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veronicas.swf

This is the info page for
Flash #52555

(Click the ID number above for more basic data on this flash file.)


ActionScript [AS3]
Section 1
//AbstractMain (com.kerb.game.AbstractMain) package com.kerb.game { import flash.display.*; import flash.events.*; public class AbstractMain extends Sprite { protected var PreviousSectionClass:Class; protected var currentSection:AbstractSection; protected var overlaySprite:Sprite; protected var contentSprite:Sprite; public function AbstractMain(){ contentSprite = new Sprite(); addChild(contentSprite); overlaySprite = new Sprite(); overlaySprite.mouseEnabled = false; addChild(overlaySprite); } protected function gotoSection(_arg1:Class):void{ disposeCurrentSection(); currentSection = new (_arg1); currentSection.setPreviousSection(PreviousSectionClass); currentSection.addEventListener(Event.COMPLETE, onSectionComplete); contentSprite.addChild(currentSection); PreviousSectionClass = _arg1; } protected function disposeCurrentSection():void{ if (currentSection != null){ currentSection.removeEventListener(Event.COMPLETE, onSectionComplete); currentSection.dispose(); contentSprite.removeChild(currentSection); }; } protected function onIdentClick(_arg1:MouseEvent):void{ } protected function onIdentComplete(_arg1:Event):void{ currentSection.removeEventListener(MouseEvent.CLICK, onIdentClick); onSectionComplete(_arg1); } protected function showIdent(_arg1:MovieClip, _arg2:Class):void{ disposeCurrentSection(); currentSection = new Ident(_arg1, _arg2); currentSection.addEventListener(Event.COMPLETE, onIdentComplete); currentSection.addEventListener(MouseEvent.CLICK, onIdentClick); currentSection.buttonMode = true; contentSprite.addChild(currentSection); } protected function onSectionComplete(_arg1:Event):void{ gotoSection(currentSection.getNextSection()); } } }//package com.kerb.game
Section 2
//AbstractPreload (com.kerb.game.AbstractPreload) package com.kerb.game { import flash.events.*; import flash.display.*; import flash.ui.*; import flash.utils.*; import flash.net.*; public class AbstractPreload extends MovieClip { protected var lowQualityItem:ContextMenuItem; protected var url:String; protected var highQualityItem:ContextMenuItem; protected var mediumQualityItem:ContextMenuItem; public static const KERB_SITE_URL:String = "http://www.kerb.co.uk"; public static const DOWNLOAD_THIS_GAME_URL:String = "http://blog.kerb.co.uk/download.php?url="; public static const KERB_GAMES_URL:String = "http://www.kerbgames.com"; public function AbstractPreload(){ initStage(); initContextMenu(); } protected function initContextMenu():void{ var _local1:ContextMenuItem; contextMenu = new ContextMenu(); contextMenu.hideBuiltInItems(); url = loaderInfo.url; _local1 = new ContextMenuItem("Built by Kerb!", false); _local1.addEventListener(ContextMenuEvent.MENU_ITEM_SELECT, onKerbMenuItemSelect); contextMenu.customItems.push(_local1); _local1 = new ContextMenuItem("Download This Game", true); _local1.addEventListener(ContextMenuEvent.MENU_ITEM_SELECT, onDownloadMenuItemSelect); contextMenu.customItems.push(_local1); } protected function onKerbMenuItemSelect(_arg1:Event):void{ navigateToURL(new URLRequest(KERB_SITE_URL), "_blank"); } protected function initStage():void{ stage.scaleMode = StageScaleMode.NO_SCALE; stage.align = StageAlign.TOP_LEFT; stage.stageFocusRect = false; } protected function onDownloadMenuItemSelect(_arg1:Event):void{ navigateToURL(new URLRequest((DOWNLOAD_THIS_GAME_URL + url)), "_blank"); } protected function initMainContent(_arg1:String):void{ var _local2:Class = Class(getDefinitionByName(_arg1)); if (_local2){ addChild((new (_local2) as DisplayObject)); }; } protected function onQualityMenuItemSelect(_arg1:Event):void{ lowQualityItem.caption = "Low Quality (fast)"; mediumQualityItem.caption = "Medium Quality"; highQualityItem.caption = "High Quality (slow)"; switch (_arg1.currentTarget){ case lowQualityItem: lowQualityItem.caption = ("• " + lowQualityItem.caption); stage.quality = StageQuality.LOW; break; case mediumQualityItem: mediumQualityItem.caption = ("• " + mediumQualityItem.caption); stage.quality = StageQuality.MEDIUM; break; case highQualityItem: highQualityItem.caption = ("• " + highQualityItem.caption); stage.quality = StageQuality.HIGH; break; }; } } }//package com.kerb.game
Section 3
//AbstractSection (com.kerb.game.AbstractSection) package com.kerb.game { import flash.display.*; import flash.events.*; import com.kerb.utils.*; public class AbstractSection extends MovieClip implements IDisposable { protected var NextSectionClass:Class; protected var PreviousSectionClass:Class; protected var keyboardNavigator:KeyboardNavigator; public function AbstractSection(){ addEventListener(Event.ADDED_TO_STAGE, onAddedToStage); } protected function onAddedToStage(_arg1:Event):void{ removeEventListener(Event.ADDED_TO_STAGE, onAddedToStage); keyboardNavigator = new KeyboardNavigator(stage); init(); } public function setPreviousSection(_arg1:Class):void{ this.PreviousSectionClass = _arg1; } public function dispose():void{ keyboardNavigator.dispose(); } protected function gotoNextSection():void{ dispatchEvent(new Event(Event.COMPLETE)); } protected function init():void{ } public function getNextSection():Class{ return (NextSectionClass); } } }//package com.kerb.game
Section 4
//Ident (com.kerb.game.Ident) package com.kerb.game { import flash.display.*; import flash.events.*; public class Ident extends AbstractSection { protected var mc:MovieClip; public function Ident(_arg1:MovieClip, _arg2:Class){ this.mc = _arg1; this.NextSectionClass = _arg2; } override protected function init():void{ mc.x = (0.5 * stage.stageWidth); mc.y = (0.5 * stage.stageHeight); addChild(mc); addEventListener(Event.ENTER_FRAME, onEnterFrame); } protected function onEnterFrame(_arg1:Event):void{ if (mc.currentFrame == mc.totalFrames){ mc.stop(); removeEventListener(Event.ENTER_FRAME, onEnterFrame); dispatchEvent(new Event(Event.COMPLETE)); }; } override public function dispose():void{ removeEventListener(Event.ENTER_FRAME, onEnterFrame); } } }//package com.kerb.game
Section 5
//KeyboardNavigator (com.kerb.game.KeyboardNavigator) package com.kerb.game { import flash.display.*; import flash.events.*; import flash.utils.*; import flash.ui.*; public class KeyboardNavigator { private var stage:Stage; private var tabIndexes:Array; private var keyListenerSet:Boolean; private var controllableItems:Dictionary; private var defaultAction:Function; public function KeyboardNavigator(_arg1:Stage){ this.stage = _arg1; init(); } public function addInteractiveObject(_arg1:InteractiveObject, _arg2:Function, _arg3:int=-1):void{ controllableItems[_arg1] = _arg2; if (_arg3 > -1){ tabIndexes[_arg3] = _arg1; _arg1.tabEnabled = true; }; _arg1.tabIndex = _arg3; active = true; } protected function onKeyDown(_arg1:KeyboardEvent):void{ var _local2:Function; var _local3:int; var _local4:InteractiveObject; if ((((_arg1.keyCode == Keyboard.ENTER)) || ((_arg1.keyCode == Keyboard.SPACE)))){ _local2 = controllableItems[stage.focus]; if (_local2 == null){ defaultAction(); } else { _local2(); }; } else { _local3 = -1; _local4 = null; if ((((stage.focus is InteractiveObject)) && (!((stage.focus == stage))))){ _local3 = (stage.focus as InteractiveObject).tabIndex; }; if (_local3 == -1){ } else { if (_arg1.keyCode == Keyboard.LEFT){ _local4 = getNextLowestTabIndex(_local3); if (_local4 == null){ _local4 = getHighestTabIndex(); }; } else { if (_arg1.keyCode == Keyboard.RIGHT){ _local4 = getNextHighestTabIndex(_local3); if (_local4 == null){ _local4 = getLowestTabIndex(); }; }; }; }; if (_local4){ stage.focus = _local4; }; }; } public function setDefaultAction(_arg1:Function):void{ this.defaultAction = _arg1; active = true; } public function get active():Boolean{ return (keyListenerSet); } protected function getNextLowestTabIndex(_arg1:int):InteractiveObject{ var _local2:InteractiveObject; var _local3:int = tabIndexes.length; var _local4:int = (_arg1 - 1); while (_local4 >= 0) { if (tabIndexes[_local4] != undefined){ _local2 = tabIndexes[_local4]; break; }; _local4--; }; return (_local2); } public function set active(_arg1:Boolean):void{ if (((keyListenerSet) && (!(_arg1)))){ stage.removeEventListener(KeyboardEvent.KEY_DOWN, onKeyDown); keyListenerSet = false; } else { if (((!(keyListenerSet)) && (_arg1))){ stage.addEventListener(KeyboardEvent.KEY_DOWN, onKeyDown); keyListenerSet = true; }; }; } protected function init():void{ controllableItems = new Dictionary(); tabIndexes = new Array(); defaultAction = new Function(); stage.focus = stage; keyListenerSet = false; } protected function getHighestTabIndex():InteractiveObject{ var _local1:InteractiveObject; var _local2:int = (tabIndexes.length - 1); while (_local2 >= 0) { if (tabIndexes[_local2] != undefined){ _local1 = tabIndexes[_local2]; break; }; _local2--; }; return (_local1); } protected function getLowestTabIndex():InteractiveObject{ var _local1:InteractiveObject; var _local2:int = tabIndexes.length; var _local3:int; while (_local3 < _local2) { if (tabIndexes[_local3] != undefined){ _local1 = tabIndexes[_local3]; break; }; _local3++; }; return (_local1); } protected function getNextHighestTabIndex(_arg1:int):InteractiveObject{ var _local2:InteractiveObject; var _local3:int = tabIndexes.length; var _local4:int = (_arg1 + 1); while (_local4 < _local3) { if (tabIndexes[_local4] != undefined){ _local2 = tabIndexes[_local4]; break; }; _local4++; }; return (_local2); } public function dispose():void{ stage.removeEventListener(KeyboardEvent.KEY_DOWN, onKeyDown); controllableItems = null; tabIndexes = null; defaultAction = null; } } }//package com.kerb.game
Section 6
//KerbLog (com.kerb.logger.KerbLog) package com.kerb.logger { import flash.display.*; import flash.events.*; public final class KerbLog extends EventDispatcher { private var _view:KerbLogView; private var _level:KerbLogLevel; private var _entries:Array; private static const MAX_ENTRIES:uint = 100; private static var _allow:Boolean = false; private static var _instance:KerbLog = null; public function KerbLog(){ if (!_allow){ throw (new Error("direct instantiation of uk.kerb.utils.logger.Log is forbidden")); }; _entries = new Array(); _level = KerbLogLevel.Info; _view = new KerbLogView(this); } public function set stage(_arg1:Stage):void{ _view.stage = _arg1; } private function _add(_arg1:String):void{ _entries.push(new KerbLogEntry(_arg1)); if (_entries.length > MAX_ENTRIES){ _entries.shift(); }; } public function fatal(_arg1:String):void{ _add(_arg1); if ((((((_level == KerbLogLevel.Fatal)) || ((_level == KerbLogLevel.Info)))) || ((_level == KerbLogLevel.Debug)))){ _dispatch(); }; } public function info(_arg1:String):void{ _add(_arg1); if ((((_level == KerbLogLevel.Info)) || ((_level == KerbLogLevel.Debug)))){ _dispatch(); }; } public function set level(_arg1:KerbLogLevel):void{ _level = _arg1; } private function _dispatch():void{ dispatchEvent(new KerbLogEvent(_entries[(_entries.length - 1)])); } public function debug(_arg1:String):void{ _add(_arg1); if (_level == KerbLogLevel.Debug){ _dispatch(); }; } public function get level():KerbLogLevel{ return (_level); } public static function instance():KerbLog{ if (_instance == null){ _allow = true; _instance = new (KerbLog); _allow = false; }; return (_instance); } } }//package com.kerb.logger
Section 7
//KerbLogEntry (com.kerb.logger.KerbLogEntry) package com.kerb.logger { final class KerbLogEntry { private var _message:String; private var _date:Date; function KerbLogEntry(_arg1:String){ _message = _arg1; _date = new Date(); } public function get message():String{ return (_message); } public function get date():Date{ return (_date); } } }//package com.kerb.logger
Section 8
//KerbLogEvent (com.kerb.logger.KerbLogEvent) package com.kerb.logger { import flash.events.*; final class KerbLogEvent extends Event { private var _logEntry:KerbLogEntry; public static const TYPE:String = "onLogEntry"; function KerbLogEvent(_arg1:KerbLogEntry){ super(TYPE); _logEntry = _arg1; } public function get logEntry():KerbLogEntry{ return (_logEntry); } } }//package com.kerb.logger
Section 9
//KerbLogLevel (com.kerb.logger.KerbLogLevel) package com.kerb.logger { public final class KerbLogLevel { public static const Debug:KerbLogLevel = new (KerbLogLevel); ; public static const Fatal:KerbLogLevel = new (KerbLogLevel); ; public static const Info:KerbLogLevel = new (KerbLogLevel); ; public static const None:KerbLogLevel = new (KerbLogLevel); ; } }//package com.kerb.logger
Section 10
//KerbLogView (com.kerb.logger.KerbLogView) package com.kerb.logger { import flash.display.*; import flash.events.*; import com.kerb.logger.*; import flash.utils.*; import flash.text.*; import flash.ui.*; import flash.system.*; final class KerbLogView { private var _container:Sprite; private var _log:KerbLog; private var _timer:Timer;// = null private var _dragBar:Sprite; private var _closeButton:Sprite; private var _textField:TextField; private var _frames:uint;// = 0 private var _minimized:Boolean;// = false private var _clearButton:Sprite; private var _minButton:Sprite; private var _copyButton:Sprite; private var _fps:TextField; private var _greyBox:Sprite; private var _stage:Stage; private static const HEIGHT:uint = 100; private static const DRAG_BAR_HEIGHT:uint = 10; private static const COLOUR_BLUE:uint = 0xFF; private static const MARGIN:uint = 5; private static const COLOUR_GREEN:uint = 0x66CC00; private static const COLOUR_GREY:uint = 0x999999; private static const BUTTON_LENGTH:uint = 10; private static const DISPLAY_FONT_SIZE:uint = 11; private static const COLOUR_WHITE:uint = 0xFFFFFF; private static const COLOUR_RED:uint = 0xFF0000; private static const DISPLAY_FONT_COLOUR:uint = 0xFFFFFF; function KerbLogView(_arg1:KerbLog){ _log = _arg1; _log.addEventListener(KerbLogEvent.TYPE, _eventHandler); _timer = new Timer(1000); _timer.addEventListener(TimerEvent.TIMER, _onTimer); } private function _onCloseButtonClick(_arg1:MouseEvent):void{ _container.visible = false; } private function _createMinButton():void{ _minButton = new Sprite(); _minButton.x = ((_container.width - (2.5 * BUTTON_LENGTH)) - MARGIN); _minButton.y = MARGIN; _minButton.graphics.beginFill(COLOUR_RED); _minButton.graphics.lineStyle(0, COLOUR_WHITE); _minButton.graphics.drawRect(0, 0, BUTTON_LENGTH, BUTTON_LENGTH); _minButton.graphics.endFill(); _minButton.graphics.moveTo(0, (BUTTON_LENGTH / 2)); _minButton.graphics.lineTo(BUTTON_LENGTH, (BUTTON_LENGTH / 2)); _minButton.buttonMode = true; _minButton.addEventListener(MouseEvent.CLICK, _onMinButtonClick, false, 0, true); _container.addChild(_minButton); } private function _createGraphics():void{ if (_container == null){ _createContainer(); _createDragBar(); _createFPSTextField(); _createCloseButton(); _createMinButton(); _createClearButton(); _createCopyButton(); _createTextField(); _container.addEventListener(MouseEvent.MOUSE_OVER, _onMouseOver); _timer.start(); _container.addEventListener(Event.ENTER_FRAME, _onEnterFrame); } else { if (!_container.visible){ _container.visible = true; }; }; } private function _onDragBarMouseUp(_arg1:MouseEvent):void{ _container.removeEventListener(MouseEvent.MOUSE_MOVE, _onContainerMouseMove); _container.stopDrag(); } private function _onDragBarMouseDown(_arg1:MouseEvent):void{ _container.addEventListener(MouseEvent.MOUSE_MOVE, _onContainerMouseMove); _container.startDrag(); } private function _onEnterFrame(_arg1:Event):void{ _frames++; } private function _onCopyButtonClick(_arg1:MouseEvent):void{ System.setClipboard(_textField.text); } private function _createCopyButton():void{ _copyButton = new Sprite(); _copyButton.x = ((_container.width - (5.5 * BUTTON_LENGTH)) - MARGIN); _copyButton.y = MARGIN; _copyButton.graphics.beginFill(COLOUR_GREEN); _copyButton.graphics.lineStyle(0, COLOUR_WHITE); _copyButton.graphics.drawRect(0, 0, BUTTON_LENGTH, BUTTON_LENGTH); _copyButton.graphics.endFill(); _copyButton.buttonMode = true; _copyButton.addEventListener(MouseEvent.CLICK, _onCopyButtonClick, false, 0, true); _container.addChild(_copyButton); } private function _onTimer(_arg1:TimerEvent):void{ _fps.text = (String(_frames) + " fps"); _frames = 0; } private function _onMinButtonClick(_arg1:MouseEvent):void{ _doMinButtonClick(); } private function _createDragBar():void{ _dragBar = new Sprite(); _dragBar.x = 0; _dragBar.y = 0; _dragBar.graphics.beginFill(COLOUR_BLUE); _dragBar.graphics.lineStyle(0, COLOUR_WHITE, 0); _dragBar.graphics.drawRect(0, 0, _container.width, (2 * BUTTON_LENGTH)); _dragBar.graphics.endFill(); _dragBar.buttonMode = true; _dragBar.addEventListener(MouseEvent.MOUSE_DOWN, _onDragBarMouseDown, false, 0, true); _dragBar.addEventListener(MouseEvent.MOUSE_UP, _onDragBarMouseUp, false, 0, true); _container.addChild(_dragBar); } private function _createFPSTextField():void{ _fps = new TextField(); _fps.x = MARGIN; _fps.y = 1; _fps.width = 100; _fps.height = 30; _fps.autoSize = TextFieldAutoSize.NONE; _fps.embedFonts = false; _fps.antiAliasType = AntiAliasType.NORMAL; _fps.wordWrap = true; _fps.selectable = false; _fps.mouseEnabled = false; _fps.defaultTextFormat = new TextFormat("_typewriter", DISPLAY_FONT_SIZE, DISPLAY_FONT_COLOUR); _container.addChild(_fps); } private function _eventHandler(_arg1:KerbLogEvent):void{ var _local2:String; _createGraphics(); if (_textField != null){ _local2 = ((timeTo24HourString(_arg1.logEntry.date) + ": ") + _arg1.logEntry.message); _textField.appendText((_local2 + "\n")); trace(_local2); _textField.scrollV = _textField.maxScrollV; }; } private function _doMinButtonClick():void{ _minimized = !(_minimized); _greyBox.visible = !(_minimized); _textField.visible = !(_minimized); _container.y = ((_stage.stageHeight - (_minimized) ? (2 * BUTTON_LENGTH) : HEIGHT) - MARGIN); } private function _createClearButton():void{ _clearButton = new Sprite(); _clearButton.x = ((_container.width - (4 * BUTTON_LENGTH)) - MARGIN); _clearButton.y = MARGIN; _clearButton.graphics.beginFill(COLOUR_GREY); _clearButton.graphics.lineStyle(0, COLOUR_WHITE); _clearButton.graphics.drawRect(0, 0, BUTTON_LENGTH, BUTTON_LENGTH); _clearButton.graphics.endFill(); _clearButton.buttonMode = true; _clearButton.addEventListener(MouseEvent.CLICK, _onClearButtonClick, false, 0, true); _container.addChild(_clearButton); } private function _createTextField():void{ _textField = new TextField(); _textField.x = MARGIN; _textField.y = ((2 * BUTTON_LENGTH) + MARGIN); _textField.width = (_container.width - (2 * MARGIN)); _textField.height = ((_container.height - (2 * BUTTON_LENGTH)) - (2 * MARGIN)); _textField.autoSize = TextFieldAutoSize.NONE; _textField.embedFonts = false; _textField.antiAliasType = AntiAliasType.NORMAL; _textField.wordWrap = true; _textField.defaultTextFormat = new TextFormat("_typewriter", DISPLAY_FONT_SIZE, DISPLAY_FONT_COLOUR); _container.addChild(_textField); } private function _onClearButtonClick(_arg1:MouseEvent):void{ _textField.text = ""; } private function _createContainer():void{ _container = new Sprite(); _container.x = MARGIN; _container.y = ((_stage.stageHeight - HEIGHT) - MARGIN); _greyBox = new Sprite(); _greyBox.graphics.beginFill(COLOUR_GREY); _greyBox.graphics.drawRect(0, 0, (_stage.stageWidth - (2 * MARGIN)), (HEIGHT - (2 * BUTTON_LENGTH))); _greyBox.graphics.endFill(); _greyBox.y = (2 * BUTTON_LENGTH); _container.addChild(_greyBox); _stage.addChild(_container); } private function _createCloseButton():void{ _closeButton = new Sprite(); _closeButton.x = ((_container.width - BUTTON_LENGTH) - MARGIN); _closeButton.y = MARGIN; _closeButton.graphics.beginFill(COLOUR_RED); _closeButton.graphics.lineStyle(0, COLOUR_WHITE); _closeButton.graphics.drawRect(0, 0, BUTTON_LENGTH, BUTTON_LENGTH); _closeButton.graphics.endFill(); _closeButton.graphics.moveTo(0, 0); _closeButton.graphics.lineTo(BUTTON_LENGTH, BUTTON_LENGTH); _closeButton.graphics.moveTo(BUTTON_LENGTH, 0); _closeButton.graphics.lineTo(0, BUTTON_LENGTH); _closeButton.buttonMode = true; _closeButton.addEventListener(MouseEvent.CLICK, _onCloseButtonClick, false, 0, true); _container.addChild(_closeButton); } private function _onContainerMouseMove(_arg1:MouseEvent):void{ _arg1.updateAfterEvent(); } private function _onMouseOver(_arg1:MouseEvent):void{ Mouse.show(); } public function set stage(_arg1:Stage):void{ _stage = _arg1; } public static function timeTo24HourString(_arg1:Date):String{ var _local2 = ""; _local2 = (_local2 + numberToFixedLengthString(_arg1.getHours(), 2, 0, "0")); _local2 = (_local2 + ":"); _local2 = (_local2 + numberToFixedLengthString(_arg1.getMinutes(), 2, 0, "0")); _local2 = (_local2 + ":"); _local2 = (_local2 + numberToFixedLengthString(_arg1.getSeconds(), 2, 0, "0")); return (_local2); } public static function numberToFixedLengthString(_arg1:Number, _arg2:uint=4, _arg3:uint=4, _arg4:String=" "):String{ var _local5:String = String(((_arg1 == 0)) ? _arg1 : _arg1.toFixed(_arg3)); var _local6:uint = _arg2; if (_arg3 > 0){ _local6 = (_local6 + (1 + _arg3)); }; _arg4 = _arg4.charAt(0); while (_local5.length < _local6) { _local5 = (_arg4 + _local5); }; return (_local5); } } }//package com.kerb.logger
Section 11
//ExtendedSound (com.kerb.sound.ExtendedSound) package com.kerb.sound { import flash.events.*; import flash.media.*; import flash.utils.*; public class ExtendedSound extends Sound { protected var fadeStartVolume:Number; protected var panStartPosition:Number; protected var masterVolume:Number;// = 1 protected var panTimer:Timer; protected var fadeTimer:Timer; protected var paused:Boolean; protected var fadeDuration:Number; protected var fadeStartTime:Number; protected var fadeEndVolume:Number; protected var playingLoops:Number; protected var panEndPosition:Number; protected var panStartTime:Number; protected var panDuration:Number; protected var pauseTime:Number; protected var transform:SoundTransform; protected var soundChannel:SoundChannel; private static const TIMER_UPDATE_RATE:Number = 20; public function stop():void{ if (soundChannel != null){ soundChannel.stop(); soundChannel.removeEventListener(Event.SOUND_COMPLETE, onSoundComplete); soundChannel = null; }; } protected function updatePan(_arg1:TimerEvent):void{ var _local2:Number; var _local3:Number = ((getTimer() - panStartTime) / panDuration); if (_local3 >= 1){ stopPan(); _local2 = panEndPosition; } else { if (_local3 > 0){ _local2 = ((_local3 * (panEndPosition - panStartPosition)) + panStartPosition); }; }; var _local4:Number = soundChannel.soundTransform.volume; transform = new SoundTransform(_local4, _local2); soundChannel.soundTransform = transform; } public function fadeTo(_arg1:Number, _arg2:Number):void{ if (((soundChannel) && (soundChannel.soundTransform))){ fadeStartTime = getTimer(); fadeDuration = _arg2; fadeStartVolume = (soundChannel.soundTransform.volume / masterVolume); fadeEndVolume = _arg1; startFade(); }; } public function setMasterVolume(_arg1:Number):void{ var _local2:Number; masterVolume = Math.max(0, Math.min(1, _arg1)); if (soundChannel != null){ _local2 = soundChannel.soundTransform.pan; transform = new SoundTransform((_arg1 * masterVolume), _local2); soundChannel.soundTransform = transform; }; } protected function stopFade():void{ if (((!((fadeTimer == null))) && (fadeTimer.running))){ fadeTimer.reset(); }; } public function setVolume(_arg1:Number):void{ var _local2:Number; if (soundChannel != null){ _arg1 = Math.max(0, Math.min(1, _arg1)); _local2 = soundChannel.soundTransform.pan; transform = new SoundTransform((_arg1 * masterVolume), _local2); soundChannel.soundTransform = transform; stopFade(); }; } public function fadeOut(_arg1:Number=0):void{ if ((((((_arg1 > 0)) && (soundChannel))) && (soundChannel.soundTransform))){ fadeStartTime = getTimer(); fadeDuration = _arg1; fadeStartVolume = (soundChannel.soundTransform.volume / masterVolume); fadeEndVolume = 0; startFade(); } else { stop(); }; } override public function play(_arg1:Number=0, _arg2:int=0, _arg3:SoundTransform=null):SoundChannel{ if (_arg3 != null){ _arg3.volume = (_arg3.volume * masterVolume); } else { _arg3 = new SoundTransform(masterVolume); }; soundChannel = super.play(_arg1, _arg2, _arg3); soundChannel.addEventListener(Event.SOUND_COMPLETE, onSoundComplete); playingLoops = _arg2; transform = _arg3; paused = false; return (soundChannel); } protected function stopPan():void{ if (((!((panTimer == null))) && (panTimer.running))){ panTimer.reset(); }; } public function fadeIn(_arg1:Number=0, _arg2:Number=1, _arg3:Number=0, _arg4:int=0, _arg5:Number=0):SoundChannel{ fadeStartVolume = Math.max(0, Math.min(1, _arg1)); play(_arg5, _arg4, new SoundTransform((fadeStartVolume * masterVolume))); if (_arg3 > 0){ fadeStartTime = getTimer(); fadeDuration = _arg3; fadeEndVolume = Math.max(0, Math.min(1, _arg2)); startFade(); }; return (soundChannel); } protected function onSoundComplete(_arg1:Event):void{ dispatchEvent(_arg1); } public function get position():Number{ if (soundChannel == null){ return (0); }; return (soundChannel.position); } protected function startPan():void{ if (panTimer == null){ panTimer = new Timer(TIMER_UPDATE_RATE); panTimer.addEventListener(TimerEvent.TIMER, updatePan); }; stopPan(); panTimer.start(); } public function setPan(_arg1:Number):void{ var _local2:Number; if (soundChannel != null){ _arg1 = Math.max(-1, Math.min(1, _arg1)); _local2 = soundChannel.soundTransform.volume; transform = new SoundTransform(_local2, _arg1); soundChannel.soundTransform = transform; stopPan(); }; } protected function updateFade(_arg1:TimerEvent):void{ var _local2:Number; var _local3:Number = ((getTimer() - fadeStartTime) / fadeDuration); if (_local3 >= 1){ stopFade(); _local2 = fadeEndVolume; } else { if (_local3 > 0){ _local2 = ((_local3 * (fadeEndVolume - fadeStartVolume)) + fadeStartVolume); }; }; var _local4:Number = soundChannel.soundTransform.pan; transform = new SoundTransform((_local2 * masterVolume), _local4); soundChannel.soundTransform = transform; } public function getSoundChannel():SoundChannel{ return (soundChannel); } override public function toString():String{ var _local1:String = getQualifiedClassName(this); if (soundChannel != null){ _local1 = (_local1 + ((" vol[" + (soundChannel.soundTransform.volume / masterVolume)) + "]")); _local1 = (_local1 + ((" pan[" + soundChannel.soundTransform.pan) + "]")); }; return (_local1); } public function pause():void{ if (soundChannel == null){ return; }; pauseTime = soundChannel.position; stop(); } public function panTo(_arg1:Number, _arg2:Number):void{ if (_arg2 > 0){ panStartTime = getTimer(); panDuration = _arg2; panStartPosition = soundChannel.soundTransform.pan; panEndPosition = _arg1; startPan(); } else { setPan(_arg1); }; } public function unpause():void{ play(pauseTime, playingLoops, transform); } protected function startFade():void{ if (fadeTimer == null){ fadeTimer = new Timer(TIMER_UPDATE_RATE); fadeTimer.addEventListener(TimerEvent.TIMER, updateFade); }; stopFade(); fadeTimer.start(); } } }//package com.kerb.sound
Section 12
//SoundManager (com.kerb.sound.SoundManager) package com.kerb.sound { import flash.utils.*; public class SoundManager { private var sounds:Array; private var prevMasterVolume:Number; private var muteState:Boolean;// = false private var masterVolume:Number;// = 1 public function SoundManager(){ prevMasterVolume = masterVolume; sounds = new Array(); super(); } public function unregisterSound(_arg1:String):void{ if (sounds[_arg1] != null){ sounds[_arg1].stop(); sounds[_arg1] = null; }; } public function stopAllSounds():void{ var _local1:String; for (_local1 in sounds) { sounds[_local1].stop(); }; } public function setMasterVolume(_arg1:Number):void{ var _local2:String; prevMasterVolume = masterVolume; masterVolume = Math.max(0, Math.min(1, _arg1)); for (_local2 in sounds) { sounds[_local2].setMasterVolume(masterVolume); }; } public function get muted():Boolean{ return (muteState); } public function registerSound(_arg1:ExtendedSound, _arg2:String=null, _arg3:Boolean=false):void{ if (_arg2 == null){ _arg2 = getQualifiedClassName(_arg1); }; if (sounds[_arg2] != null){ if (_arg3){ unregisterSound(_arg2); } else { throw (new Error((("Class name conflict: A sound with the class name [" + _arg2) + "] already exists in SoundManager."))); }; }; sounds[_arg2] = _arg1; _arg1.setMasterVolume(masterVolume); } public function unmute():void{ if (muteState){ muteState = false; setMasterVolume(prevMasterVolume); }; } public function getSoundByClassName(_arg1:String):ExtendedSound{ return (sounds[_arg1]); } public function mute():void{ if (!muteState){ muteState = true; setMasterVolume(0); }; } public function toString():String{ var _local2:String; var _local1 = "====================\n"; _local1 = (_local1 + "SoundManager\n"); _local1 = (_local1 + "--------------------\n"); _local1 = (_local1 + (("master vol[" + masterVolume) + "]\n")); _local1 = (_local1 + "--------------------"); for (_local2 in sounds) { _local1 = (_local1 + ("\n" + sounds[_local2].toString())); }; _local1 = (_local1 + "\n===================="); return (_local1); } } }//package com.kerb.sound
Section 13
//DoubleQuick (com.kerb.tracking.DoubleQuick) package com.kerb.tracking { import flash.display.*; import flash.events.*; import flash.net.*; import flash.utils.*; public class DoubleQuick { private static const SO_SESSION_PROPERTY_NAME:String = "sessionkey"; private static const SO_NAME:String = "doublequick"; private static const TICKER_PERIOD:Number = 30000; private static const TRACKER_SESSION_URL:String = "http://doublequick.kerb.co.uk/tracking/session.htm"; private static const TICKER_URL:String = "http://doublequick.kerb.co.uk/tracking/ticker.htm"; private static const TRACKER_URL:String = "http://doublequick.kerb.co.uk/tracking/trackflash.htm"; private static const SO_EXPIRY_PROPERTY_NAME:String = "expo"; private static var tickerURL:URLRequest = null; private static var initialised:Boolean = false; private static var queue:Array = new Array(); private static var projectId:Number; private static var baseurl:String; private static var dq:DoubleQuick; private static var traceEvents:Boolean; public function startTimer():void{ var _local1:Timer = new Timer(TICKER_PERIOD, 0); _local1.start(); _local1.addEventListener(TimerEvent.TIMER, pingProxy); } public function pingProxy(_arg1:TimerEvent):void{ DoubleQuick.ping(); } private static function doTrace(_arg1:String):void{ if (traceEvents){ trace(_arg1); }; } public static function event(_arg1:Number):void{ var loader:URLLoader; var request:URLRequest; var watchId = _arg1; if (!initialised){ doTrace(("Queueing event " + watchId)); queue.push(watchId); } else { doTrace(("Tracking event " + watchId)); loader = new URLLoader(); loader.dataFormat = URLLoaderDataFormat.VARIABLES; loader.addEventListener(IOErrorEvent.IO_ERROR, dummyListener); request = generateURL(watchId); request.method = URLRequestMethod.GET; try { loader.load(request); } catch(error:Error) { }; }; } public static function click(_arg1:Number):void{ doTrace(("Tracking clickThrough " + _arg1)); navigateToURL(generateURL(_arg1)); } private static function dummyListener(_arg1:Event):void{ } private static function onInit(_arg1:Event):void{ var _local4:Date; var _local2:URLLoader = URLLoader(_arg1.target); var _local3:SharedObject = SharedObject.getLocal(DoubleQuick.SO_NAME); if (((!((_local2.data["sessionkey"] == ""))) && (!((_local2.data["sessionkey"] == null))))){ doTrace(("acquired session key " + _local2.data["sessionkey"])); _local3.setProperty(DoubleQuick.SO_SESSION_PROPERTY_NAME, _local2.data["sessionkey"]); _local4 = new Date((new Date().getTime() + ((_local2.data["timeout"] * 60) * 1000))); _local3.setProperty(DoubleQuick.SO_EXPIRY_PROPERTY_NAME, _local4); }; DoubleQuick.initialisationFinished(); } public static function init(_arg1:DisplayObject, _arg2:Number, _arg3:Boolean=true):void{ var loader:URLLoader; var request:URLRequest; var root = _arg1; var _projectId = _arg2; var _traceEvents = _arg3; projectId = _projectId; traceEvents = _traceEvents; baseurl = root.loaderInfo.url; doTrace(((("Tracking initialised with project " + projectId) + " and baseurl ") + baseurl)); var so:SharedObject = SharedObject.getLocal(DoubleQuick.SO_NAME); var isExpired:Boolean; var currentDate:Date = new Date(); if (currentDate < so.data[DoubleQuick.SO_EXPIRY_PROPERTY_NAME]){ isExpired = false; }; if ((((so.data[DoubleQuick.SO_SESSION_PROPERTY_NAME] == undefined)) || (isExpired))){ doTrace("requesting new session key"); loader = new URLLoader(); loader.dataFormat = URLLoaderDataFormat.VARIABLES; loader.addEventListener(Event.COMPLETE, onInit); loader.addEventListener(IOErrorEvent.IO_ERROR, dummyListener); request = new URLRequest(((TRACKER_SESSION_URL + "?project=") + projectId)); request.method = URLRequestMethod.GET; try { loader.load(request); } catch(error:Error) { }; } else { DoubleQuick.initialisationFinished(); }; } public static function initialisationFinished():void{ doTrace("Tracking initialised"); initialised = true; var _local1:int; while (_local1 < queue.length) { event(queue[_local1]); _local1++; }; queue = new Array(); var _local2:SharedObject = SharedObject.getLocal(DoubleQuick.SO_NAME); tickerURL = new URLRequest(((((TICKER_URL + "?project=") + projectId) + "&session=") + _local2.data[DoubleQuick.SO_SESSION_PROPERTY_NAME])); tickerURL.method = URLRequestMethod.GET; dq = new (DoubleQuick); dq.startTimer(); } public static function ping():void{ var loader:URLLoader; if (tickerURL != null){ loader = new URLLoader(); loader.dataFormat = URLLoaderDataFormat.VARIABLES; loader.addEventListener(IOErrorEvent.IO_ERROR, dummyListener); doTrace("Tracking ticker"); try { loader.load(tickerURL); } catch(error:Error) { }; }; } private static function generateURL(_arg1:Number):URLRequest{ var _local2:SharedObject = SharedObject.getLocal(DoubleQuick.SO_NAME); var _local3:String = ((((((((TRACKER_URL + "?watch=") + _arg1) + "&project=") + projectId) + "&session=") + _local2.data[DoubleQuick.SO_SESSION_PROPERTY_NAME]) + "&baseurl=") + escape(baseurl)); return (new URLRequest(_local3)); } } }//package com.kerb.tracking
Section 14
//AssetFactory (com.kerb.utils.AssetFactory) package com.kerb.utils { import flash.events.*; import flash.display.*; import flash.media.*; import com.kerb.sound.*; public final class AssetFactory extends EventDispatcher { private var _loader:Loader;// = null public static const EVENT_ASSET_FACTORY_READY:String = "EVENT_ASSET_FACTORY_READY"; public function initialize(_arg1:Class):void{ _loader = new Loader(); _loader.contentLoaderInfo.addEventListener(Event.INIT, _onLibraryReady); _loader.contentLoaderInfo.addEventListener(IOErrorEvent.IO_ERROR, _onIOError); _loader.loadBytes(new (_arg1)); } public function createExtendedSound(_arg1:String):ExtendedSound{ var _local2:Class = Class(_loader.contentLoaderInfo.applicationDomain.getDefinition(_arg1)); return ((new (_local2) as ExtendedSound)); } public function createDisplayObject(_arg1:String):DisplayObject{ var _local2:Class = Class(_loader.contentLoaderInfo.applicationDomain.getDefinition(_arg1)); return ((new (_local2) as DisplayObject)); } private function _onLibraryReady(_arg1:Event):void{ _loader.contentLoaderInfo.removeEventListener(Event.INIT, _onLibraryReady); dispatchEvent(new Event(EVENT_ASSET_FACTORY_READY)); } public function createSound(_arg1:String):Sound{ var _local2:Class = Class(_loader.contentLoaderInfo.applicationDomain.getDefinition(_arg1)); return ((new (_local2) as Sound)); } public function createMovieClip(_arg1:String):MovieClip{ var _local2:Class = Class(_loader.contentLoaderInfo.applicationDomain.getDefinition(_arg1)); return ((new (_local2) as MovieClip)); } public function createBitmapDataObject(_arg1:String):BitmapData{ var _local2:Class = Class(_loader.contentLoaderInfo.applicationDomain.getDefinition(_arg1)); return ((new _local2(0, 0) as BitmapData)); } private function _onIOError(_arg1:Event):void{ } } }//package com.kerb.utils
Section 15
//Crypto (com.kerb.utils.Crypto) package com.kerb.utils { public final class Crypto { private static var KEYS:Array = new Array("98sdfa23Ql", "ADF8b3w2fq", "ER2b79hwfO", "clkenf0FSj", "4R7d6ASYU3", "ASDQsjhW02", "kCQ6YH9asc", "ADIx7g19SP", "Nd98fhiOAF", "a09hADNFkf"); private static var SALT:String = "8008135"; public static function encrypt(_arg1:int):String{ var _local2:String = ((_arg1 + "") + SALT); var _local3 = ""; var _local4:int = Math.floor((Math.random() * KEYS.length)); var _local5:int = _local4; var _local6:int; while (_local6 < _local2.length) { _local3 = (_local3 + KEYS[_local5].charAt(parseInt(_local2.charAt(_local6)))); _local5 = ((_local5 + 1) % KEYS.length); _local6++; }; _local3 = (_local3 + ("" + _local4)); return (_local3); } public static function decrypt(_arg1:String):int{ var _local6:int; var _local2:int = parseInt(_arg1.substr(-1)); var _local3:String = _arg1.substr(0, (_arg1.length - 1)); var _local4 = ""; var _local5:int; while (_local5 < _local3.length) { _local6 = KEYS[_local2].indexOf(_local3.charAt(_local5)); if (_local6 > -1){ _local4 = (_local4 + ("" + _local6)); } else { return (0); }; _local2 = ((_local2 + 1) % KEYS.length); _local5++; }; if (_local4.substr(-(SALT.length)) != SALT){ return (0); }; return (parseInt(_local4.substr(0, (_local4.length - SALT.length)))); } } }//package com.kerb.utils
Section 16
//IDisposable (com.kerb.utils.IDisposable) package com.kerb.utils { public interface IDisposable { function dispose():void; } }//package com.kerb.utils
Section 17
//GameAssets (com.kerb.veronicas.assets.GameAssets) package com.kerb.veronicas.assets { import flash.display.*; import flash.events.*; import com.kerb.utils.*; public class GameAssets extends EventDispatcher { private const swfBytes:Class; private var _af:AssetFactory; private static var _instance:GameAssets; public function GameAssets(){ swfBytes = GameAssets_swfBytes; super(); _af = new AssetFactory(); _af.addEventListener(AssetFactory.EVENT_ASSET_FACTORY_READY, _onAssetFactoryReady); _af.initialize(swfBytes); } public function createDisplayObject(_arg1:String):DisplayObject{ return (_af.createDisplayObject(_arg1)); } private function _onAssetFactoryReady(_arg1:Event):void{ _af.removeEventListener(AssetFactory.EVENT_ASSET_FACTORY_READY, _onAssetFactoryReady); dispatchEvent(new Event(Event.COMPLETE)); } public static function instance():GameAssets{ if (_instance == null){ _instance = new (GameAssets); }; return (_instance); } } }//package com.kerb.veronicas.assets
Section 18
//GameAssets_swfBytes (com.kerb.veronicas.assets.GameAssets_swfBytes) package com.kerb.veronicas.assets { import mx.core.*; public class GameAssets_swfBytes extends ByteArrayAsset { } }//package com.kerb.veronicas.assets
Section 19
//GeneralAssets (com.kerb.veronicas.assets.GeneralAssets) package com.kerb.veronicas.assets { import flash.display.*; import flash.events.*; import com.kerb.sound.*; import com.kerb.utils.*; public final class GeneralAssets extends EventDispatcher { private const swfBytes:Class; private var _af:AssetFactory; private static var _instance:GeneralAssets; public function GeneralAssets(){ swfBytes = GeneralAssets_swfBytes; super(); _af = new AssetFactory(); _af.addEventListener(AssetFactory.EVENT_ASSET_FACTORY_READY, _onAssetFactoryReady); _af.initialize(swfBytes); } public function createTransition():MovieClip{ return ((_af.createDisplayObject("GeneralAssetTransition") as MovieClip)); } public function createPreloader():MovieClip{ return ((_af.createDisplayObject("GeneralAssetPreloader") as MovieClip)); } public function createGameComplete():MovieClip{ return ((_af.createDisplayObject("GeneralAssetGameComplete") as MovieClip)); } public function createSound(_arg1:String):ExtendedSound{ return (_af.createExtendedSound(_arg1)); } private function _onAssetFactoryReady(_arg1:Event):void{ _af.removeEventListener(AssetFactory.EVENT_ASSET_FACTORY_READY, _onAssetFactoryReady); dispatchEvent(new Event(Event.COMPLETE)); } public function createTitle():MovieClip{ return ((_af.createDisplayObject("GeneralAssetTitle") as MovieClip)); } public static function instance():GeneralAssets{ if (_instance == null){ _instance = new (GeneralAssets); }; return (_instance); } } }//package com.kerb.veronicas.assets
Section 20
//GeneralAssets_swfBytes (com.kerb.veronicas.assets.GeneralAssets_swfBytes) package com.kerb.veronicas.assets { import mx.core.*; public class GeneralAssets_swfBytes extends ByteArrayAsset { } }//package com.kerb.veronicas.assets
Section 21
//AbstractLevel (com.kerb.veronicas.game.screens.AbstractLevel) package com.kerb.veronicas.game.screens { import flash.events.*; import com.kerb.veronicas.game.*; public class AbstractLevel extends AbstractScreen { protected var renderer:Renderer; protected var udm:UserDataManager; protected var hud:HUD; public function AbstractLevel(_arg1:UserDataManager){ this.udm = _arg1; addEventListener(Event.ADDED_TO_STAGE, onAddedToStage); } protected function init():void{ hud = new HUD(); addChild(hud); } private function onAddedToStage(_arg1:Event):void{ removeEventListener(Event.ADDED_TO_STAGE, onAddedToStage); init(); } override public function dispose():void{ } } }//package com.kerb.veronicas.game.screens
Section 22
//AbstractScreen (com.kerb.veronicas.game.screens.AbstractScreen) package com.kerb.veronicas.game.screens { import flash.display.*; import com.kerb.utils.*; public class AbstractScreen extends Sprite implements IDisposable { public function dispose():void{ } } }//package com.kerb.veronicas.game.screens
Section 23
//Level1 (com.kerb.veronicas.game.screens.Level1) package com.kerb.veronicas.game.screens { import flash.display.*; import flash.events.*; import com.kerb.veronicas.assets.*; import com.kerb.veronicas.*; import com.kerb.veronicas.game.*; import de.polygonal.motor2.dynamics.*; import com.kerb.tracking.*; import flash.text.*; import flash.ui.*; public class Level1 extends AbstractLevel { private const INITIAL_LIVES:Number = 3; private const RATINGS_SCORES:Array; private const BEAM_Y:Number = 280; private const MIN_TICKS_BETWEEN_BALLS:Number = 15; private const RATINGS_TEXT:Array; private var loadedPercent:int; private var lives:int; private var score:int; private var instructions:MovieClip; private var paused:Boolean; private var beam:Beam; private var ticksSinceLastBall:int;// = 0 private var _playTheVideo:MovieClip; private var fg:MovieClip; private var physics:Physics; private var veronica1:MovieClip; private var veronica2:MovieClip; private var avatar:Avatar; private var balls:Array; private var gameClip:Sprite; private var _getTheMusic:GetTheMusic; private var __song:ISong; private var musictime:MovieClip; private var lastBallFrom:int;// = 2 private static var _instructionsShown:Boolean = false; public function Level1(_arg1:UserDataManager){ RATINGS_TEXT = ["A Chart Flop", "A Chart Topper", "Untouchable"]; RATINGS_SCORES = [0, 2000, 4000]; super(_arg1); } private function _onPlayTheVideoClicked(_arg1:Event=null):void{ DoubleQuick.click(377); } private function helpClosed(_arg1:Event=null):void{ unpauseLevel(); } override protected function init():void{ physics = new Physics(550, 600); lives = INITIAL_LIVES; score = 0; instructions = (GameAssets.instance().createDisplayObject("instructions_mc") as MovieClip); var _local1:MovieClip = (instructions.getChildByName("play_btn") as MovieClip); _setupMovieClipAsButton(_local1, true); _local1.addEventListener(MouseEvent.CLICK, helpClosed); initBG(); initBeamAndAvatar(); initFG(); balls = new Array(); super.init(); __song = Config.instance().getSong(); if (__song == null){ throw (new Error("song cannot be null")); }; stage.addEventListener(KeyboardEvent.KEY_DOWN, onKeyDown, false, 0, true); updateScore(); updateTimer(); startLevel(); if (!_instructionsShown){ _instructionsShown = true; helpClicked(); }; } private function unpauseLevel():void{ if (!paused){ return; }; paused = false; if (__song != null){ __song.unpause(); }; if (instructions.parent != null){ stage.focus = stage; removeChild(instructions); }; addEventListener(Event.ENTER_FRAME, onEnterFrame); veronica1.anim_mc.play(); veronica2.anim_mc.play(); veronica1.anim_mc.balls_mc.play(); veronica2.anim_mc.balls_mc.play(); beam.play(); avatar.play(); } private function stopLevel():void{ removeEventListener(Event.ENTER_FRAME, onEnterFrame); if (__song != null){ __song.removeEventListener(Event.SOUND_COMPLETE, onSongFinished); __song.stop(); }; } override public function dispose():void{ stopLevel(); } private function _onVeronicasLogoClicked(_arg1:MouseEvent):void{ DoubleQuick.click(379); } private function onSongFinished(_arg1:Event=null):void{ trace("FINISHED SONG"); dispatchEvent(new Event(Game.EVENT_WIN_LEVEL)); } private function onEnterFrame(_arg1:Event=null):void{ ticksSinceLastBall++; if ((((Math.random() < 0.1)) && ((ticksSinceLastBall > MIN_TICKS_BETWEEN_BALLS)))){ addBall(); }; var _local2:int = balls.length; while (--_local2 > -1) { if (balls[_local2].update()){ balls[_local2].dispose(); balls.splice(_local2, 1); } else { if (balls[_local2].checkCollision(avatar.x, avatar.y, Avatar.RADIUS)){ Main.smSFX.getSoundByClassName("catchball_snd").play(); trace("HIT!"); balls[_local2].dispose(); new ScoreBubble(this, avatar.x, (avatar.y - 120), balls[_local2].score); score = (score + balls[_local2].score); balls.splice(_local2, 1); avatar.catchBall(); updateScore(); GameComplete.score = score; }; }; }; beam.update(); if (avatar.update(beam)){ lifeLost(); }; physics.step(); updateTimer(); } private function pauseLevel():void{ if (paused){ return; }; paused = true; if (__song != null){ __song.pause(); }; removeEventListener(Event.ENTER_FRAME, onEnterFrame); veronica1.anim_mc.stop(); veronica2.anim_mc.stop(); veronica1.anim_mc.balls_mc.stop(); veronica2.anim_mc.balls_mc.stop(); beam.stop(); avatar.stop(); } private function _onGetTheMusicClicked(_arg1:Event):void{ if (instructions.parent == null){ pauseLevel(); }; _setupMovieClipAsButton(_playTheVideo, false); } private function helpClicked(_arg1:Event=null):void{ if (instructions.parent == null){ pauseLevel(); addChild(instructions); }; } private function lifeLost():void{ var _local1:int; lives--; trace((("LOSE LIFE, " + lives) + " LEFT")); if (lives > 0){ avatar.dispose(); beam.dispose(); _local1 = balls.length; while (--_local1 > -1) { balls[_local1].dispose(); }; balls = new Array(); initBeamAndAvatar(); initFG(); } else { dispatchEvent(new Event(Game.EVENT_LOSE_LEVEL)); }; } private function startLevel():void{ addEventListener(Event.ENTER_FRAME, onEnterFrame); if (__song != null){ __song.play(); __song.addEventListener(Event.SOUND_COMPLETE, onSongFinished); }; } private function addBall():void{ var _local1:Number = (Math.random() * 175); _local1 = (175 - ((_local1 * _local1) / 175)); var _local2:Number = (275 + (((Math.random() < 0.5)) ? 1 : -1 * _local1)); var _local3:Number = -50; var _local4:int; var _local5:uint = 3; var _local6:uint = 2; var _local7:RigidBody = physics.addCircle(_local2, _local3, Ball.RADIUS, Ball.DENSITY, 1, _local5, _local6); var _local8:MovieClip = (GameAssets.instance().createDisplayObject("ball_mc") as MovieClip); var _local9:Ball = new Ball(_local7, _local8); balls.push(_local9); gameClip.addChild(_local8); _local9.updatePosition(); if (lastBallFrom == 1){ veronica2.anim_mc.balls_mc.gotoAndPlay("fireball"); } else { veronica1.anim_mc.balls_mc.gotoAndPlay("fireball"); }; lastBallFrom = (3 - lastBallFrom); ticksSinceLastBall = 0; } private function updateScore():void{ var _local1:TextField = (fg.getChildByName("score_txt") as TextField); var _local2:TextField = (fg.getChildByName("rating_txt") as TextField); if ((((_local1 == null)) || ((_local2 == null)))){ return; }; _local1.text = ("" + score); var _local3:String = RATINGS_TEXT[0]; var _local4:int; while (_local4 < RATINGS_SCORES.length) { if (score > RATINGS_SCORES[_local4]){ _local3 = RATINGS_TEXT[_local4]; }; _local4++; }; _local2.text = (GameComplete.ratingText = _local3); } private function initFG():void{ var _local1:MovieClip; var _local2:MovieClip; var _local3:MovieClip; var _local4:SimpleButton; if (fg == null){ fg = (GameAssets.instance().createDisplayObject("gamefg_mc") as MovieClip); _local1 = (fg.getChildByName("timer_mc") as MovieClip); _local2 = (_local1.getChildByName("gauge_mc") as MovieClip); musictime = (_local2.getChildByName("musictime_mc") as MovieClip); _local3 = (fg.getChildByName("help_btn") as MovieClip); _setupMovieClipAsButton(_local3, true); _local3.addEventListener(MouseEvent.CLICK, helpClicked); _local4 = (fg.getChildByName("veronicas_btn") as SimpleButton); if (_local4 != null){ _local4.addEventListener(MouseEvent.CLICK, _onVeronicasLogoClicked); }; } else { removeChild(fg); }; addChild(fg); (fg.getChildByName("life1_mc") as MovieClip).gotoAndStop(((lives)==3) ? "_active" : ((lives)>2) ? 1 : "_dead"); (fg.getChildByName("life2_mc") as MovieClip).gotoAndStop(((lives)==2) ? "_active" : ((lives)>1) ? 1 : "_dead"); (fg.getChildByName("life3_mc") as MovieClip).gotoAndStop(((lives)==1) ? "_active" : ((lives)>0) ? 1 : "_dead"); } private function initBG():void{ var _local1:MovieClip = (GameAssets.instance().createDisplayObject("gamebg_mc") as MovieClip); addChild(_local1); gameClip = new Sprite(); addChild(gameClip); var _local2:MovieClip = (GameAssets.instance().createDisplayObject("masker_mc") as MovieClip); gameClip.mask = _local2; veronica1 = (GameAssets.instance().createDisplayObject("veronica1_mc") as MovieClip); veronica2 = (GameAssets.instance().createDisplayObject("veronica2_mc") as MovieClip); gameClip.addChild(veronica1); gameClip.addChild(veronica2); gameClip.addChild(GameAssets.instance().createDisplayObject("purpleglow_mc")); _getTheMusic = new GetTheMusic((_local1.getChildByName("getTheMusic_mc") as MovieClip)); _getTheMusic.addEventListener(GetTheMusic.EVENT_CLICKED, _onGetTheMusicClicked); _getTheMusic.addEventListener(GetTheMusic.EVENT_CLOSED, _onGetTheMusicClosed); _playTheVideo = (_local1.getChildByName("seevideo_btn") as MovieClip); _playTheVideo.addEventListener(MouseEvent.CLICK, _onPlayTheVideoClicked); _setupMovieClipAsButton(_playTheVideo, true); } private function _onGetTheMusicClosed(_arg1:Event):void{ if (instructions.parent == null){ unpauseLevel(); }; _setupMovieClipAsButton(_playTheVideo, true); } private function onKeyDown(_arg1:KeyboardEvent):void{ if ((((_arg1.keyCode == Keyboard.SPACE)) || ((_arg1.keyCode == Keyboard.ENTER)))){ if (instructions.parent != null){ helpClosed(); }; }; if (_arg1.keyCode == Keyboard.DELETE){ dispatchEvent(new Event(Game.EVENT_LOSE_LEVEL)); } else { if (_arg1.keyCode == Keyboard.INSERT){ dispatchEvent(new Event(Game.EVENT_WIN_LEVEL)); }; }; } private function onTimeOut(_arg1:Event=null):void{ trace("TIME OUT"); dispatchEvent(new Event(Game.EVENT_LOSE_LEVEL)); } private function initBeamAndAvatar():void{ var _local1:int; var _local2:uint; var _local3:uint = 3; var _local4:RigidBody = physics.addBox(275, BEAM_Y, 350, 45, Beam.DENSITY, Beam.FRICTION, _local1, _local2, _local3); var _local5:MovieClip = (GameAssets.instance().createDisplayObject("beam_mc") as MovieClip); beam = new Beam(_local4, _local5, physics); gameClip.addChild(_local5); beam.updatePosition(); _local1 = 0; _local2 = 1; _local3 = 1; _local4 = physics.addCircle(275, (BEAM_Y - (Avatar.RADIUS + 22.5)), Avatar.RADIUS, Avatar.DENSITY, _local1, _local2, _local3, "avatar"); _local5 = (GameAssets.instance().createDisplayObject((("avatar" + lives) + "_mc")) as MovieClip); avatar = new Avatar(_local4, _local5, stage); gameClip.addChild(_local5); avatar.updatePosition(beam); } private function updateTimer():void{ if (__song == null){ return; }; musictime.gotoAndStop(Math.ceil((musictime.totalFrames * Math.min(1, (__song.position / __song.length))))); } private static function _setupMovieClipAsButton(_arg1:MovieClip, _arg2:Boolean):void{ _arg1.mouseEnabled = _arg2; _arg1.buttonMode = _arg2; _arg1.useHandCursor = _arg2; _arg1.mouseChildren = false; } } }//package com.kerb.veronicas.game.screens
Section 24
//Avatar (com.kerb.veronicas.game.Avatar) package com.kerb.veronicas.game { import flash.display.*; import flash.events.*; import com.kerb.veronicas.*; import de.polygonal.motor2.dynamics.*; import flash.ui.*; public class Avatar { private var catching:Boolean;// = false private var leftDown:Boolean; private var dir:int;// = 1 private var mc:MovieClip; private var rightDown:Boolean; private var dying:Boolean;// = false private var rb:RigidBody; private var appearing:Boolean;// = true public static const RADIUS:Number = 20; public static const DENSITY:Number = 100; public static const MOVE_FORCE:Number = 6000000; public function Avatar(_arg1:RigidBody, _arg2:MovieClip, _arg3:Stage){ this.rb = _arg1; this.mc = _arg2; _arg3.addEventListener(KeyboardEvent.KEY_DOWN, onKeyDown, false, 0, true); _arg3.addEventListener(KeyboardEvent.KEY_UP, onKeyUp, false, 0, true); _arg2.addEventListener("CATCHING_FINISHED", onCatchFinished); _arg2.addEventListener("APPEARING_FINISHED", onAppearFinished); _arg2.gotoAndStop("appearing"); } public function die():void{ if (dying){ return; }; leftDown = false; rightDown = false; dying = true; mc.gotoAndStop("dying"); Main.smSFX.getSoundByClassName("die_snd").play(); } private function onKeyDown(_arg1:KeyboardEvent):void{ if (((appearing) || (dying))){ return; }; if (_arg1.keyCode == Keyboard.LEFT){ leftDown = true; dir = -1; }; if (_arg1.keyCode == Keyboard.RIGHT){ rightDown = true; dir = 1; }; } public function play(_arg1:Event=null):void{ mc.removeEventListener(Event.ENTER_FRAME, play); if (mc.anim_mc == null){ mc.addEventListener(Event.ENTER_FRAME, play); } else { mc.anim_mc.play(); }; } public function update(_arg1:Beam):Boolean{ var _local2:Number = 0; var _local3:Number = 0; var _local4:Number = _arg1.getAngleInRadians(); if (leftDown){ rb.wakeUp(); _local2 = (Math.cos(_local4) * -(MOVE_FORCE)); _local3 = (Math.sin(_local4) * -(MOVE_FORCE)); rb.applyForce(_local2, _local3); }; if (rightDown){ rb.wakeUp(); _local2 = (Math.cos(_local4) * MOVE_FORCE); _local3 = (Math.sin(_local4) * MOVE_FORCE); rb.applyForce(_local2, _local3); }; updatePosition(_arg1); if ((((_local4 < (-(Math.PI) / 3))) || ((_local4 > (Math.PI / 3))))){ die(); }; if (rb.y > 500){ die(); }; return ((rb.y > 500)); } public function stop(_arg1:Event=null):void{ mc.removeEventListener(Event.ENTER_FRAME, stop); if (mc.anim_mc == null){ mc.addEventListener(Event.ENTER_FRAME, stop); } else { mc.anim_mc.stop(); }; } public function updatePosition(_arg1:Beam):void{ var _local2:Number = _arg1.getAngleInRadians(); var _local3:Number = (Math.cos((_local2 + (Math.PI / 2))) * RADIUS); var _local4:Number = (Math.sin((_local2 + (Math.PI / 2))) * RADIUS); mc.x = (rb.x + _local3); mc.y = (rb.y + _local4); mc.rotation = ((_local2 * 180) / Math.PI); mc.scaleX = dir; } public function dispose():void{ rb.world.destroyBody(rb); if (((!((mc == null))) && (!((mc.parent == null))))){ mc.parent.removeChild(mc); }; } public function onAppearFinished(_arg1:Event=null):void{ appearing = false; mc.gotoAndStop("walking"); } public function onCatchFinished(_arg1:Event=null):void{ catching = false; mc.gotoAndStop("walking"); } public function catchBall():void{ catching = true; mc.gotoAndStop("walking"); mc.gotoAndStop("catching"); } public function get x():Number{ return (rb.x); } public function get y():Number{ return (rb.y); } private function onKeyUp(_arg1:KeyboardEvent):void{ if (((appearing) || (dying))){ return; }; if (_arg1.keyCode == Keyboard.LEFT){ leftDown = false; if (rightDown){ dir = 1; }; }; if (_arg1.keyCode == Keyboard.RIGHT){ rightDown = false; if (leftDown){ dir = 1; }; }; } } }//package com.kerb.veronicas.game
Section 25
//Ball (com.kerb.veronicas.game.Ball) package com.kerb.veronicas.game { import flash.display.*; import de.polygonal.motor2.dynamics.*; public class Ball { private var rb:RigidBody; public var score:int; private var mc:MovieClip; public static const RADIUS:Number = 20; private static const INIT_SCORE:int = 100; public static const DENSITY:Number = 0.01; public function Ball(_arg1:RigidBody, _arg2:MovieClip){ this.rb = _arg1; this.mc = _arg2; this.score = INIT_SCORE; } public function updatePosition():void{ mc.x = rb.x; mc.y = rb.y; mc.alpha = (score / INIT_SCORE); } public function update():Boolean{ updatePosition(); if (--score == 0){ return (true); }; return (false); } public function checkCollision(_arg1:Number, _arg2:Number, _arg3:Number):Boolean{ var _local4:Number = (_arg1 - rb.x); var _local5:Number = (_arg2 - rb.y); var _local6:Number = (RADIUS + _arg3); var _local7:Number = ((_local4 * _local4) + (_local5 * _local5)); if (_local7 < (_local6 * _local6)){ return (true); }; return (false); } public function dispose():void{ rb.world.destroyBody(rb); if (((!((mc == null))) && (!((mc.parent == null))))){ mc.parent.removeChild(mc); }; } } }//package com.kerb.veronicas.game
Section 26
//Beam (com.kerb.veronicas.game.Beam) package com.kerb.veronicas.game { import flash.display.*; import de.polygonal.motor2.dynamics.*; import flash.geom.*; import de.polygonal.motor2.dynamics.joints.*; import de.polygonal.motor2.dynamics.joints.data.*; public class Beam { private var rb:RigidBody; private var mc:MovieClip; private var rjd:RevoluteJointData; public static const DENSITY:Number = 400; public static const FRICTION:Number = 0.9; public function Beam(_arg1:RigidBody, _arg2:MovieClip, _arg3:Physics){ this.rb = _arg1; this.mc = _arg2; var _local4:RigidBody = _arg3.world.getGroundBody(); rjd = new RevoluteJointData(_local4, _arg1, new Point(_arg1.x, _arg1.y)); rjd.enableLimit = true; rjd.lowerAngle = (-(Math.PI) / 2); rjd.upperAngle = (Math.PI / 2); rjd.enableMotor = true; rjd.motorSpeed = 0; rjd.maxMotorTorque = 1000000; (_arg3.world.createJoint(rjd) as RevoluteJoint); } public function stop():void{ mc.stop(); } public function update():void{ updatePosition(); } public function updatePosition():void{ mc.x = rb.x; mc.y = rb.y; mc.rotation = ((rb.r * 180) / Math.PI); } public function play():void{ mc.play(); } public function getAngleInRadians():Number{ return (rb.r); } public function dispose():void{ rb.world.destroyBody(rb); if (((!((mc == null))) && (!((mc.parent == null))))){ mc.parent.removeChild(mc); }; } } }//package com.kerb.veronicas.game
Section 27
//Game (com.kerb.veronicas.game.Game) package com.kerb.veronicas.game { import flash.events.*; import com.kerb.sound.*; import com.kerb.veronicas.*; import com.kerb.game.*; import com.kerb.veronicas.game.screens.*; public class Game extends AbstractSection { private var level:AbstractLevel; private var udm:UserDataManager; private var levels:Array; private var currLevelNum:int; private var currScreen:AbstractScreen; public static const EVENT_RETRY_LEVEL:String = "onLevelRetry"; public static const EVENT_WIN_LEVEL:String = "onLevelWin"; public static const EVENT_NEXT_LEVEL:String = "onLevelNext"; public static const EVENT_LOSE_LEVEL:String = "onLevelLose"; private static var song:ExtendedSound; private function removeLevel():void{ if (level){ level.removeEventListener(EVENT_WIN_LEVEL, onLevelWin); level.removeEventListener(EVENT_LOSE_LEVEL, onLevelLose); removeCurrentScreen(); level = null; }; } private function onLevelLose(_arg1:Event=null):void{ removeLevel(); gameComplete(false); } private function gameComplete(_arg1:Boolean):void{ NextSectionClass = GameComplete; GameComplete.success = _arg1; var _local2:Transition = new Transition(); _local2.addEventListener(Event.COMPLETE, _onTransitionComplete); _local2.draw(); } private function _onTransitionComplete(_arg1:Event):void{ gotoNextSection(); } private function removeCurrentScreen():void{ if (currScreen){ currScreen.dispose(); removeChild(currScreen); currScreen = null; }; } override protected function init():void{ levels = [Level1]; udm = new UserDataManager(levels.length, true); initLevel(0); } private function onLevelWin(_arg1:Event=null):void{ udm.setLevelCompleted(currLevelNum); removeLevel(); gameComplete(true); } private function songLoaded():void{ addChild(currScreen); } private function initLevel(_arg1:int):void{ removeLevel(); removeCurrentScreen(); currLevelNum = _arg1; level = new levels[_arg1](udm); level.addEventListener(EVENT_WIN_LEVEL, onLevelWin); level.addEventListener(EVENT_LOSE_LEVEL, onLevelLose); currScreen = level; addChild(currScreen); } override public function dispose():void{ removeLevel(); removeCurrentScreen(); super.dispose(); } } }//package com.kerb.veronicas.game
Section 28
//HUD (com.kerb.veronicas.game.HUD) package com.kerb.veronicas.game { import flash.display.*; public class HUD extends Sprite { } }//package com.kerb.veronicas.game
Section 29
//ISong (com.kerb.veronicas.game.ISong) package com.kerb.veronicas.game { import flash.events.*; public interface ISong extends IEventDispatcher { function stop():void; function play():void; function pause():void; function get length():Number; function get position():Number; function unpause():void; } }//package com.kerb.veronicas.game
Section 30
//Physics (com.kerb.veronicas.game.Physics) package com.kerb.veronicas.game { import de.polygonal.motor2.dynamics.*; import de.polygonal.motor2.*; import de.polygonal.motor2.math.*; import flash.geom.*; import de.polygonal.motor2.collision.shapes.data.*; import de.polygonal.motor2.collision.nbody.*; public class Physics { public var world:World; private static const TIME_STEP:Number = 0.1; private static const GRAVITY:Number = 18; private static const NUM_ITERATIONS:int = 10; public function Physics(_arg1:Number, _arg2:Number){ init(_arg1, _arg2); } private function init(_arg1:Number, _arg2:Number):void{ var _local3:Number = 400; var _local4:AABB2 = new AABB2(-(_local3), -(_local3), (_arg1 + _local3), (_arg2 + _local3)); var _local5:Boolean; world = new World(_local4, _local5); world.setGravity(0, GRAVITY); world.setBroadPhase(new SAP()); var _local6:Number = (_local3 * 0.5); var _local7:Number = (_local3 * 0.25); addBox(-(_local7), (0.5 * _arg2), _local6, (_arg2 + _local6)); addBox((_arg1 + _local7), (0.5 * _arg2), _local6, (_arg2 + _local6)); addBox((0.5 * _arg1), -(_local7), (_arg1 + _local6), _local6); addBox((0.5 * _arg1), (_arg2 + _local7), (_arg1 + _local6), _local6); } public function addCircle(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number=0, _arg5:int=-1, _arg6:uint=0, _arg7:uint=0, _arg8:String=null):RigidBody{ var _local9:CircleData; var _local10:RigidBodyData; _local9 = new CircleData(_arg4, _arg3); _local9.groupIndex = _arg5; _local9.maskBits = _arg6; _local9.categoryBits = _arg7; _local10 = new RigidBodyData(_arg1, _arg2); _local10.addShapeData(_local9); return (createRigidBody(_local10, _arg8)); } public function addLine(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Boolean, _arg6:int=-1, _arg7:String=null):RigidBody{ var _local8:ShapeData; var _local9:RigidBodyData; var _local10:Point = new Point(0, 0); var _local11:Point = new Point((_arg3 - _arg1), (_arg4 - _arg2)); _local8 = new LineData(_local10, _local11, false, _arg5); _local8.groupIndex = _arg6; _local9 = new RigidBodyData(_arg1, _arg2); _local9.addShapeData(_local8); return (createRigidBody(_local9, _arg7)); } public function createRigidBody(_arg1:RigidBodyData, _arg2:String=null):RigidBody{ var _local3:RigidBody = world.createBody(_arg1); _local3.userData = {id:_arg2, owner:null}; return (_local3); } public function addBox(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number=0, _arg6:Number=0.3, _arg7:int=-1, _arg8:uint=0, _arg9:uint=0, _arg10:String=null):RigidBody{ var _local11:BoxData; var _local12:RigidBodyData; _local11 = new BoxData(_arg5, _arg3, _arg4); _local11.groupIndex = _arg7; _local11.friction = _arg6; var _local13:Number = 0; _local12 = new RigidBodyData(_arg1, _arg2, _local13); _local12.addShapeData(_local11); return (createRigidBody(_local12, _arg10)); } public function destroyRigidBody(_arg1:RigidBody):void{ world.destroyBody(_arg1); } public function step():void{ world.step(TIME_STEP, NUM_ITERATIONS); world.step(TIME_STEP, NUM_ITERATIONS); world.step(TIME_STEP, NUM_ITERATIONS); } public function getShapes():Array{ return (world.getShapeList()); } } }//package com.kerb.veronicas.game
Section 31
//Renderer (com.kerb.veronicas.game.Renderer) package com.kerb.veronicas.game { import flash.display.*; import de.polygonal.motor2.math.*; import de.polygonal.motor2.collision.shapes.*; public class Renderer extends Sprite { private var debugSprite:Sprite; public function Renderer(){ debugSprite = new Sprite(); addChild(debugSprite); } public function draw(_arg1:Physics):void{ drawWireframes(_arg1.getShapes()); } private function drawWireframes(_arg1:Array):void{ var _local3:V2; var _local4:ShapeSkeleton; var _local5:int; var _local6:int; var _local2:Graphics = debugSprite.graphics; _local2.clear(); _local2.lineStyle(0, 0); _local5 = 0; while (_local5 < _arg1.length) { _local4 = _arg1[_local5]; if (_local4.body.userData.id == "avatar"){ _local2.beginFill(0xFF0000, 0.5); } else { _local2.beginFill(0xFFFFFF, 0.5); }; if ((_local4 is CircleShape)){ _local2.drawCircle((_local4.body.x + _local4.mx), (_local4.body.y + _local4.my), (_local4 as CircleShape).radius); } else { _local4.toWorldSpace(); _local3 = _local4.worldVertexChain; _local2.moveTo(_local3.x, _local3.y); _local6 = 0; while (_local6 < _local4.vertexCount) { _local3 = _local3.next; _local2.lineTo(_local3.x, _local3.y); _local6++; }; }; _local2.endFill(); _local5++; }; } } }//package com.kerb.veronicas.game
Section 32
//ScoreBubble (com.kerb.veronicas.game.ScoreBubble) package com.kerb.veronicas.game { import flash.display.*; import flash.events.*; import com.kerb.veronicas.assets.*; public class ScoreBubble { private var mc:MovieClip; public function ScoreBubble(_arg1:Sprite, _arg2:Number, _arg3:Number, _arg4:Number){ this.mc = (GameAssets.instance().createDisplayObject("scoreup_mc") as MovieClip); mc.x = _arg2; mc.y = _arg3; mc.scorebox_mc.score_txt.text = ("" + _arg4); mc.addEventListener("SCORE_FINISHED", onScoreFinished); _arg1.addChild(mc); } private function onScoreFinished(_arg1:Event=null):void{ mc.removeEventListener("SCORE_FINISHED", onScoreFinished); mc.parent.removeChild(mc); } } }//package com.kerb.veronicas.game
Section 33
//SongFLV (com.kerb.veronicas.game.SongFLV) package com.kerb.veronicas.game { import flash.events.*; import com.kerb.logger.*; import flash.net.*; import flash.utils.*; import flash.media.*; public final class SongFLV extends EventDispatcher implements ISong { private var _length:Number; private var _timer:Timer; private var _allBytesLoaded:Boolean;// = false private var _dispatchedComplete:Boolean;// = false private var _songURL:String; private var _firstTime:Boolean;// = true private var _stream:NetStream; private var _lengthCalculated:Boolean;// = false private var _connection:NetConnection; public function SongFLV(_arg1:String){ _songURL = _arg1; _preload(); } public function stop():void{ _stream.pause(); _stream.seek(0); } public function unpause():void{ _stream.resume(); } private function _dispatchProgressEvent():void{ var _local1:ProgressEvent = new ProgressEvent(ProgressEvent.PROGRESS); _local1.bytesLoaded = _stream.bytesLoaded; _local1.bytesTotal = _stream.bytesTotal; dispatchEvent(_local1); } private function _onNetStatus(_arg1:NetStatusEvent):void{ KerbLog.instance().info((("SongFLV::_onNetStatus: \"" + _arg1.info.code) + "\"")); if (_arg1.info.code == "NetStream.Play.Stop"){ dispatchEvent(new Event(Event.SOUND_COMPLETE)); }; } private function _preload():void{ _connection = new NetConnection(); _connection.connect(null); _stream = new NetStream(_connection); _stream.client = this; _stream.bufferTime = 1; _stream.receiveAudio(true); _stream.receiveVideo(false); _stream.soundTransform = new SoundTransform(0); _stream.play(_songURL); _stream.addEventListener(NetStatusEvent.NET_STATUS, _onNetStatus); _timer = new Timer(100); _timer.addEventListener(TimerEvent.TIMER, _onTimer); _timer.start(); } private function _checkReady():void{ if (((_allBytesLoaded) && (_lengthCalculated))){ if (!_dispatchedComplete){ _dispatchedComplete = true; _stream.seek(0); _stream.pause(); _dispatchProgressEvent(); }; }; } public function onMetaData(_arg1:Object):void{ _length = parseFloat(_arg1.duration); _lengthCalculated = true; _checkReady(); } public function get length():Number{ return ((1000 * _length)); } private function _onTimer(_arg1:TimerEvent):void{ if (_stream.bytesLoaded >= _stream.bytesTotal){ _timer.removeEventListener(TimerEvent.TIMER, _onTimer); _timer.stop(); _timer = null; _allBytesLoaded = true; _checkReady(); } else { _dispatchProgressEvent(); }; } public function onCuePoint(_arg1:Object):void{ } public function pause():void{ _stream.pause(); } public function get position():Number{ return ((1000 * _stream.time)); } public function play():void{ if (_firstTime){ _stream.soundTransform = new SoundTransform(1); _stream.seek(0); _stream.resume(); _firstTime = false; } else { _stream.seek(0); _stream.resume(); }; } } }//package com.kerb.veronicas.game
Section 34
//UserDataManager (com.kerb.veronicas.game.UserDataManager) package com.kerb.veronicas.game { import flash.net.*; public class UserDataManager { private const SALT:String = "1.61803"; private const KEYS:Array; private var levelScores:Array; private var numLevels:int; private var so:SharedObject; private var levelsCompleted:Array; public function UserDataManager(_arg1:int=1, _arg2:Boolean=false){ var numLevels = _arg1; var readLocalData = _arg2; KEYS = ["cKdpailJCtMqBz", "MhDUOTpACSiwZu", "TWwenNZQCYmtdz", "eisaGZBxdkYVLr"]; super(); this.numLevels = numLevels; levelScores = new Array(); levelsCompleted = new Array(); var i:int; while (i < numLevels) { levelScores[i] = 0; levelsCompleted[i] = false; i = (i + 1); }; try { so = SharedObject.getLocal("game"); } catch(e:Error) { trace(e); }; if (readLocalData){ readData(); }; writeData(); } private function decrypt(_arg1:String):String{ var _local2:int = parseInt(_arg1.substr(-1)); var _local3 = ""; _arg1 = _arg1.substr(0, (_arg1.length - 1)); var _local4:int; while (_local4 < _arg1.length) { _local3 = (_local3 + String.fromCharCode((KEYS[_local2].indexOf(_arg1.charAt(_local4)) + 44))); _local2 = ((_local2 + 1) % KEYS.length); _local4++; }; if (_local3.substr(-(SALT.length)) != SALT){ return (""); }; return (_local3.substr(0, (_local3.length - SALT.length))); } public function setScore(_arg1:Number, _arg2:int=0, _arg3:Boolean=false):void{ if (inRange(_arg2)){ if (((_arg3) || ((_arg1 > levelScores[_arg2])))){ levelScores[_arg2] = _arg1; }; }; writeData(); } private function inRange(_arg1:int):Boolean{ return ((((_arg1 >= 0)) && ((_arg1 < numLevels)))); } public function getLevelCompleted(_arg1:int):Boolean{ return (levelsCompleted[_arg1]); } public function readData():void{ var _local1:int; var _local2:int; var _local3:String; var _local4:int; var _local5:Array; if (so){ if (so.data.a){ _local3 = decrypt(so.data.a); _local5 = _local3.split(","); _local1 = 0; while (_local1 < _local5.length) { levelScores[_local1] = parseFloat(_local5[_local1]); if (isNaN(levelScores[_local1])){ levelScores[_local1] = 0; }; _local1++; }; }; if (so.data.b){ _local4 = parseInt(decrypt(so.data.b)); _local1 = 1; _local2 = 0; while (_local1 <= _local4) { levelsCompleted[_local2] = !(((_local4 & _local1) == 0)); _local1 = (_local1 * 2); _local2++; }; }; }; } public function getTotalScore():Number{ var _local1:Number = 0; var _local2:int; while (_local2 < numLevels) { _local1 = (_local1 + levelScores[_local2]); _local2++; }; return (_local1); } private function encrypt(_arg1:String):String{ var _local2:int = (Math.random() * KEYS.length); var _local3:int = _local2; var _local4 = ""; _arg1 = (_arg1 + SALT); var _local5:int; while (_local5 < _arg1.length) { _local4 = (_local4 + KEYS[_local3].charAt((_arg1.charCodeAt(_local5) - 44))); _local3 = ((_local3 + 1) % KEYS.length); _local5++; }; _local4 = (_local4 + _local2); return (_local4); } public function getLevelsCompleted():Array{ return (levelsCompleted); } public function writeData():void{ var sum:int; var i:int; if (so){ so.data.a = encrypt(levelScores.toString()); sum = 0; i = 0; while (i < numLevels) { if (levelsCompleted[i]){ sum = (sum + Math.pow(2, i)); }; i = (i + 1); }; so.data.b = encrypt(sum.toString()); try { so.flush(10000); } catch(e:Error) { trace(e); }; }; } public function getLevelScore(_arg1:int=0):Number{ return (levelScores[_arg1]); } public function setLevelCompleted(_arg1:int, _arg2:Boolean=true):void{ if (inRange(_arg1)){ levelsCompleted[_arg1] = _arg2; }; writeData(); } public function addToScore(_arg1:Number, _arg2:int=0):void{ if (inRange(_arg2)){ levelScores[_arg2] = (levelScores[_arg2] + _arg1); }; writeData(); } public function allLevelsCompleted():Boolean{ var _local1:int; while (_local1 < numLevels) { if (!levelsCompleted[_local1]){ return (false); }; _local1++; }; return (true); } } }//package com.kerb.veronicas.game
Section 35
//Config (com.kerb.veronicas.Config) package com.kerb.veronicas { import com.kerb.veronicas.game.*; public final class Config { private var _artURL:String; private var _videoURL:String; private var _song:ISong; private var _saveScoreURL:String; private var _songURL:String; private static var _instance:Config; public function getArtURL():String{ return (_artURL); } public function getSong():ISong{ return (_song); } public function getSongURL():String{ return (_songURL); } public function getVideoURL():String{ return (_videoURL); } public function init(_arg1:XML):void{ _artURL = _arg1.child("artURL"); _songURL = _arg1.child("songURL"); _videoURL = _arg1.child("videoURL"); _saveScoreURL = _arg1.child("saveScoreURL"); } public function getSaveScoreURL():String{ return (_saveScoreURL); } public function setSong(_arg1:ISong):void{ _song = _arg1; } public static function instance():Config{ if (_instance == null){ _instance = new (Config); }; return (_instance); } } }//package com.kerb.veronicas
Section 36
//Constants (com.kerb.veronicas.Constants) package com.kerb.veronicas { public final class Constants { public static const MASTER_XML_FILE:String = "config.xml"; public static const MASTER_XML_URL:String = "http://theveronicasuk.com/game/"; public static const USE_LOCAL_CONFIG_XML:Boolean = false; public static const DEG_2_RAD:Number = 0.0174532925199433; public static const showIdent:Boolean = false; public static const RAD_2_DEG:Number = 57.2957795130823; public static var locale:String = "en_GB"; } }//package com.kerb.veronicas
Section 37
//GameComplete (com.kerb.veronicas.GameComplete) package com.kerb.veronicas { import flash.display.*; import flash.events.*; import com.kerb.logger.*; import com.kerb.veronicas.assets.*; import com.kerb.veronicas.game.*; import flash.net.*; import com.kerb.game.*; import com.kerb.utils.*; import com.kerb.tracking.*; import flash.text.*; import flash.media.*; public class GameComplete extends AbstractSection { private var _video:Video; private var _resultText:TextField; private var _playAgain:MovieClip; private var _ratingText:TextField; private var _submitScore:MovieClip; private var _stream:NetStream; private var _veronicasButton:SimpleButton; private var _nameTxt:TextField; private var _clip:MovieClip; private var _seeLargeVideo:MovieClip; private var _videoParent:DisplayObjectContainer; private var _seeVideo:MovieClip; private var _scoreText:TextField; private var _getTheMusic:GetTheMusic; private var _nameTextCleared:Boolean;// = false private var _stuff:MovieClip; private var _connection:NetConnection; private static const WIN_TEXT:String = "Hell Yeah!"; private static const LOSE_TEXT:String = "It's All Over!"; public static var success:Boolean = false; public static var score:int = 0; public static var ratingText:String = ""; public function GameComplete(){ _clip = GeneralAssets.instance().createGameComplete(); addChild(_clip); } private function _onNameTextFocus(_arg1:Event=null):void{ if (_nameTextCleared){ return; }; _nameTxt.text = ""; _nameTextCleared = true; } private function _onSubmitScoreClicked(_arg1:MouseEvent):void{ var _local2:String = _nameTxt.text; if ((((_local2.length > 0)) && (_nameTextCleared))){ DoubleQuick.event(408); _stuff.gotoAndStop("submitted"); _doSubmitScore(); }; } override protected function init():void{ var _local1:String; DoubleQuick.event(372); _stuff = (_clip.getChildByName("stuff_mc") as MovieClip); if (_stuff != null){ _playAgain = (_stuff.getChildByName("playAgain_mc") as MovieClip); if (_playAgain != null){ _playAgain.addEventListener(MouseEvent.CLICK, _onPlayAgainClick); _setupMovieClipAsButton(_playAgain, true); keyboardNavigator.setDefaultAction(_onPlayAgainClick); keyboardNavigator.addInteractiveObject(_playAgain, _onPlayAgainClick, 1); } else { KerbLog.instance().info("\"playAgain_mc\" missing from timeline"); }; _submitScore = (_stuff.getChildByName("submitScore_mc") as MovieClip); if (_submitScore != null){ _submitScore.addEventListener(MouseEvent.CLICK, _onSubmitScoreClicked); _setupMovieClipAsButton(_submitScore, true); } else { KerbLog.instance().info("\"submitScore_mc\" missing from timeline"); }; _resultText = (_stuff.getChildByName("result_txt") as TextField); if (_resultText != null){ _resultText.text = (success) ? WIN_TEXT : LOSE_TEXT; } else { KerbLog.instance().info("\"result_txt\" missing from timeline"); }; _ratingText = (_stuff.getChildByName("rating_txt") as TextField); if (_ratingText != null){ _ratingText.text = ratingText; } else { KerbLog.instance().info("\"rating_txt\" missing from timeline"); }; _scoreText = (_stuff.getChildByName("score_txt") as TextField); if (_scoreText != null){ _local1 = score.toString(); while (_local1.length < 4) { _local1 = ("0" + _local1); }; _scoreText.text = _local1; } else { KerbLog.instance().info("\"score_txt\" missing from timeline"); }; _nameTxt = (_stuff.getChildByName("name_txt") as TextField); if (_nameTxt != null){ _nameTextCleared = false; _nameTxt.addEventListener(FocusEvent.FOCUS_IN, _onNameTextFocus); } else { KerbLog.instance().info("\"name_txt\" missing from timeline"); }; } else { KerbLog.instance().info("\"stuff_mc\" missing from timeline"); }; _veronicasButton = (_clip.getChildByName("veronicas_btn") as SimpleButton); if (_veronicasButton != null){ _veronicasButton.addEventListener(MouseEvent.CLICK, _onVeronicasLogoClicked); }; _getTheMusic = new GetTheMusic((_clip.getChildByName("getTheMusic_mc") as MovieClip)); _getTheMusic.addEventListener(GetTheMusic.EVENT_CLICKED, _onGetTheMusicClicked); _getTheMusic.addEventListener(GetTheMusic.EVENT_CLOSED, _onGetTheMusicClosed); _seeVideo = (_clip.getChildByName("seeVideo_mc") as MovieClip); if (_seeVideo != null){ _seeVideo.addEventListener(MouseEvent.CLICK, _onSeeVideoClicked); _seeVideo.addEventListener(MouseEvent.ROLL_OVER, _onSeeVideoRolledOver); _seeVideo.addEventListener(MouseEvent.ROLL_OUT, _onSeeVideoRolledOut); _setupMovieClipAsButton(_seeVideo, true); } else { KerbLog.instance().info("\"seeVideo_mc\" missing from timeline"); }; _seeLargeVideo = (_clip.getChildByName("seeLargeVideo_mc") as MovieClip); if (_seeLargeVideo != null){ _seeLargeVideo.addEventListener(MouseEvent.CLICK, _onSeeLargeVideoClicked); _setupMovieClipAsButton(_seeLargeVideo, true); } else { KerbLog.instance().info("\"seeLargeVideo_mc\" missing from timeline"); }; _videoParent = (_clip.getChildByName("video_mc") as MovieClip); if (_videoParent != null){ } else { KerbLog.instance().info("\"video_mc\" missing from timeline"); }; _playVideo(); } public function onCuePoint(_arg1:Object):void{ } private function _playVideo():void{ _connection = new NetConnection(); _connection.connect(null); _stream = new NetStream(_connection); _stream.client = this; _video = new Video(247, 148); _video.rotation = -3.3; _video.x = -125; _video.y = -106; _videoParent.addChild(_video); _video.attachNetStream(_stream); _stream.bufferTime = 1; _stream.receiveAudio(true); _stream.receiveVideo(true); _stream.play(Config.instance().getVideoURL()); } private function _stopVideo():void{ if (_stream != null){ _stream.close(); }; _stream = null; if (_connection != null){ _connection.close(); }; _connection = null; if (((((!((_videoParent == null))) && (!((_video == null))))) && (_videoParent.contains(_video)))){ _videoParent.removeChild(_video); }; } private function _onSeeLargeVideoClicked(_arg1:MouseEvent):void{ DoubleQuick.click(377); } private function _onVeronicasLogoClicked(_arg1:MouseEvent):void{ DoubleQuick.click(379); } private function _onGetTheMusicClicked(_arg1:Event):void{ _setupMovieClipAsButton(_seeVideo, false); } private function _onSeeVideoClicked(_arg1:MouseEvent):void{ DoubleQuick.click(377); } public function onMetaData(_arg1:Object):void{ } private function _doSubmitScore():void{ KerbLog.instance().info("GameComplete::_doSubmitScore"); KerbLog.instance().info((" score is " + score.toString())); KerbLog.instance().info(((" name is \"" + _nameTxt.text) + "\"")); var _local1:URLRequest = new URLRequest(Config.instance().getSaveScoreURL()); _local1.method = URLRequestMethod.POST; var _local2:URLVariables = new URLVariables(); _local2.username = _nameTxt.text; _local2.score = escape(Crypto.encrypt(score)); _local1.data = _local2; var _local3:URLLoader = new URLLoader(_local1); _local3.addEventListener(Event.COMPLETE, _onScoreSubmittedToServer); _local3.dataFormat = URLLoaderDataFormat.VARIABLES; _local3.load(_local1); } private function _onTransitionComplete(_arg1:Event):void{ gotoNextSection(); } private function _onGetTheMusicClosed(_arg1:Event):void{ _setupMovieClipAsButton(_seeVideo, true); } private function _onScoreSubmittedToServer(_arg1:Event):void{ KerbLog.instance().info("GameComplete::_onScoreSubmittedToServer"); } private function _onSeeVideoRolledOut(_arg1:MouseEvent):void{ _seeVideo.gotoAndStop("_up"); } private function _onSeeVideoRolledOver(_arg1:MouseEvent):void{ _seeVideo.gotoAndPlay("_over"); } private function _onPlayAgainClick(_arg1:MouseEvent=null):void{ DoubleQuick.event(373); _playAgain.removeEventListener(MouseEvent.CLICK, _onPlayAgainClick); _setupMovieClipAsButton(_playAgain, false); success = false; ratingText = ""; score = 0; _stopVideo(); NextSectionClass = Game; var _local2:Transition = new Transition(); _local2.addEventListener(Event.COMPLETE, _onTransitionComplete); _local2.draw(); } private static function _setupMovieClipAsButton(_arg1:MovieClip, _arg2:Boolean):void{ _arg1.mouseEnabled = _arg2; _arg1.buttonMode = _arg2; _arg1.useHandCursor = _arg2; _arg1.mouseChildren = false; } } }//package com.kerb.veronicas
Section 38
//GetTheMusic (com.kerb.veronicas.GetTheMusic) package com.kerb.veronicas { import flash.display.*; import flash.events.*; import com.kerb.logger.*; import com.kerb.tracking.*; public final class GetTheMusic extends EventDispatcher { private var _buttonUK:MovieClip; private var _getTheMusic:MovieClip; private var _buttonDE:MovieClip; private var _countries:MovieClip; private var _closeCountries:MovieClip; private var _buttonIT:MovieClip; public static const EVENT_CLOSED:String = "EVENT_CLOSED"; public static const EVENT_CLICKED:String = "EVENT_CLICKED"; public function GetTheMusic(_arg1:MovieClip){ _getTheMusic = _arg1; _init(); } private function _onButtonUKClicked(_arg1:MouseEvent):void{ _getTheMusic.addEventListener(Event.COMPLETE, _onGetTheMusicClosed); _getTheMusic.gotoAndPlay("close"); _enableCountries(false); DoubleQuick.click(374); } private function _onGetTheMusicClicked(_arg1:MouseEvent):void{ _getTheMusic.removeEventListener(MouseEvent.CLICK, _onGetTheMusicClicked); _getTheMusic.removeEventListener(MouseEvent.ROLL_OVER, _onGetTheMusicRolledOver); _getTheMusic.removeEventListener(MouseEvent.ROLL_OUT, _onGetTheMusicRolledOut); _getTheMusic.mouseChildren = true; _getTheMusic.gotoAndPlay("open"); _enableCountries(true); dispatchEvent(new Event(EVENT_CLICKED)); } private function _onGetTheMusicRolledOver(_arg1:MouseEvent):void{ _getTheMusic.gotoAndStop("over"); } private function _onButtonDEClicked(_arg1:MouseEvent):void{ _getTheMusic.addEventListener(Event.COMPLETE, _onGetTheMusicClosed); _getTheMusic.gotoAndPlay("close"); _enableCountries(false); DoubleQuick.click(375); } private function _onGetTheMusicRolledOut(_arg1:MouseEvent):void{ _getTheMusic.gotoAndStop("normal"); } private function _onButtonITClicked(_arg1:MouseEvent):void{ _getTheMusic.addEventListener(Event.COMPLETE, _onGetTheMusicClosed); _getTheMusic.gotoAndPlay("close"); _enableCountries(false); DoubleQuick.click(376); } private function _onCloseCountriesClicked(_arg1:MouseEvent):void{ _getTheMusic.addEventListener(Event.COMPLETE, _onGetTheMusicClosed); _getTheMusic.gotoAndPlay("close"); _enableCountries(false); } private function _init():void{ if (_getTheMusic != null){ _getTheMusic.addEventListener(MouseEvent.CLICK, _onGetTheMusicClicked); _getTheMusic.addEventListener(MouseEvent.ROLL_OVER, _onGetTheMusicRolledOver); _getTheMusic.addEventListener(MouseEvent.ROLL_OUT, _onGetTheMusicRolledOut); _setupMovieClipAsButton(_getTheMusic, true); } else { KerbLog.instance().info("\"getTheMusic_mc\" missing from timeline"); }; } private function _enableCountries(_arg1:Boolean):void{ if (((!((_getTheMusic == null))) && ((_countries == null)))){ _countries = (_getTheMusic.getChildByName("countries_mc") as MovieClip); if (_countries != null){ _closeCountries = (_countries.getChildByName("close_mc") as MovieClip); _buttonUK = (_countries.getChildByName("uk_mc") as MovieClip); _buttonDE = (_countries.getChildByName("de_mc") as MovieClip); _buttonIT = (_countries.getChildByName("it_mc") as MovieClip); } else { KerbLog.instance().info("\"countries_mc\" missing from timeline"); }; }; if (_arg1){ _closeCountries.addEventListener(MouseEvent.CLICK, _onCloseCountriesClicked); _setupMovieClipAsButton(_closeCountries, true); _buttonUK.addEventListener(MouseEvent.CLICK, _onButtonUKClicked); _setupMovieClipAsButton(_buttonUK, true); _buttonDE.addEventListener(MouseEvent.CLICK, _onButtonDEClicked); _setupMovieClipAsButton(_buttonDE, true); _buttonIT.addEventListener(MouseEvent.CLICK, _onButtonITClicked); _setupMovieClipAsButton(_buttonIT, true); } else { _closeCountries.removeEventListener(MouseEvent.CLICK, _onCloseCountriesClicked); _setupMovieClipAsButton(_closeCountries, false); _closeCountries.gotoAndStop("_up"); _buttonUK.removeEventListener(MouseEvent.CLICK, _onButtonUKClicked); _setupMovieClipAsButton(_buttonUK, false); _buttonDE.removeEventListener(MouseEvent.CLICK, _onButtonDEClicked); _setupMovieClipAsButton(_buttonDE, false); _buttonIT.removeEventListener(MouseEvent.CLICK, _onButtonITClicked); _setupMovieClipAsButton(_buttonIT, false); }; } private function _onGetTheMusicClosed(_arg1:Event):void{ _getTheMusic.gotoAndStop("normal"); _getTheMusic.addEventListener(MouseEvent.CLICK, _onGetTheMusicClicked); _getTheMusic.addEventListener(MouseEvent.ROLL_OVER, _onGetTheMusicRolledOver); _getTheMusic.addEventListener(MouseEvent.ROLL_OUT, _onGetTheMusicRolledOut); _getTheMusic.mouseChildren = false; dispatchEvent(new Event(EVENT_CLOSED)); } private static function _setupMovieClipAsButton(_arg1:MovieClip, _arg2:Boolean):void{ _arg1.mouseEnabled = _arg2; _arg1.buttonMode = _arg2; _arg1.useHandCursor = _arg2; _arg1.mouseChildren = false; } } }//package com.kerb.veronicas
Section 39
//Main (com.kerb.veronicas.Main) package com.kerb.veronicas { import flash.events.*; import com.kerb.veronicas.assets.*; import com.kerb.sound.*; import com.kerb.game.*; public class Main extends AbstractMain { public static var smMusic:SoundManager; public static var smSFX:SoundManager; public function Main(){ addEventListener(Event.ADDED_TO_STAGE, onAddedToStage); } private function _start():void{ Transition.parent = stage; Transition.clip = GeneralAssets.instance().createTransition(); var _local1:Transition = new Transition(); _local1.addEventListener(Event.COMPLETE, _onTransitionComplete); _local1.draw(); } override protected function onIdentComplete(_arg1:Event):void{ super.onIdentComplete(_arg1); } private function onAddedToStage(_arg1:Event):void{ removeEventListener(Event.ADDED_TO_STAGE, onAddedToStage); _initSounds(); _start(); } private function _onTransitionComplete(_arg1:Event):void{ gotoSection(Title); } private function _initSounds():void{ smMusic = new SoundManager(); smSFX = new SoundManager(); smSFX.registerSound(GeneralAssets.instance().createSound("catchball_snd")); smSFX.registerSound(GeneralAssets.instance().createSound("die_snd")); } } }//package com.kerb.veronicas
Section 40
//Preloader (com.kerb.veronicas.Preloader) package com.kerb.veronicas { import flash.events.*; import flash.display.*; import com.kerb.game.*; import com.kerb.utils.*; import flash.utils.*; public class Preloader extends AbstractPreload { private var af:AssetFactory; private var SWFBytes:Class; public static var mc:MovieClip; public function Preloader(){ SWFBytes = Preloader_SWFBytes; super(); stop(); af = new AssetFactory(); af.addEventListener(AssetFactory.EVENT_ASSET_FACTORY_READY, onAssetFactoryReady); af.initialize(SWFBytes); } private function onAssetFactoryReady(_arg1:Event):void{ af.removeEventListener(AssetFactory.EVENT_ASSET_FACTORY_READY, onAssetFactoryReady); mc = (af.createDisplayObject("PreloadAsset") as MovieClip); getContinueButton().visible = false; getNoInternet().visible = false; addChildAt(mc, 0); af = null; checkFlashvars(); drawLetterbox(); addEventListener(Event.ENTER_FRAME, onEnterFrame); } private function checkFlashvars():void{ if (root.loaderInfo.parameters.locale){ Constants.locale = root.loaderInfo.parameters.locale; }; } private function drawLetterbox():void{ var _local1:int = loaderInfo.width; var _local2:int = loaderInfo.height; var _local3:Sprite = new Sprite(); var _local4:Graphics = _local3.graphics; _local4.beginFill(0); _local4.drawRect(-1000, -1000, (2000 + _local1), 1000); _local4.drawRect(-1000, _local2, (2000 + _local1), 1000); _local4.drawRect(-1000, -1000, 1000, (1000 + _local2)); _local4.drawRect(_local1, -1000, 1000, (1000 + _local2)); _local4.endFill(); addChild(_local3); } private function onEnterFrame(_arg1:Event):void{ var _local2:int = root.loaderInfo.bytesLoaded; var _local3:int = root.loaderInfo.bytesTotal; var _local4:int = Math.ceil(((100 * _local2) / _local3)); if (_local4 == 100){ preloadComplete(); }; } private function preloadComplete():void{ var _local1:Class; if (currentFrame == 1){ nextFrame(); } else { removeEventListener(Event.ENTER_FRAME, onEnterFrame); _local1 = Class(getDefinitionByName("com.kerb.veronicas.Veronicas")); addChild((new (_local1) as DisplayObject)); }; } public static function hidePreloader():void{ if (mc.parent != null){ mc.parent.removeChild(mc); }; } public static function getNoInternet():MovieClip{ return ((mc.getChildByName("nointernet_mc") as MovieClip)); } public static function getLoadingClip():MovieClip{ return ((mc.getChildByName("loading_mc") as MovieClip)); } public static function getContinueButton():MovieClip{ return ((mc.getChildByName("continue_btn") as MovieClip)); } } }//package com.kerb.veronicas
Section 41
//Preloader_SWFBytes (com.kerb.veronicas.Preloader_SWFBytes) package com.kerb.veronicas { import mx.core.*; public class Preloader_SWFBytes extends ByteArrayAsset { } }//package com.kerb.veronicas
Section 42
//Title (com.kerb.veronicas.Title) package com.kerb.veronicas { import flash.display.*; import flash.events.*; import com.kerb.logger.*; import com.kerb.veronicas.assets.*; import com.kerb.veronicas.game.*; import com.kerb.game.*; import com.kerb.tracking.*; public class Title extends AbstractSection { private var _veronicasButton:SimpleButton; private var _playButton:MovieClip; private var _getTheMusic:GetTheMusic; private var _clip:MovieClip; public function Title(){ _clip = GeneralAssets.instance().createTitle(); addChild(_clip); } private function _onPlayRolledOut(_arg1:MouseEvent):void{ _playButton.gotoAndStop("_up"); } private function _onTransitionComplete(_arg1:Event):void{ gotoNextSection(); } private function _onPlayRolledOver(_arg1:MouseEvent):void{ _playButton.gotoAndPlay("_over"); } private function _onVeronicasLogoClicked(_arg1:MouseEvent):void{ DoubleQuick.click(379); } override protected function init():void{ _playButton = (_clip.getChildByName("play_mc") as MovieClip); if (_playButton != null){ _playButton.addEventListener(MouseEvent.CLICK, _onPlayClicked); _playButton.addEventListener(MouseEvent.ROLL_OVER, _onPlayRolledOver); _playButton.addEventListener(MouseEvent.ROLL_OUT, _onPlayRolledOut); _setupMovieClipAsButton(_playButton, true); keyboardNavigator.setDefaultAction(_onPlayClicked); keyboardNavigator.addInteractiveObject(_playButton, _onPlayClicked, 1); } else { KerbLog.instance().info("\"play_mc\" missing from timeline"); }; _veronicasButton = (_clip.getChildByName("veronicas_btn") as SimpleButton); if (_veronicasButton != null){ _veronicasButton.addEventListener(MouseEvent.CLICK, _onVeronicasLogoClicked); }; _getTheMusic = new GetTheMusic((_clip.getChildByName("getTheMusic_mc") as MovieClip)); _getTheMusic.addEventListener(GetTheMusic.EVENT_CLICKED, _onGetTheMusicClicked); _getTheMusic.addEventListener(GetTheMusic.EVENT_CLOSED, _onGetTheMusicClosed); } private function _onPlayClicked(_arg1:MouseEvent=null):void{ _playButton.removeEventListener(MouseEvent.CLICK, _onPlayClicked); NextSectionClass = Game; var _local2:Transition = new Transition(); _local2.addEventListener(Event.COMPLETE, _onTransitionComplete); _local2.draw(); } private function _onGetTheMusicClosed(_arg1:Event):void{ _setupMovieClipAsButton(_playButton, true); } private function _onGetTheMusicClicked(_arg1:Event):void{ _setupMovieClipAsButton(_playButton, false); } override public function dispose():void{ super.dispose(); } private static function _setupMovieClipAsButton(_arg1:MovieClip, _arg2:Boolean):void{ _arg1.mouseEnabled = _arg2; _arg1.buttonMode = _arg2; _arg1.useHandCursor = _arg2; _arg1.mouseChildren = false; } } }//package com.kerb.veronicas
Section 43
//Transition (com.kerb.veronicas.Transition) package com.kerb.veronicas { import flash.display.*; import flash.events.*; public final class Transition extends EventDispatcher { private var _lastFrame:int; public static var clip:MovieClip; public static var parent:DisplayObjectContainer; private function _onEnterFrame(_arg1:Event):void{ var _local2:int = clip.currentFrame; if (_local2 == _lastFrame){ clip.removeEventListener(Event.ENTER_FRAME, _onEnterFrame); if (parent.contains(clip)){ parent.removeChild(clip); }; clip.visible = false; }; _lastFrame = _local2; } public function draw():void{ if (!clip.hasEventListener(Event.COMPLETE)){ clip.addEventListener(Event.COMPLETE, _onClipComplete); }; if (clip.parent == null){ parent.addChild(clip); }; clip.visible = true; clip.gotoAndPlay(1); } private function _onClipComplete(_arg1:Event):void{ clip.removeEventListener(Event.COMPLETE, _onClipComplete); dispatchEvent(_arg1); _lastFrame = clip.currentFrame; clip.addEventListener(Event.ENTER_FRAME, _onEnterFrame); } } }//package com.kerb.veronicas
Section 44
//Veronicas (com.kerb.veronicas.Veronicas) package com.kerb.veronicas { import flash.display.*; import flash.events.*; import com.kerb.logger.*; import com.kerb.veronicas.assets.*; import com.kerb.veronicas.game.*; import flash.net.*; import com.kerb.tracking.*; import flash.ui.*; public class Veronicas extends Sprite { private var _gameAssetsReady:Boolean; private var _songLoaded:Boolean; private var _xml:XML; private var _art:MovieClip; private var _generalAssetsReady:Boolean; public function Veronicas(){ addEventListener(Event.ADDED_TO_STAGE, onAddedToStage); } private function _songProgress(_arg1:ProgressEvent):void{ var _local2:SongFLV = (_arg1.target as SongFLV); var _local3:Number = (_arg1.bytesLoaded / _arg1.bytesTotal); var _local4:uint = Math.floor((100 * _local3)); if (_local4 >= 100){ _local2.removeEventListener(ProgressEvent.PROGRESS, _songProgress); _songLoaded = true; _somethingFinishedLoading(); }; } private function onKeyDown(_arg1:KeyboardEvent):void{ if ((((_arg1.keyCode == Keyboard.SPACE)) || ((_arg1.keyCode == Keyboard.ENTER)))){ _start(); }; } private function _onXMLLoadSuccess(_arg1:Event):void{ Config.instance().init(new XML(_arg1.target.data)); _preloadArt(); } private function _initTracking():void{ DoubleQuick.init(root, 93); DoubleQuick.event(367); } private function _onXMLLoadFailure(_arg1:IOErrorEvent):void{ Preloader.getNoInternet().visible = true; } private function _onArtCompleteHandler(_arg1:Event):void{ var e = _arg1; var contentLoaderInfo:LoaderInfo = (e.target as LoaderInfo); try { _art = (contentLoaderInfo.content as MovieClip); addChildAt(_art, 0); _preloadSong(); } catch(error:SecurityError) { KerbLog.instance().info(error.message); }; } private function _loadConfigXML():void{ var _local2:String; var _local1:URLLoader = new URLLoader(); _local1.addEventListener(Event.COMPLETE, _onXMLLoadSuccess); _local1.addEventListener(IOErrorEvent.IO_ERROR, _onXMLLoadFailure); if (Constants.USE_LOCAL_CONFIG_XML){ _local2 = Constants.MASTER_XML_FILE; } else { _local2 = (Constants.MASTER_XML_URL + Constants.MASTER_XML_FILE); }; _local1.load(new URLRequest(_local2)); } private function _onArtProgressHandler(_arg1:Event):void{ } private function _onGameAssetsReady(_arg1:Event):void{ GameAssets.instance().removeEventListener(Event.COMPLETE, _onGameAssetsReady); _gameAssetsReady = true; _somethingFinishedLoading(); } private function onAddedToStage(_arg1:Event):void{ removeEventListener(Event.ADDED_TO_STAGE, onAddedToStage); GeneralAssets.instance().addEventListener(Event.COMPLETE, _onGeneralAssetsReady); GameAssets.instance().addEventListener(Event.COMPLETE, _onGameAssetsReady); KerbLog.instance().stage = stage; KerbLog.instance().level = KerbLogLevel.None; var _local2:int = loaderInfo.width; var _local3:int = loaderInfo.height; var _local4:Sprite = new Sprite(); var _local5:Graphics = _local4.graphics; _local5.beginFill(0); _local5.drawRect(-1000, -1000, (2000 + _local2), 1000); _local5.drawRect(-1000, _local3, (2000 + _local2), 1000); _local5.drawRect(-1000, -1000, 1000, (1000 + _local3)); _local5.drawRect(_local2, -1000, 1000, (1000 + _local3)); _local5.endFill(); addChild(_local4); _loadConfigXML(); } private function _start(_arg1:Event=null):void{ stage.removeEventListener(KeyboardEvent.KEY_DOWN, onKeyDown); var _local2:MovieClip = Preloader.getContinueButton(); if (_local2 != null){ _local2.removeEventListener(MouseEvent.CLICK, _start); }; var _local3:SimpleButton = (Preloader.mc.getChildByName("veronicas_btn") as SimpleButton); if (_local3 != null){ _local3.removeEventListener(MouseEvent.CLICK, _onVeronicasLogoClicked); }; if (((!((_art == null))) && (contains(_art)))){ removeChild(_art); }; _art = null; Preloader.hidePreloader(); addChildAt(new Main(), 0); } private function _onVeronicasLogoClicked(_arg1:MouseEvent):void{ DoubleQuick.click(379); } private function _onArtIOErrorHandler(_arg1:Event):void{ Preloader.getNoInternet().visible = true; } private function _somethingFinishedLoading():void{ if (((((!(_songLoaded)) || (!(_generalAssetsReady)))) || (!(_gameAssetsReady)))){ return; }; _initTracking(); var _local1:SimpleButton = (Preloader.mc.getChildByName("veronicas_btn") as SimpleButton); if (_local1 != null){ _local1.addEventListener(MouseEvent.CLICK, _onVeronicasLogoClicked); }; var _local2:MovieClip = Preloader.getContinueButton(); if (_local2 != null){ _local2.visible = true; _setupMovieClipAsButton(_local2, true); _local2.addEventListener(MouseEvent.CLICK, _start); stage.addEventListener(KeyboardEvent.KEY_DOWN, onKeyDown); } else { _start(); }; var _local3:MovieClip = Preloader.getLoadingClip(); if (_local3 != null){ _local3.visible = false; }; } private function _onGeneralAssetsReady(_arg1:Event):void{ GeneralAssets.instance().removeEventListener(Event.COMPLETE, _onGeneralAssetsReady); _generalAssetsReady = true; _somethingFinishedLoading(); } private function _preloadArt():void{ var _local1:URLRequest = new URLRequest(Config.instance().getArtURL()); var _local2:Loader = new Loader(); _local2.contentLoaderInfo.addEventListener(Event.COMPLETE, _onArtCompleteHandler); _local2.contentLoaderInfo.addEventListener(ProgressEvent.PROGRESS, _onArtProgressHandler); _local2.contentLoaderInfo.addEventListener(IOErrorEvent.IO_ERROR, _onArtIOErrorHandler); _local2.load(_local1); } private function _preloadSong():void{ var _local1:SongFLV = new SongFLV(Config.instance().getSongURL()); Config.instance().setSong(_local1); _local1.addEventListener(ProgressEvent.PROGRESS, _songProgress); } private static function _setupMovieClipAsButton(_arg1:MovieClip, _arg2:Boolean):void{ _arg1.mouseEnabled = _arg2; _arg1.buttonMode = _arg2; _arg1.useHandCursor = _arg2; _arg1.mouseChildren = false; } } }//package com.kerb.veronicas
Section 45
//Array2 (de.polygonal.ds.Array2) package de.polygonal.ds { public class Array2 implements Collection { private var _a:Array; private var _h:int; private var _w:int; public function Array2(_arg1:int, _arg2:int){ if ((((_arg1 < 2)) || ((_arg2 < 2)))){ throw (new Error("illegal size")); }; _a = new Array((_w = _arg1), (_h = _arg2)); fill(null); } public function get size():int{ return ((_w * _h)); } public function fill(_arg1):void{ var _local3:int; var _local4:Class; var _local2:int = (_w * _h); if ((_arg1 is Class)){ _local4 = (_arg1 as Class); _local3 = 0; while (_local3 < _local2) { _a[_local3] = new (_local4); _local3++; }; } else { _local3 = 0; while (_local3 < _local2) { _a[_local3] = _arg1; _local3++; }; }; } public function get width():int{ return (_w); } public function getCol(_arg1:int):Array{ var _local2:Array = []; var _local3:int; while (_local3 < _h) { _local2[_local3] = _a[int(((_local3 * _w) + _arg1))]; _local3++; }; return (_local2); } public function shiftDown():void{ if (_h == 1){ return; }; var _local1:int = ((_h - 1) * _w); _a = _a.slice(_local1, (_local1 + _w)).concat(_a); _a.splice((_h * _w), _w); } public function set width(_arg1:int):void{ resize(_arg1, _h); } public function appendCol(_arg1:Array):void{ _arg1.length = _h; var _local2:int; while (_local2 < _h) { _a.splice((((_local2 * _w) + _w) + _local2), 0, _arg1[_local2]); _local2++; }; _w++; } public function set height(_arg1:int):void{ resize(_w, _arg1); } public function clear():void{ _a = new Array(size); } public function get(_arg1:int, _arg2:int){ return (_a[int(((_arg2 * _w) + _arg1))]); } public function setRow(_arg1:uint, _arg2:Array):void{ if ((((_arg1 < 0)) || ((_arg1 > _h)))){ throw (new Error("row index out of bounds")); }; var _local3:int = (_arg1 * _w); var _local4:int; while (_local4 < _w) { _a[int((_local3 + _local4))] = _arg2[_local4]; _local4++; }; } public function prependCol(_arg1:Array):void{ _arg1.length = _h; var _local2:int; while (_local2 < _h) { _a.splice(((_local2 * _w) + _local2), 0, _arg1[_local2]); _local2++; }; _w++; } public function isEmpty():Boolean{ return (false); } public function toArray():Array{ var _local1:Array = _a.concat(); var _local2:int = size; if (_local1.length > _local2){ _local1.length = _local2; }; return (_local1); } public function contains(_arg1):Boolean{ var _local2:int = size; var _local3:int; while (_local3 < _local2) { if (_a[_local3] === _arg1){ return (true); }; _local3++; }; return (false); } public function appendRow(_arg1:Array):void{ _arg1.length = _w; _a = _a.concat(_arg1); _h++; } public function dump():String{ var _local2:int; var _local3:*; var _local5:int; var _local1 = "Array2\n{"; var _local4:int; while (_local4 < _h) { _local1 = (_local1 + ("\n" + "\t")); _local2 = (_local4 * _w); _local5 = 0; while (_local5 < _w) { _local3 = _a[int((_local2 + _local5))]; _local1 = (_local1 + (("[" + ((_local3)!=undefined) ? _local3 : "?") + "]")); _local5++; }; _local4++; }; _local1 = (_local1 + "\n}"); return (_local1); } public function getArray():Array{ return (_a); } public function getRow(_arg1:int):Array{ var _local2:int = (_arg1 * _w); return (_a.slice(_local2, (_local2 + _w))); } public function get height():int{ return (_h); } public function shiftLeft():void{ var _local2:int; if (_w == 1){ return; }; var _local1:int = (_w - 1); var _local3:int; while (_local3 < _h) { _local2 = ((_local3 * _w) + _local1); _a.splice(_local2, 0, _a.splice((_local2 - _local1), 1)); _local3++; }; } public function getIterator():Iterator{ return (new Array2Iterator(this)); } public function prependRow(_arg1:Array):void{ _arg1.length = _w; _a = _arg1.concat(_a); _h++; } public function set(_arg1:int, _arg2:int, _arg3):void{ _a[int(((_arg2 * _w) + _arg1))] = _arg3; } public function resize(_arg1:int, _arg2:int):void{ var _local6:int; var _local7:int; var _local8:int; var _local9:int; if ((((_arg1 < 2)) || ((_arg2 < 2)))){ throw (new Error("illegal size")); }; var _local3:Array = _a.concat(); _a.length = 0; _a.length = (_arg1 * _arg2); var _local4:int = ((_arg1 < _w)) ? _arg1 : _w; var _local5:int = ((_arg2 < _h)) ? _arg2 : _h; _local7 = 0; while (_local7 < _local5) { _local8 = (_local7 * _arg1); _local9 = (_local7 * _w); _local6 = 0; while (_local6 < _local4) { _a[int((_local8 + _local6))] = _local3[int((_local9 + _local6))]; _local6++; }; _local7++; }; _w = _arg1; _h = _arg2; } public function transpose():void{ var _local3:int; var _local1:Array = _a.concat(); var _local2:int; while (_local2 < _h) { _local3 = 0; while (_local3 < _w) { _a[int(((_local3 * _w) + _local2))] = _local1[int(((_local2 * _w) + _local3))]; _local3++; }; _local2++; }; } public function shiftRight():void{ var _local2:int; if (_w == 1){ return; }; var _local1:int = (_w - 1); var _local3:int; while (_local3 < _h) { _local2 = ((_local3 * _w) + _local1); _a.splice((_local2 - _local1), 0, _a.splice(_local2, 1)); _local3++; }; } public function toString():String{ return ((((("[Array2, width=" + width) + ", height=") + height) + "]")); } public function shiftUp():void{ if (_h == 1){ return; }; _a = _a.concat(_a.slice(0, _w)); _a.splice(0, _w); } public function setCol(_arg1:int, _arg2:Array):void{ if ((((_arg1 < 0)) || ((_arg1 > _w)))){ throw (new Error("column index out of bounds")); }; var _local3:int; while (_local3 < _h) { _a[int(((_local3 * _w) + _arg1))] = _arg2[_local3]; _local3++; }; } } }//package de.polygonal.ds class Array2Iterator implements Iterator { private var _xCursor:int; private var _a2:Array2; private var _yCursor:int; private function Array2Iterator(_arg1:Array2){ _a2 = _arg1; _xCursor = (_yCursor = 0); } public function start():void{ _xCursor = (_yCursor = 0); } public function hasNext():Boolean{ return ((((_yCursor * _a2.width) + _xCursor) < _a2.size)); } public function get data(){ return (_a2.get(_xCursor, _yCursor)); } public function set data(_arg1):void{ _a2.set(_xCursor, _yCursor, _arg1); } public function next(){ var _local1:* = data; if (++_xCursor == _a2.width){ _yCursor++; _xCursor = 0; }; return (_local1); } }
Section 46
//ArrayedQueue (de.polygonal.ds.ArrayedQueue) package de.polygonal.ds { public class ArrayedQueue implements Collection { private var _que:Array; private var _count:int; private var _size:int; private var _front:int; private var _divisor:int; public function ArrayedQueue(_arg1:int){ init(_arg1); } public function get size():int{ return (_count); } public function isEmpty():Boolean{ return ((_count == 0)); } public function get maxSize():int{ return (_size); } public function enqueue(_arg1):Boolean{ if (_size != _count){ _que[int(((_count++ + _front) & _divisor))] = _arg1; return (true); }; return (false); } public function clear():void{ _que = new Array(_size); _front = (_count = 0); var _local1:int; while (_local1 < _size) { _que[_local1] = null; _local1++; }; } private function init(_arg1:int):void{ if (!(((_arg1 > 0)) && (((_arg1 & (_arg1 - 1)) == 0)))){ _arg1 = (_arg1 | (_arg1 >> 1)); _arg1 = (_arg1 | (_arg1 >> 2)); _arg1 = (_arg1 | (_arg1 >> 4)); _arg1 = (_arg1 | (_arg1 >> 8)); _arg1 = (_arg1 | (_arg1 >> 16)); _arg1++; }; _size = _arg1; _divisor = (_arg1 - 1); clear(); } public function peek(){ return (_que[_front]); } public function toArray():Array{ var _local1:Array = new Array(_count); var _local2:int; while (_local2 < _count) { _local1[_local2] = _que[int(((_local2 + _front) & _divisor))]; _local2++; }; return (_local1); } public function contains(_arg1):Boolean{ var _local2:int; while (_local2 < _count) { if (_que[int(((_local2 + _front) & _divisor))] === _arg1){ return (true); }; _local2++; }; return (false); } public function getIterator():Iterator{ return (new ArrayedQueueIterator(this)); } public function dispose():void{ if (!_front){ _que[int((_size - 1))] = null; } else { _que[int((_front - 1))] = null; }; } public function back(){ return (_que[int((((_count - 1) + _front) & _divisor))]); } public function getAt(_arg1:int){ if (_arg1 >= _count){ return (null); }; return (_que[int(((_arg1 + _front) & _divisor))]); } public function toString():String{ return ((("[ArrayedQueue, size=" + size) + "]")); } public function dequeue(){ var _local1:*; if (_count > 0){ _local1 = _que[int(_front++)]; if (_front == _size){ _front = 0; }; _count--; return (_local1); }; return (null); } public function dump():String{ var _local2:int; var _local1 = "[ArrayedQueue]\n"; _local1 = (_local1 + (("\t" + getAt(_local2)) + " -> front\n")); _local2 = 1; while (_local2 < _count) { _local1 = (_local1 + (("\t" + getAt(_local2)) + "\n")); _local2++; }; return (_local1); } public function setAt(_arg1:int, _arg2):void{ if (_arg1 >= _count){ return; }; _que[int(((_arg1 + _front) & _divisor))] = _arg2; } } }//package de.polygonal.ds class ArrayedQueueIterator implements Iterator { private var _que:ArrayedQueue; private var _cursor:int; private function ArrayedQueueIterator(_arg1:ArrayedQueue){ _que = _arg1; _cursor = 0; } public function get data(){ return (_que.getAt(_cursor)); } public function next(){ if (_cursor < _que.size){ return (_que.getAt(_cursor++)); }; return (null); } public function hasNext():Boolean{ return ((_cursor < _que.size)); } public function set data(_arg1):void{ _que.setAt(_cursor, _arg1); } public function start():void{ _cursor = 0; } }
Section 47
//BinaryTreeNode (de.polygonal.ds.BinaryTreeNode) package de.polygonal.ds { public class BinaryTreeNode { public var left:BinaryTreeNode; public var data; public var parent:BinaryTreeNode; public var right:BinaryTreeNode; public function BinaryTreeNode(_arg1){ this.data = _arg1; parent = (left = (right = null)); } public function destroy():void{ if (left){ left.destroy(); }; left = null; if (right){ right.destroy(); }; right = null; } public function setLeft(_arg1):void{ if (!left){ left = new BinaryTreeNode(_arg1); left.parent = this; } else { left.data = data; }; } public function toString():String{ return ((("[BinaryTreeNode, data= " + data) + "]")); } public function getDepth(_arg1:BinaryTreeNode=null):int{ var _local2 = -1; var _local3 = -1; if (_arg1 == null){ _arg1 = this; }; if (_arg1.left){ _local2 = getDepth(_arg1.left); }; if (_arg1.right){ _local3 = getDepth(_arg1.right); }; return ((((_local2 > _local3)) ? _local2 : _local3 + 1)); } public function count():int{ var _local1 = 1; if (left){ _local1 = (_local1 + left.count()); }; if (right){ _local1 = (_local1 + right.count()); }; return (_local1); } public function isLeft():Boolean{ return ((this == parent.left)); } public function isRight():Boolean{ return ((this == parent.right)); } public function setRight(_arg1):void{ if (!right){ right = new BinaryTreeNode(_arg1); right.parent = this; } else { right.data = data; }; } public static function inorder(_arg1:BinaryTreeNode, _arg2:Function):void{ if (_arg1){ if (_arg1.left){ BinaryTreeNode.inorder(_arg1.left, _arg2); }; _arg2(_arg1); if (_arg1.right){ BinaryTreeNode.inorder(_arg1.right, _arg2); }; }; } public static function preorder(_arg1:BinaryTreeNode, _arg2:Function):void{ if (_arg1){ _arg2(_arg1); if (_arg1.left){ BinaryTreeNode.preorder(_arg1.left, _arg2); }; if (_arg1.right){ BinaryTreeNode.preorder(_arg1.right, _arg2); }; }; } public static function postorder(_arg1:BinaryTreeNode, _arg2:Function):void{ if (_arg1){ if (_arg1.left){ BinaryTreeNode.postorder(_arg1.left, _arg2); }; if (_arg1.right){ BinaryTreeNode.postorder(_arg1.right, _arg2); }; _arg2(_arg1); }; } } }//package de.polygonal.ds
Section 48
//Collection (de.polygonal.ds.Collection) package de.polygonal.ds { public interface Collection { function get size():int; function isEmpty():Boolean; function getIterator():Iterator; function clear():void; function toArray():Array; function contains(_arg1):Boolean; } }//package de.polygonal.ds
Section 49
//Iterator (de.polygonal.ds.Iterator) package de.polygonal.ds { public interface Iterator { function start():void; function set data(_arg1):void; function get data(); function next(); function hasNext():Boolean; } }//package de.polygonal.ds
Section 50
//BroadPhase (de.polygonal.motor2.collision.nbody.BroadPhase) package de.polygonal.motor2.collision.nbody { import de.polygonal.motor2.math.*; import de.polygonal.motor2.collision.shapes.*; public interface BroadPhase { function findPairs():void; function moveProxy(_arg1:int):void; function setWorldBounds(_arg1:AABB2):void; function queryAABB(_arg1:AABB2, _arg2:Array, _arg3:int=2147483647):int; function setPairHandler(_arg1:PairCallback):void; function insideBounds(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Boolean; function createProxy(_arg1:ShapeSkeleton):int; function destroyProxy(_arg1:int):void; function deconstruct():void; function getProxy(_arg1:int):Proxy; function getProxyList():Array; function queryCircle(_arg1:Circle2, _arg2:Array, _arg3:int=2147483647):int; } }//package de.polygonal.motor2.collision.nbody
Section 51
//BufferedPair (de.polygonal.motor2.collision.nbody.BufferedPair) package de.polygonal.motor2.collision.nbody { public class BufferedPair extends UnbufferedPair { public var bits:int; public var next:int; public static const PAIR_FINAL:int = 4; public static const PAIR_BUFFERED:int = 1; public static const PAIR_ACTIVE:int = 8; public static const PAIR_REMOVED:int = 2; public function getFinal():Boolean{ return (((bits & PAIR_FINAL) == PAIR_FINAL)); } public function setBuffered():void{ bits = (bits | PAIR_BUFFERED); } public function clrBuffered():void{ bits = (bits & ~(PAIR_BUFFERED)); } public function getRemoved():Boolean{ return (((bits & PAIR_REMOVED) == PAIR_REMOVED)); } public function setFinal():void{ bits = (bits | PAIR_FINAL); } public function getBuffered():Boolean{ return (((bits & PAIR_BUFFERED) == PAIR_BUFFERED)); } public function clrRemoved():void{ bits = (bits & ~(PAIR_REMOVED)); } public function setRemoved():void{ bits = (bits | PAIR_REMOVED); } } }//package de.polygonal.motor2.collision.nbody
Section 52
//BufferedPairManager (de.polygonal.motor2.collision.nbody.BufferedPairManager) package de.polygonal.motor2.collision.nbody { import flash.utils.*; public class BufferedPairManager { public var _callback:PairCallback; private var _freePair:int; private var _pairTable:Dictionary; private var _pairCount:int; public var _broadPhase:BroadPhase; private var _pairBuffer:Array; private var _pairs:Array; private var _pairBufferCount:int; public static const NULL_PAIR:int = 0xFFFF; public function BufferedPairManager(_arg1:int, _arg2:PairCallback, _arg3:BroadPhase){ var _local4:BufferedPair; var _local5:int; super(); _callback = _arg2; _broadPhase = _arg3; _pairTable = new Dictionary(true); _pairs = new Array((_arg1 + 1), true); _local5 = 1; while (_local5 < (_arg1 + 1)) { _local4 = new BufferedPair(); _local4.proxyId1 = Proxy.NULL_PROXY; _local4.proxyId2 = Proxy.NULL_PROXY; _local4.contact = null; _local4.bits = 0; _local4.next = (_local5 + 1); _pairs[_local5] = _local4; _local5++; }; _pairs[_arg1].next = NULL_PAIR; _freePair = 1; _pairCount = 0; _pairBufferCount = 0; _pairBuffer = new Array(_arg1, true); _local5 = 0; while (_local5 < _arg1) { _pairBuffer[_local5] = new BufferedPair(); _local5++; }; } private function getKey(_arg1:int, _arg2:int):int{ if (_arg1 < _arg2){ return (((_arg1 << 16) | _arg2)); }; return (((_arg2 << 16) | _arg1)); } public function commit():void{ var _local1:BufferedPair; var _local3:int; var _local4:int; var _local5:BufferedPair; var _local7:Proxy; var _local8:Proxy; var _local2:int; var _local6:int; while (_local6 < _pairBufferCount) { _local1 = _pairBuffer[_local6]; _local3 = getKey(_local1.proxyId1, _local1.proxyId2); _local4 = _pairTable[_local3]; _local5 = _pairs[_local4]; _local5.clrBuffered(); _local7 = _broadPhase.getProxy(_local5.proxyId1); _local8 = _broadPhase.getProxy(_local5.proxyId2); if (_local5.getRemoved()){ if (_local5.getFinal()){ _callback.pairRemoved(_local5.contact); }; _local1 = _pairBuffer[_local2]; _local1.proxyId1 = _local5.proxyId1; _local1.proxyId2 = _local5.proxyId2; _local2++; } else { if (!_local5.getFinal()){ _local5.contact = _callback.pairAdded(_local7.shape, _local8.shape); _local5.setFinal(); }; }; _local6++; }; _local6 = 0; while (_local6 < _local2) { _local1 = _pairBuffer[_local6]; _local3 = getKey(_local1.proxyId1, _local1.proxyId2); _local4 = _pairTable[_local3]; delete _pairTable[_local3]; _local5 = _pairs[_local4]; _local5.proxyId1 = Proxy.NULL_PROXY; _local5.proxyId2 = Proxy.NULL_PROXY; _local5.bits = 0; _local5.contact = null; _local5.next = _freePair; _freePair = _local4; _pairCount--; _local6++; }; _pairBufferCount = 0; } public function addPair(_arg1:int, _arg2:int):void{ var _local4:BufferedPair; var _local6:BufferedPair; var _local3:int = getKey(_arg1, _arg2); var _local5:int = _pairTable[_local3]; if (_local5 == 0){ _local5 = _freePair; _pairTable[_local3] = _local5; _local4 = _pairs[_local5]; _local4.proxyId1 = _arg1; _local4.proxyId2 = _arg2; _local4.bits = 0; _local4.contact = null; _freePair = _local4.next; _pairCount++; } else { _local4 = _pairs[_local5]; }; if (!_local4.getBuffered()){ _local4.setBuffered(); _local6 = _pairBuffer[_pairBufferCount]; _local6.proxyId1 = _local4.proxyId1; _local6.proxyId2 = _local4.proxyId2; _pairBufferCount++; }; _local4.clrRemoved(); } public function removePair(_arg1:int, _arg2:int):void{ var _local6:BufferedPair; var _local3:int = getKey(_arg1, _arg2); var _local4:int = _pairTable[_local3]; if (_local4 == 0){ return; }; var _local5:BufferedPair = _pairs[_local4]; if (!_local5.getBuffered()){ _local5.setBuffered(); _local6 = _pairBuffer[_pairBufferCount]; _local6.proxyId1 = _local5.proxyId1; _local6.proxyId2 = _local5.proxyId2; _pairBufferCount++; }; _local5.setRemoved(); } } }//package de.polygonal.motor2.collision.nbody
Section 53
//ExhaustiveSearch (de.polygonal.motor2.collision.nbody.ExhaustiveSearch) package de.polygonal.motor2.collision.nbody { import de.polygonal.motor2.*; import de.polygonal.motor2.math.*; import de.polygonal.motor2.collision.shapes.*; import flash.system.*; public class ExhaustiveSearch implements BroadPhase { private var _xmax:Number; private var _ymin:Number; private var _proxyCount:int; private var _freeProxy:int; private var _ymax:Number; private var _proxyPool:Array; private var _proxyList:LinkedProxy; private var _pairManager:UnbufferedPairManager; private var _xmin:Number; public function ExhaustiveSearch(){ var _local3:LinkedProxy; super(); var _local1:uint = System.totalMemory; var _local2:int = Constants.k_maxProxies; _proxyPool = new Array(_local2, true); var _local4:int; while (_local4 < (_local2 - 1)) { _local3 = new LinkedProxy(); _local3.setNext((_local4 + 1)); _local3.id = _local4; _proxyPool[_local4] = _local3; _local4++; }; _local3 = new LinkedProxy(); _local3.setNext(Proxy.NULL_PROXY); _local3.id = (_local2 - 1); _proxyPool[(_local2 - 1)] = _local3; trace("/*////////////////////////////////////////////////////////*"); trace(" * EXHAUSTIVE SEARCH STATISTICS"); trace((" * max proxies = " + _local2)); trace(((" * memory = " + ((System.totalMemory - _local1) >> 10)) + " KiB")); trace(" ////////////////////////////////////////////////////////*/"); trace(""); } public function getProxyList():Array{ var _local2:int; var _local1:Array = new Array(_proxyCount, true); var _local3:LinkedProxy = _proxyList; while (_local3 != null) { var _temp1 = _local2; _local2 = (_local2 + 1); var _local4 = _temp1; _local1[_local4] = _local3; _local3 = _local3.next; }; return (_local1); } public function getProxy(_arg1:int):Proxy{ return (_proxyPool[_arg1]); } public function insideBounds(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Boolean{ if (_arg1 < _xmin){ return (false); }; if (_arg3 > _xmax){ return (false); }; if (_arg2 < _ymin){ return (false); }; if (_arg4 > _ymax){ return (false); }; return (true); } public function createProxy(_arg1:ShapeSkeleton):int{ var _local2:int = _freeProxy; var _local3:LinkedProxy = _proxyPool[_local2]; _freeProxy = _local3.getNext(); _local3.next = _proxyList; if (_proxyList){ _proxyList.prev = _local3; }; _proxyList = _local3; _local3.shape = _arg1; _proxyCount++; return (_local2); } public function setPairHandler(_arg1:PairCallback):void{ _pairManager = new UnbufferedPairManager(_arg1, this); } public function destroyProxy(_arg1:int):void{ var _local5:ShapeSkeleton; if (_arg1 == Proxy.NULL_PROXY){ return; }; var _local2:LinkedProxy = _proxyPool[_arg1]; var _local3:LinkedProxy = _proxyList; var _local4:ShapeSkeleton = _local2.shape; var _local6:Number = _local4.xmin; var _local7:Number = _local4.xmax; var _local8:Number = _local4.ymin; var _local9:Number = _local4.ymax; while (_local3 != null) { if (_local2 == _local3){ _local3 = _local3.next; } else { _local5 = _local3.shape; if ((((((((_local6 > _local5.xmax)) || ((_local7 < _local5.xmin)))) || ((_local8 > _local5.ymax)))) || ((_local9 < _local5.ymin)))){ _local3 = _local3.next; } else { if (_pairManager.removePair(_arg1, _local3.id)){ _local3.overlapCount--; }; _local3 = _local3.next; }; }; }; if (_local2.prev){ _local2.prev.next = _local2.next; }; if (_local2.next){ _local2.next.prev = _local2.prev; }; if (_local2 == _proxyList){ _proxyList = _local2.next; }; _local2.setNext(_freeProxy); _freeProxy = _arg1; _local2.reset(); _proxyCount--; } public function moveProxy(_arg1:int):void{ } public function setWorldBounds(_arg1:AABB2):void{ _xmin = _arg1.xmin; _ymin = _arg1.ymin; _xmax = _arg1.xmax; _ymax = _arg1.ymax; } public function findPairs():void{ var _local1:LinkedProxy; var _local2:ShapeSkeleton; var _local3:LinkedProxy; var _local4:ShapeSkeleton; _local1 = _proxyList; while (_local1 != null) { _local2 = _local1.shape; _local3 = _local1.next; while (_local3 != null) { _local4 = _local3.shape; if ((((((((_local2.xmin > _local4.xmax)) || ((_local2.xmax < _local4.xmin)))) || ((_local2.ymin > _local4.ymax)))) || ((_local2.ymax < _local4.ymin)))){ if ((_local1.overlapCount * _local3.overlapCount) > 0){ if (_pairManager.removePair(_local1.id, _local3.id)){ _local1.overlapCount++; _local3.overlapCount++; }; }; } else { if (_pairManager.addPair(_local1.id, _local3.id)){ _local1.overlapCount++; _local3.overlapCount++; }; }; _local3 = _local3.next; }; _local1 = _local1.next; }; } public function queryAABB(_arg1:AABB2, _arg2:Array, _arg3:int=2147483647):int{ var _local9:ShapeSkeleton; if (_arg2.fixed){ _arg3 = _arg2.length; }; var _local4:Number = _arg1.xmin; var _local5:Number = _arg1.xmax; var _local6:Number = _arg1.ymin; var _local7:Number = _arg1.ymax; var _local8:LinkedProxy = _proxyList; var _local10:int; while (_local8 != null) { _local9 = _local8.shape; if ((((((((_local9.xmin > _local5)) || ((_local9.xmax < _local4)))) || ((_local9.ymin > _local7)))) || ((_local9.ymax < _local6)))){ _local8 = _local8.next; } else { var _temp1 = _local10; _local10 = (_local10 + 1); var _local11 = _temp1; _arg2[_local11] = _local9; if (_local10 == _arg3){ break; }; _local8 = _local8.next; }; }; return (_local10); } public function deconstruct():void{ var _local1:LinkedProxy; var _local2:LinkedProxy = _proxyList; while (_local2 != null) { _local1 = _local2; _local2 = _local2.next; _local1.next = null; _local1.prev = null; _local1.shape = null; }; _proxyPool = null; _pairManager = null; } public function queryCircle(_arg1:Circle2, _arg2:Array, _arg3:int=2147483647):int{ var _local8:ShapeSkeleton; if (_arg2.fixed){ _arg3 = _arg2.length; }; var _local4:Number = _arg1.c.x; var _local5:Number = _arg1.c.y; var _local6:Number = _arg1.radius; var _local7:LinkedProxy = _proxyList; var _local9:int; while (_local7 != null) { _local8 = _local7.shape; if ((((_local8.x - _local4) * (_local8.x - _local4)) + ((_local8.y - _local5) * (_local8.y - _local5))) <= ((_local8.radius + _local6) * (_local8.radius + _local6))){ var _temp1 = _local9; _local9 = (_local9 + 1); var _local10 = _temp1; _arg2[_local10] = _local8; if (_local9 == _arg3){ break; }; }; _local7 = _local7.next; }; return (_local9); } } }//package de.polygonal.motor2.collision.nbody
Section 54
//LinkedProxy (de.polygonal.motor2.collision.nbody.LinkedProxy) package de.polygonal.motor2.collision.nbody { public class LinkedProxy extends Proxy { public var next:LinkedProxy; public var prev:LinkedProxy; override public function reset():void{ next = null; prev = null; super.reset(); } } }//package de.polygonal.motor2.collision.nbody
Section 55
//PairCallback (de.polygonal.motor2.collision.nbody.PairCallback) package de.polygonal.motor2.collision.nbody { import de.polygonal.motor2.collision.shapes.*; import de.polygonal.motor2.dynamics.contact.*; public interface PairCallback { function pairRemoved(_arg1:Contact):void; function pairAdded(_arg1:ShapeSkeleton, _arg2:ShapeSkeleton):Contact; } }//package de.polygonal.motor2.collision.nbody
Section 56
//Proxy (de.polygonal.motor2.collision.nbody.Proxy) package de.polygonal.motor2.collision.nbody { import de.polygonal.motor2.collision.shapes.*; public class Proxy { public var shape:ShapeSkeleton; public var overlapCount:int; private var _next:int; public var id:int; public static const NULL_PROXY:int = 0xFFFF; public function getNext():int{ return (_next); } public function reset():void{ overlapCount = 0; shape = null; } public function setNext(_arg1:int):void{ _next = _arg1; } } }//package de.polygonal.motor2.collision.nbody
Section 57
//SAP (de.polygonal.motor2.collision.nbody.SAP) package de.polygonal.motor2.collision.nbody { import de.polygonal.motor2.*; import de.polygonal.motor2.math.*; import flash.geom.*; import de.polygonal.motor2.collision.shapes.*; import flash.system.*; public class SAP implements BroadPhase { private var _yQuantizationFactor:Number; private var _xmin0:Number; private var _ymin:Number; private var _ymin1:Number; private var _tempInterval:QueryInterval; private var _maxProxies:int; private var _ymax:Number; private var _proxyPool:Array; private var _ybounds:Array; private var _pairManager:BufferedPairManager; private var _xmin:Number; private var _xmin1:Number; private var _xmax0:Number; private var _ymax1:Number; private var _xQuantizationFactor:Number; private var _xmax:Number; private var _ymax0:Number; private var _ymin0:Number; private var _xmax1:Number; private var _proxyCount:int; private var _freeProxy:int; private var _queryResultCount:int; private var _queryResults:Array; private var _xbounds:Array; private var _timeStamp:int; public function SAP(){ var _local2:SAPProxy; super(); var _local1:uint = System.totalMemory; _maxProxies = Constants.k_maxProxies; _queryResults = new Array(_maxProxies, true); _tempInterval = new QueryInterval(); _proxyPool = new Array(Constants.k_maxPairs, true); var _local3:int; while (_local3 < (_maxProxies - 1)) { _local2 = new SAPProxy(); _proxyPool[_local3] = _local2; _local2.setNext((_local3 + 1)); _local2.reset(); _local3++; }; _local2 = (_proxyPool[(_maxProxies - 1)] = new SAPProxy()); _local2.setNext(Proxy.NULL_PROXY); _local2.reset(); _proxyCount = (_freeProxy = (_queryResultCount = 0)); _timeStamp = 1; _xbounds = new Array((2 * _maxProxies)); _ybounds = new Array((2 * _maxProxies)); _local3 = 0; while (_local3 < (_maxProxies << 1)) { _xbounds[_local3] = new Bound(); _ybounds[_local3] = new Bound(); _local3++; }; } public function getProxyList():Array{ return (null); } private function binarySearch(_arg1:Array, _arg2:int, _arg3:int):int{ var _local6:int; var _local7:Bound; var _local4:int; var _local5:int = (_arg2 - 1); while (_local4 <= _local5) { _local6 = ((_local4 + _local5) >> 1); _local7 = _arg1[_local6]; if (_local7.value > _arg3){ _local5 = (_local6 - 1); } else { if (_local7.value < _arg3){ _local4 = (_local6 + 1); } else { _local4 = _local6; break; }; }; }; return (_local4); } private function rangeQuery(_arg1:QueryInterval, _arg2:int, _arg3:int, _arg4:Array, _arg5:int, _arg6:int):void{ var _local9:int; var _local10:int; var _local11:SAPProxy; var _local7:int = (_arg1.lower = binarySearch(_arg4, _arg5, _arg2)); var _local8:int = (_arg1.upper = binarySearch(_arg4, _arg5, _arg3)); _local9 = _local7; while (_local9 < _local8) { if (_arg4[_local9].isLower()){ incrementOverlapCount(_arg4[_local9].proxyId); }; _local9++; }; if (_local7 > 0){ _local9 = (_local7 - 1); _local10 = _arg4[_local9].stabbingCount; if (_arg6 == 0){ while (_local10 > 0) { if (_arg4[_local9].isLower()){ _local11 = _proxyPool[_arg4[_local9].proxyId]; if (_local7 <= _local11.xmax){ incrementOverlapCount(_arg4[_local9].proxyId); _local10--; }; }; _local9--; }; } else { while (_local10 > 0) { if (_arg4[_local9].isLower()){ _local11 = _proxyPool[_arg4[_local9].proxyId]; if (_local7 <= _local11.ymax){ incrementOverlapCount(_arg4[_local9].proxyId); _local10--; }; }; _local9--; }; }; }; } public function destroyProxy(_arg1:int):void{ var _local2:Bound; var _local3:Bound; var _local5:SAPProxy; var _local7:int; var _local8:int; var _local9:int; var _local10:int; var _local11:int; var _local12:int; if (_arg1 == Proxy.NULL_PROXY){ return; }; var _local4:SAPProxy = _proxyPool[_arg1]; var _local6 = (_proxyCount << 1); _local7 = _local4.xmin; _local9 = _local4.xmax; _local2 = _xbounds[_local7]; _local8 = _local2.value; _local3 = _xbounds[_local9]; _local10 = _local3.value; _xbounds.splice(_local7, 1); _xbounds.splice((_local9 - 1), 1); _local11 = (_local6 - 2); _local12 = _local7; while (_local12 < _local11) { _local2 = _xbounds[_local12]; _local5 = _proxyPool[_local2.proxyId]; if (_local2.isLower()){ _local5.xmin = _local12; } else { _local5.xmax = _local12; }; _local12++; }; _local11 = (_local9 - 1); _local12 = _local7; while (_local12 < _local11) { _local2 = _xbounds[_local12]; _local2.stabbingCount--; _local12++; }; rangeQuery(_tempInterval, _local8, _local10, _xbounds, (_local6 - 2), 0); _local7 = _local4.ymin; _local9 = _local4.ymax; _local2 = _ybounds[_local7]; _local8 = _local2.value; _local3 = _ybounds[_local9]; _local10 = _local3.value; _ybounds.splice(_local7, 1); _ybounds.splice((_local9 - 1), 1); _local11 = (_local6 - 2); _local12 = _local7; while (_local12 < _local11) { _local2 = _ybounds[_local12]; _local5 = _proxyPool[_local2.proxyId]; if (_local2.isLower()){ _local5.ymin = _local12; } else { _local5.ymax = _local12; }; _local12++; }; _local11 = (_local9 - 1); _local12 = _local7; while (_local12 < _local11) { _local2 = _ybounds[_local12]; _local2.stabbingCount--; _local12++; }; rangeQuery(_tempInterval, _local8, _local10, _ybounds, (_local6 - 2), 1); var _local13:int; while (_local13 < _queryResultCount) { _pairManager.removePair(_arg1, _queryResults[_local13]); _local13++; }; _pairManager.commit(); _queryResultCount = 0; incrementTimeStamp(); _local4.shape = null; _local4.overlapCount = Constants.k_invalid; _local4.xmin = Constants.k_invalid; _local4.ymin = Constants.k_invalid; _local4.xmax = Constants.k_invalid; _local4.ymax = Constants.k_invalid; _local4.setNext(_freeProxy); _freeProxy = _arg1; _proxyCount--; } public function moveProxy(_arg1:int):void{ var _local4:int; var _local5:Bound; var _local6:SAPProxy; var _local7:SAPProxy; var _local8:int; var _local9:int; var _local10:Bound; var _local11:Bound; var _local12:int; var _local13:int; var _local14:int; var _local15:int; var _local16:int; var _local17:int; var _local2:SAPProxy = _proxyPool[_arg1]; var _local3 = (_proxyCount << 1); _xmin1 = ((_xQuantizationFactor * (clamp(_local2.shape.xmin, _xmin, _xmax) - _xmin)) & (0xFFFF - 1)); _xmax1 = ((_xQuantizationFactor * (clamp(_local2.shape.xmax, _xmin, _xmax) - _xmin)) | 1); _ymin1 = ((_yQuantizationFactor * (clamp(_local2.shape.ymin, _ymin, _ymax) - _ymin)) & (0xFFFF - 1)); _ymax1 = ((_yQuantizationFactor * (clamp(_local2.shape.ymax, _ymin, _ymax) - _ymin)) | 1); _xmin0 = _xbounds[_local2.xmin].value; _xmax0 = _xbounds[_local2.xmax].value; _ymin0 = _ybounds[_local2.ymin].value; _ymax0 = _ybounds[_local2.ymax].value; _local12 = _local2.xmin; _local15 = _local2.xmax; _local13 = _xmin1; _local16 = _xmax1; _local14 = (_local13 - _xbounds[_local12].value); _local17 = (_local16 - _xbounds[_local15].value); _xbounds[_local12].value = _local13; _xbounds[_local15].value = _local16; if (_local14 < 0){ _local4 = _local12; while ((((_local4 > 0)) && ((_local13 < _xbounds[int((_local4 - 1))].value)))) { _local5 = _xbounds[_local4]; _local10 = _xbounds[int((_local4 - 1))]; _local8 = _local10.proxyId; _local6 = _proxyPool[_local10.proxyId]; _local10.stabbingCount++; if (_local10.isUpper()){ if (testOverlap(_xmin1, _ymin1, _xmax1, _ymax1, _local6)){ _pairManager.addPair(_arg1, _local8); }; _local6.xmax++; _local5.stabbingCount++; } else { _local6.xmin++; _local5.stabbingCount--; }; _local2.xmin--; swapBounds(_local5, _local10); _local4--; }; }; if (_local17 > 0){ _local4 = _local15; while ((((_local4 < (_local3 - 1))) && ((_xbounds[int((_local4 + 1))].value <= _local16)))) { _local5 = _xbounds[_local4]; _local11 = _xbounds[int((_local4 + 1))]; _local9 = _local11.proxyId; _local7 = _proxyPool[_local9]; _local11.stabbingCount++; if (_local11.isLower()){ if (testOverlap(_xmin1, _ymin1, _xmax1, _ymax1, _local7)){ _pairManager.addPair(_arg1, _local9); }; _local7.xmin--; _local5.stabbingCount++; } else { _local7.xmax--; _local5.stabbingCount--; }; _local2.xmax++; swapBounds(_local5, _local11); _local4++; }; }; if (_local14 > 0){ _local4 = _local12; while ((((_local4 < (_local3 - 1))) && ((_xbounds[int((_local4 + 1))].value <= _local13)))) { _local5 = _xbounds[_local4]; _local11 = _xbounds[int((_local4 + 1))]; _local9 = _local11.proxyId; _local7 = _proxyPool[_local9]; _local11.stabbingCount--; if (_local11.isUpper()){ if (testOverlap(_xmin0, _ymin0, _xmax0, _ymax0, _local7)){ _pairManager.removePair(_arg1, _local9); }; _local7.xmax--; _local5.stabbingCount--; } else { _local7.xmin--; _local5.stabbingCount++; }; _local2.xmin++; swapBounds(_local5, _local11); _local4++; }; }; if (_local17 < 0){ _local4 = _local15; while ((((_local4 > 0)) && ((_local16 < _xbounds[int((_local4 - 1))].value)))) { _local5 = _xbounds[_local4]; _local10 = _xbounds[(_local4 - 1)]; _local8 = _local10.proxyId; _local6 = _proxyPool[_local8]; _local10.stabbingCount--; if (_local10.isLower()){ if (testOverlap(_xmin0, _ymin0, _xmax0, _ymax0, _local6)){ _pairManager.removePair(_arg1, _local8); }; _local6.xmin++; _local5.stabbingCount--; } else { _local6.xmax++; _local5.stabbingCount++; }; _local2.xmax--; swapBounds(_local5, _local10); _local4--; }; }; _local12 = _local2.ymin; _local15 = _local2.ymax; _local13 = _ymin1; _local16 = _ymax1; _local14 = (_local13 - _ybounds[_local12].value); _local17 = (_local16 - _ybounds[_local15].value); _ybounds[_local12].value = _local13; _ybounds[_local15].value = _local16; if (_local14 < 0){ _local4 = _local12; while ((((_local4 > 0)) && ((_local13 < _ybounds[int((_local4 - 1))].value)))) { _local5 = _ybounds[_local4]; _local10 = _ybounds[int((_local4 - 1))]; _local8 = _local10.proxyId; _local6 = _proxyPool[_local10.proxyId]; _local10.stabbingCount++; if (_local10.isUpper()){ if (testOverlap(_xmin1, _ymin1, _xmax1, _ymax1, _local6)){ _pairManager.addPair(_arg1, _local8); }; _local6.ymax++; _local5.stabbingCount++; } else { _local6.ymin++; _local5.stabbingCount--; }; _local2.ymin--; swapBounds(_local5, _local10); _local4--; }; }; if (_local17 > 0){ _local4 = _local15; while ((((_local4 < (_local3 - 1))) && ((_ybounds[int((_local4 + 1))].value <= _local16)))) { _local5 = _ybounds[_local4]; _local11 = _ybounds[int((_local4 + 1))]; _local9 = _local11.proxyId; _local7 = _proxyPool[_local9]; _local11.stabbingCount++; if (_local11.isLower()){ if (testOverlap(_xmin1, _ymin1, _xmax1, _ymax1, _local7)){ _pairManager.addPair(_arg1, _local9); }; _local7.ymin--; _local5.stabbingCount++; } else { _local7.ymax--; _local5.stabbingCount--; }; _local2.ymax++; swapBounds(_local5, _local11); _local4++; }; }; if (_local14 > 0){ _local4 = _local12; while ((((_local4 < (_local3 - 1))) && ((_ybounds[int((_local4 + 1))].value <= _local13)))) { _local5 = _ybounds[_local4]; _local11 = _ybounds[int((_local4 + 1))]; _local9 = _local11.proxyId; _local7 = _proxyPool[_local9]; _local11.stabbingCount--; if (_local11.isUpper()){ if (testOverlap(_xmin0, _ymin0, _xmax0, _ymax0, _local7)){ _pairManager.removePair(_arg1, _local9); }; _local7.ymax--; _local5.stabbingCount--; } else { _local7.ymin--; _local5.stabbingCount++; }; _local2.ymin++; swapBounds(_local5, _local11); _local4++; }; }; if (_local17 < 0){ _local4 = _local15; while ((((_local4 > 0)) && ((_local16 < _ybounds[int((_local4 - 1))].value)))) { _local5 = _ybounds[_local4]; _local10 = _ybounds[(_local4 - 1)]; _local8 = _local10.proxyId; _local6 = _proxyPool[_local8]; _local10.stabbingCount--; if (_local10.isLower()){ if (testOverlap(_xmin0, _ymin0, _xmax0, _ymax0, _local6)){ _pairManager.removePair(_arg1, _local8); }; _local6.ymin++; _local5.stabbingCount--; } else { _local6.ymax++; _local5.stabbingCount++; }; _local2.ymax--; swapBounds(_local5, _local10); _local4--; }; }; } private function incrementOverlapCount(_arg1:int):void{ var _local2:SAPProxy = _proxyPool[_arg1]; if (_local2.timeStamp < _timeStamp){ _local2.timeStamp = _timeStamp; _local2.overlapCount = 1; } else { _local2.overlapCount = 2; _queryResults[_queryResultCount] = _arg1; _queryResultCount++; }; } public function findPairs():void{ _pairManager.commit(); } public function setWorldBounds(_arg1:AABB2):void{ _xmin = _arg1.xmin; _xmax = _arg1.xmax; _ymin = _arg1.ymin; _ymax = _arg1.ymax; var _local2:Number = (_arg1.xmax - _arg1.xmin); var _local3:Number = (_arg1.ymax - _arg1.ymin); _xQuantizationFactor = (0xFFFF / _local2); _yQuantizationFactor = (0xFFFF / _local3); } public function queryAABB(_arg1:AABB2, _arg2:Array, _arg3:int=2147483647):int{ var _local5:SAPProxy; if (_arg2.fixed){ _arg3 = _arg2.length; }; _xmin0 = ((_xQuantizationFactor * (clamp(_arg1.xmin, _xmin, _xmax) - _xmin)) & (0xFFFF - 1)); _xmax0 = ((_xQuantizationFactor * (clamp(_arg1.xmax, _xmin, _xmax) - _xmin)) | 1); _ymin0 = ((_yQuantizationFactor * (clamp(_arg1.ymin, _ymin, _ymax) - _ymin)) & (0xFFFF - 1)); _ymax0 = ((_yQuantizationFactor * (clamp(_arg1.ymax, _ymin, _ymax) - _ymin)) | 1); rangeQuery(_tempInterval, _xmin0, _xmax0, _xbounds, (_proxyCount << 1), 0); rangeQuery(_tempInterval, _ymin0, _ymax0, _ybounds, (_proxyCount << 1), 1); var _local4:int; while (_local4 < _queryResultCount) { _local5 = _proxyPool[int(_queryResults[_local4])]; _arg2[_local4] = _local5.shape; if (_local4 == _arg3){ break; }; _local4++; }; _queryResultCount = 0; incrementTimeStamp(); return (_local4); } public function queryCircle(_arg1:Circle2, _arg2:Array, _arg3:int=2147483647):int{ var _local7:ShapeSkeleton; if (_arg2.fixed){ _arg3 = _arg2.length; }; var _local4:Number = _arg1.c.x; var _local5:Number = _arg1.c.y; var _local6:Number = _arg1.radius; var _local8:int; var _local9:int; while (_local9 < _maxProxies) { _local7 = _proxyPool[_local9].shape; if (_local7 == null){ } else { if ((((_local7.x - _local4) * (_local7.x - _local4)) + ((_local7.y - _local5) * (_local7.y - _local5))) <= ((_local7.radius + _local6) * (_local7.radius + _local6))){ var _temp1 = _local8; _local8 = (_local8 + 1); var _local10 = _temp1; _arg2[_local10] = _local7; }; }; _local9++; }; return (_local8); } private function clamp(_arg1:Number, _arg2:Number, _arg3:Number):Number{ return (((_arg1)<_arg2) ? _arg2 : ((_arg1)>_arg3) ? _arg3 : _arg1); } public function insideBounds(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Boolean{ var _local5:Number = (_arg1 - _xmax); var _local6:Number = (_xmin - _arg3); var _local7:Number = (_arg2 - _ymax); var _local8:Number = (_ymin - _arg4); _local5 = ((_local5 > _local6)) ? _local5 : _local6; _local7 = ((_local7 > _local8)) ? _local7 : _local8; return ((((_local5 > _local7)) ? _local5 : _local7 < 0)); } public function createProxy(_arg1:ShapeSkeleton):int{ var _local5:int; var _local6:Bound; var _local7:Bound; var _local8:int; var _local9:Bound; var _local10:int; var _local2:int = _freeProxy; var _local3:SAPProxy = _proxyPool[_local2]; _freeProxy = _local3.getNext(); _local3.overlapCount = 0; _local3.shape = _arg1; _xmin0 = ((_xQuantizationFactor * (clamp(_arg1.xmin, _xmin, _xmax) - _xmin)) & (0xFFFF - 1)); _xmax0 = ((_xQuantizationFactor * (clamp(_arg1.xmax, _xmin, _xmax) - _xmin)) | 1); _ymin0 = ((_yQuantizationFactor * (clamp(_arg1.ymin, _ymin, _ymax) - _ymin)) & (0xFFFF - 1)); _ymax0 = ((_yQuantizationFactor * (clamp(_arg1.ymax, _ymin, _ymax) - _ymin)) | 1); var _local4 = (_proxyCount << 1); rangeQuery(_tempInterval, _xmin0, _xmax0, _xbounds, _local4, 0); _local8 = _tempInterval.lower; _local10 = _tempInterval.upper; _xbounds.splice(_local8, 0, new Bound()); _local10++; _xbounds.splice(_local10, 0, new Bound()); _local7 = _xbounds[_local8]; _local7.value = _xmin0; _local7.proxyId = _local2; _local9 = _xbounds[_local10]; _local9.value = _xmax0; _local9.proxyId = _local2; _local7.stabbingCount = ((_local8)==0) ? 0 : _xbounds[int((_local8 - 1))].stabbingCount; _local9.stabbingCount = _xbounds[int((_local10 - 1))].stabbingCount; _local5 = _local8; while (_local5 < _local10) { _xbounds[_local5].stabbingCount++; _local5++; }; _local5 = _local8; while (_local5 < (_local4 + 2)) { _local6 = _xbounds[_local5]; _local3 = _proxyPool[_local6.proxyId]; if (_local6.isLower()){ _local3.xmin = _local5; } else { _local3.xmax = _local5; }; _local5++; }; rangeQuery(_tempInterval, _ymin0, _ymax0, _ybounds, _local4, 1); _local8 = _tempInterval.lower; _local10 = _tempInterval.upper; _ybounds.splice(_local8, 0, new Bound()); _local10++; _ybounds.splice(_local10, 0, new Bound()); _local7 = _ybounds[_local8]; _local7.value = _ymin0; _local7.proxyId = _local2; _local9 = _ybounds[_local10]; _local9.value = _ymax0; _local9.proxyId = _local2; _local7.stabbingCount = ((_local8)==0) ? 0 : _ybounds[int((_local8 - 1))].stabbingCount; _local9.stabbingCount = _ybounds[int((_local10 - 1))].stabbingCount; _local5 = _local8; while (_local5 < _local10) { _ybounds[_local5].stabbingCount++; _local5++; }; _local5 = _local8; while (_local5 < (_local4 + 2)) { _local6 = _ybounds[_local5]; _local3 = _proxyPool[_local6.proxyId]; if (_local6.isLower()){ _local3.ymin = _local5; } else { _local3.ymax = _local5; }; _local5++; }; _proxyCount++; var _local11:int; while (_local11 < _queryResultCount) { _pairManager.addPair(_local2, _queryResults[_local11]); _local11++; }; _pairManager.commit(); _queryResultCount = 0; incrementTimeStamp(); return (_local2); } public function setPairHandler(_arg1:PairCallback):void{ _pairManager = new BufferedPairManager(Constants.k_maxPairs, _arg1, this); } private function incrementTimeStamp():void{ var _local1:int; if (_timeStamp == 0xFFFF){ _local1 = 0; while (_local1 < _maxProxies) { _proxyPool[_local1].timeStamp = 0; _local1++; }; _timeStamp = 1; } else { _timeStamp++; }; } private function testOverlap(_arg1:int, _arg2:int, _arg3:int, _arg4:int, _arg5:SAPProxy):Boolean{ if (_arg1 > _xbounds[_arg5.xmax].value){ return (false); }; if (_arg3 < _xbounds[_arg5.xmin].value){ return (false); }; if (_arg2 > _ybounds[_arg5.ymax].value){ return (false); }; if (_arg4 < _ybounds[_arg5.ymin].value){ return (false); }; return (true); } public function getProxy(_arg1:int):Proxy{ var _local2:SAPProxy = _proxyPool[_arg1]; if (_arg1 == Proxy.NULL_PROXY){ return (null); }; return (_local2); } public function deconstruct():void{ var _local1:int; while (_local1 < _maxProxies) { _proxyPool[_local1].shape = null; _local1++; }; _proxyPool = null; } public function querySegment(_arg1:Point, _arg2:Point, _arg3:Array, _arg4:int=-1):int{ return (0); } private function swapBounds(_arg1:Bound, _arg2:Bound):void{ var _local3:int = _arg2.value; _arg2.value = _arg1.value; _arg1.value = _local3; _local3 = _arg2.proxyId; _arg2.proxyId = _arg1.proxyId; _arg1.proxyId = _local3; _local3 = _arg2.stabbingCount; _arg2.stabbingCount = _arg1.stabbingCount; _arg1.stabbingCount = _local3; } } }//package de.polygonal.motor2.collision.nbody class QueryInterval { public var lower:int; public var upper:int; private function QueryInterval(){ } } class BoundValues { public var ymin:int; public var xmin:int; public var ymax:int; public var xmax:int; private function BoundValues(){ } } class Bound { public var value:int; public var proxyId:int; public var stabbingCount:int; private function Bound(){ } public function swap(_arg1:Bound):void{ var _local2:int; _local2 = value; value = _arg1.value; _arg1.value = _local2; _local2 = proxyId; proxyId = _arg1.proxyId; _arg1.proxyId = _local2; _local2 = stabbingCount; stabbingCount = _arg1.stabbingCount; _arg1.stabbingCount = _local2; } public function isLower():Boolean{ return (((value & 1) == 0)); } public function isUpper():Boolean{ return (((value & 1) == 1)); } }
Section 58
//SAPProxy (de.polygonal.motor2.collision.nbody.SAPProxy) package de.polygonal.motor2.collision.nbody { public class SAPProxy extends Proxy { public var ymax:int; public var xmax:int; public var ymin:int; public var xmin:int; public var timeStamp:int; override public function getNext():int{ return (xmin); } override public function reset():void{ timeStamp = 0; overlapCount = 0xFFFF; shape = null; } override public function setNext(_arg1:int):void{ xmin = _arg1; } } }//package de.polygonal.motor2.collision.nbody
Section 59
//UnbufferedPair (de.polygonal.motor2.collision.nbody.UnbufferedPair) package de.polygonal.motor2.collision.nbody { import de.polygonal.motor2.dynamics.contact.*; public class UnbufferedPair { public var contact:Contact; public var proxyId1:int; public var proxyId2:int; } }//package de.polygonal.motor2.collision.nbody
Section 60
//UnbufferedPairManager (de.polygonal.motor2.collision.nbody.UnbufferedPairManager) package de.polygonal.motor2.collision.nbody { import de.polygonal.motor2.*; import de.polygonal.motor2.collision.shapes.*; import de.polygonal.motor2.dynamics.contact.*; import flash.utils.*; public class UnbufferedPairManager { private var _callback:PairCallback; private var _poolMask:int; private var _writeIndex:int; private var _pairTable:Dictionary; private var _pairCount:int; private var _broadPhase:BroadPhase; private var _pairPool:Array; private var _readIndex:int; public function UnbufferedPairManager(_arg1:PairCallback, _arg2:BroadPhase){ _callback = _arg1; _broadPhase = _arg2; _pairTable = new Dictionary(); var _local3:int = Constants.k_maxPairs; _pairPool = new Array(_local3, true); var _local4:int; while (_local4 < _local3) { _pairPool[_local4] = new UnbufferedPair(); _local4++; }; _poolMask = (_local3 - 1); } private function getKey(_arg1:int, _arg2:int):int{ if (_arg1 > _arg2){ return (((_arg2 << 16) | _arg1)); }; return (((_arg1 << 16) | _arg2)); } public function addPair(_arg1:int, _arg2:int):Boolean{ var _local3:int = getKey(_arg1, _arg2); if (_pairTable[_local3]){ return (false); }; var _local4:UnbufferedPair = _pairPool[_readIndex]; _readIndex = ((_readIndex + 1) & _poolMask); var _local5:ShapeSkeleton = _broadPhase.getProxy(_arg1).shape; var _local6:ShapeSkeleton = _broadPhase.getProxy(_arg2).shape; var _local7:Contact = _callback.pairAdded(_local5, _local6); _local4.proxyId1 = _arg1; _local4.proxyId2 = _arg2; _local4.contact = _local7; _pairCount++; _pairTable[_local3] = _local4; return (true); } public function removePair(_arg1:int, _arg2:int):Boolean{ var _local3:int = getKey(_arg1, _arg2); var _local4:UnbufferedPair = _pairTable[_local3]; if (_local4 == null){ return (false); }; _callback.pairRemoved(_local4.contact); _local4.contact = null; _pairPool[_writeIndex] = _local4; _writeIndex = ((_writeIndex + 1) & _poolMask); _pairCount--; delete _pairTable[_local3]; return (true); } } }//package de.polygonal.motor2.collision.nbody
Section 61
//CollideBox (de.polygonal.motor2.collision.pairwise.CollideBox) package de.polygonal.motor2.collision.pairwise { import de.polygonal.motor2.collision.shapes.*; import de.polygonal.motor2.dynamics.contact.*; import de.polygonal.motor2.dynamics.contact.generator.*; public class CollideBox implements Collider { public function collide(_arg1:Manifold, _arg2:ShapeSkeleton, _arg3:ShapeSkeleton, _arg4:Contact):void{ var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:int; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:int; var _local19:int; var _local20:int; var _local21:ShapeSkeleton; var _local22:Number; var _local23:Number; var _local24:Number; var _local25:Number; var _local26:Number; var _local27:Number; var _local28:int; var _local29:int; var _local30:int; var _local31:Number; var _local32:Number; var _local33:Number; var _local34:Number; var _local39:Number; var _local40:Number; var _local41:Number; var _local42:Number; var _local43:Number; var _local44:Number; var _local45:Number; var _local46:ContactPoint; var _local5:BoxContact = BoxContact(_arg4); var _local12:Number = (_arg3.x - _arg2.x); var _local13:Number = (_arg3.y - _arg2.y); _local11 = _local5.sepAxisId; if (_local11 == 0){ _local14 = ((_arg2.r11 * _arg3.r11) + (_arg2.r21 * _arg3.r21)); if (_local14 < 0){ _local14 = -(_local14); }; _local16 = ((_arg2.r11 * _arg3.r12) + (_arg2.r21 * _arg3.r22)); if (_local16 < 0){ _local16 = -(_local16); }; _local8 = ((_arg2.r11 * _local12) + (_arg2.r21 * _local13)); if (_local8 > 0){ _local9 = ((_local8 - _arg2.ex) - ((_local14 * _arg3.ex) + (_local16 * _arg3.ey))); if (_local9 > 0){ _arg1.pointCount = 0; return; }; _local6 = _arg2.r11; _local7 = _arg2.r21; _local18 = 3; } else { _local9 = ((-(_local8) - _arg2.ex) - ((_local14 * _arg3.ex) + (_local16 * _arg3.ey))); if (_local9 > 0){ _arg1.pointCount = 0; return; }; _local6 = -(_arg2.r11); _local7 = -(_arg2.r21); _local18 = 1; }; _local10 = _local9; _local17 = ((_arg2.r12 * _arg3.r12) + (_arg2.r22 * _arg3.r22)); if (_local17 < 0){ _local17 = -(_local17); }; _local15 = ((_arg2.r12 * _arg3.r11) + (_arg2.r22 * _arg3.r21)); if (_local15 < 0){ _local15 = -(_local15); }; _local8 = ((_arg2.r12 * _local12) + (_arg2.r22 * _local13)); if (_local8 > 0){ _local9 = ((_local8 - _arg2.ey) - ((_local15 * _arg3.ex) + (_local17 * _arg3.ey))); if (_local9 > 0){ _local5.sepAxisId = 1; _arg1.pointCount = 0; return; }; if (_local9 > ((0.95 * _local10) + (0.01 * _arg2.ey))){ _local11 = 1; _local10 = _local9; _local6 = _arg2.r12; _local7 = _arg2.r22; _local18 = 0; }; } else { _local9 = ((-(_local8) - _arg2.ey) - ((_local15 * _arg3.ex) + (_local17 * _arg3.ey))); if (_local9 > 0){ _local5.sepAxisId = 1; _arg1.pointCount = 0; return; }; if (_local9 > ((0.95 * _local10) + (0.01 * _arg2.ey))){ _local11 = 1; _local10 = _local9; _local6 = -(_arg2.r12); _local7 = -(_arg2.r22); _local18 = 2; }; }; _local8 = ((_arg3.r11 * _local12) + (_arg3.r21 * _local13)); if (_local8 > 0){ _local9 = ((_local8 - ((_local14 * _arg2.ex) + (_local15 * _arg2.ey))) - _arg3.ex); if (_local9 > 0){ _local5.sepAxisId = 2; _arg1.pointCount = 0; return; }; if (_local9 > ((0.95 * _local10) + (0.01 * _arg3.ex))){ _local11 = 2; _local10 = _local9; _local6 = _arg3.r11; _local7 = _arg3.r21; _local18 = 1; }; } else { _local9 = ((-(_local8) - ((_local14 * _arg2.ex) + (_local15 * _arg2.ey))) - _arg3.ex); if (_local9 > 0){ _local5.sepAxisId = 2; _arg1.pointCount = 0; return; }; if (_local9 > ((0.95 * _local10) + (0.01 * _arg3.ex))){ _local11 = 2; _local10 = _local9; _local6 = -(_arg3.r11); _local7 = -(_arg3.r21); _local18 = 3; }; }; _local8 = ((_arg3.r12 * _local12) + (_arg3.r22 * _local13)); if (_local8 > 0){ _local9 = ((_local8 - ((_local16 * _arg2.ex) + (_local17 * _arg2.ey))) - _arg3.ey); if (_local9 > 0){ _local5.sepAxisId = 3; _arg1.pointCount = 0; return; }; if (_local9 > ((0.95 * _local10) + (0.01 * _arg3.ey))){ _local11 = 3; _local10 = _local9; _local6 = _arg3.r12; _local7 = _arg3.r22; _local18 = 2; }; } else { _local9 = ((-(_local8) - ((_local16 * _arg2.ex) + (_local17 * _arg2.ey))) - _arg3.ey); if (_local9 > 0){ _local5.sepAxisId = 3; _arg1.pointCount = 0; return; }; if (_local9 > ((0.95 * _local10) + (0.01 * _arg3.ey))){ _local11 = 3; _local10 = _local9; _local6 = -(_arg3.r12); _local7 = -(_arg3.r22); _local18 = 0; }; }; } else { if (_local11 == 1){ _local17 = ((_arg2.r12 * _arg3.r12) + (_arg2.r22 * _arg3.r22)); if (_local17 < 0){ _local17 = -(_local17); }; _local15 = ((_arg2.r12 * _arg3.r11) + (_arg2.r22 * _arg3.r21)); if (_local15 < 0){ _local15 = -(_local15); }; _local8 = ((_arg2.r12 * _local12) + (_arg2.r22 * _local13)); if (_local8 > 0){ _local9 = ((_local8 - _arg2.ey) - ((_local15 * _arg3.ex) + (_local17 * _arg3.ey))); if (_local9 > 0){ _arg1.pointCount = 0; return; }; _local6 = _arg2.r12; _local7 = _arg2.r22; _local18 = 0; } else { _local9 = ((-(_local8) - _arg2.ey) - ((_local15 * _arg3.ex) + (_local17 * _arg3.ey))); if (_local9 > 0){ _arg1.pointCount = 0; return; }; _local6 = -(_arg2.r12); _local7 = -(_arg2.r22); _local18 = 2; }; _local10 = _local9; _local14 = ((_arg2.r11 * _arg3.r11) + (_arg2.r21 * _arg3.r21)); if (_local14 < 0){ _local14 = -(_local14); }; _local16 = ((_arg2.r11 * _arg3.r12) + (_arg2.r21 * _arg3.r22)); if (_local16 < 0){ _local16 = -(_local16); }; _local8 = ((_arg2.r11 * _local12) + (_arg2.r21 * _local13)); if (_local8 > 0){ _local9 = ((_local8 - _arg2.ex) - ((_local14 * _arg3.ex) + (_local16 * _arg3.ey))); if (_local9 > 0){ _local5.sepAxisId = 0; _arg1.pointCount = 0; return; }; if (_local9 > ((0.95 * _local10) + (0.01 * _arg2.ex))){ _local11 = 0; _local10 = _local9; _local6 = _arg2.r11; _local7 = _arg2.r21; _local18 = 3; }; } else { _local9 = ((-(_local8) - _arg2.ex) - ((_local14 * _arg3.ex) + (_local16 * _arg3.ey))); if (_local9 > 0){ _local5.sepAxisId = 0; _arg1.pointCount = 0; return; }; if (_local9 > ((0.95 * _local10) + (0.01 * _arg2.ex))){ _local11 = 0; _local10 = _local9; _local6 = -(_arg2.r11); _local7 = -(_arg2.r21); _local18 = 1; }; }; _local8 = ((_arg3.r11 * _local12) + (_arg3.r21 * _local13)); if (_local8 > 0){ _local9 = ((_local8 - ((_local14 * _arg2.ex) + (_local15 * _arg2.ey))) - _arg3.ex); if (_local9 > 0){ _local5.sepAxisId = 2; _arg1.pointCount = 0; return; }; if (_local9 > ((0.95 * _local10) + (0.01 * _arg3.ex))){ _local11 = 2; _local10 = _local9; _local6 = _arg3.r11; _local7 = _arg3.r21; _local18 = 1; }; } else { _local9 = ((-(_local8) - ((_local14 * _arg2.ex) + (_local15 * _arg2.ey))) - _arg3.ex); if (_local9 > 0){ _local5.sepAxisId = 2; _arg1.pointCount = 0; return; }; if (_local9 > ((0.95 * _local10) + (0.01 * _arg3.ex))){ _local11 = 2; _local10 = _local9; _local6 = -(_arg3.r11); _local7 = -(_arg3.r21); _local18 = 3; }; }; _local8 = ((_arg3.r12 * _local12) + (_arg3.r22 * _local13)); if (_local8 > 0){ _local9 = ((_local8 - ((_local16 * _arg2.ex) + (_local17 * _arg2.ey))) - _arg3.ey); if (_local9 > 0){ _local5.sepAxisId = 3; _arg1.pointCount = 0; return; }; if (_local9 > ((0.95 * _local10) + (0.01 * _arg3.ey))){ _local11 = 3; _local10 = _local9; _local6 = _arg3.r12; _local7 = _arg3.r22; _local18 = 2; }; } else { _local9 = ((-(_local8) - ((_local16 * _arg2.ex) + (_local17 * _arg2.ey))) - _arg3.ey); if (_local9 > 0){ _local5.sepAxisId = 3; _arg1.pointCount = 0; return; }; if (_local9 > ((0.95 * _local10) + (0.01 * _arg3.ey))){ _local11 = 3; _local10 = _local9; _local6 = -(_arg3.r12); _local7 = -(_arg3.r22); _local18 = 0; }; }; } else { if (_local11 == 2){ _local14 = ((_arg2.r11 * _arg3.r11) + (_arg2.r21 * _arg3.r21)); if (_local14 < 0){ _local14 = -(_local14); }; _local15 = ((_arg2.r12 * _arg3.r11) + (_arg2.r22 * _arg3.r21)); if (_local15 < 0){ _local15 = -(_local15); }; _local8 = ((_arg3.r11 * _local12) + (_arg3.r21 * _local13)); if (_local8 > 0){ _local9 = ((_local8 - ((_local14 * _arg2.ex) + (_local15 * _arg2.ey))) - _arg3.ex); if (_local9 > 0){ _arg1.pointCount = 0; return; }; _local6 = _arg3.r11; _local7 = _arg3.r21; _local18 = 1; } else { _local9 = ((-(_local8) - ((_local14 * _arg2.ex) + (_local15 * _arg2.ey))) - _arg3.ex); if (_local9 > 0){ _arg1.pointCount = 0; return; }; _local6 = -(_arg3.r11); _local7 = -(_arg3.r21); _local18 = 3; }; _local10 = _local9; _local16 = ((_arg2.r11 * _arg3.r12) + (_arg2.r21 * _arg3.r22)); if (_local16 < 0){ _local16 = -(_local16); }; _local17 = ((_arg2.r12 * _arg3.r12) + (_arg2.r22 * _arg3.r22)); if (_local17 < 0){ _local17 = -(_local17); }; _local8 = ((_arg2.r11 * _local12) + (_arg2.r21 * _local13)); if (_local8 > 0){ _local9 = ((_local8 - _arg2.ex) - ((_local14 * _arg3.ex) + (_local16 * _arg3.ey))); if (_local9 > 0){ _local5.sepAxisId = 0; _arg1.pointCount = 0; return; }; if (_local9 > ((0.95 * _local10) + (0.01 * _arg2.ex))){ _local11 = 0; _local10 = _local9; _local6 = _arg2.r11; _local7 = _arg2.r21; _local18 = 3; }; } else { _local9 = ((-(_local8) - _arg2.ex) - ((_local14 * _arg3.ex) + (_local16 * _arg3.ey))); if (_local9 > 0){ _local5.sepAxisId = 0; _arg1.pointCount = 0; return; }; if (_local9 > ((0.95 * _local10) + (0.01 * _arg2.ex))){ _local11 = 0; _local10 = _local9; _local6 = -(_arg2.r11); _local7 = -(_arg2.r21); _local18 = 1; }; }; _local8 = ((_arg2.r12 * _local12) + (_arg2.r22 * _local13)); if (_local8 > 0){ _local9 = ((_local8 - _arg2.ey) - ((_local15 * _arg3.ex) + (_local17 * _arg3.ey))); if (_local9 > 0){ _local5.sepAxisId = 1; _arg1.pointCount = 0; return; }; if (_local9 > ((0.95 * _local10) + (0.01 * _arg2.ey))){ _local11 = 1; _local10 = _local9; _local6 = _arg2.r12; _local7 = _arg2.r22; _local18 = 0; }; } else { _local9 = ((-(_local8) - _arg2.ey) - ((_local15 * _arg3.ex) + (_local17 * _arg3.ey))); if (_local9 > 0){ _local5.sepAxisId = 1; _arg1.pointCount = 0; return; }; if (_local9 > ((0.95 * _local10) + (0.01 * _arg2.ey))){ _local11 = 1; _local10 = _local9; _local6 = -(_arg2.r12); _local7 = -(_arg2.r22); _local18 = 2; }; }; _local8 = ((_arg3.r12 * _local12) + (_arg3.r22 * _local13)); if (_local8 > 0){ _local9 = ((_local8 - ((_local16 * _arg2.ex) + (_local17 * _arg2.ey))) - _arg3.ey); if (_local9 > 0){ _local5.sepAxisId = 3; _arg1.pointCount = 0; return; }; if (_local9 > ((0.95 * _local10) + (0.01 * _arg3.ey))){ _local11 = 3; _local10 = _local9; _local6 = _arg3.r12; _local7 = _arg3.r22; _local18 = 2; }; } else { _local9 = ((-(_local8) - ((_local16 * _arg2.ex) + (_local17 * _arg2.ey))) - _arg3.ey); if (_local9 > 0){ _local5.sepAxisId = 3; _arg1.pointCount = 0; return; }; if (_local9 > ((0.95 * _local10) + (0.01 * _arg3.ey))){ _local11 = 3; _local10 = _local9; _local6 = -(_arg3.r12); _local7 = -(_arg3.r22); _local18 = 0; }; }; } else { if (_local11 == 3){ _local16 = ((_arg2.r11 * _arg3.r12) + (_arg2.r21 * _arg3.r22)); if (_local16 < 0){ _local16 = -(_local16); }; _local17 = ((_arg2.r12 * _arg3.r12) + (_arg2.r22 * _arg3.r22)); if (_local17 < 0){ _local17 = -(_local17); }; _local8 = ((_arg3.r12 * _local12) + (_arg3.r22 * _local13)); if (_local8 > 0){ _local9 = ((_local8 - ((_local16 * _arg2.ex) + (_local17 * _arg2.ey))) - _arg3.ey); if (_local9 > 0){ _arg1.pointCount = 0; return; }; _local6 = _arg3.r12; _local7 = _arg3.r22; _local18 = 2; } else { _local9 = ((-(_local8) - ((_local16 * _arg2.ex) + (_local17 * _arg2.ey))) - _arg3.ey); if (_local9 > 0){ _arg1.pointCount = 0; return; }; _local6 = -(_arg3.r12); _local7 = -(_arg3.r22); _local18 = 0; }; _local10 = _local9; _local14 = ((_arg2.r11 * _arg3.r11) + (_arg2.r21 * _arg3.r21)); if (_local14 < 0){ _local14 = -(_local14); }; _local15 = ((_arg2.r12 * _arg3.r11) + (_arg2.r22 * _arg3.r21)); if (_local15 < 0){ _local15 = -(_local15); }; _local8 = ((_arg2.r11 * _local12) + (_arg2.r21 * _local13)); if (_local8 > 0){ _local9 = ((_local8 - _arg2.ex) - ((_local14 * _arg3.ex) + (_local16 * _arg3.ey))); if (_local9 > 0){ _local5.sepAxisId = 0; _arg1.pointCount = 0; return; }; if (_local9 > ((0.95 * _local10) + (0.01 * _arg2.ex))){ _local11 = 0; _local10 = _local9; _local6 = _arg2.r11; _local7 = _arg2.r21; _local18 = 3; }; } else { _local9 = ((-(_local8) - _arg2.ex) - ((_local14 * _arg3.ex) + (_local16 * _arg3.ey))); if (_local9 > 0){ _local5.sepAxisId = 0; _arg1.pointCount = 0; return; }; if (_local9 > ((0.95 * _local10) + (0.01 * _arg2.ex))){ _local11 = 0; _local10 = _local9; _local6 = -(_arg2.r11); _local7 = -(_arg2.r21); _local18 = 1; }; }; _local8 = ((_arg2.r12 * _local12) + (_arg2.r22 * _local13)); if (_local8 > 0){ _local9 = ((_local8 - _arg2.ey) - ((_local15 * _arg3.ex) + (_local17 * _arg3.ey))); if (_local9 > 0){ _local5.sepAxisId = 1; _arg1.pointCount = 0; return; }; if (_local9 > ((0.95 * _local10) + (0.01 * _arg2.ey))){ _local11 = 1; _local10 = _local9; _local6 = _arg2.r12; _local7 = _arg2.r22; _local18 = 0; }; } else { _local9 = ((-(_local8) - _arg2.ey) - ((_local15 * _arg3.ex) + (_local17 * _arg3.ey))); if (_local9 > 0){ _local5.sepAxisId = 1; _arg1.pointCount = 0; return; }; if (_local9 > ((0.95 * _local10) + (0.01 * _arg2.ey))){ _local11 = 1; _local10 = _local9; _local6 = -(_arg2.r12); _local7 = -(_arg2.r22); _local18 = 2; }; }; _local8 = ((_arg3.r11 * _local12) + (_arg3.r21 * _local13)); if (_local8 > 0){ _local9 = ((_local8 - ((_local14 * _arg2.ex) + (_local15 * _arg2.ey))) - _arg3.ex); if (_local9 > 0){ _local5.sepAxisId = 2; _arg1.pointCount = 0; return; }; if (_local9 > ((0.95 * _local10) + (0.01 * _arg3.ex))){ _local11 = 2; _local10 = _local9; _local6 = _arg3.r11; _local7 = _arg3.r21; _local18 = 1; }; } else { _local9 = ((-(_local8) - ((_local14 * _arg2.ex) + (_local15 * _arg2.ey))) - _arg3.ex); if (_local9 > 0){ _local5.sepAxisId = 2; _arg1.pointCount = 0; return; }; if (_local9 > ((0.95 * _local10) + (0.01 * _arg3.ex))){ _local11 = 2; _local10 = _local9; _local6 = -(_arg3.r11); _local7 = -(_arg3.r21); _local18 = 3; }; }; }; }; }; }; if (_local11 == 0){ _local21 = _arg3; _local22 = (((_arg2.x * _local6) + (_arg2.y * _local7)) + _arg2.ex); _local26 = _arg2.r12; _local27 = _arg2.r22; _local23 = ((_arg2.x * _local26) + (_arg2.y * _local27)); _local24 = (-(_local23) + _arg2.ey); _local28 = 1; _local25 = (_local23 + _arg2.ey); _local29 = 3; } else { if (_local11 == 1){ _local21 = _arg3; _local22 = (((_arg2.x * _local6) + (_arg2.y * _local7)) + _arg2.ey); _local26 = _arg2.r11; _local27 = _arg2.r21; _local23 = ((_arg2.x * _local26) + (_arg2.y * _local27)); _local24 = (-(_local23) + _arg2.ex); _local28 = 2; _local25 = (_local23 + _arg2.ex); _local29 = 4; } else { if (_local11 == 2){ _local21 = _arg2; _local30 = 1; _local6 = -(_local6); _local7 = -(_local7); _local22 = (((_arg3.x * _local6) + (_arg3.y * _local7)) + _arg3.ex); _local26 = _arg3.r12; _local27 = _arg3.r22; _local23 = ((_arg3.x * _local26) + (_arg3.y * _local27)); _local24 = (-(_local23) + _arg3.ey); _local28 = 1; _local25 = (_local23 + _arg3.ey); _local29 = 3; } else { if (_local11 == 3){ _local21 = _arg2; _local30 = 1; _local6 = -(_local6); _local7 = -(_local7); _local22 = (((_arg3.x * _local6) + (_arg3.y * _local7)) + _arg3.ey); _local26 = _arg3.r11; _local27 = _arg3.r21; _local23 = ((_arg3.x * _local26) + (_arg3.y * _local27)); _local24 = (-(_local23) + _arg3.ex); _local28 = 2; _local25 = (_local23 + _arg3.ex); _local29 = 4; }; }; }; }; var _local35:Number = ((-(_local21.r11) * _local6) - (_local21.r21 * _local7)); var _local36:Number = ((-(_local21.r12) * _local6) - (_local21.r22 * _local7)); if (((_local35 < 0)) ? -(_local35) : _local35 > ((_local36 < 0)) ? -(_local36) : _local36){ if (_local35 > 0){ _local31 = _local21.ex; _local33 = -(_local21.ey); _local32 = _local21.ex; _local34 = _local21.ey; if (_local36 > 0){ _local19 = 0; _local20 = 3; } else { _local19 = 3; _local20 = 0; }; } else { _local31 = -(_local21.ex); _local33 = _local21.ey; _local32 = -(_local21.ex); _local34 = -(_local21.ey); if (_local36 > 0){ _local19 = 1; _local20 = 2; } else { _local19 = 2; _local20 = 1; }; }; } else { if (_local36 > 0){ _local31 = _local21.ex; _local33 = _local21.ey; _local32 = -(_local21.ex); _local34 = _local21.ey; if (_local35 > 0){ _local19 = 0; _local20 = 1; } else { _local19 = 1; _local20 = 0; }; } else { _local31 = -(_local21.ex); _local33 = -(_local21.ey); _local32 = _local21.ex; _local34 = -(_local21.ey); if (_local35 > 0){ _local19 = 3; _local20 = 2; } else { _local19 = 2; _local20 = 3; }; }; }; var _local37:Number = _local31; var _local38:Number = _local33; _local31 = ((_local21.x + (_local21.r11 * _local37)) + (_local21.r12 * _local38)); _local33 = ((_local21.y + (_local21.r21 * _local37)) + (_local21.r22 * _local38)); _local37 = _local32; _local38 = _local34; _local32 = ((_local21.x + (_local21.r11 * _local37)) + (_local21.r12 * _local38)); _local34 = ((_local21.y + (_local21.r21 * _local37)) + (_local21.r22 * _local38)); _local43 = (((_local31 * -(_local26)) + (_local33 * -(_local27))) - _local24); _local44 = (((_local32 * -(_local26)) + (_local34 * -(_local27))) - _local24); if ((_local43 * _local44) < 0){ _local45 = (_local43 / (_local43 - _local44)); if (_local43 < 0){ _local39 = _local31; _local41 = _local33; _local40 = (_local39 + (_local45 * (_local32 - _local39))); _local42 = (_local41 + (_local45 * (_local34 - _local41))); } else { _local39 = _local32; _local41 = _local34; _local40 = (_local31 + (_local45 * (_local39 - _local31))); _local42 = (_local33 + (_local45 * (_local41 - _local33))); }; } else { if (_local43 > 0){ _arg1.pointCount = 0; return; }; if (_local43 < _local44){ _local39 = _local31; _local41 = _local33; _local40 = _local32; _local42 = _local34; } else { _local40 = _local31; _local42 = _local33; _local39 = _local32; _local41 = _local34; }; }; _local43 = (((_local39 * _local26) + (_local41 * _local27)) - _local25); _local44 = (((_local40 * _local26) + (_local42 * _local27)) - _local25); if ((_local43 * _local44) < 0){ _local45 = (_local43 / (_local43 - _local44)); _local39 = (_local39 + (_local45 * (_local40 - _local39))); _local41 = (_local41 + (_local45 * (_local42 - _local41))); } else { if (_local43 > 0){ _arg1.pointCount = 0; return; }; }; _local9 = (((_local6 * _local39) + (_local7 * _local41)) - _local22); if (_local9 <= 0){ _arg1.pointCount = 1; if (_local30){ _arg1.nx = -(_local6); _arg1.ny = -(_local7); } else { _arg1.nx = _local6; _arg1.ny = _local7; }; _local46 = _arg1.c0; _local46.sep = _local9; _local46.x = _local39; _local46.y = _local41; _local46.id.flip = _local30; _local46.id.incEdge = _local20; _local46.id.incVert = _local19; _local46.id.refFace = _local18; _local46.id.bake(); _local9 = (((_local6 * _local40) + (_local7 * _local42)) - _local22); if (_local9 <= 0){ _arg1.pointCount = 2; _local46 = _arg1.c1; _local46.sep = _local9; _local46.x = _local40; _local46.y = _local42; _local46.id.flip = _local30; _local46.id.incEdge = _local20; _local46.id.incVert = _local19; _local46.id.refFace = _local18; _local46.id.bake(); }; } else { _local9 = (((_local6 * _local40) + (_local7 * _local42)) - _local22); if (_local9 <= 0){ _arg1.pointCount = 1; if (_local30){ _arg1.nx = -(_local6); _arg1.ny = -(_local7); } else { _arg1.nx = _local6; _arg1.ny = _local7; }; _local46 = _arg1.c0; _local46.sep = _local9; _local46.x = _local40; _local46.y = _local42; _local46.id.flip = _local30; _local46.id.incEdge = _local20; _local46.id.incVert = _local19; _local46.id.refFace = _local18; _local46.id.bake(); }; }; } } }//package de.polygonal.motor2.collision.pairwise
Section 62
//CollideBoxCircle (de.polygonal.motor2.collision.pairwise.CollideBoxCircle) package de.polygonal.motor2.collision.pairwise { import de.polygonal.motor2.math.*; import de.polygonal.motor2.collision.shapes.*; import de.polygonal.motor2.dynamics.contact.*; import de.polygonal.motor2.dynamics.contact.generator.*; public class CollideBoxCircle implements Collider { public function collide(_arg1:Manifold, _arg2:ShapeSkeleton, _arg3:ShapeSkeleton, _arg4:Contact):void{ var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:ContactPoint; var _local11:int; var _local12:int; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:Number; var _local19:Number; var _local20:V2; var _local21:V2; var _local22:V2; var _local23:V2; var _local24:Number; var _local25:Number; var _local26:Number; var _local27:Number; var _local28:BoxCircleContact; var _local29:Number; var _local30:Number; var _local31:int; var _local32:Number; var _local33:Number; var _local34:Number; var _local35:Number; var _local10:int = ContactID.NULL_FEATURE; if (_arg1.pointCount == 1){ _local11 = _local10; _local12 = _local10; _local13 = _arg2.x; _local14 = _arg2.y; _local15 = (_arg3.x - _arg2.x); _local16 = (_arg3.y - _arg2.y); _local17 = 0; _local18 = 0; _local19 = ((_local15 * _arg2.r11) + (_local16 * _arg2.r21)); if (_local19 < -(_arg2.ex)){ _local18 = (_local19 + _arg2.ex); _local19 = -(_arg2.ex); _local12 = (1 + 1); _local11 = _local12; } else { if (_local19 > _arg2.ex){ _local18 = (_local19 - _arg2.ex); _local19 = _arg2.ex; _local12 = (3 + 1); _local11 = _local12; }; }; _local13 = (_local13 + (_arg2.r11 * _local19)); _local14 = (_local14 + (_arg2.r21 * _local19)); _local17 = (_local17 + (_local18 * _local18)); _local18 = 0; _local19 = ((_local15 * _arg2.r12) + (_local16 * _arg2.r22)); if (_local19 < -(_arg2.ey)){ _local18 = (_local19 + _arg2.ey); _local19 = -(_arg2.ey); _local12 = _local10; if (_local11 == (1 + 1)){ _local11 = (2 + 1); } else { if (_local11 == _local10){ _local12 = (2 + 1); }; }; } else { if (_local19 > _arg2.ey){ _local18 = (_local19 - _arg2.ey); _local19 = _arg2.ey; _local12 = _local10; if (_local11 == (3 + 1)){ _local11 = (0 + 1); } else { if (_local11 == _local10){ _local12 = (0 + 1); }; }; } else { _local11 = _local10; }; }; _local13 = (_local13 + (_arg2.r12 * _local19)); _local14 = (_local14 + (_arg2.r22 * _local19)); _local5 = (_local17 + (_local18 * _local18)); if (_local5 >= _arg3.radiusSq){ _arg1.pointCount = 0; return; }; _arg1.pointCount = 1; _local9 = _arg1.c0; _local9.id.refFace = _local10; _local9.id.flip = 0; if (_local5 == 0){ _local9.id.incVert = _local10; _local7 = ((_local15 * _arg2.r11) + (_local16 * _arg2.r21)); _local8 = ((_local15 * _arg2.r12) + (_local16 * _arg2.r22)); if (_local7 > 0){ if (_local8 > 0){ if ((_arg2.ex - _local7) < (_arg2.ey - _local8)){ _arg1.nx = _arg2.r11; _arg1.ny = _arg2.r21; _local9.sep = ((_arg3.radius + _arg2.ex) - _local7); _local9.id.incEdge = 3; } else { _arg1.nx = _arg2.r12; _arg1.ny = _arg2.r22; _local9.sep = ((_arg3.radius + _arg2.ey) - _local8); _local9.id.incEdge = 0; }; } else { if ((_arg2.ex - _local7) < (_arg2.ey + _local8)){ _arg1.nx = _arg2.r11; _arg1.ny = _arg2.r21; _local9.sep = ((_arg3.radius + _arg2.ex) - _local7); _local9.id.incEdge = 3; } else { _arg1.nx = -(_arg2.r12); _arg1.ny = -(_arg2.r22); _local9.sep = ((_arg3.radius + _arg2.ey) + _local8); _local9.id.incEdge = 2; }; }; } else { if (_local8 > 0){ if ((_arg2.ex + _local7) < (_arg2.ey - _local8)){ _arg1.nx = -(_arg2.r11); _arg1.ny = -(_arg2.r21); _local9.sep = ((_arg3.radius + _arg2.ex) + _local7); _local9.id.incEdge = 1; } else { _arg1.nx = _arg2.r12; _arg1.ny = _arg2.r22; _local9.sep = ((_arg3.radius + _arg2.ey) - _local8); _local9.id.incEdge = 0; }; } else { if ((_arg2.ex + _local7) < (_arg2.ey + _local8)){ _arg1.nx = -(_arg2.r11); _arg1.ny = -(_arg2.r21); _local9.sep = ((_arg3.radius + _arg2.ex) + _local7); _local9.id.incEdge = 1; } else { _arg1.nx = -(_arg2.r12); _arg1.ny = -(_arg2.r22); _local9.sep = ((_arg3.radius + _arg2.ey) + _local8); _local9.id.incEdge = 2; }; }; }; _local9.sep = -(_local9.sep); } else { _local7 = (_arg3.x - _local13); _local8 = (_arg3.y - _local14); _local6 = Math.sqrt(((_local7 * _local7) + (_local8 * _local8))); _arg1.nx = (_local7 / _local6); _arg1.ny = (_local8 / _local6); _local9.id.incVert = _local11; _local9.id.incEdge = _local12; _local9.sep = -((_arg3.radius - Math.sqrt(_local5))); }; _local9.x = (_arg3.x - (_arg3.radius * _arg1.nx)); _local9.y = (_arg3.y - (_arg3.radius * _arg1.ny)); _local9.id.bake(); } else { _local24 = _arg3.x; _local25 = _arg3.y; _local27 = _arg3.radius; _local5 = -2147483648; _local28 = BoxCircleContact(_arg4); _local20 = _local28.p; _local21 = _local28.d; _local26 = ((_local21.x * (_local24 - _local20.x)) + (_local21.y * (_local25 - _local20.y))); if (_local26 > _local27){ _arg1.pointCount = 0; _local28.p = _local20; _local28.d = _local21; return; }; if (_local26 > _local5){ _local5 = _local26; _local22 = _local21; _local23 = _local20; }; _local20 = _local20.next; _local21 = _local21.next; _local26 = ((_local21.x * (_local24 - _local20.x)) + (_local21.y * (_local25 - _local20.y))); if (_local26 > _local27){ _local28.p = _local20; _local28.d = _local21; _arg1.pointCount = 0; return; }; if (_local26 > _local5){ _local5 = _local26; _local22 = _local21; _local23 = _local20; }; _local20 = _local20.next; _local21 = _local21.next; _local26 = ((_local21.x * (_local24 - _local20.x)) + (_local21.y * (_local25 - _local20.y))); if (_local26 > _local27){ _local28.p = _local20; _local28.d = _local21; _arg1.pointCount = 0; return; }; if (_local26 > _local5){ _local5 = _local26; _local22 = _local21; _local23 = _local20; }; _local20 = _local20.next; _local21 = _local21.next; _local26 = ((_local21.x * (_local24 - _local20.x)) + (_local21.y * (_local25 - _local20.y))); if (_local26 > _local27){ _local28.p = _local20; _local28.d = _local21; _arg1.pointCount = 0; return; }; if (_local26 > _local5){ _local5 = _local26; _local22 = _local21; _local23 = _local20; }; if (_local5 < 1E-6){ _arg1.pointCount = 1; _arg1.nx = _local22.x; _arg1.ny = _local22.y; _local9 = _arg1.c0; _local9.id.incEdge = _local22.index; _local9.id.incVert = _local10; _local9.id.refFace = _local10; _local9.id.flip = 0; _local9.id.bake(); _local9.x = (_local24 - (_local27 * _arg1.nx)); _local9.y = (_local25 - (_local27 * _arg1.ny)); _local9.sep = (_local5 - _local27); return; }; _local31 = _local23.index; if (_local31 == 0){ _local6 = (_arg2.ex * 2); _local29 = -(_arg2.r11); _local30 = -(_arg2.r21); } else { if (_local31 == 1){ _local29 = -(_arg2.r12); _local30 = -(_arg2.r22); _local6 = (_arg2.ey * 2); } else { if (_local31 == 2){ _local29 = _arg2.r11; _local30 = _arg2.r21; _local6 = (_arg2.ex * 2); } else { if (_local31 == 3){ _local29 = _arg2.r12; _local30 = _arg2.r22; _local6 = (_arg2.ey * 2); }; }; }; }; if (_local6 < 1E-6){ _local7 = (_local24 - _local23.x); _local8 = (_local25 - _local23.y); _local32 = ((_local7 * _local7) + (_local8 * _local8)); if (_local32 > _arg3.radiusSq){ _arg1.pointCount = 0; return; }; _local32 = Math.sqrt(_local32); _local7 = (_local7 / _local32); _local8 = (_local8 / _local32); _arg1.pointCount = 1; _arg1.nx = _local7; _arg1.ny = _local8; _local9 = _arg1.c0; _local9.id.incVert = (_local31 + 1); _local9.id.incEdge = _local10; _local9.id.refFace = _local10; _local9.id.flip = 0; _local9.id.bake(); _local9.x = (_local24 - (_arg3.radius * _local7)); _local9.y = (_local25 - (_arg3.radius * _local8)); _local9.sep = (_local32 - _local27); return; }; _local9 = _arg1.c0; _local9.id.flip = 0; _local9.id.refFace = _local10; _local35 = (((_local24 - _local23.x) * _local29) + ((_local25 - _local23.y) * _local30)); if (_local35 <= 0){ _local33 = _local23.x; _local34 = _local23.y; _local9.id.incVert = _local23.index; _local9.id.incEdge = _local10; } else { if (_local35 >= _local6){ _local33 = _local23.next.x; _local34 = _local23.next.y; _local9.id.incVert = _local23.next.index; _local9.id.incEdge = _local10; } else { _local33 = ((_local29 * _local35) + _local23.x); _local34 = ((_local30 * _local35) + _local23.y); _local9.id.incVert = _local10; _local9.id.incEdge = _local23.index; }; }; _local7 = (_local24 - _local33); _local8 = (_local25 - _local34); _local32 = ((_local7 * _local7) + (_local8 * _local8)); if (_local32 > _arg3.radiusSq){ _arg1.pointCount = 0; return; }; _local32 = Math.sqrt(_local32); _local7 = (_local7 / _local32); _local8 = (_local8 / _local32); _arg1.pointCount = 1; _arg1.nx = _local7; _arg1.ny = _local8; _local9.x = (_local24 - (_local27 * _local7)); _local9.y = (_local25 - (_local27 * _local8)); _local9.sep = (_local32 - _local27); _local9.id.bake(); }; } } }//package de.polygonal.motor2.collision.pairwise
Section 63
//CollideBoxLineDoubleSided (de.polygonal.motor2.collision.pairwise.CollideBoxLineDoubleSided) package de.polygonal.motor2.collision.pairwise { import de.polygonal.motor2.math.*; import de.polygonal.motor2.collision.shapes.*; import de.polygonal.motor2.dynamics.contact.*; public class CollideBoxLineDoubleSided implements Collider { public function collide(_arg1:Manifold, _arg2:ShapeSkeleton, _arg3:ShapeSkeleton, _arg4:Contact):void{ var _local5:V2; var _local6:V2; var _local7:V2; var _local8:V2; var _local9:V2; var _local10:V2; var _local11:Number; var _local16:Number; var _local28:int; var _local32:Number; var _local34:Number; var _local35:Number; var _local36:Number; var _local37:Number; var _local38:Number; var _local39:Number; var _local40:Number; var _local41:ContactPoint; var _local42:V2; var _local12:Number = -2147483648; var _local13:int; _local8 = _arg3.worldVertexChain; _local7 = _arg3.worldNormalChain; _local5 = _arg2.worldVertexChain; var _local14:V2 = _local5; var _local15:Number = ((_local5.x * _local7.x) + (_local5.y * _local7.y)); _local5 = _local5.next; _local16 = ((_local5.x * _local7.x) + (_local5.y * _local7.y)); if (_local16 < _local15){ _local15 = _local16; _local14 = _local5; }; _local5 = _local5.next; _local16 = ((_local5.x * _local7.x) + (_local5.y * _local7.y)); if (_local16 < _local15){ _local15 = _local16; _local14 = _local5; }; _local5 = _local5.next; _local16 = ((_local5.x * _local7.x) + (_local5.y * _local7.y)); if (_local16 < _local15){ _local15 = _local16; _local14 = _local5; }; _local5 = _local14; _local11 = ((_local7.x * (_local5.x - _local8.x)) + (_local7.y * (_local5.y - _local8.y))); if (_local11 > 0){ _arg1.pointCount = 0; return; }; if (((_local11 * 0.95) + 0.01) > _local12){ _local12 = _local11; _local6 = _local7; _local9 = _local8; _local10 = _local5; _local13 = 1; }; _local8 = _local8.next; _local7 = _local7.next; _local5 = _local5.next.next; _local11 = ((_local7.x * (_local5.x - _local8.x)) + (_local7.y * (_local5.y - _local8.y))); if (_local11 > 0){ _arg1.pointCount = 0; return; }; if (((_local11 * 0.95) + 0.01) > _local12){ _local12 = _local11; _local6 = _local7; _local9 = _local8; _local10 = _local5; _local13 = 1; }; var _local17:V2 = _arg3.worldVertexChain; var _local18:V2 = _local17.next; var _local19:Number = _local17.x; var _local20:Number = _local18.x; var _local21:Number = _local17.y; var _local22:Number = _local18.y; _local8 = _arg2.worldVertexChain.next; _local7 = _arg2.worldNormalChain.next; if (((_local19 * _local7.x) + (_local21 * _local7.y)) < ((_local20 * _local7.x) + (_local22 * _local7.y))){ _local11 = ((_local7.x * (_local19 - _local8.x)) + (_local7.y * (_local21 - _local8.y))); if (_local11 > 0){ _arg1.pointCount = 0; return; }; if (((_local11 * 0.95) + 0.01) > _local12){ _local12 = _local11; _local6 = _local7; _local9 = _local8; _local10 = _local17; _local13 = 0; }; _local8 = _local8.next.next; _local7 = _local7.next.next; _local11 = ((_local7.x * (_local20 - _local8.x)) + (_local7.y * (_local22 - _local8.y))); if (_local11 > 0){ _arg1.pointCount = 0; return; }; if (((_local11 * 0.95) + 0.01) > _local12){ _local12 = _local11; _local6 = _local7; _local9 = _local8; _local10 = _local18; _local13 = 0; }; } else { _local11 = ((_local7.x * (_local20 - _local8.x)) + (_local7.y * (_local22 - _local8.y))); if (_local11 > 0){ _arg1.pointCount = 0; return; }; if (((_local11 * 0.95) + 0.01) > _local12){ _local12 = _local11; _local6 = _local7; _local9 = _local8; _local10 = _local18; _local13 = 0; }; _local8 = _local8.next.next; _local7 = _local7.next.next; _local11 = ((_local7.x * (_local19 - _local8.x)) + (_local7.y * (_local21 - _local8.y))); if (_local11 > 0){ _arg1.pointCount = 0; return; }; if (((_local11 * 0.95) + 0.01) > _local12){ _local12 = _local11; _local6 = _local7; _local9 = _local8; _local10 = _local17; _local13 = 0; }; }; _local8 = _arg2.worldVertexChain; _local7 = _arg2.worldNormalChain; if (((_local19 * _local7.x) + (_local21 * _local7.y)) < ((_local20 * _local7.x) + (_local22 * _local7.y))){ _local11 = ((_local7.x * (_local19 - _local8.x)) + (_local7.y * (_local21 - _local8.y))); if (_local11 > 0){ _arg1.pointCount = 0; return; }; if (((_local11 * 0.95) + 0.01) > _local12){ _local12 = _local11; _local6 = _local7; _local9 = _local8; _local10 = _local17; _local13 = 0; }; _local8 = _local8.next.next; _local7 = _local7.next.next; _local11 = ((_local7.x * (_local20 - _local8.x)) + (_local7.y * (_local22 - _local8.y))); if (_local11 > 0){ _arg1.pointCount = 0; return; }; if (((_local11 * 0.95) + 0.01) > _local12){ _local12 = _local11; _local6 = _local7; _local9 = _local8; _local10 = _local18; _local13 = 0; }; } else { _local11 = ((_local7.x * (_local20 - _local8.x)) + (_local7.y * (_local22 - _local8.y))); if (_local11 > 0){ _arg1.pointCount = 0; return; }; if (((_local11 * 0.95) + 0.01) > _local12){ _local12 = _local11; _local6 = _local7; _local9 = _local8; _local10 = _local18; _local13 = 0; }; _local8 = _local8.next.next; _local7 = _local7.next.next; _local11 = ((_local7.x * (_local19 - _local8.x)) + (_local7.y * (_local21 - _local8.y))); if (_local11 > 0){ _arg1.pointCount = 0; return; }; if (((_local11 * 0.95) + 0.01) > _local12){ _local12 = _local11; _local6 = _local7; _local9 = _local8; _local10 = _local17; _local13 = 0; }; }; var _local23:ShapeSkeleton = _arg2; var _local24:Number = _local6.x; var _local25:Number = _local6.y; var _local26:int = _local9.index; var _local27:int = _local10.index; var _local29:V2 = _local10.edge.n; var _local30:Number = ((_local29.x * _local24) + (_local29.y * _local25)); if (((_local29.prev.x * _local24) + (_local29.prev.y * _local25)) < _local30){ _local10 = _local10.prev; _local28 = _local29.prev.index; } else { if (((_local29.next.x * _local24) + (_local29.next.y * _local25)) < _local30){ _local10 = _local10.next; _local28 = _local29.next.index; }; }; var _local31:Number = (((_local23.x * _local24) + (_local23.y * _local25)) + (((_local9.x - _local23.x) * _local24) + ((_local9.y - _local23.y) * _local25))); if (_local23.regularShape){ _local32 = ((_local23.y * _local24) - (_local23.x * _local25)); } else { _local42 = _local23.offsets[_local9.index]; _local32 = ((((_local23.y + (_local23.r21 * _local42.x)) + (_local23.r22 * _local42.y)) * _local24) - (((_local23.x + (_local23.r11 * _local42.x)) + (_local23.r12 * _local42.y)) * _local25)); }; var _local33:Number = (_local9.edge.mag / 2); _local38 = ((((_local10.x * _local25) - (_local10.y * _local24)) + _local32) - _local33); _local39 = ((((_local10.next.x * _local25) - (_local10.next.y * _local24)) + _local32) - _local33); if ((_local38 * _local39) < 0){ _local40 = (_local38 / (_local38 - _local39)); if (_local38 < 0){ _local34 = _local10.x; _local36 = _local10.y; _local35 = (_local34 + (_local40 * (_local10.next.x - _local34))); _local37 = (_local36 + (_local40 * (_local10.next.y - _local36))); } else { _local34 = _local10.next.x; _local36 = _local10.next.y; _local35 = (_local10.x + (_local40 * (_local34 - _local10.x))); _local37 = (_local10.y + (_local40 * (_local36 - _local10.y))); }; } else { if (_local38 > 0){ _arg1.pointCount = 0; return; }; if (_local38 < _local39){ _local34 = _local10.x; _local36 = _local10.y; _local35 = _local10.next.x; _local37 = _local10.next.y; } else { _local35 = _local10.x; _local37 = _local10.y; _local34 = _local10.next.x; _local36 = _local10.next.y; }; }; _local38 = ((((_local36 * _local24) - _local32) - _local33) - (_local34 * _local25)); _local39 = ((((_local37 * _local24) - _local32) - _local33) - (_local35 * _local25)); if ((_local38 * _local39) < 0){ _local40 = (_local38 / (_local38 - _local39)); _local34 = (_local34 + (_local40 * (_local35 - _local34))); _local36 = (_local36 + (_local40 * (_local37 - _local36))); } else { if (_local38 > 0){ _arg1.pointCount = 0; return; }; }; _local12 = (((_local24 * _local34) + (_local25 * _local36)) - _local31); if (_local12 <= 0){ _arg1.pointCount = 1; if (_local13){ _arg1.nx = -(_local24); _arg1.ny = -(_local25); } else { _arg1.nx = _local24; _arg1.ny = _local25; }; _local41 = _arg1.c0; _local41.sep = _local12; _local41.x = _local34; _local41.y = _local36; _local41.id.flip = _local13; _local41.id.incEdge = _local28; _local41.id.incVert = _local27; _local41.id.refFace = _local26; _local41.id.bake(); _local12 = (((_local24 * _local35) + (_local25 * _local37)) - _local31); if (_local12 <= 0){ _arg1.pointCount = 2; _local41 = _arg1.c1; _local41.sep = _local12; _local41.x = _local35; _local41.y = _local37; _local41.id.flip = _local13; _local41.id.incEdge = _local28; _local41.id.incVert = _local27; _local41.id.refFace = _local26; _local41.id.bake(); }; } else { _local12 = (((_local24 * _local35) + (_local25 * _local37)) - _local31); if (_local12 <= 0){ _arg1.pointCount = 1; if (_local13){ _arg1.nx = -(_local24); _arg1.ny = -(_local25); } else { _arg1.nx = _local24; _arg1.ny = _local25; }; _local41 = _arg1.c0; _local41.sep = _local12; _local41.x = _local35; _local41.y = _local37; _local41.id.flip = _local13; _local41.id.incEdge = _local28; _local41.id.incVert = _local27; _local41.id.refFace = _local26; _local41.id.bake(); }; }; } } }//package de.polygonal.motor2.collision.pairwise
Section 64
//CollideBoxLineSingleSided (de.polygonal.motor2.collision.pairwise.CollideBoxLineSingleSided) package de.polygonal.motor2.collision.pairwise { import de.polygonal.motor2.math.*; import de.polygonal.motor2.collision.shapes.*; import de.polygonal.motor2.dynamics.contact.*; public class CollideBoxLineSingleSided implements Collider { public function collide(_arg1:Manifold, _arg2:ShapeSkeleton, _arg3:ShapeSkeleton, _arg4:Contact):void{ var _local6:V2; var _local7:V2; var _local8:V2; var _local9:V2; var _local10:V2; var _local11:Number; var _local16:Number; var _local28:int; var _local32:Number; var _local34:Number; var _local35:Number; var _local36:Number; var _local37:Number; var _local38:Number; var _local39:Number; var _local40:Number; var _local41:ContactPoint; var _local42:V2; var _local5:V2 = _arg3.worldNormalChain; if ((((_arg2.x * _local5.x) + (_arg2.y * _local5.y)) - _arg3.d) < 0){ _arg4.disabled = true; _arg1.pointCount = 0; return; }; var _local12:Number = -2147483648; var _local13:int; _local8 = _arg3.worldVertexChain; _local7 = _arg3.worldNormalChain; _local6 = _arg2.worldVertexChain; var _local14:V2 = _local6; var _local15:Number = ((_local6.x * _local7.x) + (_local6.y * _local7.y)); _local6 = _local6.next; _local16 = ((_local6.x * _local7.x) + (_local6.y * _local7.y)); if (_local16 < _local15){ _local15 = _local16; _local14 = _local6; }; _local6 = _local6.next; _local16 = ((_local6.x * _local7.x) + (_local6.y * _local7.y)); if (_local16 < _local15){ _local15 = _local16; _local14 = _local6; }; _local6 = _local6.next; _local16 = ((_local6.x * _local7.x) + (_local6.y * _local7.y)); if (_local16 < _local15){ _local15 = _local16; _local14 = _local6; }; _local6 = _local14; _local11 = ((_local7.x * (_local6.x - _local8.x)) + (_local7.y * (_local6.y - _local8.y))); if (_local11 > 0){ _arg4.disabled = false; _arg1.pointCount = 0; return; }; if (((_local11 * 0.95) + 0.01) > _local12){ _local12 = _local11; _local5 = _local7; _local9 = _local8; _local10 = _local6; _local13 = 1; }; _local8 = _local8.next; _local7 = _local7.next; _local6 = _local6.next.next; _local11 = ((_local7.x * (_local6.x - _local8.x)) + (_local7.y * (_local6.y - _local8.y))); if (_local11 > 0){ _arg4.disabled = false; _arg1.pointCount = 0; return; }; if (((_local11 * 0.95) + 0.01) > _local12){ _local12 = _local11; _local5 = _local7; _local9 = _local8; _local10 = _local6; _local13 = 1; }; var _local17:V2 = _arg3.worldVertexChain; var _local18:V2 = _local17.next; var _local19:Number = _local17.x; var _local20:Number = _local18.x; var _local21:Number = _local17.y; var _local22:Number = _local18.y; _local8 = _arg2.worldVertexChain.next; _local7 = _arg2.worldNormalChain.next; if (((_local19 * _local7.x) + (_local21 * _local7.y)) < ((_local20 * _local7.x) + (_local22 * _local7.y))){ _local11 = ((_local7.x * (_local19 - _local8.x)) + (_local7.y * (_local21 - _local8.y))); if (_local11 > 0){ _arg4.disabled = false; _arg1.pointCount = 0; return; }; if (((_local11 * 0.95) + 0.01) > _local12){ _local12 = _local11; _local5 = _local7; _local9 = _local8; _local10 = _local17; _local13 = 0; }; _local8 = _local8.next.next; _local7 = _local7.next.next; _local11 = ((_local7.x * (_local20 - _local8.x)) + (_local7.y * (_local22 - _local8.y))); if (_local11 > 0){ _arg4.disabled = false; _arg1.pointCount = 0; return; }; if (((_local11 * 0.95) + 0.01) > _local12){ _local12 = _local11; _local5 = _local7; _local9 = _local8; _local10 = _local18; _local13 = 0; }; } else { _local11 = ((_local7.x * (_local20 - _local8.x)) + (_local7.y * (_local22 - _local8.y))); if (_local11 > 0){ _arg4.disabled = false; _arg1.pointCount = 0; return; }; if (((_local11 * 0.95) + 0.01) > _local12){ _local12 = _local11; _local5 = _local7; _local9 = _local8; _local10 = _local18; _local13 = 0; }; _local8 = _local8.next.next; _local7 = _local7.next.next; _local11 = ((_local7.x * (_local19 - _local8.x)) + (_local7.y * (_local21 - _local8.y))); if (_local11 > 0){ _arg4.disabled = false; _arg1.pointCount = 0; return; }; if (((_local11 * 0.95) + 0.01) > _local12){ _local12 = _local11; _local5 = _local7; _local9 = _local8; _local10 = _local17; _local13 = 0; }; }; _local8 = _arg2.worldVertexChain; _local7 = _arg2.worldNormalChain; if (((_local19 * _local7.x) + (_local21 * _local7.y)) < ((_local20 * _local7.x) + (_local22 * _local7.y))){ _local11 = ((_local7.x * (_local19 - _local8.x)) + (_local7.y * (_local21 - _local8.y))); if (_local11 > 0){ _arg4.disabled = false; _arg1.pointCount = 0; return; }; if (((_local11 * 0.95) + 0.01) > _local12){ _local12 = _local11; _local5 = _local7; _local9 = _local8; _local10 = _local17; _local13 = 0; }; _local8 = _local8.next.next; _local7 = _local7.next.next; _local11 = ((_local7.x * (_local20 - _local8.x)) + (_local7.y * (_local22 - _local8.y))); if (_local11 > 0){ _arg4.disabled = false; _arg1.pointCount = 0; return; }; if (((_local11 * 0.95) + 0.01) > _local12){ _local12 = _local11; _local5 = _local7; _local9 = _local8; _local10 = _local18; _local13 = 0; }; } else { _local11 = ((_local7.x * (_local20 - _local8.x)) + (_local7.y * (_local22 - _local8.y))); if (_local11 > 0){ _arg4.disabled = false; _arg1.pointCount = 0; return; }; if (((_local11 * 0.95) + 0.01) > _local12){ _local12 = _local11; _local5 = _local7; _local9 = _local8; _local10 = _local18; _local13 = 0; }; _local8 = _local8.next.next; _local7 = _local7.next.next; _local11 = ((_local7.x * (_local19 - _local8.x)) + (_local7.y * (_local21 - _local8.y))); if (_local11 > 0){ _arg4.disabled = false; _arg1.pointCount = 0; return; }; if (((_local11 * 0.95) + 0.01) > _local12){ _local12 = _local11; _local5 = _local7; _local9 = _local8; _local10 = _local17; _local13 = 0; }; }; if (_arg4.disabled){ _arg1.pointCount = 0; return; }; var _local23:ShapeSkeleton = _arg2; var _local24:Number = _local5.x; var _local25:Number = _local5.y; var _local26:int = _local9.index; var _local27:int = _local10.index; var _local29:V2 = _local10.edge.n; var _local30:Number = ((_local29.x * _local24) + (_local29.y * _local25)); if (((_local29.prev.x * _local24) + (_local29.prev.y * _local25)) < _local30){ _local10 = _local10.prev; _local28 = _local29.prev.index; } else { if (((_local29.next.x * _local24) + (_local29.next.y * _local25)) < _local30){ _local10 = _local10.next; _local28 = _local29.next.index; }; }; var _local31:Number = (((_local23.x * _local24) + (_local23.y * _local25)) + (((_local9.x - _local23.x) * _local24) + ((_local9.y - _local23.y) * _local25))); if (_local23.regularShape){ _local32 = ((_local23.y * _local24) - (_local23.x * _local25)); } else { _local42 = _local23.offsets[_local9.index]; _local32 = ((((_local23.y + (_local23.r21 * _local42.x)) + (_local23.r22 * _local42.y)) * _local24) - (((_local23.x + (_local23.r11 * _local42.x)) + (_local23.r12 * _local42.y)) * _local25)); }; var _local33:Number = (_local9.edge.mag / 2); _local38 = ((((_local10.x * _local25) - (_local10.y * _local24)) + _local32) - _local33); _local39 = ((((_local10.next.x * _local25) - (_local10.next.y * _local24)) + _local32) - _local33); if ((_local38 * _local39) < 0){ _local40 = (_local38 / (_local38 - _local39)); if (_local38 < 0){ _local34 = _local10.x; _local36 = _local10.y; _local35 = (_local34 + (_local40 * (_local10.next.x - _local34))); _local37 = (_local36 + (_local40 * (_local10.next.y - _local36))); } else { _local34 = _local10.next.x; _local36 = _local10.next.y; _local35 = (_local10.x + (_local40 * (_local34 - _local10.x))); _local37 = (_local10.y + (_local40 * (_local36 - _local10.y))); }; } else { if (_local38 > 0){ _arg1.pointCount = 0; return; }; if (_local38 < _local39){ _local34 = _local10.x; _local36 = _local10.y; _local35 = _local10.next.x; _local37 = _local10.next.y; } else { _local35 = _local10.x; _local37 = _local10.y; _local34 = _local10.next.x; _local36 = _local10.next.y; }; }; _local38 = ((((_local36 * _local24) - _local32) - _local33) - (_local34 * _local25)); _local39 = ((((_local37 * _local24) - _local32) - _local33) - (_local35 * _local25)); if ((_local38 * _local39) < 0){ _local40 = (_local38 / (_local38 - _local39)); _local34 = (_local34 + (_local40 * (_local35 - _local34))); _local36 = (_local36 + (_local40 * (_local37 - _local36))); } else { if (_local38 > 0){ _arg1.pointCount = 0; return; }; }; _local12 = (((_local24 * _local34) + (_local25 * _local36)) - _local31); if (_local12 <= 0){ _arg1.pointCount = 1; if (_local13){ _arg1.nx = -(_local24); _arg1.ny = -(_local25); } else { _arg1.nx = _local24; _arg1.ny = _local25; }; _local41 = _arg1.c0; _local41.sep = _local12; _local41.x = _local34; _local41.y = _local36; _local41.id.flip = _local13; _local41.id.incEdge = _local28; _local41.id.incVert = _local27; _local41.id.refFace = _local26; _local41.id.bake(); _local12 = (((_local24 * _local35) + (_local25 * _local37)) - _local31); if (_local12 <= 0){ _arg1.pointCount = 2; _local41 = _arg1.c1; _local41.sep = _local12; _local41.x = _local35; _local41.y = _local37; _local41.id.flip = _local13; _local41.id.incEdge = _local28; _local41.id.incVert = _local27; _local41.id.refFace = _local26; _local41.id.bake(); }; } else { _local12 = (((_local24 * _local35) + (_local25 * _local37)) - _local31); if (_local12 <= 0){ _arg1.pointCount = 1; if (_local13){ _arg1.nx = -(_local24); _arg1.ny = -(_local25); } else { _arg1.nx = _local24; _arg1.ny = _local25; }; _local41 = _arg1.c0; _local41.sep = _local12; _local41.x = _local35; _local41.y = _local37; _local41.id.flip = _local13; _local41.id.incEdge = _local28; _local41.id.incVert = _local27; _local41.id.refFace = _local26; _local41.id.bake(); }; }; } } }//package de.polygonal.motor2.collision.pairwise
Section 65
//CollideBoxPlaneDoubleSided (de.polygonal.motor2.collision.pairwise.CollideBoxPlaneDoubleSided) package de.polygonal.motor2.collision.pairwise { import de.polygonal.motor2.math.*; import de.polygonal.motor2.collision.shapes.*; import de.polygonal.motor2.dynamics.contact.*; public class CollideBoxPlaneDoubleSided implements Collider { public function collide(_arg1:Manifold, _arg2:ShapeSkeleton, _arg3:ShapeSkeleton, _arg4:Contact):void{ var _local15:Number; var _local18:int; var _local19:int; var _local5:Number = _arg3.worldNormalChain.x; var _local6:Number = _arg3.worldNormalChain.y; var _local7:Number = ((_local5 * _arg2.r11) + (_local6 * _arg2.r21)); var _local8:Number = ((_local5 * _arg2.r12) + (_local6 * _arg2.r22)); var _local9:Number = ((_arg2.ex * ((_local7 < 0)) ? -(_local7) : _local7) + (_arg2.ey * ((_local8 < 0)) ? -(_local8) : _local8)); var _local10:Number = _arg3.d; var _local11:Number = (((_local5 * _arg2.x) + (_local6 * _arg2.y)) - _local10); if (_local11 > 0){ if (_local11 > _local9){ _arg1.pointCount = 0; return; }; } else { if (_local11 < -(_local9)){ _arg1.pointCount = 0; return; }; _local5 = -(_local5); _local6 = -(_local6); _local10 = -(_local10); }; var _local12:V2 = _arg2.worldVertexChain; var _local13:V2 = _local12; var _local14:Number = ((_local12.x * _local5) + (_local12.y * _local6)); _local12 = _local12.next; _local15 = ((_local12.x * _local5) + (_local12.y * _local6)); if (_local15 < _local14){ _local14 = _local15; _local13 = _local12; }; _local12 = _local12.next; _local15 = ((_local12.x * _local5) + (_local12.y * _local6)); if (_local15 < _local14){ _local14 = _local15; _local13 = _local12; }; _local12 = _local12.next; _local15 = ((_local12.x * _local5) + (_local12.y * _local6)); if (_local15 < _local14){ _local14 = _local15; _local13 = _local12; }; _local12 = _local13; _arg1.nx = -(_local5); _arg1.ny = -(_local6); _arg1.pointCount = 1; var _local16:ContactPoint = _arg1.c0; _local16.sep = (((_local12.x * _local5) + (_local12.y * _local6)) - _local10); _local16.x = _local12.x; _local16.y = _local12.y; var _local17:V2 = _local12.edge.n; var _local20:Number = ((_local17.x * _local5) + (_local17.y * _local6)); if (((_local17.prev.x * _local5) + (_local17.prev.y * _local6)) < _local20){ _local18 = _local17.prev.index; _local16.id.flip = 0; _local16.id.incEdge = _local18; _local16.id.incVert = _local19; _local16.id.refFace = 0; _local16.id.bake(); _local12 = _local12.prev; _local11 = (((_local12.x * _local5) + (_local12.y * _local6)) - _local10); if (_local11 < 0){ _local16 = _arg1.c1; _local16.sep = _local11; _local16.x = _local12.x; _local16.y = _local12.y; _local16.id.flip = 0; _local16.id.incEdge = _local18; _local16.id.incVert = _local19; _local16.id.refFace = 0; _local16.id.bake(); _arg1.pointCount++; }; } else { _local18 = _local17.next.index; _local16.id.flip = 0; _local16.id.incEdge = _local18; _local16.id.incVert = _local19; _local16.id.refFace = 0; _local16.id.bake(); _local12 = _local12.next; _local11 = (((_local12.x * _local5) + (_local12.y * _local6)) - _local10); if (_local11 < 0){ _local16 = _arg1.c1; _local16.sep = _local11; _local16.x = _local12.x; _local16.y = _local12.y; _local16.id.flip = 0; _local16.id.incEdge = _local18; _local16.id.incVert = _local19; _local16.id.refFace = 0; _local16.id.bake(); _arg1.pointCount++; }; }; } } }//package de.polygonal.motor2.collision.pairwise
Section 66
//CollideBoxPlaneSingleSided (de.polygonal.motor2.collision.pairwise.CollideBoxPlaneSingleSided) package de.polygonal.motor2.collision.pairwise { import de.polygonal.motor2.math.*; import de.polygonal.motor2.collision.shapes.*; import de.polygonal.motor2.dynamics.contact.*; public class CollideBoxPlaneSingleSided implements Collider { public function collide(_arg1:Manifold, _arg2:ShapeSkeleton, _arg3:ShapeSkeleton, _arg4:Contact):void{ var _local6:Number; var _local7:V2; var _local8:V2; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:ContactPoint; var _local14:Number; var _local15:Number; var _local16:Number; var _local5:Number = _arg3.worldNormalChain.x; _local6 = _arg3.worldNormalChain.y; if (_arg1.pointCount > 0){ _local8 = _arg2.worldVertexChain; _local7 = _local8; _local9 = ((_local7.x * _local5) + (_local7.y * _local6)); _local7 = _local7.next; _local10 = ((_local7.x * _local5) + (_local7.y * _local6)); if (_local10 < _local9){ _local9 = _local10; _local8 = _local7; }; _local7 = _local7.next; _local10 = ((_local7.x * _local5) + (_local7.y * _local6)); if (_local10 < _local9){ _local9 = _local10; _local8 = _local7; }; _local7 = _local7.next; _local10 = ((_local7.x * _local5) + (_local7.y * _local6)); if (_local10 < _local9){ _local9 = _local10; _local8 = _local7; }; _local7 = _local8; _local11 = _arg3.d; _local12 = (((_local7.x * _local5) + (_local7.y * _local6)) - _local11); if (_local12 > 0){ _arg1.pointCount = 0; return; }; _arg1.pointCount = 1; _arg1.nx = -(_local5); _arg1.ny = -(_local6); _local13 = _arg1.c0; _local13.sep = _local12; _local13.x = _local7.x; _local13.y = _local7.y; _local13.id.key = 0; _local12 = (((_local7.prev.x * _local5) + (_local7.prev.y * _local6)) - _local11); if (_local12 < 0){ _local13.id.key = 1; _local13 = _arg1.c1; _local13.sep = _local12; _local13.x = _local7.prev.x; _local13.y = _local7.prev.y; _local13.id.key = 1; _arg1.pointCount++; } else { _local12 = (((_local7.next.x * _local5) + (_local7.next.y * _local6)) - _local11); if (_local12 < 0){ _local13.id.key = 1; _local13 = _arg1.c1; _local13.sep = _local12; _local13.x = _local7.next.x; _local13.y = _local7.next.y; _local13.id.key = 1; _arg1.pointCount++; }; }; } else { _local14 = ((_local5 * _arg2.r11) + (_local6 * _arg2.r21)); _local15 = ((_local5 * _arg2.r12) + (_local6 * _arg2.r22)); _local16 = ((_arg2.ex * ((_local14 < 0)) ? -(_local14) : _local14) + (_arg2.ey * ((_local15 < 0)) ? -(_local15) : _local15)); if ((((_local5 * _arg2.x) + (_local6 * _arg2.y)) - _arg3.d) > _local16){ _arg1.pointCount = 0; return; }; _local11 = _arg3.d; _local8 = _arg2.worldVertexChain; _local7 = _local8; _local9 = ((_local7.x * _local5) + (_local7.y * _local6)); _local7 = _local7.next; _local10 = ((_local7.x * _local5) + (_local7.y * _local6)); if (_local10 < _local9){ _local9 = _local10; _local8 = _local7; }; _local7 = _local7.next; _local10 = ((_local7.x * _local5) + (_local7.y * _local6)); if (_local10 < _local9){ _local9 = _local10; _local8 = _local7; }; _local7 = _local7.next; _local10 = ((_local7.x * _local5) + (_local7.y * _local6)); if (_local10 < _local9){ _local9 = _local10; _local8 = _local7; }; _local7 = _local8; _local12 = (((_local7.x * _local5) + (_local7.y * _local6)) - _local11); _arg1.pointCount = 1; _arg1.nx = -(_local5); _arg1.ny = -(_local6); _local13 = _arg1.c0; _local13.sep = _local12; _local13.x = _local7.x; _local13.y = _local7.y; _local13.id.key = 0; _local12 = (((_local7.prev.x * _local5) + (_local7.prev.y * _local6)) - _local11); if (_local12 < 0){ _local13.id.key = 1; _local13 = _arg1.c1; _local13.sep = _local12; _local13.x = _local7.prev.x; _local13.y = _local7.prev.y; _local13.id.key = 1; _arg1.pointCount++; } else { _local12 = (((_local7.next.x * _local5) + (_local7.next.y * _local6)) - _local11); if (_local12 < 0){ _local13.id.key = 1; _local13 = _arg1.c1; _local13.sep = _local12; _local13.x = _local7.next.x; _local13.y = _local7.next.y; _local13.id.key = 1; _arg1.pointCount++; }; }; }; } } }//package de.polygonal.motor2.collision.pairwise
Section 67
//CollideCircle (de.polygonal.motor2.collision.pairwise.CollideCircle) package de.polygonal.motor2.collision.pairwise { import de.polygonal.motor2.collision.shapes.*; import de.polygonal.motor2.dynamics.contact.*; public class CollideCircle implements Collider { public function collide(_arg1:Manifold, _arg2:ShapeSkeleton, _arg3:ShapeSkeleton, _arg4:Contact):void{ var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; _local5 = (_arg3.x - _arg2.x); _local6 = (_arg3.y - _arg2.y); _local7 = ((_local5 * _local5) + (_local6 * _local6)); _local8 = (_arg2.radius + _arg3.radius); if (_local7 > (_local8 * _local8)){ _arg1.pointCount = 0; return; }; if (_local7 < 1E-8){ _arg1.c0.sep = -(_local8); _arg1.nx = 0; _arg1.ny = 1; _arg1.c0.x = _arg3.x; _arg1.c0.y = (_arg3.y - _arg3.radius); } else { _local9 = Math.sqrt(_local7); _arg1.c0.sep = (_local9 - _local8); _arg1.c0.x = (_arg3.x - (_arg3.radius * (_arg1.nx = ((1 / _local9) * _local5)))); _arg1.c0.y = (_arg3.y - (_arg3.radius * (_arg1.ny = ((1 / _local9) * _local6)))); }; _arg1.pointCount = 1; _arg1.c0.id.key = 0; } } }//package de.polygonal.motor2.collision.pairwise
Section 68
//CollideCircleLineDoubleSided (de.polygonal.motor2.collision.pairwise.CollideCircleLineDoubleSided) package de.polygonal.motor2.collision.pairwise { import de.polygonal.motor2.math.*; import de.polygonal.motor2.collision.shapes.*; import de.polygonal.motor2.dynamics.contact.*; public class CollideCircleLineDoubleSided implements Collider { public function collide(_arg1:Manifold, _arg2:ShapeSkeleton, _arg3:ShapeSkeleton, _arg4:Contact):void{ var _local5:ContactPoint; var _local19:Number; var _local20:Number; var _local21:Number; var _local22:Number; var _local25:Number; var _local26:Number; var _local27:Number; var _local28:Number; var _local6:V2 = _arg3.worldVertexChain; var _local7:V2 = _local6.next; var _local8:Number = _arg2.radiusSq; var _local9:Number = _local6.x; var _local10:Number = _local7.x; var _local11:Number = _arg2.x; var _local12:Number = _local6.y; var _local13:Number = _local7.y; var _local14:Number = _arg2.y; var _local15:Number = (_local10 - _local9); var _local16:Number = (_local13 - _local12); var _local17:Number = (_local11 - _local9); var _local18:Number = (_local14 - _local12); var _local23:Number = ((_local17 * _local15) + (_local18 * _local16)); if (_local23 < 0){ _local19 = ((_local17 * _local17) + (_local18 * _local18)); if (_local19 > _local8){ _arg1.pointCount = 0; return; }; _local20 = Math.sqrt(_local19); _local21 = (_local17 / _local20); _local22 = (_local18 / _local20); _local5 = _arg1.c0; _local5.id.incEdge = _local6.index; _local5.id.incVert = _local6.index; } else { _local25 = (_local10 - _local11); _local26 = (_local13 - _local14); _local23 = ((_local25 * _local15) + (_local26 * _local16)); if (_local23 < 0){ _local19 = ((_local25 * _local25) + (_local26 * _local26)); if (_local19 > _local8){ _arg1.pointCount = 0; return; }; _local20 = Math.sqrt(_local19); _local21 = (-(_local25) / _local20); _local22 = (-(_local26) / _local20); _local5 = _arg1.c0; _local5.id.incEdge = _local7.index; _local5.id.incVert = _local7.index; } else { _local27 = ((_local18 * _local15) - (_local17 * _local16)); _local19 = ((((_local18 * _local15) - (_local17 * _local16)) * _local27) / ((_local15 * _local15) + (_local16 * _local16))); if (_local19 > _local8){ _arg1.pointCount = 0; return; }; _local20 = Math.sqrt(_local19); _local21 = (-(_local13) + _local12); _local22 = (_local10 - _local9); _local28 = (Math.sqrt(((_local21 * _local21) + (_local22 * _local22))) * ((((_local21 * _local17) + (_local22 * _local18)) < 0)) ? -1 : 1); _local21 = (_local21 / _local28); _local22 = (_local22 / _local28); _local5 = _arg1.c0; _local5.id.incEdge = _local6.index; _local5.id.incVert = _local7.index; }; }; _arg1.pointCount = 1; _arg1.nx = -(_local21); _arg1.ny = -(_local22); _local5.id.refFace = ContactID.NULL_FEATURE; _local5.id.flip = 0; _local5.id.bake(); var _local24:Number = _arg2.radius; _local5.x = (_local11 - (_local24 * _local21)); _local5.y = (_local14 - (_local24 * _local22)); _local5.sep = (_local20 - _local24); } } }//package de.polygonal.motor2.collision.pairwise
Section 69
//CollideCircleLineSingleSided (de.polygonal.motor2.collision.pairwise.CollideCircleLineSingleSided) package de.polygonal.motor2.collision.pairwise { import de.polygonal.motor2.math.*; import de.polygonal.motor2.collision.shapes.*; import de.polygonal.motor2.dynamics.contact.*; public class CollideCircleLineSingleSided implements Collider { public function collide(_arg1:Manifold, _arg2:ShapeSkeleton, _arg3:ShapeSkeleton, _arg4:Contact):void{ var _local5:ContactPoint; var _local20:Number; var _local21:Number; var _local22:Number; var _local23:Number; var _local26:Number; var _local27:Number; var _local28:Number; var _local29:Number; var _local6:V2 = _arg3.worldNormalChain; if ((((_arg2.x * _local6.x) + (_arg2.y * _local6.y)) - _arg3.d) < 0){ _arg4.disabled = true; _arg1.pointCount = 0; return; }; var _local7:V2 = _arg3.worldVertexChain; var _local8:V2 = _local7.next; var _local9:Number = _arg2.radiusSq; var _local10:Number = _local7.x; var _local11:Number = _local8.x; var _local12:Number = _arg2.x; var _local13:Number = _local7.y; var _local14:Number = _local8.y; var _local15:Number = _arg2.y; var _local16:Number = (_local11 - _local10); var _local17:Number = (_local14 - _local13); var _local18:Number = (_local12 - _local10); var _local19:Number = (_local15 - _local13); var _local24:Number = ((_local18 * _local16) + (_local19 * _local17)); if (_local24 < 0){ _local22 = _arg3.worldNormalChain.x; _local23 = _arg3.worldNormalChain.y; if (((_local22 * _local18) + (_local23 * _local19)) < 0){ _arg1.pointCount = 0; return; }; _local20 = ((_local18 * _local18) + (_local19 * _local19)); if (_local20 > _local9){ _arg4.disabled = false; _arg1.pointCount = 0; return; }; if (_arg4.disabled){ _arg1.pointCount = 0; return; }; _local21 = Math.sqrt(_local20); _local22 = (_local18 / _local21); _local23 = (_local19 / _local21); _local5 = _arg1.c0; _local5.id.incEdge = _local7.index; _local5.id.incVert = _local7.index; } else { _local26 = (_local11 - _local12); _local27 = (_local14 - _local15); _local24 = ((_local26 * _local16) + (_local27 * _local17)); _local22 = _arg3.worldNormalChain.x; _local23 = _arg3.worldNormalChain.y; if (((_local22 * _local26) + (_local23 * _local27)) > 0){ _arg1.pointCount = 0; return; }; if (_local24 < 0){ _local20 = ((_local26 * _local26) + (_local27 * _local27)); if (_local20 > _local9){ _arg4.disabled = false; _arg1.pointCount = 0; return; }; if (_arg4.disabled){ _arg1.pointCount = 0; return; }; _local21 = Math.sqrt(_local20); _local22 = (-(_local26) / _local21); _local23 = (-(_local27) / _local21); _local5 = _arg1.c0; _local5.id.incEdge = _local8.index; _local5.id.incVert = _local8.index; } else { _local28 = ((_local19 * _local16) - (_local18 * _local17)); if (_local28 > 0){ _arg1.pointCount = 0; return; }; _local20 = ((_local28 * _local28) / ((_local16 * _local16) + (_local17 * _local17))); if (_local20 > _local9){ _arg4.disabled = false; _arg1.pointCount = 0; return; }; if (_arg4.disabled){ _arg1.pointCount = 0; return; }; _local21 = Math.sqrt(_local20); _local22 = (-(_local14) + _local13); _local23 = (_local11 - _local10); _local29 = (Math.sqrt(((_local22 * _local22) + (_local23 * _local23))) * ((((_local22 * _local18) + (_local23 * _local19)) < 0)) ? -1 : 1); _local22 = (_local22 / _local29); _local23 = (_local23 / _local29); _local5 = _arg1.c0; _local5.id.incEdge = _local7.index; _local5.id.incVert = _local8.index; }; }; _arg1.pointCount = 1; _arg1.nx = -(_local22); _arg1.ny = -(_local23); _local5.id.refFace = ContactID.NULL_FEATURE; _local5.id.flip = 0; _local5.id.bake(); var _local25:Number = _arg2.radius; _local5.x = (_local12 - (_local25 * _local22)); _local5.y = (_local15 - (_local25 * _local23)); _local5.sep = (_local21 - _local25); } } }//package de.polygonal.motor2.collision.pairwise
Section 70
//CollideCirclePlaneDoubleSided (de.polygonal.motor2.collision.pairwise.CollideCirclePlaneDoubleSided) package de.polygonal.motor2.collision.pairwise { import de.polygonal.motor2.math.*; import de.polygonal.motor2.collision.shapes.*; import de.polygonal.motor2.dynamics.contact.*; public class CollideCirclePlaneDoubleSided implements Collider { public function collide(_arg1:Manifold, _arg2:ShapeSkeleton, _arg3:ShapeSkeleton, _arg4:Contact):void{ var _local5:ContactPoint; var _local7:Number; var _local6:V2 = _arg3.worldNormalChain; _local7 = _arg2.radius; var _local8:Number = (((_arg2.x * _local6.x) + (_arg2.y * _local6.y)) - _arg3.d); if (_local8 > 0){ if (_local8 <= _local7){ _arg1.pointCount = 1; _arg1.nx = -(_local6.x); _arg1.ny = -(_local6.y); _local5 = _arg1.c0; _local5.id.key = 0; _local5.sep = (_local8 - _local7); _local5.x = (_arg2.x - (_local7 * _local6.x)); _local5.y = (_arg2.y - (_local7 * _local6.y)); return; }; } else { if (-(_local8) <= _local7){ _arg1.pointCount = 1; _arg1.nx = _local6.x; _arg1.ny = _local6.y; _local5 = _arg1.c0; _local5.id.key = 1; _local5.sep = (-(_local7) - _local8); _local5.x = (_arg2.x + (_local7 * _local6.x)); _local5.y = (_arg2.y + (_local7 * _local6.y)); return; }; }; _arg1.pointCount = 0; } } }//package de.polygonal.motor2.collision.pairwise
Section 71
//CollideCirclePlaneSingleSided (de.polygonal.motor2.collision.pairwise.CollideCirclePlaneSingleSided) package de.polygonal.motor2.collision.pairwise { import de.polygonal.motor2.math.*; import de.polygonal.motor2.collision.shapes.*; import de.polygonal.motor2.dynamics.contact.*; public class CollideCirclePlaneSingleSided implements Collider { public function collide(_arg1:Manifold, _arg2:ShapeSkeleton, _arg3:ShapeSkeleton, _arg4:Contact):void{ var _local7:Number; var _local8:ContactPoint; var _local5:V2 = _arg3.worldNormalChain; var _local6:Number = _arg2.radius; _local7 = (((_arg2.x * _local5.x) + (_arg2.y * _local5.y)) - _arg3.d); if (_local7 <= _local6){ _arg1.pointCount = 1; _arg1.nx = -(_local5.x); _arg1.ny = -(_local5.y); _local8 = _arg1.c0; _local8.x = (_arg2.x - (_local6 * _local5.x)); _local8.y = (_arg2.y - (_local6 * _local5.y)); _local8.sep = (_local7 - _local6); return; }; _arg1.pointCount = 0; } } }//package de.polygonal.motor2.collision.pairwise
Section 72
//CollidePolyBSP (de.polygonal.motor2.collision.pairwise.CollidePolyBSP) package de.polygonal.motor2.collision.pairwise { import de.polygonal.motor2.math.*; import de.polygonal.motor2.collision.shapes.*; import de.polygonal.motor2.dynamics.contact.*; import de.polygonal.motor2.dynamics.contact.generator.*; public class CollidePolyBSP implements Collider { public function collide(_arg1:Manifold, _arg2:ShapeSkeleton, _arg3:ShapeSkeleton, _arg4:Contact):void{ var _local6:V2; var _local7:V2; var _local8:V2; var _local9:V2; var _local10:V2; var _local11:V2; var _local13:Number; var _local14:int; var _local15:ConvexBSPNode; var _local21:int; var _local25:Number; var _local27:Number; var _local28:Number; var _local29:Number; var _local30:Number; var _local31:Number; var _local32:Number; var _local33:Number; var _local34:ContactPoint; var _local35:V2; var _local5:PolyContact = PolyContact(_arg4); var _local12:Number = -2147483648; _local6 = _local5.p; _local7 = _local5.d; if (_local5.firstOut){ while (true) { _local15 = _arg3.BSPNode; while (_local15.R) { _local15 = ((((_local15.N.x * _local7.y) - (_local15.N.y * _local7.x)))<=0) ? _local15.R : _local15.L; }; _local8 = _local15.V; _local13 = ((_local7.x * (_local8.x - _local6.x)) + (_local7.y * (_local8.y - _local6.y))); if (_local13 > 0){ _local5.p = _local6; _local5.d = _local7; _arg1.pointCount = 0; return; }; if (((_local13 * 0.95) + 0.01) > _local12){ _local12 = _local13; _local9 = _local7; _local11 = _local6; _local10 = _local8; }; if (_local6.isTail){ break; }; _local6 = _local6.next; _local7 = _local7.next; }; _local6 = _arg3.worldVertexChain; _local7 = _arg3.worldNormalChain; while (true) { _local15 = _arg2.BSPNode; while (_local15.R) { _local15 = ((((_local15.N.x * _local7.y) - (_local15.N.y * _local7.x)))<=0) ? _local15.R : _local15.L; }; _local8 = _local15.V; _local13 = ((_local7.x * (_local8.x - _local6.x)) + (_local7.y * (_local8.y - _local6.y))); if (_local13 > 0){ _local5.p = _local6; _local5.d = _local7; _local5.firstOut = false; _arg1.pointCount = 0; return; }; if (((_local13 * 0.95) + 0.01) > _local12){ _local12 = _local13; _local9 = _local7; _local11 = _local6; _local10 = _local8; _local14 = 1; }; if (_local6.isTail){ break; }; _local6 = _local6.next; _local7 = _local7.next; }; } else { while (true) { _local15 = _arg2.BSPNode; while (_local15.R) { _local15 = ((((_local15.N.x * _local7.y) - (_local15.N.y * _local7.x)))<=0) ? _local15.R : _local15.L; }; _local8 = _local15.V; _local13 = ((_local7.x * (_local8.x - _local6.x)) + (_local7.y * (_local8.y - _local6.y))); if (_local13 > 0){ _local5.p = _local6; _local5.d = _local7; _arg1.pointCount = 0; return; }; if (((_local13 * 0.95) + 0.01) > _local12){ _local12 = _local13; _local9 = _local7; _local11 = _local6; _local10 = _local8; _local14 = 1; }; if (_local6.isTail){ break; }; _local6 = _local6.next; _local7 = _local7.next; }; _local6 = _arg2.worldVertexChain; _local7 = _arg2.worldNormalChain; while (true) { _local15 = _arg3.BSPNode; while (_local15.R) { _local15 = ((((_local15.N.x * _local7.y) - (_local15.N.y * _local7.x)))<=0) ? _local15.R : _local15.L; }; _local8 = _local15.V; _local13 = ((_local7.x * (_local8.x - _local6.x)) + (_local7.y * (_local8.y - _local6.y))); if (_local13 > 0){ _local5.p = _local6; _local5.d = _local7; _local5.firstOut = true; _arg1.pointCount = 0; return; }; if (((_local13 * 0.95) + 0.01) > _local12){ _local12 = _local13; _local9 = _local7; _local11 = _local6; _local10 = _local8; _local14 = 0; }; if (_local6.isTail){ break; }; _local6 = _local6.next; _local7 = _local7.next; }; }; var _local16:ShapeSkeleton = (_local14) ? _arg3 : _arg2; var _local17:Number = _local9.x; var _local18:Number = _local9.y; var _local19:int = _local11.index; var _local20:int = _local10.index; var _local22:V2 = _local10.edge.n; var _local23:Number = ((_local22.x * _local17) + (_local22.y * _local18)); if (((_local22.prev.x * _local17) + (_local22.prev.y * _local18)) < _local23){ _local10 = _local10.prev; _local21 = _local22.prev.index; } else { if (((_local22.next.x * _local17) + (_local22.next.y * _local18)) < _local23){ _local10 = _local10.next; _local21 = _local22.next.index; }; }; var _local24:Number = (((_local16.x * _local17) + (_local16.y * _local18)) + (((_local11.x - _local16.x) * _local17) + ((_local11.y - _local16.y) * _local18))); if (_local16.regularShape){ _local25 = ((_local16.y * _local17) - (_local16.x * _local18)); } else { _local35 = _local16.offsets[_local11.index]; _local25 = ((((_local16.y + (_local16.r21 * _local35.x)) + (_local16.r22 * _local35.y)) * _local17) - (((_local16.x + (_local16.r11 * _local35.x)) + (_local16.r12 * _local35.y)) * _local18)); }; var _local26:Number = (_local11.edge.mag / 2); _local31 = ((((_local10.x * _local18) - (_local10.y * _local17)) + _local25) - _local26); _local32 = ((((_local10.next.x * _local18) - (_local10.next.y * _local17)) + _local25) - _local26); if ((_local31 * _local32) < 0){ _local33 = (_local31 / (_local31 - _local32)); if (_local31 < 0){ _local27 = _local10.x; _local29 = _local10.y; _local28 = (_local27 + (_local33 * (_local10.next.x - _local27))); _local30 = (_local29 + (_local33 * (_local10.next.y - _local29))); } else { _local27 = _local10.next.x; _local29 = _local10.next.y; _local28 = (_local10.x + (_local33 * (_local27 - _local10.x))); _local30 = (_local10.y + (_local33 * (_local29 - _local10.y))); }; } else { if (_local31 > 0){ _arg1.pointCount = 0; return; }; if (_local31 < _local32){ _local27 = _local10.x; _local29 = _local10.y; _local28 = _local10.next.x; _local30 = _local10.next.y; } else { _local28 = _local10.x; _local30 = _local10.y; _local27 = _local10.next.x; _local29 = _local10.next.y; }; }; _local31 = ((((_local29 * _local17) - _local25) - _local26) - (_local27 * _local18)); _local32 = ((((_local30 * _local17) - _local25) - _local26) - (_local28 * _local18)); if ((_local31 * _local32) < 0){ _local33 = (_local31 / (_local31 - _local32)); _local27 = (_local27 + (_local33 * (_local28 - _local27))); _local29 = (_local29 + (_local33 * (_local30 - _local29))); } else { if (_local31 > 0){ _arg1.pointCount = 0; return; }; }; _local12 = (((_local17 * _local27) + (_local18 * _local29)) - _local24); if (_local12 <= 0){ _arg1.pointCount = 1; if (_local14){ _arg1.nx = -(_local17); _arg1.ny = -(_local18); } else { _arg1.nx = _local17; _arg1.ny = _local18; }; _local34 = _arg1.c0; _local34.sep = _local12; _local34.x = _local27; _local34.y = _local29; _local34.id.flip = _local14; _local34.id.incEdge = _local21; _local34.id.incVert = _local20; _local34.id.refFace = _local19; _local34.id.bake(); _local12 = (((_local17 * _local28) + (_local18 * _local30)) - _local24); if (_local12 <= 0){ _arg1.pointCount = 2; _local34 = _arg1.c1; _local34.sep = _local12; _local34.x = _local28; _local34.y = _local30; _local34.id.flip = _local14; _local34.id.incEdge = _local21; _local34.id.incVert = _local20; _local34.id.refFace = _local19; _local34.id.bake(); }; } else { _local12 = (((_local17 * _local28) + (_local18 * _local30)) - _local24); if (_local12 <= 0){ _arg1.pointCount = 1; if (_local14){ _arg1.nx = -(_local17); _arg1.ny = -(_local18); } else { _arg1.nx = _local17; _arg1.ny = _local18; }; _local34 = _arg1.c0; _local34.sep = _local12; _local34.x = _local28; _local34.y = _local30; _local34.id.flip = _local14; _local34.id.incEdge = _local21; _local34.id.incVert = _local20; _local34.id.refFace = _local19; _local34.id.bake(); }; }; } } }//package de.polygonal.motor2.collision.pairwise
Section 73
//CollidePolyCHC (de.polygonal.motor2.collision.pairwise.CollidePolyCHC) package de.polygonal.motor2.collision.pairwise { import de.polygonal.motor2.math.*; import de.polygonal.motor2.collision.shapes.*; import de.polygonal.motor2.dynamics.contact.*; import flash.utils.*; import de.polygonal.motor2.dynamics.contact.generator.*; public class CollidePolyCHC implements Collider { public function collide(_arg1:Manifold, _arg2:ShapeSkeleton, _arg3:ShapeSkeleton, _arg4:Contact):void{ var _local6:V2; var _local7:V2; var _local8:V2; var _local9:V2; var _local10:V2; var _local11:V2; var _local13:Number; var _local14:int; var _local16:Number; var _local17:Number; var _local23:int; var _local27:Number; var _local29:Number; var _local30:Number; var _local31:Number; var _local32:Number; var _local33:Number; var _local34:Number; var _local35:Number; var _local36:ContactPoint; var _local37:V2; var _local5:PolyContact = PolyContact(_arg4); var _local12:Number = -2147483648; var _local15:Dictionary = _local5.hc; _local6 = _local5.p; _local7 = _local5.d; if (_local5.firstOut){ while (true) { _local8 = ((_local15[_local7]) || (_arg3.worldVertexChain)); _local17 = ((_local8.x * _local7.x) + (_local8.y * _local7.y)); while (true) { _local16 = ((_local8.prev.x * _local7.x) + (_local8.prev.y * _local7.y)); if (_local16 < _local17){ _local8 = _local8.prev; _local17 = _local16; } else { _local16 = ((_local8.next.x * _local7.x) + (_local8.next.y * _local7.y)); if (_local16 < _local17){ _local8 = _local8.next; _local17 = _local16; } else { break; }; }; }; _local15[_local7] = _local8; _local13 = ((_local7.x * (_local8.x - _local6.x)) + (_local7.y * (_local8.y - _local6.y))); if (_local13 > 0){ _local5.p = _local6; _local5.d = _local7; _arg1.pointCount = 0; return; }; if (((_local13 * 0.95) + 0.01) > _local12){ _local12 = _local13; _local9 = _local7; _local11 = _local6; _local10 = _local8; }; if (_local6.isTail){ break; }; _local6 = _local6.next; _local7 = _local7.next; }; _local6 = _arg3.worldVertexChain; _local7 = _arg3.worldNormalChain; while (true) { _local8 = ((_local15[_local7]) || (_arg2.worldVertexChain)); _local17 = ((_local8.x * _local7.x) + (_local8.y * _local7.y)); while (true) { _local16 = ((_local8.prev.x * _local7.x) + (_local8.prev.y * _local7.y)); if (_local16 < _local17){ _local8 = _local8.prev; _local17 = _local16; } else { _local16 = ((_local8.next.x * _local7.x) + (_local8.next.y * _local7.y)); if (_local16 < _local17){ _local8 = _local8.next; _local17 = _local16; } else { break; }; }; }; _local15[_local7] = _local8; _local13 = ((_local7.x * (_local8.x - _local6.x)) + (_local7.y * (_local8.y - _local6.y))); if (_local13 > 0){ _local5.p = _local6; _local5.d = _local7; _local5.firstOut = false; _arg1.pointCount = 0; return; }; if (((_local13 * 0.95) + 0.01) > _local12){ _local12 = _local13; _local9 = _local7; _local11 = _local6; _local10 = _local8; _local14 = 1; }; if (_local6.isTail){ break; }; _local6 = _local6.next; _local7 = _local7.next; }; } else { while (true) { _local8 = ((_local15[_local7]) || (_arg2.worldVertexChain)); _local17 = ((_local8.x * _local7.x) + (_local8.y * _local7.y)); while (true) { _local16 = ((_local8.prev.x * _local7.x) + (_local8.prev.y * _local7.y)); if (_local16 < _local17){ _local8 = _local8.prev; _local17 = _local16; } else { _local16 = ((_local8.next.x * _local7.x) + (_local8.next.y * _local7.y)); if (_local16 < _local17){ _local8 = _local8.next; _local17 = _local16; } else { break; }; }; }; _local15[_local7] = _local8; _local13 = ((_local7.x * (_local8.x - _local6.x)) + (_local7.y * (_local8.y - _local6.y))); if (_local13 > 0){ _local5.p = _local6; _local5.d = _local7; _arg1.pointCount = 0; return; }; if (((_local13 * 0.95) + 0.01) > _local12){ _local12 = _local13; _local9 = _local7; _local11 = _local6; _local10 = _local8; _local14 = 1; }; if (_local6.isTail){ break; }; _local6 = _local6.next; _local7 = _local7.next; }; _local6 = _arg2.worldVertexChain; _local7 = _arg2.worldNormalChain; while (true) { _local8 = ((_local15[_local7]) || (_arg3.worldVertexChain)); _local17 = ((_local8.x * _local7.x) + (_local8.y * _local7.y)); while (true) { _local16 = ((_local8.prev.x * _local7.x) + (_local8.prev.y * _local7.y)); if (_local16 < _local17){ _local8 = _local8.prev; _local17 = _local16; } else { _local16 = ((_local8.next.x * _local7.x) + (_local8.next.y * _local7.y)); if (_local16 < _local17){ _local8 = _local8.next; _local17 = _local16; } else { break; }; }; }; _local15[_local7] = _local8; _local13 = ((_local7.x * (_local8.x - _local6.x)) + (_local7.y * (_local8.y - _local6.y))); if (_local13 > 0){ _local5.p = _local6; _local5.d = _local7; _local5.firstOut = true; _arg1.pointCount = 0; return; }; if (((_local13 * 0.95) + 0.01) > _local12){ _local12 = _local13; _local9 = _local7; _local11 = _local6; _local10 = _local8; _local14 = 0; }; if (_local6.isTail){ break; }; _local6 = _local6.next; _local7 = _local7.next; }; }; var _local18:ShapeSkeleton = (_local14) ? _arg3 : _arg2; var _local19:Number = _local9.x; var _local20:Number = _local9.y; var _local21:int = _local11.index; var _local22:int = _local10.index; var _local24:V2 = _local10.edge.n; var _local25:Number = ((_local24.x * _local19) + (_local24.y * _local20)); if (((_local24.prev.x * _local19) + (_local24.prev.y * _local20)) < _local25){ _local10 = _local10.prev; _local23 = _local24.prev.index; } else { if (((_local24.next.x * _local19) + (_local24.next.y * _local20)) < _local25){ _local10 = _local10.next; _local23 = _local24.next.index; }; }; var _local26:Number = (((_local18.x * _local19) + (_local18.y * _local20)) + (((_local11.x - _local18.x) * _local19) + ((_local11.y - _local18.y) * _local20))); if (_local18.regularShape){ _local27 = ((_local18.y * _local19) - (_local18.x * _local20)); } else { _local37 = _local18.offsets[_local11.index]; _local27 = ((((_local18.y + (_local18.r21 * _local37.x)) + (_local18.r22 * _local37.y)) * _local19) - (((_local18.x + (_local18.r11 * _local37.x)) + (_local18.r12 * _local37.y)) * _local20)); }; var _local28:Number = (_local11.edge.mag / 2); _local33 = ((((_local10.x * _local20) - (_local10.y * _local19)) + _local27) - _local28); _local34 = ((((_local10.next.x * _local20) - (_local10.next.y * _local19)) + _local27) - _local28); if ((_local33 * _local34) < 0){ _local35 = (_local33 / (_local33 - _local34)); if (_local33 < 0){ _local29 = _local10.x; _local31 = _local10.y; _local30 = (_local29 + (_local35 * (_local10.next.x - _local29))); _local32 = (_local31 + (_local35 * (_local10.next.y - _local31))); } else { _local29 = _local10.next.x; _local31 = _local10.next.y; _local30 = (_local10.x + (_local35 * (_local29 - _local10.x))); _local32 = (_local10.y + (_local35 * (_local31 - _local10.y))); }; } else { if (_local33 > 0){ _arg1.pointCount = 0; return; }; if (_local33 < _local34){ _local29 = _local10.x; _local31 = _local10.y; _local30 = _local10.next.x; _local32 = _local10.next.y; } else { _local30 = _local10.x; _local32 = _local10.y; _local29 = _local10.next.x; _local31 = _local10.next.y; }; }; _local33 = ((((_local31 * _local19) - _local27) - _local28) - (_local29 * _local20)); _local34 = ((((_local32 * _local19) - _local27) - _local28) - (_local30 * _local20)); if ((_local33 * _local34) < 0){ _local35 = (_local33 / (_local33 - _local34)); _local29 = (_local29 + (_local35 * (_local30 - _local29))); _local31 = (_local31 + (_local35 * (_local32 - _local31))); } else { if (_local33 > 0){ _arg1.pointCount = 0; return; }; }; _local12 = (((_local19 * _local29) + (_local20 * _local31)) - _local26); if (_local12 <= 0){ _arg1.pointCount = 1; if (_local14){ _arg1.nx = -(_local19); _arg1.ny = -(_local20); } else { _arg1.nx = _local19; _arg1.ny = _local20; }; _local36 = _arg1.c0; _local36.sep = _local12; _local36.x = _local29; _local36.y = _local31; _local36.id.flip = _local14; _local36.id.incEdge = _local23; _local36.id.incVert = _local22; _local36.id.refFace = _local21; _local36.id.bake(); _local12 = (((_local19 * _local30) + (_local20 * _local32)) - _local26); if (_local12 <= 0){ _arg1.pointCount = 2; _local36 = _arg1.c1; _local36.sep = _local12; _local36.x = _local30; _local36.y = _local32; _local36.id.flip = _local14; _local36.id.incEdge = _local23; _local36.id.incVert = _local22; _local36.id.refFace = _local21; _local36.id.bake(); }; } else { _local12 = (((_local19 * _local30) + (_local20 * _local32)) - _local26); if (_local12 <= 0){ _arg1.pointCount = 1; if (_local14){ _arg1.nx = -(_local19); _arg1.ny = -(_local20); } else { _arg1.nx = _local19; _arg1.ny = _local20; }; _local36 = _arg1.c0; _local36.sep = _local12; _local36.x = _local30; _local36.y = _local32; _local36.id.flip = _local14; _local36.id.incEdge = _local23; _local36.id.incVert = _local22; _local36.id.refFace = _local21; _local36.id.bake(); }; }; } } }//package de.polygonal.motor2.collision.pairwise
Section 74
//CollidePolyCircle (de.polygonal.motor2.collision.pairwise.CollidePolyCircle) package de.polygonal.motor2.collision.pairwise { import de.polygonal.motor2.math.*; import de.polygonal.motor2.collision.shapes.*; import de.polygonal.motor2.dynamics.contact.*; import de.polygonal.motor2.dynamics.contact.generator.*; public class CollidePolyCircle implements Collider { public function collide(_arg1:Manifold, _arg2:ShapeSkeleton, _arg3:ShapeSkeleton, _arg4:Contact):void{ var _local5:V2; var _local6:V2; var _local7:V2; var _local8:V2; var _local11:Number; var _local12:Number; var _local17:Number; var _local19:Number; var _local21:Number; var _local22:ContactPoint; var _local24:Number; var _local25:Number; var _local9:Number = _arg3.x; var _local10:Number = _arg3.y; _local12 = _arg3.radius; var _local13:Number = -2147483648; var _local14:ConvexCircleContact = ConvexCircleContact(_arg4); _local5 = _local14.p; _local6 = _local14.d; var _local15:int = _local5.prev.index; while (true) { _local11 = ((_local6.x * (_local9 - _local5.x)) + (_local6.y * (_local10 - _local5.y))); if (_local11 > _local12){ _arg1.pointCount = 0; _local14.p = _local5; _local14.d = _local6; return; }; if (_local11 > _local13){ _local13 = _local11; _local7 = _local6; _local8 = _local5; }; if (_local5.index == _local15){ break; }; _local5 = _local5.next; _local6 = _local6.next; }; if (_local13 < 1E-6){ _arg1.pointCount = 1; _arg1.nx = _local7.x; _arg1.ny = _local7.y; _local22 = _arg1.c0; _local22.id.incEdge = (_local7.index + 1); _local22.id.incVert = 254; _local22.id.refFace = 254; _local22.id.flip = 0; _local22.id.bake(); _local22.x = (_local9 - (_local12 * _arg1.nx)); _local22.y = (_local10 - (_local12 * _arg1.ny)); _local22.sep = (_local13 - _local12); return; }; var _local16:E2 = _local8.edge; var _local18:Number = ((_arg2.r11 * _local16.d.x) + (_arg2.r12 * _local16.d.y)); var _local20:Number = ((_arg2.r21 * _local16.d.x) + (_arg2.r22 * _local16.d.y)); if (_local16.mag < 1E-6){ _local17 = (_local9 - _local8.x); _local19 = (_local10 - _local8.y); _local21 = ((_local17 * _local17) + (_local19 * _local19)); if (_local21 > _arg3.radiusSq){ }; _arg1.pointCount = 0; return; }; var _local23:Number = (((_local9 - _local8.x) * _local18) + ((_local10 - _local8.y) * _local20)); _local22 = _arg1.c0; _local22.id.refFace = 254; _local22.id.flip = 0; if (_local23 <= 0){ _local24 = _local8.x; _local25 = _local8.y; _local22.id.incVert = (_local8.index + 1); _local22.id.incEdge = 254; } else { if (_local23 >= _local16.mag){ _local24 = _local8.next.x; _local25 = _local8.next.y; _local22.id.incVert = (_local8.next.index + 1); _local22.id.incEdge = 254; } else { _local24 = ((_local18 * _local23) + _local8.x); _local25 = ((_local20 * _local23) + _local8.y); _local22.id.incVert = 254; _local22.id.incEdge = (_local8.index + 1); }; }; _local17 = (_local9 - _local24); _local19 = (_local10 - _local25); _local21 = ((_local17 * _local17) + (_local19 * _local19)); if (_local21 > _arg3.radiusSq){ _arg1.pointCount = 0; return; }; _local21 = Math.sqrt(_local21); _local17 = (_local17 / _local21); _local19 = (_local19 / _local21); _arg1.pointCount = 1; _arg1.nx = _local17; _arg1.ny = _local19; _local22.x = (_local9 - (_arg3.radius * _local17)); _local22.y = (_local10 - (_arg3.radius * _local19)); _local22.sep = (_local21 - _local12); _local22.id.bake(); } } }//package de.polygonal.motor2.collision.pairwise
Section 75
//CollidePolyLineDoubleSidedBSP (de.polygonal.motor2.collision.pairwise.CollidePolyLineDoubleSidedBSP) package de.polygonal.motor2.collision.pairwise { import de.polygonal.motor2.math.*; import de.polygonal.motor2.collision.shapes.*; import de.polygonal.motor2.dynamics.contact.*; public class CollidePolyLineDoubleSidedBSP implements Collider { public function collide(_arg1:Manifold, _arg2:ShapeSkeleton, _arg3:ShapeSkeleton, _arg4:Contact):void{ var _local5:ConvexBSPNode; var _local6:V2; var _local7:V2; var _local8:V2; var _local9:V2; var _local10:V2; var _local11:V2; var _local12:V2; var _local13:Number; var _local22:ShapeSkeleton; var _local23:ShapeSkeleton; var _local28:int; var _local32:Number; var _local34:Number; var _local35:Number; var _local36:Number; var _local37:Number; var _local38:Number; var _local39:Number; var _local40:Number; var _local41:ContactPoint; var _local42:V2; var _local14:Number = -2147483648; var _local15:int; _local10 = _arg3.worldVertexChain; _local9 = _arg3.worldNormalChain; _local5 = _arg2.BSPNode; while (_local5.R) { _local6 = _local5.N; _local5 = ((((-(_local6.y) * _local9.x) + (_local6.x * _local9.y)))<=0) ? _local5.R : _local5.L; }; _local7 = _local5.V; _local13 = ((_local9.x * (_local7.x - _local10.x)) + (_local9.y * (_local7.y - _local10.y))); if (_local13 > 0){ _arg1.pointCount = 0; return; }; if (((_local13 * 0.95) + 0.01) > _local14){ _local14 = _local13; _local8 = _local9; _local11 = _local10; _local12 = _local7; _local15 = 1; }; _local10 = _local10.next; _local9 = _local9.next; _local5 = _arg2.BSPNode; while (_local5.R) { _local6 = _local5.N; _local5 = ((((-(_local6.y) * _local9.x) + (_local6.x * _local9.y)))<=0) ? _local5.R : _local5.L; }; _local7 = _local5.V; _local13 = ((_local9.x * (_local7.x - _local10.x)) + (_local9.y * (_local7.y - _local10.y))); if (_local13 > 0){ _arg1.pointCount = 0; return; }; if (((_local13 * 0.95) + 0.01) > _local14){ _local14 = _local13; _local8 = _local9; _local11 = _local10; _local12 = _local7; _local15 = 1; }; var _local16:V2 = _arg3.worldVertexChain; var _local17:V2 = _local16.next; var _local18:Number = _local16.x; var _local19:Number = _local17.x; var _local20:Number = _local16.y; var _local21:Number = _local17.y; _local10 = _arg2.worldVertexChain; _local9 = _arg2.worldNormalChain; while (true) { if (((_local18 * _local9.x) + (_local20 * _local9.y)) < ((_local19 * _local9.x) + (_local21 * _local9.y))){ _local13 = ((_local9.x * (_local18 - _local10.x)) + (_local9.y * (_local20 - _local10.y))); if (_local13 > 0){ _arg1.pointCount = 0; return; }; if (((_local13 * 0.95) + 0.01) > _local14){ _local14 = _local13; _local8 = _local9; _local11 = _local10; _local12 = _local16; _local15 = 0; }; } else { _local13 = ((_local9.x * (_local19 - _local10.x)) + (_local9.y * (_local21 - _local10.y))); if (_local13 > 0){ _arg1.pointCount = 0; return; }; if (((_local13 * 0.95) + 0.01) > _local14){ _local14 = _local13; _local8 = _local9; _local11 = _local10; _local12 = _local17; _local15 = 0; }; }; if (_local10.isTail){ break; }; _local10 = _local10.next; _local9 = _local9.next; }; if (_local15){ _local22 = _arg3; _local23 = _arg2; } else { _local22 = _arg2; _local23 = _arg3; }; var _local24:Number = _local8.x; var _local25:Number = _local8.y; var _local26:int = _local11.index; var _local27:int = _local12.index; var _local29:V2 = _local12.edge.n; var _local30:Number = ((_local29.x * _local24) + (_local29.y * _local25)); if (((_local29.prev.x * _local24) + (_local29.prev.y * _local25)) < _local30){ _local12 = _local12.prev; _local28 = _local29.prev.index; } else { if (((_local29.next.x * _local24) + (_local29.next.y * _local25)) < _local30){ _local12 = _local12.next; _local28 = _local29.next.index; }; }; var _local31:Number = (((_local22.x * _local24) + (_local22.y * _local25)) + (((_local11.x - _local22.x) * _local24) + ((_local11.y - _local22.y) * _local25))); if (_local22.regularShape){ _local32 = ((_local22.y * _local24) - (_local22.x * _local25)); } else { _local42 = _local22.offsets[_local11.index]; _local32 = ((((_local22.y + (_local22.r21 * _local42.x)) + (_local22.r22 * _local42.y)) * _local24) - (((_local22.x + (_local22.r11 * _local42.x)) + (_local22.r12 * _local42.y)) * _local25)); }; var _local33:Number = (_local11.edge.mag / 2); _local38 = ((((_local12.x * _local25) - (_local12.y * _local24)) + _local32) - _local33); _local39 = ((((_local12.next.x * _local25) - (_local12.next.y * _local24)) + _local32) - _local33); if ((_local38 * _local39) < 0){ _local40 = (_local38 / (_local38 - _local39)); if (_local38 < 0){ _local34 = _local12.x; _local36 = _local12.y; _local35 = (_local34 + (_local40 * (_local12.next.x - _local34))); _local37 = (_local36 + (_local40 * (_local12.next.y - _local36))); } else { _local34 = _local12.next.x; _local36 = _local12.next.y; _local35 = (_local12.x + (_local40 * (_local34 - _local12.x))); _local37 = (_local12.y + (_local40 * (_local36 - _local12.y))); }; } else { if (_local38 > 0){ _arg1.pointCount = 0; return; }; if (_local38 < _local39){ _local34 = _local12.x; _local36 = _local12.y; _local35 = _local12.next.x; _local37 = _local12.next.y; } else { _local35 = _local12.x; _local37 = _local12.y; _local34 = _local12.next.x; _local36 = _local12.next.y; }; }; _local38 = ((((_local36 * _local24) - _local32) - _local33) - (_local34 * _local25)); _local39 = ((((_local37 * _local24) - _local32) - _local33) - (_local35 * _local25)); if ((_local38 * _local39) < 0){ _local40 = (_local38 / (_local38 - _local39)); _local34 = (_local34 + (_local40 * (_local35 - _local34))); _local36 = (_local36 + (_local40 * (_local37 - _local36))); } else { if (_local38 > 0){ _arg1.pointCount = 0; return; }; }; _local14 = (((_local24 * _local34) + (_local25 * _local36)) - _local31); if (_local14 <= 0){ _arg1.pointCount = 1; if (_local15){ _arg1.nx = -(_local24); _arg1.ny = -(_local25); } else { _arg1.nx = _local24; _arg1.ny = _local25; }; _local41 = _arg1.c0; _local41.sep = _local14; _local41.x = _local34; _local41.y = _local36; _local41.id.flip = _local15; _local41.id.incEdge = _local28; _local41.id.incVert = _local27; _local41.id.refFace = _local26; _local41.id.bake(); _local14 = (((_local24 * _local35) + (_local25 * _local37)) - _local31); if (_local14 <= 0){ _arg1.pointCount = 2; _local41 = _arg1.c1; _local41.sep = _local14; _local41.x = _local35; _local41.y = _local37; _local41.id.flip = _local15; _local41.id.incEdge = _local28; _local41.id.incVert = _local27; _local41.id.refFace = _local26; _local41.id.bake(); }; } else { _local14 = (((_local24 * _local35) + (_local25 * _local37)) - _local31); if (_local14 <= 0){ _arg1.pointCount = 1; if (_local15){ _arg1.nx = -(_local24); _arg1.ny = -(_local25); } else { _arg1.nx = _local24; _arg1.ny = _local25; }; _local41 = _arg1.c0; _local41.sep = _local14; _local41.x = _local35; _local41.y = _local37; _local41.id.flip = _local15; _local41.id.incEdge = _local28; _local41.id.incVert = _local27; _local41.id.refFace = _local26; _local41.id.bake(); }; }; } } }//package de.polygonal.motor2.collision.pairwise
Section 76
//CollidePolyLineDoubleSidedCHC (de.polygonal.motor2.collision.pairwise.CollidePolyLineDoubleSidedCHC) package de.polygonal.motor2.collision.pairwise { import de.polygonal.motor2.math.*; import de.polygonal.motor2.collision.shapes.*; import de.polygonal.motor2.dynamics.contact.*; import de.polygonal.motor2.dynamics.contact.generator.*; public class CollidePolyLineDoubleSidedCHC implements Collider { public function collide(_arg1:Manifold, _arg2:ShapeSkeleton, _arg3:ShapeSkeleton, _arg4:Contact):void{ var _local6:V2; var _local7:V2; var _local8:V2; var _local9:V2; var _local10:V2; var _local11:V2; var _local12:Number; var _local14:Number; var _local15:Number; var _local23:ShapeSkeleton; var _local24:ShapeSkeleton; var _local29:int; var _local33:Number; var _local35:Number; var _local36:Number; var _local37:Number; var _local38:Number; var _local39:Number; var _local40:Number; var _local41:Number; var _local42:ContactPoint; var _local43:V2; var _local5:PolyLineContact = PolyLineContact(_arg4); var _local13:Number = -2147483648; var _local16:int; _local9 = _arg3.worldVertexChain; _local8 = _arg3.worldNormalChain; _local6 = _local5.hint1; _local15 = ((_local6.x * _local8.x) + (_local6.y * _local8.y)); while (true) { _local14 = ((_local6.prev.x * _local8.x) + (_local6.prev.y * _local8.y)); if (_local14 < _local15){ _local6 = _local6.prev; _local15 = _local14; } else { _local14 = ((_local6.next.x * _local8.x) + (_local6.next.y * _local8.y)); if (_local14 < _local15){ _local6 = _local6.next; _local15 = _local14; } else { break; }; }; }; _local5.hint1 = _local6; _local12 = ((_local8.x * (_local6.x - _local9.x)) + (_local8.y * (_local6.y - _local9.y))); if (_local12 > 0){ _arg1.pointCount = 0; return; }; if (((_local12 * 0.95) + 0.01) > _local13){ _local13 = _local12; _local7 = _local8; _local10 = _local9; _local11 = _local6; _local16 = 1; }; _local9 = _local9.next; _local8 = _local8.next; _local6 = _local5.hint2; _local15 = ((_local6.x * _local8.x) + (_local6.y * _local8.y)); while (true) { _local14 = ((_local6.prev.x * _local8.x) + (_local6.prev.y * _local8.y)); if (_local14 < _local15){ _local6 = _local6.prev; _local15 = _local14; } else { _local14 = ((_local6.next.x * _local8.x) + (_local6.next.y * _local8.y)); if (_local14 < _local15){ _local6 = _local6.next; _local15 = _local14; } else { break; }; }; }; _local5.hint2 = _local6; _local12 = ((_local8.x * (_local6.x - _local9.x)) + (_local8.y * (_local6.y - _local9.y))); if (_local12 > 0){ _arg1.pointCount = 0; return; }; if (((_local12 * 0.95) + 0.01) > _local13){ _local13 = _local12; _local7 = _local8; _local10 = _local9; _local11 = _local6; _local16 = 1; }; var _local17:V2 = _arg3.worldVertexChain; var _local18:V2 = _local17.next; var _local19:Number = _local17.x; var _local20:Number = _local18.x; var _local21:Number = _local17.y; var _local22:Number = _local18.y; _local9 = _arg2.worldVertexChain; _local8 = _arg2.worldNormalChain; while (true) { if (((_local19 * _local8.x) + (_local21 * _local8.y)) < ((_local20 * _local8.x) + (_local22 * _local8.y))){ _local12 = ((_local8.x * (_local19 - _local9.x)) + (_local8.y * (_local21 - _local9.y))); if (_local12 > 0){ _arg1.pointCount = 0; return; }; if (((_local12 * 0.95) + 0.01) > _local13){ _local13 = _local12; _local7 = _local8; _local10 = _local9; _local11 = _local17; _local16 = 0; }; } else { _local12 = ((_local8.x * (_local20 - _local9.x)) + (_local8.y * (_local22 - _local9.y))); if (_local12 > 0){ _arg1.pointCount = 0; return; }; if (((_local12 * 0.95) + 0.01) > _local13){ _local13 = _local12; _local7 = _local8; _local10 = _local9; _local11 = _local18; _local16 = 0; }; }; if (_local9.isTail){ break; }; _local9 = _local9.next; _local8 = _local8.next; }; if (_local16){ _local23 = _arg3; _local24 = _arg2; } else { _local23 = _arg2; _local24 = _arg3; }; var _local25:Number = _local7.x; var _local26:Number = _local7.y; var _local27:int = _local10.index; var _local28:int = _local11.index; var _local30:V2 = _local11.edge.n; var _local31:Number = ((_local30.x * _local25) + (_local30.y * _local26)); if (((_local30.prev.x * _local25) + (_local30.prev.y * _local26)) < _local31){ _local11 = _local11.prev; _local29 = _local30.prev.index; } else { if (((_local30.next.x * _local25) + (_local30.next.y * _local26)) < _local31){ _local11 = _local11.next; _local29 = _local30.next.index; }; }; var _local32:Number = (((_local23.x * _local25) + (_local23.y * _local26)) + (((_local10.x - _local23.x) * _local25) + ((_local10.y - _local23.y) * _local26))); if (_local23.regularShape){ _local33 = ((_local23.y * _local25) - (_local23.x * _local26)); } else { _local43 = _local23.offsets[_local10.index]; _local33 = ((((_local23.y + (_local23.r21 * _local43.x)) + (_local23.r22 * _local43.y)) * _local25) - (((_local23.x + (_local23.r11 * _local43.x)) + (_local23.r12 * _local43.y)) * _local26)); }; var _local34:Number = (_local10.edge.mag / 2); _local39 = ((((_local11.x * _local26) - (_local11.y * _local25)) + _local33) - _local34); _local40 = ((((_local11.next.x * _local26) - (_local11.next.y * _local25)) + _local33) - _local34); if ((_local39 * _local40) < 0){ _local41 = (_local39 / (_local39 - _local40)); if (_local39 < 0){ _local35 = _local11.x; _local37 = _local11.y; _local36 = (_local35 + (_local41 * (_local11.next.x - _local35))); _local38 = (_local37 + (_local41 * (_local11.next.y - _local37))); } else { _local35 = _local11.next.x; _local37 = _local11.next.y; _local36 = (_local11.x + (_local41 * (_local35 - _local11.x))); _local38 = (_local11.y + (_local41 * (_local37 - _local11.y))); }; } else { if (_local39 > 0){ _arg1.pointCount = 0; return; }; if (_local39 < _local40){ _local35 = _local11.x; _local37 = _local11.y; _local36 = _local11.next.x; _local38 = _local11.next.y; } else { _local36 = _local11.x; _local38 = _local11.y; _local35 = _local11.next.x; _local37 = _local11.next.y; }; }; _local39 = ((((_local37 * _local25) - _local33) - _local34) - (_local35 * _local26)); _local40 = ((((_local38 * _local25) - _local33) - _local34) - (_local36 * _local26)); if ((_local39 * _local40) < 0){ _local41 = (_local39 / (_local39 - _local40)); _local35 = (_local35 + (_local41 * (_local36 - _local35))); _local37 = (_local37 + (_local41 * (_local38 - _local37))); } else { if (_local39 > 0){ _arg1.pointCount = 0; return; }; }; _local13 = (((_local25 * _local35) + (_local26 * _local37)) - _local32); if (_local13 <= 0){ _arg1.pointCount = 1; if (_local16){ _arg1.nx = -(_local25); _arg1.ny = -(_local26); } else { _arg1.nx = _local25; _arg1.ny = _local26; }; _local42 = _arg1.c0; _local42.sep = _local13; _local42.x = _local35; _local42.y = _local37; _local42.id.flip = _local16; _local42.id.incEdge = _local29; _local42.id.incVert = _local28; _local42.id.refFace = _local27; _local42.id.bake(); _local13 = (((_local25 * _local36) + (_local26 * _local38)) - _local32); if (_local13 <= 0){ _arg1.pointCount = 2; _local42 = _arg1.c1; _local42.sep = _local13; _local42.x = _local36; _local42.y = _local38; _local42.id.flip = _local16; _local42.id.incEdge = _local29; _local42.id.incVert = _local28; _local42.id.refFace = _local27; _local42.id.bake(); }; } else { _local13 = (((_local25 * _local36) + (_local26 * _local38)) - _local32); if (_local13 <= 0){ _arg1.pointCount = 1; if (_local16){ _arg1.nx = -(_local25); _arg1.ny = -(_local26); } else { _arg1.nx = _local25; _arg1.ny = _local26; }; _local42 = _arg1.c0; _local42.sep = _local13; _local42.x = _local36; _local42.y = _local38; _local42.id.flip = _local16; _local42.id.incEdge = _local29; _local42.id.incVert = _local28; _local42.id.refFace = _local27; _local42.id.bake(); }; }; } } }//package de.polygonal.motor2.collision.pairwise
Section 77
//CollidePolyLineSingleSidedBSP (de.polygonal.motor2.collision.pairwise.CollidePolyLineSingleSidedBSP) package de.polygonal.motor2.collision.pairwise { import de.polygonal.motor2.math.*; import de.polygonal.motor2.collision.shapes.*; import de.polygonal.motor2.dynamics.contact.*; public class CollidePolyLineSingleSidedBSP implements Collider { public function collide(_arg1:Manifold, _arg2:ShapeSkeleton, _arg3:ShapeSkeleton, _arg4:Contact):void{ var _local6:ConvexBSPNode; var _local7:V2; var _local8:V2; var _local9:V2; var _local10:V2; var _local11:V2; var _local12:Number; var _local21:ShapeSkeleton; var _local22:ShapeSkeleton; var _local27:int; var _local31:Number; var _local33:Number; var _local34:Number; var _local35:Number; var _local36:Number; var _local37:Number; var _local38:Number; var _local39:Number; var _local40:ContactPoint; var _local41:V2; var _local5:V2 = _arg3.worldNormalChain; if ((((_arg2.x * _local5.x) + (_arg2.y * _local5.y)) - _arg3.d) < 0){ _arg4.disabled = true; _arg1.pointCount = 0; return; }; var _local13:Number = -2147483648; var _local14:int; _local9 = _arg3.worldVertexChain; _local8 = _arg3.worldNormalChain; _local6 = _arg2.BSPNode; while (_local6.R) { _local6 = ((((-(_local6.N.y) * _local8.x) + (_local6.N.x * _local8.y)))<=0) ? _local6.R : _local6.L; }; _local7 = _local6.V; _local12 = ((_local8.x * (_local7.x - _local9.x)) + (_local8.y * (_local7.y - _local9.y))); if (_local12 > 0){ _arg4.disabled = false; _arg1.pointCount = 0; return; }; if (((_local12 * 0.95) + 0.01) > _local13){ _local13 = _local12; _local5 = _local8; _local10 = _local9; _local11 = _local7; _local14 = 1; }; _local9 = _local9.next; _local8 = _local8.next; _local6 = _arg2.BSPNode; while (_local6.R) { _local6 = ((((-(_local6.N.y) * _local8.x) + (_local6.N.x * _local8.y)))<=0) ? _local6.R : _local6.L; }; _local7 = _local6.V; _local12 = ((_local8.x * (_local7.x - _local9.x)) + (_local8.y * (_local7.y - _local9.y))); if (_local12 > 0){ _arg4.disabled = false; _arg1.pointCount = 0; return; }; if (((_local12 * 0.95) + 0.01) > _local13){ _local13 = _local12; _local5 = _local8; _local10 = _local9; _local11 = _local7; _local14 = 1; }; var _local15:V2 = _arg3.worldVertexChain; var _local16:V2 = _local15.next; var _local17:Number = _local15.x; var _local18:Number = _local16.x; var _local19:Number = _local15.y; var _local20:Number = _local16.y; _local9 = _arg2.worldVertexChain; _local8 = _arg2.worldNormalChain; while (true) { if (((_local17 * _local8.x) + (_local19 * _local8.y)) < ((_local18 * _local8.x) + (_local20 * _local8.y))){ _local12 = ((_local8.x * (_local17 - _local9.x)) + (_local8.y * (_local19 - _local9.y))); if (_local12 > 0){ _arg4.disabled = false; _arg1.pointCount = 0; return; }; if (((_local12 * 0.95) + 0.01) > _local13){ _local13 = _local12; _local5 = _local8; _local10 = _local9; _local11 = _local15; _local14 = 0; }; } else { _local12 = ((_local8.x * (_local18 - _local9.x)) + (_local8.y * (_local20 - _local9.y))); if (_local12 > 0){ _arg4.disabled = false; _arg1.pointCount = 0; return; }; if (((_local12 * 0.95) + 0.01) > _local13){ _local13 = _local12; _local5 = _local8; _local10 = _local9; _local11 = _local16; _local14 = 0; }; }; if (_local9.isTail){ break; }; _local9 = _local9.next; _local8 = _local8.next; }; if (_arg4.disabled){ _arg1.pointCount = 0; return; }; if (_local14){ _local21 = _arg3; _local22 = _arg2; } else { _local21 = _arg2; _local22 = _arg3; }; var _local23:Number = _local5.x; var _local24:Number = _local5.y; var _local25:int = _local10.index; var _local26:int = _local11.index; var _local28:V2 = _local11.edge.n; var _local29:Number = ((_local28.x * _local23) + (_local28.y * _local24)); if (((_local28.prev.x * _local23) + (_local28.prev.y * _local24)) < _local29){ _local11 = _local11.prev; _local27 = _local28.prev.index; } else { if (((_local28.next.x * _local23) + (_local28.next.y * _local24)) < _local29){ _local11 = _local11.next; _local27 = _local28.next.index; }; }; var _local30:Number = (((_local21.x * _local23) + (_local21.y * _local24)) + (((_local10.x - _local21.x) * _local23) + ((_local10.y - _local21.y) * _local24))); if (_local21.regularShape){ _local31 = ((_local21.y * _local23) - (_local21.x * _local24)); } else { _local41 = _local21.offsets[_local10.index]; _local31 = ((((_local21.y + (_local21.r21 * _local41.x)) + (_local21.r22 * _local41.y)) * _local23) - (((_local21.x + (_local21.r11 * _local41.x)) + (_local21.r12 * _local41.y)) * _local24)); }; var _local32:Number = (_local10.edge.mag / 2); _local37 = ((((_local11.x * _local24) - (_local11.y * _local23)) + _local31) - _local32); _local38 = ((((_local11.next.x * _local24) - (_local11.next.y * _local23)) + _local31) - _local32); if ((_local37 * _local38) < 0){ _local39 = (_local37 / (_local37 - _local38)); if (_local37 < 0){ _local33 = _local11.x; _local35 = _local11.y; _local34 = (_local33 + (_local39 * (_local11.next.x - _local33))); _local36 = (_local35 + (_local39 * (_local11.next.y - _local35))); } else { _local33 = _local11.next.x; _local35 = _local11.next.y; _local34 = (_local11.x + (_local39 * (_local33 - _local11.x))); _local36 = (_local11.y + (_local39 * (_local35 - _local11.y))); }; } else { if (_local37 > 0){ _arg1.pointCount = 0; return; }; if (_local37 < _local38){ _local33 = _local11.x; _local35 = _local11.y; _local34 = _local11.next.x; _local36 = _local11.next.y; } else { _local34 = _local11.x; _local36 = _local11.y; _local33 = _local11.next.x; _local35 = _local11.next.y; }; }; _local37 = ((((_local35 * _local23) - _local31) - _local32) - (_local33 * _local24)); _local38 = ((((_local36 * _local23) - _local31) - _local32) - (_local34 * _local24)); if ((_local37 * _local38) < 0){ _local39 = (_local37 / (_local37 - _local38)); _local33 = (_local33 + (_local39 * (_local34 - _local33))); _local35 = (_local35 + (_local39 * (_local36 - _local35))); } else { if (_local37 > 0){ _arg1.pointCount = 0; return; }; }; _local13 = (((_local23 * _local33) + (_local24 * _local35)) - _local30); if (_local13 <= 0){ _arg1.pointCount = 1; if (_local14){ _arg1.nx = -(_local23); _arg1.ny = -(_local24); } else { _arg1.nx = _local23; _arg1.ny = _local24; }; _local40 = _arg1.c0; _local40.sep = _local13; _local40.x = _local33; _local40.y = _local35; _local40.id.flip = _local14; _local40.id.incEdge = _local27; _local40.id.incVert = _local26; _local40.id.refFace = _local25; _local40.id.bake(); _local13 = (((_local23 * _local34) + (_local24 * _local36)) - _local30); if (_local13 <= 0){ _arg1.pointCount = 2; _local40 = _arg1.c1; _local40.sep = _local13; _local40.x = _local34; _local40.y = _local36; _local40.id.flip = _local14; _local40.id.incEdge = _local27; _local40.id.incVert = _local26; _local40.id.refFace = _local25; _local40.id.bake(); }; } else { _local13 = (((_local23 * _local34) + (_local24 * _local36)) - _local30); if (_local13 <= 0){ _arg1.pointCount = 1; if (_local14){ _arg1.nx = -(_local23); _arg1.ny = -(_local24); } else { _arg1.nx = _local23; _arg1.ny = _local24; }; _local40 = _arg1.c0; _local40.sep = _local13; _local40.x = _local34; _local40.y = _local36; _local40.id.flip = _local14; _local40.id.incEdge = _local27; _local40.id.incVert = _local26; _local40.id.refFace = _local25; _local40.id.bake(); }; }; } } }//package de.polygonal.motor2.collision.pairwise
Section 78
//CollidePolyLineSingleSidedCHC (de.polygonal.motor2.collision.pairwise.CollidePolyLineSingleSidedCHC) package de.polygonal.motor2.collision.pairwise { import de.polygonal.motor2.math.*; import de.polygonal.motor2.collision.shapes.*; import de.polygonal.motor2.dynamics.contact.*; import de.polygonal.motor2.dynamics.contact.generator.*; public class CollidePolyLineSingleSidedCHC implements Collider { public function collide(_arg1:Manifold, _arg2:ShapeSkeleton, _arg3:ShapeSkeleton, _arg4:Contact):void{ var _local7:V2; var _local8:V2; var _local9:V2; var _local10:V2; var _local11:V2; var _local12:Number; var _local14:Number; var _local15:Number; var _local23:ShapeSkeleton; var _local24:ShapeSkeleton; var _local29:int; var _local33:Number; var _local35:Number; var _local36:Number; var _local37:Number; var _local38:Number; var _local39:Number; var _local40:Number; var _local41:Number; var _local42:ContactPoint; var _local43:V2; var _local5:V2 = _arg3.worldNormalChain; if ((((_arg2.x * _local5.x) + (_arg2.y * _local5.y)) - _arg3.d) < 0){ _arg4.disabled = true; _arg1.pointCount = 0; return; }; var _local6:PolyLineContact = PolyLineContact(_arg4); var _local13:Number = -2147483648; var _local16:int; _local9 = _arg3.worldVertexChain; _local8 = _arg3.worldNormalChain; _local7 = _local6.hint1; _local15 = ((_local7.x * _local8.x) + (_local7.y * _local8.y)); while (true) { _local14 = ((_local7.prev.x * _local8.x) + (_local7.prev.y * _local8.y)); if (_local14 < _local15){ _local7 = _local7.prev; _local15 = _local14; } else { _local14 = ((_local7.next.x * _local8.x) + (_local7.next.y * _local8.y)); if (_local14 < _local15){ _local7 = _local7.next; _local15 = _local14; } else { break; }; }; }; _local6.hint1 = _local7; _local12 = ((_local8.x * (_local7.x - _local9.x)) + (_local8.y * (_local7.y - _local9.y))); if (_local12 > 0){ _arg4.disabled = false; _arg1.pointCount = 0; return; }; if (((_local12 * 0.95) + 0.01) > _local13){ _local13 = _local12; _local5 = _local8; _local10 = _local9; _local11 = _local7; _local16 = 1; }; _local9 = _local9.next; _local8 = _local8.next; _local7 = _local6.hint2; _local15 = ((_local7.x * _local8.x) + (_local7.y * _local8.y)); while (true) { _local14 = ((_local7.prev.x * _local8.x) + (_local7.prev.y * _local8.y)); if (_local14 < _local15){ _local7 = _local7.prev; _local15 = _local14; } else { _local14 = ((_local7.next.x * _local8.x) + (_local7.next.y * _local8.y)); if (_local14 < _local15){ _local7 = _local7.next; _local15 = _local14; } else { break; }; }; }; _local6.hint2 = _local7; _local12 = ((_local8.x * (_local7.x - _local9.x)) + (_local8.y * (_local7.y - _local9.y))); if (_local12 > 0){ _arg4.disabled = false; _arg1.pointCount = 0; return; }; if (((_local12 * 0.95) + 0.01) > _local13){ _local13 = _local12; _local5 = _local8; _local10 = _local9; _local11 = _local7; _local16 = 1; }; var _local17:V2 = _arg3.worldVertexChain; var _local18:V2 = _local17.next; var _local19:Number = _local17.x; var _local20:Number = _local18.x; var _local21:Number = _local17.y; var _local22:Number = _local18.y; _local9 = _arg2.worldVertexChain; _local8 = _arg2.worldNormalChain; while (true) { if (((_local19 * _local8.x) + (_local21 * _local8.y)) < ((_local20 * _local8.x) + (_local22 * _local8.y))){ _local12 = ((_local8.x * (_local19 - _local9.x)) + (_local8.y * (_local21 - _local9.y))); if (_local12 > 0){ _arg4.disabled = false; _arg1.pointCount = 0; return; }; if (((_local12 * 0.95) + 0.01) > _local13){ _local13 = _local12; _local5 = _local8; _local10 = _local9; _local11 = _local17; _local16 = 0; }; } else { _local12 = ((_local8.x * (_local20 - _local9.x)) + (_local8.y * (_local22 - _local9.y))); if (_local12 > 0){ _arg4.disabled = false; _arg1.pointCount = 0; return; }; if (((_local12 * 0.95) + 0.01) > _local13){ _local13 = _local12; _local5 = _local8; _local10 = _local9; _local11 = _local18; _local16 = 0; }; }; if (_local9.isTail){ break; }; _local9 = _local9.next; _local8 = _local8.next; }; if (_arg4.disabled){ _arg1.pointCount = 0; return; }; if (_local16){ _local23 = _arg3; _local24 = _arg2; } else { _local23 = _arg2; _local24 = _arg3; }; var _local25:Number = _local5.x; var _local26:Number = _local5.y; var _local27:int = _local10.index; var _local28:int = _local11.index; var _local30:V2 = _local11.edge.n; var _local31:Number = ((_local30.x * _local25) + (_local30.y * _local26)); if (((_local30.prev.x * _local25) + (_local30.prev.y * _local26)) < _local31){ _local11 = _local11.prev; _local29 = _local30.prev.index; } else { if (((_local30.next.x * _local25) + (_local30.next.y * _local26)) < _local31){ _local11 = _local11.next; _local29 = _local30.next.index; }; }; var _local32:Number = (((_local23.x * _local25) + (_local23.y * _local26)) + (((_local10.x - _local23.x) * _local25) + ((_local10.y - _local23.y) * _local26))); if (_local23.regularShape){ _local33 = ((_local23.y * _local25) - (_local23.x * _local26)); } else { _local43 = _local23.offsets[_local10.index]; _local33 = ((((_local23.y + (_local23.r21 * _local43.x)) + (_local23.r22 * _local43.y)) * _local25) - (((_local23.x + (_local23.r11 * _local43.x)) + (_local23.r12 * _local43.y)) * _local26)); }; var _local34:Number = (_local10.edge.mag / 2); _local39 = ((((_local11.x * _local26) - (_local11.y * _local25)) + _local33) - _local34); _local40 = ((((_local11.next.x * _local26) - (_local11.next.y * _local25)) + _local33) - _local34); if ((_local39 * _local40) < 0){ _local41 = (_local39 / (_local39 - _local40)); if (_local39 < 0){ _local35 = _local11.x; _local37 = _local11.y; _local36 = (_local35 + (_local41 * (_local11.next.x - _local35))); _local38 = (_local37 + (_local41 * (_local11.next.y - _local37))); } else { _local35 = _local11.next.x; _local37 = _local11.next.y; _local36 = (_local11.x + (_local41 * (_local35 - _local11.x))); _local38 = (_local11.y + (_local41 * (_local37 - _local11.y))); }; } else { if (_local39 > 0){ _arg1.pointCount = 0; return; }; if (_local39 < _local40){ _local35 = _local11.x; _local37 = _local11.y; _local36 = _local11.next.x; _local38 = _local11.next.y; } else { _local36 = _local11.x; _local38 = _local11.y; _local35 = _local11.next.x; _local37 = _local11.next.y; }; }; _local39 = ((((_local37 * _local25) - _local33) - _local34) - (_local35 * _local26)); _local40 = ((((_local38 * _local25) - _local33) - _local34) - (_local36 * _local26)); if ((_local39 * _local40) < 0){ _local41 = (_local39 / (_local39 - _local40)); _local35 = (_local35 + (_local41 * (_local36 - _local35))); _local37 = (_local37 + (_local41 * (_local38 - _local37))); } else { if (_local39 > 0){ _arg1.pointCount = 0; return; }; }; _local13 = (((_local25 * _local35) + (_local26 * _local37)) - _local32); if (_local13 <= 0){ _arg1.pointCount = 1; if (_local16){ _arg1.nx = -(_local25); _arg1.ny = -(_local26); } else { _arg1.nx = _local25; _arg1.ny = _local26; }; _local42 = _arg1.c0; _local42.sep = _local13; _local42.x = _local35; _local42.y = _local37; _local42.id.flip = _local16; _local42.id.incEdge = _local29; _local42.id.incVert = _local28; _local42.id.refFace = _local27; _local42.id.bake(); _local13 = (((_local25 * _local36) + (_local26 * _local38)) - _local32); if (_local13 <= 0){ _arg1.pointCount = 2; _local42 = _arg1.c1; _local42.sep = _local13; _local42.x = _local36; _local42.y = _local38; _local42.id.flip = _local16; _local42.id.incEdge = _local29; _local42.id.incVert = _local28; _local42.id.refFace = _local27; _local42.id.bake(); }; } else { _local13 = (((_local25 * _local36) + (_local26 * _local38)) - _local32); if (_local13 <= 0){ _arg1.pointCount = 1; if (_local16){ _arg1.nx = -(_local25); _arg1.ny = -(_local26); } else { _arg1.nx = _local25; _arg1.ny = _local26; }; _local42 = _arg1.c0; _local42.sep = _local13; _local42.x = _local36; _local42.y = _local38; _local42.id.flip = _local16; _local42.id.incEdge = _local29; _local42.id.incVert = _local28; _local42.id.refFace = _local27; _local42.id.bake(); }; }; } } }//package de.polygonal.motor2.collision.pairwise
Section 79
//CollidePolyPlaneDoubleSidedBSP (de.polygonal.motor2.collision.pairwise.CollidePolyPlaneDoubleSidedBSP) package de.polygonal.motor2.collision.pairwise { import de.polygonal.motor2.math.*; import de.polygonal.motor2.collision.shapes.*; import de.polygonal.motor2.dynamics.contact.*; public class CollidePolyPlaneDoubleSidedBSP implements Collider { public function collide(_arg1:Manifold, _arg2:ShapeSkeleton, _arg3:ShapeSkeleton, _arg4:Contact):void{ var _local5:ConvexBSPNode; var _local9:V2; var _local10:int; var _local11:ContactPoint; var _local12:Number; var _local6:Number = _arg3.worldNormalChain.x; var _local7:Number = _arg3.worldNormalChain.y; var _local8:Number = _arg3.d; if ((((_arg2.x * _local6) + (_arg2.y * _local7)) - _local8) > 0){ _local5 = _arg2.BSPNode; while (_local5.R) { _local5 = ((((_local5.N.x * _local7) - (_local5.N.y * _local6)))<=0) ? _local5.R : _local5.L; }; _local9 = _local5.V; _local12 = (((_local9.x * _local6) + (_local9.y * _local7)) - _local8); if (_local12 > 0){ _arg1.pointCount = 0; return; }; } else { _local6 = -(_local6); _local7 = -(_local7); _local8 = -(_local8); _local10 = 1; _local5 = _arg2.BSPNode; while (_local5.R) { _local5 = ((((_local5.N.x * _local7) - (_local5.N.y * _local6)))<=0) ? _local5.R : _local5.L; }; _local9 = _local5.V; _local12 = (((_local9.x * _local6) + (_local9.y * _local7)) - _local8); if (_local12 > 0){ _arg1.pointCount = 0; return; }; }; _arg1.pointCount = 1; _arg1.nx = -(_local6); _arg1.ny = -(_local7); _local11 = _arg1.c0; _local11.sep = _local12; _local11.x = _local9.x; _local11.y = _local9.y; _local11.id.key = _local10; _local12 = (((_local9.prev.x * _local6) + (_local9.prev.y * _local7)) - _local8); if (_local12 < 0){ _local11.id.key = -(~(_local10)); _local11 = _arg1.c1; _local11.sep = _local12; _local11.x = _local9.prev.x; _local11.y = _local9.prev.y; _local11.id.key = -(~(_local10)); _arg1.pointCount++; } else { _local12 = (((_local9.next.x * _local6) + (_local9.next.y * _local7)) - _local8); if (_local12 < 0){ _local11.id.key = -(~(_local10)); _local11 = _arg1.c1; _local11.sep = _local12; _local11.x = _local9.next.x; _local11.y = _local9.next.y; _local11.id.key = -(~(_local10)); _arg1.pointCount++; }; }; } } }//package de.polygonal.motor2.collision.pairwise
Section 80
//CollidePolyPlaneDoubleSidedCHC (de.polygonal.motor2.collision.pairwise.CollidePolyPlaneDoubleSidedCHC) package de.polygonal.motor2.collision.pairwise { import de.polygonal.motor2.math.*; import de.polygonal.motor2.collision.shapes.*; import de.polygonal.motor2.dynamics.contact.*; import de.polygonal.motor2.dynamics.contact.generator.*; public class CollidePolyPlaneDoubleSidedCHC implements Collider { public function collide(_arg1:Manifold, _arg2:ShapeSkeleton, _arg3:ShapeSkeleton, _arg4:Contact):void{ var _local8:Number; var _local9:Number; var _local11:V2; var _local12:int; var _local13:ContactPoint; var _local14:Number; var _local5:PolyLineContact = PolyLineContact(_arg4); var _local6:Number = _arg3.worldNormalChain.x; var _local7:Number = _arg3.worldNormalChain.y; var _local10:Number = _arg3.d; if ((((_arg2.x * _local6) + (_arg2.y * _local7)) - _local10) > 0){ _local11 = _local5.hint1; _local9 = ((_local11.x * _local6) + (_local11.y * _local7)); while (true) { _local8 = ((_local11.prev.x * _local6) + (_local11.prev.y * _local7)); if (_local8 < _local9){ _local11 = _local11.prev; _local9 = _local8; } else { _local8 = ((_local11.next.x * _local6) + (_local11.next.y * _local7)); if (_local8 < _local9){ _local11 = _local11.next; _local9 = _local8; } else { break; }; }; }; _local5.hint1 = _local11; _local14 = (((_local11.x * _local6) + (_local11.y * _local7)) - _local10); if (_local14 > 0){ _arg1.pointCount = 0; return; }; } else { _local6 = -(_local6); _local7 = -(_local7); _local10 = -(_local10); _local12 = 1; _local11 = _local5.hint2; _local9 = ((_local11.x * _local6) + (_local11.y * _local7)); while (true) { _local8 = ((_local11.prev.x * _local6) + (_local11.prev.y * _local7)); if (_local8 < _local9){ _local11 = _local11.prev; _local9 = _local8; } else { _local8 = ((_local11.next.x * _local6) + (_local11.next.y * _local7)); if (_local8 < _local9){ _local11 = _local11.next; _local9 = _local8; } else { break; }; }; }; _local5.hint2 = _local11; _local14 = (((_local11.x * _local6) + (_local11.y * _local7)) - _local10); if (_local14 > 0){ _arg1.pointCount = 0; return; }; }; _arg1.pointCount = 1; _arg1.nx = -(_local6); _arg1.ny = -(_local7); _local13 = _arg1.c0; _local13.sep = _local14; _local13.x = _local11.x; _local13.y = _local11.y; _local13.id.key = _local12; _local14 = (((_local11.prev.x * _local6) + (_local11.prev.y * _local7)) - _local10); if (_local14 < 0){ _local13.id.key = -(~(_local12)); _local13 = _arg1.c1; _local13.sep = _local14; _local13.x = _local11.prev.x; _local13.y = _local11.prev.y; _local13.id.key = -(~(_local12)); _arg1.pointCount++; } else { _local14 = (((_local11.next.x * _local6) + (_local11.next.y * _local7)) - _local10); if (_local14 < 0){ _local13.id.key = -(~(_local12)); _local13 = _arg1.c1; _local13.sep = _local14; _local13.x = _local11.next.x; _local13.y = _local11.next.y; _local13.id.key = -(~(_local12)); _arg1.pointCount++; }; }; } } }//package de.polygonal.motor2.collision.pairwise
Section 81
//CollidePolyPlaneSingleSidedBSP (de.polygonal.motor2.collision.pairwise.CollidePolyPlaneSingleSidedBSP) package de.polygonal.motor2.collision.pairwise { import de.polygonal.motor2.math.*; import de.polygonal.motor2.collision.shapes.*; import de.polygonal.motor2.dynamics.contact.*; public class CollidePolyPlaneSingleSidedBSP implements Collider { public function collide(_arg1:Manifold, _arg2:ShapeSkeleton, _arg3:ShapeSkeleton, _arg4:Contact):void{ var _local5:ConvexBSPNode; var _local7:Number; var _local8:Number; var _local6:Number = _arg3.worldNormalChain.x; _local7 = _arg3.worldNormalChain.y; _local8 = _arg3.d; _local5 = _arg2.BSPNode; while (_local5.R) { _local5 = ((((_local5.N.x * _local7) - (_local5.N.y * _local6)))<=0) ? _local5.R : _local5.L; }; var _local9:V2 = _local5.V; var _local10:Number = (((_local9.x * _local6) + (_local9.y * _local7)) - _local8); if (_local10 > 0){ _arg1.pointCount = 0; return; }; _arg1.nx = -(_local6); _arg1.ny = -(_local7); _arg1.pointCount = 1; var _local11:ContactPoint = _arg1.c0; _local11.sep = _local10; _local11.x = _local9.x; _local11.y = _local9.y; _local11.id.key = 0; _local10 = (((_local9.prev.x * _local6) + (_local9.prev.y * _local7)) - _local8); if (_local10 < 0){ _local11.id.key = 1; _local11 = _arg1.c1; _local11.sep = _local10; _local11.x = _local9.prev.x; _local11.y = _local9.prev.y; _local11.id.key = 1; _arg1.pointCount++; } else { _local10 = (((_local9.next.x * _local6) + (_local9.next.y * _local7)) - _local8); if (_local10 < 0){ _local11.id.key = 1; _local11 = _arg1.c1; _local11.sep = _local10; _local11.x = _local9.next.x; _local11.y = _local9.next.y; _local11.id.key = 1; _arg1.pointCount++; }; }; } } }//package de.polygonal.motor2.collision.pairwise
Section 82
//CollidePolyPlaneSingleSidedCHC (de.polygonal.motor2.collision.pairwise.CollidePolyPlaneSingleSidedCHC) package de.polygonal.motor2.collision.pairwise { import de.polygonal.motor2.math.*; import de.polygonal.motor2.collision.shapes.*; import de.polygonal.motor2.dynamics.contact.*; import de.polygonal.motor2.dynamics.contact.generator.*; public class CollidePolyPlaneSingleSidedCHC implements Collider { public function collide(_arg1:Manifold, _arg2:ShapeSkeleton, _arg3:ShapeSkeleton, _arg4:Contact):void{ var _local6:Number; var _local7:Number; var _local10:Number; var _local5:Number = _arg3.worldNormalChain.x; _local6 = _arg3.worldNormalChain.y; _local7 = _arg3.d; var _local8:PolyLineContact = PolyLineContact(_arg4); var _local9:V2 = _local8.hint1; var _local11:Number = ((_local9.x * _local5) + (_local9.y * _local6)); while (true) { _local10 = ((_local9.prev.x * _local5) + (_local9.prev.y * _local6)); if (_local10 < _local11){ _local9 = _local9.prev; _local11 = _local10; } else { _local10 = ((_local9.next.x * _local5) + (_local9.next.y * _local6)); if (_local10 < _local11){ _local9 = _local9.next; _local11 = _local10; } else { break; }; }; }; _local8.hint1 = _local9; var _local12:Number = (((_local9.x * _local5) + (_local9.y * _local6)) - _local7); if (_local12 > 0){ _arg1.pointCount = 0; return; }; _arg1.nx = -(_local5); _arg1.ny = -(_local6); _arg1.pointCount = 1; var _local13:ContactPoint = _arg1.c0; _local13.sep = _local12; _local13.x = _local9.x; _local13.y = _local9.y; _local13.id.key = 0; _local12 = (((_local9.prev.x * _local5) + (_local9.prev.y * _local6)) - _local7); if (_local12 < 0){ _local13.id.key = 1; _local13 = _arg1.c1; _local13.sep = _local12; _local13.x = _local9.prev.x; _local13.y = _local9.prev.y; _local13.id.key = 1; _arg1.pointCount++; } else { _local12 = (((_local9.next.x * _local5) + (_local9.next.y * _local6)) - _local7); if (_local12 < 0){ _local13.id.key = 1; _local13 = _arg1.c1; _local13.sep = _local12; _local13.x = _local9.next.x; _local13.y = _local9.next.y; _local13.id.key = 1; _arg1.pointCount++; }; }; } } }//package de.polygonal.motor2.collision.pairwise
Section 83
//Collider (de.polygonal.motor2.collision.pairwise.Collider) package de.polygonal.motor2.collision.pairwise { import de.polygonal.motor2.collision.shapes.*; import de.polygonal.motor2.dynamics.contact.*; public interface Collider { function collide(_arg1:Manifold, _arg2:ShapeSkeleton, _arg3:ShapeSkeleton, _arg4:Contact):void; } }//package de.polygonal.motor2.collision.pairwise
Section 84
//CollideTriangleHC (de.polygonal.motor2.collision.pairwise.CollideTriangleHC) package de.polygonal.motor2.collision.pairwise { import de.polygonal.motor2.math.*; import de.polygonal.motor2.collision.shapes.*; import de.polygonal.motor2.dynamics.contact.*; import de.polygonal.motor2.dynamics.contact.generator.*; public class CollideTriangleHC implements Collider { public function collide(_arg1:Manifold, _arg2:ShapeSkeleton, _arg3:ShapeSkeleton, _arg4:Contact):void{ var _local6:V2; var _local7:V2; var _local8:V2; var _local9:V2; var _local10:V2; var _local11:V2; var _local13:Number; var _local14:int; var _local15:Number; var _local16:Number; var _local22:int; var _local26:Number; var _local28:Number; var _local29:Number; var _local30:Number; var _local31:Number; var _local32:Number; var _local33:Number; var _local34:Number; var _local35:ContactPoint; var _local36:V2; var _local5:PolyContact = PolyContact(_arg4); var _local12:Number = -2147483648; _local6 = _local5.p; _local7 = _local5.d; if (_local5.firstOut){ _local8 = _arg3.worldVertexChain; _local15 = ((_local8.x * _local7.x) + (_local8.y * _local7.y)); _local8 = _local8.next; _local16 = ((_local8.x * _local7.x) + (_local8.y * _local7.y)); if (_local16 < _local15){ _local8 = ((((_local8.next.x * _local7.x) + (_local8.next.y * _local7.y)))<_local16) ? _local8.next : _local8; } else { _local8 = ((((_local8.next.x * _local7.x) + (_local8.next.y * _local7.y)))<_local15) ? _local8.next : _local8.prev; }; _local13 = ((_local7.x * (_local8.x - _local6.x)) + (_local7.y * (_local8.y - _local6.y))); if (_local13 > 0){ _local5.p = _local6; _local5.d = _local7; _arg1.pointCount = 0; return; }; if (((_local13 * 0.95) + 0.01) > _local12){ _local12 = _local13; _local9 = _local7; _local11 = _local6; _local10 = _local8; }; _local6 = _local6.next; _local7 = _local7.next; _local8 = _arg3.worldVertexChain; _local15 = ((_local8.x * _local7.x) + (_local8.y * _local7.y)); _local8 = _local8.next; _local16 = ((_local8.x * _local7.x) + (_local8.y * _local7.y)); if (_local16 < _local15){ _local8 = ((((_local8.next.x * _local7.x) + (_local8.next.y * _local7.y)))<_local16) ? _local8.next : _local8; } else { _local8 = ((((_local8.next.x * _local7.x) + (_local8.next.y * _local7.y)))<_local15) ? _local8.next : _local8.prev; }; _local13 = ((_local7.x * (_local8.x - _local6.x)) + (_local7.y * (_local8.y - _local6.y))); if (_local13 > 0){ _local5.p = _local6; _local5.d = _local7; _arg1.pointCount = 0; return; }; if (((_local13 * 0.95) + 0.01) > _local12){ _local12 = _local13; _local9 = _local7; _local11 = _local6; _local10 = _local8; }; _local6 = _local6.next; _local7 = _local7.next; _local8 = _arg3.worldVertexChain; _local15 = ((_local8.x * _local7.x) + (_local8.y * _local7.y)); _local8 = _local8.next; _local16 = ((_local8.x * _local7.x) + (_local8.y * _local7.y)); if (_local16 < _local15){ _local8 = ((((_local8.next.x * _local7.x) + (_local8.next.y * _local7.y)))<_local16) ? _local8.next : _local8; } else { _local8 = ((((_local8.next.x * _local7.x) + (_local8.next.y * _local7.y)))<_local15) ? _local8.next : _local8.prev; }; _local13 = ((_local7.x * (_local8.x - _local6.x)) + (_local7.y * (_local8.y - _local6.y))); if (_local13 > 0){ _local5.p = _local6; _local5.d = _local7; _arg1.pointCount = 0; return; }; if (((_local13 * 0.95) + 0.01) > _local12){ _local12 = _local13; _local9 = _local7; _local11 = _local6; _local10 = _local8; }; _local6 = _arg3.worldVertexChain; _local7 = _arg3.worldNormalChain; _local8 = _arg2.worldVertexChain; _local15 = ((_local8.x * _local7.x) + (_local8.y * _local7.y)); _local8 = _local8.next; _local16 = ((_local8.x * _local7.x) + (_local8.y * _local7.y)); if (_local16 < _local15){ _local8 = ((((_local8.next.x * _local7.x) + (_local8.next.y * _local7.y)))<_local16) ? _local8.next : _local8; } else { _local8 = ((((_local8.next.x * _local7.x) + (_local8.next.y * _local7.y)))<_local15) ? _local8.next : _local8.prev; }; _local13 = ((_local7.x * (_local8.x - _local6.x)) + (_local7.y * (_local8.y - _local6.y))); if (_local13 > 0){ _local5.p = _local6; _local5.d = _local7; _local5.firstOut = false; _arg1.pointCount = 0; return; }; if (((_local13 * 0.95) + 0.01) > _local12){ _local12 = _local13; _local9 = _local7; _local11 = _local6; _local10 = _local8; _local14 = 1; }; _local6 = _local6.next; _local7 = _local7.next; _local8 = _arg2.worldVertexChain; _local15 = ((_local8.x * _local7.x) + (_local8.y * _local7.y)); _local8 = _local8.next; _local16 = ((_local8.x * _local7.x) + (_local8.y * _local7.y)); if (_local16 < _local15){ _local8 = ((((_local8.next.x * _local7.x) + (_local8.next.y * _local7.y)))<_local16) ? _local8.next : _local8; } else { _local8 = ((((_local8.next.x * _local7.x) + (_local8.next.y * _local7.y)))<_local15) ? _local8.next : _local8.prev; }; _local13 = ((_local7.x * (_local8.x - _local6.x)) + (_local7.y * (_local8.y - _local6.y))); if (_local13 > 0){ _local5.p = _local6; _local5.d = _local7; _local5.firstOut = false; _arg1.pointCount = 0; return; }; if (((_local13 * 0.95) + 0.01) > _local12){ _local12 = _local13; _local9 = _local7; _local11 = _local6; _local10 = _local8; _local14 = 1; }; _local6 = _local6.next; _local7 = _local7.next; _local8 = _arg2.worldVertexChain; _local15 = ((_local8.x * _local7.x) + (_local8.y * _local7.y)); _local8 = _local8.next; _local16 = ((_local8.x * _local7.x) + (_local8.y * _local7.y)); if (_local16 < _local15){ _local8 = ((((_local8.next.x * _local7.x) + (_local8.next.y * _local7.y)))<_local16) ? _local8.next : _local8; } else { _local8 = ((((_local8.next.x * _local7.x) + (_local8.next.y * _local7.y)))<_local15) ? _local8.next : _local8.prev; }; _local13 = ((_local7.x * (_local8.x - _local6.x)) + (_local7.y * (_local8.y - _local6.y))); if (_local13 > 0){ _local5.p = _local6; _local5.d = _local7; _local5.firstOut = false; _arg1.pointCount = 0; return; }; if (((_local13 * 0.95) + 0.01) > _local12){ _local12 = _local13; _local9 = _local7; _local11 = _local6; _local10 = _local8; _local14 = 1; }; } else { _local8 = _arg2.worldVertexChain; _local15 = ((_local8.x * _local7.x) + (_local8.y * _local7.y)); _local8 = _local8.next; _local16 = ((_local8.x * _local7.x) + (_local8.y * _local7.y)); if (_local16 < _local15){ _local8 = ((((_local8.next.x * _local7.x) + (_local8.next.y * _local7.y)))<_local16) ? _local8.next : _local8; } else { _local8 = ((((_local8.next.x * _local7.x) + (_local8.next.y * _local7.y)))<_local15) ? _local8.next : _local8.prev; }; _local13 = ((_local7.x * (_local8.x - _local6.x)) + (_local7.y * (_local8.y - _local6.y))); if (_local13 > 0){ _local5.p = _local6; _local5.d = _local7; _arg1.pointCount = 0; return; }; if (((_local13 * 0.95) + 0.01) > _local12){ _local12 = _local13; _local9 = _local7; _local11 = _local6; _local10 = _local8; _local14 = 1; }; _local6 = _local6.next; _local7 = _local7.next; _local8 = _arg2.worldVertexChain; _local15 = ((_local8.x * _local7.x) + (_local8.y * _local7.y)); _local8 = _local8.next; _local16 = ((_local8.x * _local7.x) + (_local8.y * _local7.y)); if (_local16 < _local15){ _local8 = ((((_local8.next.x * _local7.x) + (_local8.next.y * _local7.y)))<_local16) ? _local8.next : _local8; } else { _local8 = ((((_local8.next.x * _local7.x) + (_local8.next.y * _local7.y)))<_local15) ? _local8.next : _local8.prev; }; _local13 = ((_local7.x * (_local8.x - _local6.x)) + (_local7.y * (_local8.y - _local6.y))); if (_local13 > 0){ _local5.p = _local6; _local5.d = _local7; _arg1.pointCount = 0; return; }; if (((_local13 * 0.95) + 0.01) > _local12){ _local12 = _local13; _local9 = _local7; _local11 = _local6; _local10 = _local8; _local14 = 1; }; _local6 = _local6.next; _local7 = _local7.next; _local8 = _arg2.worldVertexChain; _local15 = ((_local8.x * _local7.x) + (_local8.y * _local7.y)); _local8 = _local8.next; _local16 = ((_local8.x * _local7.x) + (_local8.y * _local7.y)); if (_local16 < _local15){ _local8 = ((((_local8.next.x * _local7.x) + (_local8.next.y * _local7.y)))<_local16) ? _local8.next : _local8; } else { _local8 = ((((_local8.next.x * _local7.x) + (_local8.next.y * _local7.y)))<_local15) ? _local8.next : _local8.prev; }; _local13 = ((_local7.x * (_local8.x - _local6.x)) + (_local7.y * (_local8.y - _local6.y))); if (_local13 > 0){ _local5.p = _local6; _local5.d = _local7; _arg1.pointCount = 0; return; }; if (((_local13 * 0.95) + 0.01) > _local12){ _local12 = _local13; _local9 = _local7; _local11 = _local6; _local10 = _local8; _local14 = 1; }; _local6 = _arg2.worldVertexChain; _local7 = _arg2.worldNormalChain; _local8 = _arg3.worldVertexChain; _local15 = ((_local8.x * _local7.x) + (_local8.y * _local7.y)); _local8 = _local8.next; _local16 = ((_local8.x * _local7.x) + (_local8.y * _local7.y)); if (_local16 < _local15){ _local8 = ((((_local8.next.x * _local7.x) + (_local8.next.y * _local7.y)))<_local16) ? _local8.next : _local8; } else { _local8 = ((((_local8.next.x * _local7.x) + (_local8.next.y * _local7.y)))<_local15) ? _local8.next : _local8.prev; }; _local13 = ((_local7.x * (_local8.x - _local6.x)) + (_local7.y * (_local8.y - _local6.y))); if (_local13 > 0){ _local5.p = _local6; _local5.d = _local7; _local5.firstOut = true; _arg1.pointCount = 0; return; }; if (((_local13 * 0.95) + 0.01) > _local12){ _local12 = _local13; _local9 = _local7; _local11 = _local6; _local10 = _local8; _local14 = 0; }; _local6 = _local6.next; _local7 = _local7.next; _local8 = _arg3.worldVertexChain; _local15 = ((_local8.x * _local7.x) + (_local8.y * _local7.y)); _local8 = _local8.next; _local16 = ((_local8.x * _local7.x) + (_local8.y * _local7.y)); if (_local16 < _local15){ _local8 = ((((_local8.next.x * _local7.x) + (_local8.next.y * _local7.y)))<_local16) ? _local8.next : _local8; } else { _local8 = ((((_local8.next.x * _local7.x) + (_local8.next.y * _local7.y)))<_local15) ? _local8.next : _local8.prev; }; _local13 = ((_local7.x * (_local8.x - _local6.x)) + (_local7.y * (_local8.y - _local6.y))); if (_local13 > 0){ _local5.p = _local6; _local5.d = _local7; _local5.firstOut = true; _arg1.pointCount = 0; return; }; if (((_local13 * 0.95) + 0.01) > _local12){ _local12 = _local13; _local9 = _local7; _local11 = _local6; _local10 = _local8; _local14 = 0; }; _local6 = _local6.next; _local7 = _local7.next; _local8 = _arg3.worldVertexChain; _local15 = ((_local8.x * _local7.x) + (_local8.y * _local7.y)); _local8 = _local8.next; _local16 = ((_local8.x * _local7.x) + (_local8.y * _local7.y)); if (_local16 < _local15){ _local8 = ((((_local8.next.x * _local7.x) + (_local8.next.y * _local7.y)))<_local16) ? _local8.next : _local8; } else { _local8 = ((((_local8.next.x * _local7.x) + (_local8.next.y * _local7.y)))<_local15) ? _local8.next : _local8.prev; }; _local13 = ((_local7.x * (_local8.x - _local6.x)) + (_local7.y * (_local8.y - _local6.y))); if (_local13 > 0){ _local5.p = _local6; _local5.d = _local7; _local5.firstOut = true; _arg1.pointCount = 0; return; }; if (((_local13 * 0.95) + 0.01) > _local12){ _local12 = _local13; _local9 = _local7; _local11 = _local6; _local10 = _local8; _local14 = 0; }; }; var _local17:ShapeSkeleton = (_local14) ? _arg3 : _arg2; var _local18:Number = _local9.x; var _local19:Number = _local9.y; var _local20:int = _local11.index; var _local21:int = _local10.index; var _local23:V2 = _local10.edge.n; var _local24:Number = ((_local23.x * _local18) + (_local23.y * _local19)); if (((_local23.prev.x * _local18) + (_local23.prev.y * _local19)) < _local24){ _local10 = _local10.prev; _local22 = _local23.prev.index; } else { if (((_local23.next.x * _local18) + (_local23.next.y * _local19)) < _local24){ _local10 = _local10.next; _local22 = _local23.next.index; }; }; var _local25:Number = (((_local17.x * _local18) + (_local17.y * _local19)) + (((_local11.x - _local17.x) * _local18) + ((_local11.y - _local17.y) * _local19))); if (_local17.regularShape){ _local26 = ((_local17.y * _local18) - (_local17.x * _local19)); } else { _local36 = _local17.offsets[_local11.index]; _local26 = ((((_local17.y + (_local17.r21 * _local36.x)) + (_local17.r22 * _local36.y)) * _local18) - (((_local17.x + (_local17.r11 * _local36.x)) + (_local17.r12 * _local36.y)) * _local19)); }; var _local27:Number = (_local11.edge.mag / 2); _local32 = ((((_local10.x * _local19) - (_local10.y * _local18)) + _local26) - _local27); _local33 = ((((_local10.next.x * _local19) - (_local10.next.y * _local18)) + _local26) - _local27); if ((_local32 * _local33) < 0){ _local34 = (_local32 / (_local32 - _local33)); if (_local32 < 0){ _local28 = _local10.x; _local30 = _local10.y; _local29 = (_local28 + (_local34 * (_local10.next.x - _local28))); _local31 = (_local30 + (_local34 * (_local10.next.y - _local30))); } else { _local28 = _local10.next.x; _local30 = _local10.next.y; _local29 = (_local10.x + (_local34 * (_local28 - _local10.x))); _local31 = (_local10.y + (_local34 * (_local30 - _local10.y))); }; } else { if (_local32 > 0){ _arg1.pointCount = 0; return; }; if (_local32 < _local33){ _local28 = _local10.x; _local30 = _local10.y; _local29 = _local10.next.x; _local31 = _local10.next.y; } else { _local29 = _local10.x; _local31 = _local10.y; _local28 = _local10.next.x; _local30 = _local10.next.y; }; }; _local32 = ((((_local30 * _local18) - _local26) - _local27) - (_local28 * _local19)); _local33 = ((((_local31 * _local18) - _local26) - _local27) - (_local29 * _local19)); if ((_local32 * _local33) < 0){ _local34 = (_local32 / (_local32 - _local33)); _local28 = (_local28 + (_local34 * (_local29 - _local28))); _local30 = (_local30 + (_local34 * (_local31 - _local30))); } else { if (_local32 > 0){ _arg1.pointCount = 0; return; }; }; _local12 = (((_local18 * _local28) + (_local19 * _local30)) - _local25); if (_local12 <= 0){ _arg1.pointCount = 1; if (_local14){ _arg1.nx = -(_local18); _arg1.ny = -(_local19); } else { _arg1.nx = _local18; _arg1.ny = _local19; }; _local35 = _arg1.c0; _local35.sep = _local12; _local35.x = _local28; _local35.y = _local30; _local35.id.flip = _local14; _local35.id.incEdge = _local22; _local35.id.incVert = _local21; _local35.id.refFace = _local20; _local35.id.bake(); _local12 = (((_local18 * _local29) + (_local19 * _local31)) - _local25); if (_local12 <= 0){ _arg1.pointCount = 2; _local35 = _arg1.c1; _local35.sep = _local12; _local35.x = _local29; _local35.y = _local31; _local35.id.flip = _local14; _local35.id.incEdge = _local22; _local35.id.incVert = _local21; _local35.id.refFace = _local20; _local35.id.bake(); }; } else { _local12 = (((_local18 * _local29) + (_local19 * _local31)) - _local25); if (_local12 <= 0){ _arg1.pointCount = 1; if (_local14){ _arg1.nx = -(_local18); _arg1.ny = -(_local19); } else { _arg1.nx = _local18; _arg1.ny = _local19; }; _local35 = _arg1.c0; _local35.sep = _local12; _local35.x = _local29; _local35.y = _local31; _local35.id.flip = _local14; _local35.id.incEdge = _local22; _local35.id.incVert = _local21; _local35.id.refFace = _local20; _local35.id.bake(); }; }; } } }//package de.polygonal.motor2.collision.pairwise
Section 85
//BoxData (de.polygonal.motor2.collision.shapes.data.BoxData) package de.polygonal.motor2.collision.shapes.data { import de.polygonal.motor2.math.*; import de.polygonal.motor2.collision.shapes.*; public class BoxData extends ShapeData { private var _h:Number; private var _w:Number; public function BoxData(_arg1:Number, _arg2:Number, _arg3:Number){ super(_arg1); this.width = _arg2; this.height = _arg3; } public function get width():Number{ return (_w); } public function get height():Number{ return (_h); } override protected function computeMass():void{ _mass = ((_density * _w) * _h); _I = ((_mass / 12) * ((_w * _w) + (_h * _h))); _cm = new V2(); } public function set width(_arg1:Number):void{ _w = _arg1; invalidate(); } override public function getShapeClass():Class{ return (BoxShape); } public function set height(_arg1:Number):void{ _h = _arg1; invalidate(); } override public function get area():Number{ return ((_w * _h)); } override protected function setType():void{ type = ShapeTypes.BOX; } } }//package de.polygonal.motor2.collision.shapes.data
Section 86
//CircleData (de.polygonal.motor2.collision.shapes.data.CircleData) package de.polygonal.motor2.collision.shapes.data { import de.polygonal.motor2.math.*; import de.polygonal.motor2.collision.shapes.*; public class CircleData extends ShapeData { private var _radius:Number; public function CircleData(_arg1:Number, _arg2:Number){ super(_arg1); this.radius = Math.abs(_arg2); } public function set radius(_arg1:Number):void{ _radius = _arg1; invalidate(); } public function get radius():Number{ return (_radius); } override protected function computeMass():void{ _mass = (((_density * Math.PI) * radius) * radius); _I = (((0.5 * _mass) * radius) * radius); _cm = new V2(); } override public function getShapeClass():Class{ return (CircleShape); } override public function get area():Number{ return (((Math.PI * _radius) * _radius)); } override protected function setType():void{ type = ShapeTypes.CIRCLE; } } }//package de.polygonal.motor2.collision.shapes.data
Section 87
//LineData (de.polygonal.motor2.collision.shapes.data.LineData) package de.polygonal.motor2.collision.shapes.data { import de.polygonal.motor2.math.*; import flash.geom.*; import de.polygonal.motor2.collision.shapes.*; public class LineData extends ShapeData { public const a:Point; public const b:Point; public var infinite:Boolean; public var doubleSided:Boolean; public function LineData(_arg1:Point, _arg2:Point, _arg3:Boolean=false, _arg4:Boolean=true){ a = new Point(); b = new Point(); super(0); var _local5:Number = (_arg2.x - _arg1.x); var _local6:Number = (_arg2.y - _arg1.y); if (Math.sqrt((((_local5 * _local5) + _local6) + _local6)) <= 1E-6){ throw (new Error("overlapping vertices detected")); }; var _local7:Number = (_arg1.x + ((_arg2.x - _arg1.x) * 0.5)); var _local8:Number = (_arg1.y + ((_arg2.y - _arg1.y) * 0.5)); this.a.x = (_arg1.x - _local7); this.b.x = (_arg2.x - _local7); this.a.y = (_arg1.y - _local8); this.b.y = (_arg2.y - _local8); this.infinite = _arg3; this.doubleSided = _arg4; } override protected function setType():void{ type = ShapeTypes.LINE; } override public function getShapeClass():Class{ return (LineShape); } override public function get density():Number{ return (0); } override protected function computeMass():void{ _mass = 0; _I = 0; _cm = new V2((a.x + (0.5 * (b.x - a.x))), (a.y + (0.5 * (b.y - a.y)))); } override public function get area():Number{ return (0); } override public function set density(_arg1:Number):void{ super.density = 0; } } }//package de.polygonal.motor2.collision.shapes.data
Section 88
//ShapeData (de.polygonal.motor2.collision.shapes.data.ShapeData) package de.polygonal.motor2.collision.shapes.data { import de.polygonal.motor2.math.*; import de.polygonal.motor2.collision.shapes.*; public class ShapeData { public var isSensor:Boolean; protected var _cm:V2; public var groupIndex:int; public var userData; public var maskBits:int; public var categoryBits:int; public var mr:Number; protected var _density:Number; private var _restitution:Number; public var my:Number; public var mx:Number; public var type:int; protected var _I:Number; protected var _mass:Number; private var _friction:Number; public var next:ShapeData; public function ShapeData(_arg1:Number){ this.density = _arg1; init(); } public function getInertia():Number{ if (_density == 0){ return (0); }; if (isNaN(_I)){ computeMass(); }; return (_I); } public function get area():Number{ return (NaN); } private function init():void{ setType(); mx = (my = (mr = 0)); friction = 0.2; restitution = 0; categoryBits = 1; maskBits = 0xFFFF; groupIndex = 0; } public function clrMaskBit(_arg1:int):void{ maskBits = (maskBits & ~((1 << _arg1))); } public function invalidate():void{ _mass = Number.NaN; _I = Number.NaN; _cm = null; } public function setMaskBit(_arg1:int):void{ maskBits = (maskBits | (1 << _arg1)); } public function getCM():V2{ if (_cm == null){ computeMass(); }; return (_cm); } protected function setType():void{ type = ShapeTypes.UNKNOWN; } public function clrCategoryBit(_arg1:int):void{ categoryBits = (categoryBits & ~((1 << _arg1))); } protected function computeMass():void{ } public function getShapeClass():Class{ return (null); } public function set density(_arg1:Number):void{ _density = _arg1; invalidate(); } public function set restitution(_arg1:Number):void{ _restitution = ((_arg1)<0) ? 0 : ((_arg1)>1) ? 1 : _arg1; } public function get density():Number{ return (_density); } public function get restitution():Number{ return (_restitution); } public function setCategoryBit(_arg1:int):void{ categoryBits = (categoryBits | (1 << _arg1)); } public function getMass():Number{ if (_density == 0){ return (0); }; if (isNaN(_mass)){ computeMass(); }; return (_mass); } public function set friction(_arg1:Number):void{ _friction = ((_arg1)<0) ? 0 : ((_arg1)>1) ? 1 : _arg1; } public function get friction():Number{ return (_friction); } } }//package de.polygonal.motor2.collision.shapes.data
Section 89
//BoxShape (de.polygonal.motor2.collision.shapes.BoxShape) package de.polygonal.motor2.collision.shapes { import de.polygonal.motor2.dynamics.*; import de.polygonal.motor2.math.*; import flash.geom.*; import de.polygonal.motor2.collision.shapes.data.*; public class BoxShape extends ShapeSkeleton { private var _r22:Number; private var _mr:Number; private var _r21:Number; private var _r11:Number; private var _r12:Number; public function BoxShape(_arg1:BoxData, _arg2:RigidBody){ super(_arg1, _arg2); setup(_arg1, _arg2); } override public function update():Boolean{ synced = false; if (_mr == 0){ r11 = body.r11; r12 = body.r12; r21 = body.r21; r22 = body.r22; } else { r11 = ((_r11 * body.r11) + (_r12 * body.r21)); r21 = ((_r21 * body.r11) + (_r22 * body.r21)); r12 = ((_r11 * body.r12) + (_r12 * body.r22)); r22 = ((_r21 * body.r12) + (_r22 * body.r22)); }; x = ((body.x + (body.r11 * mx)) + (body.r12 * my)); y = ((body.y + (body.r21 * mx)) + (body.r22 * my)); xmin = (xmax = x); ymin = (ymax = y); if (r11 > 0){ xmin = (xmin - (r11 * ex)); xmax = (xmax + (r11 * ex)); } else { xmin = (xmin + (r11 * ex)); xmax = (xmax - (r11 * ex)); }; if (r12 > 0){ xmin = (xmin - (r12 * ey)); xmax = (xmax + (r12 * ey)); } else { xmin = (xmin + (r12 * ey)); xmax = (xmax - (r12 * ey)); }; if (r21 > 0){ ymin = (ymin - (r21 * ex)); ymax = (ymax + (r21 * ex)); } else { ymin = (ymin + (r21 * ex)); ymax = (ymax - (r21 * ex)); }; if (r22 > 0){ ymin = (ymin - (r22 * ey)); ymax = (ymax + (r22 * ey)); } else { ymin = (ymin + (r22 * ey)); ymax = (ymax - (r22 * ey)); }; return (super.update()); } override public function pointInside(_arg1:Point):Boolean{ var _local2:Number; var _local3:Number; var _local4:Number; _local2 = (_arg1.x - x); _local3 = (_arg1.y - y); _local4 = ((_local2 * r11) + (_local3 * r21)); if (_local4 > ex){ return (false); }; if (_local4 < -(ex)){ return (false); }; _local4 = ((_local2 * r12) + (_local3 * r22)); if (_local4 > ey){ return (false); }; if (_local4 < -(ey)){ return (false); }; return (true); } override public function toWorldSpace():void{ if (synced){ return; }; synced = true; var _local1:Number = (r11 * ex); var _local2:Number = (r12 * ey); var _local3:Number = (r21 * ex); var _local4:Number = (r22 * ey); v0.x = ((x + _local1) + _local2); n0.x = r12; v0.y = ((y + _local3) + _local4); n0.y = r22; v1.x = ((x - _local1) + _local2); n1.x = -(r11); v1.y = ((y - _local3) + _local4); n1.y = -(r21); v2.x = ((x - _local1) - _local2); n2.x = -(r12); v2.y = ((y - _local3) - _local4); n2.y = -(r22); v3.x = ((x + _local1) - _local2); n3.x = r11; v3.y = ((y + _local3) - _local4); n3.y = r21; } override public function closestPoint(_arg1:Point, _arg2:Point=null):void{ var _local3:Number; var _local4:Number; var _local5:Number; if (_arg2){ _local3 = (_arg1.x - (_arg2.x = x)); _local4 = (_arg1.y - (_arg2.y = y)); _local5 = ((_local3 * r11) + (_local4 * r21)); if (_local5 > ex){ _local5 = ex; } else { if (_local5 < -(ex)){ _local5 = -(ex); }; }; _arg2.x = (_arg2.x + (r11 * _local5)); _arg2.y = (_arg2.y + (r21 * _local5)); _local5 = ((_local3 * r12) + (_local4 * r22)); if (_local5 > ey){ _local5 = ey; } else { if (_local5 < -(ey)){ _local5 = -(ey); }; }; _arg2.x = (_arg2.x + (r12 * _local5)); _arg2.y = (_arg2.y + (r22 * _local5)); } else { _local3 = (_arg1.x - (_arg1.x = x)); _local4 = (_arg1.y - (_arg1.y = y)); _local5 = ((_local3 * r11) + (_local4 * r21)); if (_local5 > ex){ _local5 = ex; } else { if (_local5 < -(ex)){ _local5 = -(ex); }; }; _arg1.x = (_arg1.x + (r11 * _local5)); _arg1.y = (_arg1.y + (r21 * _local5)); _local5 = ((_local3 * r12) + (_local4 * r22)); if (_local5 > ey){ _local5 = ey; } else { if (_local5 < -(ey)){ _local5 = -(ey); }; }; _arg1.x = (_arg1.x + (r12 * _local5)); _arg1.y = (_arg1.y + (r22 * _local5)); }; } override public function triangulate():void{ triangleList = new Tri2(v0, v1, v3); triangleList.next = new Tri2(v3, v1, v2); } override protected function setType():void{ type = ShapeTypes.BOX; } private function setup(_arg1:BoxData, _arg2:RigidBody):void{ var _local3:Number; var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Array; var _local8:V2; _local3 = _arg2.cx; _local5 = _arg2.cy; mx = (_arg1.mx - _local3); my = (_arg1.my - _local5); _local4 = Math.sin(_arg1.mr); _local6 = Math.cos(_arg1.mr); _r11 = _local6; _r12 = -(_local4); _r21 = _local4; _r22 = _local6; _mr = _arg1.mr; ex = (_arg1.width * 0.5); ey = (_arg1.height * 0.5); xmin = -(ex); xmax = ex; xmin = -(ey); ymax = ey; radiusSq = ((ex * ex) + (ey * ey)); radius = Math.sqrt(radiusSq); vertexCount = 4; _local7 = new Array(vertexCount, true); _local8 = (_local7[0] = new V2()); _local8.x = ((mx + (_r11 * ex)) + (_r12 * ey)); _local8.y = ((my + (_r21 * ex)) + (_r22 * ey)); _local8 = (_local7[1] = new V2()); _local8.x = ((mx + (_r11 * -(ex))) + (_r12 * ey)); _local8.y = ((my + (_r21 * -(ex))) + (_r22 * ey)); _local8 = (_local7[2] = new V2()); _local8.x = ((mx + (_r11 * -(ex))) + (_r12 * -(ey))); _local8.y = ((my + (_r21 * -(ex))) + (_r22 * -(ey))); _local8 = (_local7[3] = new V2()); _local8.x = ((mx + (_r11 * ex)) + (_r12 * -(ey))); _local8.y = ((my + (_r21 * ex)) + (_r22 * -(ey))); initPoly(_local7, vertexCount, true, mx, my); _local8 = worldVertexChain; v0 = _local8; _local8 = _local8.next; v1 = _local8; _local8 = _local8.next; v2 = _local8; _local8 = _local8.next; v3 = _local8; _local8 = worldNormalChain; n0 = _local8; _local8 = _local8.next; n1 = _local8; _local8 = _local8.next; n2 = _local8; _local8 = _local8.next; n3 = _local8; var _local9:ConvexBSPNode = new ConvexBSPNode(); _local9.N = n0; _local9.I = 0; _local9.L = new ConvexBSPNode(); _local9.L.N = n3; _local9.L.I = 3; _local9.L.L = new ConvexBSPNode(); _local9.L.L.V = v3; _local9.L.L.I = 3; _local9.L.R = new ConvexBSPNode(); _local9.L.R.V = v0; _local9.L.R.I = 0; _local9.R = new ConvexBSPNode(); _local9.R.N = n1; _local9.R.I = 1; _local9.R.L = new ConvexBSPNode(); _local9.R.L.V = v1; _local9.R.L.I = 1; _local9.R.R = new ConvexBSPNode(); _local9.R.R.V = v2; _local9.R.R.I = 2; BSPNode = _local9; update(); createProxy(); } override public function getShapeOffset(_arg1:Point):void{ _arg1.x = ((mx * _r11) + (my * _r12)); _arg1.y = ((mx * _r21) + (my * _r22)); } } }//package de.polygonal.motor2.collision.shapes
Section 90
//CircleShape (de.polygonal.motor2.collision.shapes.CircleShape) package de.polygonal.motor2.collision.shapes { import de.polygonal.motor2.dynamics.*; import flash.geom.*; import de.polygonal.motor2.collision.shapes.data.*; public class CircleShape extends ShapeSkeleton { public function CircleShape(_arg1:CircleData, _arg2:RigidBody){ super(_arg1, _arg2); setup(_arg1, _arg2); } override public function update():Boolean{ synced = false; x = (body.x + (((r11 = body.r11) * mx) + ((r12 = body.r12) * my))); y = (body.y + (((r21 = body.r21) * mx) + ((r22 = body.r22) * my))); xmin = (x - radius); ymin = (y - radius); xmax = (x + radius); ymax = (y + radius); return (super.update()); } override public function pointInside(_arg1:Point):Boolean{ return (((((_arg1.x - x) * (_arg1.x - x)) + ((_arg1.y - y) * (_arg1.y - y))) <= radiusSq)); } private function setup(_arg1:CircleData, _arg2:RigidBody):void{ var _local3:Number = _arg2.cx; var _local4:Number = _arg2.cy; mx = (_arg1.mx - _local3); my = (_arg1.my - _local4); x = (body.x + (((r11 = body.r11) * mx) + ((r12 = body.r12) * my))); y = (body.y + (((r21 = body.r21) * mx) + ((r22 = body.r22) * my))); radius = _arg1.radius; radiusSq = (radius * radius); ex = radius; ey = radius; xmin = -(ex); xmax = ex; xmin = -(ey); ymax = ey; vertexCount = 0; update(); createProxy(); } override protected function setType():void{ type = ShapeTypes.CIRCLE; } override public function closestPoint(_arg1:Point, _arg2:Point=null):void{ var _local3:Number = (_arg1.x - x); var _local4:Number = (_arg1.y - y); var _local5:Number = Math.sqrt(((_local3 * _local3) + (_local4 * _local4))); if (_local5 > 1E-6){ if (_arg2){ _arg2.x = (x + ((_local3 / _local5) * radius)); _arg2.y = (y + ((_local4 / _local5) * radius)); } else { _arg1.x = (x + ((_local3 / _local5) * radius)); _arg1.y = (y + ((_local4 / _local5) * radius)); }; } else { if (_arg2){ _arg2.x = x; _arg2.y = y; } else { _arg1.x = x; _arg1.y = y; }; }; } } }//package de.polygonal.motor2.collision.shapes
Section 91
//LineShape (de.polygonal.motor2.collision.shapes.LineShape) package de.polygonal.motor2.collision.shapes { import de.polygonal.motor2.dynamics.*; import de.polygonal.motor2.*; import de.polygonal.motor2.math.*; import de.polygonal.motor2.collision.shapes.data.*; public class LineShape extends ShapeSkeleton { public var infinite:Boolean; public var doubleSided:Boolean; public function LineShape(_arg1:LineData, _arg2:RigidBody){ super(_arg1, _arg2); setup(_arg1, _arg2); } private function clip(_arg1:V2, _arg2:V2):Boolean{ var _local7:Number; var _local8:Number; var _local9:Number; var _local3:V2 = worldVertexChain.edge.d; var _local4:AABB2 = body.world.getWorldBounds(); var _local5:Number = -2147483647; var _local6:Number = 2147483647; if (((_local3.x < 0)) ? -(_local3.x) : _local3.x < 1E-6){ if (x < _local4.xmin){ return (false); }; if (x > _local4.xmax){ return (false); }; } else { _local7 = ((_local4.xmin - x) / _local3.x); _local8 = ((_local4.xmax - x) / _local3.x); if (_local7 > _local8){ _local9 = _local7; _local7 = _local8; _local8 = _local9; }; if (_local7 > _local5){ _local5 = _local7; }; if (_local8 < _local6){ _local6 = _local8; }; if (_local5 > _local6){ return (false); }; }; if (((_local3.y < 0)) ? -(_local3.y) : _local3.y < 1E-6){ if (y < _local4.ymin){ return (false); }; if (y > _local4.ymax){ return (false); }; } else { _local7 = ((_local4.ymin - y) / _local3.y); _local8 = ((_local4.ymax - y) / _local3.y); if (_local7 > _local8){ _local9 = _local7; _local7 = _local8; _local8 = _local9; }; if (_local7 > _local5){ _local5 = _local7; }; if (_local8 < _local6){ _local6 = _local8; }; if (_local5 > _local6){ return (false); }; }; _arg1.x = (x + (_local3.x * _local5)); _arg1.y = (y + (_local3.y * _local5)); _arg2.x = (x + (_local3.x * _local6)); _arg2.y = (y + (_local3.y * _local6)); return (true); } override public function toWorldSpace():void{ var _local1:V2 = worldVertexChain; var _local2:V2 = modelVertexChain; var _local3:V2 = worldNormalChain; var _local4:V2 = modelNormalChain; var _local5:Number = body.x; var _local6:Number = body.y; _local1.x = (((r11 * _local2.x) + (r12 * _local2.y)) + _local5); _local1.y = (((r21 * _local2.x) + (r22 * _local2.y)) + _local6); _local3.x = ((r11 * _local4.x) + (r12 * _local4.y)); _local3.y = ((r21 * _local4.x) + (r22 * _local4.y)); _local1 = _local1.next; _local3 = _local3.next; _local2 = _local2.next; _local4 = _local4.next; _local1.x = (((r11 * _local2.x) + (r12 * _local2.y)) + _local5); _local1.y = (((r21 * _local2.x) + (r22 * _local2.y)) + _local6); _local3.x = ((r11 * _local4.x) + (r12 * _local4.y)); _local3.y = ((r21 * _local4.x) + (r22 * _local4.y)); } override public function update():Boolean{ var _local1:V2; var _local2:V2; var _local3:Number; var _local4:Number; synced = false; x = (body.x + (((r11 = body.r11) * mx) + ((r12 = body.r12) * my))); y = (body.y + (((r21 = body.r21) * mx) + ((r22 = body.r22) * my))); if (infinite){ _local1 = new V2(); _local2 = new V2(); if (clip(_local1, _local2)){ if (_local1.x < _local2.x){ xmin = _local1.x; xmax = _local2.x; } else { xmin = _local2.x; xmax = _local1.x; }; if (_local1.y < _local2.y){ ymin = _local1.y; ymax = _local2.y; } else { ymin = _local2.y; ymax = _local1.y; }; if ((xmax - xmin) < Constants.k_minLineAABBThickness){ _local3 = (xmax - xmin); xmin = (xmin - ((Constants.k_minLineAABBThickness * 0.5) - _local3)); xmax = (xmax + ((Constants.k_minLineAABBThickness * 0.5) - _local3)); }; if ((ymax - ymin) < Constants.k_minLineAABBThickness){ _local4 = (ymax - ymin); ymin = (ymin - ((Constants.k_minLineAABBThickness * 0.5) - _local4)); ymax = (ymax + ((Constants.k_minLineAABBThickness * 0.5) - _local4)); }; xmin = int((xmin + 0.5)); ymin = int((ymin + 0.5)); xmax = int(xmax); ymax = int(ymax); } else { xmin = (body.world.getWorldBounds().xmin - 1); }; } else { xmin = (x - ex); ymin = (y - ey); xmax = (x + ex); ymax = (y + ey); }; return (super.update()); } override protected function setType():void{ type = ShapeTypes.LINE; } private function setup(_arg1:LineData, _arg2:RigidBody):void{ var _local3:Number; var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Array; var _local8:V2; infinite = _arg1.infinite; doubleSided = _arg1.doubleSided; _local3 = _arg2.cx; _local5 = _arg2.cy; mx = (_arg1.mx - _local3); my = (_arg1.my - _local5); x = (body.x + (((r11 = body.r11) * mx) + ((r12 = body.r12) * my))); y = (body.y + (((r21 = body.r21) * mx) + ((r22 = body.r22) * my))); _local4 = (_arg1.b.x - _arg1.a.x); _local6 = (_arg1.b.y - _arg1.a.y); var _local9:Number = Math.sqrt(((_local4 * _local4) + (_local6 * _local6))); vertexCount = 2; _local7 = new Array(vertexCount); _local8 = (_local7[0] = new V2()); _local8.x = ((mx + (r11 * _arg1.a.x)) + (r12 * _arg1.a.y)); _local8.y = ((my + (r21 * _arg1.a.x)) + (r22 * _arg1.a.y)); _local8 = (_local7[1] = new V2()); _local8.x = ((mx + (r11 * _arg1.b.x)) + (r12 * _arg1.b.y)); _local8.y = ((my + (r21 * _arg1.b.x)) + (r22 * _arg1.b.y)); initPoly(_local7, vertexCount, true); radius = (_local9 / 2); radiusSq = (radius * radius); toWorldSpace(); if (!infinite){ _local8 = worldVertexChain; xmin = Math.min(_local8.x, _local8.next.x); xmax = Math.max(_local8.x, _local8.next.x); ymin = Math.min(_local8.y, _local8.next.y); ymax = Math.max(_local8.y, _local8.next.y); xmin = int((xmin + 0.5)); ymin = int((ymin + 0.5)); xmax = int(xmax); ymax = int(ymax); ex = ((xmax - xmin) / 2); ey = ((ymax - ymin) / 2); if ((ex * 2) < Constants.k_minLineAABBThickness){ ex = (ex + ((Constants.k_minLineAABBThickness * 0.5) - ex)); }; if (ey < Constants.k_minLineAABBThickness){ ey = (ey + ((Constants.k_minLineAABBThickness * 0.5) - ey)); }; } else { ex = NaN; ey = NaN; }; _local4 = (worldVertexChain.next.x - worldVertexChain.x); _local6 = (worldVertexChain.next.y - worldVertexChain.y); _local9 = Math.sqrt(((_local4 * _local4) + (_local6 * _local6))); _local4 = (_local4 / _local9); _local6 = (_local6 / _local9); d = ((worldNormalChain.x * worldVertexChain.x) + (worldNormalChain.y * worldVertexChain.y)); update(); createProxy(); } } }//package de.polygonal.motor2.collision.shapes
Section 92
//ShapeSkeleton (de.polygonal.motor2.collision.shapes.ShapeSkeleton) package de.polygonal.motor2.collision.shapes { import de.polygonal.motor2.dynamics.*; import de.polygonal.motor2.math.*; import flash.geom.*; import de.polygonal.motor2.collision.shapes.data.*; import de.polygonal.motor2.collision.nbody.*; public class ShapeSkeleton { public var maskBits:int; public var r12:Number; public var userData; public var broadPhase:BroadPhase; public var r11:Number; public var proxyId:int; public var worldNormalChain:V2; public var r21:Number; public var categoryBits:int; public var modelNormalChain:V2; public var r22:Number; public var type:int; public var ymin:Number; public var offsets:Array; public var ymax:Number; public var regularShape:Boolean; public var restitution:Number; public var d:Number; public var x:Number; public var y:Number; public var synced:Boolean;// = false public var v1:V2; public var v2:V2; public var v3:V2; public var v0:V2; public var n0:V2; public var n1:V2; public var n2:V2; public var n3:V2; public var worldVertexChain:V2; public var area:Number; public var radiusSq:Number; public var radius:Number; public var groupIndex:int; public var modelVertexChain:V2; public var body:RigidBody; public var mx:Number; public var my:Number; public var ex:Number; public var ey:Number; public var BSPNode:ConvexBSPNode; public var triangleList:Tri2; public var vertexCount:int; public var xmin:Number; public var xmax:Number; public var next:ShapeSkeleton; public var friction:Number; public function ShapeSkeleton(_arg1:ShapeData, _arg2:RigidBody){ friction = _arg1.friction; restitution = _arg1.restitution; area = _arg1.area; body = _arg2; groupIndex = _arg1.groupIndex; categoryBits = _arg1.categoryBits; maskBits = _arg1.maskBits; setType(); broadPhase = body.world.getBroadPhase(); proxyId = Proxy.NULL_PROXY; } public function refreshProxy():void{ if (proxyId != Proxy.NULL_PROXY){ broadPhase.destroyProxy(proxyId); createProxy(); }; } public function getShapeOffset(_arg1:Point):void{ _arg1.x = mx; _arg1.y = my; } public function toWorldSpace():void{ } public function deconstruct():void{ BSPNode = null; modelVertexChain = (modelNormalChain = (worldVertexChain = (worldNormalChain = null))); offsets = null; triangleList = null; if (proxyId != Proxy.NULL_PROXY){ broadPhase.destroyProxy(proxyId); proxyId = Proxy.NULL_PROXY; }; broadPhase = null; } public function extractEdgeList(_arg1:V2):Array{ var _local2:V2 = _arg1; var _local3:Array = new Array(vertexCount, true); var _local4:int; while (_local4 < vertexCount) { _local3[_local4] = _local2.edge.d; _local2 = _local2.next; _local4++; }; return (_local3); } public function closestPoint(_arg1:Point, _arg2:Point=null):void{ } protected function setType():void{ type = ShapeTypes.UNKNOWN; } public function pointInside(_arg1:Point):Boolean{ return (false); } public function update():Boolean{ if (proxyId == Proxy.NULL_PROXY){ return (false); }; if (broadPhase.insideBounds(xmin, ymin, xmax, ymax)){ broadPhase.moveProxy(proxyId); return (true); }; return (false); } protected function computeMinAreaRect(_arg1:V2, _arg2:V2):Number{ var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:Number; var _local19:Number; var _local20:Number; var _local21:Number; var _local22:Number; var _local23:Number; var _local24:Number; var _local25:Number; var _local26:Number; var _local27:Number; var _local28:Number; var _local29:V2; var _local30:V2; var _local31:V2; var _local32:V2; var _local33:int; var _local34:Number; var _local3:Number = Number.MAX_VALUE; _local29 = modelVertexChain; _local30 = modelVertexChain.next; _local31 = modelVertexChain; _local33 = 0; while (_local33 < vertexCount) { _local17 = (_local30.x - _local29.x); _local20 = (_local30.y - _local29.y); _local28 = Math.sqrt(((_local17 * _local17) + (_local20 * _local20))); _local17 = (_local17 / _local28); _local20 = (_local20 / _local28); _local18 = -(_local20); _local21 = _local17; _local15 = ((_local31.x * _local17) + (_local31.y * _local20)); _local13 = _local15; _local16 = ((_local31.x * _local18) + (_local31.y * _local21)); _local14 = _local16; _local32 = modelVertexChain.next; while (true) { _local27 = ((_local32.x * _local17) + (_local32.y * _local20)); if (_local27 < _local13){ _local13 = _local27; } else { if (_local27 > _local15){ _local15 = _local27; }; }; _local27 = ((_local32.x * _local18) + (_local32.y * _local21)); if (_local27 < _local14){ _local14 = _local27; } else { if (_local27 > _local16){ _local16 = _local27; }; }; if (_local32.isTail){ break; }; _local32 = _local32.next; }; _local4 = ((_local15 - _local13) * (_local16 - _local14)); if (_local4 < _local3){ _local3 = _local4; _local5 = (_local17 * _local13); _local6 = (_local20 * _local13); _local7 = (_local17 * _local15); _local8 = (_local20 * _local15); _local9 = (_local18 * _local14); _local10 = (_local21 * _local14); _local11 = (_local18 * _local16); _local12 = (_local21 * _local16); }; _local29 = _local30; _local30 = _local30.next; _local33++; }; _local19 = (_local7 - _local5); _local22 = (_local8 - _local6); _local25 = Math.sqrt(((_local19 * _local19) + (_local22 * _local22))); _local23 = Math.atan2(_local22, _local19); _local19 = (_local11 - _local9); _local22 = (_local12 - _local10); _local26 = Math.sqrt(((_local19 * _local19) + (_local22 * _local22))); _local24 = Math.atan2(_local22, _local19); if (((_local24 < 0)) ? -(_local24) : _local24 < ((_local23 < 0)) ? -(_local23) : _local23){ _local34 = _local24; _arg2.x = (_local26 / 2); _arg2.y = (_local25 / 2); } else { _local34 = _local23; _arg2.x = (_local25 / 2); _arg2.y = (_local26 / 2); }; _arg1.x = ((_local5 + _local9) + (((_local7 + _local11) - (_local5 + _local9)) / 2)); _arg1.y = ((_local6 + _local10) + (((_local8 + _local12) - (_local6 + _local10)) / 2)); return (_local34); } public function triangulate():void{ } protected function createProxy():void{ if (((broadPhase) && (broadPhase.insideBounds(xmin, ymin, xmax, ymax)))){ proxyId = broadPhase.createProxy(this); } else { proxyId = Proxy.NULL_PROXY; body.freeze(); }; } protected function initPoly(_arg1:Array, _arg2:int, _arg3:Boolean, _arg4:Number=0, _arg5:Number=0):void{ var _local6:int; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:V2; var _local13:V2; var _local14:V2; var _local15:V2; var _local16:V2; var _local17:V2; var _local18:V2; var _local19:E2; var _local21:Number; var _local22:Number; var _local23:Number; regularShape = _arg3; _local15 = _arg1[0]; modelVertexChain = _local15; _local16 = new V2(); worldVertexChain = _local16; _local15.index = 0; _local16.index = 0; _local15.isHead = true; _local16.isHead = true; _local17 = new V2(); modelNormalChain = _local17; _local18 = new V2(); worldNormalChain = _local18; _local17.index = 0; _local18.index = 0; _local17.isHead = true; _local18.isHead = true; _local6 = 1; while (_local6 < _arg2) { _local12 = _arg1[_local6]; _local13 = _local15; _local14 = _local12; _local14.index = _local6; _local13.next = _local14; _local14.prev = _local13; _local15 = _local15.next; _local13 = _local16; _local14 = new V2(); _local14.index = _local6; _local13.next = _local14; _local14.prev = _local13; _local16 = _local16.next; _local13 = _local17; _local14 = new V2(); _local14.index = _local6; _local13.next = _local14; _local14.prev = _local13; _local17 = _local17.next; _local13 = _local18; _local14 = new V2(); _local14.index = _local6; _local13.next = _local14; _local14.prev = _local13; _local18 = _local18.next; _local6++; }; _local15.isTail = true; _local15.next = modelVertexChain; modelVertexChain.prev = _local15; _local16.isTail = true; _local16.next = worldVertexChain; worldVertexChain.prev = _local16; _local17.isTail = true; _local17.next = modelNormalChain; modelNormalChain.prev = _local17; _local18.isTail = true; _local18.next = worldNormalChain; worldNormalChain.prev = _local18; var _local20:Array = new Array(_arg2, true); offsets = new Array(_arg2, true); _local18 = worldNormalChain; _local16 = worldVertexChain; _local17 = modelNormalChain; _local13 = modelVertexChain; _local14 = _local13.next; _local6 = 0; while (_local6 < _arg2) { _local7 = (_local14.x - _local13.x); _local8 = (_local14.y - _local13.y); _local11 = Math.sqrt(((_local7 * _local7) + (_local8 * _local8))); _local7 = (_local7 / _local11); _local8 = (_local8 / _local11); _local20[_local6] = new V2(_local7, _local8); _local9 = _local8; _local10 = -(_local7); _local17.x = _local9; _local17.y = _local10; _local17 = _local17.next; _local21 = ((body.cx + _local13.x) + ((_local14.x - _local13.x) * 0.5)); _local22 = ((body.cy + _local13.y) + ((_local14.y - _local13.y) * 0.5)); _local23 = (((_local21 - _arg4) * _local9) + ((_local22 - _arg5) * _local10)); if (!_arg3){ offsets[_local6] = new V2((_local21 + (-(_local9) * _local23)), (_local22 + (-(_local10) * _local23))); }; _local19 = new E2(); _local19.v = _local13; _local19.w = _local13.next; _local19.n = _local17; _local19.d = _local20[_local6]; _local19.mag = _local11; _local13.edge = _local19; _local13 = _local14; _local14 = _local13.next; _local19 = new E2(); _local19.v = _local16; _local19.w = _local16.next; _local19.n = _local18; _local19.d = _local20[_local6]; _local19.mag = _local11; _local16.edge = _local19; _local16 = _local16.next; _local18 = _local18.next; _local6++; }; _local12 = modelVertexChain; _local6 = 0; while (_local6 < _arg2) { _local12.edge.next = _local12.next.edge; _local12.edge.prev = _local12.prev.edge; _local12 = _local12.next; _local6++; }; _local12 = worldVertexChain; _local6 = 0; while (_local6 < _arg2) { _local12.edge.next = _local12.next.edge; _local12.edge.prev = _local12.prev.edge; _local12 = _local12.next; _local6++; }; } } }//package de.polygonal.motor2.collision.shapes
Section 93
//ShapeTypes (de.polygonal.motor2.collision.shapes.ShapeTypes) package de.polygonal.motor2.collision.shapes { public class ShapeTypes { public static const UNKNOWN:int = 0; public static const BOX:int = 2; public static const POLY:int = 3; public static const CIRCLE:int = 1; public static const SHAPE_COUNT:int = 5; public static const LINE:int = 4; public static function getName(_arg1:int):String{ switch (_arg1){ case 1: return ("CIRCLE"); case 2: return ("BOX"); case 3: return ("POLY"); case 4: return ("LINE"); }; return ("UNKNOWN"); } } }//package de.polygonal.motor2.collision.shapes
Section 94
//BoxCircleContact (de.polygonal.motor2.dynamics.contact.generator.BoxCircleContact) package de.polygonal.motor2.dynamics.contact.generator { import de.polygonal.motor2.collision.shapes.*; import de.polygonal.motor2.collision.pairwise.*; public class BoxCircleContact extends ConvexCircleContact { private static const COLLIDE_BOX_CIRCLE:CollideBoxCircle = new CollideBoxCircle(); public function BoxCircleContact(_arg1:ShapeSkeleton, _arg2:ShapeSkeleton){ super(_arg1, _arg2); } override protected function getCollider():Collider{ return (COLLIDE_BOX_CIRCLE); } } }//package de.polygonal.motor2.dynamics.contact.generator
Section 95
//BoxContact (de.polygonal.motor2.dynamics.contact.generator.BoxContact) package de.polygonal.motor2.dynamics.contact.generator { import de.polygonal.motor2.collision.shapes.*; import de.polygonal.motor2.collision.pairwise.*; public class BoxContact extends ConvexContact { public var sepAxisId:int; private static const COLLIDE_BOX:CollideBox = new CollideBox(); public function BoxContact(_arg1:ShapeSkeleton, _arg2:ShapeSkeleton){ super(_arg1, _arg2); } override protected function getCollider():Collider{ return (COLLIDE_BOX); } } }//package de.polygonal.motor2.dynamics.contact.generator
Section 96
//BoxLineContact (de.polygonal.motor2.dynamics.contact.generator.BoxLineContact) package de.polygonal.motor2.dynamics.contact.generator { import de.polygonal.motor2.collision.shapes.*; import de.polygonal.motor2.collision.pairwise.*; public class BoxLineContact extends ConvexContact { public var sid:int;// = -1 private static const COLLIDE_BOX_LINE_DS:CollideBoxLineDoubleSided = new CollideBoxLineDoubleSided(); private static const COLLIDE_BOX_LINE_SS:CollideBoxLineSingleSided = new CollideBoxLineSingleSided(); private static const COLLIDE_BOX_PLANE_DS:CollideBoxPlaneDoubleSided = new CollideBoxPlaneDoubleSided(); private static const COLLIDE_BOX_PLANE_SS:CollideBoxPlaneSingleSided = new CollideBoxPlaneSingleSided(); public function BoxLineContact(_arg1:ShapeSkeleton, _arg2:ShapeSkeleton){ super(_arg1, _arg2); } override protected function getCollider():Collider{ var _local1:LineShape = LineShape(shape2); if (_local1.infinite){ if (_local1.doubleSided){ return (COLLIDE_BOX_PLANE_DS); }; return (COLLIDE_BOX_PLANE_SS); }; if (_local1.doubleSided){ return (COLLIDE_BOX_LINE_DS); }; return (COLLIDE_BOX_LINE_SS); } } }//package de.polygonal.motor2.dynamics.contact.generator
Section 97
//CircleContact (de.polygonal.motor2.dynamics.contact.generator.CircleContact) package de.polygonal.motor2.dynamics.contact.generator { import de.polygonal.motor2.collision.shapes.*; import de.polygonal.motor2.dynamics.contact.*; import de.polygonal.motor2.collision.pairwise.*; public class CircleContact extends Contact { public var manifold:Manifold; private static const COLLIDE_CIRCLE:CollideCircle = new CollideCircle(); public function CircleContact(_arg1:ShapeSkeleton, _arg2:ShapeSkeleton){ super(_arg1, _arg2); manifold = (manifolds[0] = new Manifold()); manifold.c0.Pn = 0; manifold.c0.Pt = 0; } override public function evaluate():void{ _collider.collide(manifold, shape1, shape2, null); manifoldCount = ((manifold.pointCount > 0)) ? 1 : 0; } override protected function getCollider():Collider{ return (COLLIDE_CIRCLE); } } }//package de.polygonal.motor2.dynamics.contact.generator
Section 98
//CircleLineContact (de.polygonal.motor2.dynamics.contact.generator.CircleLineContact) package de.polygonal.motor2.dynamics.contact.generator { import de.polygonal.motor2.*; import de.polygonal.motor2.collision.shapes.*; import de.polygonal.motor2.dynamics.contact.*; import de.polygonal.motor2.collision.pairwise.*; public class CircleLineContact extends Contact { private var _m1Cp1:ContactPoint; private var _Pt0:Number; public var manifold:Manifold; private var _Pn0:Number; private var _id0:uint; private static const COLLIDE_CIRCLE_PLANE_DS:CollideCirclePlaneDoubleSided = new CollideCirclePlaneDoubleSided(); private static const COLLIDE_CIRCLE_PLANE_SS:CollideCirclePlaneSingleSided = new CollideCirclePlaneSingleSided(); private static const COLLIDE_CIRCLE_LINE_DS:CollideCircleLineDoubleSided = new CollideCircleLineDoubleSided(); private static const COLLIDE_CIRCLE_LINE_SS:CollideCircleLineSingleSided = new CollideCircleLineSingleSided(); public function CircleLineContact(_arg1:ShapeSkeleton, _arg2:ShapeSkeleton){ super(_arg1, _arg2); manifold = (manifolds[0] = new Manifold()); _m1Cp1 = manifold.c0; manifold.c0.Pn = 0; manifold.c0.Pt = 0; } override protected function getCollider():Collider{ var _local1:LineShape = LineShape(shape2); if (_local1.infinite){ if (_local1.doubleSided){ return (COLLIDE_CIRCLE_PLANE_DS); }; return (COLLIDE_CIRCLE_PLANE_SS); }; if (_local1.doubleSided){ return (COLLIDE_CIRCLE_LINE_DS); }; return (COLLIDE_CIRCLE_LINE_SS); } override public function evaluate():void{ var _local1:int; var _local2:int; if (World.doWarmStarting){ _m1Cp1.matched = false; _local1 = manifold.pointCount; if (_local1 > 0){ _id0 = _m1Cp1.id.key; _Pn0 = _m1Cp1.Pn; _Pt0 = _m1Cp1.Pt; }; _collider.collide(manifold, shape1, shape2, this); _local2 = manifold.pointCount; if (_local2 > 0){ manifoldCount = 1; } else { manifoldCount = 0; return; }; _m1Cp1.Pn = 0; _m1Cp1.Pt = 0; if ((((_local1 == 1)) && ((_local2 == 1)))){ if (_m1Cp1.id.key == _id0){ _m1Cp1.Pn = _Pn0; _m1Cp1.Pt = _Pt0; _m1Cp1.matched = true; }; }; } else { _collider.collide(manifold, shape1, shape2, this); manifoldCount = ((manifold.pointCount > 0)) ? 1 : 0; }; } } }//package de.polygonal.motor2.dynamics.contact.generator
Section 99
//ConvexCircleContact (de.polygonal.motor2.dynamics.contact.generator.ConvexCircleContact) package de.polygonal.motor2.dynamics.contact.generator { import de.polygonal.motor2.*; import de.polygonal.motor2.math.*; import de.polygonal.motor2.collision.shapes.*; import de.polygonal.motor2.dynamics.contact.*; public class ConvexCircleContact extends Contact { private var _m1Cp1:ContactPoint; public var d:V2; private var _Pt0:Number; public var manifold:Manifold; private var _Pn0:Number; private var _id0:uint; public var p:V2; public function ConvexCircleContact(_arg1:ShapeSkeleton, _arg2:ShapeSkeleton){ super(_arg1, _arg2); manifold = (manifolds[0] = new Manifold()); _m1Cp1 = manifold.c0; p = _arg1.worldVertexChain; d = _arg1.worldNormalChain; } override public function evaluate():void{ var _local1:int; var _local2:int; if (!shape1.synced){ shape1.toWorldSpace(); }; if (World.doWarmStarting){ _m1Cp1.matched = false; _local1 = manifold.pointCount; if (_local1 > 0){ _id0 = _m1Cp1.id.key; _Pn0 = _m1Cp1.Pn; _Pt0 = _m1Cp1.Pt; }; _collider.collide(manifold, shape1, shape2, this); _local2 = manifold.pointCount; if (_local2 > 0){ manifoldCount = 1; } else { manifoldCount = 0; return; }; _m1Cp1.Pn = 0; _m1Cp1.Pt = 0; if ((((_local1 == 1)) && ((_local2 == 1)))){ if (_m1Cp1.id.key == _id0){ _m1Cp1.Pn = _Pn0; _m1Cp1.Pt = _Pt0; _m1Cp1.matched = true; }; }; } else { _collider.collide(manifold, shape1, shape2, this); if (manifold.pointCount > 0){ manifoldCount = 1; } else { manifoldCount = 0; return; }; }; } } }//package de.polygonal.motor2.dynamics.contact.generator
Section 100
//ConvexContact (de.polygonal.motor2.dynamics.contact.generator.ConvexContact) package de.polygonal.motor2.dynamics.contact.generator { import de.polygonal.motor2.*; import de.polygonal.motor2.collision.shapes.*; import de.polygonal.motor2.dynamics.contact.*; public class ConvexContact extends Contact { private var _m1Cp1:ContactPoint; private var _Pn0_1:Number; private var _Pn0_2:Number; private var _Pt0_2:Number; private var _id0_1:uint; private var _m1Cp2:ContactPoint; public var manifold:Manifold; private var _id0_2:uint; private var _Pt0_1:Number; public function ConvexContact(_arg1:ShapeSkeleton, _arg2:ShapeSkeleton){ super(_arg1, _arg2); manifold = (manifolds[0] = new Manifold()); _m1Cp1 = manifold.c0; _m1Cp2 = manifold.c1; } override public function evaluate():void{ var _local1:int; var _local2:int; var _local3:int; if (!shape1.synced){ shape1.toWorldSpace(); }; if (!shape2.synced){ shape2.toWorldSpace(); }; if (World.doWarmStarting){ _m1Cp1.matched = false; _m1Cp2.matched = false; _local1 = manifold.pointCount; if (_local1 > 0){ _id0_1 = _m1Cp1.id.key; _Pn0_1 = _m1Cp1.Pn; _Pt0_1 = _m1Cp1.Pt; if (_local1 > 1){ _id0_2 = _m1Cp2.id.key; _Pn0_2 = _m1Cp2.Pn; _Pt0_2 = _m1Cp2.Pt; }; }; _collider.collide(manifold, shape1, shape2, this); _local2 = manifold.pointCount; if (_local2 > 0){ manifoldCount = 1; } else { manifoldCount = 0; return; }; _m1Cp1.Pn = 0; _m1Cp1.Pt = 0; _m1Cp2.Pn = 0; _m1Cp2.Pt = 0; if (_local2 == 1){ if (_local1 == 1){ if (_m1Cp1.id.key == _id0_1){ _m1Cp1.Pn = _Pn0_1; _m1Cp1.Pt = _Pt0_1; _m1Cp1.matched = true; }; } else { if (_local1 == 2){ _local3 = _m1Cp1.id.key; if (_local3 == _id0_1){ _m1Cp1.Pn = _Pn0_1; _m1Cp1.Pt = _Pt0_1; _m1Cp1.matched = true; } else { if (_local3 == _id0_2){ }; }; _m1Cp1.Pn = _Pn0_2; _m1Cp1.Pt = _Pn0_2; _m1Cp1.matched = true; }; }; } else { if (_local2 == 2){ if (_local1 == 1){ if (_m1Cp1.id.key == _id0_1){ _m1Cp1.Pn = _Pn0_1; _m1Cp1.Pt = _Pt0_1; _m1Cp1.matched = true; } else { if (_m1Cp2.id.key == _id0_1){ _m1Cp2.Pn = _Pn0_1; _m1Cp2.Pt = _Pt0_1; _m1Cp2.matched = true; }; }; } else { if (_local1 == 2){ if (_m1Cp1.id.key == _id0_1){ _m1Cp1.Pn = _Pn0_1; _m1Cp1.Pt = _Pt0_1; _m1Cp1.matched = true; if (_m1Cp2.id.key == _id0_2){ _m1Cp2.Pn = _Pn0_2; _m1Cp2.Pt = _Pt0_2; _m1Cp2.matched = true; return; }; } else { if (_m1Cp1.id.key == _id0_2){ _m1Cp1.Pn = _Pn0_2; _m1Cp1.Pt = _Pt0_2; _m1Cp1.matched = true; if (_m1Cp2.id.key == _id0_1){ _m1Cp2.Pn = _Pn0_1; _m1Cp2.Pt = _Pt0_1; _m1Cp2.matched = true; return; }; }; }; if (_m1Cp2.id.key == _id0_1){ _m1Cp2.Pn = _Pn0_1; _m1Cp2.Pt = _Pt0_1; _m1Cp2.matched = true; } else { if (_m1Cp2.id.key == _id0_2){ _m1Cp2.Pn = _Pn0_2; _m1Cp2.Pt = _Pt0_2; _m1Cp2.matched = true; }; }; }; }; }; }; } else { _collider.collide(manifold, shape1, shape2, this); manifoldCount = ((manifold.pointCount > 0)) ? 1 : 0; }; } } }//package de.polygonal.motor2.dynamics.contact.generator
Section 101
//PolyCircleContact (de.polygonal.motor2.dynamics.contact.generator.PolyCircleContact) package de.polygonal.motor2.dynamics.contact.generator { import de.polygonal.motor2.collision.shapes.*; import de.polygonal.motor2.collision.pairwise.*; public class PolyCircleContact extends ConvexCircleContact { private static const COLLIDE_POLY_CIRCLE:CollidePolyCircle = new CollidePolyCircle(); public function PolyCircleContact(_arg1:ShapeSkeleton, _arg2:ShapeSkeleton){ super(_arg1, _arg2); } override protected function getCollider():Collider{ return (COLLIDE_POLY_CIRCLE); } } }//package de.polygonal.motor2.dynamics.contact.generator
Section 102
//PolyContact (de.polygonal.motor2.dynamics.contact.generator.PolyContact) package de.polygonal.motor2.dynamics.contact.generator { import de.polygonal.motor2.math.*; import de.polygonal.motor2.collision.shapes.*; import de.polygonal.motor2.collision.pairwise.*; import flash.utils.*; public class PolyContact extends ConvexContact { public var p:V2; public var d:V2; public var hc:Dictionary; public var firstOut:Boolean; private static const COLLIDE_TRIANGLE_HC:CollideTriangleHC = new CollideTriangleHC(); private static const COLLIDE_POLY_CHC:CollidePolyCHC = new CollidePolyCHC(); private static const COLLIDE_POLY_BSP:CollidePolyBSP = new CollidePolyBSP(); public function PolyContact(_arg1:ShapeSkeleton, _arg2:ShapeSkeleton){ super(_arg1, _arg2); firstOut = true; p = _arg1.worldVertexChain; d = _arg1.worldNormalChain; if ((_arg1.vertexCount + _arg2.vertexCount) > 10){ hc = new Dictionary(true); }; } override public function flush():void{ hc = null; } override protected function getCollider():Collider{ if ((shape1.vertexCount + shape2.vertexCount) > 10){ return (COLLIDE_POLY_CHC); }; if ((((shape1.vertexCount == 3)) && ((shape2.vertexCount == 3)))){ return (COLLIDE_TRIANGLE_HC); }; return (COLLIDE_POLY_BSP); } } }//package de.polygonal.motor2.dynamics.contact.generator
Section 103
//PolyLineContact (de.polygonal.motor2.dynamics.contact.generator.PolyLineContact) package de.polygonal.motor2.dynamics.contact.generator { import de.polygonal.motor2.math.*; import de.polygonal.motor2.collision.shapes.*; import de.polygonal.motor2.collision.pairwise.*; public class PolyLineContact extends ConvexContact { public var hint1:V2; public var hint2:V2; private static const COLLIDE_POLY_PLANE_DS_CHC:CollidePolyPlaneDoubleSidedCHC = new CollidePolyPlaneDoubleSidedCHC(); private static const COLLIDE_POLY_PLANE_DS_BSP:CollidePolyPlaneDoubleSidedBSP = new CollidePolyPlaneDoubleSidedBSP(); private static const COLLIDE_POLY_LINE_DS_CHC:CollidePolyLineDoubleSidedCHC = new CollidePolyLineDoubleSidedCHC(); private static const COLLIDE_POLY_PLANE_SS_CHC:CollidePolyPlaneSingleSidedCHC = new CollidePolyPlaneSingleSidedCHC(); private static const COLLIDE_POLY_PLANE_SS_BSP:CollidePolyPlaneSingleSidedBSP = new CollidePolyPlaneSingleSidedBSP(); private static const COLLIDE_POLY_LINE_DS_BSP:CollidePolyLineDoubleSidedBSP = new CollidePolyLineDoubleSidedBSP(); private static const COLLIDE_POLY_LINE_SS_CHC:CollidePolyLineSingleSidedCHC = new CollidePolyLineSingleSidedCHC(); private static const COLLIDE_POLY_LINE_SS_BSP:CollidePolyLineSingleSidedBSP = new CollidePolyLineSingleSidedBSP(); public function PolyLineContact(_arg1:ShapeSkeleton, _arg2:ShapeSkeleton){ super(_arg1, _arg2); var _local3 = (_arg1.vertexCount > 10); if (_local3){ hint1 = _arg1.worldVertexChain; hint2 = hint1; }; } override protected function getCollider():Collider{ var _local1 = (shape1.vertexCount > 10); var _local2:LineShape = LineShape(shape2); if (_local2.infinite){ if (_local2.doubleSided){ if (_local1){ return (COLLIDE_POLY_PLANE_DS_CHC); }; return (COLLIDE_POLY_PLANE_DS_BSP); }; if (_local1){ return (COLLIDE_POLY_PLANE_SS_CHC); }; return (COLLIDE_POLY_PLANE_SS_BSP); }; if (_local2.doubleSided){ if (_local1){ return (COLLIDE_POLY_LINE_DS_CHC); }; return (COLLIDE_POLY_LINE_DS_BSP); }; if (_local1){ return (COLLIDE_POLY_LINE_SS_CHC); }; return (COLLIDE_POLY_LINE_SS_BSP); } } }//package de.polygonal.motor2.dynamics.contact.generator
Section 104
//SIContactSolver (de.polygonal.motor2.dynamics.contact.solver.SIContactSolver) package de.polygonal.motor2.dynamics.contact.solver { import de.polygonal.motor2.dynamics.*; import de.polygonal.motor2.*; import de.polygonal.motor2.dynamics.contact.*; public class SIContactSolver { private var _maxLinCorrection:Number; private var _linSlop:Number; private var _velThreshold:Number; public var contactCount:int; public var contacts:Array; public function SIContactSolver():void{ _linSlop = Constants.k_linSlop; _velThreshold = Constants.k_velocityThreshold; _maxLinCorrection = Constants.k_maxLinCorrection; } public function solvePosConstraints(_arg1:Number):Boolean{ var _local2:int; var _local3:int; var _local4:int; var _local5:Contact; var _local6:Manifold; var _local7:ContactPoint; var _local8:RigidBody; var _local9:RigidBody; var _local10:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:Number; var _local19:Number; var _local20:Number; var _local21:Number; var _local22:Number; var _local23:Number; var _local24:Number; var _local25:Number; var _local26:Number; var _local27:Number; var _local28:Number; var _local29:Number; var _local11:Number = 0; _local2 = 0; while (_local2 < contactCount) { _local5 = contacts[_local2]; _local8 = _local5.body1; _local9 = _local5.body2; _local3 = 0; while (_local3 < _local5.manifoldCount) { _local6 = _local5.manifolds[_local3]; _local12 = _local6.nx; _local17 = _local6.ny; _local4 = 0; while (_local4 < _local6.pointCount) { _local7 = _local6.points[_local4]; _local15 = ((_local8.r11 * _local7.l_r1x) + (_local8.r12 * _local7.l_r1y)); _local20 = ((_local8.r21 * _local7.l_r1x) + (_local8.r22 * _local7.l_r1y)); _local16 = ((_local9.r11 * _local7.l_r2x) + (_local9.r12 * _local7.l_r2y)); _local21 = ((_local9.r21 * _local7.l_r2x) + (_local9.r22 * _local7.l_r2y)); _local14 = ((_local9.x + _local16) - (_local8.x + _local15)); _local19 = ((_local9.y + _local21) - (_local8.y + _local20)); _local10 = (((_local14 * _local12) + (_local19 * _local17)) + _local7.sep); _local11 = ((_local11 < _local10)) ? _local11 : _local10; _local24 = (_local10 + _linSlop); _local25 = -(_maxLinCorrection); _local26 = 0; _local27 = (_arg1 * ((_local24)<_local25) ? _local25 : ((_local24)>_local26) ? _local26 : _local24); _local28 = (-(_local7.nMass) * _local27); _local29 = _local7.Pp; _local7.Pp = (_local29 + _local28); if (_local7.Pp < 0){ _local7.Pp = 0; }; _local28 = (_local7.Pp - _local29); _local13 = (_local28 * _local12); _local18 = (_local28 * _local17); _local8.x = (_local8.x - (_local8.invMass * _local13)); _local8.y = (_local8.y - (_local8.invMass * _local18)); _local8.r = (_local8.r - (_local8.invI * ((_local15 * _local18) - (_local20 * _local13)))); _local22 = Math.cos(_local8.r); _local23 = Math.sin(_local8.r); _local8.r11 = _local22; _local8.r12 = -(_local23); _local8.r21 = _local23; _local8.r22 = _local22; _local9.x = (_local9.x + (_local9.invMass * _local13)); _local9.y = (_local9.y + (_local9.invMass * _local18)); _local9.r = (_local9.r + (_local9.invI * ((_local16 * _local18) - (_local21 * _local13)))); _local22 = Math.cos(_local9.r); _local23 = Math.sin(_local9.r); _local9.r11 = _local22; _local9.r12 = -(_local23); _local9.r21 = _local23; _local9.r22 = _local22; _local4++; }; _local3++; }; _local2++; }; return ((_local11 >= -(_linSlop))); } public function setContacts(_arg1:Array, _arg2:int):void{ this.contacts = _arg1; this.contactCount = _arg2; } public function preStep():void{ var _local1:int; var _local2:int; var _local3:int; var _local4:RigidBody; var _local5:RigidBody; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Contact; var _local18:Manifold; var _local19:ContactPoint; _local1 = 0; while (_local1 < contactCount) { _local17 = contacts[_local1]; _local4 = (contacts[_local1].body1 = _local17.shape1.body); _local5 = (_local17.body2 = _local17.shape2.body); _local2 = 0; while (_local2 < _local17.manifoldCount) { _local18 = _local17.manifolds[_local2]; _local6 = _local18.nx; _local10 = _local18.ny; _local3 = 0; while (_local3 < _local18.pointCount) { _local19 = _local18.points[_local3]; _local8 = (_local19.x - _local4.x); _local12 = (_local19.y - _local4.y); _local9 = (_local19.x - _local5.x); _local13 = (_local19.y - _local5.y); if (World.doPositionCorrection){ _local19.l_r1x = ((_local4.r11 * _local8) + (_local4.r21 * _local12)); _local19.l_r1y = ((_local4.r12 * _local8) + (_local4.r22 * _local12)); _local19.l_r2x = ((_local5.r11 * _local9) + (_local5.r21 * _local13)); _local19.l_r2y = ((_local5.r12 * _local9) + (_local5.r22 * _local13)); }; _local19.w_r1x = _local8; _local19.w_r1y = _local12; _local19.w_r2x = _local9; _local19.w_r2y = _local13; _local14 = ((_local8 * _local10) - (_local12 * _local6)); _local15 = ((_local9 * _local10) - (_local13 * _local6)); _local19.nMass = (1 / (((_local4.invMass + _local5.invMass) + ((_local4.invI * _local14) * _local14)) + ((_local5.invI * _local15) * _local15))); _local14 = ((_local8 * -(_local6)) - (_local12 * _local10)); _local15 = ((_local9 * -(_local6)) - (_local13 * _local10)); _local19.tMass = (1 / (((_local4.invMass + _local5.invMass) + ((_local4.invI * _local14) * _local14)) + ((_local5.invI * _local15) * _local15))); _local16 = ((_local6 * (((_local5.vx - (_local5.w * _local13)) - _local4.vx) + (_local4.w * _local12))) + (_local10 * (((_local5.vy + (_local5.w * _local9)) - _local4.vy) - (_local4.w * _local8)))); _local19.velBias = ((_local16 < -(_velThreshold))) ? (-(_local17.restitution) * _local16) : 0; if (World.doWarmStarting){ _local7 = ((_local19.Pn * _local6) + (_local19.Pt * _local10)); _local11 = ((_local19.Pn * _local10) + (_local19.Pt * -(_local6))); _local4.vx = (_local4.vx - (_local4.invMass * _local7)); _local4.vy = (_local4.vy - (_local4.invMass * _local11)); _local4.w = (_local4.w - (_local4.invI * ((_local8 * _local11) - (_local12 * _local7)))); _local5.vx = (_local5.vx + (_local5.invMass * _local7)); _local5.vy = (_local5.vy + (_local5.invMass * _local11)); _local5.w = (_local5.w + (_local5.invI * ((_local9 * _local11) - (_local13 * _local7)))); } else { _local19.Pn = (_local19.Pt = 0); }; _local19.Pp = 0; _local3++; }; _local2++; }; _local1++; }; } public function solveVelConstraints():void{ var _local1:int; var _local2:int; var _local3:int; var _local4:Contact; var _local5:Manifold; var _local6:ContactPoint; var _local7:RigidBody; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:RigidBody; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:Number; var _local19:Number; var _local20:Number; var _local21:Number; var _local22:Number; var _local23:Number; var _local24:Number; var _local25:Number; var _local26:Number; var _local27:Number; var _local28:Number; var _local29:Number; var _local30:Number; var _local31:Number; _local1 = 0; while (_local1 < contactCount) { _local4 = contacts[_local1]; _local7 = _local4.body1; _local13 = _local4.body2; _local8 = _local7.invMass; _local9 = _local7.invI; _local14 = _local13.invMass; _local15 = _local13.invI; _local10 = _local7.vx; _local11 = _local7.vy; _local12 = _local7.w; _local16 = _local13.vx; _local17 = _local13.vy; _local18 = _local13.w; _local2 = 0; while (_local2 < _local4.manifoldCount) { _local5 = _local4.manifolds[_local2]; _local19 = _local5.nx; _local22 = _local5.ny; _local3 = 0; while (_local3 < _local5.pointCount) { _local6 = _local5.points[_local3]; _local25 = _local6.w_r1x; _local26 = _local6.w_r1y; _local27 = _local6.w_r2x; _local28 = _local6.w_r2y; _local21 = (((_local16 - (_local18 * _local28)) - _local10) + (_local12 * _local26)); _local24 = (((_local17 + (_local18 * _local27)) - _local11) - (_local12 * _local25)); _local30 = (-(_local6.nMass) * (((_local21 * _local19) + (_local24 * _local22)) - _local6.velBias)); _local29 = (_local6.Pn + _local30); if (_local29 < 0){ _local29 = 0; }; _local30 = (_local29 - _local6.Pn); _local20 = (_local30 * _local19); _local23 = (_local30 * _local22); _local10 = (_local10 - (_local8 * _local20)); _local11 = (_local11 - (_local8 * _local23)); _local12 = (_local12 - (_local9 * ((_local25 * _local23) - (_local26 * _local20)))); _local16 = (_local16 + (_local14 * _local20)); _local17 = (_local17 + (_local14 * _local23)); _local18 = (_local18 + (_local15 * ((_local27 * _local23) - (_local28 * _local20)))); _local6.Pn = _local29; _local21 = (((_local16 - (_local18 * _local28)) - _local10) + (_local12 * _local26)); _local24 = (((_local17 + (_local18 * _local27)) - _local11) - (_local12 * _local25)); _local30 = (((_local6.tMass * -(_local22)) * _local21) + (_local19 * _local24)); _local31 = (_local4.friction * _local6.Pn); _local29 = (_local6.Pt + _local30); _local29 = ((_local29)<-(_local31)) ? -(_local31) : ((_local29)>_local31) ? _local31 : _local29; _local30 = (_local29 - _local6.Pt); _local20 = (_local30 * _local22); _local23 = (_local30 * -(_local19)); _local10 = (_local10 - (_local8 * _local20)); _local11 = (_local11 - (_local8 * _local23)); _local12 = (_local12 - (_local9 * ((_local25 * _local23) - (_local26 * _local20)))); _local16 = (_local16 + (_local14 * _local20)); _local17 = (_local17 + (_local14 * _local23)); _local18 = (_local18 + (_local15 * ((_local27 * _local23) - (_local28 * _local20)))); _local6.Pt = _local29; _local3++; }; _local2++; }; _local7.vx = _local10; _local7.vy = _local11; _local7.w = _local12; _local13.vx = _local16; _local13.vy = _local17; _local13.w = _local18; _local1++; }; } } }//package de.polygonal.motor2.dynamics.contact.solver
Section 105
//Contact (de.polygonal.motor2.dynamics.contact.Contact) package de.polygonal.motor2.dynamics.contact { import de.polygonal.motor2.dynamics.*; import de.polygonal.motor2.collision.shapes.*; import de.polygonal.motor2.collision.pairwise.*; public class Contact { public var next:Contact; public var body1:RigidBody; public var body2:RigidBody; protected var _collider:Collider; public var stateBits:int; public var manifoldCount:int; public var manifolds:Array; public var restitution:Number; public var node1:ContactNode; public var node2:ContactNode; public var shape2:ShapeSkeleton; public var prev:Contact; public var shape1:ShapeSkeleton; public var friction:Number; public var secondary:Boolean; public var disabled:Boolean; public static const k_bitIsland:int = 32; public function Contact(_arg1:ShapeSkeleton, _arg2:ShapeSkeleton){ init(_arg1, _arg2); } public function flush():void{ } public function evaluate():void{ } protected function init(_arg1:ShapeSkeleton, _arg2:ShapeSkeleton):void{ shape1 = _arg1; shape2 = _arg2; manifoldCount = 0; manifolds = new Array(2, true); friction = Math.sqrt((_arg1.friction * _arg2.friction)); restitution = ((_arg1.restitution > _arg2.restitution)) ? _arg1.restitution : _arg2.restitution; _collider = getCollider(); node1 = new ContactNode(); node2 = new ContactNode(); } protected function getCollider():Collider{ return (null); } } }//package de.polygonal.motor2.dynamics.contact
Section 106
//ContactFactory (de.polygonal.motor2.dynamics.contact.ContactFactory) package de.polygonal.motor2.dynamics.contact { import de.polygonal.motor2.collision.shapes.*; import de.polygonal.ds.*; import de.polygonal.motor2.dynamics.contact.generator.*; public class ContactFactory { private static var _contactMatrix:Array2; public function ContactFactory(){ initializeContactMatrix(); } private function initializeContactMatrix():void{ _contactMatrix = new Array2(ShapeTypes.SHAPE_COUNT, ShapeTypes.SHAPE_COUNT); _contactMatrix.fill(ContactRegister); registerContactHandler(BoxContact, ShapeTypes.BOX, ShapeTypes.BOX); registerContactHandler(PolyContact, ShapeTypes.BOX, ShapeTypes.POLY); registerContactHandler(BoxCircleContact, ShapeTypes.BOX, ShapeTypes.CIRCLE); registerContactHandler(BoxLineContact, ShapeTypes.BOX, ShapeTypes.LINE); registerContactHandler(PolyContact, ShapeTypes.POLY, ShapeTypes.POLY); registerContactHandler(PolyCircleContact, ShapeTypes.POLY, ShapeTypes.CIRCLE); registerContactHandler(PolyLineContact, ShapeTypes.POLY, ShapeTypes.LINE); registerContactHandler(CircleContact, ShapeTypes.CIRCLE, ShapeTypes.CIRCLE); registerContactHandler(CircleLineContact, ShapeTypes.CIRCLE, ShapeTypes.LINE); } public function destroy(_arg1:Contact):void{ if (_arg1.manifoldCount > 0){ _arg1.shape1.body.wakeUp(); _arg1.shape2.body.wakeUp(); }; _contactMatrix.get(_arg1.shape1.type, _arg1.shape2.type).deconstruct(_arg1); } public function create(_arg1:ShapeSkeleton, _arg2:ShapeSkeleton):Contact{ var _local5:Contact; var _local6:int; var _local7:Manifold; var _local3:ContactRegister = _contactMatrix.get(_arg1.type, _arg2.type); var _local4:Class = _local3.constructor; if (_local4){ if (_local3.primary){ return (new _local4(_arg1, _arg2)); }; _local5 = new _local4(_arg2, _arg1); _local5.secondary = true; _local6 = 0; while (_local6 < _local5.manifoldCount) { _local7 = _local5.manifolds[_local6]; _local5.manifolds[_local6].nx = -(_local7.nx); _local7.ny = -(_local7.ny); _local6++; }; return (_local5); }; return (null); } private function registerContactHandler(_arg1:Class, _arg2:int, _arg3:int):void{ ContactRegister(_contactMatrix.get(_arg2, _arg3)).constructor = _arg1; ContactRegister(_contactMatrix.get(_arg2, _arg3)).primary = true; if (_arg2 != _arg3){ ContactRegister(_contactMatrix.get(_arg3, _arg2)).constructor = _arg1; ContactRegister(_contactMatrix.get(_arg3, _arg2)).primary = false; }; } } }//package de.polygonal.motor2.dynamics.contact class ContactRegister { public var primary:Boolean; public var deconstruct:Function; public var constructor:Class; private function ContactRegister(){ } }
Section 107
//ContactFilter (de.polygonal.motor2.dynamics.contact.ContactFilter) package de.polygonal.motor2.dynamics.contact { import de.polygonal.motor2.collision.shapes.*; public class ContactFilter { public function shouldCollide(_arg1:ShapeSkeleton, _arg2:ShapeSkeleton):Boolean{ if (_arg1.groupIndex == _arg2.groupIndex){ if (_arg1.groupIndex != 0){ return ((_arg1.groupIndex > 0)); }; }; return (((!(((_arg1.maskBits & _arg2.categoryBits) == 0))) && (!(((_arg1.categoryBits & _arg2.maskBits) == 0))))); } } }//package de.polygonal.motor2.dynamics.contact
Section 108
//ContactID (de.polygonal.motor2.dynamics.contact.ContactID) package de.polygonal.motor2.dynamics.contact { public class ContactID { public var flip:int; public var incVert:int; public var refFace:int; public var incEdge:int; public var key:uint; public static const NULL_FEATURE:int = 254; public function toString():String{ return (((((((((refFace + "|") + incEdge) + "|") + incVert) + "|") + flip) + " -> ") + key)); } public function bake():void{ key = ((((-(~(refFace)) << 24) | (-(~(incEdge)) << 16)) | (-(~(incVert)) << 8)) | -(~(flip))); } } }//package de.polygonal.motor2.dynamics.contact
Section 109
//ContactManager (de.polygonal.motor2.dynamics.contact.ContactManager) package de.polygonal.motor2.dynamics.contact { import de.polygonal.motor2.dynamics.*; import de.polygonal.motor2.*; import de.polygonal.motor2.collision.shapes.*; import de.polygonal.motor2.collision.nbody.*; public class ContactManager implements PairCallback { private var _contactFilter:ContactFilter; private var _callback:ContactCallback; private var _contactFactory:ContactFactory; public var statsContactCount:int; private var _world:World; private static const NULL_CONTACT:NullContact = new NullContact(); public function ContactManager(_arg1:World){ _world = _arg1; _contactFactory = new ContactFactory(); setCallback(new NullCallback()); } public function collide():void{ var _local2:RigidBody; var _local3:RigidBody; var _local4:int; var _local5:int; var _local6:ContactNode; var _local1:Contact = _world.contactList; while (_local1) { _local2 = _local1.shape1.body; _local3 = _local1.shape2.body; if (((_local2.stateBits & _local3.stateBits) & RigidBody.k_bitSleep)){ _local1 = _local1.next; } else { _local4 = _local1.manifoldCount; _local1.evaluate(); _local5 = _local1.manifoldCount; if ((((_local4 == 0)) && ((_local5 > 0)))){ _local6 = _local1.node1; _local6.contact = _local1; _local6.other = _local3; _local6.prev = null; _local6.next = _local2.contactList; if (_local6.next){ _local6.next.prev = _local6; }; _local2.contactList = _local6; _local6 = _local1.node2; _local6.contact = _local1; _local6.other = _local2; _local6.prev = null; _local6.next = _local3.contactList; if (_local6.next){ _local6.next.prev = _local6; }; _local3.contactList = _local6; } else { if ((((_local4 > 0)) && ((_local5 == 0)))){ _local6 = _local1.node1; if (_local6.next){ _local6.next.prev = _local6.prev; }; if (_local6.prev){ _local6.prev.next = _local6.next; }; if (_local6 == _local2.contactList){ _local2.contactList = _local6.next; }; _local6.next = (_local6.prev = null); _local6 = _local1.node2; if (_local6.next){ _local6.next.prev = _local6.prev; }; if (_local6.prev){ _local6.prev.next = _local6.next; }; if (_local6 == _local3.contactList){ _local3.contactList = _local6.next; }; _local6.next = (_local6.prev = null); }; }; _local1 = _local1.next; }; }; } public function setCallback(_arg1:ContactCallback):void{ _callback = _arg1; } private function destroyContact(_arg1:Contact):void{ var _local2:RigidBody; var _local3:RigidBody; var _local4:ContactNode; if (_world.contactCount == 0){ return; }; if (_arg1.prev){ _arg1.prev.next = _arg1.next; }; if (_arg1.next){ _arg1.next.prev = _arg1.prev; }; if (_arg1 == _world.contactList){ _world.contactList = _arg1.next; }; _arg1.flush(); if (_arg1.manifoldCount > 0){ _local2 = _arg1.shape1.body; _local2.stateBits = (_local2.stateBits & ~(RigidBody.k_bitSleep)); _local2.sleepTime = 0; _local3 = _arg1.shape2.body; _local3.stateBits = (_local3.stateBits & ~(RigidBody.k_bitSleep)); _local3.sleepTime = 0; _local4 = _arg1.node1; if (_local4.next){ _local4.next.prev = _local4.prev; }; if (_local4.prev){ _local4.prev.next = _local4.next; }; if (_local4 == _local2.contactList){ _local2.contactList = _local4.next; }; _local4.next = (_local4.prev = null); _local4 = _arg1.node2; if (_local4.next){ _local4.next.prev = _local4.prev; }; if (_local4.prev){ _local4.prev.next = _local4.next; }; if (_local4 == _local3.contactList){ _local3.contactList = _local4.next; }; _local4.next = (_local4.prev = null); }; _world.contactCount--; } public function pairAdded(_arg1:ShapeSkeleton, _arg2:ShapeSkeleton):Contact{ statsContactCount++; var _local3:RigidBody = _arg1.body; var _local4:RigidBody = _arg2.body; if (((_local3.stateBits & _local4.stateBits) & RigidBody.k_bitStatic)){ return (NULL_CONTACT); }; if (_local3 == _local4){ return (NULL_CONTACT); }; if (_local4.isConnected(_local3)){ return (NULL_CONTACT); }; if (!_contactFilter.shouldCollide(_arg1, _arg2)){ return (NULL_CONTACT); }; var _local5:Contact = _contactFactory.create(_arg1, _arg2); if (_local5 == null){ return (NULL_CONTACT); }; _local5.prev = null; _local5.next = _world.contactList; if (_world.contactList){ _world.contactList.prev = _local5; }; _world.contactList = _local5; _world.contactCount++; _callback.onContactAdded(_local5); return (_local5); } public function setFilter(_arg1:ContactFilter):void{ _contactFilter = _arg1; } public function pairRemoved(_arg1:Contact):void{ statsContactCount++; if ((((_arg1 == null)) || ((_arg1 == NULL_CONTACT)))){ return; }; _callback.onContactRemoved(_arg1); destroyContact(_arg1); } } }//package de.polygonal.motor2.dynamics.contact import de.polygonal.motor2.*; class NullCallback implements ContactCallback { private function NullCallback(){ } public function onContactRemoved(_arg1:Contact):void{ } public function onContactAdded(_arg1:Contact):void{ } }
Section 110
//ContactNode (de.polygonal.motor2.dynamics.contact.ContactNode) package de.polygonal.motor2.dynamics.contact { import de.polygonal.motor2.dynamics.*; public class ContactNode { public var other:RigidBody; public var prev:ContactNode; public var contact:Contact; public var next:ContactNode; public function ContactNode(){ init(); } private function init():void{ prev = (next = null); other = null; contact = null; } } }//package de.polygonal.motor2.dynamics.contact
Section 111
//ContactPoint (de.polygonal.motor2.dynamics.contact.ContactPoint) package de.polygonal.motor2.dynamics.contact { public class ContactPoint { public var nMass:Number; public var l_r1x:Number; public var l_r1y:Number; public var w_r1x:Number; public var w_r1y:Number; public var tMass:Number; public var id:ContactID; public var Pn:Number; public var Pp:Number; public var matched:Boolean;// = false public var sep:Number; public var l_r2y:Number; public var Pt:Number; public var w_r2y:Number; public var l_r2x:Number; public var w_r2x:Number; public var x:Number; public var y:Number; public var velBias:Number; public function ContactPoint():void{ init(); } public function init():void{ id = new ContactID(); x = (y = (sep = (velBias = (Pn = (Pt = (Pp = (nMass = (tMass = 0)))))))); } } }//package de.polygonal.motor2.dynamics.contact
Section 112
//Manifold (de.polygonal.motor2.dynamics.contact.Manifold) package de.polygonal.motor2.dynamics.contact { public class Manifold { public var points:Array; public var nx:Number; public var ny:Number; public var c0:ContactPoint; public var c1:ContactPoint; public var pointCount:int; public function Manifold(){ init(); } public function init():void{ c0 = new ContactPoint(); c1 = new ContactPoint(); points = new Array(2, true); points[0] = c0; points[1] = c1; pointCount = 0; } } }//package de.polygonal.motor2.dynamics.contact
Section 113
//NullContact (de.polygonal.motor2.dynamics.contact.NullContact) package de.polygonal.motor2.dynamics.contact { import de.polygonal.motor2.collision.shapes.*; public class NullContact extends Contact { public function NullContact(){ super(null, null); } override protected function init(_arg1:ShapeSkeleton, _arg2:ShapeSkeleton):void{ } override public function evaluate():void{ } } }//package de.polygonal.motor2.dynamics.contact
Section 114
//Buoyancy (de.polygonal.motor2.dynamics.forces.Buoyancy) package de.polygonal.motor2.dynamics.forces { import de.polygonal.motor2.dynamics.*; import de.polygonal.motor2.math.*; import de.polygonal.motor2.collision.shapes.*; public class Buoyancy extends ForceGenerator { public var planeNormal:V2; private var _cp0:V2; public var linDrag:Number; public var density:Number; private var _cp1:V2; public var angDrag:Number; public var planeOffset:Number; private var _clipTri0:ClipTriangle; private var _clipTri1:ClipTriangle; public var velocity:V2; public function Buoyancy(_arg1:Number, _arg2:V2, _arg3:Number, _arg4:Number=5, _arg5:Number=0.5, _arg6:V2=null){ _clipTri0 = new ClipTriangle(); _clipTri1 = new ClipTriangle(); _cp0 = new V2(); _cp1 = new V2(); super(); this.planeOffset = _arg1; this.planeNormal = _arg2; this.density = _arg3; this.linDrag = _arg4; this.angDrag = _arg5; this.velocity = (_arg6) ? _arg6 : new V2(); } private function clipTriangle(_arg1:Tri2, _arg2:Number, _arg3:ClipTriangle, _arg4:ClipTriangle):int{ var _local11:V2; var _local12:V2; var _local13:V2; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local5:int; var _local6:int; var _local7:V2; var _local8:V2; var _local9:V2; var _local10:V2; if (_arg1.a.y > _arg2){ _local6++; _local8 = _arg1.a; } else { _local5++; _local7 = _arg1.a; }; if (_arg1.b.y > _arg2){ _local6++; if (_local8){ _local10 = _arg1.b; } else { _local8 = _arg1.b; }; } else { _local5++; if (_local7){ _local9 = _arg1.b; } else { _local7 = _arg1.b; }; }; if (_arg1.c.y > _arg2){ _local6++; if (_local8){ _local10 = _arg1.c; } else { _local8 = _arg1.c; }; } else { _local5++; if (_local7){ _local9 = _arg1.c; } else { _local7 = _arg1.c; }; }; if (_local5 == 0){ _arg3.a = _arg1.a; _arg3.b = _arg1.b; _arg3.c = _arg1.c; return (1); }; if (_local6 == 0){ return (-1); }; if (_local5 == 1){ _local11 = _local7; _local12 = _local8; _local14 = (_local11.y - _arg2); _local15 = (_local12.y - _arg2); _local16 = (_local14 / (_local14 - _local15)); _cp0.x = (_local11.x + (_local16 * (_local12.x - _local11.x))); _cp0.y = (_local11.y + (_local16 * (_local12.y - _local11.y))); _local12 = _local10; _local15 = (_local12.y - _arg2); _local16 = (_local14 / (_local14 - _local15)); _cp1.x = (_local11.x + (_local16 * (_local12.x - _local11.x))); _cp1.y = (_local11.y + (_local16 * (_local12.y - _local11.y))); if (_cp0.x > _cp1.x){ _local13 = _cp0; _cp0 = _cp1; _cp1 = _local13; }; _local17 = (((_local8.x - _local11.x) * (_local10.y - _local11.y)) - ((_local8.y - _local11.y) * (_local10.x - _local11.x))); if (_local8.x > _cp1.x){ _arg3.a = _local10; _arg3.b = _cp1; _arg3.c = _local8; if (_local17 > 0){ _arg4.a = _local10; _arg4.b = _cp1; _arg4.c = _cp0; } else { _arg4.a = _local8; _arg4.b = _cp1; _arg4.c = _cp0; }; return (2); } else { if (_local10.x < _cp0.x){ _arg3.a = _local10; _arg3.b = _cp0; _arg3.c = _local8; if (_local17 > 0){ _arg4.a = _local8; _arg4.b = _cp1; _arg4.c = _cp0; } else { _arg4.a = _local10; _arg4.b = _cp1; _arg4.c = _cp0; }; return (2); } else { _arg3.a = _local8; _arg3.b = _local10; _arg3.c = _cp0; _arg4.a = _cp0; _arg4.b = _local10; _arg4.c = _cp1; return (2); }; }; } else { if (_local5 == 2){ _local11 = _local8; _local12 = _local7; _local14 = (_local11.y - _arg2); _local15 = (_local12.y - _arg2); _local16 = (_local14 / (_local14 - _local15)); _cp0.x = (_local11.x + (_local16 * (_local12.x - _local11.x))); _cp0.y = (_local11.y + (_local16 * (_local12.y - _local11.y))); _local12 = _local9; _local15 = (_local12.y - _arg2); _local16 = (_local14 / (_local14 - _local15)); _cp1.x = (_local11.x + (_local16 * (_local12.x - _local11.x))); _cp1.y = (_local11.y + (_local16 * (_local12.y - _local11.y))); if (_cp0.x > _cp1.x){ _local13 = _cp0; _cp0 = _cp1; _cp1 = _local13; }; _arg3.a = _cp1; _arg3.b = _cp0; _arg3.c = _local8; return (1); }; }; return (-1); } override public function evaluate(_arg1:RigidBody):void{ var _local8:int; var _local9:V2; var _local10:V2; var _local11:V2; var _local12:Number; var _local13:ShapeSkeleton; var _local14:Tri2; var _local21:Number; var _local22:Number; var _local23:Number; var _local24:Number; var _local2:Number = 0; var _local3:Number = 0; var _local4:Number = 2147483648; var _local5:Number = -2147483648; var _local6:Number = 0; var _local7:Number = 0; _local13 = _arg1.shapeList; while (_local13) { _local2 = (_local2 + _local13.area); if (_local13.ymax < planeOffset){ } else { if (_local13.ymin >= planeOffset){ _local12 = _local13.area; _local6 = (_local6 + (_local12 * _local13.x)); _local7 = (_local7 + (_local12 * _local13.y)); _local3 = (_local3 + _local12); if (_local13.xmin < _local4){ _local4 = _local13.xmin; }; if (_local13.xmax > _local5){ _local5 = _local13.xmax; }; } else { if (_local13.type == ShapeTypes.CIRCLE){ _local21 = _local13.radius; _local22 = (_local13.ymax - planeOffset); _local12 = (((_local21 * _local21) * Math.acos(((_local21 - _local22) / _local21))) - ((_local21 - _local22) * Math.sqrt((((2 * _local21) * _local22) - (_local22 * _local22))))); _local23 = ((2 * _local21) - _local22); _local24 = ((3 * (_local23 * _local23)) / (4 * ((3 * _local21) - _local22))); _local6 = (_local6 + (_local13.x * _local12)); _local7 = (_local7 + ((_local13.y + _local24) * _local12)); _local3 = (_local3 + _local12); if (_local13.xmin < _local4){ _local4 = _local13.xmin; }; if (_local13.xmax > _local5){ _local5 = _local13.xmax; }; } else { if (!_local13.synced){ _local13.toWorldSpace(); }; _local14 = _local13.triangleList; while (_local14) { _local8 = clipTriangle(_local14, planeOffset, _clipTri0, _clipTri1); if (_local8 > 0){ _local9 = _clipTri0.a; _local10 = _clipTri0.b; _local11 = _clipTri0.c; _local12 = ((((_local10.x - _local9.x) * (_local11.y - _local9.y)) - ((_local10.y - _local9.y) * (_local11.x - _local9.x))) / 2); if (_local12 < 0){ _local12 = -(_local12); }; if (_local12 > 1E-5){ _local6 = (_local6 + ((_local12 * ((_local9.x + _local10.x) + _local11.x)) / 3)); _local7 = (_local7 + ((_local12 * ((_local9.y + _local10.y) + _local11.y)) / 3)); _local3 = (_local3 + _local12); }; }; if (_local8 > 1){ _local9 = _clipTri1.a; _local10 = _clipTri1.b; _local11 = _clipTri1.c; _local12 = ((((_local10.x - _local9.x) * (_local11.y - _local9.y)) - ((_local10.y - _local9.y) * (_local11.x - _local9.x))) / 2); if (_local12 < 0){ _local12 = -(_local12); }; if (_local12 > 1E-5){ _local6 = (_local6 + ((_local12 * ((_local9.x + _local10.x) + _local11.x)) / 3)); _local7 = (_local7 + ((_local12 * ((_local9.y + _local10.y) + _local11.y)) / 3)); _local3 = (_local3 + _local12); }; }; if (_local13.xmin < _local4){ _local4 = _local13.xmin; }; if (_local13.xmax > _local5){ _local5 = _local13.xmax; }; _local14 = _local14.next; }; }; }; }; _local13 = _local13.next; }; _local6 = (_local6 / _local3); _local7 = (_local7 / _local3); if (_local3 <= 1E-5){ return; }; var _local15:Number = ((density * _local3) * _arg1.world.gravity.y); var _local16:Number = ((_arg1.mass * _local3) / _local2); var _local17:Number = (_local6 - _arg1.x); var _local18:Number = (_local7 - _arg1.y); var _local19:Number = ((planeNormal.x * _local15) + ((_local16 * linDrag) * (velocity.x - (_arg1.vx - (_arg1.w * _local18))))); var _local20:Number = ((planeNormal.y * _local15) + ((_local16 * linDrag) * (velocity.y - (_arg1.vy + (_arg1.w * _local17))))); _arg1.fx = (_arg1.fx + _local19); _arg1.fy = (_arg1.fy + _local20); _arg1.t = (_arg1.t + (((_local17 * _local20) - (_local18 * _local19)) + (((-(_local16) * angDrag) * ((_local5 - _local4) * (_local5 - _local4))) * _arg1.w))); } } }//package de.polygonal.motor2.dynamics.forces import de.polygonal.motor2.math.*; class Plane2 { public var d:Number;// = 0 public var n:V2; private function Plane2(){ n = new V2(); super(); } } class ClipTriangle { public var a:V2; public var c:V2; public var b:V2; private function ClipTriangle(){ a = new V2(); b = new V2(); c = new V2(); super(); } }
Section 115
//ForceGenerator (de.polygonal.motor2.dynamics.forces.ForceGenerator) package de.polygonal.motor2.dynamics.forces { import de.polygonal.motor2.dynamics.*; public class ForceGenerator { public var isActive:Boolean; public function ForceGenerator(){ init(); } public function evaluate(_arg1:RigidBody):void{ } public function init():void{ isActive = true; } } }//package de.polygonal.motor2.dynamics.forces
Section 116
//ForceRegistry (de.polygonal.motor2.dynamics.forces.ForceRegistry) package de.polygonal.motor2.dynamics.forces { import de.polygonal.motor2.dynamics.*; import de.polygonal.motor2.*; import de.polygonal.ds.*; public class ForceRegistry { private var _idQue:ArrayedQueue; private var _registration:ForceNode; public function ForceRegistry(){ init(); } public function init():void{ _registration = null; var _local1:int = Constants.k_maxForceGenerators; _idQue = new ArrayedQueue(_local1); var _local2:int; while (_local2 < _local1) { _idQue.enqueue(_local2); _local2++; }; } public function add(_arg1:RigidBody, _arg2:ForceGenerator):int{ var _local3:int = _idQue.dequeue(); var _local4:ForceNode = new ForceNode(_arg1, _arg2); _local4.next = _registration; if (_registration){ _registration.prev = _local4; }; _registration = _local4; return (_local3); } public function remove(_arg1:RigidBody, _arg2:ForceGenerator):Boolean{ var _local3:ForceNode = _registration; while (_local3) { if ((((_local3.force == _arg2)) && ((_local3.body == _arg1)))){ if (_local3.prev){ _local3.prev.next = _local3.next; }; if (_local3.next){ _local3.next.prev = _local3.prev; }; if (_local3 == _registration){ _registration = _local3.next; }; return (true); }; _local3 = _local3.next; }; return (false); } public function evaluate():void{ var _local2:ForceGenerator; var _local1:ForceNode = _registration; while (_local1) { _local2 = _local1.force; if (_local2.isActive){ _local2.evaluate(_local1.body); }; _local1 = _local1.next; }; } public function clear():void{ var _local2:ForceNode; var _local1:ForceNode = _registration; _registration = null; while (_local1) { _local2 = _local1.next; _local1.next = (_local1.prev = null); _local1 = _local2; }; } } }//package de.polygonal.motor2.dynamics.forces import de.polygonal.motor2.dynamics.*; class ForceNode { public var body:RigidBody; public var prev:ForceNode; public var next:ForceNode; public var force:ForceGenerator; private function ForceNode(_arg1:RigidBody, _arg2:ForceGenerator){ this.body = _arg1; this.force = _arg2; init(); } public function init():void{ prev = (next = null); } }
Section 117
//JointData (de.polygonal.motor2.dynamics.joints.data.JointData) package de.polygonal.motor2.dynamics.joints.data { import de.polygonal.motor2.dynamics.*; import de.polygonal.motor2.dynamics.joints.*; public class JointData { public var collideConnected:Boolean; public var body1:RigidBody; public var body2:RigidBody; public var userData; public var type:int; public function JointData(_arg1:RigidBody, _arg2:RigidBody){ this.body1 = _arg1; this.body2 = _arg2; setType(); userData = null; } public function getJointClass():Class{ return (null); } protected function setType():void{ type = JointTypes.UNKNOWN; } } }//package de.polygonal.motor2.dynamics.joints.data
Section 118
//RevoluteJointData (de.polygonal.motor2.dynamics.joints.data.RevoluteJointData) package de.polygonal.motor2.dynamics.joints.data { import de.polygonal.motor2.dynamics.*; import flash.geom.*; import de.polygonal.motor2.dynamics.joints.*; public class RevoluteJointData extends JointData { public const anchor1:Point; public const anchor2:Point; public var lowerAngle:Number; public var referenceAngle:Number; public var upperAngle:Number; public var enableMotor:Boolean; public var motorSpeed:Number; public var maxMotorTorque:Number; public var enableLimit:Boolean; public function RevoluteJointData(_arg1:RigidBody, _arg2:RigidBody, _arg3:Point){ anchor1 = new Point(); anchor2 = new Point(); super(_arg1, _arg2); referenceAngle = (_arg2.r - _arg1.r); lowerAngle = (upperAngle = 0); enableLimit = false; motorSpeed = (maxMotorTorque = 0); enableMotor = false; var _local4:Point = new Point(); _arg1.getModelPoint(_arg3, _local4); anchor1.x = _local4.x; anchor1.y = _local4.y; _arg2.getModelPoint(_arg3, _local4); anchor2.x = _local4.x; anchor2.y = _local4.y; } override protected function setType():void{ type = JointTypes.REVOLUTE; } override public function getJointClass():Class{ return (RevoluteJoint); } } }//package de.polygonal.motor2.dynamics.joints.data
Section 119
//Joint (de.polygonal.motor2.dynamics.joints.Joint) package de.polygonal.motor2.dynamics.joints { import de.polygonal.motor2.dynamics.*; import flash.geom.*; import de.polygonal.motor2.dynamics.joints.data.*; public class Joint { protected const _anchor2:Point; protected const _reactionForce:Point; protected const _anchor1:Point; public var next:Joint; public var body1:RigidBody; public var body2:RigidBody; protected var _invdt:Number; public var userData; public var la1x:Number; public var la1y:Number; public var collideConnected:Boolean; public var node1:JointNode; public var node2:JointNode; public var prev:Joint; public var stateBits:int; public var type:int; public var la2x:Number; public var la2y:Number; protected var _dt:Number; public static const k_bitIsland:int = 32; public function Joint(_arg1:JointData){ _reactionForce = new Point(); _anchor1 = new Point(); _anchor2 = new Point(); super(); type = _arg1.type; body1 = _arg1.body1; body2 = _arg1.body2; collideConnected = _arg1.collideConnected; userData = _arg1.userData; node1 = new JointNode(); node2 = new JointNode(); } public function preparePosSolver():void{ } public function getReactionForce():Point{ return (null); } public function getAnchor2():Point{ _anchor2.x = ((body2.x + (body2.r11 * la2x)) + (body2.r12 * la2y)); _anchor2.y = ((body2.y + (body2.r21 * la2x)) + (body2.r22 * la2y)); return (_anchor2); } public function getReactionTorque():Number{ return (0); } public function solveVelConstraints(_arg1:Number, _arg2:int):void{ } public function solvePosConstraints():Boolean{ return (true); } protected function setType(_arg1:int):void{ this.type = _arg1; } public function preStep(_arg1:Number):void{ _dt = _arg1; _invdt = (1 / _arg1); } public function getAnchor1():Point{ _anchor1.x = ((body1.x + (body1.r11 * la1x)) + (body1.r12 * la1y)); _anchor1.y = ((body1.y + (body1.r21 * la1x)) + (body1.r22 * la1y)); return (_anchor1); } } }//package de.polygonal.motor2.dynamics.joints
Section 120
//JointNode (de.polygonal.motor2.dynamics.joints.JointNode) package de.polygonal.motor2.dynamics.joints { import de.polygonal.motor2.dynamics.*; public class JointNode { public var other:RigidBody; public var next:JointNode; public var prev:JointNode; public var joint:Joint; } }//package de.polygonal.motor2.dynamics.joints
Section 121
//JointTypes (de.polygonal.motor2.dynamics.joints.JointTypes) package de.polygonal.motor2.dynamics.joints { public class JointTypes { public static const MOUSE:int = 2; public static const REVOLUTE:int = 3; public static const PRISMATIC:int = 6; public static const GEAR:int = 5; public static const DISTANCE:int = 1; public static const UNKNOWN:int = 0; public static const PULLEY:int = 4; } }//package de.polygonal.motor2.dynamics.joints
Section 122
//LimitState (de.polygonal.motor2.dynamics.joints.LimitState) package de.polygonal.motor2.dynamics.joints { public class LimitState { public static const LOWER:int = 1; public static const EQUAL:int = 3; public static const UPPER:int = 2; public static const INACTIVE:int = 0; } }//package de.polygonal.motor2.dynamics.joints
Section 123
//RevoluteJoint (de.polygonal.motor2.dynamics.joints.RevoluteJoint) package de.polygonal.motor2.dynamics.joints { import de.polygonal.motor2.dynamics.*; import de.polygonal.motor2.*; import flash.geom.*; import de.polygonal.motor2.dynamics.joints.data.*; public class RevoluteJoint extends Joint { private var _motorMass:Number; private var _k11:Number; private var _k12:Number; private var _k13:Number; private var _r1x:Number; private var _motorImpulse:Number; private var _r1y:Number; private var _k21:Number; private var _k22:Number; private var _k23:Number; public var enableMotor:Boolean; private var _limitState:int; private var _r2x:Number; private var _r2y:Number; private var _k31:Number; private var _k32:Number; private var _k33:Number; public var upperAngle:Number; public var lowerAngle:Number; public var motorSpeed:Number; public var maxMotorTorque:Number; private var _impulseX:Number; private var _impulseY:Number; private var _referenceAngle:Number; private var _impulseZ:Number; public var enableLimit:Boolean; public function RevoluteJoint(_arg1:RevoluteJointData){ super(_arg1); var _local2:RevoluteJointData = (_arg1 as RevoluteJointData); la1x = _local2.anchor1.x; la1y = _local2.anchor1.y; la2x = _local2.anchor2.x; la2y = _local2.anchor2.y; _referenceAngle = _local2.referenceAngle; lowerAngle = _local2.lowerAngle; upperAngle = _local2.upperAngle; maxMotorTorque = _local2.maxMotorTorque; motorSpeed = _local2.motorSpeed; enableLimit = _local2.enableLimit; enableMotor = _local2.enableMotor; _impulseX = (_impulseY = (_impulseZ = 0)); _motorImpulse = 0; } override public function getReactionTorque():Number{ return ((_invdt * _impulseZ)); } override public function preStep(_arg1:Number):void{ var _local8:Number; var _local9:Number; super.preStep(_arg1); var _local2:RigidBody = body1; var _local3:RigidBody = body2; _r1x = ((_local2.r11 * la1x) + (_local2.r12 * la1y)); _r1y = ((_local2.r21 * la1x) + (_local2.r22 * la1y)); _r2x = ((_local3.r11 * la2x) + (_local3.r12 * la2y)); _r2y = ((_local3.r21 * la2x) + (_local3.r22 * la2y)); var _local4:Number = _local2.invMass; var _local5:Number = _local2.invI; var _local6:Number = _local3.invMass; var _local7:Number = _local3.invI; _k11 = (((_local4 + _local6) + ((_r1y * _r1y) * _local5)) + ((_r2y * _r2y) * _local7)); _k12 = (_k21 = (((-(_r1y) * _r1x) * _local5) - ((_r2y * _r2x) * _local7))); _k31 = (_k13 = ((-(_r1y) * _local5) - (_r2y * _local7))); _k22 = (((_local4 + _local6) + ((_r1x * _r1x) * _local5)) + ((_r2x * _r2x) * _local7)); _k32 = (_k23 = ((_r1x * _local5) + (_r2x * _local7))); _k33 = (_local5 + _local7); _motorMass = (1 / (_local5 + _local7)); if (!enableMotor){ _motorImpulse = 0; }; if (enableLimit){ _local8 = ((_local3.r - _local2.r) - _referenceAngle); _local9 = (upperAngle - lowerAngle); if (((_local9 < 0)) ? -(_local9) : _local9 < (2 * Constants.k_angSlop)){ _limitState = LimitState.EQUAL; } else { if (_local8 <= lowerAngle){ if (_limitState != LimitState.LOWER){ _impulseZ = 0; }; _limitState = LimitState.LOWER; } else { if (_local8 >= upperAngle){ if (_limitState != LimitState.UPPER){ _impulseZ = 0; }; _limitState = LimitState.UPPER; } else { _limitState = LimitState.INACTIVE; _impulseZ = 0; }; }; }; }; if (World.doWarmStarting){ _local2.vx = (_local2.vx - (_local4 * _impulseX)); _local2.vy = (_local2.vy - (_local4 * _impulseY)); _local2.w = (_local2.w - (_local5 * (((_r1x * _impulseY) - (_r1y * _impulseX)) + (_motorImpulse + _impulseZ)))); _local3.vx = (_local3.vx + (_local6 * _impulseX)); _local3.vy = (_local3.vy + (_local6 * _impulseY)); _local3.w = (_local3.w + (_local7 * (((_r2x * _impulseY) - (_r2y * _impulseX)) + (_motorImpulse + _impulseZ)))); } else { _impulseX = 0; _impulseY = 0; _impulseZ = 0; _motorImpulse = 0; }; } override public function getReactionForce():Point{ _reactionForce.x = (_impulseX * _invdt); _reactionForce.y = (_impulseY * _invdt); return (_reactionForce); } public function getMotorTorque():Number{ return (_motorImpulse); } public function setLimits(_arg1:Number, _arg2:Number):void{ if (_arg1 < _arg2){ lowerAngle = _arg1; upperAngle = _arg2; }; } public function getJointSpeed():Number{ return ((body2.w - body1.w)); } public function getJointAngle():Number{ return (((body2.r - body1.r) - _referenceAngle)); } override public function solvePosConstraints():Boolean{ var _local20:Number; var _local21:Number; var _local22:Number; var _local23:Number; var _local1:RigidBody = body1; var _local2:RigidBody = body2; var _local3:Number = ((_local1.r11 * la1x) + (_local1.r12 * la1y)); var _local4:Number = ((_local1.r21 * la1x) + (_local1.r22 * la1y)); var _local5:Number = ((_local2.r11 * la2x) + (_local2.r12 * la2y)); var _local6:Number = ((_local2.r21 * la2x) + (_local2.r22 * la2y)); var _local7:Number = 0; var _local8:Number = 0; var _local9:Number = 0; var _local10:Number = 0; var _local11:Number = 0; var _local12:Number = 0; var _local13:Number = 0; var _local14:Number = 0; if (((enableLimit) && (!((_limitState == LimitState.INACTIVE))))){ _local20 = ((body2.r - body1.r) - _referenceAngle); _local21 = 0; if (_limitState == LimitState.EQUAL){ _local9 = ((_local20)<-(Constants.k_maxAngCorrection)) ? -(Constants.k_maxAngCorrection) : ((_local20)>Constants.k_maxAngCorrection) ? Constants.k_maxAngCorrection : _local20; _local21 = (-(_motorMass) * _local9); _local8 = ((_local9 > 0)) ? _local9 : -(_local9); } else { if (_limitState == LimitState.LOWER){ _local9 = (_local20 - lowerAngle); _local8 = -(_local9); _local12 = (_local9 + Constants.k_angSlop); _local9 = ((_local12)<-(Constants.k_maxAngCorrection)) ? -(Constants.k_maxAngCorrection) : ((_local12)>0) ? 0 : _local12; _local21 = (-(_motorMass) * _local9); } else { if (_limitState == LimitState.UPPER){ _local9 = (_local20 - upperAngle); _local8 = _local9; _local12 = (_local9 - Constants.k_angSlop); _local9 = ((_local12)<0) ? 0 : ((_local12)>Constants.k_maxAngCorrection) ? Constants.k_maxAngCorrection : _local12; _local21 = (-(_motorMass) * _local9); }; }; }; body1.r = (body1.r - (body1.invI * _local21)); body2.r = (body2.r + (body2.invI * _local21)); }; _local3 = ((_local1.r11 * la1x) + (_local1.r12 * la1y)); _local4 = ((_local1.r21 * la1x) + (_local1.r22 * la1y)); _local5 = ((_local2.r11 * la2x) + (_local2.r12 * la2y)); _local6 = ((_local2.r21 * la2x) + (_local2.r22 * la2y)); _local10 = (((body2.x + _local5) - body1.x) - _local3); _local11 = (((body2.y + _local6) - body1.y) - _local4); _local7 = Math.sqrt(((_local10 * _local10) + (_local11 * _local11))); var _local15:Number = (10 * Constants.k_linSlop); var _local16:Number = ((_local10 * _local10) + (_local11 * _local11)); if (_local16 > (_local15 * _local15)){ _local16 = (1 / Math.sqrt(_local16)); _local22 = (body1.invMass + body2.invMass); if (_local22 > 1E-8){ _local23 = (1 / _local22); } else { throw (new Error("division by zero")); }; _local13 = (-(_local23) * _local10); _local14 = (-(_local23) * _local11); body1.x = (body1.x - ((0.5 * body1.invMass) * _local13)); body1.y = (body1.y - ((0.5 * body1.invMass) * _local14)); body2.x = (body2.x + ((0.5 * body2.invMass) * _local13)); body2.y = (body2.y + ((0.5 * body2.invMass) * _local14)); _local10 = (((body2.x + _local5) - body1.x) - _local3); _local11 = (((body2.y + _local6) - body1.y) - _local4); }; _k11 = (((body1.invMass + body2.invMass) + ((body1.invI * _local4) * _local4)) + ((body2.invI * _local6) * _local6)); _k22 = (((body1.invMass + body2.invMass) + ((body1.invI * _local3) * _local3)) + ((body2.invI * _local5) * _local5)); _k21 = (_k12 = (((-(body1.invI) * _local3) * _local4) - ((body2.invI * _local5) * _local6))); var _local17:Number = ((_k11 * _k22) - (_k12 * _k21)); if (_local17 != 0){ _local17 = (1 / _local17); } else { throw (new Error("division by zero")); }; _local13 = (_local17 * ((-(_k22) * _local10) + (_k12 * _local11))); _local14 = (_local17 * ((-(_k11) * _local11) + (_k21 * _local10))); body1.x = (body1.x - (body1.invMass * _local13)); body1.y = (body1.y - (body1.invMass * _local14)); body1.r = (body1.r - (body1.invI * ((_local3 * _local14) - (_local4 * _local13)))); body2.x = (body2.x + (body2.invMass * _local13)); body2.y = (body2.y + (body2.invMass * _local14)); body2.r = (body2.r + (body2.invI * ((_local5 * _local14) - (_local6 * _local13)))); var _local18:Number = Math.sin(body1.r); var _local19:Number = Math.cos(body1.r); body1.r11 = _local19; body1.r12 = -(_local18); body1.r21 = _local18; body1.r22 = _local19; _local18 = Math.sin(body2.r); _local19 = Math.cos(body2.r); body2.r11 = _local19; body2.r12 = -(_local18); body2.r21 = _local18; body2.r22 = _local19; return ((((_local7 <= Constants.k_linSlop)) && ((_local8 <= Constants.k_angSlop)))); } override public function solveVelConstraints(_arg1:Number, _arg2:int):void{ var _local16:Number; var _local17:Number; var _local18:Number; var _local19:Number; var _local20:Number; var _local21:Number; var _local3:Number = body1.vx; var _local4:Number = body1.vy; var _local5:Number = body2.vx; var _local6:Number = body2.vy; var _local7:Number = body1.w; var _local8:Number = body2.w; var _local9:RigidBody = body1; var _local10:RigidBody = body2; _r1x = ((_local9.r11 * la1x) + (_local9.r12 * la1y)); _r1y = ((_local9.r21 * la1x) + (_local9.r22 * la1y)); _r2x = ((_local10.r11 * la2x) + (_local10.r12 * la2y)); _r2y = ((_local10.r21 * la2x) + (_local10.r22 * la2y)); var _local11:Number = 0; var _local12:Number = 0; var _local13:Number = 0; var _local14:Number = 0; var _local15:Number = 0; if (((enableMotor) && (!((_limitState == LimitState.EQUAL))))){ _local16 = ((_local8 - _local7) - motorSpeed); _local11 = (-(_motorMass) * _local16); _local17 = _motorImpulse; _local18 = (_arg1 * maxMotorTorque); _motorImpulse = (((_motorImpulse + _local11))<-(_local18)) ? -(_local18) : (((_motorImpulse + _local11))>_local18) ? _local18 : (_motorImpulse + _local11); _local11 = (_motorImpulse - _local17); _local7 = (_local7 - (body1.invI * _local11)); _local8 = (_local8 + (body2.invI * _local11)); }; if (((enableLimit) && (!((_limitState == LimitState.INACTIVE))))){ _local13 = (((_local5 - (_local8 * _r2y)) - _local3) + (_local7 * _r1y)); _local14 = (((_local6 + (_local8 * _r2x)) - _local4) - (_local7 * _r1x)); _local15 = (_local8 - _local7); _local12 = (((((_k22 * _k33) - (_k32 * _k23)) * _k11) + (((_k32 * _k13) - (_k12 * _k33)) * _k21)) + (((_k12 * _k23) - (_k22 * _k13)) * _k31)); if (_local12 != 0){ _local12 = (1 / _local12); } else { throw (new Error("division by zero")); }; _local19 = (_local12 * (((-(((_k22 * _k33) - (_k32 * _k23))) * _local13) - (((_k32 * _k13) - (_k12 * _k33)) * _local14)) - (((_k12 * _k23) - (_k22 * _k13)) * _local15))); _local20 = (_local12 * (((((-(_local14) * _k33) + (_local15 * _k23)) * _k11) + (((-(_local15) * _k13) + (_local13 * _k33)) * _k21)) + (((-(_local13) * _k23) + (_local14 * _k13)) * _k31))); _local21 = (_local12 * (((((-(_k22) * _local15) + (_k32 * _local14)) * _k11) + (((-(_k32) * _local13) + (_k12 * _local15)) * _k21)) + (((-(_k12) * _local14) + (_k22 * _local13)) * _k31))); if (_limitState == LimitState.EQUAL){ _impulseX = (_impulseX + _local19); _impulseY = (_impulseY + _local20); _impulseZ = (_impulseZ + _local21); } else { if (_limitState == LimitState.LOWER){ _local11 = (_impulseZ + _local21); if (_local11 < 0){ _local12 = ((_k11 * _k22) - (_k12 * _k21)); if (_local12 != 0){ _local12 = (1 / _local12); } else { throw (new Error("division by zero")); }; _local19 = (_local12 * ((-(_k22) * _local13) + (_k12 * _local14))); _local20 = (_local12 * ((-(_k11) * _local14) + (_k21 * _local13))); _local21 = -(_impulseZ); _impulseX = (_impulseX + _local19); _impulseY = (_impulseY + _local20); _impulseZ = 0; }; } else { if (_limitState == LimitState.UPPER){ _local11 = (_impulseZ + _local21); if (_local11 > 0){ _local12 = ((_k11 * _k22) - (_k12 * _k21)); if (_local12 != 0){ _local12 = (1 / _local12); } else { throw (new Error("division by zero")); }; _local19 = (_local12 * ((-(_k22) * _local13) + (_k12 * _local14))); _local20 = (_local12 * ((-(_k11) * _local14) + (_k21 * _local13))); _local21 = -(_impulseZ); _impulseX = (_impulseX + _local19); _impulseY = (_impulseY + _local20); _impulseZ = 0; }; }; }; }; _local3 = (_local3 - (body1.invMass * _local19)); _local4 = (_local4 - (body1.invMass * _local20)); _local7 = (_local7 - (body1.invI * (((_r1x * _local20) - (_r1y * _local19)) + _local21))); _local5 = (_local5 + (body2.invMass * _local19)); _local6 = (_local6 + (body2.invMass * _local20)); _local8 = (_local8 + (body2.invI * (((_r2x * _local20) - (_r2y * _local19)) + _local21))); } else { _local13 = (((_local5 - (_local8 * _r2y)) - _local3) + (_local7 * _r1y)); _local14 = (((_local6 + (_local8 * _r2x)) - _local4) - (_local7 * _r1x)); _local12 = ((_k11 * _k22) - (_k12 * _k21)); if (_local12 != 0){ _local12 = (1 / _local12); } else { throw (new Error("division by zero")); }; _local19 = (_local12 * ((-(_k22) * _local13) + (_k12 * _local14))); _local20 = (_local12 * ((-(_k11) * _local14) + (_k21 * _local13))); _impulseX = (_impulseX + _local19); _impulseY = (_impulseY + _local20); _local3 = (_local3 - (body1.invMass * _local19)); _local4 = (_local4 - (body1.invMass * _local20)); _local7 = (_local7 - (body1.invI * ((_r1x * _local20) - (_r1y * _local19)))); _local5 = (_local5 + (body2.invMass * _local19)); _local6 = (_local6 + (body2.invMass * _local20)); _local8 = (_local8 + (body2.invI * ((_r2x * _local20) - (_r2y * _local19)))); }; body1.vx = _local3; body1.vy = _local4; body1.w = _local7; body2.vx = _local5; body2.vy = _local6; body2.w = _local8; } } }//package de.polygonal.motor2.dynamics.joints
Section 124
//Island (de.polygonal.motor2.dynamics.Island) package de.polygonal.motor2.dynamics { import de.polygonal.motor2.*; import de.polygonal.motor2.dynamics.contact.solver.*; public class Island { public var bodies:Array; public var contactSolver:SIContactSolver; public var jointCount:int; public var joints:Array; public var bodyCount:int; public var positionError:Number; public var contacts:Array; public var contactCount:int; public var bodyList:RigidBody; public var positionIterations:int; public function Island(){ bodyCount = 0; contactCount = 0; jointCount = 0; bodyList = null; bodies = new Array(); contacts = new Array(); joints = new Array(); contactSolver = new SIContactSolver(); } public function solve(_arg1:Number, _arg2:Number, _arg3:int, _arg4:Number):void{ var _local5:int; var _local6:int; var _local7:RigidBody; var _local8:Number; var _local9:Number; var _local10:Boolean; var _local11:Boolean; _local5 = 0; while (_local5 < bodyCount) { _local7 = bodies[_local5]; if (_local7.invMass == 0){ } else { _local7.vx = ((_local7.vx + (_arg4 * (_arg1 + (_local7.invMass * _local7.fx)))) * _local7.linDamping); _local7.vy = ((_local7.vy + (_arg4 * (_arg2 + (_local7.invMass * _local7.fy)))) * _local7.linDamping); _local7.w = ((_local7.w + (_arg4 * (_local7.invI * _local7.t))) * _local7.angDamping); }; _local5++; }; contactSolver.setContacts(contacts, contactCount); contactSolver.preStep(); _local6 = 0; while (_local6 < jointCount) { joints[_local6].preStep(_arg4); _local6++; }; _local5 = 0; while (_local5 < _arg3) { contactSolver.solveVelConstraints(); _local6 = 0; while (_local6 < jointCount) { joints[_local6].solveVelConstraints(_arg4, _arg3); _local6++; }; _local5++; }; _local5 = 0; while (_local5 < bodyCount) { _local7 = bodies[_local5]; if (_local7.invMass == 0){ } else { _local7.x = (_local7.x + (_arg4 * _local7.vx)); _local7.y = (_local7.y + (_arg4 * _local7.vy)); _local7.r = (_local7.r + (_arg4 * _local7.w)); _local9 = Math.cos(_local7.r); _local8 = Math.sin(_local7.r); _local7.r11 = _local9; _local7.r12 = -(_local8); _local7.r21 = _local8; _local7.r22 = _local9; }; _local5++; }; if (World.doPositionCorrection){ _local5 = 0; while (_local5 < _arg3) { _local10 = contactSolver.solvePosConstraints(Constants.k_contactBaumgarte); _local11 = true; _local6 = 0; while (_local6 < jointCount) { _local11 = joints[_local6].solvePosConstraints(); _local11 = ((_local11) && (_local11)); _local6++; }; if (((_local10) && (_local11))){ break; }; _local5++; }; }; } public function updateSleep(_arg1:Number):void{ var _local5:RigidBody; var _local6:int; var _local2:Number = 2147483648; var _local3:Number = Constants.k_linSleepToleranceSq; var _local4:Number = Constants.k_angSleepToleranceSq; _local6 = 0; while (_local6 < bodyCount) { _local5 = bodies[_local6]; if (_local5.invMass == 0){ } else { if ((_local5.stateBits & RigidBody.k_bitAllowSleep) == 0){ _local5.sleepTime = 0; _local2 = 0; }; if (((((((_local5.stateBits & RigidBody.k_bitAllowSleep) == 0)) || (((_local5.w * _local5.w) > _local4)))) || ((((_local5.vx * _local5.vx) + (_local5.vy * _local5.vy)) > _local3)))){ _local5.sleepTime = 0; _local2 = 0; } else { _local5.sleepTime = (_local5.sleepTime + _arg1); _local2 = ((_local2 < _local5.sleepTime)) ? _local2 : _local5.sleepTime; }; }; _local6++; }; if (_local2 >= Constants.k_timeToSleep){ _local6 = 0; while (_local6 < bodyCount) { _local5 = bodies[_local6]; bodies[_local6].stateBits = (_local5.stateBits | RigidBody.k_bitSleep); _local6++; }; }; } } }//package de.polygonal.motor2.dynamics
Section 125
//RigidBody (de.polygonal.motor2.dynamics.RigidBody) package de.polygonal.motor2.dynamics { import de.polygonal.motor2.*; import de.polygonal.motor2.math.*; import flash.geom.*; import de.polygonal.motor2.collision.shapes.data.*; import de.polygonal.motor2.collision.shapes.*; import de.polygonal.motor2.dynamics.joints.*; import de.polygonal.motor2.dynamics.contact.*; import de.polygonal.motor2.collision.nbody.*; public class RigidBody { public var r:Number; public var invMass:Number; public var world:World; public var r12:Number; public var userData; public var r11:Number; public var linDamping:Number; public var r22:Number; public var prev:RigidBody; public var stateBits:int; public var r21:Number; public var vx:Number; public var vy:Number; public var sleepTime:Number; public var angDamping:Number; public var I:Number; public var jointList:JointNode; public var fx:Number; public var fy:Number; public var contactList:ContactNode; public var shapeList:ShapeSkeleton; public var next:RigidBody; public var mass:Number; public var cx:Number; public var cy:Number; public var x:Number; public var y:Number; public var t:Number; public var shapeCount:int; public var w:Number; public var invI:Number; public static const k_bitDestroy:int = 16; public static const k_bitAllowSleep:int = 8; public static const k_bitIsland:int = 32; public static const k_bitStatic:int = 1; public static const k_bitFrozen:int = 2; public static const k_bitSleep:int = 4; public function RigidBody(_arg1:World, _arg2:RigidBodyData){ init(_arg1, _arg2); } public function refreshProxy():void{ var _local1:ShapeSkeleton = shapeList; while (_local1) { _local1.refreshProxy(); _local1 = _local1.next; }; } public function getWorldDirection(_arg1:Point, _arg2:Point=null):void{ var _local3:Number; if (_arg2){ _arg2.x = ((r11 * _arg1.x) + (r12 * _arg1.y)); _arg2.y = ((r21 * _arg1.x) + (r22 * _arg1.y)); } else { _local3 = _arg1.x; _arg1.x = ((r11 * _local3) + (r12 * _arg1.y)); _arg1.y = ((r21 * _local3) + (r22 * _arg1.y)); }; } public function wakeUp():void{ stateBits = (stateBits & ~(k_bitSleep)); sleepTime = 0; } public function putToSleep():void{ stateBits = (stateBits | k_bitSleep); sleepTime = 0; vx = (vy = (w = (fx = (fy = (t = 0))))); } public function deconstruct():void{ var _local2:ShapeSkeleton; prev = (next = null); var _local1:ShapeSkeleton = shapeList; while (_local1) { _local2 = _local1; _local1 = _local1.next; _local2.deconstruct(); }; } public function getWorldPoint(_arg1:Point, _arg2:Point=null):void{ var _local3:Number; if (_arg2){ _arg2.x = (x + ((r11 * _arg1.x) + (r12 * _arg1.y))); _arg2.y = (y + ((r21 * _arg1.x) + (r22 * _arg1.y))); } else { _local3 = _arg1.x; _arg1.x = (x + ((r11 * _local3) + (r12 * _arg1.y))); _arg1.y = (y + ((r21 * _local3) + (r22 * _arg1.y))); }; } public function applyTorque(_arg1:Number):void{ if ((stateBits & k_bitSleep) == 0){ t = (t + _arg1); }; } public function getOrigin(_arg1:V2):void{ _arg1.x = (x - ((r11 * cx) + (r12 * cy))); _arg1.y = (y - ((r21 * cx) + (r22 * cy))); } public function applyForce(_arg1:Number, _arg2:Number):void{ if ((stateBits & k_bitSleep) == 0){ this.fx = (this.fx + _arg1); this.fy = (this.fy + _arg2); }; } public function freeze():void{ stateBits = (stateBits | k_bitFrozen); vx = (vy = (w = 0)); } private function init(_arg1:World, _arg2:RigidBodyData):void{ var _local3:Number; var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:ShapeData; var _local9:ShapeSkeleton; var _local10:Class; this.world = _arg1; x = _arg2.x; y = _arg2.y; r = _arg2.r; _local3 = Math.cos(r); _local4 = Math.sin(r); r11 = _local3; r12 = -(_local4); r21 = _local4; r22 = _local3; vx = (vy = (w = 0)); fx = (fy = (t = 0)); mass = (invMass = (I = (invI = 0))); cx = (cy = 0); linDamping = (1 - _arg2.linDamping); linDamping = ((linDamping)<0) ? 0 : ((linDamping)>1) ? 1 : linDamping; angDamping = (1 - _arg2.angDamping); angDamping = ((angDamping)<0) ? 0 : ((angDamping)>1) ? 1 : angDamping; shapeCount = 0; stateBits = 0; sleepTime = 0; if (_arg2.allowSleep){ stateBits = (stateBits | k_bitAllowSleep); }; if (_arg2.isSleeping){ stateBits = (stateBits | k_bitSleep); }; jointList = null; contactList = null; next = (prev = null); _local8 = _arg2.shapeDataList; while (_local8) { _local5 = _local8.getMass(); mass = (mass + _local5); cx = (cx + (_local5 * (_local8.mx + _local8.getCM().x))); cy = (cy + (_local5 * (_local8.my + _local8.getCM().y))); shapeCount++; _local8 = _local8.next; }; if (mass > 0){ cx = (cx / mass); cy = (cy / mass); x = (x + ((r11 * cx) + (r12 * cy))); y = (y + ((r21 * cx) + (r22 * cy))); } else { stateBits = (stateBits | k_bitStatic); }; if (!_arg2.preventRotation){ _local8 = _arg2.shapeDataList; while (_local8) { I = (I + _local8.getInertia()); _local6 = ((_local8.mx + _local8.getCM().x) - cx); _local7 = ((_local8.my + _local8.getCM().y) - cy); I = (I + (_local8.getMass() * ((_local6 * _local6) + (_local7 * _local7)))); _local8 = _local8.next; }; if (I > 0){ invI = (1 / I); }; }; invMass = ((mass)>0) ? (1 / mass) : 0; if (((!(_arg2.isSleeping)) && ((invMass > 0)))){ vx = (_arg2.vx + (-(_arg2.w) * cy)); vy = (_arg2.vy + (_arg2.w * cy)); w = _arg2.w; }; _local8 = _arg2.shapeDataList; while (_local8) { _local10 = _local8.getShapeClass(); _local9 = new _local10(_local8, this); _local9.next = shapeList; shapeList = _local9; _local8 = _local8.next; }; } public function updateShapes(_arg1:Boolean=false):Boolean{ var _local2:Number = Math.cos(r); var _local3:Number = Math.sin(r); r11 = _local2; r12 = -(_local3); r21 = _local3; r22 = _local2; var _local4:Boolean; var _local5:ShapeSkeleton = shapeList; while (_local5) { if (!_local5.update()){ _local4 = false; break; }; if (_arg1){ _local5.toWorldSpace(); }; _local5 = _local5.next; }; if (!_local4){ freeze(); _local5 = shapeList; while (_local5) { if (_local5.proxyId != Proxy.NULL_PROXY){ world.getBroadPhase().destroyProxy(_local5.proxyId); _local5.proxyId = Proxy.NULL_PROXY; }; _local5 = _local5.next; }; return (false); }; return (true); } public function allowSleeping(_arg1:Boolean):void{ if (_arg1){ stateBits = (stateBits | k_bitAllowSleep); } else { stateBits = (stateBits & ~(k_bitAllowSleep)); wakeUp(); }; } public function applyImpulse(_arg1:Number, _arg2:Number):void{ if ((stateBits & k_bitSleep) == 0){ vx = (vx + (invMass * _arg1)); vy = (vy + (invMass * _arg2)); }; } public function setOrigin(_arg1:Number, _arg2:Number, _arg3:Number):void{ var _local4:Number; var _local5:Number; var _local6:ShapeSkeleton; if ((stateBits & k_bitFrozen) == 0){ r = _arg3; _local4 = Math.cos(r); _local5 = Math.sin(r); r11 = _local4; r12 = -(_local5); r21 = _local5; r22 = _local4; this.x = (_arg1 + ((r11 * cx) + (r12 * cy))); this.y = (_arg2 + ((r21 * cx) + (r22 * cy))); _local6 = shapeList; while (_local6) { _local6.update(); _local6 = _local6.next; }; }; } public function isConnected(_arg1:RigidBody):Boolean{ var _local2:JointNode = jointList; while (_local2) { if (_local2.other == _arg1){ return ((_local2.joint.collideConnected == false)); }; _local2 = _local2.next; }; return (false); } public function applyForceAt(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):void{ if ((stateBits & k_bitSleep) == 0){ this.fx = (this.fx + _arg1); this.fy = (this.fy + _arg2); t = (t + (((_arg3 - x) * _arg2) - ((_arg4 - y) * _arg1))); }; } public function isStatic():Boolean{ return (((stateBits & k_bitStatic) == k_bitStatic)); } public function applyImpulseAt(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):void{ if ((stateBits & k_bitSleep) == 0){ vx = (vx + (invMass * _arg1)); vy = (vy + (invMass * _arg2)); w = (w + (((invI * (_arg3 - x)) * _arg2) - ((invI * (_arg4 - y)) * _arg1))); }; } public function getModelDirection(_arg1:Point, _arg2:Point=null):void{ var _local3:Number; if (_arg2){ _arg2.x = ((r11 * _arg1.x) + (r21 * _arg1.y)); _arg2.y = ((r12 * _arg1.x) + (r22 * _arg1.y)); } else { _local3 = _arg1.x; _arg1.x = ((r11 * _local3) + (r21 * _arg1.y)); _arg1.y = ((r12 * _local3) + (r22 * _arg1.y)); }; } public function setCenter(_arg1:Number, _arg2:Number, _arg3:Number):void{ var _local4:Number; var _local5:Number; var _local6:ShapeSkeleton; if ((stateBits & k_bitFrozen) == 0){ r = _arg3; _local4 = Math.cos(r); _local5 = Math.sin(r); r11 = _local4; r12 = -(_local5); r21 = _local5; r22 = _local4; this.x = _arg1; this.y = _arg2; _local6 = shapeList; while (_local6) { _local6.update(); _local6 = _local6.next; }; }; } public function getCenter(_arg1:V2):void{ _arg1.x = x; _arg1.y = y; } public function rotate(_arg1:Number):void{ if (_arg1 < 0){ _arg1 = (_arg1 + 360); } else { if (_arg1 > 360){ _arg1 = (_arg1 - 360); }; }; r = (_arg1 * (Math.PI / 180)); updateShapes(); } public function getModelPoint(_arg1:Point, _arg2:Point=null):void{ var _local3:Number; if (_arg2){ _arg2.x = ((r11 * (_arg1.x - x)) + (r21 * (_arg1.y - y))); _arg2.y = ((r12 * (_arg1.x - x)) + (r22 * (_arg1.y - y))); } else { _local3 = _arg1.x; _arg1.x = ((r11 * (_local3 - x)) + (r21 * (_arg1.y - y))); _arg1.y = ((r12 * (_local3 - x)) + (r22 * (_arg1.y - y))); }; } public function isFrozen():Boolean{ return (((stateBits & k_bitFrozen) == k_bitFrozen)); } public function isSleeping():Boolean{ return (((stateBits & k_bitSleep) == k_bitSleep)); } } }//package de.polygonal.motor2.dynamics
Section 126
//RigidBodyData (de.polygonal.motor2.dynamics.RigidBodyData) package de.polygonal.motor2.dynamics { import de.polygonal.motor2.collision.shapes.data.*; public class RigidBodyData { public var y:Number; public var vx:Number; public var vy:Number; public var angDamping:Number; public var allowSleep:Boolean; public var shapeDataList:ShapeData; public var linDamping:Number; public var r:Number; public var isSleeping:Boolean; public var preventRotation:Boolean; public var w:Number; public var x:Number; public function RigidBodyData(_arg1:Number=0, _arg2:Number=0, _arg3:Number=0){ init(); this.x = _arg1; this.y = _arg2; this.r = _arg3; } public function addShapeData(_arg1:ShapeData):void{ if (_arg1 == null){ return; }; _arg1.next = shapeDataList; shapeDataList = _arg1; } public function move(_arg1:Number, _arg2:Number):void{ this.x = _arg1; this.y = _arg2; } public function init():void{ x = (y = (r = (vx = (vy = (w = 0))))); allowSleep = true; isSleeping = false; linDamping = 0; angDamping = 0; preventRotation = false; shapeDataList = null; } public function rotate(_arg1:Number):void{ if (_arg1 < 0){ _arg1 = (_arg1 + 360); } else { if (_arg1 > 360){ _arg1 = (_arg1 - 360); }; }; r = (_arg1 * (Math.PI / 180)); } } }//package de.polygonal.motor2.dynamics
Section 127
//AABB2 (de.polygonal.motor2.math.AABB2) package de.polygonal.motor2.math { public class AABB2 { public var ymax:Number; public var xmax:Number; public var ymin:Number; public var xmin:Number; public function AABB2(_arg1:Number=1.79769313486232E308, _arg2:Number=1.79769313486232E308, _arg3:Number=4.94065645841247E-324, _arg4:Number=4.94065645841247E-324){ this.xmin = _arg1; this.ymin = _arg2; this.xmax = _arg3; this.ymax = _arg4; } public function isEmpty():Boolean{ return ((((xmin > xmax)) || ((ymin > ymax)))); } public function empty():void{ xmin = (ymin = 2147483647); xmax = (ymax = -2147483648); } public function addPoint(_arg1:Number, _arg2:Number):void{ if (_arg1 < xmin){ xmin = _arg1; }; if (_arg1 > xmax){ xmax = _arg1; }; if (_arg2 < ymin){ ymin = _arg2; }; if (_arg2 > ymax){ ymax = _arg2; }; } public function copy():AABB2{ return (new AABB2(xmin, ymin, xmax, ymax)); } } }//package de.polygonal.motor2.math
Section 128
//Circle2 (de.polygonal.motor2.math.Circle2) package de.polygonal.motor2.math { import flash.geom.*; public class Circle2 { public const c:Point; public var radius:Number; public function Circle2(_arg1:Number, _arg2:Number, _arg3:Number){ c = new Point(); super(); c.x = _arg1; c.y = _arg2; radius = _arg3; } public function copy():Circle2{ return (new Circle2(c.x, c.y, radius)); } } }//package de.polygonal.motor2.math
Section 129
//ConvexBSPNode (de.polygonal.motor2.math.ConvexBSPNode) package de.polygonal.motor2.math { import de.polygonal.ds.*; public class ConvexBSPNode extends BinaryTreeNode { public var R:ConvexBSPNode; public var V:V2; public var I:int; public var L:ConvexBSPNode; public var N:V2; public function ConvexBSPNode(){ super(null); init(); } private function init():void{ L = (R = null); N = (V = null); I = -1; } } }//package de.polygonal.motor2.math
Section 130
//E2 (de.polygonal.motor2.math.E2) package de.polygonal.motor2.math { public class E2 { public var mag:Number;// = 0 public var d:V2; public var n:V2; public var prev:E2; public var v:V2; public var w:V2; public var next:E2; } }//package de.polygonal.motor2.math
Section 131
//Tri2 (de.polygonal.motor2.math.Tri2) package de.polygonal.motor2.math { public class Tri2 { public var a:V2; public var c:V2; public var b:V2; public var cm:V2; public var area:Number; public var next:Tri2; public function Tri2(_arg1:V2, _arg2:V2, _arg3:V2){ this.a = _arg1; this.b = _arg2; this.c = _arg3; area = ((((_arg2.x - _arg1.x) * (_arg3.y - _arg1.y)) - ((_arg2.y - _arg1.y) * (_arg3.x - _arg1.x))) / 2); cm = new V2((((_arg1.x + _arg2.x) + _arg3.x) / 3), (((_arg1.y + _arg2.y) + _arg3.y) / 3)); } } }//package de.polygonal.motor2.math
Section 132
//V2 (de.polygonal.motor2.math.V2) package de.polygonal.motor2.math { import flash.geom.*; public class V2 extends Point { public var isTail:Boolean; public var next:V2; public var isHead:Boolean; public var index:int; public var prev:V2; public var edge:E2; public function V2(_arg1:Number=0, _arg2:Number=0){ super(_arg1, _arg2); index = -1; } public function getAt(_arg1:int):V2{ var _local2:V2 = this; while (_local2) { if (_local2.index == _arg1){ return (_local2); }; if (_local2.isTail){ break; }; _local2 = _local2.next; }; return (null); } override public function toString():String{ return ((((((((((("{V2, index=" + index) + ", head=") + int(isHead)) + ", tail=") + int(isTail)) + ", x=") + x.toFixed(2)) + ", y=") + y.toFixed(2)) + "}")); } public function copy():V2{ return (new V2(x, y)); } public function deconstruct():void{ var _local2:V2; var _local1:V2 = this; while (_local1) { _local2 = _local1.next; _local1 = null; _local1 = _local2; }; } public function toArray():Array{ var _local1:int = (index + 1); var _local2:V2 = next; while (!(_local2.isHead)) { _local1++; _local2 = _local2.next; }; var _local3:Array = new Array(_local1, true); _local2 = this; var _local4:int; while (_local4 < _local1) { _local3[_local4] = _local2; _local2 = _local2.next; _local4++; }; return (_local3); } } }//package de.polygonal.motor2.math
Section 133
//Constants (de.polygonal.motor2.Constants) package de.polygonal.motor2 { public class Constants { public static const k_timeUnitsPerSecond:Number = 1; public static const k_angSleepTolerance:Number = 0; public static const k_maxManifoldPoints:int = 2; public static const k_minLineAABBThickness:Number = 20; public static const k_linSleepToleranceSq:Number = 0.25; public static const k_linSleepTolerance:Number = 0.5; public static const k_linSlopSq:Number = 0.0625; public static const k_linSlop:Number = 0.25; public static const k_angSleepToleranceSq:Number = 0; public static const k_maxForceGenerators:int = (1 << 9); public static const k_maxShapesPerBody:int = 64; public static const k_maxLinCorrection:Number = 10; public static const k_angSlop:Number = 0; public static const k_lengthUnitsPerMeter:Number = 50; public static const k_invalid:int = 4095; public static const k_maxPolyVertices:int = 8; public static const k_contactBaumgarte:Number = 0.2; public static const k_maxAngCorrection:Number = 0.139626340159546; public static const k_maxPairs:int = (k_maxProxies << 3); public static const k_maxProxies:int = (1 << 9); public static const k_massUnitsPerKilogram:Number = 1; public static const k_velocityThreshold:Number = 50; public static const k_timeToSleep:Number = 0.5; } }//package de.polygonal.motor2
Section 134
//ContactCallback (de.polygonal.motor2.ContactCallback) package de.polygonal.motor2 { import de.polygonal.motor2.dynamics.contact.*; public interface ContactCallback { function onContactRemoved(_arg1:Contact):void; function onContactAdded(_arg1:Contact):void; } }//package de.polygonal.motor2
Section 135
//World (de.polygonal.motor2.World) package de.polygonal.motor2 { import flash.events.*; import de.polygonal.motor2.dynamics.*; import de.polygonal.motor2.math.*; import flash.geom.*; import de.polygonal.motor2.collision.shapes.data.*; import de.polygonal.motor2.collision.shapes.*; import de.polygonal.motor2.dynamics.joints.*; import de.polygonal.motor2.dynamics.contact.*; import de.polygonal.motor2.collision.nbody.*; import de.polygonal.motor2.dynamics.joints.data.*; import de.polygonal.motor2.dynamics.forces.*; public class World extends EventDispatcher { public var doSleep:Boolean; private var _shapeCount:int; private var _bodyCount:int; private var _contactManager:ContactManager; private var _callback:WorldCallback; private var _worldBounds:AABB2; private var _island:Island; public var bodyDestroyList:RigidBody; private var _broadPhase:BroadPhase; private var _jointCount:int; public var jointList:Joint; private var _forceRegistry:ForceRegistry; public var gravity:Point; public var contactCount:int; public var contactList:Contact; public var bodyList:RigidBody; private var _groundBody:RigidBody; public static var doWarmStarting:Boolean = true; public static var doPositionCorrection:Boolean = true; public static var stats_timeSimStep:int = 0; public static var stats_SepAxisQueryCount:int = 0; public function World(_arg1:AABB2, _arg2:Boolean=true){ if (_arg1.isEmpty()){ throw (new Error("invalid world bounds")); }; _worldBounds = _arg1.copy(); _worldBounds.xmin = int(_worldBounds.xmin); _worldBounds.ymin = int(_worldBounds.ymin); _worldBounds.xmax = int(_worldBounds.xmax); _worldBounds.ymax = int(_worldBounds.ymax); this.doSleep = _arg2; setGravity(0, 100); setCallback(new NullCallback()); _contactManager = new ContactManager(this); _contactManager.setFilter(new ContactFilter()); _groundBody = new RigidBody(this, new RigidBodyData()); _forceRegistry = new ForceRegistry(); _island = new Island(); } public function getBroadPhase():BroadPhase{ return (_broadPhase); } public function setGravity(_arg1:Number, _arg2:Number):void{ if (gravity == null){ gravity = new Point(); }; gravity.x = _arg1; gravity.y = _arg2; } public function setBroadPhase(_arg1:BroadPhase):void{ var _local2:Array; var _local3:ShapeSkeleton; var _local4:int; if (_bodyCount == 0){ _broadPhase = _arg1; _broadPhase.setWorldBounds(_worldBounds); _broadPhase.setPairHandler(_contactManager); } else { _local2 = getShapeList(); _local4 = 0; while (_local4 < _local2.length) { _local3 = _local2[_local4]; _broadPhase.destroyProxy(_local3.proxyId); _local3.proxyId = Proxy.NULL_PROXY; _local3.broadPhase = null; _local4++; }; _broadPhase.deconstruct(); _broadPhase = _arg1; _broadPhase.setWorldBounds(_worldBounds); _broadPhase.setPairHandler(_contactManager); _local4 = 0; while (_local4 < _local2.length) { _local3 = _local2[_local4]; _local3.broadPhase = _broadPhase; _local3.proxyId = _broadPhase.createProxy(_local3); _local4++; }; }; } public function getShapeList():Array{ var _local1:Array = new Array(_shapeCount, true); var _local2:int; var _local3:RigidBody = bodyList; if (_local3 == null){ return (_local1); }; var _local4:ShapeSkeleton = _local3.shapeList; while (true) { if (_local4 != null){ var _temp1 = _local2; _local2 = (_local2 + 1); var _local5 = _temp1; _local1[_local5] = _local4; _local4 = _local4.next; } else { _local3 = _local3.next; if (_local3 != null){ _local4 = _local3.shapeList; var _temp2 = _local2; _local2 = (_local2 + 1); _local5 = _temp2; _local1[_local5] = _local4; _local4 = _local4.next; } else { break; }; }; }; return (_local1); } public function destroyJoint(_arg1:Joint):void{ var _local5:RigidBody; var _local6:ShapeSkeleton; var _local2:Boolean = _arg1.collideConnected; if (_arg1.prev){ _arg1.prev.next = _arg1.next; }; if (_arg1.next){ _arg1.next.prev = _arg1.prev; }; if (_arg1 == jointList){ jointList = _arg1.next; }; var _local3:RigidBody = _arg1.body1; var _local4:RigidBody = _arg1.body2; _local3.wakeUp(); _local4.wakeUp(); if (_arg1.node1.prev){ _arg1.node1.prev.next = _arg1.node1.next; }; if (_arg1.node1.next){ _arg1.node1.next.prev = _arg1.node1.prev; }; if (_arg1.node1 == _local3.jointList){ _local3.jointList = _arg1.node1.next; }; _arg1.node1.prev = null; _arg1.node1.next = null; if (_arg1.node2.prev){ _arg1.node2.prev.next = _arg1.node2.next; }; if (_arg1.node2.next){ _arg1.node2.next.prev = _arg1.node2.prev; }; if (_arg1.node2 == _local4.jointList){ _local4.jointList = _arg1.node2.next; }; _arg1.node2.prev = null; _arg1.node2.next = null; _jointCount--; if (!_local2){ _local5 = ((_local3.shapeCount < _local4.shapeCount)) ? _local3 : _local4; _local6 = _local5.shapeList; while (_local6) { _local6.refreshProxy(); _local6 = _local6.next; }; }; } public function getWorldBounds():AABB2{ return (_worldBounds); } public function createBody(_arg1:RigidBodyData):RigidBody{ if (_broadPhase == null){ setBroadPhase(new ExhaustiveSearch()); }; var _local2:RigidBody = new RigidBody(this, _arg1); _local2.next = bodyList; if (bodyList){ bodyList.prev = _local2; }; bodyList = _local2; _bodyCount++; var _local3:ShapeData = _arg1.shapeDataList; while (_local3 != null) { _shapeCount++; _local3 = _local3.next; }; return (_local2); } public function getGroundBody():RigidBody{ return (_groundBody); } public function setContactCallback(_arg1:ContactCallback):void{ _contactManager.setCallback(_arg1); } public function setCallback(_arg1:WorldCallback):void{ _callback = _arg1; } public function addForce(_arg1:RigidBody, _arg2:ForceGenerator):Boolean{ var _local3:ShapeSkeleton; if (_arg1 == null){ return (false); }; if ((_arg2 is Buoyancy)){ _local3 = _arg1.shapeList; while (_local3) { _local3.triangulate(); _local3 = _local3.next; }; }; _forceRegistry.add(_arg1, _arg2); return (true); } public function destroyBody(_arg1:RigidBody):Boolean{ var _local3:JointNode; var _local5:ShapeSkeleton; if (_bodyCount == 0){ return (false); }; if ((_arg1.stateBits & RigidBody.k_bitDestroy)){ return (false); }; var _local2:JointNode = _arg1.jointList; while (_local2) { _local3 = _local2; _local2 = _local2.next; _callback.onJointDestroyed(_local3.joint); destroyJoint(_local3.joint); }; var _local4:ShapeSkeleton = _arg1.shapeList; while (_local4) { _local5 = _local4; _local4 = _local4.next; _shapeCount--; _callback.onShapeDestroyed(_local5); }; if (_arg1.prev){ _arg1.prev.next = _arg1.next; }; if (_arg1.next){ _arg1.next.prev = _arg1.prev; }; if (_arg1 == bodyList){ bodyList = _arg1.next; }; _arg1.stateBits = (_arg1.stateBits | RigidBody.k_bitDestroy); if (_bodyCount > 0){ _bodyCount--; }; _arg1.deconstruct(); _callback.onBodyDestroyed(_arg1); return (true); } public function step(_arg1:Number, _arg2:int):void{ var _local3:RigidBody; var _local4:Contact; var _local5:Joint; var _local6:int; var _local8:int; var _local9:RigidBody; var _local10:ContactNode; var _local11:JointNode; var _local12:RigidBody; var _local14:Joint; _contactManager.collide(); _forceRegistry.evaluate(); _local3 = bodyList; while (_local3) { _local3.stateBits = (_local3.stateBits & ~(32)); _local3 = _local3.next; }; _local4 = contactList; while (_local4) { _local4.stateBits = (_local4.stateBits & ~(Contact.k_bitIsland)); _local4 = _local4.next; }; _local5 = jointList; while (_local5) { _local5.stateBits = (_local5.stateBits & ~(32)); _local5 = _local5.next; }; var _local7:Array = []; var _local13 = (((RigidBody.k_bitStatic | RigidBody.k_bitSleep) | RigidBody.k_bitFrozen) | RigidBody.k_bitIsland); _local12 = bodyList; while (_local12 != null) { if ((_local12.stateBits & _local13)){ } else { _island.bodyCount = 0; _island.contactCount = 0; _island.jointCount = 0; _local7[0] = _local12; _local8 = 1; _local12.stateBits = (_local12.stateBits | 32); while (_local8 > 0) { --_local8; _local3 = _local7[_local8]; _island.bodies[int(_island.bodyCount++)] = _local3; _local3.stateBits = (_local3.stateBits & ~(RigidBody.k_bitSleep)); if ((_local3.stateBits & RigidBody.k_bitStatic)){ } else { _local10 = _local3.contactList; while (_local10) { if ((_local10.contact.stateBits & Contact.k_bitIsland)){ } else { _island.contacts[int(_island.contactCount++)] = _local10.contact; _local10.contact.stateBits = (_local10.contact.stateBits | Contact.k_bitIsland); _local9 = _local10.other; if ((_local9.stateBits & 32)){ } else { var _temp1 = _local8; _local8 = (_local8 + 1); var _local15 = _temp1; _local7[_local15] = _local9; _local9.stateBits = (_local9.stateBits | 32); }; }; _local10 = _local10.next; }; _local11 = _local3.jointList; while (_local11) { _local14 = _local11.joint; if ((_local14.stateBits & 32)){ } else { _island.joints[int(_island.jointCount++)] = _local14; _local14.stateBits = (_local14.stateBits | 32); _local9 = _local11.other; if ((_local9.stateBits & 32)){ } else { var _temp2 = _local8; _local8 = (_local8 + 1); _local15 = _temp2; _local7[_local15] = _local9; _local9.stateBits = (_local9.stateBits | 32); }; }; _local11 = _local11.next; }; }; }; _island.solve(gravity.x, gravity.y, _arg2, _arg1); if (doSleep){ _island.updateSleep(_arg1); }; _local6 = 0; while (_local6 < _island.bodyCount) { _local3 = _island.bodies[_local6]; if ((_local3.stateBits & RigidBody.k_bitStatic)){ _local3.stateBits = (_local3.stateBits & ~(32)); }; _local6++; }; }; _local12 = _local12.next; }; _local13 = (_local13 & ~(RigidBody.k_bitIsland)); _local3 = bodyList; while (_local3 != null) { if ((_local3.stateBits & _local13) > 0){ _local3 = _local3.next; } else { _local3.fx = (_local3.fy = (_local3.t = 0)); if (!_local3.updateShapes()){ _callback.onBodyLeftWorld(_local3); }; _local3 = _local3.next; }; }; _broadPhase.findPairs(); } public function getBodyList():Array{ var _local1:Array = new Array(_bodyCount, true); var _local2:int; var _local3:RigidBody = bodyList; if (_local3 == null){ return (_local1); }; while (_local3 != null) { var _temp1 = _local2; _local2 = (_local2 + 1); var _local4 = _temp1; _local1[_local4] = _local3; _local3 = _local3.next; }; return (_local1); } public function removeForce(_arg1:RigidBody, _arg2:ForceGenerator):Boolean{ return (_forceRegistry.remove(_arg1, _arg2)); } public function getShapeCount():int{ return (_shapeCount); } public function getBodyCount():int{ return (_bodyCount); } public function createJoint(_arg1:JointData):Joint{ var _local4:RigidBody; var _local5:ShapeSkeleton; var _local2:Class = _arg1.getJointClass(); var _local3:Joint = (new _local2(_arg1) as Joint); _local3.prev = null; _local3.next = jointList; if (jointList){ jointList.prev = _local3; }; jointList = _local3; _jointCount++; _local3.node1.joint = _local3; _local3.node1.other = _local3.body2; _local3.node1.prev = null; _local3.node1.next = _local3.body1.jointList; if (_local3.body1.jointList){ _local3.body1.jointList.prev = _local3.node1; }; _local3.body1.jointList = _local3.node1; _local3.node2.joint = _local3; _local3.node2.other = _local3.body1; _local3.node2.prev = null; _local3.node2.next = _local3.body2.jointList; if (_local3.body2.jointList){ _local3.body2.jointList.prev = _local3.node2; }; _local3.body2.jointList = _local3.node2; if (!_arg1.collideConnected){ _local4 = ((_arg1.body1.shapeCount < _arg1.body2.shapeCount)) ? _arg1.body1 : _arg1.body2; _local5 = _local4.shapeList; while (_local5) { _local5.refreshProxy(); _local5 = _local5.next; }; }; return (_local3); } public function setContactFilter(_arg1:ContactFilter):void{ _contactManager.setFilter(_arg1); } public function deconstruct():void{ destroyBody(_groundBody); _broadPhase = null; } } }//package de.polygonal.motor2 import de.polygonal.motor2.dynamics.*; import de.polygonal.motor2.collision.shapes.*; import de.polygonal.motor2.dynamics.joints.*; class NullCallback implements WorldCallback { private function NullCallback(){ } public function onBodyLeftWorld(_arg1:RigidBody):void{ } public function onJointDestroyed(_arg1:Joint):void{ } public function onBodyDestroyed(_arg1:RigidBody):void{ } public function onShapeDestroyed(_arg1:ShapeSkeleton):void{ } }
Section 136
//WorldCallback (de.polygonal.motor2.WorldCallback) package de.polygonal.motor2 { import de.polygonal.motor2.dynamics.*; import de.polygonal.motor2.collision.shapes.*; import de.polygonal.motor2.dynamics.joints.*; public interface WorldCallback { function onBodyDestroyed(_arg1:RigidBody):void; function onBodyLeftWorld(_arg1:RigidBody):void; function onJointDestroyed(_arg1:Joint):void; function onShapeDestroyed(_arg1:ShapeSkeleton):void; } }//package de.polygonal.motor2
Section 137
//ByteArrayAsset (mx.core.ByteArrayAsset) package mx.core { import flash.utils.*; public class ByteArrayAsset extends ByteArray implements IFlexAsset { mx_internal static const VERSION:String = "3.2.0.3958"; } }//package mx.core
Section 138
//IFlexAsset (mx.core.IFlexAsset) package mx.core { public interface IFlexAsset { } }//package mx.core
Section 139
//mx_internal (mx.core.mx_internal) package mx.core { public namespace mx_internal = "http://www.adobe.com/2006/flex/mx/internal"; }//package mx.core
Section 140
//Veronicas (Veronicas) package { import flash.display.*; import com.kerb.veronicas.*; public class Veronicas extends Sprite { private var _ensureDocumentClassIsCompiledIntoSWF:Veronicas; } }//package

Library Items

Symbol 1 BinaryData {com.kerb.veronicas.Preloader_SWFBytes}
Symbol 2 BinaryData {com.kerb.veronicas.assets.GeneralAssets_swfBytes}
Symbol 3 BinaryData {com.kerb.veronicas.assets.GameAssets_swfBytes}

Special Tags

FileAttributes (69)Timeline Frame 1Access network only, Metadata present, AS3.
SWFMetaData (77)Timeline Frame 1458 bytes "<rdf:RDF xmlns:rdf='http://www.w3.org/1999/02/22-rdf-syntax-ns#'><rdf:Description rdf:about='' xmlns ..."
ScriptLimits (65)Timeline Frame 1MaxRecursionDepth: 1000, ScriptTimeout: 60 seconds
SerialNumber (41)Timeline Frame 1

Labels

"com_kerb_veronicas_Preloader"Frame 1
"Veronicas"Frame 2




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Created: 23/4 -2019 13:59:03 Last modified: 23/4 -2019 13:59:03 Server time: 14/05 -2024 20:51:17