STORY   LOOP   FURRY   PORN   GAMES
• C •   SERVICES [?] [R] RND   POPULAR
Archived flashes:
228074
/disc/ · /res/     /show/ · /fap/ · /gg/ · /swf/P0001 · P2560 · P5120

<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/64259768?noj=FRM64259768-29DC" width="1" height="1"></div>

Clock Crew Pacman!.swf

This is the info page for
Flash #53959

(Click the ID number above for more basic data on this flash file.)


Text
B

CONTROLS

LOADING...

START GAME

PA  MAN

ABOUT

<p align="center"><font face="Verdana" size="11" color="#ffffff">Pacman, the quintessential classic arcade game, was <sbr />originally created by Namco in the early 1980s and has <sbr />now been updated for the web by <a href="http://www.neave.com/"><b>Neave</b></a>.</font></p><p align="center"></p><p align="center"><font face="Verdana" size="11" color="#ffffff">The idea is a simple one - guide Pacman around the maze <sbr />and eat all the little white dots whilst avoiding those nasty <sbr />ghosts. If you eat a Power Pill, you can eat the ghosts!</font></p><p align="center"><font face="Verdana" size="11" color="#ffffff">Occasionally, a fruit appears which gives you a bonus <sbr />score when eaten. Enough talk - let&apos;s get munching!</font></p><p align="center"></p>

P

Q

M

L

Movement

Pause

Quit

Mute

Low Quality

GET READY!

PAUSED

QUIT? Y/N

LEVEL

GAME OVER

SCORE

LIVES

ActionScript [AS1/AS2]

Frame 1
loaded = getBytesLoaded(); tot = getBytesTotal(); if (loaded == tot) { gotoAndStop ("Menu"); } else { with (Bar) { _width = (96 * loaded) / tot; _x = 132 + (_width / 2); } }
Frame 3
gotoAndPlay (1);
Frame 4
score = 0; stop();
Instance of Symbol 67 MovieClip "Demo" in Frame 4
onClipEvent (load) { stop(); }
Frame 6
function initVars() { pacDir = 3; pacPos = 0; pacX = 14; pacY = 23; nextX = pacX - 1; nextY = pacY; nextPacDir = 3; ghKill = 100; ghBlue = 0; numEyes = 0; Pacman.gotoAndStop(1); pacStep = 4; pacPosMax = 2; pauseCount = 0; with (Pacman) { _x = OFFX + (12 * pacX); _y = OFFY + (12 * pacY); _rotation = 0; } tellTarget (Ghost[1]) { ghPos = 1; ghDir = 3; ghX = 13; ghY = 11; ghNX = ghX - 1; _y = (_root.OFFY + 132); cOrig = 14483456 /* 0xDD0000 */; }; tellTarget (Ghost[2]) { ghDir = 0; ghX = 13; cOrig = 16751001 /* 0xFF9999 */; }; tellTarget (Ghost[3]) { ghDir = 2; ghX = 11; cOrig = 6750207 /* 0x66FFFF */; }; tellTarget (Ghost[4]) { ghDir = 2; ghX = 15; cOrig = 16750848 /* 0xFF9900 */; }; g = 1; while (g < 5) { tellTarget (Ghost[g]) { if (1 < this.g) { ghPos = 0; ghY = 14; ghNX = ghX; _y = (_root.OFFY + 174); } _x = ((_root.OFFX + (12 * ghX)) + 6); gotoAndStop (1); Eyes.gotoAndStop(1); gNum = 0; ghNY = ghY; ghStep = 4; ghPosMax = 2; ghFast = true; Shape._visible = true; Shape.Hit._visible = true; c = new Color(Shape); c.setRGB(cOrig); }; g++; } } function setPacMove(d) { with (_root) { if (d == 0) { nextX = pacX; nextY = pacY - 1; Pacman._rotation = 90; } else if (d == 1) { nextX = pacX + 1; nextY = pacY; Pacman._rotation = 180; } else if (d == 2) { nextX = pacX; nextY = pacY + 1; Pacman._rotation = -90; } else if (d == 3) { nextX = pacX - 1; nextY = pacY; Pacman._rotation = 0; } } } function setGhMove(d, g) { with (_root.Ghost[g]) { if (d == 0) { ghNX = ghX; ghNY = ghY - 1; } else if (d == 1) { ghNX = ghX + 1; ghNY = ghY; } else if (d == 2) { ghNX = ghX; ghNY = ghY + 1; } else if (d == 3) { ghNX = ghX - 1; ghNY = ghY; } } } function startBGSnd() { tellTarget (BGSnd) { if (2 < _root.ghBlue) { if (_root.numEyes) { EyesGh.start(0, 100); BlueGh.stop(); } else { EyesGh.stop(); BlueGh.start(0, 100); } } else { BlueGh.stop(); EyesGh.stop(); eval ("Back" + _root.bgNum).start(0, 1000); } }; } OFFX = 18; OFFY = 18; score = 0; lastScore = 0; lives = 3; level = 0; fruitNum = 1; notMute = true; newLev = true; newLife = false; newGame = true; quttting = false; quit = false; Snd.ChSnd = true; Pacman.Hit._visible = false; ghPause = 40; ghBVal = 162; ghMove = new Array(4); ghChoice = new Array(4); ghBest = new Array(4); g = 1; while (g < 5) { Ghost.attachMovie("Ghost", g, g); Ghost.attachMovie("GhKill", "K" + g, g + 4); Ghost["K" + g].Scr.kval = ""; g++; } i = 1; while (i < 5) { _root["Life" + i].gotoAndStop(1); if (i >= lives) { _root["Life" + i]._visible = false; } i++; } m = "#############################............##............##.####.#####.##.#####.####.##O####.#####.##.#####.####O##.####.#####.##.#####.####.##..........................##.####.##.########.##.####.##.####.##.########.##.####.##......##....##....##......#######.##### ## #####.############.##### ## #####.############.## ##.############.## ######## ##.############.## # # # ## ##.######L . # # # ## . R######.## ### #### ##.############.## ######## ##.############.## ##.############.## ######## ##.############.## ######## ##.#######............##............##.####.#####.##.#####.####.##.####.#####.##.#####.####.##O..##....... .......##..O####.##.##.########.##.##.######.##.##.########.##.##.####......##....##....##......##.##########.##.##########.##.##########.##.##########.##..........................#############################"; i = -1; while (i < 29) { Maze.attachMovie("Empty", i, i + 1); i++; } pos = 0; j = 0; while (j < 31) { i = 0; while (i < 28) { Maze[i][j] = m.charAt(pos++); pill = false; if (Maze[i][j] == ".") { pill = true; Maze[i].attachMovie("Pill", "P" + j, pos); } if (Maze[i][j] == "O") { pill = true; Maze[i].attachMovie("Power", "P" + j, pos); } if (pill) { with (Maze[i]["P" + j]) { _x = OFFX + (12 * i); _y = OFFY + (12 * j); } } i++; } j++; }
Instance of Symbol 29 MovieClip [Empty] "Maze" in Frame 6
onClipEvent (keyDown) { with (_root) { if (Key.getCode() == 38) { nextPacDir = 0; } else if (Key.getCode() == 39) { nextPacDir = 1; } else if (Key.getCode() == 40) { nextPacDir = 2; } else if (Key.getCode() == 37) { nextPacDir = 3; } else if (playing && ((Key.getCode() == 80) || (Key.getCode() == 112))) { if (Ready._visible) { Ready._visible = false; Ready.gotoAndStop(1); if (notMute) { startBGSnd(); } if (!stopped) { Pacman.play(); } play(); } else { stop(); Ready.gotoAndStop("Paused"); Ready._visible = true; stopAllSounds(); Pacman.stop(); } } else if (playing && (((Key.getCode() == 81) || (Key.getCode() == 113)) || (Key.getCode() == 27))) { quitting = true; stop(); Ready.gotoAndStop("Quit"); Ready._visible = true; stopAllSounds(); Pacman.stop(); } else if (quitting && ((Key.getCode() == 78) || (Key.getCode() == 110))) { quitting = false; Ready._visible = false; Ready.gotoAndStop(1); if (notMute) { startBGSnd(); } if (!stopped) { Pacman.play(); } play(); } else if (quitting && ((Key.getCode() == 89) || (Key.getCode() == 121))) { quit = true; play(); } else if ((playing && (!Ready._visible)) && ((Key.getCode() == 77) || (Key.getCode() == 109))) { notMute = !notMute; if (notMute) { startBGSnd(); } else { stopAllSounds(); } } else if ((Key.getCode() == 76) || (Key.getCode() == 108)) { toggleHighQuality(); } } }
Frame 7
stop(); stopAllSounds(); playing = false; stopped = true; Fruit.gotoAndStop(1); if (newLev) { newLev = false; bgNum = 1; pillEat = 0; level++; if (4 < ghPause) { ghPause = ghPause - 4; } if (2 < ghBVal) { ghBVal = ghBVal - 10; } if (fruitNum < 14) { fruitNum++; FrLev.gotoAndStop(fruitNum); } initVars(); if (!newGame) { g = 1; while (g < 5) { Ghost[g]._visible = false; g++; } Pacman._visible = false; BGSnd.gotoAndPlay("NewLev"); } } if (newLife) { newLife = false; Ready._visible = true; lives--; if (lives == 0) { Pacman._visible = false; Ready.gotoAndStop("GameOver"); } else { eval ("Life" + lives)._visible = false; initVars(); BGSnd.gotoAndPlay("NewLife"); } } if (newGame) { BGSnd.gotoAndPlay("NewGame"); }
Frame 8
ang = Math.abs(pacDir - nextPacDir) / 2; if (ang == 1) { pacDir = nextPacDir; } else if (pacPos == 0) { tempDir = pacDir; pacDir = nextPacDir; } setPacMove(pacDir); if (pacPos == 0) { P = Maze[pacX]["P" + pacY]; if (P._visible) { pacStep = 4; pacPosMax = 2; if (notMute) { tellTarget (Snd) { if (ChSnd) { gotoAndPlay ("Chomp1"); } else { gotoAndPlay ("Chomp2"); } ChSnd = !ChSnd; }; } P._visible = false; pillEat++; if (notMute) { if (pillEat == 180) { BGSnd.Back1.stop(); bgNum = 2; BGSnd.Back2.start(0, 1000); } else if (pillEat == 230) { BGSnd.Back2.stop(); bgNum = 3; BGSnd.Back3.start(0, 1000); } } if (pillEat == 244) { newLev = true; gotoAndStop ("Restart"); } score = score + 10; if (Maze[pacX][pacY] == "O") { score = score + 40; if (notMute) { BGSnd["Back" + bgNum].stop(); BGSnd.BlueGh.start(0, 100); } ghBlue = ghBval; ghKill = 100; g = 1; while (g < 5) { tellTarget (Ghost[g]) { if (Shape._visible) { c.setRGB(13311); gotoAndStop (2); ghFast = false; e = new Color(PPEyes); e.setRGB(16777215); } }; g++; } } } else if ((++pauseCount) % 2) { pacStep = 4; pacPosMax = 2; } else { pacStep = 6; pacPosMax = 1; } if (Maze[pacX + 1][pacY] == "L") { pacX = 28; nextX = 27; Pacman._x = OFFX + 336; } else if (Maze[pacX - 1][pacY] == "R") { pacX = -1; nextX = 0; Pacman._x = OFFX - 12; } if ((Maze[nextX][nextY] == "#") && (ang != 1)) { pacDir = tempDir; setPacMove(pacDir); } } if (!((pacPos == 0) && (Maze[nextX][nextY] == "#"))) { with (Pacman) { if (nextX < pacX) { _x = _x - pacStep; pacPos--; } else if (pacX < nextX) { _x = _x + pacStep; pacPos++; } else if (nextY < pacY) { _y = _y - pacStep; pacPos--; } else if (pacY < nextY) { _y = _y + pacStep; pacPos++; } } if ((pacPos < 0) || (pacPosMax < pacPos)) { if (pacPosMax < pacPos) { pacPos = 0; } else if (pacPos < 0) { pacPos = pacPosMax; } pacX = nextX; pacY = nextY; } if (stopped) { stopped = false; Pacman.play(); } } else if (!stopped) { stopped = true; Pacman.gotoAndStop(1); } tellTarget ("Fruit") { if (_currentframe == 1) { if (!random(600)) { gotoAndStop(_root.fruitNum); } } else if (fCount) { if (hitTest(_root.Pacman.Hit)) { gotoAndStop ("Show"); } else { fCount--; } } else { gotoAndStop (1); } }; if (ghBlue) { ghBlue--; } unBlue = false; g = 1; while (g < 5) { with (Ghost[g]) { if (ghBlue && (_currentframe == 2)) { if (((((ghBlue == 50) || (ghBlue == 40)) || (ghBlue == 30)) || (ghBlue == 20)) || (ghBlue == 10)) { c.setRGB(16777215); e.setRGB(16711680); } else if (((((ghBlue == 45) || (ghBlue == 35)) || (ghBlue == 25)) || (ghBlue == 15)) || (ghBlue == 5)) { c.setRGB(13311); e.setRGB(16777215); } else if (ghBlue == 1) { gotoAndStop(1); c.setRGB(cOrig); ghFast = true; } } gTest = false; if (ghPos == 0) { if ((Maze[ghX + 1][ghY] == "L") && (ghDir == 3)) { ghX = 29; ghNX = 28; _x = OFFX + 348; } else if ((Maze[ghX - 1][ghY] == "R") && (ghDir == 1)) { ghX = -2; ghNX = -1; _x = OFFX - 24; } else if ((0 < ghX) && (ghX < 27)) { i = 0; while (i < 4) { ghMove[i] = 1; i++; } oppDir = ((ghDir < 2) ? (ghDir + 2) : (ghDir - 2)); ghMove[oppDir] = 0; if (Maze[ghX][ghY - 1] == "#") { ghMove[0] = 0; } if (Maze[ghX + 1][ghY] == "#") { ghMove[1] = 0; } if (Maze[ghX][ghY + 1] == "#") { ghMove[2] = 0; } if (Maze[ghX - 1][ghY] == "#") { ghMove[3] = 0; } pos = 0; i = 0; while (i < 4) { ghChoice[i] = -1; if (ghMove[i]) { ghChoice[pos++] = i; } i++; } bestXDir = -1; bestYDir = -1; if (Shape._visible && (_currentframe == 1)) { testX = pacX; testY = pacY; } else { testX = 13; testY = 11; } if (testX < ghX) { bestXDir = 3; } else if (ghX < testX) { bestXDir = 1; } if (testY < ghY) { bestYDir = 0; } else if (ghY < testY) { bestYDir = 2; } best = 0; i = 0; while (i < pos) { if ((ghChoice[i] == bestXDir) || (ghChoice[i] == bestYDir)) { ghBest[best++] = ghChoice[i]; } i++; } if ((best == 0) || (Shape._visible && (!random(3)))) { ghDir = ghChoice[random(pos)]; } else { ghDir = ghBest[random(best)]; } if (ghFast) { ghStep = 4; ghPosMax = 2; } else { ghStep = 2; ghPosMax = 5; } gNum++; if (ghX == 13) { if ((11 < ghY) && (ghY < 15)) { if (Shape._visible) { gTest = true; ghDir = 0; if (gNum < 4) { _y = _y - 2; } } else if (ghY == 13) { unBlue = true; numEyes--; Shape._visible = true; Shape.Hit._visible = true; } } else if (ghY == 11) { if ((gNum == 1) && (g == 1)) { _x = _x - 2; } if (gNum == 4) { ghPos = 2; if (ghFast) { _x = _x + 2; } else { _x = _x - 2; } } if (!Shape._visible) { gTest = true; ghDir = 2; } } } if ((11 < ghY) && (ghY < 15)) { if ((ghX == 11) && (gNum == (ghPause + 2))) { gTest = true; ghDir = 1; gNum = -1; } if ((ghX == 15) && (gNum == ((2 * ghPause) + 2))) { gTest = true; ghDir = 3; gNum = -1; } } } } setGhMove(ghDir, g); if ((!((ghPos == 0) && (Maze[ghNX][ghNY] == "#"))) || (gTest)) { if (ghNX < ghX) { _x = _x - ghStep; ghPos--; } else if (ghX < ghNX) { _x = _x + ghStep; ghPos++; } else if (ghNY < ghY) { _y = _y - ghStep; ghPos--; } else if (ghY < ghNY) { _y = _y + ghStep; ghPos++; } Eyes.gotoAndStop(ghDir + 1); if ((ghPos < 0) || (ghPosMax < ghPos)) { if (ghPosMax < ghPos) { ghPos = 0; } else if (ghPos < 0) { ghPos = ghPosMax; } ghX = ghNX; ghY = ghNY; } } if ((Shape.Hit._visible && (Pacman.Hit.hitTest(Shape.Hit))) && (!newLev)) { if (_currentframe == 1) { _root.stop(); playing = false; Pacman.gotoAndPlay("Die"); } else { BGSnd.BlueGh.stop(); ghKill = ghKill * 2; score = score + ghKill; ghFast = true; if (ghPosMax < ghPos) { ghPos = 0; } else if (ghPos < 0) { ghPos = ghPosMax; } if (notMute) { Snd.gotoAndPlay("EatGhost"); } gotoAndStop(1); numEyes++; Shape._visible = false; Shape.Hit._visible = false; c.setRGB(cOrig); with (Ghost["K" + g]) { _x = Ghost[g]._x; _y = Ghost[g]._y; Scr.kval = ghKill; play(); } } } } g++; } if (ghBlue && (notMute)) { with (BGSnd) { if (ghBlue == 1) { BlueGh.stop(); EyesGh.stop(); eval ("Back" + bgNum).start(0, 1000); } else if (unBlue && (!numEyes)) { EyesGh.stop(); BlueGh.start(0, 100); } } } if (lastScore != score) { s = Math.floor(score / 10000); sTest = (s + 1) / 2; if (((lives < 5) && (sTest == int(sTest))) && (Math.floor(lastScore / 10000) < s)) { eval ("Life" + lives)._visible = true; lives++; if (notMute) { BGSnd.ExLife.start(0, 6); } } } lastScore = score; if (!playing) { stop(); } if (quit) { gotoAndStop ("Menu"); }
Frame 9
gotoAndPlay ("Loop");
Symbol 16 MovieClip Frame 1
stop();
Symbol 19 MovieClip [Ghost] Frame 1
stop();
Symbol 25 MovieClip [GhKill] Frame 1
stop();
Symbol 25 MovieClip [GhKill] Frame 2
tellTarget (_root) { playing = false; Pacman._visible = false; }; play();
Symbol 25 MovieClip [GhKill] Frame 12
tellTarget (_root) { playing = true; Pacman._visible = true; gotoAndPlay ("Loop"); };
Symbol 25 MovieClip [GhKill] Frame 41
Scr.kval = ""; tellTarget (_parent) { if (fval) { gotoAndStop (1); } };
Symbol 41 MovieClip Frame 1
mydate = new Date(); setProperty(second, _rotation , mydate.getSeconds() * 6); setProperty(minute, _rotation , mydate.getMinutes() * 6); setProperty(hour, _rotation , (mydate.getHours() * 30) + (mydate.getMinutes() / 2));
Symbol 41 MovieClip Frame 2
mydate = new Date(); setProperty(second, _rotation , mydate.getSeconds() * 6); setProperty(minute, _rotation , mydate.getMinutes() * 6); setProperty(hour, _rotation , (mydate.getHours() * 30) + (mydate.getMinutes() / 2));
Symbol 46 MovieClip Frame 10
stop();
Symbol 47 Button
on (release) { getURL ("http://flameboy.tk", "_blank"); }
Symbol 53 Button
on (release) { play(); }
Symbol 57 MovieClip Frame 8
stop();
Symbol 58 MovieClip Frame 5
gotoAndPlay (1);
Symbol 58 MovieClip Frame 6
_root.BGSnd.stop(); stopAllSounds();
Symbol 58 MovieClip Frame 25
_root.BGSnd.gotoAndPlay("Killed"); tellTarget (_root) { g = 1; while (g < 5) { Ghost[g]._visible = false; g++; } };
Symbol 58 MovieClip Frame 27
_rotation = 0;
Symbol 58 MovieClip Frame 59
stop(); tellTarget (_root) { newLife = true; gotoAndPlay ("Restart"); };
Symbol 62 MovieClip Frame 17
stop(); CPac.gotoAndStop(1); _root.Demo.play();
Symbol 67 MovieClip Frame 1
col = new Array(14483456, 16751001, 6750207, 16750848); i = 0; while (i < 4) { G.attachMovie("Ghost", i, i); tellTarget (G[i]) { _x = -200; Eyes.gotoAndStop(2); }; this["c" + i] = new Color(G[i].Shape); this["c" + i].setRGB(col[i]); i++; } ck = new Color("GK"); GK.kval = 100; count = 0;
Symbol 67 MovieClip Frame 2
count++; if (count < 86) { Pac._x = Pac._x + 4; i = 0; while (i < 4) { if (((6 * i) + 10) < count) { G[i]._x = G[i]._x + 4; } i++; } } else if (count == 86) { Pill._visible = false; Pac._rotation = 0; i = 0; while (i < 4) { G[i].gotoAndStop(2); this["c" + i].setRGB(50344959); i++; } } else if (count < 172) { Pac._x = Pac._x - 4; i = 0; while (i < 4) { with (G[i]) { _x = _x - 2; if (_visible && (Shape.Hit.hitTest(Pac.Hit))) { _visible = false; GK._x = _x; GK.kval = GK.kval * 2; } } i++; } if (count == 155) { GK.kval = ""; } } else if (count == 172) { i = 0; while (i < 4) { this["c" + i].setRGB(col[i]); tellTarget (G[i]) { gotoAndStop (1); Eyes.gotoAndStop(2); _visible = true; _x = -200; }; i++; } tellTarget ("GK") { _x = -16; _xscale = (_xscale * 2); _yscale = (_yscale * 2); }; } else if (count < 580) { i = 0; while (i < 4) { if (count == (244 + (90 * i))) { ck.setRGB(col[i]); if (i == 0) { GK.kval = "\"BLINKY\""; } if (i == 1) { GK.kval = "\"PINKY\""; } if (i == 2) { GK.kval = "\"INKEY\""; } if (i == 3) { GK.kval = "\"CLYDE\""; } } else if ((((180 + (90 * i)) < count) && (count < (244 + (90 * i)))) || (((270 + (90 * i)) < count) && (count < (307 + (90 * i))))) { G[i]._x = G[i]._x + 4; GK.kval = ""; } i++; } } else { tellTarget ("GK") { _x = -200; _xscale = 100; _yscale = 100; kval = 100; }; i = 0; while (i < 4) { G[i]._x = -200; i++; } tellTarget ("Pac") { _x = -196; _rotation = 180; }; ck.setRGB(16777215); Pill._visible = true; count = 0; }
Symbol 67 MovieClip Frame 3
gotoAndPlay (2);
Symbol 99 MovieClip Frame 1
fCount = 200; stop();
Symbol 99 MovieClip Frame 2
fval = 100;
Symbol 99 MovieClip Frame 3
fval = 300;
Symbol 99 MovieClip Frame 4
fval = 500;
Symbol 99 MovieClip Frame 5
fval = 500;
Symbol 99 MovieClip Frame 6
fval = 700;
Symbol 99 MovieClip Frame 7
fval = 700;
Symbol 99 MovieClip Frame 8
fval = 1000;
Symbol 99 MovieClip Frame 9
fval = 1000;
Symbol 99 MovieClip Frame 10
fval = 2000;
Symbol 99 MovieClip Frame 11
fval = 2000;
Symbol 99 MovieClip Frame 12
fval = 3000;
Symbol 99 MovieClip Frame 13
fval = 3000;
Symbol 99 MovieClip Frame 14
fval = 5000;
Symbol 99 MovieClip Frame 15
stop(); tellTarget (_root) { if (notMute) { Snd.gotoAndPlay("EatFruit"); } }; _root.score = _root.score + fval; F.Scr.kval = fval; F.gotoAndPlay(2);
Symbol 107 MovieClip Frame 5
tellTarget (_root) { if (notMute) { BGSnd.NewLev.start(); } };
Symbol 107 MovieClip Frame 33
stop();
Symbol 109 MovieClip Frame 26
stop(); _root.gotoAndPlay("Over");
Symbol 110 MovieClip Frame 1
stop();
Instance of Symbol 107 MovieClip "LevMov" in Symbol 110 MovieClip Frame 4
onClipEvent (load) { with (_root) { Num.lval = ((level < 10) ? ("0" + level) : (level)); } }
Symbol 114 MovieClip Frame 1
stop(); Back1 = new Sound(); Back1.attachSound("BG1"); Back2 = new Sound(); Back2.attachSound("BG2"); Back3 = new Sound(); Back3.attachSound("BG3"); BlueGh = new Sound(); BlueGh.attachSound("BGGhost"); EyesGh = new Sound(); EyesGh.attachSound("BGEyes"); ExLife = new Sound(); ExLife.attachSound("ExLife"); NewLev = new Sound(); NewLev.attachSound("NewLev");
Symbol 114 MovieClip Frame 2
if (!_root.notMute) { gotoAndPlay ("NewLev"); }
Symbol 114 MovieClip Frame 31
tellTarget (_root) { if (!newGame) { Ready.gotoAndStop("Level"); Ready._visible = true; j = 0; while (j < 31) { i = 0; while (i < 28) { Maze[i]["P" + j]._visible = true; i++; } j++; } } newGame = false; };
Symbol 114 MovieClip Frame 65
tellTarget (_root) { g = 1; while (g < 5) { Ghost[g]._visible = true; g++; } Pacman._visible = true; Ready.gotoAndStop(1); };
Symbol 114 MovieClip Frame 87
tellTarget (_root) { Ready._visible = false; playing = true; play(); if (notMute) { BGSnd["Back" + bgNum].start(0, 1000); } }; stop();
Symbol 114 MovieClip Frame 88
if (!_root.notMute) { stop(); }
Symbol 114 MovieClip Frame 90
stop();
Symbol 115 MovieClip Frame 1
stop();
Symbol 115 MovieClip Frame 3
stop();
Symbol 115 MovieClip Frame 5
stop();
Symbol 115 MovieClip Frame 18
stop(); _root.BGSnd.EyesGh.start(0, 100);
Symbol 115 MovieClip Frame 20
stop();

Library Items

Symbol 1 Sound [NewLev]
Symbol 2 Sound [ExLife]
Symbol 3 Sound [BGEyes]
Symbol 4 Sound [BGGhost]
Symbol 5 Sound [BG3]
Symbol 6 Sound [BG2]
Symbol 7 Sound [BG1]
Symbol 8 GraphicUsed by:9 51 53 67 78 110  Timeline
Symbol 9 MovieClipUses:8Used by:14 58
Symbol 10 GraphicUsed by:12
Symbol 11 GraphicUsed by:12
Symbol 12 MovieClipUses:10 11Used by:14
Symbol 13 GraphicUsed by:14
Symbol 14 MovieClipUses:9 12 13Used by:19
Symbol 15 GraphicUsed by:16 18
Symbol 16 MovieClipUses:15Used by:19
Symbol 17 GraphicUsed by:18
Symbol 18 MovieClipUses:15 17Used by:19
Symbol 19 MovieClip [Ghost]Uses:14 16 18
Symbol 20 GraphicUsed by:21
Symbol 21 MovieClip [Pill]Uses:20
Symbol 22 FontUsed by:23 48 49 52 59 63 69 70 71 72 73 74 75 76 77 100 101 103 104 106 108 111 112 113
Symbol 23 EditableTextUses:22Used by:24
Symbol 24 MovieClipUses:23Used by:25 67
Symbol 25 MovieClip [GhKill]Uses:24Used by:99
Symbol 26 GraphicUsed by:27
Symbol 27 MovieClipUses:26Used by:28
Symbol 28 MovieClip [Power]Uses:27Used by:67
Symbol 29 MovieClip [Empty]Used by:67  Timeline
Symbol 30 FontUsed by:31
Symbol 31 TextUses:30Used by:78  Timeline
Symbol 32 GraphicUsed by:42
Symbol 33 GraphicUsed by:41
Symbol 34 GraphicUsed by:35
Symbol 35 MovieClipUses:34Used by:41
Symbol 36 GraphicUsed by:37
Symbol 37 MovieClipUses:36Used by:41
Symbol 38 GraphicUsed by:39
Symbol 39 MovieClipUses:38Used by:41
Symbol 40 GraphicUsed by:41
Symbol 41 MovieClipUses:33 35 37 39 40Used by:42 55
Symbol 42 MovieClipUses:32 41Used by:78  Timeline
Symbol 43 GraphicUsed by:47
Symbol 44 ShapeTweeningUsed by:46 47
Symbol 45 GraphicUsed by:46
Symbol 46 MovieClipUses:44 45Used by:47
Symbol 47 ButtonUses:43 46 44Used by:Timeline
Symbol 48 TextUses:22Used by:Timeline
Symbol 49 TextUses:22Used by:Timeline
Symbol 50 GraphicUsed by:Timeline
Symbol 51 MovieClipUses:8Used by:Timeline
Symbol 52 TextUses:22Used by:53
Symbol 53 ButtonUses:52 8Used by:Timeline
Symbol 54 GraphicUsed by:55
Symbol 55 MovieClipUses:54 41Used by:58
Symbol 56 GraphicUsed by:57
Symbol 57 MovieClipUses:56Used by:58
Symbol 58 MovieClipUses:9 55 57Used by:62 67  Timeline
Symbol 59 TextUses:22Used by:61
Symbol 60 GraphicUsed by:61
Symbol 61 MovieClipUses:59 60Used by:62
Symbol 62 MovieClipUses:58 61Used by:Timeline
Symbol 63 TextUses:22Used by:67
Symbol 64 FontUsed by:66
Symbol 65 Font
Symbol 66 EditableTextUses:64Used by:67
Symbol 67 MovieClipUses:24 29 58 8 28 63 66Used by:Timeline
Symbol 68 GraphicUsed by:Timeline
Symbol 69 TextUses:22Used by:Timeline
Symbol 70 TextUses:22Used by:Timeline
Symbol 71 TextUses:22Used by:Timeline
Symbol 72 TextUses:22Used by:Timeline
Symbol 73 TextUses:22Used by:Timeline
Symbol 74 TextUses:22Used by:Timeline
Symbol 75 TextUses:22Used by:Timeline
Symbol 76 TextUses:22Used by:Timeline
Symbol 77 TextUses:22Used by:Timeline
Symbol 78 MovieClipUses:8 31 42Used by:Timeline
Symbol 79 GraphicUsed by:Timeline
Symbol 80 GraphicUsed by:Timeline
Symbol 81 GraphicUsed by:Timeline
Symbol 82 GraphicUsed by:Timeline
Symbol 83 GraphicUsed by:Timeline
Symbol 84 GraphicUsed by:Timeline
Symbol 85 GraphicUsed by:Timeline
Symbol 86 GraphicUsed by:Timeline
Symbol 87 GraphicUsed by:Timeline
Symbol 88 GraphicUsed by:Timeline
Symbol 89 GraphicUsed by:99
Symbol 90 GraphicUsed by:99
Symbol 91 GraphicUsed by:99
Symbol 92 GraphicUsed by:99
Symbol 93 GraphicUsed by:99
Symbol 94 GraphicUsed by:99
Symbol 95 GraphicUsed by:99
Symbol 96 GraphicUsed by:99
Symbol 97 GraphicUsed by:99
Symbol 98 GraphicUsed by:99
Symbol 99 MovieClipUses:89 90 91 92 93 94 95 96 97 98 25Used by:Timeline
Symbol 100 TextUses:22Used by:110
Symbol 101 TextUses:22Used by:102
Symbol 102 MovieClipUses:101Used by:110
Symbol 103 TextUses:22Used by:110
Symbol 104 EditableTextUses:22Used by:105
Symbol 105 MovieClipUses:104Used by:107
Symbol 106 TextUses:22Used by:107
Symbol 107 MovieClipUses:105 106Used by:110
Symbol 108 TextUses:22Used by:109
Symbol 109 MovieClipUses:108Used by:110
Symbol 110 MovieClipUses:100 8 102 103 107 109Used by:Timeline
Symbol 111 TextUses:22Used by:Timeline
Symbol 112 TextUses:22Used by:Timeline
Symbol 113 EditableTextUses:22Used by:Timeline
Symbol 114 MovieClipUses:SS1Used by:Timeline
Symbol 115 MovieClipUses:SS2Used by:Timeline
Streaming Sound 1Used by:Symbol 114 MovieClip
Streaming Sound 2Used by:Symbol 115 MovieClip

Instance Names

"Bar"Frame 1Symbol 51 MovieClip
"PacLogo"Frame 4Symbol 62 MovieClip
"Demo"Frame 4Symbol 67 MovieClip
"Maze"Frame 6Symbol 29 MovieClip [Empty]
"Fruit"Frame 6Symbol 99 MovieClip
"FrLev"Frame 6Symbol 99 MovieClip
"Ready"Frame 6Symbol 110 MovieClip
"Ghost"Frame 6Symbol 29 MovieClip [Empty]
"Pacman"Frame 6Symbol 58 MovieClip
"Life1"Frame 6Symbol 58 MovieClip
"Life2"Frame 6Symbol 58 MovieClip
"Life3"Frame 6Symbol 58 MovieClip
"Life4"Frame 6Symbol 58 MovieClip
"BGSnd"Frame 6Symbol 114 MovieClip
"Snd"Frame 6Symbol 115 MovieClip
"Hit"Symbol 14 MovieClip Frame 1Symbol 9 MovieClip
"Btm"Symbol 14 MovieClip Frame 1Symbol 12 MovieClip
"Shape"Symbol 19 MovieClip [Ghost] Frame 1Symbol 14 MovieClip
"Eyes"Symbol 19 MovieClip [Ghost] Frame 1Symbol 16 MovieClip
"PPEyes"Symbol 19 MovieClip [Ghost] Frame 2Symbol 18 MovieClip
"Scr"Symbol 25 MovieClip [GhKill] Frame 1Symbol 24 MovieClip
"minute"Symbol 41 MovieClip Frame 1Symbol 35 MovieClip
"hour"Symbol 41 MovieClip Frame 1Symbol 37 MovieClip
"second"Symbol 41 MovieClip Frame 1Symbol 39 MovieClip
"Hit"Symbol 58 MovieClip Frame 1Symbol 9 MovieClip
"D1"Symbol 58 MovieClip Frame 45Symbol 57 MovieClip
"D2"Symbol 58 MovieClip Frame 50Symbol 57 MovieClip
"CPac"Symbol 62 MovieClip Frame 1Symbol 58 MovieClip
"GK"Symbol 67 MovieClip Frame 1Symbol 24 MovieClip
"G"Symbol 67 MovieClip Frame 1Symbol 29 MovieClip [Empty]
"Pac"Symbol 67 MovieClip Frame 1Symbol 58 MovieClip
"Pill"Symbol 67 MovieClip Frame 2Symbol 28 MovieClip [Power]
"F"Symbol 99 MovieClip Frame 15Symbol 25 MovieClip [GhKill]
"Num"Symbol 107 MovieClip Frame 1Symbol 105 MovieClip
"Psd"Symbol 110 MovieClip Frame 2Symbol 102 MovieClip
"LevMov"Symbol 110 MovieClip Frame 4Symbol 107 MovieClip
"GO"Symbol 110 MovieClip Frame 5Symbol 109 MovieClip

Special Tags

ExportAssets (56)Timeline Frame 1Symbol 1 as "NewLev"
ExportAssets (56)Timeline Frame 1Symbol 2 as "ExLife"
ExportAssets (56)Timeline Frame 1Symbol 3 as "BGEyes"
ExportAssets (56)Timeline Frame 1Symbol 4 as "BGGhost"
ExportAssets (56)Timeline Frame 1Symbol 5 as "BG3"
ExportAssets (56)Timeline Frame 1Symbol 6 as "BG2"
ExportAssets (56)Timeline Frame 1Symbol 7 as "BG1"
ExportAssets (56)Timeline Frame 1Symbol 19 as "Ghost"
ExportAssets (56)Timeline Frame 1Symbol 21 as "Pill"
ExportAssets (56)Timeline Frame 1Symbol 25 as "GhKill"
ExportAssets (56)Timeline Frame 1Symbol 28 as "Power"
ExportAssets (56)Timeline Frame 1Symbol 29 as "Empty"
ExportAssets (56)Timeline Frame 4Symbol 29 as "Empty"
ExportAssets (56)Timeline Frame 4Symbol 28 as "Power"
ExportAssets (56)Timeline Frame 4Symbol 29 as "Empty"
ExportAssets (56)Timeline Frame 4Symbol 28 as "Power"
ExportAssets (56)Timeline Frame 4Symbol 29 as "Empty"
ExportAssets (56)Timeline Frame 6Symbol 29 as "Empty"
ExportAssets (56)Timeline Frame 6Symbol 25 as "GhKill"
ExportAssets (56)Timeline Frame 6Symbol 29 as "Empty"
ExportAssets (56)Timeline Frame 7Symbol 29 as "Empty"
ExportAssets (56)Timeline Frame 7Symbol 29 as "Empty"
ExportAssets (56)Timeline Frame 8Symbol 29 as "Empty"
ExportAssets (56)Timeline Frame 8Symbol 29 as "Empty"
ExportAssets (56)Timeline Frame 9Symbol 29 as "Empty"
ExportAssets (56)Timeline Frame 9Symbol 29 as "Empty"
ExportAssets (56)Timeline Frame 10Symbol 29 as "Empty"

Labels

"Menu"Frame 4
"Restart"Frame 7
"Loop"Frame 8
"Over"Frame 10
"Die"Symbol 58 MovieClip Frame 6
"Controls"Symbol 67 MovieClip Frame 4
"About"Symbol 67 MovieClip Frame 5
"Show"Symbol 99 MovieClip Frame 15
"Paused"Symbol 110 MovieClip Frame 2
"Quit"Symbol 110 MovieClip Frame 3
"Level"Symbol 110 MovieClip Frame 4
"GameOver"Symbol 110 MovieClip Frame 5
"NewGame"Symbol 114 MovieClip Frame 2
"NewLev"Symbol 114 MovieClip Frame 21
"NewLife"Symbol 114 MovieClip Frame 65
"Killed"Symbol 114 MovieClip Frame 88
"Chomp1"Symbol 115 MovieClip Frame 2
"Chomp2"Symbol 115 MovieClip Frame 4
"EatGhost"Symbol 115 MovieClip Frame 6
"EatFruit"Symbol 115 MovieClip Frame 19

Dynamic Text Variables

kvalSymbol 23 EditableText""
lvalSymbol 104 EditableText""
scoreSymbol 113 EditableText""




http://swfchan.com/11/53959/info.shtml
Created: 22/4 -2019 02:42:07 Last modified: 22/4 -2019 02:42:07 Server time: 29/04 -2024 20:11:08