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/disc/ · /res/     /show/ · /fap/ · /gg/ · /swf/P0001 · P2560 · P5119

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361635_ew3.swf

This is the info page for
Flash #54282

(Click the ID number above for more basic data on this flash file.)


Text
To comlete mission you have to get to
blinking mark 'This Way'. To do it you
probably should kill all the enemies. You
have 3 types of weapons - primary gun, pistol
and knife. You can drop ([G] key) primary
gun or pistol and pick up another gun, just
walking over it. Also you can shot through
thin walls and barricades when you stand
near it. There are some friendly units in all
officer missions (and some another too)
they'll fight for you. Press [Q] key to order
them to go to mouse position, if they'll meet
an enemy moving there they'll attack him
automatcally. See Controls for another info.

100%

100

100

kickback:

00

100

1000

Pancor Jackhammer

Info

Fire rate: 6.0 shots/sec

Damage: 600

Kickback: 20

Caliber: 44 Magnum

Pancor Jackhammer

Max. kickback: 20

Triple Flamethrower

10

10

999

9999

/

A

A

Move your hero with WASD,
look around with mouse.

30

120

/

Shoot with left mouse
button.

Reload with R.

Hit SPACE to use
alternate attacks.

Use keys 1, 2, 3, 4
to toggle weapons

Press G to drop your
gun and pick up
another.

Endless
War

Turn the switch to play campaings
from Endless War 1 and 2

Colt 1911

TT - 33

Walter

Nambu

Beretta 92F

Makarov PM

APS

Beretta 93R

Glock 18

Micro UZI

Desert Eagle

Anaconda

M 79

Flaregun

H&K MP7

PP - 2000

AK - 47

M16A1

FAMAS

FN F2000

AN-94

OC-14 "GROZA"

M 4

Steyr AUG

FN FAL

Galil

SIG 550

H&K G11

H&K G36

Enfield L85A2

FN SCAR

XM8 LAR

Stoner LMG

Garand M1

Springfield

Kar 43

Simonov SKS

Mosin 1891/30

Arisaka 38

Dragunov SVD

.50 M82A1

AW Magnum

Thompson M1A1

Tommygun

PPSh-41

PPS-43

MP 40

Type 100

Ingram MAC-10

H&K MP5 Navy

FN P90

Spectre

H&K UMP

Bison SMG

Beretta M12S

M3A1

Calico M960

American-180

MAT 49

Carl Gustaf M45

Remington M328

Double-Barrel

H&K 28

Jap. shotgun

Benelli M3 Super

SPAS - 12

USAS - 12

H&K CAWS

Jackhammer

AA 12

Striker

Browning .30

PPD

MG-34

Model 96 LMG

Johnson LMG

M 60

PKM

M-249 Para

Pecheneg

KORD 14,5 mm

RPD

BAR

StG 44

AA-52

Vektor SS-77

LAW

RPG-18 "Fly"

Mikor MGL

MM-1

Rocket Launcher

Napalm Launcher

Flamethrower

Minigun

Super Shotgun

Tesla Canon

Ricochet Rifle

Splitter Rifle

Chaingun

Gauss Rifle

Gauss PPK 12

B O Z A R

Pitchfork

Fire Axe

Death's Scythe

Katana

High Explotion

Fragmentation

Splitter

Equipment

Primary

Secondary

Grenades

To unlock all guns
turn option "All
Gunns Avaible" on

PLAY

PLAY

READY?

Some bad guys captured hostages and probably killed
them. You have to seek revenge.

We got information about some outlaws trying to
escape. You have to arrest them (or kill 'em if they
don't want to go to prison).

Those terrorists are coming from everywhere! We've
got to stop 'em!

TTerrorists attacked too suddenly and captured the
village! We have to get it back.

Some armed and dangerous outlaws rushed into the
embassy. Eliminate them!

Some mad bikers rushed into our favorite bar,
smaashed everything, and shot some of our guys. Let's
stop 'em!

Mad punks killed everybody at that nightclub. They
must be punished!

We've located the man, who murdered our minister.
Shoot to kill.

You just found a bunker full of evil terrorists! It's
gonna be a huge massacre!

That terrorists are trying to get to a secret nuclear
object without detection. They must pay!

Our partners betrayed us! They took our money and police
have already surrounded us. We've got to escape.

We always knew that subway isn't the best way to run. A train
cannot turn left or right and the police blocked us in... but we
wouldn't surrender.

SWAT and GSG-9 came to arrest us in our own cafe! We
must escape.

LLet's kill some UN troops!!! For what? Who cares?

Army located your hideout. You should try to escape as fast
as possible.

This is the most stupid bank I've ever seen! It has no money,
but the guard system is great! The Police surrounded us, so
we should hurry.

The party was great, but because of loud music and some gun
shots our neighbors called the police.

You know how any pursuit begins: at the beginning it's just
two cops, but soon they'll call for SWAT and army!

Army blocked us in some kind of old building. What should
we do?

I am assigned to assassinae a high ranked SWAT officer, but
there are too many of them. Maybe I still can find my target.

Whoooa!!! Those raiders have lots of flamethrowers and
they're ready to burn me!

We found another Vault with survivors for our
experiments. There's a 'little' problem: Super Mutants want
to capture the Vault too!

Just another close encounter. There're lots of Super
Mutants and Enclave troopers, but they'll kill each other if
you help them.

Super Mutants rushed into our city! We'll punish 'em!

: The Chosen One from Vault 13 came to our cathedral and
killed everyone! I'm shocked!

Why do all that rangers hate outlaws like me so much?
Maybe I should teach them a lesson.

I live again! Zombies want me to be dead forever, and I've
got an old fork as my only weapon, but I still have some
FRAG grenades!

It's time to meet their leader and seek revenge.

That creature from HELL looks rather dangerous, too bad
for him- I'm dangerous too!!!

At last! All that beasts shall die, I'll burn 'em to the
ground! hehehe.....

Rank: Private

At last! We've landed in the Normandy. And we
will free Europe.

Rank: Corporal

You paratrooped into farmland and now you're
going to your squad's meeting point. There're some
enemies, so watch out!

Rank: Sergeant

Elite SS troopers captured that house. You have to
eliminate them.

Rank: Machinegunner

Our sappers have blown German convoy. The
infantry are still alive though, hope you have
enough ammo...

Rank: Officer

Your squad is ordered to capture an enemy base
and get some bikes for our scouts.

Rank: Private

Your squad has been attacked by guerilla forces.
All your friends were lost. Pass through the woods
and defeat any enemies.

Rank: Sergeant

After two weeks of struggle you have lost all
colleagues. You can't more stay in this hell any
longer. You've decided to run away from this area.

Rank: SS trooper

There's a well-protected American command post.
Your squad has to capture it and kill the officer.

Rank: Machinegunner

June 6 1944. US forces are coming from all sides.
Just escape from this hell.

Rank: Officer

Our forces are almost defeated and we're almost dead.
Allied forces and Red army are ready to capture Berlin.
There's no way to retreat. You and your squad will win
or die here.

Rank: Civillian

Germans came suddenly in yesterday's morning and
killed or captured almost all civilians without any cause.
Your only way to survive is to get to the deep forests.

Rank: Private

There's no way back, enemies are coming from all sides.
Your squad trying to get to another side of river and find
some friendly forces there. It's rather hard to do under
heavy fire though.

Rank: Sergeant

You are ordered to capture small part of village
controlled by German forces. There's a guerilla, which
could help you. With his help you can capture the school
building where German headquarters based.

Rank: Machinegunner

You destroyed some German trucks but several enemies
survived and called for reinforcements. Waste them
along with their reinforcements! It's hard but not
impossible, because you're a machinegunner.

Rank: Officer

Your squad ordered to capture an important scout post
on the hill. Your men are ready to die for you, but you
should keep them alive, because it's hard to fight enemies
alone.

Rank: Private

You arrived to Vietnam a few days ago and it's your first
battle. Show everyone your valor! Siege the village and
kill everyone who doesn't like freedom!

Rank: Sergeant

There're some red troopers in the jungle in front of you.
And you have got a nice shotgun! Yeah, it's time to begin
hunting season!

Rank: AT trooper

The Reds are coming from all sides! We have no time to
waste! Just take your LAW and help your friends to
survive in this unexpected battle!

Rank: Machinegunner

Reds came suddenly in early morning. They killed all
your friends, their blood is everywhere. You must take
revenge at all costs.

Rank: Sniper

You have to kill huge amount of enemies with your heavy
sniper rifle. But if they'll see you maybe they'll shoot
themselves. Fear is another mighty weapon.

Rank: Officer

Your platoon is under fire. Their lives depend on your
orders. Command correctly, because your life depends
on their efficiency! Try not to loose this battle.

Rank: Delta squad trooper

Your secret mission is to destroy enemy training camp by
eliminating all the guards and soldiers there. Not bad
tactics, right? Enemies are strong, but they know nothing
about your presence.

Rank: Rebel

You were just a civilian, but US forces came into your
village brought only death and destruction. So you
picked up a gun and now ready to fight for your life
against their so called freedom.

Rank: Private

You and your comrade are ordered to protect this side of
river. Suddenly you noted American soldier scouting
your guard post you can't let him go away alive.

Rank: Sergeant

Americans came to your base suddenly that morning.
You're under heavy sniper and machinegun fire. Escape
as fast as you can.

Rank: Machinegunner

You came to your home village just to meet your family,
but the village is under US control. There's enough
ammo in your machinegun and you're at home! Bring
'em on!

Rank: Sniper

You have to survive in battle against enemy
machinegunners, shotgun guys and elite troopers. Your
only hope in this case - is to make your opponents shoot
their friends.

Rank: Officer

Hold your positions and waste all enemies. It's a rather
ordinary order isn't it? Your soldiers are waiting for
your orders. So, why don't you order them to waste those
enemies?

Rank: AT specialist

You decided to attack enemy Anti-Tank squad with your
rocket launcher. Your insane rockets shall blow this
place up, and your enemies shall help you to blow it!

Rank: Private

Americans landed at your island a few days ago. They're
heavy armed and really dangerous :). Rifle isn't the best
weapon to fight them, so don't forget about your
bayonet!

Rank: Sergeant

Americans captured a very good position at the top of the
hill. You should get it back and eliminate the
machingunner.

Rank: Rebel

You've been in another village for a while and when
returned home you found that your village is captured by
US troops. Liberate it!

Rank: Machinegunner

The convoy is destroyed, but some soldiers are still alive.
Your squad should eliminate the rest of them.

Rank: Officer

Your squad is attacking a well-protected enemy camp.
Give them wise orders to have them kill as many enemies
as they can. Then just eliminate others.

Rank: Private

Your squad is ordered to capture that small enemy
camp. Beware of machingunners.

Rank: Corporal

You just looked for the rest of Japanese forces when you
found lots of them in a huge bunker with great
protection.

Rank: Sergeant

Planes bombed the Japanese position and now you have
to eliminate their weak and confused forces.

Rank: Machinegunner

Your task is to cover other troops while they're landing.
But who will cover you?

Rank: Officer

Command your platoon, defeat lots of Japanese troops
and capture that hill.

Rank: Private

You've met Iraq forces and some terrorists at the side of
the river. Don’t let them cross it.

Rank: Private

Your mission is rather ordinary: rush through the city,
destroy the stationary turret and stay alive.

Rank: Sergeant

Your vehicle is blown, half of your squad is dead, but
you're alive and ready to seek revenge.

Rank: Officer

You encountered Iraq APC and some troops at the side
of a river. They've almost destroyed the bridge and are
ready to kill your squad.

Rank: Private

US troops attacked too fast! You even haven’t time to
load your gun. Fortunately, they do not expect any
resistance now.

Rank: Officer

Your squad is under heavy fire. And the only aim now -
is to survive.


Rank: Private

US troops have trapped your AT squad in theese ruins.
At least they think so. Show 'em who are  is really in the
trap here!

Rank: Officer

You've met two hummers and some AT troopers with
LAWs. Don't let them blow your APC!

Rank: Ranger

Just another battle with mutants and aliens. I hope 2
APCs is enough to kill them.

Rank: Elite Ranger

These creatures from hell have captured the city but the
rest of us is still hunting for them.

Rank: Delta Squad Officer

Mutants have captured an APC with heavy machinegun
and now they're trying to smash us! Fortunately, our AT
trooper is still alive.

Rank: SAS officer

This is a dangerous place. Everything depends on your
luck because enemy's bullets can reach you even from
behind the walls.

Rank: GSG-9 officer

Evil zombies leaved their graves and summoned some
demons! You're the only one who can burn them.

Rank: SAS officer

Demons and aliens have opened a portal, which leads
directly to hell! Defeat them before they summon Diablo.

Rank: Alien trooper

We've underrated technologies of this puny civilization.
We just didn't know that a heavily armored vehicle with
a big gun could be so powerful.

Rank: Alien trooper

There's an impossible trap on our way. Fortunately,
Alien friends under your command can take some fire to
make sure you survive.

Rank: Death Commander

Humans have built a very well protected camp, but
they've protected it only from one side. So we'd better hit
them in the back.

Rank: Mutant

If even police can't sop you, you must be... a mutant with
Minigun! Go and show them all your might!

Rank: Mutant

Human forces are almost defeated, but only four of us
still alive. Are you ready for the final break?

Rank: Alien fiend

: The rest of humans are still fighting for their land. This
land will be ours and they all shall die... HAHAHA!!!

Slow bullets

Blood doesn't
disapear

Shells don't
disapear

Corpses don't
disapear

Flash screen
when wounded

Capability

Graphics

Difficultly

Cheat: All
guns available

*Click the buttons to
redefine keys

Walk up:

Walk down:

Walk left:

Walk right:

Command:

Alternate
attack:

Reload:

Drop gun:

Toggle weapons: 1,2,3,4

Options

Controls

Email me

More games

Put this game on
your site

Iraq War
Campaign

WW2 - Pacific
Ocean Campaign

WW3 - Humans
Campaign

WW3 - Mutants
Campaign

Copyright Vitaly Zaborov 2007

Counter-Terror
Campaign

Terrorists
Campaign

Post-Nuclear
Campaign

Bloody
Campaign

US World War
2 Campaign

Red Army World
War 2 Campaign

German World
War 2 Campaign

US Vietnam War
Campaign

Vietcong Vietnam
War Campaign

ActionScript [AS1/AS2]

Frame 1
function znak(num) { if (znak < 0) { return(-1); } return(1); } function setSound() { _root.shotSound = new Sound(_root); _root.shotSound.attachSound("shot.wav"); _root.shotSound.stop(); _root.lawSound = new Sound(_root); _root.lawSound.attachSound("law.wav"); _root.lawSound.stop(); _root.shotgunSound = new Sound(_root); _root.shotgunSound.attachSound("shotgun.wav"); _root.shotgunSound.stop(); _root.subbarrelSound = new Sound(_root); _root.subbarrelSound.attachSound("subbarrel.wav"); _root.subbarrelSound.stop(); _root.dieSound = new Sound(_root); _root.dieSound.attachSound("die.wav"); _root.dieSound.stop(); } function getCampaign() { var _local2 = _root._currentframe - 2; if (_local2 >= 85) { return("Mutants"); } if (_local2 >= 79) { return("Humans"); } if (_local2 >= 71) { return("Iraq"); } if (_local2 >= 61) { return("Pacific"); } if (_local2 >= 54) { return("Vietnam"); } if (_local2 >= 47) { return("USA"); } if (_local2 >= 42) { return("Soviet"); } if (_local2 >= 37) { return("German"); } if (_local2 >= 32) { return("American"); } if (_local2 >= 28) { return("Blood"); } if (_local2 >= 22) { return("Fallout"); } if (_local2 >= 12) { return("Terror"); } if (_local2 >= 2) { return("CT"); } } function getMission(campaign) { var _local2 = _root._currentframe - 2; switch (campaign) { case "CT" : return(_local2 - 1); case "Terror" : return(_local2 - 11); case "Fallout" : return(_local2 - 21); case "Blood" : return(_local2 - 27); case "American" : return(_local2 - 31); case "German" : return(_local2 - 36); case "Soviet" : return(_local2 - 41); case "USA" : return(_local2 - 46); case "Vietnam" : return(_local2 - 53); case "Pacific" : return(_local2 - 60); case "Iraq" : return(_local2 - 70); case "Humans" : return(_local2 - 78); case "Mutants" : return(_local2 - 84); } } function EncrpytString(strVal) { var _local7 = "aHfEjcDebChGiAfIjDbEjacD"; var _local8 = _local7.length; var _local11 = "0"; var _local3 = ""; var _local9 = strVal.length; var _local1 = 0; _local3 = ""; var _local4; var _local6; var _local2; var _local5 = 0; nCnt = 0; while (nCnt < _local9) { _local4 = strVal.charCodeAt(nCnt); if (_local4 >= 128) { _local4 = "X"; } _local6 = _local7.charCodeAt(_local1); _local1 = _local1 + 1; if (_local1 >= _local8) { _local1 = 0; } _local2 = (_local4 % 16) + _local6; _local3 = _local3 + String.fromCharCode(_local2); _local5 = _local5 + _local2; _local6 = _local7.charCodeAt(_local1); _local1 = _local1 + 1; if (_local1 >= _local8) { _local1 = 0; } _local2 = Math.floor(_local4 / 16) + _local6; _local3 = _local3 + String.fromCharCode(_local2); _local5 = _local5 + _local2; nCnt++; } _local5 = _local5 % 256; _local6 = _local7.charCodeAt(_local1); _local1 = _local1 + 1; if (_local1 >= _local8) { _local1 = 0; } _local2 = (_local5 % 16) + _local6; _local3 = _local3 + String.fromCharCode(_local2); _local6 = _local7.charCodeAt(_local1); _local1 = _local1 + 1; if (_local1 >= _local8) { _local1 = 0; } _local2 = Math.floor(_local5 / 16) + _local6; _local3 = _local3 + String.fromCharCode(_local2); return(_local3); } function GetUrlParam(strUrl, strParam) { var _local4 = strUrl.toLowerCase(); var _local1 = _local4.indexOf(strParam); var _local5 = strParam.length; if (_local1 > 0) { var _local3; var _local2 = _local4.indexOf("&", _local1 + _local5); if (_local2 > 0) { _local3 = _local2 - _local1; } else { _local3 = strUrl.length - _local1; } return(strUrl.substr(_local1 + _local5, _local3)); } return(""); } function GetBaseUrl(strUrl) { var _local1 = strUrl.toLowerCase(); var _local2 = _local1.length; var _local3 = _local1.indexOf("?", 0); if (_local3 > 0) { _local2 = _local3; } var _local4 = "download"; if (_local1.substr(0, 4) == "http") { _local4 = strUrl.substr(7, _local2 - 7); } return(_local4); } setDefaults = function () { _global.times = 0; _global.WALLS_VISIBLE = false; _global.CHANGE_WEAPONS = true; _global.KEYBOARD_SENSIVITY = 800; _global.BLOW_RADIUS = 120; _global.BLOW_DAMAGE = 120; _global.HE_DAMAGE = 550; _global.FRAG_DAMAGE = 250; _global.hold_time = 0; _global.d_blood = 101; _global.down_depth = 8001; _global.d_creature = 65001; _global.free_depth = 65536; _global.hero = 1; _root.INNER_FRAME = 1; _root.MAX_MISSIONS = new Array(); _root.MAX_MISSIONS.CT = 10; _root.MAX_MISSIONS.Terror = 10; _root.MAX_MISSIONS.Fallout = 6; _root.MAX_MISSIONS.Blood = 4; _root.MAX_MISSIONS.American = 5; _root.MAX_MISSIONS.German = 5; _root.MAX_MISSIONS.Soviet = 5; _root.MAX_MISSIONS.USA = 7; _root.MAX_MISSIONS.Vietnam = 7; _root.MAX_MISSIONS.Pacific = 10; _root.MAX_MISSIONS.Iraq = 8; _root.MAX_MISSIONS.Humans = 6; _root.MAX_MISSIONS.Mutants = 6; }; loadDefaults = function () { var _local2 = SharedObject.getLocal("EndlessWar3"); var _local3 = false; for (var _local4 in _local2.data) { _local3 = true; break; } if (_local3) { _global.ALL_GUNS = _local2.data.ALL_GUNS; _global.WOUND_FLASH = _local2.data.WOUND_FLASH; _global.BLOOD = _local2.data.BLOOD; _global.SHELLS = _local2.data.SHELLS; _global.CORPSES = _local2.data.CORPSES; _global.DIFFICULTLY = _local2.data.DIFFICULTLY; _global.OLD_BULLETS = _local2.data.OLD_BULLETS; _global.SAVED_QUALITY = _local2.data.SAVED_QUALITY; _global.CO_LEFT = _local2.data.CO_LEFT; _global.CO_RIGHT = _local2.data.CO_RIGHT; _global.CO_UP = _local2.data.CO_UP; _global.CO_DOWN = _local2.data.CO_DOWN; _global.CO_ALT = _local2.data.CO_ALT; _global.CO_COMMAND = _local2.data.CO_COMMAND; _global.CO_RELOAD = _local2.data.CO_RELOAD; _global.CO_DROP = _local2.data.CO_DROP; _global.LOCK_CT = _local2.data.LOCK_CT; _global.LOCK_Terror = _local2.data.LOCK_Terror; _global.LOCK_Fallout = _local2.data.LOCK_Fallout; _global.LOCK_Blood = _local2.data.LOCK_Blood; _global.LOCK_American = _local2.data.LOCK_American; _global.LOCK_German = _local2.data.LOCK_German; _global.LOCK_Soviet = _local2.data.LOCK_Soviet; _global.LOCK_Vietnam = _local2.data.LOCK_Vietnam; _global.LOCK_USA = _local2.data.LOCK_USA; _global.LOCK_Pacific = _local2.data.LOCK_Pacific; _global.LOCK_Iraq = _local2.data.LOCK_Iraq; _global.LOCK_Humans = _local2.data.LOCK_Humans; _global.LOCK_Mutants = _local2.data.LOCK_Mutants; } else { _global.WOUND_FLASH = true; _global.ALL_GUNS = false; _global.BLOOD = true; _global.SHELLS = true; _global.CORPSES = true; _global.DIFFICULTLY = 15; _global.OLD_BULLETS = true; _global.SAVED_QUALITY = "MEDIUM"; _global.CO_LEFT = 65; _global.CO_RIGHT = 68; _global.CO_UP = 87; _global.CO_DOWN = 83; _global.CO_ALT = 32; _global.CO_COMMAND = 81; _global.CO_RELOAD = 82; _global.CO_DROP = 71; _global.LOCK_CT = 1; _global.LOCK_Terror = 1; _global.LOCK_Fallout = 1; _global.LOCK_Blood = 1; _global.LOCK_American = 1; _global.LOCK_German = 1; _global.LOCK_Soviet = 1; _global.LOCK_Vietnam = 1; _global.LOCK_USA = 1; _global.LOCK_Pacific = 1; _global.LOCK_Iraq = 1; _global.LOCK_Humans = 1; _global.LOCK_Mutants = 1; } }; saveDefaults = function () { var _local2 = SharedObject.getLocal("EndlessWar3"); _local2.data.ALL_GUNS = _global.ALL_GUNS; _local2.data.WOUND_FLASH = _global.WOUND_FLASH; _local2.data.BLOOD = _global.BLOOD; _local2.data.SHELLS = _global.SHELLS; _local2.data.CORPSES = _global.CORPSES; _local2.data.DIFFICULTLY = _global.DIFFICULTLY; _local2.data.OLD_BULLETS = _global.OLD_BULLETS; _local2.data.SAVED_QUALITY = _global.SAVED_QUALITY; _local2.data.CO_LEFT = _global.CO_LEFT; _local2.data.CO_RIGHT = _global.CO_RIGHT; _local2.data.CO_UP = _global.CO_UP; _local2.data.CO_DOWN = _global.CO_DOWN; _local2.data.CO_ALT = _global.CO_ALT; _local2.data.CO_COMMAND = _global.CO_COMMAND; _local2.data.CO_RELOAD = _global.CO_RELOAD; _local2.data.CO_DROP = _global.CO_DROP; _local2.data.LOCK_CT = _global.LOCK_CT; _local2.data.LOCK_Terror = _global.LOCK_Terror; _local2.data.LOCK_Fallout = _global.LOCK_Fallout; _local2.data.LOCK_Blood = _global.LOCK_Blood; _local2.data.LOCK_American = _global.LOCK_American; _local2.data.LOCK_German = _global.LOCK_German; _local2.data.LOCK_Soviet = _global.LOCK_Soviet; _local2.data.LOCK_Vietnam = _global.LOCK_Vietnam; _local2.data.LOCK_USA = _global.LOCK_USA; _local2.data.LOCK_Pacific = _global.LOCK_Pacific; _local2.data.LOCK_Iraq = _global.LOCK_Iraq; _local2.data.LOCK_Humans = _global.LOCK_Humans; _local2.data.LOCK_Mutants = _global.LOCK_Mutants; _local2.flush(); }; min = function (a, b) { if (a > b) { return(b); } return(a); }; max = function (a, b) { if (b > a) { return(b); } return(a); }; d = function (dice) { return(Math.floor(Math.random() * dice) + 1); }; xdy = function (x, y) { temp = 0; ijk = 1; while (ijk <= x) { temp = temp + d(y); ijk++; } return(temp); }; percent = function (x) { return(d(100) <= x); }; degToRad = function (deg) { rad = (Math.PI * deg) / 180; return(rad); }; radToDeg = function (rad) { deg = (rad * 180) / Math.PI; return(deg); }; plot = function (deg, radius) { radians = degToRad(deg); yCoor = radius * Math.sin(radians); xCoor = radius * Math.cos(radians); p = new Object({x:xCoor, y:yCoor}); return(p); }; degs = function (degree) { degree = Math.floor(((degree + 22.5) % 360) / 45); return(degree * 45); }; theDistance = function (obj1, obj2) { return(Math.sqrt(((obj1._x - obj2._x) * (obj1._x - obj2._x)) + ((obj1._y - obj2._y) * (obj1._y - obj2._y)))); }; thatDistance = function (obj1, obj2, x, y) { return(Math.sqrt((((obj1._x + x) - obj2._x) * ((obj1._x + x) - obj2._x)) + (((obj1._y + y) - obj2._y) * ((obj1._y + y) - obj2._y)))); }; addVehicle = function (x, y, rot, car) { _root.attachMovie(car, "hero" + _global.hero, _global.d_creature, {_x:x, _y:y, _rotation:rot}); _root.vehicle = _root["hero" + _global.hero]; _global.d_creature++; _global.hero++; }; addPlayer = function (x, y, rot, skin, gun, pistol, melee, gren, subtype) { _root.attachMovie("Player", "hero0", _global.d_creature, {_x:x, _y:y, _rotation:rot}); _root.hero0.sideView(skin); _root.hero0.setGun(_global.CHOICE_PRIMARY, _global.CHOICE_SECONDARY, melee, _global.CHOICE_GRENADES); if (subtype != "no") { _root.hero0[subtype](); } _global.d_creature++; }; addSoldier = function (x, y, rot, skin, gun, pistol, melee, gren, subtype, go_x, go_y, team, patrol) { _root.attachMovie("Hero", "hero" + _global.hero, _global.d_creature, {_x:x, _y:y, _rotation:rot}); _root["hero" + _global.hero].team = team; _root["hero" + _global.hero].sideView(skin); _root["hero" + _global.hero].setGun(gun, pistol, melee, gren); if (go_x != 0) { _root["hero" + _global.hero].gox = go_x; } if (go_y != 0) { _root["hero" + _global.hero].goy = go_y; } if (patrol) { _root["hero" + _global.hero].patrolX = x; _root["hero" + _global.hero].patrolY = y; } if (subtype != "no") { _root["hero" + _global.hero][subtype](); } _global.d_creature++; _global.hero++; }; addTurret = function (x, y, rot, tm, tp) { _root.attachMovie("Turret_" + tp, "hero" + _global.hero, _global.d_creature, {_x:x, _y:y, _rotation:rot}); _root["hero" + _global.hero].team = tm; _root["hero" + _global.hero]["t" + tp](); _global.d_creature++; _global.hero++; }; addOldBullet = function (x1, y1, rot, dmg, own) { var _local4 = x1 + (1000 * Math.cos(degToRad(rot - 90))); var _local3 = y1 + (1000 * Math.sin(degToRad(rot - 90))); var _local9 = new Line(x1, y1, _local4, _local3); var _local7 = _local9.wall(); if (_local7 != null) { _local4 = _local7.x; _local3 = _local7.y; } _root.attachMovie("OldBullet", "bullet_" + _global.free_depth, _global.free_depth, {_x:x1, _y:y1, _rotation:rot}); _root["bullet_" + _global.free_depth].dst = Math.sqrt(((x1 - _local4) * (x1 - _local4)) + ((y1 - _local3) * (y1 - _local3))); _root["bullet_" + _global.free_depth].damage = dmg; _root["bullet_" + _global.free_depth].owner = own; _global.free_depth = _global.free_depth + ((_global.free_depth < 99999) ? 1 : -34000); }; addTeslaCharge = function (x1, y1, rot, dmg, own) { var _local4 = x1 + (1000 * Math.cos(degToRad(rot - 90))); var _local3 = y1 + (1000 * Math.sin(degToRad(rot - 90))); var _local9 = new Line(x1, y1, _local4, _local3); var _local7 = _local9.wall(); if (_local7 != null) { _local4 = _local7.x; _local3 = _local7.y; } _root.attachMovie("TeslaCharge", "bullet_" + _global.free_depth, _global.free_depth, {_x:x1, _y:y1, _rotation:rot}); _root["bullet_" + _global.free_depth].dst = Math.sqrt(((x1 - _local4) * (x1 - _local4)) + ((y1 - _local3) * (y1 - _local3))); _root["bullet_" + _global.free_depth].damage = dmg; _root["bullet_" + _global.free_depth].owner = own; _global.free_depth = _global.free_depth + ((_global.free_depth < 99999) ? 1 : -34000); }; addRicochetBullet = function (x1, y1, rot, dmg, own) { var _local4 = x1 + (1000 * Math.cos(degToRad(rot - 90))); var _local3 = y1 + (1000 * Math.sin(degToRad(rot - 90))); var _local9 = new Line(x1, y1, _local4, _local3); var _local7 = _local9.wall(); if (_local7 != null) { _local4 = _local7.x; _local3 = _local7.y; } _root.attachMovie("RicochetBullet", "bullet_" + _global.free_depth, _global.free_depth, {_x:x1, _y:y1, _rotation:rot}); _root["bullet_" + _global.free_depth].dst = Math.sqrt(((x1 - _local4) * (x1 - _local4)) + ((y1 - _local3) * (y1 - _local3))); _root["bullet_" + _global.free_depth].damage = dmg; _root["bullet_" + _global.free_depth].owner = own; _global.free_depth = _global.free_depth + ((_global.free_depth < 99999) ? 1 : -34000); }; addSplitterBullet = function (x1, y1, rot, dmg, own) { var _local4 = x1 + (1000 * Math.cos(degToRad(rot - 90))); var _local3 = y1 + (1000 * Math.sin(degToRad(rot - 90))); var _local9 = new Line(x1, y1, _local4, _local3); var _local7 = _local9.wall(); if (_local7 != null) { _local4 = _local7.x; _local3 = _local7.y; } _root.attachMovie("SplitterBullet", "bullet_" + _global.free_depth, _global.free_depth, {_x:x1, _y:y1, _rotation:rot}); _root["bullet_" + _global.free_depth].dst = Math.sqrt(((x1 - _local4) * (x1 - _local4)) + ((y1 - _local3) * (y1 - _local3))); _root["bullet_" + _global.free_depth].damage = dmg; _root["bullet_" + _global.free_depth].owner = own; _global.free_depth = _global.free_depth + ((_global.free_depth < 99999) ? 1 : -34000); }; addFlareBullet = function (x1, y1, rot, dmg, own) { var _local4 = x1 + (1000 * Math.cos(degToRad(rot - 90))); var _local3 = y1 + (1000 * Math.sin(degToRad(rot - 90))); var _local9 = new Line(x1, y1, _local4, _local3); var _local7 = _local9.wall(); if (_local7 != null) { _local4 = _local7.x; _local3 = _local7.y; } _root.attachMovie("FlareBullet", "bullet_" + _global.free_depth, _global.free_depth, {_x:x1, _y:y1, _rotation:rot}); _root["bullet_" + _global.free_depth].dst = Math.sqrt(((x1 - _local4) * (x1 - _local4)) + ((y1 - _local3) * (y1 - _local3))); _root["bullet_" + _global.free_depth].damage = dmg; _root["bullet_" + _global.free_depth].owner = own; _global.free_depth = _global.free_depth + ((_global.free_depth < 99999) ? 1 : -34000); }; addBullet = function (x1, y1, rot, dmg, own) { if (_global.OLD_BULLETS) { addOldBullet(x1, y1, rot, dmg, own); return(undefined); } var _local5 = x1 + (1000 * Math.cos(degToRad(rot - 90))); var _local3 = y1 + (1000 * Math.sin(degToRad(rot - 90))); var _local9 = new Line(x1, y1, _local5, _local3); var _local7 = _local9.wall(); if (_local7 != null) { _local5 = _local7.x; _local3 = _local7.y; } _root.attachMovie("Bullet", "bullet_" + _global.free_depth, _global.free_depth, {_x:x1, _y:y1}); _root["bullet_" + _global.free_depth].damage = dmg; _root["bullet_" + _global.free_depth].line = new Line(x1, y1, _local5, _local3); _global.free_depth = _global.free_depth + ((_global.free_depth < 99999) ? 1 : -34000); }; addGauss = function (x1, y1, rot, dmg) { var _local4 = x1 + (1000 * Math.cos(degToRad(rot - 90))); var _local3 = y1 + (1000 * Math.sin(degToRad(rot - 90))); var _local8 = new Line(x1, y1, _local4, _local3); var _local5 = _local8.wall(); if (_local5 != null) { _local4 = _local5.x; _local3 = _local5.y; } _root.attachMovie("Gauss", "bullet_" + _global.free_depth, _global.free_depth, {_x:x1, _y:y1}); _root["bullet_" + _global.free_depth].damage = dmg; _root["bullet_" + _global.free_depth].line = new Line(x1, y1, _local4, _local3); _global.free_depth = _global.free_depth + ((_global.free_depth < 99999) ? 1 : -34000); }; addRocket = function (x, y, rot, error, own) { var _local4 = x + (40 * Math.cos(degToRad(rot - 90))); var _local3 = y + (40 * Math.sin(degToRad(rot - 90))); var _local6 = _local4 + (1000 * Math.cos(degToRad(rot - 90))); var _local5 = _local3 + (1000 * Math.sin(degToRad(rot - 90))); _root.attachMovie("Rocket", "bullet_" + _global.free_depth, _global.free_depth, {_x:_local4, _y:_local3, _rotation:rot + ((d((2 * error) + 1) - error) - 1)}); var _local9 = new Line(_local4, _local3, _local6, _local5); var _local8 = _local9.wall(); if (_local8 != null) { _local6 = _local8.x; _local5 = _local8.y; } _root["bullet_" + _global.free_depth].dst = Math.sqrt(((_local6 - _local4) * (_local6 - _local4)) + ((_local5 - _local3) * (_local5 - _local3))); _root["bullet_" + _global.free_depth].owner = own; var _local10 = new Line(x, y, _local4, _local3); if (_local10.wall() != null) { _root["bullet_" + _global.free_depth]._x = x; _root["bullet_" + _global.free_depth]._y = y; _root["bullet_" + _global.free_depth].blow(); } _global.free_depth = _global.free_depth + ((_global.free_depth < 99999) ? 1 : -34000); }; addNapalm = function (x, y, rot, error, own) { var _local4 = x + (20 * Math.cos(degToRad(rot - 90))); var _local3 = y + (20 * Math.sin(degToRad(rot - 90))); var _local6 = _local4 + (1000 * Math.cos(degToRad(rot - 90))); var _local5 = _local3 + (1000 * Math.sin(degToRad(rot - 90))); _root.attachMovie("Napalm", "bullet_" + _global.free_depth, _global.free_depth, {_x:_local4, _y:_local3, _rotation:rot + ((d((2 * error) + 1) - error) - 1)}); var _local9 = new Line(_local4, _local3, _local6, _local5); var _local8 = _local9.wall(); if (_local8 != null) { _local6 = _local8.x; _local5 = _local8.y; } _root["bullet_" + _global.free_depth].dst = Math.sqrt(((_local6 - _local4) * (_local6 - _local4)) + ((_local5 - _local3) * (_local5 - _local3))); _root["bullet_" + _global.free_depth].owner = own; var _local10 = new Line(x, y, _local4, _local3); if (_local10.wall() != null) { _root["bullet_" + _global.free_depth]._x = x; _root["bullet_" + _global.free_depth]._y = y; _root["bullet_" + _global.free_depth].blow(); } _global.free_depth = _global.free_depth + ((_global.free_depth < 99999) ? 1 : -34000); }; addFlame = function (x, y, rot, dmg) { var _local4 = x + (80 * Math.cos(degToRad(rot - 90))); var _local3 = y + (80 * Math.sin(degToRad(rot - 90))); var _local6 = new Line(x, y, _local4, _local3); if (_local6.wall() == null) { _root.attachMovie("Flame", "bullet_" + _global.free_depth, _global.free_depth, {_x:_local4, _y:_local3, _rotation:rot}); _root["bullet_" + _global.free_depth].damage = dmg; } _global.free_depth = _global.free_depth + ((_global.free_depth < 99999) ? 1 : -34000); }; addGrenade = function (x, y, rot, error, dx, dy, type, own) { var _local4 = x + (20 * Math.cos(degToRad(rot - 90))); var _local3 = y + (20 * Math.sin(degToRad(rot - 90))); _root.attachMovie("Grenade", "bullet_" + _global.free_depth, _global.free_depth, {_x:_local4, _y:_local3, _rotation:rot + ((d((2 * error) + 1) - error) - 1)}); var _local8 = new Line(_local4, _local3, dx, dy); var _local5 = _local8.wall(); if (_local5 != null) { dx = _local5.x; dy = _local5.y; } _root["bullet_" + _global.free_depth].dst = Math.sqrt(((dx - _local4) * (dx - _local4)) + ((dy - _local3) * (dy - _local3))); _root["bullet_" + _global.free_depth].type_expl = type; _root["bullet_" + _global.free_depth].owner = own; var _local10 = new Line(x, y, _local4, _local3); if (_local10.wall() != null) { _root["bullet_" + _global.free_depth]._x = x; _root["bullet_" + _global.free_depth]._y = y; _root["bullet_" + _global.free_depth].blow(); } _global.free_depth = _global.free_depth + ((_global.free_depth < 99999) ? 1 : -34000); }; addTeslaSuper = function (x, y, rot, error, dx, dy, own) { var _local4 = x + (20 * Math.cos(degToRad(rot - 90))); var _local3 = y + (20 * Math.sin(degToRad(rot - 90))); _root.attachMovie("TeslaSuper", "bullet_" + _global.free_depth, _global.free_depth, {_x:_local4, _y:_local3, _rotation:rot + ((d((2 * error) + 1) - error) - 1)}); var _local8 = new Line(_local4, _local3, dx, dy); var _local5 = _local8.wall(); if (_local5 != null) { dx = _local5.x; dy = _local5.y; } _root["bullet_" + _global.free_depth].dst = Math.sqrt(((dx - _local4) * (dx - _local4)) + ((dy - _local3) * (dy - _local3))); _root["bullet_" + _global.free_depth].owner = own; var _local10 = new Line(x, y, _local4, _local3); if (_local10.wall() != null) { _root["bullet_" + _global.free_depth]._x = x; _root["bullet_" + _global.free_depth]._y = y; _root["bullet_" + _global.free_depth].blow(); } _global.free_depth = _global.free_depth + ((_global.free_depth < 99999) ? 1 : -34000); }; addRicochetGrenade = function (x, y, rot, error, dx, dy, own, dmg) { var _local4 = x + (20 * Math.cos(degToRad(rot - 90))); var _local3 = y + (20 * Math.sin(degToRad(rot - 90))); _root.attachMovie("RicochetGrenade", "bullet_" + _global.free_depth, _global.free_depth, {_x:_local4, _y:_local3, _rotation:rot + ((d((2 * error) + 1) - error) - 1)}); var _local8 = new Line(_local4, _local3, dx, dy); var _local5 = _local8.wall(); if (_local5 != null) { dx = _local5.x; dy = _local5.y; } _root["bullet_" + _global.free_depth].dst = Math.sqrt(((dx - _local4) * (dx - _local4)) + ((dy - _local3) * (dy - _local3))); _root["bullet_" + _global.free_depth].owner = own; _root["bullet_" + _global.free_depth].damage = dmg; var _local10 = new Line(x, y, _local4, _local3); if (_local10.wall() != null) { _root["bullet_" + _global.free_depth]._x = x; _root["bullet_" + _global.free_depth]._y = y; _root["bullet_" + _global.free_depth].blow(); } _global.free_depth = _global.free_depth + ((_global.free_depth < 99999) ? 1 : -34000); }; addHandGrenade = function (x, y, rot, dx, dy, type) { var _local4 = x + (40 * Math.cos(degToRad(rot - 90))); var _local3 = y + (40 * Math.sin(degToRad(rot - 90))); _root.attachMovie("HandGrenade", "bullet_" + _global.free_depth, _global.free_depth, {_x:_local4, _y:_local3, _rotation:rot}); var _local6 = new Line(x, y, _local4, _local3); _root["bullet_" + _global.free_depth].dst = Math.sqrt(((dx - _local4) * (dx - _local4)) + ((dy - _local3) * (dy - _local3))); _root["bullet_" + _global.free_depth].type_expl = type; if (_local6.wall() != null) { _root["bullet_" + _global.free_depth]._x = x; _root["bullet_" + _global.free_depth]._y = y; _root["bullet_" + _global.free_depth].blow(); } _global.free_depth = _global.free_depth + ((_global.free_depth < 99999) ? 1 : -34000); }; addShell = function (x, y, rot) { var _local4 = (x + (20 * Math.cos(degToRad(rot)))) + d(5); var _local3 = (y + (20 * Math.sin(degToRad(rot)))) + d(5); _root.attachMovie("Shell", "shell_" + _global.free_depth, _global.free_depth, {_x:_local4, _y:_local3, _rotation:rot + (d(41) - 21)}); _global.free_depth = _global.free_depth + ((_global.free_depth < 99999) ? 1 : -34000); }; addDroppedGun = function (x, y, rot, item) { var _local4 = x + (90 * Math.cos(degToRad(rot - 90))); var _local3 = y + (90 * Math.sin(degToRad(rot - 90))); _root.attachMovie("Dropped", "wpn_" + _global.down_depth, _global.down_depth, {_x:_local4, _y:_local3, _rotation:rot, key:item}); _global.down_depth = _global.down_depth + ((_global.down_depth <= 12000) ? 1 : -4000); }; addBlood = function (x, y) { _root.attachMovie("Blood_" + d(3), "bl_" + _global.free_depth, _global.free_depth, {_x:x, _y:y, _xscale:200, _yscale:200, _rotation:d(360)}); _global.free_depth = _global.free_depth + ((_global.free_depth < 99999) ? 1 : -34000); }; hitToCreature = function () { var _local3 = 1; while (_local3 < _global.hero) { if (_root["hero" + _local3].hitTest(_root._xmouse + _root._x, _root._ymouse + _root._y, true) && (_root["hero" + _local3].HP > 0)) { return(true); } _local3++; } return(false); }; drawBlood = function (xx, yy) { _level2.attachMovie("BloodFountain" + d(2), "eff" + _global.d_effect, _global.d_effect, {_x:xx, _y:yy + (d(11) - 6)}); if (_global.d_effect < 45000) { _global.d_effect++; } else { _global.d_effect = 36001; } }; buildGrid = function () { delete _global.GRID; _global.GRID = new Array(800 / _global.OPTIONS.grid_item); var _local4 = 0; while (_local4 < _global.GRID.length) { _global.GRID[_local4] = new Array(600 / _global.OPTIONS.grid_item); var _local3 = 0; while (_local3 < _global.GRID[_local4].length) { _global.GRID[_local4][_local3] = _root.ar.hitTest((_local4 * _global.OPTIONS.grid_item) + (_global.OPTIONS.grid_item / 2), (_local3 * _global.OPTIONS.grid_item) + (_global.OPTIONS.grid_item / 2), true); _local3++; } _local4++; } }; unloadMap = function () { var _local3 = 0; while (_local3 < _global.hero) { _root["hero" + _local3].removeMovieClip(); _local3++; } _global.hero = 1; _local3 = 65536; while (_local3 < _global.free_depth) { _root["bl_" + _local3].removeMovieClip(); _root["shell_" + _local3].removeMovieClip(); _root["bullet_" + _local3].removeMovieClip(); _local3++; } _local3 = 8001; while (_local3 < _global.down_depth) { _root["wpn_" + _local3].removeMovieClip(); _local3++; } _root.scr.removeMovieClip(); _global.d_blood = 101; _global.down_depth = 8001; _global.d_creature = 65002; _global.free_depth = 65536; _root.attachMovie("ArrowCursor", "_cursor", 150000, {_x:_xmouse, _y:_ymouse}); _root._quality = "HIGH"; }; loadMap = function (map) { if (map > 30) { _global.HUMAN_SCALE = 80; } else { _global.HUMAN_SCALE = 100; } delete eval (_global.walls()); _global.walls = new Array(); _root.attachMovie("BattleCursor", "_cursor", 150000, {_x:_xmouse, _y:_ymouse}); _root.attachMovie("Screen", "scr", 149000, {_x:0, _y:600}); _root.gotoAndStop(map + 3); _root.attachMovie("map_" + map, "walls", 11, {_x:0, _y:0}); _root._quality = _global.SAVED_QUALITY; }; gameLoad = function (map) { unloadMap(); _root.WhatToLoad = map; _root.gotoAndPlay("GAME_LOAD"); }; toMenu = function () { gotoAndStop (1); }; toEngine = function () { gotoAndPlay (1); }; addYou = function () { _root.attachMovie("YOU", "you", 100001, {_x:_root.hero0._x, _y:_root.hero0._y}); }; _root.onEnterFrame = function () { if (_global.times >= 30) { _global.times = 0; } else { _global.times++; } }; Mouse.hide(); _root.attachMovie("ArrowCursor", "_cursor", 150000); fscommand ("showmenu", false); _global.walls = new Array(); _root.setDefaults(); _root.loadDefaults();
Frame 2
MOVIE_PLAYED = false;
Frame 3
stop();
Instance of Symbol 2338 MovieClip in Frame 4
//component parameters onClipEvent (construct) { who = "Soldier"; team = 1; skin = "CT_GSG"; gun = "CAWS"; melee = "Knife"; pistol = "Beretta93R"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 4
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Terror_Drug"; gun = "M4"; melee = "Knife"; pistol = "Glock18"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 4
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Terror_Drug"; gun = "M4"; melee = "Knife"; pistol = "Glock18"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 4
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Terror_Commander"; gun = "AUG"; melee = "Knife"; pistol = "Glock18"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 4
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Terror_Commander"; gun = "AUG"; melee = "Knife"; pistol = "Glock18"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 4
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Terror_Commander"; gun = "AUG"; melee = "Knife"; pistol = "Glock18"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 4
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Terror_Leader"; gun = "M249"; melee = "Knife"; pistol = "microUZI"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 4
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Terror_Leader"; gun = "M249"; melee = "Knife"; pistol = "microUZI"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 4
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Terror_Commander"; gun = "AUG"; melee = "Knife"; pistol = "Glock18"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 4
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Terror_Robber"; gun = "UMP"; melee = "Knife"; pistol = "Glock18"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 4
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Terror_Drug"; gun = "M4"; melee = "Knife"; pistol = "Glock18"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 4
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Terror_Commander"; gun = "AUG"; melee = "Knife"; pistol = "Glock18"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 4
//component parameters onClipEvent (construct) { who = "Player"; team = 1; skin = "CT_GIGN"; gun = "FAMAS"; melee = "Knife"; pistol = "FlareGun"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2340 MovieClip in Frame 4
//component parameters onClipEvent (construct) { team = 2; tp = "KordX2"; }
Instance of Symbol 2338 MovieClip in Frame 5
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Terror_Leader"; gun = "M249"; melee = "Knife"; pistol = "Glock18"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 5
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Terror_Punk"; gun = "USAS_12"; melee = "Knife"; pistol = "Glock18"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 5
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Terror_Commander"; gun = "AUG"; melee = "Knife"; pistol = "Glock18"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 5
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Terror_Drug"; gun = "M4"; melee = "Knife"; pistol = "Glock18"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 5
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Terror_Scout"; gun = "BIZON"; melee = "Knife"; pistol = "Glock18"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 5
//component parameters onClipEvent (construct) { who = "Player"; team = 1; skin = "CT_SAS"; gun = "F2000"; melee = "Knife"; pistol = "Beretta93R"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 5
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Terror_Drug"; gun = "M4"; melee = "Knife"; pistol = "Glock18"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 5
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Terror_Biker"; gun = "MM1"; melee = "Knife"; pistol = "Glock18"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 5
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Terror_Scout"; gun = "BIZON"; melee = "Knife"; pistol = "Glock18"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 5
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Terror_Punk"; gun = "USAS_12"; melee = "Knife"; pistol = "Glock18"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 5
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Terror_Robber"; gun = "UMP"; melee = "Knife"; pistol = "Glock18"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 5
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Terror_Robber"; gun = "UMP"; melee = "Knife"; pistol = "Glock18"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 5
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Terror_Leader"; gun = "M249"; melee = "Knife"; pistol = "Glock18"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 5
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Terror_Commander"; gun = "AUG"; melee = "Knife"; pistol = "Glock18"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 6
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Terror_Leader"; gun = "M249"; melee = "Knife"; pistol = "Glock18"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 6
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Terror_Scout"; gun = "BIZON"; melee = "Knife"; pistol = "Glock18"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 6
//component parameters onClipEvent (construct) { who = "Player"; team = 1; skin = "CT_Alpha"; gun = "AN94"; melee = "Knife"; pistol = "APS"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 6
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Terror_Scout"; gun = "BIZON"; melee = "Knife"; pistol = "Glock18"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 6
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Terror_Mafia"; gun = "FNFAL"; melee = "Knife"; pistol = "microUZI"; gren = "FRAG"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 6
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Terror_MidEast"; gun = "Galil"; melee = "Knife"; pistol = "microUZI"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 6
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Terror_Scout"; gun = "BIZON"; melee = "Knife"; pistol = "Glock18"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 6
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Terror_MidEast"; gun = "Galil"; melee = "Knife"; pistol = "microUZI"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 6
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Terror_MidEast"; gun = "Galil"; melee = "Knife"; pistol = "microUZI"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 6
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Terror_Scout"; gun = "BIZON"; melee = "Knife"; pistol = "Glock18"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 6
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Terror_Scout"; gun = "BIZON"; melee = "Knife"; pistol = "Glock18"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 6
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Terror_Scout"; gun = "BIZON"; melee = "Knife"; pistol = "Glock18"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 6
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Terror_Mafia"; gun = "FNFAL"; melee = "Knife"; pistol = "microUZI"; gren = "FRAG"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 6
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Terror_Leader"; gun = "M249"; melee = "Knife"; pistol = "Glock18"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 6
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Terror_MidEast"; gun = "Galil"; melee = "Knife"; pistol = "microUZI"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 6
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Terror_MidEast"; gun = "Galil"; melee = "Knife"; pistol = "microUZI"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 6
//component parameters onClipEvent (construct) { who = "Soldier"; team = 1; skin = "CT_Alpha"; gun = "AN94"; melee = "Knife"; pistol = "APS"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2356 MovieClip in Frame 6
//component parameters onClipEvent (construct) { tp = "Large"; }
Instance of Symbol 2358 MovieClip in Frame 6
//component parameters onClipEvent (construct) { tp = "Small"; }
Instance of Symbol 2338 MovieClip in Frame 7
//component parameters onClipEvent (construct) { who = "Player"; team = 1; skin = "CT_BDB"; gun = "GROZA"; melee = "Knife"; pistol = "APS"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 7
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Terror_MidEast"; gun = "Galil"; melee = "Knife"; pistol = "microUZI"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 7
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Terror_Scout"; gun = "BIZON"; melee = "Knife"; pistol = "Glock18"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 7
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Terror_MidEast"; gun = "Galil"; melee = "Knife"; pistol = "microUZI"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 7
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Terror_Leader"; gun = "M249"; melee = "Knife"; pistol = "Glock18"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 7
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Terror_MidEast"; gun = "Galil"; melee = "Knife"; pistol = "microUZI"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 7
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Terror_MidEast"; gun = "Galil"; melee = "Knife"; pistol = "microUZI"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 7
//component parameters onClipEvent (construct) { who = "Soldier"; team = 1; skin = "CT_Alpha"; gun = "AN94"; melee = "Knife"; pistol = "APS"; gren = "FRAG"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 8
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Terror_Scout"; gun = "BIZON"; melee = "Knife"; pistol = "Glock18"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 8
//component parameters onClipEvent (construct) { who = "Player"; team = 1; skin = "CT_UN"; gun = "FNP90"; melee = "Knife"; pistol = "Beretta93R"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 8
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Terror_MidEast"; gun = "Galil"; melee = "Knife"; pistol = "microUZI"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 8
//component parameters onClipEvent (construct) { who = "Soldier"; team = 1; skin = "CT_UN"; gun = "FNP90"; melee = "Knife"; pistol = "Beretta93R"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 8
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Terror_Leader"; gun = "M249"; melee = "Knife"; pistol = "microUZI"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 8
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Terror_MidEast"; gun = "Galil"; melee = "Knife"; pistol = "microUZI"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 8
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Terror_Mafia"; gun = "FNFAL"; melee = "Knife"; pistol = "Glock18"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 8
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Terror_Leader"; gun = "M249"; melee = "Knife"; pistol = "microUZI"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2356 MovieClip in Frame 8
//component parameters onClipEvent (construct) { tp = "Small"; }
Instance of Symbol 2338 MovieClip in Frame 9
//component parameters onClipEvent (construct) { who = "Player"; team = 1; skin = "CT_Police"; gun = "Spectre"; melee = "Knife"; pistol = "M79"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 9
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Terror_Biker"; gun = "MM1"; melee = "Knife"; pistol = "microUZI"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 9
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Terror_Leader"; gun = "M249"; melee = "Knife"; pistol = "microUZI"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 9
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Terror_Mafia"; gun = "FNFAL"; melee = "Knife"; pistol = "Glock18"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 9
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Terror_Biker"; gun = "MM1"; melee = "Knife"; pistol = "microUZI"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 9
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Terror_Biker"; gun = "MM1"; melee = "Knife"; pistol = "microUZI"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 9
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Terror_Punk"; gun = "USAS_12"; melee = "Knife"; pistol = "microUZI"; gren = "FRAG"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 9
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Terror_Biker"; gun = "MM1"; melee = "Knife"; pistol = "microUZI"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 9
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Terror_Biker"; gun = "MM1"; melee = "Knife"; pistol = "microUZI"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 9
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Terror_Mafia"; gun = "FNFAL"; melee = "Knife"; pistol = "Glock18"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 9
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Terror_Mafia"; gun = "FNFAL"; melee = "Knife"; pistol = "Glock18"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 9
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Terror_Punk"; gun = "USAS_12"; melee = "Knife"; pistol = "microUZI"; gren = "FRAG"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 9
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Terror_Punk"; gun = "USAS_12"; melee = "Knife"; pistol = "microUZI"; gren = "FRAG"; go_x = 0; go_y = 0; }
Instance of Symbol 2356 MovieClip in Frame 9
//component parameters onClipEvent (construct) { tp = "Large"; }
Instance of Symbol 2338 MovieClip in Frame 10
//component parameters onClipEvent (construct) { who = "Player"; team = 1; skin = "CT_GSG"; gun = "CAWS"; melee = "Knife"; pistol = "Beretta93R"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 10
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Terror_Biker"; gun = "MM1"; melee = "Knife"; pistol = "microUZI"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 10
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Terror_Punk"; gun = "USAS_12"; melee = "Knife"; pistol = "microUZI"; gren = "FRAG"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 10
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Terror_Mafia"; gun = "FNFAL"; melee = "Knife"; pistol = "Glock18"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 10
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Terror_Mafia"; gun = "FNFAL"; melee = "Knife"; pistol = "Glock18"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 10
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Terror_Punk"; gun = "USAS_12"; melee = "Knife"; pistol = "microUZI"; gren = "FRAG"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 10
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Terror_Punk"; gun = "USAS_12"; melee = "Knife"; pistol = "microUZI"; gren = "FRAG"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 10
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Terror_Punk"; gun = "USAS_12"; melee = "Knife"; pistol = "microUZI"; gren = "FRAG"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 10
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Terror_Punk"; gun = "USAS_12"; melee = "Knife"; pistol = "microUZI"; gren = "FRAG"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 10
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Terror_Punk"; gun = "USAS_12"; melee = "Knife"; pistol = "microUZI"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 10
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Terror_Biker"; gun = "MM1"; melee = "Knife"; pistol = "microUZI"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 10
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Terror_Punk"; gun = "USAS_12"; melee = "Knife"; pistol = "microUZI"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2356 MovieClip in Frame 10
//component parameters onClipEvent (construct) { tp = "Large"; }
Instance of Symbol 2358 MovieClip in Frame 10
//component parameters onClipEvent (construct) { tp = "Large"; }
Instance of Symbol 2356 MovieClip in Frame 10
//component parameters onClipEvent (construct) { tp = "Small"; }
Instance of Symbol 2338 MovieClip in Frame 11
//component parameters onClipEvent (construct) { who = "Player"; team = 1; skin = "CT_SWAT"; gun = "Mikor"; melee = "Knife"; pistol = "Beretta93R"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 11
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Terror_Commander"; gun = "AUG"; melee = "Knife"; pistol = "Glock18"; gren = "HE"; go_x = 370; go_y = 310; }
Instance of Symbol 2338 MovieClip in Frame 11
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Terror_Mafia"; gun = "FNFAL"; melee = "Knife"; pistol = "Glock18"; gren = "FRAG"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 11
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Terror_Hitman"; gun = "AWM"; melee = "Knife"; pistol = "microUZI"; gren = "FRAG"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 11
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Terror_Commander"; gun = "AUG"; melee = "Knife"; pistol = "Glock18"; gren = "HE"; go_x = 370; go_y = 250; }
Instance of Symbol 2338 MovieClip in Frame 11
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Terror_Commander"; gun = "AUG"; melee = "Knife"; pistol = "Glock18"; gren = "HE"; go_x = 450; go_y = 310; }
Instance of Symbol 2338 MovieClip in Frame 11
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Terror_Commander"; gun = "AUG"; melee = "Knife"; pistol = "Glock18"; gren = "HE"; go_x = 450; go_y = 250; }
Instance of Symbol 2338 MovieClip in Frame 11
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Terror_Commander"; gun = "AUG"; melee = "Knife"; pistol = "Glock18"; gren = "HE"; go_x = 520; go_y = 280; }
Instance of Symbol 2338 MovieClip in Frame 11
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Terror_Mafia"; gun = "FNFAL"; melee = "Knife"; pistol = "Glock18"; gren = "FRAG"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 11
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Terror_Mafia"; gun = "FNFAL"; melee = "Knife"; pistol = "Glock18"; gren = "FRAG"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 11
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Terror_Mafia"; gun = "FNFAL"; melee = "Knife"; pistol = "Glock18"; gren = "FRAG"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 11
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Terror_Mafia"; gun = "FNFAL"; melee = "Knife"; pistol = "Glock18"; gren = "FRAG"; go_x = 0; go_y = 0; }
Instance of Symbol 2356 MovieClip in Frame 11
//component parameters onClipEvent (construct) { tp = "Small"; }
Instance of Symbol 2358 MovieClip in Frame 11
//component parameters onClipEvent (construct) { tp = "Small"; }
Instance of Symbol 2338 MovieClip in Frame 12
//component parameters onClipEvent (construct) { who = "Player"; team = 1; skin = "CT_FSB"; gun = "Pecheneg"; melee = "Knife"; pistol = "APS"; gren = "FRAG"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 12
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Terror_Scout"; gun = "BIZON"; melee = "Knife"; pistol = "Glock18"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 12
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Terror_MidEast"; gun = "Galil"; melee = "Knife"; pistol = "microUZI"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 12
//component parameters onClipEvent (construct) { who = "Soldier"; team = 1; skin = "CT_FSB"; gun = "Pecheneg"; melee = "Knife"; pistol = "APS"; gren = "FRAG"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 12
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Terror_MidEast"; gun = "Galil"; melee = "Knife"; pistol = "microUZI"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 12
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Terror_MidEast"; gun = "Galil"; melee = "Knife"; pistol = "microUZI"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 12
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Terror_MidEast"; gun = "Galil"; melee = "Knife"; pistol = "microUZI"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 12
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Terror_MidEast"; gun = "Galil"; melee = "Knife"; pistol = "microUZI"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 12
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Terror_Scout"; gun = "BIZON"; melee = "Knife"; pistol = "Glock18"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 12
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Terror_Leader"; gun = "M249"; melee = "Knife"; pistol = "Glock18"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 12
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Terror_Leader"; gun = "M249"; melee = "Knife"; pistol = "Glock18"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 12
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Terror_MidEast"; gun = "Galil"; melee = "Knife"; pistol = "microUZI"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 12
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Terror_Leader"; gun = "M249"; melee = "Knife"; pistol = "Glock18"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 12
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Terror_Leader"; gun = "M249"; melee = "Knife"; pistol = "Glock18"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 12
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Terror_Mafia"; gun = "FNFAL"; melee = "Knife"; pistol = "Glock18"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 12
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Terror_Mafia"; gun = "FNFAL"; melee = "Knife"; pistol = "Glock18"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 12
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Terror_MidEast"; gun = "Galil"; melee = "Knife"; pistol = "microUZI"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 13
//component parameters onClipEvent (construct) { who = "Player"; team = 1; skin = "CT_Marine"; gun = "Kord"; melee = "Knife"; pistol = "APS"; gren = "FRAG"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 13
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Terror_MidEast"; gun = "Galil"; melee = "Knife"; pistol = "microUZI"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 13
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Terror_MidEast"; gun = "Galil"; melee = "Knife"; pistol = "microUZI"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 13
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Terror_Scout"; gun = "BIZON"; melee = "Knife"; pistol = "Glock18"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 13
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Terror_Leader"; gun = "M249"; melee = "Knife"; pistol = "Glock18"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 13
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Terror_Leader"; gun = "M249"; melee = "Knife"; pistol = "Glock18"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 13
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Terror_Leader"; gun = "M249"; melee = "Knife"; pistol = "Glock18"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 13
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Terror_Leader"; gun = "M249"; melee = "Knife"; pistol = "Glock18"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 13
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Terror_MidEast"; gun = "Galil"; melee = "Knife"; pistol = "microUZI"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 13
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Terror_Scout"; gun = "BIZON"; melee = "Knife"; pistol = "Glock18"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 13
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Terror_MidEast"; gun = "Galil"; melee = "Knife"; pistol = "microUZI"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 13
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Terror_MidEast"; gun = "Galil"; melee = "Knife"; pistol = "microUZI"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 13
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Terror_MidEast"; gun = "Galil"; melee = "Knife"; pistol = "microUZI"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 14
//component parameters onClipEvent (construct) { who = "Player"; team = 1; skin = "Terror_Drug"; gun = "M4"; melee = "Knife"; pistol = "microUZI"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 14
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_SWAT"; gun = "Mikor"; melee = "Knife"; pistol = "Beretta93R"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 14
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Terror_Robber"; gun = "UMP"; melee = "Knife"; pistol = "Glock18"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 14
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_Police"; gun = "Spectre"; melee = "Knife"; pistol = "M79"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 14
//component parameters onClipEvent (construct) { who = "Soldier"; team = 1; skin = "Terror_Drug"; gun = "M4"; melee = "Knife"; pistol = "microUZI"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 14
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_Police"; gun = "Spectre"; melee = "Knife"; pistol = "M79"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 14
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_SWAT"; gun = "Mikor"; melee = "Knife"; pistol = "Beretta93R"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 14
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_SWAT"; gun = "Mikor"; melee = "Knife"; pistol = "Beretta93R"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 14
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_Police"; gun = "Spectre"; melee = "Knife"; pistol = "M79"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 14
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_Police"; gun = "Spectre"; melee = "Knife"; pistol = "M79"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 14
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Terror_Robber"; gun = "UMP"; melee = "Knife"; pistol = "Glock18"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 14
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Terror_Robber"; gun = "UMP"; melee = "Knife"; pistol = "Glock18"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 14
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_Police"; gun = "Spectre"; melee = "Knife"; pistol = "M79"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 14
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_Police"; gun = "Spectre"; melee = "Knife"; pistol = "M79"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 14
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Terror_Robber"; gun = "UMP"; melee = "Knife"; pistol = "Glock18"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 14
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Terror_Robber"; gun = "UMP"; melee = "Knife"; pistol = "Glock18"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2356 MovieClip in Frame 14
//component parameters onClipEvent (construct) { tp = "Large"; }
Instance of Symbol 2338 MovieClip in Frame 15
//component parameters onClipEvent (construct) { who = "Player"; team = 1; skin = "Terror_Commander"; gun = "AUG"; melee = "Knife"; pistol = "Glock18"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 15
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_GIGN"; gun = "FAMAS"; melee = "Knife"; pistol = "Beretta93R"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 15
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_SWAT"; gun = "Mikor"; melee = "Knife"; pistol = "Beretta93R"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 15
//component parameters onClipEvent (construct) { who = "Soldier"; team = 1; skin = "Terror_Commander"; gun = "AUG"; melee = "Knife"; pistol = "Glock18"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 15
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_SWAT"; gun = "Mikor"; melee = "Knife"; pistol = "Beretta93R"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 15
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_SWAT"; gun = "Mikor"; melee = "Knife"; pistol = "Beretta93R"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 15
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_SAS"; gun = "F2000"; melee = "Knife"; pistol = "Beretta93R"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 15
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_SAS"; gun = "F2000"; melee = "Knife"; pistol = "Beretta93R"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 15
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_SAS"; gun = "F2000"; melee = "Knife"; pistol = "Beretta93R"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 15
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_SAS"; gun = "F2000"; melee = "Knife"; pistol = "Beretta93R"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 15
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_GIGN"; gun = "FAMAS"; melee = "Knife"; pistol = "Beretta93R"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 15
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_GIGN"; gun = "FAMAS"; melee = "Knife"; pistol = "Beretta93R"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 15
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_GIGN"; gun = "FAMAS"; melee = "Knife"; pistol = "Beretta93R"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 15
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_GIGN"; gun = "FAMAS"; melee = "Knife"; pistol = "Beretta93R"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 15
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_GIGN"; gun = "FAMAS"; melee = "Knife"; pistol = "Beretta93R"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 15
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_GIGN"; gun = "FAMAS"; melee = "Knife"; pistol = "Beretta93R"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2358 MovieClip in Frame 15
//component parameters onClipEvent (construct) { tp = "Small"; }
Instance of Symbol 2338 MovieClip in Frame 16
//component parameters onClipEvent (construct) { who = "Player"; team = 1; skin = "Terror_Mafia"; gun = "FNFAL"; melee = "Knife"; pistol = "Glock18"; gren = "FRAG"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 16
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_SWAT"; gun = "Mikor"; melee = "Knife"; pistol = "Beretta93R"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 16
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_GSG"; gun = "CAWS"; melee = "Knife"; pistol = "Beretta93R"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 16
//component parameters onClipEvent (construct) { who = "Soldier"; team = 1; skin = "Terror_Mafia"; gun = "FNFAL"; melee = "Knife"; pistol = "Glock18"; gren = "FRAG"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 16
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_GSG"; gun = "CAWS"; melee = "Knife"; pistol = "Beretta93R"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 16
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_GSG"; gun = "CAWS"; melee = "Knife"; pistol = "Beretta93R"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 16
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_GSG"; gun = "CAWS"; melee = "Knife"; pistol = "Beretta93R"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 16
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_GSG"; gun = "CAWS"; melee = "Knife"; pistol = "Beretta93R"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 16
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_GSG"; gun = "CAWS"; melee = "Knife"; pistol = "Beretta93R"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 16
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_GSG"; gun = "CAWS"; melee = "Knife"; pistol = "Beretta93R"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 16
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_GSG"; gun = "CAWS"; melee = "Knife"; pistol = "Beretta93R"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 16
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_GSG"; gun = "CAWS"; melee = "Knife"; pistol = "Beretta93R"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 16
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_GSG"; gun = "CAWS"; melee = "Knife"; pistol = "Beretta93R"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 16
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_GSG"; gun = "CAWS"; melee = "Knife"; pistol = "Beretta93R"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 16
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_GSG"; gun = "CAWS"; melee = "Knife"; pistol = "Beretta93R"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2356 MovieClip in Frame 16
//component parameters onClipEvent (construct) { tp = "Small"; }
Instance of Symbol 2338 MovieClip in Frame 17
//component parameters onClipEvent (construct) { who = "Player"; team = 1; skin = "Terror_MidEast"; gun = "Galil"; melee = "Knife"; pistol = "microUZI"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 17
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_UN"; gun = "FNP90"; melee = "Knife"; pistol = "Beretta93R"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 17
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_SAS"; gun = "F2000"; melee = "Knife"; pistol = "Beretta93R"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 17
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_SAS"; gun = "F2000"; melee = "Knife"; pistol = "Beretta93R"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 17
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_SAS"; gun = "F2000"; melee = "Knife"; pistol = "Beretta93R"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 17
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_UN"; gun = "FNP90"; melee = "Knife"; pistol = "Beretta93R"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 17
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_UN"; gun = "FNP90"; melee = "Knife"; pistol = "Beretta93R"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 17
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_UN"; gun = "FNP90"; melee = "Knife"; pistol = "Beretta93R"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 17
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_UN"; gun = "FNP90"; melee = "Knife"; pistol = "Beretta93R"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 17
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_UN"; gun = "FNP90"; melee = "Knife"; pistol = "Beretta93R"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 17
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_UN"; gun = "FNP90"; melee = "Knife"; pistol = "Beretta93R"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 17
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_UN"; gun = "FNP90"; melee = "Knife"; pistol = "Beretta93R"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 17
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_UN"; gun = "FNP90"; melee = "Knife"; pistol = "Beretta93R"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 17
//component parameters onClipEvent (construct) { who = "Soldier"; team = 1; skin = "Terror_MidEast"; gun = "Galil"; melee = "Knife"; pistol = "microUZI"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 17
//component parameters onClipEvent (construct) { who = "Soldier"; team = 1; skin = "Terror_MidEast"; gun = "Galil"; melee = "Knife"; pistol = "microUZI"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 17
//component parameters onClipEvent (construct) { who = "Soldier"; team = 1; skin = "Terror_MidEast"; gun = "Galil"; melee = "Knife"; pistol = "microUZI"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 18
//component parameters onClipEvent (construct) { who = "Player"; team = 1; skin = "Terror_Scout"; gun = "BIZON"; melee = "Knife"; pistol = "microUZI"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 18
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_Alpha"; gun = "AN94"; melee = "Knife"; pistol = "APS"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 18
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_FSB"; gun = "Pecheneg"; melee = "Knife"; pistol = "APS"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 18
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_FSB"; gun = "Pecheneg"; melee = "Knife"; pistol = "APS"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 18
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_Alpha"; gun = "AN94"; melee = "Knife"; pistol = "APS"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 18
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_Alpha"; gun = "AN94"; melee = "Knife"; pistol = "APS"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 18
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_Alpha"; gun = "AN94"; melee = "Knife"; pistol = "APS"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 18
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_Alpha"; gun = "AN94"; melee = "Knife"; pistol = "APS"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 18
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_Alpha"; gun = "AN94"; melee = "Knife"; pistol = "APS"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 18
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_Alpha"; gun = "AN94"; melee = "Knife"; pistol = "APS"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 18
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_Alpha"; gun = "AN94"; melee = "Knife"; pistol = "APS"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 18
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_Alpha"; gun = "AN94"; melee = "Knife"; pistol = "APS"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 18
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_Alpha"; gun = "AN94"; melee = "Knife"; pistol = "APS"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 18
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_Alpha"; gun = "AN94"; melee = "Knife"; pistol = "APS"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 18
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_Alpha"; gun = "AN94"; melee = "Knife"; pistol = "APS"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2356 MovieClip in Frame 18
//component parameters onClipEvent (construct) { tp = "Large"; }
Instance of Symbol 2358 MovieClip in Frame 18
//component parameters onClipEvent (construct) { tp = "Large"; }
Instance of Symbol 2338 MovieClip in Frame 19
//component parameters onClipEvent (construct) { who = "Player"; team = 1; skin = "Terror_Robber"; gun = "UMP"; melee = "Knife"; pistol = "Glock18"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 19
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_Police"; gun = "Spectre"; melee = "Knife"; pistol = "M79"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 19
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_SWAT"; gun = "Mikor"; melee = "Knife"; pistol = "Beretta93R"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 19
//component parameters onClipEvent (construct) { who = "Soldier"; team = 1; skin = "Terror_Robber"; gun = "UMP"; melee = "Knife"; pistol = "Glock18"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 19
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_Police"; gun = "Spectre"; melee = "Knife"; pistol = "M79"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 19
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_Police"; gun = "Spectre"; melee = "Knife"; pistol = "M79"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 19
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_Police"; gun = "Spectre"; melee = "Knife"; pistol = "M79"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 19
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_SWAT"; gun = "Mikor"; melee = "Knife"; pistol = "Beretta93R"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 19
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_SWAT"; gun = "Mikor"; melee = "Knife"; pistol = "Beretta93R"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 19
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_Police"; gun = "Spectre"; melee = "Knife"; pistol = "M79"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 19
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_Police"; gun = "Spectre"; melee = "Knife"; pistol = "M79"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 19
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_Police"; gun = "Spectre"; melee = "Knife"; pistol = "M79"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 19
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_Police"; gun = "Spectre"; melee = "Knife"; pistol = "M79"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 19
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_Police"; gun = "Spectre"; melee = "Knife"; pistol = "M79"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 19
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_Police"; gun = "Spectre"; melee = "Knife"; pistol = "M79"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 19
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_Police"; gun = "Spectre"; melee = "Knife"; pistol = "M79"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2358 MovieClip in Frame 19
//component parameters onClipEvent (construct) { tp = "Small"; }
Instance of Symbol 2338 MovieClip in Frame 20
//component parameters onClipEvent (construct) { who = "Player"; team = 1; skin = "Terror_Punk"; gun = "USAS_12"; melee = "Knife"; pistol = "microUZI"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 20
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_Police"; gun = "Spectre"; melee = "Knife"; pistol = "M79"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 20
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_GIGN"; gun = "FAMAS"; melee = "Knife"; pistol = "Beretta93R"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 20
//component parameters onClipEvent (construct) { who = "Soldier"; team = 1; skin = "Terror_Punk"; gun = "USAS_12"; melee = "Knife"; pistol = "microUZI"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 20
//component parameters onClipEvent (construct) { who = "Soldier"; team = 1; skin = "Terror_Punk"; gun = "USAS_12"; melee = "Knife"; pistol = "microUZI"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 20
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_GIGN"; gun = "FAMAS"; melee = "Knife"; pistol = "Beretta93R"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 20
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_GIGN"; gun = "FAMAS"; melee = "Knife"; pistol = "Beretta93R"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 20
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_GIGN"; gun = "FAMAS"; melee = "Knife"; pistol = "Beretta93R"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 21
//component parameters onClipEvent (construct) { who = "Player"; team = 1; skin = "Terror_Biker"; gun = "MM1"; melee = "Knife"; pistol = "microUZI"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 21
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_SWAT"; gun = "Mikor"; melee = "Knife"; pistol = "Beretta93R"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 21
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_Police"; gun = "Spectre"; melee = "Knife"; pistol = "M79"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 21
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_SAS"; gun = "F2000"; melee = "Knife"; pistol = "Beretta93R"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 21
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_SWAT"; gun = "Mikor"; melee = "Knife"; pistol = "Beretta93R"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 21
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_SAS"; gun = "F2000"; melee = "Knife"; pistol = "Beretta93R"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 21
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_SAS"; gun = "F2000"; melee = "Knife"; pistol = "Beretta93R"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 21
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_SAS"; gun = "F2000"; melee = "Knife"; pistol = "Beretta93R"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 21
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_SAS"; gun = "F2000"; melee = "Knife"; pistol = "Beretta93R"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 21
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_SAS"; gun = "F2000"; melee = "Knife"; pistol = "Beretta93R"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 21
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_SAS"; gun = "F2000"; melee = "Knife"; pistol = "Beretta93R"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 21
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_SWAT"; gun = "Mikor"; melee = "Knife"; pistol = "Beretta93R"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 21
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_Police"; gun = "Spectre"; melee = "Knife"; pistol = "M79"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 21
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_Police"; gun = "Spectre"; melee = "Knife"; pistol = "M79"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2356 MovieClip in Frame 21
//component parameters onClipEvent (construct) { tp = "Small"; }
Instance of Symbol 2358 MovieClip in Frame 21
//component parameters onClipEvent (construct) { tp = "Small"; }
Instance of Symbol 2338 MovieClip in Frame 22
//component parameters onClipEvent (construct) { who = "Player"; team = 1; skin = "Terror_Leader"; gun = "M249"; melee = "Knife"; pistol = "Glock18"; gren = "FRAG"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 22
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_BDB"; gun = "GROZA"; melee = "Knife"; pistol = "APS"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 22
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_Marine"; gun = "Kord"; melee = "Knife"; pistol = "FRAG"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 22
//component parameters onClipEvent (construct) { who = "Soldier"; team = 1; skin = "Terror_Leader"; gun = "M249"; melee = "Knife"; pistol = "Glock18"; gren = "FRAG"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 22
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_BDB"; gun = "GROZA"; melee = "Knife"; pistol = "APS"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 22
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_BDB"; gun = "GROZA"; melee = "Knife"; pistol = "APS"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 22
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_BDB"; gun = "GROZA"; melee = "Knife"; pistol = "APS"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 22
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_BDB"; gun = "GROZA"; melee = "Knife"; pistol = "APS"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 22
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_BDB"; gun = "GROZA"; melee = "Knife"; pistol = "APS"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 22
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_BDB"; gun = "GROZA"; melee = "Knife"; pistol = "APS"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 22
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_BDB"; gun = "GROZA"; melee = "Knife"; pistol = "APS"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 22
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_BDB"; gun = "GROZA"; melee = "Knife"; pistol = "APS"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 22
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_BDB"; gun = "GROZA"; melee = "Knife"; pistol = "APS"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 22
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_BDB"; gun = "GROZA"; melee = "Knife"; pistol = "APS"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 22
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_BDB"; gun = "GROZA"; melee = "Knife"; pistol = "APS"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 22
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_BDB"; gun = "GROZA"; melee = "Knife"; pistol = "APS"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 23
//component parameters onClipEvent (construct) { who = "Player"; team = 1; skin = "Terror_Hitman"; gun = "AWM"; melee = "Knife"; pistol = "microUZI"; gren = "FRAG"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 23
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_GSG"; gun = "CAWS"; melee = "Knife"; pistol = "Beretta93R"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 23
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_SAS"; gun = "F2000"; melee = "Knife"; pistol = "Beretta93R"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 23
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_SWAT"; gun = "Mikor"; melee = "Knife"; pistol = "Beretta93R"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 23
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_GIGN"; gun = "FAMAS"; melee = "Knife"; pistol = "Beretta93R"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 23
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_SAS"; gun = "F2000"; melee = "Knife"; pistol = "Beretta93R"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 23
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_GSG"; gun = "CAWS"; melee = "Knife"; pistol = "Beretta93R"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 23
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_GSG"; gun = "CAWS"; melee = "Knife"; pistol = "Beretta93R"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 23
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_GSG"; gun = "CAWS"; melee = "Knife"; pistol = "Beretta93R"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 23
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_SAS"; gun = "F2000"; melee = "Knife"; pistol = "Beretta93R"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 23
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_SAS"; gun = "F2000"; melee = "Knife"; pistol = "Beretta93R"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 23
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_GIGN"; gun = "FAMAS"; melee = "Knife"; pistol = "Beretta93R"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 23
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_GIGN"; gun = "FAMAS"; melee = "Knife"; pistol = "Beretta93R"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 23
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_GIGN"; gun = "FAMAS"; melee = "Knife"; pistol = "Beretta93R"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 23
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_GSG"; gun = "CAWS"; melee = "Knife"; pistol = "Beretta93R"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 23
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_GSG"; gun = "CAWS"; melee = "Knife"; pistol = "Beretta93R"; gren = "HE"; go_x = 0; go_y = 0; }
Instance of Symbol 2358 MovieClip in Frame 23
//component parameters onClipEvent (construct) { tp = "Large"; }
Instance of Symbol 2356 MovieClip in Frame 23
//component parameters onClipEvent (construct) { tp = "Large"; }
Instance of Symbol 2338 MovieClip in Frame 24
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Fallout_Raider"; gun = "Flamethrower"; melee = "Knife"; pistol = "DesertEagle"; gren = "FRAG"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 24
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Fallout_Enclave"; gun = "PPK_12"; melee = "Knife"; pistol = "DesertEagle"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "tEnclave"; }
Instance of Symbol 2338 MovieClip in Frame 24
//component parameters onClipEvent (construct) { who = "Player"; team = 1; skin = "Fallout_Ranger"; gun = "Jackhammer"; melee = "Knife"; pistol = "DesertEagle"; gren = "FRAG"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 24
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Fallout_Raider"; gun = "Flamethrower"; melee = "Knife"; pistol = "DesertEagle"; gren = "FRAG"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 24
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Fallout_Raider"; gun = "Flamethrower"; melee = "Knife"; pistol = "DesertEagle"; gren = "FRAG"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 24
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Fallout_Raider"; gun = "Flamethrower"; melee = "Knife"; pistol = "DesertEagle"; gren = "FRAG"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 24
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Fallout_Raider"; gun = "Flamethrower"; melee = "Knife"; pistol = "DesertEagle"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 24
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Fallout_Raider"; gun = "Flamethrower"; melee = "Knife"; pistol = "DesertEagle"; gren = "FRAG"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 24
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Fallout_Raider"; gun = "Flamethrower"; melee = "Knife"; pistol = "DesertEagle"; gren = "FRAG"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 24
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Fallout_Raider"; gun = "Flamethrower"; melee = "Knife"; pistol = "DesertEagle"; gren = "FRAG"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 24
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Fallout_Raider"; gun = "Flamethrower"; melee = "Knife"; pistol = "DesertEagle"; gren = "FRAG"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 24
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Fallout_Enclave"; gun = "PPK_12"; melee = "Knife"; pistol = "DesertEagle"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "tEnclave"; }
Instance of Symbol 2338 MovieClip in Frame 24
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Fallout_Enclave"; gun = "PPK_12"; melee = "Knife"; pistol = "DesertEagle"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "tEnclave"; }
Instance of Symbol 2338 MovieClip in Frame 24
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Fallout_Raider"; gun = "Flamethrower"; melee = "Knife"; pistol = "DesertEagle"; gren = "FRAG"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 24
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Fallout_Raider"; gun = "Flamethrower"; melee = "Knife"; pistol = "DesertEagle"; gren = "FRAG"; go_x = 0; go_y = 0; }
Instance of Symbol 2338 MovieClip in Frame 24
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Fallout_Raider"; gun = "Flamethrower"; melee = "Knife"; pistol = "DesertEagle"; gren = "FRAG"; go_x = 0; go_y = 0; }
Instance of Symbol 2356 MovieClip in Frame 24
//component parameters onClipEvent (construct) { tp = "Small"; }
Instance of Symbol 2338 MovieClip in Frame 25
//component parameters onClipEvent (construct) { who = "Player"; team = 1; skin = "Fallout_Enclave"; gun = "PPK_12"; melee = "Knife"; pistol = "DesertEagle"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "tEnclave"; }
Instance of Symbol 2338 MovieClip in Frame 25
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Fallout_SuperMutant"; gun = "Minigun"; melee = "Knife"; pistol = "DesertEagle"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "tSuperMutant"; }
Instance of Symbol 2338 MovieClip in Frame 25
//component parameters onClipEvent (construct) { who = "Soldier"; team = 1; skin = "Fallout_Enclave"; gun = "PPK_12"; melee = "Knife"; pistol = "DesertEagle"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "tEnclave"; }
Instance of Symbol 2338 MovieClip in Frame 25
//component parameters onClipEvent (construct) { who = "Soldier"; team = 1; skin = "Fallout_Enclave"; gun = "PPK_12"; melee = "Knife"; pistol = "DesertEagle"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "tEnclave"; }
Instance of Symbol 2338 MovieClip in Frame 25
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Fallout_ChosenOne"; gun = "Bozar"; melee = "Knife"; pistol = "DesertEagle"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "tChosenOne"; }
Instance of Symbol 2338 MovieClip in Frame 25
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Fallout_ChosenOne"; gun = "Bozar"; melee = "Knife"; pistol = "DesertEagle"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "tChosenOne"; }
Instance of Symbol 2338 MovieClip in Frame 25
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Fallout_ChosenOne"; gun = "Bozar"; melee = "Knife"; pistol = "DesertEagle"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "tChosenOne"; }
Instance of Symbol 2338 MovieClip in Frame 25
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Fallout_ChosenOne"; gun = "Bozar"; melee = "Knife"; pistol = "DesertEagle"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "tChosenOne"; }
Instance of Symbol 2338 MovieClip in Frame 25
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Fallout_ChosenOne"; gun = "Bozar"; melee = "Knife"; pistol = "DesertEagle"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "tChosenOne"; }
Instance of Symbol 2338 MovieClip in Frame 25
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Fallout_SuperMutant"; gun = "Minigun"; melee = "Knife"; pistol = "DesertEagle"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "tSuperMutant"; }
Instance of Symbol 2338 MovieClip in Frame 25
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Fallout_SuperMutant"; gun = "Minigun"; melee = "Knife"; pistol = "DesertEagle"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "tSuperMutant"; }
Instance of Symbol 2338 MovieClip in Frame 25
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Fallout_SuperMutant"; gun = "Minigun"; melee = "Knife"; pistol = "DesertEagle"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "tSuperMutant"; }
Instance of Symbol 2338 MovieClip in Frame 25
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Fallout_SuperMutant"; gun = "Minigun"; melee = "Knife"; pistol = "DesertEagle"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "tSuperMutant"; }
Instance of Symbol 2338 MovieClip in Frame 25
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Fallout_SuperMutant"; gun = "Minigun"; melee = "Knife"; pistol = "DesertEagle"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "tSuperMutant"; }
Instance of Symbol 2338 MovieClip in Frame 25
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Fallout_SuperMutant"; gun = "Minigun"; melee = "Knife"; pistol = "DesertEagle"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "tSuperMutant"; }
Instance of Symbol 2338 MovieClip in Frame 25
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Fallout_SuperMutant"; gun = "Minigun"; melee = "Knife"; pistol = "DesertEagle"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "tSuperMutant"; }
Instance of Symbol 2356 MovieClip in Frame 25
//component parameters onClipEvent (construct) { tp = "Large"; }
Instance of Symbol 2356 MovieClip in Frame 25
//component parameters onClipEvent (construct) { tp = "Large"; }
Instance of Symbol 2358 MovieClip in Frame 25
//component parameters onClipEvent (construct) { tp = "Large"; }
Instance of Symbol 2338 MovieClip in Frame 26
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Fallout_Enclave"; gun = "PPK_12"; melee = "Knife"; pistol = "DesertEagle"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "tEnclave"; }
Instance of Symbol 2338 MovieClip in Frame 26
//component parameters onClipEvent (construct) { who = "Player"; team = 1; skin = "Fallout_ChosenOne"; gun = "Bozar"; melee = "Knife"; pistol = "DesertEagle"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "tChosenOne"; }
Instance of Symbol 2338 MovieClip in Frame 26
//component parameters onClipEvent (construct) { who = "Soldier"; team = 3; skin = "Fallout_SuperMutant"; gun = "Minigun"; melee = "Knife"; pistol = "DesertEagle"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "tSuperMutant"; }
Instance of Symbol 2338 MovieClip in Frame 26
//component parameters onClipEvent (construct) { who = "Soldier"; team = 3; skin = "Fallout_SuperMutant"; gun = "Minigun"; melee = "Knife"; pistol = "DesertEagle"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "tSuperMutant"; }
Instance of Symbol 2338 MovieClip in Frame 26
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Fallout_Enclave"; gun = "PPK_12"; melee = "Knife"; pistol = "DesertEagle"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "tEnclave"; }
Instance of Symbol 2338 MovieClip in Frame 26
//component parameters onClipEvent (construct) { who = "Soldier"; team = 3; skin = "Fallout_SuperMutant"; gun = "Minigun"; melee = "Knife"; pistol = "DesertEagle"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "tSuperMutant"; }
Instance of Symbol 2338 MovieClip in Frame 26
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Fallout_Enclave"; gun = "PPK_12"; melee = "Knife"; pistol = "DesertEagle"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "tEnclave"; }
Instance of Symbol 2338 MovieClip in Frame 26
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Fallout_Enclave"; gun = "PPK_12"; melee = "Knife"; pistol = "DesertEagle"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "tEnclave"; }
Instance of Symbol 2338 MovieClip in Frame 26
//component parameters onClipEvent (construct) { who = "Soldier"; team = 3; skin = "Fallout_SuperMutant"; gun = "Minigun"; melee = "Knife"; pistol = "DesertEagle"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "tSuperMutant"; }
Instance of Symbol 2338 MovieClip in Frame 26
//component parameters onClipEvent (construct) { who = "Soldier"; team = 3; skin = "Fallout_SuperMutant"; gun = "Minigun"; melee = "Knife"; pistol = "DesertEagle"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "tSuperMutant"; }
Instance of Symbol 2338 MovieClip in Frame 26
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Fallout_Enclave"; gun = "PPK_12"; melee = "Knife"; pistol = "DesertEagle"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "tEnclave"; }
Instance of Symbol 2338 MovieClip in Frame 26
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Fallout_Enclave"; gun = "PPK_12"; melee = "Knife"; pistol = "DesertEagle"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "tEnclave"; }
Instance of Symbol 2338 MovieClip in Frame 26
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Fallout_Enclave"; gun = "PPK_12"; melee = "Knife"; pistol = "DesertEagle"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "tEnclave"; }
Instance of Symbol 2338 MovieClip in Frame 26
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Fallout_Enclave"; gun = "PPK_12"; melee = "Knife"; pistol = "DesertEagle"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "tEnclave"; }
Instance of Symbol 2338 MovieClip in Frame 26
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Fallout_Enclave"; gun = "PPK_12"; melee = "Knife"; pistol = "DesertEagle"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "tEnclave"; }
Instance of Symbol 2356 MovieClip in Frame 26
//component parameters onClipEvent (construct) { tp = "Small"; }
Instance of Symbol 2358 MovieClip in Frame 26
//component parameters onClipEvent (construct) { tp = "Small"; }
Instance of Symbol 2338 MovieClip in Frame 27
//component parameters onClipEvent (construct) { who = "Player"; team = 1; skin = "Fallout_Sheriff"; gun = "GaussRifle"; melee = "Knife"; pistol = "DesertEagle"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "tChosenOne"; }
Instance of Symbol 2338 MovieClip in Frame 27
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Fallout_SuperMutant"; gun = "Minigun"; melee = "Knife"; pistol = "DesertEagle"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "tSuperMutant"; }
Instance of Symbol 2338 MovieClip in Frame 27
//component parameters onClipEvent (construct) { who = "Soldier"; team = 1; skin = "Fallout_Ranger"; gun = "Jackhammer"; melee = "Knife"; pistol = "DesertEagle"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 27
//component parameters onClipEvent (construct) { who = "Soldier"; team = 1; skin = "Fallout_Ranger"; gun = "Jackhammer"; melee = "Knife"; pistol = "DesertEagle"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 27
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Fallout_SuperMutant"; gun = "Minigun"; melee = "Knife"; pistol = "DesertEagle"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "tSuperMutant"; }
Instance of Symbol 2338 MovieClip in Frame 27
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Fallout_SuperMutant"; gun = "Minigun"; melee = "Knife"; pistol = "DesertEagle"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "tSuperMutant"; }
Instance of Symbol 2338 MovieClip in Frame 27
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Fallout_SuperMutant"; gun = "Minigun"; melee = "Knife"; pistol = "DesertEagle"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "tSuperMutant"; }
Instance of Symbol 2338 MovieClip in Frame 27
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Fallout_SuperMutant"; gun = "Minigun"; melee = "Knife"; pistol = "DesertEagle"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "tSuperMutant"; }
Instance of Symbol 2338 MovieClip in Frame 27
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Fallout_SuperMutant"; gun = "Minigun"; melee = "Knife"; pistol = "DesertEagle"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "tSuperMutant"; }
Instance of Symbol 2338 MovieClip in Frame 27
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Fallout_SuperMutant"; gun = "Minigun"; melee = "Knife"; pistol = "DesertEagle"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "tSuperMutant"; }
Instance of Symbol 2338 MovieClip in Frame 27
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Fallout_SuperMutant"; gun = "Minigun"; melee = "Knife"; pistol = "DesertEagle"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "tSuperMutant"; }
Instance of Symbol 2338 MovieClip in Frame 27
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Fallout_SuperMutant"; gun = "Minigun"; melee = "Knife"; pistol = "DesertEagle"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "tSuperMutant"; }
Instance of Symbol 2338 MovieClip in Frame 27
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Fallout_SuperMutant"; gun = "Minigun"; melee = "Knife"; pistol = "DesertEagle"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "tSuperMutant"; }
Instance of Symbol 2338 MovieClip in Frame 27
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Fallout_SuperMutant"; gun = "Minigun"; melee = "Knife"; pistol = "DesertEagle"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "tSuperMutant"; }
Instance of Symbol 2338 MovieClip in Frame 28
//component parameters onClipEvent (construct) { who = "Player"; team = 1; skin = "Fallout_SuperMutant"; gun = "Minigun"; melee = "Knife"; pistol = "DesertEagle"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "tSuperMutant"; }
Instance of Symbol 2338 MovieClip in Frame 28
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Fallout_Enclave"; gun = "PPK_12"; melee = "Knife"; pistol = "DesertEagle"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "tEnclave"; }
Instance of Symbol 2338 MovieClip in Frame 28
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Fallout_Enclave"; gun = "PPK_12"; melee = "Knife"; pistol = "DesertEagle"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "tEnclave"; }
Instance of Symbol 2338 MovieClip in Frame 28
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Fallout_Enclave"; gun = "PPK_12"; melee = "Knife"; pistol = "DesertEagle"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "tEnclave"; }
Instance of Symbol 2338 MovieClip in Frame 28
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Fallout_Enclave"; gun = "PPK_12"; melee = "Knife"; pistol = "DesertEagle"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "tEnclave"; }
Instance of Symbol 2338 MovieClip in Frame 28
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Fallout_Enclave"; gun = "PPK_12"; melee = "Knife"; pistol = "DesertEagle"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "tEnclave"; }
Instance of Symbol 2338 MovieClip in Frame 28
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Fallout_Enclave"; gun = "PPK_12"; melee = "Knife"; pistol = "DesertEagle"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "tEnclave"; }
Instance of Symbol 2338 MovieClip in Frame 28
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Fallout_Enclave"; gun = "PPK_12"; melee = "Knife"; pistol = "DesertEagle"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "tEnclave"; }
Instance of Symbol 2338 MovieClip in Frame 28
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Fallout_Enclave"; gun = "PPK_12"; melee = "Knife"; pistol = "DesertEagle"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "tEnclave"; }
Instance of Symbol 2338 MovieClip in Frame 28
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Fallout_Enclave"; gun = "PPK_12"; melee = "Knife"; pistol = "DesertEagle"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "tEnclave"; }
Instance of Symbol 2338 MovieClip in Frame 28
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Fallout_Enclave"; gun = "PPK_12"; melee = "Knife"; pistol = "DesertEagle"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "tEnclave"; }
Instance of Symbol 2338 MovieClip in Frame 28
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Fallout_ChosenOne"; gun = "Bozar"; melee = "Knife"; pistol = "DesertEagle"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "tChosenOne"; }
Instance of Symbol 2338 MovieClip in Frame 28
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Fallout_Enclave"; gun = "PPK_12"; melee = "Knife"; pistol = "DesertEagle"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "tEnclave"; }
Instance of Symbol 2338 MovieClip in Frame 28
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Fallout_Enclave"; gun = "PPK_12"; melee = "Knife"; pistol = "DesertEagle"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "tEnclave"; }
Instance of Symbol 2338 MovieClip in Frame 28
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Fallout_Enclave"; gun = "PPK_12"; melee = "Knife"; pistol = "DesertEagle"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "tEnclave"; }
Instance of Symbol 2338 MovieClip in Frame 28
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Fallout_Enclave"; gun = "PPK_12"; melee = "Knife"; pistol = "DesertEagle"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "tEnclave"; }
Instance of Symbol 2356 MovieClip in Frame 28
//component parameters onClipEvent (construct) { tp = "Large"; }
Instance of Symbol 2356 MovieClip in Frame 28
//component parameters onClipEvent (construct) { tp = "Large"; }
Instance of Symbol 2356 MovieClip in Frame 28
//component parameters onClipEvent (construct) { tp = "Large"; }
Instance of Symbol 2358 MovieClip in Frame 28
//component parameters onClipEvent (construct) { tp = "Large"; }
Instance of Symbol 2358 MovieClip in Frame 28
//component parameters onClipEvent (construct) { tp = "Large"; }
Instance of Symbol 2358 MovieClip in Frame 28
//component parameters onClipEvent (construct) { tp = "Large"; }
Instance of Symbol 2338 MovieClip in Frame 29
//component parameters onClipEvent (construct) { who = "Player"; team = 1; skin = "Fallout_Raider"; gun = "Flamethrower"; melee = "Knife"; pistol = "DesertEagle"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 29
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Fallout_Ranger"; gun = "Jackhammer"; melee = "Knife"; pistol = "DesertEagle"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 29
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Fallout_Ranger"; gun = "Jackhammer"; melee = "Knife"; pistol = "DesertEagle"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 29
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Fallout_Ranger"; gun = "Jackhammer"; melee = "Knife"; pistol = "DesertEagle"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 29
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Fallout_Ranger"; gun = "Jackhammer"; melee = "Knife"; pistol = "DesertEagle"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 29
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Fallout_Ranger"; gun = "Jackhammer"; melee = "Knife"; pistol = "DesertEagle"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 29
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Fallout_Ranger"; gun = "Jackhammer"; melee = "Knife"; pistol = "DesertEagle"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 29
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Fallout_Ranger"; gun = "Jackhammer"; melee = "Knife"; pistol = "DesertEagle"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 29
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Fallout_Ranger"; gun = "Jackhammer"; melee = "Knife"; pistol = "DesertEagle"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 29
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Fallout_Ranger"; gun = "Jackhammer"; melee = "Knife"; pistol = "DesertEagle"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 29
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Fallout_Ranger"; gun = "Jackhammer"; melee = "Knife"; pistol = "DesertEagle"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 29
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Fallout_Ranger"; gun = "Jackhammer"; melee = "Knife"; pistol = "DesertEagle"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 29
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Fallout_Ranger"; gun = "Jackhammer"; melee = "Knife"; pistol = "DesertEagle"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 29
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Fallout_Ranger"; gun = "Jackhammer"; melee = "Knife"; pistol = "DesertEagle"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 29
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Fallout_Ranger"; gun = "Jackhammer"; melee = "Knife"; pistol = "DesertEagle"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 29
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Fallout_Sheriff"; gun = "GaussRifle"; melee = "Knife"; pistol = "DesertEagle"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2356 MovieClip in Frame 29
//component parameters onClipEvent (construct) { tp = "Small"; }
Instance of Symbol 2358 MovieClip in Frame 29
//component parameters onClipEvent (construct) { tp = "Small"; }
Instance of Symbol 2338 MovieClip in Frame 30
//component parameters onClipEvent (construct) { who = "Player"; team = 1; skin = "Blood_MainHero"; gun = "SplitterRifle"; melee = "Knife"; pistol = "no"; gren = "SPLITTER"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 30
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Blood_Zombie"; gun = "Axe"; melee = "Knife"; pistol = "no"; gren = "no"; go_x = 0; go_y = 0; subtype = "tZombie"; }
Instance of Symbol 2338 MovieClip in Frame 30
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Blood_Zombie"; gun = "Axe"; melee = "Knife"; pistol = "no"; gren = "no"; go_x = 0; go_y = 0; subtype = "tZombie"; }
Instance of Symbol 2338 MovieClip in Frame 30
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Blood_Zombie"; gun = "Axe"; melee = "Knife"; pistol = "no"; gren = "no"; go_x = 0; go_y = 0; subtype = "tZombie"; }
Instance of Symbol 2338 MovieClip in Frame 30
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Blood_Zombie"; gun = "Axe"; melee = "Knife"; pistol = "no"; gren = "no"; go_x = 0; go_y = 0; subtype = "tZombie"; }
Instance of Symbol 2338 MovieClip in Frame 30
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Blood_Zombie"; gun = "Axe"; melee = "Knife"; pistol = "no"; gren = "no"; go_x = 0; go_y = 0; subtype = "tZombie"; }
Instance of Symbol 2338 MovieClip in Frame 30
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Blood_Zombie"; gun = "Axe"; melee = "Knife"; pistol = "no"; gren = "no"; go_x = 0; go_y = 0; subtype = "tZombie"; }
Instance of Symbol 2338 MovieClip in Frame 30
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Blood_Zombie"; gun = "Axe"; melee = "Knife"; pistol = "no"; gren = "no"; go_x = 0; go_y = 0; subtype = "tZombie"; }
Instance of Symbol 2338 MovieClip in Frame 30
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Blood_Zombie"; gun = "Axe"; melee = "Knife"; pistol = "no"; gren = "no"; go_x = 0; go_y = 0; subtype = "tZombie"; }
Instance of Symbol 2338 MovieClip in Frame 30
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Blood_Fanatic"; gun = "no"; melee = "Knife"; pistol = "Anaconda"; gren = "no"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 30
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Blood_Fanatic"; gun = "no"; melee = "Knife"; pistol = "Anaconda"; gren = "no"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 31
//component parameters onClipEvent (construct) { who = "Player"; team = 1; skin = "Blood_MainHero"; gun = "no"; melee = "Knife"; pistol = "Anaconda"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 31
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Blood_Fanatic"; gun = "no"; melee = "Knife"; pistol = "Anaconda"; gren = "no"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 31
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Blood_Fanatic"; gun = "no"; melee = "Knife"; pistol = "Anaconda"; gren = "no"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 31
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Blood_Fanatic"; gun = "no"; melee = "Knife"; pistol = "Anaconda"; gren = "no"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 31
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Blood_Fanatic"; gun = "no"; melee = "Knife"; pistol = "Anaconda"; gren = "no"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 31
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Blood_Fanatic"; gun = "no"; melee = "Knife"; pistol = "Anaconda"; gren = "no"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 31
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Blood_Fanatic"; gun = "no"; melee = "Knife"; pistol = "Anaconda"; gren = "no"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 31
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Blood_Fanatic"; gun = "no"; melee = "Knife"; pistol = "Anaconda"; gren = "no"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 31
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Blood_Priest"; gun = "TommyGun"; melee = "Knife"; pistol = "Anaconda"; gren = "no"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 31
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Blood_Priest"; gun = "TommyGun"; melee = "Knife"; pistol = "Anaconda"; gren = "no"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 31
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Blood_Zombie"; gun = "Axe"; melee = "Knife"; pistol = "no"; gren = "no"; go_x = 0; go_y = 0; subtype = "tZombie"; }
Instance of Symbol 2356 MovieClip in Frame 31
//component parameters onClipEvent (construct) { tp = "Large"; }
Instance of Symbol 2358 MovieClip in Frame 31
//component parameters onClipEvent (construct) { tp = "Small"; }
Instance of Symbol 2338 MovieClip in Frame 32
//component parameters onClipEvent (construct) { who = "Player"; team = 1; skin = "Blood_MainHero"; gun = "TommyGun"; melee = "Knife"; pistol = "Anaconda"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 32
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Blood_Zombie"; gun = "Axe"; melee = "Knife"; pistol = "no"; gren = "no"; go_x = 0; go_y = 0; subtype = "tZombie"; }
Instance of Symbol 2338 MovieClip in Frame 32
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Blood_Fanatic"; gun = "no"; melee = "Knife"; pistol = "Anaconda"; gren = "no"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 32
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Blood_Demon"; gun = "NapalmLauncher"; melee = "Knife"; pistol = "Anaconda"; gren = "no"; go_x = 0; go_y = 0; subtype = "tDemon"; }
Instance of Symbol 2338 MovieClip in Frame 32
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Blood_Zombie"; gun = "Axe"; melee = "Knife"; pistol = "no"; gren = "no"; go_x = 0; go_y = 0; subtype = "tZombie"; }
Instance of Symbol 2338 MovieClip in Frame 32
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Blood_Priest"; gun = "TommyGun"; melee = "Knife"; pistol = "Anaconda"; gren = "no"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 32
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Blood_Zombie"; gun = "Axe"; melee = "Knife"; pistol = "no"; gren = "no"; go_x = 0; go_y = 0; subtype = "tZombie"; }
Instance of Symbol 2338 MovieClip in Frame 32
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Blood_Zombie"; gun = "Axe"; melee = "Knife"; pistol = "no"; gren = "no"; go_x = 0; go_y = 0; subtype = "tZombie"; }
Instance of Symbol 2338 MovieClip in Frame 32
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Blood_Priest"; gun = "TommyGun"; melee = "Knife"; pistol = "Anaconda"; gren = "no"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 32
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Blood_Priest"; gun = "TommyGun"; melee = "Knife"; pistol = "Anaconda"; gren = "no"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 32
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Blood_Zombie"; gun = "Axe"; melee = "Knife"; pistol = "no"; gren = "no"; go_x = 0; go_y = 0; subtype = "tZombie"; }
Instance of Symbol 2358 MovieClip in Frame 32
//component parameters onClipEvent (construct) { tp = "Large"; }
Instance of Symbol 2338 MovieClip in Frame 33
//component parameters onClipEvent (construct) { who = "Player"; team = 1; skin = "Blood_MainHero"; gun = "NapalmLauncher"; melee = "Knife"; pistol = "Anaconda"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 33
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Blood_Death"; gun = "Scythe"; melee = "Knife"; pistol = "Anaconda"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "tDeath"; }
Instance of Symbol 2338 MovieClip in Frame 33
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Blood_Priest"; gun = "TommyGun"; melee = "Knife"; pistol = "Anaconda"; gren = "no"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 33
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Blood_Priest"; gun = "TommyGun"; melee = "Knife"; pistol = "Anaconda"; gren = "no"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 33
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Blood_Death"; gun = "Scythe"; melee = "Knife"; pistol = "Anaconda"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "tDeath"; }
Instance of Symbol 2338 MovieClip in Frame 33
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Blood_Death"; gun = "Scythe"; melee = "Knife"; pistol = "Anaconda"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "tDeath"; }
Instance of Symbol 2338 MovieClip in Frame 33
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Blood_Zombie"; gun = "Axe"; melee = "Knife"; pistol = "no"; gren = "no"; go_x = 0; go_y = 0; subtype = "tZombie"; }
Instance of Symbol 2338 MovieClip in Frame 33
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Blood_Zombie"; gun = "Axe"; melee = "Knife"; pistol = "no"; gren = "no"; go_x = 0; go_y = 0; subtype = "tZombie"; }
Instance of Symbol 2338 MovieClip in Frame 33
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Blood_Zombie"; gun = "Axe"; melee = "Knife"; pistol = "no"; gren = "no"; go_x = 0; go_y = 0; subtype = "tZombie"; }
Instance of Symbol 2338 MovieClip in Frame 33
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Blood_Zombie"; gun = "Axe"; melee = "Knife"; pistol = "no"; gren = "no"; go_x = 0; go_y = 0; subtype = "tZombie"; }
Instance of Symbol 2338 MovieClip in Frame 33
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Blood_Zombie"; gun = "Axe"; melee = "Knife"; pistol = "no"; gren = "no"; go_x = 0; go_y = 0; subtype = "tZombie"; }
Instance of Symbol 2356 MovieClip in Frame 33
//component parameters onClipEvent (construct) { tp = "Small"; }
Instance of Symbol 2338 MovieClip in Frame 34
//component parameters onClipEvent (construct) { who = "Soldier"; team = 1; skin = "American_Private"; gun = "Garand_M1"; melee = "Knife"; pistol = "Colt_1917"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 34
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "German_Mashinegunner"; gun = "MG_36"; melee = "Knife"; pistol = "WALTER"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 34
//component parameters onClipEvent (construct) { who = "Soldier"; team = 1; skin = "American_Private"; gun = "Garand_M1"; melee = "Knife"; pistol = "Colt_1917"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 34
//component parameters onClipEvent (construct) { who = "Soldier"; team = 1; skin = "American_Private"; gun = "Garand_M1"; melee = "Knife"; pistol = "Colt_1917"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 34
//component parameters onClipEvent (construct) { who = "Soldier"; team = 1; skin = "American_Private"; gun = "Garand_M1"; melee = "Knife"; pistol = "Colt_1917"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 34
//component parameters onClipEvent (construct) { who = "Player"; team = 1; skin = "American_Private"; gun = "Garand_M1"; melee = "Knife"; pistol = "Colt_1917"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 34
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "German_Mashinegunner"; gun = "MG_36"; melee = "Knife"; pistol = "WALTER"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 34
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "German_Mashinegunner"; gun = "MG_36"; melee = "Knife"; pistol = "WALTER"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 34
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "German_Mashinegunner"; gun = "MG_36"; melee = "Knife"; pistol = "WALTER"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 34
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "German_Mashinegunner"; gun = "MG_36"; melee = "Knife"; pistol = "WALTER"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 35
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "German_Private"; gun = "StG_42"; melee = "Knife"; pistol = "WALTER"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 35
//component parameters onClipEvent (construct) { who = "Player"; team = 1; skin = "American_Corporal"; gun = "Thompson"; melee = "Knife"; pistol = "Colt_1917"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 35
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "German_Private"; gun = "StG_42"; melee = "Knife"; pistol = "WALTER"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 35
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "German_Private"; gun = "StG_42"; melee = "Knife"; pistol = "WALTER"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 35
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "German_Sergant"; gun = "MP_40"; melee = "Knife"; pistol = "WALTER"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 35
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "German_Sergant"; gun = "MP_40"; melee = "Knife"; pistol = "WALTER"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 35
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "German_Sergant"; gun = "MP_40"; melee = "Knife"; pistol = "WALTER"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 35
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "German_Sergant"; gun = "MP_40"; melee = "Knife"; pistol = "WALTER"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 36
//component parameters onClipEvent (construct) { who = "Player"; team = 1; skin = "American_Sergant"; gun = "Browning_1921"; melee = "Knife"; pistol = "Colt_1917"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 36
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "German_SS"; gun = "HK_28"; melee = "Knife"; pistol = "WALTER"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 36
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "German_Sergant"; gun = "MP_40"; melee = "Knife"; pistol = "Glock18"; gren = "HE"; go_x = 547; go_y = 54; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 36
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "German_SS"; gun = "HK_28"; melee = "Knife"; pistol = "WALTER"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 36
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "German_SS"; gun = "HK_28"; melee = "Knife"; pistol = "WALTER"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 36
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "German_SS"; gun = "HK_28"; melee = "Knife"; pistol = "WALTER"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 36
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "German_SS"; gun = "HK_28"; melee = "Knife"; pistol = "WALTER"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 36
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "German_Sergant"; gun = "MP_40"; melee = "Knife"; pistol = "Glock18"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 37
//component parameters onClipEvent (construct) { who = "Player"; team = 1; skin = "American_Mashinegunner"; gun = "Browning_30"; melee = "Knife"; pistol = "Colt_1917"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 37
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "German_Sergant"; gun = "MP_40"; melee = "Knife"; pistol = "WALTER"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 37
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "German_Private"; gun = "MP_40"; melee = "Knife"; pistol = "WALTER"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 37
//component parameters onClipEvent (construct) { who = "Soldier"; team = 1; skin = "American_Mashinegunner"; gun = "Browning_30"; melee = "Knife"; pistol = "Colt_1917"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 37
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "German_Sergant"; gun = "MP_40"; melee = "Knife"; pistol = "WALTER"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 37
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "German_Sergant"; gun = "MP_40"; melee = "Knife"; pistol = "WALTER"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 37
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "German_Sergant"; gun = "MP_40"; melee = "Knife"; pistol = "WALTER"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 37
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "German_Sergant"; gun = "MP_40"; melee = "Knife"; pistol = "WALTER"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 37
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "German_Sergant"; gun = "MP_40"; melee = "Knife"; pistol = "WALTER"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 37
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "German_Private"; gun = "MP_40"; melee = "Knife"; pistol = "WALTER"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 37
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "German_Private"; gun = "MP_40"; melee = "Knife"; pistol = "WALTER"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 38
//component parameters onClipEvent (construct) { who = "Player"; team = 1; skin = "American_Officer"; gun = "no"; melee = "Knife"; pistol = "Colt_1917"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 38
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "German_Sergant"; gun = "MP_40"; melee = "Knife"; pistol = "WALTER"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 38
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "German_Mashinegunner"; gun = "MG_36"; melee = "Knife"; pistol = "WALTER"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 38
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "German_Sergant"; gun = "MP_40"; melee = "Knife"; pistol = "Glock18"; gren = "HE"; go_x = 547; go_y = 54; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 38
//component parameters onClipEvent (construct) { who = "Soldier"; team = 1; skin = "American_Corporal"; gun = "Thompson"; melee = "Knife"; pistol = "Colt_1917"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 38
//component parameters onClipEvent (construct) { who = "Soldier"; team = 1; skin = "American_Corporal"; gun = "Thompson"; melee = "Knife"; pistol = "Colt_1917"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 38
//component parameters onClipEvent (construct) { who = "Soldier"; team = 1; skin = "American_Private"; gun = "Garand_M1"; melee = "Knife"; pistol = "Colt_1917"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 38
//component parameters onClipEvent (construct) { who = "Soldier"; team = 1; skin = "American_Sergant"; gun = "Browning_1921"; melee = "Knife"; pistol = "Colt_1917"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 39
//component parameters onClipEvent (construct) { who = "Player"; team = 1; skin = "German_Private"; gun = "StG_42"; melee = "Knife"; pistol = "WALTER"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 39
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Soviet_Partisan"; gun = "DB"; melee = "Knife"; pistol = "TT_33"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 39
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Soviet_Partisan"; gun = "DB"; melee = "Knife"; pistol = "TT_33"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 39
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Soviet_Partisan"; gun = "DB"; melee = "Knife"; pistol = "TT_33"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 39
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Soviet_Partisan"; gun = "DB"; melee = "Knife"; pistol = "TT_33"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 39
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Soviet_Partisan"; gun = "DB"; melee = "Knife"; pistol = "TT_33"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 39
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Soviet_Partisan"; gun = "DB"; melee = "Knife"; pistol = "TT_33"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 39
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Soviet_Partisan"; gun = "DB"; melee = "Knife"; pistol = "TT_33"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 39
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Soviet_Partisan"; gun = "DB"; melee = "Knife"; pistol = "TT_33"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 39
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Soviet_Partisan"; gun = "DB"; melee = "Knife"; pistol = "TT_33"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 40
//component parameters onClipEvent (construct) { who = "Player"; team = 1; skin = "German_Sergant"; gun = "MP_40"; melee = "Knife"; pistol = "WALTER"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 40
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Soviet_Sergant"; gun = "PPH_41"; melee = "Knife"; pistol = "TT_33"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 40
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Soviet_Sergant"; gun = "PPH_41"; melee = "Knife"; pistol = "TT_33"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 40
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Soviet_Private"; gun = "SKS"; melee = "Knife"; pistol = "TT_33"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 40
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Soviet_Sergant"; gun = "PPH_41"; melee = "Knife"; pistol = "TT_33"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 40
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Soviet_Sergant"; gun = "PPH_41"; melee = "Knife"; pistol = "TT_33"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 40
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Soviet_Sergant"; gun = "PPH_41"; melee = "Knife"; pistol = "TT_33"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 40
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Soviet_Private"; gun = "SKS"; melee = "Knife"; pistol = "TT_33"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 40
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Soviet_Private"; gun = "SKS"; melee = "Knife"; pistol = "TT_33"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 40
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Soviet_Mashinegunner"; gun = "PPD"; melee = "Knife"; pistol = "TT_33"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 41
//component parameters onClipEvent (construct) { who = "Player"; team = 1; skin = "German_SS"; gun = "HK_28"; melee = "Knife"; pistol = "WALTER"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 41
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "American_Private"; gun = "Garand_M1"; melee = "Knife"; pistol = "Colt_1917"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 41
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "American_Mashinegunner"; gun = "Browning_30"; melee = "Knife"; pistol = "Colt_1917"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 41
//component parameters onClipEvent (construct) { who = "Soldier"; team = 1; skin = "German_SS"; gun = "HK_28"; melee = "Knife"; pistol = "WALTER"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 41
//component parameters onClipEvent (construct) { who = "Soldier"; team = 1; skin = "German_SS"; gun = "HK_28"; melee = "Knife"; pistol = "WALTER"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 41
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "American_Private"; gun = "Garand_M1"; melee = "Knife"; pistol = "Colt_1917"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 41
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "American_Corporal"; gun = "Thompson"; melee = "Knife"; pistol = "Colt_1917"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 41
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "American_Sergant"; gun = "Browning_1921"; melee = "Knife"; pistol = "Colt_1917"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 41
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "American_Sergant"; gun = "Browning_1921"; melee = "Knife"; pistol = "Colt_1917"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 41
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "American_Corporal"; gun = "Thompson"; melee = "Knife"; pistol = "Colt_1917"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 41
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "American_Officer"; gun = "no"; melee = "Knife"; pistol = "Colt_1917"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 42
//component parameters onClipEvent (construct) { who = "Player"; team = 1; skin = "German_Mashinegunner"; gun = "MG_36"; melee = "Knife"; pistol = "WALTER"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 42
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "American_Sergant"; gun = "Browning_1921"; melee = "Knife"; pistol = "Colt_1917"; gren = "HE"; go_x = 400; go_y = 300; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 42
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "American_Sergant"; gun = "Browning_1921"; melee = "Knife"; pistol = "Colt_1917"; gren = "HE"; go_x = 400; go_y = 300; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 42
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "American_Sergant"; gun = "Browning_1921"; melee = "Knife"; pistol = "Colt_1917"; gren = "HE"; go_x = 400; go_y = 300; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 42
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "American_Sergant"; gun = "Browning_1921"; melee = "Knife"; pistol = "Colt_1917"; gren = "HE"; go_x = 400; go_y = 300; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 42
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "American_Sergant"; gun = "Browning_1921"; melee = "Knife"; pistol = "Colt_1917"; gren = "HE"; go_x = 400; go_y = 300; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 43
//component parameters onClipEvent (construct) { who = "Player"; team = 1; skin = "German_Officer"; gun = "no"; melee = "Knife"; pistol = "WALTER"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 43
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "American_Corporal"; gun = "Thompson"; melee = "Knife"; pistol = "Colt_1917"; gren = "HE"; go_x = 255; go_y = 459; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 43
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "American_Corporal"; gun = "Thompson"; melee = "Knife"; pistol = "Colt_1917"; gren = "HE"; go_x = 475; go_y = 478; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 43
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "American_Corporal"; gun = "Thompson"; melee = "Knife"; pistol = "Colt_1917"; gren = "HE"; go_x = 255; go_y = 459; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 43
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "American_Corporal"; gun = "Thompson"; melee = "Knife"; pistol = "Colt_1917"; gren = "HE"; go_x = 475; go_y = 478; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 43
//component parameters onClipEvent (construct) { who = "Soldier"; team = 1; skin = "German_Mashinegunner"; gun = "MG_36"; melee = "Knife"; pistol = "WALTER"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 43
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Soviet_Private"; gun = "SKS"; melee = "Knife"; pistol = "Colt_1917"; gren = "HE"; go_x = 73; go_y = 377; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 43
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Soviet_Private"; gun = "SKS"; melee = "Knife"; pistol = "Colt_1917"; gren = "HE"; go_x = 73; go_y = 377; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 43
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Soviet_Private"; gun = "SKS"; melee = "Knife"; pistol = "Colt_1917"; gren = "HE"; go_x = 73; go_y = 377; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 43
//component parameters onClipEvent (construct) { who = "Soldier"; team = 1; skin = "German_Sergant"; gun = "MP_40"; melee = "Knife"; pistol = "WALTER"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 43
//component parameters onClipEvent (construct) { who = "Soldier"; team = 1; skin = "German_SS"; gun = "HK_28"; melee = "Knife"; pistol = "WALTER"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 43
//component parameters onClipEvent (construct) { who = "Soldier"; team = 1; skin = "German_SS"; gun = "HK_28"; melee = "Knife"; pistol = "WALTER"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 44
//component parameters onClipEvent (construct) { who = "Player"; team = 1; skin = "Soviet_Partisan"; gun = "DB"; melee = "Knife"; pistol = "TT_33"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 44
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "German_Mashinegunner"; gun = "MG_36"; melee = "Knife"; pistol = "WALTER"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 44
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "German_Private"; gun = "StG_42"; melee = "Knife"; pistol = "WALTER"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 44
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "German_Sergant"; gun = "MP_40"; melee = "Knife"; pistol = "WALTER"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 44
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "German_Private"; gun = "StG_42"; melee = "Knife"; pistol = "WALTER"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 44
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "German_Sergant"; gun = "MP_40"; melee = "Knife"; pistol = "WALTER"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 44
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "German_Private"; gun = "StG_42"; melee = "Knife"; pistol = "WALTER"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 44
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "German_Sergant"; gun = "MP_40"; melee = "Knife"; pistol = "WALTER"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 44
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "German_Officer"; gun = "no"; melee = "Knife"; pistol = "WALTER"; gren = "HE"; go_x = 600; go_y = 545; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 44
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "German_Private"; gun = "StG_42"; melee = "Knife"; pistol = "WALTER"; gren = "HE"; go_x = 639; go_y = 573; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 45
//component parameters onClipEvent (construct) { who = "Player"; team = 1; skin = "Soviet_Private"; gun = "SKS"; melee = "Knife"; pistol = "TT_33"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 45
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "German_Sergant"; gun = "MP_40"; melee = "Knife"; pistol = "WALTER"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 45
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "German_SS"; gun = "HK_28"; melee = "Knife"; pistol = "WALTER"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 45
//component parameters onClipEvent (construct) { who = "Soldier"; team = 1; skin = "Soviet_Sergant"; gun = "PPH_41"; melee = "Knife"; pistol = "TT_33"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 45
//component parameters onClipEvent (construct) { who = "Soldier"; team = 1; skin = "Soviet_Sergant"; gun = "PPH_41"; melee = "Knife"; pistol = "TT_33"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 45
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "German_SS"; gun = "HK_28"; melee = "Knife"; pistol = "WALTER"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 45
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "German_SS"; gun = "HK_28"; melee = "Knife"; pistol = "WALTER"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 45
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "German_Sergant"; gun = "MP_40"; melee = "Knife"; pistol = "WALTER"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 45
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "German_Sergant"; gun = "MP_40"; melee = "Knife"; pistol = "WALTER"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 45
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "German_Sergant"; gun = "MP_40"; melee = "Knife"; pistol = "WALTER"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 45
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "German_Sergant"; gun = "MP_40"; melee = "Knife"; pistol = "WALTER"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 46
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "German_SS"; gun = "HK_28"; melee = "Knife"; pistol = "WALTER"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 46
//component parameters onClipEvent (construct) { who = "Player"; team = 1; skin = "Soviet_Sergant"; gun = "PPH_41"; melee = "Knife"; pistol = "TT_33"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 46
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "German_Private"; gun = "StG_42"; melee = "Knife"; pistol = "WALTER"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 46
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "German_Officer"; gun = "no"; melee = "Knife"; pistol = "WALTER"; gren = "HE"; go_x = 473; go_y = 407; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 46
//component parameters onClipEvent (construct) { who = "Soldier"; team = 1; skin = "Soviet_Partisan"; gun = "DB"; melee = "Knife"; pistol = "TT_33"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 46
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "German_Private"; gun = "StG_42"; melee = "Knife"; pistol = "WALTER"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 46
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "German_Private"; gun = "StG_42"; melee = "Knife"; pistol = "WALTER"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 46
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "German_Private"; gun = "StG_42"; melee = "Knife"; pistol = "WALTER"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 47
//component parameters onClipEvent (construct) { who = "Player"; team = 1; skin = "Soviet_Mashinegunner"; gun = "PPD"; melee = "Knife"; pistol = "TT_33"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 47
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "German_Private"; gun = "StG_42"; melee = "Knife"; pistol = "WALTER"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 47
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "German_Sergant"; gun = "MP_40"; melee = "Knife"; pistol = "WALTER"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 47
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "German_Sergant"; gun = "MP_40"; melee = "Knife"; pistol = "WALTER"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 47
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "German_Sergant"; gun = "MP_40"; melee = "Knife"; pistol = "WALTER"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 47
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "German_Sergant"; gun = "MP_40"; melee = "Knife"; pistol = "WALTER"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 47
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "German_Sergant"; gun = "MP_40"; melee = "Knife"; pistol = "WALTER"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 48
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "German_Officer"; gun = "no"; melee = "Knife"; pistol = "WALTER"; gren = "HE"; go_x = 600; go_y = 545; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 48
//component parameters onClipEvent (construct) { who = "Player"; team = 1; skin = "Soviet_Officer"; gun = "no"; melee = "Knife"; pistol = "TT_33"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 48
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "German_Sergant"; gun = "MP_40"; melee = "Knife"; pistol = "WALTER"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 48
//component parameters onClipEvent (construct) { who = "Soldier"; team = 1; skin = "Soviet_Sergant"; gun = "PPH_41"; melee = "Knife"; pistol = "TT_33"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 48
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "German_Mashinegunner"; gun = "MG_36"; melee = "Knife"; pistol = "WALTER"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 48
//component parameters onClipEvent (construct) { who = "Soldier"; team = 1; skin = "Soviet_Sergant"; gun = "PPH_41"; melee = "Knife"; pistol = "TT_33"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 48
//component parameters onClipEvent (construct) { who = "Soldier"; team = 1; skin = "Soviet_Sergant"; gun = "PPH_41"; melee = "Knife"; pistol = "TT_33"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 48
//component parameters onClipEvent (construct) { who = "Soldier"; team = 1; skin = "Soviet_Sergant"; gun = "PPH_41"; melee = "Knife"; pistol = "TT_33"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 49
//component parameters onClipEvent (construct) { who = "Player"; team = 1; skin = "USA_Private"; gun = "M_16"; melee = "Knife"; pistol = "Beretta"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 49
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Vietnam_Sergant"; gun = "Benelli_M3"; melee = "Knife"; pistol = "PM"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 49
//component parameters onClipEvent (construct) { who = "Soldier"; team = 1; skin = "USA_AT"; gun = "LAW"; melee = "Knife"; pistol = "Beretta"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 49
//component parameters onClipEvent (construct) { who = "Soldier"; team = 1; skin = "USA_Sergant"; gun = "SPAS_12"; melee = "Knife"; pistol = "Beretta"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 49
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Vietnam_Private"; gun = "AK_47"; melee = "Knife"; pistol = "PM"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 49
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Vietnam_Private"; gun = "AK_47"; melee = "Knife"; pistol = "PM"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 49
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Vietnam_Rebel"; gun = "UZI"; melee = "Knife"; pistol = "PM"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 49
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Vietnam_Rebel"; gun = "UZI"; melee = "Knife"; pistol = "PM"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 49
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Vietnam_Rebel"; gun = "UZI"; melee = "Knife"; pistol = "PM"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 49
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Vietnam_Rebel"; gun = "UZI"; melee = "Knife"; pistol = "PM"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 50
//component parameters onClipEvent (construct) { who = "Player"; team = 1; skin = "USA_Sergant"; gun = "SPAS_12"; melee = "Knife"; pistol = "Beretta"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 50
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Vietnam_Private"; gun = "AK_47"; melee = "Knife"; pistol = "PM"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 50
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Vietnam_Private"; gun = "AK_47"; melee = "Knife"; pistol = "PM"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 50
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Vietnam_Rebel"; gun = "UZI"; melee = "Knife"; pistol = "PM"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 50
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Vietnam_Private"; gun = "AK_47"; melee = "Knife"; pistol = "PM"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 50
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Vietnam_Sergant"; gun = "Benelli_M3"; melee = "Knife"; pistol = "PM"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 50
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Vietnam_Sergant"; gun = "Benelli_M3"; melee = "Knife"; pistol = "PM"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 50
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Vietnam_Mashinegunner"; gun = "PKM"; melee = "Knife"; pistol = "PM"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 50
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Vietnam_Private"; gun = "AK_47"; melee = "Knife"; pistol = "PM"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 51
//component parameters onClipEvent (construct) { who = "Player"; team = 1; skin = "USA_AT"; gun = "LAW"; melee = "Knife"; pistol = "Beretta"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 51
//component parameters onClipEvent (construct) { who = "Soldier"; team = 1; skin = "USA_AT"; gun = "LAW"; melee = "Knife"; pistol = "Beretta"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 51
//component parameters onClipEvent (construct) { who = "Soldier"; team = 1; skin = "USA_AT"; gun = "LAW"; melee = "Knife"; pistol = "Beretta"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 51
//component parameters onClipEvent (construct) { who = "Soldier"; team = 1; skin = "USA_AT"; gun = "LAW"; melee = "Knife"; pistol = "Beretta"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 51
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Vietnam_Private"; gun = "AK_47"; melee = "Knife"; pistol = "PM"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 51
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Vietnam_Private"; gun = "AK_47"; melee = "Knife"; pistol = "PM"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 51
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Vietnam_Private"; gun = "AK_47"; melee = "Knife"; pistol = "PM"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 51
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Vietnam_Sergant"; gun = "Benelli_M3"; melee = "Knife"; pistol = "PM"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 52
//component parameters onClipEvent (construct) { who = "Player"; team = 1; skin = "USA_Mashinegunner"; gun = "M60"; melee = "Knife"; pistol = "Beretta"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 52
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Vietnam_Private"; gun = "AK_47"; melee = "Knife"; pistol = "PM"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 52
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Vietnam_Mashinegunner"; gun = "PKM"; melee = "Knife"; pistol = "PM"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 52
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Vietnam_Private"; gun = "AK_47"; melee = "Knife"; pistol = "PM"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 52
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Vietnam_Private"; gun = "AK_47"; melee = "Knife"; pistol = "PM"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 52
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Vietnam_Private"; gun = "AK_47"; melee = "Knife"; pistol = "PM"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 52
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Vietnam_Private"; gun = "AK_47"; melee = "Knife"; pistol = "PM"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 52
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Vietnam_Private"; gun = "AK_47"; melee = "Knife"; pistol = "PM"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 53
//component parameters onClipEvent (construct) { who = "Player"; team = 1; skin = "USA_Sniper"; gun = "M50"; melee = "Knife"; pistol = "Beretta"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 53
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Vietnam_Officer"; gun = "no"; melee = "Knife"; pistol = "PM"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 53
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Vietnam_Private"; gun = "AK_47"; melee = "Knife"; pistol = "PM"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 53
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Vietnam_Private"; gun = "AK_47"; melee = "Knife"; pistol = "PM"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 53
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Vietnam_Private"; gun = "AK_47"; melee = "Knife"; pistol = "PM"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 54
//component parameters onClipEvent (construct) { who = "Player"; team = 1; skin = "USA_Officer"; gun = "no"; melee = "Knife"; pistol = "Beretta"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 54
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Vietnam_Sergant"; gun = "Benelli_M3"; melee = "Knife"; pistol = "PM"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 54
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Vietnam_Specialist"; gun = "FLY"; melee = "Knife"; pistol = "PM"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 54
//component parameters onClipEvent (construct) { who = "Soldier"; team = 1; skin = "USA_Private"; gun = "M_16"; melee = "Knife"; pistol = "Beretta"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 54
//component parameters onClipEvent (construct) { who = "Soldier"; team = 1; skin = "USA_Private"; gun = "M_16"; melee = "Knife"; pistol = "Beretta"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 54
//component parameters onClipEvent (construct) { who = "Soldier"; team = 1; skin = "USA_AT"; gun = "LAW"; melee = "Knife"; pistol = "Beretta"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 54
//component parameters onClipEvent (construct) { who = "Soldier"; team = 1; skin = "USA_Sergant"; gun = "SPAS_12"; melee = "Knife"; pistol = "Beretta"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 54
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Vietnam_Specialist"; gun = "FLY"; melee = "Knife"; pistol = "PM"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 54
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Vietnam_Sergant"; gun = "Benelli_M3"; melee = "Knife"; pistol = "PM"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 54
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Vietnam_Sergant"; gun = "Benelli_M3"; melee = "Knife"; pistol = "PM"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 54
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Vietnam_Sergant"; gun = "Benelli_M3"; melee = "Knife"; pistol = "PM"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 54
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Vietnam_Sergant"; gun = "Benelli_M3"; melee = "Knife"; pistol = "PM"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 54
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Vietnam_Sergant"; gun = "Benelli_M3"; melee = "Knife"; pistol = "PM"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 55
//component parameters onClipEvent (construct) { who = "Player"; team = 1; skin = "USA_Delta"; gun = "MP5"; melee = "Knife"; pistol = "Beretta"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 55
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Vietnam_Specialist"; gun = "FLY"; melee = "Knife"; pistol = "PM"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 55
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Vietnam_Private"; gun = "AK_47"; melee = "Knife"; pistol = "PM"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 55
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Vietnam_Specialist"; gun = "FLY"; melee = "Knife"; pistol = "PM"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 55
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Vietnam_Private"; gun = "AK_47"; melee = "Knife"; pistol = "PM"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 55
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Vietnam_Private"; gun = "AK_47"; melee = "Knife"; pistol = "PM"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 55
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Vietnam_Private"; gun = "AK_47"; melee = "Knife"; pistol = "PM"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 55
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Vietnam_Private"; gun = "AK_47"; melee = "Knife"; pistol = "PM"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 55
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Vietnam_Private"; gun = "AK_47"; melee = "Knife"; pistol = "PM"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 55
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Vietnam_Private"; gun = "AK_47"; melee = "Knife"; pistol = "PM"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 55
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Vietnam_Private"; gun = "AK_47"; melee = "Knife"; pistol = "PM"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 55
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Vietnam_Mashinegunner"; gun = "PKM"; melee = "Knife"; pistol = "PM"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 55
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Vietnam_Mashinegunner"; gun = "PKM"; melee = "Knife"; pistol = "PM"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 56
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "USA_Private"; gun = "M_16"; melee = "Knife"; pistol = "Beretta"; gren = "HE"; go_x = 453; go_y = 291; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 56
//component parameters onClipEvent (construct) { who = "Player"; team = 1; skin = "Vietnam_Rebel"; gun = "UZI"; melee = "Knife"; pistol = "PM"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 56
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "USA_Private"; gun = "M_16"; melee = "Knife"; pistol = "Beretta"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 56
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "USA_Private"; gun = "M_16"; melee = "Knife"; pistol = "Beretta"; gren = "HE"; go_x = 479; go_y = 398; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 56
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "USA_Private"; gun = "M_16"; melee = "Knife"; pistol = "Beretta"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 56
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "USA_Sergant"; gun = "SPAS_12"; melee = "Knife"; pistol = "Beretta"; gren = "HE"; go_x = 200; go_y = 414; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 56
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "USA_AT"; gun = "LAW"; melee = "Knife"; pistol = "Beretta"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 57
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "USA_Private"; gun = "M_16"; melee = "Knife"; pistol = "Beretta"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 57
//component parameters onClipEvent (construct) { who = "Player"; team = 1; skin = "Vietnam_Private"; gun = "AK_47"; melee = "Knife"; pistol = "PM"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 57
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "USA_Private"; gun = "M_16"; melee = "Knife"; pistol = "Beretta"; gren = "HE"; go_x = 720; go_y = 465; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 57
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "USA_Private"; gun = "M_16"; melee = "Knife"; pistol = "Beretta"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 57
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "USA_Sergant"; gun = "SPAS_12"; melee = "Knife"; pistol = "Beretta"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 57
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "USA_AT"; gun = "LAW"; melee = "Knife"; pistol = "Beretta"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 57
//component parameters onClipEvent (construct) { who = "Soldier"; team = 1; skin = "Vietnam_Private"; gun = "AK_47"; melee = "Knife"; pistol = "PM"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 57
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "USA_Sergant"; gun = "SPAS_12"; melee = "Knife"; pistol = "Beretta"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 57
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "USA_Private"; gun = "M_16"; melee = "Knife"; pistol = "Beretta"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 57
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "USA_Private"; gun = "M_16"; melee = "Knife"; pistol = "Beretta"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 58
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "USA_Mashinegunner"; gun = "M60"; melee = "Knife"; pistol = "Beretta"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 58
//component parameters onClipEvent (construct) { who = "Player"; team = 1; skin = "Vietnam_Sergant"; gun = "Benelli_M3"; melee = "Knife"; pistol = "PM"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 58
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "USA_Sergant"; gun = "SPAS_12"; melee = "Knife"; pistol = "Beretta"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 58
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "USA_Sniper"; gun = "M50"; melee = "Knife"; pistol = "Beretta"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 58
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "USA_Sniper"; gun = "M50"; melee = "Knife"; pistol = "Beretta"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 58
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "USA_Sniper"; gun = "M50"; melee = "Knife"; pistol = "Beretta"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 59
//component parameters onClipEvent (construct) { who = "Player"; team = 1; skin = "Vietnam_Mashinegunner"; gun = "PKM"; melee = "Knife"; pistol = "PM"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 59
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "USA_Sergant"; gun = "SPAS_12"; melee = "Knife"; pistol = "Beretta"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 59
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "USA_AT"; gun = "LAW"; melee = "Knife"; pistol = "Beretta"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 59
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "USA_Private"; gun = "M_16"; melee = "Knife"; pistol = "Beretta"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 59
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "USA_Private"; gun = "M_16"; melee = "Knife"; pistol = "Beretta"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 59
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "USA_Sergant"; gun = "SPAS_12"; melee = "Knife"; pistol = "Beretta"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 59
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "USA_Private"; gun = "M_16"; melee = "Knife"; pistol = "Beretta"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 59
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "USA_AT"; gun = "LAW"; melee = "Knife"; pistol = "Beretta"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 59
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "USA_Private"; gun = "M_16"; melee = "Knife"; pistol = "Beretta"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 59
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "USA_Sergant"; gun = "SPAS_12"; melee = "Knife"; pistol = "Beretta"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 60
//component parameters onClipEvent (construct) { who = "Player"; team = 1; skin = "Vietnam_Sniper"; gun = "SVD"; melee = "Knife"; pistol = "PM"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 60
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "USA_Sergant"; gun = "SPAS_12"; melee = "Knife"; pistol = "Beretta"; gren = "HE"; go_x = 477; go_y = 500; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 60
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "USA_Delta"; gun = "MP5"; melee = "Knife"; pistol = "Beretta"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 60
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "USA_Mashinegunner"; gun = "M60"; melee = "Knife"; pistol = "Beretta"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 60
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "USA_Delta"; gun = "MP5"; melee = "Knife"; pistol = "Beretta"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 60
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "USA_Mashinegunner"; gun = "M60"; melee = "Knife"; pistol = "Beretta"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 60
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "USA_Sergant"; gun = "SPAS_12"; melee = "Knife"; pistol = "Beretta"; gren = "HE"; go_x = 326; go_y = 473; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 60
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "USA_Sergant"; gun = "SPAS_12"; melee = "Knife"; pistol = "Beretta"; gren = "HE"; go_x = 509; go_y = 488; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 61
//component parameters onClipEvent (construct) { who = "Player"; team = 1; skin = "Vietnam_Officer"; gun = "no"; melee = "Knife"; pistol = "PM"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 61
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "USA_Private"; gun = "M_16"; melee = "Knife"; pistol = "Beretta"; gren = "HE"; go_x = 613; go_y = 395; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 61
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "USA_Sergant"; gun = "SPAS_12"; melee = "Knife"; pistol = "Beretta"; gren = "HE"; go_x = 645; go_y = 498; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 61
//component parameters onClipEvent (construct) { who = "Soldier"; team = 1; skin = "Vietnam_Private"; gun = "AK_47"; melee = "Knife"; pistol = "PM"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 61
//component parameters onClipEvent (construct) { who = "Soldier"; team = 1; skin = "Vietnam_Private"; gun = "AK_47"; melee = "Knife"; pistol = "PM"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 61
//component parameters onClipEvent (construct) { who = "Soldier"; team = 1; skin = "Vietnam_Sergant"; gun = "Benelli_M3"; melee = "Knife"; pistol = "PM"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 61
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "USA_AT"; gun = "LAW"; melee = "Knife"; pistol = "Beretta"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 61
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "USA_Private"; gun = "M_16"; melee = "Knife"; pistol = "Beretta"; gren = "HE"; go_x = 544; go_y = 469; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 61
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "USA_Private"; gun = "M_16"; melee = "Knife"; pistol = "Beretta"; gren = "HE"; go_x = 681; go_y = 560; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 62
//component parameters onClipEvent (construct) { who = "Player"; team = 1; skin = "Vietnam_Specialist"; gun = "FLY"; melee = "Knife"; pistol = "PM"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 62
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "USA_Sergant"; gun = "SPAS_12"; melee = "Knife"; pistol = "Beretta"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 62
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "USA_AT"; gun = "LAW"; melee = "Knife"; pistol = "Beretta"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 62
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "USA_Officer"; gun = "no"; melee = "Knife"; pistol = "Beretta"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 62
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "USA_AT"; gun = "LAW"; melee = "Knife"; pistol = "Beretta"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 62
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "USA_AT"; gun = "LAW"; melee = "Knife"; pistol = "Beretta"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 62
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "USA_AT"; gun = "LAW"; melee = "Knife"; pistol = "Beretta"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 63
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "American_Private"; gun = "M1903"; melee = "Knife"; pistol = "Colt_1917"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 63
//component parameters onClipEvent (construct) { who = "Player"; team = 1; skin = "Japan_Private"; gun = "Arisaka"; melee = "Knife"; pistol = "Nambu"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 63
//component parameters onClipEvent (construct) { who = "Soldier"; team = 1; skin = "Japan_Private"; gun = "Arisaka"; melee = "Knife"; pistol = "Nambu"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 63
//component parameters onClipEvent (construct) { who = "Soldier"; team = 1; skin = "Japan_Sergant"; gun = "type100"; melee = "Knife"; pistol = "Nambu"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 63
//component parameters onClipEvent (construct) { who = "Soldier"; team = 1; skin = "Japan_Private"; gun = "Arisaka"; melee = "Knife"; pistol = "Nambu"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 63
//component parameters onClipEvent (construct) { who = "Soldier"; team = 1; skin = "Japan_Officer"; gun = "no"; melee = "Knife"; pistol = "Nambu"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 63
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "American_Private"; gun = "M1903"; melee = "Knife"; pistol = "Colt_1917"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2356 MovieClip in Frame 63
//component parameters onClipEvent (construct) { tp = "Large"; }
Instance of Symbol 2358 MovieClip in Frame 63
//component parameters onClipEvent (construct) { tp = "Large"; }
Instance of Symbol 2356 MovieClip in Frame 63
//component parameters onClipEvent (construct) { tp = "Small"; }
Instance of Symbol 2338 MovieClip in Frame 63
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "American_Private"; gun = "M1903"; melee = "Knife"; pistol = "Colt_1917"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 63
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "American_Corporal"; gun = "TommyGun"; melee = "Knife"; pistol = "Colt_1917"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 63
//component parameters onClipEvent (construct) { who = "Soldier"; team = 1; skin = "Japan_Sergant"; gun = "type100"; melee = "Knife"; pistol = "Nambu"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 63
//component parameters onClipEvent (construct) { who = "Soldier"; team = 1; skin = "Japan_Sergant"; gun = "type100"; melee = "Knife"; pistol = "Nambu"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 63
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "American_Private"; gun = "M1903"; melee = "Knife"; pistol = "Colt_1917"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 63
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "American_Private"; gun = "M1903"; melee = "Knife"; pistol = "Colt_1917"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2356 MovieClip in Frame 64
//component parameters onClipEvent (construct) { tp = "Large"; }
Instance of Symbol 2338 MovieClip in Frame 64
//component parameters onClipEvent (construct) { who = "Player"; team = 1; skin = "Japan_Sergant"; gun = "type100"; melee = "Knife"; pistol = "Nambu"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 64
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "American_Private"; gun = "M1903"; melee = "Knife"; pistol = "Colt_1917"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 64
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "American_Private"; gun = "M1903"; melee = "Knife"; pistol = "Colt_1917"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 64
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "American_Corporal"; gun = "Thompson"; melee = "Knife"; pistol = "Colt_1917"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 64
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "American_Mashinegunner"; gun = "Johnson"; melee = "Knife"; pistol = "Colt_1917"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 64
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "American_Corporal"; gun = "Thompson"; melee = "Knife"; pistol = "Colt_1917"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 64
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "American_Sergant"; gun = "Browning_1921"; melee = "Knife"; pistol = "Colt_1917"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 64
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "American_Private"; gun = "Garand_M1"; melee = "Knife"; pistol = "Colt_1917"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2358 MovieClip in Frame 64
//component parameters onClipEvent (construct) { tp = "Small"; }
Instance of Symbol 2338 MovieClip in Frame 65
//component parameters onClipEvent (construct) { who = "Player"; team = 1; skin = "Japan_Rebel"; gun = "JapShotgun"; melee = "Knife"; pistol = "Nambu"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 65
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "American_Private"; gun = "Garand_M1"; melee = "Knife"; pistol = "Colt_1917"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 65
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "American_Corporal"; gun = "Thompson"; melee = "Knife"; pistol = "Colt_1917"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 65
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "American_Mashinegunner"; gun = "Johnson"; melee = "Knife"; pistol = "Colt_1917"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 65
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "American_Corporal"; gun = "Thompson"; melee = "Knife"; pistol = "Colt_1917"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 65
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "American_Sergant"; gun = "Browning_1921"; melee = "Knife"; pistol = "Colt_1917"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 65
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "American_Private"; gun = "Garand_M1"; melee = "Knife"; pistol = "Colt_1917"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 65
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "American_Corporal"; gun = "Thompson"; melee = "Knife"; pistol = "Colt_1917"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 65
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "American_Corporal"; gun = "Thompson"; melee = "Knife"; pistol = "Colt_1917"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 65
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "American_Corporal"; gun = "Thompson"; melee = "Knife"; pistol = "Colt_1917"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 65
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "American_Sergant"; gun = "Browning_1921"; melee = "Knife"; pistol = "Colt_1917"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2356 MovieClip in Frame 65
//component parameters onClipEvent (construct) { tp = "Small"; }
Instance of Symbol 2338 MovieClip in Frame 66
//component parameters onClipEvent (construct) { who = "Player"; team = 1; skin = "Japan_Machinegunner"; gun = "Model96"; melee = "Knife"; pistol = "Nambu"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 66
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "American_Sergant"; gun = "Browning_1921"; melee = "Knife"; pistol = "Colt_1917"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 66
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "American_Private"; gun = "Garand_M1"; melee = "Knife"; pistol = "Colt_1917"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 66
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "American_Corporal"; gun = "Thompson"; melee = "Knife"; pistol = "Colt_1917"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 66
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "American_Sergant"; gun = "Browning_1921"; melee = "Knife"; pistol = "Colt_1917"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 66
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "American_Private"; gun = "Garand_M1"; melee = "Knife"; pistol = "Colt_1917"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 66
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "American_Private"; gun = "Garand_M1"; melee = "Knife"; pistol = "Colt_1917"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 66
//component parameters onClipEvent (construct) { who = "Soldier"; team = 1; skin = "Japan_Machinegunner"; gun = "Model96"; melee = "Knife"; pistol = "Nambu"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 67
//component parameters onClipEvent (construct) { who = "Player"; team = 1; skin = "Japan_Officer"; gun = "no"; melee = "Knife"; pistol = "Nambu"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 67
//component parameters onClipEvent (construct) { who = "Soldier"; team = 1; skin = "Japan_Private"; gun = "Arisaka"; melee = "Knife"; pistol = "Nambu"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 67
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "American_Mashinegunner"; gun = "Johnson"; melee = "Knife"; pistol = "Colt_1917"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 67
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "American_Private"; gun = "Garand_M1"; melee = "Knife"; pistol = "Colt_1917"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 67
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "American_Officer"; gun = "no"; melee = "Knife"; pistol = "Colt_1917"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 67
//component parameters onClipEvent (construct) { who = "Soldier"; team = 1; skin = "Japan_Sergant"; gun = "type100"; melee = "Knife"; pistol = "Nambu"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 67
//component parameters onClipEvent (construct) { who = "Soldier"; team = 1; skin = "Japan_Private"; gun = "Arisaka"; melee = "Knife"; pistol = "Nambu"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 67
//component parameters onClipEvent (construct) { who = "Soldier"; team = 1; skin = "Japan_Private"; gun = "Arisaka"; melee = "Knife"; pistol = "Nambu"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 67
//component parameters onClipEvent (construct) { who = "Soldier"; team = 1; skin = "Japan_Private"; gun = "Arisaka"; melee = "Knife"; pistol = "Nambu"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 67
//component parameters onClipEvent (construct) { who = "Soldier"; team = 1; skin = "Japan_Sergant"; gun = "type100"; melee = "Knife"; pistol = "Nambu"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2356 MovieClip in Frame 67
//component parameters onClipEvent (construct) { tp = "Large"; }
Instance of Symbol 2358 MovieClip in Frame 67
//component parameters onClipEvent (construct) { tp = "Large"; }
Instance of Symbol 2338 MovieClip in Frame 68
//component parameters onClipEvent (construct) { who = "Soldier"; team = 1; skin = "American_Corporal"; gun = "Thompson"; melee = "Knife"; pistol = "Colt_1917"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 68
//component parameters onClipEvent (construct) { who = "Player"; team = 1; skin = "American_Private"; gun = "Garand_M1"; melee = "Knife"; pistol = "Colt_1917"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 68
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Japan_Private"; gun = "Arisaka"; melee = "Knife"; pistol = "Nambu"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 68
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Japan_Private"; gun = "Arisaka"; melee = "Knife"; pistol = "Nambu"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 68
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Japan_Private"; gun = "Arisaka"; melee = "Knife"; pistol = "Nambu"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 68
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Japan_Private"; gun = "Arisaka"; melee = "Knife"; pistol = "Nambu"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 68
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Japan_Private"; gun = "Arisaka"; melee = "Knife"; pistol = "Nambu"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 68
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Japan_Private"; gun = "Arisaka"; melee = "Knife"; pistol = "Nambu"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 68
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Japan_Private"; gun = "Arisaka"; melee = "Knife"; pistol = "Nambu"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 68
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Japan_Sergant"; gun = "type100"; melee = "Knife"; pistol = "Nambu"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 68
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Japan_Private"; gun = "Arisaka"; melee = "Knife"; pistol = "Nambu"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 68
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Japan_Machinegunner"; gun = "Model96"; melee = "Knife"; pistol = "Nambu"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 68
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Japan_Sergant"; gun = "type100"; melee = "Knife"; pistol = "Nambu"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2356 MovieClip in Frame 68
//component parameters onClipEvent (construct) { tp = "Large"; }
Instance of Symbol 2356 MovieClip in Frame 68
//component parameters onClipEvent (construct) { tp = "Small"; }
Instance of Symbol 2358 MovieClip in Frame 68
//component parameters onClipEvent (construct) { tp = "Large"; }
Instance of Symbol 2338 MovieClip in Frame 68
//component parameters onClipEvent (construct) { who = "Soldier"; team = 1; skin = "American_Corporal"; gun = "Thompson"; melee = "Knife"; pistol = "Colt_1917"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 69
//component parameters onClipEvent (construct) { who = "Soldier"; team = 1; skin = "American_Private"; gun = "Garand_M1"; melee = "Knife"; pistol = "Colt_1917"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 69
//component parameters onClipEvent (construct) { who = "Player"; team = 1; skin = "American_Corporal"; gun = "Thompson"; melee = "Knife"; pistol = "Colt_1917"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 69
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Japan_Machinegunner"; gun = "Model96"; melee = "Knife"; pistol = "Nambu"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 69
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Japan_Sergant"; gun = "type100"; melee = "Knife"; pistol = "Nambu"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 69
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Japan_Machinegunner"; gun = "Model96"; melee = "Knife"; pistol = "Nambu"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 69
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Japan_Machinegunner"; gun = "Model96"; melee = "Knife"; pistol = "Nambu"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 69
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Japan_Sergant"; gun = "type100"; melee = "Knife"; pistol = "Nambu"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 69
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Japan_Private"; gun = "Arisaka"; melee = "Knife"; pistol = "Nambu"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 69
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Japan_Private"; gun = "Arisaka"; melee = "Knife"; pistol = "Nambu"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 69
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Japan_Sergant"; gun = "type100"; melee = "Knife"; pistol = "Nambu"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 69
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Japan_Rebel"; gun = "JapShotgun"; melee = "Knife"; pistol = "Nambu"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2356 MovieClip in Frame 69
//component parameters onClipEvent (construct) { tp = "Large"; }
Instance of Symbol 2358 MovieClip in Frame 69
//component parameters onClipEvent (construct) { tp = "Large"; }
Instance of Symbol 2356 MovieClip in Frame 69
//component parameters onClipEvent (construct) { tp = "Small"; }
Instance of Symbol 2358 MovieClip in Frame 69
//component parameters onClipEvent (construct) { tp = "Small"; }
Instance of Symbol 2358 MovieClip in Frame 69
//component parameters onClipEvent (construct) { tp = "Small"; }
Instance of Symbol 2338 MovieClip in Frame 70
//component parameters onClipEvent (construct) { who = "Player"; team = 1; skin = "American_Sergant"; gun = "Browning_1921"; melee = "Knife"; pistol = "Colt_1917"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 70
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Japan_Private"; gun = "Arisaka"; melee = "Knife"; pistol = "Nambu"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 70
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Japan_Machinegunner"; gun = "Model96"; melee = "Knife"; pistol = "Nambu"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 70
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Japan_Sergant"; gun = "type100"; melee = "Knife"; pistol = "Nambu"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 70
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Japan_Machinegunner"; gun = "Model96"; melee = "Knife"; pistol = "Nambu"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 70
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Japan_Sergant"; gun = "type100"; melee = "Knife"; pistol = "Nambu"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 70
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Japan_Sergant"; gun = "type100"; melee = "Knife"; pistol = "Nambu"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 70
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Japan_Private"; gun = "Arisaka"; melee = "Knife"; pistol = "Nambu"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 70
//component parameters onClipEvent (construct) { who = "Soldier"; team = 1; skin = "American_Mashinegunner"; gun = "Browning_30"; melee = "Knife"; pistol = "Colt_1917"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2356 MovieClip in Frame 70
//component parameters onClipEvent (construct) { tp = "Small"; }
Instance of Symbol 2356 MovieClip in Frame 70
//component parameters onClipEvent (construct) { tp = "Small"; }
Instance of Symbol 2358 MovieClip in Frame 70
//component parameters onClipEvent (construct) { tp = "Small"; }
Instance of Symbol 2358 MovieClip in Frame 70
//component parameters onClipEvent (construct) { tp = "Small"; }
Instance of Symbol 2338 MovieClip in Frame 71
//component parameters onClipEvent (construct) { who = "Player"; team = 1; skin = "American_Mashinegunner"; gun = "Johnson"; melee = "Knife"; pistol = "Colt_1917"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 71
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Japan_Sergant"; gun = "type100"; melee = "Knife"; pistol = "Nambu"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 71
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Japan_Machinegunner"; gun = "Model96"; melee = "Knife"; pistol = "Nambu"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 71
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Japan_Private"; gun = "Arisaka"; melee = "Knife"; pistol = "Nambu"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 71
//component parameters onClipEvent (construct) { who = "Soldier"; team = 1; skin = "American_Corporal"; gun = "Thompson"; melee = "Knife"; pistol = "Colt_1917"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 71
//component parameters onClipEvent (construct) { who = "Soldier"; team = 1; skin = "American_Mashinegunner"; gun = "Browning_30"; melee = "Knife"; pistol = "Colt_1917"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 71
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Japan_Officer"; gun = "no"; melee = "Knife"; pistol = "Nambu"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 71
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Japan_Rebel"; gun = "JapShotgun"; melee = "Knife"; pistol = "Nambu"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2358 MovieClip in Frame 71
//component parameters onClipEvent (construct) { tp = "Large"; }
Instance of Symbol 2338 MovieClip in Frame 72
//component parameters onClipEvent (construct) { who = "Player"; team = 1; skin = "American_Officer"; gun = "no"; melee = "Knife"; pistol = "Colt_1917"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 72
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Japan_Private"; gun = "Arisaka"; melee = "Knife"; pistol = "Nambu"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 72
//component parameters onClipEvent (construct) { who = "Soldier"; team = 1; skin = "American_Corporal"; gun = "Thompson"; melee = "Knife"; pistol = "Colt_1917"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 72
//component parameters onClipEvent (construct) { who = "Soldier"; team = 1; skin = "American_Mashinegunner"; gun = "Browning_30"; melee = "Knife"; pistol = "Colt_1917"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 72
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Japan_Officer"; gun = "no"; melee = "Knife"; pistol = "Nambu"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 72
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Japan_Rebel"; gun = "JapShotgun"; melee = "Knife"; pistol = "Nambu"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 72
//component parameters onClipEvent (construct) { who = "Soldier"; team = 1; skin = "American_Private"; gun = "Garand_M1"; melee = "Knife"; pistol = "Colt_1917"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 72
//component parameters onClipEvent (construct) { who = "Soldier"; team = 1; skin = "American_Private"; gun = "Garand_M1"; melee = "Knife"; pistol = "Colt_1917"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 72
//component parameters onClipEvent (construct) { who = "Soldier"; team = 1; skin = "American_Private"; gun = "Garand_M1"; melee = "Knife"; pistol = "Colt_1917"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 72
//component parameters onClipEvent (construct) { who = "Soldier"; team = 1; skin = "American_Corporal"; gun = "Thompson"; melee = "Knife"; pistol = "Colt_1917"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 72
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Japan_Machinegunner"; gun = "Model96"; melee = "Knife"; pistol = "Nambu"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 72
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Japan_Rebel"; gun = "JapShotgun"; melee = "Knife"; pistol = "Nambu"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 72
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Japan_Private"; gun = "Arisaka"; melee = "Knife"; pistol = "Nambu"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 72
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Japan_Private"; gun = "Arisaka"; melee = "Knife"; pistol = "Nambu"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 72
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Japan_Sergant"; gun = "type100"; melee = "Knife"; pistol = "Nambu"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2358 MovieClip in Frame 72
//component parameters onClipEvent (construct) { tp = "Small"; }
Instance of Symbol 2356 MovieClip in Frame 72
//component parameters onClipEvent (construct) { tp = "Small"; }
Instance of Symbol 2338 MovieClip in Frame 73
//component parameters onClipEvent (construct) { who = "Player"; team = 1; skin = "Marine_Private"; gun = "L85A2"; melee = "Knife"; pistol = "Beretta93R"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 73
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Terror_MidEast"; gun = "AK_47"; melee = "Knife"; pistol = "PM"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 73
//component parameters onClipEvent (construct) { who = "Soldier"; team = 1; skin = "Marine_Private"; gun = "M4"; melee = "Knife"; pistol = "Beretta93R"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 73
//component parameters onClipEvent (construct) { who = "Soldier"; team = 1; skin = "Marine_Private"; gun = "M60"; melee = "Knife"; pistol = "Beretta93R"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 73
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Terror_MidEast"; gun = "AK_47"; melee = "Knife"; pistol = "PM"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 73
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Iraq_Private"; gun = "FNFAL"; melee = "Knife"; pistol = "PM"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 73
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Iraq_Private"; gun = "FNFAL"; melee = "Knife"; pistol = "PM"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 73
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Iraq_Private"; gun = "SIG550"; melee = "Knife"; pistol = "PM"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 73
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Iraq_Private"; gun = "SIG550"; melee = "Knife"; pistol = "PM"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2356 MovieClip in Frame 73
//component parameters onClipEvent (construct) { tp = "Small"; }
Instance of Symbol 2358 MovieClip in Frame 73
//component parameters onClipEvent (construct) { tp = "Small"; }
Instance of Symbol 2338 MovieClip in Frame 73
//component parameters onClipEvent (construct) { who = "Soldier"; team = 1; skin = "Marine_Private"; gun = "G36"; melee = "Knife"; pistol = "Beretta93R"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 73
//component parameters onClipEvent (construct) { who = "Soldier"; team = 1; skin = "Marine_Private"; gun = "M_16"; melee = "Knife"; pistol = "Beretta93R"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 74
//component parameters onClipEvent (construct) { who = "Player"; team = 1; skin = "Marine_Private"; gun = "G36"; melee = "Knife"; pistol = "Beretta93R"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 74
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Iraq_Private"; gun = "PKM"; melee = "Knife"; pistol = "PM"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 74
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Iraq_Private"; gun = "FNFAL"; melee = "Knife"; pistol = "PM"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 74
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Iraq_Private"; gun = "SIG550"; melee = "Knife"; pistol = "PM"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 74
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Iraq_Private"; gun = "AK_47"; melee = "Knife"; pistol = "PM"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 74
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Terror_MidEast"; gun = "AK_47"; melee = "Knife"; pistol = "PM"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 74
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Iraq_Officer"; gun = "no"; melee = "Knife"; pistol = "PM"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 74
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Iraq_Private"; gun = "AK_47"; melee = "Knife"; pistol = "PM"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 74
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Iraq_Private"; gun = "FNFAL"; melee = "Knife"; pistol = "PM"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 74
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Iraq_Private"; gun = "SPAS_12"; melee = "Knife"; pistol = "PM"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 74
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Iraq_Officer"; gun = "no"; melee = "Knife"; pistol = "PM"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 74
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Iraq_Private"; gun = "Galil"; melee = "Knife"; pistol = "PM"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 74
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Iraq_Private"; gun = "FAMAS"; melee = "Knife"; pistol = "PM"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2340 MovieClip in Frame 74
//component parameters onClipEvent (construct) { team = 2; tp = "PKM"; }
Instance of Symbol 2356 MovieClip in Frame 74
//component parameters onClipEvent (construct) { tp = "Large"; }
Instance of Symbol 2358 MovieClip in Frame 74
//component parameters onClipEvent (construct) { tp = "Large"; }
Instance of Symbol 2356 MovieClip in Frame 74
//component parameters onClipEvent (construct) { tp = "Small"; }
Instance of Symbol 2358 MovieClip in Frame 74
//component parameters onClipEvent (construct) { tp = "Small"; }
Instance of Symbol 2356 MovieClip in Frame 74
//component parameters onClipEvent (construct) { tp = "Small"; }
Instance of Symbol 2358 MovieClip in Frame 74
//component parameters onClipEvent (construct) { tp = "Small"; }
Instance of Symbol 2338 MovieClip in Frame 75
//component parameters onClipEvent (construct) { who = "Player"; team = 1; skin = "Marine_Sergant"; gun = "G11"; melee = "Knife"; pistol = "Beretta93R"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 75
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Iraq_Private"; gun = "SVD"; melee = "Knife"; pistol = "PM"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 75
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Iraq_Officer"; gun = "no"; melee = "Knife"; pistol = "PM"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 75
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Iraq_Private"; gun = "AK_47"; melee = "Knife"; pistol = "PM"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 75
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Iraq_Private"; gun = "FNFAL"; melee = "Knife"; pistol = "PM"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 75
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Iraq_Private"; gun = "SPAS_12"; melee = "Knife"; pistol = "PM"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 75
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Iraq_Private"; gun = "Galil"; melee = "Knife"; pistol = "PM"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2340 MovieClip in Frame 75
//component parameters onClipEvent (construct) { team = 1; tp = "M249"; }
Instance of Symbol 2338 MovieClip in Frame 75
//component parameters onClipEvent (construct) { who = "Soldier"; team = 1; skin = "Marine_Sergant"; gun = "G11"; melee = "Knife"; pistol = "Beretta93R"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2340 MovieClip in Frame 75
//component parameters onClipEvent (construct) { team = 2; tp = "PKM"; }
Instance of Symbol 2338 MovieClip in Frame 75
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Iraq_Private"; gun = "FLY"; melee = "Knife"; pistol = "PM"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 75
//component parameters onClipEvent (construct) { who = "Soldier"; team = 1; skin = "Marine_Private"; gun = "L85A2"; melee = "Knife"; pistol = "Beretta93R"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 75
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Iraq_Private"; gun = "Galil"; melee = "Knife"; pistol = "PM"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 75
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Iraq_Private"; gun = "AK_47"; melee = "Knife"; pistol = "PM"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2356 MovieClip in Frame 75
//component parameters onClipEvent (construct) { tp = "Small"; }
Instance of Symbol 2340 MovieClip in Frame 76
//component parameters onClipEvent (construct) { team = 2; tp = "Canon"; }
Instance of Symbol 2356 MovieClip in Frame 76
//component parameters onClipEvent (construct) { tp = "Large"; }
Instance of Symbol 2338 MovieClip in Frame 76
//component parameters onClipEvent (construct) { who = "Player"; team = 1; skin = "Marine_Officer"; gun = "LAW"; melee = "Knife"; pistol = "Beretta93R"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 76
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Iraq_Private"; gun = "AK_47"; melee = "Knife"; pistol = "PM"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 76
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Iraq_Private"; gun = "Galil"; melee = "Knife"; pistol = "PM"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2340 MovieClip in Frame 76
//component parameters onClipEvent (construct) { team = 1; tp = "M249"; }
Instance of Symbol 2338 MovieClip in Frame 76
//component parameters onClipEvent (construct) { who = "Soldier"; team = 1; skin = "Marine_Sergant"; gun = "G11"; melee = "Knife"; pistol = "Beretta93R"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 76
//component parameters onClipEvent (construct) { who = "Soldier"; team = 1; skin = "Marine_Private"; gun = "L85A2"; melee = "Knife"; pistol = "Beretta93R"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 76
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Iraq_Private"; gun = "Galil"; melee = "Knife"; pistol = "PM"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 76
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Iraq_Private"; gun = "AK_47"; melee = "Knife"; pistol = "PM"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 76
//component parameters onClipEvent (construct) { who = "Soldier"; team = 1; skin = "Marine_Private"; gun = "L85A2"; melee = "Knife"; pistol = "Beretta93R"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 76
//component parameters onClipEvent (construct) { who = "Soldier"; team = 1; skin = "Marine_Private"; gun = "MM1"; melee = "Knife"; pistol = "Beretta93R"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 76
//component parameters onClipEvent (construct) { who = "Soldier"; team = 1; skin = "Marine_Private"; gun = "MM1"; melee = "Knife"; pistol = "Beretta93R"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 76
//component parameters onClipEvent (construct) { who = "Soldier"; team = 1; skin = "Marine_Private"; gun = "LAW"; melee = "Knife"; pistol = "Beretta93R"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 77
//component parameters onClipEvent (construct) { who = "Player"; team = 1; skin = "Iraq_Private"; gun = "SIG550"; melee = "Knife"; pistol = "PM"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2340 MovieClip in Frame 77
//component parameters onClipEvent (construct) { team = 2; tp = "M249"; }
Instance of Symbol 2338 MovieClip in Frame 77
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Marine_Private"; gun = "L85A2"; melee = "Knife"; pistol = "Beretta93R"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 77
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Marine_Private"; gun = "L85A2"; melee = "Knife"; pistol = "Beretta93R"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 77
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Marine_Sergant"; gun = "LAW"; melee = "Knife"; pistol = "Beretta93R"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 77
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Marine_Officer"; gun = "no"; melee = "Knife"; pistol = "Beretta93R"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 77
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Marine_Sergant"; gun = "M60"; melee = "Knife"; pistol = "Beretta93R"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 77
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Marine_Sergant"; gun = "M_16"; melee = "Knife"; pistol = "Beretta93R"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 77
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Marine_Private"; gun = "M_16"; melee = "Knife"; pistol = "Beretta93R"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 77
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Marine_Sergant"; gun = "M_16"; melee = "Knife"; pistol = "Beretta93R"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 77
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Marine_Private"; gun = "FNP90"; melee = "Knife"; pistol = "Beretta93R"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2340 MovieClip in Frame 78
//component parameters onClipEvent (construct) { team = 2; tp = "M249"; }
Instance of Symbol 2338 MovieClip in Frame 78
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Marine_Sergant"; gun = "MM1"; melee = "Knife"; pistol = "Beretta93R"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 78
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Marine_Officer"; gun = "no"; melee = "Knife"; pistol = "Beretta93R"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 78
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Marine_Sergant"; gun = "M60"; melee = "Knife"; pistol = "Beretta93R"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 78
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Marine_Sergant"; gun = "M249"; melee = "Knife"; pistol = "Beretta93R"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 78
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Marine_Private"; gun = "AUG"; melee = "Knife"; pistol = "Beretta93R"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 78
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Marine_Sergant"; gun = "G11"; melee = "Knife"; pistol = "Beretta93R"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 78
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Marine_Sergant"; gun = "F2000"; melee = "Knife"; pistol = "Beretta93R"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 78
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Marine_Private"; gun = "M_16"; melee = "Knife"; pistol = "Beretta93R"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 78
//component parameters onClipEvent (construct) { who = "Soldier"; team = 1; skin = "Iraq_Private"; gun = "AK_47"; melee = "Knife"; pistol = "PM"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 78
//component parameters onClipEvent (construct) { who = "Soldier"; team = 1; skin = "Iraq_Private"; gun = "FLY"; melee = "Knife"; pistol = "PM"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 78
//component parameters onClipEvent (construct) { who = "Soldier"; team = 1; skin = "Iraq_Private"; gun = "FLY"; melee = "Knife"; pistol = "PM"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 78
//component parameters onClipEvent (construct) { who = "Player"; team = 1; skin = "Iraq_Officer"; gun = "UZI"; melee = "Knife"; pistol = "PM"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 78
//component parameters onClipEvent (construct) { who = "Soldier"; team = 1; skin = "Iraq_Private"; gun = "PKM"; melee = "Knife"; pistol = "PM"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 78
//component parameters onClipEvent (construct) { who = "Soldier"; team = 1; skin = "Iraq_Private"; gun = "PPH_41"; melee = "Knife"; pistol = "PM"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2358 MovieClip in Frame 78
//component parameters onClipEvent (construct) { tp = "Large"; }
Instance of Symbol 2356 MovieClip in Frame 78
//component parameters onClipEvent (construct) { tp = "Large"; }
Instance of Symbol 2338 MovieClip in Frame 78
//component parameters onClipEvent (construct) { who = "Soldier"; team = 1; skin = "Iraq_Private"; gun = "FLY"; melee = "Knife"; pistol = "PM"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 79
//component parameters onClipEvent (construct) { who = "Player"; team = 1; skin = "Iraq_Private"; gun = "FNFAL"; melee = "Knife"; pistol = "PM"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 79
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Marine_Officer"; gun = "no"; melee = "Knife"; pistol = "Beretta93R"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 79
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Marine_Sergant"; gun = "M60"; melee = "Knife"; pistol = "Beretta93R"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 79
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Marine_Private"; gun = "AUG"; melee = "Knife"; pistol = "Beretta93R"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 79
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Marine_Sergant"; gun = "M_16"; melee = "Knife"; pistol = "Beretta93R"; gren = "HE"; go_x = 750; go_y = 210; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 79
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Marine_Private"; gun = "M_16"; melee = "Knife"; pistol = "Beretta93R"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2340 MovieClip in Frame 79
//component parameters onClipEvent (construct) { team = 2; tp = "M249"; }
Instance of Symbol 2338 MovieClip in Frame 79
//component parameters onClipEvent (construct) { who = "Soldier"; team = 1; skin = "Iraq_Private"; gun = "AK_47"; melee = "Knife"; pistol = "PM"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 79
//component parameters onClipEvent (construct) { who = "Soldier"; team = 1; skin = "Iraq_Private"; gun = "FLY"; melee = "Knife"; pistol = "PM"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 79
//component parameters onClipEvent (construct) { who = "Soldier"; team = 1; skin = "Iraq_Private"; gun = "AK_47"; melee = "Knife"; pistol = "PM"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 79
//component parameters onClipEvent (construct) { who = "Soldier"; team = 1; skin = "Iraq_Private"; gun = "FLY"; melee = "Knife"; pistol = "PM"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2356 MovieClip in Frame 79
//component parameters onClipEvent (construct) { tp = "Small"; }
Instance of Symbol 2338 MovieClip in Frame 79
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Marine_Private"; gun = "M_16"; melee = "Knife"; pistol = "Beretta93R"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 79
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Marine_Private"; gun = "M_16"; melee = "Knife"; pistol = "Beretta93R"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 80
//component parameters onClipEvent (construct) { who = "Player"; team = 1; skin = "Iraq_Officer"; gun = "SKS"; melee = "Knife"; pistol = "PM"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 80
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Marine_Private"; gun = "G36"; melee = "Knife"; pistol = "Beretta93R"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 80
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Marine_Sergant"; gun = "G11"; melee = "Knife"; pistol = "Beretta93R"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 80
//component parameters onClipEvent (construct) { who = "Soldier"; team = 1; skin = "Iraq_Private"; gun = "BIZON"; melee = "Knife"; pistol = "PM"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 80
//component parameters onClipEvent (construct) { who = "Soldier"; team = 1; skin = "Iraq_Private"; gun = "PKM"; melee = "Knife"; pistol = "PM"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 80
//component parameters onClipEvent (construct) { who = "Soldier"; team = 1; skin = "Iraq_Private"; gun = "SIG550"; melee = "Knife"; pistol = "PM"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2340 MovieClip in Frame 80
//component parameters onClipEvent (construct) { team = 1; tp = "Canon"; }
Instance of Symbol 2338 MovieClip in Frame 80
//component parameters onClipEvent (construct) { who = "Soldier"; team = 1; skin = "Iraq_Private"; gun = "FNFAL"; melee = "Knife"; pistol = "PM"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 80
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Marine_Private"; gun = "M_16"; melee = "Knife"; pistol = "Beretta93R"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 80
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Marine_Private"; gun = "M_16"; melee = "Knife"; pistol = "Beretta93R"; gren = "HE"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 81
//component parameters onClipEvent (construct) { who = "Player"; team = 1; skin = "Fallout_Ranger"; gun = "GaussRifle"; melee = "Knife"; pistol = "microUZI"; gren = "SPLITTER"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2340 MovieClip in Frame 81
//component parameters onClipEvent (construct) { team = 1; tp = "Canon"; }
Instance of Symbol 2338 MovieClip in Frame 81
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Aliens_UFO"; gun = "TeslaCanon"; melee = "Knife"; pistol = "FlareGun"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2340 MovieClip in Frame 81
//component parameters onClipEvent (construct) { team = 1; tp = "HMG"; }
Instance of Symbol 2338 MovieClip in Frame 81
//component parameters onClipEvent (construct) { who = "Soldier"; team = 1; skin = "Fallout_Ranger"; gun = "Jackhammer"; melee = "Knife"; pistol = "microUZI"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 81
//component parameters onClipEvent (construct) { who = "Soldier"; team = 1; skin = "Fallout_Ranger"; gun = "ChainGun"; melee = "Knife"; pistol = "microUZI"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 81
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Aliens_UFO"; gun = "TeslaCanon"; melee = "Knife"; pistol = "FlareGun"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 81
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Fallout_SuperMutant"; gun = "RocketLauncher"; melee = "Knife"; pistol = "FlareGun"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "tSuperMutant"; }
Instance of Symbol 2338 MovieClip in Frame 81
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Aliens_Alien"; gun = "AlienHand"; melee = "no"; pistol = "no"; gren = "no"; go_x = 0; go_y = 0; subtype = "tAlien"; }
Instance of Symbol 2338 MovieClip in Frame 81
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Aliens_UFO"; gun = "RicochetRifle"; melee = "Knife"; pistol = "FlareGun"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 81
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Fallout_SuperMutant"; gun = "Minigun"; melee = "Knife"; pistol = "FlareGun"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "tSuperMutant"; }
Instance of Symbol 2338 MovieClip in Frame 81
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Aliens_Alien"; gun = "AlienHand"; melee = "no"; pistol = "no"; gren = "no"; go_x = 0; go_y = 0; subtype = "tAlien"; }
Instance of Symbol 2338 MovieClip in Frame 81
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Aliens_Alien"; gun = "AlienHand"; melee = "no"; pistol = "no"; gren = "no"; go_x = 0; go_y = 0; subtype = "tAlien"; }
Instance of Symbol 2338 MovieClip in Frame 81
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Fallout_SuperMutant"; gun = "Flamethrower"; melee = "Knife"; pistol = "FlareGun"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "tSuperMutant"; }
Instance of Symbol 2338 MovieClip in Frame 81
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Fallout_SuperMutant"; gun = "M249"; melee = "Knife"; pistol = "FlareGun"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "tSuperMutant"; }
Instance of Symbol 2338 MovieClip in Frame 81
//component parameters onClipEvent (construct) { who = "Soldier"; team = 1; skin = "Fallout_Ranger"; gun = "Jackhammer"; melee = "Knife"; pistol = "microUZI"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2358 MovieClip in Frame 81
//component parameters onClipEvent (construct) { tp = "Large"; }
Instance of Symbol 2356 MovieClip in Frame 81
//component parameters onClipEvent (construct) { tp = "Large"; }
Instance of Symbol 2338 MovieClip in Frame 82
//component parameters onClipEvent (construct) { who = "Player"; team = 1; skin = "CT_FSB"; gun = "Bozar"; melee = "Knife"; pistol = "microUZI"; gren = "SPLITTER"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 82
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Aliens_UFO"; gun = "TeslaCanon"; melee = "Knife"; pistol = "FlareGun"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 82
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Aliens_Alien"; gun = "AlienHand"; melee = "no"; pistol = "no"; gren = "no"; go_x = 0; go_y = 0; subtype = "tAlien"; }
Instance of Symbol 2338 MovieClip in Frame 82
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Aliens_Alien"; gun = "AlienHand"; melee = "no"; pistol = "no"; gren = "no"; go_x = 0; go_y = 0; subtype = "tAlien"; }
Instance of Symbol 2338 MovieClip in Frame 82
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Aliens_UFO"; gun = "RicochetRifle"; melee = "Knife"; pistol = "FlareGun"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 82
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Fallout_SuperMutant"; gun = "Minigun"; melee = "Knife"; pistol = "FlareGun"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "tSuperMutant"; }
Instance of Symbol 2338 MovieClip in Frame 82
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Aliens_Alien"; gun = "AlienHand"; melee = "no"; pistol = "no"; gren = "no"; go_x = 0; go_y = 0; subtype = "tAlien"; }
Instance of Symbol 2338 MovieClip in Frame 82
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Fallout_SuperMutant"; gun = "RocketLauncher"; melee = "Knife"; pistol = "FlareGun"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "tSuperMutant"; }
Instance of Symbol 2338 MovieClip in Frame 82
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Aliens_UFO"; gun = "TeslaCanon"; melee = "Knife"; pistol = "FlareGun"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 82
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Aliens_UFO"; gun = "RicochetRifle"; melee = "Knife"; pistol = "FlareGun"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 82
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Fallout_SuperMutant"; gun = "RocketLauncher"; melee = "Knife"; pistol = "FlareGun"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "tSuperMutant"; }
Instance of Symbol 2338 MovieClip in Frame 82
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Aliens_UFO"; gun = "TeslaCanon"; melee = "Knife"; pistol = "FlareGun"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 82
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Aliens_UFO"; gun = "TeslaCanon"; melee = "Knife"; pistol = "FlareGun"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 82
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Aliens_UFO"; gun = "RicochetRifle"; melee = "Knife"; pistol = "FlareGun"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 83
//component parameters onClipEvent (construct) { who = "Player"; team = 1; skin = "USA_Delta"; gun = "Bozar"; melee = "Knife"; pistol = "microUZI"; gren = "SPLITTER"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 83
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Aliens_UFO"; gun = "TeslaCanon"; melee = "Knife"; pistol = "FlareGun"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 83
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Fallout_SuperMutant"; gun = "Minigun"; melee = "Knife"; pistol = "FlareGun"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "tSuperMutant"; }
Instance of Symbol 2338 MovieClip in Frame 83
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Aliens_UFO"; gun = "TeslaCanon"; melee = "Knife"; pistol = "FlareGun"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 83
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Aliens_UFO"; gun = "TeslaCanon"; melee = "Knife"; pistol = "FlareGun"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 83
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Aliens_UFO"; gun = "TeslaCanon"; melee = "Knife"; pistol = "FlareGun"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 83
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Aliens_UFO"; gun = "RicochetRifle"; melee = "Knife"; pistol = "FlareGun"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 83
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Fallout_SuperMutant"; gun = "M60"; melee = "Knife"; pistol = "FlareGun"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "tSuperMutant"; }
Instance of Symbol 2338 MovieClip in Frame 83
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Fallout_SuperMutant"; gun = "Flamethrower"; melee = "Knife"; pistol = "FlareGun"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "tSuperMutant"; }
Instance of Symbol 2338 MovieClip in Frame 83
//component parameters onClipEvent (construct) { who = "Soldier"; team = 1; skin = "USA_Delta"; gun = "Mikor"; melee = "Knife"; pistol = "microUZI"; gren = "SPLITTER"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 83
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Fallout_SuperMutant"; gun = "M60"; melee = "Knife"; pistol = "FlareGun"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "tSuperMutant"; }
Instance of Symbol 2340 MovieClip in Frame 83
//component parameters onClipEvent (construct) { team = 2; tp = "HMG"; }
Instance of Symbol 2338 MovieClip in Frame 83
//component parameters onClipEvent (construct) { who = "Soldier"; team = 1; skin = "USA_Delta"; gun = "AWM"; melee = "Knife"; pistol = "microUZI"; gren = "SPLITTER"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 83
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Fallout_SuperMutant"; gun = "M60"; melee = "Knife"; pistol = "FlareGun"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "tSuperMutant"; }
Instance of Symbol 2338 MovieClip in Frame 83
//component parameters onClipEvent (construct) { who = "Soldier"; team = 1; skin = "USA_Delta"; gun = "Bozar"; melee = "Knife"; pistol = "microUZI"; gren = "SPLITTER"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 84
//component parameters onClipEvent (construct) { who = "Player"; team = 1; skin = "CT_SAS"; gun = "Flamethrower"; melee = "Knife"; pistol = "microUZI"; gren = "SPLITTER"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 84
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Aliens_UFO"; gun = "RicochetRifle"; melee = "Knife"; pistol = "FlareGun"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 84
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Fallout_SuperMutant"; gun = "Minigun"; melee = "Knife"; pistol = "FlareGun"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "tSuperMutant"; }
Instance of Symbol 2338 MovieClip in Frame 84
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Aliens_UFO"; gun = "TeslaCanon"; melee = "Knife"; pistol = "FlareGun"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 84
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Aliens_UFO"; gun = "RicochetRifle"; melee = "Knife"; pistol = "FlareGun"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 84
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Fallout_SuperMutant"; gun = "M60"; melee = "Knife"; pistol = "FlareGun"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "tSuperMutant"; }
Instance of Symbol 2338 MovieClip in Frame 84
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Aliens_UFO"; gun = "RicochetRifle"; melee = "Knife"; pistol = "FlareGun"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 84
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Aliens_UFO"; gun = "RicochetRifle"; melee = "Knife"; pistol = "FlareGun"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 84
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Aliens_UFO"; gun = "RicochetRifle"; melee = "Knife"; pistol = "FlareGun"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 84
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Aliens_UFO"; gun = "RicochetRifle"; melee = "Knife"; pistol = "FlareGun"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 84
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Aliens_UFO"; gun = "RicochetRifle"; melee = "Knife"; pistol = "FlareGun"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 84
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Aliens_UFO"; gun = "RicochetRifle"; melee = "Knife"; pistol = "FlareGun"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 84
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Aliens_UFO"; gun = "RicochetRifle"; melee = "Knife"; pistol = "FlareGun"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2356 MovieClip in Frame 84
//component parameters onClipEvent (construct) { tp = "Large"; }
Instance of Symbol 2358 MovieClip in Frame 84
//component parameters onClipEvent (construct) { tp = "Large"; }
Instance of Symbol 2358 MovieClip in Frame 84
//component parameters onClipEvent (construct) { tp = "Large"; }
Instance of Symbol 2356 MovieClip in Frame 84
//component parameters onClipEvent (construct) { tp = "Small"; }
Instance of Symbol 2338 MovieClip in Frame 85
//component parameters onClipEvent (construct) { who = "Player"; team = 1; skin = "CT_GSG"; gun = "Flamethrower"; melee = "Knife"; pistol = "microUZI"; gren = "SPLITTER"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 85
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Aliens_UFO"; gun = "TeslaCanon"; melee = "Knife"; pistol = "FlareGun"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 85
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Fallout_SuperMutant"; gun = "M249"; melee = "Knife"; pistol = "FlareGun"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "tSuperMutant"; }
Instance of Symbol 2338 MovieClip in Frame 85
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Fallout_SuperMutant"; gun = "Flamethrower"; melee = "Knife"; pistol = "FlareGun"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "tSuperMutant"; }
Instance of Symbol 2338 MovieClip in Frame 85
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Blood_Zombie"; gun = "Axe"; melee = "no"; pistol = "no"; gren = "no"; go_x = 0; go_y = 0; subtype = "tZombie"; }
Instance of Symbol 2338 MovieClip in Frame 85
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Blood_Death"; gun = "Scythe"; melee = "no"; pistol = "no"; gren = "no"; go_x = 0; go_y = 0; subtype = "tZombie"; }
Instance of Symbol 2338 MovieClip in Frame 85
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Blood_Death"; gun = "Scythe"; melee = "no"; pistol = "no"; gren = "no"; go_x = 0; go_y = 0; subtype = "tZombie"; }
Instance of Symbol 2338 MovieClip in Frame 85
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Blood_Death"; gun = "Scythe"; melee = "no"; pistol = "no"; gren = "no"; go_x = 0; go_y = 0; subtype = "tZombie"; }
Instance of Symbol 2338 MovieClip in Frame 85
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Blood_Death"; gun = "Scythe"; melee = "no"; pistol = "no"; gren = "no"; go_x = 0; go_y = 0; subtype = "tZombie"; }
Instance of Symbol 2338 MovieClip in Frame 85
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Blood_Zombie"; gun = "Axe"; melee = "no"; pistol = "no"; gren = "no"; go_x = 0; go_y = 0; subtype = "tZombie"; }
Instance of Symbol 2338 MovieClip in Frame 85
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Blood_Zombie"; gun = "Axe"; melee = "no"; pistol = "no"; gren = "no"; go_x = 0; go_y = 0; subtype = "tZombie"; }
Instance of Symbol 2338 MovieClip in Frame 85
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Blood_Zombie"; gun = "Axe"; melee = "no"; pistol = "no"; gren = "no"; go_x = 0; go_y = 0; subtype = "tZombie"; }
Instance of Symbol 2338 MovieClip in Frame 85
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Blood_Zombie"; gun = "Axe"; melee = "no"; pistol = "no"; gren = "no"; go_x = 0; go_y = 0; subtype = "tZombie"; }
Instance of Symbol 2338 MovieClip in Frame 85
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Blood_Zombie"; gun = "Axe"; melee = "no"; pistol = "no"; gren = "no"; go_x = 0; go_y = 0; subtype = "tZombie"; }
Instance of Symbol 2338 MovieClip in Frame 85
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Blood_Zombie"; gun = "Axe"; melee = "no"; pistol = "no"; gren = "no"; go_x = 0; go_y = 0; subtype = "tZombie"; }
Instance of Symbol 2338 MovieClip in Frame 85
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Blood_Zombie"; gun = "Axe"; melee = "no"; pistol = "no"; gren = "no"; go_x = 0; go_y = 0; subtype = "tZombie"; }
Instance of Symbol 2338 MovieClip in Frame 85
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Blood_Zombie"; gun = "Axe"; melee = "no"; pistol = "no"; gren = "no"; go_x = 0; go_y = 0; subtype = "tZombie"; }
Instance of Symbol 2338 MovieClip in Frame 85
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Blood_Zombie"; gun = "Axe"; melee = "no"; pistol = "no"; gren = "no"; go_x = 0; go_y = 0; subtype = "tZombie"; }
Instance of Symbol 2338 MovieClip in Frame 85
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Blood_Zombie"; gun = "Axe"; melee = "no"; pistol = "no"; gren = "no"; go_x = 0; go_y = 0; subtype = "tZombie"; }
Instance of Symbol 2356 MovieClip in Frame 85
//component parameters onClipEvent (construct) { tp = "Large"; }
Instance of Symbol 2338 MovieClip in Frame 86
//component parameters onClipEvent (construct) { who = "Player"; team = 1; skin = "CT_SAS"; gun = "ChainGun"; melee = "Knife"; pistol = "microUZI"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 86
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Blood_Death"; gun = "Scythe"; melee = "no"; pistol = "no"; gren = "no"; go_x = 0; go_y = 0; subtype = "tZombie"; }
Instance of Symbol 2338 MovieClip in Frame 86
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Blood_Death"; gun = "Scythe"; melee = "no"; pistol = "no"; gren = "no"; go_x = 0; go_y = 0; subtype = "tZombie"; }
Instance of Symbol 2338 MovieClip in Frame 86
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Blood_Death"; gun = "Scythe"; melee = "no"; pistol = "no"; gren = "no"; go_x = 0; go_y = 0; subtype = "tZombie"; }
Instance of Symbol 2338 MovieClip in Frame 86
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Blood_Zombie"; gun = "Axe"; melee = "no"; pistol = "no"; gren = "no"; go_x = 0; go_y = 0; subtype = "tZombie"; }
Instance of Symbol 2338 MovieClip in Frame 86
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Blood_Zombie"; gun = "Axe"; melee = "no"; pistol = "no"; gren = "no"; go_x = 0; go_y = 0; subtype = "tZombie"; }
Instance of Symbol 2338 MovieClip in Frame 86
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Blood_Zombie"; gun = "Axe"; melee = "no"; pistol = "no"; gren = "no"; go_x = 0; go_y = 0; subtype = "tZombie"; }
Instance of Symbol 2356 MovieClip in Frame 86
//component parameters onClipEvent (construct) { tp = "Large"; }
Instance of Symbol 2358 MovieClip in Frame 86
//component parameters onClipEvent (construct) { tp = "Large"; }
Instance of Symbol 2356 MovieClip in Frame 86
//component parameters onClipEvent (construct) { tp = "Large"; }
Instance of Symbol 2358 MovieClip in Frame 86
//component parameters onClipEvent (construct) { tp = "Large"; }
Instance of Symbol 2338 MovieClip in Frame 86
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Fallout_SuperMutant"; gun = "M249"; melee = "Knife"; pistol = "FlareGun"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "tSuperMutant"; }
Instance of Symbol 2338 MovieClip in Frame 86
//component parameters onClipEvent (construct) { who = "Soldier"; team = 1; skin = "CT_SWAT"; gun = "Mikor"; melee = "Knife"; pistol = "microUZI"; gren = "SPLITTER"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 86
//component parameters onClipEvent (construct) { who = "Soldier"; team = 1; skin = "Fallout_Ranger"; gun = "ChainGun"; melee = "Knife"; pistol = "microUZI"; gren = "SPLITTER"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 86
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Aliens_Alien"; gun = "AlienHand"; melee = "no"; pistol = "no"; gren = "no"; go_x = 0; go_y = 0; subtype = "tAlien"; }
Instance of Symbol 2338 MovieClip in Frame 86
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Aliens_Alien"; gun = "AlienHand"; melee = "no"; pistol = "no"; gren = "no"; go_x = 0; go_y = 0; subtype = "tAlien"; }
Instance of Symbol 2338 MovieClip in Frame 87
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_SAS"; gun = "Flamethrower"; melee = "Knife"; pistol = "microUZI"; gren = "SPLITTER"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 87
//component parameters onClipEvent (construct) { who = "Soldier"; team = 1; skin = "Aliens_Alien"; gun = "AlienHand"; melee = "no"; pistol = "no"; gren = "no"; go_x = 0; go_y = 0; subtype = "tAlien"; }
Instance of Symbol 2356 MovieClip in Frame 87
//component parameters onClipEvent (construct) { tp = "Large"; }
Instance of Symbol 2358 MovieClip in Frame 87
//component parameters onClipEvent (construct) { tp = "Large"; }
Instance of Symbol 2356 MovieClip in Frame 87
//component parameters onClipEvent (construct) { tp = "Large"; }
Instance of Symbol 2358 MovieClip in Frame 87
//component parameters onClipEvent (construct) { tp = "Large"; }
Instance of Symbol 2338 MovieClip in Frame 87
//component parameters onClipEvent (construct) { who = "Soldier"; team = 1; skin = "Fallout_SuperMutant"; gun = "Minigun"; melee = "Knife"; pistol = "FlareGun"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "tSuperMutant"; }
Instance of Symbol 2338 MovieClip in Frame 87
//component parameters onClipEvent (construct) { who = "Player"; team = 1; skin = "Aliens_UFO"; gun = "TeslaCanon"; melee = "Knife"; pistol = "FlareGun"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2340 MovieClip in Frame 87
//component parameters onClipEvent (construct) { team = 2; tp = "HMG"; }
Instance of Symbol 2340 MovieClip in Frame 87
//component parameters onClipEvent (construct) { team = 2; tp = "HMG"; }
Instance of Symbol 2338 MovieClip in Frame 87
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_SAS"; gun = "ChainGun"; melee = "Knife"; pistol = "microUZI"; gren = "SPLITTER"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 87
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_SAS"; gun = "ChainGun"; melee = "Knife"; pistol = "microUZI"; gren = "SPLITTER"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 87
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Fallout_Enclave"; gun = "Bozar"; melee = "Knife"; pistol = "DesertEagle"; gren = "SPLITTER"; go_x = 0; go_y = 0; subtype = "tEnclave"; }
Instance of Symbol 2338 MovieClip in Frame 87
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Fallout_Ranger"; gun = "Jackhammer"; melee = "Knife"; pistol = "DesertEagle"; gren = "SPLITTER"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 87
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Fallout_Ranger"; gun = "Jackhammer"; melee = "Knife"; pistol = "DesertEagle"; gren = "SPLITTER"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 87
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Fallout_Ranger"; gun = "Jackhammer"; melee = "Knife"; pistol = "DesertEagle"; gren = "SPLITTER"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 87
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_SAS"; gun = "ChainGun"; melee = "Knife"; pistol = "microUZI"; gren = "SPLITTER"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 87
//component parameters onClipEvent (construct) { who = "Soldier"; team = 1; skin = "Fallout_SuperMutant"; gun = "RocketLauncher"; melee = "Knife"; pistol = "FlareGun"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "tSuperMutant"; }
Instance of Symbol 2338 MovieClip in Frame 87
//component parameters onClipEvent (construct) { who = "Soldier"; team = 1; skin = "Fallout_SuperMutant"; gun = "LAW"; melee = "Knife"; pistol = "FlareGun"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "tSuperMutant"; }
Instance of Symbol 2338 MovieClip in Frame 87
//component parameters onClipEvent (construct) { who = "Soldier"; team = 1; skin = "Aliens_Alien"; gun = "AlienHand"; melee = "no"; pistol = "no"; gren = "no"; go_x = 0; go_y = 0; subtype = "tAlien"; }
Instance of Symbol 2356 MovieClip in Frame 88
//component parameters onClipEvent (construct) { tp = "Large"; }
Instance of Symbol 2358 MovieClip in Frame 88
//component parameters onClipEvent (construct) { tp = "Large"; }
Instance of Symbol 2356 MovieClip in Frame 88
//component parameters onClipEvent (construct) { tp = "Large"; }
Instance of Symbol 2358 MovieClip in Frame 88
//component parameters onClipEvent (construct) { tp = "Large"; }
Instance of Symbol 2338 MovieClip in Frame 88
//component parameters onClipEvent (construct) { who = "Player"; team = 1; skin = "Aliens_UFO"; gun = "TeslaCanon"; melee = "Knife"; pistol = "FlareGun"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 88
//component parameters onClipEvent (construct) { who = "Soldier"; team = 1; skin = "Aliens_Alien"; gun = "TeslaCanon"; melee = "no"; pistol = "no"; gren = "no"; go_x = 0; go_y = 0; subtype = "tAlien"; }
Instance of Symbol 2338 MovieClip in Frame 88
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_GSG"; gun = "GaussRifle"; melee = "Knife"; pistol = "microUZI"; gren = "SPLITTER"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 88
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_Alpha"; gun = "Pecheneg"; melee = "Knife"; pistol = "microUZI"; gren = "SPLITTER"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 88
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Fallout_Ranger"; gun = "Jackhammer"; melee = "Knife"; pistol = "DesertEagle"; gren = "SPLITTER"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 88
//component parameters onClipEvent (construct) { who = "Soldier"; team = 1; skin = "Aliens_Alien"; gun = "AlienHand"; melee = "no"; pistol = "no"; gren = "no"; go_x = 0; go_y = 0; subtype = "tAlien"; }
Instance of Symbol 2338 MovieClip in Frame 88
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_GSG"; gun = "GaussRifle"; melee = "Knife"; pistol = "microUZI"; gren = "SPLITTER"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 88
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_GSG"; gun = "GaussRifle"; melee = "Knife"; pistol = "microUZI"; gren = "SPLITTER"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 88
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_GSG"; gun = "XM8"; melee = "Knife"; pistol = "microUZI"; gren = "SPLITTER"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 88
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_GSG"; gun = "XM8"; melee = "Knife"; pistol = "microUZI"; gren = "SPLITTER"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 88
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_GSG"; gun = "XM8"; melee = "Knife"; pistol = "microUZI"; gren = "SPLITTER"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 88
//component parameters onClipEvent (construct) { who = "Soldier"; team = 1; skin = "Aliens_Alien"; gun = "AlienHand"; melee = "no"; pistol = "no"; gren = "no"; go_x = 0; go_y = 0; subtype = "tAlien"; }
Instance of Symbol 2338 MovieClip in Frame 88
//component parameters onClipEvent (construct) { who = "Soldier"; team = 1; skin = "Aliens_Alien"; gun = "TeslaCanon"; melee = "no"; pistol = "no"; gren = "no"; go_x = 0; go_y = 0; subtype = "tAlien"; }
Instance of Symbol 2338 MovieClip in Frame 88
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_Alpha"; gun = "SVD"; melee = "Knife"; pistol = "microUZI"; gren = "SPLITTER"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 88
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Fallout_Ranger"; gun = "Jackhammer"; melee = "Knife"; pistol = "DesertEagle"; gren = "SPLITTER"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2358 MovieClip in Frame 89
//component parameters onClipEvent (construct) { tp = "Large"; }
Instance of Symbol 2338 MovieClip in Frame 89
//component parameters onClipEvent (construct) { who = "Player"; team = 1; skin = "Blood_Death"; gun = "Scythe"; melee = "Knife"; pistol = "FlareGun"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "tDeath"; }
Instance of Symbol 2338 MovieClip in Frame 89
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "USA_Delta"; gun = "ChainGun"; melee = "Knife"; pistol = "microUZI"; gren = "SPLITTER"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 89
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Fallout_Enclave"; gun = "Bozar"; melee = "Knife"; pistol = "DesertEagle"; gren = "SPLITTER"; go_x = 0; go_y = 0; subtype = "tEnclave"; }
Instance of Symbol 2338 MovieClip in Frame 89
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Fallout_Ranger"; gun = "Jackhammer"; melee = "Knife"; pistol = "DesertEagle"; gren = "SPLITTER"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 89
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_FSB"; gun = "Kord"; melee = "Knife"; pistol = "APS"; gren = "SPLITTER"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 89
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Fallout_Ranger"; gun = "Jackhammer"; melee = "Knife"; pistol = "DesertEagle"; gren = "SPLITTER"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2356 MovieClip in Frame 89
//component parameters onClipEvent (construct) { tp = "Large"; }
Instance of Symbol 2340 MovieClip in Frame 89
//component parameters onClipEvent (construct) { team = 2; tp = "M249"; }
Instance of Symbol 2338 MovieClip in Frame 89
//component parameters onClipEvent (construct) { who = "Soldier"; team = 1; skin = "Fallout_SuperMutant"; gun = "M60"; melee = "Knife"; pistol = "DesertEagle"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "tSuperMutant"; }
Instance of Symbol 2338 MovieClip in Frame 89
//component parameters onClipEvent (construct) { who = "Soldier"; team = 1; skin = "Fallout_SuperMutant"; gun = "Minigun"; melee = "Knife"; pistol = "DesertEagle"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "tSuperMutant"; }
Instance of Symbol 2338 MovieClip in Frame 89
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "USA_Delta"; gun = "ChainGun"; melee = "Knife"; pistol = "microUZI"; gren = "SPLITTER"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 89
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_SWAT"; gun = "Mikor"; melee = "microUZI"; pistol = "APS"; gren = "SPLITTER"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 89
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "USA_Delta"; gun = "ChainGun"; melee = "Knife"; pistol = "microUZI"; gren = "SPLITTER"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 89
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "USA_Delta"; gun = "LAW"; melee = "Knife"; pistol = "microUZI"; gren = "SPLITTER"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2358 MovieClip in Frame 90
//component parameters onClipEvent (construct) { tp = "Small"; }
Instance of Symbol 2338 MovieClip in Frame 90
//component parameters onClipEvent (construct) { who = "Player"; team = 1; skin = "Fallout_SuperMutant"; gun = "Minigun"; melee = "Knife"; pistol = "FlareGun"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "tSuperMutant"; }
Instance of Symbol 2338 MovieClip in Frame 90
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_GSG"; gun = "CAWS"; melee = "Knife"; pistol = "microUZI"; gren = "SPLITTER"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 90
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_Police"; gun = "SPAS_12"; melee = "Knife"; pistol = "DesertEagle"; gren = "SPLITTER"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 90
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Fallout_Ranger"; gun = "Flamethrower"; melee = "Knife"; pistol = "DesertEagle"; gren = "SPLITTER"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2356 MovieClip in Frame 90
//component parameters onClipEvent (construct) { tp = "Small"; }
Instance of Symbol 2338 MovieClip in Frame 90
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_Police"; gun = "MP5"; melee = "Knife"; pistol = "DesertEagle"; gren = "SPLITTER"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 90
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_Police"; gun = "no"; melee = "Knife"; pistol = "M79"; gren = "SPLITTER"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 90
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_Police"; gun = "Benelli_M3"; melee = "Knife"; pistol = "DesertEagle"; gren = "SPLITTER"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 90
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_GSG"; gun = "M60"; melee = "Knife"; pistol = "microUZI"; gren = "SPLITTER"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 90
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_GSG"; gun = "M249"; melee = "Knife"; pistol = "microUZI"; gren = "SPLITTER"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 90
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "Fallout_Ranger"; gun = "Flamethrower"; melee = "Knife"; pistol = "DesertEagle"; gren = "SPLITTER"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 90
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_Alpha"; gun = "Pecheneg"; melee = "Knife"; pistol = "DesertEagle"; gren = "SPLITTER"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 90
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_GSG"; gun = "G36"; melee = "Knife"; pistol = "microUZI"; gren = "SPLITTER"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 90
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_GSG"; gun = "G36"; melee = "Knife"; pistol = "microUZI"; gren = "SPLITTER"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 90
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_Police"; gun = "M4"; melee = "Knife"; pistol = "Beretta93R"; gren = "SPLITTER"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 90
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_Police"; gun = "AWM"; melee = "Knife"; pistol = "Beretta93R"; gren = "SPLITTER"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2358 MovieClip in Frame 91
//component parameters onClipEvent (construct) { tp = "Large"; }
Instance of Symbol 2358 MovieClip in Frame 91
//component parameters onClipEvent (construct) { tp = "Large"; }
Instance of Symbol 2338 MovieClip in Frame 91
//component parameters onClipEvent (construct) { who = "Player"; team = 1; skin = "Fallout_SuperMutant"; gun = "RocketLauncher"; melee = "Knife"; pistol = "FlareGun"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "tSuperMutant"; }
Instance of Symbol 2356 MovieClip in Frame 91
//component parameters onClipEvent (construct) { tp = "Large"; }
Instance of Symbol 2356 MovieClip in Frame 91
//component parameters onClipEvent (construct) { tp = "Large"; }
Instance of Symbol 2338 MovieClip in Frame 91
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_GSG"; gun = "M249"; melee = "Knife"; pistol = "microUZI"; gren = "SPLITTER"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 91
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_GSG"; gun = "G36"; melee = "Knife"; pistol = "microUZI"; gren = "SPLITTER"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 91
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_GSG"; gun = "G36"; melee = "Knife"; pistol = "microUZI"; gren = "SPLITTER"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 91
//component parameters onClipEvent (construct) { who = "Soldier"; team = 1; skin = "Fallout_SuperMutant"; gun = "M60"; melee = "Knife"; pistol = "FlareGun"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "tSuperMutant"; }
Instance of Symbol 2338 MovieClip in Frame 91
//component parameters onClipEvent (construct) { who = "Soldier"; team = 1; skin = "Aliens_UFO"; gun = "TeslaCanon"; melee = "Knife"; pistol = "FlareGun"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 91
//component parameters onClipEvent (construct) { who = "Soldier"; team = 1; skin = "Aliens_UFO"; gun = "TeslaCanon"; melee = "Knife"; pistol = "FlareGun"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 91
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_SWAT"; gun = "LAW"; melee = "Knife"; pistol = "microUZI"; gren = "SPLITTER"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 91
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "USA_Delta"; gun = "ChainGun"; melee = "Knife"; pistol = "microUZI"; gren = "SPLITTER"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 91
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_FSB"; gun = "Kord"; melee = "Knife"; pistol = "microUZI"; gren = "SPLITTER"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 91
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "USA_Delta"; gun = "ChainGun"; melee = "Knife"; pistol = "microUZI"; gren = "SPLITTER"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 91
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "USA_Delta"; gun = "ChainGun"; melee = "Knife"; pistol = "microUZI"; gren = "SPLITTER"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 91
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "USA_Delta"; gun = "ChainGun"; melee = "Knife"; pistol = "microUZI"; gren = "SPLITTER"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2358 MovieClip in Frame 92
//component parameters onClipEvent (construct) { tp = "Large"; }
Instance of Symbol 2338 MovieClip in Frame 92
//component parameters onClipEvent (construct) { who = "Player"; team = 1; skin = "Blood_Demon"; gun = "AlienHand"; melee = "Knife"; pistol = "FlareGun"; gren = "FRAG"; go_x = 0; go_y = 0; subtype = "tDemon"; }
Instance of Symbol 2356 MovieClip in Frame 92
//component parameters onClipEvent (construct) { tp = "Large"; }
Instance of Symbol 2338 MovieClip in Frame 92
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_GSG"; gun = "M249"; melee = "Knife"; pistol = "microUZI"; gren = "SPLITTER"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 92
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_GSG"; gun = "G36"; melee = "Knife"; pistol = "microUZI"; gren = "SPLITTER"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 92
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "USA_Delta"; gun = "ChainGun"; melee = "Knife"; pistol = "microUZI"; gren = "SPLITTER"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 92
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "USA_Delta"; gun = "ChainGun"; melee = "Knife"; pistol = "microUZI"; gren = "SPLITTER"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 92
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_SAS"; gun = "M249"; melee = "Knife"; pistol = "microUZI"; gren = "SPLITTER"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 92
//component parameters onClipEvent (construct) { who = "Soldier"; team = 1; skin = "Aliens_UFO"; gun = "TeslaCanon"; melee = "Knife"; pistol = "FlareGun"; gren = "no"; go_x = 0; go_y = 0; subtype = "tAlien"; }
Instance of Symbol 2340 MovieClip in Frame 92
//component parameters onClipEvent (construct) { team = 2; tp = "PKM"; }
Instance of Symbol 2338 MovieClip in Frame 92
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "USA_Delta"; gun = "F2000"; melee = "Knife"; pistol = "microUZI"; gren = "SPLITTER"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 92
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_SAS"; gun = "M249"; melee = "Knife"; pistol = "microUZI"; gren = "SPLITTER"; go_x = 0; go_y = 0; subtype = "no"; }
Instance of Symbol 2338 MovieClip in Frame 92
//component parameters onClipEvent (construct) { who = "Soldier"; team = 2; skin = "CT_SAS"; gun = "M249"; melee = "Knife"; pistol = "microUZI"; gren = "SPLITTER"; go_x = 0; go_y = 0; subtype = "no"; }
Frame 93
_root.loadMap(WhatToLoad);
Symbol 4 MovieClip [Options] Frame 1
stop();
Symbol 6 MovieClip [Wall] Frame 1
#initclip 39 Object.registerClass("Wall", Wall); #endinitclip
Symbol 8 MovieClip [Wall_h] Frame 1
#initclip 34 Object.registerClass("Wall_h", Wall_h); #endinitclip
Symbol 10 MovieClip [Wall_v] Frame 1
#initclip 35 Object.registerClass("Wall_v", Wall_v); #endinitclip
Symbol 102 MovieClip [NextLevel] Frame 1
#initclip 36 Object.registerClass("NextLevel", NextLevel); #endinitclip
Symbol 104 MovieClip [ArrowCursor] Frame 1
#initclip 37 Object.registerClass("ArrowCursor", Cursor); #endinitclip
Symbol 105 MovieClip [Gauss] Frame 1
#initclip 38 Object.registerClass("Gauss", Gauss); #endinitclip this.hit();
Symbol 105 MovieClip [Gauss] Frame 3
this.removeMovieClip();
Symbol 117 Button
on (release) { getURL ((("http://www.arcadetown.com/index.asp?gameid=endlesswar3&aid=" + _root.GetUrlParam(_url, "aid=")) + "&refer=") + _root.GetBaseUrl(_url), "_blank"); }
Symbol 118 MovieClip Frame 1
_root.stop(); this.onEnterFrame = function () { var _local3 = _root.getBytesLoaded() / _root.getBytesTotal(); this.bar._xscale = _local3 * 100; this.percent_txt.text = Math.floor(_local3 * 100) + " %"; if (_local3 >= 1) { _root.gotoAndStop(3); } };
Symbol 128 Button
on (release) { _root.gotoAndStop(3); }
Symbol 129 MovieClip Frame 1
_root.stop(); PercentLoaded = (_root.getBytesLoaded() / _root.getBytesTotal()) * 100; if (PercentLoaded != 100) { setProperty(bar, _xscale , PercentLoaded); } else { gotoAndStop ("loaded"); }
Symbol 129 MovieClip Frame 2
gotoAndPlay (1);
Symbol 130 MovieClip Frame 1
if (_url.toLowerCase().indexOf("uploads.ungrounded.net") >= 0) { gotoAndStop (2); } else { stop(); }
Symbol 130 MovieClip Frame 2
stop();
Symbol 2600 MovieClip [__Packages.Line] Frame 0
class Line extends Object { var beg, end, rect; function Line (x1, y1, x2, y2) { super(); beg = new flash.geom.Point(x1, y1); end = new flash.geom.Point(x2, y2); rect = new flash.geom.Rectangle(Math.min(x1, x2), Math.min(y1, y2), Math.abs(x2 - x1), Math.abs(y2 - y1)); if (rect.width == 0) { rect.left--; rect.right++; } if (rect.height == 0) { rect.top--; rect.bottom++; } } function isVertical() { return(beg.x == end.x); } function isHorizontal() { return(beg.y == end.y); } function inArea(pt) { return(rect.containsPoint(pt)); } function cantBeCrossedWith(line) { return(!rect.intersects(line.rect)); } function cross(line) { if (!cantBeCrossedWith(line)) { var _local2 = new flash.geom.Point(); if (!line.isVertical()) { var _local4 = (line.beg.y - line.end.y) / (line.beg.x - line.end.x); } if (!isVertical()) { var _local5 = (beg.y - end.y) / (beg.x - end.x); } if (_local4 == _local5) { return(null); } var _local6 = line.beg.y - (_local4 * line.beg.x); var _local7 = beg.y - (_local5 * beg.x); if (line.isVertical() && (!isVertical())) { _local2.x = line.beg.x; _local2.y = (_local5 * line.beg.x) + _local7; } else if ((!line.isVertical()) && (isVertical())) { _local2.x = beg.x; _local2.y = (_local4 * beg.x) + _local6; } else { _local2.x = (_local7 - _local6) / (_local4 - _local5); _local2.y = (_local4 * _local2.x) + _local6; } if (line.inArea(_local2) && (inArea(_local2))) { return(new flash.geom.Point(_local2.x, _local2.y)); } } return(null); } function crossV(line) { if (cantBeCrossedWith(line) || (isVertical())) { return(null); } var _local2 = gety(line.beg.x); if ((_local2 >= line.beg.y) && (_local2 <= line.end.y)) { return(new flash.geom.Point(line.beg.x, _local2)); } return(null); } function crossH(line) { if (cantBeCrossedWith(line) || (isHorizontal())) { return(null); } var _local2 = getx(line.beg.y); if ((_local2 >= line.beg.x) && (_local2 <= line.end.x)) { return(new flash.geom.Point(_local2, line.beg.y)); } return(null); } function gety(xx) { return(beg.y + (((end.y - beg.y) / (end.x - beg.x)) * (xx - beg.x))); } function getx(yy) { return(beg.x + (((end.x - beg.x) / (end.y - beg.y)) * (beg.y - yy))); } function wall() { var _local3 = null; var _local5 = null; var _local6 = null; var _local7 = 20000; var _local4 = 0; while (_local4 < _global.walls.length) { _local3 = _global.walls[_local4].cross(this); if (_local3 != null) { _local6 = Math.sqrt(((_local3.x - beg.x) * (_local3.x - beg.x)) + ((_local3.y - beg.y) * (_local3.y - beg.y))); if ((_local5 == null) || (_local6 < _local7)) { _local5 = _local3; _local7 = _local6; } } _local4++; } return(_local5); } }
Symbol 2601 MovieClip [__Packages.Wall_h] Frame 0
class Wall_h extends MovieClip { var localToGlobal, _visible; function Wall_h () { super(); } function onLoad() { var _local4 = {x:0, y:0}; var _local3 = {x:80, y:0}; localToGlobal(_local4); localToGlobal(_local3); _global.walls[_global.walls.length] = new Line(_local4.x, _local4.y, _local3.x, _local3.y); _visible = _global.WALLS_VISIBLE; } }
Symbol 2602 MovieClip [__Packages.Wall_v] Frame 0
class Wall_v extends MovieClip { var localToGlobal, _visible; function Wall_v () { super(); } function onLoad() { var _local4 = {x:0, y:0}; var _local3 = {x:0, y:80}; localToGlobal(_local4); localToGlobal(_local3); _global.walls[_global.walls.length] = new Line(_local4.x, _local4.y, _local3.x, _local3.y); _visible = _global.WALLS_VISIBLE; } }
Symbol 2603 MovieClip [__Packages.NextLevel] Frame 0
class NextLevel extends MovieClip { var hitTest; function NextLevel () { super(); } function onEnterFrame() { if (hitTest(_root.hero0._x, _root.hero0._y, false)) { _root.attachMovie("Congratulations", "win", 100011, {_x:400, _y:300}); } } }
Symbol 2604 MovieClip [__Packages.Cursor] Frame 0
class Cursor extends MovieClip { var _x, _y; function Cursor () { super(); } function onEnterFrame() { Mouse.hide(); _x = _root._xmouse; _y = _root._ymouse; updateAfterEvent(); } }
Symbol 2605 MovieClip [__Packages.Gauss] Frame 0
class Gauss extends MovieClip { var damage, line, lineStyle, moveTo, lineTo, _x, _y; function Gauss () { super(); damage = 10; line = null; } function hit() { lineStyle(2, 6711039, 50); moveTo(0, 0); lineTo(line.end.x - _x, line.end.y - _y); var _local4 = 0; while (_local4 < _global.hero) { _root["hero" + _local4].getLines(0, 0); if (_root["hero" + _local4].lineHit(line, 0, 0)) { _root["hero" + _local4].getShot(damage); } _local4++; } } }
Symbol 2606 MovieClip [__Packages.Wall] Frame 0
class Wall extends MovieClip { var localToGlobal, _visible; function Wall () { super(); } function onLoad() { var _local4 = {x:0, y:0}; var _local3 = {x:80, y:80}; localToGlobal(_local4); localToGlobal(_local3); _global.walls[_global.walls.length] = new Line(_local4.x, _local4.y, _local3.x, _local3.y); _visible = _global.WALLS_VISIBLE; } }
Symbol 2607 MovieClip [__Packages.Flame] Frame 0
class Flame extends MovieClip { var _visible, owner, _parent, hitTest; function Flame () { super(); _visible = false; owner = _parent._parent._parent._parent; } function onEnterFrame() { if ((_global.times % 2) == 0) { var _local4 = 0; while (_local4 < _global.hero) { if (hitTest(_root["hero" + _local4]._x, _root["hero" + _local4]._y, true)) { var _local5 = new Line(_root["hero" + _local4]._x, _root["hero" + _local4]._y, owner._x, owner._y); var _local6 = _local5.wall(); if (_local6 == null) { if (_root["hero" + _local4].AC > 80) { _root["hero" + _local4].getShot(10); } else { _root["hero" + _local4].getShot(10); _root["hero" + _local4].attachMovie("Fire", "fire", 1); } } } _local4++; } } } }
Symbol 2608 MovieClip [__Packages.Slash] Frame 0
class Slash extends MovieClip { var _visible, owner, _parent, hitTest; function Slash () { super(); _visible = false; owner = _parent._parent._parent._parent; } function hit(dmg) { var _local4 = 0; while (_local4 < _global.hero) { if (("hero" + _local4) != owner._name) { if (hitTest(_root["hero" + _local4])) { var _local5 = new Line(_root["hero" + _local4]._x, _root["hero" + _local4]._y, owner._x, owner._y); var _local6 = _local5.wall(); if (_local6 == null) { if (dmg == undefined) { _root["hero" + _local4].getShot(owner.weapon.damage); } else { _root["hero" + _local4].getShot(dmg); } } } } _local4++; } } }
Symbol 2609 MovieClip [__Packages.Bolt] Frame 0
class Bolt extends MovieClip { var speed, damage, moving, _x, _y, removeMovieClip, _rotation, owner; function Bolt () { super(); speed = 50; damage = 20; moving = true; } function onEnterFrame() { if (moving) { if ((((_x < (-_root._x)) || (_y < (-_root._y))) || (_x > (800 - _root._x))) || (_y > (600 - _root._y))) { removeMovieClip(); return(undefined); } var _local5 = _root.plot(_rotation - 90, speed); var _local6 = new Line(_x, _y, _x + _local5.x, _y + _local5.y); var _local7 = _local6.wall(); if (_local7 == null) { _x = _x + _local5.x; _y = _y + _local5.y; } else { return(undefined); } var _local4 = 0; while (_local4 < _global.hero) { if (((_root["hero" + _local4].HP > 0) && (("hero" + _local4) != owner)) && (_root["hero" + _local4].hitTest(_x, _y, false))) { _root["hero" + _local4].getShot(damage); removeMovieClip(); } _local4++; } } } }
Symbol 2610 MovieClip [__Packages.Bullet] Frame 0
class Bullet extends MovieClip { var damage, line, _y, _x, lineStyle, moveTo, lineTo; function Bullet () { super(); damage = 10; line = null; } function hit() { var _local7 = 20000; var _local6 = 0; var _local5 = null; var _local8 = null; var _local9 = null; var _local4 = 0; while (_local4 < _global.hero) { if (_root["hero" + _local4].HP > 0) { _root["hero" + _local4].getLines(0, 0); _local5 = _root["hero" + _local4].lineCross(line, 0, 0); if (_local5 != null) { _local6 = Math.sqrt(((_x - _local5.x) * (_x - _local5.x)) + ((_y - _local5.y) * (_y - _local5.y))); if (_local6 < _local7) { _local7 = _local6; _local8 = _local5; _local9 = _local4; } } } _local4++; } if (_local8 != null) { _root["hero" + _local9].getShot(damage); line.end.x = _local8.x; line.end.y = _local8.y; } lineStyle(1, 16776960, 100); moveTo(0, 0); lineTo(line.end.x - _x, line.end.y - _y); } }
Symbol 2611 MovieClip [__Packages.Dropped] Frame 0
class Dropped extends MovieClip { var holder, key, hitTest, removeMovieClip; function Dropped () { super(); holder.attachMovie(key.link + "_gr", "key", 1); } function onEnterFrame() { if (hitTest(_root.hero0)) { if (_root.hero0["weap_" + key.plus] == null) { key.equip(_root.hero0); removeMovieClip(); } else { if (_root.hero0["weap_" + key.plus].alt_type == key.alt_type) { _root.hero0["weap_" + key.plus].alt_ammo = _root.hero0["weap_" + key.plus].alt_ammo + (key.alt_ammo + key.alt_clip); key.alt_ammo = 0; key.alt_clip = 0; } if ((_root.hero0["weap_" + key.plus].cal == key.cal) && (key.cal != "none")) { _root.hero0["weap_" + key.plus].ammo = _root.hero0["weap_" + key.plus].ammo + (key.ammo + key.clip); removeMovieClip(); } } } } }
Symbol 2612 MovieClip [__Packages.Weapon] Frame 0
class Weapon { var _type, link, plus, cal, kickback, max_kick, fire_rate, damage, ammo, radius, clip, max_clip, melee, alternate, alt_rate, alt_treat, alt_use, alt_clip, alt_maxclip, alt_ammo, alt_type, description, alt_description, owner, treat; function Weapon () { _type = null; link = null; plus = null; cal = null; kickback = null; max_kick = null; fire_rate = null; damage = null; ammo = null; radius = 0; clip = null; max_clip = null; melee = null; alternate = null; alt_rate = null; alt_treat = null; alt_use = null; alt_clip = null; alt_maxclip = null; alt_ammo = null; alt_type = null; description = null; alt_description = ""; } function equip(character) { owner = character; character["weap_" + plus] = this; if (_global.CHANGE_WEAPONS) { character.changeWeapons(this); } if (character._name == "hero0") { if (alt_use) { _root.scr.gotoAndStop(2); } else { _root.scr.gotoAndStop(1); if (alternate) { _root.scr.alt_descr_txt.text = alt_description; } else { _root.scr.alt_descr_txt.text = ""; } } } } function drop() { _root.addDroppedGun(owner._x, owner._y, owner._rotation, this); } function LAW() { _type = "rifle"; link = "LAW"; plus = 1; cal = "AT Rocket"; kickback = 30; max_kick = 40; fire_rate = 1; damage = 0; ammo = 3; treat = 1; max_clip = 1; clip = max_clip; melee = false; alternate = false; description = "Light AT Weapon"; } function FLY() { _type = "rifle"; link = "FLY"; plus = 1; cal = "AT Rocket"; kickback = 0; max_kick = 40; fire_rate = 1; damage = 0; ammo = 5; treat = 1; max_clip = 1; clip = max_clip; melee = false; alternate = false; description = "AT system 'Fly'"; } function PKM() { _type = "rifle"; link = "PKM"; plus = 1; cal = "7.62x54 mm"; kickback = 6; max_kick = 25; fire_rate = 3; damage = 100; ammo = 100; treat = 1; max_clip = 100; clip = max_clip; melee = false; alternate = false; description = "PKM"; } function M60() { _type = "rifle"; link = "M60"; plus = 1; cal = ".308"; kickback = 4; max_kick = 30; fire_rate = 3; damage = 90; ammo = 200; treat = 1; max_clip = 100; clip = max_clip; melee = false; alternate = false; description = "M60 machinegun"; } function PPD() { _type = "rifle"; link = "PPD"; plus = 1; cal = "7.62x54 mm"; kickback = 4; max_kick = 30; fire_rate = 3; damage = 80; ammo = 60; treat = 1; max_clip = 60; clip = max_clip; melee = false; alternate = false; description = "PPD machinegun"; } function MG_36() { _type = "rifle"; link = "MG_36"; plus = 1; cal = "7.92x48 mm"; kickback = 5; max_kick = 30; fire_rate = 3; damage = 85; ammo = 80; treat = 1; max_clip = 40; clip = max_clip; melee = false; alternate = false; description = "MG 34 machinegun"; } function Browning_30() { _type = "rifle"; link = "Browning_30"; plus = 1; cal = ".30-06"; kickback = 6; max_kick = 40; fire_rate = 3; damage = 120; ammo = 100; treat = 1; max_clip = 100; clip = max_clip; melee = false; alternate = false; description = "Browning M1919A4"; } function AK_47() { _type = "rifle"; link = "AK_47"; plus = 1; cal = "7.62x39 mm"; kickback = 7; max_kick = 28; fire_rate = 3; damage = 70; ammo = 90; treat = 1; max_clip = 30; clip = max_clip; melee = false; alternate = true; alt_rate = 10; alt_treat = 0; alt_use = false; description = "AK 47"; alt_description = "Bayonet thrust"; } function M_16() { _type = "rifle"; link = "M_16"; plus = 1; cal = ".223"; kickback = 5; max_kick = 20; fire_rate = 3; damage = 55; ammo = 90; treat = 1; max_clip = 30; clip = max_clip; melee = false; alternate = true; alt_rate = 15; alt_treat = 3; alt_use = false; description = "M16A1 rifle"; alt_description = "Burst x3"; } function SVD() { _type = "rifle"; link = "SVD"; plus = 1; cal = "7.62x54 mm"; kickback = 18; max_kick = 25; fire_rate = 8; damage = 130; ammo = 30; treat = 1; max_clip = 10; clip = max_clip; melee = false; alternate = false; description = "SVD Sniper rifle"; } function M50() { _type = "rifle"; link = "M50"; plus = 1; cal = ".50"; kickback = 30; max_kick = 60; fire_rate = 15; damage = 500; ammo = 16; treat = 1; max_clip = 8; clip = max_clip; melee = false; alternate = false; description = "M50 Sniper rifle"; } function PPH_41() { _type = "rifle"; link = "PPH_41"; plus = 1; cal = "7.62x17 mm"; kickback = 5; max_kick = 18; fire_rate = 3; damage = 40; ammo = 72; treat = 1; max_clip = 72; clip = max_clip; melee = false; alternate = false; description = "Shpagin PPSh-41"; } function SKS() { _type = "rifle"; link = "SKS"; plus = 1; cal = "7.62x39 mm"; kickback = 10; max_kick = 25; fire_rate = 8; damage = 70; ammo = 30; treat = 1; max_clip = 10; clip = max_clip; melee = false; alternate = false; description = "SKS carabine"; } function StG_42() { _type = "rifle"; link = "StG_42"; plus = 1; cal = "7.92x48 mm"; kickback = 10; max_kick = 30; fire_rate = 7; damage = 78; ammo = 45; treat = 1; max_clip = 15; clip = max_clip; melee = false; alternate = false; description = "StG. 42 rifle"; } function Garand_M1() { _type = "rifle"; link = "Garand_M1"; plus = 1; cal = ".30-06"; kickback = 6; max_kick = 20; fire_rate = 5; damage = 70; ammo = 24; treat = 1; max_clip = 8; clip = max_clip; melee = false; alternate = false; description = "Garand M1"; } function UZI() { _type = "smg"; link = "UZI"; plus = 1; cal = ".45"; kickback = 6; max_kick = 25; fire_rate = 2; damage = 35; ammo = 84; treat = 1; max_clip = 28; clip = max_clip; melee = false; alternate = false; description = "MAC 10"; } function MP5() { _type = "smg"; link = "MP5"; plus = 1; cal = "9 mm"; kickback = 3; max_kick = 20; fire_rate = 2; damage = 45; ammo = 90; treat = 1; max_clip = 30; clip = max_clip; melee = false; alternate = true; alt_rate = 12; alt_treat = 3; alt_use = false; description = "H&K MP5 Navy"; alt_description = "Burst x3"; } function MP_40() { _type = "smg"; link = "MP_40"; plus = 1; cal = "9 mm"; kickback = 5; max_kick = 25; fire_rate = 4; damage = 39; ammo = 96; treat = 1; max_clip = 32; clip = max_clip; melee = false; alternate = false; description = "MP-40"; } function Thompson() { _type = "smg"; link = "Thompson"; plus = 1; cal = ".45"; kickback = 6; max_kick = 15; fire_rate = 2; damage = 42; ammo = 90; treat = 1; max_clip = 30; clip = max_clip; melee = false; alternate = false; description = "Thompson M1A1"; } function SPAS_12() { _type = "rifle"; link = "SPAS_12"; plus = 1; cal = ".12"; kickback = 12; max_kick = 30; fire_rate = 6; damage = 20; ammo = 35; treat = 1; max_clip = 7; clip = max_clip; melee = false; alternate = false; description = "SPAS-12"; } function Benelli_M3() { _type = "shotgun"; link = "Benelli_M3"; plus = 1; cal = ".12"; kickback = 14; max_kick = 20; fire_rate = 13; damage = 25; ammo = 24; treat = 1; max_clip = 8; clip = max_clip; melee = false; alternate = false; description = "Benelli M3 Super 90"; } function DB() { _type = "rifle"; link = "DB"; plus = 1; cal = ".12"; kickback = 8; max_kick = 30; fire_rate = 8; damage = 20; ammo = 20; treat = 1; max_clip = 2; clip = max_clip; melee = false; alternate = true; alt_rate = 20; alt_treat = 2; alt_use = false; description = "Double Barrel Shotgun"; alt_description = "Double shot"; } function HK_28() { _type = "shotgun"; link = "HK_28"; plus = 1; cal = ".12"; kickback = 17; max_kick = 30; fire_rate = 15; damage = 20; ammo = 32; treat = 2; max_clip = 8; clip = max_clip; melee = false; alternate = false; description = "H&K 28"; } function Browning_1921() { _type = "shotgun"; link = "Browning_1921"; plus = 1; cal = ".12"; kickback = 16; max_kick = 30; fire_rate = 15; damage = 20; ammo = 32; treat = 1; max_clip = 8; clip = max_clip; melee = false; alternate = false; description = "Remington M328"; } function PM() { _type = "pistol"; link = "PM"; plus = 2; cal = "9 mm"; kickback = 9; max_kick = 12; fire_rate = 8; damage = 40; ammo = 24; treat = 1; max_clip = 8; clip = max_clip; melee = false; alternate = false; description = "Makarov"; } function Beretta() { _type = "pistol"; link = "Beretta"; plus = 2; cal = "9 mm"; kickback = 10; max_kick = 20; fire_rate = 8; damage = 45; ammo = 30; treat = 1; max_clip = 15; clip = max_clip; melee = false; alternate = false; description = "Beretta 92F"; } function TT_33() { _type = "pistol"; link = "TT_33"; plus = 2; cal = "7.62x17 mm"; kickback = 10; max_kick = 22; fire_rate = 8; damage = 35; ammo = 24; treat = 1; max_clip = 8; clip = max_clip; melee = false; alternate = false; description = "Tokarev TT-33"; } function Colt_1917() { _type = "pistol"; link = "Colt_1917"; plus = 2; cal = ".45"; kickback = 12; max_kick = 25; fire_rate = 8; damage = 40; ammo = 28; treat = 1; max_clip = 7; clip = max_clip; melee = false; alternate = false; description = "Colt 1911"; } function WALTER() { _type = "pistol"; link = "WALTER"; plus = 2; cal = "9 mm"; kickback = 9; max_kick = 15; fire_rate = 6; damage = 25; ammo = 36; treat = 1; max_clip = 12; clip = max_clip; melee = false; alternate = false; description = "Walter P38"; } function Knife() { _type = "knife"; link = "Knife"; plus = 3; cal = "none"; kickback = 0; max_kick = 2; fire_rate = 10; damage = 80; ammo = 0; radius = 10; treat = 0; max_clip = 1; clip = 1; melee = true; alternate = false; description = "Army Knife"; } function RocketLauncher() { _type = "rifle"; link = "RocketLauncher"; plus = 1; cal = "AT Rocket"; kickback = 13; max_kick = 20; fire_rate = 10; damage = 0; ammo = 30; treat = 1; max_clip = 10; clip = max_clip; melee = false; alternate = false; description = "Rocket Launcher"; } function SuperShotgun() { _type = "rifle"; link = "SuperShotgun"; plus = 1; cal = ".12"; kickback = 8; max_kick = 20; fire_rate = 6; damage = 30; ammo = 84; treat = 3; max_clip = 42; clip = max_clip; melee = false; alternate = false; description = "Super Shotgun"; } function Minigun() { _type = "smg"; link = "Minigun"; plus = 1; cal = ".223"; kickback = 3; max_kick = 10; fire_rate = 1; damage = 60; ammo = 500; treat = 2; max_clip = 250; clip = max_clip; melee = false; alternate = false; description = "Avenger Minigun"; } function GROZA() { _type = "rifle"; link = "GROZA"; plus = 1; cal = "7.62x39 mm"; kickback = 6; max_kick = 20; fire_rate = 3; damage = 70; ammo = 90; treat = 1; max_clip = 30; clip = max_clip; melee = false; alternate = true; alt_rate = 6; alt_treat = 1; alt_use = true; alt_maxclip = 1; alt_clip = alt_maxclip; alt_ammo = 5; alt_type = "FRAG"; description = "GROZA"; } function AUG() { _type = "smg"; link = "AUG"; plus = 1; cal = ".223"; kickback = 4; max_kick = 15; fire_rate = 2; damage = 60; ammo = 90; treat = 1; max_clip = 30; clip = max_clip; melee = false; alternate = true; alt_rate = 15; alt_treat = 3; alt_use = false; description = "Steyr AUG"; alt_description = "Burst x3"; } function M4() { _type = "smg"; link = "M4"; plus = 1; cal = ".223"; kickback = 5; max_kick = 20; fire_rate = 2; damage = 53; ammo = 90; treat = 1; max_clip = 30; clip = max_clip; melee = false; alternate = true; alt_rate = 6; alt_treat = 1; alt_use = true; alt_maxclip = 1; alt_clip = alt_maxclip; alt_ammo = 6; alt_type = "HE"; description = "M4/M203 carabine"; } function AN94() { _type = "rifle"; link = "AN94"; plus = 1; cal = "5.45x39 mm"; kickback = 5; max_kick = 15; fire_rate = 3; damage = 50; ammo = 90; treat = 1; max_clip = 45; clip = max_clip; melee = false; alternate = true; alt_rate = 7; alt_treat = 2; alt_use = false; description = "AN-94"; alt_description = "Burst x2"; } function FNFAL() { _type = "rifle"; link = "FNFAL"; plus = 1; cal = ".308"; kickback = 8; max_kick = 34; fire_rate = 3; damage = 85; ammo = 60; treat = 1; max_clip = 20; clip = max_clip; melee = false; alternate = true; alt_rate = 15; alt_treat = 3; alt_use = false; description = "FN-FAL Paratrooper"; alt_description = "Burst x3"; } function FAMAS() { _type = "rifle"; link = "FAMAS"; plus = 1; cal = ".223"; kickback = 5; max_kick = 12; fire_rate = 3; damage = 55; ammo = 100; treat = 1; max_clip = 25; clip = max_clip; melee = false; alternate = true; alt_rate = 11; alt_treat = 3; alt_use = false; description = "FAMAS"; alt_description = "Burst x3"; } function Galil() { _type = "rifle"; link = "Galil"; plus = 1; cal = ".223"; kickback = 5; max_kick = 25; fire_rate = 9; damage = 55; ammo = 99; treat = 3; max_clip = 33; clip = max_clip; melee = false; alternate = true; alt_rate = 6; alt_treat = 1; alt_use = true; alt_maxclip = 1; alt_clip = alt_maxclip; alt_ammo = 6; alt_type = "HE"; description = "Galil"; } function F2000() { _type = "rifle"; link = "F2000"; plus = 1; cal = ".223"; kickback = 4; max_kick = 12; fire_rate = 2; damage = 60; ammo = 90; treat = 1; max_clip = 30; clip = max_clip; melee = false; alternate = true; alt_rate = 15; alt_treat = 1; alt_use = true; alt_maxclip = 4; alt_clip = alt_maxclip; alt_ammo = 12; alt_type = "HE"; description = "FN-F2000"; } function TommyGun() { _type = "smg"; link = "TommyGun"; plus = 1; cal = ".45"; kickback = 6; max_kick = 15; fire_rate = 2; damage = 42; ammo = 100; treat = 1; max_clip = 50; clip = max_clip; melee = false; alternate = true; alt_rate = 30; alt_treat = 15; alt_use = false; description = "Tommygun"; alt_description = "Burst x15"; } function FNP90() { _type = "smg"; link = "FNP90"; plus = 1; cal = "5.7"; kickback = 3; max_kick = 15; fire_rate = 2; damage = 25; ammo = 100; treat = 1; max_clip = 50; clip = max_clip; melee = false; alternate = true; alt_rate = 15; alt_treat = 5; alt_use = false; description = "FN-P90"; alt_description = "Burst x5"; } function BIZON() { _type = "smg"; link = "BIZON"; plus = 1; cal = "9 mm"; kickback = 5; max_kick = 15; fire_rate = 3; damage = 45; ammo = 90; treat = 1; max_clip = 45; clip = max_clip; melee = false; alternate = true; alt_rate = 20; alt_treat = 5; alt_use = false; description = "Bison SMG"; alt_description = "Burst x5"; } function UMP() { _type = "smg"; link = "UMP"; plus = 1; cal = ".45"; kickback = 5; max_kick = 15; fire_rate = 4; damage = 55; ammo = 75; treat = 1; max_clip = 25; clip = max_clip; melee = false; alternate = true; alt_rate = 15; alt_treat = 3; alt_use = false; description = "H&K UMP .45"; alt_description = "Burst x3"; } function PPK_12() { _type = "smg"; link = "PPK_12"; plus = 1; cal = "2 mm"; kickback = 7; max_kick = 20; fire_rate = 4; damage = 150; ammo = 80; treat = 1; max_clip = 40; clip = max_clip; melee = false; alternate = true; alt_rate = 25; alt_treat = 5; alt_use = false; description = "Gauss PPK-12 SMG"; alt_description = "Burst x5"; } function CAWS() { _type = "rifle"; link = "CAWS"; plus = 1; cal = ".00"; kickback = 15; max_kick = 30; fire_rate = 7; damage = 40; ammo = 30; treat = 1; max_clip = 10; clip = max_clip; melee = false; alternate = true; alt_rate = 25; alt_treat = 3; alt_use = false; description = "H&K CAWS"; alt_description = "Burst x3"; } function Jackhammer() { _type = "rifle"; link = "Jackhammer"; plus = 1; cal = ".12"; kickback = 8; max_kick = 35; fire_rate = 4; damage = 20; ammo = 32; treat = 1; max_clip = 8; clip = max_clip; melee = false; alternate = true; alt_rate = 1; alt_treat = max_clip; alt_use = false; description = "Pancor Jackhammer"; alt_description = "Burst x8"; } function USAS_12() { _type = "rifle"; link = "USAS_12"; plus = 1; cal = ".12"; kickback = 10; max_kick = 40; fire_rate = 2; damage = 15; ammo = 36; treat = 1; max_clip = 18; clip = max_clip; melee = false; alternate = true; alt_rate = 15; alt_treat = 3; alt_use = false; description = "USAS 12"; alt_description = "Burst x3"; } function Glock18() { _type = "pistol"; link = "Glock18"; plus = 2; cal = "9 mm"; kickback = 10; max_kick = 22; fire_rate = 6; damage = 40; ammo = 36; treat = 1; max_clip = 18; clip = max_clip; melee = false; alternate = true; alt_rate = 20; alt_treat = 3; alt_use = false; description = "Glock 18"; alt_description = "Burst x3"; } function Beretta93R() { _type = "pistol"; link = "Beretta93R"; plus = 2; cal = "9 mm"; kickback = 10; max_kick = 12; fire_rate = 7; damage = 45; ammo = 40; treat = 1; max_clip = 20; clip = max_clip; melee = false; alternate = true; alt_rate = 24; alt_treat = 3; alt_use = false; description = "Beretta 93R"; alt_description = "Burst x3"; } function APS() { _type = "pistol"; link = "APS"; plus = 2; cal = "9 mm"; kickback = 7; max_kick = 20; fire_rate = 6; damage = 35; ammo = 30; treat = 1; max_clip = 15; clip = max_clip; melee = false; alternate = true; alt_rate = 3; alt_treat = 1; alt_use = false; description = "Stechkin APS"; alt_description = "Full auto"; } function DesertEagle() { _type = "pistol"; link = "DesertEagle"; plus = 2; cal = ".50 AE"; kickback = 15; max_kick = 30; fire_rate = 8; damage = 75; ammo = 18; treat = 1; max_clip = 9; clip = max_clip; melee = false; alternate = false; description = "Desert Eagle"; } function Anaconda() { _type = "pistol"; link = "Anaconda"; plus = 2; cal = ".50 AE"; kickback = 15; max_kick = 30; fire_rate = 6; damage = 85; ammo = 18; treat = 1; max_clip = 6; clip = max_clip; melee = false; alternate = false; description = "Colt Anaconda"; } function microUZI() { _type = "pistol"; link = "microUZI"; plus = 2; cal = "9 mm"; kickback = 6; max_kick = 30; fire_rate = 3; damage = 25; ammo = 60; treat = 2; max_clip = 20; clip = max_clip; melee = false; alternate = true; alt_rate = 10; alt_treat = 5; alt_use = false; description = "Micro UZI"; alt_description = "Burst x5"; } function Spectre() { _type = "pistol"; link = "Spectre"; plus = 1; cal = "9 mm"; kickback = 3; max_kick = 15; fire_rate = 2; damage = 35; ammo = 100; treat = 1; max_clip = 50; clip = max_clip; melee = false; alternate = true; alt_rate = 12; alt_treat = 4; alt_use = false; description = "Spectre M4"; alt_description = "Burst x4"; } function HE() { _type = "grenade"; link = "HE"; plus = 4; cal = "HE"; kickback = 0; max_kick = 0; fire_rate = 30; damage = 150; ammo = 0; treat = 1; max_clip = 6; clip = max_clip; melee = false; alternate = false; description = "HE grenade"; } function FRAG() { _type = "grenade"; link = "FRAG"; plus = 4; cal = "FRAG"; kickback = 0; max_kick = 0; fire_rate = 30; damage = 150; ammo = 0; treat = 1; max_clip = 3; clip = max_clip; melee = false; alternate = false; description = "FRAG grenade"; } function SPLITTER() { _type = "grenade"; link = "SPLITTER"; plus = 4; cal = "SPLITTER"; kickback = 0; max_kick = 0; fire_rate = 30; damage = 150; ammo = 0; treat = 1; max_clip = 3; clip = max_clip; melee = false; alternate = false; description = "SPLITTER grenade"; } function Bozar() { _type = "rifle"; link = "Bozar"; plus = 1; cal = ".223"; kickback = 20; max_kick = 40; fire_rate = 20; damage = 65; ammo = 150; treat = 15; max_clip = 30; clip = max_clip; melee = false; alternate = false; description = "[ B O Z A R ]"; } function AWM() { _type = "shotgun"; link = "AWM"; plus = 1; cal = ".50"; kickback = 27; max_kick = 30; fire_rate = 25; damage = 600; ammo = 10; treat = 1; max_clip = 5; clip = max_clip; melee = false; alternate = false; description = "Arctic Warfare Magnum"; } function M249() { _type = "rifle"; link = "M249"; plus = 1; cal = ".223"; kickback = 4; max_kick = 30; fire_rate = 2; damage = 60; ammo = 100; treat = 1; max_clip = 100; clip = max_clip; melee = false; alternate = false; description = "M-249 Para"; } function Pecheneg() { _type = "rifle"; link = "Pecheneg"; plus = 1; cal = "7.62x54 mm"; kickback = 6; max_kick = 15; fire_rate = 2; damage = 90; ammo = 80; treat = 1; max_clip = 80; clip = max_clip; melee = false; alternate = false; description = "Pecheneg MG"; } function Kord() { _type = "rifle"; link = "Kord"; plus = 1; cal = "14.5x109 mm"; kickback = 12; max_kick = 20; fire_rate = 3; damage = 700; ammo = 50; treat = 1; max_clip = 50; clip = max_clip; melee = false; alternate = true; alt_rate = 25; alt_treat = 5; alt_use = false; description = "Kord 14.5 mm"; alt_description = "Burst x5"; } function MM1() { _type = "rifle"; link = "MM1"; plus = 1; cal = "40 mm"; kickback = 18; max_kick = 25; fire_rate = 15; damage = 0; ammo = 20; treat = 1; max_clip = 10; clip = max_clip; melee = false; alternate = false; alt_type = "HE"; description = "MM-1"; } function Mikor() { _type = "rifle"; link = "Mikor"; plus = 1; cal = "40 mm"; kickback = 10; max_kick = 25; fire_rate = 6; damage = 0; ammo = 18; treat = 1; max_clip = 6; clip = max_clip; melee = false; alternate = false; alt_type = "HE"; description = "Mikor MGL Mk.1"; } function M79() { _type = "rifle"; link = "M79"; plus = 2; cal = "40 mm"; kickback = 10; max_kick = 25; fire_rate = 6; damage = 0; ammo = 9; treat = 1; max_clip = 1; clip = max_clip; melee = false; alternate = false; alt_type = "HE"; description = "M79"; } function Flamethrower() { _type = "smg"; link = "Flamethrower"; plus = 1; cal = "Gasoline"; kickback = 0; max_kick = 2; fire_rate = 2; damage = 40; ammo = 100; treat = 1; max_clip = 50; clip = max_clip; melee = false; alternate = false; description = "Flamethrower"; } function NapalmLauncher() { _type = "rifle"; link = "NapalmLauncher"; plus = 1; cal = "Gasoline"; kickback = 13; max_kick = 20; fire_rate = 10; damage = 0; ammo = 160; treat = 40; max_clip = 80; clip = max_clip; melee = false; alternate = true; alt_rate = 2; alt_treat = 2; alt_use = false; description = "Napalm Launcher"; alt_description = "Triple Flamethrower"; } function GaussRifle() { _type = "rifle"; link = "GaussRifle"; plus = 1; cal = "2 mm"; kickback = 9; max_kick = 20; fire_rate = 6; damage = 250; ammo = 60; treat = 1; max_clip = 20; clip = max_clip; melee = false; alternate = true; alt_rate = 22; alt_treat = 3; alt_use = false; description = "Gauuss Rifle"; alt_description = "Burst x3"; } function Fork() { _type = "rifle"; link = "Fork"; plus = 1; cal = "none"; kickback = 0; max_kick = 2; fire_rate = 15; damage = 120; ammo = 0; radius = 30; treat = 0; max_clip = 1; clip = 1; melee = true; alternate = false; description = "Rusty fork"; } function Axe() { _type = "knife"; link = "Axe"; plus = 1; cal = "none"; kickback = 0; max_kick = 2; fire_rate = 20; damage = 150; ammo = 0; radius = 30; treat = 0; max_clip = 1; clip = 1; melee = true; alternate = false; description = "Fire Axe"; } function Scythe() { _type = "knife"; link = "Scythe"; plus = 1; cal = "none"; kickback = 0; max_kick = 2; fire_rate = 20; damage = 500; ammo = 0; radius = 40; treat = 0; max_clip = 1; clip = 1; melee = true; alternate = false; description = "Death's Scythe"; } function TeslaCanon() { _type = "rifle"; link = "TeslaCanon"; plus = 1; cal = "battery"; kickback = 5; max_kick = 18; fire_rate = 3; damage = 90; ammo = 64; treat = 1; max_clip = 32; clip = max_clip; melee = false; alternate = true; alt_rate = 15; alt_treat = 16; alt_use = false; description = "Tesla Canon"; alt_description = "Tesla Blow"; } function RicochetRifle() { _type = "rifle"; link = "RicochetRifle"; plus = 1; cal = "ricochets"; kickback = 5; max_kick = 18; fire_rate = 5; damage = 50; ammo = 48; treat = 1; max_clip = 24; clip = max_clip; melee = false; alternate = true; alt_rate = 15; alt_treat = 8; alt_use = false; description = "Ricochet Rifle"; alt_description = "Ricochet grenade"; } function SplitterRifle() { _type = "rifle"; link = "SplitterRifle"; plus = 1; cal = "Splitters"; kickback = 10; max_kick = 30; fire_rate = 6; damage = 50; ammo = 10; treat = 1; max_clip = 5; clip = max_clip; melee = false; alternate = true; alt_rate = 15; alt_treat = 5; alt_use = false; description = "Splitter Rifle"; alt_description = "Shotgun"; } function ChainGun() { _type = "smg"; link = "ChainGun"; plus = 1; cal = ".223"; kickback = 4; max_kick = 12; fire_rate = 9; damage = 60; ammo = 120; treat = 3; max_clip = 60; clip = max_clip; melee = false; alternate = true; alt_rate = 3; alt_treat = 3; alt_use = false; description = "Chaingun"; alt_description = "Full auto"; } function FlareGun() { _type = "rifle"; link = "FlareGun"; plus = 2; cal = "Gasoline"; kickback = 11; max_kick = 30; fire_rate = 7; damage = 80; ammo = 12; treat = 1; max_clip = 3; clip = max_clip; melee = false; alternate = true; alt_rate = 1; alt_treat = 3; alt_use = false; description = "Flaregun"; alt_description = "Napalm Rocket"; } function SIG550() { _type = "smg"; link = "SIG550"; plus = 1; cal = ".223"; kickback = 3; max_kick = 15; fire_rate = 2; damage = 40; ammo = 90; treat = 1; max_clip = 30; clip = max_clip; melee = false; alternate = true; alt_rate = 10; alt_treat = 3; alt_use = false; description = "SIG 550"; alt_description = "Burst x3"; } function G11() { _type = "smg"; link = "G11"; plus = 1; cal = "4.7 mm"; kickback = 3; max_kick = 8; fire_rate = 2; damage = 38; ammo = 90; treat = 1; max_clip = 45; clip = max_clip; melee = false; alternate = true; alt_rate = 7; alt_treat = 3; alt_use = false; description = "G11"; alt_description = "Burst x3"; } function L85A2() { _type = "rifle"; link = "L85A2"; plus = 1; cal = ".223"; kickback = 5; max_kick = 15; fire_rate = 3; damage = 58; ammo = 90; treat = 1; max_clip = 30; clip = max_clip; melee = false; alternate = true; alt_rate = 20; alt_treat = 3; alt_use = false; description = "L85A2"; alt_description = "Burst x3"; } function G36() { _type = "smg"; link = "G36"; plus = 1; cal = ".223"; kickback = 4; max_kick = 30; fire_rate = 2; damage = 55; ammo = 100; treat = 1; max_clip = 100; clip = max_clip; melee = false; alternate = true; alt_rate = 10; alt_treat = 4; alt_use = false; description = "G36"; alt_description = "Burst x4"; } function FNSCAR() { _type = "rifle"; link = "FNSCAR"; plus = 1; cal = ".308"; kickback = 9; max_kick = 30; fire_rate = 7; damage = 75; ammo = 80; treat = 2; max_clip = 20; clip = max_clip; melee = false; alternate = true; alt_rate = 6; alt_treat = 1; alt_use = true; alt_maxclip = 1; alt_clip = alt_maxclip; alt_ammo = 5; alt_type = "FRAG"; description = "FN SCAR"; } function XM8() { _type = "smg"; link = "XM8"; plus = 1; cal = ".223"; kickback = 6; max_kick = 9; fire_rate = 7; damage = 53; ammo = 90; treat = 3; max_clip = 30; clip = max_clip; melee = false; alternate = false; description = "XM8 LAR"; } function Stoner() { _type = "smg"; link = "Stoner"; plus = 1; cal = ".223"; kickback = 6; max_kick = 14; fire_rate = 2; damage = 55; ammo = 60; treat = 1; max_clip = 60; clip = max_clip; melee = false; alternate = false; description = "Stoner LMG"; } function StG_44() { _type = "rifle"; link = "StG_44"; plus = 1; cal = "7.92mm Kurz"; kickback = 6; max_kick = 14; fire_rate = 3; damage = 60; ammo = 90; treat = 1; max_clip = 30; clip = max_clip; melee = false; alternate = false; description = "Sturm Gewehr 44"; } function MP7() { _type = "pistol"; link = "MP7"; plus = 2; cal = "4.6 mm"; kickback = 4; max_kick = 12; fire_rate = 2; damage = 45; ammo = 60; treat = 1; max_clip = 20; clip = max_clip; melee = false; alternate = true; alt_rate = 12; alt_treat = 4; alt_use = false; description = "H&K MP7"; alt_description = "Burst x4"; } function PP2000() { _type = "pistol"; link = "PP2000"; plus = 2; cal = "9 mm"; kickback = 10; max_kick = 18; fire_rate = 8; damage = 44; ammo = 72; treat = 3; max_clip = 24; clip = max_clip; melee = false; alternate = false; description = "PP - 2000"; } function BerettaM12() { _type = "rifle"; link = "BerettaM12"; plus = 1; cal = "9 mm"; kickback = 6; max_kick = 8; fire_rate = 4; damage = 35; ammo = 80; treat = 1; max_clip = 40; clip = max_clip; melee = false; alternate = false; description = "Beretta M12S"; } function M3A1() { _type = "rifle"; link = "M3A1"; plus = 1; cal = "9 mm"; kickback = 7; max_kick = 15; fire_rate = 4; damage = 40; ammo = 90; treat = 1; max_clip = 30; clip = max_clip; melee = false; alternate = false; description = "M3A1"; } function Calico() { _type = "rifle"; link = "Calico"; plus = 1; cal = "9 mm"; kickback = 6; max_kick = 9; fire_rate = 3; damage = 45; ammo = 100; treat = 1; max_clip = 50; clip = max_clip; melee = false; alternate = true; alt_rate = 16; alt_treat = 4; alt_use = false; description = "Calico M960"; alt_description = "Burst x4"; } function American180() { _type = "smg"; link = "American180"; plus = 1; cal = ".22"; kickback = 6; max_kick = 12; fire_rate = 3; damage = 27; ammo = 220; treat = 2; max_clip = 220; clip = max_clip; melee = false; alternate = false; description = "American-180"; } function MAT49() { _type = "rifle"; link = "MAT49"; plus = 1; cal = "7.62x17 mm"; kickback = 5; max_kick = 12; fire_rate = 3; damage = 35; ammo = 64; treat = 1; max_clip = 32; clip = max_clip; melee = false; alternate = false; description = "MAT 49"; } function M45() { _type = "rifle"; link = "M45"; plus = 1; cal = "9 mm"; kickback = 4; max_kick = 10; fire_rate = 3; damage = 45; ammo = 72; treat = 1; max_clip = 36; clip = max_clip; melee = false; alternate = false; description = "Carl Gustaf M45"; } function PPS_43() { _type = "smg"; link = "PPS_43"; plus = 1; cal = "7.62x17 mm"; kickback = 4; max_kick = 22; fire_rate = 3; damage = 35; ammo = 70; treat = 1; max_clip = 35; clip = max_clip; melee = false; alternate = false; description = "Sudarev PPS-43"; } function AA12() { _type = "rifle"; link = "AA12"; plus = 1; cal = ".12"; kickback = 5; max_kick = 10; fire_rate = 3; damage = 13; ammo = 30; treat = 1; max_clip = 10; clip = max_clip; melee = false; alternate = true; alt_rate = 20; alt_treat = 4; alt_use = false; description = "AA 12"; alt_description = "Burst x4"; } function Striker() { _type = "rifle"; link = "Striker"; plus = 1; cal = ".12"; kickback = 9; max_kick = 15; fire_rate = 7; damage = 20; ammo = 36; treat = 1; max_clip = 12; clip = max_clip; melee = false; alternate = false; description = "Striker"; } function RPD() { _type = "rifle"; link = "RPD"; plus = 1; cal = "7.62x39 mm"; kickback = 5; max_kick = 28; fire_rate = 3; damage = 70; ammo = 100; treat = 1; max_clip = 100; clip = max_clip; melee = false; alternate = false; description = "RPD"; } function AA52() { _type = "rifle"; link = "AA52"; plus = 1; cal = ".308"; kickback = 7; max_kick = 12; fire_rate = 3; damage = 80; ammo = 50; treat = 1; max_clip = 50; clip = max_clip; melee = false; alternate = false; description = "AA-52"; } function BAR() { _type = "rifle"; link = "BAR"; plus = 1; cal = ".30-06"; kickback = 5; max_kick = 24; fire_rate = 4; damage = 75; ammo = 60; treat = 1; max_clip = 20; clip = max_clip; melee = false; alternate = false; description = "BAR"; } function VektorSS() { _type = "rifle"; link = "VektorSS"; plus = 1; cal = ".308"; kickback = 4; max_kick = 22; fire_rate = 5; damage = 78; ammo = 100; treat = 2; max_clip = 100; clip = max_clip; melee = false; alternate = false; description = "Vektor SS-77"; } function Arisaka() { _type = "shotgun"; link = "Arisaka"; plus = 1; cal = "6.5x50 mm"; kickback = 29; max_kick = 50; fire_rate = 25; damage = 70; ammo = 20; treat = 1; max_clip = 5; clip = max_clip; melee = false; alternate = true; alt_rate = 10; alt_treat = 0; alt_use = false; description = "Arisaka 38"; alt_description = "Bayonet thrust"; } function JapShotgun() { _type = "shotgun"; link = "JapShotgun"; plus = 1; cal = ".12"; kickback = 19; max_kick = 30; fire_rate = 15; damage = 25; ammo = 16; treat = 1; max_clip = 4; clip = max_clip; melee = false; alternate = false; description = "Japaneese Shotgun"; } function type100() { _type = "rifle"; link = "type100"; plus = 1; cal = "7.62x17 mm"; kickback = 6; max_kick = 20; fire_rate = 3; damage = 35; ammo = 100; treat = 1; max_clip = 50; clip = max_clip; melee = false; alternate = false; description = "Type-100 SMG"; } function Model96() { _type = "rifle"; link = "Model96"; plus = 1; cal = "6.5x50 mm"; kickback = 6; max_kick = 35; fire_rate = 3; damage = 70; ammo = 75; treat = 1; max_clip = 25; clip = max_clip; melee = false; alternate = true; alt_rate = 10; alt_treat = 0; alt_use = false; description = "Model 96 LMG"; alt_description = "Bayonet thrust"; } function Nambu() { _type = "pistol"; link = "Nambu"; plus = 2; cal = "9 mm"; kickback = 8; max_kick = 20; fire_rate = 6; damage = 27; ammo = 36; treat = 1; max_clip = 9; clip = max_clip; melee = false; alternate = false; description = "Nambu Pistol"; } function Katana() { _type = "knife"; link = "Katana"; plus = 1; cal = "none"; kickback = 0; max_kick = 2; fire_rate = 20; damage = 200; ammo = 0; radius = 30; treat = 0; max_clip = 1; clip = 1; melee = true; alternate = false; description = "Katana"; } function Johnson() { _type = "rifle"; link = "Johnson"; plus = 1; cal = ".30-06"; kickback = 6; max_kick = 27; fire_rate = 3; damage = 70; ammo = 40; treat = 1; max_clip = 40; clip = max_clip; melee = false; alternate = false; description = "Johnson LMG"; } function M1903() { _type = "shotgun"; link = "M1903"; plus = 1; cal = ".30-06"; kickback = 27; max_kick = 50; fire_rate = 26; damage = 85; ammo = 25; treat = 1; max_clip = 5; clip = max_clip; melee = false; alternate = true; alt_rate = 10; alt_treat = 0; alt_use = false; description = "Springfield M1903"; alt_description = "Bayonet thrust"; } function Mosin() { _type = "shotgun"; link = "Mosin"; plus = 1; cal = "7.62x54 mm"; kickback = 19; max_kick = 50; fire_rate = 17; damage = 83; ammo = 15; treat = 1; max_clip = 5; clip = max_clip; melee = false; alternate = true; alt_rate = 10; alt_treat = 0; alt_use = false; description = "Mosin 1891/30"; alt_description = "Bayonet thrust"; } function AlienHand() { _type = "knife"; link = "AlienHand"; plus = 3; cal = "none"; kickback = 0; max_kick = 2; fire_rate = 20; damage = 90; ammo = 0; radius = 20; treat = 0; max_clip = 1; clip = 1; melee = true; alternate = false; description = "Alien's Hand"; } }
Symbol 2613 MovieClip [__Packages.Fire] Frame 0
class Fire extends MovieClip { var _parent, removeMovieClip; function Fire () { super(); if (_parent.HP > 0) { _parent.burning = true; _parent.burnSound.start(0, 1); } } function onEnterFrame() { if ((_global.times % 3) == 0) { _parent.getShot(10); if (_parent.HP <= 0) { removeMovieClip(); } } } }
Symbol 2614 MovieClip [__Packages.Grenade] Frame 0
class Grenade extends MovieClip { var speed, moving, dst, type_expl, gotoAndPlay, _x, _y, _rotation, removeMovieClip, owner; function Grenade () { super(); speed = 10; moving = true; dst = null; type_expl = "HE"; } function blow() { moving = false; gotoAndPlay(2); } function HEexplode() { var _local4 = 0; while (_local4 < _global.hero) { var _local5 = _root.theDistance(this, _root["hero" + _local4]); if (_local5 <= _global.BLOW_RADIUS) { _root["hero" + _local4].getShot(Math.ceil(_global.HE_DAMAGE * (1 - (_local5 / _global.BLOW_RADIUS)))); _root["hero" + _local4].kick = _root["hero" + _local4].kick + 30; } _local4++; } } function FRAGexplode() { var _local4 = 5; while (_local4 <= 355) { _root.addBullet(_x, _y, _rotation + _local4, _global.FRAG_DAMAGE); _local4 = _local4 + 10; } } function onEnterFrame() { if (moving) { if ((((_x < (-_root._x)) || (_y < (-_root._y))) || (_x > (800 - _root._x))) || (_y > (600 - _root._y))) { removeMovieClip(); return(undefined); } var _local6 = _root.plot(_rotation - 90, speed); dst = dst - speed; if (dst > 0) { _x = _x + _local6.x; _y = _y + _local6.y; } else { blow(); return(undefined); } var _local4 = 0; while (_local4 < _global.hero) { if (((("hero" + _local4) != owner) && (_root["hero" + _local4].HP > 0)) && (_root["hero" + _local4].hitTest(_x, _y, false))) { _root["hero" + _local4].HP = 0; if (_root["hero" + _local4].step != 0) { var _local5 = 0; while (_local5 < 8) { _root.addBlood(_x, _y); _local5++; } } blow(); } _local4++; } } } }
Symbol 2615 MovieClip [__Packages.HandGrenade] Frame 0
class HandGrenade extends MovieClip { var speed, dst, type_expl, _rotation, gotoAndPlay, _x, _y, removeMovieClip; function HandGrenade () { super(); speed = 10; moving = true; dst = null; type_expl = "HE"; } function blow() { _rotation = 0; moving = false; gotoAndPlay("blow"); } function HEexplode() { var _local4 = 0; while (_local4 < _global.hero) { var _local5 = _root.theDistance(this, _root["hero" + _local4]); if (_local5 <= _global.BLOW_RADIUS) { _root["hero" + _local4].getShot(Math.ceil(_global.HE_DAMAGE * (1 - (_local5 / _global.BLOW_RADIUS)))); _root["hero" + _local4].kick = _root["hero" + _local4].kick + 30; } _local4++; } } function FRAGexplode() { var _local4 = 5; while (_local4 <= 355) { _root.addBullet(_x, _y, _rotation + _local4, _global.FRAG_DAMAGE); _local4 = _local4 + 10; } } function SPLITTERexplode() { var _local3 = 5; while (_local3 <= 355) { _root.addSplitterBullet(_x, _y, _rotation + _local3, 50); _local3 = _local3 + 20; } } function onEnterFrame() { if (moving) { if ((((_x < (-_root._x)) || (_y < (-_root._y))) || (_x > (800 - _root._x))) || (_y > (600 - _root._y))) { removeMovieClip(); return(undefined); } var _local10 = _root.plot(_rotation - 90, speed); var _local8 = new Line(_x, _y, _x + _local10.x, _y + _local10.y); var _local5 = null; var _local6 = null; var _local7 = -1; var _local4 = 0; while (_local4 < _global.walls.length) { _local5 = _global.walls[_local4].cross(_local8); if ((_local5 != null) && ((_local6 == null) || (Math.abs(_local5.x - _x) < Math.abs(_local6.x - _x)))) { _local6 = _local5; _local7 = _local4; } _local4++; } if (_local6 == null) { _x = _x + _local10.x; _y = _y + _local10.y; } else { var _local9 = Math.atan2(_global.walls[_local7].beg.y - _global.walls[_local7].end.y, _global.walls[_local7].beg.x - _global.walls[_local7].end.x); _local9 = _root.radToDeg(_local9); var _local11 = _rotation - _local9; _rotation = _root.znak(_local9) * ((180 - _local11) + _local9); } dst = dst - speed; if (dst < 0) { blow(); } } } var moving = true; }
Symbol 2616 MovieClip [__Packages.Napalm] Frame 0
class Napalm extends MovieClip { var speed, radius, moving, gotoAndPlay, XBOCT, _x, _y, removeMovieClip, _rotation, dst, owner; function Napalm () { super(); speed = 20; radius = 110; moving = true; } function blow() { moving = false; gotoAndPlay(2); } function explode() { var _local4 = 0; while (_local4 < _global.hero) { if (_root.theDistance(this, _root["hero" + _local4]) <= radius) { _root["hero" + _local4].getShot(80); _root["hero" + _local4].attachMovie("Fire", "fire", 1); } _local4++; } } function onEnterFrame() { if (moving) { XBOCT._height = XBOCT._height + 10; if ((((_x < (-_root._x)) || (_y < (-_root._y))) || (_x > (800 - _root._x))) || (_y > (600 - _root._y))) { removeMovieClip(); return(undefined); } var _local6 = _root.plot(_rotation - 90, speed); dst = dst - speed; if (dst > 0) { _x = _x + _local6.x; _y = _y + _local6.y; } else { blow(); return(undefined); } var _local5 = 0; while (_local5 < _global.hero) { if (((("hero" + _local5) != owner) && (_root["hero" + _local5].HP > 0)) && (_root["hero" + _local5].hitTest(_x, _y, false))) { _root["hero" + _local5].attachMovie("Fire", "fire", 1); var _local4 = 0; while (_local4 < 8) { _root.addBlood(_x, _y); _local4++; } blow(); } _local5++; } } } }
Symbol 2617 MovieClip [__Packages.OldBullet] Frame 0
class OldBullet extends MovieClip { var speed, owner, damage, moving, XBOCT, _x, _y, removeMovieClip, _rotation, dst, gotoAndPlay; function OldBullet () { super(); speed = 20; owner = null; damage = null; moving = true; } function onEnterFrame() { if (moving) { XBOCT._height = XBOCT._height + 4; if ((((_x < (-_root._x)) || (_y < (-_root._y))) || (_x > (800 - _root._x))) || (_y > (600 - _root._y))) { removeMovieClip(); return(undefined); } var _local4 = 0; while (_local4 < _global.hero) { if ((((("hero" + _local4) != owner) && (_root["hero" + _local4].HP > 0)) && (Math.abs(_root["hero" + _local4]._x - _x) <= _root["hero" + _local4].puzo)) && (Math.abs(_root["hero" + _local4]._y - _y) <= _root["hero" + _local4].puzo)) { _root["hero" + _local4].getShot(damage); removeMovieClip(); return(undefined); } _local4++; } var _local5 = _root.plot(_rotation - 90, speed); dst = dst - speed; if (dst > 0) { _x = _x + _local5.x; _y = _y + _local5.y; } else { moving = false; gotoAndPlay(2); } } } }
Symbol 2618 MovieClip [__Packages.Rocket] Frame 0
class Rocket extends MovieClip { var speed, moving, gotoAndPlay, _x, _y, _rotation, XBOCT, removeMovieClip, dst, owner; function Rocket () { super(); speed = 15; moving = true; } function blow() { moving = false; gotoAndPlay(2); } function explode() { var _local5 = 15; while (_local5 <= 345) { _root.addBullet(_x, _y, _rotation + _local5, _global.FRAG_DAMAGE); _local5 = _local5 + 30; } var _local4 = 0; while (_local4 < _global.hero) { var _local6 = _root.theDistance(this, _root["hero" + _local4]); if (_local6 <= _global.BLOW_RADIUS) { _root["hero" + _local4].getShot(Math.ceil(_global.HE_DAMAGE * (1 - (_local6 / _global.BLOW_RADIUS)))); _root["hero" + _local4].kick = _root["hero" + _local4].kick + 30; } _local4++; } } function onEnterFrame() { if (moving) { XBOCT._height = XBOCT._height + 10; if ((((_x < (-_root._x)) || (_y < (-_root._y))) || (_x > (800 - _root._x))) || (_y > (600 - _root._y))) { removeMovieClip(); return(undefined); } var _local6 = _root.plot(_rotation - 90, speed); dst = dst - speed; if (dst > 0) { _x = _x + _local6.x; _y = _y + _local6.y; } else { blow(); return(undefined); } var _local4 = 0; while (_local4 < _global.hero) { if (((("hero" + _local4) != owner) && (_root["hero" + _local4].HP > 0)) && (_root["hero" + _local4].hitTest(_x, _y, false))) { _root["hero" + _local4].HP = 0; if (_root["hero" + _local4].step != 0) { var _local5 = 0; while (_local5 < 8) { _root.addBlood(_x, _y); _local5++; } } blow(); } _local4++; } } } }
Symbol 2619 MovieClip [__Packages.Man] Frame 0
class Man extends MovieClip { var MAX_HP, HP, hp_mod, AC, leg_r, puzo, step, burning, _xscale, _yscale, weap_1, weap_2, weap_3, weap_4, kick, ch_weap, shot_timer, min_kick, ln1, ln2, hands, body, team, _name, swapDepths, _x, _y, weapon, _parent, shotSound, lawSound, shotgunSound, subbarrelSound, teslaSound, burnSound, dieSound, _rotation; function Man () { super(); setSound(); MAX_HP = 100; HP = 100; hp_mod = 1; AC = 100; leg_r.gotoAndPlay(8); puzo = 11; step = 3; burning = false; _xscale = _global.HUMAN_SCALE; _yscale = _global.HUMAN_SCALE; weap_1 = null; weap_2 = null; weap_3 = null; weap_4 = null; kick = 0; ch_weap = 0; shot_timer = 0; min_kick = 0; ln1 = null; ln2 = null; } function stdFrame() { if (kick > min_kick) { kick--; } if (shot_timer > 0) { shot_timer--; } } function sideView(skin) { hands.hend_r.attachMovie("Hand_R_" + skin, "hr", 1); hands.hand_r.attachMovie("Hand_L_" + skin, "hl", 1); body.forma.attachMovie("Uniform_" + skin, "fr", 1); body.kaska.attachMovie("Helm_" + skin, "ks", 1); } function setGun(gun, pist, melee, gren) { if (gren != "no") { var _local3 = new Weapon(); _local3[gren](); _local3.equip(this); } if (melee != "no") { var _local5 = new Weapon(); _local5[melee](); _local5.equip(this); } if (pist != "no") { var _local2 = new Weapon(); _local2[pist](); _local2.equip(this); } if (gun != "no") { var _local4 = new Weapon(); _local4[gun](); _local4.equip(this); } } function stdLoad(tm, side, rang) { team = tm; var _local2 = Number(_name.substr(4)); swapDepths(); sideView(side, rang); } function lineHit(line) { var _local3 = ln1.cross(line); var _local2 = ln2.cross(line); return((_local3 != null) || (_local2 != null)); } function lineCross(line) { var _local2 = ln1.cross(line); var _local3 = ln2.cross(line); if (_local2 != null) { return(_local2); } return(_local3); } function getLines(x, y) { ln1 = new Line((_x + x) - 10, (_y + y) - 10, (_x + x) + 10, (_y + y) + 10); ln2 = new Line((_x + x) - 10, (_y + y) + 10, (_x + x) + 10, (_y + y) - 10); } function canGo(x, y) { if (_root.un.hitTest(_x + x, _y + y, true)) { return(false); } getLines(x, y); var _local5 = true; var _local4 = 0; while (_local4 < _global.walls.length) { if (lineHit(_global.walls[_local4])) { _local5 = false; break; } _local4++; } return(_local5 && (notHit(x, y))); } function notHit(x, y) { } function reloadNow() { hands.gotoAndPlay("reload"); } function changeWeapons(link) { ch_weap = link; weapon = link; hands.gotoAndPlay("change"); if (_name == "hero0") { _root.scr.gun_txt.text = link.description; if (link.alt_use) { _root.scr.gotoAndStop(2); } else { _root.scr.gotoAndStop(1); if (link.alternate) { _root.scr.alt_descr_txt.text = link.alt_description; } else { _root.scr.alt_descr_txt.text = ""; } } } } function getShot(damage) { if (HP > 0) { var _local4 = Math.floor((0.8 * (AC / 100)) * damage); HP = HP - (damage - _local4); if (HP < 0) { HP = 0; } AC = AC - Math.floor(_local4 / 2); if (AC < 0) { AC = 0; } if (step != 0) { _root.addBlood(_x, _y); } if (_global.WOUND_FLASH && (_name == "hero0")) { _root.scr.wound_flash.gotoAndPlay(2); } } } function getKicked() { if ((kick + weapon.kickback) < weapon.max_kick) { kick = kick + weapon.kickback; } else { kick = weapon.max_kick; } } function kickMore(num) { if (kick < weapon.max_kick) { kick = kick + num; } else { kick = weapon.max_kick; } } function plusClip() { if ((weapon.ammo + weapon.clip) >= weapon.max_clip) { weapon.ammo = weapon.ammo + (weapon.clip - weapon.max_clip); weapon.clip = weapon.max_clip; } else { weapon.clip = weapon.clip + weapon.ammo; weapon.ammo = 0; } } function plusAltClip() { if ((weapon.alt_ammo + weapon.alt_clip) >= weapon.alt_maxclip) { weapon.alt_ammo = weapon.alt_ammo + (weapon.alt_clip - weapon.alt_maxclip); weapon.alt_clip = weapon.alt_maxclip; } else { weapon.alt_clip = weapon.alt_clip + _parent.weapon.alt_ammo; weapon.alt_ammo = 0; } } function setSound() { shotSound = new Sound(this); shotSound.attachSound("shot.wav"); shotSound.stop(); shotSound.setVolume(80); lawSound = new Sound(this); lawSound.attachSound("law.wav"); lawSound.stop(); shotgunSound = new Sound(this); shotgunSound.attachSound("shotgun.wav"); shotgunSound.stop(); shotgunSound.setVolume(80); subbarrelSound = new Sound(this); subbarrelSound.attachSound("subbarrel.wav"); subbarrelSound.stop(); teslaSound = new Sound(this); teslaSound.attachSound("sparks.wav"); teslaSound.stop(); burnSound = new Sound(this); burnSound.attachSound("burn.wav"); burnSound.stop(); dieSound = new Sound(this); dieSound.attachSound("die.wav"); dieSound.stop(); } function addShell(err) { _root.addShell(_x, _y, _rotation); } function addBullet(err) { var _local4 = _x + ((puzo + 20) * Math.cos(_root.degToRad(_rotation - 90))); var _local3 = _y + ((puzo + 20) * Math.sin(_root.degToRad(_rotation - 90))); var _local5 = new Line(_x, _y, _local4, _local3); if (_local5.wall() == null) { _root.addBullet(_local4, _local3, _rotation + err, weapon.damage, _name); } } function addTeslaCharge(err) { var _local4 = _x + ((puzo + 20) * Math.cos(_root.degToRad(_rotation - 90))); var _local3 = _y + ((puzo + 20) * Math.sin(_root.degToRad(_rotation - 90))); var _local5 = new Line(_x, _y, _local4, _local3); if (_local5.wall() == null) { _root.addTeslaCharge(_local4, _local3, _rotation + err, weapon.damage, _name); } } function addRicochetBullet(err) { var _local4 = _x + ((puzo + 20) * Math.cos(_root.degToRad(_rotation - 90))); var _local3 = _y + ((puzo + 20) * Math.sin(_root.degToRad(_rotation - 90))); var _local5 = new Line(_x, _y, _local4, _local3); if (_local5.wall() == null) { _root.addRicochetBullet(_local4, _local3, _rotation + err, weapon.damage, _name); } } function addSplitterBullet(err) { var _local4 = _x + ((puzo + 20) * Math.cos(_root.degToRad(_rotation - 90))); var _local3 = _y + ((puzo + 20) * Math.sin(_root.degToRad(_rotation - 90))); var _local5 = new Line(_x, _y, _local4, _local3); if (_local5.wall() == null) { _root.addSplitterBullet(_local4, _local3, _rotation + err, weapon.damage, _name); } } function addFlareBullet(err) { var _local4 = _x + ((puzo + 20) * Math.cos(_root.degToRad(_rotation - 90))); var _local3 = _y + ((puzo + 20) * Math.sin(_root.degToRad(_rotation - 90))); var _local5 = new Line(_x, _y, _local4, _local3); if (_local5.wall() == null) { _root.addFlareBullet(_local4, _local3, _rotation + err, weapon.damage, _name); } } function addGauss(err) { var _local4 = _x + ((puzo + 20) * Math.cos(_root.degToRad(_rotation - 90))); var _local3 = _y + ((puzo + 20) * Math.sin(_root.degToRad(_rotation - 90))); var _local5 = new Line(_x, _y, _local4, _local3); if (_local5.wall() == null) { _root.addGauss(_local4, _local3, _rotation + err, weapon.damage); } } function addRocket(err) { _root.addRocket(_x, _y, _rotation, err, _name); } function addGrenade(err) { } function addRicochetGrenade(err) { } function addTeslaSuper(err) { } function addNapalm(err) { _root.addNapalm(_x, _y, _rotation, err, _name); } function addFlame(rot) { _root.addFlame(_x, _y, rot, weapon.damage); } function shot() { shotSound.stop(); shotSound.start(); addBullet((Math.random() * (2 * kick)) - kick); } function shotNoSound() { addBullet((Math.random() * (2 * kick)) - kick); } function teslaCharge() { teslaSound.start(); addTeslaCharge((Math.random() * (2 * kick)) - kick); } function ricochetBullet() { shotSound.start(); addRicochetBullet((Math.random() * (2 * kick)) - kick); } function splitterBullet() { shotSound.start(); addSplitterBullet((Math.random() * (2 * kick)) - kick); } function flare() { subbarrelSound.start(); addFlareBullet((Math.random() * (2 * kick)) - kick); } function gauss() { shotSound.start(); addGauss((Math.random() * (2 * kick)) - kick); } function splitterShotgun() { shotgunSound.start(); var _local3 = (Math.random() * (2 * kick)) - kick; var _local2 = -2; while (_local2 <= 2) { addSplitterBullet(_local2 + _local3); _local2++; } } function shotgun() { shotgunSound.start(); var _local3 = (Math.random() * (2 * kick)) - kick; var _local2 = -2; while (_local2 <= 2) { addBullet(_local2 + _local3); _local2++; } } function doubleBarrel() { shotgunSound.start(); var _local3 = (Math.random() * (2 * kick)) - kick; var _local2 = -2; while (_local2 <= 2.5) { addBullet(_local2 + _local3); _local2 = _local2 + 0.5; } } function rocket() { lawSound.start(); addRocket((Math.random() * (2 * kick)) - kick); } function napalm() { lawSound.start(); addNapalm((Math.random() * (2 * kick)) - kick); } function grenade() { subbarrelSound.start(); addGrenade((Math.random() * (2 * kick)) - kick); } function ricochetGrenade() { subbarrelSound.start(); addRicochetGrenade((Math.random() * (2 * kick)) - kick); } function teslaSuper() { subbarrelSound.start(); addTeslaSuper((Math.random() * (2 * kick)) - kick); } function knifeSlash(rad, dmg) { var _local4 = 0; while (_local4 < _global.hero) { if (("hero" + _local4) != _name) { if (_root.theDistance(this, _root["hero" + _local4]) <= ((rad + puzo) + _root["hero" + _local4].puzo)) { _root["hero" + _local4].kick = _root["hero" + _local4].kick + 30; _root["hero" + _local4].getShot(dmg); } } _local4++; } } function tSuperMutant() { MAX_HP = 200; HP = 200; hp_mod = 2; step = 2; } function tEnclave() { MAX_HP = 300; HP = 300; hp_mod = 3; } function tZombie() { MAX_HP = 300; HP = 300; hp_mod = 4; step = 2; AC = 0; } function tChosenOne() { MAX_HP = 150; HP = 150; hp_mod = 1.5; step = 4; } function tDemon() { MAX_HP = 700; HP = 700; hp_mod = 7; step = 5; } function tDeath() { MAX_HP = 300; HP = 300; hp_mod = 3; step = 7; } function tAlien() { MAX_HP = 999; HP = 999; hp_mod = 10; step = 5; } }
Symbol 2620 MovieClip [__Packages.Soldier] Frame 0
class Soldier extends Man { var Man, team, weapon, min_kick, kick, attacking, gox, _x, goy, _y, patrolX, patrolY, lastSeenPlayerX, lastSeenPlayerY, AC, _rotation, step, canGo, leg_l, leg_r, HP, stdFrame, puzo, shot_timer, hands, burning, weap_1, changeWeapons, weap_4, weap_2, weap_3, _currentframe, gotoAndPlay, swapDepths, _name; function Soldier () { super(); Man(); team = null; weapon = null; min_kick = _global.DIFFICULTLY; kick = min_kick; attacking = null; gox = _x; goy = _y; patrolX = null; patrolY = null; lastSeenPlayerX = null; lastSeenPlayerY = null; switch (_global.DIFFICULTLY) { case 0 : AC = 100; break; case 5 : AC = 80; break; case 15 : AC = 50; break; case 30 : AC = 20; } } function turn(deg) { deg = deg - 90; while (deg < -180) { deg = deg + 360; } while (deg > 180) { deg = deg - 360; } var _local2 = _rotation; while (_local2 < -180) { _local2 = _local2 + 360; } while (_local2 > 180) { _local2 = _local2 - 360; } var _local4 = deg - _local2; if (Math.abs(_local4) > 180) { if (deg > _local2) { _local4 = _local4 - 360; } else { _local4 = _local4 + 360; } } if (_local4 < -4) { _rotation = _rotation - 7; } else if (_local4 > 4) { _rotation = _rotation + 7; } else { _rotation = deg; return(true); } return(false); } function goto(x, y) { var _local5 = _root.radToDeg(Math.atan2(_y - goy, _x - gox)); var _local3 = null; var _local4 = 0; while (_local4 <= 80) { _local3 = _root.plot(_local5 + _local4, step); if (canGo(-_local3.x, -_local3.y)) { _x = _x - _local3.x; _y = _y - _local3.y; turn(_root.radToDeg(Math.atan2(_local3.y, _local3.x))); return(true); } _local3 = _root.plot(_local5 - _local4, step); if (canGo(-_local3.x, -_local3.y)) { _x = _x - _local3.x; _y = _y - _local3.y; turn(_root.radToDeg(Math.atan2(_local3.y, _local3.x))); return(true); } _local4 = _local4 + 10; } return(false); } function moveOn(range) { if ((Math.abs(_x - gox) > range) || (Math.abs(_y - goy) > range)) { leg_l.play(); leg_r.play(); if (!goto(gox, goy)) { gox = _x; goy = _y; } } else if (((attacking == null) && (patrolX != null)) && (patrolY != null)) { var _local3 = gox; var _local2 = goy; gox = patrolX; goy = patrolY; patrolX = _local3; patrolY = _local2; } else { leg_l.stop(); leg_r.stop(); } } function onEnterFrame() { if (HP > 0) { stdFrame(); findEnemy(); attack(); panic(); moveOn(puzo); } isDead(); } function atkRange() { return(_root.theDistance(this, attacking) <= ((weapon.radius + puzo) + attacking.puzo)); } function attack() { if (attacking.HP <= 0) { attacking = null; } if (attacking != null) { if (turn(_root.radToDeg(Math.atan2(_y - attacking._y, _x - attacking._x)))) { if ((shot_timer == 0) && (hands._currentframe < 70)) { if (weapon.melee && (!atkRange())) { gox = attacking._x; goy = attacking._y; } else { fireNow(); } } } if (_global.times == 0) { if (!inSight()) { gox = lastSeenPlayerX; goy = lastSeenPlayerY; lastSeenPlayerX = null; lastSeenPlayerY = null; attacking = null; hands.weapon.wpn.gotoAndStop(1); } else { lastSeenPlayerX = attacking._x; lastSeenPlayerY = attacking._y; if (!weapon.melee) { gox = _x; goy = _y; } } } } } function panic() { if ((burning && (gox == _x)) && (goy == _y)) { var _local4 = _root.d(_global.hero) - 1; if (_root["hero" + _local4] == this) { _local4--; } gox = _root["hero" + _local4]._x; goy = _root["hero" + _local4]._y; } } function inSight() { var _local5 = new Line(attacking._x, attacking._y, _x, _y); var _local3 = 0; while (_local3 < _global.walls.length) { var _local4 = _global.walls[_local3].cross(_local5); if (_local4 != null) { return(false); } _local3++; } return(true); } function fireNow() { if ((weapon.clip - weapon.treat) >= 0) { shot_timer = weapon.fire_rate; hands.weapon.wpn.gotoAndPlay(2); weapon.clip = weapon.clip - weapon.treat; } else if (weapon.ammo > 0) { hands.gotoAndPlay("reload"); } else if (weapon == weap_1) { changeWeapons(weap_4); } else if (weapon == weap_4) { changeWeapons(weap_2); } else { changeWeapons(weap_3); } } function isDead() { if ((HP <= 0) && (_currentframe == 1)) { weapon.drop(); hands.weapon.wpn.removeMovieClip(); gotoAndPlay("death"); swapDepths(_global.d_blood); _global.d_blood = _global.d_blood + ((_global.d_blood <= 8000) ? 1 : -6000); } } function notHit(x, y) { var _local4 = 0; while (_local4 < _global.hero) { if (((("hero" + _local4) != _name) && (_root["hero" + _local4].HP > 0)) && (_root.thatDistance(this, _root["hero" + _local4], x, y) < (puzo + _root["hero" + _local4].puzo))) { return(false); } _local4++; } return(true); } function findEnemy() { if ((HP > 0) && (_global.times == 0)) { if (attacking == null) { var _local4 = 0; while (_local4 < _global.hero) { if ((_root["hero" + _local4].HP > 0) && (_root["hero" + _local4].team != team)) { attacking = _root["hero" + _local4]; if (inSight()) { return(undefined); } attacking = null; } _local4++; } } else if (attacking.HP < 0) { attacking = null; } } } function addGrenade(err) { _root.addGrenade(_x, _y, _rotation, err, attacking._x, attacking._y, weapon.alt_type, _name); } function addRicochetGrenade(err) { _root.addRicochetGrenade(_x, _y, _rotation, err, attacking._x, attacking._y, _name, weapon.damage); } function addTeslaSuper(err) { _root.addTeslaSuper(_x, _y, _rotation, err, attacking._x, attacking._y, _name); } function throwIt() { _root.addHandGrenade(_x, _y, _rotation, attacking._x, attacking._y, weapon.link); } }
Symbol 2621 MovieClip [__Packages.Player] Frame 0
class Player extends Man { var Man, team, weapon, weap_3, kurok, min_kick, _rotation, _y, _x, step, canGo, leg_l, leg_r, HP, stdFrame, reloadNow, shot_timer, hands, _currentframe, gotoAndPlay, puzo, hp_mod, AC, kick, weap_2, changeWeapons, weap_1, weap_4, _name; function Player () { super(); Man(); team = 1; weapon = weap_3; kurok = false; min_kick = 0; _root.addYou(); } function turn() { _rotation = 90 + _root.radToDeg(Math.atan2(_root._ymouse - _y, _root._xmouse - _x)); } function moveOn(range) { var _local4 = 0; var _local3 = 0; if (Key.isDown(_global.CO_UP)) { _local3 = _local3 - step; } if (Key.isDown(_global.CO_DOWN)) { _local3 = _local3 + step; } if (Key.isDown(_global.CO_LEFT)) { _local4 = _local4 - step; } if (Key.isDown(_global.CO_RIGHT)) { _local4 = _local4 + step; } if (((_local4 != 0) || (_local3 != 0)) && (canGo(_local4, _local3))) { _x = _x + _local4; _y = _y + _local3; leg_l.play(); leg_r.play(); } else { leg_l.stop(); leg_r.stop(); } } function onEnterFrame() { if (HP > 0) { turn(); stdFrame(); attack(); moveOn(); anotherKeys(); } lookCheats(); writeAll(); isDead(); } function onMouseDown() { kurok = true; } function onMouseUp() { kurok = false; } function attack() { if (Key.isDown(_global.CO_RELOAD)) { reloadNow(); } if (kurok) { if ((shot_timer == 0) && (hands._currentframe < 70)) { shot_timer = weapon.fire_rate; fireNow(); } } else if (Key.isDown(32)) { if ((weapon.alternate && (shot_timer == 0)) && (hands._currentframe < 70)) { shot_timer = weapon.alt_rate; fireAlt(); } } } function fireNow() { if (weapon.clip >= weapon.treat) { hands.weapon.wpn.gotoAndPlay(2); weapon.clip = weapon.clip - weapon.treat; } else if (weapon.ammo > 0) { reloadNow(); } } function fireAlt() { if (weapon.alternate) { if (weapon.alt_use) { if (weapon.alt_clip >= weapon.alt_treat) { hands.weapon.wpn.gotoAndPlay("alt"); weapon.alt_clip = weapon.alt_clip - weapon.alt_treat; } else if (weapon.alt_ammo > 0) { reloadNow(); } } else if (weapon.clip >= weapon.alt_treat) { hands.weapon.wpn.gotoAndPlay("alt"); weapon.clip = weapon.clip - weapon.alt_treat; } else if (weapon.ammo > 0) { reloadNow(); } } } function isDead() { if ((HP <= 0) && (_currentframe == 1)) { weapon.drop(); gotoAndPlay("death"); _root.attachMovie("again_question", "again", 100001, {_x:400, _y:300}); } } function notHit(x, y) { var _local4 = 1; while (_local4 < _global.hero) { if ((_root["hero" + _local4].HP > 0) && (_root.thatDistance(this, _root["hero" + _local4], x, y) < (puzo + _root["hero" + _local4].puzo))) { return(false); } _local4++; } return(true); } function writeAll() { _root._cursor.ammo_txt.text = weapon.ammo; _root._cursor.clip_txt.text = weapon.clip; _root.scr.ammo_txt.text = weapon.ammo; _root.scr.clip_txt.text = weapon.clip; _root.scr.alt_ammo_txt.text = weapon.alt_ammo; _root.scr.alt_clip_txt.text = weapon.alt_clip; if (HP > 0) { _root.scr.HP_bar._xscale = HP / hp_mod; _root.scr.hp_txt.text = HP; } else { _root.scr.HP_bar._xscale = 0; _root.scr.hp_txt.text = "0"; } _root.scr.AC_bar._xscale = AC; _root.scr.ac_txt.text = AC; _root.scr.kick_txt.text = kick; _root.scr.KICK_bar._yscale = kick * 2; _root._cursor.kick_bar._xscale = 100 + ((kick / 3) * 10); _root._cursor.kick_bar._yscale = 100 + ((kick / 3) * 10); } function anotherKeys() { if ((Key.isDown(_global.CO_DROP) && (weapon.plus != 3)) && ((getTimer() - _global.hold_time) > _global.KEYBOARD_SENSIVITY)) { _global.hold_time = getTimer(); var _local5 = weapon.plus; this["weap_" + _local5].drop(); this["weap_" + _local5] = null; weapon = null; switch (_local5) { case 1 : if (weap_2 != null) { changeWeapons(weap_2); } else { changeWeapons(weap_3); } break; case 2 : if (weap_1 != null) { changeWeapons(weap_1); } else { changeWeapons(weap_3); } break; case 4 : if (weap_1 != null) { changeWeapons(weap_1); } else if (weap_2 != null) { changeWeapons(weap_2); } else { changeWeapons(weap_3); } } } if ((Key.isDown(49) && (weapon.plus != 1)) && (weap_1 != null)) { changeWeapons(weap_1); } else if ((Key.isDown(50) && (weapon.plus != 2)) && (weap_2 != null)) { changeWeapons(weap_2); } else if (Key.isDown(51) && ((weapon.plus != 3) & (weap_3 != null))) { changeWeapons(weap_3); } else if (Key.isDown(52) && ((weapon.plus != 4) & (weap_4 != null))) { changeWeapons(weap_4); } if (Key.isDown(_global.CO_COMMAND)) { var _local4 = 1; while (_local4 < _global.hero) { if ((_root["hero" + _local4].HP > 0) && (_root["hero" + _local4].team == team)) { _root["hero" + _local4].gox = _root._xmouse; _root["hero" + _local4].goy = _root._ymouse; } _local4++; } } } function lookCheats() { if (_global.times == 0) { if ((Key.isDown(77) && (Key.isDown(80))) && (Key.isDown(89))) { weapon.drop(); var _local3 = new Weapon(); _local3.SuperShotgun(); _local3.equip(this); } if ((Key.isDown(90) && (Key.isDown(76))) && (Key.isDown(84))) { weapon.drop(); var _local3 = new Weapon(); _local3.Minigun(); _local3.equip(this); } if ((Key.isDown(88) && (Key.isDown(72))) && (Key.isDown(73))) { weapon.drop(); var _local3 = new Weapon(); _local3.RocketLauncher(); _local3.equip(this); } } } function addGrenade(err) { _root.addGrenade(_x, _y, _rotation, err, _root._xmouse, _root._ymouse, weapon.alt_type, _name); } function addRicochetGrenade(err) { _root.addRicochetGrenade(_x, _y, _rotation, err, _root._xmouse, _root._ymouse, _name, weapon.damage); } function addTeslaSuper(err) { _root.addTeslaSuper(_x, _y, _rotation, err, _root._xmouse, _root._ymouse, _name); } function throwIt() { _root.addHandGrenade(_x, _y, _rotation, _root._xmouse, _root._ymouse, weapon.link); } }
Symbol 2622 MovieClip [__Packages.Armor] Frame 0
class Armor extends MovieClip { var hitTest, heal_power, removeMovieClip; function Armor () { super(); } function onEnterFrame() { if (hitTest(_root.hero0._x, _root.hero0._y, false)) { if (_root.hero0.AC < 100) { _root.hero0.AC = _root.hero0.AC + heal_power; if (_root.hero0.AC > 100) { _root.hero0.AC = 100; } removeMovieClip(); } } } function Armor_Small() { heal_power = 20; } function Armor_Large() { heal_power = 40; } }
Symbol 2623 MovieClip [__Packages.Medkit] Frame 0
class Medkit extends MovieClip { var hitTest, heal_power, removeMovieClip; function Medkit () { super(); } function onEnterFrame() { if (hitTest(_root.hero0._x, _root.hero0._y, false)) { if (_root.hero0.HP < _root.hero0.MAX_HP) { _root.hero0.HP = _root.hero0.HP + heal_power; if (_root.hero0.HP > _root.hero0.MAX_HP) { _root.hero0.HP = _root.hero0.MAX_HP; } removeMovieClip(); } } } function Medkit_Small() { heal_power = 40; } function Medkit_Large() { heal_power = 80; } }
Symbol 2624 MovieClip [__Packages.Turret] Frame 0
class Turret extends Man { var Man, team, weapon, min_kick, kick, attacking, HP, puzo, step, _rotation, stdFrame, _y, _x, shot_timer, wpn, _currentframe, hands, gotoAndPlay, swapDepths, _name; function Turret () { super(); Man(); team = 2; weapon = null; min_kick = _global.DIFFICULTLY; kick = min_kick; attacking = null; HP = 1000; puzo = 20; step = 0; } function turn(deg) { deg = deg - 90; while (deg < -180) { deg = deg + 360; } while (deg > 180) { deg = deg - 360; } var _local2 = _rotation; while (_local2 < -180) { _local2 = _local2 + 360; } while (_local2 > 180) { _local2 = _local2 - 360; } var _local4 = deg - _local2; if (Math.abs(_local4) > 180) { if (deg > _local2) { _local4 = _local4 - 360; } else { _local4 = _local4 + 360; } } if (_local4 < -4) { _rotation = _rotation - 7; } else if (_local4 > 4) { _rotation = _rotation + 7; } else { _rotation = deg; return(true); } return(false); } function onEnterFrame() { if (HP > 0) { stdFrame(); findEnemy(); attack(); } isDead(); } function atkRange() { return(_root.theDistance(this, attacking) <= ((weapon.radius + puzo) + attacking.puzo)); } function attack() { if (attacking.HP <= 0) { attacking = null; } if (attacking != null) { if (turn(_root.radToDeg(Math.atan2(_y - attacking._y, _x - attacking._x)))) { if (shot_timer == 0) { fireNow(); } } if (_global.times == 0) { if (!inSight()) { attacking = null; wpn.gotoAndStop(1); } } } } function inSight() { var _local5 = new Line(attacking._x, attacking._y, _x, _y); var _local3 = 0; while (_local3 < _global.walls.length) { var _local4 = _global.walls[_local3].cross(_local5); if (_local4 != null) { return(false); } _local3++; } return(true); } function fireNow() { shot_timer = weapon.fire_rate; wpn.gotoAndPlay(2); } function isDead() { if ((HP <= 0) && (_currentframe == 1)) { weapon.drop(); hands.weapon.wpn.removeMovieClip(); gotoAndPlay("death"); swapDepths(_global.d_blood); _global.d_blood = _global.d_blood + ((_global.d_blood <= 8000) ? 1 : -6000); } } function notHit(x, y) { var _local4 = 0; while (_local4 < _global.hero) { if (((("hero" + _local4) != _name) && (_root["hero" + _local4].HP > 0)) && (_root.thatDistance(this, _root["hero" + _local4], x, y) < puzo)) { return(false); } _local4++; } return(true); } function findEnemy() { if ((HP > 0) && (_global.times == 0)) { if (attacking == null) { var _local4 = 0; while (_local4 < _global.hero) { if ((_root["hero" + _local4].HP > 0) && (_root["hero" + _local4].team != team)) { attacking = _root["hero" + _local4]; if (inSight()) { return(undefined); } attacking = null; } _local4++; } } else if (attacking.HP < 0) { attacking = null; } } } function addGrenade(err) { _root.addGrenade(_x, _y, _rotation, err, attacking._x, attacking._y, weapon.alt_type, _name); } function throwIt() { _root.addHandGrenade(_x, _y, _rotation, attacking._x, attacking._y, weapon.link); } function tPKM() { HP = 700; weapon = new Weapon(); weapon.PKM(); } function tM249() { HP = 1100; weapon = new Weapon(); weapon.M249(); } function tCanon() { HP = 2500; weapon = new Weapon(); weapon.MM1(); } function tHMG() { HP = 2000; weapon = new Weapon(); weapon.Browning_30(); weapon.kickback = 7; weapon.max_kick = 40; weapon.fire_rate = 5; weapon.damage = 140; } }
Symbol 2625 MovieClip [__Packages.TeslaCharge] Frame 0
class TeslaCharge extends MovieClip { var speed, owner, damage, moving, _x, _y, removeMovieClip, _rotation, dst, gotoAndPlay; function TeslaCharge () { super(); speed = 10; owner = null; damage = null; moving = true; } function onEnterFrame() { if (moving) { if ((((_x < (-_root._x)) || (_y < (-_root._y))) || (_x > (800 - _root._x))) || (_y > (600 - _root._y))) { removeMovieClip(); return(undefined); } var _local4 = 0; while (_local4 < _global.hero) { if ((((("hero" + _local4) != owner) && (_root["hero" + _local4].HP > 0)) && (Math.abs(_root["hero" + _local4]._x - _x) <= _root["hero" + _local4].puzo)) && (Math.abs(_root["hero" + _local4]._y - _y) <= _root["hero" + _local4].puzo)) { _root["hero" + _local4].getShot(damage); _root["hero" + _local4].shot_timer = _root["hero" + _local4].shot_timer + 15; removeMovieClip(); return(undefined); } _local4++; } var _local5 = _root.plot(_rotation - 90, speed); dst = dst - speed; if (dst > 0) { _x = _x + _local5.x; _y = _y + _local5.y; } else { moving = false; gotoAndPlay(2); } } } }
Symbol 2626 MovieClip [__Packages.TeslaSuper] Frame 0
class TeslaSuper extends MovieClip { var speed, moving, dst, gotoAndPlay, _rotation, _x, _y, removeMovieClip, owner; function TeslaSuper () { super(); speed = 10; moving = true; dst = null; } function blow() { moving = false; gotoAndPlay(4); } function explode() { var _local4 = _rotation - 150; while (_local4 <= (_rotation + 150)) { _root.addTeslaCharge(_x, _y, _local4, _global.FRAG_DAMAGE); _local4 = _local4 + 10; } } function onEnterFrame() { if (moving) { if ((((_x < (-_root._x)) || (_y < (-_root._y))) || (_x > (800 - _root._x))) || (_y > (600 - _root._y))) { removeMovieClip(); return(undefined); } var _local6 = _root.plot(_rotation - 90, speed); dst = dst - speed; if (dst > 0) { _x = _x + _local6.x; _y = _y + _local6.y; } else { blow(); return(undefined); } var _local4 = 0; while (_local4 < _global.hero) { if (((("hero" + _local4) != owner) && (_root["hero" + _local4].HP > 0)) && (_root["hero" + _local4].hitTest(_x, _y, false))) { _root["hero" + _local4].HP = 0; if (_root["hero" + _local4].step != 0) { var _local5 = 0; while (_local5 < 8) { _root.addBlood(_x, _y); _local5++; } } blow(); } _local4++; } } } }
Symbol 2627 MovieClip [__Packages.RicochetBullet] Frame 0
class RicochetBullet extends MovieClip { var speed, ricochet_amount, _rotation, _x, _y, owner, damage, removeMovieClip, gotoAndPlay; function RicochetBullet () { super(); speed = 28; moving = true; ricochet_amount = 3; } function onEnterFrame() { if (moving) { var _local10 = _root.plot(_rotation - 90, speed); var _local8 = new Line(_x, _y, _x + _local10.x, _y + _local10.y); var _local5 = null; var _local6 = null; var _local7 = -1; var _local4 = 0; while (_local4 < _global.walls.length) { _local5 = _global.walls[_local4].cross(_local8); if ((_local5 != null) && ((_local6 == null) || (Math.abs(_local5.x - _x) < Math.abs(_local6.x - _x)))) { _local6 = _local5; _local7 = _local4; } _local4++; } _local4 = 0; while (_local4 < _global.hero) { if ((((("hero" + _local4) != owner) && (_root["hero" + _local4].HP > 0)) && (Math.abs(_root["hero" + _local4]._x - _x) <= _root["hero" + _local4].puzo)) && (Math.abs(_root["hero" + _local4]._y - _y) <= _root["hero" + _local4].puzo)) { _root["hero" + _local4].getShot(damage); removeMovieClip(); return(undefined); } _local4++; } if (_local6 == null) { _x = _x + _local10.x; _y = _y + _local10.y; } else if (ricochet_amount > 0) { var _local9 = Math.atan2(_global.walls[_local7].beg.y - _global.walls[_local7].end.y, _global.walls[_local7].beg.x - _global.walls[_local7].end.x); _local9 = _root.radToDeg(_local9); var _local11 = _rotation - _local9; _rotation = _root.znak(_local9) * ((180 - _local11) + _local9); owner = null; ricochet_amount--; } else { moving = false; gotoAndPlay(2); } } } var moving = true; }
Symbol 2628 MovieClip [__Packages.RicochetGrenade] Frame 0
class RicochetGrenade extends MovieClip { var speed, moving, dst, gotoAndPlay, _x, _y, _rotation, damage, removeMovieClip, owner; function RicochetGrenade () { super(); speed = 10; moving = true; dst = null; } function blow() { moving = false; gotoAndPlay(2); } function explode() { var _local3 = 5; while (_local3 <= 355) { _root.addRicochetBullet(_x, _y, _rotation + _local3, damage); _local3 = _local3 + 30; } } function onEnterFrame() { if (moving) { if ((((_x < (-_root._x)) || (_y < (-_root._y))) || (_x > (800 - _root._x))) || (_y > (600 - _root._y))) { removeMovieClip(); return(undefined); } var _local6 = _root.plot(_rotation - 90, speed); dst = dst - speed; if (dst > 0) { _x = _x + _local6.x; _y = _y + _local6.y; } else { blow(); return(undefined); } var _local5 = 0; while (_local5 < _global.hero) { if (((("hero" + _local5) != owner) && (_root["hero" + _local5].HP > 0)) && (_root["hero" + _local5].hitTest(_x, _y, false))) { _root["hero" + _local5].getShot(damage); var _local4 = 0; while (_local4 < 8) { _root.addBlood(_x, _y); _local4++; } blow(); return(undefined); } _local5++; } } } }
Symbol 2629 MovieClip [__Packages.SplitterBullet] Frame 0
class SplitterBullet extends MovieClip { var speed, owner, damage, moving, _x, _y, _rotation, removeMovieClip, XBOCT, dst, gotoAndPlay; function SplitterBullet () { super(); speed = 20; owner = null; damage = null; moving = true; } function explode(own) { var _local3 = 20; while (_local3 <= 340) { _root.addSplitterBullet(_x, _y, _rotation + _local3, damage, own); _local3 = _local3 + 40; } removeMovieClip(); } function onEnterFrame() { if (moving) { XBOCT._height = XBOCT._height + 5; if ((((_x < (-_root._x)) || (_y < (-_root._y))) || (_x > (800 - _root._x))) || (_y > (600 - _root._y))) { removeMovieClip(); return(undefined); } var _local4 = 0; while (_local4 < _global.hero) { if ((((("hero" + _local4) != owner) && (_root["hero" + _local4].HP > 0)) && (Math.abs(_root["hero" + _local4]._x - _x) <= _root["hero" + _local4].puzo)) && (Math.abs(_root["hero" + _local4]._y - _y) <= _root["hero" + _local4].puzo)) { _root["hero" + _local4].getShot(damage); explode("hero" + _local4); return(undefined); } _local4++; } var _local5 = _root.plot(_rotation - 90, speed); dst = dst - speed; if (dst > 0) { _x = _x + _local5.x; _y = _y + _local5.y; } else { moving = false; gotoAndPlay(2); } } } }
Symbol 2630 MovieClip [__Packages.FlareBullet] Frame 0
class FlareBullet extends MovieClip { var speed, owner, damage, moving, _x, _y, removeMovieClip, _rotation, dst, gotoAndPlay; function FlareBullet () { super(); speed = 20; owner = null; damage = null; moving = true; } function onEnterFrame() { if (moving) { if ((((_x < (-_root._x)) || (_y < (-_root._y))) || (_x > (800 - _root._x))) || (_y > (600 - _root._y))) { removeMovieClip(); return(undefined); } var _local4 = 0; while (_local4 < _global.hero) { if ((((("hero" + _local4) != owner) && (_root["hero" + _local4].HP > 0)) && (Math.abs(_root["hero" + _local4]._x - _x) <= _root["hero" + _local4].puzo)) && (Math.abs(_root["hero" + _local4]._y - _y) <= _root["hero" + _local4].puzo)) { _root["hero" + _local4].getShot(damage); _root["hero" + _local4].attachMovie("Fire", "fire", 1); removeMovieClip(); return(undefined); } _local4++; } var _local5 = _root.plot(_rotation - 90, speed); dst = dst - speed; if (dst > 0) { _x = _x + _local5.x; _y = _y + _local5.y; } else { moving = false; gotoAndPlay(2); } } } }
Symbol 2631 MovieClip [__Packages.GunChooser] Frame 0
class GunChooser extends MovieClip { var stop, LEN_primary, LEN_secondary, LEN_grenades, GUNS_primary, GUNS_secondary, GUNS_grenades, TYPE, my_curr, my_guns, gotoAndStop, ch_switch, _currentframe, nextFrame, prevFrame; function GunChooser () { super(); stop(); LEN_primary = 90; LEN_secondary = 16; LEN_grenades = 3; GUNS_primary = new Array(); GUNS_secondary = new Array(); GUNS_grenades = new Array(); GUNS_primary.AK_47 = 1; GUNS_primary.M_16 = 2; GUNS_primary.FAMAS = 3; GUNS_primary.F2000 = 4; GUNS_primary.AN94 = 5; GUNS_primary.GROZA = 6; GUNS_primary.M4 = 7; GUNS_primary.AUG = 8; GUNS_primary.FNFAL = 9; GUNS_primary.Galil = 10; GUNS_primary.SIG550 = 11; GUNS_primary.G11 = 12; GUNS_primary.G36 = 13; GUNS_primary.L85A2 = 14; GUNS_primary.FNSCAR = 15; GUNS_primary.XM8 = 16; GUNS_primary.Stoner = 17; GUNS_primary.Garand_M1 = 18; GUNS_primary.M1903 = 19; GUNS_primary.StG_42 = 20; GUNS_primary.SKS = 21; GUNS_primary.Mosin = 22; GUNS_primary.Arisaka = 23; GUNS_primary.SVD = 24; GUNS_primary.M50 = 25; GUNS_primary.AWM = 26; GUNS_primary.Thompson = 27; GUNS_primary.TommyGun = 28; GUNS_primary.PPH_41 = 29; GUNS_primary.PPS_43 = 30; GUNS_primary.MP_40 = 31; GUNS_primary.type100 = 32; GUNS_primary.UZI = 33; GUNS_primary.MP5 = 34; GUNS_primary.FNP90 = 35; GUNS_primary.Spectre = 36; GUNS_primary.UMP = 37; GUNS_primary.BIZON = 38; GUNS_primary.BerettaM12 = 39; GUNS_primary.M3A1 = 40; GUNS_primary.Calico = 41; GUNS_primary.American180 = 42; GUNS_primary.MAT49 = 43; GUNS_primary.M45 = 44; GUNS_primary.Browning_1921 = 45; GUNS_primary.DB = 46; GUNS_primary.HK_28 = 47; GUNS_primary.JapShotgun = 48; GUNS_primary.Benelli_M3 = 49; GUNS_primary.SPAS_12 = 50; GUNS_primary.USAS_12 = 51; GUNS_primary.CAWS = 52; GUNS_primary.Jackhammer = 53; GUNS_primary.AA12 = 54; GUNS_primary.Striker = 55; GUNS_primary.Browning_30 = 56; GUNS_primary.PPD = 57; GUNS_primary.MG_36 = 58; GUNS_primary.Model96 = 59; GUNS_primary.Johnson = 60; GUNS_primary.M60 = 61; GUNS_primary.PKM = 62; GUNS_primary.M249 = 63; GUNS_primary.Pecheneg = 64; GUNS_primary.Kord = 65; GUNS_primary.RPD = 66; GUNS_primary.BAR = 67; GUNS_primary.StG_44 = 68; GUNS_primary.AA52 = 69; GUNS_primary.VektorSS = 70; GUNS_primary.LAW = 71; GUNS_primary.FLY = 72; GUNS_primary.Mikor = 73; GUNS_primary.MM1 = 74; GUNS_primary.RocketLauncher = 75; GUNS_primary.NapalmLauncher = 76; GUNS_primary.Flamethrower = 77; GUNS_primary.Minigun = 78; GUNS_primary.SuperShotgun = 79; GUNS_primary.TeslaCanon = 80; GUNS_primary.RicochetRifle = 81; GUNS_primary.SplitterRifle = 82; GUNS_primary.ChainGun = 83; GUNS_primary.GaussRifle = 84; GUNS_primary.PPK_12 = 85; GUNS_primary.Bozar = 86; GUNS_primary.Fork = 87; GUNS_primary.Axe = 88; GUNS_primary.Scythe = 89; GUNS_primary.Katana = 90; GUNS_secondary.Colt_1917 = 1; GUNS_secondary.TT_33 = 2; GUNS_secondary.WALTER = 3; GUNS_secondary.Nambu = 4; GUNS_secondary.Beretta = 5; GUNS_secondary.PM = 6; GUNS_secondary.APS = 7; GUNS_secondary.Beretta93R = 8; GUNS_secondary.Glock18 = 9; GUNS_secondary.microUZI = 10; GUNS_secondary.DesertEagle = 11; GUNS_secondary.Anaconda = 12; GUNS_secondary.M79 = 13; GUNS_secondary.FlareGun = 14; GUNS_secondary.MP7 = 15; GUNS_secondary.PP2000 = 16; GUNS_grenades.HE = 1; GUNS_grenades.FRAG = 2; GUNS_grenades.SPLITTER = 3; } function setArray(num, arr, tp) { TYPE = tp; my_curr = num; my_guns = arr; gotoAndStop(this["GUNS_" + TYPE][my_guns[my_curr]]); ch_switch._visible = _global.ALL_GUNS; } function go_next() { if (_global.ALL_GUNS) { if (_currentframe == this["LEN_" + TYPE]) { gotoAndStop(1); } else { nextFrame(); } } else { if (my_curr == (my_guns.length - 1)) { my_curr = 0; } else { my_curr++; } gotoAndStop(this["GUNS_" + TYPE][my_guns[my_curr]]); } } function go_prev() { if (_global.ALL_GUNS) { if (_currentframe == 1) { gotoAndStop(this["LEN_" + TYPE]); } else { prevFrame(); } } else { if (my_curr == 0) { my_curr = my_guns.length - 1; } else { my_curr--; } gotoAndStop(this["GUNS_" + TYPE][my_guns[my_curr]]); } } }
Symbol 2632 MovieClip [__Packages.MissionLock] Frame 0
class MissionLock extends MovieClip { var _parent, gotoAndStop, num; function MissionLock () { super(); } function getCampaign() { var _local2 = _parent._currentframe; if (_local2 >= 85) { return("Mutants"); } if (_local2 >= 79) { return("Humans"); } if (_local2 >= 71) { return("Iraq"); } if (_local2 >= 61) { return("Pacific"); } if (_local2 >= 54) { return("Vietnam"); } if (_local2 >= 47) { return("USA"); } if (_local2 >= 42) { return("Soviet"); } if (_local2 >= 37) { return("German"); } if (_local2 >= 32) { return("American"); } if (_local2 >= 28) { return("Blood"); } if (_local2 >= 22) { return("Fallout"); } if (_local2 >= 12) { return("Terror"); } if (_local2 >= 2) { return("CT"); } } function getMission(campaign) { var _local2 = _parent._currentframe; switch (campaign) { case "CT" : return(_local2 - 1); case "Terror" : return(_local2 - 11); case "Fallout" : return(_local2 - 21); case "Blood" : return(_local2 - 27); case "American" : return(_local2 - 31); case "German" : return(_local2 - 36); case "Soviet" : return(_local2 - 41); case "USA" : return(_local2 - 46); case "Vietnam" : return(_local2 - 53); case "Pacific" : return(_local2 - 60); case "Iraq" : return(_local2 - 70); case "Humans" : return(_local2 - 78); case "Mutants" : return(_local2 - 84); } } function onEnterFrame() { var _local5 = _parent._currentframe; if (_local5 > 90) { gotoAndStop(3); return(undefined); } var _local4 = getCampaign(); var _local6 = getMission(_local4); if (num > _root.MAX_MISSIONS[_local4]) { gotoAndStop(3); return(undefined); } if (num > _global["LOCK_" + _local4]) { gotoAndStop(2); _parent["b" + num].enabled = false; } else { gotoAndStop(3); _parent["b" + num].enabled = true; } } }
Symbol 722 MovieClip [Flame] Frame 1
#initclip 68 Object.registerClass("Flame", Flame); #endinitclip
Symbol 723 MovieClip [Flamethrower] Frame 1
stop();
Symbol 723 MovieClip [Flamethrower] Frame 2
this._parent._parent.play(); this._parent._parent._parent.getKicked();
Symbol 737 MovieClip [Minigun] Frame 1
stop(); this.barrels.gotoAndStop(1);
Symbol 737 MovieClip [Minigun] Frame 2
this._parent._parent.play(); this.barrels.play(); this._parent._parent._parent.getKicked(); this._parent._parent._parent.shotNoSound(); this._parent._parent._parent.shotNoSound(); this._parent._parent._parent.addShell(); this._parent._parent._parent.addShell();
Symbol 744 MovieClip [FlameTriple] Frame 1
#initclip 40 Object.registerClass("FlameTriple", Flame); #endinitclip
Symbol 745 MovieClip [NapalmLauncher] Frame 1
stop();
Symbol 745 MovieClip [NapalmLauncher] Frame 2
this._parent._parent.play(); this._parent._parent._parent.napalm(); this._parent._parent._parent.getKicked();
Symbol 745 MovieClip [NapalmLauncher] Frame 4
gotoAndStop (1);
Symbol 747 MovieClip [RocketLauncher] Frame 1
stop();
Symbol 747 MovieClip [RocketLauncher] Frame 2
this._parent._parent.play(); this._parent._parent._parent.rocket(); this._parent._parent._parent.getKicked();
Symbol 749 MovieClip [SuperShotgun] Frame 1
stop();
Symbol 749 MovieClip [SuperShotgun] Frame 2
this._parent._parent.play(); var i = 0; while (i < 3) { this._parent._parent._parent.shotgun(); this._parent._parent._parent.getKicked(); i++; } this._parent._parent._parent.addShell();
Symbol 763 MovieClip [Slash] Frame 1
#initclip 41 Object.registerClass("Slash", Slash); #endinitclip
Symbol 765 MovieClip [AK_47] Frame 1
stop();
Symbol 765 MovieClip [AK_47] Frame 2
this._parent._parent.play(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.getKicked();
Symbol 765 MovieClip [AK_47] Frame 4
gotoAndStop (1);
Symbol 765 MovieClip [AK_47] Frame 8
this.slash.hit(220);
Symbol 767 MovieClip [AN94] Frame 1
stop();
Symbol 767 MovieClip [AN94] Frame 2
this._parent._parent.play(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.getKicked();
Symbol 767 MovieClip [AN94] Frame 3
gotoAndStop (1);
Symbol 767 MovieClip [AN94] Frame 4
this._parent._parent.play(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.kickMore(2);
Symbol 767 MovieClip [AN94] Frame 5
this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.kickMore(6);
Symbol 769 MovieClip [Anaconda] Frame 1
stop();
Symbol 769 MovieClip [Anaconda] Frame 2
this._parent._parent.play(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.getKicked();
Symbol 769 MovieClip [Anaconda] Frame 3
gotoAndStop (1);
Symbol 771 MovieClip [APS] Frame 1
stop();
Symbol 771 MovieClip [APS] Frame 2
this._parent._parent.play(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.getKicked();
Symbol 771 MovieClip [APS] Frame 3
gotoAndStop (1);
Symbol 771 MovieClip [APS] Frame 4
this._parent._parent.play(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.kickMore(8);
Symbol 773 MovieClip [AUG] Frame 1
stop();
Symbol 773 MovieClip [AUG] Frame 2
this._parent._parent.play(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.getKicked();
Symbol 773 MovieClip [AUG] Frame 3
gotoAndStop (1);
Symbol 773 MovieClip [AUG] Frame 4
this._parent._parent.play(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.kickMore(2);
Symbol 773 MovieClip [AUG] Frame 5
this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.kickMore(2);
Symbol 773 MovieClip [AUG] Frame 6
this._parent._parent.play(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.kickMore(2);
Symbol 775 MovieClip [AWM] Frame 1
stop();
Symbol 775 MovieClip [AWM] Frame 2
this._parent._parent.play(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.getKicked();
Symbol 777 MovieClip [Benelli_M3] Frame 1
stop();
Symbol 777 MovieClip [Benelli_M3] Frame 2
this._parent._parent.play(); this._parent._parent._parent.shotgun(); this._parent._parent._parent.addShell(); this._parent._parent._parent.getKicked();
Symbol 779 MovieClip [Beretta] Frame 1
stop();
Symbol 779 MovieClip [Beretta] Frame 2
this._parent._parent.play(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.getKicked();
Symbol 781 MovieClip [Beretta93R] Frame 1
stop();
Symbol 781 MovieClip [Beretta93R] Frame 2
this._parent._parent.play(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.getKicked();
Symbol 781 MovieClip [Beretta93R] Frame 3
gotoAndStop (1);
Symbol 781 MovieClip [Beretta93R] Frame 4
this._parent._parent.play(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.kickMore(4);
Symbol 781 MovieClip [Beretta93R] Frame 7
this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.kickMore(4);
Symbol 781 MovieClip [Beretta93R] Frame 10
this._parent._parent.play(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.kickMore(4);
Symbol 783 MovieClip [BIZON] Frame 1
stop();
Symbol 783 MovieClip [BIZON] Frame 2
this._parent._parent.play(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.getKicked();
Symbol 783 MovieClip [BIZON] Frame 4
gotoAndStop (1);
Symbol 783 MovieClip [BIZON] Frame 5
this._parent._parent.play(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.kickMore(4);
Symbol 783 MovieClip [BIZON] Frame 6
this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.kickMore(3);
Symbol 783 MovieClip [BIZON] Frame 7
this._parent._parent.play(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.kickMore(3);
Symbol 783 MovieClip [BIZON] Frame 8
this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.kickMore(3);
Symbol 783 MovieClip [BIZON] Frame 9
this._parent._parent.play(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.kickMore(10);
Symbol 785 MovieClip [Bozar] Frame 1
stop();
Symbol 785 MovieClip [Bozar] Frame 2
this._parent._parent.play(); this._parent._parent._parent.kickMore(2); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell();
Symbol 785 MovieClip [Bozar] Frame 3
this._parent._parent._parent.kickMore(2); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell();
Symbol 785 MovieClip [Bozar] Frame 4
this._parent._parent._parent.kickMore(2); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell();
Symbol 785 MovieClip [Bozar] Frame 5
this._parent._parent._parent.kickMore(2); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell();
Symbol 785 MovieClip [Bozar] Frame 6
this._parent._parent._parent.kickMore(2); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell();
Symbol 785 MovieClip [Bozar] Frame 8
gotoAndStop (1);
Symbol 787 MovieClip [Browning_30] Frame 1
stop();
Symbol 787 MovieClip [Browning_30] Frame 2
this._parent._parent.play(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.getKicked();
Symbol 789 MovieClip [Browning_1921] Frame 1
stop();
Symbol 789 MovieClip [Browning_1921] Frame 2
this._parent._parent.play(); this._parent._parent._parent.shotgun(); this._parent._parent._parent.addShell(); this._parent._parent._parent.getKicked();
Symbol 791 MovieClip [CAWS] Frame 1
stop();
Symbol 791 MovieClip [CAWS] Frame 2
this._parent._parent.play(); this._parent._parent._parent.shotgun(); this._parent._parent._parent.addShell(); this._parent._parent._parent.getKicked();
Symbol 791 MovieClip [CAWS] Frame 4
gotoAndStop (1);
Symbol 791 MovieClip [CAWS] Frame 5
this._parent._parent.play(); this._parent._parent._parent.shotgun(); this._parent._parent._parent.addShell(); this._parent._parent._parent.kickMore(10);
Symbol 791 MovieClip [CAWS] Frame 8
this._parent._parent._parent.shotgun(); this._parent._parent._parent.addShell(); this._parent._parent._parent.kickMore(10);
Symbol 791 MovieClip [CAWS] Frame 11
this._parent._parent.play(); this._parent._parent._parent.shotgun(); this._parent._parent._parent.addShell(); this._parent._parent._parent.kickMore(10);
Symbol 793 MovieClip [Colt_1917] Frame 1
stop();
Symbol 793 MovieClip [Colt_1917] Frame 2
this._parent._parent.play(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.getKicked();
Symbol 795 MovieClip [DB] Frame 1
stop();
Symbol 795 MovieClip [DB] Frame 2
this._parent._parent.play(); this._parent._parent._parent.shotgun(); this._parent._parent._parent.addShell();
Symbol 795 MovieClip [DB] Frame 4
gotoAndStop (1);
Symbol 795 MovieClip [DB] Frame 5
this._parent._parent.play(); this._parent._parent._parent.doubleBarrel(); this._parent._parent._parent.addShell(); this._parent._parent._parent.addShell(); this._parent._parent._parent.kickMore(20);
Symbol 795 MovieClip [DB] Frame 6
gotoAndStop (1);
Symbol 797 MovieClip [DesertEagle] Frame 1
stop();
Symbol 797 MovieClip [DesertEagle] Frame 2
this._parent._parent.play(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.getKicked();
Symbol 797 MovieClip [DesertEagle] Frame 3
gotoAndStop (1);
Symbol 799 MovieClip [F2000] Frame 1
stop();
Symbol 799 MovieClip [F2000] Frame 2
this._parent._parent.play(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.getKicked();
Symbol 799 MovieClip [F2000] Frame 3
gotoAndStop (1);
Symbol 799 MovieClip [F2000] Frame 4
this._parent._parent._parent.grenade();
Symbol 801 MovieClip [FAMAS] Frame 1
stop();
Symbol 801 MovieClip [FAMAS] Frame 2
this._parent._parent.play(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.getKicked();
Symbol 801 MovieClip [FAMAS] Frame 4
gotoAndStop (1);
Symbol 801 MovieClip [FAMAS] Frame 5
this._parent._parent.play(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.kickMore(3);
Symbol 801 MovieClip [FAMAS] Frame 6
this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.kickMore(3);
Symbol 801 MovieClip [FAMAS] Frame 7
this._parent._parent.play(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.kickMore(13);
Symbol 803 MovieClip [FLY] Frame 1
stop();
Symbol 803 MovieClip [FLY] Frame 2
this._parent._parent.play(); this._parent._parent._parent.rocket(); this._parent._parent._parent.addShell(); this._parent._parent._parent.getKicked();
Symbol 805 MovieClip [FNFAL] Frame 1
stop();
Symbol 805 MovieClip [FNFAL] Frame 2
this._parent._parent.play(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.getKicked();
Symbol 805 MovieClip [FNFAL] Frame 3
gotoAndStop (1);
Symbol 805 MovieClip [FNFAL] Frame 4
this._parent._parent.play(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.kickMore(6);
Symbol 805 MovieClip [FNFAL] Frame 6
this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.kickMore(6);
Symbol 805 MovieClip [FNFAL] Frame 8
this._parent._parent.play(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.kickMore(6);
Symbol 807 MovieClip [FNP90] Frame 1
stop();
Symbol 807 MovieClip [FNP90] Frame 2
this._parent._parent.play(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.getKicked();
Symbol 807 MovieClip [FNP90] Frame 3
gotoAndStop (1);
Symbol 807 MovieClip [FNP90] Frame 4
this._parent._parent.play(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.kickMore(2);
Symbol 807 MovieClip [FNP90] Frame 5
this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.kickMore(2);
Symbol 807 MovieClip [FNP90] Frame 6
this._parent._parent.play(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.kickMore(2);
Symbol 807 MovieClip [FNP90] Frame 7
this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.kickMore(2);
Symbol 807 MovieClip [FNP90] Frame 8
this._parent._parent.play(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.kickMore(2);
Symbol 809 MovieClip [Galil] Frame 1
stop();
Symbol 809 MovieClip [Galil] Frame 2
this._parent._parent.play(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.getKicked();
Symbol 809 MovieClip [Galil] Frame 4
this._parent._parent.play(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.getKicked();
Symbol 809 MovieClip [Galil] Frame 6
this._parent._parent.play(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.getKicked();
Symbol 809 MovieClip [Galil] Frame 8
gotoAndStop (1);
Symbol 809 MovieClip [Galil] Frame 9
this._parent._parent._parent.grenade();
Symbol 811 MovieClip [Garand_M1] Frame 1
stop();
Symbol 811 MovieClip [Garand_M1] Frame 2
this._parent._parent.play(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.getKicked();
Symbol 813 MovieClip [GaussRifle] Frame 1
stop();
Symbol 813 MovieClip [GaussRifle] Frame 2
this._parent._parent.play(); this._parent._parent._parent.gauss(); this._parent._parent._parent.addShell(); this._parent._parent._parent.getKicked();
Symbol 813 MovieClip [GaussRifle] Frame 4
gotoAndStop (1);
Symbol 813 MovieClip [GaussRifle] Frame 5
this._parent._parent.play(); this._parent._parent._parent.gauss(); this._parent._parent._parent.addShell(); this._parent._parent._parent.kickMore(4);
Symbol 813 MovieClip [GaussRifle] Frame 7
this._parent._parent.play(); this._parent._parent._parent.gauss(); this._parent._parent._parent.addShell(); this._parent._parent._parent.kickMore(4);
Symbol 813 MovieClip [GaussRifle] Frame 9
this._parent._parent.play(); this._parent._parent._parent.gauss(); this._parent._parent._parent.addShell(); this._parent._parent._parent.kickMore(4);
Symbol 815 MovieClip [Glock18] Frame 1
stop();
Symbol 815 MovieClip [Glock18] Frame 2
this._parent._parent.play(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.getKicked();
Symbol 815 MovieClip [Glock18] Frame 3
gotoAndStop (1);
Symbol 815 MovieClip [Glock18] Frame 4
this._parent._parent.play(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.kickMore(5);
Symbol 815 MovieClip [Glock18] Frame 5
this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.kickMore(5);
Symbol 815 MovieClip [Glock18] Frame 6
this._parent._parent.play(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.kickMore(5);
Symbol 817 MovieClip [GROZA] Frame 1
stop();
Symbol 817 MovieClip [GROZA] Frame 2
this._parent._parent.play(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.getKicked();
Symbol 817 MovieClip [GROZA] Frame 4
gotoAndStop (1);
Symbol 817 MovieClip [GROZA] Frame 5
this._parent._parent._parent.grenade();
Symbol 819 MovieClip [HK_28] Frame 1
stop();
Symbol 819 MovieClip [HK_28] Frame 2
this._parent._parent.play(); this._parent._parent._parent.doubleBarrel(); this._parent._parent._parent.addShell();
Symbol 821 MovieClip [Jackhammer] Frame 1
stop();
Symbol 821 MovieClip [Jackhammer] Frame 2
this._parent._parent.play(); this._parent._parent._parent.shotgun(); this._parent._parent._parent.addShell(); this._parent._parent._parent.getKicked();
Symbol 821 MovieClip [Jackhammer] Frame 4
gotoAndStop (1);
Symbol 821 MovieClip [Jackhammer] Frame 5
this._parent._parent.play(); this._parent._parent._parent.doubleBarrel(); this._parent._parent._parent.addShell(); this._parent._parent._parent.addShell(); this._parent._parent._parent.kickMore(10);
Symbol 821 MovieClip [Jackhammer] Frame 6
this._parent._parent._parent.doubleBarrel(); this._parent._parent._parent.addShell(); this._parent._parent._parent.addShell(); this._parent._parent._parent.kickMore(10);
Symbol 821 MovieClip [Jackhammer] Frame 7
this._parent._parent._parent.doubleBarrel(); this._parent._parent._parent.addShell(); this._parent._parent._parent.addShell(); this._parent._parent._parent.kickMore(10);
Symbol 821 MovieClip [Jackhammer] Frame 8
this._parent._parent._parent.doubleBarrel(); this._parent._parent._parent.addShell(); this._parent._parent._parent.addShell(); this._parent._parent._parent.kickMore(10);
Symbol 823 MovieClip [Knife] Frame 1
stop();
Symbol 823 MovieClip [Knife] Frame 2
this._parent._parent.play();
Symbol 823 MovieClip [Knife] Frame 6
this.slash.hit();
Symbol 825 MovieClip [LAW] Frame 1
stop();
Symbol 825 MovieClip [LAW] Frame 2
this._parent._parent.play(); this._parent._parent._parent.rocket(); this._parent._parent._parent.getKicked();
Symbol 827 MovieClip [M_16] Frame 1
stop();
Symbol 827 MovieClip [M_16] Frame 2
this._parent._parent.play(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.getKicked();
Symbol 827 MovieClip [M_16] Frame 4
gotoAndStop (1);
Symbol 827 MovieClip [M_16] Frame 5
this._parent._parent.play(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.getKicked();
Symbol 827 MovieClip [M_16] Frame 7
this._parent._parent.play(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.getKicked();
Symbol 827 MovieClip [M_16] Frame 9
this._parent._parent.play(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.getKicked();
Symbol 829 MovieClip [M4] Frame 1
stop();
Symbol 829 MovieClip [M4] Frame 2
this._parent._parent.play(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.getKicked();
Symbol 829 MovieClip [M4] Frame 3
gotoAndStop (1);
Symbol 829 MovieClip [M4] Frame 4
this._parent._parent._parent.grenade();
Symbol 831 MovieClip [M50] Frame 1
stop();
Symbol 831 MovieClip [M50] Frame 2
this._parent._parent.play(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.getKicked();
Symbol 833 MovieClip [M60] Frame 1
stop();
Symbol 833 MovieClip [M60] Frame 2
this._parent._parent.play(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.getKicked();
Symbol 835 MovieClip [M79] Frame 1
stop();
Symbol 835 MovieClip [M79] Frame 2
this._parent._parent.play(); this._parent._parent._parent.grenade(); this._parent._parent._parent.addShell(); this._parent._parent._parent.getKicked();
Symbol 835 MovieClip [M79] Frame 4
gotoAndStop (1);
Symbol 837 MovieClip [M249] Frame 1
stop();
Symbol 837 MovieClip [M249] Frame 2
this._parent._parent.play(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.getKicked();
Symbol 839 MovieClip [MG_36] Frame 1
stop();
Symbol 839 MovieClip [MG_36] Frame 2
this._parent._parent.play(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.getKicked();
Symbol 841 MovieClip [microUZI] Frame 1
stop();
Symbol 841 MovieClip [microUZI] Frame 2
this._parent._parent.play(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.getKicked();
Symbol 841 MovieClip [microUZI] Frame 3
this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.getKicked();
Symbol 841 MovieClip [microUZI] Frame 4
gotoAndStop (1);
Symbol 841 MovieClip [microUZI] Frame 5
this._parent._parent.play(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.kickMore(3);
Symbol 841 MovieClip [microUZI] Frame 6
this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.kickMore(3);
Symbol 841 MovieClip [microUZI] Frame 7
this._parent._parent.play(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.kickMore(3);
Symbol 841 MovieClip [microUZI] Frame 8
this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.kickMore(3);
Symbol 841 MovieClip [microUZI] Frame 9
this._parent._parent.play(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.kickMore(3);
Symbol 843 MovieClip [Mikor] Frame 1
stop();
Symbol 843 MovieClip [Mikor] Frame 2
this._parent._parent.play(); this._parent._parent._parent.grenade(); this._parent._parent._parent.addShell(); this._parent._parent._parent.getKicked();
Symbol 843 MovieClip [Mikor] Frame 4
gotoAndStop (1);
Symbol 845 MovieClip [MM1] Frame 1
stop();
Symbol 845 MovieClip [MM1] Frame 2
this._parent._parent.play(); this._parent._parent._parent.grenade(); this._parent._parent._parent.addShell(); this._parent._parent._parent.getKicked();
Symbol 845 MovieClip [MM1] Frame 4
gotoAndStop (1);
Symbol 847 MovieClip [MP_40] Frame 1
stop();
Symbol 847 MovieClip [MP_40] Frame 2
this._parent._parent.play(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.getKicked();
Symbol 849 MovieClip [Spectre] Frame 1
stop();
Symbol 849 MovieClip [Spectre] Frame 2
this._parent._parent.play(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.getKicked();
Symbol 849 MovieClip [Spectre] Frame 3
gotoAndStop (1);
Symbol 849 MovieClip [Spectre] Frame 4
this._parent._parent.play(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.kickMore(2);
Symbol 849 MovieClip [Spectre] Frame 5
this._parent._parent.play(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.kickMore(2);
Symbol 849 MovieClip [Spectre] Frame 6
this._parent._parent.play(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.kickMore(2);
Symbol 851 MovieClip [Pecheneg] Frame 1
stop();
Symbol 851 MovieClip [Pecheneg] Frame 2
this._parent._parent.play(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.getKicked();
Symbol 853 MovieClip [PKM] Frame 1
stop();
Symbol 853 MovieClip [PKM] Frame 2
this._parent._parent.play(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.getKicked();
Symbol 855 MovieClip [PM] Frame 1
stop();
Symbol 855 MovieClip [PM] Frame 2
this._parent._parent.play(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.getKicked();
Symbol 857 MovieClip [PPD] Frame 1
stop();
Symbol 857 MovieClip [PPD] Frame 2
this._parent._parent.play(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.getKicked();
Symbol 859 MovieClip [PPH_41] Frame 1
stop();
Symbol 859 MovieClip [PPH_41] Frame 2
this._parent._parent.play(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.getKicked();
Symbol 861 MovieClip [PPK_12] Frame 1
stop();
Symbol 861 MovieClip [PPK_12] Frame 2
this._parent._parent.play(); this._parent._parent._parent.gauss(); this._parent._parent._parent.addShell(); this._parent._parent._parent.getKicked();
Symbol 861 MovieClip [PPK_12] Frame 4
gotoAndStop (1);
Symbol 861 MovieClip [PPK_12] Frame 5
this._parent._parent.play(); this._parent._parent._parent.kickMore(7); this._parent._parent._parent.gauss(); this._parent._parent._parent.addShell();
Symbol 861 MovieClip [PPK_12] Frame 7
this._parent._parent._parent.gauss(); this._parent._parent._parent.addShell(); this._parent._parent._parent.kickMore(2);
Symbol 861 MovieClip [PPK_12] Frame 9
this._parent._parent.play(); this._parent._parent._parent.gauss(); this._parent._parent._parent.addShell(); this._parent._parent._parent.kickMore(2);
Symbol 861 MovieClip [PPK_12] Frame 11
this._parent._parent._parent.gauss(); this._parent._parent._parent.addShell(); this._parent._parent._parent.kickMore(2);
Symbol 861 MovieClip [PPK_12] Frame 13
this._parent._parent.play(); this._parent._parent._parent.gauss(); this._parent._parent._parent.addShell(); this._parent._parent._parent.kickMore(10);
Symbol 863 MovieClip [SKS] Frame 1
stop();
Symbol 863 MovieClip [SKS] Frame 2
this._parent._parent.play(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.getKicked();
Symbol 865 MovieClip [SPAS_12] Frame 1
stop();
Symbol 865 MovieClip [SPAS_12] Frame 2
this._parent._parent.play(); this._parent._parent._parent.shotgun(); this._parent._parent._parent.addShell(); this._parent._parent._parent.getKicked();
Symbol 867 MovieClip [StG_42] Frame 1
stop();
Symbol 867 MovieClip [StG_42] Frame 2
this._parent._parent.play(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.getKicked();
Symbol 869 MovieClip [SVD] Frame 1
stop();
Symbol 869 MovieClip [SVD] Frame 2
this._parent._parent.play(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.getKicked();
Symbol 871 MovieClip [Thompson] Frame 1
stop();
Symbol 871 MovieClip [Thompson] Frame 2
this._parent._parent.play(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.getKicked();
Symbol 876 MovieClip [TommyGun] Frame 1
stop();
Symbol 876 MovieClip [TommyGun] Frame 2
this._parent._parent.play(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.getKicked();
Symbol 876 MovieClip [TommyGun] Frame 3
gotoAndStop (1);
Symbol 876 MovieClip [TommyGun] Frame 4
this._parent._parent.play(); this._parent._parent._parent.shotSound.start(); this._parent._parent._parent.addBullet(-7); this._parent._parent._parent.addShell();
Symbol 876 MovieClip [TommyGun] Frame 6
this._parent._parent.play(); this._parent._parent._parent.shotSound.start(); this._parent._parent._parent.addBullet(-5); this._parent._parent._parent.addShell();
Symbol 876 MovieClip [TommyGun] Frame 8
this._parent._parent.play(); this._parent._parent._parent.shotSound.start(); this._parent._parent._parent.addBullet(-3); this._parent._parent._parent.addShell();
Symbol 876 MovieClip [TommyGun] Frame 10
this._parent._parent.play(); this._parent._parent._parent.shotSound.start(); this._parent._parent._parent.addBullet(-1); this._parent._parent._parent.addShell();
Symbol 876 MovieClip [TommyGun] Frame 12
this._parent._parent.play(); this._parent._parent._parent.shotSound.start(); this._parent._parent._parent.addBullet(-1); this._parent._parent._parent.addShell();
Symbol 876 MovieClip [TommyGun] Frame 14
this._parent._parent.play(); this._parent._parent._parent.shotSound.start(); this._parent._parent._parent.addBullet(3); this._parent._parent._parent.addShell();
Symbol 876 MovieClip [TommyGun] Frame 16
this._parent._parent.play(); this._parent._parent._parent.shotSound.start(); this._parent._parent._parent.addBullet(5); this._parent._parent._parent.addShell();
Symbol 876 MovieClip [TommyGun] Frame 18
this._parent._parent.play(); this._parent._parent._parent.shotSound.start(); this._parent._parent._parent.addBullet(7); this._parent._parent._parent.addShell();
Symbol 876 MovieClip [TommyGun] Frame 20
this._parent._parent.play(); this._parent._parent._parent.shotSound.start(); this._parent._parent._parent.addBullet(5); this._parent._parent._parent.addShell();
Symbol 876 MovieClip [TommyGun] Frame 22
this._parent._parent.play(); this._parent._parent._parent.shotSound.start(); this._parent._parent._parent.addBullet(3); this._parent._parent._parent.addShell();
Symbol 876 MovieClip [TommyGun] Frame 24
this._parent._parent.play(); this._parent._parent._parent.shotSound.start(); this._parent._parent._parent.addBullet(1); this._parent._parent._parent.addShell();
Symbol 876 MovieClip [TommyGun] Frame 26
this._parent._parent.play(); this._parent._parent._parent.shotSound.start(); this._parent._parent._parent.addBullet(-1); this._parent._parent._parent.addShell();
Symbol 876 MovieClip [TommyGun] Frame 28
this._parent._parent.play(); this._parent._parent._parent.shotSound.start(); this._parent._parent._parent.addBullet(-3); this._parent._parent._parent.addShell();
Symbol 876 MovieClip [TommyGun] Frame 30
this._parent._parent.play(); this._parent._parent._parent.shotSound.start(); this._parent._parent._parent.addBullet(-5); this._parent._parent._parent.addShell();
Symbol 876 MovieClip [TommyGun] Frame 32
this._parent._parent.play(); this._parent._parent._parent.shotSound.start(); this._parent._parent._parent.addBullet(-7); this._parent._parent._parent.addShell();
Symbol 878 MovieClip [TT_33] Frame 1
stop();
Symbol 878 MovieClip [TT_33] Frame 2
this._parent._parent.play(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.getKicked();
Symbol 880 MovieClip [UMP] Frame 1
stop();
Symbol 880 MovieClip [UMP] Frame 2
this._parent._parent.play(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.getKicked();
Symbol 880 MovieClip [UMP] Frame 4
gotoAndStop (1);
Symbol 880 MovieClip [UMP] Frame 5
this._parent._parent.play(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.kickMore(2);
Symbol 880 MovieClip [UMP] Frame 6
this._parent._parent._parent.shot(); this._parent._parent._parent.addShell();
Symbol 880 MovieClip [UMP] Frame 7
this._parent._parent.play(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.kickMore(3);
Symbol 882 MovieClip [USAS_12] Frame 1
stop();
Symbol 882 MovieClip [USAS_12] Frame 2
this._parent._parent.play(); this._parent._parent._parent.shotgun(); this._parent._parent._parent.addShell(); this._parent._parent._parent.getKicked();
Symbol 882 MovieClip [USAS_12] Frame 3
gotoAndStop (1);
Symbol 882 MovieClip [USAS_12] Frame 4
this._parent._parent.play(); this._parent._parent._parent.shotgun(); this._parent._parent._parent.addShell(); this._parent._parent._parent.kickMore(7);
Symbol 882 MovieClip [USAS_12] Frame 5
this._parent._parent._parent.shotgun(); this._parent._parent._parent.addShell(); this._parent._parent._parent.kickMore(7);
Symbol 882 MovieClip [USAS_12] Frame 6
this._parent._parent._parent.shotgun(); this._parent._parent._parent.addShell(); this._parent._parent._parent.kickMore(7);
Symbol 884 MovieClip [UZI] Frame 1
stop();
Symbol 884 MovieClip [UZI] Frame 2
this._parent._parent.play(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.getKicked();
Symbol 886 MovieClip [WALTER] Frame 1
stop();
Symbol 886 MovieClip [WALTER] Frame 2
this._parent._parent.play(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.getKicked();
Symbol 1011 MovieClip [MP5] Frame 1
stop();
Symbol 1011 MovieClip [MP5] Frame 2
this._parent._parent.play(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.getKicked();
Symbol 1011 MovieClip [MP5] Frame 3
gotoAndStop (1);
Symbol 1011 MovieClip [MP5] Frame 5
this._parent._parent.play(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.kickMore(2);
Symbol 1011 MovieClip [MP5] Frame 6
this._parent._parent.play(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.kickMore(2);
Symbol 1011 MovieClip [MP5] Frame 7
this._parent._parent.play(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.kickMore(2);
Symbol 1013 MovieClip [Kord] Frame 1
stop();
Symbol 1013 MovieClip [Kord] Frame 2
this._parent._parent.play(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.getKicked();
Symbol 1013 MovieClip [Kord] Frame 4
gotoAndStop (1);
Symbol 1013 MovieClip [Kord] Frame 5
this._parent._parent.play(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.kickMore(6);
Symbol 1013 MovieClip [Kord] Frame 7
this._parent._parent.play(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.kickMore(6);
Symbol 1013 MovieClip [Kord] Frame 9
this._parent._parent.play(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.kickMore(6);
Symbol 1013 MovieClip [Kord] Frame 11
this._parent._parent.play(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.kickMore(6);
Symbol 1013 MovieClip [Kord] Frame 13
this._parent._parent.play(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.kickMore(6);
Symbol 1017 MovieClip [Fork] Frame 1
stop();
Symbol 1017 MovieClip [Fork] Frame 2
this._parent._parent.play();
Symbol 1017 MovieClip [Fork] Frame 8
this.slash.hit();
Symbol 1021 MovieClip [Axe] Frame 1
stop();
Symbol 1021 MovieClip [Axe] Frame 2
this._parent._parent.play();
Symbol 1021 MovieClip [Axe] Frame 6
this.slash.hit();
Symbol 1026 MovieClip [Scythe] Frame 1
stop();
Symbol 1026 MovieClip [Scythe] Frame 2
this._parent._parent.play();
Symbol 1026 MovieClip [Scythe] Frame 6
this.slash.hit();
Symbol 1033 MovieClip [TeslaCanon] Frame 1
stop();
Symbol 1033 MovieClip [TeslaCanon] Frame 2
this._parent._parent.play(); this._parent._parent._parent.teslaCharge(); this._parent._parent._parent.getKicked();
Symbol 1033 MovieClip [TeslaCanon] Frame 3
gotoAndStop (1);
Symbol 1033 MovieClip [TeslaCanon] Frame 4
this._parent._parent._parent.teslaSuper();
Symbol 1037 MovieClip [RicochetRifle] Frame 1
stop();
Symbol 1037 MovieClip [RicochetRifle] Frame 2
this._parent._parent.play(); this._parent._parent._parent.ricochetBullet(); this._parent._parent._parent.addShell(); this._parent._parent._parent.getKicked();
Symbol 1037 MovieClip [RicochetRifle] Frame 4
gotoAndStop (1);
Symbol 1037 MovieClip [RicochetRifle] Frame 5
this._parent._parent._parent.ricochetGrenade();
Symbol 1041 MovieClip [SIG550] Frame 1
stop();
Symbol 1041 MovieClip [SIG550] Frame 2
this._parent._parent.play(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.getKicked();
Symbol 1041 MovieClip [SIG550] Frame 3
gotoAndStop (1);
Symbol 1041 MovieClip [SIG550] Frame 4
this._parent._parent.play(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.kickMore(2);
Symbol 1041 MovieClip [SIG550] Frame 5
this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.kickMore(2);
Symbol 1041 MovieClip [SIG550] Frame 6
this._parent._parent.play(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.kickMore(2);
Symbol 1045 MovieClip [G11] Frame 1
stop();
Symbol 1045 MovieClip [G11] Frame 2
this._parent._parent.play(); this._parent._parent._parent.shot(); this._parent._parent._parent.getKicked();
Symbol 1045 MovieClip [G11] Frame 3
gotoAndStop (1);
Symbol 1045 MovieClip [G11] Frame 4
this._parent._parent.play(); this._parent._parent._parent.shot(); this._parent._parent._parent.kickMore(2);
Symbol 1045 MovieClip [G11] Frame 5
this._parent._parent._parent.shot(); this._parent._parent._parent.kickMore(2);
Symbol 1045 MovieClip [G11] Frame 6
this._parent._parent.play(); this._parent._parent._parent.shot(); this._parent._parent._parent.kickMore(2);
Symbol 1049 MovieClip [L85A2] Frame 1
stop();
Symbol 1049 MovieClip [L85A2] Frame 2
this._parent._parent.play(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.getKicked();
Symbol 1049 MovieClip [L85A2] Frame 4
gotoAndStop (1);
Symbol 1049 MovieClip [L85A2] Frame 5
this._parent._parent.play(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.getKicked();
Symbol 1049 MovieClip [L85A2] Frame 7
this._parent._parent.play(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.getKicked();
Symbol 1049 MovieClip [L85A2] Frame 9
this._parent._parent.play(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.getKicked();
Symbol 1053 MovieClip [G36] Frame 1
stop();
Symbol 1053 MovieClip [G36] Frame 2
this._parent._parent.play(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.getKicked();
Symbol 1053 MovieClip [G36] Frame 3
gotoAndStop (1);
Symbol 1053 MovieClip [G36] Frame 4
this._parent._parent.play(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.kickMore(2);
Symbol 1053 MovieClip [G36] Frame 5
this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.kickMore(2);
Symbol 1053 MovieClip [G36] Frame 6
this._parent._parent.play(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.kickMore(2);
Symbol 1053 MovieClip [G36] Frame 7
this._parent._parent.play(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.kickMore(2);
Symbol 1057 MovieClip [SplitterRifle] Frame 1
stop();
Symbol 1057 MovieClip [SplitterRifle] Frame 2
this._parent._parent.play(); this._parent._parent._parent.splitterBullet(); this._parent._parent._parent.addShell(); this._parent._parent._parent.getKicked();
Symbol 1057 MovieClip [SplitterRifle] Frame 3
gotoAndStop (1);
Symbol 1057 MovieClip [SplitterRifle] Frame 4
this._parent._parent._parent.splitterShotgun(); this._parent._parent._parent.addShell(); this._parent._parent._parent.kickMore(20);
Symbol 1065 MovieClip [Arisaka] Frame 1
stop();
Symbol 1065 MovieClip [Arisaka] Frame 2
this._parent._parent.play(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.getKicked();
Symbol 1065 MovieClip [Arisaka] Frame 4
gotoAndStop (1);
Symbol 1065 MovieClip [Arisaka] Frame 8
this.slash.hit(220);
Symbol 1069 MovieClip [type100] Frame 1
stop();
Symbol 1069 MovieClip [type100] Frame 2
this._parent._parent.play(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.getKicked();
Symbol 1073 MovieClip [Model96] Frame 1
stop();
Symbol 1073 MovieClip [Model96] Frame 2
this._parent._parent.play(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.getKicked();
Symbol 1073 MovieClip [Model96] Frame 4
gotoAndStop (1);
Symbol 1073 MovieClip [Model96] Frame 8
this.slash.hit(180);
Symbol 1077 MovieClip [Johnson] Frame 1
stop();
Symbol 1077 MovieClip [Johnson] Frame 2
this._parent._parent.play(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.getKicked();
Symbol 1082 MovieClip [ChainGun] Frame 1
stop();
Symbol 1082 MovieClip [ChainGun] Frame 2
this._parent._parent.play(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.getKicked();
Symbol 1082 MovieClip [ChainGun] Frame 4
this._parent._parent.play(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.getKicked();
Symbol 1082 MovieClip [ChainGun] Frame 6
this._parent._parent.play(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.getKicked();
Symbol 1082 MovieClip [ChainGun] Frame 8
gotoAndStop (1);
Symbol 1082 MovieClip [ChainGun] Frame 9
this._parent._parent.play(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.kickMore(3); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.kickMore(3); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.kickMore(7);
Symbol 1086 MovieClip [JapShotgun] Frame 1
stop();
Symbol 1086 MovieClip [JapShotgun] Frame 2
this._parent._parent.play(); this._parent._parent._parent.shotgun(); this._parent._parent._parent.addShell();
Symbol 1090 MovieClip [FlareGun] Frame 1
stop();
Symbol 1090 MovieClip [FlareGun] Frame 2
this._parent._parent.play(); this._parent._parent._parent.flare(); this._parent._parent._parent.addShell(); this._parent._parent._parent.getKicked();
Symbol 1090 MovieClip [FlareGun] Frame 4
gotoAndStop (1);
Symbol 1090 MovieClip [FlareGun] Frame 5
this._parent._parent.play(); this._parent._parent._parent.napalm(); this._parent._parent._parent.addShell(); this._parent._parent._parent.kickMore(20);
Symbol 1094 MovieClip [Nambu] Frame 1
stop();
Symbol 1094 MovieClip [Nambu] Frame 2
this._parent._parent.play(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.getKicked();
Symbol 1098 MovieClip [AlienHand] Frame 1
stop();
Symbol 1098 MovieClip [AlienHand] Frame 2
this._parent._parent.play();
Symbol 1098 MovieClip [AlienHand] Frame 6
this.slash.hit();
Symbol 1102 MovieClip [Katana] Frame 1
stop();
Symbol 1102 MovieClip [Katana] Frame 2
this._parent._parent.play();
Symbol 1102 MovieClip [Katana] Frame 6
this.slash.hit();
Symbol 1106 MovieClip [AA12] Frame 1
stop();
Symbol 1106 MovieClip [AA12] Frame 2
this._parent._parent.play(); this._parent._parent._parent.shotgun(); this._parent._parent._parent.addShell(); this._parent._parent._parent.getKicked();
Symbol 1106 MovieClip [AA12] Frame 3
gotoAndStop (1);
Symbol 1106 MovieClip [AA12] Frame 4
this._parent._parent.play(); this._parent._parent._parent.shotgun(); this._parent._parent._parent.addShell(); this._parent._parent._parent.kickMore(2);
Symbol 1106 MovieClip [AA12] Frame 5
this._parent._parent._parent.shotgun(); this._parent._parent._parent.addShell(); this._parent._parent._parent.kickMore(2);
Symbol 1106 MovieClip [AA12] Frame 6
this._parent._parent._parent.shotgun(); this._parent._parent._parent.addShell(); this._parent._parent._parent.kickMore(2);
Symbol 1106 MovieClip [AA12] Frame 7
this._parent._parent._parent.shotgun(); this._parent._parent._parent.addShell(); this._parent._parent._parent.kickMore(12);
Symbol 1110 MovieClip [Striker] Frame 1
stop();
Symbol 1110 MovieClip [Striker] Frame 2
this._parent._parent.play(); this._parent._parent._parent.shotgun(); this._parent._parent._parent.addShell(); this._parent._parent._parent.getKicked();
Symbol 1114 MovieClip [MP7] Frame 1
stop();
Symbol 1114 MovieClip [MP7] Frame 2
this._parent._parent.play(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.getKicked();
Symbol 1114 MovieClip [MP7] Frame 3
gotoAndStop (1);
Symbol 1114 MovieClip [MP7] Frame 5
this._parent._parent.play(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.kickMore(2);
Symbol 1114 MovieClip [MP7] Frame 6
this._parent._parent.play(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.kickMore(2);
Symbol 1114 MovieClip [MP7] Frame 7
this._parent._parent.play(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.kickMore(2);
Symbol 1114 MovieClip [MP7] Frame 8
this._parent._parent.play(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.kickMore(2);
Symbol 1118 MovieClip [BerettaM12] Frame 1
stop();
Symbol 1118 MovieClip [BerettaM12] Frame 2
this._parent._parent.play(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.getKicked();
Symbol 1122 MovieClip [PP2000] Frame 1
stop();
Symbol 1122 MovieClip [PP2000] Frame 2
this._parent._parent.play(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.kickMore(3);
Symbol 1122 MovieClip [PP2000] Frame 4
this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.kickMore(3);
Symbol 1122 MovieClip [PP2000] Frame 6
this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.getKicked();
Symbol 1126 MovieClip [M3A1] Frame 1
stop();
Symbol 1126 MovieClip [M3A1] Frame 2
this._parent._parent.play(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.getKicked();
Symbol 1130 MovieClip [Calico] Frame 1
stop();
Symbol 1130 MovieClip [Calico] Frame 2
this._parent._parent.play(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.getKicked();
Symbol 1130 MovieClip [Calico] Frame 4
gotoAndStop (1);
Symbol 1130 MovieClip [Calico] Frame 6
this._parent._parent.play(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.kickMore(2);
Symbol 1130 MovieClip [Calico] Frame 7
this._parent._parent.play(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.kickMore(2);
Symbol 1130 MovieClip [Calico] Frame 8
this._parent._parent.play(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.kickMore(2);
Symbol 1130 MovieClip [Calico] Frame 9
this._parent._parent.play(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.kickMore(2);
Symbol 1134 MovieClip [American180] Frame 1
stop();
Symbol 1134 MovieClip [American180] Frame 2
this._parent._parent.play(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.getKicked();
Symbol 1134 MovieClip [American180] Frame 3
this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.getKicked();
Symbol 1134 MovieClip [American180] Frame 4
gotoAndStop (1);
Symbol 1138 MovieClip [MAT49] Frame 1
stop();
Symbol 1138 MovieClip [MAT49] Frame 2
this._parent._parent.play(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.getKicked();
Symbol 1141 MovieClip [M45] Frame 1
stop();
Symbol 1141 MovieClip [M45] Frame 2
this._parent._parent.play(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.getKicked();
Symbol 1145 MovieClip [XM8] Frame 1
stop();
Symbol 1145 MovieClip [XM8] Frame 2
this._parent._parent.play(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.kickMore(2);
Symbol 1145 MovieClip [XM8] Frame 3
this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.kickMore(2);
Symbol 1145 MovieClip [XM8] Frame 4
this._parent._parent.play(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.getKicked();
Symbol 1149 MovieClip [Stoner] Frame 1
stop();
Symbol 1149 MovieClip [Stoner] Frame 2
this._parent._parent.play(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.getKicked();
Symbol 1153 MovieClip [FNSCAR] Frame 1
stop();
Symbol 1153 MovieClip [FNSCAR] Frame 2
this._parent._parent.play(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.kickMore(3);
Symbol 1153 MovieClip [FNSCAR] Frame 4
this._parent._parent.play(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.getKicked();
Symbol 1153 MovieClip [FNSCAR] Frame 6
gotoAndStop (1);
Symbol 1153 MovieClip [FNSCAR] Frame 7
this._parent._parent._parent.grenade();
Symbol 1157 MovieClip [VektorSS] Frame 1
stop();
Symbol 1157 MovieClip [VektorSS] Frame 2
this._parent._parent.play(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.getKicked();
Symbol 1157 MovieClip [VektorSS] Frame 4
this._parent._parent.play(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.getKicked();
Symbol 1161 MovieClip [BAR] Frame 1
stop();
Symbol 1161 MovieClip [BAR] Frame 2
this._parent._parent.play(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.getKicked();
Symbol 1165 MovieClip [RPD] Frame 1
stop();
Symbol 1165 MovieClip [RPD] Frame 2
this._parent._parent.play(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.getKicked();
Symbol 1169 MovieClip [M1903] Frame 1
stop();
Symbol 1169 MovieClip [M1903] Frame 2
this._parent._parent.play(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.getKicked();
Symbol 1169 MovieClip [M1903] Frame 4
gotoAndStop (1);
Symbol 1169 MovieClip [M1903] Frame 8
this.slash.hit(160);
Symbol 1173 MovieClip [Mosin] Frame 1
stop();
Symbol 1173 MovieClip [Mosin] Frame 2
this._parent._parent.play(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.getKicked();
Symbol 1173 MovieClip [Mosin] Frame 4
gotoAndStop (1);
Symbol 1173 MovieClip [Mosin] Frame 8
this.slash.hit(330);
Symbol 1177 MovieClip [PPS_43] Frame 1
stop();
Symbol 1177 MovieClip [PPS_43] Frame 2
this._parent._parent.play(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.getKicked();
Symbol 1181 MovieClip [StG_44] Frame 1
stop();
Symbol 1181 MovieClip [StG_44] Frame 2
this._parent._parent.play(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.getKicked();
Symbol 1181 MovieClip [StG_44] Frame 4
gotoAndStop (1);
Symbol 1185 MovieClip [AA52] Frame 1
stop();
Symbol 1185 MovieClip [AA52] Frame 2
this._parent._parent.play(); this._parent._parent._parent.shot(); this._parent._parent._parent.addShell(); this._parent._parent._parent.getKicked();
Symbol 1189 MovieClip [Bolt] Frame 1
#initclip 42 Object.registerClass("Bolt", Bolt); #endinitclip
Symbol 1190 MovieClip [Bullet] Frame 1
#initclip 43 Object.registerClass("Bullet", Bullet); #endinitclip this.hit();
Symbol 1190 MovieClip [Bullet] Frame 3
this.removeMovieClip();
Symbol 1193 MovieClip [Dropped] Frame 1
#initclip 44 Object.registerClass("Dropped", Dropped); #endinitclip
Symbol 1193 MovieClip [Dropped] Frame 30
stop();
Symbol 1199 MovieClip [Fire] Frame 1
#initclip 45 Object.registerClass("Fire", Fire); #endinitclip
Symbol 1201 MovieClip [FRAG] Frame 1
stop();
Symbol 1201 MovieClip [FRAG] Frame 2
this._parent._parent.play();
Symbol 1218 MovieClip [Grenade] Frame 1
#initclip 46 Object.registerClass("Grenade", Grenade); #endinitclip stop();
Symbol 1218 MovieClip [Grenade] Frame 2
this[this.type_expl + "explode"](); play();
Symbol 1218 MovieClip [Grenade] Frame 19
this.removeMovieClip();
Symbol 1230 MovieClip [HandGrenade] Frame 1
#initclip 47 Object.registerClass("HandGrenade", HandGrenade); #endinitclip
Symbol 1230 MovieClip [HandGrenade] Frame 105
this[this.type_expl + "explode"]();
Symbol 1230 MovieClip [HandGrenade] Frame 122
this.removeMovieClip();
Symbol 1232 MovieClip [HE] Frame 1
stop();
Symbol 1232 MovieClip [HE] Frame 2
this._parent._parent.play();
Symbol 1245 MovieClip [Napalm] Frame 1
#initclip 48 Object.registerClass("Napalm", Napalm); #endinitclip stop();
Symbol 1245 MovieClip [Napalm] Frame 2
this.explode(); play();
Symbol 1245 MovieClip [Napalm] Frame 19
this.removeMovieClip();
Symbol 1256 MovieClip [OldBullet] Frame 1
#initclip 49 Object.registerClass("OldBullet", OldBullet); #endinitclip stop();
Symbol 1256 MovieClip [OldBullet] Frame 8
this.removeMovieClip();
Symbol 1264 MovieClip [Rocket] Frame 1
#initclip 50 Object.registerClass("Rocket", Rocket); #endinitclip stop();
Symbol 1264 MovieClip [Rocket] Frame 2
this.explode(); play();
Symbol 1264 MovieClip [Rocket] Frame 19
this.removeMovieClip();
Symbol 1265 MovieClip [Shell] Frame 25
if (_global.SHELLS) { this.swapDepths(_global.down_depth); _global.down_depth = _global.down_depth + ((_global.down_depth <= 12000) ? 1 : -4000); this.stop(); } else { this.unloadMovie(); }
Symbol 1270 MovieClip [Blood_1] Frame 15
if (_global.BLOOD) { this.swapDepths(_global.d_blood); _global.d_blood = _global.d_blood + ((_global.d_blood <= 12000) ? 1 : -4000); this.stop(); } else { this.unloadMovie(); }
Symbol 1275 MovieClip [Blood_2] Frame 15
if (_global.BLOOD) { this.swapDepths(_global.d_blood); _global.d_blood = _global.d_blood + ((_global.d_blood <= 12000) ? 1 : -4000); this.stop(); } else { this.unloadMovie(); }
Symbol 1280 MovieClip [Blood_3] Frame 15
if (_global.BLOOD) { this.swapDepths(_global.d_blood); _global.d_blood = _global.d_blood + ((_global.d_blood <= 12000) ? 1 : -4000); this.stop(); } else { this.unloadMovie(); }
Symbol 1306 MovieClip Frame 1
stop();
Symbol 1306 MovieClip Frame 10
gotoAndStop (1);
Symbol 1316 MovieClip Frame 1
stop();
Symbol 1316 MovieClip Frame 2
name_txt.text = _root.hero0.weapon.description; cal_txt.text = "Caliber: " + _root.hero0.weapon.cal; kick_txt.text = "Kickback: " + _root.hero0.weapon.kickback; maxkick_txt.text = "Max. kickback: " + _root.hero0.weapon.max_kick; dmg_txt.text = "Damage: " + _root.hero0.weapon.damage; rate_txt.text = ("Fire rate: " + (Math.round((300 * _root.hero0.weapon.treat) / _root.hero0.weapon.fire_rate) / 10)) + " shots/sec";
Symbol 1321 MovieClip [Screen] Frame 1
stop();
Instance of Symbol 1316 MovieClip in Symbol 1321 MovieClip [Screen] Frame 1
on (release) { }
Symbol 1324 MovieClip [YOU] Frame 1
this.onEnterFrame = function () { this._x = _root.hero0._x; this._y = _root.hero0._y; this._alpha--; };
Symbol 1324 MovieClip [YOU] Frame 100
this.removeMovieClip();
Symbol 1326 Button
on (release) { _root.gameLoad(_root._currentframe - 3); _root.again.removeMovieClip(); }
Symbol 1327 Button
on (release) { _root.unloadMap(); _root.gotoAndStop(3); _root.again.removeMovieClip(); }
Symbol 1335 MovieClip [BattleCursor] Frame 1
#initclip 51 Object.registerClass("BattleCursor", Cursor); #endinitclip
Symbol 1337 Button
on (release) { var campaign = _root.getCampaign(); var mission = _root.getMission(campaign); if (mission == _global["LOCK_" + campaign]) { _global["LOCK_" + campaign]++; _root.saveDefaults(); } _root.unloadMap(); _root.gotoAndStop(3); _root.win.removeMovieClip(); }
Symbol 1351 MovieClip Frame 4
gotoAndStop ("rifle");
Symbol 1351 MovieClip Frame 7
gotoAndStop ("smg");
Symbol 1351 MovieClip Frame 22
gotoAndStop ("shotgun");
Symbol 1351 MovieClip Frame 24
gotoAndStop ("pistol");
Symbol 1351 MovieClip Frame 55
this._parent.throwIt(); gotoAndStop ("grenade");
Symbol 1351 MovieClip Frame 70
gotoAndStop ("knife");
Symbol 1351 MovieClip Frame 81
weapon.attachMovie(this._parent.ch_weap.link, "wpn", 1);
Symbol 1351 MovieClip Frame 90
gotoAndStop(this._parent.ch_weap._type);
Symbol 1351 MovieClip Frame 180
this._parent.plusClip(); this._parent.plusAltClip(); this.gotoAndStop(this._parent.weapon._type);
Symbol 1364 MovieClip [Hero] Frame 1
#initclip 52 Object.registerClass("Hero", Soldier); #endinitclip stop();
Symbol 1364 MovieClip [Hero] Frame 31
if (_global.CORPSES) { stop(); } else { this.removeMovieClip(); }
Symbol 1372 MovieClip [Player] Frame 1
#initclip 53 Object.registerClass("Player", Player); #endinitclip stop();
Symbol 1372 MovieClip [Player] Frame 31
if (_global.CORPSES) { stop(); } else { this.removeMovieClip(); }
Symbol 1374 MovieClip [Armor_Large] Frame 1
#initclip 54 Object.registerClass("Armor_Large", Armor); #endinitclip Armor_Large();
Symbol 1376 MovieClip [Armor_Small] Frame 1
#initclip 55 Object.registerClass("Armor_Small", Armor); #endinitclip Armor_Small();
Symbol 1378 MovieClip [Medkit_Large] Frame 1
#initclip 56 Object.registerClass("Medkit_Large", Medkit); #endinitclip Medkit_Large();
Symbol 1380 MovieClip [Medkit_Small] Frame 1
#initclip 57 Object.registerClass("Medkit_Small", Medkit); #endinitclip Medkit_Small();
Symbol 1383 MovieClip Frame 1
stop();
Symbol 1383 MovieClip Frame 2
this._parent.shot(); this._parent.addShell(); this._parent.getKicked();
Symbol 1383 MovieClip Frame 4
gotoAndStop (1);
Symbol 1391 MovieClip [Turret_PKM] Frame 1
#initclip 58 Object.registerClass("Turret_PKM", Turret); #endinitclip stop();
Symbol 1391 MovieClip [Turret_PKM] Frame 19
stop();
Symbol 1400 MovieClip [TeslaCharge] Frame 1
#initclip 59 Object.registerClass("TeslaCharge", TeslaCharge); #endinitclip stop();
Symbol 1400 MovieClip [TeslaCharge] Frame 8
this.removeMovieClip();
Symbol 1414 MovieClip [TeslaSuper] Frame 1
#initclip 60 Object.registerClass("TeslaSuper", TeslaSuper); #endinitclip
Symbol 1414 MovieClip [TeslaSuper] Frame 3
if (this.moving) { gotoAndPlay (1); }
Symbol 1414 MovieClip [TeslaSuper] Frame 4
this.explode(); play();
Symbol 1414 MovieClip [TeslaSuper] Frame 21
this.removeMovieClip();
Symbol 1423 MovieClip [RicochetBullet] Frame 1
#initclip 61 Object.registerClass("RicochetBullet", RicochetBullet); #endinitclip stop();
Symbol 1423 MovieClip [RicochetBullet] Frame 8
this.removeMovieClip();
Symbol 1433 MovieClip [RicochetGrenade] Frame 1
#initclip 62 Object.registerClass("RicochetGrenade", RicochetGrenade); #endinitclip stop();
Symbol 1433 MovieClip [RicochetGrenade] Frame 2
this.explode(); play();
Symbol 1433 MovieClip [RicochetGrenade] Frame 19
this.removeMovieClip();
Symbol 1444 MovieClip [SplitterBullet] Frame 1
#initclip 63 Object.registerClass("SplitterBullet", SplitterBullet); #endinitclip stop();
Symbol 1444 MovieClip [SplitterBullet] Frame 8
this.removeMovieClip();
Symbol 1446 MovieClip [SPLITTER] Frame 1
stop();
Symbol 1446 MovieClip [SPLITTER] Frame 2
this._parent._parent.play();
Symbol 1463 MovieClip [FlareBullet] Frame 1
#initclip 64 Object.registerClass("FlareBullet", FlareBullet); #endinitclip stop();
Symbol 1463 MovieClip [FlareBullet] Frame 8
this.removeMovieClip();
Symbol 1466 MovieClip Frame 1
stop();
Symbol 1466 MovieClip Frame 2
this._parent.grenade(); this._parent.getKicked();
Symbol 1466 MovieClip Frame 4
gotoAndStop (1);
Symbol 1474 MovieClip [Turret_Canon] Frame 1
#initclip 65 Object.registerClass("Turret_Canon", Turret); #endinitclip stop();
Symbol 1474 MovieClip [Turret_Canon] Frame 20
stop();
Symbol 1477 MovieClip Frame 1
stop();
Symbol 1477 MovieClip Frame 2
this._parent.shot(); this._parent.addShell(); this._parent.getKicked();
Symbol 1477 MovieClip Frame 4
gotoAndStop (1);
Symbol 1484 MovieClip [Turret_HMG] Frame 1
#initclip 66 Object.registerClass("Turret_HMG", Turret); #endinitclip stop();
Symbol 1484 MovieClip [Turret_HMG] Frame 20
stop();
Symbol 1487 MovieClip Frame 1
stop();
Symbol 1487 MovieClip Frame 2
this._parent.shot(); this._parent.addShell(); this._parent.getKicked();
Symbol 1487 MovieClip Frame 4
gotoAndStop (1);
Symbol 1494 MovieClip [Turret_M249] Frame 1
#initclip 67 Object.registerClass("Turret_M249", Turret); #endinitclip stop();
Symbol 1494 MovieClip [Turret_M249] Frame 20
stop();
Symbol 1522 MovieClip Frame 54
Symbol 1522 MovieClip Frame 100
_parent.play();
Symbol 1523 Button
on (release) { gotoAndStop (3); }
Symbol 1534 MovieClip Frame 1
stop();
Symbol 1538 MovieClip Frame 1
stop();
Symbol 1545 MovieClip Frame 1
stop();
Symbol 1545 MovieClip Frame 31
if (_global.CORPSES) { stop(); } else { this.removeMovieClip(); }
Symbol 1556 MovieClip Frame 1
stop();
Symbol 1556 MovieClip Frame 8
this.removeMovieClip();
Symbol 1564 MovieClip Frame 1
stop();
Symbol 1564 MovieClip Frame 2
this[this.type_expl + "explode"](); play();
Symbol 1564 MovieClip Frame 19
this.removeMovieClip();
Symbol 1568 MovieClip Frame 1
_parent.stop(); var skin = "Marine_Private"; buster.hands.weapon.attachMovie("M4", "wpn", 1); buster.hands.hend_r.attachMovie("Hand_R_" + skin, "hr", 1); buster.hands.hand_r.attachMovie("Hand_L_" + skin, "hl", 1); buster.body.forma.attachMovie("Uniform_" + skin, "fr", 1); buster.body.kaska.attachMovie("Helm_" + skin, "ks", 1); buster.leg_l.gotoAndPlay(8); key_A.gotoAndStop(3);
Instance of Symbol 1534 MovieClip "key_A" in Symbol 1568 MovieClip Frame 1
//component parameters onClipEvent (construct) { label = "A"; }
Instance of Symbol 1534 MovieClip "key_S" in Symbol 1568 MovieClip Frame 1
//component parameters onClipEvent (construct) { label = "S"; }
Instance of Symbol 1534 MovieClip "key_D" in Symbol 1568 MovieClip Frame 1
//component parameters onClipEvent (construct) { label = "D"; }
Instance of Symbol 1534 MovieClip "key_G" in Symbol 1568 MovieClip Frame 1
//component parameters onClipEvent (construct) { label = "G"; }
Instance of Symbol 1534 MovieClip "key_Q" in Symbol 1568 MovieClip Frame 1
//component parameters onClipEvent (construct) { label = "Q"; }
Instance of Symbol 1534 MovieClip "key_W" in Symbol 1568 MovieClip Frame 1
//component parameters onClipEvent (construct) { label = "W"; }
Instance of Symbol 1534 MovieClip "key_R" in Symbol 1568 MovieClip Frame 1
//component parameters onClipEvent (construct) { label = "R"; }
Instance of Symbol 1534 MovieClip "key_1" in Symbol 1568 MovieClip Frame 1
//component parameters onClipEvent (construct) { label = "1"; }
Instance of Symbol 1534 MovieClip "key_2" in Symbol 1568 MovieClip Frame 1
//component parameters onClipEvent (construct) { label = "2"; }
Instance of Symbol 1534 MovieClip "key_3" in Symbol 1568 MovieClip Frame 1
//component parameters onClipEvent (construct) { label = "3"; }
Instance of Symbol 1534 MovieClip "key_4" in Symbol 1568 MovieClip Frame 1
//component parameters onClipEvent (construct) { label = "4"; }
Symbol 1568 MovieClip Frame 60
key_A.gotoAndStop(1); key_W.gotoAndStop(3);
Symbol 1568 MovieClip Frame 151
key_W.gotoAndStop(1); key_D.gotoAndStop(3);
Symbol 1568 MovieClip Frame 240
key_D.gotoAndStop(1); key_S.gotoAndStop(3);
Symbol 1568 MovieClip Frame 330
key_S.gotoAndStop(1); buster.leg_l.stop(); buster.leg_r.stop();
Symbol 1568 MovieClip Frame 331
buster.body.hands.weapon.wpn.play();
Symbol 1568 MovieClip Frame 340
buster.body.hands.weapon.wpn.play();
Symbol 1568 MovieClip Frame 350
buster.body.hands.weapon.wpn.play();
Symbol 1568 MovieClip Frame 360
buster.body.hands.weapon.wpn.play();
Symbol 1568 MovieClip Frame 370
buster.body.hands.weapon.wpn.play();
Symbol 1568 MovieClip Frame 390
buster.hands.gotoAndPlay("reload"); key_R.gotoAndStop(3);
Symbol 1568 MovieClip Frame 469
buster.body.hands.weapon.wpn.gotoAndPlay("alt"); key_R.gotoAndStop(1); key_SPACE.gotoAndStop(3);
Symbol 1568 MovieClip Frame 500
gren.play();
Symbol 1568 MovieClip Frame 531
key_SPACE.gotoAndStop(1); key_1.gotoAndStop(3);
Symbol 1568 MovieClip Frame 551
key_1.gotoAndStop(1); key_2.gotoAndStop(3);
Symbol 1568 MovieClip Frame 571
key_2.gotoAndStop(1); key_3.gotoAndStop(3);
Symbol 1568 MovieClip Frame 591
key_3.gotoAndStop(1); key_4.gotoAndStop(3);
Symbol 1568 MovieClip Frame 611
key_4.gotoAndStop(1);
Symbol 1568 MovieClip Frame 630
key_G.gotoAndStop(3);
Symbol 1568 MovieClip Frame 680
_parent.play();
Symbol 1569 Button
on (release) { gotoAndPlay (4); }
Symbol 1573 Button
on (release) { this._parent.play(); }
Symbol 1582 MovieClip Frame 16
stop();
Symbol 1585 MovieClip Frame 12
stop();
Symbol 1586 MovieClip Frame 1
if (!_root.MOVIE_PLAYED) { this._parent.stop(); } _root.MOVIE_PLAYED = true;
Symbol 1586 MovieClip Frame 2
if (_url.toLowerCase().indexOf("uploads.ungrounded.net") >= 0) { gotoAndStop (3); } else { stop(); }
Symbol 1586 MovieClip Frame 195
this._parent.play();
Symbol 1601 Button
on (release) { go_prev(); }
Symbol 1602 Button
on (release) { go_next(); }
Symbol 1620 MovieClip [Choose_Secondary] Frame 1
#initclip 72 Object.registerClass("Choose_Secondary", GunChooser); #endinitclip current = "Colt_1917"; this.TYPE = "secondary";
Symbol 1620 MovieClip [Choose_Secondary] Frame 2
current = "TT_33";
Symbol 1620 MovieClip [Choose_Secondary] Frame 3
current = "WALTER";
Symbol 1620 MovieClip [Choose_Secondary] Frame 4
current = "Nambu";
Symbol 1620 MovieClip [Choose_Secondary] Frame 5
current = "Beretta";
Symbol 1620 MovieClip [Choose_Secondary] Frame 6
current = "PM";
Symbol 1620 MovieClip [Choose_Secondary] Frame 7
current = "APS";
Symbol 1620 MovieClip [Choose_Secondary] Frame 8
current = "Beretta93R";
Symbol 1620 MovieClip [Choose_Secondary] Frame 9
current = "Glock18";
Symbol 1620 MovieClip [Choose_Secondary] Frame 10
current = "microUZI";
Symbol 1620 MovieClip [Choose_Secondary] Frame 11
current = "DesertEagle";
Symbol 1620 MovieClip [Choose_Secondary] Frame 12
current = "Anaconda";
Symbol 1620 MovieClip [Choose_Secondary] Frame 13
current = "M79";
Symbol 1620 MovieClip [Choose_Secondary] Frame 14
current = "FlareGun";
Symbol 1620 MovieClip [Choose_Secondary] Frame 15
current = "MP7";
Symbol 1620 MovieClip [Choose_Secondary] Frame 16
current = "PP2000";
Symbol 1628 Button
on (release) { _parent.gotoAndStop(1); }
Symbol 1631 Button
on (release) { _parent.gotoAndStop(18); }
Symbol 1634 Button
on (release) { _parent.gotoAndStop(27); }
Symbol 1637 Button
on (release) { _parent.gotoAndStop(45); }
Symbol 1640 Button
on (release) { _parent.gotoAndStop(56); }
Symbol 1643 Button
on (release) { _parent.gotoAndStop(71); }
Symbol 1646 Button
on (release) { _parent.gotoAndStop(75); }
Symbol 1649 Button
on (release) { _parent.gotoAndStop(87); }
Symbol 1740 MovieClip [Choose_Primary] Frame 1
#initclip 69 Object.registerClass("Choose_Primary", GunChooser); #endinitclip current = "AK_47"; this.TYPE = "primary";
Symbol 1740 MovieClip [Choose_Primary] Frame 2
current = "M_16";
Symbol 1740 MovieClip [Choose_Primary] Frame 3
current = "FAMAS";
Symbol 1740 MovieClip [Choose_Primary] Frame 4
current = "F2000";
Symbol 1740 MovieClip [Choose_Primary] Frame 5
current = "AN94";
Symbol 1740 MovieClip [Choose_Primary] Frame 6
current = "GROZA";
Symbol 1740 MovieClip [Choose_Primary] Frame 7
current = "M4";
Symbol 1740 MovieClip [Choose_Primary] Frame 8
current = "AUG";
Symbol 1740 MovieClip [Choose_Primary] Frame 9
current = "FNFAL";
Symbol 1740 MovieClip [Choose_Primary] Frame 10
current = "Galil";
Symbol 1740 MovieClip [Choose_Primary] Frame 11
current = "SIG550";
Symbol 1740 MovieClip [Choose_Primary] Frame 12
current = "G11";
Symbol 1740 MovieClip [Choose_Primary] Frame 13
current = "G36";
Symbol 1740 MovieClip [Choose_Primary] Frame 14
current = "L85A2";
Symbol 1740 MovieClip [Choose_Primary] Frame 15
current = "FNSCAR";
Symbol 1740 MovieClip [Choose_Primary] Frame 16
current = "XM8";
Symbol 1740 MovieClip [Choose_Primary] Frame 17
current = "Stoner";
Symbol 1740 MovieClip [Choose_Primary] Frame 18
current = "Garand_M1";
Symbol 1740 MovieClip [Choose_Primary] Frame 19
current = "M1903";
Symbol 1740 MovieClip [Choose_Primary] Frame 20
current = "StG_42";
Symbol 1740 MovieClip [Choose_Primary] Frame 21
current = "SKS";
Symbol 1740 MovieClip [Choose_Primary] Frame 22
current = "Mosin";
Symbol 1740 MovieClip [Choose_Primary] Frame 23
current = "Arisaka";
Symbol 1740 MovieClip [Choose_Primary] Frame 24
current = "SVD";
Symbol 1740 MovieClip [Choose_Primary] Frame 25
current = "M50";
Symbol 1740 MovieClip [Choose_Primary] Frame 26
current = "AWM";
Symbol 1740 MovieClip [Choose_Primary] Frame 27
current = "Thompson";
Symbol 1740 MovieClip [Choose_Primary] Frame 28
current = "TommyGun";
Symbol 1740 MovieClip [Choose_Primary] Frame 29
current = "PPH_41";
Symbol 1740 MovieClip [Choose_Primary] Frame 30
current = "PPS_43";
Symbol 1740 MovieClip [Choose_Primary] Frame 31
current = "MP_40";
Symbol 1740 MovieClip [Choose_Primary] Frame 32
current = "type100";
Symbol 1740 MovieClip [Choose_Primary] Frame 33
current = "UZI";
Symbol 1740 MovieClip [Choose_Primary] Frame 34
current = "MP5";
Symbol 1740 MovieClip [Choose_Primary] Frame 35
current = "FNP90";
Symbol 1740 MovieClip [Choose_Primary] Frame 36
current = "Spectre";
Symbol 1740 MovieClip [Choose_Primary] Frame 37
current = "UMP";
Symbol 1740 MovieClip [Choose_Primary] Frame 38
current = "BIZON";
Symbol 1740 MovieClip [Choose_Primary] Frame 39
current = "BerettaM12";
Symbol 1740 MovieClip [Choose_Primary] Frame 40
current = "M3A1";
Symbol 1740 MovieClip [Choose_Primary] Frame 41
current = "Calico";
Symbol 1740 MovieClip [Choose_Primary] Frame 42
current = "American180";
Symbol 1740 MovieClip [Choose_Primary] Frame 43
current = "MAT49";
Symbol 1740 MovieClip [Choose_Primary] Frame 44
current = "M45";
Symbol 1740 MovieClip [Choose_Primary] Frame 45
current = "Browning_1921";
Symbol 1740 MovieClip [Choose_Primary] Frame 46
current = "DB";
Symbol 1740 MovieClip [Choose_Primary] Frame 47
current = "HK_28";
Symbol 1740 MovieClip [Choose_Primary] Frame 48
current = "JapShotgun";
Symbol 1740 MovieClip [Choose_Primary] Frame 49
current = "Benelli_M3";
Symbol 1740 MovieClip [Choose_Primary] Frame 50
current = "SPAS_12";
Symbol 1740 MovieClip [Choose_Primary] Frame 51
current = "USAS_12";
Symbol 1740 MovieClip [Choose_Primary] Frame 52
current = "CAWS";
Symbol 1740 MovieClip [Choose_Primary] Frame 53
current = "Jackhammer";
Symbol 1740 MovieClip [Choose_Primary] Frame 54
current = "AA12";
Symbol 1740 MovieClip [Choose_Primary] Frame 55
current = "Striker";
Symbol 1740 MovieClip [Choose_Primary] Frame 56
current = "Browning_30";
Symbol 1740 MovieClip [Choose_Primary] Frame 57
current = "PPD";
Symbol 1740 MovieClip [Choose_Primary] Frame 58
current = "MG_36";
Symbol 1740 MovieClip [Choose_Primary] Frame 59
current = "Model96";
Symbol 1740 MovieClip [Choose_Primary] Frame 60
current = "Johnson";
Symbol 1740 MovieClip [Choose_Primary] Frame 61
current = "M60";
Symbol 1740 MovieClip [Choose_Primary] Frame 62
current = "PKM";
Symbol 1740 MovieClip [Choose_Primary] Frame 63
current = "M249";
Symbol 1740 MovieClip [Choose_Primary] Frame 64
current = "Pecheneg";
Symbol 1740 MovieClip [Choose_Primary] Frame 65
current = "Kord";
Symbol 1740 MovieClip [Choose_Primary] Frame 66
current = "RPD";
Symbol 1740 MovieClip [Choose_Primary] Frame 67
current = "BAR";
Symbol 1740 MovieClip [Choose_Primary] Frame 68
current = "StG_44";
Symbol 1740 MovieClip [Choose_Primary] Frame 69
current = "AA52";
Symbol 1740 MovieClip [Choose_Primary] Frame 70
current = "VektorSS";
Symbol 1740 MovieClip [Choose_Primary] Frame 71
current = "LAW";
Symbol 1740 MovieClip [Choose_Primary] Frame 72
current = "FLY";
Symbol 1740 MovieClip [Choose_Primary] Frame 73
current = "Mikor";
Symbol 1740 MovieClip [Choose_Primary] Frame 74
current = "MM1";
Symbol 1740 MovieClip [Choose_Primary] Frame 75
current = "RocketLauncher";
Symbol 1740 MovieClip [Choose_Primary] Frame 76
current = "NapalmLauncher";
Symbol 1740 MovieClip [Choose_Primary] Frame 77
current = "Flamethrower";
Symbol 1740 MovieClip [Choose_Primary] Frame 78
current = "Minigun";
Symbol 1740 MovieClip [Choose_Primary] Frame 79
current = "SuperShotgun";
Symbol 1740 MovieClip [Choose_Primary] Frame 80
current = "TeslaCanon";
Symbol 1740 MovieClip [Choose_Primary] Frame 81
current = "RicochetRifle";
Symbol 1740 MovieClip [Choose_Primary] Frame 82
current = "SplitterRifle";
Symbol 1740 MovieClip [Choose_Primary] Frame 83
current = "ChainGun";
Symbol 1740 MovieClip [Choose_Primary] Frame 84
current = "GaussRifle";
Symbol 1740 MovieClip [Choose_Primary] Frame 85
current = "PPK_12";
Symbol 1740 MovieClip [Choose_Primary] Frame 86
current = "Bozar";
Symbol 1740 MovieClip [Choose_Primary] Frame 87
current = "Fork";
Symbol 1740 MovieClip [Choose_Primary] Frame 88
current = "Axe";
Symbol 1740 MovieClip [Choose_Primary] Frame 89
current = "Scythe";
Symbol 1740 MovieClip [Choose_Primary] Frame 90
current = "Katana";
Symbol 1745 MovieClip [Choose_Grenades] Frame 1
#initclip 70 Object.registerClass("Choose_Grenades", GunChooser); #endinitclip current = "HE"; this.TYPE = "grenades";
Symbol 1745 MovieClip [Choose_Grenades] Frame 2
current = "FRAG";
Symbol 1745 MovieClip [Choose_Grenades] Frame 3
current = "SPLITTER";
Symbol 1762 Button
on (release) { _global.CHOICE_PRIMARY = ch_primary.current; _global.CHOICE_SECONDARY = ch_secondary.current; _global.CHOICE_GRENADES = ch_grenades.current; _root.loadMap(_currentframe - 1); }
Symbol 1769 Button
on (release) { gotoAndStop (2); }
Symbol 1770 Button
on (release) { gotoAndStop (3); }
Symbol 1771 Button
on (release) { gotoAndStop (4); }
Symbol 1772 Button
on (release) { gotoAndStop (5); }
Symbol 1773 Button
on (release) { gotoAndStop (6); }
Symbol 1774 Button
on (release) { gotoAndStop (7); }
Symbol 1775 Button
on (release) { gotoAndStop (8); }
Symbol 1776 Button
on (release) { gotoAndStop (9); }
Symbol 1777 Button
on (release) { gotoAndStop (10); }
Symbol 1778 Button
on (release) { gotoAndStop (11); }
Symbol 1780 MovieClip [lock] Frame 1
#initclip 71 Object.registerClass("lock", MissionLock); #endinitclip this.lockTheMission(num);
Symbol 1813 Button
on (release) { gotoAndStop (12); }
Symbol 1814 Button
on (release) { gotoAndStop (13); }
Symbol 1815 Button
on (release) { gotoAndStop (14); }
Symbol 1816 Button
on (release) { gotoAndStop (15); }
Symbol 1817 Button
on (release) { gotoAndStop (16); }
Symbol 1818 Button
on (release) { gotoAndStop (17); }
Symbol 1819 Button
on (release) { gotoAndStop (18); }
Symbol 1820 Button
on (release) { gotoAndStop (19); }
Symbol 1821 Button
on (release) { gotoAndStop (20); }
Symbol 1822 Button
on (release) { gotoAndStop (21); }
Symbol 1855 Button
on (release) { gotoAndStop (22); }
Symbol 1856 Button
on (release) { gotoAndStop (23); }
Symbol 1857 Button
on (release) { gotoAndStop (24); }
Symbol 1858 Button
on (release) { gotoAndStop (25); }
Symbol 1859 Button
on (release) { gotoAndStop (26); }
Symbol 1860 Button
on (release) { gotoAndStop (27); }
Symbol 1881 Button
on (release) { gotoAndStop (28); }
Symbol 1882 Button
on (release) { gotoAndStop (29); }
Symbol 1883 Button
on (release) { gotoAndStop (30); }
Symbol 1884 Button
on (release) { gotoAndStop (31); }
Symbol 1900 Button
on (release) { gotoAndStop (32); }
Symbol 1901 Button
on (release) { gotoAndStop (33); }
Symbol 1902 Button
on (release) { gotoAndStop (34); }
Symbol 1903 Button
on (release) { gotoAndStop (35); }
Symbol 1904 Button
on (release) { gotoAndStop (36); }
Symbol 1926 Button
on (release) { gotoAndStop (37); }
Symbol 1927 Button
on (release) { gotoAndStop (38); }
Symbol 1928 Button
on (release) { gotoAndStop (39); }
Symbol 1929 Button
on (release) { gotoAndStop (40); }
Symbol 1930 Button
on (release) { gotoAndStop (41); }
Symbol 1952 Button
on (release) { gotoAndStop (42); }
Symbol 1953 Button
on (release) { gotoAndStop (43); }
Symbol 1954 Button
on (release) { gotoAndStop (44); }
Symbol 1955 Button
on (release) { gotoAndStop (45); }
Symbol 1956 Button
on (release) { gotoAndStop (46); }
Symbol 1978 Button
on (release) { gotoAndStop (47); }
Symbol 1979 Button
on (release) { gotoAndStop (48); }
Symbol 1980 Button
on (release) { gotoAndStop (49); }
Symbol 1981 Button
on (release) { gotoAndStop (50); }
Symbol 1982 Button
on (release) { gotoAndStop (51); }
Symbol 1983 Button
on (release) { gotoAndStop (52); }
Symbol 1984 Button
on (release) { gotoAndStop (53); }
Symbol 2014 Button
on (release) { gotoAndStop (54); }
Symbol 2015 Button
on (release) { gotoAndStop (55); }
Symbol 2016 Button
on (release) { gotoAndStop (56); }
Symbol 2017 Button
on (release) { gotoAndStop (57); }
Symbol 2018 Button
on (release) { gotoAndStop (58); }
Symbol 2019 Button
on (release) { gotoAndStop (59); }
Symbol 2020 Button
on (release) { gotoAndStop (60); }
Symbol 2050 Button
on (release) { gotoAndStop (61); }
Symbol 2051 Button
on (release) { gotoAndStop (62); }
Symbol 2052 Button
on (release) { gotoAndStop (63); }
Symbol 2053 Button
on (release) { gotoAndStop (64); }
Symbol 2054 Button
on (release) { gotoAndStop (65); }
Symbol 2055 Button
on (release) { gotoAndStop (66); }
Symbol 2056 Button
on (release) { gotoAndStop (67); }
Symbol 2057 Button
on (release) { gotoAndStop (68); }
Symbol 2058 Button
on (release) { gotoAndStop (69); }
Symbol 2059 Button
on (release) { gotoAndStop (70); }
Symbol 2101 Button
on (release) { gotoAndStop (71); }
Symbol 2102 Button
on (release) { gotoAndStop (72); }
Symbol 2103 Button
on (release) { gotoAndStop (73); }
Symbol 2104 Button
on (release) { gotoAndStop (74); }
Symbol 2105 Button
on (release) { gotoAndStop (75); }
Symbol 2106 Button
on (release) { gotoAndStop (76); }
Symbol 2107 Button
on (release) { gotoAndStop (77); }
Symbol 2108 Button
on (release) { gotoAndStop (78); }
Symbol 2142 Button
on (release) { gotoAndStop (79); }
Symbol 2143 Button
on (release) { gotoAndStop (80); }
Symbol 2144 Button
on (release) { gotoAndStop (81); }
Symbol 2145 Button
on (release) { gotoAndStop (82); }
Symbol 2146 Button
on (release) { gotoAndStop (83); }
Symbol 2147 Button
on (release) { gotoAndStop (84); }
Symbol 2172 Button
on (release) { gotoAndStop (85); }
Symbol 2173 Button
on (release) { gotoAndStop (86); }
Symbol 2174 Button
on (release) { gotoAndStop (87); }
Symbol 2175 Button
on (release) { gotoAndStop (88); }
Symbol 2176 Button
on (release) { gotoAndStop (89); }
Symbol 2177 Button
on (release) { gotoAndStop (90); }
Symbol 2204 MovieClip Frame 1
switch (_global.SAVED_QUALITY) { case "LOW" : gotoAndStop (2); break; case "MEDIUM" : gotoAndStop (3); break; case "HIGH" : gotoAndStop (4); } onRelease = function () { switch (_global.SAVED_QUALITY) { case "LOW" : _global.SAVED_QUALITY = "MEDIUM"; gotoAndStop (3); break; case "MEDIUM" : _global.SAVED_QUALITY = "HIGH"; gotoAndStop (4); break; case "HIGH" : _global.SAVED_QUALITY = "LOW"; gotoAndStop (2); } };
Symbol 2210 MovieClip Frame 1
switch (_global.DIFFICULTLY) { case 0 : gotoAndStop (3); break; case 5 : gotoAndStop (2); break; case 15 : gotoAndStop (4); break; case 30 : gotoAndStop (5); }
Symbol 2210 MovieClip Frame 2
_global.DIFFICULTLY = 5;
Symbol 2210 MovieClip Frame 3
_global.DIFFICULTLY = 0;
Symbol 2210 MovieClip Frame 4
_global.DIFFICULTLY = 15;
Symbol 2210 MovieClip Frame 5
_global.DIFFICULTLY = 30;
Symbol 2214 MovieClip Frame 1
this.onRelease = function () { _global[val] = !_global[val]; if (_global[val]) { gotoAndStop (3); } else { gotoAndStop (2); } }; if (_global[val]) { gotoAndStop (3); } else { gotoAndStop (2); }
Symbol 2214 MovieClip Frame 2
_global[val] = false;
Symbol 2214 MovieClip Frame 3
_global[val] = true;
Symbol 2224 Button
on (release) { opt_diff.gotoAndStop("too_easy"); }
Symbol 2225 Button
on (release) { opt_diff.gotoAndStop("easy"); }
Symbol 2226 Button
on (release) { opt_diff.gotoAndStop("medium"); }
Symbol 2227 Button
on (release) { opt_diff.gotoAndStop("hard"); }
Symbol 2232 Button
on (release) { _root.saveDefaults(); gotoAndStop (1); }
Symbol 2236 MovieClip Frame 1
this.VARIABLE = the_var; this.is_waiting = false; this.getBtnName = function (code) { if (code == 8) { return("BcSpc"); } if (code == 20) { return("Caps"); } if (code == 17) { return("Ctrl"); } if (code == 46) { return("Del"); } if (code == 40) { return("Down"); } if (code == 35) { return("End"); } if (code == 13) { return("Enter"); } if (code == 27) { return("Esc"); } if (code == 36) { return("Home"); } if (code == 45) { return("Ins"); } if (code == 37) { return("Left"); } if (code == 34) { return("PgDn"); } if (code == 33) { return("PgUp"); } if (code == 39) { return("Right"); } if (code == 16) { return("Shift"); } if (code == 32) { return("Space"); } if (code == 9) { return("Tab"); } if (code == 38) { return("Up"); } return(String.fromCharCode(code).toUpperCase()); }; this.onRelease = function () { this.is_waiting = true; this.btn_name.text = "???"; this.gotoAndStop(3); }; this.btn_name.text = this.getBtnName(_global["CO_" + this.VARIABLE]); this.gotoAndStop(2);
Symbol 2248 MovieClip Frame 1
gotoAndStop(_root.INNER_FRAME);
Symbol 2248 MovieClip Frame 2
ch_primary.setArray(0, ["FAMAS", "F2000", "AN94", "GROZA", "M_16", "FNP90", "Spectre", "MP5", "CAWS", "SPAS_12", "Mikor", "Pecheneg", "Kord", "G11", "G36", "L85A2", "SIG550", "FNSCAR", "XM8"], "primary"); ch_secondary.setArray(0, ["Beretta93R", "APS", "M79", "PP2000"], "secondary"); ch_grenades.setArray(0, ["HE", "FRAG"], "grenades");
Instance of Symbol 1780 MovieClip [lock] "lock_1" in Symbol 2248 MovieClip Frame 2
//component parameters onClipEvent (construct) { num = 1; }
Instance of Symbol 1780 MovieClip [lock] "lock_2" in Symbol 2248 MovieClip Frame 2
//component parameters onClipEvent (construct) { num = 2; }
Instance of Symbol 1780 MovieClip [lock] "lock_3" in Symbol 2248 MovieClip Frame 2
//component parameters onClipEvent (construct) { num = 3; }
Instance of Symbol 1780 MovieClip [lock] "lock_4" in Symbol 2248 MovieClip Frame 2
//component parameters onClipEvent (construct) { num = 4; }
Instance of Symbol 1780 MovieClip [lock] "lock_5" in Symbol 2248 MovieClip Frame 2
//component parameters onClipEvent (construct) { num = 5; }
Instance of Symbol 1780 MovieClip [lock] "lock_6" in Symbol 2248 MovieClip Frame 2
//component parameters onClipEvent (construct) { num = 6; }
Instance of Symbol 1780 MovieClip [lock] "lock_7" in Symbol 2248 MovieClip Frame 2
//component parameters onClipEvent (construct) { num = 7; }
Instance of Symbol 1780 MovieClip [lock] "lock_8" in Symbol 2248 MovieClip Frame 2
//component parameters onClipEvent (construct) { num = 8; }
Instance of Symbol 1780 MovieClip [lock] "lock_9" in Symbol 2248 MovieClip Frame 2
//component parameters onClipEvent (construct) { num = 9; }
Instance of Symbol 1780 MovieClip [lock] "lock_10" in Symbol 2248 MovieClip Frame 2
//component parameters onClipEvent (construct) { num = 10; }
Symbol 2248 MovieClip Frame 3
ch_primary.setArray(15, ["FAMAS", "F2000", "AN94", "GROZA", "M_16", "FNP90", "Spectre", "MP5", "CAWS", "SPAS_12", "Mikor", "Pecheneg", "Kord", "G11", "G36", "L85A2", "SIG550", "FNSCAR", "XM8"], "primary"); ch_secondary.setArray(0, ["Beretta93R", "APS", "M79", "PP2000"], "secondary"); ch_grenades.setArray(0, ["HE", "FRAG"], "grenades");
Symbol 2248 MovieClip Frame 4
ch_primary.setArray(2, ["FAMAS", "F2000", "AN94", "GROZA", "M_16", "FNP90", "Spectre", "MP5", "CAWS", "SPAS_12", "Mikor", "Pecheneg", "Kord", "G11", "G36", "L85A2", "SIG550", "FNSCAR", "XM8"], "primary"); ch_secondary.setArray(1, ["Beretta93R", "APS", "M79", "PP2000"], "secondary"); ch_grenades.setArray(0, ["HE", "FRAG"], "grenades");
Symbol 2248 MovieClip Frame 5
ch_primary.setArray(3, ["FAMAS", "F2000", "AN94", "GROZA", "M_16", "FNP90", "Spectre", "MP5", "CAWS", "SPAS_12", "Mikor", "Pecheneg", "Kord", "G11", "G36", "L85A2", "SIG550", "FNSCAR", "XM8"], "primary"); ch_secondary.setArray(1, ["Beretta93R", "APS", "M79", "PP2000"], "secondary"); ch_grenades.setArray(0, ["HE", "FRAG"], "grenades");
Symbol 2248 MovieClip Frame 6
ch_primary.setArray(13, ["FAMAS", "F2000", "AN94", "GROZA", "M_16", "FNP90", "Spectre", "MP5", "CAWS", "SPAS_12", "Mikor", "Pecheneg", "Kord", "G11", "G36", "L85A2", "SIG550", "FNSCAR", "XM8"], "primary"); ch_secondary.setArray(0, ["Beretta93R", "APS", "M79", "PP2000"], "secondary"); ch_grenades.setArray(0, ["HE", "FRAG"], "grenades");
Symbol 2248 MovieClip Frame 7
ch_primary.setArray(6, ["FAMAS", "F2000", "AN94", "GROZA", "M_16", "FNP90", "Spectre", "MP5", "CAWS", "SPAS_12", "Mikor", "Pecheneg", "Kord", "G11", "G36", "L85A2", "SIG550", "FNSCAR", "XM8"], "primary"); ch_secondary.setArray(2, ["Beretta93R", "APS", "M79", "PP2000"], "secondary"); ch_grenades.setArray(0, ["HE", "FRAG"], "grenades");
Symbol 2248 MovieClip Frame 8
ch_primary.setArray(8, ["FAMAS", "F2000", "AN94", "GROZA", "M_16", "FNP90", "Spectre", "MP5", "CAWS", "SPAS_12", "Mikor", "Pecheneg", "Kord", "G11", "G36", "L85A2", "SIG550", "FNSCAR", "XM8"], "primary"); ch_secondary.setArray(0, ["Beretta93R", "APS", "M79", "PP2000"], "secondary"); ch_grenades.setArray(0, ["HE", "FRAG"], "grenades");
Symbol 2248 MovieClip Frame 9
ch_primary.setArray(10, ["FAMAS", "F2000", "AN94", "GROZA", "M_16", "FNP90", "Spectre", "MP5", "CAWS", "SPAS_12", "Mikor", "Pecheneg", "Kord", "G11", "G36", "L85A2", "SIG550", "FNSCAR", "XM8"], "primary"); ch_secondary.setArray(0, ["Beretta93R", "APS", "M79", "PP2000"], "secondary"); ch_grenades.setArray(0, ["HE", "FRAG"], "grenades");
Symbol 2248 MovieClip Frame 10
ch_primary.setArray(11, ["FAMAS", "F2000", "AN94", "GROZA", "M_16", "FNP90", "Spectre", "MP5", "CAWS", "SPAS_12", "Mikor", "Pecheneg", "Kord", "G11", "G36", "L85A2", "SIG550", "FNSCAR", "XM8"], "primary"); ch_secondary.setArray(1, ["Beretta93R", "APS", "M79", "PP2000"], "secondary"); ch_grenades.setArray(0, ["HE", "FRAG"], "grenades");
Symbol 2248 MovieClip Frame 11
ch_primary.setArray(12, ["FAMAS", "F2000", "AN94", "GROZA", "M_16", "FNP90", "Spectre", "MP5", "CAWS", "SPAS_12", "Mikor", "Pecheneg", "Kord", "G11", "G36", "L85A2", "SIG550", "FNSCAR", "XM8"], "primary"); ch_secondary.setArray(1, ["Beretta93R", "APS", "M79", "PP2000"], "secondary"); ch_grenades.setArray(1, ["HE", "FRAG"], "grenades");
Symbol 2248 MovieClip Frame 12
ch_primary.setArray(0, ["M4", "AUG", "FNFAL", "Galil", "AK_47", "BIZON", "UMP", "UZI", "USAS_12", "Benelli_M3", "Striker", "MM1", "M249", "VektorSS", "AWM", "SIG550", "L85A2"], "primary"); ch_secondary.setArray(0, ["Glock18", "microUZI", "MP7"], "secondary"); ch_grenades.setArray(0, ["HE", "FRAG"], "grenades");
Symbol 2248 MovieClip Frame 13
ch_primary.setArray(15, ["M4", "AUG", "FNFAL", "Galil", "AK_47", "BIZON", "UMP", "UZI", "USAS_12", "Benelli_M3", "Striker", "MM1", "M249", "VektorSS", "AWM", "SIG550", "L85A2"], "primary"); ch_secondary.setArray(0, ["Glock18", "microUZI", "MP7"], "secondary"); ch_grenades.setArray(0, ["HE", "FRAG"], "grenades");
Symbol 2248 MovieClip Frame 14
ch_primary.setArray(2, ["M4", "AUG", "FNFAL", "Galil", "AK_47", "BIZON", "UMP", "UZI", "USAS_12", "Benelli_M3", "Striker", "MM1", "M249", "VektorSS", "AWM", "SIG550", "L85A2"], "primary"); ch_secondary.setArray(0, ["Glock18", "microUZI", "MP7"], "secondary"); ch_grenades.setArray(0, ["HE", "FRAG"], "grenades");
Symbol 2248 MovieClip Frame 15
ch_primary.setArray(3, ["M4", "AUG", "FNFAL", "Galil", "AK_47", "BIZON", "UMP", "UZI", "USAS_12", "Benelli_M3", "Striker", "MM1", "M249", "VektorSS", "AWM", "SIG550", "L85A2"], "primary"); ch_secondary.setArray(1, ["Glock18", "microUZI", "MP7"], "secondary"); ch_grenades.setArray(0, ["HE", "FRAG"], "grenades");
Symbol 2248 MovieClip Frame 16
ch_primary.setArray(5, ["M4", "AUG", "FNFAL", "Galil", "AK_47", "BIZON", "UMP", "UZI", "USAS_12", "Benelli_M3", "Striker", "MM1", "M249", "VektorSS", "AWM", "SIG550", "L85A2"], "primary"); ch_secondary.setArray(1, ["Glock18", "microUZI", "MP7"], "secondary"); ch_grenades.setArray(0, ["HE", "FRAG"], "grenades");
Symbol 2248 MovieClip Frame 17
ch_primary.setArray(6, ["M4", "AUG", "FNFAL", "Galil", "AK_47", "BIZON", "UMP", "UZI", "USAS_12", "Benelli_M3", "Striker", "MM1", "M249", "VektorSS", "AWM", "SIG550", "L85A2"], "primary"); ch_secondary.setArray(1, ["Glock18", "microUZI", "MP7"], "secondary"); ch_grenades.setArray(0, ["HE", "FRAG"], "grenades");
Symbol 2248 MovieClip Frame 18
ch_primary.setArray(10, ["M4", "AUG", "FNFAL", "Galil", "AK_47", "BIZON", "UMP", "UZI", "USAS_12", "Benelli_M3", "Striker", "MM1", "M249", "VektorSS", "AWM", "SIG550", "L85A2"], "primary"); ch_secondary.setArray(1, ["Glock18", "microUZI", "MP7"], "secondary"); ch_grenades.setArray(0, ["HE", "FRAG"], "grenades");
Symbol 2248 MovieClip Frame 19
ch_primary.setArray(11, ["M4", "AUG", "FNFAL", "Galil", "AK_47", "BIZON", "UMP", "UZI", "USAS_12", "Benelli_M3", "Striker", "MM1", "M249", "VektorSS", "AWM", "SIG550", "L85A2"], "primary"); ch_secondary.setArray(1, ["Glock18", "microUZI", "MP7"], "secondary"); ch_grenades.setArray(0, ["HE", "FRAG"], "grenades");
Symbol 2248 MovieClip Frame 20
ch_primary.setArray(13, ["M4", "AUG", "FNFAL", "Galil", "AK_47", "BIZON", "UMP", "UZI", "USAS_12", "Benelli_M3", "Striker", "MM1", "M249", "VektorSS", "AWM", "SIG550", "L85A2"], "primary"); ch_secondary.setArray(0, ["Glock18", "microUZI", "MP7"], "secondary"); ch_grenades.setArray(0, ["HE", "FRAG"], "grenades");
Symbol 2248 MovieClip Frame 21
ch_primary.setArray(14, ["M4", "AUG", "FNFAL", "Galil", "AK_47", "BIZON", "UMP", "UZI", "USAS_12", "Benelli_M3", "Striker", "MM1", "M249", "VektorSS", "AWM", "SIG550", "L85A2"], "primary"); ch_secondary.setArray(1, ["Glock18", "microUZI", "MP7"], "secondary"); ch_grenades.setArray(1, ["HE", "FRAG"], "grenades");
Symbol 2248 MovieClip Frame 22
ch_primary.setArray(0, ["Jackhammer", "PPK_12", "Bozar", "GaussRifle", "Minigun", "Flamethrower", "G11", "LAW"], "primary"); ch_secondary.setArray(0, ["DesertEagle", "microUZI"], "secondary"); ch_grenades.setArray(1, ["HE", "FRAG"], "grenades");
Symbol 2248 MovieClip Frame 23
ch_primary.setArray(1, ["Jackhammer", "PPK_12", "Bozar", "GaussRifle", "Minigun", "Flamethrower", "G11", "LAW"], "primary"); ch_secondary.setArray(0, ["DesertEagle", "microUZI"], "secondary"); ch_grenades.setArray(1, ["HE", "FRAG"], "grenades");
Symbol 2248 MovieClip Frame 24
ch_primary.setArray(2, ["Jackhammer", "PPK_12", "Bozar", "GaussRifle", "Minigun", "Flamethrower", "G11", "LAW"], "primary"); ch_secondary.setArray(0, ["DesertEagle", "microUZI"], "secondary"); ch_grenades.setArray(1, ["HE", "FRAG"], "grenades");
Symbol 2248 MovieClip Frame 25
ch_primary.setArray(3, ["Jackhammer", "PPK_12", "Bozar", "GaussRifle", "Minigun", "Flamethrower", "G11", "LAW"], "primary"); ch_secondary.setArray(1, ["DesertEagle", "microUZI"], "secondary"); ch_grenades.setArray(1, ["HE", "FRAG"], "grenades");
Symbol 2248 MovieClip Frame 26
ch_primary.setArray(4, ["Jackhammer", "PPK_12", "Bozar", "GaussRifle", "Minigun", "Flamethrower", "G11", "LAW"], "primary"); ch_secondary.setArray(0, ["DesertEagle", "microUZI"], "secondary"); ch_grenades.setArray(1, ["HE", "FRAG"], "grenades");
Symbol 2248 MovieClip Frame 27
ch_primary.setArray(5, ["Jackhammer", "PPK_12", "Bozar", "GaussRifle", "Minigun", "Flamethrower", "G11", "LAW"], "primary"); ch_secondary.setArray(0, ["DesertEagle", "microUZI"], "secondary"); ch_grenades.setArray(1, ["HE", "FRAG"], "grenades");
Symbol 2248 MovieClip Frame 28
ch_primary.setArray(0, ["Fork", "TommyGun", "NapalmLauncher", "TeslaCanon", "American180", "DB"], "primary"); ch_secondary.setArray(0, ["Anaconda", "FlareGun"], "secondary"); ch_grenades.setArray(1, ["HE", "FRAG", "SPLITTER"], "grenades");
Symbol 2248 MovieClip Frame 29
ch_primary.setArray(4, ["Fork", "TommyGun", "NapalmLauncher", "TeslaCanon", "American180", "DB"], "primary"); ch_secondary.setArray(1, ["Anaconda", "FlareGun"], "secondary"); ch_grenades.setArray(1, ["HE", "FRAG", "SPLITTER"], "grenades");
Symbol 2248 MovieClip Frame 30
ch_primary.setArray(1, ["Fork", "TommyGun", "NapalmLauncher", "TeslaCanon", "American180", "DB"], "primary"); ch_secondary.setArray(1, ["Anaconda", "FlareGun"], "secondary"); ch_grenades.setArray(1, ["HE", "FRAG", "SPLITTER"], "grenades");
Symbol 2248 MovieClip Frame 31
ch_primary.setArray(2, ["Fork", "TommyGun", "NapalmLauncher", "TeslaCanon", "American180", "DB"], "primary"); ch_secondary.setArray(0, ["Anaconda", "FlareGun"], "secondary"); ch_grenades.setArray(1, ["HE", "FRAG", "SPLITTER"], "grenades");
Symbol 2248 MovieClip Frame 32
ch_primary.setArray(7, ["Garand_M1", "Thompson", "Browning_1921", "Browning_30", "BAR", "Johnson", "TommyGun", "M1903"], "primary"); ch_secondary.setArray(0, ["Colt_1917"], "secondary"); ch_grenades.setArray(0, ["HE", "FRAG"], "grenades");
Symbol 2248 MovieClip Frame 33
ch_primary.setArray(4, ["Garand_M1", "Thompson", "Browning_1921", "Browning_30", "BAR", "Johnson", "TommyGun", "M1903"], "primary"); ch_secondary.setArray(0, ["Colt_1917"], "secondary"); ch_grenades.setArray(0, ["HE", "FRAG"], "grenades");
Symbol 2248 MovieClip Frame 34
ch_primary.setArray(2, ["Garand_M1", "Thompson", "Browning_1921", "Browning_30", "BAR", "Johnson", "TommyGun", "M1903"], "primary"); ch_secondary.setArray(0, ["Colt_1917"], "secondary"); ch_grenades.setArray(0, ["HE", "FRAG"], "grenades");
Symbol 2248 MovieClip Frame 35
ch_primary.setArray(3, ["Garand_M1", "Thompson", "Browning_1921", "Browning_30", "BAR", "Johnson", "TommyGun", "M1903"], "primary"); ch_secondary.setArray(0, ["Colt_1917"], "secondary"); ch_grenades.setArray(0, ["HE", "FRAG"], "grenades");
Symbol 2248 MovieClip Frame 36
ch_primary.setArray(0, ["Garand_M1", "Thompson", "Browning_1921", "Browning_30", "BAR", "Johnson", "TommyGun", "M1903"], "primary"); ch_secondary.setArray(0, ["Colt_1917"], "secondary"); ch_grenades.setArray(0, ["HE", "FRAG"], "grenades");
Symbol 2248 MovieClip Frame 37
ch_primary.setArray(0, ["StG_42", "MP_40", "HK_28", "MG_36", "StG_44"], "primary"); ch_secondary.setArray(0, ["WALTER"], "secondary"); ch_grenades.setArray(0, ["HE", "FRAG"], "grenades");
Symbol 2248 MovieClip Frame 38
ch_primary.setArray(1, ["StG_42", "MP_40", "HK_28", "MG_36", "StG_44"], "primary"); ch_secondary.setArray(0, ["WALTER"], "secondary"); ch_grenades.setArray(0, ["HE", "FRAG"], "grenades");
Symbol 2248 MovieClip Frame 39
ch_primary.setArray(4, ["StG_42", "MP_40", "HK_28", "MG_36", "StG_44"], "primary"); ch_secondary.setArray(0, ["WALTER"], "secondary"); ch_grenades.setArray(0, ["HE", "FRAG"], "grenades");
Symbol 2248 MovieClip Frame 40
ch_primary.setArray(3, ["StG_42", "MP_40", "HK_28", "MG_36", "StG_44"], "primary"); ch_secondary.setArray(0, ["WALTER"], "secondary"); ch_grenades.setArray(0, ["HE", "FRAG"], "grenades");
Symbol 2248 MovieClip Frame 41
ch_primary.setArray(1, ["StG_42", "MP_40", "HK_28", "MG_36", "StG_44"], "primary"); ch_secondary.setArray(0, ["WALTER"], "secondary"); ch_grenades.setArray(0, ["HE", "FRAG"], "grenades");
Symbol 2248 MovieClip Frame 42
ch_primary.setArray(0, ["DB", "SKS", "Mosin", "PPH_41", "PPS_43", "PPD"], "primary"); ch_secondary.setArray(0, ["TT_33"], "secondary"); ch_grenades.setArray(0, ["HE", "FRAG"], "grenades");
Symbol 2248 MovieClip Frame 43
ch_primary.setArray(2, ["DB", "SKS", "Mosin", "PPH_41", "PPS_43", "PPD"], "primary"); ch_secondary.setArray(0, ["TT_33"], "secondary"); ch_grenades.setArray(0, ["HE", "FRAG"], "grenades");
Symbol 2248 MovieClip Frame 44
ch_primary.setArray(4, ["DB", "SKS", "Mosin", "PPH_41", "PPS_43", "PPD"], "primary"); ch_secondary.setArray(0, ["TT_33"], "secondary"); ch_grenades.setArray(0, ["HE", "FRAG"], "grenades");
Symbol 2248 MovieClip Frame 45
ch_primary.setArray(5, ["DB", "SKS", "Mosin", "PPH_41", "PPS_43", "PPD"], "primary"); ch_secondary.setArray(0, ["TT_33"], "secondary"); ch_grenades.setArray(0, ["HE", "FRAG"], "grenades");
Symbol 2248 MovieClip Frame 46
ch_primary.setArray(1, ["DB", "SKS", "Mosin", "PPH_41", "PPS_43", "PPD"], "primary"); ch_secondary.setArray(0, ["TT_33"], "secondary"); ch_grenades.setArray(0, ["HE", "FRAG"], "grenades");
Symbol 2248 MovieClip Frame 47
ch_primary.setArray(12, ["M_16", "SPAS_12", "LAW", "M60", "M50", "MP5", "Thompson", "M3A1", "M45", "American180", "Johnson", "Stoner", "BAR", "Garand_M1"], "primary"); ch_secondary.setArray(0, ["Beretta", "Colt_1917"], "secondary"); ch_grenades.setArray(0, ["HE", "FRAG"], "grenades");
Symbol 2248 MovieClip Frame 48
ch_primary.setArray(9, ["M_16", "SPAS_12", "LAW", "M60", "M50", "MP5", "Thompson", "M3A1", "M45", "American180", "Johnson", "Stoner", "BAR", "Garand_M1"], "primary"); ch_secondary.setArray(0, ["Beretta", "Colt_1917"], "secondary"); ch_grenades.setArray(0, ["HE", "FRAG"], "grenades");
Symbol 2248 MovieClip Frame 49
ch_primary.setArray(2, ["M_16", "SPAS_12", "LAW", "M60", "M50", "MP5", "Thompson", "M3A1", "M45", "American180", "Johnson", "Stoner", "BAR", "Garand_M1"], "primary"); ch_secondary.setArray(0, ["Beretta", "Colt_1917"], "secondary"); ch_grenades.setArray(0, ["HE", "FRAG"], "grenades");
Symbol 2248 MovieClip Frame 50
ch_primary.setArray(11, ["M_16", "SPAS_12", "LAW", "M60", "M50", "MP5", "Thompson", "M3A1", "M45", "American180", "Johnson", "Stoner", "BAR", "Garand_M1"], "primary"); ch_secondary.setArray(0, ["Beretta", "Colt_1917"], "secondary"); ch_grenades.setArray(0, ["HE", "FRAG"], "grenades");
Symbol 2248 MovieClip Frame 51
ch_primary.setArray(4, ["M_16", "SPAS_12", "LAW", "M60", "M50", "MP5", "Thompson", "M3A1", "M45", "American180", "Johnson", "Stoner", "BAR", "Garand_M1"], "primary"); ch_secondary.setArray(0, ["Beretta", "Colt_1917"], "secondary"); ch_grenades.setArray(0, ["HE", "FRAG"], "grenades");
Symbol 2248 MovieClip Frame 52
ch_primary.setArray(7, ["M_16", "SPAS_12", "LAW", "M60", "M50", "MP5", "Thompson", "M3A1", "M45", "American180", "Johnson", "Stoner", "BAR", "Garand_M1"], "primary"); ch_secondary.setArray(0, ["Beretta", "Colt_1917"], "secondary"); ch_grenades.setArray(0, ["HE", "FRAG"], "grenades");
Symbol 2248 MovieClip Frame 53
ch_primary.setArray(8, ["M_16", "SPAS_12", "LAW", "M60", "M50", "MP5", "Thompson", "M3A1", "M45", "American180", "Johnson", "Stoner", "BAR", "Garand_M1"], "primary"); ch_secondary.setArray(0, ["Beretta", "Colt_1917"], "secondary"); ch_grenades.setArray(0, ["HE", "FRAG"], "grenades");
Symbol 2248 MovieClip Frame 54
ch_primary.setArray(0, ["UZI", "AK_47", "Benelli_M3", "PKM", "SVD", "FLY", "PPH_41", "PPS_43", "MAT49", "PPD", "RPD", "AA52", "SKS", "Mosin"], "primary"); ch_secondary.setArray(0, ["PM", "TT_33"], "secondary"); ch_grenades.setArray(0, ["HE", "FRAG"], "grenades");
Symbol 2248 MovieClip Frame 55
ch_primary.setArray(1, ["UZI", "AK_47", "Benelli_M3", "PKM", "SVD", "FLY", "PPH_41", "PPS_43", "MAT49", "PPD", "RPD", "AA52", "SKS", "Mosin"], "primary"); ch_secondary.setArray(0, ["PM", "TT_33"], "secondary"); ch_grenades.setArray(0, ["HE", "FRAG"], "grenades");
Symbol 2248 MovieClip Frame 56
ch_primary.setArray(11, ["UZI", "AK_47", "Benelli_M3", "PKM", "SVD", "FLY", "PPH_41", "PPS_43", "MAT49", "PPD", "RPD", "AA52", "SKS", "Mosin"], "primary"); ch_secondary.setArray(0, ["PM", "TT_33"], "secondary"); ch_grenades.setArray(0, ["HE", "FRAG"], "grenades");
Symbol 2248 MovieClip Frame 57
ch_primary.setArray(10, ["UZI", "AK_47", "Benelli_M3", "PKM", "SVD", "FLY", "PPH_41", "PPS_43", "MAT49", "PPD", "RPD", "AA52", "SKS", "Mosin"], "primary"); ch_secondary.setArray(0, ["PM", "TT_33"], "secondary"); ch_grenades.setArray(0, ["HE", "FRAG"], "grenades");
Symbol 2248 MovieClip Frame 58
ch_primary.setArray(4, ["UZI", "AK_47", "Benelli_M3", "PKM", "SVD", "FLY", "PPH_41", "PPS_43", "MAT49", "PPD", "RPD", "AA52", "SKS", "Mosin"], "primary"); ch_secondary.setArray(0, ["PM", "TT_33"], "secondary"); ch_grenades.setArray(0, ["HE", "FRAG"], "grenades");
Symbol 2248 MovieClip Frame 59
ch_primary.setArray(8, ["UZI", "AK_47", "Benelli_M3", "PKM", "SVD", "FLY", "PPH_41", "PPS_43", "MAT49", "PPD", "RPD", "AA52", "SKS", "Mosin"], "primary"); ch_secondary.setArray(0, ["PM", "TT_33"], "secondary"); ch_grenades.setArray(0, ["HE", "FRAG"], "grenades");
Symbol 2248 MovieClip Frame 60
ch_primary.setArray(5, ["UZI", "AK_47", "Benelli_M3", "PKM", "SVD", "FLY", "PPH_41", "PPS_43", "MAT49", "PPD", "RPD", "AA52", "SKS", "Mosin"], "primary"); ch_secondary.setArray(0, ["PM", "TT_33"], "secondary"); ch_grenades.setArray(0, ["HE", "FRAG"], "grenades");
Symbol 2248 MovieClip Frame 61
ch_primary.setArray(0, ["Arisaka", "type100", "JapShotgun", "Model96", "Katana"], "primary"); ch_secondary.setArray(0, ["Nambu"], "secondary"); ch_grenades.setArray(0, ["HE", "FRAG"], "grenades");
Symbol 2248 MovieClip Frame 62
ch_primary.setArray(1, ["Arisaka", "type100", "JapShotgun", "Model96", "Katana"], "primary"); ch_secondary.setArray(0, ["Nambu"], "secondary"); ch_grenades.setArray(0, ["HE", "FRAG"], "grenades");
Symbol 2248 MovieClip Frame 63
ch_primary.setArray(2, ["Arisaka", "type100", "JapShotgun", "Model96", "Katana"], "primary"); ch_secondary.setArray(0, ["Nambu"], "secondary"); ch_grenades.setArray(0, ["HE", "FRAG"], "grenades");
Symbol 2248 MovieClip Frame 64
ch_primary.setArray(3, ["Arisaka", "type100", "JapShotgun", "Model96", "Katana"], "primary"); ch_secondary.setArray(0, ["Nambu"], "secondary"); ch_grenades.setArray(0, ["HE", "FRAG"], "grenades");
Symbol 2248 MovieClip Frame 65
ch_primary.setArray(4, ["Arisaka", "type100", "JapShotgun", "Model96", "Katana"], "primary"); ch_secondary.setArray(0, ["Nambu"], "secondary"); ch_grenades.setArray(0, ["HE", "FRAG"], "grenades");
Symbol 2248 MovieClip Frame 66
ch_primary.setArray(7, ["Garand_M1", "Thompson", "Browning_1921", "Browning_30", "Johnson", "BAR", "TommyGun", "M1903"], "primary"); ch_secondary.setArray(0, ["Colt_1917"], "secondary"); ch_grenades.setArray(0, ["HE", "FRAG"], "grenades");
Symbol 2248 MovieClip Frame 67
ch_primary.setArray(5, ["Garand_M1", "Thompson", "Browning_1921", "Browning_30", "Johnson", "BAR", "TommyGun", "M1903"], "primary"); ch_secondary.setArray(0, ["Colt_1917"], "secondary"); ch_grenades.setArray(0, ["HE", "FRAG"], "grenades");
Symbol 2248 MovieClip Frame 68
ch_primary.setArray(2, ["Garand_M1", "Thompson", "Browning_1921", "Browning_30", "Johnson", "BAR", "TommyGun", "M1903"], "primary"); ch_secondary.setArray(0, ["Colt_1917"], "secondary"); ch_grenades.setArray(0, ["HE", "FRAG"], "grenades");
Symbol 2248 MovieClip Frame 69
ch_primary.setArray(4, ["Garand_M1", "Thompson", "Browning_1921", "Browning_30", "Johnson", "BAR", "TommyGun", "M1903"], "primary"); ch_secondary.setArray(0, ["Colt_1917"], "secondary"); ch_grenades.setArray(0, ["HE", "FRAG"], "grenades");
Symbol 2248 MovieClip Frame 70
ch_primary.setArray(0, ["Garand_M1", "Thompson", "Browning_1921", "Browning_30", "Johnson", "BAR", "TommyGun", "M1903"], "primary"); ch_secondary.setArray(0, ["Colt_1917"], "secondary"); ch_grenades.setArray(0, ["HE", "FRAG"], "grenades");
Symbol 2248 MovieClip Frame 71
ch_primary.setArray(0, ["L85A2", "G36", "G11", "LAW", "F2000", "M_16", "M4", "FNSCAR", "XM8", "M50", "AWM", "FNP90", "MP5", "UMP", "Calico", "CAWS", "USAS_12", "AA12", "M60", "M249"], "primary"); ch_secondary.setArray(4, ["Beretta93R", "Beretta", "Colt_1917", "M79", "MP7"], "secondary"); ch_grenades.setArray(0, ["HE", "FRAG"], "grenades");
Symbol 2248 MovieClip Frame 72
ch_primary.setArray(1, ["L85A2", "G36", "G11", "LAW", "F2000", "M_16", "M4", "FNSCAR", "XM8", "M50", "AWM", "FNP90", "MP5", "UMP", "Calico", "CAWS", "USAS_12", "AA12", "M60", "M249"], "primary"); ch_secondary.setArray(4, ["Beretta93R", "Beretta", "Colt_1917", "M79", "MP7"], "secondary"); ch_grenades.setArray(0, ["HE", "FRAG"], "grenades");
Symbol 2248 MovieClip Frame 73
ch_primary.setArray(2, ["L85A2", "G36", "G11", "LAW", "F2000", "M_16", "M4", "FNSCAR", "XM8", "M50", "AWM", "FNP90", "MP5", "UMP", "Calico", "CAWS", "USAS_12", "AA12", "M60", "M249"], "primary"); ch_secondary.setArray(3, ["Beretta93R", "Beretta", "Colt_1917", "M79", "MP7"], "secondary"); ch_grenades.setArray(0, ["HE", "FRAG"], "grenades");
Symbol 2248 MovieClip Frame 74
ch_primary.setArray(3, ["L85A2", "G36", "G11", "LAW", "F2000", "M_16", "M4", "FNSCAR", "XM8", "M50", "AWM", "FNP90", "MP5", "UMP", "Calico", "CAWS", "USAS_12", "AA12", "M60", "M249"], "primary"); ch_secondary.setArray(4, ["Beretta93R", "Beretta", "Colt_1917", "M79", "MP7"], "secondary"); ch_grenades.setArray(1, ["HE", "FRAG"], "grenades");
Symbol 2248 MovieClip Frame 75
ch_primary.setArray(0, ["SIG550", "Galil", "FNFAL", "FLY", "AK_47", "AUG", "FAMAS", "SKS", "SVD", "UZI", "PPH_41", "BIZON", "BerettaM12", "SPAS_12", "Benelli_M3", "PKM", "PPD"], "primary"); ch_secondary.setArray(0, ["APS", "PM", "TT_33", "microUZI"], "secondary"); ch_grenades.setArray(0, ["HE", "FRAG"], "grenades");
Symbol 2248 MovieClip Frame 76
ch_primary.setArray(1, ["SIG550", "Galil", "FNFAL", "FLY", "AK_47", "AUG", "FAMAS", "SKS", "SVD", "UZI", "PPH_41", "BIZON", "BerettaM12", "SPAS_12", "Benelli_M3", "PKM", "PPD"], "primary"); ch_secondary.setArray(0, ["APS", "PM", "TT_33", "microUZI"], "secondary"); ch_grenades.setArray(0, ["HE", "FRAG"], "grenades");
Symbol 2248 MovieClip Frame 77
ch_primary.setArray(2, ["SIG550", "Galil", "FNFAL", "FLY", "AK_47", "AUG", "FAMAS", "SKS", "SVD", "UZI", "PPH_41", "BIZON", "BerettaM12", "SPAS_12", "Benelli_M3", "PKM", "PPD"], "primary"); ch_secondary.setArray(0, ["APS", "PM", "TT_33", "microUZI"], "secondary"); ch_grenades.setArray(0, ["HE", "FRAG"], "grenades");
Symbol 2248 MovieClip Frame 78
ch_primary.setArray(3, ["SIG550", "Galil", "FNFAL", "FLY", "AK_47", "AUG", "FAMAS", "SKS", "SVD", "UZI", "PPH_41", "BIZON", "BerettaM12", "SPAS_12", "Benelli_M3", "PKM", "PPD"], "primary"); ch_secondary.setArray(0, ["APS", "PM", "TT_33", "microUZI"], "secondary"); ch_grenades.setArray(0, ["HE", "FRAG"], "grenades");
Symbol 2248 MovieClip Frame 79
ch_primary.setArray(0, ["GaussRifle", "Bozar", "Jackhammer", "ChainGun", "Flamethrower", "Mikor", "PPK_12", "SplitterRifle", "FNSCAR", "GROZA", "XM8", "F2000"], "primary"); ch_secondary.setArray(0, ["microUZI", "M79", "MP7", "PP2000"], "secondary"); ch_grenades.setArray(1, ["HE", "FRAG", "SPLITTER"], "grenades");
Symbol 2248 MovieClip Frame 80
ch_primary.setArray(1, ["GaussRifle", "Bozar", "Jackhammer", "ChainGun", "Flamethrower", "Mikor", "PPK_12", "SplitterRifle", "FNSCAR", "GROZA", "XM8", "F2000"], "primary"); ch_secondary.setArray(0, ["microUZI", "M79", "MP7", "PP2000"], "secondary"); ch_grenades.setArray(1, ["HE", "FRAG", "SPLITTER"], "grenades");
Symbol 2248 MovieClip Frame 81
ch_primary.setArray(2, ["GaussRifle", "Bozar", "Jackhammer", "ChainGun", "Flamethrower", "Mikor", "PPK_12", "SplitterRifle", "FNSCAR", "GROZA", "XM8", "F2000"], "primary"); ch_secondary.setArray(0, ["microUZI", "M79", "MP7", "PP2000"], "secondary"); ch_grenades.setArray(1, ["HE", "FRAG", "SPLITTER"], "grenades");
Symbol 2248 MovieClip Frame 82
ch_primary.setArray(3, ["GaussRifle", "Bozar", "Jackhammer", "ChainGun", "Flamethrower", "Mikor", "PPK_12", "SplitterRifle", "FNSCAR", "GROZA", "XM8", "F2000"], "primary"); ch_secondary.setArray(0, ["microUZI", "M79", "MP7", "PP2000"], "secondary"); ch_grenades.setArray(1, ["HE", "FRAG", "SPLITTER"], "grenades");
Symbol 2248 MovieClip Frame 83
ch_primary.setArray(4, ["GaussRifle", "Bozar", "Jackhammer", "ChainGun", "Flamethrower", "Mikor", "PPK_12", "SplitterRifle", "FNSCAR", "GROZA", "XM8", "F2000"], "primary"); ch_secondary.setArray(0, ["microUZI", "M79", "MP7", "PP2000"], "secondary"); ch_grenades.setArray(2, ["HE", "FRAG", "SPLITTER"], "grenades");
Symbol 2248 MovieClip Frame 84
ch_primary.setArray(7, ["GaussRifle", "Bozar", "Jackhammer", "ChainGun", "Flamethrower", "Mikor", "PPK_12", "SplitterRifle", "FNSCAR", "GROZA", "XM8", "F2000"], "primary"); ch_secondary.setArray(0, ["microUZI", "M79", "MP7", "PP2000"], "secondary"); ch_grenades.setArray(1, ["HE", "FRAG", "SPLITTER"], "grenades");
Symbol 2248 MovieClip Frame 85
ch_primary.setArray(0, ["TeslaCanon", "RicochetRifle", "M60", "Minigun", "RocketLauncher", "NapalmLauncher", "Scythe", "M249", "FLY"], "primary"); ch_secondary.setArray(0, ["FlareGun", "DesertEagle"], "secondary"); ch_grenades.setArray(1, ["HE", "FRAG", "SPLITTER"], "grenades");
Symbol 2248 MovieClip Frame 86
ch_primary.setArray(1, ["TeslaCanon", "RicochetRifle", "M60", "Minigun", "RocketLauncher", "NapalmLauncher", "Scythe", "M249", "FLY"], "primary"); ch_secondary.setArray(0, ["FlareGun", "DesertEagle"], "secondary"); ch_grenades.setArray(1, ["HE", "FRAG", "SPLITTER"], "grenades");
Symbol 2248 MovieClip Frame 87
ch_primary.setArray(6, ["TeslaCanon", "RicochetRifle", "M60", "Minigun", "RocketLauncher", "NapalmLauncher", "Scythe", "M249", "FLY"], "primary"); ch_secondary.setArray(0, ["FlareGun", "DesertEagle"], "secondary"); ch_grenades.setArray(1, ["HE", "FRAG", "SPLITTER"], "grenades");
Symbol 2248 MovieClip Frame 88
ch_primary.setArray(3, ["TeslaCanon", "RicochetRifle", "M60", "Minigun", "RocketLauncher", "NapalmLauncher", "Scythe", "M249", "FLY"], "primary"); ch_secondary.setArray(0, ["FlareGun", "DesertEagle"], "secondary"); ch_grenades.setArray(1, ["HE", "FRAG", "SPLITTER"], "grenades");
Symbol 2248 MovieClip Frame 89
ch_primary.setArray(4, ["TeslaCanon", "RicochetRifle", "M60", "Minigun", "RocketLauncher", "NapalmLauncher", "Scythe", "M249", "FLY"], "primary"); ch_secondary.setArray(0, ["FlareGun", "DesertEagle"], "secondary"); ch_grenades.setArray(1, ["HE", "FRAG", "SPLITTER"], "grenades");
Symbol 2248 MovieClip Frame 90
ch_primary.setArray(5, ["TeslaCanon", "RicochetRifle", "M60", "Minigun", "RocketLauncher", "NapalmLauncher", "Scythe", "M249", "FLY"], "primary"); ch_secondary.setArray(0, ["FlareGun", "DesertEagle"], "secondary"); ch_grenades.setArray(1, ["HE", "FRAG", "SPLITTER"], "grenades");
Instance of Symbol 2214 MovieClip in Symbol 2248 MovieClip Frame 91
//component parameters onClipEvent (construct) { val = "OLD_BULLETS"; }
Instance of Symbol 2214 MovieClip in Symbol 2248 MovieClip Frame 91
//component parameters onClipEvent (construct) { val = "BLOOD"; }
Instance of Symbol 2214 MovieClip in Symbol 2248 MovieClip Frame 91
//component parameters onClipEvent (construct) { val = "SHELLS"; }
Instance of Symbol 2214 MovieClip in Symbol 2248 MovieClip Frame 91
//component parameters onClipEvent (construct) { val = "CORPSES"; }
Instance of Symbol 2214 MovieClip in Symbol 2248 MovieClip Frame 91
//component parameters onClipEvent (construct) { val = "WOUND_FLASH"; }
Instance of Symbol 2214 MovieClip in Symbol 2248 MovieClip Frame 91
//component parameters onClipEvent (construct) { val = "ALL_GUNS"; }
Instance of Symbol 2236 MovieClip in Symbol 2248 MovieClip Frame 92
//component parameters onClipEvent (construct) { the_var = "UP"; } onClipEvent (keyDown) { if (this.is_waiting) { this.is_waiting = false; var code = Key.getCode(); _global["CO_" + this.VARIABLE] = code; this.btn_name.text = this.getBtnName(code); this.gotoAndStop(2); } }
Instance of Symbol 2236 MovieClip in Symbol 2248 MovieClip Frame 92
//component parameters onClipEvent (construct) { the_var = "DOWN"; } onClipEvent (keyDown) { if (this.is_waiting) { this.is_waiting = false; var code = Key.getCode(); _global["CO_" + this.VARIABLE] = code; this.btn_name.text = this.getBtnName(code); this.gotoAndStop(2); } }
Instance of Symbol 2236 MovieClip in Symbol 2248 MovieClip Frame 92
//component parameters onClipEvent (construct) { the_var = "LEFT"; } onClipEvent (keyDown) { if (this.is_waiting) { this.is_waiting = false; var code = Key.getCode(); _global["CO_" + this.VARIABLE] = code; this.btn_name.text = this.getBtnName(code); this.gotoAndStop(2); } }
Instance of Symbol 2236 MovieClip in Symbol 2248 MovieClip Frame 92
//component parameters onClipEvent (construct) { the_var = "RIGHT"; } onClipEvent (keyDown) { if (this.is_waiting) { this.is_waiting = false; var code = Key.getCode(); _global["CO_" + this.VARIABLE] = code; this.btn_name.text = this.getBtnName(code); this.gotoAndStop(2); } }
Instance of Symbol 2236 MovieClip in Symbol 2248 MovieClip Frame 92
//component parameters onClipEvent (construct) { the_var = "COMMAND"; } onClipEvent (keyDown) { if (this.is_waiting) { this.is_waiting = false; var code = Key.getCode(); _global["CO_" + this.VARIABLE] = code; this.btn_name.text = this.getBtnName(code); this.gotoAndStop(2); } }
Instance of Symbol 2236 MovieClip in Symbol 2248 MovieClip Frame 92
//component parameters onClipEvent (construct) { the_var = "ALT"; } onClipEvent (keyDown) { if (this.is_waiting) { this.is_waiting = false; var code = Key.getCode(); _global["CO_" + this.VARIABLE] = code; this.btn_name.text = this.getBtnName(code); this.gotoAndStop(2); } }
Instance of Symbol 2236 MovieClip in Symbol 2248 MovieClip Frame 92
//component parameters onClipEvent (construct) { the_var = "RELOAD"; } onClipEvent (keyDown) { if (this.is_waiting) { this.is_waiting = false; var code = Key.getCode(); _global["CO_" + this.VARIABLE] = code; this.btn_name.text = this.getBtnName(code); this.gotoAndStop(2); } }
Instance of Symbol 2236 MovieClip in Symbol 2248 MovieClip Frame 92
//component parameters onClipEvent (construct) { the_var = "DROP"; } onClipEvent (keyDown) { if (this.is_waiting) { this.is_waiting = false; var code = Key.getCode(); _global["CO_" + this.VARIABLE] = code; this.btn_name.text = this.getBtnName(code); this.gotoAndStop(2); } }
Symbol 2254 Button
on (release) { getURL ((("http://www.arcadetown.com/index.asp?gameid=endlesswar3&aid=" + _root.GetUrlParam(_url, "aid=")) + "&refer=") + _root.GetBaseUrl(_url), "_blank"); }
Symbol 2255 Button
on (release) { missions.gotoAndStop("Options"); }
Symbol 2256 Button
on (release) { missions.gotoAndStop("Controls"); }
Symbol 2257 Button
on (release) { getURL ("mailto:zaborov@mail.ru", "_blank"); }
Symbol 2258 Button
on (release) { getURL ("http://www.arcadetown.com/free_content/index.asp", "_blank"); }
Symbol 2267 Button
on (rollOver) { missions.gotoAndStop("Iraq"); }
Symbol 2268 Button
on (rollOver) { missions.gotoAndStop("Pacific"); }
Symbol 2269 Button
on (rollOver) { missions.gotoAndStop("Humans"); }
Symbol 2270 Button
on (rollOver) { missions.gotoAndStop("Mutants"); }
Symbol 2278 MovieClip Frame 1
gotoAndStop ("anim32");
Symbol 2278 MovieClip Frame 26
stop();
Symbol 2278 MovieClip Frame 51
stop();
Symbol 2278 MovieClip Frame 76
stop();
Symbol 2278 MovieClip Frame 101
stop();
Symbol 2281 Button
on (release) { numbers.gotoAndPlay("anim32"); missions.gotoAndStop(1); gotoAndStop ("ew2"); }
Symbol 2286 Button
on (rollOver) { missions.gotoAndStop("CT"); }
Symbol 2287 Button
on (rollOver) { missions.gotoAndStop("Terror"); }
Symbol 2288 Button
on (rollOver) { missions.gotoAndStop("Fallout"); }
Symbol 2289 Button
on (rollOver) { missions.gotoAndStop("Blood"); }
Symbol 2295 Button
on (release) { numbers.gotoAndPlay("anim21"); missions.gotoAndStop(1); gotoAndStop ("ew1"); }
Symbol 2298 Button
on (release) { numbers.gotoAndPlay("anim23"); missions.gotoAndStop(1); gotoAndStop ("ew3"); }
Symbol 2302 Button
on (rollOver) { missions.gotoAndStop("American"); }
Symbol 2303 Button
on (rollOver) { missions.gotoAndStop("Soviet"); }
Symbol 2304 Button
on (rollOver) { missions.gotoAndStop("German"); }
Symbol 2305 Button
on (rollOver) { missions.gotoAndStop("USA"); }
Symbol 2306 Button
on (rollOver) { missions.gotoAndStop("Vietnam"); }
Symbol 2313 Button
on (release) { numbers.gotoAndPlay("anim12"); missions.gotoAndStop(1); gotoAndStop ("ew2"); }
Symbol 2314 MovieClip Frame 1
stop();
Symbol 2315 MovieClip Frame 2
stop();
Symbol 2338 MovieClip Frame 1
if (who == "Player") { _root.addPlayer(this._x, this._y, this._rotation, skin, gun, pistol, melee, gren, subtype); } else { _root.addSoldier(this._x, this._y, this._rotation, skin, gun, pistol, melee, gren, subtype, go_x, go_y, team); } this.removeMovieClip(); this.unloadMovie();
Symbol 2340 MovieClip Frame 1
_root.addTurret(this._x, this._y, this._rotation, team, tp); this.removeMovieClip(); this.unloadMovie();
Symbol 2356 MovieClip Frame 1
_root.attachMovie("Medkit_" + tp, "wpn_" + _global.down_depth, _global.down_depth, {_x:this._x, _y:this._y}); _global.down_depth = _global.down_depth + ((_global.down_depth <= 12000) ? 1 : -4000); this.removeMovieClip(); this.unloadMovie();
Symbol 2358 MovieClip Frame 1
_root.attachMovie("Armor_" + tp, "wpn_" + _global.down_depth, _global.down_depth, {_x:this._x, _y:this._y}); _global.down_depth = _global.down_depth + ((_global.down_depth <= 12000) ? 1 : -4000); this.removeMovieClip(); this.unloadMovie();
Symbol 2430 MovieClip Frame 1
this.cacheAsBitmap = true;
Symbol 2432 MovieClip Frame 1
this.cacheAsBitmap = true;
Symbol 2434 MovieClip Frame 1
this.cacheAsBitmap = true;
Symbol 2438 MovieClip Frame 1
this.cacheAsBitmap = true;
Symbol 2444 MovieClip Frame 1
this.cacheAsBitmap = true;
Symbol 2446 MovieClip Frame 1
this.cacheAsBitmap = true;
Symbol 2454 MovieClip Frame 1
this.cacheAsBitmap = true;
Symbol 2458 MovieClip Frame 1
this.cacheAsBitmap = true;
Symbol 2462 MovieClip Frame 1
this.cacheAsBitmap = true;
Symbol 2464 MovieClip Frame 1
this.cacheAsBitmap = true;
Symbol 2468 MovieClip Frame 1
this.cacheAsBitmap = true;
Symbol 2473 MovieClip Frame 1
this.cacheAsBitmap = true;
Symbol 2480 MovieClip Frame 1
this.cacheAsBitmap = true;
Symbol 2482 MovieClip Frame 1
this.cacheAsBitmap = true;
Symbol 2484 MovieClip Frame 1
this.cacheAsBitmap = true;
Symbol 2488 MovieClip Frame 1
this.cacheAsBitmap = true;
Symbol 2492 MovieClip Frame 1
this.cacheAsBitmap = true;
Symbol 2496 MovieClip Frame 1
this.cacheAsBitmap = true;
Symbol 2498 MovieClip Frame 1
this.cacheAsBitmap = true;
Symbol 2500 MovieClip Frame 1
this.cacheAsBitmap = true;
Symbol 2502 MovieClip Frame 1
this.cacheAsBitmap = true;
Symbol 2504 MovieClip Frame 1
this.cacheAsBitmap = true;
Symbol 2507 MovieClip Frame 1
this.cacheAsBitmap = true;
Symbol 2511 MovieClip Frame 1
this.cacheAsBitmap = true;
Symbol 2515 MovieClip Frame 1
this.cacheAsBitmap = true;
Symbol 2519 MovieClip Frame 1
this.cacheAsBitmap = true;
Symbol 2521 MovieClip Frame 1
this.cacheAsBitmap = true;
Symbol 2523 MovieClip Frame 1
this.cacheAsBitmap = true;
Symbol 2525 MovieClip Frame 1
this.cacheAsBitmap = true;

Library Items

Symbol 1 GraphicUsed by:4
Symbol 2 FontUsed by:3 1897 1907 1911 1915 1919 1923 1933 1937 1941 1945 1949 1959 1963 1967 1971 1975 1987 1991 1995 1999 2003 2007 2011 2023 2027 2031 2035 2039 2043 2047 2062 2066 2070 2074 2078 2082 2086 2090 2094 2098 2111 2115 2119 2123 2127 2131 2135 2139 2150 2154 2158 2162 2166 2170 2180 2184 2188 2192 2196
Symbol 3 EditableTextUses:2Used by:4
Symbol 4 MovieClip [Options]Uses:1 3
Symbol 5 GraphicUsed by:6
Symbol 6 MovieClip [Wall]Uses:5Used by:11 12 13 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99
Symbol 7 GraphicUsed by:8
Symbol 8 MovieClip [Wall_h]Uses:7Used by:11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99
Symbol 9 GraphicUsed by:10
Symbol 10 MovieClip [Wall_v]Uses:9Used by:11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99
Symbol 11 MovieClip [map_1]Uses:6 8 10
Symbol 12 MovieClip [map_2]Uses:8 10 6
Symbol 13 MovieClip [map_3]Uses:6 10 8
Symbol 14 MovieClip [map_4]Uses:8 10
Symbol 15 MovieClip [map_5]Uses:8 10 6
Symbol 16 MovieClip [map_6]Uses:8 10 6
Symbol 17 MovieClip [map_7]Uses:8 10 6
Symbol 18 MovieClip [map_8]Uses:8 10 6
Symbol 19 MovieClip [map_9]Uses:8 10 6
Symbol 20 MovieClip [map_10]Uses:8 10 6
Symbol 21 MovieClip [map_11]Uses:8 10 6
Symbol 22 MovieClip [map_12]Uses:8 10 6
Symbol 23 MovieClip [map_13]Uses:8 10 6
Symbol 24 MovieClip [map_14]Uses:8 10 6
Symbol 25 MovieClip [map_15]Uses:8 10 6
Symbol 26 MovieClip [map_16]Uses:8 10 6
Symbol 27 MovieClip [map_17]Uses:8 10 6
Symbol 28 MovieClip [map_18]Uses:8 10 6
Symbol 29 MovieClip [map_19]Uses:8 10 6
Symbol 30 MovieClip [map_20]Uses:8 10 6
Symbol 31 MovieClip [map_21]Uses:8 10 6
Symbol 32 MovieClip [map_22]Uses:8 10 6
Symbol 33 MovieClip [map_23]Uses:8 10 6
Symbol 34 MovieClip [map_24]Uses:8 10 6
Symbol 35 MovieClip [map_25]Uses:8 10 6
Symbol 36 MovieClip [map_26]Uses:8 10 6
Symbol 37 MovieClip [map_27]Uses:8 10
Symbol 38 MovieClip [map_28]Uses:8 10 6
Symbol 39 MovieClip [map_29]Uses:8 10 6
Symbol 40 MovieClip [map_30]Uses:8 10 6
Symbol 41 MovieClip [map_31]Uses:6 8 10
Symbol 42 MovieClip [map_32]Uses:8 10 6
Symbol 43 MovieClip [map_33]Uses:8 10 6
Symbol 44 MovieClip [map_34]Uses:8 10 6
Symbol 45 MovieClip [map_35]Uses:8 10 6
Symbol 46 MovieClip [map_36]Uses:8 10 6
Symbol 47 MovieClip [map_37]Uses:8 10 6
Symbol 48 MovieClip [map_38]Uses:8 10 6
Symbol 49 MovieClip [map_39]Uses:8 10 6
Symbol 50 MovieClip [map_40]Uses:8 10 6
Symbol 51 MovieClip [map_41]Uses:8 10 6
Symbol 52 MovieClip [map_42]Uses:8 10 6
Symbol 53 MovieClip [map_43]Uses:8 10 6
Symbol 54 MovieClip [map_44]Uses:8 10 6
Symbol 55 MovieClip [map_45]Uses:8 10 6
Symbol 56 MovieClip [map_46]Uses:8 10 6
Symbol 57 MovieClip [map_47]Uses:8 10 6
Symbol 58 MovieClip [map_48]Uses:8 10 6
Symbol 59 MovieClip [map_49]Uses:8 10 6
Symbol 60 MovieClip [map_50]Uses:8 10 6
Symbol 61 MovieClip [map_51]Uses:8 10 6
Symbol 62 MovieClip [map_52]Uses:8 10 6
Symbol 63 MovieClip [map_53]Uses:8 10 6
Symbol 64 MovieClip [map_54]Uses:8 10 6
Symbol 65 MovieClip [map_55]Uses:8 10 6
Symbol 66 MovieClip [map_56]Uses:8 10 6
Symbol 67 MovieClip [map_57]Uses:8 10 6
Symbol 68 MovieClip [map_58]Uses:8 10 6
Symbol 69 MovieClip [map_59]Uses:8 10 6
Symbol 70 MovieClip [map_60]Uses:8 10 6
Symbol 71 MovieClip [map_61]Uses:8 10 6
Symbol 72 MovieClip [map_62]Uses:8 10 6
Symbol 73 MovieClip [map_63]Uses:8 10 6
Symbol 74 MovieClip [map_64]Uses:8 10 6
Symbol 75 MovieClip [map_65]Uses:8 10 6
Symbol 76 MovieClip [map_66]Uses:8 10 6
Symbol 77 MovieClip [map_67]Uses:8 10 6
Symbol 78 MovieClip [map_68]Uses:8 10 6
Symbol 79 MovieClip [map_69]Uses:8 10 6
Symbol 80 MovieClip [map_70]Uses:8 10 6
Symbol 81 MovieClip [map_71]Uses:8 10 6
Symbol 82 MovieClip [map_72]Uses:8 10 6
Symbol 83 MovieClip [map_73]Uses:8 10 6
Symbol 84 MovieClip [map_74]Uses:8 10 6
Symbol 85 MovieClip [map_75]Uses:8 10 6
Symbol 86 MovieClip [map_76]Uses:8 10 6
Symbol 87 MovieClip [map_77]Uses:8 10 6
Symbol 88 MovieClip [map_78]Uses:8 10 6
Symbol 89 MovieClip [map_79]Uses:8 10 6
Symbol 90 MovieClip [map_80]Uses:8 10 6
Symbol 91 MovieClip [map_81]Uses:8 10 6
Symbol 92 MovieClip [map_82]Uses:8 10 6
Symbol 93 MovieClip [map_83]Uses:8 10 6
Symbol 94 MovieClip [map_84]Uses:8 10 6
Symbol 95 MovieClip [map_85]Uses:8 10 6
Symbol 96 MovieClip [map_86]Uses:8 10 6
Symbol 97 MovieClip [map_87]Uses:8 10 6
Symbol 98 MovieClip [map_88]Uses:8 10 6
Symbol 99 MovieClip [map_89]Uses:8 10 6
Symbol 100 GraphicUsed by:102
Symbol 101 GraphicUsed by:102
Symbol 102 MovieClip [NextLevel]Uses:100 101Used by:2430 2432 2434 2438 2444 2446 2454 2458 2462 2464 2468 2473 2480 2482 2484 2488 2492 2496 2498 2500 2502 2504 2507 2511 2515 2519 2521 2523 2525  Timeline
Symbol 103 GraphicUsed by:104
Symbol 104 MovieClip [ArrowCursor]Uses:103Used by:1496
Symbol 105 MovieClip [Gauss]Used by:1496
Symbol 106 GraphicUsed by:130
Symbol 107 FontUsed by:108 1308 1310 1311 1312 1313 1314 1315 1332 1333 1334 1548 1549 1550 1603 1605 1606 1607 1608 1609 1610 1611 1612 1613 1614 1615 1616 1617 1618 1619 1622 1651 1652 1653 1654 1655 1656 1657 1658 1659 1660 1661 1662 1663 1664 1665 1666 1667 1668 1669 1670 1671 1672 1673 1674 1675 1676 1677 1678 1679 1680 1681 1682 1683 1684 1685 1686 1687 1688 1689 1690 1691 1692 1693 1694 1695 1696 1697 1698 1699 1700 1701 1702 1703 1704 1705 1706 1707 1708 1709 1710 1711 1712 1713 1714 1715 1716 1717 1718 1719 1720 1721 1722 1723 1724 1725 1726 1727 1728 1729 1730 1731 1732 1733 1734 1735 1736 1737 1738 1739 1742 1743 1744 2234
Symbol 108 EditableTextUses:107Used by:118
Symbol 109 GraphicUsed by:118
Symbol 110 GraphicUsed by:112
Symbol 111 GraphicUsed by:112 1522
Symbol 112 MovieClipUses:110 111Used by:118
Symbol 113 GraphicUsed by:114
Symbol 114 MovieClipUses:113Used by:118
Symbol 115 GraphicUsed by:118
Symbol 116 GraphicUsed by:117 1326 1327 1337 1504 1523 1569 1573 1769 1770 1771 1772 1773 1774 1775 1776 1777 1778 1813 1814 1815 1816 1817 1818 1819 1820 1821 1822 1855 1856 1857 1858 1859 1860 1881 1882 1883 1884 1900 1901 1902 1903 1904 1926 1927 1928 1929 1930 1952 1953 1954 1955 1956 1978 1979 1980 1981 1982 1983 1984 2014 2015 2016 2017 2018 2019 2020 2050 2051 2052 2053 2054 2055 2056 2057 2058 2059 2101 2102 2103 2104 2105 2106 2107 2108 2142 2143 2144 2145 2146 2147 2172 2173 2174 2175 2176 2177 2224 2225 2226 2227
Symbol 117 ButtonUses:116Used by:118
Symbol 118 MovieClipUses:108 109 112 114 115 117Used by:130
Symbol 119 GraphicUsed by:120
Symbol 120 MovieClipUses:119Used by:129
Symbol 121 GraphicUsed by:129
Symbol 122 BitmapUsed by:123
Symbol 123 GraphicUses:122Used by:129
Symbol 124 GraphicUsed by:128
Symbol 125 GraphicUsed by:128
Symbol 126 GraphicUsed by:128
Symbol 127 GraphicUsed by:128
Symbol 128 ButtonUses:124 125 126 127Used by:129
Symbol 129 MovieClipUses:120 121 123 128Used by:130
Symbol 130 MovieClipUses:106 118 129Used by:Timeline
Symbol 2600 MovieClip [__Packages.Line]
Symbol 2601 MovieClip [__Packages.Wall_h]
Symbol 2602 MovieClip [__Packages.Wall_v]
Symbol 2603 MovieClip [__Packages.NextLevel]
Symbol 2604 MovieClip [__Packages.Cursor]
Symbol 2605 MovieClip [__Packages.Gauss]
Symbol 2606 MovieClip [__Packages.Wall]
Symbol 2607 MovieClip [__Packages.Flame]
Symbol 2608 MovieClip [__Packages.Slash]
Symbol 2609 MovieClip [__Packages.Bolt]
Symbol 2610 MovieClip [__Packages.Bullet]
Symbol 2611 MovieClip [__Packages.Dropped]
Symbol 2612 MovieClip [__Packages.Weapon]
Symbol 2613 MovieClip [__Packages.Fire]
Symbol 2614 MovieClip [__Packages.Grenade]
Symbol 2615 MovieClip [__Packages.HandGrenade]
Symbol 2616 MovieClip [__Packages.Napalm]
Symbol 2617 MovieClip [__Packages.OldBullet]
Symbol 2618 MovieClip [__Packages.Rocket]
Symbol 2619 MovieClip [__Packages.Man]
Symbol 2620 MovieClip [__Packages.Soldier]
Symbol 2621 MovieClip [__Packages.Player]
Symbol 2622 MovieClip [__Packages.Armor]
Symbol 2623 MovieClip [__Packages.Medkit]
Symbol 2624 MovieClip [__Packages.Turret]
Symbol 2625 MovieClip [__Packages.TeslaCharge]
Symbol 2626 MovieClip [__Packages.TeslaSuper]
Symbol 2627 MovieClip [__Packages.RicochetBullet]
Symbol 2628 MovieClip [__Packages.RicochetGrenade]
Symbol 2629 MovieClip [__Packages.SplitterBullet]
Symbol 2630 MovieClip [__Packages.FlareBullet]
Symbol 2631 MovieClip [__Packages.GunChooser]
Symbol 2632 MovieClip [__Packages.MissionLock]
Symbol 131 GraphicUsed by:1496
Symbol 132 GraphicUsed by:133
Symbol 133 MovieClip [Hand_L_Fallout_Ranger]Uses:132Used by:1484 1496
Symbol 134 GraphicUsed by:135
Symbol 135 MovieClip [Hand_R_Fallout_Ranger]Uses:134Used by:1484 1496
Symbol 136 GraphicUsed by:137
Symbol 137 MovieClip [Uniform_Fallout_Ranger]Uses:136Used by:1484 1496
Symbol 138 GraphicUsed by:139
Symbol 139 MovieClip [Helm_Fallout_Ranger]Uses:138Used by:1484 1496
Symbol 140 GraphicUsed by:141
Symbol 141 MovieClip [Hand_L_CT_Alpha]Uses:140Used by:1496
Symbol 142 GraphicUsed by:143
Symbol 143 MovieClip [Hand_R_CT_Alpha]Uses:142Used by:1496
Symbol 144 GraphicUsed by:145
Symbol 145 MovieClip [Uniform_CT_Alpha]Uses:144Used by:1496
Symbol 146 GraphicUsed by:147
Symbol 147 MovieClip [Helm_CT_Alpha]Uses:146Used by:1496
Symbol 148 GraphicUsed by:149
Symbol 149 MovieClip [Hand_L_CT_BDB]Uses:148Used by:1496
Symbol 150 GraphicUsed by:151
Symbol 151 MovieClip [Hand_R_CT_BDB]Uses:150Used by:1496
Symbol 152 GraphicUsed by:153
Symbol 153 MovieClip [Uniform_CT_BDB]Uses:152Used by:1496
Symbol 154 GraphicUsed by:155
Symbol 155 MovieClip [Helm_CT_BDB]Uses:154Used by:1496
Symbol 156 GraphicUsed by:157
Symbol 157 MovieClip [Hand_L_CT_GIGN]Uses:156Used by:1496
Symbol 158 GraphicUsed by:159
Symbol 159 MovieClip [Hand_R_CT_GIGN]Uses:158Used by:1496
Symbol 160 GraphicUsed by:161
Symbol 161 MovieClip [Uniform_CT_GIGN]Uses:160Used by:1496
Symbol 162 GraphicUsed by:163
Symbol 163 MovieClip [Helm_CT_GIGN]Uses:162Used by:1496
Symbol 164 GraphicUsed by:165
Symbol 165 MovieClip [Hand_L_CT_GSG]Uses:164Used by:1496
Symbol 166 GraphicUsed by:167
Symbol 167 MovieClip [Hand_R_CT_GSG]Uses:166Used by:1496
Symbol 168 GraphicUsed by:169
Symbol 169 MovieClip [Uniform_CT_GSG]Uses:168Used by:1496
Symbol 170 GraphicUsed by:171
Symbol 171 MovieClip [Helm_CT_GSG]Uses:170Used by:1496
Symbol 172 GraphicUsed by:173
Symbol 173 MovieClip [Hand_L_CT_SAS]Uses:172Used by:1496
Symbol 174 GraphicUsed by:175
Symbol 175 MovieClip [Hand_R_CT_SAS]Uses:174Used by:1496
Symbol 176 GraphicUsed by:177
Symbol 177 MovieClip [Uniform_CT_SAS]Uses:176Used by:1496
Symbol 178 GraphicUsed by:179
Symbol 179 MovieClip [Helm_CT_SAS]Uses:178Used by:1496
Symbol 180 GraphicUsed by:181
Symbol 181 MovieClip [Hand_L_Terror_Commander]Uses:180Used by:1496
Symbol 182 GraphicUsed by:183
Symbol 183 MovieClip [Hand_R_Terror_Commander]Uses:182Used by:1496
Symbol 184 GraphicUsed by:185
Symbol 185 MovieClip [Uniform_Terror_Commander]Uses:184Used by:1496
Symbol 186 GraphicUsed by:187
Symbol 187 MovieClip [Helm_Terror_Commander]Uses:186Used by:1496
Symbol 188 GraphicUsed by:189
Symbol 189 MovieClip [Hand_L_Terror_Drug]Uses:188Used by:1496
Symbol 190 GraphicUsed by:191
Symbol 191 MovieClip [Hand_R_Terror_Drug]Uses:190Used by:1496
Symbol 192 GraphicUsed by:193
Symbol 193 MovieClip [Uniform_Terror_Drug]Uses:192Used by:1496
Symbol 194 GraphicUsed by:195
Symbol 195 MovieClip [Helm_Terror_Drug]Uses:194Used by:1496
Symbol 196 GraphicUsed by:197
Symbol 197 MovieClip [Hand_L_Terror_Mafia]Uses:196Used by:1496
Symbol 198 GraphicUsed by:199
Symbol 199 MovieClip [Hand_R_Terror_Mafia]Uses:198Used by:1496
Symbol 200 GraphicUsed by:201
Symbol 201 MovieClip [Uniform_Terror_Mafia]Uses:200Used by:1496
Symbol 202 GraphicUsed by:203
Symbol 203 MovieClip [Helm_Terror_Mafia]Uses:202Used by:1496
Symbol 204 GraphicUsed by:205
Symbol 205 MovieClip [Hand_L_USA_Private]Uses:204Used by:1496
Symbol 206 GraphicUsed by:207
Symbol 207 MovieClip [Hand_R_USA_Private]Uses:206Used by:1496
Symbol 208 GraphicUsed by:209
Symbol 209 MovieClip [Uniform_USA_Private]Uses:208Used by:1496
Symbol 210 GraphicUsed by:211
Symbol 211 MovieClip [Helm_USA_Private]Uses:210Used by:1496
Symbol 212 GraphicUsed by:213
Symbol 213 MovieClip [Hand_L_USA_Sergant]Uses:212Used by:1496
Symbol 214 GraphicUsed by:215
Symbol 215 MovieClip [Hand_R_USA_Sergant]Uses:214Used by:1496
Symbol 216 GraphicUsed by:217
Symbol 217 MovieClip [Uniform_USA_Sergant]Uses:216Used by:1496
Symbol 218 GraphicUsed by:219
Symbol 219 MovieClip [Helm_USA_Sergant]Uses:218Used by:1496
Symbol 220 GraphicUsed by:221
Symbol 221 MovieClip [Hand_L_USA_AT]Uses:220Used by:1496
Symbol 222 GraphicUsed by:223
Symbol 223 MovieClip [Hand_R_USA_AT]Uses:222Used by:1496
Symbol 224 GraphicUsed by:225
Symbol 225 MovieClip [Uniform_USA_AT]Uses:224Used by:1496
Symbol 226 GraphicUsed by:227
Symbol 227 MovieClip [Helm_USA_AT]Uses:226Used by:1496
Symbol 228 GraphicUsed by:229
Symbol 229 MovieClip [Hand_L_USA_Mashinegunner]Uses:228Used by:1496
Symbol 230 GraphicUsed by:231
Symbol 231 MovieClip [Hand_R_USA_Mashinegunner]Uses:230Used by:1496
Symbol 232 GraphicUsed by:233
Symbol 233 MovieClip [Uniform_USA_Mashinegunner]Uses:232Used by:1496
Symbol 234 GraphicUsed by:235
Symbol 235 MovieClip [Helm_USA_Mashinegunner]Uses:234Used by:1496
Symbol 236 GraphicUsed by:237
Symbol 237 MovieClip [Hand_L_USA_Sniper]Uses:236Used by:1496
Symbol 238 GraphicUsed by:239
Symbol 239 MovieClip [Hand_R_USA_Sniper]Uses:238Used by:1496
Symbol 240 GraphicUsed by:241
Symbol 241 MovieClip [Uniform_USA_Sniper]Uses:240Used by:1496
Symbol 242 GraphicUsed by:243
Symbol 243 MovieClip [Helm_USA_Sniper]Uses:242Used by:1496
Symbol 244 GraphicUsed by:245
Symbol 245 MovieClip [Hand_L_USA_Officer]Uses:244Used by:1496
Symbol 246 GraphicUsed by:247
Symbol 247 MovieClip [Hand_R_USA_Officer]Uses:246Used by:1496
Symbol 248 GraphicUsed by:249
Symbol 249 MovieClip [Uniform_USA_Officer]Uses:248Used by:1496
Symbol 250 GraphicUsed by:251
Symbol 251 MovieClip [Helm_USA_Officer]Uses:250Used by:1496
Symbol 252 GraphicUsed by:253
Symbol 253 MovieClip [Hand_L_USA_Delta]Uses:252Used by:1496
Symbol 254 GraphicUsed by:255
Symbol 255 MovieClip [Hand_R_USA_Delta]Uses:254Used by:1496
Symbol 256 GraphicUsed by:257
Symbol 257 MovieClip [Uniform_USA_Delta]Uses:256Used by:1496
Symbol 258 GraphicUsed by:259
Symbol 259 MovieClip [Helm_USA_Delta]Uses:258Used by:1496
Symbol 260 GraphicUsed by:261
Symbol 261 MovieClip [Hand_L_Vietnam_Rebel]Uses:260Used by:1496
Symbol 262 GraphicUsed by:263
Symbol 263 MovieClip [Hand_R_Vietnam_Rebel]Uses:262Used by:1496
Symbol 264 GraphicUsed by:265
Symbol 265 MovieClip [Uniform_Vietnam_Rebel]Uses:264Used by:1496
Symbol 266 GraphicUsed by:267
Symbol 267 MovieClip [Helm_Vietnam_Rebel]Uses:266Used by:1496
Symbol 268 GraphicUsed by:269
Symbol 269 MovieClip [Hand_L_Vietnam_Private]Uses:268Used by:1496
Symbol 270 GraphicUsed by:271
Symbol 271 MovieClip [Hand_R_Vietnam_Private]Uses:270Used by:1496
Symbol 272 GraphicUsed by:273
Symbol 273 MovieClip [Uniform_Vietnam_Private]Uses:272Used by:1496
Symbol 274 GraphicUsed by:275
Symbol 275 MovieClip [Helm_Vietnam_Private]Uses:274Used by:1496
Symbol 276 GraphicUsed by:277
Symbol 277 MovieClip [Hand_L_Vietnam_Sergant]Uses:276Used by:1496
Symbol 278 GraphicUsed by:279
Symbol 279 MovieClip [Hand_R_Vietnam_Sergant]Uses:278Used by:1496
Symbol 280 GraphicUsed by:281
Symbol 281 MovieClip [Uniform_Vietnam_Sergant]Uses:280Used by:1496
Symbol 282 GraphicUsed by:283
Symbol 283 MovieClip [Helm_Vietnam_Sergant]Uses:282Used by:1496
Symbol 284 GraphicUsed by:285
Symbol 285 MovieClip [Hand_L_Vietnam_Mashinegunner]Uses:284Used by:1496
Symbol 286 GraphicUsed by:287
Symbol 287 MovieClip [Hand_R_Vietnam_Mashinegunner]Uses:286Used by:1496
Symbol 288 GraphicUsed by:289
Symbol 289 MovieClip [Uniform_Vietnam_Mashinegunner]Uses:288Used by:1496
Symbol 290 GraphicUsed by:291
Symbol 291 MovieClip [Helm_Vietnam_Mashinegunner]Uses:290Used by:1496
Symbol 292 GraphicUsed by:293
Symbol 293 MovieClip [Hand_L_Vietnam_Sniper]Uses:292Used by:1496
Symbol 294 GraphicUsed by:295
Symbol 295 MovieClip [Hand_R_Vietnam_Sniper]Uses:294Used by:1496
Symbol 296 GraphicUsed by:297
Symbol 297 MovieClip [Uniform_Vietnam_Sniper]Uses:296Used by:1496
Symbol 298 GraphicUsed by:299
Symbol 299 MovieClip [Helm_Vietnam_Sniper]Uses:298Used by:1496
Symbol 300 GraphicUsed by:301
Symbol 301 MovieClip [Hand_L_Vietnam_Officer]Uses:300Used by:1496
Symbol 302 GraphicUsed by:303
Symbol 303 MovieClip [Hand_R_Vietnam_Officer]Uses:302Used by:1496
Symbol 304 GraphicUsed by:305
Symbol 305 MovieClip [Uniform_Vietnam_Officer]Uses:304Used by:1496
Symbol 306 GraphicUsed by:307
Symbol 307 MovieClip [Helm_Vietnam_Officer]Uses:306Used by:1496
Symbol 308 GraphicUsed by:309
Symbol 309 MovieClip [Hand_L_Vietnam_Specialist]Uses:308Used by:1496
Symbol 310 GraphicUsed by:311
Symbol 311 MovieClip [Hand_R_Vietnam_Specialist]Uses:310Used by:1496
Symbol 312 GraphicUsed by:313
Symbol 313 MovieClip [Uniform_Vietnam_Specialist]Uses:312Used by:1496
Symbol 314 GraphicUsed by:315
Symbol 315 MovieClip [Helm_Vietnam_Specialist]Uses:314Used by:1496
Symbol 316 GraphicUsed by:317
Symbol 317 MovieClip [Hand_L_American_Private]Uses:316Used by:1496
Symbol 318 GraphicUsed by:319
Symbol 319 MovieClip [Hand_R_American_Private]Uses:318Used by:1496
Symbol 320 GraphicUsed by:321
Symbol 321 MovieClip [Uniform_American_Private]Uses:320Used by:1496
Symbol 322 GraphicUsed by:323
Symbol 323 MovieClip [Helm_American_Private]Uses:322Used by:1496
Symbol 324 GraphicUsed by:325
Symbol 325 MovieClip [Hand_L_American_Corporal]Uses:324Used by:1496
Symbol 326 GraphicUsed by:327
Symbol 327 MovieClip [Hand_R_American_Corporal]Uses:326Used by:1496
Symbol 328 GraphicUsed by:329
Symbol 329 MovieClip [Uniform_American_Corporal]Uses:328Used by:1496
Symbol 330 GraphicUsed by:331
Symbol 331 MovieClip [Helm_American_Corporal]Uses:330Used by:1496
Symbol 332 GraphicUsed by:333
Symbol 333 MovieClip [Hand_L_American_Sergant]Uses:332Used by:1496
Symbol 334 GraphicUsed by:335
Symbol 335 MovieClip [Hand_R_American_Sergant]Uses:334Used by:1496
Symbol 336 GraphicUsed by:337
Symbol 337 MovieClip [Uniform_American_Sergant]Uses:336Used by:1496
Symbol 338 GraphicUsed by:339
Symbol 339 MovieClip [Helm_American_Sergant]Uses:338Used by:1496
Symbol 340 GraphicUsed by:341
Symbol 341 MovieClip [Hand_L_American_Mashinegunner]Uses:340Used by:1496
Symbol 342 GraphicUsed by:343
Symbol 343 MovieClip [Hand_R_American_Mashinegunner]Uses:342Used by:1496
Symbol 344 GraphicUsed by:345
Symbol 345 MovieClip [Uniform_American_Mashinegunner]Uses:344Used by:1496
Symbol 346 GraphicUsed by:347
Symbol 347 MovieClip [Helm_American_Mashinegunner]Uses:346Used by:1496
Symbol 348 GraphicUsed by:349
Symbol 349 MovieClip [Hand_L_American_Officer]Uses:348Used by:1496
Symbol 350 GraphicUsed by:351
Symbol 351 MovieClip [Hand_R_American_Officer]Uses:350Used by:1496
Symbol 352 GraphicUsed by:353
Symbol 353 MovieClip [Uniform_American_Officer]Uses:352Used by:1496
Symbol 354 GraphicUsed by:355
Symbol 355 MovieClip [Helm_American_Officer]Uses:354Used by:1496
Symbol 356 GraphicUsed by:357
Symbol 357 MovieClip [Hand_L_German_Private]Uses:356Used by:1496
Symbol 358 GraphicUsed by:359
Symbol 359 MovieClip [Hand_R_German_Private]Uses:358Used by:1496
Symbol 360 GraphicUsed by:361
Symbol 361 MovieClip [Uniform_German_Private]Uses:360Used by:1496
Symbol 362 GraphicUsed by:363
Symbol 363 MovieClip [Helm_German_Private]Uses:362Used by:1496
Symbol 364 GraphicUsed by:365
Symbol 365 MovieClip [Hand_L_German_Sergant]Uses:364Used by:1496
Symbol 366 GraphicUsed by:367
Symbol 367 MovieClip [Hand_R_German_Sergant]Uses:366Used by:1496
Symbol 368 GraphicUsed by:369
Symbol 369 MovieClip [Uniform_German_Sergant]Uses:368Used by:1496
Symbol 370 GraphicUsed by:372
Symbol 371 GraphicUsed by:372 380 388 2248
Symbol 372 MovieClip [Helm_German_Sergant]Uses:370 371Used by:1496
Symbol 373 GraphicUsed by:374
Symbol 374 MovieClip [Hand_L_German_SS]Uses:373Used by:1496
Symbol 375 GraphicUsed by:376
Symbol 376 MovieClip [Hand_R_German_SS]Uses:375Used by:1496
Symbol 377 GraphicUsed by:378
Symbol 378 MovieClip [Uniform_German_SS]Uses:377Used by:1496
Symbol 379 GraphicUsed by:380
Symbol 380 MovieClip [Helm_German_SS]Uses:379 371Used by:1496
Symbol 381 GraphicUsed by:382
Symbol 382 MovieClip [Hand_L_German_Mashinegunner]Uses:381Used by:1496
Symbol 383 GraphicUsed by:384
Symbol 384 MovieClip [Hand_R_German_Mashinegunner]Uses:383Used by:1496
Symbol 385 GraphicUsed by:386
Symbol 386 MovieClip [Uniform_German_Mashinegunner]Uses:385Used by:1496
Symbol 387 GraphicUsed by:388
Symbol 388 MovieClip [Helm_German_Mashinegunner]Uses:387 371Used by:1496
Symbol 389 GraphicUsed by:390
Symbol 390 MovieClip [Hand_L_German_Officer]Uses:389Used by:1496
Symbol 391 GraphicUsed by:392
Symbol 392 MovieClip [Hand_R_German_Officer]Uses:391Used by:1496
Symbol 393 GraphicUsed by:394
Symbol 394 MovieClip [Uniform_German_Officer]Uses:393Used by:1496
Symbol 395 GraphicUsed by:396
Symbol 396 MovieClip [Helm_German_Officer]Uses:395Used by:1496
Symbol 397 GraphicUsed by:398
Symbol 398 MovieClip [Hand_L_Soviet_Partisan]Uses:397Used by:1496
Symbol 399 GraphicUsed by:400
Symbol 400 MovieClip [Hand_R_Soviet_Partisan]Uses:399Used by:1496
Symbol 401 GraphicUsed by:402
Symbol 402 MovieClip [Uniform_Soviet_Partisan]Uses:401Used by:1496
Symbol 403 GraphicUsed by:404
Symbol 404 MovieClip [Helm_Soviet_Partisan]Uses:403Used by:1496
Symbol 405 GraphicUsed by:406
Symbol 406 MovieClip [Hand_L_Soviet_Private]Uses:405Used by:1496
Symbol 407 GraphicUsed by:408
Symbol 408 MovieClip [Hand_R_Soviet_Private]Uses:407Used by:1496
Symbol 409 GraphicUsed by:410
Symbol 410 MovieClip [Uniform_Soviet_Private]Uses:409Used by:1496
Symbol 411 GraphicUsed by:412
Symbol 412 MovieClip [Helm_Soviet_Private]Uses:411Used by:1496
Symbol 413 GraphicUsed by:414
Symbol 414 MovieClip [Hand_L_Soviet_Sergant]Uses:413Used by:1496
Symbol 415 GraphicUsed by:416
Symbol 416 MovieClip [Hand_R_Soviet_Sergant]Uses:415Used by:1496
Symbol 417 GraphicUsed by:418
Symbol 418 MovieClip [Uniform_Soviet_Sergant]Uses:417Used by:1496
Symbol 419 GraphicUsed by:420
Symbol 420 MovieClip [Helm_Soviet_Sergant]Uses:419Used by:1496
Symbol 421 GraphicUsed by:422
Symbol 422 MovieClip [Hand_L_Soviet_Mashinegunner]Uses:421Used by:1496
Symbol 423 GraphicUsed by:424
Symbol 424 MovieClip [Hand_R_Soviet_Mashinegunner]Uses:423Used by:1496
Symbol 425 GraphicUsed by:426
Symbol 426 MovieClip [Uniform_Soviet_Mashinegunner]Uses:425Used by:1496
Symbol 427 GraphicUsed by:428
Symbol 428 MovieClip [Helm_Soviet_Mashinegunner]Uses:427Used by:1496
Symbol 429 GraphicUsed by:430
Symbol 430 MovieClip [Hand_L_Soviet_Officer]Uses:429Used by:1496
Symbol 431 GraphicUsed by:432
Symbol 432 MovieClip [Hand_R_Soviet_Officer]Uses:431Used by:1496
Symbol 433 GraphicUsed by:434
Symbol 434 MovieClip [Uniform_Soviet_Officer]Uses:433Used by:1496
Symbol 435 GraphicUsed by:436
Symbol 436 MovieClip [Helm_Soviet_Officer]Uses:435Used by:1496
Symbol 437 GraphicUsed by:438
Symbol 438 MovieClip [Hand_L_Terror_Punk]Uses:437Used by:1496
Symbol 439 GraphicUsed by:440
Symbol 440 MovieClip [Hand_R_Terror_Punk]Uses:439Used by:1496
Symbol 441 GraphicUsed by:442
Symbol 442 MovieClip [Uniform_Terror_Punk]Uses:441Used by:1496
Symbol 443 GraphicUsed by:444
Symbol 444 MovieClip [Helm_Terror_Punk]Uses:443Used by:1496
Symbol 445 GraphicUsed by:446
Symbol 446 MovieClip [Hand_L_Terror_Scout]Uses:445Used by:1496
Symbol 447 GraphicUsed by:448
Symbol 448 MovieClip [Hand_R_Terror_Scout]Uses:447Used by:1496
Symbol 449 GraphicUsed by:450
Symbol 450 MovieClip [Uniform_Terror_Scout]Uses:449Used by:1496
Symbol 451 GraphicUsed by:452
Symbol 452 MovieClip [Helm_Terror_Scout]Uses:451Used by:1496
Symbol 453 GraphicUsed by:454
Symbol 454 MovieClip [Hand_L_Terror_Robber]Uses:453Used by:1496
Symbol 455 GraphicUsed by:456
Symbol 456 MovieClip [Hand_R_Terror_Robber]Uses:455Used by:1496
Symbol 457 GraphicUsed by:458
Symbol 458 MovieClip [Uniform_Terror_Robber]Uses:457Used by:1496
Symbol 459 GraphicUsed by:460
Symbol 460 MovieClip [Helm_Terror_Robber]Uses:459Used by:1496
Symbol 461 GraphicUsed by:462
Symbol 462 MovieClip [Hand_L_Fallout_Enclave]Uses:461Used by:1496
Symbol 463 GraphicUsed by:464
Symbol 464 MovieClip [Hand_R_Fallout_Enclave]Uses:463Used by:1496
Symbol 465 GraphicUsed by:466
Symbol 466 MovieClip [Uniform_Fallout_Enclave]Uses:465Used by:1496
Symbol 467 GraphicUsed by:468
Symbol 468 MovieClip [Helm_Fallout_Enclave]Uses:467Used by:1496
Symbol 469 GraphicUsed by:470
Symbol 470 MovieClip [Hand_L_CT_Police]Uses:469Used by:1496
Symbol 471 GraphicUsed by:472
Symbol 472 MovieClip [Hand_R_CT_Police]Uses:471Used by:1496
Symbol 473 GraphicUsed by:474
Symbol 474 MovieClip [Uniform_CT_Police]Uses:473Used by:1496
Symbol 475 GraphicUsed by:476
Symbol 476 MovieClip [Helm_CT_Police]Uses:475Used by:1496
Symbol 477 GraphicUsed by:478
Symbol 478 MovieClip [Hand_L_Terror_Hitman]Uses:477Used by:1496
Symbol 479 GraphicUsed by:480
Symbol 480 MovieClip [Hand_R_Terror_Hitman]Uses:479Used by:1496
Symbol 481 GraphicUsed by:482
Symbol 482 MovieClip [Uniform_Terror_Hitman]Uses:481Used by:1496
Symbol 483 GraphicUsed by:484
Symbol 484 MovieClip [Helm_Terror_Hitman]Uses:483Used by:1496
Symbol 485 GraphicUsed by:486
Symbol 486 MovieClip [Hand_L_Fallout_ChosenOne]Uses:485Used by:1496
Symbol 487 GraphicUsed by:488
Symbol 488 MovieClip [Hand_R_Fallout_ChosenOne]Uses:487Used by:1496
Symbol 489 GraphicUsed by:490
Symbol 490 MovieClip [Uniform_Fallout_ChosenOne]Uses:489Used by:1496
Symbol 491 GraphicUsed by:492
Symbol 492 MovieClip [Helm_Fallout_ChosenOne]Uses:491Used by:1496
Symbol 493 GraphicUsed by:494
Symbol 494 MovieClip [Hand_L_Terror_Leader]Uses:493Used by:1496
Symbol 495 GraphicUsed by:496
Symbol 496 MovieClip [Hand_R_Terror_Leader]Uses:495Used by:1496
Symbol 497 GraphicUsed by:498
Symbol 498 MovieClip [Uniform_Terror_Leader]Uses:497Used by:1496
Symbol 499 GraphicUsed by:500
Symbol 500 MovieClip [Helm_Terror_Leader]Uses:499Used by:1496
Symbol 501 GraphicUsed by:502
Symbol 502 MovieClip [Hand_L_CT_FSB]Uses:501Used by:1496
Symbol 503 GraphicUsed by:504
Symbol 504 MovieClip [Hand_R_CT_FSB]Uses:503Used by:1496
Symbol 505 GraphicUsed by:506
Symbol 506 MovieClip [Uniform_CT_FSB]Uses:505Used by:1496
Symbol 507 GraphicUsed by:508
Symbol 508 MovieClip [Helm_CT_FSB]Uses:507Used by:1496
Symbol 509 GraphicUsed by:510
Symbol 510 MovieClip [Hand_L_Terror_Biker]Uses:509Used by:1496
Symbol 511 GraphicUsed by:512
Symbol 512 MovieClip [Hand_R_Terror_Biker]Uses:511Used by:1496
Symbol 513 GraphicUsed by:514
Symbol 514 MovieClip [Uniform_Terror_Biker]Uses:513Used by:1496
Symbol 515 GraphicUsed by:516
Symbol 516 MovieClip [Helm_Terror_Biker]Uses:515Used by:1496
Symbol 517 GraphicUsed by:518
Symbol 518 MovieClip [Hand_L_CT_SWAT]Uses:517Used by:1496
Symbol 519 GraphicUsed by:520
Symbol 520 MovieClip [Hand_R_CT_SWAT]Uses:519Used by:1496
Symbol 521 GraphicUsed by:522
Symbol 522 MovieClip [Uniform_CT_SWAT]Uses:521Used by:1496
Symbol 523 GraphicUsed by:524
Symbol 524 MovieClip [Helm_CT_SWAT]Uses:523Used by:1496
Symbol 525 GraphicUsed by:526
Symbol 526 MovieClip [Hand_L_Fallout_Sheriff]Uses:525Used by:1496
Symbol 527 GraphicUsed by:528
Symbol 528 MovieClip [Hand_R_Fallout_Sheriff]Uses:527Used by:1496
Symbol 529 GraphicUsed by:530
Symbol 530 MovieClip [Uniform_Fallout_Sheriff]Uses:529Used by:1496
Symbol 531 GraphicUsed by:532
Symbol 532 MovieClip [Helm_Fallout_Sheriff]Uses:531Used by:1496
Symbol 533 GraphicUsed by:534
Symbol 534 MovieClip [Hand_L_Fallout_SuperMutant]Uses:533Used by:1496
Symbol 535 GraphicUsed by:536
Symbol 536 MovieClip [Hand_R_Fallout_SuperMutant]Uses:535Used by:1496
Symbol 537 GraphicUsed by:538
Symbol 538 MovieClip [Uniform_Fallout_SuperMutant]Uses:537Used by:1496
Symbol 539 GraphicUsed by:540
Symbol 540 MovieClip [Helm_Fallout_SuperMutant]Uses:539Used by:1496
Symbol 541 GraphicUsed by:542
Symbol 542 MovieClip [Hand_L_Fallout_Raider]Uses:541Used by:1496
Symbol 543 GraphicUsed by:544
Symbol 544 MovieClip [Hand_R_Fallout_Raider]Uses:543Used by:1496
Symbol 545 GraphicUsed by:546
Symbol 546 MovieClip [Uniform_Fallout_Raider]Uses:545Used by:1496
Symbol 547 GraphicUsed by:548
Symbol 548 MovieClip [Helm_Fallout_Raider]Uses:547Used by:1496
Symbol 549 GraphicUsed by:550
Symbol 550 MovieClip [Hand_L_Blood_Demon]Uses:549Used by:1496
Symbol 551 GraphicUsed by:552
Symbol 552 MovieClip [Hand_R_Blood_Demon]Uses:551Used by:1496
Symbol 553 GraphicUsed by:554
Symbol 554 MovieClip [Uniform_Blood_Demon]Uses:553Used by:1496
Symbol 555 GraphicUsed by:556
Symbol 556 MovieClip [Helm_Blood_Demon]Uses:555Used by:1496
Symbol 557 GraphicUsed by:558
Symbol 558 MovieClip [Hand_L_Blood_Priest]Uses:557Used by:1496
Symbol 559 GraphicUsed by:560
Symbol 560 MovieClip [Hand_R_Blood_Priest]Uses:559Used by:1496
Symbol 561 GraphicUsed by:562
Symbol 562 MovieClip [Uniform_Blood_Priest]Uses:561Used by:1496
Symbol 563 GraphicUsed by:564
Symbol 564 MovieClip [Helm_Blood_Priest]Uses:563Used by:1496
Symbol 565 GraphicUsed by:566
Symbol 566 MovieClip [Hand_L_Terror_MidEast]Uses:565Used by:1496
Symbol 567 GraphicUsed by:568
Symbol 568 MovieClip [Hand_R_Terror_MidEast]Uses:567Used by:1496
Symbol 569 GraphicUsed by:570
Symbol 570 MovieClip [Uniform_Terror_MidEast]Uses:569Used by:1496
Symbol 571 GraphicUsed by:572
Symbol 572 MovieClip [Helm_Terror_MidEast]Uses:571Used by:1496
Symbol 573 GraphicUsed by:574
Symbol 574 MovieClip [Hand_L_CT_UN]Uses:573Used by:1496
Symbol 575 GraphicUsed by:576
Symbol 576 MovieClip [Hand_R_CT_UN]Uses:575Used by:1496
Symbol 577 GraphicUsed by:578
Symbol 578 MovieClip [Uniform_CT_UN]Uses:577Used by:1496
Symbol 579 GraphicUsed by:580
Symbol 580 MovieClip [Helm_CT_UN]Uses:579Used by:1496
Symbol 581 GraphicUsed by:582
Symbol 582 MovieClip [Hand_L_Blood_Zombie]Uses:581Used by:1496
Symbol 583 GraphicUsed by:584
Symbol 584 MovieClip [Hand_R_Blood_Zombie]Uses:583Used by:1496
Symbol 585 GraphicUsed by:586
Symbol 586 MovieClip [Uniform_Blood_Zombie]Uses:585Used by:1496
Symbol 587 GraphicUsed by:588
Symbol 588 MovieClip [Helm_Blood_Zombie]Uses:587Used by:1496
Symbol 589 GraphicUsed by:590
Symbol 590 MovieClip [Hand_L_Blood_MainHero]Uses:589Used by:1496
Symbol 591 GraphicUsed by:592
Symbol 592 MovieClip [Hand_R_Blood_MainHero]Uses:591Used by:1496
Symbol 593 GraphicUsed by:594
Symbol 594 MovieClip [Uniform_Blood_MainHero]Uses:593Used by:1496
Symbol 595 GraphicUsed by:596
Symbol 596 MovieClip [Helm_Blood_MainHero]Uses:595Used by:1496
Symbol 597 GraphicUsed by:598
Symbol 598 MovieClip [Hand_L_Blood_Fanatic]Uses:597Used by:1496
Symbol 599 GraphicUsed by:600
Symbol 600 MovieClip [Hand_R_Blood_Fanatic]Uses:599Used by:1496
Symbol 601 GraphicUsed by:602
Symbol 602 MovieClip [Uniform_Blood_Fanatic]Uses:601Used by:1496
Symbol 603 GraphicUsed by:604
Symbol 604 MovieClip [Helm_Blood_Fanatic]Uses:603Used by:1496
Symbol 605 GraphicUsed by:606
Symbol 606 MovieClip [Hand_L_Blood_Death]Uses:605Used by:1496
Symbol 607 GraphicUsed by:608
Symbol 608 MovieClip [Hand_R_Blood_Death]Uses:607Used by:1496
Symbol 609 GraphicUsed by:610
Symbol 610 MovieClip [Uniform_Blood_Death]Uses:609Used by:1496
Symbol 611 GraphicUsed by:612
Symbol 612 MovieClip [Helm_Blood_Death]Uses:611Used by:1496
Symbol 613 GraphicUsed by:614
Symbol 614 MovieClip [Hand_L_CT_Marine]Uses:613Used by:1496
Symbol 615 GraphicUsed by:616
Symbol 616 MovieClip [Hand_R_CT_Marine]Uses:615Used by:1496
Symbol 617 GraphicUsed by:618
Symbol 618 MovieClip [Uniform_CT_Marine]Uses:617Used by:1496
Symbol 619 GraphicUsed by:620
Symbol 620 MovieClip [Helm_CT_Marine]Uses:619Used by:1496
Symbol 621 GraphicUsed by:622
Symbol 622 MovieClip [Hand_L_Japan_Rebel]Uses:621Used by:1496
Symbol 623 GraphicUsed by:624
Symbol 624 MovieClip [Hand_R_Japan_Rebel]Uses:623Used by:1496
Symbol 625 GraphicUsed by:626
Symbol 626 MovieClip [Uniform_Japan_Rebel]Uses:625Used by:1496
Symbol 627 GraphicUsed by:628
Symbol 628 MovieClip [Helm_Japan_Rebel]Uses:627Used by:1496
Symbol 629 GraphicUsed by:630
Symbol 630 MovieClip [Hand_L_Japan_Private]Uses:629Used by:1496
Symbol 631 GraphicUsed by:632
Symbol 632 MovieClip [Hand_R_Japan_Private]Uses:631Used by:1496
Symbol 633 GraphicUsed by:634
Symbol 634 MovieClip [Uniform_Japan_Private]Uses:633Used by:1496
Symbol 635 GraphicUsed by:636
Symbol 636 MovieClip [Helm_Japan_Private]Uses:635Used by:1496
Symbol 637 GraphicUsed by:638
Symbol 638 MovieClip [Hand_L_Japan_Sergant]Uses:637Used by:1496
Symbol 639 GraphicUsed by:640
Symbol 640 MovieClip [Hand_R_Japan_Sergant]Uses:639Used by:1496
Symbol 641 GraphicUsed by:642
Symbol 642 MovieClip [Uniform_Japan_Sergant]Uses:641Used by:1496
Symbol 643 GraphicUsed by:644
Symbol 644 MovieClip [Helm_Japan_Sergant]Uses:643Used by:1496
Symbol 645 GraphicUsed by:646
Symbol 646 MovieClip [Hand_L_Japan_Machinegunner]Uses:645Used by:1496
Symbol 647 GraphicUsed by:648
Symbol 648 MovieClip [Hand_R_Japan_Machinegunner]Uses:647Used by:1496
Symbol 649 GraphicUsed by:650
Symbol 650 MovieClip [Uniform_Japan_Machinegunner]Uses:649Used by:1496
Symbol 651 GraphicUsed by:652
Symbol 652 MovieClip [Helm_Japan_Machinegunner]Uses:651Used by:1496
Symbol 653 GraphicUsed by:654
Symbol 654 MovieClip [Hand_L_Japan_Officer]Uses:653Used by:1496
Symbol 655 GraphicUsed by:656
Symbol 656 MovieClip [Hand_R_Japan_Officer]Uses:655Used by:1496
Symbol 657 GraphicUsed by:658
Symbol 658 MovieClip [Uniform_Japan_Officer]Uses:657Used by:1496
Symbol 659 GraphicUsed by:660
Symbol 660 MovieClip [Helm_Japan_Officer]Uses:659Used by:1496
Symbol 661 GraphicUsed by:662
Symbol 662 MovieClip [Hand_L_Marine_Private]Uses:661Used by:1494 1496
Symbol 663 GraphicUsed by:664
Symbol 664 MovieClip [Hand_R_Marine_Private]Uses:663Used by:1494 1496
Symbol 665 GraphicUsed by:666
Symbol 666 MovieClip [Uniform_Marine_Private]Uses:665Used by:1494 1496
Symbol 667 GraphicUsed by:668
Symbol 668 MovieClip [Helm_Marine_Private]Uses:667Used by:1494 1496
Symbol 669 GraphicUsed by:670
Symbol 670 MovieClip [Hand_L_Marine_Sergant]Uses:669Used by:1496
Symbol 671 GraphicUsed by:672
Symbol 672 MovieClip [Hand_R_Marine_Sergant]Uses:671Used by:1496
Symbol 673 GraphicUsed by:674
Symbol 674 MovieClip [Uniform_Marine_Sergant]Uses:673Used by:1496
Symbol 675 GraphicUsed by:676
Symbol 676 MovieClip [Helm_Marine_Sergant]Uses:675Used by:1496
Symbol 677 GraphicUsed by:678
Symbol 678 MovieClip [Hand_L_Marine_Officer]Uses:677Used by:1496
Symbol 679 GraphicUsed by:680
Symbol 680 MovieClip [Hand_R_Marine_Officer]Uses:679Used by:1496
Symbol 681 GraphicUsed by:682
Symbol 682 MovieClip [Uniform_Marine_Officer]Uses:681Used by:1496
Symbol 683 GraphicUsed by:684
Symbol 684 MovieClip [Helm_Marine_Officer]Uses:683Used by:1496
Symbol 685 GraphicUsed by:686
Symbol 686 MovieClip [Hand_L_Iraq_Private]Uses:685Used by:1391 1496
Symbol 687 GraphicUsed by:688
Symbol 688 MovieClip [Hand_R_Iraq_Private]Uses:687Used by:1496
Symbol 689 GraphicUsed by:690
Symbol 690 MovieClip [Uniform_Iraq_Private]Uses:689Used by:1391 1496
Symbol 691 GraphicUsed by:692
Symbol 692 MovieClip [Helm_Iraq_Private]Uses:691Used by:1391 1496
Symbol 693 GraphicUsed by:694
Symbol 694 MovieClip [Hand_L_Iraq_Officer]Uses:693Used by:1496
Symbol 695 GraphicUsed by:696
Symbol 696 MovieClip [Hand_R_Iraq_Officer]Uses:695Used by:1496
Symbol 697 GraphicUsed by:698
Symbol 698 MovieClip [Uniform_Iraq_Officer]Uses:697Used by:1496
Symbol 699 GraphicUsed by:700
Symbol 700 MovieClip [Helm_Iraq_Officer]Uses:699Used by:1496
Symbol 701 GraphicUsed by:702
Symbol 702 MovieClip [Hand_L_Aliens_UFO]Uses:701Used by:1496
Symbol 703 GraphicUsed by:704
Symbol 704 MovieClip [Hand_R_Aliens_UFO]Uses:703Used by:1496
Symbol 705 GraphicUsed by:706
Symbol 706 MovieClip [Uniform_Aliens_UFO]Uses:705Used by:1496
Symbol 707 GraphicUsed by:708
Symbol 708 MovieClip [Helm_Aliens_UFO]Uses:707Used by:1496
Symbol 709 GraphicUsed by:710
Symbol 710 MovieClip [Hand_L_Aliens_Alien]Uses:709Used by:1496
Symbol 711 GraphicUsed by:712
Symbol 712 MovieClip [Hand_R_Aliens_Alien]Uses:711Used by:1496
Symbol 713 GraphicUsed by:714
Symbol 714 MovieClip [Uniform_Aliens_Alien]Uses:713Used by:1496
Symbol 715 GraphicUsed by:716
Symbol 716 MovieClip [Helm_Aliens_Alien]Uses:715Used by:1496
Symbol 717 GraphicUsed by:723
Symbol 718 GraphicUsed by:720
Symbol 719 GraphicUsed by:720
Symbol 720 MovieClipUses:718 719Used by:723 745 1245
Symbol 721 GraphicUsed by:722
Symbol 722 MovieClip [Flame]Uses:721Used by:723 1496
Symbol 723 MovieClip [Flamethrower]Uses:717 720 722Used by:1496
Symbol 724 GraphicUsed by:737
Symbol 725 GraphicUsed by:728
Symbol 726 GraphicUsed by:728
Symbol 727 GraphicUsed by:728
Symbol 728 MovieClipUses:725 726 727Used by:737
Symbol 729 GraphicUsed by:737
Symbol 730 GraphicUsed by:732
Symbol 731 GraphicUsed by:732
Symbol 732 MovieClipUses:730 731Used by:737 749 765 767 769 771 773 775 777 779 781 783 787 789 793 795 797 801 805 807 811 813 815 819 827 831 833 837 839 841 847 849 851 853 855 857 859 861 863 865 867 869 871 876 878 880 884 886 1011 1041 1045 1049 1053 1065 1069 1073 1077 1082 1086 1090 1094 1110 1114 1118 1122 1126 1130 1134 1138 1141 1145 1149 1161 1165 1169 1173 1177 1181 1185 1496
Symbol 733 GraphicUsed by:735 795
Symbol 734 GraphicUsed by:735 795
Symbol 735 MovieClipUses:733 734Used by:737 775 785 791 799 809 817 821 829 882 1013 1037 1106 1153 1157 1383 1477 1487
Symbol 736 SoundUsed by:737
Symbol 737 MovieClip [Minigun]Uses:724 728 729 732 735 736Used by:1496
Symbol 738 GraphicUsed by:745
Symbol 739 GraphicUsed by:742
Symbol 740 GraphicUsed by:742
Symbol 741 GraphicUsed by:742
Symbol 742 MovieClipUses:739 740 741Used by:745 747 799 803 809 817 825 829 835 843 845 1037 1090 1153 1466
Symbol 743 GraphicUsed by:744
Symbol 744 MovieClip [FlameTriple]Uses:743Used by:745 1496
Symbol 745 MovieClip [NapalmLauncher]Uses:738 742 720 744Used by:1496
Symbol 746 GraphicUsed by:747
Symbol 747 MovieClip [RocketLauncher]Uses:746 742Used by:1496
Symbol 748 GraphicUsed by:749
Symbol 749 MovieClip [SuperShotgun]Uses:748 732Used by:1496
Symbol 750 GraphicUsed by:751
Symbol 751 MovieClip [Flamethrower_gr]Uses:750Used by:1496 1740
Symbol 752 GraphicUsed by:753
Symbol 753 MovieClip [Minigun_gr]Uses:752Used by:1496 1740
Symbol 754 GraphicUsed by:755
Symbol 755 MovieClip [NapalmLauncher_gr]Uses:754Used by:1496 1740
Symbol 756 GraphicUsed by:757
Symbol 757 MovieClip [RocketLauncher_gr]Uses:756Used by:1496 1740
Symbol 758 GraphicUsed by:759
Symbol 759 MovieClip [SuperShotgun_gr]Uses:758Used by:1496 1740
Symbol 760 GraphicUsed by:765
Symbol 761 GraphicUsed by:765
Symbol 762 GraphicUsed by:763
Symbol 763 MovieClip [Slash]Uses:762Used by:765 823 1017 1021 1026 1065 1073 1098 1102 1169 1173 1496
Symbol 764 GraphicUsed by:765
Symbol 765 MovieClip [AK_47]Uses:760 732 761 763 764Used by:1496
Symbol 766 GraphicUsed by:767
Symbol 767 MovieClip [AN94]Uses:766 732Used by:1496
Symbol 768 GraphicUsed by:769
Symbol 769 MovieClip [Anaconda]Uses:768 732Used by:1496
Symbol 770 GraphicUsed by:771
Symbol 771 MovieClip [APS]Uses:770 732Used by:1496
Symbol 772 GraphicUsed by:773
Symbol 773 MovieClip [AUG]Uses:772 732Used by:1496
Symbol 774 GraphicUsed by:775
Symbol 775 MovieClip [AWM]Uses:774 735 732Used by:1496
Symbol 776 GraphicUsed by:777
Symbol 777 MovieClip [Benelli_M3]Uses:776 732Used by:1496
Symbol 778 GraphicUsed by:779
Symbol 779 MovieClip [Beretta]Uses:778 732Used by:1496
Symbol 780 GraphicUsed by:781
Symbol 781 MovieClip [Beretta93R]Uses:780 732Used by:1496
Symbol 782 GraphicUsed by:783
Symbol 783 MovieClip [BIZON]Uses:782 732Used by:1496
Symbol 784 GraphicUsed by:785
Symbol 785 MovieClip [Bozar]Uses:784 735Used by:1496
Symbol 786 GraphicUsed by:787
Symbol 787 MovieClip [Browning_30]Uses:786 732Used by:1496
Symbol 788 GraphicUsed by:789
Symbol 789 MovieClip [Browning_1921]Uses:788 732Used by:1496
Symbol 790 GraphicUsed by:791
Symbol 791 MovieClip [CAWS]Uses:790 735Used by:1496
Symbol 792 GraphicUsed by:793
Symbol 793 MovieClip [Colt_1917]Uses:792 732Used by:1496
Symbol 794 GraphicUsed by:795
Symbol 795 MovieClip [DB]Uses:794 732 733 734Used by:1496
Symbol 796 GraphicUsed by:797
Symbol 797 MovieClip [DesertEagle]Uses:796 732Used by:1496
Symbol 798 GraphicUsed by:799
Symbol 799 MovieClip [F2000]Uses:798 735 742Used by:1496
Symbol 800 GraphicUsed by:801
Symbol 801 MovieClip [FAMAS]Uses:800 732Used by:1496
Symbol 802 GraphicUsed by:803
Symbol 803 MovieClip [FLY]Uses:802 742Used by:1496
Symbol 804 GraphicUsed by:805
Symbol 805 MovieClip [FNFAL]Uses:804 732Used by:1496
Symbol 806 GraphicUsed by:807
Symbol 807 MovieClip [FNP90]Uses:806 732Used by:1496
Symbol 808 GraphicUsed by:809
Symbol 809 MovieClip [Galil]Uses:808 735 742Used by:1496
Symbol 810 GraphicUsed by:811
Symbol 811 MovieClip [Garand_M1]Uses:810 732Used by:1496
Symbol 812 GraphicUsed by:813
Symbol 813 MovieClip [GaussRifle]Uses:812 732Used by:1496
Symbol 814 GraphicUsed by:815
Symbol 815 MovieClip [Glock18]Uses:814 732Used by:1496
Symbol 816 GraphicUsed by:817
Symbol 817 MovieClip [GROZA]Uses:816 735 742Used by:1496
Symbol 818 GraphicUsed by:819
Symbol 819 MovieClip [HK_28]Uses:818 732Used by:1496
Symbol 820 GraphicUsed by:821
Symbol 821 MovieClip [Jackhammer]Uses:820 735Used by:1496
Symbol 822 GraphicUsed by:823
Symbol 823 MovieClip [Knife]Uses:822 763Used by:1496
Symbol 824 GraphicUsed by:825
Symbol 825 MovieClip [LAW]Uses:824 742Used by:1496
Symbol 826 GraphicUsed by:827
Symbol 827 MovieClip [M_16]Uses:826 732Used by:1496
Symbol 828 GraphicUsed by:829
Symbol 829 MovieClip [M4]Uses:828 735 742Used by:1496
Symbol 830 GraphicUsed by:831
Symbol 831 MovieClip [M50]Uses:830 732Used by:1496
Symbol 832 GraphicUsed by:833
Symbol 833 MovieClip [M60]Uses:832 732Used by:1496
Symbol 834 GraphicUsed by:835
Symbol 835 MovieClip [M79]Uses:834 742Used by:1496
Symbol 836 GraphicUsed by:837
Symbol 837 MovieClip [M249]Uses:836 732Used by:1496
Symbol 838 GraphicUsed by:839
Symbol 839 MovieClip [MG_36]Uses:838 732Used by:1496 2444 2446 2468 2480 2482
Symbol 840 GraphicUsed by:841
Symbol 841 MovieClip [microUZI]Uses:840 732Used by:1496
Symbol 842 GraphicUsed by:843
Symbol 843 MovieClip [Mikor]Uses:842 742Used by:1496
Symbol 844 GraphicUsed by:845
Symbol 845 MovieClip [MM1]Uses:844 742Used by:1496
Symbol 846 GraphicUsed by:847
Symbol 847 MovieClip [MP_40]Uses:846 732Used by:1496
Symbol 848 GraphicUsed by:849
Symbol 849 MovieClip [Spectre]Uses:848 732Used by:1496
Symbol 850 GraphicUsed by:851
Symbol 851 MovieClip [Pecheneg]Uses:850 732Used by:1496
Symbol 852 GraphicUsed by:853
Symbol 853 MovieClip [PKM]Uses:852 732Used by:1496
Symbol 854 GraphicUsed by:855
Symbol 855 MovieClip [PM]Uses:854 732Used by:1496
Symbol 856 GraphicUsed by:857
Symbol 857 MovieClip [PPD]Uses:856 732Used by:1496
Symbol 858 GraphicUsed by:859
Symbol 859 MovieClip [PPH_41]Uses:858 732Used by:1496
Symbol 860 GraphicUsed by:861
Symbol 861 MovieClip [PPK_12]Uses:860 732Used by:1496
Symbol 862 GraphicUsed by:863
Symbol 863 MovieClip [SKS]Uses:862 732Used by:1496
Symbol 864 GraphicUsed by:865
Symbol 865 MovieClip [SPAS_12]Uses:864 732Used by:1496
Symbol 866 GraphicUsed by:867
Symbol 867 MovieClip [StG_42]Uses:866 732Used by:1496
Symbol 868 GraphicUsed by:869
Symbol 869 MovieClip [SVD]Uses:868 732Used by:1496
Symbol 870 GraphicUsed by:871
Symbol 871 MovieClip [Thompson]Uses:870 732Used by:1496
Symbol 872 GraphicUsed by:876
Symbol 873 GraphicUsed by:876
Symbol 874 GraphicUsed by:876
Symbol 875 GraphicUsed by:876
Symbol 876 MovieClip [TommyGun]Uses:872 732 873 874 875Used by:1496
Symbol 877 GraphicUsed by:878
Symbol 878 MovieClip [TT_33]Uses:877 732Used by:1496
Symbol 879 GraphicUsed by:880
Symbol 880 MovieClip [UMP]Uses:879 732Used by:1496
Symbol 881 GraphicUsed by:882
Symbol 882 MovieClip [USAS_12]Uses:881 735Used by:1496
Symbol 883 GraphicUsed by:884
Symbol 884 MovieClip [UZI]Uses:883 732Used by:1496
Symbol 885 GraphicUsed by:886
Symbol 886 MovieClip [WALTER]Uses:885 732Used by:1496
Symbol 887 GraphicUsed by:888
Symbol 888 MovieClip [AK_47_gr]Uses:887Used by:1496 1740
Symbol 889 GraphicUsed by:890
Symbol 890 MovieClip [AN94_gr]Uses:889Used by:1496 1740
Symbol 891 GraphicUsed by:892
Symbol 892 MovieClip [Anaconda_gr]Uses:891Used by:1496 1620
Symbol 893 GraphicUsed by:894
Symbol 894 MovieClip [APS_gr]Uses:893Used by:1496 1620
Symbol 895 GraphicUsed by:896
Symbol 896 MovieClip [AUG_gr]Uses:895Used by:1496 1740
Symbol 897 GraphicUsed by:898
Symbol 898 MovieClip [AWM_gr]Uses:897Used by:1496 1740
Symbol 899 GraphicUsed by:900
Symbol 900 MovieClip [Benelli_M3_gr]Uses:899Used by:1496 1740
Symbol 901 GraphicUsed by:902
Symbol 902 MovieClip [Beretta_gr]Uses:901Used by:1496 1620
Symbol 903 GraphicUsed by:904
Symbol 904 MovieClip [Beretta93R_gr]Uses:903Used by:1496 1620
Symbol 905 GraphicUsed by:906
Symbol 906 MovieClip [BIZON_gr]Uses:905Used by:1496 1740
Symbol 907 GraphicUsed by:908
Symbol 908 MovieClip [Bozar_gr]Uses:907Used by:1496 1740
Symbol 909 GraphicUsed by:910
Symbol 910 MovieClip [Browning_30_gr]Uses:909Used by:1496 1740
Symbol 911 GraphicUsed by:912
Symbol 912 MovieClip [Browning_1921_gr]Uses:911Used by:1496 1740
Symbol 913 GraphicUsed by:914
Symbol 914 MovieClip [CAWS_gr]Uses:913Used by:1496 1740
Symbol 915 GraphicUsed by:916
Symbol 916 MovieClip [Colt_1917_gr]Uses:915Used by:1496 1620
Symbol 917 GraphicUsed by:918
Symbol 918 MovieClip [DB_gr]Uses:917Used by:1496 1740
Symbol 919 GraphicUsed by:920
Symbol 920 MovieClip [DesertEagle_gr]Uses:919Used by:1496 1620
Symbol 921 GraphicUsed by:922
Symbol 922 MovieClip [F2000_gr]Uses:921Used by:1496 1740
Symbol 923 GraphicUsed by:924
Symbol 924 MovieClip [FAMAS_gr]Uses:923Used by:1496 1740
Symbol 925 GraphicUsed by:926
Symbol 926 MovieClip [FLY_gr]Uses:925Used by:1496 1740
Symbol 927 GraphicUsed by:928
Symbol 928 MovieClip [FNFAL_gr]Uses:927Used by:1496 1740
Symbol 929 GraphicUsed by:930
Symbol 930 MovieClip [FNP90_gr]Uses:929Used by:1496 1740
Symbol 931 GraphicUsed by:932
Symbol 932 MovieClip [Galil_gr]Uses:931Used by:1496 1740
Symbol 933 GraphicUsed by:934
Symbol 934 MovieClip [Garand_M1_gr]Uses:933Used by:1496 1740
Symbol 935 GraphicUsed by:936
Symbol 936 MovieClip [GaussRifle_gr]Uses:935Used by:1496 1740
Symbol 937 GraphicUsed by:938
Symbol 938 MovieClip [Glock18_gr]Uses:937Used by:1496 1620
Symbol 939 GraphicUsed by:940
Symbol 940 MovieClip [GROZA_gr]Uses:939Used by:1496 1740
Symbol 941 GraphicUsed by:942
Symbol 942 MovieClip [HK_28_gr]Uses:941Used by:1496 1740
Symbol 943 GraphicUsed by:944
Symbol 944 MovieClip [Jackhammer_gr]Uses:943Used by:1496 1740
Symbol 945 GraphicUsed by:946
Symbol 946 MovieClip [Knife_gr]Uses:945Used by:1496
Symbol 947 GraphicUsed by:949
Symbol 948 GraphicUsed by:949 1013 1383 2248  Timeline
Symbol 949 MovieClip [Kord_gr]Uses:947 948Used by:1496 1740
Symbol 950 GraphicUsed by:951
Symbol 951 MovieClip [LAW_gr]Uses:950Used by:1496 1740
Symbol 952 GraphicUsed by:953
Symbol 953 MovieClip [M_16_gr]Uses:952Used by:1496 1740
Symbol 954 GraphicUsed by:955
Symbol 955 MovieClip [M4_gr]Uses:954Used by:1496 1568 1740
Symbol 956 GraphicUsed by:957
Symbol 957 MovieClip [M50_gr]Uses:956Used by:1496 1740
Symbol 958 GraphicUsed by:959
Symbol 959 MovieClip [M60_gr]Uses:958Used by:1496 1740
Symbol 960 GraphicUsed by:961
Symbol 961 MovieClip [M79_gr]Uses:960Used by:1496 1620
Symbol 962 GraphicUsed by:963
Symbol 963 MovieClip [M249_gr]Uses:962Used by:1496 1740
Symbol 964 GraphicUsed by:965
Symbol 965 MovieClip [MG_36_gr]Uses:964Used by:1496 1740
Symbol 966 GraphicUsed by:967
Symbol 967 MovieClip [microUZI_gr]Uses:966Used by:1496 1620
Symbol 968 GraphicUsed by:969
Symbol 969 MovieClip [Mikor_gr]Uses:968Used by:1496 1740
Symbol 970 GraphicUsed by:971
Symbol 971 MovieClip [MM1_gr]Uses:970Used by:1496 1740
Symbol 972 GraphicUsed by:973
Symbol 973 MovieClip [MP_40_gr]Uses:972Used by:1496 1740
Symbol 974 GraphicUsed by:975
Symbol 975 MovieClip [MP5_gr]Uses:974Used by:1496 1740
Symbol 976 GraphicUsed by:977
Symbol 977 MovieClip [Pecheneg_gr]Uses:976Used by:1496 1740
Symbol 978 GraphicUsed by:979
Symbol 979 MovieClip [PKM_gr]Uses:978Used by:1496 1740
Symbol 980 GraphicUsed by:981
Symbol 981 MovieClip [PM_gr]Uses:980Used by:1496 1620
Symbol 982 GraphicUsed by:983
Symbol 983 MovieClip [PPD_gr]Uses:982Used by:1496 1740
Symbol 984 GraphicUsed by:985
Symbol 985 MovieClip [PPH_41_gr]Uses:984Used by:1496 1740
Symbol 986 GraphicUsed by:987
Symbol 987 MovieClip [PPK_12_gr]Uses:986Used by:1496 1740
Symbol 988 GraphicUsed by:989
Symbol 989 MovieClip [SKS_gr]Uses:988Used by:1496 1740
Symbol 990 GraphicUsed by:991
Symbol 991 MovieClip [SPAS_12_gr]Uses:990Used by:1496 1740
Symbol 992 GraphicUsed by:993
Symbol 993 MovieClip [StG_42_gr]Uses:992Used by:1496 1740
Symbol 994 GraphicUsed by:995
Symbol 995 MovieClip [SVD_gr]Uses:994Used by:1496 1740
Symbol 996 GraphicUsed by:997
Symbol 997 MovieClip [Thompson_gr]Uses:996Used by:1496 1740
Symbol 998 GraphicUsed by:999
Symbol 999 MovieClip [TommyGun_gr]Uses:998Used by:1496 1740
Symbol 1000 GraphicUsed by:1001
Symbol 1001 MovieClip [TT_33_gr]Uses:1000Used by:1496 1620
Symbol 1002 GraphicUsed by:1003
Symbol 1003 MovieClip [UMP_gr]Uses:1002Used by:1496 1740
Symbol 1004 GraphicUsed by:1005
Symbol 1005 MovieClip [USAS_12_gr]Uses:1004Used by:1496 1740
Symbol 1006 GraphicUsed by:1007
Symbol 1007 MovieClip [UZI_gr]Uses:1006Used by:1496 1740
Symbol 1008 GraphicUsed by:1009
Symbol 1009 MovieClip [WALTER_gr]Uses:1008Used by:1496 1620
Symbol 1010 GraphicUsed by:1011
Symbol 1011 MovieClip [MP5]Uses:1010 732Used by:1496
Symbol 1012 GraphicUsed by:1013
Symbol 1013 MovieClip [Kord]Uses:1012 948 735Used by:1496
Symbol 1014 GraphicUsed by:1015
Symbol 1015 MovieClip [Fork_gr]Uses:1014Used by:1496 1740
Symbol 1016 GraphicUsed by:1017
Symbol 1017 MovieClip [Fork]Uses:1016 763Used by:1496
Symbol 1018 GraphicUsed by:1019
Symbol 1019 MovieClip [Axe_gr]Uses:1018Used by:1496 1740
Symbol 1020 GraphicUsed by:1021
Symbol 1021 MovieClip [Axe]Uses:1020 763Used by:1496
Symbol 1022 GraphicUsed by:1023
Symbol 1023 MovieClip [Spectre_gr]Uses:1022Used by:1496 1740
Symbol 1024 GraphicUsed by:1026
Symbol 1025 GraphicUsed by:1026
Symbol 1026 MovieClip [Scythe]Uses:1024 763 1025Used by:1496
Symbol 1027 GraphicUsed by:1028
Symbol 1028 MovieClip [Scythe_gr]Uses:1027Used by:1496 1740
Symbol 1029 GraphicUsed by:1033
Symbol 1030 GraphicUsed by:1032
Symbol 1031 GraphicUsed by:1032
Symbol 1032 MovieClipUses:1030 1031Used by:1033 1057
Symbol 1033 MovieClip [TeslaCanon]Uses:1029 1032Used by:1496
Symbol 1034 GraphicUsed by:1035
Symbol 1035 MovieClip [TeslaCanon_gr]Uses:1034Used by:1496 1740
Symbol 1036 GraphicUsed by:1037
Symbol 1037 MovieClip [RicochetRifle]Uses:1036 735 742Used by:1496
Symbol 1038 GraphicUsed by:1039
Symbol 1039 MovieClip [RicochetRifle_gr]Uses:1038Used by:1496 1740
Symbol 1040 GraphicUsed by:1041
Symbol 1041 MovieClip [SIG550]Uses:1040 732Used by:1496
Symbol 1042 GraphicUsed by:1043
Symbol 1043 MovieClip [SIG550_gr]Uses:1042Used by:1496 1740
Symbol 1044 GraphicUsed by:1045
Symbol 1045 MovieClip [G11]Uses:1044 732Used by:1496
Symbol 1046 GraphicUsed by:1047
Symbol 1047 MovieClip [G11_gr]Uses:1046Used by:1496 1740
Symbol 1048 GraphicUsed by:1049
Symbol 1049 MovieClip [L85A2]Uses:1048 732Used by:1496
Symbol 1050 GraphicUsed by:1051
Symbol 1051 MovieClip [L85A2_gr]Uses:1050Used by:1496 1740
Symbol 1052 GraphicUsed by:1053
Symbol 1053 MovieClip [G36]Uses:1052 732Used by:1496
Symbol 1054 GraphicUsed by:1055
Symbol 1055 MovieClip [G36_gr]Uses:1054Used by:1496 1740
Symbol 1056 GraphicUsed by:1057
Symbol 1057 MovieClip [SplitterRifle]Uses:1056 1032Used by:1496
Symbol 1058 GraphicUsed by:1059
Symbol 1059 MovieClip [SplitterRifle_gr]Uses:1058Used by:1496 1740
Symbol 1060 GraphicUsed by:1065
Symbol 1061 GraphicUsed by:1065
Symbol 1062 GraphicUsed by:1065
Symbol 1063 GraphicUsed by:1065
Symbol 1064 GraphicUsed by:1065
Symbol 1065 MovieClip [Arisaka]Uses:1060 732 1061 763 1062 1063 1064Used by:1496
Symbol 1066 GraphicUsed by:1067
Symbol 1067 MovieClip [Arisaka_gr]Uses:1066Used by:1496 1740
Symbol 1068 GraphicUsed by:1069
Symbol 1069 MovieClip [type100]Uses:1068 732Used by:1496
Symbol 1070 GraphicUsed by:1071
Symbol 1071 MovieClip [type100_gr]Uses:1070Used by:1496 1740
Symbol 1072 GraphicUsed by:1073
Symbol 1073 MovieClip [Model96]Uses:1072 732 763Used by:1496
Symbol 1074 GraphicUsed by:1075
Symbol 1075 MovieClip [Model96_gr]Uses:1074Used by:1496 1740
Symbol 1076 GraphicUsed by:1077
Symbol 1077 MovieClip [Johnson]Uses:1076 732Used by:1496
Symbol 1078 GraphicUsed by:1079
Symbol 1079 MovieClip [Johnson_gr]Uses:1078Used by:1496 1740
Symbol 1080 GraphicUsed by:1082
Symbol 1081 GraphicUsed by:1082 1084
Symbol 1082 MovieClip [ChainGun]Uses:1080 1081 732Used by:1496
Symbol 1083 GraphicUsed by:1084
Symbol 1084 MovieClip [ChainGun_gr]Uses:1083 1081Used by:1496 1740
Symbol 1085 GraphicUsed by:1086
Symbol 1086 MovieClip [JapShotgun]Uses:1085 732Used by:1496
Symbol 1087 GraphicUsed by:1088
Symbol 1088 MovieClip [JapShotgun_gr]Uses:1087Used by:1496 1740
Symbol 1089 GraphicUsed by:1090
Symbol 1090 MovieClip [FlareGun]Uses:1089 732 742Used by:1496
Symbol 1091 GraphicUsed by:1092
Symbol 1092 MovieClip [FlareGun_gr]Uses:1091Used by:1496 1620
Symbol 1093 GraphicUsed by:1094
Symbol 1094 MovieClip [Nambu]Uses:1093 732Used by:1496
Symbol 1095 GraphicUsed by:1096
Symbol 1096 MovieClip [Nambu_gr]Uses:1095Used by:1496 1620
Symbol 1097 GraphicUsed by:1098
Symbol 1098 MovieClip [AlienHand]Uses:1097 763Used by:1496
Symbol 1099 GraphicUsed by:1100
Symbol 1100 MovieClip [AlienHand_gr]Uses:1099Used by:1496
Symbol 1101 GraphicUsed by:1102
Symbol 1102 MovieClip [Katana]Uses:1101 763Used by:1496
Symbol 1103 GraphicUsed by:1104
Symbol 1104 MovieClip [Katana_gr]Uses:1103Used by:1496 1740
Symbol 1105 GraphicUsed by:1106
Symbol 1106 MovieClip [AA12]Uses:1105 735Used by:1496
Symbol 1107 GraphicUsed by:1108
Symbol 1108 MovieClip [AA12_gr]Uses:1107Used by:1496 1740
Symbol 1109 GraphicUsed by:1110
Symbol 1110 MovieClip [Striker]Uses:1109 732Used by:1496
Symbol 1111 GraphicUsed by:1112
Symbol 1112 MovieClip [Striker_gr]Uses:1111Used by:1496 1740
Symbol 1113 GraphicUsed by:1114
Symbol 1114 MovieClip [MP7]Uses:1113 732Used by:1496
Symbol 1115 GraphicUsed by:1116
Symbol 1116 MovieClip [MP7_gr]Uses:1115Used by:1496 1620
Symbol 1117 GraphicUsed by:1118
Symbol 1118 MovieClip [BerettaM12]Uses:1117 732Used by:1496
Symbol 1119 GraphicUsed by:1120
Symbol 1120 MovieClip [BerettaM12_gr]Uses:1119Used by:1496 1740
Symbol 1121 GraphicUsed by:1122
Symbol 1122 MovieClip [PP2000]Uses:1121 732Used by:1496
Symbol 1123 GraphicUsed by:1124
Symbol 1124 MovieClip [PP2000_gr]Uses:1123Used by:1496 1620
Symbol 1125 GraphicUsed by:1126
Symbol 1126 MovieClip [M3A1]Uses:1125 732Used by:1496
Symbol 1127 GraphicUsed by:1128
Symbol 1128 MovieClip [M3A1_gr]Uses:1127Used by:1496 1740
Symbol 1129 GraphicUsed by:1130
Symbol 1130 MovieClip [Calico]Uses:1129 732Used by:1496
Symbol 1131 GraphicUsed by:1132
Symbol 1132 MovieClip [Calico_gr]Uses:1131Used by:1496 1740
Symbol 1133 GraphicUsed by:1134
Symbol 1134 MovieClip [American180]Uses:1133 732Used by:1496
Symbol 1135 GraphicUsed by:1136
Symbol 1136 MovieClip [American180_gr]Uses:1135Used by:1496 1740
Symbol 1137 GraphicUsed by:1138 1141
Symbol 1138 MovieClip [MAT49]Uses:1137 732Used by:1496
Symbol 1139 GraphicUsed by:1140
Symbol 1140 MovieClip [MAT49_gr]Uses:1139Used by:1496 1740
Symbol 1141 MovieClip [M45]Uses:1137 732Used by:1496
Symbol 1142 GraphicUsed by:1143
Symbol 1143 MovieClip [M45_gr]Uses:1142Used by:1496 1740
Symbol 1144 GraphicUsed by:1145
Symbol 1145 MovieClip [XM8]Uses:1144 732Used by:1496
Symbol 1146 GraphicUsed by:1147
Symbol 1147 MovieClip [XM8_gr]Uses:1146Used by:1496 1740
Symbol 1148 GraphicUsed by:1149
Symbol 1149 MovieClip [Stoner]Uses:1148 732Used by:1496
Symbol 1150 GraphicUsed by:1151
Symbol 1151 MovieClip [Stoner_gr]Uses:1150Used by:1496 1740
Symbol 1152 GraphicUsed by:1153
Symbol 1153 MovieClip [FNSCAR]Uses:1152 735 742Used by:1496
Symbol 1154 GraphicUsed by:1155
Symbol 1155 MovieClip [FNSCAR_gr]Uses:1154Used by:1496 1740
Symbol 1156 GraphicUsed by:1157
Symbol 1157 MovieClip [VektorSS]Uses:1156 735Used by:1496
Symbol 1158 GraphicUsed by:1159
Symbol 1159 MovieClip [VektorSS_gr]Uses:1158Used by:1496 1740
Symbol 1160 GraphicUsed by:1161
Symbol 1161 MovieClip [BAR]Uses:1160 732Used by:1496
Symbol 1162 GraphicUsed by:1163
Symbol 1163 MovieClip [BAR_gr]Uses:1162Used by:1496 1740
Symbol 1164 GraphicUsed by:1165
Symbol 1165 MovieClip [RPD]Uses:1164 732Used by:1496
Symbol 1166 GraphicUsed by:1167
Symbol 1167 MovieClip [RPD_gr]Uses:1166Used by:1496 1740
Symbol 1168 GraphicUsed by:1169
Symbol 1169 MovieClip [M1903]Uses:1168 732 763Used by:1496
Symbol 1170 GraphicUsed by:1171
Symbol 1171 MovieClip [M1903_gr]Uses:1170Used by:1496 1740
Symbol 1172 GraphicUsed by:1173
Symbol 1173 MovieClip [Mosin]Uses:1172 732 763Used by:1496
Symbol 1174 GraphicUsed by:1175
Symbol 1175 MovieClip [Mosin_gr]Uses:1174Used by:1496 1740
Symbol 1176 GraphicUsed by:1177
Symbol 1177 MovieClip [PPS_43]Uses:1176 732Used by:1496
Symbol 1178 GraphicUsed by:1179
Symbol 1179 MovieClip [PPS_43_gr]Uses:1178Used by:1496 1740
Symbol 1180 GraphicUsed by:1181
Symbol 1181 MovieClip [StG_44]Uses:1180 732Used by:1496
Symbol 1182 GraphicUsed by:1183
Symbol 1183 MovieClip [StG_44_gr]Uses:1182Used by:1496 1740
Symbol 1184 GraphicUsed by:1185
Symbol 1185 MovieClip [AA52]Uses:1184 732Used by:1496
Symbol 1186 GraphicUsed by:1187
Symbol 1187 MovieClip [AA52_gr]Uses:1186Used by:1496 1740
Symbol 1188 GraphicUsed by:1189
Symbol 1189 MovieClip [Bolt]Uses:1188Used by:1496
Symbol 1190 MovieClip [Bullet]Used by:1496
Symbol 1191 GraphicUsed by:1193
Symbol 1192 MovieClipUsed by:1193
Symbol 1193 MovieClip [Dropped]Uses:1191 1192Used by:1496
Symbol 1194 GraphicUsed by:1195 1265
Symbol 1195 MovieClip [Dropped_Shell]Uses:1194Used by:1496
Symbol 1196 GraphicUsed by:1199
Symbol 1197 GraphicUsed by:1199
Symbol 1198 GraphicUsed by:1199
Symbol 1199 MovieClip [Fire]Uses:1196 1197 1198Used by:1496
Symbol 1200 GraphicUsed by:1201 1202
Symbol 1201 MovieClip [FRAG]Uses:1200Used by:1496
Symbol 1202 MovieClip [FRAG_gr]Uses:1200Used by:1496 1745
Symbol 1203 GraphicUsed by:1218 1264 1564
Symbol 1204 GraphicUsed by:1207
Symbol 1205 GraphicUsed by:1207
Symbol 1206 GraphicUsed by:1207
Symbol 1207 MovieClipUses:1204 1205 1206Used by:1218 1433 1564
Symbol 1208 GraphicUsed by:1218 1230 1245 1264 1391 1433 1474 1484 1494 1564
Symbol 1209 SoundUsed by:1218 1230 1264 1391 1433 1474 1484 1494 1564
Symbol 1210 GraphicUsed by:1218
Symbol 1211 GraphicUsed by:1218
Symbol 1212 GraphicUsed by:1218
Symbol 1213 GraphicUsed by:1218
Symbol 1214 GraphicUsed by:1218
Symbol 1215 GraphicUsed by:1218 1230 1391 1474 1484 1494 1564
Symbol 1216 GraphicUsed by:1218 1230 1391 1474 1484 1494 1564
Symbol 1217 GraphicUsed by:1218 1230 1391 1474 1484 1494 1564
Symbol 1218 MovieClip [Grenade]Uses:1203 1207 1208 1209 1210 1211 1212 1213 1214 1215 1216 1217Used by:1496
Symbol 1219 GraphicUsed by:1230
Symbol 1220 GraphicUsed by:1230
Symbol 1221 GraphicUsed by:1230
Symbol 1222 GraphicUsed by:1230
Symbol 1223 GraphicUsed by:1230
Symbol 1224 GraphicUsed by:1230
Symbol 1225 GraphicUsed by:1230
Symbol 1226 GraphicUsed by:1230
Symbol 1227 GraphicUsed by:1230
Symbol 1228 GraphicUsed by:1230
Symbol 1229 GraphicUsed by:1230
Symbol 1230 MovieClip [HandGrenade]Uses:1219 1220 1221 1222 1223 1224 1208 1209 1225 1226 1227 1228 1229 1215 1216 1217Used by:1496
Symbol 1231 GraphicUsed by:1232 1233
Symbol 1232 MovieClip [HE]Uses:1231Used by:1496
Symbol 1233 MovieClip [HE_gr]Uses:1231Used by:1496 1745
Symbol 1234 GraphicUsed by:1235
Symbol 1235 MovieClipUses:1234Used by:1245
Symbol 1236 GraphicUsed by:1245
Symbol 1237 GraphicUsed by:1245
Symbol 1238 GraphicUsed by:1245
Symbol 1239 GraphicUsed by:1245
Symbol 1240 GraphicUsed by:1245
Symbol 1241 GraphicUsed by:1245
Symbol 1242 GraphicUsed by:1245 1264
Symbol 1243 GraphicUsed by:1245 1264
Symbol 1244 GraphicUsed by:1245 1264
Symbol 1245 MovieClip [Napalm]Uses:1235 1236 720 1208 1237 1238 1239 1240 1241 1242 1243 1244Used by:1496
Symbol 1246 GraphicUsed by:1256 1556
Symbol 1247 GraphicUsed by:1248
Symbol 1248 MovieClipUses:1247Used by:1256 1556
Symbol 1249 GraphicUsed by:1256 1556
Symbol 1250 GraphicUsed by:1256 1556
Symbol 1251 GraphicUsed by:1256 1556
Symbol 1252 GraphicUsed by:1256
Symbol 1253 GraphicUsed by:1256
Symbol 1254 GraphicUsed by:1256
Symbol 1255 GraphicUsed by:1256
Symbol 1256 MovieClip [OldBullet]Uses:1246 1248 1249 1250 1251 1252 1253 1254 1255Used by:1496
Symbol 1257 GraphicUsed by:1258
Symbol 1258 MovieClipUses:1257Used by:1264
Symbol 1259 GraphicUsed by:1264
Symbol 1260 GraphicUsed by:1264
Symbol 1261 GraphicUsed by:1264
Symbol 1262 GraphicUsed by:1264
Symbol 1263 GraphicUsed by:1264
Symbol 1264 MovieClip [Rocket]Uses:1258 1203 1208 1209 1259 1260 1261 1262 1263 1242 1243 1244Used by:1496
Symbol 1265 MovieClip [Shell]Uses:1194Used by:1496
Symbol 1266 ShapeTweeningUsed by:1270
Symbol 1267 ShapeTweeningUsed by:1270
Symbol 1268 ShapeTweeningUsed by:1270
Symbol 1269 GraphicUsed by:1270
Symbol 1270 MovieClip [Blood_1]Uses:1266 1267 1268 1269Used by:1496
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Instance Names

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ExportAssets (56)Timeline Frame 2Symbol 185 as "Uniform_Terror_Commander"
ExportAssets (56)Timeline Frame 2Symbol 187 as "Helm_Terror_Commander"
ExportAssets (56)Timeline Frame 2Symbol 189 as "Hand_L_Terror_Drug"
ExportAssets (56)Timeline Frame 2Symbol 191 as "Hand_R_Terror_Drug"
ExportAssets (56)Timeline Frame 2Symbol 193 as "Uniform_Terror_Drug"
ExportAssets (56)Timeline Frame 2Symbol 195 as "Helm_Terror_Drug"
ExportAssets (56)Timeline Frame 2Symbol 197 as "Hand_L_Terror_Mafia"
ExportAssets (56)Timeline Frame 2Symbol 199 as "Hand_R_Terror_Mafia"
ExportAssets (56)Timeline Frame 2Symbol 201 as "Uniform_Terror_Mafia"
ExportAssets (56)Timeline Frame 2Symbol 203 as "Helm_Terror_Mafia"
ExportAssets (56)Timeline Frame 2Symbol 205 as "Hand_L_USA_Private"
ExportAssets (56)Timeline Frame 2Symbol 207 as "Hand_R_USA_Private"
ExportAssets (56)Timeline Frame 2Symbol 209 as "Uniform_USA_Private"
ExportAssets (56)Timeline Frame 2Symbol 211 as "Helm_USA_Private"
ExportAssets (56)Timeline Frame 2Symbol 213 as "Hand_L_USA_Sergant"
ExportAssets (56)Timeline Frame 2Symbol 215 as "Hand_R_USA_Sergant"
ExportAssets (56)Timeline Frame 2Symbol 217 as "Uniform_USA_Sergant"
ExportAssets (56)Timeline Frame 2Symbol 219 as "Helm_USA_Sergant"
ExportAssets (56)Timeline Frame 2Symbol 221 as "Hand_L_USA_AT"
ExportAssets (56)Timeline Frame 2Symbol 223 as "Hand_R_USA_AT"
ExportAssets (56)Timeline Frame 2Symbol 225 as "Uniform_USA_AT"
ExportAssets (56)Timeline Frame 2Symbol 227 as "Helm_USA_AT"
ExportAssets (56)Timeline Frame 2Symbol 229 as "Hand_L_USA_Mashinegunner"
ExportAssets (56)Timeline Frame 2Symbol 231 as "Hand_R_USA_Mashinegunner"
ExportAssets (56)Timeline Frame 2Symbol 233 as "Uniform_USA_Mashinegunner"
ExportAssets (56)Timeline Frame 2Symbol 235 as "Helm_USA_Mashinegunner"
ExportAssets (56)Timeline Frame 2Symbol 237 as "Hand_L_USA_Sniper"
ExportAssets (56)Timeline Frame 2Symbol 239 as "Hand_R_USA_Sniper"
ExportAssets (56)Timeline Frame 2Symbol 241 as "Uniform_USA_Sniper"
ExportAssets (56)Timeline Frame 2Symbol 243 as "Helm_USA_Sniper"
ExportAssets (56)Timeline Frame 2Symbol 245 as "Hand_L_USA_Officer"
ExportAssets (56)Timeline Frame 2Symbol 247 as "Hand_R_USA_Officer"
ExportAssets (56)Timeline Frame 2Symbol 249 as "Uniform_USA_Officer"
ExportAssets (56)Timeline Frame 2Symbol 251 as "Helm_USA_Officer"
ExportAssets (56)Timeline Frame 2Symbol 253 as "Hand_L_USA_Delta"
ExportAssets (56)Timeline Frame 2Symbol 255 as "Hand_R_USA_Delta"
ExportAssets (56)Timeline Frame 2Symbol 257 as "Uniform_USA_Delta"
ExportAssets (56)Timeline Frame 2Symbol 259 as "Helm_USA_Delta"
ExportAssets (56)Timeline Frame 2Symbol 261 as "Hand_L_Vietnam_Rebel"
ExportAssets (56)Timeline Frame 2Symbol 263 as "Hand_R_Vietnam_Rebel"
ExportAssets (56)Timeline Frame 2Symbol 265 as "Uniform_Vietnam_Rebel"
ExportAssets (56)Timeline Frame 2Symbol 267 as "Helm_Vietnam_Rebel"
ExportAssets (56)Timeline Frame 2Symbol 269 as "Hand_L_Vietnam_Private"
ExportAssets (56)Timeline Frame 2Symbol 271 as "Hand_R_Vietnam_Private"
ExportAssets (56)Timeline Frame 2Symbol 273 as "Uniform_Vietnam_Private"
ExportAssets (56)Timeline Frame 2Symbol 275 as "Helm_Vietnam_Private"
ExportAssets (56)Timeline Frame 2Symbol 277 as "Hand_L_Vietnam_Sergant"
ExportAssets (56)Timeline Frame 2Symbol 279 as "Hand_R_Vietnam_Sergant"
ExportAssets (56)Timeline Frame 2Symbol 281 as "Uniform_Vietnam_Sergant"
ExportAssets (56)Timeline Frame 2Symbol 283 as "Helm_Vietnam_Sergant"
ExportAssets (56)Timeline Frame 2Symbol 285 as "Hand_L_Vietnam_Mashinegunner"
ExportAssets (56)Timeline Frame 2Symbol 287 as "Hand_R_Vietnam_Mashinegunner"
ExportAssets (56)Timeline Frame 2Symbol 289 as "Uniform_Vietnam_Mashinegunner"
ExportAssets (56)Timeline Frame 2Symbol 291 as "Helm_Vietnam_Mashinegunner"
ExportAssets (56)Timeline Frame 2Symbol 293 as "Hand_L_Vietnam_Sniper"
ExportAssets (56)Timeline Frame 2Symbol 295 as "Hand_R_Vietnam_Sniper"
ExportAssets (56)Timeline Frame 2Symbol 297 as "Uniform_Vietnam_Sniper"
ExportAssets (56)Timeline Frame 2Symbol 299 as "Helm_Vietnam_Sniper"
ExportAssets (56)Timeline Frame 2Symbol 301 as "Hand_L_Vietnam_Officer"
ExportAssets (56)Timeline Frame 2Symbol 303 as "Hand_R_Vietnam_Officer"
ExportAssets (56)Timeline Frame 2Symbol 305 as "Uniform_Vietnam_Officer"
ExportAssets (56)Timeline Frame 2Symbol 307 as "Helm_Vietnam_Officer"
ExportAssets (56)Timeline Frame 2Symbol 309 as "Hand_L_Vietnam_Specialist"
ExportAssets (56)Timeline Frame 2Symbol 311 as "Hand_R_Vietnam_Specialist"
ExportAssets (56)Timeline Frame 2Symbol 313 as "Uniform_Vietnam_Specialist"
ExportAssets (56)Timeline Frame 2Symbol 315 as "Helm_Vietnam_Specialist"
ExportAssets (56)Timeline Frame 2Symbol 317 as "Hand_L_American_Private"
ExportAssets (56)Timeline Frame 2Symbol 319 as "Hand_R_American_Private"
ExportAssets (56)Timeline Frame 2Symbol 321 as "Uniform_American_Private"
ExportAssets (56)Timeline Frame 2Symbol 323 as "Helm_American_Private"
ExportAssets (56)Timeline Frame 2Symbol 325 as "Hand_L_American_Corporal"
ExportAssets (56)Timeline Frame 2Symbol 327 as "Hand_R_American_Corporal"
ExportAssets (56)Timeline Frame 2Symbol 329 as "Uniform_American_Corporal"
ExportAssets (56)Timeline Frame 2Symbol 331 as "Helm_American_Corporal"
ExportAssets (56)Timeline Frame 2Symbol 333 as "Hand_L_American_Sergant"
ExportAssets (56)Timeline Frame 2Symbol 335 as "Hand_R_American_Sergant"
ExportAssets (56)Timeline Frame 2Symbol 337 as "Uniform_American_Sergant"
ExportAssets (56)Timeline Frame 2Symbol 339 as "Helm_American_Sergant"
ExportAssets (56)Timeline Frame 2Symbol 341 as "Hand_L_American_Mashinegunner"
ExportAssets (56)Timeline Frame 2Symbol 343 as "Hand_R_American_Mashinegunner"
ExportAssets (56)Timeline Frame 2Symbol 345 as "Uniform_American_Mashinegunner"
ExportAssets (56)Timeline Frame 2Symbol 347 as "Helm_American_Mashinegunner"
ExportAssets (56)Timeline Frame 2Symbol 349 as "Hand_L_American_Officer"
ExportAssets (56)Timeline Frame 2Symbol 351 as "Hand_R_American_Officer"
ExportAssets (56)Timeline Frame 2Symbol 353 as "Uniform_American_Officer"
ExportAssets (56)Timeline Frame 2Symbol 355 as "Helm_American_Officer"
ExportAssets (56)Timeline Frame 2Symbol 357 as "Hand_L_German_Private"
ExportAssets (56)Timeline Frame 2Symbol 359 as "Hand_R_German_Private"
ExportAssets (56)Timeline Frame 2Symbol 361 as "Uniform_German_Private"
ExportAssets (56)Timeline Frame 2Symbol 363 as "Helm_German_Private"
ExportAssets (56)Timeline Frame 2Symbol 365 as "Hand_L_German_Sergant"
ExportAssets (56)Timeline Frame 2Symbol 367 as "Hand_R_German_Sergant"
ExportAssets (56)Timeline Frame 2Symbol 369 as "Uniform_German_Sergant"
ExportAssets (56)Timeline Frame 2Symbol 372 as "Helm_German_Sergant"
ExportAssets (56)Timeline Frame 2Symbol 374 as "Hand_L_German_SS"
ExportAssets (56)Timeline Frame 2Symbol 376 as "Hand_R_German_SS"
ExportAssets (56)Timeline Frame 2Symbol 378 as "Uniform_German_SS"
ExportAssets (56)Timeline Frame 2Symbol 380 as "Helm_German_SS"
ExportAssets (56)Timeline Frame 2Symbol 382 as "Hand_L_German_Mashinegunner"
ExportAssets (56)Timeline Frame 2Symbol 384 as "Hand_R_German_Mashinegunner"
ExportAssets (56)Timeline Frame 2Symbol 386 as "Uniform_German_Mashinegunner"
ExportAssets (56)Timeline Frame 2Symbol 388 as "Helm_German_Mashinegunner"
ExportAssets (56)Timeline Frame 2Symbol 390 as "Hand_L_German_Officer"
ExportAssets (56)Timeline Frame 2Symbol 392 as "Hand_R_German_Officer"
ExportAssets (56)Timeline Frame 2Symbol 394 as "Uniform_German_Officer"
ExportAssets (56)Timeline Frame 2Symbol 396 as "Helm_German_Officer"
ExportAssets (56)Timeline Frame 2Symbol 398 as "Hand_L_Soviet_Partisan"
ExportAssets (56)Timeline Frame 2Symbol 400 as "Hand_R_Soviet_Partisan"
ExportAssets (56)Timeline Frame 2Symbol 402 as "Uniform_Soviet_Partisan"
ExportAssets (56)Timeline Frame 2Symbol 404 as "Helm_Soviet_Partisan"
ExportAssets (56)Timeline Frame 2Symbol 406 as "Hand_L_Soviet_Private"
ExportAssets (56)Timeline Frame 2Symbol 408 as "Hand_R_Soviet_Private"
ExportAssets (56)Timeline Frame 2Symbol 410 as "Uniform_Soviet_Private"
ExportAssets (56)Timeline Frame 2Symbol 412 as "Helm_Soviet_Private"
ExportAssets (56)Timeline Frame 2Symbol 414 as "Hand_L_Soviet_Sergant"
ExportAssets (56)Timeline Frame 2Symbol 416 as "Hand_R_Soviet_Sergant"
ExportAssets (56)Timeline Frame 2Symbol 418 as "Uniform_Soviet_Sergant"
ExportAssets (56)Timeline Frame 2Symbol 420 as "Helm_Soviet_Sergant"
ExportAssets (56)Timeline Frame 2Symbol 422 as "Hand_L_Soviet_Mashinegunner"
ExportAssets (56)Timeline Frame 2Symbol 424 as "Hand_R_Soviet_Mashinegunner"
ExportAssets (56)Timeline Frame 2Symbol 426 as "Uniform_Soviet_Mashinegunner"
ExportAssets (56)Timeline Frame 2Symbol 428 as "Helm_Soviet_Mashinegunner"
ExportAssets (56)Timeline Frame 2Symbol 430 as "Hand_L_Soviet_Officer"
ExportAssets (56)Timeline Frame 2Symbol 432 as "Hand_R_Soviet_Officer"
ExportAssets (56)Timeline Frame 2Symbol 434 as "Uniform_Soviet_Officer"
ExportAssets (56)Timeline Frame 2Symbol 436 as "Helm_Soviet_Officer"
ExportAssets (56)Timeline Frame 2Symbol 438 as "Hand_L_Terror_Punk"
ExportAssets (56)Timeline Frame 2Symbol 440 as "Hand_R_Terror_Punk"
ExportAssets (56)Timeline Frame 2Symbol 442 as "Uniform_Terror_Punk"
ExportAssets (56)Timeline Frame 2Symbol 444 as "Helm_Terror_Punk"
ExportAssets (56)Timeline Frame 2Symbol 446 as "Hand_L_Terror_Scout"
ExportAssets (56)Timeline Frame 2Symbol 448 as "Hand_R_Terror_Scout"
ExportAssets (56)Timeline Frame 2Symbol 450 as "Uniform_Terror_Scout"
ExportAssets (56)Timeline Frame 2Symbol 452 as "Helm_Terror_Scout"
ExportAssets (56)Timeline Frame 2Symbol 454 as "Hand_L_Terror_Robber"
ExportAssets (56)Timeline Frame 2Symbol 456 as "Hand_R_Terror_Robber"
ExportAssets (56)Timeline Frame 2Symbol 458 as "Uniform_Terror_Robber"
ExportAssets (56)Timeline Frame 2Symbol 460 as "Helm_Terror_Robber"
ExportAssets (56)Timeline Frame 2Symbol 462 as "Hand_L_Fallout_Enclave"
ExportAssets (56)Timeline Frame 2Symbol 464 as "Hand_R_Fallout_Enclave"
ExportAssets (56)Timeline Frame 2Symbol 466 as "Uniform_Fallout_Enclave"
ExportAssets (56)Timeline Frame 2Symbol 468 as "Helm_Fallout_Enclave"
ExportAssets (56)Timeline Frame 2Symbol 470 as "Hand_L_CT_Police"
ExportAssets (56)Timeline Frame 2Symbol 472 as "Hand_R_CT_Police"
ExportAssets (56)Timeline Frame 2Symbol 474 as "Uniform_CT_Police"
ExportAssets (56)Timeline Frame 2Symbol 476 as "Helm_CT_Police"
ExportAssets (56)Timeline Frame 2Symbol 478 as "Hand_L_Terror_Hitman"
ExportAssets (56)Timeline Frame 2Symbol 480 as "Hand_R_Terror_Hitman"
ExportAssets (56)Timeline Frame 2Symbol 482 as "Uniform_Terror_Hitman"
ExportAssets (56)Timeline Frame 2Symbol 484 as "Helm_Terror_Hitman"
ExportAssets (56)Timeline Frame 2Symbol 486 as "Hand_L_Fallout_ChosenOne"
ExportAssets (56)Timeline Frame 2Symbol 488 as "Hand_R_Fallout_ChosenOne"
ExportAssets (56)Timeline Frame 2Symbol 490 as "Uniform_Fallout_ChosenOne"
ExportAssets (56)Timeline Frame 2Symbol 492 as "Helm_Fallout_ChosenOne"
ExportAssets (56)Timeline Frame 2Symbol 494 as "Hand_L_Terror_Leader"
ExportAssets (56)Timeline Frame 2Symbol 496 as "Hand_R_Terror_Leader"
ExportAssets (56)Timeline Frame 2Symbol 498 as "Uniform_Terror_Leader"
ExportAssets (56)Timeline Frame 2Symbol 500 as "Helm_Terror_Leader"
ExportAssets (56)Timeline Frame 2Symbol 502 as "Hand_L_CT_FSB"
ExportAssets (56)Timeline Frame 2Symbol 504 as "Hand_R_CT_FSB"
ExportAssets (56)Timeline Frame 2Symbol 506 as "Uniform_CT_FSB"
ExportAssets (56)Timeline Frame 2Symbol 508 as "Helm_CT_FSB"
ExportAssets (56)Timeline Frame 2Symbol 510 as "Hand_L_Terror_Biker"
ExportAssets (56)Timeline Frame 2Symbol 512 as "Hand_R_Terror_Biker"
ExportAssets (56)Timeline Frame 2Symbol 514 as "Uniform_Terror_Biker"
ExportAssets (56)Timeline Frame 2Symbol 516 as "Helm_Terror_Biker"
ExportAssets (56)Timeline Frame 2Symbol 518 as "Hand_L_CT_SWAT"
ExportAssets (56)Timeline Frame 2Symbol 520 as "Hand_R_CT_SWAT"
ExportAssets (56)Timeline Frame 2Symbol 522 as "Uniform_CT_SWAT"
ExportAssets (56)Timeline Frame 2Symbol 524 as "Helm_CT_SWAT"
ExportAssets (56)Timeline Frame 2Symbol 526 as "Hand_L_Fallout_Sheriff"
ExportAssets (56)Timeline Frame 2Symbol 528 as "Hand_R_Fallout_Sheriff"
ExportAssets (56)Timeline Frame 2Symbol 530 as "Uniform_Fallout_Sheriff"
ExportAssets (56)Timeline Frame 2Symbol 532 as "Helm_Fallout_Sheriff"
ExportAssets (56)Timeline Frame 2Symbol 534 as "Hand_L_Fallout_SuperMutant"
ExportAssets (56)Timeline Frame 2Symbol 536 as "Hand_R_Fallout_SuperMutant"
ExportAssets (56)Timeline Frame 2Symbol 538 as "Uniform_Fallout_SuperMutant"
ExportAssets (56)Timeline Frame 2Symbol 540 as "Helm_Fallout_SuperMutant"
ExportAssets (56)Timeline Frame 2Symbol 542 as "Hand_L_Fallout_Raider"
ExportAssets (56)Timeline Frame 2Symbol 544 as "Hand_R_Fallout_Raider"
ExportAssets (56)Timeline Frame 2Symbol 546 as "Uniform_Fallout_Raider"
ExportAssets (56)Timeline Frame 2Symbol 548 as "Helm_Fallout_Raider"
ExportAssets (56)Timeline Frame 2Symbol 550 as "Hand_L_Blood_Demon"
ExportAssets (56)Timeline Frame 2Symbol 552 as "Hand_R_Blood_Demon"
ExportAssets (56)Timeline Frame 2Symbol 554 as "Uniform_Blood_Demon"
ExportAssets (56)Timeline Frame 2Symbol 556 as "Helm_Blood_Demon"
ExportAssets (56)Timeline Frame 2Symbol 558 as "Hand_L_Blood_Priest"
ExportAssets (56)Timeline Frame 2Symbol 560 as "Hand_R_Blood_Priest"
ExportAssets (56)Timeline Frame 2Symbol 562 as "Uniform_Blood_Priest"
ExportAssets (56)Timeline Frame 2Symbol 564 as "Helm_Blood_Priest"
ExportAssets (56)Timeline Frame 2Symbol 566 as "Hand_L_Terror_MidEast"
ExportAssets (56)Timeline Frame 2Symbol 568 as "Hand_R_Terror_MidEast"
ExportAssets (56)Timeline Frame 2Symbol 570 as "Uniform_Terror_MidEast"
ExportAssets (56)Timeline Frame 2Symbol 572 as "Helm_Terror_MidEast"
ExportAssets (56)Timeline Frame 2Symbol 574 as "Hand_L_CT_UN"
ExportAssets (56)Timeline Frame 2Symbol 576 as "Hand_R_CT_UN"
ExportAssets (56)Timeline Frame 2Symbol 578 as "Uniform_CT_UN"
ExportAssets (56)Timeline Frame 2Symbol 580 as "Helm_CT_UN"
ExportAssets (56)Timeline Frame 2Symbol 582 as "Hand_L_Blood_Zombie"
ExportAssets (56)Timeline Frame 2Symbol 584 as "Hand_R_Blood_Zombie"
ExportAssets (56)Timeline Frame 2Symbol 586 as "Uniform_Blood_Zombie"
ExportAssets (56)Timeline Frame 2Symbol 588 as "Helm_Blood_Zombie"
ExportAssets (56)Timeline Frame 2Symbol 590 as "Hand_L_Blood_MainHero"
ExportAssets (56)Timeline Frame 2Symbol 592 as "Hand_R_Blood_MainHero"
ExportAssets (56)Timeline Frame 2Symbol 594 as "Uniform_Blood_MainHero"
ExportAssets (56)Timeline Frame 2Symbol 596 as "Helm_Blood_MainHero"
ExportAssets (56)Timeline Frame 2Symbol 598 as "Hand_L_Blood_Fanatic"
ExportAssets (56)Timeline Frame 2Symbol 600 as "Hand_R_Blood_Fanatic"
ExportAssets (56)Timeline Frame 2Symbol 602 as "Uniform_Blood_Fanatic"
ExportAssets (56)Timeline Frame 2Symbol 604 as "Helm_Blood_Fanatic"
ExportAssets (56)Timeline Frame 2Symbol 606 as "Hand_L_Blood_Death"
ExportAssets (56)Timeline Frame 2Symbol 608 as "Hand_R_Blood_Death"
ExportAssets (56)Timeline Frame 2Symbol 610 as "Uniform_Blood_Death"
ExportAssets (56)Timeline Frame 2Symbol 612 as "Helm_Blood_Death"
ExportAssets (56)Timeline Frame 2Symbol 614 as "Hand_L_CT_Marine"
ExportAssets (56)Timeline Frame 2Symbol 616 as "Hand_R_CT_Marine"
ExportAssets (56)Timeline Frame 2Symbol 618 as "Uniform_CT_Marine"
ExportAssets (56)Timeline Frame 2Symbol 620 as "Helm_CT_Marine"
ExportAssets (56)Timeline Frame 2Symbol 622 as "Hand_L_Japan_Rebel"
ExportAssets (56)Timeline Frame 2Symbol 624 as "Hand_R_Japan_Rebel"
ExportAssets (56)Timeline Frame 2Symbol 626 as "Uniform_Japan_Rebel"
ExportAssets (56)Timeline Frame 2Symbol 628 as "Helm_Japan_Rebel"
ExportAssets (56)Timeline Frame 2Symbol 630 as "Hand_L_Japan_Private"
ExportAssets (56)Timeline Frame 2Symbol 632 as "Hand_R_Japan_Private"
ExportAssets (56)Timeline Frame 2Symbol 634 as "Uniform_Japan_Private"
ExportAssets (56)Timeline Frame 2Symbol 636 as "Helm_Japan_Private"
ExportAssets (56)Timeline Frame 2Symbol 638 as "Hand_L_Japan_Sergant"
ExportAssets (56)Timeline Frame 2Symbol 640 as "Hand_R_Japan_Sergant"
ExportAssets (56)Timeline Frame 2Symbol 642 as "Uniform_Japan_Sergant"
ExportAssets (56)Timeline Frame 2Symbol 644 as "Helm_Japan_Sergant"
ExportAssets (56)Timeline Frame 2Symbol 646 as "Hand_L_Japan_Machinegunner"
ExportAssets (56)Timeline Frame 2Symbol 648 as "Hand_R_Japan_Machinegunner"
ExportAssets (56)Timeline Frame 2Symbol 650 as "Uniform_Japan_Machinegunner"
ExportAssets (56)Timeline Frame 2Symbol 652 as "Helm_Japan_Machinegunner"
ExportAssets (56)Timeline Frame 2Symbol 654 as "Hand_L_Japan_Officer"
ExportAssets (56)Timeline Frame 2Symbol 656 as "Hand_R_Japan_Officer"
ExportAssets (56)Timeline Frame 2Symbol 658 as "Uniform_Japan_Officer"
ExportAssets (56)Timeline Frame 2Symbol 660 as "Helm_Japan_Officer"
ExportAssets (56)Timeline Frame 2Symbol 662 as "Hand_L_Marine_Private"
ExportAssets (56)Timeline Frame 2Symbol 664 as "Hand_R_Marine_Private"
ExportAssets (56)Timeline Frame 2Symbol 666 as "Uniform_Marine_Private"
ExportAssets (56)Timeline Frame 2Symbol 668 as "Helm_Marine_Private"
ExportAssets (56)Timeline Frame 2Symbol 670 as "Hand_L_Marine_Sergant"
ExportAssets (56)Timeline Frame 2Symbol 672 as "Hand_R_Marine_Sergant"
ExportAssets (56)Timeline Frame 2Symbol 674 as "Uniform_Marine_Sergant"
ExportAssets (56)Timeline Frame 2Symbol 676 as "Helm_Marine_Sergant"
ExportAssets (56)Timeline Frame 2Symbol 678 as "Hand_L_Marine_Officer"
ExportAssets (56)Timeline Frame 2Symbol 680 as "Hand_R_Marine_Officer"
ExportAssets (56)Timeline Frame 2Symbol 682 as "Uniform_Marine_Officer"
ExportAssets (56)Timeline Frame 2Symbol 684 as "Helm_Marine_Officer"
ExportAssets (56)Timeline Frame 2Symbol 686 as "Hand_L_Iraq_Private"
ExportAssets (56)Timeline Frame 2Symbol 688 as "Hand_R_Iraq_Private"
ExportAssets (56)Timeline Frame 2Symbol 690 as "Uniform_Iraq_Private"
ExportAssets (56)Timeline Frame 2Symbol 692 as "Helm_Iraq_Private"
ExportAssets (56)Timeline Frame 2Symbol 694 as "Hand_L_Iraq_Officer"
ExportAssets (56)Timeline Frame 2Symbol 696 as "Hand_R_Iraq_Officer"
ExportAssets (56)Timeline Frame 2Symbol 698 as "Uniform_Iraq_Officer"
ExportAssets (56)Timeline Frame 2Symbol 700 as "Helm_Iraq_Officer"
ExportAssets (56)Timeline Frame 2Symbol 702 as "Hand_L_Aliens_UFO"
ExportAssets (56)Timeline Frame 2Symbol 704 as "Hand_R_Aliens_UFO"
ExportAssets (56)Timeline Frame 2Symbol 706 as "Uniform_Aliens_UFO"
ExportAssets (56)Timeline Frame 2Symbol 708 as "Helm_Aliens_UFO"
ExportAssets (56)Timeline Frame 2Symbol 710 as "Hand_L_Aliens_Alien"
ExportAssets (56)Timeline Frame 2Symbol 712 as "Hand_R_Aliens_Alien"
ExportAssets (56)Timeline Frame 2Symbol 714 as "Uniform_Aliens_Alien"
ExportAssets (56)Timeline Frame 2Symbol 716 as "Helm_Aliens_Alien"
ExportAssets (56)Timeline Frame 2Symbol 722 as "Flame"
ExportAssets (56)Timeline Frame 2Symbol 723 as "Flamethrower"
ExportAssets (56)Timeline Frame 2Symbol 737 as "Minigun"
ExportAssets (56)Timeline Frame 2Symbol 744 as "FlameTriple"
ExportAssets (56)Timeline Frame 2Symbol 745 as "NapalmLauncher"
ExportAssets (56)Timeline Frame 2Symbol 747 as "RocketLauncher"
ExportAssets (56)Timeline Frame 2Symbol 749 as "SuperShotgun"
ExportAssets (56)Timeline Frame 2Symbol 751 as "Flamethrower_gr"
ExportAssets (56)Timeline Frame 2Symbol 753 as "Minigun_gr"
ExportAssets (56)Timeline Frame 2Symbol 755 as "NapalmLauncher_gr"
ExportAssets (56)Timeline Frame 2Symbol 757 as "RocketLauncher_gr"
ExportAssets (56)Timeline Frame 2Symbol 759 as "SuperShotgun_gr"
ExportAssets (56)Timeline Frame 2Symbol 763 as "Slash"
ExportAssets (56)Timeline Frame 2Symbol 765 as "AK_47"
ExportAssets (56)Timeline Frame 2Symbol 767 as "AN94"
ExportAssets (56)Timeline Frame 2Symbol 769 as "Anaconda"
ExportAssets (56)Timeline Frame 2Symbol 771 as "APS"
ExportAssets (56)Timeline Frame 2Symbol 773 as "AUG"
ExportAssets (56)Timeline Frame 2Symbol 775 as "AWM"
ExportAssets (56)Timeline Frame 2Symbol 777 as "Benelli_M3"
ExportAssets (56)Timeline Frame 2Symbol 779 as "Beretta"
ExportAssets (56)Timeline Frame 2Symbol 781 as "Beretta93R"
ExportAssets (56)Timeline Frame 2Symbol 783 as "BIZON"
ExportAssets (56)Timeline Frame 2Symbol 785 as "Bozar"
ExportAssets (56)Timeline Frame 2Symbol 787 as "Browning_30"
ExportAssets (56)Timeline Frame 2Symbol 789 as "Browning_1921"
ExportAssets (56)Timeline Frame 2Symbol 791 as "CAWS"
ExportAssets (56)Timeline Frame 2Symbol 793 as "Colt_1917"
ExportAssets (56)Timeline Frame 2Symbol 795 as "DB"
ExportAssets (56)Timeline Frame 2Symbol 797 as "DesertEagle"
ExportAssets (56)Timeline Frame 2Symbol 799 as "F2000"
ExportAssets (56)Timeline Frame 2Symbol 801 as "FAMAS"
ExportAssets (56)Timeline Frame 2Symbol 803 as "FLY"
ExportAssets (56)Timeline Frame 2Symbol 805 as "FNFAL"
ExportAssets (56)Timeline Frame 2Symbol 807 as "FNP90"
ExportAssets (56)Timeline Frame 2Symbol 809 as "Galil"
ExportAssets (56)Timeline Frame 2Symbol 811 as "Garand_M1"
ExportAssets (56)Timeline Frame 2Symbol 813 as "GaussRifle"
ExportAssets (56)Timeline Frame 2Symbol 815 as "Glock18"
ExportAssets (56)Timeline Frame 2Symbol 817 as "GROZA"
ExportAssets (56)Timeline Frame 2Symbol 819 as "HK_28"
ExportAssets (56)Timeline Frame 2Symbol 821 as "Jackhammer"
ExportAssets (56)Timeline Frame 2Symbol 823 as "Knife"
ExportAssets (56)Timeline Frame 2Symbol 825 as "LAW"
ExportAssets (56)Timeline Frame 2Symbol 827 as "M_16"
ExportAssets (56)Timeline Frame 2Symbol 829 as "M4"
ExportAssets (56)Timeline Frame 2Symbol 831 as "M50"
ExportAssets (56)Timeline Frame 2Symbol 833 as "M60"
ExportAssets (56)Timeline Frame 2Symbol 835 as "M79"
ExportAssets (56)Timeline Frame 2Symbol 837 as "M249"
ExportAssets (56)Timeline Frame 2Symbol 839 as "MG_36"
ExportAssets (56)Timeline Frame 2Symbol 841 as "microUZI"
ExportAssets (56)Timeline Frame 2Symbol 843 as "Mikor"
ExportAssets (56)Timeline Frame 2Symbol 845 as "MM1"
ExportAssets (56)Timeline Frame 2Symbol 847 as "MP_40"
ExportAssets (56)Timeline Frame 2Symbol 849 as "Spectre"
ExportAssets (56)Timeline Frame 2Symbol 851 as "Pecheneg"
ExportAssets (56)Timeline Frame 2Symbol 853 as "PKM"
ExportAssets (56)Timeline Frame 2Symbol 855 as "PM"
ExportAssets (56)Timeline Frame 2Symbol 857 as "PPD"
ExportAssets (56)Timeline Frame 2Symbol 859 as "PPH_41"
ExportAssets (56)Timeline Frame 2Symbol 861 as "PPK_12"
ExportAssets (56)Timeline Frame 2Symbol 863 as "SKS"
ExportAssets (56)Timeline Frame 2Symbol 865 as "SPAS_12"
ExportAssets (56)Timeline Frame 2Symbol 867 as "StG_42"
ExportAssets (56)Timeline Frame 2Symbol 869 as "SVD"
ExportAssets (56)Timeline Frame 2Symbol 871 as "Thompson"
ExportAssets (56)Timeline Frame 2Symbol 876 as "TommyGun"
ExportAssets (56)Timeline Frame 2Symbol 878 as "TT_33"
ExportAssets (56)Timeline Frame 2Symbol 880 as "UMP"
ExportAssets (56)Timeline Frame 2Symbol 882 as "USAS_12"
ExportAssets (56)Timeline Frame 2Symbol 884 as "UZI"
ExportAssets (56)Timeline Frame 2Symbol 886 as "WALTER"
ExportAssets (56)Timeline Frame 2Symbol 888 as "AK_47_gr"
ExportAssets (56)Timeline Frame 2Symbol 890 as "AN94_gr"
ExportAssets (56)Timeline Frame 2Symbol 892 as "Anaconda_gr"
ExportAssets (56)Timeline Frame 2Symbol 894 as "APS_gr"
ExportAssets (56)Timeline Frame 2Symbol 896 as "AUG_gr"
ExportAssets (56)Timeline Frame 2Symbol 898 as "AWM_gr"
ExportAssets (56)Timeline Frame 2Symbol 900 as "Benelli_M3_gr"
ExportAssets (56)Timeline Frame 2Symbol 902 as "Beretta_gr"
ExportAssets (56)Timeline Frame 2Symbol 904 as "Beretta93R_gr"
ExportAssets (56)Timeline Frame 2Symbol 906 as "BIZON_gr"
ExportAssets (56)Timeline Frame 2Symbol 908 as "Bozar_gr"
ExportAssets (56)Timeline Frame 2Symbol 910 as "Browning_30_gr"
ExportAssets (56)Timeline Frame 2Symbol 912 as "Browning_1921_gr"
ExportAssets (56)Timeline Frame 2Symbol 914 as "CAWS_gr"
ExportAssets (56)Timeline Frame 2Symbol 916 as "Colt_1917_gr"
ExportAssets (56)Timeline Frame 2Symbol 918 as "DB_gr"
ExportAssets (56)Timeline Frame 2Symbol 920 as "DesertEagle_gr"
ExportAssets (56)Timeline Frame 2Symbol 922 as "F2000_gr"
ExportAssets (56)Timeline Frame 2Symbol 924 as "FAMAS_gr"
ExportAssets (56)Timeline Frame 2Symbol 926 as "FLY_gr"
ExportAssets (56)Timeline Frame 2Symbol 928 as "FNFAL_gr"
ExportAssets (56)Timeline Frame 2Symbol 930 as "FNP90_gr"
ExportAssets (56)Timeline Frame 2Symbol 932 as "Galil_gr"
ExportAssets (56)Timeline Frame 2Symbol 934 as "Garand_M1_gr"
ExportAssets (56)Timeline Frame 2Symbol 936 as "GaussRifle_gr"
ExportAssets (56)Timeline Frame 2Symbol 938 as "Glock18_gr"
ExportAssets (56)Timeline Frame 2Symbol 940 as "GROZA_gr"
ExportAssets (56)Timeline Frame 2Symbol 942 as "HK_28_gr"
ExportAssets (56)Timeline Frame 2Symbol 944 as "Jackhammer_gr"
ExportAssets (56)Timeline Frame 2Symbol 946 as "Knife_gr"
ExportAssets (56)Timeline Frame 2Symbol 949 as "Kord_gr"
ExportAssets (56)Timeline Frame 2Symbol 951 as "LAW_gr"
ExportAssets (56)Timeline Frame 2Symbol 953 as "M_16_gr"
ExportAssets (56)Timeline Frame 2Symbol 955 as "M4_gr"
ExportAssets (56)Timeline Frame 2Symbol 957 as "M50_gr"
ExportAssets (56)Timeline Frame 2Symbol 959 as "M60_gr"
ExportAssets (56)Timeline Frame 2Symbol 961 as "M79_gr"
ExportAssets (56)Timeline Frame 2Symbol 963 as "M249_gr"
ExportAssets (56)Timeline Frame 2Symbol 965 as "MG_36_gr"
ExportAssets (56)Timeline Frame 2Symbol 967 as "microUZI_gr"
ExportAssets (56)Timeline Frame 2Symbol 969 as "Mikor_gr"
ExportAssets (56)Timeline Frame 2Symbol 971 as "MM1_gr"
ExportAssets (56)Timeline Frame 2Symbol 973 as "MP_40_gr"
ExportAssets (56)Timeline Frame 2Symbol 975 as "MP5_gr"
ExportAssets (56)Timeline Frame 2Symbol 977 as "Pecheneg_gr"
ExportAssets (56)Timeline Frame 2Symbol 979 as "PKM_gr"
ExportAssets (56)Timeline Frame 2Symbol 981 as "PM_gr"
ExportAssets (56)Timeline Frame 2Symbol 983 as "PPD_gr"
ExportAssets (56)Timeline Frame 2Symbol 985 as "PPH_41_gr"
ExportAssets (56)Timeline Frame 2Symbol 987 as "PPK_12_gr"
ExportAssets (56)Timeline Frame 2Symbol 989 as "SKS_gr"
ExportAssets (56)Timeline Frame 2Symbol 991 as "SPAS_12_gr"
ExportAssets (56)Timeline Frame 2Symbol 993 as "StG_42_gr"
ExportAssets (56)Timeline Frame 2Symbol 995 as "SVD_gr"
ExportAssets (56)Timeline Frame 2Symbol 997 as "Thompson_gr"
ExportAssets (56)Timeline Frame 2Symbol 999 as "TommyGun_gr"
ExportAssets (56)Timeline Frame 2Symbol 1001 as "TT_33_gr"
ExportAssets (56)Timeline Frame 2Symbol 1003 as "UMP_gr"
ExportAssets (56)Timeline Frame 2Symbol 1005 as "USAS_12_gr"
ExportAssets (56)Timeline Frame 2Symbol 1007 as "UZI_gr"
ExportAssets (56)Timeline Frame 2Symbol 1009 as "WALTER_gr"
ExportAssets (56)Timeline Frame 2Symbol 1011 as "MP5"
ExportAssets (56)Timeline Frame 2Symbol 1013 as "Kord"
ExportAssets (56)Timeline Frame 2Symbol 1015 as "Fork_gr"
ExportAssets (56)Timeline Frame 2Symbol 1017 as "Fork"
ExportAssets (56)Timeline Frame 2Symbol 1019 as "Axe_gr"
ExportAssets (56)Timeline Frame 2Symbol 1021 as "Axe"
ExportAssets (56)Timeline Frame 2Symbol 1023 as "Spectre_gr"
ExportAssets (56)Timeline Frame 2Symbol 1026 as "Scythe"
ExportAssets (56)Timeline Frame 2Symbol 1028 as "Scythe_gr"
ExportAssets (56)Timeline Frame 2Symbol 1033 as "TeslaCanon"
ExportAssets (56)Timeline Frame 2Symbol 1035 as "TeslaCanon_gr"
ExportAssets (56)Timeline Frame 2Symbol 1037 as "RicochetRifle"
ExportAssets (56)Timeline Frame 2Symbol 1039 as "RicochetRifle_gr"
ExportAssets (56)Timeline Frame 2Symbol 1041 as "SIG550"
ExportAssets (56)Timeline Frame 2Symbol 1043 as "SIG550_gr"
ExportAssets (56)Timeline Frame 2Symbol 1045 as "G11"
ExportAssets (56)Timeline Frame 2Symbol 1047 as "G11_gr"
ExportAssets (56)Timeline Frame 2Symbol 1049 as "L85A2"
ExportAssets (56)Timeline Frame 2Symbol 1051 as "L85A2_gr"
ExportAssets (56)Timeline Frame 2Symbol 1053 as "G36"
ExportAssets (56)Timeline Frame 2Symbol 1055 as "G36_gr"
ExportAssets (56)Timeline Frame 2Symbol 1057 as "SplitterRifle"
ExportAssets (56)Timeline Frame 2Symbol 1059 as "SplitterRifle_gr"
ExportAssets (56)Timeline Frame 2Symbol 1065 as "Arisaka"
ExportAssets (56)Timeline Frame 2Symbol 1067 as "Arisaka_gr"
ExportAssets (56)Timeline Frame 2Symbol 1069 as "type100"
ExportAssets (56)Timeline Frame 2Symbol 1071 as "type100_gr"
ExportAssets (56)Timeline Frame 2Symbol 1073 as "Model96"
ExportAssets (56)Timeline Frame 2Symbol 1075 as "Model96_gr"
ExportAssets (56)Timeline Frame 2Symbol 1077 as "Johnson"
ExportAssets (56)Timeline Frame 2Symbol 1079 as "Johnson_gr"
ExportAssets (56)Timeline Frame 2Symbol 1082 as "ChainGun"
ExportAssets (56)Timeline Frame 2Symbol 1084 as "ChainGun_gr"
ExportAssets (56)Timeline Frame 2Symbol 1086 as "JapShotgun"
ExportAssets (56)Timeline Frame 2Symbol 1088 as "JapShotgun_gr"
ExportAssets (56)Timeline Frame 2Symbol 1090 as "FlareGun"
ExportAssets (56)Timeline Frame 2Symbol 1092 as "FlareGun_gr"
ExportAssets (56)Timeline Frame 2Symbol 1094 as "Nambu"
ExportAssets (56)Timeline Frame 2Symbol 1096 as "Nambu_gr"
ExportAssets (56)Timeline Frame 2Symbol 1098 as "AlienHand"
ExportAssets (56)Timeline Frame 2Symbol 1100 as "AlienHand_gr"
ExportAssets (56)Timeline Frame 2Symbol 1102 as "Katana"
ExportAssets (56)Timeline Frame 2Symbol 1104 as "Katana_gr"
ExportAssets (56)Timeline Frame 2Symbol 1106 as "AA12"
ExportAssets (56)Timeline Frame 2Symbol 1108 as "AA12_gr"
ExportAssets (56)Timeline Frame 2Symbol 1110 as "Striker"
ExportAssets (56)Timeline Frame 2Symbol 1112 as "Striker_gr"
ExportAssets (56)Timeline Frame 2Symbol 1114 as "MP7"
ExportAssets (56)Timeline Frame 2Symbol 1116 as "MP7_gr"
ExportAssets (56)Timeline Frame 2Symbol 1118 as "BerettaM12"
ExportAssets (56)Timeline Frame 2Symbol 1120 as "BerettaM12_gr"
ExportAssets (56)Timeline Frame 2Symbol 1122 as "PP2000"
ExportAssets (56)Timeline Frame 2Symbol 1124 as "PP2000_gr"
ExportAssets (56)Timeline Frame 2Symbol 1126 as "M3A1"
ExportAssets (56)Timeline Frame 2Symbol 1128 as "M3A1_gr"
ExportAssets (56)Timeline Frame 2Symbol 1130 as "Calico"
ExportAssets (56)Timeline Frame 2Symbol 1132 as "Calico_gr"
ExportAssets (56)Timeline Frame 2Symbol 1134 as "American180"
ExportAssets (56)Timeline Frame 2Symbol 1136 as "American180_gr"
ExportAssets (56)Timeline Frame 2Symbol 1138 as "MAT49"
ExportAssets (56)Timeline Frame 2Symbol 1140 as "MAT49_gr"
ExportAssets (56)Timeline Frame 2Symbol 1141 as "M45"
ExportAssets (56)Timeline Frame 2Symbol 1143 as "M45_gr"
ExportAssets (56)Timeline Frame 2Symbol 1145 as "XM8"
ExportAssets (56)Timeline Frame 2Symbol 1147 as "XM8_gr"
ExportAssets (56)Timeline Frame 2Symbol 1149 as "Stoner"
ExportAssets (56)Timeline Frame 2Symbol 1151 as "Stoner_gr"
ExportAssets (56)Timeline Frame 2Symbol 1153 as "FNSCAR"
ExportAssets (56)Timeline Frame 2Symbol 1155 as "FNSCAR_gr"
ExportAssets (56)Timeline Frame 2Symbol 1157 as "VektorSS"
ExportAssets (56)Timeline Frame 2Symbol 1159 as "VektorSS_gr"
ExportAssets (56)Timeline Frame 2Symbol 1161 as "BAR"
ExportAssets (56)Timeline Frame 2Symbol 1163 as "BAR_gr"
ExportAssets (56)Timeline Frame 2Symbol 1165 as "RPD"
ExportAssets (56)Timeline Frame 2Symbol 1167 as "RPD_gr"
ExportAssets (56)Timeline Frame 2Symbol 1169 as "M1903"
ExportAssets (56)Timeline Frame 2Symbol 1171 as "M1903_gr"
ExportAssets (56)Timeline Frame 2Symbol 1173 as "Mosin"
ExportAssets (56)Timeline Frame 2Symbol 1175 as "Mosin_gr"
ExportAssets (56)Timeline Frame 2Symbol 1177 as "PPS_43"
ExportAssets (56)Timeline Frame 2Symbol 1179 as "PPS_43_gr"
ExportAssets (56)Timeline Frame 2Symbol 1181 as "StG_44"
ExportAssets (56)Timeline Frame 2Symbol 1183 as "StG_44_gr"
ExportAssets (56)Timeline Frame 2Symbol 1185 as "AA52"
ExportAssets (56)Timeline Frame 2Symbol 1187 as "AA52_gr"
ExportAssets (56)Timeline Frame 2Symbol 1189 as "Bolt"
ExportAssets (56)Timeline Frame 2Symbol 1190 as "Bullet"
ExportAssets (56)Timeline Frame 2Symbol 1193 as "Dropped"
ExportAssets (56)Timeline Frame 2Symbol 1195 as "Dropped_Shell"
ExportAssets (56)Timeline Frame 2Symbol 1199 as "Fire"
ExportAssets (56)Timeline Frame 2Symbol 1201 as "FRAG"
ExportAssets (56)Timeline Frame 2Symbol 1202 as "FRAG_gr"
ExportAssets (56)Timeline Frame 2Symbol 1218 as "Grenade"
ExportAssets (56)Timeline Frame 2Symbol 1230 as "HandGrenade"
ExportAssets (56)Timeline Frame 2Symbol 1232 as "HE"
ExportAssets (56)Timeline Frame 2Symbol 1233 as "HE_gr"
ExportAssets (56)Timeline Frame 2Symbol 1245 as "Napalm"
ExportAssets (56)Timeline Frame 2Symbol 1256 as "OldBullet"
ExportAssets (56)Timeline Frame 2Symbol 1264 as "Rocket"
ExportAssets (56)Timeline Frame 2Symbol 1265 as "Shell"
ExportAssets (56)Timeline Frame 2Symbol 1270 as "Blood_1"
ExportAssets (56)Timeline Frame 2Symbol 1275 as "Blood_2"
ExportAssets (56)Timeline Frame 2Symbol 1280 as "Blood_3"
ExportAssets (56)Timeline Frame 2Symbol 1321 as "Screen"
ExportAssets (56)Timeline Frame 2Symbol 1324 as "YOU"
ExportAssets (56)Timeline Frame 2Symbol 1328 as "again_question"
ExportAssets (56)Timeline Frame 2Symbol 1335 as "BattleCursor"
ExportAssets (56)Timeline Frame 2Symbol 1338 as "Congratulations"
ExportAssets (56)Timeline Frame 2Symbol 1364 as "Hero"
ExportAssets (56)Timeline Frame 2Symbol 1368 as "die.wav"
ExportAssets (56)Timeline Frame 2Symbol 1372 as "Player"
ExportAssets (56)Timeline Frame 2Symbol 1374 as "Armor_Large"
ExportAssets (56)Timeline Frame 2Symbol 1376 as "Armor_Small"
ExportAssets (56)Timeline Frame 2Symbol 1378 as "Medkit_Large"
ExportAssets (56)Timeline Frame 2Symbol 1380 as "Medkit_Small"
ExportAssets (56)Timeline Frame 2Symbol 1391 as "Turret_PKM"
ExportAssets (56)Timeline Frame 2Symbol 1400 as "TeslaCharge"
ExportAssets (56)Timeline Frame 2Symbol 1414 as "TeslaSuper"
ExportAssets (56)Timeline Frame 2Symbol 1423 as "RicochetBullet"
ExportAssets (56)Timeline Frame 2Symbol 1433 as "RicochetGrenade"
ExportAssets (56)Timeline Frame 2Symbol 1444 as "SplitterBullet"
ExportAssets (56)Timeline Frame 2Symbol 1446 as "SPLITTER"
ExportAssets (56)Timeline Frame 2Symbol 1447 as "SPLITTER_gr"
ExportAssets (56)Timeline Frame 2Symbol 1463 as "FlareBullet"
ExportAssets (56)Timeline Frame 2Symbol 1474 as "Turret_Canon"
ExportAssets (56)Timeline Frame 2Symbol 1484 as "Turret_HMG"
ExportAssets (56)Timeline Frame 2Symbol 1494 as "Turret_M249"
ExportAssets (56)Timeline Frame 2Symbol 1497 as "subbarrel.wav"
ExportAssets (56)Timeline Frame 2Symbol 1498 as "burn.wav"
ExportAssets (56)Timeline Frame 2Symbol 1499 as "shotgun.wav"
ExportAssets (56)Timeline Frame 2Symbol 1500 as "law.wav"
ExportAssets (56)Timeline Frame 2Symbol 1501 as "sparks.wav"
ExportAssets (56)Timeline Frame 2Symbol 1502 as "shot.wav"
ExportAssets (56)Timeline Frame 3Symbol 1620 as "Choose_Secondary"
ExportAssets (56)Timeline Frame 3Symbol 1740 as "Choose_Primary"
ExportAssets (56)Timeline Frame 3Symbol 1745 as "Choose_Grenades"
ExportAssets (56)Timeline Frame 3Symbol 1780 as "lock"

Labels

"GAME_LOAD"Frame 93
"loaded"Symbol 129 MovieClip Frame 3
"alt"Symbol 745 MovieClip [NapalmLauncher] Frame 5
"alt"Symbol 765 MovieClip [AK_47] Frame 5
"alt"Symbol 767 MovieClip [AN94] Frame 4
"alt"Symbol 771 MovieClip [APS] Frame 4
"alt"Symbol 773 MovieClip [AUG] Frame 4
"alt"Symbol 781 MovieClip [Beretta93R] Frame 4
"alt"Symbol 783 MovieClip [BIZON] Frame 5
"alt"Symbol 791 MovieClip [CAWS] Frame 5
"alt"Symbol 795 MovieClip [DB] Frame 5
"alt"Symbol 799 MovieClip [F2000] Frame 4
"alt"Symbol 801 MovieClip [FAMAS] Frame 5
"alt"Symbol 805 MovieClip [FNFAL] Frame 4
"alt"Symbol 807 MovieClip [FNP90] Frame 4
"alt"Symbol 809 MovieClip [Galil] Frame 9
"alt"Symbol 813 MovieClip [GaussRifle] Frame 5
"alt"Symbol 815 MovieClip [Glock18] Frame 4
"alt"Symbol 817 MovieClip [GROZA] Frame 5
"alt"Symbol 821 MovieClip [Jackhammer] Frame 5
"alt"Symbol 827 MovieClip [M_16] Frame 5
"alt"Symbol 829 MovieClip [M4] Frame 4
"alt"Symbol 841 MovieClip [microUZI] Frame 5
"alt"Symbol 849 MovieClip [Spectre] Frame 4
"alt"Symbol 861 MovieClip [PPK_12] Frame 5
"alt"Symbol 876 MovieClip [TommyGun] Frame 4
"alt"Symbol 880 MovieClip [UMP] Frame 5
"alt"Symbol 882 MovieClip [USAS_12] Frame 4
"alt"Symbol 1011 MovieClip [MP5] Frame 4
"alt"Symbol 1013 MovieClip [Kord] Frame 5
"alt"Symbol 1033 MovieClip [TeslaCanon] Frame 4
"alt"Symbol 1037 MovieClip [RicochetRifle] Frame 5
"alt"Symbol 1041 MovieClip [SIG550] Frame 4
"alt"Symbol 1045 MovieClip [G11] Frame 4
"alt"Symbol 1049 MovieClip [L85A2] Frame 5
"alt"Symbol 1053 MovieClip [G36] Frame 4
"alt"Symbol 1057 MovieClip [SplitterRifle] Frame 4
"alt"Symbol 1065 MovieClip [Arisaka] Frame 5
"alt"Symbol 1073 MovieClip [Model96] Frame 5
"alt"Symbol 1082 MovieClip [ChainGun] Frame 9
"alt"Symbol 1090 MovieClip [FlareGun] Frame 5
"alt"Symbol 1106 MovieClip [AA12] Frame 4
"alt"Symbol 1114 MovieClip [MP7] Frame 4
"alt"Symbol 1130 MovieClip [Calico] Frame 5
"alt"Symbol 1153 MovieClip [FNSCAR] Frame 7
"alt"Symbol 1169 MovieClip [M1903] Frame 5
"alt"Symbol 1173 MovieClip [Mosin] Frame 5
"blow"Symbol 1230 MovieClip [HandGrenade] Frame 45
"_up"Symbol 1316 MovieClip Frame 1
"_over"Symbol 1316 MovieClip Frame 2
"_down"Symbol 1316 MovieClip Frame 3
"_hit"Symbol 1316 MovieClip Frame 4
"rifle"Symbol 1351 MovieClip Frame 1
"smg"Symbol 1351 MovieClip Frame 5
"shotgun"Symbol 1351 MovieClip Frame 8
"pistol"Symbol 1351 MovieClip Frame 23
"grenade"Symbol 1351 MovieClip Frame 25
"knife"Symbol 1351 MovieClip Frame 56
"change"Symbol 1351 MovieClip Frame 71
"reload"Symbol 1351 MovieClip Frame 91
"death"Symbol 1364 MovieClip [Hero] Frame 2
"death"Symbol 1372 MovieClip [Player] Frame 2
"death"Symbol 1391 MovieClip [Turret_PKM] Frame 2
"death"Symbol 1474 MovieClip [Turret_Canon] Frame 2
"death"Symbol 1484 MovieClip [Turret_HMG] Frame 2
"death"Symbol 1494 MovieClip [Turret_M249] Frame 2
"death"Symbol 1545 MovieClip Frame 2
"medium"Symbol 2210 MovieClip Frame 2
"hard"Symbol 2210 MovieClip Frame 3
"easy"Symbol 2210 MovieClip Frame 4
"too_easy"Symbol 2210 MovieClip Frame 5
"CT"Symbol 2248 MovieClip Frame 2
"Terror"Symbol 2248 MovieClip Frame 12
"Fallout"Symbol 2248 MovieClip Frame 22
"Blood"Symbol 2248 MovieClip Frame 28
"American"Symbol 2248 MovieClip Frame 32
"German"Symbol 2248 MovieClip Frame 37
"Soviet"Symbol 2248 MovieClip Frame 42
"USA"Symbol 2248 MovieClip Frame 47
"Vietnam"Symbol 2248 MovieClip Frame 54
"Pacific"Symbol 2248 MovieClip Frame 61
"Iraq"Symbol 2248 MovieClip Frame 71
"Humans"Symbol 2248 MovieClip Frame 79
"Mutants"Symbol 2248 MovieClip Frame 85
"Options"Symbol 2248 MovieClip Frame 91
"Controls"Symbol 2248 MovieClip Frame 92
"anim32"Symbol 2278 MovieClip Frame 2
"anim21"Symbol 2278 MovieClip Frame 27
"anim23"Symbol 2278 MovieClip Frame 52
"anim12"Symbol 2278 MovieClip Frame 77
"ew3"Symbol 2314 MovieClip Frame 1
"ew2"Symbol 2314 MovieClip Frame 2
"ew1"Symbol 2314 MovieClip Frame 3

Dynamic Text Variables

labelSymbol 1529 EditableText"A"
labelSymbol 1532 EditableText"A"




http://swfchan.com/11/54282/info.shtml
Created: 21/4 -2019 20:35:54 Last modified: 21/4 -2019 20:35:54 Server time: 18/04 -2024 09:22:52