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Ribertium War.swf

This is the info page for
Flash #53944

(Click the ID number above for more basic data on this flash file.)


Text
<p align="left"><font face="Lucida Sans" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1">Level Descritption</font></p><p align="left"></p><p align="left"></p><p align="left"></p><p align="left"></p><p align="left"></p><p align="left"></p>

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Save point

<p align="center"><font face="Tahoma" size="17" color="#0066cc" letterSpacing="0.000000" kerning="1">ผู็ไม่ประสงค์ออกนาม</font></p>

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Continue

511017_pb

© Copyright MoFunZone.com.

Play @ MoFunZone.com to Save / Continue your Progress

Enemy's progress

OBJECTIVE

Don't let your enemy steal any ores from your ore field.

Protect your harvester and let them gather ore for you,
by shooting the enemies.

This gage will fill up the more enemies escaped with ore.
If this gage is full, it's game is over.

99

SHOP

You can use ore to buy new weapons and upgrades from the shop any time.

This plane will randomly drop only purchased weapons. So be sure to enable them at the shop!

Machine Gun : Fastest fire rate, very powerful when fully upgraded.

Bazooka : Very powerful weapon does large explosion damage also causes fire fragments on the ground.

TesLaA Coil : The most destructive weapon, however you have to know how to use it in order to maximize its power.

WEAPONS

Next time you can press

K

to skip this tutorial.

<p align="left"><font face="Times New Roman" size="17" color="#ffffff" letterSpacing="0.000000" kerning="1">aaa</font></p>

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999

999999

99

stage

15

Enemy's progress

<p align="left"><font face="SF Chrome Fenders Extended" size="35" color="#26b3ff" letterSpacing="0.650000" kerning="0">Score</font></p>

<p align="left"><font face="SF Chrome Fenders Extended" size="35" color="#ff0000" letterSpacing="0.650000" kerning="0">Enemy escaped</font></p>

<p align="left"><font face="SF Chrome Fenders Extended" size="35" color="#00ff00" letterSpacing="0.650000" kerning="0">Total score</font></p>

<p align="left"><font face="SF Chrome Fenders Extended" size="33" color="#ff0000" letterSpacing="0.650000" kerning="0">Harvester destroyed</font></p>

<p align="left"><font face="SF Chrome Fenders Extended" size="35" color="#ff0000" letterSpacing="0.650000" kerning="0">x999</font></p>

<p align="left"><font face="SF Chrome Fenders Extended" size="35" color="#ff0000" letterSpacing="0.650000" kerning="0">x999</font></p>

<p align="right"><font face="SF Chrome Fenders Extended" size="35" color="#00ff00" letterSpacing="0.650000" kerning="0">00000000</font></p>

<p align="right"><font face="SF Chrome Fenders Extended" size="35" color="#ff0000" letterSpacing="0.650000" kerning="0">00000000</font></p>

<p align="right"><font face="SF Chrome Fenders Extended" size="35" color="#ff0000" letterSpacing="0.650000" kerning="0">00000000</font></p>

<p align="right"><font face="SF Chrome Fenders Extended" size="35" color="#26b3ff" letterSpacing="0.650000" kerning="0">00000000</font></p>

Ore

999

999

999

999

999

999

999

999

999

999

999

999

999

999

999

999

999

999

999

999

999

Finally you have harvested enough ore to build the mega Ribertium Cannon. The cannon turn tides of the war, enemy's bases were destroyed. You mission is completed. YAY!

Menu

submit

More game

99999999

Your score is

000000000

ActionScript [AS3]

Section 1
//AlarmClock (GREENHERMIT.GHDurationControl.AlarmClock) package GREENHERMIT.GHDurationControl { public class AlarmClock extends TimerBase { public var timecount:Number; public var stoptimer:Boolean; public var timearray:Object; public var getupfn:Function; public function AlarmClock(_arg1:Function, _arg2:Array){ this.getupfn = _arg1; this.timearray = _arg2; timecount = 0; stoptimer = false; } public function stop(){ stoptimer = true; } public function resume(){ stoptimer = false; } override public function process(){ if (stoptimer){ return; }; if (timearray[timecount] != null){ getupfn(timearray[timecount], objectduration); }; timecount++; } } }//package GREENHERMIT.GHDurationControl
Section 2
//Duration (GREENHERMIT.GHDurationControl.Duration) package GREENHERMIT.GHDurationControl { public class Duration extends TimerBase { public var durationEvent:Function; public var countdown:Number; public var duration:Number; public function Duration(_arg1:Number, _arg2:Function){ this.duration = _arg1; this.countdown = _arg1; this.durationEvent = _arg2; } override public function process(){ if (this.duration <= 0){ return; }; if (this.countdown > 0){ this.countdown--; if (this.countdown == 0){ if (durationEvent != null){ durationEvent(objectduration); }; }; }; } } }//package GREENHERMIT.GHDurationControl
Section 3
//TimerBase (GREENHERMIT.GHDurationControl.TimerBase) package GREENHERMIT.GHDurationControl { public class TimerBase { public var objectduration:Object; public function process(){ } } }//package GREENHERMIT.GHDurationControl
Section 4
//GunDesc (GREENHERMIT.GHGun.GunDesc) package GREENHERMIT.GHGun { public class GunDesc { public var gun:String; public var reloadEvent:Function; public var workEvent:Function; public var cooldowncount:Number; public var fullEvent:Function; public var mag:Number; public var reloadcount:Number; public var shootClass:Object; public var magcount:Number; public var reload:Number; public var frequency:Number; public var cooldown:Number; public var frequencycount:Number; public var gageframe:Number; public var shootEvent:Function; public var pause:Boolean; public function GunDesc(_arg1:String, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number=0){ this.mag = _arg2; this.magcount = _arg2; this.reload = _arg3; this.reloadcount = 0; this.frequency = _arg4; this.frequencycount = 0; this.pause = false; this.gun = _arg1; this.cooldown = _arg5; this.cooldowncount = 0; gageframe = int(((magcount / _arg2) * 100)); } public function fullMag(){ reloadcount = 0; magcount = mag; frequencycount = 0; gageframe = int(((magcount / mag) * 100)); } public function process(){ if (mag <= 0){ return; }; if (frequency <= 0){ return; }; if (reload < 0){ return; }; if (workEvent != null){ workEvent(); }; if (cooldown != 0){ cooldowncount++; if (cooldowncount == cooldown){ if ((((reloadcount == 0)) && ((magcount < mag)))){ magcount++; gageframe = int(((magcount / mag) * 100)); }; cooldowncount = 0; }; }; if (frequencycount > 50000000){ frequencycount = 0; }; if (reloadcount > 0){ reloadcount--; gageframe = int((((reload - reloadcount) / (reload + 1)) * 100)); if (reloadcount == 0){ if (fullEvent != null){ gageframe = 100; fullEvent(); }; magcount = mag; gageframe = int(((magcount / mag) * 100)); frequencycount = 0; }; }; if (pause){ return; }; frequencycount++; if (frequencycount == frequency){ if (magcount > 0){ shootClass.process(this); if (shootEvent != null){ shootEvent(shootClass.lastbullet); }; frequencycount = 0; gageframe = int(((magcount / mag) * 100)); magcount--; if (magcount == 0){ reloadcount = reload; if (reloadEvent != null){ reloadEvent(); }; }; }; }; } public function pauseToggle(_arg1:Object=null){ if (_arg1 != null){ this.pause = _arg1; } else { this.pause = !(this.pause); }; } public function shootNow(){ if (magcount > 0){ shootClass.process(this); gageframe = int(((magcount / mag) * 100)); magcount--; if (magcount == 0){ if (reloadEvent != null){ reloadEvent(); }; reloadcount = reload; }; }; } } }//package GREENHERMIT.GHGun
Section 5
//AngleDropMove (GREENHERMIT.GHMovement.AngleDropMove) package GREENHERMIT.GHMovement { import flash.display.*; public class AngleDropMove extends MoveBaseClass { var speed:Number; var speedy:Number; var angle:Number; var rot:Boolean; var speedx:Number; var gravity:Number; var accy:Number; var speedy2:Number; public function AngleDropMove(_arg1:MovieClip, _arg2:Number, _arg3:Number, _arg4:Boolean=true, _arg5:Number=0.5){ control = _arg1; this.angle = _arg2; this.speed = _arg3; this.speedx = (_arg3 * Math.cos(((_arg2 * Math.PI) / 180))); this.speedy = (_arg3 * Math.sin(((_arg2 * Math.PI) / 180))); this.rot = _arg4; this.accy = 0; this.gravity = _arg5; this.speedy2 = 0; } override public function setSpeed(_arg1:Number){ this.speed = _arg1; this.speedx = (_arg1 * Math.cos(((angle * Math.PI) / 180))); this.speedy = (_arg1 * Math.sin(((angle * Math.PI) / 180))); } override public function getSpeed():Number{ return (speed); } override public function process(){ accy = (accy + gravity); speedy2 = (speedy + accy); if (rot){ control.rotation = ((Math.atan2(speedy2, speedx) * 180) / Math.PI); }; control.y = (control.y + speedy2); control.x = (control.x + speedx); } } }//package GREENHERMIT.GHMovement
Section 6
//AngleMove (GREENHERMIT.GHMovement.AngleMove) package GREENHERMIT.GHMovement { import flash.display.*; public class AngleMove extends LineMove { public function AngleMove(_arg1:MovieClip, _arg2:Number, _arg3:Number, _arg4:Boolean=true){ this.angle = _arg2; this.speed = _arg3; super(_arg1, (_arg3 * Math.cos(((_arg2 * Math.PI) / 180))), (_arg3 * Math.sin(((_arg2 * Math.PI) / 180))), _arg4); } } }//package GREENHERMIT.GHMovement
Section 7
//LineMove (GREENHERMIT.GHMovement.LineMove) package GREENHERMIT.GHMovement { import flash.display.*; public class LineMove extends MoveBaseClass { public var speed:Number; public var speedx:Number; public var speedy:Number; public var angle:Number; public var rotation:Boolean; public function LineMove(_arg1:MovieClip, _arg2:Number, _arg3:Number, _arg4:Boolean=true){ control = _arg1; this.speedx = _arg2; this.speedy = _arg3; angle = ((Math.atan2(_arg3, _arg2) * 180) / Math.PI); speed = Math.sqrt(((_arg2 * _arg2) + (_arg3 * _arg3))); this.rotation = _arg4; } override public function setSpeed(_arg1:Number){ this.speed = _arg1; this.speedx = (this.speed * Math.cos(((angle * Math.PI) / 180))); this.speedy = (this.speed * Math.sin(((angle * Math.PI) / 180))); } override public function process(){ control.x = (control.x + speedx); control.y = (control.y + speedy); if (rotation){ control.rotation = ((((Math.atan2(speedy, speedx) * 180) / Math.PI) + 360) % 360); }; } override public function getSpeed():Number{ return (speed); } } }//package GREENHERMIT.GHMovement
Section 8
//MapMove (GREENHERMIT.GHMovement.MapMove) package GREENHERMIT.GHMovement { import flash.display.*; public class MapMove extends MoveBaseClass { private var SLOPEB2:Number;// = 0x808000 private var speedx:Number; private var SLOPELEFT:Number;// = 0xFF0000 public var ground:Boolean; private var SLOPEB:Number;// = 0x800000 public var dashground:Boolean; public var right:Number; public var left:Number; private var speedy:Number; private var CLOSEALL:Number;// = 0xFF public var dash:Number; private var speed:Number; public var jumplimit:Number; private var SLOPERIGHT:Number;// = 0xFFFF00 private var CLOSETOP:Number;// = 0xFF00 private var map:BitmapData; public var isjump:Boolean; public var cannotWalk:Function; private var mapscale:Number; private var FREE:Number;// = 0 public var dashdirect:Number; public var jumpfactor:Number; public var jumpbase:Number; public function MapMove(_arg1:MovieClip, _arg2:BitmapData, _arg3:Number, _arg4:Number=40){ CLOSEALL = 0xFF; CLOSETOP = 0xFF00; SLOPELEFT = 0xFF0000; SLOPERIGHT = 0xFFFF00; SLOPEB = 0x800000; SLOPEB2 = 0x808000; FREE = 0; super(); control = _arg1; if (control.gravity == null){ control.gravity = 3; control.movegravity = control.gravity; } else { control.movegravity = control.gravity; }; if (control.direct == null){ control.direct = 0; control.movedirect = control.direct; } else { control.movedirect = control.direct; }; this.speedy = 0; this.speedx = 0; this.speed = _arg3; this.map = _arg2; this.mapscale = _arg4; this.ground = false; this.jumpfactor = 0; this.jumplimit = 0; isjump = false; jumpbase = 0; dash = 0; dashground = false; } override public function setSpeed(_arg1:Number){ this.speed = _arg1; } override public function getSpeed():Number{ return (speed); } public function setZone(_arg1:Number, _arg2:Number){ this.left = _arg1; this.right = _arg2; } public function jumpNow(_arg1:Number=10, _arg2:Number=81){ if (((ground) && ((dash == 0)))){ ground = false; isjump = !(ground); speedy = control.movegravity; speedy = (speedy - (_arg1 * control.movegravity)); jumpbase = control.y; this.jumplimit = _arg2; }; } public function getDirect():Number{ return (control.direct); } public function dashNow(_arg1:Number, _arg2:Number=10){ this.dashdirect = _arg1; this.dash = _arg2; if (ground){ dashground = true; } else { dashground = false; }; } override public function process(){ var _local1:*; var _local2:*; var _local3:*; var _local4:*; var _local5:*; var _local6:*; var _local7:*; var _local8:*; var _local9:*; var _local10:*; var _local11:*; var _local12:*; var _local13:*; var _local14:*; var _local15:*; var _local16:*; dash--; if (dash > 0){ _local2 = dash; } else { _local2 = 1; dash = 0; }; _local1 = 0; while (_local1 < _local2) { _local3 = control.x; _local4 = control.y; speedx = speed; if (speed > mapscale){ speedx = mapscale; }; speedx = (control.movedirect * speedx); if (dash > 0){ speedx = ((dash / 2) * dashdirect); }; speedy = (speedy + control.movegravity); if (speedy > mapscale){ speedy = mapscale; }; if (speedy < -(mapscale)){ speedy = -(mapscale); }; if (dash > 0){ if (!dashground){ speedy = 1; } else { _local10 = int((_local3 / mapscale)); _local11 = int(((_local4 + 10) / mapscale)); _local12 = map.getPixel(_local7, _local8); if (_local12 == FREE){ dashground = false; }; }; }; _local5 = (_local4 + speedy); _local6 = (_local3 + speedx); _local7 = int((_local6 / mapscale)); _local8 = int((_local4 / mapscale)); _local9 = map.getPixel(_local7, _local8); if ((((_local9 == SLOPEB)) || ((_local9 == SLOPEB2)))){ _local5 = ((_local8 * mapscale) - 1); _local4 = _local5; _local3 = _local6; ground = true; isjump = !(ground); speedy = 0; } else { if (_local9 == CLOSEALL){ if (cannotWalk != null){ cannotWalk(); }; } else { _local3 = _local6; }; }; control.x = _local3; if (speedy >= 0){ _local7 = int((_local3 / mapscale)); _local8 = int((_local5 / mapscale)); _local9 = map.getPixel(_local7, _local8); _local13 = int((_local4 / mapscale)); _local14 = map.getPixel(_local7, _local13); if ((((_local14 == SLOPEB)) || ((_local14 == SLOPEB2)))){ _local5 = ((_local13 * mapscale) - 1); _local4 = _local5; ground = true; isjump = !(ground); speedy = 0; }; if (_local14 == SLOPERIGHT){ _local15 = ((((_local13 + 1) * mapscale) - 1) - (mapscale - (_local3 % mapscale))); if (_local5 > _local15){ _local5 = _local15; _local4 = _local5; ground = true; isjump = !(ground); } else { _local4 = _local5; }; } else { if (_local14 == SLOPELEFT){ _local15 = ((((_local13 + 1) * mapscale) - 1) - (_local3 % mapscale)); if (_local5 > _local15){ _local5 = _local15; _local4 = _local5; ground = true; isjump = !(ground); } else { _local4 = _local5; }; } else { if ((((_local14 == FREE)) || ((_local14 == CLOSETOP)))){ if (_local9 == FREE){ _local4 = _local5; } else { if (_local9 == CLOSEALL){ _local5 = ((_local8 * mapscale) - 1); _local4 = _local5; speedy = 0; ground = true; isjump = !(ground); } else { if (_local9 == CLOSETOP){ _local16 = ((_local8 * mapscale) - 1); if ((jumpbase - jumplimit) < _local16){ _local4 = _local16; speedy = 0; ground = true; isjump = !(ground); } else { _local4 = _local5; }; } else { if (_local9 == SLOPELEFT){ _local15 = ((((_local8 + 1) * mapscale) - 1) - (_local3 % mapscale)); if (_local5 > _local15){ _local5 = _local15; _local4 = _local5; ground = true; isjump = !(ground); } else { _local4 = _local5; }; } else { if (_local9 == SLOPERIGHT){ _local15 = ((((_local8 + 1) * mapscale) - 1) - (mapscale - (_local3 % mapscale))); if (_local5 > _local15){ _local5 = _local15; _local4 = _local5; ground = true; isjump = !(ground); } else { _local4 = _local5; }; } else { if ((((_local9 == SLOPEB)) || ((_local9 == SLOPEB2)))){ _local5 = ((_local8 * mapscale) - 1); _local4 = _local5; ground = true; isjump = !(ground); speedy = 0; }; }; }; }; }; }; }; }; }; } else { if (speedy < 0){ _local7 = int((_local3 / mapscale)); _local8 = int((_local5 / mapscale)); _local9 = map.getPixel(_local7, _local8); if (_local9 == CLOSEALL){ speedy = control.movegravity; } else { _local4 = _local5; }; }; }; if (!isjump){ jumpbase = 0; }; control.y = _local4; _local1++; }; if (control.x > right){ control.x = right; if (cannotWalk != null){ cannotWalk(); }; }; if (control.x < left){ control.x = left; if (cannotWalk != null){ cannotWalk(); }; }; } public function setDirect(_arg1:Number){ control.movedirect = _arg1; control.direct = _arg1; } } }//package GREENHERMIT.GHMovement
Section 9
//MoveBaseClass (GREENHERMIT.GHMovement.MoveBaseClass) package GREENHERMIT.GHMovement { import flash.display.*; public class MoveBaseClass { public var ai:Function; private var testcounter:Number; public var control:MovieClip; public function setSpeed(_arg1:Number){ trace(("Not impliment" + this)); } public function process(){ trace(("Not impliment" + this)); } public function getSpeed():Number{ trace(("Not impliment" + this)); return (0); } } }//package GREENHERMIT.GHMovement
Section 10
//PositionMove (GREENHERMIT.GHMovement.PositionMove) package GREENHERMIT.GHMovement { import flash.display.*; import GREENHERMIT.GHUtils.*; public class PositionMove extends LineMove { public function PositionMove(_arg1:MovieClip, _arg2:Object, _arg3:Number, _arg4:Boolean=true){ this.angle = API.findAngle(_arg1, _arg2); this.speed = _arg3; super(_arg1, (_arg3 * Math.cos(((angle * Math.PI) / 180))), (_arg3 * Math.sin(((angle * Math.PI) / 180))), _arg4); } } }//package GREENHERMIT.GHMovement
Section 11
//RandomShoot (GREENHERMIT.GHShootingStyle.RandomShoot) package GREENHERMIT.GHShootingStyle { import GREENHERMIT.GHGun.*; import GREENHERMIT.GHMovement.*; import GREENHERMIT.GHUtils.*; public dynamic final class RandomShoot extends ShootBaseMethod { var bullet:Object; public function RandomShoot(_arg1:Object, _arg2:Object){ this.bullet = _arg1; } override public function process(_arg1:GunDesc){ var _local2:*; var _local3:*; var _local4:*; _local2 = getGunObject(_arg1); _local3 = getGunPoint(_local2); _local4 = API.createMovieFromBase(_local2.parent.objectin, bullet); if (_local3 != null){ _local4.x = _local3.x; _local4.y = _local3.y; } else { _local4.x = shooter.x; _local4.y = shooter.y; }; API.setMotion(_local4, new AngleMove(_local4, (Math.random() * 360), _local4.speed)); } } }//package GREENHERMIT.GHShootingStyle
Section 12
//RandomShootEx (GREENHERMIT.GHShootingStyle.RandomShootEx) package GREENHERMIT.GHShootingStyle { import GREENHERMIT.GHGun.*; import GREENHERMIT.GHMovement.*; import GREENHERMIT.GHUtils.*; public dynamic final class RandomShootEx extends ShootBaseMethod { var bullet:Object; var info:Object; public function RandomShootEx(_arg1:Object, _arg2:Object){ this.bullet = _arg1; this.info = _arg2; } override public function process(_arg1:GunDesc){ var _local2:*; var _local3:*; var _local4:*; var _local5:*; var _local6:*; _local2 = getGunObject(_arg1); _local3 = getGunPoint(_local2); _local4 = (Math.random() * 360); _local5 = 0; while (_local5 < info.way) { _local6 = API.createMovieFromBase(_local2.parent.objectin, bullet); if (_local3 != null){ _local6.x = _local3.x; _local6.y = _local3.y; } else { _local6.x = shooter.x; _local6.y = shooter.y; }; _local6.rotation = (_local4 - ((_local5 - ((info.way - 1) * 0.5)) * info.angle)); API.setMotion(_local6, new AngleMove(_local6, (_local4 - ((_local5 - ((info.way - 1) * 0.5)) * info.angle)), _local6.speed)); _local5++; }; } } }//package GREENHERMIT.GHShootingStyle
Section 13
//ShootBaseMethod (GREENHERMIT.GHShootingStyle.ShootBaseMethod) package GREENHERMIT.GHShootingStyle { import flash.display.*; import GREENHERMIT.GHGun.*; import flash.geom.*; public dynamic class ShootBaseMethod { public var shooter:Object; public var game:Object; public var lastbullet:MovieClip; public var world:MovieClip; public function getGunPoint(_arg1:MovieClip):Point{ var _local2:*; if (_arg1 != null){ _local2 = new Point(_arg1.x, _arg1.y); _local2 = _arg1.parent.localToGlobal(_local2); _local2 = MovieClip(_arg1.parent).objectin.globalToLocal(_local2); return (_local2); }; return (null); } public function getGunObject(_arg1:GunDesc):MovieClip{ if (shooter[_arg1.gun] == null){ throw (Error(((("Error: " + shooter) + " need ") + _arg1.gun))); }; return (shooter[_arg1.gun]); } public function clear(){ } public function getWorldPoint(_arg1:MovieClip):Point{ var gp:*; var object = _arg1; if (object != null){ try { gp = new Point(object.x, object.y); gp = object.parent.localToGlobal(gp); gp = MovieClip(object.parent).objectin.globalToLocal(gp); } catch(e) { gp = null; }; return (gp); //unresolved jump }; return (null); } public function process(_arg1:GunDesc){ } } }//package GREENHERMIT.GHShootingStyle
Section 14
//ShootLookingObject (GREENHERMIT.GHShootingStyle.ShootLookingObject) package GREENHERMIT.GHShootingStyle { import GREENHERMIT.GHGun.*; import GREENHERMIT.GHMovement.*; import flash.geom.*; import GREENHERMIT.GHUtils.*; public dynamic final class ShootLookingObject extends ShootBaseMethod { var bullet:Object; var info:Object; public function ShootLookingObject(_arg1:Object, _arg2:Object){ this.bullet = _arg1; this.info = _arg2; } override public function process(_arg1:GunDesc){ var _local2:*; var _local3:*; var _local4:*; var _local5:*; var _local6:*; var _local7:*; if (shooter.looking == null){ return; }; if (!shooter.looking.visible){ return; }; _local2 = getGunObject(_arg1); _local3 = getGunPoint(_local2); _local4 = new Point(shooter.looking.x, shooter.looking.y); if (shooter.looking.hit != null){ _local4 = getWorldPoint(shooter.looking.hit); }; _local5 = 0; while (_local5 < info.way) { _local6 = API.createMovieFromBase(_local2.parent.objectin, bullet); if (_local3 != null){ _local6.x = _local3.x; _local6.y = _local3.y; } else { _local6.x = shooter.x; _local6.y = shooter.y; }; _local7 = API.findAngle(_local3, _local4); if (info.err != null){ _local7 = (_local7 + ((Math.random() * info.err) - (info.err / 2))); }; _local6.rotation = (_local7 - ((_local5 - ((info.way - 1) * 0.5)) * info.angle)); API.setMotion(_local6, new AngleMove(_local6, (_local7 - ((_local5 - ((info.way - 1) * 0.5)) * info.angle)), _local6.speed)); _local5++; }; _local4 = null; } } }//package GREENHERMIT.GHShootingStyle
Section 15
//ShootMouse (GREENHERMIT.GHShootingStyle.ShootMouse) package GREENHERMIT.GHShootingStyle { import GREENHERMIT.GHGun.*; import GREENHERMIT.GHMovement.*; import flash.geom.*; import GREENHERMIT.GHUtils.*; public dynamic final class ShootMouse extends ShootBaseMethod { var bullet:Object; var info:Object; public function ShootMouse(_arg1:Object, _arg2:Object){ this.bullet = _arg1; this.info = _arg2; } override public function process(_arg1:GunDesc){ var _local2:*; var _local3:*; var _local4:*; var _local5:*; var _local6:*; var _local7:*; var _local8:*; _local2 = super.game; _local3 = getGunObject(_arg1); _local4 = getGunPoint(_local3); _local5 = new Point(_local3.parent.objectin.mouseX, _local3.parent.objectin.mouseY); _local6 = 0; while (_local6 < info.way) { _local7 = API.createMovieFromBase(_local3.parent.objectin, bullet); lastbullet = _local7; if (_local4 != null){ _local7.x = _local4.x; _local7.y = _local4.y; } else { _local7.x = shooter.x; _local7.y = shooter.y; }; _local8 = API.findAngle(_local4, _local5); if (info.err != null){ _local8 = (_local8 + ((Math.random() * info.err) - (info.err / 2))); }; API.setMotion(_local7, new AngleMove(_local7, (_local8 - ((_local6 - ((info.way - 1) * 0.5)) * info.angle)), _local7.speed)); _local6++; }; _local5 = null; } } }//package GREENHERMIT.GHShootingStyle
Section 16
//ShootOwnerAngle (GREENHERMIT.GHShootingStyle.ShootOwnerAngle) package GREENHERMIT.GHShootingStyle { import GREENHERMIT.GHGun.*; import GREENHERMIT.GHMovement.*; import GREENHERMIT.GHUtils.*; public dynamic final class ShootOwnerAngle extends ShootBaseMethod { var bullet:Object; var info:Object; public function ShootOwnerAngle(_arg1:Object, _arg2:Object){ this.bullet = _arg1; this.info = _arg2; } override public function process(_arg1:GunDesc){ var _local2:*; var _local3:*; var _local4:*; var _local5:*; var _local6:*; _local2 = getGunObject(_arg1); _local3 = getGunPoint(_local2); _local4 = 0; while (_local4 < info.way) { _local5 = API.createMovieFromBase(_local2.parent.objectin, bullet); if (_local3 != null){ _local5.x = _local3.x; _local5.y = _local3.y; } else { _local5.x = shooter.x; _local5.y = shooter.y; }; _local6 = _local2.parent.rotation; if (info.err != null){ _local6 = (_local6 + ((Math.random() * info.err) - (info.err / 2))); }; _local5.rotation = (_local6 - ((_local4 - ((info.way - 1) * 0.5)) * info.angle)); API.setMotion(_local5, new AngleMove(_local5, (_local6 - ((_local4 - ((info.way - 1) * 0.5)) * info.angle)), _local5.speed)); _local4++; }; } } }//package GREENHERMIT.GHShootingStyle
Section 17
//ShootOwnerAngleLoop (GREENHERMIT.GHShootingStyle.ShootOwnerAngleLoop) package GREENHERMIT.GHShootingStyle { import GREENHERMIT.GHGun.*; import GREENHERMIT.GHMovement.*; import GREENHERMIT.GHUtils.*; public dynamic final class ShootOwnerAngleLoop extends ShootBaseMethod { var bullet:Object; var info:Object; var shootorder:Number; public function ShootOwnerAngleLoop(_arg1:Object, _arg2:Object){ this.bullet = _arg1; this.info = _arg2; shootorder = 0; } override public function process(_arg1:GunDesc){ var _local2:*; var _local3:*; var _local4:*; var _local5:*; var _local6:*; _local2 = getGunObject(_arg1); _local3 = getGunPoint(_local2); _local4 = API.createMovieFromBase(_local2.parent.objectin, bullet); _local5 = (shootorder % info.way); if (_local3 != null){ _local4.x = _local3.x; _local4.y = _local3.y; } else { _local4.x = shooter.x; _local4.y = shooter.y; }; _local6 = _local2.parent.rotation; if (info.err != null){ _local6 = (_local6 + ((Math.random() * info.err) - (info.err / 2))); }; _local4.rotation = (_local6 - ((_local5 - ((info.way - 1) * 0.5)) * info.angle)); API.setMotion(_local4, new AngleMove(_local4, (_local6 - ((_local5 - ((info.way - 1) * 0.5)) * info.angle)), _local4.speed)); shootorder++; } } }//package GREENHERMIT.GHShootingStyle
Section 18
//KeyframeTemplate (GREENHERMIT.GHTemplate.KeyframeTemplate) package GREENHERMIT.GHTemplate { import flash.events.*; public class KeyframeTemplate extends TemplateBaseClass { public var keyFrameStyleEnterFrame:Function; public var EventKBRelease:Function; public var EventKBPress:Function; override public function keyboardRelease(_arg1:Number){ if (EventKBRelease != null){ EventKBRelease(_arg1); }; } override public function EnterFrame(_arg1:Event){ var e = _arg1; try { super.EnterFrame(e); if (this.keyFrameStyleEnterFrame != null){ this.keyFrameStyleEnterFrame(e); }; } catch(e) { trace(e); }; } override public function keyboardPress(_arg1:Number){ if (EventKBPress != null){ EventKBPress(_arg1); }; } } }//package GREENHERMIT.GHTemplate
Section 19
//TemplateBaseClass (GREENHERMIT.GHTemplate.TemplateBaseClass) package GREENHERMIT.GHTemplate { import flash.display.*; import GREENHERMIT.GHShootingStyle.*; import flash.events.*; import GREENHERMIT.GHUtils.*; import flash.text.*; import flash.net.*; import flash.utils.*; public class TemplateBaseClass extends MovieClip { public var space:Object; public var css:Object; public var gamewidth:Number; public var worldlist:Array; public var gamepause:Boolean; public var GHLINK:DisplayObject; public var key:Array; public var processfn:Array; public var world:Object; public var gameheight:Number; public var processlist:Array; public var spacelist:Array; public var spaceprocesslist:Array; public var cam:Object; public var GHDESIGNCSS:StyleSheet; public var keyfocus:MovieClip; public var game:Object; public function TemplateBaseClass(){ var _local1:RandomShoot; var _local2:RandomShootEx; var _local3:ShootLookingObject; var _local4:ShootMouse; var _local5:ShootOwnerAngle; var _local6:ShootOwnerAngleLoop; super(); game = this; gamepause = false; GHDESIGNCSS = MovieClip(parent).designCSS; GHLINK = MovieClip(parent).llink; css = CSSToVar.createVariable(this); worldlist = new Array(); spacelist = new Array(); spaceprocesslist = new Array(); processlist = new Array(); processfn = new Array(); gamewidth = 640; gameheight = 480; key = new Array(); API.setLibrary(GHLINK); cam = {x:0, y:0, focusobject:{x:(gamewidth / 2), y:(gameheight / 2)}, round:{x1:0, y1:0, x2:640, y2:480}}; keyfocus = new MovieClip(); keyfocus.addEventListener(KeyboardEvent.KEY_DOWN, keydown); keyfocus.addEventListener(KeyboardEvent.KEY_UP, keyup); this.addEventListener(Event.ENTER_FRAME, EnterFrame); stop(); } public function keyboardRelease(_arg1:Number){ } public function keydown(_arg1:KeyboardEvent){ keyboardPress(_arg1.keyCode); key[_arg1.keyCode] = true; } public function keyup(_arg1:KeyboardEvent){ key[_arg1.keyCode] = false; keyboardRelease(_arg1.keyCode); delete key[_arg1.keyCode]; } public function camProcess(){ if (cam.focusobject != null){ cam.smoothx = (cam.focusobject.x - (gamewidth / 2)); cam.smoothy = (cam.focusobject.y - (gameheight / 2)); if (cam.round != null){ if (cam.smoothx > (cam.round.x2 - gamewidth)){ cam.smoothx = (cam.round.x2 - gamewidth); }; if (cam.smoothx < cam.round.x1){ cam.smoothx = cam.round.x1; }; if (cam.smoothy > (cam.round.y2 - gameheight)){ cam.smoothy = (cam.round.y2 - gameheight); }; if (cam.smoothy < cam.round.y1){ cam.smoothy = cam.round.y1; }; }; API.smoothCamY(cam); API.smoothCamX(cam); API.updateWorld(world, cam); }; } public function freeSystemListener(){ this.removeEventListener(Event.ENTER_FRAME, EnterFrame); keyfocus.removeEventListener(KeyboardEvent.KEY_DOWN, keydown); keyfocus.removeEventListener(KeyboardEvent.KEY_UP, keyup); } public function createLayer(){ LayerCore.addGroup(this, "world", 0, 0); LayerCore.addGroup(this, "space", 0, 0); LayerCore.createLayerFromList(world, worldlist); LayerCore.createLayerFromList(space, spacelist); } public function EnterFrame(_arg1:Event){ var e = _arg1; if (gamepause){ return; }; try { stage.focus = keyfocus; } catch(e) { }; if (world != null){ try { camProcess(); LayerCore.processListGroup(world, processlist, processfn); LayerCore.processListGroup(space, spaceprocesslist, processfn); } catch(e) { trace(e); }; }; } public function keyboardPress(_arg1:Number){ } public function readDesignDoc(_arg1:String):Object{ var _local2:*; var _local3:*; _local2 = GHDESIGNCSS.getStyle(_arg1); for (_local3 in _local2) { if (isNaN(Number(_local2[_local3]))){ } else { _local2[_local3] = Number(_local2[_local3]); }; }; return (_local2); } public function createWorld(){ createLayer(); } } }//package GREENHERMIT.GHTemplate
Section 20
//API (GREENHERMIT.GHUtils.API) package GREENHERMIT.GHUtils { import flash.display.*; import GREENHERMIT.GHGun.*; import GREENHERMIT.GHShootingStyle.*; import GREENHERMIT.GHMovement.*; import GREENHERMIT.GHDurationControl.*; import flash.utils.*; public class API { private static var createcount:Number = 0; private static var library:DisplayObject = null; public static function setTimeCount(_arg1:MovieClip, _arg2:Number){ if (_arg1.durationclass != null){ _arg1.durationclass.timecount = _arg2; }; } public static function getClass(_arg1:String):Class{ if (library != null){ return (MovieClip(library).getClass(_arg1)); }; return ((getDefinitionByName(_arg1) as Class)); } public static function setSpeed(_arg1:MovieClip, _arg2:Number){ if (_arg1.motclass == null){ trace((_arg1.name + " need GHMotion setSpeed")); return (0); }; _arg1.motclass.setSpeed(_arg2); } public static function smoothCamY(_arg1:Object){ var _local2:*; _local2 = (_arg1.y - _arg1.smoothy); if (_local2 < 0){ _arg1.y = (_arg1.y + int((Math.abs((_arg1.y - _arg1.smoothy)) / 3))); } else { if (_local2 > 0){ _arg1.y = (_arg1.y - int((Math.abs((_arg1.y - _arg1.smoothy)) / 3))); }; }; } public static function updateWorld(_arg1:Object, _arg2:Object){ _arg1.x = -(_arg2.x); _arg1.y = -(_arg2.y); } public static function getTimeCount(_arg1:MovieClip):Number{ if (_arg1.durationclass != null){ return (_arg1.durationclass.timecount); }; return (0); } public static function createMovieFromBase(_arg1:Object, _arg2:Object, _arg3:Object=null, _arg4:String=null){ var world:*; var imgclass:*; var newclip:*; var field:*; var worldobj = _arg1; var base = _arg2; var addition = _arg3; var name = _arg4; world = MovieClip(worldobj); imgclass = null; newclip = null; try { newclip = new (getClass(base.linkage)); } catch(e) { try { newclip = new (getClass("cerror")); } catch(e) { trace("Create cerror::linkage in library to Show Error Object"); return (base); }; }; for (field in base) { newclip[field] = base[field]; }; if (addition != null){ for (field in addition) { newclip[field] = addition[field]; }; }; if (name == null){ createcount++; newclip.name = (((((((base.layer + "/") + "[css:") + base.__ghbasename) + "]/") + newclip) + ".") + createcount); } else { createcount++; newclip.name = (((name + "[") + createcount) + "]"); }; if (base.createMovieFinish != null){ base.createMovieFinish(newclip, base); }; newclip.objectin = world; world[base.layer].addChild(newclip); return (newclip); } public static function getSpeed(_arg1:MovieClip):Number{ if (_arg1.motclass == null){ trace((_arg1.name + " need GHMotion getSpeed")); return (0); }; return (_arg1.motclass.getSpeed()); } public static function setDuration(_arg1:MovieClip, _arg2:Number, _arg3:Function){ _arg1.durationclass = new Duration(_arg2, _arg3); _arg1.durationclass.objectduration = _arg1; } public static function resumeTime(_arg1:MovieClip){ if (_arg1.durationclass != null){ _arg1.durationclass.resume(); }; } public static function findAngle(_arg1:Object, _arg2:Object):Number{ var dx:*; var dy:*; var red:*; var p1 = _arg1; var p2 = _arg2; try { dx = (p2.x - p1.x); dy = (p2.y - p1.y); red = Math.atan2(dy, dx); } catch(e) { red = ((Math.random() * 2) * Math.PI); }; return (((red * 180) / Math.PI)); } public static function setShooterType(_arg1:MovieClip){ _arg1.gunclasslist = new Array(); } public static function setDurationEx(_arg1:MovieClip, _arg2:Array, _arg3:Function){ _arg1.durationclass = new AlarmClock(_arg3, _arg2); _arg1.durationclass.objectduration = _arg1; } public static function getMotion(_arg1:MovieClip):MoveBaseClass{ return (_arg1.motclass); } public static function stopTime(_arg1:MovieClip){ if (_arg1.durationclass != null){ _arg1.durationclass.stop(); }; } public static function removeMotion(_arg1:MovieClip){ _arg1.motclass = null; } public static function smoothCamX(_arg1:Object){ var _local2:*; _local2 = (_arg1.x - _arg1.smoothx); if (_local2 < 0){ _arg1.x = (_arg1.x + int((Math.abs((_arg1.x - _arg1.smoothx)) / 3))); } else { if (_local2 > 0){ _arg1.x = (_arg1.x - int((Math.abs((_arg1.x - _arg1.smoothx)) / 3))); }; }; } public static function setMotion(_arg1:MovieClip, _arg2:MoveBaseClass){ _arg2.control = _arg1; _arg1.motclass = _arg2; } public static function setLibrary(_arg1:DisplayObject){ library = _arg1; } public static function setAlarmTime(_arg1:MovieClip, _arg2:Number){ if (_arg1.durationclass != null){ _arg1.durationclass.timecount = _arg2; }; } public static function removeAllCompositClass(_arg1:MovieClip){ var _local2:*; var _local3:*; _local2 = 0; if (_arg1.motclass != null){ delete _arg1.motclass; }; if (_arg1.gunclasslist != null){ _local2 = (_arg1.gunclasslist.length - 1); while (_local2 >= 0) { _arg1.gunclasslist[_local2].shootClass.clear(); delete _arg1.gunclasslist[_local2].shootClass; delete _arg1.gunclasslist[_local2]; _local2--; }; delete _arg1.gunclasslist; }; if (_arg1.durationclass != null){ delete _arg1.durationclass; }; for (_local3 in _arg1) { if (_arg1[_local3] != null){ delete _arg1[_local3]; }; }; } public static function addShootMethod(_arg1:Object, _arg2:Object, _arg3:MovieClip, _arg4:GunDesc, _arg5:ShootBaseMethod){ if (_arg3.gunclasslist == null){ trace(("setShooterType First " + _arg3.name)); return; }; _arg5.game = MovieClip(_arg1); _arg5.world = MovieClip(_arg2); _arg5.shooter = _arg3; _arg4.shootClass = _arg5; _arg3.gunclasslist.push(_arg4); } } }//package GREENHERMIT.GHUtils
Section 21
//CSSToVar (GREENHERMIT.GHUtils.CSSToVar) package GREENHERMIT.GHUtils { import flash.display.*; import GREENHERMIT.GHGun.*; import GREENHERMIT.GHTemplate.*; import flash.utils.*; import GREENHERMIT.GHDataType.*; public class CSSToVar { public static function CSSCreateShootSet(_arg1:Object, _arg2:Object, _arg3:MovieClip, _arg4:Object){ var shootclass:Class; var gun:GunDesc; var shoot:*; var game = _arg1; var world = _arg2; var obj = _arg3; var css = _arg4; try { shootclass = (getDefinitionByName(("GREENHERMIT.GHShootingStyle." + css.shoot)) as Class); gun = new GunDesc(css.gun, css.mag, css.reload, css.frq, css.cooldown); shoot = new shootclass(game.css[css.bullet], css); API.addShootMethod(game, world, obj, gun, shoot); } catch(e) { trace(((((("GREENHERMIT.GHShootingStyle." + css.shoot) + " not found\n") + "\t 1.ปัญหาอาจเกิดจาก เขียนชื่อ Class ผิดลองสะกดดู\n") + "\t 2.ไม่ได้ประกาศไว้ใน registerClass.as\n") + "\t 3.ไม่มี Class อยู่ใน package GREENHERMIT.GHShootingStyle ควร impliment ก่อน")); }; } public static function importCSSObject(_arg1:Object, _arg2:String, _arg3:Number, _arg4:Function){ var _local5:*; _local5 = 0; while (_local5 < _arg3) { if (_arg1[(_arg2 + _local5)] != null){ _arg1[(_arg2 + _local5)].createMovieFinish = _arg4; }; _local5++; }; } public static function CSSEvent(_arg1:Object):Array{ var _local2:*; var _local3:*; var _local4:*; _local2 = new Array(); for (_local3 in _arg1) { _local4 = String(_local3).substr(5, 500); _local2[Number(_local4)] = _arg1[_local3]; }; return (_local2); } public static function createVariable(_arg1:TemplateBaseClass):Object{ var _local2:*; var _local3:*; _local2 = new Object(); _local3 = 0; while (_local3 < _arg1.GHDESIGNCSS.styleNames.length) { _local2[_arg1.GHDESIGNCSS.styleNames[_local3]] = _arg1.readDesignDoc(_arg1.GHDESIGNCSS.styleNames[_local3]); _local2[_arg1.GHDESIGNCSS.styleNames[_local3]].__ghbasename = _arg1.GHDESIGNCSS.styleNames[_local3]; _local3++; }; return (_local2); } public static function CSSApplyObject(_arg1:Object, _arg2:Object, _arg3:MovieClip, _arg4:Object){ if (_arg4.process != null){ _arg3.process = _arg1[_arg4.process]; }; if (_arg4.initobject != null){ _arg3.initobject = _arg1[_arg4.initobject]; }; if (_arg4.gun != null){ CSSCreateShootSet(_arg1, _arg2, _arg3, _arg1.css[_arg4.gun]); }; if (_arg4.clock != null){ API.setDurationEx(_arg3, CSSEvent(_arg1.css[_arg4.clock]), _arg1[_arg4.clockfunction]); }; if (_arg3.initobject != null){ _arg3.initobject(_arg3); }; } public static function CSSGun(_arg1:Object){ return (new GunDesc(_arg1.gun, _arg1.mag, _arg1.reload, _arg1.frq, _arg1.cooldown)); } public static function createGlobal(_arg1:TemplateBaseClass):Object{ var _local2:*; _local2 = 0; while (_local2 < _arg1.GHDESIGNCSS.styleNames.length) { _arg1[_arg1.GHDESIGNCSS.styleNames[_local2]] = _arg1.readDesignDoc(_arg1.GHDESIGNCSS.styleNames[_local2]); _local2++; }; return (_arg1); } } }//package GREENHERMIT.GHUtils
Section 22
//LayerCore (GREENHERMIT.GHUtils.LayerCore) package GREENHERMIT.GHUtils { import flash.display.*; import flash.utils.*; public class LayerCore { public static function processGroup(_arg1:Object, _arg2:Array){ var _local3:*; var _local4:*; var _local5:*; var _local6:*; _local3 = (_arg1.numChildren - 1); for (;_local3 >= 0;_local3--) { _local4 = _arg1.getChildAt(_local3); if ((_local4 is MovieClip)){ } else { continue; }; _local5 = 0; while (_local5 < _arg2.length) { if ((_local4[_arg2[_local5]] as Function)){ var _local7 = _local4; _local7[_arg2[_local5]](_local4); }; _local5++; }; if (_local4.motclass != null){ _local4.motclass.process(); }; if (_local4.gunclasslist != null){ _local6 = 0; while (_local6 < _local4.gunclasslist.length) { _local4.gunclasslist[_local6].process(); _local6++; }; }; if (_local4.durationclass != null){ _local4.durationclass.process(); }; }; } public static function processListGroup(_arg1:Object, _arg2:Array, _arg3:Array){ var _local4:*; _local4 = 0; while (_local4 < _arg2.length) { processGroup(_arg1[_arg2[_local4]], _arg3); _local4++; }; } public static function createLayerFromList(_arg1:Object, _arg2:Array, _arg3:Object=null){ var _local4:*; if (_arg3 == null){ _arg3 = _arg1; }; _local4 = 0; while (_local4 < _arg2.length) { if (_arg2[_local4].movieclip == null){ addGroup(_arg1, _arg2[_local4].layername, 0, 0, _arg3); } else { addGroupByClip(_arg1, _arg2[_local4].layername, 0, 0, _arg2[_local4].movieclip, _arg3); }; _local4++; }; } public static function addGroupByClip(_arg1:Object, _arg2:String, _arg3:Number, _arg4:Number, _arg5:String, _arg6:Object){ var _local7:*; if (_arg6 == null){ _arg6 = _arg1; }; _local7 = new ((getDefinitionByName(_arg5) as Class)); _local7.x = _arg3; _local7.y = _arg4; _arg6[_arg2] = _arg1.addChild(_local7); return (_arg6[_arg2]); } public static function addGroup(_arg1:Object, _arg2:String, _arg3:Number, _arg4:Number, _arg5:Object=null){ var _local6:*; if (_arg5 == null){ _arg5 = _arg1; }; _local6 = new MovieClip(); _local6.x = _arg3; _local6.y = _arg4; _arg5[_arg2] = _arg1.addChild(_local6); return (_arg5[_arg2]); } } }//package GREENHERMIT.GHUtils
Section 23
//ObjectSearch (GREENHERMIT.GHUtils.ObjectSearch) package GREENHERMIT.GHUtils { import flash.display.*; public class ObjectSearch { public static function searchRangeObjectIn(_arg1:MovieClip, _arg2:Object, _arg3:Number){ var _local4:*; var _local5:*; var _local6:*; var _local7:*; var _local8:*; if (_arg1.numChildren < 1){ return (null); }; _local4 = null; _local5 = new Array(); _local6 = (_arg1.numChildren - 1); while (_local6 >= 0) { _local8 = _arg1.getChildAt(_local6); if (_local8 != null){ if ((_local8 is MovieClip)){ if ((((Math.abs((_local8.x - _arg2.x)) < _arg3)) && ((Math.abs((_local8.y - _arg2.y)) < _arg3)))){ _local5.push(_local8); }; }; }; _local6--; }; if (_local5.length < 0){ return (null); }; _local7 = int((Math.random() * _local5.length)); return (_local5[_local7]); } public static function searchFarObjectIn(_arg1:MovieClip, _arg2:Object){ var _local3:*; var _local4:*; var _local5:*; var _local6:*; var _local7:*; if (_arg1.numChildren < 1){ return (null); }; _local3 = null; _local4 = 0; _local5 = (_arg1.numChildren - 1); while (_local5 >= 0) { _local6 = _arg1.getChildAt(_local5); if (_local6 != null){ if ((_local6 is MovieClip)){ _local7 = Math.sqrt((((_local6.x - _arg2.x) * (_local6.x - _arg2.x)) + ((_local6.y - _arg2.y) * (_local6.y - _arg2.y)))); if (_local4 < _local7){ _local4 = _local7; _local3 = _local6; }; }; }; _local5--; }; return (_local3); } public static function searchNearObjectIn(_arg1:MovieClip, _arg2:Object, _arg3:Array=null){ var _local4:*; var _local5:*; var _local6:*; var _local7:*; var _local8:*; var _local9:*; var _local10:*; if (_arg1.numChildren < 1){ return (null); }; _local4 = null; _local5 = 1E26; _local6 = (_arg1.numChildren - 1); while (_local6 >= 0) { _local7 = _arg1.getChildAt(_local6); _local8 = false; if (_arg3 != null){ _local9 = 0; while (_local9 < _arg3.length) { if (_arg3[_local9] == _local7){ _local8 = true; }; _local9++; }; }; if (((!((_local7 == null))) && (!(_local8)))){ if ((_local7 is MovieClip)){ _local10 = Math.sqrt((((_local7.x - _arg2.x) * (_local7.x - _arg2.x)) + ((_local7.y - _arg2.y) * (_local7.y - _arg2.y)))); if (_local5 > _local10){ _local5 = _local10; _local4 = _local7; }; }; }; _local6--; }; return (_local4); } public static function getSomeObjectInByFiled(_arg1:MovieClip, _arg2:String){ var _local3:*; var _local4:*; if (_arg1.numChildren < 1){ return (null); }; _local3 = 0; while (_local3 < (_arg1.numChildren - 1)) { _local4 = _arg1.getChildAt(_local3); if ((_local4 is MovieClip)){ if (_local4[_arg2] != null){ return (_local4); }; }; _local3++; }; return (null); } public static function getSomeObjectIn(_arg1:MovieClip){ var _local2:*; var _local3:*; if (_arg1.numChildren < 1){ return (null); }; _local2 = int((Math.random() * _arg1.numChildren)); _local3 = _arg1.getChildAt(_local2); if ((_local3 is MovieClip)){ if (_local3.status == false){ return (null); }; return (_local3); }; } } }//package GREENHERMIT.GHUtils
Section 24
//bar_root_18 (ribettium_wars_511111_pb_fla.bar_root_18) package ribettium_wars_511111_pb_fla { import flash.display.*; public dynamic class bar_root_18 extends MovieClip { public var barmask:MovieClip; } }//package ribettium_wars_511111_pb_fla
Section 25
//BG_2 (ribettium_wars_511111_pb_fla.BG_2) package ribettium_wars_511111_pb_fla { import flash.display.*; public dynamic class BG_2 extends MovieClip { public function BG_2(){ addFrameScript(10, frame11); } function frame11(){ MovieClip(parent).gotoAndStop(2); } } }//package ribettium_wars_511111_pb_fla
Section 26
//LOGOEND_43 (ribettium_wars_511111_pb_fla.LOGOEND_43) package ribettium_wars_511111_pb_fla { import flash.display.*; public dynamic class LOGOEND_43 extends MovieClip { public function LOGOEND_43(){ addFrameScript(132, frame133); } function frame133(){ MovieClip(root).play(); stop(); } } }//package ribettium_wars_511111_pb_fla
Section 27
//LOGOPRELOAD_0_23 (ribettium_wars_511111_pb_fla.LOGOPRELOAD_0_23) package ribettium_wars_511111_pb_fla { import flash.display.*; import flash.geom.*; import flash.events.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.utils.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.system.*; import flash.ui.*; import flash.xml.*; public dynamic class LOGOPRELOAD_0_23 extends MovieClip { public var thenextframe; public function LOGOPRELOAD_0_23(){ addFrameScript(0, frame1, 89, frame90); } function frame90(){ if (MovieClip(parent).isloaded){ MovieClip(parent).gotoAndStop(10); } else { thenextframe = (Math.ceil((Math.random() * 8)) + 1); if (thenextframe == MovieClip(parent).currentFrame){ MovieClip(parent).nextFrame(); } else { MovieClip(parent).gotoAndStop(thenextframe); }; }; } function frame1(){ if (Math.random() > 0.5){ scaleX = -(scaleX); x = (x - MovieClip(parent).shiftamt); }; } } }//package ribettium_wars_511111_pb_fla
Section 28
//LOGOPRELOAD_1_27 (ribettium_wars_511111_pb_fla.LOGOPRELOAD_1_27) package ribettium_wars_511111_pb_fla { import flash.display.*; import flash.geom.*; import flash.events.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.utils.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.system.*; import flash.ui.*; import flash.xml.*; public dynamic class LOGOPRELOAD_1_27 extends MovieClip { public var thenextframe; public function LOGOPRELOAD_1_27(){ addFrameScript(0, frame1, 89, frame90); } function frame90(){ if (MovieClip(parent).isloaded){ MovieClip(parent).gotoAndStop(10); } else { thenextframe = (Math.ceil((Math.random() * 8)) + 1); if (thenextframe == MovieClip(parent).currentFrame){ MovieClip(parent).nextFrame(); } else { MovieClip(parent).gotoAndStop(thenextframe); }; }; } function frame1(){ if (Math.random() > 0.5){ scaleX = -(scaleX); x = (x - MovieClip(parent).shiftamt); }; } } }//package ribettium_wars_511111_pb_fla
Section 29
//LOGOPRELOAD_2_30 (ribettium_wars_511111_pb_fla.LOGOPRELOAD_2_30) package ribettium_wars_511111_pb_fla { import flash.display.*; import flash.geom.*; import flash.events.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.utils.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.system.*; import flash.ui.*; import flash.xml.*; public dynamic class LOGOPRELOAD_2_30 extends MovieClip { public var thenextframe; public function LOGOPRELOAD_2_30(){ addFrameScript(0, frame1, 89, frame90); } function frame90(){ if (MovieClip(parent).isloaded){ MovieClip(parent).gotoAndStop(10); } else { thenextframe = (Math.ceil((Math.random() * 8)) + 1); if (thenextframe == MovieClip(parent).currentFrame){ MovieClip(parent).nextFrame(); } else { MovieClip(parent).gotoAndStop(thenextframe); }; }; } function frame1(){ if (Math.random() > 0.5){ scaleX = -(scaleX); x = (x - MovieClip(parent).shiftamt); }; } } }//package ribettium_wars_511111_pb_fla
Section 30
//LOGOPRELOAD_3_32 (ribettium_wars_511111_pb_fla.LOGOPRELOAD_3_32) package ribettium_wars_511111_pb_fla { import flash.display.*; import flash.geom.*; import flash.events.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.utils.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.system.*; import flash.ui.*; import flash.xml.*; public dynamic class LOGOPRELOAD_3_32 extends MovieClip { public var thenextframe; public function LOGOPRELOAD_3_32(){ addFrameScript(0, frame1, 89, frame90); } function frame90(){ if (MovieClip(parent).isloaded){ MovieClip(parent).gotoAndStop(10); } else { thenextframe = (Math.ceil((Math.random() * 8)) + 1); if (thenextframe == MovieClip(parent).currentFrame){ MovieClip(parent).nextFrame(); } else { MovieClip(parent).gotoAndStop(thenextframe); }; }; } function frame1(){ if (Math.random() > 0.5){ scaleX = -(scaleX); x = (x - MovieClip(parent).shiftamt); }; } } }//package ribettium_wars_511111_pb_fla
Section 31
//LOGOPRELOAD_4_34 (ribettium_wars_511111_pb_fla.LOGOPRELOAD_4_34) package ribettium_wars_511111_pb_fla { import flash.display.*; import flash.geom.*; import flash.events.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.utils.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.system.*; import flash.ui.*; import flash.xml.*; public dynamic class LOGOPRELOAD_4_34 extends MovieClip { public var thenextframe; public function LOGOPRELOAD_4_34(){ addFrameScript(0, frame1, 89, frame90); } function frame90(){ if (MovieClip(parent).isloaded){ MovieClip(parent).gotoAndStop(10); } else { thenextframe = (Math.ceil((Math.random() * 8)) + 1); if (thenextframe == MovieClip(parent).currentFrame){ MovieClip(parent).nextFrame(); } else { MovieClip(parent).gotoAndStop(thenextframe); }; }; } function frame1(){ if (Math.random() > 0.5){ scaleX = -(scaleX); x = (x - MovieClip(parent).shiftamt); }; } } }//package ribettium_wars_511111_pb_fla
Section 32
//LOGOPRELOAD_5_36 (ribettium_wars_511111_pb_fla.LOGOPRELOAD_5_36) package ribettium_wars_511111_pb_fla { import flash.display.*; import flash.geom.*; import flash.events.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.utils.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.system.*; import flash.ui.*; import flash.xml.*; public dynamic class LOGOPRELOAD_5_36 extends MovieClip { public var thenextframe; public function LOGOPRELOAD_5_36(){ addFrameScript(0, frame1, 89, frame90); } function frame90(){ if (MovieClip(parent).isloaded){ MovieClip(parent).gotoAndStop(10); } else { thenextframe = (Math.ceil((Math.random() * 8)) + 1); if (thenextframe == MovieClip(parent).currentFrame){ MovieClip(parent).nextFrame(); } else { MovieClip(parent).gotoAndStop(thenextframe); }; }; } function frame1(){ if (Math.random() > 0.5){ scaleX = -(scaleX); x = (x - MovieClip(parent).shiftamt); }; } } }//package ribettium_wars_511111_pb_fla
Section 33
//LOGOPRELOAD_6_38 (ribettium_wars_511111_pb_fla.LOGOPRELOAD_6_38) package ribettium_wars_511111_pb_fla { import flash.display.*; import flash.geom.*; import flash.events.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.utils.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.system.*; import flash.ui.*; import flash.xml.*; public dynamic class LOGOPRELOAD_6_38 extends MovieClip { public var thenextframe; public function LOGOPRELOAD_6_38(){ addFrameScript(0, frame1, 89, frame90); } function frame90(){ if (MovieClip(parent).isloaded){ MovieClip(parent).gotoAndStop(10); } else { thenextframe = (Math.ceil((Math.random() * 8)) + 1); if (thenextframe == MovieClip(parent).currentFrame){ MovieClip(parent).nextFrame(); } else { MovieClip(parent).gotoAndStop(thenextframe); }; }; } function frame1(){ if (Math.random() > 0.5){ scaleX = -(scaleX); x = (x - MovieClip(parent).shiftamt); }; } } }//package ribettium_wars_511111_pb_fla
Section 34
//LOGOPRELOAD_7_40 (ribettium_wars_511111_pb_fla.LOGOPRELOAD_7_40) package ribettium_wars_511111_pb_fla { import flash.display.*; import flash.geom.*; import flash.events.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.utils.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.system.*; import flash.ui.*; import flash.xml.*; public dynamic class LOGOPRELOAD_7_40 extends MovieClip { public var thenextframe; public function LOGOPRELOAD_7_40(){ addFrameScript(0, frame1, 89, frame90); } function frame90(){ if (MovieClip(parent).isloaded){ MovieClip(parent).gotoAndStop(10); } else { thenextframe = (Math.ceil((Math.random() * 8)) + 1); if (thenextframe == MovieClip(parent).currentFrame){ MovieClip(parent).nextFrame(); } else { MovieClip(parent).gotoAndStop(thenextframe); }; }; } function frame1(){ if (Math.random() > 0.5){ scaleX = -(scaleX); x = (x - MovieClip(parent).shiftamt); }; } } }//package ribettium_wars_511111_pb_fla
Section 35
//MainTimeline (ribettium_wars_511111_pb_fla.MainTimeline) package ribettium_wars_511111_pb_fla { import flash.display.*; import flash.geom.*; import flash.events.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.utils.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.system.*; import flash.ui.*; import flash.xml.*; public dynamic class MainTimeline extends MovieClip { public var playMoreGameSub; public var stageclear:MovieClip; public var urlCSS; public var b_mfz9:SimpleButton; public var crosshair:MovieClip; public var icongun:MovieClip; public var breset:SimpleButton; public var submitClick; public var delaygage2:MovieClip; public var bshop:SimpleButton; public var b_highscores:SimpleButton; public var so:SharedObject; public var i; public var bmoregames:SimpleButton; public var textlevel:TextField; public var b_mfz_logo0:SimpleButton; public var bmenu_click; public var score; public var b_mfz_logo9:SimpleButton; public var rep:TextField; public var b_mfz_logo1:SimpleButton; public var b_mfz:SimpleButton; public var hightScore; public var b_moregame1:SimpleButton; public var b_next:SimpleButton; public var bmenu:SimpleButton; public var expgage:MovieClip; public var now; public var gamelevel; public var playMoreGameTitle; public var bcontinue_click; public var disable_game; public var EPOCH_TIME; public var playername:TextField; public var shop:MovieClip; public var myLoader:URLLoader; public var bsubmit:SimpleButton; public var breset_click; public var bcontinue:SimpleButton; public var bmenu_backclick; public var b_preload:SimpleButton; public var allcssfile; public var b_preloadRelease; public var bstart:SimpleButton; public var MoFunZone_path; public var weapongage:MovieClip; public var designCSS; public var tot; public var limitgage:MovieClip; public var completecount; public var timetext:TextField; public var textscore:TextField; public var b_nextPress; public var textsmoney:TextField; public var loadCSSComplete; public var ldrCSS; public var csstext; public var MoFunZone_URL; public var g_root; public var bstart_click; public var gameover:MovieClip; public var cssstring; public var finishscore:TextField; public var game:gameinline; public var outcss; public var ldr:URLLoader; public function MainTimeline(){ addFrameScript(0, frame1, 1, frame2, 9, frame10, 10, frame11, 15, frame16, 91, frame92, 95, frame96, 97, frame98, 106, frame107, 116, frame117, 126, frame127, 135, frame136, 142, frame143, 145, frame146, 345, frame346); } public function relesefocus2(_arg1){ stage.focus = playername; } public function getURL(_arg1:String, _arg2:String){ var web:String; var request:URLRequest; var url = _arg1; var method = _arg2; web = url; request = new URLRequest(web); try { navigateToURL(request, method); } catch(e:Error) { }; } function frame10(){ gotoAndPlay("go"); } public function shopclick(_arg1:Event){ var _local2:SharedObject; SoundMixer.soundTransform = new SoundTransform(0.25); trace(game.score); _local2 = SharedObject.getLocal("RBT"); if (_local2.data.money == undefined){ _local2.data.money = 1; }; if (_local2.data.gamelevel == undefined){ _local2.data.gamelevel = 0; }; if (_local2.data.scorepoint == undefined){ _local2.data.scorepoint = 0; }; _local2.data.gamelevel = game.gamelevel; _local2.data.money = game.score; trace(_local2.data.money); trace(game.score); _local2.flush(); _local2.close(); shop.openShop(); } function frame16(){ gotoAndPlay("go"); } function frame2(){ now = new Date(); EPOCH_TIME = now.getTime(); b_preloadRelease = function (){ getURL("http://www.mofunzone.com/", "_blank"); }; b_preload.addEventListener("mouseUp", b_preloadRelease); stop(); } function frame1(){ outcss = false; designCSS = new StyleSheet(); allcssfile = new Array("design.css"); ldrCSS = new Array(); loadCSSComplete = new Array(); urlCSS = new Array(); completecount = 0; cssstring = ""; if (outcss){ i = 0; while (i < allcssfile.length) { ldrCSS[i] = new URLLoader(); loadCSSComplete[i] = function (_arg1){ ldr = _arg1.target; cssstring = (cssstring + ldr.data); completecount++; if (completecount >= allcssfile.length){ trace(cssstring); designCSS.parseCSS(cssstring); play(); }; }; trace(allcssfile[i]); urlCSS[i] = new URLRequest(("project/css/" + allcssfile[i])); ldrCSS[i].addEventListener(Event.COMPLETE, loadCSSComplete[i]); ldrCSS[i].load(urlCSS[i]); stop(); i++; }; } else { csstext = "enemy3{speedlv13:6;hplv14:10;initobject:initEnemy3;hplv12:8;mininglv5:175;speedlv12:6;hplv1:6;hplv15:10;mininglv15:175;mininglv6:175;restingtime:100;linkage:????;hplv3:6;speedlv5:6;speedlv14:6;mininglv7:175;hplv4:6;hplv2:6;speedlv6:6;speedlv8:6;mininglv8:175;speedlv15:6;hp:100;hplv6:6;speedlv4:6;speedlv3:6;hplv7:6;hplv5:6;speedlv1:6;speedlv10:6;hplv8:6;layer:enemy_layer;speedlv9:6;mininglv9:175;mininglv11:175;mininglv1:175;gfx:gfxe3;hplv10:6;mininglv10:175;speedlv2:6;mininglv2:175;hplv9:6;hplv11:6;speedlv11:6;mininglv12:175;mininglv3:175;speedlv7:6;mininglv14:175;mininglv13:175;mininglv4:175;terbo:1;hplv13:8;miningtime:50;speed:1;}gun0{maglv2:3;maglv9:3;bullet:bullet0;waylv7:1;waylv5:1;frqlv12:60;gun:gun1;maglv3:3;maglv13:3;maglv4:3;maglv15:3;waylv13:5;reloadlv2:100;reloadlv11:100;reloadlv9:100;reloadlv10:100;waylv9:1;maglv12:3;reloadlv8:100;reloadlv3:100;frq:200;maglv0:3;waylv10:3;way:1;maglv14:3;reloadlv12:100;frqlv15:60;frqlv3:60;waylv1:1;frqlv4:60;waylv11:3;frqlv1:60;reload:150;frqlv13:60;frqlv14:60;reloadlv7:100;maglv7:3;waylv3:1;mag:1;maglv5:3;waylv2:1;waylv4:1;frqlv7:60;waylv14:5;reloadlv6:100;maglv11:3;frqlv5:60;reloadlv15:100;maglv1:3;waylv6:1;waylv12:1;reloadlv14:100;reloadlv5:100;frqlv2:60;frqlv6:60;maglv8:3;reloadlv1:100;frqlv9:60;shoot:ShootLookingObject;cooldown:0;frqlv8:60;waylv15:5;reloadlv13:100;reloadlv4:100;frqlv11:60;waylv8:1;frqlv10:60;maglv6:3;angle:30;}creatorclock2{frame50:createObject,enemy99;frame78:createObject,enemy1;frame77:createObject,enemy1;frame25:createObject,enemy99;frame135:createObject,enemy0;frame1:createObject,enemy4;frame625:goto,76;frame250:createObject,enemy1;frame251:createObject,enemy1;frame75:createObject,enemy99;}skill6{name:+2 to fire rate, and +3 seconds duration. USELESS WITHOUT MACHINE GUN.;money:16;machinefreequency:-2;}creator3{linkage:?????;layer:door_layer;clock:creatorclock3;clockfunction:functionMap;}skill17{name:+20 to spark effect. USELESS WITHOUT TESLAA COIL.;money:32;teslacount:20;}creator11{linkage:?????;layer:door_layer;clock:creatorclock11;clockfunction:functionMap;}creator12{linkage:?????;layer:door_layer;clock:creatorclock12;clockfunction:functionMap;}creatorclock10{frame50:createObject,enemy99;frame151:createObject,enemy0;frame75:createObject,enemy99;frame25:createObject,enemy99;frame701:createObject,enemy3;frame150:createObject,enemy0;frame700:createObject,enemy3;frame154:createObject,enemy0;frame500:createObject,enemy3;frame1:createObject,enemy4;frame501:createObject,enemy3;frame950:goto,400;}creator9{linkage:?????;layer:door_layer;clock:creatorclock9;clockfunction:functionMap;}enemy1{speedlv13:2;hplv14:15;initobject:initEnemy1;hplv12:8;mininglv5:225;hplv13:15;hplv1:5;hplv15:15;mininglv15:225;mininglv6:225;restingtime:100;linkage:????;hplv3:5;speedlv5:2;speedlv14:2;mininglv7:225;hplv4:6;hplv2:5;gun:gun0;speedlv6:2;speedlv8:2;hplv5:8;speedlv15:2;hp:100;hplv6:8;speedlv4:2;speedlv3:2;hplv7:10;mininglv8:225;speedlv1:2;speedlv10:2;hplv8:10;layer:enemy_layer;speedlv9:2;mininglv9:225;mininglv11:225;mininglv1:225;gfx:gfxe1;hplv10:12;mininglv10:225;speedlv7:2;mininglv2:225;hplv9:10;hplv11:12;speedlv11:2;mininglv12:225;mininglv3:225;speedlv2:2;mininglv14:225;mininglv13:225;mininglv4:225;terbo:0;speedlv12:2;miningtime:25;speed:2;}gold0{linkage:rebetium1;layer:gold_layer;}skill12{name:+1 to fire effect, and +3 seconds duration.. USELESS WITHOUT BAZOOKA.;money:24;bazookaAOE:1;bazookaduration:75;}creator15{linkage:?????;layer:door_layer;clock:creatorclock15;clockfunction:functionMap;}creatorclock7{frame50:createObject,enemy99;frame425:createObject,enemy1;frame925:goto,249;frame1:createObject,enemy4;frame575:createObject,enemy2;frame75:createObject,enemy99;frame150:createObject,enemy2;frame250:createObject,enemy2;frame225:createObject,enemy2;frame426:createObject,enemy1;frame725:createObject,enemy2;frame500:createObject,enemy2;frame200:createObject,enemy2;frame125:createObject,enemy2;frame275:createObject,enemy2;frame750:createObject,enemy2;frame100:createObject,enemy2;frame25:createObject,enemy99;frame175:createObject,enemy2;frame650:createObject,enemy2;}skill20{name:Increase bonus score.;money:47;scorerate:50;}bullet0{speedlv10:7;damagelv12:3;damagelv1:3;layer:enemybullet_layer;damagelv11:3;scaleX:1.0;damagelv5:3;speedlv7:6;speedlv5:5;damagelv2:3;speedlv13:8;speedlv12:4;damagelv9:3;damagelv4:3;scaleY:1.0;speedlv9:6;damagelv15:3;speedlv3:4;speedlv14:8;speedlv8:6;linkage:????;damagelv3:3;speedlv6:5;damagelv6:3;damagelv14:3;speedlv4:4;speedlv15:8;hp:1;style:0;damagelv8:3;damagelv10:3;speedlv11:7;damage:10;damagelv7:3;damagelv13:3;speed:6;speedlv2:4;speedlv1:4;}skill14{name:Enable TeslaA Coil to be dropped to you!;unlocktesla:2;money:101;}skill3{name:+1 Damage.;money:77;gundamage:1;}creator8{linkage:?????;layer:door_layer;clock:creatorclock8;clockfunction:functionMap;}skill5{name:+10 seconds duration. USELESS WITHOUT MACHINE GUN.;machineduration:250;money:16;}enemy99{linkage:playerharvester;gfx:gfxhexplode;layer:player_layer;restingtime:5;miningtime:100;hp:300;bornningtime:25;timeborn:25;initobject:initPlayer;speed:0;terbo:1;}planeclock0{frame80:createObject,enemy5;frame81:goto,1;}creatorclock12{frame50:createObject,enemy99;frame220:createObject,enemy1;frame335:createObjectRandom,enemy,2,0;frame140:createObject,enemy1;frame150:createObject,enemy0;frame130:createObject,enemy0;frame1:createObject,enemy4;frame190:createObject,enemy0;frame340:createObjectRandom,enemy,2,0;frame75:createObject,enemy99;frame25:createObject,enemy99;frame180:createObject,enemy1;frame330:createObjectRandom,enemy,2,0;frame570:goto,129;frame345:createObjectRandom,enemy,2,0;}skill21{name:ชื่อสกิวว;}creatorclock4{frame50:createObject,enemy99;frame120:createObject,enemy1;frame130:createObject,enemy1;frame200:createObject,enemy0;frame75:createObject,enemy99;frame110:createObject,enemy1;frame300:createObject,enemy0;frame100:createObject,enemy0;frame725:goto,99;frame1:createObject,enemy4;frame400:createObject,enemy0;frame25:createObject,enemy99;}skill9{name:Enable Bazooka to be dropped to you!;unlockbazooka:1;money:67;}creator14{linkage:?????;layer:door_layer;clock:creatorclock14;clockfunction:functionMap;}bullet4{damage:0.2;linkage:m_hero_bullet4;gfx:gfxhit2;layer:playerbullet_layer;scaleY:1;hp:1;scaleX:1;style:4;speed:4;}gold1{linkage:rebetium2;layer:gold_layer;}skill16{name:+2 seconds duration, and +1 to bullet magazine. USELESS WITHOUT TESLAA COIL.;money:32;tesladuration:50;teslamag:1;}creatorclock3{frame50:createObject,enemy99;frame1:createObject,enemy4;frame78:createObject,enemy2;frame75:createObject,enemy99;frame400:createObject,enemy0;frame151:createObject,enemy2;frame500:createObject,enemy0;frame475:createObject,enemy0;frame1000:goto,76;frame77:createObject,enemy2;frame401:createObject,enemy0;frame150:createObject,enemy2;frame25:createObject,enemy99;frame600:createObject,enemy0;}creatorclock13{frame50:createObject,enemy99;frame640:createObject,enemy1;frame350:createObject,enemy0;frame75:createObject,enemy99;frame360:createObject,enemy0;frame250:createObject,enemy1;frame460:createObject,enemy3;frame800:createObject,enemy1;frame1:createObject,enemy4;frame620:createObject,enemy3;frame600:createObject,enemy0;frame450:createObject,enemy0;frame25:createObject,enemy99;frame610:createObject,enemy1;frame630:createObject,enemy0;frame750:createObject,enemy1;frame700:createObject,enemy0;frame1050:goto,699;frame470:createObject,enemy0;frame900:createObject,enemy3;}config{lv14harvestspeed:40;lv5itemmax:1;lv19harvestspeed:70;rbtlv15:16;lv20bonus:150;duration2:300;rbtlv10:15;lv11magbazooka:30;lv7machineduration:150;tlv1:1500;lv13bazookaduration:200;reloadgun4:20;fqc4:12;counthit:80;tlv6:1875;tlv4:1875;rbtlv1:10;tlv11:2625;magazinegun4:1;baAOE:4;getscore:3;lv6machinefrequency:20;tlv7:2250;duration4:250;rbtlv9:13;rbtlv13:16;rbtlv5:12;tlv2:1500;tlv10:2250;lv8machinefrequency:150;duration3:250;goldarea:200;rbtlv3:10;lv2reloadgun:500;reloadgun2:9;ratescore:100;tlv14:3000;magazinegun1:2;limitover:28;lv12magbazooka:40;tlv9:2250;tlv8:2250;tlv12:2625;lv16tesladuration:200;lv4harvestspeed:30;rbtlv2:10;magazinegun3:1;magazinegun2:8;minidamage:1;reloadgun3:20;getenemyscore:4;rbtlv11:15;lv18tesladuration:400;lv17tesladuration:300;rbtlv12:15;lv9harvestspeed:40;fqc1:9;rbtlv6:12;fqc3:20;lv3magazinegun:30;rbtlv14:16;fqc2:7;scorerandom:200;lv10itemmax:2;reloadgun1:13;tlv5:1875;rbtlv4:12;tlv3:1500;rbtlv7:13;tlv13:3000;rbtlv8:13;lv15itemmax:3;tlv15:3000;}creatorclock11{frame50:createObject,enemy99;frame1:createObject,enemy4;frame355:createObject,enemy3;frame455:createObject,enemy3;frame430:createObject,enemy0;frame750:goto,549;frame75:createObject,enemy99;frame155:createObject,enemy3;frame230:createObject,enemy0;frame25:createObject,enemy99;frame551:createObjectRandom,enemy,2,0;frame550:createObjectRandom,enemy,2,0;frame330:createObject,enemy0;frame255:createObject,enemy3;frame130:createObject,enemy0;}creator1{linkage:?????;layer:door_layer;clock:creatorclock1;clockfunction:functionMap;}skill10{name:+1 to bullet magazine, and +2 seconds duration. USELESS WITHOUT BAZOOKA.;money:24;bazookamag:1;bazookaduration:50;}swap3{slv7:0;slv12:1;slv14:2;slv9:0;slv8:0;slv11:0;slv6:0;slv1:0;slv10:0;slv4:0;slv3:0;slv2:0;slv15:2;slv5:0;slv13:1;}creatorclock15{frame50:createObject,enemy99;frame1200:createObject,enemy3;frame1204:createObject,enemy3;frame500:createObject,enemy0;frame1500:createObjectRandom,enemy,4,0;frame1206:createObject,enemy3;frame1600:createObjectRandom,enemy,4,0;frame1201:createObject,enemy0;frame1205:createObject,enemy0;frame200:createObjectRandom,enemy,2,1;frame75:createObject,enemy99;frame2075:goto,1999;frame1207:createObject,enemy1;frame1650:createObjectRandom,enemy,4,0;frame1202:createObject,enemy3;frame225:createObjectRandom,enemy,2,1;frame450:createObjectRandom,enemy,2,1;frame250:createObject,enemy0;frame1:createObject,enemy4;frame25:createObject,enemy99;frame1203:createObject,enemy1;frame800:createObject,enemy3;frame810:createObject,enemy0;frame1550:createObjectRandom,enemy,4,0;frame820:createObject,enemy3;frame475:createObjectRandom,enemy,2,1;frame350:createObject,enemy0;frame840:createObject,enemy3;frame2001:createObject,enemy1;frame525:createObject,enemy0;frame830:createObject,enemy1;}enemy2{speedlv13:8;hplv14:5;initobject:initEnemy2;hplv12:5;mininglv5:100;speedlv12:8;hplv1:3;hplv15:5;mininglv15:100;mininglv6:100;restingtime:100;linkage:????;hplv3:3;speedlv5:4;speedlv14:8;mininglv7:100;hplv4:3;hplv2:3;speedlv6:6;speedlv8:6;mininglv8:100;speedlv15:8;hp:100;hplv6:3;speedlv4:4;speedlv3:4;hplv7:3;hplv5:3;speedlv1:4;speedlv10:6;hplv8:4;layer:enemy_layer;speedlv9:6;mininglv9:100;mininglv11:100;mininglv1:100;gfx:gfxe2;hplv10:4;mininglv10:100;speedlv2:4;mininglv2:100;hplv9:4;hplv11:5;speedlv11:8;mininglv12:100;mininglv3:100;speedlv7:4;mininglv14:100;mininglv13:100;mininglv4:100;terbo:2;hplv13:5;miningtime:25;speed:3;}skill4{name:Enable Machine Gun to be dropped to you!;money:35;unlockmachine:0;}swap1{slv7:2;slv12:1;slv14:4;slv9:2;slv8:2;slv11:3;slv6:1;slv1:0;slv10:3;slv4:0;slv3:0;slv2:0;slv15:4;slv5:1;slv13:4;}skill0{machineduration:1;bazookaduration:1;terbo:1;teslacount:1;teslamag:1;tesladuration:1;gundamage:1;bazookaAOE:1;gunfreequency:1;bazookamag:1;gunmagazine:1;money:300;name:ปืน1;scorerate:1;machinefreequency:1;}creator5{linkage:?????;layer:door_layer;clock:creatorclock5;clockfunction:functionMap;}goldclock0{frame150:createObject,gold0;frame850:createObject,gold0;frame1400:createObject,gold0;frame25:createObject,gold0;frame650:createObject,gold0;frame450:createObject,gold0;frame1500:goto,24;frame1050:createObject,gold0;frame300:createObject,gold0;}swap2{slv7:0;slv12:2;slv14:2;slv9:1;slv8:1;slv11:2;slv6:1;slv1:0;slv10:1;slv4:0;slv3:0;slv2:0;slv15:2;slv5:0;slv13:2;}creator2{linkage:?????;layer:door_layer;clock:creatorclock2;clockfunction:functionMap;}goldpoint0{linkage:?????;layer:door_layer;clock:goldclock0;clockfunction:functionMap;}skill19{name:Improved movement speed of harvester.;money:47;terbo:0.5;}swap0{slv7:3;slv12:0;slv14:4;slv9:4;slv8:3;slv11:4;slv6:2;slv1:0;slv10:4;slv4:1;slv3:1;slv2:0;slv15:4;slv5:2;slv13:4;}skill7{name:+1 to fire rate, and +5 seconds duration. USELESS WITHOUT MACHINE GUN.;machineduration:125;money:16;machinefreequency:-1;}creatorclock9{frame50:createObject,enemy99;frame600:goto,124;frame75:createObject,enemy99;frame125:createObject,enemy0;frame127:createObjectRandom,enemy,2,0;frame126:createObjectRandom,enemy,2,0;frame25:createObject,enemy99;frame1:createObject,enemy4;frame300:createObjectRandom,enemy,2,0;frame400:createObjectRandom,enemy,2,0;frame350:createObjectRandom,enemy,2,0;}skill1{name:+1 to Fire Rate.;gunfreequency:-1;money:9;}creator10{linkage:?????;layer:door_layer;clock:creatorclock10;clockfunction:functionMap;}bullet2{damage:1;linkage:m_hero_bullet2;gfx:gfxhit1;layer:playerbullet_layer;scaleY:1;hp:1;scaleX:1;style:2;speed:30;}creator6{linkage:?????;layer:door_layer;clock:creatorclock6;clockfunction:functionMap;}bullet1{damage:1;linkage:m_hero_bullet1;gfx:gfxhit1;layer:playerbullet_layer;scaleY:1;hp:1;scaleX:1.0;style:1;speed:40;}enemy0{speedlv13:1;hplv14:20;initobject:initEnemy0;mininglv15:125;mininglv5:125;hplv13:20;hplv1:7;hpmax:100;hplv15:20;speedlv5:1;restingtime:100;linkage:????;hplv3:8;speedlv14:1;mininglv7:125;speedlv1:1;mininglv6:125;speedlv6:1;speedlv8:1;mininglv8:125;speedlv15:1;hplv2:7;hp:100;hplv6:11;hplv4:8;speedlv3:1;hplv7:14;hplv5:11;speedlv4:1;speedlv10:1;hplv8:14;layer:enemy_layer;speedlv9:1;mininglv9:125;hplv9:20;mininglv1:125;gfx:gfxe0;mininglv12:125;mininglv10:125;speedlv2:1;mininglv2:125;mininglv11:125;hplv11:20;speedlv11:1;hplv10:20;mininglv3:125;speedlv7:1;hplv12:8;mininglv13:125;mininglv4:125;terbo:1;speedlv12:1;miningtime:25;speed:2;mininglv14:125;}creatorclock14{frame50:createObject,enemy99;frame401:createObject,enemy1;frame350:createObject,enemy2;frame1250:goto,150;frame75:createObject,enemy99;frame351:createObject,enemy2;frame550:createObject,enemy1;frame750:createObject,enemy1;frame600:createObject,enemy1;frame400:createObject,enemy2;frame851:createObject,enemy2;frame900:createObject,enemy2;frame25:createObject,enemy99;frame201:createObject,enemy2;frame950:createObjectRandom,enemy,4,0;frame200:createObject,enemy2;frame850:createObject,enemy2;frame700:createObject,enemy1;frame901:createObject,enemy1;frame1:createObject,enemy4;frame152:createObject,enemy2;frame450:createObject,enemy3;frame650:createObject,enemy3;}creator7{linkage:?????;layer:door_layer;clock:creatorclock7;clockfunction:functionMap;}skill11{name:+1 to bullet magazine, +1 to fire effect, and +7 seconds duration. USELESS WITHOUT BAZOOKA.;bazookamag:1;bazookaAOE:1;bazookaduration:175;money:81;}creator13{linkage:?????;layer:door_layer;clock:creatorclock13;clockfunction:functionMap;}creatorclock5{frame50:createObject,enemy99;frame102:createObjectRandom,enemy,2,0;frame25:createObject,enemy99;frame380:goto,99;frame101:createObjectRandom,enemy,2,0;frame100:createObjectRandom,enemy,2,0;frame75:createObject,enemy99;frame1:createObject,enemy4;}enemy4{linkage:?????;bornningtime:300;layer:gate_layer;initobject:posgun;}skill18{name:+10 to spark effect, and +9 seconds duration. USELESS WITHOUT TESLAA COIL.;money:105;teslacount:10;tesladuration:225;}plane0{linkage:hero_plane;layer:door_layer;clock:planeclock0;clockfunction:functionMap;}creatorclock1{frame50:createObject,enemy99;frame185:createObject,enemy0;frame135:createObject,enemy0;frame25:createObject,enemy99;frame440:goto,76;frame77:createObject,enemy0;frame75:createObject,enemy99;frame1:createObject,enemy4;}skill2{name:+1 to Bullet Magazine.;money:9;gunmagazine:1;}creator4{linkage:?????;layer:door_layer;clock:creatorclock4;clockfunction:functionMap;}skill15{name:+5 seconds duration. USELESS WITHOUT TESLAA COIL.;money:32;tesladuration:125;}creatorclock6{frame50:createObject,enemy99;frame1:createObject,enemy4;frame75:createObject,enemy99;frame25:createObject,enemy99;frame105:createObjectRandom,enemy,2,0;frame103:createObject,enemy0;frame100:createObject,enemy0;frame102:createObject,enemy0;frame445:goto,99;}skill8{name:+1 to fire rate, and +5 seconds duration. USELESS WITHOUT MACHINE GUN.;machineduration:750;money:57;machinefreequency:-1;}skill13{name:+2 to fire effect, and +2 seconds duration. USELESS WITHOUT BAZOOKA.;money:24;bazookaAOE:2;bazookaduration:50;}creatorclock8{frame50:createObject,enemy99;frame855:createObject,enemy2;frame127:createObject,enemy2;frame1075:goto,999;frame126:createObject,enemy2;frame25:createObject,enemy99;frame857:createObject,enemy2;frame1000:createObjectRandom,enemy,2,0;frame856:createObject,enemy2;frame577:createObject,enemy2;frame850:createObject,enemy2;frame1:createObject,enemy4;frame576:createObject,enemy2;frame75:createObject,enemy99;frame853:createObject,enemy2;frame325:createObject,enemy2;frame851:createObject,enemy2;frame578:createObject,enemy2;frame852:createObject,enemy2;frame125:createObject,enemy2;frame327:createObject,enemy2;frame854:createObject,enemy2;frame326:createObject,enemy2;frame579:createObject,enemy2;frame575:createObject,enemy2;frame328:createObject,enemy2;frame858:createObject,enemy2;}bullet3{damage:6;linkage:m_hero_bullet3;gfx:gfxbazooka;layer:playerbullet_layer;scaleY:1;hp:1;scaleX:1;style:3;speed:9;}enemy5{linkage:heroitem;dname:item;layer:item_layer;speed:3;initobject:initEnemy5;}"; designCSS.parseCSS(csstext); }; } function frame11(){ disable_game = function (){ var url:*; var request:*; trace("run disable"); url = "http://www.mofunzone.com/"; request = new URLRequest(url); try { navigateToURL(request, "_self"); } catch(e:Error) { trace("Error occurred!"); }; }; MoFunZone_URL = "http://gamefilez.mofunzone.com/"; MoFunZone_path = loaderInfo.url.substring(0, MoFunZone_URL.length); if (MoFunZone_path != MoFunZone_URL){ disable_game(); } else { myLoader = new URLLoader(); myLoader.dataFormat = URLLoaderDataFormat.VARIABLES; myLoader.load(new URLRequest("http://www.mofunzone.com/hotlink/check_online_game.php")); myLoader.addEventListener(Event.COMPLETE, onDataLoad); myLoader.addEventListener(IOErrorEvent.IO_ERROR, onIOError); myLoader.addEventListener(SecurityErrorEvent.SECURITY_ERROR, onSecurityError); myLoader.addEventListener(HTTPStatusEvent.HTTP_STATUS, onHTTPStatus); }; } public function loadVariablesNum(_arg1:String){ var _local2:*; var _local3:*; _local2 = new URLRequest(_arg1); _local3 = new URLLoader(); _local3.load(_local2); } public function onDataLoad(_arg1:Event){ trace(_arg1.toString()); if (_arg1.target.data.mofunzone_allow_game == "true"){ } else { trace("xxx"); disable_game(); }; } public function onSecurityError(_arg1:SecurityErrorEvent){ return (true); } function frame98(){ Mouse.show(); stop(); SoundMixer.stopAll(); b_nextPress = function (){ play(); }; b_next.addEventListener("click", b_nextPress); tot = this; tot.addEventListener(Event.ENTER_FRAME, relesefocus); tot.addEventListener("keyDown", onKeySkip); } function frame92(){ SoundMixer.stopAll(); Mouse.show(); g_root = this; g_root.con = false; score = 0; gamelevel = 0; so = SharedObject.getLocal("RBT"); if ((((so.data.gamelevel <= 0)) && ((so.data.money <= 0)))){ bcontinue.alpha = 0.5; }; SoundMixer.stopAll(); bstart_click = function (){ so = SharedObject.getLocal("RBT"); if (so.data.gamelevel != null){ g_root.con = false; bstart.removeEventListener("click", bstart_click); g_root.gotoAndStop(5); } else { g_root.gotoAndStop(1, "tutorial"); }; }; bcontinue_click = function (){ g_root.con = false; bstart.removeEventListener("click", bstart_click); g_root.gotoAndStop(5); }; playMoreGameTitle = function (){ getURL("http://www.mofunzone.com/", "_blank"); }; b_moregame1.addEventListener("click", playMoreGameTitle); b_mfz.addEventListener("click", playMoreGameTitle); b_mfz_logo0.addEventListener("click", playMoreGameTitle); hightScore = function (){ getURL("http://www.mofunzone.com/game_scores/ribertium_wars/highscores.shtml", "_blank"); }; b_highscores.addEventListener("click", hightScore); stop(); bstart.addEventListener("click", bstart_click); bcontinue.addEventListener("click", bcontinue_click); stop(); } function frame96(){ breset_click = function (_arg1){ breset.removeEventListener("click", bstart_click); so = SharedObject.getLocal("RBT"); so.clear(); so.close(); g_root.con = false; g_root.play(); }; bmenu_backclick = function (_arg1){ g_root.gotoAndStop(1); }; breset.addEventListener("click", breset_click); bmenu.addEventListener("click", bmenu_backclick); b_mfz_logo9.addEventListener("click", playMoreGameTitle); b_mfz9.addEventListener("click", playMoreGameTitle); } public function relesefocus(_arg1){ stage.focus = tot; } function frame107(){ stop(); } function frame346(){ this.addEventListener(Event.ENTER_FRAME, relesefocus2); SoundMixer.stopAll(); stage.focus = playername; Mouse.show(); finishscore.text = ("" + int(g_root.scoresubmit)); bmenu_click = function (){ bmenu.removeEventListener("click", bmenu_click); g_root.removeEventListener(Event.ENTER_FRAME, relesefocus2); g_root.gotoAndStop(1, "title"); }; bmenu.addEventListener("click", bmenu_click); submitClick = function (_arg1):void{ getURL("http://www.mofunzone.com/online_games/ribertium_war.shtml", "_blank"); g_root.removeEventListener(Event.ENTER_FRAME, relesefocus2); g_root.gotoAndStop(1, "title"); }; bsubmit.addEventListener("click", submitClick); playMoreGameSub = function (_arg1):void{ getURL("http://www.mofunzone.com/", "_blank"); g_root.removeEventListener(Event.ENTER_FRAME, relesefocus2); g_root.gotoAndStop(1, "title"); }; bmoregames.addEventListener("click", playMoreGameSub); stop(); Mouse.show(); SoundMixer.stopAll(); } function frame117(){ stop(); } public function onKeySkip(_arg1){ if (_arg1.keyCode == 75){ tot.gotoAndPlay("skip"); tot.removeEventListener(Event.ENTER_FRAME, relesefocus); tot.removeEventListener("keyDown", onKeySkip); }; } public function onHTTPStatus(_arg1:HTTPStatusEvent){ return (true); } public function onIOError(_arg1:IOErrorEvent){ trace("xxx"); disable_game(); return (true); } function frame136(){ tot.removeEventListener(Event.ENTER_FRAME, relesefocus); tot.removeEventListener("keyDown", onKeySkip); } function frame127(){ b_next.removeEventListener("click", b_nextPress); } function frame143(){ stop(); game.visible = true; gameover.visible = false; stageclear.visible = false; shop.visible = false; textscore.text = "545435435"; timetext.text = "5435435435"; bshop.addEventListener("click", shopclick); SoundMixer.stopAll(); b_mfz_logo1.addEventListener("click", playMoreGameTitle); } function frame146(){ Mouse.show(); SoundMixer.stopAll(); } } }//package ribettium_wars_511111_pb_fla
Section 36
//mdia_game_over_121 (ribettium_wars_511111_pb_fla.mdia_game_over_121) package ribettium_wars_511111_pb_fla { import flash.display.*; import flash.geom.*; import flash.events.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.utils.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.system.*; import flash.ui.*; import flash.xml.*; public dynamic class mdia_game_over_121 extends MovieClip { public var gameover; public var game; public function mdia_game_over_121(){ addFrameScript(0, frame1); } function frame1(){ gameover = this; game = MovieClip(this.parent).game; Mouse.show(); } } }//package ribettium_wars_511111_pb_fla
Section 37
//mdia_stage_clear_119 (ribettium_wars_511111_pb_fla.mdia_stage_clear_119) package ribettium_wars_511111_pb_fla { import flash.display.*; import flash.geom.*; import flash.events.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.utils.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.system.*; import flash.ui.*; import flash.xml.*; public dynamic class mdia_stage_clear_119 extends MovieClip { public var leftscore:TextField; public var diescore:TextField; public var stageclear; public var total:TextField; public var dietext:TextField; public var g_root; public var lefttext:TextField; public var bok:SimpleButton; public var scoretext:TextField; public var bok_click; public var game; public function mdia_stage_clear_119(){ addFrameScript(0, frame1); } function frame1(){ stageclear = this; game = MovieClip(this.parent).game; g_root = MovieClip(this.parent); bok_click = function (_arg1){ if (game.gamelevel == 15){ game.removeEventListener(Event.ENTER_FRAME, game.EnterFrame); game.removeEventListener(MouseEvent.MOUSE_DOWN, game.mouseDown); game.removeEventListener(MouseEvent.MOUSE_UP, game.mouseUp); game.keyfocus.removeEventListener(KeyboardEvent.KEY_DOWN, game.keydown); game.keyfocus.removeEventListener(KeyboardEvent.KEY_UP, game.keyup); game.gamepause = true; g_root.gotoAndPlay(1, "ending"); return; }; game.levelUp(); game.scorepoint = Number(total.text); game.pass = false; game.gamepause = false; visible = false; }; bok.addEventListener("click", bok_click); } } }//package ribettium_wars_511111_pb_fla
Section 38
//mgui_gage_sound_48 (ribettium_wars_511111_pb_fla.mgui_gage_sound_48) package ribettium_wars_511111_pb_fla { import flash.display.*; public dynamic class mgui_gage_sound_48 extends MovieClip { public function mgui_gage_sound_48(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package ribettium_wars_511111_pb_fla
Section 39
//mshop_123 (ribettium_wars_511111_pb_fla.mshop_123) package ribettium_wars_511111_pb_fla { import flash.display.*; import flash.geom.*; import flash.events.*; import GREENHERMIT.GHUtils.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.utils.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.system.*; import flash.ui.*; import flash.xml.*; public dynamic class mshop_123 extends MovieClip { public var b10:SimpleButton; public var b12:SimpleButton; public var b14:SimpleButton; public var b16:SimpleButton; public var b17:SimpleButton; public var b18:SimpleButton; public var b19:SimpleButton; public var b13:SimpleButton; public var b15:SimpleButton; public var b1:SimpleButton; public var b5:SimpleButton; public var b8:SimpleButton; public var b2:SimpleButton; public var b3:SimpleButton; public var b7:SimpleButton; public var b4:SimpleButton; public var b6:SimpleButton; public var b20:SimpleButton; public var b21:SimpleButton; public var b11:SimpleButton; public var scorepoint; public var b9:SimpleButton; public var so:SharedObject; public var i; public var c; public var btext:TextField; public var p11:TextField; public var p12:TextField; public var p15:TextField; public var p16:TextField; public var p17:TextField; public var p18:TextField; public var p19:TextField; public var p13:TextField; public var p14:TextField; public var score; public var p10:TextField; public var p20:TextField; public var scoretext:TextField; public var gamelevel; public var gd0; public var shop; public var soundbuy; public var soundnobuy; public var enemy; public var p1:TextField; public var p2:TextField; public var p3:TextField; public var p5:TextField; public var p8:TextField; public var p9:TextField; public var p6:TextField; public var p7:TextField; public var p4:TextField; public var game; public function mshop_123(){ addFrameScript(0, frame1); } public function checkSkill(_arg1){ if (game.css[("skill" + _arg1)].gunfreequency != null){ game.css["config"].fqc1 = (game.css["config"].fqc1 + game.css[("skill" + _arg1)].gunfreequency); }; if (game.css[("skill" + _arg1)].gunmagazine != null){ game.css["config"].magazinegun1 = (game.css["config"].magazinegun1 + game.css[("skill" + _arg1)].gunmagazine); }; if (game.css[("skill" + _arg1)].gundamage != null){ game.css["bullet1"].damage = (game.css["bullet1"].damage + game.css[("skill" + _arg1)].gundamage); }; if (game.css[("skill" + _arg1)].machinefreequency != null){ game.css["config"].fqc2 = (game.css["config"].fqc2 + game.css[("skill" + _arg1)].machinefreequency); }; if (game.css[("skill" + _arg1)].machineduration != null){ game.css["config"].duration2 = (game.css["config"].duration2 + game.css[("skill" + _arg1)].machineduration); }; if (game.css[("skill" + _arg1)].bazookamag != null){ game.css["config"].magazinegun3 = (game.css["config"].magazinegun3 + game.css[("skill" + _arg1)].bazookamag); }; if (game.css[("skill" + _arg1)].bazookaduration != null){ game.css["config"].duration3 = (game.css["config"].duration3 + game.css[("skill" + _arg1)].bazookaduration); }; if (game.css[("skill" + _arg1)].bazookaAOE != null){ game.css["config"].baAOE = (game.css["config"].baAOE + game.css[("skill" + _arg1)].bazookaAOE); }; if (game.css[("skill" + _arg1)].tesladuration != null){ game.css["config"].duration4 = (game.css["config"].duration4 + game.css[("skill" + _arg1)].tesladuration); }; if (game.css[("skill" + _arg1)].teslamag != null){ game.css["config"].magazinegun4 = (game.css["config"].magazinegun4 + game.css[("skill" + _arg1)].teslamag); }; if (game.css[("skill" + _arg1)].teslacount != null){ game.css["config"].counthit = (game.css["config"].counthit + game.css[("skill" + _arg1)].teslacount); }; if (game.css[("skill" + _arg1)].terbo != null){ game.css["enemy99"].speed = (game.css["enemy99"].speed + game.css[("skill" + _arg1)].terbo); }; if (game.css[("skill" + _arg1)].scorerate != null){ game.css["config"].ratescore = (game.css["config"].ratescore + game.css[("skill" + _arg1)].scorerate); }; if (game.css[("skill" + _arg1)].unlockmachine != null){ game.itemgun.push(game.css[("skill" + _arg1)].unlockmachine); trace(game.css[("skill" + _arg1)].unlockmachine); }; if (game.css[("skill" + _arg1)].unlockbazooka != null){ game.itemgun.push(game.css[("skill" + _arg1)].unlockbazooka); trace(game.css[("skill" + _arg1)].unlockbazooka); }; if (game.css[("skill" + _arg1)].unlocktesla != null){ game.itemgun.push(game.css[("skill" + _arg1)].unlocktesla); trace(game.css[("skill" + _arg1)].unlocktesla); }; } public function openShop(){ Mouse.show(); so = SharedObject.getLocal("RBT"); trace("Openshop"); if (so.data.money == undefined){ so.data.money = 0; }; if (so.data.gamelevel == undefined){ so.data.gamelevel = 0; }; if (so.data.scorepoint == undefined){ so.data.scorepoint = 0; }; scorepoint = so.data.scorepoint; score = so.data.money; gamelevel = so.data.gamelevel; scoretext.text = score; shop.btext.text = "Please roll over each icon to see its cost and detail."; game.gamepause = true; shop.visible = true; SoundMixer.soundTransform = new SoundTransform(0.25); } public function itemover(_arg1){ var _local2:*; _local2 = _arg1.target.name.substr(1); if (game.css[("skill" + _local2)].name != null){ btext.text = game.css[("skill" + _local2)].name; }; } function frame1(){ shop = this; game = MovieClip(this.parent).game; gd0 = game.gd0; soundbuy = new sfxbuy(); soundnobuy = new sfxnomoney(); Mouse.show(); openShop(); closeShop(); c = 0; while (c < 100) { if (shop[("p" + c)] != null){ if (game.css[("skill" + c)].money != null){ shop[("p" + c)].text = game.css[("skill" + c)].money; }; }; if (so.data[("b" + c)] == true){ if (c == 21){ shop[("b" + c)].visible = true; } else { shop[("b" + c)].visible = false; shop[("p" + c)].visible = false; }; checkSkill(c); }; so.close(); c++; }; i = 0; while (i < 100) { if (shop[("b" + i)] != null){ shop[("b" + i)].addEventListener("click", itemclick); shop[("b" + i)].addEventListener(MouseEvent.MOUSE_OVER, itemover); }; i++; }; stop(); } public function itemclick(_arg1:Event){ var _local2:*; var _local3:*; var _local4:*; _local2 = 0; while (_local2 < 100) { if (_arg1.target.name == ("b" + _local2)){ _local3 = _arg1.target.name.substr(1); if (_arg1.target.name != "b21"){ if (game.css[("skill" + _local2)].name != null){ if (game.css[("skill" + _local2)].money != null){ if (score >= game.css[("skill" + _local2)].money){ trace(score); trace(("bit" + game.css[("skill" + _local2)].money)); score = (score - game.css[("skill" + _local2)].money); scoretext.text = score; trace((" -money = " + score)); checkSkill(_local3); so.data[("b" + _local2)] = true; soundbuy.play(); shop[("p" + _local2)].visible = false; _arg1.target.visible = false; } else { trace(score); trace("เงินไม่พอ"); soundnobuy.play(); }; }; } else { trace("ไม่มีสกิว ใน css"); }; } else { if (game.world.player_layer.numChildren < 1){ enemy = API.createMovieFromBase(game.world, game.css["enemy99"], {x:400, y:600}); _local4 = new enemy_gage(); enemy.die = null; enemy.addChild(_local4); _local4.x = 0; _local4.y = 30; _local4.scaleX = 0.5; _local4.scaleY = 0.5; enemy.gage = _local4; enemy.resting = enemy.restingtime; }; trace(scorepoint); so.data.money = score; so.data.gamelevel = gamelevel; so.data.sorepoint = scorepoint; game.score = so.data.money; game.scorepoint = so.data.scorepoint; game.gamelevel = so.data.gamelevel; game.gamepause = false; shop.visible = false; Mouse.hide(); closeShop(); }; }; _local2++; }; } public function closeShop(){ Mouse.hide(); so.flush(); so.close(); game.gamepause = false; shop.visible = false; SoundMixer.soundTransform = new SoundTransform(1); } } }//package ribettium_wars_511111_pb_fla
Section 40
//spr_gfx_bazooka_fade_84 (ribettium_wars_511111_pb_fla.spr_gfx_bazooka_fade_84) package ribettium_wars_511111_pb_fla { import flash.display.*; public dynamic class spr_gfx_bazooka_fade_84 extends MovieClip { public function spr_gfx_bazooka_fade_84(){ addFrameScript(4, frame5); } function frame5(){ stop(); MovieClip(this.parent).removeChild(this); delete ??getglobalscope [this]; } } }//package ribettium_wars_511111_pb_fla
Section 41
//THEPRELOADER_1 (ribettium_wars_511111_pb_fla.THEPRELOADER_1) package ribettium_wars_511111_pb_fla { import flash.display.*; import flash.events.*; public dynamic class THEPRELOADER_1 extends MovieClip { public var shiftamt; public var bar:MovieClip; public var onRelease; public var isloaded; public function THEPRELOADER_1(){ addFrameScript(0, frame1, 9, frame10); } function frame10(){ stage.removeEventListener(MouseEvent.CLICK, onRelease); } function frame1(){ stop(); shiftamt = 17; isloaded = false; parent.loaderInfo.addEventListener(ProgressEvent.PROGRESS, PL_LOADING); onRelease = function (){ }; stage.addEventListener(MouseEvent.CLICK, onRelease); if (parent.loaderInfo.bytesLoaded >= parent.loaderInfo.bytesTotal){ parent.loaderInfo.removeEventListener(ProgressEvent.PROGRESS, PL_LOADING); gotoAndStop(10); }; } public function PL_LOADING(_arg1:ProgressEvent):void{ var _local2:*; var _local3:*; var _local4:*; _local2 = Math.round(_arg1.bytesLoaded); _local3 = Math.round(_arg1.bytesTotal); _local4 = (_local2 / _local3); MovieClip(MovieClip(getChildByName("bar")).getChildByName("barmask")).scaleX = _local4; if (_local2 == _local3){ isloaded = true; }; } } }//package ribettium_wars_511111_pb_fla
Section 42
//bgm1 (bgm1) package { import flash.media.*; public dynamic class bgm1 extends Sound { } }//package
Section 43
//bgm2 (bgm2) package { import flash.media.*; public dynamic class bgm2 extends Sound { } }//package
Section 44
//bt0 (bt0) package { import flash.display.*; public dynamic class bt0 extends MovieClip { } }//package
Section 45
//bt1 (bt1) package { import flash.display.*; public dynamic class bt1 extends MovieClip { } }//package
Section 46
//bt2 (bt2) package { import flash.display.*; public dynamic class bt2 extends MovieClip { } }//package
Section 47
//bt3 (bt3) package { import flash.display.*; public dynamic class bt3 extends MovieClip { } }//package
Section 48
//bt4 (bt4) package { import flash.display.*; public dynamic class bt4 extends MovieClip { } }//package
Section 49
//cbazuka (cbazuka) package { import flash.display.*; import GREENHERMIT.GHUtils.*; public dynamic class cbazuka extends MovieClip { public var hit:MovieClip; public function cbazuka(){ addFrameScript(7, frame8, 29, frame30); } function frame8(){ stop(); } function frame30(){ stop(); API.removeAllCompositClass(this); MovieClip(this.parent).removeChild(this); delete ??getglobalscope [this]; } } }//package
Section 50
//cerror (cerror) package { import flash.display.*; import GREENHERMIT.GHUtils.*; import flash.text.*; public dynamic class cerror extends MovieClip { public var gun1:MovieClip; public var gun5:MovieClip; public var gun3:MovieClip; public var gun4:MovieClip; public var nametext:TextField; public var hit:MovieClip; public var gun2:MovieClip; public function cerror(){ addFrameScript(15, frame16, 31, frame32); } function frame16(){ gotoAndPlay(1); } function frame32(){ stop(); API.removeAllCompositClass(this); MovieClip(this.parent).removeChild(this); delete ??getglobalscope [this]; } } }//package
Section 51
//crono (crono) package { import flash.display.*; import flash.text.*; public dynamic class crono extends MovieClip { public var nametext:TextField; public var hit:unmean2; public function crono(){ addFrameScript(0, frame1, 39, frame40); } function frame1(){ stop(); } function frame40(){ stop(); MovieClip(this.parent).removeChild(this); delete ??getglobalscope [this]; } } }//package
Section 52
//crono0 (crono0) package { import flash.display.*; public dynamic class crono0 extends MovieClip { public var hit:MovieClip; public function crono0(){ addFrameScript(0, frame1, 8, frame9, 18, frame19, 34, frame35, 45, frame46); } function frame1(){ stop(); } function frame19(){ gotoAndPlay("walk_gathered"); } function frame9(){ gotoAndPlay("walk_normal"); } function frame35(){ gotoAndPlay("gathering"); } function frame46(){ stop(); MovieClip(this.parent).removeChild(this); delete ??getglobalscope [this]; } } }//package
Section 53
//crono1 (crono1) package { import flash.display.*; public dynamic class crono1 extends MovieClip { public var hit:MovieClip; public function crono1(){ addFrameScript(0, frame1, 8, frame9, 18, frame19, 34, frame35, 45, frame46); } function frame1(){ stop(); } function frame19(){ gotoAndPlay("walk_gathered"); } function frame9(){ gotoAndPlay("walk_normal"); } function frame35(){ gotoAndPlay("gathering"); } function frame46(){ stop(); MovieClip(this.parent).removeChild(this); delete ??getglobalscope [this]; } } }//package
Section 54
//crono2 (crono2) package { import flash.display.*; public dynamic class crono2 extends MovieClip { public var hit:MovieClip; public function crono2(){ addFrameScript(0, frame1, 8, frame9, 18, frame19, 34, frame35, 45, frame46); } function frame1(){ stop(); } function frame19(){ gotoAndPlay("walk_gathered"); } function frame9(){ gotoAndPlay("walk_normal"); } function frame35(){ gotoAndPlay("gathering"); } function frame46(){ stop(); MovieClip(this.parent).removeChild(this); delete ??getglobalscope [this]; } } }//package
Section 55
//daterror (daterror) package { import flash.display.*; public dynamic class daterror extends BitmapData { public function daterror(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 56
//enemy_gage (enemy_gage) package { import flash.display.*; public dynamic class enemy_gage extends MovieClip { } }//package
Section 57
//gameinline (gameinline) package { import flash.display.*; import GREENHERMIT.GHGun.*; import GREENHERMIT.GHShootingStyle.*; import GREENHERMIT.GHMovement.*; import GREENHERMIT.GHTemplate.*; import flash.geom.*; import flash.events.*; import GREENHERMIT.GHUtils.*; import GREENHERMIT.GHDurationControl.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.utils.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.system.*; import flash.ui.*; import flash.xml.*; import GREENHERMIT.GHBulletCollection.*; public dynamic class gameinline extends KeyframeTemplate { public var left; public var enemyscore; public var dashdirect; public var icongun; public var pass; public var creator; public var terbo; public var scorepoint; public var golddig; public var enemyindex; public var b; public var so:SharedObject; public var itemmin; public var a; public var i; public var t; public var die; public var scorerate; public var playerindex; public var plane; public var score; public var areacount; public var et; public var soundplayer; public var z; public var playergun:GunDesc; public var gamelevel; public var countrbt; public var senemydead; public var superclass:KeyframeTemplate; public var gunindex2; public var gd2:GunDesc; public var gd3:GunDesc; public var gd4:GunDesc; public var shop; public var gd0:GunDesc; public var soundchannel; public var gd1:GunDesc; public var itemgun; public var durationmax; public var so2:SharedObject; public var sbgm2; public var sbgm1; public var gameoverd; public var gunindex; public var selectname; public var limit; public var g_root; public var gameover; public var gametime; public var soundgun; public var car; public var soundenemy; public function gameinline(){ addFrameScript(0, frame1); } public function setDuration(_arg1:MovieClip){ var _local2:*; if (playergun != gd0){ playergun.cooldown--; }; if ((((playergun.cooldown <= 0)) && (!((playergun == gd0))))){ if (playergun.pause){ _local2 = true; } else { _local2 = false; }; playergun.pauseToggle(true); playergun = gd0; playergun.pauseToggle(_local2); playergun.cooldown = 100; gunindex = 0; gunindex2 = 1; }; } public function initPlayer(_arg1:MovieClip){ var _local2:*; var _local3:*; _local2 = 400; _local3 = 670; _arg1.x = _local2; _arg1.y = _local3; _arg1.getGold = false; _arg1.status = false; _arg1.areacheck = removeOut; _arg1.hpprocess = checkgage; _arg1.hp = 100; _arg1.maxhp = 100; _arg1.hitsearch = playerHit; _arg1.moveend = bornenemy; _arg1.playerhitbull = playerhitBull; _arg1.resting = css.enemy99.restingtime; } public function goRight(_arg1:MovieClip, _arg2){ var _local3:*; _arg1.gotoAndPlay("walk"); _local3 = API.getMotion(_arg1); if ((_local3 is MapMove)){ if (_arg2[1] == null){ MapMove(_local3).setDirect(1); } else { if ((Math.random() * 100) < int(_arg2[1])){ MapMove(_local3).setDirect(1); }; }; }; } public function removeOut(_arg1:MovieClip){ var _local2:*; var _local3:*; _local2 = 0; while (_local2 < world.enemy_layer.numChildren) { _local3 = world.enemy_layer.getChildAt(_local2); if ((((((((_local3.x > 0)) && ((_local3.x < 800)))) && ((_local3.y > 0)))) && ((_arg1.y < 600)))){ _local3.status = true; }; _local2++; }; if ((((_arg1.moveGold == true)) && ((_arg1.dead == null)))){ if ((((_arg1.x > 820)) || ((_arg1.x < -50)))){ _arg1.dead = true; enemyscore = (enemyscore + css.config.getenemyscore); left++; _arg1.status = false; destroy(_arg1); } else { if ((((_arg1.y > 720)) || ((_arg1.y < -20)))){ _arg1.dead = true; enemyscore = (enemyscore + css.config.getenemyscore); left++; _arg1.status = false; destroy(_arg1); }; }; } else { if (_arg1.dead == null){ if ((((_arg1.x > 1000)) || ((_arg1.x < -160)))){ _arg1.dead = true; _arg1.status = false; destroy(_arg1); } else { if ((((_arg1.y > 840)) || ((_arg1.y < -160)))){ _arg1.dead = true; _arg1.status = false; destroy(_arg1); }; }; }; }; } public function cronoHit(_arg1:MovieClip){ var _local2:*; var _local3:*; _local2 = ObjectSearch.searchNearObjectIn(world.gold_layer, _arg1); if (((((((!((_local2 == null))) && ((_arg1.getGold == false)))) && ((_local2.diger == null)))) && (!((_arg1.hit == null))))){ _arg1.visible = false; _local3 = new PositionMove(_arg1, {x:_local2.x, y:_local2.y}, (_arg1.speed + _arg1.terbo), false); API.setMotion(_arg1, _local3); if (((_local2.hit.hitTestObject(_arg1.hit)) && ((_arg1.getGold == false)))){ _arg1.visible = true; _local3 = API.getMotion(_arg1); _local3.setSpeed(0); _arg1.mining = _arg1.miningtime; _arg1.process = mining; _arg1.gold = _local2; _local2.diger = _arg1; }; } else { if ((((_local2 == null)) || ((_arg1.getGold == true)))){ if ((((_arg1.gold == true)) && ((_arg1.die == null)))){ if (_arg1.currentLabel != "walk_gathered"){ _arg1.gotoAndPlay("walk_gathered"); }; _arg1.visible = true; } else { _arg1.visible = true; }; }; }; } public function jump(_arg1:MovieClip, _arg2){ var _local3:*; _arg1.gotoAndPlay("jump"); _local3 = API.getMotion(_arg1); if ((_local3 is MapMove)){ if (_arg2[1] == null){ MapMove(_local3).jumpNow(); } else { if ((Math.random() * 100) < int(_arg2[1])){ MapMove(_local3).jumpNow(); }; }; }; } public function searchGold(_arg1){ var _local2:*; var _local3:*; var _local4:*; var _local5:*; var _local6:*; _local2 = new Array(); _local3 = 0; while (_local3 < world.gold_layer.numChildren) { _local4 = world.gold_layer.getChildAt(_local3); if (_local4.diger == null){ _local2.push(_local4); }; _local3++; }; _local3 = 0; while (_local3 < _local2.length) { _local5 = (_local2[_local3].x - _arg1.x); _local6 = (_local2[_local3].y - _arg1.y); _local2[_local3].far = Math.sqrt(((_local5 * _local5) + (_local6 * _local6))); _local3++; }; _local2.sortOn("far", Array.NUMERIC); return (_local2[0]); } public function mouseUp(_arg1:MouseEvent){ game.parent.crosshair.gotoAndStop(5); gd0.pauseToggle(true); gd1.pauseToggle(true); gd2.pauseToggle(true); gd3.pauseToggle(true); } public function mining(_arg1:MovieClip){ var _local2:*; var _local3:*; var _local4:*; if (_arg1.mining > 0){ _arg1.mining--; if (((!((_arg1.currentLabel == "gathering"))) && ((_arg1.die == null)))){ _arg1.gotoAndPlay("gathering"); }; if (_arg1.die != null){ _arg1.gold.diger = null; _arg1.process = null; }; } else { soundenemy[0].play(); _arg1.moveGold = true; _local2 = (Math.random() * 820); _local3 = (Math.random() * 560); if ((Math.random() * 100) < 25){ _local2 = -20; } else { if ((Math.random() * 100) < 25){ _local2 = 660; } else { _local3 = 0; }; }; if (((!((_arg1.currentLabel == "walk_gathered"))) && ((_arg1.die == null)))){ _arg1.gotoAndPlay("walk_gathered"); }; _local4 = new PositionMove(_arg1, {x:_local2, y:_local3}, _arg1.speed, false); API.setMotion(_arg1, _local4); destroy(_arg1.gold); _arg1.getGold = true; _arg1.moveGold = true; _arg1.process = null; _arg1.mining = null; }; } public function checkgage(_arg1:MovieClip){ if (((!((_arg1.hp == null))) && (!((_arg1.maxhp == null))))){ _arg1.gage.gotoAndStop(int(((_arg1.hp * 100) / _arg1.maxhp))); }; if (_arg1.hp <= 0){ _arg1.gage.visible = false; }; } public function getHit(_arg1:MovieClip){ var _local2:*; var _local3:*; var _local4:*; _local2 = 0; while (_local2 < world.gold_layer.numChildren) { _local3 = world.gold_layer.getChildAt(_local2); if (_local3.diger != null){ } else { if ((((_local3.hit == null)) || ((_arg1.hit == null)))){ } else { if (((_local3.hit.hitTestObject(_arg1.hit)) && ((_arg1.moveGold == false)))){ _arg1.mining = _arg1.miningtime; _arg1.process = mining; _local4 = API.getMotion(_arg1); _local4.setSpeed(0); _local3.diger = _arg1; _arg1.gold = _local3; break; }; }; }; _local2++; }; } public function planeMove(_arg1:MovieClip){ var _local2:*; var _local3:*; var _local4:*; _arg1.y = (_arg1.y + _arg1.speed); if (_arg1.y > 620){ destroy(_arg1); }; _local2 = 0; while (_local2 < world.playerbullet_layer.numChildren) { _local3 = world.playerbullet_layer.getChildAt(_local2); if (((_arg1.hitTestObject(_local3)) && ((_arg1.die == null)))){ if (playergun.pause){ _local4 = true; } else { _local4 = false; }; trace(("item" + _arg1.numitem)); switch (_arg1.numitem){ case 0: playergun.pauseToggle(true); playergun = gd1; playergun.pauseToggle(_local4); playergun.cooldown = css.config.duration2; durationmax = css.config.duration2; gunindex = 1; gunindex2 = 2; break; case 1: playergun.pauseToggle(true); playergun = gd2; playergun.pauseToggle(_local4); playergun.cooldown = css.config.duration3; durationmax = css.config.duration3; gunindex = 2; gunindex2 = 3; break; case 2: playergun.pauseToggle(true); playergun = gd3; playergun.pauseToggle(_local4); playergun.cooldown = css.config.duration4; durationmax = css.config.duration4; gunindex = 3; gunindex2 = 4; break; }; _arg1.visible = false; _arg1.die = true; destroy(_arg1); }; _local2++; }; } public function initEnemy(_arg1:MovieClip, _arg2:Object){ var _local3:*; var _local4:*; var _local5:*; if (_arg1[("speedlv" + gamelevel)] != null){ _arg1.speed = _arg1[("speedlv" + gamelevel)]; }; if (_arg1[("hplv" + gamelevel)] != null){ _arg1.hp = _arg1[("hplv" + gamelevel)]; }; if (_arg1[("mininglv" + gamelevel)] != null){ _arg1.miningtime = _arg1[("mininglv" + gamelevel)]; }; _local3 = _arg1.hp; _local4 = (Math.random() * 850); _local5 = (Math.random() * 620); _arg1.maxhp = _local3; if ((Math.random() * 100) < 25){ _local4 = -160; } else { if ((Math.random() * 100) < 25){ _local4 = 900; } else { _local5 = -100; }; }; _arg1.x = _local4; _arg1.y = _local5; _arg1.baseX = _local4; _arg1.baseY = _local5; _arg1.getGold = false; _arg1.status = false; _arg1.hpprocess = checkgage; _arg1.areacheck = removeOut; _arg1.playerhitbull = enemyhitBull; _arg1.thisgun = playergun; _arg1.pgd1 = gd1; _arg1.pgd2 = gd2; _arg1.pgd3 = gd3; _arg1.moveGold = false; API.setShooterType(_arg1); CSSToVar.CSSApplyObject(game, world, _arg1, _arg2); } public function initBullet(_arg1:MovieClip, _arg2:Object){ if (_arg1[("speedlv" + gamelevel)] != null){ _arg1.speed = _arg1[("speedlv" + gamelevel)]; }; if (_arg1[("damagelv" + gamelevel)] != null){ _arg1.damage = _arg1[("damagelv" + gamelevel)]; }; if (css.gun0[("waylv" + gamelevel)] != null){ css.gun0.way = css.gun0[("waylv" + gamelevel)]; }; if (css.gun0[("maglv" + gamelevel)] != null){ css.gun0.mag = css.gun0[("maglv" + gamelevel)]; }; if (css.gun0[("reloadlv" + gamelevel)] != null){ css.gun0.reload = css.gun0[("reloadlv" + gamelevel)]; }; if (css.gun0[("frqlv" + gamelevel)] != null){ css.gun0.frq = css.gun0[("frqlv" + gamelevel)]; }; API.setShooterType(_arg1); CSSToVar.CSSApplyObject(game, world, _arg1, _arg2); _arg1.areacheck = removeOut; } public function posgun(_arg1:MovieClip){ var shoot:*; var normalShoot:Function; var enemy = _arg1; normalShoot = function (_arg1){ soundgun[gunindex].play(); }; enemy.x = 400; enemy.y = 690; gd0 = new GunDesc("gun1", css.config.magazinegun1, css.config.reloadgun1, css.config.fqc1); shoot = new ShootMouse(css["bullet1"], {way:1, angle:0}); API.addShootMethod(game, world, enemy, gd0, shoot); gd1 = new GunDesc("gun1", css.config.magazinegun2, css.config.reloadgun2, css.config.fqc2, css.config.duration2); shoot = new ShootMouse(css["bullet2"], {way:1, angle:0}); API.addShootMethod(game, world, enemy, gd1, shoot); gd2 = new GunDesc("gun1", css.config.magazinegun3, css.config.reloadgun3, css.config.fqc3, css.config.duration3); shoot = new ShootMouse(css["bullet3"], {way:1, angle:0}); API.addShootMethod(game, world, enemy, gd2, shoot); gd3 = new GunDesc("gun1", css.config.magazinegun4, css.config.reloadgun4, css.config.fqc4, css.config.duration4); shoot = new ShootMouse(css["bullet4"], {way:1, angle:0}); API.addShootMethod(game, world, enemy, gd3, shoot); gd0.pauseToggle(true); gd0.shootEvent = normalShoot; gd1.pauseToggle(true); gd1.shootEvent = normalShoot; gd2.shootEvent = function (_arg1){ var bullet = _arg1; soundgun[gunindex].play(); bullet.locatey = world.mouseY; bullet.locatex = world.mouseX; bullet.process = function (_arg1){ var thisBull:*; var a:*; var gfxclass:*; var gfx:*; var i:*; var car:*; var fire:*; var mot:*; var me = _arg1; thisBull = me; if ((((((thisBull.y <= thisBull.locatey)) && ((thisBull.die == null)))) && ((thisBull.time == null)))){ (thisBull.x <= thisBull.locatex); (thisBull.y <= thisBull.locatey); API.setSpeed(thisBull, 0); a = 0; while (a < world.enemy_layer.numChildren) { car = world.enemy_layer.getChildAt(a); if (((!((thisBull.hit == null))) && (!((car.hit == null))))){ if (car.hit.hitTestObject(thisBull.hit)){ car.hp = (car.hp - css.bullet3.damage); }; }; a = (a + 1); }; gfxclass = API.getClass(thisBull.gfx); gfx = new (gfxclass); gfx.x = thisBull.x; gfx.y = thisBull.y; world.gfx_layer.addChild(gfx); i = 0; while (i < css.config.baAOE) { fire = new gfx3(); mot = new AngleDropMove(fire, ((-90 + (Math.random() * 30)) - 15), ((Math.random() * 5) + 15), false, 1); API.setMotion(fire, mot); fire.x = thisBull.x; fire.y = (thisBull.y - 5); fire.finishy = thisBull.y; fire.process = function (_arg1){ var _local2:*; var _local3:*; if (_arg1.y >= _arg1.finishy){ API.removeMotion(_arg1); }; _local2 = 0; while (_local2 < world.enemy_layer.numChildren) { _local3 = world.enemy_layer.getChildAt(_local2); if (((!((_local3.hit == null))) && (!((_arg1.hit == null))))){ if (((_local3.hit.hitTestObject(_arg1.hit)) && (((Math.random() * 100) < 25)))){ _local3.hp = (_local3.hp - css.config.minidamage); }; }; _local2++; }; }; world.playerbullet_layer.addChild(fire); i = (i + 1); }; thisBull.time = 50; thisBull.die = true; thisBull.fire = fire; thisBull.process = null; destroy(thisBull); }; }; }; gd2.pauseToggle(true); gd3.pauseToggle(true); gd3.shootEvent = normalShoot; playergun = gd0; enemy.hp = 10000000000; enemy.playerhitbull = playerhitBull; enemy.moveend = bornenemy; enemy.process = setDuration; } public function functionMap(_arg1:String, _arg2:MovieClip){ var _local3:*; _local3 = _arg1.split(","); if ((game[_local3[0]] is Function)){ var _local4 = game; _local4[_local3[0]](_arg2, _local3); }; } public function createGameStage(){ superclass.worldlist.push({layername:"gold_layer", movieclip:null}); superclass.worldlist.push({layername:"door_layer", movieclip:null}); superclass.worldlist.push({layername:"player_layer", movieclip:null}); superclass.worldlist.push({layername:"item_layer", movieclip:null}); superclass.worldlist.push({layername:"bazooka_layer", movieclip:null}); superclass.worldlist.push({layername:"gate_layer", movieclip:null}); superclass.worldlist.push({layername:"playerbullet_layer", movieclip:null}); superclass.worldlist.push({layername:"enemy_layer", movieclip:null}); superclass.worldlist.push({layername:"enemybullet_layer", movieclip:null}); superclass.worldlist.push({layername:"gfx_layer", movieclip:null}); superclass.processlist.push("player_layer"); superclass.processlist.push("enemy_layer"); superclass.processlist.push("door_layer"); superclass.processlist.push("gate_layer"); superclass.processlist.push("enemybullet_layer"); superclass.processlist.push("playerbullet_layer"); superclass.processlist.push("item_layer"); superclass.processlist.push("bazooka_layer"); superclass.processfn.push("process", "hitsearch", "moveend", "creBullet", "playerhitbull", "areacheck", "hpprocess"); superclass.gamewidth = 640; superclass.gameheight = 480; superclass.cam = {x:0, y:0, focusobject:{x:(gamewidth / 2), y:(gameheight / 2)}, round:null}; gamepause = true; } function frame1(){ superclass = this; soundgun = new Array(); gunindex = 0; soundgun[0] = new sfxgun(); soundgun[1] = new sfxmachine(); soundgun[2] = new sfxbazooka(); soundgun[3] = new sfxtesla(); soundplayer = new Array(); playerindex = 0; soundplayer[0] = new sfxmining(); soundenemy = new Array(); enemyindex = 0; soundenemy[0] = new sfxenemymining(); createGameStage(); gunindex2 = 1; senemydead = new sfxbomb(); CSSToVar.importCSSObject(css, "bullet", 100, initBullet); CSSToVar.importCSSObject(css, "enemy", 100, initEnemy); CSSToVar.importCSSObject(css, "creator", 100, initCreator); CSSToVar.importCSSObject(css, "gold", 100, initGold); CSSToVar.importCSSObject(css, "goldpoint", 100, initGoldPoint); CSSToVar.importCSSObject(css, "plane", 100, initplane); so = SharedObject.getLocal("RBT"); if (so.data.money == undefined){ so.data.money = 0; }; if (so.data.scorepoint == undefined){ so.data.scorepoint = 0; }; if (so.data.gamelevel == undefined){ so.data.gamelevel = 0; }; score = so.data.money; selectname = null; if ((so.data.gamelevel - 1) >= 0){ gamelevel = (so.data.gamelevel - 1); } else { gamelevel = 0; }; areacount = 0; scorepoint = so.data.scorepoint; limit = css.config.limitover; countrbt = 0; left = 0; durationmax = 0; die = 0; enemyscore = 0; gametime = 300; t = 0; et = 0; itemmin = 0; itemgun = new Array(); terbo = 1; scorerate = css.config.ratescore; sbgm1 = new bgm1(); sbgm2 = new bgm2(); so.close(); soundchannel = null; levelUp(); shop = MovieClip(parent).shop; gameoverd = MovieClip(parent).gameover; icongun = MovieClip(parent).icongun; superclass.EventKBRelease = keyRelease; superclass.EventKBPress = keyPress; dashdirect = 0; game.addEventListener(MouseEvent.MOUSE_DOWN, mouseDown); game.addEventListener(MouseEvent.MOUSE_UP, mouseUp); gameover = MovieClip(parent).gameover; g_root = MovieClip(parent).g_root; pass = false; so2 = SharedObject.getLocal("RBT"); Mouse.hide(); superclass.keyFrameStyleEnterFrame = function (_arg1){ stage.focus = keyfocus; if (gamepause){ return; }; Mouse.hide(); so2.data.scorepoint = scorepoint; so2.flush(); if (playergun != null){ g_root.delaygage2.gotoAndStop(GunDesc(playergun).gageframe); }; g_root.icongun.gotoAndStop(gunindex2); gametime--; if (gametime <= 0){ gametime = 0; creator.durationclass.stoptimer = true; a = 0; while (a < world.enemy_layer.numChildren) { car = world.enemy_layer.getChildAt(a); if ((((car.status == false)) && ((car.die == null)))){ car.die = true; destroy(car); }; a++; }; if (world.enemy_layer.numChildren <= 0){ gamepause = true; g_root.stageclear.visible = true; Mouse.show(); }; }; game.parent.timetext.text = ("" + int((gametime / 25))); game.parent.textsmoney.text = score; game.parent.textscore.text = scorepoint; g_root.textlevel.text = gamelevel; g_root.stageclear.scoretext.text = scorepoint; g_root.stageclear.dietext.text = (die * int((scorepoint * 0.06))); g_root.stageclear.lefttext.text = (left * int((scorepoint * 0.01))); g_root.stageclear.diescore.text = die; g_root.stageclear.leftscore.text = left; g_root.stageclear.total.text = ((scorepoint - (die * int((scorepoint * 0.06)))) - (left * int((scorepoint * 0.01)))); game.parent.rep.text = ""; i = 0; while (i < world.player_layer.numChildren) { game.parent.rep.text = (game.parent.rep.text + (world.player_layer.getChildAt(i).name + "\n")); i++; }; game.parent.limitgage.gotoAndStop(int(((enemyscore * 100) / css.config.limitover))); if (enemyscore >= css.config.limitover){ game.gamepause = true; gameoverd.visible = true; game.removeEventListener(Event.ENTER_FRAME, EnterFrame); game.removeEventListener(MouseEvent.MOUSE_DOWN, mouseDown); game.removeEventListener(MouseEvent.MOUSE_UP, mouseUp); game.keyfocus.removeEventListener(KeyboardEvent.KEY_DOWN, keydown); game.keyfocus.removeEventListener(KeyboardEvent.KEY_UP, keyup); g_root.gotoAndStop(1, "submit"); return; }; z = 0; while (z < world.gold_layer.numChildren) { golddig = world.gold_layer.getChildAt(z); if (golddig.diger != null){ trace(golddig.diger); }; z++; }; game.parent.expgage.gotoAndStop(100); g_root.scoresubmit = scorepoint; game.parent.crosshair.x = mouseX; game.parent.crosshair.y = mouseY; if (playergun == gd0){ game.parent.weapongage.gotoAndStop(int(100)); } else { game.parent.weapongage.gotoAndStop(int(((playergun.cooldown * 100) / durationmax))); }; b = 0; while (b < 4) { if (game[("gd" + b)] != null){ if (game[("gd" + b)].mag < css.config[("magazinegun" + (b + 1))]){ game[("gd" + b)].mag = css.config[("magazinegun" + (b + 1))]; }; if (game[("gd" + b)].frequency >= css.config[("fqc" + (b + 1))]){ game[("gd" + b)].frequency = css.config[("fqc" + (b + 1))]; }; if (game[("gd" + b)].cooldown >= css.config[("duration" + (b + 1))]){ game[("gd" + b)].cooldown = css.config[("duration" + (b + 1))]; }; if (game[("gd" + b)].reload < css.config[("reloadgun" + (b + 1))]){ game[("gd" + b)].reload = css.config[("reloadgun" + (b + 1))]; }; }; b++; }; }; stop(); } public function keyRelease(_arg1:Number){ } public function enemyhitBull(_arg1:MovieClip){ var _local2:*; var _local3:*; var _local4:*; var _local5:*; var _local6:*; var _local7:*; var _local8:*; var _local9:*; var _local10:*; _local2 = 0; while (_local2 < world.playerbullet_layer.numChildren) { _local3 = world.playerbullet_layer.getChildAt(_local2); _local4 = 0; while (_local4 < world.enemybullet_layer.numChildren) { _local5 = world.enemybullet_layer.getChildAt(_local4); if (((!((_local3.hit == null))) && ((_local5.visible == true)))){ if (_local3.hit.hitTestObject(_local5)){ if (_local3.style == 1){ _local3.die = true; _local3.visible = false; destroy(_local3); _local5.die = true; _local5.visible = false; destroy(_local3); }; if (_local3.style == 2){ _local3.die = true; _local3.visible = false; destroy(_local3); _local5.die = true; _local5.visible = false; destroy(_local3); }; }; }; _local4++; }; if (((!((_local3.hit == null))) && (!((_arg1.hit == null))))){ if (((((((_local3.hit.hitTestObject(_arg1.hit)) && ((_arg1.die == null)))) && ((_local3.die == null)))) && ((_arg1.visible == true)))){ if (_local3.style == 1){ _arg1.hp = (_arg1.hp - _local3.damage); _local3.die = true; _local3.visible = false; destroy(_local3); }; if (_local3.style == 2){ _arg1.hp = (_arg1.hp - _local3.damage); _local3.die = true; _local3.visible = false; destroy(_local3); }; if (_local3.style == 3){ } else { if (_local3.gfx != null){ _local6 = API.getClass(_local3.gfx); _local7 = new (_local6); _local7.x = _local3.x; _local7.y = _local3.y; world.gfx_layer.addChild(_local7); }; }; if (_local3.style == 4){ _arg1.hp = (_arg1.hp - _local3.damage); if (_local3.count == null){ _local3.count = css.config.counthit; }; if (_local3.count != null){ _local3.count--; if (_local3.passlist == null){ _local3.passlist = new Array(); }; _local3.passlist.push(_arg1); _local8 = ObjectSearch.searchNearObjectIn(world.enemy_layer, _local3, _local3.passlist); if (((!((_local8 == null))) && (!((_arg1 == null))))){ _local9 = new PositionMove(_local3, {x:_local8.x, y:_local8.y}, _local3.speed, false); API.setMotion(_local3, _local9); }; if (_local3.count <= 0){ _local3.die = true; _local3.visible = false; destroy(_local3); }; }; }; }; }; _local2++; }; if ((((_arg1.hp <= 0)) && ((_arg1.die == null)))){ _arg1.die = true; senemydead.play(); _local6 = API.getClass(_arg1.gfx); _local7 = new (_local6); _local7.x = _arg1.x; _local7.y = _arg1.y; world.gfx_layer.addChild(_local7); scorepoint = (scorepoint + (100 + int((Math.random() * 300)))); if (_arg1.moveGold == true){ if (_arg1.status == true){ _local10 = API.createMovieFromBase(world, css["gold0"]); _local10.x = _arg1.x; _local10.y = _arg1.y; }; }; destroy(_arg1); }; } public function initEnemy2(_arg1:MovieClip){ var _local2:*; var _local3:*; var _local4:*; _local2 = (Math.random() * 800); _local3 = (Math.random() * 600); _local4 = new PositionMove(_arg1, {x:_local2, y:_local3}, (_arg1.speed + _arg1.terbo), false); API.setMotion(_arg1, _local4); _arg1.nx = _local2; _arg1.ny = _local3; _arg1.hitsearch = getHit; _arg1.moveend = moveFinish; } public function initEnemy3(_arg1:MovieClip){ _arg1.visible = false; _arg1.hitsearch = cronoHit; } public function initEnemy0(_arg1:MovieClip){ _arg1.hitsearch = enemyharvestHit; } public function initEnemy1(_arg1:MovieClip){ var nx:*; var ny:*; var mot:*; var enemy = _arg1; trace(enemy.linkage); nx = (Math.random() * 800); ny = (Math.random() * 600); mot = new PositionMove(enemy, {x:nx, y:ny}, enemy.speed, false); API.setMotion(enemy, mot); enemy.nx = nx; enemy.ny = ny; enemy.hitsearch = getHit; enemy.moveend = moveFinish; enemy.process = function (){ enemy.looking = ObjectSearch.getSomeObjectIn(world.player_layer); }; } public function playerHit(_arg1:MovieClip){ var _local2:*; var _local3:*; var _local4:*; if (_arg1.y < 600){ _arg1.status = true; } else { _arg1.status = false; }; if (_arg1.passlist == null){ _arg1.passlist = new Array(); }; if ((((_arg1.y > 650)) && ((_arg1.getGold == true)))){ _local4 = API.getMotion(_arg1); _local4.setSpeed(0); if (_arg1.getGold == true){ if (_arg1.moveGold != null){ score = (score + (css.config.getscore * (scorerate / 100))); scorepoint = (scorepoint + (css.config.getscore + int((Math.random() * css.config.scorerandom)))); _arg1.moveGold = null; if (_arg1.currentLabel != "walk_normal"){ _arg1.gotoAndPlay("walk_normal"); }; }; _arg1.resting--; if (_arg1.resting <= 0){ _arg1.getGold = false; if (_arg1.currentLabel != "walk_normal"){ _arg1.gotoAndPlay("walk_normal"); }; }; } else { _arg1.resting = _arg1.restingtime; _arg1.getGold = false; if (_arg1.currentLabel != "walk_normal"){ _arg1.gotoAndPlay("walk_normal"); }; }; }; if (_arg1.getGold){ return; }; if (_arg1.process != null){ return; }; if (_arg1.getGold){ return; }; _local2 = 0; while (_local2 < world.gold_layer.numChildren) { _local3 = world.gold_layer.getChildAt(_local2); if ((((_local3.diger == null)) && (!((_local3.hit == null))))){ if (_arg1.hit != null){ if (_arg1.hit.hitTestObject(_local3.hit)){ _local4 = API.getMotion(_arg1); _local4.setSpeed(0); _arg1.mining = _arg1.miningtime; _arg1.process = miningPlayer; _arg1.gold = _local3; _local3.diger = _arg1; return; }; }; }; _local2++; }; if (_arg1.target != null){ if (((!((_arg1.target.diger == null))) && (!((_arg1.target.diger == _arg1))))){ _arg1.target = null; }; }; if (_arg1.target == null){ _local3 = searchGold(_arg1); if (_local3 != null){ (_arg1.target == _local3); _local4 = new PositionMove(_arg1, {x:_local3.x, y:_local3.y}, (_arg1.speed + terbo), false); API.setMotion(_arg1, _local4); } else { _local4 = new PositionMove(_arg1, {x:400, y:670}, (_arg1.speed + terbo), false); API.setMotion(_arg1, _local4); }; }; } public function initEnemy5(_arg1:MovieClip){ if (itemgun.length > 0){ _arg1.x = plane.x; _arg1.y = 50; } else { _arg1.x = -10000; _arg1.y = -10000; }; _arg1.numitem = itemgun[int((Math.random() * itemgun.length))]; _arg1.moveend = planeMove; _arg1.gotoAndStop((_arg1.numitem + 1)); _arg1.areacheck = removeOut; } public function enemyharvestHit(_arg1:MovieClip){ var _local2:*; var _local3:*; _local2 = ObjectSearch.searchNearObjectIn(world.gold_layer, _arg1); if (((((((!((_local2 == null))) && ((_arg1.getGold == false)))) && ((_local2.diger == null)))) && (!((_arg1.hit == null))))){ if (((!((_arg1.currentLabel == "walk_normal"))) && ((_arg1.die == null)))){ _arg1.gotoAndPlay("walk_normal"); }; _local3 = new PositionMove(_arg1, {x:_local2.x, y:_local2.y}, (_arg1.speed + _arg1.terbo), false); API.setMotion(_arg1, _local3); if (_local2.hit != null){ if (((_local2.hit.hitTestObject(_arg1.hit)) && ((_arg1.getGold == false)))){ _arg1.visible = true; _local3 = API.getMotion(_arg1); _local3.setSpeed(0); _arg1.mining = _arg1.miningtime; _arg1.process = mining; _arg1.gold = _local2; _local2.diger = _arg1; }; }; } else { if (_local2 == null){ }; }; } public function mouseDown(_arg1:MouseEvent){ var _local2:*; if (gd0 != null){ _local2 = new gfx(); world.gfx_layer.addChild(_local2); _local2.x = world.mouseX; _local2.y = world.mouseY; playergun.pauseToggle(false); game.parent.crosshair.gotoAndStop(1); }; } public function active(_arg1:MovieClip, _arg2){ if (_arg1.active == null){ _arg1.gotoAndPlay("active"); _arg1.active = true; } else { if (_arg1.active == false){ _arg1.gotoAndPlay("active"); _arg1.active = true; }; }; } public function keyProcess(_arg1:MovieClip){ } public function initCreator(_arg1:MovieClip, _arg2:Object){ _arg1.x = -1000; _arg1.y = -1000; API.setShooterType(_arg1); CSSToVar.CSSApplyObject(game, world, _arg1, _arg2); selectname = _arg1.name; } public function goLeft(_arg1:MovieClip, _arg2){ var _local3:*; _arg1.gotoAndPlay("walk"); _local3 = API.getMotion(_arg1); if ((_local3 is MapMove)){ if (_arg2[1] == null){ MapMove(_local3).setDirect(-1); } else { if ((Math.random() * 100) < int(_arg2[1])){ MapMove(_local3).setDirect(-1); }; }; }; } public function keyPress(_arg1:Number){ } public function levelUp(){ var goldpoint:*; var s:Sound; var soundCompleteHandler:*; gamelevel++; gunindex2 = 1; if (css.config[("tlv" + gamelevel)] != null){ gametime = css.config[("tlv" + gamelevel)]; }; if (soundchannel == null){ s = game[("sbgm" + int(((Math.random() * 2) + 1)))]; SoundMixer.stopAll(); soundchannel = s.play(1, 1); soundCompleteHandler = function (){ var _local1:Sound; soundchannel.removeEventListener(Event.SOUND_COMPLETE, soundCompleteHandler); _local1 = game[("sbgm" + int(((Math.random() * 2) + 1)))]; soundchannel = _local1.play(1, 1); soundchannel.addEventListener(Event.SOUND_COMPLETE, soundCompleteHandler); }; soundchannel.addEventListener(Event.SOUND_COMPLETE, soundCompleteHandler); }; left = 0; die = 0; areacount = 0; countrbt = 0; if (superclass.world != null){ superclass.game.removeChild(world); superclass.world = null; }; createWorld(); creator = API.createMovieFromBase(world, css[("creator" + gamelevel)]); goldpoint = API.createMovieFromBase(world, css["goldpoint0"]); plane = API.createMovieFromBase(world, css["plane0"]); if (css.swap0[("slv" + gamelevel)] != null){ css.enemy0.linkage = ("harvester" + css.swap0[("slv" + gamelevel)]); }; if (css.swap1[("slv" + gamelevel)] != null){ css.enemy1.linkage = ("tank" + css.swap1[("slv" + gamelevel)]); css.bullet0.linkage = ("bt" + css.swap1[("slv" + gamelevel)]); }; if (css.swap2[("slv" + gamelevel)] != null){ css.enemy2.linkage = ("speeder" + css.swap2[("slv" + gamelevel)]); }; if (css.swap3[("slv" + gamelevel)] != null){ css.enemy3.linkage = ("crono" + css.swap3[("slv" + gamelevel)]); }; } public function playerhitBull(_arg1:MovieClip){ var _local2:*; var _local3:*; var _local4:*; var _local5:*; var _local6:*; _local2 = 0; while (_local2 < world.enemybullet_layer.numChildren) { _local3 = world.enemybullet_layer.getChildAt(_local2); if (((((_local3.hitTestObject(_arg1)) && ((_arg1.die == null)))) && ((_local3.die == null)))){ _arg1.hp = (_arg1.hp - _local3.damage); _local3.hp = (_local3.hp - 1000); _local3.die = true; _local3.visible = false; destroy(_local3); }; _local2++; }; if ((((_arg1.hp <= 0)) && ((_arg1.die == null)))){ _local4 = API.getClass(_arg1.gfx); _local5 = new (_local4); _local5.x = _arg1.x; _local5.y = _arg1.y; world.gfx_layer.addChild(_local5); _arg1.die = true; _arg1.gold.diger = null; die++; if (_arg1.moveGold == true){ _local6 = API.createMovieFromBase(world, css["gold0"]); _local6.x = _arg1.x; _local6.y = _arg1.y; }; destroy(_arg1); }; } public function initplane(_arg1:MovieClip, _arg2:Object){ var mot:*; var plane = _arg1; var base = _arg2; plane.x = -1000; plane.y = 50; API.setShooterType(plane); CSSToVar.CSSApplyObject(game, world, plane, base); mot = new LineMove(plane, 10, 0); API.setMotion(plane, mot); plane.rd = 7500; plane.process = function (_arg1){ if (_arg1.x > (800 + _arg1.rd)){ _arg1.rd = 7500; _arg1.x = -50; }; }; } public function miningPlayer(_arg1:MovieClip){ var _local2:*; if (_arg1.mining > 0){ _arg1.mining--; if (((!((_arg1.currentLabel == "gathering"))) && ((_arg1.die == null)))){ _arg1.gotoAndPlay("gathering"); }; } else { soundplayer[0].play(); destroy(_arg1.gold); _arg1.moveGold = true; _arg1.getGold = true; _arg1.moveGold = true; _arg1.process = null; _arg1.mining = null; _local2 = new PositionMove(_arg1, {x:400, y:670}, (_arg1.speed + terbo), false); API.setMotion(_arg1, _local2); _arg1.gotoAndPlay("walk_gathered"); }; } public function createObject(_arg1:MovieClip, _arg2){ var _local3:*; var _local4:*; _local3 = API.createMovieFromBase(world, css[_arg2[1]], {x:_arg1.x, y:_arg1.y}); _local4 = new enemy_gage(); _local3.addChild(_local4); _local4.x = 0; _local4.y = 30; _local4.scaleX = 0.5; _local4.scaleY = 0.5; _local3.gage = _local4; if (_local3.layer == "gold_layer"){ if (countrbt >= css.config[("rbtlv" + gamelevel)]){ destroy(_local3); } else { countrbt++; }; }; if (_arg1.name == selectname){ }; if ((((_local3.layer == "gold_layer")) || ((_local3.layer == "item_layer")))){ _local3.gage.visible = false; }; } public function bulletSearch(_arg1:MovieClip){ var _local2:*; var _local3:*; _local2 = ObjectSearch.searchNearObjectIn(world.enemy_layer, _arg1); if (((!((_local2 == null))) && (!((_arg1.hit == null))))){ _local3 = new PositionMove(_arg1, {x:_local2.x, y:_local2.y}, _arg1.speed, false); API.setMotion(_arg1, _local3); } else { destroy(_arg1); }; _arg1.process = null; } public function goto(_arg1:MovieClip, _arg2){ API.setTimeCount(_arg1, int(_arg2[1])); } public function retime(_arg1:MovieClip){ var _local2:*; _local2 = _arg1.fire; if (_arg1.time >= 0){ _arg1.time--; trace(_arg1.time); _local2.scaleX = (_local2.scaleX + 0.05); _local2.scaleY = (_local2.scaleY + 0.05); } else { if (_arg1.die != null){ world.gfx_layer.removeChildAt(_arg1.numgfx); _arg1.die = true; destroy(_arg1); _arg1.process = null; }; }; } public function initGold(_arg1:MovieClip, _arg2:Object){ _arg1.x = ((400 + (Math.random() * css.config.goldarea)) - (css.config.goldarea / 2)); _arg1.y = ((300 + (Math.random() * css.config.goldarea)) - (css.config.goldarea / 2)); API.setShooterType(_arg1); CSSToVar.CSSApplyObject(game, world, _arg1, _arg2); } public function moveFinish(_arg1:MovieClip){ var _local2:*; if (_arg1.hitTestPoint(_arg1.nx, _arg1.ny)){ _arg1.nx = (Math.random() * 650); _arg1.ny = (Math.random() * 400); _local2 = new PositionMove(_arg1, {x:_arg1.nx, y:_arg1.ny}, (_arg1.speed + _arg1.terbo), false); API.setMotion(_arg1, _local2); }; } public function stand(_arg1:MovieClip, _arg2){ var _local3:*; _arg1.gotoAndPlay("stand"); _local3 = API.getMotion(_arg1); if ((_local3 is MapMove)){ if (_arg2[1] == null){ MapMove(_local3).setDirect(0); } else { if ((Math.random() * 100) < int(_arg2[1])){ MapMove(_local3).setDirect(0); }; }; }; } public function bornenemy(_arg1:MovieClip){ var _local2:*; if (world.player_layer.numChildren < 1){ if (_arg1.bornningtime > 0){ _arg1.bornningtime--; } else { _arg1 = API.createMovieFromBase(world, css["enemy99"], {x:320, y:480}); _local2 = new enemy_gage(); _arg1.bornningtime = _arg1.timeborn; _arg1.die = null; _arg1.addChild(_local2); _local2.x = 0; _local2.y = 30; _local2.scaleX = 0.5; _local2.scaleY = 0.5; _arg1.gage = _local2; _arg1.resting = _arg1.restingtime; }; }; } public function initGoldPoint(_arg1:MovieClip, _arg2:Object){ _arg1.x = -1000; _arg1.y = -1000; API.setShooterType(_arg1); CSSToVar.CSSApplyObject(game, world, _arg1, _arg2); } public function destroy(_arg1:MovieClip, _arg2=null){ _arg1.gotoAndPlay("die"); } public function createObjectRandom(_arg1:MovieClip, _arg2){ var _local3:*; var _local4:*; var _local5:*; _local3 = (_arg2[1] + (int(_arg2[3]) + int((Math.random() * _arg2[2])))); _local4 = API.createMovieFromBase(world, css[_local3], {x:_arg1.x, y:_arg1.y}); _local5 = new enemy_gage(); _local4.addChild(_local5); _local5.x = 0; _local5.y = 30; _local5.scaleX = 0.5; _local5.scaleY = 0.5; _local4.gage = _local5; trace(_local4.name); if (_local4.layer == "gold_layer"){ _local4.gage.visible = false; }; } } }//package
Section 58
//gfx (gfx) package { import flash.display.*; import GREENHERMIT.GHUtils.*; public dynamic class gfx extends MovieClip { public function gfx(){ addFrameScript(4, frame5); } function frame5(){ stop(); API.removeAllCompositClass(this); MovieClip(this.parent).removeChild(this); delete ??getglobalscope [this]; } } }//package
Section 59
//gfx2 (gfx2) package { import flash.display.*; import GREENHERMIT.GHUtils.*; public dynamic class gfx2 extends MovieClip { public function gfx2(){ addFrameScript(30, frame31); } function frame31(){ stop(); API.removeAllCompositClass(this); MovieClip(this.parent).removeChild(this); delete ??getglobalscope [this]; } } }//package
Section 60
//gfx3 (gfx3) package { import flash.display.*; import GREENHERMIT.GHUtils.*; public dynamic class gfx3 extends MovieClip { public var hit:MovieClip; public function gfx3(){ addFrameScript(74, frame75); } function frame75(){ stop(); API.removeAllCompositClass(this); MovieClip(this.parent).removeChild(this); delete ??getglobalscope [this]; } } }//package
Section 61
//gfxbazooka (gfxbazooka) package { import flash.display.*; public dynamic class gfxbazooka extends MovieClip { public function gfxbazooka(){ addFrameScript(34, frame35); } function frame35(){ stop(); MovieClip(this.parent).removeChild(this); delete ??getglobalscope [this]; } } }//package
Section 62
//gfxe0 (gfxe0) package { import flash.display.*; public dynamic class gfxe0 extends MovieClip { public function gfxe0(){ addFrameScript(25, frame26); } function frame26(){ stop(); MovieClip(this.parent).removeChild(this); delete ??getglobalscope [this]; } } }//package
Section 63
//gfxe1 (gfxe1) package { import flash.display.*; public dynamic class gfxe1 extends MovieClip { public function gfxe1(){ addFrameScript(25, frame26); } function frame26(){ stop(); MovieClip(this.parent).removeChild(this); delete ??getglobalscope [this]; } } }//package
Section 64
//gfxe2 (gfxe2) package { import flash.display.*; public dynamic class gfxe2 extends MovieClip { public function gfxe2(){ addFrameScript(25, frame26); } function frame26(){ stop(); MovieClip(this.parent).removeChild(this); delete ??getglobalscope [this]; } } }//package
Section 65
//gfxe3 (gfxe3) package { import flash.display.*; public dynamic class gfxe3 extends MovieClip { public function gfxe3(){ addFrameScript(22, frame23); } function frame23(){ stop(); MovieClip(this.parent).removeChild(this); delete ??getglobalscope [this]; } } }//package
Section 66
//gfxhexplode (gfxhexplode) package { import flash.display.*; public dynamic class gfxhexplode extends MovieClip { public function gfxhexplode(){ addFrameScript(39, frame40); } function frame40(){ stop(); MovieClip(this.parent).removeChild(this); delete ??getglobalscope [this]; } } }//package
Section 67
//gfxhit1 (gfxhit1) package { import flash.display.*; public dynamic class gfxhit1 extends MovieClip { public function gfxhit1(){ addFrameScript(16, frame17); } function frame17(){ stop(); MovieClip(this.parent).removeChild(this); delete ??getglobalscope [this]; } } }//package
Section 68
//gfxhit2 (gfxhit2) package { import flash.display.*; public dynamic class gfxhit2 extends MovieClip { public function gfxhit2(){ addFrameScript(4, frame5); } function frame5(){ stop(); MovieClip(this.parent).removeChild(this); delete ??getglobalscope [this]; } } }//package
Section 69
//harvester (harvester) package { import flash.display.*; import flash.text.*; public dynamic class harvester extends MovieClip { public var nametext:TextField; public var hit:unmean2; public function harvester(){ addFrameScript(0, frame1, 39, frame40); } function frame1(){ stop(); } function frame40(){ stop(); MovieClip(this.parent).removeChild(this); delete ??getglobalscope [this]; } } }//package
Section 70
//harvester0 (harvester0) package { import flash.display.*; public dynamic class harvester0 extends MovieClip { public var hit:MovieClip; public function harvester0(){ addFrameScript(0, frame1, 8, frame9, 18, frame19, 34, frame35, 45, frame46); } function frame1(){ stop(); } function frame19(){ gotoAndPlay("walk_gathered"); } function frame9(){ gotoAndPlay("walk_normal"); } function frame35(){ gotoAndPlay("gathering"); } function frame46(){ stop(); MovieClip(this.parent).removeChild(this); delete ??getglobalscope [this]; } } }//package
Section 71
//harvester1 (harvester1) package { import flash.display.*; public dynamic class harvester1 extends MovieClip { public var hit:MovieClip; public function harvester1(){ addFrameScript(0, frame1, 8, frame9, 18, frame19, 34, frame35, 45, frame46); } function frame1(){ stop(); } function frame19(){ gotoAndPlay("walk_gathered"); } function frame9(){ gotoAndPlay("walk_normal"); } function frame35(){ gotoAndPlay("gathering"); } function frame46(){ stop(); MovieClip(this.parent).removeChild(this); delete ??getglobalscope [this]; } } }//package
Section 72
//harvester2 (harvester2) package { import flash.display.*; public dynamic class harvester2 extends MovieClip { public var hit:MovieClip; public function harvester2(){ addFrameScript(0, frame1, 8, frame9, 18, frame19, 34, frame35, 45, frame46); } function frame1(){ stop(); } function frame19(){ gotoAndPlay("walk_gathered"); } function frame9(){ gotoAndPlay("walk_normal"); } function frame35(){ gotoAndPlay("gathering"); } function frame46(){ stop(); MovieClip(this.parent).removeChild(this); delete ??getglobalscope [this]; } } }//package
Section 73
//harvester3 (harvester3) package { import flash.display.*; public dynamic class harvester3 extends MovieClip { public var hit:MovieClip; public function harvester3(){ addFrameScript(0, frame1, 8, frame9, 18, frame19, 34, frame35, 45, frame46); } function frame1(){ stop(); } function frame19(){ gotoAndPlay("walk_gathered"); } function frame9(){ gotoAndPlay("walk_normal"); } function frame35(){ gotoAndPlay("gathering"); } function frame46(){ stop(); MovieClip(this.parent).removeChild(this); delete ??getglobalscope [this]; } } }//package
Section 74
//harvester4 (harvester4) package { import flash.display.*; public dynamic class harvester4 extends MovieClip { public var hit:MovieClip; public function harvester4(){ addFrameScript(0, frame1, 8, frame9, 18, frame19, 34, frame35, 45, frame46); } function frame1(){ stop(); } function frame19(){ gotoAndPlay("walk_gathered"); } function frame9(){ gotoAndPlay("walk_normal"); } function frame35(){ gotoAndPlay("gathering"); } function frame46(){ stop(); MovieClip(this.parent).removeChild(this); delete ??getglobalscope [this]; } } }//package
Section 75
//hero_plane (hero_plane) package { import flash.display.*; public dynamic class hero_plane extends MovieClip { public var hit:MovieClip; public function hero_plane(){ addFrameScript(0, frame1, 34, frame35); } function frame1(){ stop(); } function frame35(){ stop(); MovieClip(this.parent).removeChild(this); delete ??getglobalscope [this]; } } }//package
Section 76
//heroitem (heroitem) package { import flash.display.*; public dynamic class heroitem extends MovieClip { public function heroitem(){ addFrameScript(3, frame4); } function frame4(){ stop(); MovieClip(this.parent).removeChild(this); delete ??getglobalscope [this]; } } }//package
Section 77
//m_hero_bullet1 (m_hero_bullet1) package { import flash.display.*; import GREENHERMIT.GHUtils.*; public dynamic class m_hero_bullet1 extends MovieClip { public var hit:MovieClip; public function m_hero_bullet1(){ addFrameScript(8, frame9, 15, frame16); } function frame16(){ stop(); API.removeAllCompositClass(this); MovieClip(this.parent).removeChild(this); delete ??getglobalscope [this]; } function frame9(){ stop(); } } }//package
Section 78
//m_hero_bullet2 (m_hero_bullet2) package { import flash.display.*; import GREENHERMIT.GHUtils.*; public dynamic class m_hero_bullet2 extends MovieClip { public var hit:MovieClip; public function m_hero_bullet2(){ addFrameScript(8, frame9, 15, frame16); } function frame16(){ stop(); API.removeAllCompositClass(this); MovieClip(this.parent).removeChild(this); delete ??getglobalscope [this]; } function frame9(){ stop(); } } }//package
Section 79
//m_hero_bullet3 (m_hero_bullet3) package { import flash.display.*; import GREENHERMIT.GHUtils.*; public dynamic class m_hero_bullet3 extends MovieClip { public var hit:MovieClip; public function m_hero_bullet3(){ addFrameScript(8, frame9, 15, frame16); } function frame16(){ stop(); API.removeAllCompositClass(this); MovieClip(this.parent).removeChild(this); delete ??getglobalscope [this]; } function frame9(){ stop(); } } }//package
Section 80
//m_hero_bullet4 (m_hero_bullet4) package { import flash.display.*; import GREENHERMIT.GHUtils.*; public dynamic class m_hero_bullet4 extends MovieClip { public var hit:MovieClip; public function m_hero_bullet4(){ addFrameScript(8, frame9, 26, frame27); } function frame9(){ stop(); } function frame27(){ stop(); API.removeAllCompositClass(this); MovieClip(this.parent).removeChild(this); delete ??getglobalscope [this]; } } }//package
Section 81
//mdummymap (mdummymap) package { import flash.display.*; import flash.text.*; public dynamic class mdummymap extends MovieClip { public var b0:SimpleButton; public var b1:SimpleButton; public var savegage:MovieClip; public var desc:TextField; public var desc0:TextField; public var desc1:TextField; public var score0:TextField; public var bsave:SimpleButton; public var score1:TextField; public function mdummymap(){ addFrameScript(0, frame1); } function frame1(){ } } }//package
Section 82
//playerharvester (playerharvester) package { import flash.display.*; public dynamic class playerharvester extends MovieClip { public var hit:MovieClip; public function playerharvester(){ addFrameScript(25, frame26, 51, frame52, 75, frame76, 86, frame87); } function frame76(){ gotoAndPlay("gathering"); } function frame87(){ stop(); MovieClip(this.parent).removeChild(this); delete ??getglobalscope [this]; } function frame26(){ gotoAndPlay("walk_normal"); } function frame52(){ gotoAndPlay("walk_gathered"); } } }//package
Section 83
//rebetium1 (rebetium1) package { import flash.display.*; import flash.text.*; public dynamic class rebetium1 extends MovieClip { public var nametext:TextField; public var hit:unmean2; public function rebetium1(){ addFrameScript(0, frame1, 39, frame40); } function frame1(){ stop(); } function frame40(){ stop(); MovieClip(this.parent).removeChild(this); delete ??getglobalscope [this]; } } }//package
Section 84
//rebetium2 (rebetium2) package { import flash.display.*; public dynamic class rebetium2 extends MovieClip { public var hit:unmean2; public function rebetium2(){ addFrameScript(0, frame1, 39, frame40); } function frame1(){ stop(); } function frame40(){ stop(); MovieClip(this.parent).removeChild(this); delete ??getglobalscope [this]; } } }//package
Section 85
//sfxbazooka (sfxbazooka) package { import flash.media.*; public dynamic class sfxbazooka extends Sound { } }//package
Section 86
//sfxbomb (sfxbomb) package { import flash.media.*; public dynamic class sfxbomb extends Sound { } }//package
Section 87
//sfxbuy (sfxbuy) package { import flash.media.*; public dynamic class sfxbuy extends Sound { } }//package
Section 88
//sfxenemymining (sfxenemymining) package { import flash.media.*; public dynamic class sfxenemymining extends Sound { } }//package
Section 89
//sfxgun (sfxgun) package { import flash.media.*; public dynamic class sfxgun extends Sound { } }//package
Section 90
//sfxmachine (sfxmachine) package { import flash.media.*; public dynamic class sfxmachine extends Sound { } }//package
Section 91
//sfxmining (sfxmining) package { import flash.media.*; public dynamic class sfxmining extends Sound { } }//package
Section 92
//sfxnomoney (sfxnomoney) package { import flash.media.*; public dynamic class sfxnomoney extends Sound { } }//package
Section 93
//sfxtesla (sfxtesla) package { import flash.media.*; public dynamic class sfxtesla extends Sound { } }//package
Section 94
//speeder (speeder) package { import flash.display.*; import flash.text.*; public dynamic class speeder extends MovieClip { public var nametext:TextField; public var hit:unmean2; public function speeder(){ addFrameScript(0, frame1, 39, frame40); } function frame1(){ stop(); } function frame40(){ stop(); MovieClip(this.parent).removeChild(this); delete ??getglobalscope [this]; } } }//package
Section 95
//speeder0 (speeder0) package { import flash.display.*; public dynamic class speeder0 extends MovieClip { public var hit:MovieClip; public function speeder0(){ addFrameScript(0, frame1, 8, frame9, 18, frame19, 38, frame39, 49, frame50); } function frame1(){ stop(); } function frame19(){ gotoAndPlay("walk_gathered"); } function frame9(){ gotoAndPlay("walk_normal"); } function frame39(){ gotoAndPlay("gathering"); } function frame50(){ stop(); MovieClip(this.parent).removeChild(this); delete ??getglobalscope [this]; } } }//package
Section 96
//speeder1 (speeder1) package { import flash.display.*; public dynamic class speeder1 extends MovieClip { public var hit:MovieClip; public function speeder1(){ addFrameScript(0, frame1, 8, frame9, 18, frame19, 38, frame39, 49, frame50); } function frame1(){ stop(); } function frame19(){ gotoAndPlay("walk_gathered"); } function frame9(){ gotoAndPlay("walk_normal"); } function frame39(){ gotoAndPlay("gathering"); } function frame50(){ stop(); MovieClip(this.parent).removeChild(this); delete ??getglobalscope [this]; } } }//package
Section 97
//speeder2 (speeder2) package { import flash.display.*; public dynamic class speeder2 extends MovieClip { public var hit:MovieClip; public function speeder2(){ addFrameScript(0, frame1, 8, frame9, 18, frame19, 38, frame39, 49, frame50); } function frame1(){ stop(); } function frame19(){ gotoAndPlay("walk_gathered"); } function frame9(){ gotoAndPlay("walk_normal"); } function frame39(){ gotoAndPlay("gathering"); } function frame50(){ stop(); MovieClip(this.parent).removeChild(this); delete ??getglobalscope [this]; } } }//package
Section 98
//tank (tank) package { import flash.display.*; import flash.text.*; public dynamic class tank extends MovieClip { public var nametext:TextField; public var hit:unmean2; public var gun1:MovieClip; public function tank(){ addFrameScript(0, frame1, 39, frame40); } function frame1(){ stop(); } function frame40(){ stop(); MovieClip(this.parent).removeChild(this); delete ??getglobalscope [this]; } } }//package
Section 99
//tank0 (tank0) package { import flash.display.*; public dynamic class tank0 extends MovieClip { public var hit:MovieClip; public var gun1:MovieClip; public function tank0(){ addFrameScript(0, frame1, 8, frame9, 18, frame19, 34, frame35, 45, frame46); } function frame1(){ stop(); } function frame19(){ gotoAndPlay("walk_gathered"); } function frame9(){ gotoAndPlay("walk_normal"); } function frame35(){ gotoAndPlay("gathering"); } function frame46(){ stop(); MovieClip(this.parent).removeChild(this); delete ??getglobalscope [this]; } } }//package
Section 100
//tank1 (tank1) package { import flash.display.*; public dynamic class tank1 extends MovieClip { public var hit:MovieClip; public var gun1:MovieClip; public function tank1(){ addFrameScript(0, frame1, 8, frame9, 18, frame19, 34, frame35, 45, frame46); } function frame1(){ stop(); } function frame19(){ gotoAndPlay("walk_gathered"); } function frame9(){ gotoAndPlay("walk_normal"); } function frame35(){ gotoAndPlay("gathering"); } function frame46(){ stop(); MovieClip(this.parent).removeChild(this); delete ??getglobalscope [this]; } } }//package
Section 101
//tank2 (tank2) package { import flash.display.*; public dynamic class tank2 extends MovieClip { public var hit:MovieClip; public var gun1:MovieClip; public function tank2(){ addFrameScript(0, frame1, 8, frame9, 18, frame19, 34, frame35, 45, frame46); } function frame1(){ stop(); } function frame19(){ gotoAndPlay("walk_gathered"); } function frame9(){ gotoAndPlay("walk_normal"); } function frame35(){ gotoAndPlay("gathering"); } function frame46(){ stop(); MovieClip(this.parent).removeChild(this); delete ??getglobalscope [this]; } } }//package
Section 102
//tank3 (tank3) package { import flash.display.*; public dynamic class tank3 extends MovieClip { public var hit:MovieClip; public var gun1:MovieClip; public function tank3(){ addFrameScript(0, frame1, 8, frame9, 18, frame19, 34, frame35, 45, frame46); } function frame1(){ stop(); } function frame19(){ gotoAndPlay("walk_gathered"); } function frame9(){ gotoAndPlay("walk_normal"); } function frame35(){ gotoAndPlay("gathering"); } function frame46(){ stop(); MovieClip(this.parent).removeChild(this); delete ??getglobalscope [this]; } } }//package
Section 103
//tank4 (tank4) package { import flash.display.*; public dynamic class tank4 extends MovieClip { public var hit:MovieClip; public var gun1:MovieClip; public function tank4(){ addFrameScript(0, frame1, 8, frame9, 18, frame19, 34, frame35, 45, frame46); } function frame1(){ stop(); } function frame19(){ gotoAndPlay("walk_gathered"); } function frame9(){ gotoAndPlay("walk_normal"); } function frame35(){ gotoAndPlay("gathering"); } function frame46(){ stop(); MovieClip(this.parent).removeChild(this); delete ??getglobalscope [this]; } } }//package
Section 104
//tileerror (tileerror) package { import flash.display.*; public dynamic class tileerror extends MovieClip { } }//package
Section 105
//tileerrorindex (tileerrorindex) package { import flash.display.*; public dynamic class tileerrorindex extends BitmapData { public function tileerrorindex(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 106
//unmean (unmean) package { import flash.display.*; public dynamic class unmean extends MovieClip { } }//package
Section 107
//unmean2 (unmean2) package { import flash.display.*; public dynamic class unmean2 extends MovieClip { } }//package

Library Items

Symbol 1 Sound {sfxenemymining}
Symbol 2 Sound {sfxbuy}
Symbol 3 Sound {sfxmining}
Symbol 4 Sound {sfxmachine}
Symbol 5 Sound {sfxgun}
Symbol 6 Sound {sfxbazooka}
Symbol 7 Sound {sfxtesla}
Symbol 8 Sound {sfxnomoney}
Symbol 9 Bitmap {tileerrorindex}
Symbol 10 Bitmap {daterror}
Symbol 11 BitmapUsed by:12
Symbol 12 GraphicUses:11Used by:13
Symbol 13 MovieClip {bt3}Uses:12
Symbol 14 BitmapUsed by:15
Symbol 15 GraphicUses:14Used by:16
Symbol 16 MovieClip {bt2}Uses:15
Symbol 17 BitmapUsed by:18
Symbol 18 GraphicUses:17Used by:19
Symbol 19 MovieClip {bt1}Uses:18
Symbol 20 BitmapUsed by:21
Symbol 21 GraphicUses:20Used by:22
Symbol 22 MovieClip {bt4}Uses:21
Symbol 23 BitmapUsed by:24
Symbol 24 GraphicUses:23Used by:25
Symbol 25 MovieClip {bt0}Uses:24
Symbol 26 BitmapUsed by:27
Symbol 27 GraphicUses:26Used by:30
Symbol 28 BitmapUsed by:29
Symbol 29 GraphicUses:28Used by:30
Symbol 30 MovieClipUses:27 29Used by:33  Timeline
Symbol 31 GraphicUsed by:32 35 289
Symbol 32 MovieClipUses:31Used by:33 116 345 350 355 360 365 370 375 380 387 392 397 434 439 444 449 454
Symbol 33 MovieClip {hero_plane}Uses:30 32
Symbol 34 GraphicUsed by:38
Symbol 35 MovieClipUses:31Used by:38 84 280 299 434 439 444 449 454 801 805 809 849
Symbol 36 ShapeTweeningUsed by:38
Symbol 37 GraphicUsed by:38
Symbol 38 MovieClip {cbazuka}Uses:34 35 36 37
Symbol 39 BitmapUsed by:40
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Instance Names

"b_preload"Frame 2Symbol 251 Button
"b_mfz_logo0"Frame 92Symbol 865 Button
"b_mfz"Frame 92Symbol 251 Button
"bstart"Frame 92Symbol 872 Button
"b_highscores"Frame 92Symbol 879 Button
"b_moregame1"Frame 92Symbol 886 Button
"bcontinue"Frame 92Symbol 893 Button
"breset"Frame 96Symbol 872 Button
"bmenu"Frame 96Symbol 904 Button
"b_mfz_logo9"Frame 96Symbol 865 Button
"b_mfz9"Frame 96Symbol 251 Button
"b_next"Frame 98Symbol 924 Button
"bshop"Frame 107Symbol 931 Button
"textsmoney"Frame 107Symbol 935 EditableText
"game"Frame 143Symbol 105 MovieClip {gameinline}
"expgage"Frame 143Symbol 953 MovieClip
"rep"Frame 143Symbol 954 EditableText
"crosshair"Frame 143Symbol 964 MovieClip
"bshop"Frame 143Symbol 931 Button
"limitgage"Frame 143Symbol 910 MovieClip
"timetext"Frame 143Symbol 967 EditableText
"textscore"Frame 143Symbol 968 EditableText
"delaygage2"Frame 143Symbol 975 MovieClip
"weapongage"Frame 143Symbol 981 MovieClip
"icongun"Frame 143Symbol 990 MovieClip
"textsmoney"Frame 143Symbol 991 EditableText
"textlevel"Frame 143Symbol 993 EditableText
"b_mfz_logo1"Frame 143Symbol 998 Button
"stageclear"Frame 143Symbol 1018 MovieClip {ribettium_wars_511111_pb_fla.mdia_stage_clear_119}
"gameover"Frame 143Symbol 1025 MovieClip {ribettium_wars_511111_pb_fla.mdia_game_over_121}
"shop"Frame 143Symbol 1108 MovieClip {ribettium_wars_511111_pb_fla.mshop_123}
"finishscore"Frame 346Symbol 1118 EditableText
"finishscore"Frame 346Symbol 1122 EditableText
"playername"Frame 346Symbol 1123 EditableText
"bmoregames"Frame 346Symbol 886 Button
"bsubmit"Frame 346Symbol 1131 Button
"bmenu"Frame 346Symbol 1138 Button
"hit"Symbol 33 MovieClip {hero_plane} Frame 1Symbol 32 MovieClip
"hit"Symbol 38 MovieClip {cbazuka} Frame 1Symbol 35 MovieClip
"hit"Symbol 84 MovieClip {gfx3} Frame 1Symbol 35 MovieClip
"hit"Symbol 116 MovieClip {playerharvester} Frame 1Symbol 32 MovieClip
"barmask"Symbol 151 MovieClip {ribettium_wars_511111_pb_fla.bar_root_18} Frame 1Symbol 147 MovieClip
"bar"Symbol 249 MovieClip {ribettium_wars_511111_pb_fla.THEPRELOADER_1} Frame 1Symbol 151 MovieClip {ribettium_wars_511111_pb_fla.bar_root_18}
"desc"Symbol 271 MovieClip {mdummymap} Frame 1Symbol 257 EditableText
"desc0"Symbol 271 MovieClip {mdummymap} Frame 1Symbol 258 EditableText
"desc1"Symbol 271 MovieClip {mdummymap} Frame 1Symbol 259 EditableText
"score0"Symbol 271 MovieClip {mdummymap} Frame 1Symbol 260 EditableText
"score1"Symbol 271 MovieClip {mdummymap} Frame 1Symbol 261 EditableText
"b1"Symbol 271 MovieClip {mdummymap} Frame 1Symbol 263 Button
"b0"Symbol 271 MovieClip {mdummymap} Frame 1Symbol 263 Button
"bsave"Symbol 271 MovieClip {mdummymap} Frame 1Symbol 263 Button
"savegage"Symbol 271 MovieClip {mdummymap} Frame 1Symbol 270 MovieClip {ribettium_wars_511111_pb_fla.mgui_gage_sound_48}
"hit"Symbol 280 MovieClip {cerror} Frame 1Symbol 35 MovieClip
"gun3"Symbol 280 MovieClip {cerror} Frame 1Symbol 35 MovieClip
"gun5"Symbol 280 MovieClip {cerror} Frame 1Symbol 35 MovieClip
"gun4"Symbol 280 MovieClip {cerror} Frame 1Symbol 35 MovieClip
"gun1"Symbol 280 MovieClip {cerror} Frame 1Symbol 35 MovieClip
"gun2"Symbol 280 MovieClip {cerror} Frame 1Symbol 35 MovieClip
"nametext"Symbol 280 MovieClip {cerror} Frame 1Symbol 275 EditableText
"nametext"Symbol 290 MovieClip {crono} Frame 1Symbol 288 EditableText
"hit"Symbol 290 MovieClip {crono} Frame 1Symbol 289 MovieClip {unmean2}
"nametext"Symbol 293 MovieClip {harvester} Frame 1Symbol 292 EditableText
"hit"Symbol 293 MovieClip {harvester} Frame 1Symbol 289 MovieClip {unmean2}
"nametext"Symbol 296 MovieClip {speeder} Frame 1Symbol 295 EditableText
"hit"Symbol 296 MovieClip {speeder} Frame 1Symbol 289 MovieClip {unmean2}
"nametext"Symbol 299 MovieClip {tank} Frame 1Symbol 298 EditableText
"gun1"Symbol 299 MovieClip {tank} Frame 1Symbol 35 MovieClip
"hit"Symbol 299 MovieClip {tank} Frame 1Symbol 289 MovieClip {unmean2}
"nametext"Symbol 304 MovieClip {rebetium1} Frame 1Symbol 300 EditableText
"hit"Symbol 304 MovieClip {rebetium1} Frame 1Symbol 289 MovieClip {unmean2}
"hit"Symbol 306 MovieClip {rebetium2} Frame 1Symbol 289 MovieClip {unmean2}
"hit"Symbol 345 MovieClip {crono0} Frame 1Symbol 32 MovieClip
"hit"Symbol 350 MovieClip {crono1} Frame 1Symbol 32 MovieClip
"hit"Symbol 355 MovieClip {crono2} Frame 1Symbol 32 MovieClip
"hit"Symbol 360 MovieClip {harvester0} Frame 1Symbol 32 MovieClip
"hit"Symbol 365 MovieClip {harvester1} Frame 1Symbol 32 MovieClip
"hit"Symbol 370 MovieClip {harvester2} Frame 1Symbol 32 MovieClip
"hit"Symbol 375 MovieClip {harvester3} Frame 1Symbol 32 MovieClip
"hit"Symbol 380 MovieClip {harvester4} Frame 1Symbol 32 MovieClip
"hit"Symbol 387 MovieClip {speeder0} Frame 1Symbol 32 MovieClip
"hit"Symbol 392 MovieClip {speeder1} Frame 1Symbol 32 MovieClip
"hit"Symbol 397 MovieClip {speeder2} Frame 1Symbol 32 MovieClip
"hit"Symbol 434 MovieClip {tank0} Frame 1Symbol 32 MovieClip
"gun1"Symbol 434 MovieClip {tank0} Frame 1Symbol 35 MovieClip
"hit"Symbol 439 MovieClip {tank1} Frame 1Symbol 32 MovieClip
"gun1"Symbol 439 MovieClip {tank1} Frame 1Symbol 35 MovieClip
"hit"Symbol 444 MovieClip {tank2} Frame 1Symbol 32 MovieClip
"gun1"Symbol 444 MovieClip {tank2} Frame 1Symbol 35 MovieClip
"hit"Symbol 449 MovieClip {tank3} Frame 1Symbol 32 MovieClip
"gun1"Symbol 449 MovieClip {tank3} Frame 1Symbol 35 MovieClip
"hit"Symbol 454 MovieClip {tank4} Frame 1Symbol 32 MovieClip
"gun1"Symbol 454 MovieClip {tank4} Frame 1Symbol 35 MovieClip
"hit"Symbol 801 MovieClip {m_hero_bullet1} Frame 1Symbol 35 MovieClip
"hit"Symbol 805 MovieClip {m_hero_bullet2} Frame 1Symbol 35 MovieClip
"hit"Symbol 809 MovieClip {m_hero_bullet3} Frame 1Symbol 35 MovieClip
"hit"Symbol 849 MovieClip {m_hero_bullet4} Frame 1Symbol 35 MovieClip
"bok"Symbol 1018 MovieClip {ribettium_wars_511111_pb_fla.mdia_stage_clear_119} Frame 1Symbol 1007 Button
"leftscore"Symbol 1018 MovieClip {ribettium_wars_511111_pb_fla.mdia_stage_clear_119} Frame 1Symbol 1012 EditableText
"diescore"Symbol 1018 MovieClip {ribettium_wars_511111_pb_fla.mdia_stage_clear_119} Frame 1Symbol 1013 EditableText
"total"Symbol 1018 MovieClip {ribettium_wars_511111_pb_fla.mdia_stage_clear_119} Frame 1Symbol 1014 EditableText
"dietext"Symbol 1018 MovieClip {ribettium_wars_511111_pb_fla.mdia_stage_clear_119} Frame 1Symbol 1015 EditableText
"lefttext"Symbol 1018 MovieClip {ribettium_wars_511111_pb_fla.mdia_stage_clear_119} Frame 1Symbol 1016 EditableText
"scoretext"Symbol 1018 MovieClip {ribettium_wars_511111_pb_fla.mdia_stage_clear_119} Frame 1Symbol 1017 EditableText
"b3"Symbol 1108 MovieClip {ribettium_wars_511111_pb_fla.mshop_123} Frame 1Symbol 1031 Button
"b20"Symbol 1108 MovieClip {ribettium_wars_511111_pb_fla.mshop_123} Frame 1Symbol 1034 Button
"b1"Symbol 1108 MovieClip {ribettium_wars_511111_pb_fla.mshop_123} Frame 1Symbol 1037 Button
"b2"Symbol 1108 MovieClip {ribettium_wars_511111_pb_fla.mshop_123} Frame 1Symbol 1040 Button
"b19"Symbol 1108 MovieClip {ribettium_wars_511111_pb_fla.mshop_123} Frame 1Symbol 1043 Button
"b4"Symbol 1108 MovieClip {ribettium_wars_511111_pb_fla.mshop_123} Frame 1Symbol 1046 Button
"b5"Symbol 1108 MovieClip {ribettium_wars_511111_pb_fla.mshop_123} Frame 1Symbol 1049 Button
"b6"Symbol 1108 MovieClip {ribettium_wars_511111_pb_fla.mshop_123} Frame 1Symbol 1050 Button
"b7"Symbol 1108 MovieClip {ribettium_wars_511111_pb_fla.mshop_123} Frame 1Symbol 1051 Button
"b8"Symbol 1108 MovieClip {ribettium_wars_511111_pb_fla.mshop_123} Frame 1Symbol 1054 Button
"b13"Symbol 1108 MovieClip {ribettium_wars_511111_pb_fla.mshop_123} Frame 1Symbol 1057 Button
"b12"Symbol 1108 MovieClip {ribettium_wars_511111_pb_fla.mshop_123} Frame 1Symbol 1060 Button
"b11"Symbol 1108 MovieClip {ribettium_wars_511111_pb_fla.mshop_123} Frame 1Symbol 1063 Button
"b10"Symbol 1108 MovieClip {ribettium_wars_511111_pb_fla.mshop_123} Frame 1Symbol 1066 Button
"b9"Symbol 1108 MovieClip {ribettium_wars_511111_pb_fla.mshop_123} Frame 1Symbol 1069 Button
"b14"Symbol 1108 MovieClip {ribettium_wars_511111_pb_fla.mshop_123} Frame 1Symbol 1072 Button
"b15"Symbol 1108 MovieClip {ribettium_wars_511111_pb_fla.mshop_123} Frame 1Symbol 1075 Button
"b16"Symbol 1108 MovieClip {ribettium_wars_511111_pb_fla.mshop_123} Frame 1Symbol 1078 Button
"b17"Symbol 1108 MovieClip {ribettium_wars_511111_pb_fla.mshop_123} Frame 1Symbol 1081 Button
"b18"Symbol 1108 MovieClip {ribettium_wars_511111_pb_fla.mshop_123} Frame 1Symbol 1084 Button
"b21"Symbol 1108 MovieClip {ribettium_wars_511111_pb_fla.mshop_123} Frame 1Symbol 1007 Button
"scoretext"Symbol 1108 MovieClip {ribettium_wars_511111_pb_fla.mshop_123} Frame 1Symbol 1086 EditableText
"btext"Symbol 1108 MovieClip {ribettium_wars_511111_pb_fla.mshop_123} Frame 1Symbol 1087 EditableText
"p4"Symbol 1108 MovieClip {ribettium_wars_511111_pb_fla.mshop_123} Frame 1Symbol 1088 EditableText
"p5"Symbol 1108 MovieClip {ribettium_wars_511111_pb_fla.mshop_123} Frame 1Symbol 1089 EditableText
"p6"Symbol 1108 MovieClip {ribettium_wars_511111_pb_fla.mshop_123} Frame 1Symbol 1090 EditableText
"p7"Symbol 1108 MovieClip {ribettium_wars_511111_pb_fla.mshop_123} Frame 1Symbol 1091 EditableText
"p8"Symbol 1108 MovieClip {ribettium_wars_511111_pb_fla.mshop_123} Frame 1Symbol 1092 EditableText
"p9"Symbol 1108 MovieClip {ribettium_wars_511111_pb_fla.mshop_123} Frame 1Symbol 1093 EditableText
"p10"Symbol 1108 MovieClip {ribettium_wars_511111_pb_fla.mshop_123} Frame 1Symbol 1094 EditableText
"p13"Symbol 1108 MovieClip {ribettium_wars_511111_pb_fla.mshop_123} Frame 1Symbol 1095 EditableText
"p12"Symbol 1108 MovieClip {ribettium_wars_511111_pb_fla.mshop_123} Frame 1Symbol 1096 EditableText
"p11"Symbol 1108 MovieClip {ribettium_wars_511111_pb_fla.mshop_123} Frame 1Symbol 1097 EditableText
"p14"Symbol 1108 MovieClip {ribettium_wars_511111_pb_fla.mshop_123} Frame 1Symbol 1098 EditableText
"p15"Symbol 1108 MovieClip {ribettium_wars_511111_pb_fla.mshop_123} Frame 1Symbol 1099 EditableText
"p16"Symbol 1108 MovieClip {ribettium_wars_511111_pb_fla.mshop_123} Frame 1Symbol 1100 EditableText
"p17"Symbol 1108 MovieClip {ribettium_wars_511111_pb_fla.mshop_123} Frame 1Symbol 1101 EditableText
"p18"Symbol 1108 MovieClip {ribettium_wars_511111_pb_fla.mshop_123} Frame 1Symbol 1102 EditableText
"p1"Symbol 1108 MovieClip {ribettium_wars_511111_pb_fla.mshop_123} Frame 1Symbol 1103 EditableText
"p2"Symbol 1108 MovieClip {ribettium_wars_511111_pb_fla.mshop_123} Frame 1Symbol 1104 EditableText
"p3"Symbol 1108 MovieClip {ribettium_wars_511111_pb_fla.mshop_123} Frame 1Symbol 1105 EditableText
"p19"Symbol 1108 MovieClip {ribettium_wars_511111_pb_fla.mshop_123} Frame 1Symbol 1106 EditableText
"p20"Symbol 1108 MovieClip {ribettium_wars_511111_pb_fla.mshop_123} Frame 1Symbol 1107 EditableText

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS3.

Labels

"protector"Frame 11
"go"Frame 86
"skip"Frame 137
"walk_normal"Symbol 33 MovieClip {hero_plane} Frame 1
"walk_gathered"Symbol 33 MovieClip {hero_plane} Frame 9
"gathering"Symbol 33 MovieClip {hero_plane} Frame 17
"die"Symbol 33 MovieClip {hero_plane} Frame 25
"die"Symbol 38 MovieClip {cbazuka} Frame 9
"walk_normal"Symbol 116 MovieClip {playerharvester} Frame 1
"walk_gathered"Symbol 116 MovieClip {playerharvester} Frame 27
"gathering"Symbol 116 MovieClip {playerharvester} Frame 53
"die"Symbol 116 MovieClip {playerharvester} Frame 77
"die"Symbol 280 MovieClip {cerror} Frame 17
"walk_normal"Symbol 290 MovieClip {crono} Frame 1
"walk_gathered"Symbol 290 MovieClip {crono} Frame 10
"gathering"Symbol 290 MovieClip {crono} Frame 20
"die"Symbol 290 MovieClip {crono} Frame 30
"walk_normal"Symbol 293 MovieClip {harvester} Frame 1
"walk_gathered"Symbol 293 MovieClip {harvester} Frame 10
"gathering"Symbol 293 MovieClip {harvester} Frame 20
"die"Symbol 293 MovieClip {harvester} Frame 30
"walk_normal"Symbol 296 MovieClip {speeder} Frame 1
"walk_gathered"Symbol 296 MovieClip {speeder} Frame 10
"gathering"Symbol 296 MovieClip {speeder} Frame 20
"die"Symbol 296 MovieClip {speeder} Frame 30
"walk_normal"Symbol 299 MovieClip {tank} Frame 1
"walk_gathered"Symbol 299 MovieClip {tank} Frame 10
"gathering"Symbol 299 MovieClip {tank} Frame 20
"die"Symbol 299 MovieClip {tank} Frame 30
"walk_normal"Symbol 304 MovieClip {rebetium1} Frame 1
"walk_gathered"Symbol 304 MovieClip {rebetium1} Frame 10
"gathering"Symbol 304 MovieClip {rebetium1} Frame 20
"die"Symbol 304 MovieClip {rebetium1} Frame 30
"walk_normal"Symbol 306 MovieClip {rebetium2} Frame 1
"walk_gathered"Symbol 306 MovieClip {rebetium2} Frame 10
"gathering"Symbol 306 MovieClip {rebetium2} Frame 20
"die"Symbol 306 MovieClip {rebetium2} Frame 30
"walk_normal"Symbol 345 MovieClip {crono0} Frame 1
"walk_gathered"Symbol 345 MovieClip {crono0} Frame 10
"gathering"Symbol 345 MovieClip {crono0} Frame 20
"die"Symbol 345 MovieClip {crono0} Frame 36
"walk_normal"Symbol 350 MovieClip {crono1} Frame 1
"walk_gathered"Symbol 350 MovieClip {crono1} Frame 10
"gathering"Symbol 350 MovieClip {crono1} Frame 20
"die"Symbol 350 MovieClip {crono1} Frame 36
"walk_normal"Symbol 355 MovieClip {crono2} Frame 1
"walk_gathered"Symbol 355 MovieClip {crono2} Frame 10
"gathering"Symbol 355 MovieClip {crono2} Frame 20
"die"Symbol 355 MovieClip {crono2} Frame 36
"walk_normal"Symbol 360 MovieClip {harvester0} Frame 1
"walk_gathered"Symbol 360 MovieClip {harvester0} Frame 10
"gathering"Symbol 360 MovieClip {harvester0} Frame 20
"die"Symbol 360 MovieClip {harvester0} Frame 36
"walk_normal"Symbol 365 MovieClip {harvester1} Frame 1
"walk_gathered"Symbol 365 MovieClip {harvester1} Frame 10
"gathering"Symbol 365 MovieClip {harvester1} Frame 20
"die"Symbol 365 MovieClip {harvester1} Frame 36
"walk_normal"Symbol 370 MovieClip {harvester2} Frame 1
"walk_gathered"Symbol 370 MovieClip {harvester2} Frame 10
"gathering"Symbol 370 MovieClip {harvester2} Frame 20
"die"Symbol 370 MovieClip {harvester2} Frame 36
"walk_normal"Symbol 375 MovieClip {harvester3} Frame 1
"walk_gathered"Symbol 375 MovieClip {harvester3} Frame 10
"gathering"Symbol 375 MovieClip {harvester3} Frame 20
"die"Symbol 375 MovieClip {harvester3} Frame 36
"walk_normal"Symbol 380 MovieClip {harvester4} Frame 1
"walk_gathered"Symbol 380 MovieClip {harvester4} Frame 10
"gathering"Symbol 380 MovieClip {harvester4} Frame 20
"die"Symbol 380 MovieClip {harvester4} Frame 36
"walk_normal"Symbol 387 MovieClip {speeder0} Frame 1
"walk_gathered"Symbol 387 MovieClip {speeder0} Frame 10
"gathering"Symbol 387 MovieClip {speeder0} Frame 20
"die"Symbol 387 MovieClip {speeder0} Frame 40
"walk_normal"Symbol 392 MovieClip {speeder1} Frame 1
"walk_gathered"Symbol 392 MovieClip {speeder1} Frame 10
"gathering"Symbol 392 MovieClip {speeder1} Frame 20
"die"Symbol 392 MovieClip {speeder1} Frame 40
"walk_normal"Symbol 397 MovieClip {speeder2} Frame 1
"walk_gathered"Symbol 397 MovieClip {speeder2} Frame 10
"gathering"Symbol 397 MovieClip {speeder2} Frame 20
"die"Symbol 397 MovieClip {speeder2} Frame 40
"walk_normal"Symbol 434 MovieClip {tank0} Frame 1
"walk_gathered"Symbol 434 MovieClip {tank0} Frame 10
"gathering"Symbol 434 MovieClip {tank0} Frame 20
"die"Symbol 434 MovieClip {tank0} Frame 36
"walk_normal"Symbol 439 MovieClip {tank1} Frame 1
"walk_gathered"Symbol 439 MovieClip {tank1} Frame 10
"gathering"Symbol 439 MovieClip {tank1} Frame 20
"die"Symbol 439 MovieClip {tank1} Frame 36
"walk_normal"Symbol 444 MovieClip {tank2} Frame 1
"walk_gathered"Symbol 444 MovieClip {tank2} Frame 10
"gathering"Symbol 444 MovieClip {tank2} Frame 20
"die"Symbol 444 MovieClip {tank2} Frame 36
"walk_normal"Symbol 449 MovieClip {tank3} Frame 1
"walk_gathered"Symbol 449 MovieClip {tank3} Frame 10
"gathering"Symbol 449 MovieClip {tank3} Frame 20
"die"Symbol 449 MovieClip {tank3} Frame 36
"walk_normal"Symbol 454 MovieClip {tank4} Frame 1
"walk_gathered"Symbol 454 MovieClip {tank4} Frame 10
"gathering"Symbol 454 MovieClip {tank4} Frame 20
"die"Symbol 454 MovieClip {tank4} Frame 36
"die"Symbol 801 MovieClip {m_hero_bullet1} Frame 10
"die"Symbol 805 MovieClip {m_hero_bullet2} Frame 10
"die"Symbol 809 MovieClip {m_hero_bullet3} Frame 10
"die"Symbol 849 MovieClip {m_hero_bullet4} Frame 10




http://swfchan.com/11/53944/info.shtml
Created: 22/4 -2019 03:03:12 Last modified: 22/4 -2019 03:03:12 Server time: 09/05 -2024 06:39:20