Frame 1
_focusrect = false;
ifFrameLoaded (3) {
gotoAndPlay (3);
}
Frame 2
gotoAndPlay (1);
Frame 3
stop();
Instance of Symbol 23 MovieClip "LoadCircle" in Frame 3
onClipEvent (load) {
Set("/:TestMode", false);
Set("/:Total", int(_root.getBytesTotal() / 1024));
Time1 = int(getTimer() / 1000);
Kbps1 = 0;
}
onClipEvent (enterFrame) {
Set("/:Loaded", int(_root.getBytesLoaded() / 1024));
Set("/:Percent", int(/:Loaded / (/:Total / 100)));
if (99 < /:Percent) {
Set("/:Percent", 99);
}
if ((_root.getBytesLoaded() >= _root.getBytesTotal()) and (!/:TestMode)) {
_root.gotoAndPlay(_root._currentframe + 1);
} else {
_parent.LoadCircle.gotoAndStop(/:Percent);
Set("/:SecondsLeft", int((/:Total - /:Loaded) / /:Speed));
Time2 = int(getTimer() / 1000);
if ((Time2 - Time1) >= 3) {
Time1 = Time2;
Set("/:Speed", ((_root.getBytesLoaded() - Kbps) / 1024) / 3);
Set("/:Speed", String(/:Speed));
if (/:Speed.indexOf(".") >= 0) {
Set("/:Speed", /:Speed.split("."));
Set("/:Speed", (/:Speed[0] add ".") add (substring(/:Speed[1], 1, 2)));
}
Kbps = _root.getBytesLoaded();
}
}
}
Instance of Symbol 68 MovieClip "LoadText" in Frame 3
onClipEvent (load) {
texts = new Array();
texts[0] = "PROFESSIONAL ONLINE GAMES";
texts[1] = "ONLINE APPLICATIONS";
texts[2] = "QUALITY FLASH SOURCES";
texts[3] = "CUSTOMIZED FLASH GAMES";
texts[4] = "...AND MORE AT:";
texts[5] = "WWW.X-PRESSIVE.COM";
time = int(getTimer() / 1000);
text = texts[0];
}
onClipEvent (enterFrame) {
if (2 < (int(getTimer() / 1000) - time)) {
time = int(getTimer() / 1000);
i = ((i < (texts.length - 1)) ? (i + 1) : 0);
text = texts[i];
}
}
Frame 4
stop();
Frame 13
stop();
Frame 23
stop();
Frame 33
Score = 0;
Weapon = 1;
Rounds = 10;
TubbyFrequency = 6;
TubbyDuration = 15;
Played = 1;
Start = 1;
Set("/:Dipsy", 0);
Set("/:Lala", 0);
Set("/:Po", 0);
Set("/:Po_Nude", 0);
Set("/:Tinky", 0);
Weapon2._visible = 0;
Weapon3._visible = 0;
Weapon2.gotoAndStop("Hide");
Weapon3.gotoAndStop("Hide");
startDrag ("/Cursor", true, 40, 400, 600, 480);
stop();
Frame 43
stop();
Frame 53
stop();
Symbol 12 MovieClip Frame 1
stop();
Symbol 15 MovieClip Frame 1
stop();
Symbol 18 MovieClip Frame 1
stop();
Symbol 21 MovieClip Frame 1
stop();
Symbol 23 MovieClip Frame 1
stop();
Instance of Symbol 12 MovieClip "TL" in Symbol 23 MovieClip Frame 1
onClipEvent (load) {
gotoAndPlay (2);
}
Instance of Symbol 12 MovieClip "TL" in Symbol 23 MovieClip Frame 25
onClipEvent (load) {
gotoAndPlay (2);
}
Instance of Symbol 15 MovieClip "BL" in Symbol 23 MovieClip Frame 25
onClipEvent (load) {
gotoAndPlay (3);
}
Instance of Symbol 15 MovieClip "BL" in Symbol 23 MovieClip Frame 50
onClipEvent (load) {
gotoAndPlay (3);
}
Instance of Symbol 18 MovieClip "BR" in Symbol 23 MovieClip Frame 50
onClipEvent (load) {
gotoAndPlay (4);
}
Instance of Symbol 18 MovieClip "BR" in Symbol 23 MovieClip Frame 75
onClipEvent (load) {
gotoAndPlay (4);
}
Instance of Symbol 21 MovieClip "TR" in Symbol 23 MovieClip Frame 75
onClipEvent (load) {
gotoAndPlay (5);
}
Instance of Symbol 21 MovieClip "TR" in Symbol 23 MovieClip Frame 100
onClipEvent (load) {
gotoAndPlay (5);
}
Symbol 30 Button
on (press) {
gotoAndStop (2);
}
Symbol 47 Button
on (press) {
gotoAndStop (1);
}
Symbol 48 MovieClip Frame 1
stop();
Symbol 49 Button
on (press) {
getURL ("http://www.x-pressive.com/", "_blank");
}
Symbol 58 Button
on (press) {
getURL ("http://www.x-pressive.com", "_blank");
}
Symbol 68 MovieClip Frame 1
stop();
Symbol 91 Button
on (release) {
stopAllSounds();
gotoAndPlay (43);
}
Symbol 92 Button
on (release) {
gotoAndPlay (13);
}
Symbol 93 Button
on (release) {
gotoAndPlay (23);
}
Symbol 94 Button
on (release) {
getURL ("Javascript: self.close()");
}
Symbol 110 MovieClip Frame 13
stop();
Symbol 116 MovieClip Frame 6
stop();
Symbol 121 MovieClip Frame 11
stop();
Symbol 126 MovieClip Frame 1
if (/:Played) {
gotoAndPlay (3);
}
Symbol 126 MovieClip Frame 2
stop();
Symbol 126 MovieClip Frame 3
if (/:Highscore < /:Score) {
Set("/:Highscore", /:Score);
}
Symbol 126 MovieClip Frame 20
gotoAndPlay (3);
Symbol 131 Button
on (release) {
gotoAndPlay (4);
}
Symbol 139 Button
on (press, keyPress "1") {
Set("/:Weapon", 1);
Weapon1._visible = 1;
Weapon1.gotoAndPlay(1);
Weapon2._visible = 0;
Weapon2.gotoAndStop("Hide");
Weapon3._visible = 0;
Weapon3.gotoAndStop("Hide");
Sounds.gotoAndPlay("WeaponChange");
startDrag ("/Cursor", true, 40, 390, 600, 480);
}
Symbol 140 Button
on (press, keyPress "2") {
Set("/:Weapon", 2);
Weapon1._visible = 0;
Weapon1.gotoAndStop("Hide");
Weapon2._visible = 1;
Weapon2.gotoAndStop(1);
Weapon3._visible = 0;
Weapon3.gotoAndStop("Hide");
Sounds.gotoAndPlay("WeaponChange");
startDrag ("/Cursor", true, 40, 275, 600, 385);
Sounds.gotoAndPlay("Chainsaw_NormalStop");
}
Symbol 141 Button
on (press, keyPress "3") {
Set("/:Weapon", 3);
Weapon1._visible = 0;
Weapon1.gotoAndStop("Hide");
Weapon2._visible = 0;
Weapon2.gotoAndStop("Hide");
Weapon3._visible = 1;
Weapon3.gotoAndStop(1);
Sounds.gotoAndPlay("WeaponChange");
startDrag ("/Cursor", true, 40, 100, 600, 260);
Sounds.gotoAndPlay("Chainsaw_NormalStop");
}
Symbol 142 Button
on (press, keyPress "<Space>") {
Set("/:Rounds", 10);
count = 1;
while (10 >= count) {
eval ("Rounds.Round" + count)._visible = 1;
Sounds.gotoAndPlay("Reload");
count++;
}
}
Symbol 143 Button
on (press) {
Actions_Weapons.gotoAndPlay("FireWeapon");
}
Symbol 145 Button
on (press) {
_parent.Actions_Weapons.gotoAndPlay("FireWeapon");
if (/:Weapon == 2) {
if (0 < /:Rounds) {
Set("/:CowCounter", 1);
while (5 >= /:CowCounter) {
duplicateMovieClip ("../CowSplat", "Blood" add /:Index, /:Index);
setProperty("../Blood" add /:Index, _rotation , random(360));
setProperty("../Blood" add /:Index, _x , _parent.Cursor._x);
setProperty("../Blood" add /:Index, _y , _parent.Cursor._y);
eval ("_parent.Blood" + /:Index).gotoAndPlay(2);
/:Index++;
/:CowCounter++;
}
duplicateMovieClip ("../Score-100", "Score-100" add /:Index, /:Index);
setProperty("../Score-100" add /:Index, _x , _parent.Cursor._x);
setProperty("../Score-100" add /:Index, _y , _parent.Cursor._y - 100);
eval ("_parent.Score-100" + /:Index).gotoAndPlay(2);
/:Index++;
Set("/:Score", /:Score - 100);
if (/:Score < 0) {
Set("/:Score", 0);
}
gotoAndPlay (2);
}
}
}
Symbol 147 MovieClip Frame 1
stop();
Symbol 147 MovieClip Frame 11
gotoAndPlay (1);
Symbol 149 Button
on (press) {
_parent.Actions_Weapons.gotoAndPlay("FireWeapon");
if (/:Weapon == 1) {
duplicateMovieClip ("../SunLeafHit", "SunLeafs" add /:Index, /:Index);
setProperty("../SunLeafs" add /:Index, _x , _parent.Cursor._x);
setProperty("../SunLeafs" add /:Index, _y , _parent.Cursor._y);
eval ("_parent.SunLeafs" + /:Index).gotoAndPlay(2);
/:Index++;
}
}
Symbol 151 Button
on (press) {
_parent.Actions_Weapons.gotoAndPlay("FireWeapon");
if (/:Weapon == 3) {
if (0 < /:Rounds) {
Set("/:CowCounter", 1);
while (5 >= /:CowCounter) {
duplicateMovieClip ("../CowSplat", "Blood" add /:Index, /:Index);
setProperty("../Blood" add /:Index, _rotation , random(360));
setProperty("../Blood" add /:Index, _x , _parent.Cursor._x);
setProperty("../Blood" add /:Index, _y , _parent.Cursor._y);
eval ("_parent.Blood" + /:Index).gotoAndPlay(2);
/:Index++;
/:CowCounter++;
}
duplicateMovieClip ("../Score-100", "Score-100" add /:Index, /:Index);
setProperty("../Score-100" add /:Index, _x , _parent.Cursor._x);
setProperty("../Score-100" add /:Index, _y , _parent.Cursor._y - 50);
eval ("_parent.Score-100" + /:Index).gotoAndPlay(2);
/:Index++;
Set("/:Score", /:Score - 100);
if (/:Score < 0) {
Set("/:Score", 0);
}
gotoAndPlay (2);
}
}
}
Symbol 152 MovieClip Frame 1
stop();
Symbol 152 MovieClip Frame 11
gotoAndPlay (1);
Symbol 154 Button
on (press) {
_parent.Actions_Weapons.gotoAndPlay("FireWeapon");
if (/:Weapon == 1) {
duplicateMovieClip ("../LeafHit", "Leafs" add /:Index, /:Index);
setProperty("../Leafs" add /:Index, _x , _parent.Cursor._x);
setProperty("../Leafs" add /:Index, _y , _parent.Cursor._y);
eval ("_parent.Leafs" + /:Leafs).gotoAndPlay(2);
/:Index++;
}
}
Symbol 160 Button
on (press) {
_parent.Actions_Weapons.gotoAndPlay("FireWeapon");
if (/:Weapon == 2) {
if (0 < /:Rounds) {
Counter = 1;
while (10 >= Counter) {
duplicateMovieClip ("../CowSplat", "Blood" add /:Index, /:Index);
setProperty("../Blood" add /:Index, _rotation , random(360));
setProperty("../Blood" add /:Index, _x , _parent.Cursor._x);
setProperty("../Blood" add /:Index, _y , _parent.Cursor._y);
setProperty("../Blood" add /:Index, _xscale , 75);
setProperty("../Blood" add /:Index, _yscale , 75);
eval ("_parent.Blood" + /:Index).gotoAndPlay(2);
/:Index++;
Counter++;
}
duplicateMovieClip ("../Score+10", "Score+10" add /:Index, /:Index);
setProperty("../Score+10" add /:Index, _x , _parent.Cursor._x);
setProperty("../Score+10" add /:Index, _y , _parent.Cursor._y - 75);
eval ("_parent.Score+10" + /:Index).gotoAndPlay(2);
/:Index++;
Set("/:Score", /:Score + 10);
_parent.Sounds_Announcer.gotoAndPlay(2);
gotoAndPlay (39);
}
}
}
Symbol 162 Button
on (press) {
_parent.Actions_Weapons.gotoAndPlay("FireWeapon");
if (/:Weapon == 2) {
if (0 < /:Rounds) {
_parent.Headshot.gotoAndPlay(2);
Counter = 1;
while (10 >= Counter) {
duplicateMovieClip ("../CowSplat", "Blood" add /:Index, /:Index);
setProperty("../Blood" add /:Index, _rotation , random(360));
setProperty("../Blood" add /:Index, _x , _parent.Cursor._x);
setProperty("../Blood" add /:Index, _y , _parent.Cursor._y);
setProperty("../Blood" add /:Index, _xscale , 75);
setProperty("../Blood" add /:Index, _yscale , 75);
eval ("_parent.Blood" + /:Index).gotoAndPlay(2);
/:Index++;
Counter++;
}
duplicateMovieClip ("../Score+15", "Score+15" add /:Index, /:Index);
setProperty("../Score+15" add /:Index, _x , _parent.Cursor._x);
setProperty("../Score+15" add /:Index, _y , _parent.Cursor._y - 75);
eval ("_parent.Score+15" + /:Index).gotoAndPlay(2);
/:Index++;
Set("/:Score", /:Score + 15);
_parent.Sounds_Announcer.gotoAndPlay(2);
gotoAndPlay (19);
}
}
}
Symbol 165 MovieClip Frame 1
if ((int(Math.random() * 1000) < /:TubbyFrequency) and (/:Po < 1)) {
_parent.Po_Nude._x = random(440) + 40;
_parent.Po_Nude._y = 395 + random(75);
gotoAndPlay (3);
}
Symbol 165 MovieClip Frame 2
gotoAndPlay (1);
Symbol 165 MovieClip Frame 3
Count = 1;
Set("/:Po", 1);
Symbol 165 MovieClip Frame 11
Count++;
if (/:TubbyDuration < Count) {
gotoAndPlay (13);
}
Symbol 165 MovieClip Frame 12
gotoAndPlay (11);
Symbol 165 MovieClip Frame 18
Set("/:Po", 0);
gotoAndPlay (1);
Symbol 165 MovieClip Frame 19
_parent.Sounds_TubbySpeech.gotoAndPlay(2);
Symbol 165 MovieClip Frame 38
Set("/:Po", 0);
gotoAndPlay (1);
Symbol 165 MovieClip Frame 42
_parent.Sounds_TubbySpeech.gotoAndPlay(2);
Symbol 165 MovieClip Frame 46
Set("/:Po", 0);
gotoAndPlay (1);
Symbol 168 Button
on (press) {
_parent.Actions_Weapons.gotoAndPlay("FireWeapon");
if (/:Weapon == 2) {
if (0 < /:Rounds) {
_parent.Headshot.gotoAndPlay(2);
Counter = 1;
while (10 >= Counter) {
duplicateMovieClip ("../CowSplat", "Blood" add /:Index, /:Index);
setProperty("../Blood" add /:Index, _rotation , random(360));
setProperty("../Blood" add /:Index, _x , _parent.Cursor._x);
setProperty("../Blood" add /:Index, _y , _parent.Cursor._y);
setProperty("../Blood" add /:Index, _xscale , 75);
setProperty("../Blood" add /:Index, _yscale , 75);
eval ("_parent.Blood" + /:Index).gotoAndPlay(2);
/:Index++;
Counter++;
}
duplicateMovieClip ("../Score+15", "Score+15" add /:Index, /:Index);
setProperty("../Score+15" add /:Index, _x , _parent.Cursor._x);
setProperty("../Score+15" add /:Index, _y , _parent.Cursor._y - 75);
eval ("_parent.Score+15" + /:Index).gotoAndPlay(2);
/:Index++;
Set("/:Score", /:Score + 15);
_parent.Sounds_Announcer.gotoAndPlay(2);
gotoAndPlay (19);
}
}
}
Symbol 170 Button
on (press) {
_parent.Actions_Weapons.gotoAndPlay("FireWeapon");
if (/:Weapon == 2) {
if (0 < /:Rounds) {
Counter = 1;
while (10 >= Counter) {
duplicateMovieClip ("../CowSplat", "Blood" add /:Index, /:Index);
setProperty("../Blood" add /:Index, _rotation , random(360));
setProperty("../Blood" add /:Index, _x , _parent.Cursor._x);
setProperty("../Blood" add /:Index, _y , _parent.Cursor._y);
setProperty("../Blood" add /:Index, _xscale , 75);
setProperty("../Blood" add /:Index, _yscale , 75);
eval ("_parent.Blood" + /:Index).gotoAndPlay(2);
/:Index++;
Counter++;
}
duplicateMovieClip ("../Score+10", "Score+10" add /:Index, /:Index);
setProperty("../Score+10" add /:Index, _x , _parent.Cursor._x);
setProperty("../Score+10" add /:Index, _y , _parent.Cursor._y - 75);
eval ("_parent.Score+10" + /:Index).gotoAndPlay(2);
/:Index++;
Set("/:Score", /:Score + 10);
_parent.Sounds_Announcer.gotoAndPlay(2);
gotoAndPlay (39);
}
}
}
Symbol 174 MovieClip Frame 1
if ((int(Math.random() * 1000) < /:TubbyFrequency) and (/:Lala < 1)) {
_parent.Po_Nude._x = random(440) + 40;
_parent.Po_Nude._y = 395 + random(75);
gotoAndPlay (3);
}
Symbol 174 MovieClip Frame 2
gotoAndPlay (1);
Symbol 174 MovieClip Frame 3
Count = 1;
Set("/:Lala", 1);
Symbol 174 MovieClip Frame 11
Count++;
if (/:TubbyDuration < Count) {
gotoAndPlay (13);
}
Symbol 174 MovieClip Frame 12
gotoAndPlay (11);
Symbol 174 MovieClip Frame 18
Set("/:Lala", 0);
gotoAndPlay (1);
Symbol 174 MovieClip Frame 19
_parent.Sounds_TubbySpeech.gotoAndPlay(2);
Symbol 174 MovieClip Frame 38
Set("/:Lala", 0);
gotoAndPlay (1);
Symbol 174 MovieClip Frame 42
_parent.Sounds_TubbySpeech.gotoAndPlay(2);
Symbol 174 MovieClip Frame 46
Set("/:Lala", 0);
gotoAndPlay (1);
Symbol 179 Button
on (press) {
tellTarget ("../Actions_Weapons") {
gotoAndPlay ("FireWeapon");
};
if (Number(/:Weapon) == 2) {
if (0 < Number(/:Rounds)) {
Counter = 1;
while (5 >= Number(Counter)) {
duplicateMovieClip ("../CowSplat", "Blood" add /:Index, /:Index);
setProperty("../Blood" add /:Index, _rotation , random(360));
setProperty("../Blood" add /:Index, _x , getProperty("../Cursor", _x));
setProperty("../Blood" add /:Index, _y , getProperty("../Cursor", _y));
tellTarget ("../Blood" add /:Index) {
gotoAndPlay (2);
};
Set("/:Index", Number(/:Index) + 1);
Counter = Number(Counter) + 1;
}
duplicateMovieClip ("../Score+20", "Score+20" add /:Index, /:Index);
setProperty("../Score+20" add /:Index, _x , getProperty("../Cursor", _x));
setProperty("../Score+20" add /:Index, _y , getProperty("../Cursor", _y) - 50);
tellTarget ("../Score+20" add /:Index) {
gotoAndPlay (2);
};
Set("/:Index", Number(/:Index) + 1);
Set("/:Score", Number(/:Score) + 20);
tellTarget ("../Sounds_Announcer") {
gotoAndPlay (2);
};
gotoAndPlay (29);
}
} else if (Number(/:Weapon) == 1) {
duplicateMovieClip ("../Score+20", "Score+20" add /:Index, /:Index);
setProperty("../Score+20" add /:Index, _x , getProperty("../Cursor", _x));
setProperty("../Score+20" add /:Index, _y , getProperty("../Cursor", _y) - 150);
tellTarget ("../Score+20" add /:Index) {
gotoAndPlay (2);
};
Set("/:Index", Number(/:Index) + 1);
Set("/:Score", Number(/:Score) + 20);
tellTarget ("../Sounds_Announcer") {
gotoAndPlay (2);
};
gotoAndPlay (29);
}
}
Symbol 181 Button
on (press) {
_parent.Actions_Weapons.gotoAndPlay("FireWeapon");
if (/:Weapon == 2) {
if (0 < /:Rounds) {
_parent.Headshot.gotoAndPlay(2);
Counter = 1;
while (10 >= Counter) {
duplicateMovieClip ("../CowSplat", "Blood" add /:Index, /:Index);
setProperty("../Blood" add /:Index, _rotation , random(360));
setProperty("../Blood" add /:Index, _x , _parent.Cursor._x);
setProperty("../Blood" add /:Index, _y , _parent.Cursor._y);
setProperty("../Blood" add /:Index, _xscale , 150);
setProperty("../Blood" add /:Index, _yscale , 150);
eval ("_parent.Blood" + /:Index).gotoAndPlay(2);
/:Index++;
Counter++;
}
duplicateMovieClip ("../Score+10", "Score+10" add /:Index, /:Index);
setProperty("../Score+10" add /:Index, _x , _parent.Cursor._x);
setProperty("../Score+10" add /:Index, _y , _parent.Cursor._y - 75);
eval ("_parent.Score+10" + /:Index).gotoAndPlay(2);
/:Index++;
Set("/:Score", /:Score + 10);
_parent.Sounds_Announcer.gotoAndPlay(2);
gotoAndPlay (46);
}
} else if (/:Weapon == 1) {
duplicateMovieClip ("../Score+10", "Score+10" add /:Index, /:Index);
setProperty("../Score+10" add /:Index, _x , _parent.Cursor._x);
setProperty("../Score+10" add /:Index, _y , _parent.Cursor._y - 150);
eval ("_parent.Score+10" + /:Index).gotoAndPlay(2);
/:Index++;
Set("/:Score", /:Score + 10);
_parent.Sounds_Announcer.gotoAndPlay(2);
gotoAndPlay (66);
}
}
Symbol 183 Button
on (press) {
_parent.Actions_Weapons.gotoAndPlay("FireWeapon");
if (/:Weapon == 1) {
duplicateMovieClip ("../Score+10", "Score+10" add /:Index, /:Index);
setProperty("../Score+10" add /:Index, _x , getProperty("../Cursor", _x));
setProperty("../Score+10" add /:Index, _y , getProperty("../Cursor", _y) - 150);
eval ("_parent.Score+10" + /:Index).gotoAndPlay(2);
/:Index++;
Set("/:Score", /:Score + 10);
_parent.Sounds_Announcer.gotoAndPlay(2);
gotoAndPlay (66);
}
}
Symbol 195 MovieClip Frame 12
stop();
Symbol 197 MovieClip Frame 1
if ((int(Math.random() * 1000) < /:TubbyFrequency) and (/:Po_Nude < 1)) {
_parent.Po_Nude._x = random(440) + 40;
_parent.Po_Nude._y = 395 + random(75);
gotoAndPlay (3);
} else if (/:Start == 1) {
Set("/:Start", 0);
_parent.Po_Nude._x = random(440) + 40;
_parent.Po_Nude._y = 395 + random(75);
gotoAndPlay (3);
}
Symbol 197 MovieClip Frame 2
gotoAndPlay (1);
Symbol 197 MovieClip Frame 3
Count = 1;
Set("/:Po_Nude", 1);
Symbol 197 MovieClip Frame 16
Count++;
if (/:TubbyDuration < Count) {
gotoAndPlay (18);
}
Symbol 197 MovieClip Frame 17
gotoAndPlay (16);
Symbol 197 MovieClip Frame 28
Set("/:Po_Nude", 0);
gotoAndPlay (1);
Symbol 197 MovieClip Frame 31
_parent.Sounds_TubbySpeech.gotoAndPlay(2);
Symbol 197 MovieClip Frame 45
Set("/:Po_Nude", 0);
gotoAndPlay (1);
Symbol 197 MovieClip Frame 65
Set("/:Po_Nude", 0);
gotoAndPlay (1);
Symbol 197 MovieClip Frame 68
Counter = 1;
while (10 >= Counter) {
duplicateMovieClip ("../CowSplat", "Blood" add /:Index, /:Index);
setProperty("../Blood" add /:Index, _rotation , random(360));
setProperty("../Blood" add /:Index, _x , _parent.Cursor._x);
setProperty("../Blood" add /:Index, _y , _parent.Cursor._y);
setProperty("../Blood" add /:Index, _xscale , 150);
setProperty("../Blood" add /:Index, _yscale , 150);
eval ("_parent.Blood" + /:Index).gotoAndPlay(2);
/:Index++;
Counter++;
}
Symbol 197 MovieClip Frame 85
Set("/:Po_Nude", 0);
gotoAndPlay (1);
Symbol 200 Button
on (press) {
_parent.Actions_Weapons.gotoAndPlay("FireWeapon");
if (/:Weapon == 2) {
if (0 < /:Rounds) {
_parent.Headshot.gotoAndPlay(2);
Counter = 1;
while (10 >= Counter) {
duplicateMovieClip ("../CowSplat", "Blood" add /:Index, /:Index);
setProperty("../Blood" add /:Index, _rotation , random(360));
setProperty("../Blood" add /:Index, _x , _parent.Cursor._x);
setProperty("../Blood" add /:Index, _y , _parent.Cursor._y);
setProperty("../Blood" add /:Index, _xscale , 75);
setProperty("../Blood" add /:Index, _yscale , 75);
eval ("_parent.Blood" + /:Index).gotoAndPlay(2);
/:Index++;
Counter++;
}
duplicateMovieClip ("../Score+15", "Score+15" add /:Index, /:Index);
setProperty("../Score+15" add /:Index, _x , _parent.Cursor._x);
setProperty("../Score+15" add /:Index, _y , _parent.Cursor._y - 75);
eval ("_parent.Score+15" + /:Index).gotoAndPlay(2);
/:Index++;
Set("/:Score", /:Score + 15);
_parent.Sounds_Announcer.gotoAndPlay(2);
gotoAndPlay (19);
}
}
}
Symbol 202 Button
on (press) {
_parent.Actions_Weapons.gotoAndPlay("FireWeapon");
if (/:Weapon == 2) {
if (0 < /:Rounds) {
Counter = 1;
while (10 >= Counter) {
duplicateMovieClip ("../CowSplat", "Blood" add /:Index, /:Index);
setProperty("../Blood" add /:Index, _rotation , random(360));
setProperty("../Blood" add /:Index, _x , _parent.Cursor._x);
setProperty("../Blood" add /:Index, _y , _parent.Cursor._y);
setProperty("../Blood" add /:Index, _xscale , 75);
setProperty("../Blood" add /:Index, _yscale , 75);
eval ("_parent.Blood" + /:Index).gotoAndPlay(2);
/:Index++;
Counter++;
}
duplicateMovieClip ("../Score+10", "Score+10" add /:Index, /:Index);
setProperty("../Score+10" add /:Index, _x , _parent.Cursor._x);
setProperty("../Score+10" add /:Index, _y , _parent.Cursor._y - 75);
eval ("_parent.Score+10" + /:Index).gotoAndPlay(2);
/:Index++;
Set("/:Score", /:Score + 10);
_parent.Sounds_Announcer.gotoAndPlay(2);
gotoAndPlay (39);
}
}
}
Symbol 205 MovieClip Frame 1
if ((int(Math.random() * 1000) < /:TubbyFrequency) and (/:Dipsy < 1)) {
_parent.Po_Nude._x = random(440) + 40;
_parent.Po_Nude._y = 395 + random(75);
gotoAndPlay (3);
}
Symbol 205 MovieClip Frame 2
gotoAndPlay (1);
Symbol 205 MovieClip Frame 3
Count = 1;
Set("/:Dipsy", 1);
Symbol 205 MovieClip Frame 11
Count++;
if (/:TubbyDuration < Count) {
this.gotoAndPlay("Hide");
}
Symbol 205 MovieClip Frame 12
gotoAndPlay (11);
Symbol 205 MovieClip Frame 18
Set("/:Dipsy", 0);
gotoAndPlay (1);
Symbol 205 MovieClip Frame 19
_parent.Sounds_TubbySpeech.gotoAndPlay(2);
Symbol 205 MovieClip Frame 38
Set("/:Dipsy", 0);
gotoAndPlay (1);
Symbol 205 MovieClip Frame 42
_parent.Sounds_TubbySpeech.gotoAndPlay(2);
Symbol 205 MovieClip Frame 46
Set("/:Dipsy", 0);
gotoAndPlay (1);
Symbol 208 Button
on (press) {
_parent.Actions_Weapons.gotoAndPlay("FireWeapon");
if (/:Weapon == 2) {
if (0 < /:Rounds) {
_parent.Headshot.gotoAndPlay(2);
Counter = 1;
while (10 >= Counter) {
duplicateMovieClip ("../CowSplat", "Blood" add /:Index, /:Index);
setProperty("../Blood" add /:Index, _rotation , random(360));
setProperty("../Blood" add /:Index, _x , _parent.Cursor._x);
setProperty("../Blood" add /:Index, _y , _parent.Cursor._y);
setProperty("../Blood" add /:Index, _xscale , 75);
setProperty("../Blood" add /:Index, _yscale , 75);
eval ("_parent.Blood" + /:Index).gotoAndPlay(2);
/:Index++;
Counter++;
}
duplicateMovieClip ("../Score+15", "Score+15" add /:Index, /:Index);
setProperty("../Score+15" add /:Index, _x , _parent.Cursor._x);
setProperty("../Score+15" add /:Index, _y , _parent.Cursor._y - 75);
eval ("_parent.Score+15" + /:Index).gotoAndPlay(2);
/:Index++;
Set("/:Score", /:Score + 15);
_parent.Sounds_Announcer.gotoAndPlay(2);
gotoAndPlay (19);
}
}
}
Symbol 210 Button
on (press) {
_parent.Actions_Weapons.gotoAndPlay("FireWeapon");
if (/:Weapon == 2) {
if (0 < /:Rounds) {
Counter = 1;
while (10 >= Counter) {
duplicateMovieClip ("../CowSplat", "Blood" add /:Index, /:Index);
setProperty("../Blood" add /:Index, _rotation , random(360));
setProperty("../Blood" add /:Index, _x , _parent.Cursor._x);
setProperty("../Blood" add /:Index, _y , _parent.Cursor._y);
setProperty("../Blood" add /:Index, _xscale , 75);
setProperty("../Blood" add /:Index, _yscale , 75);
eval ("_parent.Blood" + /:Index).gotoAndPlay(2);
/:Index++;
Counter++;
}
duplicateMovieClip ("../Score+10", "Score+10" add /:Index, /:Index);
setProperty("../Score+10" add /:Index, _x , _parent.Cursor._x);
setProperty("../Score+10" add /:Index, _y , _parent.Cursor._y - 75);
eval ("_parent.Score+10" + /:Index).gotoAndPlay(2);
/:Index++;
Set("/:Score", /:Score + 10);
_parent.Sounds_Announcer.gotoAndPlay(2);
gotoAndPlay (39);
}
}
}
Symbol 213 MovieClip Frame 1
if ((int(Math.random() * 1000) < /:TubbyFrequency) and (/:Tinky < 1)) {
_parent.Po_Nude._x = random(440) + 40;
_parent.Po_Nude._y = 395 + random(75);
gotoAndPlay (3);
}
Symbol 213 MovieClip Frame 2
gotoAndPlay (1);
Symbol 213 MovieClip Frame 3
Count = 1;
Set("/:Tinky", 1);
Symbol 213 MovieClip Frame 11
Count++;
if (/:TubbyDuration < Count) {
gotoAndPlay (13);
}
Symbol 213 MovieClip Frame 12
gotoAndPlay (11);
Symbol 213 MovieClip Frame 18
Set("/:Tinky", 0);
gotoAndPlay (1);
Symbol 213 MovieClip Frame 19
_parent.Sounds_TubbySpeech.gotoAndPlay(2);
Symbol 213 MovieClip Frame 38
Set("/:Tinky", 0);
gotoAndPlay (1);
Symbol 213 MovieClip Frame 42
_parent.Sounds_TubbySpeech.gotoAndPlay(2);
Symbol 213 MovieClip Frame 46
Set("/:Tinky", 0);
gotoAndPlay (1);
Symbol 214 Button
on (press) {
_parent.Actions_Weapons.gotoAndPlay("FireWeapon");
if (/:Weapon == 3) {
if (0 < /:Rounds) {
_parent.Headshot.gotoAndPlay(2);
Counter = 1;
while (10 >= Counter) {
duplicateMovieClip ("../CowSplat", "Blood" add /:Index, /:Index);
setProperty("../Blood" add /:Index, _rotation , random(360));
setProperty("../Blood" add /:Index, _x , _parent.Cursor._x);
setProperty("../Blood" add /:Index, _y , _parent.Cursor._y);
setProperty("../Blood" add /:Index, _xscale , 75);
setProperty("../Blood" add /:Index, _yscale , 75);
eval ("_parent.Blood" + /:Index).gotoAndPlay(2);
/:Index++;
Counter++;
}
duplicateMovieClip ("../Score+20", "Score+20" add /:Index, /:Index);
setProperty("../Score+20" add /:Index, _x , _parent.Cursor._x);
setProperty("../Score+20" add /:Index, _y , _parent.Cursor._y - 75);
eval ("_parent.Score+20" + /:Index).gotoAndPlay(2);
/:Index++;
Set("/:Score", /:Score + 20);
_parent.Sounds_Announcer.gotoAndPlay(2);
gotoAndPlay (19);
}
}
}
Symbol 215 Button
on (press) {
_parent.Actions_Weapons.gotoAndPlay("FireWeapon");
if (/:Weapon == 3) {
if (0 < /:Rounds) {
Counter = 1;
while (10 >= Counter) {
duplicateMovieClip ("../CowSplat", "Blood" add /:Index, /:Index);
setProperty("../Blood" add /:Index, _rotation , random(360));
setProperty("../Blood" add /:Index, _x , _parent.Cursor._x);
setProperty("../Blood" add /:Index, _y , _parent.Cursor._y);
setProperty("../Blood" add /:Index, _xscale , 75);
setProperty("../Blood" add /:Index, _yscale , 75);
eval ("_parent.Blood" + /:Index).gotoAndPlay(2);
/:Index++;
Counter++;
}
duplicateMovieClip ("../Score+20", "Score+20" add /:Index, /:Index);
setProperty("../Score+20" add /:Index, _x , _parent.Cursor._x);
setProperty("../Score+20" add /:Index, _y , _parent.Cursor._y - 75);
eval ("_parent.Score+20" + /:Index).gotoAndPlay(2);
/:Index++;
Set("/:Score", /:Score + 20);
_parent.Sounds_Announcer.gotoAndPlay(2);
gotoAndPlay (39);
}
}
}
Symbol 216 MovieClip Frame 1
if ((int(Math.random() * 1000) < /:TubbyFrequency) and (/:Tinky < 1)) {
_parent.Po_Nude._x = random(440) + 40;
_parent.Po_Nude._y = 395 + random(75);
gotoAndPlay (3);
}
Symbol 216 MovieClip Frame 2
gotoAndPlay (1);
Symbol 216 MovieClip Frame 3
Count = 1;
Set("/:Tinky", 1);
Symbol 216 MovieClip Frame 11
Count++;
if (/:TubbyDuration < Count) {
gotoAndPlay (13);
}
Symbol 216 MovieClip Frame 12
gotoAndPlay (11);
Symbol 216 MovieClip Frame 18
Set("/:Tinky", 0);
gotoAndPlay (1);
Symbol 216 MovieClip Frame 19
_parent.Sounds_TubbySpeech.gotoAndPlay(2);
Symbol 216 MovieClip Frame 38
Set("/:Tinky", 0);
gotoAndPlay (1);
Symbol 216 MovieClip Frame 42
_parent.Sounds_TubbySpeech.gotoAndPlay(2);
Symbol 216 MovieClip Frame 46
Set("/:Tinky", 0);
gotoAndPlay (1);
Symbol 217 Button
on (press) {
_parent.Actions_Weapons.gotoAndPlay("FireWeapon");
if (/:Weapon == 3) {
if (0 < /:Rounds) {
Counter = 1;
while (10 >= Counter) {
duplicateMovieClip ("../CowSplat", "Blood" add /:Index, /:Index);
setProperty("../Blood" add /:Index, _rotation , random(360));
setProperty("../Blood" add /:Index, _x , _parent.Cursor._x);
setProperty("../Blood" add /:Index, _y , _parent.Cursor._y);
setProperty("../Blood" add /:Index, _xscale , 75);
setProperty("../Blood" add /:Index, _yscale , 75);
eval ("_parent.Blood" + /:Index).gotoAndPlay(2);
/:Index++;
Counter++;
}
duplicateMovieClip ("../Score+20", "Score+20" add /:Index, /:Index);
setProperty("../Score+20" add /:Index, _x , _parent.Cursor._x);
setProperty("../Score+20" add /:Index, _y , _parent.Cursor._y - 75);
eval ("_parent.Score+20" + /:Index).gotoAndPlay(2);
/:Index++;
Set("/:Score", /:Score + 20);
_parent.Sounds_Announcer.gotoAndPlay(2);
gotoAndPlay (39);
}
}
}
Symbol 218 Button
on (press) {
_parent.Actions_Weapons.gotoAndPlay("FireWeapon");
if (/:Weapon == 3) {
if (0 < /:Rounds) {
_parent.Headshot.gotoAndPlay(2);
Counter = 1;
while (10 >= Counter) {
duplicateMovieClip ("../CowSplat", "Blood" add /:Index, /:Index);
setProperty("../Blood" add /:Index, _rotation , random(360));
setProperty("../Blood" add /:Index, _x , _parent.Cursor._x);
setProperty("../Blood" add /:Index, _y , _parent.Cursor._y);
setProperty("../Blood" add /:Index, _xscale , 75);
setProperty("../Blood" add /:Index, _yscale , 75);
eval ("_parent.Blood" + /:Index).gotoAndPlay(2);
/:Index++;
Counter++;
}
duplicateMovieClip ("../Score+20", "Score+20" add /:Index, /:Index);
setProperty("../Score+20" add /:Index, _x , _parent.Cursor._x);
setProperty("../Score+20" add /:Index, _y , _parent.Cursor._y - 75);
eval ("_parent.Score+20" + /:Index).gotoAndPlay(2);
/:Index++;
Set("/:Score", /:Score + 20);
_parent.Sounds_Announcer.gotoAndPlay(2);
gotoAndPlay (19);
}
}
}
Symbol 219 MovieClip Frame 1
if ((int(Math.random() * 1000) < /:TubbyFrequency) and (/:Po < 1)) {
_parent.Po_Nude._x = random(440) + 40;
_parent.Po_Nude._y = 395 + random(75);
gotoAndPlay (3);
}
Symbol 219 MovieClip Frame 2
gotoAndPlay (1);
Symbol 219 MovieClip Frame 3
Count = 1;
Set("/:Po", 1);
Symbol 219 MovieClip Frame 11
Count++;
if (/:TubbyDuration < Count) {
gotoAndPlay (13);
}
Symbol 219 MovieClip Frame 12
gotoAndPlay (11);
Symbol 219 MovieClip Frame 18
Set("/:Po", 0);
gotoAndPlay (1);
Symbol 219 MovieClip Frame 19
_parent.Sounds_TubbySpeech.gotoAndPlay(2);
Symbol 219 MovieClip Frame 38
Set("/:Po", 0);
gotoAndPlay (1);
Symbol 219 MovieClip Frame 42
_parent.Sounds_TubbySpeech.gotoAndPlay(2);
Symbol 219 MovieClip Frame 46
Set("/:Po", 0);
gotoAndPlay (1);
Symbol 220 Button
on (press) {
_parent.Actions_Weapons.gotoAndPlay("FireWeapon");
if (/:Weapon == 3) {
if (0 < /:Rounds) {
_parent.Headshot.gotoAndPlay(2);
Counter = 1;
while (10 >= Counter) {
duplicateMovieClip ("../CowSplat", "Blood" add /:Index, /:Index);
setProperty("../Blood" add /:Index, _rotation , random(360));
setProperty("../Blood" add /:Index, _x , _parent.Cursor._x);
setProperty("../Blood" add /:Index, _y , _parent.Cursor._y);
setProperty("../Blood" add /:Index, _xscale , 75);
setProperty("../Blood" add /:Index, _yscale , 75);
eval ("_parent.Blood" + /:Index).gotoAndPlay(2);
/:Index++;
Counter++;
}
duplicateMovieClip ("../Score+20", "Score+20" add /:Index, /:Index);
setProperty("../Score+20" add /:Index, _x , _parent.Cursor._x);
setProperty("../Score+20" add /:Index, _y , _parent.Cursor._y - 75);
eval ("_parent.Score+20" + /:Index).gotoAndPlay(2);
/:Index++;
Set("/:Score", /:Score + 20);
_parent.Sounds_Announcer.gotoAndPlay(2);
gotoAndPlay (19);
}
}
}
Symbol 221 Button
on (press) {
_parent.Actions_Weapons.gotoAndPlay("FireWeapon");
if (/:Weapon == 3) {
if (0 < /:Rounds) {
Counter = 1;
while (10 >= Counter) {
duplicateMovieClip ("../CowSplat", "Blood" add /:Index, /:Index);
setProperty("../Blood" add /:Index, _rotation , random(360));
setProperty("../Blood" add /:Index, _x , _parent.Cursor._x);
setProperty("../Blood" add /:Index, _y , _parent.Cursor._y);
setProperty("../Blood" add /:Index, _xscale , 75);
setProperty("../Blood" add /:Index, _yscale , 75);
eval ("_parent.Blood" + /:Index).gotoAndPlay(2);
/:Index++;
Counter++;
}
duplicateMovieClip ("../Score+20", "Score+20" add /:Index, /:Index);
setProperty("../Score+20" add /:Index, _x , _parent.Cursor._x);
setProperty("../Score+20" add /:Index, _y , _parent.Cursor._y - 75);
eval ("_parent.Score+20" + /:Index).gotoAndPlay(2);
/:Index++;
Set("/:Score", /:Score + 20);
_parent.Sounds_Announcer.gotoAndPlay(2);
gotoAndPlay (39);
}
}
}
Symbol 222 MovieClip Frame 1
if ((int(Math.random() * 1000) < /:TubbyFrequency) and (/:Dipsy < 1)) {
_parent.Po_Nude._x = random(440) + 40;
_parent.Po_Nude._y = 395 + random(75);
gotoAndPlay (3);
}
Symbol 222 MovieClip Frame 2
gotoAndPlay (1);
Symbol 222 MovieClip Frame 3
Count = 1;
Set("/:Dipsy", 1);
Symbol 222 MovieClip Frame 11
Count++;
if (/:TubbyDuration < Count) {
gotoAndPlay (13);
}
Symbol 222 MovieClip Frame 12
gotoAndPlay (11);
Symbol 222 MovieClip Frame 18
Set("/:Dipsy", 0);
gotoAndPlay (1);
Symbol 222 MovieClip Frame 19
_parent.Sounds_TubbySpeech.gotoAndPlay(2);
Symbol 222 MovieClip Frame 38
Set("/:Dipsy", 0);
gotoAndPlay (1);
Symbol 222 MovieClip Frame 42
_parent.Sounds_TubbySpeech.gotoAndPlay(2);
Symbol 222 MovieClip Frame 46
Set("/:Dipsy", 0);
gotoAndPlay (1);
Symbol 223 Button
on (press) {
_parent.Actions_Weapons.gotoAndPlay("FireWeapon");
if (/:Weapon == 3) {
if (0 < /:Rounds) {
_parent.Headshot.gotoAndPlay(2);
Counter = 1;
while (10 >= Counter) {
duplicateMovieClip ("../CowSplat", "Blood" add /:Index, /:Index);
setProperty("../Blood" add /:Index, _rotation , random(360));
setProperty("../Blood" add /:Index, _x , _parent.Cursor._x);
setProperty("../Blood" add /:Index, _y , _parent.Cursor._y);
setProperty("../Blood" add /:Index, _xscale , 75);
setProperty("../Blood" add /:Index, _yscale , 75);
eval ("_parent.Blood" + /:Index).gotoAndPlay(2);
/:Index++;
Counter++;
}
duplicateMovieClip ("../Score+20", "Score+20" add /:Index, /:Index);
setProperty("../Score+20" add /:Index, _x , _parent.Cursor._x);
setProperty("../Score+20" add /:Index, _y , _parent.Cursor._y - 75);
eval ("_parent.Score+20" + /:Index).gotoAndPlay(2);
/:Index++;
Set("/:Score", /:Score + 20);
_parent.Sounds_Announcer.gotoAndPlay(2);
gotoAndPlay (19);
}
}
}
Symbol 224 Button
on (press) {
_parent.Actions_Weapons.gotoAndPlay("FireWeapon");
if (/:Weapon == 3) {
if (0 < /:Rounds) {
_parent.Headshot.gotoAndPlay(2);
Counter = 1;
while (10 >= Counter) {
duplicateMovieClip ("../CowSplat", "Blood" add /:Index, /:Index);
setProperty("../Blood" add /:Index, _rotation , random(360));
setProperty("../Blood" add /:Index, _x , _parent.Cursor._x);
setProperty("../Blood" add /:Index, _y , _parent.Cursor._y);
setProperty("../Blood" add /:Index, _xscale , 75);
setProperty("../Blood" add /:Index, _yscale , 75);
eval ("_parent.Blood" + /:Index).gotoAndPlay(2);
/:Index++;
Counter++;
}
duplicateMovieClip ("../Score+20", "Score+20" add /:Index, /:Index);
setProperty("../Score+20" add /:Index, _x , _parent.Cursor._x);
setProperty("../Score+20" add /:Index, _y , _parent.Cursor._y - 75);
eval ("_parent.Score+20" + /:Index).gotoAndPlay(2);
/:Index++;
Set("/:Score", /:Score + 20);
_parent.Sounds_Announcer.gotoAndPlay(2);
gotoAndPlay (39);
}
}
}
Symbol 225 MovieClip Frame 1
if ((int(Math.random() * 1000) < /:TubbyFrequency) and (/:Lala < 1)) {
_parent.Po_Nude._x = random(440) + 40;
_parent.Po_Nude._y = 395 + random(75);
gotoAndPlay (3);
}
Symbol 225 MovieClip Frame 2
gotoAndPlay (1);
Symbol 225 MovieClip Frame 3
Count = 1;
Set("/:Lala", 1);
Symbol 225 MovieClip Frame 11
Count++;
if (/:TubbyDuration < Count) {
gotoAndPlay (13);
}
Symbol 225 MovieClip Frame 12
gotoAndPlay (11);
Symbol 225 MovieClip Frame 18
Set("/:Lala", 0);
gotoAndPlay (1);
Symbol 225 MovieClip Frame 19
_parent.Sounds_TubbySpeech.gotoAndPlay(2);
Symbol 225 MovieClip Frame 38
Set("/:Lala", 0);
gotoAndPlay (1);
Symbol 225 MovieClip Frame 42
_parent.Sounds_TubbySpeech.gotoAndPlay(2);
Symbol 225 MovieClip Frame 46
Set("/:Lala", 0);
gotoAndPlay (1);
Symbol 226 MovieClip Frame 1
if ((int(Math.random() * 1000) < /:TubbyFrequency) and (/:Po < 1)) {
_parent.Po_Nude._x = random(440) + 40;
_parent.Po_Nude._y = 395 + random(75);
gotoAndPlay (3);
}
Symbol 226 MovieClip Frame 2
gotoAndPlay (1);
Symbol 226 MovieClip Frame 3
Count = 1;
Set("/:Po", 1);
Symbol 226 MovieClip Frame 11
Count++;
if (/:TubbyDuration < Count) {
gotoAndPlay (13);
}
Symbol 226 MovieClip Frame 12
gotoAndPlay (11);
Symbol 226 MovieClip Frame 18
Set("/:Po", 0);
gotoAndPlay (1);
Symbol 226 MovieClip Frame 19
_parent.Sounds_TubbySpeech.gotoAndPlay(2);
Symbol 226 MovieClip Frame 38
Set("/:Po", 0);
gotoAndPlay (1);
Symbol 226 MovieClip Frame 42
_parent.Sounds_TubbySpeech.gotoAndPlay(2);
Symbol 226 MovieClip Frame 46
Set("/:Po", 0);
gotoAndPlay (1);
Symbol 227 MovieClip Frame 6
stop();
Symbol 230 MovieClip Frame 11
stop();
Symbol 234 MovieClip Frame 21
stop();
Symbol 237 MovieClip Frame 21
stop();
Symbol 240 MovieClip Frame 21
stop();
Symbol 243 MovieClip Frame 21
stop();
Symbol 248 MovieClip Frame 1
stop();
Symbol 248 MovieClip Frame 21
gotoAndPlay (1);
Symbol 251 MovieClip Frame 1
stop();
Symbol 251 MovieClip Frame 21
gotoAndPlay (1);
Symbol 254 MovieClip Frame 21
stop();
Symbol 268 MovieClip Frame 1
_parent.Sounds.gotoAndPlay("Chainsaw_Normal");
Symbol 268 MovieClip Frame 2
_parent.Sounds.gotoAndPlay("Chainsaw_FireStop");
Symbol 268 MovieClip Frame 4
gotoAndPlay (1);
Symbol 268 MovieClip Frame 5
_parent.Sounds.gotoAndPlay("Chainsaw_Fire");
Symbol 268 MovieClip Frame 6
_parent.Sounds.gotoAndPlay("Chainsaw_NormalStop");
Symbol 268 MovieClip Frame 8
if (/:Fire) {
gotoAndPlay (5);
} else {
gotoAndPlay (1);
}
Symbol 268 MovieClip Frame 9
stop();
Symbol 279 MovieClip Frame 1
stop();
Symbol 279 MovieClip Frame 2
_parent.Sounds.gotoAndPlay("Pistol_Fire");
Symbol 279 MovieClip Frame 6
gotoAndPlay (1);
_parent.Sounds.gotoAndPlay("Shell_ThrowOutPistol_Fire");
Symbol 279 MovieClip Frame 7
stop();
Symbol 284 MovieClip Frame 1
stop();
Symbol 284 MovieClip Frame 2
_parent.Sounds.gotoAndPlay("Sniper_Fire");
Symbol 284 MovieClip Frame 6
gotoAndPlay (1);
_parent.Sounds.gotoAndPlay("Shell_ThrowOut");
Symbol 284 MovieClip Frame 7
stop();
Symbol 293 MovieClip Frame 1
Time1 = int(getTimer() / 1000);
Set("/:Time", 99);
Symbol 293 MovieClip Frame 2
Time2 = int(getTimer() / 1000);
if ((Time2 - Time1) == 1) {
/:Time--;
if (/:Time < 0) {
Set("/:Time", 0);
stopAllSounds();
_parent.gotoAndPlay("GameOver");
}
Time1 = int(getTimer() / 1000);
}
Symbol 293 MovieClip Frame 3
gotoAndPlay (2);
Symbol 299 MovieClip Frame 1
stop();
Symbol 300 MovieClip Frame 1
stop();
Symbol 300 MovieClip Frame 2
stop();
Symbol 308 MovieClip Frame 1
stop();
Symbol 308 MovieClip Frame 3
stop();
Symbol 308 MovieClip Frame 11
stop();
Symbol 308 MovieClip Frame 21
stop();
Symbol 308 MovieClip Frame 31
stop();
Symbol 308 MovieClip Frame 41
stop();
Symbol 308 MovieClip Frame 51
stop();
Symbol 308 MovieClip Frame 61
stop();
Symbol 308 MovieClip Frame 71
stop();
Symbol 308 MovieClip Frame 81
stop();
Symbol 308 MovieClip Frame 91
stop();
Symbol 312 MovieClip Frame 1
Value = random(10);
if (Value == 1) {
this.gotoAndPlay("Birds1");
} else if (Value == 2) {
this.gotoAndPlay("Birds2");
} else if (Value == 3) {
this.gotoAndPlay("Buzz");
}
Symbol 312 MovieClip Frame 2
gotoAndPlay (1);
Symbol 312 MovieClip Frame 5
gotoAndPlay (1);
Symbol 312 MovieClip Frame 10
gotoAndPlay (1);
Symbol 312 MovieClip Frame 15
gotoAndPlay (1);
Symbol 317 MovieClip Frame 1
stop();
Symbol 317 MovieClip Frame 2
if ((99 < /:Score) and (/:Score < 109)) {
this.gotoAndPlay("Rampage");
} else if ((199 < /:Score) and (/:Score < 209)) {
this.gotoAndPlay("Multikill");
} else if ((299 < /:Score) and (/:Score < 309)) {
this.gotoAndPlay("Monsterkill");
} else if ((399 < /:Score) and (/:Score < 409)) {
this.gotoAndPlay("Unstoppable");
} else {
gotoAndPlay (1);
}
Symbol 317 MovieClip Frame 11
stop();
Symbol 317 MovieClip Frame 20
_root.Monsterkill.gotoAndPlay(2);
Symbol 317 MovieClip Frame 21
stop();
Symbol 317 MovieClip Frame 31
stop();
Symbol 317 MovieClip Frame 40
_root.Monsterkill.gotoAndPlay(2);
Symbol 317 MovieClip Frame 41
stop();
Symbol 317 MovieClip Frame 50
_root.Monsterkill.gotoAndPlay(2);
Symbol 317 MovieClip Frame 51
stop();
Symbol 321 MovieClip Frame 1
stop();
Symbol 321 MovieClip Frame 2
Value = random(5);
if (Value == 1) {
this.gotoAndPlay("Cry1");
} else if (Value == 2) {
this.gotoAndPlay("Cry2");
} else if (Value == 3) {
this.gotoAndPlay("Cry3");
} else {
this.gotoAndPlay("Cry4");
}
Symbol 321 MovieClip Frame 11
stop();
Symbol 321 MovieClip Frame 21
stop();
Symbol 321 MovieClip Frame 31
stop();
Symbol 321 MovieClip Frame 41
stop();
Symbol 324 MovieClip Frame 1
eval ("_parent.Weapon" + /:Weapon)._x = _parent.Cursor._x + 160;
eval ("_parent.Weapon" + /:Weapon)._y = (_parent.Cursor._y * 0.2) + 400;
Symbol 324 MovieClip Frame 2
eval ("_parent.Weapon" + /:Weapon)._x = _parent.Cursor._x + 160;
eval ("_parent.Weapon" + /:Weapon)._y = (_parent.Cursor._y * 0.2) + 400;
gotoAndPlay (1);
Symbol 324 MovieClip Frame 10
if (1 < /:Weapon) {
if (0 < /:Rounds) {
eval ("_parent.Weapon" + /:Weapon).gotoAndPlay("Fire");
eval ("_root.Rounds.Round" + /:Rounds)._visible = 0;
/:Rounds--;
} else {
_parent.Sounds.gotoAndPlay("NoAmmo");
}
} else {
eval ("_parent.Weapon" + /:Weapon).gotoAndPlay("Fire");
}
gotoAndPlay (1);
Symbol 326 Button
on (release) {
stopAllSounds();
gotoAndPlay (33);
}
Symbol 333 Button
on (release) {
stopAllSounds();
gotoAndPlay (4);
}