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777 - Part 7.swf

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Flash #54611

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Logbook Entry 59721 - The Shadow Queen

NOTE: Information based on this subject was sourced from aural history e.g. spoken
stories; therefore, it may not be entirely tangible. However, recent first-hand
accounts and archaeological evidence has confirmed most of this information.
The Shadow Queen is a powerful, malevolent demon, possessing a wide variety of
strong magic abilities. Her spirit form is described as a having a purple, decidedly
feminine body, wearing a high, pointed crown, and has long flowing glistening pink
hair. The subject's original physical form is not known. Her beauty barely masks her
cruelty, extreme ambition, and a profound superiority complex.
Believing that she could enslave the world, the Shadow Queen seized control of
many lands well over a thousand years ago. She achieved this with the help of a
massive army, her pet dragons and a trio of sisters - the Shadow Sirens. Essentially
subordinate versions of the Shadow Queen herself, as they resembled her in
appearance, but the Sirens have their own unique personalities and abilities.
No land was safe from the demon's oppression, as her minions conquered and
plundered the lands, storing the world's riches in the Palace of Shadow, built
among the remains of an ancient city she destroyed herself. Rarely satisfied, the
Shadow Queen created seven items bearing the essence of the heavens, that would
increase her already formidable power. These were the Crystal Stars.
The good people could not stand her tyranny any longer, so four heroes rose against
the evil demon. They were no match for the demon's formidable power.
The heroes discovered that the Crystal Stars were not only the source of the Shadow
Queen's power, they were also her weakness. The heroes utilized this tactic to good
effect, and used the Stars to seal her spirit inside her own palace, which stood
behind a gateway, later called 'The Thousand-Year Door', hence the seal could only
last a thousand years.
But the Shadow Queen had one last scheme…
Before she was sealed, she cast a spell on the heroes - which cursed the heroes.
They did not notice this as they took the Crystal Stars away, but when they let go of
their stars, the curse trapped each of their souls in a black treasure box. With no
way to break the curse, the heroes decided to hide the Crystal Stars around the
world - parting with their own in the process, thus, their doom would be sealed.
The heroes knew that someone would search for the Crystal Stars again one day,
since the seal would not last forever, so before they parted with the Stars, they
created a magic map and placed it in a treasure box, that would only open to those
of a pure heart.
Time passed quickly, and the dank, seedy harbor of Rogueport was built above the
city's ruins, and the Thousand Year Door. The heroes' battle and the Shadow Queen
were soon forgotten…Until today.
The Shadow Sirens, who still existed, had plotted to gather the Crystal Stars and
open the Thousand-Year Door, to revive their now dormant leader.  Apparently, this
was the thousandth year, and the seal was weakening. To this end, the Shadow
Sirens had aligned with the technologically advanced organization (rivaling that of
Emperor's Gago Army) - the X-Nauts. The leader of the X-Nauts, Lord Grodus, was
convinced that he could use the demon for his own world-conquering schemes, so
he planned efforts for his soldiers to find the Crystal Stars.
Other than the Crystal Stars, they will also need someone of a pure heart, to use as
a vessel for the Shadow Queen's spirit. Beldam, the eldest (and meanest) of the
Shadow Sirens, had taken possession of the treasure box with the magic map, and
set up shop in Rogueport, to offer the box to those she deemed worthy. The magical
map had the ability to find the Crystal Stars.
Princess Peach Toadstool, who had stopped by Rogueport whilst her boat was
refueling, was the first to open the box.
Starving for adventure, Peach sent the magic map to her friend, Mario, insisting him
to go with her on a supposed treasure hunt. Mario, when he arrived at Rogueport,
discovers that the daring princess had gone off on her own - and disappeared.
She ended up in the hands of the X-Nauts who, despite their villainous nature, did
not try to harm her. Grodus was insistent that she remained safe - to prepare her for
their final plan.
Meanwhile, Mario's adventure takes him across many lands of the Mushroom
Kingdom, searching for the Crystal Stars and fighting the X-Nauts, with the help of
his magical map, and various companions he meets along the way - including one
of the Shadow Sirens. Throughout his adventure, he uncovers the plot to awaken
the Shadow Queen.
The journey finally takes Mario beyond the Thousand-Year Door and into the Palace
of Shadow. Unfortunately, he was too late, as Grodus, with Peach in his grasp,
retreated to the chamber where the Shadow Queen remained - and promptly
brought the demon back into the world.
Her first step was to possess a vessel - a person of a pure heart, and hence Peach
had opened the box that had the magic map, she proved to be a suitable candidate.
This possession blanketed the world in a veil of darkness, and Shadow Peach took
form.
Reluctantly, Mario and friends fought valiantly against this evil amalgam, but she
proved to be too powerful. However, with the help of the Crystal Stars, all of the
friends Mario had met - cheering him on, and even Peach herself, Mario defeated
the Shadow Queen, purging the demon out of Peach's body, and out of existence,
never to be seen again.

Logbook Entry 60472 - Dark Seed

One of my previous logbook entries: 59721 - The Shadow Queen was a part of my
initial research to find out the cause of the presence of an unusual object, that I had
found in the body of 777, brought in today, who is apparently the previous one's
successor - Peach Toadstool. I called the unusual object a 'Dark Seed'.
The Dark Seed is rather grotesque in appearance and is not very big in size -
locating the seed was very much a chance find. I surgically removed the seed and all
traces of it from the host's body.
Initial observations yielded some interesting results: Scans indicated that this seed
contained some very basic organs, possibly for it to gain sustenance and maintain
itself. It was like a living creature living off the host, much like a parasite would, but
it appears that it had not done any harm to the host's body. A biopsy revealed that
this seed formed less than a year ago - the same time in which the host (Peach) was
possessed by the Shadow Queen…  I speculate that during the possession, the
demon created this seed, which, when it finished growing, would secure the
demon's hold on the host. According to the scan, the seed's organs were not
functioning, and it looks to be deceased.
Later tests disproved my initial impressions, as the Dark Seed contained a massive
amount of energy, and that the seed was in a state of hibernation. It appears that
the seed has a mind of its own…
Extracting the energy was a daunting task. The shell of this Dark Seed was
considerably tough; it would take something stronger than diamond to penetrate
this shell. I created a drill tipped with the mineral from the shell - extraction of the
energy was successful.
Containing it was not very easy either, as it virtually destroyed many of my
containers. I resolved to use an extreme heavy duty container. So much effort for
such a small object…
The (apparently) ethereal energy may be of use for my latest project - to create a
physical duplicate of 777, which will be enhanced by this energy.
Not long after the operation, I found something else inside the host's body. It was
similar to the Dark Seed, but it had a much less imposing appearance, and exuded
this oddly gentle warmth when I touched it… I will have to remove this one as well,
and store it for safe keeping - yet another complex task. The focus will have to
remain on the Dark Seed for now, as my project was ready to begin.

Logbook Entry 68742 - The Creation Process

It all started a few months into Emperor's weapons program - when Project 7976
(called the 'ProtoBlade', designed for use by a fellow associate) was stolen from its
testing facility. Fortunately, our surveillance systems caught a brief glimpse of the
assailant - she had been identified as 777. Odd… I thought she was dead. It was
very clear that this '777' had become a major threat - even my weapons and
mechanoids were unable to stop her.
Then I had an idea - "Who better to prove a match against this '777' - than
herself!" This could serve as a contingency plan just in case Emperor's 666 Project
fails - plus, working in this lab can be quite lonely... After some research, I
requested Emperor to bring 777 to me through any means necessary.
Emperor killed her.
Or so I thought. When he brought her in, it was obvious Emperor worked her up a bit
- namely, a giant gash through her torso, courtesy of the 'Annihilator', the end
product of Project 7976. I also took the opportunity to see her real face. It turns out
that this was not the 777 I remember. It was her successor, her daughter - Peach
Toadstool.
I repaired her injuries, whilst gathering some tissue samples and scouring her
ovaries for some eggs. It was a very awkward moment. My efforts revealed
something inside her body - something I have never seen before…
This unusual object appears to have been growing inside her body, and had
stopped. I decided to investigate her personal history to find my answers - and I did.
Less than a year ago, she had apparently been possessed by a powerful demon -
The Shadow Queen. It is possible that this event had some sort of bearing on the
presence of the unusual object, which I called a 'Dark Seed'. My guess is that
during the possession, she created this 'seed' to permanently secure her hold on
the host. In other words, if the Dark Seed finished growing - Peach would remain
under the demon's control forever…
But in this case, the demon was purged from the host's body, thus the seed
remained dormant, so I did not see much use of it initially. However, scans
indicated that it contained massive amounts of an unknown energy! I surgically
removed the Dark Seed - to utilise it for a different purpose…
The process was ready to begin. I acquired samples of the seed and infused it into
one of the eggs, as well as the tissue samples. As it is known, the egg must be
fertilised… Since nobody knows of my little project, I donated my own sperm to
fertilise the egg. As a result, this creation not only will be a physical duplicate of the
original subject, but she will also be (technically speaking) my biological daughter…
My creation was grown in a special containment tube, and using 'secret' growth
acceleration techniques, she had successfully grown in about one day!
I immediately noticed something unusual; her appearance was similar to the
original subject, but closer to her 'possessed' form.  After some testing, I
discovered that the Dark Seed, among its ethereal energy, contained the essence -
the life force of the Shadow Queen.
Oh shuffles! I inadvertently resurrected a powerful and potentially dangerous
demon! Perhaps the seed not only contained her life essence, but her powers and
memories could be in there as well!
But… this could be helpful for Emperor's plans. I will have to give this creation,
'Shadow Peach' some psychological evaluation when she is awakened - speaking
of which…
Today is the day when I will finally awaken the creation. I am a tad nervous about
what she will be like, but testing shows that Shadow Peach will perform at peak
performance. I have called Emperor to my lab for this event. I hope that he will be
pleased. Now, all I have to do is hit this button…

DRAWN AND ANIMATED BY..
M.F.S
STORY BY..
M.F.S
MOVIE CONTROL SCRIPTING BY...
M.F.S
SOUND CREDITS...
Many sound effects used in this series were found with www.findsounds.com. However, other sounds
were sourced from the following:
MUSIC TRACKS...

Shinobi III - Return of the Ninja Master [SEGA]
Gunstar Heroes [Treasure Games]
Sin & Punishment - Successor to the Earth [Treasure Games]
Mega Man X [Capcom]
Toribash [SXP Software]
Wipeout [Psygnosis]

Street Fighter Alpha 3 [Capcom]
Hyper Zone [HAL]
Super Mario Bros. 3 [Nintendo]
Metal Gear Solid [Konami]
Windows XP OS [Microsoft]
Megaman Zero [Capcom]

777 Part 1
Sonic Adventure 2
-Radical Highway-
Composed By Jun Senoue
Shadow Of The Colossus
-A Violent Encounter-
-The Opened Way-
-The End of the Battle-
Composed By Kow Otani

777 Part 2
F-Zero GX
-Story Chapter 8-
Composed By Hidenori Shoji
Mortal Kombat: Armageddon
-Finish Him!-
Composed By Dan Forden

777 Part 3
Shadow Of The Colossus
-Creeping Shadow-
-To The Ancient Land-
Composed By Kow Otani

777 Part 4
F-Zero GX
-Deathborn-
Composed By Daiki Kasho
Nightwish
-Dark Chest Of Wonders-
Performed by Nightwish

777 Part 5
F-Zero GX
-Don Genie-
-Zoda-
-Beastman-
Composed By Daiki Kasho
Sonic and the Secret Rings
-High and Broken-
Performed by Runblebee
Composed by Jun Senoue

777 Part 6
P.N 03
-First Mission-
-AAF-03 Sonnenblume-
-AAF-04 Orchidee V2.0-
-AAF-06 Lowenzahn-
Composed By Shusaku
Uchiyama & Makoto
Tomozawa

777 Part 7
Super Mario 64
-Inside the Castle Walls-
Composed By Koji Kondo
Megaman Zero Remastered
-Theme Of Zero-
Composed by Setsuo
Yamamoto
Performed by III
Megaman Zero 4
Remastered
-On The Edge-
Composed by Ippo Yamada
Performed by III
Metroid Prime 2 - Echoes
-Save Room-
Transformers - The Score
-Optimus Vs. Megatron-
Composed by Steve
Jablonsky

MANY THANKS TO...
All respective owners of content used
The M.F.S staff (if any...)
All sounds and music is (C) their respective owners
Yoshi (Part 3), Peach (Parts 3, 4, 5 & 7), Daisy (Part 7), Toad (Part 6 & 7), Toadsworth (Part 7) ,
Shadow Peach (Part 7) characters and/or likenesses are (C) properties of Nintendo and Intelligent
Systems 2007 (Pearl Toadstool is an original creation by M.F.S)
CREATED BY...
M.F.S 2007

Low

Medium

High

Movie controls:

A

S

D

Z

X

Low Quality

Medium Quality

High Quality

Play Movie

Pause Movie

PREVIOUSLY...

FINALLY ESCAPING THE BATTLESHIP, 777 RETURNS HOME.
"WHY WOULD THEY LET ME GO?", SHE PONDERS, AND TAKES SOME TIME TO
RECOVER HER STRENGTH.
A VISIT FROM A DISTANT FRIEND TAKES HER MIND OFF THE CONFUSING SITUATION.
BUT DUTY CALLS ONCE AGAIN...

PREVIOUSLY...

FINALLY ESCAPING THE BATTLESHIP, 777 RETURNS HOME.
"WHY WOULD THEY LET ME GO?", SHE PONDERS, AND TAKES SOME TIME TO
RECOVER HER STRENGTH.
A VISIT FROM A DISTANT FRIEND TAKES HER MIND OFF THE CONFUSING SITUATION.
BUT DUTY CALLS ONCE AGAIN...

I gather that the supply convoy is prepared and ready to depart?

I gather that the supply convoy is prepared and ready to depart?

Absolutely. I'm sure these supplies can help you rebuild your city.

Absolutely. I'm sure these supplies can help you rebuild your city.

I just want to say, that I'm truly grateful for your help.

I just want to say, that I'm truly grateful for your help.

Daisy, you're welcome to ask anytime.

Daisy, you're welcome to ask anytime.

Um, excuse me, Princess Daisy? We're ready to go.

Um, excuse me, Princess Daisy? We're ready to go.

Well... the convoy's leaving. See you later, Peach...

Well... the convoy's leaving. See you later, Peach...

Hey Daisy... It's good to see you again...

Hey Daisy... It's good to see you again...

Yeah... thanks.

Yeah... thanks.

That's quite a lot of supplies you're donating to Daisy...

That's quite a lot of supplies you're donating to Daisy...

She'll need it - It's horrible to see what happened to her city...

She'll need it - It's horrible to see what happened to her city...

INCOMING
INTEL. SIGNAL...

Peach, I have bad news. Intelligence reports that Emperor is planning an

Peach, I have bad news. Intelligence reports that Emperor is planning an

attack - on the supply convoy leaving your castle!

attack - on the supply convoy leaving your castle!

Peach, I have bad news. Intelligence reports that Emperor is planning an

Peach, I have bad news. Intelligence reports that Emperor is planning an

WHAT!? Then Daisy's in danger! I'm ready to go - are the upgrades prepared?

WHAT!? Then Daisy's in danger! I'm ready to go - are the upgrades prepared?

You're all set... Stand in the middle of the sun on the floor and let me take
care of the rest... Initiating Suit Upgrade Sequence...

You're all set... Stand in the middle of the sun on the floor and let me take
care of the rest... Initiating Suit Upgrade Sequence...

care of the rest... Initiating Suit Upgrade Sequence... I wish you good luck.

care of the rest... Initiating Suit Upgrade Sequence... I wish you good luck.

You're all set... Stand in the middle of the sun on the floor and let me take

You're all set... Stand in the middle of the sun on the floor and let me take

INITIATING SUIT
UPGRADE
SEQUENCE...

PREPARING
FOR LAUNCH...

construction

[CLOSED]

lab 7

COMMAND

Error

Cannot find 'credits'. File may be
damaged or missing.

OK

Cannot find 'playagain'. File may
be damaged or missing.

Fatal Error

System corruption imminent.
Shut down immediately.

x-ray OFFLINE

BPM

°C

%

heart rate

body temp

growth progress

00

7

100

X-RAY

STATUS

LOGBOOK

heart MONITOR

The Creation Process

The Shadow Queen

Dark Seed

Why did you call me here, Yoxter? My latest attack isn't going to plan itself!

Why did you call me here, Yoxter? My latest attack isn't going to plan itself!

Have patience, Emperor. Besides, your latest plan is the perfect opportunity
to try my new creation!

Have patience, Emperor. Besides, your latest plan is the perfect opportunity
to try my new creation!

to try my new creation!

to try my new creation!

Have patience, Emperor. Besides, your latest plan is the perfect opportunity

Have patience, Emperor. Besides, your latest plan is the perfect opportunity

What do you mean?

What do you mean?

When you brought 777 in recently, I took the opportunity to try something

When you brought 777 in recently, I took the opportunity to try something

I've been pondering about since the 'Project 7976' incident...

I've been pondering about since the 'Project 7976' incident...

When you brought 777 in recently, I took the opportunity to try something

And what would that be?

And what would that be?

Who better to prove a match against 777... Than herself?

Who better to prove a match against 777... Than herself?

Emperor, I give you Shadow Peach... reborn!

Emperor, I give you Shadow Peach... reborn!

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stop();
Symbol 41 MovieClip Frame 1
var component = _parent._parent; component.registerSkinElement(shadow_mc, "shadow"); component.registerSkinElement(darkshadow_mc, "darkshadow"); component.registerSkinElement(highlight_mc, "highlight"); component.registerSkinElement(highlight3D_mc, "highlight3D");
Symbol 48 MovieClip Frame 1
var component = _parent._parent; component.registerSkinElement(face_mc, "face"); component.registerSkinElement(shadow_mc, "shadow"); component.registerSkinElement(darkshadow_mc, "darkshadow"); component.registerSkinElement(highlight_mc, "highlight"); component.registerSkinElement(highlight3D_mc, "highlight3D");
Symbol 53 MovieClip Frame 1
var component = _parent._parent; component.registerSkinElement(highlight3D_mc, "highlight3D"); component.registerSkinElement(shadow_mc, "shadow"); component.registerSkinElement(darkshadow_mc, "darkshadow"); component.registerSkinElement(highlight_mc, "highlight");
Symbol 54 MovieClip [ScrollThumb] Frame 1
stop();
Symbol 62 MovieClip Frame 1
var component = _parent._parent; component.registerSkinElement(arrow_mc, "arrow"); component.registerSkinElement(face_mc, "face"); component.registerSkinElement(shadow_mc, "shadow"); component.registerSkinElement(darkshadow_mc, "darkshadow"); component.registerSkinElement(highlight_mc, "highlight"); component.registerSkinElement(highlight3D_mc, "highlight3D");
Symbol 70 MovieClip Frame 1
var component = _parent._parent; component.registerSkinElement(arrow_mc, "arrow"); component.registerSkinElement(face_mc, "face"); component.registerSkinElement(shadow_mc, "shadow"); component.registerSkinElement(darkshadow_mc, "darkshadow"); component.registerSkinElement(highlight_mc, "highlight"); component.registerSkinElement(highlight3D_mc, "highlight3D");
Symbol 78 MovieClip Frame 1
var component = _parent._parent; component.registerSkinElement(arrow_mc, "foregroundDisabled"); component.registerSkinElement(face_mc, "face"); component.registerSkinElement(shadow_mc, "shadow"); component.registerSkinElement(darkshadow_mc, "darkshadow"); component.registerSkinElement(highlight_mc, "highlight"); component.registerSkinElement(highlight3D_mc, "highlight3D");
Symbol 79 MovieClip [DownArrow] Frame 1
stop();
Symbol 79 MovieClip [DownArrow] Frame 2
stop();
Symbol 79 MovieClip [DownArrow] Frame 3
stop();
Symbol 174 MovieClip Frame 1
var component = _parent; component.registerSkinElement(track_mc, "scrollTrack");
Symbol 175 MovieClip [FScrollBarSymbol] Frame 1
#initclip 2 FScrollBarClass = function () { if (this._height == 4) { return(undefined); } this.init(); this.minPos = (this.maxPos = (this.pageSize = (this.largeScroll = 0))); this.smallScroll = 1; this.width = (this.horizontal ? (this._width) : (this._height)); this._xscale = (this._yscale = 100); this.setScrollPosition(0); this.tabEnabled = false; if (this._targetInstanceName.length > 0) { this.setScrollTarget(this._parent[this._targetInstanceName]); } this.tabChildren = false; this.setSize(this.width); }; FScrollBarClass.prototype = new FUIComponentClass(); FScrollBarClass.prototype.setHorizontal = function (flag) { if (this.horizontal && (!flag)) { this._xscale = 100; this._rotation = 0; } else if (flag && (!this.horizontal)) { this._xscale = -100; this._rotation = -90; } this.horizontal = flag; }; FScrollBarClass.prototype.setScrollProperties = function (pSize, mnPos, mxPos) { if (!this.enable) { return(undefined); } this.pageSize = pSize; this.minPos = Math.max(mnPos, 0); this.maxPos = Math.max(mxPos, 0); this.scrollPosition = Math.max(this.minPos, this.scrollPosition); this.scrollPosition = Math.min(this.maxPos, this.scrollPosition); if ((this.maxPos - this.minPos) <= 0) { this.scrollThumb_mc.removeMovieClip(); this.upArrow_mc.gotoAndStop(3); this.downArrow_mc.gotoAndStop(3); this.downArrow_mc.onPress = (this.downArrow_mc.onRelease = (this.downArrow_mc.onDragOut = null)); this.upArrow_mc.onPress = (this.upArrow_mc.onRelease = (this.upArrow_mc.onDragOut = null)); this.scrollTrack_mc.onPress = (this.scrollTrack_mc.onRelease = null); this.scrollTrack_mc.onDragOut = (this.scrollTrack_mc.onRollOut = null); this.scrollTrack_mc.useHandCursor = false; } else { var tmp = this.getScrollPosition(); this.upArrow_mc.gotoAndStop(1); this.downArrow_mc.gotoAndStop(1); this.upArrow_mc.onPress = (this.upArrow_mc.onDragOver = this.startUpScroller); this.upArrow_mc.onRelease = (this.upArrow_mc.onDragOut = this.stopScrolling); this.downArrow_mc.onPress = (this.downArrow_mc.onDragOver = this.startDownScroller); this.downArrow_mc.onRelease = (this.downArrow_mc.onDragOut = this.stopScrolling); this.scrollTrack_mc.onPress = (this.scrollTrack_mc.onDragOver = this.startTrackScroller); this.scrollTrack_mc.onRelease = this.stopScrolling; this.scrollTrack_mc.onDragOut = this.stopScrolling; this.scrollTrack_mc.onRollOut = this.stopScrolling; this.scrollTrack_mc.useHandCursor = false; this.attachMovie("ScrollThumb", "scrollThumb_mc", 3); this.scrollThumb_mc._x = 0; this.scrollThumb_mc._y = this.upArrow_mc._height; this.scrollThumb_mc.onPress = this.startDragThumb; this.scrollThumb_mc.controller = this; this.scrollThumb_mc.onRelease = (this.scrollThumb_mc.onReleaseOutside = this.stopDragThumb); this.scrollThumb_mc.useHandCursor = false; this.thumbHeight = (this.pageSize / ((this.maxPos - this.minPos) + this.pageSize)) * this.trackSize; this.thumbMid_mc = this.scrollThumb_mc.mc_sliderMid; this.thumbTop_mc = this.scrollThumb_mc.mc_sliderTop; this.thumbBot_mc = this.scrollThumb_mc.mc_sliderBot; this.thumbHeight = Math.max(this.thumbHeight, 6); this.midHeight = (this.thumbHeight - this.thumbTop_mc._height) - this.thumbBot_mc._height; this.thumbMid_mc._yScale = (this.midHeight * 100) / this.thumbMid_mc._height; this.thumbMid_mc._y = this.thumbTop_mc._height; this.thumbBot_mc._y = this.thumbTop_mc._height + this.midHeight; this.scrollTop = this.scrollThumb_mc._y; this.trackHeight = this.trackSize - this.thumbHeight; this.scrollBot = this.trackHeight + this.scrollTop; tmp = Math.min(tmp, this.maxPos); this.setScrollPosition(Math.max(tmp, this.minPos)); } }; FScrollBarClass.prototype.getScrollPosition = function () { return(this.scrollPosition); }; FScrollBarClass.prototype.setScrollPosition = function (pos) { this.scrollPosition = pos; if (this.scrollThumb_mc != undefined) { pos = Math.min(pos, this.maxPos); pos = Math.max(pos, this.minPos); } this.scrollThumb_mc._y = (((pos - this.minPos) * this.trackHeight) / (this.maxPos - this.minPos)) + this.scrollTop; this.executeCallBack(); }; FScrollBarClass.prototype.setLargeScroll = function (lScroll) { this.largeScroll = lScroll; }; FScrollBarClass.prototype.setSmallScroll = function (sScroll) { this.smallScroll = sScroll; }; FScrollBarClass.prototype.setEnabled = function (enabledFlag) { var wasEnabled = this.enable; if (enabledFlag && (!wasEnabled)) { this.enable = enabledFlag; if (this.textField != undefined) { this.setScrollTarget(this.textField); } else { this.setScrollProperties(this.pageSize, this.cachedMinPos, this.cachedMaxPos); this.setScrollPosition(this.cachedPos); } this.clickFilter = undefined; } else if ((!enabledFlag) && (wasEnabled)) { this.textField.removeListener(this); this.cachedPos = this.getScrollPosition(); this.cachedMinPos = this.minPos; this.cachedMaxPos = this.maxPos; if (this.clickFilter == undefined) { this.setScrollProperties(this.pageSize, 0, 0); } else { this.clickFilter = true; } this.enable = enabledFlag; } }; FScrollBarClass.prototype.setSize = function (hgt) { if (this._height == 1) { return(undefined); } this.width = hgt; this.scrollTrack_mc._yscale = 100; this.scrollTrack_mc._yscale = (100 * this.width) / this.scrollTrack_mc._height; if (this.upArrow_mc == undefined) { this.attachMovie("UpArrow", "upArrow_mc", 1); this.attachMovie("DownArrow", "downArrow_mc", 2); this.downArrow_mc.controller = (this.upArrow_mc.controller = this); this.upArrow_mc.useHandCursor = (this.downArrow_mc.useHandCursor = false); this.upArrow_mc._x = (this.upArrow_mc._y = 0); this.downArrow_mc._x = 0; } this.scrollTrack_mc.controller = this; this.downArrow_mc._y = this.width - this.downArrow_mc._height; this.trackSize = this.width - (2 * this.downArrow_mc._height); if (this.textField != undefined) { this.onTextChanged(); } else { this.setScrollProperties(this.pageSize, this.minPos, this.maxPos); } }; FScrollBarClass.prototype.scrollIt = function (inc, mode) { var delt = this.smallScroll; if (inc != "one") { delt = ((this.largeScroll == 0) ? (this.pageSize) : (this.largeScroll)); } var newPos = (this.getScrollPosition() + (mode * delt)); if (newPos > this.maxPos) { newPos = this.maxPos; } else if (newPos < this.minPos) { newPos = this.minPos; } this.setScrollPosition(newPos); }; FScrollBarClass.prototype.startDragThumb = function () { this.lastY = this._ymouse; this.onMouseMove = this.controller.dragThumb; }; FScrollBarClass.prototype.dragThumb = function () { this.scrollMove = this._ymouse - this.lastY; this.scrollMove = this.scrollMove + this._y; if (this.scrollMove < this.controller.scrollTop) { this.scrollMove = this.controller.scrollTop; } else if (this.scrollMove > this.controller.scrollBot) { this.scrollMove = this.controller.scrollBot; } this._y = this.scrollMove; var c = this.controller; c.scrollPosition = Math.round(((c.maxPos - c.minPos) * (this._y - c.scrollTop)) / c.trackHeight) + c.minPos; this.controller.isScrolling = true; updateAfterEvent(); this.controller.executeCallBack(); }; FScrollBarClass.prototype.stopDragThumb = function () { this.controller.isScrolling = false; this.onMouseMove = null; }; FScrollBarClass.prototype.startTrackScroller = function () { this.controller.trackScroller(); this.controller.scrolling = setInterval(this.controller, "scrollInterval", 500, "page", -1); }; FScrollBarClass.prototype.scrollInterval = function (inc, mode) { clearInterval(this.scrolling); if (inc == "page") { this.trackScroller(); } else { this.scrollIt(inc, mode); } this.scrolling = setInterval(this, "scrollInterval", 35, inc, mode); }; FScrollBarClass.prototype.trackScroller = function () { if ((this.scrollThumb_mc._y + this.thumbHeight) < this._ymouse) { this.scrollIt("page", 1); } else if (this.scrollThumb_mc._y > this._ymouse) { this.scrollIt("page", -1); } }; FScrollBarClass.prototype.stopScrolling = function () { this.controller.downArrow_mc.gotoAndStop(1); this.controller.upArrow_mc.gotoAndStop(1); clearInterval(this.controller.scrolling); }; FScrollBarClass.prototype.startUpScroller = function () { this.controller.upArrow_mc.gotoAndStop(2); this.controller.scrollIt("one", -1); this.controller.scrolling = setInterval(this.controller, "scrollInterval", 500, "one", -1); }; FScrollBarClass.prototype.startDownScroller = function () { this.controller.downArrow_mc.gotoAndStop(2); this.controller.scrollIt("one", 1); this.controller.scrolling = setInterval(this.controller, "scrollInterval", 500, "one", 1); }; FScrollBarClass.prototype.setScrollTarget = function (tF) { if (tF == undefined) { this.textField.removeListener(this); delete this.textField[(this.horizontal ? "hScroller" : "vScroller")]; if ((this.textField.hScroller != undefined) && (this.textField.vScroller != undefined)) { this.textField.unwatch("text"); this.textField.unwatch("htmltext"); } } this.textField = undefined; if (!(tF instanceof TextField)) { return(undefined); } this.textField = tF; this.textField[(this.horizontal ? "hScroller" : "vScroller")] = this; this.onTextChanged(); this.onChanged = function () { this.onTextChanged(); }; this.onScroller = function () { if (!this.isScrolling) { if (!this.horizontal) { this.setScrollPosition(this.textField.scroll); } else { this.setScrollPosition(this.textField.hscroll); } } }; this.textField.addListener(this); this.textField.watch("text", this.callback); this.textField.watch("htmlText", this.callback); }; FScrollBarClass.prototype.callback = function (prop, oldVal, newVal) { clearInterval(this.hScroller.synchScroll); clearInterval(this.vScroller.synchScroll); this.hScroller.synchScroll = setInterval(this.hScroller, "onTextChanged", 50); this.vScroller.synchScroll = setInterval(this.vScroller, "onTextChanged", 50); return(newVal); }; FScrollBarClass.prototype.onTextChanged = function () { if ((!this.enable) || (this.textField == undefined)) { return(undefined); } clearInterval(this.synchScroll); if (this.horizontal) { var pos = this.textField.hscroll; this.setScrollProperties(this.textField._width, 0, this.textField.maxhscroll); this.setScrollPosition(Math.min(pos, this.textField.maxhscroll)); } else { var pos = this.textField.scroll; var pageSize = (this.textField.bottomScroll - this.textField.scroll); this.setScrollProperties(pageSize, 1, this.textField.maxscroll); this.setScrollPosition(Math.min(pos, this.textField.maxscroll)); } }; FScrollBarClass.prototype.executeCallBack = function () { if (this.textField == undefined) { super.executeCallBack(); } else if (this.horizontal) { this.textField.hscroll = this.getScrollPosition(); } else { this.textField.scroll = this.getScrollPosition(); } }; Object.registerClass("FScrollBarSymbol", FScrollBarClass); #endinitclip
Symbol 178 MovieClip [FBoundingBoxSymbol] Frame 1
var component = _parent; component.registerSkinElement(boundingBox, "background"); stop();
Symbol 178 MovieClip [FBoundingBoxSymbol] Frame 2
component.registerSkinElement(boundingBox2, "backgroundDisabled"); stop();
Symbol 182 MovieClip [FScrollPaneSymbol] Frame 1
#initclip 3 function FScrollPaneClass() { function boolToString(str) { if (str == "false") { return(false); } if (str == "true") { return(true); } return(str); } this.init(); this.width = this._width; this.height = this._height; this._xscale = (this._yscale = 100); this.contentWidth = (this.contentHeight = 0); if (this.hScroll == undefined) { this.hScroll = (this.vScroll = "auto"); this.dragContent = false; } this.offset = new Object(); this.vScroll = boolToString(this.vScroll); this.hScroll = boolToString(this.hScroll); this.attachMovie("FScrollBarSymbol", "hScrollBar_mc", 100, {hostStyle:this.styleTable}); this.hScrollBar_mc.setHorizontal(true); this.hScrollBar_mc.setSmallScroll(5); this.hScrollBar_mc.setChangeHandler("onScroll", this); this.attachMovie("FScrollBarSymbol", "vScrollBar_mc", 99, {hostStyle:this.styleTable}); this.vScrollBar_mc.setSmallScroll(5); this.vScrollBar_mc.setChangeHandler("onScroll", this); this.setSize(this.width, this.height); if (this.scrollContent != "") { this.setScrollContent(this.scrollContent); } this.setDragContent(this.dragContent); } FScrollPaneClass.prototype = new FUIComponentClass(); Object.registerClass("FScrollPaneSymbol", FScrollPaneClass); FScrollPaneClass.prototype.getScrollContent = function () { return(this.content_mc); }; FScrollPaneClass.prototype.getPaneWidth = function () { return(this.width); }; FScrollPaneClass.prototype.getPaneHeight = function () { return(this.height); }; FScrollPaneClass.prototype.getScrollPosition = function () { var xPos = ((this.hScrollBar_mc == undefined) ? 0 : (this.hScrollBar_mc.getScrollPosition())); var yPos = ((this.vScrollBar_mc == undefined) ? 0 : (this.vScrollBar_mc.getScrollPosition())); return({x:xPos, y:yPos}); }; FScrollPaneClass.prototype.setScrollContent = function (target) { this.offset.x = 0; this.offset.y = 0; if (this.content_mc != undefined) { if (target != this.content_mc) { this.content_mc._visible = false; this.content_mc.removeMovieClip(); this.content_mc.unloadMovie(); } } if (typeof(target) == "string") { this.attachMovie(target, "tmp_mc", 3); this.content_mc = this.tmp_mc; } else if (target == undefined) { this.content_mc.unloadMovie(); } else { this.content_mc = target; } this.localToGlobal(this.offset); this.content_mc._parent.globalToLocal(this.offset); this.content_mc._x = this.offset.x; this.content_mc._y = this.offset.y; var contentBounds = this.content_mc.getBounds(this); this.offset.x = -contentBounds.xMin; this.offset.y = -contentBounds.yMin; this.localToGlobal(this.offset); this.content_mc._parent.globalToLocal(this.offset); this.content_mc._x = this.offset.x; this.content_mc._y = this.offset.y; this.contentWidth = this.content_mc._width; this.contentHeight = this.content_mc._height; this.content_mc.setMask(this.mask_mc); this.setSize(this.width, this.height); }; FScrollPaneClass.prototype.setSize = function (w, h) { if (((arguments.length < 2) || (isNaN(w))) || (isNaN(h))) { return(undefined); } super.setSize(w, h); this.width = Math.max(w, 60); this.height = Math.max(h, 60); this.boundingBox_mc._xscale = 100; this.boundingBox_mc._yscale = 100; this.boundingBox_mc._width = this.width; this.boundingBox_mc._height = this.height; this.setHandV(); this.initScrollBars(); if (this.mask_mc == undefined) { this.attachMovie("FBoundingBoxSymbol", "mask_mc", 3000); } this.mask_mc._xscale = 100; this.mask_mc._yscale = 100; this.mask_mc._width = this.hWidth; this.mask_mc._height = this.vHeight; this.mask_mc._alpha = 0; }; FScrollPaneClass.prototype.setScrollPosition = function (x, y) { x = Math.max(this.hScrollBar_mc.minPos, x); x = Math.min(this.hScrollBar_mc.maxPos, x); y = Math.max(this.vScrollBar_mc.minPos, y); y = Math.min(this.vScrollBar_mc.maxPos, y); this.hScrollBar_mc.setScrollPosition(x); this.vScrollBar_mc.setScrollPosition(y); }; FScrollPaneClass.prototype.refreshPane = function () { this.setScrollContent(this.content_mc); }; FScrollPaneClass.prototype.loadScrollContent = function (url, handler, location) { this.content_mc.removeMovieClip(); this.content_mc.unloadMovie(); this.content_mc._visible = 0; this.loadContent.duplicateMovieClip("loadTemp", 3); this.dupeFlag = true; this.contentLoaded = function () { this.loadReady = false; this.content_mc = this.loadTemp; this.refreshPane(); this.executeCallBack(); }; this.setChangeHandler(handler, location); this.loadTemp.loadMovie(url); }; FScrollPaneClass.prototype.setHScroll = function (prop) { this.hScroll = prop; this.setSize(this.width, this.height); }; FScrollPaneClass.prototype.setVScroll = function (prop) { this.vScroll = prop; this.setSize(this.width, this.height); }; FScrollPaneClass.prototype.setDragContent = function (dragFlag) { if (dragFlag) { this.boundingBox_mc.useHandCursor = true; this.boundingBox_mc.onPress = function () { this._parent.startDragLoop(); }; this.boundingBox_mc.tabEnabled = false; this.boundingBox_mc.onRelease = (this.boundingBox_mc.onReleaseOutside = function () { this._parent.pressFocus(); this._parent.onMouseMove = null; }); } else { delete this.boundingBox_mc.onPress; this.boundingBox_mc.useHandCursor = false; } }; FScrollPaneClass.prototype.setSmallScroll = function (x, y) { this.hScrollBar_mc.setSmallScroll(x); this.vScrollBar_mc.setSmallScroll(y); }; FScrollPaneClass.prototype.setHandV = function () { if ((((this.contentHeight - this.height) > 2) && (this.vScroll != false)) || (this.vScroll == true)) { this.hWidth = this.width - this.vScrollBar_mc._width; } else { this.hWidth = this.width; } if ((((this.contentWidth - this.width) > 2) && (this.hScroll != false)) || (this.hScroll == true)) { this.vHeight = this.height - this.hScrollBar_mc._height; } else { this.vHeight = this.height; } }; FScrollPaneClass.prototype.startDragLoop = function () { this.tabFocused = false; this.myOnSetFocus(); this.lastX = this._xmouse; this.lastY = this._ymouse; this.onMouseMove = function () { this.scrollXMove = this.lastX - this._xmouse; this.scrollYMove = this.lastY - this._ymouse; this.scrollXMove = this.scrollXMove + this.hScrollBar_mc.getScrollPosition(); this.scrollYMove = this.scrollYMove + this.vScrollBar_mc.getScrollPosition(); this.setScrollPosition(this.scrollXMove, this.scrollYMove); if ((this.scrollXMove < this.hScrollBar_mc.maxPos) && (this.scrollXMove > this.hScrollBar_mc.minPos)) { this.lastX = this._xmouse; } if ((this.scrollYMove < this.vScrollBar_mc.maxPos) && (this.scrollYMove > this.vScrollBar_mc.minPos)) { this.lastY = this._ymouse; } this.updateAfterEvent(); }; }; FScrollPaneClass.prototype.initScrollBars = function () { this.hScrollBar_mc._y = this.height - this.hScrollBar_mc._height; this.hScrollBar_mc.setSize(this.hWidth); this.hScrollBar_mc.setScrollProperties(this.hWidth, 0, this.contentWidth - this.hWidth); this.vScrollBar_mc._visible = ((this.hWidth == this.width) ? false : true); this.vScrollBar_mc._x = this.width - this.vScrollBar_mc._width; this.vScrollBar_mc.setSize(this.vHeight); this.vScrollBar_mc.setScrollProperties(this.vHeight, 0, this.contentHeight - this.vHeight); this.hScrollBar_mc._visible = ((this.vHeight == this.height) ? false : true); }; FScrollPaneClass.prototype.onScroll = function (component) { var pos = component.getScrollPosition(); var XorY = ((component._name == "hScrollBar_mc") ? "x" : "y"); if (component._name == "hScrollBar_mc") { this.content_mc._x = (-pos) + this.offset.x; } else { this.content_mc._y = (-pos) + this.offset.y; } }; FScrollPaneClass.prototype.myOnKeyDown = function () { var posX = this.hScrollBar_mc.getScrollPosition(); var posY = this.vScrollBar_mc.getScrollPosition(); if (this.hScrollBar_mc.maxPos > this.hScrollBar_mc.minPos) { if (Key.isDown(37)) { this.setScrollPosition(posX - 3, posY); } else if (Key.isDown(39)) { this.setScrollPosition(posX + 3, posY); } } if (this.vScrollBar_mc.maxPos > this.vScrollBar_mc.minPos) { if (Key.isDown(38)) { this.setScrollPosition(posX, posY - 3); } else if (Key.isDown(40)) { this.setScrollPosition(posX, posY + 3); } else if (Key.isDown(34)) { this.setScrollPosition(posX, posY + this.vScrollBar_mc.pageSize); } else if (Key.isDown(33)) { this.setScrollPosition(posX, posY - this.vScrollBar_mc.pageSize); } } }; #endinitclip this.deadPreview._visible = false;
Instance of Symbol 175 MovieClip [FScrollBarSymbol] "scrollBarAsset" in Symbol 182 MovieClip [FScrollPaneSymbol] Frame 1
//component parameters onClipEvent (initialize) { _targetInstanceName = ""; horizontal = false; }
Instance of Symbol 179 MovieClip "loadContent" in Symbol 182 MovieClip [FScrollPaneSymbol] Frame 1
onClipEvent (load) { if (this._parent.loadReady) { this._parent.contentLoaded(); delete this._parent.loadReady; } else if (this._name != "loadContent") { this._parent.loadReady = true; } }
Symbol 198 Button
on (release) { _root.play(); }
Symbol 199 MovieClip Frame 1
_root.stop(); PercentLoaded = (_root.getBytesLoaded() / _root.getBytesTotal()) * 100; if (PercentLoaded != 100) { setProperty(bar, _xscale , PercentLoaded); } else { gotoAndStop (3); }
Symbol 199 MovieClip Frame 2
gotoAndPlay (1);
Symbol 224 Button
on (release) { play(); }
Symbol 234 Button
on (release) { _root._quality = "LOW"; }
Symbol 236 Button
on (release) { _root._quality = "MEDIUM"; }
Symbol 238 Button
on (release) { _root._quality = "HIGH"; }
Symbol 246 Button
on (release) { gotoAndStop (444); }
Symbol 269 Button
on (release) { play(); }
Symbol 270 Button
on (release) { play(); }
Symbol 271 Button
on (release) { gotoAndStop (435); }
Symbol 275 Button
on (keyPress "x") { stop(); _root.display.gotoAndStop("pause"); }
Symbol 276 Button
on (keyPress "z") { play(); _root.display.gotoAndPlay("play"); }
Symbol 277 Button
on (keyPress "a") { _root._quality = "LOW"; _root.display.gotoAndPlay("lo"); }
Symbol 278 Button
on (keyPress "s") { _root._quality = "MEDIUM"; _root.display.gotoAndPlay("med"); }
Symbol 279 Button
on (keyPress "d") { _root._quality = "HIGH"; _root.display.gotoAndPlay("hi"); }
Symbol 290 MovieClip Frame 1
this.stop();
Symbol 290 MovieClip Frame 41
this.gotoAndStop(1);
Symbol 290 MovieClip Frame 81
this.gotoAndStop(1);
Symbol 290 MovieClip Frame 121
this.gotoAndStop(1);
Symbol 290 MovieClip Frame 161
this.gotoAndStop(1);
Symbol 290 MovieClip Frame 201
this.gotoAndStop(1);
Symbol 706 Button
on (release) { gotoAndStop (3933); }
Symbol 707 Button
on (release) { gotoAndStop (3932); }
Symbol 716 MovieClip Frame 240
_root.gotoAndPlay("fatalerror");
Symbol 728 Button
on (release) { _root.gotoAndStop("fakeend"); }
Symbol 733 Button
on (release) { _root.gotoAndStop("fakeend"); }
Instance of Symbol 182 MovieClip [FScrollPaneSymbol] in Symbol 769 MovieClip Frame 1
//component parameters onClipEvent (initialize) { scrollContent = "logentry1"; hScroll = false; vScroll = "auto"; dragContent = false; }
Symbol 772 Button
on (release) { this.gotoAndStop(1); }
Symbol 774 Button
on (release) { this.gotoAndStop(2); }
Symbol 776 Button
on (release) { this.gotoAndStop(3); }
Instance of Symbol 182 MovieClip [FScrollPaneSymbol] in Symbol 778 MovieClip Frame 1
//component parameters onClipEvent (initialize) { scrollContent = "logentry2"; hScroll = false; vScroll = "auto"; dragContent = false; }
Instance of Symbol 182 MovieClip [FScrollPaneSymbol] in Symbol 779 MovieClip Frame 1
//component parameters onClipEvent (initialize) { scrollContent = "logentry3"; hScroll = false; vScroll = "auto"; dragContent = false; }
Symbol 780 MovieClip Frame 1
stop();
Symbol 780 MovieClip Frame 2
stop();
Symbol 780 MovieClip Frame 3
stop();
Symbol 781 Button
on (keyPress "x") { stop(); _root.display.gotoAndPlay("pause"); }
Symbol 965 Button
on (release) { gotoAndPlay (6966); }
Symbol 966 Button
on (release) { gotoAndStop (1); }
Symbol 968 Button
on (release) { gotoAndStop (6965); }

Library Items

Symbol 1 MovieClip [FUIComponentSymbol]
Symbol 2 GraphicUsed by:3 21 39 40 46 47 49 55 67
Symbol 3 MovieClipUses:2Used by:14
Symbol 4 GraphicUsed by:5
Symbol 5 MovieClipUses:4Used by:14
Symbol 6 GraphicUsed by:7 27 58 73
Symbol 7 MovieClipUses:6Used by:14
Symbol 8 GraphicUsed by:9 28 59 74
Symbol 9 MovieClipUses:8Used by:14
Symbol 10 GraphicUsed by:11 16 26 60 64 72
Symbol 11 MovieClipUses:10Used by:14
Symbol 12 GraphicUsed by:13 15 25 61 63 71
Symbol 13 MovieClipUses:12Used by:14
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Symbol 959 TextUses:253Used by:Timeline
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Symbol 961 GraphicUsed by:962
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Symbol 966 ButtonUses:694 695 696 697 698 245Used by:Timeline
Symbol 967 GraphicUsed by:Timeline
Symbol 968 ButtonUses:241 242 243 244 245Used by:Timeline
Streaming Sound 1Used by:Timeline

Instance Names

"stopbutton"Frame 453Symbol 275 Button
"continuebutton"Frame 453Symbol 276 Button
"lo"Frame 453Symbol 277 Button
"med"Frame 453Symbol 278 Button
"hi"Frame 453Symbol 279 Button
"display"Frame 453Symbol 290 MovieClip
"fakeplayagain"Frame 3913Symbol 700 Button
"fakecredits"Frame 3913Symbol 705 Button
"fakeplayagain"Frame 3930Symbol 706 Button
"fakecredits"Frame 3930Symbol 707 Button
"stopbutton"Frame 4181Symbol 781 Button
"continuebutton"Frame 4181Symbol 276 Button
"lo"Frame 4181Symbol 277 Button
"med"Frame 4181Symbol 278 Button
"hi"Frame 4181Symbol 279 Button
"display"Frame 4181Symbol 290 MovieClip
"comp"Frame 4719Symbol 780 MovieClip
"comp"Frame 5537Symbol 780 MovieClip
"comp"Frame 5687Symbol 780 MovieClip
"comp"Frame 6051Symbol 780 MovieClip
"face_mc"Symbol 14 MovieClip Frame 1Symbol 3 MovieClip
"arrow_mc"Symbol 14 MovieClip Frame 1Symbol 5 MovieClip
"highlight_mc"Symbol 14 MovieClip Frame 1Symbol 7 MovieClip
"shadow_mc"Symbol 14 MovieClip Frame 1Symbol 9 MovieClip
"darkshadow_mc"Symbol 14 MovieClip Frame 1Symbol 11 MovieClip
"highlight3D_mc"Symbol 14 MovieClip Frame 1Symbol 13 MovieClip
"darkshadow_mc"Symbol 24 MovieClip Frame 1Symbol 15 MovieClip
"highlight3D_mc"Symbol 24 MovieClip Frame 1Symbol 16 MovieClip
"highlight_mc"Symbol 24 MovieClip Frame 1Symbol 18 MovieClip
"shadow_mc"Symbol 24 MovieClip Frame 1Symbol 20 MovieClip
"face_mc"Symbol 24 MovieClip Frame 1Symbol 21 MovieClip
"arrow_mc"Symbol 24 MovieClip Frame 1Symbol 23 MovieClip
"highlight3D_mc"Symbol 33 MovieClip Frame 1Symbol 25 MovieClip
"darkshadow_mc"Symbol 33 MovieClip Frame 1Symbol 26 MovieClip
"highlight_mc"Symbol 33 MovieClip Frame 1Symbol 27 MovieClip
"shadow_mc"Symbol 33 MovieClip Frame 1Symbol 28 MovieClip
"face_mc"Symbol 33 MovieClip Frame 1Symbol 30 MovieClip
"arrow_mc"Symbol 33 MovieClip Frame 1Symbol 32 MovieClip
"up"Symbol 34 MovieClip [UpArrow] Frame 1Symbol 14 MovieClip
"down"Symbol 34 MovieClip [UpArrow] Frame 2Symbol 24 MovieClip
"disabled"Symbol 34 MovieClip [UpArrow] Frame 3Symbol 33 MovieClip
"highlight3D_mc"Symbol 41 MovieClip Frame 1Symbol 36 MovieClip
"darkshadow_mc"Symbol 41 MovieClip Frame 1Symbol 38 MovieClip
"highlight_mc"Symbol 41 MovieClip Frame 1Symbol 39 MovieClip
"shadow_mc"Symbol 41 MovieClip Frame 1Symbol 40 MovieClip
"highlight3D_mc"Symbol 48 MovieClip Frame 1Symbol 42 MovieClip
"darkshadow_mc"Symbol 48 MovieClip Frame 1Symbol 43 MovieClip
"shadow_mc"Symbol 48 MovieClip Frame 1Symbol 45 MovieClip
"face_mc"Symbol 48 MovieClip Frame 1Symbol 46 MovieClip
"highlight_mc"Symbol 48 MovieClip Frame 1Symbol 47 MovieClip
"shadow_mc"Symbol 53 MovieClip Frame 1Symbol 49 MovieClip
"darkshadow_mc"Symbol 53 MovieClip Frame 1Symbol 51 MovieClip
"highlight3D_mc"Symbol 53 MovieClip Frame 1Symbol 52 MovieClip
"mc_sliderTop"Symbol 54 MovieClip [ScrollThumb] Frame 1Symbol 41 MovieClip
"mc_sliderMid"Symbol 54 MovieClip [ScrollThumb] Frame 1Symbol 48 MovieClip
"mc_sliderBot"Symbol 54 MovieClip [ScrollThumb] Frame 1Symbol 53 MovieClip
"face_mc"Symbol 62 MovieClip Frame 1Symbol 55 MovieClip
"arrow_mc"Symbol 62 MovieClip Frame 1Symbol 57 MovieClip
"highlight_mc"Symbol 62 MovieClip Frame 1Symbol 58 MovieClip
"shadow_mc"Symbol 62 MovieClip Frame 1Symbol 59 MovieClip
"darkshadow_mc"Symbol 62 MovieClip Frame 1Symbol 60 MovieClip
"highlight3D_mc"Symbol 62 MovieClip Frame 1Symbol 61 MovieClip
"darkshadow_mc"Symbol 70 MovieClip Frame 1Symbol 63 MovieClip
"highlight3D_mc"Symbol 70 MovieClip Frame 1Symbol 64 MovieClip
"highlight_mc"Symbol 70 MovieClip Frame 1Symbol 65 MovieClip
"shadow_mc"Symbol 70 MovieClip Frame 1Symbol 66 MovieClip
"face_mc"Symbol 70 MovieClip Frame 1Symbol 67 MovieClip
"arrow_mc"Symbol 70 MovieClip Frame 1Symbol 69 MovieClip
"highlight3D_mc"Symbol 78 MovieClip Frame 1Symbol 71 MovieClip
"darkshadow_mc"Symbol 78 MovieClip Frame 1Symbol 72 MovieClip
"highlight_mc"Symbol 78 MovieClip Frame 1Symbol 73 MovieClip
"shadow_mc"Symbol 78 MovieClip Frame 1Symbol 74 MovieClip
"face_mc"Symbol 78 MovieClip Frame 1Symbol 75 MovieClip
"arrow_mc"Symbol 78 MovieClip Frame 1Symbol 77 MovieClip
"up"Symbol 79 MovieClip [DownArrow] Frame 1Symbol 62 MovieClip
"down"Symbol 79 MovieClip [DownArrow] Frame 2Symbol 70 MovieClip
"disabled"Symbol 79 MovieClip [DownArrow] Frame 3Symbol 78 MovieClip
"track_mc"Symbol 174 MovieClip Frame 1Symbol 173 MovieClip
"scrollTrack_mc"Symbol 175 MovieClip [FScrollBarSymbol] Frame 1Symbol 174 MovieClip
"boundingBox"Symbol 178 MovieClip [FBoundingBoxSymbol] Frame 1Symbol 176 MovieClip
"boundingBox2"Symbol 178 MovieClip [FBoundingBoxSymbol] Frame 2Symbol 176 MovieClip
"scrollBarAsset"Symbol 182 MovieClip [FScrollPaneSymbol] Frame 1Symbol 175 MovieClip [FScrollBarSymbol]
"boundingBox_mc"Symbol 182 MovieClip [FScrollPaneSymbol] Frame 1Symbol 178 MovieClip [FBoundingBoxSymbol]
"loadContent"Symbol 182 MovieClip [FScrollPaneSymbol] Frame 1Symbol 179 MovieClip
"deadPreview"Symbol 182 MovieClip [FScrollPaneSymbol] Frame 1Symbol 181 MovieClip
"bar"Symbol 199 MovieClip Frame 1Symbol 184 MovieClip
"log1"Symbol 780 MovieClip Frame 1Symbol 769 MovieClip
"log2"Symbol 780 MovieClip Frame 2Symbol 778 MovieClip
"log3"Symbol 780 MovieClip Frame 3Symbol 779 MovieClip

Special Tags

Protect (24)Timeline Frame 131 bytes "..$1$q4$6uDF5fgNsDd2s1P8lt7Fz0."
ExportAssets (56)Timeline Frame 1Symbol 1 as "FUIComponentSymbol"
ExportAssets (56)Timeline Frame 1Symbol 34 as "UpArrow"
ExportAssets (56)Timeline Frame 1Symbol 54 as "ScrollThumb"
ExportAssets (56)Timeline Frame 1Symbol 79 as "DownArrow"
ExportAssets (56)Timeline Frame 1Symbol 85 as "logentry2"
ExportAssets (56)Timeline Frame 1Symbol 88 as "logentry3"
ExportAssets (56)Timeline Frame 1Symbol 91 as "logentry1"
ExportAssets (56)Timeline Frame 1Symbol 171 as "credits"
ExportAssets (56)Timeline Frame 1Symbol 175 as "FScrollBarSymbol"
ExportAssets (56)Timeline Frame 1Symbol 175 as "FScrollBarSymbol"
ExportAssets (56)Timeline Frame 1Symbol 178 as "FBoundingBoxSymbol"
ExportAssets (56)Timeline Frame 1Symbol 182 as "FScrollPaneSymbol"
ExportAssets (56)Timeline Frame 4181Symbol 182 as "FScrollPaneSymbol"
ExportAssets (56)Timeline Frame 4181Symbol 182 as "FScrollPaneSymbol"
ExportAssets (56)Timeline Frame 4181Symbol 182 as "FScrollPaneSymbol"
ExportAssets (56)Timeline Frame 6966Symbol 182 as "FScrollPaneSymbol"

Labels

"fakeend"Frame 3930
"creditserror"Frame 3932
"playagainerror"Frame 3933
"fatalerror"Frame 3934
"Symbol_36"Symbol 1 MovieClip [FUIComponentSymbol] Frame 1
"enabled"Symbol 178 MovieClip [FBoundingBoxSymbol] Frame 1
"disabled"Symbol 178 MovieClip [FBoundingBoxSymbol] Frame 2
"loaded"Symbol 199 MovieClip Frame 3
"play"Symbol 290 MovieClip Frame 2
"pause"Symbol 290 MovieClip Frame 42
"hi"Symbol 290 MovieClip Frame 82
"med"Symbol 290 MovieClip Frame 122
"lo"Symbol 290 MovieClip Frame 162




http://swfchan.com/11/54611/info.shtml
Created: 21/4 -2019 13:39:31 Last modified: 21/4 -2019 13:39:31 Server time: 15/05 -2024 05:59:59