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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/71465426?noj=FRM71465426-27DC" width="1" height="1"></div>

pirate-defense-3593.swf

This is the info page for
Flash #53254

(Click the ID number above for more basic data on this flash file.)


Text
actions

Sound

Hero Interactive Presents..
The Pirate Defense Song
I'm the greatest pirate you'll find on the map
Even though My computer's an old pile of crap
I'm the master of turrets and of trebuchets
I eat twinkies and ramen for breakfast each day
Yes the lassies and the damsels all call out my name
When I play World of Warcraft I take them on raids
I've tendinitis, my wrists are in pain
I've high scores in every tower defense game
------
I kept the hill from the lot of my foes
I defended my treasure, I've reason to boast
My mother was yelling "It's time for your bed"
but I won, I won, at Pirate Defense
------
I'm rich as a king, I've got coffers of Gold
but my dad gives me cash so I'll leave him alone
I sail by myself, my best mate is my blade
My friends are in college, I'm the only one that stayed.
------
I kept the hill from the lot of my foes
I defended my treasure, I've reason to boast
My mother was yelling "It's time for your bed"
but I won, I won, at Pirate Defense
------
------
I kept the hill from the lot of my foes
I defended my treasure, I've reason to boast
My mother was yelling "It's time for your bed"
but I won, I won, at Pirate Defense
I won, I won, at Pirate Defense
I won, I won, at Pirate Defense!!!!!!

Back to Main Menu

Back to Main Menu

Restart Song!

Restart Song!

Pirate Song!

!

?

Host This Game!

v 0.50

Pirate Defense

Regular Modes

Easy

Easy

Medium

Medium

Hard

Hard

The 101

The 101

Fast

Fast

Fixed

Fixed

Continuous

Continuous

100k Gold

100k Gold

Main Menu

Main Menu

Challenge Modes

Fun Modes

Extra Content

Available at ArmorGames.com for FREE!

Walkthrough

Sample Level

Pre-Set

Pre-Set

Game by:
Hero Interactive, LLC
www.herointeractive.com
Jared Riley, Eric Ottati

Game by:
Hero Interactive, LLC
Jared Riley, Eric Ottati

Credits

Testing:
Jim Lester

Music, Lyrics, and SFX: Brian Hall
Singing and Menu Monologue: Ben Thomas
Menu Script: Brian Hall, Ben Thomas
Additional Voices:
Amy Hall, Jon Collins, Adam Souza
Josiah Zukowski, Charlie Morris
Zach Rodenfels

Hotkeys

Music

Sounds

Low

Medium

High

On

Off

On

Off

Graphics

Settings

Select box then press key

some key

some key

some key

some key

Sell Turret =
Upgrade 1 =
Upgrade 2 =
Upgrade 3 =

hotkeys

Linkage

Continue Game

Continue Game

Main Menu

Main Menu

Restart Game

Restart Game

Tutorial

Tutorial

Music

Sounds

Low

Medium

High

On

Off

Graphics

Disable Tool Tips

Walkthrough

Walkthrough

Play Sample Level

Play Sample Level

You Win!

You've fended off the enemy pirates!  You and
your gold live to see another day!

Can you accomplish this task on all of the
game modes?

Celebrate ->

Celebrate ->

Next

Next

COST:

DAMAGE:

INFO:

+ 100

30

24

RELOAD:

30

24

COST:

100

Sell

Upgrade

No Sale

+ 100

30

24

30

24

100

30

24

100

+ 100

30

24

+ 100

30

RANGE:

COST:

30

24

30

24

30

24

Tower Type:

Links:

Clear Links

Fixed

Linkage

0

0

0

SCORE

LIVES

GOLD

Menu

Pirate Defense

Opens Menu Options

Turn Sounds Off/On

Linkage Control

Object Select Menu

Object Info & Descriptions

Tally Information

Start Waves / Send Next Wave Button

Wave Progress Bar

^ Exit Tutorial

^ Exit Tutorial

< Previous

< Previous

Next >

Next >

TUTORIAL

Pirates begin at random locations
at the bottom of the game stage.

You lose one life for each pirate
which reaches its end destination
at the top of the screen.

And lastly, LINKAGE!

Once objects are placed on
the game stage, many items
will remain useless unless
Linkage is used.

By placing triggers and lures,
your defenses can become
much more powerful.

Once again, clicking the
"Linkage" button opens the
linking capabilities screen.

As you will notice, circles
will appear on any object
which can be linked on
the game stage.

By clicking and
dragging from one circle
to another, you can create
arrows, which represent
links between objects.

Green circles and arrows
represent triggers/lures, as
well as links coming from
triggers/lures.

Blue circles and arrows
represent traps and links
coming from traps.

Green arrows/links
trigger whatever
they are linked to
immediately.

Blue arrows/links
trigger whatever
they are linked to
after a delay based
off of their distance
to that object.

You can achieve points by
killing pirates & creating
pirate damage-combos.

You lose lives when
pirates reach their
end destination.

Each time you defeat a pirate
you recieve a gold reward
which can then be used to
buy defense objects.

Any linkable object can
be linked to as many
other objects as needed.

Objects can not
be linked back to
already linked
objects if doing
so creates an
infinite loop.

Now set up some traps,
link them together,
and start fighting off
those pirates!!!!!

Select objects by clicking on
them once, then clicking again
at the desired location on the
game stage.

Rolling over an object in
the object select menu
will display information
about that object, as well
as a short description.

Once an object has been placed
on the screen, selecting that object
will open more options.

An object can be sold for a
fraction of the amount it was
originally bought for.

You can also set up hotkeys
for faster selling of objects.

Many objects can be upgraded
to one, two, or three different
upgrade paths.

Upgrading also can be done
by use of hotkeys which can
be set up during the main menu.

Object Hierarchy:

Basic Traps:

Turrets:

Impassible
Traps:

Passable
Traps:

Trigger:

Barrier:

Lures:

To start having pirate waves
appear initially, click the "Next"
button.

To manually send the next pirate
wave before it is sent for you,
simply press the "Next" button again.

Once pirate waves have
started, they will continue on
their own, showing their
progress in this bar.

The current pirate
wave will be the most
recent box to be fully
inside the current
wave indicator.

This is the game stage.

TUTORIAL?

No

No

Yes

Yes

Tool Tip

Continue

Continue

Disable

Tutorial

Tutorial

Whoa!  You might want to place some defenses
before advancing pirate waves :)

This button links triggers to traps.  When an enemy
crosses over a trigger it will set off traps linked to it.

May I suggest getting started by selecting an object
from the right menu and placing it on the stage.

Triggers are used to set off traps, so place some
traps and start linking them together!

Traps can be set off by linking triggers and lures to
them within the Linkage Menu!

Upgradable objects can be upgraded by selecting it
and then clicking an upgrade path to the right!

You can also sell an object by selecting it and then
clicking "Sell" in the menu at the right.

You can upgrade and sell an object by use of
hotkeys also.  Click "Menu" to set your hotkeys.

In order to use the linkage menu you need to have
linkable objects placed on the stage.

Drag from one circle to another to create a link
between them.  Blue: Trap, Green: Trigger or Lure.

Visit the tutorial to learn everything there is to know
about linking objects!

Welcome to Pirate Defense!
This is a tower defense game with a twist: TRAPS!

First, place some traps!

Now place a trigger!

Click linkage to enter  the linking menu
and click and drag to link objects!

Click 'Linkage' again to return to the
main game and start trapping pirates!

Huge combos equal huge rewards!!

Shoots arrows at enemy
pirates.

Damages a pirate and
bumps them 4 tiles left.

Damages a pirate and
bumps them 4 tiles right.

Damages a pirate and
flings them 4 tiles up.

Damages pirates and
bumps them 4 tiles down.

Explodes, damaging
pirates within range.

Damages pirates that
move over it while active.

Lures pirates toward it
60% of the time.

Link this to a trap to set it
off when travelled over.

Used to deter pirates
from their normal path.

Shoots coconut bombs at
enemy pirates.

Shoots longer range
pellets at enemy pirates.

Shoots long range explod-
ing shells at pirates.

Does 50% damage to any
pirate that falls in.

Damages and traps any
pirate that falls into it.

Damages pirates that
move over it.

Slows all pirates down
that move over it.

Attracts greedy pirates
only, 100% of the time.

Attracts lusty pirates only,
100% of the time.

Attracts thirsty pirates
only, 100% of the time.

<p align="center"><font face="uni 05_54_8pt_st" size="8" color="#cc3333" letterSpacing="0.000000" kerning="1">Awesome Combo!</font></p>

Blocking Path

Captain

Fast

Greedy

Lusty

Mix

Strong

Thirsty

<p align="center"><font face="_sans" size="31" color="#ffffff" letterSpacing="0.000000" kerning="0"><a href="http://www.herointeractive.com" target = "_blank">Pirate Defense</a></font></p><p align="center"><font face="_sans" size="14" color="#ffffff" letterSpacing="0.000000" kerning="0"><a href="http://www.herointeractive.com" target = "_blank">is currently licensed only for ArmorGames.com.</a></font></p><p align="center"></p><p align="center"><font face="_sans" size="14" color="#ffffff" letterSpacing="0.000000" kerning="0"><a href="http://www.herointeractive.com" target = "_blank">This exclusive period will end __/__/__</a></font></p><p align="center"></p><p align="center"><font face="_sans" size="14" color="#ffffff" letterSpacing="0.000000" kerning="0"><a href="http://www.herointeractive.com" target = "_blank">At that time, please feel free to contact Hero Interactive for a release <sbr />package that includes a copy of the game. &nbsp;Contact information is <sbr />provided on the website at http://www.herointeractive.com</a></font></p>

ActionScript [AS1/AS2]

Frame 1
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Instance of Symbol 37 MovieClip in Frame 1
onClipEvent (load) { _root.Setup(); } onClipEvent (enterFrame) { _root.\x13\x06(); }
Frame 2
_root.gotoAndStop(4);
Frame 3
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Instance of Symbol 37 MovieClip in Frame 3
onClipEvent (load) { _root.Setup(); } onClipEvent (enterFrame) { _root.\x13\x06(); }
Frame 4
function SetupSong() { _global.myMusicPlayer.\x02(); _global.myMusicPlayer.SetTrack("piratesong"); _global.myMusicPlayer.SetMaxVolume(100); _global.myMusicPlayer.PlayWithCrossFade(3); } function \u0004() { _global.myMusicPlayer.\x17\x04(); } stop();
Instance of Symbol 37 MovieClip in Frame 4
onClipEvent (load) { _root.SetupSong(); } onClipEvent (enterFrame) { _root.\x04(); }
Frame 5
function Setup() { game.PreSetup(); if (_global.musicOn == true) { _global.myMusicPlayer.\x02(); _global.myMusicPlayer.SetTrack("ambience"); _global.myMusicPlayer.SetMaxVolume(100); _global.myMusicPlayer.PlayWithCrossFade(3); } } function \u0013\u0006() { _global.myMusicPlayer.\x17\x04(); \x0B\x05(); } function 4\u0003(_arg2) { Set("\x06\x07", _arg2); _root["\x0F\x03"].map.animation.stop(); } function \u000B\u0005() { if (\x06\x07 > 0) { \x06\x07--; if (\x06\x07 == 0) { _root["\x0F\x03"].map.animation.play(); } } } stop(); var game = new 5\x05(); var \x06\x07 = 0;
Instance of Symbol 37 MovieClip in Frame 5
onClipEvent (load) { _root.Setup(); } onClipEvent (enterFrame) { _root.\x13\x06(); }
Frame 6
function Setup() { _root.game.gold = _root.game.towerSetup.arrGameModes[_global.typetype - 1].gold; _root.game.lives = _root.game.towerSetup.arrGameModes[_global.typetype - 1].lives; _root.game.score = _root.game.towerSetup.arrGameModes[_global.typetype - 1].score; _root.game["8\x04"] = 1; gotoAndStop ("Game"); } stop();
Instance of Symbol 37 MovieClip in Frame 6
onClipEvent (load) { _root.Setup(); }
Frame 7
function Setup() { game.Setup(); } function \u0013\u0006() { game.\x13\x06(); } stop();
Instance of Symbol 37 MovieClip in Frame 7
onClipEvent (load) { _root.Setup(); } onClipEvent (enterFrame) { _root.\x13\x06(); }
Frame 9
stop();
Frame 10
stop();
Frame 11
stop();
Frame 13
gotoAndPlay (105);
Frame 105
gotoAndPlay (3);
Frame 115
stop();
Frame 119
stop();
Symbol 4 MovieClip [Path_Block] Frame 76
this.swapDepths(100000); this.removeMovieClip();
Symbol 11 MovieClip Frame 1
stop();
Symbol 11 MovieClip Frame 2
stop();
Symbol 24 MovieClip Frame 1
stop();
Symbol 24 MovieClip Frame 2
_global.SoundManager.PlaySound("cannon_draw", 100);
Symbol 24 MovieClip Frame 48
_global.SoundManager.PlaySound("cannon_firehitexplode", 100);
Symbol 24 MovieClip Frame 110
_root.game.\x01();
Symbol 24 MovieClip Frame 118
gotoAndStop (1);
Symbol 33 Button
on (release) { _root["=\x05"].removeMovieClip(); if (_global.okToPlay == true) { _root.gotoAndPlay(13); } else { _root.gotoAndStop(119); } }
Symbol 34 MovieClip Frame 1
stop();
Symbol 34 MovieClip Frame 100
stop();
Symbol 34 MovieClip Frame 101
stop();
Symbol 34 MovieClip Frame 103
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Symbol 1398 MovieClip [__Packages.DataObject] Frame 0
class  { var , , - ; function  () { var _local3 = '\x06(55, 66); \f\x04 = new Array(_local3); var _local2 = 0; while (_local2 < _local3) { \f\x04[_local2] = 0; _local2++; } \n\x02 = -1; -\x0B = -1; } function (_arg8) { var _local6 = Math.round(Math.random() * _arg8); var _local7 = _arg8 - _local6; \n\x02 = '\x06(0, \f\x04.length - 4); -\x0B = '\x06(0, \f\x04.length - 4); if (\n\x02 == -\x0B) { if (\n\x02 == (\f\x04.length - 1)) { -\x0B = \n\x02 - 1; } else { -\x0B = \n\x02 + 1; } } var _local5 = _arg8 / (\f\x04.length - 2); var _local4 = _arg8; var _local9 = \f\x04.length; var _local2 = 0; while (_local2 < \f\x04.length) { if (_local2 == \n\x02) { \f\x04[_local2] = _local6; } else if (_local2 == -\x0B) { \f\x04[_local2] = _local7; } else { var _local3 = 0; if (_local4 > 0) { _local3 = Math.round((Math.random() * _local5) + (_local5 * 0.5)); if (_local3 > _local4) { _local3 = _local4; } if (_local2 == (\f\x04.length - 1)) { _local3 = _local4; } _local4 = _local4 - _local3; } \f\x04[_local2] = _local3; } _local2++; } } function (_arg6) { var _local7 = 0; while (_local7 < 10) { var _local5 = Math.round(Math.random() * _arg6); var _local8 = _arg6 - _local5; \n\x02 = '\x06(0, \f\x04.length - 4); -\x0B = '\x06(0, \f\x04.length - 4); if (\n\x02 == -\x0B) { if (\n\x02 == (\f\x04.length - 1)) { -\x0B = \n\x02 - 1; } else { -\x0B = \n\x02 + 1; } } var _local4 = _arg6 / (\f\x04.length - 2); var _local10 = _arg6; var _local9 = \f\x04.length; var _local2 = 0; while (_local2 < \f\x04.length) { if (_local2 == \n\x02) { \f\x04[_local2] = _local5; } else if (_local2 == -\x0B) { \f\x04[_local2] = _local8; } else { var _local3 = 0; _local3 = Math.round((Math.random() * (_local4 * 1.23)) + (_local4 * 0.75)); \f\x04[_local2] = _local3; } _local2++; } if ('\x05() == -1) { break; } _local7++; } } function '() { var _local3 = 0; var _local4 = 0; var _local2 = 0; while (_local2 < \f\x04.length) { if (_local2 == \n\x02) { _local3 = _local3 + \f\x04[_local2]; } else if (_local2 == -\x0B) { _local3 = _local3 + \f\x04[_local2]; } else { _local4 = _local4 + \f\x04[_local2]; } _local2++; } if (_local3 == _local4) { return(_local3); } return(-1); } function () { var _local2 = \f\x04.slice(); _local2.splice(2, 0, \n\x02); _local2.splice(7, 0, -\x0B); return(_local2); } function ^ (_arg2) { \n\x02 = _arg2[2]; -\x0B = _arg2[7]; delete \f\x04; \f\x04 = _arg2.slice(); \f\x04.splice(7, 1); \f\x04.splice(2, 1); } function '(_arg1, _arg2) { return(Math.round(Math.random() * (_arg2 - _arg1)) + _arg1); } }
Symbol 1399 MovieClip [__Packages.SoundPlayer] Frame 0
class , { var , - ,  , !,  , ) , <, ; function , () { \x1D\x04 = new Array(true, true, true, true, true, true); -\f = new Sound(_root["\x02\x04"]); \x01\n = new Sound(_root["\x1F\x02"]); !\x03 = new Sound(_root["\x1E\x06"]); \x1C\x0B = new Sound(_root["!\n"]); )\f = new Sound(_root["5"]); < = new Sound(_root["\x1B\x03"]); \r\f = 100; } function (_arg2) { \x1D\x04[_arg2] = true; } function PlaySound(_arg4, _arg5) { if (_global.soundOn == true) { var thisRef = this; if (\x1D\x04[0] == true) { \x1D\x04[0] = false; delete -\f; -\f = new Sound(_root["\x02\x04"]); -\f.attachSound(_arg4); -\f.setVolume(_arg5); -\f.start(0, 0); -\f.onSoundComplete = function () { thisRef.\x06\x06(0); }; } else if (\x1D\x04[1] == true) { \x1D\x04[1] = false; delete \x01\n; \x01\n = new Sound(_root["\x1F\x02"]); \x01\n.attachSound(_arg4); \x01\n.setVolume(_arg5); \x01\n.start(0, 0); \x01\n.onSoundComplete = function () { thisRef.\x06\x06(1); }; } else if (\x1D\x04[4] == true) { \x1D\x04[4] = false; delete )\f; )\f = new Sound(_root["5"]); )\f.attachSound(_arg4); )\f.setVolume(_arg5); )\f.start(0, 0); )\f.onSoundComplete = function () { thisRef.\x06\x06(4); }; } else if (\x1D\x04[5] == true) { \x1D\x04[5] = false; delete <; < = new Sound(_root["\x1B\x03"]); <.attachSound(_arg4); <.setVolume(_arg5); <.start(0, 0); <.onSoundComplete = function () { thisRef.\x06\x06(5); }; } else { \x1D\x04[0] = false; delete -\f; -\f = new Sound(_root["\x02\x04"]); -\f.attachSound(_arg4); -\f.setVolume(_arg5); -\f.start(0, 0); -\f.onSoundComplete = function () { thisRef.\x06\x06(0); }; } } } function (_arg4) { if (_global.soundOn == true) { var thisRef = this; if (\x1D\x04[2] == true) { \x1D\x04[2] = false; delete !\x03; !\x03 = new Sound(_root["\x1E\x06"]); !\x03.attachSound(_arg4); !\x03.setVolume(100); !\x03.start(0, 0); !\x03.onSoundComplete = function () { thisRef.\x06\x06(2); }; } } } function -(_arg5) { if (_global.soundOn == true) { var _local4 = this; if (\x1D\x04[3] == true) { \x1D\x04[3] = false; delete \x1C\x0B; \x1C\x0B = new Sound(_root["!\n"]); \x1C\x0B.attachSound(_arg5); \x1C\x0B.setVolume(50); \x1C\x0B.start(0, 99999); } } } function () { if (\x1D\x04[0] == false) { \x1D\x04[0] = true; -\f.stop(); } } function 8() { if (\x1D\x04[3] == false) { \x1D\x04[3] = true; \x1C\x0B.stop(); } } function (_arg2) { var thisRef = this; if (\x1D\x04[0] == true) { \x1D\x04[0] = false; delete -\f; -\f = new Sound(); -\f.loadSound(_arg2, false); -\f.setVolume(\r\f); -\f.onLoad = function (_arg2) { if (_arg2) { this.start(); } }; -\f.onSoundComplete = function () { thisRef.\x06\x06(0); }; } else if (\x1D\x04[1] == true) { \x1D\x04[1] = false; delete \x01\n; \x01\n = new Sound(); \x01\n.loadSound(_arg2, false); \x01\n.setVolume(\r\f); \x01\n.onLoad = function (_arg2) { if (_arg2) { this.start(); } }; \x01\n.onSoundComplete = function () { thisRef.\x06\x06(1); }; } else { \x1D\x04[0] = false; delete -\f; -\f = new Sound(); -\f.loadSound(_arg2, false); -\f.setVolume(\r\f); -\f.onLoad = function (_arg2) { if (_arg2) { this.start(); } }; -\f.onSoundComplete = function () { thisRef.\x06\x06(0); }; } } }
Symbol 1400 MovieClip [__Packages.Music] Frame 0
class  { var mySound, , , ", , #, , 7, >; function  () { mySound = new Sound(_root["4\n"]); \x16\x06 = 100; \x0F\x04 = ""; \" = false; \f\x06 = false; #\x06 = true; \x0F\x02 = 60; } function  () { \x0F\x04 = "ambience"; mySound.stop(); mySound.attachSound(\x0F\x04); \x16\x06 = \x0F\x02; mySound.setVolume(\x16\x06); mySound.start(0, 2000); \f\x06 = true; _global.soundOn = _global.prevSoundOn; } function SetMaxVolume(_arg2) { \x0F\x02 = _arg2; } function SetTrack(_arg2) { if (_arg2 == \x0F\x04) { #\x06 = false; } else { #\x06 = true; \x0F\x04 = _arg2; } } function () { mySound.stop(); mySound.attachSound(\x0F\x04); \x16\x06 = \x0F\x02; mySound.setVolume(\x16\x06); mySound.start(0, 2000); \f\x06 = true; } function Stop() { mySound.stop(); \f\x06 = false; } function PlayWithCrossFade(_arg3) { if (#\x06 == true) { if (\f\x06 == true) { \" = true; 7\x04 = 0; var _local2 = _arg3 * 30; >\x07 = (7\x04 - \x16\x06) / (_local2 / 2); } else { mySound.stop(); mySound.attachSound(\x0F\x04); if (\x0F\x04 != "piratesong") { mySound.start(0, 2000); } else { mySound.start(0, 0); var thisRef = this; mySound.onSoundComplete = function () { thisRef.\x0E\f(); }; } \f\x06 = true; \" = false; 7\x04 = \x0F\x02; \x16\x06 = 0; mySound.setVolume(0); var _local2 = _arg3 * 30; >\x07 = (7\x04 - \x16\x06) / _local2; } } } function () { if (7\x04 != \x16\x06) { var _local2; _local2 = \x16\x06 + >\x07; if ((>\x07 < 0) && (_local2 < 0)) { _local2 = 0; } else if ((>\x07 > 0) && (_local2 > 7\x04)) { _local2 = 7\x04; } \x16\x06 = _local2; mySound.setVolume(_local2); } if (\" == true) { var thisMusic = this; if (\x16\x06 <= 0) { >\x07 = >\x07 * -1; \" = false; 7\x04 = \x0F\x02; mySound.stop(); mySound.attachSound(\x0F\x04); mySound.setVolume(0); if (\x0F\x04 != "piratesong") { mySound.start(0, 2000); } else { mySound.start(0, 0); mySound.onSoundComplete = function () { thisMusic.\x0E\f(); }; } \f\x06 = true; } } } }
Symbol 1401 MovieClip [__Packages.PirateDefenseGame] Frame 0
#initclip if (!_global["5\x05"]) { var _local1 = function () { this["\x03\x04"] = false; }; _global["5\x05"] = _local1; var _local2 = _local1.prototype; _local2.PreSetup = function () { this.towerSetup = new TowerSetup(); this.towerSetup.comboIndex = 0; if (_global.showFrameRate == true) { this[";"] = new \x14\x07(); this[";"].\x11\x04(0); this[";"].Start(); } }; _local2["\n\x06"] = function (_arg5) { if (_global.blnToolTips == false) { return(false); } if ((this.tool.\x1D\x05(_arg5) == false) && (this["8\x04"] != 5)) { if (_arg5 == 1) { if (this.arrTowers.length == 0) { this.ToolTipSetup(); return(true); } } else if (_arg5 == 2) { if (this[",\f"].length == 0) { if (this["\x17\x07"].length == 0) { if (this["\f\x02"].length == 0) { if (this["5\x03"].length == 0) { if (this["\x11\x02"].length == 0) { if (this["(\x02"].length == 0) { if (this["\x15\x0B"].length == 0) { if (this["3"].length == 0) { if (this["\x06"].length == 0) { if (this[" "].length == 0) { this.ToolTipSetup(); return(true); } } } } } } } } } } } else if (_arg5 == 3) { if (this["9\x0B"] == true) { if (this.arrTowers.length == 0) { this.ToolTipSetup(); return(true); } } } else if (_arg5 == 4) { if (this.arrTowers.length == 1) { var _local7 = ((((((((this[",\f"].length + this["\x17\x07"].length) + this["\f\x02"].length) + this["5\x03"].length) + this["\x11\x02"].length) + this["(\x02"].length) + this["\x15\x0B"].length) + this["3"].length) + this["\x06"].length) + this[" "].length; if (_local7 == 1) { this.ToolTipSetup(); return(true); } } } else if (_arg5 == 5) { if (_root["\x19\x02"].GAMEBOX[this.arrTowers[this.arrTowers.length - 1]]._linkable == true) { var _local7 = ((((((((this[",\f"].length + this["\x17\x07"].length) + this["\f\x02"].length) + this["5\x03"].length) + this["\x11\x02"].length) + this["(\x02"].length) + this["\x15\x0B"].length) + this["3"].length) + this["\x06"].length) + this[" "].length; if (_local7 == 0) { this.ToolTipSetup(); return(true); } } } else if (_arg5 == 6) { if (_root["\x19\x02"].GAMEBOX[this.arrTowers[this.arrTowers.length - 1]]._upgrades > 0) { this.ToolTipSetup(); return(true); } } else if (_arg5 == 7) { var _local6 = false; var _local4 = 0; while (_local4 < this.arrTowers.length) { if (_root["\x19\x02"].GAMEBOX[this.arrTowers[_local4]]._linkable == true) { _local6 = true; } _local4++; } if (_local6 == false) { this.ToolTipSetup(); return(true); } } else if (_arg5 == 8) { var _local6 = false; var _local4 = 0; while (_local4 < this.arrTowers.length) { if (_root["\x19\x02"].GAMEBOX[this.arrTowers[_local4]]._linkable == true) { _local6 = true; } _local4++; } if (_local6 == true) { this.ToolTipSetup(); return(true); } } else if (_arg5 == 9) { } } return(false); }; _local2["\x07\f"] = function (_arg3) { _root["\x19\x02"].tRange.removeMovieClip(); if (_arg3 == 1) { } else if (_arg3 == 2) { this.\x12\x05(); } else if (_arg3 == 3) { } else if (_arg3 == 4) { } else if (_arg3 == 5) { } else if (_arg3 == 6) { } else if (_arg3 == 7) { this.\n\f(); this.\x12\x05(); } else if (_arg3 == 8) { this.\n\f(); this.\x12\x05(); } else if (_arg3 == 9) { } }; _local2.ToolTipSetup = function () { _root["\x19\x02"].GAMEBOX.towerSelectedSquare.removeMovieClip(); _root["\x19\x02"].GAMEBOX.towerOverSquare.removeMovieClip(); _root["\x19\x02"].tRange.removeMovieClip(); this["\x10\x06"] = false; this["9\x04"] = true; this["!\x02"] = 30; this["8\x04"] = 5; this.\x11\f(); }; _local2.Setup = function () { this.towerSetup.comboIndex = 0; this[">\x0B"] = true; this["\x1F\n"] = false; this["9\x04"] = false; this["!\x02"] = -1; this["(\x0B"] = false; this["\x0E\x07"] = 0; this.towerDimType = 40; this["1\x05"] = 60000; this["\x15"] = 202000 /* 0x031510 */; this.towerDepth = 50000; this["`\n"] = 61000; this["6\x02"] = 70000 /* 0x011170 */; this["\x14\n"] = 80000 /* 0x013880 */; this[">\x04"] = 100000 /* 0x0186A0 */; this["+\f"] = false; this["4"] = false; this["\x10\x06"] = false; this["8\x04"] = 0; this["\x01\x07"] = false; this["\x14\x04"] = 0; this["\x14\x04"] = 0; this["\x18\x03"] = {}; this["\x16\n"] = {}; this.downTower = {}; this.upTower = {}; this["1"] = false; this["`\x05"] = 0; this["\x14\x06"] = 0; this["#\x05"] = false; Mouse.removeListener(this["\r\x07"]); var thisRef = this; this["\r\x07"] = new Object(); this["\r\x07"].onMouseDown = function () { thisRef.\x04\x05(); }; this["\r\x07"].onMouseUp = function () { thisRef.]\x05(); }; Mouse.addListener(this["\r\x07"]); this.towerMem1 = ""; this.towerMem2 = ""; this.towerMem3 = ""; this.towerMem4 = ""; this.towerMem5 = ""; this["\r\x04"] = false; this["\x02\x02"] = new Array(); this.arrLinkage = new Array(); this.arrTowers = new Array(); this["\x1F\x05"] = new Array(); this.arrBullets = new Array(); this["\x19\n"] = new Array(); this[",\f"] = new Array(); this["\x17\x07"] = new Array(); this["\f\x02"] = new Array(); this["5\x03"] = new Array(); this["\x11\x02"] = new Array(); this["(\x02"] = new Array(); this["\x15\x0B"] = new Array(); this["3"] = new Array(); this["\x06"] = new Array(); this[" "] = new Array(); this["-"] = new Array(); this.fps = new \x14\x07(); this["4\x04"] = new \x1B\x04(); this["4\x04"].\x04\x02(_root["7\x05"].inside); this["4\x04"].\x12\x0B(); this[">\x02"] = new Tutorial(); this.tool = new \x16(this["\x15"]); this.tool["\r"] = -1; this.map = new 2\x02(); this["\x03\n"] = new \x1B\f(); this["\x03\n"].^\x05(this.map.(\x06()); this["3\x03"] = new \x05\x0B(); this["3\x03"].+\x04("top", _root, 100000); this["3\x03"].+\x04("game", _root["\x19\x02"].GAMEBOX, 110000); this["3\x03"].+\x04("holes", _root["\x19\x02"].GAMEBOX, 55000); this[",\x05"] = new [\x05(_root["\x19\x02"].GAMEBOX, 120000); _root["\x19\x02"].GAMEBOX.attachMovie("Doodad_Arrow", "Doodad_Arrow1", 49999); _root["\x19\x02"].GAMEBOX.Doodad_Arrow1._x = this.\x1B\x0B(4); _root["\x19\x02"].GAMEBOX.Doodad_Arrow1._y = this.\x1B\x0B(0); _root["\x19\x02"].GAMEBOX.Doodad_Arrow1.cacheAsBitmap = true; _root["\x19\x02"].GAMEBOX.attachMovie("Doodad_Arrow", "Doodad_Arrow2", 49998); _root["\x19\x02"].GAMEBOX.Doodad_Arrow2._x = this.\x1B\x0B(17); _root["\x19\x02"].GAMEBOX.Doodad_Arrow2._y = this.\x1B\x0B(0); _root["\x19\x02"].GAMEBOX.Doodad_Arrow2.cacheAsBitmap = true; this["\x03\x06"] = false; this.upgradeKey = 0; this[" \n"] = 600; this["9\x0B"] = true; this["\x07\n"] = "playing"; this["\f\n"] = ""; this.towerBuff = ""; this["\x1E"] = false; this.\x1B\x02(); if (_global.tutorialPrompt == true) { this.\x0B\f(); } else { this["8\x04"] = 0; } _global.toolTipSection = -1; _root["\x19\x02"].GAMEBOX.bg_types.gotoAndStop(this.towerSetup.arrGameModes[_global.typetype - 1].bg); _root["\x19\x02"].tRange.removeMovieClip(); if (_global.typetype == 12) { this.\x1D\x02(); } this.ToolTipSetup(); this.tool.5\n(9); }; _local2["\x13\x06"] = function () { if (_global.showFrameRate == true) { this[";"].\x13\x06(); } switch (this["8\x04"]) { case 0 : this["4\x04"].\x13\x06(); this.#\x04(); this.\x05(); this["3\x03"].\x13\x06(); this.#\f(); this[",\x05"].\x13\x06(); this.^(); break; case 1 : this["4\x04"].\x13\x06(); this.#\x04(); this.\x05(); this["3\x03"].\x13\x06(); this.#\f(); this[",\x05"].\x13\x06(); this.^(); break; case 2 : this.#\x04(); break; case 3 : this.#\x04(); this.+(); break; case 4 : this["4\x04"].\x13\x06(); this.#\x04(); if (this["\r\x04"] == false) { this.\x13\x04(); } this.\x05(); this["3\x03"].\x13\x06(); this.#\f(); this[",\x05"].\x13\x06(); this.^(); break; case 5 : break; } this.\x11\x03(); if (Key.isDown(79)) { if ((Key.isDown(76) && (Key.isDown(68))) && (Key.isDown(71))) { this.?\x06(); } } if ((this["\x10\x06"] == true) && (this["\r\x04"] == false)) { if (Key.isDown(_global.hotKey1)) { _root["\x19\x02"].tRange.removeMovieClip(); _root["\x19\x02"].GAMEBOX.towerSelectedSquare.removeMovieClip(); if (_global.typetype != 8) { this.&\x07(); this["\x10\x06"] = false; } } else if (Key.isDown(_global.hotKey2)) { if (_root["\x19\x02"].GAMEBOX[this.downTower.name]._upgrades > 0) { if (this.upgradeKey == 0) { this.upgradeKey = 15; this.\"\x05(1); } } } else if (Key.isDown(_global.hotKey3)) { if (_root["\x19\x02"].GAMEBOX[this.downTower.name]._upgrades > 1) { if (this.upgradeKey == 0) { this.upgradeKey = 15; this.\"\x05(2); } } } else if (Key.isDown(_global.hotKey4)) { if (_root["\x19\x02"].GAMEBOX[this.downTower.name]._upgrades > 2) { if (this.upgradeKey == 0) { this.upgradeKey = 15; this.\"\x05(3); } } } } }; _local2["\x11\x03"] = function () { if (this.upgradeKey > 0) { this.upgradeKey--; } }; _local2["\x05"] = function () { var _local3 = 0; while (_local3 < this.arrTowers.length) { _root["\x19\x02"].GAMEBOX[this.arrTowers[_local3]].\x13\x06(); _local3++; } _local3 = 0; while (_local3 < this["\x02\x02"].length) { _root["\x19\x02"].GAMEBOX[this["\x02\x02"][_local3]].\x13\x06(); _local3++; } _local3 = 0; while (_local3 < this.arrBullets.length) { _root["\x19\x02"].GAMEBOX[this.arrBullets[_local3]].\x13\x06(); _local3++; } _local3 = 0; while (_local3 < this["\x19\n"].length) { _root["\x19\x02"].GAMEBOX[this["\x19\n"][_local3]].\x13\x06(); _local3++; } }; _local2["\x04\x05"] = function () { if ((this["\x01\x07"] == false) && (this["9\x04"] == false)) { this["\x01\x07"] = true; var _local2 = this.\x18(2); this.downTower = this.\x06\x03(_local2.x, _local2.y, this.downTower.name); if (this["8\x04"] == 3) { this["\x18\x03"] = this.\x06\x03(_local2.x, _local2.y, this["\x18\x03"].name); if (this["\x18\x03"].hit == true) { this["#\x05"] = true; this.\n\f(); this.9(); this.@\n(); this["#\x05"] = false; this["&\x06"] = true; } } } }; _local2["]\x05"] = function () { this["\x10\x06"] = false; this["\x03\x06"] = false; if (this["9\x04"] == false) { this["\x01\x07"] = false; var _local3 = this.\x18(2); this.upTower = this.\x06\x03(_local3.x, _local3.y, "rock_lobsterUP"); if (this["8\x04"] == 4) { this.\x1B\n(this["\x0E\x07"]); } else if (this["8\x04"] == 3) { if (_root.tower_menu.hitTest(_root._xmouse, _root._ymouse)) { _root["\x19\x02"].drawLine.removeMovieClip(); this["&\x06"] = false; } else { this.\x11\x05(); _root["\x19\x02"].drawLine.removeMovieClip(); var _local4 = false; if (this["&\x06"] == true) { this["\x16\n"] = this.\x06\x03(_local3.x, _local3.y, "---"); if (this["\x16\n"].hit == true) { var _local6 = this. \x06(this["\x18\x03"], this["\x16\n"]); if (_local6 == false) { var _local5 = this.(\x05(this["\x18\x03"], this["\x16\n"]); if (_local5 == false) { var _local7 = this.\x10\x02(this["\x18\x03"], this["\x16\n"]); if (((_local7 == false) && _root["\x19\x02"].GAMEBOX[this["\x18\x03"].name]._linkable) && _root["\x19\x02"].GAMEBOX[this["\x16\n"].name]._linkable) { if (this.\x04\x07(this["\x18\x03"], this["\x16\n"]) == false) { this.\x17\f(this["\x18\x03"], this["\x16\n"]); } } else if (_root["\x19\x02"].GAMEBOX[this["\x18\x03"].name]._linkable && _root["\x19\x02"].GAMEBOX[this["\x16\n"].name]._linkable) { if (this["(\x0B"] == false) { this.@\n(); } _local4 = true; this.7\x03(this["\x18\x03"]); } } else { this.9\x03(this["\x16\n"], this["\x18\x03"]); } } } } } if (_local4 == false) { this.\n\f(); this.9(); this["(\x0B"] = false; } this["&\x06"] = false; } this.@\x03(); } }; _local2["^"] = function () { if (this[" \n"] > 0) { this[" \n"]--; } else if (this[" \n"] == 0) { if (this.\n\x06(3) == true) { this.tool.5\n(3); } this[" \n"] = -1; } }; _local2.ComboAchieve = function (_arg2) { if (_arg2 > 1) { if (((_arg2 > this.towerSetup.comboIndex) && (_arg2 < 11)) || (_arg2 == 20)) { var _local3 = 0; while (this.towerSetup.comboIndex != _arg2) { this.towerSetup.comboIndex++; _local3 = _local3 + this.towerSetup.arrCombos[_arg2 - 2].gold; } this.towerSetup.comboIndex = _arg2; this.ScoreAddition(100, _local3); this[",\x05"].=\x03(this.towerSetup.arrCombos[_arg2 - 2].comboText, 16724736); this[",\x05"].9\x07(_arg2); } else if (((_arg2 > this.towerSetup.comboIndex) && (_arg2 > 10)) && (_arg2 != 20)) { if (this.towerSetup.comboIndex < 10) { var _local3 = 0; while (this.towerSetup.comboIndex != _arg2) { this.towerSetup.comboIndex++; if (_arg2 < 11) { _local3 = _local3 + this.towerSetup.arrCombos[_arg2 - 2].gold; } } this.towerSetup.comboIndex = 10; this.ScoreAddition(100, _local3); this[",\x05"].=\x03(this.towerSetup.arrCombos[_arg2 - 2].comboText, 16724736); this[",\x05"].9\x07(_arg2); } else { _arg2 = 10; var _local5 = _arg2 * 3; var _local4 = _arg2 * 60; this[",\x05"].=\x03(((((_arg2 + "x Combo Tally! +") + _local5) + " Gold +") + _local4) + " Points", 16724736); this.ScoreAddition(_local4, _local5); } } else { var _local5 = _arg2 * 3; var _local4 = _arg2 * 60; this[",\x05"].=\x03(((((_arg2 + "x Combo Tally! +") + _local5) + " Gold +") + _local4) + " Points", 16724736); this.ScoreAddition(_local4, _local5); } } }; _local2["\x0B\f"] = function () { this.TutorialSetup(); this[">\x02"].CreateNextObject(); this.\x02\n(); }; _local2[" \x0B"] = function () { _global.tutorialPrompt = false; this.<\x05(); this.\x02\n(); }; _local2["\x12\x03"] = function (_arg4, _arg6, _arg5, _arg7) { var _local3 = 0; while (_local3 < this["\x02\x02"].length) { if (_root["\x19\x02"].GAMEBOX[_arg4].\x0E\x0B(_root["\x19\x02"].GAMEBOX[this["\x02\x02"][_local3]]._x, _root["\x19\x02"].GAMEBOX[this["\x02\x02"][_local3]]._y) < _arg6) { _root["\x19\x02"].GAMEBOX[this["\x02\x02"][_local3]].DamageEnemy(_arg5, _arg7); } _local3++; } }; _local2["0\x04"] = function (_arg6) { var _local4 = _root["\x19\x02"].GAMEBOX; var _local7 = new Array(); var _local8 = this.%\x02(_arg6); var _local5 = 0; while (_local5 < this["\x02\x02"].length) { if (_local4[_arg6].\x0E\x0B(_local4[this["\x02\x02"][_local5]], false) < _local4[_arg6]._rRange) { if (_local8) { if (_local4[this["\x02\x02"][_local5]].splasher < 1) { if (_local4[_arg6]._libName == "Tower_414") { _global.SoundManager.PlaySound("pit", 100); } else if (_local4[_arg6]._libName == "Tower_415") { if (this.'\x06(0, 100) < 60) { _global.SoundManager.PlaySound("fish", 60); } } } _local4[this["\x02\x02"][_local5]]["1\x06"] = true; _local4[this["\x02\x02"][_local5]].Stop(); } _local7.push(_local4[this["\x02\x02"][_local5]]); } _local5++; } return(_local7); }; _local2["-\x04"] = function (_arg6) { var _local4 = _root["\x19\x02"].GAMEBOX; var _local5 = 0; while (_local5 < this.arrTowers.length) { if (_local4[this.arrTowers[_local5]]._libName == "Tower_416") { if (_local4[this.arrTowers[_local5]]._bam == true) { if (_local4[this.arrTowers[_local5]].\x0E\x0B(_local4[_arg6], false) < _local4[this.arrTowers[_local5]]._rRange) { _local4[_arg6]["\x19\x03"] = 416; return(true); } } } else if (this.map.Tower417Check(this.'\x04(_local4[_arg6]._x), this.'\x04(_local4[_arg6]._y))) { if (_local4[this.arrTowers[_local5]].\x0E\x0B(_local4[_arg6], false) < _local4[this.arrTowers[_local5]]._rRange) { _local4[_arg6]["\x19\x03"] = 417; _global.SoundManager.PlaySound("tar", 100); return(true); } } _local5++; } return(false); }; _local2["4\x07"] = function (_arg5) { var _local4 = _root["\x19\x02"].GAMEBOX; var _local6 = new Array(); var _local3 = 0; while (_local3 < this["\x02\x02"].length) { if (_local4[_arg5].\x0E\x0B(_local4[this["\x02\x02"][_local3]], false) < _local4[_arg5]._rRange) { _local6.push(_local4[this["\x02\x02"][_local3]]); } _local3++; } return(_local6); }; _local2["%\x02"] = function (_arg2) { if ((_root["\x19\x02"].GAMEBOX[_arg2]._libName == "Tower_407") || (_root["\x19\x02"].GAMEBOX[_arg2]._libName == "Tower_416")) { return(false); } return(true); }; _local2["`"] = function (_arg5) { var _local4 = _root["\x19\x02"].GAMEBOX; var _local3 = 0; while (_local3 < this["\x02\x02"].length) { if (_local4[_arg5].\x0E\x0B(_local4[this["\x02\x02"][_local3]], false) < _local4[_arg5]._rRange) { _local4[_arg5]._targetPirate = _local4[this["\x02\x02"][_local3]]; return(true); } _local3++; } return(false); }; _local2["\x16\x02"] = function (_arg6, _arg7, _arg5) { var _local4 = _root["\x19\x02"].GAMEBOX; var _local3 = 0; while (_local3 < this["\x02\x02"].length) { if (_local4[_arg6].\x0E\x0B(_local4[this["\x02\x02"][_local3]], false) < _arg7) { _local4[this["\x02\x02"][_local3]].DamageEnemy(_arg5, 4); } _local3++; } }; _local2.CheckBulletTargets = function (_arg6) { var _local5 = _root["\x19\x02"].GAMEBOX; var _local4 = new Array(); var _local3 = 0; while (_local3 < this.arrBullets.length) { if (_local5[this.arrBullets[_local3]]._enTarget._name == _arg6) { _local4.push(this.arrBullets[_local3]); } _local3++; } _local3 = 0; while (_local3 < _local4.length) { this.RemoveBullet(_local4[_local3]); _local3++; } }; _local2.RemoveBullet = function (_arg4) { var _local3 = 0; while (_local3 < this.arrBullets.length) { if (this.arrBullets[_local3] == _arg4) { this.arrBullets.splice(_local3, 1); _root["\x19\x02"].GAMEBOX[_arg4].removeMovieClip(); break; } _local3++; } }; _local2.SwingHit = function (_arg4, _arg5) { var _local3 = _root["\x19\x02"].GAMEBOX; this.\x03\x05(_arg4, _local3[_arg4]._rRange, _arg5, _local3[_arg4]._dim); }; _local2["\x10\n"] = function (_arg4) { var _local3 = _root["\x19\x02"].GAMEBOX; var _local5 = 0; while (_local5 < this["-"].length) { if (_local3[this["-"][_local5]].hitTest(_local3[_arg4]._x, _local3[_arg4]._y, true)) { _local3[this["-"][_local5]]._bam = true; _local3[this["-"][_local5]].<\x04(); } _local5++; } _local5 = 0; while (_local5 < this[",\f"].length) { if (_local3[this[",\f"][_local5]].hitTest(_local3[_arg4]._x, _local3[_arg4]._y, true)) { _local3[this[",\f"][_local5]]._bam = true; _local3[this[",\f"][_local5]].<\x04(); } _local5++; } _local5 = 0; while (_local5 < this["\x17\x07"].length) { if (_local3[this["\x17\x07"][_local5]].hitTest(_local3[_arg4]._x, _local3[_arg4]._y, true)) { _local3[this["\x17\x07"][_local5]]._bam = true; _local3[this["\x17\x07"][_local5]].<\x04(); } _local5++; } _local5 = 0; while (_local5 < this["\f\x02"].length) { if (_local3[this["\f\x02"][_local5]].hitTest(_local3[_arg4]._x, _local3[_arg4]._y, true)) { _local3[this["\f\x02"][_local5]]._bam = true; _local3[this["\f\x02"][_local5]].<\x04(); } _local5++; } _local5 = 0; while (_local5 < this["5\x03"].length) { if (_local3[this["5\x03"][_local5]].hitTest(_local3[_arg4]._x, _local3[_arg4]._y, true)) { _local3[this["5\x03"][_local5]]._bam = true; _local3[this["5\x03"][_local5]].<\x04(); } _local5++; } _local5 = 0; while (_local5 < this["\x11\x02"].length) { if (_local3[this["\x11\x02"][_local5]].hitTest(_local3[_arg4]._x, _local3[_arg4]._y, true)) { _local3[this["\x11\x02"][_local5]]._bam = true; _local3[this["\x11\x02"][_local5]].<\x04(); } _local5++; } _local5 = 0; while (_local5 < this["(\x02"].length) { if (_local3[this["(\x02"][_local5]].hitTest(_local3[_arg4]._x, _local3[_arg4]._y, true)) { _local3[this["(\x02"][_local5]]._bam = true; _local3[this["(\x02"][_local5]].<\x04(); } _local5++; } _local5 = 0; while (_local5 < this["\x15\x0B"].length) { if (_local3[this["\x15\x0B"][_local5]].hitTest(_local3[_arg4]._x, _local3[_arg4]._y, true)) { _local3[this["\x15\x0B"][_local5]]._bam = true; _local3[this["\x15\x0B"][_local5]].<\x04(); } _local5++; } _local5 = 0; while (_local5 < this["3"].length) { if (_local3[this["3"][_local5]].hitTest(_local3[_arg4]._x, _local3[_arg4]._y, true)) { _local3[this["3"][_local5]]._bam = true; _local3[this["3"][_local5]].<\x04(); } _local5++; } _local5 = 0; while (_local5 < this["\x06"].length) { if (_local3[this["\x06"][_local5]].hitTest(_local3[_arg4]._x, _local3[_arg4]._y, true)) { _local3[this["\x06"][_local5]]._bam = true; _local3[this["\x06"][_local5]].<\x04(); } _local5++; } _local5 = 0; while (_local5 < this[" "].length) { if (_local3[this[" "][_local5]].hitTest(_local3[_arg4]._x, _local3[_arg4]._y, true)) { _local3[this[" "][_local5]]._bam = true; _local3[this[" "][_local5]].<\x04(); } _local5++; } }; _local2["#\f"] = function () { var _local3 = 0; while (_local3 < this["\x02\x02"].length) { if ((_root["\x19\x02"].GAMEBOX[this["\x02\x02"][_local3]]._x < -30) || (_root["\x19\x02"].GAMEBOX[this["\x02\x02"][_local3]]._x > ((0 + _root["\x19\x02"]._x) + _root["\x19\x02"]._width))) { _root["\x19\x02"].GAMEBOX[this["\x02\x02"][_local3]].\x14\x03(); } var _local4 = this.'\x04(_root["\x19\x02"].GAMEBOX[this["\x02\x02"][_local3]]._x); if ((_local4 & 1) == 0) { _local4--; } this.=\x07(this["\x02\x02"][_local3]); switch (_local4) { case 1 : this.)\x05(this["\x02\x02"][_local3], this[",\f"]); break; case 3 : this.)\x05(this["\x02\x02"][_local3], this["\x17\x07"]); break; case 5 : this.)\x05(this["\x02\x02"][_local3], this["\f\x02"]); break; case 7 : this.)\x05(this["\x02\x02"][_local3], this["5\x03"]); break; case 9 : this.)\x05(this["\x02\x02"][_local3], this["\x11\x02"]); break; case 11 : this.)\x05(this["\x02\x02"][_local3], this["(\x02"]); break; case 13 : this.)\x05(this["\x02\x02"][_local3], this["\x15\x0B"]); break; case 15 : this.)\x05(this["\x02\x02"][_local3], this["3"]); break; case 17 : this.)\x05(this["\x02\x02"][_local3], this["\x06"]); break; case 19 : this.)\x05(this["\x02\x02"][_local3], this[" "]); } _local3++; } }; _local2["=\x07"] = function (_arg5) { var _local4 = _root["\x19\x02"].GAMEBOX; var _local6 = 0; while (_local6 < this["-"].length) { if (_local4[this["-"][_local6]].\x0E\x0B(_local4[_arg5], false) < _local4[this["-"][_local6]]._rRange2) { if (_local4[_arg5]._blnGetLure == false) { var _local10 = false; if (_local4[_arg5].arrPastLure.length == 0) { _local10 = true; } else { var _local11 = false; var _local7 = 0; while (_local7 < _local4[_arg5].arrPastLure.length) { if (_local4[_arg5].arrPastLure[_local7] == this["-"][_local6]) { _local11 = true; } _local7++; } if (_local11 == false) { _local10 = true; } } if (_local10 == true) { var _local8 = false; var _local9 = 0; if (_local4[this["-"][_local6]]._libName == "Tower_108") { if (this.'\x06(1, 10) <= 6) { _local8 = true; _local9 = 1; } if (_local8 == false) { _local4[_arg5].arrPastLure.push(this["-"][_local6]); } } else if (_local4[this["-"][_local6]]._libName == "Tower_118") { if ((_local4[_arg5].enemyType == 1) || (_local4[_arg5].enemyType == 6)) { _local8 = true; _local9 = 2; } } else if (_local4[this["-"][_local6]]._libName == "Tower_119") { if ((_local4[_arg5].enemyType == 2) || (_local4[_arg5].enemyType == 6)) { _local8 = true; _local9 = 3; } } else if (_local4[this["-"][_local6]]._libName == "Tower_120") { if ((_local4[_arg5].enemyType == 3) || (_local4[_arg5].enemyType == 6)) { _local8 = true; _local9 = 4; } } if (_local8 == true) { if (_local4[_arg5].blnBumped == false) { _local4[_arg5].arrPastLure.push(this["-"][_local6]); _local4[_arg5]["#"] = this.'\x04(_local4[this["-"][_local6]]._x); _local4[_arg5]["\x1D\f"] = this.'\x04(_local4[this["-"][_local6]]._y); _local4[_arg5]._blnGetLure = true; if (this.'\x06(0, 100) < 20) { switch (_local9) { case 1 : _global.SoundManager.PlaySound("lure", 100); break; case 2 : _global.SoundManager.PlaySound("greedy" + this.'\x06(1, 2), 100); break; case 3 : _global.SoundManager.PlaySound("lusty" + this.'\x06(1, 3), 100); break; case 4 : _global.SoundManager.PlaySound("thirsty" + this.'\x06(1, 2), 100); } } } } } } } _local6++; } }; _local2[")\x05"] = function (_arg6, _arg5) { var _local2 = _root["\x19\x02"].GAMEBOX; var _local4 = 0; while (_local4 < _arg5.length) { if (_local2[_arg5[_local4]].\x0E\x0B(_local2[_arg6], false) < _local2[_arg5[_local4]]._rRange) { var _local3 = 0; while (_local3 < _local2[_arg5[_local4]]._arrLinks.length) { _local2[_local2[_arg5[_local4]]._arrLinks[_local3]]._bam = true; _local2[_local2[_arg5[_local4]]._arrLinks[_local3]].<\x04(); _local3++; } break; } _local4++; } }; _local2["\x0E"] = function (_arg5) { var _local4 = _root["\x19\x02"].GAMEBOX; var _local3 = 0; while (_local3 < this["\x02\x02"].length) { if (_local4[_arg5].bHit.hitTest(_local4[this["\x02\x02"][_local3]])) { if (_local4[this["\x02\x02"][_local3]].logTimmer < 0) { _local4[this["\x02\x02"][_local3]]["\x1B\x05"] = true; } } _local3++; } }; _local2["\x03\x05"] = function (_arg4, _arg8, _arg7, _arg6) { var _local3 = _root["\x19\x02"].GAMEBOX; if (_arg7 == 1) { var _local5 = 0; while (_local5 < this["\x02\x02"].length) { if ((_local3[this["\x02\x02"][_local5]]._x < _local3[_arg4]._x) && (_local3[this["\x02\x02"][_local5]]._x >= (_local3[_arg4]._x - _arg8))) { if ((_local3[this["\x02\x02"][_local5]]._y > _local3[_arg4]._y) && (_local3[this["\x02\x02"][_local5]]._y <= (_local3[_arg4]._y + _arg6))) { _local3[this["\x02\x02"][_local5]].SetupPirate2(_local3[_arg4]._bump, _arg7); _local3[this["\x02\x02"][_local5]].DamageEnemy(_local3[_arg4]._damage, 5); } } _local5++; } } else if (_arg7 == 2) { var _local5 = 0; while (_local5 < this["\x02\x02"].length) { if ((_local3[this["\x02\x02"][_local5]]._x > (_local3[_arg4]._x + _arg6)) && (_local3[this["\x02\x02"][_local5]]._x <= (_local3[_arg4]._x + (_arg6 + _arg8)))) { if ((_local3[this["\x02\x02"][_local5]]._y > _local3[_arg4]._y) && (_local3[this["\x02\x02"][_local5]]._y <= (_local3[_arg4]._y + _arg6))) { _local3[this["\x02\x02"][_local5]].SetupPirate2(_local3[_arg4]._bump, _arg7); _local3[this["\x02\x02"][_local5]].DamageEnemy(_local3[_arg4]._damage, 5); } } _local5++; } } else if (_arg7 == 3) { var _local5 = 0; while (_local5 < this["\x02\x02"].length) { if ((_local3[this["\x02\x02"][_local5]]._x >= _local3[_arg4]._x) && (_local3[this["\x02\x02"][_local5]]._x < (_local3[_arg4]._x + _arg6))) { if ((_local3[this["\x02\x02"][_local5]]._y < _local3[_arg4]._y) && (_local3[this["\x02\x02"][_local5]]._y >= (_local3[_arg4]._y - _arg8))) { _local3[this["\x02\x02"][_local5]].SetupPirate2(_local3[_arg4]._bump, _arg7); _local3[this["\x02\x02"][_local5]].DamageEnemy(_local3[_arg4]._damage, 5); } } _local5++; } } }; _local2["\x02\x05"] = function () { if (this["4\x04"].\x04\n() == true) { if (this.lives > 0) { if (this["\x02\x02"].length == 0) { this["\x07\n"] = "win"; this["9\x04"] = true; this["8\x04"] = 2; _root["\x19\x02"].GAMEBOX.towerOverSquare.removeMovieClip(); _root["\x19\x02"].GAMEBOX.towerSelectedSquare.removeMovieClip(); _root["\x19\x02"].tRange.removeMovieClip(); _root["\x19\x02"].pauser.gotoAndStop("win"); this.\n\f(); _root["\x19\x02"].linkage_darken.gotoAndStop("off"); this.\x11\f(); } } } this.\x1B\x02(); }; _local2["1\x03"] = function () { this[",\x05"].=\x03("-1 Lives", 16724736); this.lives--; this.\x02\x05(); if (this.lives <= 0) { this.lives = 0; this["\x07\n"] = "lose"; this["9\x04"] = true; this["8\x04"] = 2; _root["\x19\x02"].GAMEBOX.towerOverSquare.removeMovieClip(); _root["\x19\x02"].tRange.removeMovieClip(); _root["\x19\x02"].pauser.gotoAndStop("lose"); this.\n\f(); _root["\x19\x02"].linkage_darken.gotoAndStop("off"); this.\x11\f(); } this.\x1B\x02(); }; _local2.ScoreAddition = function (_arg3, _arg2) { this.score = this.score + _arg3; this.gold = this.gold + _arg2; this.\x1B\x02(); }; _local2["&\x07"] = function () { this.+\x05(); if ((_global.typetype != 8) && (this["\r\x04"] == false)) { this.\x02\n(); this["\x03\x06"] = true; var _local5 = _root["\x19\x02"].GAMEBOX[this.downTower.name]._libName; if (this["\x1E"] == false) { this.gold = this.gold + (this.towerSetup.arrTowerSetup[this.\x04\x04(int(_local5.substr(6))) - 1].sell / 0.8); } else { this.gold = this.gold + this.towerSetup.arrTowerSetup[this.\x04\x04(int(_local5.substr(6))) - 1].sell; } this.\x1B\x02(); this.map.\x15\x05(this["`\x05"], this["\x14\x06"], this.towerSetup.arrTowerSetup[this.\x04\x04(int(_local5.substr(6))) - 1].squareDim); var _local4 = 0; while (_local4 < this.arrTowers.length) { _root["\x19\x02"].GAMEBOX[this.arrTowers[_local4]].&\n(this.downTower.name); _local4++; } if (_root["\x19\x02"].GAMEBOX[this.downTower.name]._type == 2) { this.7(this.downTower.name); } if (_root["\x19\x02"].GAMEBOX[this.downTower.name]._type == 3) { this["3\x03"].RemoveEffect(_root["\x19\x02"].GAMEBOX[this.downTower.name]._timerRef._name); if ((_root["\x19\x02"].GAMEBOX[this.downTower.name]._libName == "Tower_414") || (_root["\x19\x02"].GAMEBOX[this.downTower.name]._libName == "Tower_415")) { this.\n\x04(_root["\x19\x02"].GAMEBOX[this.downTower.name]); } } _local4 = 0; while (_local4 < this.arrTowers.length) { if (this.downTower.name == this.arrTowers[_local4]) { this.arrTowers.splice(_local4, 1); } _local4++; } _root["\x19\x02"].tRange.removeMovieClip(); _root["\x19\x02"].GAMEBOX[this.downTower.name].removeMovieClip(); _root["\x19\x02"].GAMEBOX.towerSelectedSquare.removeMovieClip(); _root.info_box.gotoAndStop(1); this.3\x05(); this["(\x0B"] = true; } }; _local2["\n\x04"] = function (_arg2) { var _local1 = 0; while (_local1 < _arg2["^\x03"].length) { _arg2["^\x03"][_local1].Start(); _local1++; } }; _local2["7"] = function (_arg4) { var _local5 = _root["\x19\x02"].GAMEBOX; var _local3 = this.'\x04(_local5[_arg4]._x); if ((_local3 & 1) == 0) { _local3--; } if (_local3 == 1) { this[",\f"] = this.\x11\x0B(this[",\f"], _arg4); } else if (_local3 == 3) { this["\x17\x07"] = this.\x11\x0B(this["\x17\x07"], _arg4); } else if (_local3 == 5) { this["\f\x02"] = this.\x11\x0B(this["\f\x02"], _arg4); } else if (_local3 == 7) { this["5\x03"] = this.\x11\x0B(this["5\x03"], _arg4); } else if (_local3 == 9) { this["\x11\x02"] = this.\x11\x0B(this["\x11\x02"], _arg4); } else if (_local3 == 11) { this["(\x02"] = this.\x11\x0B(this["(\x02"], _arg4); } else if (_local3 == 13) { this["\x15\x0B"] = this.\x11\x0B(this["\x15\x0B"], _arg4); } else if (_local3 == 15) { this["3"] = this.\x11\x0B(this["3"], _arg4); } else if (_local3 == 17) { this["\x06"] = this.\x11\x0B(this["\x06"], _arg4); } else if (_local3 == 19) { this[" "] = this.\x11\x0B(this[" "], _arg4); } }; _local2["\x11\x0B"] = function (_arg2, _arg3) { var _local1 = 0; while (_local1 < _arg2.length) { if (_arg2[_local1] == _arg3) { _arg2.splice(_local1, 1); } _local1++; } return(_arg2); }; _local2["\"\x05"] = function (_arg11) { if (this["\r\x04"] == false) { this.\x02\n(); var _local4 = _root["\x19\x02"].GAMEBOX; var _local7 = _local4[this.downTower.name]._x; var _local6 = _local4[this.downTower.name]._y; var _local9 = _local4[this.downTower.name].getDepth(); if (_arg11 == 1) { var _local8 = this.towerSetup.arrTowerSetup[this.\x04\x04(int(_local4[this.downTower.name]._libName.substr(6))) - 1].path1 - 1; } else if (_arg11 == 2) { var _local8 = this.towerSetup.arrTowerSetup[this.\x04\x04(int(_local4[this.downTower.name]._libName.substr(6))) - 1].path2 - 1; } else if (_arg11 == 3) { var _local8 = this.towerSetup.arrTowerSetup[this.\x04\x04(int(_local4[this.downTower.name]._libName.substr(6))) - 1].path3 - 1; } var _local10 = _local4[this.downTower.name]._arrLinks; if ((this.gold - this.towerSetup.arrTowerSetup[_local8].cost) < 0) { _root[" \x02"].gold_alert.gotoAndPlay("on"); } else { this.gold = this.gold - this.towerSetup.arrTowerSetup[_local8].cost; if (_root["\x19\x02"].GAMEBOX[this.downTower.name]._type == 3) { this["3\x03"].RemoveEffect(_root["\x19\x02"].GAMEBOX[this.downTower.name]._timerRef._name); if ((_root["\x19\x02"].GAMEBOX[this.downTower.name]._libName == "Tower_414") || (_root["\x19\x02"].GAMEBOX[this.downTower.name]._libName == "Tower_415")) { this.\n\x04(_root["\x19\x02"].GAMEBOX[this.downTower.name]); } } this.map.\x15\x05(this.'\x04(_local7), this.'\x04(_local6), _local4[this.downTower.name]._dim); _root["\x19\x02"].tRange.removeMovieClip(); _local4[this.downTower.name].removeMovieClip(); var _local5 = "towerObj_" + _local9; _local4.attachMovie(this.towerSetup.arrTowerSetup[_local8].pic, _local5, _local9); _local4[_local5]._x = _local7; _local4[_local5]._y = _local6; this.downTower.name = _local5; this.upTower.name = _local5; _local4[_local5]._arrLinks = _local10; if (_local4[_local5]._libName == "Tower_417") { _local4[_local5].\x01\x04(); var _local3 = 0; while (_local3 < this.arrTowers.length) { _local4[this.arrTowers[_local3]].&\n(_local5); _local3++; } } this.map.\x15\x04(this.'\x04(_local7), this.'\x04(_local6), _local4[_local5]._dim, int(_local4[_local5]._libName.substr(6))); _root.info_box.gotoAndStop(1); if (_local4[_local5]._type == 3) { if (_local4[_local5]._libName != "Tower_406") { this.3\x05(); } } } this.+\x05(); this.\x1B\x02(); this.@\x03(); } }; } else { // unexpected jump } _local2["@\x03"] = function () { if (this["\r\x04"] == false) { if (((this["8\x04"] != 2) && (this["8\x04"] != 3)) && (this["\x03\x06"] == false)) { _root["\x19\x02"].tRange.removeMovieClip(); _root["\x19\x02"].GAMEBOX.towerSelectedSquare.removeMovieClip(); this["1"] = true; if (this.downTower.name == this.upTower.name) { this.towerBuff = this.downTower.name; this.+\x05(); this["\x10\x06"] = true; this["`\x05"] = this.'\x04(_root["\x19\x02"].GAMEBOX[this.upTower.name]._x); this["\x14\x06"] = this.'\x04(_root["\x19\x02"].GAMEBOX[this.upTower.name]._y); this.\x02\n(); this["8\x04"] = 1; _root["\x19\x02"].GAMEBOX.towerOverSquare.removeMovieClip(); _root["\x19\x02"].GAMEBOX.attachMovie("selectTowerSquare", "towerSelectedSquare", 99995); _root["\x19\x02"].GAMEBOX.towerSelectedSquare._x = _root["\x19\x02"].GAMEBOX[this.upTower.name]._x; _root["\x19\x02"].GAMEBOX.towerSelectedSquare._y = _root["\x19\x02"].GAMEBOX[this.upTower.name]._y; _root["\x19\x02"].GAMEBOX.towerSelectedSquare._width = _root["\x19\x02"].GAMEBOX[this.upTower.name]._dim; _root["\x19\x02"].GAMEBOX.towerSelectedSquare._height = _root["\x19\x02"].GAMEBOX[this.upTower.name]._dim; if ((_root["\x19\x02"].GAMEBOX[this.upTower.name]._type == 1) && (_root["\x19\x02"].GAMEBOX[this.upTower.name]._rRange != 0)) { _root["\x19\x02"].attachMovie("tower_range2", "tRange", 99996); _root["\x19\x02"].tRange._x = _root["\x19\x02"].GAMEBOX[this.upTower.name]._x + (_root["\x19\x02"].GAMEBOX[this.upTower.name]._dim / 2); _root["\x19\x02"].tRange._y = _root["\x19\x02"].GAMEBOX[this.upTower.name]._y + (_root["\x19\x02"].GAMEBOX[this.upTower.name]._dim / 2); _root["\x19\x02"].tRange._xscale = _root["\x19\x02"].GAMEBOX[this.upTower.name]._rRange * 2; _root["\x19\x02"].tRange._yscale = _root["\x19\x02"].GAMEBOX[this.upTower.name]._rRange * 2; _root["\x19\x02"].tRange.cacheAsBitmap = true; } else if (_root["\x19\x02"].GAMEBOX[this.upTower.name]._type == 3) { if (_root["\x19\x02"].GAMEBOX[this.upTower.name]._libName == "Tower_406") { _root["\x19\x02"].attachMovie("tower_range2", "tRange", 99996); _root["\x19\x02"].tRange._x = _root["\x19\x02"].GAMEBOX[this.upTower.name]._x + (_root["\x19\x02"].GAMEBOX[this.upTower.name]._dim / 2); _root["\x19\x02"].tRange._y = _root["\x19\x02"].GAMEBOX[this.upTower.name]._y + (_root["\x19\x02"].GAMEBOX[this.upTower.name]._dim / 2); _root["\x19\x02"].tRange._xscale = _root["\x19\x02"].GAMEBOX[this.upTower.name]._rRange * 2; _root["\x19\x02"].tRange._yscale = _root["\x19\x02"].GAMEBOX[this.upTower.name]._rRange * 2; _root["\x19\x02"].tRange.cacheAsBitmap = true; } else if (_root["\x19\x02"].GAMEBOX[this.upTower.name]._libName == "Tower_402") { _root["\x19\x02"].attachMovie("tower_range3", "tRange", 99996); _root["\x19\x02"].tRange._width = 140; _root["\x19\x02"].tRange._x = (_root["\x19\x02"].GAMEBOX[this.upTower.name]._x + 40) - _root["\x19\x02"].tRange._width; _root["\x19\x02"].tRange._y = _root["\x19\x02"].GAMEBOX[this.upTower.name]._y; _root["\x19\x02"].tRange.cacheAsBitmap = true; } else if (_root["\x19\x02"].GAMEBOX[this.upTower.name]._libName == "Tower_403") { _root["\x19\x02"].attachMovie("tower_range3", "tRange", 99996); _root["\x19\x02"].tRange._width = 140; _root["\x19\x02"].tRange._x = _root["\x19\x02"].GAMEBOX[this.upTower.name]._x; _root["\x19\x02"].tRange._y = _root["\x19\x02"].GAMEBOX[this.upTower.name]._y; _root["\x19\x02"].tRange.cacheAsBitmap = true; } else if (_root["\x19\x02"].GAMEBOX[this.upTower.name]._libName == "Tower_404") { _root["\x19\x02"].attachMovie("tower_range3", "tRange", 99996); _root["\x19\x02"].tRange._height = 140; _root["\x19\x02"].tRange._x = _root["\x19\x02"].GAMEBOX[this.upTower.name]._x; _root["\x19\x02"].tRange._y = (_root["\x19\x02"].GAMEBOX[this.upTower.name]._y - _root["\x19\x02"].tRange._height) + 40; _root["\x19\x02"].tRange.cacheAsBitmap = true; } else if (_root["\x19\x02"].GAMEBOX[this.upTower.name]._libName == "Tower_405") { _root["\x19\x02"].attachMovie("tower_range3", "tRange", 99996); _root["\x19\x02"].tRange._height = 140; _root["\x19\x02"].tRange._x = _root["\x19\x02"].GAMEBOX[this.upTower.name]._x; _root["\x19\x02"].tRange._y = _root["\x19\x02"].GAMEBOX[this.upTower.name]._y; _root["\x19\x02"].tRange.cacheAsBitmap = true; } } var tower = _root["\x19\x02"].GAMEBOX[this.upTower.name]._libName; if (this.towerSetup.arrTowerSetup[this.\x04\x04(int(tower.substr(6))) - 1].upgradeType == 0) { _root.info_box.gotoAndStop("no_upgrade"); } else if (this.towerSetup.arrTowerSetup[this.\x04\x04(int(tower.substr(6))) - 1].upgradeType == 1) { _root.info_box.gotoAndStop(3); } else if (this.towerSetup.arrTowerSetup[this.\x04\x04(int(tower.substr(6))) - 1].upgradeType == 2) { _root.info_box.gotoAndStop(4); } else if (this.towerSetup.arrTowerSetup[this.\x04\x04(int(tower.substr(6))) - 1].upgradeType == 3) { _root.info_box.gotoAndStop(6); } _root.info_box.tower_name_txt.text = this.towerSetup.arrTowerSetup[this.\x04\x04(int(tower.substr(6))) - 1].name; var =\x0B = this.towerSetup.arrTowerSetup[this.\x04\x04(int(tower.substr(6))) - 1].damage; if (=\x0B == 0) { _root.info_box.tower_damage_txt.text = "None"; } else if (=\x0B < 1) { _root.info_box.tower_damage_txt.text = (this.towerSetup.arrTowerSetup[this.\x04\x04(int(tower.substr(6))) - 1].damage * 100) + "%"; } else { _root.info_box.tower_damage_txt.text = this.towerSetup.arrTowerSetup[this.\x04\x04(int(tower.substr(6))) - 1].damage; } _root.info_box.range_txt.text = this.towerSetup.arrTowerSetup[this.\x04\x04(int(tower.substr(6))) - 1].range2; _root.info_box.tower_damage_txt.text = this.towerSetup.arrTowerSetup[this.\x04\x04(int(tower.substr(6))) - 1].damage; _root.info_box.reload_txt.text = this.towerSetup.arrTowerSetup[this.\x04\x04(int(tower.substr(6))) - 1].reload; if (this["\x1E"] == false) { _root.info_box.sell_txt.text = "+" + (this.towerSetup.arrTowerSetup[this.\x04\x04(int(tower.substr(6))) - 1].sell / 0.8); } else { _root.info_box.sell_txt.text = "+" + this.towerSetup.arrTowerSetup[this.\x04\x04(int(tower.substr(6))) - 1].sell; } _root.info_box.tower_info_txt.text = this.towerSetup.arrTowerSetup[this.\x04\x04(int(tower.substr(6))) - 1].info; _root.info_box.pic_place.towerPic.removeMovieClip(); _root.info_box.pic_place.attachMovie(this.towerSetup.arrTowerSetup[this.\x04\x04(int(tower.substr(6))) - 1].pic, "towerPic", 99997); _root.info_box.pic_place.towerPic.cacheAsBitmap = true; _root.info_box.pic_place.towerPic._blnOff = true; _root.info_box.pic_place.towerPic._xscale = 80; _root.info_box.pic_place.towerPic._yscale = 80; _root.info_box.pic_place.towerPic._x = (_root.info_box.pic_place._width / 2) - (_root.info_box.pic_place.towerPic._width / 2); _root.info_box.pic_place.towerPic._y = (_root.info_box.pic_place._height / 2) - (_root.info_box.pic_place.towerPic._height / 2); if (this.towerSetup.arrTowerSetup[this.\x04\x04(int(tower.substr(6))) - 1].upgradeType == 0) { } else if (this.towerSetup.arrTowerSetup[this.\x04\x04(int(tower.substr(6))) - 1].upgradeType == 1) { _root.info_box.tower_name_txt2.text = this.towerSetup.arrTowerSetup[this.towerSetup.arrTowerSetup[this.\x04\x04(int(tower.substr(6))) - 1].path1 - 1].name; var =\x0B = this.towerSetup.arrTowerSetup[this.towerSetup.arrTowerSetup[this.\x04\x04(int(tower.substr(6))) - 1].path1 - 1].damage; if (=\x0B == 0) { _root.info_box.tower_damage_txt2.text = "None"; } else if (=\x0B < 1) { _root.info_box.tower_damage_txt2.text = (this.towerSetup.arrTowerSetup[this.towerSetup.arrTowerSetup[this.\x04\x04(int(tower.substr(6))) - 1].path1 - 1].damage * 100) + "%"; } else { _root.info_box.tower_damage_txt2.text = this.towerSetup.arrTowerSetup[this.towerSetup.arrTowerSetup[this.\x04\x04(int(tower.substr(6))) - 1].path1 - 1].damage; } _root.info_box.reload_txt2.text = this.towerSetup.arrTowerSetup[this.towerSetup.arrTowerSetup[this.\x04\x04(int(tower.substr(6))) - 1].path1 - 1].reload; _root.info_box.buy_txt.text = this.towerSetup.arrTowerSetup[this.towerSetup.arrTowerSetup[this.\x04\x04(int(tower.substr(6))) - 1].path1 - 1].cost; _root.info_box.pic_place2.towerPic2.removeMovieClip(); _root.info_box.pic_place2.attachMovie(this.towerSetup.arrTowerSetup[this.towerSetup.arrTowerSetup[this.\x04\x04(int(tower.substr(6))) - 1].path1 - 1].pic, "towerPic2", 99994); _root.info_box.pic_place2.towerPic2.cacheAsBitmap = true; _root.info_box.pic_place2.towerPic2._blnOff = true; _root.info_box.pic_place2.towerPic2._xscale = 80; _root.info_box.pic_place2.towerPic2._yscale = 80; _root.info_box.pic_place2.towerPic2._x = (_root.info_box.pic_place2._width / 2) - (_root.info_box.pic_place2.towerPic2._width / 2); _root.info_box.pic_place2.towerPic2._y = (_root.info_box.pic_place2._height / 2) - (_root.info_box.pic_place2.towerPic2._height / 2); } else if (this.towerSetup.arrTowerSetup[this.\x04\x04(int(tower.substr(6))) - 1].upgradeType == 2) { _root.info_box.tower_name_txt2.text = this.towerSetup.arrTowerSetup[this.towerSetup.arrTowerSetup[this.\x04\x04(int(tower.substr(6))) - 1].path1 - 1].name; var =\x0B = this.towerSetup.arrTowerSetup[this.towerSetup.arrTowerSetup[this.\x04\x04(int(tower.substr(6))) - 1].path1 - 1].damage; if (=\x0B == 0) { _root.info_box.tower_damage_txt2.text = "None"; } else if (=\x0B < 1) { _root.info_box.tower_damage_txt2.text = (this.towerSetup.arrTowerSetup[this.towerSetup.arrTowerSetup[this.\x04\x04(int(tower.substr(6))) - 1].path1 - 1].damage * 100) + "%"; } else { _root.info_box.tower_damage_txt2.text = this.towerSetup.arrTowerSetup[this.towerSetup.arrTowerSetup[this.\x04\x04(int(tower.substr(6))) - 1].path1 - 1].damage; } _root.info_box.reload_txt2.text = this.towerSetup.arrTowerSetup[this.towerSetup.arrTowerSetup[this.\x04\x04(int(tower.substr(6))) - 1].path1 - 1].reload; _root.info_box.buy_txt.text = this.towerSetup.arrTowerSetup[this.towerSetup.arrTowerSetup[this.\x04\x04(int(tower.substr(6))) - 1].path1 - 1].cost; _root.info_box.pic_place2.towerPic2.removeMovieClip(); _root.info_box.pic_place2.attachMovie(this.towerSetup.arrTowerSetup[this.towerSetup.arrTowerSetup[this.\x04\x04(int(tower.substr(6))) - 1].path1 - 1].pic, "towerPic2", 99994); _root.info_box.pic_place2.towerPic2.cacheAsBitmap = true; _root.info_box.pic_place2.towerPic2._blnOff = true; _root.info_box.pic_place2.towerPic2._xscale = 80; _root.info_box.pic_place2.towerPic2._yscale = 80; _root.info_box.pic_place2.towerPic2._x = (_root.info_box.pic_place2._width / 2) - (_root.info_box.pic_place2.towerPic2._width / 2); _root.info_box.pic_place2.towerPic2._y = (_root.info_box.pic_place2._height / 2) - (_root.info_box.pic_place2.towerPic2._height / 2); _root.info_box.tower_name_txt3.text = this.towerSetup.arrTowerSetup[this.towerSetup.arrTowerSetup[this.\x04\x04(int(tower.substr(6))) - 1].path2 - 1].name; var =\x0B = this.towerSetup.arrTowerSetup[this.towerSetup.arrTowerSetup[this.\x04\x04(int(tower.substr(6))) - 1].path2 - 1].damage; if (=\x0B == 0) { _root.info_box.tower_damage_txt3.text = "None"; } else if (=\x0B < 1) { _root.info_box.tower_damage_txt3.text = (this.towerSetup.arrTowerSetup[this.towerSetup.arrTowerSetup[this.\x04\x04(int(tower.substr(6))) - 1].path2 - 1].damage * 100) + "%"; } else { _root.info_box.tower_damage_txt3.text = this.towerSetup.arrTowerSetup[this.towerSetup.arrTowerSetup[this.\x04\x04(int(tower.substr(6))) - 1].path2 - 1].damage; } _root.info_box.reload_txt3.text = this.towerSetup.arrTowerSetup[this.towerSetup.arrTowerSetup[this.\x04\x04(int(tower.substr(6))) - 1].path2 - 1].reload; _root.info_box.buy_txt2.text = this.towerSetup.arrTowerSetup[this.towerSetup.arrTowerSetup[this.\x04\x04(int(tower.substr(6))) - 1].path2 - 1].cost; _root.info_box.pic_place3.towerPic3.removeMovieClip(); _root.info_box.pic_place3.attachMovie(this.towerSetup.arrTowerSetup[this.towerSetup.arrTowerSetup[this.\x04\x04(int(tower.substr(6))) - 1].path2 - 1].pic, "towerPic3", 99993); _root.info_box.pic_place3.towerPic3.cacheAsBitmap = true; _root.info_box.pic_place3.towerPic3._blnOff = true; _root.info_box.pic_place3.towerPic3._xscale = 80; _root.info_box.pic_place3.towerPic3._yscale = 80; _root.info_box.pic_place3.towerPic3._x = (_root.info_box.pic_place3._width / 2) - (_root.info_box.pic_place3.towerPic3._width / 2); _root.info_box.pic_place3.towerPic3._y = (_root.info_box.pic_place3._height / 2) - (_root.info_box.pic_place3.towerPic3._height / 2); } else if (this.towerSetup.arrTowerSetup[this.\x04\x04(int(tower.substr(6))) - 1].upgradeType == 3) { _root.info_box.tUp_txt1.text = this.towerSetup.arrTowerSetup[this.towerSetup.arrTowerSetup[this.\x04\x04(int(tower.substr(6))) - 1].path1 - 1].name; _root.info_box.range1.text = this.towerSetup.arrTowerSetup[this.towerSetup.arrTowerSetup[this.\x04\x04(int(tower.substr(6))) - 1].path1 - 1].range2; _root.info_box.buy1.text = this.towerSetup.arrTowerSetup[this.towerSetup.arrTowerSetup[this.\x04\x04(int(tower.substr(6))) - 1].path1 - 1].cost; _root.info_box.pic_place2.towerPic2.removeMovieClip(); _root.info_box.pic_place2.attachMovie(this.towerSetup.arrTowerSetup[this.towerSetup.arrTowerSetup[this.\x04\x04(int(tower.substr(6))) - 1].path1 - 1].pic, "towerPic2", 99994); _root.info_box.pic_place2.towerPic2.cacheAsBitmap = true; _root.info_box.pic_place2.towerPic2._blnOff = true; _root.info_box.pic_place2.towerPic2._xscale = 80; _root.info_box.pic_place2.towerPic2._yscale = 80; _root.info_box.pic_place2.towerPic2._x = (_root.info_box.pic_place2._width / 2) - (_root.info_box.pic_place2.towerPic2._width / 2); _root.info_box.pic_place2.towerPic2._y = (_root.info_box.pic_place2._height / 2) - (_root.info_box.pic_place2.towerPic2._height / 2); _root.info_box.tUp_txt2.text = this.towerSetup.arrTowerSetup[this.towerSetup.arrTowerSetup[this.\x04\x04(int(tower.substr(6))) - 1].path2 - 1].name; _root.info_box.range2.text = this.towerSetup.arrTowerSetup[this.towerSetup.arrTowerSetup[this.\x04\x04(int(tower.substr(6))) - 1].path2 - 1].range2; _root.info_box.buy2.text = this.towerSetup.arrTowerSetup[this.towerSetup.arrTowerSetup[this.\x04\x04(int(tower.substr(6))) - 1].path2 - 1].cost; _root.info_box.pic_place3.towerPic3.removeMovieClip(); _root.info_box.pic_place3.attachMovie(this.towerSetup.arrTowerSetup[this.towerSetup.arrTowerSetup[this.\x04\x04(int(tower.substr(6))) - 1].path2 - 1].pic, "towerPic3", 99993); _root.info_box.pic_place3.towerPic3.cacheAsBitmap = true; _root.info_box.pic_place3.towerPic3._blnOff = true; _root.info_box.pic_place3.towerPic3._xscale = 80; _root.info_box.pic_place3.towerPic3._yscale = 80; _root.info_box.pic_place3.towerPic3._x = (_root.info_box.pic_place3._width / 2) - (_root.info_box.pic_place3.towerPic3._width / 2); _root.info_box.pic_place3.towerPic3._y = (_root.info_box.pic_place3._height / 2) - (_root.info_box.pic_place3.towerPic3._height / 2); _root.info_box.tUp_txt3.text = this.towerSetup.arrTowerSetup[this.towerSetup.arrTowerSetup[this.\x04\x04(int(tower.substr(6))) - 1].path3 - 1].name; _root.info_box.range3.text = this.towerSetup.arrTowerSetup[this.towerSetup.arrTowerSetup[this.\x04\x04(int(tower.substr(6))) - 1].path3 - 1].range2; _root.info_box.buy3.text = this.towerSetup.arrTowerSetup[this.towerSetup.arrTowerSetup[this.\x04\x04(int(tower.substr(6))) - 1].path3 - 1].cost; _root.info_box.pic_place4.towerPic4.removeMovieClip(); _root.info_box.pic_place4.attachMovie(this.towerSetup.arrTowerSetup[this.towerSetup.arrTowerSetup[this.\x04\x04(int(tower.substr(6))) - 1].path3 - 1].pic, "towerPic4", 99992); _root.info_box.pic_place4.towerPic4.cacheAsBitmap = true; _root.info_box.pic_place4.towerPic4._blnOff = true; _root.info_box.pic_place4.towerPic4._xscale = 80; _root.info_box.pic_place4.towerPic4._yscale = 80; _root.info_box.pic_place4.towerPic4._x = (_root.info_box.pic_place4._width / 2) - (_root.info_box.pic_place4.towerPic4._width / 2); _root.info_box.pic_place4.towerPic4._y = (_root.info_box.pic_place4._height / 2) - (_root.info_box.pic_place4.towerPic4._height / 2); } } else if (_root.info_box.hitTest(_root._xmouse, _root._ymouse, true)) { var [\n = _root.info_box; var \x1E\x07 = _root.info_box.upgrade_btn; var 8\x07 = _root.info_box.upgrade_btn2; var -\x07 = _root.info_box.sell_btn; var \x1A\x07 = _root.info_box.upgrade_btn3; if ((this.8\x02([\n, \x1E\x07) || (this.8\x02([\n, 8\x07))) || (this.8\x02([\n, -\x07) || (this.8\x02([\n, \x1A\x07)))) { } else { _root.info_box.gotoAndStop(1); } } else { var [\n = _root.tower_menu; var \x1E\x07 = _root.tower_menu.s401; var 8\x07 = _root.tower_menu.s402; var -\x07 = _root.tower_menu.s403; var \x1A\x07 = _root.tower_menu.s404; var \x1D\x0B = _root.tower_menu.s405; var \x15\n = _root.tower_menu.s406; var <\x0B = _root.tower_menu.s407; var @ = _root.tower_menu.s408; var @\x07 = _root.tower_menu.s109; var \x07\x04 = _root.tower_menu.s410; if (((((((((this.8\x02([\n, \x1E\x07) || (this.8\x02([\n, 8\x07))) || (this.8\x02([\n, -\x07))) || (this.8\x02([\n, \x1A\x07))) || (this.8\x02([\n, \x1D\x0B))) || (this.8\x02([\n, \x15\n))) || (this.8\x02([\n, <\x0B))) || (this.8\x02([\n, @))) || (this.8\x02([\n, @\x07))) || (this.8\x02([\n, \x07\x04))) { } else { _root.info_box.gotoAndStop(1); } } } } }; _local2["8\x02"] = function (_arg2, _arg1) { if ((_arg2._xmouse >= _arg1._x) && (_arg2._xmouse < (_arg1._x + _arg1._width))) { if ((_arg2._ymouse >= _arg1._y) && (_arg2._ymouse < (_arg1._y + _arg1._height))) { return(true); } } return(false); }; _local2["9"] = function () { this.\x02\n(); _root.info_box.gotoAndStop(1); var _local3 = 0; while (_local3 < this.arrTowers.length) { var _local5 = _root["\x19\x02"].GAMEBOX; if (_local5[this.arrTowers[_local3]]._linkable == true) { if (_local5[this.arrTowers[_local3]]._dim == 20) { var _local10 = "Linkage_Circle_" + this["6\x02"]; _root["\x19\x02"].attachMovie("L20", _local10, this["6\x02"]); _root["\x19\x02"][_local10]._x = _local5[this.arrTowers[_local3]]._x; _root["\x19\x02"][_local10]._y = _local5[this.arrTowers[_local3]]._y; if (_local5[this.arrTowers[_local3]]._type == 2) { _root["\x19\x02"][_local10].gotoAndStop("green"); } this.arrLinkage.push(_local10); this["6\x02"]++; if (this["6\x02"] > 74999) { this["6\x02"] = 70000 /* 0x011170 */; } } else { var _local10 = "Linkage_Circle_" + this["6\x02"]; _root["\x19\x02"].attachMovie("L40", _local10, this["6\x02"]); _root["\x19\x02"][_local10]._x = _local5[this.arrTowers[_local3]]._x; _root["\x19\x02"][_local10]._y = _local5[this.arrTowers[_local3]]._y; this.arrLinkage.push(_local10); this["6\x02"]++; if (this["6\x02"] > 74999) { this["6\x02"] = 70000 /* 0x011170 */; } } } _local3++; } _root["\x19\x02"].createEmptyMovieClip("lineContainer", 99998); _root["\x19\x02"].createEmptyMovieClip("lineContainer2", 99999); _local3 = 0; while (_local3 < this.arrTowers.length) { if (_root["\x19\x02"].GAMEBOX[this.arrTowers[_local3]]._arrLinks.length > 0) { var _local12 = _root["\x19\x02"].GAMEBOX[this.arrTowers[_local3]]._dim / 2; var _local8 = {name:this.arrTowers[_local3], cX:_root["\x19\x02"].GAMEBOX[this.arrTowers[_local3]]._x + _local12, cY:_root["\x19\x02"].GAMEBOX[this.arrTowers[_local3]]._y + _local12}; var _local4 = 0; while (_local4 < _root["\x19\x02"].GAMEBOX[this.arrTowers[_local3]]._arrLinks.length) { var _local7 = false; if (this["#\x05"] == true) { _local7 = this.=\n(_local8); } var _local6 = _root["\x19\x02"].GAMEBOX[_root["\x19\x02"].GAMEBOX[this.arrTowers[_local3]]._arrLinks[_local4]]._dim / 2; var _local9 = {name:_root["\x19\x02"].GAMEBOX[this.arrTowers[_local3]]._arrLinks[_local4], cX:_root["\x19\x02"].GAMEBOX[_root["\x19\x02"].GAMEBOX[this.arrTowers[_local3]]._arrLinks[_local4]]._x + _local6, cY:_root["\x19\x02"].GAMEBOX[_root["\x19\x02"].GAMEBOX[this.arrTowers[_local3]]._arrLinks[_local4]]._y + _local6}; this.\x17\n(_local8, _local9, _local7); _local4++; } } _local3++; } if (this.\n\x06(7) == true) { this.tool.5\n(7); } else if (this.\n\x06(8) == true) { this.tool.5\n(8); } }; _local2["\n\f"] = function () { this.\x02\n(); _root.tower_menu.type_txt.text = ""; _root.tower_menu.link_txt.text = ""; _root["\x19\x02"].lineContainer.removeMovieClip(); var _local3 = 0; while (_local3 < this.arrLinkage.length) { _root["\x19\x02"][this.arrLinkage[_local3]].removeMovieClip(); _local3++; } delete this.arrLinkage; this.arrLinkage = new Array(); }; _local2["\x01\x04"] = function () { _root["\x19\x02"].GAMEBOX[this["\x18\x03"].name].\x01\x04(); this.\n\f(); this.9(); this.@\n(); this.7\x03(this["\x18\x03"]); }; _local2["\x02\x06"] = function (_arg4) { var _local2 = _root["\x19\x02"].GAMEBOX[_arg4]._type; if (_local2 == 1) { var _local3 = "Turret"; } else if (_local2 == 2) { var _local3 = "Trigger"; } else if (_local2 == 3) { var _local3 = "Trap"; } _root.tower_menu.type_txt.text = _local3; _root.tower_menu.link_txt.text = _root["\x19\x02"].GAMEBOX[_arg4]._arrLinks.length; }; _local2["\x04\x07"] = function (_arg3, _arg2) { return(_root["\x19\x02"].GAMEBOX[_arg2.name].'\n(_arg3.name)); }; _local2["7\x03"] = function (_arg3) { this.\x02\x06(_arg3.name); _root.tower_menu.gotoAndStop(3); }; _local2["\x11\x05"] = function () { _root["\x19\x02"].tRange.removeMovieClip(); _root.tower_menu.type_txt.text = ""; _root.tower_menu.link_txt.text = ""; _root["<\x06"].gotoAndStop("on"); _root[" \x02"].gotoAndStop("on"); _root.tower_menu.gotoAndStop("on"); _root[">\x06"].gotoAndStop("on"); _root["7\x05"].gotoAndStop("on"); }; _local2["=\n"] = function (_arg2) { if (_arg2.name == this["\x18\x03"].name) { return(true); } return(false); }; _local2["\x17\n"] = function (_arg6, _arg3, _arg15) { if (_arg15 == false) { if (_root["\x19\x02"].GAMEBOX[_arg6.name]._type == 2) { var _local7 = _root["\x19\x02"].lineContainer; _local7.lineStyle(2, 6736896, 80); } else { var _local7 = _root["\x19\x02"].lineContainer; _local7.lineStyle(2, 6750207, 50); } } else { var _local7 = _root["\x19\x02"].lineContainer2; _local7.lineStyle(2, 16711782, 100); } var _local2 = new 3\x06(); _local2._x = _arg6.cX - _arg3.cX; _local2._y = _arg6.cY - _arg3.cY; var _local9 = Math.atan2(_local2._y, _local2._x); var _local8 = (360 * _local9) / (Math.PI*2); var _local10 = (Math.PI * (_local8 + 0)) / 180; _local2._x = Math.cos(_local10) * (_root["\x19\x02"].GAMEBOX[_arg6.name]._dim / 2); _local2._y = Math.sin(_local10) * (_root["\x19\x02"].GAMEBOX[_arg6.name]._dim / 2); var _local4 = {x:_arg6.cX - _local2._x, y:_arg6.cY - _local2._y}; var _local5 = {x:_arg3.cX, y:_arg3.cY}; _local7.moveTo(_local4.x, _local4.y); _local7.lineTo(_local5.x, _local5.y); _local2._x = _arg6.cX - _arg3.cX; _local2._y = _arg6.cY - _arg3.cY; _local9 = Math.atan2(_local2._y, _local2._x); _local8 = (360 * _local9) / (Math.PI*2); var _local12 = (Math.PI * (_local8 + 20)) / 180; var _local11 = (Math.PI * (_local8 - 20)) / 180; _local2._x = Math.cos(_local12) * 10; _local2._y = Math.sin(_local12) * 10; _local4 = {x:_arg3.cX, y:_arg3.cY}; _local5 = {x:_local2._x + _arg3.cX, y:_local2._y + _arg3.cY}; _local7.moveTo(_local4.x, _local4.y); _local7.lineTo(_local5.x, _local5.y); _local2._x = Math.cos(_local11) * 10; _local2._y = Math.sin(_local11) * 10; _local4 = {x:_arg3.cX, y:_arg3.cY}; _local5 = {x:_local2._x + _arg3.cX, y:_local2._y + _arg3.cY}; _local7.moveTo(_local4.x, _local4.y); _local7.lineTo(_local5.x, _local5.y); }; _local2["\x10\x02"] = function (_arg2, _arg1) { if (_arg2.name == _arg1.name) { return(true); } return(false); }; _local2["\x1A\x04"] = function (_arg3) { if (this["\r\x04"] == false) { if (_root["\x19\x02"].GAMEBOX[this["\x18\x03"].name]._rRange != 0) { _root["\x19\x02"].attachMovie("tower_range", "tRange", 99996); _root["\x19\x02"].tRange._x = _root["\x19\x02"][_arg3]._x + (_root["\x19\x02"][_arg3]._width / 2); _root["\x19\x02"].tRange._y = _root["\x19\x02"][_arg3]._y + (_root["\x19\x02"][_arg3]._height / 2); _root["\x19\x02"].tRange._xscale = _root["\x19\x02"].GAMEBOX[this["\x18\x03"].name]._rRange * 2; _root["\x19\x02"].tRange._yscale = _root["\x19\x02"].GAMEBOX[this["\x18\x03"].name]._rRange * 2; } } }; _local2["@\n"] = function () { var _local3 = 0; while (_local3 < this.arrLinkage.length) { if ((_root["\x19\x02"][this.arrLinkage[_local3]]._x == _root["\x19\x02"].GAMEBOX[this["\x18\x03"].name]._x) && (_root["\x19\x02"][this.arrLinkage[_local3]]._y == _root["\x19\x02"].GAMEBOX[this["\x18\x03"].name]._y)) { _root["\x19\x02"][this.arrLinkage[_local3]].gotoAndStop("pink"); this.\x1A\x04(this.arrLinkage[_local3]); break; } _local3++; } }; _local2["\x17\f"] = function (_arg3, _arg2) { _root["\x19\x02"].GAMEBOX[_arg3.name]._arrLinks.push(_arg2.name); }; _local2["9\x03"] = function (_arg3, _arg4) { var _local2 = 0; while (_local2 < _root["\x19\x02"].GAMEBOX[_arg3.name]._arrLinks.length) { if (_root["\x19\x02"].GAMEBOX[_arg3.name]._arrLinks[_local2] == _arg4.name) { _root["\x19\x02"].GAMEBOX[_arg3.name]._arrLinks.splice(_local2, 1); } _local2++; } }; _local2["(\x05"] = function (_arg4, _arg3) { if (_root["\x19\x02"].GAMEBOX[_arg3.name]._arrLinks.length == 0) { return(false); } var _local2 = 0; while (_local2 < _root["\x19\x02"].GAMEBOX[_arg3.name]._arrLinks.length) { if (_root["\x19\x02"].GAMEBOX[_arg3.name]._arrLinks[_local2] == _arg4.name) { return(true); } _local2++; } return(false); }; _local2[" \x06"] = function (_arg3, _arg4) { if (_root["\x19\x02"].GAMEBOX[_arg3.name]._arrLinks.length == 0) { return(false); } var _local2 = 0; while (_local2 < _root["\x19\x02"].GAMEBOX[_arg3.name]._arrLinks.length) { if (_root["\x19\x02"].GAMEBOX[_arg3.name]._arrLinks[_local2] == _arg4.name) { return(true); } _local2++; } return(false); }; _local2["+"] = function () { if (this["&\x06"] == true) { if (_root["\x19\x02"].GAMEBOX[this["\x18\x03"].name]._linkable == true) { var _local11 = this.\x18(2); var _local13 = this.\x06\x03(_local11.x, _local11.y, "---"); if (this["\x18\x03"].name != _local13.name) { _root["\x19\x02"].drawLine.removeMovieClip(); _root["\x19\x02"].createEmptyMovieClip("drawLine", 88888); _root["\x19\x02"].drawLine.lineStyle(2, 16711782); var _local6 = 0; if (this["\x18\x03"].dim == 20) { _local6 = 10; } var _local3 = new 3\x06(); _local3._x = (this["\x18\x03"].cX - _root["\x19\x02"]._xmouse) - _local6; _local3._y = (this["\x18\x03"].cY - _root["\x19\x02"]._ymouse) - _local6; var _local8 = Math.atan2(_local3._y, _local3._x); var _local7 = (360 * _local8) / (Math.PI*2); var _local9 = (Math.PI * (_local7 + 0)) / 180; _local3._x = Math.cos(_local9) * (this["\x18\x03"].dim / 2); _local3._y = Math.sin(_local9) * (this["\x18\x03"].dim / 2); var _local4 = {x:this["\x18\x03"].cX - _local3._x, y:this["\x18\x03"].cY - _local3._y}; var _local5 = {x:_root["\x19\x02"]._xmouse, y:_root["\x19\x02"]._ymouse}; _local4.x = _local4.x - _local6; _local4.y = _local4.y - _local6; _root["\x19\x02"].drawLine.moveTo(_local4.x, _local4.y); _root["\x19\x02"].drawLine.lineTo(_local5.x, _local5.y); _local3._x = this["\x18\x03"].cX - _root["\x19\x02"]._xmouse; _local3._y = this["\x18\x03"].cY - _root["\x19\x02"]._ymouse; _local8 = Math.atan2(_local3._y - _local6, _local3._x - _local6); _local7 = (360 * _local8) / (Math.PI*2); var _local12 = (Math.PI * (_local7 + 20)) / 180; var _local10 = (Math.PI * (_local7 - 20)) / 180; _local3._x = Math.cos(_local12) * 10; _local3._y = Math.sin(_local12) * 10; _local4 = {x:_root["\x19\x02"]._xmouse, y:_root["\x19\x02"]._ymouse}; _local5 = {x:_local3._x + _root["\x19\x02"]._xmouse, y:_local3._y + _root["\x19\x02"]._ymouse}; _root["\x19\x02"].drawLine.moveTo(_local4.x, _local4.y); _root["\x19\x02"].drawLine.lineTo(_local5.x, _local5.y); _local3._x = Math.cos(_local10) * 10; _local3._y = Math.sin(_local10) * 10; _local4 = {x:_root["\x19\x02"]._xmouse, y:_root["\x19\x02"]._ymouse}; _local5 = {x:_local3._x + _root["\x19\x02"]._xmouse, y:_local3._y + _root["\x19\x02"]._ymouse}; _root["\x19\x02"].drawLine.moveTo(_local4.x, _local4.y); _root["\x19\x02"].drawLine.lineTo(_local5.x, _local5.y); } else { _root["\x19\x02"].drawLine.removeMovieClip(); } } } }; _local2["3\x05"] = function () { this["\x03\n"].>\x03(); var _local3 = 0; while (_local3 < this["\x02\x02"].length) { _root["\x19\x02"].GAMEBOX[this["\x02\x02"][_local3]].SetupPirate(); _local3++; } }; _local2["1\x04"] = function (_arg7, _arg6, _arg8, _arg9) { if ((this["8\x04"] != 2) && (this["8\x04"] != 3)) { var _local4 = this["`\n"]; this["`\n"]++; if (this["`\n"] >= 62000) { this["`\n"] = 61000; } var _local3 = "Pirate_" + _local4; var _local5 = "Enemy_" + _arg8; _root["\x19\x02"].GAMEBOX.attachMovie(_local5, _local3, _local4); _root["\x19\x02"].GAMEBOX[_local3]._x = this.\x1B\x0B(_arg7) + 10; _root["\x19\x02"].GAMEBOX[_local3]._y = this.\x1B\x0B(_arg6) + 10; _root["\x19\x02"].GAMEBOX[_local3].SetupPirate(); _root["\x19\x02"].GAMEBOX[_local3].enemyLife = (_root["\x19\x02"].GAMEBOX[_local3].enemyTotalLife = Math.round(_root["\x19\x02"].GAMEBOX[_local3].enemyLife * _arg9)); this["\x02\x02"].push(_local3); } }; _local2["4\x06"] = function (_arg3) { var _local2 = 0; while (_local2 < this["\x02\x02"].length) { if (_arg3 == this["\x02\x02"][_local2]) { return(true); } _local2++; } return(false); }; _local2["\r\n"] = function (_arg4) { var _local3 = 0; while (_local3 < this["\x02\x02"].length) { if (_arg4 == this["\x02\x02"][_local3]) { this["\x02\x02"].splice(_local3, 1); break; } _local3++; } this.\x02\x05(); _root["\x19\x02"].GAMEBOX[_arg4].removeMovieClip(); }; _local2["\x18"] = function (_arg7) { var _local2 = {x:_root._xmouse, y:_root._ymouse}; _root["\x19\x02"].globalToLocal(_local2); var _local4; var _local3; if (_arg7 == 1) { _local4 = _local2.x - (_local2.x % 20); _local3 = _local2.y - (_local2.y % 20); } else { _local4 = Math.floor(_local2.x / 20); _local3 = Math.floor(_local2.y / 20); } _local2.x = _local4; _local2.y = _local3; return(_local2); }; _local2["\x17\x06"] = function (_arg2) { this.gold = this.gold - this.towerSetup.arrTowerSetup[this.\x04\x04(int(_arg2)) - 1].cost; this.\x1B\x02(); }; _local2["%\x03"] = function (_arg4) { var _local3 = this.towerSetup.arrTowerSetup[this.\x04\x04(int(_arg4)) - 1].cost; if ((this.gold - _local3) < 0) { this["4"] = false; this["+\f"] = false; _root["\x19\x02"].GAMEBOX.towerOverSquare.removeMovieClip(); this.\x02\n(); this["8\x04"] = 1; return(false); } if (this["\r\x04"] == true) { return(false); } return(true); }; _local2["\x17"] = function (_arg4) { this.map.\x15\x04(this.'\x04(this["\x14\x04"]), this.'\x04(this["&\f"]), this.towerSetup.arrTowerSetup[this.\x04\x04(_arg4) - 1].squareDim, _arg4); var _local3 = true; if (this["\x03\n"].`\x03(14, 28, 14, 0) == null) { _root.attachMovie("BlockPathNot", "BlockPathNot", 201000); _root.BlockPathNot._x = _root._xmouse; _root.BlockPathNot._y = _root._ymouse; _local3 = false; } this.map.\x15\x04(this.'\x04(this["\x14\x04"]), this.'\x04(this["&\f"]), this.towerSetup.arrTowerSetup[this.\x04\x04(_arg4) - 1].squareDim, 0); if (this["\r\x04"] == true) { return(false); } return(_local3); }; _local2["\x1B\n"] = function (_arg5) { if (((this["8\x04"] == 4) && (this["4"] == true)) && (this["\r\x04"] == false)) { if ((((_root._xmouse >= _root["\x19\x02"]._x) && (_root._xmouse <= (_root["\x19\x02"]._x + 439))) && (_root._ymouse >= _root["\x19\x02"]._y)) && (_root._ymouse <= (_root["\x19\x02"]._y + _root["\x19\x02"]._height))) { if (this.%\x03(this["\x0E\x07"])) { var _local6 = this.\x17(_arg5); if (_local6 == true) { this["9\x0B"] = false; var _local3 = "towerObj_" + this.towerDepth; var _local7 = "Tower_" + _arg5; _root["\x19\x02"].GAMEBOX.attachMovie(_local7, _local3, this.towerDepth); this.\x17\x06(this["\x0E\x07"]); if (this.towerSetup.arrTowerSetup[this.\x04\x04(_arg5) - 1].squareDim == 40) { if (this["\x14\x04"] >= 420) { _root["\x19\x02"].GAMEBOX[_local3]._x = this["\x14\x04"] - 20; } else { _root["\x19\x02"].GAMEBOX[_local3]._x = this["\x14\x04"]; } if (this["&\f"] >= 560) { _root["\x19\x02"].GAMEBOX[_local3]._y = this["&\f"] - 20; } else { _root["\x19\x02"].GAMEBOX[_local3]._y = this["&\f"]; } this.arrTowers.push(_local3); } else if (this.towerSetup.arrTowerSetup[this.\x04\x04(_arg5) - 1].squareDim == 20) { var _local4 = this.'\x04(this["\x14\x04"]); _root["\x19\x02"].GAMEBOX[_local3]._x = this["\x14\x04"]; _root["\x19\x02"].GAMEBOX[_local3]._y = this["&\f"]; this.arrTowers.push(_local3); if (_root["\x19\x02"].GAMEBOX[_local3]._type == 2) { if ((_local4 & 1) == 0) { _local4--; } if (_local4 == 1) { this[",\f"].push(_local3); } else if (_local4 == 3) { this["\x17\x07"].push(_local3); } else if (_local4 == 5) { this["\f\x02"].push(_local3); } else if (_local4 == 7) { this["5\x03"].push(_local3); } else if (_local4 == 9) { this["\x11\x02"].push(_local3); } else if (_local4 == 11) { this["(\x02"].push(_local3); } else if (_local4 == 13) { this["\x15\x0B"].push(_local3); } else if (_local4 == 15) { this["3"].push(_local3); } else if (_local4 == 17) { this["\x06"].push(_local3); } else if (_local4 == 19) { this[" "].push(_local3); } if (_root["\x19\x02"].GAMEBOX[_local3]._rRange2 != 0) { this["-"].push(_local3); } } } this.map.\x15\x04(this.'\x04(this["\x14\x04"]), this.'\x04(this["&\f"]), this.towerSetup.arrTowerSetup[this.\x04\x04(_arg5) - 1].squareDim, _arg5); if (_root["\x19\x02"].GAMEBOX[_local3]._type != 2) { this.3\x05(); } this.towerDepth++; if (this.towerDepth > 54999) { this.towerDepth = 50000; } if (this.\n\x06(4) == true) { this.tool.5\n(4); } else if (this.\n\x06(5) == true) { this.tool.5\n(5); } else if (this.\n\x06(6) == true) { this.tool.5\n(6); } } } else { _root[" \x02"].gold_alert.gotoAndPlay("on"); } } } }; _local2["\x1D\x02"] = function () { var _local5 = new Array(); _local5.push({strTowerName:"towerObj_50000", strLibName:"Tower_402", intX:320, intY:400, arrLinkage:new Array()}); _local5.push({strTowerName:"towerObj_50001", strLibName:"Tower_403", intX:80, intY:400, arrLinkage:new Array()}); _local5.push({strTowerName:"towerObj_50002", strLibName:"Tower_407", intX:200, intY:400, arrLinkage:new Array()}); _local5.push({strTowerName:"towerObj_50003", strLibName:"Tower_109", intX:200, intY:440, arrLinkage:new Array("towerObj_50002")}); _local5.push({strTowerName:"towerObj_50004", strLibName:"Tower_109", intX:220, intY:440, arrLinkage:new Array("towerObj_50002")}); _local5.push({strTowerName:"towerObj_50005", strLibName:"Tower_109", intX:300, intY:400, arrLinkage:new Array("towerObj_50002", "towerObj_50000")}); _local5.push({strTowerName:"towerObj_50006", strLibName:"Tower_109", intX:120, intY:400, arrLinkage:new Array("towerObj_50001", "towerObj_50002")}); _local5.push({strTowerName:"towerObj_50009", strLibName:"Tower_403", intX:260, intY:360, arrLinkage:new Array("towerObj_50025")}); _local5.push({strTowerName:"towerObj_50010", strLibName:"Tower_402", intX:140, intY:360, arrLinkage:new Array("towerObj_50023", "towerObj_50022")}); _local5.push({strTowerName:"towerObj_50011", strLibName:"Tower_407", intX:320, intY:360, arrLinkage:new Array()}); _local5.push({strTowerName:"towerObj_50012", strLibName:"Tower_407", intX:80, intY:360, arrLinkage:new Array()}); _local5.push({strTowerName:"towerObj_50013", strLibName:"Tower_109", intX:300, intY:360, arrLinkage:new Array("towerObj_50009", "towerObj_50011")}); _local5.push({strTowerName:"towerObj_50014", strLibName:"Tower_109", intX:120, intY:360, arrLinkage:new Array("towerObj_50012", "towerObj_50010")}); _local5.push({strTowerName:"towerObj_50016", strLibName:"Tower_109", intX:180, intY:380, arrLinkage:new Array("towerObj_50017")}); _local5.push({strTowerName:"towerObj_50017", strLibName:"Tower_109", intX:200, intY:380, arrLinkage:new Array("towerObj_50018")}); _local5.push({strTowerName:"towerObj_50018", strLibName:"Tower_109", intX:220, intY:380, arrLinkage:new Array("towerObj_50019")}); _local5.push({strTowerName:"towerObj_50019", strLibName:"Tower_109", intX:240, intY:380, arrLinkage:new Array("towerObj_50021", "towerObj_50020")}); _local5.push({strTowerName:"towerObj_50020", strLibName:"Tower_407", intX:220, intY:340, arrLinkage:new Array()}); _local5.push({strTowerName:"towerObj_50021", strLibName:"Tower_407", intX:180, intY:340, arrLinkage:new Array()}); _local5.push({strTowerName:"towerObj_50022", strLibName:"Tower_406", intX:80, intY:320, arrLinkage:new Array()}); _local5.push({strTowerName:"towerObj_50023", strLibName:"Tower_406", intX:40, intY:360, arrLinkage:new Array()}); _local5.push({strTowerName:"towerObj_50025", strLibName:"Tower_406", intX:360, intY:360, arrLinkage:new Array()}); _local5.push({strTowerName:"towerObj_50026", strLibName:"Tower_410", intX:340, intY:340, arrLinkage:new Array()}); _local5.push({strTowerName:"towerObj_50027", strLibName:"Tower_406", intX:260, intY:300, arrLinkage:new Array()}); _local5.push({strTowerName:"towerObj_50028", strLibName:"Tower_406", intX:300, intY:300, arrLinkage:new Array()}); _local5.push({strTowerName:"towerObj_50029", strLibName:"Tower_406", intX:140, intY:300, arrLinkage:new Array()}); _local5.push({strTowerName:"towerObj_50031", strLibName:"Tower_109", intX:120, intY:340, arrLinkage:new Array("towerObj_50022", "towerObj_50029")}); _local5.push({strTowerName:"towerObj_50032", strLibName:"Tower_109", intX:180, intY:320, arrLinkage:new Array("towerObj_50033")}); _local5.push({strTowerName:"towerObj_50033", strLibName:"Tower_109", intX:200, intY:320, arrLinkage:new Array("towerObj_50034")}); _local5.push({strTowerName:"towerObj_50034", strLibName:"Tower_109", intX:220, intY:320, arrLinkage:new Array("towerObj_50035")}); _local5.push({strTowerName:"towerObj_50035", strLibName:"Tower_109", intX:240, intY:320, arrLinkage:new Array("towerObj_50037", "towerObj_50038", "towerObj_50039", "towerObj_50040", "towerObj_50021", "towerObj_50020")}); _local5.push({strTowerName:"towerObj_50036", strLibName:"Tower_109", intX:300, intY:340, arrLinkage:new Array("towerObj_50027", "towerObj_50028")}); _local5.push({strTowerName:"towerObj_50037", strLibName:"Tower_407", intX:180, intY:280, arrLinkage:new Array()}); _local5.push({strTowerName:"towerObj_50038", strLibName:"Tower_407", intX:220, intY:280, arrLinkage:new Array()}); _local5.push({strTowerName:"towerObj_50039", strLibName:"Tower_405", intX:180, intY:240, arrLinkage:new Array()}); _local5.push({strTowerName:"towerObj_50040", strLibName:"Tower_405", intX:220, intY:240, arrLinkage:new Array()}); this["9\x0B"] = false; var _local6 = 0; while (_local6 < _local5.length) { var _local9 = _local5[_local6].strTowerName; var _local7 = _local5[_local6].strLibName; var _local8 = _local5[_local6].intX; var _local10 = _local5[_local6].intY; var _local3 = _local9; var _local11 = _local7; _root["\x19\x02"].GAMEBOX.attachMovie(_local11, _local3, int(_local9.substr(9))); _root["\x19\x02"].GAMEBOX[_local3]._x = _local8; _root["\x19\x02"].GAMEBOX[_local3]._y = _local10; this.arrTowers.push(_local3); if (this.towerSetup.arrTowerSetup[this.\x04\x04(int(_local7.substr(6))) - 1].squareDim == 20) { var _local4 = this.'\x04(_local8); if (_root["\x19\x02"].GAMEBOX[_local3]._type == 2) { if ((_local4 & 1) == 0) { _local4--; } if (_local4 == 1) { this[",\f"].push(_local3); } else if (_local4 == 3) { this["\x17\x07"].push(_local3); } else if (_local4 == 5) { this["\f\x02"].push(_local3); } else if (_local4 == 7) { this["5\x03"].push(_local3); } else if (_local4 == 9) { this["\x11\x02"].push(_local3); } else if (_local4 == 11) { this["(\x02"].push(_local3); } else if (_local4 == 13) { this["\x15\x0B"].push(_local3); } else if (_local4 == 15) { this["3"].push(_local3); } else if (_local4 == 17) { this["\x06"].push(_local3); } else if (_local4 == 19) { this[" "].push(_local3); } if (_root["\x19\x02"].GAMEBOX[_local3]._rRange2 != 0) { this["-"].push(_local3); } } } this.map.\x15\x04(this.'\x04(_local8), this.'\x04(_local10), this.towerSetup.arrTowerSetup[this.\x04\x04(int(_local7.substr(6))) - 1].squareDim, int(_local7.substr(6))); _root["\x19\x02"].GAMEBOX[_local3]._arrLinks = _local5[_local6].arrLinkage; _local6++; } this.towerDepth = int(_local9.substr(9)) + 1; }; _local2["\x04\x04"] = function (_arg1) { _arg1 = _arg1 % 100; return(_arg1); }; _local2["\x13\x04"] = function () { _root["\x19\x02"].tRange.removeMovieClip(); if (_root["\x19\x02"].GAMEBOX.hitTest(_root._xmouse, _root._ymouse, true)) { var _local4 = {}; _local4 = this.\x18(1); var _local7 = false; var _local6 = false; var _local5 = false; this["\x14\x04"] = _local4.x - (_local4.x % 20); this["&\f"] = _local4.y - (_local4.y % 20); if (this.towerDimType == 40) { if (this["&\f"] >= 560) { _local6 = true; this["&\f"] = this["&\f"] - 20; } if (this["\x14\x04"] >= 420) { _local7 = true; this["\x14\x04"] = this["\x14\x04"] - 20; } } if (this.towerDimType == 40) { if (((this["&\f"] >= 540) || (this["\x14\x04"] >= 400)) || (this["&\f"] < 20)) { _local5 = true; } else if (((this["&\f"] >= 560) || (this["\x14\x04"] >= 420)) || (this["&\f"] < 20)) { _local5 = true; } } if (this["+\f"] == false) { this["+\f"] = true; _root["\x19\x02"].GAMEBOX.attachMovie("towerOverSquare", "towerOverSquare", this["1\x05"]); _root["\x19\x02"].GAMEBOX.towerOverSquare._width = this.towerDimType; _root["\x19\x02"].GAMEBOX.towerOverSquare._height = this.towerDimType; } _root["\x19\x02"].GAMEBOX.towerOverSquare._x = this["\x14\x04"]; _root["\x19\x02"].GAMEBOX.towerOverSquare._y = this["&\f"]; var _local8 = this.IsGridOccupied(this.'\x04(this["\x14\x04"]), this.'\x04(this["&\f"]), _local7, _local6); if ((_local8 == true) || (_local5 == true)) { _root["\x19\x02"].GAMEBOX.towerOverSquare.gotoAndStop("red"); this["4"] = false; } else { _root["\x19\x02"].GAMEBOX.towerOverSquare.gotoAndStop("green"); this["4"] = true; if (this.towerMem5 == "Tower_402") { _root["\x19\x02"].GAMEBOX.towerOverSquare.greeny.gotoAndStop("left"); } else if (this.towerMem5 == "Tower_403") { _root["\x19\x02"].GAMEBOX.towerOverSquare.greeny.gotoAndStop("right"); } else if (this.towerMem5 == "Tower_404") { _root["\x19\x02"].GAMEBOX.towerOverSquare.greeny.gotoAndStop("up"); } else if (this.towerMem5 == "Tower_405") { _root["\x19\x02"].GAMEBOX.towerOverSquare.greeny.gotoAndStop("down"); } var _local3 = _root["\x19\x02"].GAMEBOX.towerOverSquare; if (this.towerMem5 == "Tower_401") { _root["\x19\x02"].attachMovie("tower_range2", "tRange", 99996); _root["\x19\x02"].tRange._x = _local3._x + 20; _root["\x19\x02"].tRange._y = _local3._y + 20; _root["\x19\x02"].tRange._xscale = (_root["\x19\x02"].tRange._yscale = this.towerSetup.arrTowerSetup[0].range * 2); } else if (this.towerMem5 == "Tower_406") { _root["\x19\x02"].attachMovie("tower_range2", "tRange", 99996); _root["\x19\x02"].tRange._x = _local3._x + 20; _root["\x19\x02"].tRange._y = _local3._y + 20; _root["\x19\x02"].tRange._xscale = (_root["\x19\x02"].tRange._yscale = this.towerSetup.arrTowerSetup[5].range * 2); } else if (this.towerMem5 == "Tower_402") { _root["\x19\x02"].attachMovie("tower_range3", "tRange", 99996); _root["\x19\x02"].tRange._width = 140; _root["\x19\x02"].tRange._x = (_local3._x + 40) - _root["\x19\x02"].tRange._width; _root["\x19\x02"].tRange._y = _local3._y; } else if (this.towerMem5 == "Tower_403") { _root["\x19\x02"].attachMovie("tower_range3", "tRange", 99996); _root["\x19\x02"].tRange._width = 140; _root["\x19\x02"].tRange._x = _local3._x; _root["\x19\x02"].tRange._y = _local3._y; } else if (this.towerMem5 == "Tower_404") { _root["\x19\x02"].attachMovie("tower_range3", "tRange", 99996); _root["\x19\x02"].tRange._height = 140; _root["\x19\x02"].tRange._x = _local3._x; _root["\x19\x02"].tRange._y = (_local3._y - _root["\x19\x02"].tRange._height) + 40; } else if (this.towerMem5 == "Tower_405") { _root["\x19\x02"].attachMovie("tower_range3", "tRange", 99996); _root["\x19\x02"].tRange._height = 140; _root["\x19\x02"].tRange._x = _local3._x; _root["\x19\x02"].tRange._y = _local3._y; } } } else { this["4"] = false; this["+\f"] = false; _root["\x19\x02"].GAMEBOX.towerOverSquare.removeMovieClip(); } }; // unexpected jump // unexpected jump _local2["\x06\x03"] = function (_arg6, _arg5, _arg15) { var _local8 = {hit:false, type:0, name:_arg15, cX:0, cY:0, dim:0}; var _local4 = false; var _local7 = null; var _local3 = 0; while (_local3 < this.arrTowers.length) { if (_root["\x19\x02"].GAMEBOX[this.arrTowers[_local3]]._dim == 20) { if (_arg6 == this.'\x04(_root["\x19\x02"].GAMEBOX[this.arrTowers[_local3]]._x)) { if (_arg5 == this.'\x04(_root["\x19\x02"].GAMEBOX[this.arrTowers[_local3]]._y)) { _local4 = true; } } } else { if (_arg6 == this.'\x04(_root["\x19\x02"].GAMEBOX[this.arrTowers[_local3]]._x)) { if (_arg5 == this.'\x04(_root["\x19\x02"].GAMEBOX[this.arrTowers[_local3]]._y)) { _local4 = true; } } if (_arg6 == (this.'\x04(_root["\x19\x02"].GAMEBOX[this.arrTowers[_local3]]._x) + 1)) { if (_arg5 == this.'\x04(_root["\x19\x02"].GAMEBOX[this.arrTowers[_local3]]._y)) { _local4 = true; } } if (_arg6 == this.'\x04(_root["\x19\x02"].GAMEBOX[this.arrTowers[_local3]]._x)) { if (_arg5 == (this.'\x04(_root["\x19\x02"].GAMEBOX[this.arrTowers[_local3]]._y) + 1)) { _local4 = true; } } if (_arg6 == (this.'\x04(_root["\x19\x02"].GAMEBOX[this.arrTowers[_local3]]._x) + 1)) { if (_arg5 == (this.'\x04(_root["\x19\x02"].GAMEBOX[this.arrTowers[_local3]]._y) + 1)) { _local4 = true; } } } if (_local4 == true) { _local7 = _local3; break; } _local3++; } if (_local4 == true) { _local8.hit = true; _local8.type = _root["\x19\x02"].GAMEBOX[this.arrTowers[_local7]]._type; _local8.name = this.arrTowers[_local7]; _local8.cX = _root["\x19\x02"].GAMEBOX[this.arrTowers[_local7]]._x + 20; _local8.cY = _root["\x19\x02"].GAMEBOX[this.arrTowers[_local7]]._y + 20; _local8.dim = _root["\x19\x02"].GAMEBOX[this.arrTowers[_local7]]._dim; } return(_local8); }; _local2.IsGridOccupied = function (_arg4, _arg3, _arg6, _arg7) { if (_arg6 == true) { _arg4--; } if (_arg7 == true) { _arg3--; } if (this.towerDimType == 20) { var _local5 = 0; while (_local5 < this["\x02\x02"].length) { if (_root["\x19\x02"].GAMEBOX[this["\x02\x02"][_local5]]._dim == 20) { if (_arg4 == this.'\x04(_root["\x19\x02"].GAMEBOX[this["\x02\x02"][_local5]]._x)) { if (_arg3 == this.'\x04(_root["\x19\x02"].GAMEBOX[this["\x02\x02"][_local5]]._y)) { return(true); } } } else { if (_arg4 == this.'\x04(_root["\x19\x02"].GAMEBOX[this["\x02\x02"][_local5]]._x)) { if (_arg3 == this.'\x04(_root["\x19\x02"].GAMEBOX[this["\x02\x02"][_local5]]._y)) { return(true); } } if (_arg4 == (this.'\x04(_root["\x19\x02"].GAMEBOX[this["\x02\x02"][_local5]]._x) + 1)) { if (_arg3 == this.'\x04(_root["\x19\x02"].GAMEBOX[this["\x02\x02"][_local5]]._y)) { return(true); } } if (_arg4 == this.'\x04(_root["\x19\x02"].GAMEBOX[this["\x02\x02"][_local5]]._x)) { if (_arg3 == (this.'\x04(_root["\x19\x02"].GAMEBOX[this["\x02\x02"][_local5]]._y) + 1)) { return(true); } } if (_arg4 == (this.'\x04(_root["\x19\x02"].GAMEBOX[this["\x02\x02"][_local5]]._x) + 1)) { if (_arg3 == (this.'\x04(_root["\x19\x02"].GAMEBOX[this["\x02\x02"][_local5]]._y) + 1)) { return(true); } } } _local5++; } _local5 = 0; while (_local5 < this["\x1F\x05"].length) { if (_root["\x19\x02"].GAMEBOX[this["\x1F\x05"][_local5]]._dim == 20) { if (_arg4 == this.'\x04(_root["\x19\x02"].GAMEBOX[this["\x1F\x05"][_local5]]._x)) { if (_arg3 == this.'\x04(_root["\x19\x02"].GAMEBOX[this["\x1F\x05"][_local5]]._y)) { return(true); } } } else { if (_arg4 == this.'\x04(_root["\x19\x02"].GAMEBOX[this["\x1F\x05"][_local5]]._x)) { if (_arg3 == this.'\x04(_root["\x19\x02"].GAMEBOX[this["\x1F\x05"][_local5]]._y)) { return(true); } } if (_arg4 == (this.'\x04(_root["\x19\x02"].GAMEBOX[this["\x1F\x05"][_local5]]._x) + 1)) { if (_arg3 == this.'\x04(_root["\x19\x02"].GAMEBOX[this["\x1F\x05"][_local5]]._y)) { return(true); } } if (_arg4 == this.'\x04(_root["\x19\x02"].GAMEBOX[this["\x1F\x05"][_local5]]._x)) { if (_arg3 == (this.'\x04(_root["\x19\x02"].GAMEBOX[this["\x1F\x05"][_local5]]._y) + 1)) { return(true); } } if (_arg4 == (this.'\x04(_root["\x19\x02"].GAMEBOX[this["\x1F\x05"][_local5]]._x) + 1)) { if (_arg3 == (this.'\x04(_root["\x19\x02"].GAMEBOX[this["\x1F\x05"][_local5]]._y) + 1)) { return(true); } } } _local5++; } _local5 = 0; while (_local5 < this.arrTowers.length) { if (_root["\x19\x02"].GAMEBOX[this.arrTowers[_local5]]._dim == 20) { if (_arg4 == this.'\x04(_root["\x19\x02"].GAMEBOX[this.arrTowers[_local5]]._x)) { if (_arg3 == this.'\x04(_root["\x19\x02"].GAMEBOX[this.arrTowers[_local5]]._y)) { return(true); } } } else { if (_arg4 == this.'\x04(_root["\x19\x02"].GAMEBOX[this.arrTowers[_local5]]._x)) { if (_arg3 == this.'\x04(_root["\x19\x02"].GAMEBOX[this.arrTowers[_local5]]._y)) { return(true); } } if (_arg4 == (this.'\x04(_root["\x19\x02"].GAMEBOX[this.arrTowers[_local5]]._x) + 1)) { if (_arg3 == this.'\x04(_root["\x19\x02"].GAMEBOX[this.arrTowers[_local5]]._y)) { return(true); } } if (_arg4 == this.'\x04(_root["\x19\x02"].GAMEBOX[this.arrTowers[_local5]]._x)) { if (_arg3 == (this.'\x04(_root["\x19\x02"].GAMEBOX[this.arrTowers[_local5]]._y) + 1)) { return(true); } } if (_arg4 == (this.'\x04(_root["\x19\x02"].GAMEBOX[this.arrTowers[_local5]]._x) + 1)) { if (_arg3 == (this.'\x04(_root["\x19\x02"].GAMEBOX[this.arrTowers[_local5]]._y) + 1)) { return(true); } } } _local5++; } } else if (this.towerDimType == 40) { var _local5 = 0; while (_local5 < this["\x1F\x05"].length) { if (_root["\x19\x02"].GAMEBOX[this["\x1F\x05"][_local5]]._dim == 20) { if (_arg4 == this.'\x04(_root["\x19\x02"].GAMEBOX[this["\x1F\x05"][_local5]]._x)) { if (_arg3 == this.'\x04(_root["\x19\x02"].GAMEBOX[this["\x1F\x05"][_local5]]._y)) { return(true); } } if ((_arg4 + 1) == this.'\x04(_root["\x19\x02"].GAMEBOX[this["\x1F\x05"][_local5]]._x)) { if (_arg3 == this.'\x04(_root["\x19\x02"].GAMEBOX[this["\x1F\x05"][_local5]]._y)) { return(true); } } if (_arg4 == this.'\x04(_root["\x19\x02"].GAMEBOX[this["\x1F\x05"][_local5]]._x)) { if ((_arg3 + 1) == this.'\x04(_root["\x19\x02"].GAMEBOX[this["\x1F\x05"][_local5]]._y)) { return(true); } } if ((_arg4 + 1) == this.'\x04(_root["\x19\x02"].GAMEBOX[this["\x1F\x05"][_local5]]._x)) { if ((_arg3 + 1) == this.'\x04(_root["\x19\x02"].GAMEBOX[this["\x1F\x05"][_local5]]._y)) { return(true); } } } else { if (_arg4 == this.'\x04(_root["\x19\x02"].GAMEBOX[this["\x1F\x05"][_local5]]._x)) { if (_arg3 == this.'\x04(_root["\x19\x02"].GAMEBOX[this["\x1F\x05"][_local5]]._y)) { return(true); } } if (_arg4 == (this.'\x04(_root["\x19\x02"].GAMEBOX[this["\x1F\x05"][_local5]]._x) + 1)) { if (_arg3 == this.'\x04(_root["\x19\x02"].GAMEBOX[this["\x1F\x05"][_local5]]._y)) { return(true); } } if (_arg4 == this.'\x04(_root["\x19\x02"].GAMEBOX[this["\x1F\x05"][_local5]]._x)) { if (_arg3 == (this.'\x04(_root["\x19\x02"].GAMEBOX[this["\x1F\x05"][_local5]]._y) + 1)) { return(true); } } if (_arg4 == (this.'\x04(_root["\x19\x02"].GAMEBOX[this["\x1F\x05"][_local5]]._x) + 1)) { if (_arg3 == (this.'\x04(_root["\x19\x02"].GAMEBOX[this["\x1F\x05"][_local5]]._y) + 1)) { return(true); } } if ((_arg4 + 1) == this.'\x04(_root["\x19\x02"].GAMEBOX[this["\x1F\x05"][_local5]]._x)) { if (_arg3 == this.'\x04(_root["\x19\x02"].GAMEBOX[this["\x1F\x05"][_local5]]._y)) { return(true); } } if ((_arg4 + 1) == (this.'\x04(_root["\x19\x02"].GAMEBOX[this["\x1F\x05"][_local5]]._x) + 1)) { if (_arg3 == this.'\x04(_root["\x19\x02"].GAMEBOX[this["\x1F\x05"][_local5]]._y)) { return(true); } } if ((_arg4 + 1) == this.'\x04(_root["\x19\x02"].GAMEBOX[this["\x1F\x05"][_local5]]._x)) { if (_arg3 == (this.'\x04(_root["\x19\x02"].GAMEBOX[this["\x1F\x05"][_local5]]._y) + 1)) { return(true); } } if ((_arg4 + 1) == (this.'\x04(_root["\x19\x02"].GAMEBOX[this["\x1F\x05"][_local5]]._x) + 1)) { if (_arg3 == (this.'\x04(_root["\x19\x02"].GAMEBOX[this["\x1F\x05"][_local5]]._y) + 1)) { return(true); } } if (_arg4 == this.'\x04(_root["\x19\x02"].GAMEBOX[this["\x1F\x05"][_local5]]._x)) { if ((_arg3 + 1) == this.'\x04(_root["\x19\x02"].GAMEBOX[this["\x1F\x05"][_local5]]._y)) { return(true); } } if (_arg4 == (this.'\x04(_root["\x19\x02"].GAMEBOX[this["\x1F\x05"][_local5]]._x) + 1)) { if ((_arg3 + 1) == this.'\x04(_root["\x19\x02"].GAMEBOX[this["\x1F\x05"][_local5]]._y)) { return(true); } } if (_arg4 == this.'\x04(_root["\x19\x02"].GAMEBOX[this["\x1F\x05"][_local5]]._x)) { if ((_arg3 + 1) == (this.'\x04(_root["\x19\x02"].GAMEBOX[this["\x1F\x05"][_local5]]._y) + 1)) { return(true); } } if (_arg4 == (this.'\x04(_root["\x19\x02"].GAMEBOX[this["\x1F\x05"][_local5]]._x) + 1)) { if ((_arg3 + 1) == (this.'\x04(_root["\x19\x02"].GAMEBOX[this["\x1F\x05"][_local5]]._y) + 1)) { return(true); } } if ((_arg4 + 1) == this.'\x04(_root["\x19\x02"].GAMEBOX[this["\x1F\x05"][_local5]]._x)) { if ((_arg3 + 1) == this.'\x04(_root["\x19\x02"].GAMEBOX[this["\x1F\x05"][_local5]]._y)) { return(true); } } if ((_arg4 + 1) == (this.'\x04(_root["\x19\x02"].GAMEBOX[this["\x1F\x05"][_local5]]._x) + 1)) { if ((_arg3 + 1) == this.'\x04(_root["\x19\x02"].GAMEBOX[this["\x1F\x05"][_local5]]._y)) { return(true); } } if ((_arg4 + 1) == this.'\x04(_root["\x19\x02"].GAMEBOX[this["\x1F\x05"][_local5]]._x)) { if ((_arg3 + 1) == (this.'\x04(_root["\x19\x02"].GAMEBOX[this["\x1F\x05"][_local5]]._y) + 1)) { return(true); } } if ((_arg4 + 1) == (this.'\x04(_root["\x19\x02"].GAMEBOX[this["\x1F\x05"][_local5]]._x) + 1)) { if ((_arg3 + 1) == (this.'\x04(_root["\x19\x02"].GAMEBOX[this["\x1F\x05"][_local5]]._y) + 1)) { return(true); } } } _local5++; } _local5 = 0; while (_local5 < this["\x02\x02"].length) { if (_root["\x19\x02"].GAMEBOX[this["\x02\x02"][_local5]]._dim == 20) { if (_arg4 == this.'\x04(_root["\x19\x02"].GAMEBOX[this["\x02\x02"][_local5]]._x)) { if (_arg3 == this.'\x04(_root["\x19\x02"].GAMEBOX[this["\x02\x02"][_local5]]._y)) { return(true); } } if ((_arg4 + 1) == this.'\x04(_root["\x19\x02"].GAMEBOX[this["\x02\x02"][_local5]]._x)) { if (_arg3 == this.'\x04(_root["\x19\x02"].GAMEBOX[this["\x02\x02"][_local5]]._y)) { return(true); } } if (_arg4 == this.'\x04(_root["\x19\x02"].GAMEBOX[this["\x02\x02"][_local5]]._x)) { if ((_arg3 + 1) == this.'\x04(_root["\x19\x02"].GAMEBOX[this["\x02\x02"][_local5]]._y)) { return(true); } } if ((_arg4 + 1) == this.'\x04(_root["\x19\x02"].GAMEBOX[this["\x02\x02"][_local5]]._x)) { if ((_arg3 + 1) == this.'\x04(_root["\x19\x02"].GAMEBOX[this["\x02\x02"][_local5]]._y)) { return(true); } } } else { if (_arg4 == this.'\x04(_root["\x19\x02"].GAMEBOX[this["\x02\x02"][_local5]]._x)) { if (_arg3 == this.'\x04(_root["\x19\x02"].GAMEBOX[this["\x02\x02"][_local5]]._y)) { return(true); } } if (_arg4 == (this.'\x04(_root["\x19\x02"].GAMEBOX[this["\x02\x02"][_local5]]._x) + 1)) { if (_arg3 == this.'\x04(_root["\x19\x02"].GAMEBOX[this["\x02\x02"][_local5]]._y)) { return(true); } } if (_arg4 == this.'\x04(_root["\x19\x02"].GAMEBOX[this["\x02\x02"][_local5]]._x)) { if (_arg3 == (this.'\x04(_root["\x19\x02"].GAMEBOX[this["\x02\x02"][_local5]]._y) + 1)) { return(true); } } if (_arg4 == (this.'\x04(_root["\x19\x02"].GAMEBOX[this["\x02\x02"][_local5]]._x) + 1)) { if (_arg3 == (this.'\x04(_root["\x19\x02"].GAMEBOX[this["\x02\x02"][_local5]]._y) + 1)) { return(true); } } if ((_arg4 + 1) == this.'\x04(_root["\x19\x02"].GAMEBOX[this["\x02\x02"][_local5]]._x)) { if (_arg3 == this.'\x04(_root["\x19\x02"].GAMEBOX[this["\x02\x02"][_local5]]._y)) { return(true); } } if ((_arg4 + 1) == (this.'\x04(_root["\x19\x02"].GAMEBOX[this["\x02\x02"][_local5]]._x) + 1)) { if (_arg3 == this.'\x04(_root["\x19\x02"].GAMEBOX[this["\x02\x02"][_local5]]._y)) { return(true); } } if ((_arg4 + 1) == this.'\x04(_root["\x19\x02"].GAMEBOX[this["\x02\x02"][_local5]]._x)) { if (_arg3 == (this.'\x04(_root["\x19\x02"].GAMEBOX[this["\x02\x02"][_local5]]._y) + 1)) { return(true); } } if ((_arg4 + 1) == (this.'\x04(_root["\x19\x02"].GAMEBOX[this["\x02\x02"][_local5]]._x) + 1)) { if (_arg3 == (this.'\x04(_root["\x19\x02"].GAMEBOX[this["\x02\x02"][_local5]]._y) + 1)) { return(true); } } if (_arg4 == this.'\x04(_root["\x19\x02"].GAMEBOX[this["\x02\x02"][_local5]]._x)) { if ((_arg3 + 1) == this.'\x04(_root["\x19\x02"].GAMEBOX[this["\x02\x02"][_local5]]._y)) { return(true); } } if (_arg4 == (this.'\x04(_root["\x19\x02"].GAMEBOX[this["\x02\x02"][_local5]]._x) + 1)) { if ((_arg3 + 1) == this.'\x04(_root["\x19\x02"].GAMEBOX[this["\x02\x02"][_local5]]._y)) { return(true); } } if (_arg4 == this.'\x04(_root["\x19\x02"].GAMEBOX[this["\x02\x02"][_local5]]._x)) { if ((_arg3 + 1) == (this.'\x04(_root["\x19\x02"].GAMEBOX[this["\x02\x02"][_local5]]._y) + 1)) { return(true); } } if (_arg4 == (this.'\x04(_root["\x19\x02"].GAMEBOX[this["\x02\x02"][_local5]]._x) + 1)) { if ((_arg3 + 1) == (this.'\x04(_root["\x19\x02"].GAMEBOX[this["\x02\x02"][_local5]]._y) + 1)) { return(true); } } if ((_arg4 + 1) == this.'\x04(_root["\x19\x02"].GAMEBOX[this["\x02\x02"][_local5]]._x)) { if ((_arg3 + 1) == this.'\x04(_root["\x19\x02"].GAMEBOX[this["\x02\x02"][_local5]]._y)) { return(true); } } if ((_arg4 + 1) == (this.'\x04(_root["\x19\x02"].GAMEBOX[this["\x02\x02"][_local5]]._x) + 1)) { if ((_arg3 + 1) == this.'\x04(_root["\x19\x02"].GAMEBOX[this["\x02\x02"][_local5]]._y)) { return(true); } } if ((_arg4 + 1) == this.'\x04(_root["\x19\x02"].GAMEBOX[this["\x02\x02"][_local5]]._x)) { if ((_arg3 + 1) == (this.'\x04(_root["\x19\x02"].GAMEBOX[this["\x02\x02"][_local5]]._y) + 1)) { return(true); } } if ((_arg4 + 1) == (this.'\x04(_root["\x19\x02"].GAMEBOX[this["\x02\x02"][_local5]]._x) + 1)) { if ((_arg3 + 1) == (this.'\x04(_root["\x19\x02"].GAMEBOX[this["\x02\x02"][_local5]]._y) + 1)) { return(true); } } } _local5++; } _local5 = 0; while (_local5 < this.arrTowers.length) { if (_root["\x19\x02"].GAMEBOX[this.arrTowers[_local5]]._dim == 20) { if (_arg4 == this.'\x04(_root["\x19\x02"].GAMEBOX[this.arrTowers[_local5]]._x)) { if (_arg3 == this.'\x04(_root["\x19\x02"].GAMEBOX[this.arrTowers[_local5]]._y)) { return(true); } } if ((_arg4 + 1) == this.'\x04(_root["\x19\x02"].GAMEBOX[this.arrTowers[_local5]]._x)) { if (_arg3 == this.'\x04(_root["\x19\x02"].GAMEBOX[this.arrTowers[_local5]]._y)) { return(true); } } if (_arg4 == this.'\x04(_root["\x19\x02"].GAMEBOX[this.arrTowers[_local5]]._x)) { if ((_arg3 + 1) == this.'\x04(_root["\x19\x02"].GAMEBOX[this.arrTowers[_local5]]._y)) { return(true); } } if ((_arg4 + 1) == this.'\x04(_root["\x19\x02"].GAMEBOX[this.arrTowers[_local5]]._x)) { if ((_arg3 + 1) == this.'\x04(_root["\x19\x02"].GAMEBOX[this.arrTowers[_local5]]._y)) { return(true); } } } else { if (_arg4 == this.'\x04(_root["\x19\x02"].GAMEBOX[this.arrTowers[_local5]]._x)) { if (_arg3 == this.'\x04(_root["\x19\x02"].GAMEBOX[this.arrTowers[_local5]]._y)) { return(true); } } if (_arg4 == (this.'\x04(_root["\x19\x02"].GAMEBOX[this.arrTowers[_local5]]._x) + 1)) { if (_arg3 == this.'\x04(_root["\x19\x02"].GAMEBOX[this.arrTowers[_local5]]._y)) { return(true); } } if (_arg4 == this.'\x04(_root["\x19\x02"].GAMEBOX[this.arrTowers[_local5]]._x)) { if (_arg3 == (this.'\x04(_root["\x19\x02"].GAMEBOX[this.arrTowers[_local5]]._y) + 1)) { return(true); } } if (_arg4 == (this.'\x04(_root["\x19\x02"].GAMEBOX[this.arrTowers[_local5]]._x) + 1)) { if (_arg3 == (this.'\x04(_root["\x19\x02"].GAMEBOX[this.arrTowers[_local5]]._y) + 1)) { return(true); } } if ((_arg4 + 1) == this.'\x04(_root["\x19\x02"].GAMEBOX[this.arrTowers[_local5]]._x)) { if (_arg3 == this.'\x04(_root["\x19\x02"].GAMEBOX[this.arrTowers[_local5]]._y)) { return(true); } } if ((_arg4 + 1) == (this.'\x04(_root["\x19\x02"].GAMEBOX[this.arrTowers[_local5]]._x) + 1)) { if (_arg3 == this.'\x04(_root["\x19\x02"].GAMEBOX[this.arrTowers[_local5]]._y)) { return(true); } } if ((_arg4 + 1) == this.'\x04(_root["\x19\x02"].GAMEBOX[this.arrTowers[_local5]]._x)) { if (_arg3 == (this.'\x04(_root["\x19\x02"].GAMEBOX[this.arrTowers[_local5]]._y) + 1)) { return(true); } } if ((_arg4 + 1) == (this.'\x04(_root["\x19\x02"].GAMEBOX[this.arrTowers[_local5]]._x) + 1)) { if (_arg3 == (this.'\x04(_root["\x19\x02"].GAMEBOX[this.arrTowers[_local5]]._y) + 1)) { return(true); } } if (_arg4 == this.'\x04(_root["\x19\x02"].GAMEBOX[this.arrTowers[_local5]]._x)) { if ((_arg3 + 1) == this.'\x04(_root["\x19\x02"].GAMEBOX[this.arrTowers[_local5]]._y)) { return(true); } } if (_arg4 == (this.'\x04(_root["\x19\x02"].GAMEBOX[this.arrTowers[_local5]]._x) + 1)) { if ((_arg3 + 1) == this.'\x04(_root["\x19\x02"].GAMEBOX[this.arrTowers[_local5]]._y)) { return(true); } } if (_arg4 == this.'\x04(_root["\x19\x02"].GAMEBOX[this.arrTowers[_local5]]._x)) { if ((_arg3 + 1) == (this.'\x04(_root["\x19\x02"].GAMEBOX[this.arrTowers[_local5]]._y) + 1)) { return(true); } } if (_arg4 == (this.'\x04(_root["\x19\x02"].GAMEBOX[this.arrTowers[_local5]]._x) + 1)) { if ((_arg3 + 1) == (this.'\x04(_root["\x19\x02"].GAMEBOX[this.arrTowers[_local5]]._y) + 1)) { return(true); } } if ((_arg4 + 1) == this.'\x04(_root["\x19\x02"].GAMEBOX[this.arrTowers[_local5]]._x)) { if ((_arg3 + 1) == this.'\x04(_root["\x19\x02"].GAMEBOX[this.arrTowers[_local5]]._y)) { return(true); } } if ((_arg4 + 1) == (this.'\x04(_root["\x19\x02"].GAMEBOX[this.arrTowers[_local5]]._x) + 1)) { if ((_arg3 + 1) == this.'\x04(_root["\x19\x02"].GAMEBOX[this.arrTowers[_local5]]._y)) { return(true); } } if ((_arg4 + 1) == this.'\x04(_root["\x19\x02"].GAMEBOX[this.arrTowers[_local5]]._x)) { if ((_arg3 + 1) == (this.'\x04(_root["\x19\x02"].GAMEBOX[this.arrTowers[_local5]]._y) + 1)) { return(true); } } if ((_arg4 + 1) == (this.'\x04(_root["\x19\x02"].GAMEBOX[this.arrTowers[_local5]]._x) + 1)) { if ((_arg3 + 1) == (this.'\x04(_root["\x19\x02"].GAMEBOX[this.arrTowers[_local5]]._y) + 1)) { return(true); } } } _local5++; } } return(false); }; _local2["?\x06"] = function () { this.gold = this[">\x04"]; this.\x1B\x02(); this[",\x05"].9\x07(10); }; _local2["\x1B\x0B"] = function (_arg1) { _arg1 = Math.floor(_arg1) * 20; return(_arg1); }; _local2["'\x04"] = function (_arg1) { _arg1 = Math.floor(_arg1 / 20); return(_arg1); }; _local2["\x13\x0B"] = function (_arg4) { var _local3 = "tower" + this.\x04\x04(int(_arg4.substr(1))); _root.tower_menu[_arg4].gotoAndStop(_local3); }; _local2["\r\x06"] = function (_arg2) { _arg2 = _arg2.substr(3, 2); if (_arg2 == 1) { this.8\x05("s401"); } else if (_arg2 == 2) { this.8\x05("s412"); } else if (_arg2 == 3) { this.8\x05("s411"); } else if (_arg2 == 4) { this.8\x05("s413"); } else if (_arg2 == 5) { this.8\x05("s406"); } else if (_arg2 == 6) { this.8\x05("s414"); } else if (_arg2 == 7) { this.8\x05("s415"); } else if (_arg2 == 8) { this.8\x05("s407"); } else if (_arg2 == 9) { this.8\x05("s416"); } else if (_arg2 == 10) { this.8\x05("s417"); } else if (_arg2 == 11) { this.8\x05("s108"); } else if (_arg2 == 12) { this.8\x05("s118"); } else if (_arg2 == 13) { this.8\x05("s119"); } else if (_arg2 == 14) { this.8\x05("s120"); } else if (_arg2 == 15) { this.8\x05("s403"); } else if (_arg2 == 16) { this.8\x05("s402"); } else if (_arg2 == 17) { this.8\x05("s404"); } else if (_arg2 == 18) { this.8\x05("s405"); } else if (_arg2 == 19) { this.8\x05("s109"); } else if (_arg2 == 20) { this.8\x05("s410"); } }; _local2["8\x05"] = function (_arg3) { if (this["\r\x04"] == false) { if (this["8\x04"] != 5) { _root.tower_menu[_arg3].overTower.gotoAndStop("on"); } _root.info_box.gotoAndStop(2); _root.info_box.tower_name_txt.text = this.towerSetup.arrTowerSetup[this.\x04\x04(int(_arg3.substr(1))) - 1].name; _root.info_box.tower_cost_txt.text = this.towerSetup.arrTowerSetup[this.\x04\x04(int(_arg3.substr(1))) - 1].cost; var _local4 = this.towerSetup.arrTowerSetup[this.\x04\x04(int(_arg3.substr(1))) - 1].damage; if (_local4 == 0) { _root.info_box.tower_damage_txt.text = "None"; } else if (_local4 < 1) { _root.info_box.tower_damage_txt.text = (this.towerSetup.arrTowerSetup[this.\x04\x04(int(_arg3.substr(1))) - 1].damage * 100) + "%"; } else { _root.info_box.tower_damage_txt.text = this.towerSetup.arrTowerSetup[this.\x04\x04(int(_arg3.substr(1))) - 1].damage; } _root.info_box.tower_info_txt.text = this.towerSetup.arrTowerSetup[this.\x04\x04(int(_arg3.substr(1))) - 1].info; _root.info_box.pic_place.towerPic.removeMovieClip(); _root.info_box.pic_place.attachMovie(this.towerSetup.arrTowerSetup[this.\x04\x04(int(_arg3.substr(1))) - 1].pic, "towerPic", 99997); _root.info_box.pic_place.towerPic._blnOff = true; _root.info_box.pic_place.towerPic._xscale = 80; _root.info_box.pic_place.towerPic._yscale = 80; _root.info_box.pic_place.towerPic._x = (_root.info_box.pic_place._width / 2) - (_root.info_box.pic_place.towerPic._width / 2); _root.info_box.pic_place.towerPic._y = (_root.info_box.pic_place._height / 2) - (_root.info_box.pic_place.towerPic._height / 2); _root[this["\f\n"]].removeMovieClip(); if (_root._xmouse > 460) { this["\f\n"] = "mo_" + _arg3; _root.attachMovie("mo_tips", this["\f\n"], 203000); _root[this["\f\n"]]._x = 267; _root[this["\f\n"]]._y = 137; if (_arg3 == "s401") { _root[this["\f\n"]].gotoAndStop(1); } else if (_arg3 == "s402") { _root[this["\f\n"]].gotoAndStop(2); } else if (_arg3 == "s403") { _root[this["\f\n"]].gotoAndStop(3); } else if (_arg3 == "s404") { _root[this["\f\n"]].gotoAndStop(4); } else if (_arg3 == "s405") { _root[this["\f\n"]].gotoAndStop(5); } else if (_arg3 == "s406") { _root[this["\f\n"]].gotoAndStop(6); } else if (_arg3 == "s407") { _root[this["\f\n"]].gotoAndStop(7); } else if (_arg3 == "s108") { _root[this["\f\n"]].gotoAndStop(8); } else if (_arg3 == "s109") { _root[this["\f\n"]].gotoAndStop(9); } else if (_arg3 == "s410") { _root[this["\f\n"]].gotoAndStop(10); } } } }; _local2["\x16\f"] = function (_arg3) { var _local4 = _root["\x19\x02"].GAMEBOX; this["\f\n"] = "mo_" + _arg3; _root.attachMovie("mo_tips", this["\f\n"], 203000); _root[this["\f\n"]]._x = 284; _root[this["\f\n"]]._y = 373; if (_local4[this.towerBuff]._libName == "Tower_401") { if (_arg3 == 1) { _root[this["\f\n"]].gotoAndStop(11); } else if (_arg3 == 2) { _root[this["\f\n"]].gotoAndStop(12); } } else if (_local4[this.towerBuff]._libName == "Tower_406") { if (_arg3 == 1) { _root[this["\f\n"]].gotoAndStop(14); } else if (_arg3 == 2) { _root[this["\f\n"]].gotoAndStop(15); } } else if (_local4[this.towerBuff]._libName == "Tower_407") { if (_arg3 == 1) { _root[this["\f\n"]].gotoAndStop(16); } else if (_arg3 == 2) { _root[this["\f\n"]].gotoAndStop(17); } } else if (_local4[this.towerBuff]._libName == "Tower_108") { if (_arg3 == 1) { _root[this["\f\n"]].gotoAndStop(18); } else if (_arg3 == 2) { _root[this["\f\n"]].gotoAndStop(19); } else if (_arg3 == 3) { _root[this["\f\n"]].gotoAndStop(20); } } else if (_local4[this.towerBuff]._libName == "Tower_411") { _root[this["\f\n"]].gotoAndStop(13); } else if (_local4[this.towerBuff]._libName == "Tower_412") { _root[this["\f\n"]].gotoAndStop(13); } }; _local2["+\x05"] = function () { _root[this["\f\n"]].removeMovieClip(); }; _local2["%\x07"] = function () { _root.info_box.gotoAndStop(1); }; _local2["\x1A\n"] = function (_arg3) { _root[this["\f\n"]].removeMovieClip(); if ((this["\r\x04"] == false) || (this["8\x04"] == 5)) { if (this["8\x04"] != 4) { _root.tower_menu[_arg3].overTower.gotoAndStop("off"); _root.info_box.gotoAndStop(1); if (this["1"] == true) { this.@\x03(); } } else { _root.tower_menu[_arg3].overTower.gotoAndStop("off"); _root.info_box.tower_name_txt.text = this.towerMem1; _root.info_box.tower_cost_txt.text = this.towerMem2; _root.info_box.tower_damage_txt.text = this.towerMem3; _root.info_box.tower_info_txt.text = this.towerMem4; _root.info_box.pic_place.towerPic.removeMovieClip(); _root.info_box.pic_place.attachMovie(this.towerMem5, "towerPic", 99997); _root.info_box.pic_place.towerPic._blnOff = true; _root.info_box.pic_place.towerPic._xscale = 80; _root.info_box.pic_place.towerPic._yscale = 80; _root.info_box.pic_place.towerPic._x = (_root.info_box.pic_place._width / 2) - (_root.info_box.pic_place.towerPic._width / 2); _root.info_box.pic_place.towerPic._y = (_root.info_box.pic_place._height / 2) - (_root.info_box.pic_place.towerPic._height / 2); } } else { _root.tower_menu[_arg3].overTower.gotoAndStop("off"); _root.info_box.gotoAndStop(1); } }; _local2[";\x03"] = function (_arg3) { if (this["9\x04"] == false) { if (this["\r\x04"] == false) { if (this["8\x04"] != 4) { this.\n\f(); this.0\x05(); this.\x02\n(); this["8\x04"] = 4; _root["\x19\x02"].linkage_darken.gotoAndStop("off"); } this.towerMem1 = this.towerSetup.arrTowerSetup[this.\x04\x04(int(_arg3.substr(1))) - 1].name; this.towerMem2 = this.towerSetup.arrTowerSetup[this.\x04\x04(int(_arg3.substr(1))) - 1].cost; this.towerMem3 = this.towerSetup.arrTowerSetup[this.\x04\x04(int(_arg3.substr(1))) - 1].damage; this.towerMem4 = this.towerSetup.arrTowerSetup[this.\x04\x04(int(_arg3.substr(1))) - 1].info; this.towerMem5 = this.towerSetup.arrTowerSetup[this.\x04\x04(int(_arg3.substr(1))) - 1].pic; this["\x0E\x07"] = int(_arg3.substr(1)); this.towerDimType = this.towerSetup.arrTowerSetup[this.\x04\x04(int(this["\x0E\x07"])) - 1].squareDim; this.\x02\n(); switch (this.towerMem5) { case "Tower_401" : _root.tower_menu.s401.tSelector.gotoAndStop("on"); break; case "Tower_402" : _root.tower_menu.s402.tSelector.gotoAndStop("on"); break; case "Tower_403" : _root.tower_menu.s403.tSelector.gotoAndStop("on"); break; case "Tower_404" : _root.tower_menu.s404.tSelector.gotoAndStop("on"); break; case "Tower_405" : _root.tower_menu.s405.tSelector.gotoAndStop("on"); break; case "Tower_406" : _root.tower_menu.s406.tSelector.gotoAndStop("on"); break; case "Tower_407" : _root.tower_menu.s407.tSelector.gotoAndStop("on"); break; case "Tower_108" : _root.tower_menu.s108.tSelector.gotoAndStop("on"); break; case "Tower_109" : _root.tower_menu.s109.tSelector.gotoAndStop("on"); break; case "Tower_410" : _root.tower_menu.s410.tSelector.gotoAndStop("on"); } } } }; _local2["\x02\n"] = function () { _root.tower_menu.s401.tSelector.gotoAndStop("off"); _root.tower_menu.s402.tSelector.gotoAndStop("off"); _root.tower_menu.s403.tSelector.gotoAndStop("off"); _root.tower_menu.s404.tSelector.gotoAndStop("off"); _root.tower_menu.s405.tSelector.gotoAndStop("off"); _root.tower_menu.s406.tSelector.gotoAndStop("off"); _root.tower_menu.s407.tSelector.gotoAndStop("off"); _root.tower_menu.s108.tSelector.gotoAndStop("off"); _root.tower_menu.s109.tSelector.gotoAndStop("off"); _root.tower_menu.s410.tSelector.gotoAndStop("off"); }; _local2["\x06\x04"] = function (_arg5, _arg4) { if (((((((((((_global.extraContent == true) || (_arg4 == 1)) || (_arg4 == 2)) || (_arg4 == 3)) || (_arg4 == 4)) || (_arg4 == 5)) || (_arg4 == 7)) || (_arg4 == 8)) || (_arg4 == 9)) || (_arg4 == 10)) || (_arg4 == 12)) { _global.myMusicPlayer.Stop(); _global.gameMode = _arg5; _global.typetype = _arg4; this.gold = this.towerSetup.arrGameModes[_arg4 - 1].gold; this.lives = this.towerSetup.arrGameModes[_arg4 - 1].lives; this.score = this.towerSetup.arrGameModes[_arg4 - 1].score; this.\x02\n(); this["8\x04"] = 1; _root.gotoAndStop("game"); _root.rightOverlay.gotoAndStop("off"); _root["\x19\x02"].gotoAndStop("game"); this.\x1B\x02(); } }; _local2["\x1B\x02"] = function () { _root[" \x02"].score_txt.text = this.score; _root[" \x02"].gold_txt.text = this.gold; _root[" \x02"].lives_txt.text = this.lives; }; _local2.TutorialSetup = function () { _root["\x19\x02"].drawLine.removeMovieClip(); _root["\x19\x02"].GAMEBOX.towerSelectedSquare.removeMovieClip(); _root["\x19\x02"].GAMEBOX.towerOverSquare.removeMovieClip(); _root["\x19\x02"].tRange.removeMovieClip(); _root["\x19\x02"].linkage_darken.gotoAndStop("off"); _root["\x19\x02"].pauser.gotoAndStop("tutorial"); this["\x10\x06"] = false; this["9\x04"] = true; this["!\x02"] = 30; this["8\x04"] = 5; this.\x02\n(); this.\n\f(); this.\x11\f(); }; _local2["\"\x02"] = function () { this["\x10\x06"] = false; _root["\x19\x02"].GAMEBOX.towerOverSquare.removeMovieClip(); _root["\x19\x02"].tRange.removeMovieClip(); _root["\x19\x02"].pauser.gotoAndStop("on"); this.\n\f(); _root["\x19\x02"].linkage_darken.gotoAndStop("off"); this.\x11\f(); }; _local2["\x14\x02"] = function () { _root["\x19\x02"].pauser.gotoAndStop("off"); _root["\x19\x02"].linkage_darken.gotoAndStop("off"); _root["\x19\x02"].tRange.removeMovieClip(); this.0\x05(); this.\x1B\x02(); }; _local2["\x11\f"] = function () { var _local3 = 0; while (_local3 < this["\x02\x02"].length) { _root["\x19\x02"].GAMEBOX[this["\x02\x02"][_local3]].Stop(); _local3++; } }; _local2["0\x05"] = function () { var _local3 = 0; while (_local3 < this["\x02\x02"].length) { _root["\x19\x02"].GAMEBOX[this["\x02\x02"][_local3]].Start(); _local3++; } this.\x1B\x02(); }; _local2["<\x05"] = function () { _root["\x19\x02"].tRange.removeMovieClip(); this["9\x04"] = false; this["!\x02"] = 10; this["8\x04"] = 1; this.\x02\n(); this.+\x03(); this.\x14\x02(); }; _local2["#\x04"] = function () { if (this["!\x02"] == -1) { if (Key.isDown(_global.pauseHotkey)) { if (this["9\x04"] == false) { this["9\x04"] = true; this["!\x02"] = 10; this["8\x04"] = 2; this.\x02\n(); this.\f\f(); this.\"\x02(); } else { this["9\x04"] = false; this["!\x02"] = 10; this["8\x04"] = 1; this.\x02\n(); this.+\x03(); this.\x14\x02(); } } } else { this["!\x02"]--; } }; _local2["\f\x05"] = function () { if (this["8\x04"] == 5) { this[">\x02"].Finish(); this.tool.CleanGroup(); this["9\x04"] = true; this["!\x02"] = 10; this["8\x04"] = 2; this.\x02\n(); this.\f\f(); this.\"\x02(); } else if (this["9\x04"] == false) { this.tool.CleanGroup(); this["9\x04"] = true; this["!\x02"] = 10; this["8\x04"] = 2; this.\x02\n(); this.\f\f(); this.\"\x02(); } else if ((this["\x07\n"] == "win") || (this["\x07\n"] == "lose")) { } else { this["9\x04"] = false; this["8\x04"] = 1; this.\x02\n(); this.+\x03(); this.\x14\x02(); this["!\x02"] = 10; this.\n\f(); _root["\x19\x02"].linkage_darken.gotoAndStop("off"); _root["\x19\x02"].tRange.removeMovieClip(); this.\x1B\x02(); } }; _local2["\x1F\x04"] = function () { _global.gameMode = ""; if (this["8\x04"] == 3) { this.\n\f(); this.0\x05(); this["8\x04"] = 1; this.\x02\n(); _root["\x19\x02"].linkage_darken.gotoAndStop("off"); } _root.rightOverlay.gotoAndStop("on"); _root["\x19\x02"].drawLine.removeMovieClip(); _root["\x19\x02"].tRange.removeMovieClip(); _root["\x19\x02"].GAMEBOX.towerSelectedSquare.removeMovieClip(); _root["\x19\x02"].GAMEBOX.towerOverSquare.removeMovieClip(); _root.gotoAndStop(5); }; _local2["+\x02"] = function () { _global.gameMode = ""; if (this["8\x04"] == 3) { this.\n\f(); this.0\x05(); this["8\x04"] = 1; this.\x02\n(); _root["\x19\x02"].linkage_darken.gotoAndStop("off"); } _root.rightOverlay.gotoAndStop("on"); _root["\x19\x02"].drawLine.removeMovieClip(); _root["\x19\x02"].tRange.removeMovieClip(); _root["\x19\x02"].GAMEBOX.towerSelectedSquare.removeMovieClip(); _root["\x19\x02"].GAMEBOX.towerOverSquare.removeMovieClip(); _root.gotoAndStop(4); }; _local2["\x19"] = function () { if (this["\x1F\n"] == false) { this["\x1F\n"] = true; _root["<\x06"].mute_btn.gotoAndStop("muteOn"); _root["\x19\x02"].tRange.removeMovieClip(); _global.musicOn = false; _global.soundOn = false; _global.myMusicPlayer.Stop(); } else { this["\x1F\n"] = false; _global.soundOn = true; _root["<\x06"].mute_btn.gotoAndStop("On"); _root["\x19\x02"].tRange.removeMovieClip(); } }; _local2["\f\f"] = function () { }; _local2["+\x03"] = function () { _root["<\x06"].gotoAndStop("on"); _root[" \x02"].gotoAndStop("on"); _root.tower_menu.gotoAndStop("on"); _root[">\x06"].gotoAndStop("on"); _root["7\x05"].gotoAndStop("on"); }; _local2[",\x06"] = function () { _root["\x19\x02"].tRange.removeMovieClip(); if (this["9\x04"] == false) { if (this.\n\x06(1) == false) { if (this["8\x04"] == 3) { this.\n\f(); this.0\x05(); this["8\x04"] = 1; this.\x02\n(); _root["\x19\x02"].linkage_darken.gotoAndStop("off"); } this["4\x04"].\x1D\x07(); if (_global.typetype == 6) { this["8\x04"] = 1; this.\x02\n(); this["\r\x04"] = true; _root.info_box.gotoAndStop(1); _root[">\x06"]._alpha = 60; _root.tower_menu.gotoAndStop("fixed"); } } else { this.tool.5\n(1); } } }; _local2["\x12\x05"] = function () { _root["\x19\x02"].tRange.removeMovieClip(); if (this["9\x04"] == false) { if (this["\r\x04"] == false) { if (this.\n\x06(2) == false) { if (this["8\x04"] != 3) { this.\x11\f(); this["8\x04"] = 3; this.\x02\n(); _root.info_box.gotoAndStop(1); _root["\x19\x02"].linkage_darken.gotoAndStop("on"); this.9(); } else { this.\n\f(); this.0\x05(); this["8\x04"] = 1; this.\x02\n(); _root["\x19\x02"].linkage_darken.gotoAndStop("off"); this.\x1B\x02(); } } else { this.tool.5\n(2); } } } }; _local2["\"\x04"] = function () { _root["?"].gotoAndStop(1); this["\x03\x04"] = false; }; _local2["%\n"] = function () { if (this["\x03\x04"] == false) { this["\x03\x04"] = true; _root["?"].gotoAndPlay(2); } }; _local2["\x07\x07"] = function () { if (this["\x03\x04"] == false) { this["\x03\x04"] = true; _root["?"].gotoAndPlay(18); } }; _local2["'\x0B"] = function () { if (this["\x03\x04"] == false) { this["\x03\x04"] = true; _root["?"].gotoAndPlay(10); } }; _local2["\x13"] = function () { if (this["\x03\x04"] == false) { _root.7\x0B(); } }; _local2["\x01"] = function () { _root["\x0F\x03"].map.animation.credits_btn.gotoAndPlay("boom"); _root["\x0F\x03"].map.animation.credits_txt.gotoAndPlay("boom"); }; _local2["2"] = function (_arg2) { return(this.towerSetup.arrGameModes[_arg2 - 1].info); }; _local2["^\x07"] = function (_arg3) { if (_global.blnECPlayLinks == true) { if ((_arg3 == 6) || (_arg3 == 11)) { _root.7\x0B(); } } }; _local2["3\x07"] = function () { this.\x06\x04("Pre-Set", 12); }; _local2.Easy = function () { this.\x06\x04("Easy", 1); }; _local2.Medium = function () { this.\x06\x04("Medium", 2); }; _local2.Hard = function () { this.\x06\x04("Hard", 3); }; _local2["6\x03"] = function () { this.\x06\x04("The 101", 4); }; _local2.Fast = function () { this.\x06\x04("Fast", 5); }; _local2.Fixed = function () { this.\x06\x04("Fixed", 6); }; _local2["\x1C\x07"] = function () { this.\x06\x04("Continuous", 7); }; _local2["3\x0B"] = function () { this.\x06\x04("No Sale", 8); }; _local2.Specialized = function () { this.\x06\x04("Specialized", 9); }; _local2.Gradual = function () { this.\x06\x04("Gradual", 10); }; _local2["\x14"] = function () { this.\x06\x04("10k Gold", 11); }; _local2["'\x06"] = function (_arg1, _arg2) { return(Math.round(Math.random() * (_arg2 - _arg1)) + _arg1); }; ASSetPropFlags(_global["5\x05"].prototype, null, 1); #endinitclip
Symbol 1402 MovieClip [__Packages.FrameCounter] Frame 0
class  { var , (, 0, , , , updateStart, updateLeft, 1; function  () { \f = 0; (\x07 = 0; 0\x02 = 0; \x05\x02 = 0; \x1C = true; \n\x05 = 0; updateStart = 30; updateLeft = 30; 1\x02 = 0; } function Start() { Reset(); } function () { \x1C = false; } function Reset() { \f = 0; 0\x02 = 0; if (\x1C == true) { _root.createTextField("myFrameText_txt", 200000, 35, 10, 120, 20); _root.myFrameText_txt.textColor = \n\x05; _root.myFrameText_txt.selectable = false; } } function (_arg2) { \n\x05 = _arg2; } function () { if (1\x02 == 0) { 0\x02 = getTimer(); 1\x02 = 1; } \f++; updateLeft--; if (updateLeft == 0) { updateLeft = updateStart; \x05\x02 = Math.round( \f / ((getTimer() - 0\x02) / 1000)); \f = 0; 0\x02 = getTimer(); 1\x02 = 2; } else if (1\x02 == 1) { \x05\x02 = Math.round( \f / ((getTimer() - 0\x02) / 1000)); } if (\x1C == true) { _root.myFrameText_txt.text = \x05\x02 + " fps"; } } function =() { return(\x05\x02); } function ]() { (\x07 = \f; } }
Symbol 1403 MovieClip [__Packages.TowerSetup] Frame 0
class TowerSetup { var arrTowerSetup, arrGameModes, arrEnemySetup, arrCombos, comboIndex; function TowerSetup () { arrTowerSetup = new Array(); arrGameModes = new Array(); arrEnemySetup = new Array(); arrCombos = new Array(); comboIndex = 0; arrCombos.push({comboText:"NICE COMBO!", gold:10}); arrCombos.push({comboText:"GREAT COMBO!", gold:20}); arrCombos.push({comboText:"EXCELLENT COMBO!", gold:30}); arrCombos.push({comboText:"AWESOME COMBO!", gold:40}); arrCombos.push({comboText:"SUPER COMBO!", gold:50}); arrCombos.push({comboText:"WICKED COMBO!", gold:75}); arrCombos.push({comboText:"STELLAR COMBO!", gold:100}); arrCombos.push({comboText:"INSANE COMBO!", gold:200}); arrCombos.push({comboText:"OMG COMBO!", gold:400}); arrCombos.push({comboText:"#@$%&*!!!!!", gold:1000}); arrEnemySetup.push({id:1, name:"greedy", life:20, speed:1.25, dim:20, reward:150, goldReward:15}); arrEnemySetup.push({id:2, name:"lusty", life:20, speed:1.25, dim:20, reward:150, goldReward:15}); arrEnemySetup.push({id:3, name:"thirsty", life:20, speed:1.25, dim:20, reward:150, goldReward:15}); arrEnemySetup.push({id:4, name:"fast", life:15, speed:1.75, dim:20, reward:200, goldReward:15}); arrEnemySetup.push({id:5, name:"fat", life:50, speed:0.75, dim:20, reward:300, goldReward:30}); arrEnemySetup.push({id:6, name:"captain", life:80, speed:1.25, dim:20, reward:1000, goldReward:40}); arrTowerSetup.push({id:1, name:"Spear Tower", type:1, linkable:false, range:75, range2:0, upgradeType:2, path1:11, path2:12, path3:0, cost:75, sell:60, damage:3, damage2:0, reload:20, squareDim:40, info:"Shoots arrows at the nearest enemy pirate.", pic:"Tower_401"}); arrTowerSetup.push({id:2, name:"Swing (Left)", type:3, linkable:true, range:20, range2:0, upgradeType:0, path1:0, path2:0, path3:0, cost:30, sell:24, damage:10, damage2:0, reload:110, squareDim:40, info:"This swinging log not only does damage to enemy pirates, but also pushes them a few squares to the left.", pic:"Tower_402"}); arrTowerSetup.push({id:3, name:"Swing (Right)", type:3, linkable:true, range:20, range2:0, upgradeType:0, path1:0, path2:0, path3:0, cost:30, sell:24, damage:10, damage2:0, reload:110, squareDim:40, info:"This swinging log not only does damage to enemy pirates, but also pushes them a few squares to the right.", pic:"Tower_403"}); arrTowerSetup.push({id:4, name:"Tree Fling (Up)", type:3, linkable:true, range:20, range2:0, upgradeType:0, path1:0, path2:0, path3:0, cost:30, sell:24, damage:10, damage2:0, reload:110, squareDim:40, info:"This tree is bent back nice and taut, just waiting for a pirate to set it off, damaging and flinging them up the map toward other potential traps.", pic:"Tower_404"}); arrTowerSetup.push({id:5, name:"Log Roll (Down)", type:3, linkable:true, range:0, range2:0, upgradeType:0, path1:0, path2:0, path3:0, cost:80, sell:64, damage:14, damage2:0, reload:250, squareDim:40, info:"Once triggered, this trap releases a multitude of logs which will damage and move your pirates back down the map.", pic:"Tower_405"}); arrTowerSetup.push({id:6, name:"Explosive Trap", type:3, linkable:true, range:60, range2:0, upgradeType:2, path1:14, path2:15, path3:0, cost:60, sell:48, damage:15, damage2:0, reload:110, squareDim:40, info:"Explodes, causing damage to pirates within a certain range.", pic:"Tower_406"}); arrTowerSetup.push({id:7, name:"Bee Hive", type:3, linkable:true, range:20, range2:0, upgradeType:2, path1:16, path2:17, path3:0, cost:30, sell:24, damage:1, damage2:0, reload:100, squareDim:40, info:"When triggered, bees become very irritated. When irritated, pirates become very stung.", pic:"Tower_407"}); arrTowerSetup.push({id:8, name:"Standard Lure", type:2, linkable:true, range:10, range2:45, upgradeType:3, path1:18, path2:19, path3:20, cost:50, sell:40, damage:0, damage2:0, reload:0, squareDim:20, info:"This item functions the same as a trigger except that it lures pirates to it.", pic:"Tower_108"}); arrTowerSetup.push({id:9, name:"Trigger", type:2, linkable:true, range:10, range2:0, upgradeType:0, path1:0, path2:0, path3:0, cost:15, sell:12, damage:0, damage2:0, reload:0, squareDim:20, info:"Triggers an event when a pirate travels over it.", pic:"Tower_109"}); arrTowerSetup.push({id:10, name:"Crate Barrier", type:1, linkable:false, range:0, range2:0, upgradeType:0, path1:0, path2:0, path3:0, cost:30, sell:24, damage:0, damage2:0, reload:0, squareDim:20, info:"Crate Barriers can be used to help control where pirates can and cannot go.", pic:"Tower_410"}); arrTowerSetup.push({id:11, name:"C-Bomb Tower", type:1, linkable:false, range:75, range2:0, upgradeType:1, path1:13, path2:0, path3:0, cost:175, sell:200, damage:8, damage2:0, reload:40, squareDim:40, info:"Shoots coconut bombs that explode on impact.", pic:"Tower_411"}); arrTowerSetup.push({id:12, name:"Rifle Tower", type:1, linkable:false, range:115, range2:0, upgradeType:1, path1:13, path2:0, path3:0, cost:175, sell:200, damage:2, damage2:0, reload:10, squareDim:40, info:"Shoots a fast with better range.", pic:"Tower_412"}); arrTowerSetup.push({id:13, name:"Cannon Tower", type:1, linkable:false, range:100, range2:0, upgradeType:0, path1:0, path2:0, path3:0, cost:350, sell:340, damage:18, damage2:0, reload:40, squareDim:40, info:"High damage cannon with a good range.", pic:"Tower_413"}); arrTowerSetup.push({id:14, name:"Pit Trap", type:3, linkable:true, range:20, range2:0, upgradeType:0, path1:0, path2:0, path3:0, cost:250, sell:248, damage:0.5, damage2:0, reload:100, squareDim:40, info:"Enemies can be knocked into pits, both damaging them and detaining them for a short amount of time.", pic:"Tower_414"}); arrTowerSetup.push({id:15, name:"Pirhanna Pond", type:3, linkable:true, range:20, range2:0, upgradeType:0, path1:0, path2:0, path3:0, cost:150, sell:168, damage:1, damage2:0, reload:80, squareDim:40, info:"Enemies can be knocked into ponds, both damaging them and detaining them for a short amount of time.", pic:"Tower_415"}); arrTowerSetup.push({id:16, name:"Hot Coals", type:3, linkable:true, range:20, range2:0, upgradeType:0, path1:0, path2:0, path3:0, cost:150, sell:144, damage:50, damage2:2, reload:100, squareDim:40, info:"When triggered, the hot coals heat up instantly, damaging any pirate which finds itself over them.", pic:"Tower_416"}); arrTowerSetup.push({id:17, name:"Sticky Tar", type:3, linkable:false, range:20, range2:0, upgradeType:0, path1:0, path2:0, path3:0, cost:50, sell:64, damage:0, damage2:0, reload:160, squareDim:40, info:"The tar pit slows pirates down that have been bumped over it.", pic:"Tower_417"}); arrTowerSetup.push({id:18, name:"Greedy Lure", type:2, linkable:true, range:10, range2:55, upgradeType:0, path1:0, path2:0, path3:0, cost:10, sell:48, damage:0, damage2:0, reload:0, squareDim:20, info:"Functions the same as a trigger, except that it lures in greedy pirates.", pic:"Tower_118"}); arrTowerSetup.push({id:19, name:"Lusty Lure", type:2, linkable:true, range:10, range2:55, upgradeType:0, path1:0, path2:0, path3:0, cost:10, sell:48, damage:0, damage2:0, reload:0, squareDim:20, info:"Functions the same as a trigger, except that it lures in lusty pirates.", pic:"Tower_119"}); arrTowerSetup.push({id:20, name:"Rum Lure", type:2, linkable:true, range:10, range2:55, upgradeType:0, path1:0, path2:0, path3:0, cost:10, sell:48, damage:0, damage2:0, reload:0, squareDim:20, info:"Functions the same as a trigger, except that it lures in thirsty pirates.", pic:"Tower_120"}); arrGameModes.push({id:1, mode:"Easy", gold:800, lives:20, score:0, bg:1, info:"Easy Difficulty"}); arrGameModes.push({id:2, mode:"Medium", gold:425, lives:20, score:0, bg:2, info:"Medium Difficulty"}); arrGameModes.push({id:3, mode:"Hard", gold:500, lives:20, score:0, bg:2, info:"Hard Difficulty"}); arrGameModes.push({id:4, mode:"The 101", gold:500, lives:20, score:0, bg:2, info:"Can you beat all 101 waves?"}); arrGameModes.push({id:5, mode:"Fast", gold:450, lives:20, score:0, bg:2, info:"Speedy speedy speedy pirates!"}); arrGameModes.push({id:6, mode:"Fixed", gold:7500, lives:20, score:0, bg:2, info:"Create your defenses, press start, and then sit back and watch what happens!"}); arrGameModes.push({id:7, mode:"Continuous", gold:600, lives:20, score:0, bg:2, info:"A continuous trickle of pirates!"}); arrGameModes.push({id:8, mode:"No Sale", gold:1000, lives:20, score:0, bg:2, info:"No selling."}); arrGameModes.push({id:9, mode:"Specialized", gold:1000, lives:20, score:0, bg:2, info:"50 waves of a specialized path!"}); arrGameModes.push({id:10, mode:"Gradual", gold:600, lives:20, score:0, bg:2, info:"Continuous pirate waves with an increasing release rate!"}); arrGameModes.push({id:11, mode:"10k Gold", gold:100000, lives:20, score:0, bg:2, info:"Start off with 100,000 gold!"}); arrGameModes.push({id:12, mode:"Pre-Set", gold:1000, lives:20, score:0, bg:1, info:"Confused on how to play? Use this preset example level!"}); } }
Symbol 1404 MovieClip [__Packages.Map] Frame 0
class 2 { var 0 ,  , ); function 2 () { 0\n = 20; \x06\f = new Array(); )\x07 = 30000; \x1B\x07(_global.typetype); ;\x06(); } function ;() { var _local5 = 0; while (_local5 < \x06\f.length) { var _local3 = 0; while (_local3 < \x06\f[_local5].length) { var _local4 = (("tile_" + _local5) + "_") + _local3; if (\x06\f[_local5][_local3] != 0) { var _local6 = "Doodad_" + \x06\f[_local5][_local3]; _root["\x19\x02"].GAMEBOX.attachMovie(_local6, _local4, )\x07); _root["\x19\x02"].GAMEBOX[_local4]._x = _local3 * 0\n; _root["\x19\x02"].GAMEBOX[_local4]._y = _local5 * 0\n; _root["\x19\x02"].GAMEBOX[_local4].cacheAsBitmap = true; _root.game["\x1F\x05"].push(_local4); )\x07++; if ()\x07 >= 40000) { )\x07 = 30000; } } _local3++; } _local5++; } } function SlowSpeedCheck(_arg2, _arg3) { if (\x06\f[_arg3][_arg2] < 300) { return(true); } return(false); } function Tower417Check(_arg2, _arg3) { if (\x06\f[_arg3][_arg2] == 417) { return(true); } return(false); } function CheckIfBlocked(_arg2, _arg3) { if ((\x06\f[_arg3][_arg2] == 0) || (\x06\f[_arg3][_arg2] == 0)) { return(false); } return(true); } function TriggerCheck(_arg2, _arg3) { if (\x06\f[_arg3][_arg2] == 108) { return(true); } if (\x06\f[_arg3][_arg2] == 109) { return(true); } if (\x06\f[_arg3][_arg2] == 118) { return(true); } if (\x06\f[_arg3][_arg2] == 119) { return(true); } if (\x06\f[_arg3][_arg2] == 120) { return(true); } return(false); } function UpOrDown(_arg4, _arg5) { var _local2 = false; var _local3 = false; if (\x06\f[_arg5 - 1][_arg4] < 300) { _local2 = true; } if (\x06\f[_arg5 + 1][_arg4] < 300) { _local3 = true; } if ((_local2 == false) && (_local3 == false)) { return(0); } if (_local2 == true) { return(3); } return(4); } function LeftOrRight(_arg4, _arg5) { var _local2 = false; var _local3 = false; if (\x06\f[_arg5][_arg4 - 1] < 300) { _local2 = true; } if (\x06\f[_arg5][_arg4 + 1] < 300) { _local3 = true; } if ((_local2 == false) && (_local3 == false)) { return(0); } if (_local2 == true) { return(1); } return(2); } function 5 () { var _local3 = 0; while (_local3 < \x06\f.length) { var _local4 = ""; var _local2 = 0; while (_local2 < \x06\f[_local3].length) { _local4 = _local4 + (\x06\f[_local3][_local2] + ","); _local2++; } _local4 = _local4.substr(0, _local4.length - 1); _local3++; } } function (_arg4, _arg3, _arg5, _arg2) { if (_arg5 == 20) { \x06\f[_arg3][_arg4] = _arg2; } else { \x06\f[_arg3][_arg4] = _arg2; \x06\f[_arg3 + 1][_arg4] = _arg2; \x06\f[_arg3][_arg4 + 1] = _arg2; \x06\f[_arg3 + 1][_arg4 + 1] = _arg2; } } function (_arg3, _arg2, _arg4) { if (_arg4 == 20) { \x06\f[_arg2][_arg3] = 0; } else { \x06\f[_arg2][_arg3] = 0; \x06\f[_arg2 + 1][_arg3] = 0; \x06\f[_arg2][_arg3 + 1] = 0; \x06\f[_arg2 + 1][_arg3 + 1] = 0; } } function (_arg3) { switch (_arg3) { case 1 : var _local2 = new +\n(); \x06\f = _local2.\n(); break; case 2 : _local2 = new \x01\x0B(); \x06\f = _local2.\n(); break; case 3 : _local2 = new #\n(); \x06\f = _local2.\n(); break; case 4 : _local2 = new \x0F\x05(); \x06\f = _local2.\n(); break; case 5 : _local2 = new ;\x04(); \x06\f = _local2.\n(); break; case 6 : _local2 = new ]\x07(); \x06\f = _local2.\n(); break; case 12 : _local2 = new +\n(); \x06\f = _local2.\n(); break; default : _local2 = new \x05\x06(); \x06\f = _local2.\n(); } } function  () { return(\x06\f); } function (() { return(this); } function IsPathBlocked(_arg3) { var _local2 = 0; while (_local2 < _arg3.length) { if (\x06\f[_arg3[_local2].y][_arg3[_local2].x] >= 300) { return(true); } _local2++; } return(false); } }
Symbol 1405 MovieClip [__Packages.Map1] Frame 0
class + { var !; function + () { !\x07 = new Array(); } function () { !\x07.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); !\x07.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 301, 0, 300)); !\x07.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 302, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); !\x07.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 303, 0, 0, 0, 0, 0, 300)); !\x07.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 301, 0, 0, 0, 0, 300)); !\x07.push(Array(300, 0, 0, 302, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); !\x07.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); !\x07.push(Array(300, 0, 0, 301, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); !\x07.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); !\x07.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); !\x07.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); !\x07.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); !\x07.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 303, 0, 0, 0, 300)); !\x07.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 303, 0, 0, 303, 300)); !\x07.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); !\x07.push(Array(300, 0, 0, 0, 0, 0, 303, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); !\x07.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 303, 0, 0, 0, 300)); !\x07.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 303, 0, 0, 0, 0, 300)); !\x07.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); !\x07.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); !\x07.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); !\x07.push(Array(300, 300, 300, 300, 0, 0, 0, 300, 300, 300, 0, 0, 300, 300, 300, 0, 0, 0, 300, 300, 300, 300)); !\x07.push(Array(300, 300, 300, 300, 0, 0, 0, 300, 300, 300, 0, 0, 300, 300, 300, 0, 0, 0, 300, 300, 300, 300)); !\x07.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); !\x07.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); !\x07.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); !\x07.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); !\x07.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); !\x07.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); return(!\x07); } }
Symbol 1406 MovieClip [__Packages.Map2] Frame 0
class  { var !; function  () { !\x07 = new Array(); } function () { !\x07.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); !\x07.push(Array(300, 0, 0, 0, 0, 0, 0, 301, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 301, 0, 300)); !\x07.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 302, 302, 303, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); !\x07.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 303, 0, 0, 0, 0, 0, 300)); !\x07.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 301, 0, 0, 0, 0, 300)); !\x07.push(Array(300, 0, 0, 302, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); !\x07.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); !\x07.push(Array(300, 0, 0, 301, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); !\x07.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); !\x07.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); !\x07.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 304, 0, 0, 0, 0, 302, 0, 300)); !\x07.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 304, 0, 0, 301, 0, 0, 300)); !\x07.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); !\x07.push(Array(300, 0, 0, 302, 0, 0, 301, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); !\x07.push(Array(300, 0, 0, 0, 302, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); !\x07.push(Array(300, 0, 0, 0, 0, 0, 303, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); !\x07.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); !\x07.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); !\x07.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); !\x07.push(Array(300, 304, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); !\x07.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); !\x07.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); !\x07.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); !\x07.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 301, 0, 0, 300)); !\x07.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); !\x07.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); !\x07.push(Array(300, 0, 0, 0, 0, 0, 303, 301, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); !\x07.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); !\x07.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); return(!\x07); } }
Symbol 1407 MovieClip [__Packages.Map3] Frame 0
class # { var !; function # () { !\x07 = new Array(); } function () { !\x07.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); !\x07.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 303, 301, 0, 0, 301, 0, 300)); !\x07.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 304, 0, 0, 0, 300)); !\x07.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); !\x07.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); !\x07.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); !\x07.push(Array(300, 0, 0, 302, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); !\x07.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); !\x07.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); !\x07.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); !\x07.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); !\x07.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); !\x07.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); !\x07.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); !\x07.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); !\x07.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); !\x07.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); !\x07.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); !\x07.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); !\x07.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); !\x07.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); !\x07.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); !\x07.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); !\x07.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); !\x07.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); !\x07.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 304, 0, 0, 0, 0, 0, 300)); !\x07.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 301, 0, 0, 0, 0, 0, 0, 300)); !\x07.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); !\x07.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); return(!\x07); } }
Symbol 1408 MovieClip [__Packages.Map4] Frame 0
class  { var !; function  () { !\x07 = new Array(); } function () { !\x07.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); !\x07.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 303, 301, 0, 0, 301, 0, 300)); !\x07.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 304, 0, 0, 0, 300)); !\x07.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); !\x07.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); !\x07.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); !\x07.push(Array(300, 0, 0, 302, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); !\x07.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); !\x07.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); !\x07.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); !\x07.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); !\x07.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); !\x07.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); !\x07.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); !\x07.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); !\x07.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); !\x07.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); !\x07.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); !\x07.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); !\x07.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); !\x07.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); !\x07.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); !\x07.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); !\x07.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); !\x07.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); !\x07.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 304, 0, 0, 0, 0, 0, 300)); !\x07.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 301, 0, 0, 0, 0, 0, 0, 300)); !\x07.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); !\x07.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); return(!\x07); } }
Symbol 1409 MovieClip [__Packages.Map5] Frame 0
class ; { var !; function ; () { !\x07 = new Array(); } function () { !\x07.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); !\x07.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); !\x07.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 301, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); !\x07.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 301, 0, 0, 0, 0, 0, 304, 0, 0, 0, 0, 300)); !\x07.push(Array(300, 0, 303, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 302, 302, 0, 0, 300)); !\x07.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); !\x07.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); !\x07.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); !\x07.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); !\x07.push(Array(300, 0, 303, 0, 0, 302, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); !\x07.push(Array(300, 301, 0, 0, 0, 0, 301, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); !\x07.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); !\x07.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); !\x07.push(Array(300, 0, 0, 0, 0, 0, 303, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); !\x07.push(Array(300, 0, 304, 0, 0, 302, 0, 0, 0, 0, 0, 0, 0, 0, 303, 0, 0, 0, 0, 0, 0, 300)); !\x07.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); !\x07.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 301, 0, 300)); !\x07.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 301, 0, 0, 300)); !\x07.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); !\x07.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); !\x07.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 302, 0, 0, 0, 0, 0, 0, 0, 300)); !\x07.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); !\x07.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); !\x07.push(Array(300, 0, 0, 0, 0, 304, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); !\x07.push(Array(300, 0, 0, 0, 0, 303, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); !\x07.push(Array(300, 0, 0, 301, 301, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); !\x07.push(Array(300, 0, 304, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); !\x07.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); !\x07.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); return(!\x07); } }
Symbol 1410 MovieClip [__Packages.Map6] Frame 0
class ] { var !; function ] () { !\x07 = new Array(); } function () { !\x07.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); !\x07.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 303, 301, 0, 0, 301, 0, 300)); !\x07.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 304, 0, 0, 0, 300)); !\x07.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); !\x07.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); !\x07.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); !\x07.push(Array(300, 0, 0, 302, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); !\x07.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); !\x07.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); !\x07.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); !\x07.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); !\x07.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); !\x07.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); !\x07.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); !\x07.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); !\x07.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); !\x07.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); !\x07.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); !\x07.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); !\x07.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); !\x07.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); !\x07.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); !\x07.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); !\x07.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); !\x07.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); !\x07.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 304, 0, 0, 0, 0, 0, 300)); !\x07.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 301, 0, 0, 0, 0, 0, 0, 300)); !\x07.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); !\x07.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); return(!\x07); } }
Symbol 1411 MovieClip [__Packages.Map7] Frame 0
class  { var !; function  () { !\x07 = new Array(); } function () { !\x07.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); !\x07.push(Array(300, 0, 0, 0, 0, 0, 0, 301, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 301, 0, 300)); !\x07.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 302, 302, 303, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); !\x07.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 303, 0, 0, 0, 0, 0, 300)); !\x07.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 301, 0, 0, 0, 0, 300)); !\x07.push(Array(300, 0, 0, 302, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); !\x07.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); !\x07.push(Array(300, 0, 0, 301, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); !\x07.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); !\x07.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); !\x07.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 304, 0, 0, 0, 0, 302, 0, 300)); !\x07.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 304, 0, 0, 301, 0, 0, 300)); !\x07.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); !\x07.push(Array(300, 0, 0, 302, 0, 0, 301, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); !\x07.push(Array(300, 0, 0, 0, 302, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); !\x07.push(Array(300, 0, 0, 0, 0, 0, 303, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); !\x07.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); !\x07.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); !\x07.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); !\x07.push(Array(300, 304, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); !\x07.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); !\x07.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); !\x07.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); !\x07.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 301, 0, 0, 300)); !\x07.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); !\x07.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); !\x07.push(Array(300, 0, 0, 0, 0, 0, 0, 301, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); !\x07.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); !\x07.push(Array(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 300)); return(!\x07); } }
Symbol 1412 MovieClip [__Packages.AStar] Frame 0
class  { var arrCachedPathsAStar, arrCachedPaths, ( , 2, , , , , arrPath, intCurrentIndexX, 1, intCurrentIndexY, &,  , ) , 7, , ; , ,,  , [ ,  ,  , arrClosedNodes; function  () { \x06\n(); arrCachedPathsAStar = new Array(); arrCachedPaths = new Array(); } function  () { (\n = true; 2\x05 = true; \x1D\x06 = 40; \x0F\x06 = true; \x18\x07 = 3000; } function ^(_arg2) { \x05\x03 = _arg2; } function FindPointToEnd(_arg13, _arg12, _arg11, _arg10, _arg15, _arg14) { delete arrPath; arrPath = new Array(); var _local7 = -1; var _local2 = 0; while (_local2 < arrCachedPaths.length) { if (arrCachedPaths[_local2].length > 10) { if ((arrCachedPaths[_local2][arrCachedPaths[_local2].length - 1].x == _arg11) && (arrCachedPaths[_local2][arrCachedPaths[_local2].length - 1].y == _arg10)) { _local7 = _local2; break; } if ((arrCachedPaths[_local2][arrCachedPaths[_local2].length - 1].x == _arg15) && (arrCachedPaths[_local2][arrCachedPaths[_local2].length - 1].y == _arg14)) { _local7 = _local2; break; } } _local2++; } if (_local7 != -1) { var _local6 = _local7; var _local9 = -1; var _local8 = 999999 /* 0x0F423F */; _local2 = 0; while (_local2 < arrCachedPaths[_local6].length) { var _local4 = arrCachedPaths[_local6][_local2].x - _arg13; var _local3 = arrCachedPaths[_local6][_local2].y - _arg12; var _local5 = Math.sqrt((_local4 * _local4) + (_local3 * _local3)); if (_local5 < _local8) { _local8 = _local5; _local9 = _local2; } _local2++; } arrPath.push({x:arrCachedPaths[_local6][_local9].x, y:arrCachedPaths[_local6][_local9].y}); } if (arrPath.length == 0) { delete arrPath; arrPath = null; } return(arrPath); } function Wander(_arg4, _arg2) { intCurrentIndexX = (1\x07 = _arg4); intCurrentIndexY = (&\x05 = _arg2); delete arrPath; arrPath = new Array(); var _local5 = '\x06(1, 4); var _local6 = \x05\x03.\x1F\f(); var _local7 = 1; while (_local7 <= 4) { var _local3 = false; switch (_local5) { case 1 : if (_arg2 == 0) { break; } if (_local6[_arg2 - 1][_arg4] >= 300) { } else { _local3 = true; arrPath.push({x:1\x07, y:_arg2 - 1}); break; if (_arg4 == (\x18\x0B - 1)) { } else if (_local6[_arg2][_arg4 + 1] >= 300) { } else { _local3 = true; arrPath.push({x:1\x07 + 1, y:_arg2}); break; if (_arg2 == ()\n - 1)) { } else if (_local6[_arg2 + 1][_arg4] >= 300) { } else { _local3 = true; arrPath.push({x:1\x07, y:_arg2 + 1}); break; if (_arg4 == 0) { } else if (_local6[_arg2][_arg4 - 1] >= 300) { } else { _local3 = true; arrPath.push({x:1\x07 - 1, y:_arg2}); } } } } case 2 : if (_arg4 == (\x18\x0B - 1)) { } else if (_local6[_arg2][_arg4 + 1] >= 300) { } else { _local3 = true; arrPath.push({x:1\x07 + 1, y:_arg2}); break; if (_arg2 == ()\n - 1)) { } else if (_local6[_arg2 + 1][_arg4] >= 300) { } else { _local3 = true; arrPath.push({x:1\x07, y:_arg2 + 1}); break; if (_arg4 == 0) { } else if (_local6[_arg2][_arg4 - 1] >= 300) { } else { _local3 = true; arrPath.push({x:1\x07 - 1, y:_arg2}); } } } case 3 : if (_arg2 == ()\n - 1)) { } else if (_local6[_arg2 + 1][_arg4] >= 300) { } else { _local3 = true; arrPath.push({x:1\x07, y:_arg2 + 1}); break; if (_arg4 == 0) { } else if (_local6[_arg2][_arg4 - 1] >= 300) { } else { _local3 = true; arrPath.push({x:1\x07 - 1, y:_arg2}); } } case 4 : if (_arg4 == 0) { } else if (_local6[_arg2][_arg4 - 1] >= 300) { } else { _local3 = true; arrPath.push({x:1\x07 - 1, y:_arg2}); } } if (_local3 == true) { break; } _local5++; if (_local5 == 5) { _local5 = 1; } _local7++; } if (arrPath.length == 0) { delete arrPath; arrPath = null; } return(arrPath); } function BumpLeft(_arg6, _arg7, _arg8) { intCurrentIndexX = (1\x07 = _arg6); intCurrentIndexY = (&\x05 = _arg7); \x1D("left"); \x18\x0B = 7\x02[0].length; )\n = 7\x02.length; delete arrPath; arrPath = new Array(); var _local5 = _arg6 - _arg8; if (_local5 < 0) { _local5 = 0; } var _local2 = _arg6 - 1; while (_local2 >= _local5) { if (7\x02[&\x05][_local2]._type >= 300) { if (((7\x02[&\x05][_local2]._type == 407) || (7\x02[&\x05][_local2]._type == 416)) || (7\x02[&\x05][_local2]._type == 417)) { } else { if (((7\x02[&\x05][_local2]._type == 414) || (7\x02[&\x05][_local2]._type == 415)) || (7\x02[&\x05][_local2]._type == 407)) { arrPath.push({x:_local2, y:&\x05}); break; } break; } } arrPath.push({x:_local2, y:&\x05}); _local2--; } if (arrPath.length == 0) { delete arrPath; arrPath = null; } return(arrPath); } function BumpRight(_arg6, _arg7, _arg8) { intCurrentIndexX = (1\x07 = _arg6); intCurrentIndexY = (&\x05 = _arg7); \x1D("right"); \x18\x0B = 7\x02[0].length; )\n = 7\x02.length; delete arrPath; arrPath = new Array(); var _local5 = _arg6 + _arg8; if (_local5 > \x18\x0B) { _local5 = \x18\x0B; } var _local2 = _arg6 + 1; while (_local2 <= _local5) { if (7\x02[&\x05][_local2]._type >= 300) { if (((7\x02[&\x05][_local2]._type == 407) || (7\x02[&\x05][_local2]._type == 416)) || (7\x02[&\x05][_local2]._type == 417)) { } else { if (((7\x02[&\x05][_local2]._type == 414) || (7\x02[&\x05][_local2]._type == 415)) || (7\x02[&\x05][_local2]._type == 407)) { arrPath.push({x:_local2, y:&\x05}); break; } break; } } arrPath.push({x:_local2, y:&\x05}); _local2++; } if (arrPath.length == 0) { delete arrPath; arrPath = null; } return(arrPath); } function BumpUp(_arg7, _arg6, _arg8) { intCurrentIndexX = (1\x07 = _arg7); intCurrentIndexY = (&\x05 = _arg6); \x1D("up"); \x18\x0B = 7\x02[0].length; )\n = 7\x02.length; delete arrPath; arrPath = new Array(); var _local5 = _arg6 - _arg8; if (_local5 < 0) { _local5 = 0; } var _local2 = &\x05 - 1; while (_local2 >= _local5) { if (7\x02[_local2][1\x07]._type >= 300) { if (((7\x02[_local2][1\x07]._type == 407) || (7\x02[_local2][1\x07]._type == 416)) || (7\x02[_local2][1\x07]._type == 417)) { } else { if (((7\x02[_local2][1\x07]._type == 414) || (7\x02[_local2][1\x07]._type == 415)) || (7\x02[_local2][1\x07]._type == 407)) { arrPath.push({x:1\x07, y:_local2}); break; } break; } } arrPath.push({x:1\x07, y:_local2}); _local2--; } if (arrPath.length == 0) { delete arrPath; arrPath = null; } return(arrPath); } function BumpDown(_arg7, _arg6, _arg8) { intCurrentIndexX = (1\x07 = _arg7); intCurrentIndexY = (&\x05 = _arg6); \x1D("down"); \x18\x0B = 7\x02[0].length; )\n = 7\x02.length; delete arrPath; arrPath = new Array(); var _local5 = _arg6 + _arg8; if (_local5 > )\n) { _local5 = )\n; } var _local2 = &\x05 + 1; while (_local2 <= _local5) { if (7\x02[_local2][1\x07]._type >= 300) { if (((7\x02[_local2][1\x07]._type == 407) || (7\x02[_local2][1\x07]._type == 416)) || (7\x02[_local2][1\x07]._type == 417)) { } else { if (((7\x02[_local2][1\x07]._type == 414) || (7\x02[_local2][1\x07]._type == 415)) || (7\x02[_local2][1\x07]._type == 407)) { arrPath.push({x:1\x07, y:_local2}); break; } break; } } arrPath.push({x:1\x07, y:_local2}); _local2++; } if (arrPath.length == 0) { delete arrPath; arrPath = null; } return(arrPath); } function Search(_arg6, _arg5, _arg8, _arg7) { var _local2 = getTimer(); intCurrentIndexX = (1\x07 = _arg6); intCurrentIndexY = (&\x05 = _arg5); \x01\x06 = _arg8; ;\n = _arg7; if (2\x05 == true) { if ('\x06(0, 100) <= \x1D\x06) { ,\x02 = true; } else { ,\x02 = false; } } else { ,\x02 = false; } if ((\n == true) { if (2\x05 == true) { if (,\x02 == true) { \x12\n = \x16\x04(); if (\x12\n != -1) { if ((arrCachedPathsAStar[\x12\n][0].x == 1\x07) && (arrCachedPathsAStar[\x12\n][0].y == &\x05)) { [\x0B = true; arrPath = arrCachedPathsAStar[\x12\n].slice(); return(arrPath); } \x01\x06 = arrCachedPathsAStar[\x12\n][6].x; ;\n = arrCachedPathsAStar[\x12\n][6].y; } } else { \x12\n = 1\n(); if (\x12\n != -1) { if ((arrCachedPaths[\x12\n][0].x == 1\x07) && (arrCachedPaths[\x12\n][0].y == &\x05)) { [\x0B = true; arrPath = arrCachedPaths[\x12\n].slice(); return(arrPath); } \x01\x06 = arrCachedPaths[\x12\n][6].x; ;\n = arrCachedPaths[\x12\n][6].y; } } } else { \x12\n = 1\n(); if (\x12\n != -1) { if ((arrCachedPaths[\x12\n][0].x == 1\x07) && (arrCachedPaths[\x12\n][0].y == &\x05)) { [\x0B = true; arrPath = arrCachedPaths[\x12\n].slice(); return(arrPath); } \x01\x06 = arrCachedPaths[\x12\n][6].x; ;\n = arrCachedPaths[\x12\n][6].y; } } } Reset(); 7\x02[intCurrentIndexY][intCurrentIndexX]._g = 0; 7\x02[intCurrentIndexY][intCurrentIndexX]._h = #\x03(intCurrentIndexX, intCurrentIndexY); 7\x02[intCurrentIndexY][intCurrentIndexX]._f = 7\x02[intCurrentIndexY][intCurrentIndexX]._g + 7\x02[intCurrentIndexY][intCurrentIndexX]._h; \x15\x06(7\x02[intCurrentIndexY][intCurrentIndexX]); while (\x01\f == false) { \x19\f(); if ((getTimer() - _local2) > \x18\x07) { \x01\f = true; } if (this["?\x07"].length == 0) { \x01\f = true; } } if ([\x0B == true) { \x1E\x03(); if ((arrPath[arrPath.length - 1].x != \x01\x06) || (arrPath[arrPath.length - 1].y != ;\n)) { arrPath.push({x:\x01\x06, y:;\n}); } } else { delete arrPath; arrPath = null; } if ([\x0B == true) { if ((\n == true) { if (\x12\n != -1) { \x10\x05(); } else { ,\n(); } } } return(arrPath); } function `(_arg5, _arg4, _arg7, _arg6) { var _local8 = (\n; var _local9 = 2\x05; (\n = false; 2\x05 = false; Search(_arg5, _arg4, _arg7, _arg6); (\n = _local8; 2\x05 = _local9; if (arrPath != null) { var _local3 = false; var _local2 = 0; while (_local2 < arrCachedPaths.length) { if ((((arrCachedPaths[_local2][arrCachedPaths[_local2].length - 1].x == _arg7) && (arrCachedPaths[_local2][arrCachedPaths[_local2].length - 1].y == _arg6)) && (arrCachedPaths[_local2][0].x == _arg5)) && (arrCachedPaths[_local2][0].y == _arg4)) { _local3 = true; } _local2++; } if (_local3 == false) { arrCachedPaths.push(arrPath.slice()); arrCachedPaths[arrCachedPaths.length - 1].unshift({x:_arg5, y:_arg4}); } } return(arrPath); } function () { var _local2 = 0; while (_local2 < this["?\x07"].length) { _local2++; } } function  () { this["?\x07"].sortOn("_f", Array.NUMERIC); intCurrentIndexX = this["?\x07"][0]._xLoc; intCurrentIndexY = this["?\x07"][0]._yLoc; \x14\f = this["?\x07"][0]; this["?\x07"].splice(0, 1); if ((intCurrentIndexX == \x01\x06) && (intCurrentIndexY == ;\n)) { \x01\f = true; [\x0B = true; } else { if (intCurrentIndexX > 0) { \x0B\x04(intCurrentIndexX - 1, intCurrentIndexY); } if ((intCurrentIndexX > 0) && (intCurrentIndexY < ()\n - 1))) { \x0B\x04(intCurrentIndexX - 1, intCurrentIndexY + 1); } if (intCurrentIndexY < ()\n - 1)) { \x0B\x04(intCurrentIndexX, intCurrentIndexY + 1); } if ((intCurrentIndexX < (\x18\x0B - 1)) && (intCurrentIndexY < ()\n - 2))) { \x0B\x04(intCurrentIndexX + 1, intCurrentIndexY + 1); } if (intCurrentIndexX < (\x18\x0B - 1)) { \x0B\x04(intCurrentIndexX + 1, intCurrentIndexY); } if ((intCurrentIndexX < (\x18\x0B - 1)) && (intCurrentIndexY > 0)) { \x0B\x04(intCurrentIndexX + 1, intCurrentIndexY - 1); } if (intCurrentIndexY > 0) { \x0B\x04(intCurrentIndexX, intCurrentIndexY - 1); } if ((intCurrentIndexX > 0) && (intCurrentIndexY > 0)) { \x0B\x04(intCurrentIndexX - 1, intCurrentIndexY - 1); } } \x14\f._blnOpen = false; arrClosedNodes.push(\x14\f); } function (_arg4, _arg3) { var _local5 = &\x04(_arg4, _arg3); if (_local5 == 999999) { return(undefined); } _local5 = \x14\f._g + _local5; if (7\x02[_arg3][_arg4]._blnVisited == false) { if ((((7\x02[_arg3][_arg4]._type < 300) || (7\x02[_arg3][_arg4]._type == 407)) || (7\x02[_arg3][_arg4]._type == 416)) || (7\x02[_arg3][_arg4]._type == 417)) { 7\x02[_arg3][_arg4]._g = _local5; 7\x02[_arg3][_arg4]._h = #\x03(_arg4, _arg3); if (,\x02 == true) { 7\x02[_arg3][_arg4]._f = 7\x02[_arg3][_arg4]._h; } else { 7\x02[_arg3][_arg4]._f = 7\x02[_arg3][_arg4]._g + 7\x02[_arg3][_arg4]._h; } 7\x02[_arg3][_arg4]["\n\n"] = 7\x02[\x14\f._yLoc][\x14\f._xLoc]; \x15\x06(7\x02[_arg3][_arg4]); } } else if ((((7\x02[_arg3][_arg4]._type < 300) || (7\x02[_arg3][_arg4]._type == 407)) || (7\x02[_arg3][_arg4]._type == 416)) || (7\x02[_arg3][_arg4]._type == 417)) { if (_local5 < 7\x02[_arg3][_arg4]._g) { 7\x02[_arg3][_arg4]["\n\n"] = 7\x02[\x14\f._yLoc][\x14\f._xLoc]; 7\x02[_arg3][_arg4]._g = _local5; 7\x02[_arg3][_arg4]._f = 7\x02[_arg3][_arg4]._h + 7\x02[_arg3][_arg4]._g; if (7\x02[_arg3][_arg4]._blnOpen == false) { var _local2 = 0; while (_local2 < arrClosedNodes.length) { if ((arrClosedNodes[_local2]._xLoc == _arg4) && (arrClosedNodes[_local2]._yLoc == _arg3)) { arrClosedNodes.splice(_local2, 1); } _local2++; } } } } } function Reset() { delete this["?\x07"]; delete arrClosedNodes; this["?\x07"] = new Array(); arrClosedNodes = new Array(); \x01\f = false; [\x0B = false; ]\x06(); \x18\x0B = 7\x02[0].length; )\n = 7\x02.length; } function ]() { if (7\x02 != null) { @\x0B(); return(undefined); } delete 7\x02; 7\x02 = new Array(); var _local4; var _local5 = \x05\x03.\x1F\f(); var _local3 = 0; while (_local3 < _local5.length) { var _local6 = new Array(_local5[_local3].length); var _local2 = 0; while (_local2 < _local5[_local3].length) { _local4 = new ]\x0B(); _local4._type = _local5[_local3][_local2]; _local4._xLoc = _local2; _local4._yLoc = _local3; _local6[_local2] = _local4; _local2++; } 7\x02.push(_local6); _local3++; } } function @ () { var _local4 = \x05\x03.\x1F\f(); var _local3 = 0; while (_local3 < 7\x02.length) { var _local2 = 1; while (_local2 < 7\x02[_local3].length) { 7\x02[_local3][_local2].Reset(_local4[_local3][_local2]); _local2++; } _local3++; } } function (_arg5) { if (7\x02 == null) { ]\x06(); return(undefined); } var _local4 = \x05\x03.\x1F\f(); if ((_arg5 == "left") || (_arg5 == "right")) { var _local2 = 0; while (_local2 < 7\x02[&\x05].length) { 7\x02[&\x05][_local2].Reset(_local4[&\x05][_local2]); _local2++; } } else if ((_arg5 == "up") || (_arg5 == "down")) { var _local3 = 0; while (_local3 < 7\x02.length) { 7\x02[_local3][1\x07].Reset(_local4[_local3][1\x07]); _local3++; } } } function (_arg6) { if (_arg6 == "type") { var _local4 = 0; while (_local4 < 7\x02.length) { var _local5 = ""; var _local3 = 0; while (_local3 < 7\x02[_local4].length) { var _local2 = ""; if (7\x02[_local4][_local3]._type < 10) { _local2 = "00" + 7\x02[_local4][_local3]._type; } else if (7\x02[_local4][_local3]._type < 100) { _local2 = "0" + 7\x02[_local4][_local3]._type; } else { _local2 = "" + 7\x02[_local4][_local3]._type; } _local5 = _local5 + (_local2 + "_"); _local3++; } _local5 = _local5.substr(0, _local5.length - 1); _local4++; } } else if (_arg6 == "visited") { var _local4 = 0; while (_local4 < 7\x02.length) { var _local5 = ""; var _local3 = 0; while (_local3 < 7\x02[_local4].length) { var _local2 = "0"; if (7\x02[_local4][_local3]._blnVisited == true) { _local2 = "X"; } _local5 = _local5 + (_local2 + "_"); _local3++; } _local5 = _local5.substr(0, _local5.length - 1); _local4++; } } else if (_arg6 == "path") { var _local4 = 0; while (_local4 < arrPath.length) { 7\x02[arrPath[_local4].y][arrPath[_local4].x]._blnPath = true; _local4++; } _local4 = 0; while (_local4 < 7\x02.length) { var _local5 = ""; var _local3 = 0; while (_local3 < 7\x02[_local4].length) { var _local2 = " "; if (7\x02[_local4][_local3]._blnPath == true) { _local2 = "+"; } if (7\x02[_local4][_local3]._type >= 300) { _local2 = "#"; } _local5 = _local5 + (_local2 + "_"); _local3++; } _local5 = _local5.substr(0, _local5.length - 1); _local4++; } } else if (_arg6 == "f") { var _local4 = 0; while (_local4 < 7\x02.length) { var _local5 = ""; var _local3 = 0; while (_local3 < 7\x02[_local4].length) { var _local2 = " "; _local2 = String(7\x02[_local4][_local3]._f); if (_local2 == "0") { _local2 = " "; } else if (_local2.length == 1) { _local2 = " " + _local2; } else if (_local2.length == 2) { _local2 = " " + _local2; } else if (_local2.length == 3) { _local2 = " " + _local2; } else if (_local2.length == 4) { _local2 = "" + _local2; } if (7\x02[_local4][_local3]._type >= 300) { _local2 = "####"; } _local5 = _local5 + (_local2 + "_"); _local3++; } _local5 = _local5.substr(0, _local5.length - 1); _local4++; } } else if (_arg6 == "g") { var _local4 = 0; while (_local4 < 7\x02.length) { var _local5 = ""; var _local3 = 0; while (_local3 < 7\x02[_local4].length) { var _local2 = " "; _local2 = String(7\x02[_local4][_local3]._g); if (_local2 == "0") { _local2 = " "; } else if (_local2.length == 1) { _local2 = " " + _local2; } else if (_local2.length == 2) { _local2 = " " + _local2; } else if (_local2.length == 3) { _local2 = " " + _local2; } else if (_local2.length == 4) { _local2 = "" + _local2; } if (7\x02[_local4][_local3]._type >= 300) { _local2 = "####"; } _local5 = _local5 + (_local2 + "_"); _local3++; } _local5 = _local5.substr(0, _local5.length - 1); _local4++; } } else if (_arg6 == "h") { var _local4 = 0; while (_local4 < 7\x02.length) { var _local5 = ""; var _local3 = 0; while (_local3 < 7\x02[_local4].length) { var _local2 = " "; _local2 = String(7\x02[_local4][_local3]._h); if (_local2 == "0") { _local2 = " "; } else if (_local2.length == 1) { _local2 = " " + _local2; } else if (_local2.length == 2) { _local2 = " " + _local2; } else if (_local2.length == 3) { _local2 = " " + _local2; } else if (_local2.length == 4) { _local2 = "" + _local2; } if (7\x02[_local4][_local3]._type >= 300) { _local2 = "####"; } _local5 = _local5 + (_local2 + "_"); _local3++; } _local5 = _local5.substr(0, _local5.length - 1); _local4++; } } } function (_arg2) { _arg2._blnVisited = true; _arg2._blnOpen = true; if (_arg2["\n\n"] == null) { this["?\x07"].push(_arg2); } else if (this["?\x07"].length == 0) { this["?\x07"].push(_arg2); } else { this["?\x07"].push(_arg2); } } function #(_arg6, _arg7) { var _local3 = Math.abs(_arg6 - \x01\x06); var _local2 = Math.abs(_arg7 - ;\n); var _local4 = Math.min(_local3, _local2); var _local5 = _local3 + _local2; return((14 * _local4) + ((10 * (_local5 - (2 * _local4))) * 1.5)); } function &(_arg10, _arg9) { var _local2 = 10; if (((\x14\f._xLoc - _arg10) != 0) && ((\x14\f._yLoc - _arg9) != 0)) { _local2 = 14; if (\x0F\x06 == true) { var _local3 = (\x14\f._xLoc - _arg10) / Math.abs(\x14\f._xLoc - _arg10); var _local4 = (\x14\f._yLoc - _arg9) / Math.abs(\x14\f._yLoc - _arg9); var _local8 = \x14\f._xLoc - _local3; var _local6 = \x14\f._yLoc; var _local7 = \x14\f._xLoc; var _local5 = \x14\f._yLoc - _local4; if ((7\x02[_local6][_local8]._type >= 300) || (7\x02[_local5][_local7]._type >= 300)) { _local2 = 999999 /* 0x0F423F */; } } } return(_local2); } function () { var _local4 = getTimer(); delete arrPath; arrPath = new Array(); do { if (\x14\f["\n\n"] == null) { break; } arrPath.unshift({x:\x14\f._xLoc, y:\x14\f._yLoc}); \x14\f = \x14\f["\n\n"]; } while ((getTimer() - _local4) <= 50); } function >() { delete arrCachedPaths; arrCachedPaths = new Array(); delete arrCachedPathsAStar; arrCachedPathsAStar = new Array(); } function , () { if (arrPath.length > 7) { if (,\x02 == true) { arrCachedPathsAStar.push(arrPath.slice()); arrCachedPathsAStar[arrCachedPathsAStar.length - 1].unshift({x:1\x07, y:&\x05}); } else { arrCachedPaths.push(arrPath.slice()); arrCachedPaths[arrCachedPaths.length - 1].unshift({x:1\x07, y:&\x05}); } } } function 1 () { var _local6 = -1; var _local2 = 0; while (_local2 < arrCachedPaths.length) { if ((arrCachedPaths[_local2][arrCachedPaths[_local2].length - 1].x == \x01\x06) && (arrCachedPaths[_local2][arrCachedPaths[_local2].length - 1].y == ;\n)) { var _local4 = arrCachedPaths[_local2][0].x - 1\x07; var _local3 = arrCachedPaths[_local2][0].y - &\x05; var _local5 = Math.sqrt((_local4 * _local4) + (_local3 * _local3)); if (_local5 <= 4) { _local6 = _local2; break; } } _local2++; } return(_local6); } function () { var _local6 = -1; var _local2 = 0; while (_local2 < arrCachedPathsAStar.length) { if ((arrCachedPathsAStar[_local2][arrCachedPathsAStar[_local2].length - 1].x == \x01\x06) && (arrCachedPathsAStar[_local2][arrCachedPathsAStar[_local2].length - 1].y == ;\n)) { var _local4 = arrCachedPathsAStar[_local2][0].x - 1\x07; var _local3 = arrCachedPathsAStar[_local2][0].y - &\x05; var _local5 = Math.sqrt((_local4 * _local4) + (_local3 * _local3)); if (_local5 <= 4) { _local6 = _local2; break; } } _local2++; } return(_local6); } function () { if (,\x02 == true) { var _local2 = arrCachedPathsAStar[\x12\n].slice(7, arrCachedPathsAStar[\x12\n].length - 1); arrPath = arrPath.concat(_local2); } else { var _local2 = arrCachedPaths[\x12\n].slice(7, arrCachedPaths[\x12\n].length - 1); arrPath = arrPath.concat(_local2); } } function '(_arg1, _arg2) { return(Math.round(Math.random() * (_arg2 - _arg1)) + _arg1); } }
Symbol 1413 MovieClip [__Packages.AStarNode] Frame 0
class ] { var _g, _h, _f, _xLoc, _yLoc, _type, _blnPath, _blnVisited, _blnOpen, ; function ] () { _g = 0; _h = 0; _f = 0; _xLoc = 0; _yLoc = 0; _type = 0; _blnPath = false; _blnVisited = false; _blnOpen = false; \n\n = null; } function Reset(_arg2) { _g = 0; _h = 0; _f = 0; _type = _arg2; _blnPath = false; _blnVisited = false; _blnOpen = false; \n\n = null; } }
Symbol 1414 MovieClip [__Packages.WaveEngine] Frame 0
class  { var arrWaveButtons, , arrEnemyQueue, 9, , , , 4 , 3 , , ,  , ` ,  ; function  () { arrWaveButtons = new Array(); \x10\x07 = new Array(); arrEnemyQueue = new Array(); 9\x02 = -1; \x04\x03 = -1; \x16\x07 = false; \x1A\x03 = 77; 4\x0B = true; if (_global.typetype == 10) { 3\n = 800; } else if (_global.typetype == 7) { 3\n = 180; } else if (_global.typetype == 5) { 3\n = 400; } else { 3\n = 770; } \x04 = 3\n; \x03\x03 = 100; \x03\f = "normal"; `\x0B = 0; } function () { if ((4\x0B == false) && (9\x02 > -1)) { if (\x16\x07 == true) { [\x04(); } else { '\f(); } \x1E\x04(); } } function 0() { if (_global.typetype == 10) { 3\n = 3\n - 30; if (3\n <= 50) { 3\n = 50; } } } function [() { var _local8 = new Array(); var _local7 = -1; var _local9; var _local4 = 0; while (_local4 < arrWaveButtons.length) { if (arrWaveButtons[_local4] == (\x04\x03 + "wave_mc")) { _local7 = _local4; _local9 = arrWaveButtons[_local4]; break; } _local4++; } if (\x18\n[_local9]._x > 0) { \x18\n[_local9]._x = \x18\n[_local9]._x * 0.8; } if ((\x18\n[_local9]._x >= -1) && (\x18\n[_local9]._x <= 1)) { 0\x07(); \x18\n[_local9]._x = 0; \x16\x07 = false; 9\x02 = \x04\x03; \x18\n._parent.viewer_mc.gotoAndPlay(2); 7\n(9\x02); } var _local3 = \x18\n[_local9]._x; _local4 = _local7 - 1; while (_local4 >= 0) { _local3 = _local3 - \x1A\x03; \x18\n[arrWaveButtons[_local4]]._x = _local3; if (\x18\n[arrWaveButtons[_local4]]._x <= 0) { var _local5 = arrWaveButtons[_local4]; var _local6 = Number(_local5.substr(0, _local5.length - 7)); if (_local6 > 9\x02) { 9\x02 = _local6; \x18\n._parent.viewer_mc.gotoAndPlay(2); 7\n(9\x02); } } if (\x18\n[arrWaveButtons[_local4]]._x < -100) { _local8.push(arrWaveButtons[_local4]); } _local4--; } _local3 = \x18\n[_local9]._x; _local4 = _local7 + 1; while (_local4 < arrWaveButtons.length) { _local3 = _local3 + \x1A\x03; \x18\n[arrWaveButtons[_local4]]._x = _local3; _local4++; } _local3 = _local3 + \x1A\x03; if (_local3 <= 360) { var _local11 = arrWaveButtons[arrWaveButtons.length - 1]; var _local12 = Number(_local11.substr(0, _local11.length - 7)) + 1; var _local10 = \x01\x02(_local12); if (_local10 != null) { _local10._x = _local3; _local10._y = 0; } } var _local2 = 0; while (_local2 < _local8.length) { %(_local8[_local2]); _local2++; } } function ' () { var _local7 = new Array(); var _local8 = \x1A\x03 / 3\n; var _local6; var _local2 = 0; while (_local2 < arrWaveButtons.length) { if (_local2 == 0) { \x18\n[arrWaveButtons[_local2]]._x = \x18\n[arrWaveButtons[_local2]]._x - _local8; _local6 = \x18\n[arrWaveButtons[_local2]]._x; } else { _local6 = _local6 + \x1A\x03; \x18\n[arrWaveButtons[_local2]]._x = _local6; } if ((\x18\n[arrWaveButtons[_local2]]._x >= -1) && (\x18\n[arrWaveButtons[_local2]]._x <= 1)) { var _local4 = arrWaveButtons[_local2]; var _local5 = Number(_local4.substr(0, _local4.length - 7)); if (_local5 > 9\x02) { 0\x07(); 9\x02 = _local5; \x04\x03 = 9\x02; \x18\n._parent.viewer_mc.gotoAndPlay(2); 7\n(9\x02); } } if (\x18\n[arrWaveButtons[_local2]]._x < -100) { _local7.push(arrWaveButtons[_local2]); } _local2++; } _local6 = _local6 + \x1A\x03; if (_local6 <= 360) { var _local10 = arrWaveButtons[arrWaveButtons.length - 1]; var _local11 = Number(_local10.substr(0, _local10.length - 7)) + 1; var _local9 = \x01\x02(_local11); if (_local9 != null) { _local9._x = _local6; _local9._y = 0; } } var _local3 = 0; while (_local3 < _local7.length) { %(_local7[_local3]); _local3++; } } function () { if (arrEnemyQueue.length != 0) { var _local3 = 0; while (_local3 < arrEnemyQueue.length) { if (arrEnemyQueue[_local3].intNextCounter <= 0) { var _local4 = 1; if (arrEnemyQueue[_local3].strType == "mix") { _local4 = '\x06(1, 3); } else if (arrEnemyQueue[_local3].strType == "greedy") { _local4 = 1; } else if (arrEnemyQueue[_local3].strType == "lusty") { _local4 = 2; } else if (arrEnemyQueue[_local3].strType == "thirsty") { _local4 = 3; } else if (arrEnemyQueue[_local3].strType == "fast") { _local4 = 4; } else if (arrEnemyQueue[_local3].strType == "strong") { _local4 = 5; } else if (arrEnemyQueue[_local3].strType == "captain") { _local4 = 6; } _root.game.1\x04('\x06(1, 20), 28, _local4, arrEnemyQueue[_local3].dblLifeBonus); arrEnemyQueue[_local3].intNum--; if (arrEnemyQueue[_local3].intNum == 0) { arrEnemyQueue.splice(_local3, 1); _local3--; } else { arrEnemyQueue[_local3].intNextCounter = '\x06(4, 25); } } else { arrEnemyQueue[_local3].intNextCounter--; } _local3++; } } } function 7 (_arg2) { _arg2 = _arg2 - 1; var _local5 = \x10\x07[_arg2].intNumber; var _local3 = \x10\x07[_arg2].strType; var _local4 = \x10\x07[_arg2].dblLifeBonus; arrEnemyQueue.push({strType:_local3, intNum:_local5, dblLifeBonus:_local4, intNextCounter:0}); } function SetupButtons() { var _local4 = \x1A\x03; var _local2 = 0; while (_local2 < \x10\x07.length) { var _local3 = \x01\x02(\x10\x07[_local2].intId); _local3._x = _local4; _local3._y = 0; _local4 = _local4 + \x1A\x03; if (_local2 >= 3) { break; } _local2++; } } function (_arg4) { if (_arg4 > \x10\x07.length) { return(null); } var _local3 = _arg4 + "wave_mc"; var _local2 = \x18\n.attachMovie("Wave_" + \x10\x07[_arg4 - 1].strType, _local3, \x03\x03); _local2.wave_mc.gotoAndStop(\x10\x07[_arg4 - 1].intId); _local2.cacheAsBitmap = true; arrWaveButtons.push(_local3); \x03\x03++; return(_local2); } function %(_arg3) { var _local2 = 0; while (_local2 < arrWaveButtons.length) { if (_arg3 == arrWaveButtons[_local2]) { \x18\n[arrWaveButtons[_local2]].removeMovieClip(); arrWaveButtons.splice(_local2, 1); break; } _local2++; } } function () { if (9\x02 == -1) { _root.game["\x1E"] = true; 4\x0B = false; 9\x02 = 0; \x04\x03 = 1; \x16\x07 = true; _global.SoundManager.PlaySound("start" + '\x06(1, 2), 100); } else { 0\x07(); if ((\x04\x03 + 1) <= \x10\x07.length) { \x04\x03 = \x04\x03 + 1; \x16\x07 = true; if ('\x06(0, 100) < 10) { _global.SoundManager.PlaySound("start" + '\x06(1, 2), 100); } } } } function  () { if (arrEnemyQueue.length != 0) { return(false); } if (9\x02 >= \x10\x07.length) { return(true); } return(false); } function "() { 4\x0B = true; } function () { 4\x0B = false; } function ?(_arg2) { \x03\f = _arg2; \x12\x0B(); } function  () { `\x07(); SetupButtons(); } function `() { if (_global.typetype == 12) { 3\n = 770; \x10\x07.push({intId:1, strType:"mix", intNumber:1, dblLifeBonus:1}); \x10\x07.push({intId:2, strType:"mix", intNumber:1, dblLifeBonus:1}); \x10\x07.push({intId:3, strType:"mix", intNumber:3, dblLifeBonus:1}); \x10\x07.push({intId:4, strType:"fast", intNumber:3, dblLifeBonus:1}); \x10\x07.push({intId:5, strType:"mix", intNumber:3, dblLifeBonus:1}); \x10\x07.push({intId:6, strType:"greedy", intNumber:4, dblLifeBonus:1}); \x10\x07.push({intId:7, strType:"lusty", intNumber:4, dblLifeBonus:1.25}); \x10\x07.push({intId:8, strType:"thirsty", intNumber:5, dblLifeBonus:1.25}); \x10\x07.push({intId:9, strType:"fast", intNumber:5, dblLifeBonus:1.5}); \x10\x07.push({intId:10, strType:"strong", intNumber:2, dblLifeBonus:1.5}); \x10\x07.push({intId:11, strType:"mix", intNumber:5, dblLifeBonus:2}); \x10\x07.push({intId:12, strType:"mix", intNumber:5, dblLifeBonus:25}); \x10\x07.push({intId:13, strType:"greedy", intNumber:7, dblLifeBonus:2}); \x10\x07.push({intId:14, strType:"lusty", intNumber:7, dblLifeBonus:2}); \x10\x07.push({intId:15, strType:"thirsty", intNumber:7, dblLifeBonus:3}); } else if (_global.typetype == 1) { 3\n = 770; \x10\x07.push({intId:1, strType:"mix", intNumber:1, dblLifeBonus:1}); \x10\x07.push({intId:2, strType:"mix", intNumber:1, dblLifeBonus:1}); \x10\x07.push({intId:3, strType:"mix", intNumber:3, dblLifeBonus:1}); \x10\x07.push({intId:4, strType:"fast", intNumber:3, dblLifeBonus:1}); \x10\x07.push({intId:5, strType:"mix", intNumber:3, dblLifeBonus:1}); \x10\x07.push({intId:6, strType:"greedy", intNumber:4, dblLifeBonus:1}); \x10\x07.push({intId:7, strType:"lusty", intNumber:4, dblLifeBonus:1}); \x10\x07.push({intId:8, strType:"thirsty", intNumber:5, dblLifeBonus:1}); \x10\x07.push({intId:9, strType:"fast", intNumber:5, dblLifeBonus:1}); \x10\x07.push({intId:10, strType:"captain", intNumber:2, dblLifeBonus:0.9}); \x10\x07.push({intId:11, strType:"mix", intNumber:5, dblLifeBonus:1.25}); \x10\x07.push({intId:12, strType:"mix", intNumber:5, dblLifeBonus:1.25}); \x10\x07.push({intId:13, strType:"greedy", intNumber:7, dblLifeBonus:1.25}); \x10\x07.push({intId:14, strType:"lusty", intNumber:7, dblLifeBonus:1.5}); \x10\x07.push({intId:15, strType:"thirsty", intNumber:7, dblLifeBonus:1.5}); \x10\x07.push({intId:16, strType:"fast", intNumber:8, dblLifeBonus:2}); \x10\x07.push({intId:17, strType:"strong", intNumber:5, dblLifeBonus:2}); \x10\x07.push({intId:18, strType:"mix", intNumber:10, dblLifeBonus:2}); \x10\x07.push({intId:19, strType:"strong", intNumber:7, dblLifeBonus:2.25}); \x10\x07.push({intId:20, strType:"captain", intNumber:5, dblLifeBonus:2}); \x10\x07.push({intId:21, strType:"fast", intNumber:7, dblLifeBonus:2.75}); \x10\x07.push({intId:22, strType:"strong", intNumber:7, dblLifeBonus:2.75}); \x10\x07.push({intId:23, strType:"greedy", intNumber:10, dblLifeBonus:3}); \x10\x07.push({intId:24, strType:"captain", intNumber:7, dblLifeBonus:3}); \x10\x07.push({intId:25, strType:"mix", intNumber:20, dblLifeBonus:3}); } else if (_global.typetype == 2) { 3\n = 600; \x10\x07.push({intId:1, strType:"greedy", intNumber:1, dblLifeBonus:1}); \x10\x07.push({intId:2, strType:"greedy", intNumber:2, dblLifeBonus:1}); \x10\x07.push({intId:3, strType:"greedy", intNumber:3, dblLifeBonus:1}); \x10\x07.push({intId:4, strType:"fast", intNumber:4, dblLifeBonus:1.25}); \x10\x07.push({intId:5, strType:"mix", intNumber:5, dblLifeBonus:1.25}); \x10\x07.push({intId:6, strType:"strong", intNumber:3, dblLifeBonus:1.25}); \x10\x07.push({intId:7, strType:"greedy", intNumber:5, dblLifeBonus:1.25}); \x10\x07.push({intId:8, strType:"greedy", intNumber:6, dblLifeBonus:1.25}); \x10\x07.push({intId:9, strType:"greedy", intNumber:7, dblLifeBonus:1.25}); \x10\x07.push({intId:10, strType:"captain", intNumber:4, dblLifeBonus:1.25}); \x10\x07.push({intId:11, strType:"mix", intNumber:5, dblLifeBonus:1.75}); \x10\x07.push({intId:12, strType:"fast", intNumber:5, dblLifeBonus:1.75}); \x10\x07.push({intId:13, strType:"strong", intNumber:5, dblLifeBonus:1.75}); \x10\x07.push({intId:14, strType:"thirsty", intNumber:5, dblLifeBonus:1.75}); \x10\x07.push({intId:15, strType:"lusty", intNumber:5, dblLifeBonus:1.75}); \x10\x07.push({intId:16, strType:"greedy", intNumber:5, dblLifeBonus:2}); \x10\x07.push({intId:17, strType:"mix", intNumber:5, dblLifeBonus:2}); \x10\x07.push({intId:18, strType:"fast", intNumber:5, dblLifeBonus:2}); \x10\x07.push({intId:19, strType:"strong", intNumber:5, dblLifeBonus:2}); \x10\x07.push({intId:20, strType:"captain", intNumber:5, dblLifeBonus:2}); \x10\x07.push({intId:21, strType:"thirsty", intNumber:7, dblLifeBonus:2}); \x10\x07.push({intId:22, strType:"lusty", intNumber:7, dblLifeBonus:2}); \x10\x07.push({intId:23, strType:"greedy", intNumber:7, dblLifeBonus:2}); \x10\x07.push({intId:24, strType:"fast", intNumber:7, dblLifeBonus:2}); \x10\x07.push({intId:25, strType:"mix", intNumber:7, dblLifeBonus:2.5}); \x10\x07.push({intId:26, strType:"strong", intNumber:5, dblLifeBonus:2.5}); \x10\x07.push({intId:27, strType:"greedy", intNumber:7, dblLifeBonus:2.5}); \x10\x07.push({intId:28, strType:"fast", intNumber:7, dblLifeBonus:2.5}); \x10\x07.push({intId:29, strType:"mix", intNumber:10, dblLifeBonus:2.5}); \x10\x07.push({intId:30, strType:"captain", intNumber:5, dblLifeBonus:3}); \x10\x07.push({intId:31, strType:"thirsty", intNumber:6, dblLifeBonus:3}); \x10\x07.push({intId:32, strType:"lusty", intNumber:6, dblLifeBonus:3}); \x10\x07.push({intId:33, strType:"greedy", intNumber:6, dblLifeBonus:3}); \x10\x07.push({intId:34, strType:"fast", intNumber:6, dblLifeBonus:3}); \x10\x07.push({intId:35, strType:"mix", intNumber:10, dblLifeBonus:3}); \x10\x07.push({intId:36, strType:"strong", intNumber:6, dblLifeBonus:4}); \x10\x07.push({intId:37, strType:"greedy", intNumber:6, dblLifeBonus:4}); \x10\x07.push({intId:38, strType:"fast", intNumber:6, dblLifeBonus:4}); \x10\x07.push({intId:39, strType:"mix", intNumber:10, dblLifeBonus:4}); \x10\x07.push({intId:40, strType:"captain", intNumber:6, dblLifeBonus:4}); \x10\x07.push({intId:41, strType:"thirsty", intNumber:6, dblLifeBonus:5}); \x10\x07.push({intId:42, strType:"lusty", intNumber:6, dblLifeBonus:5}); \x10\x07.push({intId:43, strType:"greedy", intNumber:6, dblLifeBonus:5}); \x10\x07.push({intId:44, strType:"fast", intNumber:7, dblLifeBonus:6}); \x10\x07.push({intId:45, strType:"mix", intNumber:10, dblLifeBonus:6}); \x10\x07.push({intId:46, strType:"strong", intNumber:5, dblLifeBonus:6}); \x10\x07.push({intId:47, strType:"fast", intNumber:5, dblLifeBonus:6}); \x10\x07.push({intId:48, strType:"strong", intNumber:5, dblLifeBonus:7}); \x10\x07.push({intId:49, strType:"captain", intNumber:5, dblLifeBonus:7}); \x10\x07.push({intId:50, strType:"mix", intNumber:20, dblLifeBonus:7}); } else if (_global.typetype == 3) { 3\n = 500; \x10\x07.push({intId:1, strType:"greedy", intNumber:2, dblLifeBonus:1}); \x10\x07.push({intId:2, strType:"greedy", intNumber:2, dblLifeBonus:1}); \x10\x07.push({intId:3, strType:"greedy", intNumber:5, dblLifeBonus:1}); \x10\x07.push({intId:4, strType:"fast", intNumber:4, dblLifeBonus:1}); \x10\x07.push({intId:5, strType:"mix", intNumber:5, dblLifeBonus:1.25}); \x10\x07.push({intId:6, strType:"strong", intNumber:3, dblLifeBonus:1.25}); \x10\x07.push({intId:7, strType:"greedy", intNumber:5, dblLifeBonus:1.25}); \x10\x07.push({intId:8, strType:"greedy", intNumber:6, dblLifeBonus:1.5}); \x10\x07.push({intId:9, strType:"greedy", intNumber:7, dblLifeBonus:1.5}); \x10\x07.push({intId:10, strType:"captain", intNumber:4, dblLifeBonus:2}); \x10\x07.push({intId:11, strType:"mix", intNumber:5, dblLifeBonus:2}); \x10\x07.push({intId:12, strType:"fast", intNumber:5, dblLifeBonus:2}); \x10\x07.push({intId:13, strType:"strong", intNumber:5, dblLifeBonus:2}); \x10\x07.push({intId:14, strType:"thirsty", intNumber:5, dblLifeBonus:2}); \x10\x07.push({intId:15, strType:"lusty", intNumber:5, dblLifeBonus:3}); \x10\x07.push({intId:16, strType:"greedy", intNumber:5, dblLifeBonus:3}); \x10\x07.push({intId:17, strType:"mix", intNumber:5, dblLifeBonus:3}); \x10\x07.push({intId:18, strType:"fast", intNumber:5, dblLifeBonus:3}); \x10\x07.push({intId:19, strType:"strong", intNumber:5, dblLifeBonus:3}); \x10\x07.push({intId:20, strType:"captain", intNumber:5, dblLifeBonus:3}); \x10\x07.push({intId:21, strType:"thirsty", intNumber:7, dblLifeBonus:3}); \x10\x07.push({intId:22, strType:"lusty", intNumber:7, dblLifeBonus:3}); \x10\x07.push({intId:23, strType:"greedy", intNumber:7, dblLifeBonus:3}); \x10\x07.push({intId:24, strType:"fast", intNumber:7, dblLifeBonus:3}); \x10\x07.push({intId:25, strType:"mix", intNumber:7, dblLifeBonus:4}); \x10\x07.push({intId:26, strType:"strong", intNumber:5, dblLifeBonus:4}); \x10\x07.push({intId:27, strType:"greedy", intNumber:7, dblLifeBonus:4}); \x10\x07.push({intId:28, strType:"fast", intNumber:7, dblLifeBonus:4}); \x10\x07.push({intId:29, strType:"mix", intNumber:10, dblLifeBonus:4}); \x10\x07.push({intId:30, strType:"captain", intNumber:5, dblLifeBonus:5}); \x10\x07.push({intId:31, strType:"thirsty", intNumber:6, dblLifeBonus:5}); \x10\x07.push({intId:32, strType:"lusty", intNumber:6, dblLifeBonus:5}); \x10\x07.push({intId:33, strType:"greedy", intNumber:6, dblLifeBonus:5}); \x10\x07.push({intId:34, strType:"fast", intNumber:6, dblLifeBonus:5}); \x10\x07.push({intId:35, strType:"mix", intNumber:10, dblLifeBonus:5}); \x10\x07.push({intId:36, strType:"strong", intNumber:6, dblLifeBonus:6}); \x10\x07.push({intId:37, strType:"greedy", intNumber:6, dblLifeBonus:6}); \x10\x07.push({intId:38, strType:"fast", intNumber:6, dblLifeBonus:7}); \x10\x07.push({intId:39, strType:"mix", intNumber:10, dblLifeBonus:7}); \x10\x07.push({intId:40, strType:"captain", intNumber:6, dblLifeBonus:8}); \x10\x07.push({intId:41, strType:"thirsty", intNumber:6, dblLifeBonus:8}); \x10\x07.push({intId:42, strType:"lusty", intNumber:6, dblLifeBonus:9}); \x10\x07.push({intId:43, strType:"greedy", intNumber:6, dblLifeBonus:9}); \x10\x07.push({intId:44, strType:"fast", intNumber:7, dblLifeBonus:10}); \x10\x07.push({intId:45, strType:"mix", intNumber:10, dblLifeBonus:10}); \x10\x07.push({intId:46, strType:"strong", intNumber:5, dblLifeBonus:10}); \x10\x07.push({intId:47, strType:"fast", intNumber:5, dblLifeBonus:10}); \x10\x07.push({intId:48, strType:"strong", intNumber:5, dblLifeBonus:12}); \x10\x07.push({intId:49, strType:"captain", intNumber:5, dblLifeBonus:14}); \x10\x07.push({intId:50, strType:"mix", intNumber:20, dblLifeBonus:15}); } else if (_global.typetype == 4) { Setup101Waves(); } else if (_global.typetype == 5) { 3\n = 600; \x10\x07.push({intId:1, strType:"fast", intNumber:1, dblLifeBonus:1}); \x10\x07.push({intId:2, strType:"fast", intNumber:2, dblLifeBonus:1}); \x10\x07.push({intId:3, strType:"fast", intNumber:3, dblLifeBonus:1}); \x10\x07.push({intId:4, strType:"fast", intNumber:4, dblLifeBonus:1.25}); \x10\x07.push({intId:5, strType:"fast", intNumber:5, dblLifeBonus:1.25}); \x10\x07.push({intId:6, strType:"fast", intNumber:3, dblLifeBonus:1.25}); \x10\x07.push({intId:7, strType:"fast", intNumber:5, dblLifeBonus:1.25}); \x10\x07.push({intId:8, strType:"fast", intNumber:6, dblLifeBonus:1.25}); \x10\x07.push({intId:9, strType:"fast", intNumber:7, dblLifeBonus:1.25}); \x10\x07.push({intId:10, strType:"fast", intNumber:4, dblLifeBonus:1.25}); \x10\x07.push({intId:11, strType:"fast", intNumber:5, dblLifeBonus:1.75}); \x10\x07.push({intId:12, strType:"fast", intNumber:5, dblLifeBonus:1.75}); \x10\x07.push({intId:13, strType:"fast", intNumber:5, dblLifeBonus:1.75}); \x10\x07.push({intId:14, strType:"fast", intNumber:5, dblLifeBonus:1.75}); \x10\x07.push({intId:15, strType:"fast", intNumber:5, dblLifeBonus:1.75}); \x10\x07.push({intId:16, strType:"fast", intNumber:5, dblLifeBonus:2}); \x10\x07.push({intId:17, strType:"fast", intNumber:5, dblLifeBonus:2}); \x10\x07.push({intId:18, strType:"fast", intNumber:5, dblLifeBonus:2}); \x10\x07.push({intId:19, strType:"fast", intNumber:5, dblLifeBonus:2}); \x10\x07.push({intId:20, strType:"fast", intNumber:5, dblLifeBonus:2}); \x10\x07.push({intId:21, strType:"fast", intNumber:7, dblLifeBonus:2}); \x10\x07.push({intId:22, strType:"fast", intNumber:7, dblLifeBonus:2}); \x10\x07.push({intId:23, strType:"fast", intNumber:7, dblLifeBonus:2}); \x10\x07.push({intId:24, strType:"fast", intNumber:7, dblLifeBonus:2}); \x10\x07.push({intId:25, strType:"fast", intNumber:7, dblLifeBonus:2.5}); \x10\x07.push({intId:26, strType:"fast", intNumber:5, dblLifeBonus:2.5}); \x10\x07.push({intId:27, strType:"fast", intNumber:7, dblLifeBonus:2.5}); \x10\x07.push({intId:28, strType:"fast", intNumber:7, dblLifeBonus:2.5}); \x10\x07.push({intId:29, strType:"fast", intNumber:10, dblLifeBonus:2.5}); \x10\x07.push({intId:30, strType:"fast", intNumber:5, dblLifeBonus:3}); \x10\x07.push({intId:31, strType:"fast", intNumber:6, dblLifeBonus:3}); \x10\x07.push({intId:32, strType:"fast", intNumber:6, dblLifeBonus:3}); \x10\x07.push({intId:33, strType:"fast", intNumber:6, dblLifeBonus:3}); \x10\x07.push({intId:34, strType:"fast", intNumber:6, dblLifeBonus:3}); \x10\x07.push({intId:35, strType:"fast", intNumber:10, dblLifeBonus:3}); \x10\x07.push({intId:36, strType:"fast", intNumber:6, dblLifeBonus:4}); \x10\x07.push({intId:37, strType:"fast", intNumber:6, dblLifeBonus:4}); \x10\x07.push({intId:38, strType:"fast", intNumber:6, dblLifeBonus:4}); \x10\x07.push({intId:39, strType:"fast", intNumber:10, dblLifeBonus:4}); \x10\x07.push({intId:40, strType:"fast", intNumber:6, dblLifeBonus:4}); \x10\x07.push({intId:41, strType:"fast", intNumber:6, dblLifeBonus:5}); \x10\x07.push({intId:42, strType:"fast", intNumber:6, dblLifeBonus:5}); \x10\x07.push({intId:43, strType:"fast", intNumber:6, dblLifeBonus:5}); \x10\x07.push({intId:44, strType:"fast", intNumber:7, dblLifeBonus:6}); \x10\x07.push({intId:45, strType:"fast", intNumber:10, dblLifeBonus:6}); \x10\x07.push({intId:46, strType:"fast", intNumber:5, dblLifeBonus:6}); \x10\x07.push({intId:47, strType:"fast", intNumber:5, dblLifeBonus:6}); \x10\x07.push({intId:48, strType:"fast", intNumber:5, dblLifeBonus:7}); \x10\x07.push({intId:49, strType:"fast", intNumber:5, dblLifeBonus:9}); \x10\x07.push({intId:50, strType:"fast", intNumber:20, dblLifeBonus:7}); } else if (_global.typetype == 6) { 3\n = 600; \x10\x07.push({intId:1, strType:"greedy", intNumber:1, dblLifeBonus:1}); \x10\x07.push({intId:2, strType:"greedy", intNumber:2, dblLifeBonus:1}); \x10\x07.push({intId:3, strType:"greedy", intNumber:3, dblLifeBonus:1}); \x10\x07.push({intId:4, strType:"fast", intNumber:4, dblLifeBonus:1.25}); \x10\x07.push({intId:5, strType:"mix", intNumber:5, dblLifeBonus:1.25}); \x10\x07.push({intId:6, strType:"strong", intNumber:3, dblLifeBonus:1.25}); \x10\x07.push({intId:7, strType:"greedy", intNumber:5, dblLifeBonus:1.25}); \x10\x07.push({intId:8, strType:"greedy", intNumber:6, dblLifeBonus:1.25}); \x10\x07.push({intId:9, strType:"greedy", intNumber:7, dblLifeBonus:1.25}); \x10\x07.push({intId:10, strType:"captain", intNumber:4, dblLifeBonus:1.25}); \x10\x07.push({intId:11, strType:"mix", intNumber:5, dblLifeBonus:1.75}); \x10\x07.push({intId:12, strType:"fast", intNumber:5, dblLifeBonus:1.75}); \x10\x07.push({intId:13, strType:"strong", intNumber:5, dblLifeBonus:1.75}); \x10\x07.push({intId:14, strType:"thirsty", intNumber:5, dblLifeBonus:1.75}); \x10\x07.push({intId:15, strType:"lusty", intNumber:5, dblLifeBonus:1.75}); \x10\x07.push({intId:16, strType:"greedy", intNumber:5, dblLifeBonus:2}); \x10\x07.push({intId:17, strType:"mix", intNumber:5, dblLifeBonus:2}); \x10\x07.push({intId:18, strType:"fast", intNumber:5, dblLifeBonus:2}); \x10\x07.push({intId:19, strType:"strong", intNumber:5, dblLifeBonus:2}); \x10\x07.push({intId:20, strType:"captain", intNumber:5, dblLifeBonus:2}); \x10\x07.push({intId:21, strType:"thirsty", intNumber:7, dblLifeBonus:2}); \x10\x07.push({intId:22, strType:"lusty", intNumber:7, dblLifeBonus:2}); \x10\x07.push({intId:23, strType:"greedy", intNumber:7, dblLifeBonus:2}); \x10\x07.push({intId:24, strType:"fast", intNumber:7, dblLifeBonus:2}); \x10\x07.push({intId:25, strType:"mix", intNumber:7, dblLifeBonus:2.5}); \x10\x07.push({intId:26, strType:"strong", intNumber:5, dblLifeBonus:2.5}); \x10\x07.push({intId:27, strType:"greedy", intNumber:7, dblLifeBonus:2.5}); \x10\x07.push({intId:28, strType:"fast", intNumber:7, dblLifeBonus:2.5}); \x10\x07.push({intId:29, strType:"mix", intNumber:10, dblLifeBonus:2.5}); \x10\x07.push({intId:30, strType:"captain", intNumber:5, dblLifeBonus:3}); \x10\x07.push({intId:31, strType:"thirsty", intNumber:6, dblLifeBonus:3}); \x10\x07.push({intId:32, strType:"lusty", intNumber:6, dblLifeBonus:3}); \x10\x07.push({intId:33, strType:"greedy", intNumber:6, dblLifeBonus:3}); \x10\x07.push({intId:34, strType:"fast", intNumber:6, dblLifeBonus:3}); \x10\x07.push({intId:35, strType:"mix", intNumber:10, dblLifeBonus:3}); \x10\x07.push({intId:36, strType:"strong", intNumber:6, dblLifeBonus:4}); \x10\x07.push({intId:37, strType:"greedy", intNumber:6, dblLifeBonus:4}); \x10\x07.push({intId:38, strType:"fast", intNumber:6, dblLifeBonus:4}); \x10\x07.push({intId:39, strType:"mix", intNumber:10, dblLifeBonus:4}); \x10\x07.push({intId:40, strType:"captain", intNumber:6, dblLifeBonus:4}); \x10\x07.push({intId:41, strType:"thirsty", intNumber:6, dblLifeBonus:5}); \x10\x07.push({intId:42, strType:"lusty", intNumber:6, dblLifeBonus:5}); \x10\x07.push({intId:43, strType:"greedy", intNumber:6, dblLifeBonus:5}); \x10\x07.push({intId:44, strType:"fast", intNumber:7, dblLifeBonus:6}); \x10\x07.push({intId:45, strType:"mix", intNumber:10, dblLifeBonus:6}); \x10\x07.push({intId:46, strType:"strong", intNumber:5, dblLifeBonus:6}); \x10\x07.push({intId:47, strType:"fast", intNumber:5, dblLifeBonus:6}); \x10\x07.push({intId:48, strType:"strong", intNumber:5, dblLifeBonus:7}); \x10\x07.push({intId:49, strType:"captain", intNumber:5, dblLifeBonus:7}); \x10\x07.push({intId:50, strType:"mix", intNumber:20, dblLifeBonus:7}); } else if (_global.typetype == 7) { \x10\x07.push({intId:1, strType:"mix", intNumber:2, dblLifeBonus:1}); \x10\x07.push({intId:2, strType:"fast", intNumber:2, dblLifeBonus:1}); \x10\x07.push({intId:3, strType:"greedy", intNumber:2, dblLifeBonus:1}); \x10\x07.push({intId:4, strType:"lusty", intNumber:2, dblLifeBonus:1}); \x10\x07.push({intId:5, strType:"thirsty", intNumber:2, dblLifeBonus:1}); \x10\x07.push({intId:6, strType:"captain", intNumber:2, dblLifeBonus:1}); \x10\x07.push({intId:7, strType:"strong", intNumber:2, dblLifeBonus:1}); \x10\x07.push({intId:8, strType:"mix", intNumber:2, dblLifeBonus:1}); \x10\x07.push({intId:9, strType:"fast", intNumber:2, dblLifeBonus:1}); \x10\x07.push({intId:10, strType:"greedy", intNumber:2, dblLifeBonus:1}); \x10\x07.push({intId:11, strType:"lusty", intNumber:2, dblLifeBonus:1}); \x10\x07.push({intId:12, strType:"thirsty", intNumber:2, dblLifeBonus:1}); \x10\x07.push({intId:13, strType:"captain", intNumber:2, dblLifeBonus:1}); \x10\x07.push({intId:14, strType:"strong", intNumber:2, dblLifeBonus:1}); \x10\x07.push({intId:15, strType:"mix", intNumber:2, dblLifeBonus:1}); \x10\x07.push({intId:16, strType:"fast", intNumber:2, dblLifeBonus:1}); \x10\x07.push({intId:17, strType:"greedy", intNumber:2, dblLifeBonus:1}); \x10\x07.push({intId:18, strType:"lusty", intNumber:2, dblLifeBonus:1}); \x10\x07.push({intId:19, strType:"thirsty", intNumber:2, dblLifeBonus:1}); \x10\x07.push({intId:20, strType:"captain", intNumber:3, dblLifeBonus:1}); \x10\x07.push({intId:21, strType:"strong", intNumber:3, dblLifeBonus:1}); \x10\x07.push({intId:22, strType:"mix", intNumber:3, dblLifeBonus:1}); \x10\x07.push({intId:23, strType:"fast", intNumber:3, dblLifeBonus:1}); \x10\x07.push({intId:24, strType:"greedy", intNumber:3, dblLifeBonus:1}); \x10\x07.push({intId:25, strType:"lusty", intNumber:3, dblLifeBonus:1}); \x10\x07.push({intId:26, strType:"thirsty", intNumber:3, dblLifeBonus:1}); \x10\x07.push({intId:27, strType:"captain", intNumber:3, dblLifeBonus:1}); \x10\x07.push({intId:28, strType:"strong", intNumber:3, dblLifeBonus:1}); \x10\x07.push({intId:29, strType:"mix", intNumber:3, dblLifeBonus:1}); \x10\x07.push({intId:30, strType:"fast", intNumber:3, dblLifeBonus:1}); \x10\x07.push({intId:31, strType:"greedy", intNumber:3, dblLifeBonus:1}); \x10\x07.push({intId:32, strType:"lusty", intNumber:3, dblLifeBonus:1}); \x10\x07.push({intId:33, strType:"thirsty", intNumber:3, dblLifeBonus:1}); \x10\x07.push({intId:34, strType:"captain", intNumber:3, dblLifeBonus:1}); \x10\x07.push({intId:35, strType:"strong", intNumber:3, dblLifeBonus:1}); \x10\x07.push({intId:36, strType:"mix", intNumber:3, dblLifeBonus:1}); \x10\x07.push({intId:37, strType:"fast", intNumber:3, dblLifeBonus:1}); \x10\x07.push({intId:38, strType:"greedy", intNumber:3, dblLifeBonus:1}); \x10\x07.push({intId:39, strType:"lusty", intNumber:3, dblLifeBonus:1}); \x10\x07.push({intId:40, strType:"thirsty", intNumber:3, dblLifeBonus:1}); \x10\x07.push({intId:41, strType:"captain", intNumber:3, dblLifeBonus:1}); \x10\x07.push({intId:42, strType:"strong", intNumber:3, dblLifeBonus:1}); \x10\x07.push({intId:43, strType:"mix", intNumber:3, dblLifeBonus:1}); \x10\x07.push({intId:44, strType:"fast", intNumber:3, dblLifeBonus:1}); \x10\x07.push({intId:45, strType:"greedy", intNumber:3, dblLifeBonus:1}); \x10\x07.push({intId:46, strType:"lusty", intNumber:3, dblLifeBonus:1}); \x10\x07.push({intId:47, strType:"thirsty", intNumber:3, dblLifeBonus:1}); \x10\x07.push({intId:48, strType:"captain", intNumber:3, dblLifeBonus:1}); \x10\x07.push({intId:49, strType:"strong", intNumber:3, dblLifeBonus:1}); \x10\x07.push({intId:50, strType:"thirsty", intNumber:4, dblLifeBonus:1}); \x10\x07.push({intId:51, strType:"captain", intNumber:4, dblLifeBonus:1}); \x10\x07.push({intId:52, strType:"strong", intNumber:4, dblLifeBonus:1}); \x10\x07.push({intId:53, strType:"mix", intNumber:4, dblLifeBonus:1}); \x10\x07.push({intId:54, strType:"fast", intNumber:4, dblLifeBonus:1}); \x10\x07.push({intId:55, strType:"greedy", intNumber:4, dblLifeBonus:1}); \x10\x07.push({intId:56, strType:"lusty", intNumber:4, dblLifeBonus:1}); \x10\x07.push({intId:57, strType:"thirsty", intNumber:4, dblLifeBonus:1}); \x10\x07.push({intId:58, strType:"captain", intNumber:4, dblLifeBonus:1}); \x10\x07.push({intId:59, strType:"strong", intNumber:4, dblLifeBonus:1}); \x10\x07.push({intId:60, strType:"captain", intNumber:4, dblLifeBonus:1}); } else if (_global.typetype == 8) { 3\n = 600; \x10\x07.push({intId:1, strType:"greedy", intNumber:1, dblLifeBonus:1}); \x10\x07.push({intId:2, strType:"greedy", intNumber:2, dblLifeBonus:1}); \x10\x07.push({intId:3, strType:"greedy", intNumber:3, dblLifeBonus:1}); \x10\x07.push({intId:4, strType:"fast", intNumber:4, dblLifeBonus:1.25}); \x10\x07.push({intId:5, strType:"mix", intNumber:5, dblLifeBonus:1.25}); \x10\x07.push({intId:6, strType:"strong", intNumber:3, dblLifeBonus:1.25}); \x10\x07.push({intId:7, strType:"greedy", intNumber:5, dblLifeBonus:1.25}); \x10\x07.push({intId:8, strType:"greedy", intNumber:6, dblLifeBonus:1.25}); \x10\x07.push({intId:9, strType:"greedy", intNumber:7, dblLifeBonus:1.25}); \x10\x07.push({intId:10, strType:"captain", intNumber:4, dblLifeBonus:1.25}); \x10\x07.push({intId:11, strType:"mix", intNumber:5, dblLifeBonus:1.75}); \x10\x07.push({intId:12, strType:"fast", intNumber:5, dblLifeBonus:1.75}); \x10\x07.push({intId:13, strType:"strong", intNumber:5, dblLifeBonus:1.75}); \x10\x07.push({intId:14, strType:"thirsty", intNumber:5, dblLifeBonus:1.75}); \x10\x07.push({intId:15, strType:"lusty", intNumber:5, dblLifeBonus:1.75}); \x10\x07.push({intId:16, strType:"greedy", intNumber:5, dblLifeBonus:2}); \x10\x07.push({intId:17, strType:"mix", intNumber:5, dblLifeBonus:2}); \x10\x07.push({intId:18, strType:"fast", intNumber:5, dblLifeBonus:2}); \x10\x07.push({intId:19, strType:"strong", intNumber:5, dblLifeBonus:2}); \x10\x07.push({intId:20, strType:"captain", intNumber:5, dblLifeBonus:2}); \x10\x07.push({intId:21, strType:"thirsty", intNumber:7, dblLifeBonus:2}); \x10\x07.push({intId:22, strType:"lusty", intNumber:7, dblLifeBonus:2}); \x10\x07.push({intId:23, strType:"greedy", intNumber:7, dblLifeBonus:2}); \x10\x07.push({intId:24, strType:"fast", intNumber:7, dblLifeBonus:2}); \x10\x07.push({intId:25, strType:"mix", intNumber:7, dblLifeBonus:2.5}); \x10\x07.push({intId:26, strType:"strong", intNumber:5, dblLifeBonus:2.5}); \x10\x07.push({intId:27, strType:"greedy", intNumber:7, dblLifeBonus:2.5}); \x10\x07.push({intId:28, strType:"fast", intNumber:7, dblLifeBonus:2.5}); \x10\x07.push({intId:29, strType:"mix", intNumber:10, dblLifeBonus:2.5}); \x10\x07.push({intId:30, strType:"captain", intNumber:5, dblLifeBonus:3}); \x10\x07.push({intId:31, strType:"thirsty", intNumber:6, dblLifeBonus:3}); \x10\x07.push({intId:32, strType:"lusty", intNumber:6, dblLifeBonus:3}); \x10\x07.push({intId:33, strType:"greedy", intNumber:6, dblLifeBonus:3}); \x10\x07.push({intId:34, strType:"fast", intNumber:6, dblLifeBonus:3}); \x10\x07.push({intId:35, strType:"mix", intNumber:10, dblLifeBonus:3}); \x10\x07.push({intId:36, strType:"strong", intNumber:6, dblLifeBonus:4}); \x10\x07.push({intId:37, strType:"greedy", intNumber:6, dblLifeBonus:4}); \x10\x07.push({intId:38, strType:"fast", intNumber:6, dblLifeBonus:4}); \x10\x07.push({intId:39, strType:"mix", intNumber:10, dblLifeBonus:4}); \x10\x07.push({intId:40, strType:"captain", intNumber:6, dblLifeBonus:4}); \x10\x07.push({intId:41, strType:"thirsty", intNumber:6, dblLifeBonus:5}); \x10\x07.push({intId:42, strType:"lusty", intNumber:6, dblLifeBonus:5}); \x10\x07.push({intId:43, strType:"greedy", intNumber:6, dblLifeBonus:5}); \x10\x07.push({intId:44, strType:"fast", intNumber:7, dblLifeBonus:6}); \x10\x07.push({intId:45, strType:"mix", intNumber:10, dblLifeBonus:6}); \x10\x07.push({intId:46, strType:"strong", intNumber:5, dblLifeBonus:6}); \x10\x07.push({intId:47, strType:"fast", intNumber:5, dblLifeBonus:6}); \x10\x07.push({intId:48, strType:"strong", intNumber:5, dblLifeBonus:7}); \x10\x07.push({intId:49, strType:"captain", intNumber:5, dblLifeBonus:7}); \x10\x07.push({intId:50, strType:"mix", intNumber:20, dblLifeBonus:7}); } else if (_global.typetype == 9) { } else if (_global.typetype == 10) { \x10\x07.push({intId:1, strType:"greedy", intNumber:1, dblLifeBonus:1}); \x10\x07.push({intId:2, strType:"greedy", intNumber:2, dblLifeBonus:1}); \x10\x07.push({intId:3, strType:"greedy", intNumber:3, dblLifeBonus:1}); \x10\x07.push({intId:4, strType:"fast", intNumber:4, dblLifeBonus:1.25}); \x10\x07.push({intId:5, strType:"mix", intNumber:5, dblLifeBonus:1.25}); \x10\x07.push({intId:6, strType:"strong", intNumber:3, dblLifeBonus:1.25}); \x10\x07.push({intId:7, strType:"greedy", intNumber:5, dblLifeBonus:1.25}); \x10\x07.push({intId:8, strType:"greedy", intNumber:6, dblLifeBonus:1.25}); \x10\x07.push({intId:9, strType:"greedy", intNumber:7, dblLifeBonus:1.25}); \x10\x07.push({intId:10, strType:"captain", intNumber:4, dblLifeBonus:1.25}); \x10\x07.push({intId:11, strType:"mix", intNumber:5, dblLifeBonus:1.75}); \x10\x07.push({intId:12, strType:"fast", intNumber:5, dblLifeBonus:1.75}); \x10\x07.push({intId:13, strType:"strong", intNumber:5, dblLifeBonus:1.75}); \x10\x07.push({intId:14, strType:"thirsty", intNumber:5, dblLifeBonus:1.75}); \x10\x07.push({intId:15, strType:"lusty", intNumber:5, dblLifeBonus:1.75}); \x10\x07.push({intId:16, strType:"greedy", intNumber:5, dblLifeBonus:2}); \x10\x07.push({intId:17, strType:"mix", intNumber:5, dblLifeBonus:2}); \x10\x07.push({intId:18, strType:"fast", intNumber:5, dblLifeBonus:2}); \x10\x07.push({intId:19, strType:"strong", intNumber:5, dblLifeBonus:2}); \x10\x07.push({intId:20, strType:"captain", intNumber:5, dblLifeBonus:2}); \x10\x07.push({intId:21, strType:"thirsty", intNumber:7, dblLifeBonus:2}); \x10\x07.push({intId:22, strType:"lusty", intNumber:7, dblLifeBonus:2}); \x10\x07.push({intId:23, strType:"greedy", intNumber:7, dblLifeBonus:2}); \x10\x07.push({intId:24, strType:"fast", intNumber:7, dblLifeBonus:2}); \x10\x07.push({intId:25, strType:"mix", intNumber:7, dblLifeBonus:2.5}); \x10\x07.push({intId:26, strType:"strong", intNumber:5, dblLifeBonus:2.5}); \x10\x07.push({intId:27, strType:"greedy", intNumber:7, dblLifeBonus:2.5}); \x10\x07.push({intId:28, strType:"fast", intNumber:7, dblLifeBonus:2.5}); \x10\x07.push({intId:29, strType:"mix", intNumber:10, dblLifeBonus:2.5}); \x10\x07.push({intId:30, strType:"captain", intNumber:5, dblLifeBonus:3}); \x10\x07.push({intId:31, strType:"thirsty", intNumber:6, dblLifeBonus:3}); \x10\x07.push({intId:32, strType:"lusty", intNumber:6, dblLifeBonus:3}); \x10\x07.push({intId:33, strType:"greedy", intNumber:6, dblLifeBonus:3}); \x10\x07.push({intId:34, strType:"fast", intNumber:6, dblLifeBonus:3}); \x10\x07.push({intId:35, strType:"mix", intNumber:10, dblLifeBonus:3}); \x10\x07.push({intId:36, strType:"strong", intNumber:6, dblLifeBonus:4}); \x10\x07.push({intId:37, strType:"greedy", intNumber:6, dblLifeBonus:4}); \x10\x07.push({intId:38, strType:"fast", intNumber:6, dblLifeBonus:4}); \x10\x07.push({intId:39, strType:"mix", intNumber:10, dblLifeBonus:4}); \x10\x07.push({intId:40, strType:"captain", intNumber:6, dblLifeBonus:4}); \x10\x07.push({intId:41, strType:"thirsty", intNumber:6, dblLifeBonus:5}); \x10\x07.push({intId:42, strType:"lusty", intNumber:6, dblLifeBonus:5}); \x10\x07.push({intId:43, strType:"greedy", intNumber:6, dblLifeBonus:5}); \x10\x07.push({intId:44, strType:"fast", intNumber:7, dblLifeBonus:6}); \x10\x07.push({intId:45, strType:"mix", intNumber:10, dblLifeBonus:6}); \x10\x07.push({intId:46, strType:"strong", intNumber:5, dblLifeBonus:6}); \x10\x07.push({intId:47, strType:"fast", intNumber:5, dblLifeBonus:6}); \x10\x07.push({intId:48, strType:"strong", intNumber:5, dblLifeBonus:7}); \x10\x07.push({intId:49, strType:"captain", intNumber:5, dblLifeBonus:7}); \x10\x07.push({intId:50, strType:"mix", intNumber:20, dblLifeBonus:7}); } else if (_global.typetype == 11) { 3\n = 500; \x10\x07.push({intId:1, strType:"greedy", intNumber:1, dblLifeBonus:1}); \x10\x07.push({intId:2, strType:"greedy", intNumber:2, dblLifeBonus:1}); \x10\x07.push({intId:3, strType:"greedy", intNumber:3, dblLifeBonus:1}); \x10\x07.push({intId:4, strType:"fast", intNumber:4, dblLifeBonus:1.25}); \x10\x07.push({intId:5, strType:"mix", intNumber:5, dblLifeBonus:1.25}); \x10\x07.push({intId:6, strType:"strong", intNumber:3, dblLifeBonus:1.25}); \x10\x07.push({intId:7, strType:"greedy", intNumber:5, dblLifeBonus:1.25}); \x10\x07.push({intId:8, strType:"greedy", intNumber:6, dblLifeBonus:1.25}); \x10\x07.push({intId:9, strType:"greedy", intNumber:7, dblLifeBonus:1.25}); \x10\x07.push({intId:10, strType:"captain", intNumber:4, dblLifeBonus:1.25}); \x10\x07.push({intId:11, strType:"mix", intNumber:5, dblLifeBonus:1.75}); \x10\x07.push({intId:12, strType:"fast", intNumber:5, dblLifeBonus:1.75}); \x10\x07.push({intId:13, strType:"strong", intNumber:5, dblLifeBonus:1.75}); \x10\x07.push({intId:14, strType:"thirsty", intNumber:5, dblLifeBonus:1.75}); \x10\x07.push({intId:15, strType:"lusty", intNumber:5, dblLifeBonus:1.75}); \x10\x07.push({intId:16, strType:"greedy", intNumber:5, dblLifeBonus:2}); \x10\x07.push({intId:17, strType:"mix", intNumber:5, dblLifeBonus:2}); \x10\x07.push({intId:18, strType:"fast", intNumber:5, dblLifeBonus:2}); \x10\x07.push({intId:19, strType:"strong", intNumber:5, dblLifeBonus:2}); \x10\x07.push({intId:20, strType:"captain", intNumber:5, dblLifeBonus:2}); \x10\x07.push({intId:21, strType:"thirsty", intNumber:7, dblLifeBonus:2}); \x10\x07.push({intId:22, strType:"lusty", intNumber:7, dblLifeBonus:2}); \x10\x07.push({intId:23, strType:"greedy", intNumber:7, dblLifeBonus:2}); \x10\x07.push({intId:24, strType:"fast", intNumber:7, dblLifeBonus:2}); \x10\x07.push({intId:25, strType:"mix", intNumber:7, dblLifeBonus:2.5}); \x10\x07.push({intId:26, strType:"strong", intNumber:5, dblLifeBonus:2.5}); \x10\x07.push({intId:27, strType:"greedy", intNumber:7, dblLifeBonus:2.5}); \x10\x07.push({intId:28, strType:"fast", intNumber:7, dblLifeBonus:2.5}); \x10\x07.push({intId:29, strType:"mix", intNumber:10, dblLifeBonus:2.5}); \x10\x07.push({intId:30, strType:"captain", intNumber:5, dblLifeBonus:3}); \x10\x07.push({intId:31, strType:"thirsty", intNumber:6, dblLifeBonus:3}); \x10\x07.push({intId:32, strType:"lusty", intNumber:6, dblLifeBonus:3}); \x10\x07.push({intId:33, strType:"greedy", intNumber:6, dblLifeBonus:3}); \x10\x07.push({intId:34, strType:"fast", intNumber:6, dblLifeBonus:3}); \x10\x07.push({intId:35, strType:"mix", intNumber:10, dblLifeBonus:3}); \x10\x07.push({intId:36, strType:"strong", intNumber:6, dblLifeBonus:4}); \x10\x07.push({intId:37, strType:"greedy", intNumber:6, dblLifeBonus:4}); \x10\x07.push({intId:38, strType:"fast", intNumber:6, dblLifeBonus:4}); \x10\x07.push({intId:39, strType:"mix", intNumber:10, dblLifeBonus:4}); \x10\x07.push({intId:40, strType:"captain", intNumber:6, dblLifeBonus:4}); \x10\x07.push({intId:41, strType:"thirsty", intNumber:6, dblLifeBonus:5}); \x10\x07.push({intId:42, strType:"lusty", intNumber:6, dblLifeBonus:5}); \x10\x07.push({intId:43, strType:"greedy", intNumber:6, dblLifeBonus:5}); \x10\x07.push({intId:44, strType:"fast", intNumber:7, dblLifeBonus:6}); \x10\x07.push({intId:45, strType:"mix", intNumber:10, dblLifeBonus:6}); \x10\x07.push({intId:46, strType:"strong", intNumber:5, dblLifeBonus:6}); \x10\x07.push({intId:47, strType:"fast", intNumber:5, dblLifeBonus:6}); \x10\x07.push({intId:48, strType:"strong", intNumber:5, dblLifeBonus:7}); \x10\x07.push({intId:49, strType:"captain", intNumber:5, dblLifeBonus:7}); \x10\x07.push({intId:50, strType:"mix", intNumber:20, dblLifeBonus:7}); } } function Setup101Waves() { \x10\x07.push({intId:1, strType:"greedy", intNumber:1, dblLifeBonus:1}); \x10\x07.push({intId:2, strType:"greedy", intNumber:2, dblLifeBonus:1}); \x10\x07.push({intId:3, strType:"greedy", intNumber:3, dblLifeBonus:1}); \x10\x07.push({intId:4, strType:"fast", intNumber:4, dblLifeBonus:1.25}); \x10\x07.push({intId:5, strType:"mix", intNumber:5, dblLifeBonus:1.25}); \x10\x07.push({intId:6, strType:"strong", intNumber:3, dblLifeBonus:1.25}); \x10\x07.push({intId:7, strType:"greedy", intNumber:5, dblLifeBonus:1.25}); \x10\x07.push({intId:8, strType:"greedy", intNumber:6, dblLifeBonus:1.25}); \x10\x07.push({intId:9, strType:"greedy", intNumber:7, dblLifeBonus:1.25}); \x10\x07.push({intId:10, strType:"captain", intNumber:4, dblLifeBonus:1.25}); \x10\x07.push({intId:11, strType:"mix", intNumber:5, dblLifeBonus:1.75}); \x10\x07.push({intId:12, strType:"fast", intNumber:5, dblLifeBonus:1.75}); \x10\x07.push({intId:13, strType:"strong", intNumber:5, dblLifeBonus:1.75}); \x10\x07.push({intId:14, strType:"thirsty", intNumber:5, dblLifeBonus:1.75}); \x10\x07.push({intId:15, strType:"lusty", intNumber:5, dblLifeBonus:1.75}); \x10\x07.push({intId:16, strType:"greedy", intNumber:5, dblLifeBonus:2}); \x10\x07.push({intId:17, strType:"mix", intNumber:5, dblLifeBonus:2.5}); \x10\x07.push({intId:18, strType:"fast", intNumber:5, dblLifeBonus:2.5}); \x10\x07.push({intId:19, strType:"strong", intNumber:5, dblLifeBonus:2.5}); \x10\x07.push({intId:20, strType:"captain", intNumber:5, dblLifeBonus:2.5}); \x10\x07.push({intId:21, strType:"thirsty", intNumber:7, dblLifeBonus:2.5}); \x10\x07.push({intId:22, strType:"lusty", intNumber:7, dblLifeBonus:2.5}); \x10\x07.push({intId:23, strType:"greedy", intNumber:7, dblLifeBonus:2.5}); \x10\x07.push({intId:24, strType:"fast", intNumber:7, dblLifeBonus:2.5}); \x10\x07.push({intId:25, strType:"mix", intNumber:7, dblLifeBonus:3}); \x10\x07.push({intId:26, strType:"strong", intNumber:5, dblLifeBonus:3}); \x10\x07.push({intId:27, strType:"greedy", intNumber:7, dblLifeBonus:3}); \x10\x07.push({intId:28, strType:"fast", intNumber:7, dblLifeBonus:3}); \x10\x07.push({intId:29, strType:"mix", intNumber:10, dblLifeBonus:3}); \x10\x07.push({intId:30, strType:"captain", intNumber:5, dblLifeBonus:4}); \x10\x07.push({intId:31, strType:"thirsty", intNumber:6, dblLifeBonus:4}); \x10\x07.push({intId:32, strType:"lusty", intNumber:6, dblLifeBonus:6}); \x10\x07.push({intId:33, strType:"greedy", intNumber:6, dblLifeBonus:6}); \x10\x07.push({intId:34, strType:"fast", intNumber:6, dblLifeBonus:6}); \x10\x07.push({intId:35, strType:"mix", intNumber:10, dblLifeBonus:6}); \x10\x07.push({intId:36, strType:"strong", intNumber:6, dblLifeBonus:9}); \x10\x07.push({intId:37, strType:"greedy", intNumber:6, dblLifeBonus:9}); \x10\x07.push({intId:38, strType:"fast", intNumber:6, dblLifeBonus:9}); \x10\x07.push({intId:39, strType:"mix", intNumber:10, dblLifeBonus:9}); \x10\x07.push({intId:40, strType:"captain", intNumber:6, dblLifeBonus:9}); \x10\x07.push({intId:41, strType:"thirsty", intNumber:6, dblLifeBonus:12}); \x10\x07.push({intId:42, strType:"lusty", intNumber:6, dblLifeBonus:12}); \x10\x07.push({intId:43, strType:"greedy", intNumber:6, dblLifeBonus:12}); \x10\x07.push({intId:44, strType:"fast", intNumber:7, dblLifeBonus:12}); \x10\x07.push({intId:45, strType:"mix", intNumber:10, dblLifeBonus:14}); \x10\x07.push({intId:46, strType:"strong", intNumber:5, dblLifeBonus:14}); \x10\x07.push({intId:47, strType:"fast", intNumber:5, dblLifeBonus:14}); \x10\x07.push({intId:48, strType:"strong", intNumber:5, dblLifeBonus:15}); \x10\x07.push({intId:49, strType:"captain", intNumber:5, dblLifeBonus:15}); \x10\x07.push({intId:50, strType:"mix", intNumber:20, dblLifeBonus:15}); \x10\x07.push({intId:51, strType:"greedy", intNumber:3, dblLifeBonus:17}); \x10\x07.push({intId:52, strType:"greedy", intNumber:3, dblLifeBonus:17}); \x10\x07.push({intId:53, strType:"greedy", intNumber:3, dblLifeBonus:17}); \x10\x07.push({intId:54, strType:"fast", intNumber:6, dblLifeBonus:17}); \x10\x07.push({intId:55, strType:"mix", intNumber:5, dblLifeBonus:17}); \x10\x07.push({intId:56, strType:"strong", intNumber:5, dblLifeBonus:20}); \x10\x07.push({intId:57, strType:"greedy", intNumber:5, dblLifeBonus:20}); \x10\x07.push({intId:58, strType:"greedy", intNumber:6, dblLifeBonus:20}); \x10\x07.push({intId:59, strType:"greedy", intNumber:7, dblLifeBonus:20}); \x10\x07.push({intId:60, strType:"captain", intNumber:4, dblLifeBonus:20}); \x10\x07.push({intId:61, strType:"mix", intNumber:5, dblLifeBonus:20}); \x10\x07.push({intId:62, strType:"fast", intNumber:5, dblLifeBonus:20}); \x10\x07.push({intId:63, strType:"strong", intNumber:5, dblLifeBonus:23}); \x10\x07.push({intId:64, strType:"thirsty", intNumber:5, dblLifeBonus:23}); \x10\x07.push({intId:65, strType:"lusty", intNumber:5, dblLifeBonus:23}); \x10\x07.push({intId:66, strType:"greedy", intNumber:5, dblLifeBonus:23}); \x10\x07.push({intId:67, strType:"mix", intNumber:5, dblLifeBonus:23}); \x10\x07.push({intId:68, strType:"fast", intNumber:5, dblLifeBonus:25}); \x10\x07.push({intId:69, strType:"strong", intNumber:5, dblLifeBonus:24}); \x10\x07.push({intId:70, strType:"captain", intNumber:5, dblLifeBonus:24}); \x10\x07.push({intId:71, strType:"thirsty", intNumber:7, dblLifeBonus:26}); \x10\x07.push({intId:72, strType:"lusty", intNumber:7, dblLifeBonus:26}); \x10\x07.push({intId:73, strType:"greedy", intNumber:7, dblLifeBonus:26}); \x10\x07.push({intId:74, strType:"fast", intNumber:7, dblLifeBonus:26}); \x10\x07.push({intId:75, strType:"mix", intNumber:7, dblLifeBonus:26}); \x10\x07.push({intId:76, strType:"strong", intNumber:5, dblLifeBonus:28}); \x10\x07.push({intId:77, strType:"greedy", intNumber:7, dblLifeBonus:28}); \x10\x07.push({intId:78, strType:"fast", intNumber:7, dblLifeBonus:28}); \x10\x07.push({intId:79, strType:"mix", intNumber:10, dblLifeBonus:28}); \x10\x07.push({intId:80, strType:"captain", intNumber:5, dblLifeBonus:28}); \x10\x07.push({intId:81, strType:"thirsty", intNumber:6, dblLifeBonus:30}); \x10\x07.push({intId:82, strType:"lusty", intNumber:6, dblLifeBonus:30}); \x10\x07.push({intId:83, strType:"greedy", intNumber:6, dblLifeBonus:30}); \x10\x07.push({intId:84, strType:"fast", intNumber:6, dblLifeBonus:30}); \x10\x07.push({intId:85, strType:"mix", intNumber:10, dblLifeBonus:30}); \x10\x07.push({intId:86, strType:"strong", intNumber:6, dblLifeBonus:32}); \x10\x07.push({intId:87, strType:"greedy", intNumber:6, dblLifeBonus:32}); \x10\x07.push({intId:88, strType:"fast", intNumber:6, dblLifeBonus:32}); \x10\x07.push({intId:89, strType:"mix", intNumber:10, dblLifeBonus:34}); \x10\x07.push({intId:90, strType:"captain", intNumber:6, dblLifeBonus:34}); \x10\x07.push({intId:91, strType:"thirsty", intNumber:6, dblLifeBonus:34}); \x10\x07.push({intId:92, strType:"lusty", intNumber:6, dblLifeBonus:34}); \x10\x07.push({intId:93, strType:"greedy", intNumber:6, dblLifeBonus:36}); \x10\x07.push({intId:94, strType:"fast", intNumber:7, dblLifeBonus:36}); \x10\x07.push({intId:95, strType:"mix", intNumber:10, dblLifeBonus:36}); \x10\x07.push({intId:96, strType:"strong", intNumber:5, dblLifeBonus:38}); \x10\x07.push({intId:97, strType:"fast", intNumber:5, dblLifeBonus:38}); \x10\x07.push({intId:98, strType:"strong", intNumber:5, dblLifeBonus:40}); \x10\x07.push({intId:99, strType:"captain", intNumber:5, dblLifeBonus:40}); \x10\x07.push({intId:100, strType:"mix", intNumber:15, dblLifeBonus:40}); \x10\x07.push({intId:101, strType:"captain", intNumber:3, dblLifeBonus:60}); } function (_arg2) { \x18\n = _arg2; } function '(_arg1, _arg2) { return(Math.round(Math.random() * (_arg2 - _arg1)) + _arg1); } }
Symbol 1415 MovieClip [__Packages.EffectsEngine] Frame 0
class  { var , <,  ; function  () { \x0E\x04 = new Array(); <\x02 = new Array(); \x0F\f = new Array(); } function +(_arg9, _arg4, _arg3) { var _local2 = "Effects_Layer_" + _arg3; _arg4.createEmptyMovieClip(_local2, _arg3); \x0E\x04.push({layerName:_arg9, container:_arg4, clipName:_local2, intDepth:1000}); return(_local2); } function () { var _local2 = 0; while (_local2 < <\x02.length) { if (<\x02[_local2].blnLocked == true) { <\x02[_local2].clipRef._x = <\x02[_local2].targetClip._x; <\x02[_local2].clipRef._y = <\x02[_local2].targetClip._y; } if (<\x02[_local2].rotateClip != null) { if (<\x02[_local2].clipRef._parent._name == <\x02[_local2].rotateClip._parent._name) { var _local3 = new 3\x06(); _local3._x = <\x02[_local2].clipRef._x; _local3._y = <\x02[_local2].clipRef._y; var _local4 = new 3\x06(); _local4._x = <\x02[_local2].rotateClip._x - _local3._x; _local4._y = <\x02[_local2].rotateClip._y - _local3._y; var _local5 = Math.atan2(_local4._y, _local4._x); var _local6 = (360 * _local5) / (Math.PI*2); <\x02[_local2].clipRef._rotation = _local6; } } _local2++; } } function CreateEffect(_arg18, _arg13, _arg17, _arg16, _arg14, _arg15, _arg19) { var _local3 = -1; var _local2 = 0; while (_local2 < \x0E\x04.length) { if (\x0E\x04[_local2].layerName == _arg13) { _local3 = _local2; break; } _local2++; } if (_local3 == -1) { return(null); } var _local6 = \x0E\x04[_local3].container; var _local5 = (("effect_" + _arg13) + "_") + \x0E\x04[_local3].intDepth; _local6[\x0E\x04[_local3].clipName].attachMovie(_arg18, _local5, \x0E\x04[_local3].intDepth); var _local4 = _local6[\x0E\x04[_local3].clipName][_local5]; _local4._x = _arg17; _local4._y = _arg16; <\x02.push({name:_local5, layerName:_arg13, clipRef:_local4, clipName:\x0E\x04[_local3].clipName, blnLocked:_arg14, targetClip:_arg15, rotateClip:_arg19}); \x0E\x04[_local3].intDepth++; if (\x0E\x04[_local3].intDepth > 5000) { \x0E\x04[_local3].intDepth = 1000; } return(_local4); } function () { var _local2 = 0; while (_local2 < <\x02.length) { <\x02[_local2].clipRef.removeMovieClip(); _local2++; } delete <\x02; <\x02 = new Array(); } function RemoveEffect(_arg3) { var _local2 = 0; while (_local2 < <\x02.length) { if (_arg3 == <\x02[_local2].name) { <\x02[_local2].clipRef.removeMovieClip(); <\x02.splice(_local2, 1); break; } _local2++; } } function () { var _local2 = 0; while (_local2 < <\x02.length) { <\x02[_local2].clipRef.stop(); _local2++; } } function ]() { var _local2 = 0; while (_local2 < <\x02.length) { <\x02[_local2].clipRef.play(); _local2++; } } function 2(_arg10, _arg12, _arg13, _arg5, _arg6, _arg2, _arg9, _arg11) { \x0F\f.push({strShortcutName:_arg10, strLibName:_arg12, strLayerName:_arg13, blnRandSize:_arg5, intMinSize:_arg6, intMaxSize:_arg2, blnRandRotation:_arg9, blnConvertCoords:_arg11}); } function (_arg11, _arg8, _arg7) { var _local4 = null; var _local2 = 0; while (_local2 < \x0F\f.length) { if (\x0F\f[_local2].strShortcutName == _arg11) { if (\x0F\f[_local2].blnConvertCoords == true) { var _local6 = {x:_arg8, y:_arg7}; var _local5 = -1; var _local3 = 0; while (_local3 < \x0E\x04.length) { if (\x0E\x04[_local3].layerName == \x0F\f[_local2].strLayerName) { _local5 = _local3; break; } _local3++; } if (_local5 != -1) { \x0E\x04[_local3].container.globalToLocal(_local6); _arg8 = _local6.x; _arg7 = _local6.y; } } _local4 = CreateEffect(\x0F\f[_local2].strLibName, \x0F\f[_local2].strLayerName, _arg8, _arg7, false, null, null); if (_local4 != null) { if (\x0F\f[_local2].blnRandSize == true) { _local4._xscale = (_local4._yscale = '\x06(\x0F\f[_local2].intMinSize, \x0F\f[_local2].intMaxSize)); } if (\x0F\f[_local2].blnRandRotation == true) { _local4._rotation = '\x06(0, 360); } } break; } _local2++; } return(_local4); } function '(_arg1, _arg2) { return(Math.round(Math.random() * (_arg2 - _arg1)) + _arg1); } }
Symbol 1416 MovieClip [__Packages.Vector] Frame 0
class 3 { var _x, _y; function 3 () { _x = 0; _y = 0; } function (_arg2) { _x = _x + _arg2._x; _y = _y + _arg2._y; } function (_arg2) { _x = _x * _arg2; _y = _y * _arg2; } function () { var _local2 = (_x * _x) + (_y * _y); return(Math.sqrt(_local2)); } function () { var _local2 = \x0B\x02(); if (_local2 != 0) { _x = _x / _local2; _y = _y / _local2; } } function  () { var _local2 = Math.atan2(_y, _x); var _local3 = (360 * _local2) / (Math.PI*2); return(_local3); } function 0(_arg2) { _arg2 = (_arg2 * Math.PI) / 180; _x = Math.cos(_arg2) * 1; _y = Math.sin(_arg2) * 1; } function (_arg2, _arg3) { 0\x03(_arg2); \x03(_arg3); } function (_arg4, _arg8, _arg7) { var _local5 = 0; var _local2 = \x0F\n(); var _local3 = 0; var _local6 = ""; if (_arg4 >= 0) { _local5 = _arg4 - 180; if ((_local2 < _arg4) && (_local2 > _local5)) { _local3 = (-_arg7) * _arg8; _local6 = _local6 + (((((" AAA " + _arg4) + " ") + _local2) + " ") + _local3); if ((_local2 - _arg4) > _local3) { _local3 = _local2 - _arg4; } } else { _local3 = _arg7 * _arg8; _local6 = _local6 + (((((" BBB " + _arg4) + " ") + _local2) + " ") + _local3); if (_local2 >= 0) { if (_local2 != _local5) { if ((_local2 - _arg4) < _local3) { _local3 = _local2 - _arg4; } } } } } else { _local5 = _arg4 + 180; if ((_local2 < _local5) && (_local2 > _arg4)) { _local3 = _arg7 * _arg8; _local6 = _local6 + (((((" CCC " + _arg4) + " ") + _local2) + " ") + _local3); if ((_local2 - _arg4) < _local3) { _local3 = _local2 - _arg4; } } else { _local3 = (-_arg7) * _arg8; _local6 = _local6 + (((((" DDD " + _arg4) + " ") + _local2) + " ") + _local3); if (_local2 < 0) { if ((_local2 - _arg4) > _local3) { _local3 = _local2 - _arg4; } } } } if (Math.abs(_local3) > 30) { } else if (_local2 == 0) { } return(_local3); } function )() { } }
Symbol 1417 MovieClip [__Packages.NotificationsEngine] Frame 0
class [ { var , % , !, ! , @, ; function [ (_arg2, _arg3) { \f = new Array(); %\x0B = new Array(); !\x05 = _arg2.createEmptyMovieClip("notificationsEngine_mc", _arg3); !\x0B = _arg2._width / 2; !\x05._x = !\x0B; @\x06 = 100; \x01\x03 = 200000 /* 0x030D40 */; } function () { var _local2 = 0; while (_local2 < \f.length) { if (!\x05[\f[_local2].strName]._y < \f[_local2].intTargetY) { var _local3 = (\f[_local2].intTargetY - !\x05[\f[_local2].strName]._y) * 0.25; !\x05[\f[_local2].strName]._y = !\x05[\f[_local2].strName]._y + _local3; if (!\x05[\f[_local2].strName]._y > \f[_local2].intTargetY) { !\x05[\f[_local2].strName]._y = \f[_local2].intTargetY; } if (\f[_local2].intCounter <= 10) { !\x05[\f[_local2].strName]._alpha = !\x05[\f[_local2].strName]._alpha - 10; } } \f[_local2].intCounter = \f[_local2].intCounter - 1; if (\f[_local2].intCounter <= 0) { !\x05[\f[_local2].strName].removeMovieClip(); \f.splice(_local2, 1); _local2--; } _local2++; } _local2 = 0; while (_local2 < %\x0B.length) { if (!\x05[%\x0B[_local2].strName]._y < %\x0B[_local2].intTargetY) { var _local3 = (%\x0B[_local2].intTargetY - !\x05[%\x0B[_local2].strName]._y) * 0.25; !\x05[%\x0B[_local2].strName]._y = !\x05[%\x0B[_local2].strName]._y + _local3; if (!\x05[%\x0B[_local2].strName]._y > %\x0B[_local2].intTargetY) { !\x05[%\x0B[_local2].strName]._y = %\x0B[_local2].intTargetY; } if (%\x0B[_local2].intCounter <= 10) { !\x05[%\x0B[_local2].strName]._alpha = !\x05[%\x0B[_local2].strName]._alpha - 10; } } %\x0B[_local2].intCounter = %\x0B[_local2].intCounter - 1; if (%\x0B[_local2].intCounter <= 0) { !\x05[%\x0B[_local2].strName].removeMovieClip(); %\x0B.splice(_local2, 1); _local2--; } _local2++; } } function =(_arg12, _arg11) { if (%\x0B.length > 0) { return(undefined); } var _local6 = "noti_" + @\x06; var _local3 = !\x05.attachMovie("notification", _local6, @\x06); _local3._y = -10; _local3.inside_txt.text = _arg12; _local3.inside_txt.textColor = _arg11; var _local2 = 0; while (_local2 < \f.length) { \f[_local2].intTargetY = \f[_local2].intTargetY + 12; _local2++; } var _local4 = 15; var _local5 = false; if (%\x0B.length > 0) { _local4 = _local4 + !\x05[%\x0B[0].strName]._height; _local5 = true; } \f.push({strName:_local6, intTargetY:_local4, intCounter:65, blnBumped:_local5}); @\x06++; if (\f.length > 5) { !\x05[\f[0].strName].removeMovieClip(); \f.shift(); } } function 9(_arg5) { if (%\x0B.length > 0) { return(undefined); } var _local4 = "noti_" + \x01\x03; var _local3 = !\x05.attachMovie("notification", _local4, \x01\x03); _local3._y = -25; if (_arg5 == 20) { _local3.gotoAndStop(11); } else if (_arg5 < 11) { _local3.gotoAndStop(_arg5); } var _local2 = 0; while (_local2 < \f.length) { if (\f[_local2].blnBumped == false) { \f[_local2].intTargetY = \f[_local2].intTargetY + _local3._height; \f[_local2].blnBumped = true; } _local2++; } %\x0B.push({strName:_local4, intTargetY:20, intCounter:80}); \x01\x03++; } function '(_arg1, _arg2) { return(Math.round(Math.random() * (_arg2 - _arg1)) + _arg1); } }
Symbol 1418 MovieClip [__Packages.Tutorial] Frame 0
class Tutorial { var , 8, tIndex, ; function Tutorial () { \x0B\x0B = 201000 /* 0x031128 */; 8\x06 = false; tIndex = 0; \x1C\x04 = new Array(); \x1C\x04.push({name:"Tmc_0", mc:"tut_starter", xLoc:163, yLoc:235}); \x1C\x04.push({name:"cur_t", mc:"tut_interface1", xLoc:227, yLoc:14}); \x1C\x04.push({name:"cur_t", mc:"tut_interface2", xLoc:227, yLoc:14}); \x1C\x04.push({name:"cur_t", mc:"tut_interface3", xLoc:227, yLoc:14}); \x1C\x04.push({name:"cur_t", mc:"tut_interface4", xLoc:227, yLoc:14}); \x1C\x04.push({name:"cur_t", mc:"tut_interface5", xLoc:227, yLoc:14}); \x1C\x04.push({name:"cur_t", mc:"tut_interface6", xLoc:227, yLoc:14}); \x1C\x04.push({name:"cur_t", mc:"tut_interface6.1", xLoc:227, yLoc:14}); \x1C\x04.push({name:"cur_t", mc:"tut_interface7", xLoc:227, yLoc:14}); \x1C\x04.push({name:"cur_t", mc:"tut_interface8", xLoc:227, yLoc:14}); \x1C\x04.push({name:"cur_t", mc:"tut_interface7.1", xLoc:227, yLoc:14}); \x1C\x04.push({name:"cur_t", mc:"tut_interface9", xLoc:227, yLoc:14}); \x1C\x04.push({name:"cur_t", mc:"tut_interface10", xLoc:227, yLoc:14}); \x1C\x04.push({name:"cur_t", mc:"tut_interface11", xLoc:227, yLoc:14}); \x1C\x04.push({name:"cur_t", mc:"tut_interface12", xLoc:227, yLoc:14}); \x1C\x04.push({name:"cur_t", mc:"tut_interface13", xLoc:227, yLoc:14}); \x1C\x04.push({name:"cur_t", mc:"tut_interface14", xLoc:227, yLoc:14}); \x1C\x04.push({name:"cur_t", mc:"tut_interface15", xLoc:227, yLoc:14}); \x1C\x04.push({name:"cur_t", mc:"tut_interface16", xLoc:227, yLoc:14}); \x1C\x04.push({name:"cur_t", mc:"tut_interface17", xLoc:227, yLoc:14}); \x1C\x04.push({name:"cur_t", mc:"tut_interface18", xLoc:227, yLoc:14}); \x1C\x04.push({name:"cur_t", mc:"tut_interface19", xLoc:227, yLoc:14}); \x1C\x04.push({name:"cur_t", mc:"tut_interface20", xLoc:227, yLoc:14}); \x1C\x04.push({name:"cur_t", mc:"tut_interface21", xLoc:227, yLoc:14}); } function CreateNextObject() { !(); if (tIndex < \x1C\x04.length) { _root.attachMovie(\x1C\x04[tIndex].mc, \x1C\x04[tIndex].name, \x0B\x0B); _root[\x1C\x04[tIndex].name]._x = \x1C\x04[tIndex].xLoc; _root[\x1C\x04[tIndex].name]._y = \x1C\x04[tIndex].yLoc; tIndex++; } else { Finish(); } } function CreatePreviousObject() { !(); tIndex = tIndex - 2; if (tIndex >= 0) { _root.attachMovie(\x1C\x04[tIndex].mc, \x1C\x04[tIndex].name, \x0B\x0B); _root[\x1C\x04[tIndex].name]._x = \x1C\x04[tIndex].xLoc; _root[\x1C\x04[tIndex].name]._y = \x1C\x04[tIndex].yLoc; tIndex++; } else { tIndex = 0; _root.attachMovie(\x1C\x04[tIndex].mc, \x1C\x04[tIndex].name, \x0B\x0B); _root[\x1C\x04[tIndex].name]._x = \x1C\x04[tIndex].xLoc; _root[\x1C\x04[tIndex].name]._y = \x1C\x04[tIndex].yLoc; tIndex++; } } function FlagIt() { 8\x06 = true; } function Skip() { tIndex = 1; } function Finish() { \x0B\n(); _root.game. \x0B(); if (8\x06) { _root.game.\x1F\x04(); 8\x06 = false; } tIndex = 0; } function !() { _root[\x1C\x04[tIndex - 1].name].removeMovieClip(); } function () { var _local3 = 0; while (_local3 < \x1C\x04.length) { _root[\x1C\x04[_local3].name].removeMovieClip(); _local3++; } tIndex = 0; } }
Symbol 1419 MovieClip [__Packages.ToolTip] Frame 0
class  { var curSec, ,  , + , 1 , 2, , ,  , , 8 , < , ; function  (_arg7) { curSec = 0; \r = -1; \x05\n = _arg7; +\x0B = "tip_" + _arg7; 1\x0B = new Array(); 2\x07 = new Array(); 2\x07.push({xLoc:179, yLoc:465, mc:"tt1_1", visited:false}); 1\x0B.push({arr:2\x07}); \r\x02 = new Array(); \r\x02.push({xLoc:178, yLoc:97, mc:"tt2_1", visited:false}); 1\x0B.push({arr:\r\x02}); this["?\x04"] = new Array(); this["?\x04"].push({xLoc:172, yLoc:192, mc:"tt3_1", visited:false}); 1\x0B.push({arr:this["?\x04"]}); \x12\x04 = new Array(); \x12\x04.push({xLoc:98, yLoc:203, mc:"tt4_1", visited:false}); 1\x0B.push({arr:\x12\x04}); \x10\f = new Array(); \x10\f.push({xLoc:98, yLoc:203, mc:"tt5_1", visited:false}); 1\x0B.push({arr:\x10\f}); \x10\x04 = new Array(); \x10\x04.push({xLoc:97, yLoc:438, mc:"tt6_1", visited:false}); \x10\x04.push({xLoc:97, yLoc:438, mc:"tt6_2", visited:false}); \x10\x04.push({xLoc:97, yLoc:438, mc:"tt6_3", visited:false}); 1\x0B.push({arr:\x10\x04}); 8\n = new Array(); 8\n.push({xLoc:96, yLoc:200, mc:"tt7_1", visited:false}); 1\x0B.push({arr:8\n}); <\n = new Array(); <\n.push({xLoc:96, yLoc:200, mc:"tt8_1", visited:false}); <\n.push({xLoc:96, yLoc:200, mc:"tt8_2", visited:false}); 1\x0B.push({arr:<\n}); \x07\x06 = new Array(); \x07\x06.push({xLoc:98, yLoc:95, mc:"tt9_1", visited:false}); 1\x0B.push({arr:\x07\x06}); } function # () { var _local2 = 0; while (_local2 < 1\x0B.length) { var _local3 = 1\x0B[_local2].arr; _local3[0].visited = false; _local2++; } } function  () { var _local2 = 0; while (_local2 < 1\x0B.length) { var _local3 = 1\x0B[_local2].arr; _local3[0].visited = true; _local2++; } } function ;() { var _local2 = 1\x0B[curSec - 1].arr; _local2[0].visited = true; 1\x0B[curSec - 1].arr = _local2; } function (_arg3) { var _local2 = 1\x0B[_arg3 - 1].arr; if (_local2[0].visited == true) { return(true); } return(false); } function 5 (_arg5) { var _local4 = 1\x0B[_arg5 - 1].arr; _global.toolTipSection = (curSec = _arg5); \x06\x0B(); \r++; if (\r > (_local4.length - 1)) { CleanGroup(); } else { _root.attachMovie(_local4[\r].mc, +\x0B, \x05\n); _root[+\x0B]._x = _local4[\r].xLoc; _root[+\x0B]._y = _local4[\r].yLoc; } } function 5(_arg4) { var _local3 = 1\x0B[_arg4 - 1].arr; curSec = _arg4; \x06\x0B(); \r = \r - 2; if (\r < 0) { \r = 0; } _root.attachMovie(_local3[\r].mc, +\x0B, \x05\n); _root[+\x0B]._x = _local3[\r].xLoc; _root[+\x0B]._y = _local3[\r].yLoc; } function  () { _root[+\x0B].removeMovieClip(); } function !() { \x06\x0B(); ;\x02(); \r = -1; _global.tutorialPrompt = true; _root.game[">\x02"].Skip(); _root.game.\x0B\f(); } function CleanGroup() { \x06\x0B(); ;\x02(); \r = -1; _root.game. \x0B(); _root.game.\x07\f(curSec); } }
Symbol 1420 MovieClip [__Packages.Doodad] Frame 0
class  extends MovieClip { var _libName, _dim, _type; function  () { super(); 5\x02(); } function 5() { _libName = "Doodad_0"; _dim = 20; _type = 0; } }
Symbol 1421 MovieClip [__Packages.Doodad_301] Frame 0
class Doodad_301 extends  { var _libName, _dim, _type; function Doodad_301 () { super(); } function 5() { _libName = "bush1"; _dim = 20; _type = 301; } }
Symbol 1422 MovieClip [__Packages.Doodad_302] Frame 0
class Doodad_302 extends  { var _libName, _dim, _type; function Doodad_302 () { super(); } function 5() { _libName = "bush2"; _dim = 20; _type = 302; } }
Symbol 1423 MovieClip [__Packages.Doodad_303] Frame 0
class Doodad_303 extends  { var _libName, _dim, _type; function Doodad_303 () { super(); } function 5() { _libName = "rock1"; _dim = 20; _type = 303; } }
Symbol 1424 MovieClip [__Packages.Doodad_304] Frame 0
class Doodad_304 extends  { var _libName, _dim, _type; function Doodad_304 () { super(); } function 5() { _libName = "bush3"; _dim = 20; _type = 304; } }
Symbol 1425 MovieClip [__Packages.Tower] Frame 0
class 6 extends MovieClip { var _arrLinks, ^, , _blnOff, , _bam, ^, , _startOver, _libName, _dim, _type, _linkable, , , _rRange, _rRange2, _damage, _upgrades, inner, _name, _timerRef, _x, _y, gotoAndStop, gotoAndPlay, barrel, _targetPirate, _xmouse, _ymouse; function 6 () { super(); _arrLinks = new Array(); ^\x03 = new Array(); \n\x03 = new Array(); _blnOff = false; \x02\x03 = false; _bam = false; ^\x04 = true; \x10 = 0; _startOver = false; 5\x02(); } function 5() { _libName = "Tower_0"; _dim = 20; _type = 1; _linkable = true; \n\x07 = 1; \x11\x07 = 50; _rRange = 0; _rRange2 = 0; _damage = 0; _upgrades = 0; } function () { if (_blnOff == false) { if (_type == 1) { TargetClosestEnemy(); } else if (_type == 2) { } else if (_type == 3) { ](); ,\x07(); } } } function ,() { var 2\n = inner; if (\x10 > 0) { if (\x10 == \x11\x07) { if ('\x06(0, 100) < 80) { if (_libName == "Tower_407") { _global.SoundManager.PlaySound("beehive", 100); } else if (_libName == "Tower_404") { _global.SoundManager.PlaySound("tree", 100); } else if (_libName == "Tower_405") { _global.SoundManager.PlaySound("logroll", 100); } } if (_libName == "Tower_406") { _global.SoundManager.PlaySound("explosives", 100); } } if ((((_libName == "Tower_415") || (_libName == "Tower_407")) || (_libName == "Tower_416")) || (_libName == "Tower_414")) { ^\x03 = _root.game.0\x04(_name); var (\x03 = 0; while ((\x03 < ^\x03.length) { if (_libName == "Tower_415") { ^\x03[(\x03].DamageEnemy(_damage, 8); } else if (_libName == "Tower_407") { ^\x03[(\x03].DamageEnemy(_damage, 9); } else if (_libName == "Tower_416") { ^\x03[(\x03].DamageEnemy(_root.game.towerSetup.arrTowerSetup[15].damage2, 10); } (\x03++; } } _timerRef.gotoAndStop(100); if (^\x04 == true) { _timerRef = _root.game["3\x03"].CreateEffect("reload_clock", "game", _x, _y, false, null, null); ^\x04 = false; } _timerRef.gotoAndStop(Math.round((\x10 / \x11\x07) * 100)); _timerRef._visible = true; _bam = false; \x10--; if ((_libName == "Tower_403") || (_libName == "Tower_404")) { if ((\x10 > 0) && (\x10 < 3)) { 2\n.gotoAndPlay("reset"); } } else if (_libName == "Tower_406") { if ((\x10 > 0) && (\x10 < 3)) { gotoAndStop("dynReset"); } } else if (_libName == "Tower_414") { if ((\x10 > 0) && (\x10 < 3)) { gotoAndStop("pitReset"); } } else if (_libName == "Tower_415") { if ((\x10 > 0) && (\x10 < 3)) { gotoAndStop("pondReset"); } } else if (_libName == "Tower_407") { if ((\x10 > 0) && (\x10 < 3)) { 2\n.gotoAndStop("off"); } } else if (_libName == "Tower_416") { if ((\x10 > 0) && (\x10 < 3)) { 2\n.gotoAndStop("off"); } } else if (_libName == "Tower_417") { if ((\x10 > 0) && (\x10 < 3)) { gotoAndStop("off"); } } else if ((\x10 > 0) && (\x10 < 3)) { gotoAndPlay("reset"); } if ((\x10 > 0) && (\x10 < 3)) { _startOver = true; } } else { if (_startOver == true) { _startOver = false; var (\x03 = 0; while ((\x03 < ^\x03.length) { if (_libName == "Tower_414") { ^\x03[(\x03].DamageEnemy(_damage, 7); ^\x03[(\x03].2\x06(1); } else if (_libName == "Tower_415") { ^\x03[(\x03].2\x06(1); } (\x03++; } } _timerRef._visible = false; if (_bam == true) { delete ^\x03; ^\x03 = new Array(); if (_libName == "Tower_406") { var 2\x04 = _root.game["3\x03"].CreateEffect("damageExplosionSmall", "game", _x + 20, _y + 20, false, null, null); 2\x04._xscale = _rRange * 2; 2\x04._yscale = _rRange * 2; _root.game.\x16\x02(_name, _rRange, _damage); gotoAndStop("dynBam"); } else if (_libName == "Tower_407") { 2\n.gotoAndStop("on"); } else if (_libName == "Tower_402") { _global.SoundManager.PlaySound("logswing", 60); gotoAndPlay("trigger"); } else if (_libName == "Tower_403") { _global.SoundManager.PlaySound("logswing", 60); 2\n.gotoAndPlay("trigger"); } else if (_libName == "Tower_404") { 2\n.gotoAndPlay("trigger"); } else if (_libName == "Tower_405") { gotoAndPlay("trigger"); \x19\x06(1); \x19\x06(2); \x19\x06(3); } else if (_libName == "Tower_414") { gotoAndStop("pitBam"); } else if (_libName == "Tower_415") { gotoAndStop("pondBam"); } else if (_libName == "Tower_416") { 2\n.gotoAndPlay("heat"); } _bam = false; \x10 = \x11\x07; } } } function (whichLog) { var emitterRef = eval ("this.emitter" + whichLog); var \x02\f = ("Bullet_" + _root.game["\x14\n"]); var 6 = {x:emitterRef._x, y:emitterRef._y}; emitterRef.localToGlobal(6); _root["\x19\x02"].GAMEBOX.globalToLocal(6); _root["\x19\x02"].GAMEBOX.attachMovie("Bullet5", \x02\f, _root.game["\x14\n"]); _root["\x19\x02"].GAMEBOX[\x02\f]._x = 6.x; _root["\x19\x02"].GAMEBOX[\x02\f]._y = 6.y; _root["\x19\x02"].GAMEBOX[\x02\f].\x1E\x05(_root.game.'\x04(_x), _root.game.'\x04(_y)); _root["\x19\x02"].GAMEBOX[\x02\f]._enTarget = null; _root["\x19\x02"].GAMEBOX[\x02\f]["%\x05"] = false; _root["\x19\x02"].GAMEBOX[\x02\f]._rotation = 90; _root.game["\x19\n"].push(\x02\f); _root.game["\x14\n"]++; if (_root.game["\x14\n"] > 89999) { _root.game["\x14\n"] = 80000 /* 0x013880 */; } } function "() { if (\x10 > 0) { \x10--; } else { var ( = barrel; var \x02\f = ("Bullet_" + _root.game["\x14\n"]); var 6 = {x:(.emitter._x, y:(.emitter._y}; (.localToGlobal(6); _root["\x19\x02"].GAMEBOX.globalToLocal(6); _root["\x19\x02"].GAMEBOX.attachMovie("Bullet" + \n\x07, \x02\f, _root.game["\x14\n"]); _root["\x19\x02"].GAMEBOX[\x02\f]._x = 6.x; _root["\x19\x02"].GAMEBOX[\x02\f]._y = 6.y; _root["\x19\x02"].GAMEBOX[\x02\f]._enTarget = _targetPirate; _root["\x19\x02"].GAMEBOX[\x02\f]["%\x05"] = true; _root.game.arrBullets.push(\x02\f); _root.game["\x14\n"]++; if (_root.game["\x14\n"] > 89999) { _root.game["\x14\n"] = 80000 /* 0x013880 */; } \x10 = \x11\x07; if (\n\x07 == 1) { _global.SoundManager.PlaySound("spear", 50); } else if (\n\x07 == 3) { _global.SoundManager.PlaySound("rifle", 15); } } } function  (_arg5, _arg6) { if (_arg6 == true) { var _local4 = (_x + (_dim / 2)) - _root["\x19\x02"].GAMEBOX._xmouse; var _local3 = (_y + (_dim / 2)) - _root["\x19\x02"].GAMEBOX._ymouse; return(Math.sqrt((_local4 * _local4) + (_local3 * _local3))); } var _local4 = (_x + (_dim / 2)) - _arg5._x; var _local3 = (_y + (_dim / 2)) - _arg5._y; return(Math.sqrt((_local4 * _local4) + (_local3 * _local3))); } function ! (_arg3) { var _local4 = (_x + (_dim / 2)) - (_arg3._x + (_arg3._dim / 2)); var _local2 = (_y + (_dim / 2)) - (_arg3._y + (_arg3._dim / 2)); return(Math.sqrt((_local4 * _local4) + (_local2 * _local2))); } function TargetClosestEnemy() { if (\x02\x03 == false) { \x02\x03 = _root.game.`(_name); } else if (_root.game.4\x06(_targetPirate._name)) { \"\x06(); if (\x0E\x0B(_targetPirate, false) >= _rRange) { \x02\x03 = false; } else { -\n(_targetPirate, false); } } else { \x02\x03 = false; } } function - ((\u0004, 7\u0007) { if (_type == 1) { var ( = barrel; var #\x07 = new 3\x06(); var myRadians; var myDegrees; if (7\x07 == true) { #\x07._x = (._x - _xmouse; #\x07._y = (._y - _ymouse; myRadians = Math.atan2(#\x07._y, #\x07._x); myDegrees = (360 * myRadians) / (Math.PI*2); (._rotation = myDegrees; } else { var myPoint = {x:(._x, y:(._y}; (._parent.localToGlobal(myPoint); _root["\x19\x02"].GAMEBOX.globalToLocal(myPoint); #\x07._x = (\x04._x - myPoint.x; #\x07._y = (\x04._y - myPoint.y; myRadians = Math.atan2(#\x07._y, #\x07._x); myDegrees = (360 * myRadians) / (Math.PI*2); (._rotation = myDegrees; } } } function <() { if (_blnOff == false) { var _local3 = 0; while (_local3 < _arrLinks.length) { if (_type == 1) { } else if (_type == 2) { if (_root["\x19\x02"].GAMEBOX[_arrLinks[_local3]]._type == 1) { } else { _root["\x19\x02"].GAMEBOX[_arrLinks[_local3]]._bam = true; _root["\x19\x02"].GAMEBOX[_arrLinks[_local3]].<\x04(); } } else if (_type == 3) { var _local5 = true; var _local4 = 0; while (_local4 < \n\x03.length) { if (_arrLinks[_local3] == \n\x03[_local4].whichTower) { _local5 = false; } _local4++; } if (_local5) { \n\x03.push({countDown:Math.floor(!\f(_root["\x19\x02"].GAMEBOX[_arrLinks[_local3]]) / 5), whichTower:_arrLinks[_local3]}); } } _local3++; } } } function ]() { var _local3 = 0; while (_local3 < \n\x03.length) { \n\x03[_local3].countDown--; if (\n\x03[_local3].countDown <= 0) { _root["\x19\x02"].GAMEBOX[\n\x03[_local3].whichTower]._bam = true; _root["\x19\x02"].GAMEBOX[\n\x03[_local3].whichTower].<\x04(); \n\x03.splice(_local3, 1); _local3--; } _local3++; } } function ' (_arg4) { if (_blnOff == false) { var _local3 = 0; while (_local3 < _arrLinks.length) { if (_arrLinks[_local3] == _arg4) { return(true); } if (_root["\x19\x02"].GAMEBOX[_arrLinks[_local3]].'\n(_arg4) == true) { return(true); } _local3++; } return(false); } return(true); } function & (_arg3) { if (_blnOff == false) { var _local2 = 0; while (_local2 < _arrLinks.length) { if (_arrLinks[_local2] == _arg3) { _arrLinks.splice(_local2, 1); } _local2++; } } } function () { delete _arrLinks; _arrLinks = new Array(); } function '(_arg1, _arg2) { return(Math.round(Math.random() * (_arg2 - _arg1)) + _arg1); } }
Symbol 1426 MovieClip [__Packages.Tower_401] Frame 0
class Tower_401 extends 6 { var _libName, _dim, _type, _linkable, _rRange, _rRange2, , , _upgrades; function Tower_401 () { super(); } function 5() { _libName = "Tower_401"; _dim = _root.game.towerSetup.arrTowerSetup[0].squareDim; _type = _root.game.towerSetup.arrTowerSetup[0].type; _linkable = _root.game.towerSetup.arrTowerSetup[0].linkable; _rRange = _root.game.towerSetup.arrTowerSetup[0].range; _rRange2 = _root.game.towerSetup.arrTowerSetup[0].range2; \x11\x07 = _root.game.towerSetup.arrTowerSetup[0].reload; \n\x07 = 1; _upgrades = _root.game.towerSetup.arrTowerSetup[0].upgradeType; } }
Symbol 1427 MovieClip [__Packages.Bullet] Frame 0
class Bullet extends MovieClip { var  , bHit, _arrLogPath, , -,  , ', %, <, _x, _y, _width, _enTarget, _name, ,  , gotoAndPlay, _rotation; function Bullet () { super(); \x04\x0B = bHit; _arrLogPath = new Array(); \x17\x05 = null; -\x06 = null; 5\x02(); } function 5() { \x10\x0B = 0; '\x03 = 3; %\x05 = false; <\x07 = 5; } function () { >(); } function  (_arg4, _arg5) { var _local3 = _x - _arg4; var _local2 = _y - _arg5; return(Math.sqrt((_local3 * _local3) + (_local2 * _local2))); } function >() { if (%\x05 == true) { if (\x0E\x0B(_enTarget._x, _enTarget._y) < (_width - 3)) { if ((\x10\x0B == 2) || (\x10\x0B == 3)) { var _local4 = _root.game["3\x03"].CreateEffect("damageExplosionSmall", "game", _x, _y, false, null, null); _local4._xscale = (_local4._yscale = (\x10\x0B * 10) * 2); _global.SoundManager.PlaySound("coconut", 25); _root.game.\x12\x03(_name, \x10\x0B * 10, 0.2 * <\x07, \x10\x0B); } %\x05 = false; _enTarget.DamageEnemy(<\x07, \x10\x0B); _root.game.RemoveBullet(_name); } else { 9\x06(); _x = _x + \x04\x06; _y = _y + \x02\x0B; } } else if (\x10\x0B == 4) { if ((\x17\x05 != null) && (\x17\x05 != undefined)) { if (\x17\x05 == 0) { gotoAndPlay("fadeOut"); \x17\x05 = null; \x10\x0B = 9000; } else if (_y > \x17\x05) { gotoAndPlay("fadeOut"); \x17\x05 = null; \x10\x0B = 9000; } else { _root.game.\x0E(_name); \x11(); _x = _x + \x04\x06; _y = _y + \x02\x0B; if (_root.game.map.TriggerCheck(_root.game.'\x04(_x), _root.game.'\x04(_y))) { _root.game.\x10\n(_name); } } } } else if (\x10\x0B == 9000) { gotoAndPlay("fadeOut"); \x10\x0B = 100; } } function (_arg5, _arg4) { var _local3 = false; _arrLogPath = _root.game["\x03\n"].BumpDown(_arg5, _arg4 + 1, 5); \x17\x05 = _root.game.\x1B\x0B(_arrLogPath[_arrLogPath.length - 1].y) + 20; if (_arrLogPath == null) { _local3 = true; } _arrLogPath = _root.game["\x03\n"].BumpDown(_arg5 + 1, _arg4 + 1, 5); -\x06 = _root.game.\x1B\x0B(_arrLogPath[_arrLogPath.length - 1].y) + 20; if (_arrLogPath == null) { _local3 = true; } if (_local3 == true) { \x17\x05 = 0; } else if (-\x06 < \x17\x05) { \x17\x05 = -\x06; } } function 9() { RotateBullet(); var _local2 = new 3\x06(); _local2._x = Math.cos((Math.PI * _rotation) / 180) * '\x03; _local2._y = Math.sin((Math.PI * _rotation) / 180) * '\x03; \x04\x06 = _local2._x; \x02\x0B = _local2._y; } function () { var _local2 = new 3\x06(); _local2._x = Math.cos((Math.PI * _rotation) / 180) * '\x03; _local2._y = Math.sin((Math.PI * _rotation) / 180) * '\x03; \x04\x06 = _local2._x; \x02\x0B = _local2._y; } function RotateBullet() { var _local2 = new 3\x06(); _local2._x = _enTarget._x - _x; _local2._y = _enTarget._y - _y; var _local3 = Math.atan2(_local2._y, _local2._x); var _local4 = (360 * _local3) / (Math.PI*2); _rotation = _local4; } function Start() { %\x05 = true; } function Stop() { %\x05 = false; } }
Symbol 1428 MovieClip [__Packages.Bullet1] Frame 0
class Bullet1 extends Bullet { var  , ', <; function Bullet1 () { super(); } function 5() { \x10\x0B = 0; '\x03 = 4; <\x07 = _root.game.towerSetup.arrTowerSetup[0].damage; } }
Symbol 1429 MovieClip [__Packages.Tower_402] Frame 0
class Tower_402 extends 6 { var _libName, _dim, _type, _linkable, _rRange, _rRange2, , _bump, _damage, _upgrades; function Tower_402 () { super(); } function 5() { _libName = "Tower_402"; _dim = _root.game.towerSetup.arrTowerSetup[1].squareDim; _type = _root.game.towerSetup.arrTowerSetup[1].type; _linkable = _root.game.towerSetup.arrTowerSetup[1].linkable; _rRange = _root.game.towerSetup.arrTowerSetup[1].range; _rRange2 = _root.game.towerSetup.arrTowerSetup[1].range2; \x11\x07 = _root.game.towerSetup.arrTowerSetup[1].reload; _bump = 4; _damage = _root.game.towerSetup.arrTowerSetup[1].damage; _upgrades = _root.game.towerSetup.arrTowerSetup[1].upgradeType; } }
Symbol 1430 MovieClip [__Packages.Tower_403] Frame 0
class Tower_403 extends 6 { var _libName, _dim, _type, _linkable, _rRange, _rRange2, , _bump, _damage, _upgrades; function Tower_403 () { super(); } function 5() { _libName = "Tower_403"; _dim = _root.game.towerSetup.arrTowerSetup[2].squareDim; _type = _root.game.towerSetup.arrTowerSetup[2].type; _linkable = _root.game.towerSetup.arrTowerSetup[2].linkable; _rRange = _root.game.towerSetup.arrTowerSetup[2].range; _rRange2 = _root.game.towerSetup.arrTowerSetup[2].range2; \x11\x07 = _root.game.towerSetup.arrTowerSetup[2].reload; _bump = 4; _damage = _root.game.towerSetup.arrTowerSetup[2].damage; _upgrades = _root.game.towerSetup.arrTowerSetup[2].upgradeType; } }
Symbol 1431 MovieClip [__Packages.Tower_404] Frame 0
class Tower_404 extends 6 { var _libName, _dim, _type, _linkable, _rRange, _rRange2, , _bump, _damage, _upgrades; function Tower_404 () { super(); } function 5() { _libName = "Tower_404"; _dim = _root.game.towerSetup.arrTowerSetup[3].squareDim; _type = _root.game.towerSetup.arrTowerSetup[3].type; _linkable = _root.game.towerSetup.arrTowerSetup[3].linkable; _rRange = _root.game.towerSetup.arrTowerSetup[3].range; _rRange2 = _root.game.towerSetup.arrTowerSetup[3].range2; \x11\x07 = _root.game.towerSetup.arrTowerSetup[3].reload; _bump = 4; _damage = _root.game.towerSetup.arrTowerSetup[3].damage; _upgrades = _root.game.towerSetup.arrTowerSetup[3].upgradeType; } }
Symbol 1432 MovieClip [__Packages.Tower_405] Frame 0
class Tower_405 extends 6 { var _libName, _dim, _type, _linkable, _rRange, _rRange2, , _bump, _damage, _upgrades; function Tower_405 () { super(); } function 5() { _libName = "Tower_405"; _dim = _root.game.towerSetup.arrTowerSetup[4].squareDim; _type = _root.game.towerSetup.arrTowerSetup[4].type; _linkable = _root.game.towerSetup.arrTowerSetup[4].linkable; _rRange = _root.game.towerSetup.arrTowerSetup[4].range; _rRange2 = _root.game.towerSetup.arrTowerSetup[4].range2; \x11\x07 = _root.game.towerSetup.arrTowerSetup[4].reload; _bump = 4; _damage = _root.game.towerSetup.arrTowerSetup[4].damage; _upgrades = _root.game.towerSetup.arrTowerSetup[4].upgradeType; } }
Symbol 1433 MovieClip [__Packages.Bullet5] Frame 0
class Bullet5 extends Bullet { var  , ', <; function Bullet5 () { super(); } function 5() { \x10\x0B = 4; '\x03 = 2; <\x07 = _root.game.towerSetup.arrTowerSetup[4].damage; } }
Symbol 1434 MovieClip [__Packages.Tower_406] Frame 0
class Tower_406 extends 6 { var _libName, _dim, _type, _linkable, _rRange, _rRange2, , _damage, _upgrades; function Tower_406 () { super(); } function 5() { _libName = "Tower_406"; _dim = _root.game.towerSetup.arrTowerSetup[5].squareDim; _type = _root.game.towerSetup.arrTowerSetup[5].type; _linkable = _root.game.towerSetup.arrTowerSetup[5].linkable; _rRange = _root.game.towerSetup.arrTowerSetup[5].range; _rRange2 = _root.game.towerSetup.arrTowerSetup[5].range2; \x11\x07 = _root.game.towerSetup.arrTowerSetup[5].reload; _damage = _root.game.towerSetup.arrTowerSetup[5].damage; _upgrades = _root.game.towerSetup.arrTowerSetup[5].upgradeType; } }
Symbol 1435 MovieClip [__Packages.Tower_407] Frame 0
class Tower_407 extends 6 { var _libName, _dim, _type, _linkable, _rRange, _rRange2, , _damage, _upgrades; function Tower_407 () { super(); } function 5() { _libName = "Tower_407"; _dim = _root.game.towerSetup.arrTowerSetup[6].squareDim; _type = _root.game.towerSetup.arrTowerSetup[6].type; _linkable = _root.game.towerSetup.arrTowerSetup[6].linkable; _rRange = _root.game.towerSetup.arrTowerSetup[6].range; _rRange2 = _root.game.towerSetup.arrTowerSetup[6].range2; \x11\x07 = _root.game.towerSetup.arrTowerSetup[6].reload; _damage = _root.game.towerSetup.arrTowerSetup[6].damage; _upgrades = _root.game.towerSetup.arrTowerSetup[6].upgradeType; } }
Symbol 1436 MovieClip [__Packages.Tower_108] Frame 0
class Tower_108 extends 6 { var _libName, _dim, _type, _linkable, _rRange, _rRange2, _damage, _upgrades; function Tower_108 () { super(); } function 5() { _libName = "Tower_108"; _dim = _root.game.towerSetup.arrTowerSetup[7].squareDim; _type = _root.game.towerSetup.arrTowerSetup[7].type; _linkable = _root.game.towerSetup.arrTowerSetup[7].linkable; _rRange = _root.game.towerSetup.arrTowerSetup[7].range; _rRange2 = _root.game.towerSetup.arrTowerSetup[7].range2; _damage = _root.game.towerSetup.arrTowerSetup[7].damage; _upgrades = _root.game.towerSetup.arrTowerSetup[7].upgradeType; } }
Symbol 1437 MovieClip [__Packages.Tower_109] Frame 0
class Tower_109 extends 6 { var _libName, _dim, _type, _linkable, , _rRange, _rRange2, , _upgrades; function Tower_109 () { super(); } function 5() { _libName = "Tower_109"; _dim = _root.game.towerSetup.arrTowerSetup[8].squareDim; _type = _root.game.towerSetup.arrTowerSetup[8].type; _linkable = _root.game.towerSetup.arrTowerSetup[8].linkable; \x10 = 0; _rRange = _root.game.towerSetup.arrTowerSetup[8].range; _rRange2 = _root.game.towerSetup.arrTowerSetup[8].range2; \x11\x07 = _root.game.towerSetup.arrTowerSetup[8].reload; _upgrades = _root.game.towerSetup.arrTowerSetup[8].upgradeType; } }
Symbol 1438 MovieClip [__Packages.Tower_410] Frame 0
class Tower_410 extends 6 { var _libName, _dim, _type, _linkable, _rRange, _rRange2, _damage, _upgrades; function Tower_410 () { super(); } function 5() { _libName = "Tower_410"; _dim = _root.game.towerSetup.arrTowerSetup[9].squareDim; _type = _root.game.towerSetup.arrTowerSetup[9].type; _linkable = _root.game.towerSetup.arrTowerSetup[9].linkable; _rRange = _root.game.towerSetup.arrTowerSetup[9].range; _rRange2 = _root.game.towerSetup.arrTowerSetup[9].range2; _damage = _root.game.towerSetup.arrTowerSetup[9].damage; _upgrades = _root.game.towerSetup.arrTowerSetup[9].upgradeType; } }
Symbol 1439 MovieClip [__Packages.Tower_411] Frame 0
class Tower_411 extends 6 { var _libName, _dim, _type, _linkable, _rRange, _rRange2, , , _damage, _upgrades; function Tower_411 () { super(); } function 5() { _libName = "Tower_411"; _dim = _root.game.towerSetup.arrTowerSetup[10].squareDim; _type = _root.game.towerSetup.arrTowerSetup[10].type; _linkable = _root.game.towerSetup.arrTowerSetup[10].linkable; _rRange = _root.game.towerSetup.arrTowerSetup[10].range; _rRange2 = _root.game.towerSetup.arrTowerSetup[10].range2; \x11\x07 = _root.game.towerSetup.arrTowerSetup[10].reload; \n\x07 = 2; _damage = _root.game.towerSetup.arrTowerSetup[10].damage; _upgrades = _root.game.towerSetup.arrTowerSetup[10].upgradeType; } }
Symbol 1440 MovieClip [__Packages.Bullet2] Frame 0
class Bullet2 extends Bullet { var  , ', <; function Bullet2 () { super(); } function 5() { \x10\x0B = 2; '\x03 = 3; <\x07 = _root.game.towerSetup.arrTowerSetup[10].damage; } }
Symbol 1441 MovieClip [__Packages.Tower_412] Frame 0
class Tower_412 extends 6 { var _libName, _dim, _type, _linkable, _rRange, _rRange2, , , _damage, _upgrades; function Tower_412 () { super(); } function 5() { _libName = "Tower_412"; _dim = _root.game.towerSetup.arrTowerSetup[11].squareDim; _type = _root.game.towerSetup.arrTowerSetup[11].type; _linkable = _root.game.towerSetup.arrTowerSetup[11].linkable; _rRange = _root.game.towerSetup.arrTowerSetup[11].range; _rRange2 = _root.game.towerSetup.arrTowerSetup[11].range2; \x11\x07 = _root.game.towerSetup.arrTowerSetup[11].reload; \n\x07 = 3; _damage = _root.game.towerSetup.arrTowerSetup[11].damage; _upgrades = _root.game.towerSetup.arrTowerSetup[11].upgradeType; } }
Symbol 1442 MovieClip [__Packages.Bullet3] Frame 0
class Bullet3 extends Bullet { var  , ', <; function Bullet3 () { super(); } function 5() { \x10\x0B = 1; '\x03 = 3; <\x07 = _root.game.towerSetup.arrTowerSetup[11].damage; } }
Symbol 1443 MovieClip [__Packages.Tower_413] Frame 0
class Tower_413 extends 6 { var _libName, _dim, _type, _linkable, _rRange, _rRange2, , , _damage, _upgrades; function Tower_413 () { super(); } function 5() { _libName = "Tower_413"; _dim = _root.game.towerSetup.arrTowerSetup[12].squareDim; _type = _root.game.towerSetup.arrTowerSetup[12].type; _linkable = _root.game.towerSetup.arrTowerSetup[12].linkable; _rRange = _root.game.towerSetup.arrTowerSetup[12].range; _rRange2 = _root.game.towerSetup.arrTowerSetup[12].range2; \x11\x07 = _root.game.towerSetup.arrTowerSetup[12].reload; \n\x07 = 4; _damage = _root.game.towerSetup.arrTowerSetup[12].damage; _upgrades = _root.game.towerSetup.arrTowerSetup[12].upgradeType; } }
Symbol 1444 MovieClip [__Packages.Bullet4] Frame 0
class Bullet4 extends Bullet { var  , ', <; function Bullet4 () { super(); } function 5() { \x10\x0B = 3; '\x03 = 5; <\x07 = _root.game.towerSetup.arrTowerSetup[12].damage; } }
Symbol 1445 MovieClip [__Packages.Tower_414] Frame 0
class Tower_414 extends 6 { var _libName, _dim, _type, _linkable, _rRange, _rRange2, , _bump, _damage, _upgrades; function Tower_414 () { super(); } function 5() { _libName = "Tower_414"; _dim = _root.game.towerSetup.arrTowerSetup[13].squareDim; _type = _root.game.towerSetup.arrTowerSetup[13].type; _linkable = _root.game.towerSetup.arrTowerSetup[13].linkable; _rRange = _root.game.towerSetup.arrTowerSetup[13].range; _rRange2 = _root.game.towerSetup.arrTowerSetup[13].range2; \x11\x07 = _root.game.towerSetup.arrTowerSetup[13].reload; _bump = 3; _damage = _root.game.towerSetup.arrTowerSetup[13].damage; _upgrades = _root.game.towerSetup.arrTowerSetup[13].upgradeType; } }
Symbol 1446 MovieClip [__Packages.Tower_415] Frame 0
class Tower_415 extends 6 { var _libName, _dim, _type, _linkable, _rRange, _rRange2, , _bump, _damage, _upgrades; function Tower_415 () { super(); } function 5() { _libName = "Tower_415"; _dim = _root.game.towerSetup.arrTowerSetup[14].squareDim; _type = _root.game.towerSetup.arrTowerSetup[14].type; _linkable = _root.game.towerSetup.arrTowerSetup[14].linkable; _rRange = _root.game.towerSetup.arrTowerSetup[14].range; _rRange2 = _root.game.towerSetup.arrTowerSetup[14].range2; \x11\x07 = _root.game.towerSetup.arrTowerSetup[14].reload; _bump = 3; _damage = _root.game.towerSetup.arrTowerSetup[14].damage; _upgrades = _root.game.towerSetup.arrTowerSetup[14].upgradeType; } }
Symbol 1447 MovieClip [__Packages.Tower_416] Frame 0
class Tower_416 extends 6 { var _libName, _dim, _type, _linkable, _rRange, _rRange2, , _bump, _damage, _upgrades; function Tower_416 () { super(); } function 5() { _libName = "Tower_416"; _dim = _root.game.towerSetup.arrTowerSetup[15].squareDim; _type = _root.game.towerSetup.arrTowerSetup[15].type; _linkable = _root.game.towerSetup.arrTowerSetup[15].linkable; _rRange = _root.game.towerSetup.arrTowerSetup[15].range; _rRange2 = _root.game.towerSetup.arrTowerSetup[15].range2; \x11\x07 = _root.game.towerSetup.arrTowerSetup[15].reload; _bump = 3; _damage = _root.game.towerSetup.arrTowerSetup[15].damage; _upgrades = _root.game.towerSetup.arrTowerSetup[15].upgradeType; } }
Symbol 1448 MovieClip [__Packages.Tower_417] Frame 0
class Tower_417 extends 6 { var _libName, _dim, _type, _linkable, _rRange, _rRange2, , _bump, _damage, _upgrades; function Tower_417 () { super(); } function 5() { _libName = "Tower_417"; _dim = _root.game.towerSetup.arrTowerSetup[16].squareDim; _type = _root.game.towerSetup.arrTowerSetup[16].type; _linkable = _root.game.towerSetup.arrTowerSetup[16].linkable; _rRange = _root.game.towerSetup.arrTowerSetup[16].range; _rRange2 = _root.game.towerSetup.arrTowerSetup[16].range2; \x11\x07 = _root.game.towerSetup.arrTowerSetup[16].reload; _bump = 3; _damage = _root.game.towerSetup.arrTowerSetup[16].damage; _upgrades = _root.game.towerSetup.arrTowerSetup[16].upgradeType; } }
Symbol 1449 MovieClip [__Packages.Tower_118] Frame 0
class Tower_118 extends 6 { var _libName, _dim, _type, _linkable, _rRange, _rRange2, _damage, _upgrades; function Tower_118 () { super(); } function 5() { _libName = "Tower_118"; _dim = _root.game.towerSetup.arrTowerSetup[17].squareDim; _type = _root.game.towerSetup.arrTowerSetup[17].type; _linkable = _root.game.towerSetup.arrTowerSetup[17].linkable; _rRange = _root.game.towerSetup.arrTowerSetup[17].range; _rRange2 = _root.game.towerSetup.arrTowerSetup[17].range2; _damage = _root.game.towerSetup.arrTowerSetup[17].damage; _upgrades = _root.game.towerSetup.arrTowerSetup[17].upgradeType; } }
Symbol 1450 MovieClip [__Packages.Tower_119] Frame 0
class Tower_119 extends 6 { var _libName, _dim, _type, _linkable, _rRange, _rRange2, _damage, _upgrades; function Tower_119 () { super(); } function 5() { _libName = "Tower_119"; _dim = _root.game.towerSetup.arrTowerSetup[18].squareDim; _type = _root.game.towerSetup.arrTowerSetup[18].type; _linkable = _root.game.towerSetup.arrTowerSetup[18].linkable; _rRange = _root.game.towerSetup.arrTowerSetup[18].range; _rRange2 = _root.game.towerSetup.arrTowerSetup[18].range2; _damage = _root.game.towerSetup.arrTowerSetup[18].damage; _upgrades = _root.game.towerSetup.arrTowerSetup[18].upgradeType; } }
Symbol 1451 MovieClip [__Packages.Tower_120] Frame 0
class Tower_120 extends 6 { var _libName, _dim, _type, _linkable, _rRange, _rRange2, _damage, _upgrades; function Tower_120 () { super(); } function 5() { _libName = "Tower_120"; _dim = _root.game.towerSetup.arrTowerSetup[19].squareDim; _type = _root.game.towerSetup.arrTowerSetup[19].type; _linkable = _root.game.towerSetup.arrTowerSetup[19].linkable; _rRange = _root.game.towerSetup.arrTowerSetup[19].range; _rRange2 = _root.game.towerSetup.arrTowerSetup[19].range2; _damage = _root.game.towerSetup.arrTowerSetup[19].damage; _upgrades = _root.game.towerSetup.arrTowerSetup[19].upgradeType; } }
Symbol 1452 MovieClip [__Packages.Enemy] Frame 0
class Enemy extends MovieClip { var arrPathToTravel,  , startTest, 0, logTimmer, , , blnBumped, 7, , 1, splasher, 5, , , , 6 , _blnGetLure, &, #,  , >, " , , ,,  , [, 6,  , , comboTimer,  , comboTally, arrPastLure, cacheAsBitmap, enemyType, enemyLife, enemySpeed, _dim, @, ), , , , ), _x, _y, _xscale, _yscale, _visible, _name, , , _rotation, , enemyTotalLife; function Enemy () { super(); arrPathToTravel = null; 5\x02(); \x0F\x0B = false; startTest = true; 0\x06 = 0; logTimmer = 0; \f\x0B = 0; \x07\x05 = 0; blnBumped = false; 7\x06 = true; \x1B\x05 = false; 1\x06 = false; splasher = 0; 5\x07 = false; \x1C\x02 = false; \x02\x07 = 0.5; \x19\x03 = 0; 6\x0B = false; _blnGetLure = false; &\x02 = false; # = 0; \x1D\f = 0; >\x05 = -1; \"\n = false; \f\x07 = 0; ,\x03 = false; \x1A\x0B = false; [\x03 = false; 6\x04 = -1; \x1E\x0B = 0; \x1F\x07 = 0; comboTimer = -1; \x18\f = -1; comboTally = 0; arrPastLure = new Array(); cacheAsBitmap = true; } function 5() { enemyType = 0; enemyLife = 10; enemySpeed = 1; _dim = 20; this["?\x03"] = 10; @\x02 = 30; } function SetupPirate() { if (_root.game["9\x04"] == false) { if (arrPathToTravel != null) { if (_root.game.map.IsPathBlocked(arrPathToTravel) == false) { return(undefined); } } \x11\n(); } } function  () { \x0F\x0B = false; 0\x06 = 0; 2\x0B(); if (startTest == true) { if (this["?\n"] < 11) { )\x02 = 17; } else { )\x02 = 4; } startTest = false; } if (,\x03 == false) { if (\"\n == false) { var _local3 = _root.game["\x03\n"].Search(this["?\n"], \x05, )\x02, 0); if (_local3 != null) { \"\n = false; arrPathToTravel = _local3; } else { \"\n = true; \f\x07++; arrPathToTravel = _root.game["\x03\n"].Wander(this["?\n"], \x05); } } else if (5\x07 == true) { if (\f\x07 < 1) { \f\x07++; arrPathToTravel = _root.game["\x03\n"].Wander(this["?\n"], \x05); } else { 5\x07 = false; \f\x07 = 0; \"\n = false; ,\x03 = false; \x11\n(); } } else if (\f\x07 < 10) { \f\x07++; arrPathToTravel = _root.game["\x03\n"].Wander(this["?\n"], \x05); } else { \f\x07 = 0; \"\n = false; ,\x03 = true; \x11\n(); } 9\x06(); \x0F\x0B = true; } } function , (_arg4, _arg3) { \x0F\x0B = false; 0\x06 = 0; 2\x0B(); arrPathToTravel = _root.game["\x03\n"].Search(this["?\n"], \x05, _arg4, _arg3); 9\x06(); \x0F\x0B = true; } function SetupPirate2(_arg5, _arg4) { if (_root.game["9\x04"] == false) { \x0F\x0B = false; 0\x06 = 0; 2\x0B(); var _local3 = new Array(); if (_arg4 == 1) { _local3 = _root.game["\x03\n"].BumpLeft(this["?\n"], \x05, _arg5); } else if (_arg4 == 2) { _local3 = _root.game["\x03\n"].BumpRight(this["?\n"], \x05, _arg5); } else if (_arg4 == 3) { _local3 = _root.game["\x03\n"].BumpUp(this["?\n"], \x05, _arg5); } else if (_arg4 == 4) { _local3 = _root.game["\x03\n"].BumpDown(this["?\n"], \x05, _arg5); } \f\x0B = _arg4; if (_local3 == null) { \x11\n(); } else { arrPathToTravel = _local3; \x15\x07 = _arg4; \x07\x03 = arrPathToTravel[arrPathToTravel.length - 1].x; )\x04 = arrPathToTravel[arrPathToTravel.length - 1].y; \x07\x03 = \x1B\x0B(\x07\x03) + 10; )\x04 = \x1B\x0B()\x04) + 10; blnBumped = true; } } } function " (_arg5) { var _local3 = 0; var _local4 = new Array(); if (\f\x0B == 1) { _local3 = _root.game.map.UpOrDown(this["?\n"], \x05); if (_local3 == 0) { _local4 = _root.game["\x03\n"].BumpRight(this["?\n"], \x05, _arg5); \x15\x07 = 2; } else if (_local3 == 3) { _local4 = _root.game["\x03\n"].BumpUp(this["?\n"], \x05, _arg5); \x15\x07 = 3; } else if (_local3 == 4) { _local4 = _root.game["\x03\n"].BumpDown(this["?\n"], \x05, _arg5); \x15\x07 = 4; } } else if (\f\x0B == 2) { _local3 = _root.game.map.UpOrDown(this["?\n"], \x05); if (_local3 == 0) { _local4 = _root.game["\x03\n"].BumpLeft(this["?\n"], \x05, _arg5); \x15\x07 = 1; } else if (_local3 == 3) { _local4 = _root.game["\x03\n"].BumpUp(this["?\n"], \x05, _arg5); \x15\x07 = 3; } else if (_local3 == 4) { _local4 = _root.game["\x03\n"].BumpDown(this["?\n"], \x05, _arg5); \x15\x07 = 4; } } else if (\f\x0B == 3) { _local3 = _root.game.map.LeftOrRight(this["?\n"], \x05); if (_local3 == 0) { _local4 = _root.game["\x03\n"].BumpDown(this["?\n"], \x05, _arg5); \x15\x07 = 4; } else if (_local3 == 1) { _local4 = _root.game["\x03\n"].BumpLeft(this["?\n"], \x05, _arg5); \x15\x07 = 1; } else if (_local3 == 2) { _local4 = _root.game["\x03\n"].BumpRight(this["?\n"], \x05, _arg5); \x15\x07 = 2; } } else if (\f\x0B == 4) { _local3 = _root.game.map.LeftOrRight(this["?\n"], \x05); if (_local3 == 0) { _local4 = _root.game["\x03\n"].BumpUp(this["?\n"], \x05, _arg5); \x15\x07 = 3; } else if (_local3 == 1) { _local4 = _root.game["\x03\n"].BumpLeft(this["?\n"], \x05, _arg5); \x15\x07 = 1; } else if (_local3 == 2) { _local4 = _root.game["\x03\n"].BumpRight(this["?\n"], \x05, _arg5); \x15\x07 = 2; } } _root.game["3\x03"].CreateEffect("splash", "game", _x, _y, false, null, null); splasher = 0; return(_local4); } function 2(_arg3) { if (_root.game["9\x04"] == false) { \x0F\x0B = false; 0\x06 = 0; 2\x0B(); arrPathToTravel = \"\x0B(_arg3); if (arrPathToTravel == null) { \x0F\x0B = true; } else { \x07\x03 = arrPathToTravel[arrPathToTravel.length - 1].x; )\x04 = arrPathToTravel[arrPathToTravel.length - 1].y; \x07\x03 = \x1B\x0B(\x07\x03) + 10; )\x04 = \x1B\x0B()\x04) + 10; blnBumped = true; } } } function () { if (\x07\x05 <= 0) { @\x04(); >(); )(); 3\x02(); -\x05(); \x12\x06(); [\x06(); \x18\x05(); \x16\x0B(); +\x07(); ComboTimer(); } else { \x07\x05--; } } function ComboTimer() { if (comboTimer > 0) { comboTimer--; } else if (comboTimer != -1) { _root.game.ComboAchieve(comboTally); \x18\f = -1; comboTally = 0; comboTimer = -1; } } function () { var _local3 = _root.game["3\x03"].CreateEffect("hole", "holes", _x, _y, false, null, null); \x1A\x0B = true; } function 8 () { var _local7 = '\x04(_x); var _local6 = '\x04(_y); var _local8 = _root.game["\x03\n"].FindPointToEnd(_local7, _local6, 17, 0, 4, 0); var _local4 = _local8[0].x; var _local3 = _local8[0].y; if (_local8 == null) { _local4 = '\x06('\x04(_x) - 5, '\x04(_x) + 5); _local3 = '\x06('\x04(_y) - 5, '\x04(_y) + 5); var _local5 = 0; while ((_root.game.map.CheckIfBlocked(_local4, _local3) && ((_local7 != _local4) && (_local6 != _local3))) || (_local5 > 15)) { _local5++; _local4 = '\x06('\x04(_x) - 5, '\x04(_x) + 5); _local3 = '\x06('\x04(_y) - 5, '\x04(_y) + 5); if (_local4 > 21) { _local4 = 21; } if (_local4 < 1) { _local4 = 1; } if (_local3 > 27) { _local3 = 27; } if (_local3 < 1) { _local3 = 1; } } if (_local5 > 15) { _local5 = 0; _local4 = _local7; _local3 = _local6; } } _local4 = \x1B\x0B(_local4) + 10; _local3 = \x1B\x0B(_local3) + 10; _x = _local4; _y = _local3; \x1E\x0B = _local4; \x1F\x07 = _local3; 6\x04 = 20; } function +() { if (6\x04 == 0) { 6\x04 = -1; var _local3 = _root.game["3\x03"].CreateEffect("hole", "holes", \x1E\x0B, \x1F\x07, false, null, null); [\x03 = true; } else if (6\x04 != -1) { 6\x04--; } } function () { if (\x1A\x0B == true) { _xscale = _xscale - 3; _yscale = _yscale - 3; if (_xscale <= 0) { 8\x0B(); \x1A\x0B = false; } } } function  () { if ([\x03 == true) { _xscale = _xscale + 3; _yscale = _yscale + 3; if (_xscale >= 100) { _xscale = 100; _yscale = 100; \x11\n(); [\x03 = false; } } } function @() { if (_blnGetLure == true) { if (&\x02 == false) { &\x02 = true; ,\x0B(#, \x1D\f); } } } function -() { if (splasher > 0) { splasher--; } } function [() { if (>\x05 == 0) { \x11\n(); >\x05 = -1; _blnGetLure = false; &\x02 = false; } else if (>\x05 > 0) { >\x05--; } } function Start() { splasher = 0; _visible = true; \x0F\x0B = true; } function Stop() { if (1\x06 == true) { 1\x06 = false; _visible = false; if (splasher < 1) { splasher = 300; _root.game["3\x03"].CreateEffect("splash", "game", _x, _y, false, null, null); } } \x0F\x0B = false; } function @() { if (\x19\x03 == 416) { DamageEnemy(_root.game.towerSetup.arrTowerSetup[15].damage, 10); 2\x06(1); } else if (\x19\x03 == 417) { \x1C\x02 = true; \x11\n(); blnBumped = false; } } function )() { if (blnBumped == true) { if (\x15\x07 == 1) { if (_x > (\x07\x03 + 3)) { _visible = true; _x = _x - (\x0E\x0B(\x07\x03, _y) * 0.2); } else { if (_root.game.-\x04(_name)) { _x = \x07\x03; @\x05(); } else { _x = \x07\x03; \x11\n(); blnBumped = false; } \x07\x05 = 5; } } else if (\x15\x07 == 2) { if (_x < (\x07\x03 + 3)) { _visible = true; _x = _x + (\x0E\x0B(\x07\x03, _y) * 0.2); } else { if (_root.game.-\x04(_name)) { _x = \x07\x03; @\x05(); } else { _x = \x07\x03; \x11\n(); blnBumped = false; } \x07\x05 = 5; } } else if (\x15\x07 == 3) { if (_y > ()\x04 + 3)) { _visible = true; _y = _y - (\x0E\x0B(_x, )\x04) * 0.2); } else { if (_root.game.-\x04(_name)) { _y = )\x04; @\x05(); } else { _y = )\x04; \x11\n(); blnBumped = false; } \x07\x05 = 5; } } else if (\x15\x07 == 4) { if (_y < ()\x04 - 3)) { _visible = true; _y = _y + (\x0E\x0B(_x, )\x04) * 0.2); } else { if (_root.game.-\x04(_name)) { _y = )\x04; @\x05(); } else { _y = )\x04; \x11\n(); blnBumped = false; } \x07\x05 = 5; } } } } function 3() { if (logTimmer < 0) { if (\x1B\x05 == true) { \x1B\x05 = false; SetupPirate2(4, 4); DamageEnemy(_root.game.towerSetup.arrTowerSetup[4].damage, 6); logTimmer = 30; } } else { logTimmer--; } } function  (_arg4, _arg5) { var _local3 = (_x + (_dim / 2)) - _arg4; var _local2 = (_y + (_dim / 2)) - _arg5; return(Math.sqrt((_local3 * _local3) + (_local2 * _local2))); } function () { if (6\x0B == true) { if (\x1C\x02 == false) { 2\x0B(); if (_root.game.map.Tower417Check(this["?\n"], \x05)) { 6\x0B = false; \x1C\x02 = true; } } } if (\x1C\x02 == true) { 2\x0B(); if (_root.game.map.SlowSpeedCheck(this["?\n"], \x05)) { \x1C\x02 = false; } } } function >() { if (\x0F\x0B == true) { if (((_x > (\x1B\x0B(arrPathToTravel[0\x06].x) + 5)) && (_x < (\x1B\x0B(arrPathToTravel[0\x06].x) + 15))) && ((_y > (\x1B\x0B(arrPathToTravel[0\x06].y) + 5)) && (_y < (\x1B\x0B(arrPathToTravel[0\x06].y) + 15)))) { 0\x06++; 9\x06(); if (_root.game.map.Tower417Check(arrPathToTravel[0\x06].x, arrPathToTravel[0\x06].y)) { if (6\x0B == false) { if ('\x06(0, 100) < 60) { _global.SoundManager.PlaySound("tar", 100); } } 6\x0B = true; } } else { _visible = true; _x = _x + \x11\x06; _y = _y + \x03\x07; } if (0\x06 >= arrPathToTravel.length) { if (\"\n == true) { \x11\n(); } else if (_blnGetLure == true) { _blnGetLure = false; \x0F\x0B = false; >\x05 = 40; } else if (,\x03 == false) { if (\x0E\x0B(\x1B\x0B()\x02) + 10, \x1B\x0B(0) + 10) < 20) { >\x05 = 0; _root.game.1\x03(); \x0F\x0B = false; \x14\x03(); } else { \"\n = true; \f\x07++; 5\x07 = true; arrPathToTravel = _root.game["\x03\n"].Wander(this["?\n"], \x05); } } else { \"\n = false; ,\x03 = false; \x0F\x0B = false; \x17\x03(); } } } } function 9() { RotateEnemy(); var _local2 = new 3\x06(); if (\x1C\x02 == false) { _local2._x = Math.cos((Math.PI * _rotation) / 180) * enemySpeed; _local2._y = Math.sin((Math.PI * _rotation) / 180) * enemySpeed; } else { _local2._x = Math.cos((Math.PI * _rotation) / 180) * \x02\x07; _local2._y = Math.sin((Math.PI * _rotation) / 180) * \x02\x07; } \x11\x06 = _local2._x; \x03\x07 = _local2._y; } function ComboAddWithEnd() { comboTally++; comboTimer = 0; } function ComboAddWithReset() { comboTally++; comboTimer = 20; } function DamageEnemy(_arg4, _arg3) { if (((_arg3 == 4) || (_arg3 == 5)) || (_arg3 == 6)) { ComboAddWithReset(); } if ((_arg3 == 7) || (_arg3 == 8)) { if (comboTimer > 0) { ComboAddWithEnd(); } } if ((_arg3 == 9) || (_arg3 == 10)) { if (comboTimer > 0) { if (_arg3 != \x18\f) { ComboAddWithReset(); } } } \x18\f = _arg3; if (7\x06 == true) { \x1A\x05 = _root.game["3\x03"].CreateEffect("health_bar", "game", _x, _y, true, this, null); 7\x06 = false; } if (_arg3 == 7) { enemyLife = enemyLife * _arg4; } else { enemyLife = enemyLife - _arg4; } if (enemyLife <= 0) { \x1A\x05.lBar._xscale = 0; if (_arg3 == 7) { } else if (_arg3 == 8) { _root.game["3\x03"].CreateEffect("splash", "game", _x, _y, false, null, null); } _root.game["3\x03"].CreateEffect("PirateAngelAnimation", "game", _x, _y, false, null, null); _root.game.ComboAchieve(comboTally); _root.game.ScoreAddition(this["?\x03"], @\x02); \x14\x03(); } else if (((enemyLife / enemyTotalLife) * 100) != 100) { \x1A\x05.lBar._xscale = (enemyLife / enemyTotalLife) * 100; if (\x1A\x05.lBar._xscale > 100) { \x1A\x05.lBar._xscale = 100; } if (\x1A\x05.lBar._xscale < 0) { \x1A\x05.lBar._xscale = 0; } if (_arg3 == 0) { } else if (_arg3 == 1) { } else if (_arg3 == 2) { } else if (_arg3 == 3) { } else if (_arg3 == 4) { } else if (_arg3 == 5) { } else if (_arg3 == 6) { } else if (_arg3 == 7) { } else if (_arg3 == 8) { } else if (_arg3 == 9) { } else if (_arg3 == 10) { } else if (_arg3 == 11) { } } } function RotateEnemy() { var _local6; var _local5; var _local2 = new 3\x06(); _local2._x = (\x1B\x0B(arrPathToTravel[0\x06].x) + 10) - _x; _local2._y = (\x1B\x0B(arrPathToTravel[0\x06].y) + 10) - _y; var _local3 = Math.atan2(_local2._y, _local2._x); var _local4 = (360 * _local3) / (Math.PI*2); cacheAsBitmap = false; _rotation = _local4; cacheAsBitmap = true; } function 2 () { this["?\n"] = '\x04(_x); \x05 = '\x04(_y); } function '(_arg1) { _arg1 = Math.floor(_arg1 / 20); return(_arg1); } function  (_arg1) { _arg1 = Math.floor(_arg1) * 20; return(_arg1); } function () { var _local3 = 0; while (_local3 < arrPathToTravel.length) { var _local4 = "temper_" + _root.game["`\n"]; _root["\x19\x02"].GAMEBOX.attachMovie("Path_Block", _local4, _root.game["`\n"]); _root["\x19\x02"].GAMEBOX[_local4]._x = arrPathToTravel[_local3].x * 20; _root["\x19\x02"].GAMEBOX[_local4]._y = arrPathToTravel[_local3].y * 20; _root.game["`\n"]++; if (_root.game["`\n"] >= 62000) { _root.game["`\n"] = 61000; } _local3++; } } function () { _root.game.CheckBulletTargets(_name); _root.game["3\x03"].RemoveEffect(\x1A\x05._name); _root.game.\r\n(_name); } function '(_arg1, _arg2) { return(Math.round(Math.random() * (_arg2 - _arg1)) + _arg1); } }
Symbol 1453 MovieClip [__Packages.Enemy_1] Frame 0
class Enemy_1 extends Enemy { var enemyType, enemyLife, enemySpeed, _dim, @; function Enemy_1 () { super(); } function 5() { enemyType = 1; enemyLife = _root.game.towerSetup.arrEnemySetup[0].life; enemySpeed = _root.game.towerSetup.arrEnemySetup[0].speed; _dim = _root.game.towerSetup.arrEnemySetup[0].dim; this["?\x03"] = _root.game.towerSetup.arrEnemySetup[0].reward; @\x02 = _root.game.towerSetup.arrEnemySetup[0].goldReward; } }
Symbol 1454 MovieClip [__Packages.Enemy_2] Frame 0
class Enemy_2 extends Enemy { var enemyType, enemyLife, enemySpeed, _dim, @; function Enemy_2 () { super(); } function 5() { enemyType = 2; enemyLife = _root.game.towerSetup.arrEnemySetup[1].life; enemySpeed = _root.game.towerSetup.arrEnemySetup[1].speed; _dim = _root.game.towerSetup.arrEnemySetup[1].dim; this["?\x03"] = _root.game.towerSetup.arrEnemySetup[1].reward; @\x02 = _root.game.towerSetup.arrEnemySetup[1].goldReward; } }
Symbol 1455 MovieClip [__Packages.Enemy_3] Frame 0
class Enemy_3 extends Enemy { var enemyType, enemyLife, enemySpeed, _dim, @; function Enemy_3 () { super(); } function 5() { enemyType = 3; enemyLife = _root.game.towerSetup.arrEnemySetup[2].life; enemySpeed = _root.game.towerSetup.arrEnemySetup[2].speed; _dim = _root.game.towerSetup.arrEnemySetup[2].dim; this["?\x03"] = _root.game.towerSetup.arrEnemySetup[2].reward; @\x02 = _root.game.towerSetup.arrEnemySetup[2].goldReward; } }
Symbol 1456 MovieClip [__Packages.Enemy_4] Frame 0
class Enemy_4 extends Enemy { var enemyType, enemyLife, enemySpeed, _dim, @; function Enemy_4 () { super(); } function 5() { enemyType = 4; enemyLife = _root.game.towerSetup.arrEnemySetup[3].life; enemySpeed = _root.game.towerSetup.arrEnemySetup[3].speed; _dim = _root.game.towerSetup.arrEnemySetup[3].dim; this["?\x03"] = _root.game.towerSetup.arrEnemySetup[3].reward; @\x02 = _root.game.towerSetup.arrEnemySetup[3].goldReward; } }
Symbol 1457 MovieClip [__Packages.Enemy_5] Frame 0
class Enemy_5 extends Enemy { var enemyType, enemyLife, enemySpeed, _dim, @; function Enemy_5 () { super(); } function 5() { enemyType = 5; enemyLife = _root.game.towerSetup.arrEnemySetup[4].life; enemySpeed = _root.game.towerSetup.arrEnemySetup[4].speed; _dim = _root.game.towerSetup.arrEnemySetup[4].dim; this["?\x03"] = _root.game.towerSetup.arrEnemySetup[4].reward; @\x02 = _root.game.towerSetup.arrEnemySetup[4].goldReward; } }
Symbol 1458 MovieClip [__Packages.Enemy_6] Frame 0
class Enemy_6 extends Enemy { var enemyType, enemyLife, enemySpeed, _dim, @; function Enemy_6 () { super(); } function 5() { enemyType = 6; enemyLife = _root.game.towerSetup.arrEnemySetup[5].life; enemySpeed = _root.game.towerSetup.arrEnemySetup[5].speed; _dim = _root.game.towerSetup.arrEnemySetup[5].dim; this["?\x03"] = _root.game.towerSetup.arrEnemySetup[5].reward; @\x02 = _root.game.towerSetup.arrEnemySetup[5].goldReward; } }
Symbol 1459 MovieClip [__Packages.Doodad_300] Frame 0
class Doodad_300 extends  { var _libName, _dim, _type; function Doodad_300 () { super(); } function 5() { _libName = "transparent_block"; _dim = 20; _type = 300; } }
Symbol 44 MovieClip Frame 1
stop();
Symbol 45 MovieClip Frame 197
this._parent.nextFrame(); stop();
Symbol 58 Button
on (press) { getURL ("http://www.armorgames.com", "_blank"); }
Symbol 61 MovieClip Frame 1
gotoAndPlay (2);
Symbol 61 MovieClip Frame 177
stop();
Symbol 66 MovieClip Frame 1
if (_global.armorGames == false) { gotoAndPlay (223); }
Symbol 66 MovieClip Frame 225
if (_global.heroInteractive == false) { gotoAndPlay (367); }
Instance of Symbol 65 MovieClip in Symbol 66 MovieClip Frame 226
on (release) { if (_global.heroLinked == true) { getURL ("http://www.herointeractive.com", "_blank"); } }
Instance of Symbol 65 MovieClip in Symbol 66 MovieClip Frame 255
on (release) { if (_global.heroLinked == true) { getURL ("http://www.herointeractive.com", "_blank"); } }
Symbol 66 MovieClip Frame 369
if (_global.afterIntro == false) { _root.gotoAndPlay(5); } else { this._parent.nextFrame(); }
Symbol 68 MovieClip Frame 1
stop();
Symbol 69 MovieClip Frame 197
this._parent.gotoAndStop(4); stop();
Symbol 70 MovieClip Frame 1
if (_global.beforeIntro == true) { stop(); }
Symbol 70 MovieClip Frame 2
stop();
Symbol 70 MovieClip Frame 3
stop();
Symbol 70 MovieClip Frame 4
_root.gotoAndStop(5);
Symbol 77 MovieClip Frame 5532
stop();
Symbol 98 MovieClip Frame 49
gotoAndPlay (20);
Symbol 107 MovieClip Frame 255
stop();
Symbol 112 Button
on (release) { _root.gotoAndStop(5); }
Symbol 116 Button
on (release) { _root.gotoAndStop(2); }
Symbol 129 MovieClip Frame 20
gotoAndPlay ("Start");
Symbol 129 MovieClip Frame 21
stop();
Symbol 129 MovieClip Frame 35
stop();
Symbol 129 MovieClip Frame 50
gotoAndPlay ("Start");
Symbol 132 MovieClip Frame 20
gotoAndPlay ("Start");
Symbol 132 MovieClip Frame 21
stop();
Symbol 132 MovieClip Frame 35
stop();
Symbol 132 MovieClip Frame 50
gotoAndPlay ("Start");
Symbol 151 MovieClip Frame 20
gotoAndPlay ("Start");
Symbol 151 MovieClip Frame 35
stop();
Symbol 151 MovieClip Frame 50
gotoAndPlay ("Start");
Symbol 151 MovieClip Frame 181
gotoAndPlay (36);
Symbol 154 MovieClip Frame 20
gotoAndPlay ("Start");
Symbol 154 MovieClip Frame 35
stop();
Symbol 154 MovieClip Frame 50
gotoAndPlay ("Start");
Symbol 157 MovieClip Frame 20
gotoAndPlay ("Start");
Symbol 157 MovieClip Frame 35
stop();
Symbol 157 MovieClip Frame 50
gotoAndPlay ("Start");
Symbol 160 MovieClip Frame 20
gotoAndPlay ("Start");
Symbol 160 MovieClip Frame 158
gotoAndPlay ("Start");
Symbol 163 MovieClip Frame 75
this.swapDepths(100000); this.removeMovieClip();
Symbol 182 MovieClip Frame 43
gotoAndPlay ("Start");
Symbol 195 MovieClip Frame 182
this.swapDepths(100000); this.removeMovieClip();
Symbol 196 MovieClip Frame 1
stop(); gotoAndPlay ("Start1");
Instance of Symbol 129 MovieClip "pmg_txt" in Symbol 196 MovieClip Frame 1
onClipEvent (load) { if (_global.pmgMMVisable == false) { this.gotoAndStop(21); } }
Instance of Symbol 132 MovieClip "extra_content_txt" in Symbol 196 MovieClip Frame 1
onClipEvent (load) { if (_global.extraContent == true) { this.gotoAndStop(21); } }
Instance of Symbol 160 MovieClip "pmg_btn" in Symbol 196 MovieClip Frame 1
on (release) { if ((_global.pmgMMVisable == true) && (_root.game["\x03\x04"] == false)) { _root.game.PMG_URL(); } }
Instance of Symbol 160 MovieClip "settings_btn" in Symbol 196 MovieClip Frame 1
on (release) { _root.game.\x07\x07(); }
Instance of Symbol 160 MovieClip "credits_btn" in Symbol 196 MovieClip Frame 1
on (release) { _root.game.'\x0B(); }
Instance of Symbol 160 MovieClip "ec_btn" in Symbol 196 MovieClip Frame 1
on (release) { if (_global.extraContent == false) { _root.game.\x13(); } }
Instance of Symbol 160 MovieClip "play_btn" in Symbol 196 MovieClip Frame 1
on (release) { _root.game.%\n(); }
Instance of Symbol 160 MovieClip "song_btn" in Symbol 196 MovieClip Frame 1
on (release) { _root.\x13\x02(); }
Symbol 196 MovieClip Frame 32
_global.SoundManager.PlaySound("1_itsagooddaytobehunting", 100);
Symbol 196 MovieClip Frame 71
if (_global.pmgMMVisable == true) { pmg_txt.gotoAndPlay("fadeOut"); }
Symbol 196 MovieClip Frame 73
_global.SoundManager.PlaySound("shiptarrive", 100);
Symbol 196 MovieClip Frame 79
_global.SoundManager.PlaySound("footsteps_to_playmoregames", 100);
Symbol 196 MovieClip Frame 181
_global.SoundManager.PlaySound("2_comeonyatrustyspade", 100);
Symbol 196 MovieClip Frame 187
_global.SoundManager.PlaySound("shovel_playmoregames", 100);
Symbol 196 MovieClip Frame 310
_global.SoundManager.PlaySound("3_ahnogoldhere", 100);
Symbol 196 MovieClip Frame 364
if (_global.pmgMMVisable == true) { pmg_txt.gotoAndPlay(36); }
Symbol 196 MovieClip Frame 435
_global.SoundManager.PlaySound("shipleaveturn", 100);
Symbol 196 MovieClip Frame 476
_global.SoundManager.PlaySound("4_waveoverwave", 100);
Symbol 196 MovieClip Frame 548
_global.SoundManager.PlaySound("shiptarrive", 100);
Symbol 196 MovieClip Frame 550
_global.SoundManager.PlaySound("footsteps_to_settings", 100);
Symbol 196 MovieClip Frame 608
settings_txt.gotoAndPlay("fadeOut");
Symbol 196 MovieClip Frame 630
_global.SoundManager.PlaySound("5_hahmmwhathavewegothere", 100);
Symbol 196 MovieClip Frame 640
_global.SoundManager.PlaySound("shovel_settings", 100);
Symbol 196 MovieClip Frame 715
_root.4\x03(15);
Symbol 196 MovieClip Frame 720
_global.SoundManager.PlaySound("6_ahpileofrottenparrot", 100);
Symbol 196 MovieClip Frame 823
_global.SoundManager.PlaySound("footsteps_from_settings", 100);
Symbol 196 MovieClip Frame 826
_global.SoundManager.PlaySound("7_backtotherigger", 100);
Symbol 196 MovieClip Frame 866
settings_txt.gotoAndPlay(36);
Symbol 196 MovieClip Frame 903
_global.SoundManager.PlaySound("shipleaveturn", 100);
Symbol 196 MovieClip Frame 961
_global.SoundManager.PlaySound("8_whatsthatonthehorizon", 100);
Symbol 196 MovieClip Frame 1054
_global.SoundManager.PlaySound("seamonster", 100);
Symbol 196 MovieClip Frame 1071
_global.SoundManager.PlaySound("9_croykesrowrowrow", 100);
Symbol 196 MovieClip Frame 1286
_global.SoundManager.PlaySound("10_waituhwhereamiat", 100);
Symbol 196 MovieClip Frame 1287
_root.4\x03(180);
Symbol 196 MovieClip Frame 1421
_global.SoundManager.PlaySound("shiptarrive", 100);
Symbol 196 MovieClip Frame 1424
_global.SoundManager.PlaySound("footsteps_to_play", 100);
Symbol 196 MovieClip Frame 1430
_global.SoundManager.PlaySound("11_woaroundtherosey", 100);
Symbol 196 MovieClip Frame 1540
play_txt.gotoAndPlay("fadeOut"); _root.4\x03(25);
Symbol 196 MovieClip Frame 1541
_global.SoundManager.PlaySound("shovel_play", 100);
Symbol 196 MovieClip Frame 1570
_global.SoundManager.PlaySound("12_coppersofgoldcantbelieve", 100);
Symbol 196 MovieClip Frame 1703
_global.SoundManager.PlaySound("footsteps_from_play", 100);
Symbol 196 MovieClip Frame 1730
_global.SoundManager.PlaySound("12_baaaacktotherigger", 100);
Symbol 196 MovieClip Frame 1736
play_txt.gotoAndPlay(36);
Symbol 196 MovieClip Frame 1770
_global.SoundManager.PlaySound("shipleaveturn", 100);
Symbol 196 MovieClip Frame 1865
_global.SoundManager.PlaySound("13_ohwhatarottenlife", 100); _root.4\x03(100);
Symbol 196 MovieClip Frame 1965
_global.SoundManager.PlaySound("14_ohwhatabeautyofaspot", 100);
Symbol 196 MovieClip Frame 2104
_global.SoundManager.PlaySound("shipleaveturn", 100);
Symbol 196 MovieClip Frame 2126
_global.SoundManager.PlaySound("15_iamapirate", 100);
Symbol 196 MovieClip Frame 2259
_root.4\x03(60);
Symbol 196 MovieClip Frame 2273
_global.SoundManager.PlaySound("shipleaveturn", 100);
Symbol 196 MovieClip Frame 2348
_global.SoundManager.PlaySound("16_nothinglikeanoldsong", 100);
Symbol 196 MovieClip Frame 2477
_global.SoundManager.PlaySound("17_speakingofspirits", 100);
Symbol 196 MovieClip Frame 2520
_root.4\x03(180);
Symbol 196 MovieClip Frame 2651
_global.SoundManager.PlaySound("shiphit_southeast", 100);
Symbol 196 MovieClip Frame 2652
_global.SoundManager.PlaySound("18_uhhhhellothere", 100);
Symbol 196 MovieClip Frame 2698
_global.SoundManager.PlaySound("shipleaveturn", 100);
Symbol 196 MovieClip Frame 2827
_global.SoundManager.PlaySound("shiptarrive", 100);
Symbol 196 MovieClip Frame 2829
if (_global.extraContent == false) { extra_content_txt.gotoAndPlay("fadeOut"); }
Symbol 196 MovieClip Frame 2835
_global.SoundManager.PlaySound("footsteps_to_extracontent", 100);
Symbol 196 MovieClip Frame 2855
_global.SoundManager.PlaySound("19_imgettingsickofthisfirei", 100);
Symbol 196 MovieClip Frame 2864
_global.SoundManager.PlaySound("shovel_extracontent", 100);
Symbol 196 MovieClip Frame 2971
_global.SoundManager.PlaySound("bomblighttick", 100);
Symbol 196 MovieClip Frame 3036
_global.SoundManager.PlaySound("footsteps_hidefrombomb", 100);
Symbol 196 MovieClip Frame 3139
_global.SoundManager.PlaySound("coconut", 100);
Symbol 196 MovieClip Frame 3163
_global.SoundManager.PlaySound("20_allrightletseediscombobu", 100);
Symbol 196 MovieClip Frame 3164
_root.4\x03(30);
Symbol 196 MovieClip Frame 3166
_global.SoundManager.PlaySound("footsteps_returntobomb", 100);
Symbol 196 MovieClip Frame 3267
_root.4\x03(25);
Symbol 196 MovieClip Frame 3268
_global.SoundManager.PlaySound("footsteps_from_extracontent", 100);
Symbol 196 MovieClip Frame 3289
_root.4\x03(25);
Symbol 196 MovieClip Frame 3296
_global.SoundManager.PlaySound("shipleaveturn", 100);
Symbol 196 MovieClip Frame 3314
_global.SoundManager.PlaySound("21_grumbletakethatyouscalll", 100);
Symbol 196 MovieClip Frame 3317
_root.4\x03(40);
Symbol 196 MovieClip Frame 3324
if (_global.extraContent == false) { extra_content_txt.gotoAndPlay(36); }
Symbol 196 MovieClip Frame 3344
ship.gotoAndPlay(2);
Symbol 196 MovieClip Frame 3563
_global.SoundManager.PlaySound("shipleaveturn", 100);
Symbol 196 MovieClip Frame 3617
_global.SoundManager.PlaySound("22_Ivehadenoughitsgrog", 100);
Symbol 196 MovieClip Frame 3667
_root.4\x03(200);
Symbol 196 MovieClip Frame 3768
gotoAndPlay ("Start1");
Instance of Symbol 200 MovieClip "rp_mc" in Symbol 201 MovieClip Frame 1
onClipEvent (load) { if (_global.rpShow == false) { this._y = 1000; _parent.sa_btn._x = this._x - 70; } } on (release) { _root.;\x07(); }
Symbol 202 MovieClip Frame 10
stop();
Symbol 202 MovieClip Frame 21
stop();
Symbol 204 MovieClip Frame 1
if (_global.extraContent == false) { this.version_txt.text = _global.versionTXT; } else { this.version_txt.text = _global.versionTXT + " - EC"; } stop();
Symbol 208 MovieClip Frame 11
stop();
Symbol 208 MovieClip Frame 22
stop();
Symbol 214 Button
on (release) { _root.game.^\x07(1); _root.game.Easy(); } on (rollOver) { info_txt.text = _root.game.2(1); } on (rollOut) { info_txt.text = ""; } on (dragOut) { info_txt.text = ""; }
Symbol 217 Button
on (release) { _root.game.^\x07(2); _root.game.Medium(); } on (rollOver) { info_txt.text = _root.game.2(2); } on (rollOut) { info_txt.text = ""; } on (dragOut) { info_txt.text = ""; }
Symbol 220 Button
on (release) { _root.game.^\x07(3); _root.game.Hard(); } on (rollOver) { info_txt.text = _root.game.2(3); } on (rollOut) { info_txt.text = ""; } on (dragOut) { info_txt.text = ""; }
Symbol 223 Button
on (release) { _root.game.^\x07(4); _root.game.6\x03(); } on (rollOver) { info_txt.text = _root.game.2(4); } on (rollOut) { info_txt.text = ""; } on (dragOut) { info_txt.text = ""; }
Symbol 226 Button
on (release) { _root.game.^\x07(5); _root.game.Fast(); } on (rollOver) { info_txt.text = _root.game.2(5); } on (rollOut) { info_txt.text = ""; } on (dragOut) { info_txt.text = ""; }
Symbol 229 Button
on (release) { _root.game.^\x07(6); _root.game.Fixed(); } on (rollOver) { ec_notice._visible = true; ec_notice._x = 18; ec_notice._y = 350; info_txt.text = _root.game.2(6); } on (rollOut) { info_txt.text = ""; ec_notice._visible = false; } on (dragOut) { info_txt.text = ""; ec_notice._visible = false; }
Symbol 232 Button
on (release) { _root.game.^\x07(7); _root.game.\x1C\x07(); } on (rollOver) { info_txt.text = _root.game.2(7); } on (rollOut) { info_txt.text = ""; } on (dragOut) { info_txt.text = ""; }
Symbol 235 Button
on (release) { _root.game.^\x07(11); _root.game.\x14(); } on (rollOver) { ec_notice._visible = true; ec_notice._x = 18; ec_notice._y = 350; info_txt.text = _root.game.2(11); } on (rollOut) { info_txt.text = ""; ec_notice._visible = false; } on (dragOut) { info_txt.text = ""; ec_notice._visible = false; }
Symbol 239 Button
on (release) { _root.game.\"\x04(); }
Symbol 252 Button
on (release) { getURL ("http://armorgames.com/walkthrough/3593", "_blank"); }
Symbol 256 Button
on (release) { _root.game.^\x07(12); _root.game.3\x07(); } on (rollOver) { info_txt.text = _root.game.2(12); } on (rollOut) { info_txt.text = ""; } on (dragOut) { info_txt.text = ""; }
Symbol 257 MovieClip Frame 1
stop(); ec_notice._visible = false; if (_global.extraContent == false) { fixed_btn._alpha = 30; tenk_btn._alpha = 30; } else { ec_notice._visible = false; }
Symbol 261 MovieClip Frame 1
stop();
Symbol 261 MovieClip Frame 2
stop();
Symbol 271 MovieClip Frame 1
stop();
Symbol 271 MovieClip Frame 2
stop();
Instance of Symbol 271 MovieClip "low" in Symbol 283 MovieClip Frame 1
onClipEvent (load) { if (_quality == "LOW") { this.gotoAndStop("on"); } } on (rollOver) { this.gotoAndStop("on"); } on (rollOut) { if (_quality != "LOW") { this.gotoAndStop("off"); } } on (release) { _quality = "LOW"; this._parent.high.gotoAndStop("off"); this._parent.med.gotoAndStop("off"); }
Instance of Symbol 271 MovieClip "med" in Symbol 283 MovieClip Frame 1
onClipEvent (load) { if (_quality == "MEDIUM") { this.gotoAndStop("on"); } } on (rollOver) { this.gotoAndStop("on"); } on (rollOut) { if (_quality != "MEDIUM") { this.gotoAndStop("off"); } } on (release) { _quality = "MEDIUM"; this._parent.high.gotoAndStop("off"); this._parent.low.gotoAndStop("off"); }
Instance of Symbol 271 MovieClip "high" in Symbol 283 MovieClip Frame 1
onClipEvent (load) { if (_quality == "HIGH") { this.gotoAndStop("on"); } } on (rollOver) { this.gotoAndStop("on"); } on (rollOut) { if (_quality != "HIGH") { this.gotoAndStop("off"); } } on (release) { _quality = "HIGH"; this._parent.low.gotoAndStop("off"); this._parent.med.gotoAndStop("off"); }
Instance of Symbol 271 MovieClip "musicOn" in Symbol 283 MovieClip Frame 1
onClipEvent (load) { if (_global.musicOn == true) { this.gotoAndStop("on"); } } on (rollOver) { this.gotoAndStop("on"); } on (rollOut) { if (_global.musicOn != true) { this.gotoAndStop("off"); } } on (release) { _global.musicOn = true; this._parent.musicOff.gotoAndStop("off"); _global.myMusicPlayer.SetTrack("titleMusic"); _global.myMusicPlayer.SetMaxVolume(100); _global.myMusicPlayer.PlayWithCrossFade(3); }
Instance of Symbol 271 MovieClip "musicOff" in Symbol 283 MovieClip Frame 1
onClipEvent (load) { if (_global.musicOn == false) { this.gotoAndStop("on"); } } on (rollOver) { this.gotoAndStop("on"); } on (rollOut) { if (_global.musicOn == true) { this.gotoAndStop("off"); } } on (release) { _global.musicOn = false; this._parent.musicOn.gotoAndStop("off"); _global.myMusicPlayer.Stop(); }
Instance of Symbol 271 MovieClip "soundsOn" in Symbol 283 MovieClip Frame 1
onClipEvent (load) { if (_global.soundOn == true) { this.gotoAndStop("on"); } } on (rollOver) { this.gotoAndStop("on"); } on (rollOut) { if (_global.soundOn != true) { this.gotoAndStop("off"); } } on (release) { _global.soundOn = true; this._parent.soundsOff.gotoAndStop("off"); }
Instance of Symbol 271 MovieClip "soundsOff" in Symbol 283 MovieClip Frame 1
onClipEvent (load) { if (_global.soundOn == false) { this.gotoAndStop("on"); } } on (rollOver) { this.gotoAndStop("on"); } on (rollOut) { if (_global.soundOn == true) { this.gotoAndStop("off"); } } on (release) { _global.soundOn = false; this._parent.soundsOn.gotoAndStop("off"); }
Symbol 284 Button
on (release) { gotoAndStop (26); }
Symbol 294 MovieClip Frame 1
stop();
Symbol 294 MovieClip Frame 2
stop();
Symbol 296 MovieClip Frame 1
function OutputValue(fieldName, keyCode) { var textRef = eval ("this." + fieldName); var returnValue = ""; switch (keyCode) { case 8 : returnValue = "BACKSPACE"; break; case 20 : returnValue = "CAPSLOCK"; break; case 17 : returnValue = "CONTROL"; break; case 46 : returnValue = "DELETE"; break; case 40 : returnValue = "DOWN"; break; case 35 : returnValue = "END"; break; case 13 : returnValue = "ENTER"; break; case 27 : returnValue = "ESCAPE"; break; case 36 : returnValue = "HOME"; break; case 45 : returnValue = "INSERT"; break; case 37 : returnValue = "LEFT"; break; case 34 : returnValue = "PGDN"; break; case 33 : returnValue = "PGUP"; break; case 39 : returnValue = "RIGHT"; break; case 16 : returnValue = "SHIFT"; break; case 32 : returnValue = "SPACE"; break; case 9 : returnValue = "TAB"; break; case 38 : returnValue = "UP"; break; case 186 : returnValue = ";"; break; case 187 : returnValue = "="; break; case 189 : returnValue = "-"; break; case 191 : returnValue = "/"; break; case 192 : returnValue = "`"; break; case 219 : returnValue = "["; break; case 220 : returnValue = "\\"; break; case 221 : returnValue = "]"; break; case 222 : returnValue = "'"; break; case 188 : returnValue = ","; break; case 190 : returnValue = "."; break; case 96 : returnValue = "NUMPAD 0"; break; case 97 : returnValue = "NUMPAD 1"; break; case 98 : returnValue = "NUMPAD 2"; break; case 99 : returnValue = "NUMPAD 3"; break; case 100 : returnValue = "NUMPAD 4"; break; case 101 : returnValue = "NUMPAD 5"; break; case 102 : returnValue = "NUMPAD 6"; break; case 103 : returnValue = "NUMPAD 7"; break; case 104 : returnValue = "NUMPAD 8"; break; case 105 : returnValue = "NUMPAD 9"; break; case 106 : returnValue = "MULTIPLY"; break; case 107 : returnValue = "ADD"; break; case 109 : returnValue = "SUBTRACT"; break; case 110 : returnValue = "DECIMAL"; break; case 111 : returnValue = "DIVIDE"; break; default : returnValue = chr(keyCode); returnValue.toUpperCase(); } textRef.text = returnValue; } function UnselectOthers(_arg2) { if (_arg2 != "oneClip") { this.oneClip.gotoAndStop(1); } else { hasFocus = _arg2; } if (_arg2 != "twoClip") { this.twoClip.gotoAndStop(1); } else { hasFocus = _arg2; } if (_arg2 != "threeClip") { this.threeClip.gotoAndStop(1); } else { hasFocus = _arg2; } if (_arg2 != "fourClip") { this.fourClip.gotoAndStop(1); } else { hasFocus = _arg2; } } stop(); var hasFocus = ""; var keyListener = new Object(); keyListener.onKeyDown = function () { if (hasFocus == "oneClip") { _global.hotKey1 = Key.getCode(); OutputValue("sell_txt", _global.hotKey1); } if (hasFocus == "twoClip") { _global.hotKey2 = Key.getCode(); OutputValue("upgrade1_txt", _global.hotKey2); } if (hasFocus == "threeClip") { _global.hotKey3 = Key.getCode(); OutputValue("upgrade2_txt", _global.hotKey3); } if (hasFocus == "fourClip") { _global.hotKey4 = Key.getCode(); OutputValue("upgrade3_txt", _global.hotKey4); } }; Key.addListener(keyListener); OutputValue("sell_txt", _global.hotKey1); OutputValue("upgrade1_txt", _global.hotKey2); OutputValue("upgrade2_txt", _global.hotKey3); OutputValue("upgrade3_txt", _global.hotKey4);
Instance of Symbol 294 MovieClip "oneClip" in Symbol 296 MovieClip Frame 1
on (release) { this.gotoAndStop(2); this._parent.UnselectOthers(this._name); } on (releaseOutside) { this.gotoAndStop(1); }
Instance of Symbol 294 MovieClip "twoClip" in Symbol 296 MovieClip Frame 1
on (release) { this.gotoAndStop(2); this._parent.UnselectOthers(this._name); } on (releaseOutside) { this.gotoAndStop(1); }
Instance of Symbol 294 MovieClip "threeClip" in Symbol 296 MovieClip Frame 1
on (release) { this.gotoAndStop(2); this._parent.UnselectOthers(this._name); } on (releaseOutside) { this.gotoAndStop(1); }
Instance of Symbol 294 MovieClip "fourClip" in Symbol 296 MovieClip Frame 1
on (release) { this.gotoAndStop(2); this._parent.UnselectOthers(this._name); } on (releaseOutside) { this.gotoAndStop(1); }
Symbol 297 MovieClip Frame 1
stop();
Symbol 297 MovieClip Frame 8
stop();
Instance of Symbol 257 MovieClip "play_play" in Symbol 297 MovieClip Frame 8
onClipEvent (load) { this.ec_notice._y = 1000; }
Instance of Symbol 261 MovieClip "credits_hi" in Symbol 297 MovieClip Frame 10
onClipEvent (load) { if (_global.creditsHILinkShown == false) { this.gotoAndStop(2); } } on (release) { if (_global.creditsLinkable == true) { getURL ("http://www.herointeractive.com/", "_blank"); } }
Instance of Symbol 264 MovieClip "credits_test" in Symbol 297 MovieClip Frame 10
on (release) { if (_global.creditsLinkable == true) { getURL ("http://www.herointeractive.com/", "_blank"); } }
Instance of Symbol 266 MovieClip "credits_music" in Symbol 297 MovieClip Frame 10
on (release) { if (_global.creditsLinkable == true) { getURL ("http://www.polyphonemusic.com/", "_blank"); } }
Symbol 297 MovieClip Frame 16
stop();
Symbol 297 MovieClip Frame 24
stop();
Symbol 297 MovieClip Frame 26
stop();
Symbol 304 MovieClip Frame 1
stop();
Symbol 311 MovieClip Frame 1
stop();
Symbol 311 MovieClip Frame 2
stop();
Symbol 316 MovieClip Frame 1
stop();
Symbol 316 MovieClip Frame 2
stop();
Symbol 321 Button
on (release) { _root.game.<\x05(); }
Symbol 324 Button
on (release) { _root.game.\x1F\x04(); }
Symbol 328 Button
on (release) { _root.gotoAndStop("restart"); }
Symbol 334 Button
on (release) { _global.tutorialPrompt = true; _root.game[">\x02"].Skip(); _root.game.\x0B\f(); }
Symbol 345 MovieClip Frame 1
stop();
Symbol 345 MovieClip Frame 2
stop();
Symbol 349 Button
on (release) { if (_global.blnToolTips == true) { _global.blnToolTips = false; tt_x.gotoAndStop("on"); } else { _global.blnToolTips = true; tt_x.gotoAndStop("off"); } }
Symbol 355 Button
on (release) { _global.tutorialPrompt = true; _root.game[">\x02"].FlagIt(); _root.game[">\x02"].Skip(); _root.game.\x0B\f(); }
Symbol 358 Button
on (release) { getURL ("http://armorgames.com/walkthrough/3593", "_blank"); }
Symbol 362 Button
on (release) { _global.typetype = 12; _root.gotoAndStop("restart"); }
Symbol 370 Button
on (release) { _root.game.+\x02(); }
Symbol 373 MovieClip Frame 1
stop();
Symbol 373 MovieClip Frame 2
stop();
Instance of Symbol 271 MovieClip "low" in Symbol 373 MovieClip Frame 2
onClipEvent (load) { if (_quality == "LOW") { this.gotoAndStop("on"); } } on (rollOver) { this.gotoAndStop("on"); } on (rollOut) { if (_quality != "LOW") { this.gotoAndStop("off"); } } on (release) { _quality = "LOW"; this._parent.high.gotoAndStop("off"); this._parent.med.gotoAndStop("off"); }
Instance of Symbol 271 MovieClip "med" in Symbol 373 MovieClip Frame 2
onClipEvent (load) { if (_quality == "MEDIUM") { this.gotoAndStop("on"); } } on (rollOver) { this.gotoAndStop("on"); } on (rollOut) { if (_quality != "MEDIUM") { this.gotoAndStop("off"); } } on (release) { _quality = "MEDIUM"; this._parent.high.gotoAndStop("off"); this._parent.low.gotoAndStop("off"); }
Instance of Symbol 271 MovieClip "high" in Symbol 373 MovieClip Frame 2
onClipEvent (load) { if (_quality == "HIGH") { this.gotoAndStop("on"); } } on (rollOver) { this.gotoAndStop("on"); } on (rollOut) { if (_quality != "HIGH") { this.gotoAndStop("off"); } } on (release) { _quality = "HIGH"; this._parent.low.gotoAndStop("off"); this._parent.med.gotoAndStop("off"); }
Instance of Symbol 271 MovieClip "musicOn" in Symbol 373 MovieClip Frame 2
onClipEvent (load) { if (_global.musicOn == true) { this.gotoAndStop("on"); } } on (rollOver) { this.gotoAndStop("on"); } on (rollOut) { if (_global.musicOn != true) { this.gotoAndStop("off"); } } on (release) { _global.musicOn = true; this._parent.musicOff.gotoAndStop("off"); _global.myMusicPlayer.SetTrack("titleMusic"); _global.myMusicPlayer.SetMaxVolume(100); _global.myMusicPlayer.PlayWithCrossFade(3); }
Instance of Symbol 271 MovieClip "musicOff" in Symbol 373 MovieClip Frame 2
onClipEvent (load) { if (_global.musicOn == false) { this.gotoAndStop("on"); } } on (rollOver) { this.gotoAndStop("on"); } on (rollOut) { if (_global.musicOn == true) { this.gotoAndStop("off"); } } on (release) { _global.musicOn = false; this._parent.musicOn.gotoAndStop("off"); _global.myMusicPlayer.Stop(); }
Instance of Symbol 271 MovieClip "soundsOn" in Symbol 373 MovieClip Frame 2
onClipEvent (load) { if (_global.soundOn == true) { this.gotoAndStop("on"); } } on (rollOver) { this.gotoAndStop("on"); } on (rollOut) { if (_global.soundOn != true) { this.gotoAndStop("off"); } } on (release) { _global.soundOn = true; this._parent.soundsOff.gotoAndStop("off"); }
Instance of Symbol 271 MovieClip "soundsOff" in Symbol 373 MovieClip Frame 2
onClipEvent (load) { if (_global.soundOn == false) { this.gotoAndStop("on"); } } on (rollOver) { this.gotoAndStop("on"); } on (rollOut) { if (_global.soundOn == true) { this.gotoAndStop("off"); } } on (release) { _global.soundOn = false; this._parent.soundsOn.gotoAndStop("off"); }
Instance of Symbol 345 MovieClip "tt_x" in Symbol 373 MovieClip Frame 2
onClipEvent (load) { if (_global.blnToolTips == false) { this.gotoAndStop("on"); } }
Symbol 373 MovieClip Frame 3
stop();
Symbol 373 MovieClip Frame 4
stop();
Symbol 373 MovieClip Frame 5
stop();
Symbol 374 MovieClip Frame 1
stop();
Symbol 385 Button
on (release) { _root.game.,\x06(); }
Symbol 389 MovieClip Frame 1
stop();
Symbol 389 MovieClip Frame 11
gotoAndStop (1);
Symbol 394 MovieClip Frame 1
stop();
Symbol 394 MovieClip Frame 2
stop();
Symbol 426 Button
on (release) { _root.game.&\x07(); }
Symbol 430 Button
on (release) { _root.game.\"\x05(1); } on (rollOver) { _root.game.\x16\f(1); } on (rollOut) { _root.game.+\x05(); } on (dragOver) { _root.game.\x16\f(1); } on (dragOut) { _root.game.+\x05(); }
Symbol 434 MovieClip Frame 1
stop();
Symbol 434 MovieClip Frame 2
stop();
Symbol 449 Button
on (release) { _root.game.\"\x05(2); } on (rollOver) { _root.game.\x16\f(2); } on (rollOut) { _root.game.+\x05(); } on (dragOver) { _root.game.\x16\f(2); } on (dragOut) { _root.game.+\x05(); }
Symbol 474 Button
on (release) { _root.game.\"\x05(3); } on (rollOver) { _root.game.\x16\f(3); } on (rollOut) { _root.game.+\x05(); } on (dragOver) { _root.game.\x16\f(3); } on (dragOut) { _root.game.+\x05(); }
Symbol 475 MovieClip Frame 1
stop();
Symbol 475 MovieClip Frame 2
stop();
Symbol 475 MovieClip Frame 3
if (_global.typetype == 8) { sell_cover.gotoAndStop("on"); } stop();
Symbol 475 MovieClip Frame 4
if (_global.typetype == 8) { sell_cover.gotoAndStop("on"); } stop();
Symbol 475 MovieClip Frame 5
if (_global.typetype == 8) { sell_cover.gotoAndStop("on"); } stop();
Symbol 475 MovieClip Frame 6
if (_global.typetype == 8) { sell_cover.gotoAndStop("on"); } stop();
Symbol 484 MovieClip Frame 1
stop();
Symbol 484 MovieClip Frame 2
stop();
Symbol 486 MovieClip Frame 2
stop();
Symbol 486 MovieClip Frame 3
stop();
Symbol 515 MovieClip Frame 1
stop();
Symbol 515 MovieClip Frame 9
_root.game.SwingHit(this._parent._name, 3);
Symbol 515 MovieClip Frame 14
stop();
Symbol 515 MovieClip Frame 19
gotoAndStop (1);
Symbol 528 MovieClip Frame 1
stop();
Symbol 528 MovieClip Frame 2
stop();
Symbol 528 MovieClip Frame 3
stop();
Symbol 528 MovieClip Frame 4
stop();
Symbol 528 MovieClip Frame 5
stop();
Symbol 528 MovieClip Frame 6
stop();
Symbol 528 MovieClip Frame 7
stop();
Symbol 528 MovieClip Frame 8
stop();
Symbol 528 MovieClip Frame 9
stop();
Symbol 528 MovieClip Frame 10
stop();
Symbol 538 Button
on (release) { _root.game.\x01\x04(); }
Symbol 541 MovieClip Frame 1
stop();
Instance of Symbol 528 MovieClip "s401" in Symbol 541 MovieClip Frame 1
onClipEvent (load) { _root.game.\x13\x0B(this._name); } on (rollOver) { _root.game.8\x05(this._name); } on (rollOut) { _root.game.\x1A\n(this._name); } on (dragOver) { _root.game.8\x05(this._name); } on (dragOut) { _root.game.\x1A\n(this._name); } on (release) { _root.game.;\x03(this._name); }
Instance of Symbol 528 MovieClip "s402" in Symbol 541 MovieClip Frame 1
onClipEvent (load) { _root.game.\x13\x0B(this._name); } on (rollOver) { _root.game.8\x05(this._name); } on (rollOut) { _root.game.\x1A\n(this._name); } on (dragOver) { _root.game.8\x05(this._name); } on (dragOut) { _root.game.\x1A\n(this._name); } on (release) { _root.game.;\x03(this._name); }
Instance of Symbol 528 MovieClip "s404" in Symbol 541 MovieClip Frame 1
onClipEvent (load) { _root.game.\x13\x0B(this._name); } on (rollOver) { _root.game.8\x05(this._name); } on (rollOut) { _root.game.\x1A\n(this._name); } on (dragOver) { _root.game.8\x05(this._name); } on (dragOut) { _root.game.\x1A\n(this._name); } on (release) { _root.game.;\x03(this._name); }
Instance of Symbol 528 MovieClip "s403" in Symbol 541 MovieClip Frame 1
onClipEvent (load) { _root.game.\x13\x0B(this._name); } on (rollOver) { _root.game.8\x05(this._name); } on (rollOut) { _root.game.\x1A\n(this._name); } on (dragOver) { _root.game.8\x05(this._name); } on (dragOut) { _root.game.\x1A\n(this._name); } on (release) { _root.game.;\x03(this._name); }
Instance of Symbol 528 MovieClip "s405" in Symbol 541 MovieClip Frame 1
onClipEvent (load) { _root.game.\x13\x0B(this._name); } on (rollOver) { _root.game.8\x05(this._name); } on (rollOut) { _root.game.\x1A\n(this._name); } on (dragOver) { _root.game.8\x05(this._name); } on (dragOut) { _root.game.\x1A\n(this._name); } on (release) { _root.game.;\x03(this._name); }
Instance of Symbol 528 MovieClip "s406" in Symbol 541 MovieClip Frame 1
onClipEvent (load) { _root.game.\x13\x0B(this._name); } on (rollOver) { _root.game.8\x05(this._name); } on (rollOut) { _root.game.\x1A\n(this._name); } on (dragOver) { _root.game.8\x05(this._name); } on (dragOut) { _root.game.\x1A\n(this._name); } on (release) { _root.game.;\x03(this._name); }
Instance of Symbol 528 MovieClip "s108" in Symbol 541 MovieClip Frame 1
onClipEvent (load) { _root.game.\x13\x0B(this._name); } on (rollOver) { _root.game.8\x05(this._name); } on (rollOut) { _root.game.\x1A\n(this._name); } on (dragOver) { _root.game.8\x05(this._name); } on (dragOut) { _root.game.\x1A\n(this._name); } on (release) { _root.game.;\x03(this._name); }
Instance of Symbol 528 MovieClip "s407" in Symbol 541 MovieClip Frame 1
onClipEvent (load) { _root.game.\x13\x0B(this._name); } on (rollOver) { _root.game.8\x05(this._name); } on (rollOut) { _root.game.\x1A\n(this._name); } on (dragOver) { _root.game.8\x05(this._name); } on (dragOut) { _root.game.\x1A\n(this._name); } on (release) { _root.game.;\x03(this._name); }
Instance of Symbol 528 MovieClip "s109" in Symbol 541 MovieClip Frame 1
onClipEvent (load) { _root.game.\x13\x0B(this._name); } on (rollOver) { _root.game.8\x05(this._name); } on (rollOut) { _root.game.\x1A\n(this._name); } on (dragOver) { _root.game.8\x05(this._name); } on (dragOut) { _root.game.\x1A\n(this._name); } on (release) { _root.game.;\x03(this._name); }
Instance of Symbol 528 MovieClip "s410" in Symbol 541 MovieClip Frame 1
onClipEvent (load) { _root.game.\x13\x0B(this._name); } on (rollOver) { _root.game.8\x05(this._name); } on (rollOut) { _root.game.\x1A\n(this._name); } on (dragOver) { _root.game.8\x05(this._name); } on (dragOut) { _root.game.\x1A\n(this._name); } on (release) { _root.game.;\x03(this._name); }
Symbol 541 MovieClip Frame 2
stop();
Symbol 541 MovieClip Frame 3
stop();
Symbol 541 MovieClip Frame 4
stop();
Symbol 547 Button
on (release) { _root.game.\x12\x05(); }
Symbol 548 MovieClip Frame 1
stop();
Symbol 548 MovieClip Frame 2
stop();
Symbol 553 MovieClip Frame 1
stop();
Symbol 553 MovieClip Frame 2
stop();
Symbol 556 MovieClip Frame 1
stop();
Symbol 556 MovieClip Frame 2
stop();
Symbol 559 MovieClip Frame 1
stop();
Symbol 559 MovieClip Frame 40
gotoAndStop ("Off");
Symbol 567 MovieClip Frame 1
stop();
Instance of Symbol 553 MovieClip "rec1" in Symbol 567 MovieClip Frame 1
onClipEvent (load) { this.useHandCursor = false; } on (rollOver) { this.gotoAndStop("on"); } on (rollOut) { this.gotoAndStop("off"); } on (dragOut) { this.gotoAndStop("off"); } on (dragOver) { this.gotoAndStop("on"); }
Instance of Symbol 556 MovieClip "rec2" in Symbol 567 MovieClip Frame 1
onClipEvent (load) { this.useHandCursor = false; } on (rollOver) { this.gotoAndStop("on"); } on (rollOut) { this.gotoAndStop("off"); } on (dragOut) { this.gotoAndStop("off"); } on (dragOver) { this.gotoAndStop("on"); }
Instance of Symbol 553 MovieClip "rec3" in Symbol 567 MovieClip Frame 1
onClipEvent (load) { this.useHandCursor = false; } on (rollOver) { this.gotoAndStop("on"); } on (rollOut) { this.gotoAndStop("off"); } on (dragOut) { this.gotoAndStop("off"); } on (dragOver) { this.gotoAndStop("on"); }
Instance of Symbol 553 MovieClip "rec5" in Symbol 567 MovieClip Frame 1
onClipEvent (load) { this.useHandCursor = false; } on (rollOver) { this.gotoAndStop("on"); } on (rollOut) { this.gotoAndStop("off"); } on (dragOut) { this.gotoAndStop("off"); } on (dragOver) { this.gotoAndStop("on"); }
Instance of Symbol 556 MovieClip "rec4" in Symbol 567 MovieClip Frame 1
onClipEvent (load) { this.useHandCursor = false; } on (rollOver) { this.gotoAndStop("on"); } on (rollOut) { this.gotoAndStop("off"); } on (dragOut) { this.gotoAndStop("off"); } on (dragOver) { this.gotoAndStop("on"); }
Instance of Symbol 556 MovieClip "rec6" in Symbol 567 MovieClip Frame 1
onClipEvent (load) { this.useHandCursor = false; } on (rollOver) { this.gotoAndStop("on"); } on (rollOut) { this.gotoAndStop("off"); } on (dragOut) { this.gotoAndStop("off"); } on (dragOver) { this.gotoAndStop("on"); }
Symbol 567 MovieClip Frame 2
stop();
Symbol 576 MovieClip Frame 1
stop();
Symbol 576 MovieClip Frame 2
stop();
Symbol 576 MovieClip Frame 3
stop();
Symbol 576 MovieClip Frame 4
stop();
Symbol 580 MovieClip Frame 1
stop();
Symbol 580 MovieClip Frame 2
stop();
Symbol 583 MovieClip Frame 1
stop();
Instance of Symbol 576 MovieClip "mute_btn" in Symbol 583 MovieClip Frame 1
onClipEvent (load) { this.tabEnabled = false; if (_root.game["\x1F\n"] == true) { this.gotoAndStop(3); } } on (release) { _root.game.\x19(); } on (rollOver) { if (_root.game["\x1F\n"] == false) { this.gotoAndStop("on"); } else { this.gotoAndStop("muteOn"); } } on (rollOut) { if (_root.game["\x1F\n"] == false) { this.gotoAndStop("off"); } else { this.gotoAndStop(3); } } on (dragOut) { if (_root.game["\x1F\n"] == false) { this.gotoAndStop("off"); } else { this.gotoAndStop(3); } } on (dragOver) { if (_root.game["\x1F\n"] == false) { this.gotoAndStop("on"); } else { this.gotoAndStop("muteOn"); } }
Instance of Symbol 580 MovieClip "main_menu_btn" in Symbol 583 MovieClip Frame 1
onClipEvent (load) { this.tabEnabled = false; } on (release) { _root.game.\f\x05(); } on (rollOver) { this.gotoAndStop("on"); } on (rollOut) { this.gotoAndStop("off"); } on (dragOut) { this.gotoAndStop("off"); } on (dragOver) { this.gotoAndStop("on"); }
Symbol 583 MovieClip Frame 2
stop();
Symbol 662 Button
on (release) { _root.game[">\x02"].Finish(); }
Symbol 666 Button
on (release) { _root.game[">\x02"].CreatePreviousObject(); }
Symbol 670 Button
on (release) { _root.game[">\x02"].CreateNextObject(); }
Symbol 816 MovieClip Frame 1
stop();
Symbol 816 MovieClip Frame 2
stop();
Symbol 820 MovieClip Frame 1
stop();
Symbol 820 MovieClip Frame 7
stop();
Instance of Symbol 752 MovieClip "ttt1" in Symbol 839 MovieClip [tut_interface6.1] Frame 1
on (rollOver) { _root.game.\r\x06(this._name); } on (rollOut) { _root.game.%\x07(); }
Instance of Symbol 755 MovieClip "ttt15" in Symbol 839 MovieClip [tut_interface6.1] Frame 1
on (rollOver) { _root.game.\r\x06(this._name); } on (rollOut) { _root.game.%\x07(); }
Instance of Symbol 757 MovieClip "ttt17" in Symbol 839 MovieClip [tut_interface6.1] Frame 1
on (rollOver) { _root.game.\r\x06(this._name); } on (rollOut) { _root.game.%\x07(); }
Instance of Symbol 759 MovieClip "ttt16" in Symbol 839 MovieClip [tut_interface6.1] Frame 1
on (rollOver) { _root.game.\r\x06(this._name); } on (rollOut) { _root.game.%\x07(); }
Instance of Symbol 764 MovieClip "ttt18" in Symbol 839 MovieClip [tut_interface6.1] Frame 1
on (rollOver) { _root.game.\r\x06(this._name); } on (rollOut) { _root.game.%\x07(); }
Instance of Symbol 779 MovieClip "ttt2" in Symbol 839 MovieClip [tut_interface6.1] Frame 1
on (rollOver) { _root.game.\r\x06(this._name); } on (rollOut) { _root.game.%\x07(); }
Instance of Symbol 785 MovieClip "ttt3" in Symbol 839 MovieClip [tut_interface6.1] Frame 1
on (rollOver) { _root.game.\r\x06(this._name); } on (rollOut) { _root.game.%\x07(); }
Instance of Symbol 799 MovieClip "ttt4" in Symbol 839 MovieClip [tut_interface6.1] Frame 1
on (rollOver) { _root.game.\r\x06(this._name); } on (rollOut) { _root.game.%\x07(); }
Instance of Symbol 801 MovieClip "ttt5" in Symbol 839 MovieClip [tut_interface6.1] Frame 1
on (rollOver) { _root.game.\r\x06(this._name); } on (rollOut) { _root.game.%\x07(); }
Instance of Symbol 804 MovieClip "ttt6" in Symbol 839 MovieClip [tut_interface6.1] Frame 1
on (rollOver) { _root.game.\r\x06(this._name); } on (rollOut) { _root.game.%\x07(); }
Instance of Symbol 807 MovieClip "ttt7" in Symbol 839 MovieClip [tut_interface6.1] Frame 1
on (rollOver) { _root.game.\r\x06(this._name); } on (rollOut) { _root.game.%\x07(); }
Instance of Symbol 817 MovieClip "ttt8" in Symbol 839 MovieClip [tut_interface6.1] Frame 1
on (rollOver) { _root.game.\r\x06(this._name); } on (rollOut) { _root.game.%\x07(); }
Instance of Symbol 821 MovieClip "ttt9" in Symbol 839 MovieClip [tut_interface6.1] Frame 1
on (rollOver) { _root.game.\r\x06(this._name); } on (rollOut) { _root.game.%\x07(); }
Instance of Symbol 823 MovieClip "ttt10" in Symbol 839 MovieClip [tut_interface6.1] Frame 1
on (rollOver) { _root.game.\r\x06(this._name); } on (rollOut) { _root.game.%\x07(); }
Instance of Symbol 826 MovieClip "ttt19" in Symbol 839 MovieClip [tut_interface6.1] Frame 1
on (rollOver) { _root.game.\r\x06(this._name); } on (rollOut) { _root.game.%\x07(); }
Instance of Symbol 828 MovieClip "ttt20" in Symbol 839 MovieClip [tut_interface6.1] Frame 1
on (rollOver) { _root.game.\r\x06(this._name); } on (rollOut) { _root.game.%\x07(); }
Instance of Symbol 830 MovieClip "ttt11" in Symbol 839 MovieClip [tut_interface6.1] Frame 1
on (rollOver) { _root.game.\r\x06(this._name); } on (rollOut) { _root.game.%\x07(); }
Instance of Symbol 833 MovieClip "ttt12" in Symbol 839 MovieClip [tut_interface6.1] Frame 1
on (rollOver) { _root.game.\r\x06(this._name); } on (rollOut) { _root.game.%\x07(); }
Instance of Symbol 836 MovieClip "ttt13" in Symbol 839 MovieClip [tut_interface6.1] Frame 1
on (rollOver) { _root.game.\r\x06(this._name); } on (rollOut) { _root.game.%\x07(); }
Instance of Symbol 838 MovieClip "ttt14" in Symbol 839 MovieClip [tut_interface6.1] Frame 1
on (rollOver) { _root.game.\r\x06(this._name); } on (rollOut) { _root.game.%\x07(); }
Symbol 858 Button
on (release) { _root.game[">\x02"].Finish(); }
Symbol 861 Button
on (release) { _root.game[">\x02"].CreateNextObject(); }
Symbol 870 Button
on (release) { _root.game.tool.CleanGroup(); }
Symbol 875 Button
on (release) { _root.game.tool.5\n(_global.toolTipSection); }
Symbol 880 Button
on (release) { _root.game.tool.!\x06(); }
Symbol 881 Button
on (release) { if (_global.blnToolTips == true) { _global.blnToolTips = false; tt_x.gotoAndStop("on"); } else { _global.blnToolTips = true; tt_x.gotoAndStop("off"); } }
Symbol 1003 MovieClip [mo_tips] Frame 1
stop();
Symbol 1003 MovieClip [mo_tips] Frame 2
stop();
Symbol 1003 MovieClip [mo_tips] Frame 3
stop();
Symbol 1003 MovieClip [mo_tips] Frame 4
stop();
Symbol 1003 MovieClip [mo_tips] Frame 5
stop();
Symbol 1003 MovieClip [mo_tips] Frame 6
stop();
Symbol 1003 MovieClip [mo_tips] Frame 7
stop();
Symbol 1003 MovieClip [mo_tips] Frame 8
stop();
Symbol 1003 MovieClip [mo_tips] Frame 9
stop();
Symbol 1003 MovieClip [mo_tips] Frame 10
stop();
Symbol 1003 MovieClip [mo_tips] Frame 11
stop();
Symbol 1003 MovieClip [mo_tips] Frame 12
stop();
Symbol 1003 MovieClip [mo_tips] Frame 13
stop();
Symbol 1003 MovieClip [mo_tips] Frame 14
stop();
Symbol 1003 MovieClip [mo_tips] Frame 15
stop();
Symbol 1003 MovieClip [mo_tips] Frame 16
stop();
Symbol 1003 MovieClip [mo_tips] Frame 17
stop();
Symbol 1003 MovieClip [mo_tips] Frame 18
stop();
Symbol 1003 MovieClip [mo_tips] Frame 19
stop();
Symbol 1003 MovieClip [mo_tips] Frame 20
stop();
Symbol 1008 MovieClip [Doodad_300] Frame 1
#initclip 98 Object.registerClass("Doodad_300", Doodad_300); #endinitclip
Symbol 1011 MovieClip [Doodad_301] Frame 1
#initclip 63 Object.registerClass("Doodad_301", Doodad_301); #endinitclip
Symbol 1014 MovieClip [Doodad_302] Frame 1
#initclip 64 Object.registerClass("Doodad_302", Doodad_302); #endinitclip
Symbol 1017 MovieClip [Doodad_303] Frame 1
#initclip 65 Object.registerClass("Doodad_303", Doodad_303); #endinitclip
Symbol 1020 MovieClip [Doodad_304] Frame 1
#initclip 66 Object.registerClass("Doodad_304", Doodad_304); #endinitclip
Symbol 1022 MovieClip [hole] Frame 174
stop(); _root.game["3\x03"].RemoveEffect(this._name); this.removeMovieClip();
Symbol 1035 MovieClip [notification] Frame 1
stop();
Symbol 1035 MovieClip [notification] Frame 2
stop();
Symbol 1035 MovieClip [notification] Frame 3
stop();
Symbol 1035 MovieClip [notification] Frame 4
stop();
Symbol 1035 MovieClip [notification] Frame 5
stop();
Symbol 1035 MovieClip [notification] Frame 6
stop();
Symbol 1035 MovieClip [notification] Frame 7
stop();
Symbol 1035 MovieClip [notification] Frame 8
stop();
Symbol 1035 MovieClip [notification] Frame 9
stop();
Symbol 1035 MovieClip [notification] Frame 10
stop();
Symbol 1035 MovieClip [notification] Frame 11
stop();
Symbol 1047 MovieClip Frame 1
stop();
Symbol 1047 MovieClip Frame 2
stop();
Symbol 1047 MovieClip Frame 3
stop();
Symbol 1047 MovieClip Frame 4
stop();
Symbol 1047 MovieClip Frame 5
stop();
Symbol 1050 MovieClip [towerOverSquare] Frame 1
stop();
Symbol 1050 MovieClip [towerOverSquare] Frame 2
stop();
Symbol 1053 MovieClip [BlockPathNot] Frame 21
stop(); removeMovieClip(_root.BlockPathNot);
Symbol 1066 MovieClip [L20] Frame 1
stop();
Symbol 1066 MovieClip [L20] Frame 2
stop();
Symbol 1066 MovieClip [L20] Frame 3
stop();
Symbol 1073 MovieClip [L40] Frame 1
stop();
Symbol 1073 MovieClip [L40] Frame 2
stop();
Symbol 1073 MovieClip [L40] Frame 3
stop();
Symbol 1084 MovieClip [reload_clock] Frame 1
stop();
Symbol 1085 MovieClip [Tower_401] Frame 1
#initclip 67 Object.registerClass("Tower_401", Tower_401); #endinitclip
Symbol 1089 MovieClip [Bullet1] Frame 1
#initclip 68 Object.registerClass("Bullet1", Bullet1); #endinitclip
Symbol 1117 MovieClip [Tower_402] Frame 1
#initclip 69 Object.registerClass("Tower_402", Tower_402); #endinitclip stop();
Symbol 1117 MovieClip [Tower_402] Frame 13
_root.game.SwingHit(this._name, 1);
Symbol 1117 MovieClip [Tower_402] Frame 44
stop();
Symbol 1117 MovieClip [Tower_402] Frame 50
gotoAndStop (1);
Symbol 1141 MovieClip Frame 1
stop();
Symbol 1141 MovieClip Frame 13
_root.game.SwingHit(this._parent._name, 2);
Symbol 1141 MovieClip Frame 44
stop();
Symbol 1141 MovieClip Frame 50
gotoAndStop (1);
Symbol 1142 MovieClip [Tower_403] Frame 1
#initclip 70 Object.registerClass("Tower_403", Tower_403); #endinitclip
Symbol 1145 MovieClip [Tower_404] Frame 1
#initclip 71 Object.registerClass("Tower_404", Tower_404); #endinitclip
Symbol 1150 MovieClip [Tower_405] Frame 1
#initclip 72 Object.registerClass("Tower_405", Tower_405); #endinitclip stop();
Symbol 1150 MovieClip [Tower_405] Frame 5
stop();
Symbol 1150 MovieClip [Tower_405] Frame 8
gotoAndStop (1);
Symbol 1156 MovieClip [Bullet5] Frame 1
#initclip 73 Object.registerClass("Bullet5", Bullet5); #endinitclip stop();
Symbol 1156 MovieClip [Bullet5] Frame 28
stop(); _root.game.RemoveBullet(this._name);
Symbol 1161 MovieClip [Tower_406] Frame 1
#initclip 74 Object.registerClass("Tower_406", Tower_406); #endinitclip stop();
Symbol 1161 MovieClip [Tower_406] Frame 2
stop();
Symbol 1162 MovieClip [Tower_407] Frame 1
#initclip 75 Object.registerClass("Tower_407", Tower_407); #endinitclip
Symbol 1164 MovieClip [Tower_108] Frame 1
#initclip 76 Object.registerClass("Tower_108", Tower_108); #endinitclip
Symbol 1165 MovieClip [Tower_109] Frame 1
#initclip 77 Object.registerClass("Tower_109", Tower_109); #endinitclip
Symbol 1166 MovieClip [Tower_410] Frame 1
#initclip 78 Object.registerClass("Tower_410", Tower_410); #endinitclip
Symbol 1167 MovieClip [Tower_411] Frame 1
#initclip 79 Object.registerClass("Tower_411", Tower_411); #endinitclip
Symbol 1169 MovieClip [Bullet2] Frame 1
#initclip 80 Object.registerClass("Bullet2", Bullet2); #endinitclip
Symbol 1171 MovieClip [Tower_412] Frame 1
#initclip 81 Object.registerClass("Tower_412", Tower_412); #endinitclip
Symbol 1173 MovieClip [Bullet3] Frame 1
#initclip 82 Object.registerClass("Bullet3", Bullet3); #endinitclip
Symbol 1174 MovieClip [Tower_413] Frame 1
#initclip 83 Object.registerClass("Tower_413", Tower_413); #endinitclip
Symbol 1176 MovieClip [Bullet4] Frame 1
#initclip 84 Object.registerClass("Bullet4", Bullet4); #endinitclip
Symbol 1179 MovieClip [Tower_414] Frame 1
#initclip 85 Object.registerClass("Tower_414", Tower_414); #endinitclip stop();
Symbol 1179 MovieClip [Tower_414] Frame 2
stop();
Symbol 1184 MovieClip [Tower_415] Frame 1
#initclip 86 Object.registerClass("Tower_415", Tower_415); #endinitclip stop();
Symbol 1184 MovieClip [Tower_415] Frame 2
stop();
Symbol 1188 MovieClip [splash] Frame 14
_root.game["3\x03"].RemoveEffect(this._name);
Symbol 1189 MovieClip [Tower_416] Frame 1
#initclip 87 Object.registerClass("Tower_416", Tower_416); #endinitclip
Symbol 1191 MovieClip [Tower_417] Frame 1
#initclip 88 Object.registerClass("Tower_417", Tower_417); #endinitclip
Symbol 1192 MovieClip [Tower_118] Frame 1
#initclip 89 Object.registerClass("Tower_118", Tower_118); #endinitclip
Symbol 1193 MovieClip [Tower_119] Frame 1
#initclip 90 Object.registerClass("Tower_119", Tower_119); #endinitclip
Symbol 1195 MovieClip [Tower_120] Frame 1
#initclip 91 Object.registerClass("Tower_120", Tower_120); #endinitclip
Symbol 1210 MovieClip [Enemy_1] Frame 1
#initclip 92 Object.registerClass("Enemy_1", Enemy_1); #endinitclip
Symbol 1220 MovieClip [Enemy_2] Frame 1
#initclip 93 Object.registerClass("Enemy_2", Enemy_2); #endinitclip stop();
Symbol 1225 MovieClip [Enemy_3] Frame 1
#initclip 94 Object.registerClass("Enemy_3", Enemy_3); #endinitclip
Symbol 1228 MovieClip [Enemy_4] Frame 1
#initclip 95 Object.registerClass("Enemy_4", Enemy_4); #endinitclip
Symbol 1231 MovieClip [Enemy_5] Frame 1
#initclip 96 Object.registerClass("Enemy_5", Enemy_5); #endinitclip
Symbol 1238 MovieClip [Enemy_6] Frame 1
#initclip 97 Object.registerClass("Enemy_6", Enemy_6); #endinitclip
Symbol 1343 MovieClip Frame 1
stop();
Symbol 1364 MovieClip [PirateAngelAnimation] Frame 46
_root.game["3\x03"].RemoveEffect(this._name);
Symbol 1381 MovieClip Frame 15
stop();
Symbol 1382 MovieClip Frame 18
this.inside._rotation = Math.round(Math.random() * 360);
Symbol 1382 MovieClip Frame 66
_root.game["3\x03"].RemoveEffect(this._parent._name); stop();
Symbol 1383 MovieClip [damageExplosionSmall] Frame 1
stop();
Symbol 1393 MovieClip Frame 17
stop();
Symbol 1394 MovieClip [damageExplosionBig] Frame 18
this.inside._rotation = Math.round(Math.random() * 360);
Symbol 1394 MovieClip [damageExplosionBig] Frame 66
_root.game["3\x03"].RemoveEffect(this._name); stop();

Library Items

Symbol 1 Sound [shovel_play]Used by:Timeline
Symbol 2 GraphicUsed by:3 4
Symbol 3 MovieClipUses:2Used by:4
Symbol 4 MovieClip [Path_Block]Uses:3 2
Symbol 5 GraphicUsed by:6
Symbol 6 MovieClipUses:5Used by:Timeline
Symbol 7 GraphicUsed by:11
Symbol 8 GraphicUsed by:9
Symbol 9 MovieClipUses:8Used by:11
Symbol 10 GraphicUsed by:11
Symbol 11 MovieClipUses:7 9 10Used by:Timeline
Symbol 12 FontUsed by:13 183
Symbol 13 EditableTextUses:12Used by:34
Symbol 14 GraphicUsed by:24
Symbol 15 GraphicUsed by:24
Symbol 16 GraphicUsed by:17
Symbol 17 MovieClipUses:16Used by:24
Symbol 18 GraphicUsed by:19
Symbol 19 MovieClipUses:18Used by:24
Symbol 20 GraphicUsed by:24
Symbol 21 GraphicUsed by:24
Symbol 22 GraphicUsed by:24
Symbol 23 GraphicUsed by:24
Symbol 24 MovieClipUses:14 15 17 19 20 21 22 23Used by:29 34 196
Symbol 25 GraphicUsed by:26 160
Symbol 26 MovieClipUses:25Used by:29 34 160
Symbol 27 GraphicUsed by:28 163
Symbol 28 MovieClipUses:27Used by:29 34
Symbol 29 MovieClipUses:24 26 28Used by:34
Symbol 30 GraphicUsed by:33
Symbol 31 GraphicUsed by:33
Symbol 32 GraphicUsed by:33
Symbol 33 ButtonUses:30 31 32Used by:34
Symbol 34 MovieClipUses:13 24 26 28 29 33Used by:Timeline
Symbol 35 FontUsed by:36 177 285 286 287 288 289 290 338 339 340 341 342 424 428 855 856 859 860
Symbol 36 TextUses:35Used by:37
Symbol 37 MovieClipUses:36Used by:Timeline
Symbol 38 GraphicUsed by:41
Symbol 39 FontUsed by:40 203 272 273 274 275 276 277 278 279 280 281 364 365 1397
Symbol 40 EditableTextUses:39Used by:41
Symbol 41 MovieClipUses:38 40Used by:Timeline
Symbol 42 GraphicUsed by:Timeline
Symbol 1398 MovieClip [__Packages.DataObject]
Symbol 1399 MovieClip [__Packages.SoundPlayer]
Symbol 1400 MovieClip [__Packages.Music]
Symbol 1401 MovieClip [__Packages.PirateDefenseGame]
Symbol 1402 MovieClip [__Packages.FrameCounter]
Symbol 1403 MovieClip [__Packages.TowerSetup]
Symbol 1404 MovieClip [__Packages.Map]
Symbol 1405 MovieClip [__Packages.Map1]
Symbol 1406 MovieClip [__Packages.Map2]
Symbol 1407 MovieClip [__Packages.Map3]
Symbol 1408 MovieClip [__Packages.Map4]
Symbol 1409 MovieClip [__Packages.Map5]
Symbol 1410 MovieClip [__Packages.Map6]
Symbol 1411 MovieClip [__Packages.Map7]
Symbol 1412 MovieClip [__Packages.AStar]
Symbol 1413 MovieClip [__Packages.AStarNode]
Symbol 1414 MovieClip [__Packages.WaveEngine]
Symbol 1415 MovieClip [__Packages.EffectsEngine]
Symbol 1416 MovieClip [__Packages.Vector]
Symbol 1417 MovieClip [__Packages.NotificationsEngine]
Symbol 1418 MovieClip [__Packages.Tutorial]
Symbol 1419 MovieClip [__Packages.ToolTip]
Symbol 1420 MovieClip [__Packages.Doodad]
Symbol 1421 MovieClip [__Packages.Doodad_301]
Symbol 1422 MovieClip [__Packages.Doodad_302]
Symbol 1423 MovieClip [__Packages.Doodad_303]
Symbol 1424 MovieClip [__Packages.Doodad_304]
Symbol 1425 MovieClip [__Packages.Tower]
Symbol 1426 MovieClip [__Packages.Tower_401]
Symbol 1427 MovieClip [__Packages.Bullet]
Symbol 1428 MovieClip [__Packages.Bullet1]
Symbol 1429 MovieClip [__Packages.Tower_402]
Symbol 1430 MovieClip [__Packages.Tower_403]
Symbol 1431 MovieClip [__Packages.Tower_404]
Symbol 1432 MovieClip [__Packages.Tower_405]
Symbol 1433 MovieClip [__Packages.Bullet5]
Symbol 1434 MovieClip [__Packages.Tower_406]
Symbol 1435 MovieClip [__Packages.Tower_407]
Symbol 1436 MovieClip [__Packages.Tower_108]
Symbol 1437 MovieClip [__Packages.Tower_109]
Symbol 1438 MovieClip [__Packages.Tower_410]
Symbol 1439 MovieClip [__Packages.Tower_411]
Symbol 1440 MovieClip [__Packages.Bullet2]
Symbol 1441 MovieClip [__Packages.Tower_412]
Symbol 1442 MovieClip [__Packages.Bullet3]
Symbol 1443 MovieClip [__Packages.Tower_413]
Symbol 1444 MovieClip [__Packages.Bullet4]
Symbol 1445 MovieClip [__Packages.Tower_414]
Symbol 1446 MovieClip [__Packages.Tower_415]
Symbol 1447 MovieClip [__Packages.Tower_416]
Symbol 1448 MovieClip [__Packages.Tower_417]
Symbol 1449 MovieClip [__Packages.Tower_118]
Symbol 1450 MovieClip [__Packages.Tower_119]
Symbol 1451 MovieClip [__Packages.Tower_120]
Symbol 1452 MovieClip [__Packages.Enemy]
Symbol 1453 MovieClip [__Packages.Enemy_1]
Symbol 1454 MovieClip [__Packages.Enemy_2]
Symbol 1455 MovieClip [__Packages.Enemy_3]
Symbol 1456 MovieClip [__Packages.Enemy_4]
Symbol 1457 MovieClip [__Packages.Enemy_5]
Symbol 1458 MovieClip [__Packages.Enemy_6]
Symbol 1459 MovieClip [__Packages.Doodad_300]
Symbol 43 GraphicUsed by:44
Symbol 44 MovieClipUses:43Used by:45
Symbol 45 MovieClipUses:44Used by:70
Symbol 46 GraphicUsed by:61
Symbol 47 GraphicUsed by:61
Symbol 48 GraphicUsed by:61
Symbol 49 SoundUsed by:61
Symbol 50 SoundUsed by:61
Symbol 51 GraphicUsed by:61
Symbol 52 GraphicUsed by:53
Symbol 53 MovieClipUses:52Used by:61
Symbol 54 SoundUsed by:61
Symbol 55 SoundUsed by:61
Symbol 56 SoundUsed by:61
Symbol 57 GraphicUsed by:58
Symbol 58 ButtonUses:57Used by:61
Symbol 59 SoundUsed by:61
Symbol 60 SoundUsed by:61
Symbol 61 MovieClipUses:46 47 48 49 50 51 53 54 55 56 58 59 60Used by:66
Symbol 62 BitmapUsed by:63
Symbol 63 GraphicUses:62Used by:64
Symbol 64 MovieClipUses:63Used by:65
Symbol 65 MovieClipUses:64Used by:66
Symbol 66 MovieClipUses:61 65Used by:70
Symbol 67 GraphicUsed by:68
Symbol 68 MovieClipUses:67Used by:69
Symbol 69 MovieClipUses:68Used by:70
Symbol 70 MovieClipUses:45 66 69Used by:Timeline
Symbol 71 GraphicUsed by:72
Symbol 72 MovieClipUses:71Used by:Timeline
Symbol 73 GraphicUsed by:74
Symbol 74 MovieClipUses:73Used by:Timeline
Symbol 75 FontUsed by:76 109 110 113 114 210 212 213 215 216 218 219 221 222 224 225 227 228 230 231 233 234 236 237 240 241 250 253 254 255 268 433 540 660 661 664 665 668 669 671 745 854 941 945 948 952 956 960 964 967 969 974 979 983 987 990 993 996 999 1000 1001 1002
Symbol 76 TextUses:75Used by:77
Symbol 77 MovieClipUses:76Used by:107
Symbol 78 GraphicUsed by:107
Symbol 79 GraphicUsed by:80
Symbol 80 MovieClipUses:79Used by:102 106
Symbol 81 GraphicUsed by:99
Symbol 82 GraphicUsed by:83
Symbol 83 MovieClipUses:82Used by:85 96
Symbol 84 GraphicUsed by:85 96
Symbol 85 MovieClipUses:83 84Used by:98
Symbol 86 GraphicUsed by:87 97
Symbol 87 MovieClipUses:86Used by:98
Symbol 88 GraphicUsed by:89
Symbol 89 MovieClipUses:88Used by:98
Symbol 90 GraphicUsed by:91
Symbol 91 MovieClipUses:90Used by:98
Symbol 92 GraphicUsed by:93
Symbol 93 MovieClipUses:92Used by:98
Symbol 94 GraphicUsed by:95
Symbol 95 MovieClipUses:94Used by:98
Symbol 96 MovieClipUses:83 84Used by:98
Symbol 97 MovieClipUses:86Used by:98
Symbol 98 MovieClipUses:85 87 89 91 93 95 96 97Used by:99 106
Symbol 99 MovieClipUses:81 98Used by:102
Symbol 100 GraphicUsed by:101
Symbol 101 MovieClipUses:100Used by:102 106
Symbol 102 MovieClipUses:80 99 101Used by:107
Symbol 103 GraphicUsed by:104
Symbol 104 MovieClipUses:103Used by:106
Symbol 105 GraphicUsed by:106
Symbol 106 MovieClipUses:104 80 105 98 101Used by:107
Symbol 107 MovieClipUses:77 78 102 106Used by:Timeline
Symbol 108 GraphicUsed by:Timeline
Symbol 109 TextUses:75Used by:112
Symbol 110 TextUses:75Used by:112
Symbol 111 GraphicUsed by:112 252 324 358 389
Symbol 112 ButtonUses:109 110 111Used by:Timeline
Symbol 113 TextUses:75Used by:116
Symbol 114 TextUses:75Used by:116
Symbol 115 GraphicUsed by:116
Symbol 116 ButtonUses:113 114 115Used by:Timeline
Symbol 117 GraphicUsed by:118
Symbol 118 MovieClipUses:117Used by:Timeline
Symbol 119 GraphicUsed by:120
Symbol 120 MovieClipUses:119Used by:201
Symbol 121 GraphicUsed by:122
Symbol 122 MovieClipUses:121Used by:201
Symbol 123 GraphicUsed by:124
Symbol 124 MovieClipUses:123Used by:201
Symbol 125 GraphicUsed by:126
Symbol 126 MovieClipUses:125Used by:201
Symbol 127 GraphicUsed by:128
Symbol 128 MovieClipUses:127Used by:129
Symbol 129 MovieClipUses:128Used by:196
Symbol 130 GraphicUsed by:131
Symbol 131 MovieClipUses:130Used by:132
Symbol 132 MovieClipUses:131Used by:196
Symbol 133 GraphicUsed by:134
Symbol 134 MovieClipUses:133Used by:151
Symbol 135 GraphicUsed by:136
Symbol 136 MovieClipUses:135Used by:151
Symbol 137 GraphicUsed by:138
Symbol 138 MovieClipUses:137Used by:151
Symbol 139 GraphicUsed by:140
Symbol 140 MovieClipUses:139Used by:151
Symbol 141 GraphicUsed by:142
Symbol 142 MovieClipUses:141Used by:151
Symbol 143 GraphicUsed by:144
Symbol 144 MovieClipUses:143Used by:151
Symbol 145 GraphicUsed by:146
Symbol 146 MovieClipUses:145Used by:151
Symbol 147 GraphicUsed by:148
Symbol 148 MovieClipUses:147Used by:151
Symbol 149 GraphicUsed by:150
Symbol 150 MovieClipUses:149Used by:151
Symbol 151 MovieClipUses:134 136 138 140 142 144 146 148 150Used by:196
Symbol 152 GraphicUsed by:153
Symbol 153 MovieClipUses:152Used by:154
Symbol 154 MovieClipUses:153Used by:196
Symbol 155 GraphicUsed by:156
Symbol 156 MovieClipUses:155Used by:157
Symbol 157 MovieClipUses:156Used by:196
Symbol 158 GraphicUsed by:160
Symbol 159 GraphicUsed by:160
Symbol 160 MovieClipUses:158 25 26 159Used by:196
Symbol 161 FontUsed by:162
Symbol 162 TextUses:161Used by:196
Symbol 163 MovieClipUses:27Used by:196
Symbol 164 GraphicUsed by:167
Symbol 165 GraphicUsed by:167
Symbol 166 GraphicUsed by:167
Symbol 167 MovieClipUses:164 165 166Used by:196
Symbol 168 GraphicUsed by:176
Symbol 169 GraphicUsed by:176
Symbol 170 GraphicUsed by:176
Symbol 171 GraphicUsed by:176
Symbol 172 GraphicUsed by:176
Symbol 173 GraphicUsed by:176
Symbol 174 GraphicUsed by:176
Symbol 175 GraphicUsed by:176
Symbol 176 MovieClipUses:168 169 170 171 172 173 174 175Used by:196
Symbol 177 TextUses:35Used by:178
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Symbol 179 GraphicUsed by:182
Symbol 180 GraphicUsed by:182
Symbol 181 GraphicUsed by:182
Symbol 182 MovieClipUses:179 180 181Used by:196
Symbol 183 TextUses:12Used by:184
Symbol 184 MovieClipUses:183Used by:196
Symbol 185 GraphicUsed by:195
Symbol 186 GraphicUsed by:193
Symbol 187 GraphicUsed by:193
Symbol 188 GraphicUsed by:193
Symbol 189 GraphicUsed by:193
Symbol 190 GraphicUsed by:193
Symbol 191 GraphicUsed by:193
Symbol 192 GraphicUsed by:193
Symbol 193 MovieClipUses:186 187 188 189 190 191 192Used by:195
Symbol 194 GraphicUsed by:195
Symbol 195 MovieClipUses:185 193 194Used by:196
Symbol 196 MovieClipUses:129 132 151 154 157 160 162 24 163 167 176 178 182 184 195Used by:201
Symbol 197 GraphicUsed by:200
Symbol 198 FontUsed by:199 242 246 247 259 260 262 263 265 315 350 412 435 451 459 529 530 532 533 535 543 578 650 651 652 653 654 655 656 657 675 676 679 684 689 694 697 701 704 707 710 711 714 715 716 719 720 723 726 727 730 735 736 739 740 765 766 767 768 769 770 771 841 844 847 848 851 864 872 874 876 878 879 882 886 890 894 898 902 906 910 914 919 923 928 930 931 932 933 936 1052
Symbol 199 TextUses:198Used by:200
Symbol 200 MovieClipUses:197 199Used by:201
Symbol 201 MovieClipUses:120 122 124 126 196 200Used by:202
Symbol 202 MovieClipUses:201Used by:Timeline
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Symbol 209 GraphicUsed by:257
Symbol 210 TextUses:75Used by:257
Symbol 211 GraphicUsed by:214 217 220 223 226 229 232 235 256
Symbol 212 TextUses:75Used by:214
Symbol 213 TextUses:75Used by:214
Symbol 214 ButtonUses:211 212 213Used by:257
Symbol 215 TextUses:75Used by:217
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Symbol 223 ButtonUses:211 221 222Used by:257
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Symbol 226 ButtonUses:211 224 225Used by:257
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Symbol 238 GraphicUsed by:239
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Symbol 241 TextUses:75Used by:257
Symbol 242 EditableTextUses:198Used by:257
Symbol 243 GraphicUsed by:248
Symbol 244 GraphicUsed by:245
Symbol 245 MovieClipUses:244Used by:248
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Symbol 249 GraphicUsed by:252 373
Symbol 250 TextUses:75Used by:252
Symbol 251 GraphicUsed by:252
Symbol 252 ButtonUses:249 250 251 111Used by:257
Symbol 253 TextUses:75Used by:257
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Symbol 260 TextUses:198Used by:261
Symbol 261 MovieClipUses:259 260Used by:297
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Symbol 269 ButtonUses:268Used by:297
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Symbol 271 MovieClipUses:270Used by:283 373
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Symbol 585 Sound [coconut]Used by:Timeline
Symbol 586 Sound [greedy1]Used by:Timeline
Symbol 587 Sound [greedy2]Used by:Timeline
Symbol 588 Sound [explosives]Used by:Timeline
Symbol 589 Sound [start1]Used by:Timeline
Symbol 590 Sound [logroll]Used by:Timeline
Symbol 591 Sound [lusty1]Used by:Timeline
Symbol 592 Sound [lusty2]Used by:Timeline
Symbol 593 Sound [lusty3]Used by:Timeline
Symbol 594 Sound [start2]Used by:Timeline
Symbol 595 Sound [fish]Used by:Timeline
Symbol 596 Sound [pit]Used by:Timeline
Symbol 597 Sound [rifle]Used by:Timeline
Symbol 598 Sound [spear]Used by:Timeline
Symbol 599 Sound [tar]Used by:Timeline
Symbol 600 Sound [thirsty1]Used by:Timeline
Symbol 601 Sound [thirsty2]Used by:Timeline
Symbol 602 Sound [tree]Used by:Timeline
Symbol 603 Sound [lure]Used by:Timeline
Symbol 604 Sound [ambience]Used by:Timeline
Symbol 605 Sound [cannon_draw]Used by:Timeline
Symbol 606 Sound [bomblighttick]Used by:Timeline
Symbol 607 Sound [cannon_firehitexplode]Used by:Timeline
Symbol 608 Sound [footsteps_from_extracontent]Used by:Timeline
Symbol 609 Sound [footsteps_from_play]Used by:Timeline
Symbol 610 Sound [footsteps_from_playmoregame]Used by:Timeline
Symbol 611 Sound [footsteps_from_settings]Used by:Timeline
Symbol 612 Sound [footsteps_hidefrombomb]Used by:Timeline
Symbol 613 Sound [footsteps_returntobomb]Used by:Timeline
Symbol 614 Sound [footsteps_to_extracontent]Used by:Timeline
Symbol 615 Sound [footsteps_to_play]Used by:Timeline
Symbol 616 Sound [footsteps_to_playmoregames]Used by:Timeline
Symbol 617 Sound [footsteps_to_settings]Used by:Timeline
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Symbol 619 Sound [shiphit_southeast]Used by:Timeline
Symbol 620 Sound [shipleaveturn]Used by:Timeline
Symbol 621 Sound [shiptarrive]Used by:Timeline
Symbol 622 Sound [shovel_extracontent]Used by:Timeline
Symbol 623 Sound [shovel_playmoregames]Used by:Timeline
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Symbol 626 Sound [10_waituhwhereamiat]Used by:Timeline
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Symbol 629 Sound [12_coppersofgoldcantbelieve]Used by:Timeline
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Symbol 1323 GraphicUsed by:1343
Symbol 1324 GraphicUsed by:1343
Symbol 1325 GraphicUsed by:1343
Symbol 1326 GraphicUsed by:1343
Symbol 1327 GraphicUsed by:1343
Symbol 1328 GraphicUsed by:1343
Symbol 1329 GraphicUsed by:1343
Symbol 1330 GraphicUsed by:1343
Symbol 1331 GraphicUsed by:1343
Symbol 1332 GraphicUsed by:1343
Symbol 1333 GraphicUsed by:1343
Symbol 1334 GraphicUsed by:1343
Symbol 1335 GraphicUsed by:1343
Symbol 1336 GraphicUsed by:1343
Symbol 1337 GraphicUsed by:1343
Symbol 1338 GraphicUsed by:1343
Symbol 1339 GraphicUsed by:1343
Symbol 1340 GraphicUsed by:1343
Symbol 1341 GraphicUsed by:1343
Symbol 1342 GraphicUsed by:1343
Symbol 1343 MovieClipUses:1242 1243 1244 1245 1246 1247 1248 1249 1250 1251 1252 1253 1254 1255 1256 1257 1258 1259 1260 1261 1262 1263 1264 1265 1266 1267 1268 1269 1270 1271 1272 1273 1274 1275 1276 1277 1278 1279 1280 1281 1282 1283 1284 1285 1286 1287 1288 1289 1290 1291 1292 1293 1294 1295 1296 1297 1298 1299 1300 1301 1302 1303 1304 1305 1306 1307 1308 1309 1310 1311 1312 1313 1314 1315 1316 1317 1318 1319 1320 1321 1322 1323 1324 1325 1326 1327 1328 1329 1330 1331 1332 1333 1334 1335 1336 1337 1338 1339 1340 1341 1342Used by:1344 1347 1350 1353 1356 1359 1362
Symbol 1344 MovieClip [Wave_captain]Uses:1239 1241 1343Used by:Timeline
Symbol 1345 GraphicUsed by:1347
Symbol 1346 TextUses:1240Used by:1347
Symbol 1347 MovieClip [Wave_fast]Uses:1345 1346 1343Used by:Timeline
Symbol 1348 GraphicUsed by:1350
Symbol 1349 TextUses:1240Used by:1350
Symbol 1350 MovieClip [Wave_greedy]Uses:1348 1349 1343Used by:Timeline
Symbol 1351 GraphicUsed by:1353
Symbol 1352 TextUses:1240Used by:1353
Symbol 1353 MovieClip [Wave_lusty]Uses:1351 1352 1343Used by:Timeline
Symbol 1354 GraphicUsed by:1356
Symbol 1355 TextUses:1240Used by:1356
Symbol 1356 MovieClip [Wave_mix]Uses:1354 1355 1343Used by:Timeline
Symbol 1357 GraphicUsed by:1359
Symbol 1358 TextUses:1240Used by:1359
Symbol 1359 MovieClip [Wave_strong]Uses:1357 1358 1343Used by:Timeline
Symbol 1360 GraphicUsed by:1362
Symbol 1361 TextUses:1240Used by:1362
Symbol 1362 MovieClip [Wave_thirsty]Uses:1360 1361 1343Used by:Timeline
Symbol 1363 GraphicUsed by:1364
Symbol 1364 MovieClip [PirateAngelAnimation]Uses:1363Used by:Timeline
Symbol 1365 GraphicUsed by:1382 1394
Symbol 1366 GraphicUsed by:1382 1394
Symbol 1367 GraphicUsed by:1382 1394
Symbol 1368 GraphicUsed by:1381
Symbol 1369 GraphicUsed by:1381
Symbol 1370 GraphicUsed by:1381
Symbol 1371 GraphicUsed by:1381
Symbol 1372 GraphicUsed by:1381
Symbol 1373 GraphicUsed by:1381
Symbol 1374 GraphicUsed by:1381
Symbol 1375 GraphicUsed by:1381
Symbol 1376 GraphicUsed by:1381
Symbol 1377 GraphicUsed by:1381
Symbol 1378 GraphicUsed by:1381
Symbol 1379 GraphicUsed by:1381
Symbol 1380 GraphicUsed by:1381
Symbol 1381 MovieClipUses:1368 1369 1370 1371 1372 1373 1374 1375 1376 1377 1378 1379 1380Used by:1382
Symbol 1382 MovieClipUses:1365 1366 1367 1381Used by:1383
Symbol 1383 MovieClip [damageExplosionSmall]Uses:1382Used by:Timeline
Symbol 1384 GraphicUsed by:1394
Symbol 1385 GraphicUsed by:1393
Symbol 1386 GraphicUsed by:1393
Symbol 1387 GraphicUsed by:1393
Symbol 1388 GraphicUsed by:1393
Symbol 1389 GraphicUsed by:1393
Symbol 1390 GraphicUsed by:1393
Symbol 1391 GraphicUsed by:1393
Symbol 1392 GraphicUsed by:1393
Symbol 1393 MovieClipUses:1385 1386 1387 1388 1389 1390 1391 1392Used by:1394
Symbol 1394 MovieClip [damageExplosionBig]Uses:1365 1384 1366 1367 1393Used by:Timeline
Symbol 1395 Sound [piratesong]Used by:Timeline
Symbol 1396 GraphicUsed by:Timeline
Symbol 1397 EditableTextUses:39Used by:Timeline
Streaming Sound 1Used by:Symbol 951 MovieClip
Streaming Sound 2Used by:Symbol 966 MovieClip
Streaming Sound 3Used by:Symbol 995 MovieClip
Streaming Sound 4Used by:Symbol 998 MovieClip

Instance Names

"="Frame 1Symbol 11 MovieClip
"^"Frame 1Symbol 34 MovieClip
""Frame 1Symbol 41 MovieClip
""Frame 1Symbol 41 MovieClip
""Frame 1Symbol 41 MovieClip
"! "Frame 1Symbol 41 MovieClip
"5"Frame 1Symbol 41 MovieClip
""Frame 1Symbol 41 MovieClip
"4 "Frame 1Symbol 41 MovieClip
"<"Frame 1Symbol 41 MovieClip
""Frame 5Symbol 202 MovieClip
"version"Frame 5Symbol 204 MovieClip
"0"Frame 5Symbol 208 MovieClip
"?"Frame 5Symbol 297 MovieClip
""Frame 7Symbol 374 MovieClip
"bg"Frame 7Symbol 376 MovieClip
"7"Frame 7Symbol 394 MovieClip
"info_box"Frame 7Symbol 475 MovieClip
"tower_menu"Frame 7Symbol 541 MovieClip
">"Frame 7Symbol 548 MovieClip
" "Frame 7Symbol 567 MovieClip
"<"Frame 7Symbol 583 MovieClip
"added"Symbol 11 MovieClip Frame 1Symbol 9 MovieClip
"preloader_txt"Symbol 34 MovieClip Frame 1Symbol 13 EditableText
"preloader_btn"Symbol 34 MovieClip Frame 102Symbol 33 Button
"BEFORE_AD_INSIDE"Symbol 45 MovieClip Frame 1Symbol 44 MovieClip
"AFTER_AD_INSIDE"Symbol 69 MovieClip Frame 1Symbol 68 MovieClip
"BEFORE_AD"Symbol 70 MovieClip Frame 1Symbol 45 MovieClip
"AFTER_AD"Symbol 70 MovieClip Frame 3Symbol 69 MovieClip
"inside"Symbol 102 MovieClip Frame 1Symbol 99 MovieClip
"inside"Symbol 106 MovieClip Frame 1Symbol 104 MovieClip
"pmg_txt"Symbol 196 MovieClip Frame 1Symbol 129 MovieClip
"extra_content_txt"Symbol 196 MovieClip Frame 1Symbol 132 MovieClip
"credits_txt"Symbol 196 MovieClip Frame 1Symbol 151 MovieClip
"settings_txt"Symbol 196 MovieClip Frame 1Symbol 154 MovieClip
"play_txt"Symbol 196 MovieClip Frame 1Symbol 157 MovieClip
"pmg_btn"Symbol 196 MovieClip Frame 1Symbol 160 MovieClip
"settings_btn"Symbol 196 MovieClip Frame 1Symbol 160 MovieClip
"credits_btn"Symbol 196 MovieClip Frame 1Symbol 160 MovieClip
"ec_btn"Symbol 196 MovieClip Frame 1Symbol 160 MovieClip
"play_btn"Symbol 196 MovieClip Frame 1Symbol 160 MovieClip
"song_btn"Symbol 196 MovieClip Frame 1Symbol 160 MovieClip
"ship"Symbol 196 MovieClip Frame 1Symbol 24 MovieClip
"digging_mc"Symbol 196 MovieClip Frame 187Symbol 167 MovieClip
"digging_mc"Symbol 196 MovieClip Frame 200Symbol 167 MovieClip
"garble"Symbol 196 MovieClip Frame 303Symbol 176 MovieClip
"digging_mc"Symbol 196 MovieClip Frame 640Symbol 167 MovieClip
"digging_mc"Symbol 196 MovieClip Frame 645Symbol 167 MovieClip
"digging_mc"Symbol 196 MovieClip Frame 1541Symbol 167 MovieClip
"digging_mc"Symbol 196 MovieClip Frame 1549Symbol 167 MovieClip
"digging_mc"Symbol 196 MovieClip Frame 2860Symbol 167 MovieClip
"digging_mc"Symbol 196 MovieClip Frame 2866Symbol 167 MovieClip
"compass"Symbol 201 MovieClip Frame 1Symbol 126 MovieClip
"animation"Symbol 201 MovieClip Frame 1Symbol 196 MovieClip
"rp_mc"Symbol 201 MovieClip Frame 1Symbol 200 MovieClip
"map"Symbol 202 MovieClip Frame 1Symbol 201 MovieClip
"version_txt"Symbol 204 MovieClip Frame 1Symbol 203 EditableText
"title"Symbol 208 MovieClip Frame 1Symbol 207 MovieClip
"easy_btn"Symbol 257 MovieClip Frame 1Symbol 214 Button
"medium_btn"Symbol 257 MovieClip Frame 1Symbol 217 Button
"hard_btn"Symbol 257 MovieClip Frame 1Symbol 220 Button
"one0one_btn"Symbol 257 MovieClip Frame 1Symbol 223 Button
"fast_btn"Symbol 257 MovieClip Frame 1Symbol 226 Button
"fixed_btn"Symbol 257 MovieClip Frame 1Symbol 229 Button
"continuous_btn"Symbol 257 MovieClip Frame 1Symbol 232 Button
"tenk_btn"Symbol 257 MovieClip Frame 1Symbol 235 Button
"main_menu_btn"Symbol 257 MovieClip Frame 1Symbol 239 Button
"info_txt"Symbol 257 MovieClip Frame 1Symbol 242 EditableText
"ec_notice"Symbol 257 MovieClip Frame 1Symbol 248 MovieClip
"easy_btn"Symbol 257 MovieClip Frame 1Symbol 256 Button
"low"Symbol 283 MovieClip Frame 1Symbol 271 MovieClip
"med"Symbol 283 MovieClip Frame 1Symbol 271 MovieClip
"high"Symbol 283 MovieClip Frame 1Symbol 271 MovieClip
"musicOn"Symbol 283 MovieClip Frame 1Symbol 271 MovieClip
"musicOff"Symbol 283 MovieClip Frame 1Symbol 271 MovieClip
"soundsOn"Symbol 283 MovieClip Frame 1Symbol 271 MovieClip
"soundsOff"Symbol 283 MovieClip Frame 1Symbol 271 MovieClip
"sell_txt"Symbol 296 MovieClip Frame 1Symbol 286 EditableText
"upgrade1_txt"Symbol 296 MovieClip Frame 1Symbol 287 EditableText
"upgrade2_txt"Symbol 296 MovieClip Frame 1Symbol 288 EditableText
"upgrade3_txt"Symbol 296 MovieClip Frame 1Symbol 289 EditableText
"oneClip"Symbol 296 MovieClip Frame 1Symbol 294 MovieClip
"twoClip"Symbol 296 MovieClip Frame 1Symbol 294 MovieClip
"threeClip"Symbol 296 MovieClip Frame 1Symbol 294 MovieClip
"fourClip"Symbol 296 MovieClip Frame 1Symbol 294 MovieClip
"play_play"Symbol 297 MovieClip Frame 8Symbol 257 MovieClip
"credits_hi"Symbol 297 MovieClip Frame 10Symbol 261 MovieClip
"credits_test"Symbol 297 MovieClip Frame 10Symbol 264 MovieClip
"credits_music"Symbol 297 MovieClip Frame 10Symbol 266 MovieClip
"main_menu_btn"Symbol 297 MovieClip Frame 10Symbol 239 Button
"settings_hotkey_btn"Symbol 297 MovieClip Frame 18Symbol 269 Button
"settings_menu"Symbol 297 MovieClip Frame 18Symbol 283 MovieClip
"main_menu_btn"Symbol 297 MovieClip Frame 18Symbol 239 Button
"settings_hotkey_btn"Symbol 297 MovieClip Frame 24Symbol 284 Button
"hotkeys_including_code"Symbol 297 MovieClip Frame 26Symbol 296 MovieClip
"main_menu_btn"Symbol 297 MovieClip Frame 26Symbol 239 Button
"bg_types"Symbol 312 MovieClip Frame 1Symbol 311 MovieClip
"p_continue_btn"Symbol 373 MovieClip Frame 2Symbol 321 Button
"p_main_menu_btn"Symbol 373 MovieClip Frame 2Symbol 324 Button
"p_restart_btn"Symbol 373 MovieClip Frame 2Symbol 328 Button
"low"Symbol 373 MovieClip Frame 2Symbol 271 MovieClip
"med"Symbol 373 MovieClip Frame 2Symbol 271 MovieClip
"high"Symbol 373 MovieClip Frame 2Symbol 271 MovieClip
"musicOn"Symbol 373 MovieClip Frame 2Symbol 271 MovieClip
"musicOff"Symbol 373 MovieClip Frame 2Symbol 271 MovieClip
"soundsOn"Symbol 373 MovieClip Frame 2Symbol 271 MovieClip
"soundsOff"Symbol 373 MovieClip Frame 2Symbol 271 MovieClip
"tt_x"Symbol 373 MovieClip Frame 2Symbol 345 MovieClip
"GAMEBOX"Symbol 374 MovieClip Frame 1Symbol 312 MovieClip
"linkage_darken"Symbol 374 MovieClip Frame 1Symbol 316 MovieClip
"pauser"Symbol 374 MovieClip Frame 1Symbol 373 MovieClip
"inside"Symbol 394 MovieClip Frame 1Symbol 379 MovieClip
"argh_btn"Symbol 394 MovieClip Frame 1Symbol 385 Button
"viewer_mc"Symbol 394 MovieClip Frame 1Symbol 389 MovieClip
"skullers"Symbol 394 MovieClip Frame 2Symbol 393 MovieClip
"tower_name_txt"Symbol 475 MovieClip Frame 2Symbol 403 EditableText
"tower_cost_txt"Symbol 475 MovieClip Frame 2Symbol 405 EditableText
"tower_damage_txt"Symbol 475 MovieClip Frame 2Symbol 406 EditableText
"tower_info_txt"Symbol 475 MovieClip Frame 2Symbol 407 EditableText
"pic_place"Symbol 475 MovieClip Frame 2Symbol 409 MovieClip
"sell_txt"Symbol 475 MovieClip Frame 3Symbol 412 EditableText
"tower_name_txt"Symbol 475 MovieClip Frame 3Symbol 413 EditableText
"reload_txt"Symbol 475 MovieClip Frame 3Symbol 414 EditableText
"tower_damage_txt"Symbol 475 MovieClip Frame 3Symbol 415 EditableText
"tower_name_txt2"Symbol 475 MovieClip Frame 3Symbol 417 EditableText
"reload_txt2"Symbol 475 MovieClip Frame 3Symbol 418 EditableText
"tower_damage_txt2"Symbol 475 MovieClip Frame 3Symbol 419 EditableText
"buy_txt"Symbol 475 MovieClip Frame 3Symbol 422 EditableText
"pic_place2"Symbol 475 MovieClip Frame 3Symbol 409 MovieClip
"sell_btn"Symbol 475 MovieClip Frame 3Symbol 426 Button
"upgrade_btn"Symbol 475 MovieClip Frame 3Symbol 430 Button
"sell_cover"Symbol 475 MovieClip Frame 3Symbol 434 MovieClip
"sell_txt"Symbol 475 MovieClip Frame 4Symbol 435 EditableText
"tower_name_txt"Symbol 475 MovieClip Frame 4Symbol 437 EditableText
"reload_txt"Symbol 475 MovieClip Frame 4Symbol 438 EditableText
"tower_damage_txt"Symbol 475 MovieClip Frame 4Symbol 439 EditableText
"tower_name_txt2"Symbol 475 MovieClip Frame 4Symbol 440 EditableText
"reload_txt2"Symbol 475 MovieClip Frame 4Symbol 441 EditableText
"tower_damage_txt2"Symbol 475 MovieClip Frame 4Symbol 442 EditableText
"buy_txt"Symbol 475 MovieClip Frame 4Symbol 444 EditableText
"tower_name_txt3"Symbol 475 MovieClip Frame 4Symbol 445 EditableText
"reload_txt3"Symbol 475 MovieClip Frame 4Symbol 446 EditableText
"tower_damage_txt3"Symbol 475 MovieClip Frame 4Symbol 447 EditableText
"buy_txt2"Symbol 475 MovieClip Frame 4Symbol 448 EditableText
"pic_place3"Symbol 475 MovieClip Frame 4Symbol 409 MovieClip
"upgrade_btn2"Symbol 475 MovieClip Frame 4Symbol 449 Button
"sell_txt"Symbol 475 MovieClip Frame 5Symbol 451 EditableText
"tower_name_txt"Symbol 475 MovieClip Frame 5Symbol 453 EditableText
"reload_txt"Symbol 475 MovieClip Frame 5Symbol 454 EditableText
"tower_damage_txt"Symbol 475 MovieClip Frame 5Symbol 455 EditableText
"tower_info_txt"Symbol 475 MovieClip Frame 5Symbol 456 EditableText
"sell_txt"Symbol 475 MovieClip Frame 6Symbol 459 EditableText
"tower_name_txt"Symbol 475 MovieClip Frame 6Symbol 461 EditableText
"range_txt"Symbol 475 MovieClip Frame 6Symbol 462 EditableText
"tUp_txt1"Symbol 475 MovieClip Frame 6Symbol 465 EditableText
"buy1"Symbol 475 MovieClip Frame 6Symbol 466 EditableText
"range1"Symbol 475 MovieClip Frame 6Symbol 467 EditableText
"tUp_txt2"Symbol 475 MovieClip Frame 6Symbol 468 EditableText
"buy2"Symbol 475 MovieClip Frame 6Symbol 469 EditableText
"range2"Symbol 475 MovieClip Frame 6Symbol 470 EditableText
"tUp_txt3"Symbol 475 MovieClip Frame 6Symbol 471 EditableText
"buy3"Symbol 475 MovieClip Frame 6Symbol 472 EditableText
"range3"Symbol 475 MovieClip Frame 6Symbol 473 EditableText
"pic_place2"Symbol 475 MovieClip Frame 6Symbol 409 MovieClip
"pic_place3"Symbol 475 MovieClip Frame 6Symbol 409 MovieClip
"pic_place4"Symbol 475 MovieClip Frame 6Symbol 409 MovieClip
"upgrade_btn"Symbol 475 MovieClip Frame 6Symbol 430 Button
"upgrade_btn2"Symbol 475 MovieClip Frame 6Symbol 449 Button
"upgrade_btn3"Symbol 475 MovieClip Frame 6Symbol 474 Button
"inner"Symbol 516 MovieClip Frame 1Symbol 515 MovieClip
"overTower"Symbol 528 MovieClip Frame 1Symbol 484 MovieClip
"tSelector"Symbol 528 MovieClip Frame 1Symbol 486 MovieClip
"grouped"Symbol 528 MovieClip Frame 3Symbol 493 MovieClip
"s401"Symbol 541 MovieClip Frame 1Symbol 528 MovieClip
"s402"Symbol 541 MovieClip Frame 1Symbol 528 MovieClip
"s404"Symbol 541 MovieClip Frame 1Symbol 528 MovieClip
"s403"Symbol 541 MovieClip Frame 1Symbol 528 MovieClip
"s405"Symbol 541 MovieClip Frame 1Symbol 528 MovieClip
"s406"Symbol 541 MovieClip Frame 1Symbol 528 MovieClip
"s108"Symbol 541 MovieClip Frame 1Symbol 528 MovieClip
"s407"Symbol 541 MovieClip Frame 1Symbol 528 MovieClip
"s109"Symbol 541 MovieClip Frame 1Symbol 528 MovieClip
"s410"Symbol 541 MovieClip Frame 1Symbol 528 MovieClip
"type_txt"Symbol 541 MovieClip Frame 1Symbol 529 EditableText
"link_txt"Symbol 541 MovieClip Frame 1Symbol 530 EditableText
"clearLinks_btn"Symbol 541 MovieClip Frame 3Symbol 538 Button
"linkage_btn"Symbol 548 MovieClip Frame 1Symbol 547 Button
"rec1"Symbol 567 MovieClip Frame 1Symbol 553 MovieClip
"rec2"Symbol 567 MovieClip Frame 1Symbol 556 MovieClip
"rec3"Symbol 567 MovieClip Frame 1Symbol 553 MovieClip
"rec5"Symbol 567 MovieClip Frame 1Symbol 553 MovieClip
"rec4"Symbol 567 MovieClip Frame 1Symbol 556 MovieClip
"rec6"Symbol 567 MovieClip Frame 1Symbol 556 MovieClip
"gold_alert"Symbol 567 MovieClip Frame 1Symbol 559 MovieClip
"score_txt"Symbol 567 MovieClip Frame 1Symbol 560 EditableText
"lives_txt"Symbol 567 MovieClip Frame 1Symbol 561 EditableText
"gold_txt"Symbol 567 MovieClip Frame 1Symbol 562 EditableText
"mute_btn"Symbol 583 MovieClip Frame 1Symbol 576 MovieClip
"main_menu_btn"Symbol 583 MovieClip Frame 1Symbol 580 MovieClip
"emitter"Symbol 751 MovieClip Frame 1Symbol 750 MovieClip
"emitter"Symbol 775 MovieClip Frame 1Symbol 750 MovieClip
"emitter"Symbol 784 MovieClip Frame 1Symbol 750 MovieClip
"emitter"Symbol 798 MovieClip Frame 1Symbol 750 MovieClip
"bee"Symbol 815 MovieClip Frame 1Symbol 814 MovieClip
"ttt1"Symbol 839 MovieClip [tut_interface6.1] Frame 1Symbol 752 MovieClip
"ttt15"Symbol 839 MovieClip [tut_interface6.1] Frame 1Symbol 755 MovieClip
"ttt17"Symbol 839 MovieClip [tut_interface6.1] Frame 1Symbol 757 MovieClip
"ttt16"Symbol 839 MovieClip [tut_interface6.1] Frame 1Symbol 759 MovieClip
"ttt18"Symbol 839 MovieClip [tut_interface6.1] Frame 1Symbol 764 MovieClip
"ttt2"Symbol 839 MovieClip [tut_interface6.1] Frame 1Symbol 779 MovieClip
"ttt3"Symbol 839 MovieClip [tut_interface6.1] Frame 1Symbol 785 MovieClip
"ttt4"Symbol 839 MovieClip [tut_interface6.1] Frame 1Symbol 799 MovieClip
"ttt5"Symbol 839 MovieClip [tut_interface6.1] Frame 1Symbol 801 MovieClip
"ttt6"Symbol 839 MovieClip [tut_interface6.1] Frame 1Symbol 804 MovieClip
"ttt7"Symbol 839 MovieClip [tut_interface6.1] Frame 1Symbol 807 MovieClip
"ttt8"Symbol 839 MovieClip [tut_interface6.1] Frame 1Symbol 817 MovieClip
"ttt9"Symbol 839 MovieClip [tut_interface6.1] Frame 1Symbol 821 MovieClip
"ttt10"Symbol 839 MovieClip [tut_interface6.1] Frame 1Symbol 823 MovieClip
"ttt19"Symbol 839 MovieClip [tut_interface6.1] Frame 1Symbol 826 MovieClip
"ttt20"Symbol 839 MovieClip [tut_interface6.1] Frame 1Symbol 828 MovieClip
"ttt11"Symbol 839 MovieClip [tut_interface6.1] Frame 1Symbol 830 MovieClip
"ttt12"Symbol 839 MovieClip [tut_interface6.1] Frame 1Symbol 833 MovieClip
"ttt13"Symbol 839 MovieClip [tut_interface6.1] Frame 1Symbol 836 MovieClip
"ttt14"Symbol 839 MovieClip [tut_interface6.1] Frame 1Symbol 838 MovieClip
"tt_x"Symbol 883 MovieClip [tt1_1] Frame 1Symbol 345 MovieClip
"tt_x"Symbol 887 MovieClip [tt2_1] Frame 1Symbol 345 MovieClip
"tt_x"Symbol 891 MovieClip [tt3_1] Frame 1Symbol 345 MovieClip
"tt_x"Symbol 895 MovieClip [tt4_1] Frame 1Symbol 345 MovieClip
"tt_x"Symbol 899 MovieClip [tt5_1] Frame 1Symbol 345 MovieClip
"tt_x"Symbol 903 MovieClip [tt6_1] Frame 1Symbol 345 MovieClip
"tt_x"Symbol 907 MovieClip [tt6_2] Frame 1Symbol 345 MovieClip
"tt_x"Symbol 911 MovieClip [tt6_3] Frame 1Symbol 345 MovieClip
"tt_x"Symbol 915 MovieClip [tt7_1] Frame 1Symbol 345 MovieClip
"tt_x"Symbol 920 MovieClip [tt8_1] Frame 1Symbol 345 MovieClip
"tt_x"Symbol 924 MovieClip [tt8_2] Frame 1Symbol 345 MovieClip
"inside_txt"Symbol 1035 MovieClip [notification] Frame 1Symbol 1024 EditableText
"greeny"Symbol 1050 MovieClip [towerOverSquare] Frame 1Symbol 1047 MovieClip
"barrel"Symbol 1085 MovieClip [Tower_401] Frame 1Symbol 751 MovieClip
"bHit"Symbol 1089 MovieClip [Bullet1] Frame 1Symbol 1088 MovieClip
"grouped"Symbol 1117 MovieClip [Tower_402] Frame 1Symbol 493 MovieClip
"grouped"Symbol 1141 MovieClip Frame 1Symbol 493 MovieClip
"inner"Symbol 1142 MovieClip [Tower_403] Frame 1Symbol 1141 MovieClip
"inner"Symbol 1145 MovieClip [Tower_404] Frame 1Symbol 515 MovieClip
"emitter1"Symbol 1150 MovieClip [Tower_405] Frame 1Symbol 763 MovieClip
"emitter2"Symbol 1150 MovieClip [Tower_405] Frame 1Symbol 763 MovieClip
"emitter3"Symbol 1150 MovieClip [Tower_405] Frame 1Symbol 763 MovieClip
"bHit"Symbol 1156 MovieClip [Bullet5] Frame 1Symbol 1088 MovieClip
"inner"Symbol 1156 MovieClip [Bullet5] Frame 1Symbol 1153 MovieClip
"inner"Symbol 1162 MovieClip [Tower_407] Frame 1Symbol 816 MovieClip
"barrel"Symbol 1167 MovieClip [Tower_411] Frame 1Symbol 784 MovieClip
"bHit"Symbol 1169 MovieClip [Bullet2] Frame 1Symbol 1088 MovieClip
"barrel"Symbol 1171 MovieClip [Tower_412] Frame 1Symbol 775 MovieClip
"bHit"Symbol 1173 MovieClip [Bullet3] Frame 1Symbol 1088 MovieClip
"barrel"Symbol 1174 MovieClip [Tower_413] Frame 1Symbol 798 MovieClip
"bHit"Symbol 1176 MovieClip [Bullet4] Frame 1Symbol 1088 MovieClip
"inner"Symbol 1189 MovieClip [Tower_416] Frame 1Symbol 820 MovieClip
"lBar"Symbol 1199 MovieClip [health_bar] Frame 1Symbol 1198 MovieClip
"wave_mc"Symbol 1344 MovieClip [Wave_captain] Frame 1Symbol 1343 MovieClip
"wave_mc"Symbol 1347 MovieClip [Wave_fast] Frame 1Symbol 1343 MovieClip
"wave_mc"Symbol 1350 MovieClip [Wave_greedy] Frame 1Symbol 1343 MovieClip
"wave_mc"Symbol 1353 MovieClip [Wave_lusty] Frame 1Symbol 1343 MovieClip
"wave_mc"Symbol 1356 MovieClip [Wave_mix] Frame 1Symbol 1343 MovieClip
"wave_mc"Symbol 1359 MovieClip [Wave_strong] Frame 1Symbol 1343 MovieClip
"wave_mc"Symbol 1362 MovieClip [Wave_thirsty] Frame 1Symbol 1343 MovieClip
"inside"Symbol 1382 MovieClip Frame 18Symbol 1381 MovieClip
"inner"Symbol 1383 MovieClip [damageExplosionSmall] Frame 1Symbol 1382 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
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ExportAssets (56)Timeline Frame 1Symbol 1402 as "__Packages.FrameCounter"
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ExportAssets (56)Timeline Frame 1Symbol 1405 as "__Packages.Map1"
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ExportAssets (56)Timeline Frame 18Symbol 588 as "explosives"
ExportAssets (56)Timeline Frame 19Symbol 589 as "start1"
ExportAssets (56)Timeline Frame 20Symbol 590 as "logroll"
ExportAssets (56)Timeline Frame 21Symbol 591 as "lusty1"
ExportAssets (56)Timeline Frame 22Symbol 592 as "lusty2"
ExportAssets (56)Timeline Frame 23Symbol 593 as "lusty3"
ExportAssets (56)Timeline Frame 24Symbol 594 as "start2"
ExportAssets (56)Timeline Frame 25Symbol 595 as "fish"
ExportAssets (56)Timeline Frame 26Symbol 596 as "pit"
ExportAssets (56)Timeline Frame 27Symbol 597 as "rifle"
ExportAssets (56)Timeline Frame 28Symbol 598 as "spear"
ExportAssets (56)Timeline Frame 29Symbol 599 as "tar"
ExportAssets (56)Timeline Frame 30Symbol 600 as "thirsty1"
ExportAssets (56)Timeline Frame 31Symbol 601 as "thirsty2"
ExportAssets (56)Timeline Frame 32Symbol 602 as "tree"
ExportAssets (56)Timeline Frame 33Symbol 603 as "lure"
ExportAssets (56)Timeline Frame 34Symbol 604 as "ambience"
ExportAssets (56)Timeline Frame 35Symbol 605 as "cannon_draw"
ExportAssets (56)Timeline Frame 36Symbol 606 as "bomblighttick"
ExportAssets (56)Timeline Frame 37Symbol 607 as "cannon_firehitexplode"
ExportAssets (56)Timeline Frame 38Symbol 608 as "footsteps_from_extracontent"
ExportAssets (56)Timeline Frame 39Symbol 609 as "footsteps_from_play"
ExportAssets (56)Timeline Frame 40Symbol 610 as "footsteps_from_playmoregame"
ExportAssets (56)Timeline Frame 41Symbol 611 as "footsteps_from_settings"
ExportAssets (56)Timeline Frame 42Symbol 612 as "footsteps_hidefrombomb"
ExportAssets (56)Timeline Frame 43Symbol 613 as "footsteps_returntobomb"
ExportAssets (56)Timeline Frame 44Symbol 614 as "footsteps_to_extracontent"
ExportAssets (56)Timeline Frame 45Symbol 615 as "footsteps_to_play"
ExportAssets (56)Timeline Frame 46Symbol 616 as "footsteps_to_playmoregames"
ExportAssets (56)Timeline Frame 47Symbol 617 as "footsteps_to_settings"
ExportAssets (56)Timeline Frame 48Symbol 618 as "seamonster"
ExportAssets (56)Timeline Frame 49Symbol 619 as "shiphit_southeast"
ExportAssets (56)Timeline Frame 50Symbol 620 as "shipleaveturn"
ExportAssets (56)Timeline Frame 51Symbol 621 as "shiptarrive"
ExportAssets (56)Timeline Frame 52Symbol 622 as "shovel_extracontent"
ExportAssets (56)Timeline Frame 54Symbol 623 as "shovel_playmoregames"
ExportAssets (56)Timeline Frame 55Symbol 624 as "shovel_settings"
ExportAssets (56)Timeline Frame 56Symbol 625 as "1_itsagooddaytobehunting"
ExportAssets (56)Timeline Frame 57Symbol 626 as "10_waituhwhereamiat"
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ExportAssets (56)Timeline Frame 59Symbol 628 as "12_baaaacktotherigger"
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ExportAssets (56)Timeline Frame 61Symbol 630 as "13_ohwhatarottenlife"
ExportAssets (56)Timeline Frame 62Symbol 631 as "14_ohwhatabeautyofaspot"
ExportAssets (56)Timeline Frame 63Symbol 632 as "15_iamapirate"
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ExportAssets (56)Timeline Frame 65Symbol 634 as "17_speakingofspirits"
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ExportAssets (56)Timeline Frame 67Symbol 636 as "19_imgettingsickofthisfirei"
ExportAssets (56)Timeline Frame 68Symbol 637 as "2_comeonyatrustyspade"
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ExportAssets (56)Timeline Frame 70Symbol 639 as "21_grumbletakethatyouscalll"
ExportAssets (56)Timeline Frame 71Symbol 640 as "22_Ivehadenoughitsgrog"
ExportAssets (56)Timeline Frame 72Symbol 641 as "3_ahnogoldhere"
ExportAssets (56)Timeline Frame 73Symbol 642 as "4_waveoverwave"
ExportAssets (56)Timeline Frame 74Symbol 643 as "5_hahmmwhathavewegothere"
ExportAssets (56)Timeline Frame 75Symbol 644 as "6_ahpileofrottenparrot"
ExportAssets (56)Timeline Frame 76Symbol 645 as "7_backtotherigger"
ExportAssets (56)Timeline Frame 77Symbol 646 as "8_whatsthatonthehorizon"
ExportAssets (56)Timeline Frame 78Symbol 647 as "9_croykesrowrowrow"
ExportAssets (56)Timeline Frame 79Symbol 648 as "logswing"
ExportAssets (56)Timeline Frame 97Symbol 673 as "tut_interface1"
ExportAssets (56)Timeline Frame 97Symbol 677 as "tut_interface10"
ExportAssets (56)Timeline Frame 97Symbol 680 as "tut_interface11"
ExportAssets (56)Timeline Frame 97Symbol 685 as "tut_interface12"
ExportAssets (56)Timeline Frame 97Symbol 690 as "tut_interface13"
ExportAssets (56)Timeline Frame 97Symbol 695 as "tut_interface14"
ExportAssets (56)Timeline Frame 97Symbol 698 as "tut_interface15"
ExportAssets (56)Timeline Frame 97Symbol 702 as "tut_interface16"
ExportAssets (56)Timeline Frame 97Symbol 705 as "tut_interface17"
ExportAssets (56)Timeline Frame 97Symbol 708 as "tut_interface18"
ExportAssets (56)Timeline Frame 97Symbol 712 as "tut_interface19"
ExportAssets (56)Timeline Frame 97Symbol 717 as "tut_interface2"
ExportAssets (56)Timeline Frame 97Symbol 721 as "tut_interface20"
ExportAssets (56)Timeline Frame 97Symbol 724 as "tut_interface21"
ExportAssets (56)Timeline Frame 97Symbol 728 as "tut_interface3"
ExportAssets (56)Timeline Frame 97Symbol 733 as "tut_interface4"
ExportAssets (56)Timeline Frame 97Symbol 737 as "tut_interface5"
ExportAssets (56)Timeline Frame 97Symbol 743 as "tut_interface6"
ExportAssets (56)Timeline Frame 97Symbol 839 as "tut_interface6.1"
ExportAssets (56)Timeline Frame 97Symbol 842 as "tut_interface7"
ExportAssets (56)Timeline Frame 97Symbol 845 as "tut_interface7.1"
ExportAssets (56)Timeline Frame 97Symbol 849 as "tut_interface8"
ExportAssets (56)Timeline Frame 97Symbol 852 as "tut_interface9"
ExportAssets (56)Timeline Frame 97Symbol 862 as "tut_starter"
ExportAssets (56)Timeline Frame 97Symbol 883 as "tt1_1"
ExportAssets (56)Timeline Frame 97Symbol 887 as "tt2_1"
ExportAssets (56)Timeline Frame 97Symbol 891 as "tt3_1"
ExportAssets (56)Timeline Frame 97Symbol 895 as "tt4_1"
ExportAssets (56)Timeline Frame 97Symbol 899 as "tt5_1"
ExportAssets (56)Timeline Frame 97Symbol 903 as "tt6_1"
ExportAssets (56)Timeline Frame 97Symbol 907 as "tt6_2"
ExportAssets (56)Timeline Frame 97Symbol 911 as "tt6_3"
ExportAssets (56)Timeline Frame 97Symbol 915 as "tt7_1"
ExportAssets (56)Timeline Frame 97Symbol 920 as "tt8_1"
ExportAssets (56)Timeline Frame 97Symbol 924 as "tt8_2"
ExportAssets (56)Timeline Frame 97Symbol 937 as "tt9_1"
ExportAssets (56)Timeline Frame 97Symbol 1003 as "mo_tips"
ExportAssets (56)Timeline Frame 97Symbol 1005 as "Doodad_Arrow"
ExportAssets (56)Timeline Frame 97Symbol 1008 as "Doodad_300"
ExportAssets (56)Timeline Frame 97Symbol 1011 as "Doodad_301"
ExportAssets (56)Timeline Frame 97Symbol 1014 as "Doodad_302"
ExportAssets (56)Timeline Frame 97Symbol 1017 as "Doodad_303"
ExportAssets (56)Timeline Frame 97Symbol 1020 as "Doodad_304"
ExportAssets (56)Timeline Frame 97Symbol 1022 as "hole"
ExportAssets (56)Timeline Frame 97Symbol 1035 as "notification"
ExportAssets (56)Timeline Frame 97Symbol 1036 as "selectTowerSquare"
ExportAssets (56)Timeline Frame 97Symbol 1050 as "towerOverSquare"
ExportAssets (56)Timeline Frame 97Symbol 1053 as "BlockPathNot"
ExportAssets (56)Timeline Frame 97Symbol 1055 as "tower_range"
ExportAssets (56)Timeline Frame 97Symbol 1057 as "tower_range2"
ExportAssets (56)Timeline Frame 97Symbol 1059 as "tower_range3"
ExportAssets (56)Timeline Frame 97Symbol 1066 as "L20"
ExportAssets (56)Timeline Frame 97Symbol 1073 as "L40"
ExportAssets (56)Timeline Frame 97Symbol 1084 as "reload_clock"
ExportAssets (56)Timeline Frame 97Symbol 1085 as "Tower_401"
ExportAssets (56)Timeline Frame 97Symbol 1089 as "Bullet1"
ExportAssets (56)Timeline Frame 97Symbol 1117 as "Tower_402"
ExportAssets (56)Timeline Frame 97Symbol 1142 as "Tower_403"
ExportAssets (56)Timeline Frame 97Symbol 1145 as "Tower_404"
ExportAssets (56)Timeline Frame 97Symbol 1150 as "Tower_405"
ExportAssets (56)Timeline Frame 97Symbol 1156 as "Bullet5"
ExportAssets (56)Timeline Frame 97Symbol 1161 as "Tower_406"
ExportAssets (56)Timeline Frame 97Symbol 1162 as "Tower_407"
ExportAssets (56)Timeline Frame 97Symbol 1164 as "Tower_108"
ExportAssets (56)Timeline Frame 97Symbol 1165 as "Tower_109"
ExportAssets (56)Timeline Frame 97Symbol 1166 as "Tower_410"
ExportAssets (56)Timeline Frame 97Symbol 1167 as "Tower_411"
ExportAssets (56)Timeline Frame 97Symbol 1169 as "Bullet2"
ExportAssets (56)Timeline Frame 97Symbol 1171 as "Tower_412"
ExportAssets (56)Timeline Frame 97Symbol 1173 as "Bullet3"
ExportAssets (56)Timeline Frame 97Symbol 1174 as "Tower_413"
ExportAssets (56)Timeline Frame 97Symbol 1176 as "Bullet4"
ExportAssets (56)Timeline Frame 97Symbol 1179 as "Tower_414"
ExportAssets (56)Timeline Frame 97Symbol 1184 as "Tower_415"
ExportAssets (56)Timeline Frame 97Symbol 1188 as "splash"
ExportAssets (56)Timeline Frame 97Symbol 1189 as "Tower_416"
ExportAssets (56)Timeline Frame 97Symbol 1191 as "Tower_417"
ExportAssets (56)Timeline Frame 97Symbol 1192 as "Tower_118"
ExportAssets (56)Timeline Frame 97Symbol 1193 as "Tower_119"
ExportAssets (56)Timeline Frame 97Symbol 1195 as "Tower_120"
ExportAssets (56)Timeline Frame 97Symbol 1199 as "health_bar"
ExportAssets (56)Timeline Frame 97Symbol 1210 as "Enemy_1"
ExportAssets (56)Timeline Frame 97Symbol 1220 as "Enemy_2"
ExportAssets (56)Timeline Frame 97Symbol 1225 as "Enemy_3"
ExportAssets (56)Timeline Frame 97Symbol 1228 as "Enemy_4"
ExportAssets (56)Timeline Frame 97Symbol 1231 as "Enemy_5"
ExportAssets (56)Timeline Frame 97Symbol 1238 as "Enemy_6"
ExportAssets (56)Timeline Frame 97Symbol 1344 as "Wave_captain"
ExportAssets (56)Timeline Frame 97Symbol 1347 as "Wave_fast"
ExportAssets (56)Timeline Frame 97Symbol 1350 as "Wave_greedy"
ExportAssets (56)Timeline Frame 97Symbol 1353 as "Wave_lusty"
ExportAssets (56)Timeline Frame 97Symbol 1356 as "Wave_mix"
ExportAssets (56)Timeline Frame 97Symbol 1359 as "Wave_strong"
ExportAssets (56)Timeline Frame 97Symbol 1362 as "Wave_thirsty"
ExportAssets (56)Timeline Frame 97Symbol 1364 as "PirateAngelAnimation"
ExportAssets (56)Timeline Frame 97Symbol 1383 as "damageExplosionSmall"
ExportAssets (56)Timeline Frame 97Symbol 1394 as "damageExplosionBig"
ExportAssets (56)Timeline Frame 104Symbol 1395 as "piratesong"

Labels

"Restart"Frame 6
"Game"Frame 7
"Start"Symbol 45 MovieClip Frame 2
"Start"Symbol 69 MovieClip Frame 2
"Start"Symbol 107 MovieClip Frame 1
"Start"Symbol 129 MovieClip Frame 1
"Fadeout"Symbol 129 MovieClip Frame 22
"Start"Symbol 132 MovieClip Frame 1
"Fadeout"Symbol 132 MovieClip Frame 22
"Start"Symbol 151 MovieClip Frame 1
"Fadeout"Symbol 151 MovieClip Frame 22
"Boom"Symbol 151 MovieClip Frame 51
"Start"Symbol 154 MovieClip Frame 1
"Fadeout"Symbol 154 MovieClip Frame 22
"Start"Symbol 157 MovieClip Frame 1
"Fadeout"Symbol 157 MovieClip Frame 22
"Start"Symbol 160 MovieClip Frame 1
"Boom"Symbol 160 MovieClip Frame 21
"Start"Symbol 167 MovieClip Frame 1
"Start"Symbol 182 MovieClip Frame 1
"Start1"Symbol 196 MovieClip Frame 2
"Start2"Symbol 196 MovieClip Frame 1325
"Start3"Symbol 196 MovieClip Frame 1944
"Start4"Symbol 196 MovieClip Frame 2597
"Start"Symbol 202 MovieClip Frame 1
"On"Symbol 202 MovieClip Frame 10
"Off"Symbol 202 MovieClip Frame 21
"Start"Symbol 208 MovieClip Frame 1
"On"Symbol 208 MovieClip Frame 11
"Off"Symbol 208 MovieClip Frame 22
"Off"Symbol 271 MovieClip Frame 1
"On"Symbol 271 MovieClip Frame 2
"Off"Symbol 316 MovieClip Frame 1
"On"Symbol 316 MovieClip Frame 2
"Off"Symbol 345 MovieClip Frame 1
"On"Symbol 345 MovieClip Frame 2
"Off"Symbol 373 MovieClip Frame 1
"On"Symbol 373 MovieClip Frame 2
"Lose"Symbol 373 MovieClip Frame 3
"Win"Symbol 373 MovieClip Frame 4
"Tutorial"Symbol 373 MovieClip Frame 5
"Game"Symbol 374 MovieClip Frame 1
"On"Symbol 394 MovieClip Frame 1
"Off"Symbol 394 MovieClip Frame 2
"Off"Symbol 434 MovieClip Frame 1
"On"Symbol 434 MovieClip Frame 2
"No_upgrade"Symbol 475 MovieClip Frame 5
"Off"Symbol 484 MovieClip Frame 1
"On"Symbol 484 MovieClip Frame 2
"Off"Symbol 486 MovieClip Frame 2
"On"Symbol 486 MovieClip Frame 3
"Trigger"Symbol 515 MovieClip Frame 2
"Reset"Symbol 515 MovieClip Frame 15
"Tower1"Symbol 528 MovieClip Frame 1
"Tower2"Symbol 528 MovieClip Frame 2
"Tower3"Symbol 528 MovieClip Frame 3
"Tower4"Symbol 528 MovieClip Frame 4
"Tower5"Symbol 528 MovieClip Frame 5
"Tower6"Symbol 528 MovieClip Frame 6
"Tower7"Symbol 528 MovieClip Frame 7
"Tower8"Symbol 528 MovieClip Frame 8
"Tower9"Symbol 528 MovieClip Frame 9
"Tower10"Symbol 528 MovieClip Frame 10
"On"Symbol 541 MovieClip Frame 1
"Off"Symbol 541 MovieClip Frame 2
"Fixed"Symbol 541 MovieClip Frame 4
"On"Symbol 548 MovieClip Frame 1
"Off"Symbol 548 MovieClip Frame 2
"Off"Symbol 553 MovieClip Frame 1
"On"Symbol 553 MovieClip Frame 2
"Off"Symbol 556 MovieClip Frame 1
"On"Symbol 556 MovieClip Frame 2
"Off"Symbol 559 MovieClip Frame 1
"On"Symbol 559 MovieClip Frame 2
"On"Symbol 567 MovieClip Frame 1
"Off"Symbol 567 MovieClip Frame 2
"Off"Symbol 576 MovieClip Frame 1
"On"Symbol 576 MovieClip Frame 2
"Muteon"Symbol 576 MovieClip Frame 4
"Off"Symbol 580 MovieClip Frame 1
"On"Symbol 580 MovieClip Frame 2
"On"Symbol 583 MovieClip Frame 1
"Off"Symbol 583 MovieClip Frame 2
"Off"Symbol 816 MovieClip Frame 1
"On"Symbol 816 MovieClip Frame 2
"Off"Symbol 820 MovieClip Frame 1
"Heat"Symbol 820 MovieClip Frame 2
"Up"Symbol 1047 MovieClip Frame 2
"Down"Symbol 1047 MovieClip Frame 3
"Left"Symbol 1047 MovieClip Frame 4
"Right"Symbol 1047 MovieClip Frame 5
"Green"Symbol 1050 MovieClip [towerOverSquare] Frame 1
"Red"Symbol 1050 MovieClip [towerOverSquare] Frame 2
"Pink"Symbol 1066 MovieClip [L20] Frame 2
"Green"Symbol 1066 MovieClip [L20] Frame 3
"Pink"Symbol 1073 MovieClip [L40] Frame 2
"Green"Symbol 1073 MovieClip [L40] Frame 3
"Trigger"Symbol 1117 MovieClip [Tower_402] Frame 2
"Reset"Symbol 1117 MovieClip [Tower_402] Frame 45
"Trigger"Symbol 1141 MovieClip Frame 2
"Reset"Symbol 1141 MovieClip Frame 45
"Trigger"Symbol 1150 MovieClip [Tower_405] Frame 2
"Reset"Symbol 1150 MovieClip [Tower_405] Frame 6
"Fadeout"Symbol 1156 MovieClip [Bullet5] Frame 2
"Dynreset"Symbol 1161 MovieClip [Tower_406] Frame 1
"Dynbam"Symbol 1161 MovieClip [Tower_406] Frame 2
"Pitreset"Symbol 1179 MovieClip [Tower_414] Frame 1
"Pitbam"Symbol 1179 MovieClip [Tower_414] Frame 2
"Pondreset"Symbol 1184 MovieClip [Tower_415] Frame 1
"Pondbam"Symbol 1184 MovieClip [Tower_415] Frame 2




http://swfchan.com/11/53254/info.shtml
Created: 22/4 -2019 16:32:58 Last modified: 22/4 -2019 16:32:58 Server time: 27/04 -2024 07:14:33