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Peril in Space.swf

This is the info page for
Flash #53984

(Click the ID number above for more basic data on this flash file.)


Text
LOADING

PLAY

MARSHALL COOPER
PRESENTS

USE THE ARROW KEYS TO MOVE
SPACE TO SHOOT

PERIL IN SPACE

Time  =

Score  =

Lives   =

GAME OVER!

REPLAY

YOUR SCORE     =

ActionScript [AS1/AS2]

Frame 1
stopAllSounds();
Frame 2
n = "1"; score = 0; lives = 3;
Instance of Symbol 21 MovieClip "ennemy" in Frame 2
onClipEvent (enterFrame) { if ((this.hitTest(_root.ship) == true) && (this._visible == true)) { tellTarget ("_root.ship") { play(); }; _root.ennemy._visible = 0; } this._rotation = this._rotation + 2; if (this._x < 300) { this._x = this._x + Number(random(10)); } if (50 < this._x) { this._x = this._x - Number(random(10)); } this._y = this._y + 5; if (450 < this._y) { this._y = -50; this._x = Number(random(300) + 50); this._visible = 1; } } onClipEvent (load) { this._y = -50; this._x = Number(random(300) + 50); }
Instance of Symbol 21 MovieClip "ennemy2" in Frame 2
onClipEvent (enterFrame) { if ((this.hitTest(_root.ship) == true) && (this._visible == true)) { tellTarget ("_root.ship") { play(); }; _root.ennemy2._visible = 0; } this._rotation = this._rotation - 2; if (this._x < 300) { this._x = this._x + Number(random(10)); } if (50 < this._x) { this._x = this._x - Number(random(10)); } this._y = this._y + 10; if (450 < this._y) { this._y = -50; this._x = Number(random(300) + 50); this._visible = 1; } } onClipEvent (load) { this._y = -200; this._x = Number(random(200) + 50); }
Instance of Symbol 27 MovieClip in Frame 2
onClipEvent (load) { this._x = Number(random(350)); } onClipEvent (enterFrame) { if (400 < this._y) { this._y = -5; this._x = Number(random(350)); } } onClipEvent (enterFrame) { this._y = _y + 7; }
Instance of Symbol 27 MovieClip in Frame 2
onClipEvent (load) { this._x = Number(random(350)); } onClipEvent (enterFrame) { this._y = _y + 3; } onClipEvent (enterFrame) { if (400 < this._y) { this._y = -5; this._x = Number(random(350)); } }
Instance of Symbol 27 MovieClip in Frame 2
onClipEvent (load) { this._x = Number(random(350)); } onClipEvent (enterFrame) { this._y = _y + 9; } onClipEvent (enterFrame) { if (400 < this._y) { this._y = -5; this._x = Number(random(350)); } }
Instance of Symbol 27 MovieClip in Frame 2
onClipEvent (load) { this._x = Number(random(350)); } onClipEvent (enterFrame) { this._y = _y + 4; } onClipEvent (enterFrame) { if (400 < this._y) { this._y = -5; this._x = Number(random(350)); } }
Instance of Symbol 27 MovieClip in Frame 2
onClipEvent (load) { this._x = Number(random(350)); } onClipEvent (enterFrame) { this._y = _y + 4; } onClipEvent (enterFrame) { if (400 < this._y) { this._y = -5; this._x = Number(random(350)); } }
Instance of Symbol 27 MovieClip in Frame 2
onClipEvent (load) { this._x = Number(random(350)); } onClipEvent (enterFrame) { this._y = _y + 4; } onClipEvent (enterFrame) { if (400 < this._y) { this._y = -5; this._x = Number(random(350)); } }
Instance of Symbol 27 MovieClip in Frame 2
onClipEvent (load) { this._x = Number(random(350)); } onClipEvent (enterFrame) { this._y = _y + 4; } onClipEvent (enterFrame) { if (400 < this._y) { this._y = -5; this._x = Number(random(350)); } }
Instance of Symbol 27 MovieClip in Frame 2
onClipEvent (load) { this._x = Number(random(350)); } onClipEvent (enterFrame) { this._y = _y + 3; } onClipEvent (enterFrame) { if (400 < this._y) { this._y = -5; this._x = Number(random(350)); } }
Instance of Symbol 27 MovieClip in Frame 2
onClipEvent (load) { this._x = Number(random(350)); } onClipEvent (enterFrame) { this._y = _y + 3; } onClipEvent (enterFrame) { if (400 < this._y) { this._y = -5; this._x = Number(random(350)); } }
Instance of Symbol 27 MovieClip in Frame 2
onClipEvent (load) { this._x = Number(random(350)); } onClipEvent (enterFrame) { this._y = _y + 3; } onClipEvent (enterFrame) { if (400 < this._y) { this._y = -5; this._x = Number(random(350)); } }
Instance of Symbol 27 MovieClip in Frame 2
onClipEvent (load) { this._x = Number(random(350)); } onClipEvent (enterFrame) { this._y = _y + 3; } onClipEvent (enterFrame) { if (400 < this._y) { this._y = -5; this._x = Number(random(350)); } }
Instance of Symbol 27 MovieClip in Frame 2
onClipEvent (load) { this._x = Number(random(350)); } onClipEvent (enterFrame) { if (400 < this._y) { this._y = -5; this._x = Number(random(350)); } } onClipEvent (enterFrame) { this._y = _y + 7; }
Instance of Symbol 27 MovieClip in Frame 2
onClipEvent (load) { this._x = Number(random(350)); } onClipEvent (enterFrame) { if (400 < this._y) { this._y = -5; this._x = Number(random(156)); } } onClipEvent (enterFrame) { this._y = _y + 7; }
Instance of Symbol 27 MovieClip in Frame 2
onClipEvent (load) { this._x = Number(random(350)); } onClipEvent (enterFrame) { this._y = _y + 9; } onClipEvent (enterFrame) { if (400 < this._y) { this._y = -5; this._x = Number(random(350)); } }
Instance of Symbol 27 MovieClip in Frame 2
onClipEvent (load) { this._x = Number(random(350)); } onClipEvent (enterFrame) { this._y = _y + 3; } onClipEvent (enterFrame) { if (400 < this._y) { this._y = -5; this._x = Number(random(350)); } }
Instance of Symbol 27 MovieClip in Frame 2
onClipEvent (load) { this._x = Number(random(350)); } onClipEvent (enterFrame) { this._y = _y + 4; } onClipEvent (enterFrame) { if (400 < this._y) { this._y = -5; this._x = Number(random(156)); } }
Instance of Symbol 27 MovieClip in Frame 2
onClipEvent (load) { this._x = Number(random(350)); } onClipEvent (enterFrame) { this._y = _y + 3; } onClipEvent (enterFrame) { if (400 < this._y) { this._y = -5; this._x = Number(random(350)); } }
Instance of Symbol 27 MovieClip in Frame 2
onClipEvent (load) { this._x = Number(random(350)); } onClipEvent (enterFrame) { this._y = _y + 4; } onClipEvent (enterFrame) { if (400 < this._y) { this._y = -5; this._x = Number(random(156)); } }
Instance of Symbol 41 MovieClip "ship" in Frame 2
onClipEvent (enterFrame) { this._x = _x + (/:d / 5); this._y = _y + (/:dy / 5); }
Instance of Symbol 42 MovieClip "fmouse" in Frame 2
onClipEvent (enterFrame) { Set("/:xmous", this._x); Set("/:ymous", this._y); if (key.isdown(key.right)) { this._x = _x + 12; } if (key.isdown(key.left)) { this._x = _x - 12; } if (key.isdown(key.up)) { this._y = _y - 12; } if (key.isdown(key.down)) { this._y = _y + 12; } if (333 < this._x) { this._x = 333; } if (this._x < 17) { this._x = 17; } if (this._y < 130) { this._y = 130; } if (371 < this._y) { this._y = 371; } }
Instance of Symbol 48 MovieClip "bullet" in Frame 2
onClipEvent (enterFrame) { if (this.hitTest(_root.ennemy) == true) { Set("/:score", /:score + 50); _root.ennemy._visible = 0; } if (this.hitTest(_root.ennemy2) == true) { Set("/:score", /:score + 50); _root.ennemy2._visible = 0; } if (/:n != "1") { this._y = _y - 15; } if (this._y < 0) { this._visible = 0; } }
Frame 3
Set("/:d", /:xmous - getProperty(_root.ship, _x)); Set("/:dy", /:ymous - getProperty(_root.ship, _y));
Frame 4
gotoAndPlay (3);
Frame 5
if (0 < /:lives) { Set("/:lives", /:lives - 1); } else { gotoAndStop (7); }
Frame 6
stop(); stop();
Symbol 12 Button
on (release) { _root.play(); }
Symbol 13 MovieClip Frame 1
_root.stop(); PercentLoaded = (_root.getBytesLoaded() / _root.getBytesTotal()) * 100; if (PercentLoaded != 100) { bar._xscale = PercentLoaded; } else { gotoAndStop ("loaded"); }
Symbol 13 MovieClip Frame 2
gotoAndPlay (1);
Symbol 41 MovieClip Frame 1
stop();
Symbol 41 MovieClip Frame 10
tellTarget ("/") { gotoAndPlay (5); };
Symbol 44 Button
on (keyPress "<Space>") { bn = "bullet" add n; duplicateMovieClip ("bullet", bn, n); setProperty(bn, _x , getProperty(ship, _x) + 1); setProperty(bn, _y , getProperty(ship, _y) - 38); n = Number(n) + 1; Set(bn add ":n", n); }
Symbol 51 MovieClip Frame 1
minuts = 0; seconds = 0;
Symbol 51 MovieClip Frame 2
if (seconds == 60) { minuts = minuts + 1; seconds = 1; }
Symbol 51 MovieClip Frame 15
seconds = seconds + 1; gotoAndPlay (3);
Symbol 58 MovieClip Frame 1
stop();
Symbol 58 MovieClip Frame 10
Set("/:score", /:score + 1);
Symbol 64 MovieClip Frame 9
stop();
Symbol 67 Button
on (release) { this._parent.gotoAndPlay("1"); }
Symbol 68 MovieClip Frame 15
stop();

Library Items

Symbol 1 Sound [LASA]
Symbol 2 GraphicUsed by:13 18
Symbol 3 GraphicUsed by:4
Symbol 4 MovieClipUses:3Used by:13
Symbol 5 GraphicUsed by:13
Symbol 6 FontUsed by:7 9 14 15 16 65 70
Symbol 7 TextUses:6Used by:13
Symbol 8 GraphicUsed by:12 66 67
Symbol 9 TextUses:6Used by:12
Symbol 10 GraphicUsed by:12
Symbol 11 GraphicUsed by:12
Symbol 12 ButtonUses:8 9 10 11Used by:13
Symbol 13 MovieClipUses:2 4 5 7 12Used by:Timeline
Symbol 14 TextUses:6Used by:Timeline
Symbol 15 TextUses:6Used by:Timeline
Symbol 16 TextUses:6Used by:17
Symbol 17 MovieClipUses:16Used by:Timeline
Symbol 18 MovieClipUses:2Used by:19
Symbol 19 MovieClipUses:18Used by:Timeline
Symbol 20 GraphicUsed by:21
Symbol 21 MovieClipUses:20Used by:Timeline
Symbol 22 GraphicUsed by:23
Symbol 23 MovieClipUses:22Used by:Timeline
Symbol 24 GraphicUsed by:25
Symbol 25 MovieClipUses:24Used by:Timeline
Symbol 26 GraphicUsed by:27
Symbol 27 MovieClipUses:26Used by:Timeline
Symbol 28 GraphicUsed by:Timeline
Symbol 29 BitmapUsed by:30 33 35
Symbol 30 GraphicUses:29Used by:34
Symbol 31 ShapeTweeningUsed by:34
Symbol 32 ShapeTweeningUsed by:34
Symbol 33 GraphicUses:29Used by:34
Symbol 34 MovieClipUses:30 31 32 33Used by:41
Symbol 35 GraphicUses:29Used by:36
Symbol 36 MovieClipUses:35Used by:41
Symbol 37 ShapeTweeningUsed by:41
Symbol 38 GraphicUsed by:41
Symbol 39 ShapeTweeningUsed by:41
Symbol 40 GraphicUsed by:41
Symbol 41 MovieClipUses:34 36 37 38 39 40Used by:Timeline
Symbol 42 MovieClipUsed by:Timeline
Symbol 43 GraphicUsed by:44
Symbol 44 ButtonUses:43Used by:Timeline
Symbol 45 GraphicUsed by:46
Symbol 46 MovieClipUses:45Used by:Timeline
Symbol 47 GraphicUsed by:48
Symbol 48 MovieClipUses:47Used by:Timeline
Symbol 49 FontUsed by:50 54 55 56 57
Symbol 50 EditableTextUses:49Used by:51
Symbol 51 MovieClipUses:50Used by:Timeline
Symbol 52 FontUsed by:53
Symbol 53 EditableTextUses:52Used by:Timeline
Symbol 54 TextUses:49Used by:Timeline
Symbol 55 TextUses:49Used by:Timeline
Symbol 56 TextUses:49Used by:Timeline
Symbol 57 EditableTextUses:49Used by:Timeline
Symbol 58 MovieClipUsed by:Timeline
Symbol 59 SoundUsed by:Timeline
Symbol 60 GraphicUsed by:Timeline
Symbol 61 FontUsed by:62 69
Symbol 62 TextUses:61Used by:64
Symbol 63 SoundUsed by:64  Timeline
Symbol 64 MovieClipUses:62 63Used by:Timeline
Symbol 65 TextUses:6Used by:66 67
Symbol 66 MovieClipUses:8 65Used by:68
Symbol 67 ButtonUses:8 65Used by:68
Symbol 68 MovieClipUses:66 67Used by:Timeline
Symbol 69 EditableTextUses:61Used by:Timeline
Symbol 70 TextUses:6Used by:Timeline

Instance Names

"ennemy"Frame 2Symbol 21 MovieClip
"ennemy2"Frame 2Symbol 21 MovieClip
"ship"Frame 2Symbol 41 MovieClip
"fmouse"Frame 2Symbol 42 MovieClip
"bullet"Frame 2Symbol 48 MovieClip
"time"Frame 2Symbol 51 MovieClip
"scorem"Frame 2Symbol 58 MovieClip
"bar"Symbol 13 MovieClip Frame 1Symbol 4 MovieClip

Special Tags

ExportAssets (56)Timeline Frame 1Symbol 1 as "LASA"

Labels

"loaded"Symbol 13 MovieClip Frame 3

Dynamic Text Variables

secondsSymbol 50 EditableText""
scoreSymbol 53 EditableText""
livesSymbol 57 EditableText""
scoreSymbol 69 EditableText""




http://swfchan.com/11/53984/info.shtml
Created: 22/4 -2019 02:20:48 Last modified: 22/4 -2019 02:20:48 Server time: 29/04 -2024 23:49:31