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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/69612368?noj=FRM69612368-11DC" width="1" height="1"></div>

Galaxies Main.swf

This is the info page for
Flash #52908

(Click the ID number above for more basic data on this flash file.)


Text
%

0

PLAY

INFO

Neonaxil~/~Hazeus

GALAXIES

Next

Here is your ship. You are a convoy sent to find distant galaxies.

You can move around with the W, A, S, D keys.

Prev

Here is part of your User Interface.

Points are used to buy
stuff at the shop.

This tells you your weapon
and how much ammo it has.
And your health is at the bottom.

Here is the shop that you can buy stuff with your hard earned points.
The number after the - is how much it costs, and [] the amount.

Your ship is equipped with a basic blaster, that will overheat if you
shoot too much. Just hold the mouse down to shoot.

Let it recharge by releasing the firing button.

Obviously, you can buy others at the shop.

Weapons other than the basic shot
require you to buy ammo, so keep
an eye on your reserves.

You can also pause the game with P, mute the music with M. And
quick switch to your next weapon with Q.

You can pick your weapon
with the 1-5 keys.

If you bought a special for your ship, use E to use it.

There are also different enemies, watch out for them!

There's also the Cargo ship, its strong and equipped with
powerful lasers. If you can destroy it, it gives lots of points!

Good luck!
Press play to deploy immediately!

GAME OVER

REPLAY

Welcome to the Workshop

(1)Basic Cannon

(1)Basic Cannon

(2)Laser Mount - 50

(2)Laser Mount

(3)Scattergun - 110

(3)Scattergun

(4) Sniper
Mount - 100

(4) Sniper
Mount

(5) Rocket
Launcher - 150

(5) Rocket
Launcher

Cruiser Upgrades

Bonuses

10% vision range- 150

Default range

Previous range

30% shield recovery- 30

Shields

50% shield recovery- 50

10% shield increase- 120

10% speed increase- 170

Powers

Invincibility - 210

Invincibility

Invisibiliy - 220

Invisibiliy

Default speed

Default speed

10% more damage- 40

Damage

[10]Increase Ammo Max - 110

10% more damage- 20

[150]Laser -70

Ammo

[150]Scatters - 40

10% more damage- 500

[15]Snipes - 30

10% more damage- 150

[25]Rockets - 60

10% more damage-30

[100]Plasma - 60

<p align="left"></p>

next stage

shop

Ammo
:

Score:

Points:

<p align="left"></p>

ActionScript [AS1/AS2]

Frame 1
loadedbytes = getBytesLoaded(); totalbytes = getBytesTotal(); percentbytes = int(loadedbytes / (totalbytes / 100)); tellTarget (_root.loader) { gotoAndStop(_root.percentbytes); }; play();
Frame 2
function __com_mochibot__(swfid, mc, lv, trk) { var x; var g; var s; var fv; var sb; var u; var res; var mb; var mbc; var pv; mb = "__mochibot__"; mbc = "mochibot.com"; g = (_global ? (_global) : (_level0._root)); if (g[mb + swfid]) { return(g[mb + swfid]); } s = System.security; x = mc._root.getSWFVersion; fv = (x ? (mc.getSWFVersion()) : ((_global ? 6 : 5))); if (!s) { s = {}; } sb = s.sandboxType; if (sb == "localWithFile") { return(null); } x = s.allowDomain; if (x) { s.allowDomain(mbc); } x = s.allowInsecureDomain; if (x) { s.allowInsecureDomain(mbc); } pv = ((fv == 5) ? (getVersion()) : (System.capabilities.version)); u = (((((((((((("http://" + mbc) + "/my/core.swf?mv=8&fv=") + fv) + "&v=") + escape(pv)) + "&swfid=") + escape(swfid)) + "&l=") + lv) + "&f=") + mc) + (sb ? ("&sb=" + sb) : "")) + (trk ? "&t=1" : ""); lv = ((fv > 6) ? (mc.getNextHighestDepth()) : ((g[mb + "level"] ? (g[mb + "level"] + 1) : (lv)))); g[mb + "level"] = lv; if (fv == 5) { res = "_level" + lv; if (!eval (res)) { loadMovieNum (u, lv); } } else { res = mc.createEmptyMovieClip(mb + swfid, lv); res.loadMovie(u); } return(res); } if (loadedbytes >= totalbytes) { play(); } else { gotoAndPlay (1); } __com_mochibot__("2dac505f", this, 10301, true);
Frame 3
stop(); _root.kongregateServices.connect(); var titlemusic = new Sound(); titlemusic.setVolume(60); titlemusic.attachSound("menu_music"); titlemusic.start(); titlemusic.onSoundComplete = function () { titlemusic.start(); }; this.onEnterFrame = function () { infob.onPress = function () { gotoAndPlay ("instructions"); }; if (infobover == true) { infob.nextFrame(); } else { infob.prevFrame(); } infob.onRollOver = function () { infobover = true; }; infob.onRollOut = function () { infobover = false; }; playb.onPress = function () { gotoAndStop (16); }; if (playbover == true) { playb.nextFrame(); } else { playb.prevFrame(); } playb.onRollOver = function () { playbover = true; }; playb.onRollOut = function () { playbover = false; }; };
Frame 11
stop();
Frame 16
_root.basicdamage = 6; _root.lazerdamage = 3; _root.scatterdamage = 3; _root.snipedamage = 28; _root.rocketdamage = 22; _root.plasmadamage = 3; _root.sniperdamage = 30; _root.score = 0; _root.point = 0; _root.killCount = 0; _root.basicmax = 50; _root.basicammo = _root.basicmax; _root.weapontype = 1; _root.lazerammo = 0; _root.scatterammo = 0; _root.snipeammo = 0; _root.rocketammo = 0; _root.plasmaammo = 0; _root.basicbounce = false; _root.laserbounce = false; _root.weapons = new Array(true, false, false, false, false, false, false, false); _root.shots = new Array(); _root.enemies = new Array(); _root.gameover = false; _root.gpause = false; _root.floornumber = 1; _root.side = 0; _root.invincing = false; _root.charge = 0; _root.invinciblecounter = 0; _root.speed = 13; _root.p1hp = 20; _root.p1hpmax = _root.p1hp; stopAllSounds(); _root.sound_on = true; var music = new Sound(); music.setVolume(100); music.attachSound("92719_Trance"); music.start(); music.onSoundComplete = function () { music.start(); }; var basicsound = new Sound(); basicsound.setVolume(40); basicsound.attachSound("Basicshotsound"); gotoAndPlay ("go"); depth = 0; attachMovie("aniSmoke", "smoke", depth++); smoke = _root.smoke; smoke._alpha = 0; this.onEnterFrame = function () { infob.onPress = function () { gotoAndPlay (16); }; if (infobover == true) { infob.nextFrame(); } else { infob.prevFrame(); } infob.onRollOver = function () { infobover = true; }; infob.onRollOut = function () { infobover = false; }; };
Instance of Symbol 132 MovieClip in Frame 16
onClipEvent (enterFrame) { this.gotoAndStop(_root.floornumber); }
Instance of Symbol 135 MovieClip in Frame 16
onClipEvent (enterFrame) { this.gotoAndStop(_root.floornumber); }
Instance of Symbol 142 MovieClip "console" in Frame 16
onClipEvent (enterFrame) { this._x = _root.vcam._x; this._y = _root.vcam._y; } onClipEvent (load) { this._visible = false; }
Instance of Symbol 227 MovieClip "shop" in Frame 16
onClipEvent (enterFrame) { this._x = _root.vcam._x; this._y = _root.vcam._y; this._x = this._x - 222; this._y = this._y - 210; } onClipEvent (load) { this._visible = false; }
Frame 17
_root.kongregateScores.submit(_root.score); _root.kongregateStats.submit("Score", _root.score); _root.kongregateStats.submit("Stage", _root.floornumber); _root.kongregateStats.submit("Points", _root.point); _root.kongregateStats.submit("Damage per basic bullet", _root.basicdamage); _root.kongregateStats.submit("Laser", _root.weapons[1]); _root.kongregateStats.submit("Scattergun", _root.weapons[2]); _root.kongregateStats.submit("Sniper", _root.weapons[3]); _root.kongregateStats.submit("Rocket", _root.weapons[4]); _root.gameover = true; stopAllSounds();
Frame 22
Instance of Symbol 245 MovieClip "shot" in Frame 22
onClipEvent (load) { _root.shotcount = _root.shotcount + 1; if (_root.weapontype == 5) { this.speed = 0; } } onClipEvent (load) { if (String(_name) != "shot") { var cannonLength = 20; var timer = 0; var turretPoint = 0; if (_root.weapontype == 6) { turretPoint = _parent.cruiser._rotation + _parent.cruiser.turret._rotation; turretPoint = turretPoint + random(20); turretPoint = turretPoint - random(20); angle = ((turretpoint / 360) * 2) * Math.PI; } else if (_root.weapontype != 3) { turretpoint = _parent.cruiser._rotation + _parent.cruiser.turret._rotation; angle = ((turretpoint / 360) * 2) * Math.PI; } else { turretpoint = _parent.cruiser._rotation + _parent.cruiser.turret._rotation; turretpoint = turretpoint + random(35); turretpoint = turretpoint - random(35); angle = ((turretpoint / 360) * 2) * Math.PI; } xcomponent = cannonLength * Math.sin(angle); ycomponent = (-cannonLength) * Math.cos(angle); _x = (xcomponent + _parent.cruiser._x); _y = (ycomponent + _parent.cruiser._y); if (_root.weapontype == 1) { xmove = (xcomponent / cannonLength) * 15; ymove = (ycomponent / cannonLength) * 15; } else if (_root.weapontype == 2) { xmove = (xcomponent / cannonLength) * 25; ymove = (ycomponent / cannonLength) * 25; } else if (_root.weapontype == 3) { xmove = (xcomponent / cannonLength) * 17; ymove = (ycomponent / cannonLength) * 17; } else if (_root.weapontype == 4) { xmove = (xcomponent / cannonLength) * 1; ymove = (ycomponent / cannonLength) * 1; } else if (_root.weapontype == 4) { xmove = (xcomponent / cannonLength) * 16; ymove = (ycomponent / cannonLength) * 16; } else if (_root.weapontype == 5) { xmove = (xcomponent / cannonLength) * this.speed; ymove = (ycomponent / cannonLength) * this.speed; } else if (_root.weapontype == 6) { xmove = (xcomponent / cannonLength) * 11; ymove = (ycomponent / cannonLength) * 11; } else if (_root.weapontype == 7) { xmove = (xcomponent / cannonLength) * 5; ymove = (ycomponent / cannonLength) * 5; } this._rotation = turretpoint - 90; } } onClipEvent (enterFrame) { if (_root.weapontype == 5) { this.speed = this.speed + 2; xmove = (xcomponent / cannonLength) * this.speed; ymove = (ycomponent / cannonLength) * this.speed; } if (String(_name) != "shot") { _x = (_x + xmove); _y = (_y + ymove); if (_root.weapontype == 3) { this.timer = this.timer + 6; } else if (_root.weapontype == 4) { this.timer = this.timer + 40; } else if (_root.weapontype == 6) { this.timer = this.timer + 8; } else { this.timer = this.timer + 1; } if (this.timer > (50 + random(20))) { _root.depthcount++; if (_root.weapontype != 6) { if (_root.weapontype == 5) { _root.explosion.duplicateMovieClip("explosion" + _root.depthcount, _root.depthcount + 1000); } else { _root.damagedGround.duplicateMovieClip("explosion" + _root.depthcount, _root.depthcount + 1000); } } _parent["explosion" + _root.depthcount]._x = _x; _parent["explosion" + _root.depthcount]._y = _y; removeMovieClip(this); } radius = 10; if (((_root.wall.hitTest(_x, _y + radius, true) || (_root.wall.hitTest(_x, _y - radius, true))) || (_root.wall.hitTest(_x - radius, _y, true))) || (_root.wall.hitTest(_x + radius, _y, true))) { if (_root.basicbounce == true) { if (_root.wall.hitTest(_x, _y + radius, true) || (_root.wall.hitTest(_x - radius, _y, true))) { ymove = ymove * -1; this.rotation = 360 - this.rotation; } else { xmove = xmove * -1; this.rotation = 360 - this.rotation; } } if (_root.weapontype == 5) { _root.explosion.duplicateMovieClip("explosion" + _root.depthcount, _root.depthcount + 1000); } else { _root.damagedGround.duplicateMovieClip("explosion" + _root.depthcount, _root.depthcount + 1000); } _parent["explosion" + _root.depthcount]._x = _x; _parent["explosion" + _root.depthcount]._y = _y; if (_root.weapontype == 1) { if (_root.basicbounce == true) { } else { removeMovieClip(this); } } else { removeMovieClip(this); } } } }
Instance of Symbol 251 MovieClip "damagedGround" in Frame 22
onClipEvent (load) { this._height = 15; this._width = 15; this._rotation = random(360); }
Instance of Symbol 272 MovieClip "circle" in Frame 22
onClipEvent (enterFrame) { if (this != _root.circle) { if (_root.gpause == false) { if (_root.invising == false) { distance = Math.sqrt(Math.pow(_root.cruiser._x - this._x, 2) + Math.pow(_root.cruiser._y - this._y, 2)); this._x = this._x + (((_root.cruiser._x - this._x) * missile_speed) / distance); this._y = this._y + (((_root.cruiser._y - this._y) * missile_speed) / distance); angle_in_radians = Math.atan2(_parent.cruiser._y - this._y, _parent.cruiser._x - this._x); angle_in_degrees = Math.round((angle_in_radians * 180) / Math.PI); this._rotation = angle_in_degrees; } } if (this.enemycolor == "white") { if (_root.invising == false) { if (shotcounter >= 18) { _root.wshot.duplicateMovieClip("wshot" + this.number, this.number + 600); _root["wshot" + this.number].number = this.number; shotcounter = 0; } else { shotcounter++; } } } if (this.enemycolor == "green") { if (_root.invising == false) { if (shotcounter >= 45) { _root.eshot.duplicateMovieClip("eshot" + this.number, this.number + 600); _root["eshot" + this.number].number = this.number; shotcounter = 0; } else { shotcounter++; } } } vv = 0; while (vv < _root.shotcount) { if (this.hitTest(_root["shot" + vv])) { if (_root.weapontype == 6) { } else if (_root.weapontype != 4) { _root["shot" + vv].removeMovieClip(); } if (_root.weapontype == 5) { _root.explosion.duplicateMovieClip("explosion" + vv, _root.depthcount + 800); } else { _root.damagedGround.duplicateMovieClip("explosion" + vv, _root.depthcount + 800); } _root["explosion" + vv]._x = this._x; _root["explosion" + vv]._y = this._y; _root.flashit.duplicateMovieClip("flashit" + vv, (_parent.d % 200) + 700); _root["flashit" + vv]._x = this._x; _root["flashit" + vv]._y = this._y; this.health = this.health - _root.damage; } if (this.hitTest(_root["enemy" + vv])) { if (this != _root["enemy" + vv]) { this._x = this._x + random(15); this._y = this._y + random(15); this._x = this._x - random(15); this._y = this._y - random(15); } } vv++; } if (this.sub.body.hitTest(_root.cruiser.body)) { if (_root.invinciblecounter <= 0) { _root.stats.danger.play(); this._alpha = this._alpha + 5; _root.charge = _root.charge - 10; _root.p1hp = _root.p1hp - this.damage; _root.invinciblecounter = 8; _root.flashit.duplicateMovieClip("flashit100", _root.depthcount + 1200); _root.flashit100._x = this._x; _root.flashit100._y = this._y; } } if (_root.gameover == true) { removeMovieClip(this); } if (this.health <= 0) { this.damage = 0; if (this.enemycolor == "yellow") { _root.explosion.duplicateMovieClip(("explosion" + this.number) + this.number, _root.depthcount + 800); _root["explosion" + this.number]._x = this._x; _root["explosion" + this.number]._y = this._y; } this.play(); } } } onClipEvent (load) { if (this != _root.circle) { if (this.enemycolor == "red") { this.damage = 5; this.health = 22; missile_speed = 8; this.pointgain = 11; } else if (this.enemycolor == "orange") { this.damage = 8; this.health = 45; missile_speed = 4; this.pointgain = 8; } else if (this.enemycolor == "yellow") { this.damage = 5; this.health = 11; missile_speed = 12; this.pointgain = 8; } else if (this.enemycolor == "green") { this.damage = 3; this.health = 21; missile_speed = 7; this.pointgain = 10; } else if (this.enemycolor == "blue") { this._alpha = 5; this.damage = 6; this.health = 11; missile_speed = 8; this.pointgain = 14; } else if (this.enemycolor == "purple") { this.damage = 5; this.health = 9; missile_speed = 12; this.pointgain = 10; } else if (this.enemycolor == "pink") { this.damage = 4; this.health = 30; missile_speed = 8; this.pointgain = 14; } else if (this.enemycolor == "white") { this.damage = 7; this.health = 1000; missile_speed = 8; this.pointgain = 400; } var shotcounter = 0; this.sub.gotoAndStop(this.enemycolor); if (this != _root.circle) { _root.enemycount = _root.enemycount + 1; } } }
Instance of Symbol 144 MovieClip in Frame 22
onClipEvent (enterFrame) { numRand = Math.round(Math.random() * 5) + 6; hardRand = Math.round(Math.random() * 15) + 10; if (_root.floornumber == 1) { _root.levelcode = new Array(true, 710, 540, "circle", "red", 3); } else if (_root.floornumber == 2) { _root.levelcode = new Array(false, 710, 540, "circle", "red", 5); } else if (_root.floornumber == 3) { _root.levelcode = new Array(true, 710, 540, "circle", "orange", 4); } else if (_root.floornumber == 4) { _root.levelcode = new Array(false, 710, 540, "circle", "orange", 4); } else if (_root.floornumber == 5) { _root.levelcode = new Array(true, 710, 540, "circle", "yellow", 4); } else if (_root.floornumber == 6) { _root.levelcode = new Array(false, 710, 540, "circle", "green", 5); } else if (_root.floornumber == 7) { _root.levelcode = new Array(false, 710, 540, "circle", "orange", 6); } else if (_root.floornumber == 8) { _root.levelcode = new Array(true, 710, 540, "circle", "yellow", 3); } else if (_root.floornumber == 9) { _root.levelcode = new Array(false, 710, 540, "circle", "white", 1); } else if (_root.floornumber == 10) { _root.levelcode = new Array(true, 710, 540, "circle", "green", 1); } else if ((_root.floornumber >= 11) && (_root.floornumber < 15)) { _root.levelcode = new Array(false, 710, 540, "circle", "red", random(3) + 5); } else if (_root.floornumber == 15) { _root.levelcode = new Array(true, 710, 540, "circle", "blue", 2); } else if ((_root.floornumber > 15) && (_root.floornumber < 20)) { _root.levelcode = new Array(false, 710, 540, "circle", "yellow", random(3) + 5); } else if (_root.floornumber == 20) { _root.levelcode = new Array(true, 710, 540, "circle", "white", 2); } else if ((_root.floornumber > 20) && (_root.floornumber < 25)) { _root.levelcode = new Array(false, 710, 540, "circle", "random", random(4) + 5); } else if (_root.floornumber == 25) { _root.levelcode = new Array(true, 710, 540, "circle", "green", 8); } else if ((_root.floornumber > 25) && (_root.floornumber < 30)) { _root.levelcode = new Array(false, 710, 540, "circle", "random", random(4) + 6); } else if (_root.floornumber == 30) { _root.levelcode = new Array(true, 710, 540, "circle", "white", 2); } else if ((_root.floornumber > 30) && (_root.floornumber < 35)) { _root.levelcode = new Array(false, 710, 540, "circle", "random", random(4) + 6); } else if (_root.floornumber == 35) { _root.levelcode = new Array(true, 710, 540, "circle", "yellow", 10); } else if ((_root.floornumber > 35) && (_root.floornumber < 40)) { _root.levelcode = new Array(false, 710, 540, "circle", "random", numRand); } else if (_root.floornumber == 40) { _root.levelcode = new Array(true, 710, 540, "circle", "white", 4); } else if ((_root.floornumber > 40) && (_root.floornumber < 50)) { _root.levelcode = new Array(false, 710, 540, "circle", "random", numRand); } else if (_root.floornumber >= 50) { _root.levelcode = new Array(true, 710, 540, "circle", "random", hardRand); } } onClipEvent (enterFrame) { if (_root.enemycount <= 0) { if (_root.levelcode[0] == false) { _root.levelcode[0] = true; _root.stats.noticego.play(); _root.floornumber = _root.floornumber + 1; _root.gotoAndPlay("refresh"); } } } onClipEvent (enterFrame) { if (Key.isDown(192)) { if (_root.console._visible == false) { _root.console._visible = true; _root.gpause = true; } } } onClipEvent (load) { this._visible = false; var numRand = 0; var hardRand = 0; } onClipEvent (enterFrame) { _root.levelnotice = "LEVEL " + _root.floornumber; if (_root.p1hp > _root.p1hpmax) { _root.p1hp = _root.p1hpmax; } } onClipEvent (enterFrame) { if (Key.isDown(49)) { if (_root.weapons[0] == true) { _root.weapontype = 1; } } if (Key.isDown(50)) { if (_root.weapons[1] == true) { _root.weapontype = 2; } } if (Key.isDown(51)) { if (_root.weapons[2] == true) { _root.weapontype = 3; } } if (Key.isDown(52)) { if (_root.weapons[3] == true) { _root.weapontype = 4; } } if (Key.isDown(53)) { if (_root.weapons[4] == true) { _root.weapontype = 5; } } if (Key.isDown(54)) { if (_root.weapons[5] == true) { _root.weapontype = 6; } } if (Key.isDown(55)) { if (_root.weapons[6] == true) { _root.weapontype = 7; } } if (Key.isDown(56)) { if (_root.weapons[7] == true) { _root.weapontype = 8; } } if (Key.isDown(57)) { if (_root.weapons[8] == true) { _root.weapontype = 9; } } } onClipEvent (enterFrame) { if (_root.weapontype == 1) { if (_root.basicammo <= 0) { _root.shooting = false; } else { _root.shooting = true; } } else { _root.shooting = true; } if (_root.weapontype == 2) { if (_root.lazerammo <= 0) { _root.weapontype = _root.weapontype + 1; } } if (_root.weapontype == 3) { if (_root.scatterammo <= 0) { _root.weapontype = _root.weapontype + 1; } } if (_root.weapontype == 4) { if (_root.snipeammo <= 0) { _root.weapontype = _root.weapontype + 1; } } if (_root.weapontype == 5) { if (_root.rocketammo <= 0) { _root.weapontype = _root.weapontype + 1; } } if (_root.weapontype == 6) { if (_root.plasmaammo <= 0) { _root.weapontype = _root.weapontype + 1; } } if (_root.weapontype == 7) { if (_root.sniperammo <= 0) { _root.weapontype = 1; } } if (Key.isDown(77)) { if (this.timer <= 0) { if (_root.sound_on == true) { _root.sound_on = false; stopAllSounds(); } else { _root.sound_on = true; _root.music.start(); } timer = 4; } else { this.timer--; } } }
Instance of Symbol 58 MovieClip "explosion" in Frame 22
onClipEvent (load) { if (_root.weapontype == 4) { this._height = 26; this._width = 26; this.damage = 2; } else if (_root.weapontype == 5) { this._height = 21; this._width = 21; this.damage = 3; } } onClipEvent (enterFrame) { qq = 0; while (qq < _root.enemies.length) { if (this.hitTest(_root["enemy" + qq])) { _root["enemy" + qq].health = _root["enemy" + qq].health - 3; } qq++; } } onClipEvent (enterFrame) { if (this.hitTest(_root.cruiser.body)) { _root.stats.danger.play(); _root.invinciblecounter = 12; _root.p1hp = _root.p1hp - 3; } }
Instance of Symbol 282 MovieClip "enemye" in Frame 22
/* no clip actions */
Instance of Symbol 49 MovieClip "eshot" in Frame 22
onClipEvent (enterFrame) { if (_root.gpause == false) { if (this != _root.eshot) { _x = (_x + xmove); _y = (_y + ymove); if (deathcount == 40) { removeMovieClip(this); } else { deathcount++; } if (this.hitTest(_root.cruiser.body)) { if (_root.invinciblecounter <= 0) { _root.stats.danger.play(); _root.p1hp = _root.p1hp - _root["enemy" + this.number].damage; _root.invinciblecounter = 3; _root.flashit.duplicateMovieClip("flashit100", (_root.depthcount % 100) + 1400); _root.flashit100._x = this._x; _root.flashit100._y = this._y; } removeMovieClip(this); } } } } onClipEvent (load) { if (this != _root.eshot) { cannonLength = 10; this._rotation = _root["enemy" + this.number]._rotation; turretpoint = _root["enemy" + this.number]._rotation; turretpoint = turretpoint + 90; angle = ((turretpoint / 360) * 2) * Math.PI; xcomponent = cannonLength * Math.sin(angle); ycomponent = (-cannonLength) * Math.cos(angle); _x = (xcomponent + _root["enemy" + this.number]._x); _y = (ycomponent + _root["enemy" + this.number]._y); xmove = (xcomponent / cannonLength) * 17; ymove = (ycomponent / cannonLength) * 17; deathcount = 0; } }
Instance of Symbol 284 MovieClip in Frame 22
/* no clip actions */
Instance of Symbol 296 MovieClip "sparkle" in Frame 22
/* no clip actions */
Instance of Symbol 297 MovieClip "clusters" in Frame 22
onClipEvent (enterFrame) { cc = 0; while (cc < 30) { if (this.hitTest(_root["enemy" + cc])) { } cc++; } }
Instance of Symbol 300 MovieClip in Frame 22
onClipEvent (load) { velocityY = 1; differenceY = 1; velocity = 1; difference = 1; } onClipEvent (enterFrame) { ymove = _root.cruiser._y; differenceY = ymove - this._y; velocityY = (velocityY + (differenceY / missile_speed)) / viscosity; this._y = this._y + velocityY; xmove = _root.cruiser._x; difference = xmove - this._x; velocity = (velocity + (difference / missile_speed)) / viscosity; this._x = this._x + velocity; }
Instance of Symbol 49 MovieClip "wshot" in Frame 22
onClipEvent (enterFrame) { if (_root.gpause == false) { if (this != _root.eshot) { _x = (_x + xmove); _y = (_y + ymove); if (deathcount == 40) { removeMovieClip(this); } else { deathcount++; } if (this.hitTest(_root.cruiser.body)) { if (_root.invinciblecounter <= 0) { _root.stats.danger.play(); _root.p1hp = _root.p1hp - _root["enemy" + this.number].damage; _root.invinciblecounter = 3; _root.flashit.duplicateMovieClip("flashit100", (_root.depthcount % 100) + 1400); _root.flashit100._x = this._x; _root.flashit100._y = this._y; } removeMovieClip(this); } } } } onClipEvent (load) { if (this != _root.eshot) { cannonLength = 10; this._rotation = _root["enemy" + this.number]._rotation; turretpoint = _root["enemy" + this.number]._rotation; turretpoint = turretpoint + 90; turretpoint = turretpoint + random(20); turretpoint = turretpoint - random(20); angle = ((turretpoint / 360) * 2) * Math.PI; xcomponent = cannonLength * Math.sin(angle); ycomponent = (-cannonLength) * Math.cos(angle); _x = (xcomponent + _root["enemy" + this.number]._x); _y = (ycomponent + _root["enemy" + this.number]._y); xmove = (xcomponent / cannonLength) * 44; ymove = (ycomponent / cannonLength) * 44; deathcount = 0; } }
Instance of Symbol 319 MovieClip "cruiser" in Frame 22
onClipEvent (load) { var threadCheck = 0; var threadCount = 0; var shotTimer = 0; var shotCount = 0; var speed = _root.speed; var angle_in_radians = 0; var angle_in_degrees = 0; var myRadians = 57.2957795130823; } onClipEvent (enterFrame) { if (_root.gpause == false) { if (this.shotTimer <= 0) { if (Key.isDown(1)) { if (_root.weapontype == 1) { if (_root.basicammo >= 1) { if (_root.sound_on == true) { _root.basicsound.start(); } this.shotCount++; _root.shot.duplicateMovieClip("shot" + _root.shotcount, (this.shotCount % 100) + 400); } } else { this.shotCount++; _root.shot.duplicateMovieClip("shot" + _root.shotcount, (this.shotCount % 100) + 400); } if (_root.weapontype == 1) { this.shotTimer = 20; } else if (_root.weapontype == 2) { this.shotTimer = 6; if (_root.sound_on == true) { _root.basicsound.start(); } } else if (_root.weapontype == 3) { this.shotTimer = 0; if (_root.sound_on == true) { _root.basicsound.start(); } } else if (_root.weapontype == 4) { this.shotTimer = 120; if (_root.sound_on == true) { _root.basicsound.start(); } } else if (_root.weapontype == 5) { this.shotTimer = 35; if (_root.sound_on == true) { _root.basicsound.start(); } } else if (_root.weapontype == 6) { this.shotTimer = 0; } } else if (_root.basicammo != _root.basicmax) { _root.basicammo++; } } this.shotTimer = this.shotTimer - 3; if (_root.charge >= 100) { if (Key.isDown(69)) { if (_root.invinpower == true) { if (_root.invincing == false) { _root.invincing = true; _root.poweruse = true; } } else if (_root.invispower == true) { if (_root.invising == false) { _root.invising = true; _root.poweruse = true; } } else if (_root.clusterpower == true) { if (_root.clustering == false) { _root.clustering = true; _root.poweruse = true; } } } } if (_root.clustering == true) { _root.clusters._visible = true; _root.clusters._x = this._x; _root.clusters._y = this._y; _root.clusters.play(); } else { _root.clusters._visible = false; } if (_root.invising == true) { this._alpha = 20; } else { this._alpha = 100; } if (_root.invincing == true) { _root.sparkle._visible = true; _root.sparkle._x = this._x; _root.sparkle._y = this._y; _root.invinciblecounter = 10; } else { _root.sparkle._visible = false; } if (_root.invinciblecounter >= 1) { _root.invinciblecounter--; } if (_root.clustering != true) { if (Key.isDown(87) || (Key.isDown(38))) { this._y = this._y - _root.speed; } if (Key.isDown(65) || (Key.isDown(37))) { this._x = this._x - _root.speed; } if (Key.isDown(68) || (Key.isDown(39))) { this._x = this._x + _root.speed; } if (Key.isDown(83) || (Key.isDown(40))) { this._y = this._y + _root.speed; } } angle_in_radians = Math.atan2(_root._ymouse - this._y, _root._xmouse - this._x); angle_in_degrees = Math.round(angle_in_radians * myRadians); this._rotation = angle_in_degrees; radius = 15; if (_root.wall.hitTest(_x, _y + radius, true)) { _y = (_y - _root.speed); } if (_root.wall.hitTest(_x, _y - radius, true)) { _y = (_y + _root.speed); } if (_root.wall.hitTest(_x - radius, _y, true)) { _x = (_x + _root.speed); } if (_root.wall.hitTest(_x + radius, _y, true)) { _x = (_x - _root.speed); } if (_root.wall2.hitTest(_x, _y + radius, true)) { _y = (_y - _root.speed); } if (_root.wall2.hitTest(_x, _y - radius, true)) { _y = (_y + _root.speed); } if (_root.wall2.hitTest(_x - radius, _y, true)) { _x = (_x + _root.speed); } if (_root.wall2.hitTest(_x + radius, _y, true)) { _x = (_x - _root.speed); } } } onClipEvent (enterFrame) { if (_root.p1hp <= 0) { _root.gotoAndStop("dead"); } if (Key.isDown(81)) { if (this.timer <= 0) { _root.weapontype = _root.weapontype + 1; this.wep = _root.weapontype; _root.weapons[this.wep]; this.timer = 3; } else { this.timer--; } } }
Instance of Symbol 323 MovieClip "upgo" in Frame 22
onClipEvent (enterFrame) { if (_root.levelcode[0] == true) { if (_root.enemycount <= 0) { this._visible = true; if (this.hitTest(_root.cruiser.body)) { if (counter >= 30) { _root.enemycount = 1; _root.levelcode[0] = false; _root.stats.noticego.play(); _root.floornumber = _root.floornumber + 1; _root.gotoAndPlay("refresh"); } else { counter++; this.gotoAndStop(counter); } } else if (counter >= 1) { counter--; this.gotoAndStop(counter); } } else { this._visible = false; counter = 0; this.gotoAndStop(1); } } else { this._visible = false; counter = 0; this.gotoAndStop(1); } }
Instance of Symbol 327 MovieClip "shopup" in Frame 22
onClipEvent (enterFrame) { if (_root.levelcode[0] == true) { if (_root.enemycount <= 0) { this._visible = true; if (this.hitTest(_root.cruiser.body)) { if (counter >= 15) { _root.shopstatus = open; _root.shop._visible = true; _root.weapontype = 1; } else { counter++; this.gotoAndStop(counter); } } else if (counter >= 1) { counter--; this.gotoAndStop(counter); _root.shop._visible = false; } } else { this._visible = false; counter = 0; this.gotoAndStop(1); } } else { this._visible = false; } }
Instance of Symbol 360 MovieClip "stats" in Frame 22
onClipEvent (enterFrame) { this.consoleoutput = _root.consoleoutput; setInterval(function () { fps = framecount * 4; framecount = 0; }, 6000); if (_root.weapontype == 1) { this.ammo = _root.basicammo; this.weaponname = "Shot"; } else if (_root.weapontype == 2) { this.ammo = _root.lazerammo; this.weaponname = "Laser"; } else if (_root.weapontype == 3) { this.weaponname = "Scattergun"; this.ammo = _root.scatterammo; } else if (_root.weapontype == 4) { this.weaponname = "Snipes"; this.ammo = _root.snipeammo; } else if (_root.weapontype == 5) { this.weaponname = "Rocket Launcher"; this.ammo = _root.rocketammo; } else if (_root.weapontype == 6) { this.weaponname = "Plasmathrower"; this.ammo = _root.plasmaammo; } else if (_root.weapontype == 7) { this.weaponname = "Sniper"; this.ammo = _root.sniperammo; } else if (_root.weapontype == 8) { this.weaponname = "Laser"; this.ammo = _root.snipeammo; } } onClipEvent (enterFrame) { this.score = _root.score; this.point = _root.point; this.healthNum = _root.p1hp; this._x = _root.vcam._x; this._y = _root.vcam._y; this._x = this._x - 230; this._y = this._y - 180; }
Instance of Symbol 362 MovieClip "vcam" in Frame 22
onClipEvent (enterFrame) { this._x = _root.cruiser._x; this._y = _root.cruiser._y; }
Frame 23
_root.kongregateStats.submit("Score", _root.score); _root.kongregateStats.submit("Stage", _root.floornumber); _root.kongregateStats.submit("Points", _root.point); _root.kongregateStats.submit("Damage per basic bullet", _root.basicdamage); _root.kongregateStats.submit("Laser", _root.weapons[1]); _root.kongregateStats.submit("Scattergun", _root.weapons[2]); _root.kongregateStats.submit("Sniper", _root.weapons[3]); _root.kongregateStats.submit("Rocket", _root.weapons[4]); _root.enemycount = 0; _root.shotcount = 10; _root.depthcount = 0; _root.killCount = 0; e = 0; while (e < _root.levelcode[5]) { if (_root.levelcode[3] == "circle") { _root.circle.duplicateMovieClip("enemy" + e, e + 200); _root["enemy" + e].getNextHighestDepth(); if (_root.levelcode[4] != "random") { _root["enemy" + e].enemycolor = _root.levelcode[4]; } else { this.colour = Math.round(Math.random() * 4) + 1; if (this.colour == 1) { _root["enemy" + e].enemycolor = "red"; } else if (this.colour == 2) { _root["enemy" + e].enemycolor = "orange"; } else if (this.colour == 3) { _root["enemy" + e].enemycolor = "yellow"; } else if (this.colour == 4) { _root["enemy" + e].enemycolor = "green"; } else if (this.colour == 5) { _root["enemy" + e].enemycolor = "blue"; } else if (this.colour == 6) { _root["enemy" + e].enemycolor = "pink"; } else if (this.colour == 7) { _root["enemy" + e].enemycolor = "purple"; } } _root["enemy" + e].number = e; _root["enemy" + e]._x = _root.cruiser._x; _root.side = random(2) + 1; if (side == 1) { _root["enemy" + e]._x = _root["enemy" + e]._x + (random(500) + 400); } else if (side == 2) { _root["enemy" + e]._x = _root["enemy" + e]._x - (random(500) + 400); } _root["enemy" + e]._y = _root.cruiser._y; _root.side = random(2) + 1; if (side == 1) { _root["enemy" + e]._y = _root["enemy" + e]._y + (random(300) + 200); } else if (side == 2) { _root["enemy" + e]._y = _root["enemy" + e]._y - (random(300) + 200); } } e++; }
Frame 33
stop();
Symbol 12 MovieClip [aniSmoke] Frame 1
flame._rotation = Math.random() * 360; randSize = (Math.random() * 50) + 50; flame._xscale = randSize; flame._yscale = randSize;
Symbol 12 MovieClip [aniSmoke] Frame 16
Symbol 12 MovieClip [aniSmoke] Frame 17
stop();
Symbol 18 MovieClip Frame 1
stop();
Symbol 34 MovieClip Frame 1
stop();
Instance of Symbol 33 MovieClip in Symbol 34 MovieClip Frame 2
/* no clip actions */
Symbol 49 MovieClip Frame 1
stop();
Symbol 58 MovieClip Frame 19
this.removeMovieClip(); stop();
Instance of Symbol 58 MovieClip "explosion" in Symbol 73 MovieClip Frame 113
onClipEvent (load) { if (_root.weapontype == 4) { this._height = 26; this._width = 26; this.damage = 2; } else if (_root.weapontype == 5) { this._height = 21; this._width = 21; this.damage = 3; } } onClipEvent (enterFrame) { qq = 0; while (qq < _root.enemies.length) { if (this.hitTest(_root["enemy" + qq])) { _root["enemy" + qq].health = _root["enemy" + qq].health - 3; } qq++; } } onClipEvent (enterFrame) { if (this.hitTest(_root.cruiser.body)) { _root.invinciblecounter = 12; _root.p1hp = _root.p1hp - 3; } }
Instance of Symbol 58 MovieClip "explosion" in Symbol 73 MovieClip Frame 311
onClipEvent (load) { if (_root.weapontype == 4) { this._height = 26; this._width = 26; this.damage = 2; } else if (_root.weapontype == 5) { this._height = 21; this._width = 21; this.damage = 3; } } onClipEvent (enterFrame) { qq = 0; while (qq < _root.enemies.length) { if (this.hitTest(_root["enemy" + qq])) { _root["enemy" + qq].health = _root["enemy" + qq].health - 3; } qq++; } } onClipEvent (enterFrame) { if (this.hitTest(_root.cruiser.body)) { _root.invinciblecounter = 12; _root.p1hp = _root.p1hp - 3; } }
Instance of Symbol 58 MovieClip "explosion" in Symbol 73 MovieClip Frame 329
onClipEvent (load) { if (_root.weapontype == 4) { this._height = 26; this._width = 26; this.damage = 2; } else if (_root.weapontype == 5) { this._height = 21; this._width = 21; this.damage = 3; } } onClipEvent (enterFrame) { qq = 0; while (qq < _root.enemies.length) { if (this.hitTest(_root["enemy" + qq])) { _root["enemy" + qq].health = _root["enemy" + qq].health - 3; } qq++; } } onClipEvent (enterFrame) { if (this.hitTest(_root.cruiser.body)) { _root.invinciblecounter = 12; _root.p1hp = _root.p1hp - 3; } }
Instance of Symbol 58 MovieClip "explosion" in Symbol 73 MovieClip Frame 344
onClipEvent (load) { if (_root.weapontype == 4) { this._height = 26; this._width = 26; this.damage = 2; } else if (_root.weapontype == 5) { this._height = 21; this._width = 21; this.damage = 3; } } onClipEvent (enterFrame) { qq = 0; while (qq < _root.enemies.length) { if (this.hitTest(_root["enemy" + qq])) { _root["enemy" + qq].health = _root["enemy" + qq].health - 3; } qq++; } } onClipEvent (enterFrame) { if (this.hitTest(_root.cruiser.body)) { _root.invinciblecounter = 12; _root.p1hp = _root.p1hp - 3; } }
Symbol 93 Button
on (release) { nextFrame(); }
Symbol 123 MovieClip Frame 1
stop();
Symbol 132 MovieClip Frame 1
stop();
Symbol 132 MovieClip Frame 93
stop();
Instance of Symbol 141 MovieClip in Symbol 142 MovieClip Frame 1
onClipEvent (enterFrame) { if (Key.isDown(13)) { if (_root.console._visible == true) { if (_root.console.consoleinput == "nextplease") { _root.floornumber = _root.floornumber + 1; _root.gotoAndPlay("refresh"); } if (_root.console.consoleinput == "showfps") { _root.showfps = true; } if (_root.console.consoleinput == "openshop") { _root.shop._visible = true; } if (_root.console.consoleinput == "speed") { _root.consoleoutput = _root.speed; } if (_root.console.consoleinput == "waves") { _root.consoleoutput = _root.wavecount; } if (_root.console.consoleinput == "damage") { _root.consoleoutput = _root.damage; } if (_root.console.consoleinput == "enemies") { _root.consoleoutput = _root.enemycount; } if (_root.console.consoleinput == "floor") { _root.consoleoutput = _root.floornumber; } if (_root.console.consoleinput == "levelcode") { _root.consoleoutput = _root.levelcode; } if (_root.console.consoleinput == "scatter") { _root.weapons[2] = true; _root.scatterammo = _root.scatterammo + 100; } if (_root.console.consoleinput == "allweap") { _root.weapons[1] = true; _root.lazerammo = _root.lazerammo + 1000; _root.weapons[2] = true; _root.scatterammo = _root.scatterammo + 1000; _root.weapons[3] = true; _root.snipeammo = _root.snipeammo + 1000; _root.weapons[4] = true; _root.rocketammo = _root.rocketammo + 1000; _root.weapons[5] = true; _root.plasmaammo = _root.plasmaammo + 1000; } if (_root.console.consoleinput == "laser") { _root.weapons[1] = true; _root.lazerammo = _root.lazerammo + 75; } if (_root.console.consoleinput == "sniper") { _root.weapons[3] = true; _root.snipeammo = _root.snipeammo + 10; } if (_root.console.consoleinput == "rocket") { _root.weapons[4] = true; _root.rocketammo = _root.rocketammo + 10; } if (_root.console.consoleinput == "plasma") { _root.weapons[5] = true; _root.plasmaammo = _root.plasmaammo + 10; } if (_root.console.consoleinput == "morepointsss") { _root.point = _root.point + 100; } if (_root.console.consoleinput == "party") { _root.point = _root.point + 1000000; } if (_root.console.consoleinput == "morehealth") { _root.p1hpmax = _root.p1hpmax + 50; _root.p1hp = _root.p1hp + 50; } if (_root.console.consoleinput == "superman") { _root.p1hpmax = _root.p1hpmax + 100000; _root.p1hp = _root.p1hp + 100000; } _root.console._visible = false; _root.gpause = false; } } }
Symbol 148 Button
on (release) { if (_root.weapons[0] != true) { } else { _root.shop.gotoAndStop("basicshop"); } }
Symbol 152 Button
on (release) { if (_root.weapons[1] != true) { if (_root.point >= 50) { _root.point = _root.point - 50; _root.weapons[1] = true; _root.lazerammo = _root.lazerammo + 50; _root.shop.gotoAndStop("lasershop"); } } else { _root.shop.gotoAndStop("lasershop"); } }
Symbol 156 Button
on (release) { if (_root.weapons[2] != true) { if (_root.point >= 110) { _root.point = _root.point - 110; _root.weapons[2] = true; _root.scatterammo = _root.scatterammo + 80; _root.shop.gotoAndStop("scattershop"); } } else { _root.shop.gotoAndStop("scattershop"); } }
Symbol 160 Button
on (release) { if (_root.weapons[3] != true) { if (_root.point >= 100) { _root.point = _root.point - 100; _root.weapons[3] = true; _root.snipeammo = _root.snipeammo + 7; _root.shop.gotoAndStop("snipeshop"); } } else { _root.shop.gotoAndStop("snipeshop"); } }
Symbol 164 Button
on (release) { if (_root.weapons[4] != true) { if (_root.point >= 150) { _root.point = _root.point - 150; _root.weapons[4] = true; _root.rocketammo = _root.rocketammo + 9; _root.shop.gotoAndStop("rocketshop"); } } else { _root.shop.gotoAndStop("rocketshop"); } }
Symbol 168 Button
on (release) { _root.shop.gotoAndStop("hullshop"); }
Symbol 171 Button
on (release) { _root.shop._visible = false; _root.shop.gotoAndStop(1); }
Symbol 173 Button
on (release) { if (_root.point >= 30) { _root.point = _root.point - 30; _root.recovery = _root.p1hpmax; _root.recovery = _root.recovery * 0.3; _root.p1hp = _root.p1hp + _root.recovery; } }
Symbol 174 Button
on (release) { if (_root.point >= 50) { _root.point = _root.point - 50; _root.recovery = _root.p1hpmax; _root.recovery = _root.recovery * 0.5; _root.p1hp = _root.p1hp + _root.recovery; } }
Symbol 175 Button
on (release) { if (_root.point >= 120) { _root.point = _root.point - 120; _root.p1hpmax = _root.p1hpmax * 1.1; } }
Symbol 177 Button
on (release) { if (_root.point >= 170) { if (_root.speed < 18) { _root.point = _root.point - 170; _root.speed = _root.speed * 1.1; } } }
Symbol 178 Button
on (release) { if (_root.point >= 0) { _root.point = _root.point - 0; _root.speed = 14; _root.prevspeed = _root.speed; } }
Symbol 179 Button
on (release) { if (_root.point >= 150) { _root.point = _root.point - 150; _root.vcam._height = _root.vcam._height * 1.1; _root.vcam._width = _root.vcam._width * 1.1; _root.shop._height = _root.shop._height * 1.1; _root.shop._width = _root.shop._width * 1.1; _root.stats._height = _root.stats._height * 1.1; _root.stats._width = _root.stats._width * 1.1; } }
Symbol 182 Button
on (release) { if (_root.prevspeed <= 0) { _root.point = _root.point - 0; } else { _root.speed = _root.prevspeed; } }
Symbol 190 Button
on (release) { if (_root.point >= 210) { _root.point = _root.point - 210; _root.invinpower = true; _root.invispower = false; _root.clusterpower = true; } }
Symbol 194 Button
on (release) { if (_root.point >= 220) { _root.point = _root.point - 220; _root.invispower = true; _root.invinpower = false; _root.clusterpower = false; } }
Symbol 198 Button
on (release) { if (_root.point >= 0) { _root.point = _root.point - 0; _root.speed = 14; _root.prevspeed = _root.speed; } }
Symbol 202 Button
on (release) { if (_root.point >= 40) { _root.point = _root.point - 40; _root.basicdamage = _root.basicdamage * 1.1; } }
Symbol 203 Button
on (release) { if (_root.point >= 110) { _root.point = _root.point - 110; _root.basicmax = _root.basicmax + 10; } }
Symbol 207 Button
on (release) { if (_root.point >= 20) { _root.point = _root.point - 20; _root.lazerdamage = _root.lazerdamage * 1.1; } }
Symbol 209 Button
on (release) { if (_root.point >= 70) { _root.point = _root.point - 70; _root.lazerammo = _root.lazerammo + 150; } }
Symbol 212 Button
on (release) { if (_root.point >= 40) { _root.point = _root.point - 40; _root.scatterdamage = _root.scatterdamage * 1.1; } }
Symbol 213 Button
on (release) { if (_root.point >= 40) { _root.point = _root.point - 40; _root.scatterammo = _root.scatterammo + 150; } }
Symbol 215 Button
on (release) { if (_root.point >= 500) { _root.point = _root.point - 500; _root.snipedamage = _root.snipedamage * 1.1; } }
Symbol 217 Button
on (release) { if (_root.point >= 30) { _root.point = _root.point - 30; _root.snipeammo = _root.snipeammo + 15; } }
Symbol 219 Button
on (release) { if (_root.point >= 150) { _root.point = _root.point - 150; _root.rocketdamage = _root.rocketdamage * 1.1; } }
Symbol 220 Button
on (release) { if (_root.point >= 60) { _root.point = _root.point - 60; _root.rocketammo = _root.rocketammo + 25; } }
Symbol 223 Button
on (release) { if (_root.point >= 30) { _root.point = _root.point - 30; _root.plasmadamage = _root.plasmadamage * 1.1; } }
Symbol 225 Button
on (release) { if (_root.point >= 60) { _root.point = _root.point - 60; _root.plasmaammo = _root.plasmaammo + 100; } }
Symbol 227 MovieClip Frame 1
stop(); _root.gpause = false;
Instance of Symbol 144 MovieClip in Symbol 227 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.shop._visible == true) { _root.shop.gotoAndStop("main"); } }
Symbol 227 MovieClip Frame 2
stop();
Instance of Symbol 151 MovieClip in Symbol 227 MovieClip Frame 2
onClipEvent (enterFrame) { if (_root.weapons[0] == true) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } }
Instance of Symbol 155 MovieClip in Symbol 227 MovieClip Frame 2
onClipEvent (enterFrame) { if (_root.weapons[1] == true) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } }
Instance of Symbol 159 MovieClip in Symbol 227 MovieClip Frame 2
onClipEvent (enterFrame) { if (_root.weapons[2] == true) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } }
Instance of Symbol 163 MovieClip in Symbol 227 MovieClip Frame 2
onClipEvent (enterFrame) { if (_root.weapons[3] == true) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } }
Instance of Symbol 167 MovieClip in Symbol 227 MovieClip Frame 2
onClipEvent (enterFrame) { if (_root.weapons[4] == true) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } }
Instance of Symbol 193 MovieClip in Symbol 227 MovieClip Frame 7
onClipEvent (enterFrame) { if (_root.invinpower == false) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } }
Instance of Symbol 197 MovieClip in Symbol 227 MovieClip Frame 7
onClipEvent (enterFrame) { if (_root.invispower == false) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } }
Instance of Symbol 201 MovieClip in Symbol 227 MovieClip Frame 7
onClipEvent (enterFrame) { if (_root.speed == 14) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } }
Symbol 231 MovieClip Frame 1
stop();
Symbol 233 MovieClip Frame 1
stop();
Symbol 235 MovieClip Frame 1
stop(); _parent.damage = 100;
Symbol 242 MovieClip Frame 1
stop();
Symbol 244 MovieClip Frame 1
stop();
Symbol 245 MovieClip Frame 1
if (_root.weapontype == 1) { _root.basicammo = _root.basicammo - 1; _parent.damage = _root.basicdamage; } else if (_root.weapontype == 2) { _root.lazerammo = _root.lazerammo - 1; _parent.damage = _root.lazerdamage; } else if (_root.weapontype == 3) { _root.scatterammo = _root.scatterammo - 1; _parent.damage = _root.scatterdamage; } else if (_root.weapontype == 4) { _root.snipeammo = _root.snipeammo - 1; _parent.damage = _root.snipedamage; } else if (_root.weapontype == 5) { _root.rocketammo = _root.rocketammo - 1; _parent.damage = _root.rocketdamage; } else if (_root.weapontype == 6) { _root.plasmaammo = _root.plasmaammo - 1; _parent.damage = _root.plasmadamage; } else if (_root.weapontype == 7) { _root.snipeammo = _root.snipeammo - 1; _parent.damage = _root.sniperdamage; } else if (_root.weapontype == 8) { _root.sniperammo = _root.sniperammo - 1; _parent.damage = 50; } else if (_root.weapontype == 9) { _root.snipeammo = _root.snipeammo - 1; _parent.damage = 50; } this.gotoAndStop(_root.weapontype);
Symbol 245 MovieClip Frame 2
stop();
Symbol 245 MovieClip Frame 3
stop();
Symbol 251 MovieClip Frame 11
this.removeMovieClip(); stop();
Symbol 272 MovieClip Frame 1
stop();
Symbol 272 MovieClip Frame 2
_root.score = _root.score + this.pointgain; _root.point = _root.point + this.pointgain; _root.enemycount = _root.enemycount - 1; _root.levelcode[5] = _root.levelcode[5] - 1; _root.killCount++; if (_root.killCount == 2) { _root.kill2.start(); } else if (_root.killCount == 3) { _root.kill3.start(); } else if (_root.killCount == 4) { _root.kill4.start(); } else if (_root.killCount == 5) { _root.kill5.start(); } else if (_root.killCount == 6) { _root.kill6.start(); } else if (_root.killCount >= 7) { _root.kill7.start(); }
Symbol 272 MovieClip Frame 9
stop(); this.removeMovieClip();
Symbol 282 MovieClip Frame 1
stop();
Symbol 282 MovieClip Frame 2
_root.score = _root.score + 25; _root.point = _root.point + 25; _root.enemycount = _root.enemycount - 1; _root.levelcode[5] = _root.levelcode[5] - 1;
Symbol 282 MovieClip Frame 9
stop(); this.removeMovieClip();
Symbol 287 MovieClip Frame 5
stop();
Symbol 296 MovieClip Frame 30
gotoAndPlay (1);
Symbol 297 MovieClip Frame 1
play();
Symbol 297 MovieClip Frame 29
stop(); _root.clustering = false; _root.poweruse = false;
Instance of Symbol 318 MovieClip "turret" in Symbol 319 MovieClip Frame 1
onClipEvent (enterFrame) { this.gotoAndStop(_root.weapontype); }
Symbol 323 MovieClip Frame 1
stop();
Symbol 323 MovieClip Frame 30
stop();
Symbol 327 MovieClip Frame 1
stop();
Symbol 327 MovieClip Frame 15
stop();
Instance of Symbol 341 MovieClip in Symbol 342 MovieClip Frame 1
onClipEvent (enterFrame) { this.levelnotice = _root.levelnotice; }
Symbol 342 MovieClip Frame 29
stop();
Symbol 355 MovieClip Frame 1
this.onEnterFrame = function () { this.t = getTimer(); this.framerate = Math.round(1000 / (this.t - this.o)); fps = "FPS:" + this.framerate; this.o = this.t; }; this.onLoad = function () { var _local1 = 0; var _local3 = 0; var _local2 = 0; };
Symbol 359 MovieClip Frame 1
stop();
Instance of Symbol 329 MovieClip in Symbol 360 MovieClip Frame 1
onClipEvent (load) { this._visible = false; }
Instance of Symbol 351 MovieClip in Symbol 360 MovieClip Frame 1
onClipEvent (enterFrame) { _root.hpc1 = _root.p1hp; _root.hpc1 = _root.hpc1 / _root.p1hpmax; _root.hpc1 = _root.hpc1 * 100; this.frameNum = Math.ceil(_root.hpc1); this.gotoAndStop(frameNum); } onClipEvent (load) { var frameNum = 0; }
Instance of Symbol 351 MovieClip in Symbol 360 MovieClip Frame 1
onClipEvent (enterFrame) { _root.cc1 = _root.charge; _root.cc1 = _root.cc1 / 300; _root.cc1 = _root.cc1 * 100; this.frameNum = Math.ceil(_root.cc1); this.gotoAndStop(this.frameNum); if (_root.gpause == false) { if (_root.charge <= 0) { _root.invising = false; _root.clustering = false; _root.invincing = false; _root.poweruse = false; } if (_root.poweruse == true) { _root.charge--; _root.charge--; if (_root.clustering == true) { _root.charge--; _root.charge--; } } else if (_root.charge <= 300) { _root.charge++; } } } onClipEvent (load) { var frameNum = 0; }
Instance of Symbol 355 MovieClip in Symbol 360 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.showfps == true) { this._visible = true; } else { this._visible = false; } }
Symbol 362 MovieClip Frame 1
function camControl() { parentColor.setTransform(camColor.getTransform()); var _local4 = sX / this._width; var _local3 = sY / this._height; _parent._x = cX - (this._x * _local4); _parent._y = cY - (this._y * _local3); _parent._xscale = 100 * _local4; _parent._yscale = 100 * _local3; } function resetStage() { var _local2 = {ra:100, rb:0, ga:100, gb:0, ba:100, bb:0, aa:100, ab:0}; parentColor.setTransform(_local2); _parent._xscale = 100; _parent._yscale = 100; _parent._x = 0; _parent._y = 0; } parentColor.setTransform(camColor.getTransform()); this._visible = false; var oldMode = Stage.scaleMode; Stage.scaleMode = "exactFit"; var cX = (Stage.width / 2); var cY = (Stage.height / 2); var sX = Stage.width; var sY = Stage.height; Stage.scaleMode = oldMode; var camColor = new Color(this); var parentColor = new Color(_parent); this.onEnterFrame = camControl; camControl(); this.onUnload = resetStage;

Library Items

Symbol 1 Sound [triplekill]
Symbol 2 Sound [Basicshotsound]
Symbol 3 Sound [killtrocity]
Symbol 4 Sound [killtacular]
Symbol 5 Sound [killimanjaro]
Symbol 6 Sound [killfrenzy]
Symbol 7 Sound [doublekill]
Symbol 8 Sound [92719_Trance]
Symbol 9 GraphicUsed by:12
Symbol 10 ShapeTweeningUsed by:12
Symbol 11 GraphicUsed by:12
Symbol 12 MovieClip [aniSmoke]Uses:9 10 11
Symbol 13 GraphicUsed by:Timeline
Symbol 14 GraphicUsed by:15
Symbol 15 MovieClipUses:14Used by:Timeline
Symbol 16 GraphicUsed by:18
Symbol 17 GraphicUsed by:18
Symbol 18 MovieClipUses:16 17Used by:Timeline
Symbol 19 GraphicUsed by:20
Symbol 20 MovieClipUses:19Used by:Timeline
Symbol 21 GraphicUsed by:23
Symbol 22 GraphicUsed by:23
Symbol 23 MovieClipUses:21 22Used by:Timeline
Symbol 24 FontUsed by:25 26
Symbol 25 TextUses:24Used by:Timeline
Symbol 26 EditableTextUses:24Used by:Timeline
Symbol 27 GraphicUsed by:28
Symbol 28 MovieClipUses:27Used by:34 319
Symbol 29 GraphicUsed by:34
Symbol 30 ShapeTweeningUsed by:33
Symbol 31 ShapeTweeningUsed by:33
Symbol 32 GraphicUsed by:33
Symbol 33 MovieClipUses:30 31 32Used by:34
Symbol 34 MovieClipUses:28 29 33Used by:73 123 319
Symbol 35 GraphicUsed by:41
Symbol 36 GraphicUsed by:41
Symbol 37 GraphicUsed by:41
Symbol 38 GraphicUsed by:41
Symbol 39 GraphicUsed by:41
Symbol 40 GraphicUsed by:41
Symbol 41 MovieClipUses:35 36 37 38 39 40Used by:59 64 73 264 265
Symbol 42 GraphicUsed by:47
Symbol 43 GraphicUsed by:44
Symbol 44 MovieClipUses:43Used by:47
Symbol 45 GraphicUsed by:46
Symbol 46 MovieClipUses:45Used by:47 63 68
Symbol 47 MovieClipUses:42 44 46Used by:59 73 265
Symbol 48 GraphicUsed by:49
Symbol 49 MovieClipUses:48Used by:73 245  Timeline
Symbol 50 GraphicUsed by:58 251
Symbol 51 ShapeTweeningUsed by:58
Symbol 52 ShapeTweeningUsed by:58
Symbol 53 ShapeTweeningUsed by:58
Symbol 54 ShapeTweeningUsed by:58
Symbol 55 ShapeTweeningUsed by:58
Symbol 56 ShapeTweeningUsed by:58
Symbol 57 GraphicUsed by:58
Symbol 58 MovieClipUses:50 51 52 53 54 55 56 57Used by:73 297  Timeline
Symbol 59 MovieClipUses:41 47Used by:73
Symbol 60 GraphicUsed by:63
Symbol 61 GraphicUsed by:62
Symbol 62 MovieClipUses:61Used by:63
Symbol 63 MovieClipUses:60 62 46Used by:64 265
Symbol 64 MovieClipUses:41 63Used by:73
Symbol 65 GraphicUsed by:68
Symbol 66 GraphicUsed by:67
Symbol 67 MovieClipUses:66Used by:68
Symbol 68 MovieClipUses:65 46 67Used by:73 265
Symbol 69 GraphicUsed by:72
Symbol 70 GraphicUsed by:71
Symbol 71 MovieClipUses:70Used by:72
Symbol 72 MovieClipUses:69 71Used by:73 265
Symbol 73 MovieClipUses:34 41 47 49 58 59 64 68 72Used by:Timeline
Symbol 74 GraphicUsed by:Timeline
Symbol 75 GraphicUsed by:78
Symbol 76 ShapeTweeningUsed by:78
Symbol 77 GraphicUsed by:78
Symbol 78 MovieClipUses:75 76 77Used by:Timeline
Symbol 79 FontUsed by:80 81 137
Symbol 80 TextUses:79Used by:Timeline
Symbol 81 TextUses:79Used by:Timeline
Symbol 82 FontUsed by:83 340
Symbol 83 TextUses:82Used by:Timeline
Symbol 84 FontUsed by:85
Symbol 85 TextUses:84Used by:Timeline
Symbol 86 GraphicUsed by:Timeline
Symbol 87 GraphicUsed by:123
Symbol 88 GraphicUsed by:93
Symbol 89 GraphicUsed by:93
Symbol 90 GraphicUsed by:91
Symbol 91 MovieClipUses:90Used by:93
Symbol 92 GraphicUsed by:93 276
Symbol 93 ButtonUses:88 89 91 92Used by:123
Symbol 94 FontUsed by:95 96 97 98 101 102 103 106 109 110 111 112 113 114 115 118 121 122 136 139 321 325 331 332 335 337
Symbol 95 TextUses:94Used by:123
Symbol 96 TextUses:94Used by:123
Symbol 97 TextUses:94Used by:123
Symbol 98 TextUses:94Used by:123
Symbol 99 BitmapUsed by:100
Symbol 100 GraphicUses:99Used by:123
Symbol 101 TextUses:94Used by:123
Symbol 102 TextUses:94Used by:123
Symbol 103 TextUses:94Used by:123
Symbol 104 BitmapUsed by:105
Symbol 105 GraphicUses:104Used by:123
Symbol 106 TextUses:94Used by:123
Symbol 107 BitmapUsed by:108
Symbol 108 GraphicUses:107Used by:123
Symbol 109 TextUses:94Used by:123
Symbol 110 TextUses:94Used by:123
Symbol 111 TextUses:94Used by:123
Symbol 112 TextUses:94Used by:123
Symbol 113 TextUses:94Used by:123
Symbol 114 TextUses:94Used by:123
Symbol 115 TextUses:94Used by:123
Symbol 116 BitmapUsed by:117
Symbol 117 GraphicUses:116Used by:123
Symbol 118 TextUses:94Used by:123
Symbol 119 BitmapUsed by:120
Symbol 120 GraphicUses:119Used by:123
Symbol 121 TextUses:94Used by:123
Symbol 122 TextUses:94Used by:123
Symbol 123 MovieClipUses:87 93 95 34 96 97 98 100 101 102 103 105 106 108 109 110 111 112 113 114 115 117 118 120 121 122Used by:Timeline
Symbol 124 ShapeTweeningUsed by:132
Symbol 125 BitmapUsed by:126
Symbol 126 GraphicUses:125Used by:127
Symbol 127 MovieClipUses:126Used by:132
Symbol 128 GraphicUsed by:132 261
Symbol 129 BitmapUsed by:130
Symbol 130 GraphicUses:129Used by:131
Symbol 131 MovieClipUses:130Used by:132
Symbol 132 MovieClipUses:124 127 128 131Used by:Timeline
Symbol 133 GraphicUsed by:134
Symbol 134 MovieClipUses:133Used by:135
Symbol 135 MovieClipUses:134Used by:Timeline
Symbol 136 TextUses:94Used by:Timeline
Symbol 137 TextUses:79Used by:Timeline
Symbol 138 GraphicUsed by:142
Symbol 139 EditableTextUses:94Used by:142
Symbol 140 GraphicUsed by:141 148 152 156 160 164 168 171 173 174 175 177 178 179 182 190 194 198 202 203 207 209 212 213 215 217 219 220 223 225
Symbol 141 MovieClipUses:140Used by:142
Symbol 142 MovieClipUses:138 139 141Used by:Timeline
Symbol 143 GraphicUsed by:144
Symbol 144 MovieClipUses:143Used by:227  Timeline
Symbol 145 GraphicUsed by:227
Symbol 146 FontUsed by:147 149 150 153 154 157 158 161 162 165 166 169 176 180 181 183 184 185 186 187 188 189 191 192 195 196 199 200 204 205 206 208 210 211 214 216 218 221 222 224 226
Symbol 147 TextUses:146Used by:227
Symbol 148 ButtonUses:140Used by:151
Symbol 149 TextUses:146Used by:151
Symbol 150 TextUses:146Used by:151
Symbol 151 MovieClipUses:148 149 150Used by:227
Symbol 152 ButtonUses:140Used by:155
Symbol 153 TextUses:146Used by:155
Symbol 154 TextUses:146Used by:155
Symbol 155 MovieClipUses:152 153 154Used by:227
Symbol 156 ButtonUses:140Used by:159
Symbol 157 TextUses:146Used by:159
Symbol 158 TextUses:146Used by:159
Symbol 159 MovieClipUses:156 157 158Used by:227
Symbol 160 ButtonUses:140Used by:163
Symbol 161 TextUses:146Used by:163
Symbol 162 TextUses:146Used by:163
Symbol 163 MovieClipUses:160 161 162Used by:227
Symbol 164 ButtonUses:140Used by:167
Symbol 165 TextUses:146Used by:167
Symbol 166 TextUses:146Used by:167
Symbol 167 MovieClipUses:164 165 166Used by:227
Symbol 168 ButtonUses:140Used by:170
Symbol 169 TextUses:146Used by:170
Symbol 170 MovieClipUses:168 169Used by:227
Symbol 171 ButtonUses:140Used by:227
Symbol 172 GraphicUsed by:227
Symbol 173 ButtonUses:140Used by:227
Symbol 174 ButtonUses:140Used by:227
Symbol 175 ButtonUses:140Used by:227
Symbol 176 TextUses:146Used by:227
Symbol 177 ButtonUses:140Used by:227
Symbol 178 ButtonUses:140Used by:227
Symbol 179 ButtonUses:140Used by:227
Symbol 180 TextUses:146Used by:227
Symbol 181 TextUses:146Used by:227
Symbol 182 ButtonUses:140Used by:227
Symbol 183 TextUses:146Used by:227
Symbol 184 TextUses:146Used by:227
Symbol 185 TextUses:146Used by:227
Symbol 186 TextUses:146Used by:227
Symbol 187 TextUses:146Used by:227
Symbol 188 TextUses:146Used by:227
Symbol 189 TextUses:146Used by:227
Symbol 190 ButtonUses:140Used by:193
Symbol 191 TextUses:146Used by:193
Symbol 192 TextUses:146Used by:193
Symbol 193 MovieClipUses:190 191 192Used by:227
Symbol 194 ButtonUses:140Used by:197
Symbol 195 TextUses:146Used by:197
Symbol 196 TextUses:146Used by:197
Symbol 197 MovieClipUses:194 195 196Used by:227
Symbol 198 ButtonUses:140Used by:201
Symbol 199 TextUses:146Used by:201
Symbol 200 TextUses:146Used by:201
Symbol 201 MovieClipUses:198 199 200Used by:227
Symbol 202 ButtonUses:140Used by:227
Symbol 203 ButtonUses:140Used by:227
Symbol 204 TextUses:146Used by:227
Symbol 205 TextUses:146Used by:227
Symbol 206 TextUses:146Used by:227
Symbol 207 ButtonUses:140Used by:227
Symbol 208 TextUses:146Used by:227
Symbol 209 ButtonUses:140Used by:227
Symbol 210 TextUses:146Used by:227
Symbol 211 TextUses:146Used by:227
Symbol 212 ButtonUses:140Used by:227
Symbol 213 ButtonUses:140Used by:227
Symbol 214 TextUses:146Used by:227
Symbol 215 ButtonUses:140Used by:227
Symbol 216 TextUses:146Used by:227
Symbol 217 ButtonUses:140Used by:227
Symbol 218 TextUses:146Used by:227
Symbol 219 ButtonUses:140Used by:227
Symbol 220 ButtonUses:140Used by:227
Symbol 221 TextUses:146Used by:227
Symbol 222 TextUses:146Used by:227
Symbol 223 ButtonUses:140Used by:227
Symbol 224 TextUses:146Used by:227
Symbol 225 ButtonUses:140Used by:227
Symbol 226 TextUses:146Used by:227
Symbol 227 MovieClipUses:144 145 147 151 155 159 163 167 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 193 197 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226Used by:Timeline
Symbol 228 FontUsed by:229
Symbol 229 EditableTextUses:228Used by:Timeline
Symbol 230 GraphicUsed by:231
Symbol 231 MovieClipUses:230Used by:245
Symbol 232 GraphicUsed by:233
Symbol 233 MovieClipUses:232Used by:245
Symbol 234 GraphicUsed by:235
Symbol 235 MovieClipUses:234Used by:245
Symbol 236 GraphicUsed by:240
Symbol 237 GraphicUsed by:240
Symbol 238 GraphicUsed by:240
Symbol 239 GraphicUsed by:240
Symbol 240 MovieClipUses:236 237 238 239Used by:242
Symbol 241 GraphicUsed by:242
Symbol 242 MovieClipUses:240 241Used by:245
Symbol 243 GraphicUsed by:244
Symbol 244 MovieClipUses:243Used by:245
Symbol 245 MovieClipUses:49 231 233 235 242 244Used by:Timeline
Symbol 246 ShapeTweeningUsed by:251
Symbol 247 ShapeTweeningUsed by:251
Symbol 248 GraphicUsed by:251
Symbol 249 GraphicUsed by:251
Symbol 250 GraphicUsed by:251
Symbol 251 MovieClipUses:50 246 247 248 249 250Used by:297  Timeline
Symbol 252 GraphicUsed by:255
Symbol 253 GraphicUsed by:254
Symbol 254 MovieClipUses:253Used by:255
Symbol 255 MovieClipUses:252 254Used by:265
Symbol 256 GraphicUsed by:260
Symbol 257 GraphicUsed by:260
Symbol 258 GraphicUsed by:260
Symbol 259 GraphicUsed by:260
Symbol 260 MovieClipUses:256 257 258 259Used by:265
Symbol 261 MovieClipUses:128Used by:265
Symbol 262 GraphicUsed by:264
Symbol 263 GraphicUsed by:264
Symbol 264 MovieClipUses:262 41 263Used by:265
Symbol 265 MovieClipUses:41 47 63 68 72 255 260 261 264Used by:272
Symbol 266 ShapeTweeningUsed by:271
Symbol 267 ShapeTweeningUsed by:271
Symbol 268 ShapeTweeningUsed by:271
Symbol 269 GraphicUsed by:271
Symbol 270 GraphicUsed by:271
Symbol 271 MovieClipUses:266 267 268 269 270Used by:272
Symbol 272 MovieClipUses:265 271Used by:Timeline
Symbol 273 ShapeTweeningUsed by:276
Symbol 274 ShapeTweeningUsed by:276
Symbol 275 GraphicUsed by:276
Symbol 276 MovieClipUses:92 273 274 275Used by:282
Symbol 277 ShapeTweeningUsed by:282
Symbol 278 ShapeTweeningUsed by:282
Symbol 279 ShapeTweeningUsed by:282
Symbol 280 GraphicUsed by:282
Symbol 281 GraphicUsed by:282
Symbol 282 MovieClipUses:276 277 278 279 280 281Used by:Timeline
Symbol 283 GraphicUsed by:284
Symbol 284 MovieClipUses:283Used by:Timeline
Symbol 285 ShapeTweeningUsed by:287
Symbol 286 GraphicUsed by:287
Symbol 287 MovieClipUses:285 286Used by:Timeline
Symbol 288 ShapeTweeningUsed by:296
Symbol 289 ShapeTweeningUsed by:296
Symbol 290 ShapeTweeningUsed by:296
Symbol 291 ShapeTweeningUsed by:296
Symbol 292 ShapeTweeningUsed by:296
Symbol 293 ShapeTweeningUsed by:296
Symbol 294 ShapeTweeningUsed by:296
Symbol 295 GraphicUsed by:296
Symbol 296 MovieClipUses:288 289 290 291 292 293 294 295Used by:Timeline
Symbol 297 MovieClipUses:58 251Used by:Timeline
Symbol 298 ShapeTweeningUsed by:300
Symbol 299 GraphicUsed by:300
Symbol 300 MovieClipUses:298 299Used by:Timeline
Symbol 301 GraphicUsed by:302
Symbol 302 MovieClipUses:301Used by:Timeline
Symbol 303 GraphicUsed by:311
Symbol 304 GraphicUsed by:308
Symbol 305 GraphicUsed by:308
Symbol 306 GraphicUsed by:308
Symbol 307 GraphicUsed by:308
Symbol 308 MovieClipUses:304 305 306 307Used by:311
Symbol 309 GraphicUsed by:310
Symbol 310 MovieClipUses:309Used by:311
Symbol 311 MovieClipUses:303 308 310Used by:Timeline
Symbol 312 GraphicUsed by:318
Symbol 313 GraphicUsed by:318
Symbol 314 GraphicUsed by:318
Symbol 315 GraphicUsed by:318
Symbol 316 GraphicUsed by:318
Symbol 317 GraphicUsed by:318
Symbol 318 MovieClipUses:312 313 314 315 316 317Used by:319
Symbol 319 MovieClipUses:28 34 318Used by:Timeline
Symbol 320 ShapeTweeningUsed by:323
Symbol 321 TextUses:94Used by:323
Symbol 322 GraphicUsed by:323
Symbol 323 MovieClipUses:320 321 322Used by:Timeline
Symbol 324 ShapeTweeningUsed by:327
Symbol 325 TextUses:94Used by:327
Symbol 326 GraphicUsed by:327
Symbol 327 MovieClipUses:324 325 326Used by:Timeline
Symbol 328 GraphicUsed by:329
Symbol 329 MovieClipUses:328Used by:360
Symbol 330 GraphicUsed by:360
Symbol 331 EditableTextUses:94Used by:360
Symbol 332 EditableTextUses:94Used by:360
Symbol 333 FontUsed by:334 336 338 339 354
Symbol 334 TextUses:333Used by:360
Symbol 335 EditableTextUses:94Used by:360
Symbol 336 TextUses:333Used by:360
Symbol 337 EditableTextUses:94Used by:360
Symbol 338 TextUses:333Used by:360
Symbol 339 EditableTextUses:333Used by:360
Symbol 340 EditableTextUses:82Used by:341
Symbol 341 MovieClipUses:340Used by:342
Symbol 342 MovieClipUses:341Used by:360
Symbol 343 ShapeTweeningUsed by:351
Symbol 344 ShapeTweeningUsed by:351
Symbol 345 GraphicUsed by:351
Symbol 346 ShapeTweeningUsed by:351
Symbol 347 ShapeTweeningUsed by:351
Symbol 348 ShapeTweeningUsed by:351
Symbol 349 ShapeTweeningUsed by:351
Symbol 350 GraphicUsed by:351
Symbol 351 MovieClipUses:343 344 345 346 347 348 349 350Used by:360
Symbol 352 FontUsed by:353
Symbol 353 EditableTextUses:352Used by:360
Symbol 354 EditableTextUses:333Used by:355
Symbol 355 MovieClipUses:354Used by:360
Symbol 356 GraphicUsed by:359
Symbol 357 GraphicUsed by:359
Symbol 358 GraphicUsed by:359
Symbol 359 MovieClipUses:356 357 358Used by:360
Symbol 360 MovieClipUses:329 330 331 332 334 335 336 337 338 339 342 351 353 355 359Used by:Timeline
Symbol 361 GraphicUsed by:362
Symbol 362 MovieClipUses:361Used by:Timeline

Instance Names

"loader"Frame 1Symbol 23 MovieClip
"playb"Frame 3Symbol 78 MovieClip
"infob"Frame 3Symbol 78 MovieClip
"playb"Frame 11Symbol 78 MovieClip
"infob"Frame 16Symbol 78 MovieClip
"console"Frame 16Symbol 142 MovieClip
"shop"Frame 16Symbol 227 MovieClip
"shot"Frame 22Symbol 245 MovieClip
"damagedGround"Frame 22Symbol 251 MovieClip
"circle"Frame 22Symbol 272 MovieClip
"explosion"Frame 22Symbol 58 MovieClip
"enemye"Frame 22Symbol 282 MovieClip
"eshot"Frame 22Symbol 49 MovieClip
"flashit"Frame 22Symbol 287 MovieClip
"sparkle"Frame 22Symbol 296 MovieClip
"clusters"Frame 22Symbol 297 MovieClip
"wshot"Frame 22Symbol 49 MovieClip
"wall"Frame 22Symbol 311 MovieClip
"wall2"Frame 22Symbol 311 MovieClip
"cruiser"Frame 22Symbol 319 MovieClip
"upgo"Frame 22Symbol 323 MovieClip
"shopup"Frame 22Symbol 327 MovieClip
"stats"Frame 22Symbol 360 MovieClip
"vcam"Frame 22Symbol 362 MovieClip
"explosion"Symbol 73 MovieClip Frame 113Symbol 58 MovieClip
"explosion"Symbol 73 MovieClip Frame 311Symbol 58 MovieClip
"explosion"Symbol 73 MovieClip Frame 329Symbol 58 MovieClip
"explosion"Symbol 73 MovieClip Frame 344Symbol 58 MovieClip
"body"Symbol 265 MovieClip Frame 1Symbol 47 MovieClip
"body"Symbol 265 MovieClip Frame 2Symbol 63 MovieClip
"body"Symbol 265 MovieClip Frame 4Symbol 72 MovieClip
"body"Symbol 265 MovieClip Frame 5Symbol 255 MovieClip
"body"Symbol 265 MovieClip Frame 7Symbol 261 MovieClip
"sub"Symbol 272 MovieClip Frame 1Symbol 265 MovieClip
"explosion"Symbol 297 MovieClip Frame 1Symbol 58 MovieClip
"explosion"Symbol 297 MovieClip Frame 1Symbol 58 MovieClip
"explosion"Symbol 297 MovieClip Frame 1Symbol 58 MovieClip
"explosion"Symbol 297 MovieClip Frame 1Symbol 58 MovieClip
"explosion"Symbol 297 MovieClip Frame 1Symbol 58 MovieClip
"damagedGround"Symbol 297 MovieClip Frame 1Symbol 251 MovieClip
"damagedGround"Symbol 297 MovieClip Frame 1Symbol 251 MovieClip
"damagedGround"Symbol 297 MovieClip Frame 1Symbol 251 MovieClip
"damagedGround"Symbol 297 MovieClip Frame 1Symbol 251 MovieClip
"damagedGround"Symbol 297 MovieClip Frame 1Symbol 251 MovieClip
"damagedGround"Symbol 297 MovieClip Frame 1Symbol 251 MovieClip
"damagedGround"Symbol 297 MovieClip Frame 1Symbol 251 MovieClip
"damagedGround"Symbol 297 MovieClip Frame 1Symbol 251 MovieClip
"damagedGround"Symbol 297 MovieClip Frame 1Symbol 251 MovieClip
"damagedGround"Symbol 297 MovieClip Frame 1Symbol 251 MovieClip
"explosion"Symbol 297 MovieClip Frame 10Symbol 58 MovieClip
"explosion"Symbol 297 MovieClip Frame 10Symbol 58 MovieClip
"explosion"Symbol 297 MovieClip Frame 10Symbol 58 MovieClip
"explosion"Symbol 297 MovieClip Frame 10Symbol 58 MovieClip
"damagedGround"Symbol 297 MovieClip Frame 11Symbol 251 MovieClip
"damagedGround"Symbol 297 MovieClip Frame 11Symbol 251 MovieClip
"damagedGround"Symbol 297 MovieClip Frame 11Symbol 251 MovieClip
"damagedGround"Symbol 297 MovieClip Frame 11Symbol 251 MovieClip
"damagedGround"Symbol 297 MovieClip Frame 11Symbol 251 MovieClip
"explosion"Symbol 297 MovieClip Frame 18Symbol 58 MovieClip
"explosion"Symbol 297 MovieClip Frame 18Symbol 58 MovieClip
"explosion"Symbol 297 MovieClip Frame 18Symbol 58 MovieClip
"explosion"Symbol 297 MovieClip Frame 18Symbol 58 MovieClip
"body"Symbol 319 MovieClip Frame 1Symbol 34 MovieClip
"turret"Symbol 319 MovieClip Frame 1Symbol 318 MovieClip
"noticego"Symbol 360 MovieClip Frame 1Symbol 342 MovieClip
"danger"Symbol 360 MovieClip Frame 1Symbol 359 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
Protect (24)Timeline Frame 10 bytes ""
ExportAssets (56)Timeline Frame 1Symbol 1 as "triplekill"
ExportAssets (56)Timeline Frame 1Symbol 2 as "Basicshotsound"
ExportAssets (56)Timeline Frame 1Symbol 3 as "killtrocity"
ExportAssets (56)Timeline Frame 1Symbol 4 as "killtacular"
ExportAssets (56)Timeline Frame 1Symbol 5 as "killimanjaro"
ExportAssets (56)Timeline Frame 1Symbol 6 as "killfrenzy"
ExportAssets (56)Timeline Frame 1Symbol 7 as "doublekill"
ExportAssets (56)Timeline Frame 1Symbol 8 as "92719_Trance"
ExportAssets (56)Timeline Frame 1Symbol 12 as "aniSmoke"

Labels

"menu"Frame 3
"instructions"Frame 11
"dead"Frame 17
"go"Frame 21
"refresh"Frame 23
"main"Symbol 227 MovieClip Frame 2
"hullshop"Symbol 227 MovieClip Frame 7
"basicshop"Symbol 227 MovieClip Frame 14
"lasershop"Symbol 227 MovieClip Frame 25
"scattershop"Symbol 227 MovieClip Frame 33
"snipeshop"Symbol 227 MovieClip Frame 43
"rocketshop"Symbol 227 MovieClip Frame 51
"plasmashop"Symbol 227 MovieClip Frame 60
"red"Symbol 265 MovieClip Frame 1
"orange"Symbol 265 MovieClip Frame 2
"yellow"Symbol 265 MovieClip Frame 3
"green"Symbol 265 MovieClip Frame 4
"blue"Symbol 265 MovieClip Frame 5
"purple"Symbol 265 MovieClip Frame 6
"pink"Symbol 265 MovieClip Frame 7
"white"Symbol 265 MovieClip Frame 8

Dynamic Text Variables

percentbytesSymbol 26 EditableText"0"
consoleinputSymbol 139 EditableText""
ammoSymbol 331 EditableText""
scoreSymbol 332 EditableText""
weaponnameSymbol 335 EditableText""
pointSymbol 337 EditableText""
consoleoutputSymbol 339 EditableText""
levelnoticeSymbol 340 EditableText""
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Created: 23/4 -2019 04:29:34 Last modified: 23/4 -2019 04:29:34 Server time: 11/05 -2024 10:08:42