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NG's Finest.swf

This is the info page for
Flash #54918

(Click the ID number above for more basic data on this flash file.)


Text
you are now playing

ng's finest

PRODUCTIONS

2009

new game

newgrounds

moosh

new game

newgrounds

moosh

acromatik

acromatik

beta v.2

newgrounds - newgrounds - newgrounds - newgrounds - newgrounds - newgrounds - newgrounds

newgrounds - newgrounds - newgrounds - newgrounds - newgrounds - newgrounds - newgrounds - newgrounds - newgrounds - newgrounds - newgrounds - newgrounds - newgrounds - newgrounds - newgrounds - newgrounds - newgrounds - newgrounds - newgrounds - newgrounds - newgrounds - newgrounds - newgrounds - newgrounds - newgrounds

pwn

Login usr:

Login usr:

submit

submit

<p align="left"><font face="Tahoma" size="12" color="#993309" letterSpacing="0.000000" kerning="1"><b>Commander Name</b></font></p>

Welcome Commander,
Please input your USERNAME

<p align="left"><font face="Tahoma" size="12" color="#993309" letterSpacing="0.000000" kerning="1"><b>Commander Name</b></font></p>

<p align="left"><font face="Tahoma" size="12" color="#993309" letterSpacing="0.000000" kerning="1"><b>Commander Name</b></font></p>

- incoming transmission -

General lovbelow

Ah, I finally get to meet the new guy!

Next

you

skip

I love the fresh meat :3

Well, welcome to the Private War-Coalition of Newgrounds!

I just say P.W.N for short.

Anyways, you must have a multitude of skills under your belt to have
made it as a P.W.N commander.

Yes sir, it was alot of work to get to this position.

Mmm, hard worker huh.

You like it hard?

Wait...huh?

Answer the question.

I’m not sure what you mean.

Playing dumb huh? I like that in a man.

The mission sir! What’s my mission?

Likes to get down to the dirty dirty… I like you already.

........

I need you to train these 3 kiddies into New Ground’s finest super soldiers
the internet has ever witnessed.

You will need to go through vigorous missions to earn cash, purchase
training facilities...

... and research better ways to make these 3 really awesome.

You up to the challenge commander?

Yes sir! Always up to a challenge.

Good then you won’t mind giving me a full body massage later tonight

Huh?

Good luck commander! Your flight leaves in 2 minutes and Major A. Ole
will answer any further questions when you arrive. dismissed!

Massage?

squad name:

squad name:

NGer's Elite

assign tasks

[squad name]

Day 100

$ 9999

pico

nene

darnell

p
r
o
g
r
e
s
s

p
r
o
g
r
e
s
s

20/20

20/20

20/20

help

c
l
o
s
e

c
l
o
s
e

[ pico ]

[ troop ]

* strength

* intelligence

* dexterity

* charm

* endurance

* loyalty

999

999

999

999

999

999

* gun mastery

* demolitions

* nature

* tinkering

* electronics

* medicine

* stealth

* stealth equip.

* vehicle

* deception

* teamwork

* negotiation

999

999

999

999

999

999

999

999

999

999

999

999

* missions completed:

* missions failed:

* rank:

999

999

Private

[ darnell ]

999

999

999

999

999

999

999

999

999

999

999

999

999

999

999

999

999

999

999

999

Private

[ nene ]

999

999

999

999

999

999

999

999

999

999

999

999

999

999

999

999

999

999

999

999

Private







continue

<p align="center"><font face="TekutekuAL" size="25" color="#f5ac34" letterSpacing="1.000000" kerning="0">Day 999</font></p>

accept?

yes

no

Are you sure you want to place
this here?

caution: you cannot remove this
building once placed

You didn't place your building.
Continue?

what would you like to do?

buildings inventory

[main hq]

[obstacle course]

[library]

[gymnastics gym]

[mini-track field]

[the box]

[the bar]

[mc fulp's]

[fit center]

[tactics center]

[bistro pub]

[physical lab]

[mindchamber]

[firing range]

[bomb shelter]

[forest camp]

[junkyard]

[electro station]

[first aid outpost]

[ninja field]

[ninja targets]

[junk garage]

[spy hq)

[b-ball court]

[diplomat's office]

[ninja hq]

[military garage]

[weapons armory]

[hi-tech hospital]

[wilderness cabin]

[theatre]

[spy academy]

[herbal spa]

[adv. weapons lab]

[s. moses]

PAGE 1

b
u
i
l
d

b
u
i
l
d

b
u
y

b
u
y

PAGE 2

PAGE 3

PAGE 4

PAGE 5

PAGE 6

PAGE 7

buy buildings

must be researched

Toughen up with tough obstacles

work out (strength+)

An extensive know-how is key to survival

study (intelligence+)

Jump, climb and swing, just like Spidey

train (dexterity+)

[mini-track field)

Running makes men

manmakers (Endurance+)

[the box)

Alittle timeout keeps rebellion away

seclusion (loyalty+)

[the bar)

Have a nice cold one

drink up (charm+)

[mc fulp's)

A burger is a good way to end a day

get fat (loyalty+ / energy+)

[fit center)

It's just like the YMCA, only manlier

train (strength+ / Endurance+)

[tactics center)

Study the secrets of James Bond

study (intelligence+ / dexterity+)

[bistro pub)

Relax. Here, you don't have to think alot

drink up (charm+ / energy+)

[physical lab)

It's training. On steriods. Seriously.

train (str+ / dex+ / end+)

[minchamber)

FORCE THE MIND

subliminal (int+ / chm+ / loy+)

[firing range)

Bullets are always a good solution

target practice (gun mastery+)

[bomb shelter)

Explosions in here, experience out there

defuse bombs (demolitions+)

[forest camp)

Trees speak. You just have to listen.

[junkyard)

One man's trash, another man's treasure

create (tinkering+)

[electro station)

Power keeps the world spinning

operate (electronics+)

[first aid outpost)

Helping other's here helps yourself too

operate (medicine+)

[ninja field)

See me, and you're already dead

train (stealth+)

[ninja targets)

Become the deadly shadow

target practice (stealth e.+)

[junk garage)

Don't be afraid to get dirty

repair (vehicle+)

The perfect hideout

train (deception+)

[b-ball court)

C'mon, prove it on the court

hoop it up (teamwork+)

[diplomat's office)

Words are the weapons of the elegant

deal buisiness (negotiation+)

[ninja hq)

Even ninjas take a break

meditate (stealth+ / stealth e.+)

[military garage)

Even tanks hurt sometimes

repair (vehicles+ / tinkering+)

[weapons armory)

Learning can be fun. And dangerous.

fool around (gun m.+ / demo+)

[hi-tech hospital)

Fight the war against pain and illness

perform (electronics+ / medicine+)

(Wilderness Cabin)

Surviving is a team effort

Camp Out (Nature+ / Teamwork+)

(theatre)

Honest living acting falsely

Act (Deception+ / Negotiation+)

(spy academy)

The first steps of becoming "00"

Study (Tin+ / Ste+ / Dec+)

(herbal spa)

Bask in mother nature's warmth

Work (Nat+ / Med+ / Team+)

(adv. Weapons Lab)

The bigger, the deadlier

Test Weapons (Gun+ / Ste e.+ / Neg+)

(s. moses)

Snake? Snaakee?! SNAAAAKKE!!

??? (Ele+ / Veh+/ Demo+)

PAGE 8

PAGE 9

PAGE 10

PAGE 11

PAGE 12

Are you sure you want to purchase this building?

[mindchamber)

(bomb shelter)

(forest camp)

(junkyard)

(electro station)

(first aid outpost)

(ninja field)

(ninja targets)

(junk garage)

(spy hq)

(b-ball court)

(diplomat's office)

(ninja Hq)

(military garage)

(weapons armory)

(hi-tech hospital)

(wilderness Cabin)

(adv. weapons lab)

research

You are currently not
researching anything. Would
you like to fund some research?

What kind of building research?

attribute

skills

How much funding?

light

standard

heavy

Tip: Bigger funding means bigger buildings

attribute

skills

Is this alright?

research status

REsearchin...

- progress (days) -

research complete!

This building is now available in the buy menu. Go
buy it!

continue

choose task

What do you want your recruit
to do?

caution: you cannot train
a skill above its
respective attribute

progress?

Done assigning tasks? Want to
progress to the next day?

mission!

A mission awaits you! Select a cadet to
send to the mission or decline the mission

pico

darnell

nene

Stats

* strength

* intelligence

* dexterity

* charm

* endurance

999

999

999

999

999

* gun mastery

* demolitions

* nature

* tinkering

* electronics

* medicine

* stealth

* stealth equip.

* vehicle

* deception

* teamwork

* negotiation

999

999

999

999

999

999

999

999

999

999

999

999

999

999

999

999

999

999

999

999

999

999

999

999

999

999

999

999

999

999

999

999

999

999

999

999

999

999

999

999

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999

Mission requires:

[Rank 1 Mission]

[Rank 1 Missions require a 20 skills points for 100% completion]

continue

[dispatched]

[Days out]

special mission!

Oh shit, you're gonna need some skills for
this one. Decide carefully.

[Rank 1 Mission]

[Rank 1 Missions require a 20 skills points for 100% completion]

Oh Shit!

Success!

earned $500

100

/ 100

experience

pico has returned as a...

rank up!

congratulations!
You've leveled up!

Private

-  Supply routes are being cut off and our troops are getting hungry. We need 50 boxes
of pizza delivered to the barracks ASAP. The delivery truck won’t start up, so you need
to find a way to get it done.

- hot & ready -

Hotwire another vehicle

Threaten a civilian at gunpoint, “borrow” the car

Convince a civilian to help you out

s
t
a
t
s

s
t
a
t
s

- We had so many blamed flashes last week; we couldn’t get any work done at the
office. The secretary that usually files the paper work kicked the bucket too and now we
literally got ourselves waist high in paper work. We need some way to get rid of this
mess by tomorrow!

- blaze this joint -

Let’s just blow the entire thing up!

Give a speech that will convince the other employees to help you out.

Use an Art of the Inferno Scroll to blaze the paperwork away.

- Our last chef was a retard! He used clocks parts in the ingredients list for all of his
dishes. Do you know how many people shit out nuts and bolts? I need a rare, fruity
dessert without the metal parts. Hurry, half my appliances are broken and my customers
are getting hungry.

- cooking with clocks -

Make a pie, using those special orange berries that only grow in cow dung.

Mess with the programming on the blender to make a dessert making machine

Drive out to rare fruit market at the other side of town quickly and pick up some
goodies for a desert.

- Lately Tim Pulp has been on edge due to a complete asshole that keeps shitting in his
pool. This scumbag defiles Tim’s pool everyday with a turd the size of a grapefruit. Tim
can’t seem to catch the culprit and he has a reward to anyone who would get rid of this
menace.

- all wet inside -

Negotiate with the pooper. Find out what he wants and come to a compromise

Hide in the shadows and wait for your prey. Take the pooper down without
causing a scene.

Offer the guy a remedy; maybe he just got a bad case of the runs

- A local post office needs a replacement mailman because their last one was found dead
with all of his organs harvested. They need you to deliver a package to candy mountain,
but there are two annoying unicorns guarding the bridge. They only leave to drink from
their water supply for a minute, so find a way to deliver that package.

- package to candy mountain -

Use smoke bombs to hinder the unicorn’s vision and get to the other side.

Create a concoction to drug the unicorns water supply and make them sleepy

Shoot the fuckers, nobody likes candy loving unicorns.

- A tree hugging protest party wants to protect a forest reserve from destruction. Big-
bucks corporation wants to knock everything down with their lumber-bots. Both sides
will pay big money for you to cause “unfortunate accidents” against the opposing party.

- morning wood -

Make the protesters “Disappear” one by one, while remaining undetected.

Make some unusual “adjustments” to the lumber bots programming.

Secretly work for both teams and steal both pay cuts.

- Mom accidentally dropped dad’s guitar down the stairs and now it shattered into 100
pieces. They’re afraid if Dad can’t rock out hard, the neighbors and police won’t forgive
his random acts of violence. They’ll pay big bucks if you repair the guitar. Dad comes
home in 3 hours so be quick about it.

- while dad's at work -

Build a new guitar by using every day parts around the house.

Drive to the near musical instrument store and rent new guitar.

Work together with the family to try and glue back the 100 pieces

- NG’s sewer system is becoming a breeding ground for giant mutant rats. These rats
are generating turds of the week faster than the speed of chuck Norris’ roundhouse. We
have yet to find a weakness or anyone willing to go down there and kill them.

- put it in every hole -

Find out their weakness. Try to understand the mutant rats by living with them.

Fire in the hole, literally. Some c4 should do the trick right?

No need to create a racket. I’ll bring some shurikens and a katana and take care
of the beasts

- The NG retirement home needs some entertainers for the night. The last entertainers
got eaten by mutant rats from the sewers. Keep the old people entertained for the night
and we will pay you a good wage

- i see old people -

Take the seniors on a joy ride on the back of a pickup.

Take them to the local basketball court. Maybe they still got some game.

Install Starcrap 2 Wings of Puberty on the PC’s. Nothing like some RTS action!

- Miko Dellic, some big shot Russian drug dealer needs some henchmen to raid a Triad
warehouse. He needs a wheelman, a gunner, and a bomber. This isn’t a small time raid;
they are going for the big one. Pick your role and be prepared to do it.

- stuck in traffic -

Jacked up and ready to go. Give me something to shoot.

Stuff that goes boom? I dig! Bring it on

Ab-so-lutely! Ready to roll out

You manage to successfully hot wire a car and deliver the pizzas.

Hotwire another vehicle (Electronic)

success!!

continue

You load the pizzas in the car, but the alarm goes off. You are forced to flee and leave
the pizzas behind.

failure...

You point your gun at the next driver you see and you scare the crap out of him. You
take his vehicle and you deliver the pizzas successfully.

Threaten a civilian at gunpoint, “borrow” the car (Gun Mastery)

You point your gun at the next driver you see and he doesn’t seem intimidated.

You tell a couple lies and promise the guy some pizza and he gives in. You deliver the
pizzas successfully.

Convince a civilian to help you out. (Deception)

You promise the guy some pizza and he agrees to help you out. Once you load up the
boxes in the trunk he speeds off and flips you the bird.

You create a makeshift bomb to incinerate the paperwork and it works like a charm. You
successfully completed the mission.

Let’s just blow the entire thing up!(Demolition)

You create a makeshift bomb to incinerate the paperwork and it worked. Unfortunately it
worked too well and incinerated the entire building. You blew it! Mission failed.

You give the puppy dog eyes and successfully convince the other employees to help you
out. With all the extra hands the paperwork disappears and you successfully complete
the mission.

Give a speech that will convince the other employees to help you out. (Teamwork)

You give the puppy dog eyes and only convince one person to help you. That person
drowned in the paperwork, shortly after, and now you have to get rid of the paper by
yourself and dispose of a corpse too.

Rye U. Hiyarusa drops off some infernal scrolls he found lying around in his basement.
You perform the hand symbols and the entire room ignites. Thankfully only the paper
was incinerated.

Use an Art of the Inferno Scroll to blaze the paperwork away. (Stealth Equipment)

Rye U. Hiyarusa drops off some scrolls, but they are barely legible. You put what you
think the proper hand symbol is, but it was actually a “goat” not a “bear”. You summon
a giant armadillo beast and it starts attacking the office workers and ransacking the
place.

You pick the berries from a nearby farm and the owner of the restaurant is impressed
with the taste of such a rare berry. He puts it on the menu and it’s an instant favorite.

Make a pie, using those special orange berries that only grow in cow dung. (Nature)

You pick the orange berries from a nearby farm and the owner of the restaurant is
impressed with the taste. Unfortunately the after effects weren’t as impressive. The
berries mixed with the batter caused major diarrhea.

You upgrade the blender and take as many fruits as you can and throw them. After a
couple of minutes the blender starts spitting out cups of mystery fruit milkshake and
everyone love it.

Mess with the programming on the blender to make a dessert making machine
(Tinkering)

You upgrade the blender and it’s a fully functional dessert making machine. You start
serving the milkshakes, but you later find out some of the bolts you were using fell into
the ingredients list. The owner is pissed and you fail the mission.

You take the fastest route to the fresh fruit market. You pick up some things and are
back at the restaurant before you know it. You create the desert and everyone falls in
love with the fresh tasting flavor.

Drive out to rare fruit market at the other side of town quickly and pick up some
goodies for a desert. (Vehicle)

You get stuck in traffic and miss turn after turn. Before you know it you’re lost and out
of gas. You start walking back and when you get to the restaurant, it’s already closed.
Mission failed.

You confront the pooper and you find out that she is an enraged protester. Tim Pulp
wears a 200% real polar bear suit and it upsets many people. Tim sells the suits and
gives the money to you for stopping the pooper.

Negotiate with the pooper. Find out what he wants and come to a compromise.
(Negotiation)

You confront the pooper and you find out she is a fucking maniac. You try to negotiate,
but she gets startled and starts throwing her feces everywhere. The next day Tim’s not
impressed with the mess and you fail the mission.

You hide in a potato box by the pool and wait for the culprit to arrive. He thinks you’re
just a box and begins to do his business. At the right moment you take him down silently
with an H&K Socom and complete the mission.

Hide in the shadows and wait for your prey. Take the pooper down without causing a
scene. (Stealth)

You hide in a potato box by the pool and wait for the culprit to arrive. He thinks you’re
just a box and begins to do his business. You move at the wrong time and an
exclamation mark pops up above his head. He shoves you into the pool and then makes
his escape.

You create a medicine and wait for the culprit to arrive. When he shows up you notice
he is constantly shitting himself and you offer him some medicine. He takes it and he
feels much better. Mission complete.

Offer the guy a remedy; maybe he just got a bad case of the runs. (Medicine)

You create a medicine and wait for the culprit to arrive. When he shows up you notice
he is constantly shitting himself and you offer him some medicine. Unfortunately it gets
worse and he starts spraying it everywhere. Mission Failed.

You throw some smoke bombs and disorient the unicorns temporarily. You deliver the
package and successfully complete the mission.

Use smoke bombs to hinder the unicorn’s vision and get to the other side. (Stealth
Equipment)

You accidentally fumble the grenade leaving you in a cloud of smoke. The alerted
unicorns seize you and knock you out. When you wake up the package is missing and so
is your kidney.

You mix some chemicals and drop it into the small pond the unicorns drink from. As
planned the unicorns drink the water and are knocked out instantly. You deliver the
package and successfully complete the mission.

Create a concoction to drug the unicorns water supply and make them
sleepy.(Medicine)

You mix some chemicals and drop it into the small pond the unicorns drink from. As
planned the unicorns drink the water, but don’t get knocked out. In minutes they start
mutating into 8 legged, steroid pumping, spider horned beasts and they look pissed. I
don’t think you’ll be getting passed them any time soon.

You take a hunting rifle and you start blasting the unicorns with shell after shell. Your
shots wound the beasts, but they manage to escape. You deliver the package and
successfully complete the mission.

Shoot the fuckers, nobody likes candy loving unicorns. (Gun Mastery)

You bring a Glock to the bridge and take shots at the unicorns. Unfortunately the
unicorns are wearing Kevlar horse armor and your weak pistol can’t penetrate the armor.
The creatures wait till you reload and then knock you out. When you wake up you are
missing all your valuables and your kidneys.

You throw on some active camouflage gear and your hunting knife and you get to work.
The unsuspecting protesters get taken out easily and the company moves in to take
down the forest. You successfully complete the mission.

Make the protesters “Disappear” one by one, while remaining undetected. (stealth)

You attempt to remain undetected, but the protesters know the forest better than
anyone. Your footprints gave away your positions and the cops come to arrest you for
attempted murder. Mission failed.

You sneak into the Big-Buck’s supply depots and work your magic on the lumber-bots.
You reprogram them to attack the Big-Bucks employees and in minutes all hell breaks
loose. The forest is saved and you successfully pass the mission.

Make some unusual “adjustments” to the lumber bots programming. (Electronics)

You sneak into the Big-Buck’s supply depots and work your magic on the lumber-bots.
Unfortunately the security software is a bit more advanced than anticipated. The lumber
bots turn on you and you are sent to the emergency room with chainsaw wounds.

You create fake videos and pictures of you committing acts against the other party. The
evidence is very well photo shopped and your convincing speech trick both parties into
think you actually did your job. You get your pay and complete the mission.

Secretly work for both teams and steal both pay cuts. (Deception)

You create fake videos and pictures of you committing acts against the other party. You
try to convince them they are legit, but unfortunately both sides are fully aware of adobe
elements/Photoshop. They instantly spot out the fakes and you fail the mission.

You use a microwave, television, telephone, and dishwasher and manage to create the
ultimate multi-appliance electric guitar. Dad comes home and literally destroys
everything in a 2 mile radius, but everyone still forgives him. Mission complete.

Build a new guitar by using every day parts around the house. (Tinkering)

You use a microwave, television, telephone, and dishwasher and manage to create the
ultimate multi-appliance electric guitar. You strum the strings and the entire thing falls
apart. Mom and the kids are disappointed and you fail the mission.

You hop in the station wagon and drive to the music store before it closes. You drive
back in one piece and successfully deliver the guitar.

Drive to the near musical instrument store and rent new guitar. (Vehicle)

You hop in the station wagon and drive to the music store before it closes. On the way
back traffic is horrific and by the time you get home Dad is in the back of a squad car.
Mission failed.

The family starts picking up the pieces and you get the glue. Piece by piece you
reconstruct the instrument and finish right before dad hangs up his hat through the wall.
Mission complete!

Work together with the family to try and glue back the 100 pieces. (Teamwork)

The family starts picking up the pieces and you get the glue. Piece by piece you
reconstruct the instrument, but when you finish it looks more like a violin.  Dad gets
home and can’t rock the violin. Mission Failed.

You pack your bags and set off to live with the mutants. They accept you into their
culture and you learn to speak the language quickly. You gather information about their
habits and find out it’s not actually them creating the turds. Mission complete.

Find out their weakness. Try to understand the mutant rats by living with them.
(Nature)

You pack your bags and set off to live with the mutants. You enter the sewers, but
they’re not about to let you join their society. They maul and you barley escape with
your life. Mission failed.

You set up c4 in the major breeding pools and send the bastards to the obituaries.
Mission complete.

Fire in the hole, literally. Some c4 should do the trick right? (demolitions)

You set up c4 in the sewers and you mange to blow the breeding pools up.
Unfortunately the explosion levels the ground above and causes costly damage. The
payment for the repairs is taken out of your cut. Mission failed.

You head down the sewers looking for blood and blood you receive. Thousands of rats
die by your sword and stars. Mission complete.

No need to create a racket. I’ll bring some shurikens and a katana and take care of the
beasts. (Stealth Equipment)

You head down the sewers looking for blood and blood you receive. Thousands of rats
come rushing down the tunnels in every direction. The waves still keep coming and past
the 2 hour mark you run out of shurikens and you break your katana. You are forced to
ninja vanish, mission failed.

The seniors hop in the back of the pickup truck and start knocking back drinks. They
start knocking down mailboxes and doing doughnuts in the parking lot. They have a
blast, mission complete.

Take the seniors on a joy ride on the back of a pickup. (vehicle)

The seniors hop in the back of the pickup truck and complain the entire time. One of the
seniors had a heart attack due to a near accident and you’re left to pay the medical bill.
Mission failed.

You take them to the court and it turns out some of them were in the NGBA back in the
day. They all have fun reliving their memories and they appreciate your thoughtfulness.
Mission Complete.

Take them to the local basketball court. Maybe they still got some game. (teamwork)

The seniors scowl at the sound of basketball. The entire time they want to play crib and
poker. Some of the ones that attempt to play hurt themselves. Overall it was a disaster.

The seniors smile when they hear the words Starcrap. It’s a classic that dated back even
further than world of Whorecraft. The seniors play a 4v4 TvsB BGH and have a blast. GJ
you achieved victory, mission complete.

Install Starcrap 2 Wings of Puberty on the PC’s. Nothing like some RTS action !
(electronics)

The seniors barely know how to use computers, let alone video games. Many of the
seniors are absolutely terrified of the computer screen. The entire evening was a bust,
mission failed.

You decide to pick up a shotgun and go to town on those Triads. The raid goes
according to plan and you walk away with a good cut of the money.

Jacked up and ready to go. Give me something to shoot. (Gun mastery)

You decide to pick up a shotgun and go to town on those Triads. The raid goes
according to plan till your gun jams. Being under pressure and inexperienced you are no
use and the raid fails.

You pick up some frag grenades and a rocket launcher and go to town on those Triads.
The raid goes according to plan and you walk away with a good cut of the money.

Stuff that goes boom? I dig! Bring it on! (Demolitions)

You pick up some frag grenades and a rocket launcher and go to town on those Triads.
The raid goes according to plan until one of your rockets goes astray and hits some
barrels of fuel. In minutes the warehouse is in flames and the cops surround the
building.

Miko reveals a tank and your eyes light up. You hop in the cockpit and all hell breaks
loose. The triad raid goes well and you complete the mission.

Ab-so-lutely! Ready to roll out. (Vehicle)

Miko reveals a combate helicopter and your eyes light up. You hop in cockpit, but you
can’t read the controls. The language setting is Russian and you have a hard time
getting the radio working. Flying is out of the question mission failed.

skills and attributes

- strength -

- dexterity -

- intelligence -

- charm -

gun mastery

demolitions

nature

stealth

stealth equipment

vehicles

tinkering

electronics

medicine

deception

teamwork

degotiation

loyalty

endurance

This attribute degrades slowly
each day. The lower the loyalty
of your recruits are, the more
likely they'll ignore orders.

This attribute determines the
max amount of energy/stamina
your recruits have.

troop info

buy/build

research

pico                   (task)

[task here]

darnell            (task)

[task here]

nene                  (task)

[task here]

hax console

building effects

[task here]

buy buildings

build buildings

[click to buy]

Price: $999999

[cannot afford)

Price: $999999

limit reached
try bigger funding

Building Name

you don't have
enough energy

already dispatched
on a mission

Major A. Ole

Greetings Commander!
Welcome to NG battle front, hope your
landing wasn't too rough. My name is Major
A. Ole, I’ll be showing you around.

next

So I hear you’re still a virgin... I mean. A
virgin to this whole combat interface. Come
closer; let me show you some things. No
homo.

Around here, you need a strong, hard base
to get respect. It looks a bit empty right
now so maybe we should try purchasing
some buildings with this button.

HEY HEY! Now you’re getting the hang of
it. In this menu you can buy and place
buildings for battle front. These building
aren't there just to be pretty; we use them
for training the cadets.

But don't just place your buildings
anywhere. We’re kinda limited on space so
once you build a building… well let’s just
say we’re not going to have any time to
take them down.

There are all sorts of missions! We start the
cadet with some easy ones. Missions are based
on the skills you get from training, so don't
neglect your training. Your cadet’s stats can be
found by clicking this button here.

Just out of curiosity commander… How well is
your stamina? Can you go all night long? Hehe.
Oh, just joking commander! calm down, boy
you high ups are sure stiff.

Stamina is a huge issue when it comes to
cadets. You can keep track of your soldier’s
stamina by looking at this bar here.

Jesus commander, you're a natural! Alright
that’s pretty much the battle front in a
nutshell.

Just assign the troops by clicking a name and
then click on the buildings. Pretty easy right?

Well that’s the end of my little tutorial. Alright
well I’m off to do a mission. Our squad lost the
tank again. Good luck commander - hope you
get much pleasure out of beating it.

...the game of course.
Major A. Ole OUT!

notes

Check the help menu for in depth
explanations of the skills and attributes in
this game.

It's good to know for the missions.

It's important to note that you cannot train
your skill above it's respective attribute.

Like you cannot train your [Stealth] skill
over 30 if you only have 30 [Dexterity]

Once you're done assigning tasks, press
this little button here and watch the magic
happen.

Anyways, enough text. Have fun :3

place building

[squad name]

choose the site of your building

a
c
c
e
p
t

a
c
c
e
p
t

undo

place size

1pc

2pc

3pc

4pc

ActionScript [AS1/AS2]

Frame 1
function itemHandler1(obj, item) { getURL ("http://newgrounds.com", "_blank"); } function itemHandler2(obj, item) { getURL ("http://moosh.newgrounds.com/", "_blank"); } function itemHandler3(obj, item) { getURL ("http://acromatik.newgrounds.com/", "_blank"); } root_cm = new ContextMenu(); root_cm.hideBuiltInItems(); aaa_cmi = new ContextMenuItem("Newgrounds", itemHandler1); bbb_cmi = new ContextMenuItem("Moosh", itemHandler2); ccc_cmi = new ContextMenuItem("Acromatik", itemHandler3); root_cm.customItems.push(aaa_cmi, bbb_cmi, ccc_cmi); _root.menu = root_cm; NewgroundsAPI.connectMovie(6818);
Instance of Symbol 93 MovieClip "mainCursor" in Frame 1
onClipEvent (enterFrame) { Mouse.hide(); startDrag ("", true); }
Frame 2
stop(); _root.soundWhoop = new Sound(); _root.soundWhoop.attachSound("soundWhoop"); _root.musicTitle = new Sound(); _root.musicTitle.attachSound("musicTitle"); _root.musicMain = new Sound(); _root.musicMain.attachSound("musicMain"); _root.musicIntro = new Sound(); _root.musicIntro.attachSound("musicIntro"); _root.voice1 = new Sound(); _root.voice2 = new Sound(); _root.voice3 = new Sound(); _root.voice4 = new Sound(); _root.voice5 = new Sound(); _root.voice6 = new Sound(); _root.voice7 = new Sound(); _root.voice8 = new Sound(); _root.voice9 = new Sound(); _root.voice1.attachSound("voice1"); _root.voice2.attachSound("voice2"); _root.voice3.attachSound("voice3"); _root.voice4.attachSound("voice4"); _root.voice5.attachSound("voice5"); _root.voice6.attachSound("voice6"); _root.voice7.attachSound("voice7"); _root.voice8.attachSound("voice8"); _root.voice9.attachSound("voice9"); _root.mainCursorStatus = "normal"; _root.mainDay = 1; _root.mainMoney = 500; _root.mainSquadName = "NGers Elite"; _root.mainCommanderName = "You"; _root.mainRankList = new Array("Cadet", "Corporal", "Sergeant", "Lieutenant", "Captain", "Major", "Colonel", "General", "True Warrior", "Legend"); _root.limitAtt = 250; _root.tutDid = false; _root.mainPicoMaxNRG = 20; _root.mainDarnMaxNRG = 20; _root.mainNeneMaxNRG = 20; _root.mainPicoNRG = 20; _root.mainDarnNRG = 20; _root.mainNeneNRG = 20; _root.buildList = new Array("empty", "empty", "empty", "empty", "empty", "empty", "empty", "empty", "empty", "empty", "empty", "empty", "empty", "empty", "empty", "empty", "empty", "empty", "empty", "empty", "empty", "empty", "empty", "empty", "empty", "empty", "empty", "empty", "empty", "empty", "empty", "empty", "empty", "empty", "empty", "empty", "empty", "empty", "empty", "empty", "empty", "empty"); _root.buildInventory = new Array("hq", "empty"); _root.buildPlan = ""; _root.buildDonePlacing = false; _root.buildPlanSize = 0; _root.buildOtherTile = 0; _root.buildOtherTile2 = 0; _root.buildOtherTile3 = 0; _root.buyInventory = new Array("str1", "int1", "dex1", "cha1", "empty"); _root.buyPrice = 0; _root.buyChoseBuild = ""; _root.researchCurrent = ""; _root.researchProgress = 0; _root.researchMax = 0; _root.researchOn = false; _root.researchType = ""; _root.researchSize = ""; _root.resListAtt1 = new Array("end1", "loy1"); _root.resListAtt2 = new Array("loy2", "com1", "com2", "cha2"); _root.resListAtt3 = new Array("com3", "com4"); _root.resListSki1 = new Array("gun1", "dem1", "nat1", "tin1", "ele1", "med1", "ste1", "stee1", "veh1", "dec1", "tea1", "neg1"); _root.resListSki2 = new Array("com5", "com6", "com7", "com8", "com9", "com10"); _root.resListSki3 = new Array("com11", "com12", "com13", "com14"); _root.researchOkay = false; _root.picoTask = "na"; _root.darnTask = "na"; _root.neneTask = "na"; _root.picoTaskAdd = 0; _root.darnTaskAdd = 0; _root.neneTaskAdd = 0; _root.disPicoTask = ""; _root.disDarnTask = ""; _root.disNeneTask = ""; _root.taskSelection = false; _root.taskBuilding = ""; _root.taskChosenRecruit = ""; _root.taskTrain1 = ""; _root.taskTrain2 = ""; _root.taskTrain3 = ""; _root.taskNRG1 = 0; _root.taskNRG2 = 0; _root.taskNRG3 = 0; _root.taskPicoUsedNRG = 0; _root.taskDarnUsedNRG = 0; _root.taskNeneUsedNRG = 0; _root.taskTrainName1 = ""; _root.taskTrainName2 = ""; _root.taskTrainName3 = ""; _root.taskReqNRG = 0; _root.misHit = false; _root.misChanceNum = 60; _root.misAttList = new Array("Str", "Int", "Dex", "Cha"); _root.misSkiList = new Array("Gun", "Dem", "Nat", "Tin", "Ele", "Med", "Ste", "SteE", "Veh", "Dec", "Tea", "Neg"); _root.misCAtt1 = ""; _root.misCAtt2 = ""; _root.misCSki1 = ""; _root.misCSki2 = ""; _root.misCSki3 = ""; _root.misHighestDif = 0; _root.misCDiff = 0; _root.misCPerson = ""; _root.misSpecChoice = 0; _root.misSSuccess1 = false; _root.misSSuccess2 = false; _root.misSSuccess3 = false; _root.misPicoOnSpec = false; _root.misDarnOnSpec = false; _root.misNeneOnSpec = false; _root.misPicoSMis = 0; _root.misDarnSMis = 0; _root.misNeneSMis = 0; _root.misPicoSuccess = false; _root.misDarnSuccess = false; _root.misNeneSuccess = false; _root.misPicoGainExp = 0; _root.misDarnGainExp = 0; _root.misNeneGainExp = 0; _root.misPicoExp = 0; _root.misDarnExp = 0; _root.misNeneExp = 0; _root.misPicoOut = -1; _root.misDarnOut = -1; _root.misNeneOut = -1; _root.misPicoOutPast = 0; _root.misDarnOutPast = 0; _root.misNeneOutPast = 0; _root.misPicoMisRank = 0; _root.misDarnMisRank = 0; _root.misNeneMisRank = 0; _root.misRewardPerson = ""; _root.picoStr = 1; _root.picoInt = 1; _root.picoDex = 1; _root.picoCha = 1; _root.picoEnd = 1; _root.picoLoy = 50; _root.picoMissionC = 0; _root.picoMissionF = 0; _root.picoGun = 0; _root.picoDem = 0; _root.picoNat = 0; _root.picoTin = 0; _root.picoEle = 0; _root.picoMed = 0; _root.picoSte = 0; _root.picoSteE = 0; _root.picoVeh = 0; _root.picoDec = 0; _root.picoTea = 0; _root.picoNeg = 0; _root.picoLevel = 1; _root.picoRank = 0; _root.darnStr = 1; _root.darnInt = 1; _root.darnDex = 1; _root.darnCha = 1; _root.darnEnd = 1; _root.darnLoy = 50; _root.darnMissionC = 0; _root.darnMissionF = 0; _root.darnGun = 0; _root.darnDem = 0; _root.darnNat = 0; _root.darnTin = 0; _root.darnEle = 0; _root.darnMed = 0; _root.darnSte = 0; _root.darnSteE = 0; _root.darnVeh = 0; _root.darnDec = 0; _root.darnTea = 0; _root.darnNeg = 0; _root.darnLevel = 1; _root.darnRank = 0; _root.neneStr = 1; _root.neneInt = 1; _root.neneDex = 1; _root.neneCha = 1; _root.neneEnd = 1; _root.neneLoy = 50; _root.neneMissionC = 0; _root.neneMissionF = 0; _root.neneGun = 0; _root.neneDem = 0; _root.neneNat = 0; _root.neneTin = 0; _root.neneEle = 0; _root.neneMed = 0; _root.neneSte = 0; _root.neneSteE = 0; _root.neneVeh = 0; _root.neneDec = 0; _root.neneTea = 0; _root.neneNeg = 0; _root.neneLevel = 1; _root.neneRank = 0;
Frame 3
_root.musicTitle.start(0, 100);
Frame 5
function displayBuild() { i = 0; while (i <= 42) { _root.mainGame["t" + i].gotoAndStop(_root.buildList[i]); i++; } } function insertBuild(tilenum1, tilenum2, tilenum3, tilenum4, building) { if ((((_root.buildList[tilenum1] == "empty") && (_root.buildList[tilenum2] == "empty")) && (_root.buildList[tilenum3] == "empty")) && (_root.buildList[tilenum4] == "empty")) { _root.buildList[tilenum1] = building; if (tilenum2 != 0) { _root.buildList[tilenum2] = "occupied"; } if (tilenum3 != 0) { _root.buildList[tilenum3] = "occupied"; } if (tilenum4 != 0) { _root.buildList[tilenum4] = "occupied"; } _root.mainCursorStatus = "normal"; _root.buildDonePlacing = true; _root.displayBuild(); } }
Instance of Symbol 1546 MovieClip in Frame 5
onClipEvent (enterFrame) { _root.mainCursor.gotoAndStop(_root.mainCursorStatus); _root.disMainDay = "Day " + _root.mainDay; _root.disMainMoney = "$ " + _root.mainMoney; _root.disPicoNRG = (_root.mainPicoNRG + " / ") + _root.mainPicoMaxNRG; _root.disDarnNRG = (_root.mainDarnNRG + " / ") + _root.mainDarnMaxNRG; _root.disNeneNRG = (_root.mainNeneNRG + " / ") + _root.mainNeneMaxNRG; _root.mainGame.nrgPico._width = 94 / (_root.mainPicoMaxNRG / _root.mainPicoNRG); _root.mainGame.nrgDarn._width = 94 / (_root.mainDarnMaxNRG / _root.mainDarnNRG); _root.mainGame.nrgNene._width = 94 / (_root.mainNeneMaxNRG / _root.mainNeneNRG); _root.mainGame.gui_Overlay.guiResProgress._width = 150 / (_root.researchMax / _root.researchProgress); if (_root.researchOn == true) { if (_root.researchProgress >= _root.researchMax) { _root.mainGame.guiAlert.gotoAndStop(2); } else { _root.mainGame.guiAlert.gotoAndStop(1); } } if (_root.picoTask == "na") { _root.disPicoTask = "Nothing"; } if (_root.darnTask == "na") { _root.disDarnTask = "Nothing"; } if (_root.neneTask == "na") { _root.disNeneTask = "Nothing"; } if (_root.picoTask == "m") { _root.disPicoTask = "On Mission"; } if (_root.darnTask == "m") { _root.disDarnTask = "On Mission"; } if (_root.neneTask == "m") { _root.disNeneTask = "On Mission"; } }
Symbol 20 Button
on (release) { getURL ("http://www.newgrounds.com/collection/picoday2006", "_blank"); }
Symbol 23 Button
on (release) { getURL ("http://www.newgrounds.com/collection/picoday2007", "_blank"); }
Symbol 26 Button
on (release) { getURL ("http://www.newgrounds.com/collection/picoday2008", "_blank"); }
Symbol 29 Button
on (release) { getURL ("http://www.newgrounds.com/collection/picoday2009", "_blank"); }
Symbol 47 MovieClip Frame 40
stop();
Symbol 61 Button
on (press) { tellTarget (_root) { nextFrame(); }; }
Symbol 62 Button
on (press) { gotoAndStop ("end"); _root.play(); }
Symbol 63 Button
on (release) { nextFrame(); }
Instance of Symbol 37 MovieClip in Symbol 64 MovieClip Frame 1
onClipEvent (load) { _root.stop(); PercentLoaded = int((_root.getBytesLoaded() / _root.getBytesTotal()) * 100); if (PercentLoaded != 100) { _parent.gotoAndStop(PercentLoaded); } else { _parent.gotoAndStop("lastframe"); } } onClipEvent (enterFrame) { PercentLoaded = int((_root.getBytesLoaded() / _root.getBytesTotal()) * 100); if (PercentLoaded != 100) { _parent.gotoAndStop(PercentLoaded); } else { _parent.gotoAndPlay("loaded"); } }
Symbol 64 MovieClip Frame 101
play();
Symbol 64 MovieClip Frame 165
stop();
Symbol 70 Button
on (release) { NewgroundsAPI.loadNewgrounds(); }
Symbol 76 Button
on (release) { NewgroundsAPI.loadNewgrounds(); }
Symbol 78 MovieClip Frame 1
function startAd(ngad_url) { trace("opening " + ngad_url); System.security.allowDomain("70.87.128.99"); System.security.allowInsecureDomain("70.87.128.99"); System.security.allowDomain("ads.shizmoo.com"); System.security.allowInsecureDomain("ads.shizmoo.com"); System.security.allowDomain("www.cpmstar.com"); System.security.allowInsecureDomain("www.cpmstar.com"); System.security.allowDomain("server.cpmstar.com"); System.security.allowInsecureDomain("server.cpmstar.com"); var ngads_redirect = new XML(); ngads_redirect.ignoreWhite = true; ngads_redirect.onLoad = function (success) { trace("[NEWGROUNDS FLASH ADS] :: You may get a 'Security Sandbox Violation' ... this is normal, do not freak out!"); if (success) { ng_ad.loadMovie(ngads_redirect.toString(), "GET"); } }; ngads_redirect.load(ngad_url); } if (NewgroundsAPI.getAdURL()) { startAd(NewgroundsAPI.getAdURL()); } NewgroundsAPI.onAdsApproved = function (ad_url) { startAd(ad_url); }; stop();
Symbol 93 MovieClip Frame 1
stop();
Symbol 1547 MovieClip [__Packages.NewgroundsAPI] Frame 0
class NewgroundsAPI { static var tracker_id, host, version, debug, error_format, header_format, normal_format, link_format; function NewgroundsAPI () { } static function connectMovie(id) { if (!id) { SendError("Missing required 'id' parameter in NewgroundsAPI.connectMovie(id:Number)"); } else if (!tracker_id) { SendMessage("Connecting to API gateway..."); tracker_id = id; host = _url.split("/")[2].toLowerCase(); if (host.length < 1) { host = "localhost"; } var _local2 = new Object(); SendEvent(MOVIE_VIEWS); } } static function setMovieVersion(movie_version) { if (!movie_version) { SendError("Missing required 'version' in NewgroundsAPI.setMovieVersion(version:String)"); } else { version = movie_version; } } static function debugMode() { debug = true; } static function addCustomEvent(stat_id, stat_name) { if (!stat_id) { SendError("Missing required 'id' parameter in NewgroundsAPI.AddCustomEvent(id:Number, event_name:String)"); } else if (!stat_name) { SendError("Missing required 'event_name' parameter in NewgroundsAPI.AddCustomEvent(id:Number, event_name:String)"); } else { custom_events[stat_name] = CUSTOM_STATS + stat_id; SendMessage("Created custom event: " + stat_name); } } static function addCustomLink(stat_id, stat_name) { if (!stat_id) { SendError("Missing required 'id' parameter in NewgroundsAPI.AddCustomLink(id:Number, link_name:String)"); } else if (!stat_name) { SendError("Missing required 'link_name' parameter in NewgroundsAPI.AddCustomLink(id:Number, link_name:String)"); } else { custom_links[stat_name] = CUSTOM_STATS + stat_id; SendMessage((("Created custom link " + stat_id) + ": ") + stat_name); } } static function loadMySite() { SendLink(AUTHOR_SITE); } static function loadNewgrounds(special) { if (special) { var _local1 = {page:special}; } SendLink(NEWGROUNDS, _local1); } static function logCustomEvent(event_name) { if (!event_name) { SendError("Missing required 'event_name' parameter in NewgroundsAPI.logCustomEvent(event_name:String)"); } else if (!custom_events[event_name]) { SendError("Attempted to log undefined custom event: " + event_name); } else { SendEvent(custom_events[event_name]); } } static function loadCustomLink(link_name) { if (!link_name) { SendError("Missing required 'link_name' parameter in NewgroundsAPI.loadCustomLink(link_name:String)"); } else if (!custom_links[link_name]) { SendError("Attempted to open undefined custom link: " + link_name); } else { SendLink(custom_links[link_name]); } } static function getAdURL() { return(movie_options.ad_url); } static function getMovieURL() { if (movie_options.movie_url) { return(movie_options.movie_url); } return("Newgrounds.com"); } static function getNewVersionURL() { return((((((GATEWAY_URL + "?&id=") + tracker_id) + "&host=") + escape(host)) + "&stat=") + NEW_VERSION); } static function SendEvent(id) { SendStat(id, false); } static function SendLink(id, extra) { SendStat(id, true, extra); } static function ReadGatewayData(params) { for (var _local2 in params) { params[_local2] = unescape(params[_local2]); movie_options[_local2] = params[_local2]; } if (params.settings_loaded) { SendMessage("You have successfully connected to the Newgrounds API gateway!"); SendMessage(("Movie Identified as '" + movie_options.movie_name) + "'"); if (movie_options.message) { SendMessage(movie_options.message); } if (movie_options.ad_url) { SendMessage("Your movie has been approved to run Flash Ads"); onAdsApproved(movie_options.ad_url); } if (movie_options.movie_version and (movie_options.movie_version.toString() != version.toString())) { SendMessage("WARNING: The movie version configured in your API settings does not match this movie's version!"); onNewVersionAvailable(movie_options.movie_version, getMovieURL(), getNewVersionURL()); } if (movie_options.deny_host) { SendMessage("You have blocked 'localHost' in your API settings."); SendMessage("If you wish to test your movie you will need to remove this block."); onDenyHost(host, getMovieURL(), getNewVersionURL()); } if (movie_options.request_portal_url == 1) { var _local4 = (((GATEWAY_URL + "?&id=") + tracker_id) + "&portal_url=") + escape(_url); var _local3 = new XML(); _local3.ignoreWhite = true; _local3.load(_local4); } } else if (!movie_options.settings_loaded) { SendError("Could not establish connection to the API gateway."); } } static function SendStat(stat_id, open_in_browser, extra) { if (!tracker_id) { SendError("API calls cannot be made without a valid movie id."); SendError("Did you remember to add the \"NewgroundsAPI.connectMovie()\" code?"); } else { var _local7 = (((((GATEWAY_URL + "?&id=") + tracker_id) + "&host=") + escape(host)) + "&stat=") + stat_id; for (var _local9 in extra) { _local7 = _local7 + ((("&" + escape(_local9)) + "=") + escape(extra[_local9])); } trace(_local7); if (debug) { _local7 = _local7 + "&debug=1"; } if (open_in_browser) { getURL (_local7, "_blank"); } else { var _local10 = new XML(); _local10.ignoreWhite = true; _local10.onLoad = function (success) { var _local6 = new Object(); var _local3 = 0; while (_local3 < this.firstChild.childNodes.length) { var _local4 = this.firstChild.childNodes[_local3]; var _local5 = _local4.nodeName; var _local2 = _local4.attributes.value; if (_local2 == Number(_local2)) { _local2 = Number(_local2); } _local6[_local5] = _local2; _local3++; } NewgroundsAPI.ReadGatewayData(_local6); }; _local10.load(_local7); } } } static function SendError(msg) { trace("[NEWGROUNDS API ERROR] :: " + msg); } static function SendMessage(msg) { trace("[NEWGROUNDS API] :: " + msg); } static function InitTextFormats() { if (!error_format) { error_format = new TextFormat(); error_format.font = "Arial Black"; error_format.size = 48; error_format.color = 16711680 /* 0xFF0000 */; } if (!header_format) { header_format = new TextFormat(); header_format.font = "Arial Black"; header_format.size = 24; header_format.color = 16777215 /* 0xFFFFFF */; } if (!normal_format) { normal_format = new TextFormat(); normal_format.font = "Arial"; normal_format.bold = true; normal_format.size = 12; normal_format.color = 16777215 /* 0xFFFFFF */; } if (!link_format) { link_format = new TextFormat(); link_format.color = 16776960 /* 0xFFFF00 */; link_format.underline = true; } } static function onNewVersionAvailable(version, movie_url, redirect_url) { InitTextFormats(); var _local2 = new Object(); _local2.x = Stage.width / 2; _local2.y = Stage.height / 2; _root.createEmptyMovieClip("NGAPI_new_version_overlay", _root.getNextHighestDepth()); _root.NGAPI_new_version_overlay.lineStyle(1, 0, 100); _root.NGAPI_new_version_overlay.beginFill(0, 70); _root.NGAPI_new_version_overlay.moveTo(-10, -10); _root.NGAPI_new_version_overlay.lineTo(-10, 1000); _root.NGAPI_new_version_overlay.lineTo(1000, 1000); _root.NGAPI_new_version_overlay.lineTo(1000, -10); _root.NGAPI_new_version_overlay.lineTo(-10, -10); _root.NGAPI_new_version_overlay.endFill(); _root.NGAPI_new_version_overlay.lineStyle(10, 0, 100); _root.NGAPI_new_version_overlay.beginFill(51); _root.NGAPI_new_version_overlay.moveTo(_local2.x - 240, _local2.y - 120); _root.NGAPI_new_version_overlay.lineTo(_local2.x + 240, _local2.y - 120); _root.NGAPI_new_version_overlay.lineTo(_local2.x + 240, _local2.y + 80); _root.NGAPI_new_version_overlay.lineTo(_local2.x - 240, _local2.y + 80); _root.NGAPI_new_version_overlay.lineTo(_local2.x - 240, _local2.y - 120); _root.NGAPI_new_version_overlay.endFill(); _root.NGAPI_new_version_overlay.createEmptyMovieClip("exit", 1000); _root.NGAPI_new_version_overlay.exit.lineStyle(2, 39423, 100); _root.NGAPI_new_version_overlay.exit.beginFill(0, 50); _root.NGAPI_new_version_overlay.exit.moveTo(_local2.x + 210, _local2.y - 110); _root.NGAPI_new_version_overlay.exit.lineTo(_local2.x + 230, _local2.y - 110); _root.NGAPI_new_version_overlay.exit.lineTo(_local2.x + 230, _local2.y - 90); _root.NGAPI_new_version_overlay.exit.lineTo(_local2.x + 210, _local2.y - 90); _root.NGAPI_new_version_overlay.exit.lineTo(_local2.x + 210, _local2.y - 110); _root.NGAPI_new_version_overlay.exit.endFill(); _root.NGAPI_new_version_overlay.exit.moveTo(_local2.x + 214, _local2.y - 106); _root.NGAPI_new_version_overlay.exit.lineTo(_local2.x + 226, _local2.y - 94); _root.NGAPI_new_version_overlay.exit.moveTo(_local2.x + 226, _local2.y - 106); _root.NGAPI_new_version_overlay.exit.lineTo(_local2.x + 214, _local2.y - 94); _root.NGAPI_new_version_overlay.exit.onMouseUp = function () { if (_root.NGAPI_new_version_overlay.exit.hitTest(_root._xmouse, _root._ymouse)) { _root.NGAPI_new_version_overlay.removeMovieClip(); } }; var _local3 = (("Version " + version) + " is now available at:") + newline; var _local5 = _local3.length; _local3 = _local3 + movie_url; var _local4 = _local3.length; _root.NGAPI_new_version_overlay.createTextField("mouseblocker", 99, -10, -10, 1000, 1000); _root.NGAPI_new_version_overlay.createTextField("newversion", 100, _local2.x - 210, _local2.y - 90, 400, 80); _root.NGAPI_new_version_overlay.newversion.text = "New Version Available!"; _root.NGAPI_new_version_overlay.newversion.setTextFormat(header_format); _root.NGAPI_new_version_overlay.createTextField("message", 101, (Stage.width - 400) / 2, Stage.height / 2, 400, 40); _root.NGAPI_new_version_overlay.message.text = _local3; _root.NGAPI_new_version_overlay.message.multiline = true; _root.NGAPI_new_version_overlay.message.wordWrap = true; _root.NGAPI_new_version_overlay.message.html = true; _root.NGAPI_new_version_overlay.message.setTextFormat(normal_format); link_format.url = redirect_url; _root.NGAPI_new_version_overlay.message.setTextFormat(_local5, _local4, link_format); } static function onDenyHost(hostname, movie_url, redirect_url) { InitTextFormats(); _root.createEmptyMovieClip("NGAPI_deny_host_overlay", _root.getNextHighestDepth()); _root.NGAPI_deny_host_overlay.lineStyle(20, 0, 100); _root.NGAPI_deny_host_overlay.beginFill(6684672); _root.NGAPI_deny_host_overlay.moveTo(0, 0); _root.NGAPI_deny_host_overlay.lineTo(Stage.width, 0); _root.NGAPI_deny_host_overlay.lineTo(Stage.width, Stage.height); _root.NGAPI_deny_host_overlay.lineTo(0, Stage.height); _root.NGAPI_deny_host_overlay.lineTo(0, 0); _root.NGAPI_deny_host_overlay.endFill(); var _local2 = ("This movie has not been approved for use on " + hostname) + "."; _local2 = _local2 + "\r\rFor an aproved copy, please visit:\r"; var _local4 = _local2.length; _local2 = _local2 + movie_url; var _local3 = _local2.length; _root.NGAPI_deny_host_overlay.createTextField("mousekill", 100, 0, 0, Stage.width, Stage.height); _root.NGAPI_deny_host_overlay.createTextField("error", 101, (Stage.width - 400) / 2, (Stage.height / 2) - 100, 400, 200); _root.NGAPI_deny_host_overlay.error.text = "ERROR!"; _root.NGAPI_deny_host_overlay.error.setTextFormat(error_format); _root.NGAPI_deny_host_overlay.createTextField("message", 102, (Stage.width - 400) / 2, Stage.height / 2, 400, 200); _root.NGAPI_deny_host_overlay.message.text = _local2; _root.NGAPI_deny_host_overlay.message.multiline = true; _root.NGAPI_deny_host_overlay.message.wordWrap = true; _root.NGAPI_deny_host_overlay.message.html = true; _root.NGAPI_deny_host_overlay.message.setTextFormat(normal_format); link_format.url = redirect_url; _root.NGAPI_deny_host_overlay.message.setTextFormat(_local4, _local3, link_format); } static function isInstalled() { return(true); } static function onAdsApproved(ad_url) { } static var movie_options = new Object(); static var custom_events = new Object(); static var custom_links = new Object(); static var MOVIE_VIEWS = 1; static var AUTHOR_SITE = 2; static var NEWGROUNDS = 3; static var NEW_VERSION = 4; static var CUSTOM_STATS = 50; static var GATEWAY_URL = "http://www.ngads.com/gateway.php"; }
Symbol 125 MovieClip Frame 37
stop();
Symbol 160 MovieClip Frame 288
_root.nextFrame();
Symbol 162 MovieClip Frame 20
stop();
Symbol 174 Button
on (release) { _root.nextFrame(); }
Symbol 175 Button
on (release) { getURL ("http://www.newgrounds.com/", "_blank"); }
Symbol 177 Button
on (release) { getURL ("http://moosh.newgrounds.com/", "_blank"); }
Symbol 183 Button
on (release) { getURL ("http://acromatik.newgrounds.com/", "_blank"); }
Symbol 263 Button
on (release) { play(); }
Symbol 283 Button
on (release) { nextFrame(); }
Symbol 289 Button
on (release) { gotoAndStop (420); }
Symbol 318 Button
on (release) { _root.mainSquadName = _root.mainSquadNameDis; stopAllSounds(); _root.nextFrame(); }
Symbol 320 MovieClip Frame 1
stopAllSounds();
Symbol 320 MovieClip Frame 41
_root.musicIntro.start(0, 100);
Symbol 320 MovieClip Frame 211
_root.soundWhoop.start(0, 1);
Symbol 320 MovieClip Frame 231
stop();
Symbol 320 MovieClip Frame 396
stop();
Symbol 324 Button
on (release) { if (_root.mainCursorStatus != "normal") { _root.taskSelection = false; _root.mainCursorStatus = "normal"; guiDescription.gotoAndStop(1); } } on (rollOver) { if (_root.mainCursorStatus != "normal") { _root.taskBuilding = "[x] Cancel Task"; guiDescription.gotoAndStop("task"); } } on (rollOut) { guiDescription.gotoAndStop(1); }
Symbol 332 Button
on (rollOver) { if (_root.taskSelection == true) { var sml = int((Math.random() * 3) + 1); var med = int((Math.random() * 3) + 2); var big = int((Math.random() * 3) + 3); var size = med; if (_root.mainCursorStatus == "taskPico") { _root.taskChosenRecruit = "pico"; _root.taskReqNRG = _root.mainPicoNRG; _root.picoTaskAdd = size; } else if (_root.mainCursorStatus == "taskDarn") { _root.taskChosenRecruit = "darn"; _root.taskReqNRG = _root.mainDarnNRG; _root.darnTaskAdd = size; } else if (_root.mainCursorStatus == "taskNene") { _root.taskChosenRecruit = "nene"; _root.taskReqNRG = _root.mainNeneNRG; _root.neneTaskAdd = size; } _root.taskBuilding = "Headquarters"; _root.taskTrain1 = "loy"; _root.taskTrain2 = "rest"; _root.taskTrain3 = ""; _root.taskNRG1 = 7; _root.taskNRG2 = -1; _root.taskNRG3 = 0; _root.taskTrainName1 = "Disipline (Loyalty+) (2-4)"; _root.taskTrainName2 = "Chill Out (Energy+) (+5)"; _root.taskTrainName3 = ""; _root.taskTrainDis1 = "Getting Disiplined"; _root.taskTrainDis2 = "Resting"; _root.taskTrainDis3 = ""; _root.mainGame.guiDescription.gotoAndStop("task"); } } on (release) { if (_root.taskSelection == true) { _root.taskSelection = false; _root.mainGame.gui_Overlay.gotoAndStop("taskOptions"); } } on (rollOut) { _root.mainGame.guiDescription.gotoAndStop(1); }
Symbol 335 Button
on (rollOver) { if (_root.taskSelection == true) { var sml = int((Math.random() * 3) + 1); var med = int((Math.random() * 3) + 2); var big = int((Math.random() * 3) + 3); var size = sml; if (_root.mainCursorStatus == "taskPico") { _root.taskChosenRecruit = "pico"; _root.taskReqNRG = _root.mainPicoNRG; _root.picoTaskAdd = size; } else if (_root.mainCursorStatus == "taskDarn") { _root.taskChosenRecruit = "darn"; _root.taskReqNRG = _root.mainDarnNRG; _root.darnTaskAdd = size; } else if (_root.mainCursorStatus == "taskNene") { _root.taskChosenRecruit = "nene"; _root.taskReqNRG = _root.mainNeneNRG; _root.neneTaskAdd = size; } _root.taskBuilding = "Obstacle Course"; _root.taskTrain1 = "str"; _root.taskTrain2 = ""; _root.taskTrain3 = ""; _root.taskNRG1 = 7; _root.taskNRG2 = 0; _root.taskNRG3 = 0; _root.taskTrainName1 = "Train (Strength+) (1-3)"; _root.taskTrainName2 = ""; _root.taskTrainName3 = ""; _root.taskTrainDis1 = "Running Obstacles"; _root.taskTrainDis2 = ""; _root.taskTrainDis3 = ""; _root.mainGame.guiDescription.gotoAndStop("task"); } } on (release) { if (_root.taskSelection == true) { _root.taskSelection = false; _root.mainGame.gui_Overlay.gotoAndStop("taskOptions"); } } on (rollOut) { _root.mainGame.guiDescription.gotoAndStop(1); }
Symbol 338 Button
on (rollOver) { if (_root.taskSelection == true) { var sml = int((Math.random() * 3) + 1); var med = int((Math.random() * 3) + 2); var big = int((Math.random() * 3) + 3); var size = sml; if (_root.mainCursorStatus == "taskPico") { _root.taskChosenRecruit = "pico"; _root.taskReqNRG = _root.mainPicoNRG; _root.picoTaskAdd = size; } else if (_root.mainCursorStatus == "taskDarn") { _root.taskChosenRecruit = "darn"; _root.taskReqNRG = _root.mainDarnNRG; _root.darnTaskAdd = size; } else if (_root.mainCursorStatus == "taskNene") { _root.taskChosenRecruit = "nene"; _root.taskReqNRG = _root.mainNeneNRG; _root.neneTaskAdd = size; } _root.taskBuilding = "Library"; _root.taskTrain1 = "int"; _root.taskTrain2 = ""; _root.taskTrain3 = ""; _root.taskNRG1 = 7; _root.taskNRG2 = 0; _root.taskNRG3 = 0; _root.taskTrainName1 = "Read (Intelligence+) (1-3)"; _root.taskTrainName2 = ""; _root.taskTrainName3 = ""; _root.taskTrainDis1 = "Studying"; _root.taskTrainDis2 = ""; _root.taskTrainDis3 = ""; _root.mainGame.guiDescription.gotoAndStop("task"); } } on (release) { if (_root.taskSelection == true) { _root.taskSelection = false; _root.mainGame.gui_Overlay.gotoAndStop("taskOptions"); } } on (rollOut) { _root.mainGame.guiDescription.gotoAndStop(1); }
Symbol 341 Button
on (rollOver) { if (_root.taskSelection == true) { var sml = int((Math.random() * 3) + 1); var med = int((Math.random() * 3) + 2); var big = int((Math.random() * 3) + 3); var size = sml; if (_root.mainCursorStatus == "taskPico") { _root.taskChosenRecruit = "pico"; _root.taskReqNRG = _root.mainPicoNRG; _root.picoTaskAdd = size; } else if (_root.mainCursorStatus == "taskDarn") { _root.taskChosenRecruit = "darn"; _root.taskReqNRG = _root.mainDarnNRG; _root.darnTaskAdd = size; } else if (_root.mainCursorStatus == "taskNene") { _root.taskChosenRecruit = "nene"; _root.taskReqNRG = _root.mainNeneNRG; _root.neneTaskAdd = size; } _root.taskBuilding = "Gymnastics Gym"; _root.taskTrain1 = "dex"; _root.taskTrain2 = ""; _root.taskTrain3 = ""; _root.taskNRG1 = 7; _root.taskNRG2 = 0; _root.taskNRG3 = 0; _root.taskTrainName1 = "Train (Dexterity+) (1-3)"; _root.taskTrainName2 = ""; _root.taskTrainName3 = ""; _root.taskTrainDis1 = "Acrobatics"; _root.taskTrainDis2 = ""; _root.taskTrainDis3 = ""; _root.mainGame.guiDescription.gotoAndStop("task"); } } on (release) { if (_root.taskSelection == true) { _root.taskSelection = false; _root.mainGame.gui_Overlay.gotoAndStop("taskOptions"); } } on (rollOut) { _root.mainGame.guiDescription.gotoAndStop(1); }
Symbol 344 Button
on (rollOver) { if (_root.taskSelection == true) { var sml = int((Math.random() * 3) + 1); var med = int((Math.random() * 3) + 2); var big = int((Math.random() * 3) + 3); var size = big; if (_root.mainCursorStatus == "taskPico") { _root.taskChosenRecruit = "pico"; _root.taskReqNRG = _root.mainPicoNRG; _root.picoTaskAdd = size; } else if (_root.mainCursorStatus == "taskDarn") { _root.taskChosenRecruit = "darn"; _root.taskReqNRG = _root.mainDarnNRG; _root.darnTaskAdd = size; } else if (_root.mainCursorStatus == "taskNene") { _root.taskChosenRecruit = "nene"; _root.taskReqNRG = _root.mainNeneNRG; _root.neneTaskAdd = size; } _root.taskBuilding = "The Box"; _root.taskTrain1 = "loy"; _root.taskTrain2 = ""; _root.taskTrain3 = ""; _root.taskNRG1 = 10; _root.taskNRG2 = 0; _root.taskNRG3 = 0; _root.taskTrainName1 = "Seclusion (Loyalty+++) (3-5)"; _root.taskTrainName2 = ""; _root.taskTrainName3 = ""; _root.taskTrainDis1 = "In the box"; _root.taskTrainDis2 = ""; _root.taskTrainDis3 = ""; _root.mainGame.guiDescription.gotoAndStop("task"); } } on (release) { if (_root.taskSelection == true) { _root.taskSelection = false; _root.mainGame.gui_Overlay.gotoAndStop("taskOptions"); } } on (rollOut) { _root.mainGame.guiDescription.gotoAndStop(1); }
Symbol 347 Button
on (rollOver) { if (_root.taskSelection == true) { var sml = int((Math.random() * 3) + 1); var med = int((Math.random() * 3) + 2); var big = int((Math.random() * 3) + 3); var size = sml; if (_root.mainCursorStatus == "taskPico") { _root.taskChosenRecruit = "pico"; _root.taskReqNRG = _root.mainPicoNRG; _root.picoTaskAdd = size; } else if (_root.mainCursorStatus == "taskDarn") { _root.taskChosenRecruit = "darn"; _root.taskReqNRG = _root.mainDarnNRG; _root.darnTaskAdd = size; } else if (_root.mainCursorStatus == "taskNene") { _root.taskChosenRecruit = "nene"; _root.taskReqNRG = _root.mainNeneNRG; _root.neneTaskAdd = size; } _root.taskBuilding = "Mini-Track Field"; _root.taskTrain1 = "end"; _root.taskTrain2 = ""; _root.taskTrain3 = ""; _root.taskNRG1 = 7; _root.taskNRG2 = 0; _root.taskNRG3 = 0; _root.taskTrainName1 = "Run (End+) (1-3)"; _root.taskTrainName2 = ""; _root.taskTrainName3 = ""; _root.taskTrainDis1 = "Running Laps"; _root.taskTrainDis2 = ""; _root.taskTrainDis3 = ""; _root.mainGame.guiDescription.gotoAndStop("task"); } } on (release) { if (_root.taskSelection == true) { _root.taskSelection = false; _root.mainGame.gui_Overlay.gotoAndStop("taskOptions"); } } on (rollOut) { _root.mainGame.guiDescription.gotoAndStop(1); }
Symbol 350 Button
on (rollOver) { if (_root.taskSelection == true) { var sml = int((Math.random() * 3) + 1); var med = int((Math.random() * 3) + 2); var big = int((Math.random() * 3) + 3); var size = sml; if (_root.mainCursorStatus == "taskPico") { _root.taskChosenRecruit = "pico"; _root.taskReqNRG = _root.mainPicoNRG; _root.picoTaskAdd = size; } else if (_root.mainCursorStatus == "taskDarn") { _root.taskChosenRecruit = "darn"; _root.taskReqNRG = _root.mainDarnNRG; _root.darnTaskAdd = size; } else if (_root.mainCursorStatus == "taskNene") { _root.taskChosenRecruit = "nene"; _root.taskReqNRG = _root.mainNeneNRG; _root.neneTaskAdd = size; } _root.taskBuilding = "The Bar"; _root.taskTrain1 = "cha"; _root.taskTrain2 = ""; _root.taskTrain3 = ""; _root.taskNRG1 = 7; _root.taskNRG2 = 0; _root.taskNRG3 = 0; _root.taskTrainName1 = "Drink Up (Charm+) (1-3)"; _root.taskTrainName2 = ""; _root.taskTrainName3 = ""; _root.taskTrainDis1 = "Drinking"; _root.taskTrainDis2 = ""; _root.taskTrainDis3 = ""; _root.mainGame.guiDescription.gotoAndStop("task"); } } on (release) { if (_root.taskSelection == true) { _root.taskSelection = false; _root.mainGame.gui_Overlay.gotoAndStop("taskOptions"); } } on (rollOut) { _root.mainGame.guiDescription.gotoAndStop(1); }
Symbol 353 Button
on (rollOver) { if (_root.taskSelection == true) { var sml = int((Math.random() * 3) + 1); var med = int((Math.random() * 3) + 2); var big = int((Math.random() * 3) + 3); var size = med; if (_root.mainCursorStatus == "taskPico") { _root.taskChosenRecruit = "pico"; _root.taskReqNRG = _root.mainPicoNRG; _root.picoTaskAdd = size; } else if (_root.mainCursorStatus == "taskDarn") { _root.taskChosenRecruit = "darn"; _root.taskReqNRG = _root.mainDarnNRG; _root.darnTaskAdd = size; } else if (_root.mainCursorStatus == "taskNene") { _root.taskChosenRecruit = "nene"; _root.taskReqNRG = _root.mainNeneNRG; _root.neneTaskAdd = size; } _root.taskBuilding = "Mc Fulp's"; _root.taskTrain1 = "loy"; _root.taskTrain2 = "rest+"; _root.taskTrain3 = ""; _root.taskNRG1 = 7; _root.taskNRG2 = -2; _root.taskNRG3 = 0; _root.taskTrainName1 = "Eat In (Loyalty++) (2-4)"; _root.taskTrainName2 = "Chill Out (Energy++) (+10)"; _root.taskTrainName3 = ""; _root.taskTrainDis1 = "Eating"; _root.taskTrainDis2 = "Chillin"; _root.taskTrainDis3 = ""; _root.mainGame.guiDescription.gotoAndStop("task"); } } on (release) { if (_root.taskSelection == true) { _root.taskSelection = false; _root.mainGame.gui_Overlay.gotoAndStop("taskOptions"); } } on (rollOut) { _root.mainGame.guiDescription.gotoAndStop(1); }
Symbol 356 Button
on (rollOver) { if (_root.taskSelection == true) { var sml = int((Math.random() * 3) + 1); var med = int((Math.random() * 3) + 2); var big = int((Math.random() * 3) + 3); var size = med; if (_root.mainCursorStatus == "taskPico") { _root.taskChosenRecruit = "pico"; _root.taskReqNRG = _root.mainPicoNRG; _root.picoTaskAdd = size; } else if (_root.mainCursorStatus == "taskDarn") { _root.taskChosenRecruit = "darn"; _root.taskReqNRG = _root.mainDarnNRG; _root.darnTaskAdd = size; } else if (_root.mainCursorStatus == "taskNene") { _root.taskChosenRecruit = "nene"; _root.taskReqNRG = _root.mainNeneNRG; _root.neneTaskAdd = size; } _root.taskBuilding = "Fit Center"; _root.taskTrain1 = "str"; _root.taskTrain2 = "end"; _root.taskTrain3 = ""; _root.taskNRG1 = 10; _root.taskNRG2 = 10; _root.taskNRG3 = 0; _root.taskTrainName1 = "Work Out (Strength++) (2-4)"; _root.taskTrainName2 = "Run (Endurance++) (2-4)"; _root.taskTrainName3 = ""; _root.taskTrainDis1 = "Working Out"; _root.taskTrainDis2 = "Running"; _root.taskTrainDis3 = ""; _root.mainGame.guiDescription.gotoAndStop("task"); } } on (release) { if (_root.taskSelection == true) { _root.taskSelection = false; _root.mainGame.gui_Overlay.gotoAndStop("taskOptions"); } } on (rollOut) { _root.mainGame.guiDescription.gotoAndStop(1); }
Symbol 359 Button
on (rollOver) { if (_root.taskSelection == true) { var sml = int((Math.random() * 3) + 1); var med = int((Math.random() * 3) + 2); var big = int((Math.random() * 3) + 3); var size = med; if (_root.mainCursorStatus == "taskPico") { _root.taskChosenRecruit = "pico"; _root.taskReqNRG = _root.mainPicoNRG; _root.picoTaskAdd = size; } else if (_root.mainCursorStatus == "taskDarn") { _root.taskChosenRecruit = "darn"; _root.taskReqNRG = _root.mainDarnNRG; _root.darnTaskAdd = size; } else if (_root.mainCursorStatus == "taskNene") { _root.taskChosenRecruit = "nene"; _root.taskReqNRG = _root.mainNeneNRG; _root.neneTaskAdd = size; } _root.taskBuilding = "Tactics Center"; _root.taskTrain1 = "int"; _root.taskTrain2 = "dex"; _root.taskTrain3 = ""; _root.taskNRG1 = 10; _root.taskNRG2 = 10; _root.taskNRG3 = 0; _root.taskTrainName1 = "Study Tactics (Intelligence++) (2-4)"; _root.taskTrainName2 = "Study Stealth (Dexterity++) (2-4)"; _root.taskTrainName3 = ""; _root.taskTrainDis1 = "Studying"; _root.taskTrainDis2 = "Studying"; _root.taskTrainDis3 = ""; _root.mainGame.guiDescription.gotoAndStop("task"); } } on (release) { if (_root.taskSelection == true) { _root.taskSelection = false; _root.mainGame.gui_Overlay.gotoAndStop("taskOptions"); } } on (rollOut) { _root.mainGame.guiDescription.gotoAndStop(1); }
Symbol 362 Button
on (rollOver) { if (_root.taskSelection == true) { var sml = int((Math.random() * 3) + 1); var med = int((Math.random() * 3) + 2); var big = int((Math.random() * 3) + 3); var size = med; if (_root.mainCursorStatus == "taskPico") { _root.taskChosenRecruit = "pico"; _root.taskReqNRG = _root.mainPicoNRG; _root.picoTaskAdd = size; } else if (_root.mainCursorStatus == "taskDarn") { _root.taskChosenRecruit = "darn"; _root.taskReqNRG = _root.mainDarnNRG; _root.darnTaskAdd = size; } else if (_root.mainCursorStatus == "taskNene") { _root.taskChosenRecruit = "nene"; _root.taskReqNRG = _root.mainNeneNRG; _root.neneTaskAdd = size; } _root.taskBuilding = "Bistro Pub"; _root.taskTrain1 = "cha"; _root.taskTrain2 = "rest++"; _root.taskTrain3 = ""; _root.taskNRG1 = 10; _root.taskNRG2 = -3; _root.taskNRG3 = 0; _root.taskTrainName1 = "Drink Up (Charm++) (2-4)"; _root.taskTrainName2 = "Dine In (Energy+++) (+20)"; _root.taskTrainName3 = ""; _root.taskTrainDis1 = "Drinking"; _root.taskTrainDis2 = "Eating"; _root.taskTrainDis3 = ""; _root.mainGame.guiDescription.gotoAndStop("task"); } } on (release) { if (_root.taskSelection == true) { _root.taskSelection = false; _root.mainGame.gui_Overlay.gotoAndStop("taskOptions"); } } on (rollOut) { _root.mainGame.guiDescription.gotoAndStop(1); }
Symbol 365 Button
on (rollOver) { if (_root.taskSelection == true) { var sml = int((Math.random() * 3) + 1); var med = int((Math.random() * 3) + 2); var big = int((Math.random() * 3) + 3); var size = big; if (_root.mainCursorStatus == "taskPico") { _root.taskChosenRecruit = "pico"; _root.taskReqNRG = _root.mainPicoNRG; _root.picoTaskAdd = size; } else if (_root.mainCursorStatus == "taskDarn") { _root.taskChosenRecruit = "darn"; _root.taskReqNRG = _root.mainDarnNRG; _root.darnTaskAdd = size; } else if (_root.mainCursorStatus == "taskNene") { _root.taskChosenRecruit = "nene"; _root.taskReqNRG = _root.mainNeneNRG; _root.neneTaskAdd = size; } _root.taskBuilding = "Physical Lab"; _root.taskTrain1 = "str"; _root.taskTrain2 = "dex"; _root.taskTrain3 = "end"; _root.taskNRG1 = 14; _root.taskNRG2 = 14; _root.taskNRG3 = 14; _root.taskTrainName1 = "Work Out (Str+++) (3-5)"; _root.taskTrainName2 = "Climb (Dex+++) (3-5)"; _root.taskTrainName3 = "Run (End+++) (3-5)"; _root.taskTrainDis1 = "Working Out"; _root.taskTrainDis2 = "Climbing"; _root.taskTrainDis3 = "Running"; _root.mainGame.guiDescription.gotoAndStop("task"); } } on (release) { if (_root.taskSelection == true) { _root.taskSelection = false; _root.mainGame.gui_Overlay.gotoAndStop("taskOptions"); } } on (rollOut) { _root.mainGame.guiDescription.gotoAndStop(1); }
Symbol 367 Button
on (rollOver) { if (_root.taskSelection == true) { var sml = int((Math.random() * 3) + 1); var med = int((Math.random() * 3) + 2); var big = int((Math.random() * 3) + 3); var size = big; if (_root.mainCursorStatus == "taskPico") { _root.taskChosenRecruit = "pico"; _root.taskReqNRG = _root.mainPicoNRG; _root.picoTaskAdd = size; } else if (_root.mainCursorStatus == "taskDarn") { _root.taskChosenRecruit = "darn"; _root.taskReqNRG = _root.mainDarnNRG; _root.darnTaskAdd = size; } else if (_root.mainCursorStatus == "taskNene") { _root.taskChosenRecruit = "nene"; _root.taskReqNRG = _root.mainNeneNRG; _root.neneTaskAdd = size; } _root.taskBuilding = "Mindchamber"; _root.taskTrain1 = "int"; _root.taskTrain2 = "cha"; _root.taskTrain3 = "loy"; _root.taskNRG1 = 14; _root.taskNRG2 = 14; _root.taskNRG3 = 14; _root.taskTrainName1 = "SUBLIMINAL (Int+++) (3-5)"; _root.taskTrainName2 = "SUBLIMINAL (Chm+++) (3-5)"; _root.taskTrainName3 = "SUBLIMINAL (Loy+++) (3-5)"; _root.taskTrainDis1 = "SUBLIMINAL"; _root.taskTrainDis2 = "SUBLIMINAL"; _root.taskTrainDis3 = "SUBLIMINAL"; _root.mainGame.guiDescription.gotoAndStop("task"); } } on (release) { if (_root.taskSelection == true) { _root.taskSelection = false; _root.mainGame.gui_Overlay.gotoAndStop("taskOptions"); } } on (rollOut) { _root.mainGame.guiDescription.gotoAndStop(1); }
Symbol 370 Button
on (rollOver) { if (_root.taskSelection == true) { var sml = int((Math.random() * 3) + 1); var med = int((Math.random() * 3) + 2); var big = int((Math.random() * 3) + 3); var size = sml; if (_root.mainCursorStatus == "taskPico") { _root.taskChosenRecruit = "pico"; _root.taskReqNRG = _root.mainPicoNRG; _root.picoTaskAdd = size; } else if (_root.mainCursorStatus == "taskDarn") { _root.taskChosenRecruit = "darn"; _root.taskReqNRG = _root.mainDarnNRG; _root.darnTaskAdd = size; } else if (_root.mainCursorStatus == "taskNene") { _root.taskChosenRecruit = "nene"; _root.taskReqNRG = _root.mainNeneNRG; _root.neneTaskAdd = size; } _root.taskBuilding = "Firing Range"; _root.taskTrain1 = "gun"; _root.taskTrain2 = ""; _root.taskTrain3 = ""; _root.taskNRG1 = 8; _root.taskNRG2 = 0; _root.taskNRG3 = 0; _root.taskTrainName1 = "Practice (Gun M.+) (1-3)"; _root.taskTrainName2 = ""; _root.taskTrainName3 = ""; _root.taskTrainDis1 = "Target Practice"; _root.taskTrainDis2 = ""; _root.taskTrainDis3 = ""; _root.mainGame.guiDescription.gotoAndStop("task"); } } on (release) { if (_root.taskSelection == true) { _root.taskSelection = false; _root.mainGame.gui_Overlay.gotoAndStop("taskOptions"); } } on (rollOut) { _root.mainGame.guiDescription.gotoAndStop(1); }
Symbol 373 Button
on (rollOver) { if (_root.taskSelection == true) { var sml = int((Math.random() * 3) + 1); var med = int((Math.random() * 3) + 2); var big = int((Math.random() * 3) + 3); var size = sml; if (_root.mainCursorStatus == "taskPico") { _root.taskChosenRecruit = "pico"; _root.taskReqNRG = _root.mainPicoNRG; _root.picoTaskAdd = size; } else if (_root.mainCursorStatus == "taskDarn") { _root.taskChosenRecruit = "darn"; _root.taskReqNRG = _root.mainDarnNRG; _root.darnTaskAdd = size; } else if (_root.mainCursorStatus == "taskNene") { _root.taskChosenRecruit = "nene"; _root.taskReqNRG = _root.mainNeneNRG; _root.neneTaskAdd = size; } _root.taskBuilding = "Bomb Shelter"; _root.taskTrain1 = "dem"; _root.taskTrain2 = ""; _root.taskTrain3 = ""; _root.taskNRG1 = 8; _root.taskNRG2 = 0; _root.taskNRG3 = 0; _root.taskTrainName1 = "Defuse Bombs (Demo+) (1-3)"; _root.taskTrainName2 = ""; _root.taskTrainName3 = ""; _root.taskTrainDis1 = "Defusing Bombs"; _root.taskTrainDis2 = ""; _root.taskTrainDis3 = ""; _root.mainGame.guiDescription.gotoAndStop("task"); } } on (release) { if (_root.taskSelection == true) { _root.taskSelection = false; _root.mainGame.gui_Overlay.gotoAndStop("taskOptions"); } } on (rollOut) { _root.mainGame.guiDescription.gotoAndStop(1); }
Symbol 376 Button
on (rollOver) { if (_root.taskSelection == true) { var sml = int((Math.random() * 3) + 1); var med = int((Math.random() * 3) + 2); var big = int((Math.random() * 3) + 3); var size = sml; if (_root.mainCursorStatus == "taskPico") { _root.taskChosenRecruit = "pico"; _root.taskReqNRG = _root.mainPicoNRG; _root.picoTaskAdd = size; } else if (_root.mainCursorStatus == "taskDarn") { _root.taskChosenRecruit = "darn"; _root.taskReqNRG = _root.mainDarnNRG; _root.darnTaskAdd = size; } else if (_root.mainCursorStatus == "taskNene") { _root.taskChosenRecruit = "nene"; _root.taskReqNRG = _root.mainNeneNRG; _root.neneTaskAdd = size; } _root.taskBuilding = "Forest Camp"; _root.taskTrain1 = "nat"; _root.taskTrain2 = ""; _root.taskTrain3 = ""; _root.taskNRG1 = 8; _root.taskNRG2 = 0; _root.taskNRG3 = 0; _root.taskTrainName1 = "Survive (Nat+) (1-3)"; _root.taskTrainName2 = ""; _root.taskTrainName3 = ""; _root.taskTrainDis1 = "Surviving"; _root.taskTrainDis2 = ""; _root.taskTrainDis3 = ""; _root.mainGame.guiDescription.gotoAndStop("task"); } } on (release) { if (_root.taskSelection == true) { _root.taskSelection = false; _root.mainGame.gui_Overlay.gotoAndStop("taskOptions"); } } on (rollOut) { _root.mainGame.guiDescription.gotoAndStop(1); }
Symbol 379 Button
on (rollOver) { if (_root.taskSelection == true) { var sml = int((Math.random() * 3) + 1); var med = int((Math.random() * 3) + 2); var big = int((Math.random() * 3) + 3); var size = sml; if (_root.mainCursorStatus == "taskPico") { _root.taskChosenRecruit = "pico"; _root.taskReqNRG = _root.mainPicoNRG; _root.picoTaskAdd = size; } else if (_root.mainCursorStatus == "taskDarn") { _root.taskChosenRecruit = "darn"; _root.taskReqNRG = _root.mainDarnNRG; _root.darnTaskAdd = size; } else if (_root.mainCursorStatus == "taskNene") { _root.taskChosenRecruit = "nene"; _root.taskReqNRG = _root.mainNeneNRG; _root.neneTaskAdd = size; } _root.taskBuilding = "Junkyard"; _root.taskTrain1 = "tin"; _root.taskTrain2 = ""; _root.taskTrain3 = ""; _root.taskNRG1 = 8; _root.taskNRG2 = 0; _root.taskNRG3 = 0; _root.taskTrainName1 = "Create (Tin+) (1-3)"; _root.taskTrainName2 = ""; _root.taskTrainName3 = ""; _root.taskTrainDis1 = "Creating Things"; _root.taskTrainDis2 = ""; _root.taskTrainDis3 = ""; _root.mainGame.guiDescription.gotoAndStop("task"); } } on (release) { if (_root.taskSelection == true) { _root.taskSelection = false; _root.mainGame.gui_Overlay.gotoAndStop("taskOptions"); } } on (rollOut) { _root.mainGame.guiDescription.gotoAndStop(1); }
Symbol 382 Button
on (rollOver) { if (_root.taskSelection == true) { var sml = int((Math.random() * 3) + 1); var med = int((Math.random() * 3) + 2); var big = int((Math.random() * 3) + 3); var size = sml; if (_root.mainCursorStatus == "taskPico") { _root.taskChosenRecruit = "pico"; _root.taskReqNRG = _root.mainPicoNRG; _root.picoTaskAdd = size; } else if (_root.mainCursorStatus == "taskDarn") { _root.taskChosenRecruit = "darn"; _root.taskReqNRG = _root.mainDarnNRG; _root.darnTaskAdd = size; } else if (_root.mainCursorStatus == "taskNene") { _root.taskChosenRecruit = "nene"; _root.taskReqNRG = _root.mainNeneNRG; _root.neneTaskAdd = size; } _root.taskBuilding = "Electro Station"; _root.taskTrain1 = "ele"; _root.taskTrain2 = ""; _root.taskTrain3 = ""; _root.taskNRG1 = 8; _root.taskNRG2 = 0; _root.taskNRG3 = 0; _root.taskTrainName1 = "Operate (Ele+) (1-3)"; _root.taskTrainName2 = ""; _root.taskTrainName3 = ""; _root.taskTrainDis1 = "Operating"; _root.taskTrainDis2 = ""; _root.taskTrainDis3 = ""; _root.mainGame.guiDescription.gotoAndStop("task"); } } on (release) { if (_root.taskSelection == true) { _root.taskSelection = false; _root.mainGame.gui_Overlay.gotoAndStop("taskOptions"); } } on (rollOut) { _root.mainGame.guiDescription.gotoAndStop(1); }
Symbol 385 Button
on (rollOver) { if (_root.taskSelection == true) { var sml = int((Math.random() * 3) + 1); var med = int((Math.random() * 3) + 2); var big = int((Math.random() * 3) + 3); var size = sml; if (_root.mainCursorStatus == "taskPico") { _root.taskChosenRecruit = "pico"; _root.taskReqNRG = _root.mainPicoNRG; _root.picoTaskAdd = size; } else if (_root.mainCursorStatus == "taskDarn") { _root.taskChosenRecruit = "darn"; _root.taskReqNRG = _root.mainDarnNRG; _root.darnTaskAdd = size; } else if (_root.mainCursorStatus == "taskNene") { _root.taskChosenRecruit = "nene"; _root.taskReqNRG = _root.mainNeneNRG; _root.neneTaskAdd = size; } _root.taskBuilding = "First Aid Outpost"; _root.taskTrain1 = "med"; _root.taskTrain2 = ""; _root.taskTrain3 = ""; _root.taskNRG1 = 8; _root.taskNRG2 = 0; _root.taskNRG3 = 0; _root.taskTrainName1 = "Heal Patients (Med+) (1-3)"; _root.taskTrainName2 = ""; _root.taskTrainName3 = ""; _root.taskTrainDis1 = "Healing"; _root.taskTrainDis2 = ""; _root.taskTrainDis3 = ""; _root.mainGame.guiDescription.gotoAndStop("task"); } } on (release) { if (_root.taskSelection == true) { _root.taskSelection = false; _root.mainGame.gui_Overlay.gotoAndStop("taskOptions"); } } on (rollOut) { _root.mainGame.guiDescription.gotoAndStop(1); }
Symbol 388 Button
on (rollOver) { if (_root.taskSelection == true) { var sml = int((Math.random() * 3) + 1); var med = int((Math.random() * 3) + 2); var big = int((Math.random() * 3) + 3); var size = sml; if (_root.mainCursorStatus == "taskPico") { _root.taskChosenRecruit = "pico"; _root.taskReqNRG = _root.mainPicoNRG; _root.picoTaskAdd = size; } else if (_root.mainCursorStatus == "taskDarn") { _root.taskChosenRecruit = "darn"; _root.taskReqNRG = _root.mainDarnNRG; _root.darnTaskAdd = size; } else if (_root.mainCursorStatus == "taskNene") { _root.taskChosenRecruit = "nene"; _root.taskReqNRG = _root.mainNeneNRG; _root.neneTaskAdd = size; } _root.taskBuilding = "Ninja Field"; _root.taskTrain1 = "ste"; _root.taskTrain2 = ""; _root.taskTrain3 = ""; _root.taskNRG1 = 8; _root.taskNRG2 = 0; _root.taskNRG3 = 0; _root.taskTrainName1 = "Train (Ste+) (1-3)"; _root.taskTrainName2 = ""; _root.taskTrainName3 = ""; _root.taskTrainDis1 = "Ninja'ing"; _root.taskTrainDis2 = ""; _root.taskTrainDis3 = ""; _root.mainGame.guiDescription.gotoAndStop("task"); } } on (release) { if (_root.taskSelection == true) { _root.taskSelection = false; _root.mainGame.gui_Overlay.gotoAndStop("taskOptions"); } } on (rollOut) { _root.mainGame.guiDescription.gotoAndStop(1); }
Symbol 391 Button
on (rollOver) { if (_root.taskSelection == true) { var sml = int((Math.random() * 3) + 1); var med = int((Math.random() * 3) + 2); var big = int((Math.random() * 3) + 3); var size = sml; if (_root.mainCursorStatus == "taskPico") { _root.taskChosenRecruit = "pico"; _root.taskReqNRG = _root.mainPicoNRG; _root.picoTaskAdd = size; } else if (_root.mainCursorStatus == "taskDarn") { _root.taskChosenRecruit = "darn"; _root.taskReqNRG = _root.mainDarnNRG; _root.darnTaskAdd = size; } else if (_root.mainCursorStatus == "taskNene") { _root.taskChosenRecruit = "nene"; _root.taskReqNRG = _root.mainNeneNRG; _root.neneTaskAdd = size; } _root.taskBuilding = "Ninja Targets"; _root.taskTrain1 = "stee"; _root.taskTrain2 = ""; _root.taskTrain3 = ""; _root.taskNRG1 = 8; _root.taskNRG2 = 0; _root.taskNRG3 = 0; _root.taskTrainName1 = "Practice (Ste E.+) (1-3)"; _root.taskTrainName2 = ""; _root.taskTrainName3 = ""; _root.taskTrainDis1 = "Target Practice"; _root.taskTrainDis2 = ""; _root.taskTrainDis3 = ""; _root.mainGame.guiDescription.gotoAndStop("task"); } } on (release) { if (_root.taskSelection == true) { _root.taskSelection = false; _root.mainGame.gui_Overlay.gotoAndStop("taskOptions"); } } on (rollOut) { _root.mainGame.guiDescription.gotoAndStop(1); }
Symbol 394 Button
on (rollOver) { if (_root.taskSelection == true) { var sml = int((Math.random() * 3) + 1); var med = int((Math.random() * 3) + 2); var big = int((Math.random() * 3) + 3); var size = sml; if (_root.mainCursorStatus == "taskPico") { _root.taskChosenRecruit = "pico"; _root.taskReqNRG = _root.mainPicoNRG; _root.picoTaskAdd = size; } else if (_root.mainCursorStatus == "taskDarn") { _root.taskChosenRecruit = "darn"; _root.taskReqNRG = _root.mainDarnNRG; _root.darnTaskAdd = size; } else if (_root.mainCursorStatus == "taskNene") { _root.taskChosenRecruit = "nene"; _root.taskReqNRG = _root.mainNeneNRG; _root.neneTaskAdd = size; } _root.taskBuilding = "Junk Garage"; _root.taskTrain1 = "veh"; _root.taskTrain2 = ""; _root.taskTrain3 = ""; _root.taskNRG1 = 8; _root.taskNRG2 = 0; _root.taskNRG3 = 0; _root.taskTrainName1 = "Fix Cars (Veh+) (1-3)"; _root.taskTrainName2 = ""; _root.taskTrainName3 = ""; _root.taskTrainDis1 = "Repairing"; _root.taskTrainDis2 = ""; _root.taskTrainDis3 = ""; _root.mainGame.guiDescription.gotoAndStop("task"); } } on (release) { if (_root.taskSelection == true) { _root.taskSelection = false; _root.mainGame.gui_Overlay.gotoAndStop("taskOptions"); } } on (rollOut) { _root.mainGame.guiDescription.gotoAndStop(1); }
Symbol 397 Button
on (rollOver) { if (_root.taskSelection == true) { var sml = int((Math.random() * 3) + 1); var med = int((Math.random() * 3) + 2); var big = int((Math.random() * 3) + 3); var size = sml; if (_root.mainCursorStatus == "taskPico") { _root.taskChosenRecruit = "pico"; _root.taskReqNRG = _root.mainPicoNRG; _root.picoTaskAdd = size; } else if (_root.mainCursorStatus == "taskDarn") { _root.taskChosenRecruit = "darn"; _root.taskReqNRG = _root.mainDarnNRG; _root.darnTaskAdd = size; } else if (_root.mainCursorStatus == "taskNene") { _root.taskChosenRecruit = "nene"; _root.taskReqNRG = _root.mainNeneNRG; _root.neneTaskAdd = size; } _root.taskBuilding = "Spy HQ"; _root.taskTrain1 = "dec"; _root.taskTrain2 = ""; _root.taskTrain3 = ""; _root.taskNRG1 = 8; _root.taskNRG2 = 0; _root.taskNRG3 = 0; _root.taskTrainName1 = "Study (Dec+) (1-3)"; _root.taskTrainName2 = ""; _root.taskTrainName3 = ""; _root.taskTrainDis1 = "Studying"; _root.taskTrainDis2 = ""; _root.taskTrainDis3 = ""; _root.mainGame.guiDescription.gotoAndStop("task"); } } on (release) { if (_root.taskSelection == true) { _root.taskSelection = false; _root.mainGame.gui_Overlay.gotoAndStop("taskOptions"); } } on (rollOut) { _root.mainGame.guiDescription.gotoAndStop(1); }
Symbol 400 Button
on (rollOver) { if (_root.taskSelection == true) { var sml = int((Math.random() * 3) + 1); var med = int((Math.random() * 3) + 2); var big = int((Math.random() * 3) + 3); var size = sml; if (_root.mainCursorStatus == "taskPico") { _root.taskChosenRecruit = "pico"; _root.taskReqNRG = _root.mainPicoNRG; _root.picoTaskAdd = size; } else if (_root.mainCursorStatus == "taskDarn") { _root.taskChosenRecruit = "darn"; _root.taskReqNRG = _root.mainDarnNRG; _root.darnTaskAdd = size; } else if (_root.mainCursorStatus == "taskNene") { _root.taskChosenRecruit = "nene"; _root.taskReqNRG = _root.mainNeneNRG; _root.neneTaskAdd = size; } _root.taskBuilding = "B-Ball Court"; _root.taskTrain1 = "tea"; _root.taskTrain2 = ""; _root.taskTrain3 = ""; _root.taskNRG1 = 8; _root.taskNRG2 = 0; _root.taskNRG3 = 0; _root.taskTrainName1 = "Play (Team+) (1-3)"; _root.taskTrainName2 = ""; _root.taskTrainName3 = ""; _root.taskTrainDis1 = "Playing BBall"; _root.taskTrainDis2 = ""; _root.taskTrainDis3 = ""; _root.mainGame.guiDescription.gotoAndStop("task"); } } on (release) { if (_root.taskSelection == true) { _root.taskSelection = false; _root.mainGame.gui_Overlay.gotoAndStop("taskOptions"); } } on (rollOut) { _root.mainGame.guiDescription.gotoAndStop(1); }
Symbol 403 Button
on (rollOver) { if (_root.taskSelection == true) { var sml = int((Math.random() * 3) + 1); var med = int((Math.random() * 3) + 2); var big = int((Math.random() * 3) + 3); var size = sml; if (_root.mainCursorStatus == "taskPico") { _root.taskChosenRecruit = "pico"; _root.taskReqNRG = _root.mainPicoNRG; _root.picoTaskAdd = size; } else if (_root.mainCursorStatus == "taskDarn") { _root.taskChosenRecruit = "darn"; _root.taskReqNRG = _root.mainDarnNRG; _root.darnTaskAdd = size; } else if (_root.mainCursorStatus == "taskNene") { _root.taskChosenRecruit = "nene"; _root.taskReqNRG = _root.mainNeneNRG; _root.neneTaskAdd = size; } _root.taskBuilding = "Diplomat's Office"; _root.taskTrain1 = "neg"; _root.taskTrain2 = ""; _root.taskTrain3 = ""; _root.taskNRG1 = 8; _root.taskNRG2 = 0; _root.taskNRG3 = 0; _root.taskTrainName1 = "Paperwork (Neg+) (1-3)"; _root.taskTrainName2 = ""; _root.taskTrainName3 = ""; _root.taskTrainDis1 = "Paperworking"; _root.taskTrainDis2 = ""; _root.taskTrainDis3 = ""; _root.mainGame.guiDescription.gotoAndStop("task"); } } on (release) { if (_root.taskSelection == true) { _root.taskSelection = false; _root.mainGame.gui_Overlay.gotoAndStop("taskOptions"); } } on (rollOut) { _root.mainGame.guiDescription.gotoAndStop(1); }
Symbol 406 Button
on (rollOver) { if (_root.taskSelection == true) { var sml = int((Math.random() * 3) + 1); var med = int((Math.random() * 3) + 2); var big = int((Math.random() * 3) + 3); var size = med; if (_root.mainCursorStatus == "taskPico") { _root.taskChosenRecruit = "pico"; _root.taskReqNRG = _root.mainPicoNRG; _root.picoTaskAdd = size; } else if (_root.mainCursorStatus == "taskDarn") { _root.taskChosenRecruit = "darn"; _root.taskReqNRG = _root.mainDarnNRG; _root.darnTaskAdd = size; } else if (_root.mainCursorStatus == "taskNene") { _root.taskChosenRecruit = "nene"; _root.taskReqNRG = _root.mainNeneNRG; _root.neneTaskAdd = size; } _root.taskBuilding = "Ninja HQ"; _root.taskTrain1 = "ste"; _root.taskTrain2 = "stee"; _root.taskTrain3 = ""; _root.taskNRG1 = 10; _root.taskNRG2 = 10; _root.taskNRG3 = 0; _root.taskTrainName1 = "Study Stealth (Ste++) (2-4)"; _root.taskTrainName2 = "Study Ninja Weapons (Ste E.++) (2-4)"; _root.taskTrainName3 = ""; _root.taskTrainDis1 = "Studying"; _root.taskTrainDis2 = "Studying"; _root.taskTrainDis3 = ""; _root.mainGame.guiDescription.gotoAndStop("task"); } } on (release) { if (_root.taskSelection == true) { _root.taskSelection = false; _root.mainGame.gui_Overlay.gotoAndStop("taskOptions"); } } on (rollOut) { _root.mainGame.guiDescription.gotoAndStop(1); }
Symbol 409 Button
on (rollOver) { if (_root.taskSelection == true) { var sml = int((Math.random() * 3) + 1); var med = int((Math.random() * 3) + 2); var big = int((Math.random() * 3) + 3); var size = med; if (_root.mainCursorStatus == "taskPico") { _root.taskChosenRecruit = "pico"; _root.taskReqNRG = _root.mainPicoNRG; _root.picoTaskAdd = size; } else if (_root.mainCursorStatus == "taskDarn") { _root.taskChosenRecruit = "darn"; _root.taskReqNRG = _root.mainDarnNRG; _root.darnTaskAdd = size; } else if (_root.mainCursorStatus == "taskNene") { _root.taskChosenRecruit = "nene"; _root.taskReqNRG = _root.mainNeneNRG; _root.neneTaskAdd = size; } _root.taskBuilding = "Military Garage"; _root.taskTrain1 = "veh"; _root.taskTrain2 = "tin"; _root.taskTrain3 = ""; _root.taskNRG1 = 10; _root.taskNRG2 = 10; _root.taskNRG3 = 0; _root.taskTrainName1 = "Repair (Veh++) (2-4)"; _root.taskTrainName2 = "Create Parts (Tin++) (2-4)"; _root.taskTrainName3 = ""; _root.taskTrainDis1 = "Repairing"; _root.taskTrainDis2 = "Creating"; _root.taskTrainDis3 = ""; _root.mainGame.guiDescription.gotoAndStop("task"); } } on (release) { if (_root.taskSelection == true) { _root.taskSelection = false; _root.mainGame.gui_Overlay.gotoAndStop("taskOptions"); } } on (rollOut) { _root.mainGame.guiDescription.gotoAndStop(1); }
Symbol 412 Button
on (rollOver) { if (_root.taskSelection == true) { var sml = int((Math.random() * 3) + 1); var med = int((Math.random() * 3) + 2); var big = int((Math.random() * 3) + 3); var size = med; if (_root.mainCursorStatus == "taskPico") { _root.taskChosenRecruit = "pico"; _root.taskReqNRG = _root.mainPicoNRG; _root.picoTaskAdd = size; } else if (_root.mainCursorStatus == "taskDarn") { _root.taskChosenRecruit = "darn"; _root.taskReqNRG = _root.mainDarnNRG; _root.darnTaskAdd = size; } else if (_root.mainCursorStatus == "taskNene") { _root.taskChosenRecruit = "nene"; _root.taskReqNRG = _root.mainNeneNRG; _root.neneTaskAdd = size; } _root.taskBuilding = "Weapons Armory"; _root.taskTrain1 = "gun"; _root.taskTrain2 = "demo"; _root.taskTrain3 = ""; _root.taskNRG1 = 10; _root.taskNRG2 = 10; _root.taskNRG3 = 0; _root.taskTrainName1 = "Test Rifles (Gun++) (2-4)"; _root.taskTrainName2 = "Test Grenades (Dem++) (2-4)"; _root.taskTrainName3 = ""; _root.taskTrainDis1 = "Shooting Things"; _root.taskTrainDis2 = "Shooting Things"; _root.taskTrainDis3 = ""; _root.mainGame.guiDescription.gotoAndStop("task"); } } on (release) { if (_root.taskSelection == true) { _root.taskSelection = false; _root.mainGame.gui_Overlay.gotoAndStop("taskOptions"); } } on (rollOut) { _root.mainGame.guiDescription.gotoAndStop(1); }
Symbol 415 Button
on (rollOver) { if (_root.taskSelection == true) { var sml = int((Math.random() * 3) + 1); var med = int((Math.random() * 3) + 2); var big = int((Math.random() * 3) + 3); var size = med; if (_root.mainCursorStatus == "taskPico") { _root.taskChosenRecruit = "pico"; _root.taskReqNRG = _root.mainPicoNRG; _root.picoTaskAdd = size; } else if (_root.mainCursorStatus == "taskDarn") { _root.taskChosenRecruit = "darn"; _root.taskReqNRG = _root.mainDarnNRG; _root.darnTaskAdd = size; } else if (_root.mainCursorStatus == "taskNene") { _root.taskChosenRecruit = "nene"; _root.taskReqNRG = _root.mainNeneNRG; _root.neneTaskAdd = size; } _root.taskBuilding = "Hi-Tech Hospital"; _root.taskTrain1 = "ele"; _root.taskTrain2 = "med"; _root.taskTrain3 = ""; _root.taskNRG1 = 10; _root.taskNRG2 = 10; _root.taskNRG3 = 0; _root.taskTrainName1 = "Study Tech (Ele++) (2-4)"; _root.taskTrainName2 = "Heal People (Med++) (2-4)"; _root.taskTrainName3 = ""; _root.taskTrainDis1 = "Studying"; _root.taskTrainDis2 = "Healing"; _root.taskTrainDis3 = ""; _root.mainGame.guiDescription.gotoAndStop("task"); } } on (release) { if (_root.taskSelection == true) { _root.taskSelection = false; _root.mainGame.gui_Overlay.gotoAndStop("taskOptions"); } } on (rollOut) { _root.mainGame.guiDescription.gotoAndStop(1); }
Symbol 418 Button
on (rollOver) { if (_root.taskSelection == true) { var sml = int((Math.random() * 3) + 1); var med = int((Math.random() * 3) + 2); var big = int((Math.random() * 3) + 3); var size = med; if (_root.mainCursorStatus == "taskPico") { _root.taskChosenRecruit = "pico"; _root.taskReqNRG = _root.mainPicoNRG; _root.picoTaskAdd = size; } else if (_root.mainCursorStatus == "taskDarn") { _root.taskChosenRecruit = "darn"; _root.taskReqNRG = _root.mainDarnNRG; _root.darnTaskAdd = size; } else if (_root.mainCursorStatus == "taskNene") { _root.taskChosenRecruit = "nene"; _root.taskReqNRG = _root.mainNeneNRG; _root.neneTaskAdd = size; } _root.taskBuilding = "Wilderness Cabin"; _root.taskTrain1 = "nat"; _root.taskTrain2 = "tea"; _root.taskTrain3 = ""; _root.taskNRG1 = 10; _root.taskNRG2 = 10; _root.taskNRG3 = 0; _root.taskTrainName1 = "Camp Out (Nat++) (2-4)"; _root.taskTrainName2 = "Survive (Team++) (2-4)"; _root.taskTrainName3 = ""; _root.taskTrainDis1 = "Camping"; _root.taskTrainDis2 = "Surviving"; _root.taskTrainDis3 = ""; _root.mainGame.guiDescription.gotoAndStop("task"); } } on (release) { if (_root.taskSelection == true) { _root.taskSelection = false; _root.mainGame.gui_Overlay.gotoAndStop("taskOptions"); } } on (rollOut) { _root.mainGame.guiDescription.gotoAndStop(1); }
Symbol 421 Button
on (rollOver) { if (_root.taskSelection == true) { var sml = int((Math.random() * 3) + 1); var med = int((Math.random() * 3) + 2); var big = int((Math.random() * 3) + 3); var size = med; if (_root.mainCursorStatus == "taskPico") { _root.taskChosenRecruit = "pico"; _root.taskReqNRG = _root.mainPicoNRG; _root.picoTaskAdd = size; } else if (_root.mainCursorStatus == "taskDarn") { _root.taskChosenRecruit = "darn"; _root.taskReqNRG = _root.mainDarnNRG; _root.darnTaskAdd = size; } else if (_root.mainCursorStatus == "taskNene") { _root.taskChosenRecruit = "nene"; _root.taskReqNRG = _root.mainNeneNRG; _root.neneTaskAdd = size; } _root.taskBuilding = "Theatre"; _root.taskTrain1 = "dec"; _root.taskTrain2 = "neg"; _root.taskTrain3 = ""; _root.taskNRG1 = 10; _root.taskNRG2 = 10; _root.taskNRG3 = 0; _root.taskTrainName1 = "Act Evil (Dec++) (2-4)"; _root.taskTrainName2 = "Act Sincere (Neg++) (2-4)"; _root.taskTrainName3 = ""; _root.taskTrainDis1 = "Acting"; _root.taskTrainDis2 = "Acting"; _root.taskTrainDis3 = ""; _root.mainGame.guiDescription.gotoAndStop("task"); } } on (release) { if (_root.taskSelection == true) { _root.taskSelection = false; _root.mainGame.gui_Overlay.gotoAndStop("taskOptions"); } } on (rollOut) { _root.mainGame.guiDescription.gotoAndStop(1); }
Symbol 424 Button
on (rollOver) { if (_root.taskSelection == true) { var sml = int((Math.random() * 3) + 1); var med = int((Math.random() * 3) + 2); var big = int((Math.random() * 3) + 3); var size = big; if (_root.mainCursorStatus == "taskPico") { _root.taskChosenRecruit = "pico"; _root.taskReqNRG = _root.mainPicoNRG; _root.picoTaskAdd = size; } else if (_root.mainCursorStatus == "taskDarn") { _root.taskChosenRecruit = "darn"; _root.taskReqNRG = _root.mainDarnNRG; _root.darnTaskAdd = size; } else if (_root.mainCursorStatus == "taskNene") { _root.taskChosenRecruit = "nene"; _root.taskReqNRG = _root.mainNeneNRG; _root.neneTaskAdd = size; } _root.taskBuilding = "Spy Academy"; _root.taskTrain1 = "tin"; _root.taskTrain2 = "ste"; _root.taskTrain3 = "dec"; _root.taskNRG1 = 14; _root.taskNRG2 = 14; _root.taskNRG3 = 14; _root.taskTrainName1 = "Macguyver Gadget (Tin+++) (3-5)"; _root.taskTrainName2 = "Ninja Stealth (Ste+++) (3-5)"; _root.taskTrainName3 = "Fake Death (Dec+++) (3-5)"; _root.taskTrainDis1 = "Making Stuff"; _root.taskTrainDis2 = "Ninja'ing"; _root.taskTrainDis3 = "Deceiving"; _root.mainGame.guiDescription.gotoAndStop("task"); } } on (release) { if (_root.taskSelection == true) { _root.taskSelection = false; _root.mainGame.gui_Overlay.gotoAndStop("taskOptions"); } } on (rollOut) { _root.mainGame.guiDescription.gotoAndStop(1); }
Symbol 427 Button
on (rollOver) { if (_root.taskSelection == true) { var sml = int((Math.random() * 3) + 1); var med = int((Math.random() * 3) + 2); var big = int((Math.random() * 3) + 3); var size = big; if (_root.mainCursorStatus == "taskPico") { _root.taskChosenRecruit = "pico"; _root.taskReqNRG = _root.mainPicoNRG; _root.picoTaskAdd = size; } else if (_root.mainCursorStatus == "taskDarn") { _root.taskChosenRecruit = "darn"; _root.taskReqNRG = _root.mainDarnNRG; _root.darnTaskAdd = size; } else if (_root.mainCursorStatus == "taskNene") { _root.taskChosenRecruit = "nene"; _root.taskReqNRG = _root.mainNeneNRG; _root.neneTaskAdd = size; } _root.taskBuilding = "Herbal Spa"; _root.taskTrain1 = "nat"; _root.taskTrain2 = "med"; _root.taskTrain3 = "tea"; _root.taskNRG1 = 14; _root.taskNRG2 = 14; _root.taskNRG3 = 14; _root.taskTrainName1 = "Study Herbs (Nat+++) (3-5)"; _root.taskTrainName2 = "Make Tea (Med+++) (3-5)"; _root.taskTrainName3 = "Clean Up (Team+++) (3-5)"; _root.taskTrainDis1 = "Studying"; _root.taskTrainDis2 = "Serving"; _root.taskTrainDis3 = "Cleaning"; _root.mainGame.guiDescription.gotoAndStop("task"); } } on (release) { if (_root.taskSelection == true) { _root.taskSelection = false; _root.mainGame.gui_Overlay.gotoAndStop("taskOptions"); } } on (rollOut) { _root.mainGame.guiDescription.gotoAndStop(1); }
Symbol 429 Button
on (rollOver) { if (_root.taskSelection == true) { var sml = int((Math.random() * 3) + 1); var med = int((Math.random() * 3) + 2); var big = int((Math.random() * 3) + 3); var size = big; if (_root.mainCursorStatus == "taskPico") { _root.taskChosenRecruit = "pico"; _root.taskReqNRG = _root.mainPicoNRG; _root.picoTaskAdd = size; } else if (_root.mainCursorStatus == "taskDarn") { _root.taskChosenRecruit = "darn"; _root.taskReqNRG = _root.mainDarnNRG; _root.darnTaskAdd = size; } else if (_root.mainCursorStatus == "taskNene") { _root.taskChosenRecruit = "nene"; _root.taskReqNRG = _root.mainNeneNRG; _root.neneTaskAdd = size; } _root.taskBuilding = "Adv. Weapons Lab"; _root.taskTrain1 = "gun"; _root.taskTrain2 = "stee"; _root.taskTrain3 = "neg"; _root.taskNRG1 = 14; _root.taskNRG2 = 14; _root.taskNRG3 = 14; _root.taskTrainName1 = "Shoot Guns (Gun+++) (3-5)"; _root.taskTrainName2 = "Try Gadgets (Ste E.+++) (3-5)"; _root.taskTrainName3 = "Shotgun Diplomancy (Neg+++) (3-5)"; _root.taskTrainDis1 = "Shooting"; _root.taskTrainDis2 = "Testing"; _root.taskTrainDis3 = "Shooting"; _root.mainGame.guiDescription.gotoAndStop("task"); } } on (release) { if (_root.taskSelection == true) { _root.taskSelection = false; _root.mainGame.gui_Overlay.gotoAndStop("taskOptions"); } } on (rollOut) { _root.mainGame.guiDescription.gotoAndStop(1); }
Symbol 431 Button
on (rollOver) { if (_root.taskSelection == true) { var sml = int((Math.random() * 3) + 1); var med = int((Math.random() * 3) + 2); var big = int((Math.random() * 3) + 3); var size = big; if (_root.mainCursorStatus == "taskPico") { _root.taskChosenRecruit = "pico"; _root.taskReqNRG = _root.mainPicoNRG; _root.picoTaskAdd = size; } else if (_root.mainCursorStatus == "taskDarn") { _root.taskChosenRecruit = "darn"; _root.taskReqNRG = _root.mainDarnNRG; _root.darnTaskAdd = size; } else if (_root.mainCursorStatus == "taskNene") { _root.taskChosenRecruit = "nene"; _root.taskReqNRG = _root.mainNeneNRG; _root.neneTaskAdd = size; } _root.taskBuilding = "S. Moses"; _root.taskTrain1 = "ele"; _root.taskTrain2 = "veh"; _root.taskTrain3 = "dem"; _root.taskNRG1 = 14; _root.taskNRG2 = 14; _root.taskNRG3 = 14; _root.taskTrainName1 = "Test Secret Weapon (Ele+++) (3-5)"; _root.taskTrainName2 = "Test Secret Weapon (Veh+++) (3-5)"; _root.taskTrainName3 = "Test Secret Weapon (Dem+++) (3-5)"; _root.taskTrainDis1 = "Metal Gear"; _root.taskTrainDis2 = "Metal Gear"; _root.taskTrainDis3 = "Metal Gear"; _root.mainGame.guiDescription.gotoAndStop("task"); } } on (release) { if (_root.taskSelection == true) { _root.taskSelection = false; _root.mainGame.gui_Overlay.gotoAndStop("taskOptions"); } } on (rollOut) { _root.mainGame.guiDescription.gotoAndStop(1); }
Symbol 432 MovieClip Frame 1
stop();
Symbol 441 Button
on (rollOver) { guiDescription.gotoAndStop(2); } on (rollOut) { guiDescription.gotoAndStop(1); } on (release) { _root.mainCursorStatus = "normal"; gui_Overlay.gotoAndStop("statusPico"); }
Symbol 443 Button
on (rollOver) { guiDescription.gotoAndStop(3); } on (rollOut) { guiDescription.gotoAndStop(1); } on (release) { _root.mainCursorStatus = "normal"; gui_Overlay.gotoAndStop("bb"); }
Symbol 445 Button
on (rollOver) { guiDescription.gotoAndStop(4); } on (rollOut) { guiDescription.gotoAndStop(1); } on (release) { _root.mainCursorStatus = "normal"; if (_root.researchOn == true) { if (_root.researchProgress >= _root.researchMax) { _root.researchProgress = 0; gui_Overlay.gotoAndStop("researchDone"); } else { gui_Overlay.gotoAndStop("research"); } } else { gui_Overlay.gotoAndStop("researchNew"); } }
Symbol 448 Button
on (rollOver) { guiDescription.gotoAndStop(5); } on (rollOut) { guiDescription.gotoAndStop(1); } on (release) { if (_root.picoTask != "m") { _root.taskSelection = true; _root.mainCursorStatus = "taskPico"; } }
Symbol 451 Button
on (rollOver) { guiDescription.gotoAndStop(7); } on (rollOut) { guiDescription.gotoAndStop(1); } on (release) { if (_root.neneTask != "m") { _root.taskSelection = true; _root.mainCursorStatus = "taskNene"; } }
Symbol 454 Button
on (rollOver) { guiDescription.gotoAndStop(6); } on (rollOut) { guiDescription.gotoAndStop(1); } on (release) { if (_root.darnTask != "m") { _root.taskSelection = true; _root.mainCursorStatus = "taskDarn"; } }
Symbol 460 Button
on (release) { gui_Overlay.gotoAndStop("progressAsk"); }
Symbol 471 Button
on (rollOut) { guiDescription.gotoAndStop(1); } on (release) { gui_Overlay.gotoAndStop("statusPico"); }
Symbol 472 Button
on (rollOut) { guiDescription.gotoAndStop(1); } on (release) { gui_Overlay.gotoAndStop("statusDarn"); }
Symbol 473 Button
on (rollOut) { guiDescription.gotoAndStop(1); } on (release) { gui_Overlay.gotoAndStop("statusNene"); }
Symbol 476 Button
on (release) { gui_Overlay.gotoAndStop("help"); }
Symbol 486 Button
on (release) { gotoAndStop (1); }
Symbol 493 Button
on (release) { gotoAndStop (3); }
Symbol 494 Button
on (release) { gotoAndStop (4); }
Symbol 548 MovieClip Frame 1
stop();
Symbol 551 Button
on (release) { gotoAndStop (2); }
Symbol 611 Button
on (release) { _root.mainDay++; if (_root.researchOn == true) { _root.researchProgress++; } if (_root.picoTask != "m") { _root.picoTask = "na"; } if (_root.darnTask != "m") { _root.darnTask = "na"; } if (_root.neneTask != "m") { _root.neneTask = "na"; } var misChance = int((Math.random() * 100) + 1); if (misChance <= _root.misChanceNum) { _root.misHit = true; } nextFrame(); }
Symbol 613 MovieClip Frame 12
stop();
Symbol 616 MovieClip Frame 35
if (_root.misPicoOutPast == _root.misPicoOut) { if (_root.misDarnOutPast == _root.misDarnOut) { _root.misDarnOutPast--; } if (_root.misNeneOutPast == _root.misNeneOut) { _root.misNeneOutPast--; } if (_root.misPicoOnSpec == true) { _parent.gotoAndStop("smissionHome"); } else { _parent.gotoAndStop("missionHome"); } } else if (_root.misDarnOutPast == _root.misDarnOut) { if (_root.misNeneOutPast == _root.misNeneOut) { _root.misNeneOutPast--; } if (_root.misPicoOutPast == _root.misPicoOut) { _root.misPicoOutPast--; } if (_root.misDarnOnSpec == true) { _parent.gotoAndStop("smissionHome"); } else { _parent.gotoAndStop("missionHome"); } } else if (_root.misNeneOutPast == _root.misNeneOut) { if (_root.misDarnOutPast == _root.misDarnOut) { _root.misDarnOutPast--; } if (_root.misPicoOutPast == _root.misPicoOut) { _root.misPicoOutPast--; } if (_root.misNeneOnSpec == true) { _parent.gotoAndStop("smissionHome"); } else { _parent.gotoAndStop("missionHome"); } } else if (_root.misHit == true) { var misSpecial = int((Math.random() * 100) + 1); if (misSpecial <= 35) { _parent.gotoAndStop("smission"); } else { _parent.gotoAndStop("mission"); } } else { _parent.gotoAndStop(1); }
Symbol 622 Button
on (release) { i = 0; while (i < _root.buildInventory.length) { if (_root.buildInventory[i] == _root.buildPlan) { _root.buildInventory.splice(i, 1); } i++; } _root.mainCursorStatus = "normal"; _parent.gotoAndStop(1); gotoAndStop (1); }
Symbol 623 Button
on (release) { i = 0; while (i <= 42) { if (_root.buildList[i] == _root.buildPlan) { _root.buildList[i] = "empty"; } i++; } _root.buildList[_root.buildOtherTile] = "empty"; _root.buildList[_root.buildOtherTile2] = "empty"; _root.buildList[_root.buildOtherTile3] = "empty"; _root.mainCursorStatus = "normal"; _parent.gotoAndStop(1); gotoAndStop (1); }
Symbol 629 Button
on (release) { _root.mainCursorStatus = "normal"; _parent.gotoAndStop(1); gotoAndStop (1); }
Symbol 630 Button
on (release) { gotoAndStop (1); }
Symbol 635 Button
on (rollOver) { _root.mainGame.guiDescription.gotoAndStop(10); } on (rollOut) { _root.mainGame.guiDescription.gotoAndStop(1); } on (release) { _root.mainGame.guiDescription.gotoAndStop(1); gotoAndStop ("buy"); }
Symbol 637 Button
on (rollOver) { _root.mainGame.guiDescription.gotoAndStop(11); } on (rollOut) { _root.mainGame.guiDescription.gotoAndStop(1); } on (release) { _root.mainGame.guiDescription.gotoAndStop(1); gotoAndStop ("build"); }
Symbol 647 Button
on (rollOver) { _root.disBuildFX = "Disipline (Loyalty+) | Rec Room (Energy+)"; _root.mainGame.guiDescription.gotoAndStop(9); } on (rollOut) { _root.mainGame.guiDescription.gotoAndStop(1); } on (release) { _root.buildPlan = "hq"; _root.buildDonePlacing = false; _root.buildPlanSize = 2; _root.mainCursorStatus = "build"; _root.mainGame.gotoAndStop(2); _parent.gotoAndStop(1); }
Symbol 650 Button
on (rollOver) { _root.disBuildFX = "Work Out (Strength+)"; _root.mainGame.guiDescription.gotoAndStop(9); } on (rollOut) { _root.mainGame.guiDescription.gotoAndStop(1); } on (release) { _root.buildPlan = "str1"; _root.buildDonePlacing = false; _root.buildPlanSize = 2; _root.mainCursorStatus = "build"; _root.mainGame.gotoAndStop(2); _parent.gotoAndStop(1); }
Symbol 654 Button
on (rollOver) { _root.disBuildFX = "Study (Intelligence+)"; _root.mainGame.guiDescription.gotoAndStop(9); } on (rollOut) { _root.mainGame.guiDescription.gotoAndStop(1); } on (release) { _root.buildPlan = "int1"; _root.buildDonePlacing = false; _root.buildPlanSize = 1; _root.mainCursorStatus = "build"; _root.mainGame.gotoAndStop(2); _parent.gotoAndStop(1); }
Symbol 657 Button
on (rollOver) { _root.disBuildFX = "Work Out (Dexterity+)"; _root.mainGame.guiDescription.gotoAndStop(9); } on (rollOut) { _root.mainGame.guiDescription.gotoAndStop(1); } on (release) { _root.buildPlan = "dex1"; _root.buildDonePlacing = false; _root.buildPlanSize = 2; _root.mainCursorStatus = "build"; _root.mainGame.gotoAndStop(2); _parent.gotoAndStop(1); }
Symbol 660 Button
on (rollOver) { _root.disBuildFX = "Train (Endurance+)"; _root.mainGame.guiDescription.gotoAndStop(9); } on (rollOut) { _root.mainGame.guiDescription.gotoAndStop(1); } on (release) { _root.buildPlan = "end1"; _root.buildDonePlacing = false; _root.buildPlanSize = 2; _root.mainCursorStatus = "build"; _root.mainGame.gotoAndStop(2); _parent.gotoAndStop(1); }
Symbol 663 Button
on (rollOver) { _root.disBuildFX = "Seclusion (Loyalty+)"; _root.mainGame.guiDescription.gotoAndStop(9); } on (rollOut) { _root.mainGame.guiDescription.gotoAndStop(1); } on (release) { _root.buildPlan = "loy1"; _root.buildDonePlacing = false; _root.buildPlanSize = 1; _root.mainCursorStatus = "build"; _root.mainGame.gotoAndStop(2); _parent.gotoAndStop(1); }
Symbol 666 Button
on (rollOver) { _root.disBuildFX = "Drink Up (Charm+)"; _root.mainGame.guiDescription.gotoAndStop(9); } on (rollOut) { _root.mainGame.guiDescription.gotoAndStop(1); } on (release) { _root.buildPlan = "cha1"; _root.buildDonePlacing = false; _root.buildPlanSize = 1; _root.mainCursorStatus = "build"; _root.mainGame.gotoAndStop(2); _parent.gotoAndStop(1); }
Symbol 669 Button
on (rollOver) { _root.disBuildFX = "Eat Fastfood (Loyalty+)"; _root.mainGame.guiDescription.gotoAndStop(9); } on (rollOut) { _root.mainGame.guiDescription.gotoAndStop(1); } on (release) { _root.buildPlan = "loy2"; _root.buildDonePlacing = false; _root.buildPlanSize = 1; _root.mainCursorStatus = "build"; _root.mainGame.gotoAndStop(2); _parent.gotoAndStop(1); }
Symbol 673 Button
on (rollOver) { _root.disBuildFX = "Work Out (Strength+) | Run Track (Endurance+)"; _root.mainGame.guiDescription.gotoAndStop(9); } on (rollOut) { _root.mainGame.guiDescription.gotoAndStop(1); } on (release) { _root.buildPlan = "com1"; _root.buildDonePlacing = false; _root.buildPlanSize = 3; _root.mainCursorStatus = "build"; _root.mainGame.gotoAndStop(2); _parent.gotoAndStop(1); }
Symbol 676 Button
on (rollOver) { _root.disBuildFX = "Study (Intelligence+) | Spy Training (Dexterity+)"; _root.mainGame.guiDescription.gotoAndStop(9); } on (rollOut) { _root.mainGame.guiDescription.gotoAndStop(1); } on (release) { _root.buildPlan = "com2"; _root.buildDonePlacing = false; _root.buildPlanSize = 1; _root.mainCursorStatus = "build"; _root.mainGame.gotoAndStop(2); _parent.gotoAndStop(1); }
Symbol 679 Button
on (rollOver) { _root.disBuildFX = "Drink Up (Charm+) | Dine In (Energy+)"; _root.mainGame.guiDescription.gotoAndStop(9); } on (rollOut) { _root.mainGame.guiDescription.gotoAndStop(1); } on (release) { _root.buildPlan = "cha2"; _root.buildDonePlacing = false; _root.buildPlanSize = 2; _root.mainCursorStatus = "build"; _root.mainGame.gotoAndStop(2); _parent.gotoAndStop(1); }
Symbol 683 Button
on (rollOver) { _root.disBuildFX = "Work Out (Str+) | Dance (Dex+) | Aerobics (End+)"; _root.mainGame.guiDescription.gotoAndStop(9); } on (rollOut) { _root.mainGame.guiDescription.gotoAndStop(1); } on (release) { _root.buildPlan = "com3"; _root.buildDonePlacing = false; _root.buildPlanSize = 4; _root.mainCursorStatus = "build"; _root.mainGame.gotoAndStop(2); _parent.gotoAndStop(1); }
Symbol 686 Button
on (rollOver) { _root.disBuildFX = "SUBLIMINAL (Int+) | SUBLIMINAL (Crm+) | SUBLIMINAL (Loyalty+)"; _root.mainGame.guiDescription.gotoAndStop(9); } on (rollOut) { _root.mainGame.guiDescription.gotoAndStop(1); } on (release) { _root.buildPlan = "com4"; _root.buildDonePlacing = false; _root.buildPlanSize = 4; _root.mainCursorStatus = "build"; _root.mainGame.gotoAndStop(2); _parent.gotoAndStop(1); }
Symbol 689 Button
on (rollOver) { _root.disBuildFX = "Target Practice (Gun Mastery+)"; _root.mainGame.guiDescription.gotoAndStop(9); } on (rollOut) { _root.mainGame.guiDescription.gotoAndStop(1); } on (release) { _root.buildPlan = "gun1"; _root.buildDonePlacing = false; _root.buildPlanSize = 2; _root.mainCursorStatus = "build"; _root.mainGame.gotoAndStop(2); _parent.gotoAndStop(1); }
Symbol 692 Button
on (rollOver) { _root.disBuildFX = "Defuse Bombs (Demolitions+)"; _root.mainGame.guiDescription.gotoAndStop(9); } on (rollOut) { _root.mainGame.guiDescription.gotoAndStop(1); } on (release) { _root.buildPlan = "dem1"; _root.buildDonePlacing = false; _root.buildPlanSize = 1; _root.mainCursorStatus = "build"; _root.mainGame.gotoAndStop(2); _parent.gotoAndStop(1); }
Symbol 695 Button
on (rollOver) { _root.disBuildFX = "Survive (Nature+)"; _root.mainGame.guiDescription.gotoAndStop(9); } on (rollOut) { _root.mainGame.guiDescription.gotoAndStop(1); } on (release) { _root.buildPlan = "nat1"; _root.buildDonePlacing = false; _root.buildPlanSize = 1; _root.mainCursorStatus = "build"; _root.mainGame.gotoAndStop(2); _parent.gotoAndStop(1); }
Symbol 698 Button
on (rollOver) { _root.disBuildFX = "Create (Tinkering+)"; _root.mainGame.guiDescription.gotoAndStop(9); } on (rollOut) { _root.mainGame.guiDescription.gotoAndStop(1); } on (release) { _root.buildPlan = "tin1"; _root.buildDonePlacing = false; _root.buildPlanSize = 1; _root.mainCursorStatus = "build"; _root.mainGame.gotoAndStop(2); _parent.gotoAndStop(1); }
Symbol 701 Button
on (rollOver) { _root.disBuildFX = "Operate (Electronics+)"; _root.mainGame.guiDescription.gotoAndStop(9); } on (rollOut) { _root.mainGame.guiDescription.gotoAndStop(1); } on (release) { _root.buildPlan = "ele1"; _root.buildDonePlacing = false; _root.buildPlanSize = 2; _root.mainCursorStatus = "build"; _root.mainGame.gotoAndStop(2); _parent.gotoAndStop(1); }
Symbol 704 Button
on (rollOver) { _root.disBuildFX = "Perform (Medicine+)"; _root.mainGame.guiDescription.gotoAndStop(9); } on (rollOut) { _root.mainGame.guiDescription.gotoAndStop(1); } on (release) { _root.buildPlan = "med1"; _root.buildDonePlacing = false; _root.buildPlanSize = 1; _root.mainCursorStatus = "build"; _root.mainGame.gotoAndStop(2); _parent.gotoAndStop(1); }
Symbol 707 Button
on (rollOver) { _root.disBuildFX = "Train (Stealth+)"; _root.mainGame.guiDescription.gotoAndStop(9); } on (rollOut) { _root.mainGame.guiDescription.gotoAndStop(1); } on (release) { _root.buildPlan = "ste1"; _root.buildDonePlacing = false; _root.buildPlanSize = 1; _root.mainCursorStatus = "build"; _root.mainGame.gotoAndStop(2); _parent.gotoAndStop(1); }
Symbol 710 Button
on (rollOver) { _root.disBuildFX = "Target Practice (Stealth Equip.+)"; _root.mainGame.guiDescription.gotoAndStop(9); } on (rollOut) { _root.mainGame.guiDescription.gotoAndStop(1); } on (release) { _root.buildPlan = "stee1"; _root.buildDonePlacing = false; _root.buildPlanSize = 1; _root.mainCursorStatus = "build"; _root.mainGame.gotoAndStop(2); _parent.gotoAndStop(1); }
Symbol 713 Button
on (rollOver) { _root.disBuildFX = "Repair Vehicles (Vehicle+)"; _root.mainGame.guiDescription.gotoAndStop(9); } on (rollOut) { _root.mainGame.guiDescription.gotoAndStop(1); } on (release) { _root.buildPlan = "veh1"; _root.buildDonePlacing = false; _root.buildPlanSize = 2; _root.mainCursorStatus = "build"; _root.mainGame.gotoAndStop(2); _parent.gotoAndStop(1); }
Symbol 716 Button
on (rollOver) { _root.disBuildFX = "Train (Deception+)"; _root.mainGame.guiDescription.gotoAndStop(9); } on (rollOut) { _root.mainGame.guiDescription.gotoAndStop(1); } on (release) { _root.buildPlan = "dec1"; _root.buildDonePlacing = false; _root.buildPlanSize = 1; _root.mainCursorStatus = "build"; _root.mainGame.gotoAndStop(2); _parent.gotoAndStop(1); }
Symbol 719 Button
on (rollOver) { _root.disBuildFX = "Hoop It Up (Teamwork+)"; _root.mainGame.guiDescription.gotoAndStop(9); } on (rollOut) { _root.mainGame.guiDescription.gotoAndStop(1); } on (release) { _root.buildPlan = "tea1"; _root.buildDonePlacing = false; _root.buildPlanSize = 2; _root.mainCursorStatus = "build"; _root.mainGame.gotoAndStop(2); _parent.gotoAndStop(1); }
Symbol 722 Button
on (rollOver) { _root.disBuildFX = "Deal Business (Negotiation+)"; _root.mainGame.guiDescription.gotoAndStop(9); } on (rollOut) { _root.mainGame.guiDescription.gotoAndStop(1); } on (release) { _root.buildPlan = "neg1"; _root.buildDonePlacing = false; _root.buildPlanSize = 1; _root.mainCursorStatus = "build"; _root.mainGame.gotoAndStop(2); _parent.gotoAndStop(1); }
Symbol 725 Button
on (rollOver) { _root.disBuildFX = "Meditate (Stealth+ / Stealth E.+)"; _root.mainGame.guiDescription.gotoAndStop(9); } on (rollOut) { _root.mainGame.guiDescription.gotoAndStop(1); } on (release) { _root.buildPlan = "com5"; _root.buildDonePlacing = false; _root.buildPlanSize = 2; _root.mainCursorStatus = "build"; _root.mainGame.gotoAndStop(2); _parent.gotoAndStop(1); }
Symbol 728 Button
on (rollOver) { _root.disBuildFX = "Repair (Vehicle+ / Tinkering+)"; _root.mainGame.guiDescription.gotoAndStop(9); } on (rollOut) { _root.mainGame.guiDescription.gotoAndStop(1); } on (release) { _root.buildPlan = "com6"; _root.buildDonePlacing = false; _root.buildPlanSize = 2; _root.mainCursorStatus = "build"; _root.mainGame.gotoAndStop(2); _parent.gotoAndStop(1); }
Symbol 731 Button
on (rollOver) { _root.disBuildFX = "Fool Around (Gun Mastery+ / Demolitions+)"; _root.mainGame.guiDescription.gotoAndStop(9); } on (rollOut) { _root.mainGame.guiDescription.gotoAndStop(1); } on (release) { _root.buildPlan = "com7"; _root.buildDonePlacing = false; _root.buildPlanSize = 3; _root.mainCursorStatus = "build"; _root.mainGame.gotoAndStop(2); _parent.gotoAndStop(1); }
Symbol 734 Button
on (rollOver) { _root.disBuildFX = "Perform (Electronics+ / Medicine+)"; _root.mainGame.guiDescription.gotoAndStop(9); } on (rollOut) { _root.mainGame.guiDescription.gotoAndStop(1); } on (release) { _root.buildPlan = "com8"; _root.buildDonePlacing = false; _root.buildPlanSize = 3; _root.mainCursorStatus = "build"; _root.mainGame.gotoAndStop(2); _parent.gotoAndStop(1); }
Symbol 737 Button
on (rollOver) { _root.disBuildFX = "Camp Out (Nature+ / Teamwork+)"; _root.mainGame.guiDescription.gotoAndStop(9); } on (rollOut) { _root.mainGame.guiDescription.gotoAndStop(1); } on (release) { _root.buildPlan = "com9"; _root.buildDonePlacing = false; _root.buildPlanSize = 3; _root.mainCursorStatus = "build"; _root.mainGame.gotoAndStop(2); _parent.gotoAndStop(1); }
Symbol 740 Button
on (rollOver) { _root.disBuildFX = "Act (Deception+ / Negotiation+)"; _root.mainGame.guiDescription.gotoAndStop(9); } on (rollOut) { _root.mainGame.guiDescription.gotoAndStop(1); } on (release) { _root.buildPlan = "com10"; _root.buildDonePlacing = false; _root.buildPlanSize = 2; _root.mainCursorStatus = "build"; _root.mainGame.gotoAndStop(2); _parent.gotoAndStop(1); }
Symbol 743 Button
on (rollOver) { _root.disBuildFX = "Study (Tinkering+ / Stealth+ / Deception+)"; _root.mainGame.guiDescription.gotoAndStop(9); } on (rollOut) { _root.mainGame.guiDescription.gotoAndStop(1); } on (release) { _root.buildPlan = "com11"; _root.buildDonePlacing = false; _root.buildPlanSize = 3; _root.mainCursorStatus = "build"; _root.mainGame.gotoAndStop(2); _parent.gotoAndStop(1); }
Symbol 746 Button
on (rollOver) { _root.disBuildFX = "Work (Nature+ / Medicine+ / Teamwork+)"; _root.mainGame.guiDescription.gotoAndStop(9); } on (rollOut) { _root.mainGame.guiDescription.gotoAndStop(1); } on (release) { _root.buildPlan = "com12"; _root.buildDonePlacing = false; _root.buildPlanSize = 3; _root.mainCursorStatus = "build"; _root.mainGame.gotoAndStop(2); _parent.gotoAndStop(1); }
Symbol 749 Button
on (rollOver) { _root.disBuildFX = "Test Weapons (Gun Mastery+ / Stealth E.+ / Negotiation+)"; _root.mainGame.guiDescription.gotoAndStop(9); } on (rollOut) { _root.mainGame.guiDescription.gotoAndStop(1); } on (release) { _root.buildPlan = "com13"; _root.buildDonePlacing = false; _root.buildPlanSize = 4; _root.mainCursorStatus = "build"; _root.mainGame.gotoAndStop(2); _parent.gotoAndStop(1); }
Symbol 752 Button
on (rollOver) { _root.disBuildFX = "Secret Weapon, METAL GEAR?! (Ele+ / Veh+/ Demo+)"; _root.mainGame.guiDescription.gotoAndStop(9); } on (rollOut) { _root.mainGame.guiDescription.gotoAndStop(1); } on (release) { _root.buildPlan = "com14"; _root.buildDonePlacing = false; _root.buildPlanSize = 4; _root.mainCursorStatus = "build"; _root.mainGame.gotoAndStop(2); _parent.gotoAndStop(1); }
Symbol 754 MovieClip Frame 1
stop();
Symbol 765 Button
on (release) { gotoAndStop ("buy"); }
Symbol 766 Button
on (release) { prevFrame(); }
Symbol 774 Button
on (release) { gotoAndStop ("build"); }
Symbol 784 Button
on (rollOver) { _root.buyPrice = 200; _root.buyChoseBuild = "str1"; if (_root.mainMoney >= _root.buyPrice) { _root.mainGame.guiDescription.gotoAndStop("buyYes"); } else { _root.mainGame.guiDescription.gotoAndStop("buyNo"); } } on (rollOut) { _root.mainGame.guiDescription.gotoAndStop(1); } on (release) { if (_root.mainMoney >= _root.buyPrice) { _root.mainGame.guiDescription.gotoAndStop(1); _parent.gotoAndStop("buyConfirm"); } }
Symbol 788 Button
on (rollOver) { _root.buyPrice = 200; _root.buyChoseBuild = "int1"; if (_root.mainMoney >= _root.buyPrice) { _root.mainGame.guiDescription.gotoAndStop("buyYes"); } else { _root.mainGame.guiDescription.gotoAndStop("buyNo"); } } on (rollOut) { _root.mainGame.guiDescription.gotoAndStop(1); } on (release) { if (_root.mainMoney >= _root.buyPrice) { _root.mainGame.guiDescription.gotoAndStop(1); _parent.gotoAndStop("buyConfirm"); } }
Symbol 792 Button
on (rollOver) { _root.buyPrice = 200; _root.buyChoseBuild = "dex1"; if (_root.mainMoney >= _root.buyPrice) { _root.mainGame.guiDescription.gotoAndStop("buyYes"); } else { _root.mainGame.guiDescription.gotoAndStop("buyNo"); } } on (rollOut) { _root.mainGame.guiDescription.gotoAndStop(1); } on (release) { if (_root.mainMoney >= _root.buyPrice) { _root.mainGame.guiDescription.gotoAndStop(1); _parent.gotoAndStop("buyConfirm"); } }
Symbol 797 Button
on (rollOver) { _root.buyPrice = 225; _root.buyChoseBuild = "end1"; if (_root.mainMoney >= _root.buyPrice) { _root.mainGame.guiDescription.gotoAndStop("buyYes"); } else { _root.mainGame.guiDescription.gotoAndStop("buyNo"); } } on (rollOut) { _root.mainGame.guiDescription.gotoAndStop(1); } on (release) { if (_root.mainMoney >= _root.buyPrice) { _root.mainGame.guiDescription.gotoAndStop(1); _parent.gotoAndStop("buyConfirm"); } }
Symbol 802 Button
on (rollOver) { _root.buyPrice = 175; _root.buyChoseBuild = "loy1"; if (_root.mainMoney >= _root.buyPrice) { _root.mainGame.guiDescription.gotoAndStop("buyYes"); } else { _root.mainGame.guiDescription.gotoAndStop("buyNo"); } } on (rollOut) { _root.mainGame.guiDescription.gotoAndStop(1); } on (release) { if (_root.mainMoney >= _root.buyPrice) { _root.mainGame.guiDescription.gotoAndStop(1); _parent.gotoAndStop("buyConfirm"); } }
Symbol 807 Button
on (rollOver) { _root.buyPrice = 200; _root.buyChoseBuild = "cha1"; if (_root.mainMoney >= _root.buyPrice) { _root.mainGame.guiDescription.gotoAndStop("buyYes"); } else { _root.mainGame.guiDescription.gotoAndStop("buyNo"); } } on (rollOut) { _root.mainGame.guiDescription.gotoAndStop(1); } on (release) { if (_root.mainMoney >= _root.buyPrice) { _root.mainGame.guiDescription.gotoAndStop(1); _parent.gotoAndStop("buyConfirm"); } }
Symbol 812 Button
on (rollOver) { _root.buyPrice = 250; _root.buyChoseBuild = "loy2"; if (_root.mainMoney >= _root.buyPrice) { _root.mainGame.guiDescription.gotoAndStop("buyYes"); } else { _root.mainGame.guiDescription.gotoAndStop("buyNo"); } } on (rollOut) { _root.mainGame.guiDescription.gotoAndStop(1); } on (release) { if (_root.mainMoney >= _root.buyPrice) { _root.mainGame.guiDescription.gotoAndStop(1); _parent.gotoAndStop("buyConfirm"); } }
Symbol 817 Button
on (rollOver) { _root.buyPrice = 350; _root.buyChoseBuild = "com1"; if (_root.mainMoney >= _root.buyPrice) { _root.mainGame.guiDescription.gotoAndStop("buyYes"); } else { _root.mainGame.guiDescription.gotoAndStop("buyNo"); } } on (rollOut) { _root.mainGame.guiDescription.gotoAndStop(1); } on (release) { if (_root.mainMoney >= _root.buyPrice) { _root.mainGame.guiDescription.gotoAndStop(1); _parent.gotoAndStop("buyConfirm"); } }
Symbol 822 Button
on (rollOver) { _root.buyPrice = 350; _root.buyChoseBuild = "com2"; if (_root.mainMoney >= _root.buyPrice) { _root.mainGame.guiDescription.gotoAndStop("buyYes"); } else { _root.mainGame.guiDescription.gotoAndStop("buyNo"); } } on (rollOut) { _root.mainGame.guiDescription.gotoAndStop(1); } on (release) { if (_root.mainMoney >= _root.buyPrice) { _root.mainGame.guiDescription.gotoAndStop(1); _parent.gotoAndStop("buyConfirm"); } }
Symbol 827 Button
on (rollOver) { _root.buyPrice = 375; _root.buyChoseBuild = "cha2"; if (_root.mainMoney >= _root.buyPrice) { _root.mainGame.guiDescription.gotoAndStop("buyYes"); } else { _root.mainGame.guiDescription.gotoAndStop("buyNo"); } } on (rollOut) { _root.mainGame.guiDescription.gotoAndStop(1); } on (release) { if (_root.mainMoney >= _root.buyPrice) { _root.mainGame.guiDescription.gotoAndStop(1); _parent.gotoAndStop("buyConfirm"); } }
Symbol 832 Button
on (rollOver) { _root.buyPrice = 500; _root.buyChoseBuild = "com3"; if (_root.mainMoney >= _root.buyPrice) { _root.mainGame.guiDescription.gotoAndStop("buyYes"); } else { _root.mainGame.guiDescription.gotoAndStop("buyNo"); } } on (rollOut) { _root.mainGame.guiDescription.gotoAndStop(1); } on (release) { if (_root.mainMoney >= _root.buyPrice) { _root.mainGame.guiDescription.gotoAndStop(1); _parent.gotoAndStop("buyConfirm"); } }
Symbol 837 Button
on (rollOver) { _root.buyPrice = 500; _root.buyChoseBuild = "com4"; if (_root.mainMoney >= _root.buyPrice) { _root.mainGame.guiDescription.gotoAndStop("buyYes"); } else { _root.mainGame.guiDescription.gotoAndStop("buyNo"); } } on (rollOut) { _root.mainGame.guiDescription.gotoAndStop(1); } on (release) { if (_root.mainMoney >= _root.buyPrice) { _root.mainGame.guiDescription.gotoAndStop(1); _parent.gotoAndStop("buyConfirm"); } }
Symbol 842 Button
on (rollOver) { _root.buyPrice = 100; _root.buyChoseBuild = "gun1"; if (_root.mainMoney >= _root.buyPrice) { _root.mainGame.guiDescription.gotoAndStop("buyYes"); } else { _root.mainGame.guiDescription.gotoAndStop("buyNo"); } } on (rollOut) { _root.mainGame.guiDescription.gotoAndStop(1); } on (release) { if (_root.mainMoney >= _root.buyPrice) { _root.mainGame.guiDescription.gotoAndStop(1); _parent.gotoAndStop("buyConfirm"); } }
Symbol 847 Button
on (rollOver) { _root.buyPrice = 125; _root.buyChoseBuild = "dem1"; if (_root.mainMoney >= _root.buyPrice) { _root.mainGame.guiDescription.gotoAndStop("buyYes"); } else { _root.mainGame.guiDescription.gotoAndStop("buyNo"); } } on (rollOut) { _root.mainGame.guiDescription.gotoAndStop(1); } on (release) { if (_root.mainMoney >= _root.buyPrice) { _root.mainGame.guiDescription.gotoAndStop(1); _parent.gotoAndStop("buyConfirm"); } }
Symbol 851 Button
on (rollOver) { _root.buyPrice = 100; _root.buyChoseBuild = "nat1"; if (_root.mainMoney >= _root.buyPrice) { _root.mainGame.guiDescription.gotoAndStop("buyYes"); } else { _root.mainGame.guiDescription.gotoAndStop("buyNo"); } } on (rollOut) { _root.mainGame.guiDescription.gotoAndStop(1); } on (release) { if (_root.mainMoney >= _root.buyPrice) { _root.mainGame.guiDescription.gotoAndStop(1); _parent.gotoAndStop("buyConfirm"); } }
Symbol 856 Button
on (rollOver) { _root.buyPrice = 100; _root.buyChoseBuild = "tin1"; if (_root.mainMoney >= _root.buyPrice) { _root.mainGame.guiDescription.gotoAndStop("buyYes"); } else { _root.mainGame.guiDescription.gotoAndStop("buyNo"); } } on (rollOut) { _root.mainGame.guiDescription.gotoAndStop(1); } on (release) { if (_root.mainMoney >= _root.buyPrice) { _root.mainGame.guiDescription.gotoAndStop(1); _parent.gotoAndStop("buyConfirm"); } }
Symbol 861 Button
on (rollOver) { _root.buyPrice = 150; _root.buyChoseBuild = "ele1"; if (_root.mainMoney >= _root.buyPrice) { _root.mainGame.guiDescription.gotoAndStop("buyYes"); } else { _root.mainGame.guiDescription.gotoAndStop("buyNo"); } } on (rollOut) { _root.mainGame.guiDescription.gotoAndStop(1); } on (release) { if (_root.mainMoney >= _root.buyPrice) { _root.mainGame.guiDescription.gotoAndStop(1); _parent.gotoAndStop("buyConfirm"); } }
Symbol 866 Button
on (rollOver) { _root.buyPrice = 100; _root.buyChoseBuild = "med1"; if (_root.mainMoney >= _root.buyPrice) { _root.mainGame.guiDescription.gotoAndStop("buyYes"); } else { _root.mainGame.guiDescription.gotoAndStop("buyNo"); } } on (rollOut) { _root.mainGame.guiDescription.gotoAndStop(1); } on (release) { if (_root.mainMoney >= _root.buyPrice) { _root.mainGame.guiDescription.gotoAndStop(1); _parent.gotoAndStop("buyConfirm"); } }
Symbol 871 Button
on (rollOver) { _root.buyPrice = 100; _root.buyChoseBuild = "ste1"; if (_root.mainMoney >= _root.buyPrice) { _root.mainGame.guiDescription.gotoAndStop("buyYes"); } else { _root.mainGame.guiDescription.gotoAndStop("buyNo"); } } on (rollOut) { _root.mainGame.guiDescription.gotoAndStop(1); } on (release) { if (_root.mainMoney >= _root.buyPrice) { _root.mainGame.guiDescription.gotoAndStop(1); _parent.gotoAndStop("buyConfirm"); } }
Symbol 876 Button
on (rollOver) { _root.buyPrice = 100; _root.buyChoseBuild = "stee1"; if (_root.mainMoney >= _root.buyPrice) { _root.mainGame.guiDescription.gotoAndStop("buyYes"); } else { _root.mainGame.guiDescription.gotoAndStop("buyNo"); } } on (rollOut) { _root.mainGame.guiDescription.gotoAndStop(1); } on (release) { if (_root.mainMoney >= _root.buyPrice) { _root.mainGame.guiDescription.gotoAndStop(1); _parent.gotoAndStop("buyConfirm"); } }
Symbol 881 Button
on (rollOver) { _root.buyPrice = 150; _root.buyChoseBuild = "veh1"; if (_root.mainMoney >= _root.buyPrice) { _root.mainGame.guiDescription.gotoAndStop("buyYes"); } else { _root.mainGame.guiDescription.gotoAndStop("buyNo"); } } on (rollOut) { _root.mainGame.guiDescription.gotoAndStop(1); } on (release) { if (_root.mainMoney >= _root.buyPrice) { _root.mainGame.guiDescription.gotoAndStop(1); _parent.gotoAndStop("buyConfirm"); } }
Symbol 885 Button
on (rollOver) { _root.buyPrice = 100; _root.buyChoseBuild = "dec1"; if (_root.mainMoney >= _root.buyPrice) { _root.mainGame.guiDescription.gotoAndStop("buyYes"); } else { _root.mainGame.guiDescription.gotoAndStop("buyNo"); } } on (rollOut) { _root.mainGame.guiDescription.gotoAndStop(1); } on (release) { if (_root.mainMoney >= _root.buyPrice) { _root.mainGame.guiDescription.gotoAndStop(1); _parent.gotoAndStop("buyConfirm"); } }
Symbol 890 Button
on (rollOver) { _root.buyPrice = 100; _root.buyChoseBuild = "tea1"; if (_root.mainMoney >= _root.buyPrice) { _root.mainGame.guiDescription.gotoAndStop("buyYes"); } else { _root.mainGame.guiDescription.gotoAndStop("buyNo"); } } on (rollOut) { _root.mainGame.guiDescription.gotoAndStop(1); } on (release) { if (_root.mainMoney >= _root.buyPrice) { _root.mainGame.guiDescription.gotoAndStop(1); _parent.gotoAndStop("buyConfirm"); } }
Symbol 895 Button
on (rollOver) { _root.buyPrice = 125; _root.buyChoseBuild = "neg1"; if (_root.mainMoney >= _root.buyPrice) { _root.mainGame.guiDescription.gotoAndStop("buyYes"); } else { _root.mainGame.guiDescription.gotoAndStop("buyNo"); } } on (rollOut) { _root.mainGame.guiDescription.gotoAndStop(1); } on (release) { if (_root.mainMoney >= _root.buyPrice) { _root.mainGame.guiDescription.gotoAndStop(1); _parent.gotoAndStop("buyConfirm"); } }
Symbol 900 Button
on (rollOver) { _root.buyPrice = 325; _root.buyChoseBuild = "com5"; if (_root.mainMoney >= _root.buyPrice) { _root.mainGame.guiDescription.gotoAndStop("buyYes"); } else { _root.mainGame.guiDescription.gotoAndStop("buyNo"); } } on (rollOut) { _root.mainGame.guiDescription.gotoAndStop(1); } on (release) { if (_root.mainMoney >= _root.buyPrice) { _root.mainGame.guiDescription.gotoAndStop(1); _parent.gotoAndStop("buyConfirm"); } }
Symbol 905 Button
on (rollOver) { _root.buyPrice = 350; _root.buyChoseBuild = "com6"; if (_root.mainMoney >= _root.buyPrice) { _root.mainGame.guiDescription.gotoAndStop("buyYes"); } else { _root.mainGame.guiDescription.gotoAndStop("buyNo"); } } on (rollOut) { _root.mainGame.guiDescription.gotoAndStop(1); } on (release) { if (_root.mainMoney >= _root.buyPrice) { _root.mainGame.guiDescription.gotoAndStop(1); _parent.gotoAndStop("buyConfirm"); } }
Symbol 910 Button
on (rollOver) { _root.buyPrice = 350; _root.buyChoseBuild = "com7"; if (_root.mainMoney >= _root.buyPrice) { _root.mainGame.guiDescription.gotoAndStop("buyYes"); } else { _root.mainGame.guiDescription.gotoAndStop("buyNo"); } } on (rollOut) { _root.mainGame.guiDescription.gotoAndStop(1); } on (release) { if (_root.mainMoney >= _root.buyPrice) { _root.mainGame.guiDescription.gotoAndStop(1); _parent.gotoAndStop("buyConfirm"); } }
Symbol 915 Button
on (rollOver) { _root.buyPrice = 350; _root.buyChoseBuild = "com8"; if (_root.mainMoney >= _root.buyPrice) { _root.mainGame.guiDescription.gotoAndStop("buyYes"); } else { _root.mainGame.guiDescription.gotoAndStop("buyNo"); } } on (rollOut) { _root.mainGame.guiDescription.gotoAndStop(1); } on (release) { if (_root.mainMoney >= _root.buyPrice) { _root.mainGame.guiDescription.gotoAndStop(1); _parent.gotoAndStop("buyConfirm"); } }
Symbol 920 Button
on (rollOver) { _root.buyPrice = 325; _root.buyChoseBuild = "com9"; if (_root.mainMoney >= _root.buyPrice) { _root.mainGame.guiDescription.gotoAndStop("buyYes"); } else { _root.mainGame.guiDescription.gotoAndStop("buyNo"); } } on (rollOut) { _root.mainGame.guiDescription.gotoAndStop(1); } on (release) { if (_root.mainMoney >= _root.buyPrice) { _root.mainGame.guiDescription.gotoAndStop(1); _parent.gotoAndStop("buyConfirm"); } }
Symbol 925 Button
on (rollOver) { _root.buyPrice = 325; _root.buyChoseBuild = "com10"; if (_root.mainMoney >= _root.buyPrice) { _root.mainGame.guiDescription.gotoAndStop("buyYes"); } else { _root.mainGame.guiDescription.gotoAndStop("buyNo"); } } on (rollOut) { _root.mainGame.guiDescription.gotoAndStop(1); } on (release) { if (_root.mainMoney >= _root.buyPrice) { _root.mainGame.guiDescription.gotoAndStop(1); _parent.gotoAndStop("buyConfirm"); } }
Symbol 930 Button
on (rollOver) { _root.buyPrice = 450; _root.buyChoseBuild = "com11"; if (_root.mainMoney >= _root.buyPrice) { _root.mainGame.guiDescription.gotoAndStop("buyYes"); } else { _root.mainGame.guiDescription.gotoAndStop("buyNo"); } } on (rollOut) { _root.mainGame.guiDescription.gotoAndStop(1); } on (release) { if (_root.mainMoney >= _root.buyPrice) { _root.mainGame.guiDescription.gotoAndStop(1); _parent.gotoAndStop("buyConfirm"); } }
Symbol 935 Button
on (rollOver) { _root.buyPrice = 450; _root.buyChoseBuild = "com12"; if (_root.mainMoney >= _root.buyPrice) { _root.mainGame.guiDescription.gotoAndStop("buyYes"); } else { _root.mainGame.guiDescription.gotoAndStop("buyNo"); } } on (rollOut) { _root.mainGame.guiDescription.gotoAndStop(1); } on (release) { if (_root.mainMoney >= _root.buyPrice) { _root.mainGame.guiDescription.gotoAndStop(1); _parent.gotoAndStop("buyConfirm"); } }
Symbol 940 Button
on (rollOver) { _root.buyPrice = 475; _root.buyChoseBuild = "com13"; if (_root.mainMoney >= _root.buyPrice) { _root.mainGame.guiDescription.gotoAndStop("buyYes"); } else { _root.mainGame.guiDescription.gotoAndStop("buyNo"); } } on (rollOut) { _root.mainGame.guiDescription.gotoAndStop(1); } on (release) { if (_root.mainMoney >= _root.buyPrice) { _root.mainGame.guiDescription.gotoAndStop(1); _parent.gotoAndStop("buyConfirm"); } }
Symbol 945 Button
on (rollOver) { _root.buyPrice = 550; _root.buyChoseBuild = "com14"; if (_root.mainMoney >= _root.buyPrice) { _root.mainGame.guiDescription.gotoAndStop("buyYes"); } else { _root.mainGame.guiDescription.gotoAndStop("buyNo"); } } on (rollOut) { _root.mainGame.guiDescription.gotoAndStop(1); } on (release) { if (_root.mainMoney >= _root.buyPrice) { _root.mainGame.guiDescription.gotoAndStop(1); _parent.gotoAndStop("buyConfirm"); } }
Symbol 947 MovieClip Frame 1
stop();
Symbol 954 Button
on (release) { _root.mainMoney = _root.mainMoney - _root.buyPrice; i = 0; while (i < _root.buildInventory.length) { if (_root.buildInventory[i] == "empty") { _root.buildInventory[i] = _root.buyChoseBuild; } i++; } _root.buildInventory.push("empty"); i = 0; while (i < _root.buyInventory.length) { if (_root.buyInventory[i] == _root.buyChoseBuild) { _root.buyInventory.splice(i, 1); } i++; } gotoAndStop ("bb"); }
Symbol 955 Button
on (release) { gotoAndStop ("buy"); }
Symbol 1015 Button
on (release) { nextFrame(); }
Symbol 1019 Button
on (release) { _root.researchType = "att"; nextFrame(); }
Symbol 1020 Button
on (release) { _root.researchType = "ski"; nextFrame(); }
Symbol 1025 Button
on (rollOver) { if (_root.researchType == "att") { if (_root.resListAtt1.length == 0) { _root.mainGame.guiDescription.gotoAndStop("resNo"); } else { _root.researchSize = "sml"; _root.researchOkay = true; } } else if (_root.researchType == "ski") { if (_root.resListSki1.length == 0) { _root.mainGame.guiDescription.gotoAndStop("resNo"); } else { _root.researchSize = "sml"; _root.researchOkay = true; } } } on (release) { if (_root.researchOkay == true) { nextFrame(); } } on (rollOut) { _root.mainGame.guiDescription.gotoAndStop(1); }
Symbol 1026 Button
on (rollOver) { if (_root.researchType == "att") { if (_root.resListAtt2.length == 0) { _root.mainGame.guiDescription.gotoAndStop("resNo"); } else { _root.researchSize = "med"; _root.researchOkay = true; } } else if (_root.researchType == "ski") { if (_root.resListSki2.length == 0) { _root.mainGame.guiDescription.gotoAndStop("resNo"); } else { _root.researchSize = "med"; _root.researchOkay = true; } } } on (release) { if (_root.researchOkay == true) { nextFrame(); } } on (rollOut) { _root.mainGame.guiDescription.gotoAndStop(1); }
Symbol 1027 Button
on (rollOver) { if (_root.researchType == "att") { if (_root.resListAtt3.length == 0) { _root.mainGame.guiDescription.gotoAndStop("resNo"); } else { _root.researchSize = "lrg"; _root.researchOkay = true; } } else if (_root.researchType == "ski") { if (_root.resListSki3.length == 0) { _root.mainGame.guiDescription.gotoAndStop("resNo"); } else { _root.researchSize = "lrg"; _root.researchOkay = true; } } } on (release) { if (_root.researchOkay == true) { nextFrame(); } } on (rollOut) { _root.mainGame.guiDescription.gotoAndStop(1); }
Symbol 1044 Button
on (rollOver) { if (_root.researchSize == "sml") { _root.buyPrice = 100; _root.researchMax = int((Math.random() * 2) + 1); } else if (_root.researchSize == "med") { _root.buyPrice = 250; _root.researchMax = int((Math.random() * 2) + 2); } else if (_root.researchSize == "lrg") { _root.buyPrice = 400; _root.researchMax = int((Math.random() * 2) + 3); } if (_root.mainMoney >= _root.buyPrice) { _root.mainGame.guiDescription.gotoAndStop("buyYes"); } else { _root.mainGame.guiDescription.gotoAndStop("buyNo"); } } on (rollOut) { _root.mainGame.guiDescription.gotoAndStop(1); } on (release) { if (_root.mainMoney >= _root.buyPrice) { _root.mainMoney = _root.mainMoney - _root.buyPrice; if (_root.researchType == "att") { if (_root.researchSize == "sml") { var ranNum = (int((Math.random() * _root.resListAtt1.length) + 1) - 1); _root.researchCurrent = _root.resListAtt1[ranNum]; } else if (_root.researchSize == "med") { var ranNum = (int((Math.random() * _root.resListAtt2.length) + 1) - 1); _root.researchCurrent = _root.resListAtt2[ranNum]; } else if (_root.researchSize == "lrg") { var ranNum = (int((Math.random() * _root.resListAtt3.length) + 1) - 1); _root.researchCurrent = _root.resListAtt3[ranNum]; } } else if (_root.researchType == "ski") { if (_root.researchSize == "sml") { var ranNum = (int((Math.random() * _root.resListSki1.length) + 1) - 1); _root.researchCurrent = _root.resListSki1[ranNum]; } else if (_root.researchSize == "med") { var ranNum = (int((Math.random() * _root.resListSki2.length) + 1) - 1); _root.researchCurrent = _root.resListSki2[ranNum]; } else if (_root.researchSize == "lrg") { var ranNum = (int((Math.random() * _root.resListSki3.length) + 1) - 1); _root.researchCurrent = _root.resListSki3[ranNum]; } } _root.researchOn = true; _root.mainGame.guiDescription.gotoAndStop(1); nextFrame(); } }
Symbol 1045 Button
on (release) { gotoAndStop ("researchNew"); }
Symbol 1058 Button
on (release) { if (_root.researchType == "att") { if (_root.researchSize == "sml") { i = 0; while (i < _root.resListAtt1.length) { if (_root.resListAtt1[i] == _root.researchCurrent) { _root.resListAtt1.splice(i, 1); } i++; } } else if (_root.researchSize == "med") { i = 0; while (i < _root.resListAtt2.length) { if (_root.resListAtt2[i] == _root.researchCurrent) { _root.resListAtt2.splice(i, 1); } i++; } } else if (_root.researchSize == "lrg") { i = 0; while (i < _root.resListAtt3.length) { if (_root.resListAtt3[i] == _root.researchCurrent) { _root.resListAtt3.splice(i, 1); } i++; } } } else if (_root.researchType == "ski") { if (_root.researchSize == "sml") { i = 0; while (i < _root.resListSki1.length) { if (_root.resListSki1[i] == _root.researchCurrent) { _root.resListSki1.splice(i, 1); } i++; } } else if (_root.researchSize == "med") { i = 0; while (i < _root.resListSki2.length) { if (_root.resListSki2[i] == _root.researchCurrent) { _root.resListSki2.splice(i, 1); } i++; } } else if (_root.researchSize == "lrg") { i = 0; while (i < _root.resListSki3.length) { if (_root.resListSki3[i] == _root.researchCurrent) { _root.resListSki3.splice(i, 1); } i++; } } } i = 0; while (i < _root.buyInventory.length) { if (_root.buyInventory[i] == "empty") { _root.buyInventory[i] = _root.researchCurrent; } i++; } _root.buyInventory.push("empty"); _root.researchCurrent = ""; _root.researchProgress = 0; _root.researchMax = 0; _root.researchOn = false; _root.researchType = ""; _root.researchSize = ""; gotoAndStop (1); }
Symbol 1063 Button
on (release) { _root.mainCursorStatus = "normal"; gotoAndStop (1); }
Symbol 1065 Button
on (rollOver) { if (_root.taskReqNRG < _root.taskNRG3) { _root.mainGame.guiDescription.gotoAndStop("noNRG"); } else { enoughNRG = true; } } on (rollOut) { _root.mainGame.guiDescription.gotoAndStop(1); } on (release) { if (_root.taskNRG3 != 0) { if (_root.taskReqNRG >= _root.taskNRG3) { if (_root.taskChosenRecruit == "pico") { _root.picoTask = _root.taskTrain3; _root.disPicoTask = _root.taskTrainDis3; _root.taskPicoUsedNRG = _root.taskNRG3; } else if (_root.taskChosenRecruit == "darn") { _root.darnTask = _root.taskTrain3; _root.disDarnTask = _root.taskTrainDis3; _root.taskDarnUsedNRG = _root.taskNRG3; } else if (_root.taskChosenRecruit == "nene") { _root.neneTask = _root.taskTrain3; _root.disNeneTask = _root.taskTrainDis3; _root.taskNeneUsedNRG = _root.taskNRG3; } gotoAndStop (1); _root.mainCursorStatus = "normal"; } } }
Symbol 1066 Button
on (rollOver) { if (_root.taskReqNRG < _root.taskNRG2) { _root.mainGame.guiDescription.gotoAndStop("noNRG"); } else if (_root.taskNRG2 == -2) { if (_root.mainMoney < 10) { _root.buyPrice = 10; _root.mainGame.guiDescription.gotoAndStop("buyNo"); enoughNRG = false; } else { _root.buyPrice = 10; _root.mainGame.guiDescription.gotoAndStop("buyYes"); enoughNRG = true; } } else if (_root.taskNRG2 == -3) { if (_root.mainMoney < 20) { _root.buyPrice = 20; _root.mainGame.guiDescription.gotoAndStop("buyNo"); enoughNRG = false; } else { _root.buyPrice = 20; _root.mainGame.guiDescription.gotoAndStop("buyYes"); enoughNRG = true; } } else { enoughNRG = true; } } on (rollOut) { _root.mainGame.guiDescription.gotoAndStop(1); } on (release) { if (_root.taskNRG2 != 0) { if (enoughNRG == true) { if (_root.taskChosenRecruit == "pico") { _root.picoTask = _root.taskTrain2; _root.disPicoTask = _root.taskTrainDis2; _root.taskPicoUsedNRG = _root.taskNRG2; } else if (_root.taskChosenRecruit == "darn") { _root.darnTask = _root.taskTrain2; _root.disDarnTask = _root.taskTrainDis2; _root.taskDarnUsedNRG = _root.taskNRG2; } else if (_root.taskChosenRecruit == "nene") { _root.neneTask = _root.taskTrain2; _root.disNeneTask = _root.taskTrainDis2; _root.taskNeneUsedNRG = _root.taskNRG2; } if (_root.taskNRG2 == -2) { _root.mainMoney = _root.mainMoney - 10; } if (_root.taskNRG2 == -3) { _root.mainMoney = _root.mainMoney - 20; } _root.mainGame.guiDescription.gotoAndStop(1); gotoAndStop (1); _root.mainCursorStatus = "normal"; } } }
Symbol 1067 Button
on (rollOver) { if (_root.taskReqNRG < _root.taskNRG1) { _root.mainGame.guiDescription.gotoAndStop("noNRG"); } } on (rollOut) { _root.mainGame.guiDescription.gotoAndStop(1); } on (release) { if (_root.taskNRG1 != 0) { if (_root.taskReqNRG >= _root.taskNRG1) { if (_root.taskChosenRecruit == "pico") { _root.picoTask = _root.taskTrain1; _root.disPicoTask = _root.taskTrainDis1; _root.taskPicoUsedNRG = _root.taskNRG1; } else if (_root.taskChosenRecruit == "darn") { _root.darnTask = _root.taskTrain1; _root.disDarnTask = _root.taskTrainDis1; _root.taskDarnUsedNRG = _root.taskNRG1; } else if (_root.taskChosenRecruit == "nene") { _root.neneTask = _root.taskTrain1; _root.disNeneTask = _root.taskTrainDis1; _root.taskNeneUsedNRG = _root.taskNRG1; } _root.mainCursorStatus = "normal"; gotoAndStop (1); } } }
Symbol 1079 Button
on (release) { gotoAndStop ("progress"); }
Symbol 1082 Button
on (rollOver) { if (_root.picoTask == "m") { _root.mainGame.guiDescription.gotoAndStop("missionNo"); } cadStats.gotoAndStop(2); } on (rollOut) { cadStats.gotoAndStop(1); _root.mainGame.guiDescription.gotoAndStop(1); } on (release) { if (_root.picoTask != "m") { _root.misCPerson = "Pico"; if (_root.misCDiff == 9) { _root.misPicoMisRank = 10; if (_root.picoLevel == (_root.misCDiff + 1)) { doMission(_root.misCSki1, _root.misCSki2, _root.misCSki3, "even"); } else if (_root.picoLevel > 10) { doMission(_root.misCSki1, _root.misCSki2, _root.misCSki3, "high"); } else if (_root.picoLevel < 10) { doMission(_root.misCSki1, _root.misCSki2, _root.misCSki3, "low"); } } else if (_root.misCDiff == 8) { _root.misPicoMisRank = 9; if (_root.picoLevel == (_root.misCDiff + 1)) { doMission(_root.misCSki1, _root.misCSki2, _root.misCSki3, "even"); } else if (_root.picoLevel > 9) { doMission(_root.misCSki1, _root.misCSki2, _root.misCSki3, "high"); } else if (_root.picoLevel < 9) { doMission(_root.misCSki1, _root.misCSki2, _root.misCSki3, "low"); } } else if (_root.misCDiff == 7) { _root.misPicoMisRank = 8; if (_root.picoLevel == (_root.misCDiff + 1)) { doMission(_root.misCSki1, _root.misCSki2, _root.misCSki3, "even"); } else if (_root.picoLevel > 8) { doMission(_root.misCSki1, _root.misCSki2, _root.misCSki3, "high"); } else if (_root.picoLevel < 8) { doMission(_root.misCSki1, _root.misCSki2, _root.misCSki3, "low"); } } else if (_root.misCDiff == 6) { _root.misPicoMisRank = 7; if (_root.picoLevel == (_root.misCDiff + 1)) { doMission(_root.misCSki1, _root.misCSki2, _root.misCAtt1, "even"); } else if (_root.picoLevel > 7) { doMission(_root.misCSki1, _root.misCSki2, _root.misCAtt1, "high"); } else if (_root.picoLevel < 7) { doMission(_root.misCSki1, _root.misCSki2, _root.misCAtt1, "low"); } } else if (_root.misCDiff == 5) { _root.misPicoMisRank = 6; if (_root.picoLevel == (_root.misCDiff + 1)) { doMission(_root.misCAtt1, _root.misCAtt2, _root.misCSki1, "even"); } else if (_root.picoLevel > 6) { doMission(_root.misCAtt1, _root.misCAtt2, _root.misCSki1, "high"); } else if (_root.picoLevel < 6) { doMission(_root.misCAtt1, _root.misCAtt2, _root.misCSki1, "low"); } } else if (_root.misCDiff == 4) { _root.misPicoMisRank = 5; if (_root.picoLevel == (_root.misCDiff + 1)) { doMission(_root.misCAtt1, _root.misCAtt2, _root.misCSki1, "even"); } else if (_root.picoLevel > 5) { doMission(_root.misCAtt1, _root.misCAtt2, _root.misCSki1, "high"); } else if (_root.picoLevel < 5) { doMission(_root.misCAtt1, _root.misCAtt2, _root.misCSki1, "low"); } } else if (_root.misCDiff == 3) { _root.misPicoMisRank = 4; if (_root.picoLevel == (_root.misCDiff + 1)) { doMission(_root.misCAtt1, _root.misCSki1, 0, "even"); } else if (_root.picoLeve > 4) { doMission(_root.misCAtt1, _root.misCSki1, 0, "high"); } else if (_root.picoLevel < 4) { doMission(_root.misCAtt1, _root.misCSki1, 0, "low"); } } else if (_root.misCDiff == 2) { _root.misPicoMisRank = 3; if (_root.picoLevel == (_root.misCDiff + 1)) { doMission(_root.misCAtt1, _root.misCAtt2, 0, "even"); } else if (_root.picoLevel > 3) { doMission(_root.misCAtt1, _root.misCAtt2, 0, "high"); } else if (_root.picoLevel < 3) { doMission(_root.misCAtt1, _root.misCAtt2, 0, "low"); } } else if (_root.misCDiff == 1) { _root.misPicoMisRank = 2; if (_root.picoLevel == (_root.misCDiff + 1)) { doMission(_root.misCAtt1, 0, 0, "even"); } else if (_root.picoLevel > 2) { doMission(_root.misCAtt1, 0, 0, "high"); } else if (_root.picoLevel < 2) { doMission(_root.misCAtt1, 0, 0, "low"); } } else if (_root.misCDiff == 0) { _root.misPicoMisRank = 1; if (_root.picoLevel == (_root.misCDiff + 1)) { doMission(_root.misCAtt1, 0, 0, "even"); } else if (_root.picoLevel > 1) { doMission(_root.misCAtt1, 0, 0, "high"); } } } }
Symbol 1083 Button
on (rollOver) { if (_root.darnTask == "m") { _root.mainGame.guiDescription.gotoAndStop("missionNo"); } cadStats.gotoAndStop(3); } on (rollOut) { cadStats.gotoAndStop(1); _root.mainGame.guiDescription.gotoAndStop(1); } on (release) { if (_root.darnTask != "m") { _root.misCPerson = "Darn"; if (_root.misCDiff == 9) { _root.misDarnMisRank = 10; if (_root.darnLevel == (_root.misCDiff + 1)) { doMission(_root.misCSki1, _root.misCSki2, _root.misCSki3, "even"); } else if (_root.darnLevel > 10) { doMission(_root.misCSki1, _root.misCSki2, _root.misCSki3, "high"); } else if (_root.darnLevel < 10) { doMission(_root.misCSki1, _root.misCSki2, _root.misCSki3, "low"); } } else if (_root.misCDiff == 8) { _root.misDarnMisRank = 9; if (_root.darnLevel == (_root.misCDiff + 1)) { doMission(_root.misCSki1, _root.misCSki2, _root.misCSki3, "even"); } else if (_root.darnLevel > 9) { doMission(_root.misCSki1, _root.misCSki2, _root.misCSki3, "high"); } else if (_root.darnLevel < 9) { doMission(_root.misCSki1, _root.misCSki2, _root.misCSki3, "low"); } } else if (_root.misCDiff == 7) { _root.misDarnMisRank = 8; if (_root.darnLevel == (_root.misCDiff + 1)) { doMission(_root.misCSki1, _root.misCSki2, _root.misCSki3, "even"); } else if (_root.darnLevel > 8) { doMission(_root.misCSki1, _root.misCSki2, _root.misCSki3, "high"); } else if (_root.darnLevel < 8) { doMission(_root.misCSki1, _root.misCSki2, _root.misCSki3, "low"); } } else if (_root.misCDiff == 6) { _root.misDarnMisRank = 7; if (_root.darnLevel == (_root.misCDiff + 1)) { doMission(_root.misCSki1, _root.misCSki2, _root.misCAtt1, "even"); } else if (_root.darnLevel > 7) { doMission(_root.misCSki1, _root.misCSki2, _root.misCAtt1, "high"); } else if (_root.darnLevel < 7) { doMission(_root.misCSki1, _root.misCSki2, _root.misCAtt1, "low"); } } else if (_root.misCDiff == 5) { _root.misDarnMisRank = 6; if (_root.darnLevel == (_root.misCDiff + 1)) { doMission(_root.misCAtt1, _root.misCAtt2, _root.misCSki1, "even"); } else if (_root.darnLevel > 6) { doMission(_root.misCAtt1, _root.misCAtt2, _root.misCSki1, "high"); } else if (_root.darnLevel < 6) { doMission(_root.misCAtt1, _root.misCAtt2, _root.misCSki1, "low"); } } else if (_root.misCDiff == 4) { _root.misDarnMisRank = 5; if (_root.darnLevel == (_root.misCDiff + 1)) { doMission(_root.misCAtt1, _root.misCAtt2, _root.misCSki1, "even"); } else if (_root.darnLevel > 5) { doMission(_root.misCAtt1, _root.misCAtt2, _root.misCSki1, "high"); } else if (_root.darnLevel < 5) { doMission(_root.misCAtt1, _root.misCAtt2, _root.misCSki1, "low"); } } else if (_root.misCDiff == 3) { _root.misDarnMisRank = 4; if (_root.darnLevel == (_root.misCDiff + 1)) { doMission(_root.misCAtt1, _root.misCSki1, 0, "even"); } else if (_root.darnLeve > 4) { doMission(_root.misCAtt1, _root.misCSki1, 0, "high"); } else if (_root.darnLevel < 4) { doMission(_root.misCAtt1, _root.misCSki1, 0, "low"); } } else if (_root.misCDiff == 2) { _root.misDarnMisRank = 3; if (_root.darnLevel == (_root.misCDiff + 1)) { doMission(_root.misCAtt1, _root.misCAtt2, 0, "even"); } else if (_root.darnLevel > 3) { doMission(_root.misCAtt1, _root.misCAtt2, 0, "high"); } else if (_root.darnLevel < 3) { doMission(_root.misCAtt1, _root.misCAtt2, 0, "low"); } } else if (_root.misCDiff == 1) { _root.misDarnMisRank = 2; if (_root.darnLevel == (_root.misCDiff + 1)) { doMission(_root.misCAtt1, 0, 0, "even"); } else if (_root.darnLevel > 2) { doMission(_root.misCAtt1, 0, 0, "high"); } else if (_root.darnLevel < 2) { doMission(_root.misCAtt1, 0, 0, "low"); } } else if (_root.misCDiff == 0) { _root.misDarnMisRank = 1; if (_root.darnLevel == (_root.misCDiff + 1)) { doMission(_root.misCAtt1, 0, 0, "even"); } else if (_root.darnLevel > 1) { doMission(_root.misCAtt1, 0, 0, "high"); } } } }
Symbol 1086 Button
on (rollOver) { if (_root.neneTask == "m") { _root.mainGame.guiDescription.gotoAndStop("missionNo"); } cadStats.gotoAndStop(4); } on (rollOut) { cadStats.gotoAndStop(1); _root.mainGame.guiDescription.gotoAndStop(1); } on (release) { if (_root.neneTask != "m") { _root.misCPerson = "Nene"; if (_root.misCDiff == 9) { _root.misNeneMisRank = 10; if (_root.neneLevel == (_root.misCDiff + 1)) { doMission(_root.misCSki1, _root.misCSki2, _root.misCSki3, "even"); } else if (_root.neneLevel > 10) { doMission(_root.misCSki1, _root.misCSki2, _root.misCSki3, "high"); } else if (_root.neneLevel < 10) { doMission(_root.misCSki1, _root.misCSki2, _root.misCSki3, "low"); } } else if (_root.misCDiff == 8) { _root.misNeneMisRank = 9; if (_root.neneLevel == (_root.misCDiff + 1)) { doMission(_root.misCSki1, _root.misCSki2, _root.misCSki3, "even"); } else if (_root.neneLevel > 9) { doMission(_root.misCSki1, _root.misCSki2, _root.misCSki3, "high"); } else if (_root.neneLevel < 9) { doMission(_root.misCSki1, _root.misCSki2, _root.misCSki3, "low"); } } else if (_root.misCDiff == 7) { _root.misNeneMisRank = 8; if (_root.neneLevel == (_root.misCDiff + 1)) { doMission(_root.misCSki1, _root.misCSki2, _root.misCSki3, "even"); } else if (_root.neneLevel > 8) { doMission(_root.misCSki1, _root.misCSki2, _root.misCSki3, "high"); } else if (_root.neneLevel < 8) { doMission(_root.misCSki1, _root.misCSki2, _root.misCSki3, "low"); } } else if (_root.misCDiff == 6) { _root.misNeneMisRank = 7; if (_root.neneLevel == (_root.misCDiff + 1)) { doMission(_root.misCSki1, _root.misCSki2, _root.misCAtt1, "even"); } else if (_root.neneLevel > 7) { doMission(_root.misCSki1, _root.misCSki2, _root.misCAtt1, "high"); } else if (_root.neneLevel < 7) { doMission(_root.misCSki1, _root.misCSki2, _root.misCAtt1, "low"); } } else if (_root.misCDiff == 5) { _root.misNeneMisRank = 6; if (_root.neneLevel == (_root.misCDiff + 1)) { doMission(_root.misCAtt1, _root.misCAtt2, _root.misCSki1, "even"); } else if (_root.neneLevel > 6) { doMission(_root.misCAtt1, _root.misCAtt2, _root.misCSki1, "high"); } else if (_root.neneLevel < 6) { doMission(_root.misCAtt1, _root.misCAtt2, _root.misCSki1, "low"); } } else if (_root.misCDiff == 4) { _root.misNeneMisRank = 5; if (_root.neneLevel == (_root.misCDiff + 1)) { doMission(_root.misCAtt1, _root.misCAtt2, _root.misCSki1, "even"); } else if (_root.neneLevel > 5) { doMission(_root.misCAtt1, _root.misCAtt2, _root.misCSki1, "high"); } else if (_root.neneLevel < 5) { doMission(_root.misCAtt1, _root.misCAtt2, _root.misCSki1, "low"); } } else if (_root.misCDiff == 3) { _root.misNeneMisRank = 4; if (_root.neneLevel == (_root.misCDiff + 1)) { doMission(_root.misCAtt1, _root.misCSki1, 0, "even"); } else if (_root.neneLeve > 4) { doMission(_root.misCAtt1, _root.misCSki1, 0, "high"); } else if (_root.neneLevel < 4) { doMission(_root.misCAtt1, _root.misCSki1, 0, "low"); } } else if (_root.misCDiff == 2) { _root.misNeneMisRank = 3; if (_root.neneLevel == (_root.misCDiff + 1)) { doMission(_root.misCAtt1, _root.misCAtt2, 0, "even"); } else if (_root.neneLevel > 3) { doMission(_root.misCAtt1, _root.misCAtt2, 0, "high"); } else if (_root.neneLevel < 3) { doMission(_root.misCAtt1, _root.misCAtt2, 0, "low"); } } else if (_root.misCDiff == 1) { _root.misNeneMisRank = 2; if (_root.neneLevel == (_root.misCDiff + 1)) { doMission(_root.misCAtt1, 0, 0, "even"); } else if (_root.neneLevel > 2) { doMission(_root.misCAtt1, 0, 0, "high"); } else if (_root.neneLevel < 2) { doMission(_root.misCAtt1, 0, 0, "low"); } } else if (_root.misCDiff == 0) { _root.misNeneMisRank = 1; if (_root.neneLevel == (_root.misCDiff + 1)) { doMission(_root.misCAtt1, 0, 0, "even"); } else if (_root.neneLevel > 1) { doMission(_root.misCAtt1, 0, 0, "high"); } } } }
Symbol 1164 MovieClip Frame 1
stop();
Symbol 1174 Button
on (rollOver) { if (_root.picoTask == "m") { _root.mainGame.guiDescription.gotoAndStop("missionNo"); } cadStats.gotoAndStop(2); } on (rollOut) { cadStats.gotoAndStop(1); _root.mainGame.guiDescription.gotoAndStop(1); } on (release) { if (_root.picoTask != "m") { _root.misCPerson = "Pico"; if (_root.misCDiff == 9) { _root.misPicoMisRank = 10; _root.misPicoOut = int((Math.random() * 2) + 3); _root.misPicoGainExp = 550; if (_root.picoLevel > 10) { _root.misPicoGainExp = _root.misPicoGainExp / 2; } else if (_root.picoLevel < 10) { _root.misPicoGainExp = _root.misPicoGainExp * 1.5; } } else if (_root.misCDiff == 8) { _root.misPicoMisRank = 9; _root.misPicoOut = int((Math.random() * 2) + 3); _root.misPicoGainExp = 500; if (_root.picoLevel > 9) { _root.misPicoGainExp = _root.misPicoGainExp / 2; } else if (_root.picoLevel < 9) { _root.misPicoGainExp = _root.misPicoGainExp * 1.5; } } else if (_root.misCDiff == 7) { _root.misPicoMisRank = 8; _root.misPicoOut = int((Math.random() * 2) + 3); _root.misPicoGainExp = 450; if (_root.picoLevel > 8) { _root.misPicoGainExp = _root.misPicoGainExp / 2; } else if (_root.picoLevel < 8) { _root.misPicoGainExp = _root.misPicoGainExp * 1.5; } } else if (_root.misCDiff == 6) { _root.misPicoMisRank = 7; _root.misPicoOut = int((Math.random() * 2) + 2); _root.misPicoGainExp = 400; if (_root.picoLevel > 7) { _root.misPicoGainExp = _root.misPicoGainExp / 2; } else if (_root.picoLevel < 7) { _root.misPicoGainExp = _root.misPicoGainExp * 1.5; } } else if (_root.misCDiff == 5) { _root.misPicoMisRank = 6; _root.misPicoOut = int((Math.random() * 2) + 2); _root.misPicoGainExp = 350; if (_root.picoLevel > 6) { _root.misPicoGainExp = _root.misPicoGainExp / 2; } else if (_root.picoLevel < 6) { _root.misPicoGainExp = _root.misPicoGainExp * 1.5; } } else if (_root.misCDiff == 4) { _root.misPicoMisRank = 5; _root.misPicoOut = int((Math.random() * 2) + 2); _root.misPicoGainExp = 300; if (_root.picoLevel > 5) { _root.misPicoGainExp = _root.misPicoGainExp / 2; } else if (_root.picoLevel < 5) { _root.misPicoGainExp = _root.misPicoGainExp * 1.5; } } else if (_root.misCDiff == 3) { _root.misPicoMisRank = 4; _root.misPicoOut = int((Math.random() * 2) + 1); _root.misPicoGainExp = 250; if (_root.picoLevel > 4) { _root.misPicoGainExp = _root.misPicoGainExp / 2; } else if (_root.picoLevel < 4) { _root.misPicoGainExp = _root.misPicoGainExp * 1.5; } } else if (_root.misCDiff == 2) { _root.misPicoMisRank = 3; _root.misPicoOut = int((Math.random() * 2) + 1); _root.misPicoGainExp = 200; if (_root.picoLevel > 3) { _root.misPicoGainExp = _root.misPicoGainExp / 2; } else if (_root.picoLevel < 3) { _root.misPicoGainExp = _root.misPicoGainExp * 1.5; } } else if (_root.misCDiff == 1) { _root.misPicoMisRank = 2; _root.misPicoOut = int((Math.random() * 2) + 1); _root.misPicoGainExp = 150; if (_root.picoLevel > 2) { _root.misPicoGainExp = _root.misPicoGainExp / 2; } else if (_root.picoLevel < 2) { _root.misPicoGainExp = _root.misPicoGainExp * 1.5; } } else if (_root.misCDiff == 0) { _root.misPicoMisRank = 1; _root.misPicoOut = int((Math.random() * 2) + 1); _root.misPicoGainExp = 100; if (_root.picoLevel > 1) { _root.misPicoGainExp = _root.misPicoGainExp / 2; } else if (_root.picoLevel < 1) { _root.misPicoGainExp = _root.misPicoGainExp * 1.5; } } _root.misPicoOnSpec = true; _root.misPicoSMis = _root.misSpecChoice; prevFrame(); } }
Symbol 1175 Button
on (rollOver) { if (_root.darnTask == "m") { _root.mainGame.guiDescription.gotoAndStop("missionNo"); } cadStats.gotoAndStop(3); } on (rollOut) { cadStats.gotoAndStop(1); _root.mainGame.guiDescription.gotoAndStop(1); } on (release) { if (_root.darnTask != "m") { _root.misCPerson = "Darn"; if (_root.misCDiff == 9) { _root.misDarnMisRank = 10; _root.misDarnOut = int((Math.random() * 2) + 3); _root.misDarnGainExp = 550; if (_root.darnLevel > 10) { _root.misDarnGainExp = _root.misDarnGainExp / 2; } else if (_root.darnLevel < 10) { _root.misDarnGainExp = _root.misDarnGainExp * 1.5; } } else if (_root.misCDiff == 8) { _root.misDarnMisRank = 9; _root.misDarnOut = int((Math.random() * 2) + 3); _root.misDarnGainExp = 500; if (_root.darnLevel > 9) { _root.misDarnGainExp = _root.misDarnGainExp / 2; } else if (_root.darnLevel < 9) { _root.misDarnGainExp = _root.misDarnGainExp * 1.5; } } else if (_root.misCDiff == 7) { _root.misDarnMisRank = 8; _root.misDarnOut = int((Math.random() * 2) + 3); _root.misDarnGainExp = 450; if (_root.darnLevel > 8) { _root.misDarnGainExp = _root.misDarnGainExp / 2; } else if (_root.darnLevel < 8) { _root.misDarnGainExp = _root.misDarnGainExp * 1.5; } } else if (_root.misCDiff == 6) { _root.misDarnMisRank = 7; _root.misDarnOut = int((Math.random() * 2) + 2); _root.misDarnGainExp = 400; if (_root.darnLevel > 7) { _root.misDarnGainExp = _root.misDarnGainExp / 2; } else if (_root.darnLevel < 7) { _root.misDarnGainExp = _root.misDarnGainExp * 1.5; } } else if (_root.misCDiff == 5) { _root.misDarnMisRank = 6; _root.misDarnOut = int((Math.random() * 2) + 2); _root.misDarnGainExp = 350; if (_root.darnLevel > 6) { _root.misDarnGainExp = _root.misDarnGainExp / 2; } else if (_root.darnLevel < 6) { _root.misDarnGainExp = _root.misDarnGainExp * 1.5; } } else if (_root.misCDiff == 4) { _root.misDarnMisRank = 5; _root.misDarnOut = int((Math.random() * 2) + 2); _root.misDarnGainExp = 300; if (_root.darnLevel > 5) { _root.misDarnGainExp = _root.misDarnGainExp / 2; } else if (_root.darnLevel < 5) { _root.misDarnGainExp = _root.misDarnGainExp * 1.5; } } else if (_root.misCDiff == 3) { _root.misDarnMisRank = 4; _root.misDarnOut = int((Math.random() * 2) + 1); _root.misDarnGainExp = 250; if (_root.darnLevel > 4) { _root.misDarnGainExp = _root.misDarnGainExp / 2; } else if (_root.darnLevel < 4) { _root.misDarnGainExp = _root.misDarnGainExp * 1.5; } } else if (_root.misCDiff == 2) { _root.misDarnMisRank = 3; _root.misDarnOut = int((Math.random() * 2) + 1); _root.misDarnGainExp = 200; if (_root.darnLevel > 3) { _root.misDarnGainExp = _root.misDarnGainExp / 2; } else if (_root.darnLevel < 3) { _root.misDarnGainExp = _root.misDarnGainExp * 1.5; } } else if (_root.misCDiff == 1) { _root.misDarnMisRank = 2; _root.misDarnOut = int((Math.random() * 2) + 1); _root.misDarnGainExp = 150; if (_root.darnLevel > 2) { _root.misDarnGainExp = _root.misDarnGainExp / 2; } else if (_root.darnLevel < 2) { _root.misDarnGainExp = _root.misDarnGainExp * 1.5; } } else if (_root.misCDiff == 0) { _root.misDarnMisRank = 1; _root.misDarnOut = int((Math.random() * 2) + 1); _root.misDarnGainExp = 100; if (_root.darnLevel > 1) { _root.misDarnGainExp = _root.misDarnGainExp / 2; } else if (_root.darnLevel < 1) { _root.misDarnGainExp = _root.misDarnGainExp * 1.5; } } _root.misDarnOnSpec = true; _root.misDarnSMis = _root.misSpecChoice; prevFrame(); } }
Symbol 1176 Button
on (rollOver) { if (_root.neneTask == "m") { _root.mainGame.guiDescription.gotoAndStop("missionNo"); } cadStats.gotoAndStop(4); } on (rollOut) { cadStats.gotoAndStop(1); _root.mainGame.guiDescription.gotoAndStop(1); } on (release) { if (_root.neneTask != "m") { _root.misCPerson = "Nene"; if (_root.misCDiff == 9) { _root.misNeneMisRank = 10; _root.misNeneOut = int((Math.random() * 2) + 3); _root.misNeneGainExp = 550; if (_root.neneLevel > 10) { _root.misNeneGainExp = _root.misNeneGainExp / 2; } else if (_root.neneLevel < 10) { _root.misNeneGainExp = _root.misNeneGainExp * 1.5; } } else if (_root.misCDiff == 8) { _root.misNeneMisRank = 9; _root.misNeneOut = int((Math.random() * 2) + 3); _root.misNeneGainExp = 500; if (_root.neneLevel > 9) { _root.misNeneGainExp = _root.misNeneGainExp / 2; } else if (_root.neneLevel < 9) { _root.misNeneGainExp = _root.misNeneGainExp * 1.5; } } else if (_root.misCDiff == 7) { _root.misNeneMisRank = 8; _root.misNeneOut = int((Math.random() * 2) + 3); _root.misNeneGainExp = 450; if (_root.neneLevel > 8) { _root.misNeneGainExp = _root.misNeneGainExp / 2; } else if (_root.neneLevel < 8) { _root.misNeneGainExp = _root.misNeneGainExp * 1.5; } } else if (_root.misCDiff == 6) { _root.misNeneMisRank = 7; _root.misNeneOut = int((Math.random() * 2) + 2); _root.misNeneGainExp = 400; if (_root.neneLevel > 7) { _root.misNeneGainExp = _root.misNeneGainExp / 2; } else if (_root.neneLevel < 7) { _root.misNeneGainExp = _root.misNeneGainExp * 1.5; } } else if (_root.misCDiff == 5) { _root.misNeneMisRank = 6; _root.misNeneOut = int((Math.random() * 2) + 2); _root.misNeneGainExp = 350; if (_root.neneLevel > 6) { _root.misNeneGainExp = _root.misNeneGainExp / 2; } else if (_root.neneLevel < 6) { _root.misNeneGainExp = _root.misNeneGainExp * 1.5; } } else if (_root.misCDiff == 4) { _root.misNeneMisRank = 5; _root.misNeneOut = int((Math.random() * 2) + 2); _root.misNeneGainExp = 300; if (_root.neneLevel > 5) { _root.misNeneGainExp = _root.misNeneGainExp / 2; } else if (_root.neneLevel < 5) { _root.misNeneGainExp = _root.misNeneGainExp * 1.5; } } else if (_root.misCDiff == 3) { _root.misNeneMisRank = 4; _root.misNeneOut = int((Math.random() * 2) + 1); _root.misNeneGainExp = 250; if (_root.neneLevel > 4) { _root.misNeneGainExp = _root.misNeneGainExp / 2; } else if (_root.neneLevel < 4) { _root.misNeneGainExp = _root.misNeneGainExp * 1.5; } } else if (_root.misCDiff == 2) { _root.misNeneMisRank = 3; _root.misNeneOut = int((Math.random() * 2) + 1); _root.misNeneGainExp = 200; if (_root.neneLevel > 3) { _root.misNeneGainExp = _root.misNeneGainExp / 2; } else if (_root.neneLevel < 3) { _root.misNeneGainExp = _root.misNeneGainExp * 1.5; } } else if (_root.misCDiff == 1) { _root.misNeneMisRank = 2; _root.misNeneOut = int((Math.random() * 2) + 1); _root.misNeneGainExp = 150; if (_root.neneLevel > 2) { _root.misNeneGainExp = _root.misNeneGainExp / 2; } else if (_root.neneLevel < 2) { _root.misNeneGainExp = _root.misNeneGainExp * 1.5; } } else if (_root.misCDiff == 0) { _root.misNeneMisRank = 1; _root.misNeneOut = int((Math.random() * 2) + 1); _root.misNeneGainExp = 100; if (_root.neneLevel > 1) { _root.misNeneGainExp = _root.misNeneGainExp / 2; } else if (_root.neneLevel < 1) { _root.misNeneGainExp = _root.misNeneGainExp * 1.5; } } _root.misNeneOnSpec = true; _root.misNeneSMis = _root.misSpecChoice; prevFrame(); } }
Symbol 1188 Button
on (release) { var cadet = ""; if (_root.misPicoOutPast == _root.misPicoOut) { cadet = "pico"; } else if (_root.misDarnOutPast == _root.misDarnOut) { cadet = "darn"; } else if (_root.misNeneOutPast == _root.misNeneOut) { cadet = "nene"; } if (cadet == "pico") { _root.misPicoOutPast = 0; if (_root.picoRank == 0) { if (_root.misPicoExp >= 100) { _root.picoLevel++; _root.picoRank++; _root.misPicoOutPast = 0; if (_root.picoRank >= _root.neneRank) { if (_root.picoRank >= _root.darnRank) { _root.misHighestDif = _root.picoRank; } } nextFrame(); } else { gotoAndStop (1); } } else if (_root.picoRank == 1) { if (_root.misPicoExp >= 250) { _root.picoLevel++; _root.picoRank++; _root.misPicoOutPast = 0; if (_root.picoRank >= _root.neneRank) { if (_root.picoRank >= _root.darnRank) { _root.misHighestDif = _root.picoRank; } } nextFrame(); } else { gotoAndStop (1); } } else if (_root.picoRank == 2) { if (_root.misPicoExp >= 650) { _root.picoLevel++; _root.picoRank++; _root.misPicoOutPast = 0; if (_root.picoRank >= _root.neneRank) { if (_root.picoRank >= _root.darnRank) { _root.misHighestDif = _root.picoRank; } } nextFrame(); } else { gotoAndStop (1); } } else if (_root.picoRank == 3) { if (_root.misPicoExp >= 1400) { _root.picoLevel++; _root.picoRank++; _root.misPicoOutPast = 0; if (_root.picoRank >= _root.neneRank) { if (_root.picoRank >= _root.darnRank) { _root.misHighestDif = _root.picoRank; } } nextFrame(); } else { gotoAndStop (1); } } else if (_root.picoRank == 4) { if (_root.misPicoExp >= 2300) { _root.picoLevel++; _root.picoRank++; _root.misPicoOutPast = 0; if (_root.picoRank >= _root.neneRank) { if (_root.picoRank >= _root.darnRank) { _root.misHighestDif = _root.picoRank; } } nextFrame(); } else { gotoAndStop (1); } } else if (_root.picoRank == 5) { if (_root.misPicoExp >= 3700) { _root.picoLevel++; _root.picoRank++; _root.misPicoOutPast = 0; if (_root.picoRank >= _root.neneRank) { if (_root.picoRank >= _root.darnRank) { _root.misHighestDif = _root.picoRank; } } nextFrame(); } else { gotoAndStop (1); } } else if (_root.picoRank == 6) { if (_root.misPicoExp >= 5300) { _root.picoLevel++; _root.picoRank++; _root.misPicoOutPast = 0; if (_root.picoRank >= _root.neneRank) { if (_root.picoRank >= _root.darnRank) { _root.misHighestDif = _root.picoRank; } } nextFrame(); } else { gotoAndStop (1); } } else if (_root.picoRank == 7) { if (_root.misPicoExp >= 7550) { _root.picoLevel++; _root.picoRank++; _root.misPicoOutPast = 0; if (_root.picoRank >= _root.neneRank) { if (_root.picoRank >= _root.darnRank) { _root.misHighestDif = _root.picoRank; } } nextFrame(); } else { gotoAndStop (1); } } else if (_root.picoRank == 8) { if (_root.misPicoExp >= 10550) { _root.picoLevel++; _root.picoRank++; _root.misPicoOutPast = 0; if (_root.picoRank >= _root.neneRank) { if (_root.picoRank >= _root.darnRank) { _root.misHighestDif = _root.picoRank; } } nextFrame(); } else { gotoAndStop (1); } } } else if (cadet == "darn") { _root.misDarnOutPast = 0; if (_root.darnRank == 0) { if (_root.misDarnExp >= 100) { _root.darnLevel++; _root.darnRank++; _root.misPicoOutPast = 0; if (_root.darnRank >= _root.neneRank) { if (_root.darnRank >= _root.picoRank) { _root.misHighestDif = _root.darnRank; } } nextFrame(); } else { gotoAndStop (1); } } else if (_root.darnRank == 1) { if (_root.misDarnExp >= 250) { _root.darnLevel++; _root.darnRank++; _root.misPicoOutPast = 0; if (_root.darnRank >= _root.neneRank) { if (_root.darnRank >= _root.picoRank) { _root.misHighestDif = _root.darnRank; } } nextFrame(); } else { gotoAndStop (1); } } else if (_root.darnRank == 2) { if (_root.misDarnExp >= 650) { _root.darnLevel++; _root.darnRank++; _root.misPicoOutPast = 0; if (_root.darnRank >= _root.neneRank) { if (_root.darnRank >= _root.picoRank) { _root.misHighestDif = _root.darnRank; } } nextFrame(); } else { gotoAndStop (1); } } else if (_root.darnRank == 3) { if (_root.misDarnExp >= 1400) { _root.darnLevel++; _root.darnRank++; _root.misPicoOutPast = 0; if (_root.darnRank >= _root.neneRank) { if (_root.darnRank >= _root.picoRank) { _root.misHighestDif = _root.darnRank; } } nextFrame(); } else { gotoAndStop (1); } } else if (_root.darnRank == 4) { if (_root.misDarnExp >= 2300) { _root.darnLevel++; _root.darnRank++; _root.misPicoOutPast = 0; if (_root.darnRank >= _root.neneRank) { if (_root.darnRank >= _root.picoRank) { _root.misHighestDif = _root.darnRank; } } nextFrame(); } else { gotoAndStop (1); } } else if (_root.darnRank == 5) { if (_root.misDarnExp >= 3700) { _root.darnLevel++; _root.darnRank++; _root.misPicoOutPast = 0; if (_root.darnRank >= _root.neneRank) { if (_root.darnRank >= _root.picoRank) { _root.misHighestDif = _root.darnRank; } } nextFrame(); } else { gotoAndStop (1); } } else if (_root.darnRank == 6) { if (_root.misDarnExp >= 5300) { _root.darnLevel++; _root.darnRank++; _root.misPicoOutPast = 0; if (_root.darnRank >= _root.neneRank) { if (_root.darnRank >= _root.picoRank) { _root.misHighestDif = _root.darnRank; } } nextFrame(); } else { gotoAndStop (1); } } else if (_root.darnRank == 7) { if (_root.misDarnExp >= 7550) { _root.darnLevel++; _root.darnRank++; _root.misPicoOutPast = 0; if (_root.darnRank >= _root.neneRank) { if (_root.darnRank >= _root.picoRank) { _root.misHighestDif = _root.darnRank; } } nextFrame(); } else { gotoAndStop (1); } } else if (_root.darnRank == 8) { if (_root.misDarnExp >= 10550) { _root.darnLevel++; _root.darnRank++; _root.misPicoOutPast = 0; if (_root.darnRank >= _root.neneRank) { if (_root.darnRank >= _root.picoRank) { _root.misHighestDif = _root.darnRank; } } nextFrame(); } else { gotoAndStop (1); } } } else if (cadet == "nene") { _root.misNeneOutPast = 0; if (_root.neneRank == 0) { if (_root.misNeneExp >= 100) { _root.neneLevel++; _root.neneRank++; _root.misPicoOutPast = 0; if (_root.neneRank >= _root.picoRank) { if (_root.neneRank >= _root.darnRank) { _root.misHighestDif = _root.neneRank; } } nextFrame(); } else { gotoAndStop (1); } } else if (_root.neneRank == 1) { if (_root.misNeneExp >= 250) { _root.neneLevel++; _root.neneRank++; _root.misPicoOutPast = 0; if (_root.neneRank >= _root.picoRank) { if (_root.neneRank >= _root.darnRank) { _root.misHighestDif = _root.neneRank; } } nextFrame(); } else { gotoAndStop (1); } } else if (_root.neneRank == 2) { if (_root.misNeneExp >= 650) { _root.neneLevel++; _root.neneRank++; _root.misPicoOutPast = 0; if (_root.neneRank >= _root.picoRank) { if (_root.neneRank >= _root.darnRank) { _root.misHighestDif = _root.neneRank; } } nextFrame(); } else { gotoAndStop (1); } } else if (_root.neneRank == 3) { if (_root.misNeneExp >= 1400) { _root.neneLevel++; _root.neneRank++; _root.misPicoOutPast = 0; if (_root.neneRank >= _root.picoRank) { if (_root.neneRank >= _root.darnRank) { _root.misHighestDif = _root.neneRank; } } nextFrame(); } else { gotoAndStop (1); } } else if (_root.neneRank == 4) { if (_root.misNeneExp >= 2300) { _root.neneLevel++; _root.neneRank++; _root.misPicoOutPast = 0; if (_root.neneRank >= _root.picoRank) { if (_root.neneRank >= _root.darnRank) { _root.misHighestDif = _root.neneRank; } } nextFrame(); } else { gotoAndStop (1); } } else if (_root.neneRank == 5) { if (_root.misNeneExp >= 3700) { _root.neneLevel++; _root.neneRank++; _root.misPicoOutPast = 0; if (_root.neneRank >= _root.picoRank) { if (_root.neneRank >= _root.darnRank) { _root.misHighestDif = _root.neneRank; } } nextFrame(); } else { gotoAndStop (1); } } else if (_root.neneRank == 6) { if (_root.misNeneExp >= 5300) { _root.neneLevel++; _root.neneRank++; _root.misPicoOutPast = 0; if (_root.neneRank >= _root.picoRank) { if (_root.neneRank >= _root.darnRank) { _root.misHighestDif = _root.neneRank; } } nextFrame(); } else { gotoAndStop (1); } } else if (_root.neneRank == 7) { if (_root.misNeneExp >= 7550) { _root.neneLevel++; _root.neneRank++; _root.misPicoOutPast = 0; if (_root.neneRank >= _root.picoRank) { if (_root.neneRank >= _root.darnRank) { _root.misHighestDif = _root.neneRank; } } nextFrame(); } else { gotoAndStop (1); } } else if (_root.neneRank == 8) { if (_root.misNeneExp >= 10550) { _root.neneLevel++; _root.neneRank++; _root.misPicoOutPast = 0; if (_root.neneRank >= _root.picoRank) { if (_root.neneRank >= _root.darnRank) { _root.misHighestDif = _root.neneRank; } } nextFrame(); } else { gotoAndStop (1); } } } }
Symbol 1193 Button
on (release) { gotoAndStop (1); }
Symbol 1200 Button
on (release) { if (_root.misSSuccess1 == true) { gotoAndStop ("Smisa1"); } else { gotoAndStop ("Fmisa1"); } }
Symbol 1201 Button
on (release) { if (_root.misSSuccess2 == true) { gotoAndStop ("Smisb1"); } else { gotoAndStop ("Fmisb1"); } }
Symbol 1202 Button
on (release) { if (_root.misSSuccess3 == true) { gotoAndStop ("Smisc1"); } else { gotoAndStop ("Fmisc1"); } }
Symbol 1209 Button
on (rollOver) { if (_root.misPicoOutPast == _root.misPicoOut) { disStats.gotoAndStop(2); } else if (_root.misDarnOutPast == _root.misDarnOut) { disStats.gotoAndStop(3); } else if (_root.misNeneOutPast == _root.misNeneOut) { disStats.gotoAndStop(4); } } on (rollOut) { disStats.gotoAndStop(5); }
Symbol 1212 Button
on (release) { if (_root.misSSuccess1 == true) { gotoAndStop ("Smisa2"); } else { gotoAndStop ("Fmisa2"); } }
Symbol 1213 Button
on (release) { if (_root.misSSuccess2 == true) { gotoAndStop ("Smisb2"); } else { gotoAndStop ("Fmisb2"); } }
Symbol 1214 Button
on (release) { if (_root.misSSuccess3 == true) { gotoAndStop ("Smisc2"); } else { gotoAndStop ("Fmisc2"); } }
Symbol 1220 Button
on (release) { if (_root.misSSuccess1 == true) { gotoAndStop ("Smisa3"); } else { gotoAndStop ("Fmisa3"); } }
Symbol 1221 Button
on (release) { if (_root.misSSuccess2 == true) { gotoAndStop ("Smisb3"); } else { gotoAndStop ("Fmisb3"); } }
Symbol 1222 Button
on (release) { if (_root.misSSuccess3 == true) { gotoAndStop ("Smisc3"); } else { gotoAndStop ("Fmisc3"); } }
Symbol 1228 Button
on (release) { if (_root.misSSuccess1 == true) { gotoAndStop ("Smisa4"); } else { gotoAndStop ("Fmisa4"); } }
Symbol 1229 Button
on (release) { if (_root.misSSuccess2 == true) { gotoAndStop ("Smisb4"); } else { gotoAndStop ("Fmisb4"); } }
Symbol 1230 Button
on (release) { if (_root.misSSuccess3 == true) { gotoAndStop ("Smisc4"); } else { gotoAndStop ("Fmisc4"); } }
Symbol 1236 Button
on (release) { if (_root.misSSuccess1 == true) { gotoAndStop ("Smisa5"); } else { gotoAndStop ("Fmisa5"); } }
Symbol 1237 Button
on (release) { if (_root.misSSuccess2 == true) { gotoAndStop ("Smisb5"); } else { gotoAndStop ("Fmisb5"); } }
Symbol 1238 Button
on (release) { if (_root.misSSuccess3 == true) { gotoAndStop ("Smisc5"); } else { gotoAndStop ("Fmisc5"); } }
Symbol 1244 Button
on (release) { if (_root.misSSuccess1 == true) { gotoAndStop ("Smisa6"); } else { gotoAndStop ("Fmisa6"); } }
Symbol 1245 Button
on (release) { if (_root.misSSuccess2 == true) { gotoAndStop ("Smisb6"); } else { gotoAndStop ("Fmisb6"); } }
Symbol 1246 Button
on (release) { if (_root.misSSuccess3 == true) { gotoAndStop ("Smisc6"); } else { gotoAndStop ("Fmisc6"); } }
Symbol 1252 Button
on (release) { if (_root.misSSuccess1 == true) { gotoAndStop ("Smisa7"); } else { gotoAndStop ("Fmisa7"); } }
Symbol 1253 Button
on (release) { if (_root.misSSuccess2 == true) { gotoAndStop ("Smisb7"); } else { gotoAndStop ("Fmisb7"); } }
Symbol 1254 Button
on (release) { if (_root.misSSuccess3 == true) { gotoAndStop ("Smisc7"); } else { gotoAndStop ("Fmisc7"); } }
Symbol 1260 Button
on (release) { if (_root.misSSuccess1 == true) { gotoAndStop ("Smisa8"); } else { gotoAndStop ("Fmisa8"); } }
Symbol 1261 Button
on (release) { if (_root.misSSuccess2 == true) { gotoAndStop ("Smisb8"); } else { gotoAndStop ("Fmisb8"); } }
Symbol 1262 Button
on (release) { if (_root.misSSuccess3 == true) { gotoAndStop ("Smisc8"); } else { gotoAndStop ("Fmisc8"); } }
Symbol 1268 Button
on (release) { if (_root.misSSuccess1 == true) { gotoAndStop ("Smisa9"); } else { gotoAndStop ("Fmisa9"); } }
Symbol 1269 Button
on (release) { if (_root.misSSuccess2 == true) { gotoAndStop ("Smisb9"); } else { gotoAndStop ("Fmisb9"); } }
Symbol 1270 Button
on (release) { if (_root.misSSuccess3 == true) { gotoAndStop ("Smisc9"); } else { gotoAndStop ("Fmisc9"); } }
Symbol 1276 Button
on (release) { if (_root.misSSuccess1 == true) { gotoAndStop ("Smisa10"); } else { gotoAndStop ("Fmisa10"); } }
Symbol 1277 Button
on (release) { if (_root.misSSuccess2 == true) { gotoAndStop ("Smisb10"); } else { gotoAndStop ("Fmisb10"); } }
Symbol 1278 Button
on (release) { if (_root.misSSuccess3 == true) { gotoAndStop ("Smisc10"); } else { gotoAndStop ("Fmisc10"); } }
Symbol 1287 Button
on (release) { _parent.gotoAndStop("missionHome"); }
Symbol 1378 MovieClip Frame 1
disStats.gotoAndStop(5); function checkSuccess(cadet, ccadet, ski1, ski2, ski3) { var _local2 = 0; var _local4 = int((Math.random() * 100) + 1); if (_root[("mis" + ccadet) + "MisRank"] == 1) { _local2 = 20; } else if (_root[("mis" + ccadet) + "MisRank"] == 2) { _local2 = 40; } else if (_root[("mis" + ccadet) + "MisRank"] == 3) { _local2 = 60; } else if (_root[("mis" + ccadet) + "MisRank"] == 4) { _local2 = 80; } else if (_root[("mis" + ccadet) + "MisRank"] == 5) { _local2 = 100; } else if (_root[("mis" + ccadet) + "MisRank"] == 6) { _local2 = 120; } else if (_root[("mis" + ccadet) + "MisRank"] == 7) { _local2 = 140; } else if (_root[("mis" + ccadet) + "MisRank"] == 8) { _local2 = 160; } else if (_root[("mis" + ccadet) + "MisRank"] == 9) { _local2 = 180; } else if (_root[("mis" + ccadet) + "MisRank"] == 10) { _local2 = 200; } if (_local4 <= ((_root[cadet + ski1] / _local2) * 100)) { _root.misSSuccess1 = true; } else { _root.misSSuccess1 = false; } if (_local4 <= ((_root[cadet + ski2] / _local2) * 100)) { _root.misSSuccess2 = true; } else { _root.misSSuccess2 = false; } if (_local4 <= ((_root[cadet + ski3] / _local2) * 100)) { _root.misSSuccess3 = true; } else { _root.misSSuccess3 = false; } } var sCadet = ""; var ssCadet = ""; var sSki1 = "Ele"; var sSki2 = "Gun"; var sSki3 = "Dec"; if (_root.misPicoOutPast == _root.misPicoOut) { sCadet = "pico"; ssCadet = "Pico"; } else if (_root.misDarnOutPast == _root.misDarnOut) { sCadet = "darn"; ssCadet = "Darn"; } else if (_root.misNeneOutPast == _root.misNeneOut) { sCadet = "nene"; ssCadet = "Nene"; } checkSuccess(sCadet, ssCadet, sSki1, sSki2, sSki3);
Symbol 1378 MovieClip Frame 2
function checkSuccess(cadet, ccadet, ski1, ski2, ski3) { var _local2 = 0; var _local4 = int((Math.random() * 100) + 1); if (_root[("mis" + ccadet) + "MisRank"] == 1) { _local2 = 20; } else if (_root[("mis" + ccadet) + "MisRank"] == 2) { _local2 = 40; } else if (_root[("mis" + ccadet) + "MisRank"] == 3) { _local2 = 60; } else if (_root[("mis" + ccadet) + "MisRank"] == 4) { _local2 = 80; } else if (_root[("mis" + ccadet) + "MisRank"] == 5) { _local2 = 100; } else if (_root[("mis" + ccadet) + "MisRank"] == 6) { _local2 = 120; } else if (_root[("mis" + ccadet) + "MisRank"] == 7) { _local2 = 140; } else if (_root[("mis" + ccadet) + "MisRank"] == 8) { _local2 = 160; } else if (_root[("mis" + ccadet) + "MisRank"] == 9) { _local2 = 180; } else if (_root[("mis" + ccadet) + "MisRank"] == 10) { _local2 = 200; } if (_local4 <= ((_root[cadet + ski1] / _local2) * 100)) { _root.misSSuccess1 = true; } else { _root.misSSuccess1 = false; } if (_local4 <= ((_root[cadet + ski2] / _local2) * 100)) { _root.misSSuccess2 = true; } else { _root.misSSuccess2 = false; } if (_local4 <= ((_root[cadet + ski3] / _local2) * 100)) { _root.misSSuccess3 = true; } else { _root.misSSuccess3 = false; } } var sCadet = ""; var ssCadet = ""; var sSki1 = "Dem"; var sSki2 = "Tea"; var sSki3 = "SteE"; if (_root.misPicoOutPast == _root.misPicoOut) { sCadet = "pico"; ssCadet = "Pico"; } else if (_root.misDarnOutPast == _root.misDarnOut) { sCadet = "darn"; ssCadet = "Darn"; } else if (_root.misNeneOutPast == _root.misNeneOut) { sCadet = "nene"; ssCadet = "Nene"; } checkSuccess(sCadet, ssCadet, sSki1, sSki2, sSki3);
Symbol 1378 MovieClip Frame 3
function checkSuccess(cadet, ccadet, ski1, ski2, ski3) { var _local2 = 0; var _local4 = int((Math.random() * 100) + 1); if (_root[("mis" + ccadet) + "MisRank"] == 1) { _local2 = 20; } else if (_root[("mis" + ccadet) + "MisRank"] == 2) { _local2 = 40; } else if (_root[("mis" + ccadet) + "MisRank"] == 3) { _local2 = 60; } else if (_root[("mis" + ccadet) + "MisRank"] == 4) { _local2 = 80; } else if (_root[("mis" + ccadet) + "MisRank"] == 5) { _local2 = 100; } else if (_root[("mis" + ccadet) + "MisRank"] == 6) { _local2 = 120; } else if (_root[("mis" + ccadet) + "MisRank"] == 7) { _local2 = 140; } else if (_root[("mis" + ccadet) + "MisRank"] == 8) { _local2 = 160; } else if (_root[("mis" + ccadet) + "MisRank"] == 9) { _local2 = 180; } else if (_root[("mis" + ccadet) + "MisRank"] == 10) { _local2 = 200; } if (_local4 <= ((_root[cadet + ski1] / _local2) * 100)) { _root.misSSuccess1 = true; } else { _root.misSSuccess1 = false; } if (_local4 <= ((_root[cadet + ski2] / _local2) * 100)) { _root.misSSuccess2 = true; } else { _root.misSSuccess2 = false; } if (_local4 <= ((_root[cadet + ski3] / _local2) * 100)) { _root.misSSuccess3 = true; } else { _root.misSSuccess3 = false; } } var sCadet = ""; var ssCadet = ""; var sSki1 = "Nat"; var sSki2 = "Tin"; var sSki3 = "Veh"; if (_root.misPicoOutPast == _root.misPicoOut) { sCadet = "pico"; ssCadet = "Pico"; } else if (_root.misDarnOutPast == _root.misDarnOut) { sCadet = "darn"; ssCadet = "Darn"; } else if (_root.misNeneOutPast == _root.misNeneOut) { sCadet = "nene"; ssCadet = "Nene"; } checkSuccess(sCadet, ssCadet, sSki1, sSki2, sSki3);
Symbol 1378 MovieClip Frame 4
function checkSuccess(cadet, ccadet, ski1, ski2, ski3) { var _local2 = 0; var _local4 = int((Math.random() * 100) + 1); if (_root[("mis" + ccadet) + "MisRank"] == 1) { _local2 = 20; } else if (_root[("mis" + ccadet) + "MisRank"] == 2) { _local2 = 40; } else if (_root[("mis" + ccadet) + "MisRank"] == 3) { _local2 = 60; } else if (_root[("mis" + ccadet) + "MisRank"] == 4) { _local2 = 80; } else if (_root[("mis" + ccadet) + "MisRank"] == 5) { _local2 = 100; } else if (_root[("mis" + ccadet) + "MisRank"] == 6) { _local2 = 120; } else if (_root[("mis" + ccadet) + "MisRank"] == 7) { _local2 = 140; } else if (_root[("mis" + ccadet) + "MisRank"] == 8) { _local2 = 160; } else if (_root[("mis" + ccadet) + "MisRank"] == 9) { _local2 = 180; } else if (_root[("mis" + ccadet) + "MisRank"] == 10) { _local2 = 200; } if (_local4 <= ((_root[cadet + ski1] / _local2) * 100)) { _root.misSSuccess1 = true; } else { _root.misSSuccess1 = false; } if (_local4 <= ((_root[cadet + ski2] / _local2) * 100)) { _root.misSSuccess2 = true; } else { _root.misSSuccess2 = false; } if (_local4 <= ((_root[cadet + ski3] / _local2) * 100)) { _root.misSSuccess3 = true; } else { _root.misSSuccess3 = false; } } var sCadet = ""; var ssCadet = ""; var sSki1 = "Neg"; var sSki2 = "Ste"; var sSki3 = "Med"; if (_root.misPicoOutPast == _root.misPicoOut) { sCadet = "pico"; ssCadet = "Pico"; } else if (_root.misDarnOutPast == _root.misDarnOut) { sCadet = "darn"; ssCadet = "Darn"; } else if (_root.misNeneOutPast == _root.misNeneOut) { sCadet = "nene"; ssCadet = "Nene"; } checkSuccess(sCadet, ssCadet, sSki1, sSki2, sSki3);
Symbol 1378 MovieClip Frame 5
function checkSuccess(cadet, ccadet, ski1, ski2, ski3) { var _local2 = 0; var _local4 = int((Math.random() * 100) + 1); if (_root[("mis" + ccadet) + "MisRank"] == 1) { _local2 = 20; } else if (_root[("mis" + ccadet) + "MisRank"] == 2) { _local2 = 40; } else if (_root[("mis" + ccadet) + "MisRank"] == 3) { _local2 = 60; } else if (_root[("mis" + ccadet) + "MisRank"] == 4) { _local2 = 80; } else if (_root[("mis" + ccadet) + "MisRank"] == 5) { _local2 = 100; } else if (_root[("mis" + ccadet) + "MisRank"] == 6) { _local2 = 120; } else if (_root[("mis" + ccadet) + "MisRank"] == 7) { _local2 = 140; } else if (_root[("mis" + ccadet) + "MisRank"] == 8) { _local2 = 160; } else if (_root[("mis" + ccadet) + "MisRank"] == 9) { _local2 = 180; } else if (_root[("mis" + ccadet) + "MisRank"] == 10) { _local2 = 200; } if (_local4 <= ((_root[cadet + ski1] / _local2) * 100)) { _root.misSSuccess1 = true; } else { _root.misSSuccess1 = false; } if (_local4 <= ((_root[cadet + ski2] / _local2) * 100)) { _root.misSSuccess2 = true; } else { _root.misSSuccess2 = false; } if (_local4 <= ((_root[cadet + ski3] / _local2) * 100)) { _root.misSSuccess3 = true; } else { _root.misSSuccess3 = false; } } var sCadet = ""; var ssCadet = ""; var sSki1 = "Ste"; var sSki2 = "Med"; var sSki3 = "Gun"; if (_root.misPicoOutPast == _root.misPicoOut) { sCadet = "pico"; ssCadet = "Pico"; } else if (_root.misDarnOutPast == _root.misDarnOut) { sCadet = "darn"; ssCadet = "Darn"; } else if (_root.misNeneOutPast == _root.misNeneOut) { sCadet = "nene"; ssCadet = "Nene"; } checkSuccess(sCadet, ssCadet, sSki1, sSki2, sSki3);
Symbol 1378 MovieClip Frame 6
function checkSuccess(cadet, ccadet, ski1, ski2, ski3) { var _local2 = 0; var _local4 = int((Math.random() * 100) + 1); if (_root[("mis" + ccadet) + "MisRank"] == 1) { _local2 = 20; } else if (_root[("mis" + ccadet) + "MisRank"] == 2) { _local2 = 40; } else if (_root[("mis" + ccadet) + "MisRank"] == 3) { _local2 = 60; } else if (_root[("mis" + ccadet) + "MisRank"] == 4) { _local2 = 80; } else if (_root[("mis" + ccadet) + "MisRank"] == 5) { _local2 = 100; } else if (_root[("mis" + ccadet) + "MisRank"] == 6) { _local2 = 120; } else if (_root[("mis" + ccadet) + "MisRank"] == 7) { _local2 = 140; } else if (_root[("mis" + ccadet) + "MisRank"] == 8) { _local2 = 160; } else if (_root[("mis" + ccadet) + "MisRank"] == 9) { _local2 = 180; } else if (_root[("mis" + ccadet) + "MisRank"] == 10) { _local2 = 200; } if (_local4 <= ((_root[cadet + ski1] / _local2) * 100)) { _root.misSSuccess1 = true; } else { _root.misSSuccess1 = false; } if (_local4 <= ((_root[cadet + ski2] / _local2) * 100)) { _root.misSSuccess2 = true; } else { _root.misSSuccess2 = false; } if (_local4 <= ((_root[cadet + ski3] / _local2) * 100)) { _root.misSSuccess3 = true; } else { _root.misSSuccess3 = false; } } var sCadet = ""; var ssCadet = ""; var sSki1 = "Ste"; var sSki2 = "Ele"; var sSki3 = "Dec"; if (_root.misPicoOutPast == _root.misPicoOut) { sCadet = "pico"; ssCadet = "Pico"; } else if (_root.misDarnOutPast == _root.misDarnOut) { sCadet = "darn"; ssCadet = "Darn"; } else if (_root.misNeneOutPast == _root.misNeneOut) { sCadet = "nene"; ssCadet = "Nene"; } checkSuccess(sCadet, ssCadet, sSki1, sSki2, sSki3);
Symbol 1378 MovieClip Frame 7
function checkSuccess(cadet, ccadet, ski1, ski2, ski3) { var _local2 = 0; var _local4 = int((Math.random() * 100) + 1); if (_root[("mis" + ccadet) + "MisRank"] == 1) { _local2 = 20; } else if (_root[("mis" + ccadet) + "MisRank"] == 2) { _local2 = 40; } else if (_root[("mis" + ccadet) + "MisRank"] == 3) { _local2 = 60; } else if (_root[("mis" + ccadet) + "MisRank"] == 4) { _local2 = 80; } else if (_root[("mis" + ccadet) + "MisRank"] == 5) { _local2 = 100; } else if (_root[("mis" + ccadet) + "MisRank"] == 6) { _local2 = 120; } else if (_root[("mis" + ccadet) + "MisRank"] == 7) { _local2 = 140; } else if (_root[("mis" + ccadet) + "MisRank"] == 8) { _local2 = 160; } else if (_root[("mis" + ccadet) + "MisRank"] == 9) { _local2 = 180; } else if (_root[("mis" + ccadet) + "MisRank"] == 10) { _local2 = 200; } if (_local4 <= ((_root[cadet + ski1] / _local2) * 100)) { _root.misSSuccess1 = true; } else { _root.misSSuccess1 = false; } if (_local4 <= ((_root[cadet + ski2] / _local2) * 100)) { _root.misSSuccess2 = true; } else { _root.misSSuccess2 = false; } if (_local4 <= ((_root[cadet + ski3] / _local2) * 100)) { _root.misSSuccess3 = true; } else { _root.misSSuccess3 = false; } } var sCadet = ""; var ssCadet = ""; var sSki1 = "Tin"; var sSki2 = "Veh"; var sSki3 = "Tea"; if (_root.misPicoOutPast == _root.misPicoOut) { sCadet = "pico"; ssCadet = "Pico"; } else if (_root.misDarnOutPast == _root.misDarnOut) { sCadet = "darn"; ssCadet = "Darn"; } else if (_root.misNeneOutPast == _root.misNeneOut) { sCadet = "nene"; ssCadet = "Nene"; } checkSuccess(sCadet, ssCadet, sSki1, sSki2, sSki3);
Symbol 1378 MovieClip Frame 8
function checkSuccess(cadet, ccadet, ski1, ski2, ski3) { var _local2 = 0; var _local4 = int((Math.random() * 100) + 1); if (_root[("mis" + ccadet) + "MisRank"] == 1) { _local2 = 20; } else if (_root[("mis" + ccadet) + "MisRank"] == 2) { _local2 = 40; } else if (_root[("mis" + ccadet) + "MisRank"] == 3) { _local2 = 60; } else if (_root[("mis" + ccadet) + "MisRank"] == 4) { _local2 = 80; } else if (_root[("mis" + ccadet) + "MisRank"] == 5) { _local2 = 100; } else if (_root[("mis" + ccadet) + "MisRank"] == 6) { _local2 = 120; } else if (_root[("mis" + ccadet) + "MisRank"] == 7) { _local2 = 140; } else if (_root[("mis" + ccadet) + "MisRank"] == 8) { _local2 = 160; } else if (_root[("mis" + ccadet) + "MisRank"] == 9) { _local2 = 180; } else if (_root[("mis" + ccadet) + "MisRank"] == 10) { _local2 = 200; } if (_local4 <= ((_root[cadet + ski1] / _local2) * 100)) { _root.misSSuccess1 = true; } else { _root.misSSuccess1 = false; } if (_local4 <= ((_root[cadet + ski2] / _local2) * 100)) { _root.misSSuccess2 = true; } else { _root.misSSuccess2 = false; } if (_local4 <= ((_root[cadet + ski3] / _local2) * 100)) { _root.misSSuccess3 = true; } else { _root.misSSuccess3 = false; } } var sCadet = ""; var ssCadet = ""; var sSki1 = "Nat"; var sSki2 = "Dem"; var sSki3 = "SteE"; if (_root.misPicoOutPast == _root.misPicoOut) { sCadet = "pico"; ssCadet = "Pico"; } else if (_root.misDarnOutPast == _root.misDarnOut) { sCadet = "darn"; ssCadet = "Darn"; } else if (_root.misNeneOutPast == _root.misNeneOut) { sCadet = "nene"; ssCadet = "Nene"; } checkSuccess(sCadet, ssCadet, sSki1, sSki2, sSki3);
Symbol 1378 MovieClip Frame 9
function checkSuccess(cadet, ccadet, ski1, ski2, ski3) { var _local2 = 0; var _local4 = int((Math.random() * 100) + 1); if (_root[("mis" + ccadet) + "MisRank"] == 1) { _local2 = 20; } else if (_root[("mis" + ccadet) + "MisRank"] == 2) { _local2 = 40; } else if (_root[("mis" + ccadet) + "MisRank"] == 3) { _local2 = 60; } else if (_root[("mis" + ccadet) + "MisRank"] == 4) { _local2 = 80; } else if (_root[("mis" + ccadet) + "MisRank"] == 5) { _local2 = 100; } else if (_root[("mis" + ccadet) + "MisRank"] == 6) { _local2 = 120; } else if (_root[("mis" + ccadet) + "MisRank"] == 7) { _local2 = 140; } else if (_root[("mis" + ccadet) + "MisRank"] == 8) { _local2 = 160; } else if (_root[("mis" + ccadet) + "MisRank"] == 9) { _local2 = 180; } else if (_root[("mis" + ccadet) + "MisRank"] == 10) { _local2 = 200; } if (_local4 <= ((_root[cadet + ski1] / _local2) * 100)) { _root.misSSuccess1 = true; } else { _root.misSSuccess1 = false; } if (_local4 <= ((_root[cadet + ski2] / _local2) * 100)) { _root.misSSuccess2 = true; } else { _root.misSSuccess2 = false; } if (_local4 <= ((_root[cadet + ski3] / _local2) * 100)) { _root.misSSuccess3 = true; } else { _root.misSSuccess3 = false; } } var sCadet = ""; var ssCadet = ""; var sSki1 = "Veh"; var sSki2 = "Tea"; var sSki3 = "Ele"; if (_root.misPicoOutPast == _root.misPicoOut) { sCadet = "pico"; ssCadet = "Pico"; } else if (_root.misDarnOutPast == _root.misDarnOut) { sCadet = "darn"; ssCadet = "Darn"; } else if (_root.misNeneOutPast == _root.misNeneOut) { sCadet = "nene"; ssCadet = "Nene"; } checkSuccess(sCadet, ssCadet, sSki1, sSki2, sSki3);
Symbol 1378 MovieClip Frame 10
function checkSuccess(cadet, ccadet, ski1, ski2, ski3) { var _local2 = 0; var _local4 = int((Math.random() * 100) + 1); if (_root[("mis" + ccadet) + "MisRank"] == 1) { _local2 = 20; } else if (_root[("mis" + ccadet) + "MisRank"] == 2) { _local2 = 40; } else if (_root[("mis" + ccadet) + "MisRank"] == 3) { _local2 = 60; } else if (_root[("mis" + ccadet) + "MisRank"] == 4) { _local2 = 80; } else if (_root[("mis" + ccadet) + "MisRank"] == 5) { _local2 = 100; } else if (_root[("mis" + ccadet) + "MisRank"] == 6) { _local2 = 120; } else if (_root[("mis" + ccadet) + "MisRank"] == 7) { _local2 = 140; } else if (_root[("mis" + ccadet) + "MisRank"] == 8) { _local2 = 160; } else if (_root[("mis" + ccadet) + "MisRank"] == 9) { _local2 = 180; } else if (_root[("mis" + ccadet) + "MisRank"] == 10) { _local2 = 200; } if (_local4 <= ((_root[cadet + ski1] / _local2) * 100)) { _root.misSSuccess1 = true; } else { _root.misSSuccess1 = false; } if (_local4 <= ((_root[cadet + ski2] / _local2) * 100)) { _root.misSSuccess2 = true; } else { _root.misSSuccess2 = false; } if (_local4 <= ((_root[cadet + ski3] / _local2) * 100)) { _root.misSSuccess3 = true; } else { _root.misSSuccess3 = false; } } var sCadet = ""; var ssCadet = ""; var sSki1 = "Gun"; var sSki2 = "Dem"; var sSki3 = "Veh"; if (_root.misPicoOutPast == _root.misPicoOut) { sCadet = "pico"; ssCadet = "Pico"; } else if (_root.misDarnOutPast == _root.misDarnOut) { sCadet = "darn"; ssCadet = "Darn"; } else if (_root.misNeneOutPast == _root.misNeneOut) { sCadet = "nene"; ssCadet = "Nene"; } checkSuccess(sCadet, ssCadet, sSki1, sSki2, sSki3);
Symbol 1378 MovieClip Frame 11
if (_root.misPicoOutPast == _root.misPicoOut) { _root.misPicoSuccess = true; } else if (_root.misDarnOutPast == _root.misDarnOut) { _root.misDarnSuccess = true; } else if (_root.misNeneOutPast == _root.misNeneOut) { _root.misNeneSuccess = true; }
Symbol 1378 MovieClip Frame 12
if (_root.misPicoOutPast == _root.misPicoOut) { _root.misPicoSuccess = false; } else if (_root.misDarnOutPast == _root.misDarnOut) { _root.misDarnSuccess = false; } else if (_root.misNeneOutPast == _root.misNeneOut) { _root.misNeneSuccess = false; }
Symbol 1378 MovieClip Frame 13
if (_root.misPicoOutPast == _root.misPicoOut) { _root.misPicoSuccess = true; } else if (_root.misDarnOutPast == _root.misDarnOut) { _root.misDarnSuccess = true; } else if (_root.misNeneOutPast == _root.misNeneOut) { _root.misNeneSuccess = true; }
Symbol 1378 MovieClip Frame 14
if (_root.misPicoOutPast == _root.misPicoOut) { _root.misPicoSuccess = false; } else if (_root.misDarnOutPast == _root.misDarnOut) { _root.misDarnSuccess = false; } else if (_root.misNeneOutPast == _root.misNeneOut) { _root.misNeneSuccess = false; }
Symbol 1378 MovieClip Frame 15
if (_root.misPicoOutPast == _root.misPicoOut) { _root.misPicoSuccess = true; } else if (_root.misDarnOutPast == _root.misDarnOut) { _root.misDarnSuccess = true; } else if (_root.misNeneOutPast == _root.misNeneOut) { _root.misNeneSuccess = true; }
Symbol 1378 MovieClip Frame 16
if (_root.misPicoOutPast == _root.misPicoOut) { _root.misPicoSuccess = false; } else if (_root.misDarnOutPast == _root.misDarnOut) { _root.misDarnSuccess = false; } else if (_root.misNeneOutPast == _root.misNeneOut) { _root.misNeneSuccess = false; }
Symbol 1378 MovieClip Frame 17
if (_root.misPicoOutPast == _root.misPicoOut) { _root.misPicoSuccess = true; } else if (_root.misDarnOutPast == _root.misDarnOut) { _root.misDarnSuccess = true; } else if (_root.misNeneOutPast == _root.misNeneOut) { _root.misNeneSuccess = true; }
Symbol 1378 MovieClip Frame 18
if (_root.misPicoOutPast == _root.misPicoOut) { _root.misPicoSuccess = false; } else if (_root.misDarnOutPast == _root.misDarnOut) { _root.misDarnSuccess = false; } else if (_root.misNeneOutPast == _root.misNeneOut) { _root.misNeneSuccess = false; }
Symbol 1378 MovieClip Frame 19
if (_root.misPicoOutPast == _root.misPicoOut) { _root.misPicoSuccess = true; } else if (_root.misDarnOutPast == _root.misDarnOut) { _root.misDarnSuccess = true; } else if (_root.misNeneOutPast == _root.misNeneOut) { _root.misNeneSuccess = true; }
Symbol 1378 MovieClip Frame 20
if (_root.misPicoOutPast == _root.misPicoOut) { _root.misPicoSuccess = false; } else if (_root.misDarnOutPast == _root.misDarnOut) { _root.misDarnSuccess = false; } else if (_root.misNeneOutPast == _root.misNeneOut) { _root.misNeneSuccess = false; }
Symbol 1378 MovieClip Frame 21
if (_root.misPicoOutPast == _root.misPicoOut) { _root.misPicoSuccess = true; } else if (_root.misDarnOutPast == _root.misDarnOut) { _root.misDarnSuccess = true; } else if (_root.misNeneOutPast == _root.misNeneOut) { _root.misNeneSuccess = true; }
Symbol 1378 MovieClip Frame 22
if (_root.misPicoOutPast == _root.misPicoOut) { _root.misPicoSuccess = false; } else if (_root.misDarnOutPast == _root.misDarnOut) { _root.misDarnSuccess = false; } else if (_root.misNeneOutPast == _root.misNeneOut) { _root.misNeneSuccess = false; }
Symbol 1378 MovieClip Frame 23
if (_root.misPicoOutPast == _root.misPicoOut) { _root.misPicoSuccess = true; } else if (_root.misDarnOutPast == _root.misDarnOut) { _root.misDarnSuccess = true; } else if (_root.misNeneOutPast == _root.misNeneOut) { _root.misNeneSuccess = true; }
Symbol 1378 MovieClip Frame 24
if (_root.misPicoOutPast == _root.misPicoOut) { _root.misPicoSuccess = false; } else if (_root.misDarnOutPast == _root.misDarnOut) { _root.misDarnSuccess = false; } else if (_root.misNeneOutPast == _root.misNeneOut) { _root.misNeneSuccess = false; }
Symbol 1378 MovieClip Frame 25
if (_root.misPicoOutPast == _root.misPicoOut) { _root.misPicoSuccess = true; } else if (_root.misDarnOutPast == _root.misDarnOut) { _root.misDarnSuccess = true; } else if (_root.misNeneOutPast == _root.misNeneOut) { _root.misNeneSuccess = true; }
Symbol 1378 MovieClip Frame 26
if (_root.misPicoOutPast == _root.misPicoOut) { _root.misPicoSuccess = false; } else if (_root.misDarnOutPast == _root.misDarnOut) { _root.misDarnSuccess = false; } else if (_root.misNeneOutPast == _root.misNeneOut) { _root.misNeneSuccess = false; }
Symbol 1378 MovieClip Frame 27
if (_root.misPicoOutPast == _root.misPicoOut) { _root.misPicoSuccess = true; } else if (_root.misDarnOutPast == _root.misDarnOut) { _root.misDarnSuccess = true; } else if (_root.misNeneOutPast == _root.misNeneOut) { _root.misNeneSuccess = true; }
Symbol 1378 MovieClip Frame 28
if (_root.misPicoOutPast == _root.misPicoOut) { _root.misPicoSuccess = false; } else if (_root.misDarnOutPast == _root.misDarnOut) { _root.misDarnSuccess = false; } else if (_root.misNeneOutPast == _root.misNeneOut) { _root.misNeneSuccess = false; }
Symbol 1378 MovieClip Frame 29
if (_root.misPicoOutPast == _root.misPicoOut) { _root.misPicoSuccess = true; } else if (_root.misDarnOutPast == _root.misDarnOut) { _root.misDarnSuccess = true; } else if (_root.misNeneOutPast == _root.misNeneOut) { _root.misNeneSuccess = true; }
Symbol 1378 MovieClip Frame 30
if (_root.misPicoOutPast == _root.misPicoOut) { _root.misPicoSuccess = false; } else if (_root.misDarnOutPast == _root.misDarnOut) { _root.misDarnSuccess = false; } else if (_root.misNeneOutPast == _root.misNeneOut) { _root.misNeneSuccess = false; }
Symbol 1378 MovieClip Frame 31
if (_root.misPicoOutPast == _root.misPicoOut) { _root.misPicoSuccess = true; } else if (_root.misDarnOutPast == _root.misDarnOut) { _root.misDarnSuccess = true; } else if (_root.misNeneOutPast == _root.misNeneOut) { _root.misNeneSuccess = true; }
Symbol 1378 MovieClip Frame 32
if (_root.misPicoOutPast == _root.misPicoOut) { _root.misPicoSuccess = false; } else if (_root.misDarnOutPast == _root.misDarnOut) { _root.misDarnSuccess = false; } else if (_root.misNeneOutPast == _root.misNeneOut) { _root.misNeneSuccess = false; }
Symbol 1378 MovieClip Frame 33
if (_root.misPicoOutPast == _root.misPicoOut) { _root.misPicoSuccess = true; } else if (_root.misDarnOutPast == _root.misDarnOut) { _root.misDarnSuccess = true; } else if (_root.misNeneOutPast == _root.misNeneOut) { _root.misNeneSuccess = true; }
Symbol 1378 MovieClip Frame 34
if (_root.misPicoOutPast == _root.misPicoOut) { _root.misPicoSuccess = false; } else if (_root.misDarnOutPast == _root.misDarnOut) { _root.misDarnSuccess = false; } else if (_root.misNeneOutPast == _root.misNeneOut) { _root.misNeneSuccess = false; }
Symbol 1378 MovieClip Frame 35
if (_root.misPicoOutPast == _root.misPicoOut) { _root.misPicoSuccess = true; } else if (_root.misDarnOutPast == _root.misDarnOut) { _root.misDarnSuccess = true; } else if (_root.misNeneOutPast == _root.misNeneOut) { _root.misNeneSuccess = true; }
Symbol 1378 MovieClip Frame 36
if (_root.misPicoOutPast == _root.misPicoOut) { _root.misPicoSuccess = false; } else if (_root.misDarnOutPast == _root.misDarnOut) { _root.misDarnSuccess = false; } else if (_root.misNeneOutPast == _root.misNeneOut) { _root.misNeneSuccess = false; }
Symbol 1378 MovieClip Frame 37
if (_root.misPicoOutPast == _root.misPicoOut) { _root.misPicoSuccess = true; } else if (_root.misDarnOutPast == _root.misDarnOut) { _root.misDarnSuccess = true; } else if (_root.misNeneOutPast == _root.misNeneOut) { _root.misNeneSuccess = true; }
Symbol 1378 MovieClip Frame 38
if (_root.misPicoOutPast == _root.misPicoOut) { _root.misPicoSuccess = false; } else if (_root.misDarnOutPast == _root.misDarnOut) { _root.misDarnSuccess = false; } else if (_root.misNeneOutPast == _root.misNeneOut) { _root.misNeneSuccess = false; }
Symbol 1378 MovieClip Frame 39
if (_root.misPicoOutPast == _root.misPicoOut) { _root.misPicoSuccess = true; } else if (_root.misDarnOutPast == _root.misDarnOut) { _root.misDarnSuccess = true; } else if (_root.misNeneOutPast == _root.misNeneOut) { _root.misNeneSuccess = true; }
Symbol 1378 MovieClip Frame 40
if (_root.misPicoOutPast == _root.misPicoOut) { _root.misPicoSuccess = false; } else if (_root.misDarnOutPast == _root.misDarnOut) { _root.misDarnSuccess = false; } else if (_root.misNeneOutPast == _root.misNeneOut) { _root.misNeneSuccess = false; }
Symbol 1378 MovieClip Frame 41
if (_root.misPicoOutPast == _root.misPicoOut) { _root.misPicoSuccess = true; } else if (_root.misDarnOutPast == _root.misDarnOut) { _root.misDarnSuccess = true; } else if (_root.misNeneOutPast == _root.misNeneOut) { _root.misNeneSuccess = true; }
Symbol 1378 MovieClip Frame 42
if (_root.misPicoOutPast == _root.misPicoOut) { _root.misPicoSuccess = false; } else if (_root.misDarnOutPast == _root.misDarnOut) { _root.misDarnSuccess = false; } else if (_root.misNeneOutPast == _root.misNeneOut) { _root.misNeneSuccess = false; }
Symbol 1378 MovieClip Frame 43
if (_root.misPicoOutPast == _root.misPicoOut) { _root.misPicoSuccess = true; } else if (_root.misDarnOutPast == _root.misDarnOut) { _root.misDarnSuccess = true; } else if (_root.misNeneOutPast == _root.misNeneOut) { _root.misNeneSuccess = true; }
Symbol 1378 MovieClip Frame 44
if (_root.misPicoOutPast == _root.misPicoOut) { _root.misPicoSuccess = false; } else if (_root.misDarnOutPast == _root.misDarnOut) { _root.misDarnSuccess = false; } else if (_root.misNeneOutPast == _root.misNeneOut) { _root.misNeneSuccess = false; }
Symbol 1378 MovieClip Frame 45
if (_root.misPicoOutPast == _root.misPicoOut) { _root.misPicoSuccess = true; } else if (_root.misDarnOutPast == _root.misDarnOut) { _root.misDarnSuccess = true; } else if (_root.misNeneOutPast == _root.misNeneOut) { _root.misNeneSuccess = true; }
Symbol 1378 MovieClip Frame 46
if (_root.misPicoOutPast == _root.misPicoOut) { _root.misPicoSuccess = false; } else if (_root.misDarnOutPast == _root.misDarnOut) { _root.misDarnSuccess = false; } else if (_root.misNeneOutPast == _root.misNeneOut) { _root.misNeneSuccess = false; }
Symbol 1378 MovieClip Frame 47
if (_root.misPicoOutPast == _root.misPicoOut) { _root.misPicoSuccess = true; } else if (_root.misDarnOutPast == _root.misDarnOut) { _root.misDarnSuccess = true; } else if (_root.misNeneOutPast == _root.misNeneOut) { _root.misNeneSuccess = true; }
Symbol 1378 MovieClip Frame 48
if (_root.misPicoOutPast == _root.misPicoOut) { _root.misPicoSuccess = false; } else if (_root.misDarnOutPast == _root.misDarnOut) { _root.misDarnSuccess = false; } else if (_root.misNeneOutPast == _root.misNeneOut) { _root.misNeneSuccess = false; }
Symbol 1378 MovieClip Frame 49
if (_root.misPicoOutPast == _root.misPicoOut) { _root.misPicoSuccess = true; } else if (_root.misDarnOutPast == _root.misDarnOut) { _root.misDarnSuccess = true; } else if (_root.misNeneOutPast == _root.misNeneOut) { _root.misNeneSuccess = true; }
Symbol 1378 MovieClip Frame 50
if (_root.misPicoOutPast == _root.misPicoOut) { _root.misPicoSuccess = false; } else if (_root.misDarnOutPast == _root.misDarnOut) { _root.misDarnSuccess = false; } else if (_root.misNeneOutPast == _root.misNeneOut) { _root.misNeneSuccess = false; }
Symbol 1378 MovieClip Frame 51
if (_root.misPicoOutPast == _root.misPicoOut) { _root.misPicoSuccess = true; } else if (_root.misDarnOutPast == _root.misDarnOut) { _root.misDarnSuccess = true; } else if (_root.misNeneOutPast == _root.misNeneOut) { _root.misNeneSuccess = true; }
Symbol 1378 MovieClip Frame 52
if (_root.misPicoOutPast == _root.misPicoOut) { _root.misPicoSuccess = false; } else if (_root.misDarnOutPast == _root.misDarnOut) { _root.misDarnSuccess = false; } else if (_root.misNeneOutPast == _root.misNeneOut) { _root.misNeneSuccess = false; }
Symbol 1378 MovieClip Frame 53
if (_root.misPicoOutPast == _root.misPicoOut) { _root.misPicoSuccess = true; } else if (_root.misDarnOutPast == _root.misDarnOut) { _root.misDarnSuccess = true; } else if (_root.misNeneOutPast == _root.misNeneOut) { _root.misNeneSuccess = true; }
Symbol 1378 MovieClip Frame 54
if (_root.misPicoOutPast == _root.misPicoOut) { _root.misPicoSuccess = false; } else if (_root.misDarnOutPast == _root.misDarnOut) { _root.misDarnSuccess = false; } else if (_root.misNeneOutPast == _root.misNeneOut) { _root.misNeneSuccess = false; }
Symbol 1378 MovieClip Frame 55
if (_root.misPicoOutPast == _root.misPicoOut) { _root.misPicoSuccess = true; } else if (_root.misDarnOutPast == _root.misDarnOut) { _root.misDarnSuccess = true; } else if (_root.misNeneOutPast == _root.misNeneOut) { _root.misNeneSuccess = true; }
Symbol 1378 MovieClip Frame 56
if (_root.misPicoOutPast == _root.misPicoOut) { _root.misPicoSuccess = false; } else if (_root.misDarnOutPast == _root.misDarnOut) { _root.misDarnSuccess = false; } else if (_root.misNeneOutPast == _root.misNeneOut) { _root.misNeneSuccess = false; }
Symbol 1378 MovieClip Frame 57
if (_root.misPicoOutPast == _root.misPicoOut) { _root.misPicoSuccess = true; } else if (_root.misDarnOutPast == _root.misDarnOut) { _root.misDarnSuccess = true; } else if (_root.misNeneOutPast == _root.misNeneOut) { _root.misNeneSuccess = true; }
Symbol 1378 MovieClip Frame 58
if (_root.misPicoOutPast == _root.misPicoOut) { _root.misPicoSuccess = false; } else if (_root.misDarnOutPast == _root.misDarnOut) { _root.misDarnSuccess = false; } else if (_root.misNeneOutPast == _root.misNeneOut) { _root.misNeneSuccess = false; }
Symbol 1378 MovieClip Frame 59
if (_root.misPicoOutPast == _root.misPicoOut) { _root.misPicoSuccess = true; } else if (_root.misDarnOutPast == _root.misDarnOut) { _root.misDarnSuccess = true; } else if (_root.misNeneOutPast == _root.misNeneOut) { _root.misNeneSuccess = true; }
Symbol 1378 MovieClip Frame 60
if (_root.misPicoOutPast == _root.misPicoOut) { _root.misPicoSuccess = false; } else if (_root.misDarnOutPast == _root.misDarnOut) { _root.misDarnSuccess = false; } else if (_root.misNeneOutPast == _root.misNeneOut) { _root.misNeneSuccess = false; }
Symbol 1378 MovieClip Frame 61
if (_root.misPicoOutPast == _root.misPicoOut) { _root.misPicoSuccess = true; } else if (_root.misDarnOutPast == _root.misDarnOut) { _root.misDarnSuccess = true; } else if (_root.misNeneOutPast == _root.misNeneOut) { _root.misNeneSuccess = true; }
Symbol 1378 MovieClip Frame 62
if (_root.misPicoOutPast == _root.misPicoOut) { _root.misPicoSuccess = false; } else if (_root.misDarnOutPast == _root.misDarnOut) { _root.misDarnSuccess = false; } else if (_root.misNeneOutPast == _root.misNeneOut) { _root.misNeneSuccess = false; }
Symbol 1378 MovieClip Frame 63
if (_root.misPicoOutPast == _root.misPicoOut) { _root.misPicoSuccess = true; } else if (_root.misDarnOutPast == _root.misDarnOut) { _root.misDarnSuccess = true; } else if (_root.misNeneOutPast == _root.misNeneOut) { _root.misNeneSuccess = true; }
Symbol 1378 MovieClip Frame 64
if (_root.misPicoOutPast == _root.misPicoOut) { _root.misPicoSuccess = false; } else if (_root.misDarnOutPast == _root.misDarnOut) { _root.misDarnSuccess = false; } else if (_root.misNeneOutPast == _root.misNeneOut) { _root.misNeneSuccess = false; }
Symbol 1378 MovieClip Frame 65
if (_root.misPicoOutPast == _root.misPicoOut) { _root.misPicoSuccess = true; } else if (_root.misDarnOutPast == _root.misDarnOut) { _root.misDarnSuccess = true; } else if (_root.misNeneOutPast == _root.misNeneOut) { _root.misNeneSuccess = true; }
Symbol 1378 MovieClip Frame 66
if (_root.misPicoOutPast == _root.misPicoOut) { _root.misPicoSuccess = false; } else if (_root.misDarnOutPast == _root.misDarnOut) { _root.misDarnSuccess = false; } else if (_root.misNeneOutPast == _root.misNeneOut) { _root.misNeneSuccess = false; }
Symbol 1378 MovieClip Frame 67
if (_root.misPicoOutPast == _root.misPicoOut) { _root.misPicoSuccess = true; } else if (_root.misDarnOutPast == _root.misDarnOut) { _root.misDarnSuccess = true; } else if (_root.misNeneOutPast == _root.misNeneOut) { _root.misNeneSuccess = true; }
Symbol 1378 MovieClip Frame 68
if (_root.misPicoOutPast == _root.misPicoOut) { _root.misPicoSuccess = false; } else if (_root.misDarnOutPast == _root.misDarnOut) { _root.misDarnSuccess = false; } else if (_root.misNeneOutPast == _root.misNeneOut) { _root.misNeneSuccess = false; }
Symbol 1378 MovieClip Frame 69
if (_root.misPicoOutPast == _root.misPicoOut) { _root.misPicoSuccess = true; } else if (_root.misDarnOutPast == _root.misDarnOut) { _root.misDarnSuccess = true; } else if (_root.misNeneOutPast == _root.misNeneOut) { _root.misNeneSuccess = true; }
Symbol 1378 MovieClip Frame 70
if (_root.misPicoOutPast == _root.misPicoOut) { _root.misPicoSuccess = false; } else if (_root.misDarnOutPast == _root.misDarnOut) { _root.misDarnSuccess = false; } else if (_root.misNeneOutPast == _root.misNeneOut) { _root.misNeneSuccess = false; }
Symbol 1400 MovieClip Frame 1
stop();
Symbol 1400 MovieClip Frame 2
_root.disPicoRank = (("Lvl. " + _root.picoLevel) + " :: ") + _root.mainRankList[_root.picoRank]; disRank1.gotoAndStop(_root.mainRankList[_root.picoRank]); _root.picoLoyDis = _root.picoLoy + "%";
Symbol 1400 MovieClip Frame 3
_root.disDarnRank = (("Lvl. " + _root.darnLevel) + " :: ") + _root.mainRankList[_root.darnRank]; disRank2.gotoAndStop(_root.mainRankList[_root.darnRank]); _root.darnLoyDis = _root.darnLoy + "%";
Symbol 1400 MovieClip Frame 4
_root.disNeneRank = (("Lvl. " + _root.neneLevel) + " :: ") + _root.mainRankList[_root.neneRank]; disRank3.gotoAndStop(_root.mainRankList[_root.neneRank]); _root.neneLoyDis = _root.neneLoy + "%";
Symbol 1400 MovieClip Frame 5
var minusLoy = int((Math.random() * 3) + 1); minusLoy--; var picoRebel = false; var darnRebel = false; var neneRebel = false; var totalRebelNum = 25; var picoRebelChance = (totalRebelNum - (_root.picoLoy / 4)); var darnRebelChance = (totalRebelNum - (_root.darnLoy / 4)); var neneRebelChance = (totalRebelNum - (_root.neneLoy / 4)); var loyChance = int((Math.random() * 100) + 1); if (loyChance <= picoRebelChance) { picoRebel = true; _root.disPicoTask = "Ignored Orders"; _root.disPicoEvent = "With his current loyalty towards you, he decided to ignore you for the whole day."; var loyChance = int((Math.random() * 100) + 1); } if (loyChance <= darnRebelChance) { darnRebel = true; _root.disDarnTask = "Ignored Orders"; _root.disDarnEvent = "With his current loyalty towards you, he decided to ignore you for the whole day."; var loyChance = int((Math.random() * 100) + 1); } if (loyChance <= neneRebelChance) { neneRebel = true; _root.disNeneTask = "Ignored Orders"; _root.disNeneEvent = "With her current loyalty towards you, she decided to ignore you for the whole day."; var loyChance = int((Math.random() * 100) + 1); } if (picoRebel == false) { if (_root.picoTask == "str") { _root.picoStr = _root.picoStr + _root.picoTaskAdd; _root.mainPicoNRG = _root.mainPicoNRG - _root.taskPicoUsedNRG; _root.disPicoEvent = ("Pico's strength has gone up by " + _root.picoTaskAdd) + "!"; } else if (_root.picoTask == "loy") { _root.picoLoy = _root.picoLoy + _root.picoTaskAdd; _root.mainPicoNRG = _root.mainPicoNRG - _root.taskPicoUsedNRG; _root.disPicoEvent = ("Pico's loyalty has gone up by " + _root.picoTaskAdd) + "!"; } else if (_root.picoTask == "int") { _root.picoInt = _root.picoInt + _root.picoTaskAdd; _root.mainPicoNRG = _root.mainPicoNRG - _root.taskPicoUsedNRG; _root.disPicoEvent = ("Pico's intelligence has gone up by " + _root.picoTaskAdd) + "!"; } else if (_root.picoTask == "dex") { _root.picoDex = _root.picoDex + _root.picoTaskAdd; _root.mainPicoNRG = _root.mainPicoNRG - _root.taskPicoUsedNRG; _root.disPicoEvent = ("Pico's dexterity has gone up by " + _root.picoTaskAdd) + "!"; } else if (_root.picoTask == "cha") { _root.picoCha = _root.picoCha + _root.picoTaskAdd; _root.mainPicoNRG = _root.mainPicoNRG - _root.taskPicoUsedNRG; _root.disPicoEvent = ("Pico's charm has gone up by " + _root.picoTaskAdd) + "!"; } else if (_root.picoTask == "end") { _root.picoEnd = _root.picoEnd + _root.picoTaskAdd; _root.mainPicoNRG = _root.mainPicoNRG - _root.taskPicoUsedNRG; _root.disPicoEvent = ("Pico's endurance has gone up by " + _root.picoTaskAdd) + "!"; } else if (_root.picoTask == "gun") { _root.picoGun = _root.picoGun + _root.picoTaskAdd; _root.mainPicoNRG = _root.mainPicoNRG - _root.taskPicoUsedNRG; _root.disPicoEvent = ("Pico's gun mastery has gone up by " + _root.picoTaskAdd) + "!"; } else if (_root.picoTask == "dem") { _root.picoDem = _root.picoDem + _root.picoTaskAdd; _root.mainPicoNRG = _root.mainPicoNRG - _root.taskPicoUsedNRG; _root.disPicoEvent = ("Pico's demolitions has gone up by " + _root.picoTaskAdd) + "!"; } else if (_root.picoTask == "nat") { _root.picoNat = _root.picoNat + _root.picoTaskAdd; _root.mainPicoNRG = _root.mainPicoNRG - _root.taskPicoUsedNRG; _root.disPicoEvent = ("Pico's nature knowledge has gone up by " + _root.picoTaskAdd) + "!"; } else if (_root.picoTask == "tin") { _root.picoTin = _root.picoTin + _root.picoTaskAdd; _root.mainPicoNRG = _root.mainPicoNRG - _root.taskPicoUsedNRG; _root.disPicoEvent = ("Pico's tinkering has gone up by " + _root.picoTaskAdd) + "!"; } else if (_root.picoTask == "ele") { _root.picoEle = _root.picoEle + _root.picoTaskAdd; _root.mainPicoNRG = _root.mainPicoNRG - _root.taskPicoUsedNRG; _root.disPicoEvent = ("Pico's electronics has gone up by " + _root.picoTaskAdd) + "!"; } else if (_root.picoTask == "med") { _root.picoMed = _root.picoMed + _root.picoTaskAdd; _root.mainPicoNRG = _root.mainPicoNRG - _root.taskPicoUsedNRG; _root.disPicoEvent = ("Pico's medicine has gone up by " + _root.picoTaskAdd) + "!"; } else if (_root.picoTask == "ste") { _root.picoSte = _root.picoSte + _root.picoTaskAdd; _root.mainPicoNRG = _root.mainPicoNRG - _root.taskPicoUsedNRG; _root.disPicoEvent = ("Pico's stealth has gone up by " + _root.picoTaskAdd) + "!"; } else if (_root.picoTask == "stee") { _root.picoSteE = _root.picoSteE + _root.picoTaskAdd; _root.mainPicoNRG = _root.mainPicoNRG - _root.taskPicoUsedNRG; _root.disPicoEvent = ("Pico's stealth equipment skill has gone up by " + _root.picoTaskAdd) + "!"; } else if (_root.picoTask == "veh") { _root.picoVeh = _root.picoVeh + _root.picoTaskAdd; _root.mainPicoNRG = _root.mainPicoNRG - _root.taskPicoUsedNRG; _root.disPicoEvent = ("Pico's vehicle skill has gone up by " + _root.picoTaskAdd) + "!"; } else if (_root.picoTask == "dec") { _root.picoDec = _root.picoDec + _root.picoTaskAdd; _root.mainPicoNRG = _root.mainPicoNRG - _root.taskPicoUsedNRG; _root.disPicoEvent = ("Pico's deception has gone up by " + _root.picoTaskAdd) + "!"; } else if (_root.picoTask == "tea") { _root.picoTea = _root.picoTea + _root.picoTaskAdd; _root.mainPicoNRG = _root.mainPicoNRG - _root.taskPicoUsedNRG; _root.disPicoEvent = ("Pico's teamwork has gone up by " + _root.picoTaskAdd) + "!"; } else if (_root.picoTask == "neg") { _root.picoNeg = _root.picoNeg + _root.picoTaskAdd; _root.mainPicoNRG = _root.mainPicoNRG - _root.taskPicoUsedNRG; _root.disPicoEvent = ("Pico's negotiation has gone up by " + _root.picoTaskAdd) + "!"; } else if (_root.picoTask == "rest") { _root.mainPicoNRG = _root.mainPicoNRG + 5; _root.disPicoEvent = "Pico took the day off to rest"; } else if (_root.picoTask == "na") { _root.disPicoEvent = "Pico wasn't assigned a task so he did his own shit all day."; } else if (_root.picoTask == "rest+") { _root.mainPicoNRG = _root.mainPicoNRG + 10; _root.disPicoEvent = "Pico took the day off to rest"; } else if (_root.picoTask == "rest++") { _root.mainPicoNRG = _root.mainPicoNRG + 15; _root.disPicoEvent = "Pico took the day off to rest"; } else if (_root.picoTask == "m") { _root.misPicoOutPast++; _root.disPicoEvent = "Pico is fighting for us out there right now."; } } if (darnRebel == false) { if (_root.darnTask == "str") { _root.darnStr = _root.darnStr + _root.darnTaskAdd; _root.mainDarnNRG = _root.mainDarnNRG - _root.taskDarnUsedNRG; _root.disDarnEvent = ("Darnell's strength has gone up by " + _root.darnTaskAdd) + "!"; } else if (_root.darnTask == "loy") { _root.darnLoy = _root.darnLoy + _root.darnTaskAdd; _root.mainDarnNRG = _root.mainDarnNRG - _root.taskDarnUsedNRG; _root.disDarnEvent = ("Darnell's loyalty has gone up by " + _root.darnTaskAdd) + "!"; } else if (_root.darnTask == "int") { _root.darnInt = _root.darnInt + _root.darnTaskAdd; _root.mainDarnNRG = _root.mainDarnNRG - _root.taskDarnUsedNRG; _root.disDarnEvent = ("Darnell's intelligence has gone up by " + _root.darnTaskAdd) + "!"; } else if (_root.darnTask == "dex") { _root.darnDex = _root.darnDex + _root.darnTaskAdd; _root.mainDarnNRG = _root.mainDarnNRG - _root.taskDarnUsedNRG; _root.disDarnEvent = ("Darnell's dexterity has gone up by " + _root.darnTaskAdd) + "!"; } else if (_root.darnTask == "cha") { _root.darnCha = _root.darnCha + _root.darnTaskAdd; _root.mainDarnNRG = _root.mainDarnNRG - _root.taskDarnUsedNRG; _root.disDarnEvent = ("Darnell's charm has gone up by " + _root.darnTaskAdd) + "!"; } else if (_root.darnTask == "end") { _root.darnEnd = _root.darnEnd + _root.darnTaskAdd; _root.mainDarnNRG = _root.mainDarnNRG - _root.taskDarnUsedNRG; _root.disDarnEvent = ("Darnell's endurance has gone up by " + _root.darnTaskAdd) + "!"; } else if (_root.darnTask == "gun") { _root.darnGun = _root.darnGun + _root.darnTaskAdd; _root.mainDarnNRG = _root.mainDarnNRG - _root.taskDarnUsedNRG; _root.disDarnEvent = ("Darnell's gun mastery has gone up by " + _root.darnTaskAdd) + "!"; } else if (_root.darnTask == "dem") { _root.darnDem = _root.darnDem + _root.darnTaskAdd; _root.mainDarnNRG = _root.mainDarnNRG - _root.taskDarnUsedNRG; _root.disDarnEvent = ("Darnell's demolitions has gone up by " + _root.darnTaskAdd) + "!"; } else if (_root.darnTask == "nat") { _root.darnNat = _root.darnNat + _root.darnTaskAdd; _root.mainDarnNRG = _root.mainDarnNRG - _root.taskDarnUsedNRG; _root.disDarnEvent = ("Darnell's nature knowledge has gone up by " + _root.darnTaskAdd) + "!"; } else if (_root.darnTask == "tin") { _root.darnTin = _root.darnTin + _root.darnTaskAdd; _root.mainDarnNRG = _root.mainDarnNRG - _root.taskDarnUsedNRG; _root.disDarnEvent = ("Darnell's tinkering has gone up by " + _root.darnTaskAdd) + "!"; } else if (_root.darnTask == "ele") { _root.darnEle = _root.darnEle + _root.darnTaskAdd; _root.mainDarnNRG = _root.mainDarnNRG - _root.taskDarnUsedNRG; _root.disDarnEvent = ("Darnell's electronics has gone up by " + _root.darnTaskAdd) + "!"; } else if (_root.darnTask == "med") { _root.darnMed = _root.darnMed + _root.darnTaskAdd; _root.mainDarnNRG = _root.mainDarnNRG - _root.taskDarnUsedNRG; _root.disDarnEvent = ("Darnell's medicine has gone up by " + _root.darnTaskAdd) + "!"; } else if (_root.darnTask == "ste") { _root.darnSte = _root.darnSte + _root.darnTaskAdd; _root.mainDarnNRG = _root.mainDarnNRG - _root.taskDarnUsedNRG; _root.disDarnEvent = ("Darnell's stealth has gone up by " + _root.darnTaskAdd) + "!"; } else if (_root.darnTask == "stee") { _root.darnSteE = _root.darnSteE + _root.darnTaskAdd; _root.mainDarnNRG = _root.mainDarnNRG - _root.taskDarnUsedNRG; _root.disDarnEvent = ("Darnell's stealth equipment skill has gone up by " + _root.darnTaskAdd) + "!"; } else if (_root.darnTask == "veh") { _root.darnVeh = _root.darnVeh + _root.darnTaskAdd; _root.mainDarnNRG = _root.mainDarnNRG - _root.taskDarnUsedNRG; _root.disDarnEvent = ("Darnell's vehicle skill has gone up by " + _root.darnTaskAdd) + "!"; } else if (_root.darnTask == "dec") { _root.darnDec = _root.darnDec + _root.darnTaskAdd; _root.mainDarnNRG = _root.mainDarnNRG - _root.taskDarnUsedNRG; _root.disDarnEvent = ("Darnell's deception has gone up by " + _root.darnTaskAdd) + "!"; } else if (_root.darnTask == "tea") { _root.darnTea = _root.darnTea + _root.darnTaskAdd; _root.mainDarnNRG = _root.mainDarnNRG - _root.taskDarnUsedNRG; _root.disDarnEvent = ("Darnell's teamwork has gone up by " + _root.darnTaskAdd) + "!"; } else if (_root.darnTask == "neg") { _root.darnNeg = _root.darnNeg + _root.darnTaskAdd; _root.mainDarnNRG = _root.mainDarnNRG - _root.taskDarnUsedNRG; _root.disDarnEvent = ("Darnell's negotiation has gone up by " + _root.darnTaskAdd) + "!"; } else if (_root.darnTask == "rest") { _root.mainDarnNRG = _root.mainDarnNRG + 5; _root.disDarnEvent = "Darnell took the day off to rest"; } else if (_root.darnTask == "na") { _root.disDarnEvent = "Darnell wasn't assigned a task so he did his own shit all day."; } else if (_root.darnTask == "rest+") { _root.mainDarnNRG = _root.mainDarnNRG + 10; _root.disDarnEvent = "Darnell took the day off to rest"; } else if (_root.darnTask == "rest++") { _root.mainDarnNRG = _root.mainDarnNRG + 15; _root.disDarnEvent = "Darnell took the day off to rest"; } else if (_root.darnTask == "m") { _root.misDarnOutPast++; _root.disDarnEvent = "Darnell is fighting for us out there right now."; } } if (neneRebel == false) { if (_root.neneTask == "str") { _root.neneStr = _root.neneStr + _root.neneTaskAdd; _root.mainNeneNRG = _root.mainNeneNRG - _root.taskNeneUsedNRG; _root.disNeneEvent = ("Nene's strength has gone up by " + _root.neneTaskAdd) + "!"; } else if (_root.neneTask == "loy") { _root.neneLoy = _root.neneLoy + _root.neneTaskAdd; _root.mainNeneNRG = _root.mainNeneNRG - _root.taskNeneUsedNRG; _root.disNeneEvent = ("Nene's loyalty has gone up by " + _root.neneTaskAdd) + "!"; } else if (_root.neneTask == "int") { _root.neneInt = _root.neneInt + _root.neneTaskAdd; _root.mainNeneNRG = _root.mainNeneNRG - _root.taskNeneUsedNRG; _root.disNeneEvent = ("Nene's intelligence has gone up by " + _root.neneTaskAdd) + "!"; } else if (_root.neneTask == "dex") { _root.neneDex = _root.neneDex + _root.neneTaskAdd; _root.mainNeneNRG = _root.mainNeneNRG - _root.taskNeneUsedNRG; _root.disNeneEvent = ("Nene's dexterity has gone up by " + _root.neneTaskAdd) + "!"; } else if (_root.neneTask == "cha") { _root.neneCha = _root.neneCha + _root.neneTaskAdd; _root.mainNeneNRG = _root.mainNeneNRG - _root.taskNeneUsedNRG; _root.disNeneEvent = ("Nene's charm has gone up by " + _root.neneTaskAdd) + "!"; } else if (_root.neneTask == "end") { _root.neneEnd = _root.neneEnd + _root.neneTaskAdd; _root.mainNeneNRG = _root.mainNeneNRG - _root.taskNeneUsedNRG; _root.disNeneEvent = ("Nene's endurance has gone up by " + _root.neneTaskAdd) + "!"; } else if (_root.neneTask == "gun") { _root.neneGun = _root.neneGun + _root.neneTaskAdd; _root.mainNeneNRG = _root.mainNeneNRG - _root.taskNeneUsedNRG; _root.disNeneEvent = ("Nene's gun mastery has gone up by " + _root.neneTaskAdd) + "!"; } else if (_root.neneTask == "dem") { _root.neneDem = _root.neneDem + _root.neneTaskAdd; _root.mainNeneNRG = _root.mainNeneNRG - _root.taskNeneUsedNRG; _root.disNeneEvent = ("Nene's demolitions has gone up by " + _root.neneTaskAdd) + "!"; } else if (_root.neneTask == "nat") { _root.neneNat = _root.neneNat + _root.neneTaskAdd; _root.mainNeneNRG = _root.mainNeneNRG - _root.taskNeneUsedNRG; _root.disNeneEvent = ("Nene's nature knowledge has gone up by " + _root.neneTaskAdd) + "!"; } else if (_root.neneTask == "tin") { _root.neneTin = _root.neneTin + _root.neneTaskAdd; _root.mainNeneNRG = _root.mainNeneNRG - _root.taskNeneUsedNRG; _root.disNeneEvent = ("Nene's tinkering has gone up by " + _root.neneTaskAdd) + "!"; } else if (_root.neneTask == "ele") { _root.neneEle = _root.neneEle + _root.neneTaskAdd; _root.mainNeneNRG = _root.mainNeneNRG - _root.taskNeneUsedNRG; _root.disNeneEvent = ("Nene's electronics has gone up by " + _root.neneTaskAdd) + "!"; } else if (_root.neneTask == "med") { _root.neneMed = _root.neneMed + _root.neneTaskAdd; _root.mainNeneNRG = _root.mainNeneNRG - _root.taskNeneUsedNRG; _root.disNeneEvent = ("Nene's medicine has gone up by " + _root.neneTaskAdd) + "!"; } else if (_root.neneTask == "ste") { _root.neneSte = _root.neneSte + _root.neneTaskAdd; _root.mainNeneNRG = _root.mainNeneNRG - _root.taskNeneUsedNRG; _root.disNeneEvent = ("Nene's stealth has gone up by " + _root.neneTaskAdd) + "!"; } else if (_root.neneTask == "stee") { _root.neneSteE = _root.neneSteE + _root.neneTaskAdd; _root.mainNeneNRG = _root.mainNeneNRG - _root.taskNeneUsedNRG; _root.disNeneEvent = ("Nene's stealth equipment skill has gone up by " + _root.neneTaskAdd) + "!"; } else if (_root.neneTask == "veh") { _root.neneVeh = _root.neneVeh + _root.neneTaskAdd; _root.mainNeneNRG = _root.mainNeneNRG - _root.taskNeneUsedNRG; _root.disNeneEvent = ("Nene's vehicle skill has gone up by " + _root.neneTaskAdd) + "!"; } else if (_root.neneTask == "dec") { _root.neneDec = _root.neneDec + _root.neneTaskAdd; _root.mainNeneNRG = _root.mainNeneNRG - _root.taskNeneUsedNRG; _root.disNeneEvent = ("Nene's deception has gone up by " + _root.neneTaskAdd) + "!"; } else if (_root.neneTask == "tea") { _root.neneTea = _root.neneTea + _root.neneTaskAdd; _root.mainNeneNRG = _root.mainNeneNRG - _root.taskNeneUsedNRG; _root.disNeneEvent = ("Nene's teamwork has gone up by " + _root.neneTaskAdd) + "!"; } else if (_root.neneTask == "neg") { _root.neneNeg = _root.neneNeg + _root.neneTaskAdd; _root.mainNeneNRG = _root.mainNeneNRG - _root.taskNeneUsedNRG; _root.disNeneEvent = ("Nene's negotiation has gone up by " + _root.neneTaskAdd) + "!"; } else if (_root.neneTask == "rest") { _root.mainNeneNRG = _root.mainNeneNRG + 5; _root.disNeneEvent = "Nene took the day off to rest"; } else if (_root.neneTask == "na") { _root.disNeneEvent = "Nene wasn't assigned a task so she did her own shit all day."; } else if (_root.neneTask == "rest+") { _root.mainNeneNRG = _root.mainNeneNRG + 10; _root.disNeneEvent = "Nene took the day off to rest"; } else if (_root.neneTask == "rest++") { _root.mainNeneNRG = _root.mainNeneNRG + 20; _root.disNeneEvent = "Nene took the day off to rest"; } else if (_root.neneTask == "m") { _root.misNeneOutPast++; _root.disNeneEvent = "Nene is fighting for us out there right now."; } } _root.mainPicoMaxNRG = 20 + int(_root.picoEnd / 2); _root.mainDarnMaxNRG = 20 + int(_root.darnEnd / 2); _root.mainNeneMaxNRG = 20 + int(_root.neneEnd / 2); var randomSleep = int((Math.random() * 5) + 1); _root.mainPicoNRG = _root.mainPicoNRG + randomSleep; randomSleep = int((Math.random() * 5) + 1); _root.mainDarnNRG = _root.mainDarnNRG + randomSleep; randomSleep = int((Math.random() * 5) + 1); _root.mainNeneNRG = _root.mainNeneNRG + randomSleep; if (_root.mainPicoNRG >= _root.mainPicoMaxNRG) { _root.mainPicoNRG = _root.mainPicoMaxNRG; } if (_root.mainDarnNRG >= _root.mainDarnMaxNRG) { _root.mainDarnNRG = _root.mainDarnMaxNRG; } if (_root.mainNeneNRG >= _root.mainNeneMaxNRG) { _root.mainNeneNRG = _root.mainNeneMaxNRG; } minusLoy = int((Math.random() * 3) + 1); minusLoy--; _root.picoLoy = _root.picoLoy - minusLoy; if (_root.picoLoy <= 0) { _root.picoLoy = 0; } minusLoy = int((Math.random() * 3) + 1); minusLoy--; _root.darnLoy = _root.darnLoy - minusLoy; if (_root.darnLoy <= 0) { _root.darnLoy = 0; } minusLoy = int((Math.random() * 3) + 1); minusLoy--; _root.neneLoy = _root.neneLoy - minusLoy; if (_root.neneLoy <= 0) { _root.neneLoy = 0; } if (_root.picoStr >= _root.limitAtt) { _root.picoStr = _root.limitAtt; } if (_root.picoInt >= _root.limitAtt) { _root.picoInt = _root.limitAtt; } if (_root.picoDex >= _root.limitAtt) { _root.picoDex = _root.limitAtt; } if (_root.picoCha >= _root.limitAtt) { _root.picoCha = _root.limitAtt; } if (_root.picoLoy >= 100) { _root.picoLoy = 100; } if (_root.picoEnd >= _root.limitAtt) { _root.picoEnd = _root.limitAtt; } if (_root.picoGun >= _root.picoStr) { _root.picoGun = _root.picoStr; } if (_root.picoDem >= _root.picoStr) { _root.picoDem = _root.picoStr; } if (_root.picoNat >= _root.picoStr) { _root.picoNat = _root.picoStr; } if (_root.picoTin >= _root.picoInt) { _root.picoTin = _root.picoInt; } if (_root.picoEle >= _root.picoInt) { _root.picoEle = _root.picoInt; } if (_root.picoMed >= _root.picoInt) { _root.picoMed = _root.picoInt; } if (_root.picoSte >= _root.picoDex) { _root.picoSte = _root.picoDex; } if (_root.picoSteE >= _root.picoDex) { _root.picoSteE = _root.picoDex; } if (_root.picoVeh >= _root.picoDex) { _root.picoVeh = _root.picoDex; } if (_root.picoDec >= _root.picoCha) { _root.picoDec = _root.picoCha; } if (_root.picoTea >= _root.picoCha) { _root.picoTea = _root.picoCha; } if (_root.picoNeg >= _root.picoCha) { _root.picoNeg = _root.picoCha; } if (_root.darnStr >= _root.limitAtt) { _root.darnStr = _root.limitAtt; } if (_root.darnInt >= _root.limitAtt) { _root.darnInt = _root.limitAtt; } if (_root.darnDex >= _root.limitAtt) { _root.darnDex = _root.limitAtt; } if (_root.darnCha >= _root.limitAtt) { _root.darnCha = _root.limitAtt; } if (_root.darnLoy >= 100) { _root.darnLoy = 100; } if (_root.darnEnd >= _root.limitAtt) { _root.darnEnd = _root.limitAtt; } if (_root.darnGun >= _root.darnStr) { _root.darnGun = _root.darnStr; } if (_root.darnDem >= _root.darnStr) { _root.darnDem = _root.darnStr; } if (_root.darnNat >= _root.darnStr) { _root.darnNat = _root.darnStr; } if (_root.darnTin >= _root.darnInt) { _root.darnTin = _root.darnInt; } if (_root.darnEle >= _root.darnInt) { _root.darnEle = _root.darnInt; } if (_root.darnMed >= _root.darnInt) { _root.darnMed = _root.darnInt; } if (_root.darnSte >= _root.darnDex) { _root.darnSte = _root.darnDex; } if (_root.darnSteE >= _root.darnDex) { _root.darnSteE = _root.darnDex; } if (_root.darnVeh >= _root.darnDex) { _root.darnVeh = _root.darnDex; } if (_root.darnDec >= _root.darnCha) { _root.darnDec = _root.darnCha; } if (_root.darnTea >= _root.darnCha) { _root.darnTea = _root.darnCha; } if (_root.darnNeg >= _root.darnCha) { _root.darnNeg = _root.darnCha; } if (_root.neneStr >= _root.limitAtt) { _root.neneStr = _root.limitAtt; } if (_root.neneInt >= _root.limitAtt) { _root.neneInt = _root.limitAtt; } if (_root.neneDex >= _root.limitAtt) { _root.neneDex = _root.limitAtt; } if (_root.neneCha >= _root.limitAtt) { _root.neneCha = _root.limitAtt; } if (_root.neneLoy >= 100) { _root.neneLoy = 100; } if (_root.neneEnd >= _root.limitAtt) { _root.neneEnd = _root.limitAtt; } if (_root.neneGun >= _root.neneStr) { _root.neneGun = _root.neneStr; } if (_root.neneDem >= _root.neneStr) { _root.neneDem = _root.neneStr; } if (_root.neneNat >= _root.neneStr) { _root.neneNat = _root.neneStr; } if (_root.neneTin >= _root.neneInt) { _root.neneTin = _root.neneInt; } if (_root.neneEle >= _root.neneInt) { _root.neneEle = _root.neneInt; } if (_root.neneMed >= _root.neneInt) { _root.neneMed = _root.neneInt; } if (_root.neneSte >= _root.neneDex) { _root.neneSte = _root.neneDex; } if (_root.neneSteE >= _root.neneDex) { _root.neneSteE = _root.neneDex; } if (_root.neneVeh >= _root.neneDex) { _root.neneVeh = _root.neneDex; } if (_root.neneDec >= _root.neneCha) { _root.neneDec = _root.neneCha; } if (_root.neneTea >= _root.neneCha) { _root.neneTea = _root.neneCha; } if (_root.neneNeg >= _root.neneCha) { _root.neneNeg = _root.neneCha; }
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i = 0; while (i < _root.buildInventory.length) { this["buildMenuOp" + i].gotoAndStop(_root.buildInventory[i]); i++; }
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i = 0; while (i < _root.buildInventory.length) { this["buildMenuOp" + i].gotoAndStop(_root.buildInventory[i]); i++; }
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i = 0; while (i < _root.buildInventory.length) { this["buildMenuOp" + i].gotoAndStop(_root.buildInventory[i]); i++; }
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i = 0; while (i < _root.buildInventory.length) { this["buildMenuOp" + i].gotoAndStop(_root.buildInventory[i]); i++; }
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i = 0; while (i < _root.buildInventory.length) { this["buildMenuOp" + i].gotoAndStop(_root.buildInventory[i]); i++; }
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i = 0; while (i < _root.buildInventory.length) { this["buildMenuOp" + i].gotoAndStop(_root.buildInventory[i]); i++; }
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i = 0; while (i < _root.buildInventory.length) { this["buildMenuOp" + i].gotoAndStop(_root.buildInventory[i]); i++; }
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i = 0; while (i < _root.buyInventory.length) { this["buyMenuOp" + i].gotoAndStop(_root.buyInventory[i]); i++; }
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i = 0; while (i < _root.buyInventory.length) { this["buyMenuOp" + i].gotoAndStop(_root.buyInventory[i]); i++; }
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i = 0; while (i < _root.buyInventory.length) { this["buyMenuOp" + i].gotoAndStop(_root.buyInventory[i]); i++; }
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i = 0; while (i < _root.buyInventory.length) { this["buyMenuOp" + i].gotoAndStop(_root.buyInventory[i]); i++; }
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i = 0; while (i < _root.buyInventory.length) { this["buyMenuOp" + i].gotoAndStop(_root.buyInventory[i]); i++; }
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i = 0; while (i < _root.buyInventory.length) { this["buyMenuOp" + i].gotoAndStop(_root.buyInventory[i]); i++; }
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i = 0; while (i < _root.buyInventory.length) { this["buyMenuOp" + i].gotoAndStop(_root.buyInventory[i]); i++; }
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i = 0; while (i < _root.buyInventory.length) { this["buyMenuOp" + i].gotoAndStop(_root.buyInventory[i]); i++; }
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i = 0; while (i < _root.buyInventory.length) { this["buyMenuOp" + i].gotoAndStop(_root.buyInventory[i]); i++; }
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i = 0; while (i < _root.buyInventory.length) { this["buyMenuOp" + i].gotoAndStop(_root.buyInventory[i]); i++; }
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i = 0; while (i < _root.buyInventory.length) { this["buyMenuOp" + i].gotoAndStop(_root.buyInventory[i]); i++; }
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i = 0; while (i < _root.buyInventory.length) { this["buyMenuOp" + i].gotoAndStop(_root.buyInventory[i]); i++; }
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disBuyPrice = "Price $" + _root.buyPrice; disBuyBuild.gotoAndStop(_root.buyChoseBuild);
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_root.researchOkay = false;
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resType.gotoAndStop(_root.researchType); resSize.gotoAndStop(_root.researchSize); _root.researchProgress = 0; if (_root.researchSize == "sml") { disResCost = "Cost: $100"; disResDays = "1 - 2 Days"; } else if (_root.researchSize == "med") { disResCost = "Cost: $250"; disResDays = "2 - 3 Days"; } else if (_root.researchSize == "lrg") { disResCost = "Cost: $400"; disResDays = "3 - 4 Days"; }
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resType.gotoAndStop(_root.researchType); resSize.gotoAndStop(_root.researchSize); disBuyBuild.gotoAndStop(_root.researchCurrent); disProgress = (_root.researchProgress + " / ") + _root.researchMax;
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stop(); disBuyBuild.gotoAndStop(_root.researchCurrent);
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if (_root.taskNRG2 == -1) { _root.disEnergy2 = "[Energy + 5]"; } else if (_root.taskNRG2 == -2) { _root.disEnergy2 = "[Price: $10]"; } else if (_root.taskNRG2 == -3) { _root.disEnergy2 = "[Price: $20]"; } else if (_root.taskNRG2 == 0) { _root.disEnergy2 = ""; } else { _root.disEnergy2 = ("[Energy - " + _root.taskNRG2) + "]"; } if (_root.taskNRG1 == 0) { _root.disEnergy1 = ""; } else { _root.disEnergy1 = ("[Energy - " + _root.taskNRG1) + "]"; } if (_root.taskNRG3 == 0) { _root.disEnergy3 = ""; } else { _root.disEnergy3 = ("[Energy - " + _root.taskNRG3) + "]"; } enoughNRG = false;
Symbol 1400 MovieClip Frame 38
function doMission(req1, req2, req3, level) { var _local9 = int((Math.random() * 100) + 1); var _local3 = 0; var _local2 = 0; var _local8 = 0; var _local4 = 0; if (_root.misCPerson == "Pico") { if (_root.misCDiff == 9) { if (_root["pico" + req1] >= 200) { _local3 = 33; } if (_root["pico" + req2] >= 200) { _local2 = 33; } if (_root["pico" + req3] >= 200) { _local8 = 33; } _local3 = int((_root["pico" + req1] / 200) * 33); _local2 = int((_root["pico" + req2] / 200) * 33); _local8 = int((_root["pico" + req3] / 200) * 33); _local4 = (_local3 + _local2) + _local8; _root.misPicoOut = int((Math.random() * 2) + 3); if (_local9 <= _local4) { _root.misPicoGainExp = 550; if (level == "high") { _root.misPicoGainExp = _root.misPicoGainExp / 2; } else if (level == "low") { _root.misPicoGainExp = _root.misPicoGainExp * 1.5; } _root.misPicoSuccess = true; } else { _root.misPicoSuccess = false; } } else if (_root.misCDiff == 8) { if (_root["pico" + req1] >= 180) { _local3 = 33; } if (_root["pico" + req2] >= 180) { _local2 = 33; } if (_root["pico" + req3] >= 180) { _local8 = 33; } _local3 = int((_root["pico" + req1] / 180) * 33); _local2 = int((_root["pico" + req2] / 180) * 33); _local8 = int((_root["pico" + req3] / 180) * 33); _local4 = (_local3 + _local2) + _local8; _root.misPicoOut = int((Math.random() * 2) + 3); if (_local9 <= _local4) { _root.misPicoGainExp = 500; if (level == "high") { _root.misPicoGainExp = _root.misPicoGainExp / 2; } else if (level == "low") { _root.misPicoGainExp = _root.misPicoGainExp * 1.5; } _root.misPicoSuccess = true; } else { _root.misPicoSuccess = false; } } else if (_root.misCDiff == 7) { _local3 = int((_root["pico" + req1] / 160) * 33); _local2 = int((_root["pico" + req2] / 160) * 33); _local8 = int((_root["pico" + req3] / 160) * 33); _local4 = (_local3 + _local2) + _local8; _root.misPicoOut = int((Math.random() * 2) + 3); if (_local9 <= _local4) { _root.misPicoGainExp = 450; if (level == "high") { _root.misPicoGainExp = _root.misPicoGainExp / 2; } else if (level == "low") { _root.misPicoGainExp = _root.misPicoGainExp * 1.5; } _root.misPicoSuccess = true; } else { _root.misPicoSuccess = false; } } else if (_root.misCDiff == 6) { if (_root["pico" + req1] >= 140) { _local3 = 33; } if (_root["pico" + req2] >= 140) { _local2 = 33; } if (_root["pico" + req3] >= 140) { _local8 = 33; } _local3 = int((_root["pico" + req1] / 140) * 33); _local2 = int((_root["pico" + req2] / 140) * 33); _local8 = int((_root["pico" + req3] / 140) * 33); _local4 = (_local3 + _local2) + _local8; _root.misPicoOut = int((Math.random() * 2) + 2); if (_local9 <= _local4) { _root.misPicoGainExp = 400; if (level == "high") { _root.misPicoGainExp = _root.misPicoGainExp / 2; } else if (level == "low") { _root.misPicoGainExp = _root.misPicoGainExp * 1.5; } _root.misPicoSuccess = true; } else { _root.misPicoSuccess = false; } } else if (_root.misCDiff == 5) { if (_root["pico" + req1] >= 120) { _local3 = 33; } if (_root["pico" + req2] >= 120) { _local2 = 33; } if (_root["pico" + req3] >= 120) { _local8 = 33; } _local3 = int((_root["pico" + req1] / 120) * 33); _local2 = int((_root["pico" + req2] / 120) * 33); _local8 = int((_root["pico" + req3] / 120) * 33); _local4 = (_local3 + _local2) + _local8; _root.misPicoOut = int((Math.random() * 2) + 2); if (_local9 <= _local4) { _root.misPicoGainExp = 350; if (level == "high") { _root.misPicoGainExp = _root.misPicoGainExp / 2; } else if (level == "low") { _root.misPicoGainExp = _root.misPicoGainExp * 1.5; } _root.misPicoSuccess = true; } else { _root.misPicoSuccess = false; } } else if (_root.misCDiff == 4) { if (_root["pico" + req1] >= 100) { _local3 = 50; } if (_root["pico" + req2] >= 100) { _local2 = 50; } _local3 = int((_root["pico" + req1] / 100) * 50); _local2 = int((_root["pico" + req2] / 100) * 50); _local4 = _local3 + _local2; _root.misPicoOut = int((Math.random() * 2) + 2); if (_local9 <= _local4) { _root.misPicoGainExp = 300; if (level == "high") { _root.misPicoGainExp = _root.misPicoGainExp / 2; } else if (level == "low") { _root.misPicoGainExp = _root.misPicoGainExp * 1.5; } _root.misPicoSuccess = true; } else { _root.misPicoSuccess = false; } } else if (_root.misCDiff == 3) { if (_root["pico" + req1] >= 80) { _local3 = 50; } if (_root["pico" + req2] >= 80) { _local2 = 50; } _local3 = int((_root["pico" + req1] / 80) * 50); _local2 = int((_root["pico" + req2] / 80) * 50); _local4 = _local3 + _local2; _root.misPicoOut = int((Math.random() * 2) + 1); if (_local9 <= _local4) { _root.misPicoGainExp = 250; if (level == "high") { _root.misPicoGainExp = _root.misPicoGainExp / 2; } else if (level == "low") { _root.misPicoGainExp = _root.misPicoGainExp * 1.5; } _root.misPicoSuccess = true; } else { _root.misPicoSuccess = false; } } else if (_root.misCDiff == 2) { if (_root["pico" + req1] >= 60) { _local3 = 50; } if (_root["pico" + req2] >= 60) { _local2 = 50; } _local3 = int((_root["pico" + req1] / 60) * 50); _local2 = int((_root["pico" + req2] / 60) * 50); _local4 = _local3 + _local2; _root.misPicoOut = int((Math.random() * 2) + 1); if (_local9 <= _local4) { _root.misPicoGainExp = 200; if (level == "high") { _root.misPicoGainExp = _root.misPicoGainExp / 2; } else if (level == "low") { _root.misPicoGainExp = _root.misPicoGainExp * 1.5; } _root.misPicoSuccess = true; } else { _root.misPicoSuccess = false; } } else if (_root.misCDiff == 1) { _local4 = int((_root["pico" + req1] / 40) * 100); _root.misPicoOut = int((Math.random() * 2) + 1); if (_local9 <= _local4) { _root.misPicoGainExp = 150; if (level == "high") { _root.misPicoGainExp = _root.misPicoGainExp / 2; } else if (level == "low") { _root.misPicoGainExp = _root.misPicoGainExp * 1.5; } _root.misPicoSuccess = true; } else { _root.misPicoSuccess = false; } } else if (_root.misCDiff == 0) { _local4 = int((_root["pico" + req1] / 20) * 100); _root.misPicoOut = int((Math.random() * 2) + 1); if (_local9 <= _local4) { _root.misPicoGainExp = 100; if (level == "high") { _root.misPicoGainExp = _root.misPicoGainExp / 2; } else if (level == "low") { _root.misPicoGainExp = _root.misPicoGainExp * 1.5; } _root.misPicoSuccess = true; } else { _root.misPicoSuccess = false; } } } else if (_root.misCPerson == "Darn") { if (_root.misCDiff == 9) { if (_root["darn" + req1] >= 200) { _local3 = 33; } if (_root["darn" + req2] >= 200) { _local2 = 33; } if (_root["darn" + req3] >= 200) { _local8 = 33; } _local3 = int((_root["darn" + req1] / 200) * 33); _local2 = int((_root["darn" + req2] / 200) * 33); _local8 = int((_root["darn" + req3] / 200) * 33); _local4 = (_local3 + _local2) + _local8; _root.misDarnOut = int((Math.random() * 2) + 3); if (_local9 <= _local4) { _root.misDarnGainExp = 550; if (level == "high") { _root.misDarnGainExp = _root.misDarnGainExp / 2; } else if (level == "low") { _root.misDarnGainExp = _root.misDarnGainExp * 1.5; } _root.misDarnSuccess = true; } else { _root.misDarnSuccess = false; } } else if (_root.misCDiff == 8) { if (_root["darn" + req1] >= 180) { _local3 = 33; } if (_root["darn" + req2] >= 180) { _local2 = 33; } if (_root["darn" + req3] >= 180) { _local8 = 33; } _local3 = int((_root["darn" + req1] / 180) * 33); _local2 = int((_root["darn" + req2] / 180) * 33); _local8 = int((_root["darn" + req3] / 180) * 33); _local4 = (_local3 + _local2) + _local8; _root.misDarnOut = int((Math.random() * 2) + 3); if (_local9 <= _local4) { _root.misDarnGainExp = 500; if (level == "high") { _root.misDarnGainExp = _root.misDarnGainExp / 2; } else if (level == "low") { _root.misDarnGainExp = _root.misDarnGainExp * 1.5; } _root.misDarnSuccess = true; } else { _root.misDarnSuccess = false; } } else if (_root.misCDiff == 7) { _local3 = int((_root["darn" + req1] / 160) * 33); _local2 = int((_root["darn" + req2] / 160) * 33); _local8 = int((_root["darn" + req3] / 160) * 33); _local4 = (_local3 + _local2) + _local8; _root.misDarnOut = int((Math.random() * 2) + 3); if (_local9 <= _local4) { _root.misDarnGainExp = 450; if (level == "high") { _root.misDarnGainExp = _root.misDarnGainExp / 2; } else if (level == "low") { _root.misDarnGainExp = _root.misDarnGainExp * 1.5; } _root.misDarnSuccess = true; } else { _root.misDarnSuccess = false; } } else if (_root.misCDiff == 6) { if (_root["darn" + req1] >= 140) { _local3 = 33; } if (_root["darn" + req2] >= 140) { _local2 = 33; } if (_root["darn" + req3] >= 140) { _local8 = 33; } _local3 = int((_root["darn" + req1] / 140) * 33); _local2 = int((_root["darn" + req2] / 140) * 33); _local8 = int((_root["darn" + req3] / 140) * 33); _local4 = (_local3 + _local2) + _local8; _root.misDarnOut = int((Math.random() * 2) + 2); if (_local9 <= _local4) { _root.misDarnGainExp = 400; if (level == "high") { _root.misDarnGainExp = _root.misDarnGainExp / 2; } else if (level == "low") { _root.misDarnGainExp = _root.misDarnGainExp * 1.5; } _root.misDarnSuccess = true; } else { _root.misDarnSuccess = false; } } else if (_root.misCDiff == 5) { if (_root["darn" + req1] >= 120) { _local3 = 33; } if (_root["darn" + req2] >= 120) { _local2 = 33; } if (_root["darn" + req3] >= 120) { _local8 = 33; } _local3 = int((_root["darn" + req1] / 120) * 33); _local2 = int((_root["darn" + req2] / 120) * 33); _local8 = int((_root["darn" + req3] / 120) * 33); _local4 = (_local3 + _local2) + _local8; _root.misDarnOut = int((Math.random() * 2) + 2); if (_local9 <= _local4) { _root.misDarnGainExp = 350; if (level == "high") { _root.misDarnGainExp = _root.misDarnGainExp / 2; } else if (level == "low") { _root.misDarnGainExp = _root.misDarnGainExp * 1.5; } _root.misDarnSuccess = true; } else { _root.misDarnSuccess = false; } } else if (_root.misCDiff == 4) { if (_root["darn" + req1] >= 100) { _local3 = 50; } if (_root["darn" + req2] >= 100) { _local2 = 50; } _local3 = int((_root["darn" + req1] / 100) * 50); _local2 = int((_root["darn" + req2] / 100) * 50); _local4 = _local3 + _local2; _root.misDarnOut = int((Math.random() * 2) + 2); if (_local9 <= _local4) { _root.misDarnGainExp = 300; if (level == "high") { _root.misDarnGainExp = _root.misDarnGainExp / 2; } else if (level == "low") { _root.misDarnGainExp = _root.misDarnGainExp * 1.5; } _root.misDarnSuccess = true; } else { _root.misDarnSuccess = false; } } else if (_root.misCDiff == 3) { if (_root["darn" + req1] >= 80) { _local3 = 50; } if (_root["darn" + req2] >= 80) { _local2 = 50; } _local3 = int((_root["darn" + req1] / 80) * 50); _local2 = int((_root["darn" + req2] / 80) * 50); _local4 = _local3 + _local2; _root.misDarnOut = int((Math.random() * 2) + 1); if (_local9 <= _local4) { _root.misDarnGainExp = 250; if (level == "high") { _root.misDarnGainExp = _root.misDarnGainExp / 2; } else if (level == "low") { _root.misDarnGainExp = _root.misDarnGainExp * 1.5; } _root.misDarnSuccess = true; } else { _root.misDarnSuccess = false; } } else if (_root.misCDiff == 2) { if (_root["darn" + req1] >= 60) { _local3 = 50; } if (_root["darn" + req2] >= 60) { _local2 = 50; } _local3 = int((_root["darn" + req1] / 60) * 50); _local2 = int((_root["darn" + req2] / 60) * 50); _local4 = _local3 + _local2; _root.misDarnOut = int((Math.random() * 2) + 1); if (_local9 <= _local4) { _root.misDarnGainExp = 200; if (level == "high") { _root.misDarnGainExp = _root.misDarnGainExp / 2; } else if (level == "low") { _root.misDarnGainExp = _root.misDarnGainExp * 1.5; } _root.misDarnSuccess = true; } else { _root.misDarnSuccess = false; } } else if (_root.misCDiff == 1) { _local4 = int((_root["darn" + req1] / 40) * 100); _root.misDarnOut = int((Math.random() * 2) + 1); if (_local9 <= _local4) { _root.misDarnGainExp = 150; if (level == "high") { _root.misDarnGainExp = _root.misDarnGainExp / 2; } else if (level == "low") { _root.misDarnGainExp = _root.misDarnGainExp * 1.5; } _root.misDarnSuccess = true; } else { _root.misDarnSuccess = false; } } else if (_root.misCDiff == 0) { _local4 = int((_root["darn" + req1] / 20) * 100); _root.misDarnOut = int((Math.random() * 2) + 1); if (_local9 <= _local4) { _root.misDarnGainExp = 100; if (level == "high") { _root.misDarnGainExp = _root.misDarnGainExp / 2; } else if (level == "low") { _root.misDarnGainExp = _root.misDarnGainExp * 1.5; } _root.misDarnSuccess = true; } else { _root.misDarnSuccess = false; } } } else if (_root.misCPerson == "Nene") { if (_root.misCDiff == 9) { if (_root["nene" + req1] >= 200) { _local3 = 33; } if (_root["nene" + req2] >= 200) { _local2 = 33; } if (_root["nene" + req3] >= 200) { _local8 = 33; } _local3 = int((_root["nene" + req1] / 200) * 33); _local2 = int((_root["nene" + req2] / 200) * 33); _local8 = int((_root["nene" + req3] / 200) * 33); _local4 = (_local3 + _local2) + _local8; _root.misNeneOut = int((Math.random() * 2) + 3); if (_local9 <= _local4) { _root.misNeneGainExp = 550; if (level == "high") { _root.misNeneGainExp = _root.misNeneGainExp / 2; } else if (level == "low") { _root.misNeneGainExp = _root.misNeneGainExp * 1.5; } _root.misNeneSuccess = true; } else { _root.misNeneSuccess = false; } } else if (_root.misCDiff == 8) { if (_root["nene" + req1] >= 180) { _local3 = 33; } if (_root["nene" + req2] >= 180) { _local2 = 33; } if (_root["nene" + req3] >= 180) { _local8 = 33; } _local3 = int((_root["nene" + req1] / 180) * 33); _local2 = int((_root["nene" + req2] / 180) * 33); _local8 = int((_root["nene" + req3] / 180) * 33); _local4 = (_local3 + _local2) + _local8; _root.misNeneOut = int((Math.random() * 2) + 3); if (_local9 <= _local4) { _root.misNeneGainExp = 500; if (level == "high") { _root.misNeneGainExp = _root.misNeneGainExp / 2; } else if (level == "low") { _root.misNeneGainExp = _root.misNeneGainExp * 1.5; } _root.misNeneSuccess = true; } else { _root.misNeneSuccess = false; } } else if (_root.misCDiff == 7) { _local3 = int((_root["nene" + req1] / 160) * 33); _local2 = int((_root["nene" + req2] / 160) * 33); _local8 = int((_root["nene" + req3] / 160) * 33); _local4 = (_local3 + _local2) + _local8; _root.misNeneOut = int((Math.random() * 2) + 3); if (_local9 <= _local4) { _root.misNeneGainExp = 450; if (level == "high") { _root.misNeneGainExp = _root.misNeneGainExp / 2; } else if (level == "low") { _root.misNeneGainExp = _root.misNeneGainExp * 1.5; } _root.misNeneSuccess = true; } else { _root.misNeneSuccess = false; } } else if (_root.misCDiff == 6) { if (_root["nene" + req1] >= 140) { _local3 = 33; } if (_root["nene" + req2] >= 140) { _local2 = 33; } if (_root["nene" + req3] >= 140) { _local8 = 33; } _local3 = int((_root["nene" + req1] / 140) * 33); _local2 = int((_root["nene" + req2] / 140) * 33); _local8 = int((_root["nene" + req3] / 140) * 33); _local4 = (_local3 + _local2) + _local8; _root.misNeneOut = int((Math.random() * 2) + 2); if (_local9 <= _local4) { _root.misNeneGainExp = 400; if (level == "high") { _root.misNeneGainExp = _root.misNeneGainExp / 2; } else if (level == "low") { _root.misNeneGainExp = _root.misNeneGainExp * 1.5; } _root.misNeneSuccess = true; } else { _root.misNeneSuccess = false; } } else if (_root.misCDiff == 5) { if (_root["nene" + req1] >= 120) { _local3 = 33; } if (_root["nene" + req2] >= 120) { _local2 = 33; } if (_root["nene" + req3] >= 120) { _local8 = 33; } _local3 = int((_root["nene" + req1] / 120) * 33); _local2 = int((_root["nene" + req2] / 120) * 33); _local8 = int((_root["nene" + req3] / 120) * 33); _local4 = (_local3 + _local2) + _local8; _root.misNeneOut = int((Math.random() * 2) + 2); if (_local9 <= _local4) { _root.misNeneGainExp = 350; if (level == "high") { _root.misNeneGainExp = _root.misNeneGainExp / 2; } else if (level == "low") { _root.misNeneGainExp = _root.misNeneGainExp * 1.5; } _root.misNeneSuccess = true; } else { _root.misNeneSuccess = false; } } else if (_root.misCDiff == 4) { if (_root["nene" + req1] >= 100) { _local3 = 50; } if (_root["nene" + req2] >= 100) { _local2 = 50; } _local3 = int((_root["nene" + req1] / 100) * 50); _local2 = int((_root["nene" + req2] / 100) * 50); _local4 = _local3 + _local2; _root.misNeneOut = int((Math.random() * 2) + 2); if (_local9 <= _local4) { _root.misNeneGainExp = 300; if (level == "high") { _root.misNeneGainExp = _root.misNeneGainExp / 2; } else if (level == "low") { _root.misNeneGainExp = _root.misNeneGainExp * 1.5; } _root.misNeneSuccess = true; } else { _root.misNeneSuccess = false; } } else if (_root.misCDiff == 3) { if (_root["nene" + req1] >= 80) { _local3 = 50; } if (_root["nene" + req2] >= 80) { _local2 = 50; } _local3 = int((_root["nene" + req1] / 80) * 50); _local2 = int((_root["nene" + req2] / 80) * 50); _local4 = _local3 + _local2; _root.misNeneOut = int((Math.random() * 2) + 1); if (_local9 <= _local4) { _root.misNeneGainExp = 250; if (level == "high") { _root.misNeneGainExp = _root.misNeneGainExp / 2; } else if (level == "low") { _root.misNeneGainExp = _root.misNeneGainExp * 1.5; } _root.misNeneSuccess = true; } else { _root.misNeneSuccess = false; } } else if (_root.misCDiff == 2) { if (_root["nene" + req1] >= 60) { _local3 = 50; } if (_root["nene" + req2] >= 60) { _local2 = 50; } _local3 = int((_root["nene" + req1] / 60) * 50); _local2 = int((_root["nene" + req2] / 60) * 50); _local4 = _local3 + _local2; _root.misNeneOut = int((Math.random() * 2) + 1); if (_local9 <= _local4) { _root.misNeneGainExp = 200; if (level == "high") { _root.misNeneGainExp = _root.misNeneGainExp / 2; } else if (level == "low") { _root.misNeneGainExp = _root.misNeneGainExp * 1.5; } _root.misNeneSuccess = true; } else { _root.misNeneSuccess = false; } } else if (_root.misCDiff == 1) { _local4 = int((_root["nene" + req1] / 40) * 100); _root.misNeneOut = int((Math.random() * 2) + 1); if (_local9 <= _local4) { _root.misNeneGainExp = 150; if (level == "high") { _root.misNeneGainExp = _root.misNeneGainExp / 2; } else if (level == "low") { _root.misNeneGainExp = _root.misNeneGainExp * 1.5; } _root.misNeneSuccess = true; } else { _root.misNeneSuccess = false; } } else if (_root.misCDiff == 0) { _local4 = int((_root["nene" + req1] / 20) * 100); _root.misNeneOut = int((Math.random() * 2) + 1); if (_local9 <= _local4) { _root.misNeneGainExp = 100; if (level == "high") { _root.misNeneGainExp = _root.misNeneGainExp / 2; } else if (level == "low") { _root.misNeneGainExp = _root.misNeneGainExp * 1.5; } _root.misNeneSuccess = true; } else { _root.misNeneSuccess = false; } } } nextFrame(); } _root.misHit = false; _root.misCDiff = int(Math.random() * (_root.misHighestDif + 1)); disMissionRank = ("[Rank " + (_root.misCDiff + 1)) + " Mission]"; if (_root.misCDiff == 0) { disRankInfo = "[Rank 1 Missions require 20 skills points in total for 100% completion]"; } else if (_root.misCDiff == 1) { disRankInfo = "[Rank 2 Missions require 40 skills points in total for 100% completion]"; } else if (_root.misCDiff == 2) { disRankInfo = "[Rank 3 Missions require 60 skills points in total for 100% completion]"; } else if (_root.misCDiff == 3) { disRankInfo = "[Rank 4 Missions require 80 skills points in total for 100% completion]"; } else if (_root.misCDiff == 4) { disRankInfo = "[Rank 5 Missions require 100 skills points in total for 100% completion]"; } else if (_root.misCDiff == 5) { disRankInfo = "[Rank 6 Missions require 120 skills points in total for 100% completion]"; } else if (_root.misCDiff == 6) { disRankInfo = "[Rank 7 Missions require 140 skills points in total for 100% completion]"; } else if (_root.misCDiff == 7) { disRankInfo = "[Rank 8 Missions require 160 skills points in total for 100% completion]"; } else if (_root.misCDiff == 8) { disRankInfo = "[Rank 9 Missions require 180 skills points in total for 100% completion]"; } else if (_root.misCDiff == 9) { disRankInfo = "[Rank 10 Missions require 200 skills points in total for 100% completion]"; } var ranNum = (int((Math.random() * _root.misAttList.length) + 1) - 1); _root.misCAtt1 = _root.misAttList[ranNum]; _root.misAttList.splice(ranNum, 1); ranNum = int((Math.random() * _root.misAttList.length) + 1) - 1; _root.misCAtt2 = _root.misAttList[ranNum]; ranNum = int((Math.random() * _root.misSkiList.length) + 1) - 1; _root.misCSki1 = _root.misSkiList[ranNum]; _root.misSkiList.splice(ranNum, 1); ranNum = int((Math.random() * _root.misSkiList.length) + 1) - 1; _root.misCSki2 = _root.misSkiList[ranNum]; _root.misSkiList.splice(ranNum, 1); ranNum = int((Math.random() * _root.misSkiList.length) + 1) - 1; _root.misCSki3 = _root.misSkiList[ranNum]; _root.misAttList = new Array("Str", "Int", "Dex", "Cha"); _root.misSkiList = new Array("Gun", "Dem", "Nat", "Tin", "Ele", "Med", "Ste", "SteE", "Veh", "Dec", "Tea", "Neg"); if (_root.misCDiff == 9) { disMisReq = (((_root.misCSki1 + " / ") + _root.misCSki2) + " / ") + _root.misCSki3; } else if (_root.misCDiff == 8) { disMisReq = (((_root.misCSki1 + " / ") + _root.misCSki2) + " / ") + _root.misCSki3; } else if (_root.misCDiff == 7) { disMisReq = (((_root.misCSki1 + " / ") + _root.misCSki2) + " / ") + _root.misCSki3; } else if (_root.misCDiff == 6) { disMisReq = (((_root.misCSki1 + " / ") + _root.misCSki2) + " / ") + _root.misCAtt3; } else if (_root.misCDiff == 5) { disMisReq = (((_root.misCAtt1 + " / ") + _root.misCAtt2) + " / ") + _root.misCSki1; } else if (_root.misCDiff == 4) { disMisReq = (((_root.misCAtt1 + " / ") + _root.misCAtt2) + " / ") + _root.misCSki1; } else if (_root.misCDiff == 3) { disMisReq = (_root.misCAtt1 + " / ") + _root.misCSki1; } else if (_root.misCDiff == 2) { disMisReq = (_root.misCAtt1 + " / ") + _root.misCAtt2; } else if (_root.misCDiff == 1) { disMisReq = _root.misCAtt1; } else if (_root.misCDiff == 0) { disMisReq = _root.misCAtt1; }
Symbol 1400 MovieClip Frame 39
if (_root.misCPerson == "Pico") { disMissionOutput1 = "Pico has been dispatched!"; disMissionOutput2 = ("He'll return in " + _root.misPicoOut) + " days (hopefully)."; _root.misPicoOutPast = 0; _root.picoTask = "m"; } else if (_root.misCPerson == "Darn") { disMissionOutput1 = "Darnell has been dispatched!"; disMissionOutput2 = ("He'll return in " + _root.misDarnOut) + " days (hopefully)."; _root.misDarnOutPast = 0; _root.darnTask = "m"; } else if (_root.misCPerson == "Nene") { disMissionOutput1 = "Nene has been dispatched!"; disMissionOutput2 = ("She'll return in " + _root.misNeneOut) + " days (hopefully)."; _root.misNeneOutPast = 0; _root.neneTask = "m"; }
Symbol 1400 MovieClip Frame 40
_root.misHit = false; _root.misCDiff = int(Math.random() * (_root.misHighestDif + 1)); disMissionRank = ("[Rank " + (_root.misCDiff + 1)) + " Mission]"; if (_root.misCDiff == 0) { disRankInfo = "[Rank 1 Missions require 20 skills points in total for 100% completion]"; } else if (_root.misCDiff == 1) { disRankInfo = "[Rank 2 Missions require 40 skills points in total for 100% completion]"; } else if (_root.misCDiff == 2) { disRankInfo = "[Rank 3 Missions require 60 skills points in total for 100% completion]"; } else if (_root.misCDiff == 3) { disRankInfo = "[Rank 4 Missions require 80 skills points in total for 100% completion]"; } else if (_root.misCDiff == 4) { disRankInfo = "[Rank 5 Missions require 100 skills points in total for 100% completion]"; } else if (_root.misCDiff == 5) { disRankInfo = "[Rank 6 Missions require 120 skills points in total for 100% completion]"; } else if (_root.misCDiff == 6) { disRankInfo = "[Rank 7 Missions require 140 skills points in total for 100% completion]"; } else if (_root.misCDiff == 7) { disRankInfo = "[Rank 8 Missions require 160 skills points in total for 100% completion]"; } else if (_root.misCDiff == 8) { disRankInfo = "[Rank 9 Missions require 180 skills points in total for 100% completion]"; } else if (_root.misCDiff == 9) { disRankInfo = "[Rank 10 Missions require 200 skills points in total for 100% completion]"; } _root.misSpecChoice = int((Math.random() * 10) + 1); if (_root.misSpecChoice == 1) { disMisReq = "Cha / Int / Str"; } else if (_root.misSpecChoice == 2) { disMisReq = "Cha / Dex / Str"; } else if (_root.misSpecChoice == 3) { disMisReq = "Dex / Int / Str"; } else if (_root.misSpecChoice == 4) { disMisReq = "Cha / Dex / Int"; } else if (_root.misSpecChoice == 5) { disMisReq = "Dex / Int / Str"; } else if (_root.misSpecChoice == 6) { disMisReq = "Cha / Str"; } else if (_root.misSpecChoice == 7) { disMisReq = "Cha / Int / Dex"; } else if (_root.misSpecChoice == 8) { disMisReq = "Dex / Str"; } else if (_root.misSpecChoice == 9) { disMisReq = "Cha / Int / Dex"; } else if (_root.misSpecChoice == 10) { disMisReq = "Dex / Str"; }
Symbol 1400 MovieClip Frame 41
var cadet = ""; if (_root.misPicoOutPast == _root.misPicoOut) { cadet = "pico"; _root.misRewardPerson = "pico"; _root.picoTask = "na"; _root.mainPicoNRG = 0; _root.misPicoOnSpec = false; } else if (_root.misDarnOutPast == _root.misDarnOut) { cadet = "darn"; _root.misRewardPerson = "darn"; _root.darnTask = "na"; _root.mainDarnNRG = 0; _root.misDarnOnSpec = false; } else if (_root.misNeneOutPast == _root.misNeneOut) { cadet = "nene"; _root.misRewardPerson = "nene"; _root.neneTask = "na"; _root.mainNeneNRG = 0; _root.misNeneOnSpec = false; } if (cadet == "pico") { if (_root.misPicoMisRank == 1) { if (_root.misPicoSuccess == false) { _root.picoMissionF++; disMisOutput1 = "Pico has returned as a..."; disMisOutput2 = "Failure..."; disMisOutput3 = "Earned $0"; disMisOutput4 = _root.misPicoExp; disMisOutput5 = "/100"; } else { _root.mainMoney = _root.mainMoney + 500; _root.misPicoExp = _root.misPicoExp + _root.misPicoGainExp; _root.picoMissionC++; disMisOutput1 = "Pico has returned as a..."; disMisOutput2 = "Success!"; disMisOutput3 = "Earned $500"; disMisOutput4 = _root.misPicoExp; disMisOutput5 = "/100"; } } else if (_root.misPicoMisRank == 2) { if (_root.misPicoSuccess == false) { _root.picoMissionF++; disMisOutput1 = "Pico has returned as a..."; disMisOutput2 = "Failure..."; disMisOutput3 = "Earned $0"; disMisOutput4 = _root.misPicoExp; disMisOutput5 = "/250"; } else { _root.mainMoney = _root.mainMoney + 750; _root.misPicoExp = _root.misPicoExp + _root.misPicoGainExp; _root.picoMissionC++; disMisOutput1 = "Pico has returned as a..."; disMisOutput2 = "Success!"; disMisOutput3 = "Earned $750"; disMisOutput4 = _root.misPicoExp; disMisOutput5 = "/250"; } } else if (_root.misPicoMisRank == 3) { if (_root.misPicoSuccess == false) { _root.picoMissionF++; disMisOutput1 = "Pico has returned as a..."; disMisOutput2 = "Failure..."; disMisOutput3 = "Earned $0"; disMisOutput4 = _root.misPicoExp; disMisOutput5 = "/650"; } else { _root.mainMoney = _root.mainMoney + 1000; _root.misPicoExp = _root.misPicoExp + _root.misPicoGainExp; _root.picoMissionC++; disMisOutput1 = "Pico has returned as a..."; disMisOutput2 = "Success!"; disMisOutput3 = "Earned $1000"; disMisOutput4 = _root.misPicoExp; disMisOutput5 = "/650"; } } else if (_root.misPicoMisRank == 4) { if (_root.misPicoSuccess == false) { _root.picoMissionF++; disMisOutput1 = "Pico has returned as a..."; disMisOutput2 = "Failure..."; disMisOutput3 = "Earned $0"; disMisOutput4 = _root.misPicoExp; disMisOutput5 = "/1400"; } else { _root.mainMoney = _root.mainMoney + 1250; _root.misPicoExp = _root.misPicoExp + _root.misPicoGainExp; _root.picoMissionC++; disMisOutput1 = "Pico has returned as a..."; disMisOutput2 = "Success!"; disMisOutput3 = "Earned $1250"; disMisOutput4 = _root.misPicoExp; disMisOutput5 = "/1400"; } } else if (_root.misPicoMisRank == 5) { if (_root.misPicoSuccess == false) { _root.picoMissionF++; disMisOutput1 = "Pico has returned as a..."; disMisOutput2 = "Failure..."; disMisOutput3 = "Earned $0"; disMisOutput4 = _root.misPicoExp; disMisOutput5 = "/2300"; } else { _root.mainMoney = _root.mainMoney + 1500; _root.misPicoExp = _root.misPicoExp + _root.misPicoGainExp; _root.picoMissionC++; disMisOutput1 = "Pico has returned as a..."; disMisOutput2 = "Success!"; disMisOutput3 = "Earned $1500"; disMisOutput4 = _root.misPicoExp; disMisOutput5 = "/2300"; } } else if (_root.misPicoMisRank == 6) { if (_root.misPicoSuccess == false) { _root.picoMissionF++; disMisOutput1 = "Pico has returned as a..."; disMisOutput2 = "Failure..."; disMisOutput3 = "Earned $0"; disMisOutput4 = _root.misPicoExp; disMisOutput5 = "/3700"; } else { _root.mainMoney = _root.mainMoney + 1750; _root.misPicoExp = _root.misPicoExp + _root.misPicoGainExp; _root.picoMissionC++; disMisOutput1 = "Pico has returned as a..."; disMisOutput2 = "Success!"; disMisOutput3 = "Earned $1750"; disMisOutput4 = _root.misPicoExp; disMisOutput5 = "/3700"; } } else if (_root.misPicoMisRank == 7) { if (_root.misPicoSuccess == false) { _root.picoMissionF++; disMisOutput1 = "Pico has returned as a..."; disMisOutput2 = "Failure..."; disMisOutput3 = "Earned $0"; disMisOutput4 = _root.misPicoExp; disMisOutput5 = "/5300"; } else { _root.mainMoney = _root.mainMoney + 2000; _root.misPicoExp = _root.misPicoExp + _root.misPicoGainExp; _root.picoMissionC++; disMisOutput1 = "Pico has returned as a..."; disMisOutput2 = "Success!"; disMisOutput3 = "Earned $2000"; disMisOutput4 = _root.misPicoExp; disMisOutput5 = "/5300"; } } else if (_root.misPicoMisRank == 8) { if (_root.misPicoSuccess == false) { _root.picoMissionF++; disMisOutput1 = "Pico has returned as a..."; disMisOutput2 = "Failure..."; disMisOutput3 = "Earned $0"; disMisOutput4 = _root.misPicoExp; disMisOutput5 = "/7550"; } else { _root.mainMoney = _root.mainMoney + 2250; _root.misPicoExp = _root.misPicoExp + _root.misPicoGainExp; _root.picoMissionC++; disMisOutput1 = "Pico has returned as a..."; disMisOutput2 = "Success!"; disMisOutput3 = "Earned $2550"; disMisOutput4 = _root.misPicoExp; disMisOutput5 = "/7550"; } } else if (_root.misPicoMisRank == 9) { if (_root.misPicoSuccess == false) { _root.picoMissionF++; disMisOutput1 = "Pico has returned as a..."; disMisOutput2 = "Failure..."; disMisOutput3 = "Earned $0"; disMisOutput4 = _root.misPicoExp; disMisOutput5 = "/10550"; } else { _root.mainMoney = _root.mainMoney + 2500; _root.misPicoExp = _root.misPicoExp + _root.misPicoGainExp; _root.picoMissionC++; disMisOutput1 = "Pico has returned as a..."; disMisOutput2 = "Success!"; disMisOutput3 = "Earned $2500"; disMisOutput4 = _root.misPicoExp; disMisOutput5 = "/10550"; } } else if (_root.misPicoMisRank == 10) { if (_root.misPicoSuccess == false) { _root.picoMissionF++; disMisOutput1 = "Pico has returned as a..."; disMisOutput2 = "Failure..."; disMisOutput3 = "Earned $0"; disMisOutput4 = _root.misPicoExp; disMisOutput5 = "/00"; } else { _root.mainMoney = _root.mainMoney + 2750; _root.misPicoExp = _root.misPicoExp + _root.misPicoGainExp; _root.picoMissionC++; disMisOutput1 = "Pico has returned as a..."; disMisOutput2 = "Success!"; disMisOutput3 = "Earned $2750"; disMisOutput4 = _root.misPicoExp; disMisOutput5 = "/00"; } } if (_root.picoRank == 0) { disMisOutput5 = "/100"; } else if (_root.picoRank == 1) { disMisOutput5 = "/250"; } else if (_root.picoRank == 2) { disMisOutput5 = "/650"; } else if (_root.picoRank == 3) { disMisOutput5 = "/1400"; } else if (_root.picoRank == 4) { disMisOutput5 = "/2300"; } else if (_root.picoRank == 5) { disMisOutput5 = "/3700"; } else if (_root.picoRank == 6) { disMisOutput5 = "/5300"; } else if (_root.picoRank == 7) { disMisOutput5 = "/7550"; } else if (_root.picoRank == 8) { disMisOutput5 = "/10550"; } else if (_root.picoRank == 9) { disMisOutput5 = "/00"; } } else if (cadet == "darn") { if (_root.misDarnMisRank == 1) { if (_root.misDarnSuccess == false) { _root.darnMissionF++; disMisOutput1 = "Darnell has returned as a..."; disMisOutput2 = "Failure..."; disMisOutput3 = "Earned $0"; disMisOutput4 = _root.misDarnExp; disMisOutput5 = "/100"; } else { _root.mainMoney = _root.mainMoney + 500; _root.misDarnExp = _root.misDarnExp + _root.misDarnGainExp; _root.darnMissionC++; disMisOutput1 = "Darnell has returned as a..."; disMisOutput2 = "Success!"; disMisOutput3 = "Earned $500"; disMisOutput4 = _root.misDarnExp; disMisOutput5 = "/100"; } } else if (_root.misDarnMisRank == 2) { if (_root.misDarnSuccess == false) { _root.darnMissionF++; disMisOutput1 = "Darnell has returned as a..."; disMisOutput2 = "Failure..."; disMisOutput3 = "Earned $0"; disMisOutput4 = _root.misDarnExp; disMisOutput5 = "/250"; } else { _root.mainMoney = _root.mainMoney + 750; _root.misDarnExp = _root.misDarnExp + _root.misDarnGainExp; _root.darnMissionC++; disMisOutput1 = "Darnell has returned as a..."; disMisOutput2 = "Success!"; disMisOutput3 = "Earned $750"; disMisOutput4 = _root.misDarnExp; disMisOutput5 = "/250"; } } else if (_root.misDarnMisRank == 3) { if (_root.misDarnSuccess == false) { _root.darnMissionF++; disMisOutput1 = "Darnell has returned as a..."; disMisOutput2 = "Failure..."; disMisOutput3 = "Earned $0"; disMisOutput4 = _root.misDarnExp; disMisOutput5 = "/650"; } else { _root.mainMoney = _root.mainMoney + 1000; _root.misDarnExp = _root.misDarnExp + _root.misDarnGainExp; _root.darnMissionC++; disMisOutput1 = "Darnell has returned as a..."; disMisOutput2 = "Success!"; disMisOutput3 = "Earned $1000"; disMisOutput4 = _root.misDarnExp; disMisOutput5 = "/650"; } } else if (_root.misDarnMisRank == 4) { if (_root.misDarnSuccess == false) { _root.darnMissionF++; disMisOutput1 = "Darnell has returned as a..."; disMisOutput2 = "Failure..."; disMisOutput3 = "Earned $0"; disMisOutput4 = _root.misDarnExp; disMisOutput5 = "/1400"; } else { _root.mainMoney = _root.mainMoney + 1250; _root.misDarnExp = _root.misDarnExp + _root.misDarnGainExp; _root.darnMissionC++; disMisOutput1 = "Darnell has returned as a..."; disMisOutput2 = "Success!"; disMisOutput3 = "Earned $1250"; disMisOutput4 = _root.misDarnExp; disMisOutput5 = "/1400"; } } else if (_root.misDarnMisRank == 5) { if (_root.misDarnSuccess == false) { _root.darnMissionF++; disMisOutput1 = "Darnell has returned as a..."; disMisOutput2 = "Failure..."; disMisOutput3 = "Earned $0"; disMisOutput4 = _root.misDarnExp; disMisOutput5 = "/2300"; } else { _root.mainMoney = _root.mainMoney + 1500; _root.misDarnExp = _root.misDarnExp + _root.misDarnGainExp; _root.darnMissionC++; disMisOutput1 = "Darnell has returned as a..."; disMisOutput2 = "Success!"; disMisOutput3 = "Earned $1500"; disMisOutput4 = _root.misDarnExp; disMisOutput5 = "/2300"; } } else if (_root.misDarnMisRank == 6) { if (_root.misDarnSuccess == false) { _root.darnMissionF++; disMisOutput1 = "Darnell has returned as a..."; disMisOutput2 = "Failure..."; disMisOutput3 = "Earned $0"; disMisOutput4 = _root.misDarnExp; disMisOutput5 = "/3700"; } else { _root.mainMoney = _root.mainMoney + 1750; _root.misDarnExp = _root.misDarnExp + _root.misDarnGainExp; _root.darnMissionC++; disMisOutput1 = "Darnell has returned as a..."; disMisOutput2 = "Success!"; disMisOutput3 = "Earned $1750"; disMisOutput4 = _root.misDarnExp; disMisOutput5 = "/3700"; } } else if (_root.misDarnMisRank == 7) { if (_root.misDarnSuccess == false) { _root.darnMissionF++; disMisOutput1 = "Darnell has returned as a..."; disMisOutput2 = "Failure..."; disMisOutput3 = "Earned $0"; disMisOutput4 = _root.misDarnExp; disMisOutput5 = "/5300"; } else { _root.mainMoney = _root.mainMoney + 2000; _root.misDarnExp = _root.misDarnExp + _root.misDarnGainExp; _root.darnMissionC++; disMisOutput1 = "Darnell has returned as a..."; disMisOutput2 = "Success!"; disMisOutput3 = "Earned $2000"; disMisOutput4 = _root.misDarnExp; disMisOutput5 = "/5300"; } } else if (_root.misDarnMisRank == 8) { if (_root.misDarnSuccess == false) { _root.darnMissionF++; disMisOutput1 = "Darnell has returned as a..."; disMisOutput2 = "Failure..."; disMisOutput3 = "Earned $0"; disMisOutput4 = _root.misDarnExp; disMisOutput5 = "/7550"; } else { _root.mainMoney = _root.mainMoney + 2250; _root.misDarnExp = _root.misDarnExp + _root.misDarnGainExp; _root.darnMissionC++; disMisOutput1 = "Darnell has returned as a..."; disMisOutput2 = "Success!"; disMisOutput3 = "Earned $2550"; disMisOutput4 = _root.misDarnExp; disMisOutput5 = "/7550"; } } else if (_root.misDarnMisRank == 9) { if (_root.misDarnSuccess == false) { _root.darnMissionF++; disMisOutput1 = "Darnell has returned as a..."; disMisOutput2 = "Failure..."; disMisOutput3 = "Earned $0"; disMisOutput4 = _root.misDarnExp; disMisOutput5 = "/10550"; } else { _root.mainMoney = _root.mainMoney + 2500; _root.misDarnExp = _root.misDarnExp + _root.misDarnGainExp; _root.darnMissionC++; disMisOutput1 = "Darnell has returned as a..."; disMisOutput2 = "Success!"; disMisOutput3 = "Earned $2500"; disMisOutput4 = _root.misDarnExp; disMisOutput5 = "/10550"; } } else if (_root.misDarnMisRank == 10) { if (_root.misDarnSuccess == false) { _root.darnMissionF++; disMisOutput1 = "Darnell has returned as a..."; disMisOutput2 = "Failure..."; disMisOutput3 = "Earned $0"; disMisOutput4 = _root.misDarnExp; disMisOutput5 = "/00"; } else { _root.mainMoney = _root.mainMoney + 2750; _root.misDarnExp = _root.misDarnExp + _root.misDarnGainExp; _root.darnMissionC++; disMisOutput1 = "Darnell has returned as a..."; disMisOutput2 = "Success!"; disMisOutput3 = "Earned $2750"; disMisOutput4 = _root.misDarnExp; disMisOutput5 = "/00"; } } if (_root.darnRank == 0) { disMisOutput5 = "/100"; } else if (_root.darnRank == 1) { disMisOutput5 = "/250"; } else if (_root.darnRank == 2) { disMisOutput5 = "/650"; } else if (_root.darnRank == 3) { disMisOutput5 = "/1400"; } else if (_root.darnRank == 4) { disMisOutput5 = "/2300"; } else if (_root.darnRank == 5) { disMisOutput5 = "/3700"; } else if (_root.darnRank == 6) { disMisOutput5 = "/5300"; } else if (_root.darnRank == 7) { disMisOutput5 = "/7550"; } else if (_root.darnRank == 8) { disMisOutput5 = "/10550"; } else if (_root.darnRank == 9) { disMisOutput5 = "/00"; } } else if (cadet == "nene") { if (_root.misNeneMisRank == 1) { if (_root.misNeneSuccess == false) { _root.neneMissionF++; disMisOutput1 = "Nene has returned as a..."; disMisOutput2 = "Failure..."; disMisOutput3 = "Earned $0"; disMisOutput4 = _root.misNeneExp; disMisOutput5 = "/100"; } else { _root.mainMoney = _root.mainMoney + 500; _root.misNeneExp = _root.misNeneExp + _root.misNeneGainExp; _root.neneMissionC++; disMisOutput1 = "Nene has returned as a..."; disMisOutput2 = "Success!"; disMisOutput3 = "Earned $500"; disMisOutput4 = _root.misNeneExp; disMisOutput5 = "/100"; } } else if (_root.misNeneMisRank == 2) { if (_root.misNeneSuccess == false) { _root.neneMissionF++; disMisOutput1 = "Nene has returned as a..."; disMisOutput2 = "Failure..."; disMisOutput3 = "Earned $0"; disMisOutput4 = _root.misNeneExp; disMisOutput5 = "/250"; } else { _root.mainMoney = _root.mainMoney + 750; _root.misNeneExp = _root.misNeneExp + _root.misNeneGainExp; _root.neneMissionC++; disMisOutput1 = "Nene has returned as a..."; disMisOutput2 = "Success!"; disMisOutput3 = "Earned $750"; disMisOutput4 = _root.misNeneExp; disMisOutput5 = "/250"; } } else if (_root.misNeneMisRank == 3) { if (_root.misNeneSuccess == false) { _root.neneMissionF++; disMisOutput1 = "Nene has returned as a..."; disMisOutput2 = "Failure..."; disMisOutput3 = "Earned $0"; disMisOutput4 = _root.misNeneExp; disMisOutput5 = "/650"; } else { _root.mainMoney = _root.mainMoney + 1000; _root.misNeneExp = _root.misNeneExp + _root.misNeneGainExp; _root.neneMissionC++; disMisOutput1 = "Nene has returned as a..."; disMisOutput2 = "Success!"; disMisOutput3 = "Earned $1000"; disMisOutput4 = _root.misNeneExp; disMisOutput5 = "/650"; } } else if (_root.misNeneMisRank == 4) { if (_root.misNeneSuccess == false) { _root.neneMissionF++; disMisOutput1 = "Nene has returned as a..."; disMisOutput2 = "Failure..."; disMisOutput3 = "Earned $0"; disMisOutput4 = _root.misNeneExp; disMisOutput5 = "/1400"; } else { _root.mainMoney = _root.mainMoney + 1250; _root.misNeneExp = _root.misNeneExp + _root.misNeneGainExp; _root.neneMissionC++; disMisOutput1 = "Nene has returned as a..."; disMisOutput2 = "Success!"; disMisOutput3 = "Earned $1250"; disMisOutput4 = _root.misNeneExp; disMisOutput5 = "/1400"; } } else if (_root.misNeneMisRank == 5) { if (_root.misNeneSuccess == false) { _root.neneMissionF++; disMisOutput1 = "Nene has returned as a..."; disMisOutput2 = "Failure..."; disMisOutput3 = "Earned $0"; disMisOutput4 = _root.misNeneExp; disMisOutput5 = "/2300"; } else { _root.mainMoney = _root.mainMoney + 1500; _root.misNeneExp = _root.misNeneExp + _root.misNeneGainExp; _root.neneMissionC++; disMisOutput1 = "Nene has returned as a..."; disMisOutput2 = "Success!"; disMisOutput3 = "Earned $1500"; disMisOutput4 = _root.misNeneExp; disMisOutput5 = "/2300"; } } else if (_root.misNeneMisRank == 6) { if (_root.misNeneSuccess == false) { _root.neneMissionF++; disMisOutput1 = "Nene has returned as a..."; disMisOutput2 = "Failure..."; disMisOutput3 = "Earned $0"; disMisOutput4 = _root.misNeneExp; disMisOutput5 = "/3700"; } else { _root.mainMoney = _root.mainMoney + 1750; _root.misNeneExp = _root.misNeneExp + _root.misNeneGainExp; _root.neneMissionC++; disMisOutput1 = "Nene has returned as a..."; disMisOutput2 = "Success!"; disMisOutput3 = "Earned $1750"; disMisOutput4 = _root.misNeneExp; disMisOutput5 = "/3700"; } } else if (_root.misNeneMisRank == 7) { if (_root.misNeneSuccess == false) { _root.neneMissionF++; disMisOutput1 = "Nene has returned as a..."; disMisOutput2 = "Failure..."; disMisOutput3 = "Earned $0"; disMisOutput4 = _root.misNeneExp; disMisOutput5 = "/5300"; } else { _root.mainMoney = _root.mainMoney + 2000; _root.misNeneExp = _root.misNeneExp + _root.misNeneGainExp; _root.neneMissionC++; disMisOutput1 = "Nene has returned as a..."; disMisOutput2 = "Success!"; disMisOutput3 = "Earned $2000"; disMisOutput4 = _root.misNeneExp; disMisOutput5 = "/5300"; } } else if (_root.misNeneMisRank == 8) { if (_root.misNeneSuccess == false) { _root.neneMissionF++; disMisOutput1 = "Nene has returned as a..."; disMisOutput2 = "Failure..."; disMisOutput3 = "Earned $0"; disMisOutput4 = _root.misNeneExp; disMisOutput5 = "/7550"; } else { _root.mainMoney = _root.mainMoney + 2250; _root.misNeneExp = _root.misNeneExp + _root.misNeneGainExp; _root.neneMissionC++; disMisOutput1 = "Nene has returned as a..."; disMisOutput2 = "Success!"; disMisOutput3 = "Earned $2550"; disMisOutput4 = _root.misNeneExp; disMisOutput5 = "/7550"; } } else if (_root.misNeneMisRank == 9) { if (_root.misNeneSuccess == false) { _root.neneMissionF++; disMisOutput1 = "Nene has returned as a..."; disMisOutput2 = "Failure..."; disMisOutput3 = "Earned $0"; disMisOutput4 = _root.misNeneExp; disMisOutput5 = "/10550"; } else { _root.mainMoney = _root.mainMoney + 2500; _root.misNeneExp = _root.misNeneExp + _root.misNeneGainExp; _root.neneMissionC++; disMisOutput1 = "Nene has returned as a..."; disMisOutput2 = "Success!"; disMisOutput3 = "Earned $2500"; disMisOutput4 = _root.misNeneExp; disMisOutput5 = "/10550"; } } else if (_root.misNeneMisRank == 10) { if (_root.misNeneSuccess == false) { _root.neneMissionF++; disMisOutput1 = "Nene has returned as a..."; disMisOutput2 = "Failure..."; disMisOutput3 = "Earned $0"; disMisOutput4 = _root.misNeneExp; disMisOutput5 = "/00"; } else { _root.mainMoney = _root.mainMoney + 2750; _root.misNeneExp = _root.misNeneExp + _root.misNeneGainExp; _root.neneMissionC++; disMisOutput1 = "Nene has returned as a..."; disMisOutput2 = "Success!"; disMisOutput3 = "Earned $2750"; disMisOutput4 = _root.misNeneExp; disMisOutput5 = "/00"; } } if (_root.neneRank == 0) { disMisOutput5 = "/100"; } else if (_root.neneRank == 1) { disMisOutput5 = "/250"; } else if (_root.neneRank == 2) { disMisOutput5 = "/650"; } else if (_root.neneRank == 3) { disMisOutput5 = "/1400"; } else if (_root.neneRank == 4) { disMisOutput5 = "/2300"; } else if (_root.neneRank == 5) { disMisOutput5 = "/3700"; } else if (_root.neneRank == 6) { disMisOutput5 = "/5300"; } else if (_root.neneRank == 7) { disMisOutput5 = "/7550"; } else if (_root.neneRank == 8) { disMisOutput5 = "/10550"; } else if (_root.neneRank == 9) { disMisOutput5 = "/00"; } }
Symbol 1400 MovieClip Frame 42
if (_root.misRewardPerson == "pico") { _root.disTextRank = (("Lvl. " + _root.picoLevel) + " :: ") + _root.mainRankList[_root.picoRank]; disRank.gotoAndStop(_root.mainRankList[_root.picoRank]); } else if (_root.misRewardPerson == "darn") { _root.disTextRank = (("Lvl. " + _root.darnLevel) + " :: ") + _root.mainRankList[_root.darnRank]; disRank.gotoAndStop(_root.mainRankList[_root.darnRank]); } else if (_root.misRewardPerson == "nene") { _root.disTextRank = (("Lvl. " + _root.neneLevel) + " :: ") + _root.mainRankList[_root.neneRank]; disRank.gotoAndStop(_root.mainRankList[_root.neneRank]); }
Symbol 1400 MovieClip Frame 43
if (_root.misPicoOutPast == _root.misPicoOut) { specialM.gotoAndStop(_root.misPicoSMis); } else if (_root.misDarnOutPast == _root.misDarnOut) { specialM.gotoAndStop(_root.misDarnSMis); } else if (_root.misNeneOutPast == _root.misNeneOut) { specialM.gotoAndStop(_root.misNeneSMis); }
Symbol 1401 Button
on (rollOver) { if (Key.isDown(16)) { guiDescription.gotoAndStop(8); } } on (rollOut) { guiDescription.gotoAndStop(1); }
Symbol 1434 MovieClip Frame 1
stop();
Symbol 1434 MovieClip Frame 12
disBuyPrice = "Price $" + _root.buyPrice;
Symbol 1434 MovieClip Frame 13
disBuyPrice = "Price $" + _root.buyPrice;
Symbol 1436 MovieClip Frame 24
gotoAndPlay (1);
Symbol 1437 MovieClip Frame 1
stop();
Symbol 1437 MovieClip Frame 2
stop();
Symbol 1443 Button
on (release) { nextFrame(); }
Symbol 1445 Button
on (release) { _root.tutDid = true; stopAllSounds(); _root.musicMain.start(0, 999); gotoAndStop (20); }
Symbol 1451 MovieClip Frame 16
gotoAndPlay (1);
Symbol 1452 Button
on (release) { _root.mainGame.gui_Overlay.gotoAndStop(9); nextFrame(); }
Symbol 1478 Button
on (release) { _root.tutDid = true; stopAllSounds(); _root.musicMain.start(0, 999); nextFrame(); }
Symbol 1479 MovieClip Frame 1
if (_root.tutDid == false) { nextFrame(); } else { stop(); }
Symbol 1479 MovieClip Frame 2
_root.voice1.start(0, 0);
Symbol 1479 MovieClip Frame 3
_root.voice1.stop(); _root.voice2.start(0, 0);
Symbol 1479 MovieClip Frame 4
_root.voice2.stop(); _root.voice3.start(0, 0); if (_root.mainGame.gui_Overlay._currentframe == 9) { nextFrame(); }
Symbol 1479 MovieClip Frame 5
_root.voice3.stop(); _root.voice4.start(0, 0);
Symbol 1479 MovieClip Frame 6
_root.voice4.stop(); _root.voice5.start(0, 0);
Symbol 1479 MovieClip Frame 7
_root.mainGame.gui_Overlay.gotoAndStop(1); _root.voice5.stop(); _root.voice6.start(0, 0);
Symbol 1479 MovieClip Frame 8
_root.voice6.stop(); _root.voice7.start(0, 0);
Symbol 1479 MovieClip Frame 10
_root.voice7.stop(); _root.voice8.start(0, 0);
Symbol 1479 MovieClip Frame 12
_root.voice8.stop(); _root.voice9.start(0, 0);
Symbol 1479 MovieClip Frame 13
stopAllSounds();
Symbol 1482 Button
on (release) { if (!_root.buildDonePlacing) { if (_root.buildPlanSize == 1) { _root.insertBuild(1, 0, 0, 0, _root.buildPlan); _root.buildOtherTile = 0; _root.buildOtherTile2 = 0; _root.buildOtherTile3 = 0; } else if (_root.buildPlanSize == 2) { _root.insertBuild(1, 4, 0, 0, _root.buildPlan); _root.buildOtherTile = 4; _root.buildOtherTile2 = 0; _root.buildOtherTile3 = 0; } else if (_root.buildPlanSize == 3) { _root.insertBuild(1, 4, 3, 0, _root.buildPlan); _root.buildOtherTile = 4; _root.buildOtherTile2 = 3; _root.buildOtherTile3 = 0; } else if (_root.buildPlanSize == 3.5) { _root.insertBuild(1, 4, 0, 8, _root.buildPlan); _root.buildOtherTile = 4; _root.buildOtherTile2 = 8; _root.buildOtherTile3 = 0; } else if (_root.buildPlanSize == 4) { _root.insertBuild(1, 4, 3, 8, _root.buildPlan); _root.buildOtherTile = 4; _root.buildOtherTile2 = 3; _root.buildOtherTile3 = 8; } } }
Symbol 1483 Button
on (release) { if (!_root.buildDonePlacing) { if (_root.buildPlanSize == 1) { _root.insertBuild(3, 0, 0, 0, _root.buildPlan); _root.buildOtherTile = 0; _root.buildOtherTile2 = 0; _root.buildOtherTile3 = 0; } else if (_root.buildPlanSize == 2) { _root.insertBuild(3, 8, 0, 0, _root.buildPlan); _root.buildOtherTile = 8; _root.buildOtherTile2 = 0; _root.buildOtherTile3 = 0; } else if (_root.buildPlanSize == 3) { _root.insertBuild(3, 8, 7, 0, _root.buildPlan); _root.buildOtherTile = 8; _root.buildOtherTile2 = 7; _root.buildOtherTile3 = 0; } else if (_root.buildPlanSize == 3.5) { _root.insertBuild(3, 8, 0, 12, _root.buildPlan); _root.buildOtherTile = 8; _root.buildOtherTile2 = 12; _root.buildOtherTile3 = 0; } else if (_root.buildPlanSize == 4) { _root.insertBuild(3, 8, 7, 12, _root.buildPlan); _root.buildOtherTile = 8; _root.buildOtherTile2 = 7; _root.buildOtherTile3 = 12; } } }
Symbol 1484 Button
on (release) { if (!_root.buildDonePlacing) { if (_root.buildPlanSize == 1) { _root.insertBuild(4, 0, 0, 0, _root.buildPlan); _root.buildOtherTile = 0; _root.buildOtherTile2 = 0; _root.buildOtherTile3 = 0; } else if (_root.buildPlanSize == 2) { _root.insertBuild(4, 9, 0, 0, _root.buildPlan); _root.buildOtherTile = 9; _root.buildOtherTile2 = 0; _root.buildOtherTile3 = 0; } else if (_root.buildPlanSize == 3) { _root.insertBuild(4, 9, 8, 0, _root.buildPlan); _root.buildOtherTile = 9; _root.buildOtherTile2 = 8; _root.buildOtherTile3 = 0; } else if (_root.buildPlanSize == 3.5) { _root.insertBuild(4, 9, 0, 13, _root.buildPlan); _root.buildOtherTile = 9; _root.buildOtherTile2 = 13; _root.buildOtherTile3 = 0; } else if (_root.buildPlanSize == 4) { _root.insertBuild(4, 9, 8, 13, _root.buildPlan); _root.buildOtherTile = 9; _root.buildOtherTile2 = 8; _root.buildOtherTile3 = 13; } } }
Symbol 1485 Button
on (release) { if (!_root.buildDonePlacing) { if (_root.buildPlanSize == 1) { _root.insertBuild(8, 0, 0, 0, _root.buildPlan); _root.buildOtherTile = 0; _root.buildOtherTile2 = 0; _root.buildOtherTile3 = 0; } else if (_root.buildPlanSize == 2) { _root.insertBuild(8, 13, 0, 0, _root.buildPlan); _root.buildOtherTile = 13; _root.buildOtherTile2 = 0; _root.buildOtherTile3 = 0; } else if (_root.buildPlanSize == 3) { _root.insertBuild(8, 13, 12, 0, _root.buildPlan); _root.buildOtherTile = 13; _root.buildOtherTile2 = 12; _root.buildOtherTile3 = 0; } else if (_root.buildPlanSize == 3.5) { _root.insertBuild(8, 13, 0, 17, _root.buildPlan); _root.buildOtherTile = 13; _root.buildOtherTile2 = 17; _root.buildOtherTile3 = 0; } else if (_root.buildPlanSize == 4) { _root.insertBuild(8, 13, 12, 17, _root.buildPlan); _root.buildOtherTile = 13; _root.buildOtherTile2 = 12; _root.buildOtherTile3 = 17; } } }
Symbol 1486 Button
on (release) { if (!_root.buildDonePlacing) { if (_root.buildPlanSize == 1) { _root.insertBuild(9, 0, 0, 0, _root.buildPlan); _root.buildOtherTile = 0; _root.buildOtherTile2 = 0; _root.buildOtherTile3 = 0; } else if (_root.buildPlanSize == 2) { _root.insertBuild(9, 14, 0, 0, _root.buildPlan); _root.buildOtherTile = 14; _root.buildOtherTile2 = 0; _root.buildOtherTile3 = 0; } else if (_root.buildPlanSize == 3) { _root.insertBuild(9, 14, 13, 0, _root.buildPlan); _root.buildOtherTile = 14; _root.buildOtherTile2 = 13; _root.buildOtherTile3 = 0; } else if (_root.buildPlanSize == 3.5) { _root.insertBuild(9, 14, 0, 18, _root.buildPlan); _root.buildOtherTile = 14; _root.buildOtherTile2 = 18; _root.buildOtherTile3 = 0; } else if (_root.buildPlanSize == 4) { _root.insertBuild(9, 14, 13, 18, _root.buildPlan); _root.buildOtherTile = 14; _root.buildOtherTile2 = 13; _root.buildOtherTile3 = 18; } } }
Symbol 1487 Button
on (release) { if (!_root.buildDonePlacing) { if (_root.buildPlanSize == 1) { _root.insertBuild(13, 0, 0, 0, _root.buildPlan); _root.buildOtherTile = 0; _root.buildOtherTile2 = 0; _root.buildOtherTile3 = 0; } else if (_root.buildPlanSize == 2) { _root.insertBuild(13, 18, 0, 0, _root.buildPlan); _root.buildOtherTile = 18; _root.buildOtherTile2 = 0; _root.buildOtherTile3 = 0; } else if (_root.buildPlanSize == 3) { _root.insertBuild(13, 18, 17, 0, _root.buildPlan); _root.buildOtherTile = 18; _root.buildOtherTile2 = 17; _root.buildOtherTile3 = 0; } else if (_root.buildPlanSize == 3.5) { _root.insertBuild(13, 18, 0, 22, _root.buildPlan); _root.buildOtherTile = 18; _root.buildOtherTile2 = 22; _root.buildOtherTile3 = 0; } else if (_root.buildPlanSize == 4) { _root.insertBuild(13, 18, 17, 22, _root.buildPlan); _root.buildOtherTile = 18; _root.buildOtherTile2 = 17; _root.buildOtherTile3 = 22; } } }
Symbol 1488 Button
on (release) { if (!_root.buildDonePlacing) { if (_root.buildPlanSize == 1) { _root.insertBuild(14, 0, 0, 0, _root.buildPlan); _root.buildOtherTile = 0; _root.buildOtherTile2 = 0; _root.buildOtherTile3 = 0; } else if (_root.buildPlanSize == 2) { _root.insertBuild(14, 19, 0, 0, _root.buildPlan); _root.buildOtherTile = 19; _root.buildOtherTile2 = 0; _root.buildOtherTile3 = 0; } else if (_root.buildPlanSize == 3) { _root.insertBuild(14, 19, 18, 0, _root.buildPlan); _root.buildOtherTile = 19; _root.buildOtherTile2 = 18; _root.buildOtherTile3 = 0; } else if (_root.buildPlanSize == 3.5) { _root.insertBuild(14, 19, 0, 23, _root.buildPlan); _root.buildOtherTile = 19; _root.buildOtherTile2 = 23; _root.buildOtherTile3 = 0; } else if (_root.buildPlanSize == 4) { _root.insertBuild(14, 19, 18, 23, _root.buildPlan); _root.buildOtherTile = 19; _root.buildOtherTile2 = 18; _root.buildOtherTile3 = 23; } } }
Symbol 1489 Button
on (release) { if (!_root.buildDonePlacing) { if (_root.buildPlanSize == 1) { _root.insertBuild(18, 0, 0, 0, _root.buildPlan); _root.buildOtherTile = 0; _root.buildOtherTile2 = 0; _root.buildOtherTile3 = 0; } else if (_root.buildPlanSize == 2) { _root.insertBuild(18, 23, 0, 0, _root.buildPlan); _root.buildOtherTile = 23; _root.buildOtherTile2 = 0; _root.buildOtherTile3 = 0; } else if (_root.buildPlanSize == 3) { _root.insertBuild(18, 23, 22, 0, _root.buildPlan); _root.buildOtherTile = 23; _root.buildOtherTile2 = 22; _root.buildOtherTile3 = 0; } else if (_root.buildPlanSize == 3.5) { _root.insertBuild(18, 23, 0, 27, _root.buildPlan); _root.buildOtherTile = 23; _root.buildOtherTile2 = 27; _root.buildOtherTile3 = 0; } else if (_root.buildPlanSize == 4) { _root.insertBuild(18, 23, 22, 27, _root.buildPlan); _root.buildOtherTile = 23; _root.buildOtherTile2 = 22; _root.buildOtherTile3 = 27; } } }
Symbol 1490 Button
on (release) { if (!_root.buildDonePlacing) { if (_root.buildPlanSize == 1) { _root.insertBuild(19, 0, 0, 0, _root.buildPlan); _root.buildOtherTile = 0; _root.buildOtherTile2 = 0; _root.buildOtherTile3 = 0; } else if (_root.buildPlanSize == 2) { _root.insertBuild(19, AC, 0, 0, _root.buildPlan); _root.buildOtherTile = AC; _root.buildOtherTile2 = 0; _root.buildOtherTile3 = 0; } else if (_root.buildPlanSize == 3) { _root.insertBuild(19, AC, 23, 0, _root.buildPlan); _root.buildOtherTile = AC; _root.buildOtherTile2 = 23; _root.buildOtherTile3 = 0; } else if (_root.buildPlanSize == 3.5) { _root.insertBuild(19, AC, 0, 28, _root.buildPlan); _root.buildOtherTile = AC; _root.buildOtherTile2 = 28; _root.buildOtherTile3 = 0; } else if (_root.buildPlanSize == 4) { _root.insertBuild(19, AC, 23, 28, _root.buildPlan); _root.buildOtherTile = AC; _root.buildOtherTile2 = 23; _root.buildOtherTile3 = 28; } } } on (rollOver) { if (_root.buildDonePlacing == false) { if (_root.buildPlanSize == 2) { _root.mainCursorStatus = "nobuild"; } else if (_root.buildPlanSize == 3) { _root.mainCursorStatus = "nobuild"; } else if (_root.buildPlanSize == 3.5) { _root.mainCursorStatus = "nobuild"; } else if (_root.buildPlanSize == 4) { _root.mainCursorStatus = "nobuild"; } } } on (rollOut) { if (_root.buildDonePlacing == false) { _root.mainCursorStatus = "build"; } }
Symbol 1491 Button
on (release) { if (!_root.buildDonePlacing) { if (_root.buildPlanSize == 1) { _root.insertBuild(23, 0, 0, 0, _root.buildPlan); _root.buildOtherTile = 0; _root.buildOtherTile2 = 0; _root.buildOtherTile3 = 0; } else if (_root.buildPlanSize == 2) { _root.insertBuild(23, 28, 0, 0, _root.buildPlan); _root.buildOtherTile = 28; _root.buildOtherTile2 = 0; _root.buildOtherTile3 = 0; } else if (_root.buildPlanSize == 3) { _root.insertBuild(23, 28, 27, 0, _root.buildPlan); _root.buildOtherTile = 28; _root.buildOtherTile2 = 27; _root.buildOtherTile3 = 0; } else if (_root.buildPlanSize == 3.5) { _root.insertBuild(23, 28, 0, 33, _root.buildPlan); _root.buildOtherTile = 28; _root.buildOtherTile2 = 33; _root.buildOtherTile3 = 0; } else if (_root.buildPlanSize == 4) { _root.insertBuild(23, 28, 27, 33, _root.buildPlan); _root.buildOtherTile = 28; _root.buildOtherTile2 = 27; _root.buildOtherTile3 = 33; } } }
Symbol 1492 Button
on (release) { if (!_root.buildDonePlacing) { if (_root.buildPlanSize == 1) { _root.insertBuild(28, 0, 0, 0, _root.buildPlan); _root.buildOtherTile = 0; _root.buildOtherTile2 = 0; _root.buildOtherTile3 = 0; } else if (_root.buildPlanSize == 2) { _root.insertBuild(28, 34, 0, 0, _root.buildPlan); _root.buildOtherTile = 34; _root.buildOtherTile2 = 0; _root.buildOtherTile3 = 0; } else if (_root.buildPlanSize == 3) { _root.insertBuild(28, 34, 33, 0, _root.buildPlan); _root.buildOtherTile = 34; _root.buildOtherTile2 = 33; _root.buildOtherTile3 = 0; } else if (_root.buildPlanSize == 3.5) { _root.insertBuild(28, 34, 0, 39, _root.buildPlan); _root.buildOtherTile = 34; _root.buildOtherTile2 = 39; _root.buildOtherTile3 = 0; } else if (_root.buildPlanSize == 4) { _root.insertBuild(28, 34, 33, 39, _root.buildPlan); _root.buildOtherTile = 34; _root.buildOtherTile2 = 33; _root.buildOtherTile3 = 39; } } }
Symbol 1493 Button
on (release) { if (!_root.buildDonePlacing) { if (_root.buildPlanSize == 1) { _root.insertBuild(2, 0, 0, 0, _root.buildPlan); _root.buildOtherTile = 0; _root.buildOtherTile2 = 0; _root.buildOtherTile3 = 0; } else if (_root.buildPlanSize == 2) { _root.insertBuild(2, 7, 0, 0, _root.buildPlan); _root.buildOtherTile = 7; _root.buildOtherTile2 = 0; _root.buildOtherTile3 = 0; } else if (_root.buildPlanSize == 3) { _root.insertBuild(2, 7, 6, 0, _root.buildPlan); _root.buildOtherTile = 7; _root.buildOtherTile2 = 6; _root.buildOtherTile3 = 0; } else if (_root.buildPlanSize == 3.5) { _root.insertBuild(2, 7, 0, 11, _root.buildPlan); _root.buildOtherTile = 7; _root.buildOtherTile2 = 11; _root.buildOtherTile3 = 0; } else if (_root.buildPlanSize == 4) { _root.insertBuild(2, 7, 6, 11, _root.buildPlan); _root.buildOtherTile = 7; _root.buildOtherTile2 = 6; _root.buildOtherTile3 = 11; } } }
Symbol 1494 Button
on (release) { if (!_root.buildDonePlacing) { if (_root.buildPlanSize == 1) { _root.insertBuild(6, 0, 0, 0, _root.buildPlan); _root.buildOtherTile = 0; _root.buildOtherTile2 = 0; _root.buildOtherTile3 = 0; } else if (_root.buildPlanSize == 2) { _root.insertBuild(6, 11, 0, 0, _root.buildPlan); _root.buildOtherTile = 11; _root.buildOtherTile2 = 0; _root.buildOtherTile3 = 0; } else if (_root.buildPlanSize == 3) { _root.insertBuild(6, 11, AD, 0, _root.buildPlan); _root.buildOtherTile = 11; _root.buildOtherTile2 = AD; _root.buildOtherTile3 = 0; } else if (_root.buildPlanSize == 3.5) { _root.insertBuild(6, 11, 0, 15, _root.buildPlan); _root.buildOtherTile = 11; _root.buildOtherTile2 = 15; _root.buildOtherTile3 = 0; } else if (_root.buildPlanSize == 4) { _root.insertBuild(6, 11, AD, 15, _root.buildPlan); _root.buildOtherTile = 11; _root.buildOtherTile2 = AD; _root.buildOtherTile3 = 15; } } } on (rollOver) { if (_root.buildDonePlacing == false) { if (_root.buildPlanSize == 2) { } else if (_root.buildPlanSize == 3) { _root.mainCursorStatus = "nobuild"; } else if (_root.buildPlanSize == 3.5) { } else if (_root.buildPlanSize == 4) { _root.mainCursorStatus = "nobuild"; } } } on (rollOut) { if (_root.buildDonePlacing == false) { _root.mainCursorStatus = "build"; } }
Symbol 1495 Button
on (release) { if (!_root.buildDonePlacing) { if (_root.buildPlanSize == 1) { _root.insertBuild(7, 0, 0, 0, _root.buildPlan); _root.buildOtherTile = 0; _root.buildOtherTile2 = 0; _root.buildOtherTile3 = 0; } else if (_root.buildPlanSize == 2) { _root.insertBuild(7, 12, 0, 0, _root.buildPlan); _root.buildOtherTile = 12; _root.buildOtherTile2 = 0; _root.buildOtherTile3 = 0; } else if (_root.buildPlanSize == 3) { _root.insertBuild(7, 12, 11, 0, _root.buildPlan); _root.buildOtherTile = 12; _root.buildOtherTile2 = 11; _root.buildOtherTile3 = 0; } else if (_root.buildPlanSize == 3.5) { _root.insertBuild(7, 12, 0, 16, _root.buildPlan); _root.buildOtherTile = 12; _root.buildOtherTile2 = 16; _root.buildOtherTile3 = 0; } else if (_root.buildPlanSize == 4) { _root.insertBuild(7, 12, 11, 16, _root.buildPlan); _root.buildOtherTile = 12; _root.buildOtherTile2 = 11; _root.buildOtherTile3 = 16; } } }
Symbol 1496 Button
on (release) { if (!_root.buildDonePlacing) { if (_root.buildPlanSize == 1) { _root.insertBuild(11, 0, 0, 0, _root.buildPlan); _root.buildOtherTile = 0; _root.buildOtherTile2 = 0; _root.buildOtherTile3 = 0; } else if (_root.buildPlanSize == 2) { _root.insertBuild(11, 16, 0, 0, _root.buildPlan); _root.buildOtherTile = 16; _root.buildOtherTile2 = 0; _root.buildOtherTile3 = 0; } else if (_root.buildPlanSize == 3) { _root.insertBuild(11, 16, 15, 0, _root.buildPlan); _root.buildOtherTile = 16; _root.buildOtherTile2 = 15; _root.buildOtherTile3 = 0; } else if (_root.buildPlanSize == 3.5) { _root.insertBuild(11, 16, 0, 20, _root.buildPlan); _root.buildOtherTile = 16; _root.buildOtherTile2 = 20; _root.buildOtherTile3 = 0; } else if (_root.buildPlanSize == 4) { _root.insertBuild(11, 16, 15, 20, _root.buildPlan); _root.buildOtherTile = 16; _root.buildOtherTile2 = 15; _root.buildOtherTile3 = 20; } } }
Symbol 1497 Button
on (release) { if (!_root.buildDonePlacing) { if (_root.buildPlanSize == 1) { _root.insertBuild(12, 0, 0, 0, _root.buildPlan); _root.buildOtherTile = 0; _root.buildOtherTile2 = 0; _root.buildOtherTile3 = 0; } else if (_root.buildPlanSize == 2) { _root.insertBuild(12, 17, 0, 0, _root.buildPlan); _root.buildOtherTile = 17; _root.buildOtherTile2 = 0; _root.buildOtherTile3 = 0; } else if (_root.buildPlanSize == 3) { _root.insertBuild(12, 17, 16, 0, _root.buildPlan); _root.buildOtherTile = 17; _root.buildOtherTile2 = 16; _root.buildOtherTile3 = 0; } else if (_root.buildPlanSize == 3.5) { _root.insertBuild(12, 17, 0, 21, _root.buildPlan); _root.buildOtherTile = 17; _root.buildOtherTile2 = 21; _root.buildOtherTile3 = 0; } else if (_root.buildPlanSize == 4) { _root.insertBuild(12, 17, 16, 21, _root.buildPlan); _root.buildOtherTile = 17; _root.buildOtherTile2 = 16; _root.buildOtherTile3 = 21; } } }
Symbol 1498 Button
on (release) { if (!_root.buildDonePlacing) { if (_root.buildPlanSize == 1) { _root.insertBuild(16, 0, 0, 0, _root.buildPlan); _root.buildOtherTile = 0; _root.buildOtherTile2 = 0; _root.buildOtherTile3 = 0; } else if (_root.buildPlanSize == 2) { _root.insertBuild(16, 21, 0, 0, _root.buildPlan); _root.buildOtherTile = 21; _root.buildOtherTile2 = 0; _root.buildOtherTile3 = 0; } else if (_root.buildPlanSize == 3) { _root.insertBuild(16, 21, 20, 0, _root.buildPlan); _root.buildOtherTile = 21; _root.buildOtherTile2 = 20; _root.buildOtherTile3 = 0; } else if (_root.buildPlanSize == 3.5) { _root.insertBuild(16, 21, 0, 25, _root.buildPlan); _root.buildOtherTile = 21; _root.buildOtherTile2 = 25; _root.buildOtherTile3 = 0; } else if (_root.buildPlanSize == 4) { _root.insertBuild(16, 21, 20, 25, _root.buildPlan); _root.buildOtherTile = 21; _root.buildOtherTile2 = 20; _root.buildOtherTile3 = 25; } } }
Symbol 1499 Button
on (release) { if (!_root.buildDonePlacing) { if (_root.buildPlanSize == 1) { _root.insertBuild(17, 0, 0, 0, _root.buildPlan); _root.buildOtherTile = 0; _root.buildOtherTile2 = 0; _root.buildOtherTile3 = 0; } else if (_root.buildPlanSize == 2) { _root.insertBuild(17, 22, 0, 0, _root.buildPlan); _root.buildOtherTile = 22; _root.buildOtherTile2 = 0; _root.buildOtherTile3 = 0; } else if (_root.buildPlanSize == 3) { _root.insertBuild(17, 22, 21, 0, _root.buildPlan); _root.buildOtherTile = 22; _root.buildOtherTile2 = 21; _root.buildOtherTile3 = 0; } else if (_root.buildPlanSize == 3.5) { _root.insertBuild(17, 22, 0, 26, _root.buildPlan); _root.buildOtherTile = 22; _root.buildOtherTile2 = 26; _root.buildOtherTile3 = 0; } else if (_root.buildPlanSize == 4) { _root.insertBuild(17, 22, 21, 26, _root.buildPlan); _root.buildOtherTile = 22; _root.buildOtherTile2 = 21; _root.buildOtherTile3 = 26; } } }
Symbol 1500 Button
on (release) { if (!_root.buildDonePlacing) { if (_root.buildPlanSize == 1) { _root.insertBuild(21, 0, 0, 0, _root.buildPlan); _root.buildOtherTile = 0; _root.buildOtherTile2 = 0; _root.buildOtherTile3 = 0; } else if (_root.buildPlanSize == 2) { _root.insertBuild(21, 26, 0, 0, _root.buildPlan); _root.buildOtherTile = 26; _root.buildOtherTile2 = 0; _root.buildOtherTile3 = 0; } else if (_root.buildPlanSize == 3) { _root.insertBuild(21, 26, 25, 0, _root.buildPlan); _root.buildOtherTile = 26; _root.buildOtherTile2 = 25; _root.buildOtherTile3 = 0; } else if (_root.buildPlanSize == 3.5) { _root.insertBuild(21, 26, 0, 31, _root.buildPlan); _root.buildOtherTile = 26; _root.buildOtherTile2 = 31; _root.buildOtherTile3 = 0; } else if (_root.buildPlanSize == 4) { _root.insertBuild(21, 26, 25, 31, _root.buildPlan); _root.buildOtherTile = 26; _root.buildOtherTile2 = 25; _root.buildOtherTile3 = 31; } } }
Symbol 1501 Button
on (release) { if (!_root.buildDonePlacing) { if (_root.buildPlanSize == 1) { _root.insertBuild(22, 0, 0, 0, _root.buildPlan); _root.buildOtherTile = 0; _root.buildOtherTile2 = 0; _root.buildOtherTile3 = 0; } else if (_root.buildPlanSize == 2) { _root.insertBuild(22, 27, 0, 0, _root.buildPlan); _root.buildOtherTile = 27; _root.buildOtherTile2 = 0; _root.buildOtherTile3 = 0; } else if (_root.buildPlanSize == 3) { _root.insertBuild(22, 27, 26, 0, _root.buildPlan); _root.buildOtherTile = 27; _root.buildOtherTile2 = 26; _root.buildOtherTile3 = 0; } else if (_root.buildPlanSize == 3.5) { _root.insertBuild(22, 27, 0, 32, _root.buildPlan); _root.buildOtherTile = 27; _root.buildOtherTile2 = 32; _root.buildOtherTile3 = 0; } else if (_root.buildPlanSize == 4) { _root.insertBuild(22, 27, 26, 32, _root.buildPlan); _root.buildOtherTile = 27; _root.buildOtherTile2 = 26; _root.buildOtherTile3 = 32; } } }
Symbol 1502 Button
on (release) { if (!_root.buildDonePlacing) { if (_root.buildPlanSize == 1) { _root.insertBuild(26, 0, 0, 0, _root.buildPlan); _root.buildOtherTile = 0; _root.buildOtherTile2 = 0; _root.buildOtherTile3 = 0; } else if (_root.buildPlanSize == 2) { _root.insertBuild(26, 32, 0, 0, _root.buildPlan); _root.buildOtherTile = 32; _root.buildOtherTile2 = 0; _root.buildOtherTile3 = 0; } else if (_root.buildPlanSize == 3) { _root.insertBuild(26, 32, 31, 0, _root.buildPlan); _root.buildOtherTile = 32; _root.buildOtherTile2 = 31; _root.buildOtherTile3 = 0; } else if (_root.buildPlanSize == 3.5) { _root.insertBuild(26, 32, 0, 37, _root.buildPlan); _root.buildOtherTile = 32; _root.buildOtherTile2 = 37; _root.buildOtherTile3 = 0; } else if (_root.buildPlanSize == 4) { _root.insertBuild(26, 32, 31, 37, _root.buildPlan); _root.buildOtherTile = 32; _root.buildOtherTile2 = 31; _root.buildOtherTile3 = 37; } } }
Symbol 1503 Button
on (release) { if (!_root.buildDonePlacing) { if (_root.buildPlanSize == 1) { _root.insertBuild(27, 0, 0, 0, _root.buildPlan); _root.buildOtherTile = 0; _root.buildOtherTile2 = 0; _root.buildOtherTile3 = 0; } else if (_root.buildPlanSize == 2) { _root.insertBuild(27, 33, 0, 0, _root.buildPlan); _root.buildOtherTile = 33; _root.buildOtherTile2 = 0; _root.buildOtherTile3 = 0; } else if (_root.buildPlanSize == 3) { _root.insertBuild(27, 33, 32, 0, _root.buildPlan); _root.buildOtherTile = 33; _root.buildOtherTile2 = 32; _root.buildOtherTile3 = 0; } else if (_root.buildPlanSize == 3.5) { _root.insertBuild(27, 33, 0, 38, _root.buildPlan); _root.buildOtherTile = 33; _root.buildOtherTile2 = 38; _root.buildOtherTile3 = 0; } else if (_root.buildPlanSize == 4) { _root.insertBuild(27, 33, 32, 38, _root.buildPlan); _root.buildOtherTile = 33; _root.buildOtherTile2 = 32; _root.buildOtherTile3 = 38; } } }
Symbol 1504 Button
on (release) { if (!_root.buildDonePlacing) { if (_root.buildPlanSize == 1) { _root.insertBuild(32, 0, 0, 0, _root.buildPlan); _root.buildOtherTile = 0; _root.buildOtherTile2 = 0; _root.buildOtherTile3 = 0; } else if (_root.buildPlanSize == 2) { _root.insertBuild(32, 38, 0, 0, _root.buildPlan); _root.buildOtherTile = 38; _root.buildOtherTile2 = 0; _root.buildOtherTile3 = 0; } else if (_root.buildPlanSize == 3) { _root.insertBuild(32, 38, 37, 0, _root.buildPlan); _root.buildOtherTile = 38; _root.buildOtherTile2 = 37; _root.buildOtherTile3 = 0; } else if (_root.buildPlanSize == 3.5) { _root.insertBuild(32, 38, 0, AE, _root.buildPlan); _root.buildOtherTile = 38; _root.buildOtherTile2 = AE; _root.buildOtherTile3 = 0; } else if (_root.buildPlanSize == 4) { _root.insertBuild(32, 38, 37, AE, _root.buildPlan); _root.buildOtherTile = 38; _root.buildOtherTile2 = 37; _root.buildOtherTile3 = AE; } } } on (rollOver) { if (_root.buildDonePlacing == false) { if (_root.buildPlanSize == 2) { } else if (_root.buildPlanSize == 3) { } else if (_root.buildPlanSize == 3.5) { _root.mainCursorStatus = "nobuild"; } else if (_root.buildPlanSize == 4) { _root.mainCursorStatus = "nobuild"; } } } on (rollOut) { if (_root.buildDonePlacing == false) { _root.mainCursorStatus = "build"; } }
Symbol 1505 Button
on (release) { if (!_root.buildDonePlacing) { if (_root.buildPlanSize == 1) { _root.insertBuild(33, 0, 0, 0, _root.buildPlan); _root.buildOtherTile = 0; _root.buildOtherTile2 = 0; _root.buildOtherTile3 = 0; } else if (_root.buildPlanSize == 2) { _root.insertBuild(33, 39, 0, 0, _root.buildPlan); _root.buildOtherTile = 39; _root.buildOtherTile2 = 0; _root.buildOtherTile3 = 0; } else if (_root.buildPlanSize == 3) { _root.insertBuild(33, 39, 38, 0, _root.buildPlan); _root.buildOtherTile = 39; _root.buildOtherTile2 = 38; _root.buildOtherTile3 = 0; } else if (_root.buildPlanSize == 3.5) { _root.insertBuild(33, 39, 0, 41, _root.buildPlan); _root.buildOtherTile = 39; _root.buildOtherTile2 = 41; _root.buildOtherTile3 = 0; } else if (_root.buildPlanSize == 4) { _root.insertBuild(33, 39, 38, 41, _root.buildPlan); _root.buildOtherTile = 39; _root.buildOtherTile2 = 38; _root.buildOtherTile3 = 41; } } }
Symbol 1506 Button
on (release) { if (!_root.buildDonePlacing) { if (_root.buildPlanSize == 1) { _root.insertBuild(38, 0, 0, 0, _root.buildPlan); _root.buildOtherTile = 0; _root.buildOtherTile2 = 0; _root.buildOtherTile3 = 0; } else if (_root.buildPlanSize == 2) { _root.insertBuild(38, 41, 0, 0, _root.buildPlan); _root.buildOtherTile = 41; _root.buildOtherTile2 = 0; _root.buildOtherTile3 = 0; } else if (_root.buildPlanSize == 3) { _root.insertBuild(38, 41, AD, 0, _root.buildPlan); _root.buildOtherTile = 41; _root.buildOtherTile2 = AD; _root.buildOtherTile3 = 0; } else if (_root.buildPlanSize == 3.5) { _root.insertBuild(38, 41, 0, AE, _root.buildPlan); _root.buildOtherTile = 41; _root.buildOtherTile2 = AE; _root.buildOtherTile3 = 0; } else if (_root.buildPlanSize == 4) { _root.insertBuild(38, 41, AD, AE, _root.buildPlan); _root.buildOtherTile = 41; _root.buildOtherTile2 = AD; _root.buildOtherTile3 = AE; } } } on (rollOver) { if (_root.buildDonePlacing == false) { if (_root.buildPlanSize == 2) { } else if (_root.buildPlanSize == 3) { _root.mainCursorStatus = "nobuild"; } else if (_root.buildPlanSize == 3.5) { _root.mainCursorStatus = "nobuild"; } else if (_root.buildPlanSize == 4) { _root.mainCursorStatus = "nobuild"; } } } on (rollOut) { if (_root.buildDonePlacing == false) { _root.mainCursorStatus = "build"; } }
Symbol 1507 Button
on (release) { if (!_root.buildDonePlacing) { if (_root.buildPlanSize == 1) { _root.insertBuild(39, 0, 0, 0, _root.buildPlan); _root.buildOtherTile = 0; _root.buildOtherTile2 = 0; _root.buildOtherTile3 = 0; } else if (_root.buildPlanSize == 2) { _root.insertBuild(39, AC, 0, 0, _root.buildPlan); _root.buildOtherTile = AC; _root.buildOtherTile2 = 0; _root.buildOtherTile3 = 0; } else if (_root.buildPlanSize == 3) { _root.insertBuild(39, AC, 41, 0, _root.buildPlan); _root.buildOtherTile = AC; _root.buildOtherTile2 = 41; _root.buildOtherTile3 = 0; } else if (_root.buildPlanSize == 3.5) { _root.insertBuild(39, AC, 0, AE, _root.buildPlan); _root.buildOtherTile = AC; _root.buildOtherTile2 = AE; _root.buildOtherTile3 = 0; } else if (_root.buildPlanSize == 4) { _root.insertBuild(39, AC, 41, AE, _root.buildPlan); _root.buildOtherTile = AC; _root.buildOtherTile2 = 41; _root.buildOtherTile3 = AE; } } } on (rollOver) { if (_root.buildDonePlacing == false) { if (_root.buildPlanSize == 2) { _root.mainCursorStatus = "nobuild"; } else if (_root.buildPlanSize == 3) { _root.mainCursorStatus = "nobuild"; } else if (_root.buildPlanSize == 3.5) { _root.mainCursorStatus = "nobuild"; } else if (_root.buildPlanSize == 4) { _root.mainCursorStatus = "nobuild"; } } } on (rollOut) { if (_root.buildDonePlacing == false) { _root.mainCursorStatus = "build"; } }
Symbol 1508 Button
on (release) { if (!_root.buildDonePlacing) { if (_root.buildPlanSize == 1) { _root.insertBuild(41, 0, 0, 0, _root.buildPlan); _root.buildOtherTile = 0; _root.buildOtherTile2 = 0; _root.buildOtherTile3 = 0; } else if (_root.buildPlanSize == 2) { _root.insertBuild(41, AC, 0, 0, _root.buildPlan); _root.buildOtherTile = AC; _root.buildOtherTile2 = 0; _root.buildOtherTile3 = 0; } else if (_root.buildPlanSize == 3) { _root.insertBuild(41, AC, AD, 0, _root.buildPlan); _root.buildOtherTile = AC; _root.buildOtherTile2 = AD; _root.buildOtherTile3 = 0; } else if (_root.buildPlanSize == 3.5) { _root.insertBuild(41, AC, 0, AE, _root.buildPlan); _root.buildOtherTile = AC; _root.buildOtherTile2 = AE; _root.buildOtherTile3 = 0; } else if (_root.buildPlanSize == 4) { _root.insertBuild(41, AC, AD, AE, _root.buildPlan); _root.buildOtherTile = AC; _root.buildOtherTile2 = AD; _root.buildOtherTile3 = AE; } } } on (rollOver) { if (_root.buildDonePlacing == false) { if (_root.buildPlanSize == 2) { _root.mainCursorStatus = "nobuild"; } else if (_root.buildPlanSize == 3) { _root.mainCursorStatus = "nobuild"; } else if (_root.buildPlanSize == 3.5) { _root.mainCursorStatus = "nobuild"; } else if (_root.buildPlanSize == 4) { _root.mainCursorStatus = "nobuild"; } } } on (rollOut) { if (_root.buildDonePlacing == false) { _root.mainCursorStatus = "build"; } }
Symbol 1509 Button
on (release) { if (!_root.buildDonePlacing) { if (_root.buildPlanSize == 1) { _root.insertBuild(20, 0, 0, 0, _root.buildPlan); _root.buildOtherTile = 0; _root.buildOtherTile2 = 0; _root.buildOtherTile3 = 0; } else if (_root.buildPlanSize == 2) { _root.insertBuild(20, 25, 0, 0, _root.buildPlan); _root.buildOtherTile = 25; _root.buildOtherTile2 = 0; _root.buildOtherTile3 = 0; } else if (_root.buildPlanSize == 3) { _root.insertBuild(20, 25, 24, 0, _root.buildPlan); _root.buildOtherTile = 25; _root.buildOtherTile2 = 24; _root.buildOtherTile3 = 0; } else if (_root.buildPlanSize == 3.5) { _root.insertBuild(20, 25, 0, 30, _root.buildPlan); _root.buildOtherTile = 25; _root.buildOtherTile2 = 30; _root.buildOtherTile3 = 0; } else if (_root.buildPlanSize == 4) { _root.insertBuild(20, 25, 24, 30, _root.buildPlan); _root.buildOtherTile = 25; _root.buildOtherTile2 = 24; _root.buildOtherTile3 = 30; } } }
Symbol 1510 Button
on (release) { if (!_root.buildDonePlacing) { if (_root.buildPlanSize == 1) { _root.insertBuild(24, 0, 0, 0, _root.buildPlan); _root.buildOtherTile = 0; _root.buildOtherTile2 = 0; _root.buildOtherTile3 = 0; } else if (_root.buildPlanSize == 2) { _root.insertBuild(24, 30, 0, 0, _root.buildPlan); _root.buildOtherTile = 30; _root.buildOtherTile2 = 0; _root.buildOtherTile3 = 0; } else if (_root.buildPlanSize == 3) { _root.insertBuild(24, 30, 29, 0, _root.buildPlan); _root.buildOtherTile = 30; _root.buildOtherTile2 = 29; _root.buildOtherTile3 = 0; } else if (_root.buildPlanSize == 3.5) { _root.insertBuild(24, 30, 0, 35, _root.buildPlan); _root.buildOtherTile = 30; _root.buildOtherTile2 = 35; _root.buildOtherTile3 = 0; } else if (_root.buildPlanSize == 4) { _root.insertBuild(24, 30, 29, 35, _root.buildPlan); _root.buildOtherTile = 30; _root.buildOtherTile2 = 29; _root.buildOtherTile3 = 35; } } }
Symbol 1511 Button
on (release) { if (!_root.buildDonePlacing) { if (_root.buildPlanSize == 1) { _root.insertBuild(25, 0, 0, 0, _root.buildPlan); _root.buildOtherTile = 0; _root.buildOtherTile2 = 0; _root.buildOtherTile3 = 0; } else if (_root.buildPlanSize == 2) { _root.insertBuild(25, 31, 0, 0, _root.buildPlan); _root.buildOtherTile = 31; _root.buildOtherTile2 = 0; _root.buildOtherTile3 = 0; } else if (_root.buildPlanSize == 3) { _root.insertBuild(25, 31, 30, 0, _root.buildPlan); _root.buildOtherTile = 31; _root.buildOtherTile2 = 30; _root.buildOtherTile3 = 0; } else if (_root.buildPlanSize == 3.5) { _root.insertBuild(25, 31, 0, 36, _root.buildPlan); _root.buildOtherTile = 31; _root.buildOtherTile2 = 36; _root.buildOtherTile3 = 0; } else if (_root.buildPlanSize == 4) { _root.insertBuild(25, 31, 30, 36, _root.buildPlan); _root.buildOtherTile = 31; _root.buildOtherTile2 = 30; _root.buildOtherTile3 = 36; } } }
Symbol 1512 Button
on (release) { if (!_root.buildDonePlacing) { if (_root.buildPlanSize == 1) { _root.insertBuild(30, 0, 0, 0, _root.buildPlan); _root.buildOtherTile = 0; _root.buildOtherTile2 = 0; _root.buildOtherTile3 = 0; } else if (_root.buildPlanSize == 2) { _root.insertBuild(30, 36, 0, 0, _root.buildPlan); _root.buildOtherTile = 36; _root.buildOtherTile2 = 0; _root.buildOtherTile3 = 0; } else if (_root.buildPlanSize == 3) { _root.insertBuild(30, 36, 35, 0, _root.buildPlan); _root.buildOtherTile = 36; _root.buildOtherTile2 = 35; _root.buildOtherTile3 = 0; } else if (_root.buildPlanSize == 3.5) { _root.insertBuild(30, 36, 0, 40, _root.buildPlan); _root.buildOtherTile = 36; _root.buildOtherTile2 = 40; _root.buildOtherTile3 = 0; } else if (_root.buildPlanSize == 4) { _root.insertBuild(30, 36, 35, 40, _root.buildPlan); _root.buildOtherTile = 36; _root.buildOtherTile2 = 35; _root.buildOtherTile3 = 40; } } }
Symbol 1513 Button
on (release) { if (!_root.buildDonePlacing) { if (_root.buildPlanSize == 1) { _root.insertBuild(31, 0, 0, 0, _root.buildPlan); _root.buildOtherTile = 0; _root.buildOtherTile2 = 0; _root.buildOtherTile3 = 0; } else if (_root.buildPlanSize == 2) { _root.insertBuild(31, 37, 0, 0, _root.buildPlan); _root.buildOtherTile = 37; _root.buildOtherTile2 = 0; _root.buildOtherTile3 = 0; } else if (_root.buildPlanSize == 3) { _root.insertBuild(31, 37, 36, 0, _root.buildPlan); _root.buildOtherTile = 37; _root.buildOtherTile2 = 36; _root.buildOtherTile3 = 0; } else if (_root.buildPlanSize == 3.5) { _root.insertBuild(31, 37, 0, AE, _root.buildPlan); _root.buildOtherTile = 37; _root.buildOtherTile2 = AE; _root.buildOtherTile3 = 0; } else if (_root.buildPlanSize == 4) { _root.insertBuild(31, 37, 36, AE, _root.buildPlan); _root.buildOtherTile = 37; _root.buildOtherTile2 = 36; _root.buildOtherTile3 = AE; } } } on (rollOver) { if (_root.buildDonePlacing == false) { if (_root.buildPlanSize == 2) { } else if (_root.buildPlanSize == 3) { } else if (_root.buildPlanSize == 3.5) { _root.mainCursorStatus = "nobuild"; } else if (_root.buildPlanSize == 4) { _root.mainCursorStatus = "nobuild"; } } } on (rollOut) { if (_root.buildDonePlacing == false) { _root.mainCursorStatus = "build"; } }
Symbol 1514 Button
on (release) { if (!_root.buildDonePlacing) { if (_root.buildPlanSize == 1) { _root.insertBuild(36, 0, 0, 0, _root.buildPlan); _root.buildOtherTile = 0; _root.buildOtherTile2 = 0; _root.buildOtherTile3 = 0; } else if (_root.buildPlanSize == 2) { _root.insertBuild(36, AC, 0, 0, _root.buildPlan); _root.buildOtherTile = AC; _root.buildOtherTile2 = 0; _root.buildOtherTile3 = 0; } else if (_root.buildPlanSize == 3) { _root.insertBuild(36, AC, 40, 0, _root.buildPlan); _root.buildOtherTile = AC; _root.buildOtherTile2 = 40; _root.buildOtherTile3 = 0; } else if (_root.buildPlanSize == 3.5) { _root.insertBuild(36, AC, 0, AE, _root.buildPlan); _root.buildOtherTile = AC; _root.buildOtherTile2 = AE; _root.buildOtherTile3 = 0; } else if (_root.buildPlanSize == 4) { _root.insertBuild(36, AC, 40, AE, _root.buildPlan); _root.buildOtherTile = AC; _root.buildOtherTile2 = 40; _root.buildOtherTile3 = AE; } } } on (rollOver) { if (_root.buildDonePlacing == false) { if (_root.buildPlanSize == 2) { _root.mainCursorStatus = "nobuild"; } else if (_root.buildPlanSize == 3) { _root.mainCursorStatus = "nobuild"; } else if (_root.buildPlanSize == 3.5) { _root.mainCursorStatus = "nobuild"; } else if (_root.buildPlanSize == 4) { _root.mainCursorStatus = "nobuild"; } } } on (rollOut) { if (_root.buildDonePlacing == false) { _root.mainCursorStatus = "build"; } }
Symbol 1515 Button
on (release) { if (!_root.buildDonePlacing) { if (_root.buildPlanSize == 1) { _root.insertBuild(40, 0, 0, 0, _root.buildPlan); _root.buildOtherTile = 0; _root.buildOtherTile2 = 0; _root.buildOtherTile3 = 0; } else if (_root.buildPlanSize == 2) { _root.insertBuild(40, AC, 0, 0, _root.buildPlan); _root.buildOtherTile = AC; _root.buildOtherTile2 = 0; _root.buildOtherTile3 = 0; } else if (_root.buildPlanSize == 3) { _root.insertBuild(40, AC, AD, 0, _root.buildPlan); _root.buildOtherTile = AC; _root.buildOtherTile2 = AD; _root.buildOtherTile3 = 0; } else if (_root.buildPlanSize == 3.5) { _root.insertBuild(40, AC, 0, AE, _root.buildPlan); _root.buildOtherTile = AC; _root.buildOtherTile2 = AE; _root.buildOtherTile3 = 0; } else if (_root.buildPlanSize == 4) { _root.insertBuild(40, AC, AD, AE, _root.buildPlan); _root.buildOtherTile = AC; _root.buildOtherTile2 = AD; _root.buildOtherTile3 = AE; } } } on (rollOver) { if (_root.buildDonePlacing == false) { if (_root.buildPlanSize == 2) { _root.mainCursorStatus = "nobuild"; } else if (_root.buildPlanSize == 3) { _root.mainCursorStatus = "nobuild"; } else if (_root.buildPlanSize == 3.5) { _root.mainCursorStatus = "nobuild"; } else if (_root.buildPlanSize == 4) { _root.mainCursorStatus = "nobuild"; } } } on (rollOut) { if (_root.buildDonePlacing == false) { _root.mainCursorStatus = "build"; } }
Symbol 1516 Button
on (release) { if (!_root.buildDonePlacing) { if (_root.buildPlanSize == 1) { _root.insertBuild(29, 0, 0, 0, _root.buildPlan); _root.buildOtherTile = 0; _root.buildOtherTile2 = 0; _root.buildOtherTile3 = 0; } else if (_root.buildPlanSize == 2) { _root.insertBuild(29, 35, 0, 0, _root.buildPlan); _root.buildOtherTile = 35; _root.buildOtherTile2 = 0; _root.buildOtherTile3 = 0; } else if (_root.buildPlanSize == 3) { _root.insertBuild(29, 35, AD, 0, _root.buildPlan); _root.buildOtherTile = 35; _root.buildOtherTile2 = AD; _root.buildOtherTile3 = 0; } else if (_root.buildPlanSize == 3.5) { _root.insertBuild(29, 35, 0, AE, _root.buildPlan); _root.buildOtherTile = 35; _root.buildOtherTile2 = AE; _root.buildOtherTile3 = 0; } else if (_root.buildPlanSize == 4) { _root.insertBuild(29, 35, AD, AE, _root.buildPlan); _root.buildOtherTile = 35; _root.buildOtherTile2 = AD; _root.buildOtherTile3 = AE; } } } on (rollOver) { if (_root.buildDonePlacing == false) { if (_root.buildPlanSize == 2) { } else if (_root.buildPlanSize == 3) { _root.mainCursorStatus = "nobuild"; } else if (_root.buildPlanSize == 3.5) { _root.mainCursorStatus = "nobuild"; } else if (_root.buildPlanSize == 4) { _root.mainCursorStatus = "nobuild"; } } } on (rollOut) { if (_root.buildDonePlacing == false) { _root.mainCursorStatus = "build"; } }
Symbol 1517 Button
on (release) { if (!_root.buildDonePlacing) { if (_root.buildPlanSize == 1) { _root.insertBuild(35, 0, 0, 0, _root.buildPlan); _root.buildOtherTile = 0; _root.buildOtherTile2 = 0; _root.buildOtherTile3 = 0; } else if (_root.buildPlanSize == 2) { _root.insertBuild(35, 40, 0, 0, _root.buildPlan); _root.buildOtherTile = 40; _root.buildOtherTile2 = 0; _root.buildOtherTile3 = 0; } else if (_root.buildPlanSize == 3) { _root.insertBuild(35, 40, AD, 0, _root.buildPlan); _root.buildOtherTile = 40; _root.buildOtherTile2 = AD; _root.buildOtherTile3 = 0; } else if (_root.buildPlanSize == 3.5) { _root.insertBuild(35, 40, 0, AE, _root.buildPlan); _root.buildOtherTile = 40; _root.buildOtherTile2 = AE; _root.buildOtherTile3 = 0; } else if (_root.buildPlanSize == 4) { _root.insertBuild(35, 40, AD, AE, _root.buildPlan); _root.buildOtherTile = 40; _root.buildOtherTile2 = AD; _root.buildOtherTile3 = AE; } } } on (rollOver) { if (_root.buildDonePlacing == false) { if (_root.buildPlanSize == 2) { } else if (_root.buildPlanSize == 3) { _root.mainCursorStatus = "nobuild"; } else if (_root.buildPlanSize == 3.5) { _root.mainCursorStatus = "nobuild"; } else if (_root.buildPlanSize == 4) { _root.mainCursorStatus = "nobuild"; } } } on (rollOut) { if (_root.buildDonePlacing == false) { _root.mainCursorStatus = "build"; } }
Symbol 1518 Button
on (release) { if (!_root.buildDonePlacing) { if (_root.buildPlanSize == 1) { _root.insertBuild(15, 0, 0, 0, _root.buildPlan); _root.buildOtherTile = 0; _root.buildOtherTile2 = 0; _root.buildOtherTile3 = 0; } else if (_root.buildPlanSize == 2) { _root.insertBuild(15, 20, 0, 0, _root.buildPlan); _root.buildOtherTile = 20; _root.buildOtherTile2 = 0; _root.buildOtherTile3 = 0; } else if (_root.buildPlanSize == 3) { _root.insertBuild(15, 20, AD, 0, _root.buildPlan); _root.buildOtherTile = 20; _root.buildOtherTile2 = AD; _root.buildOtherTile3 = 0; } else if (_root.buildPlanSize == 3.5) { _root.insertBuild(15, 20, 0, 24, _root.buildPlan); _root.buildOtherTile = 20; _root.buildOtherTile2 = 24; _root.buildOtherTile3 = 0; } else if (_root.buildPlanSize == 4) { _root.insertBuild(15, 20, AD, 24, _root.buildPlan); _root.buildOtherTile = 20; _root.buildOtherTile2 = AD; _root.buildOtherTile3 = 24; } } } on (rollOver) { if (_root.buildDonePlacing == false) { if (_root.buildPlanSize == 2) { } else if (_root.buildPlanSize == 3) { _root.mainCursorStatus = "nobuild"; } else if (_root.buildPlanSize == 3.5) { } else if (_root.buildPlanSize == 4) { _root.mainCursorStatus = "nobuild"; } } } on (rollOut) { if (_root.buildDonePlacing == false) { _root.mainCursorStatus = "build"; } }
Symbol 1519 Button
on (release) { if (!_root.buildDonePlacing) { if (_root.buildPlanSize == 1) { _root.insertBuild(37, 0, 0, 0, _root.buildPlan); _root.buildOtherTile = 0; _root.buildOtherTile2 = 0; _root.buildOtherTile3 = 0; } else if (_root.buildPlanSize == 2) { _root.insertBuild(37, AC, 0, 0, _root.buildPlan); _root.buildOtherTile = AC; _root.buildOtherTile2 = 0; _root.buildOtherTile3 = 0; } else if (_root.buildPlanSize == 3) { _root.insertBuild(37, AC, AD, 0, _root.buildPlan); _root.buildOtherTile = AC; _root.buildOtherTile2 = AD; _root.buildOtherTile3 = 0; } else if (_root.buildPlanSize == 3.5) { _root.insertBuild(37, AC, 0, AE, _root.buildPlan); _root.buildOtherTile = AC; _root.buildOtherTile2 = AE; _root.buildOtherTile3 = 0; } else if (_root.buildPlanSize == 4) { _root.insertBuild(37, AC, AD, AE, _root.buildPlan); _root.buildOtherTile = AC; _root.buildOtherTile2 = AD; _root.buildOtherTile3 = AE; } } } on (rollOver) { if (_root.buildDonePlacing == false) { if (_root.buildPlanSize == 2) { _root.mainCursorStatus = "nobuild"; } else if (_root.buildPlanSize == 3) { _root.mainCursorStatus = "nobuild"; } else if (_root.buildPlanSize == 3.5) { _root.mainCursorStatus = "nobuild"; } else if (_root.buildPlanSize == 4) { _root.mainCursorStatus = "nobuild"; } } } on (rollOut) { if (_root.buildDonePlacing == false) { _root.mainCursorStatus = "build"; } }
Symbol 1520 Button
on (release) { if (!_root.buildDonePlacing) { if (_root.buildPlanSize == 1) { _root.insertBuild(34, 0, 0, 0, _root.buildPlan); _root.buildOtherTile = 0; _root.buildOtherTile2 = 0; _root.buildOtherTile3 = 0; } else if (_root.buildPlanSize == 2) { _root.insertBuild(34, AC, 0, 0, _root.buildPlan); _root.buildOtherTile = AC; _root.buildOtherTile2 = 0; _root.buildOtherTile3 = 0; } else if (_root.buildPlanSize == 3) { _root.insertBuild(34, AC, 39, 0, _root.buildPlan); _root.buildOtherTile = AC; _root.buildOtherTile2 = 39; _root.buildOtherTile3 = 0; } else if (_root.buildPlanSize == 3.5) { _root.insertBuild(34, AC, 0, AE, _root.buildPlan); _root.buildOtherTile = AC; _root.buildOtherTile2 = AE; _root.buildOtherTile3 = 0; } else if (_root.buildPlanSize == 4) { _root.insertBuild(34, AC, 39, AE, _root.buildPlan); _root.buildOtherTile = AC; _root.buildOtherTile2 = 39; _root.buildOtherTile3 = AE; } } } on (rollOver) { if (_root.buildDonePlacing == false) { if (_root.buildPlanSize == 2) { _root.mainCursorStatus = "nobuild"; } else if (_root.buildPlanSize == 3) { _root.mainCursorStatus = "nobuild"; } else if (_root.buildPlanSize == 3.5) { _root.mainCursorStatus = "nobuild"; } else if (_root.buildPlanSize == 4) { _root.mainCursorStatus = "nobuild"; } } } on (rollOut) { if (_root.buildDonePlacing == false) { _root.mainCursorStatus = "build"; } }
Symbol 1521 Button
on (release) { if (!_root.buildDonePlacing) { if (_root.buildPlanSize == 1) { _root.insertBuild(5, 0, 0, 0, _root.buildPlan); _root.buildOtherTile = 0; _root.buildOtherTile2 = 0; _root.buildOtherTile3 = 0; } else if (_root.buildPlanSize == 2) { _root.insertBuild(5, 10, 0, 0, _root.buildPlan); _root.buildOtherTile = 10; _root.buildOtherTile2 = 0; _root.buildOtherTile3 = 0; } else if (_root.buildPlanSize == 3) { _root.insertBuild(5, 10, 9, 0, _root.buildPlan); _root.buildOtherTile = 10; _root.buildOtherTile2 = 9; _root.buildOtherTile3 = 0; } else if (_root.buildPlanSize == 3.5) { _root.insertBuild(5, 10, 0, 14, _root.buildPlan); _root.buildOtherTile = 10; _root.buildOtherTile2 = 14; _root.buildOtherTile3 = 0; } else if (_root.buildPlanSize == 4) { _root.insertBuild(5, 10, 9, 14, _root.buildPlan); _root.buildOtherTile = 10; _root.buildOtherTile2 = 9; _root.buildOtherTile3 = 14; } } }
Symbol 1522 Button
on (release) { if (!_root.buildDonePlacing) { if (_root.buildPlanSize == 1) { _root.insertBuild(10, 0, 0, 0, _root.buildPlan); _root.buildOtherTile = 0; _root.buildOtherTile2 = 0; _root.buildOtherTile3 = 0; } else if (_root.buildPlanSize == 2) { _root.insertBuild(10, AC, 0, 0, _root.buildPlan); _root.buildOtherTile = AC; _root.buildOtherTile2 = 0; _root.buildOtherTile3 = 0; } else if (_root.buildPlanSize == 3) { _root.insertBuild(10, AC, 14, 0, _root.buildPlan); _root.buildOtherTile = AC; _root.buildOtherTile2 = 14; _root.buildOtherTile3 = 0; } else if (_root.buildPlanSize == 3.5) { _root.insertBuild(10, AC, 0, 19, _root.buildPlan); _root.buildOtherTile = AC; _root.buildOtherTile2 = 19; _root.buildOtherTile3 = 0; } else if (_root.buildPlanSize == 4) { _root.insertBuild(10, AC, 14, 19, _root.buildPlan); _root.buildOtherTile = AC; _root.buildOtherTile2 = 14; _root.buildOtherTile3 = 19; } } } on (rollOver) { if (_root.buildDonePlacing == false) { if (_root.buildPlanSize == 2) { _root.mainCursorStatus = "nobuild"; } else if (_root.buildPlanSize == 3) { _root.mainCursorStatus = "nobuild"; } else if (_root.buildPlanSize == 3.5) { _root.mainCursorStatus = "nobuild"; } else if (_root.buildPlanSize == 4) { _root.mainCursorStatus = "nobuild"; } } } on (rollOut) { if (_root.buildDonePlacing == false) { _root.mainCursorStatus = "build"; } }
Symbol 1529 Button
on (release) { if (_root.buildDonePlacing == false) { gui_Overlay.gotoAndStop("buildCancel"); } else { gui_Overlay.gotoAndStop("buildAccept"); } }
Symbol 1532 Button
on (release) { if (_root.buildDonePlacing) { i = 0; while (i <= 42) { if (_root.buildList[i] == _root.buildPlan) { _root.buildList[i] = "empty"; } i++; } _root.buildList[_root.buildOtherTile] = "empty"; _root.buildList[_root.buildOtherTile2] = "empty"; _root.buildList[_root.buildOtherTile3] = "empty"; _root.buildDonePlacing = false; _root.mainCursorStatus = "build"; _root.displayBuild(); } }
Symbol 1544 MovieClip Frame 1
stop(); _root.displayBuild();
Instance of Symbol 1434 MovieClip "guiDescription" in Symbol 1544 MovieClip Frame 1
onClipEvent (enterFrame) { startDrag ("", true); this._x = _root.mainCursor._x; this._y = _root.mainCursor._y; }
Symbol 1544 MovieClip Frame 2
stop(); _root.displayBuild(); if (_root.buildPlanSize == 1) { guiBuildSizeDisplay.gotoAndStop(1); } else if (_root.buildPlanSize == 2) { guiBuildSizeDisplay.gotoAndStop(2); } else if (_root.buildPlanSize == 3) { guiBuildSizeDisplay.gotoAndStop(3); } else if (_root.buildPlanSize == 3.5) { guiBuildSizeDisplay.gotoAndStop(4); } else if (_root.buildPlanSize == 4) { guiBuildSizeDisplay.gotoAndStop(5); }

Library Items

Symbol 1 Sound [soundWhoop]
Symbol 2 Sound [voice9]
Symbol 3 Sound [voice8]
Symbol 4 Sound [voice7]
Symbol 5 Sound [voice6]
Symbol 6 Sound [voice5]
Symbol 7 Sound [voice4]
Symbol 8 Sound [voice3]
Symbol 9 Sound [voice2]
Symbol 10 Sound [voice1]
Symbol 11 Sound [musicTitle]
Symbol 12 Sound [musicIntro]
Symbol 13 Sound [musicMain]
Symbol 14 BitmapUsed by:15
Symbol 15 GraphicUses:14Used by:81
Symbol 16 GraphicUsed by:30
Symbol 17 GraphicUsed by:20
Symbol 18 GraphicUsed by:20
Symbol 19 GraphicUsed by:20 23 26 29
Symbol 20 ButtonUses:17 18 19Used by:30
Symbol 21 GraphicUsed by:23
Symbol 22 GraphicUsed by:23
Symbol 23 ButtonUses:21 22 19Used by:30
Symbol 24 GraphicUsed by:26
Symbol 25 GraphicUsed by:26
Symbol 26 ButtonUses:24 25 19Used by:30
Symbol 27 GraphicUsed by:29
Symbol 28 GraphicUsed by:29
Symbol 29 ButtonUses:27 28 19Used by:30
Symbol 30 MovieClipUses:16 20 23 26 29Used by:81
Symbol 31 GraphicUsed by:33
Symbol 32 GraphicUsed by:33
Symbol 33 MovieClipUses:31 32Used by:64
Symbol 34 GraphicUsed by:64
Symbol 35 GraphicUsed by:64
Symbol 36 GraphicUsed by:64
Symbol 37 MovieClipUsed by:64
Symbol 38 GraphicUsed by:64
Symbol 39 GraphicUsed by:47
Symbol 40 GraphicUsed by:47
Symbol 41 GraphicUsed by:47
Symbol 42 GraphicUsed by:47
Symbol 43 GraphicUsed by:47
Symbol 44 GraphicUsed by:47
Symbol 45 GraphicUsed by:47
Symbol 46 GraphicUsed by:47
Symbol 47 MovieClipUses:39 40 41 42 43 44 45 46Used by:64
Symbol 48 ShapeTweeningUsed by:64
Symbol 49 ShapeTweeningUsed by:64
Symbol 50 GraphicUsed by:64
Symbol 51 GraphicUsed by:64
Symbol 52 GraphicUsed by:64
Symbol 53 GraphicUsed by:61 62 63
Symbol 54 GraphicUsed by:61 62 63
Symbol 55 GraphicUsed by:61 62 63
Symbol 56 GraphicUsed by:61 62 63
Symbol 57 GraphicUsed by:61 62 63
Symbol 58 GraphicUsed by:60 61 62 63
Symbol 59 GraphicUsed by:60
Symbol 60 MovieClipUses:58 59Used by:61 62 63
Symbol 61 ButtonUses:53 54 55 56 57 60 58Used by:64
Symbol 62 ButtonUses:53 54 55 56 57 60 58Used by:64
Symbol 63 ButtonUses:53 54 55 56 57 60 58Used by:64
Symbol 64 MovieClipUses:33 34 35 36 37 38 47 48 49 50 51 52 61 62 63Used by:78
Symbol 65 GraphicUsed by:78
Symbol 66 GraphicUsed by:70
Symbol 67 GraphicUsed by:70 158
Symbol 68 GraphicUsed by:70
Symbol 69 GraphicUsed by:70
Symbol 70 ButtonUses:66 67 68 69Used by:78
Symbol 71 GraphicUsed by:78
Symbol 72 GraphicUsed by:78
Symbol 73 GraphicUsed by:77
Symbol 74 GraphicUsed by:76
Symbol 75 GraphicUsed by:76
Symbol 76 ButtonUses:74 75Used by:77
Symbol 77 MovieClipUses:73 76Used by:78
Symbol 78 MovieClipUses:64 65 70 71 72 77Used by:81
Symbol 79 BitmapUsed by:80
Symbol 80 GraphicUses:79Used by:81
Symbol 81 MovieClipUses:15 30 78 80Used by:Timeline
Symbol 82 FontUsed by:83 84 271 279 284 285 287 434 447 450 453 457 458 475 482 483 487 495 496 497 498 499 500 501 508 509 510 511 512 513 514 515 516 517 518 519 532 533 534 550 575 612 618 624 625 632 639 643 649 652 656 659 662 665 668 671 675 678 681 685 688 691 694 697 700 703 706 709 712 715 718 721 724 727 730 733 736 739 742 745 748 751 757 758 762 763 773 777 781 787 791 794 796 799 801 804 806 809 811 814 816 819 821 824 826 829 831 834 836 839 841 844 846 849 853 855 858 860 863 865 868 870 873 875 878 880 884 887 889 892 894 897 899 902 904 907 909 912 914 917 919 922 924 927 929 932 934 937 939 942 944 971 974 976 978 980 982 984 986 988 990 992 994 996 998 1000 1002 1004 1009 1013 1022 1023 1029 1030 1031 1032 1035 1037 1049 1054 1059 1061 1077 1080 1084 1085 1087 1089 1092 1093 1094 1095 1096 1102 1103 1104 1105 1106 1107 1108 1109 1110 1111 1112 1113 1169 1170 1172 1182 1183 1184 1185 1186 1187 1189 1191 1206 1207 1379 1380 1381 1382 1383 1384 1385 1386 1387 1388 1389 1390 1391 1392 1393 1394 1395 1396 1397 1403 1404 1405 1408 1411 1414 1416 1418 1421 1422 1424 1427 1429 1432 1433 1440 1444 1471 1524 1526 1527 1528 1531 1534 1535 1537 1539 1542
Symbol 83 TextUses:82Used by:Timeline
Symbol 84 TextUses:82Used by:Timeline
Symbol 85 GraphicUsed by:Timeline
Symbol 86 GraphicUsed by:Timeline
Symbol 87 GraphicUsed by:93
Symbol 88 GraphicUsed by:93
Symbol 89 GraphicUsed by:93
Symbol 90 GraphicUsed by:93
Symbol 91 GraphicUsed by:93
Symbol 92 GraphicUsed by:93
Symbol 93 MovieClipUses:87 88 89 90 91 92Used by:Timeline
Symbol 1547 MovieClip [__Packages.NewgroundsAPI]
Symbol 94 GraphicUsed by:160
Symbol 95 GraphicUsed by:96
Symbol 96 MovieClipUses:95Used by:160 185 320
Symbol 97 GraphicUsed by:160
Symbol 98 GraphicUsed by:160
Symbol 99 GraphicUsed by:160
Symbol 100 GraphicUsed by:160
Symbol 101 GraphicUsed by:160
Symbol 102 GraphicUsed by:160
Symbol 103 GraphicUsed by:160
Symbol 104 GraphicUsed by:160
Symbol 105 GraphicUsed by:160
Symbol 106 GraphicUsed by:160
Symbol 107 GraphicUsed by:160
Symbol 108 GraphicUsed by:160
Symbol 109 GraphicUsed by:160
Symbol 110 GraphicUsed by:160
Symbol 111 GraphicUsed by:160
Symbol 112 GraphicUsed by:160
Symbol 113 FontUsed by:114
Symbol 114 TextUses:113Used by:160
Symbol 115 GraphicUsed by:160
Symbol 116 GraphicUsed by:160
Symbol 117 GraphicUsed by:160
Symbol 118 GraphicUsed by:160
Symbol 119 GraphicUsed by:160
Symbol 120 GraphicUsed by:160
Symbol 121 GraphicUsed by:160
Symbol 122 GraphicUsed by:160
Symbol 123 GraphicUsed by:124
Symbol 124 MovieClipUses:123Used by:125
Symbol 125 MovieClipUses:124Used by:160
Symbol 126 GraphicUsed by:159
Symbol 127 GraphicUsed by:159
Symbol 128 GraphicUsed by:129
Symbol 129 MovieClipUses:128Used by:130
Symbol 130 MovieClipUses:129Used by:158
Symbol 131 GraphicUsed by:158
Symbol 132 GraphicUsed by:133 134
Symbol 133 MovieClipUses:132Used by:158
Symbol 134 MovieClipUses:132Used by:158
Symbol 135 GraphicUsed by:136
Symbol 136 MovieClipUses:135Used by:157
Symbol 137 GraphicUsed by:141
Symbol 138 GraphicUsed by:141
Symbol 139 GraphicUsed by:140
Symbol 140 MovieClipUses:139Used by:141 144
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Symbol 1165 TextUses:259Used by:1400
Symbol 1166 EditableTextUses:166Used by:1400
Symbol 1167 EditableTextUses:259Used by:1400
Symbol 1168 EditableTextUses:259Used by:1400
Symbol 1169 TextUses:82Used by:1400
Symbol 1170 EditableTextUses:82Used by:1400
Symbol 1171 EditableTextUses:261Used by:1400
Symbol 1172 TextUses:82Used by:1378 1400
Symbol 1173 TextUses:261Used by:1400
Symbol 1174 ButtonUses:620 621Used by:1400
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Symbol 1178 EditableTextUses:259Used by:1400
Symbol 1179 EditableTextUses:259Used by:1400
Symbol 1180 TextUses:166Used by:1400
Symbol 1181 GraphicUsed by:1400
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Symbol 1183 EditableTextUses:82Used by:1400
Symbol 1184 EditableTextUses:82Used by:1400
Symbol 1185 EditableTextUses:82Used by:1400
Symbol 1186 TextUses:82Used by:1400
Symbol 1187 EditableTextUses:82Used by:1400
Symbol 1188 ButtonUses:609 610Used by:1400
Symbol 1189 TextUses:82Used by:1400
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Symbol 1193 ButtonUses:609 610Used by:1400
Symbol 1194 GraphicUsed by:1378
Symbol 1195 TextUses:261Used by:1378
Symbol 1196 GraphicUsed by:1378
Symbol 1197 TextUses:166Used by:1378
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Symbol 1202 ButtonUses:1198 1199Used by:1378
Symbol 1203 TextUses:261Used by:1378
Symbol 1204 TextUses:261Used by:1378
Symbol 1205 TextUses:261Used by:1378
Symbol 1206 TextUses:82Used by:1209
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Symbol 1210 TextUses:261Used by:1378
Symbol 1211 TextUses:166Used by:1378
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Symbol 1226 TextUses:261Used by:1378
Symbol 1227 TextUses:166Used by:1378
Symbol 1228 ButtonUses:1198 1199Used by:1378
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Symbol 1230 ButtonUses:1198 1199Used by:1378
Symbol 1231 TextUses:261Used by:1378
Symbol 1232 TextUses:261Used by:1378
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Symbol 1234 TextUses:261Used by:1378
Symbol 1235 TextUses:166Used by:1378
Symbol 1236 ButtonUses:1198 1199Used by:1378
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Symbol 1250 TextUses:261Used by:1378
Symbol 1251 TextUses:166Used by:1378
Symbol 1252 ButtonUses:1198 1199Used by:1378
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Symbol 1254 ButtonUses:1198 1199Used by:1378
Symbol 1255 TextUses:261Used by:1378
Symbol 1256 TextUses:261Used by:1378
Symbol 1257 TextUses:261Used by:1378
Symbol 1258 TextUses:261Used by:1378
Symbol 1259 TextUses:166Used by:1378
Symbol 1260 ButtonUses:1198 1199Used by:1378
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Symbol 1263 TextUses:261Used by:1378
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Symbol 1268 ButtonUses:1198 1199Used by:1378
Symbol 1269 ButtonUses:1198 1199Used by:1378
Symbol 1270 ButtonUses:1198 1199Used by:1378
Symbol 1271 TextUses:261Used by:1378
Symbol 1272 TextUses:261Used by:1378
Symbol 1273 TextUses:261Used by:1378
Symbol 1274 TextUses:261Used by:1378
Symbol 1275 TextUses:166Used by:1378
Symbol 1276 ButtonUses:1198 1199Used by:1378
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Symbol 1278 ButtonUses:1198 1199Used by:1378
Symbol 1279 TextUses:261Used by:1378
Symbol 1280 TextUses:261Used by:1378
Symbol 1281 TextUses:261Used by:1378
Symbol 1282 TextUses:261Used by:1378
Symbol 1283 GraphicUsed by:1378
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Symbol 1287 ButtonUses:609 610Used by:1378
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Symbol 1300 TextUses:261Used by:1378
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Symbol 1302 TextUses:261Used by:1378
Symbol 1303 TextUses:261Used by:1378
Symbol 1304 TextUses:261Used by:1378
Symbol 1305 TextUses:261Used by:1378
Symbol 1306 TextUses:261Used by:1378
Symbol 1307 TextUses:261Used by:1378
Symbol 1308 TextUses:261Used by:1378
Symbol 1309 TextUses:261Used by:1378
Symbol 1310 TextUses:261Used by:1378
Symbol 1311 TextUses:261Used by:1378
Symbol 1312 TextUses:261Used by:1378
Symbol 1313 TextUses:261Used by:1378
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Symbol 1316 TextUses:261Used by:1378
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Symbol 1318 TextUses:261Used by:1378
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Symbol 1321 TextUses:261Used by:1378
Symbol 1322 TextUses:261Used by:1378
Symbol 1323 TextUses:261Used by:1378
Symbol 1324 TextUses:261Used by:1378
Symbol 1325 TextUses:261Used by:1378
Symbol 1326 TextUses:261Used by:1378
Symbol 1327 TextUses:261Used by:1378
Symbol 1328 TextUses:261Used by:1378
Symbol 1329 TextUses:261Used by:1378
Symbol 1330 TextUses:261Used by:1378
Symbol 1331 TextUses:261Used by:1378
Symbol 1332 TextUses:261Used by:1378
Symbol 1333 TextUses:261Used by:1378
Symbol 1334 TextUses:261Used by:1378
Symbol 1335 TextUses:261Used by:1378
Symbol 1336 TextUses:261Used by:1378
Symbol 1337 TextUses:261Used by:1378
Symbol 1338 TextUses:261Used by:1378
Symbol 1339 TextUses:261Used by:1378
Symbol 1340 TextUses:261Used by:1378
Symbol 1341 TextUses:261Used by:1378
Symbol 1342 TextUses:261Used by:1378
Symbol 1343 TextUses:261Used by:1378
Symbol 1344 TextUses:261Used by:1378
Symbol 1345 TextUses:261Used by:1378
Symbol 1346 TextUses:261Used by:1378
Symbol 1347 TextUses:261Used by:1378
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Symbol 1349 TextUses:261Used by:1378
Symbol 1350 TextUses:261Used by:1378
Symbol 1351 TextUses:261Used by:1378
Symbol 1352 TextUses:261Used by:1378
Symbol 1353 TextUses:261Used by:1378
Symbol 1354 TextUses:261Used by:1378
Symbol 1355 TextUses:261Used by:1378
Symbol 1356 TextUses:261Used by:1378
Symbol 1357 TextUses:261Used by:1378
Symbol 1358 TextUses:261Used by:1378
Symbol 1359 TextUses:261Used by:1378
Symbol 1360 TextUses:261Used by:1378
Symbol 1361 TextUses:261Used by:1378
Symbol 1362 TextUses:261Used by:1378
Symbol 1363 TextUses:261Used by:1378
Symbol 1364 TextUses:261Used by:1378
Symbol 1365 TextUses:261Used by:1378
Symbol 1366 TextUses:261Used by:1378
Symbol 1367 TextUses:261Used by:1378
Symbol 1368 TextUses:261Used by:1378
Symbol 1369 TextUses:261Used by:1378
Symbol 1370 TextUses:261Used by:1378
Symbol 1371 TextUses:261Used by:1378
Symbol 1372 TextUses:261Used by:1378
Symbol 1373 TextUses:261Used by:1378
Symbol 1374 TextUses:261Used by:1378
Symbol 1375 TextUses:261Used by:1378
Symbol 1376 TextUses:261Used by:1378
Symbol 1377 TextUses:261Used by:1378
Symbol 1378 MovieClipUses:1194 1172 1195 1196 1197 1200 1201 1202 1203 1204 1205 1164 1209 1210 1211 1212 1213 1214 1215 1216 1217 1218 1219 1220 1221 1222 1223 1224 1225 1226 1227 1228 1229 1230 1231 1232 1233 1234 1235 1236 1237 1238 1239 1240 1241 1242 1243 1244 1245 1246 1247 1248 1249 1250 1251 1252 1253 1254 1255 1256 1257 1258 1259 1260 1261 1262 1263 1264 1265 1266 1267 1268 1269 1270 1271 1272 1273 1274 1275 1276 1277 1278 1279 1280 1281 1282 1283 1284 1285 1286 1287 1288 1289 1290 1291 1292 1293 1294 1295 1296 1297 1298 1299 1300 1301 1302 1303 1304 1305 1306 1307 1308 1309 1310 1311 1312 1313 1314 1315 1316 1317 1318 1319 1320 1321 1322 1323 1324 1325 1326 1327 1328 1329 1330 1331 1332 1333 1334 1335 1336 1337 1338 1339 1340 1341 1342 1343 1344 1345 1346 1347 1348 1349 1350 1351 1352 1353 1354 1355 1356 1357 1358 1359 1360 1361 1362 1363 1364 1365 1366 1367 1368 1369 1370 1371 1372 1373 1374 1375 1376 1377Used by:1400
Symbol 1379 TextUses:82Used by:1400
Symbol 1380 TextUses:82Used by:1400
Symbol 1381 TextUses:82Used by:1400
Symbol 1382 TextUses:82Used by:1400
Symbol 1383 TextUses:82Used by:1400
Symbol 1384 TextUses:82Used by:1400
Symbol 1385 TextUses:82Used by:1400
Symbol 1386 TextUses:82Used by:1400
Symbol 1387 TextUses:82Used by:1400
Symbol 1388 TextUses:82Used by:1400
Symbol 1389 TextUses:82Used by:1400
Symbol 1390 TextUses:82Used by:1400
Symbol 1391 TextUses:82Used by:1400
Symbol 1392 TextUses:82Used by:1400
Symbol 1393 TextUses:82Used by:1400
Symbol 1394 TextUses:82Used by:1400
Symbol 1395 TextUses:82Used by:1400
Symbol 1396 TextUses:82Used by:1400
Symbol 1397 TextUses:82Used by:1400
Symbol 1398 TextUses:261Used by:1400
Symbol 1399 TextUses:261Used by:1400
Symbol 1400 MovieClipUses:477 478 479 480 486 487 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 593 594 595 596 597 598 599 600 601 602 603 604 605 606 607 608 611 612 613 616 617 618 619 622 623 624 625 626 627 628 629 630 631 632 635 637 638 639 283 640 754 755 761 765 766 767 768 769 770 771 772 773 774 775 947 948 949 950 951 952 953 954 955 956 957 1012 1013 1014 1015 1016 1017 1018 1019 1020 1021 1022 1023 1024 1025 1026 1027 1028 1029 1030 1031 1032 1033 1038 1039 1043 1044 1045 1046 1047 1048 1049 1050 1051 1053 1054 1055 1056 1057 1058 1059 1060 1061 1062 1063 1064 1065 1066 1067 1068 1069 1070 1071 1072 1073 1074 1075 1076 1077 1078 1079 1080 1081 1082 1083 1084 1085 1086 1087 1164 1165 1166 1167 1168 1169 1170 1171 1172 1173 1174 1175 1176 1177 1178 1179 1180 1181 1182 1183 1184 1185 1186 1187 1188 1189 1190 1191 1192 1193 1378 1379 1380 1381 1382 1383 1384 1385 1386 1387 1388 1389 1390 1391 1392 1393 1394 1395 1396 1397 1398 1399Used by:1544
Symbol 1401 ButtonUses:470Used by:1544
Symbol 1402 GraphicUsed by:1434
Symbol 1403 TextUses:82Used by:1434
Symbol 1404 TextUses:82Used by:1434
Symbol 1405 TextUses:82Used by:1434
Symbol 1406 GraphicUsed by:1434
Symbol 1407 GraphicUsed by:1434
Symbol 1408 TextUses:82Used by:1434
Symbol 1409 EditableTextUses:261Used by:1434
Symbol 1410 GraphicUsed by:1434
Symbol 1411 TextUses:82Used by:1434
Symbol 1412 EditableTextUses:261Used by:1434
Symbol 1413 GraphicUsed by:1434
Symbol 1414 TextUses:82Used by:1434
Symbol 1415 EditableTextUses:261Used by:1434
Symbol 1416 TextUses:82Used by:1434
Symbol 1417 GraphicUsed by:1434
Symbol 1418 TextUses:82Used by:1434
Symbol 1419 EditableTextUses:261Used by:1434
Symbol 1420 GraphicUsed by:1434
Symbol 1421 TextUses:82Used by:1434
Symbol 1422 TextUses:82Used by:1434
Symbol 1423 GraphicUsed by:1434
Symbol 1424 TextUses:82Used by:1434
Symbol 1425 EditableTextUses:259Used by:1434
Symbol 1426 GraphicUsed by:1434
Symbol 1427 TextUses:82Used by:1434
Symbol 1428 EditableTextUses:259Used by:1434
Symbol 1429 TextUses:82Used by:1434
Symbol 1430 GraphicUsed by:1434
Symbol 1431 EditableTextUses:261Used by:1434
Symbol 1432 TextUses:82Used by:1434
Symbol 1433 TextUses:82Used by:1434
Symbol 1434 MovieClipUses:1402 1403 1404 1405 1406 1407 1408 1409 1410 1411 1412 1413 1414 1415 1416 1417 1418 1419 1420 1421 1422 1423 1424 1425 1426 1427 1428 1429 1430 1431 1432 1433Used by:1544
Symbol 1435 GraphicUsed by:1436
Symbol 1436 MovieClipUses:1435Used by:1437
Symbol 1437 MovieClipUses:1436Used by:1544
Symbol 1438 GraphicUsed by:1479
Symbol 1439 GraphicUsed by:1479
Symbol 1440 TextUses:82Used by:1479
Symbol 1441 GraphicUsed by:1479
Symbol 1442 TextUses:261Used by:1479
Symbol 1443 ButtonUses:488 489 490 491 492Used by:1479
Symbol 1444 TextUses:82Used by:1479
Symbol 1445 ButtonUses:286 287 288Used by:1479
Symbol 1446 GraphicUsed by:1479
Symbol 1447 TextUses:261Used by:1479
Symbol 1448 GraphicUsed by:1479
Symbol 1449 TextUses:261Used by:1479
Symbol 1450 GraphicUsed by:1451
Symbol 1451 MovieClipUses:1450Used by:1479
Symbol 1452 ButtonUses:470Used by:1479
Symbol 1453 GraphicUsed by:1479
Symbol 1454 TextUses:261Used by:1479
Symbol 1455 GraphicUsed by:1479
Symbol 1456 TextUses:261Used by:1479
Symbol 1457 GraphicUsed by:1479
Symbol 1458 TextUses:261Used by:1479
Symbol 1459 GraphicUsed by:1479
Symbol 1460 TextUses:261Used by:1479
Symbol 1461 GraphicUsed by:1479
Symbol 1462 TextUses:261Used by:1479
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Symbol 1465 GraphicUsed by:1479
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Symbol 1469 GraphicUsed by:1479
Symbol 1470 TextUses:261Used by:1479
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Symbol 1472 TextUses:261Used by:1479
Symbol 1473 TextUses:261Used by:1479
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Symbol 1476 TextUses:261Used by:1479
Symbol 1477 TextUses:261Used by:1479
Symbol 1478 ButtonUses:488 489 490 491 492Used by:1479
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Symbol 1480 GraphicUsed by:1544
Symbol 1481 GraphicUsed by:1482 1483 1484 1485 1486 1487 1488 1489 1490 1491 1492 1493 1494 1495 1496 1497 1498 1499 1500 1501 1502 1503 1504 1505 1506 1507 1508 1509 1510 1511 1512 1513 1514 1515 1516 1517 1518 1519 1520 1521 1522
Symbol 1482 ButtonUses:331 1481Used by:1544
Symbol 1483 ButtonUses:331 1481Used by:1544
Symbol 1484 ButtonUses:331 1481Used by:1544
Symbol 1485 ButtonUses:331 1481Used by:1544
Symbol 1486 ButtonUses:331 1481Used by:1544
Symbol 1487 ButtonUses:331 1481Used by:1544
Symbol 1488 ButtonUses:331 1481Used by:1544
Symbol 1489 ButtonUses:331 1481Used by:1544
Symbol 1490 ButtonUses:331 1481Used by:1544
Symbol 1491 ButtonUses:331 1481Used by:1544
Symbol 1492 ButtonUses:331 1481Used by:1544
Symbol 1493 ButtonUses:331 1481Used by:1544
Symbol 1494 ButtonUses:331 1481Used by:1544
Symbol 1495 ButtonUses:331 1481Used by:1544
Symbol 1496 ButtonUses:331 1481Used by:1544
Symbol 1497 ButtonUses:331 1481Used by:1544
Symbol 1498 ButtonUses:331 1481Used by:1544
Symbol 1499 ButtonUses:331 1481Used by:1544
Symbol 1500 ButtonUses:331 1481Used by:1544
Symbol 1501 ButtonUses:331 1481Used by:1544
Symbol 1502 ButtonUses:331 1481Used by:1544
Symbol 1503 ButtonUses:331 1481Used by:1544
Symbol 1504 ButtonUses:331 1481Used by:1544
Symbol 1505 ButtonUses:331 1481Used by:1544
Symbol 1506 ButtonUses:331 1481Used by:1544
Symbol 1507 ButtonUses:331 1481Used by:1544
Symbol 1508 ButtonUses:331 1481Used by:1544
Symbol 1509 ButtonUses:331 1481Used by:1544
Symbol 1510 ButtonUses:331 1481Used by:1544
Symbol 1511 ButtonUses:331 1481Used by:1544
Symbol 1512 ButtonUses:331 1481Used by:1544
Symbol 1513 ButtonUses:331 1481Used by:1544
Symbol 1514 ButtonUses:331 1481Used by:1544
Symbol 1515 ButtonUses:331 1481Used by:1544
Symbol 1516 ButtonUses:331 1481Used by:1544
Symbol 1517 ButtonUses:331 1481Used by:1544
Symbol 1518 ButtonUses:331 1481Used by:1544
Symbol 1519 ButtonUses:331 1481Used by:1544
Symbol 1520 ButtonUses:331 1481Used by:1544
Symbol 1521 ButtonUses:331 1481Used by:1544
Symbol 1522 ButtonUses:331 1481Used by:1544
Symbol 1523 GraphicUsed by:1544
Symbol 1524 TextUses:82Used by:1544
Symbol 1525 EditableTextUses:259Used by:1544
Symbol 1526 TextUses:82Used by:1544
Symbol 1527 TextUses:82Used by:1529
Symbol 1528 TextUses:82Used by:1529
Symbol 1529 ButtonUses:456 1527 1528 459Used by:1544
Symbol 1530 GraphicUsed by:1532
Symbol 1531 TextUses:82Used by:1532
Symbol 1532 ButtonUses:1530 1531 288Used by:1544
Symbol 1533 GraphicUsed by:1543
Symbol 1534 TextUses:82Used by:1543
Symbol 1535 TextUses:82Used by:1543
Symbol 1536 GraphicUsed by:1543
Symbol 1537 TextUses:82Used by:1543
Symbol 1538 GraphicUsed by:1543
Symbol 1539 TextUses:82Used by:1543
Symbol 1540 GraphicUsed by:1543
Symbol 1541 GraphicUsed by:1543
Symbol 1542 TextUses:82Used by:1543
Symbol 1543 MovieClipUses:1533 1534 1535 1536 1537 1538 1539 1540 1541 1542Used by:1544
Symbol 1544 MovieClipUses:321 322 324 325 432 433 434 435 436 437 438 441 443 445 448 451 454 455 460 461 462 463 465 467 469 471 472 473 476 1400 1401 1434 1437 1479 1480 1482 1483 1484 1485 1486 1487 1488 1489 1490 1491 1492 1493 1494 1495 1496 1497 1498 1499 1500 1501 1502 1503 1504 1505 1506 1507 1508 1509 1510 1511 1512 1513 1514 1515 1516 1517 1518 1519 1520 1521 1522 1523 1524 1525 1526 1529 1532 1543Used by:Timeline
Symbol 1545 GraphicUsed by:1546
Symbol 1546 MovieClipUses:1545Used by:Timeline
Streaming Sound 1Used by:Symbol 160 MovieClip
Streaming Sound 2Used by:Symbol 320 MovieClip

Instance Names

"mainCursor"Frame 1Symbol 93 MovieClip
"mainGame"Frame 5Symbol 1544 MovieClip
"ng_ad"Symbol 78 MovieClip Frame 1Symbol 77 MovieClip
"tankLogo"Symbol 159 MovieClip Frame 1Symbol 158 MovieClip
"disStats"Symbol 1378 MovieClip Frame 1Symbol 1164 MovieClip
"disRank1"Symbol 1400 MovieClip Frame 2Symbol 548 MovieClip
"disRank2"Symbol 1400 MovieClip Frame 3Symbol 548 MovieClip
"disRank3"Symbol 1400 MovieClip Frame 4Symbol 548 MovieClip
"buildMenuOp0"Symbol 1400 MovieClip Frame 10Symbol 754 MovieClip
"buildMenuOp1"Symbol 1400 MovieClip Frame 10Symbol 754 MovieClip
"buildMenuOp2"Symbol 1400 MovieClip Frame 10Symbol 754 MovieClip
"buildMenuOp3"Symbol 1400 MovieClip Frame 10Symbol 754 MovieClip
"buildMenuOp4"Symbol 1400 MovieClip Frame 10Symbol 754 MovieClip
"buildMenuOp5"Symbol 1400 MovieClip Frame 10Symbol 754 MovieClip
"buildMenuOp6"Symbol 1400 MovieClip Frame 11Symbol 754 MovieClip
"buildMenuOp7"Symbol 1400 MovieClip Frame 11Symbol 754 MovieClip
"buildMenuOp8"Symbol 1400 MovieClip Frame 11Symbol 754 MovieClip
"buildMenuOp9"Symbol 1400 MovieClip Frame 11Symbol 754 MovieClip
"buildMenuOp10"Symbol 1400 MovieClip Frame 11Symbol 754 MovieClip
"buildMenuOp11"Symbol 1400 MovieClip Frame 11Symbol 754 MovieClip
"buildMenuOp12"Symbol 1400 MovieClip Frame 12Symbol 754 MovieClip
"buildMenuOp13"Symbol 1400 MovieClip Frame 12Symbol 754 MovieClip
"buildMenuOp14"Symbol 1400 MovieClip Frame 12Symbol 754 MovieClip
"buildMenuOp15"Symbol 1400 MovieClip Frame 12Symbol 754 MovieClip
"buildMenuOp16"Symbol 1400 MovieClip Frame 12Symbol 754 MovieClip
"buildMenuOp17"Symbol 1400 MovieClip Frame 12Symbol 754 MovieClip
"buildMenuOp18"Symbol 1400 MovieClip Frame 13Symbol 754 MovieClip
"buildMenuOp19"Symbol 1400 MovieClip Frame 13Symbol 754 MovieClip
"buildMenuOp20"Symbol 1400 MovieClip Frame 13Symbol 754 MovieClip
"buildMenuOp21"Symbol 1400 MovieClip Frame 13Symbol 754 MovieClip
"buildMenuOp22"Symbol 1400 MovieClip Frame 13Symbol 754 MovieClip
"buildMenuOp23"Symbol 1400 MovieClip Frame 13Symbol 754 MovieClip
"buildMenuOp24"Symbol 1400 MovieClip Frame 14Symbol 754 MovieClip
"buildMenuOp25"Symbol 1400 MovieClip Frame 14Symbol 754 MovieClip
"buildMenuOp26"Symbol 1400 MovieClip Frame 14Symbol 754 MovieClip
"buildMenuOp27"Symbol 1400 MovieClip Frame 14Symbol 754 MovieClip
"buildMenuOp28"Symbol 1400 MovieClip Frame 14Symbol 754 MovieClip
"buildMenuOp29"Symbol 1400 MovieClip Frame 14Symbol 754 MovieClip
"buildMenuOp30"Symbol 1400 MovieClip Frame 15Symbol 754 MovieClip
"buildMenuOp31"Symbol 1400 MovieClip Frame 15Symbol 754 MovieClip
"buildMenuOp32"Symbol 1400 MovieClip Frame 15Symbol 754 MovieClip
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Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
ExportAssets (56)Timeline Frame 1Symbol 1 as "soundWhoop"
ExportAssets (56)Timeline Frame 1Symbol 2 as "voice9"
ExportAssets (56)Timeline Frame 1Symbol 3 as "voice8"
ExportAssets (56)Timeline Frame 1Symbol 4 as "voice7"
ExportAssets (56)Timeline Frame 1Symbol 5 as "voice6"
ExportAssets (56)Timeline Frame 1Symbol 6 as "voice5"
ExportAssets (56)Timeline Frame 1Symbol 7 as "voice4"
ExportAssets (56)Timeline Frame 1Symbol 8 as "voice3"
ExportAssets (56)Timeline Frame 1Symbol 9 as "voice2"
ExportAssets (56)Timeline Frame 1Symbol 10 as "voice1"
ExportAssets (56)Timeline Frame 1Symbol 11 as "musicTitle"
ExportAssets (56)Timeline Frame 1Symbol 12 as "musicIntro"
ExportAssets (56)Timeline Frame 1Symbol 13 as "musicMain"
ExportAssets (56)Timeline Frame 1Symbol 1547 as "__Packages.NewgroundsAPI"

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_root.mainCommanderNameSymbol 269 EditableText"<p align="left"><font face="Tahoma" size="12" color="#993309" letterSpacing="0.000000" kerning="1"><b>Commander Name</b></font></p>"
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_root.darnDexSymbol 1130 EditableText"999"
_root.darnChaSymbol 1131 EditableText"999"
_root.darnEndSymbol 1132 EditableText"999"
_root.darnGunSymbol 1133 EditableText"999"
_root.darnDemSymbol 1134 EditableText"999"
_root.darnNatSymbol 1135 EditableText"999"
_root.darnTinSymbol 1136 EditableText"999"
_root.darnEleSymbol 1137 EditableText"999"
_root.darnMedSymbol 1138 EditableText"999"
_root.darnSteSymbol 1139 EditableText"999"
_root.darnSteESymbol 1140 EditableText"999"
_root.darnVehSymbol 1141 EditableText"999"
_root.darnDecSymbol 1142 EditableText"999"
_root.darnTeaSymbol 1143 EditableText"999"
_root.darnNegSymbol 1144 EditableText"999"
_root.neneStrSymbol 1147 EditableText"999"
_root.neneIntSymbol 1148 EditableText"999"
_root.neneDexSymbol 1149 EditableText"999"
_root.neneChaSymbol 1150 EditableText"999"
_root.neneEndSymbol 1151 EditableText"999"
_root.neneGunSymbol 1152 EditableText"999"
_root.neneDemSymbol 1153 EditableText"999"
_root.neneNatSymbol 1154 EditableText"999"
_root.neneTinSymbol 1155 EditableText"999"
_root.neneEleSymbol 1156 EditableText"999"
_root.neneMedSymbol 1157 EditableText"999"
_root.neneSteSymbol 1158 EditableText"999"
_root.neneSteESymbol 1159 EditableText"999"
_root.neneVehSymbol 1160 EditableText"999"
_root.neneDecSymbol 1161 EditableText"999"
_root.neneTeaSymbol 1162 EditableText"999"
_root.neneNegSymbol 1163 EditableText"999"
disMisReqSymbol 1166 EditableText""
disMissionRankSymbol 1167 EditableText"[Rank 1 Mission]"
disRankInfoSymbol 1168 EditableText"[Rank 1 Missions require a 20 skills points for 100% completion]"
disMissionOutput1Symbol 1170 EditableText"[dispatched]"
disMissionOutput2Symbol 1171 EditableText"[Days out]"
disMisReqSymbol 1177 EditableText""
disMissionRankSymbol 1178 EditableText"[Rank 1 Mission]"
disRankInfoSymbol 1179 EditableText"[Rank 1 Missions require a 20 skills points for 100% completion]"
disMisOutput2Symbol 1182 EditableText"Success!"
disMisOutput3Symbol 1183 EditableText"earned $500"
disMisOutput4Symbol 1184 EditableText"100"
disMisOutput5Symbol 1185 EditableText"/ 100"
disMisOutput1Symbol 1187 EditableText"pico has returned as a..."
_root.disTextRankSymbol 1192 EditableText"Private"
_root.disPicoTaskSymbol 1409 EditableText"[task here]"
_root.disDarnTaskSymbol 1412 EditableText"[task here]"
_root.disNeneTaskSymbol 1415 EditableText"[task here]"
_root.disBuildFXSymbol 1419 EditableText"[task here]"
disBuyPriceSymbol 1425 EditableText"Price: $999999"
disBuyPriceSymbol 1428 EditableText"Price: $999999"
_root.taskBuildingSymbol 1431 EditableText"Building Name"
_root.mainSquadNameSymbol 1525 EditableText"[squad name]"




http://swfchan.com/11/54918/info.shtml
Created: 21/4 -2019 03:34:55 Last modified: 21/4 -2019 03:34:55 Server time: 02/05 -2024 06:24:33