.onReleaseOutside = function () { item._alpha = 10; }; item.onRelease = function () { gotoAndStop(frame); }; } createHover(btm); btm.onRelease = function () { gotoAndStop (3); }; oldBadges = 0; bMake(g1, 8); bMake(g2, 9); bMake(g3, 10); bMake(g4, 11); bMake(g5, 12); bMake(g6, 13); bMake(g7, 14); hText = hours; mText = minutes; sText = seconds; badgeArray1 = new Array(a1g1, a1g2, a1g3, a1g4); badgeArray2 = new Array(a2g1, a2g2, a2g3, a2g4); badgeArray3 = new Array(a3g1, a3g2, a3g3, a3g4); badgeArray4 = new Array(a4g1, a4g2, a4g3, a4g4); badgeArray5 = new Array(a5g1, a5g2, a5g3, a5g4); badgeArray6 = new Array(a6g1, a6g2, a6g3, a6g4); badgeArray7 = new Array(a7g1, a7g2, a7g3, a7g4); badgeAlphas(groupArray1, badgeArray1); badgeAlphas(groupArray2, badgeArray2); badgeAlphas(groupArray3, badgeArray3); badgeAlphas(groupArray4, badgeArray4); badgeAlphas(groupArray5, badgeArray5); badgeAlphas(groupArray6, badgeArray6); badgeAlphas(groupArray7, badgeArray7);
Frame 8
function allRollOvers(t1, t2) { i = t1.length - 1; while (i >= 0) { rollOvers(i, t2, t1); i--; } } function checkAlphas(firstArray, secondArray) { i = firstArray.length - 1; while (i >= 0) { if (awardsRecieved[firstArray[i]] == 1) { secondArray[i]._alpha = 100; } else { secondArray[i]._alpha = 0; } i--; } } function rollOvers(i, blurber, bray) { bray[i].onRollOver = function () { var _local1 = 0; b = bray.length - 1; while (b >= 0) { if (bray[b]._alpha >= 22) { _local1 = 1; } b--; } if (bray[i]._alpha <= 32) { bray[i]._alpha = 30; } if (_local1 == 0) { infotxt = blurber[i]; } }; bray[i].onRollOut = function () { if (bray[i]._alpha <= 32) { bray[i]._alpha = 15; } }; bray[i].onReleaseOutside = function () { if (bray[i]._alpha <= 32) { bray[i]._alpha = 15; } }; bray[i].onPress = function () { b = bray.length - 1; while (b >= 0) { if (b != i) { bray[b]._alpha = 15; } b--; } infotxt = blurber[i]; if (bray[i]._alpha <= 32) { bray[i]._alpha = 35; } else { bray[i]._alpha = 30; } }; } createHover(rtb); rtb.onRelease = function () { gotoAndStop (7); }; aArray1 = new Array(a11, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10); bArray1 = new Array(b11, b1, b2, b3, b4, b5, b6, b7, b8, b9, b10); blurbs1 = new Array("Complete a legion without ever losing a life.", "Achieve a score of 100 during a single game", "Achieve a score of 500 during a single game", "Achieve a score of 1000 during a single game", "Achieve a score of 2000 during a single game", "Achieve a score of 3000 during a single game", "Achieve a score of 4000 during a single game", "Achieve a score of 5000 during a single game", "Achieve a score of 6250 during a single game", "Achieve a score of 7500 during a single game", "Achieve a score of 10000 during a single game"); checkAlphas(groupArray1, aArray1); allRollOvers(bArray1, blurbs1); badgeAlphas(groupArray1, badgeArray1);
Frame 9
function allRollOvers(t1, t2) { i = t1.length - 1; while (i >= 0) { rollOvers(i, t2, t1); i--; } } function checkAlphas(firstArray, secondArray) { i = firstArray.length - 1; while (i >= 0) { if (awardsRecieved[firstArray[i]] == 1) { secondArray[i]._alpha = 100; } else { secondArray[i]._alpha = 0; } i--; } } function rollOvers(i, blurber, bray) { bray[i].onRollOver = function () { var _local1 = 0; b = bray.length - 1; while (b >= 0) { if (bray[b]._alpha >= 22) { _local1 = 1; } b--; } if (bray[i]._alpha <= 32) { bray[i]._alpha = 30; } if (_local1 == 0) { infotxt = blurber[i]; } }; bray[i].onRollOut = function () { if (bray[i]._alpha <= 32) { bray[i]._alpha = 15; } }; bray[i].onReleaseOutside = function () { if (bray[i]._alpha <= 32) { bray[i]._alpha = 15; } }; bray[i].onPress = function () { b = bray.length - 1; while (b >= 0) { if (b != i) { bray[b]._alpha = 15; } b--; } infotxt = blurber[i]; if (bray[i]._alpha <= 32) { bray[i]._alpha = 35; } else { bray[i]._alpha = 30; } }; } createHover(rtb); rtb.onRelease = function () { gotoAndStop (7); }; aArray2 = new Array(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11); bArray2 = new Array(b1, b2, b3, b4, b5, b6, b7, b8, b9, b10, b11); blurbs2 = new Array("Kill a cell.", "Kill a P.C. cell.", "Kill an N.C. cell.", "Kill a Repliclone cell.", "Kill a DeathRupture cell.", "Kill a Giga Cell.", "Kill a N.C.+ cell.", "Kill a Charger cell.", "Kill a Swinger cell.", "Kill a Ghost Cell", "Kill every type of cell."); checkAlphas(groupArray2, aArray2); allRollOvers(bArray2, blurbs2); badgeAlphas(groupArray2, badgeArray2);
Frame 10
function allRollOvers(t1, t2) { i = t1.length - 1; while (i >= 0) { rollOvers(i, t2, t1); i--; } } function checkAlphas(firstArray, secondArray) { i = firstArray.length - 1; while (i >= 0) { if (awardsRecieved[firstArray[i]] == 1) { secondArray[i]._alpha = 100; } else { secondArray[i]._alpha = 0; } i--; } } function rollOvers(i, blurber, bray) { bray[i].onRollOver = function () { var _local1 = 0; b = bray.length - 1; while (b >= 0) { if (bray[b]._alpha >= 22) { _local1 = 1; } b--; } if (bray[i]._alpha <= 32) { bray[i]._alpha = 30; } if (_local1 == 0) { infotxt = blurber[i]; } }; bray[i].onRollOut = function () { if (bray[i]._alpha <= 32) { bray[i]._alpha = 15; } }; bray[i].onReleaseOutside = function () { if (bray[i]._alpha <= 32) { bray[i]._alpha = 15; } }; bray[i].onPress = function () { b = bray.length - 1; while (b >= 0) { if (b != i) { bray[b]._alpha = 15; } b--; } infotxt = blurber[i]; if (bray[i]._alpha <= 32) { bray[i]._alpha = 35; } else { bray[i]._alpha = 30; } }; } createHover(rtb); rtb.onRelease = function () { gotoAndStop (7); }; aArray3 = new Array(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14); bArray3 = new Array(b1, b2, b3, b4, b5, b6, b7, b8, b9, b10, b11, b12, b13, b14); blurbs3 = new Array("Click on any size legion or survival mode, if you're having trouble with this one don't bother playing.", "Collect the blue upgrade that gives you an extra life.", "Collect the green upgrade that makes you shoot faster.", "Collect the red upgrade that makes you shoot three bullets a shot.", "Don't shoot for 20 seconds.", "Touch the outside of the screen.", "Move Really fast.", "Don't move for 10 seconds.", "Kill yourself within 10 seconds of the game.", "Pause the game.", "Kill a nest with 20% health left.", "Die right before you complete a nest (within 5 kills).", "Get a score of 666", "Collect the orange upgrade that gives you two bullets a shot."); checkAlphas(groupArray3, aArray3); allRollOvers(bArray3, blurbs3); badgeAlphas(groupArray3, badgeArray3);
Frame 11
function allRollOvers(t1, t2) { i = t1.length - 1; while (i >= 0) { rollOvers(i, t2, t1); i--; } } function checkAlphas(firstArray, secondArray) { i = firstArray.length - 1; while (i >= 0) { if (awardsRecieved[firstArray[i]] == 1) { secondArray[i]._alpha = 100; } else { secondArray[i]._alpha = 0; } i--; } } function rollOvers(i, blurber, bray) { bray[i].onRollOver = function () { var _local1 = 0; b = bray.length - 1; while (b >= 0) { if (bray[b]._alpha >= 22) { _local1 = 1; } b--; } if (bray[i]._alpha <= 32) { bray[i]._alpha = 30; } if (_local1 == 0) { infotxt = blurber[i]; } }; bray[i].onRollOut = function () { if (bray[i]._alpha <= 32) { bray[i]._alpha = 15; } }; bray[i].onReleaseOutside = function () { if (bray[i]._alpha <= 32) { bray[i]._alpha = 15; } }; bray[i].onPress = function () { b = bray.length - 1; while (b >= 0) { if (b != i) { bray[b]._alpha = 15; } b--; } infotxt = blurber[i]; if (bray[i]._alpha <= 32) { bray[i]._alpha = 35; } else { bray[i]._alpha = 30; } }; } createHover(rtb); rtb.onRelease = function () { gotoAndStop (7); }; aArray4 = new Array(a1, a2, a3, a4, a5, a6, a7, a8); bArray4 = new Array(b1, b2, b3, b4, b5, b6, b7, b8); blurbs4 = new Array("Unlock 10 achievements.", "Unlock 20 achievements. This unlocks a new powerup that kills all enemies on the field.", "Unlock 30 achievements.", "Unlock 40 achievements. This unlocks a new powerup that gives you a shield.", "Unlock 50 achievements.", "Unlock 60 achievements. This unlocks an ability that gradually regenerates your health.", "Unlock 70 achievements.", "Complete all 77 achievements in the game, if you have obtained this award you have truely beaten this game. (Gold Bullets)"); checkAlphas(groupArray4, aArray4); allRollOvers(bArray4, blurbs4); badgeAlphas(groupArray4, badgeArray4);
Frame 12
function allRollOvers(t1, t2) { i = t1.length - 1; while (i >= 0) { rollOvers(i, t2, t1); i--; } } function checkAlphas(firstArray, secondArray) { i = firstArray.length - 1; while (i >= 0) { if (awardsRecieved[firstArray[i]] == 1) { secondArray[i]._alpha = 100; } else { secondArray[i]._alpha = 0; } i--; } } function rollOvers(i, blurber, bray) { bray[i].onRollOver = function () { var _local1 = 0; b = bray.length - 1; while (b >= 0) { if (bray[b]._alpha >= 22) { _local1 = 1; } b--; } if (bray[i]._alpha <= 32) { bray[i]._alpha = 30; } if (_local1 == 0) { infotxt = blurber[i]; } }; bray[i].onRollOut = function () { if (bray[i]._alpha <= 32) { bray[i]._alpha = 15; } }; bray[i].onReleaseOutside = function () { if (bray[i]._alpha <= 32) { bray[i]._alpha = 15; } }; bray[i].onPress = function () { b = bray.length - 1; while (b >= 0) { if (b != i) { bray[b]._alpha = 15; } b--; } infotxt = blurber[i]; if (bray[i]._alpha <= 32) { bray[i]._alpha = 35; } else { bray[i]._alpha = 30; } }; } createHover(rtb); rtb.onRelease = function () { gotoAndStop (7); }; aArray5 = new Array(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10); bArray5 = new Array(b1, b2, b3, b4, b5, b6, b7, b8, b9, b10); blurbs5 = new Array("Play this game for 5 minutes.", "Play this game for 15 minutes.", "Play this game for 30 minutes.", "Play this game for 60 minutes.", "Play this game for 120 minutes.", "In survival mode, play at least 1 minute without dying.", "In survival mode, play at least 2 minute without dying.", "In survival mode, play at least 3 minute without dying.", "In survival mode, play at least 5 minute without dying.", "In survival mode, play at least 10 minute without dying."); checkAlphas(groupArray5, aArray5); allRollOvers(bArray5, blurbs5); badgeAlphas(groupArray5, badgeArray5);
Frame 13
function allRollOvers(t1, t2) { i = t1.length - 1; while (i >= 0) { rollOvers(i, t2, t1); i--; } } function checkAlphas(firstArray, secondArray) { i = firstArray.length - 1; while (i >= 0) { if (awardsRecieved[firstArray[i]] == 1) { secondArray[i]._alpha = 100; } else { secondArray[i]._alpha = 0; } i--; } } function rollOvers(i, blurber, bray) { bray[i].onRollOver = function () { var _local1 = 0; b = bray.length - 1; while (b >= 0) { if (bray[b]._alpha >= 22) { _local1 = 1; } b--; } if (bray[i]._alpha <= 32) { bray[i]._alpha = 30; } if (_local1 == 0) { infotxt = blurber[i]; } }; bray[i].onRollOut = function () { if (bray[i]._alpha <= 32) { bray[i]._alpha = 15; } }; bray[i].onReleaseOutside = function () { if (bray[i]._alpha <= 32) { bray[i]._alpha = 15; } }; bray[i].onPress = function () { b = bray.length - 1; while (b >= 0) { if (b != i) { bray[b]._alpha = 15; } b--; } infotxt = blurber[i]; if (bray[i]._alpha <= 32) { bray[i]._alpha = 35; } else { bray[i]._alpha = 30; } }; } createHover(rtb); rtb.onRelease = function () { gotoAndStop (7); }; aArray6 = new Array(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15); bArray6 = new Array(b1, b2, b3, b4, b5, b6, b7, b8, b9, b10, b11, b12, b13, b14, b15); blurbs6 = new Array("Die.", "Die 5 times.", "Die 10 times.", "Die 25 times.", "Die 100 times.", "Get Killed by a P.C.", "Get Killed by a N.C.", "Get Killed by a Repliclone.", "Get Killed by a DeathRupture.", "Get Killed by a Giga Cell.", "Get Killed by a N.C.+", "Get Killed by a Charger.", "Get Killed by a Swinger.", "Get Killed by a Ghost Cell.", "Get Killed by Black OOZE."); checkAlphas(groupArray6, aArray6); allRollOvers(bArray6, blurbs6); badgeAlphas(groupArray6, badgeArray6);
Frame 14
function allRollOvers(t1, t2) { i = t1.length - 1; while (i >= 0) { rollOvers(i, t2, t1); i--; } } function checkAlphas(firstArray, secondArray) { i = firstArray.length - 1; while (i >= 0) { if (awardsRecieved[firstArray[i]] == 1) { secondArray[i]._alpha = 100; } else { secondArray[i]._alpha = 0; } i--; } } function rollOvers(i, blurber, bray) { bray[i].onRollOver = function () { var _local1 = 0; b = bray.length - 1; while (b >= 0) { if (bray[b]._alpha >= 22) { _local1 = 1; } b--; } if (bray[i]._alpha <= 32) { bray[i]._alpha = 30; } if (_local1 == 0) { infotxt = blurber[i]; } }; bray[i].onRollOut = function () { if (bray[i]._alpha <= 32) { bray[i]._alpha = 15; } }; bray[i].onReleaseOutside = function () { if (bray[i]._alpha <= 32) { bray[i]._alpha = 15; } }; bray[i].onPress = function () { b = bray.length - 1; while (b >= 0) { if (b != i) { bray[b]._alpha = 15; } b--; } infotxt = blurber[i]; if (bray[i]._alpha <= 32) { bray[i]._alpha = 35; } else { bray[i]._alpha = 30; } }; } createHover(rtb); rtb.onRelease = function () { gotoAndStop (7); }; aArray7 = new Array(a1, a2, a3, a4, a5, a6, a7, a8, a9); bArray7 = new Array(b1, b2, b3, b4, b5, b6, b7, b8, b9); blurbs7 = new Array("Kill 10 enemy cells.", "Kill 100 enemy cells.", "Kill 500 enemy cells.", "Kill 2000 enemy cells.", "Kill 10000 enemy cells.", "Kill all the enemies in the mode \"Small Legion\".", "Kill all the enemies in the mode \"Medium Legion\".", "Kill all the enemies in the mode \"Large Legion\".", "Kill all the enemies in the mode \"Insane Legion\"."); checkAlphas(groupArray7, aArray7); allRollOvers(bArray7, blurbs7); badgeAlphas(groupArray7, badgeArray7);
Frame 15
createHover(btm); btm.onRelease = function () { gotoAndStop (3); }; mg.onPress = function () { getURL ("http://www.freegamesonline.com/", "_blank"); }; ef.onPress = function () { getURL ("http://eliteferrex.newgrounds.com/audio/", "_blank"); }; xd.onPress = function () { getURL ("http://portalstrike.com/", "_blank"); };
Symbol 18 MovieClip Frame 1
stop();
Symbol 18 MovieClip Frame 2
stop();
Symbol 22 MovieClip [pauseMC] Frame 1
btn_powered.onRelease = function () { getURL ("http://www.ad4game.com", "_blank", "POST"); };
Symbol 29 MovieClip Frame 1
stop();
Symbol 29 MovieClip Frame 10
_parent.removeMovieClip();
Symbol 33 MovieClip [aim] Frame 1
stop();
Symbol 37 MovieClip Frame 1
stop();
Symbol 37 MovieClip Frame 10
_parent.removeMovieClip();
Symbol 42 MovieClip Frame 1
stop();
Symbol 42 MovieClip Frame 10
_parent.removeMovieClip();
Symbol 45 MovieClip Frame 1
stop();
Symbol 45 MovieClip Frame 10
_parent.removeMovieClip();
Symbol 49 MovieClip Frame 1
stop();
Symbol 49 MovieClip Frame 10
_parent.removeMovieClip();
Symbol 50 MovieClip [enemy7] Frame 1
stop();
Symbol 59 MovieClip [newEnemies] Frame 100
stop();
Symbol 64 MovieClip [spike2] Frame 1
stop();
Symbol 71 MovieClip [newEnemies2] Frame 200
stop();
Symbol 75 MovieClip Frame 1
stop();
Symbol 75 MovieClip Frame 10
_parent.removeMovieClip();
Symbol 79 MovieClip [newEnemies3] Frame 100
stop();
Symbol 83 MovieClip Frame 1
stop();
Symbol 83 MovieClip Frame 2
_parent.removeMovieClip();
Symbol 117 MovieClip Frame 1
stop();
Symbol 135 MovieClip [redFlash] Frame 10
this.removeMovieClip();
Symbol 139 MovieClip Frame 1
stop();
Symbol 139 MovieClip Frame 10
_parent.removeMovieClip();
Symbol 142 MovieClip [orangedes] Frame 4
stop();
Symbol 145 MovieClip Frame 1
stop();
Symbol 145 MovieClip Frame 10
_parent.removeMovieClip();
Symbol 150 MovieClip Frame 1
stop();
Symbol 150 MovieClip Frame 10
_parent.removeMovieClip();
Symbol 155 MovieClip Frame 1
stop();
Symbol 155 MovieClip Frame 10
_parent.removeMovieClip();
Symbol 160 MovieClip Frame 20
_parent.removeMovieClip();
Symbol 167 MovieClip [up1] Frame 100
stop();
Symbol 170 MovieClip [up2] Frame 100
stop();
Symbol 173 MovieClip [up3] Frame 100
stop();
Symbol 176 MovieClip [up4] Frame 100
stop();
Symbol 191 MovieClip [up5] Frame 100
stop();
Symbol 197 MovieClip [up6] Frame 100
stop();
Symbol 201 MovieClip [np1] Frame 100
stop();
Symbol 204 MovieClip [np2] Frame 100
stop();
Symbol 208 MovieClip [np3] Frame 100
stop();
Symbol 211 MovieClip [np4] Frame 100
stop();
Symbol 234 MovieClip [music] Frame 1
stop();
Symbol 247 MovieClip Frame 1
stop();
Symbol 247 MovieClip Frame 10
_parent.removeMovieClip();
Symbol 250 MovieClip Frame 1
stop();
Symbol 250 MovieClip Frame 10
_parent.removeMovieClip();
Symbol 251 MovieClip [enemy] Frame 1
stop();
Symbol 258 MovieClip [moreGames] Frame 35
stop();
Symbol 285 MovieClip Frame 100
stop(); btn_continue.onPress = function () { trace("this._parent._parent = " + this._parent._parent._parent); this._parent._parent._parent.play(); };
Symbol 288 MovieClip Frame 1
isDemo = false; iDemoCount = 0;
Symbol 288 MovieClip Frame 2
if (isDemo == false) { iFileLoaded = _root.getBytesLoaded(); iFileSize = _root.getBytesTotal(); } if (isDemo == false) { iPercentLoaded = Math.round((iFileLoaded / iFileSize) * 100); } else { iPercentLoaded = iDemoCount; iDemoCount++; } this._parent.anim.gotoAndStop(iPercentLoaded); this._parent.perc.per.text = iPercentLoaded + " %";
Symbol 288 MovieClip Frame 3
if (iPercentLoaded == 100) { gotoAndPlay(_currentframe + 1); } else { gotoAndPlay(_currentframe - 1); }
Symbol 288 MovieClip Frame 4
stop();
Symbol 292 MovieClip Frame 1
btn_sponsor.onRelease = function () { getURL ("http://www.ad4game.com", "_blank", "POST"); };
Symbol 306 MovieClip Frame 1
stop();
Symbol 306 MovieClip Frame 55
stop();
Symbol 313 MovieClip Frame 1
function runBorder() { borderAnim.gotoAndPlay(2); clearInterval(runInterval); } function checkParamsLoaded() { if (content_mc.txt.text == "") { trace("not yet."); for (i in content_mc) { if (i == "btn") { } else if (i == "txt") { } else if (i == "holder") { } else if (i == "bg") { } else if (i == "mcLoader1") { } else if (i != "") { content_mc.txt.text = content_mc[i]; } } } else { for (i in content_mc) { str = str + content_mc[i]; } clearInterval(param_interval); display(str); } } function display(s) { trace("s = " + s); var _local5; _local5 = s.indexOf(".swf", 0); trace("flag = " + _local5); flag1 = s.indexOf(".gif", 0); if ((_local5 == -1) && (flag1 != -1)) { trace("111"); var _local4; _local4 = s.indexOf("http", 0); var _local7; _local7 = s.indexOf("target", 0); var str1; str1 = substring(s, _local4 + 1, _local7 - 3); var _local3; _local3 = s.indexOf("http", _local7); var _local6; _local6 = s.indexOf("gif", _local7); var str2; str2 = substring(s, _local3 + 1, (_local6 - _local3) + 3); content_mc.holder.loadMovie(str2); this.onEnterFrame = function () { trace("this._width = " + content_mc.holder._width); if (content_mc.holder._width <= 0) { } else { flagtoolTip = true; content_mc.mcLoader1._visible = false; loadFlag = 1; runInterval = setInterval(runBorder, 3000); delete this.onEnterFrame; } }; content_mc.btn.onRelease = function () { pauseMC_Display(); getURL (str1, "_blank", "POST"); }; content_mc.btn.onRollOver = function () { trace("roll"); if (flagtoolTip == true) { adToolTip._visible = true; } }; content_mc.btn.onRollOut = function () { adToolTip._visible = false; content_mc.btn.onEnterFrame = null; }; } else if ((_local5 == -1) && (flag1 == -1)) { trace("222"); var _local4 = s.indexOf("http", 0); var _local7 = s.indexOf("target", 0); var str1; str1 = substring(s, _local4 + 1, _local7 - 3); var _local3 = s.indexOf("http", _local7); var _local6 = s.indexOf("jpg", _local7); var str2; str2 = substring(s, _local3 + 1, (_local6 - _local3) + 3); content_mc.holder.loadMovie(str2); this.onEnterFrame = function () { trace("this._width = " + content_mc.holder._width); if (content_mc.holder._width <= 0) { } else { flagtoolTip = true; loadFlag = 1; content_mc.mcLoader1._visible = false; runInterval = setInterval(runBorder, 3000); delete this.onEnterFrame; } }; content_mc.btn.onRelease = function () { pauseMC_Display(); getURL (str1, "_blank", "POST"); }; content_mc.btn.onRollOver = function () { trace("roll"); if (flagtoolTip == true) { adToolTip._visible = true; } }; content_mc.btn.onRollOut = function () { adToolTip._visible = false; content_mc.btn.onEnterFrame = null; }; } else { trace("333"); var _local4 = s.indexOf("FILE1", 0); trace("c1 = " + _local4); var _local7 = s.indexOf(".swf", _local4); trace("c2 = " + _local7); var str1; str1 = substring(s, _local4 + 7, (_local7 - _local4) - 2); trace("str1 = " + str1); var _local3 = s.indexOf("clickTAG", 0); trace("c3 = " + _local3); var _local6 = s.indexOf("\"", _local3); trace("c4 = " + _local6); var str2; str2 = substring(s, _local3, (_local6 - _local3) - 1); trace("str2 = " + str2); content_mc.holder.loadMovie(str1); this.onEnterFrame = function () { trace("this._width = " + content_mc.holder._width); if (content_mc.holder._width <= 0) { } else { loadFlag = 1; flagtoolTip = true; content_mc.mcLoader1._visible = false; runInterval = setInterval(runBorder, 3000); delete this.onEnterFrame; } }; content_mc.btn.onRelease = function () { pauseMC_Display(); getURL (str2, "_blank", "POST"); }; content_mc.btn.onRollOver = function () { trace("roll"); if (flagtoolTip == true) { adToolTip._visible = true; } }; content_mc.btn.onRollOut = function () { adToolTip._visible = false; content_mc.btn.onEnterFrame = null; }; } } function pauseMC_Display() { content_mc._visible = false; sponsorBy._visible = false; btn_powered._visible = false; borderAnim._visible = false; var cover = this.createEmptyMovieClip("cover", 2); var coverBG = this.createEmptyMovieClip("coverBG", 1); coverBG.onRelease = function () { this.removeMovieClip(); cover.removeMovieClip(); }; coverBG._x = -300; coverBG._y = -420; cover.attachMovie("pauseMC", "pauseMC", 3); cover.pauseMC._x = -38; cover.pauseMC._y = -240; trace("cover._x = " + cover._x); trace("cover._y = " + cover._y); cover.pauseMC.playPause.onRollOver = function () { if (loadFlag == 1) { cover.pauseMC.playPause.gotoAndStop(2); } trace("rollOver"); }; cover.pauseMC.playPause.onRollOut = function () { if (loadFlag == 1) { cover.pauseMC.playPause.gotoAndStop(1); } trace("rollOut"); }; cover.pauseMC.playPause.onRelease = function () { if (loadFlag == 1) { pt._parent.play(); } }; cover.pauseMC.btn.onRelease = function () { this._parent.removeMovieClip(); coverBG.removeMovieClip(); }; } stop(); var str; str = ""; var pt; pt = this; var loadFlag; loadFlag = 0; System.security.allowDomain("http://ads.ad4game.com/"); loadVariables ("http://ads.ad4game.com/servlet/ajrotator/561851/0/vh?z=ad4game&dim=389637", content_mc); var runInterval; var param_interval = setInterval(checkParamsLoaded, 100); content_mc.txt._visible = false; content_mc.mcLoader1._visible = true; adToolTip._visible = false; var flagtoolTip; flagtoolTip = false; btn_powered.onRelease = function () { getURL ("http://www.ad4game.com", "_blank", "POST"); };
Symbol 758 MovieClip [__Packages.mochi.MochiServices] Frame 0
class mochi.MochiServices { static var _id, _container, _clip, _sendChannelName, _rcvChannelName, __get__comChannelName, onError, _listenChannel, _rcvChannel, _loader, _loaderListener, _sendChannel; function MochiServices () { } static function get id() { return(_id); } static function get clip() { return(_container); } static function get childClip() { return(_clip); } static function getVersion() { return("1.32"); } static function allowDomains(server) { var _local1 = server.split("/")[2].split(":")[0]; if (System.security) { if (System.security.allowDomain) { System.security.allowDomain("*"); System.security.allowDomain(_local1); } if (System.security.allowInsecureDomain) { System.security.allowInsecureDomain("*"); System.security.allowInsecureDomain(_local1); } } return(_local1); } static function get isNetworkAvailable() { if (System.security) { var _local1 = System.security; if (_local1.sandboxType == "localWithFile") { return(false); } } return(true); } static function set comChannelName(val) { if (val != undefined) { if (val.length > 3) { _sendChannelName = val + "_fromgame"; _rcvChannelName = val; initComChannels(); } } //return(__get__comChannelName()); } static function get connected() { return(_connected); } static function connect(id, clip, onError) { if ((!_connected) && (_clip == undefined)) { trace("MochiServices Connecting..."); _connecting = true; init(id, clip); } if (onError != undefined) { mochi.MochiServices.onError = onError; } else if (mochi.MochiServices.onError == undefined) { mochi.MochiServices.onError = function (errorCode) { trace(errorCode); }; } } static function disconnect() { if (_connected || (_connecting)) { _connecting = (_connected = false); flush(true); if (_clip != undefined) { _clip.removeMovieClip(); delete _clip; } _listenChannel.close(); _rcvChannel.close(); } } static function init(id, clip) { _id = id; if (clip != undefined) { _container = clip; } else { _container = _root; } loadCommunicator(id, _container); } static function loadCommunicator(id, clip) { var _local2 = "_mochiservices_com_" + id; if (_clip != null) { return(_clip); } if (!isNetworkAvailable) { return(null); } allowDomains(_gatewayURL); _clip = clip.createEmptyMovieClip(_local2, 10336, false); _loader = new MovieClipLoader(); if (_loaderListener.waitInterval != null) { clearInterval(_loaderListener.waitInterval); } _loaderListener = {}; _loaderListener.onLoadError = function (target_mc, errorCode, httpStatus) { trace("MochiServices could not load."); mochi.MochiServices.disconnect(); mochi.MochiServices.onError.apply(null, [errorCode]); }; _loaderListener.onLoadStart = function (target_mc) { this.isLoading = true; }; _loaderListener.startTime = getTimer(); _loaderListener.wait = function () { if ((getTimer() - this.startTime) > 10000) { if (!this.isLoading) { mochi.MochiServices.disconnect(); mochi.MochiServices.onError.apply(null, ["IOError"]); } clearInterval(this.waitInterval); } }; _loaderListener.waitInterval = setInterval(_loaderListener, "wait", 1000); _loader.addListener(_loaderListener); _loader.loadClip(_gatewayURL, _clip); _sendChannel = new LocalConnection(); _sendChannel._queue = []; _rcvChannel = new LocalConnection(); _rcvChannel.allowDomain = function (d) { return(true); }; _rcvChannel.allowInsecureDomain = _rcvChannel.allowDomain; _rcvChannel._nextcallbackID = 0; _rcvChannel._callbacks = {}; listen(); return(_clip); } static function onStatus(infoObject) { if (!(infoObject.level === "error")) { } else { _connected = false; _listenChannel.connect(_listenChannelName); } } static function listen() { _listenChannel = new LocalConnection(); _listenChannel.handshake = function (args) { mochi.MochiServices.__set__comChannelName(args.newChannel); }; _listenChannel.allowDomain = function (d) { return(true); }; _listenChannel.allowInsecureDomain = _listenChannel.allowDomain; _listenChannel.connect(_listenChannelName); trace("Waiting for MochiAds services to connect..."); } static function initComChannels() { if (!_connected) { _sendChannel.onStatus = function (infoObject) { mochi.MochiServices.onStatus(infoObject); }; _sendChannel.send(_sendChannelName, "onReceive", {methodName:"handshakeDone"}); _sendChannel.send(_sendChannelName, "onReceive", {methodName:"registerGame", id:_id, clip:_clip, version:getVersion()}); _rcvChannel.onStatus = function (infoObject) { mochi.MochiServices.onStatus(infoObject); }; _rcvChannel.onReceive = function (pkg) { var _local5 = pkg.callbackID; var _local4 = this._callbacks[_local5]; if (!_local4) { return(undefined); } var _local2 = _local4.callbackMethod; var _local3 = _local4.callbackObject; if (_local3 && (typeof(_local2) == "string")) { _local2 = _local3[_local2]; } if (_local2 != undefined) { _local2.apply(_local3, pkg.args); } delete this._callbacks[_local5]; }; _rcvChannel.onError = function () { mochi.MochiServices.onError.apply(null, ["IOError"]); }; _rcvChannel.connect(_rcvChannelName); trace("connected!"); _connecting = false; _connected = true; _listenChannel.close(); while (_sendChannel._queue.length > 0) { _sendChannel.send(_sendChannelName, "onReceive", _sendChannel._queue.shift()); } } } static function flush(error) { var _local1; var _local2; while (_sendChannel._queue.length > 0) { _local1 = _sendChannel._queue.shift(); if (_local1.callbackID != null) { _local2 = _rcvChannel._callbacks[_local1.callbackID]; } delete _rcvChannel._callbacks[_local1.callbackID]; if (error) { handleError(_local1.args, _local2.callbackObject, _local2.callbackMethod); } } } static function handleError(args, callbackObject, callbackMethod) { if (args != null) { if (args.onError != null) { args.onError.apply(null, ["NotConnected"]); } if ((args.options != null) && (args.options.onError != null)) { args.options.onError.apply(null, ["NotConnected"]); } } if (callbackMethod != null) { args = {}; args.error = true; args.errorCode = "NotConnected"; if ((callbackObject != null) && (typeof(callbackMethod) == "string")) { callbackObject[callbackMethod](args); } else if (callbackMethod != null) { callbackMethod.apply(args); } } } static function send(methodName, args, callbackObject, callbackMethod) { if (_connected) { _sendChannel.send(_sendChannelName, "onReceive", {methodName:methodName, args:args, callbackID:_rcvChannel._nextcallbackID}); } else { if ((_clip == undefined) || (!_connecting)) { onError.apply(null, ["NotConnected"]); handleError(args, callbackObject, callbackMethod); flush(true); return(undefined); } _sendChannel._queue.push({methodName:methodName, args:args, callbackID:_rcvChannel._nextcallbackID}); } _rcvChannel._callbacks[_rcvChannel._nextcallbackID] = {callbackObject:callbackObject, callbackMethod:callbackMethod}; _rcvChannel._nextcallbackID++; } static var _gatewayURL = "http://www.mochiads.com/static/lib/services/services.swf"; static var _listenChannelName = "__mochiservices"; static var _connecting = false; static var _connected = false; }
Symbol 759 MovieClip [__Packages.mochi.MochiScores] Frame 0
class mochi.MochiScores { static var boardID, onClose, onError; function MochiScores () { } static function setBoardID(boardID) { mochi.MochiScores.boardID = boardID; mochi.MochiServices.send("scores_setBoardID", {boardID:boardID}); } static function showLeaderboard(options) { if (options.clip != null) { if ((options.clip != mochi.MochiServices.__get__clip()) || (mochi.MochiServices.__get__childClip()._target == undefined)) { mochi.MochiServices.disconnect(); mochi.MochiServices.connect(mochi.MochiServices.__get__id(), options.clip); } delete options.clip; } if (options.name != null) { if (typeof(options.name) == "object") { if (options.name.text != undefined) { options.name = options.name.text; } } } if (options.score != null) { if (typeof(options.score) == "object") { if (options.score.text != undefined) { options.score = options.score.text; } } } if (options.onDisplay != null) { options.onDisplay(); } else { mochi.MochiServices.__get__clip().stop(); } if (options.onClose != null) { onClose = options.onClose; } else { onClose = function () { mochi.MochiServices.__get__clip().play(); }; } if (options.onError != null) { onError = options.onError; } else { onError = onClose; } if (options.boardID == null) { if (boardID != null) { options.boardID = boardID; } } mochi.MochiServices.send("scores_showLeaderboard", {options:options}, null, doClose); } static function closeLeaderboard() { mochi.MochiServices.send("scores_closeLeaderboard"); } static function getPlayerInfo(callbackObj, callbackMethod) { mochi.MochiServices.send("scores_getPlayerInfo", null, callbackObj, callbackMethod); } static function submit(score, name, callbackObj, callbackMethod) { mochi.MochiServices.send("scores_submit", {score:score, name:name}, callbackObj, callbackMethod); } static function requestList(callbackObj, callbackMethod) { mochi.MochiServices.send("scores_requestList", null, callbackObj, callbackMethod); } static function scoresArrayToObjects(scores) { var _local5 = {}; var _local1; var _local4; var _local2; var _local6; for (var _local8 in scores) { if (typeof(scores[_local8]) == "object") { if ((scores[_local8].cols != null) && (scores[_local8].rows != null)) { _local5[_local8] = []; _local2 = scores[_local8]; _local4 = 0; while (_local4 < _local2.rows.length) { _local6 = {}; _local1 = 0; while (_local1 < _local2.cols.length) { _local6[_local2.cols[_local1]] = _local2.rows[_local4][_local1]; _local1++; } _local5[_local8].push(_local6); _local4++; } } else { _local5[_local8] = {}; for (var _local7 in scores[_local8]) { _local5[_local8][_local7] = scores[_local8][_local7]; } } } else { _local5[_local8] = scores[_local8]; } } return(_local5); } static function doClose(args) { if (args.error == true) { if (args.errorCode == undefined) { args.errorCode = "IOError"; } onError.apply(null, [args.errorCode]); } else { onClose.apply(); } } }
Symbol 330 Button
on (release) { getURL ("http://www.freegamesonline.com", "_blank"); }
Symbol 341 MovieClip Frame 150
stop(); _root.gotoAndStop(3);
Symbol 342 Button
on (release) { getURL ("http://www.freegamesonline.com", "_blank"); }
Symbol 346 MovieClip Frame 60
stop();
Symbol 353 MovieClip Frame 20
stop();
Symbol 359 MovieClip Frame 25
stop();
Symbol 362 MovieClip Frame 30
stop();
Symbol 366 MovieClip Frame 40
stop();
Symbol 370 MovieClip Frame 45
stop();
Symbol 383 MovieClip Frame 60
stop();
Symbol 386 MovieClip Frame 60
stop();
Symbol 410 MovieClip Frame 1
stop();
Symbol 430 MovieClip Frame 1
stop();
Symbol 430 MovieClip Frame 10
stop();
Symbol 430 MovieClip Frame 20
stop();
Symbol 430 MovieClip Frame 30
stop();
Symbol 463 MovieClip Frame 50
stop();
Symbol 478 MovieClip Frame 100
gotoAndStop (1);
Symbol 498 MovieClip Frame 350
stop();

Library Items

Symbol 1 Sound [bang]
Symbol 2 GraphicUsed by:22
Symbol 3 FontUsed by:4 5
Symbol 4 TextUses:3Used by:22
Symbol 5 TextUses:3Used by:22
Symbol 6 GraphicUsed by:10 283
Symbol 7 FontUsed by:8 9 281 282
Symbol 8 TextUses:7Used by:10
Symbol 9 TextUses:7Used by:10
Symbol 10 MovieClipUses:6 8 9Used by:22
Symbol 11 FontUsed by:12
Symbol 12 TextUses:11Used by:22
Symbol 13 GraphicUsed by:14 121 271 307 342
Symbol 14 MovieClipUses:13Used by:22
Symbol 15 GraphicUsed by:18
Symbol 16 GraphicUsed by:18
Symbol 17 GraphicUsed by:18
Symbol 18 MovieClipUses:15 16 17Used by:22
Symbol 19 BitmapUsed by:20
Symbol 20 GraphicUses:19Used by:21
Symbol 21 MovieClipUses:20Used by:22 313
Symbol 22 MovieClip [pauseMC]Uses:2 4 5 10 12 14 18 21
Symbol 23 GraphicUsed by:28
Symbol 24 GraphicUsed by:25
Symbol 25 MovieClipUses:24Used by:28 36 37 41 42 44 45 48 49 74 75 82 83 144 145 149 150 154 155 246 247 249 433 435 437 439 441
Symbol 26 GraphicUsed by:27
Symbol 27 MovieClipUses:26Used by:28 36 37 41 42 44 45 48 49 74 75 82 83 144 145 149 150 154 155 246 247 249 433 435 437 439 441
Symbol 28 MovieClipUses:23 25 27Used by:29
Symbol 29 MovieClipUses:28Used by:30
Symbol 30 MovieClip [enemy9]Uses:29
Symbol 31 GraphicUsed by:33
Symbol 32 GraphicUsed by:33
Symbol 33 MovieClip [aim]Uses:31 32
Symbol 34 GraphicUsed by:37
Symbol 35 GraphicUsed by:36
Symbol 36 MovieClipUses:35 25 27Used by:37
Symbol 37 MovieClipUses:34 25 27 36Used by:38
Symbol 38 MovieClip [enemy8]Uses:37
Symbol 39 GraphicUsed by:42
Symbol 40 GraphicUsed by:41
Symbol 41 MovieClipUses:40 25 27Used by:42
Symbol 42 MovieClipUses:39 25 27 41Used by:50
Symbol 43 GraphicUsed by:44 45
Symbol 44 MovieClipUses:43 25 27Used by:45
Symbol 45 MovieClipUses:43 25 27 44Used by:50 251
Symbol 46 GraphicUsed by:49
Symbol 47 GraphicUsed by:48
Symbol 48 MovieClipUses:47 25 27Used by:49
Symbol 49 MovieClipUses:46 25 27 48Used by:50
Symbol 50 MovieClip [enemy7]Uses:42 45 49
Symbol 51 GraphicUsed by:54
Symbol 52 GraphicUsed by:53
Symbol 53 MovieClipUses:52Used by:54 61 63 163
Symbol 54 MovieClipUses:51 53Used by:55
Symbol 55 MovieClip [spike]Uses:54
Symbol 56 FontUsed by:57 65 69 77 94 95 96 97 98 99 100 101 102 103 106 107 109 111 127 129 157 158 212 252 257 259 303 344 348 350 351 352 354 358 360 361 363 365 367 369 371 374 377 380 382 407 415 417 442 444 447 448 450 459 461 468 469 481 488 490 491 495 496 499 507 508 510 512 513 515 517 518 526 527 530 531 532 533 534 535 536 537 538 539 544 545 546 547 548 557 558 559 560 573 574 575 576 586 587 588 589 600 601 602 603 630 631 632 633 634 635 636 637 642 643 644 646 650 652 653 654 655 656 657 658 659 660 662 663 664 665 666 667 668 669 670 671 672 673 674 676 677 678 679 680 681 682 683 684 685 686 687 688 689 690 691 693 694 695 696 697 698 699 700 701 702 704 705 706 707 708 709 710 711 712 713 714 715 717 718 719 720 721 722 723 724 725 726 727 728 729 730 731 732 733 735 736 737 738 739 740 741 742 743 744 745 747 748 749 750 751 752 754 756
Symbol 57 TextUses:56Used by:58
Symbol 58 MovieClip [newAlert1]Uses:57Used by:59
Symbol 59 MovieClip [newEnemies]Uses:58
Symbol 60 GraphicUsed by:61
Symbol 61 MovieClipUses:60 53Used by:64
Symbol 62 GraphicUsed by:63
Symbol 63 MovieClipUses:62 53Used by:64
Symbol 64 MovieClip [spike2]Uses:61 63
Symbol 65 TextUses:56Used by:66
Symbol 66 MovieClipUses:65Used by:71
Symbol 67 GraphicUsed by:68
Symbol 68 MovieClipUses:67Used by:70 494  Timeline
Symbol 69 TextUses:56Used by:70
Symbol 70 MovieClipUses:68 69Used by:71
Symbol 71 MovieClip [newEnemies2]Uses:66 70
Symbol 72 GraphicUsed by:75
Symbol 73 GraphicUsed by:74
Symbol 74 MovieClipUses:73 25 27Used by:75
Symbol 75 MovieClipUses:72 25 27 74Used by:76
Symbol 76 MovieClip [enemy2]Uses:75
Symbol 77 TextUses:56Used by:78
Symbol 78 MovieClipUses:77Used by:79
Symbol 79 MovieClip [newEnemies3]Uses:78
Symbol 80 GraphicUsed by:83
Symbol 81 GraphicUsed by:82
Symbol 82 MovieClipUses:81 25 27Used by:83
Symbol 83 MovieClipUses:80 25 27 82Used by:84
Symbol 84 MovieClip [enemy3]Uses:83
Symbol 85 GraphicUsed by:90
Symbol 86 GraphicUsed by:87
Symbol 87 MovieClipUses:86Used by:90 92
Symbol 88 FontUsed by:89 104 105 108 110 112 113 115 157 165 168 171 174 189 195 198 199 202 205 206 209 262 263 264 286 348 350 356 411 442 443 444 445 446 447 448 449 450 451 453 458 459 469 472 499 500 504 513 518 520 521 638 639 640 641 642 643 644
Symbol 89 TextUses:88Used by:90
Symbol 90 MovieClip [finishedbtn]Uses:85 87 89Used by:120
Symbol 91 GraphicUsed by:92
Symbol 92 MovieClipUses:91 87Used by:120
Symbol 93 GraphicUsed by:114
Symbol 94 TextUses:56Used by:114
Symbol 95 TextUses:56Used by:114
Symbol 96 TextUses:56Used by:114
Symbol 97 TextUses:56Used by:114
Symbol 98 TextUses:56Used by:114
Symbol 99 TextUses:56Used by:114
Symbol 100 TextUses:56Used by:114
Symbol 101 TextUses:56Used by:114
Symbol 102 TextUses:56Used by:114
Symbol 103 TextUses:56Used by:114
Symbol 104 TextUses:88Used by:114
Symbol 105 TextUses:88Used by:114
Symbol 106 TextUses:56Used by:114
Symbol 107 TextUses:56Used by:114
Symbol 108 TextUses:88Used by:114
Symbol 109 TextUses:56Used by:114
Symbol 110 TextUses:88Used by:114
Symbol 111 TextUses:56Used by:114
Symbol 112 TextUses:88Used by:114
Symbol 113 TextUses:88Used by:114
Symbol 114 MovieClipUses:93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113Used by:120
Symbol 115 TextUses:88Used by:116
Symbol 116 MovieClipUses:115Used by:117
Symbol 117 MovieClipUses:116Used by:120
Symbol 118 GraphicUsed by:119 126 213 238 256 260 288 355 364 368 372 375 381 647 651
Symbol 119 MovieClipUses:118Used by:120
Symbol 120 MovieClip [menu]Uses:90 92 114 117 119
Symbol 121 MovieClipUses:13Used by:130
Symbol 122 GraphicUsed by:125
Symbol 123 GraphicUsed by:124
Symbol 124 MovieClipUses:123Used by:125
Symbol 125 MovieClipUses:122 124Used by:130
Symbol 126 MovieClipUses:118Used by:128 353 505 511 516
Symbol 127 TextUses:56Used by:128
Symbol 128 MovieClipUses:126 127Used by:130
Symbol 129 TextUses:56Used by:130
Symbol 130 MovieClip [paused2]Uses:121 125 128 129
Symbol 131 GraphicUsed by:132
Symbol 132 MovieClip [aimer]Uses:131
Symbol 133 GraphicUsed by:134
Symbol 134 MovieClipUses:133Used by:135
Symbol 135 MovieClip [redFlash]Uses:134
Symbol 136 GraphicUsed by:137 138
Symbol 137 MovieClipUses:136Used by:139
Symbol 138 MovieClipUses:136Used by:139
Symbol 139 MovieClipUses:137 138Used by:142
Symbol 140 GraphicUsed by:141
Symbol 141 MovieClipUses:140Used by:142
Symbol 142 MovieClip [orangedes]Uses:139 141
Symbol 143 GraphicUsed by:144 145
Symbol 144 MovieClipUses:143 25 27Used by:145
Symbol 145 MovieClipUses:143 25 27 144Used by:146
Symbol 146 MovieClip [enemy5]Uses:145
Symbol 147 GraphicUsed by:150
Symbol 148 GraphicUsed by:149
Symbol 149 MovieClipUses:148 25 27Used by:150
Symbol 150 MovieClipUses:147 25 27 149Used by:151
Symbol 151 MovieClip [enemy10]Uses:150
Symbol 152 GraphicUsed by:155
Symbol 153 GraphicUsed by:154
Symbol 154 MovieClipUses:153 25 27Used by:155
Symbol 155 MovieClipUses:152 25 27 154Used by:156
Symbol 156 MovieClip [enemy11]Uses:155
Symbol 157 EditableTextUses:56 88Used by:159
Symbol 158 TextUses:56Used by:159
Symbol 159 MovieClipUses:157 158Used by:160
Symbol 160 MovieClipUses:159Used by:161
Symbol 161 MovieClip [scoreMovie]Uses:160
Symbol 162 GraphicUsed by:163
Symbol 163 MovieClipUses:162 53Used by:164
Symbol 164 MovieClip [spike3]Uses:163
Symbol 165 TextUses:88Used by:166
Symbol 166 MovieClipUses:165Used by:167
Symbol 167 MovieClip [up1]Uses:166
Symbol 168 TextUses:88Used by:169
Symbol 169 MovieClipUses:168Used by:170
Symbol 170 MovieClip [up2]Uses:169
Symbol 171 TextUses:88Used by:172
Symbol 172 MovieClipUses:171Used by:173
Symbol 173 MovieClip [up3]Uses:172
Symbol 174 TextUses:88Used by:175
Symbol 175 MovieClipUses:174Used by:176
Symbol 176 MovieClip [up4]Uses:175
Symbol 177 GraphicUsed by:180
Symbol 178 GraphicUsed by:179
Symbol 179 MovieClipUses:178Used by:180
Symbol 180 MovieClipUses:177 179Used by:181
Symbol 181 MovieClip [shield]Uses:180
Symbol 182 GraphicUsed by:187
Symbol 183 GraphicUsed by:184
Symbol 184 MovieClipUses:183Used by:187 193 216 219 222 226
Symbol 185 GraphicUsed by:186
Symbol 186 MovieClipUses:185Used by:187 193 216 219 222 227
Symbol 187 MovieClipUses:182 184 186Used by:188
Symbol 188 MovieClip [powerup5]Uses:187
Symbol 189 TextUses:88Used by:190 203
Symbol 190 MovieClipUses:189Used by:191
Symbol 191 MovieClip [up5]Uses:190
Symbol 192 GraphicUsed by:193
Symbol 193 MovieClipUses:192 184 186Used by:194
Symbol 194 MovieClip [powerup6]Uses:193
Symbol 195 TextUses:88Used by:196
Symbol 196 MovieClipUses:195Used by:197
Symbol 197 MovieClip [up6]Uses:196
Symbol 198 TextUses:88Used by:200
Symbol 199 TextUses:88Used by:200
Symbol 200 MovieClipUses:198 199Used by:201
Symbol 201 MovieClip [np1]Uses:200
Symbol 202 TextUses:88Used by:203
Symbol 203 MovieClipUses:202 189Used by:204
Symbol 204 MovieClip [np2]Uses:203
Symbol 205 TextUses:88Used by:207
Symbol 206 TextUses:88Used by:207
Symbol 207 MovieClipUses:205 206Used by:208
Symbol 208 MovieClip [np3]Uses:207
Symbol 209 TextUses:88Used by:210
Symbol 210 MovieClipUses:209Used by:211
Symbol 211 MovieClip [np4]Uses:210
Symbol 212 TextUses:56Used by:214
Symbol 213 MovieClipUses:118Used by:214
Symbol 214 MovieClip [rtb]Uses:212 213Used by:Timeline
Symbol 215 GraphicUsed by:216
Symbol 216 MovieClipUses:215 184 186Used by:217
Symbol 217 MovieClip [powerup4]Uses:216Used by:Timeline
Symbol 218 GraphicUsed by:219
Symbol 219 MovieClipUses:218 184 186Used by:220
Symbol 220 MovieClip [powerup3]Uses:219Used by:Timeline
Symbol 221 GraphicUsed by:222
Symbol 222 MovieClipUses:221 184 186Used by:223
Symbol 223 MovieClip [powerup2]Uses:222Used by:Timeline
Symbol 224 GraphicUsed by:227
Symbol 225 GraphicUsed by:226
Symbol 226 MovieClipUses:225 184Used by:227
Symbol 227 MovieClipUses:224 226 186Used by:228
Symbol 228 MovieClipUses:227Used by:229
Symbol 229 MovieClip [powerup]Uses:228Used by:Timeline
Symbol 230 GraphicUsed by:231
Symbol 231 MovieClip [alpha_sound]Uses:230Used by:234
Symbol 232 GraphicUsed by:234
Symbol 233 GraphicUsed by:234
Symbol 234 MovieClip [music]Uses:232 233 231Used by:Timeline
Symbol 235 GraphicUsed by:236
Symbol 236 MovieClip [countdownoutline]Uses:235Used by:Timeline
Symbol 237 GraphicUsed by:239
Symbol 238 MovieClipUses:118Used by:239 455 465
Symbol 239 MovieClip [countdown]Uses:237 238Used by:Timeline
Symbol 240 GraphicUsed by:241
Symbol 241 MovieClip [explosion]Uses:240Used by:Timeline
Symbol 242 GraphicUsed by:243
Symbol 243 MovieClip [headbar]Uses:242Used by:Timeline
Symbol 244 GraphicUsed by:247
Symbol 245 GraphicUsed by:246
Symbol 246 MovieClipUses:245 25 27Used by:247
Symbol 247 MovieClipUses:244 25 27 246Used by:251
Symbol 248 GraphicUsed by:249
Symbol 249 MovieClipUses:248 25 27Used by:250
Symbol 250 MovieClipUses:249Used by:251
Symbol 251 MovieClip [enemy]Uses:247 45 250Used by:Timeline
Symbol 252 TextUses:56Used by:258
Symbol 253 GraphicUsed by:254
Symbol 254 MovieClipUses:253Used by:255
Symbol 255 MovieClipUses:254Used by:258 261 353 359 362 366 370 373 376 378 383
Symbol 256 MovieClipUses:118Used by:258 362
Symbol 257 TextUses:56Used by:258
Symbol 258 MovieClip [moreGames]Uses:252 255 256 257Used by:Timeline
Symbol 259 TextUses:56Used by:261
Symbol 260 MovieClipUses:118Used by:261 378
Symbol 261 MovieClip [il1]Uses:259 255 260Used by:379
Symbol 262 TextUses:88Used by:265
Symbol 263 TextUses:88Used by:265
Symbol 264 TextUses:88Used by:265
Symbol 265 MovieClip [portalstrike]Uses:262 263 264Used by:Timeline
Symbol 266 GraphicUsed by:272
Symbol 267 GraphicUsed by:268
Symbol 268 MovieClipUses:267Used by:272
Symbol 269 GraphicUsed by:270
Symbol 270 MovieClipUses:269Used by:272
Symbol 271 MovieClipUses:13Used by:272
Symbol 272 MovieClipUses:266 268 270 271Used by:323  Timeline
Symbol 273 GraphicUsed by:274
Symbol 274 MovieClipUses:273Used by:285
Symbol 275 GraphicUsed by:285
Symbol 276 ShapeTweeningUsed by:285
Symbol 277 GraphicUsed by:285
Symbol 278 GraphicUsed by:279
Symbol 279 MovieClipUses:278Used by:285
Symbol 280 GraphicUsed by:285
Symbol 281 TextUses:7Used by:283
Symbol 282 TextUses:7Used by:283
Symbol 283 MovieClipUses:6 281 282Used by:284
Symbol 284 MovieClipUses:283Used by:285
Symbol 285 MovieClipUses:274 275 276 277 279 280 284Used by:313
Symbol 286 EditableTextUses:88Used by:287
Symbol 287 MovieClipUses:286Used by:313
Symbol 288 MovieClipUses:118Used by:313
Symbol 289 BitmapUsed by:290
Symbol 290 GraphicUses:289Used by:291
Symbol 291 MovieClipUses:290Used by:292
Symbol 292 MovieClipUses:291Used by:313
Symbol 293 GraphicUsed by:302
Symbol 294 MovieClipUsed by:302
Symbol 295 GraphicUsed by:297
Symbol 296 GraphicUsed by:297
Symbol 297 MovieClipUses:295 296Used by:302
Symbol 298 GraphicUsed by:299
Symbol 299 MovieClipUses:298Used by:302
Symbol 300 FontUsed by:301 483 484 485 486
Symbol 301 EditableTextUses:300Used by:302
Symbol 302 MovieClipUses:293 294 297 299 301Used by:313
Symbol 303 TextUses:56Used by:304
Symbol 304 MovieClipUses:303Used by:306
Symbol 305 GraphicUsed by:306
Symbol 306 MovieClipUses:304 305Used by:313
Symbol 307 MovieClipUses:13Used by:312
Symbol 308 BitmapUsed by:309
Symbol 309 GraphicUses:308Used by:312
Symbol 310 FontUsed by:311
Symbol 311 TextUses:310Used by:312
Symbol 312 MovieClipUses:307 309 311Used by:313
Symbol 313 MovieClipUses:285 287 288 21 292 302 306 312Used by:Timeline
Symbol 314 GraphicUsed by:317
Symbol 315 GraphicUsed by:316
Symbol 316 MovieClipUses:315Used by:317
Symbol 317 MovieClipUses:314 316Used by:Timeline
Symbol 318 GraphicUsed by:321
Symbol 319 GraphicUsed by:320
Symbol 320 MovieClipUses:319Used by:321
Symbol 321 MovieClipUses:318 320Used by:Timeline
Symbol 758 MovieClip [__Packages.mochi.MochiServices]
Symbol 759 MovieClip [__Packages.mochi.MochiScores]
Symbol 322 GraphicUsed by:323
Symbol 323 MovieClipUses:322 272Used by:Timeline
Symbol 324 BitmapUsed by:325
Symbol 325 GraphicUses:324Used by:341
Symbol 326 BitmapUsed by:327
Symbol 327 GraphicUses:326Used by:341
Symbol 328 FontUsed by:329
Symbol 329 TextUses:328Used by:330
Symbol 330 ButtonUses:329Used by:341
Symbol 331 BitmapUsed by:332
Symbol 332 GraphicUses:331Used by:341
Symbol 333 GraphicUsed by:334
Symbol 334 MovieClipUses:333Used by:341
Symbol 335 GraphicUsed by:336
Symbol 336 MovieClipUses:335Used by:341
Symbol 337 GraphicUsed by:338
Symbol 338 MovieClipUses:337Used by:341
Symbol 339 GraphicUsed by:340
Symbol 340 MovieClipUses:339Used by:341
Symbol 341 MovieClipUses:325 327 330 332 334 336 338 340 SS1Used by:Timeline
Symbol 342 ButtonUses:13Used by:Timeline
Symbol 343 GraphicUsed by:Timeline
Symbol 344 TextUses:56Used by:345
Symbol 345 MovieClipUses:344Used by:346
Symbol 346 MovieClipUses:345Used by:Timeline
Symbol 347 GraphicUsed by:Timeline
Symbol 348 EditableTextUses:56 88Used by:Timeline
Symbol 349 GraphicUsed by:Timeline
Symbol 350 EditableTextUses:56 88Used by:Timeline
Symbol 351 TextUses:56Used by:353
Symbol 352 TextUses:56Used by:353
Symbol 353 MovieClipUses:351 255 126 352Used by:Timeline
Symbol 354 TextUses:56Used by:359
Symbol 355 MovieClipUses:118Used by:359
Symbol 356 TextUses:88Used by:357
Symbol 357 MovieClipUses:356Used by:359
Symbol 358 TextUses:56Used by:359
Symbol 359 MovieClipUses:354 255 355 357 358Used by:Timeline
Symbol 360 TextUses:56Used by:362
Symbol 361 TextUses:56Used by:362
Symbol 362 MovieClipUses:360 255 256 361Used by:Timeline
Symbol 363 TextUses:56Used by:366
Symbol 364 MovieClipUses:118Used by:366
Symbol 365 TextUses:56Used by:366
Symbol 366 MovieClipUses:363 255 364 365Used by:Timeline
Symbol 367 TextUses:56Used by:370
Symbol 368 MovieClipUses:118Used by:370
Symbol 369 TextUses:56Used by:370
Symbol 370 MovieClipUses:367 255 368 369Used by:Timeline
Symbol 371 TextUses:56Used by:373
Symbol 372 MovieClipUses:118Used by:373
Symbol 373 MovieClipUses:371 255 372Used by:379
Symbol 374 TextUses:56Used by:376
Symbol 375 MovieClipUses:118Used by:376
Symbol 376 MovieClipUses:374 255 375Used by:379
Symbol 377 TextUses:56Used by:378
Symbol 378 MovieClipUses:377 255 260Used by:379
Symbol 379 MovieClipUses:261 373 376 378Used by:Timeline
Symbol 380 TextUses:56Used by:383
Symbol 381 MovieClipUses:118Used by:383
Symbol 382 TextUses:56Used by:383
Symbol 383 MovieClipUses:380 255 381 382Used by:Timeline
Symbol 384 GraphicUsed by:385
Symbol 385 MovieClipUses:384Used by:386
Symbol 386 MovieClipUses:385Used by:Timeline
Symbol 387 GraphicUsed by:406
Symbol 388 GraphicUsed by:389
Symbol 389 MovieClipUses:388Used by:406  Timeline
Symbol 390 GraphicUsed by:405
Symbol 391 GraphicUsed by:394
Symbol 392 GraphicUsed by:393 578
Symbol 393 MovieClipUses:392Used by:394
Symbol 394 MovieClipUses:391 393Used by:405
Symbol 395 GraphicUsed by:396
Symbol 396 MovieClipUses:395Used by:405
Symbol 397 GraphicUsed by:400
Symbol 398 GraphicUsed by:399
Symbol 399 MovieClipUses:398Used by:400 402
Symbol 400 MovieClipUses:397 399Used by:405
Symbol 401 GraphicUsed by:402
Symbol 402 MovieClipUses:401 399Used by:405
Symbol 403 GraphicUsed by:404
Symbol 404 MovieClipUses:403Used by:405
Symbol 405 MovieClipUses:390 394 396 400 402 404Used by:406
Symbol 406 MovieClipUses:387 389 405Used by:Timeline
Symbol 407 TextUses:56Used by:Timeline
Symbol 408 GraphicUsed by:409
Symbol 409 MovieClipUses:408Used by:410
Symbol 410 MovieClipUses:409Used by:Timeline
Symbol 411 TextUses:88Used by:414
Symbol 412 FontUsed by:413
Symbol 413 TextUses:412Used by:414
Symbol 414 MovieClipUses:411 413Used by:Timeline
Symbol 415 TextUses:56Used by:416
Symbol 416 MovieClipUses:415Used by:Timeline
Symbol 417 TextUses:56Used by:Timeline
Symbol 418 BitmapUsed by:419
Symbol 419 GraphicUses:418Used by:420
Symbol 420 MovieClipUses:419Used by:430
Symbol 421 BitmapUsed by:422
Symbol 422 GraphicUses:421Used by:423
Symbol 423 MovieClipUses:422Used by:430
Symbol 424 BitmapUsed by:425
Symbol 425 GraphicUses:424Used by:426
Symbol 426 MovieClipUses:425Used by:430
Symbol 427 BitmapUsed by:428
Symbol 428 GraphicUses:427Used by:429
Symbol 429 MovieClipUses:428Used by:430
Symbol 430 MovieClipUses:420 423 426 429Used by:Timeline
Symbol 431 GraphicUsed by:Timeline
Symbol 432 GraphicUsed by:433
Symbol 433 MovieClipUses:432 25 27Used by:Timeline
Symbol 434 GraphicUsed by:435
Symbol 435 MovieClipUses:434 25 27Used by:Timeline
Symbol 436 GraphicUsed by:437
Symbol 437 MovieClipUses:436 25 27Used by:Timeline
Symbol 438 GraphicUsed by:439
Symbol 439 MovieClipUses:438 25 27Used by:Timeline
Symbol 440 GraphicUsed by:441
Symbol 441 MovieClipUses:440 25 27Used by:Timeline
Symbol 442 EditableTextUses:56 88Used by:Timeline
Symbol 443 TextUses:88Used by:Timeline
Symbol 444 EditableTextUses:56 88Used by:460
Symbol 445 TextUses:88Used by:460
Symbol 446 TextUses:88Used by:460
Symbol 447 EditableTextUses:56 88Used by:460
Symbol 448 EditableTextUses:56 88Used by:460
Symbol 449 TextUses:88Used by:460
Symbol 450 EditableTextUses:56 88Used by:460
Symbol 451 TextUses:88Used by:452
Symbol 452 MovieClipUses:451Used by:460
Symbol 453 TextUses:88Used by:460
Symbol 454 GraphicUsed by:455
Symbol 455 MovieClipUses:454 238Used by:460
Symbol 456 GraphicUsed by:457
Symbol 457 MovieClipUses:456Used by:460
Symbol 458 TextUses:88Used by:460
Symbol 459 EditableTextUses:56 88Used by:460
Symbol 460 MovieClipUses:444 445 446 447 448 449 450 452 453 455 457 458 459Used by:Timeline
Symbol 461 TextUses:56Used by:462
Symbol 462 MovieClipUses:461Used by:463
Symbol 463 MovieClipUses:462Used by:Timeline
Symbol 464 GraphicUsed by:465
Symbol 465 MovieClipUses:464 238Used by:Timeline
Symbol 466 GraphicUsed by:467
Symbol 467 MovieClipUses:466Used by:Timeline
Symbol 468 TextUses:56Used by:Timeline
Symbol 469 EditableTextUses:56 88Used by:Timeline
Symbol 470 GraphicUsed by:471
Symbol 471 MovieClipUses:470Used by:473
Symbol 472 TextUses:88Used by:473
Symbol 473 MovieClipUses:471 472Used by:478
Symbol 474 GraphicUsed by:477
Symbol 475 FontUsed by:476
Symbol 476 EditableTextUses:475Used by:477
Symbol 477 MovieClipUses:474 476Used by:478
Symbol 478 MovieClipUses:473 477Used by:Timeline
Symbol 479 GraphicUsed by:480
Symbol 480 MovieClipUses:479Used by:489  Timeline
Symbol 481 TextUses:56Used by:489
Symbol 482 GraphicUsed by:487
Symbol 483 TextUses:300Used by:487
Symbol 484 TextUses:300Used by:487
Symbol 485 TextUses:300Used by:487
Symbol 486 TextUses:300Used by:487
Symbol 487 MovieClipUses:482 483 484 485 486Used by:489
Symbol 488 TextUses:56Used by:489
Symbol 489 MovieClipUses:480 481 487 488Used by:498
Symbol 490 TextUses:56Used by:494
Symbol 491 TextUses:56Used by:494
Symbol 492 GraphicUsed by:493
Symbol 493 MovieClipUses:492Used by:494  Timeline
Symbol 494 MovieClipUses:68 490 491 493Used by:498
Symbol 495 TextUses:56Used by:497
Symbol 496 TextUses:56Used by:497
Symbol 497 MovieClipUses:495 496Used by:498
Symbol 498 MovieClipUses:489 494 497Used by:Timeline
Symbol 499 EditableTextUses:56 88Used by:Timeline
Symbol 500 TextUses:88Used by:501
Symbol 501 MovieClipUses:500Used by:Timeline
Symbol 502 Sound [song.mp3]Used by:Timeline
Symbol 503 GraphicUsed by:Timeline
Symbol 504 TextUses:88Used by:505
Symbol 505 MovieClipUses:126 504Used by:Timeline
Symbol 506 GraphicUsed by:Timeline
Symbol 507 TextUses:56Used by:509
Symbol 508 TextUses:56Used by:509
Symbol 509 MovieClipUses:507 508Used by:Timeline
Symbol 510 TextUses:56Used by:511
Symbol 511 MovieClipUses:126 510Used by:Timeline
Symbol 512 TextUses:56Used by:514
Symbol 513 EditableTextUses:56 88Used by:514
Symbol 514 MovieClipUses:512 513Used by:Timeline
Symbol 515 TextUses:56Used by:516
Symbol 516 MovieClipUses:126 515Used by:Timeline
Symbol 517 TextUses:56Used by:Timeline
Symbol 518 EditableTextUses:56 88Used by:Timeline
Symbol 519 GraphicUsed by:524
Symbol 520 TextUses:88Used by:524
Symbol 521 TextUses:88Used by:524
Symbol 522 GraphicUsed by:523
Symbol 523 MovieClipUses:522Used by:524
Symbol 524 MovieClipUses:519 520 521 523Used by:Timeline
Symbol 525 GraphicUsed by:Timeline
Symbol 526 TextUses:56Used by:Timeline
Symbol 527 TextUses:56Used by:Timeline
Symbol 528 GraphicUsed by:529
Symbol 529 MovieClipUses:528Used by:Timeline
Symbol 530 TextUses:56Used by:Timeline
Symbol 531 TextUses:56Used by:Timeline
Symbol 532 TextUses:56Used by:Timeline
Symbol 533 TextUses:56Used by:Timeline
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Symbol 535 TextUses:56Used by:Timeline
Symbol 536 TextUses:56Used by:Timeline
Symbol 537 TextUses:56Used by:Timeline
Symbol 538 TextUses:56Used by:Timeline
Symbol 539 TextUses:56Used by:Timeline
Symbol 540 GraphicUsed by:Timeline
Symbol 541 GraphicUsed by:542
Symbol 542 MovieClipUses:541Used by:Timeline
Symbol 543 GraphicUsed by:Timeline
Symbol 544 TextUses:56Used by:Timeline
Symbol 545 TextUses:56Used by:Timeline
Symbol 546 TextUses:56Used by:Timeline
Symbol 547 TextUses:56Used by:Timeline
Symbol 548 TextUses:56Used by:Timeline
Symbol 549 GraphicUsed by:552
Symbol 550 GraphicUsed by:551
Symbol 551 MovieClipUses:550Used by:552 554 556 572
Symbol 552 MovieClipUses:549 551Used by:Timeline
Symbol 553 GraphicUsed by:554
Symbol 554 MovieClipUses:553 551Used by:Timeline
Symbol 555 GraphicUsed by:556
Symbol 556 MovieClipUses:555 551Used by:Timeline
Symbol 557 TextUses:56Used by:Timeline
Symbol 558 TextUses:56Used by:Timeline
Symbol 559 TextUses:56Used by:Timeline
Symbol 560 TextUses:56Used by:Timeline
Symbol 561 GraphicUsed by:564
Symbol 562 GraphicUsed by:563
Symbol 563 MovieClipUses:562Used by:564 566 568 570 623 625 627 629
Symbol 564 MovieClipUses:561 563Used by:Timeline
Symbol 565 GraphicUsed by:566
Symbol 566 MovieClipUses:565 563Used by:Timeline
Symbol 567 GraphicUsed by:568
Symbol 568 MovieClipUses:567 563Used by:Timeline
Symbol 569 GraphicUsed by:570
Symbol 570 MovieClipUses:569 563Used by:Timeline
Symbol 571 GraphicUsed by:572
Symbol 572 MovieClipUses:571 551Used by:Timeline
Symbol 573 TextUses:56Used by:Timeline
Symbol 574 TextUses:56Used by:Timeline
Symbol 575 TextUses:56Used by:Timeline
Symbol 576 TextUses:56Used by:Timeline
Symbol 577 GraphicUsed by:579
Symbol 578 MovieClipUses:392Used by:579 581 583 585 605 607 609 611
Symbol 579 MovieClipUses:577 578Used by:Timeline
Symbol 580 GraphicUsed by:581
Symbol 581 MovieClipUses:580 578Used by:Timeline
Symbol 582 GraphicUsed by:583
Symbol 583 MovieClipUses:582 578Used by:Timeline
Symbol 584 GraphicUsed by:585
Symbol 585 MovieClipUses:584 578Used by:Timeline
Symbol 586 TextUses:56Used by:Timeline
Symbol 587 TextUses:56Used by:Timeline
Symbol 588 TextUses:56Used by:Timeline
Symbol 589 TextUses:56Used by:Timeline
Symbol 590 GraphicUsed by:593
Symbol 591 GraphicUsed by:592
Symbol 592 MovieClipUses:591Used by:593 595 597 599
Symbol 593 MovieClipUses:590 592Used by:Timeline
Symbol 594 GraphicUsed by:595
Symbol 595 MovieClipUses:594 592Used by:Timeline
Symbol 596 GraphicUsed by:597
Symbol 597 MovieClipUses:596 592Used by:Timeline
Symbol 598 GraphicUsed by:599
Symbol 599 MovieClipUses:598 592Used by:Timeline
Symbol 600 TextUses:56Used by:Timeline
Symbol 601 TextUses:56Used by:Timeline
Symbol 602 TextUses:56Used by:Timeline
Symbol 603 TextUses:56Used by:Timeline
Symbol 604 GraphicUsed by:605
Symbol 605 MovieClipUses:604 578Used by:Timeline
Symbol 606 GraphicUsed by:607
Symbol 607 MovieClipUses:606 578Used by:Timeline
Symbol 608 GraphicUsed by:609
Symbol 609 MovieClipUses:608 578Used by:Timeline
Symbol 610 GraphicUsed by:611
Symbol 611 MovieClipUses:610 578Used by:Timeline
Symbol 612 GraphicUsed by:615
Symbol 613 GraphicUsed by:614
Symbol 614 MovieClipUses:613Used by:615 617 619 621
Symbol 615 MovieClipUses:612 614Used by:Timeline
Symbol 616 GraphicUsed by:617
Symbol 617 MovieClipUses:616 614Used by:Timeline
Symbol 618 GraphicUsed by:619
Symbol 619 MovieClipUses:618 614Used by:Timeline
Symbol 620 GraphicUsed by:621
Symbol 621 MovieClipUses:620 614Used by:Timeline
Symbol 622 GraphicUsed by:623
Symbol 623 MovieClipUses:622 563Used by:Timeline
Symbol 624 GraphicUsed by:625
Symbol 625 MovieClipUses:624 563Used by:Timeline
Symbol 626 GraphicUsed by:627
Symbol 627 MovieClipUses:626 563Used by:Timeline
Symbol 628 GraphicUsed by:629
Symbol 629 MovieClipUses:628 563Used by:Timeline
Symbol 630 TextUses:56Used by:Timeline
Symbol 631 TextUses:56Used by:Timeline
Symbol 632 TextUses:56Used by:Timeline
Symbol 633 TextUses:56Used by:Timeline
Symbol 634 TextUses:56Used by:Timeline
Symbol 635 TextUses:56Used by:Timeline
Symbol 636 TextUses:56Used by:Timeline
Symbol 637 TextUses:56Used by:Timeline
Symbol 638 TextUses:88Used by:Timeline
Symbol 639 TextUses:88Used by:Timeline
Symbol 640 TextUses:88Used by:Timeline
Symbol 641 TextUses:88Used by:Timeline
Symbol 642 EditableTextUses:56 88Used by:Timeline
Symbol 643 EditableTextUses:56 88Used by:Timeline
Symbol 644 EditableTextUses:56 88Used by:Timeline
Symbol 645 GraphicUsed by:Timeline
Symbol 646 TextUses:56Used by:Timeline
Symbol 647 MovieClipUses:118Used by:Timeline
Symbol 648 GraphicUsed by:649
Symbol 649 MovieClipUses:648Used by:Timeline
Symbol 650 TextUses:56Used by:Timeline
Symbol 651 MovieClipUses:118Used by:Timeline
Symbol 652 TextUses:56Used by:Timeline
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Symbol 654 TextUses:56Used by:Timeline
Symbol 655 TextUses:56Used by:Timeline
Symbol 656 TextUses:56Used by:Timeline
Symbol 657 TextUses:56Used by:Timeline
Symbol 658 TextUses:56Used by:Timeline
Symbol 659 TextUses:56Used by:Timeline
Symbol 660 EditableTextUses:56Used by:Timeline
Symbol 661 GraphicUsed by:Timeline
Symbol 662 TextUses:56Used by:Timeline
Symbol 663 TextUses:56Used by:Timeline
Symbol 664 TextUses:56Used by:Timeline
Symbol 665 TextUses:56Used by:Timeline
Symbol 666 TextUses:56Used by:Timeline
Symbol 667 TextUses:56Used by:Timeline
Symbol 668 TextUses:56Used by:Timeline
Symbol 669 TextUses:56Used by:Timeline
Symbol 670 TextUses:56Used by:Timeline
Symbol 671 TextUses:56Used by:Timeline
Symbol 672 TextUses:56Used by:Timeline
Symbol 673 TextUses:56Used by:Timeline
Symbol 674 EditableTextUses:56Used by:Timeline
Symbol 675 GraphicUsed by:Timeline
Symbol 676 TextUses:56Used by:Timeline
Symbol 677 TextUses:56Used by:Timeline
Symbol 678 TextUses:56Used by:Timeline
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Symbol 680 TextUses:56Used by:Timeline
Symbol 681 TextUses:56Used by:Timeline
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Symbol 688 TextUses:56Used by:Timeline
Symbol 689 TextUses:56Used by:Timeline
Symbol 690 TextUses:56Used by:Timeline
Symbol 691 EditableTextUses:56Used by:Timeline
Symbol 692 GraphicUsed by:Timeline
Symbol 693 TextUses:56Used by:Timeline
Symbol 694 TextUses:56Used by:Timeline
Symbol 695 TextUses:56Used by:Timeline
Symbol 696 TextUses:56Used by:Timeline
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Symbol 700 TextUses:56Used by:Timeline
Symbol 701 TextUses:56Used by:Timeline
Symbol 702 EditableTextUses:56Used by:Timeline
Symbol 703 GraphicUsed by:Timeline
Symbol 704 TextUses:56Used by:Timeline
Symbol 705 TextUses:56Used by:Timeline
Symbol 706 TextUses:56Used by:Timeline
Symbol 707 TextUses:56Used by:Timeline
Symbol 708 TextUses:56Used by:Timeline
Symbol 709 TextUses:56Used by:Timeline
Symbol 710 TextUses:56Used by:Timeline
Symbol 711 TextUses:56Used by:Timeline
Symbol 712 TextUses:56Used by:Timeline
Symbol 713 TextUses:56Used by:Timeline
Symbol 714 TextUses:56Used by:Timeline
Symbol 715 EditableTextUses:56Used by:Timeline
Symbol 716 GraphicUsed by:Timeline
Symbol 717 TextUses:56Used by:Timeline
Symbol 718 TextUses:56Used by:Timeline
Symbol 719 TextUses:56Used by:Timeline
Symbol 720 TextUses:56Used by:Timeline
Symbol 721 TextUses:56Used by:Timeline
Symbol 722 TextUses:56Used by:Timeline
Symbol 723 TextUses:56Used by:Timeline
Symbol 724 TextUses:56Used by:Timeline
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Symbol 726 TextUses:56Used by:Timeline
Symbol 727 TextUses:56Used by:Timeline
Symbol 728 TextUses:56Used by:Timeline
Symbol 729 TextUses:56Used by:Timeline
Symbol 730 TextUses:56Used by:Timeline
Symbol 731 TextUses:56Used by:Timeline
Symbol 732 TextUses:56Used by:Timeline
Symbol 733 EditableTextUses:56Used by:Timeline
Symbol 734 GraphicUsed by:Timeline
Symbol 735 TextUses:56Used by:Timeline
Symbol 736 TextUses:56Used by:Timeline
Symbol 737 TextUses:56Used by:Timeline
Symbol 738 TextUses:56Used by:Timeline
Symbol 739 TextUses:56Used by:Timeline
Symbol 740 TextUses:56Used by:Timeline
Symbol 741 TextUses:56Used by:Timeline
Symbol 742 TextUses:56Used by:Timeline
Symbol 743 TextUses:56Used by:Timeline
Symbol 744 TextUses:56Used by:Timeline
Symbol 745 EditableTextUses:56Used by:Timeline
Symbol 746 GraphicUsed by:Timeline
Symbol 747 TextUses:56Used by:Timeline
Symbol 748 TextUses:56Used by:Timeline
Symbol 749 TextUses:56Used by:Timeline
Symbol 750 TextUses:56Used by:Timeline
Symbol 751 TextUses:56Used by:Timeline
Symbol 752 TextUses:56Used by:753
Symbol 753 MovieClipUses:752Used by:Timeline
Symbol 754 TextUses:56Used by:755
Symbol 755 MovieClipUses:754Used by:Timeline
Symbol 756 TextUses:56Used by:757
Symbol 757 MovieClipUses:756Used by:Timeline
Streaming Sound 1Used by:Symbol 341 MovieClip

Instance Names

"bg"Frame 1Symbol 272 MovieClip
"main"Frame 1Symbol 313 MovieClip
"inder"Frame 1Symbol 317 MovieClip
"bg"Frame 3Symbol 272 MovieClip
"sur"Frame 3Symbol 353 MovieClip
"awa"Frame 3Symbol 359 MovieClip
"bes2"Frame 3Symbol 362 MovieClip
"ins"Frame 3Symbol 366 MovieClip
"hs"Frame 3Symbol 370 MovieClip
"options"Frame 3Symbol 379 MovieClip
"sl"Frame 3Symbol 383 MovieClip
"t2"Frame 3Symbol 386 MovieClip
"t1"Frame 3Symbol 386 MovieClip
"mg"Frame 3Symbol 258 MovieClip [moreGames]
"mg3"Frame 3Symbol 414 MovieClip
"bg"Frame 4Symbol 430 MovieClip
"ball1"Frame 4Symbol 433 MovieClip
"ball2"Frame 4Symbol 435 MovieClip
"ball3"Frame 4Symbol 437 MovieClip
"ball4"Frame 4Symbol 439 MovieClip
"ball5"Frame 4Symbol 441 MovieClip
"headbar"Frame 4Symbol 243 MovieClip [headbar]
"textHolder"Frame 4Symbol 460 MovieClip
"levelUp"Frame 4Symbol 463 MovieClip
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"o2"Frame 4Symbol 236 MovieClip [countdownoutline]
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"playPause"Symbol 22 MovieClip [pauseMC] Frame 1Symbol 18 MovieClip
"btn_powered"Symbol 22 MovieClip [pauseMC] Frame 1Symbol 21 MovieClip
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"inside"Symbol 38 MovieClip [enemy8] Frame 1Symbol 37 MovieClip
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"inside"Symbol 50 MovieClip [enemy7] Frame 2Symbol 45 MovieClip
"inside"Symbol 50 MovieClip [enemy7] Frame 3Symbol 49 MovieClip
"inside"Symbol 76 MovieClip [enemy2] Frame 1Symbol 75 MovieClip
"inside"Symbol 84 MovieClip [enemy3] Frame 1Symbol 83 MovieClip
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"buy"Symbol 120 MovieClip [menu] Frame 1Symbol 117 MovieClip
"p1"Symbol 120 MovieClip [menu] Frame 1Symbol 119 MovieClip
"p3"Symbol 120 MovieClip [menu] Frame 1Symbol 119 MovieClip
"p5"Symbol 120 MovieClip [menu] Frame 1Symbol 119 MovieClip
"p4"Symbol 120 MovieClip [menu] Frame 1Symbol 119 MovieClip
"p2"Symbol 120 MovieClip [menu] Frame 1Symbol 119 MovieClip
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"btm"Symbol 130 MovieClip [paused2] Frame 1Symbol 128 MovieClip
"inside"Symbol 142 MovieClip [orangedes] Frame 1Symbol 139 MovieClip
"inanother"Symbol 142 MovieClip [orangedes] Frame 1Symbol 141 MovieClip
"inside"Symbol 146 MovieClip [enemy5] Frame 1Symbol 145 MovieClip
"inside"Symbol 151 MovieClip [enemy10] Frame 1Symbol 150 MovieClip
"inside"Symbol 156 MovieClip [enemy11] Frame 1Symbol 155 MovieClip
"inside"Symbol 160 MovieClip Frame 1Symbol 159 MovieClip
"inside"Symbol 161 MovieClip [scoreMovie] Frame 1Symbol 160 MovieClip
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"inside"Symbol 251 MovieClip [enemy] Frame 3Symbol 250 MovieClip
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"bb"Symbol 511 MovieClip Frame 1Symbol 126 MovieClip
"bb"Symbol 516 MovieClip Frame 1Symbol 126 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata present, AS1/AS2.
SWFMetaData (77)Timeline Frame 1192 bytes "<rdf:RDF xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#"><rdf:Description rdf:about="" xmlns ..."
ExportAssets (56)Timeline Frame 1Symbol 1 as "bang"
ExportAssets (56)Timeline Frame 1Symbol 22 as "pauseMC"
ExportAssets (56)Timeline Frame 1Symbol 30 as "enemy9"
ExportAssets (56)Timeline Frame 1Symbol 33 as "aim"
ExportAssets (56)Timeline Frame 1Symbol 38 as "enemy8"
ExportAssets (56)Timeline Frame 1Symbol 50 as "enemy7"
ExportAssets (56)Timeline Frame 1Symbol 55 as "spike"
ExportAssets (56)Timeline Frame 1Symbol 58 as "newAlert1"
ExportAssets (56)Timeline Frame 1Symbol 59 as "newEnemies"
ExportAssets (56)Timeline Frame 1Symbol 64 as "spike2"
ExportAssets (56)Timeline Frame 1Symbol 71 as "newEnemies2"
ExportAssets (56)Timeline Frame 1Symbol 76 as "enemy2"
ExportAssets (56)Timeline Frame 1Symbol 79 as "newEnemies3"
ExportAssets (56)Timeline Frame 1Symbol 84 as "enemy3"
ExportAssets (56)Timeline Frame 1Symbol 90 as "finishedbtn"
ExportAssets (56)Timeline Frame 1Symbol 120 as "menu"
ExportAssets (56)Timeline Frame 1Symbol 130 as "paused2"
ExportAssets (56)Timeline Frame 1Symbol 132 as "aimer"
ExportAssets (56)Timeline Frame 1Symbol 135 as "redFlash"
ExportAssets (56)Timeline Frame 1Symbol 142 as "orangedes"
ExportAssets (56)Timeline Frame 1Symbol 146 as "enemy5"
ExportAssets (56)Timeline Frame 1Symbol 151 as "enemy10"
ExportAssets (56)Timeline Frame 1Symbol 156 as "enemy11"
ExportAssets (56)Timeline Frame 1Symbol 161 as "scoreMovie"
ExportAssets (56)Timeline Frame 1Symbol 164 as "spike3"
ExportAssets (56)Timeline Frame 1Symbol 167 as "up1"
ExportAssets (56)Timeline Frame 1Symbol 170 as "up2"
ExportAssets (56)Timeline Frame 1Symbol 173 as "up3"
ExportAssets (56)Timeline Frame 1Symbol 176 as "up4"
ExportAssets (56)Timeline Frame 1Symbol 181 as "shield"
ExportAssets (56)Timeline Frame 1Symbol 188 as "powerup5"
ExportAssets (56)Timeline Frame 1Symbol 191 as "up5"
ExportAssets (56)Timeline Frame 1Symbol 194 as "powerup6"
ExportAssets (56)Timeline Frame 1Symbol 197 as "up6"
ExportAssets (56)Timeline Frame 1Symbol 201 as "np1"
ExportAssets (56)Timeline Frame 1Symbol 204 as "np2"
ExportAssets (56)Timeline Frame 1Symbol 208 as "np3"
ExportAssets (56)Timeline Frame 1Symbol 211 as "np4"
ExportAssets (56)Timeline Frame 1Symbol 214 as "rtb"
ExportAssets (56)Timeline Frame 1Symbol 217 as "powerup4"
ExportAssets (56)Timeline Frame 1Symbol 220 as "powerup3"
ExportAssets (56)Timeline Frame 1Symbol 223 as "powerup2"
ExportAssets (56)Timeline Frame 1Symbol 229 as "powerup"
ExportAssets (56)Timeline Frame 1Symbol 231 as "alpha_sound"
ExportAssets (56)Timeline Frame 1Symbol 234 as "music"
ExportAssets (56)Timeline Frame 1Symbol 236 as "countdownoutline"
ExportAssets (56)Timeline Frame 1Symbol 239 as "countdown"
ExportAssets (56)Timeline Frame 1Symbol 241 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 243 as "headbar"
ExportAssets (56)Timeline Frame 1Symbol 251 as "enemy"
ExportAssets (56)Timeline Frame 1Symbol 258 as "moreGames"
ExportAssets (56)Timeline Frame 1Symbol 261 as "il1"
ExportAssets (56)Timeline Frame 1Symbol 265 as "portalstrike"
ExportAssets (56)Timeline Frame 1Symbol 758 as "__Packages.mochi.MochiServices"
ExportAssets (56)Timeline Frame 1Symbol 759 as "__Packages.mochi.MochiScores"
ExportAssets (56)Timeline Frame 4Symbol 502 as "song.mp3"

Dynamic Text Variables

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textSymbol 286 EditableText""
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t1Symbol 469 EditableText"<p align="right"><font face="BankGothic Md BT" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1">Extra Health:</font></p>"
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t2Symbol 499 EditableText"<p align="right"><font face="BankGothic Md BT" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1">Extra Health:</font></p>"
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http://swfchan.com/11/52327/info.shtml
Created: 23/4 -2019 21:01:50 Last modified: 23/4 -2019 21:01:50 Server time: 29/04 -2024 09:28:50