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Tainted [full version].swf

This is the info page for
Flash #55049

(Click the ID number above for more basic data on this flash file.)


Text
Game Title:   Ragnarok Untold Secrets Episode 1: Tainted
Game Genre:   Role Playing Game
Game Developer:   GrupZer0-Untold Secrets TEAM
Game Concept:   Mj "Creek23" Mendoza, Chard "Beibee" Quirante
File Size:   1.60 MB
Movie Size:   800 x 600
System Requirements for better viewing:
· 64 MB of free available system RAM (128 MB recommended)
· 1024 x 768, 16-bit (thousands of colors) color display or better

Expected to be viewable on:
· Windows 98, Windows Me, Windows 2000, Windows XP or later
Internet Explorer 4.0 or later, Netscape Navigator 4 or later, Netscape 6.2 or later, with standard install
defaults, AOL 7 and Opera 6
· System 8.6, System 9.0, System 9.1, System 9.2
Netscape plug-in works with Netscape 4.5 or later, Netscape 6.2 or later, Microsoft Internet Explorer
5.0 or later, and Opera 5

<P ALIGN="RIGHT"><FONT FACE="Arial Narrow" SIZE="12" COLOR="#FF0000"><A HREF="http://grupzer0.bravehost.com" target = "_blank"><B>IF IT&apos;S YOUR FIRST TIME TO PLAY THIS GAME,</B></A></FONT></P><P ALIGN="RIGHT"><FONT FACE="Arial Narrow" SIZE="12" COLOR="#FF0000"><A HREF="http://grupzer0.bravehost.com" target = "_blank"><B>IT IS VERY WELL RECOMMENDED THAT YOU <SBR/>READ THE INSTRUCTION MANUAL [CLICK HERE]</B></A></FONT></P>

presents

productions

a

developed by

based on
RAGNAROK
ONLINE RPG
created by
GRAVITY Inc.

a story about
a weapon...

...a skill...

...a man...

...and a quest....

...in search for the truth...

...and perfection.

Massively Multiplayer Online Games

Ragnarok Untold Secrets was developed by GrupZer0-Untold Secrets TEAM, a division of GrupZer0™, for a Level Up! Flash Game Contest. Ragnarok™, Ragnarok Online RPG™ and Ragnarok logo
are trademarks(™) and copyrights(©) of Level Up! and/or Gravity Incorporated.  Level Up!™  and Level Up! logo are trademarks(™) and copyrights(©) of Level Up! Massively Multiplayer Online Games.
Gravity Inc.™ is a trademark(™) and a copyright(©) of Gravity Inc.™. Grupzer0™ and Grupzer0 logo are trademarks(™) and copyrights(©) of GrupZer0™. All Rights Reserved 2004.

<P ALIGN="RIGHT"><FONT FACE="Arial Narrow" SIZE="12" COLOR="#FF0000"><A HREF="http://grupzer0.bravehost.com" target = "_blank"><B>IF IT&apos;S YOUR FIRST TIME TO PLAY THIS GAME,</B></A></FONT></P><P ALIGN="RIGHT"><FONT FACE="Arial Narrow" SIZE="12" COLOR="#FF0000"><A HREF="http://grupzer0.bravehost.com" target = "_blank"><B>IT IS VERY WELL RECOMMENDED THAT YOU <SBR/>READ THE INSTRUCTION MANUAL [CLICK HERE]</B></A></FONT></P>

Is it over?

Is the fight over?

Have I defeated me?

What happened?

I can't see the line...

I can't see my goal..

I thought I had it...

I thought I was there...

I thought I'd feel different...

I thought I'll be different...

What am I?

Where am I?

What am I now?

Was all the preparation worth the prize?

What was the prize anyway?

replay intro

Episode 1: Tainted

initializing sounds...

initializing variables...

initializing functions...

Confirm Quit

Confirm Quit

Are you sure you want to quit?

Ragnarok
UNTOLD SECRETS
Episode1: Tainted

was developed by
Mj Mendoza IV
aka Creek23

of
Grupzer0

as a contest piece for
Level Up!
Flash Game Contest

Sound FX
adapted from
Tactics Core
of Digis Interactive

and Music from
Ragnarok Online
by soudTeMP

of
Gravity Inc.

Tested by
Grupzer0

GREETINGS TO
grupzer0 [chard, joel, czay, mark]

GREETINGS TO
bahaghari gamers [darrel, poys, benz, jed, alster, wakoo,
lloyd, maki, ewing, japong, nasser, mark, alister, bj]

GREETINGS TO
nueva vizcaya skater [don, patit, renz, jl, payat, kevin,
dolpo, jeros, jeremy, bj, juner, joner, bryan, frankie,
clint, enzo, edward, iking]

GREETINGS TO
SMU-CCSIT[father jess, ma'am gigi, ma'am reggie,
ma'am rose, sir perci, sir marvin, sir del, sir adonis, sir
toto, sir juls, gil, jason, edward, rolly]
to baladad triad, alpha phi beta [alyansa para bolla],
KFC [kishnani fans club].

GREETINGS TO
bahaghari staff [kuya renz, ate pia, jhoart, kuya dave]

GREETINGS TO
and to all who inspired me [Tom Fulp of Newgrounds,
Seed of Digital Seed Entertainment, Eric Jordan of
2advanced]
and all others not mentioned...

New Game

New Game

Do you want to play a new career?

Create Character

Create Character

***Password is needed to protect your file from others...***

Name

12345678901234567890

12345678901234567890

Password

Strength

Agility

Vitality

Intelligence

Luck

Dexterity

824

824

824

824

824

824

824

Pts.

************************
You are a Paladin in this story,
this game is easy if you won't
waste your points
************************

Load Data

Load Data

Please PASTE your USC here.

123456789012345678901234567890123
123456789012345678901234567890123
123456789012345678901234567890123
123456789012345678901234567890123
123456789012345678901234567890123
123456789012345678901234567890123
123456789012345678901234567890123
123456789012345678901234567890123

Password:

12345678901234567890

1

consumes Apple

2

consumes Banana

3

consumes Minor Red Potion

4

consumes Red Potion

5

consumes Minor Blue Potion

6

consumes Blue Potion

7

toggles Ice Slash

8

prepares Frost Hurl

9

toggles Leech Cut

0

toggles Burden Strike

E

opes/closes Item

A

opens/closes Status

S

opens/closes Skill

T

opens/closes Item

C

opens Cheatboard

SPACE BAR

opens/closes Basic Information

M

opens/closes Map

SHIFT

toggles continuous attack

P

toggles PAUSE

1234567890

1234567

1234578901234567890

824

Lv.

/Paladin/Lv.

824

%

824

Exp.

1234567

1234567

1234567



1234567890

1234578901234567890

824

Job Lv.

Base Lv.

824

1234567

1234567

1234567

1234567

Paladin

Basic Information

Basic Information

Cheatboard

Cheatboard

12345678901234567890

Enter Cheat

Inventory

Inventory

824

824

824

824

824

824

Status

Status

Str

Agi

Vit

Int

Luk

Dex

824

824

824

824

824

824

824

824

824

824

824

824

824

Skill Tree

Skill Tree

Leech Cut

Frost Hurl

Sword Mastery

Ice Slash

Burden Strike

824

824

824

-824

-824

824

824

-824

-824

824

Skill Pts.

SP

Game Paused

Game Paused

Save Game

Resume

Main Menu

Exit Game

Load Game

Help

Quality

Generate USC

Generate USC

Press OK to generate Untold Secrets Code.
This may take a while...
Please wait...

Save Game

Save Game

LEFT-CLICK on the symbols below then
RIGHT-CLICK to choose SELECT ALL and
choose COPY.
CREATE a BLANK TEXT FILE to PASTE
and SAVE your Untold Secrets Code [USC].

123456789012345678901234567890123
123456789012345678901234567890123
123456789012345678901234567890123
123456789012345678901234567890123
123456789012345678901234567890123

Resurrect

Pay for Death

Pay for Death and XP

Czana's Inventory

Czana's Inventory

824

824

824

824

824

824

Your Item

Your Item

Thank you for the help!
Hi there! I'm Czana. I sell items. I give apple for 50 Z,
banana for 70 Z, Minor Red Potion for 120 Z, Red Potion
for 250 Z, Minor Blue Potion for 150 Z, and Blue Potion
for 300 Z. Press the item you want to buy and be sure
you have the Zenies. I also buy surplus. I take apples for
30 Z, bananas for 50 Z, Minor Red Potion for 100 Z, Red
Potion for 200 Z, Minor Blue Potion for 120 Z and Blue
Potion for 250 Z. Just press on the item you want to sell.

824

824

824

824

824

824

1234567890

Sorry, you can't generate USC when you are
inside the Boss' Den .

Message

Message

Please be sure that you Saved your game already.
Sure you want to continue Loading?

This will End your current game. Be sure that you
have Saved already. Sure you want to continue?

Loading will End your current game.Sure you want
to continue Loading?

Ice Slash !!

Frost Hurl !!

Burden Strike !!

help me! please!

please buy
apples for me...

thank you!!!

help !!! help me!!!

press [ T ]

you need help?

train more...

good luck...

HURRrrrr.......

Alright...

Let's get it on!

HMMP!!!

hhhhhhhhh...

Argh!!!

hhh...

Too easy for you, huh?

So...

...you finally showed up!

Jan!?!...

...you...

...why?

Of all people...

Why did it have to be you?

Finished?

...

You've changed...

...a lot!

I haven't.

I am what you created.

Do you remember what you told me before?

You once said that in order to be the best...

...I need to be focused...

...I got to be motivated...

...and I have to defeat...

...myself !!

And I was lost looking for the answer on how to defeat me.

I fought for the commoners...

...but I didn't feel satisfied.

Instead, I felt hunger...

...I started to kill more...

...I still have my motivation...

...but my focus...

...I'm starting to lose my focus...

...until I figured it all out...

...I needed to defeat the one who taught me everything I knew...

...I needed to defeat you...

...in order to defeat me.

Fool !!

Satisfied?

ActionScript [AS1/AS2]

Frame 1
function fncShowIntro() { mcText.nextFrame(); } grupzer0 = new Object(); grupzer0.Message = " ***** N O T I C E ***** "; grupzer0.Message = "WE, HERE AT GRUPZER0, USED TO DO WHAT YOU DO..."; grupzer0.Message = "BUT WE DO NOT COPY THE CODES. WE STUDY THE "; grupzer0.Message = "IDEA BEHIND IT. REMEMBER: COPYING ANY IDEAS ARE"; grupzer0.Message = "NOT PUNISHABLE BY LAW. EXPRESSING DOES. THIS "; grupzer0.Message = "GAME WAS HARDLY CODED WITH ALL OUR TIME WASTED."; grupzer0.Message = "WE KNOW YOU CAN READ THIS. THE PROGRAM YOU USE "; grupzer0.Message = "IS CURRENTLY INSTALLED IN OUR PC. WE SEE YOURS "; grupzer0.Message = "AS YOU SEE OURS. FOR MUTUAL UNDERSTANDING, DONT"; grupzer0.Message = "COPY OUR CODE. WE KNOW OUR CODE IS STUPID, BUT "; grupzer0.Message = "COPYING SHOWS MORE STUPIDITY. WE ACCEPT FLAMES,"; grupzer0.Message = "PLEASE SEND YOURS AT grupzer0@yahoo.com. -creek"; delete grupzer0; fscommand ("fullscreen", true); fscommand ("showmenu", false); fscommand ("trapallkeys", true); Stage.showMenu = false; Stage.scaleMode = "showAll"; sndSteam = new Sound(_root); sndSteam.attachSound("sndSteam"); fightboss = new Sound(_root); fightboss.attachSound("fightboss"); sndAmbience = new Sound(_root); sndAmbience.attachSound("sndAmbience"); sndHit = new Sound(_root); sndHit.attachSound("sndHit"); mcBak._alpha = 0; stop();
Instance of Symbol 11 MovieClip "mcBak" in Frame 1
/* no clip actions */
Instance of Symbol 13 MovieClip "mcSun" in Frame 1
onClipEvent (enterFrame) { ifFrameLoaded (1) { intLoad = _parent.getBytesLoaded(); loadingVar = intLoad / intTotal; intHave = loadingVar * 100; loadingVar = Math.round(intHave); if (boolPlayedBgm == false) { _parent.fight3.start(0, 100); boolPlayedBgm = true; } if (boolShowedIntro == false) { var tmrIntro = setInterval(_parent.fncShowIntro, 5000); boolShowedIntro = true; } if (_x < 1000) { _x = (loadingVar * 10); _parent.mcBak._alpha = loadingVar; } } ifFrameLoaded (2) { if (_parent._currentframe == 1) { _parent.nextFrame(); } } ifFrameLoaded (3) { if (boolOKtoGo and (_parent._currentframe == 2)) { _parent.nextFrame(); } } ifFrameLoaded (90) { boolOKtoGo = true; } } onClipEvent (load) { intTotal = _parent.getBytesTotal(); loadingVar = 0; boolOKtoGo = false; boolPlayedBgm = false; boolShowedIntro = false; stop(); }
Frame 4
stopAllSounds();
Frame 36
Mouse.hide(); gotoAndPlay (37);
Frame 37
sndItem = new Sound(_root); sndItem.attachSound("sndItem"); sndFire = new Sound(_root); sndFire.attachSound("sndFire"); sndKill = new Sound(_root); sndKill.attachSound("sndKill"); sndPunch = new Sound(_root); sndPunch.attachSound("sndPunch");
Frame 40
var strPlayerNAME = "Mj Mendoza"; var strPlayerPASS = "grupzer0"; var intPlayerPLV = 0; var intPlayerLV = 0; var intPlayerG = 0; var intPlayerHP = 0; var intPlayerHPMax = 0; var intPlayerMP = 0; var intPlayerMPMax = 0; var intPlayerXP = 0; var intPlayerXPNext = 0; var intPlayerXPPrev = 0; var intPlayerXPAim = 0; var intPlayerSTR = 0; var intPlayerVIT = 0; var intPlayerAGI = 0; var intPlayerINT = 0; var intPlayerDEX = 0; var intPlayerLUK = 0; var intPlayerPTS = 0; var intPlayerJPTS = 0; var intPlayerITEM1 = 0; var intPlayerITEM2 = 0; var intPlayerITEM3 = 0; var intPlayerITEM4 = 0; var intPlayerITEM5 = 0; var intPlayerITEM6 = 0; var intPlayerJS1 = 0; var intPlayerJS2 = 0; var intPlayerJS3 = 0; var intPlayerJS4 = 0; var intPlayerJS5 = 0; var intPlayerQST = 0; var intPlayerX = 0; var intPlayerY = 0; var intPlayerPos = 0; var strPlayerLoc = ""; var boolPlayerCHEATED = false;
Frame 43
arrIntXPos = new Array(20); arrIntYPos = new Array(15); arrIntTracePos = new Array(266); arrIntGridPos = new Array(266); var boolGamePaused = false; var boolGenerating = false; var strXYPos = ""; var intEnemCtr = 0; var intEnemMAX = 0; var intCtr = 0; var intCtr1 = 0; var intCtr2 = 0; var strTEMP = ""; var strGRUPZERO = ""; var boolGeneratedBoss = false; gz0TIME = new Date();
Frame 46
function fncUpdateXP() { var intTemp = 0; while (intPlayerXP >= intPlayerXPNext) { intPlayerXPPrev = 0; intPlayerXP = intPlayerXP - intPlayerXPNext; intPlayerXPNext = Math.floor(intPlayerXPNext * 1.35); intPlayerLV++; intTemp = intTemp + random(intPlayerLV); if (intTemp < 5) { intTemp = intTemp + 4; } if ((intPlayerLV % 2) eq 0) { intPlayerPLV++; intPlayerJPTS++; CS.gotoAndStop("SKILL"); } else { CS.gotoAndStop("stat"); } intPlayerPTS = intPlayerPTS + intTemp; intTemp = 0; } intPlayerXPAim = Math.floor(((intPlayerXP - intPlayerXPPrev) / (intPlayerXPNext - intPlayerXPPrev)) * 100); if (CS._currentframe > 1) { if (CS.barXP._xscale ne intPlayerXPAim) { CS.barXP._xscale = intPlayerXPAim; } } if ((intEnemCtr >= intEnemMAX) and (intEnemMAX >= 800)) { intPlayerXP = intPlayerXP + int((intPlayerXPNext - intPlayerXPPrev) / 3); intPlayerPLV++; intPlayerJPTS++; intEnemCtr = 270; intEnemMAX = 271; CS.gotoAndStop("SKILL"); } } function fncUpdateHP(intDMG) { var intMJ = 0; intMJ = Math.floor((intPlayerHP / intPlayerHPMax) * 100); if (intMJ <= 0) { intMJ = 0; } if (intMJ > 99) { intMJ = 100; } if (CS._currentframe > 1) { if (CS.barHP._xscale ne intMJ) { CS.barHP._xscale = intMJ; } } if (PLAYER.LIFE.numI.NUM._currentframe eq 1) { var intM = int(intDMG / 1000); var intL = (int((intDMG % 1000) - (intDMG % 100)) / 100); var intX = (int((intDMG % 100) - (intDMG % 10)) / 10); var intI = int(intDMG % 10); if (intM > 0) { PLAYER.LIFE.numM.NUM.gotoAndStop(intM + 1); PLAYER.LIFE.numM.play(); } if ((intL > 0) and (intDMG > 99)) { PLAYER.LIFE.numL.NUM.gotoAndStop(intL + 1); PLAYER.LIFE.numL.play(); } if ((intX > 0) and (intDMG > 9)) { PLAYER.LIFE.numX.NUM.gotoAndStop(intX + 1); PLAYER.LIFE.numX.play(); } if (intI > 0) { PLAYER.LIFE.numI.NUM.gotoAndStop(intI + 1); PLAYER.LIFE.numI.play(); } } if (intDMG > 0) { sndHit.start(0); if (PLAYER.boolHitting_P) { PLAYER.boolHitting_P = false; } } } function fncUpdateMP() { var intMJ = 0; intMJ = Math.round((intPlayerMP / intPlayerMPMax) * 100); if (intMJ > 100) { intMJ = 100; } if (CS._currentframe > 1) { if (CS.barMP._xscale ne intMJ) { CS.barMP._xscale = intMJ; } } } function fncPlayerMove_UP() { arrIntGridPos[PLAYER.intPos] = 1; PLAYER.intPos = PLAYER.intPos - 19; arrIntGridPos[PLAYER.intPos] = 1; PLAYER.boolWalking = true; PLAYER.gotoAndPlay("UP"); } function fncPlayerMove_LEFT() { arrIntGridPos[PLAYER.intPos] = 1; PLAYER.intPos--; fncMoveMEMO(); PLAYER.gotoAndPlay("LEFT"); } function fncPlayerMove_DOWN() { arrIntGridPos[PLAYER.intPos] = 1; PLAYER.intPos = PLAYER.intPos + 19; fncMoveMEMO(); PLAYER.gotoAndPlay("DOWN"); } function fncPlayerMove_RIGHT() { arrIntGridPos[PLAYER.intPos] = 1; PLAYER.intPos++; fncMoveMEMO(); PLAYER.gotoAndPlay("RIGHT"); } function fncMoveMEMO() { PLAYER.swapDepths(PLAYER.intPos); arrIntGridPos[PLAYER.intPos] = 1; PLAYER.boolWalking = true; } function fncGenerateENEMY() { var intGenEnemX = 0; var intGenEnemY = 0; var intPos = 0; var boolPlaceIT = false; duplicateMovieClip (mainEnem, "enem" + intEnemCtr, intEnemCtr); while (boolPlaceIT == false) { intGenEnemX = random(17) + 2; intGenEnemY = random(11) + 2; strXYPos = (arrIntXPos[intGenEnemX] + "|") + arrIntYPos[intGenEnemY]; intPos = 1; while (intPos < 265) { if (strXYPos eq arrIntTracePos[intPos]) { if (arrIntGridPos[intPos] eq 0) { arrIntGridPos[intPos] = intEnemCtr; _root["enem" + intEnemCtr].intPosReg = intEnemCtr; _root["enem" + intEnemCtr].intCrntPos = intPos; _root["enem" + intEnemCtr]._x = arrIntXPos[intGenEnemX]; _root["enem" + intEnemCtr]._y = arrIntYPos[intGenEnemY]; intPos = 265; boolPlaceIT = true; } } intPos++; } } intEnemCtr++; } function fncReGenerateENEMY() { var intGenEnemX = 0; var intGenEnemY = 0; var intPos = 0; var intGenTHIS = 0; var boolPlaceIT = false; boolGenerating = true; intCtr = 1; while (intCtr < 265) { if (arrIntGridPos[intCtr] >= 266) { if (_root["item" + arrIntGridPos[intCtr]]._currentframe eq undefined) { removeMovieClip("enem" + arrIntGridPos[intCtr]); duplicateMovieClip (mainEnem, "enem" + arrIntGridPos[intCtr], arrIntGridPos[intCtr]); boolPlaceIT = false; while (boolPlaceIT eq false) { intGenEnemX = random(17) + 2; intGenEnemY = random(11) + 2; strXYPos = (arrIntXPos[intGenEnemX] + "|") + arrIntYPos[intGenEnemY]; intPos = 1; while (intPos < 265) { if (strXYPos eq arrIntTracePos[intPos]) { if (arrIntGridPos[intPos] eq 0) { _root["enem" + arrIntGridPos[intCtr]].intPosReg = arrIntGridPos[intCtr]; _root["enem" + arrIntGridPos[intCtr]].intCrntPos = intPos; _root["enem" + arrIntGridPos[intCtr]]._x = arrIntXPos[intGenEnemX]; _root["enem" + arrIntGridPos[intCtr]]._y = arrIntYPos[intGenEnemY]; arrIntGridPos[intPos] = arrIntGridPos[intCtr]; intPos = 265; boolPlaceIT = true; } } intPos++; } } arrIntGridPos[intCtr] = 0; } else { removeMovieClip("item" + arrIntGridPos[intCtr]); arrIntGridPos[intCtr] = 0; } } intCtr++; } boolGenerating = false; } function fncGenerateITEM(intItemPosReg, intItemX, intItemY, intItemP) { removeMovieClip(_root["enem" + intItemPosReg]); if (random(intPlayerLUK / 2) > random(50)) { duplicateMovieClip (ITEM, "item" + intItemPosReg, intItemPosReg); _root["item" + intItemPosReg]._x = intItemX; _root["item" + intItemPosReg]._y = intItemY; _root["item" + intItemPosReg].intCrntPos = intItemP; } else { arrIntGridPos[intItemP] = 0; } } function fncUpdateEnemHP(strNAME, intDMG) { if (_root[strNAME].LIFE.numI.NUM._currentframe eq 1) { var intM = int(intDMG / 1000); var intL = (int((intDMG % 1000) - (intDMG % 100)) / 100); var intX = (int((intDMG % 100) - (intDMG % 10)) / 10); var intI = int(intDMG % 10); if (intM > 0) { _root[strNAME].LIFE.numM.NUM.gotoAndStop(intM + 1); _root[strNAME].LIFE.numM.play(); } if ((intL > 0) and (intDMG > 99)) { _root[strNAME].LIFE.numL.NUM.gotoAndStop(intL + 1); _root[strNAME].LIFE.numL.play(); } if ((intX > 0) and (intDMG > 9)) { _root[strNAME].LIFE.numX.NUM.gotoAndStop(intX + 1); _root[strNAME].LIFE.numX.play(); } if (intI > -1) { _root[strNAME].LIFE.numI.NUM.gotoAndStop(intI + 1); _root[strNAME].LIFE.numI.play(); } } }
Frame 48
function fncEnemMoveBfr(strEnemName) { _root[strEnemName].boolWalking = true; arrIntGridPos[_root[strEnemName].intCrntPos] = 1; } function fncEnemMoveAfr(strEnemName) { arrIntGridPos[_root[strEnemName].intCrntPos] = 1; _root[strEnemName].swapDepths(_root[strEnemName].intCrntPos); } function fncHitPlayer(strENEMYname) { var intDmg; intDmg = random(_root[strENEMYname].intHit / 2) + int(_root[strENEMYname].intHit / 3); intDmg = intDmg - Math.floor(random(intPlayerAGI / 3) + (intPlayerAGI / 2)); if (intDmg > 0) { intPlayerHP = intPlayerHP - intDmg; fncUpdateHP(intDmg); } } function fncEnemMoveRIGHT(strEN) { fncEnemMoveBfr(strEN); _root[strEN].intCrntPos++; fncEnemMoveAfr(strEN); _root[strEN].enem.gotoAndPlay("RIGHT"); } function fncEnemMoveLEFT(strEN) { fncEnemMoveBfr(strEN); _root[strEN].intCrntPos--; fncEnemMoveAfr(strEN); _root[strEN].enem.gotoAndPlay("LEFT"); } function fncEnemMoveDOWN(strEN) { fncEnemMoveBfr(strEN); _root[strEN].intCrntPos = _root[strEN].intCrntPos + 19; fncEnemMoveAfr(strEN); _root[strEN].enem.gotoAndPlay("DOWN"); } function fncEnemMoveUP(strEN) { fncEnemMoveBfr(strEN); _root[strEN].intCrntPos = _root[strEN].intCrntPos - 19; arrIntGridPos[_root[strEN].intCrntPos] = 1; _root[strEN].enem.gotoAndPlay("UP"); }
Frame 50
function fncPMU(boolMouse) { if (boolGamePaused ne true) { if ((PLAYER.boolHitting_P ne true) and (PLAYER.boolWalking ne true)) { if (boolMouse) { if (intPlayerATK eq 2) { PLAYER.boolHitting_P = true; PLAYER.gotoAndPlay("Attk_U_Frost"); } else if ((arrIntGridPos[PLAYER.intPos - 19] > 265) or (arrIntGridPos[PLAYER.intPos - 19] eq 1)) { ICON.gotoAndStop("ATTACK"); PLAYER.boolHitting_P = true; if (intPlayerATK eq 1) { PLAYER.gotoAndPlay("Attk_U_Normal"); } else if (intPlayerATK eq 3) { if (_root["enem" + arrIntGridPos[PLAYER.intPos - 19]]._currentframe > 0) { PLAYER.gotoAndPlay("Attk_U_Ice"); } else if (_root["item" + arrIntGridPos[PLAYER.intPos - 19]]._currentframe > 0) { PLAYER.gotoAndPlay("Attk_U_Normal"); } else if ((_root["enem" + arrIntGridPos[PLAYER.intPos - 19]]._currentframe eq undefined) or (_root["item" + arrIntGridPos[PLAYER.intPos - 19]]._currentframe eq undefined)) { PLAYER.boolHitting_P = false; } } else if (intPlayerATK eq 4) { if (_root["enem" + arrIntGridPos[PLAYER.intPos - 19]]._currentframe > 0) { PLAYER.gotoAndPlay("Attk_U_Burden"); } else if (_root["item" + arrIntGridPos[PLAYER.intPos - 19]]._currentframe > 0) { PLAYER.gotoAndPlay("Attk_U_Normal"); } else if ((_root["enem" + arrIntGridPos[PLAYER.intPos - 19]]._currentframe eq undefined) or (_root["item" + arrIntGridPos[PLAYER.intPos - 19]]._currentframe eq undefined)) { PLAYER.boolHitting_P = false; } } } else { fncMIU(); } } else { fncMIU(); } } } } function fncMIU() { if (PLAYER.boolWalking ne true) { if (arrIntGridPos[PLAYER.intPos - 19] eq 4) { if ((intPlayerQST eq 0) and (_root.NPC4._currentframe < 2)) { _root.NPC4.nextFrame(); } if (intPlayerQST eq 1) { _root.NPC4.play(); } } else if (((arrIntGridPos[PLAYER.intPos - 19] eq 5) and (intPlayerQST eq 2)) and (_root.NPC5._currentframe < 2)) { _root.NPC5.nextFrame(); } else { ICON.gotoAndStop("NORMAL"); if (PLAYER.intPos > 18) { if (arrIntGridPos[PLAYER.intPos - 19] == 0) { PLAYER.boolWalking = true; fncPlayerMove_UP(); } else { PLAYER.gotoAndStop("UP"); } } else if ((((((((((PLAYER.strMapLoc != "E1 [2]") && (PLAYER.strMapLoc != "E1 [5]")) && (PLAYER.strMapLoc != "E1 [7]")) && (PLAYER.strMapLoc != "E1 [11]")) && (PLAYER.strMapLoc != "E1 [20]")) && (PLAYER.strMapLoc != "E1 [6]")) && (PLAYER.strMapLoc != "E1 [10]")) && (PLAYER.strMapLoc != "E1 [12]")) && (PLAYER.strMapLoc != "E1 [14]")) && (PLAYER.strMapLoc != "E1 [17]")) { if (PLAYER.strMapLoc eq "E1 [1]") { _root.gotoAndStop("grsdrt_1/2"); PLAYER.strMapLoc = "E1 [2]"; } else if (PLAYER.strMapLoc eq "E1 [8]") { _root.gotoAndStop("dirt"); PLAYER.strMapLoc = "E1 [10]"; } else if (PLAYER.strMapLoc eq "E1 [3]") { _root.gotoAndStop("grsdrt_1/2"); PLAYER.strMapLoc = "E1 [4]"; } else if (PLAYER.strMapLoc eq "E1 [4]") { _root.gotoAndStop("dirt"); PLAYER.strMapLoc = "E1 [6]"; } else if (PLAYER.strMapLoc eq "E1 [15]") { _root.gotoAndStop("grsdrt_3/4"); PLAYER.strMapLoc = "E1 [18]"; } else if (PLAYER.strMapLoc eq "E1 [18]") { _root.gotoAndStop("dirt"); PLAYER.strMapLoc = "E1 [14]"; } else if (PLAYER.strMapLoc eq "E1 [13]") { _root.gotoAndStop("mix"); PLAYER.strMapLoc = "E1 [16]"; } else if (PLAYER.strMapLoc eq "E1 [16]") { _root.gotoAndStop("stndrt_1/2"); PLAYER.strMapLoc = "E1 [17]"; } else if (PLAYER.strMapLoc eq "E1 [9]") { PLAYER.strMapLoc = "E1 [11]"; } else if (PLAYER.strMapLoc eq "E1 [19]") { if (intPlayerQST eq 3) { _root.gotoAndStop("boss"); PLAYER.strMapLoc = "E1 [20]"; boolGenerating = true; fncGenerateENEMY(); } else { CS.txtInfo.text = "You can not proceed yet!"; grupzeroID = setInterval(function () { CS.txtInfo.text = ""; clearInterval(grupzeroID); }, 10000); } } if (PLAYER.strMapLoc ne "E1 [19]") { PLAYER._y = 560; arrIntGridPos[PLAYER.intPos] = 0; PLAYER.intPos = PLAYER.intPos + 247; PLAYER.swapDepths(PLAYER.intPos); arrIntGridPos[PLAYER.intPos] = 2; fncReGenerateENEMY(); } CS.fncPosICO(); } } } } function fncPML(boolMouse) { if (boolGamePaused ne true) { if ((PLAYER.boolHitting_P ne true) and (PLAYER.boolWalking ne true)) { if (boolMouse) { if (intPlayerATK eq 2) { PLAYER.boolHitting_P = true; PLAYER.gotoAndPlay("Attk_L_Frost"); } else if ((arrIntGridPos[PLAYER.intPos - 1] > 265) or (arrIntGridPos[PLAYER.intPos - 1] eq 1)) { PLAYER.boolHitting_P = true; ICON.gotoAndStop("ATTACK"); if (intPlayerATK eq 1) { PLAYER.gotoAndPlay("Attk_L_Normal"); } else if (intPlayerATK eq 3) { if (_root["enem" + arrIntGridPos[PLAYER.intPos - 1]]._currentframe > 0) { PLAYER.gotoAndPlay("Attk_L_Ice"); } else if (_root["item" + arrIntGridPos[PLAYER.intPos - 1]]._currentframe > 0) { PLAYER.gotoAndPlay("Attk_L_Normal"); } else if ((_root["enem" + arrIntGridPos[PLAYER.intPos - 1]]._currentframe eq undefined) or (_root["item" + arrIntGridPos[PLAYER.intPos - 1]]._currentframe eq undefined)) { PLAYER.boolHitting_P = false; } } else if (intPlayerATK eq 4) { if (_root["enem" + arrIntGridPos[PLAYER.intPos - 1]]._currentframe > 0) { PLAYER.gotoAndPlay("Attk_L_Burden"); } else if (_root["item" + arrIntGridPos[PLAYER.intPos - 1]]._currentframe > 0) { PLAYER.gotoAndPlay("Attk_L_Normal"); } else if ((_root["enem" + arrIntGridPos[PLAYER.intPos - 1]]._currentframe eq undefined) or (_root["item" + arrIntGridPos[PLAYER.intPos - 1]]._currentframe eq undefined)) { PLAYER.boolHitting_P = false; } } } else { fncMIL(); } } else { fncMIL(); } } } } function fncMIL() { if (PLAYER.boolWalking ne true) { if (((arrIntGridPos[PLAYER.intPos - 1] eq 5) and (intPlayerQST eq 2)) and (_root.NPC5._currentframe < 2)) { _root.NPC5.nextFrame(); } else { ICON.gotoAndStop("NORMAL"); if ((PLAYER.intPos % 19) > 0) { if (arrIntGridPos[PLAYER.intPos - 1] == 0) { PLAYER.boolWalking = true; fncPlayerMove_LEFT(); } else { PLAYER.gotoAndStop("LEFT"); } } else if ((((((((PLAYER.strMapLoc ne "E1 [4]") && (PLAYER.strMapLoc ne "E1 [6]")) && (PLAYER.strMapLoc ne "E1 [18]")) && (PLAYER.strMapLoc ne "E1 [17]")) && (PLAYER.strMapLoc ne "E1 [9]")) && (PLAYER.strMapLoc ne "E1 [11]")) && (PLAYER.strMapLoc ne "E1 [19]")) && (PLAYER.strMapLoc ne "E1 [20]")) { PLAYER._x = 760; arrIntGridPos[PLAYER.intPos] = 0; PLAYER.intPos = PLAYER.intPos + 18; PLAYER.swapDepths(PLAYER.intPos); arrIntGridPos[PLAYER.intPos] = 2; if (PLAYER.strMapLoc == "E1 [1]") { PLAYER.strMapLoc = "E1 [3]"; } else if (PLAYER.strMapLoc == "E1 [3]") { PLAYER.strMapLoc = "E1 [5]"; } else if (PLAYER.strMapLoc == "E1 [5]") { PLAYER.strMapLoc = "E1 [7]"; } else if (PLAYER.strMapLoc == "E1 [7]") { PLAYER.strMapLoc = "E1 [9]"; } else if (PLAYER.strMapLoc == "E1 [2]") { PLAYER.strMapLoc = "E1 [4]"; } else if (PLAYER.strMapLoc == "E1 [15]") { _root.gotoAndStop("grass"); PLAYER.strMapLoc = "E1 [13]"; } else if (PLAYER.strMapLoc == "E1 [13]") { PLAYER.strMapLoc = "E1 [11]"; } else if (PLAYER.strMapLoc == "E1 [8]") { PLAYER.strMapLoc = "E1 [6]"; } else if (PLAYER.strMapLoc == "E1 [16]") { _root.gotoAndStop("stngrs_1/2"); PLAYER.strMapLoc = "E1 [19]"; } else if (PLAYER.strMapLoc == "E1 [10]") { PLAYER.strMapLoc = "E1 [12]"; } else if (PLAYER.strMapLoc == "E1 [12]") { PLAYER.strMapLoc = "E1 [14]"; } else if (PLAYER.strMapLoc == "E1 [14]") { _root.gotoAndStop("stndrt_1/2"); PLAYER.strMapLoc = "E1 [17]"; } CS.fncPosICO(); fncReGenerateENEMY(); } } } }
Frame 52
function fncPMR(boolMouse) { if (boolGamePaused ne true) { if ((PLAYER.boolHitting_P ne true) and (PLAYER.boolWalking ne true)) { if (boolMouse) { if (intPlayerATK eq 2) { PLAYER.boolHitting_P = true; PLAYER.gotoAndPlay("Attk_R_Frost"); } else if ((arrIntGridPos[PLAYER.intPos + 1] > 265) or (arrIntGridPos[PLAYER.intPos + 1] eq 1)) { PLAYER.boolHitting_P = true; ICON.gotoAndStop("ATTACK"); if (intPlayerATK eq 1) { PLAYER.gotoAndPlay("Attk_R_Normal"); } else if (intPlayerATK eq 3) { if (_root["enem" + arrIntGridPos[PLAYER.intPos + 1]]._currentframe > 0) { PLAYER.gotoAndPlay("Attk_R_Ice"); } else if (_root["item" + arrIntGridPos[PLAYER.intPos + 1]]._currentframe > 0) { PLAYER.gotoAndPlay("Attk_R_Normal"); } else if ((_root["enem" + arrIntGridPos[PLAYER.intPos + 1]]._currentframe eq undefined) or (_root["item" + arrIntGridPos[PLAYER.intPos + 1]]._currentframe eq undefined)) { PLAYER.boolHitting_P = false; } } else if (intPlayerATK eq 4) { if (_root["enem" + arrIntGridPos[PLAYER.intPos + 1]]._currentframe > 0) { PLAYER.gotoAndPlay("Attk_R_Burden"); } else if (_root["item" + arrIntGridPos[PLAYER.intPos + 1]]._currentframe > 0) { PLAYER.gotoAndPlay("Attk_R_Normal"); } else if ((_root["enem" + arrIntGridPos[PLAYER.intPos + 1]]._currentframe eq undefined) or (_root["item" + arrIntGridPos[PLAYER.intPos + 1]]._currentframe eq undefined)) { PLAYER.boolHitting_P = false; } } } else { fncMIR(); } } else { fncMIR(); } } } } function fncMIR() { if (PLAYER.boolWalking ne true) { if ((arrIntGridPos[PLAYER.intPos + 1] eq 3) and (intPlayerQST eq 0)) { _root.NPC3.play(); } else if (arrIntGridPos[PLAYER.intPos + 1] eq 4) { if ((intPlayerQST eq 0) and (_root.NPC4._currentframe < 2)) { _root.NPC4.nextFrame(); } if (intPlayerQST eq 1) { _root.NPC4.play(); } } else { ICON.gotoAndStop("NORMAL"); if ((PLAYER.intPos % 19) != 18) { if (arrIntGridPos[PLAYER.intPos + 1] == 0) { PLAYER.boolWalking = true; fncPlayerMove_RIGHT(); } else { PLAYER.gotoAndStop("RIGHT"); } } else if ((((((((PLAYER.strMapLoc ne "E1 [1]") && (PLAYER.strMapLoc ne "E1 [2]")) && (PLAYER.strMapLoc ne "E1 [8]")) && (PLAYER.strMapLoc ne "E1 [10]")) && (PLAYER.strMapLoc ne "E1 [15]")) && (PLAYER.strMapLoc ne "E1 [16]")) && (PLAYER.strMapLoc ne "E1 [18]")) && (PLAYER.strMapLoc ne "E1 [20]")) { PLAYER._x = 40; arrIntGridPos[PLAYER.intPos] = 0; PLAYER.intPos = PLAYER.intPos - 18; PLAYER.swapDepths(PLAYER.intPos); arrIntGridPos[PLAYER.intPos] = 2; if (PLAYER.strMapLoc == "E1 [9]") { PLAYER.strMapLoc = "E1 [7]"; } else if (PLAYER.strMapLoc == "E1 [7]") { PLAYER.strMapLoc = "E1 [5]"; } else if (PLAYER.strMapLoc == "E1 [5]") { PLAYER.strMapLoc = "E1 [3]"; } else if (PLAYER.strMapLoc == "E1 [3]") { PLAYER.strMapLoc = "E1 [1]"; } else if (PLAYER.strMapLoc == "E1 [11]") { PLAYER.strMapLoc = "E1 [13]"; } else if (PLAYER.strMapLoc == "E1 [13]") { _root.gotoAndStop("grsdrt_1/4"); PLAYER.strMapLoc = "E1 [15]"; } else if (PLAYER.strMapLoc == "E1 [4]") { PLAYER.strMapLoc = "E1 [2]"; } else if (PLAYER.strMapLoc == "E1 [19]") { _root.gotoAndStop("mix"); PLAYER.strMapLoc = "E1 [16]"; } else if (PLAYER.strMapLoc == "E1 [6]") { PLAYER.strMapLoc = "E1 [8]"; } else if (PLAYER.strMapLoc == "E1 [17]") { _root.gotoAndStop("dirt"); PLAYER.strMapLoc = "E1 [14]"; } else if (PLAYER.strMapLoc == "E1 [14]") { PLAYER.strMapLoc = "E1 [12]"; } else if (PLAYER.strMapLoc == "E1 [12]") { PLAYER.strMapLoc = "E1 [10]"; } CS.fncPosICO(); fncReGenerateENEMY(); } } } } function fncPMD(boolMouse) { if (boolGamePaused ne true) { if ((PLAYER.boolHitting_P ne true) and (PLAYER.boolWalking ne true)) { if (boolMouse) { if (intPlayerATK eq 2) { PLAYER.boolHitting_P = true; PLAYER.gotoAndPlay("Attk_D_Frost"); } else if ((arrIntGridPos[PLAYER.intPos + 19] > 265) or (arrIntGridPos[PLAYER.intPos + 19] eq 1)) { PLAYER.boolHitting_P = true; ICON.gotoAndStop("ATTACK"); if (intPlayerATK eq 1) { PLAYER.gotoAndPlay("Attk_D_Normal"); } else if (intPlayerATK eq 3) { if (_root["enem" + arrIntGridPos[PLAYER.intPos + 19]]._currentframe > 0) { PLAYER.gotoAndPlay("Attk_D_Ice"); } else if (_root["item" + arrIntGridPos[PLAYER.intPos + 19]]._currentframe > 0) { PLAYER.gotoAndPlay("Attk_D_Normal"); } else if ((_root["enem" + arrIntGridPos[PLAYER.intPos + 19]]._currentframe eq undefined) or (_root["item" + arrIntGridPos[PLAYER.intPos + 19]]._currentframe eq undefined)) { PLAYER.boolHitting_P = false; } } else if (intPlayerATK eq 4) { if (_root["enem" + arrIntGridPos[PLAYER.intPos + 19]]._currentframe > 0) { PLAYER.gotoAndPlay("Attk_D_Burden"); } else if (_root["item" + arrIntGridPos[PLAYER.intPos + 19]]._currentframe > 0) { PLAYER.gotoAndPlay("Attk_D_Normal"); } else if ((_root["enem" + arrIntGridPos[PLAYER.intPos + 19]]._currentframe eq undefined) or (_root["item" + arrIntGridPos[PLAYER.intPos + 19]]._currentframe eq undefined)) { PLAYER.boolHitting_P = false; } } } else { fncMID(); } } else { fncMID(); } } } } function fncMID() { if (PLAYER.boolWalking ne true) { if ((arrIntGridPos[PLAYER.intPos + 19] eq 3) and (intPlayerQST eq 0)) { _root.NPC3.play(); } else if (arrIntGridPos[PLAYER.intPos + 19] eq 4) { if ((intPlayerQST eq 0) and (_root.NPC4._currentframe < 2)) { _root.NPC4.nextFrame(); } if (intPlayerQST eq 1) { _root.NPC4.play(); } } else if (((arrIntGridPos[PLAYER.intPos + 19] eq 5) and (intPlayerQST eq 2)) and (_root.NPC5._currentframe < 2)) { _root.NPC5.nextFrame(); } else { ICON.gotoAndStop("NORMAL"); if (PLAYER.intPos < 247) { if (arrIntGridPos[PLAYER.intPos + 19] == 0) { PLAYER.boolWalking = true; fncPlayerMove_DOWN(); } else { PLAYER.gotoAndStop("DOWN"); } } else if ((((((((((PLAYER.strMapLoc != "E1 [1]") && (PLAYER.strMapLoc != "E1 [3]")) && (PLAYER.strMapLoc != "E1 [5]")) && (PLAYER.strMapLoc != "E1 [7]")) && (PLAYER.strMapLoc != "E1 [9]")) && (PLAYER.strMapLoc != "E1 [13]")) && (PLAYER.strMapLoc != "E1 [15]")) && (PLAYER.strMapLoc != "E1 [8]")) && (PLAYER.strMapLoc != "E1 [19]")) && (PLAYER.strMapLoc != "E1 [12]")) { if (PLAYER.strMapLoc ne "E1 [20]") { PLAYER._y = 40; arrIntGridPos[PLAYER.intPos] = 0; PLAYER.intPos = PLAYER.intPos - 247; PLAYER.swapDepths(PLAYER.intPos); arrIntGridPos[PLAYER.intPos] = 2; fncReGenerateENEMY(); } if (PLAYER.strMapLoc == "E1 [10]") { PLAYER.strMapLoc = "E1 [8]"; } else if (PLAYER.strMapLoc == "E1 [2]") { _root.gotoAndStop("grass"); PLAYER.strMapLoc = "E1 [1]"; } else if (PLAYER.strMapLoc == "E1 [6]") { _root.gotoAndStop("grsdrt_1/2"); PLAYER.strMapLoc = "E1 [4]"; } else if (PLAYER.strMapLoc == "E1 [4]") { _root.gotoAndStop("grass"); PLAYER.strMapLoc = "E1 [3]"; } else if (PLAYER.strMapLoc == "E1 [14]") { _root.gotoAndStop("grsdrt_3/4"); PLAYER.strMapLoc = "E1 [18]"; } else if (PLAYER.strMapLoc == "E1 [18]") { _root.gotoAndStop("grsdrt_1/4"); PLAYER.strMapLoc = "E1 [15]"; } else if (PLAYER.strMapLoc == "E1 [17]") { _root.gotoAndStop("mix"); PLAYER.strMapLoc = "E1 [16]"; } else if (PLAYER.strMapLoc == "E1 [16]") { _root.gotoAndStop("grass"); PLAYER.strMapLoc = "E1 [13]"; } else if (PLAYER.strMapLoc == "E1 [11]") { PLAYER.strMapLoc = "E1 [9]"; } CS.fncPosICO(); } } } }
Frame 54
function fncGZOencodeSTR(charBit) { if (charBit eq "a") { charBit = "\u2020\u2020\u2020\u2020\u2020"; } else if (charBit eq "b") { charBit = "\u2020\u2020\u2020\u2020\u017E"; } else if (charBit eq "c") { charBit = "\u2020\u2020\u2020\u017E\u2020"; } else if (charBit eq "d") { charBit = "\u2020\u2020\u017E\u2020\u2020"; } else if (charBit eq "e") { charBit = "\u2020\u017E\u2020\u2020\u2020"; } else if (charBit eq "f") { charBit = "\u017E\u2020\u2020\u2020\u2020"; } else if (charBit eq "g") { charBit = "\u2020\u2020\u2020\u017E\u017E"; } else if (charBit eq "h") { charBit = "\u2020\u2020\u017E\u017E\u2020"; } else if (charBit eq "i") { charBit = "\u2020\u017E\u017E\u2020\u2020"; } else if (charBit eq "j") { charBit = "\u017E\u017E\u2020\u2020\u2020"; } else if (charBit eq "k") { charBit = "\u2020\u2020\u017E\u2020\u017E"; } else if (charBit eq "l") { charBit = "\u2020\u017E\u2020\u017E\u2020"; } else if (charBit eq "m") { charBit = "\u017E\u2020\u017E\u2020\u2020"; } else if (charBit eq "n") { charBit = "\u2020\u017E\u2020\u2020\u017E"; } else if (charBit eq "o") { charBit = "\u017E\u2020\u2020\u017E\u2020"; } else if (charBit eq "p") { charBit = "\u017E\u2020\u2020\u2020\u017E"; } else if (charBit eq "q") { charBit = "\u2020\u2020\u017E\u017E\u017E"; } else if (charBit eq "r") { charBit = "\u2020\u017E\u017E\u017E\u2020"; } else if (charBit eq "s") { charBit = "\u017E\u017E\u017E\u2020\u2020"; } else if (charBit eq "t") { charBit = "\u2020\u017E\u2020\u017E\u017E"; } else if (charBit eq "u") { charBit = "\u017E\u2020\u017E\u017E\u2020"; } else if (charBit eq "v") { charBit = "\u2020\u017E\u017E\u2020\u017E"; } else if (charBit eq "w") { charBit = "\u017E\u017E\u2020\u017E\u2020"; } else if (charBit eq "x") { charBit = "\u017E\u017E\u2020\u2020\u017E"; } else if (charBit eq "y") { charBit = "\u017E\u2020\u2020\u017E\u017E"; } else if (charBit eq "z") { charBit = "\u017E\u2020\u017E\u2020\u017E"; } else if (charBit eq "A") { charBit = "\u2020\u017E\u017E\u017E\u017E"; } else if (charBit eq "B") { charBit = "\u017E\u017E\u017E\u2020\u017E"; } else if (charBit eq "C") { charBit = "\u017E\u017E\u017E\u017E\u2020"; } else if (charBit eq "D") { charBit = "\u017E\u2020\u017E\u017E\u017E"; } else if (charBit eq "E") { charBit = "\u017E\u017E\u2020\u017E\u017E"; } else if (charBit eq "F") { charBit = "\u017E\u017E\u017E\u017E\u017E"; } else if (charBit eq "G") { charBit = "\u017E\u017E\u017E\u017E\u00A4"; } else if (charBit eq "H") { charBit = "\u017E\u017E\u017E\u00A4\u017E"; } else if (charBit eq "I") { charBit = "\u017E\u017E\u00A4\u017E\u017E"; } else if (charBit eq "J") { charBit = "\u017E\u00A4\u017E\u017E\u017E"; } else if (charBit eq "K") { charBit = "\u00A4\u017E\u017E\u017E\u017E"; } else if (charBit eq "L") { charBit = "\u017E\u017E\u017E\u00A4\u00A4"; } else if (charBit eq "M") { charBit = "\u017E\u017E\u00A4\u00A4\u017E"; } else if (charBit eq "N") { charBit = "\u017E\u00A4\u00A4\u017E\u017E"; } else if (charBit eq "O") { charBit = "\u00A4\u00A4\u017E\u017E\u017E"; } else if (charBit eq "P") { charBit = "\u017E\u017E\u00A4\u017E\u00A4"; } else if (charBit eq "Q") { charBit = "\u017E\u00A4\u017E\u00A4\u017E"; } else if (charBit eq "R") { charBit = "\u00A4\u017E\u00A4\u017E\u017E"; } else if (charBit eq "S") { charBit = "\u017E\u00A4\u017E\u017E\u00A4"; } else if (charBit eq "T") { charBit = "\u00A4\u017E\u017E\u00A4\u017E"; } else if (charBit eq "U") { charBit = "\u00A4\u017E\u017E\u017E\u00A4"; } else if (charBit eq "V") { charBit = "\u017E\u017E\u00A4\u00A4\u00A4"; } else if (charBit eq "W") { charBit = "\u017E\u00A4\u00A4\u00A4\u017E"; } else if (charBit eq "X") { charBit = "\u00A4\u00A4\u00A4\u017E\u017E"; } else if (charBit eq "Y") { charBit = "\u017E\u00A4\u017E\u00A4\u00A4"; } else if (charBit eq "Z") { charBit = "\u00A4\u017E\u00A4\u00A4\u017E"; } else if (charBit eq "!") { charBit = "\u00A4\u00A4\u00A4\u2020\u00A4"; } else if (charBit eq "@") { charBit = "\u00A4\u00A4\u2020\u00A4\u00A4"; } else if (charBit eq "#") { charBit = "\u00A4\u2020\u00A4\u00A4\u00A4"; } else if (charBit eq "$") { charBit = "\u2020\u00A4\u00A4\u00A4\u00A4"; } else if (charBit eq "%") { charBit = "\u00A4\u00A4\u00A4\u2020\u2020"; } else if (charBit eq "^") { charBit = "\u00A4\u00A4\u2020\u2020\u00A4"; } else if (charBit eq "&") { charBit = "\u00A4\u2020\u2020\u00A4\u00A4"; } else if (charBit eq "*") { charBit = "\u2020\u2020\u00A4\u00A4\u00A4"; } else if (charBit eq "(") { charBit = "\u00A4\u00A4\u2020\u00A4\u2020"; } else if (charBit eq ")") { charBit = "\u00A4\u2020\u00A4\u2020\u00A4"; } else if (charBit eq "_") { charBit = "\u2020\u00A4\u2020\u00A4\u00A4"; } else if (charBit eq "+") { charBit = "\u00A4\u2020\u00A4\u00A4\u2020"; } else if (charBit eq "-") { charBit = "\u2020\u00A4\u00A4\u2020\u00A4"; } else if (charBit eq "=") { charBit = "\u2020\u00A4\u00A4\u00A4\u2020"; } else if (charBit eq ",") { charBit = "\u00A4\u00A4\u2020\u2020\u2020"; } else if (charBit eq ".") { charBit = "\u00A4\u2020\u2020\u2020\u00A4"; } else if (charBit eq "<") { charBit = "\u2020\u2020\u2020\u00A4\u00A4"; } else if (charBit eq ">") { charBit = "\u00A4\u2020\u00A4\u2020\u2020"; } else if (charBit eq "/") { charBit = "\u2020\u00A4\u2020\u2020\u00A4"; } else if (charBit eq "?") { charBit = "\u00A4\u2020\u2020\u00A4\u2020"; } else if (charBit eq ";") { charBit = "\u2020\u2020\u00A4\u2020\u00A4"; } else if (charBit eq "'") { charBit = "\u2020\u00A4\u2020\u00A4\u2020"; } else if (charBit eq ":") { charBit = "\u00A4\u2020\u2020\u2020\u2020"; } else if (charBit eq "[") { charBit = "\u2020\u2020\u2020\u2020\u00A4"; } else if (charBit eq "]") { charBit = "\u2020\u00A4\u2020\u2020\u2020"; } else if (charBit eq "|") { charBit = "\u2020\u2020\u2020\u00A4\u2020"; } else if (charBit eq "1") { charBit = "\u017E\u00A4\u00A4\u017E\u00A4"; } else if (charBit eq "2") { charBit = "\u00A4\u00A4\u017E\u00A4\u017E"; } else if (charBit eq "3") { charBit = "\u00A4\u017E\u00A4\u017E\u00A4"; } else if (charBit eq "4") { charBit = "\u017E\u00A4\u00A4\u00A4\u00A4"; } else if (charBit eq "5") { charBit = "\u00A4\u00A4\u00A4\u00A4\u017E"; } else if (charBit eq "6") { charBit = "\u00A4\u017E\u00A4\u00A4\u00A4"; } else if (charBit eq "7") { charBit = "\u00A4\u00A4\u00A4\u017E\u00A4"; } else if (charBit eq "8") { charBit = "\u00A4\u00A4\u017E\u00A4\u00A4"; } else if (charBit eq "9") { charBit = "\u00A4\u00A4\u00A4\u00A4\u00A4"; } else if (charBit eq "0") { charBit = "\u00A4\u00A4\u00A4\u00A4\u2020"; } else { charBit = "\u2020\u2020\u00A4\u2020\u2020"; } CS.txtSave.text = CS.txtSave.text + charBit; } function fncGZOencodeINT(charBit) { if (charBit eq 1) { charBit = "\u017E\u00A4\u00A4\u017E\u00A4"; } else if (charBit eq 2) { charBit = "\u00A4\u00A4\u017E\u00A4\u017E"; } else if (charBit eq 3) { charBit = "\u00A4\u017E\u00A4\u017E\u00A4"; } else if (charBit eq 4) { charBit = "\u017E\u00A4\u00A4\u00A4\u00A4"; } else if (charBit eq 5) { charBit = "\u00A4\u00A4\u00A4\u00A4\u017E"; } else if (charBit eq 6) { charBit = "\u00A4\u017E\u00A4\u00A4\u00A4"; } else if (charBit eq 7) { charBit = "\u00A4\u00A4\u00A4\u017E\u00A4"; } else if (charBit eq 8) { charBit = "\u00A4\u00A4\u017E\u00A4\u00A4"; } else if (charBit eq 9) { charBit = "\u00A4\u00A4\u00A4\u00A4\u00A4"; } else if (charBit eq 0) { charBit = "\u00A4\u00A4\u00A4\u00A4\u2020"; } CS.txtSave.text = CS.txtSave.text + charBit; } function fncGZOdecodeSTR(charBit) { if (charBit eq "\u2020\u2020\u2020\u2020\u2020") { charBit = "a"; } else if (charBit eq "\u2020\u2020\u2020\u2020\u017E") { charBit = "b"; } else if (charBit eq "\u2020\u2020\u2020\u017E\u2020") { charBit = "c"; } else if (charBit eq "\u2020\u2020\u017E\u2020\u2020") { charBit = "d"; } else if (charBit eq "\u2020\u017E\u2020\u2020\u2020") { charBit = "e"; } else if (charBit eq "\u017E\u2020\u2020\u2020\u2020") { charBit = "f"; } else if (charBit eq "\u2020\u2020\u2020\u017E\u017E") { charBit = "g"; } else if (charBit eq "\u2020\u2020\u017E\u017E\u2020") { charBit = "h"; } else if (charBit eq "\u2020\u017E\u017E\u2020\u2020") { charBit = "i"; } else if (charBit eq "\u017E\u017E\u2020\u2020\u2020") { charBit = "j"; } else if (charBit eq "\u2020\u2020\u017E\u2020\u017E") { charBit = "k"; } else if (charBit eq "\u2020\u017E\u2020\u017E\u2020") { charBit = "l"; } else if (charBit eq "\u017E\u2020\u017E\u2020\u2020") { charBit = "m"; } else if (charBit eq "\u2020\u017E\u2020\u2020\u017E") { charBit = "n"; } else if (charBit eq "\u017E\u2020\u2020\u017E\u2020") { charBit = "o"; } else if (charBit eq "\u017E\u2020\u2020\u2020\u017E") { charBit = "p"; } else if (charBit eq "\u2020\u2020\u017E\u017E\u017E") { charBit = "q"; } else if (charBit eq "\u2020\u017E\u017E\u017E\u2020") { charBit = "r"; } else if (charBit eq "\u017E\u017E\u017E\u2020\u2020") { charBit = "s"; } else if (charBit eq "\u2020\u017E\u2020\u017E\u017E") { charBit = "t"; } else if (charBit eq "\u017E\u2020\u017E\u017E\u2020") { charBit = "u"; } else if (charBit eq "\u2020\u017E\u017E\u2020\u017E") { charBit = "v"; } else if (charBit eq "\u017E\u017E\u2020\u017E\u2020") { charBit = "w"; } else if (charBit eq "\u017E\u017E\u2020\u2020\u017E") { charBit = "x"; } else if (charBit eq "\u017E\u2020\u2020\u017E\u017E") { charBit = "y"; } else if (charBit eq "\u017E\u2020\u017E\u2020\u017E") { charBit = "z"; } else if (charBit eq "\u2020\u017E\u017E\u017E\u017E") { charBit = "A"; } else if (charBit eq "\u017E\u017E\u017E\u2020\u017E") { charBit = "B"; } else if (charBit eq "\u017E\u017E\u017E\u017E\u2020") { charBit = "C"; } else if (charBit eq "\u017E\u2020\u017E\u017E\u017E") { charBit = "D"; } else if (charBit eq "\u017E\u017E\u2020\u017E\u017E") { charBit = "E"; } else if (charBit eq "\u017E\u017E\u017E\u017E\u017E") { charBit = "F"; } else if (charBit eq "\u017E\u017E\u017E\u017E\u00A4") { charBit = "G"; } else if (charBit eq "\u017E\u017E\u017E\u00A4\u017E") { charBit = "H"; } else if (charBit eq "\u017E\u017E\u00A4\u017E\u017E") { charBit = "I"; } else if (charBit eq "\u017E\u00A4\u017E\u017E\u017E") { charBit = "J"; } else if (charBit eq "\u00A4\u017E\u017E\u017E\u017E") { charBit = "K"; } else if (charBit eq "\u017E\u017E\u017E\u00A4\u00A4") { charBit = "L"; } else if (charBit eq "\u017E\u017E\u00A4\u00A4\u017E") { charBit = "M"; } else if (charBit eq "\u017E\u00A4\u00A4\u017E\u017E") { charBit = "N"; } else if (charBit eq "\u00A4\u00A4\u017E\u017E\u017E") { charBit = "O"; } else if (charBit eq "\u017E\u017E\u00A4\u017E\u00A4") { charBit = "P"; } else if (charBit eq "\u017E\u00A4\u017E\u00A4\u017E") { charBit = "Q"; } else if (charBit eq "\u00A4\u017E\u00A4\u017E\u017E") { charBit = "R"; } else if (charBit eq "\u017E\u00A4\u017E\u017E\u00A4") { charBit = "S"; } else if (charBit eq "\u00A4\u017E\u017E\u00A4\u017E") { charBit = "T"; } else if (charBit eq "\u00A4\u017E\u017E\u017E\u00A4") { charBit = "U"; } else if (charBit eq "\u017E\u017E\u00A4\u00A4\u00A4") { charBit = "V"; } else if (charBit eq "\u017E\u00A4\u00A4\u00A4\u017E") { charBit = "W"; } else if (charBit eq "\u00A4\u00A4\u00A4\u017E\u017E") { charBit = "X"; } else if (charBit eq "\u017E\u00A4\u017E\u00A4\u00A4") { charBit = "Y"; } else if (charBit eq "\u00A4\u017E\u00A4\u00A4\u017E") { charBit = "Z"; } else if (charBit eq "\u00A4\u00A4\u00A4\u2020\u00A4") { charBit = "!"; } else if (charBit eq "\u00A4\u00A4\u2020\u00A4\u00A4") { charBit = "@"; } else if (charBit eq "\u00A4\u2020\u00A4\u00A4\u00A4") { charBit = "#"; } else if (charBit eq "\u2020\u00A4\u00A4\u00A4\u00A4") { charBit = "$"; } else if (charBit eq "\u00A4\u00A4\u00A4\u2020\u2020") { charBit = "%"; } else if (charBit eq "\u00A4\u00A4\u2020\u2020\u00A4") { charBit = "^"; } else if (charBit eq "\u00A4\u2020\u2020\u00A4\u00A4") { charBit = "&"; } else if (charBit eq "\u2020\u2020\u00A4\u00A4\u00A4") { charBit = "*"; } else if (charBit eq "\u00A4\u00A4\u2020\u00A4\u2020") { charBit = "("; } else if (charBit eq "\u00A4\u2020\u00A4\u2020\u00A4") { charBit = ")"; } else if (charBit eq "\u2020\u00A4\u2020\u00A4\u00A4") { charBit = "_"; } else if (charBit eq "\u00A4\u2020\u00A4\u00A4\u2020") { charBit = "+"; } else if (charBit eq "\u2020\u00A4\u00A4\u2020\u00A4") { charBit = "-"; } else if (charBit eq "\u2020\u00A4\u00A4\u00A4\u2020") { charBit = "="; } else if (charBit eq "\u00A4\u00A4\u2020\u2020\u2020") { charBit = ","; } else if (charBit eq "\u00A4\u2020\u2020\u2020\u00A4") { charBit = "."; } else if (charBit eq "\u2020\u2020\u2020\u00A4\u00A4") { charBit = "<"; } else if (charBit eq "\u00A4\u2020\u00A4\u2020\u2020") { charBit = ">"; } else if (charBit eq "\u2020\u00A4\u2020\u2020\u00A4") { charBit = "/"; } else if (charBit eq "\u00A4\u2020\u2020\u00A4\u2020") { charBit = "?"; } else if (charBit eq "\u2020\u2020\u00A4\u2020\u00A4") { charBit = ";"; } else if (charBit eq "\u2020\u00A4\u2020\u00A4\u2020") { charBit = "'"; } else if (charBit eq "\u00A4\u2020\u2020\u2020\u2020") { charBit = ":"; } else if (charBit eq "\u2020\u2020\u2020\u2020\u00A4") { charBit = "["; } else if (charBit eq "\u2020\u00A4\u2020\u2020\u2020") { charBit = "]"; } else if (charBit eq "\u2020\u2020\u2020\u00A4\u2020") { charBit = "|"; } else if (charBit eq "\u017E\u00A4\u00A4\u017E\u00A4") { charBit = "1"; } else if (charBit eq "\u00A4\u00A4\u017E\u00A4\u017E") { charBit = "2"; } else if (charBit eq "\u00A4\u017E\u00A4\u017E\u00A4") { charBit = "3"; } else if (charBit eq "\u017E\u00A4\u00A4\u00A4\u00A4") { charBit = "4"; } else if (charBit eq "\u00A4\u00A4\u00A4\u00A4\u017E") { charBit = "5"; } else if (charBit eq "\u00A4\u017E\u00A4\u00A4\u00A4") { charBit = "6"; } else if (charBit eq "\u00A4\u00A4\u00A4\u017E\u00A4") { charBit = "7"; } else if (charBit eq "\u00A4\u00A4\u017E\u00A4\u00A4") { charBit = "8"; } else if (charBit eq "\u00A4\u00A4\u00A4\u00A4\u00A4") { charBit = "9"; } else if (charBit eq "\u00A4\u00A4\u00A4\u00A4\u2020") { charBit = "0"; } else if (charBit eq "\u2020\u2020\u00A4\u2020\u2020") { charBit = " "; } else { charBit = "ERROR"; } if (charBit eq "ERROR") { txtLoad.text = "There is a problem with your Untold Secrets Code [USC]..."; } else { txtLoad.text = txtLoad.text + charBit; } } function fncGZOdecodeINT(charBit) { if (charBit eq "\u017E\u00A4\u00A4\u017E\u00A4") { charBit = 1; } else if (charBit eq "\u00A4\u00A4\u017E\u00A4\u017E") { charBit = 2; } else if (charBit eq "\u00A4\u017E\u00A4\u017E\u00A4") { charBit = 3; } else if (charBit eq "\u017E\u00A4\u00A4\u00A4\u00A4") { charBit = 4; } else if (charBit eq "\u00A4\u00A4\u00A4\u00A4\u017E") { charBit = 5; } else if (charBit eq "\u00A4\u017E\u00A4\u00A4\u00A4") { charBit = 6; } else if (charBit eq "\u00A4\u00A4\u00A4\u017E\u00A4") { charBit = 7; } else if (charBit eq "\u00A4\u00A4\u017E\u00A4\u00A4") { charBit = 8; } else if (charBit eq "\u00A4\u00A4\u00A4\u00A4\u00A4") { charBit = 9; } else if (charBit eq "\u00A4\u00A4\u00A4\u00A4\u2020") { charBit = 0; } else { charBit = "ERROR"; } if (charBit eq "ERROR") { txtLoad.text = "There is a problem with your Untold Secrets Code [USC]..."; } else { txtLoad.text = txtLoad.text + charBit; } } function fncGZOdeleteCHR(intDEL, intCOPY) { txtLoad.text = ""; strTEMP = strTEMP.substr(intDEL * 5); strGRUPZERO = strTEMP.substr(0, intCOPY * 5); }
Frame 56
function fncGZOLoad() { var intCTR = 0; strTEMP = txtLoad.text; fncGZOdeleteCHR(0, 15); intCTR = 0; while (intCTR < 15) { fncGZOdecodeSTR(strGRUPZERO.substr(intCTR * 5, 5)); intCTR++; } if (txtLoad.text eq "USE1T_1.0 ") { fncGZOdeleteCHR(25, 20); intCTR = 0; while (intCTR < 20) { fncGZOdecodeSTR(strGRUPZERO.substr(intCTR * 5, 5)); intCTR++; } strPlayerNAME = txtLoad.text; fncGZOdeleteCHR(21, 20); intCTR = 0; while (intCTR < 20) { fncGZOdecodeSTR(strGRUPZERO.substr(intCTR * 5, 5)); intCTR++; } strPlayerPASS = txtLoad.text; fncGZOdeleteCHR(21, 20); intCTR = 0; while (intCTR < 20) { fncGZOdecodeSTR(strGRUPZERO.substr(intCTR * 5, 5)); intCTR++; } fncGZOdeleteCHR(21, 3); intCTR = 0; while (intCTR < 3) { fncGZOdecodeINT(strGRUPZERO.substr(intCTR * 5, 5)); intCTR++; } intPlayerLV = parseInt(txtLoad.text, 10); fncGZOdeleteCHR(4, 3); intCTR = 0; while (intCTR < 3) { fncGZOdecodeINT(strGRUPZERO.substr(intCTR * 5, 5)); intCTR++; } intPlayerPLV = parseInt(txtLoad.text, 10); fncGZOdeleteCHR(4, 9); intCTR = 0; while (intCTR < 9) { fncGZOdecodeINT(strGRUPZERO.substr(intCTR * 5, 5)); intCTR++; } intPlayerG = parseInt(txtLoad.text, 10); fncGZOdeleteCHR(10, 4); intCTR = 0; while (intCTR < 4) { fncGZOdecodeINT(strGRUPZERO.substr(intCTR * 5, 5)); intCTR++; } intPlayerHP = parseInt(txtLoad.text, 10); fncGZOdeleteCHR(5, 4); intCTR = 0; while (intCTR < 4) { fncGZOdecodeINT(strGRUPZERO.substr(intCTR * 5, 5)); intCTR++; } intPlayerHPMax = parseInt(txtLoad.text, 10); fncGZOdeleteCHR(5, 4); intCTR = 0; while (intCTR < 4) { fncGZOdecodeINT(strGRUPZERO.substr(intCTR * 5, 5)); intCTR++; } intPlayerMP = parseInt(txtLoad.text, 10); fncGZOdeleteCHR(5, 4); intCTR = 0; while (intCTR < 4) { fncGZOdecodeINT(strGRUPZERO.substr(intCTR * 5, 5)); intCTR++; } intPlayerMPMax = parseInt(txtLoad.text, 10); fncGZOdeleteCHR(5, 9); intCTR = 0; while (intCTR < 9) { fncGZOdecodeINT(strGRUPZERO.substr(intCTR * 5, 5)); intCTR++; } intPlayerXP = parseInt(txtLoad.text, 10); fncGZOdeleteCHR(10, 9); intCTR = 0; while (intCTR < 9) { fncGZOdecodeINT(strGRUPZERO.substr(intCTR * 5, 5)); intCTR++; } intPlayerXPNext = parseInt(txtLoad.text, 10); fncGZOdeleteCHR(10, 9); intCTR = 0; while (intCTR < 9) { fncGZOdecodeINT(strGRUPZERO.substr(intCTR * 5, 5)); intCTR++; } intPlayerXPPrev = parseInt(txtLoad.text, 10); fncGZOdeleteCHR(10, 3); intCTR = 0; while (intCTR < 3) { fncGZOdecodeINT(strGRUPZERO.substr(intCTR * 5, 5)); intCTR++; } intPlayerSTR = parseInt(txtLoad.text, 10); fncGZOdeleteCHR(4, 3); intCTR = 0; while (intCTR < 3) { fncGZOdecodeINT(strGRUPZERO.substr(intCTR * 5, 5)); intCTR++; } intPlayerAGI = parseInt(txtLoad.text, 10); fncGZOdeleteCHR(4, 3); intCTR = 0; while (intCTR < 3) { fncGZOdecodeINT(strGRUPZERO.substr(intCTR * 5, 5)); intCTR++; } intPlayerVIT = parseInt(txtLoad.text, 10); fncGZOdeleteCHR(4, 3); intCTR = 0; while (intCTR < 3) { fncGZOdecodeINT(strGRUPZERO.substr(intCTR * 5, 5)); intCTR++; } intPlayerINT = parseInt(txtLoad.text, 10); fncGZOdeleteCHR(4, 3); intCTR = 0; while (intCTR < 3) { fncGZOdecodeINT(strGRUPZERO.substr(intCTR * 5, 5)); intCTR++; } intPlayerDEX = parseInt(txtLoad.text, 10); fncGZOdeleteCHR(4, 3); intCTR = 0; while (intCTR < 3) { fncGZOdecodeINT(strGRUPZERO.substr(intCTR * 5, 5)); intCTR++; } intPlayerLUK = parseInt(txtLoad.text, 10); fncGZOdeleteCHR(4, 3); intCTR = 0; while (intCTR < 3) { fncGZOdecodeINT(strGRUPZERO.substr(intCTR * 5, 5)); intCTR++; } intPlayerPTS = parseInt(txtLoad.text, 10); fncGZOdeleteCHR(4, 3); intCTR = 0; while (intCTR < 3) { fncGZOdecodeINT(strGRUPZERO.substr(intCTR * 5, 5)); intCTR++; } intPlayerJPTS = parseInt(txtLoad.text, 10); fncGZOdeleteCHR(4, 3); intCTR = 0; while (intCTR < 3) { fncGZOdecodeINT(strGRUPZERO.substr(intCTR * 5, 5)); intCTR++; } intPlayerITEM1 = parseInt(txtLoad.text, 10); fncGZOdeleteCHR(4, 3); intCTR = 0; while (intCTR < 3) { fncGZOdecodeINT(strGRUPZERO.substr(intCTR * 5, 5)); intCTR++; } intPlayerITEM2 = parseInt(txtLoad.text, 10); fncGZOdeleteCHR(4, 3); intCTR = 0; while (intCTR < 3) { fncGZOdecodeINT(strGRUPZERO.substr(intCTR * 5, 5)); intCTR++; } intPlayerITEM3 = parseInt(txtLoad.text, 10); fncGZOdeleteCHR(4, 3); intCTR = 0; while (intCTR < 3) { fncGZOdecodeINT(strGRUPZERO.substr(intCTR * 5, 5)); intCTR++; } intPlayerITEM4 = parseInt(txtLoad.text, 10); fncGZOdeleteCHR(4, 3); intCTR = 0; while (intCTR < 3) { fncGZOdecodeINT(strGRUPZERO.substr(intCTR * 5, 5)); intCTR++; } intPlayerITEM5 = parseInt(txtLoad.text, 10); fncGZOdeleteCHR(4, 3); intCTR = 0; while (intCTR < 3) { fncGZOdecodeINT(strGRUPZERO.substr(intCTR * 5, 5)); intCTR++; } intPlayerITEM6 = parseInt(txtLoad.text, 10); fncGZOdeleteCHR(4, 2); intCTR = 0; while (intCTR < 2) { fncGZOdecodeINT(strGRUPZERO.substr(intCTR * 5, 5)); intCTR++; } intPlayerJS1 = parseInt(txtLoad.text, 10); fncGZOdeleteCHR(3, 2); intCTR = 0; while (intCTR < 2) { fncGZOdecodeINT(strGRUPZERO.substr(intCTR * 5, 5)); intCTR++; } intPlayerJS2 = parseInt(txtLoad.text, 10); fncGZOdeleteCHR(3, 2); intCTR = 0; while (intCTR < 2) { fncGZOdecodeINT(strGRUPZERO.substr(intCTR * 5, 5)); intCTR++; } intPlayerJS3 = parseInt(txtLoad.text, 10); fncGZOdeleteCHR(3, 2); intCTR = 0; while (intCTR < 2) { fncGZOdecodeINT(strGRUPZERO.substr(intCTR * 5, 5)); intCTR++; } intPlayerJS4 = parseInt(txtLoad.text, 10); fncGZOdeleteCHR(3, 2); intCTR = 0; while (intCTR < 2) { fncGZOdecodeINT(strGRUPZERO.substr(intCTR * 5, 5)); intCTR++; } intPlayerJS5 = parseInt(txtLoad.text, 10); fncGZOdeleteCHR(3, 2); intCTR = 0; while (intCTR < 2) { fncGZOdecodeINT(strGRUPZERO.substr(intCTR * 5, 5)); intCTR++; } intPlayerQST = parseInt(txtLoad.text, 10); fncGZOdeleteCHR(3, 3); intCTR = 0; while (intCTR < 3) { fncGZOdecodeINT(strGRUPZERO.substr(intCTR * 5, 5)); intCTR++; } intPlayerX = parseInt(txtLoad.text, 10); fncGZOdeleteCHR(4, 3); intCTR = 0; while (intCTR < 3) { fncGZOdecodeINT(strGRUPZERO.substr(intCTR * 5, 5)); intCTR++; } intPlayerY = parseInt(txtLoad.text, 10); fncGZOdeleteCHR(4, 3); intCTR = 0; while (intCTR < 3) { fncGZOdecodeINT(strGRUPZERO.substr(intCTR * 5, 5)); intCTR++; } intPlayerPos = parseInt(txtLoad.text, 10); fncGZOdeleteCHR(4, 10); intCTR = 0; while (intCTR < 10) { fncGZOdecodeSTR(strGRUPZERO.substr(intCTR * 5, 5)); intCTR++; } strLOC = new String(txtLoad.text); intCtr1 = 0; while (intCtr1 < strLOC.length) { if (strLOC.charAt(intCtr1) eq "]") { strLOC = strLOC.substr(0, intCtr1 + 1); } intCtr1++; } strPlayerLoc = strLOC; fncGZOdeleteCHR(11, 1); fncGZOdecodeSTR(strGRUPZERO.substr(0)); if (parseInt(txtLoad.text, 10) eq 1) { boolPlayerCHEATED = true; } else if (parseInt(txtLoad.text, 10) eq 0) { boolPlayerCHEATED = false; } } }
Frame 58
function fncGZOSave() { var strBIT = ""; var strBYTE = ""; var intNUM = 0; txtSave.text = ""; strBYTE = "USE1T_1.0"; intNUM = 0; while (intNUM < 15) { fncGZOencodeSTR(strBYTE.substr(intNUM, 1)); intNUM++; } intNUM = 0; while (intNUM < 10) { fncGZOencodeINT(random(10)); intNUM++; } strBYTE = strPlayerNAME; intNUM = 0; while (intNUM < 20) { fncGZOencodeSTR(strBYTE.substr(intNUM, 1)); intNUM++; } fncGZOencodeINT(random(10)); strBYTE = strPlayerPASS; intNUM = 0; while (intNUM < 20) { fncGZOencodeSTR(strBYTE.substr(intNUM, 1)); intNUM++; } fncGZOencodeINT(random(10)); strBYTE = "Paladin"; intNUM = 0; while (intNUM < 20) { fncGZOencodeSTR(strBYTE.substr(intNUM, 1)); intNUM++; } fncGZOencodeINT(random(10)); fncGZOencodeINT(int(intPlayerLV / 100)); fncGZOencodeINT(int(((intPlayerLV % 100) - (intPlayerLV % 10)) / 10)); fncGZOencodeINT(int(intPlayerLV % 10)); fncGZOencodeINT(random(10)); fncGZOencodeINT(int(intPlayerPLV / 100)); fncGZOencodeINT(int(((intPlayerPLV % 100) - (intPlayerPLV % 10)) / 10)); fncGZOencodeINT(int(intPlayerPLV % 10)); fncGZOencodeINT(random(10)); fncGZOencodeINT(int(intPlayerG / 10000000)); fncGZOencodeINT(int(((intPlayerG % 100000000) - (intPlayerG % 10000000)) / 10000000)); fncGZOencodeINT(int(((intPlayerG % 10000000) - (intPlayerG % 1000000)) / 1000000)); fncGZOencodeINT(int(((intPlayerG % 1000000) - (intPlayerG % 100000)) / 100000)); fncGZOencodeINT(int(((intPlayerG % 100000) - (intPlayerG % 10000)) / 10000)); fncGZOencodeINT(int(((intPlayerG % 10000) - (intPlayerG % 1000)) / 1000)); fncGZOencodeINT(int(((intPlayerG % 1000) - (intPlayerG % 100)) / 100)); fncGZOencodeINT(int(((intPlayerG % 100) - (intPlayerG % 10)) / 10)); fncGZOencodeINT(int(intPlayerG % 10)); fncGZOencodeINT(random(10)); fncGZOencodeINT(int(intPlayerHP / 1000)); fncGZOencodeINT(int(((intPlayerHP % 1000) - (intPlayerHP % 100)) / 100)); fncGZOencodeINT(int(((intPlayerHP % 100) - (intPlayerHP % 10)) / 10)); fncGZOencodeINT(int(intPlayerHP % 10)); fncGZOencodeINT(random(10)); fncGZOencodeINT(int(intPlayerHPMax / 1000)); fncGZOencodeINT(int(((intPlayerHPMax % 1000) - (intPlayerHPMax % 100)) / 100)); fncGZOencodeINT(int(((intPlayerHPMax % 100) - (intPlayerHPMax % 10)) / 10)); fncGZOencodeINT(int(intPlayerHPMax % 10)); fncGZOencodeINT(random(10)); fncGZOencodeINT(int(intPlayerMP / 1000)); fncGZOencodeINT(int(((intPlayerMP % 1000) - (intPlayerMP % 100)) / 100)); fncGZOencodeINT(int(((intPlayerMP % 100) - (intPlayerMP % 10)) / 10)); fncGZOencodeINT(int(intPlayerMP % 10)); fncGZOencodeINT(random(10)); fncGZOencodeINT(int(intPlayerMPMax / 1000)); fncGZOencodeINT(int(((intPlayerMPMax % 1000) - (intPlayerMPMax % 100)) / 100)); fncGZOencodeINT(int(((intPlayerMPMax % 100) - (intPlayerMPMax % 10)) / 10)); fncGZOencodeINT(int(intPlayerMPMax % 10)); fncGZOencodeINT(random(10)); fncGZOencodeINT(int(intPlayerXP / 10000000)); fncGZOencodeINT(int(((intPlayerXP % 100000000) - (intPlayerXP % 10000000)) / 10000000)); fncGZOencodeINT(int(((intPlayerXP % 10000000) - (intPlayerXP % 1000000)) / 1000000)); fncGZOencodeINT(int(((intPlayerXP % 1000000) - (intPlayerXP % 100000)) / 100000)); fncGZOencodeINT(int(((intPlayerXP % 100000) - (intPlayerXP % 10000)) / 10000)); fncGZOencodeINT(int(((intPlayerXP % 10000) - (intPlayerXP % 1000)) / 1000)); fncGZOencodeINT(int(((intPlayerXP % 1000) - (intPlayerXP % 100)) / 100)); fncGZOencodeINT(int(((intPlayerXP % 100) - (intPlayerXP % 10)) / 10)); fncGZOencodeINT(int(intPlayerXP % 10)); fncGZOencodeINT(random(10)); fncGZOencodeINT(int(intPlayerXPNext / 10000000)); fncGZOencodeINT(int(((intPlayerXPNext % 100000000) - (intPlayerXPNext % 10000000)) / 10000000)); fncGZOencodeINT(int(((intPlayerXPNext % 10000000) - (intPlayerXPNext % 1000000)) / 1000000)); fncGZOencodeINT(int(((intPlayerXPNext % 1000000) - (intPlayerXPNext % 100000)) / 100000)); fncGZOencodeINT(int(((intPlayerXPNext % 100000) - (intPlayerXPNext % 10000)) / 10000)); fncGZOencodeINT(int(((intPlayerXPNext % 10000) - (intPlayerXPNext % 1000)) / 1000)); fncGZOencodeINT(int(((intPlayerXPNext % 1000) - (intPlayerXPNext % 100)) / 100)); fncGZOencodeINT(int(((intPlayerXPNext % 100) - (intPlayerXPNext % 10)) / 10)); fncGZOencodeINT(int(intPlayerXPNext % 10)); fncGZOencodeINT(random(10)); fncGZOencodeINT(int(intPlayerXPPrev / 10000000)); fncGZOencodeINT(int(((intPlayerXPPrev % 100000000) - (intPlayerXPPrev % 10000000)) / 10000000)); fncGZOencodeINT(int(((intPlayerXPPrev % 10000000) - (intPlayerXPPrev % 1000000)) / 1000000)); fncGZOencodeINT(int(((intPlayerXPPrev % 1000000) - (intPlayerXPPrev % 100000)) / 100000)); fncGZOencodeINT(int(((intPlayerXPPrev % 100000) - (intPlayerXPPrev % 10000)) / 10000)); fncGZOencodeINT(int(((intPlayerXPPrev % 10000) - (intPlayerXPPrev % 1000)) / 1000)); fncGZOencodeINT(int(((intPlayerXPPrev % 1000) - (intPlayerXPPrev % 100)) / 100)); fncGZOencodeINT(int(((intPlayerXPPrev % 100) - (intPlayerXPPrev % 10)) / 10)); fncGZOencodeINT(int(intPlayerXPPrev % 10)); fncGZOencodeINT(random(10)); fncGZOencodeINT(int(intPlayerSTR / 100)); fncGZOencodeINT(int(((intPlayerSTR % 100) - (intPlayerSTR % 10)) / 10)); fncGZOencodeINT(int(intPlayerSTR % 10)); fncGZOencodeINT(random(10)); fncGZOencodeINT(int(intPlayerAGI / 100)); fncGZOencodeINT(int(((intPlayerAGI % 100) - (intPlayerAGI % 10)) / 10)); fncGZOencodeINT(int(intPlayerAGI % 10)); fncGZOencodeINT(random(10)); fncGZOencodeINT(int(intPlayerVIT / 100)); fncGZOencodeINT(int(((intPlayerVIT % 100) - (intPlayerVIT % 10)) / 10)); fncGZOencodeINT(int(intPlayerVIT % 10)); fncGZOencodeINT(random(10)); fncGZOencodeINT(int(intPlayerINT / 100)); fncGZOencodeINT(int(((intPlayerINT % 100) - (intPlayerINT % 10)) / 10)); fncGZOencodeINT(int(intPlayerINT % 10)); fncGZOencodeINT(random(10)); fncGZOencodeINT(int(intPlayerDEX / 100)); fncGZOencodeINT(int(((intPlayerDEX % 100) - (intPlayerDEX % 10)) / 10)); fncGZOencodeINT(int(intPlayerDEX % 10)); fncGZOencodeINT(random(10)); fncGZOencodeINT(int(intPlayerLUK / 100)); fncGZOencodeINT(int(((intPlayerLUK % 100) - (intPlayerLUK % 10)) / 10)); fncGZOencodeINT(int(intPlayerLUK % 10)); fncGZOencodeINT(random(10)); fncGZOencodeINT(int(intPlayerPTS / 100)); fncGZOencodeINT(int(((intPlayerPTS % 100) - (intPlayerPTS % 10)) / 10)); fncGZOencodeINT(int(intPlayerPTS % 10)); fncGZOencodeINT(random(10)); fncGZOencodeINT(int(intPlayerJPTS / 100)); fncGZOencodeINT(int(((intPlayerJPTS % 100) - (intPlayerJPTS % 10)) / 10)); fncGZOencodeINT(int(intPlayerJPTS % 10)); fncGZOencodeINT(random(10)); fncGZOencodeINT(int(intPlayerITEM1 / 100)); fncGZOencodeINT(int(((intPlayerITEM1 % 100) - (intPlayerITEM1 % 10)) / 10)); fncGZOencodeINT(int(intPlayerITEM1 % 10)); fncGZOencodeINT(random(10)); fncGZOencodeINT(int(intPlayerITEM2 / 100)); fncGZOencodeINT(int(((intPlayerITEM2 % 100) - (intPlayerITEM2 % 10)) / 10)); fncGZOencodeINT(int(intPlayerITEM2 % 10)); fncGZOencodeINT(random(10)); fncGZOencodeINT(int(intPlayerITEM3 / 100)); fncGZOencodeINT(int(((intPlayerITEM3 % 100) - (intPlayerITEM3 % 10)) / 10)); fncGZOencodeINT(int(intPlayerITEM3 % 10)); fncGZOencodeINT(random(10)); fncGZOencodeINT(int(intPlayerITEM4 / 100)); fncGZOencodeINT(int(((intPlayerITEM4 % 100) - (intPlayerITEM4 % 10)) / 10)); fncGZOencodeINT(int(intPlayerITEM4 % 10)); fncGZOencodeINT(random(10)); fncGZOencodeINT(int(intPlayerITEM5 / 100)); fncGZOencodeINT(int(((intPlayerITEM5 % 100) - (intPlayerITEM5 % 10)) / 10)); fncGZOencodeINT(int(intPlayerITEM5 % 10)); fncGZOencodeINT(random(10)); fncGZOencodeINT(int(intPlayerITEM6 / 100)); fncGZOencodeINT(int(((intPlayerITEM6 % 100) - (intPlayerITEM6 % 10)) / 10)); fncGZOencodeINT(int(intPlayerITEM6 % 10)); fncGZOencodeINT(random(10)); fncGZOencodeINT(int(intPlayerJS1 / 10)); fncGZOencodeINT(int(intPlayerJS1 % 10)); fncGZOencodeINT(random(10)); fncGZOencodeINT(int(intPlayerJS2 / 10)); fncGZOencodeINT(int(intPlayerJS2 % 10)); fncGZOencodeINT(random(10)); fncGZOencodeINT(int(intPlayerJS3 / 10)); fncGZOencodeINT(int(intPlayerJS3 % 10)); fncGZOencodeINT(random(10)); fncGZOencodeINT(int(intPlayerJS4 / 10)); fncGZOencodeINT(int(intPlayerJS4 % 10)); fncGZOencodeINT(random(10)); fncGZOencodeINT(int(intPlayerJS5 / 10)); fncGZOencodeINT(int(intPlayerJS5 % 10)); fncGZOencodeINT(random(10)); fncGZOencodeINT(int(intPlayerQST / 10)); fncGZOencodeINT(int(intPlayerQST % 10)); fncGZOencodeINT(random(10)); fncGZOencodeINT(int(intPlayerX / 100)); fncGZOencodeINT(int(((intPlayerX % 100) - (intPlayerX % 10)) / 10)); fncGZOencodeINT(int(intPlayerX % 10)); fncGZOencodeINT(random(10)); fncGZOencodeINT(int(intPlayerY / 100)); fncGZOencodeINT(int(((intPlayerY % 100) - (intPlayerY % 10)) / 10)); fncGZOencodeINT(int(intPlayerY % 10)); fncGZOencodeINT(random(10)); fncGZOencodeINT(int(intPlayerPos / 100)); fncGZOencodeINT(int(((intPlayerPos % 100) - (intPlayerPos % 10)) / 10)); fncGZOencodeINT(int(intPlayerPos % 10)); fncGZOencodeINT(random(10)); strBYTE = strPlayerLoc; intNUM = 0; while (intNUM < 10) { fncGZOencodeSTR(strBYTE.substr(intNUM, 1)); intNUM++; } fncGZOencodeINT(random(10)); if (boolPlayerCHEATED) { fncGZOencodeINT(1); } else { fncGZOencodeINT(2); } intNUM = 0; while (intNUM < 10) { fncGZOencodeINT(random(10)); intNUM++; } }
Instance of Symbol 280 MovieClip "ICON" in Frame 58
onClipEvent (load) { swapDepths(1001); _x = 400; _y = 300; } onClipEvent (mouseMove) { _x = _root._xmouse; _y = _root._ymouse; }
Frame 60
stopAllSounds(); bPLY.tabEnabled = false; bCON.tabEnabled = false; bCDT.tabEnabled = false; bEXT.tabEnabled = false; stop();
Frame 61
bCNL.tabEnabled = false; bOK.tabEnabled = false;
Instance of Symbol 331 MovieClip "creditation" in Frame 62
onClipEvent (load) { var creek; var mizmout; creek = setInterval(function () { nextFrame(); }, 824); stop(); }
Frame 63
bCNL.tabEnabled = false; bOK.tabEnabled = false;
Frame 64
txtName.text = "Jan Modish"; txtPass.text = ""; intPlayerPLV = 1; intPlayerLV = 1; intPlayerG = 0; intPlayerHP = 20; intPlayerHPMax = 20; intPlayerMP = 10; intPlayerMPMax = 10; intPlayerXP = 0; intPlayerXPNext = 3; intPlayerXPPrev = 0; intPlayerXPAim = 0; intPlayerSTR = 1; intPlayerVIT = 1; intPlayerAGI = 1; intPlayerINT = 1; intPlayerDEX = 1; intPlayerLUK = 1; intPlayerPTS = 50; intPlayerJPTS = 1; intPlayerITEM1 = 10; intPlayerITEM2 = 10; intPlayerITEM3 = 5; intPlayerITEM4 = 2; intPlayerITEM5 = 5; intPlayerITEM6 = 2; intPlayerJS1 = 0; intPlayerJS2 = 0; intPlayerJS3 = 0; intPlayerJS4 = 0; intPlayerJS5 = 0; intPlayerQST = 0; bSTR.tabEnabled = false; bAGI.tabEnabled = false; bVIT.tabEnabled = false; bINT.tabEnabled = false; bDEX.tabEnabled = false; bLUK.tabEnabled = false; bOK.tabEnabled = false; bCNL.tabEnabled = false;
Frame 65
bCNL.tabEnabled = false; bOK.tabEnabled = false; txtLoad.text = ""; txtPass.text = "";
Frame 66
bOK.tabEnabled = false;
Frame 67
var grupzeroID; var grupzeroMus; Mouse.hide(); grupzeroMus = setInterval(function () { sndAmbience.start(0, 82499); clearInterval(grupzeroMus); }, 5000); boolGenerating = true; intCtr = 1; while (intCtr < 20) { arrIntXPos[intCtr] = intCtr * 40; if (intCtr < 15) { arrIntYPos[intCtr] = intCtr * 40; } intCtr++; } intCtr1 = 0; intCtr2 = 1; while (intCtr2 < 15) { intCtr = 1; while (intCtr < 20) { strXYPos = (arrIntXPos[intCtr] + "|") + arrIntYPos[intCtr2]; arrIntTracePos[intCtr1] = strXYPos; arrIntGridPos[intCtr1] = 0; intCtr1++; intCtr++; } intCtr2++; } intPlayerATK = 1; intPlayerDMG = intPlayerSTR * 2; intPlayerMIN_DMG = int(intPlayerSTR / 2) + (intPlayerJS1 * 2); intPlayerPLUS_DMG = 3; PLAYER.intFace = 1; PLAYER.useHandCursor = false; PLAYER._x = intPlayerX; PLAYER._y = intPlayerY; PLAYER.intPos = intPlayerPos; arrIntGridPos[PLAYER.intPos] = 2; PLAYER.strMapLoc = strPlayerLoc;
Instance of Symbol 685 MovieClip "CS" in Frame 67
onClipEvent (load) { this.swapDepths(1000); }
Instance of Symbol 847 MovieClip "PLAYER" in Frame 67
onClipEvent (keyDown) { intKeyCode = Key.getCode(); if (_parent.boolGamePaused ne true) { if (intKeyCode eq 16) { if (boolAuto) { boolAuto = false; _parent.CS.txtInfo.text = "Auto Attack OFF"; } else { boolAuto = true; _parent.CS.txtInfo.text = "Auto Attack ON"; } } else if (intKeyCode eq 32) { if (_parent.CS._currentframe eq 1) { _parent.CS.gotoAndStop("BELT"); } else { _parent.CS.gotoAndStop(1); } } else if (intKeyCode eq 37) { _parent.fncPML(false); } else if (intKeyCode eq 38) { _parent.fncPMU(false); } else if (intKeyCode eq 39) { _parent.fncPMR(false); } else if (intKeyCode eq 40) { _parent.fncPMD(false); } else if (intKeyCode eq 49) { if ((_parent.intPlayerITEM1 > 0) and (_parent.intPlayerQST ne 1)) { _parent.intPlayerITEM1--; _parent.intPlayerHP = _parent.intPlayerHP + 10; if (_parent.intPlayerHP > _parent.intPlayerHPMax) { _parent.intPlayerHP = _parent.intPlayerHPMax; } _parent.fncUpdateHP(0); } if ((_parent.intPlayerITEM1 > 5) and (_parent.intPlayerQST eq 1)) { _parent.intPlayerITEM1--; _parent.intPlayerHP = _parent.intPlayerHP + 10; if (_parent.intPlayerHP > _parent.intPlayerHPMax) { _parent.intPlayerHP = _parent.intPlayerHPMax; } _parent.fncUpdateHP(0); } } else if (intKeyCode eq 50) { if (_parent.intPlayerITEM2 > 0) { _parent.intPlayerITEM2--; _parent.intPlayerHP = _parent.intPlayerHP + 15; if (_parent.intPlayerHP > _parent.intPlayerHPMax) { _parent.intPlayerHP = _parent.intPlayerHPMax; } _parent.fncUpdateHP(0); } } else if (intKeyCode eq 51) { if (_parent.intPlayerITEM3 > 0) { _parent.intPlayerITEM3--; _parent.intPlayerHP = _parent.intPlayerHP + 75; if (_parent.intPlayerHP > _parent.intPlayerHPMax) { _parent.intPlayerHP = _parent.intPlayerHPMax; } _parent.fncUpdateHP(0); } } else if (intKeyCode eq 52) { if (_parent.intPlayerITEM4 > 0) { _parent.intPlayerITEM4--; _parent.intPlayerHP = _parent.intPlayerHP + 240; if (_parent.intPlayerHP > _parent.intPlayerHPMax) { _parent.intPlayerHP = _parent.intPlayerHPMax; } _parent.fncUpdateHP(0); } } else if (intKeyCode eq 53) { if (_parent.intPlayerITEM5 > 0) { _parent.intPlayerITEM5--; _parent.intPlayerMP = _parent.intPlayerMP + 75; if (_parent.intPlayerMP > _parent.intPlayerMPMax) { _parent.intPlayerMP = _parent.intPlayerMPMax; } _parent.fncUpdateMP(); } } else if (intKeyCode eq 54) { if (_parent.intPlayerITEM6 > 0) { _parent.intPlayerITEM6--; _parent.intPlayerMP = _parent.intPlayerMP + 240; if (_parent.intPlayerMP > _parent.intPlayerMPMax) { _parent.intPlayerMP = _parent.intPlayerMPMax; } _parent.fncUpdateMP(); } } else if (intKeyCode eq 55) { if ((_parent.intPlayerMP >= (_parent.intPlayerJS2 * 5)) and (_parent.intPlayerJS2 ne 0)) { _parent.intPlayerATK = 3; } } else if (intKeyCode eq 56) { if ((_parent.intPlayerMP >= (_parent.intPlayerJS3 * 3)) and (_parent.intPlayerJS3 ne 0)) { _parent.intPlayerATK = 2; } } else if (intKeyCode eq 57) { if ((_parent.intPlayerMP >= (_parent.intPlayerJS4 * 5)) and (_parent.intPlayerJS4 ne 0)) { _parent.intPlayerATK = 1; _parent.PLAYER.boolLeech = true; } } else if (intKeyCode eq 48) { if ((_parent.intPlayerMP >= (_parent.intPlayerJS5 * 5)) and (_parent.intPlayerJS5 ne 0)) { _parent.intPlayerATK = 4; _parent.PLAYER.boolLeech = true; } } else if (intKeyCode eq 65) { if (_parent.CS._currentframe ne 8) { _parent.CS.gotoAndStop("stat"); } else { _parent.CS.gotoAndStop(2); } } else if (intKeyCode eq 67) { if (_parent.CS._currentframe ne 4) { _parent.boolGamePaused = true; _parent.CS.gotoAndStop("CHEATS"); } else { _parent.CS.gotoAndStop(2); } } else if (intKeyCode eq 69) { if (_parent.CS._currentframe ne 5) { _parent.CS.gotoAndStop("ITEM"); } else { _parent.CS.gotoAndStop(2); } } else if (intKeyCode eq 71) { _parent.CS.txtInfo.text = ("You need to kill around " + (800 - _parent.intEnemCtr)) + " more monsters. Good luck !!"; } else if (intKeyCode eq 77) { if (_parent.CS._currentframe ne 3) { _parent.CS.gotoAndStop("map"); } else { _parent.CS.gotoAndStop(2); } } else if (intKeyCode eq 83) { if (_parent.CS._currentframe ne 10) { _parent.CS.gotoAndStop("SKILL"); } else { _parent.CS.gotoAndStop(2); } } } if ((intKeyCode eq 80) and (_parent.CS._currentframe ne 4)) { if (_parent.CS._currentframe eq 11) { _parent.boolGamePaused = false; _parent.CS.gotoAndStop(1); } else if (_parent.boolGamePaused ne true) { _parent.boolGamePaused = true; _parent.CS.gotoAndStop("gamepause"); } } else if (((intKeyCode eq 84) and (_parent.intPlayerQST > 0)) and (_parent.CS._currentframe ne 4)) { if (_parent.CS._currentframe ne 16) { _parent.boolGamePaused = true; _parent.CS.gotoAndStop("TRADE"); } else { _parent.boolGamePaused = false; _parent.CS.gotoAndStop(2); } } } onClipEvent (load) { var boolWalking = false; var boolHitting_P = false; var boolLeech = false; var intKeyCode = 0; var boolAuto = false; swapDepths(intPos); bUP.tabEnabled = false; bLEFT.tabEnabled = false; bDOWN.tabEnabled = false; bRIGHT.tabEnabled = false; stop(); }
Frame 69
fncUpdateXP(); boolGeneratedBoss = false; _root._quality = "MEDIUM"; CS.gotoAndStop("SKILL"); intEnemCtr = 266; intEnemMAX = 273; intCtr = 0; while (intCtr < 5) { fncGenerateENEMY(); intCtr++; } boolGenerating = false; boolGamePaused = false; if (((((((strPlayerLoc eq "E1 [1]") or (strPlayerLoc eq "E1 [3]")) or (strPlayerLoc eq "E1 [5]")) or (strPlayerLoc eq "E1 [7]")) or (strPlayerLoc eq "E1 [9]")) or (strPlayerLoc eq "E1 [11]")) or (strPlayerLoc eq "E1 [13]")) { gotoAndStop (72); } else if ((strPlayerLoc eq "E1 [2]") or (strPlayerLoc eq "E1 [4]")) { gotoAndStop (74); } else if (((((strPlayerLoc eq "E1 [6]") or (strPlayerLoc eq "E1 [8]")) or (strPlayerLoc eq "E1 [10]")) or (strPlayerLoc eq "E1 [12]")) or (strPlayerLoc eq "E1 [14]")) { gotoAndStop (73); } else if (strPlayerLoc eq "E1 [15]") { gotoAndStop (75); } else if (strPlayerLoc eq "E1 [16]") { gotoAndStop (76); } else if (strPlayerLoc eq "E1 [17]") { gotoAndStop (78); } else if (strPlayerLoc eq "E1 [18]") { gotoAndStop (77); } else if (strPlayerLoc eq "E1 [19]") { gotoAndStop (79); }
Instance of Symbol 849 MovieClip "ITEM" in Frame 69
onClipEvent (load) { if (_name eq "ITEM") { stop(); } else { this.swapDepths(intCrntPos); _parent.intCtr2 = random(_parent.intPlayerLUK / 3) + 1; while (_parent.intCtr2 > 6) { _parent.intCtr2 = _parent.intCtr2 - (random(5) + 1); } this.gotoAndStop(_parent.intCtr2); _root.sndItem.start(0); } }
Instance of Symbol 1241 MovieClip "mainEnem" in Frame 69
onClipEvent (load) { if (_name eq "mainEnem") { var intGenEnem = 0; var intGenCtr = 0; stop(); } else { var intAImove = 0; var intEnemLife = 0; var intHit = 0; var intAI = 0; var intEnemLifeMax; var boolHit = false; var boolWalking = false; var boolHitting = false; creekTime = new Object(); creekTime.TIME = new Date(); creekTime.intEnemFrame = 1; this.swapDepths(intCrntPos); if ((_parent.PLAYER.strMapLoc eq "E1 [20]") and (_parent.boolGeneratedBoss ne true)) { _parent.boolGeneratedBoss = true; this.gotoAndStop(32); } else if (random(824) eq 24) { creekTime.intEnemFrame = random(6) + 33; this.gotoAndStop(creekTime.intEnemFrame); } else if (_parent.PLAYER.strMapLoc eq "E1 [1]") { this.gotoAndStop(1); } else if ((_parent.PLAYER.strMapLoc eq "E1 [20]") and (random(10) < 7)) { creekTime.intEnemFrame = random(3) + 29; this.gotoAndStop(creekTime.intEnemFrame); } else if (_parent.PLAYER.strMapLoc eq "E1 [19]") { creekTime.intEnemFrame = random(3) + 27; this.gotoAndStop(creekTime.intEnemFrame); } else if ((_parent.PLAYER.strMapLoc eq "E1 [8]") and (random(10) < 7)) { creekTime.intEnemFrame = random(3) + 8; this.gotoAndStop(creekTime.intEnemFrame); } else if ((_parent.PLAYER.strMapLoc eq "E1 [6]") and (random(10) < 7)) { creekTime.intEnemFrame = random(3) + 8; this.gotoAndStop(creekTime.intEnemFrame); } else if ((_parent.PLAYER.strMapLoc eq "E1 [17]") and (random(10) < 7)) { creekTime.intEnemFrame = random(3) + 15; this.gotoAndStop(creekTime.intEnemFrame); } else if ((_parent.PLAYER.strMapLoc eq "E1 [9]") and (random(10) < 7)) { creekTime.intEnemFrame = random(3) + 3; this.gotoAndStop(creekTime.intEnemFrame); } else if ((_parent.PLAYER.strMapLoc eq "E1 [14]") and (random(10) < 7)) { creekTime.intEnemFrame = random(3) + 20; this.gotoAndStop(creekTime.intEnemFrame); } else if (creekTime.TIME.getHours() > 0) { creekTime.intEnemFrame = random(_parent.intPlayerLV / 2) + 1; while (creekTime.intEnemFrame > 31) { creekTime.intEnemFrame = creekTime.intEnemFrame - (random(30) + 1); } this.gotoAndStop(creekTime.intEnemFrame); } else { creekTime.intEnemFrame = random(6) + 33; this.gotoAndStop(creekTime.intEnemFrame); } delete creekTime; intEnemLifeMax = intEnemLife; } } onClipEvent (enterFrame) { if (_parent.boolGamePaused ne true) { if ((_name eq "mainEnem") and (_parent.PLAYER.strMapLoc ne "E1 [20]")) { if (_parent.boolGenerating ne true) { intGenEnem = random(25); if ((intGenEnem eq 24) and (_parent.intEnemCtr < _parent.intEnemMAX)) { _parent.boolGenerating = true; intGenEnem = random(5) + 1; intGenCtr = 0; while (intGenCtr < intGenEnem) { _parent.fncGenerateENEMY(); intGenCtr++; } } _parent.boolGenerating = false; } } else if (_name ne "mainEnem") { if (enem._currentframe > 1) { if ((intAI > 5) and (boolWalking ne true)) { if ((((((_parent.PLAYER.intPos - intCrntPos) >= -3) and (_parent.arrIntGridPos[intCrntPos - 1] eq 0)) and (_y eq _parent.PLAYER._y)) and ((intCrntPos % 19) > 2)) and ((_parent.PLAYER.intPos - intCrntPos) < -1)) { _parent.fncEnemMoveLEFT(_name); } else if ((((((_parent.PLAYER.intPos - intCrntPos) <= 3) and (_parent.arrIntGridPos[intCrntPos + 1] eq 0)) and (_y eq _parent.PLAYER._y)) and ((intCrntPos % 19) < 16)) and ((_parent.PLAYER.intPos - intCrntPos) > 1)) { _parent.fncEnemMoveRIGHT(_name); } else if ((((((_parent.PLAYER.intPos - intCrntPos) <= 57) and (_parent.arrIntGridPos[intCrntPos + 19] eq 0)) and (_x eq _parent.PLAYER._x)) and (intCrntPos < 209)) and ((_parent.PLAYER.intPos - intCrntPos) > 1)) { _parent.fncEnemMoveDOWN(_name); } else if ((((((_parent.PLAYER.intPos - intCrntPos) >= -57) and (_parent.arrIntGridPos[intCrntPos - 19] eq 0)) and (_x eq _parent.PLAYER._x)) and (intCrntPos > 56)) and ((_parent.PLAYER.intPos - intCrntPos) < -1)) { _parent.fncEnemMoveUP(_name); } else if ((intAI < 8000) and ((intAI % 5) eq 1)) { intAImove = random(4); if ((((((_parent.PLAYER.intPos % 19) < (intCrntPos % 19)) and (_parent.arrIntGridPos[intCrntPos - 1] eq 0)) and ((intCrntPos % 19) > 1)) and ((_parent.PLAYER.intPos - intCrntPos) < -1)) and (intAImove eq 0)) { _parent.fncEnemMoveLEFT(_name); } else if ((((((_parent.PLAYER.intPos % 19) > (intCrntPos % 19)) and (_parent.arrIntGridPos[intCrntPos + 1] eq 0)) and ((intCrntPos % 19) < 17)) and ((_parent.PLAYER.intPos - intCrntPos) > 1)) and (intAImove eq 1)) { _parent.fncEnemMoveRIGHT(_name); } else if ((((((_parent.PLAYER.intPos > intCrntPos) and (_parent.arrIntGridPos[intCrntPos + 19] eq 0)) and (_parent.PLAYER._y != _y)) and (intCrntPos < 226)) and ((_parent.PLAYER.intPos - intCrntPos) > 1)) and (intAImove eq 2)) { _parent.fncEnemMoveDOWN(_name); } else if ((((((_parent.PLAYER.intPos < (intCrntPos + (intCrntPos % 19))) and (_parent.arrIntGridPos[intCrntPos - 19] eq 0)) and (_parent.PLAYER._y != _y)) and (intCrntPos > 37)) and ((_parent.PLAYER.intPos - intCrntPos) < -1)) and (intAImove eq 3)) { _parent.fncEnemMoveUP(_name); } } else if ((intAI < 8000) and ((intAI % 5) eq 0)) { intAImove = random(20 - enem._currentframe); if (intAImove eq 0) { if (((((_parent.PLAYER.intPos > intCrntPos) and (_parent.arrIntGridPos[intCrntPos + 19] eq 0)) and (_parent.PLAYER._y != _y)) and (intCrntPos < 226)) and ((_parent.PLAYER.intPos - intCrntPos) > 1)) { _parent.fncEnemMoveDOWN(_name); } else if (((((_parent.PLAYER.intPos < intCrntPos) and (_parent.arrIntGridPos[intCrntPos - 19] eq 0)) and (_parent.PLAYER._y != _y)) and (intCrntPos > 37)) and ((_parent.PLAYER.intPos - intCrntPos) < -1)) { _parent.fncEnemMoveUP(_name); } else if (((((_parent.PLAYER.intPos % 19) > (intCrntPos % 19)) and (_parent.arrIntGridPos[intCrntPos + 1] eq 0)) and ((intCrntPos % 19) < 17)) and ((_parent.PLAYER.intPos - intCrntPos) > 1)) { _parent.fncEnemMoveRIGHT(_name); } else if (((((_parent.PLAYER.intPos % 19) < (intCrntPos % 19)) and (_parent.arrIntGridPos[intCrntPos - 1] eq 0)) and ((intCrntPos % 19) > 1)) and ((_parent.PLAYER.intPos - intCrntPos) < -1)) { _parent.fncEnemMoveLEFT(_name); } } else if (intAImove eq 1) { if (((((_parent.PLAYER.intPos % 19) > (intCrntPos % 19)) and (_parent.arrIntGridPos[intCrntPos + 1] eq 0)) and ((intCrntPos % 19) < 17)) and ((_parent.PLAYER.intPos - intCrntPos) > 1)) { _parent.fncEnemMoveRIGHT(_name); } else if (((((_parent.PLAYER.intPos < intCrntPos) and (_parent.arrIntGridPos[intCrntPos - 19] eq 0)) and (_parent.PLAYER._y != _y)) and (intCrntPos > 37)) and ((_parent.PLAYER.intPos - intCrntPos) < -1)) { _parent.fncEnemMoveUP(_name); } else if (((((_parent.PLAYER.intPos % 19) < (intCrntPos % 19)) and (_parent.arrIntGridPos[intCrntPos - 1] eq 0)) and ((intCrntPos % 19) > 1)) and ((_parent.PLAYER.intPos - intCrntPos) < -1)) { _parent.fncEnemMoveLEFT(_name); } else if (((((_parent.PLAYER.intPos > intCrntPos) and (_parent.arrIntGridPos[intCrntPos + 19] eq 0)) and (_parent.PLAYER._y != _y)) and (intCrntPos < 226)) and ((_parent.PLAYER.intPos - intCrntPos) > 1)) { _parent.fncEnemMoveDOWN(_name); } } else if (intAImove eq 2) { if (((((_parent.PLAYER.intPos < intCrntPos) and (_parent.arrIntGridPos[intCrntPos - 19] eq 0)) and (_parent.PLAYER._y != _y)) and (intCrntPos > 37)) and ((_parent.PLAYER.intPos - intCrntPos) < -1)) { _parent.fncEnemMoveUP(_name); } else if (((((_parent.PLAYER.intPos > intCrntPos) and (_parent.arrIntGridPos[intCrntPos + 19] eq 0)) and (_parent.PLAYER._y != _y)) and (intCrntPos < 226)) and ((_parent.PLAYER.intPos - intCrntPos) > 1)) { _parent.fncEnemMoveDOWN(_name); } else if (((((_parent.PLAYER.intPos % 19) > (intCrntPos % 19)) and (_parent.arrIntGridPos[intCrntPos + 1] eq 0)) and ((intCrntPos % 19) < 17)) and ((_parent.PLAYER.intPos - intCrntPos) > 1)) { _parent.fncEnemMoveRIGHT(_name); } else if (((((_parent.PLAYER.intPos % 19) < (intCrntPos % 19)) and (_parent.arrIntGridPos[intCrntPos - 1] eq 0)) and ((intCrntPos % 19) > 1)) and ((_parent.PLAYER.intPos - intCrntPos) < -1)) { _parent.fncEnemMoveLEFT(_name); } } } } if ((boolHitting ne true) and (boolWalking ne true)) { intAImove = random(25000 - intAI); if (intAImove < 5000) { if (_parent.arrIntGridPos[intCrntPos + 1] eq 2) { boolHitting = true; enem.gotoAndPlay("Attk_R"); } else if (_parent.arrIntGridPos[intCrntPos - 1] eq 2) { boolHitting = true; enem.gotoAndPlay("Attk_L"); } if (_parent.arrIntGridPos[intCrntPos + 19] eq 2) { boolHitting = true; enem.gotoAndPlay("Attk_D"); } else if (_parent.arrIntGridPos[intCrntPos - 19] eq 2) { boolHitting = true; enem.gotoAndPlay("Attk_U"); } } else if (intAImove > 5000) { intAImove = random(100); if (((intAImove eq 20) and (_x lt 720)) and (_parent.arrIntGridPos[intCrntPos + 1] eq 0)) { _parent.fncEnemMoveRIGHT(_name); } else if (((intAImove eq 40) and (_x > 80)) and (_parent.arrIntGridPos[intCrntPos - 1] eq 0)) { _parent.fncEnemMoveLEFT(_name); } else if (((intAImove eq 60) and (_y lt 520)) and (_parent.arrIntGridPos[intCrntPos + 19] eq 0)) { _parent.fncEnemMoveDOWN(_name); } else if (((intAImove eq 80) and (_y > 80)) and (_parent.arrIntGridPos[intCrntPos - 19] eq 0)) { _parent.fncEnemMoveUP(_name); } } } } } } }
Instance of Symbol 463 MovieClip "playerHPchecker" in Frame 69
onClipEvent (enterFrame) { if ((_parent.intPlayerHP < 1) and (_parent.PLAYER._currentframe < 153)) { _parent.intPlayerHP = 0; _parent.PLAYER.gotoAndPlay("DIE"); _parent.boolGamePaused = true; _parent.arrIntGridPos[PLAYER.intPos] = 1; } }
Frame 71
nextFrame();
Instance of Symbol 1252 MovieClip "Ellen" in Frame 73
onClipEvent (load) { _y = 200; _name = "NPC4"; stop(); } onClipEvent (enterFrame) { if (((_parent.intPlayerQST < 2) and (_root.PLAYER.strMapLoc eq "E1 [10]")) and (_x ne 760)) { _x = 760; _parent.arrIntGridPos[94] = 4; swapDepths(94); if (_parent.intPlayerQST eq 1) { nextFrame(); } } else if ((((_root.PLAYER.strMapLoc eq "E1 [6]") or (_root.PLAYER.strMapLoc eq "E1 [8]")) or (_root.PLAYER.strMapLoc eq "E1 [12]")) or (_root.PLAYER.strMapLoc eq "E1 [14]")) { _x = 860; _parent.arrIntGridPos[94] = 0; swapDepths(999); } else if (((((_root.PLAYER.strMapLoc ne "E1 [6]") and (_root.PLAYER.strMapLoc ne "E1 [8]")) and (_root.PLAYER.strMapLoc ne "E1 [10]")) and (_root.PLAYER.strMapLoc ne "E1 [12]")) and (_root.PLAYER.strMapLoc ne "E1 [14]")) { trace(_root.PLAYER.strMapLoc); removeMovieClip(this); } }
Instance of Symbol 1258 MovieClip "Czana" in Frame 75
onClipEvent (load) { stop(); if (_parent.intPlayerQST eq 0) { _x = 760; _y = 560; _parent.arrIntGridPos[265] = 3; swapDepths(265); _name = "NPC3"; trace(_root.PLAYER.strMapLoc); } else { removeMovieClip(this); } } onClipEvent (enterFrame) { if (_root.PLAYER.strMapLoc ne "E1 [15]") { _parent.arrIntGridPos[265] = 0; trace(_root.PLAYER.strMapLoc); removeMovieClip(this); } }
Instance of Symbol 1269 MovieClip "Karo" in Frame 79
onClipEvent (load) { if ((_parent.intPlayerQST eq 2) and (random(10) < 9)) { _x = 40; _y = 360; _parent.arrIntGridPos[152] = 5; swapDepths(152); _name = "NPC5"; _parent.CS.txtInfo.text = "MAN: i see your pursuing your dreams, you're here for Gaed. but with your skills, it appears that you can't beat him. i suggest that you train more. come back to let me see how well you've improved."; _parent.grupzeroID = setInterval(function () { _parent.CS.txtInfo.text = ""; clearInterval(_parent.grupzeroID); }, 15000); } else if (_parent.intPlayerQST ne 2) { removeMovieClip(this); } stop(); } onClipEvent (enterFrame) { if (_root.PLAYER.strMapLoc ne "E1 [19]") { _parent.arrIntGridPos[152] = 0; removeMovieClip(this); } }
Frame 80
sndAmbience.stop(); fightboss.start(0, 82499);
Frame 81
stopAllSounds(); intCtr1 = 0; while (intCtr1 < 256) { arrIntGridPos[intCtr1] = 0; intCtr1++; } gotoAndStop (60);
Frame 82
stopAllSounds(); intCtr1 = 0; while (intCtr1 < 256) { arrIntGridPos[intCtr1] = 0; intCtr1++; } gotoAndStop (65);
Frame 83
gotoAndPlay (85);
Instance of Symbol 1423 MovieClip "PLAYER" in Frame 84
onClipEvent (keyDown) { intKeyCode = Key.getCode(); if (_parent.boolGamePaused ne true) { if (intKeyCode eq 32) { if (_parent.CS._currentframe eq 1) { _parent.CS.gotoAndStop("BELT"); } else { _parent.CS.gotoAndStop(1); } } else if (intKeyCode eq 49) { if (_parent.intPlayerITEM1 > 0) { _parent.intPlayerITEM1--; _parent.intPlayerHP = _parent.intPlayerHP + 10; if (_parent.intPlayerHP > _parent.intPlayerHPMax) { _parent.intPlayerHP = _parent.intPlayerHPMax; } _parent.fncUpdateHP(0); } } else if (intKeyCode eq 50) { if (_parent.intPlayerITEM2 > 0) { _parent.intPlayerITEM2--; _parent.intPlayerHP = _parent.intPlayerHP + 15; if (_parent.intPlayerHP > _parent.intPlayerHPMax) { _parent.intPlayerHP = intPlayerHPMax; } _parent.fncUpdateHP(0); } } else if (intKeyCode eq 51) { if (_parent.intPlayerITEM3 > 0) { _parent.intPlayerITEM3--; _parent.intPlayerHP = _parent.intPlayerHP + 75; if (_parent.intPlayerHP > _parent.intPlayerHPMax) { _parent.intPlayerHP = _parent.intPlayerHPMax; } _parent.fncUpdateHP(0); } } else if (intKeyCode eq 52) { if (_parent.intPlayerITEM4 > 0) { _parent.intPlayerITEM4--; _parent.intPlayerHP = _parent.intPlayerHP + 240; if (_parent.intPlayerHP > _parent.intPlayerHPMax) { _parent.intPlayerHP = _parent.intPlayerHPMax; } _parent.fncUpdateHP(0); } } else if (intKeyCode eq 53) { if (_parent.intPlayerITEM5 > 0) { _parent.intPlayerITEM5--; _parent.intPlayerMP = _parent.intPlayerMP + 75; if (_parent.intPlayerMP > _parent.intPlayerMPMax) { _parent.intPlayerMP = _parent.intPlayerMPMax; } _parent.fncUpdateMP(); } } else if (intKeyCode eq 54) { if (_parent.intPlayerITEM6 > 0) { _parent.intPlayerITEM6--; _parent.intPlayerMP = _parent.intPlayerMP + 240; if (_parent.intPlayerMP > _parent.intPlayerMPMax) { _parent.intPlayerMP = _parent.intPlayerMPMax; } _parent.fncUpdateMP(); } } else if (intKeyCode eq 55) { if ((_parent.intPlayerMP >= (_parent.intPlayerJS2 * 5)) and (_parent.intPlayerJS2 ne 0)) { _parent.intPlayerATK = 3; } } else if (intKeyCode eq 56) { if ((_parent.intPlayerMP >= (_parent.intPlayerJS3 * 3)) and (_parent.intPlayerJS3 ne 0)) { _parent.intPlayerATK = 2; } } else if (intKeyCode eq 57) { if ((_parent.intPlayerMP >= (_parent.intPlayerJS4 * 5)) and (_parent.intPlayerJS4 ne 0)) { _parent.intPlayerATK = 1; _parent.PLAYER.boolLeech = true; } } else if (intKeyCode eq 58) { if ((_parent.intPlayerMP >= (_parent.intPlayerJS5 * 5)) and (_parent.intPlayerJS5 ne 0)) { _parent.intPlayerATK = 4; _parent.PLAYER.boolLeech = true; } } else if (intKeyCode eq 65) { if (_parent.CS._currentframe ne 8) { _parent.CS.gotoAndStop("stat"); } else { _parent.CS.gotoAndStop(2); } } else if (intKeyCode eq 67) { if (_parent.CS._currentframe ne 4) { _parent.CS.gotoAndStop("CHEATS"); } else { _parent.CS.gotoAndStop(2); } } else if (intKeyCode eq 69) { if (_parent.CS._currentframe ne 9) { _parent.CS.gotoAndStop("ITEM"); } else { _parent.CS.gotoAndStop(2); } } else if (intKeyCode eq 77) { if (_parent.CS._currentframe ne 3) { _parent.CS.gotoAndStop("map"); } else { _parent.CS.gotoAndStop(2); } } else if (intKeyCode eq 83) { if (_parent.CS._currentframe ne 10) { _parent.CS.gotoAndStop("SKILL"); } else { _parent.CS.gotoAndStop(2); } } else if ((intKeyCode eq 84) and (_parent.intPlayerQST > 0)) { if (_parent.CS._currentframe ne 16) { _parent.CS.gotoAndStop("TRADE"); } else { _parent.CS.gotoAndStop(2); } } } if (intKeyCode eq 80) { if (_parent.CS._currentframe eq 11) { _parent.boolGamePaused = false; _parent.CS.gotoAndStop(1); } else if (_parent.boolGamePaused ne true) { _parent.boolGamePaused = true; _parent.CS.gotoAndStop("gamepause"); } } } onClipEvent (load) { var boolWalking = false; var boolLeech = false; var intKeyCode = 0; swapDepths(intPos); bUP.tabEnabled = false; bLEFT.tabEnabled = false; bDOWN.tabEnabled = false; bRIGHT.tabEnabled = false; bUP.useHandCursor = false; bLEFT.useHandCursor = false; bDOWN.useHandCursor = false; bRIGHT.useHandCursor = false; stop(); }
Instance of Symbol 1241 MovieClip "mainEnem" in Frame 84
onClipEvent (load) { if (_name eq "mainEnem") { var intGenEnem = 0; var intGenCtr = 0; stop(); } else { var intAImove = 0; var intEnemLife = 0; var intHit = 0; var intAI = 0; var intEnemLifeMax; var boolHit = false; var boolWalking = false; var boolHitting = false; creekTime = new Object(); creekTime.TIME = new Date(); creekTime.intEnemFrame = 1; this.swapDepths(intCrntPos); if ((_parent.PLAYER.strMapLoc eq "E1 [20]") and (_parent.boolGeneratedBoss ne true)) { _parent.boolGeneratedBoss = true; this.gotoAndStop(18); } else if (random(824) eq 24) { creekTime.intEnemFrame = random(6) + 19; this.gotoAndStop(creekTime.intEnemFrame); } else if (creekTime.TIME.getHours() > 0) { creekTime.intEnemFrame = random(_parent.intPlayerLV / 2) + 1; while (creekTime.intEnemFrame > 17) { creekTime.intEnemFrame = creekTime.intEnemFrame - (random(16) + 1); } this.gotoAndStop(creekTime.intEnemFrame); } else { creekTime.intEnemFrame = random(6) + 19; this.gotoAndStop(creekTime.intEnemFrame); } delete creekTime; intEnemLifeMax = intEnemLife; } } onClipEvent (enterFrame) { if (_parent.boolGamePaused ne true) { if ((_name eq "mainEnem") and (_parent.PLAYER.strMapLoc ne "E1 [20]")) { if (_parent.boolGenerating ne true) { intGenEnem = random(25); if ((intGenEnem eq 24) and (_parent.intEnemCtr < _parent.intEnemMAX)) { _parent.boolGenerating = true; intGenEnem = random(5) + 1; intGenCtr = 0; while (intGenCtr < intGenEnem) { _parent.fncGenerateENEMY(); intGenCtr++; } } _parent.boolGenerating = false; } } else if (_name ne "mainEnem") { if (enem._currentframe > 1) { if ((intAI >= 30) and (boolWalking ne true)) { if ((((((_parent.PLAYER.intPos - intCrntPos) >= -3) and (_parent.arrIntGridPos[intCrntPos - 1] eq 0)) and (_y eq _parent.PLAYER._y)) and ((intCrntPos % 19) > 2)) and ((_parent.PLAYER.intPos - intCrntPos) < -1)) { _parent.fncEnemMoveLEFT(_name); } else if ((((((_parent.PLAYER.intPos - intCrntPos) <= 3) and (_parent.arrIntGridPos[intCrntPos + 1] eq 0)) and (_y eq _parent.PLAYER._y)) and ((intCrntPos % 19) < 16)) and ((_parent.PLAYER.intPos - intCrntPos) > 1)) { _parent.fncEnemMoveRIGHT(_name); } else if ((((((_parent.PLAYER.intPos - intCrntPos) <= 57) and (_parent.arrIntGridPos[intCrntPos + 19] eq 0)) and (_x eq _parent.PLAYER._x)) and (intCrntPos < 209)) and ((_parent.PLAYER.intPos - intCrntPos) > 1)) { _parent.fncEnemMoveDOWN(_name); } else if ((((((_parent.PLAYER.intPos - intCrntPos) >= -57) and (_parent.arrIntGridPos[intCrntPos - 19] eq 0)) and (_x eq _parent.PLAYER._x)) and (intCrntPos > 56)) and ((_parent.PLAYER.intPos - intCrntPos) < -1)) { _parent.fncEnemMoveUP(_name); } else if ((intAI < 540) and ((intAI % 2) eq 0)) { if (((((_parent.PLAYER.intPos % 19) < (intCrntPos % 19)) and (_parent.arrIntGridPos[intCrntPos - 1] eq 0)) and ((intCrntPos % 19) > 1)) and ((_parent.PLAYER.intPos - intCrntPos) < -1)) { _parent.fncEnemMoveLEFT(_name); } else if (((((_parent.PLAYER.intPos % 19) > (intCrntPos % 19)) and (_parent.arrIntGridPos[intCrntPos + 1] eq 0)) and ((intCrntPos % 19) < 17)) and ((_parent.PLAYER.intPos - intCrntPos) > 1)) { _parent.fncEnemMoveRIGHT(_name); } else if ((((_parent.PLAYER.intPos > intCrntPos) and (_parent.arrIntGridPos[intCrntPos + 19] eq 0)) and (intCrntPos < 226)) and ((_parent.PLAYER.intPos - intCrntPos) > 1)) { _parent.fncEnemMoveDOWN(_name); } else if ((((_parent.PLAYER.intPos < intCrntPos) and (_parent.arrIntGridPos[intCrntPos - 19] eq 0)) and (intCrntPos > 37)) and ((_parent.PLAYER.intPos - intCrntPos) < -1)) { _parent.fncEnemMoveUP(_name); } } } if ((boolHitting ne true) and (boolWalking ne true)) { intAImove = random(25000 - intAI); if (intAImove < 5000) { if (_parent.arrIntGridPos[intCrntPos + 1] eq 2) { boolHitting = true; enem.gotoAndPlay("Attk_R"); } else if (_parent.arrIntGridPos[intCrntPos - 1] eq 2) { boolHitting = true; enem.gotoAndPlay("Attk_L"); } if (_parent.arrIntGridPos[intCrntPos + 19] eq 2) { boolHitting = true; enem.gotoAndPlay("Attk_D"); } else if (_parent.arrIntGridPos[intCrntPos - 19] eq 2) { boolHitting = true; enem.gotoAndPlay("Attk_U"); } } else if (intAImove > 5000) { intAImove = random(100); if (((intAImove eq 20) and (_x lt 720)) and (_parent.arrIntGridPos[intCrntPos + 1] eq 0)) { _parent.fncEnemMoveRIGHT(_name); } else if (((intAImove eq 40) and (_x > 80)) and (_parent.arrIntGridPos[intCrntPos - 1] eq 0)) { _parent.fncEnemMoveLEFT(_name); } else if (((intAImove eq 60) and (_y lt 520)) and (_parent.arrIntGridPos[intCrntPos + 19] eq 0)) { _parent.fncEnemMoveDOWN(_name); } else if (((intAImove eq 80) and (_y > 80)) and (_parent.arrIntGridPos[intCrntPos - 19] eq 0)) { _parent.fncEnemMoveUP(_name); } } } } } } }
Frame 85
Stage.scaleMode = "showAll"; fightboss.stop(); sndAmbience.start(0, 82499); intCtr = 265; while (intCtr < 800) { if (("enem" + intCtr) ne _parent._name) { removeMovieClip(_root["enem" + intCtr]); } removeMovieClip(_root["item" + intCtr]); intCtr++; } ICON._visible = false;
Frame 247
sndPunch.start(0);
Frame 256
stopAllSounds(); sndPunch.start(0); sndPunch.start(0); sndHit.start(0); sndHit.start(0); fightboss.start(0, 82499);
Frame 261
sndPunch.start(0); sndPunch.start(0);
Frame 268
sndPunch.start(0);
Frame 273
sndPunch.start(0); sndHit.start(0);
Frame 277
sndPunch.start(0);
Frame 283
sndPunch.start(0);
Frame 288
sndPunch.start(0); sndHit.start(0); sndHit.start(0);
Frame 291
sndPunch.start(0);
Frame 298
sndPunch.start(0); sndPunch.start(0); sndHit.start(0); sndHit.start(0);
Frame 301
sndPunch.start(0);
Frame 333
sndHit.start(0); sndHit.start(0); sndKill.start(0);
Frame 351
sndHit.start(0); sndHit.start(0); sndKill.start(0);
Frame 353
stopAllSounds();
Frame 592
sndAmbience.start(0, 82499);
Frame 1521
stopAllSounds();
Frame 1690
sndHit.setVolume(100); sndHit.start(0); sndHit.start(0);
Frame 1723
sndKill.start(0); sndKill.start(0);
Frame 1813
sndAmbience.start(0, 892499); stop();
Instance of Symbol 1862 MovieClip "mcBak" in Frame 1813
onClipEvent (load) { _alpha = 50; stop(); } onClipEvent (enterFrame) { _alpha = (_alpha + 3); }
Instance of Symbol 1863 MovieClip in Frame 1813
onClipEvent (enterFrame) { if (_x > 400) { _parent.play(); } else { _x = (_x + 2); } }
Frame 1830
ICON._visible = true; gotoAndStop (62);
Symbol 11 MovieClip Frame 1
stop();
Symbol 11 MovieClip Frame 5
_alpha = (_alpha + 1);
Symbol 65 MovieClip Frame 1
stop();
Symbol 65 MovieClip Frame 35
clearInterval(_parent.tmrIntro);
Symbol 229 Button
on (release) { gotoAndPlay (1); }
Symbol 231 MovieClip Frame 1
stopAllSounds(); _parent.sndAmbience.setVolume(100); _parent.sndAmbience.start(0, 20); _parent.sndAmbience.start(0, 20);
Symbol 231 MovieClip Frame 133
stopAllSounds(); _parent.sndSteam.start(0); _parent.sndSteam.start(0); _parent.sndSteam.start(0);
Symbol 231 MovieClip Frame 137
stopAllSounds();
Symbol 231 MovieClip Frame 139
_parent.fightboss.setVolume(75); _parent.fightboss.start(0, 20);
Symbol 231 MovieClip Frame 168
stopAllSounds(); _parent.sndSteam.start(0); _parent.sndSteam.start(0); _parent.sndSteam.start(0); stopAllSounds();
Symbol 231 MovieClip Frame 169
stopAllSounds(); _parent.sndAmbience.setVolume(100); _parent.sndAmbience.start(0, 20); _parent.sndAmbience.start(0, 20);
Symbol 231 MovieClip Frame 257
stopAllSounds(); _parent.sndSteam.start(0); _parent.sndSteam.start(0); _parent.sndSteam.start(0);
Symbol 231 MovieClip Frame 261
stopAllSounds();
Symbol 231 MovieClip Frame 263
_parent.fightboss.setVolume(75); _parent.fightboss.start(0, 20);
Symbol 231 MovieClip Frame 292
stopAllSounds(); _parent.sndSteam.start(0); _parent.sndSteam.start(0); _parent.sndSteam.start(0); stopAllSounds();
Symbol 231 MovieClip Frame 293
stopAllSounds(); _parent.sndAmbience.setVolume(100); _parent.sndAmbience.start(0, 20); _parent.sndAmbience.start(0, 20);
Symbol 231 MovieClip Frame 346
stopAllSounds(); _parent.sndSteam.start(0); _parent.sndSteam.start(0); _parent.sndSteam.start(0);
Symbol 231 MovieClip Frame 350
stopAllSounds();
Symbol 231 MovieClip Frame 352
_parent.fightboss.setVolume(75); _parent.fightboss.start(0, 20);
Symbol 231 MovieClip Frame 373
stopAllSounds(); _parent.sndSteam.start(0); _parent.sndSteam.start(0); _parent.sndSteam.start(0); stopAllSounds();
Symbol 231 MovieClip Frame 374
stopAllSounds(); _parent.sndAmbience.setVolume(100); _parent.sndAmbience.start(0, 20); _parent.sndAmbience.start(0, 20);
Symbol 231 MovieClip Frame 408
stopAllSounds(); _parent.sndSteam.start(0); _parent.sndSteam.start(0); _parent.sndSteam.start(0);
Symbol 231 MovieClip Frame 412
stopAllSounds();
Symbol 231 MovieClip Frame 414
_parent.fightboss.setVolume(75); _parent.fightboss.start(0, 20);
Symbol 231 MovieClip Frame 435
stopAllSounds(); _parent.sndSteam.start(0); _parent.sndSteam.start(0); _parent.sndSteam.start(0); stopAllSounds();
Symbol 231 MovieClip Frame 436
stopAllSounds(); _parent.sndAmbience.setVolume(100); _parent.sndAmbience.start(0, 20); _parent.sndAmbience.start(0, 20);
Symbol 231 MovieClip Frame 454
stopAllSounds(); _parent.sndSteam.start(0); _parent.sndSteam.start(0); _parent.sndSteam.start(0);
Symbol 231 MovieClip Frame 458
stopAllSounds();
Symbol 231 MovieClip Frame 460
_parent.fightboss.setVolume(75); _parent.fightboss.start(0, 20);
Symbol 231 MovieClip Frame 481
_parent.sndSteam.start(0); _parent.sndSteam.start(0); _parent.sndSteam.start(0);
Symbol 231 MovieClip Frame 482
stopAllSounds(); _parent.sndAmbience.setVolume(100); _parent.sndAmbience.start(0, 20); _parent.sndAmbience.start(0, 20);
Symbol 231 MovieClip Frame 492
stopAllSounds(); _parent.sndSteam.start(0); _parent.sndSteam.start(0); _parent.sndSteam.start(0);
Symbol 231 MovieClip Frame 496
stopAllSounds();
Symbol 231 MovieClip Frame 498
_parent.fightboss.setVolume(75); _parent.fightboss.start(0, 20);
Symbol 231 MovieClip Frame 521
stopAllSounds(); _parent.sndSteam.start(0); _parent.sndSteam.start(0); _parent.sndSteam.start(0); stopAllSounds();
Symbol 231 MovieClip Frame 522
stopAllSounds(); _parent.sndAmbience.setVolume(100); _parent.sndAmbience.start(0, 20); _parent.sndAmbience.start(0, 20);
Symbol 231 MovieClip Frame 531
stopAllSounds(); _parent.sndSteam.start(0); _parent.sndSteam.start(0); _parent.sndSteam.start(0);
Symbol 231 MovieClip Frame 534
stopAllSounds();
Symbol 231 MovieClip Frame 537
_parent.fightboss.setVolume(75); _parent.fightboss.start(0, 20);
Symbol 231 MovieClip Frame 575
stopAllSounds();
Symbol 231 MovieClip Frame 614
_parent.sndHit.setVolume(100); _parent.sndHit.start(0); _parent.sndHit.start(0);
Symbol 231 MovieClip Frame 787
stopAllSounds(); _parent.sndAmbience.setVolume(100); _parent.sndAmbience.start(0, 999); _parent.sndAmbience.start(0, 999); stop();
Symbol 235 Button
on (release) { play(); }
Symbol 280 MovieClip Frame 1
stop();
Symbol 286 Button
on (release) { gotoAndStop (63); }
Symbol 290 Button
on (release) { gotoAndStop (62); }
Symbol 294 Button
on (release) { gotoAndStop (61); }
Symbol 298 Button
on (release) { gotoAndStop (66); }
Symbol 307 Button
on (release, keyPress "<Enter>") { fscommand ("quit", true); unloadMovie (_root); }
Symbol 311 Button
on (release) { gotoAndStop (60); }
Symbol 312 Button
on (release, keyPress "<Enter>") { clearInterval(creditation.creek); gotoAndStop (60); }
Symbol 331 MovieClip Frame 66
clearInterval(creek); _parent.gotoAndStop("mainMenu");
Symbol 335 Button
on (release, keyPress "<Enter>") { nextFrame(); }
Symbol 336 Button
on (release) { gotoAndStop (65); }
Symbol 341 Button
on (release, keyPress "<Enter>") { if ((txtName.text eq "") or (txtName.text eq "Your Name Here")) { txtName.text = "Your Name Here"; } else if (txtPass.length < 6) { txtPass.text = ""; } else if (intPlayerPTS < 1) { strPlayerNAME = txtName.text; strPlayerPASS = txtPass.text; intPlayerHP = intPlayerHP + (intPlayerVIT * 5); intPlayerMP = intPlayerMP + (intPlayerINT * 3); intPlayerHPMax = intPlayerHP; intPlayerMPMax = intPlayerMP; intPlayerXP = 0; intPlayerXPNext = 3; intPlayerXPPrev = 0; intPlayerX = 400; intPlayerY = 480; intPlayerPos = 218; strPlayerLoc = "E1 [1]"; boolPlayerCHEATED = false; strTEMP = (((gz0TIME.getMonth() + ".") + gz0TIME.getDate()) + ".") + gz0TIME.getFullYear(); if (strTEMP eq "7.24.99") { intPlayerSTR = 100; intPlayerAGI = 100; intPlayerVIT = 100; intPlayerINT = 100; intPlayerDEX = 100; intPlayerLUK = 100; intPlayerPTS = 100; intPlayerJPTS = 100; intPlayerHPMax = 500; intPlayerMPMax = 500; } gotoAndPlay (67); } }
Symbol 342 Button
on (release) { prevFrame(); }
Symbol 364 Button
on (release) { if (intPlayerPTS > 0) { intPlayerPTS--; intPlayerSTR++; } }
Symbol 365 Button
on (release) { if (intPlayerPTS > 0) { intPlayerPTS--; intPlayerAGI++; } }
Symbol 366 Button
on (release) { if (intPlayerPTS > 0) { intPlayerPTS--; intPlayerVIT++; } }
Symbol 367 Button
on (release) { if (intPlayerPTS > 0) { intPlayerPTS--; intPlayerINT++; } }
Symbol 368 Button
on (release) { if (intPlayerPTS > 0) { intPlayerPTS--; intPlayerDEX++; } }
Symbol 369 Button
on (release) { if (intPlayerPTS > 0) { intPlayerPTS--; intPlayerLUK++; } }
Symbol 371 Button
on (release) { if (intPlayerSTR > 1) { intPlayerSTR--; intPlayerPTS++; } }
Symbol 372 Button
on (release) { if (intPlayerAGI > 1) { intPlayerAGI--; intPlayerPTS++; } }
Symbol 373 Button
on (release) { if (intPlayerVIT > 1) { intPlayerVIT--; intPlayerPTS++; } }
Symbol 374 Button
on (release) { if (intPlayerINT > 1) { intPlayerINT--; intPlayerPTS++; } }
Symbol 375 Button
on (release) { if (intPlayerDEX > 1) { intPlayerDEX--; intPlayerPTS++; } }
Symbol 376 Button
on (release) { if (intPlayerLUK > 1) { intPlayerLUK--; intPlayerPTS++; } }
Symbol 381 Button
on (release, keyPress "<Enter>") { if (txtLoad.length eq 1320) { if (txtPass.text ne "") { fncGZOLoad(); strTEMP = strPlayerPASS.substr(0, txtPass.length); if (strTEMP eq txtPass.text) { gotoAndPlay (67); } else { txtPass.text = ""; txtLoad.text = ""; } } } else { txtLoad.text = "There is a problem with your Untold Secrets Code [USC]..."; } }
Symbol 442 Button
on (release, keyPress "<Enter>") { gotoAndStop (60); }
Symbol 458 Button
on (release) { nextFrame(); }
Symbol 463 MovieClip Frame 1
stop();
Symbol 472 Button
on (release) { gotoAndStop (1); }
Symbol 486 Button
on (release) { if (_currentframe eq 8) { gotoAndStop (2); } else { gotoAndStop (8); } }
Symbol 487 Button
on (release) { if (_currentframe eq 5) { gotoAndStop (2); } else { gotoAndStop (5); } }
Symbol 488 Button
on (release) { if (_currentframe eq 10) { gotoAndStop (2); } else { gotoAndStop (10); } }
Symbol 489 Button
on (release) { if (_currentframe eq 3) { gotoAndStop (2); } else { gotoAndStop (3); } }
Symbol 492 Button
on (release) { if (txtPass.text eq "billgatesmostwanted") { _parent.intPlayerSTR = 100; _parent.intPlayerINT = 100; _parent.intPlayerLUK = 100; _parent.intPlayerJPTS = 24; _parent.intPlayerHPMax = 250; _parent.intPlayerMPMax = 500; _parent.boolPlayerCHEATED = true; } else if (txtPass.text eq "sponsoredbygrupzer0") { _parent.intPlayerITEM1 = 99; _parent.intPlayerITEM2 = 99; _parent.intPlayerITEM3 = 99; _parent.intPlayerITEM4 = 99; _parent.intPlayerITEM5 = 99; _parent.intPlayerITEM6 = 99; _parent.boolPlayerCHEATED = true; } else if (txtPass.text eq "beadscrossandbibles") { _parent.intPlayerJS1 = 5; _parent.intPlayerJS2 = 5; _parent.intPlayerJS3 = 5; _parent.intPlayerJS4 = 5; _parent.intPlayerJS5 = 5; _parent.boolPlayerCHEATED = true; } else if (txtPass.text eq "www.levelupgames.ph") { _parent.intPlayerVIT = 100; _parent.intPlayerJPTS = 20; _parent.boolPlayerCHEATED = true; } else if (txtPass.text eq "ragnarokfeverforever") { _parent.intPlayerAGI = 75; _parent.intPlayerHPMax = 500; _parent.boolPlayerCHEATED = true; } else if (txtPass.text eq "gravityincorporated") { _parent.intPlayerLUK = 250; _parent.intPlayerDEX = 100; _parent.intPlayerMPMax = 250; _parent.boolPlayerCHEATED = true; } txtPass.text = ""; _parent.boolGamePaused = false; gotoAndStop (2); }
Symbol 495 Button
on (release) { _parent.boolGamePaused = false; gotoAndStop (2); }
Symbol 512 MovieClip Frame 25
gotoAndPlay (1);
Symbol 512 MovieClip Frame 30
_root.intPlayerITEM1++; _root.arrIntGridPos[_parent.intCrntPos] = 0; removeMovieClip(_parent);
Symbol 515 MovieClip Frame 25
gotoAndPlay (1);
Symbol 515 MovieClip Frame 30
_root.intPlayerITEM2++; _root.arrIntGridPos[_parent.intCrntPos] = 0; removeMovieClip(_parent);
Symbol 518 MovieClip Frame 25
gotoAndPlay (1);
Symbol 518 MovieClip Frame 30
_root.intPlayerITEM3++; _root.arrIntGridPos[_parent.intCrntPos] = 0; removeMovieClip(_parent);
Symbol 520 MovieClip Frame 25
gotoAndPlay (1);
Symbol 520 MovieClip Frame 30
_root.intPlayerITEM4++; _root.arrIntGridPos[_parent.intCrntPos] = 0; removeMovieClip(_parent);
Symbol 522 MovieClip Frame 25
gotoAndPlay (1);
Symbol 522 MovieClip Frame 30
_root.intPlayerITEM5++; _root.arrIntGridPos[_parent.intCrntPos] = 0; removeMovieClip(_parent);
Symbol 524 MovieClip Frame 25
gotoAndPlay (1);
Symbol 524 MovieClip Frame 30
_root.intPlayerITEM6++; _root.arrIntGridPos[_parent.intCrntPos] = 0; removeMovieClip(_parent);
Symbol 525 Button
on (release) { gotoAndStop (2); }
Symbol 546 Button
on (release) { with (_parent) { if (intPlayerPTS > 0) { intPlayerPTS--; intPlayerSTR++; intPlayerDMG = intPlayerSTR * 2; intPlayerMIN_DMG = int(intPlayerSTR / 2) + (intPlayerJS1 * 4); } } }
Symbol 547 Button
on (release) { if (_parent.intPlayerPTS > 0) { _parent.intPlayerPTS--; _parent.intPlayerAGI++; } }
Symbol 548 Button
on (release) { with (_parent) { if (intPlayerPTS > 0) { intPlayerPTS--; intPlayerVIT++; intPlayerHPMax = intPlayerHPMax + 5; fncUpdateHP(0); } } }
Symbol 549 Button
on (release) { if (_parent.intPlayerPTS > 0) { _parent.intPlayerPTS--; _parent.intPlayerINT++; _parent.intPlayerMPMax = _parent.intPlayerMPMax + 3; barXP._xscale = Math.round((_parent.intPlayerMP / _parent.intPlayerMPMax) * 100); } }
Symbol 550 Button
on (release) { if (_parent.intPlayerPTS > 0) { _parent.intPlayerPTS--; _parent.intPlayerDEX++; } }
Symbol 551 Button
on (release) { if (_parent.intPlayerPTS > 0) { _parent.intPlayerPTS--; _parent.intPlayerLUK++; } }
Symbol 563 Button
on (release) { if ((_root.intPlayerMP >= (_root.intPlayerJS2 * 5)) and (_root.intPlayerJS2 ne 0)) { _root.intPlayerATK = 3; } }
Symbol 567 Button
on (release) { if ((_root.intPlayerMP >= (_root.intPlayerJS3 * 3)) and (_root.intPlayerJS3 ne 0)) { _root.intPlayerATK = 2; } }
Symbol 571 Button
on (release) { if ((_root.intPlayerMP >= (_root.intPlayerJS4 * 5)) and (_root.intPlayerJS4 ne 0)) { _root.intPlayerATK = 1; _root.PLAYER.boolLeech = true; } }
Symbol 575 Button
on (release) { if ((_root.intPlayerMP >= (_root.intPlayerJS5 * 5)) and (_root.intPlayerJS5 ne 0)) { _root.intPlayerATK = 4; _root.PLAYER.boolLeech = true; } }
Symbol 600 Button
on (release) { with (_parent) { if ((intPlayerJPTS > 0) and (intPlayerJS1 < 10)) { intPlayerJPTS--; intPlayerJS1++; intPlayerMIN_DMG = int(intPlayerSTR / 2) + (intPlayerJS1 * 2); intPlayerPLUS_DMG = (intPlayerJS1 + intPlayerJS2) + (intPlayerJS3 * 3); } } }
Symbol 601 Button
on (release) { with (_parent) { if ((((intPlayerJPTS > 0) and (intPlayerJS1 > 3)) and (intPlayerJS2 > 3)) and (intPlayerJS3 < 10)) { intPlayerJPTS--; intPlayerJS3++; intPlayerPLUS_DMG = (intPlayerJS1 + intPlayerJS2) + (intPlayerJS3 * 3); CS.JSDmg3.text = -(intPlayerJS3 * 3); } } }
Symbol 602 Button
on (release) { with (_parent) { if (((intPlayerJPTS > 0) and (intPlayerJS2 < 10)) and (intPlayerJS1 > 2)) { intPlayerJPTS--; intPlayerJS2++; intPlayerPLUS_DMG = (intPlayerJS1 + intPlayerJS2) + (intPlayerJS3 * 3); CS.JSDmg2.text = -(intPlayerJS2 * 5); } } }
Symbol 603 Button
on (release) { with (_parent) { if (((intPlayerJPTS > 0) and (intPlayerJS1 > 6)) and (intPlayerJS4 < 10)) { intPlayerJPTS--; intPlayerJS4++; CS.JSDmg4.text = -(intPlayerJS4 * 4); } } }
Symbol 604 Button
on (release) { with (_parent) { if ((((intPlayerJPTS > 0) and (intPlayerJS3 > 5)) and (intPlayerJS4 > 5)) and (intPlayerJS5 < 10)) { intPlayerJPTS--; intPlayerJS5++; CS.JSDmg5.text = -(intPlayerJS5 * 5); } } }
Symbol 613 Button
on (release) { if (_parent.PLAYER.strMapLoc eq "E1 [20]") { gotoAndStop (17); } else { nextFrame(); } }
Symbol 614 Button
on (release) { _parent.boolGamePaused = false; gotoAndStop (1); }
Symbol 615 Button
on (release) { gotoAndStop (19); }
Symbol 617 Button
on (release) { gotoAndStop (14); }
Symbol 619 Button
on (release) { gotoAndStop (18); }
Symbol 621 Button
on (release) { getURL ("http://grupzer0.bravehost.com", "_blank"); }
Symbol 623 Button
on (release) { if (_root._quality eq "MEDIUM") { _root._quality = "HIGH"; } else if (_root._quality eq "HIGH") { _root._quality = "LOW"; } else if (_root._quality eq "LOW") { _root._quality = "MEDIUM"; } }
Symbol 628 Button
on (release) { _parent.strPlayerLoc = _parent.PLAYER.strMapLoc; _parent.intPlayerX = _parent.PLAYER._x; _parent.intPlayerY = _parent.PLAYER._y; _parent.intPlayerPos = _parent.PLAYER.intPos; nextFrame(); }
Symbol 632 Button
on (release) { gotoAndStop (11); }
Symbol 634 Button
on (release) { fscommand ("quit", true); unloadMovie (_root); }
Symbol 635 Button
on (release) { gotoAndStop (11); }
Symbol 640 Button
on (release) { gotoAndStop (20); }
Symbol 641 Button
on (release) { with (_parent) { fncUpdateXP(); boolGamePaused = false; boolGeneratedBoss = false; strPlayerLoc = "E1 [1]"; PLAYER.strMapLoc = "E1 [1]"; gotoAndStop("grass"); intPlayerX = 400; intPlayerY = 480; PLAYER._x = intPlayerX; PLAYER._y = intPlayerY; fncReGenerateENEMY(); arrIntGridPos[PLAYER.intPos] = 0; PLAYER.intPos = 218; intPlayerPos = intPos; arrIntGridPos[intPlayerPos] = 2; PLAYER.boolWalking = false; PLAYER.gotoAndStop("UP"); intPlayerHP = int(intPlayerHPMax / 2); intPlayerXP = intPlayerXP - (intPlayerXP * 0.05); if (intPlayerXP < intPlayerXPPrev) { intPlayerXP = intPlayerXPPrev; } } fncPosICO(); txtInfo.text = ""; gotoAndStop (2); }
Symbol 642 Button
on (release) { if (_parent.intPlayerG > (_parent.intPlayerLV * 750)) { _parent.intPlayerG = _parent.intPlayerG - (_parent.intPlayerLV * 750); _parent.intPlayerHP = _parent.intPlayerHPMax; _parent.intPlayerXP = _parent.intPlayerXP - (_parent.intPlayerXP * 0.05); if (_parent.intPlayerXP < _parent.intPlayerXPPrev) { _parent.intPlayerXP = _parent.intPlayerXPPrev; } _parent.fncUpdateXP(); _parent.boolGamePaused = false; _parent.PLAYER.boolWalking = false; txtInfo.text = ""; _parent.PLAYER.gotoAndStop("UP"); gotoAndStop (2); } else { txtInfo.text = ("sorry, you need " + (_parent.intPlayerLV * 750)) + "Z to pay for your death"; } }
Symbol 644 Button
on (release) { if (_parent.intPlayerG > (_parent.intPlayerLV * 1000)) { _parent.intPlayerG = _parent.intPlayerG - (_parent.intPlayerLV * 1000); _parent.intPlayerHP = _parent.intPlayerHPMax; _parent.boolGamePaused = false; _parent.PLAYER.boolWalking = false; txtInfo.text = ""; _parent.PLAYER.gotoAndStop("UP"); gotoAndStop (2); } else { txtInfo.text = ("sorry, you need " + (_parent.intPlayerLV * 1000)) + "Z to pay for your death and XP"; } }
Symbol 648 Button
on (release) { _parent.boolGamePaused = false; gotoAndStop (2); }
Symbol 667 Button
on (release) { _parent.intCtr1 = parseInt(txtITEM1.text, 10); if ((_parent.intPlayerG >= 50) and (_parent.intCtr1 > 0)) { _parent.intPlayerITEM1++; _parent.intPlayerG = _parent.intPlayerG - 50; _parent.intCtr1--; txtITEM1.text = _parent.intCtr1; _parent.sndItem.start(0); } }
Symbol 669 Button
on (release) { _parent.intCtr1 = parseInt(txtITEM2.text, 10); if ((_parent.intPlayerG >= 70) and (_parent.intCtr1 > 0)) { _parent.intPlayerITEM2++; _parent.intPlayerG = _parent.intPlayerG - 70; _parent.intCtr1--; txtITEM2.text = _parent.intCtr1; _parent.sndItem.start(0); } }
Symbol 670 Button
on (release) { _parent.intCtr1 = parseInt(txtITEM3.text, 10); if ((_parent.intPlayerG >= 120) and (_parent.intCtr1 > 0)) { _parent.intPlayerITEM3++; _parent.intPlayerG = _parent.intPlayerG - 120; _parent.intCtr1--; txtITEM3.text = _parent.intCtr1; _parent.sndItem.start(0); } }
Symbol 671 Button
on (release) { _parent.intCtr1 = parseInt(txtITEM4.text, 10); if ((_parent.intPlayerG >= 250) and (_parent.intCtr1 > 0)) { _parent.intPlayerITEM4++; _parent.intPlayerG = _parent.intPlayerG - 250; _parent.intCtr1--; txtITEM4.text = _parent.intCtr1; _parent.sndItem.start(0); } }
Symbol 672 Button
on (release) { _parent.intCtr1 = parseInt(txtITEM5.text, 10); if ((_parent.intPlayerG >= 150) and (_parent.intCtr1 > 0)) { _parent.intPlayerITEM5++; _parent.intPlayerG = _parent.intPlayerG - 150; _parent.intCtr1--; txtITEM5.text = _parent.intCtr1; _parent.sndItem.start(0); } }
Symbol 673 Button
on (release) { _parent.intCtr1 = parseInt(txtITEM6.text, 10); if ((_parent.intPlayerG >= 300) and (_parent.intCtr1 > 0)) { _parent.intPlayerITEM6++; _parent.intPlayerG = _parent.intPlayerG - 300; _parent.intCtr1--; txtITEM6.text = _parent.intCtr1; _parent.sndItem.start(0); } }
Symbol 680 Button
on (release) { intCtr = 265; while (intCtr < 800) { removeMovieClip(_root["enem" + intCtr]); removeMovieClip(_root["item" + intCtr]); intCtr++; } removeMovieClip(_root.PLAYER); removeMovieClip(this); _root.gotoAndStop("LoadFrame"); }
Symbol 682 Button
on (release) { intCtr = 265; while (intCtr < 800) { removeMovieClip(_root["enem" + intCtr]); removeMovieClip(_root["item" + intCtr]); intCtr++; } removeMovieClip(_root.PLAYER); removeMovieClip(this); _root.gotoAndStop("backToMain"); }
Symbol 684 Button
on (release) { gotoAndStop (15); }
Symbol 685 MovieClip Frame 1
function fncPosICO() { if (((((_parent.PLAYER.strMapLoc == "E1 [1]") or (_parent.PLAYER.strMapLoc == "E1 [3]")) or (_parent.PLAYER.strMapLoc == "E1 [5]")) or (_parent.PLAYER.strMapLoc == "E1 [7]")) or (_parent.PLAYER.strMapLoc == "E1 [9]")) { PlayerICO._y = 76; } else if (((((_parent.PLAYER.strMapLoc == "E1 [2]") or (_parent.PLAYER.strMapLoc == "E1 [4]")) or (_parent.PLAYER.strMapLoc == "E1 [15]")) or (_parent.PLAYER.strMapLoc == "E1 [13]")) or (_parent.PLAYER.strMapLoc == "E1 [11]")) { PlayerICO._y = 53; } else if (((((_parent.PLAYER.strMapLoc == "E1 [8]") or (_parent.PLAYER.strMapLoc == "E1 [6]")) or (_parent.PLAYER.strMapLoc == "E1 [18]")) or (_parent.PLAYER.strMapLoc == "E1 [16]")) or (_parent.PLAYER.strMapLoc == "E1 [19]")) { PlayerICO._y = 28; } else if (((((_parent.PLAYER.strMapLoc == "E1 [10]") or (_parent.PLAYER.strMapLoc == "E1 [12]")) or (_parent.PLAYER.strMapLoc == "E1 [14]")) or (_parent.PLAYER.strMapLoc == "E1 [17]")) or (_parent.PLAYER.strMapLoc == "E1 [20]")) { PlayerICO._y = 4; } if ((((_parent.PLAYER.strMapLoc == "E1 [1]") or (_parent.PLAYER.strMapLoc == "E1 [2]")) or (_parent.PLAYER.strMapLoc == "E1 [8]")) or (_parent.PLAYER.strMapLoc == "E1 [10]")) { PlayerICO._x = 586; } else if ((((_parent.PLAYER.strMapLoc == "E1 [3]") or (_parent.PLAYER.strMapLoc == "E1 [4]")) or (_parent.PLAYER.strMapLoc == "E1 [6]")) or (_parent.PLAYER.strMapLoc == "E1 [12]")) { PlayerICO._x = 561; } else if ((((_parent.PLAYER.strMapLoc == "E1 [5]") or (_parent.PLAYER.strMapLoc == "E1 [15]")) or (_parent.PLAYER.strMapLoc == "E1 [18]")) or (_parent.PLAYER.strMapLoc == "E1 [14]")) { PlayerICO._x = 534; } else if ((((_parent.PLAYER.strMapLoc == "E1 [7]") or (_parent.PLAYER.strMapLoc == "E1 [13]")) or (_parent.PLAYER.strMapLoc == "E1 [16]")) or (_parent.PLAYER.strMapLoc == "E1 [17]")) { PlayerICO._x = 507; } else if ((((_parent.PLAYER.strMapLoc == "E1 [9]") or (_parent.PLAYER.strMapLoc == "E1 [11]")) or (_parent.PLAYER.strMapLoc == "E1 [19]")) or (_parent.PLAYER.strMapLoc == "E1 [20]")) { PlayerICO._x = 482; } } fncPosICO(); bMAX.tabEnabled = false; Mouse.hide(); stop();
Symbol 685 MovieClip Frame 2
if (barXP._xscale ne _parent.intPlayerXPAim) { barXP._xscale = _parent.intPlayerXPAim; } bMIN.tabEnabled = false; bSTAT.tabEnabled = false; bITEM.tabEnabled = false; bSKILL.tabEnabled = false; bMAP.tabEnabled = false; _root.fncUpdateHP(0); _root.fncUpdateHP(); Mouse.hide();
Symbol 685 MovieClip Frame 3
if (barXP._xscale ne _parent.intPlayerXPAim) { barXP._xscale = _parent.intPlayerXPAim; } bMIN.tabEnabled = false; bJS5.tabEnabled = false; bSTAT.tabEnabled = false; bITEM.tabEnabled = false; bSKILL.tabEnabled = false; bMAP.tabEnabled = false; _root.fncUpdateHP(0); _root.fncUpdateMP(); fncPosICO();
Symbol 685 MovieClip Frame 4
txtPass.text = ""; if (barXP._xscale ne _parent.intPlayerXPAim) { barXP._xscale = _parent.intPlayerXPAim; } bMIN.tabEnabled = false; bJS5.tabEnabled = false; bSTAT.tabEnabled = false; bITEM.tabEnabled = false; bSKILL.tabEnabled = false; bMAP.tabEnabled = false; bOK.tabEnabled = false; bCNL.tabEnabled = false; _root.fncUpdateHP(0); _root.fncUpdateMP(); fncPosICO();
Symbol 685 MovieClip Frame 5
if (barXP._xscale ne _parent.intPlayerXPAim) { barXP._xscale = _parent.intPlayerXPAim; } bMIN.tabEnabled = false; bEXT.tabEnabled = false; item1.tabEnabled = false; item2.tabEnabled = false; item3.tabEnabled = false; item4.tabEnabled = false; item5.tabEnabled = false; item6.tabEnabled = false; bSTAT.tabEnabled = false; bITEM.tabEnabled = false; bSKILL.tabEnabled = false; bMAP.tabEnabled = false; _root.fncUpdateHP(0); _root.fncUpdateMP();
Instance of Symbol 512 MovieClip "item1" in Symbol 685 MovieClip Frame 5
onClipEvent (load) { stop(); } on (release, keyPress "1") { with (_root) { if ((intPlayerITEM1 > 0) and (intPlayerQST ne 1)) { intPlayerITEM1--; intPlayerHP = intPlayerHP + 10; if (intPlayerHP > intPlayerHPMax) { intPlayerHP = intPlayerHPMax; } fncUpdateHP(0); } else if ((intPlayerITEM1 > 5) and (intPlayerQST eq 1)) { intPlayerITEM1--; intPlayerHP = intPlayerHP + 10; if (intPlayerHP > intPlayerHPMax) { intPlayerHP = intPlayerHPMax; } fncUpdateHP(0); } } }
Instance of Symbol 515 MovieClip "item2" in Symbol 685 MovieClip Frame 5
onClipEvent (load) { stop(); } on (release, keyPress "2") { with (_root) { if (intPlayerITEM2 > 0) { intPlayerITEM2--; intPlayerHP = intPlayerHP + 15; if (intPlayerHP > intPlayerHPMax) { intPlayerHP = intPlayerHPMax; } fncUpdateHP(0); } } }
Instance of Symbol 518 MovieClip "item3" in Symbol 685 MovieClip Frame 5
onClipEvent (load) { stop(); } on (release, keyPress "3") { with (_root) { if (intPlayerITEM3 > 0) { intPlayerITEM3--; intPlayerHP = intPlayerHP + 75; if (intPlayerHP > intPlayerHPMax) { intPlayerHP = intPlayerHPMax; } fncUpdateHP(0); } } }
Instance of Symbol 520 MovieClip "item4" in Symbol 685 MovieClip Frame 5
onClipEvent (load) { stop(); } on (release, keyPress "4") { with (_root) { if (intPlayerITEM4 > 0) { intPlayerITEM4--; intPlayerHP = intPlayerHP + 240; if (intPlayerHP > intPlayerHPMax) { intPlayerHP = intPlayerHPMax; } fncUpdateHP(0); } } }
Instance of Symbol 522 MovieClip "item5" in Symbol 685 MovieClip Frame 5
onClipEvent (load) { stop(); } on (release, keyPress "5") { with (_root) { if (intPlayerITEM5 > 0) { intPlayerITEM5--; intPlayerMP = intPlayerMP + 75; if (intPlayerMP > intPlayerMPMax) { intPlayerMP = intPlayerMPMax; } fncUpdateMP(0); } } }
Instance of Symbol 524 MovieClip "item6" in Symbol 685 MovieClip Frame 5
onClipEvent (load) { stop(); } on (release, keyPress "6") { with (_root) { if (intPlayerITEM6 > 0) { intPlayerITEM6--; intPlayerMP = intPlayerMP + 240; if (intPlayerMP > intPlayerMPMax) { intPlayerMP = intPlayerMPMax; } fncUpdateMP(0); } } }
Symbol 685 MovieClip Frame 8
if (barXP._xscale ne _parent.intPlayerXPAim) { barXP._xscale = _parent.intPlayerXPAim; } bMIN.tabEnabled = false; bSTR.tabEnabled = false; bAGI.tabEnabled = false; bVIT.tabEnabled = false; bINT.tabEnabled = false; bDEX.tabEnabled = false; bLUK.tabEnabled = false; bEXT.tabEnabled = false; bSTAT.tabEnabled = false; bITEM.tabEnabled = false; bSKILL.tabEnabled = false; bMAP.tabEnabled = false; _root.fncUpdateHP(0); _root.fncUpdateMP();
Symbol 685 MovieClip Frame 9
if (barXP._xscale ne _parent.intPlayerXPAim) { barXP._xscale = _parent.intPlayerXPAim; } bMIN.tabEnabled = false; item1.tabEnabled = false; item2.tabEnabled = false; item3.tabEnabled = false; item4.tabEnabled = false; item5.tabEnabled = false; item6.tabEnabled = false; bJS2.tabEnabled = false; bJS3.tabEnabled = false; bJS4.tabEnabled = false; bJS5.tabEnabled = false; bSTAT.tabEnabled = false; bITEM.tabEnabled = false; bSKILL.tabEnabled = false; bMAP.tabEnabled = false; _root.fncUpdateHP(0); _root.fncUpdateMP();
Instance of Symbol 512 MovieClip "item1" in Symbol 685 MovieClip Frame 9
onClipEvent (load) { stop(); } on (release, keyPress "1") { with (_root) { if ((intPlayerITEM1 > 0) and (intPlayerQST ne 1)) { intPlayerITEM1--; intPlayerHP = intPlayerHP + 10; if (intPlayerHP > intPlayerHPMax) { intPlayerHP = intPlayerHPMax; } fncUpdateHP(0); } else if ((intPlayerITEM1 > 5) and (intPlayerQST eq 1)) { intPlayerITEM1--; intPlayerHP = intPlayerHP + 10; if (intPlayerHP > intPlayerHPMax) { intPlayerHP = intPlayerHPMax; } fncUpdateHP(0); } } }
Instance of Symbol 515 MovieClip "item2" in Symbol 685 MovieClip Frame 9
onClipEvent (load) { stop(); } on (release, keyPress "2") { with (_root) { if (intPlayerITEM2 > 0) { intPlayerITEM2--; intPlayerHP = intPlayerHP + 15; if (intPlayerHP > intPlayerHPMax) { intPlayerHP = intPlayerHPMax; } fncUpdateHP(0); } } }
Instance of Symbol 518 MovieClip "item3" in Symbol 685 MovieClip Frame 9
onClipEvent (load) { stop(); } on (release, keyPress "3") { with (_root) { if (intPlayerITEM3 > 0) { intPlayerITEM3--; intPlayerHP = intPlayerHP + 75; if (intPlayerHP > intPlayerHPMax) { intPlayerHP = intPlayerHPMax; } fncUpdateHP(0); } } }
Instance of Symbol 520 MovieClip "item4" in Symbol 685 MovieClip Frame 9
onClipEvent (load) { stop(); } on (release, keyPress "4") { with (_root) { if (intPlayerITEM4 > 0) { intPlayerITEM4--; intPlayerHP = intPlayerHP + 240; if (intPlayerHP > intPlayerHPMax) { intPlayerHP = intPlayerHPMax; } fncUpdateHP(0); } } }
Instance of Symbol 522 MovieClip "item5" in Symbol 685 MovieClip Frame 9
onClipEvent (load) { stop(); } on (release, keyPress "5") { with (_root) { if (intPlayerITEM5 > 0) { intPlayerITEM5--; intPlayerMP = intPlayerMP + 75; if (intPlayerMP > intPlayerMPMax) { intPlayerMP = intPlayerMPMax; } fncUpdateMP(); } } }
Instance of Symbol 524 MovieClip "item6" in Symbol 685 MovieClip Frame 9
onClipEvent (load) { stop(); } on (release, keyPress "6") { with (_root) { if (intPlayerITEM6 > 0) { intPlayerITEM6--; intPlayerMP = intPlayerMP + 240; if (intPlayerMP > intPlayerMPMax) { intPlayerMP = intPlayerMPMax; } fncUpdateMP(); } } }
Symbol 685 MovieClip Frame 10
if (barXP._xscale ne _parent.intPlayerXPAim) { barXP._xscale = _parent.intPlayerXPAim; } bMIN.tabEnabled = false; bEXT.tabEnabled = false; bJS1.tabEnabled = false; bJS2.tabEnabled = false; bJS3.tabEnabled = false; bJS4.tabEnabled = false; bJS5.tabEnabled = false; bSTAT.tabEnabled = false; bITEM.tabEnabled = false; bSKILL.tabEnabled = false; bMAP.tabEnabled = false; _root.fncUpdateHP(0); _root.fncUpdateMP(); JSDmg2.text = -(_parent.intPlayerJS2 * 5); JSDmg3.text = -(_parent.intPlayerJS3 * 3); JSDmg4.text = -(_parent.intPlayerJS4 * 4); JSDmg5.text = -(_parent.intPlayerJS5 * 5);
Symbol 685 MovieClip Frame 11
bSVE.tabEnabled = false; bLOD.tabEnabled = false; bRES.tabEnabled = false; bMNU.tabEnabled = false; bEXT.tabEnabled = false; bHLP.tabEnabled = false; bQTY.tabEnabled = false;
Symbol 685 MovieClip Frame 12
bOK.tabEnabled = false;
Symbol 685 MovieClip Frame 13
txtSave.text = ""; bOK.tabEnabled = false; _root.fncGZOSave();
Symbol 685 MovieClip Frame 14
bCNL.tabEnabled = false; bOK.tabEnabled = false;
Symbol 685 MovieClip Frame 15
bLOD.tabEnabled = false; bRES.tabEnabled = false; bPFD.tabEnabled = false; bPDX.tabEnabled = false;
Symbol 685 MovieClip Frame 16
item1.tabEnabled = false; item2.tabEnabled = false; item3.tabEnabled = false; item4.tabEnabled = false; item5.tabEnabled = false; item6.tabEnabled = false; BUY1.tabEnabled = false; BUY2.tabEnabled = false; BUY3.tabEnabled = false; BUY4.tabEnabled = false; BUY5.tabEnabled = false; BUY6.tabEnabled = false; bOK.tabEnabled = false; txtITEM1.text = random(_parent.intPlayerLUK); txtITEM2.text = random(_parent.intPlayerLUK); txtITEM3.text = random(_parent.intPlayerLUK); txtITEM4.text = random(_parent.intPlayerLUK); txtITEM5.text = random(_parent.intPlayerLUK); txtITEM6.text = random(_parent.intPlayerLUK);
Instance of Symbol 512 MovieClip "item1" in Symbol 685 MovieClip Frame 16
onClipEvent (load) { stop(); } on (release) { with (_root) { if ((intPlayerITEM1 > 0) and (intPlayerQST ne 1)) { intPlayerITEM1--; intPlayerG = intPlayerG + 30; sndItem.start(0); } else if ((intPlayerITEM1 > 5) and (intPlayerQST eq 1)) { intPlayerITEM1--; intPlayerG = intPlayerG + 30; sndItem.start(0); } } }
Instance of Symbol 515 MovieClip "item2" in Symbol 685 MovieClip Frame 16
onClipEvent (load) { stop(); } on (release) { with (_root) { if (intPlayerITEM2 > 0) { intPlayerITEM2--; intPlayerG = intPlayerG + 50; sndItem.start(0); } } }
Instance of Symbol 518 MovieClip "item3" in Symbol 685 MovieClip Frame 16
onClipEvent (load) { stop(); } on (release) { with (_root) { if (intPlayerITEM3 > 0) { intPlayerITEM3--; intPlayerG = intPlayerG + 100; sndItem.start(0); } } }
Instance of Symbol 520 MovieClip "item4" in Symbol 685 MovieClip Frame 16
onClipEvent (load) { stop(); } on (release) { with (_root) { if (intPlayerITEM4 > 0) { intPlayerITEM4--; intPlayerG = intPlayerG + 200; sndItem.start(0); } } }
Instance of Symbol 522 MovieClip "item5" in Symbol 685 MovieClip Frame 16
onClipEvent (load) { stop(); } on (release) { with (_root) { if (intPlayerITEM5 > 0) { intPlayerITEM5--; intPlayerG = intPlayerG + 150; sndItem.start(0); } } }
Instance of Symbol 524 MovieClip "item6" in Symbol 685 MovieClip Frame 16
onClipEvent (load) { stop(); } on (release) { with (_root) { if (intPlayerITEM6 > 0) { intPlayerITEM6--; intPlayerG = intPlayerG + 250; sndItem.start(0); } } }
Symbol 685 MovieClip Frame 17
bOK.tabEnabled = false;
Symbol 685 MovieClip Frame 18
bCNL.tabEnabled = false; bOK.tabEnabled = false;
Symbol 685 MovieClip Frame 19
bCNL.tabEnabled = false; bOK.tabEnabled = false;
Symbol 685 MovieClip Frame 20
bCNL.tabEnabled = false; bOK.tabEnabled = false;
Symbol 687 Button
on (rollOver, release) { if (((boolHitting_P ne true) and (boolWalking ne true)) and (_parent.boolGamePaused ne true)) { _parent.PLAYER.gotoAndStop("LEFT"); _parent.CS.PlayerICO._rotation = 90; } if (_parent.arrIntGridPos[intPos - 1] > 265) { _parent.ICON.gotoAndStop("ATTACK"); } else { _parent.ICON.gotoAndStop("NORMAL"); } } on (rollOut) { _parent.ICON.gotoAndStop("NORMAL"); } on (press) { _parent.fncPML(true); }
Symbol 688 Button
on (rollOver, release) { if (((boolHitting_P ne true) and (boolWalking ne true)) and (_parent.boolGamePaused ne true)) { _parent.PLAYER.gotoAndStop("RIGHT"); _parent.CS.PlayerICO._rotation = 270; } if (_parent.arrIntGridPos[intPos + 1] > 265) { _parent.ICON.gotoAndStop("ATTACK"); } else { _parent.ICON.gotoAndStop("NORMAL"); } } on (rollOut) { _parent.ICON.gotoAndStop("NORMAL"); } on (press) { _parent.fncPMR(true); }
Symbol 689 Button
on (rollOver, release) { if (((boolHitting_P ne true) and (boolWalking ne true)) and (_parent.boolGamePaused ne true)) { _parent.PLAYER.gotoAndStop("DOWN"); _parent.CS.PlayerICO._rotation = 0; } if (_parent.arrIntGridPos[intPos + 19] > 265) { _parent.ICON.gotoAndStop("ATTACK"); } else { _parent.ICON.gotoAndStop("NORMAL"); } } on (rollOut) { _parent.ICON.gotoAndStop("NORMAL"); } on (press) { _parent.fncPMD(true); }
Symbol 690 Button
on (rollOver, release) { if (((boolHitting_P ne true) and (boolWalking ne true)) and (_parent.boolGamePaused ne true)) { _parent.PLAYER.gotoAndStop("UP"); _parent.CS.PlayerICO._rotation = 180; } if (_parent.arrIntGridPos[intPos - 19] > 265) { _parent.ICON.gotoAndStop("ATTACK"); } else { _parent.ICON.gotoAndStop("NORMAL"); } } on (rollOut) { _parent.ICON.gotoAndStop("NORMAL"); } on (press) { _parent.fncPMU(true); }
Symbol 693 MovieClip Frame 25
if (_root.boolGamePaused ne true) { if (_root.intPlayerMP < _root.intPlayerMPMax) { _root.intPlayerMP = _root.intPlayerMP + random(_root.intPlayerLV); if (_root.intPlayerMP > _root.intPlayerMPMax) { _root.intPlayerMP = _root.intPlayerMPMax; } _root.fncUpdateMP(); } if (_root.intPlayerHP < _root.intPlayerHPMax) { _root.intPlayerHP++; if (_root.intPlayerHP > _root.intPlayerHPMax) { _root.intPlayerHP = _root.intPlayerHPMax; } _root.fncUpdateHP(0); } }
Symbol 704 MovieClip Frame 1
stop();
Symbol 705 MovieClip Frame 1
stop();
Symbol 705 MovieClip Frame 14
gotoAndStop (1);
Symbol 706 MovieClip Frame 1
stop();
Symbol 847 MovieClip Frame 7
_y = (_y - 40); boolWalking = false; swapDepths(intPos); _parent.arrIntGridPos[intPos + 19] = 0; _parent.arrIntGridPos[intPos] = 2; gotoAndStop (1);
Symbol 847 MovieClip Frame 8
_root.strTEMP = "enem" + _parent.arrIntGridPos[intPos - 19]; if (_root[_root.strTEMP].boolWalking ne true) { if ((random(_parent.intPlayerDEX) + (_parent.intPlayerDEX / 4)) > (_root[_root.strTEMP].intAI / random(_root[_root.strTEMP].intHit + _root[_root.strTEMP]._currentframe))) { _root[_root.strTEMP].boolWalking = true; _root[_root.strTEMP].boolHit = true; if (random((_parent.intPlayerAGI + _parent.intPlayerLV) / 5) > random(5)) { gotoAndPlay(_currentframe + 3); } } }
Symbol 847 MovieClip Frame 12
_root.sndPunch.start(0); if (_parent.arrIntGridPos[intPos - 19] > 265) { if (_parent[_root.strTEMP].boolHit or ((_parent[_root.strTEMP].ICE._currentframe < 21) and (_parent[_root.strTEMP].ICE._currentframe > 1))) { _parent[_root.strTEMP].boolHit = false; _parent[_root.strTEMP].enem.gotoAndPlay("HIT"); } _parent["item" + _parent.arrIntGridPos[intPos - 19]].item.gotoAndPlay("HIT"); }
Symbol 847 MovieClip Frame 15
if (((_root[_root.strTEMP]._currentframe ne undefined) and boolAuto) and (_parent.boolGamePaused ne true)) { gotoAndPlay (8); } else { boolHitting_P = false; gotoAndStop (1); }
Symbol 847 MovieClip Frame 16
_root.strTEMP = "enem" + _parent.arrIntGridPos[intPos - 19]; if (_root[_root.strTEMP].boolWalking ne true) { if ((random(_parent.intPlayerDEX) + (_parent.intPlayerDEX / 3)) > (_root[_root.strTEMP].intAI / random(_root[_root.strTEMP].intHit + _root[_root.strTEMP]._currentframe))) { _root[_root.strTEMP].boolWalking = true; _root[_root.strTEMP].boolHit = true; if (random((_parent.intPlayerAGI + _parent.intPlayerLV) / 5) > random(5)) { gotoAndPlay(_currentframe + 3); } } }
Symbol 847 MovieClip Frame 20
_root.sndPunch.start(0); if (_parent.arrIntGridPos[intPos - 19] > 265) { if (_parent[_root.strTEMP].boolHit or ((_parent[_root.strTEMP].ICE._currentframe < 21) and (_parent[_root.strTEMP].ICE._currentframe > 1))) { _parent[_root.strTEMP].boolHit = false; _parent[_root.strTEMP].ICE.intCtr = _root.intPlayerJS2 - 1; _parent[_root.strTEMP].enem.gotoAndPlay("ICED"); _root.intCtr2 = (random(_root.intPlayerDMG) + _root.intPlayerMIN_DMG) + _root.intPlayerPLUS_DMG; } _parent["item" + _parent.arrIntGridPos[intPos - 19]].item.gotoAndPlay("HIT"); }
Symbol 847 MovieClip Frame 23
_root.intPlayerATK = 1; _root.intPlayerMP = _root.intPlayerMP - (_root.intPlayerJS2 * 5); _root.fncUpdateMP(); boolHitting_P = false; gotoAndStop (1);
Symbol 847 MovieClip Frame 24
if (intPos > 18) { intHitCtr = intPos % 19; intCtr = 1; while (intCtr > intHitCtr) { _root.strTEMP = "enem" + _parent.arrIntGridPos[intCtr]; if (((_parent.arrIntGridPos[intCtr] > 265) and (_parent[_root.strTEMP]._y < _y)) and (_parent[_root.strTEMP]._x eq _x)) { if (_parent[_root.strTEMP].boolWalking ne true) { if ((random(_parent.intPlayerDEX) + (_parent.intPlayerDEX / 4)) > (_root[_root.strTEMP].intAI / random(_root[_root.strTEMP].intHit + _root[_root.strTEMP]._currentframe))) { _root[_root.strTEMP].boolWalking = true; _root[_root.strTEMP].boolHit = true; } } } intCtr = intCtr - 19; } } intHitCtr = 10 - _parent.intPlayerJS3;
Symbol 847 MovieClip Frame 28
if (intHitCtr > 0) { gotoAndPlay(_currentframe - 2); intHitCtr--; } else { gotoAndPlay(_currentframe + 1); }
Symbol 847 MovieClip Frame 29
_root.sndPunch.start(0); intCtr = 1; while (intCtr < 265) { if ((((_parent.arrIntGridPos[intCtr] > 265) and (_parent["enem" + _parent.arrIntGridPos[intCtr]]._y < _y)) and (_parent["enem" + _parent.arrIntGridPos[intCtr]]._x eq _x)) and _parent["enem" + _parent.arrIntGridPos[intCtr]].boolHit) { _parent["enem" + _parent.arrIntGridPos[intCtr]].boolHit = false; _parent["enem" + _parent.arrIntGridPos[intCtr]].ICE.intCtr = _root.intPlayerJS3 - 1; _parent["enem" + _parent.arrIntGridPos[intCtr]].enem.gotoAndPlay("ICED"); _root.intCtr2 = ((random(_root.intPlayerDMG) + _root.intPlayerMIN_DMG) + _root.intPlayerPLUS_DMG) / 3; } intCtr++; }
Symbol 847 MovieClip Frame 32
_root.intPlayerATK = 1; _root.intPlayerMP = _root.intPlayerMP - (_root.intPlayerJS3 * 3); _root.fncUpdateMP(); boolHitting_P = false; gotoAndStop (1);
Symbol 847 MovieClip Frame 33
intHitCtr = _parent.intPlayerJS5 - 1; _root.strTEMP = "enem" + _parent.arrIntGridPos[intPos - 19];
Symbol 847 MovieClip Frame 34
_root.sndPunch.start(0); if ((_parent[_root.strTEMP].boolWalking ne true) or (_parent[_root.strTEMP].boolWalking and (_parent[_root.strTEMP].ICE._currentframe > 1))) { if ((random(_parent.intPlayerDEX) + _parent.intPlayerDEX) > (_root[_root.strTEMP].intAI / random(_root[_root.strTEMP].intHit + _root[_root.strTEMP]._currentframe))) { _parent[_root.strTEMP].boolWalking = true; _parent[_root.strTEMP].boolHit = true; _parent[_root.strTEMP].enem.gotoAndPlay("HIT"); } }
Symbol 847 MovieClip Frame 36
_root.sndPunch.start(0); if ((_parent[_root.strTEMP].boolWalking ne true) or (_parent[_root.strTEMP].boolWalking and (_parent[_root.strTEMP].ICE._currentframe > 1))) { if ((random(_parent.intPlayerDEX) + _parent.intPlayerDEX) > (_root[_root.strTEMP].intAI / random(_root[_root.strTEMP].intHit + _root[_root.strTEMP]._currentframe))) { _parent[_root.strTEMP].boolWalking = true; _parent[_root.strTEMP].boolHit = true; _parent[_root.strTEMP].enem.gotoAndPlay("HIT"); } }
Symbol 847 MovieClip Frame 38
if (intHitCtr <= 0) { _root.intPlayerATK = 1; _root.fncUpdateMP(); if (((_root[_root.strTEMP]._currentframe ne undefined) and boolAuto) and (_parent.boolGamePaused ne true)) { gotoAndPlay (8); } else { boolHitting_P = false; gotoAndStop (1); } } else { _root.strTEMP = "enem" + _parent.arrIntGridPos[intPos - 19]; _parent[_root.strTEMP].boolHit = true; _parent.PLAYER.boolLeech = true; _root.intPlayerMP = _root.intPlayerMP - 5; intHitCtr--; gotoAndPlay(_currentframe - 4); }
Symbol 847 MovieClip Frame 45
_x = (_x - 40); boolWalking = false; _parent.arrIntGridPos[intPos + 1] = 0; _parent.arrIntGridPos[intPos] = 2; gotoAndStop (39);
Symbol 847 MovieClip Frame 46
_root.strTEMP = "enem" + _parent.arrIntGridPos[intPos - 1]; if (_root[_root.strTEMP].boolWalking ne true) { if ((random(_parent.intPlayerDEX) + (_parent.intPlayerDEX / 4)) > (_parent[_root.strTEMP].intAI / random(_root[_root.strTEMP].intHit + _root[_root.strTEMP]._currentframe))) { _root[_root.strTEMP].boolWalking = true; _root[_root.strTEMP].boolHit = true; if (random((_parent.intPlayerAGI + _parent.intPlayerLV) / 5) > random(5)) { gotoAndPlay(_currentframe + 3); } } }
Symbol 847 MovieClip Frame 50
_root.sndPunch.start(0); if (_parent.arrIntGridPos[intPos - 1] > 265) { if (_parent[_root.strTEMP].boolHit or ((_parent[_root.strTEMP].ICE._currentframe < 21) and (_parent[_root.strTEMP].ICE._currentframe > 1))) { _parent[_root.strTEMP].boolHit = false; _parent[_root.strTEMP].enem.gotoAndPlay("HIT"); } _parent["item" + _parent.arrIntGridPos[intPos - 1]].item.gotoAndPlay("HIT"); }
Symbol 847 MovieClip Frame 53
if (((_root[_root.strTEMP]._currentframe ne undefined) and boolAuto) and (_parent.boolGamePaused ne true)) { gotoAndPlay (46); } else { boolHitting_P = false; gotoAndStop (39); }
Symbol 847 MovieClip Frame 54
_root.strTEMP = "enem" + _parent.arrIntGridPos[intPos - 1]; if (_parent[_root.strTEMP].boolWalking ne true) { if ((random(_parent.intPlayerDEX) + (_parent.intPlayerDEX / 3)) > (_parent[_root.strTEMP].intAI / random(_parent[_root.strTEMP].intHit + _parent[_root.strTEMP]._currentframe))) { _parent[_root.strTEMP].boolWalking = true; _parent[_root.strTEMP].boolHit = true; if (random((_parent.intPlayerAGI + _parent.intPlayerLV) / 5) > random(5)) { gotoAndPlay(_currentframe + 3); } } }
Symbol 847 MovieClip Frame 58
_root.sndPunch.start(0); if (_parent.arrIntGridPos[intPos - 1] > 265) { if (_parent[_root.strTEMP].boolHit or ((_parent[_root.strTEMP].ICE._currentframe < 21) and (_parent[_root.strTEMP].ICE._currentframe > 1))) { _parent[_root.strTEMP].boolHit = false; _parent[_root.strTEMP].ICE.intCtr = _root.intPlayerJS2 - 1; _parent[_root.strTEMP].enem.gotoAndPlay("ICED"); _root.intCtr2 = (random(_root.intPlayerDMG) + _root.intPlayerMIN_DMG) + _root.intPlayerPLUS_DMG; } _parent["item" + _parent.arrIntGridPos[intPos - 1]].item.gotoAndPlay("HIT"); }
Symbol 847 MovieClip Frame 61
_root.intPlayerATK = 1; _root.intPlayerMP = _root.intPlayerMP - (_root.intPlayerJS2 * 5); _root.fncUpdateMP(); boolHitting_P = false; gotoAndStop (39);
Symbol 847 MovieClip Frame 62
if ((intPos % 19) ne 0) { intHitCtr = intPos - (intPos % 19); intCtr = intPos; while (intCtr > intHitCtr) { _root.strTEMP = "enem" + _parent.arrIntGridPos[intCtr]; if (((_parent.arrIntGridPos[intCtr] > 265) and (_parent[_root.strTEMP]._y == _y)) and (_parent[_root.strTEMP]._x < _x)) { if (_parent[_root.strTEMP].boolWalking ne true) { if ((random(_parent.intPlayerDEX) + (_parent.intPlayerDEX / 4)) > (_parent[_root.strTEMP].intAI / random(_parent[_root.strTEMP].intHit + _parent[_root.strTEMP]._currentframe))) { _parent[_root.strTEMP].boolWalking = true; _parent[_root.strTEMP].boolHit = true; } } } intCtr--; } } intHitCtr = 10 - _parent.intPlayerJS3;
Symbol 847 MovieClip Frame 66
if (intHitCtr > 0) { gotoAndPlay(_currentframe - 2); intHitCtr--; } else { gotoAndPlay(_currentframe + 1); }
Symbol 847 MovieClip Frame 67
_root.sndPunch.start(0); intCtr = 1; while (intCtr < 265) { if ((((_parent.arrIntGridPos[intCtr] > 265) and (_parent["enem" + _parent.arrIntGridPos[intCtr]]._y == _y)) and (_parent["enem" + _parent.arrIntGridPos[intCtr]]._x < _x)) and (_parent["enem" + _parent.arrIntGridPos[intCtr]].boolHit eq true)) { _parent["enem" + _parent.arrIntGridPos[intCtr]].boolHit = false; _parent["enem" + _parent.arrIntGridPos[intCtr]].ICE.intCtr = _root.intPlayerJS3 - 1; _parent["enem" + _parent.arrIntGridPos[intCtr]].enem.gotoAndPlay("ICED"); _root.intCtr2 = ((random(_root.intPlayerDMG) + _root.intPlayerMIN_DMG) + _root.intPlayerPLUS_DMG) / 3; } intCtr++; }
Symbol 847 MovieClip Frame 70
_root.intPlayerATK = 1; _root.intPlayerMP = _root.intPlayerMP - (_root.intPlayerJS3 * 3); _root.fncUpdateMP(); boolHitting_P = false; gotoAndStop (39);
Symbol 847 MovieClip Frame 71
intHitCtr = _parent.intPlayerJS5 - 1; _root.strTEMP = "enem" + _parent.arrIntGridPos[intPos - 1];
Symbol 847 MovieClip Frame 72
_root.sndPunch.start(0); if ((_parent[_root.strTEMP].boolWalking ne true) or (_parent[_root.strTEMP].boolWalking and (_parent[_root.strTEMP].ICE._currentframe > 1))) { if ((random(_parent.intPlayerDEX) + _parent.intPlayerDEX) > (_root[_root.strTEMP].intAI / random(_root[_root.strTEMP].intHit + _root[_root.strTEMP]._currentframe))) { _parent[_root.strTEMP].boolWalking = true; _parent[_root.strTEMP].boolHit = true; _parent[_root.strTEMP].enem.gotoAndPlay("HIT"); } }
Symbol 847 MovieClip Frame 74
_root.sndPunch.start(0); if ((_parent[_root.strTEMP].boolWalking ne true) or (_parent[_root.strTEMP].boolWalking and (_parent[_root.strTEMP].ICE._currentframe > 1))) { if ((random(_parent.intPlayerDEX) + _parent.intPlayerDEX) > (_root[_root.strTEMP].intAI / random(_root[_root.strTEMP].intHit + _root[_root.strTEMP]._currentframe))) { _parent[_root.strTEMP].boolWalking = true; _parent[_root.strTEMP].boolHit = true; _parent[_root.strTEMP].enem.gotoAndPlay("HIT"); } }
Symbol 847 MovieClip Frame 76
if (intHitCtr <= 0) { _root.intPlayerATK = 1; _root.fncUpdateMP(); if (((_root[_root.strTEMP]._currentframe ne undefined) and boolAuto) and (_parent.boolGamePaused ne true)) { gotoAndPlay (46); } else { boolHitting_P = false; gotoAndStop (39); } } else { _root.strTEMP = "enem" + _parent.arrIntGridPos[intPos - 1]; _parent[_root.strTEMP].boolHit = true; _parent.PLAYER.boolLeech = true; _root.intPlayerMP = _root.intPlayerMP - 5; intHitCtr--; gotoAndPlay(_currentframe - 4); }
Symbol 847 MovieClip Frame 83
_y = (_y + 40); boolWalking = false; _parent.arrIntGridPos[intPos - 19] = 0; _parent.arrIntGridPos[intPos] = 2; gotoAndStop (77);
Symbol 847 MovieClip Frame 84
_root.strTEMP = "enem" + _parent.arrIntGridPos[intPos + 19]; if (_parent[_root.strTEMP].boolWalking ne true) { if ((random(_parent.intPlayerDEX) + (_parent.intPlayerDEX / 4)) > (_parent[_root.strTEMP].intAI / random(_parent[_root.strTEMP].intHit + _parent[_root.strTEMP]._currentframe))) { _parent[_root.strTEMP].boolWalking = true; _parent[_root.strTEMP].boolHit = true; if (random((_parent.intPlayerAGI + _parent.intPlayerLV) / 5) > random(5)) { gotoAndPlay(_currentframe + 3); } } }
Symbol 847 MovieClip Frame 88
_root.sndPunch.start(0); if (_parent.arrIntGridPos[intPos + 19] > 265) { if (_parent[_root.strTEMP].boolHit or ((_parent[_root.strTEMP].ICE._currentframe < 21) and (_parent[_root.strTEMP].ICE._currentframe > 1))) { _parent[_root.strTEMP].boolHit = false; _parent[_root.strTEMP].enem.gotoAndPlay("HIT"); } _parent["item" + _parent.arrIntGridPos[intPos + 19]].item.gotoAndPlay("HIT"); }
Symbol 847 MovieClip Frame 91
if (((_root[_root.strTEMP]._currentframe ne undefined) and boolAuto) and (_parent.boolGamePaused ne true)) { gotoAndPlay (84); } else { boolHitting_P = false; gotoAndStop (77); }
Symbol 847 MovieClip Frame 92
_root.strTEMP = "enem" + _parent.arrIntGridPos[intPos + 19]; if (_parent[_root.strTEMP].boolWalking ne true) { if ((random(_parent.intPlayerDEX) + (_parent.intPlayerDEX / 3)) > (_parent[_root.strTEMP].intAI / random(_parent[_root.strTEMP].intHit + _parent[_root.strTEMP]._currentframe))) { _parent[_root.strTEMP].boolWalking = true; _parent[_root.strTEMP].boolHit = true; if (random((_parent.intPlayerAGI + _parent.intPlayerLV) / 5) > random(5)) { gotoAndPlay(_currentframe + 3); } } }
Symbol 847 MovieClip Frame 96
_root.sndPunch.start(0); if (_parent.arrIntGridPos[intPos + 19] > 265) { if (_parent[_root.strTEMP].boolHit or ((_parent[_root.strTEMP].ICE._currentframe < 21) and (_parent[_root.strTEMP].ICE._currentframe > 1))) { _parent[_root.strTEMP].boolHit = false; _parent[_root.strTEMP].ICE.intCtr = _root.intPlayerJS2 - 1; _parent[_root.strTEMP].enem.gotoAndPlay("ICED"); _root.intCtr2 = (random(_root.intPlayerDMG) + _root.intPlayerMIN_DMG) + _root.intPlayerPLUS_DMG; } _parent["item" + _parent.arrIntGridPos[intPos + 19]].item.gotoAndPlay("HIT"); }
Symbol 847 MovieClip Frame 99
_root.intPlayerATK = 1; _root.intPlayerMP = _root.intPlayerMP - (_root.intPlayerJS2 * 5); _root.fncUpdateMP(); boolHitting_P = false; gotoAndStop (77);
Symbol 847 MovieClip Frame 100
if (intPos < 247) { intHitCtr = 247 + (intPos % 19); intCtr = intPos; while (intCtr < intHitCtr) { _root.strTEMP = "enem" + _parent.arrIntGridPos[intCtr]; if (((_parent.arrIntGridPos[intCtr] > 265) and (_parent[_root.strTEMP]._y > _y)) and (_parent[_root.strTEMP]._x eq _x)) { if (_parent[_root.strTEMP].boolWalking ne true) { if ((random(_parent.intPlayerDEX) + (_parent.intPlayerDEX / 4)) > (_parent[_root.strTEMP].intAI / random(_parent[_root.strTEMP].intHit + _parent[_root.strTEMP]._currentframe))) { _parent[_root.strTEMP].boolWalking = true; _parent[_root.strTEMP].boolHit = true; } } } intCtr = intCtr + 19; } } intHitCtr = 10 - _parent.intPlayerJS3;
Symbol 847 MovieClip Frame 104
if (intHitCtr > 0) { gotoAndPlay(_currentframe - 2); intHitCtr--; } else { gotoAndPlay(_currentframe + 1); }
Symbol 847 MovieClip Frame 105
_root.sndPunch.start(0); intCtr = 1; while (intCtr < 265) { if ((((_parent.arrIntGridPos[intCtr] > 265) and (_parent["enem" + _parent.arrIntGridPos[intCtr]]._y > _y)) and (_parent["enem" + _parent.arrIntGridPos[intCtr]]._x eq _x)) and (_parent["enem" + _parent.arrIntGridPos[intCtr]].boolHit eq true)) { _parent["enem" + _parent.arrIntGridPos[intCtr]].boolHit = false; _parent["enem" + _parent.arrIntGridPos[intCtr]].ICE.intCtr = _root.intPlayerJS3 - 1; _parent["enem" + _parent.arrIntGridPos[intCtr]].enem.gotoAndPlay("ICED"); _root.intCtr2 = ((random(_root.intPlayerDMG) + _root.intPlayerMIN_DMG) + _root.intPlayerPLUS_DMG) / 3; } intCtr++; }
Symbol 847 MovieClip Frame 108
_root.intPlayerATK = 1; _root.intPlayerMP = _root.intPlayerMP - (_root.intPlayerJS3 * 3); _root.fncUpdateMP(); boolHitting_P = false; gotoAndStop (77);
Symbol 847 MovieClip Frame 109
intHitCtr = _parent.intPlayerJS5 - 1; _root.strTEMP = "enem" + _parent.arrIntGridPos[intPos + 19];
Symbol 847 MovieClip Frame 110
_root.sndPunch.start(0); if ((_parent[_root.strTEMP].boolWalking ne true) or (_parent[_root.strTEMP].boolWalking and (_parent[_root.strTEMP].ICE._currentframe > 1))) { if ((random(_parent.intPlayerDEX) + _parent.intPlayerDEX) > (_root[_root.strTEMP].intAI / random(_root[_root.strTEMP].intHit + _root[_root.strTEMP]._currentframe))) { _parent[_root.strTEMP].boolWalking = true; _parent[_root.strTEMP].boolHit = true; _parent[_root.strTEMP].enem.gotoAndPlay("HIT"); } }
Symbol 847 MovieClip Frame 112
_root.sndPunch.start(0); if ((_parent[_root.strTEMP].boolWalking ne true) or (_parent[_root.strTEMP].boolWalking and (_parent[_root.strTEMP].ICE._currentframe > 1))) { if ((random(_parent.intPlayerDEX) + _parent.intPlayerDEX) > (_root[_root.strTEMP].intAI / random(_root[_root.strTEMP].intHit + _root[_root.strTEMP]._currentframe))) { _parent[_root.strTEMP].boolWalking = true; _parent[_root.strTEMP].boolHit = true; _parent[_root.strTEMP].enem.gotoAndPlay("HIT"); } }
Symbol 847 MovieClip Frame 114
if (intHitCtr <= 0) { _root.intPlayerATK = 1; _root.fncUpdateMP(); if (((_root[_root.strTEMP]._currentframe ne undefined) and boolAuto) and (_parent.boolGamePaused ne true)) { gotoAndPlay (84); } else { boolHitting_P = false; gotoAndStop (77); } } else { _root.strTEMP = "enem" + _parent.arrIntGridPos[intPos + 19]; _parent[_root.strTEMP].boolHit = true; _parent.PLAYER.boolLeech = true; _root.intPlayerMP = _root.intPlayerMP - 5; intHitCtr--; gotoAndPlay(_currentframe - 4); }
Symbol 847 MovieClip Frame 121
_x = (_x + 40); boolWalking = false; _parent.arrIntGridPos[intPos - 1] = 0; _parent.arrIntGridPos[intPos] = 2; gotoAndStop (115);
Symbol 847 MovieClip Frame 122
_root.strTEMP = "enem" + _parent.arrIntGridPos[intPos + 1]; if (_parent[_root.strTEMP].boolWalking ne true) { if ((random(_parent.intPlayerDEX) + (_parent.intPlayerDEX / 4)) > (_parent[_root.strTEMP].intAI / random(_parent[_root.strTEMP].intHit + _parent[_root.strTEMP]._currentframe))) { _parent[_root.strTEMP].boolWalking = true; _parent[_root.strTEMP].boolHit = true; if (random((_parent.intPlayerAGI + _parent.intPlayerLV) / 5) > random(5)) { gotoAndPlay(_currentframe + 3); } } }
Symbol 847 MovieClip Frame 126
_root.sndPunch.start(0); if (_parent.arrIntGridPos[intPos + 1] > 265) { if (_parent[_root.strTEMP].boolHit or ((_parent[_root.strTEMP].ICE._currentframe < 21) and (_parent[_root.strTEMP].ICE._currentframe > 1))) { _parent[_root.strTEMP].boolHit = false; _parent[_root.strTEMP].enem.gotoAndPlay("HIT"); } _parent["item" + _parent.arrIntGridPos[intPos + 1]].item.gotoAndPlay("HIT"); }
Symbol 847 MovieClip Frame 129
if (((_root[_root.strTEMP]._currentframe ne undefined) and boolAuto) and (_parent.boolGamePaused ne true)) { gotoAndPlay (122); } else { boolHitting_P = false; gotoAndStop (115); }
Symbol 847 MovieClip Frame 130
_root.strTEMP = "enem" + _parent.arrIntGridPos[intPos + 1]; if (_parent[_root.strTEMP].boolWalking ne true) { if ((random(_parent.intPlayerDEX) + (_parent.intPlayerDEX / 3)) > (_parent[_root.strTEMP].intAI / random(_parent[_root.strTEMP].intHit + _parent[_root.strTEMP]._currentframe))) { _parent[_root.strTEMP].boolWalking = true; _parent[_root.strTEMP].boolHit = true; if (random((_parent.intPlayerAGI + _parent.intPlayerLV) / 5) > random(5)) { gotoAndPlay(_currentframe + 3); } } }
Symbol 847 MovieClip Frame 134
_root.sndPunch.start(0); if (_parent.arrIntGridPos[intPos + 1] > 265) { if (_parent[_root.strTEMP].boolHit or ((_parent[_root.strTEMP].ICE._currentframe < 21) and (_parent[_root.strTEMP].ICE._currentframe > 1))) { _parent[_root.strTEMP].boolHit = false; _parent[_root.strTEMP].ICE.intCtr = _root.intPlayerJS2 - 1; _parent[_root.strTEMP].enem.gotoAndPlay("ICED"); _root.intCtr2 = (random(_root.intPlayerDMG) + _root.intPlayerMIN_DMG) + _root.intPlayerPLUS_DMG; } _parent["item" + _parent.arrIntGridPos[intPos + 1]].item.gotoAndPlay("HIT"); }
Symbol 847 MovieClip Frame 137
_root.intPlayerATK = 1; _root.intPlayerMP = _root.intPlayerMP - (_root.intPlayerJS2 * 5); _root.fncUpdateMP(); boolHitting_P = false; gotoAndStop (115);
Symbol 847 MovieClip Frame 138
if ((intPos % 19) ne 18) { intHitCtr = intPos + (18 - (intPos % 19)); intCtr = intPos; while (intCtr < intHitCtr) { _root.strTEMP = "enem" + _parent.arrIntGridPos[intCtr]; if (((_parent.arrIntGridPos[intCtr] > 265) and (_parent[_root.strTEMP]._y eq _y)) and (_parent[_root.strTEMP]._x > _x)) { if (_parent[_root.strTEMP].boolWalking ne true) { if ((random(_parent.intPlayerDEX) + (_parent.intPlayerDEX / 4)) > (_parent[_root.strTEMP].intAI / random(_parent[_root.strTEMP].intHit + _parent[_root.strTEMP]._currentframe))) { _parent[_root.strTEMP].boolWalking = true; _parent[_root.strTEMP].boolHit = true; } } } intCtr++; } } intHitCtr = 10 - _parent.intPlayerJS3;
Symbol 847 MovieClip Frame 142
if (intHitCtr > 0) { gotoAndPlay(_currentframe - 2); intHitCtr--; } else { gotoAndPlay(_currentframe + 1); }
Symbol 847 MovieClip Frame 143
_root.sndPunch.start(0); intCtr = 1; while (intCtr < 265) { if ((((_parent.arrIntGridPos[intCtr] > 265) and (_parent["enem" + _parent.arrIntGridPos[intCtr]]._y eq _y)) and (_parent["enem" + _parent.arrIntGridPos[intCtr]]._x > _x)) and (_parent["enem" + _parent.arrIntGridPos[intCtr]].boolHit eq true)) { _parent["enem" + _parent.arrIntGridPos[intCtr]].boolHit = false; _parent["enem" + _parent.arrIntGridPos[intCtr]].ICE.intCtr = _root.intPlayerJS3 - 1; _parent["enem" + _parent.arrIntGridPos[intCtr]].enem.gotoAndPlay("ICED"); _root.intCtr2 = ((random(_root.intPlayerDMG) + _root.intPlayerMIN_DMG) + _root.intPlayerPLUS_DMG) / 3; } intCtr++; }
Symbol 847 MovieClip Frame 146
_root.intPlayerATK = 1; _root.intPlayerMP = _root.intPlayerMP - (_root.intPlayerJS3 * 3); _root.fncUpdateMP(); boolHitting_P = false; gotoAndStop (115);
Symbol 847 MovieClip Frame 147
intHitCtr = _parent.intPlayerJS5 - 1; _root.strTEMP = "enem" + _parent.arrIntGridPos[intPos + 1];
Symbol 847 MovieClip Frame 148
_root.sndPunch.start(0); if ((_parent[_root.strTEMP].boolWalking ne true) or (_parent[_root.strTEMP].boolWalking and (_parent[_root.strTEMP].ICE._currentframe > 1))) { if ((random(_parent.intPlayerDEX) + _parent.intPlayerDEX) > (_root[_root.strTEMP].intAI / random(_root[_root.strTEMP].intHit + _root[_root.strTEMP]._currentframe))) { _parent[_root.strTEMP].boolWalking = true; _parent[_root.strTEMP].boolHit = true; _parent[_root.strTEMP].enem.gotoAndPlay("HIT"); } }
Symbol 847 MovieClip Frame 150
_root.sndPunch.start(0); if ((_parent[_root.strTEMP].boolWalking ne true) or (_parent[_root.strTEMP].boolWalking and (_parent[_root.strTEMP].ICE._currentframe > 1))) { if ((random(_parent.intPlayerDEX) + _parent.intPlayerDEX) > (_root[_root.strTEMP].intAI / random(_root[_root.strTEMP].intHit + _root[_root.strTEMP]._currentframe))) { _parent[_root.strTEMP].boolWalking = true; _parent[_root.strTEMP].boolHit = true; _parent[_root.strTEMP].enem.gotoAndPlay("HIT"); } }
Symbol 847 MovieClip Frame 152
if (intHitCtr <= 0) { _root.intPlayerATK = 1; _root.fncUpdateMP(); if (((_root[_root.strTEMP]._currentframe ne undefined) and boolAuto) and (_parent.boolGamePaused ne true)) { gotoAndPlay (122); } else { boolHitting_P = false; gotoAndStop (115); } } else { _root.strTEMP = "enem" + _parent.arrIntGridPos[intPos + 1]; _parent[_root.strTEMP].boolHit = true; _parent.PLAYER.boolLeech = true; _root.intPlayerMP = _root.intPlayerMP - 5; intHitCtr--; gotoAndPlay(_currentframe - 4); }
Symbol 847 MovieClip Frame 153
_parent.intPlayerATK = 1;
Symbol 847 MovieClip Frame 158
_root.CS.gotoAndStop("DEAD"); stop();
Symbol 849 MovieClip Frame 1
stop();
Symbol 854 MovieClip Frame 6
_parent.play();
Symbol 903 MovieClip Frame 1
stop();
Symbol 903 MovieClip Frame 10
gotoAndPlay (2);
Symbol 903 MovieClip Frame 17
_parent._y = _parent._y - 40; _root.arrIntGridPos[_parent.intCrntPos + 19] = 0; _parent.swapDepths(_parent.intCrntPos); _root.arrIntGridPos[_parent.intCrntPos] = _parent.intPosReg; _parent.boolWalking = false; gotoAndPlay (2);
Symbol 903 MovieClip Frame 21
_root.sndPunch.start(0);
Symbol 903 MovieClip Frame 25
_parent.boolHitting = false; if ((Math.floor(random(_root.intPlayerAGI / 4) + (_root.intPlayerAGI / 2)) < random(_parent.intHit)) and (_root.PLAYER.boolWalking ne true)) { _root.fncHitPlayer(_parent._name); } gotoAndPlay (2);
Symbol 903 MovieClip Frame 32
_parent._y = _parent._y + 40; _root.arrIntGridPos[_parent.intCrntPos - 19] = 0; _root.arrIntGridPos[_parent.intCrntPos] = _parent.intPosReg; _parent.boolWalking = false; gotoAndPlay (2);
Symbol 903 MovieClip Frame 36
_root.sndPunch.start(0);
Symbol 903 MovieClip Frame 40
_parent.boolHitting = false; if ((Math.floor(random(_root.intPlayerAGI / 4) + (_root.intPlayerAGI / 2)) < random(_parent.intHit)) and (_root.PLAYER.boolWalking ne true)) { _root.fncHitPlayer(_parent._name); } gotoAndPlay (2);
Symbol 903 MovieClip Frame 47
_parent._x = _parent._x - 40; _root.arrIntGridPos[_parent.intCrntPos + 1] = 0; _root.arrIntGridPos[_parent.intCrntPos] = _parent.intPosReg; _parent.boolWalking = false; gotoAndPlay (2);
Symbol 903 MovieClip Frame 51
_root.sndPunch.start(0);
Symbol 903 MovieClip Frame 55
_parent.boolHitting = false; if ((Math.floor(random(_root.intPlayerAGI / 4) + (_root.intPlayerAGI / 2)) < random(_parent.intHit)) and (_root.PLAYER.boolWalking ne true)) { _root.fncHitPlayer(_parent._name); } gotoAndPlay (2);
Symbol 903 MovieClip Frame 62
_parent._x = _parent._x + 40; _root.arrIntGridPos[_parent.intCrntPos - 1] = 0; _root.arrIntGridPos[_parent.intCrntPos] = _parent.intPosReg; _parent.boolWalking = false; gotoAndPlay (2);
Symbol 903 MovieClip Frame 66
_root.sndPunch.start(0);
Symbol 903 MovieClip Frame 70
_parent.boolHitting = false; if ((Math.floor(random(_root.intPlayerAGI / 4) + (_root.intPlayerAGI / 2)) < random(_parent.intHit)) and (_root.PLAYER.boolWalking ne true)) { _root.fncHitPlayer(_parent._name); } gotoAndPlay (2);
Symbol 903 MovieClip Frame 71
_root.intCtr2 = random(_root.intPlayerDMG) + _root.intPlayerMIN_DMG; _parent.intEnemLife = _parent.intEnemLife - _root.intCtr2; if (_root.PLAYER.boolLeech) { _root.PLAYER.boolLeech = false; if (_root.intPlayerATK < 4) { _root.intPlayerMP = _root.intPlayerMP - (_root.intPlayerJS4 * 4); } _root.fncUpdateMP(); _root.intPlayerHP = _root.intPlayerHP + int(_root.intCtr2 / (11 - _root.intPlayerJP4)); if (_root.intPlayerHP > _root.intPlayerHPMax) { _root.intPlayerHP = _root.intPlayerHPMax; } _root.fncUpdateHP(0); } _root.fncUpdateEnemHP(_parent._name, _root.intCtr2); _root.sndHit.start(0);
Symbol 903 MovieClip Frame 75
_parent.boolHitting = false; if (_parent.intEnemLife < 1) { gotoAndPlay (76); } else if (_parent.ICE._currentframe eq 1) { _parent.boolWalking = false; gotoAndPlay (2); } else { gotoAndStop(_currentframe + 7); }
Symbol 903 MovieClip Frame 76
_root.sndKill.start(0);
Symbol 903 MovieClip Frame 80
_parent.intHit = random(_parent.intAI) + (_parent.intAI * 1.5); _root.intPlayerXP = _root.intPlayerXP + _parent.intHit; if (random(_root.intPlayerLUK) > 10) { _root.intPlayerG = _root.intPlayerG + Math.floor(random(_parent.intHit) + (_parent.intHit / 2)); } if ((_root.gz0TIME.getDay() % 6) eq 0) { _root.intPlayerXP = _root.intPlayerXP + (_parent.intHit * 2); } _root.fncUpdateXP(); if (_root.intEnemMAX < 800) { _root.intEnemMAX++; } _root.fncGenerateITEM(_parent.intPosReg, _parent._x, _parent._y, _parent.intCrntPos); stop();
Symbol 903 MovieClip Frame 81
_parent.ICE.play(); stop();
Symbol 903 MovieClip Frame 83
_parent.intEnemLife = _parent.intEnemLife - _root.intCtr2; _root.fncUpdateEnemHP(_parent._name, _root.intCtr2); _root.sndHit.start(0);
Symbol 903 MovieClip Frame 86
if (_parent.intEnemLife < 1) { gotoAndPlay (76); } else { _parent.boolWalking = false; gotoAndPlay (2); }
Symbol 911 MovieClip Frame 1
stop();
Symbol 911 MovieClip Frame 2
_root.sndFire.start(0); _parent.boolWalking = true;
Symbol 911 MovieClip Frame 21
if (intCtr > 0) { intCtr--; gotoAndPlay (5); } else { gotoAndPlay (22); }
Symbol 911 MovieClip Frame 25
_parent.enem.play();
Symbol 959 MovieClip Frame 1
stop();
Symbol 959 MovieClip Frame 6
gotoAndPlay (2);
Symbol 959 MovieClip Frame 13
_parent._y = _parent._y - 40; _root.arrIntGridPos[_parent.intCrntPos + 19] = 0; _parent.swapDepths(_parent.intCrntPos); _root.arrIntGridPos[_parent.intCrntPos] = _parent.intPosReg; _parent.boolWalking = false; gotoAndPlay (2);
Symbol 959 MovieClip Frame 16
_root.sndPunch.start(0);
Symbol 959 MovieClip Frame 20
_parent.boolHitting = false; if ((Math.floor(random(_root.intPlayerAGI / 4) + (_root.intPlayerAGI / 2)) < random(_parent.intHit)) and (_root.PLAYER.boolWalking ne true)) { _root.fncHitPlayer(_parent._name); } gotoAndPlay (2);
Symbol 959 MovieClip Frame 27
_parent._y = _parent._y + 40; _root.arrIntGridPos[_parent.intCrntPos - 19] = 0; _root.arrIntGridPos[_parent.intCrntPos] = _parent.intPosReg; _parent.boolWalking = false; gotoAndPlay (2);
Symbol 959 MovieClip Frame 30
_root.sndPunch.start(0);
Symbol 959 MovieClip Frame 34
_parent.boolHitting = false; if ((Math.floor(random(_root.intPlayerAGI / 4) + (_root.intPlayerAGI / 2)) < random(_parent.intHit)) and (_root.PLAYER.boolWalking ne true)) { _root.fncHitPlayer(_parent._name); } gotoAndPlay (2);
Symbol 959 MovieClip Frame 41
_parent._x = _parent._x - 40; _root.arrIntGridPos[_parent.intCrntPos + 1] = 0; _root.arrIntGridPos[_parent.intCrntPos] = _parent.intPosReg; _parent.boolWalking = false; gotoAndPlay (2);
Symbol 959 MovieClip Frame 44
_root.sndPunch.start(0);
Symbol 959 MovieClip Frame 48
_parent.boolHitting = false; if ((Math.floor(random(_root.intPlayerAGI / 4) + (_root.intPlayerAGI / 2)) < random(_parent.intHit)) and (_root.PLAYER.boolWalking ne true)) { _root.fncHitPlayer(_parent._name); } gotoAndPlay (2);
Symbol 959 MovieClip Frame 55
_parent._x = _parent._x + 40; _root.arrIntGridPos[_parent.intCrntPos - 1] = 0; _root.arrIntGridPos[_parent.intCrntPos] = _parent.intPosReg; _parent.boolWalking = false; gotoAndPlay (2);
Symbol 959 MovieClip Frame 58
_root.sndPunch.start(0);
Symbol 959 MovieClip Frame 62
_parent.boolHitting = false; if ((Math.floor(random(_root.intPlayerAGI / 4) + (_root.intPlayerAGI / 2)) < random(_parent.intHit)) and (_root.PLAYER.boolWalking ne true)) { _root.fncHitPlayer(_parent._name); } gotoAndPlay (2);
Symbol 959 MovieClip Frame 63
_root.intCtr2 = random(_root.intPlayerDMG) + _root.intPlayerMIN_DMG; _parent.intEnemLife = _parent.intEnemLife - _root.intCtr2; if (_root.PLAYER.boolLeech) { _root.PLAYER.boolLeech = false; if (_root.intPlayerATK < 4) { _root.intPlayerMP = _root.intPlayerMP - (_root.intPlayerJS4 * 4); } _root.fncUpdateMP(); _root.intPlayerHP = _root.intPlayerHP + int(_root.intCtr2 / (11 - _root.intPlayerJP4)); if (_root.intPlayerHP > _root.intPlayerHPMax) { _root.intPlayerHP = _root.intPlayerHPMax; } _root.fncUpdateHP(0); } _root.fncUpdateEnemHP(_parent._name, _root.intCtr2); _root.sndHit.start(0);
Symbol 959 MovieClip Frame 67
_parent.boolHitting = false; if (_parent.intEnemLife < 1) { gotoAndPlay (68); } else if (_parent.ICE._currentframe eq 1) { _parent.boolWalking = false; gotoAndPlay (2); } else { gotoAndStop(_currentframe + 7); }
Symbol 959 MovieClip Frame 68
_root.sndKill.start(0);
Symbol 959 MovieClip Frame 72
_parent.intHit = random(_parent.intAI) + (_parent.intAI * 1.5); _root.intPlayerXP = _root.intPlayerXP + _parent.intHit; if (random(_root.intPlayerLUK) > 10) { _root.intPlayerG = _root.intPlayerG + Math.floor(random(_parent.intHit) + (_parent.intHit / 2)); } if ((_root.gz0TIME.getDay() % 6) eq 0) { _root.intPlayerXP = _root.intPlayerXP + (_parent.intHit * 2); } _root.fncUpdateXP(); if (_root.intEnemMAX < 800) { _root.intEnemMAX++; } _root.fncGenerateITEM(_parent.intPosReg, _parent._x, _parent._y, _parent.intCrntPos); stop();
Symbol 959 MovieClip Frame 73
_parent.ICE.play(); stop();
Symbol 959 MovieClip Frame 75
_parent.intEnemLife = _parent.intEnemLife - _root.intCtr2; _root.fncUpdateEnemHP(_parent._name, _root.intCtr2); _root.sndHit.start(0);
Symbol 959 MovieClip Frame 78
if (_parent.intEnemLife < 1) { gotoAndPlay (68); } else { _parent.boolWalking = false; gotoAndPlay (2); }
Symbol 1021 MovieClip Frame 1
stop();
Symbol 1021 MovieClip Frame 3
stop();
Symbol 1021 MovieClip Frame 14
_parent._y = _parent._y + 40; _root.arrIntGridPos[_parent.intCrntPos - 19] = 0; _root.arrIntGridPos[_parent.intCrntPos] = _parent.intPosReg; _parent.boolWalking = false; gotoAndStop (4);
Symbol 1021 MovieClip Frame 16
_root.sndPunch.start(0);
Symbol 1021 MovieClip Frame 20
_parent.boolHitting = false; if ((Math.floor(random(_root.intPlayerAGI / 4) + (_root.intPlayerAGI / 3)) < random(_parent.intHit)) and (_root.PLAYER.boolWalking ne true)) { _root.fncHitPlayer(_parent._name); } gotoAndStop (4);
Symbol 1021 MovieClip Frame 31
_parent._y = _parent._y - 40; _root.arrIntGridPos[_parent.intCrntPos + 19] = 0; _parent.swapDepths(_parent.intCrntPos); _root.arrIntGridPos[_parent.intCrntPos] = _parent.intPosReg; _parent.boolWalking = false; gotoAndStop (21);
Symbol 1021 MovieClip Frame 33
_root.sndPunch.start(0);
Symbol 1021 MovieClip Frame 37
_parent.boolHitting = false; if ((Math.floor(random(_root.intPlayerAGI / 4) + (_root.intPlayerAGI / 3)) < random(_parent.intHit)) and (_root.PLAYER.boolWalking ne true)) { _root.fncHitPlayer(_parent._name); } gotoAndStop (21);
Symbol 1021 MovieClip Frame 48
_parent._x = _parent._x - 40; _root.arrIntGridPos[_parent.intCrntPos + 1] = 0; _root.arrIntGridPos[_parent.intCrntPos] = _parent.intPosReg; _parent.boolWalking = false; gotoAndStop (38);
Symbol 1021 MovieClip Frame 50
_root.sndPunch.start(0);
Symbol 1021 MovieClip Frame 54
_parent.boolHitting = false; if ((Math.floor(random(_root.intPlayerAGI / 4) + (_root.intPlayerAGI / 3)) < random(_parent.intHit)) and (_root.PLAYER.boolWalking ne true)) { _root.fncHitPlayer(_parent._name); } gotoAndStop (38);
Symbol 1021 MovieClip Frame 65
_parent._x = _parent._x + 40; _root.arrIntGridPos[_parent.intCrntPos - 1] = 0; _root.arrIntGridPos[_parent.intCrntPos] = _parent.intPosReg; _parent.boolWalking = false; gotoAndStop (55);
Symbol 1021 MovieClip Frame 67
_root.sndPunch.start(0);
Symbol 1021 MovieClip Frame 71
_parent.boolHitting = false; if ((Math.floor(random(_root.intPlayerAGI / 4) + (_root.intPlayerAGI / 3)) < random(_parent.intHit)) and (_root.PLAYER.boolWalking ne true)) { _root.fncHitPlayer(_parent._name); } gotoAndStop (55);
Symbol 1021 MovieClip Frame 72
_root.intCtr2 = random(_root.intPlayerDMG) + _root.intPlayerMIN_DMG; _parent.intEnemLife = _parent.intEnemLife - _root.intCtr2; if (_root.PLAYER.boolLeech) { _root.PLAYER.boolLeech = false; if (_root.intPlayerATK < 4) { _root.intPlayerMP = _root.intPlayerMP - (_root.intPlayerJS4 * 4); } _root.fncUpdateMP(); _root.intPlayerHP = _root.intPlayerHP + int(_root.intCtr2 / (10 - _root.intPlayerJP4)); if (_root.intPlayerHP > _root.intPlayerHPMax) { _root.intPlayerHP = _root.intPlayerHPMax; } _root.fncUpdateHP(0); } _root.fncUpdateEnemHP(_parent._name, _root.intCtr2); _root.sndHit.start(0);
Symbol 1021 MovieClip Frame 75
_parent.boolHitting = false; if (_parent.intEnemLife < 1) { gotoAndPlay (76); } else if (_parent.ICE._currentframe eq 1) { _parent.boolWalking = false; gotoAndStop (4); } else { gotoAndStop(_currentframe + 7); }
Symbol 1021 MovieClip Frame 76
_root.sndKill.start(0);
Symbol 1021 MovieClip Frame 80
_parent.intHit = random(_parent.intAI) + (_parent.intAI * 1.5); _root.intPlayerXP = _root.intPlayerXP + _parent.intHit; if (random(_root.intPlayerLUK) > 10) { _root.intPlayerG = _root.intPlayerG + Math.floor(random(_parent.intHit) + (_parent.intHit / 2)); } if ((_root.gz0TIME.getDay() % 6) eq 0) { _root.intPlayerXP = _root.intPlayerXP + (_parent.intHit * 2); } _root.fncUpdateXP(); if (_root.intEnemMAX < 800) { _root.intEnemMAX++; } _root.fncGenerateITEM(_parent.intPosReg, _parent._x, _parent._y, _parent.intCrntPos); stop();
Symbol 1021 MovieClip Frame 81
_parent.ICE.play(); stop();
Symbol 1021 MovieClip Frame 83
_parent.intEnemLife = _parent.intEnemLife - _root.intCtr2; _root.fncUpdateEnemHP(_parent._name, _root.intCtr2); _root.sndHit.start(0);
Symbol 1021 MovieClip Frame 85
if (_parent.intEnemLife < 1) { gotoAndPlay (76); } else { _parent.boolWalking = false; gotoAndPlay (1); }
Symbol 1079 MovieClip Frame 1
stop();
Symbol 1079 MovieClip Frame 3
stop();
Symbol 1079 MovieClip Frame 14
_parent._y = _parent._y + 40; _root.arrIntGridPos[_parent.intCrntPos - 19] = 0; _root.arrIntGridPos[_parent.intCrntPos] = _parent.intPosReg; _parent.boolWalking = false; gotoAndStop (4);
Symbol 1079 MovieClip Frame 16
_root.sndPunch.start(0);
Symbol 1079 MovieClip Frame 20
_parent.boolHitting = false; if ((Math.floor(random(_root.intPlayerAGI / 4) + (_root.intPlayerAGI / 3)) < random(_parent.intHit)) and (_root.PLAYER.boolWalking ne true)) { _root.fncHitPlayer(_parent._name); } gotoAndStop (4);
Symbol 1079 MovieClip Frame 31
_parent._y = _parent._y - 40; _root.arrIntGridPos[_parent.intCrntPos + 19] = 0; _parent.swapDepths(_parent.intCrntPos); _root.arrIntGridPos[_parent.intCrntPos] = _parent.intPosReg; _parent.boolWalking = false; gotoAndStop (21);
Symbol 1079 MovieClip Frame 33
_root.sndPunch.start(0);
Symbol 1079 MovieClip Frame 37
_parent.boolHitting = false; if ((Math.floor(random(_root.intPlayerAGI / 4) + (_root.intPlayerAGI / 3)) < random(_parent.intHit)) and (_root.PLAYER.boolWalking ne true)) { _root.fncHitPlayer(_parent._name); } gotoAndStop (21);
Symbol 1079 MovieClip Frame 48
_parent._x = _parent._x - 40; _root.arrIntGridPos[_parent.intCrntPos + 1] = 0; _root.arrIntGridPos[_parent.intCrntPos] = _parent.intPosReg; _parent.boolWalking = false; gotoAndStop (38);
Symbol 1079 MovieClip Frame 50
_root.sndPunch.start(0);
Symbol 1079 MovieClip Frame 54
_parent.boolHitting = false; if ((Math.floor(random(_root.intPlayerAGI / 4) + (_root.intPlayerAGI / 3)) < random(_parent.intHit)) and (_root.PLAYER.boolWalking ne true)) { _root.fncHitPlayer(_parent._name); } gotoAndStop (38);
Symbol 1079 MovieClip Frame 65
_parent._x = _parent._x + 40; _root.arrIntGridPos[_parent.intCrntPos - 1] = 0; _root.arrIntGridPos[_parent.intCrntPos] = _parent.intPosReg; _parent.boolWalking = false; gotoAndStop (55);
Symbol 1079 MovieClip Frame 67
_root.sndPunch.start(0);
Symbol 1079 MovieClip Frame 71
_parent.boolHitting = false; if ((Math.floor(random(_root.intPlayerAGI / 4) + (_root.intPlayerAGI / 3)) < random(_parent.intHit)) and (_root.PLAYER.boolWalking ne true)) { _root.fncHitPlayer(_parent._name); } gotoAndStop (55);
Symbol 1079 MovieClip Frame 72
_root.intCtr2 = random(_root.intPlayerDMG) + _root.intPlayerMIN_DMG; _parent.intEnemLife = _parent.intEnemLife - _root.intCtr2; if (_root.PLAYER.boolLeech) { _root.PLAYER.boolLeech = false; if (_root.intPlayerATK < 4) { _root.intPlayerMP = _root.intPlayerMP - (_root.intPlayerJS4 * 4); } _root.fncUpdateMP(); _root.intPlayerHP = _root.intPlayerHP + int(_root.intCtr2 / (10 - _root.intPlayerJP4)); if (_root.intPlayerHP > _root.intPlayerHPMax) { _root.intPlayerHP = _root.intPlayerHPMax; } _root.fncUpdateHP(0); } _root.fncUpdateEnemHP(_parent._name, _root.intCtr2); _root.sndHit.start(0);
Symbol 1079 MovieClip Frame 75
_parent.boolHitting = false; if (_parent.intEnemLife < 1) { gotoAndPlay (76); } else if (_parent.ICE._currentframe eq 1) { _parent.boolWalking = false; gotoAndStop (4); } else { gotoAndStop(_currentframe + 7); }
Symbol 1079 MovieClip Frame 76
_root.sndKill.start(0);
Symbol 1079 MovieClip Frame 80
_parent.intHit = random(_parent.intAI) + (_parent.intAI * 1.5); _root.intPlayerXP = _root.intPlayerXP + _parent.intHit; if (random(_root.intPlayerLUK) > 10) { _root.intPlayerG = _root.intPlayerG + Math.floor(random(_parent.intHit) + (_parent.intHit / 2)); } if ((_root.gz0TIME.getDay() % 6) eq 0) { _root.intPlayerXP = _root.intPlayerXP + (_parent.intHit * 2); } _root.fncUpdateXP(); if (_root.intEnemMAX < 800) { _root.intEnemMAX++; } _root.fncGenerateITEM(_parent.intPosReg, _parent._x, _parent._y, _parent.intCrntPos); stop();
Symbol 1079 MovieClip Frame 81
_parent.ICE.play(); stop();
Symbol 1079 MovieClip Frame 83
_parent.intEnemLife = _parent.intEnemLife - _root.intCtr2; _root.fncUpdateEnemHP(_parent._name, _root.intCtr2); _root.sndHit.start(0);
Symbol 1079 MovieClip Frame 85
if (_parent.intEnemLife < 1) { gotoAndPlay (76); } else { _parent.boolWalking = false; gotoAndPlay (1); }
Symbol 1137 MovieClip Frame 1
stop();
Symbol 1137 MovieClip Frame 3
stop();
Symbol 1137 MovieClip Frame 14
_parent._y = _parent._y + 40; _root.arrIntGridPos[_parent.intCrntPos - 19] = 0; _root.arrIntGridPos[_parent.intCrntPos] = _parent.intPosReg; _parent.boolWalking = false; gotoAndStop (4);
Symbol 1137 MovieClip Frame 16
_root.sndPunch.start(0);
Symbol 1137 MovieClip Frame 20
_parent.boolHitting = false; if ((Math.floor(random(_root.intPlayerAGI / 4) + (_root.intPlayerAGI / 3)) < random(_parent.intHit)) and (_root.PLAYER.boolWalking ne true)) { _root.fncHitPlayer(_parent._name); } gotoAndStop (4);
Symbol 1137 MovieClip Frame 31
_parent._y = _parent._y - 40; _root.arrIntGridPos[_parent.intCrntPos + 19] = 0; _parent.swapDepths(_parent.intCrntPos); _root.arrIntGridPos[_parent.intCrntPos] = _parent.intPosReg; _parent.boolWalking = false; gotoAndStop (21);
Symbol 1137 MovieClip Frame 33
_root.sndPunch.start(0);
Symbol 1137 MovieClip Frame 37
_parent.boolHitting = false; if ((Math.floor(random(_root.intPlayerAGI / 4) + (_root.intPlayerAGI / 3)) < random(_parent.intHit)) and (_root.PLAYER.boolWalking ne true)) { _root.fncHitPlayer(_parent._name); } gotoAndStop (21);
Symbol 1137 MovieClip Frame 48
_parent._x = _parent._x - 40; _root.arrIntGridPos[_parent.intCrntPos + 1] = 0; _root.arrIntGridPos[_parent.intCrntPos] = _parent.intPosReg; _parent.boolWalking = false; gotoAndStop (38);
Symbol 1137 MovieClip Frame 50
_root.sndPunch.start(0);
Symbol 1137 MovieClip Frame 54
_parent.boolHitting = false; if ((Math.floor(random(_root.intPlayerAGI / 4) + (_root.intPlayerAGI / 3)) < random(_parent.intHit)) and (_root.PLAYER.boolWalking ne true)) { _root.fncHitPlayer(_parent._name); } gotoAndStop (38);
Symbol 1137 MovieClip Frame 65
_parent._x = _parent._x + 40; _root.arrIntGridPos[_parent.intCrntPos - 1] = 0; _root.arrIntGridPos[_parent.intCrntPos] = _parent.intPosReg; _parent.boolWalking = false; gotoAndStop (55);
Symbol 1137 MovieClip Frame 67
_root.sndPunch.start(0);
Symbol 1137 MovieClip Frame 71
_parent.boolHitting = false; if ((Math.floor(random(_root.intPlayerAGI / 4) + (_root.intPlayerAGI / 3)) < random(_parent.intHit)) and (_root.PLAYER.boolWalking ne true)) { _root.fncHitPlayer(_parent._name); } gotoAndStop (55);
Symbol 1137 MovieClip Frame 72
_root.intCtr2 = random(_root.intPlayerDMG) + _root.intPlayerMIN_DMG; _parent.intEnemLife = _parent.intEnemLife - _root.intCtr2; if (_root.PLAYER.boolLeech) { _root.PLAYER.boolLeech = false; if (_root.intPlayerATK < 4) { _root.intPlayerMP = _root.intPlayerMP - (_root.intPlayerJS4 * 4); } _root.fncUpdateMP(); _root.intPlayerHP = _root.intPlayerHP + int(_root.intCtr2 / (10 - _root.intPlayerJP4)); if (_root.intPlayerHP > _root.intPlayerHPMax) { _root.intPlayerHP = _root.intPlayerHPMax; } _root.fncUpdateHP(0); } _root.fncUpdateEnemHP(_parent._name, _root.intCtr2); _root.sndHit.start(0);
Symbol 1137 MovieClip Frame 75
_parent.boolHitting = false; if (_parent.intEnemLife < 1) { gotoAndPlay (76); } else if (_parent.ICE._currentframe eq 1) { _parent.boolWalking = false; gotoAndStop (4); } else { gotoAndStop(_currentframe + 7); }
Symbol 1137 MovieClip Frame 76
_root.sndKill.start(0);
Symbol 1137 MovieClip Frame 80
_parent.intHit = random(_parent.intAI) + (_parent.intAI * 1.5); _root.intPlayerXP = _root.intPlayerXP + _parent.intHit; if (random(_root.intPlayerLUK) > 10) { _root.intPlayerG = _root.intPlayerG + Math.floor(random(_parent.intHit) + (_parent.intHit / 2)); } if ((_root.gz0TIME.getDay() % 6) eq 0) { _root.intPlayerXP = _root.intPlayerXP + (_parent.intHit * 2); } _root.fncUpdateXP(); if (_root.intEnemMAX < 800) { _root.intEnemMAX++; } _root.fncGenerateITEM(_parent.intPosReg, _parent._x, _parent._y, _parent.intCrntPos); stop();
Symbol 1137 MovieClip Frame 81
_parent.ICE.play(); stop();
Symbol 1137 MovieClip Frame 83
_parent.intEnemLife = _parent.intEnemLife - _root.intCtr2; _root.fncUpdateEnemHP(_parent._name, _root.intCtr2); _root.sndHit.start(0);
Symbol 1137 MovieClip Frame 85
if (_parent.intEnemLife < 1) { gotoAndPlay (76); } else { _parent.boolWalking = false; gotoAndPlay (1); }
Symbol 1190 MovieClip Frame 15
gotoAndStop (11);
Symbol 1190 MovieClip Frame 20
_parent._y = _parent._y - 40; _root.arrIntGridPos[_parent.intCrntPos + 19] = 0; _parent.swapDepths(_parent.intCrntPos); _root.arrIntGridPos[_parent.intCrntPos] = _parent.intPosReg; _parent.boolWalking = false; gotoAndPlay (11);
Symbol 1190 MovieClip Frame 24
_root.sndPunch.start(0);
Symbol 1190 MovieClip Frame 27
_parent.boolHitting = false; if ((Math.floor(random(_root.intPlayerAGI / 5) + (_root.intPlayerAGI / 4)) < random(_parent.intHit)) and (_root.PLAYER.boolWalking ne true)) { _root.fncHitPlayer(_parent._name); } if (((_parent._x lt 720) and (_root.arrIntGridPos[_parent.intCrntPos + 1] eq 0)) and (_parent.boolWalking ne true)) { _parent.boolWalking = true; _root.arrIntGridPos[_parent.intCrntPos] = 1; _parent.intCrntPos++; _root.arrIntGridPos[_parent.intCrntPos] = 1; _parent.swapDepths(_parent.intCrntPos); gotoAndPlay (52); } else if (((_parent._x > 80) and (_root.arrIntGridPos[_parent.intCrntPos - 1] eq 0)) and (_parent.boolWalking ne true)) { _parent.boolWalking = true; _root.arrIntGridPos[_parent.intCrntPos] = 1; _parent.intCrntPos--; _root.arrIntGridPos[_parent.intCrntPos] = 1; _parent.swapDepths(_parent.intCrntPos); gotoAndPlay (40); } else { gotoAndPlay (11); }
Symbol 1190 MovieClip Frame 32
_parent._y = _parent._y + 40; _root.arrIntGridPos[_parent.intCrntPos - 19] = 0; _root.arrIntGridPos[_parent.intCrntPos] = _parent.intPosReg; _parent.boolWalking = false; gotoAndPlay (11);
Symbol 1190 MovieClip Frame 36
_root.sndPunch.start(0);
Symbol 1190 MovieClip Frame 39
_parent.boolHitting = false; if ((Math.floor(random(_root.intPlayerAGI / 5) + (_root.intPlayerAGI / 4)) < random(_parent.intHit)) and (_root.PLAYER.boolWalking ne true)) { _root.fncHitPlayer(_parent._name); } if (((_parent._x > 80) and (_root.arrIntGridPos[_parent.intCrntPos - 1] eq 0)) and (_parent.boolWalking ne true)) { _parent.boolWalking = true; _root.arrIntGridPos[_parent.intCrntPos] = 1; _parent.intCrntPos--; _root.arrIntGridPos[_parent.intCrntPos] = 1; _parent.swapDepths(_parent.intCrntPos); gotoAndPlay (40); } else if (((_parent._x lt 720) and (_root.arrIntGridPos[_parent.intCrntPos + 1] eq 0)) and (_parent.boolWalking ne true)) { _parent.boolWalking = true; _root.arrIntGridPos[_parent.intCrntPos] = 1; _parent.intCrntPos++; _root.arrIntGridPos[_parent.intCrntPos] = 1; _parent.swapDepths(_parent.intCrntPos); gotoAndPlay (52); } else { gotoAndPlay (11); }
Symbol 1190 MovieClip Frame 44
_parent._x = _parent._x - 40; _root.arrIntGridPos[_parent.intCrntPos + 1] = 0; _root.arrIntGridPos[_parent.intCrntPos] = _parent.intPosReg; _parent.boolWalking = false; gotoAndPlay (11);
Symbol 1190 MovieClip Frame 48
_root.sndPunch.start(0);
Symbol 1190 MovieClip Frame 51
_parent.boolHitting = false; if ((Math.floor(random(_root.intPlayerAGI / 5) + (_root.intPlayerAGI / 4)) < random(_parent.intHit)) and (_root.PLAYER.boolWalking ne true)) { _root.fncHitPlayer(_parent._name); } if (((_parent._y lt 520) and (_root.arrIntGridPos[_parent.intCrntPos + 19] eq 0)) and (_parent.boolWalking ne true)) { _parent.boolWalking = true; _root.arrIntGridPos[_parent.intCrntPos] = 1; _parent.intCrntPos = _parent.intCrntPos + 19; _root.arrIntGridPos[_parent.intCrntPos] = 1; _parent.swapDepths(_parent.intCrntPos); gotoAndPlay (28); } else if (((_parent._y > 80) and (_root.arrIntGridPos[_parent.intCrntPos - 19] eq 0)) and (_parent.boolWalking ne true)) { _parent.boolWalking = true; _root.arrIntGridPos[_parent.intCrntPos] = 1; _parent.intCrntPos = _parent.intCrntPos - 19; _root.arrIntGridPos[_parent.intCrntPos] = 1; gotoAndPlay (16); } else { gotoAndPlay (11); }
Symbol 1190 MovieClip Frame 56
_parent._x = _parent._x + 40; _root.arrIntGridPos[_parent.intCrntPos - 1] = 0; _root.arrIntGridPos[_parent.intCrntPos] = _parent.intPosReg; _parent.boolWalking = false; gotoAndPlay (11);
Symbol 1190 MovieClip Frame 60
_root.sndPunch.start(0);
Symbol 1190 MovieClip Frame 63
_parent.boolHitting = false; if ((Math.floor(random(_root.intPlayerAGI / 5) + (_root.intPlayerAGI / 4)) < random(_parent.intHit)) and (_root.PLAYER.boolWalking ne true)) { _root.fncHitPlayer(_parent._name); } if (((_parent._y > 80) and (_root.arrIntGridPos[_parent.intCrntPos - 19] eq 0)) and (_parent.boolWalking ne true)) { _parent.boolWalking = true; _root.arrIntGridPos[_parent.intCrntPos] = 1; _parent.intCrntPos = _parent.intCrntPos - 19; _root.arrIntGridPos[_parent.intCrntPos] = 1; gotoAndPlay (16); } else if (((_parent._y lt 520) and (_root.arrIntGridPos[_parent.intCrntPos + 19] eq 0)) and (_parent.boolWalking ne true)) { _parent.boolWalking = true; _root.arrIntGridPos[_parent.intCrntPos] = 1; _parent.intCrntPos = _parent.intCrntPos + 19; _root.arrIntGridPos[_parent.intCrntPos] = 1; _parent.swapDepths(_parent.intCrntPos); gotoAndPlay (28); } else { gotoAndPlay (11); }
Symbol 1190 MovieClip Frame 64
_root.intCtr2 = random(_root.intPlayerDMG) + _root.intPlayerMIN_DMG; _parent.intEnemLife = _parent.intEnemLife - _root.intCtr2; if (_root.PLAYER.boolLeech) { _root.PLAYER.boolLeech = false; if (_root.intPlayerATK < 4) { _root.intPlayerMP = _root.intPlayerMP - (_root.intPlayerJS4 * 4); } _root.fncUpdateMP(); _root.intPlayerHP = _root.intPlayerHP + int(_root.intCtr2 / (10 - _root.intPlayerJP4)); if (_root.intPlayerHP > _root.intPlayerHPMax) { _root.intPlayerHP = _root.intPlayerHPMax; } _root.fncUpdateHP(0); } _root.fncUpdateEnemHP(_parent._name, _root.intCtr2); _root.sndHit.start(0);
Symbol 1190 MovieClip Frame 67
_parent.boolHitting = false; if (_parent.intEnemLife < 1) { gotoAndPlay (68); } else if (_parent.ICE._currentframe eq 1) { _parent.boolWalking = false; gotoAndPlay (11); } else { gotoAndStop(_currentframe + 5); }
Symbol 1190 MovieClip Frame 68
_root.sndKill.start(0);
Symbol 1190 MovieClip Frame 70
_parent.intHit = random(_parent.intAI) + (_parent.intAI * 1.5); _root.intPlayerXP = _root.intPlayerXP + _parent.intHit; if (random(_root.intPlayerLUK) > 10) { _root.intPlayerG = _root.intPlayerG + Math.floor(random(_parent.intHit) + (_parent.intHit / 2)); } if ((_root.gz0TIME.getDay() % 6) eq 0) { _root.intPlayerXP = _root.intPlayerXP + (_parent.intHit * 2); } _root.fncUpdateXP(); if (_root.intEnemMAX < 800) { _root.intEnemMAX++; } _root.fncGenerateITEM(_parent.intPosReg, _parent._x, _parent._y, _parent.intCrntPos); stop();
Symbol 1190 MovieClip Frame 71
_parent.ICE.play(); stop();
Symbol 1190 MovieClip Frame 73
_parent.intEnemLife = _parent.intEnemLife - _root.intCtr2; _root.fncUpdateEnemHP(_parent._name, _root.intCtr2); _root.sndHit.start(0);
Symbol 1190 MovieClip Frame 75
if (_parent.intEnemLife < 1) { gotoAndPlay (68); } else { _parent.boolWalking = false; gotoAndPlay (11); }
Symbol 1233 MovieClip Frame 1
stop();
Symbol 1233 MovieClip Frame 23
gotoAndPlay (2);
Symbol 1233 MovieClip Frame 32
_parent._y = _parent._y - 40; _root.arrIntGridPos[_parent.intCrntPos + 19] = 0; _parent.swapDepths(_parent.intCrntPos); _root.arrIntGridPos[_parent.intCrntPos] = _parent.intPosReg; _parent.boolWalking = false; trace("UP"); gotoAndPlay (2);
Symbol 1233 MovieClip Frame 36
_root.sndPunch.start(0);
Symbol 1233 MovieClip Frame 40
_parent.boolHitting = false; with (_parent) { if ((random(_parent.intPlayerAGI / 10) < random(intHit)) and (_parent.PLAYER.boolWalking eq false)) { _parent.fncHitPlayer(_name); } trace("attack UP"); fncMoveX(); }
Symbol 1233 MovieClip Frame 49
_parent._y = _parent._y + 40; _root.arrIntGridPos[_parent.intCrntPos - 19] = 0; _root.arrIntGridPos[_parent.intCrntPos] = _parent.intPosReg; _parent.boolWalking = false; trace("DOWN"); gotoAndPlay (2);
Symbol 1233 MovieClip Frame 53
_root.sndPunch.start(0);
Symbol 1233 MovieClip Frame 57
_parent.boolHitting = false; with (_parent) { if ((random(_parent.intPlayerAGI / 10) < random(intHit)) and (_root.PLAYER.boolWalking eq false)) { _parent.fncHitPlayer(_name); } trace("attack DOWN"); fncMoveX(); }
Symbol 1233 MovieClip Frame 66
_parent._x = _parent._x - 40; _root.arrIntGridPos[_parent.intCrntPos + 1] = 0; _root.arrIntGridPos[_parent.intCrntPos] = _parent.intPosReg; _parent.boolWalking = false; trace("LEFT"); gotoAndPlay (2);
Symbol 1233 MovieClip Frame 70
_root.sndPunch.start(0);
Symbol 1233 MovieClip Frame 74
_parent.boolHitting = false; with (_parent) { if ((random(_parent.intPlayerAGI / 10) < random(intHit)) and (_root.PLAYER.boolWalking eq false)) { _parent.fncHitPlayer(_name); } trace("attack LEFT"); fncMoveY(); }
Symbol 1233 MovieClip Frame 83
_parent._x = _parent._x + 40; _root.arrIntGridPos[_parent.intCrntPos - 1] = 0; _root.arrIntGridPos[_parent.intCrntPos] = _parent.intPosReg; _parent.boolWalking = false; trace("RIGHT"); gotoAndPlay (2);
Symbol 1233 MovieClip Frame 87
_root.sndPunch.start(0);
Symbol 1233 MovieClip Frame 91
_parent.boolHitting = false; with (_parent) { if ((random(_parent.intPlayerAGI / 10) < random(intHit)) and (_root.PLAYER.boolWalking eq false)) { _parent.fncHitPlayer(_name); } trace("attack RIGHT"); fncMoveY(); }
Symbol 1233 MovieClip Frame 92
_root.intCtr2 = random(_root.intPlayerDMG) + _root.intPlayerMIN_DMG; _parent.intEnemLife = _parent.intEnemLife - _root.intCtr2; _parent.intAI = _parent.intAI - (_root.intCtr2 / 3); if (_root.PLAYER.boolLeech) { _root.PLAYER.boolLeech = false; if (_root.intPlayerATK < 4) { _root.intPlayerMP = _root.intPlayerMP - (_root.intPlayerJS4 * 4); } _root.fncUpdateMP(); _root.intPlayerHP = _root.intPlayerHP + int(_root.intCtr2 / (10 - _root.intPlayerJP4)); if (_root.intPlayerHP > _root.intPlayerHPMax) { _root.intPlayerHP = _root.intPlayerHPMax; } _root.fncUpdateHP(0); } _root.fncUpdateEnemHP(_parent._name, _root.intCtr2); _root.sndHit.start(0);
Symbol 1233 MovieClip Frame 95
_parent.boolHitting = false; trace("HIT"); if (_parent.intEnemLife < 1) { gotoAndPlay (96); } else if (_parent.ICE._currentframe eq 1) { _parent.boolWalking = false; gotoAndPlay (2); } else { gotoAndStop(_currentframe + 10); }
Symbol 1233 MovieClip Frame 96
_root.sndKill.start(0);
Symbol 1233 MovieClip Frame 103
_parent.intHit = random(_parent.intAI) + (_parent.intAI * 1.5); _root.intPlayerXP = _root.intPlayerXP + _parent.intHit; if (random(_root.intPlayerLUK) > 10) { _root.intPlayerG = _root.intPlayerG + Math.floor(random(_parent.intHit) + (_parent.intHit / 2)); } if ((_root.gz0TIME.getDay() % 6) eq 0) { _root.intPlayerXP = _root.intPlayerXP + (_parent.intHit * 2); } _root.fncUpdateXP(); if (_root.intEnemMAX < 800) { _root.intEnemMAX++; } removeMovieClip(_root.PLAYER); removeMovieClip(_root.CS); _root.gotoAndPlay("playFinale"); stop();
Symbol 1233 MovieClip Frame 104
_parent.ICE.play(); stop();
Symbol 1233 MovieClip Frame 107
_parent.intEnemLife = _parent.intEnemLife - _root.intCtr2; _parent.intAI = _parent.intAI - (_root.intCtr2 / 3); _root.fncUpdateEnemHP(_parent._name, _root.intCtr2); _root.sndHit.start(0);
Symbol 1233 MovieClip Frame 109
if (_parent.intEnemLife < 1) { gotoAndPlay (96); } else { _parent.boolWalking = false; gotoAndPlay (2); }
Symbol 1240 MovieClip Frame 1
stop();
Symbol 1240 MovieClip Frame 6
_root.intCtr2 = random(_root.intPlayerDMG) + _root.intPlayerMIN_DMG; _parent.intEnemLife = _parent.intEnemLife - _root.intCtr2; if (_root.PLAYER.boolLeech) { _root.PLAYER.boolLeech = false; if (_root.intPlayerATK < 4) { _root.intPlayerMP = _root.intPlayerMP - (_root.intPlayerJS4 * 4); } _root.fncUpdateMP(); _root.intPlayerHP = _root.intPlayerHP + int(_root.intCtr2 / (11 - _root.intPlayerJP4)); if (_root.intPlayerHP > _root.intPlayerHPMax) { _root.intPlayerHP = _root.intPlayerHPMax; } _root.fncUpdateHP(0); } _root.fncUpdateEnemHP(_parent._name, _root.intCtr2); _root.sndHit.start(0);
Symbol 1240 MovieClip Frame 10
_parent.boolHitting = false; if (_parent.intEnemLife < 1) { gotoAndPlay (11); } else if (_parent.ICE._currentframe eq 1) { _parent.boolWalking = false; gotoAndPlay (2); } else { gotoAndStop(_currentframe + 7); }
Symbol 1240 MovieClip Frame 11
_root.sndKill.start(0);
Symbol 1240 MovieClip Frame 15
_parent.intHit = random(_parent.intAI) + (_parent.intAI * 1.5); _root.intPlayerXP = _root.intPlayerXP + _parent.intHit; if (random(_root.intPlayerLUK) > 10) { _root.intPlayerG = _root.intPlayerG + Math.floor(random(_parent.intHit) + (_parent.intHit / 2)); } if ((_root.gz0TIME.getDay() % 6) eq 0) { _root.intPlayerXP = _root.intPlayerXP + (_parent.intHit * 2); } _root.fncUpdateXP(); if (_root.intEnemMAX < 800) { _root.intEnemMAX++; } _root.fncGenerateITEM(_parent.intPosReg, _parent._x, _parent._y, _parent.intCrntPos); stop();
Symbol 1240 MovieClip Frame 16
_parent.ICE.play(); stop();
Symbol 1240 MovieClip Frame 18
_parent.intEnemLife = _parent.intEnemLife - _root.intCtr2; _root.fncUpdateEnemHP(_parent._name, _root.intCtr2); _root.sndHit.start(0);
Symbol 1240 MovieClip Frame 21
if (_parent.intEnemLife < 1) { gotoAndPlay (11); } else { _parent.boolWalking = false; gotoAndPlay (2); }
Symbol 1241 MovieClip Frame 1
intAI = random(2) + 1; intHit = int(intAI * 3); intEnemLife = int(intAI * 5) + 50;
Symbol 1241 MovieClip Frame 2
intAI = random(2) + 3; intHit = int(intAI * 3); intEnemLife = int(intAI * 5) + 50;
Symbol 1241 MovieClip Frame 3
intAI = random(3) + 4; intHit = int(intAI * 3); intEnemLife = int(intAI * 5) + 50;
Symbol 1241 MovieClip Frame 4
intAI = random(2) + 5; intHit = int(intAI * 3); intEnemLife = int(intAI * 5) + 50;
Symbol 1241 MovieClip Frame 5
intAI = random(5) + 6; intHit = int(intAI * 3); intEnemLife = int(intAI * 5) + 50;
Symbol 1241 MovieClip Frame 6
intAI = random(2) + 9; intHit = int(intAI * 3); intEnemLife = int(intAI * 5) + 50;
Symbol 1241 MovieClip Frame 7
intAI = random(4) + 15; intHit = int(intAI * 3); intEnemLife = int(intAI * 5) + 50;
Symbol 1241 MovieClip Frame 8
intAI = random(3) + 30; intHit = int(intAI / 2); intEnemLife = int(intAI / 3) + 200;
Symbol 1241 MovieClip Frame 9
intAI = random(2) + 41; intHit = int(intAI / 2); intEnemLife = int(intAI / 3) + 200;
Symbol 1241 MovieClip Frame 10
intAI = 52; intHit = int(intAI / 2); intEnemLife = int(intAI / 3) + 200;
Symbol 1241 MovieClip Frame 11
intAI = random(8) + 50; intHit = int(intAI / 2); intEnemLife = int(intAI / 3) + 200;
Symbol 1241 MovieClip Frame 12
intAI = random(3) + 70; intHit = int(intAI / 2); intEnemLife = int(intAI / 3) + 200;
Symbol 1241 MovieClip Frame 13
intAI = 87; intHit = int(intAI / 2); intEnemLife = int(intAI / 3) + 200;
Symbol 1241 MovieClip Frame 14
intAI = random(11) + 90; intHit = int(intAI / 2); intEnemLife = int(intAI / 3) + 200;
Symbol 1241 MovieClip Frame 15
intAI = random(4) + 112; intHit = int(intAI / 2); intEnemLife = int(intAI / 3) + 200;
Symbol 1241 MovieClip Frame 16
intAI = 130; intHit = int(intAI / 2); intEnemLife = int(intAI / 3) + 200;
Symbol 1241 MovieClip Frame 17
intAI = random(6) + 170; intHit = int(intAI / 2); intEnemLife = int(intAI / 3) + 200;
Symbol 1241 MovieClip Frame 18
intAI = random(4) + 197; intHit = int(intAI / 2); intEnemLife = int(intAI / 3) + 200;
Symbol 1241 MovieClip Frame 19
intAI = 210; intHit = int(intAI / 2); intEnemLife = int(intAI / 3) + 200;
Symbol 1241 MovieClip Frame 20
intAI = random(8) + 300; intHit = int(intAI / 2); intEnemLife = int(intAI / 3) + 200;
Symbol 1241 MovieClip Frame 21
intAI = random(3) + 335; intHit = int(intAI / 2); intEnemLife = int(intAI / 3) + 200;
Symbol 1241 MovieClip Frame 22
intAI = 347; intHit = int(intAI / 2); intEnemLife = int(intAI / 3) + 200;
Symbol 1241 MovieClip Frame 23
intAI = random(19) + 520; intHit = int(intAI / 2); intEnemLife = int(intAI / 3) + 200;
Symbol 1241 MovieClip Frame 24
intAI = random(9) + 565; intHit = int(intAI / 2); intEnemLife = int(intAI / 3) + 200;
Symbol 1241 MovieClip Frame 25
intAI = 608; intHit = int(intAI / 2); intEnemLife = int(intAI / 3) + 200;
Symbol 1241 MovieClip Frame 26
intAI = random(43) + 900; intHit = int(intAI / 25); intEnemLife = int(intAI / 3) + 70;
Symbol 1241 MovieClip Frame 27
intAI = random(51) + 1600; intHit = int(intAI / 25); intEnemLife = int(intAI / 3) + 70;
Symbol 1241 MovieClip Frame 28
intAI = random(38) + 2850; intHit = int(intAI / 25); intEnemLife = int(intAI / 3) + 70;
Symbol 1241 MovieClip Frame 29
intAI = random(54) + 5000; intHit = int(intAI / 25); intEnemLife = int(intAI / 3) + 70;
Symbol 1241 MovieClip Frame 30
intAI = random(44) + 8800; intHit = int(intAI / 25); intEnemLife = int(intAI / 3) + 70;
Symbol 1241 MovieClip Frame 31
intAI = random(76) + 15400; intHit = int(intAI / 25); intEnemLife = int(intAI / 3) + 70;
Symbol 1241 MovieClip Frame 32
function fncStay() { boolWalking = false; enem.gotoAndPlay("STAND"); } function fncMoveX() { intDmg = random(intHit); if ((intDmg % 2) eq 0) { if ((_x < 720) and (_parent.arrIntGridPos[intCrntPos + 1] eq 0)) { _parent.fncEnemMoveBfr(_name); intCrntPos++; _parent.arrIntGridPos[intCrntPos] = 1; swapDepths(intCrntPos); enem.gotoAndPlay("RIGHT"); } else if ((_x > 80) and (_parent.arrIntGridPos[intCrntPos - 1] eq 0)) { _parent.fncEnemMoveBfr(_name); intCrntPos--; _parent.arrIntGridPos[intCrntPos] = 1; swapDepths(intCrntPos); enem.gotoAndPlay("LEFT"); } else { fncStay(); } } else if ((intDmg % 2) eq 1) { if ((_x > 80) and (_parent.arrIntGridPos[intCrntPos - 1] eq 0)) { _parent.fncEnemMoveBfr(_name); intCrntPos--; _parent.arrIntGridPos[intCrntPos] = 1; swapDepths(intCrntPos); enem.gotoAndPlay("LEFT"); } else if ((_x < 720) and (_parent.arrIntGridPos[intCrntPos + 1] eq 0)) { _parent.fncEnemMoveBfr(_name); intCrntPos++; _parent.arrIntGridPos[intCrntPos] = 1; swapDepths(intCrntPos); enem.gotoAndPlay("RIGHT"); } else { fncStay(); } } } function fncMoveY() { intDmg = random(intHit); if ((intDmg % 2) eq 0) { if ((_y > 80) and (_parent.arrIntGridPos[intCrntPos - 19] eq 0)) { _parent.fncEnemMoveBfr(_name); intCrntPos = intCrntPos - 19; _parent.arrIntGridPos[intCrntPos] = 1; enem.gotoAndPlay("UP"); } else if ((_y < 520) and (_parent.arrIntGridPos[intCrntPos + 19] eq 0)) { _parent.fncEnemMoveBfr(_name); intCrntPos = intCrntPos + 19; _parent.arrIntGridPos[intCrntPos] = 1; swapDepths(intCrntPos); enem.gotoAndPlay("DOWN"); } else { fncStay(); } } else if ((intDmg % 2) eq 1) { if ((_y < 520) and (_parent.arrIntGridPos[intCrntPos + 19] eq 0)) { _parent.fncEnemMoveBfr(_name); intCrntPos = intCrntPos + 19; _parent.arrIntGridPos[intCrntPos] = 1; swapDepths(intCrntPos); enem.gotoAndPlay("DOWN"); } else if ((_y > 80) and (_parent.arrIntGridPos[intCrntPos - 19] eq 0)) { _parent.fncEnemMoveBfr(_name); intCrntPos = intCrntPos - 19; _parent.arrIntGridPos[intCrntPos] = 1; enem.gotoAndPlay("UP"); } else { fncStay(); } } } intEnemLife = 50000; intHit = 500; intAI = 20000;
Symbol 1241 MovieClip Frame 33
intAI = random(5000) + 10000; intHit = int(intAI / 150); intEnemLife = int(intAI / 20);
Symbol 1241 MovieClip Frame 34
intAI = random(5000) + 10000; intHit = int(intAI / 150); intEnemLife = int(intAI / 20);
Symbol 1241 MovieClip Frame 35
intAI = random(5000) + 10000; intHit = int(intAI / 150); intEnemLife = int(intAI / 20);
Symbol 1241 MovieClip Frame 36
intAI = random(5000) + 10000; intHit = int(intAI / 150); intEnemLife = int(intAI / 20);
Symbol 1241 MovieClip Frame 37
intAI = random(5000) + 10000; intHit = int(intAI / 150); intEnemLife = int(intAI / 20);
Symbol 1241 MovieClip Frame 38
intAI = random(5000) + 10000; intHit = int(intAI / 150); intEnemLife = int(intAI / 20);
Symbol 1241 MovieClip Frame 40
intAI = random(3) + 30; intHit = int(intAI / 2); intEnemLife = int(intAI / 3) + 200;
Symbol 1241 MovieClip Frame 41
intAI = random(6) + 170; intHit = int(intAI / 2); intEnemLife = int(intAI / 3) + 200;
Symbol 1252 MovieClip Frame 2
_parent.CS.txtInfo.text = "GIRL: please help me... im scared, will you buy me some apples? the merchant is somewhere in central area, but i did not find her. i did not have the time to look for her 'cause there are many evil creatures around."; _parent.grupzeroID = setInterval(function () { _parent.CS.txtInfo.text = ""; clearInterval(_parent.grupzeroID); }, 15000);
Symbol 1252 MovieClip Frame 3
_parent.intPlayerQST = 2; _parent.intPlayerJPTS++; _parent.intPlayerPLV++; _parent.intPlayerITEM1 = _parent.intPlayerITEM1 - 5; _parent.CS.txtInfo.text = "GIRL: thank you very much... you are a very kind adventurer. please, take this scroll as my gratitude. press S"; _parent.grupzeroID = setInterval(function () { _parent.CS.txtInfo.text = ""; clearInterval(_parent.grupzeroID); }, 15000);
Symbol 1252 MovieClip Frame 66
_parent.arrIntGridPos[94] = 0; removeMovieClip(this);
Symbol 1258 MovieClip Frame 2
_parent.intPlayerQST = 1; _parent.intPlayerITEM1 = _parent.intPlayerITEM1 + 10; _parent.intPlayerHP = _parent.intPlayerHPMax; _parent.CS.txtInfo.text = "MERCHANT: oh thank you! you found me. i was scared of the monsters and lost running away. take these apples as my appreciation. eat some. press T..."; _parent.grupzeroID = setInterval(function () { _parent.CS.txtInfo.text = ""; clearInterval(_parent.grupzeroID); }, 15000);
Symbol 1258 MovieClip Frame 66
_parent.arrIntGridPos[265] = 0; removeMovieClip(this);
Symbol 1269 MovieClip Frame 2
_parent.CS.txtInfo.text = ("MAN: you need " + (20 - _parent.intPlayerPLV)) + " more Skill points. but if you really want to finish him quick, you need twice."; _parent.grupzeroID = setInterval(function () { _parent.CS.txtInfo.text = ""; clearInterval(_parent.grupzeroID); }, 15000); if (_parent.intPlayerPLV >= 15) { nextFrame(); }
Symbol 1269 MovieClip Frame 3
_parent.intPlayerQST = 3; _parent.intPlayerJPTS = _parent.intPlayerJPTS + 5; _parent.intPlayerPLV = _parent.intPlayerPLV + 5; _parent.intPlayerPTS = _parent.intPlayerPTS + 20; _parent.CS.txtInfo.text = "MAN: i see you're ready now... take this five scrolls and i suggest that you use it to burden strike. before proceeding try to maximize all your skills, it would be a great help."; _parent.grupzeroID = setInterval(function () { _parent.CS.txtInfo.text = ""; clearInterval(_parent.grupzeroID); }, 10000);
Symbol 1269 MovieClip Frame 66
_parent.arrIntGridPos[152] = 0; removeMovieClip(this);
Symbol 1271 Button
on (rollOver, release) { if (_parent.arrIntGridPos[intPos - 1] > 265) { _parent.ICON.gotoAndStop("ATTACK"); } else { _parent.ICON.gotoAndStop("NORMAL"); } } on (rollOut) { _parent.ICON.gotoAndStop("NORMAL"); } on (press) { if (_parent.boolGamePaused ne true) { if (boolWalking != true) { _parent.CS.PlayerICO._rotation = 90; if (_parent.intPlayerATK eq 2) { boolWalking = true; gotoAndPlay (79); } else if (_parent.arrIntGridPos[intPos - 1] > 265) { boolWalking = true; _parent.ICON.gotoAndStop("ATTACK"); if (_parent.intPlayerATK eq 1) { gotoAndPlay (61); } else if (_parent.intPlayerATK eq 3) { gotoAndPlay (70); } else if (_parent.intPlayerATK eq 4) { gotoAndPlay (91); } } else { _parent.ICON.gotoAndStop("NORMAL"); if ((intPos % 19) > 0) { if (_parent.arrIntGridPos[intPos - 1] == 0) { boolWalking = true; _parent.fncPlayerMove_LEFT(); } else { _parent.PLAYER.gotoAndStop("LEFT"); } } else if ((((((((strMapLoc != "E1 [4]") && (strMapLoc != "E1 [6]")) && (strMapLoc != "E1 [18]")) && (strMapLoc != "E1 [17]")) && (strMapLoc != "E1 [9]")) && (strMapLoc != "E1 [11]")) && (strMapLoc != "E1 [19]")) && (strMapLoc != "E1 [20]")) { _x = 760; _parent.arrIntGridPos[intPos] = 0; intPos = intPos + 18; this.swapDepths(intPos); _parent.arrIntGridPos[intPos] = 2; if (strMapLoc == "E1 [1]") { strMapLoc = "E1 [3]"; } else if (strMapLoc == "E1 [3]") { strMapLoc = "E1 [5]"; } else if (strMapLoc == "E1 [5]") { strMapLoc = "E1 [7]"; } else if (strMapLoc == "E1 [7]") { strMapLoc = "E1 [9]"; } else if (strMapLoc == "E1 [2]") { strMapLoc = "E1 [4]"; } else if (strMapLoc == "E1 [15]") { _parent.gotoAndStop("grass"); strMapLoc = "E1 [13]"; } else if (strMapLoc == "E1 [13]") { strMapLoc = "E1 [11]"; } else if (strMapLoc == "E1 [8]") { strMapLoc = "E1 [6]"; } else if (strMapLoc == "E1 [16]") { _parent.gotoAndStop("stngrs_1/2"); strMapLoc = "E1 [19]"; } else if (strMapLoc == "E1 [10]") { strMapLoc = "E1 [12]"; } else if (strMapLoc == "E1 [12]") { strMapLoc = "E1 [14]"; } else if (strMapLoc == "E1 [14]") { _parent.gotoAndStop("stndrt_1/2"); strMapLoc = "E1 [17]"; } _parent.CS.fncPosICO(); _root.fncReGenerateENEMY(); } } } } }
Symbol 1272 Button
on (rollOver, release) { if (_parent.arrIntGridPos[intPos + 1] > 265) { _parent.ICON.gotoAndStop("ATTACK"); } else { _parent.ICON.gotoAndStop("NORMAL"); } } on (rollOut) { _parent.ICON.gotoAndStop("NORMAL"); } on (press) { if (_parent.boolGamePaused ne true) { if (boolWalking != true) { _parent.CS.PlayerICO._rotation = 270; if (_parent.intPlayerATK eq 2) { boolWalking = true; gotoAndPlay (175); } else if (_parent.arrIntGridPos[intPos + 1] > 265) { boolWalking = true; _parent.ICON.gotoAndStop("ATTACK"); if (_parent.intPlayerATK eq 1) { gotoAndPlay (157); } else if (_parent.intPlayerATK eq 3) { gotoAndPlay (166); } else if (_parent.intPlayerATK eq 4) { gotoAndPlay (187); } } else if ((_parent.arrIntGridPos[intPos + 1] eq 3) and (_parent.intPlayerQST eq 0)) { _root.NPC3.play(); } else if (_parent.arrIntGridPos[intPos + 1] eq 4) { if ((_parent.intPlayerQST eq 0) and (_root.NPC4._currentframe < 2)) { _root.NPC4.nextFrame(); } if (_parent.intPlayerQST eq 1) { _root.NPC4.play(); } } else { _parent.ICON.gotoAndStop("NORMAL"); if ((intPos % 19) != 18) { if (_parent.arrIntGridPos[intPos + 1] == 0) { boolWalking = true; _parent.fncPlayerMove_RIGHT(); } else { _parent.PLAYER.gotoAndStop("RIGHT"); } } else if ((((((((strMapLoc != "E1 [1]") && (strMapLoc != "E1 [2]")) && (strMapLoc != "E1 [8]")) && (strMapLoc != "E1 [10]")) && (strMapLoc != "E1 [15]")) && (strMapLoc != "E1 [16]")) && (strMapLoc != "E1 [18]")) && (strMapLoc != "E1 [20]")) { _x = 40; _parent.arrIntGridPos[intPos] = 0; intPos = intPos - 18; this.swapDepths(intPos); _parent.arrIntGridPos[intPos] = 2; if (strMapLoc == "E1 [9]") { strMapLoc = "E1 [7]"; } else if (strMapLoc == "E1 [7]") { strMapLoc = "E1 [5]"; } else if (strMapLoc == "E1 [5]") { strMapLoc = "E1 [3]"; } else if (strMapLoc == "E1 [3]") { strMapLoc = "E1 [1]"; } else if (strMapLoc == "E1 [11]") { strMapLoc = "E1 [13]"; } else if (strMapLoc == "E1 [13]") { _parent.gotoAndStop("grsdrt_1/4"); strMapLoc = "E1 [15]"; } else if (strMapLoc == "E1 [4]") { strMapLoc = "E1 [2]"; } else if (strMapLoc == "E1 [19]") { _parent.gotoAndStop("mix"); strMapLoc = "E1 [16]"; } else if (strMapLoc == "E1 [6]") { strMapLoc = "E1 [8]"; } else if (strMapLoc == "E1 [17]") { _parent.gotoAndStop("dirt"); strMapLoc = "E1 [14]"; } else if (strMapLoc == "E1 [14]") { strMapLoc = "E1 [12]"; } else if (strMapLoc == "E1 [12]") { strMapLoc = "E1 [10]"; } _parent.CS.fncPosICO(); _root.fncReGenerateENEMY(); } } } } }
Symbol 1273 Button
on (rollOver, release) { if (_parent.arrIntGridPos[intPos + 19] > 265) { _parent.ICON.gotoAndStop("ATTACK"); } else { _parent.ICON.gotoAndStop("NORMAL"); } } on (rollOut) { _parent.ICON.gotoAndStop("NORMAL"); } on (press) { if (_parent.boolGamePaused ne true) { if (boolWalking != true) { _parent.CS.PlayerICO._rotation = 0; if (_parent.intPlayerATK eq 2) { boolWalking = true; gotoAndPlay (128); } else if (_parent.arrIntGridPos[intPos + 19] > 265) { boolWalking = true; _parent.ICON.gotoAndStop("ATTACK"); if (_parent.intPlayerATK eq 1) { gotoAndPlay (110); } else if (_parent.intPlayerATK eq 3) { gotoAndPlay (119); } else if (_parent.intPlayerATK eq 4) { gotoAndPlay (140); } } else if ((_parent.arrIntGridPos[intPos + 19] eq 3) and (_parent.intPlayerQST eq 0)) { _root.NPC3.play(); } else if (_parent.arrIntGridPos[intPos + 19] eq 4) { if ((_parent.intPlayerQST eq 0) and (_root.NPC4._currentframe < 2)) { _root.NPC4.nextFrame(); } if (_parent.intPlayerQST eq 1) { _root.NPC4.play(); } } else { _parent.ICON.gotoAndStop("NORMAL"); if (intPos < 247) { if (_parent.arrIntGridPos[intPos + 19] == 0) { boolWalking = true; _parent.fncPlayerMove_DOWN(); } else { _parent.PLAYER.gotoAndStop("DOWN"); } } else if ((((((((((strMapLoc != "E1 [1]") && (strMapLoc != "E1 [3]")) && (strMapLoc != "E1 [5]")) && (strMapLoc != "E1 [7]")) && (strMapLoc != "E1 [9]")) && (strMapLoc != "E1 [13]")) && (strMapLoc != "E1 [15]")) && (strMapLoc != "E1 [8]")) && (strMapLoc != "E1 [19]")) && (strMapLoc != "E1 [12]")) { _y = 40; _parent.arrIntGridPos[intPos] = 0; intPos = intPos - 247; this.swapDepths(intPos); _parent.arrIntGridPos[intPos] = 2; if (strMapLoc == "E1 [10]") { strMapLoc = "E1 [8]"; } else if (strMapLoc == "E1 [2]") { _parent.gotoAndStop("grass"); strMapLoc = "E1 [1]"; } else if (strMapLoc == "E1 [6]") { _parent.gotoAndStop("grsdrt_1/2"); strMapLoc = "E1 [4]"; } else if (strMapLoc == "E1 [4]") { _parent.gotoAndStop("grass"); strMapLoc = "E1 [3]"; } else if (strMapLoc == "E1 [14]") { _parent.gotoAndStop("grsdrt_3/4"); strMapLoc = "E1 [18]"; } else if (strMapLoc == "E1 [18]") { _parent.gotoAndStop("grsdrt_1/4"); strMapLoc = "E1 [15]"; } else if (strMapLoc == "E1 [17]") { _parent.gotoAndStop("mix"); strMapLoc = "E1 [16]"; } else if (strMapLoc == "E1 [16]") { _parent.gotoAndStop("grass"); strMapLoc = "E1 [13]"; } else if (strMapLoc == "E1 [20]") { _parent.gotoAndStop("stngrs_1/2"); strMapLoc = "E1 [19]"; } else if (strMapLoc == "E1 [11]") { strMapLoc = "E1 [9]"; } _parent.CS.fncPosICO(); _root.fncReGenerateENEMY(); } } } } }
Symbol 1274 Button
on (rollOver, release) { if (_parent.arrIntGridPos[intPos - 19] > 265) { _parent.ICON.gotoAndStop("ATTACK"); } else { _parent.ICON.gotoAndStop("NORMAL"); } } on (rollOut) { _parent.ICON.gotoAndStop("NORMAL"); } on (press) { if (_parent.boolGamePaused ne true) { if (boolWalking != true) { _parent.CS.PlayerICO._rotation = 180; if (_parent.intPlayerATK eq 2) { boolWalking = true; gotoAndPlay (32); } else if (_parent.arrIntGridPos[intPos - 19] > 265) { _parent.ICON.gotoAndStop("ATTACK"); boolWalking = true; if (_parent.intPlayerATK eq 1) { gotoAndPlay (14); } else if (_parent.intPlayerATK eq 3) { gotoAndPlay (23); } else if (_parent.intPlayerATK eq 4) { gotoAndPlay (44); } } else if (_parent.arrIntGridPos[intPos - 19] eq 4) { if ((_parent.intPlayerQST eq 0) and (_root.NPC4._currentframe < 2)) { _root.NPC4.nextFrame(); } if (_parent.intPlayerQST eq 1) { _root.NPC4.play(); } } else { _parent.ICON.gotoAndStop("NORMAL"); if (intPos > 18) { if (_parent.arrIntGridPos[intPos - 19] == 0) { boolWalking = true; _parent.fncPlayerMove_UP(); } else { _parent.PLAYER.gotoAndStop("UP"); } } else if ((((((((((strMapLoc != "E1 [2]") && (strMapLoc != "E1 [5]")) && (strMapLoc != "E1 [7]")) && (strMapLoc != "E1 [11]")) && (strMapLoc != "E1 [20]")) && (strMapLoc != "E1 [6]")) && (strMapLoc != "E1 [10]")) && (strMapLoc != "E1 [12]")) && (strMapLoc != "E1 [14]")) && (strMapLoc != "E1 [17]")) { if (strMapLoc ne "E1 [19]") { _y = 560; _parent.arrIntGridPos[intPos] = 0; intPos = intPos + 247; this.swapDepths(intPos); _parent.arrIntGridPos[intPos] = 2; } if (strMapLoc == "E1 [1]") { _parent.gotoAndStop("grsdrt_1/2"); strMapLoc = "E1 [2]"; } else if (strMapLoc == "E1 [8]") { _parent.gotoAndStop("dirt"); strMapLoc = "E1 [10]"; } else if (strMapLoc == "E1 [3]") { _parent.gotoAndStop("grsdrt_1/2"); strMapLoc = "E1 [4]"; } else if (strMapLoc == "E1 [4]") { _parent.gotoAndStop("dirt"); strMapLoc = "E1 [6]"; } else if (strMapLoc == "E1 [15]") { _parent.gotoAndStop("grsdrt_3/4"); strMapLoc = "E1 [18]"; } else if (strMapLoc == "E1 [18]") { _parent.gotoAndStop("dirt"); strMapLoc = "E1 [14]"; } else if (strMapLoc == "E1 [13]") { _parent.gotoAndStop("mix"); strMapLoc = "E1 [16]"; } else if (strMapLoc == "E1 [16]") { _parent.gotoAndStop("stndrt_1/2"); strMapLoc = "E1 [17]"; } else if (strMapLoc == "E1 [9]") { strMapLoc = "E1 [11]"; } else if (strMapLoc == "E1 [19]") { if (_parent.intPlayerQST eq 3) { _parent.gotoAndStop("boss"); strMapLoc = "E1 [20]"; } else { _parent.CS.txtGameInfo.text = "You can not proceed yet!"; var mj = setInterval(function () { _parent.CS.txtGameInfo.text = ""; clearInterval(mj); }, 5000); } } _parent.CS.fncPosICO(); _root.fncReGenerateENEMY(); } } } } }
Symbol 1423 MovieClip Frame 13
_y = (_y - 40); boolWalking = false; gotoAndStop (1);
Symbol 1423 MovieClip Frame 14
if ((_parent.arrIntGridPos[intPos - 19] > 265) and (_parent["enem" + _parent.arrIntGridPos[intPos - 19]].boolWalking ne true)) { _root.strTEMP = "enem" + _parent.arrIntGridPos[intPos - 19]; if ((random(_parent.intPlayerDEX) + (_parent.intPlayerDEX / 4)) > (_parent[_root.strTEMP].intAI / random(_parent[_root.strTEMP].intHit + _parent[_root.strTEMP]._currentframe))) { _parent["enem" + _parent.arrIntGridPos[intPos - 19]].boolWalking = true; _parent["enem" + _parent.arrIntGridPos[intPos - 19]].boolHit = true; } }
Symbol 1423 MovieClip Frame 18
_root.sndPunch.start(0); if (_parent.arrIntGridPos[intPos - 19] > 265) { if (_parent["enem" + _parent.arrIntGridPos[intPos - 19]].boolHit or ((_parent["enem" + _parent.arrIntGridPos[intPos - 19]].ICE._currentframe < 21) and (_parent["enem" + _parent.arrIntGridPos[intPos - 19]].ICE._currentframe > 1))) { _parent["enem" + _parent.arrIntGridPos[intPos - 19]].boolHit = false; _parent["enem" + _parent.arrIntGridPos[intPos - 19]].enem.gotoAndPlay("HIT"); } _parent["item" + _parent.arrIntGridPos[intPos - 19]].item.gotoAndPlay("HIT"); }
Symbol 1423 MovieClip Frame 22
boolWalking = false; gotoAndStop (1);
Symbol 1423 MovieClip Frame 23
if ((_parent.arrIntGridPos[intPos - 19] > 265) and (_parent["enem" + _parent.arrIntGridPos[intPos - 19]].boolWalking ne true)) { _root.strTEMP = "enem" + _parent.arrIntGridPos[intPos - 19]; if ((random(_parent.intPlayerDEX) + (_parent.intPlayerDEX / 4)) > (_parent[_root.strTEMP].intAI / random(_parent[_root.strTEMP].intHit + _parent[_root.strTEMP]._currentframe))) { _parent["enem" + _parent.arrIntGridPos[intPos - 19]].boolWalking = true; _parent["enem" + _parent.arrIntGridPos[intPos - 19]].boolHit = true; } }
Symbol 1423 MovieClip Frame 27
_root.sndPunch.start(0); if (_parent.arrIntGridPos[intPos - 19] > 265) { if (_parent["enem" + _parent.arrIntGridPos[intPos - 19]].boolHit or ((_parent["enem" + _parent.arrIntGridPos[intPos - 19]].ICE._currentframe < 21) and (_parent["enem" + _parent.arrIntGridPos[intPos - 19]].ICE._currentframe > 1))) { _parent["enem" + _parent.arrIntGridPos[intPos - 19]].boolHit = false; _parent["enem" + _parent.arrIntGridPos[intPos - 19]].ICE.intCtr = _root.intPlayerJS2 - 1; _parent["enem" + _parent.arrIntGridPos[intPos - 19]].enem.gotoAndPlay("ICED"); _root.intCtr2 = (random(_root.intPlayerDMG) + _root.intPlayerMIN_DMG) + _root.intPlayerPLUS_DMG; } _parent["item" + _parent.arrIntGridPos[intPos - 19]].item.gotoAndPlay("HIT"); }
Symbol 1423 MovieClip Frame 31
_root.intPlayerATK = 1; _root.intPlayerMP = _root.intPlayerMP - (_root.intPlayerJS2 * 5); _root.fncUpdateMP(); boolWalking = false; gotoAndStop (1);
Symbol 1423 MovieClip Frame 32
intCtr = 1; while (intCtr < 265) { if (((_parent.arrIntGridPos[intCtr] > 265) and (_parent["enem" + _parent.arrIntGridPos[intCtr]]._y < _y)) and (_parent["enem" + _parent.arrIntGridPos[intCtr]]._x eq _x)) { if (_parent["enem" + _parent.arrIntGridPos[intCtr]].boolWalking ne true) { _root.strTEMP = "enem" + _parent.arrIntGridPos[intCtr]; if ((random(_parent.intPlayerDEX) + (_parent.intPlayerDEX / 4)) > (_parent[_root.strTEMP].intAI / random(_parent[_root.strTEMP].intHit + _parent[_root.strTEMP]._currentframe))) { _parent["enem" + _parent.arrIntGridPos[intCtr]].boolWalking = true; _parent["enem" + _parent.arrIntGridPos[intCtr]].boolHit = true; } } } intCtr++; }
Symbol 1423 MovieClip Frame 40
_root.sndPunch.start(0); intCtr = 1; while (intCtr < 265) { if ((((_parent.arrIntGridPos[intCtr] > 265) and (_parent["enem" + _parent.arrIntGridPos[intCtr]]._y < _y)) and (_parent["enem" + _parent.arrIntGridPos[intCtr]]._x eq _x)) and _parent["enem" + _parent.arrIntGridPos[intCtr]].boolHit) { _parent["enem" + _parent.arrIntGridPos[intCtr]].boolHit = false; _parent["enem" + _parent.arrIntGridPos[intCtr]].ICE.intCtr = _root.intPlayerJS3 - 1; _parent["enem" + _parent.arrIntGridPos[intCtr]].enem.gotoAndPlay("ICED"); _root.intCtr2 = ((random(_root.intPlayerDMG) + _root.intPlayerMIN_DMG) + _root.intPlayerPLUS_DMG) / 3; } intCtr++; }
Symbol 1423 MovieClip Frame 43
_root.intPlayerATK = 1; _root.intPlayerMP = _root.intPlayerMP - (_root.intPlayerJS3 * 3); _root.fncUpdateMP(); boolWalking = false; gotoAndStop (1);
Symbol 1423 MovieClip Frame 44
if ((_parent.arrIntGridPos[intPos - 19] > 265) and (_parent["enem" + _parent.arrIntGridPos[intPos - 19]].boolWalking ne true)) { _root.strTEMP = "enem" + _parent.arrIntGridPos[intPos - 19]; if ((random(_parent.intPlayerDEX) + (_parent.intPlayerDEX / 4)) > (_parent[_root.strTEMP].intAI / random(_parent[_root.strTEMP].intHit + _parent[_root.strTEMP]._currentframe))) { _parent["enem" + _parent.arrIntGridPos[intPos - 19]].boolWalking = true; _parent["enem" + _parent.arrIntGridPos[intPos - 19]].boolHit = true; } }
Symbol 1423 MovieClip Frame 45
_root.sndPunch.start(0); if (_parent.arrIntGridPos[intPos - 19] > 265) { if (_parent["enem" + _parent.arrIntGridPos[intPos - 19]].boolHit or ((_parent["enem" + _parent.arrIntGridPos[intPos - 19]].ICE._currentframe < 21) and (_parent["enem" + _parent.arrIntGridPos[intPos - 19]].ICE._currentframe > 1))) { _parent["enem" + _parent.arrIntGridPos[intPos - 19]].enem.gotoAndPlay("HIT"); } _parent["item" + _parent.arrIntGridPos[intPos - 19]].item.gotoAndPlay("HIT"); }
Symbol 1423 MovieClip Frame 47
_root.sndPunch.start(0); if (_parent.arrIntGridPos[intPos - 19] > 265) { if (_parent["enem" + _parent.arrIntGridPos[intPos - 19]].boolHit or ((_parent["enem" + _parent.arrIntGridPos[intPos - 19]].ICE._currentframe < 21) and (_parent["enem" + _parent.arrIntGridPos[intPos - 19]].ICE._currentframe > 1))) { _parent["enem" + _parent.arrIntGridPos[intPos - 19]].boolHit = false; _parent["enem" + _parent.arrIntGridPos[intPos - 19]].enem.gotoAndPlay("HIT"); } _parent["item" + _parent.arrIntGridPos[intPos - 19]].item.gotoAndPlay("HIT"); }
Symbol 1423 MovieClip Frame 49
if (intCtr eq 0) { _root.intPlayerATK = 1; _root.intPlayerMP = _root.intPlayerMP - (_root.intPlayerJS5 * 5); _root.fncUpdateMP(); boolWalking = false; gotoAndStop (1); } else { _parent["enem" + _parent.arrIntGridPos[intPos - 19]].boolHit = true; _parent.PLAYER.boolLeech = true; intCtr--; gotoAndPlay(_currentframe - 4); }
Symbol 1423 MovieClip Frame 60
_x = (_x - 40); boolWalking = false; gotoAndStop (50);
Symbol 1423 MovieClip Frame 61
if ((_parent.arrIntGridPos[intPos - 1] > 265) and (_parent["enem" + _parent.arrIntGridPos[intPos - 1]].boolWalking ne true)) { _root.strTEMP = "enem" + _parent.arrIntGridPos[intPos - 1]; if ((random(_parent.intPlayerDEX) + (_parent.intPlayerDEX / 4)) > (_parent[_root.strTEMP].intAI / random(_parent[_root.strTEMP].intHit + _parent[_root.strTEMP]._currentframe))) { _parent["enem" + _parent.arrIntGridPos[intPos - 1]].boolWalking = true; _parent["enem" + _parent.arrIntGridPos[intPos - 1]].boolHit = true; } }
Symbol 1423 MovieClip Frame 65
_root.sndPunch.start(0); if (_parent.arrIntGridPos[intPos - 1] > 265) { if (_parent["enem" + _parent.arrIntGridPos[intPos - 1]].boolHit or ((_parent["enem" + _parent.arrIntGridPos[intPos - 1]].ICE._currentframe < 21) and (_parent["enem" + _parent.arrIntGridPos[intPos - 1]].ICE._currentframe > 1))) { _parent["enem" + _parent.arrIntGridPos[intPos - 1]].boolHit = false; _parent["enem" + _parent.arrIntGridPos[intPos - 1]].enem.gotoAndPlay("HIT"); } _parent["item" + _parent.arrIntGridPos[intPos - 1]].item.gotoAndPlay("HIT"); }
Symbol 1423 MovieClip Frame 69
boolWalking = false; gotoAndStop (50);
Symbol 1423 MovieClip Frame 70
if ((_parent.arrIntGridPos[intPos - 1] > 265) and (_parent["enem" + _parent.arrIntGridPos[intPos - 1]].boolWalking ne true)) { _root.strTEMP = "enem" + _parent.arrIntGridPos[intPos - 1]; if ((random(_parent.intPlayerDEX) + (_parent.intPlayerDEX / 4)) > (_parent[_root.strTEMP].intAI / random(_parent[_root.strTEMP].intHit + _parent[_root.strTEMP]._currentframe))) { _parent["enem" + _parent.arrIntGridPos[intPos - 1]].boolWalking = true; _parent["enem" + _parent.arrIntGridPos[intPos - 1]].boolHit = true; } }
Symbol 1423 MovieClip Frame 74
_root.sndPunch.start(0); if (_parent.arrIntGridPos[intPos - 1] > 265) { if (_parent["enem" + _parent.arrIntGridPos[intPos - 1]].boolHit or ((_parent["enem" + _parent.arrIntGridPos[intPos - 1]].ICE._currentframe < 21) and (_parent["enem" + _parent.arrIntGridPos[intPos - 1]].ICE._currentframe > 1))) { _parent["enem" + _parent.arrIntGridPos[intPos - 1]].boolHit = false; _parent["enem" + _parent.arrIntGridPos[intPos - 1]].ICE.intCtr = _root.intPlayerJS2 - 1; _parent["enem" + _parent.arrIntGridPos[intPos - 1]].enem.gotoAndPlay("ICED"); _root.intCtr2 = (random(_root.intPlayerDMG) + _root.intPlayerMIN_DMG) + _root.intPlayerPLUS_DMG; } _parent["item" + _parent.arrIntGridPos[intPos - 1]].item.gotoAndPlay("HIT"); }
Symbol 1423 MovieClip Frame 78
_root.intPlayerATK = 1; _root.intPlayerMP = _root.intPlayerMP - (_root.intPlayerJS2 * 5); _root.fncUpdateMP(); boolWalking = false; gotoAndStop (50);
Symbol 1423 MovieClip Frame 79
intCtr = 1; while (intCtr < 265) { if (((_parent.arrIntGridPos[intCtr] > 265) and (_parent["enem" + _parent.arrIntGridPos[intCtr]]._y == _y)) and (_parent["enem" + _parent.arrIntGridPos[intCtr]]._x < _x)) { if (_parent["enem" + _parent.arrIntGridPos[intCtr]].boolWalking ne true) { _root.strTEMP = "enem" + _parent.arrIntGridPos[intCtr]; if ((random(_parent.intPlayerDEX) + (_parent.intPlayerDEX / 4)) > (_parent[_root.strTEMP].intAI / random(_parent[_root.strTEMP].intHit + _parent[_root.strTEMP]._currentframe))) { _parent["enem" + _parent.arrIntGridPos[intCtr]].boolWalking = true; _parent["enem" + _parent.arrIntGridPos[intCtr]].boolHit = true; } } } intCtr++; }
Symbol 1423 MovieClip Frame 87
_root.sndPunch.start(0); intCtr = 1; while (intCtr < 265) { if ((((_parent.arrIntGridPos[intCtr] > 265) and (_parent["enem" + _parent.arrIntGridPos[intCtr]]._y == _y)) and (_parent["enem" + _parent.arrIntGridPos[intCtr]]._x < _x)) and (_parent["enem" + _parent.arrIntGridPos[intCtr]].boolHit eq true)) { _parent["enem" + _parent.arrIntGridPos[intCtr]].boolHit = false; _parent["enem" + _parent.arrIntGridPos[intCtr]].ICE.intCtr = _root.intPlayerJS3 - 1; _parent["enem" + _parent.arrIntGridPos[intCtr]].enem.gotoAndPlay("ICED"); _root.intCtr2 = ((random(_root.intPlayerDMG) + _root.intPlayerMIN_DMG) + _root.intPlayerPLUS_DMG) / 3; } intCtr++; }
Symbol 1423 MovieClip Frame 90
_root.intPlayerATK = 1; _root.intPlayerMP = _root.intPlayerMP - (_root.intPlayerJS3 * 3); _root.fncUpdateMP(); boolWalking = false; gotoAndStop (50);
Symbol 1423 MovieClip Frame 91
if ((_parent.arrIntGridPos[intPos - 1] > 265) and (_parent["enem" + _parent.arrIntGridPos[intPos - 1]].boolWalking ne true)) { _root.strTEMP = "enem" + _parent.arrIntGridPos[intPos - 1]; if ((random(_parent.intPlayerDEX) + (_parent.intPlayerDEX / 4)) > (_parent[_root.strTEMP].intAI / random(_parent[_root.strTEMP].intHit + _parent[_root.strTEMP]._currentframe))) { _parent["enem" + _parent.arrIntGridPos[intPos - 1]].boolWalking = true; _parent["enem" + _parent.arrIntGridPos[intPos - 1]].boolHit = true; intCtr = _parent.intPlayerJS5; } }
Symbol 1423 MovieClip Frame 92
_root.sndPunch.start(0); if (_parent.arrIntGridPos[intPos - 1] > 265) { if (_parent["enem" + _parent.arrIntGridPos[intPos - 1]].boolHit or ((_parent["enem" + _parent.arrIntGridPos[intPos - 1]].ICE._currentframe < 21) and (_parent["enem" + _parent.arrIntGridPos[intPos - 1]].ICE._currentframe > 1))) { _parent["enem" + _parent.arrIntGridPos[intPos - 1]].enem.gotoAndPlay("HIT"); } _parent["item" + _parent.arrIntGridPos[intPos - 1]].item.gotoAndPlay("HIT"); }
Symbol 1423 MovieClip Frame 94
_root.sndPunch.start(0); if (_parent.arrIntGridPos[intPos - 1] > 265) { if (_parent["enem" + _parent.arrIntGridPos[intPos - 1]].boolHit or ((_parent["enem" + _parent.arrIntGridPos[intPos - 1]].ICE._currentframe < 21) and (_parent["enem" + _parent.arrIntGridPos[intPos - 1]].ICE._currentframe > 1))) { _parent["enem" + _parent.arrIntGridPos[intPos - 1]].boolHit = false; _parent["enem" + _parent.arrIntGridPos[intPos - 1]].enem.gotoAndPlay("HIT"); } _parent["item" + _parent.arrIntGridPos[intPos - 1]].item.gotoAndPlay("HIT"); }
Symbol 1423 MovieClip Frame 96
if (intCtr eq 0) { _root.intPlayerATK = 1; _root.intPlayerMP = _root.intPlayerMP - (_root.intPlayerJS5 * 5); _root.fncUpdateMP(); boolWalking = false; gotoAndStop (50); } else { _parent["enem" + _parent.arrIntGridPos[intPos - 1]].boolHit = true; _parent.PLAYER.boolLeech = true; intCtr--; gotoAndPlay(_currentframe - 4); }
Symbol 1423 MovieClip Frame 109
_y = (_y + 40); boolWalking = false; gotoAndStop (97);
Symbol 1423 MovieClip Frame 110
if ((_parent.arrIntGridPos[intPos + 19] > 265) and (_parent["enem" + _parent.arrIntGridPos[intPos + 19]].boolWalking ne true)) { _root.strTEMP = "enem" + _parent.arrIntGridPos[intPos + 19]; if ((random(_parent.intPlayerDEX) + (_parent.intPlayerDEX / 4)) > (_parent[_root.strTEMP].intAI / random(_parent[_root.strTEMP].intHit + _parent[_root.strTEMP]._currentframe))) { _parent["enem" + _parent.arrIntGridPos[intPos + 19]].boolWalking = true; _parent["enem" + _parent.arrIntGridPos[intPos + 19]].boolHit = true; } }
Symbol 1423 MovieClip Frame 114
_root.sndPunch.start(0); if (_parent.arrIntGridPos[intPos + 19] > 265) { if (_parent["enem" + _parent.arrIntGridPos[intPos + 19]].boolHit or ((_parent["enem" + _parent.arrIntGridPos[intPos + 19]].ICE._currentframe < 21) and (_parent["enem" + _parent.arrIntGridPos[intPos + 19]].ICE._currentframe > 1))) { _parent["enem" + _parent.arrIntGridPos[intPos + 19]].boolHit = false; _parent["enem" + _parent.arrIntGridPos[intPos + 19]].enem.gotoAndPlay("HIT"); } _parent["item" + _parent.arrIntGridPos[intPos + 19]].item.gotoAndPlay("HIT"); }
Symbol 1423 MovieClip Frame 118
boolWalking = false; gotoAndStop (97);
Symbol 1423 MovieClip Frame 119
if ((_parent.arrIntGridPos[intPos + 19] > 265) and (_parent["enem" + _parent.arrIntGridPos[intPos + 19]].boolWalking ne true)) { _root.strTEMP = "enem" + _parent.arrIntGridPos[intPos + 19]; if ((random(_parent.intPlayerDEX) + (_parent.intPlayerDEX / 4)) > (_parent[_root.strTEMP].intAI / random(_parent[_root.strTEMP].intHit + _parent[_root.strTEMP]._currentframe))) { _parent["enem" + _parent.arrIntGridPos[intPos + 19]].boolWalking = true; _parent["enem" + _parent.arrIntGridPos[intPos + 19]].boolHit = true; } }
Symbol 1423 MovieClip Frame 123
_root.sndPunch.start(0); if (_parent.arrIntGridPos[intPos + 19] > 265) { if (_parent["enem" + _parent.arrIntGridPos[intPos + 19]].boolHit or ((_parent["enem" + _parent.arrIntGridPos[intPos + 19]].ICE._currentframe < 21) and (_parent["enem" + _parent.arrIntGridPos[intPos + 19]].ICE._currentframe > 1))) { _parent["enem" + _parent.arrIntGridPos[intPos + 19]].boolHit = false; _parent["enem" + _parent.arrIntGridPos[intPos + 19]].ICE.intCtr = _root.intPlayerJS2 - 1; _parent["enem" + _parent.arrIntGridPos[intPos + 19]].enem.gotoAndPlay("ICED"); _root.intCtr2 = (random(_root.intPlayerDMG) + _root.intPlayerMIN_DMG) + _root.intPlayerPLUS_DMG; } _parent["item" + _parent.arrIntGridPos[intPos + 19]].item.gotoAndPlay("HIT"); }
Symbol 1423 MovieClip Frame 127
_root.intPlayerATK = 1; _root.intPlayerMP = _root.intPlayerMP - (_root.intPlayerJS2 * 5); _root.fncUpdateMP(); boolWalking = false; gotoAndStop (97);
Symbol 1423 MovieClip Frame 128
intCtr = 1; while (intCtr < 265) { if (((_parent.arrIntGridPos[intCtr] > 265) and (_parent["enem" + _parent.arrIntGridPos[intCtr]]._y > _y)) and (_parent["enem" + _parent.arrIntGridPos[intCtr]]._x eq _x)) { if (_parent["enem" + _parent.arrIntGridPos[intCtr]].boolWalking ne true) { _root.strTEMP = "enem" + _parent.arrIntGridPos[intCtr]; if ((random(_parent.intPlayerDEX) + (_parent.intPlayerDEX / 4)) > (_parent[_root.strTEMP].intAI / random(_parent[_root.strTEMP].intHit + _parent[_root.strTEMP]._currentframe))) { _parent["enem" + _parent.arrIntGridPos[intCtr]].boolWalking = true; _parent["enem" + _parent.arrIntGridPos[intCtr]].boolHit = true; } } } intCtr++; }
Symbol 1423 MovieClip Frame 136
_root.sndPunch.start(0); intCtr = 1; while (intCtr < 265) { if ((((_parent.arrIntGridPos[intCtr] > 265) and (_parent["enem" + _parent.arrIntGridPos[intCtr]]._y > _y)) and (_parent["enem" + _parent.arrIntGridPos[intCtr]]._x eq _x)) and (_parent["enem" + _parent.arrIntGridPos[intCtr]].boolHit eq true)) { _parent["enem" + _parent.arrIntGridPos[intCtr]].boolHit = false; _parent["enem" + _parent.arrIntGridPos[intCtr]].ICE.intCtr = _root.intPlayerJS3 - 1; _parent["enem" + _parent.arrIntGridPos[intCtr]].enem.gotoAndPlay("ICED"); _root.intCtr2 = ((random(_root.intPlayerDMG) + _root.intPlayerMIN_DMG) + _root.intPlayerPLUS_DMG) / 3; } intCtr++; }
Symbol 1423 MovieClip Frame 139
_root.intPlayerATK = 1; _root.intPlayerMP = _root.intPlayerMP - (_root.intPlayerJS3 * 3); _root.fncUpdateMP(); boolWalking = false; gotoAndStop (97);
Symbol 1423 MovieClip Frame 140
if ((_parent.arrIntGridPos[intPos + 19] > 265) and (_parent["enem" + _parent.arrIntGridPos[intPos + 19]].boolWalking ne true)) { _root.strTEMP = "enem" + _parent.arrIntGridPos[intPos + 19]; if ((random(_parent.intPlayerDEX) + (_parent.intPlayerDEX / 4)) > (_parent[_root.strTEMP].intAI / random(_parent[_root.strTEMP].intHit + _parent[_root.strTEMP]._currentframe))) { _parent["enem" + _parent.arrIntGridPos[intPos + 19]].boolWalking = true; _parent["enem" + _parent.arrIntGridPos[intPos + 19]].boolHit = true; } }
Symbol 1423 MovieClip Frame 141
_root.sndPunch.start(0); if (_parent.arrIntGridPos[intPos + 19] > 265) { if (_parent["enem" + _parent.arrIntGridPos[intPos + 19]].boolHit or ((_parent["enem" + _parent.arrIntGridPos[intPos + 19]].ICE._currentframe < 21) and (_parent["enem" + _parent.arrIntGridPos[intPos + 19]].ICE._currentframe > 1))) { _parent["enem" + _parent.arrIntGridPos[intPos + 19]].enem.gotoAndPlay("HIT"); } _parent["item" + _parent.arrIntGridPos[intPos + 19]].item.gotoAndPlay("HIT"); }
Symbol 1423 MovieClip Frame 143
_root.sndPunch.start(0); if (_parent.arrIntGridPos[intPos + 19] > 265) { if (_parent["enem" + _parent.arrIntGridPos[intPos + 19]].boolHit or ((_parent["enem" + _parent.arrIntGridPos[intPos + 19]].ICE._currentframe < 21) and (_parent["enem" + _parent.arrIntGridPos[intPos + 19]].ICE._currentframe > 1))) { _parent["enem" + _parent.arrIntGridPos[intPos + 19]].boolHit = false; _parent["enem" + _parent.arrIntGridPos[intPos + 19]].enem.gotoAndPlay("HIT"); } _parent["item" + _parent.arrIntGridPos[intPos + 19]].item.gotoAndPlay("HIT"); }
Symbol 1423 MovieClip Frame 145
if (intCtr eq 0) { _root.intPlayerATK = 1; _root.intPlayerMP = _root.intPlayerMP - (_root.intPlayerJS5 * 5); _root.fncUpdateMP(); boolWalking = false; gotoAndStop (97); } else { _parent["enem" + _parent.arrIntGridPos[intPos + 19]].boolHit = true; _parent.PLAYER.boolLeech = true; intCtr--; gotoAndPlay(_currentframe - 4); }
Symbol 1423 MovieClip Frame 156
_x = (_x + 40); boolWalking = false; gotoAndStop (146);
Symbol 1423 MovieClip Frame 157
if ((_parent.arrIntGridPos[intPos + 1] > 265) and (_parent["enem" + _parent.arrIntGridPos[intPos + 1]].boolWalking ne true)) { _root.strTEMP = "enem" + _parent.arrIntGridPos[intPos + 1]; if ((random(_parent.intPlayerDEX) + (_parent.intPlayerDEX / 4)) > (_parent[_root.strTEMP].intAI / random(_parent[_root.strTEMP].intHit + _parent[_root.strTEMP]._currentframe))) { _parent["enem" + _parent.arrIntGridPos[intPos + 1]].boolWalking = true; _parent["enem" + _parent.arrIntGridPos[intPos + 1]].boolHit = true; } }
Symbol 1423 MovieClip Frame 161
_root.sndPunch.start(0); if (_parent.arrIntGridPos[intPos + 1] > 265) { if (_parent["enem" + _parent.arrIntGridPos[intPos + 1]].boolHit or ((_parent["enem" + _parent.arrIntGridPos[intPos + 1]].ICE._currentframe < 21) and (_parent["enem" + _parent.arrIntGridPos[intPos + 1]].ICE._currentframe > 1))) { _parent["enem" + _parent.arrIntGridPos[intPos + 1]].boolHit = false; _parent["enem" + _parent.arrIntGridPos[intPos + 1]].enem.gotoAndPlay("HIT"); } _parent["item" + _parent.arrIntGridPos[intPos + 1]].item.gotoAndPlay("HIT"); }
Symbol 1423 MovieClip Frame 165
boolWalking = false; gotoAndStop (146);
Symbol 1423 MovieClip Frame 166
if ((_parent.arrIntGridPos[intPos + 1] > 265) and (_parent["enem" + _parent.arrIntGridPos[intPos + 1]].boolWalking ne true)) { _root.strTEMP = "enem" + _parent.arrIntGridPos[intPos + 1]; if ((random(_parent.intPlayerDEX) + (_parent.intPlayerDEX / 4)) > (_parent[_root.strTEMP].intAI / random(_parent[_root.strTEMP].intHit + _parent[_root.strTEMP]._currentframe))) { _parent["enem" + _parent.arrIntGridPos[intPos + 1]].boolWalking = true; _parent["enem" + _parent.arrIntGridPos[intPos + 1]].boolHit = true; } }
Symbol 1423 MovieClip Frame 170
_root.sndPunch.start(0); if (_parent.arrIntGridPos[intPos + 1] > 265) { if (_parent["enem" + _parent.arrIntGridPos[intPos + 1]].boolHit or ((_parent["enem" + _parent.arrIntGridPos[intPos + 1]].ICE._currentframe < 21) and (_parent["enem" + _parent.arrIntGridPos[intPos + 1]].ICE._currentframe > 1))) { _parent["enem" + _parent.arrIntGridPos[intPos + 1]].boolHit = false; _parent["enem" + _parent.arrIntGridPos[intPos + 1]].ICE.intCtr = _root.intPlayerJS2 - 1; _parent["enem" + _parent.arrIntGridPos[intPos + 1]].enem.gotoAndPlay("ICED"); _root.intCtr2 = (random(_root.intPlayerDMG) + _root.intPlayerMIN_DMG) + _root.intPlayerPLUS_DMG; } _parent["item" + _parent.arrIntGridPos[intPos + 1]].item.gotoAndPlay("HIT"); }
Symbol 1423 MovieClip Frame 174
_root.intPlayerATK = 1; _root.intPlayerMP = _root.intPlayerMP - (_root.intPlayerJS2 * 5); _root.fncUpdateMP(); boolWalking = false; gotoAndStop (146);
Symbol 1423 MovieClip Frame 175
intCtr = 1; while (intCtr < 265) { if (((_parent.arrIntGridPos[intCtr] > 265) and (_parent["enem" + _parent.arrIntGridPos[intCtr]]._y eq _y)) and (_parent["enem" + _parent.arrIntGridPos[intCtr]]._x > _x)) { if (_parent["enem" + _parent.arrIntGridPos[intCtr]].boolWalking ne true) { _root.strTEMP = "enem" + _parent.arrIntGridPos[intCtr]; if ((random(_parent.intPlayerDEX) + (_parent.intPlayerDEX / 4)) > (_parent[_root.strTEMP].intAI / random(_parent[_root.strTEMP].intHit + _parent[_root.strTEMP]._currentframe))) { _parent["enem" + _parent.arrIntGridPos[intCtr]].boolWalking = true; _parent["enem" + _parent.arrIntGridPos[intCtr]].boolHit = true; } } } intCtr++; }
Symbol 1423 MovieClip Frame 183
_root.sndPunch.start(0); intCtr = 1; while (intCtr < 265) { if ((((_parent.arrIntGridPos[intCtr] > 265) and (_parent["enem" + _parent.arrIntGridPos[intCtr]]._y eq _y)) and (_parent["enem" + _parent.arrIntGridPos[intCtr]]._x > _x)) and (_parent["enem" + _parent.arrIntGridPos[intCtr]].boolHit eq true)) { _parent["enem" + _parent.arrIntGridPos[intCtr]].boolHit = false; _parent["enem" + _parent.arrIntGridPos[intCtr]].ICE.intCtr = _root.intPlayerJS3 - 1; _parent["enem" + _parent.arrIntGridPos[intCtr]].enem.gotoAndPlay("ICED"); _root.intCtr2 = ((random(_root.intPlayerDMG) + _root.intPlayerMIN_DMG) + _root.intPlayerPLUS_DMG) / 3; } intCtr++; }
Symbol 1423 MovieClip Frame 186
_root.intPlayerATK = 1; _root.intPlayerMP = _root.intPlayerMP - (_root.intPlayerJS3 * 3); _root.fncUpdateMP(); boolWalking = false; gotoAndStop (146);
Symbol 1423 MovieClip Frame 187
if ((_parent.arrIntGridPos[intPos + 1] > 265) and (_parent["enem" + _parent.arrIntGridPos[intPos + 1]].boolWalking ne true)) { _root.strTEMP = "enem" + _parent.arrIntGridPos[intPos + 1]; if ((random(_parent.intPlayerDEX) + (_parent.intPlayerDEX / 4)) > (_parent[_root.strTEMP].intAI / random(_parent[_root.strTEMP].intHit + _parent[_root.strTEMP]._currentframe))) { _parent["enem" + _parent.arrIntGridPos[intPos + 1]].boolWalking = true; _parent["enem" + _parent.arrIntGridPos[intPos + 1]].boolHit = true; } }
Symbol 1423 MovieClip Frame 188
_root.sndPunch.start(0); if (_parent.arrIntGridPos[intPos + 1] > 265) { if (_parent["enem" + _parent.arrIntGridPos[intPos + 1]].boolHit or ((_parent["enem" + _parent.arrIntGridPos[intPos + 1]].ICE._currentframe < 21) and (_parent["enem" + _parent.arrIntGridPos[intPos + 1]].ICE._currentframe > 1))) { _parent["enem" + _parent.arrIntGridPos[intPos + 1]].enem.gotoAndPlay("HIT"); } _parent["item" + _parent.arrIntGridPos[intPos + 1]].item.gotoAndPlay("HIT"); }
Symbol 1423 MovieClip Frame 190
_root.sndPunch.start(0); if (_parent.arrIntGridPos[intPos + 1] > 265) { if (_parent["enem" + _parent.arrIntGridPos[intPos + 1]].boolHit or ((_parent["enem" + _parent.arrIntGridPos[intPos + 1]].ICE._currentframe < 21) and (_parent["enem" + _parent.arrIntGridPos[intPos + 1]].ICE._currentframe > 1))) { _parent["enem" + _parent.arrIntGridPos[intPos + 1]].boolHit = false; _parent["enem" + _parent.arrIntGridPos[intPos + 1]].enem.gotoAndPlay("HIT"); } _parent["item" + _parent.arrIntGridPos[intPos + 1]].item.gotoAndPlay("HIT"); }
Symbol 1423 MovieClip Frame 192
if (intCtr eq 0) { _root.intPlayerATK = 1; _root.intPlayerMP = _root.intPlayerMP - (_root.intPlayerJS5 * 5); _root.fncUpdateMP(); boolWalking = false; gotoAndStop (146); } else { _parent["enem" + _parent.arrIntGridPos[intPos + 1]].boolHit = true; _parent.PLAYER.boolLeech = true; intCtr--; gotoAndPlay(_currentframe - 4); }
Symbol 1423 MovieClip Frame 193
_root.boolGamePaused = true;
Symbol 1423 MovieClip Frame 198
_root.CS.gotoAndStop("DEAD"); stop();
Symbol 1862 MovieClip Frame 1
stop();
Symbol 1862 MovieClip Frame 5
_alpha = (_alpha + 1);

Library Items

Symbol 1 Sound [sndSteam]
Symbol 2 Sound [sndPunch]
Symbol 3 Sound [sndMain]
Symbol 4 Sound [sndKill]
Symbol 5 Sound [sndItem]
Symbol 6 Sound [sndHit]
Symbol 7 Sound [sndFire]
Symbol 8 Sound [sndAmbience]
Symbol 9 Sound [fightboss]
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Instance Names

"mcBak"Frame 1Symbol 11 MovieClip
"mcSun"Frame 1Symbol 13 MovieClip
"mcText"Frame 1Symbol 65 MovieClip
"ICON"Frame 58Symbol 280 MovieClip
"bPLY"Frame 60Symbol 286 Button
"bCDT"Frame 60Symbol 290 Button
"bEXT"Frame 60Symbol 294 Button
"bCON"Frame 60Symbol 298 Button
"bOK"Frame 61Symbol 307 Button
"bCNL"Frame 61Symbol 311 Button
"creditation"Frame 62Symbol 331 MovieClip
"bOK"Frame 63Symbol 335 Button
"bCNL"Frame 63Symbol 336 Button
"bOK"Frame 64Symbol 341 Button
"bCNL"Frame 64Symbol 342 Button
"txtName"Frame 64Symbol 344 EditableText
"txtPass"Frame 64Symbol 345 EditableText
"bSTR"Frame 64Symbol 364 Button
"bAGI"Frame 64Symbol 365 Button
"bVIT"Frame 64Symbol 366 Button
"bINT"Frame 64Symbol 367 Button
"bDEX"Frame 64Symbol 368 Button
"bLUK"Frame 64Symbol 369 Button
"bSTR"Frame 64Symbol 371 Button
"bAGI"Frame 64Symbol 372 Button
"bVIT"Frame 64Symbol 373 Button
"bINT"Frame 64Symbol 374 Button
"bDEX"Frame 64Symbol 375 Button
"bLUK"Frame 64Symbol 376 Button
"bOK"Frame 65Symbol 381 Button
"bCNL"Frame 65Symbol 311 Button
"txtLoad"Frame 65Symbol 382 EditableText
"txtPass"Frame 65Symbol 384 EditableText
"CS"Frame 67Symbol 685 MovieClip
"PLAYER"Frame 67Symbol 847 MovieClip
"ITEM"Frame 69Symbol 849 MovieClip
"mainEnem"Frame 69Symbol 1241 MovieClip
"playerHPchecker"Frame 69Symbol 463 MovieClip
"Ellen"Frame 73Symbol 1252 MovieClip
"Czana"Frame 75Symbol 1258 MovieClip
"Karo"Frame 79Symbol 1269 MovieClip
"PLAYER"Frame 84Symbol 1423 MovieClip
"mainEnem"Frame 84Symbol 1241 MovieClip
"mcBak"Frame 1813Symbol 1862 MovieClip
"bMAX"Symbol 685 MovieClip Frame 1Symbol 458 Button
"PlayerICO"Symbol 685 MovieClip Frame 1Symbol 463 MovieClip
"txtInfo"Symbol 685 MovieClip Frame 1Symbol 464 EditableText
"bMIN"Symbol 685 MovieClip Frame 2Symbol 472 Button
"barHP"Symbol 685 MovieClip Frame 2Symbol 482 MovieClip
"barMP"Symbol 685 MovieClip Frame 2Symbol 482 MovieClip
"barXP"Symbol 685 MovieClip Frame 2Symbol 482 MovieClip
"bSTAT"Symbol 685 MovieClip Frame 2Symbol 486 Button
"bITEM"Symbol 685 MovieClip Frame 2Symbol 487 Button
"bSKILL"Symbol 685 MovieClip Frame 2Symbol 488 Button
"bMAP"Symbol 685 MovieClip Frame 2Symbol 489 Button
"PlayerICO"Symbol 685 MovieClip Frame 3Symbol 463 MovieClip
"bOK"Symbol 685 MovieClip Frame 4Symbol 492 Button
"bCNL"Symbol 685 MovieClip Frame 4Symbol 495 Button
"txtPass"Symbol 685 MovieClip Frame 4Symbol 497 EditableText
"item1"Symbol 685 MovieClip Frame 5Symbol 512 MovieClip
"item2"Symbol 685 MovieClip Frame 5Symbol 515 MovieClip
"item3"Symbol 685 MovieClip Frame 5Symbol 518 MovieClip
"item4"Symbol 685 MovieClip Frame 5Symbol 520 MovieClip
"item5"Symbol 685 MovieClip Frame 5Symbol 522 MovieClip
"item6"Symbol 685 MovieClip Frame 5Symbol 524 MovieClip
"bEXT"Symbol 685 MovieClip Frame 5Symbol 525 Button
"bSTR"Symbol 685 MovieClip Frame 8Symbol 546 Button
"bAGI"Symbol 685 MovieClip Frame 8Symbol 547 Button
"bVIT"Symbol 685 MovieClip Frame 8Symbol 548 Button
"bINT"Symbol 685 MovieClip Frame 8Symbol 549 Button
"bDEX"Symbol 685 MovieClip Frame 8Symbol 550 Button
"bLUK"Symbol 685 MovieClip Frame 8Symbol 551 Button
"item1"Symbol 685 MovieClip Frame 9Symbol 512 MovieClip
"item2"Symbol 685 MovieClip Frame 9Symbol 515 MovieClip
"item3"Symbol 685 MovieClip Frame 9Symbol 518 MovieClip
"item4"Symbol 685 MovieClip Frame 9Symbol 520 MovieClip
"item5"Symbol 685 MovieClip Frame 9Symbol 522 MovieClip
"item6"Symbol 685 MovieClip Frame 9Symbol 524 MovieClip
"bJS3"Symbol 685 MovieClip Frame 9Symbol 563 Button
"bJS2"Symbol 685 MovieClip Frame 9Symbol 567 Button
"bJS4"Symbol 685 MovieClip Frame 9Symbol 571 Button
"bJS5"Symbol 685 MovieClip Frame 9Symbol 575 Button
"bEXT"Symbol 685 MovieClip Frame 10Symbol 525 Button
"JSDmg3"Symbol 685 MovieClip Frame 10Symbol 589 EditableText
"JSDmg2"Symbol 685 MovieClip Frame 10Symbol 590 EditableText
"JSDmg4"Symbol 685 MovieClip Frame 10Symbol 593 EditableText
"JSDmg5"Symbol 685 MovieClip Frame 10Symbol 594 EditableText
"bJS1"Symbol 685 MovieClip Frame 10Symbol 600 Button
"bJS2"Symbol 685 MovieClip Frame 10Symbol 601 Button
"bJS3"Symbol 685 MovieClip Frame 10Symbol 602 Button
"bJS4"Symbol 685 MovieClip Frame 10Symbol 603 Button
"bJS5"Symbol 685 MovieClip Frame 10Symbol 604 Button
"bSVE"Symbol 685 MovieClip Frame 11Symbol 613 Button
"bRES"Symbol 685 MovieClip Frame 11Symbol 614 Button
"bMNU"Symbol 685 MovieClip Frame 11Symbol 615 Button
"bEXT"Symbol 685 MovieClip Frame 11Symbol 617 Button
"bLOD"Symbol 685 MovieClip Frame 11Symbol 619 Button
"bHLP"Symbol 685 MovieClip Frame 11Symbol 621 Button
"bQTY"Symbol 685 MovieClip Frame 11Symbol 623 Button
"bOK"Symbol 685 MovieClip Frame 12Symbol 628 Button
"bOK"Symbol 685 MovieClip Frame 13Symbol 632 Button
"txtSave"Symbol 685 MovieClip Frame 13Symbol 633 EditableText
"bOK"Symbol 685 MovieClip Frame 14Symbol 634 Button
"bCNL"Symbol 685 MovieClip Frame 14Symbol 635 Button
"bLOD"Symbol 685 MovieClip Frame 15Symbol 640 Button
"bRES"Symbol 685 MovieClip Frame 15Symbol 641 Button
"bPFD"Symbol 685 MovieClip Frame 15Symbol 642 Button
"bPDX"Symbol 685 MovieClip Frame 15Symbol 644 Button
"bOK"Symbol 685 MovieClip Frame 16Symbol 648 Button
"item1"Symbol 685 MovieClip Frame 16Symbol 512 MovieClip
"item2"Symbol 685 MovieClip Frame 16Symbol 515 MovieClip
"item3"Symbol 685 MovieClip Frame 16Symbol 518 MovieClip
"item4"Symbol 685 MovieClip Frame 16Symbol 520 MovieClip
"item5"Symbol 685 MovieClip Frame 16Symbol 522 MovieClip
"item6"Symbol 685 MovieClip Frame 16Symbol 524 MovieClip
"txtITEM2"Symbol 685 MovieClip Frame 16Symbol 661 EditableText
"txtITEM3"Symbol 685 MovieClip Frame 16Symbol 662 EditableText
"txtITEM4"Symbol 685 MovieClip Frame 16Symbol 663 EditableText
"txtITEM5"Symbol 685 MovieClip Frame 16Symbol 664 EditableText
"txtITEM6"Symbol 685 MovieClip Frame 16Symbol 665 EditableText
"BUY1"Symbol 685 MovieClip Frame 16Symbol 667 Button
"txtITEM1"Symbol 685 MovieClip Frame 16Symbol 668 EditableText
"BUY2"Symbol 685 MovieClip Frame 16Symbol 669 Button
"BUY3"Symbol 685 MovieClip Frame 16Symbol 670 Button
"BUY4"Symbol 685 MovieClip Frame 16Symbol 671 Button
"BUY5"Symbol 685 MovieClip Frame 16Symbol 672 Button
"BUY6"Symbol 685 MovieClip Frame 16Symbol 673 Button
"bOK"Symbol 685 MovieClip Frame 17Symbol 632 Button
"bOK"Symbol 685 MovieClip Frame 18Symbol 680 Button
"bCNL"Symbol 685 MovieClip Frame 18Symbol 635 Button
"bOK"Symbol 685 MovieClip Frame 19Symbol 682 Button
"bOK"Symbol 685 MovieClip Frame 20Symbol 680 Button
"bCNL"Symbol 685 MovieClip Frame 20Symbol 684 Button
"NUM"Symbol 705 MovieClip Frame 1Symbol 704 MovieClip
"numL"Symbol 706 MovieClip Frame 1Symbol 705 MovieClip
"numX"Symbol 706 MovieClip Frame 1Symbol 705 MovieClip
"numI"Symbol 706 MovieClip Frame 1Symbol 705 MovieClip
"numM"Symbol 706 MovieClip Frame 1Symbol 705 MovieClip
"bLEFT"Symbol 847 MovieClip Frame 1Symbol 687 Button
"bRIGHT"Symbol 847 MovieClip Frame 1Symbol 688 Button
"bDOWN"Symbol 847 MovieClip Frame 1Symbol 689 Button
"bUP"Symbol 847 MovieClip Frame 1Symbol 690 Button
"LIFE"Symbol 847 MovieClip Frame 1Symbol 706 MovieClip
"item"Symbol 849 MovieClip Frame 1Symbol 512 MovieClip
"item"Symbol 849 MovieClip Frame 2Symbol 515 MovieClip
"item"Symbol 849 MovieClip Frame 3Symbol 518 MovieClip
"item"Symbol 849 MovieClip Frame 4Symbol 520 MovieClip
"item"Symbol 849 MovieClip Frame 5Symbol 522 MovieClip
"item"Symbol 849 MovieClip Frame 6Symbol 524 MovieClip
"LIFE"Symbol 1233 MovieClip Frame 1Symbol 706 MovieClip
"enem"Symbol 1241 MovieClip Frame 1Symbol 903 MovieClip
"ICE"Symbol 1241 MovieClip Frame 1Symbol 911 MovieClip
"LIFE"Symbol 1241 MovieClip Frame 1Symbol 706 MovieClip
"enem"Symbol 1241 MovieClip Frame 3Symbol 959 MovieClip
"enem"Symbol 1241 MovieClip Frame 4Symbol 903 MovieClip
"enem"Symbol 1241 MovieClip Frame 5Symbol 959 MovieClip
"enem"Symbol 1241 MovieClip Frame 6Symbol 903 MovieClip
"enem"Symbol 1241 MovieClip Frame 8Symbol 1021 MovieClip
"enem"Symbol 1241 MovieClip Frame 9Symbol 1079 MovieClip
"enem"Symbol 1241 MovieClip Frame 10Symbol 1137 MovieClip
"enem"Symbol 1241 MovieClip Frame 11Symbol 1021 MovieClip
"enem"Symbol 1241 MovieClip Frame 12Symbol 1079 MovieClip
"enem"Symbol 1241 MovieClip Frame 13Symbol 1137 MovieClip
"enem"Symbol 1241 MovieClip Frame 14Symbol 1021 MovieClip
"enem"Symbol 1241 MovieClip Frame 15Symbol 1079 MovieClip
"enem"Symbol 1241 MovieClip Frame 16Symbol 1137 MovieClip
"enem"Symbol 1241 MovieClip Frame 17Symbol 1021 MovieClip
"enem"Symbol 1241 MovieClip Frame 18Symbol 1079 MovieClip
"enem"Symbol 1241 MovieClip Frame 19Symbol 1137 MovieClip
"enem"Symbol 1241 MovieClip Frame 20Symbol 1021 MovieClip
"enem"Symbol 1241 MovieClip Frame 21Symbol 1079 MovieClip
"enem"Symbol 1241 MovieClip Frame 22Symbol 1137 MovieClip
"enem"Symbol 1241 MovieClip Frame 23Symbol 1021 MovieClip
"enem"Symbol 1241 MovieClip Frame 24Symbol 1079 MovieClip
"enem"Symbol 1241 MovieClip Frame 25Symbol 1137 MovieClip
"enem"Symbol 1241 MovieClip Frame 26Symbol 1190 MovieClip
"enem"Symbol 1241 MovieClip Frame 32Symbol 1233 MovieClip
"enem"Symbol 1241 MovieClip Frame 33Symbol 903 MovieClip
"enem"Symbol 1241 MovieClip Frame 34Symbol 1021 MovieClip
"enem"Symbol 1241 MovieClip Frame 35Symbol 1190 MovieClip
"enem"Symbol 1241 MovieClip Frame 36Symbol 903 MovieClip
"enem"Symbol 1241 MovieClip Frame 37Symbol 1021 MovieClip
"enem"Symbol 1241 MovieClip Frame 38Symbol 1190 MovieClip
"enem"Symbol 1241 MovieClip Frame 40Symbol 1240 MovieClip
"bLEFT"Symbol 1423 MovieClip Frame 1Symbol 1271 Button
"bRIGHT"Symbol 1423 MovieClip Frame 1Symbol 1272 Button
"bDOWN"Symbol 1423 MovieClip Frame 1Symbol 1273 Button
"bUP"Symbol 1423 MovieClip Frame 1Symbol 1274 Button
"LIFE"Symbol 1423 MovieClip Frame 1Symbol 706 MovieClip
"bLEFT"Symbol 1423 MovieClip Frame 50Symbol 1271 Button
"bRIGHT"Symbol 1423 MovieClip Frame 50Symbol 1272 Button
"bDOWN"Symbol 1423 MovieClip Frame 50Symbol 1273 Button
"bUP"Symbol 1423 MovieClip Frame 50Symbol 1274 Button
"bLEFT"Symbol 1423 MovieClip Frame 97Symbol 1271 Button
"bRIGHT"Symbol 1423 MovieClip Frame 97Symbol 1272 Button
"bDOWN"Symbol 1423 MovieClip Frame 97Symbol 1273 Button
"bUP"Symbol 1423 MovieClip Frame 97Symbol 1274 Button
"bLEFT"Symbol 1423 MovieClip Frame 146Symbol 1271 Button
"bRIGHT"Symbol 1423 MovieClip Frame 146Symbol 1272 Button
"bDOWN"Symbol 1423 MovieClip Frame 146Symbol 1273 Button
"bUP"Symbol 1423 MovieClip Frame 146Symbol 1274 Button

Special Tags

Protect (24)Timeline Frame 131 bytes "..$1$l/$guENfEnY6kvgChS0qPnMm0."
ExportAssets (56)Timeline Frame 1Symbol 1 as "sndSteam"
ExportAssets (56)Timeline Frame 1Symbol 2 as "sndPunch"
ExportAssets (56)Timeline Frame 1Symbol 3 as "sndMain"
ExportAssets (56)Timeline Frame 1Symbol 4 as "sndKill"
ExportAssets (56)Timeline Frame 1Symbol 5 as "sndItem"
ExportAssets (56)Timeline Frame 1Symbol 6 as "sndHit"
ExportAssets (56)Timeline Frame 1Symbol 7 as "sndFire"
ExportAssets (56)Timeline Frame 1Symbol 8 as "sndAmbience"
ExportAssets (56)Timeline Frame 1Symbol 9 as "fightboss"

Labels

"mainMenu"Frame 60
"quitGame"Frame 61
"showCredits"Frame 62
"newGame"Frame 63
"loadGame"Frame 65
"controls"Frame 66
"grass"Frame 72
"dirt"Frame 73
"grsdrt_1/2"Frame 74
"grsdrt_1/4"Frame 75
"grsdrt_3/4"Frame 76
"mix"Frame 77
"stndrt_1/2"Frame 78
"stngrs_1/2"Frame 79
"boss"Frame 80
"backToMain"Frame 81
"LoadFrame"Frame 82
"playFinale"Frame 83
"rightfoot"Symbol 37 MovieClip Frame 1
"leftfoot"Symbol 37 MovieClip Frame 9
"NORMAL"Symbol 280 MovieClip Frame 1
"ATTACK"Symbol 280 MovieClip Frame 2
"PICK"Symbol 280 MovieClip Frame 3
"HIT"Symbol 512 MovieClip Frame 26
"HIT"Symbol 515 MovieClip Frame 26
"HIT"Symbol 518 MovieClip Frame 26
"HIT"Symbol 520 MovieClip Frame 26
"HIT"Symbol 522 MovieClip Frame 26
"HIT"Symbol 524 MovieClip Frame 26
"map"Symbol 685 MovieClip Frame 3
"CHEATS"Symbol 685 MovieClip Frame 4
"ITEM"Symbol 685 MovieClip Frame 5
"stat"Symbol 685 MovieClip Frame 8
"BELT"Symbol 685 MovieClip Frame 9
"SKILL"Symbol 685 MovieClip Frame 10
"gamepause"Symbol 685 MovieClip Frame 11
"quitUST"Symbol 685 MovieClip Frame 14
"DEAD"Symbol 685 MovieClip Frame 15
"TRADE"Symbol 685 MovieClip Frame 16
"cantSave"Symbol 685 MovieClip Frame 17
"LoadNew"Symbol 685 MovieClip Frame 18
"MainMenu"Symbol 685 MovieClip Frame 19
"DeadLoad"Symbol 685 MovieClip Frame 20
"UP"Symbol 847 MovieClip Frame 1
"Attk_U_Normal"Symbol 847 MovieClip Frame 8
"Attk_U_Ice"Symbol 847 MovieClip Frame 16
"Attk_U_Frost"Symbol 847 MovieClip Frame 24
"Attk_U_Burden"Symbol 847 MovieClip Frame 33
"LEFT"Symbol 847 MovieClip Frame 39
"Attk_L_Normal"Symbol 847 MovieClip Frame 46
"Attk_L_Ice"Symbol 847 MovieClip Frame 54
"Attk_L_Frost"Symbol 847 MovieClip Frame 62
"Attk_L_Burden"Symbol 847 MovieClip Frame 71
"DOWN"Symbol 847 MovieClip Frame 77
"Attk_D_Normal"Symbol 847 MovieClip Frame 84
"Attk_D_Ice"Symbol 847 MovieClip Frame 92
"Attk_D_Frost"Symbol 847 MovieClip Frame 100
"Attk_D_Burden"Symbol 847 MovieClip Frame 109
"RIGHT"Symbol 847 MovieClip Frame 115
"Attk_R_Normal"Symbol 847 MovieClip Frame 122
"Attk_R_Ice"Symbol 847 MovieClip Frame 130
"Attk_R_Frost"Symbol 847 MovieClip Frame 138
"Attk_R_Burden"Symbol 847 MovieClip Frame 147
"DIE"Symbol 847 MovieClip Frame 153
"STAND"Symbol 903 MovieClip Frame 2
"UP"Symbol 903 MovieClip Frame 11
"Attk_U"Symbol 903 MovieClip Frame 18
"DOWN"Symbol 903 MovieClip Frame 26
"Attk_D"Symbol 903 MovieClip Frame 33
"LEFT"Symbol 903 MovieClip Frame 41
"Attk_L"Symbol 903 MovieClip Frame 48
"RIGHT"Symbol 903 MovieClip Frame 56
"Attk_R"Symbol 903 MovieClip Frame 63
"HIT"Symbol 903 MovieClip Frame 71
"DIE"Symbol 903 MovieClip Frame 76
"ICED"Symbol 903 MovieClip Frame 81
"ICE"Symbol 911 MovieClip Frame 5
"MELT"Symbol 911 MovieClip Frame 22
"STAND"Symbol 959 MovieClip Frame 2
"UP"Symbol 959 MovieClip Frame 7
"Attk_U"Symbol 959 MovieClip Frame 14
"DOWN"Symbol 959 MovieClip Frame 21
"Attk_D"Symbol 959 MovieClip Frame 28
"LEFT"Symbol 959 MovieClip Frame 35
"Attk_L"Symbol 959 MovieClip Frame 42
"RIGHT"Symbol 959 MovieClip Frame 49
"Attk_R"Symbol 959 MovieClip Frame 56
"HIT"Symbol 959 MovieClip Frame 63
"DIE"Symbol 959 MovieClip Frame 68
"ICED"Symbol 959 MovieClip Frame 73
"DOWN"Symbol 1021 MovieClip Frame 4
"Attk_D"Symbol 1021 MovieClip Frame 15
"UP"Symbol 1021 MovieClip Frame 21
"Attk_U"Symbol 1021 MovieClip Frame 32
"LEFT"Symbol 1021 MovieClip Frame 38
"Attk_L"Symbol 1021 MovieClip Frame 49
"RIGHT"Symbol 1021 MovieClip Frame 55
"Attk_R"Symbol 1021 MovieClip Frame 66
"HIT"Symbol 1021 MovieClip Frame 72
"DIE"Symbol 1021 MovieClip Frame 76
"ICED"Symbol 1021 MovieClip Frame 81
"DOWN"Symbol 1079 MovieClip Frame 4
"Attk_D"Symbol 1079 MovieClip Frame 15
"UP"Symbol 1079 MovieClip Frame 21
"Attk_U"Symbol 1079 MovieClip Frame 32
"LEFT"Symbol 1079 MovieClip Frame 38
"Attk_L"Symbol 1079 MovieClip Frame 49
"RIGHT"Symbol 1079 MovieClip Frame 55
"Attk_R"Symbol 1079 MovieClip Frame 66
"HIT"Symbol 1079 MovieClip Frame 72
"DIE"Symbol 1079 MovieClip Frame 76
"ICED"Symbol 1079 MovieClip Frame 81
"DOWN"Symbol 1137 MovieClip Frame 4
"Attk_D"Symbol 1137 MovieClip Frame 15
"UP"Symbol 1137 MovieClip Frame 21
"Attk_U"Symbol 1137 MovieClip Frame 32
"LEFT"Symbol 1137 MovieClip Frame 38
"Attk_L"Symbol 1137 MovieClip Frame 49
"RIGHT"Symbol 1137 MovieClip Frame 55
"Attk_R"Symbol 1137 MovieClip Frame 66
"HIT"Symbol 1137 MovieClip Frame 72
"DIE"Symbol 1137 MovieClip Frame 76
"ICED"Symbol 1137 MovieClip Frame 81
"STAND"Symbol 1190 MovieClip Frame 11
"UP"Symbol 1190 MovieClip Frame 16
"Attk_U"Symbol 1190 MovieClip Frame 21
"DOWN"Symbol 1190 MovieClip Frame 28
"Attk_D"Symbol 1190 MovieClip Frame 33
"LEFT"Symbol 1190 MovieClip Frame 40
"Attk_L"Symbol 1190 MovieClip Frame 45
"RIGHT"Symbol 1190 MovieClip Frame 52
"Attk_R"Symbol 1190 MovieClip Frame 57
"HIT"Symbol 1190 MovieClip Frame 64
"DIE"Symbol 1190 MovieClip Frame 68
"ICED"Symbol 1190 MovieClip Frame 71
"STAND"Symbol 1233 MovieClip Frame 2
"UP"Symbol 1233 MovieClip Frame 24
"Attk_U"Symbol 1233 MovieClip Frame 33
"DOWN"Symbol 1233 MovieClip Frame 41
"Attk_D"Symbol 1233 MovieClip Frame 50
"LEFT"Symbol 1233 MovieClip Frame 58
"Attk_L"Symbol 1233 MovieClip Frame 67
"RIGHT"Symbol 1233 MovieClip Frame 75
"Attk_R"Symbol 1233 MovieClip Frame 84
"HIT"Symbol 1233 MovieClip Frame 92
"DIE"Symbol 1233 MovieClip Frame 96
"ICED"Symbol 1233 MovieClip Frame 104
"STAND"Symbol 1240 MovieClip Frame 2
"HIT"Symbol 1240 MovieClip Frame 6
"DIE"Symbol 1240 MovieClip Frame 11
"ICED"Symbol 1240 MovieClip Frame 16
"UP"Symbol 1423 MovieClip Frame 1
"Attk_U_Normal"Symbol 1423 MovieClip Frame 14
"Attk_U_Ice"Symbol 1423 MovieClip Frame 23
"Attk_U_Frost"Symbol 1423 MovieClip Frame 32
"Attk_U_Burden"Symbol 1423 MovieClip Frame 44
"LEFT"Symbol 1423 MovieClip Frame 50
"Attk_L_Normal"Symbol 1423 MovieClip Frame 61
"Attk_L_Ice"Symbol 1423 MovieClip Frame 70
"Attk_L_Frost"Symbol 1423 MovieClip Frame 79
"Attk_L_Burden"Symbol 1423 MovieClip Frame 91
"DOWN"Symbol 1423 MovieClip Frame 97
"Attk_D_Normal"Symbol 1423 MovieClip Frame 110
"Attk_D_Ice"Symbol 1423 MovieClip Frame 119
"Attk_D_Frost"Symbol 1423 MovieClip Frame 128
"Attk_D_Burden"Symbol 1423 MovieClip Frame 140
"RIGHT"Symbol 1423 MovieClip Frame 146
"Attk_R_Normal"Symbol 1423 MovieClip Frame 157
"Attk_R_Ice"Symbol 1423 MovieClip Frame 166
"Attk_R_Frost"Symbol 1423 MovieClip Frame 175
"Attk_R_Burden"Symbol 1423 MovieClip Frame 187
"DIE"Symbol 1423 MovieClip Frame 193
"rightfoot"Symbol 1884 MovieClip Frame 1
"leftfoot"Symbol 1884 MovieClip Frame 17

Dynamic Text Variables

intPlayerSTRSymbol 355 EditableText"824"
intPlayerAGISymbol 356 EditableText"824"
intPlayerVITSymbol 357 EditableText"824"
intPlayerINTSymbol 358 EditableText"824"
intPlayerDEXSymbol 359 EditableText"824"
intPlayerLUKSymbol 360 EditableText"824"
intPlayerPTSSymbol 361 EditableText"824"
_parent.intPlayerGSymbol 444 EditableText"1234567890"
_parent.intPlayerMPSymbol 445 EditableText"1234567"
_parent.strPlayerNAMESymbol 446 EditableText"1234578901234567890"
_parent.intPlayerLVSymbol 448 EditableText"824"
_parent.intPlayerPLVSymbol 451 EditableText"824"
_parent.intPlayerXPAimSymbol 453 EditableText"824"
_parent.intPlayerHPMaxSymbol 455 EditableText"1234567"
_parent.intPlayerMPMaxSymbol 456 EditableText"1234567"
_parent.intPlayerHPSymbol 460 EditableText"1234567"
_parent.intPlayerGSymbol 466 EditableText"1234567890"
_parent.strPlayerNameSymbol 467 EditableText"1234578901234567890"
_parent.intPlayerLVSymbol 468 EditableText"824"
_parent.intPlayerPLVSymbol 471 EditableText"824"
_parent.intPlayerMPSymbol 474 EditableText"1234567"
_parent.intPlayerHPMaxSymbol 475 EditableText"1234567"
_parent.intPlayerMPMaxSymbol 476 EditableText"1234567"
_parent.intPlayerHPSymbol 478 EditableText"1234567"
_parent.intPlayerITEM1Symbol 503 EditableText"824"
_parent.intPlayerITEM2Symbol 504 EditableText"824"
_parent.intPlayerITEM3Symbol 505 EditableText"824"
_parent.intPlayerITEM4Symbol 506 EditableText"824"
_parent.intPlayerITEM5Symbol 507 EditableText"824"
_parent.intPlayerITEM6Symbol 508 EditableText"824"
_parent.intPlayerSTRSymbol 538 EditableText"824"
_parent.intPlayerAGISymbol 539 EditableText"824"
_parent.intPlayerVITSymbol 540 EditableText"824"
_parent.intPlayerINTSymbol 541 EditableText"824"
_parent.intPlayerDEXSymbol 542 EditableText"824"
_parent.intPlayerLUKSymbol 543 EditableText"824"
_parent.intPlayerPTSSymbol 545 EditableText"824"
_parent.intPlayerITEM1Symbol 553 EditableText"824"
_parent.intPlayerITEM2Symbol 554 EditableText"824"
_parent.intPlayerITEM3Symbol 555 EditableText"824"
_parent.intPlayerITEM4Symbol 556 EditableText"824"
_parent.intPlayerITEM5Symbol 557 EditableText"824"
_parent.intPlayerITEM6Symbol 558 EditableText"824"
_parent.intPlayerJS1Symbol 586 EditableText"824"
_parent.intPlayerJS3Symbol 587 EditableText"824"
_parent.intPlayerJS2Symbol 588 EditableText"824"
_parent.intPlayerJS4Symbol 591 EditableText"824"
_parent.intPlayerJS5Symbol 592 EditableText"824"
_parent.intPlayerJPTSSymbol 595 EditableText"824"
_parent.intPlayerITEM2Symbol 650 EditableText"824"
_parent.intPlayerITEM3Symbol 651 EditableText"824"
_parent.intPlayerITEM4Symbol 652 EditableText"824"
_parent.intPlayerITEM5Symbol 653 EditableText"824"
_parent.intPlayerITEM6Symbol 654 EditableText"824"
_parent.intPlayerITEM1Symbol 656 EditableText"824"
_parent.intPlayerGSymbol 674 EditableText"1234567890"




http://swfchan.com/12/55049/info.shtml
Created: 20/4 -2019 23:09:31 Last modified: 20/4 -2019 23:09:31 Server time: 26/04 -2024 09:14:09