STORY   LOOP   FURRY   PORN   GAMES
• C •   SERVICES [?] [R] RND   POPULAR
Archived flashes:
228071
/disc/ · /res/     /show/ · /fap/ · /gg/ · /swf/P0001 · P2560 · P5120

<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/34974058?noj=FRM34974058-28DC" width="1" height="1"></div>

Bunny Charm.swf

This is the info page for
Flash #56535

(Click the ID number above for more basic data on this flash file.)


Text
1

2

3

4

5

RIP

You were bested by your enemies.
Rejoin the battle!

GAME OVER

TRY AGAIN

TRY AGAIN

TRY AGAIN

BACK

BACK

BACK

MORE GAMES

MEER SPELLEN

PLUS DE JEUX

MEHR SPIELE

WIĘCEJ GIER

FLER SPEL

ALTRI GIOCHI

MÁS JUEGOS

MAIS JOGOS

ДРУГИЕ ИГРЫ

PERMAINAN LAINNYA

DAHA FAZLA OYUN

LABIH BANYAK PERMAINAN

Congratulations, your score has
been submited!

YOU WIN!

Points Availble
for Upgrade:

<p align="right"><font face="Arial Black" size="12" color="#ffff00" letterSpacing="0.000000" kerning="1">10</font></p>

Speed:
Damage:

<p align="right"><font face="Arial" size="12" color="#ffcc00" letterSpacing="0.000000" kerning="1">10</font></p>

<p align="right"><font face="Arial" size="12" color="#ffcc00" letterSpacing="0.000000" kerning="1">10</font></p>

<p align="right"><font face="Arial" size="12" color="#ff9900" letterSpacing="0.000000" kerning="1">10</font></p>

Rate of Fire:

<p align="right"><font face="Arial" size="12" color="#ffcc00" letterSpacing="0.000000" kerning="1">10</font></p>

<p align="right"><font face="Arial" size="12" color="#ffcc00" letterSpacing="0.000000" kerning="1">10</font></p>

upgrade

upgrade

EXP

HP

Jugador

22

Level Up

B

B

T

T

M

M

$

continue

NEXT WAVE

main menu

pause

drag & drop

Explosive
Mine

High damage,
small blast
effect area.
Cost: $ 5.-

Poisson
Mine

Periodic
damage,
medium blast
effect area.
Cost: $ 15.-

Freeze
Trap

Freezes
enemies for 5
seconds.
Cost: $ 10.-

Dynamite

Explodes after
2 sec, high
damage and
blast effect
area.
Cost: $ 15.-

$

30

20

$

Dom:

10

$

2332

Score

1 lvl

+1 LvL

+1 LvL

+1 POINT

+1 POINT

+ $1

+ $1

choose a difficulty...

EASY

MAP:
Three easy ways

EASY

MAP:
Three easy ways

EASY

MAP:
Three easy ways

HARD

MAP:
All mighty bunny

HARD

MAP:
All mighty bunny

HARD

MAP:
All mighty bunny

Normal

MAP:
Five corners

Normal

MAP:
Five corners

Normal

MAP:
Five corners

CHALLENGE

MAP:
No way, Jose!

CHALLENGE

MAP:
No way, Jose!

CHALLENGE

MAP:
No way, Jose!

ACHIEVEMENTS

ACHIEVEMENTS

ACHIEVEMENTS

choose an option...

CHALLENGE

how to play

BACK

BACK

BACK

MOVE

SHOOT & AIM

CONQUEST

UPGRADE POINTS

W

S

A

D

Use your points to
upgrade you special
abilities: Health, speed,
damage, rate of fire
and range.

You gain upgrade
points this way.

SET TRAPS

Use the money you
earn from killing
enemies to buy traps.
You can drag from the
menu at your right and
drop them anywhere in
the game field.

Achievements

UP

UP

UP

DOWN

DOWN

DOWN

asd

Suasd

Ach. Score:

Progress:

100

Progress:

Beat Easy Mode

Survive through all 30 levels in easy mode.

Completed

100

Beat Easy Mode

Survive through all 30 levels in easy mode.

100

PLAY

PLAY

achievements

achievements

highscores

highscores

Name

Achievements:

Level:

300

1

MOVE

AIM & SHOOT

Welcome

Achieves Level

<p align="center"></p>

Achieves Score

<p align="center"></p>

<p align="center"></p>

Skip (enter)

Welcome back

What is your name ?

Name

OK

OK

Enjoy the experience of FUN

www.cuaticgames.com

Sponsor

Easy

New

Enemy

Boss

Normal

1

Hard

2

3

4

5

6

7

8

9

10

11

12

13

14

15

16

17

18

19

20

21

22

23

24

25

26

27

28

29

30

New

Boss

31

32

33

34

35

36

37

38

39

40

30

40

current wave

R.I.P.

Congratulations!

You have ascended to level        !

<p align="center"></p>

NEW LEVEL REACHED:

Achievement Acomplished!

Beat Classic Easy Mode!

Achievement Accomplished: Beat Easy Mode!

Beat Classic Normal Mode!

Achievement Accomplished: Beat Normal Mode!

Beat Classic Hard Mode!

Achievement Accomplished: Beat Hard Mode!

Beat Millionare Mode!

Beat Creep Run Mode!

Beat Challenge Mode!

Kill 5000 Foes using your gun!

survive the enemy attacks!

MOVE

UNDER
CONTROL

LOSING POINT

CONTROLING

PAUSE

ActionScript [AS3]

Section 1
//agame_com_intro_animatie_359 (BunnyCharm_fla.agame_com_intro_animatie_359) package BunnyCharm_fla { import flash.display.*; public dynamic class agame_com_intro_animatie_359 extends MovieClip { public function agame_com_intro_animatie_359(){ addFrameScript(88, frame89); } function frame89(){ stop(); } } }//package BunnyCharm_fla
Section 2
//axionConquista_mc_23 (BunnyCharm_fla.axionConquista_mc_23) package BunnyCharm_fla { import flash.display.*; public dynamic class axionConquista_mc_23 extends MovieClip { public function axionConquista_mc_23(){ addFrameScript(9, frame10); } function frame10(){ stop(); } } }//package BunnyCharm_fla
Section 3
//baseButton_308 (BunnyCharm_fla.baseButton_308) package BunnyCharm_fla { import flash.display.*; public dynamic class baseButton_308 extends MovieClip { public var marcoBoton:MovieClip; public function baseButton_308(){ addFrameScript(0, frame1, 1, frame2); } function frame1(){ stop(); } function frame2(){ stop(); } } }//package BunnyCharm_fla
Section 4
//branding_aligned_center_169 (BunnyCharm_fla.branding_aligned_center_169) package BunnyCharm_fla { import flash.display.*; public dynamic class branding_aligned_center_169 extends MovieClip { public function branding_aligned_center_169(){ addFrameScript(0, frame1); } function frame1(){ gotoAndStop(language.branding_nr); } } }//package BunnyCharm_fla
Section 5
//Cuatic_151 (BunnyCharm_fla.Cuatic_151) package BunnyCharm_fla { import flash.display.*; public dynamic class Cuatic_151 extends MovieClip { public var slogan:MovieClip; public function Cuatic_151(){ addFrameScript(84, frame85); } function frame85(){ stop(); } } }//package BunnyCharm_fla
Section 6
//dedoMuerte1_mc_39 (BunnyCharm_fla.dedoMuerte1_mc_39) package BunnyCharm_fla { import flash.display.*; public dynamic class dedoMuerte1_mc_39 extends MovieClip { public function dedoMuerte1_mc_39(){ addFrameScript(82, frame83); } function frame83(){ stop(); } } }//package BunnyCharm_fla
Section 7
//dedoMuerte3_mc_109 (BunnyCharm_fla.dedoMuerte3_mc_109) package BunnyCharm_fla { import flash.display.*; public dynamic class dedoMuerte3_mc_109 extends MovieClip { public function dedoMuerte3_mc_109(){ addFrameScript(82, frame83); } function frame83(){ stop(); } } }//package BunnyCharm_fla
Section 8
//dedoMuerteDedal_mccopy_91 (BunnyCharm_fla.dedoMuerteDedal_mccopy_91) package BunnyCharm_fla { import flash.display.*; public dynamic class dedoMuerteDedal_mccopy_91 extends MovieClip { public function dedoMuerteDedal_mccopy_91(){ addFrameScript(82, frame83); } function frame83(){ stop(); } } }//package BunnyCharm_fla
Section 9
//dedoMuerteIndice_59 (BunnyCharm_fla.dedoMuerteIndice_59) package BunnyCharm_fla { import flash.display.*; public dynamic class dedoMuerteIndice_59 extends MovieClip { public function dedoMuerteIndice_59(){ addFrameScript(82, frame83); } function frame83(){ stop(); } } }//package BunnyCharm_fla
Section 10
//dedoMuerteRunner_126 (BunnyCharm_fla.dedoMuerteRunner_126) package BunnyCharm_fla { import flash.display.*; public dynamic class dedoMuerteRunner_126 extends MovieClip { public function dedoMuerteRunner_126(){ addFrameScript(82, frame83); } function frame83(){ stop(); } } }//package BunnyCharm_fla
Section 11
//dedoMuerteShooter_78 (BunnyCharm_fla.dedoMuerteShooter_78) package BunnyCharm_fla { import flash.display.*; public dynamic class dedoMuerteShooter_78 extends MovieClip { public function dedoMuerteShooter_78(){ addFrameScript(82, frame83); } function frame83(){ stop(); } } }//package BunnyCharm_fla
Section 12
//DinamyteButton_318 (BunnyCharm_fla.DinamyteButton_318) package BunnyCharm_fla { import flash.display.*; public dynamic class DinamyteButton_318 extends MovieClip { public var marcoBoton:MovieClip; public function DinamyteButton_318(){ addFrameScript(0, frame1, 1, frame2); } function frame1(){ stop(); } function frame2(){ stop(); } } }//package BunnyCharm_fla
Section 13
//ExpBar_303 (BunnyCharm_fla.ExpBar_303) package BunnyCharm_fla { import flash.display.*; public dynamic class ExpBar_303 extends MovieClip { public var barMask:MovieClip; public function ExpBar_303(){ addFrameScript(0, frame1, 1, frame2); } function frame1(){ stop(); } function frame2(){ stop(); } } }//package BunnyCharm_fla
Section 14
//game_com_cn_intro_animatie_365 (BunnyCharm_fla.game_com_cn_intro_animatie_365) package BunnyCharm_fla { import flash.display.*; public dynamic class game_com_cn_intro_animatie_365 extends MovieClip { public function game_com_cn_intro_animatie_365(){ addFrameScript(88, frame89); } function frame89(){ stop(); } } }//package BunnyCharm_fla
Section 15
//gamesgames_intro_animatie_355 (BunnyCharm_fla.gamesgames_intro_animatie_355) package BunnyCharm_fla { import flash.display.*; public dynamic class gamesgames_intro_animatie_355 extends MovieClip { public function gamesgames_intro_animatie_355(){ addFrameScript(89, frame90, 90, frame91); } function frame90(){ } function frame91(){ stop(); } } }//package BunnyCharm_fla
Section 16
//girlsgogames_com_intro_animatie_362 (BunnyCharm_fla.girlsgogames_com_intro_animatie_362) package BunnyCharm_fla { import flash.display.*; public dynamic class girlsgogames_com_intro_animatie_362 extends MovieClip { public function girlsgogames_com_intro_animatie_362(){ addFrameScript(88, frame89); } function frame89(){ stop(); } } }//package BunnyCharm_fla
Section 17
//glowingUpgrade_301 (BunnyCharm_fla.glowingUpgrade_301) package BunnyCharm_fla { import flash.display.*; public dynamic class glowingUpgrade_301 extends MovieClip { public function glowingUpgrade_301(){ addFrameScript(0, frame1, 30, frame31); } function frame1(){ stop(); } function frame31(){ gotoAndPlay(2); } } }//package BunnyCharm_fla
Section 18
//HealthBar_305 (BunnyCharm_fla.HealthBar_305) package BunnyCharm_fla { import flash.display.*; public dynamic class HealthBar_305 extends MovieClip { public var barMask:MovieClip; public function HealthBar_305(){ addFrameScript(0, frame1, 1, frame2); } function frame1(){ stop(); } function frame2(){ stop(); } } }//package BunnyCharm_fla
Section 19
//impactoEnergia_mc_4 (BunnyCharm_fla.impactoEnergia_mc_4) package BunnyCharm_fla { import flash.display.*; public dynamic class impactoEnergia_mc_4 extends MovieClip { public function impactoEnergia_mc_4(){ addFrameScript(9, frame10); } function frame10(){ stop(); parent.removeChild(this); } } }//package BunnyCharm_fla
Section 20
//informacionJugador_168 (BunnyCharm_fla.informacionJugador_168) package BunnyCharm_fla { import flash.display.*; import flash.text.*; public dynamic class informacionJugador_168 extends MovieClip { public var playerName:TextField; public var playerLevel:TextField; public var playerScore:TextField; } }//package BunnyCharm_fla
Section 21
//intro_hitarea_358 (BunnyCharm_fla.intro_hitarea_358) package BunnyCharm_fla { import flash.display.*; public dynamic class intro_hitarea_358 extends MovieClip { public var button_intro:SimpleButton; public function intro_hitarea_358(){ addFrameScript(89, frame90); } function frame90(){ stop(); } } }//package BunnyCharm_fla
Section 22
//MainTimeline (BunnyCharm_fla.MainTimeline) package BunnyCharm_fla { import flash.display.*; public dynamic class MainTimeline extends MovieClip { public var uiCanvas:UICanvas; public function MainTimeline(){ addFrameScript(0, frame1, 1, frame2, 2, frame3); } function frame3(){ stage.showDefaultContextMenu = false; uiCanvas = new UICanvas(); addChild(uiCanvas); stop(); } function frame1(){ MochiAd.showPreGameAd({clip:root, id:"3347596c983d31fe", res:"550x400"}); stop(); } function frame2(){ MochiBot.track(this, "9217fe3e"); } } }//package BunnyCharm_fla
Section 23
//mano2Muerte01_mc_141 (BunnyCharm_fla.mano2Muerte01_mc_141) package BunnyCharm_fla { import flash.display.*; public dynamic class mano2Muerte01_mc_141 extends MovieClip { public function mano2Muerte01_mc_141(){ addFrameScript(49, frame50); } function frame50(){ stop(); } } }//package BunnyCharm_fla
Section 24
//manoMuerte01_mc_133 (BunnyCharm_fla.manoMuerte01_mc_133) package BunnyCharm_fla { import flash.display.*; public dynamic class manoMuerte01_mc_133 extends MovieClip { public function manoMuerte01_mc_133(){ addFrameScript(49, frame50); } function frame50(){ stop(); } } }//package BunnyCharm_fla
Section 25
//mineButton_316 (BunnyCharm_fla.mineButton_316) package BunnyCharm_fla { import flash.display.*; public dynamic class mineButton_316 extends MovieClip { public var marcoBoton:MovieClip; public function mineButton_316(){ addFrameScript(0, frame1, 1, frame2); } function frame1(){ stop(); } function frame2(){ stop(); } } }//package BunnyCharm_fla
Section 26
//mineButtonfreeze_322 (BunnyCharm_fla.mineButtonfreeze_322) package BunnyCharm_fla { import flash.display.*; public dynamic class mineButtonfreeze_322 extends MovieClip { public var marcoBoton:MovieClip; public function mineButtonfreeze_322(){ addFrameScript(0, frame1, 1, frame2); } function frame1(){ stop(); } function frame2(){ stop(); } } }//package BunnyCharm_fla
Section 27
//MisilButton_311 (BunnyCharm_fla.MisilButton_311) package BunnyCharm_fla { import flash.display.*; public dynamic class MisilButton_311 extends MovieClip { public var marcoBoton:MovieClip; public function MisilButton_311(){ addFrameScript(0, frame1, 1, frame2); } function frame1(){ stop(); } function frame2(){ stop(); } } }//package BunnyCharm_fla
Section 28
//navBer_222 (BunnyCharm_fla.navBer_222) package BunnyCharm_fla { import flash.display.*; public dynamic class navBer_222 extends MovieClip { public var downWindow:SimpleButton; public var upWindow:SimpleButton; } }//package BunnyCharm_fla
Section 29
//obj01_306 (BunnyCharm_fla.obj01_306) package BunnyCharm_fla { import flash.display.*; import flash.text.*; public dynamic class obj01_306 extends MovieClip { public var actualLevel:TextField; } }//package BunnyCharm_fla
Section 30
//plussPointMessage_253 (BunnyCharm_fla.plussPointMessage_253) package BunnyCharm_fla { import flash.display.*; public dynamic class plussPointMessage_253 extends MovieClip { public function plussPointMessage_253(){ addFrameScript(0, frame1, 40, frame41, 60, frame61, 80, frame81); } function frame81(){ gotoAndStop(1); } function frame1(){ stop(); } function frame41(){ gotoAndStop(1); } function frame61(){ gotoAndStop(1); } } }//package BunnyCharm_fla
Section 31
//text1_216 (BunnyCharm_fla.text1_216) package BunnyCharm_fla { import flash.display.*; public dynamic class text1_216 extends MovieClip { public function text1_216(){ addFrameScript(0, frame1); } function frame1(){ gotoAndStop(language.language_nr); } } }//package BunnyCharm_fla
Section 32
//TextInfo_326 (BunnyCharm_fla.TextInfo_326) package BunnyCharm_fla { import flash.display.*; public dynamic class TextInfo_326 extends MovieClip { public function TextInfo_326(){ addFrameScript(0, frame1, 1, frame2, 2, frame3, 3, frame4, 4, frame5, 5, frame6); } function frame3(){ stop(); } function frame6(){ stop(); } function frame1(){ stop(); } function frame4(){ stop(); } function frame5(){ stop(); } function frame2(){ stop(); } } }//package BunnyCharm_fla
Section 33
//towerButton_310 (BunnyCharm_fla.towerButton_310) package BunnyCharm_fla { import flash.display.*; public dynamic class towerButton_310 extends MovieClip { public var marcoBoton:MovieClip; public function towerButton_310(){ addFrameScript(0, frame1, 1, frame2); } function frame1(){ stop(); } function frame2(){ stop(); } } }//package BunnyCharm_fla
Section 34
//toxicButton_320 (BunnyCharm_fla.toxicButton_320) package BunnyCharm_fla { import flash.display.*; public dynamic class toxicButton_320 extends MovieClip { public var marcoBoton:MovieClip; public function toxicButton_320(){ addFrameScript(0, frame1, 1, frame2); } function frame1(){ stop(); } function frame2(){ stop(); } } }//package BunnyCharm_fla
Section 35
//upgradeButton_299 (BunnyCharm_fla.upgradeButton_299) package BunnyCharm_fla { import flash.display.*; public dynamic class upgradeButton_299 extends MovieClip { public function upgradeButton_299(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package BunnyCharm_fla
Section 36
//upgradeComponent_297 (BunnyCharm_fla.upgradeComponent_297) package BunnyCharm_fla { import flash.display.*; public dynamic class upgradeComponent_297 extends MovieClip { public var upgradeWindow:MovieClip; public function upgradeComponent_297(){ addFrameScript(0, frame1, 1, frame2, 20, frame21, 21, frame22, 39, frame40); } function frame1(){ stop(); } function frame22(){ } function frame21(){ stop(); } function frame2(){ } function frame40(){ gotoAndStop(1); } } }//package BunnyCharm_fla
Section 37
//upgradeWindow_298 (BunnyCharm_fla.upgradeWindow_298) package BunnyCharm_fla { import flash.display.*; import flash.text.*; public dynamic class upgradeWindow_298 extends MovieClip { public var ratePoints:TextField; public var speedPoints:TextField; public var rateButton:SimpleButton; public var glowing:MovieClip; public var totalPoints:TextField; public var healthPoints:TextField; public var speedButton:SimpleButton; public var upgradeButton:MovieClip; public var rangePoints:TextField; public var damageButton:SimpleButton; public var healthButton:SimpleButton; public var rangeButton:SimpleButton; public var damagePoints:TextField; } }//package BunnyCharm_fla
Section 38
//WaveBar_143 (BunnyCharm_fla.WaveBar_143) package BunnyCharm_fla { import flash.display.*; public dynamic class WaveBar_143 extends MovieClip { public function WaveBar_143(){ addFrameScript(0, frame1, 1, frame2, 2, frame3); } function frame3(){ stop(); } function frame1(){ stop(); } function frame2(){ stop(); } } }//package BunnyCharm_fla
Section 39
//MochiScores (mochi.MochiScores) package mochi { import flash.display.*; import flash.text.*; public class MochiScores { private static var boardID:String; public static var onErrorHandler:Object; public static var onCloseHandler:Object; public static function showLeaderboard(_arg1:Object=null):void{ var options = _arg1; if (options != null){ if (options.clip != null){ if ((options.clip is Sprite)){ MochiServices.setContainer(options.clip); }; delete options.clip; } else { MochiServices.setContainer(); }; MochiServices.stayOnTop(); if (options.name != null){ if ((options.name is TextField)){ if (options.name.text.length > 0){ options.name = options.name.text; }; }; }; if (options.score != null){ if ((options.score is TextField)){ if (options.score.text.length > 0){ options.score = options.score.text; }; }; }; if (options.onDisplay != null){ options.onDisplay(); } else { if (MochiServices.clip != null){ if ((MochiServices.clip is MovieClip)){ MochiServices.clip.stop(); } else { trace("Warning: Container is not a MovieClip, cannot call default onDisplay."); }; }; }; } else { options = {}; if ((MochiServices.clip is MovieClip)){ MochiServices.clip.stop(); } else { trace("Warning: Container is not a MovieClip, cannot call default onDisplay."); }; }; if (options.onClose != null){ onCloseHandler = options.onClose; } else { onCloseHandler = function ():void{ if ((MochiServices.clip is MovieClip)){ MochiServices.clip.play(); } else { trace("Warning: Container is not a MovieClip, cannot call default onClose."); }; }; }; if (options.onError != null){ onErrorHandler = options.onError; } else { onErrorHandler = null; }; if (options.boardID == null){ if (MochiScores.boardID != null){ options.boardID = MochiScores.boardID; }; }; MochiServices.send("scores_showLeaderboard", {options:options}, null, onClose); } public static function closeLeaderboard():void{ MochiServices.send("scores_closeLeaderboard"); } public static function getPlayerInfo(_arg1:Object, _arg2:Object=null):void{ MochiServices.send("scores_getPlayerInfo", null, _arg1, _arg2); } public static function requestList(_arg1:Object, _arg2:Object=null):void{ MochiServices.send("scores_requestList", null, _arg1, _arg2); } public static function scoresArrayToObjects(_arg1:Object):Object{ var _local2:Object; var _local3:Number; var _local4:Number; var _local5:Object; var _local6:Object; var _local7:String; var _local8:String; _local2 = {}; for (_local7 in _arg1) { if (typeof(_arg1[_local7]) == "object"){ if (((!((_arg1[_local7].cols == null))) && (!((_arg1[_local7].rows == null))))){ _local2[_local7] = []; _local5 = _arg1[_local7]; _local4 = 0; while (_local4 < _local5.rows.length) { _local6 = {}; _local3 = 0; while (_local3 < _local5.cols.length) { _local6[_local5.cols[_local3]] = _local5.rows[_local4][_local3]; _local3++; }; _local2[_local7].push(_local6); _local4++; }; } else { _local2[_local7] = {}; for (_local8 in _arg1[_local7]) { _local2[_local7][_local8] = _arg1[_local7][_local8]; }; }; } else { _local2[_local7] = _arg1[_local7]; }; }; return (_local2); } public static function submit(_arg1:Number, _arg2:String, _arg3:Object=null, _arg4:Object=null):void{ MochiServices.send("scores_submit", {score:_arg1, name:_arg2}, _arg3, _arg4); } public static function onClose(_arg1:Object=null):void{ if (_arg1 != null){ if (_arg1.error != null){ if (_arg1.error == true){ if (onErrorHandler != null){ if (_arg1.errorCode == null){ _arg1.errorCode = "IOError"; }; onErrorHandler(_arg1.errorCode); MochiServices.doClose(); return; }; }; }; }; onCloseHandler(); MochiServices.doClose(); } public static function setBoardID(_arg1:String):void{ MochiScores.boardID = _arg1; MochiServices.send("scores_setBoardID", {boardID:_arg1}); } } }//package mochi
Section 40
//MochiServices (mochi.MochiServices) package mochi { import flash.display.*; import flash.events.*; import flash.utils.*; import flash.net.*; import flash.system.*; public class MochiServices { private static var _container:Object; private static var _connected:Boolean = false; private static var _swfVersion:String; private static var _sendChannel:LocalConnection; private static var _rcvChannelName:String; private static var _gatewayURL:String = "http://www.mochiads.com/static/lib/services/services.swf"; private static var _clip:MovieClip; private static var _loader:Loader; private static var _id:String; private static var _listenChannel:LocalConnection; private static var _timer:Timer; private static var _sendChannelName:String; private static var _startTime:Number; private static var _connecting:Boolean = false; public static var onError:Object; private static var _listenChannelName:String = "__mochiservices"; private static var _rcvChannel:LocalConnection; public static function isNetworkAvailable():Boolean{ return (!((Security.sandboxType == "localWithFile"))); } public static function send(_arg1:String, _arg2:Object=null, _arg3:Object=null, _arg4:Object=null):void{ if (_connected){ _sendChannel.send(_sendChannelName, "onReceive", {methodName:_arg1, args:_arg2, callbackID:_clip._nextcallbackID}); } else { if ((((_clip == null)) || (!(_connecting)))){ onError("NotConnected"); handleError(_arg2, _arg3, _arg4); flush(true); return; }; _clip._queue.push({methodName:_arg1, args:_arg2, callbackID:_clip._nextcallbackID}); }; if (_clip != null){ if (((!((_clip._callbacks == null))) && (!((_clip._nextcallbackID == null))))){ _clip._callbacks[_clip._nextcallbackID] = {callbackObject:_arg3, callbackMethod:_arg4}; _clip._nextcallbackID++; }; }; } public static function get connected():Boolean{ return (_connected); } private static function flush(_arg1:Boolean):void{ var _local2:Object; var _local3:Object; if (_clip != null){ if (_clip._queue != null){ while (_clip._queue.length > 0) { _local2 = _clip._queue.shift(); _local3 = null; if (_local2 != null){ if (_local2.callbackID != null){ _local3 = _clip._callbacks[_local2.callbackID]; }; delete _clip._callbacks[_local2.callbackID]; if (((_arg1) && (!((_local3 == null))))){ handleError(_local2.args, _local3.callbackObject, _local3.callbackMethod); }; }; }; }; }; } private static function clickMovie(_arg1:String, _arg2:Function):MovieClip{ var _local3:Array; var _local4:int; var _local5:Array; var _local6:Array; var _local7:MovieClip; var _local8:LocalConnection; var _local9:String; var _local10:ByteArray; var _local11:ByteArray; var _local12:uint; var _local13:uint; var _local14:Loader; _local3 = [150, 21, 0, 7, 1, 0, 0, 0, 0, 98, 116, 110, 0, 7, 2, 0, 0, 0, 0, 116, 104, 105, 115, 0, 28, 150, 22, 0, 0, 99, 114, 101, 97, 116, 101, 69, 109, 112, 116, 121, 77, 111, 118, 105, 101, 67, 108, 105, 112, 0, 82, 135, 1, 0, 0, 23, 150, 13, 0, 4, 0, 0, 111, 110, 82, 101, 108, 101, 97, 115, 101, 0, 142, 8, 0, 0, 0, 0, 2, 42, 0, 114, 0, 150, 17, 0, 0, 32, 0, 7, 1, 0, 0, 0, 8, 0, 0, 115, 112, 108, 105, 116, 0, 82, 135, 1, 0, 1, 23, 150, 7, 0, 4, 1, 7, 0, 0, 0, 0, 78, 150, 8, 0, 0, 95, 98, 108, 97, 110, 107, 0, 154, 1, 0, 0, 150, 7, 0, 0, 99, 108, 105, 99, 107, 0, 150, 7, 0, 4, 1, 7, 1, 0, 0, 0, 78, 150, 27, 0, 7, 2, 0, 0, 0, 7, 0, 0, 0, 0, 0, 76, 111, 99, 97, 108, 67, 111, 110, 110, 101, 99, 116, 105, 111, 110, 0, 64, 150, 6, 0, 0, 115, 101, 110, 100, 0, 82, 79, 150, 15, 0, 4, 0, 0, 95, 97, 108, 112, 104, 97, 0, 7, 0, 0, 0, 0, 79, 150, 23, 0, 7, 0xFF, 0, 0xFF, 0, 7, 1, 0, 0, 0, 4, 0, 0, 98, 101, 103, 105, 110, 70, 105, 108, 108, 0, 82, 23, 150, 25, 0, 7, 0, 0, 0, 0, 7, 0, 0, 0, 0, 7, 2, 0, 0, 0, 4, 0, 0, 109, 111, 118, 101, 84, 111, 0, 82, 23, 150, 25, 0, 7, 100, 0, 0, 0, 7, 0, 0, 0, 0, 7, 2, 0, 0, 0, 4, 0, 0, 108, 105, 110, 101, 84, 111, 0, 82, 23, 150, 25, 0, 7, 100, 0, 0, 0, 7, 100, 0, 0, 0, 7, 2, 0, 0, 0, 4, 0, 0, 108, 105, 110, 101, 84, 111, 0, 82, 23, 150, 25, 0, 7, 0, 0, 0, 0, 7, 100, 0, 0, 0, 7, 2, 0, 0, 0, 4, 0, 0, 108, 105, 110, 101, 84, 111, 0, 82, 23, 150, 25, 0, 7, 0, 0, 0, 0, 7, 0, 0, 0, 0, 7, 2, 0, 0, 0, 4, 0, 0, 108, 105, 110, 101, 84, 111, 0, 82, 23, 150, 16, 0, 7, 0, 0, 0, 0, 4, 0, 0, 101, 110, 100, 70, 105, 108, 108, 0, 82, 23]; _local5 = [104, 0, 31, 64, 0, 7, 208, 0, 0, 12, 1, 0, 67, 2, 0xFF, 0xFF, 0xFF, 63, 3]; _local6 = [0, 64, 0, 0, 0]; _local7 = new MovieClip(); _local8 = new LocalConnection(); _local9 = ((("_click_" + Math.floor((Math.random() * 999999))) + "_") + Math.floor(new Date().getTime())); _local8 = new LocalConnection(); _local7.lc = _local8; _local7.click = _arg2; _local8.client = _local7; _local8.connect(_local9); _local10 = new ByteArray(); _local11 = new ByteArray(); _local11.endian = Endian.LITTLE_ENDIAN; _local11.writeShort(1); _local11.writeUTFBytes(((_arg1 + " ") + _local9)); _local11.writeByte(0); _local12 = ((_local3.length + _local11.length) + 4); _local13 = (_local12 + 35); _local10.endian = Endian.LITTLE_ENDIAN; _local10.writeUTFBytes("FWS"); _local10.writeByte(8); _local10.writeUnsignedInt(_local13); for each (_local4 in _local5) { _local10.writeByte(_local4); }; _local10.writeUnsignedInt(_local12); _local10.writeByte(136); _local10.writeShort(_local11.length); _local10.writeBytes(_local11); for each (_local4 in _local3) { _local10.writeByte(_local4); }; for each (_local4 in _local6) { _local10.writeByte(_local4); }; _local14 = new Loader(); _local14.loadBytes(_local10); _local7.addChild(_local14); return (_local7); } private static function init(_arg1:String, _arg2:Object):void{ _id = _arg1; if (_arg2 != null){ _container = _arg2; loadCommunicator(_arg1, _container); }; } public static function get childClip():Object{ return (_clip); } public static function get id():String{ return (_id); } public static function stayOnTop():void{ _container.addEventListener(Event.ENTER_FRAME, MochiServices.bringToTop, false, 0, true); if (_clip != null){ _clip.visible = true; }; } public static function addLinkEvent(_arg1:String, _arg2:String, _arg3:DisplayObjectContainer, _arg4:Function=null):void{ var netup:Boolean; var vars:Object; var s:String; var i:Number; var x:String; var req:URLRequest; var loader:Loader; var err:Function; var complete:Function; var setURL:Function; var url = _arg1; var burl = _arg2; var btn = _arg3; var onClick = _arg4; vars = new Object(); vars["mav"] = getVersion(); vars["swfv"] = "9"; vars["swfurl"] = btn.loaderInfo.loaderURL; vars["fv"] = Capabilities.version; vars["os"] = Capabilities.os; vars["lang"] = Capabilities.language; vars["scres"] = ((Capabilities.screenResolutionX + "x") + Capabilities.screenResolutionY); s = "?"; i = 0; for (x in vars) { if (i != 0){ s = (s + "&"); }; i = (i + 1); s = (((s + x) + "=") + escape(vars[x])); }; req = new URLRequest("http://x.mochiads.com/linkping.swf"); loader = new Loader(); err = function (_arg1:Object):void{ netup = false; _arg1.target.removeEventListener(_arg1.type, arguments.callee); }; complete = function (_arg1:Object):void{ netup = true; _arg1.target.removeEventListener(_arg1.type, arguments.callee); }; loader.contentLoaderInfo.addEventListener(IOErrorEvent.IO_ERROR, err); loader.contentLoaderInfo.addEventListener(Event.COMPLETE, complete); loader.load(req); setURL = function ():void{ var _local1:String; var _local2:DisplayObject; if (netup){ _local1 = (url + s); } else { _local1 = burl; }; _local2 = clickMovie(_local1, onClick); btn.addChild(_local2); _local2.scaleX = (0.01 * btn.width); _local2.scaleY = (0.01 * btn.height); }; setTimeout(setURL, 1500); } public static function getVersion():String{ return ("1.35"); } public static function disconnect():void{ if (((_connected) || (_connecting))){ if (_clip != null){ if (_clip.parent != null){ if ((_clip.parent is Sprite)){ Sprite(_clip.parent).removeChild(_clip); _clip = null; }; }; }; _connecting = (_connected = false); flush(true); try { _listenChannel.close(); _rcvChannel.close(); } catch(error:Error) { }; }; if (_timer != null){ try { _timer.stop(); } catch(error:Error) { }; }; } public static function allowDomains(_arg1:String):String{ var _local2:String; Security.allowDomain("*"); Security.allowInsecureDomain("*"); if (_arg1.indexOf("http://") != -1){ _local2 = _arg1.split("/")[2].split(":")[0]; Security.allowDomain(_local2); Security.allowInsecureDomain(_local2); }; return (_local2); } public static function doClose():void{ _container.removeEventListener(Event.ENTER_FRAME, MochiServices.bringToTop); if (_clip.parent != null){ Sprite(_clip.parent).removeChild(_clip); }; } public static function setContainer(_arg1:Object=null, _arg2:Boolean=true):void{ if (_arg1 != null){ if ((_arg1 is Sprite)){ _container = _arg1; }; }; if (_arg2){ if ((_container is Sprite)){ Sprite(_container).addChild(_clip); }; }; } private static function onStatus(_arg1:StatusEvent):void{ switch (_arg1.level){ case "error": _connected = false; _listenChannel.connect(_listenChannelName); break; }; } private static function initComChannels():void{ if (!_connected){ _sendChannel.addEventListener(StatusEvent.STATUS, MochiServices.onStatus); _sendChannel.send(_sendChannelName, "onReceive", {methodName:"handshakeDone"}); _sendChannel.send(_sendChannelName, "onReceive", {methodName:"registerGame", id:_id, clip:_container, version:getVersion(), parentURL:_container.loaderInfo.loaderURL}); _rcvChannel.addEventListener(StatusEvent.STATUS, MochiServices.onStatus); _clip.onReceive = function (_arg1:Object):void{ var cb:String; var cblst:Object; var method:*; var methodName:String; var obj:Object; var pkg = _arg1; cb = pkg.callbackID; cblst = this.client._callbacks[cb]; if (!cblst){ return; }; method = cblst.callbackMethod; methodName = ""; obj = cblst.callbackObject; if (((obj) && ((typeof(method) == "string")))){ methodName = method; if (obj[method] != null){ method = obj[method]; } else { trace((("Error: Method " + method) + " does not exist.")); }; }; if (method != undefined){ try { method.apply(obj, pkg.args); } catch(error:Error) { trace(((("Error invoking callback method '" + methodName) + "': ") + error.toString())); }; } else { if (obj != null){ try { obj(pkg.args); } catch(error:Error) { trace(("Error invoking method on object: " + error.toString())); }; }; }; delete this.client._callbacks[cb]; }; _clip.onError = function ():void{ MochiServices.onError("IOError"); }; _rcvChannel.connect(_rcvChannelName); trace("connected!"); _connecting = false; _connected = true; _listenChannel.close(); while (_clip._queue.length > 0) { _sendChannel.send(_sendChannelName, "onReceive", _clip._queue.shift()); }; }; } private static function listen():void{ _listenChannel = new LocalConnection(); _listenChannel.client = _clip; _clip.handshake = function (_arg1:Object):void{ MochiServices.comChannelName = _arg1.newChannel; }; _listenChannel.allowDomain("*", "localhost"); _listenChannel.allowInsecureDomain("*", "localhost"); _listenChannel.connect(_listenChannelName); trace("Waiting for MochiAds services to connect..."); } private static function handleError(_arg1:Object, _arg2:Object, _arg3:Object):void{ var args = _arg1; var callbackObject = _arg2; var callbackMethod = _arg3; if (args != null){ if (args.onError != null){ args.onError.apply(null, ["NotConnected"]); }; if (((!((args.options == null))) && (!((args.options.onError == null))))){ args.options.onError.apply(null, ["NotConnected"]); }; }; if (callbackMethod != null){ args = {}; args.error = true; args.errorCode = "NotConnected"; if (((!((callbackObject == null))) && ((callbackMethod is String)))){ try { var _local5 = callbackObject; _local5[callbackMethod](args); } catch(error:Error) { }; } else { if (callbackMethod != null){ try { callbackMethod.apply(args); } catch(error:Error) { }; }; }; }; } public static function get clip():Object{ return (_container); } public static function set comChannelName(_arg1:String):void{ if (_arg1 != null){ if (_arg1.length > 3){ _sendChannelName = (_arg1 + "_fromgame"); _rcvChannelName = _arg1; initComChannels(); }; }; } private static function loadCommunicator(_arg1:String, _arg2:Object):MovieClip{ var clipname:String; var f:Function; var req:URLRequest; var id = _arg1; var clip = _arg2; clipname = ("_mochiservices_com_" + id); if (_clip != null){ return (_clip); }; if (!MochiServices.isNetworkAvailable()){ return (null); }; MochiServices.allowDomains(_gatewayURL); _clip = createEmptyMovieClip(clip, clipname, 10336, false); _loader = new Loader(); _timer = new Timer(1000, 0); _startTime = getTimer(); _timer.addEventListener(TimerEvent.TIMER, connectWait); _timer.start(); f = function (_arg1:Object):void{ _clip._mochiad_ctr_failed = true; trace("MochiServices could not load."); MochiServices.disconnect(); MochiServices.onError("IOError"); }; _loader.contentLoaderInfo.addEventListener(IOErrorEvent.IO_ERROR, f); req = new URLRequest(_gatewayURL); _loader.load(req); _clip.addChild(_loader); _clip._mochiservices_com = _loader; _sendChannel = new LocalConnection(); _clip._queue = []; _rcvChannel = new LocalConnection(); _rcvChannel.allowDomain("*", "localhost"); _rcvChannel.allowInsecureDomain("*", "localhost"); _rcvChannel.client = _clip; _clip._nextcallbackID = 0; _clip._callbacks = {}; listen(); return (_clip); } public static function bringToTop(_arg1:Event):void{ var e = _arg1; if (MochiServices.clip != null){ if (MochiServices.childClip != null){ try { if (MochiServices.clip.numChildren > 1){ MochiServices.clip.setChildIndex(MochiServices.childClip, (MochiServices.clip.numChildren - 1)); }; } catch(errorObject:Error) { trace("Warning: Depth sort error."); _container.removeEventListener(Event.ENTER_FRAME, MochiServices.bringToTop); }; }; }; } public static function connect(_arg1:String, _arg2:Object, _arg3:Object=null):void{ var id = _arg1; var clip = _arg2; var onError = _arg3; if ((clip is DisplayObject)){ if (((!(_connected)) && ((_clip == null)))){ trace("MochiServices Connecting..."); _connecting = true; init(id, clip); }; } else { trace("Error, MochiServices requires a Sprite, Movieclip or instance of the stage."); }; if (onError != null){ MochiServices.onError = onError; } else { if (MochiServices.onError == null){ MochiServices.onError = function (_arg1:String):void{ trace(_arg1); }; }; }; } public static function createEmptyMovieClip(_arg1:Object, _arg2:String, _arg3:Number, _arg4:Boolean=true):MovieClip{ var mc:MovieClip; var parent = _arg1; var name = _arg2; var depth = _arg3; var doAdd = _arg4; mc = new MovieClip(); if (doAdd){ if (((false) && (depth))){ parent.addChildAt(mc, depth); } else { parent.addChild(mc); }; }; try { parent[name] = mc; } catch(e:Error) { throw (new Error("MochiServices requires a clip that is an instance of a dynamic class. If your class extends Sprite or MovieClip, you must make it dynamic.")); }; mc["_name"] = name; return (mc); } public static function connectWait(_arg1:TimerEvent):void{ if ((getTimer() - _startTime) > 10000){ if (!_connected){ _clip._mochiad_ctr_failed = true; trace("MochiServices could not load."); MochiServices.disconnect(); MochiServices.onError("IOError"); }; _timer.stop(); }; } } }//package mochi
Section 41
//achBar (achBar) package { import flash.display.*; import flash.text.*; public dynamic class achBar extends MovieClip { public var scoreS:TextField; public var titleC:TextField; public var titleS:TextField; public var progressC:TextField; public var descriptionC:TextField; public var descriptionS:TextField; public var scoreC:TextField; public function achBar(){ addFrameScript(0, frame1, 1, frame2); } function frame1(){ stop(); } function frame2(){ stop(); } } }//package
Section 42
//AchievesWindow (AchievesWindow) package { import flash.display.*; import flash.events.*; import flash.utils.*; public class AchievesWindow extends MovieClip { public var masc:MovieClip; public var padre:UICanvas; public var okButton:SimpleButton; public var navLevel:int;// = 0 public var oSelected:Number; public var downButton:SimpleButton; public var achieves:Array; public var upButton:SimpleButton; var interval:Timer; public var achProgress:Array; public var back:SimpleButton; public var navBar:MovieClip; public function AchievesWindow(_arg1:UICanvas){ var _local2:int; navLevel = 0; achieves = new Array(); achProgress = new Array(); super(); this.padre = _arg1; _local2 = 1; while (_local2 < 13) { achieves.push(generateAchievement(_local2)); achProgress.push(achieves[(_local2 - 1)].progressC); _local2++; }; okButton = back; upButton = navBar.upWindow; downButton = navBar.downWindow; x = 275; y = 200; interval = new Timer((1000 / 24), 0); okButton.addEventListener(MouseEvent.CLICK, backClick); okButton.addEventListener(MouseEvent.ROLL_OVER, backOver); okButton.addEventListener(MouseEvent.ROLL_OUT, backOut); okButton.enabled = false; upButton.addEventListener(MouseEvent.CLICK, upClick); downButton.addEventListener(MouseEvent.CLICK, downClick); alpha = 0; } public function backOut(_arg1:MouseEvent):void{ } public function downClick(_arg1:MouseEvent):void{ var _local2:*; if (navLevel < 20){ navLevel++; _local2 = 0; while (_local2 < achieves.length) { achieves[_local2].y = (achieves[_local2].y - (achieves[_local2].height / 2)); _local2++; }; }; } function fadeOut(_arg1:TimerEvent):void{ alpha = (alpha - 0.1); okButton.enabled = false; if (alpha <= 0){ interval.removeEventListener(TimerEvent.TIMER, fadeOut); padre.addMainMenu(); padre.removeChild(this); }; } public function backOver(_arg1:MouseEvent):void{ } public function initAchievements(){ var _local1:*; _local1 = 0; while (_local1 < achieves.length) { if (padre.local_data.data.achScoreList[_local1] > 0){ achieves[_local1].gotoAndStop("on"); achProgress[_local1].text = "Completed"; } else { achieves[_local1].gotoAndStop("off"); if (padre.achieveSystem.achObjective[_local1] < 1000){ achProgress[_local1].text = ((padre.local_data.data.achCount[_local1] + "/") + padre.achieveSystem.achObjective[_local1]); } else { achProgress[_local1].text = (((padre.local_data.data.achCount[_local1] + "/") + (padre.achieveSystem.achObjective[_local1] / 1000)) + "k"); }; }; _local1++; }; } public function generateAchievement(_arg1:Number){ var _local2:MovieClip; _local2 = new achBar(); if (_arg1 < 10){ _local2.titleC.text = Text[("AchieveTitle0" + _arg1)]; _local2.titleS.text = Text[("AchieveTitle0" + _arg1)]; _local2.descriptionC.text = Text[("AchieveDescription0" + _arg1)]; } else { _local2.titleC.text = Text[("AchieveTitle" + _arg1)]; _local2.titleS.text = Text[("AchieveTitle" + _arg1)]; _local2.descriptionC.text = Text[("AchieveDescription" + _arg1)]; }; _local2.scoreC.text = (padre.local_data.data.achScoreList[(_arg1 - 1)] + ""); _local2.progressC.text = (padre.local_data.data.achCount[(_arg1 - 1)] + ""); _local2.descriptionS.text = "Achievement Completed!"; _local2.scoreS.text = (padre.achieveSystem.achActualScore[(_arg1 - 1)] + ""); _local2.y = (-57.5 + (62.5 * (_arg1 - 1))); this.masc.addChild(_local2); return (_local2); } function exitWindow(){ interval.addEventListener(TimerEvent.TIMER, fadeOut); } function fadeIn(_arg1:TimerEvent):void{ alpha = (alpha + 0.1); if (alpha >= 1){ okButton.enabled = true; interval.removeEventListener(TimerEvent.TIMER, fadeIn); }; } public function upClick(_arg1:MouseEvent):void{ var _local2:*; if (navLevel > 0){ navLevel--; _local2 = 0; while (_local2 < achieves.length) { achieves[_local2].y = (achieves[_local2].y + (achieves[_local2].height / 2)); _local2++; }; }; } public function backClick(_arg1:MouseEvent):void{ exitWindow(); } function enterWindow(){ interval.addEventListener(TimerEvent.TIMER, fadeIn); interval.start(); } } }//package
Section 43
//AchieveSystem (AchieveSystem) package { import flash.display.*; import flash.events.*; import flash.utils.*; public class AchieveSystem { public var interval:Timer; public var padre:UICanvas; public var achieveScore:Number;// = 0 public var achObjective:Array; public var madeIt:Boolean; public var achCount:Array; public var achScoreList:Array; public var nivelEscalar:Array; public var achieveLevel:Number;// = 1 public var achMes:MovieClip; public var contador:int;// = 20 public var achActualScore:Array; public function AchieveSystem(){ achScoreList = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; achCount = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; achObjective = [1, 1, 1, 1, 5000, 3000, 3000, 3000, 3000, 3000, 3000, 25000]; achActualScore = [100, 200, 300, 600, 200, 400, 500, 600, 700, 800, 900, 1200]; nivelEscalar = [500, 1500, 3500, 6500, 10000]; achieveLevel = 1; achieveScore = 0; contador = 20; super(); } public function initAchievements(){ interval = new Timer((1000 / 24), 0); if (padre.local_data.data.achScoreList == undefined){ padre.local_data.data.achScoreList = achScoreList; padre.local_data.data.achieveScore = achieveScore; padre.local_data.data.achieveLevel = achieveLevel; padre.local_data.data.achCount = achCount; padre.local_data.flush(); }; } public function achMessage(_arg1:int, _arg2:Boolean){ exitWindow(); } public function exitWindow(){ interval.delay = (1000 / 24); interval.addEventListener(TimerEvent.TIMER, fadeOut); contador = (1500 / 24); interval.start(); } public function saveAchievement(_arg1:Number){ padre.local_data.data.achScoreList[_arg1] = achActualScore[_arg1]; padre.local_data.data.achieveScore = (padre.local_data.data.achieveScore + achActualScore[_arg1]); if ((((padre.local_data.data.achieveScore < nivelEscalar[0])) && ((padre.local_data.data.achieveLevel == 1)))){ padre.local_data.data.achieveLevel = 1; }; if ((((((padre.local_data.data.achieveScore >= nivelEscalar[0])) && ((padre.local_data.data.achieveScore < nivelEscalar[1])))) && ((padre.local_data.data.achieveLevel < 2)))){ padre.local_data.data.achieveLevel = 2; achMessage(0, true); }; if ((((((padre.local_data.data.achieveScore >= nivelEscalar[1])) && ((padre.local_data.data.achieveScore < nivelEscalar[2])))) && ((padre.local_data.data.achieveLevel < 3)))){ padre.local_data.data.achieveLevel = 3; achMessage(0, true); }; if ((((((padre.local_data.data.achieveScore >= nivelEscalar[2])) && ((padre.local_data.data.achieveScore < nivelEscalar[3])))) && ((padre.local_data.data.achieveLevel < 4)))){ padre.local_data.data.achieveLevel = 4; achMessage(0, true); }; if ((((((padre.local_data.data.achieveScore >= nivelEscalar[3])) && ((padre.local_data.data.achieveScore < nivelEscalar[4])))) && ((padre.local_data.data.achieveLevel < 5)))){ padre.local_data.data.achieveLevel = 5; achMessage(0, true); }; padre.local_data.flush(); } public function achControl(_arg1:int){ var _local2 = padre.local_data.data.achCount; var _local3 = _arg1; var _local4 = (_local2[_local3] + 1); _local2[_local3] = _local4; if (padre.local_data.data.achCount[_arg1] >= achObjective[_arg1]){ if (padre.local_data.data.achScoreList[_arg1] == 0){ saveAchievement(_arg1); padre.scoreSystem.submitScore(5, padre.local_data.data.achieveScore); achMessage(_arg1, false); }; padre.local_data.data.achCount[_arg1] = achObjective[_arg1]; }; } function fadeOut(_arg1:TimerEvent):void{ contador--; if (contador <= 0){ achMes.alpha = (achMes.alpha - 0.1); if (achMes.alpha <= 0){ interval.removeEventListener(TimerEvent.TIMER, fadeOut); padre.main.removeChild(achMes); }; }; } } }//package
Section 44
//AchMessageMC (AchMessageMC) package { import flash.display.*; import flash.text.*; public dynamic class AchMessageMC extends MovieClip { public var levelStatus:TextField; } }//package
Section 45
//AStar (AStar) package { public class AStar { public static const IMPOSIBLE:int = 3; public static const CERRADO:int = 2; public static const ABIERTO:int = 1; public static const PENDIENTE:int = 0; public static var lista:AStarNode; public static var levelData:Array; private static var bases:Array; private static var camino:Array; private static function initializaData(_arg1:int){ var _local2:int; var _local3:int; _local2 = 0; while (_local2 < levelData.length) { _local3 = 0; while (_local3 < levelData[_local2].length) { if (levelData[_local2][_local3].estado != IMPOSIBLE){ levelData[_local2][_local3].estado = PENDIENTE; levelData[_local2][_local3].costoHastaAqui = 0; if (_arg1 == Parametros.MaximaCantidadDeBases){ }; levelData[_local2][_local3].calcularTotal(_arg1); }; _local3++; }; _local2++; }; lista = null; } private static function search(_arg1:int){ var _local2:AStarNode; while (lista != null) { _local2 = findLowestAndRemoveIt(); if ((((_local2.i == bases[_arg1].i)) && ((_local2.j == bases[_arg1].j)))){ return; }; agregarVecinos(_local2.i, _local2.j, _local2.costoHastaAqui, _arg1); }; } private static function agregarVecinos(_arg1:int, _arg2:int, _arg3:int, _arg4:int){ var _local5:AStarNode; if ((_arg1 - 1) >= 0){ _local5 = levelData[(_arg1 - 1)][_arg2]; if (_local5.estado == PENDIENTE){ addNode(_local5, _arg1, _arg2, (_arg3 + 32), _arg4); } else { if (_local5.estado == ABIERTO){ if (_local5.costoHastaAqui > (_arg3 + 32)){ _local5.updateData((_arg3 + 10), _arg1, _arg2, _arg4); }; }; }; }; if ((_arg1 + 1) < levelData[0].length){ _local5 = levelData[(_arg1 + 1)][_arg2]; if (_local5.estado == PENDIENTE){ addNode(_local5, _arg1, _arg2, (_arg3 + 32), _arg4); } else { if (_local5.estado == ABIERTO){ if (_local5.costoHastaAqui > (_arg3 + 32)){ _local5.updateData((_arg3 + 32), _arg1, _arg2, _arg4); }; }; }; }; if ((_arg2 - 1) >= 0){ _local5 = levelData[_arg1][(_arg2 - 1)]; if (_local5.estado == PENDIENTE){ addNode(_local5, _arg1, _arg2, (_arg3 + 32), _arg4); } else { if (_local5.estado == ABIERTO){ if (_local5.costoHastaAqui > (_arg3 + 32)){ _local5.updateData((_arg3 + 32), _arg1, _arg2, _arg4); }; }; }; }; if ((_arg2 + 1) < levelData[0].length){ _local5 = levelData[_arg1][(_arg2 + 1)]; if (_local5.estado == PENDIENTE){ addNode(_local5, _arg1, _arg2, (_arg3 + 32), _arg4); } else { if (_local5.estado == ABIERTO){ if (_local5.costoHastaAqui > (_arg3 + 32)){ _local5.updateData((_arg3 + 32), _arg1, _arg2, _arg4); }; }; }; }; if (((((_arg1 - 1) >= 0)) && (((_arg2 - 1) >= 0)))){ if (((!((levelData[(_arg1 - 1)][_arg2].estado == IMPOSIBLE))) && (!((levelData[_arg1][(_arg2 - 1)].estado == IMPOSIBLE))))){ _local5 = levelData[(_arg1 - 1)][(_arg2 - 1)]; if (_local5.estado == PENDIENTE){ addNode(_local5, _arg1, _arg2, (_arg3 + 45), _arg4); } else { if (_local5.estado == ABIERTO){ if (_local5.costoHastaAqui > (_arg3 + 45)){ _local5.updateData((_arg3 + 45), _arg1, _arg2, _arg4); }; }; }; }; }; if (((((_arg1 - 1) >= 0)) && (((_arg2 + 1) < levelData[0].length)))){ if (((!((levelData[(_arg1 - 1)][_arg2].estado == IMPOSIBLE))) && (!((levelData[_arg1][(_arg2 + 1)].estado == IMPOSIBLE))))){ _local5 = levelData[(_arg1 - 1)][(_arg2 + 1)]; if (_local5.estado == PENDIENTE){ addNode(_local5, _arg1, _arg2, (_arg3 + 45), _arg4); } else { if (_local5.estado == ABIERTO){ if (_local5.costoHastaAqui > (_arg3 + 45)){ _local5.updateData((_arg3 + 45), _arg1, _arg2, _arg4); }; }; }; }; }; if (((((_arg1 + 1) < levelData.length)) && (((_arg2 + 1) < levelData[0].length)))){ if (((!((levelData[(_arg1 + 1)][_arg2].estado == IMPOSIBLE))) && (!((levelData[_arg1][(_arg2 + 1)].estado == IMPOSIBLE))))){ _local5 = levelData[(_arg1 + 1)][(_arg2 + 1)]; if (_local5.estado == PENDIENTE){ addNode(_local5, _arg1, _arg2, (_arg3 + 45), _arg4); } else { if (_local5.estado == ABIERTO){ if (_local5.costoHastaAqui > (_arg3 + 45)){ _local5.updateData((_arg3 + 45), _arg1, _arg2, _arg4); }; }; }; }; }; if (((((_arg1 + 1) < levelData.length)) && (((_arg2 - 1) >= 0)))){ if (((!((levelData[(_arg1 + 1)][_arg2].estado == IMPOSIBLE))) && (!((levelData[_arg1][(_arg2 - 1)].estado == IMPOSIBLE))))){ _local5 = levelData[(_arg1 + 1)][(_arg2 - 1)]; if (_local5.estado == PENDIENTE){ addNode(_local5, _arg1, _arg2, (_arg3 + 45), _arg4); } else { if (_local5.estado == ABIERTO){ if (_local5.costoHastaAqui > (_arg3 + 45)){ _local5.updateData((_arg3 + 45), _arg1, _arg2, _arg4); }; }; }; }; }; } private static function addNode(_arg1:AStarNode, _arg2:int, _arg3:int, _arg4:int, _arg5:int){ _arg1.estado = ABIERTO; _arg1.origenI = _arg2; _arg1.origenJ = _arg3; _arg1.costoHastaAqui = _arg4; _arg1.calcularTotal(_arg5); _arg1.prevNode = null; _arg1.nextNode = lista; if (lista != null){ lista.prevNode = _arg1; }; lista = _arg1; } public static function updateEstimate(_arg1:int, _arg2:int, _arg3:int, _arg4:int, _arg5:int){ var _local6:int; var _local7:int; _local6 = 0; while (_local6 < levelData.length) { _local7 = 0; while (_local7 < levelData[_local6].length) { if (levelData[_local6][_local7].estado != IMPOSIBLE){ if ((((_local6 == 7)) && ((_local7 == 7)))){ }; if (_local7 < _arg5){ levelData[_local6][_local7].estimadoDesdeAqui[_arg1] = (levelData[_local6][_local7].estimadoDesdeAqui[_arg1] + _arg2); } else { if (_local7 > _arg5){ levelData[_local6][_local7].estimadoDesdeAqui[_arg1] = (levelData[_local6][_local7].estimadoDesdeAqui[_arg1] - _arg2); } else { levelData[_local6][_local7].estimadoDesdeAqui[_arg1] = (levelData[_local6][_local7].estimadoDesdeAqui[_arg1] - Math.abs(_arg2)); }; }; if (_local6 < _arg4){ levelData[_local6][_local7].estimadoDesdeAqui[_arg1] = (levelData[_local6][_local7].estimadoDesdeAqui[_arg1] + _arg3); } else { if (_local6 > _arg4){ levelData[_local6][_local7].estimadoDesdeAqui[_arg1] = (levelData[_local6][_local7].estimadoDesdeAqui[_arg1] - _arg3); } else { levelData[_local6][_local7].estimadoDesdeAqui[_arg1] = (levelData[_local6][_local7].estimadoDesdeAqui[_arg1] - Math.abs(_arg3)); }; }; }; _local7++; }; _local6++; }; } private static function findLowestAndRemoveIt():AStarNode{ var _local1:AStarNode; var _local2:int; var _local3:AStarNode; _local1 = null; _local1 = lista; _local2 = int.MAX_VALUE; _local3 = null; while (_local1 != null) { if (_local1.total <= _local2){ if ((((Math.random() < 0.5)) || ((_local2 == int.MAX_VALUE)))){ _local2 = _local1.total; _local3 = _local1; }; }; _local1 = _local1.nextNode; }; if (_local3 != null){ if (_local3.prevNode != null){ _local3.prevNode.nextNode = _local3.nextNode; } else { lista = _local3.nextNode; }; if (_local3.nextNode != null){ _local3.nextNode.prevNode = _local3.prevNode; }; }; return (_local3); } public static function findPath(_arg1:Number, _arg2:Number, _arg3:int):Array{ var _local4:int; var _local5:int; var _local6:AStarNode; _local4 = int((_arg2 / 32)); if (_local4 < 0){ _local4 = 0; } else { if (_local4 >= levelData.length){ _local4 = (levelData.length - 1); }; }; _local5 = int((_arg1 / 32)); if (_local5 < 0){ _local5 = 0; } else { if (_local5 >= levelData[0].length){ _local5 = (levelData[0].length - 1); }; }; camino = new Array(); initializaData(_arg3); levelData[_local4][_local5].estado = ABIERTO; levelData[_local4][_local5].origenI = (levelData[_local4][_local5].origenJ = -1); levelData[_local4][_local5].costoHastaAqui = 0; levelData[_local4][_local5].calcularTotal(_arg3); lista = levelData[_local4][_local5]; lista.prevNode = (lista.nextNode = null); search(_arg3); _local6 = levelData[bases[_arg3].i][bases[_arg3].j]; while (((!((_local6.origenI == -1))) && (!((_local6.origenJ == -1))))) { camino.push(_local6.i); camino.push(_local6.j); _local6 = levelData[_local6.origenI][_local6.origenJ]; }; camino.push(_local6.i); camino.push(_local6.j); return (camino); } public static function buildData(_arg1:Array, _arg2:Player){ var _local3:int; var _local4:int; var _local5:int; var _local6:int; var _local7:int; levelData = new Array(_arg1.length); bases = _arg2.bases; _local3 = Math.floor((_arg2.posicion.X / Parametros.TamanyoTile)); _local4 = Math.floor((_arg2.posicion.Y / Parametros.TamanyoTile)); _local5 = 0; while (_local5 < _arg1.length) { levelData[_local5] = new Array(_arg1[_local5].length); _local6 = 0; while (_local6 < _arg1[_local5].length) { levelData[_local5][_local6] = new AStarNode(_local5, _local6); if (_arg1[_local5][_local6] >= 1){ levelData[_local5][_local6].estado = IMPOSIBLE; }; _local7 = 0; while (_local7 < bases.length) { levelData[_local5][_local6].estimadoDesdeAqui[_local7] = ((Math.abs((bases[_local7].j - _local6)) + Math.abs((bases[_local7].i - _local5))) * Parametros.TamanyoTile); _local7++; }; levelData[_local5][_local6].estimadoDesdeAqui[Parametros.MaximaCantidadDeBases] = ((Math.abs((_local3 - _local5)) + Math.abs((_local4 - _local6))) * Parametros.TamanyoTile); _local6++; }; _local5++; }; } } }//package
Section 46
//AStarNode (AStarNode) package { public class AStarNode { public var total:int; public var costoHastaAqui:int; public var prevNode:AStarNode; public var estimadoDesdeAqui:Array; public var origenI:int; public var origenJ:int; public var nextNode:AStarNode; public var estado:int; public var i:int; public var j:int; public function AStarNode(_arg1:int, _arg2:int){ this.i = _arg1; this.j = _arg2; estimadoDesdeAqui = new Array((Parametros.MaximaCantidadDeBases + 1)); } public function updateData(_arg1:int, _arg2:int, _arg3:int, _arg4:int){ this.costoHastaAqui = _arg1; origenI = _arg2; origenJ = _arg3; calcularTotal(_arg4); } public function calcularTotal(_arg1:int){ total = (costoHastaAqui + estimadoDesdeAqui[_arg1]); } } }//package
Section 47
//Auch (Auch) package { import flash.media.*; public dynamic class Auch extends Sound { } }//package
Section 48
//AutoBarrel (AutoBarrel) package { import flash.display.*; public dynamic class AutoBarrel extends MovieClip { } }//package
Section 49
//Bala (Bala) package { import flash.display.*; import flash.events.*; import flash.utils.*; public class Bala extends ObjetoListaEnlazada { public var level:CanvasScenario; public var padre:MovieClip; public var speed:Number;// = 15 public var radioDisparo:Number;// = 100 public var interval:Timer; public var radioObjetivo:Number; public var posicion:Vector2D; public var movieClip:MovieClip; public var tipoMuerte:int; public var killIt:Boolean;// = false public var isPlayer:Boolean;// = false public var velocidad:Vector2D; public function Bala(_arg1:CanvasScenario, _arg2:Number, _arg3:Number, _arg4:MovieClip, _arg5:Number, _arg6:Number, _arg7:Number, _arg8:Boolean){ var _local9:*; var _local10:*; var _local11:Number; var _local12:Number; speed = 15; radioDisparo = 100; killIt = false; isPlayer = false; super(); this.level = _arg1; padre = _arg4; posicion = new Vector2D(); posicion.X = _arg2; posicion.Y = _arg3; movieClip = new bala_mc(); _arg4.addChild(movieClip); movieClip.x = posicion.X; movieClip.y = posicion.Y; if (_arg8 == false){ speed = 2; }; this.velocidad = new Vector2D(); _local9 = ((_arg6 - padre.x) - _arg2); _local10 = ((_arg7 - padre.y) - _arg3); _local11 = Math.sqrt(((_local9 * _local9) + (_local10 * _local10))); this.velocidad.X = ((speed * _local9) / _local11); this.velocidad.Y = ((speed * _local10) / _local11); radioObjetivo = (radioDisparo = _arg5); this.isPlayer = _arg8; _local12 = Math.atan((velocidad.Y / velocidad.X)); if ((_arg2 + _arg4.x) > _arg6){ movieClip.rotation = (((_local12 * 180) / 3.14) + 180); } else { movieClip.rotation = ((_local12 * 180) / 3.14); }; if (_arg8 == true){ if (_arg1.player.danyoDisparo < 4){ _arg1.padre.padre.soundSystem.gunA.play(0, 1, _arg1.padre.padre.soundSystem.volPrincipal); movieClip.gotoAndStop(1); } else { if ((((_arg1.player.danyoDisparo >= 4)) && ((_arg1.player.danyoDisparo < 5)))){ _arg1.padre.padre.soundSystem.gunAA.play(0, 1, _arg1.padre.padre.soundSystem.volPrincipal); movieClip.gotoAndStop(2); } else { if ((((_arg1.player.danyoDisparo >= 5)) && ((_arg1.player.danyoDisparo < 6)))){ _arg1.padre.padre.soundSystem.gunB.play(0, 1, _arg1.padre.padre.soundSystem.volPrincipal); movieClip.gotoAndStop(3); } else { if ((((_arg1.player.danyoDisparo >= 6)) && ((_arg1.player.danyoDisparo < 7)))){ _arg1.padre.padre.soundSystem.gunBB.play(0, 1, _arg1.padre.padre.soundSystem.volPrincipal); movieClip.gotoAndStop(4); } else { if ((((_arg1.player.danyoDisparo >= 7)) && ((_arg1.player.danyoDisparo < 8)))){ _arg1.padre.padre.soundSystem.gunC.play(0, 1, _arg1.padre.padre.soundSystem.volPrincipal); movieClip.gotoAndStop(5); } else { if ((((_arg1.player.danyoDisparo >= 8)) && ((_arg1.player.danyoDisparo < 9)))){ _arg1.padre.padre.soundSystem.gunC.play(0, 1, _arg1.padre.padre.soundSystem.volPrincipal); movieClip.gotoAndStop(6); } else { if ((((_arg1.player.danyoDisparo >= 9)) && ((_arg1.player.danyoDisparo < 10)))){ _arg1.padre.padre.soundSystem.gunC.play(0, 1, _arg1.padre.padre.soundSystem.volPrincipal); movieClip.gotoAndStop(7); } else { if ((((_arg1.player.danyoDisparo >= 10)) && ((_arg1.player.danyoDisparo < 11)))){ _arg1.padre.padre.soundSystem.gunC.play(0, 1, _arg1.padre.padre.soundSystem.volPrincipal); movieClip.gotoAndStop(8); } else { if ((((_arg1.player.danyoDisparo >= 11)) && ((_arg1.player.danyoDisparo < 12)))){ _arg1.padre.padre.soundSystem.gunF.play(0, 1, _arg1.padre.padre.soundSystem.volPrincipal); movieClip.gotoAndStop(9); } else { if (_arg1.player.danyoDisparo >= 12){ _arg1.padre.padre.soundSystem.gunFF.play(0, 1, _arg1.padre.padre.soundSystem.volPrincipal); movieClip.gotoAndStop(10); }; }; }; }; }; }; }; }; }; }; } else { movieClip.gotoAndStop("enemigo1"); }; this.movieClip.x = (this.movieClip.x + (velocidad.X / 2)); this.movieClip.y = (this.movieClip.y + (velocidad.Y / 2)); interval = new Timer((1000 / 30), 0); interval.addEventListener(TimerEvent.TIMER, update); interval.start(); } public function update(_arg1:TimerEvent):void{ var _local2:DisparableVisible; var _local3:Vector2D; var _local4:MovieClip; var _local5:Number; if (level.padre.isRun){ this.movieClip.x = (this.movieClip.x + velocidad.X); this.movieClip.y = (this.movieClip.y + velocidad.Y); radioDisparo = (radioDisparo - speed); if (level.collisionMap[Math.floor((movieClip.y / 32))][Math.floor((movieClip.x / 32))] == 1){ killIt = true; if (isPlayer == true){ tipoMuerte = 1; } else { tipoMuerte = 3; }; }; if (killIt == false){ if (isPlayer == true){ _local2 = DisparableVisible(level.listaDeEnemigosVisibles.primerObjeto); while (_local2 != null) { _local3 = _local2.disparable.posicion; if ((((((((((movieClip.x > (_local3.X - 20))) && ((movieClip.x < (_local3.X + 20))))) && ((movieClip.y > (_local3.Y - 20))))) && ((movieClip.y < (_local3.Y + 20))))) && (!(_local2.disparable.muerto)))){ velocidad.X = (velocidad.X * level.player.pushBack); velocidad.Y = (velocidad.Y * level.player.pushBack); _local2.disparable.sufrirDanyo(level.player.danyoDisparo, 0, velocidad); killIt = true; tipoMuerte = 2; _local2 = null; } else { _local2 = DisparableVisible(_local2.sgte); }; }; } else { if (((((((((!((level.player.movieClip == null))) && ((movieClip.x > (level.player.movieClip.x - 10))))) && ((movieClip.x < (level.player.movieClip.x + 10))))) && ((movieClip.y > (level.player.movieClip.y - 16))))) && ((movieClip.y < (level.player.movieClip.y + 16))))){ level.player.sufrirDanyo(0.05); killIt = true; tipoMuerte = 3; }; }; if ((((radioDisparo <= (radioObjetivo / 1.2))) && ((killIt == false)))){ movieClip.alpha = (movieClip.alpha / 1.5); if (radioDisparo <= 0){ killIt = true; }; }; }; if (killIt){ interval.removeEventListener(TimerEvent.TIMER, update); switch (tipoMuerte){ case 1: if ((((level.player.danyoDisparo >= 3)) && ((level.player.danyoDisparo < 7)))){ _local5 = Math.floor((Math.random() * 4)); switch (_local5){ case 0: level.padre.padre.soundSystem.rebote1.play(0, 1, level.padre.padre.soundSystem.volPrincipal); break; case 1: level.padre.padre.soundSystem.rebote2.play(0, 1, level.padre.padre.soundSystem.volPrincipal); break; case 2: level.padre.padre.soundSystem.rebote3.play(0, 1, level.padre.padre.soundSystem.volPrincipal); break; case 3: level.padre.padre.soundSystem.rebote4.play(0, 1, level.padre.padre.soundSystem.volPrincipal); break; case 4: level.padre.padre.soundSystem.rebote4.play(0, 1, level.padre.padre.soundSystem.volPrincipal); break; }; _local4 = new muerteBalaMC(); _local4.x = movieClip.x; _local4.y = movieClip.y; padre.addChild(_local4); _local4.scaleX = (_local4.scaleX * 0.25); _local4.scaleY = (_local4.scaleY * 0.25); _local4.alpha = 1; _local4.play(); } else { if ((((level.player.danyoDisparo >= 9)) && ((level.player.danyoDisparo < 11)))){ _local4 = new ImpactoEnEnemigo_(); _local4.x = movieClip.x; _local4.y = movieClip.y; padre.addChild(_local4); _local4.alpha = 1; _local4.play(); } else { if ((((level.player.danyoDisparo >= 7)) && ((level.player.danyoDisparo < 9)))){ _local4 = new ImpactoEnEnemigo_(); _local4.x = movieClip.x; _local4.y = movieClip.y; padre.addChild(_local4); _local4.alpha = 1; _local4.play(); } else { if (level.player.danyoDisparo >= 11){ level.padre.padre.soundSystem.exploRocket.play(0, 1, level.padre.padre.soundSystem.volPrincipal); _local4 = new explocion_mc(); _local4.x = movieClip.x; _local4.y = movieClip.y; padre.addChild(_local4); _local4.scaleX = (_local4.scaleX * 0.5); _local4.scaleY = (_local4.scaleY * 0.5); _local4.alpha = 1; _local4.play(); }; }; }; }; break; case 2: if (level.player.danyoDisparo >= 11){ level.padre.padre.soundSystem.exploRocket.play(0, 1, level.padre.padre.soundSystem.volPrincipal); _local4 = new explocion_mc(); _local4.x = movieClip.x; _local4.y = movieClip.y; padre.addChild(_local4); _local4.scaleX = (_local4.scaleX * 0.5); _local4.scaleY = (_local4.scaleY * 0.5); _local4.alpha = 1; _local4.play(); } else { if ((((level.player.danyoDisparo >= 7)) && ((level.player.danyoDisparo < 9)))){ _local4 = new explocion_mc(); _local4.x = movieClip.x; _local4.y = movieClip.y; padre.addChild(_local4); _local4.scaleX = (_local4.scaleX * 0.25); _local4.scaleY = (_local4.scaleY * 0.25); _local4.alpha = 1; _local4.play(); } else { if ((((level.player.danyoDisparo >= 9)) && ((level.player.danyoDisparo < 11)))){ _local4 = new ImpactoEnEnemigo_(); _local4.x = movieClip.x; _local4.y = movieClip.y; padre.addChild(_local4); _local4.alpha = 1; _local4.play(); } else { if ((((level.player.danyoDisparo >= 3)) && ((level.player.danyoDisparo < 7)))){ _local4 = new ImpactoEnEnemigo(); _local4.x = movieClip.x; _local4.y = movieClip.y; padre.addChild(_local4); _local4.alpha = 1; _local4.play(); }; }; }; }; break; case 3: level.padre.padre.soundSystem.impactoEnemigo1.play(0, 1, level.padre.padre.soundSystem.volPrincipal); _local4 = new muerteBalaMC(); _local4.x = movieClip.x; _local4.y = movieClip.y; padre.addChild(_local4); _local4.scaleX = (_local4.scaleX * 0.25); _local4.scaleY = (_local4.scaleY * 0.25); _local4.alpha = 1; _local4.play(); break; }; this.padre.removeChild(this.movieClip); level.listaDeBalas.removerObjeto(this); }; }; } } }//package
Section 50
//bala_mc (bala_mc) package { import flash.display.*; public dynamic class bala_mc extends MovieClip { public function bala_mc(){ addFrameScript(0, frame1, 1, frame2, 2, frame3, 3, frame4, 4, frame5, 5, frame6, 6, frame7, 7, frame8, 8, frame9, 9, frame10, 10, frame11); } function frame10(){ stop(); } function frame3(){ stop(); } function frame6(){ stop(); } function frame7(){ stop(); } function frame1(){ stop(); } function frame4(){ stop(); } function frame5(){ stop(); } function frame9(){ stop(); } function frame8(){ stop(); } function frame2(){ stop(); } function frame11(){ stop(); } } }//package
Section 51
//BalaMC (BalaMC) package { import flash.display.*; public dynamic class BalaMC extends MovieClip { } }//package
Section 52
//Barrel (Barrel) package { import flash.display.*; public dynamic class Barrel extends MovieClip { } }//package
Section 53
//Base (Base) package { import flash.display.*; public class Base { public var barra:MovieClip; public var rayCounter:int; public var level:CanvasScenario; public var _domMask:MovieClip; public var id:int; public var fireWeapon:Function; public var movieClip:MovieClip; public var isConquered:Boolean; public var isAttacked:Boolean; public var radioDisparoSq:Number;// = 2500 public var machineGunCounter:int;// = 0 public var rayMC:MovieClip; public var currentRotacion:Number; public var conqObjective:int;// = 200 public var energiaInicial:Number; public var domMC:MovieClip; public var posicion:Vector2D; public var i:int; public var j:int; public var deltaAim:Vector2D; public var energia:Number;// = 0 public var isConquering:Boolean; public var conqProgress:int; public function Base(_arg1:int, _arg2:int, _arg3:int, _arg4:CanvasScenario, _arg5:Boolean){ energia = 0; radioDisparoSq = (Parametros.RadioDisparoBase * Parametros.RadioDisparoBase); machineGunCounter = 0; conqObjective = 200; super(); isConquering = false; isConquered = false; isAttacked = false; this.id = _arg1; this.i = _arg2; this.j = _arg3; posicion = new Vector2D(); posicion.X = ((_arg3 * Parametros.TamanyoTile) + (Parametros.TamanyoTile / 2)); posicion.Y = ((_arg2 * Parametros.TamanyoTile) + (Parametros.TamanyoTile / 2)); this.level = _arg4; if (_arg5 == false){ domMC = new domCircle(); domMC.x = (_arg3 * Parametros.TamanyoTile); domMC.y = (_arg2 * Parametros.TamanyoTile); _arg4.map.addChild(domMC); domMC.visible = true; _domMask = domMC.domMask; _domMask.scaleX = (conqProgress / conqObjective); conqObjective = 2000; }; deltaAim = new Vector2D(); movieClip = new BaseMC(); movieClip.visible = false; movieClip.x = posicion.X; movieClip.y = posicion.Y; barra = new EnergyBar(); barra.visible = false; barra.y = (movieClip.y + (movieClip.height / 2)); barra.x = movieClip.x; _arg4.map.addChild(barra); _arg4.map.addChild(movieClip); rayMC = new Rayo(); rayMC.visible = false; _arg4.map.addChild(rayMC); fireWeapon = fireMachineGun; } function fireRay(){ deltaAim.normalize(20); rayMC.x = (deltaAim.X + movieClip.x); rayMC.y = (deltaAim.Y + movieClip.y); currentRotacion = (90 - (Math.atan2(-(deltaAim.Y), deltaAim.X) * (180 / Math.PI))); rayMC.rotation = currentRotacion; if (currentRotacion < -22.5){ currentRotacion = (currentRotacion + 360); }; currentRotacion = (currentRotacion + 22.5); currentRotacion = ((Math.floor((currentRotacion / 45)) * 10) + 1); movieClip.gotoAndStop(currentRotacion); rayMC.visible = true; rayCounter = 2; deltaAim.X = (deltaAim.X * 5); deltaAim.Y = (deltaAim.Y * 5); } public function revivir(){ movieClip.visible = true; energia = (energiaInicial = Parametros.EnergiaInicialBase); barra.green.scaleX = 1; barra.green.visible = true; barra.visible = true; level.collisionMap[i][j] = 1; } public function update(){ if (rayCounter > 0){ rayCounter--; } else { rayMC.visible = false; }; fireWeapon(); } function fireMachineGun(){ var _local1:Enemigo; if (machineGunCounter <= 0){ _local1 = level.getCloserEnemy(posicion, radioDisparoSq); if (_local1 != null){ deltaAim.subAndAssign(_local1.posicion, posicion); level.newAddBullet(posicion.X, posicion.Y, 150, _local1.posicion.X, _local1.posicion.Y, false); machineGunCounter = Parametros.BaseMachineGunReload; }; } else { if (machineGunCounter > 0){ machineGunCounter--; }; }; } public function reset(){ isConquered = false; isConquering = false; conqProgress = 0; domMC.gotoAndStop(1); _domMask.scaleX = (conqProgress / conqObjective); } public function sufrirDanyo(_arg1:Number){ energia = (energia - _arg1); if (energia > 0){ barra.green.scaleX = (energia / energiaInicial); } else { barra.green.visible = false; movieClip.visible = false; rayMC.visible = false; barra.visible = false; level.collisionMap[i][j] = 0; level.torretaDestruida(id); }; } public function setPosicion(_arg1:Number, _arg2:Number, _arg3:int, _arg4:int){ this.i = _arg3; this.j = _arg4; this.posicion.X = _arg1; this.posicion.Y = _arg2; } public function conquestProgress(_arg1:Boolean){ if (_arg1){ conqProgress = (conqProgress + 10); _domMask.scaleX = (conqProgress / conqObjective); if (conqProgress >= conqObjective){ if (level.padre.player.domination == (level.baseEsperada.length - 1)){ level.padre.hudMenu.conqueringMessage(false); level.padre.hudMenu.pointControledMessage(true); } else { level.padre.hudMenu.conqueringMessage(false); level.padre.hudMenu.pointControledMessage(false); }; isConquered = true; conqProgress = conqObjective; domMC.gotoAndStop(3); level.player._actionMessage.gotoAndPlay(42); level.player.points++; level.padre.hudMenu._totalPoints.text = ("" + level.player.points); level.padre.hudMenu.upgradeUpgrade(level.player.points); } else { isConquered = false; }; } else { isConquered = false; if (conqProgress > 0){ if (conqProgress <= 0){ conqProgress = 0; }; _domMask.scaleX = (conqProgress / conqObjective); }; }; } } }//package
Section 54
//BaseMC (BaseMC) package { import flash.display.*; public dynamic class BaseMC extends MovieClip { public function BaseMC(){ addFrameScript(0, frame1, 10, frame11, 20, frame21, 30, frame31, 40, frame41, 50, frame51, 60, frame61, 70, frame71); } function frame71(){ stop(); } function frame1(){ stop(); } function frame21(){ stop(); } function frame31(){ stop(); } function frame11(){ stop(); } function frame41(){ stop(); } function frame51(){ stop(); } function frame61(){ stop(); } } }//package
Section 55
//bolaFuego_mc (bolaFuego_mc) package { import flash.display.*; public dynamic class bolaFuego_mc extends MovieClip { } }//package
Section 56
//bombaMinaGas_mc (bombaMinaGas_mc) package { import flash.display.*; public dynamic class bombaMinaGas_mc extends MovieClip { } }//package
Section 57
//bombaMinaHielo_mc (bombaMinaHielo_mc) package { import flash.display.*; public dynamic class bombaMinaHielo_mc extends MovieClip { } }//package
Section 58
//Bonus (Bonus) package { import flash.media.*; public dynamic class Bonus extends Sound { } }//package
Section 59
//BonusObtained (BonusObtained) package { import flash.display.*; import flash.events.*; import flash.utils.*; public dynamic class BonusObtained extends MovieClip { public var actualTic:Number; public var interval:Timer; public function BonusObtained(){ addFrameScript(0, frame1); } function frame1(){ actualTic = 3; interval = new Timer(1000, 0); interval.addEventListener(TimerEvent.TIMER, tic); interval.start(); } public function tic(_arg1:TimerEvent):void{ this.actualTic--; if (this.actualTic == 0){ this.interval.stop(); this.interval.removeEventListener(TimerEvent.TIMER, this.tic); this.parent.removeChild(this); }; } } }//package
Section 60
//Boss (Boss) package { import flash.display.*; public dynamic class Boss extends MovieClip { } }//package
Section 61
//BumA (BumA) package { import flash.media.*; public dynamic class BumA extends Sound { } }//package
Section 62
//Canvas (Canvas) package { import flash.display.*; import flash.events.*; import flash.utils.*; public class Canvas extends MovieClip { var mouseInLevel:Vector2D; public var padre:UICanvas; public var canvasScenario:CanvasScenario; public var gameOverMC:MovieClip; public var isRun:Boolean; public var dificultad:int; public var waveHud:MovieClip; var difference:int;// = 33 public var cursor:MovieClip; public var isWin:Boolean; var lastDate:uint;// = 0 var newDate:Date; public var intervalo:Timer; private var _afterTime:int;// = 0 private var ingame:Boolean; private var _beforeTime:int;// = 0 var mouseInScreen:Vector2D; private var _sleepTime:int;// = 0 public var FrameRate:Number;// = 30 private var _timeDiff:int;// = 0 private var _overSleepTime:int;// = 0 public var player:Player; private var _excess:int;// = 0 public var hudMenu:HudMenu; public static const APPLICATION_HEIGHT:Number = 400; public static const APPLICATION_WIDTH:Number = (550 - HUD_WIDTH); public static const FRAME_RATE:int = 30; public static const HUD_WIDTH:Number = 80; public function Canvas(){ FrameRate = 30; lastDate = 0; difference = 33; _beforeTime = 0; _afterTime = 0; _timeDiff = 0; _sleepTime = 0; _overSleepTime = 0; _excess = 0; super(); ingame = true; isWin = false; isRun = true; difference = 33; newDate = new Date(); lastDate = newDate.time; difference = (newDate.time - lastDate); lastDate = newDate.time; } public function Load(_arg1:int){ this.dificultad = _arg1; mouseInLevel = new Vector2D(); mouseInScreen = new Vector2D(); canvasScenario = new CanvasScenario(this, APPLICATION_WIDTH, APPLICATION_HEIGHT, _arg1); player = new Player(this, canvasScenario); canvasScenario.setPlayer(player); this.parent.stage.addEventListener(MouseEvent.MOUSE_MOVE, mouseUpdate); waveHud = new WaveHud(); this.addChild(waveHud); waveHud.y = (400 - 32); switch (_arg1){ case 1: waveHud.waveBar.gotoAndStop(1); break; case 2: waveHud.waveBar.gotoAndStop(2); break; case 3: waveHud.waveBar.gotoAndStop(2); break; case 4: waveHud.waveBar.gotoAndStop(3); break; }; hudMenu = new HudMenu(this, canvasScenario, player); this.addChild(hudMenu); trace(("Definimos Intervalo: " + difference)); difference = 33; lastDate = newDate.time; newDate = new Date(); difference = (newDate.time - lastDate); lastDate = newDate.time; intervalo = new Timer((1000 / this.FrameRate), 0); intervalo.addEventListener(TimerEvent.TIMER, run); intervalo.start(); player.updateEnergyCounter(); player.updateExperience(0); isWin = false; isRun = true; hudMenu.gameIntro(); } public function salidaLocal(){ intervalo.removeEventListener(TimerEvent.TIMER, run); gameOverMC.backB.removeEventListener(MouseEvent.CLICK, backClick); gameOverMC.tryB.removeEventListener(MouseEvent.CLICK, tryClick); hudMenu = null; waveHud = null; cursor = null; player = null; mouseInLevel = null; mouseInScreen = null; padre = null; intervalo = null; canvasScenario = null; gameOverMC = null; } public function tryClick(_arg1:MouseEvent):void{ padre.exitGame(true); } function mouseUpdate(_arg1:MouseEvent){ mouseInScreen.X = _arg1.stageX; mouseInScreen.Y = _arg1.stageY; } function run(_arg1:TimerEvent):void{ if (ingame){ if ((((canvasScenario.currentWave >= 1)) && (!((hudMenu.inGameIntro == null))))){ this.removeChild(hudMenu.inGameIntro); hudMenu.inGameIntro = null; }; canvasScenario.toLevelCoords(mouseInScreen, mouseInLevel); newDate = new Date(); difference = (newDate.time - lastDate); lastDate = newDate.time; if (!player.update(mouseInLevel, difference)){ gameOverMC = new GameOverClip(); gameOverMC.x = (APPLICATION_WIDTH / 2); gameOverMC.y = (APPLICATION_HEIGHT / 2); this.addChild(gameOverMC); if (isWin == true){ gameOverMC.gotoAndStop(2); padre.scoreSystem.submitScore(1, canvasScenario.player.score); padre.achieveSystem.achControl((dificultad - 1)); }; canvasScenario.player.movieClip.stage.removeEventListener(KeyboardEvent.KEY_DOWN, canvasScenario.player.onKeyDown); canvasScenario.player.movieClip.stage.removeEventListener(KeyboardEvent.KEY_UP, canvasScenario.player.onKeyUp); canvasScenario.player.movieClip.stage.removeEventListener(MouseEvent.MOUSE_DOWN, canvasScenario.player.onClick); canvasScenario.player.movieClip.stage.removeEventListener(MouseEvent.MOUSE_UP, canvasScenario.player.onUnclick); gameOverMC.backB.addEventListener(MouseEvent.CLICK, backClick); gameOverMC.tryB.addEventListener(MouseEvent.CLICK, tryClick); gameOverMC.button_gameover_moregames.addEventListener(MouseEvent.CLICK, padre.onCLick1); ingame = false; }; canvasScenario.update(difference); }; } public function backClick(_arg1:MouseEvent):void{ padre.exitGame(false); } } }//package
Section 63
//CanvasScenario (CanvasScenario) package { import flash.display.*; public class CanvasScenario extends MovieClip { public var numeroOleadas:int; public var padre:Canvas; public var listaDeBalas:ListaEnlazada; var currentWave:Number;// = 0 public var verticalWalls:Array; public var horizontalWalls:Array; private var spawnPoints:Array; var conqAny:Boolean;// = false public var mapDimensions:Vector2D; public var parametrosOlas:Array; private var spawnPointsRadio:int;// = 1 public var timeBetween:Number; public var baseEsperada:Array; public var halfScreenHeight:Number; public var halfScreenWidth:Number; public var posInitPX:Number;// = 0 public var posInitPY:Number;// = 0 private var mapLimits:Vector2D; public var collisionMap:Array; var timeToNextWave:Number;// = 5000 public var player:Player; public var objectBeingFollowed:MovieClip; public var listaDeEnemigosVisibles:ListaEnlazada; public var listaDeMinas:ListaEnlazada; private var spawnPointsEsperado:Array; public var healthEsperada:Array; private var basePosition:Vector2D; var enemigosRemaining:int;// = 0 public var dificultad:int; public var map:MovieClip; public var listaDeDinamitas:ListaEnlazada; var proximoEnemigoMs:int;// = 0 public var listaDeEnemigos:ListaEnlazada; public function CanvasScenario(_arg1:Canvas, _arg2:Number, _arg3:Number, _arg4:int){ verticalWalls = new Array(); horizontalWalls = new Array(); spawnPointsRadio = 1; currentWave = 0; timeToNextWave = Parametros.FirstWave; enemigosRemaining = 0; proximoEnemigoMs = 0; posInitPX = 0; posInitPY = 0; conqAny = false; super(); padre = _arg1; this.dificultad = _arg4; halfScreenWidth = (_arg2 / 2); halfScreenHeight = (_arg3 / 2); switch (_arg4){ case 1: map = new GatoMapStill(); _arg1.addChild(map); collisionMap = [[1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [1, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 1, 1, 0, 0, 0, 0, 0, 1], [1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 1], [1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 1], [1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 1], [1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 1], [1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 1], [1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 1], [1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 1], [1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 1], [1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 1], [1, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1], [1, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1], [1, 1, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]]; spawnPointsEsperado = [[8, 4], [3, 10], [15, 14]]; setSpawnPoints(); baseEsperada = [[3, 4], [16, 3], [3, 13]]; healthEsperada = [[9, 9], [-5, -5]]; Parametros.MaximaCantidadDeBases = 3; parametrosOlas = [[0], [1000, [5, 9, 0, 1, 0.1], [0, 15, 0, 1, 0.1], [0, 21, 0, 1, 0.2], [0, 15, 0, 1.5, 0.3], [0, 30, 0, 1.5, 0.2], [0, 80, 0, 1.3, 0.25], [0, 30, 0, 2, 0.2], [0, 160, 0, 1.6, 0.25]], [1000, [8], [0], [0], [0], [0], [0], [0], [0]], [1000, [0], [5], [0], [0], [0], [0], [0], [0]], [1000, [10], [0], [0], [0], [0], [0], [0], [0]], [1000, [5], [0], [0], [0], [0], [1], [0], [0]], [1000, [0], [5], [0], [0], [0], [0], [0], [0]], [1000, [0], [8], [0], [0], [0], [0], [0], [0]], [1000, [5], [0], [5], [0], [0], [0], [0], [0]], [1000, [0], [10], [0], [0], [0], [0], [0], [0]], [1000, [0], [5], [0], [0], [0], [1], [0], [0]], [1000, [0], [0], [5], [0], [0], [0], [0], [0]], [1000, [0], [0], [8], [0], [0], [0], [0], [0]], [1000, [0], [5], [0], [5], [0], [0], [0], [0]], [1000, [0], [0], [10], [0], [0], [0], [0], [0]], [1000, [0], [0], [5], [0], [0], [2], [0], [0]], [1000, [0], [0], [0], [5], [0], [0], [0], [0]], [1000, [0], [0], [0], [8], [0], [0], [0], [0]], [1000, [0], [0], [5], [0], [5], [0], [0], [0]], [1000, [0], [0], [0], [10], [0], [0], [0], [0]], [1000, [0], [0], [0], [5], [0], [2], [0], [0]], [1000, [0], [0], [0], [0], [5], [0], [0], [0]], [1000, [0], [0], [0], [0], [8], [0], [0], [0]], [1000, [0], [0], [0], [5], [0], [0], [5], [0]], [1000, [0], [0], [0], [0], [10], [0], [0], [0]], [1000, [0], [0], [0], [0], [5], [3], [0], [0]], [1000, [0], [10], [0], [5], [0], [0], [0], [0]], [1000, [0], [0], [10], [0], [5], [0], [0], [0]], [1000, [0], [0], [0], [10], [0], [0], [5], [0]], [1000, [0], [0], [5], [0], [0], [0], [10], [0]], [2000, [0], [0], [0], [0], [0], [6], [0], [0]]]; timeBetween = 40000; numeroOleadas = 30; posInitPX = 300; posInitPY = 300; break; case 2: map = new MapaNormal(); _arg1.addChild(map); collisionMap = [[1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 0, 0, 0, 0, 0, 1, 1, 0, 1, 1, 1, 0, 0, 0, 1, 1, 1, 1, 1], [1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1], [1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1], [1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 1], [1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 1, 1, 0, 0, 0, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 1, 1, 1, 1, 1], [1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 1], [1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1], [1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1], [1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1], [1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0, 0, 1], [1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 1], [1, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 1], [1, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1], [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]]; spawnPointsEsperado = [[2, 9], [16, 3], [13, 13]]; setSpawnPoints(); baseEsperada = [[2, 3], [2, 13], [14, 9], [19, 3], [17, 14]]; healthEsperada = [[9, 3], [6, 11]]; Parametros.MaximaCantidadDeBases = 5; parametrosOlas = [[0], [750, [5, 9, 0, 1.1, 0.1], [0, 15, 0, 1.1, 0.1], [0, 21, 0, 1.1, 0.2], [0, 15, 0, 1.6, 0.3], [0, 30, 0, 1.6, 0.2], [0, 80, 0, 1.4, 0.24], [0, 30, 0, 2.1, 0.2], [0, 160, 0, 1.7, 0.25]], [750, [8], [0], [0], [0], [0], [0], [0], [0]], [750, [0], [5], [0], [0], [0], [0], [0], [0]], [750, [10], [0], [0], [0], [0], [0], [0], [0]], [750, [5], [0], [0], [0], [0], [1], [0], [0]], [750, [0], [5], [0], [0], [0], [0], [0], [0]], [750, [0], [8], [0], [0], [0], [0], [0], [0]], [750, [5], [0], [5], [0], [0], [0], [0], [0]], [750, [0], [10], [0], [0], [0], [0], [0], [0]], [750, [0], [5], [0], [0], [0], [1], [0], [0]], [750, [0], [0], [5], [0], [0], [0], [0], [0]], [750, [0], [0], [8], [0], [0], [0], [0], [0]], [750, [0], [5], [0], [5], [0], [0], [0], [0]], [750, [0], [0], [10], [0], [0], [0], [0], [0]], [750, [0], [0], [5], [0], [0], [2], [0], [0]], [750, [0], [0], [0], [5], [0], [0], [0], [0]], [750, [0], [0], [0], [8], [0], [0], [0], [0]], [750, [0], [0], [5], [0], [5], [0], [0], [0]], [750, [0], [0], [0], [10], [0], [0], [0], [0]], [750, [0], [0], [0], [5], [0], [2], [0], [0]], [750, [0], [0], [0], [0], [5], [0], [0], [0]], [750, [0], [0], [0], [0], [8], [0], [0], [0]], [750, [0], [0], [0], [5], [0], [0], [5], [0]], [750, [0], [0], [0], [0], [10], [0], [0], [0]], [750, [0], [0], [0], [0], [5], [3], [0], [0]], [750, [0], [10], [0], [5], [0], [0], [0], [0]], [750, [0], [0], [10], [0], [5], [0], [0], [0]], [750, [0], [0], [0], [10], [0], [0], [5], [0]], [750, [0], [0], [5], [0], [0], [0], [10], [0]], [1500, [0], [0], [0], [0], [0], [6], [0], [0]], [750, [0], [0], [0], [10], [0], [0], [5], [0]], [750, [0], [0], [0], [0], [5], [0], [10], [0]], [750, [0], [0], [0], [0], [8], [0], [10], [0]], [750, [0], [0], [0], [0], [10], [0], [8], [0]], [750, [0], [0], [0], [0], [0], [8], [0], [0]], [750, [40], [0], [0], [0], [0], [0], [0], [0]], [750, [0], [40], [0], [0], [0], [0], [0], [0]], [750, [0], [0], [0], [0], [20], [0], [0], [0]], [750, [0], [0], [0], [0], [0], [0], [20], [0]], [750, [0], [0], [0], [0], [0], [0], [0], [4]]]; timeBetween = 35000; numeroOleadas = 40; posInitPX = 288; posInitPY = 224; break; case 3: map = new MapaHard(); _arg1.addChild(map); collisionMap = [[1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1], [1, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 1], [1, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 1], [1, 0, 0, 0, 1, 1, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 1], [1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 1], [1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 1, 1, 0, 0, 1], [1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 1, 1, 0, 0, 1, 1, 0, 0, 1], [1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1], [1, 0, 0, 0, 1, 1, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1], [1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 1], [1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 1, 0, 0, 0, 1], [1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 1, 1, 1, 0, 0, 1], [1, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 1, 1, 0, 0, 0, 0, 1, 0, 0, 1], [1, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 1], [1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 1, 1, 1, 1, 0, 0, 0, 0, 0, 1], [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]]; spawnPointsEsperado = [[7, 7], [14, 9]]; setSpawnPoints(); baseEsperada = [[2, 3], [12, 2], [19, 3], [2, 8], [2, 13], [10, 14], [19, 14]]; healthEsperada = [[11, 5], [8, 11], [19, 9]]; Parametros.MaximaCantidadDeBases = 7; parametrosOlas = [[0], [500, [8, 9, 0, 1.4, 0.1], [0, 15, 0, 1.4, 0.1], [0, 21, 0, 1.4, 0.2], [0, 15, 0, 1.9, 0.3], [0, 30, 0, 1.9, 0.2], [0, 80, 0, 1.5, 0.25], [0, 30, 0, 2.43, 0.2], [0, 160, 0, 1.8, 0.25]], [500, [8], [0], [0], [0], [0], [0], [0], [0]], [500, [0], [5], [0], [0], [0], [0], [0], [0]], [500, [10], [0], [0], [0], [0], [0], [0], [0]], [500, [5], [0], [0], [0], [0], [1], [0], [0]], [500, [0], [5], [0], [0], [0], [0], [0], [0]], [500, [0], [8], [0], [0], [0], [0], [0], [0]], [500, [5], [0], [5], [0], [0], [0], [0], [0]], [500, [0], [10], [0], [0], [0], [0], [0], [0]], [500, [0], [5], [0], [0], [0], [1], [0], [0]], [500, [0], [0], [5], [0], [0], [0], [0], [0]], [500, [0], [0], [8], [0], [0], [0], [0], [0]], [500, [0], [5], [0], [5], [0], [0], [0], [0]], [500, [0], [0], [10], [0], [0], [0], [0], [0]], [500, [0], [0], [5], [0], [0], [2], [0], [0]], [500, [0], [0], [0], [5], [0], [0], [0], [0]], [500, [0], [0], [0], [8], [0], [0], [0], [0]], [500, [0], [0], [5], [0], [5], [0], [0], [0]], [500, [0], [0], [0], [10], [0], [0], [0], [0]], [500, [0], [0], [0], [5], [0], [2], [0], [0]], [500, [0], [0], [0], [0], [5], [0], [0], [0]], [500, [0], [0], [0], [0], [8], [0], [0], [0]], [500, [0], [0], [0], [5], [0], [0], [5], [0]], [500, [0], [0], [0], [0], [10], [0], [0], [0]], [500, [0], [0], [0], [0], [5], [3], [0], [0]], [500, [0], [10], [0], [5], [0], [0], [0], [0]], [500, [0], [0], [10], [0], [5], [0], [0], [0]], [500, [0], [0], [0], [10], [0], [0], [5], [0]], [500, [0], [0], [5], [0], [0], [0], [10], [0]], [1000, [0], [0], [0], [0], [0], [0], [0], [3]], [500, [0], [0], [0], [10], [0], [0], [5], [0]], [500, [0], [0], [0], [0], [5], [0], [10], [0]], [500, [0], [0], [0], [0], [8], [0], [10], [0]], [500, [0], [0], [0], [0], [10], [0], [8], [0]], [500, [0], [0], [0], [0], [0], [4], [0], [2]], [500, [40], [0], [0], [0], [0], [0], [0], [0]], [500, [0], [40], [0], [0], [0], [0], [0], [0]], [500, [0], [0], [0], [0], [20], [0], [0], [0]], [500, [0], [0], [0], [0], [0], [0], [20], [0]], [500, [0], [0], [0], [0], [0], [2], [0], [4]]]; timeBetween = 30000; numeroOleadas = 40; posInitPX = 352; posInitPY = 224; break; case 4: map = new MapaChallengeMC(); _arg1.addChild(map); collisionMap = [[1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 1], [1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1], [1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1], [1, 0, 0, 1, 1, 1, 0, 1, 1, 0, 1, 1, 0, 0, 1], [1, 0, 0, 1, 1, 1, 0, 1, 1, 0, 1, 1, 0, 0, 1], [1, 0, 0, 0, 0, 0, 0, 1, 1, 0, 1, 1, 0, 0, 1], [1, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1], [1, 0, 0, 1, 1, 1, 0, 1, 1, 0, 1, 1, 0, 0, 1], [1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1], [1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1], [1, 1, 1, 0, 0, 1, 1, 1, 1, 1, 1, 1, 0, 0, 1], [1, 1, 1, 0, 0, 1, 1, 1, 1, 1, 1, 1, 0, 0, 1], [1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1], [1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1], [1, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 1, 1, 1], [1, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]]; spawnPointsEsperado = [[1, 2], [1, 10], [13, 9]]; setSpawnPoints(); baseEsperada = [[4, 6], [6, 5], [9, 5], [9, 7], [6, 7], [9, 14]]; healthEsperada = [[2, 15], [12, 2]]; Parametros.MaximaCantidadDeBases = 6; parametrosOlas = [[0], [500, [8, 9, 0, 1.5, 0.1], [0, 15, 0, 1.5, 0.1], [0, 21, 0, 1.5, 0.2], [0, 15, 0, 2, 0.3], [0, 30, 0, 2, 0.2], [0, 80, 0, 1.6, 0.25], [0, 30, 0, 2.6, 0.2], [0, 160, 0, 2, 0.25]], [500, [8], [0], [0], [0], [0], [0], [0], [0]], [500, [0], [5], [0], [0], [0], [0], [0], [0]], [500, [10], [0], [0], [0], [0], [0], [0], [0]], [500, [5], [0], [0], [0], [0], [1], [0], [0]], [500, [0], [5], [0], [0], [0], [0], [0], [0]], [500, [0], [8], [0], [0], [0], [0], [0], [0]], [500, [5], [0], [5], [0], [0], [0], [0], [0]], [500, [0], [10], [0], [0], [0], [0], [0], [0]], [500, [0], [5], [0], [0], [0], [1], [0], [0]], [500, [0], [0], [5], [0], [0], [0], [0], [0]], [500, [0], [0], [8], [0], [0], [0], [0], [0]], [500, [0], [5], [0], [5], [0], [0], [0], [0]], [500, [0], [0], [10], [0], [0], [0], [0], [0]], [500, [0], [0], [5], [0], [0], [2], [0], [0]], [500, [0], [0], [0], [5], [0], [0], [0], [0]], [500, [0], [0], [0], [8], [0], [0], [0], [0]], [500, [0], [0], [5], [0], [5], [0], [0], [0]], [500, [0], [0], [0], [10], [0], [0], [0], [0]], [500, [0], [0], [0], [5], [0], [2], [0], [0]], [500, [0], [0], [0], [0], [5], [0], [0], [0]], [500, [0], [0], [0], [0], [8], [0], [0], [0]], [500, [0], [0], [0], [5], [0], [0], [5], [0]], [500, [0], [0], [0], [0], [10], [0], [0], [0]], [500, [0], [0], [0], [0], [5], [3], [0], [0]], [500, [0], [10], [0], [5], [0], [0], [0], [0]], [500, [0], [0], [10], [0], [5], [0], [0], [0]], [500, [0], [0], [0], [10], [0], [0], [5], [0]], [500, [0], [0], [5], [0], [0], [0], [10], [0]], [1000, [0], [0], [0], [0], [0], [0], [0], [3]], [500, [0], [0], [0], [10], [0], [0], [5], [0]], [500, [0], [0], [0], [0], [5], [0], [10], [0]], [500, [0], [0], [0], [0], [8], [0], [10], [0]], [500, [0], [0], [0], [0], [10], [0], [8], [0]], [500, [0], [0], [0], [0], [0], [4], [0], [2]], [500, [40], [0], [0], [0], [0], [0], [0], [0]], [500, [0], [40], [0], [0], [0], [0], [0], [0]], [500, [0], [0], [0], [0], [20], [0], [0], [0]], [500, [0], [0], [0], [0], [0], [0], [20], [0]], [500, [0], [0], [0], [0], [0], [2], [0], [4]]]; timeBetween = 25000; numeroOleadas = 40; posInitPX = 100; posInitPY = 100; break; }; mapLimits = new Vector2D(); mapLimits.X = -((map.width - _arg2)); mapLimits.Y = -((map.height - _arg3)); mapDimensions = new Vector2D(); mapDimensions.X = map.width; mapDimensions.Y = map.height; listaDeEnemigos = new ListaEnlazada(); listaDeEnemigosVisibles = new ListaEnlazada(); listaDeMinas = new ListaEnlazada(); listaDeDinamitas = new ListaEnlazada(); listaDeBalas = new ListaEnlazada(); } public function torretaDestruida(_arg1:int){ var _local2:Disparable; _local2 = Disparable(listaDeEnemigos.primerObjeto); while (_local2 != null) { _local2.torretaDestruida(_arg1); _local2 = Disparable(_local2.sgte); }; } private function followObject(){ var _local1:Number; var _local2:Number; _local1 = (objectBeingFollowed.x - halfScreenWidth); _local2 = (objectBeingFollowed.y - halfScreenHeight); map.x = -(_local1); map.y = -(_local2); if (map.x < mapLimits.X){ map.x = mapLimits.X; }; if (map.x > 0){ map.x = 0; }; if (map.y < mapLimits.Y){ map.y = mapLimits.Y; }; if (map.y > 0){ map.y = 0; }; } public function spawnNewEnemy(){ var _local1:Array; var _local2:int; var _local3:int; var _local4:Enemigo; _local1 = new Array(); _local2 = 1; while (_local2 < parametrosOlas[currentWave].length) { if (parametrosOlas[currentWave][_local2][0] > 0){ _local1.push(_local2.valueOf()); }; _local2++; }; _local3 = Math.floor((Math.random() * _local1.length)); var _local5 = parametrosOlas[currentWave][_local1[_local3]]; var _local6:int; var _local7 = (_local5[_local6] - 1); _local5[_local6] = _local7; _local4 = new Enemigo(map, ((spawnPoints[(enemigosRemaining % spawnPoints.length)].X - spawnPointsRadio) + (2 * (Math.random() * spawnPointsRadio))), ((spawnPoints[(enemigosRemaining % spawnPoints.length)].Y - spawnPointsRadio) + (2 * (Math.random() * spawnPointsRadio))), mapDimensions, _local1[_local3], currentWave, player, padre); addEnemy(_local4); } public function tilePasable(_arg1:int, _arg2:int):Boolean{ if ((((((((_arg1 >= 0)) && ((_arg1 <= collisionMap.length)))) && ((_arg2 >= 0)))) && ((_arg2 < collisionMap[0].length)))){ if (collisionMap[_arg1][_arg2] != 1){ return (true); }; }; return (false); } private function setSpawnPoints(){ var _local1:Vector2D; var _local2:int; var _local3:MovieClip; spawnPoints = new Array(); _local2 = 0; while (_local2 < spawnPointsEsperado.length) { _local1 = new Vector2D(); _local1.X = (spawnPointsEsperado[_local2][0] * Parametros.TamanyoTile); _local1.Y = (spawnPointsEsperado[_local2][1] * Parametros.TamanyoTile); _local3 = new DeathMatk(); _local3.x = _local1.X; _local3.y = _local1.Y; map.addChild(_local3); switch (spawnPointsEsperado[_local2][0]){ case 0: _local1.X = (_local1.X - spawnPointsRadio); break; case (map.width / Parametros.TamanyoTile): _local1.X = (_local1.X + spawnPointsRadio); break; }; switch (spawnPointsEsperado[_local2][1]){ case 0: _local1.Y = (_local1.Y - spawnPointsRadio); break; case (map.height / Parametros.TamanyoTile): _local1.Y = (_local1.Y + spawnPointsRadio); break; }; spawnPoints.push(_local1); _local2++; }; } public function addMina(_arg1:Number, _arg2:Number, _arg3:int, _arg4:MovieClip){ var _local5:int; var _local6:int; _arg1 = (_arg1 - map.x); _arg2 = (_arg2 - map.y); _local5 = Math.floor((_arg2 / Parametros.TamanyoTile)); _local6 = Math.floor((_arg1 / Parametros.TamanyoTile)); if (collisionMap[_local5][_local6] == 0){ collisionMap[_local5][_local6] = _arg3; listaDeMinas.agregarObjeto(new Mina(_local5, _local6, map, this, _arg3, _arg4)); }; } public function newFireBullet(_arg1:Vector2D, _arg2:Vector2D, _arg3:Vector2D, _arg4:Number, _arg5:int, _arg6:Boolean):Boolean{ var _local7:Boolean; var _local8:Disparable; var _local9:DisparableVisible; var _local10:Vector2D; var _local11:int; var _local12:Number; var _local13:Number; var _local14:int; var _local15:int; _local8 = null; _local9 = DisparableVisible(listaDeEnemigosVisibles.primerObjeto); while (_local9 != null) { _local7 = false; if (!_local9.disparable.muerto){ if ((((_arg4 >= 45)) && ((_arg4 <= 135)))){ if (_local9.disparable.posicion.X > _arg1.X){ _local7 = true; }; } else { if ((((_arg4 >= -45)) && ((_arg4 <= 45)))){ if (_local9.disparable.posicion.Y < _arg1.Y){ _local7 = true; }; } else { if ((((_arg4 >= -135)) && ((_arg4 <= -45)))){ if (_local9.disparable.posicion.X < _arg1.X){ _local7 = true; }; } else { if (_local9.disparable.posicion.Y > _arg1.Y){ _local7 = true; }; }; }; }; }; if (_local7){ _local10 = _local9.disparable.posicion; if ((((((((_arg3.X > (_local10.X - 16))) && ((_arg3.X < (_local10.X + 16))))) && ((_arg3.Y > (_local10.Y - 20))))) && ((_arg3.Y < (_local10.Y + 20))))){ _local8 = _local9.disparable; break; }; }; _local9 = DisparableVisible(_local9.sgte); }; if (_local8 != null){ if (_arg6){ _local11 = -1; _local12 = Number.MAX_VALUE; _arg2.add(_arg1); _local14 = 0; while (_local14 < verticalWalls.length) { if (Utils.intersect(_arg1.X, _arg1.Y, _arg2.X, _arg2.Y, verticalWalls[_local14][1], verticalWalls[_local14][0], verticalWalls[_local14][1], verticalWalls[_local14][2])){ _local13 = Math.abs((_arg1.X - verticalWalls[_local14][1])); if (_local13 < _local12){ _local12 = _local13; _local11 = _local14; }; }; _local14++; }; if (Math.abs((_local8.posicion.X - _arg1.X)) > _local12){ _local8 = null; } else { _local15 = -1; _local12 = Number.MAX_VALUE; _local14 = 0; while (_local14 < horizontalWalls.length) { if (Utils.intersect(_arg1.X, _arg1.Y, _arg2.X, _arg2.Y, horizontalWalls[_local14][0], horizontalWalls[_local14][1], horizontalWalls[_local14][2], horizontalWalls[_local14][1])){ _local13 = Math.abs((_arg1.Y - horizontalWalls[_local14][1])); if (_local13 < _local12){ _local12 = _local13; _local15 = _local14; }; }; _local14++; }; if (Math.abs((_local8.posicion.Y - _arg1.Y)) > _local12){ _local8 = null; }; }; }; if (_local8 != null){ return (true); }; return (false); //unresolved jump }; return (false); } private function danyarEnemigosEnRadio(_arg1:Vector2D, _arg2:Number, _arg3:Number, _arg4:int){ var _local5:Disparable; _local5 = Disparable(listaDeEnemigos.primerObjeto); while (_local5 != null) { if (_arg1.squaredDistanceTo(_local5.posicion) < (_arg2 * _arg2)){ _local5.sufrirDanyo(_arg3, _arg4, null); }; _local5 = Disparable(_local5.sgte); }; } public function activateTrap(_arg1:int, _arg2:int){ var _local3:Mina; var _local4:MovieClip; if (collisionMap[_arg1][_arg2] != 0){ _local3 = Mina(listaDeMinas.primerObjeto); while (_local3 != null) { if ((((_local3.i == _arg1)) && ((_local3.j == _arg2)))){ listaDeMinas.removerObjeto(_local3); map.removeChild(_local3.movieClip); padre.padre.soundSystem.exploMina.play(0, 1, padre.padre.soundSystem.volPrincipal); switch (collisionMap[_arg1][_arg2]){ case HudMenu.MINE_TRAP: danyarEnemigosEnRadio(_local3.posicion, Parametros.TamanyoTile, Parametros.DanyoMina, HudMenu.MINE_TRAP); _local4 = new explocion_mc(); break; case HudMenu.TOXIC_MINE_TRAP: danyarEnemigosEnRadio(_local3.posicion, Parametros.TamanyoTile, 0, HudMenu.TOXIC_MINE_TRAP); _local4 = new ExploGas(); break; case HudMenu.FREEZE_MINE_TRAP: danyarEnemigosEnRadio(_local3.posicion, Parametros.TamanyoTile, 0, HudMenu.FREEZE_MINE_TRAP); _local4 = new explocion_mc(); break; }; _local4.x = _local3.movieClip.x; _local4.y = _local3.movieClip.y; map.addChild(_local4); _local4.play(); collisionMap[_local3.i][_local3.j] = 0; break; }; _local3 = Mina(_local3.sgte); }; }; } public function update(_arg1:int){ var _local2:Disparable; var _local3:Dinamita; var _local4:int; var _local5:MovieClip; if (currentWave < (parametrosOlas.length - 1)){ timeToNextWave = (timeToNextWave - _arg1); if (timeToNextWave < 0){ currentWave++; timeToNextWave = timeBetween; spawnWave(currentWave); }; updateTimeCounter(); if (listaDeEnemigos.primerObjeto != null){ padre.hudMenu._nextWaveButton.visible = false; padre.hudMenu._nextWaveButton.alpha = 0; padre.hudMenu._nextWaveButton.enabled = false; } else { padre.hudMenu._nextWaveButton.visible = true; padre.hudMenu._nextWaveButton.alpha = 1; padre.hudMenu._nextWaveButton.enabled = true; }; } else { padre.hudMenu._nextWaveButton.visible = false; padre.hudMenu._nextWaveButton.alpha = 0; padre.hudMenu._nextWaveButton.enabled = false; }; if (enemigosRemaining > 0){ proximoEnemigoMs = (proximoEnemigoMs - _arg1); while (proximoEnemigoMs < 0) { proximoEnemigoMs = (proximoEnemigoMs + parametrosOlas[currentWave][0]); enemigosRemaining--; spawnNewEnemy(); }; }; followObject(); _local2 = Disparable(listaDeEnemigos.primerObjeto); while (_local2 != null) { if (((!(_local2.update())) || (!(_local2.movieClip.visible)))){ if (_local2.movieClip.parent == map){ map.removeChild(_local2.movieClip); }; listaDeEnemigos.removerObjeto(_local2); if (_local2.linkVisible.enLista){ listaDeEnemigosVisibles.removerObjeto(_local2.linkVisible); }; } else { if ((((((((_local2.posicion.X > (player.posicion.X - Parametros.ParametrosPlayerPorNivel[1][5].valueOf()))) && ((_local2.posicion.X < (player.posicion.X + Parametros.ParametrosPlayerPorNivel[1][5].valueOf()))))) && ((_local2.posicion.Y > (player.posicion.Y - Parametros.ParametrosPlayerPorNivel[1][5].valueOf()))))) && ((_local2.posicion.Y < (player.posicion.Y + Parametros.ParametrosPlayerPorNivel[1][5].valueOf()))))){ if (!_local2.linkVisible.enLista){ listaDeEnemigosVisibles.agregarObjeto(_local2.linkVisible); _local2.linkVisible.enLista = true; }; } else { if (_local2.linkVisible.enLista){ listaDeEnemigosVisibles.removerObjeto(_local2.linkVisible); _local2.linkVisible.enLista = false; }; }; }; _local2 = Disparable(_local2.sgte); }; _local3 = Dinamita(listaDeDinamitas.primerObjeto); while (_local3 != null) { if (_local3.explota(_arg1)){ listaDeDinamitas.removerObjeto(_local3); collisionMap[_local3.i][_local3.j] = 0; map.removeChild(_local3.movieClip); danyarEnemigosEnRadio(_local3.posicion, Parametros.TamanyoTile, Parametros.DanyoDinamita, 0); _local5 = new explocion_mc(); _local5.x = ((_local3.j * Parametros.TamanyoTile) + Parametros.TamanyoTileMedios); _local5.y = ((_local3.i * Parametros.TamanyoTile) + Parametros.TamanyoTileMedios); map.addChild(_local5); _local5.scaleX = (_local5.scaleX * 1.5); _local5.scaleY = (_local5.scaleY * 1.5); _local5.play(); padre.padre.soundSystem.exploDinamita.play(0, 1, padre.padre.soundSystem.volPrincipal); }; _local3 = Dinamita(_local3.sgte); }; player.domination = 0; conqAny = false; _local4 = 0; while (_local4 < baseEsperada.length) { if (((((((baseEsperada[_local4][0] * Parametros.TamanyoTile) <= player.posicion.X)) && ((player.posicion.X < ((baseEsperada[_local4][0] + 1) * Parametros.TamanyoTile))))) && (((((baseEsperada[_local4][1] * Parametros.TamanyoTile) <= (player.posicion.Y + 10))) && (((player.posicion.Y + 10) < ((baseEsperada[_local4][1] + 1) * Parametros.TamanyoTile))))))){ if (player.bases[_local4].isConquered == false){ player.bases[_local4].isConquering = true; conqAny = true; player.bases[_local4].domMC.gotoAndStop(2); }; } else { player.bases[_local4].isConquering = false; }; if ((((player.bases[_local4].isConquered == false)) && ((player.bases[_local4].isConquering == true)))){ player.bases[_local4].domMC.gotoAndStop(2); } else { if ((((player.bases[_local4].isConquered == false)) && ((player.bases[_local4].isConquering == false)))){ player.bases[_local4].domMC.gotoAndStop(1); }; }; if (player.bases[_local4].isConquered == true){ player.domination++; }; _local4++; }; padre.hudMenu.conqueringMessage(conqAny); padre.hudMenu._actualDom.text = player.domination.toString(); if ((((currentWave >= (parametrosOlas.length - 1))) && ((listaDeEnemigos.primerObjeto == null)))){ padre.isWin = true; player.thisWin = true; trace("GANO 1"); }; } public function fireBullet(_arg1:Vector2D, _arg2:Vector2D, _arg3:Number, _arg4:int, _arg5:Boolean){ var _local6:Number; var _local7:Number; var _local8:Boolean; var _local9:Disparable; var _local10:Number; var _local11:DisparableVisible; var _local12:Vector2D; var _local13:Number; var _local14:int; var _local15:Number; var _local16:Number; var _local17:int; var _local18:int; _local6 = ((_arg2.X * _arg2.X) + (_arg2.Y * _arg2.Y)); _local7 = ((_arg1.X * _arg1.X) + (_arg1.Y * _arg1.Y)); _local9 = null; _local10 = 99999; _local11 = DisparableVisible(listaDeEnemigosVisibles.primerObjeto); while (_local11 != null) { _local8 = false; if (!_local11.disparable.muerto){ if ((((_arg3 >= 45)) && ((_arg3 <= 135)))){ if (_local11.disparable.posicion.X > _arg1.X){ _local8 = true; }; } else { if ((((_arg3 >= -45)) && ((_arg3 <= 45)))){ if (_local11.disparable.posicion.Y < _arg1.Y){ _local8 = true; }; } else { if ((((_arg3 >= -135)) && ((_arg3 <= -45)))){ if (_local11.disparable.posicion.X < _arg1.X){ _local8 = true; }; } else { if (_local11.disparable.posicion.Y > _arg1.Y){ _local8 = true; }; }; }; }; }; if (_local8){ if (Utils.RayoCircunferencia(_arg2, _local6, _local7, _arg1, _local11.disparable.posicion, _local11.disparable.radioSquared, null)){ _local12 = _local11.disparable.posicion; _local13 = (((_arg1.X - _local12.X) * (_arg1.X - _local12.X)) + ((_arg1.Y - _local12.Y) * (_arg1.Y - _local12.Y))); if (_local13 < _local10){ _local10 = _local13; _local9 = _local11.disparable; }; }; }; _local11 = DisparableVisible(_local11.sgte); }; if (_local9 != null){ if (_arg5){ _local14 = -1; _local15 = Number.MAX_VALUE; _arg2.add(_arg1); _local17 = 0; while (_local17 < verticalWalls.length) { if (Utils.intersect(_arg1.X, _arg1.Y, _arg2.X, _arg2.Y, verticalWalls[_local17][1], verticalWalls[_local17][0], verticalWalls[_local17][1], verticalWalls[_local17][2])){ _local16 = Math.abs((_arg1.X - verticalWalls[_local17][1])); if (_local16 < _local15){ _local15 = _local16; _local14 = _local17; }; }; _local17++; }; if (Math.abs((_local9.posicion.X - _arg1.X)) > _local15){ _local9 = null; } else { _local18 = -1; _local15 = Number.MAX_VALUE; _local17 = 0; while (_local17 < horizontalWalls.length) { if (Utils.intersect(_arg1.X, _arg1.Y, _arg2.X, _arg2.Y, horizontalWalls[_local17][0], horizontalWalls[_local17][1], horizontalWalls[_local17][2], horizontalWalls[_local17][1])){ _local16 = Math.abs((_arg1.Y - horizontalWalls[_local17][1])); if (_local16 < _local15){ _local15 = _local16; _local18 = _local17; }; }; _local17++; }; if (Math.abs((_local9.posicion.Y - _arg1.Y)) > _local15){ _local9 = null; }; }; }; if (_local9 != null){ _local9.sufrirDanyo(_arg4, 0, null); }; }; } public function addTurret(_arg1:Number, _arg2:Number){ _arg1 = (_arg1 - map.x); _arg2 = (_arg2 - map.y); _arg1 = (_arg1 / Parametros.TamanyoTile); _arg2 = (_arg2 / Parametros.TamanyoTile); player.addTurret(_arg1, _arg2); } function toLevelTileCoordX(_arg1:Number):Number{ return ((((Math.floor(((_arg1 - map.x) / Parametros.TamanyoTile)) + 0.5) * Parametros.TamanyoTile) + map.x)); } public function getCloserEnemy(_arg1:Vector2D, _arg2:Number):Enemigo{ var _local3:ObjetoListaEnlazada; var _local4:Enemigo; _local3 = listaDeEnemigos.primerObjeto; while (_local3 != null) { if ((_local3 is Enemigo)){ _local4 = Enemigo(_local3); if ((((_local4.posicion.X - _arg1.X) * (_local4.posicion.X - _arg1.X)) + ((_local4.posicion.Y - _arg1.Y) * (_local4.posicion.Y - _arg1.Y))) < _arg2){ return (_local4); }; }; _local3 = _local3.sgte; }; return (null); } public function spawnWave(_arg1:Number){ var _local2:int; _local2 = 1; while (_local2 < parametrosOlas[currentWave].length) { enemigosRemaining = (enemigosRemaining + parametrosOlas[_arg1][_local2][0]); _local2++; }; proximoEnemigoMs = parametrosOlas[_arg1][0]; spawnNewEnemy(); enemigosRemaining--; } public function newAddBullet(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number, _arg6:Boolean){ _arg1 = (_arg1 - map.x); _arg2 = (_arg2 - map.y); listaDeBalas.agregarObjeto(new Bala(this, _arg1, _arg2, map, _arg3, _arg4, _arg5, _arg6)); } function toLevelCoords(_arg1:Vector2D, _arg2:Vector2D){ _arg2.X = (_arg1.X - map.x); _arg2.Y = (_arg1.Y - map.y); } function toLevelTileCoordY(_arg1:Number):Number{ return ((((Math.floor(((_arg1 - map.y) / Parametros.TamanyoTile)) + 0.5) * Parametros.TamanyoTile) + map.y)); } public function addTrap(_arg1:Trap){ if (player.money >= Parametros.CostoBarril){ _arg1.posicion.X = (_arg1.posicion.X - map.x); _arg1.posicion.Y = (_arg1.posicion.Y - map.y); _arg1.movieClip.x = _arg1.posicion.X; _arg1.movieClip.y = _arg1.posicion.Y; _arg1.listaDeEnemigos = listaDeEnemigos; map.addChild(_arg1.movieClip); listaDeEnemigos.agregarObjeto(_arg1); player.money = (player.money - Parametros.CostoBarril); player.updateMoneyCounter(); }; } public function addEnemy(_arg1:Enemigo){ listaDeEnemigos.agregarObjeto(_arg1); } public function avisarNuevaTorreta(){ var _local1:Disparable; _local1 = Disparable(listaDeEnemigos.primerObjeto); while (_local1 != null) { _local1.encontrarDestino(); _local1 = Disparable(_local1.sgte); }; } public function addDinamita(_arg1:Number, _arg2:Number){ var _local3:int; var _local4:int; _arg1 = (_arg1 - map.x); _arg2 = (_arg2 - map.y); _local3 = Math.floor((_arg2 / Parametros.TamanyoTile)); _local4 = Math.floor((_arg1 / Parametros.TamanyoTile)); if (collisionMap[_local3][_local4] == 0){ collisionMap[_local3][_local4] = HudMenu.DYNAMITE_TRAP; listaDeDinamitas.agregarObjeto(new Dinamita(_local3, _local4, map, this)); }; } public function setPlayer(_arg1:Player){ this.player = _arg1; AStar.buildData(collisionMap, _arg1); } public function updateTimeCounter(){ if (currentWave < (parametrosOlas.length - 1)){ padre.waveHud.waveBar.x = ((1570 - ((currentWave - 1) * 80)) - (((timeBetween - timeToNextWave) / timeBetween) * 80)); }; } } }//package
Section 64
//ChallengeMap (ChallengeMap) package { import flash.display.*; public dynamic class ChallengeMap extends MovieClip { } }//package
Section 65
//clickAnalogico (clickAnalogico) package { import flash.media.*; public dynamic class clickAnalogico extends Sound { } }//package
Section 66
//clickBurbuja (clickBurbuja) package { import flash.media.*; public dynamic class clickBurbuja extends Sound { } }//package
Section 67
//Conejo (Conejo) package { import flash.display.*; public dynamic class Conejo extends MovieClip { public var particula2:MovieClip; public var particula3:MovieClip; public var particula1:MovieClip; public var actionMessage:MovieClip; public function Conejo(){ addFrameScript(0, frame1, 1, frame2, 10, frame11, 11, frame12, 20, frame21, 21, frame22, 30, frame31, 31, frame32, 40, frame41, 41, frame42, 50, frame51, 51, frame52, 60, frame61, 61, frame62, 70, frame71, 71, frame72); } function frame62(){ stop(); } function frame72(){ stop(); } function frame71(){ stop(); } function frame12(){ stop(); } function frame1(){ stop(); } function frame22(){ stop(); } function frame21(){ stop(); } function frame2(){ stop(); } function frame31(){ stop(); } function frame11(){ stop(); } function frame41(){ stop(); } function frame32(){ stop(); } function frame42(){ stop(); } function frame51(){ stop(); } function frame52(){ stop(); } function frame61(){ stop(); } } }//package
Section 68
//Conquering (Conquering) package { import flash.display.*; public dynamic class Conquering extends MovieClip { } }//package
Section 69
//Corazon (Corazon) package { import flash.media.*; public dynamic class Corazon extends Sound { } }//package
Section 70
//Dead (Dead) package { import flash.display.*; public dynamic class Dead extends MovieClip { } }//package
Section 71
//DeathMatk (DeathMatk) package { import flash.display.*; public dynamic class DeathMatk extends MovieClip { } }//package
Section 72
//DifficultyWindow (DifficultyWindow) package { import flash.display.*; import flash.events.*; import flash.utils.*; public class DifficultyWindow extends MovieClip { public var padre:MainMenu; public var easy:SimpleButton; public var hard:SimpleButton; public var challengeGame:SimpleButton; public var achievements:SimpleButton; public var oSelected:Number; public var challengeMode:SimpleButton; public var newGame:Boolean;// = true public var AchievementScore:SimpleButton; public var interval:Timer; public var easyButton:SimpleButton; public var normal:SimpleButton; public var normalButton:SimpleButton; public var hardButton:SimpleButton; public function DifficultyWindow(){ newGame = true; super(); addFrameScript(0, frame1, 1, frame2); } function fadeOut(_arg1:TimerEvent):void{ alpha = (alpha - 0.1); if (alpha <= 0){ interval.removeEventListener(TimerEvent.TIMER, fadeOut); padre.difSelected = oSelected; if (newGame == false){ padre.oSelected = 61; } else { padre.oSelected = 62; }; padre.exitWindow(); padre.removeChild(this); }; } public function hardClick(_arg1:MouseEvent):void{ oSelected = 3; exitWindow(); } public function initDif(){ easyButton = easy; normalButton = normal; hardButton = hard; challengeGame = challengeMode; achievements = AchievementScore; easyButton.addEventListener(MouseEvent.CLICK, easyClick); normalButton.addEventListener(MouseEvent.CLICK, normalClick); hardButton.addEventListener(MouseEvent.CLICK, hardClick); challengeGame.addEventListener(MouseEvent.CLICK, challengeGameClick); achievements.addEventListener(MouseEvent.CLICK, achievementsClick); interval = new Timer((1000 / 24), 0); alpha = 0; } function frame1(){ stop(); } public function challengeGameClick(_arg1:MouseEvent):void{ oSelected = 4; exitWindow(); } public function easyClick(_arg1:MouseEvent):void{ oSelected = 1; exitWindow(); } function exitWindow(){ interval.addEventListener(TimerEvent.TIMER, fadeOut); } function fadeIn(_arg1:TimerEvent):void{ alpha = (alpha + 0.1); if (alpha >= 1){ interval.removeEventListener(TimerEvent.TIMER, fadeIn); }; } public function achievementsClick(_arg1:MouseEvent):void{ oSelected = 7; exitWindow(); } public function normalClick(_arg1:MouseEvent):void{ oSelected = 2; exitWindow(); } function enterWindow(){ interval.addEventListener(TimerEvent.TIMER, fadeIn); interval.start(); } function frame2(){ stop(); } } }//package
Section 73
//Dinamita (Dinamita) package { import flash.display.*; public class Dinamita extends ObjetoListaEnlazada { public var movieClip:MovieClip; public var i:int; public var j:int; public var posicion:Vector2D; public var counter:int; public function Dinamita(_arg1:int, _arg2:int, _arg3:MovieClip, _arg4:CanvasScenario){ i = _arg1; j = _arg2; movieClip = new DynamiteMC(); counter = Parametros.TiempoExplosionDinamita; posicion = new Vector2D(); posicion.X = ((j + 0.5) * Parametros.TamanyoTile); posicion.Y = ((i + 0.5) * Parametros.TamanyoTile); movieClip.x = posicion.X; movieClip.y = posicion.Y; _arg3.addChild(movieClip); _arg4.player.money = (_arg4.player.money - Parametros.CostoDinamita); } public function explota(_arg1:int):Boolean{ if (counter > 0){ counter = (counter - _arg1); return (false); }; return (true); } } }//package
Section 74
//Disparable (Disparable) package { import flash.display.*; public class Disparable extends ObjetoListaEnlazada { public var energiaInicial:Number; public var muerto:Boolean; public var posicion:Vector2D; public var linkVisible:DisparableVisible; public var movieClip:MovieClip; public var energia:Number; public var radioSquared:Number; public var radio:Number; public var energiaCadaver:int; public function Disparable(){ linkVisible = new DisparableVisible(this); } public function update():Boolean{ return (true); } public function sufrirDanyo(_arg1:Number, _arg2:int, _arg3:Vector2D){ } public function encontrarDestino(){ } public function torretaDestruida(_arg1:int){ } } }//package
Section 75
//DisparableVisible (DisparableVisible) package { public class DisparableVisible extends ObjetoListaEnlazada { public var enLista:Boolean; public var disparable:Disparable; public function DisparableVisible(_arg1:Disparable){ disparable = _arg1; } } }//package
Section 76
//domCircle (domCircle) package { import flash.display.*; public dynamic class domCircle extends MovieClip { public var domMask:MovieClip; public var flag:MovieClip; public function domCircle(){ addFrameScript(0, frame1, 1, frame2, 2, frame3); } function frame3(){ flag.gotoAndPlay(1); stop(); stop(); } function frame1(){ stop(); } function frame2(){ stop(); } } }//package
Section 77
//DynamiteMC (DynamiteMC) package { import flash.display.*; public dynamic class DynamiteMC extends MovieClip { } }//package
Section 78
//Enemigo (Enemigo) package { import flash.display.*; public class Enemigo extends Disparable { var barra:MovieClip; private var padre:Canvas; public var destino:Vector2D; private var atacando:Boolean; private var enfermo:Boolean; private var tipoEnemigo:Number; private var basePosition:Vector2D; public var factorVelocidad:Number; private var costoAlMorir:int; public var sufrirDanyoCounter:Number;// = 500 public var velocidad:Vector2D; private var radioAtaqueSquared:Number; public var levelLimits:Vector2D; private var congeladoRemaining:int; public var currentAnimacion:int; private var particula:MovieClip; public var currentText:String; private var camino:Array; public var caminoTrack:int; private var danyoGolpe:Number; public var shootCounter:Number;// = 0 private var player:Player; public var map:MovieClip; private var slidingRemaining:int; public var elapsedTime:Number;// = 33.3333333333333 private var tillDisappear:int; private var baseDestino:int; public function Enemigo(_arg1:MovieClip, _arg2:Number, _arg3:Number, _arg4:Vector2D, _arg5:Number, _arg6:int, _arg7:Player, _arg8:Canvas){ sufrirDanyoCounter = 500; shootCounter = 0; elapsedTime = (1000 / 30); super(); this.posicion = new Vector2D(); this.posicion.X = _arg2; this.posicion.Y = _arg3; this.velocidad = new Vector2D(); this.tipoEnemigo = _arg5; map = _arg1; padre = _arg8; this.player = _arg7; this.muerto = false; energiaInicial = padre.canvasScenario.parametrosOlas[1][_arg5][1]; energiaCadaver = padre.canvasScenario.parametrosOlas[1][_arg5][2]; factorVelocidad = padre.canvasScenario.parametrosOlas[1][_arg5][3]; danyoGolpe = padre.canvasScenario.parametrosOlas[1][_arg5][4]; switch (_arg5){ case 5: movieClip = new Indice(); costoAlMorir = Parametros.CostoAlMorirIndice; this.radio = (movieClip.width / 2); movieClip.width = (movieClip.width * 0.75); movieClip.height = (movieClip.height * 0.75); break; case 1: movieClip = new Pulgar(); costoAlMorir = Parametros.CostoAlMorirPulgar; this.radio = (movieClip.width / 2); this.radio = (movieClip.width / 2); movieClip.width = (movieClip.width * 0.75); movieClip.height = (movieClip.height * 0.75); break; case 3: movieClip = new Soldado(); costoAlMorir = Parametros.CostoAlMorirSoldado; this.radio = 100; movieClip.width = (movieClip.width * 0.75); movieClip.height = (movieClip.height * 0.75); break; case 2: movieClip = new Sargento(); costoAlMorir = Parametros.CostoAlMorirSargento; this.radio = (movieClip.width / 2); movieClip.width = (movieClip.width * 0.75); movieClip.height = (movieClip.height * 0.75); break; case 4: movieClip = new Kamikaze(); costoAlMorir = Parametros.CostoAlMorirKamikaze; this.radio = (movieClip.width / 2); movieClip.width = (movieClip.width * 0.75); movieClip.height = (movieClip.height * 0.75); break; case 6: movieClip = new Boss(); costoAlMorir = Parametros.CostoAlMorirWorm; this.radio = (movieClip.width / 2); break; case 7: movieClip = new Runner(); costoAlMorir = Parametros.CostoAlMorirRunner; this.radio = (movieClip.width / 2); movieClip.width = (movieClip.width * 0.75); movieClip.height = (movieClip.height * 0.75); break; case 8: movieClip = new Robot(); costoAlMorir = Parametros.CostoAlMorirRobot; this.radio = (movieClip.width / 2); break; }; currentAnimacion = 1; barra = new EnergyBar(); barra.y = (movieClip.height / 2); movieClip.addChild(barra); _arg1.addChild(movieClip); this.energia = this.energiaInicial; this.levelLimits = _arg4; this.radioSquared = (this.radio * this.radio); this.radioAtaqueSquared = (this.radio + 16); this.radioAtaqueSquared = (this.radioAtaqueSquared * this.radioAtaqueSquared); atacando = true; movieClip.x = posicion.X; movieClip.y = posicion.Y; basePosition = new Vector2D(); destino = new Vector2D(); encontrarDestino(); enfermo = false; } override public function encontrarDestino(){ var _local1:Number; var _local2:int; var _local3:int; var _local4:Number; var _local5:Number; var _local6:Number; _local1 = Number.MAX_VALUE; _local2 = -1; _local3 = 0; while (_local3 < player.bases.length) { if (player.bases[_local3].energia > 0){ _local4 = player.bases[_local3].posicion.X; _local5 = player.bases[_local3].posicion.Y; _local6 = (((posicion.X - _local4) * (posicion.X - _local4)) + ((posicion.Y - _local5) * (posicion.Y - _local5))); if (_local6 < _local1){ _local2 = _local3; _local1 = _local6; }; }; _local3++; }; if (_local2 != -1){ baseDestino = _local2; basePosition.X = player.bases[_local2].posicion.X; basePosition.Y = player.bases[_local2].posicion.Y; camino = AStar.findPath(posicion.X, posicion.Y, _local2); caminoTrack = camino.length; caminoTrack = (caminoTrack - 2); setNewDestiny(); }; } public function die(){ velocidad.X = (velocidad.Y = 0); } override public function torretaDestruida(_arg1:int){ if (baseDestino == _arg1){ encontrarDestino(); }; } override public function update():Boolean{ var _local1:MovieClip; if (!muerto){ if (enfermo){ sufrirDanyo(Parametros.DanyoToxicMinePorUpdate, 0, null); particula.x = movieClip.x; particula.y = movieClip.y; }; if (congeladoRemaining > 0){ congeladoRemaining--; if (congeladoRemaining <= 0){ movieClip.gotoAndStop(("Avanzar" + currentText)); map.removeChild(particula); particula = null; if (enfermo){ sufrirDanyo(0, HudMenu.TOXIC_MINE_TRAP, null); }; }; } else { posicion.X = (posicion.X + velocidad.X); posicion.Y = (posicion.Y + velocidad.Y); movieClip.x = posicion.X; movieClip.y = posicion.Y; }; if (slidingRemaining > 0){ slidingRemaining--; if (slidingRemaining <= 0){ atacando = false; encontrarDestino(); }; }; if (((!(muerto)) && ((caminoTrack <= 4)))){ if (posicion.squaredDistanceTo(player.posicion) <= radioAtaqueSquared){ atacando = true; velocidad.X = (velocidad.Y = 0); if (movieClip.currentFrame != (currentAnimacion + 4)){ movieClip.gotoAndStop((currentAnimacion + 4)); }; if ((((tipoEnemigo == 4)) && ((atacando == true)))){ player.danyarBase(baseDestino, danyoGolpe); muerto = true; energia = 0; _local1 = new explocion_mc(); _local1.x = movieClip.x; _local1.y = movieClip.y; map.addChild(_local1); _local1.scaleX = (_local1.scaleX * 1); _local1.scaleY = (_local1.scaleY * 1); _local1.play(); padre.padre.soundSystem.exploDinamita.play(0, 1, padre.padre.soundSystem.volPrincipal); return (false); }; if ((((tipoEnemigo == 3)) && ((atacando == true)))){ if (shootCounter <= 0){ padre.canvasScenario.newAddBullet((movieClip.x + map.x), (movieClip.y + map.y), (radio * 10), (player.movieClip.x + map.x), (player.movieClip.y + map.y), false); shootCounter = 1500; } else { if (shootCounter > 0){ shootCounter = (shootCounter - elapsedTime); }; }; } else { setSonido(); }; } else { if ((((atacando == true)) || ((((velocidad.X == 0)) && ((velocidad.Y == 0)))))){ atacando = false; encontrarDestino(); } else { if ((((velocidad.X == 0)) && ((velocidad.Y == 0)))){ encontrarDestino(); }; }; }; }; }; if ((((((((posicion.X < (destino.X + 5))) && ((posicion.X > (destino.X - 5))))) && ((posicion.Y > (destino.Y - 5))))) && ((posicion.Y < (destino.Y + 5))))){ encontrarDestino(); padre.canvasScenario.activateTrap(camino[(caminoTrack + 2)], camino[((caminoTrack + 1) + 2)]); } else { if ((((energia <= -(energiaCadaver))) && (!(muerto)))){ darExperiencia(); die(); player.money = (player.money + costoAlMorir); player.updateMoneyCounter(); muerto = true; tillDisappear = 70; barra.alpha = 0; movieClip.gotoAndStop(13); player.level.padre.padre.soundSystem.entierro.play(0, 1, player.level.padre.padre.soundSystem.volPrincipal); } else { if (muerto){ tillDisappear--; if (tillDisappear <= 0){ if (particula != null){ map.removeChild(particula); }; padre.padre.achieveSystem.achControl((4 + tipoEnemigo)); padre.padre.achieveSystem.achControl(4); padre.padre.achieveSystem.achControl(11); return (false); }; }; }; }; return (true); } override public function sufrirDanyo(_arg1:Number, _arg2:int, _arg3:Vector2D){ var _local4:*; if (_arg2 == HudMenu.FREEZE_MINE_TRAP){ if (particula != null){ _local4 = new hielo_mc(); particula.addChildAt(_local4, 0); } else { particula = new hielo_mc(); }; particula.x = movieClip.x; particula.y = movieClip.y; map.addChild(particula); congeladoRemaining = Parametros.CongeladoUpdates; movieClip.gotoAndStop(("Quieto" + currentText)); return; } else { if (_arg2 == HudMenu.TOXIC_MINE_TRAP){ enfermo = true; if (particula == null){ particula = new gas_mc(); particula.x = movieClip.x; particula.y = movieClip.y; map.addChild(particula); }; return; }; }; if (((!((_arg3 == null))) && ((congeladoRemaining <= 0)))){ slidingRemaining = Parametros.SlideUpdates; velocidad.X = _arg3.X; velocidad.Y = _arg3.Y; }; energia = (energia - _arg1); if (energia > 0){ barra.green.scaleX = (energia / energiaInicial); } else { barra.green.visible = false; die(); }; } private function setNewDestiny(){ caminoTrack = (caminoTrack - 2); if (caminoTrack < 0){ caminoTrack = 0; return; }; destino.Y = ((camino[caminoTrack] * Parametros.TamanyoTile) + (Parametros.TamanyoTile / 2)); destino.X = ((camino[(caminoTrack + 1)] * Parametros.TamanyoTile) + (Parametros.TamanyoTile / 2)); velocidad.subAndAssign(destino, posicion); velocidad.normalize(factorVelocidad); if ((((velocidad.Y < 0)) && ((velocidad.Y <= -(Math.abs(velocidad.X)))))){ currentAnimacion = 2; currentText = "Abajo"; } else { if ((((velocidad.X > 0)) && ((velocidad.X >= Math.abs(velocidad.Y))))){ currentAnimacion = 3; currentText = "Izquierda"; } else { if ((((velocidad.Y > 0)) && ((velocidad.Y >= Math.abs(velocidad.X))))){ currentAnimacion = 1; currentText = "Arriba"; } else { if ((((velocidad.X < 0)) && ((velocidad.X <= -(Math.abs(velocidad.Y)))))){ currentAnimacion = 4; currentText = "Derecha"; }; }; }; }; movieClip.gotoAndStop(("Avanzar" + currentText)); } private function setSonido(){ var _local1:Number; if (sufrirDanyoCounter <= 0){ player.danyarBase(baseDestino, danyoGolpe); _local1 = Math.floor((Math.random() * 4)); switch (_local1){ case 0: player.level.padre.padre.soundSystem.canalSecundario = player.level.padre.padre.soundSystem.golpe1.play(0, 1, padre.padre.soundSystem.volPrincipal); break; case 1: player.level.padre.padre.soundSystem.canalSecundario = player.level.padre.padre.soundSystem.golpe2.play(0, 1, padre.padre.soundSystem.volPrincipal); break; case 2: player.level.padre.padre.soundSystem.canalSecundario = player.level.padre.padre.soundSystem.golpe3.play(0, 1, padre.padre.soundSystem.volPrincipal); break; case 3: player.level.padre.padre.soundSystem.canalSecundario = player.level.padre.padre.soundSystem.golpe4.play(0, 1, padre.padre.soundSystem.volPrincipal); break; case 4: player.level.padre.padre.soundSystem.canalSecundario = player.level.padre.padre.soundSystem.golpe4.play(0, 1, padre.padre.soundSystem.volPrincipal); break; }; sufrirDanyoCounter = 500; } else { if (sufrirDanyoCounter > 0){ sufrirDanyoCounter = (sufrirDanyoCounter - (1000 / 30)); }; }; } private function darExperiencia(){ switch (tipoEnemigo){ case 1: player.updateScore(1); player.updateExperience(1); break; case 2: player.updateScore(2); player.updateExperience(1); break; case 3: player.updateScore(2); player.updateExperience(2); break; case 4: player.updateScore(2); player.updateExperience(2); break; case 5: player.updateScore(3); player.updateExperience(3); break; case 6: player.updateScore(2); player.updateExperience(2); break; case 7: player.updateScore(3); player.updateExperience(3); break; }; } } }//package
Section 79
//enemy_01 (enemy_01) package { import flash.display.*; public dynamic class enemy_01 extends MovieClip { public function enemy_01(){ addFrameScript(47, frame48, 95, frame96, 99, frame100); } function frame100(){ gotoAndPlay("Idle"); } function frame96(){ gotoAndPlay("Idle"); } function frame48(){ gotoAndPlay("Idle"); } } }//package
Section 80
//enemy_02 (enemy_02) package { import flash.display.*; public dynamic class enemy_02 extends MovieClip { public function enemy_02(){ addFrameScript(47, frame48, 51, frame52); } function frame48(){ gotoAndPlay("Idle"); } function frame52(){ gotoAndPlay("Idle"); } } }//package
Section 81
//enemy_03 (enemy_03) package { import flash.display.*; public dynamic class enemy_03 extends MovieClip { public function enemy_03(){ addFrameScript(47, frame48, 52, frame53); } function frame48(){ gotoAndPlay("Idle"); } function frame53(){ gotoAndPlay("Idle"); } } }//package
Section 82
//EnergyBar (EnergyBar) package { import flash.display.*; public dynamic class EnergyBar extends MovieClip { public var green:GreenBar; } }//package
Section 83
//Entierro (Entierro) package { import flash.media.*; public dynamic class Entierro extends Sound { } }//package
Section 84
//explocion_mc (explocion_mc) package { import flash.display.*; public dynamic class explocion_mc extends MovieClip { public function explocion_mc(){ addFrameScript(14, frame15); } function frame15(){ stop(); parent.removeChild(this); } } }//package
Section 85
//ExploDinamita (ExploDinamita) package { import flash.media.*; public dynamic class ExploDinamita extends Sound { } }//package
Section 86
//ExploGas (ExploGas) package { import flash.display.*; public dynamic class ExploGas extends MovieClip { public function ExploGas(){ addFrameScript(19, frame20); } function frame20(){ stop(); parent.removeChild(this); } } }//package
Section 87
//ExploMina (ExploMina) package { import flash.media.*; public dynamic class ExploMina extends Sound { } }//package
Section 88
//ExploRocket (ExploRocket) package { import flash.media.*; public dynamic class ExploRocket extends Sound { } }//package
Section 89
//ExplosionDisparoEnemigo1 (ExplosionDisparoEnemigo1) package { import flash.media.*; public dynamic class ExplosionDisparoEnemigo1 extends Sound { } }//package
Section 90
//GameOverClip (GameOverClip) package { import flash.display.*; public dynamic class GameOverClip extends MovieClip { public var backB:SimpleButton; public var button_gameover_moregames:SimpleButton; public var logo_mainscreen:MovieClip; public var tryB:SimpleButton; public function GameOverClip(){ addFrameScript(0, frame1, 1, frame2); } function frame1(){ stop(); } function frame2(){ stop(); } } }//package
Section 91
//gamePaused (gamePaused) package { import flash.display.*; public dynamic class gamePaused extends MovieClip { } }//package
Section 92
//gas_mc (gas_mc) package { import flash.display.*; public dynamic class gas_mc extends MovieClip { } }//package
Section 93
//GatoMap (GatoMap) package { import flash.display.*; public dynamic class GatoMap extends MovieClip { } }//package
Section 94
//GatoMapStill (GatoMapStill) package { import flash.display.*; public dynamic class GatoMapStill extends MovieClip { } }//package
Section 95
//Golpe1 (Golpe1) package { import flash.media.*; public dynamic class Golpe1 extends Sound { } }//package
Section 96
//Golpe2 (Golpe2) package { import flash.media.*; public dynamic class Golpe2 extends Sound { } }//package
Section 97
//Golpe3 (Golpe3) package { import flash.media.*; public dynamic class Golpe3 extends Sound { } }//package
Section 98
//Golpe4 (Golpe4) package { import flash.media.*; public dynamic class Golpe4 extends Sound { } }//package
Section 99
//GolpeEnemigo1 (GolpeEnemigo1) package { import flash.media.*; public dynamic class GolpeEnemigo1 extends Sound { } }//package
Section 100
//GolpeEnemigo2 (GolpeEnemigo2) package { import flash.media.*; public dynamic class GolpeEnemigo2 extends Sound { } }//package
Section 101
//GolpeEnemigo3 (GolpeEnemigo3) package { import flash.media.*; public dynamic class GolpeEnemigo3 extends Sound { } }//package
Section 102
//GolpeEnemigo4 (GolpeEnemigo4) package { import flash.media.*; public dynamic class GolpeEnemigo4 extends Sound { } }//package
Section 103
//GolpeEnemigo5 (GolpeEnemigo5) package { import flash.media.*; public dynamic class GolpeEnemigo5 extends Sound { } }//package
Section 104
//GreenBar (GreenBar) package { import flash.display.*; public dynamic class GreenBar extends MovieClip { } }//package
Section 105
//GunFire (GunFire) package { import flash.media.*; public dynamic class GunFire extends Sound { } }//package
Section 106
//GunFire_doble (GunFire_doble) package { import flash.media.*; public dynamic class GunFire_doble extends Sound { } }//package
Section 107
//GunFire2 (GunFire2) package { import flash.media.*; public dynamic class GunFire2 extends Sound { } }//package
Section 108
//GunFire2_double (GunFire2_double) package { import flash.media.*; public dynamic class GunFire2_double extends Sound { } }//package
Section 109
//HealthSpace (HealthSpace) package { import flash.display.*; public dynamic class HealthSpace extends MovieClip { public function HealthSpace(){ addFrameScript(0, frame1, 1, frame2); } function frame1(){ stop(); } function frame2(){ stop(); } } }//package
Section 110
//hielo_mc (hielo_mc) package { import flash.display.*; public dynamic class hielo_mc extends MovieClip { } }//package
Section 111
//HowToPlay (HowToPlay) package { import flash.display.*; import flash.events.*; import flash.utils.*; public class HowToPlay extends MovieClip { public var conq2:domCircle; public var conq3:domCircle; public var padre:UICanvas; public var button:SimpleButton; public var backB:SimpleButton; var interval:Timer; public var conq1:domCircle; public function HowToPlay(){ addFrameScript(0, frame1); backB = button; alpha = 0; interval = new Timer((1000 / 24), 0); backB.addEventListener(MouseEvent.CLICK, backClick); backB.addEventListener(MouseEvent.ROLL_OVER, backOver); backB.addEventListener(MouseEvent.ROLL_OUT, backOut); } public function backOver(_arg1:MouseEvent):void{ } function fadeOut(_arg1:TimerEvent):void{ alpha = (alpha - 0.1); if (alpha <= 0){ interval.removeEventListener(TimerEvent.TIMER, fadeOut); padre.addMainMenu(); padre.removeChild(this); }; } function frame1(){ conq1.gotoAndStop(1); conq2.gotoAndStop(2); conq2.domMask.scaleX = 0.75; conq1.domMask.scaleX = 0; conq3.gotoAndStop(3); } function exitWindow(){ interval.addEventListener(TimerEvent.TIMER, fadeOut); } function fadeIn(_arg1:TimerEvent):void{ alpha = (alpha + 0.1); if (alpha >= 1){ interval.removeEventListener(TimerEvent.TIMER, fadeIn); }; } public function backClick(_arg1:MouseEvent):void{ backB.enabled = false; exitWindow(); } function enterWindow(){ interval.addEventListener(TimerEvent.TIMER, fadeIn); interval.start(); } public function backOut(_arg1:MouseEvent):void{ } } }//package
Section 112
//HudMenu (HudMenu) package { import flash.display.*; import flash.events.*; import flash.text.*; import flash.ui.*; public class HudMenu extends MovieClip { public var padre:Canvas; public var infoTitulo:TextField; public var nivel:MovieClip; public var _upgradeGlow:MovieClip; public var _nivelStar:MovieClip; public var _soundOn:SimpleButton; public var _actualMoney:TextField; public var rateCount:int;// = 0 public var healthBar:MovieClip; public var healthCount:int;// = 0 public var pushCount:int;// = 0 public var infoCosto:TextField; public var infoRof:TextField; public var infoWindow:MovieClip; public var upgradeComponent:MovieClip; public var inGameIntro:InGameIntro; public var mainButton:SimpleButton; public var _healthPoints:TextField; public var _speedPoints:TextField; var selectedTrap:int; public var _costMisil:TextField; public var losingBase:LosingBase; public var nextWave:SimpleButton; public var _healthButton:SimpleButton; public var soundButtonOff:SimpleButton; public var _healthBar:MovieClip; public var _speedButton:SimpleButton; public var _upgradeComponent:MovieClip; public var _playerName:TextField; public var info:MovieClip; public var conquering:Conquering; public var continueButton:SimpleButton; public var expBar:MovieClip; public var _rangePoints:TextField; public var _addLevel:MovieClip; public var infoDano:TextField; public var pauseButton:SimpleButton; public var actualDom:TextField; public var _actualLevel:TextField; public var soundButtonOn:SimpleButton; var player:Player; public var _continueButton:SimpleButton; public var _costDynamite:TextField; public var damageCount:int;// = 0 public var _nextWaveButton:SimpleButton; public var _baseButton:MovieClip; public var _mineButton:MovieClip; public var _pauseButton:SimpleButton; public var _rangeButton:SimpleButton; public var playerName:TextField; public var infoTipo:TextField; public var pointControled:PointControled; public var _damagePoints:TextField; public var _costMine:TextField; public var _botonUpgrade:MovieClip; public var bonusObtained:BonusObtained; public var _actualDom:TextField; public var _soundOff:SimpleButton; public var _gamePaused:gamePaused; public var baseButton:MovieClip; public var mineButton:MovieClip; public var addLevel:MovieClip; public var freezeMineButton:MovieClip; public var _damageButton:SimpleButton; var level:CanvasScenario; public var _totalPoints:TextField; public var _ratePoints:TextField; public var _costBase:TextField; public var towerButton:MovieClip; public var misilButton:MovieClip; public var dynamiteButton:MovieClip; public var levelUpCost:TextField; public var actualScore:TextField; var selectedObject:MovieClip; public var _freezeMineButton:MovieClip; public var _toxicMineButton:MovieClip; public var _costTower:TextField; public var _dynamiteButton:MovieClip; public var _rateButton:SimpleButton; public var actualMoney:TextField; public var _misilButton:MovieClip; public var _expBar:MovieClip; public var _towerButton:MovieClip; public var _actualScore:TextField; public var _levelUpCost:TextField; var posicionDiscreta:Boolean; public var _mainButton:SimpleButton; public var toxicMineButton:MovieClip; public static const TOXIC_MINE_TRAP:int = -4; public static const TOWER:int = 4; public static const FREEZE_MINE_TRAP:int = -5; public static const DYNAMITE_TRAP:int = -2; public static const BASE:int = -3; public static const MINE_TRAP:int = -1; public static const MISIL:int = 5; public function HudMenu(_arg1:Canvas, _arg2:CanvasScenario, _arg3:Player){ healthCount = 0; damageCount = 0; rateCount = 0; pushCount = 0; super(); padre = _arg1; padre.stage.addEventListener(MouseEvent.MOUSE_MOVE, moverCursor); padre.stage.addEventListener(MouseEvent.MOUSE_UP, soltarObjeto); padre.stage.addEventListener(KeyboardEvent.KEY_DOWN, onEnter); this.level = _arg2; this.player = _arg3; _actualMoney = actualMoney; _actualMoney.text = _arg3.money.toString(); _actualDom = actualDom; _actualDom.text = _arg3.domination.toString(); _mineButton = mineButton; _toxicMineButton = toxicMineButton; _freezeMineButton = freezeMineButton; _dynamiteButton = dynamiteButton; _baseButton = baseButton; _towerButton = towerButton; _misilButton = misilButton; _playerName = playerName; _actualLevel = nivel.actualLevel; _actualLevel.text = _arg3.nivel.toString(); _addLevel = addLevel; _levelUpCost = levelUpCost; _mainButton = mainButton; _expBar = expBar; _healthBar = healthBar; _nextWaveButton = nextWave; infoWindow = info; _actualScore = actualScore; _pauseButton = pauseButton; _continueButton = continueButton; _soundOn = soundButtonOn; _soundOff = soundButtonOff; _mineButton.addEventListener(MouseEvent.MOUSE_DOWN, mineSelected); _toxicMineButton.addEventListener(MouseEvent.MOUSE_DOWN, toxicMineSelected); _freezeMineButton.addEventListener(MouseEvent.MOUSE_DOWN, freezeMineSelected); _dynamiteButton.addEventListener(MouseEvent.MOUSE_DOWN, dynamiteSelected); _baseButton.addEventListener(MouseEvent.MOUSE_DOWN, baseSelected); _towerButton.addEventListener(MouseEvent.MOUSE_DOWN, towerSelected); _misilButton.addEventListener(MouseEvent.MOUSE_DOWN, misilSelected); _addLevel.addEventListener(MouseEvent.MOUSE_DOWN, levelUpSelected); _mainButton.addEventListener(MouseEvent.CLICK, mainMenuAccess); _nextWaveButton.addEventListener(MouseEvent.CLICK, nextWaveOrder); _pauseButton.addEventListener(MouseEvent.CLICK, pauseGame); _continueButton.addEventListener(MouseEvent.CLICK, pauseGame); _soundOn.addEventListener(MouseEvent.CLICK, soundOn); _soundOff.addEventListener(MouseEvent.CLICK, soundOff); _playerName.text = padre.padre.local_data.data.playerName; _expBar.addEventListener(MouseEvent.ROLL_OVER, expOver); _expBar.addEventListener(MouseEvent.ROLL_OUT, expOut); _healthBar.addEventListener(MouseEvent.ROLL_OVER, healthOver); _healthBar.addEventListener(MouseEvent.ROLL_OUT, healthOut); _mineButton.addEventListener(MouseEvent.ROLL_OVER, mineOver); _dynamiteButton.addEventListener(MouseEvent.ROLL_OVER, dynamiteOver); _baseButton.addEventListener(MouseEvent.ROLL_OVER, baseOver); _toxicMineButton.addEventListener(MouseEvent.ROLL_OVER, toxicOver); _freezeMineButton.addEventListener(MouseEvent.ROLL_OVER, freezeOver); _mineButton.addEventListener(MouseEvent.ROLL_OUT, mineOut); _dynamiteButton.addEventListener(MouseEvent.ROLL_OUT, mineOut); _baseButton.addEventListener(MouseEvent.ROLL_OUT, mineOut); _toxicMineButton.addEventListener(MouseEvent.ROLL_OUT, mineOut); _freezeMineButton.addEventListener(MouseEvent.ROLL_OUT, mineOut); _mineButton.marcoBoton.alpha = 0; _toxicMineButton.marcoBoton.alpha = 0; _freezeMineButton.marcoBoton.alpha = 0; _dynamiteButton.marcoBoton.alpha = 0; _baseButton.marcoBoton.alpha = 0; _towerButton.marcoBoton.alpha = 0; _misilButton.marcoBoton.alpha = 0; _actualScore.text = "0"; _upgradeComponent = upgradeComponent; _botonUpgrade = upgradeComponent.upgradeWindow.upgradeButton; _healthButton = upgradeComponent.upgradeWindow.healthButton; _speedButton = upgradeComponent.upgradeWindow.speedButton; _rangeButton = upgradeComponent.upgradeWindow.rangeButton; _rateButton = upgradeComponent.upgradeWindow.rateButton; _damageButton = upgradeComponent.upgradeWindow.damageButton; _healthButton.addEventListener(MouseEvent.CLICK, moreHealth); _speedButton.addEventListener(MouseEvent.CLICK, moreSpeed); _rangeButton.addEventListener(MouseEvent.CLICK, moreRange); _rateButton.addEventListener(MouseEvent.CLICK, moreRate); _damageButton.addEventListener(MouseEvent.CLICK, moreDamage); _totalPoints = upgradeComponent.upgradeWindow.totalPoints; _healthPoints = upgradeComponent.upgradeWindow.healthPoints; _speedPoints = upgradeComponent.upgradeWindow.speedPoints; _rangePoints = upgradeComponent.upgradeWindow.rangePoints; _ratePoints = upgradeComponent.upgradeWindow.ratePoints; _damagePoints = upgradeComponent.upgradeWindow.damagePoints; _totalPoints.text = (padre.player.points + ""); _healthPoints.text = "0"; _speedPoints.text = "0"; _rangePoints.text = "0"; _ratePoints.text = "0"; _damagePoints.text = "0"; _upgradeGlow = upgradeComponent.upgradeWindow.glowing; _upgradeGlow.addEventListener(MouseEvent.CLICK, getUpgrade); upgradeUpgrade(padre.player.points); _upgradeGlow.addEventListener(MouseEvent.ROLL_OVER, upgradeButtonOver); _upgradeGlow.addEventListener(MouseEvent.ROLL_OUT, upgradeButtonOut); _pauseButton.visible = true; _pauseButton.alpha = 1; _pauseButton.enabled = true; _continueButton.visible = false; _continueButton.alpha = 0; _continueButton.visible = false; _expBar.gotoAndStop(1); _healthBar.gotoAndStop(1); _upgradeComponent.gotoAndStop(1); padre.padre.soundSystem.volPrincipal.volume = 0.6; _soundOn.enabled = true; _soundOn.visible = true; _soundOn.alpha = 1; _soundOff.enabled = false; _soundOff.visible = false; _soundOff.alpha = 0; } public function expOut(_arg1:MouseEvent){ _expBar.gotoAndStop(1); } public function mineSelected(_arg1:MouseEvent){ if ((((player.money >= Parametros.CostoMina)) && (padre.isRun))){ selectedObject = new MineMC(); this.padre.addChild(selectedObject); selectedTrap = MINE_TRAP; posicionDiscreta = true; }; } public function mineOut(_arg1:MouseEvent){ _mineButton.marcoBoton.alpha = 0; _dynamiteButton.marcoBoton.alpha = 0; _baseButton.marcoBoton.alpha = 0; _toxicMineButton.marcoBoton.alpha = 0; _freezeMineButton.marcoBoton.alpha = 0; infoWindow.gotoAndStop(1); } public function nextWaveOrder(_arg1:MouseEvent){ padre.canvasScenario.timeToNextWave = 0; padre.canvasScenario.updateTimeCounter(); } public function refreshHud(){ if (player.money >= Parametros.CostoMina){ mineButton.gotoAndStop("alcansa"); } else { mineButton.gotoAndStop("noalcansa"); }; if (player.money >= Parametros.CostoDinamita){ dynamiteButton.gotoAndStop("alcansa"); } else { dynamiteButton.gotoAndStop("noalcansa"); }; if (player.money >= Parametros.CostoBase){ baseButton.gotoAndStop("alcansa"); } else { baseButton.gotoAndStop("noalcansa"); }; if (player.money >= Parametros.CostoMinaToxica){ toxicMineButton.gotoAndStop("alcansa"); } else { toxicMineButton.gotoAndStop("noalcansa"); }; if (player.money >= Parametros.CostoMinaCongelar){ freezeMineButton.gotoAndStop("alcansa"); } else { freezeMineButton.gotoAndStop("noalcansa"); }; _actualMoney.text = player.money.toString(); _actualDom.text = player.domination.toString(); _actualLevel.text = player.nivel.toString(); } public function freezeOver(_arg1:MouseEvent){ _freezeMineButton.marcoBoton.alpha = 1; infoWindow.gotoAndStop(4); } public function mainMenuAccess(_arg1:MouseEvent){ padre.player.movieClip.stage.removeEventListener(KeyboardEvent.KEY_DOWN, padre.player.onKeyDown); padre.player.movieClip.stage.removeEventListener(KeyboardEvent.KEY_UP, padre.player.onKeyUp); padre.player.movieClip.stage.removeEventListener(MouseEvent.MOUSE_DOWN, padre.player.onClick); padre.player.movieClip.stage.removeEventListener(MouseEvent.MOUSE_UP, padre.player.onUnclick); padre.padre.exitGame(false); } public function upgradeButtonOut(_arg1:MouseEvent){ _botonUpgrade.gotoAndStop(1); } public function moreHealth(_arg1:MouseEvent){ healthCount++; player.velocidad = (player.velocidad + Parametros.UpgradePropiedadesJugador[1]); _healthPoints.text = (healthCount + ""); if (player.points > 0){ player.points--; _totalPoints.text = (player.points + ""); upgradeUpgrade(player.points); }; } public function freezeMineSelected(_arg1:MouseEvent){ if ((((player.money >= Parametros.CostoMina)) && (padre.isRun))){ selectedObject = new bombaMinaHielo_mc(); this.padre.addChild(selectedObject); selectedTrap = FREEZE_MINE_TRAP; posicionDiscreta = true; }; } public function conqueringMessage(_arg1:Boolean){ if ((((conquering == null)) && (_arg1))){ conquering = new Conquering(); conquering.x = (Canvas.APPLICATION_WIDTH / 2); conquering.y = 25; padre.addChild(conquering); padre.padre.soundSystem.sonidoMenuB.play(0, 1, padre.padre.soundSystem.volPrincipal); } else { if (((!((conquering == null))) && (!(_arg1)))){ padre.removeChild(conquering); conquering = null; }; }; } public function onEnter(_arg1:KeyboardEvent){ switch (_arg1.keyCode){ case Keyboard.SPACE: case 85: if ((((padre.isWin == false)) && (padre.player.update(padre.mouseInLevel, (1000 / padre.FrameRate))))){ if (padre.isRun == true){ if (_upgradeComponent.currentFrame == 1){ _upgradeComponent.gotoAndPlay("open"); padre.isRun = false; padre.intervalo.stop(); _gamePaused = new gamePaused(); _gamePaused.x = (Canvas.APPLICATION_WIDTH / 2); _gamePaused.y = (Canvas.APPLICATION_HEIGHT / 2); padre.addChild(_gamePaused); _pauseButton.visible = false; _pauseButton.alpha = 0; _pauseButton.enabled = false; _continueButton.visible = true; _continueButton.alpha = 1; _continueButton.visible = true; } else { _upgradeComponent.gotoAndPlay("close"); padre.isRun = true; padre.intervalo.start(); padre.removeChild(_gamePaused); _gamePaused = null; _pauseButton.visible = true; _pauseButton.alpha = 1; _pauseButton.enabled = true; _continueButton.visible = false; _continueButton.alpha = 0; _continueButton.visible = false; }; } else { if (_upgradeComponent.currentFrame == 1){ _upgradeComponent.gotoAndPlay("open"); } else { _upgradeComponent.gotoAndPlay("close"); padre.isRun = true; padre.intervalo.start(); padre.removeChild(_gamePaused); _gamePaused = null; _pauseButton.visible = true; _pauseButton.alpha = 1; _pauseButton.enabled = true; _continueButton.visible = false; _continueButton.alpha = 0; _continueButton.visible = false; }; }; }; break; case 80: if ((((padre.isWin == false)) && (padre.player.update(padre.mouseInLevel, (1000 / padre.FrameRate))))){ if (padre.isRun == false){ padre.intervalo.start(); padre.isRun = true; padre.removeChild(_gamePaused); _gamePaused = null; _pauseButton.visible = true; _pauseButton.alpha = 1; _pauseButton.enabled = true; _continueButton.visible = false; _continueButton.alpha = 0; _continueButton.visible = false; if (_upgradeComponent.currentFrame != 1){ _upgradeComponent.gotoAndPlay("close"); }; } else { padre.intervalo.stop(); padre.isRun = false; _gamePaused = new gamePaused(); _gamePaused.x = (Canvas.APPLICATION_WIDTH / 2); _gamePaused.y = (Canvas.APPLICATION_HEIGHT / 2); padre.addChild(_gamePaused); _pauseButton.visible = false; _pauseButton.alpha = 0; _pauseButton.enabled = false; _continueButton.visible = true; _continueButton.alpha = 1; _continueButton.visible = true; }; }; break; }; } public function upgradeButtonOver(_arg1:MouseEvent){ _botonUpgrade.gotoAndStop(2); } public function upgradeUpgrade(_arg1:Number){ if (_arg1 > 0){ _upgradeGlow.gotoAndPlay(2); _healthButton.alpha = 1; _healthButton.enabled = true; _healthButton.visible = true; _speedButton.alpha = 1; _speedButton.enabled = true; _speedButton.visible = true; _rateButton.alpha = 1; _rateButton.enabled = true; _rateButton.visible = true; if (player.rateOfFire > 0.15){ _rateButton.alpha = 1; _rateButton.enabled = true; _rateButton.visible = true; } else { player.rateOfFire = 0.15; }; if (player.danyoDisparo < 12){ _damageButton.alpha = 1; _damageButton.enabled = true; _damageButton.visible = true; }; } else { _upgradeGlow.gotoAndStop(1); _healthButton.alpha = 0; _healthButton.enabled = false; _healthButton.visible = false; _speedButton.alpha = 0; _speedButton.enabled = false; _speedButton.visible = false; _rangeButton.alpha = 0; _rangeButton.enabled = false; _rangeButton.visible = false; _rateButton.alpha = 0; _rateButton.enabled = false; _rateButton.visible = false; _damageButton.alpha = 0; _damageButton.enabled = false; _damageButton.visible = false; }; } public function misilSelected(_arg1:MouseEvent){ if ((((player.money >= Parametros.CostoMisil)) && (padre.isRun))){ this.addChild(selectedObject); selectedTrap = MISIL; posicionDiscreta = true; }; } public function dynamiteOver(_arg1:MouseEvent){ _dynamiteButton.marcoBoton.alpha = 1; infoWindow.gotoAndStop(5); } public function baseSelected(_arg1:MouseEvent){ if ((((player.money >= Parametros.CostoBase)) && (padre.isRun))){ selectedObject = new BaseMC(); this.padre.addChild(selectedObject); selectedTrap = BASE; posicionDiscreta = true; }; } public function expOver(_arg1:MouseEvent){ _expBar.gotoAndStop(2); } public function toxicOver(_arg1:MouseEvent){ _toxicMineButton.marcoBoton.alpha = 1; infoWindow.gotoAndStop(3); } public function towerSelected(_arg1:MouseEvent){ if ((((player.money >= Parametros.CostoTorreta)) && (padre.isRun))){ this.padre.addChild(selectedObject); selectedTrap = TOWER; posicionDiscreta = true; }; } public function toxicMineSelected(_arg1:MouseEvent){ if ((((player.money >= Parametros.CostoMina)) && (padre.isRun))){ selectedObject = new bombaMinaGas_mc(); this.padre.addChild(selectedObject); selectedTrap = TOXIC_MINE_TRAP; posicionDiscreta = true; }; } public function moreRange(_arg1:MouseEvent){ player.radio = (player.radio + Parametros.UpgradePropiedadesJugador[4]); _rangePoints.text = (player.radio + ""); if (player.points > 0){ player.points--; _totalPoints.text = (player.points + ""); upgradeUpgrade(player.points); }; } public function levelUpSelected(_arg1:MouseEvent){ player.levelUp(); if ((player.nivel + 1) < Parametros.ParametrosPlayerPorNivel.length){ _actualLevel.text = player.nivel.toString(); _levelUpCost.text = Parametros.ParametrosPlayerPorNivel[(player.nivel + 1)][4].toString(); } else { _addLevel.visible = false; _addLevel.enabled = false; }; refreshHud(); } public function losingMessage(_arg1:Boolean){ if ((((losingBase == null)) && (_arg1))){ losingBase = new LosingBase(); losingBase.x = (Canvas.APPLICATION_WIDTH / 2); losingBase.y = 25; padre.addChild(losingBase); padre.padre.soundSystem.sonidoMenuB.play(0, 1, padre.padre.soundSystem.volPrincipal); } else { if (((!((losingBase == null))) && ((_arg1 == false)))){ padre.removeChild(losingBase); losingBase = null; }; }; } public function pauseGame(_arg1:MouseEvent){ if ((((padre.isWin == false)) && (padre.player.update(padre.mouseInLevel, (1000 / padre.FrameRate))))){ if (padre.isRun == false){ padre.intervalo.start(); padre.isRun = true; padre.removeChild(_gamePaused); _gamePaused = null; _pauseButton.visible = true; _pauseButton.alpha = 1; _pauseButton.enabled = true; _continueButton.visible = false; _continueButton.alpha = 0; _continueButton.visible = false; if (_upgradeComponent.currentFrame != 1){ _upgradeComponent.gotoAndPlay("close"); }; } else { padre.intervalo.stop(); padre.isRun = false; _gamePaused = new gamePaused(); _gamePaused.x = (Canvas.APPLICATION_WIDTH / 2); _gamePaused.y = (Canvas.APPLICATION_HEIGHT / 2); padre.addChild(_gamePaused); _pauseButton.visible = false; _pauseButton.alpha = 0; _pauseButton.enabled = false; _continueButton.visible = true; _continueButton.alpha = 1; _continueButton.visible = true; }; }; } public function moreDamage(_arg1:MouseEvent){ damageCount++; player.danyoDisparo = (player.danyoDisparo + Parametros.UpgradePropiedadesJugador[3]); trace(player.danyoDisparo); _damagePoints.text = (damageCount + ""); if (player.points > 0){ player.points--; _totalPoints.text = (player.points + ""); upgradeUpgrade(player.points); }; } public function baseOver(_arg1:MouseEvent){ _baseButton.marcoBoton.alpha = 1; infoWindow.gotoAndStop(4); } public function healthOver(_arg1:MouseEvent){ _healthBar.gotoAndStop(2); } public function healthOut(_arg1:MouseEvent){ _healthBar.gotoAndStop(1); } public function pointControledMessage(_arg1:Boolean){ if (_arg1 == false){ padre.padre.soundSystem.sonidoMenuB.play(0, 1, padre.padre.soundSystem.volPrincipal); pointControled = new PointControled(); pointControled.x = (Canvas.APPLICATION_WIDTH / 2); pointControled.y = 25; padre.addChild(pointControled); } else { padre.padre.soundSystem.bonus.play(0, 1, padre.padre.soundSystem.volPrincipal); bonusObtained = new BonusObtained(); bonusObtained.x = (Canvas.APPLICATION_WIDTH / 2); bonusObtained.y = 25; padre.addChild(bonusObtained); padre.padre.soundSystem.bonus.play(0, 1, padre.padre.soundSystem.volPrincipal); }; } public function soundOn(_arg1:MouseEvent){ padre.padre.soundSystem.volPrincipal.volume = 0; _soundOn.enabled = false; _soundOn.visible = false; _soundOn.alpha = 0; _soundOff.enabled = true; _soundOff.visible = true; _soundOff.alpha = 1; } public function moverCursor(_arg1:MouseEvent){ if (((!((selectedObject == null))) && (padre.isRun))){ if (posicionDiscreta){ selectedObject.x = level.toLevelTileCoordX(_arg1.stageX); selectedObject.y = level.toLevelTileCoordY(_arg1.stageY); } else { selectedObject.x = _arg1.stageX; selectedObject.y = _arg1.stageY; }; }; } public function gameIntro(){ inGameIntro = new InGameIntro(); inGameIntro.x = (Canvas.APPLICATION_WIDTH / 2); inGameIntro.y = (Canvas.APPLICATION_HEIGHT - 75); padre.addChild(inGameIntro); } public function soltarObjeto(_arg1:MouseEvent){ if (((!((selectedObject == null))) && (padre.isRun))){ padre.removeChild(selectedObject); if (_arg1.stageX < Canvas.APPLICATION_WIDTH){ switch (selectedTrap){ case MINE_TRAP: case TOXIC_MINE_TRAP: case FREEZE_MINE_TRAP: level.addMina(selectedObject.x, selectedObject.y, selectedTrap, selectedObject); break; case DYNAMITE_TRAP: level.addDinamita(selectedObject.x, selectedObject.y); break; case BASE: level.addTurret(selectedObject.x, selectedObject.y); break; case TOWER: break; case MISIL: break; }; }; selectedObject = null; }; refreshHud(); } public function mineOver(_arg1:MouseEvent){ _mineButton.marcoBoton.alpha = 1; infoWindow.gotoAndStop(2); } public function dynamiteSelected(_arg1:MouseEvent){ if ((((player.money >= Parametros.CostoDinamita)) && (padre.isRun))){ selectedObject = new DynamiteMC(); this.padre.addChild(selectedObject); selectedTrap = DYNAMITE_TRAP; posicionDiscreta = true; }; } public function soundOff(_arg1:MouseEvent){ padre.padre.soundSystem.volPrincipal.volume = 0.6; _soundOn.enabled = true; _soundOn.visible = true; _soundOn.alpha = 1; _soundOff.enabled = false; _soundOff.visible = false; _soundOff.alpha = 0; } public function moreRate(_arg1:MouseEvent){ rateCount++; player.rateOfFire = (player.rateOfFire - 0.025); _ratePoints.text = (rateCount + ""); if (player.points > 0){ padre.player.points--; _totalPoints.text = (padre.player.points + ""); upgradeUpgrade(padre.player.points); }; } public function getUpgrade(_arg1:MouseEvent){ if ((((padre.isWin == false)) && (padre.player.update(padre.mouseInLevel, (1000 / padre.FrameRate))))){ if (padre.isRun == true){ if (_upgradeComponent.currentFrame == 1){ _upgradeComponent.gotoAndPlay("open"); padre.isRun = false; padre.intervalo.stop(); _gamePaused = new gamePaused(); _gamePaused.x = (Canvas.APPLICATION_WIDTH / 2); _gamePaused.y = (Canvas.APPLICATION_HEIGHT / 2); padre.addChild(_gamePaused); _pauseButton.visible = false; _pauseButton.alpha = 0; _pauseButton.enabled = false; _continueButton.visible = true; _continueButton.alpha = 1; _continueButton.visible = true; } else { _upgradeComponent.gotoAndPlay("close"); padre.isRun = true; padre.intervalo.start(); padre.removeChild(_gamePaused); _gamePaused = null; _pauseButton.visible = true; _pauseButton.alpha = 1; _pauseButton.enabled = true; _continueButton.visible = false; _continueButton.alpha = 0; _continueButton.visible = false; }; } else { if (_upgradeComponent.currentFrame == 1){ _upgradeComponent.gotoAndPlay("open"); } else { _upgradeComponent.gotoAndPlay("close"); padre.isRun = true; padre.intervalo.start(); padre.removeChild(_gamePaused); _gamePaused = null; _pauseButton.visible = true; _pauseButton.alpha = 1; _pauseButton.enabled = true; _continueButton.visible = false; _continueButton.alpha = 0; _continueButton.visible = false; }; }; }; } public function moreSpeed(_arg1:MouseEvent){ pushCount++; player.pushBack = (player.pushBack + 0.005); _speedPoints.text = (pushCount + ""); if (player.points > 0){ player.points--; _totalPoints.text = (player.points + ""); upgradeUpgrade(player.points); }; } } }//package
Section 113
//ImpactoEnEnemigo (ImpactoEnEnemigo) package { import flash.display.*; public dynamic class ImpactoEnEnemigo extends MovieClip { public function ImpactoEnEnemigo(){ addFrameScript(5, frame6); } function frame6(){ stop(); parent.removeChild(this); } } }//package
Section 114
//ImpactoEnEnemigo_ (ImpactoEnEnemigo_) package { import flash.display.*; public dynamic class ImpactoEnEnemigo_ extends MovieClip { public function ImpactoEnEnemigo_(){ addFrameScript(0, frame1, 1, frame2); } function frame1(){ stop(); } function frame2(){ stop(); } } }//package
Section 115
//Indice (Indice) package { import flash.display.*; public dynamic class Indice extends MovieClip { public var mc:MovieClip; } }//package
Section 116
//InGameIntro (InGameIntro) package { import flash.display.*; public dynamic class InGameIntro extends MovieClip { } }//package
Section 117
//InsertNameWindow (InsertNameWindow) package { import flash.display.*; import flash.events.*; import flash.text.*; import flash.utils.*; import flash.ui.*; public class InsertNameWindow extends MovieClip { public var insertName:TextField; public var padre:UICanvas; public var playerName:TextField; public var okIt:SimpleButton; public var okButton:SimpleButton; public var playerString:String; public var interval:Timer; public function InsertNameWindow(_arg1:UICanvas){ okButton = okIt; playerName = insertName; padre = _arg1; okButton.addEventListener(MouseEvent.CLICK, okClick); padre.addEventListener(KeyboardEvent.KEY_DOWN, onEnter); playerName.text = "Enter your name."; playerName.selectable = true; playerName.maxChars = 12; x = 275; y = 200; interval = new Timer((1000 / 24), 0); } function fadeOut(_arg1:TimerEvent):void{ alpha = (alpha - 0.1); if (alpha <= 0){ interval.removeEventListener(TimerEvent.TIMER, fadeOut); padre.achieveSystem = new AchieveSystem(); padre.achieveSystem.padre = padre; padre.achieveSystem.initAchievements(); if (padre.local_data.data.playerName == playerString){ } else { padre.local_data.data.playerName = playerString; }; padre.gotoAndStop("MainMenu"); padre.removeChild(this); }; } public function onEnter(_arg1:KeyboardEvent){ switch (_arg1.keyCode){ case Keyboard.ENTER: if ((((playerName.text == "")) || ((playerName.text == "Type your name.")))){ playerName.text = "Type your name."; } else { padre.openData(playerName.text); exitWindow(); }; break; }; } public function okClick(_arg1:MouseEvent):void{ if ((((playerName.text == "")) || ((playerName.text == "Type your name.")))){ playerName.text = "Type your name."; } else { padre.openData(playerName.text); exitWindow(); }; } function exitWindow(){ padre.removeEventListener(KeyboardEvent.KEY_DOWN, onEnter); interval.addEventListener(TimerEvent.TIMER, fadeOut); interval.start(); playerString = playerName.text; playerName.text = ""; okButton.enabled = false; } } }//package
Section 118
//intro (intro) package { import flash.display.*; public dynamic class intro extends MovieClip { public var hitarea:MovieClip; public function intro(){ addFrameScript(0, frame1); } function frame1(){ if (language.portal == "family"){ gotoAndStop(1); }; if (language.portal == "tweens"){ gotoAndStop(2); }; if (language.portal == "girl"){ gotoAndStop(3); }; if (language.portal == "game_com_cn"){ gotoAndStop(4); }; } } }//package
Section 119
//IntroSlogan (IntroSlogan) package { import flash.text.*; public dynamic class IntroSlogan extends Font { } }//package
Section 120
//jumpA (jumpA) package { import flash.media.*; public dynamic class jumpA extends Sound { } }//package
Section 121
//Kamikaze (Kamikaze) package { import flash.display.*; public dynamic class Kamikaze extends MovieClip { } }//package
Section 122
//language (language) package { import flash.net.*; public class language { public static var localConnection = new LocalConnection(); public static var _languageNum:uint = 0; public static var _languageBox:Array = new Array(); public static var SpillGroupUrl:Array = new Array(); public static var gamename = "Bunny_Charm"; public static function get url2():String{ var _local1:int; _local1 = 0; while (_local1 < SpillGroupUrl.length) { if (localConnection.domain == SpillGroupUrl[_local1]){ return (_languageBox[_languageNum].url2); }; _local1++; }; return (_languageBox[_languageNum].url2); } public static function get language_nr():String{ return (_languageBox[_languageNum].language_nr); } public static function get portal():String{ return (_languageBox[_languageNum].portal); } public static function set Language(_arg1:Object):void{ var returnDomain:Function; var hostingdomain:String; var myList:String; var myArray:Array; var language1:*; var language2:*; var language3:*; var language4:*; var language5:*; var language6:*; var language7:*; var language8:*; var language9:*; var language10:*; var language11:*; var language12:*; var language13:*; var language14:*; var language15:*; var language16:*; var language17:*; var language18:*; var domainextention:int; var domainname:int; var languageVersion = _arg1; returnDomain = function (_arg1:String):String{ var _local2:String; var _local3:uint; _local2 = new String(); _local3 = 7; while (_local3 < _arg1.length) { if (_arg1.charAt(_local3) == "/"){ break; }; _local2 = (_local2 + _arg1.charAt(_local3)); _local3++; }; return (_local2); }; hostingdomain = ""; myList = localConnection.domain; myArray = myList.split("."); if (myArray.length <= 3){ domainextention = (myArray.length - 1); domainname = (myArray.length - 2); hostingdomain = ((myArray[domainname] + ".") + myArray[domainextention]); } else { hostingdomain = localConnection.domain; }; language1 = new languageItem(); language1.url1 = ((("http://www.agame.com/moregames/?utm_medium=brandedgames_external&utm_campaign=" + gamename) + "&utm_source=") + hostingdomain); language1.url2 = ("http://www.agame.com/moregames/?utm_medium=brandedgames_internal&utm_campaign=" + gamename); language1.language_nr = 1; language1.branding_nr = 1; language1.portal = "tweens"; _languageBox.push(language1); language2 = new languageItem(); language2.url1 = "http://www.game.com.cn/moregames/"; language2.url2 = "http://www.game.com.cn/moregames/"; language2.language_nr = 2; language2.branding_nr = 2; language2.portal = "game_com_cn"; _languageBox.push(language2); language3 = new languageItem(); language3.url1 = ((("http://www.spel.nl/moregames/?utm_medium=brandedgames_external&utm_campaign=" + gamename) + "&utm_source=") + hostingdomain); language3.url2 = ("http://www.spel.nl/moregames/?utm_medium=brandedgames_internal&utm_campaign=" + gamename); language3.language_nr = 3; language3.branding_nr = 4; language3.portal = "tweens"; _languageBox.push(language3); language4 = new languageItem(); language4.url1 = ((("http://www.jeu.fr/moregames/?utm_medium=brandedgames_external&utm_campaign=" + gamename) + "&utm_source=") + hostingdomain); language4.url2 = ("http://www.jeu.fr/moregames/?utm_medium=brandedgames_internal&utm_campaign=" + gamename); language4.language_nr = 4; language4.branding_nr = 5; language4.portal = "tweens"; _languageBox.push(language4); language5 = new languageItem(); language5.url1 = ((("http://www.spielen.com/moregames/?utm_medium=brandedgames_external&utm_campaign=" + gamename) + "&utm_source=") + hostingdomain); language5.url2 = ("http://www.spielen.com/moregames/?utm_medium=brandedgames_internal&utm_campaign=" + gamename); language5.language_nr = 5; language5.branding_nr = 6; language5.portal = "tweens"; _languageBox.push(language5); language6 = new languageItem(); language6.url1 = ((("http://www.minigry.pl/moregames/?utm_medium=brandedgames_external&utm_campaign=" + gamename) + "&utm_source=") + hostingdomain); language6.url2 = ("http://www.minigry.pl/moregames/?utm_medium=brandedgames_internal&utm_campaign=" + gamename); language6.language_nr = 6; language6.branding_nr = 14; language6.portal = "tweens"; _languageBox.push(language6); language7 = new languageItem(); language7.url1 = ((("http://www.spel.eu/moregames/?utm_medium=brandedgames_external&utm_campaign=" + gamename) + "&utm_source=") + hostingdomain); language7.url2 = ("http://www.spel.eu/moregames/?utm_medium=brandedgames_internal&utm_campaign=" + gamename); language7.language_nr = 7; language7.branding_nr = 9; language7.portal = "tweens"; _languageBox.push(language7); language8 = new languageItem(); language8.url1 = ((("http://www.giocaregratis.it/moregames/?utm_medium=brandedgames_external&utm_campaign=" + gamename) + "&utm_source=") + hostingdomain); language8.url2 = ("http://www.giocaregratis.it/moregames/?utm_medium=brandedgames_internal&utm_campaign=" + gamename); language8.language_nr = 8; language8.branding_nr = 8; language8.portal = "tweens"; _languageBox.push(language8); language9 = new languageItem(); language9.url1 = ((("http://www.zapjuegos.com/moregames/?utm_medium=brandedgames_external&utm_campaign=" + gamename) + "&utm_source=") + hostingdomain); language9.url2 = ("http://www.zapjuegos.com/moregames/?utm_medium=brandedgames_internal&utm_campaign=" + gamename); language9.language_nr = 9; language9.branding_nr = 3; language9.portal = "tweens"; _languageBox.push(language9); language10 = new languageItem(); language10.url1 = ((("http://www.clickjogos.com/moregames/?utm_medium=brandedgames_external&utm_campaign=" + gamename) + "&utm_source=") + hostingdomain); language10.url2 = ("http://www.clickjogos.com/moregames/?utm_medium=brandedgames_internal&utm_campaign=" + gamename); language10.language_nr = 11; language10.branding_nr = 7; language10.portal = "tweens"; _languageBox.push(language10); language11 = new languageItem(); language11.url1 = ((("http://www.games.co.id/moregames/?utm_medium=brandedgames_external&utm_campaign=" + gamename) + "&utm_source=") + hostingdomain); language11.url2 = ("http://www.games.co.id/moregames/?utm_medium=brandedgames_internal&utm_campaign=" + gamename); language11.language_nr = 13; language11.branding_nr = 13; language11.portal = "tweens"; _languageBox.push(language11); language12 = new languageItem(); language12.url1 = ((("http://www.flashgames.ru/moregames/?utm_medium=brandedgames_external&utm_campaign=" + gamename) + "&utm_source=") + hostingdomain); language12.url2 = ("http://www.flashgames.ru/moregames/?utm_medium=brandedgames_internal&utm_campaign=" + gamename); language12.language_nr = 12; language12.branding_nr = 11; language12.portal = "tweens"; _languageBox.push(language12); language13 = new languageItem(); language13.url1 = ((("http://www.mygames.co.uk/moregames/?utm_medium=brandedgames_external&utm_campaign=" + gamename) + "&utm_source=") + hostingdomain); language13.url2 = ("http://www.mygames.co.uk/moregames/?utm_medium=brandedgames_internal&utm_campaign=" + gamename); language13.language_nr = 16; language13.branding_nr = 10; language13.portal = "tweens"; _languageBox.push(language13); language14 = new languageItem(); language14.url1 = ((("http://www.game.co.in/moregames/?utm_medium=brandedgames_external&utm_campaign=" + gamename) + "&utm_source=") + hostingdomain); language14.url2 = ("http://www.game.co.in/moregames/?utm_medium=brandedgames_internal&utm_campaign=" + gamename); language14.language_nr = 16; language14.branding_nr = 12; language14.portal = "tweens"; _languageBox.push(language14); language15 = new languageItem(); language15.url1 = ((("http://www.asoyun.com/moregames/?utm_medium=brandedgames_external&utm_campaign=" + gamename) + "&utm_source=") + hostingdomain); language15.url2 = ("http://www.asoyun.com/moregames/?utm_medium=brandedgames_internal&utm_campaign=" + gamename); language15.language_nr = 14; language15.branding_nr = 15; language15.portal = "tweens"; _languageBox.push(language15); language16 = new languageItem(); language16.url1 = ((("http://www.game.com.my/moregames/?utm_medium=brandedgames_external&utm_campaign=" + gamename) + "&utm_source=") + hostingdomain); language16.url2 = ("http://www.game.com.my/moregames/?utm_medium=brandedgames_internal&utm_campaign=" + gamename); language16.language_nr = 15; language16.branding_nr = 16; language16.portal = "tweens"; _languageBox.push(language16); language17 = new languageItem(); language17.url1 = ((("http://www.ojogos.pt/moregames/?utm_medium=brandedgames_external&utm_campaign=" + gamename) + "&utm_source=") + hostingdomain); language17.url2 = ("http://www.ojogos.pt/moregames/?utm_medium=brandedgames_internal&utm_campaign=" + gamename); language17.language_nr = 10; language17.branding_nr = 42; language17.portal = "family"; _languageBox.push(language17); language18 = new languageItem(); language18.url1 = ((("http://www.egames.jp/moregames/?utm_medium=brandedgames_external&utm_campaign=" + gamename) + "&utm_source=") + hostingdomain); language18.url2 = ("http://www.egames.jp/moregames/?utm_medium=brandedgames_internal&utm_campaign=" + gamename); language18.language_nr = 17; language18.branding_nr = 44; language18.portal = "tweens"; _languageBox.push(language18); SpillGroupUrl.push("localhost"); SpillGroupUrl.push("www8.agame.com"); if ((((((languageVersion is Number)) || ((languageVersion is uint)))) || ((languageVersion is int)))){ _languageNum = (Number(languageVersion) - 1); }; } public static function get url1():String{ var _local1:int; _local1 = 0; while (_local1 < SpillGroupUrl.length) { if (localConnection.domain == SpillGroupUrl[_local1]){ return (_languageBox[_languageNum].url2); }; _local1++; }; return (_languageBox[_languageNum].url1); } public static function get branding_nr():String{ return (_languageBox[_languageNum].branding_nr); } } }//package class languageItem { public var url1:String; public var url2:String; public var branding_nr:int; public var language_nr:int; public var portal:String; private function languageItem(){ } }
Section 123
//LevelUp (LevelUp) package { import flash.display.*; public dynamic class LevelUp extends MovieClip { } }//package
Section 124
//ListaEnlazada (ListaEnlazada) package { public class ListaEnlazada { public var primerObjeto:ObjetoListaEnlazada; public var counter:int; public function ListaEnlazada(){ primerObjeto = null; counter = 0; } public function agregarObjeto(_arg1:ObjetoListaEnlazada){ _arg1.sgte = primerObjeto; if (primerObjeto != null){ primerObjeto.prev = _arg1; }; _arg1.prev = null; primerObjeto = _arg1; counter++; } public function removerObjeto(_arg1:ObjetoListaEnlazada){ if (_arg1.sgte != null){ _arg1.sgte.prev = _arg1.prev; }; if (_arg1.prev != null){ _arg1.prev.sgte = _arg1.sgte; } else { primerObjeto = _arg1.sgte; }; counter--; } } }//package
Section 125
//LosingBase (LosingBase) package { import flash.display.*; public dynamic class LosingBase extends MovieClip { } }//package
Section 126
//MainMenu (MainMenu) package { import flash.display.*; import flash.events.*; import flash.text.*; import flash.utils.*; import flash.net.*; import flash.ui.*; public class MainMenu extends MovieClip { public var newButton:SimpleButton; public var pmgButton:SimpleButton; public var padre:UICanvas; public var pScore:TextField; public var pName:TextField; public var achievements:SimpleButton; public var pLevel:TextField; public var oSelected:Number;// = 0 public var infoPlayer:MovieClip; public var difSelected:Number;// = 0 public var highscores:SimpleButton; public var htpButton:SimpleButton; public var achButton:SimpleButton; public var specialButton:SimpleButton; public var scoreButton:SimpleButton; public var button_gameover_moregames:SimpleButton; public var logo_mainscreen:MovieClip; public var difficultyWindow:DifficultyWindow; public var newGame:SimpleButton; public var interval:Timer; public var howToPlay:SimpleButton; public function MainMenu(_arg1:UICanvas){ oSelected = 0; difSelected = 0; super(); addFrameScript(0, frame1, 14, frame15); this.padre = _arg1; alpha = 0; _arg1.addEventListener(KeyboardEvent.KEY_DOWN, onEnter); interval = new Timer((1000 / 24), 0); newButton = newGame; htpButton = howToPlay; achButton = achievements; scoreButton = highscores; newButton.enabled = false; htpButton.enabled = false; achButton.enabled = false; scoreButton.enabled = false; newButton.addEventListener(MouseEvent.CLICK, newClick); newButton.addEventListener(MouseEvent.ROLL_OVER, newOver); newButton.addEventListener(MouseEvent.ROLL_OUT, newOut); htpButton.addEventListener(MouseEvent.CLICK, htpClick); htpButton.addEventListener(MouseEvent.ROLL_OVER, htpOver); htpButton.addEventListener(MouseEvent.ROLL_OUT, htpOut); achButton.addEventListener(MouseEvent.CLICK, achClick); achButton.addEventListener(MouseEvent.ROLL_OVER, achOver); achButton.addEventListener(MouseEvent.ROLL_OUT, achOut); scoreButton.addEventListener(MouseEvent.CLICK, scoreClick); scoreButton.addEventListener(MouseEvent.ROLL_OVER, scoreOver); scoreButton.addEventListener(MouseEvent.ROLL_OUT, scoreOut); pName = this.infoPlayer.playerName; pLevel = this.infoPlayer.playerLevel; pScore = this.infoPlayer.playerScore; pName.text = (_arg1.local_data.data.playerName + ""); pLevel.text = (_arg1.local_data.data.achieveLevel + ""); pScore.text = (_arg1.local_data.data.achieveScore + ""); pName.selectable = false; pLevel.selectable = false; pScore.selectable = false; button_gameover_moregames.addEventListener(MouseEvent.CLICK, _arg1.onCLick3); enterWindow(); } public function htpOver(_arg1:MouseEvent):void{ } public function htpClick(_arg1:MouseEvent):void{ oSelected = 3; exitWindow(); } public function achOut(_arg1:MouseEvent):void{ } function fadeOut(_arg1:TimerEvent):void{ switch (oSelected){ case 1: interval.removeEventListener(TimerEvent.TIMER, fadeOut); addDifficultyWindow(); difficultyWindow.gotoAndStop("dificultad"); difficultyWindow.newGame = true; oSelected = -1; break; case 3: alpha = (alpha - 0.1); if (alpha <= 0){ interval.removeEventListener(TimerEvent.TIMER, fadeOut); padre.addHowToPlay(); oSelected = -1; padre.removeChild(this); }; break; case 4: alpha = (alpha - 0.1); if (alpha <= 0){ interval.removeEventListener(TimerEvent.TIMER, fadeOut); padre.addAchieveWindow(); oSelected = -1; padre.removeChild(this); }; break; case 5: alpha = (alpha - 0.1); if (alpha <= 0){ interval.removeEventListener(TimerEvent.TIMER, fadeOut); padre.addSpecialContent(); oSelected = -1; padre.removeChild(this); }; break; case 6: interval.removeEventListener(TimerEvent.TIMER, fadeOut); addDifficultyWindow(); difficultyWindow.gotoAndStop("opcion"); difficultyWindow.newGame = false; oSelected = -1; break; case 61: alpha = (alpha - 0.1); if (alpha <= 0){ interval.removeEventListener(TimerEvent.TIMER, fadeOut); padre.scoreSystem.showScores(difSelected); oSelected = -1; padre.removeChild(this); }; break; case 62: alpha = (alpha - 0.1); if (alpha <= 0){ interval.removeEventListener(TimerEvent.TIMER, fadeOut); padre.newGame(difSelected); oSelected = -1; padre.removeChild(this); }; break; }; } public function scoreClick(_arg1:MouseEvent):void{ oSelected = 6; exitWindow(); } public function pmgOver(_arg1:MouseEvent):void{ } public function addDifficultyWindow(){ padre.removeEventListener(KeyboardEvent.KEY_DOWN, onEnter); difficultyWindow = new DifficultyWindow(); addChild(difficultyWindow); difficultyWindow.x = 275; difficultyWindow.y = 200; difficultyWindow.padre = this; difficultyWindow.initDif(); difficultyWindow.enterWindow(); } public function pmgOut(_arg1:MouseEvent):void{ } public function specialOver(_arg1:MouseEvent):void{ } function frame15(){ stop(); padre.soundSystem.gunB.play(); } public function specialClick(_arg1:MouseEvent):void{ oSelected = 5; exitWindow(); } public function loadOut(_arg1:MouseEvent):void{ } public function achOver(_arg1:MouseEvent):void{ } public function scoreOver(_arg1:MouseEvent):void{ } public function achClick(_arg1:MouseEvent):void{ oSelected = 4; exitWindow(); } public function newOver(_arg1:MouseEvent):void{ } public function pmgClick(_arg1:MouseEvent):void{ var _local2:URLRequest; _local2 = new URLRequest("http://www.cuaticgames.com/"); navigateToURL(_local2, "_blank"); } function exitWindow(){ newButton.enabled = false; htpButton.enabled = false; achButton.enabled = false; scoreButton.enabled = false; interval.addEventListener(TimerEvent.TIMER, fadeOut); } public function newOut(_arg1:MouseEvent):void{ } public function onEnter(_arg1:KeyboardEvent){ switch (_arg1.keyCode){ case Keyboard.ENTER: oSelected = 1; exitWindow(); break; }; } function fadeIn(_arg1:TimerEvent):void{ alpha = (alpha + 0.1); if (alpha >= 1){ newButton.enabled = true; htpButton.enabled = true; achButton.enabled = true; scoreButton.enabled = true; interval.removeEventListener(TimerEvent.TIMER, fadeIn); }; } function frame1(){ padre.soundSystem.mainMenuIntro.play(); } public function htpOut(_arg1:MouseEvent):void{ } public function specialOut(_arg1:MouseEvent):void{ } public function newClick(_arg1:MouseEvent):void{ oSelected = 1; exitWindow(); } public function loadOver(_arg1:MouseEvent):void{ } public function scoreOut(_arg1:MouseEvent):void{ } function enterWindow(){ interval.addEventListener(TimerEvent.TIMER, fadeIn); interval.start(); } public function loadClick(_arg1:MouseEvent):void{ } } }//package
Section 127
//MainMenuShotGun (MainMenuShotGun) package { import flash.media.*; public dynamic class MainMenuShotGun extends Sound { } }//package
Section 128
//MapaChallengeMC (MapaChallengeMC) package { import flash.display.*; public dynamic class MapaChallengeMC extends MovieClip { } }//package
Section 129
//MapaHard (MapaHard) package { import flash.display.*; public dynamic class MapaHard extends MovieClip { } }//package
Section 130
//MapaNormal (MapaNormal) package { import flash.display.*; public dynamic class MapaNormal extends MovieClip { } }//package
Section 131
//Menu (Menu) package { import flash.display.*; public dynamic class Menu extends MovieClip { } }//package
Section 132
//Mina (Mina) package { import flash.display.*; public class Mina extends ObjetoListaEnlazada { public var movieClip:MovieClip; public var i:int; public var j:int; public var posicion:Vector2D; public function Mina(_arg1:int, _arg2:int, _arg3:MovieClip, _arg4:CanvasScenario, _arg5:int, _arg6:MovieClip){ i = _arg1; j = _arg2; movieClip = _arg6; posicion = new Vector2D(); posicion.X = ((j + 0.5) * Parametros.TamanyoTile); posicion.Y = ((i + 0.5) * Parametros.TamanyoTile); movieClip.x = posicion.X; movieClip.y = posicion.Y; _arg3.addChildAt(movieClip, 1); switch (_arg5){ case HudMenu.MINE_TRAP: _arg4.player.money = (_arg4.player.money - Parametros.CostoMina); break; case HudMenu.TOXIC_MINE_TRAP: _arg4.player.money = (_arg4.player.money - Parametros.CostoMinaToxica); break; case HudMenu.FREEZE_MINE_TRAP: _arg4.player.money = (_arg4.player.money - Parametros.CostoMinaCongelar); break; }; } } }//package
Section 133
//MineMC (MineMC) package { import flash.display.*; public dynamic class MineMC extends MovieClip { } }//package
Section 134
//mineTrigger (mineTrigger) package { import flash.media.*; public dynamic class mineTrigger extends Sound { } }//package
Section 135
//MochiAd (MochiAd) package { import flash.display.*; import flash.events.*; import flash.utils.*; import flash.net.*; import flash.system.*; public class MochiAd { public static function getVersion():String{ return ("2.7"); } public static function showClickAwayAd(_arg1:Object):void{ var DEFAULTS:Object; var clip:Object; var ad_timeout:Number; var mc:MovieClip; var wh:Array; var w:Number; var h:Number; var chk:MovieClip; var sendHostProgress:Boolean; var options = _arg1; DEFAULTS = {ad_timeout:2000, regpt:"o", method:"showClickAwayAd", res:"300x250", no_bg:true, ad_started:function ():void{ }, ad_finished:function ():void{ }, ad_loaded:function (_arg1:Number, _arg2:Number):void{ }, ad_failed:function ():void{ trace("[MochiAd] Couldn't load an ad, make sure your game's local security sandbox is configured for Access Network Only and that you are not using ad blocking software"); }, ad_skipped:function ():void{ }}; options = MochiAd._parseOptions(options, DEFAULTS); clip = options.clip; ad_timeout = options.ad_timeout; delete options.ad_timeout; if (!MochiAd.load(options)){ options.ad_failed(); options.ad_finished(); return; }; options.ad_started(); mc = clip._mochiad; mc["onUnload"] = function ():void{ MochiAd._cleanup(mc); options.ad_finished(); }; wh = MochiAd._getRes(options, clip); w = wh[0]; h = wh[1]; mc.x = (w * 0.5); mc.y = (h * 0.5); chk = createEmptyMovieClip(mc, "_mochiad_wait", 3); chk.ad_timeout = ad_timeout; chk.started = getTimer(); chk.showing = false; mc.unloadAd = function ():void{ MochiAd.unload(clip); }; mc.adLoaded = options.ad_loaded; mc.adSkipped = options.ad_skipped; mc.rpc = function (_arg1:Number, _arg2:Object):void{ MochiAd.rpc(clip, _arg1, _arg2); }; sendHostProgress = false; mc.regContLC = function (_arg1:String):void{ mc._containerLCName = _arg1; }; chk["onEnterFrame"] = function ():void{ var _local1:Object; var _local2:Number; var _local3:Boolean; var _local4:Number; if (!this.parent){ delete this.onEnterFrame; return; }; _local1 = this.parent._mochiad_ctr; _local2 = (getTimer() - this.started); _local3 = false; if (!chk.showing){ _local4 = this.parent._mochiad_ctr.contentLoaderInfo.bytesTotal; if (_local4 > 0){ chk.showing = true; _local3 = true; chk.started = getTimer(); } else { if (_local2 > chk.ad_timeout){ options.ad_failed(); _local3 = true; }; }; }; if (this.root == null){ _local3 = true; }; if (_local3){ delete this.onEnterFrame; }; }; doOnEnterFrame(chk); } public static function _isNetworkAvailable():Boolean{ return (!((Security.sandboxType == "localWithFile"))); } public static function _allowDomains(_arg1:String):String{ var _local2:String; _local2 = _arg1.split("/")[2].split(":")[0]; Security.allowDomain("*"); Security.allowDomain(_local2); Security.allowInsecureDomain("*"); Security.allowInsecureDomain(_local2); return (_local2); } public static function unload(_arg1:Object):Boolean{ if (((_arg1.clip) && (_arg1.clip._mochiad))){ _arg1 = _arg1.clip; }; if (_arg1.origFrameRate != undefined){ _arg1.stage.frameRate = _arg1.origFrameRate; }; if (!_arg1._mochiad){ return (false); }; if (_arg1._mochiad._containerLCName != undefined){ _arg1._mochiad.lc.send(_arg1._mochiad._containerLCName, "notify", {id:"unload"}); }; if (_arg1._mochiad.onUnload){ _arg1._mochiad.onUnload(); }; delete _arg1._mochiad_loaded; delete _arg1._mochiad; return (true); } public static function showInterLevelAd(_arg1:Object):void{ var DEFAULTS:Object; var clip:Object; var ad_msec:Number; var ad_timeout:Number; var fadeout_time:Number; var mc:MovieClip; var wh:Array; var w:Number; var h:Number; var chk:MovieClip; var options = _arg1; DEFAULTS = {ad_timeout:2000, fadeout_time:250, regpt:"o", method:"showTimedAd", ad_started:function ():void{ if ((this.clip is MovieClip)){ this.clip.stop(); } else { throw (new Error("MochiAd.showInterLevelAd requires a clip that is a MovieClip or is an instance of a class that extends MovieClip. If your clip is a Sprite, then you must provide custom ad_started and ad_finished handlers.")); }; }, ad_finished:function ():void{ if ((this.clip is MovieClip)){ this.clip.play(); } else { throw (new Error("MochiAd.showInterLevelAd requires a clip that is a MovieClip or is an instance of a class that extends MovieClip. If your clip is a Sprite, then you must provide custom ad_started and ad_finished handlers.")); }; }, ad_loaded:function (_arg1:Number, _arg2:Number):void{ }, ad_failed:function ():void{ trace("[MochiAd] Couldn't load an ad, make sure your game's local security sandbox is configured for Access Network Only and that you are not using ad blocking software"); }, ad_skipped:function ():void{ }}; options = MochiAd._parseOptions(options, DEFAULTS); clip = options.clip; ad_msec = 11000; ad_timeout = options.ad_timeout; delete options.ad_timeout; fadeout_time = options.fadeout_time; delete options.fadeout_time; if (!MochiAd.load(options)){ options.ad_failed(); options.ad_finished(); return; }; options.ad_started(); mc = clip._mochiad; mc["onUnload"] = function ():void{ MochiAd._cleanup(mc); options.ad_finished(); }; wh = MochiAd._getRes(options, clip); w = wh[0]; h = wh[1]; mc.x = (w * 0.5); mc.y = (h * 0.5); chk = createEmptyMovieClip(mc, "_mochiad_wait", 3); chk.ad_msec = ad_msec; chk.ad_timeout = ad_timeout; chk.started = getTimer(); chk.showing = false; chk.fadeout_time = fadeout_time; chk.fadeFunction = function ():void{ var _local1:Number; if (!this.parent){ delete this.onEnterFrame; delete this.fadeFunction; return; }; _local1 = (100 * (1 - ((getTimer() - this.fadeout_start) / this.fadeout_time))); if (_local1 > 0){ this.parent.alpha = (_local1 * 0.01); } else { MochiAd.unload(clip); delete this["onEnterFrame"]; }; }; mc.unloadAd = function ():void{ MochiAd.unload(clip); }; mc.adLoaded = options.ad_loaded; mc.adSkipped = options.ad_skipped; mc.adjustProgress = function (_arg1:Number):void{ var _local2:Object; _local2 = mc._mochiad_wait; _local2.server_control = true; _local2.showing = true; _local2.started = getTimer(); _local2.ad_msec = (_arg1 - 250); }; mc.rpc = function (_arg1:Number, _arg2:Object):void{ MochiAd.rpc(clip, _arg1, _arg2); }; chk["onEnterFrame"] = function ():void{ var _local1:Object; var _local2:Number; var _local3:Boolean; var _local4:Number; if (!this.parent){ delete this.onEnterFrame; delete this.fadeFunction; return; }; _local1 = this.parent._mochiad_ctr; _local2 = (getTimer() - this.started); _local3 = false; if (!chk.showing){ _local4 = this.parent._mochiad_ctr.contentLoaderInfo.bytesTotal; if (_local4 > 0){ chk.showing = true; chk.started = getTimer(); MochiAd.adShowing(clip); } else { if (_local2 > chk.ad_timeout){ options.ad_failed(); _local3 = true; }; }; }; if (_local2 > chk.ad_msec){ _local3 = true; }; if (_local3){ if (this.server_control){ delete this.onEnterFrame; } else { this.fadeout_start = getTimer(); this.onEnterFrame = this.fadeFunction; }; }; }; doOnEnterFrame(chk); } public static function _parseOptions(_arg1:Object, _arg2:Object):Object{ var _local3:Object; var _local4:String; var _local5:Array; var _local6:Number; var _local7:Array; _local3 = {}; for (_local4 in _arg2) { _local3[_local4] = _arg2[_local4]; }; if (_arg1){ for (_local4 in _arg1) { _local3[_local4] = _arg1[_local4]; }; }; if (_local3.clip == undefined){ throw (new Error("MochiAd is missing the 'clip' parameter. This should be a MovieClip, Sprite or an instance of a class that extends MovieClip or Sprite.")); }; _arg1 = _local3.clip.loaderInfo.parameters.mochiad_options; if (_arg1){ _local5 = _arg1.split("&"); _local6 = 0; while (_local6 < _local5.length) { _local7 = _local5[_local6].split("="); _local3[unescape(_local7[0])] = unescape(_local7[1]); _local6++; }; }; if (_local3.id == "test"){ trace("[MochiAd] WARNING: Using the MochiAds test identifier, make sure to use the code from your dashboard, not this example!"); }; return (_local3); } public static function _cleanup(_arg1:Object):void{ var idx:Number; var k:String; var lc:LocalConnection; var f:Function; var mc = _arg1; if (("lc" in mc)){ lc = mc.lc; f = function ():void{ try { lc.client = null; lc.close(); } catch(e:Error) { }; }; setTimeout(f, 0); }; idx = DisplayObjectContainer(mc).numChildren; while (idx > 0) { idx = (idx - 1); DisplayObjectContainer(mc).removeChildAt(idx); }; for (k in mc) { delete mc[k]; }; } public static function load(_arg1:Object):MovieClip{ var DEFAULTS:Object; var clip:Object; var depth:Number; var mc:MovieClip; var wh:Array; var lv:URLVariables; var k:String; var server:String; var hostname:String; var lc:LocalConnection; var name:String; var loader:Loader; var g:Function; var req:URLRequest; var v:Object; var options = _arg1; DEFAULTS = {server:"http://x.mochiads.com/srv/1/", method:"load", depth:10333, id:"_UNKNOWN_"}; options = MochiAd._parseOptions(options, DEFAULTS); options.swfv = 9; options.mav = MochiAd.getVersion(); clip = options.clip; if (!MochiAd._isNetworkAvailable()){ return (null); }; try { if (clip._mochiad_loaded){ return (null); }; } catch(e:Error) { throw (new Error("MochiAd requires a clip that is an instance of a dynamic class. If your class extends Sprite or MovieClip, you must make it dynamic.")); }; depth = options.depth; delete options.depth; mc = createEmptyMovieClip(clip, "_mochiad", depth); wh = MochiAd._getRes(options, clip); options.res = ((wh[0] + "x") + wh[1]); options.server = (options.server + options.id); delete options.id; clip._mochiad_loaded = true; if (clip.loaderInfo.loaderURL.indexOf("http") == 0){ options.as3_swf = clip.loaderInfo.loaderURL; }; lv = new URLVariables(); for (k in options) { v = options[k]; if (!(v is Function)){ lv[k] = v; }; }; server = lv.server; delete lv.server; hostname = _allowDomains(server); lc = new LocalConnection(); lc.client = mc; name = ["", Math.floor(new Date().getTime()), Math.floor((Math.random() * 999999))].join("_"); lc.allowDomain("*", "localhost"); lc.allowInsecureDomain("*", "localhost"); lc.connect(name); mc.lc = lc; mc.lcName = name; lv.lc = name; lv.st = getTimer(); loader = new Loader(); g = function (_arg1:Object):void{ _arg1.target.removeEventListener(_arg1.type, arguments.callee); MochiAd.unload(clip); }; loader.contentLoaderInfo.addEventListener(Event.UNLOAD, g); req = new URLRequest(((server + ".swf?cacheBust=") + new Date().getTime())); req.contentType = "application/x-www-form-urlencoded"; req.method = URLRequestMethod.POST; req.data = lv; loader.load(req); mc.addChild(loader); mc._mochiad_ctr = loader; return (mc); } public static function runMethod(_arg1:Object, _arg2:String, _arg3:Array):Object{ var _local4:Array; var _local5:Number; _local4 = _arg2.split("."); _local5 = 0; while (_local5 < (_local4.length - 1)) { if ((((_arg1[_local4[_local5]] == undefined)) || ((_arg1[_local4[_local5]] == null)))){ return (undefined); }; _arg1 = _arg1[_local4[_local5]]; _local5++; }; if (typeof(_arg1[_local4[_local5]]) == "function"){ return (_arg1[_local4[_local5]].apply(_arg1, _arg3)); }; return (undefined); } public static function createEmptyMovieClip(_arg1:Object, _arg2:String, _arg3:Number):MovieClip{ var _local4:MovieClip; _local4 = new MovieClip(); if (((false) && (_arg3))){ _arg1.addChildAt(_local4, _arg3); } else { _arg1.addChild(_local4); }; _arg1[_arg2] = _local4; _local4["_name"] = _arg2; return (_local4); } public static function _getRes(_arg1:Object, _arg2:Object):Array{ var _local3:Object; var _local4:Number; var _local5:Number; var _local6:Array; _local3 = _arg2.getBounds(_arg2.root); _local4 = 0; _local5 = 0; if (typeof(_arg1.res) != "undefined"){ _local6 = _arg1.res.split("x"); _local4 = parseFloat(_local6[0]); _local5 = parseFloat(_local6[1]); } else { _local4 = (_local3.xMax - _local3.xMin); _local5 = (_local3.yMax - _local3.yMin); }; if ((((_local4 == 0)) || ((_local5 == 0)))){ _local4 = _arg2.stage.stageWidth; _local5 = _arg2.stage.stageHeight; }; return ([_local4, _local5]); } public static function adShowing(_arg1:Object):void{ _arg1.origFrameRate = _arg1.stage.frameRate; _arg1.stage.frameRate = 30; } public static function getValue(_arg1:Object, _arg2:String):Object{ var _local3:Array; var _local4:Number; _local3 = _arg2.split("."); _local4 = 0; while (_local4 < (_local3.length - 1)) { if ((((_arg1[_local3[_local4]] == undefined)) || ((_arg1[_local3[_local4]] == null)))){ return (undefined); }; _arg1 = _arg1[_local3[_local4]]; _local4++; }; return (_arg1[_local3[_local4]]); } public static function rpc(_arg1:Object, _arg2:Number, _arg3:Object):void{ var _local4:Object; var _local5:Object; switch (_arg3.id){ case "setValue": MochiAd.setValue(_arg1, _arg3.objectName, _arg3.value); break; case "getValue": _local4 = MochiAd.getValue(_arg1, _arg3.objectName); _arg1._mochiad.lc.send(_arg1._mochiad._containerLCName, "rpcResult", _arg2, _local4); break; case "runMethod": _local5 = MochiAd.runMethod(_arg1, _arg3.method, _arg3.args); _arg1._mochiad.lc.send(_arg1._mochiad._containerLCName, "rpcResult", _arg2, _local5); break; default: trace(("[mochiads rpc] unknown rpc id: " + _arg3.id)); }; } public static function setValue(_arg1:Object, _arg2:String, _arg3:Object):void{ var _local4:Array; var _local5:Number; _local4 = _arg2.split("."); _local5 = 0; while (_local5 < (_local4.length - 1)) { if ((((_arg1[_local4[_local5]] == undefined)) || ((_arg1[_local4[_local5]] == null)))){ return; }; _arg1 = _arg1[_local4[_local5]]; _local5++; }; _arg1[_local4[_local5]] = _arg3; } public static function showPreGameAd(_arg1:Object):void{ var DEFAULTS:Object; var clip:Object; var ad_msec:Number; var ad_timeout:Number; var fadeout_time:Number; var mc:MovieClip; var wh:Array; var w:Number; var h:Number; var chk:MovieClip; var bar:MovieClip; var bar_color:Number; var bar_background:Number; var bar_outline:Number; var backing_mc:MovieClip; var backing:Object; var inside_mc:MovieClip; var inside:Object; var outline_mc:MovieClip; var outline:Object; var complete:Boolean; var unloaded:Boolean; var f:Function; var sendHostProgress:Boolean; var fn:Function; var r:MovieClip; var options = _arg1; DEFAULTS = {ad_timeout:3000, fadeout_time:250, regpt:"o", method:"showPreloaderAd", color:0xFF8A00, background:16777161, outline:13994812, no_progress_bar:false, ad_started:function ():void{ if ((this.clip is MovieClip)){ this.clip.stop(); } else { throw (new Error("MochiAd.showPreGameAd requires a clip that is a MovieClip or is an instance of a class that extends MovieClip. If your clip is a Sprite, then you must provide custom ad_started and ad_finished handlers.")); }; }, ad_finished:function ():void{ if ((this.clip is MovieClip)){ this.clip.play(); } else { throw (new Error("MochiAd.showPreGameAd requires a clip that is a MovieClip or is an instance of a class that extends MovieClip. If your clip is a Sprite, then you must provide custom ad_started and ad_finished handlers.")); }; }, ad_loaded:function (_arg1:Number, _arg2:Number):void{ }, ad_failed:function ():void{ trace("[MochiAd] Couldn't load an ad, make sure your game's local security sandbox is configured for Access Network Only and that you are not using ad blocking software"); }, ad_skipped:function ():void{ }, ad_progress:function (_arg1:Number):void{ }}; options = MochiAd._parseOptions(options, DEFAULTS); if ("c862232051e0a94e1c3609b3916ddb17".substr(0) == "dfeada81ac97cde83665f81c12da7def"){ options.ad_started(); fn = function ():void{ options.ad_finished(); }; setTimeout(fn, 100); return; }; clip = options.clip; ad_msec = 11000; ad_timeout = options.ad_timeout; delete options.ad_timeout; fadeout_time = options.fadeout_time; delete options.fadeout_time; if (!MochiAd.load(options)){ options.ad_failed(); options.ad_finished(); return; }; options.ad_started(); mc = clip._mochiad; mc["onUnload"] = function ():void{ var fn:Function; MochiAd._cleanup(mc); fn = function ():void{ options.ad_finished(); }; setTimeout(fn, 100); }; wh = MochiAd._getRes(options, clip); w = wh[0]; h = wh[1]; mc.x = (w * 0.5); mc.y = (h * 0.5); chk = createEmptyMovieClip(mc, "_mochiad_wait", 3); chk.x = (w * -0.5); chk.y = (h * -0.5); bar = createEmptyMovieClip(chk, "_mochiad_bar", 4); if (options.no_progress_bar){ bar.visible = false; delete options.no_progress_bar; } else { bar.x = 10; bar.y = (h - 20); }; bar_color = options.color; delete options.color; bar_background = options.background; delete options.background; bar_outline = options.outline; delete options.outline; backing_mc = createEmptyMovieClip(bar, "_outline", 1); backing = backing_mc.graphics; backing.beginFill(bar_background); backing.moveTo(0, 0); backing.lineTo((w - 20), 0); backing.lineTo((w - 20), 10); backing.lineTo(0, 10); backing.lineTo(0, 0); backing.endFill(); inside_mc = createEmptyMovieClip(bar, "_inside", 2); inside = inside_mc.graphics; inside.beginFill(bar_color); inside.moveTo(0, 0); inside.lineTo((w - 20), 0); inside.lineTo((w - 20), 10); inside.lineTo(0, 10); inside.lineTo(0, 0); inside.endFill(); inside_mc.scaleX = 0; outline_mc = createEmptyMovieClip(bar, "_outline", 3); outline = outline_mc.graphics; outline.lineStyle(0, bar_outline, 100); outline.moveTo(0, 0); outline.lineTo((w - 20), 0); outline.lineTo((w - 20), 10); outline.lineTo(0, 10); outline.lineTo(0, 0); chk.ad_msec = ad_msec; chk.ad_timeout = ad_timeout; chk.started = getTimer(); chk.showing = false; chk.last_pcnt = 0; chk.fadeout_time = fadeout_time; chk.fadeFunction = function ():void{ var _local1:Number; _local1 = (100 * (1 - ((getTimer() - this.fadeout_start) / this.fadeout_time))); if (_local1 > 0){ this.parent.alpha = (_local1 * 0.01); } else { MochiAd.unload(clip); delete this["onEnterFrame"]; }; }; complete = false; unloaded = false; f = function (_arg1:Event):void{ _arg1.target.removeEventListener(_arg1.type, arguments.callee); complete = true; if (unloaded){ MochiAd.unload(clip); }; }; clip.loaderInfo.addEventListener(Event.COMPLETE, f); if ((clip.root is MovieClip)){ r = (clip.root as MovieClip); if (r.framesLoaded >= r.totalFrames){ complete = true; }; }; mc.unloadAd = function ():void{ unloaded = true; if (complete){ MochiAd.unload(clip); }; }; mc.adLoaded = options.ad_loaded; mc.adSkipped = options.ad_skipped; mc.adjustProgress = function (_arg1:Number):void{ var _local2:Object; _local2 = mc._mochiad_wait; _local2.server_control = true; _local2.showing = true; _local2.started = getTimer(); _local2.ad_msec = _arg1; }; mc.rpc = function (_arg1:Number, _arg2:Object):void{ MochiAd.rpc(clip, _arg1, _arg2); }; mc.rpcTestFn = function (_arg1:String):Object{ trace(("[MOCHIAD rpcTestFn] " + _arg1)); return (_arg1); }; mc.regContLC = function (_arg1:String):void{ mc._containerLCName = _arg1; }; sendHostProgress = false; mc.sendHostLoadProgress = function (_arg1:String):void{ sendHostProgress = true; }; chk["onEnterFrame"] = function ():void{ var _local1:Object; var _local2:Object; var _local3:Number; var _local4:Boolean; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Object; var _local10:Number; var _local11:Number; if (((!(this.parent)) || (!(this.parent.parent)))){ delete this["onEnterFrame"]; return; }; _local1 = this.parent.parent.root; _local2 = this.parent._mochiad_ctr; _local3 = (getTimer() - this.started); _local4 = false; _local5 = _local1.loaderInfo.bytesTotal; _local6 = _local1.loaderInfo.bytesLoaded; if (complete){ _local6 = Math.max(1, _local6); _local5 = _local6; }; _local7 = ((100 * _local6) / _local5); _local8 = ((100 * _local3) / chk.ad_msec); _local9 = this._mochiad_bar._inside; _local10 = Math.min(100, Math.min(((_local7) || (0)), _local8)); _local10 = Math.max(this.last_pcnt, _local10); this.last_pcnt = _local10; _local9.scaleX = (_local10 * 0.01); options.ad_progress(_local10); if (sendHostProgress){ clip._mochiad.lc.send(clip._mochiad._containerLCName, "notify", {id:"hostLoadPcnt", pcnt:_local7}); if (_local7 == 100){ sendHostProgress = false; }; }; if (!chk.showing){ _local11 = this.parent._mochiad_ctr.contentLoaderInfo.bytesTotal; if (_local11 > 0){ chk.showing = true; chk.started = getTimer(); MochiAd.adShowing(clip); } else { if ((((_local3 > chk.ad_timeout)) && ((_local7 == 100)))){ options.ad_failed(); _local4 = true; }; }; }; if (_local3 > chk.ad_msec){ _local4 = true; }; if (((complete) && (_local4))){ if (this.server_control){ delete this.onEnterFrame; } else { this.fadeout_start = getTimer(); this.onEnterFrame = chk.fadeFunction; }; }; }; doOnEnterFrame(chk); } public static function showPreloaderAd(_arg1:Object):void{ trace("[MochiAd] DEPRECATED: showPreloaderAd was renamed to showPreGameAd in 2.0"); MochiAd.showPreGameAd(_arg1); } public static function showTimedAd(_arg1:Object):void{ trace("[MochiAd] DEPRECATED: showTimedAd was renamed to showInterLevelAd in 2.0"); MochiAd.showInterLevelAd(_arg1); } public static function doOnEnterFrame(_arg1:MovieClip):void{ var f:Function; var mc = _arg1; f = function (_arg1:Object):void{ if (((("onEnterFrame" in mc)) && (mc.onEnterFrame))){ mc.onEnterFrame(); } else { _arg1.target.removeEventListener(_arg1.type, arguments.callee); }; }; mc.addEventListener(Event.ENTER_FRAME, f); } } }//package
Section 136
//MochiBot (MochiBot) package { import flash.display.*; import flash.net.*; import flash.system.*; public dynamic class MochiBot extends Sprite { public static function track(_arg1:Sprite, _arg2:String):MochiBot{ var _local3:MochiBot; var _local4:String; var _local5:URLVariables; var _local6:String; var _local7:URLRequest; var _local8:Loader; if (Security.sandboxType == "localWithFile"){ return (null); }; _local3 = new (MochiBot); _arg1.addChild(_local3); Security.allowDomain("*"); Security.allowInsecureDomain("*"); _local4 = "http://core.mochibot.com/my/core.swf"; _local5 = new URLVariables(); _local5["sb"] = Security.sandboxType; _local5["v"] = Capabilities.version; _local5["swfid"] = _arg2; _local5["mv"] = "8"; _local5["fv"] = "9"; _local6 = _local3.root.loaderInfo.loaderURL; if (_local6.indexOf("http") == 0){ _local5["url"] = _local6; } else { _local5["url"] = "local"; }; _local7 = new URLRequest(_local4); _local7.contentType = "application/x-www-form-urlencoded"; _local7.method = URLRequestMethod.POST; _local7.data = _local5; _local8 = new Loader(); _local3.addChild(_local8); _local8.load(_local7); return (_local3); } } }//package
Section 137
//muerteBalaMC (muerteBalaMC) package { import flash.display.*; public dynamic class muerteBalaMC extends MovieClip { public function muerteBalaMC(){ addFrameScript(14, frame15); } function frame15(){ stop(); parent.removeChild(this); } } }//package
Section 138
//muerteDedoMC (muerteDedoMC) package { import flash.display.*; public dynamic class muerteDedoMC extends MovieClip { public function muerteDedoMC(){ addFrameScript(44, frame45); } function frame45(){ parent.removeChild(this); stop(); } } }//package
Section 139
//MuerteNaturalBala (MuerteNaturalBala) package { import flash.media.*; public dynamic class MuerteNaturalBala extends Sound { } }//package
Section 140
//NewMap (NewMap) package { import flash.display.*; public dynamic class NewMap extends MovieClip { } }//package
Section 141
//ObjetoListaEnlazada (ObjetoListaEnlazada) package { public class ObjetoListaEnlazada { public var prev:ObjetoListaEnlazada; public var sgte:ObjetoListaEnlazada; } }//package
Section 142
//OldMap (OldMap) package { import flash.display.*; public dynamic class OldMap extends MovieClip { } }//package
Section 143
//Parametros (Parametros) package { public class Parametros { public static const TimeBeetweenWaves:int = 30000; public static const CostoBase:int = 50; public static const CongeladoUpdates:int = 200; public static const DanyoDisparo:int = 2; public static const DanyoMina:int = 15; public static const EnergiaEnemigoRojo:int = 2; public static const VelocidadEnemigoRojo:Number = 1; public static const yInicialPlayer:int = 116; public static const EnergiaCadaverEnemigoCafe:int = 3; public static const SlideFactor:Number = 0.1; public static const CostoDinamita:int = 15; public static const CostoTorreta:int = 20; public static const EnergiaEnemigoVerde:int = 1; public static const DistanciaMaximaPosicionamientoBase:int = 50; public static const DineroInicialPlayer:int = 0; public static const DanyoDinamita:int = 25; public static const CostoAlMorirSoldado:int = 1; public static const CostoMinaCongelar:int = 10; public static const CostoAlMorirRobot:int = 5; public static const CostoAlMorirWorm:int = 5; public static const BaseMachineGunReload:int = 40; public static const ParametrosPlayerPorNivel:Array = [[0], [3, 2, 0.6, 3, 0, 150], [11, 1.1, 0.5, 5, 10, 105], [12, 1.2, 0.5, 5, 15, 105], [13, 1.3, 0.45, 5, 20, 110], [14, 1.4, 0.45, 10, 25, 110], [15, 1.5, 0.45, 10, 30, 115], [16, 1.6, 0.4, 10, 35, 115], [17, 1.7, 0.4, 10, 40, 120], [18, 1.8, 0.4, 15, 45, 120], [19, 1.9, 0.35, 15, 50, 125], [20, 2, 0.35, 15, 55, 125], [21, 2.1, 0.357, 15, 60, 130], [22, 2.2, 0.3, 20, 65, 130], [23, 2.3, 0.3, 20, 70, 135], [24, 2.4, 0.3, 20, 75, 135], [25, 2.5, 0.3, 20, 80, 140], [26, 2.6, 0.25, 25, 85, 140], [27, 2.7, 0.25, 25, 90, 145], [28, 2.8, 0.2, 25, 95, 150], [30, 3, 0.2, 30, 100, 150]]; public static const VelocidadEnemigoCafe:Number = 0.5; public static const CostoMina:int = 5; public static const MachineGunReload:int = 3; public static const VelocidadEnemigoVerde:Number = 1.5; public static const EnergiaEnemigoCafe:int = 3; public static const TiempoEntreDominationCheckPoint:int = 5000; public static const DominationMoneyPorBase:int = 1; public static const CostoAlMorirRunner:int = 1; public static const xInicialPlayer:int = 116; public static const RadioDisparoBase:int = 50; public static const DanyoDisparoBase:int = 10; public static const DanyoToxicMinePorUpdate:Number = 0.05; public static const FirstWave:int = 5000; public static const CostoAlMorirIndice:int = 1; public static const CostoLevelUp:int = 60; public static const CostoMisil:int = 30; public static const VelocidadPlayer:Number = 10; public static const TamanyoTile:int = 32; public static const CostoAlMorirSargento:int = 1; public static const EnergiaInicialBase:int = 20; public static const CostoAlMorirKamikaze:int = 1; public static const TiempoExplosionDinamita:int = 1000; public static const EnergiaCadaverEnemigoVerde:int = 1; public static const UpgradePropiedadesJugador:Array = [1, 0.05, 0.93, 0.5, 5]; public static const EnergiaCadaverEnemigoRojo:int = 2; public static const CostoBarril:int = 5; public static const CostoAlMorirPulgar:int = 1; public static const EnergiaInicialPlayer:int = 10; public static const TamanyoTileMedios:int = 16; public static const SlideUpdates:int = 6; public static const CostoMinaToxica:int = 15; public static const RadioDinamita:int = 40; public static var MaximaCantidadDeBases:int = 3; } }//package
Section 144
//PartExploA (PartExploA) package { import flash.display.*; public dynamic class PartExploA extends MovieClip { } }//package
Section 145
//Player (Player) package { import flash.display.*; import flash.events.*; import flash.text.*; import flash.utils.*; public class Player { public var nivel:int; private var currentAnimation:int; public var danyoDisparo:Number; private var newAnimationDirection:int; private var currentRotation:Number; var actualTic:Number;// = 3000 public var pushBack:Number;// = 0 public var maxNiveles:int; public var velocidad:Number; public var conqueringTimeRemaining:int;// = 1000 public var isMovingLeft:Boolean;// = false private var machineGunCounter:int; public var rayMC:MovieClip; private var clickDown:Boolean; public var energyCounter:TextField; public var currentTileI:int; public var currentTileJ:int; public var thisWin:Boolean; public var domination:int; var isHealing:Boolean;// = false private var rayCounter:int; public var velocidadDiagonal:Number; var ticObj:Number;// = 1000 var interval_level:Timer; public var level:CanvasScenario; public var aunVivo:Boolean; public var score:Number; public var healths:Array; public var movieClip:MovieClip; public var particulaA:MovieClip; private var mouse:Vector2D; public var particulaB:MovieClip; public var rateOfFire:Number; public var posicionAnterior:Vector2D; public var experiencia:int; public var particulaC:MovieClip; public var expIntervalo:Array; public var origenBala:Array; public var money:int; public var bases:Array; private var deltaMouse:Vector2D; public var isMovingUp:Boolean;// = false public var isMovingDown:Boolean;// = false public var energiaTotal:Number; public var posicion:Vector2D; public var dominationTimeRemaining:int; public var points:Number; public var energia:Number; public var isMovingRight:Boolean;// = false var ticCorazon:Number;// = 1000 private var fireWeapon:Function; public var _actionMessage:MovieClip; public var radio:Number; public var _radio:Number; public function Player(_arg1:MovieClip, _arg2:CanvasScenario){ var _local3:int; var _local4:int; var _local5:MovieClip; isMovingUp = false; isMovingDown = false; isMovingLeft = false; isMovingRight = false; danyoDisparo = Parametros.DanyoDisparo; energia = Parametros.EnergiaInicialPlayer; conqueringTimeRemaining = 1000; actualTic = 3000; interval_level = new Timer((1000 / 30), 0); ticCorazon = 1000; ticObj = 1000; pushBack = 0; isHealing = false; super(); level = _arg2; points = 0; construirTextoEnergia(_arg1); posicionAnterior = new Vector2D(); posicion = new Vector2D(); posicion.X = level.posInitPX; posicion.Y = level.posInitPY; currentTileI = Math.floor((posicion.Y / Parametros.TamanyoTile)); currentTileJ = Math.floor((posicion.X / Parametros.TamanyoTile)); bases = new Array((level.baseEsperada.length + 1)); _local3 = 0; while (_local3 < level.baseEsperada.length) { bases[_local3] = new Base(_local3, level.baseEsperada[_local3][1], level.baseEsperada[_local3][0], level, false); _local3++; }; bases[level.baseEsperada.length] = new Base(level.baseEsperada.length, currentTileI, currentTileJ, level, true); bases[level.baseEsperada.length].energia = 1; healths = new Array(level.healthEsperada.length); _local4 = 0; while (_local4 < level.healthEsperada.length) { _local5 = new HealthSpace(); _local5.x = (32 * level.healthEsperada[_local4][0]); _local5.y = (32 * level.healthEsperada[_local4][1]); level.map.addChild(_local5); healths[_local4] = _local5; _local4++; }; movieClip = new Conejo(); movieClip.gotoAndStop(1); _radio = ((movieClip.height / 2) - 3); level.map.addChild(movieClip); particulaA = movieClip.particula1; particulaB = movieClip.particula2; particulaC = movieClip.particula3; particulaA.alpha = 0; particulaB.alpha = 0; particulaC.alpha = 0; particulaA.stop(); rayMC = new Rayo(); rayMC.visible = false; level.map.addChild(rayMC); deltaMouse = new Vector2D(); mouse = new Vector2D(); _arg2.objectBeingFollowed = this.movieClip; movieClip.stage.addEventListener(KeyboardEvent.KEY_DOWN, onKeyDown); movieClip.stage.addEventListener(KeyboardEvent.KEY_UP, onKeyUp); movieClip.stage.addEventListener(MouseEvent.MOUSE_DOWN, onClick); movieClip.stage.addEventListener(MouseEvent.MOUSE_UP, onUnclick); clickDown = false; fireWeapon = fireMachineGun; money = Parametros.DineroInicialPlayer; domination = 0; nivel = 0; levelUp(); experiencia = 0; expIntervalo = [5, 10, 15, 20, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25]; maxNiveles = 20; score = 0; conqueringTimeRemaining = 1000; energia = (energiaTotal = Parametros.ParametrosPlayerPorNivel[1][0]); velocidad = Parametros.ParametrosPlayerPorNivel[1][1]; velocidadDiagonal = (velocidad / 1.4142); rateOfFire = Parametros.ParametrosPlayerPorNivel[1][2]; danyoDisparo = Parametros.ParametrosPlayerPorNivel[1][3]; radio = Parametros.ParametrosPlayerPorNivel[1][5]; thisWin = false; pushBack = 0; _actionMessage = movieClip.actionMessage; origenBala = [[0, -6], [5.5, 1.5], [4, 8], [3, 6.5], [1.5, 5], [-4, 7], [-5, 8], [-5, 4]]; } public function corregirPosicion():Boolean{ var _local1:int; var _local2:int; var _local3:Number; var _local4:Number; var _local5:Boolean; var _local6:Boolean; var _local7:Boolean; var _local8:Boolean; var _local9:Boolean; _local1 = int((posicion.Y / Parametros.TamanyoTile)); _local2 = int((posicion.X / Parametros.TamanyoTile)); _local3 = (_local2 * Parametros.TamanyoTile); _local4 = (_local1 * Parametros.TamanyoTile); _local5 = false; _local6 = false; _local7 = false; _local8 = false; _local9 = false; if (((isMovingUp) && (((posicion.Y - _radio) < _local4)))){ _local5 = true; if (!level.tilePasable((_local1 - 1), _local2)){ posicion.Y = posicionAnterior.Y; _local9 = true; }; }; if (((isMovingDown) && (((posicion.Y + _radio) > (_local4 + Parametros.TamanyoTile))))){ _local7 = true; if (!level.tilePasable((_local1 + 1), _local2)){ posicion.Y = posicionAnterior.Y; _local9 = true; }; }; if (((isMovingLeft) && (((posicion.X - _radio) < _local3)))){ _local6 = true; if (!level.tilePasable(_local1, (_local2 - 1))){ posicion.X = posicionAnterior.X; _local9 = true; }; }; if (((isMovingRight) && (((posicion.X + _radio) > (_local3 + Parametros.TamanyoTile))))){ _local8 = true; if (!level.tilePasable(_local1, (_local2 + 1))){ posicion.X = posicionAnterior.X; _local9 = true; }; }; if (!_local9){ if (((_local6) && (_local5))){ if ((((posicion.X - _local3) * (posicion.X - _local3)) + ((posicion.Y - _local4) * (posicion.Y - _local4))) < (_radio * _radio)){ if (!level.tilePasable((_local1 - 1), (_local2 - 1))){ posicion.assign(posicionAnterior); }; }; }; if (((_local8) && (_local5))){ if ((((posicion.X - (_local3 + Parametros.TamanyoTile)) * (posicion.X - (_local3 + Parametros.TamanyoTile))) + ((posicion.Y - _local4) * (posicion.Y - _local4))) < (_radio * _radio)){ if (!level.tilePasable((_local1 - 1), (_local2 + 1))){ posicion.assign(posicionAnterior); }; }; }; if (((_local8) && (_local7))){ if ((((posicion.X - (_local3 + Parametros.TamanyoTile)) * (posicion.X - (_local3 + Parametros.TamanyoTile))) + ((posicion.Y - (_local4 + Parametros.TamanyoTile)) * (posicion.Y - (_local4 + Parametros.TamanyoTile)))) < (_radio * _radio)){ if (!level.tilePasable((_local1 + 1), (_local2 + 1))){ posicion.assign(posicionAnterior); }; }; }; if (((_local6) && (_local7))){ if ((((posicion.X - _local3) * (posicion.X - _local3)) + ((posicion.Y - (_local4 + Parametros.TamanyoTile)) * (posicion.Y - (_local4 + Parametros.TamanyoTile)))) < (_radio * _radio)){ if (!level.tilePasable((_local1 + 1), (_local2 - 1))){ posicion.assign(posicionAnterior); }; }; }; }; return (false); } public function onClick(_arg1:MouseEvent){ if (_arg1.stageX < Canvas.APPLICATION_WIDTH){ clickDown = true; fireWeapon(0); }; } public function updateNivelCounter(){ } public function updateExperience(_arg1:int){ if (nivel < maxNiveles){ experiencia = (experiencia + _arg1); if ((((expIntervalo[(nivel - 1)] <= experiencia)) && ((nivel < maxNiveles)))){ experiencia = (experiencia - expIntervalo[(nivel - 1)]); levelUp(); }; level.padre.hudMenu._expBar.barMask.scaleX = (experiencia / expIntervalo[(nivel - 1)]); }; } public function updateEnergyCounter(){ if (level.padre.hudMenu != null){ level.padre.hudMenu._healthBar.barMask.scaleX = (energia / energiaTotal); }; } function fireRay(){ deltaMouse.normalize(6); rayMC.x = (deltaMouse.X + movieClip.x); rayMC.y = (deltaMouse.Y + movieClip.y); rayMC.rotation = currentRotation; deltaMouse.X = (deltaMouse.X * 50); deltaMouse.Y = (deltaMouse.Y * 50); if (level.newFireBullet(posicion, deltaMouse, mouse, rayMC.rotation, danyoDisparo, true)){ rayMC.visible = true; rayCounter = 2; level.padre.padre.soundSystem.gunA.play(0, 1, level.padre.padre.soundSystem.volPrincipal); }; } function fireGun(_arg1:int){ if (clickDown){ clickDown = false; trace("bullet"); level.newAddBullet(((movieClip.x + level.map.x) + origenBala[currentAnimation][0]), ((movieClip.y + level.map.y) + origenBala[currentAnimation][1]), radio, level.padre.mouseInScreen.X, level.padre.mouseInScreen.Y, true); trace(origenBala[currentAnimation][0]); }; } public function levelUp(){ if ((nivel + 1) < Parametros.ParametrosPlayerPorNivel.length){ particulaA.alpha = 1; particulaA.gotoAndPlay(1); particulaB.alpha = 1; particulaC.alpha = 1; actualTic = 3000; interval_level.addEventListener(TimerEvent.TIMER, tic); interval_level.start(); if (nivel > 0){ points = (points + 1); level.padre.hudMenu.upgradeUpgrade(points); level.padre.hudMenu._totalPoints.text = ("" + points); }; nivel++; updateNivelCounter(); updateMoneyCounter(); if (nivel > 1){ updateScore(nivel); level.padre.hudMenu._actualLevel.text = ("" + nivel); }; }; } public function updateScore(_arg1:Number){ score = (score + (_arg1 * 10)); level.padre.hudMenu._actualScore.text = score.toString(); } public function sufrirDanyo(_arg1:Number){ energia = (energia - _arg1); updateEnergyCounter(); } function fireMachineGun(_arg1:int){ if (level.padre.isRun == true){ if (((clickDown) && ((machineGunCounter <= 0)))){ level.newAddBullet(((movieClip.x + level.map.x) + origenBala[int((currentAnimation / 10))][0]), ((movieClip.y + level.map.y) + origenBala[int((currentAnimation / 10))][1]), radio, level.padre.mouseInScreen.X, level.padre.mouseInScreen.Y, true); machineGunCounter = (rateOfFire * 1000); } else { if (machineGunCounter > 0){ machineGunCounter = (machineGunCounter - _arg1); }; }; }; } public function updateMoneyCounter(){ } function tic(_arg1:TimerEvent):void{ actualTic = (actualTic - (1000 / 30)); if (actualTic <= 1){ particulaB.alpha = (particulaB.alpha - 0.1); particulaC.alpha = (particulaC.alpha - 0.1); if (actualTic <= 0){ particulaB.alpha = 0; particulaC.alpha = 0; particulaA.stop(); particulaA.alpha = 0; interval_level.stop(); interval_level.removeEventListener(TimerEvent.TIMER, this.tic); }; }; } public function danyarBase(_arg1:int, _arg2:Number){ if (_arg1 == Parametros.MaximaCantidadDeBases){ sufrirDanyo(_arg2); } else { bases[_arg1].sufrirDanyo(_arg2); }; } public function onUnclick(_arg1:MouseEvent){ clickDown = false; } function update(_arg1:Vector2D, _arg2:int):Boolean{ var _local3:int; var _local4:int; var _local5:int; var _local6:int; if (domination == level.baseEsperada.length){ score = (score + 1000); updateScore(100); level.padre.hudMenu._totalPoints.text = ("" + points); level.padre.hudMenu.upgradeUpgrade(points); _local3 = 0; while (_local3 < level.baseEsperada.length) { bases[_local3].reset(); _local3++; }; }; isHealing = false; ticCorazon = (ticCorazon - _arg2); _local4 = 0; while (_local4 < healths.length) { if ((((((((((healths[_local4].x <= movieClip.x)) && ((movieClip.x < (healths[_local4].x + 32))))) && ((healths[_local4].y <= (movieClip.y + 10))))) && (((movieClip.y + 10) < (healths[_local4].y + 32))))) && ((energia < 3)))){ energia = (energia + 0.002); updateEnergyCounter(); isHealing = true; healths[_local4].gotoAndStop(2); if (ticCorazon <= 0){ level.padre.padre.soundSystem.corazon.play(0, 1, level.padre.padre.soundSystem.volPrincipal); ticCorazon = (ticObj * (energia / 3)); if (ticCorazon < 175){ ticCorazon = 200; }; }; if (energia >= 3){ energia = 3; }; } else { healths[_local4].gotoAndStop(1); }; _local4++; }; if (((isHealing) && ((energia < 3)))){ particulaA.alpha = 1; particulaA.play(); } else { particulaA.alpha = 0; particulaA.stop(); }; conqueringTimeRemaining = (conqueringTimeRemaining - _arg2); if (conqueringTimeRemaining <= 0){ _local3 = 0; while (_local3 < bases.length) { if (!bases[_local3].isConquered){ bases[_local3].conquestProgress(bases[_local3].isConquering); }; _local3++; }; conqueringTimeRemaining = 100; }; mouse.assign(_arg1); deltaMouse.X = (mouse.X - posicion.X); deltaMouse.Y = (mouse.Y - posicion.Y); currentRotation = (90 - (Math.atan2(-(deltaMouse.Y), deltaMouse.X) * 57.2957)); newAnimationDirection = currentRotation; if (newAnimationDirection < -22.5){ newAnimationDirection = (newAnimationDirection + 360); }; newAnimationDirection = (newAnimationDirection + 22.5); currentAnimation = ((Math.floor((newAnimationDirection / 45)) * 10) + 1); posicionAnterior.assign(posicion); if (isMovingUp){ if (isMovingLeft){ posicion.Y = (posicion.Y - velocidadDiagonal); posicion.X = (posicion.X - velocidadDiagonal); } else { if (isMovingRight){ posicion.Y = (posicion.Y - velocidadDiagonal); posicion.X = (posicion.X + velocidadDiagonal); } else { posicion.Y = (posicion.Y - velocidad); }; }; } else { if (isMovingDown){ if (isMovingLeft){ posicion.Y = (posicion.Y + velocidadDiagonal); posicion.X = (posicion.X - velocidadDiagonal); } else { if (isMovingRight){ posicion.Y = (posicion.Y + velocidadDiagonal); posicion.X = (posicion.X + velocidadDiagonal); } else { posicion.Y = (posicion.Y + velocidad); }; }; } else { if (isMovingLeft){ posicion.X = (posicion.X - velocidad); } else { if (isMovingRight){ posicion.X = (posicion.X + velocidad); }; }; }; }; if (posicion.equals(posicionAnterior)){ if (currentAnimation != movieClip.currentFrame){ movieClip.gotoAndStop(currentAnimation); }; } else { corregirPosicion(); if ((currentAnimation + 1) != movieClip.currentFrame){ movieClip.gotoAndStop((currentAnimation + 1)); }; _local5 = Math.floor((posicion.Y / Parametros.TamanyoTile)); _local6 = Math.floor((posicion.X / Parametros.TamanyoTile)); if (((!((_local5 == currentTileI))) || (!((_local6 == currentTileJ))))){ AStar.updateEstimate(Parametros.MaximaCantidadDeBases, ((_local6 - currentTileJ) * Parametros.TamanyoTile), ((_local5 - currentTileI) * Parametros.TamanyoTile), _local5, _local6); currentTileI = _local5; currentTileJ = _local6; bases[Parametros.MaximaCantidadDeBases].setPosicion(posicion.X, posicion.Y, currentTileI, currentTileJ); }; }; movieClip.x = posicion.X; movieClip.y = posicion.Y; if (rayCounter >= 0){ rayCounter--; if (rayCounter < 0){ rayMC.visible = false; }; }; fireWeapon(_arg2); if (energia > 0){ if (thisWin == true){ trace("GANO 2"); return (false); }; return (true); }; return (false); } public function onKeyUp(_arg1:KeyboardEvent){ switch (_arg1.keyCode){ case 37: case 65: isMovingLeft = false; break; case 38: case 87: isMovingUp = false; break; case 39: case 68: isMovingRight = false; break; case 40: case 83: isMovingDown = false; break; }; } public function onKeyDown(_arg1:KeyboardEvent){ switch (_arg1.keyCode){ case 37: case 65: isMovingLeft = true; break; case 39: case 68: isMovingRight = true; break; case 38: case 87: isMovingUp = true; break; case 40: case 83: isMovingDown = true; break; }; } public function construirTextoEnergia(_arg1:MovieClip){ var _local2:TextFormat; _local2 = new TextFormat(); _local2.font = "Verdana"; _local2.color = 0xFFFFFF; _local2.size = 12; _local2.align = "right"; energyCounter = new TextField(); energyCounter.defaultTextFormat = _local2; energyCounter.selectable = false; energyCounter.width = (Canvas.APPLICATION_WIDTH - 5); energyCounter.height = 30; energyCounter.y = 5; energyCounter.x = 5; _arg1.addChild(energyCounter); } public function updateDominationCounter(){ } public function addTurret(_arg1:int, _arg2:int){ var _local3:int; _local3 = 0; while (_local3 < level.baseEsperada.length) { if ((((((((level.baseEsperada[_local3][0] <= _arg1)) && ((_arg1 < (level.baseEsperada[_local3][0] + 1))))) && ((((level.baseEsperada[_local3][1] <= _arg2)) && ((_arg2 < (level.baseEsperada[_local3][1] + 1))))))) && ((bases[_local3].isConquered == true)))){ if ((((money >= Parametros.CostoBase)) && ((bases[_local3].energia <= 0)))){ money = (money - Parametros.CostoBase); updateMoneyCounter(); bases[_local3].revivir(); level.avisarNuevaTorreta(); }; }; _local3++; }; } } }//package
Section 146
//PlayerMC (PlayerMC) package { import flash.display.*; public class PlayerMC extends MovieClip { public var padre:CanvasScenario; } }//package
Section 147
//PointControled (PointControled) package { import flash.display.*; import flash.events.*; import flash.utils.*; public dynamic class PointControled extends MovieClip { public var actualTic:Number; public var interval:Timer; public function PointControled(){ addFrameScript(0, frame1); } function frame1(){ actualTic = 3; interval = new Timer(1000, 0); interval.addEventListener(TimerEvent.TIMER, tic); interval.start(); } public function tic(_arg1:TimerEvent):void{ this.actualTic--; if (this.actualTic == 0){ this.interval.stop(); this.interval.removeEventListener(TimerEvent.TIMER, this.tic); this.parent.removeChild(this); }; } } }//package
Section 148
//Pulgar (Pulgar) package { import flash.display.*; public dynamic class Pulgar extends MovieClip { public var mc:MovieClip; } }//package
Section 149
//Rayo (Rayo) package { import flash.display.*; public dynamic class Rayo extends MovieClip { } }//package
Section 150
//Rebote1 (Rebote1) package { import flash.media.*; public dynamic class Rebote1 extends Sound { } }//package
Section 151
//Rebote2 (Rebote2) package { import flash.media.*; public dynamic class Rebote2 extends Sound { } }//package
Section 152
//Rebote3 (Rebote3) package { import flash.media.*; public dynamic class Rebote3 extends Sound { } }//package
Section 153
//Rebote4 (Rebote4) package { import flash.media.*; public dynamic class Rebote4 extends Sound { } }//package
Section 154
//RedBar (RedBar) package { import flash.display.*; public dynamic class RedBar extends MovieClip { } }//package
Section 155
//Robot (Robot) package { import flash.display.*; public dynamic class Robot extends MovieClip { } }//package
Section 156
//Rocket (Rocket) package { import flash.media.*; public dynamic class Rocket extends Sound { } }//package
Section 157
//Rocket2 (Rocket2) package { import flash.media.*; public dynamic class Rocket2 extends Sound { } }//package
Section 158
//Runner (Runner) package { import flash.display.*; public dynamic class Runner extends MovieClip { } }//package
Section 159
//Sargento (Sargento) package { import flash.display.*; public dynamic class Sargento extends MovieClip { } }//package
Section 160
//ScoreSystem (ScoreSystem) package { import mochi.*; public class ScoreSystem { public var padre:UICanvas; private function scoreSubmitted(_arg1:Object){ } public function connectSystem(){ MochiServices.connect("3347596c983d31fe", padre); } public function submitScore(_arg1:Number, _arg2:Number){ switch (_arg1){ case 1: MochiScores.setBoardID("411d5e9943d8599b"); break; case 2: MochiScores.setBoardID("585ae175eaff49d8"); break; case 3: MochiScores.setBoardID("f8e708bf73d0cb7a"); break; case 4: MochiScores.setBoardID("80c0309dc986e1a4"); break; case 5: MochiScores.setBoardID("363511512617d327"); break; case 6: MochiScores.setBoardID("363511512617d327"); break; case 7: MochiScores.setBoardID("363511512617d327"); break; }; MochiScores.submit(_arg2, padre.local_data.data.playerName, this, "scoreSubmitted"); } public function showScores(_arg1:Number){ var value = _arg1; switch (value){ case 1: MochiScores.setBoardID("411d5e9943d8599b"); break; case 2: MochiScores.setBoardID("585ae175eaff49d8"); break; case 3: MochiScores.setBoardID("f8e708bf73d0cb7a"); break; case 4: MochiScores.setBoardID("80c0309dc986e1a4"); break; case 5: MochiScores.setBoardID("363511512617d327"); break; case 6: MochiScores.setBoardID("363511512617d327"); break; case 7: MochiScores.setBoardID("363511512617d327"); break; }; MochiScores.showLeaderboard({res:"550x400", clip:padre, numScores:25, showTableRank:true, preloaderDisplay:true, onClose:function (){ padre.addMainMenu(); }, onError:function (_arg1:String){ trace(("show error: " + _arg1)); }}); } } }//package
Section 161
//SecCounter (SecCounter) package { import flash.display.*; import flash.events.*; import flash.utils.*; public class SecCounter extends MovieClip { public var padre:UICanvas; public var actualTic:Number;// = 8 public var nextScreen:String; public var interval:Timer; public function SecCounter(){ actualTic = 8; super(); x = 275; y = 200; gotoAndStop(actualTic); interval = new Timer(1000, 0); interval.addEventListener(TimerEvent.TIMER, tic); interval.start(); } function tic(_arg1:TimerEvent):void{ actualTic--; if (actualTic == 0){ interval.stop(); interval.removeEventListener(TimerEvent.TIMER, tic); padre.gotoAndStop(nextScreen); padre.removeChild(this); } else { gotoAndStop(actualTic); }; } } }//package
Section 162
//Soldado (Soldado) package { import flash.display.*; public dynamic class Soldado extends MovieClip { } }//package
Section 163
//SonidoDisparoA (SonidoDisparoA) package { import flash.media.*; public dynamic class SonidoDisparoA extends Sound { } }//package
Section 164
//SonidoDisparoB (SonidoDisparoB) package { import flash.media.*; public dynamic class SonidoDisparoB extends Sound { } }//package
Section 165
//SonidoDisparoE (SonidoDisparoE) package { import flash.media.*; public dynamic class SonidoDisparoE extends Sound { } }//package
Section 166
//SonidoMuerteA (SonidoMuerteA) package { import flash.media.*; public dynamic class SonidoMuerteA extends Sound { } }//package
Section 167
//SoundSystem (SoundSystem) package { import flash.media.*; public class SoundSystem { public var gunA:Sound; public var gunC:Sound; public var gunB:Sound; public var gunF:Sound; public var gunBB:Sound; public var exploDinamita:Sound; public var mainMenuIntro:Sound; public var padre:UICanvas; public var entierro:Sound; public var sonidoMenuB:Sound; public var volPrincipal:SoundTransform; public var bonus:Sound; public var rebote1:Sound; public var rebote2:Sound; public var rebote3:Sound; public var rebote4:Sound; public var gunFF:Sound; public var auch:Sound; public var volSecundario:SoundTransform; public var exploMina:Sound; public var exploRocket:Sound; public var golpe1:Sound; public var golpe2:Sound; public var impactoEnemigo1:Sound; public var golpe4:Sound; public var corazon:Sound; public var gunAA:Sound; public var golpe3:Sound; public var sonidoMenuA:Sound; public var canalSecundario:SoundChannel; public var canalPrincipal:SoundChannel; public function SoundSystem(){ gunA = new GunFire(); gunAA = new GunFire_doble(); gunB = new GunFire2(); gunBB = new GunFire2_double(); gunC = new SonidoDisparoE(); gunF = new Rocket(); gunFF = new Rocket2(); exploDinamita = new ExploDinamita(); exploMina = new BumA(); exploRocket = new ExploRocket(); rebote1 = new Rebote1(); rebote2 = new Rebote2(); rebote3 = new Rebote3(); rebote4 = new Rebote4(); golpe1 = new Golpe1(); golpe2 = new Golpe2(); golpe3 = new Golpe3(); golpe4 = new Golpe4(); auch = new GolpeEnemigo5(); impactoEnemigo1 = new ExplosionDisparoEnemigo1(); sonidoMenuA = new clickAnalogico(); sonidoMenuB = new clickBurbuja(); bonus = new Bonus(); mainMenuIntro = new MainMenuShotGun(); corazon = new Corazon(); entierro = new Entierro(); canalPrincipal = new SoundChannel(); volPrincipal = new SoundTransform(0); canalSecundario = new SoundChannel(); volSecundario = new SoundTransform(); super(); canalPrincipal.soundTransform = volPrincipal; trace(("VOL: " + canalPrincipal.soundTransform.volume)); volSecundario.volume = 0.05; canalSecundario.soundTransform = volSecundario; } } }//package
Section 168
//SpecialContent (SpecialContent) package { import flash.display.*; import flash.events.*; import flash.utils.*; public class SpecialContent extends MovieClip { public var padre:UICanvas; public var thumbBase10:ThumbnailButton; public var backB:SimpleButton; public var thumbBase3:ThumbnailButton; public var thumbBase7:ThumbnailButton; public var thumbBase5:ThumbnailButton; public var thumbBase2:ThumbnailButton; public var thumbBase8:ThumbnailButton; public var thumbBase9:ThumbnailButton; public var thumbBase6:ThumbnailButton; public var thumbBase1:ThumbnailButton; public var thumbBase4:ThumbnailButton; var interval:Timer; var big_pic:Loader; public var back:SimpleButton; public function SpecialContent(){ thumbBase1 = new ThumbnailButton(); thumbBase2 = new ThumbnailButton(); thumbBase3 = new ThumbnailButton(); thumbBase4 = new ThumbnailButton(); thumbBase5 = new ThumbnailButton(); thumbBase6 = new ThumbnailButton(); thumbBase7 = new ThumbnailButton(); thumbBase8 = new ThumbnailButton(); thumbBase9 = new ThumbnailButton(); thumbBase10 = new ThumbnailButton(); big_pic = new Loader(); super(); backB = back; alpha = 0; interval = new Timer((1000 / 24), 0); thumbBase1.createThumb("specialcontent/Ilus_Mapa_1_thumb.jpg", "specialcontent/Ilus_Mapa_1.jpg", "InGame action drawing #1", this, -260, -125); thumbBase2.createThumb("specialcontent/Ilus_Mapa_2_thumb.jpg", "specialcontent/Ilus_Mapa_2.jpg", "InGame action drawing #2", this, -260, -75); thumbBase3.createThumb("specialcontent/Ilus_Mapa_3_thumb.jpg", "specialcontent/Ilus_Mapa_3.jpg", "InGame action drawing #3", this, -260, -25); thumbBase4.createThumb("specialcontent/PersonajePrincipal_thumb.jpg", "specialcontent/PersonajePrincipal.jpg", "Main Character drawings", this, -260, 25); thumbBase5.createThumb("specialcontent/PersonajePrincipal_thumb.jpg", "specialcontent/PersonajePrincipal.jpg", "Main Character drawings", this, -260, 75); thumbBase6.createThumb("specialcontent/PersonajePrincipal_thumb.jpg", "specialcontent/PersonajePrincipal.jpg", "Main Character drawings", this, 190, -125); thumbBase7.createThumb("specialcontent/PersonajePrincipal_thumb.jpg", "specialcontent/PersonajePrincipal.jpg", "Main Character drawings", this, 190, -75); thumbBase8.createThumb("specialcontent/PersonajePrincipal_thumb.jpg", "specialcontent/PersonajePrincipal.jpg", "Main Character drawings", this, 190, -25); thumbBase9.createThumb("specialcontent/PersonajePrincipal_thumb.jpg", "specialcontent/PersonajePrincipal.jpg", "Main Character drawings", this, 190, 25); thumbBase10.createThumb("specialcontent/PersonajePrincipal_thumb.jpg", "specialcontent/PersonajePrincipal.jpg", "Main Character drawings", this, 190, 75); this.addChild(big_pic); backB.addEventListener(MouseEvent.CLICK, backClick); backB.addEventListener(MouseEvent.ROLL_OVER, backOver); backB.addEventListener(MouseEvent.ROLL_OUT, backOut); } function fadeOut(_arg1:TimerEvent):void{ alpha = (alpha - 0.1); if (alpha <= 0){ interval.removeEventListener(TimerEvent.TIMER, fadeOut); padre.addMainMenu(); padre.removeChild(this); }; } public function backOver(_arg1:MouseEvent):void{ } function exitWindow(){ interval.addEventListener(TimerEvent.TIMER, fadeOut); } function fadeIn(_arg1:TimerEvent):void{ alpha = (alpha + 0.1); if (alpha >= 1){ interval.removeEventListener(TimerEvent.TIMER, fadeIn); }; } public function backClick(_arg1:MouseEvent):void{ exitWindow(); } function enterWindow(){ interval.addEventListener(TimerEvent.TIMER, fadeIn); interval.start(); } public function backOut(_arg1:MouseEvent):void{ } } }//package
Section 169
//SpriteMap (SpriteMap) package { import flash.display.*; public dynamic class SpriteMap extends MovieClip { } }//package
Section 170
//Text (Text) package { public class Text { public static const optionVA:String = "TRY AGAIN"; public static const titleVA:String = "YOU WIN!"; public static const titleVB:String = "GAME OVER"; public static const optionVD:String = "NEXT WAVE"; public static const AchieveTitle10:String = "Kill 3000 Index Soldiers"; public static const AchieveTitle11:String = "Kill 3000 Runners"; public static const AchieveTitle12:String = "Kill 25000 Enemies"; public static const optionVB:String = "BACK"; public static const textVBB:String = "drag & drop"; public static const AchieveOptionUP:String = "UP"; public static const textSA:String = "MOVE"; public static const textSB:String = "SHOOT & AIM"; public static const textSC:String = "CONQUEST"; public static const textSE:String = "PLANT TRAPS"; public static const textSD:String = "UPGRADE POINTS"; public static const AchieveDescription01:String = "Survive through all 30 levels in easy mode."; public static const AchieveDescription02:String = "Survive through all 40 levels in normal mode."; public static const AchieveDescription04:String = "Survive through all 40 levels in challenge mode."; public static const AchieveDescription05:String = "Kill 5000 enemies using your gun."; public static const AchieveDescription06:String = "Kill 3000 thumb soldiers in any mode."; public static const AchieveDescription07:String = "Kill 3000 Seargents in any mode."; public static const AchieveDescription08:String = "Kill 3000 Shooters in any mode."; public static const AchieveDescription09:String = "Kill 3000 Kamikaze in any mode."; public static const AchieveDescription03:String = "Survive through all 40 levels in hard mode."; public static const optionIC:String = "HARD,Map:All mighty bunny"; public static const optionIE:String = "ACHIEVEMENTS"; public static const textTA:String = "You gain upgrade points this way."; public static const textTB:String = "Use your points to upgrade you special abilities: Health, speed, damage, rate of fire and range."; public static const textTC:String = "Use the money you earn from killing enemies to buy traps. You can drag from the menu at your right and drop them anywhere in the game field."; public static const optionIB:String = "NORMAL,Map:Five corners"; public static const optionID:String = "CHALLENGE,Map:No way, Jose!"; public static const optionVAB:String = "pause"; public static const optionIA:String = "EASY,Map:Three easy ways"; public static const AchieveDescription11:String = "Kill 3000 Runners in any mode."; public static const AchieveDescription12:String = "Kill 25000 Enemies in any mode."; public static const optionB:String = "PLAY"; public static const optionC:String = "HIGHSCORES"; public static const optionD:String = "ACHIEVEMENTS"; public static const AchieveDescription10:String = "Kill 3000 Index Soldiers in any mode."; public static const optionH:String = "BACK"; public static const textUA:String = "survive the enemy attacks!"; public static const optionA:String = "OK"; public static const textUB:String = "pause"; public static const textUC:String = "Controling"; public static const textUD:String = "Point Controled"; public static const optionVBB:String = "continue"; public static const textVB:String = "You got killed by your enemies! Give it another try!"; public static const textVD:String = "Points availble for upgrade:"; public static const textVF:String = "Damage:"; public static const AchieveDetailA:String = "Ach.Score:"; public static const AchieveDetailB:String = "Progress:"; public static const AchieveTitle:String = "Achievements"; public static const AchieveOptionDOWN:String = "DOWN"; public static const textVAB:String = "Score"; public static const textVE:String = "Speed:"; public static const textVN:String = "Normal"; public static const textVG:String = "Rate of Fire:"; public static const textVH:String = "EXPLOSIVE MINE. High damage, small area of effect."; public static const textVA:String = "Congratulations, your score has been submited!"; public static const textVK:String = "DYNAMITE. Explodes after 2 seconds, high damage and area of effect."; public static const textVC:String = "current wave"; public static const textVM:String = "Easy"; public static const textB:String = "SHOOT & AIM"; public static const textD:String = "Level:"; public static const textVJ:String = "FREEZE TRAP. Freezes enemies for 5 seconds."; public static const textA:String = "MOVE"; public static const textC:String = "Achievements:"; public static const inputA:String = "Type your name."; public static const textVP:String = "New Enemy"; public static const textVL:String = "Cost:"; public static const textVQ:String = "Boss"; public static const textVS:String = "New Boss"; public static const textVI:String = "POISSON MINE. Periodic damage, medium area of effect."; public static const textVO:String = "Hard"; public static const optionVC:String = "main Menu"; public static const optionVE:String = "upgrade"; public static const AchieveTitle01:String = "Beat Easy Mode"; public static const titleA:String = "what's your name?"; public static const AchieveTitle03:String = "Beat Hard Mode"; public static const titleC:String = "how to play?"; public static const AchieveTitle05:String = "Make 5000 gun kills"; public static const AchieveOptionBACK:String = "BACK"; public static const AchieveTitle07:String = "Kill 3000 Seargents"; public static const AchieveTitle08:String = "Kill 3000 Shooters"; public static const AchieveTitle02:String = "Beat Normal Mode"; public static const AchieveTitle04:String = "Beat Challenge Mode"; public static const AchieveTitle06:String = "Kill 3000 thumb soldiers"; public static const slogan:String = "Enlightening Entertainment!"; public static const AchieveTitle09:String = "Kill 3000 Kamikaze"; } }//package
Section 171
//ThumbnailButton (ThumbnailButton) package { import flash.display.*; import flash.events.*; import flash.net.*; public class ThumbnailButton extends MovieClip { public var padre:SpecialContent; public var picldr:Loader; public var _caption; public var imgReq:URLRequest; public var thumbReq:URLRequest; public function ThumbnailButton(){ picldr = new Loader(); super(); addFrameScript(0, frame1, 1, frame2); } function frame1(){ stop(); } function frame2(){ stop(); } public function createThumb(_arg1:String, _arg2:String, _arg3:String, _arg4:SpecialContent, _arg5:Number, _arg6:Number){ x = _arg5; y = _arg6; _caption = _arg3; padre = _arg4; thumbReq = new URLRequest(_arg1); imgReq = new URLRequest(_arg2); picldr.load(thumbReq); this.addChild(picldr); padre.addChild(this); this.buttonMode = true; this.addEventListener(MouseEvent.CLICK, onClick); this.addEventListener(MouseEvent.ROLL_OVER, thumbRollOver); this.addEventListener(MouseEvent.ROLL_OUT, thumbRollOut); } private function onClick(_arg1:MouseEvent):void{ padre.big_pic.load(imgReq); padre.big_pic.x = -175; padre.big_pic.y = -125; } private function thumbRollOver(_arg1:MouseEvent):void{ } private function thumbRollOut(_arg1:MouseEvent):void{ } } }//package
Section 172
//Trap (Trap) package { public class Trap extends Disparable { public var radioEfecto:int; public var radioEfectoSquared:int; public var listaDeEnemigos:ListaEnlazada; public function Trap(_arg1:int, _arg2:Number, _arg3:Number){ posicion = new Vector2D(); posicion.X = _arg2; posicion.Y = _arg3; switch (_arg1){ case TrapMenu.BARREL_TRAP: movieClip = new Barrel(); radio = (movieClip.width / 2); energia = 1; radioEfecto = 120; break; }; movieClip.x = posicion.X; movieClip.y = posicion.Y; radioEfectoSquared = (radioEfecto * radioEfecto); radioSquared = (radio * radio); } override public function update():Boolean{ if (!movieClip.visible){ return (false); }; return (true); } override public function sufrirDanyo(_arg1:Number, _arg2:int, _arg3:Vector2D){ var _local4:Disparable; movieClip.visible = false; _local4 = Disparable(listaDeEnemigos.primerObjeto); while (_local4 != null) { if (((_local4.movieClip.visible) && (((((_local4.posicion.X - posicion.X) * (_local4.posicion.X - posicion.X)) + ((_local4.posicion.Y - posicion.Y) * (_local4.posicion.Y - posicion.Y))) < radioEfectoSquared)))){ _local4.sufrirDanyo(5, _arg2, null); }; _local4 = Disparable(_local4.sgte); }; } } }//package
Section 173
//TrapMenu (TrapMenu) package { import flash.display.*; import flash.events.*; import flash.text.*; public class TrapMenu { var level:CanvasScenario; var turretIcon:MovieClip; var levelUpIcon:MovieClip; var player:Player; var menu:MovieClip; var selectedTrap:int; var levelUpCost:TextField; var main:MovieClip; var selectedObject:MovieClip; var barrelIcon:MovieClip; public static const TURRET:int = -1; public static const BARREL_TRAP:int = 1; public function TrapMenu(_arg1:MovieClip, _arg2:CanvasScenario, _arg3:Player){ var _local4:TextField; super(); this.main = _arg1; this.main.stage.addEventListener(MouseEvent.MOUSE_MOVE, moverCursor); this.main.stage.addEventListener(MouseEvent.MOUSE_UP, soltarObjeto); this.level = _arg2; this.player = _arg3; menu = new Menu(); menu.y = 0; menu.x = Canvas.APPLICATION_WIDTH; _arg1.addChild(menu); barrelIcon = new Barrel(); barrelIcon.y = 30; barrelIcon.x = (menu.width / 2); menu.addChild(barrelIcon); barrelIcon.addEventListener(MouseEvent.MOUSE_DOWN, barrelSelected); _local4 = Utils.getTextLabel(Parametros.CostoBarril.toString(), "center", 30, 20); _local4.x = -5; barrelIcon.addChild(_local4); turretIcon = new PlayerMC(); turretIcon.y = 70; turretIcon.x = (menu.width / 2); menu.addChild(turretIcon); turretIcon.addEventListener(MouseEvent.MOUSE_DOWN, turretSelected); _local4 = Utils.getTextLabel(Parametros.CostoBase.toString(), "center", 30, 20); _local4.x = -5; turretIcon.addChild(_local4); levelUpIcon = new LevelUp(); levelUpIcon.x = (menu.width / 2); levelUpIcon.y = ((Canvas.APPLICATION_HEIGHT - (levelUpIcon.height / 2)) - 5); menu.addChild(levelUpIcon); levelUpIcon.addEventListener(MouseEvent.CLICK, levelUpSelected); levelUpCost = Utils.getTextLabel(Parametros.ParametrosPlayerPorNivel[2][4].toString(), "center", 30, 20); levelUpCost.x = -5; levelUpIcon.addChild(levelUpCost); } public function barrelSelected(_arg1:MouseEvent){ selectedObject = new Barrel(); main.addChild(selectedObject); selectedTrap = BARREL_TRAP; } public function soltarObjeto(_arg1:MouseEvent){ var _local2:Trap; if (selectedObject != null){ main.removeChild(selectedObject); if (_arg1.stageX < Canvas.APPLICATION_WIDTH){ if (selectedTrap > 0){ _local2 = new Trap(selectedTrap, selectedObject.x, selectedObject.y); level.addTrap(_local2); } else { level.addTurret(selectedObject.x, selectedObject.y); }; }; selectedObject = null; }; } public function levelUpSelected(_arg1:MouseEvent){ player.levelUp(); if ((player.nivel + 1) < Parametros.ParametrosPlayerPorNivel.length){ levelUpCost.text = Parametros.ParametrosPlayerPorNivel[(player.nivel + 1)][4].toString(); } else { levelUpIcon.visible = false; }; } public function turretSelected(_arg1:MouseEvent){ selectedObject = new PlayerMC(); main.addChild(selectedObject); selectedTrap = TURRET; } public function moverCursor(_arg1:MouseEvent){ if (selectedObject != null){ selectedObject.x = _arg1.stageX; selectedObject.y = _arg1.stageY; }; } } }//package
Section 174
//TreeMap (TreeMap) package { import flash.display.*; public dynamic class TreeMap extends MovieClip { } }//package
Section 175
//UICanvas (UICanvas) package { import flash.display.*; import flash.events.*; import flash.net.*; public dynamic class UICanvas extends MovieClip { public var local_data:SharedObject; public var soundSystem:SoundSystem; public var insertNameWindow:InsertNameWindow; public var secCounter:SecCounter; public var gameSandBox:MovieClip; public var scoreSystem:ScoreSystem; public var specialContent:SpecialContent; public var introCuatic:MovieClip; var request:URLRequest; var localConnection:LocalConnection; public var main:MovieClip; public var howToPlay:HowToPlay; public var mainMenu:MainMenu; public var achievesWindow:AchievesWindow; public var achieveSystem:AchieveSystem; public var welcomeWindow:WelcomeWindow; public function UICanvas(){ localConnection = new LocalConnection(); super(); addFrameScript(0, frame1, 1, frame2, 2, frame3, 3, frame4, 4, frame5, 5, frame6); language.Language = 1; scoreSystem = new ScoreSystem(); scoreSystem.padre = this; scoreSystem.connectSystem(); soundSystem = new SoundSystem(); } public function saveData(){ local_data.flush(); } function frame2(){ addNewCounter("CuaticGames"); stop(); } public function openData(_arg1:String){ local_data = SharedObject.getLocal(("cuaticGames_RunnerDefense_" + _arg1)); } public function exitGame(_arg1:Boolean){ var _local2:int; _local2 = main.canvasScenario.dificultad; main.intervalo.stop(); this.removeChild(main); main.canvasScenario = null; main = null; if (_arg1 == false){ addMainMenu(); } else { newGame(_local2); }; } function onCLick1(_arg1:Event){ if (language.language_nr == "2"){ request = new URLRequest(language.url1); } else { request = new URLRequest((language.url1 + "&utm_content=logo_intro")); }; navigateToURL(request, "_blank"); } function onCLick2(_arg1:Event){ if (language.language_nr == "2"){ request = new URLRequest(language.url1); } else { request = new URLRequest((language.url1 + "&utm_content=button_mainscreen_moregames")); }; navigateToURL(request, "_blank"); } public function addHowToPlay(){ howToPlay = new HowToPlay(); trace(howToPlay); addChild(howToPlay); howToPlay.x = 275; howToPlay.y = 200; howToPlay.padre = this; howToPlay.enterWindow(); } function onCLick4(_arg1:Event){ if (language.language_nr == "2"){ request = new URLRequest(language.url1); } else { request = new URLRequest((language.url1 + "&utm_content=button_highscore_3000games")); }; navigateToURL(request, "_blank"); } function frame3(){ addNewCounter("SplashScreen"); stop(); } function frame6(){ stop(); } function frame4(){ addInsertName(); stop(); } function onCLick3(_arg1:Event){ if (language.language_nr == "2"){ request = new URLRequest(language.url1); } else { request = new URLRequest((language.url1 + "&utm_content=button_gameover_moregames")); }; navigateToURL(request, "_blank"); } function frame1(){ addNewCounter("SplashScreen"); stop(); } public function addSpecialContent(){ specialContent = new SpecialContent(); trace(specialContent); addChild(specialContent); specialContent.x = 275; specialContent.y = 200; specialContent.padre = this; specialContent.enterWindow(); } public function addMainMenu(){ mainMenu = new MainMenu(this); addChild(mainMenu); } function frame5(){ addMainMenu(); stop(); } public function addAchieveWindow(){ achievesWindow = new AchievesWindow(this); addChild(achievesWindow); achievesWindow.x = 275; achievesWindow.y = 200; achievesWindow.initAchievements(); achievesWindow.enterWindow(); } public function addNewCounter(_arg1:String){ secCounter = new SecCounter(); secCounter.nextScreen = _arg1; secCounter.padre = this; addChild(secCounter); } public function newGame(_arg1:int){ main = null; main = new Canvas(); main.padre = this; this.addChild(main); main.Load(_arg1); } public function closeData(){ local_data.close(); } public function addWelcomeWindow(){ welcomeWindow = new WelcomeWindow(); welcomeWindow.padre = this; addChild(welcomeWindow); welcomeWindow.enterWindow(); } public function addInsertName(){ var _local1:MovieClip; insertNameWindow = new InsertNameWindow(this); insertNameWindow.padre = this; addChild(insertNameWindow); _local1 = new intro(); _local1.hitarea.button_intro.addEventListener(MouseEvent.CLICK, onCLick1); _local1.x = 275; _local1.y = 200; addChild(_local1); } } }//package
Section 176
//Utils (Utils) package { import flash.text.*; public class Utils { static var EPS:Number = 0.001; public static function getTextLabel(_arg1:String, _arg2:String, _arg3:int, _arg4:int):TextField{ var _local5:TextField; var _local6:TextFormat; _local6 = new TextFormat(); _local6.font = "Verdana"; _local6.color = 0xFFFFFF; _local6.size = 12; _local6.align = _arg2; _local5 = new TextField(); _local5.defaultTextFormat = _local6; _local5.selectable = false; _local5.width = _arg3; _local5.height = _arg4; _local5.text = _arg1; return (_local5); } public static function RayoCircunferencia(_arg1:Vector2D, _arg2:Number, _arg3:Number, _arg4:Vector2D, _arg5:Vector2D, _arg6:Number, _arg7:Vector2D):Boolean{ var _local8:*; var _local9:Number; var _local10:Number; _local8 = (2 * ((_arg1.X * (_arg4.X - _arg5.X)) + (_arg1.Y * (_arg4.Y - _arg5.Y)))); _local9 = ((_arg5.X * _arg5.X) + (_arg5.Y * _arg5.Y)); _local9 = (_local9 + _arg3); _local9 = (_local9 - (2 * ((_arg5.X * _arg4.X) + (_arg5.Y * _arg4.Y)))); _local9 = (_local9 - _arg6); _local10 = ((_local8 * _local8) - ((4 * _arg2) * _local9)); if ((((Math.abs(_arg2) < EPS)) || ((_local10 < 0)))){ return (false); }; return (true); } public static function ccw(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number, _arg6:Number):int{ var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; _local7 = (_arg3 - _arg1); _local9 = (_arg4 - _arg2); _local8 = (_arg5 - _arg1); _local10 = (_arg6 - _arg2); if ((_local7 * _local10) > (_local9 * _local8)){ return (1); }; if ((_local7 * _local10) < (_local9 * _local8)){ return (-1); }; if (((((_local7 * _local8) < 0)) || (((_local9 * _local10) < 0)))){ return (-1); }; if (((_local7 * _local7) + (_local9 * _local9)) < ((_local8 * _local8) + (_local10 * _local10))){ return (1); }; return (0); } public static function intersect(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number, _arg6:Number, _arg7:Number, _arg8:Number):Boolean{ return (((((ccw(_arg1, _arg2, _arg3, _arg4, _arg5, _arg6) * ccw(_arg1, _arg2, _arg3, _arg4, _arg7, _arg8)) <= 0)) && (((ccw(_arg5, _arg6, _arg7, _arg8, _arg1, _arg2) * ccw(_arg5, _arg6, _arg7, _arg8, _arg3, _arg4)) <= 0)))); } } }//package
Section 177
//WaveHud (WaveHud) package { import flash.display.*; public dynamic class WaveHud extends MovieClip { public var waveBar:MovieClip; } }//package
Section 178
//Vector2D (Vector2D) package { public class Vector2D { public var y:Number; public var x:Number; public function Vector2D(){ this.x = 0; this.y = 0; } public function add(_arg1:Vector2D){ this.x = (this.x + _arg1.X); this.y = (this.y + _arg1.Y); } public function distanceTo(_arg1:Vector2D):Number{ return (Math.sqrt((((this.x - _arg1.X) * (this.x - _arg1.X)) + ((this.y - _arg1.Y) * (this.y - _arg1.Y))))); } public function addAndAssign(_arg1:Vector2D, _arg2:Vector2D){ this.x = (_arg1.X + _arg2.X); this.y = (_arg1.Y + _arg2.Y); } public function subAndAssign(_arg1:Vector2D, _arg2:Vector2D){ this.x = (_arg1.X - _arg2.X); this.y = (_arg1.Y - _arg2.Y); } public function get Y():Number{ return (this.y); } public function dot(_arg1:Vector2D):Number{ return ((((_arg1.x * this.x) + _arg1.y) + this.y)); } public function length():Number{ var _local1:Number; _local1 = ((x * x) + (y * y)); return (Math.sqrt(_local1)); } public function equals(_arg1:Vector2D):Boolean{ if ((((_arg1.X == this.x)) && ((_arg1.Y == this.y)))){ return (true); }; return (false); } public function normalize(_arg1:Number){ var _local2:Number; _local2 = this.length(); this.x = ((this.x / _local2) * _arg1); this.y = ((this.y / _local2) * _arg1); } public function assign(_arg1:Vector2D){ this.x = _arg1.X; this.y = _arg1.Y; } public function set X(_arg1:Number){ this.x = _arg1; } public function set Y(_arg1:Number){ this.y = _arg1; } public function limitTo(_arg1:Number){ if (_arg1 < 1){ this.x = (this.x * _arg1); this.y = (this.y * _arg1); }; } public function squaredDistanceTo(_arg1:Vector2D):Number{ return ((((this.x - _arg1.X) * (this.x - _arg1.X)) + ((this.y - _arg1.Y) * (this.y - _arg1.Y)))); } public function get X():Number{ return (this.x); } } }//package
Section 179
//WelcomeWindow (WelcomeWindow) package { import flash.display.*; import flash.events.*; import flash.text.*; import flash.utils.*; public class WelcomeWindow extends MovieClip { public var insertName:TextField; public var counter:Number;// = 0 public var padre:UICanvas; public var maxCount:Number;// = 5 public var skipIt:SimpleButton; public var playerName:TextField; public var level:TextField; public var skipButton:SimpleButton; public var newPlayer:Boolean; public var achieveLevel:TextField; public var achieveScore:TextField; public var interval:Timer; public var achievescore:TextField; public function WelcomeWindow(){ counter = 0; maxCount = 5; achieveScore = new TextField(); achieveLevel = new TextField(); super(); addFrameScript(0, frame1, 1, frame2); skipButton = skipIt; playerName = insertName; achieveScore = achievescore; achieveLevel = level; skipButton.addEventListener(MouseEvent.CLICK, skipClick); skipButton.addEventListener(MouseEvent.ROLL_OVER, skipOver); skipButton.addEventListener(MouseEvent.ROLL_OUT, skipOut); x = 275; y = 200; alpha = 0; interval = new Timer((1000 / 24), 0); playerName.maxChars = 12; } function count(_arg1:TimerEvent):void{ counter++; if (counter >= maxCount){ interval.removeEventListener(TimerEvent.TIMER, count); exitWindow(); }; } public function skipOver(_arg1:MouseEvent):void{ } function fadeOut(_arg1:TimerEvent):void{ alpha = (alpha - 0.1); if (alpha <= 0){ interval.removeEventListener(TimerEvent.TIMER, fadeOut); padre.gotoAndStop("MainMenu"); padre.removeChild(this); }; } public function skipClick(_arg1:MouseEvent):void{ exitWindow(); } function frame1(){ stop(); } public function skipOut(_arg1:MouseEvent):void{ } public function changeFrame(){ gotoAndStop(2); } function exitWindow(){ interval.delay = (1000 / 24); interval.addEventListener(TimerEvent.TIMER, fadeOut); playerName.text = ""; } function frame2(){ stop(); } function fadeIn(_arg1:TimerEvent):void{ alpha = (alpha + 0.1); if (alpha >= 1){ interval.removeEventListener(TimerEvent.TIMER, fadeIn); interval.delay = 1000; interval.addEventListener(TimerEvent.TIMER, count); playerName.text = padre.local_data.data.playerName; }; } function enterWindow(){ achieveScore.text = (padre.local_data.data.achieveScore + ""); achieveLevel.text = (padre.local_data.data.achieveLevel + ""); interval.addEventListener(TimerEvent.TIMER, fadeIn); interval.start(); } } }//package

Library Items

Symbol 1 Font {IntroSlogan}Used by:793
Symbol 2 Sound {jumpA}
Symbol 3 Sound {Rocket2}
Symbol 4 Sound {Rocket}
Symbol 5 Sound {Rebote4}
Symbol 6 Sound {Rebote3}
Symbol 7 Sound {Rebote2}
Symbol 8 Sound {Rebote1}
Symbol 9 Sound {MuerteNaturalBala}
Symbol 10 Sound {SonidoMuerteA}
Symbol 11 Sound {mineTrigger}
Symbol 12 Sound {MainMenuShotGun}
Symbol 13 Sound {SonidoDisparoB}
Symbol 14 Sound {GunFire2_double}
Symbol 15 Sound {GunFire2}
Symbol 16 Sound {GunFire_doble}
Symbol 17 Sound {GunFire}
Symbol 18 Sound {GolpeEnemigo5}
Symbol 19 Sound {GolpeEnemigo4}
Symbol 20 Sound {GolpeEnemigo3}
Symbol 21 Sound {GolpeEnemigo2}
Symbol 22 Sound {GolpeEnemigo1}
Symbol 23 Sound {Golpe4}
Symbol 24 Sound {Golpe3}
Symbol 25 Sound {Golpe2}
Symbol 26 Sound {Golpe1}
Symbol 27 Sound {SonidoDisparoE}
Symbol 28 Sound {ExplosionDisparoEnemigo1}
Symbol 29 Sound {ExploRocket}
Symbol 30 Sound {ExploMina}
Symbol 31 Sound {ExploDinamita}
Symbol 32 Sound {Entierro}
Symbol 33 Sound {Corazon}
Symbol 34 Sound {clickBurbuja}
Symbol 35 Sound {clickAnalogico}
Symbol 36 Sound {Bonus}
Symbol 37 Sound {SonidoDisparoA}
Symbol 38 Sound {BumA}
Symbol 39 Sound {Auch}
Symbol 40 GraphicUsed by:148
Symbol 41 BitmapUsed by:42
Symbol 42 GraphicUses:41Used by:144
Symbol 43 GraphicUsed by:44
Symbol 44 MovieClipUses:43Used by:143
Symbol 45 GraphicUsed by:56
Symbol 46 GraphicUsed by:56
Symbol 47 GraphicUsed by:56
Symbol 48 GraphicUsed by:56
Symbol 49 GraphicUsed by:56
Symbol 50 GraphicUsed by:56
Symbol 51 GraphicUsed by:56 483 560 561
Symbol 52 GraphicUsed by:56
Symbol 53 GraphicUsed by:56
Symbol 54 GraphicUsed by:55
Symbol 55 MovieClipUses:54Used by:56
Symbol 56 MovieClipUses:45 46 47 48 49 50 51 52 53 55Used by:143
Symbol 57 GraphicUsed by:58
Symbol 58 MovieClipUses:57Used by:143
Symbol 59 GraphicUsed by:60
Symbol 60 MovieClipUses:59Used by:143
Symbol 61 GraphicUsed by:62
Symbol 62 MovieClipUses:61Used by:143
Symbol 63 GraphicUsed by:64
Symbol 64 MovieClipUses:63Used by:143
Symbol 65 GraphicUsed by:66
Symbol 66 MovieClipUses:65Used by:143
Symbol 67 GraphicUsed by:68
Symbol 68 MovieClipUses:67Used by:143
Symbol 69 GraphicUsed by:70
Symbol 70 MovieClipUses:69Used by:143
Symbol 71 GraphicUsed by:72
Symbol 72 MovieClipUses:71Used by:143
Symbol 73 GraphicUsed by:74
Symbol 74 MovieClipUses:73Used by:143
Symbol 75 GraphicUsed by:76
Symbol 76 MovieClipUses:75Used by:143
Symbol 77 GraphicUsed by:78
Symbol 78 MovieClipUses:77Used by:143
Symbol 79 GraphicUsed by:80
Symbol 80 MovieClipUses:79Used by:143
Symbol 81 GraphicUsed by:82
Symbol 82 MovieClipUses:81Used by:143
Symbol 83 GraphicUsed by:84
Symbol 84 MovieClipUses:83Used by:143
Symbol 85 GraphicUsed by:88
Symbol 86 GraphicUsed by:87
Symbol 87 MovieClipUses:86Used by:88 102
Symbol 88 MovieClipUses:85 87Used by:143
Symbol 89 GraphicUsed by:90
Symbol 90 MovieClipUses:89Used by:143
Symbol 91 GraphicUsed by:92
Symbol 92 MovieClipUses:91Used by:143
Symbol 93 GraphicUsed by:94
Symbol 94 MovieClipUses:93Used by:143
Symbol 95 GraphicUsed by:96
Symbol 96 MovieClipUses:95Used by:143
Symbol 97 GraphicUsed by:98
Symbol 98 MovieClipUses:97Used by:143
Symbol 99 GraphicUsed by:100
Symbol 100 MovieClipUses:99Used by:143
Symbol 101 GraphicUsed by:102
Symbol 102 MovieClipUses:101 87Used by:143
Symbol 103 GraphicUsed by:104
Symbol 104 MovieClipUses:103Used by:143
Symbol 105 GraphicUsed by:106
Symbol 106 MovieClipUses:105Used by:143
Symbol 107 GraphicUsed by:108
Symbol 108 MovieClipUses:107Used by:143
Symbol 109 GraphicUsed by:110
Symbol 110 MovieClipUses:109Used by:143
Symbol 111 GraphicUsed by:112
Symbol 112 MovieClipUses:111Used by:143
Symbol 113 GraphicUsed by:114
Symbol 114 MovieClipUses:113Used by:143
Symbol 115 GraphicUsed by:116
Symbol 116 MovieClipUses:115Used by:143
Symbol 117 GraphicUsed by:118
Symbol 118 MovieClipUses:117Used by:143
Symbol 119 GraphicUsed by:120
Symbol 120 MovieClipUses:119Used by:143
Symbol 121 GraphicUsed by:122
Symbol 122 MovieClipUses:121Used by:143
Symbol 123 GraphicUsed by:124
Symbol 124 MovieClipUses:123Used by:143
Symbol 125 GraphicUsed by:126
Symbol 126 MovieClipUses:125Used by:143
Symbol 127 GraphicUsed by:128
Symbol 128 MovieClipUses:127Used by:143
Symbol 129 GraphicUsed by:130
Symbol 130 MovieClipUses:129Used by:143
Symbol 131 GraphicUsed by:132
Symbol 132 MovieClipUses:131Used by:143
Symbol 133 GraphicUsed by:134
Symbol 134 MovieClipUses:133Used by:143
Symbol 135 GraphicUsed by:136
Symbol 136 MovieClipUses:135Used by:143
Symbol 137 GraphicUsed by:138
Symbol 138 MovieClipUses:137Used by:143
Symbol 139 GraphicUsed by:140
Symbol 140 MovieClipUses:139Used by:143
Symbol 141 GraphicUsed by:142
Symbol 142 MovieClipUses:141Used by:143
Symbol 143 MovieClip {BunnyCharm_fla.branding_aligned_center_169}Uses:44 56 58 60 62 64 66 68 70 72 74 76 78 80 82 84 88 90 92 94 96 98 100 102 104 106 108 110 112 114 116 118 120 122 124 126 128 130 132 134 136 138 140 142Used by:144 153 161 307 763
Symbol 144 MovieClipUses:42 143Used by:148
Symbol 145 GraphicUsed by:146
Symbol 146 MovieClipUses:145Used by:148
Symbol 147 GraphicUsed by:148
Symbol 148 MovieClip {BunnyCharm_fla.gamesgames_intro_animatie_355}Uses:40 144 146 147Used by:169
Symbol 149 GraphicUsed by:150 272 276 361 557 614 621 628 635 639 648 682 686 704
Symbol 150 ButtonUses:149Used by:151 307 763
Symbol 151 MovieClip {BunnyCharm_fla.intro_hitarea_358}Uses:150Used by:169
Symbol 152 GraphicUsed by:157
Symbol 153 MovieClipUses:143Used by:157 168
Symbol 154 GraphicUsed by:155
Symbol 155 MovieClipUses:154Used by:157 168
Symbol 156 GraphicUsed by:157
Symbol 157 MovieClip {BunnyCharm_fla.agame_com_intro_animatie_359}Uses:152 153 155 156Used by:169
Symbol 158 GraphicUsed by:165
Symbol 159 BitmapUsed by:160
Symbol 160 GraphicUses:159Used by:161
Symbol 161 MovieClipUses:160 143Used by:165
Symbol 162 GraphicUsed by:163
Symbol 163 MovieClipUses:162Used by:165
Symbol 164 GraphicUsed by:165
Symbol 165 MovieClip {BunnyCharm_fla.girlsgogames_com_intro_animatie_362}Uses:158 161 163 164Used by:169
Symbol 166 GraphicUsed by:168
Symbol 167 GraphicUsed by:168
Symbol 168 MovieClip {BunnyCharm_fla.game_com_cn_intro_animatie_365}Uses:166 153 155 167Used by:169
Symbol 169 MovieClip {intro}Uses:148 151 157 165 168
Symbol 170 GraphicUsed by:175
Symbol 171 GraphicUsed by:175
Symbol 172 GraphicUsed by:175
Symbol 173 GraphicUsed by:175
Symbol 174 GraphicUsed by:175
Symbol 175 MovieClip {ExploGas}Uses:170 171 172 173 174
Symbol 176 GraphicUsed by:177 317
Symbol 177 MovieClipUses:176Used by:180 183
Symbol 178 GraphicUsed by:180
Symbol 179 GraphicUsed by:180
Symbol 180 MovieClip {bombaMinaHielo_mc}Uses:177 178 179
Symbol 181 GraphicUsed by:183
Symbol 182 GraphicUsed by:183
Symbol 183 MovieClip {bombaMinaGas_mc}Uses:177 181 182
Symbol 184 GraphicUsed by:193
Symbol 185 GraphicUsed by:191 192
Symbol 186 GraphicUsed by:191 192
Symbol 187 GraphicUsed by:191 192
Symbol 188 GraphicUsed by:191 192
Symbol 189 GraphicUsed by:191 192
Symbol 190 GraphicUsed by:191 192
Symbol 191 MovieClipUses:185 186 187 188 189 190Used by:193
Symbol 192 MovieClipUses:186 187 188 189 190 185Used by:193
Symbol 193 MovieClip {gas_mc}Uses:184 191 192
Symbol 194 GraphicUsed by:195
Symbol 195 MovieClipUses:194Used by:196
Symbol 196 MovieClip {hielo_mc}Uses:195
Symbol 197 FontUsed by:198 199 200 201 202 331 332 333 336 337 438 440 442 444 446 447 448 766 773 778 798 1125 1131
Symbol 198 TextUses:197Used by:203
Symbol 199 TextUses:197Used by:203
Symbol 200 TextUses:197Used by:203
Symbol 201 TextUses:197Used by:203
Symbol 202 TextUses:197Used by:203
Symbol 203 MovieClip {SecCounter}Uses:198 199 200 201 202
Symbol 204 ShapeTweeningUsed by:213
Symbol 205 ShapeTweeningUsed by:213
Symbol 206 GraphicUsed by:209
Symbol 207 FontUsed by:208 364 369 372 379 384 385 387 388 390 391 393 394 438 440 442 444 450 451 453 454 456 534 535 537 538 540 541 767 768 769 770 771 1126 1127 1132 1134 1136 1138 1139 1140 1141
Symbol 208 TextUses:207Used by:209
Symbol 209 MovieClipUses:206 208Used by:213
Symbol 210 ShapeTweeningUsed by:213
Symbol 211 ShapeTweeningUsed by:213
Symbol 212 GraphicUsed by:213
Symbol 213 MovieClip {muerteDedoMC}Uses:204 205 209 210 211 212
Symbol 214 GraphicUsed by:228
Symbol 215 GraphicUsed by:228 248
Symbol 216 GraphicUsed by:228
Symbol 217 GraphicUsed by:228
Symbol 218 GraphicUsed by:228
Symbol 219 GraphicUsed by:228
Symbol 220 GraphicUsed by:228
Symbol 221 GraphicUsed by:228
Symbol 222 GraphicUsed by:228
Symbol 223 GraphicUsed by:228
Symbol 224 GraphicUsed by:228
Symbol 225 GraphicUsed by:228
Symbol 226 GraphicUsed by:228
Symbol 227 GraphicUsed by:228
Symbol 228 MovieClip {muerteBalaMC}Uses:214 215 216 217 218 219 220 221 222 223 224 225 226 227
Symbol 229 ShapeTweeningUsed by:248
Symbol 230 ShapeTweeningUsed by:248
Symbol 231 GraphicUsed by:248
Symbol 232 GraphicUsed by:248
Symbol 233 GraphicUsed by:248
Symbol 234 ShapeTweeningUsed by:248
Symbol 235 ShapeTweeningUsed by:248
Symbol 236 GraphicUsed by:248
Symbol 237 GraphicUsed by:248
Symbol 238 ShapeTweeningUsed by:248
Symbol 239 ShapeTweeningUsed by:248
Symbol 240 GraphicUsed by:248
Symbol 241 GraphicUsed by:248
Symbol 242 GraphicUsed by:248
Symbol 243 GraphicUsed by:248
Symbol 244 GraphicUsed by:248
Symbol 245 GraphicUsed by:248
Symbol 246 GraphicUsed by:248
Symbol 247 GraphicUsed by:248
Symbol 248 MovieClip {explocion_mc}Uses:229 230 231 215 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247
Symbol 249 BitmapUsed by:250
Symbol 250 GraphicUses:249Used by:251
Symbol 251 MovieClip {ChallengeMap}Uses:250
Symbol 252 BitmapUsed by:253
Symbol 253 GraphicUses:252Used by:254
Symbol 254 MovieClip {MapaNormal}Uses:253
Symbol 255 BitmapUsed by:256
Symbol 256 GraphicUses:255Used by:257
Symbol 257 MovieClip {MapaChallengeMC}Uses:256
Symbol 258 BitmapUsed by:259
Symbol 259 GraphicUses:258Used by:260
Symbol 260 MovieClip {MapaHard}Uses:259
Symbol 261 BitmapUsed by:262
Symbol 262 GraphicUses:261Used by:263
Symbol 263 MovieClip {GatoMapStill}Uses:262
Symbol 264 GraphicUsed by:307
Symbol 265 FontUsed by:266 267 284 286 287 288 289 290 291 292 293 294 295 296 297 301 302 328 329 330 335 339 353 373 398 403 404 411 426 606 640 644 669 670 672 678 725 726 729 730 734 735 736 737 781 783 784 785 813 815 816 818 820 821 823 824 825 826 827 828 829 830 831 832 833 834 835 836 837 838 839 840 841 842 843 844 845 846 847 848 849 850 851 852 854 855 856 857 858 859 860 861 862 863 864 865 867 868 872 1129 1130 1133 1135 1137 1182 1188 1190 1192 1194
Symbol 266 TextUses:265Used by:307
Symbol 267 TextUses:265Used by:307
Symbol 268 FontUsed by:269 270 271 273 274 275 608 609 610 611 612 613 615 616 617 618 619 620 622 623 624 625 626 627 629 630 631 632 633 634 636 637 638 641 645 646 647 650 651 662 663 671 679 680 681 683 684 685 693 694 695 696 697 698 699 700 703 716 717 733 741 742 1184
Symbol 269 TextUses:268Used by:272
Symbol 270 TextUses:268Used by:272
Symbol 271 TextUses:268Used by:272
Symbol 272 ButtonUses:149 269 270 271Used by:307
Symbol 273 TextUses:268Used by:276
Symbol 274 TextUses:268Used by:276
Symbol 275 TextUses:268Used by:276
Symbol 276 ButtonUses:149 273 274 275Used by:307 801
Symbol 277 GraphicUsed by:306 307 458 463 480 526 544 555 557 673
Symbol 278 GraphicUsed by:306 307 458 463 480 526 544 555 557 673
Symbol 279 GraphicUsed by:306 307 463 480
Symbol 280 GraphicUsed by:307
Symbol 281 GraphicUsed by:307
Symbol 282 GraphicUsed by:306 307 458 480 555 557 673
Symbol 283 GraphicUsed by:307 763
Symbol 284 TextUses:265Used by:299
Symbol 285 GraphicUsed by:299
Symbol 286 TextUses:265Used by:299
Symbol 287 TextUses:265Used by:299
Symbol 288 TextUses:265Used by:299
Symbol 289 TextUses:265Used by:299
Symbol 290 TextUses:265Used by:299
Symbol 291 TextUses:265Used by:299
Symbol 292 TextUses:265Used by:299
Symbol 293 TextUses:265Used by:299
Symbol 294 TextUses:265Used by:299
Symbol 295 TextUses:265Used by:299
Symbol 296 TextUses:265Used by:299
Symbol 297 TextUses:265Used by:299
Symbol 298 GraphicUsed by:299
Symbol 299 MovieClip {BunnyCharm_fla.text1_216}Uses:284 285 286 287 288 289 290 291 292 293 294 295 296 297 298Used by:307 763
Symbol 300 GraphicUsed by:307
Symbol 301 TextUses:265Used by:307
Symbol 302 TextUses:265Used by:307
Symbol 303 GraphicUsed by:306 480
Symbol 304 GraphicUsed by:306
Symbol 305 GraphicUsed by:306
Symbol 306 MovieClipUses:277 278 282 279 303 304 305Used by:307
Symbol 307 MovieClip {GameOverClip}Uses:264 266 267 272 276 277 278 279 280 281 282 283 143 299 150 300 301 302 306
Symbol 308 GraphicUsed by:317
Symbol 309 GraphicUsed by:317
Symbol 310 GraphicUsed by:317
Symbol 311 GraphicUsed by:317
Symbol 312 GraphicUsed by:316
Symbol 313 GraphicUsed by:316
Symbol 314 GraphicUsed by:316
Symbol 315 GraphicUsed by:316
Symbol 316 MovieClipUses:312 313 314 315Used by:317
Symbol 317 MovieClipUses:308 176 309 310 311 316Used by:318
Symbol 318 MovieClip {DynamiteMC}Uses:317
Symbol 319 GraphicUsed by:324
Symbol 320 GraphicUsed by:324
Symbol 321 GraphicUsed by:324
Symbol 322 GraphicUsed by:324
Symbol 323 GraphicUsed by:324
Symbol 324 MovieClipUses:319 320 321 322 323Used by:325
Symbol 325 MovieClip {MineMC}Uses:324
Symbol 326 GraphicUsed by:458
Symbol 327 GraphicUsed by:358
Symbol 328 TextUses:265Used by:358
Symbol 329 EditableTextUses:265Used by:358
Symbol 330 TextUses:265Used by:358
Symbol 331 EditableTextUses:197Used by:358
Symbol 332 EditableTextUses:197Used by:358
Symbol 333 EditableTextUses:197Used by:358
Symbol 334 GraphicUsed by:358
Symbol 335 TextUses:265Used by:358
Symbol 336 EditableTextUses:197Used by:358
Symbol 337 EditableTextUses:197Used by:358
Symbol 338 GraphicUsed by:346
Symbol 339 TextUses:265Used by:346
Symbol 340 GraphicUsed by:346
Symbol 341 GraphicUsed by:346
Symbol 342 GraphicUsed by:346
Symbol 343 GraphicUsed by:346
Symbol 344 GraphicUsed by:346
Symbol 345 GraphicUsed by:346
Symbol 346 MovieClip {BunnyCharm_fla.upgradeButton_299}Uses:338 339 340 341 342 343 344 345Used by:358
Symbol 347 GraphicUsed by:350
Symbol 348 GraphicUsed by:350
Symbol 349 GraphicUsed by:350
Symbol 350 ButtonUses:347 348 349Used by:358
Symbol 351 GraphicUsed by:357
Symbol 352 ShapeTweeningUsed by:357
Symbol 353 TextUses:265Used by:354
Symbol 354 MovieClipUses:353Used by:357
Symbol 355 GraphicUsed by:357
Symbol 356 ShapeTweeningUsed by:357
Symbol 357 MovieClip {BunnyCharm_fla.glowingUpgrade_301}Uses:351 352 354 355 356Used by:358
Symbol 358 MovieClip {BunnyCharm_fla.upgradeWindow_298}Uses:327 328 329 330 331 332 333 334 335 336 337 346 350 357Used by:359
Symbol 359 MovieClip {BunnyCharm_fla.upgradeComponent_297}Uses:358Used by:458
Symbol 360 GraphicUsed by:365
Symbol 361 MovieClipUses:149Used by:365 370
Symbol 362 GraphicUsed by:365
Symbol 363 GraphicUsed by:365
Symbol 364 TextUses:207Used by:365
Symbol 365 MovieClip {BunnyCharm_fla.ExpBar_303}Uses:360 361 362 363 364Used by:458
Symbol 366 GraphicUsed by:370
Symbol 367 GraphicUsed by:370
Symbol 368 GraphicUsed by:370
Symbol 369 TextUses:207Used by:370
Symbol 370 MovieClip {BunnyCharm_fla.HealthBar_305}Uses:366 361 367 368 369Used by:458
Symbol 371 GraphicUsed by:458
Symbol 372 EditableTextUses:207Used by:458
Symbol 373 EditableTextUses:265Used by:374
Symbol 374 MovieClip {BunnyCharm_fla.obj01_306}Uses:373Used by:458
Symbol 375 GraphicUsed by:458 526 544 555 557 673
Symbol 376 GraphicUsed by:458 526 544 555 557 673
Symbol 377 GraphicUsed by:458 555 557 673
Symbol 378 GraphicUsed by:380
Symbol 379 TextUses:207Used by:380
Symbol 380 MovieClipUses:378 379Used by:458
Symbol 381 GraphicUsed by:386 389 392 416 419 422 425
Symbol 382 GraphicUsed by:383
Symbol 383 MovieClipUses:382Used by:386 389 392 416 419 422 425
Symbol 384 TextUses:207Used by:386
Symbol 385 TextUses:207Used by:386
Symbol 386 MovieClip {BunnyCharm_fla.baseButton_308}Uses:381 383 384 385Used by:458
Symbol 387 TextUses:207Used by:389
Symbol 388 TextUses:207Used by:389
Symbol 389 MovieClip {BunnyCharm_fla.towerButton_310}Uses:381 383 387 388Used by:458
Symbol 390 TextUses:207Used by:392
Symbol 391 TextUses:207Used by:392
Symbol 392 MovieClip {BunnyCharm_fla.MisilButton_311}Uses:381 383 390 391Used by:458
Symbol 393 EditableTextUses:207Used by:458
Symbol 394 TextUses:207Used by:458
Symbol 395 GraphicUsed by:458
Symbol 396 GraphicUsed by:402 407 410 413
Symbol 397 GraphicUsed by:402
Symbol 398 TextUses:265Used by:402
Symbol 399 GraphicUsed by:402 407 410 413
Symbol 400 GraphicUsed by:402 407 410 413
Symbol 401 GraphicUsed by:402
Symbol 402 ButtonUses:396 397 398 399 400 401Used by:458
Symbol 403 TextUses:265Used by:410 458
Symbol 404 TextUses:265Used by:407
Symbol 405 GraphicUsed by:407
Symbol 406 GraphicUsed by:407
Symbol 407 ButtonUses:396 404 405 399 400 406Used by:458
Symbol 408 GraphicUsed by:410
Symbol 409 GraphicUsed by:410 413
Symbol 410 ButtonUses:396 403 408 399 400 409Used by:458
Symbol 411 TextUses:265Used by:413
Symbol 412 GraphicUsed by:413
Symbol 413 ButtonUses:396 411 412 399 400 409Used by:458
Symbol 414 GraphicUsed by:415 416
Symbol 415 MovieClipUses:414Used by:416
Symbol 416 MovieClip {BunnyCharm_fla.mineButton_316}Uses:381 383 414 415Used by:458
Symbol 417 GraphicUsed by:418
Symbol 418 MovieClipUses:417Used by:419
Symbol 419 MovieClip {BunnyCharm_fla.DinamyteButton_318}Uses:381 383 418Used by:458
Symbol 420 GraphicUsed by:421 422
Symbol 421 MovieClipUses:420Used by:422
Symbol 422 MovieClip {BunnyCharm_fla.toxicButton_320}Uses:381 383 420 421Used by:458
Symbol 423 GraphicUsed by:424 425
Symbol 424 MovieClipUses:423Used by:425
Symbol 425 MovieClip {BunnyCharm_fla.mineButtonfreeze_322}Uses:381 383 423 424Used by:458
Symbol 426 TextUses:265Used by:458
Symbol 427 GraphicUsed by:432 434
Symbol 428 GraphicUsed by:432
Symbol 429 GraphicUsed by:432 434
Symbol 430 GraphicUsed by:432 434
Symbol 431 GraphicUsed by:432 434
Symbol 432 ButtonUses:427 428 429 430 431Used by:458
Symbol 433 GraphicUsed by:434
Symbol 434 ButtonUses:427 433 429 430 431Used by:458
Symbol 435 GraphicUsed by:458
Symbol 436 FontUsed by:437 439 441 443 452 455 665 666 667 668
Symbol 437 TextUses:436Used by:449
Symbol 438 TextUses:197 207Used by:449
Symbol 439 TextUses:436Used by:449
Symbol 440 TextUses:197 207Used by:449
Symbol 441 TextUses:436Used by:449
Symbol 442 TextUses:197 207Used by:449
Symbol 443 TextUses:436Used by:449
Symbol 444 TextUses:197 207Used by:449
Symbol 445 GraphicUsed by:449
Symbol 446 TextUses:197Used by:449
Symbol 447 TextUses:197Used by:449
Symbol 448 TextUses:197Used by:449
Symbol 449 MovieClip {BunnyCharm_fla.TextInfo_326}Uses:437 438 439 440 441 442 443 444 445 446 447 448Used by:458
Symbol 450 TextUses:207Used by:458
Symbol 451 TextUses:207Used by:458
Symbol 452 EditableTextUses:436Used by:458
Symbol 453 EditableTextUses:207Used by:458
Symbol 454 TextUses:207Used by:458
Symbol 455 EditableTextUses:436Used by:458
Symbol 456 TextUses:207Used by:458
Symbol 457 GraphicUsed by:458
Symbol 458 MovieClip {HudMenu}Uses:326 359 365 370 371 372 374 277 278 282 375 376 377 380 386 389 392 393 394 395 402 403 407 410 413 416 419 422 425 426 432 434 435 449 450 451 452 453 454 455 456 457
Symbol 459 GraphicUsed by:485
Symbol 460 GraphicUsed by:463 480
Symbol 461 GraphicUsed by:463 526 544
Symbol 462 GraphicUsed by:463 526 544
Symbol 463 MovieClipUses:277 278 460 461 279 462Used by:485
Symbol 464 GraphicUsed by:485
Symbol 465 GraphicUsed by:471 484 545 562
Symbol 466 GraphicUsed by:471 474 479 482 483 484 545 549 550 551 552 554 558 559 560 561 562 563
Symbol 467 GraphicUsed by:471 474 479 482 483 484 545 549 550 551 552 554 558 559 560 561 562 563
Symbol 468 GraphicUsed by:471 474 479 482 483 484 545 552 558 562
Symbol 469 GraphicUsed by:471 484 545 549 562 563
Symbol 470 GraphicUsed by:471 484 545 562
Symbol 471 MovieClipUses:465 466 467 468 469 470Used by:485
Symbol 472 GraphicUsed by:474 483 550 551 560 561
Symbol 473 GraphicUsed by:474 550 551
Symbol 474 MovieClipUses:466 467 472 468 473Used by:485
Symbol 475 GraphicUsed by:479 482 552 554 558 559
Symbol 476 GraphicUsed by:479 482 552 558
Symbol 477 GraphicUsed by:479 482 552 554 558 559
Symbol 478 GraphicUsed by:479 552 554
Symbol 479 MovieClipUses:475 466 467 476 468 477 478Used by:485
Symbol 480 MovieClipUses:277 278 282 460 279 303Used by:485
Symbol 481 GraphicUsed by:482 558 559
Symbol 482 MovieClipUses:475 466 467 476 468 477 481Used by:485
Symbol 483 MovieClipUses:466 467 472 468 51Used by:485
Symbol 484 MovieClipUses:465 466 467 468 469 470Used by:485
Symbol 485 MovieClip {BaseMC}Uses:459 463 464 471 474 479 480 482 483 484
Symbol 486 GraphicUsed by:487
Symbol 487 MovieClip {Menu}Uses:486
Symbol 488 BitmapUsed by:489
Symbol 489 GraphicUses:488Used by:490
Symbol 490 MovieClip {AutoBarrel}Uses:489
Symbol 491 BitmapUsed by:492
Symbol 492 GraphicUses:491Used by:493
Symbol 493 MovieClip {Barrel}Uses:492
Symbol 494 GraphicUsed by:497
Symbol 495 FontUsed by:496
Symbol 496 TextUses:495Used by:497
Symbol 497 MovieClip {LevelUp}Uses:494 496
Symbol 498 GraphicUsed by:499
Symbol 499 MovieClip {RedBar}Uses:498Used by:502
Symbol 500 GraphicUsed by:501
Symbol 501 MovieClip {GreenBar}Uses:500Used by:502
Symbol 502 MovieClip {EnergyBar}Uses:499 501
Symbol 503 GraphicUsed by:504
Symbol 504 MovieClipUses:503Used by:514
Symbol 505 GraphicUsed by:506
Symbol 506 MovieClipUses:505Used by:512
Symbol 507 GraphicUsed by:512 514 518
Symbol 508 GraphicUsed by:512
Symbol 509 GraphicUsed by:512
Symbol 510 GraphicUsed by:512
Symbol 511 GraphicUsed by:512
Symbol 512 MovieClip {enemy_01}Uses:506 507 508 509 510 511Used by:514
Symbol 513 GraphicUsed by:514
Symbol 514 MovieClip {enemy_03}Uses:504 512 507 513
Symbol 515 GraphicUsed by:516
Symbol 516 MovieClipUses:515Used by:518
Symbol 517 GraphicUsed by:518
Symbol 518 MovieClip {enemy_02}Uses:516 507 517
Symbol 519 GraphicUsed by:520
Symbol 520 MovieClip {BalaMC}Uses:519
Symbol 521 GraphicUsed by:522
Symbol 522 MovieClip {Rayo}Uses:521
Symbol 523 GraphicUsed by:525
Symbol 524 GraphicUsed by:525 533
Symbol 525 MovieClipUses:523 524Used by:564
Symbol 526 MovieClipUses:277 278 375 461 376 462Used by:564
Symbol 527 ShapeTweeningUsed by:530
Symbol 528 GraphicUsed by:530
Symbol 529 GraphicUsed by:530
Symbol 530 MovieClipUses:527 528 529Used by:564
Symbol 531 GraphicUsed by:533
Symbol 532 GraphicUsed by:533
Symbol 533 MovieClipUses:531 532 524Used by:564
Symbol 534 TextUses:207Used by:536
Symbol 535 TextUses:207Used by:536
Symbol 536 MovieClipUses:534 535Used by:543
Symbol 537 TextUses:207Used by:539
Symbol 538 TextUses:207Used by:539
Symbol 539 MovieClipUses:537 538Used by:543
Symbol 540 TextUses:207Used by:542
Symbol 541 TextUses:207Used by:542
Symbol 542 MovieClipUses:540 541Used by:543
Symbol 543 MovieClip {BunnyCharm_fla.plussPointMessage_253}Uses:536 539 542Used by:564
Symbol 544 MovieClipUses:277 278 375 461 376 462Used by:564
Symbol 545 MovieClipUses:465 466 467 468 469 470Used by:564
Symbol 546 GraphicUsed by:549 563
Symbol 547 GraphicUsed by:549 550 551 554 559 560 561 563
Symbol 548 GraphicUsed by:549 563
Symbol 549 MovieClipUses:546 466 467 547 469 548Used by:564
Symbol 550 MovieClipUses:466 467 472 547 473Used by:564
Symbol 551 MovieClipUses:466 467 472 547 473Used by:564
Symbol 552 MovieClipUses:475 466 467 476 468 477 478Used by:564
Symbol 553 GraphicUsed by:554 559
Symbol 554 MovieClipUses:475 466 467 553 547 477 478Used by:564
Symbol 555 MovieClipUses:277 278 282 375 376 377Used by:564
Symbol 556 GraphicUsed by:557
Symbol 557 MovieClipUses:277 278 282 149 556 375 376 377Used by:564
Symbol 558 MovieClipUses:475 466 467 476 468 477 481Used by:564
Symbol 559 MovieClipUses:475 466 467 553 547 477 481Used by:564
Symbol 560 MovieClipUses:466 467 472 547 51Used by:564
Symbol 561 MovieClipUses:466 467 472 547 51Used by:564
Symbol 562 MovieClipUses:465 466 467 468 469 470Used by:564
Symbol 563 MovieClipUses:546 466 467 547 469 548Used by:564
Symbol 564 MovieClip {Conejo}Uses:525 526 530 533 543 544 545 549 550 551 552 554 555 557 558 559 560 561 562 563
Symbol 565 GraphicUsed by:566
Symbol 566 MovieClip {PlayerMC}Uses:565
Symbol 567 BitmapUsed by:571 574 576 581
Symbol 568 BitmapUsed by:571 574 576 592
Symbol 569 BitmapUsed by:571 574 576 594
Symbol 570 BitmapUsed by:571 574 576 596
Symbol 571 GraphicUses:567 568 569 570Used by:572
Symbol 572 MovieClip {GatoMap}Uses:571
Symbol 573 BitmapUsed by:574 576 601
Symbol 574 GraphicUses:568 567 569 570 573Used by:575
Symbol 575 MovieClip {TreeMap}Uses:574
Symbol 576 GraphicUses:568 569 570 573 567Used by:577
Symbol 577 MovieClip {SpriteMap}Uses:576
Symbol 578 BitmapUsed by:579
Symbol 579 GraphicUses:578Used by:580
Symbol 580 MovieClipUses:579Used by:603 604
Symbol 581 GraphicUses:567Used by:582
Symbol 582 MovieClipUses:581Used by:603 604
Symbol 583 BitmapUsed by:584
Symbol 584 GraphicUses:583Used by:585
Symbol 585 MovieClipUses:584Used by:603 604
Symbol 586 BitmapUsed by:587
Symbol 587 GraphicUses:586Used by:588
Symbol 588 MovieClipUses:587Used by:603 604
Symbol 589 BitmapUsed by:590
Symbol 590 GraphicUses:589Used by:591
Symbol 591 MovieClipUses:590Used by:603 604
Symbol 592 GraphicUses:568Used by:593
Symbol 593 MovieClipUses:592Used by:603 604
Symbol 594 GraphicUses:569Used by:595
Symbol 595 MovieClipUses:594Used by:603 604
Symbol 596 GraphicUses:570Used by:597
Symbol 597 MovieClipUses:596Used by:603 604
Symbol 598 BitmapUsed by:599
Symbol 599 GraphicUses:598Used by:600
Symbol 600 MovieClipUses:599Used by:603
Symbol 601 GraphicUses:573Used by:602
Symbol 602 MovieClipUses:601Used by:603
Symbol 603 MovieClip {NewMap}Uses:580 582 585 588 591 593 595 597 600 602
Symbol 604 MovieClip {OldMap}Uses:580 585 582 588 591 593 595 597
Symbol 605 GraphicUsed by:642
Symbol 606 TextUses:265Used by:642
Symbol 607 GraphicUsed by:642
Symbol 608 TextUses:268Used by:614
Symbol 609 TextUses:268Used by:614
Symbol 610 TextUses:268Used by:614
Symbol 611 TextUses:268Used by:614
Symbol 612 TextUses:268Used by:614
Symbol 613 TextUses:268Used by:614
Symbol 614 ButtonUses:149 608 609 610 611 612 613Used by:642
Symbol 615 TextUses:268Used by:621
Symbol 616 TextUses:268Used by:621
Symbol 617 TextUses:268Used by:621
Symbol 618 TextUses:268Used by:621
Symbol 619 TextUses:268Used by:621
Symbol 620 TextUses:268Used by:621
Symbol 621 ButtonUses:149 615 616 617 618 619 620Used by:642
Symbol 622 TextUses:268Used by:628
Symbol 623 TextUses:268Used by:628
Symbol 624 TextUses:268Used by:628
Symbol 625 TextUses:268Used by:628
Symbol 626 TextUses:268Used by:628
Symbol 627 TextUses:268Used by:628
Symbol 628 ButtonUses:149 622 623 624 625 626 627Used by:642
Symbol 629 TextUses:268Used by:635 642
Symbol 630 TextUses:268Used by:635 642
Symbol 631 TextUses:268Used by:635
Symbol 632 TextUses:268Used by:635
Symbol 633 TextUses:268Used by:635
Symbol 634 TextUses:268Used by:635
Symbol 635 ButtonUses:149 629 630 631 632 633 634Used by:642
Symbol 636 TextUses:268Used by:639
Symbol 637 TextUses:268Used by:639
Symbol 638 TextUses:268Used by:639
Symbol 639 ButtonUses:149 636 637 638Used by:642
Symbol 640 TextUses:265Used by:642
Symbol 641 TextUses:268Used by:642
Symbol 642 MovieClip {DifficultyWindow}Uses:605 606 607 614 621 628 635 639 629 630 640 641
Symbol 643 GraphicUsed by:673
Symbol 644 TextUses:265Used by:673
Symbol 645 TextUses:268Used by:648
Symbol 646 TextUses:268Used by:648
Symbol 647 TextUses:268Used by:648
Symbol 648 ButtonUses:149 645 646 647Used by:673 688
Symbol 649 GraphicUsed by:673
Symbol 650 TextUses:268Used by:673
Symbol 651 TextUses:268Used by:673 1185
Symbol 652 GraphicUsed by:661
Symbol 653 GraphicUsed by:654 661
Symbol 654 MovieClipUses:653Used by:661
Symbol 655 GraphicUsed by:661
Symbol 656 GraphicUsed by:661
Symbol 657 GraphicUsed by:661
Symbol 658 GraphicUsed by:660
Symbol 659 GraphicUsed by:660
Symbol 660 MovieClip {BunnyCharm_fla.axionConquista_mc_23}Uses:658 659Used by:661
Symbol 661 MovieClip {domCircle}Uses:652 653 654 655 656 657 660Used by:673
Symbol 662 TextUses:268Used by:673
Symbol 663 TextUses:268Used by:673
Symbol 664 GraphicUsed by:673
Symbol 665 TextUses:436Used by:673 763 1185
Symbol 666 TextUses:436Used by:673 763 1185
Symbol 667 TextUses:436Used by:673 763 1185
Symbol 668 TextUses:436Used by:673 763 1185
Symbol 669 TextUses:265Used by:673
Symbol 670 TextUses:265Used by:673
Symbol 671 TextUses:268Used by:673
Symbol 672 TextUses:265Used by:673
Symbol 673 MovieClip {HowToPlay}Uses:643 644 648 649 650 651 661 662 663 664 665 666 667 668 277 278 282 375 376 377 669 670 671 672
Symbol 674 GraphicUsed by:688
Symbol 675 GraphicUsed by:676
Symbol 676 MovieClipUses:675Used by:688
Symbol 677 GraphicUsed by:688
Symbol 678 TextUses:265Used by:688
Symbol 679 TextUses:268Used by:682
Symbol 680 TextUses:268Used by:682
Symbol 681 TextUses:268Used by:682
Symbol 682 ButtonUses:149 679 680 681Used by:687
Symbol 683 TextUses:268Used by:686
Symbol 684 TextUses:268Used by:686
Symbol 685 TextUses:268Used by:686
Symbol 686 ButtonUses:149 683 684 685Used by:687
Symbol 687 MovieClip {BunnyCharm_fla.navBer_222}Uses:682 686Used by:688
Symbol 688 MovieClip {AchievesWindow}Uses:674 676 677 678 648 687
Symbol 689 GraphicUsed by:704
Symbol 690 FontUsed by:691 692 701 702
Symbol 691 EditableTextUses:690Used by:704
Symbol 692 EditableTextUses:690Used by:704
Symbol 693 TextUses:268Used by:704
Symbol 694 TextUses:268Used by:704
Symbol 695 EditableTextUses:268Used by:704
Symbol 696 EditableTextUses:268Used by:704
Symbol 697 EditableTextUses:268Used by:704
Symbol 698 EditableTextUses:268Used by:704
Symbol 699 TextUses:268Used by:704
Symbol 700 EditableTextUses:268Used by:704
Symbol 701 EditableTextUses:690Used by:704
Symbol 702 EditableTextUses:690Used by:704
Symbol 703 EditableTextUses:268Used by:704
Symbol 704 MovieClip {achBar}Uses:689 691 692 693 694 695 696 697 698 699 700 149 701 702 703
Symbol 705 GraphicUsed by:763 799
Symbol 706 GraphicUsed by:763
Symbol 707 GraphicUsed by:708
Symbol 708 MovieClipUses:707Used by:763
Symbol 709 GraphicUsed by:710
Symbol 710 MovieClipUses:709Used by:763
Symbol 711 GraphicUsed by:712
Symbol 712 MovieClipUses:711Used by:763
Symbol 713 GraphicUsed by:714
Symbol 714 MovieClipUses:713Used by:763
Symbol 715 GraphicUsed by:719
Symbol 716 TextUses:268Used by:719
Symbol 717 TextUses:268Used by:719
Symbol 718 GraphicUsed by:719
Symbol 719 ButtonUses:715 716 717 718Used by:763
Symbol 720 GraphicUsed by:723
Symbol 721 GraphicUsed by:723
Symbol 722 GraphicUsed by:723
Symbol 723 ButtonUses:720 721 722Used by:763
Symbol 724 GraphicUsed by:727
Symbol 725 TextUses:265Used by:727
Symbol 726 TextUses:265Used by:727
Symbol 727 ButtonUses:724 725 726Used by:763
Symbol 728 GraphicUsed by:731
Symbol 729 TextUses:265Used by:731
Symbol 730 TextUses:265Used by:731
Symbol 731 ButtonUses:728 729 730Used by:763
Symbol 732 GraphicUsed by:738
Symbol 733 EditableTextUses:268Used by:738
Symbol 734 TextUses:265Used by:738
Symbol 735 TextUses:265Used by:738
Symbol 736 EditableTextUses:265Used by:738
Symbol 737 EditableTextUses:265Used by:738
Symbol 738 MovieClip {BunnyCharm_fla.informacionJugador_168}Uses:732 733 734 735 736 737Used by:763
Symbol 739 GraphicUsed by:763
Symbol 740 GraphicUsed by:763
Symbol 741 TextUses:268Used by:763
Symbol 742 TextUses:268Used by:763
Symbol 743 GraphicUsed by:758
Symbol 744 GraphicUsed by:758
Symbol 745 GraphicUsed by:758
Symbol 746 GraphicUsed by:758
Symbol 747 GraphicUsed by:758
Symbol 748 GraphicUsed by:758
Symbol 749 GraphicUsed by:758
Symbol 750 GraphicUsed by:758
Symbol 751 GraphicUsed by:758
Symbol 752 GraphicUsed by:758
Symbol 753 GraphicUsed by:758
Symbol 754 GraphicUsed by:758
Symbol 755 GraphicUsed by:758
Symbol 756 GraphicUsed by:758
Symbol 757 GraphicUsed by:758
Symbol 758 MovieClipUses:743 744 745 746 747 748 749 750 751 752 753 754 755 756 757Used by:763
Symbol 759 ShapeTweeningUsed by:762
Symbol 760 ShapeTweeningUsed by:762
Symbol 761 GraphicUsed by:762
Symbol 762 MovieClip {ImpactoEnEnemigo}Uses:759 760 761Used by:763
Symbol 763 MovieClip {MainMenu}Uses:705 706 708 710 712 714 719 723 727 731 150 738 739 283 143 299 740 741 742 665 666 667 668 758 762
Symbol 764 GraphicUsed by:779
Symbol 765 GraphicUsed by:779
Symbol 766 TextUses:197Used by:779
Symbol 767 TextUses:207Used by:779
Symbol 768 EditableTextUses:207Used by:779
Symbol 769 TextUses:207Used by:779
Symbol 770 EditableTextUses:207Used by:779
Symbol 771 EditableTextUses:207Used by:779
Symbol 772 GraphicUsed by:777
Symbol 773 TextUses:197Used by:777
Symbol 774 GraphicUsed by:777
Symbol 775 GraphicUsed by:777
Symbol 776 GraphicUsed by:777
Symbol 777 ButtonUses:772 773 774 775 776Used by:779
Symbol 778 TextUses:197Used by:779
Symbol 779 MovieClip {WelcomeWindow}Uses:764 765 766 767 768 769 770 771 777 778
Symbol 780 GraphicUsed by:788
Symbol 781 TextUses:265Used by:788
Symbol 782 GraphicUsed by:788
Symbol 783 EditableTextUses:265Used by:788
Symbol 784 TextUses:265Used by:787
Symbol 785 TextUses:265Used by:787
Symbol 786 GraphicUsed by:787
Symbol 787 ButtonUses:784 785 786Used by:788
Symbol 788 MovieClip {InsertNameWindow}Uses:780 781 782 783 787
Symbol 789 GraphicUsed by:799
Symbol 790 GraphicUsed by:797
Symbol 791 GraphicUsed by:792
Symbol 792 MovieClipUses:791Used by:797
Symbol 793 TextUses:1Used by:796
Symbol 794 FontUsed by:795
Symbol 795 TextUses:794Used by:796
Symbol 796 MovieClipUses:793 795Used by:797
Symbol 797 MovieClip {BunnyCharm_fla.Cuatic_151}Uses:790 792 796Used by:799
Symbol 798 TextUses:197Used by:799
Symbol 799 MovieClip {UICanvas}Uses:789 797 798 705
Symbol 800 GraphicUsed by:801
Symbol 801 MovieClip {SpecialContent}Uses:276 800
Symbol 802 GraphicUsed by:810
Symbol 803 GraphicUsed by:808
Symbol 804 GraphicUsed by:808
Symbol 805 GraphicUsed by:808
Symbol 806 GraphicUsed by:808
Symbol 807 GraphicUsed by:808
Symbol 808 MovieClipUses:803 804 805 806 807Used by:810
Symbol 809 GraphicUsed by:810
Symbol 810 MovieClip {ThumbnailButton}Uses:802 808 809
Symbol 811 GraphicUsed by:870
Symbol 812 GraphicUsed by:866 869 870
Symbol 813 TextUses:265Used by:870
Symbol 814 GraphicUsed by:870
Symbol 815 TextUses:265Used by:870
Symbol 816 TextUses:265Used by:870
Symbol 817 GraphicUsed by:866 869 870
Symbol 818 TextUses:265Used by:866 869 870
Symbol 819 GraphicUsed by:866 870
Symbol 820 TextUses:265Used by:866 870
Symbol 821 TextUses:265Used by:870
Symbol 822 GraphicUsed by:866 869 870
Symbol 823 TextUses:265Used by:866 869 870
Symbol 824 TextUses:265Used by:870
Symbol 825 TextUses:265Used by:870
Symbol 826 TextUses:265Used by:870
Symbol 827 TextUses:265Used by:870
Symbol 828 TextUses:265Used by:870
Symbol 829 TextUses:265Used by:870
Symbol 830 TextUses:265Used by:870
Symbol 831 TextUses:265Used by:870
Symbol 832 TextUses:265Used by:870
Symbol 833 TextUses:265Used by:870
Symbol 834 TextUses:265Used by:870
Symbol 835 TextUses:265Used by:870
Symbol 836 TextUses:265Used by:870
Symbol 837 TextUses:265Used by:870
Symbol 838 TextUses:265Used by:870
Symbol 839 TextUses:265Used by:870
Symbol 840 TextUses:265Used by:870
Symbol 841 TextUses:265Used by:870
Symbol 842 TextUses:265Used by:870
Symbol 843 TextUses:265Used by:870
Symbol 844 TextUses:265Used by:870
Symbol 845 TextUses:265Used by:870
Symbol 846 TextUses:265Used by:870
Symbol 847 TextUses:265Used by:870
Symbol 848 TextUses:265Used by:870
Symbol 849 TextUses:265Used by:870
Symbol 850 TextUses:265Used by:870
Symbol 851 TextUses:265Used by:870
Symbol 852 TextUses:265Used by:870
Symbol 853 GraphicUsed by:866 870
Symbol 854 TextUses:265Used by:866 870
Symbol 855 TextUses:265Used by:866 870
Symbol 856 TextUses:265Used by:866 869
Symbol 857 TextUses:265Used by:866 869
Symbol 858 TextUses:265Used by:866 869
Symbol 859 TextUses:265Used by:866 869
Symbol 860 TextUses:265Used by:866 869
Symbol 861 TextUses:265Used by:866 869
Symbol 862 TextUses:265Used by:866 869
Symbol 863 TextUses:265Used by:866 869
Symbol 864 TextUses:265Used by:866 869
Symbol 865 TextUses:265Used by:866
Symbol 866 MovieClipUses:819 812 820 822 823 817 818 853 854 855 856 857 858 859 860 861 862 863 864 865Used by:870
Symbol 867 TextUses:265Used by:870
Symbol 868 TextUses:265Used by:869
Symbol 869 MovieClipUses:822 812 823 817 818 856 857 858 859 860 861 862 863 864 868Used by:870
Symbol 870 MovieClip {BunnyCharm_fla.WaveBar_143}Uses:811 812 813 814 815 816 817 818 819 820 821 822 823 824 825 826 827 828 829 830 831 832 833 834 835 836 837 838 839 840 841 842 843 844 845 846 847 848 849 850 851 852 866 853 854 855 867 869Used by:873
Symbol 871 GraphicUsed by:873
Symbol 872 TextUses:265Used by:873
Symbol 873 MovieClip {WaveHud}Uses:870 871 872
Symbol 874 GraphicUsed by:888 890 892 906
Symbol 875 GraphicUsed by:888 890 892 906
Symbol 876 GraphicUsed by:888 890 892 906
Symbol 877 GraphicUsed by:888 890 892 906
Symbol 878 GraphicUsed by:888 890 892 906
Symbol 879 GraphicUsed by:888 890 892 906
Symbol 880 GraphicUsed by:888 890 892 906
Symbol 881 GraphicUsed by:888 890 892 906
Symbol 882 GraphicUsed by:888 890 892 906
Symbol 883 GraphicUsed by:888 890 892 906
Symbol 884 GraphicUsed by:888 890 892 906
Symbol 885 GraphicUsed by:888 890 892 906
Symbol 886 GraphicUsed by:888 890 892 906
Symbol 887 GraphicUsed by:888 890 892 906
Symbol 888 MovieClipUses:874 875 876 877 878 879 880 881 882 883 884 885 886 887Used by:889 907
Symbol 889 MovieClipUses:888Used by:907
Symbol 890 MovieClipUses:874 875 876 877 878 879 880 881 882 883 884 885 886 887Used by:891 907
Symbol 891 MovieClipUses:890Used by:907
Symbol 892 MovieClipUses:874 875 876 877 878 879 880 881 882 883 884 885 886 887Used by:893 907
Symbol 893 MovieClipUses:892Used by:907
Symbol 894 GraphicUsed by:906 925
Symbol 895 GraphicUsed by:906 925
Symbol 896 GraphicUsed by:906 925
Symbol 897 GraphicUsed by:906 925
Symbol 898 GraphicUsed by:906 925
Symbol 899 GraphicUsed by:906 925
Symbol 900 GraphicUsed by:906 925
Symbol 901 GraphicUsed by:906 925
Symbol 902 GraphicUsed by:906 925
Symbol 903 GraphicUsed by:906 925
Symbol 904 GraphicUsed by:906 925
Symbol 905 GraphicUsed by:906 925
Symbol 906 MovieClip {BunnyCharm_fla.mano2Muerte01_mc_141}Uses:874 875 876 877 878 879 880 881 882 883 884 885 886 887 894 895 896 897 898 899 900 901 902 903 904 905Used by:907
Symbol 907 MovieClip {Robot}Uses:888 889 890 891 892 893 906
Symbol 908 GraphicUsed by:923 924 925 927
Symbol 909 GraphicUsed by:923 924 925 927
Symbol 910 GraphicUsed by:923 924 925 927
Symbol 911 GraphicUsed by:923 924 925 927
Symbol 912 GraphicUsed by:923 924 925 927
Symbol 913 GraphicUsed by:923 924 925 927
Symbol 914 GraphicUsed by:923 924 925 927
Symbol 915 GraphicUsed by:923 924 925 927
Symbol 916 GraphicUsed by:923 924 925 927
Symbol 917 GraphicUsed by:923 924 925 927
Symbol 918 GraphicUsed by:923 924 925 927
Symbol 919 GraphicUsed by:923 924 925 927
Symbol 920 GraphicUsed by:923 924 925 927
Symbol 921 GraphicUsed by:923 924 925 927
Symbol 922 GraphicUsed by:923 924 925 927
Symbol 923 MovieClipUses:908 909 910 911 912 913 914 915 916 917 918 919 920 921 922Used by:927
Symbol 924 MovieClipUses:908 909 910 911 912 913 914 915 916 917 918 919 920 921 922Used by:927
Symbol 925 MovieClip {BunnyCharm_fla.manoMuerte01_mc_133}Uses:908 909 910 911 912 913 914 915 916 917 918 919 920 921 922 894 895 896 897 898 899 900 901 902 903 904 905Used by:926
Symbol 926 MovieClipUses:925Used by:927
Symbol 927 MovieClip {Boss}Uses:923 924 908 909 910 911 912 913 914 915 916 917 918 919 920 921 922 926
Symbol 928 GraphicUsed by:939 960 964 1080 1084 1088 1093
Symbol 929 GraphicUsed by:939 960 964 1080 1084 1088 1093
Symbol 930 GraphicUsed by:939 960 964 1080 1084 1088 1093
Symbol 931 GraphicUsed by:939 960 964 1080 1084 1088 1093
Symbol 932 GraphicUsed by:939 960 964 1080 1084 1088 1093
Symbol 933 GraphicUsed by:939 960 964
Symbol 934 GraphicUsed by:939 952 960 961 964 965 969
Symbol 935 GraphicUsed by:939 960 964
Symbol 936 GraphicUsed by:939 960 964
Symbol 937 GraphicUsed by:939 952 960 1080 1081 1084
Symbol 938 GraphicUsed by:939 960 1080 1084
Symbol 939 MovieClipUses:928 929 930 931 932 933 934 935 936 937 938Used by:996
Symbol 940 GraphicUsed by:952 961 965 969 1081 1085 1089 1097
Symbol 941 GraphicUsed by:952 961 965 969 1081 1085 1089 1097
Symbol 942 GraphicUsed by:952 961 965 969 1081 1085 1089 1097
Symbol 943 GraphicUsed by:952 961 965 969 1081 1085 1089 1097
Symbol 944 GraphicUsed by:952 961 965 969 1081 1085 1089 1097
Symbol 945 GraphicUsed by:952 961 965 969 1019 1030 1034 1043 1048 1054 1057 1064 1069 1074 1081 1085 1089 1097 1103 1107 1111 1116
Symbol 946 GraphicUsed by:952 961 965 969 1081 1085 1089 1097
Symbol 947 GraphicUsed by:952 961 965 969
Symbol 948 GraphicUsed by:952 961 969
Symbol 949 GraphicUsed by:952 961 1019 1030 1043 1048 1064 1069 1081 1085 1103 1107
Symbol 950 GraphicUsed by:952 1081
Symbol 951 GraphicUsed by:952 961 1019 1030 1043 1048 1064 1069 1081 1085 1103 1107
Symbol 952 MovieClipUses:940 941 942 943 944 945 946 937 947 934 948 949 950 951Used by:996
Symbol 953 GraphicUsed by:958 962 966 967 1082 1086 1090 1091 1095 1098
Symbol 954 GraphicUsed by:958 962 966 967 1082 1086 1090 1091 1095 1098
Symbol 955 GraphicUsed by:958 962 966 967 1082 1086 1090 1091 1095 1098
Symbol 956 GraphicUsed by:958 962 966 967
Symbol 957 GraphicUsed by:958 1082
Symbol 958 MovieClipUses:953 954 955 956 957Used by:959 996
Symbol 959 MovieClipUses:958Used by:996
Symbol 960 MovieClipUses:928 929 930 931 932 933 934 935 936 937 938Used by:996
Symbol 961 MovieClipUses:940 941 942 943 944 945 946 947 934 948 949 951Used by:996
Symbol 962 MovieClipUses:953 954 955 956Used by:963 996
Symbol 963 MovieClipUses:962Used by:996
Symbol 964 MovieClipUses:928 929 930 931 932 933 934 935 936Used by:970 996
Symbol 965 MovieClipUses:940 941 942 943 944 945 946 947 934Used by:996
Symbol 966 MovieClipUses:953 954 955 956Used by:970 996
Symbol 967 MovieClipUses:953 954 955 956Used by:970 996
Symbol 968 GraphicUsed by:995 1040 1056 1078 1100 1119
Symbol 969 MovieClipUses:940 941 942 943 944 945 946 947 934 948Used by:970
Symbol 970 MovieClipUses:964 966 969 967Used by:995
Symbol 971 GraphicUsed by:995 1040 1056 1078 1100 1119
Symbol 972 GraphicUsed by:995 1040 1056 1078 1100 1119
Symbol 973 GraphicUsed by:995 1040 1056 1078 1100 1119
Symbol 974 GraphicUsed by:995 1040 1056 1078 1100 1119
Symbol 975 GraphicUsed by:995 1040 1056 1078 1100 1119
Symbol 976 GraphicUsed by:995 1040 1056 1078 1100 1119
Symbol 977 GraphicUsed by:995 1040 1056 1078 1100 1119
Symbol 978 GraphicUsed by:995 1040 1056 1078 1100 1119
Symbol 979 GraphicUsed by:995 1040 1056 1078 1100 1119
Symbol 980 GraphicUsed by:995 1040 1056 1078 1100 1119
Symbol 981 GraphicUsed by:995 1040 1056 1078 1100 1119
Symbol 982 GraphicUsed by:995 1040 1056 1078 1100 1119
Symbol 983 GraphicUsed by:995 1040 1056 1078 1100 1119
Symbol 984 GraphicUsed by:995 1040 1056 1078 1100 1119
Symbol 985 GraphicUsed by:995 1040 1056 1078 1100 1119
Symbol 986 GraphicUsed by:995 1040 1056 1078 1100 1119
Symbol 987 GraphicUsed by:991
Symbol 988 GraphicUsed by:991
Symbol 989 GraphicUsed by:991
Symbol 990 GraphicUsed by:991
Symbol 991 MovieClipUses:987 988 989 990Used by:995 1040 1056 1078 1100 1119
Symbol 992 GraphicUsed by:995 1040 1056 1078 1100 1119
Symbol 993 FontUsed by:994
Symbol 994 TextUses:993Used by:995 1040 1056 1078 1100 1119
Symbol 995 MovieClip {BunnyCharm_fla.dedoMuerteRunner_126}Uses:968 970 971 972 973 974 975 976 977 978 979 980 981 982 983 984 985 986 991 992 994Used by:996
Symbol 996 MovieClip {Runner}Uses:939 952 959 958 960 961 963 962 964 965 966 967 995
Symbol 997 GraphicUsed by:1010 1029 1033 1042 1047 1052 1057 1060 1068 1073 1102 1106 1110 1114
Symbol 998 GraphicUsed by:1010 1029 1033 1042 1047 1052 1057 1060 1068 1073 1102 1106 1110 1114
Symbol 999 GraphicUsed by:1010 1029 1033 1042 1047 1052 1057 1060 1068 1073 1102 1106 1110 1114
Symbol 1000 GraphicUsed by:1010 1019 1029 1030 1033 1034
Symbol 1001 GraphicUsed by:1010 1019 1029 1030 1033 1034
Symbol 1002 GraphicUsed by:1010 1019 1029 1030 1033 1034
Symbol 1003 GraphicUsed by:1010 1033 1052
Symbol 1004 GraphicUsed by:1010 1033
Symbol 1005 GraphicUsed by:1010 1019 1029 1030 1033 1034 1042 1043 1047 1048 1052 1054 1057
Symbol 1006 GraphicUsed by:1010 1019 1029 1030 1033 1034 1042 1043 1047 1048 1052 1054 1057
Symbol 1007 GraphicUsed by:1010 1019 1029 1030 1033 1034 1042 1043 1047 1048 1052 1054 1057
Symbol 1008 GraphicUsed by:1010 1042 1060 1102
Symbol 1009 GraphicUsed by:1010 1029 1042 1047 1060 1068 1102 1106
Symbol 1010 MovieClipUses:997 998 999 1000 1001 1002 1003 1004 1005 1006 1007 1008 1009Used by:1041
Symbol 1011 GraphicUsed by:1019 1030 1034 1043 1048 1054 1057 1064 1069 1074 1103 1107 1111 1116
Symbol 1012 GraphicUsed by:1019 1030 1034 1043 1048 1054 1057 1064 1069 1074 1103 1107 1111 1116
Symbol 1013 GraphicUsed by:1019 1030 1034 1043 1048 1054 1057 1064 1069 1074 1103 1107 1111 1116
Symbol 1014 GraphicUsed by:1019 1030 1034 1043 1048 1054 1057 1064 1069 1074 1103 1107 1111 1116
Symbol 1015 GraphicUsed by:1019 1043 1064 1103
Symbol 1016 GraphicUsed by:1019 1029 1030 1034
Symbol 1017 GraphicUsed by:1019 1043 1064 1103
Symbol 1018 GraphicUsed by:1019 1030 1043 1048 1064 1069 1103 1107
Symbol 1019 MovieClipUses:1011 1012 1013 945 1014 1015 1005 1006 1007 1000 1001 1002 1016 1017 1018 949 951Used by:1041
Symbol 1020 GraphicUsed by:1026 1031 1035 1036 1037 1038 1044 1046 1049 1051 1053 1057 1066 1070 1075 1104 1105 1108 1109 1112 1113 1115 1117
Symbol 1021 GraphicUsed by:1026 1031 1035 1036 1037 1038 1044 1046 1049 1051 1053 1057 1066 1070 1075 1104 1105 1108 1109 1112 1113 1115 1117
Symbol 1022 GraphicUsed by:1026 1031 1035 1036 1037 1038
Symbol 1023 GraphicUsed by:1026 1031 1035 1036 1037 1038 1044 1046 1049 1051 1053 1057 1066 1070 1075 1104 1105 1108 1109 1112 1113 1115 1117
Symbol 1024 GraphicUsed by:1026 1031 1035 1036 1037 1038 1044 1046 1049 1051 1053 1057 1066 1070 1075 1104 1105 1108 1109 1112 1113 1115 1117
Symbol 1025 GraphicUsed by:1026 1031 1035 1036 1037 1038 1044 1046 1049 1051 1053 1057
Symbol 1026 MovieClipUses:1020 1021 1022 1023 1024 1025Used by:1027 1041
Symbol 1027 MovieClipUses:1026Used by:1041
Symbol 1028 GraphicUsed by:1029 1047 1068 1106
Symbol 1029 MovieClipUses:997 998 999 1000 1001 1002 1005 1006 1007 1016 1028 1009Used by:1041
Symbol 1030 MovieClipUses:1011 1012 1013 945 1014 1005 1006 1007 1000 1001 1002 1016 949 1018 951Used by:1041
Symbol 1031 MovieClipUses:1020 1021 1022 1023 1024 1025Used by:1032 1041
Symbol 1032 MovieClipUses:1031Used by:1041
Symbol 1033 MovieClipUses:997 998 999 1000 1001 1002 1003 1004 1005 1006 1007Used by:1039 1041
Symbol 1034 MovieClipUses:1011 1012 1013 945 1014 1005 1006 1007 1000 1001 1002 1016Used by:1039 1041
Symbol 1035 MovieClipUses:1020 1021 1022 1023 1024 1025Used by:1041
Symbol 1036 MovieClipUses:1020 1021 1022 1023 1024 1025Used by:1041
Symbol 1037 MovieClipUses:1020 1021 1022 1023 1024 1025Used by:1039
Symbol 1038 MovieClipUses:1020 1021 1022 1023 1024 1025Used by:1039
Symbol 1039 MovieClipUses:1033 1037 1034 1038Used by:1040
Symbol 1040 MovieClip {BunnyCharm_fla.dedoMuerte3_mc_109}Uses:968 1039 971 972 973 974 975 976 977 978 979 980 981 982 983 984 985 986 991 992 994Used by:1041
Symbol 1041 MovieClip {Kamikaze}Uses:1010 1019 1027 1026 1029 1030 1032 1031 1033 1034 1035 1036 1040
Symbol 1042 MovieClipUses:997 998 999 1005 1006 1007 1008 1009Used by:1057
Symbol 1043 MovieClipUses:1011 1012 1013 945 1014 1015 1005 1006 1007 1017 1018 949 951Used by:1057
Symbol 1044 MovieClipUses:1020 1021 1023 1024 1025Used by:1045
Symbol 1045 MovieClipUses:1044Used by:1057
Symbol 1046 MovieClipUses:1020 1021 1023 1024 1025Used by:1057
Symbol 1047 MovieClipUses:997 998 999 1005 1006 1007 1028 1009Used by:1057
Symbol 1048 MovieClipUses:1011 1012 1013 945 1014 1005 1006 1007 949 1018 951Used by:1057
Symbol 1049 MovieClipUses:1020 1021 1023 1024 1025Used by:1050
Symbol 1050 MovieClipUses:1049Used by:1057
Symbol 1051 MovieClipUses:1020 1021 1023 1024 1025Used by:1057
Symbol 1052 MovieClipUses:997 998 999 1003 1005 1006 1007Used by:1055
Symbol 1053 MovieClipUses:1020 1021 1023 1024 1025Used by:1055
Symbol 1054 MovieClipUses:1011 1012 1013 945 1014 1005 1006 1007Used by:1055
Symbol 1055 MovieClipUses:1052 1053 1054Used by:1056
Symbol 1056 MovieClip {BunnyCharm_fla.dedoMuerteDedal_mccopy_91}Uses:968 1055 971 972 973 974 975 976 977 978 979 980 981 982 983 984 985 986 991 992 994Used by:1057
Symbol 1057 MovieClip {Sargento}Uses:1042 1043 1045 1046 1047 1048 1050 1051 997 998 999 1005 1006 1007 1011 1012 1013 945 1014 1020 1021 1023 1024 1025 1056
Symbol 1058 GraphicUsed by:1060 1064 1068 1069 1073
Symbol 1059 GraphicUsed by:1060 1064 1068 1069 1073 1074
Symbol 1060 MovieClipUses:997 998 999 1058 1059 1008 1009Used by:1079
Symbol 1061 GraphicUsed by:1064 1069
Symbol 1062 GraphicUsed by:1064 1069 1074
Symbol 1063 GraphicUsed by:1064 1069 1074
Symbol 1064 MovieClipUses:1061 1011 1012 1013 945 1014 1015 1062 1059 1063 1017 1018 1058 949 951Used by:1079
Symbol 1065 GraphicUsed by:1066 1070 1075
Symbol 1066 MovieClipUses:1020 1021 1023 1024 1065Used by:1067 1079
Symbol 1067 MovieClipUses:1066Used by:1079
Symbol 1068 MovieClipUses:997 998 999 1058 1059 1028 1009Used by:1079
Symbol 1069 MovieClipUses:1061 1011 1012 1013 945 1014 1062 1059 1063 949 1018 951 1058Used by:1079
Symbol 1070 MovieClipUses:1020 1021 1023 1024 1065Used by:1071 1079
Symbol 1071 MovieClipUses:1070Used by:1079
Symbol 1072 GraphicUsed by:1073
Symbol 1073 MovieClipUses:1072 997 998 999 1058 1059Used by:1077 1079
Symbol 1074 MovieClipUses:1011 1012 1013 945 1014 1062 1059 1063Used by:1077 1079
Symbol 1075 MovieClipUses:1020 1021 1023 1024 1065Used by:1076 1077 1079
Symbol 1076 MovieClipUses:1075Used by:1077 1079
Symbol 1077 MovieClipUses:1073 1076 1074 1075Used by:1078
Symbol 1078 MovieClip {BunnyCharm_fla.dedoMuerteShooter_78}Uses:968 1077 971 972 973 974 975 976 977 978 979 980 981 982 983 984 985 986 991 992 994Used by:1079
Symbol 1079 MovieClip {Soldado}Uses:1060 1064 1067 1066 1068 1069 1071 1070 1073 1074 1076 1075 1078
Symbol 1080 MovieClipUses:928 929 930 931 932 937 938Used by:1101
Symbol 1081 MovieClipUses:940 941 942 943 944 945 946 937 949 950 951Used by:1101
Symbol 1082 MovieClipUses:953 954 955 957Used by:1083 1101
Symbol 1083 MovieClipUses:1082Used by:1101
Symbol 1084 MovieClipUses:928 929 930 931 932 937 938Used by:1101
Symbol 1085 MovieClipUses:940 941 942 943 944 945 946 949 951Used by:1101
Symbol 1086 MovieClipUses:953 954 955Used by:1087 1101
Symbol 1087 MovieClipUses:1086Used by:1101
Symbol 1088 MovieClipUses:928 929 930 931 932Used by:1101
Symbol 1089 MovieClipUses:940 941 942 943 944 945 946Used by:1101
Symbol 1090 MovieClipUses:953 954 955Used by:1101
Symbol 1091 MovieClipUses:953 954 955Used by:1101
Symbol 1092 GraphicUsed by:1093 1097
Symbol 1093 MovieClipUses:1092 928 929 930 931 932Used by:1099
Symbol 1094 GraphicUsed by:1095 1098
Symbol 1095 MovieClipUses:953 954 955 1094Used by:1099
Symbol 1096 GraphicUsed by:1097
Symbol 1097 MovieClipUses:940 941 942 943 944 945 946 1092 1096Used by:1099
Symbol 1098 MovieClipUses:953 954 955 1094Used by:1099
Symbol 1099 MovieClipUses:1093 1095 1097 1098Used by:1100
Symbol 1100 MovieClip {BunnyCharm_fla.dedoMuerteIndice_59}Uses:968 1099 971 972 973 974 975 976 977 978 979 980 981 982 983 984 985 986 991 992 994Used by:1101
Symbol 1101 MovieClip {Indice}Uses:1080 1081 1083 1082 1084 1085 1087 1086 1088 1089 1090 1091 1100
Symbol 1102 MovieClipUses:997 998 999 1008 1009Used by:1120
Symbol 1103 MovieClipUses:1011 1012 1013 945 1014 1015 1017 1018 949 951Used by:1120
Symbol 1104 MovieClipUses:1020 1021 1023 1024Used by:1120
Symbol 1105 MovieClipUses:1020 1021 1023 1024Used by:1120
Symbol 1106 MovieClipUses:997 998 999 1028 1009Used by:1120
Symbol 1107 MovieClipUses:1011 1012 1013 945 1014 949 1018 951Used by:1120
Symbol 1108 MovieClipUses:1020 1021 1023 1024Used by:1120
Symbol 1109 MovieClipUses:1020 1021 1023 1024Used by:1120
Symbol 1110 MovieClipUses:997 998 999Used by:1120
Symbol 1111 MovieClipUses:1011 1012 1013 945 1014Used by:1120
Symbol 1112 MovieClipUses:1020 1021 1023 1024Used by:1120
Symbol 1113 MovieClipUses:1020 1021 1023 1024Used by:1120
Symbol 1114 MovieClipUses:997 998 999Used by:1118
Symbol 1115 MovieClipUses:1020 1021 1023 1024Used by:1118
Symbol 1116 MovieClipUses:1011 1012 1013 945 1014Used by:1118
Symbol 1117 MovieClipUses:1020 1021 1023 1024Used by:1118
Symbol 1118 MovieClipUses:1114 1115 1116 1117Used by:1119
Symbol 1119 MovieClip {BunnyCharm_fla.dedoMuerte1_mc_39}Uses:968 1118 971 972 973 974 975 976 977 978 979 980 981 982 983 984 985 986 991 992 994Used by:1120
Symbol 1120 MovieClip {Pulgar}Uses:1102 1103 1104 1105 1106 1107 1108 1109 1110 1111 1112 1113 1119
Symbol 1121 ShapeTweeningUsed by:1124
Symbol 1122 ShapeTweeningUsed by:1124
Symbol 1123 GraphicUsed by:1124
Symbol 1124 MovieClip {PartExploA}Uses:1121 1122 1123
Symbol 1125 TextUses:197Used by:1142
Symbol 1126 TextUses:207Used by:1142
Symbol 1127 EditableTextUses:207Used by:1142
Symbol 1128 GraphicUsed by:1142
Symbol 1129 TextUses:265Used by:1142
Symbol 1130 EditableTextUses:265Used by:1142
Symbol 1131 TextUses:197Used by:1142
Symbol 1132 TextUses:207Used by:1142
Symbol 1133 TextUses:265Used by:1142
Symbol 1134 TextUses:207Used by:1142
Symbol 1135 TextUses:265Used by:1142
Symbol 1136 TextUses:207Used by:1142
Symbol 1137 TextUses:265Used by:1142
Symbol 1138 TextUses:207Used by:1142
Symbol 1139 TextUses:207Used by:1142
Symbol 1140 TextUses:207Used by:1142
Symbol 1141 TextUses:207Used by:1142
Symbol 1142 MovieClip {AchMessageMC}Uses:1125 1126 1127 1128 1129 1130 1131 1132 1133 1134 1135 1136 1137 1138 1139 1140 1141
Symbol 1143 GraphicUsed by:1147
Symbol 1144 GraphicUsed by:1147
Symbol 1145 GraphicUsed by:1147
Symbol 1146 GraphicUsed by:1147
Symbol 1147 MovieClip {bolaFuego_mc}Uses:1143 1144 1145 1146Used by:1180
Symbol 1148 BitmapUsed by:1149
Symbol 1149 GraphicUses:1148Used by:1150
Symbol 1150 MovieClipUses:1149Used by:1180
Symbol 1151 BitmapUsed by:1152
Symbol 1152 GraphicUses:1151Used by:1153
Symbol 1153 MovieClipUses:1152Used by:1180
Symbol 1154 BitmapUsed by:1155
Symbol 1155 GraphicUses:1154Used by:1160
Symbol 1156 BitmapUsed by:1157
Symbol 1157 GraphicUses:1156Used by:1160
Symbol 1158 BitmapUsed by:1159
Symbol 1159 GraphicUses:1158Used by:1160
Symbol 1160 MovieClipUses:1155 1157 1159Used by:1180
Symbol 1161 BitmapUsed by:1162
Symbol 1162 GraphicUses:1161Used by:1167
Symbol 1163 BitmapUsed by:1164
Symbol 1164 GraphicUses:1163Used by:1167
Symbol 1165 BitmapUsed by:1166
Symbol 1166 GraphicUses:1165Used by:1167
Symbol 1167 MovieClipUses:1162 1164 1166Used by:1180
Symbol 1168 BitmapUsed by:1169
Symbol 1169 GraphicUses:1168Used by:1176
Symbol 1170 BitmapUsed by:1171
Symbol 1171 GraphicUses:1170Used by:1176
Symbol 1172 BitmapUsed by:1173
Symbol 1173 GraphicUses:1172Used by:1176
Symbol 1174 BitmapUsed by:1175
Symbol 1175 GraphicUses:1174Used by:1176
Symbol 1176 MovieClipUses:1169 1171 1173 1175Used by:1180
Symbol 1177 GraphicUsed by:1179
Symbol 1178 GraphicUsed by:1179
Symbol 1179 MovieClipUses:1177 1178Used by:1180
Symbol 1180 MovieClip {bala_mc}Uses:1150 1153 1160 1147 1167 1176 1179
Symbol 1181 GraphicUsed by:1185
Symbol 1182 TextUses:265Used by:1185
Symbol 1183 GraphicUsed by:1185
Symbol 1184 TextUses:268Used by:1185
Symbol 1185 MovieClip {InGameIntro}Uses:1181 1182 1183 1184 665 666 667 668 651
Symbol 1186 MovieClip {BonusObtained}
Symbol 1187 GraphicUsed by:1189 1191 1193 1195
Symbol 1188 TextUses:265Used by:1189
Symbol 1189 MovieClip {PointControled}Uses:1187 1188
Symbol 1190 TextUses:265Used by:1191
Symbol 1191 MovieClip {LosingBase}Uses:1187 1190
Symbol 1192 TextUses:265Used by:1193
Symbol 1193 MovieClip {Conquering}Uses:1187 1192
Symbol 1194 TextUses:265Used by:1195
Symbol 1195 MovieClip {gamePaused}Uses:1187 1194
Symbol 1196 GraphicUsed by:1197
Symbol 1197 MovieClip {Dead}Uses:1196
Symbol 1198 GraphicUsed by:1199
Symbol 1199 MovieClip {DeathMatk}Uses:1198
Symbol 1200 ShapeTweeningUsed by:1205
Symbol 1201 ShapeTweeningUsed by:1205
Symbol 1202 ShapeTweeningUsed by:1205
Symbol 1203 GraphicUsed by:1205
Symbol 1204 GraphicUsed by:1205
Symbol 1205 MovieClip {BunnyCharm_fla.impactoEnergia_mc_4}Uses:1200 1201 1202 1203 1204Used by:1206
Symbol 1206 MovieClip {ImpactoEnEnemigo_}Uses:1205
Symbol 1207 GraphicUsed by:1209
Symbol 1208 GraphicUsed by:1209
Symbol 1209 MovieClip {HealthSpace}Uses:1207 1208

Instance Names

"button_intro"Symbol 151 MovieClip {BunnyCharm_fla.intro_hitarea_358} Frame 1Symbol 150 Button
"hitarea"Symbol 169 MovieClip {intro} Frame 1Symbol 151 MovieClip {BunnyCharm_fla.intro_hitarea_358}
"tryB"Symbol 307 MovieClip {GameOverClip} Frame 1Symbol 272 Button
"backB"Symbol 307 MovieClip {GameOverClip} Frame 1Symbol 276 Button
"logo_mainscreen"Symbol 307 MovieClip {GameOverClip} Frame 1Symbol 143 MovieClip {BunnyCharm_fla.branding_aligned_center_169}
"button_gameover_moregames"Symbol 307 MovieClip {GameOverClip} Frame 1Symbol 150 Button
"totalPoints"Symbol 358 MovieClip {BunnyCharm_fla.upgradeWindow_298} Frame 1Symbol 329 EditableText
"healthPoints"Symbol 358 MovieClip {BunnyCharm_fla.upgradeWindow_298} Frame 1Symbol 331 EditableText
"speedPoints"Symbol 358 MovieClip {BunnyCharm_fla.upgradeWindow_298} Frame 1Symbol 332 EditableText
"rangePoints"Symbol 358 MovieClip {BunnyCharm_fla.upgradeWindow_298} Frame 1Symbol 333 EditableText
"damagePoints"Symbol 358 MovieClip {BunnyCharm_fla.upgradeWindow_298} Frame 1Symbol 336 EditableText
"ratePoints"Symbol 358 MovieClip {BunnyCharm_fla.upgradeWindow_298} Frame 1Symbol 337 EditableText
"upgradeButton"Symbol 358 MovieClip {BunnyCharm_fla.upgradeWindow_298} Frame 1Symbol 346 MovieClip {BunnyCharm_fla.upgradeButton_299}
"healthButton"Symbol 358 MovieClip {BunnyCharm_fla.upgradeWindow_298} Frame 1Symbol 350 Button
"speedButton"Symbol 358 MovieClip {BunnyCharm_fla.upgradeWindow_298} Frame 1Symbol 350 Button
"rangeButton"Symbol 358 MovieClip {BunnyCharm_fla.upgradeWindow_298} Frame 1Symbol 350 Button
"damageButton"Symbol 358 MovieClip {BunnyCharm_fla.upgradeWindow_298} Frame 1Symbol 350 Button
"rateButton"Symbol 358 MovieClip {BunnyCharm_fla.upgradeWindow_298} Frame 1Symbol 350 Button
"glowing"Symbol 358 MovieClip {BunnyCharm_fla.upgradeWindow_298} Frame 1Symbol 357 MovieClip {BunnyCharm_fla.glowingUpgrade_301}
"upgradeWindow"Symbol 359 MovieClip {BunnyCharm_fla.upgradeComponent_297} Frame 1Symbol 358 MovieClip {BunnyCharm_fla.upgradeWindow_298}
"barMask"Symbol 365 MovieClip {BunnyCharm_fla.ExpBar_303} Frame 1Symbol 361 MovieClip
"barMask"Symbol 370 MovieClip {BunnyCharm_fla.HealthBar_305} Frame 1Symbol 361 MovieClip
"actualLevel"Symbol 374 MovieClip {BunnyCharm_fla.obj01_306} Frame 1Symbol 373 EditableText
"marcoBoton"Symbol 386 MovieClip {BunnyCharm_fla.baseButton_308} Frame 1Symbol 383 MovieClip
"marcoBoton"Symbol 389 MovieClip {BunnyCharm_fla.towerButton_310} Frame 1Symbol 383 MovieClip
"marcoBoton"Symbol 392 MovieClip {BunnyCharm_fla.MisilButton_311} Frame 1Symbol 383 MovieClip
"marcoBoton"Symbol 416 MovieClip {BunnyCharm_fla.mineButton_316} Frame 1Symbol 383 MovieClip
"marcoBoton"Symbol 419 MovieClip {BunnyCharm_fla.DinamyteButton_318} Frame 1Symbol 383 MovieClip
"marcoBoton"Symbol 422 MovieClip {BunnyCharm_fla.toxicButton_320} Frame 1Symbol 383 MovieClip
"marcoBoton"Symbol 425 MovieClip {BunnyCharm_fla.mineButtonfreeze_322} Frame 1Symbol 383 MovieClip
"upgradeComponent"Symbol 458 MovieClip {HudMenu} Frame 1Symbol 359 MovieClip {BunnyCharm_fla.upgradeComponent_297}
"expBar"Symbol 458 MovieClip {HudMenu} Frame 1Symbol 365 MovieClip {BunnyCharm_fla.ExpBar_303}
"healthBar"Symbol 458 MovieClip {HudMenu} Frame 1Symbol 370 MovieClip {BunnyCharm_fla.HealthBar_305}
"expBar"Symbol 458 MovieClip {HudMenu} Frame 1Symbol 365 MovieClip {BunnyCharm_fla.ExpBar_303}
"healthBar"Symbol 458 MovieClip {HudMenu} Frame 1Symbol 370 MovieClip {BunnyCharm_fla.HealthBar_305}
"playerName"Symbol 458 MovieClip {HudMenu} Frame 1Symbol 372 EditableText
"nivel"Symbol 458 MovieClip {HudMenu} Frame 1Symbol 374 MovieClip {BunnyCharm_fla.obj01_306}
"addLevel"Symbol 458 MovieClip {HudMenu} Frame 1Symbol 380 MovieClip
"baseButton"Symbol 458 MovieClip {HudMenu} Frame 1Symbol 386 MovieClip {BunnyCharm_fla.baseButton_308}
"towerButton"Symbol 458 MovieClip {HudMenu} Frame 1Symbol 389 MovieClip {BunnyCharm_fla.towerButton_310}
"misilButton"Symbol 458 MovieClip {HudMenu} Frame 1Symbol 392 MovieClip {BunnyCharm_fla.MisilButton_311}
"levelUpCost"Symbol 458 MovieClip {HudMenu} Frame 1Symbol 393 EditableText
"continueButton"Symbol 458 MovieClip {HudMenu} Frame 1Symbol 402 Button
"mainButton"Symbol 458 MovieClip {HudMenu} Frame 1Symbol 407 Button
"nextWave"Symbol 458 MovieClip {HudMenu} Frame 1Symbol 410 Button
"pauseButton"Symbol 458 MovieClip {HudMenu} Frame 1Symbol 413 Button
"mineButton"Symbol 458 MovieClip {HudMenu} Frame 1Symbol 416 MovieClip {BunnyCharm_fla.mineButton_316}
"dynamiteButton"Symbol 458 MovieClip {HudMenu} Frame 1Symbol 419 MovieClip {BunnyCharm_fla.DinamyteButton_318}
"toxicMineButton"Symbol 458 MovieClip {HudMenu} Frame 1Symbol 422 MovieClip {BunnyCharm_fla.toxicButton_320}
"freezeMineButton"Symbol 458 MovieClip {HudMenu} Frame 1Symbol 425 MovieClip {BunnyCharm_fla.mineButtonfreeze_322}
"soundButtonOn"Symbol 458 MovieClip {HudMenu} Frame 1Symbol 432 Button
"soundButtonOff"Symbol 458 MovieClip {HudMenu} Frame 1Symbol 434 Button
"info"Symbol 458 MovieClip {HudMenu} Frame 1Symbol 449 MovieClip {BunnyCharm_fla.TextInfo_326}
"actualMoney"Symbol 458 MovieClip {HudMenu} Frame 1Symbol 452 EditableText
"actualDom"Symbol 458 MovieClip {HudMenu} Frame 1Symbol 453 EditableText
"actualScore"Symbol 458 MovieClip {HudMenu} Frame 1Symbol 455 EditableText
"green"Symbol 502 MovieClip {EnergyBar} Frame 1Symbol 501 MovieClip {GreenBar}
"particula3"Symbol 564 MovieClip {Conejo} Frame 1Symbol 525 MovieClip
"particula1"Symbol 564 MovieClip {Conejo} Frame 1Symbol 530 MovieClip
"particula2"Symbol 564 MovieClip {Conejo} Frame 1Symbol 533 MovieClip
"actionMessage"Symbol 564 MovieClip {Conejo} Frame 1Symbol 543 MovieClip {BunnyCharm_fla.plussPointMessage_253}
"easy"Symbol 642 MovieClip {DifficultyWindow} Frame 1Symbol 614 Button
"hard"Symbol 642 MovieClip {DifficultyWindow} Frame 1Symbol 621 Button
"normal"Symbol 642 MovieClip {DifficultyWindow} Frame 1Symbol 628 Button
"challengeMode"Symbol 642 MovieClip {DifficultyWindow} Frame 1Symbol 635 Button
"AchievementScore"Symbol 642 MovieClip {DifficultyWindow} Frame 1Symbol 639 Button
"domMask"Symbol 661 MovieClip {domCircle} Frame 1Symbol 654 MovieClip
"flag"Symbol 661 MovieClip {domCircle} Frame 3Symbol 660 MovieClip {BunnyCharm_fla.axionConquista_mc_23}
"button"Symbol 673 MovieClip {HowToPlay} Frame 1Symbol 648 Button
"conq1"Symbol 673 MovieClip {HowToPlay} Frame 1Symbol 661 MovieClip {domCircle}
"conq2"Symbol 673 MovieClip {HowToPlay} Frame 1Symbol 661 MovieClip {domCircle}
"conq3"Symbol 673 MovieClip {HowToPlay} Frame 1Symbol 661 MovieClip {domCircle}
"upWindow"Symbol 687 MovieClip {BunnyCharm_fla.navBer_222} Frame 1Symbol 682 Button
"downWindow"Symbol 687 MovieClip {BunnyCharm_fla.navBer_222} Frame 1Symbol 686 Button
"masc"Symbol 688 MovieClip {AchievesWindow} Frame 1Symbol 676 MovieClip
"back"Symbol 688 MovieClip {AchievesWindow} Frame 1Symbol 648 Button
"navBar"Symbol 688 MovieClip {AchievesWindow} Frame 1Symbol 687 MovieClip {BunnyCharm_fla.navBer_222}
"titleC"Symbol 704 MovieClip {achBar} Frame 1Symbol 691 EditableText
"descriptionC"Symbol 704 MovieClip {achBar} Frame 1Symbol 692 EditableText
"scoreC"Symbol 704 MovieClip {achBar} Frame 1Symbol 695 EditableText
"progressC"Symbol 704 MovieClip {achBar} Frame 1Symbol 696 EditableText
"titleS"Symbol 704 MovieClip {achBar} Frame 1Symbol 697 EditableText
"descriptionS"Symbol 704 MovieClip {achBar} Frame 1Symbol 698 EditableText
"scoreS"Symbol 704 MovieClip {achBar} Frame 1Symbol 700 EditableText
"titleS"Symbol 704 MovieClip {achBar} Frame 2Symbol 701 EditableText
"descriptionS"Symbol 704 MovieClip {achBar} Frame 2Symbol 702 EditableText
"scoreS"Symbol 704 MovieClip {achBar} Frame 2Symbol 703 EditableText
"playerName"Symbol 738 MovieClip {BunnyCharm_fla.informacionJugador_168} Frame 1Symbol 733 EditableText
"playerScore"Symbol 738 MovieClip {BunnyCharm_fla.informacionJugador_168} Frame 1Symbol 736 EditableText
"playerLevel"Symbol 738 MovieClip {BunnyCharm_fla.informacionJugador_168} Frame 1Symbol 737 EditableText
"newGame"Symbol 763 MovieClip {MainMenu} Frame 1Symbol 719 Button
"howToPlay"Symbol 763 MovieClip {MainMenu} Frame 1Symbol 723 Button
"achievements"Symbol 763 MovieClip {MainMenu} Frame 1Symbol 727 Button
"highscores"Symbol 763 MovieClip {MainMenu} Frame 1Symbol 731 Button
"button_gameover_moregames"Symbol 763 MovieClip {MainMenu} Frame 1Symbol 150 Button
"infoPlayer"Symbol 763 MovieClip {MainMenu} Frame 1Symbol 738 MovieClip {BunnyCharm_fla.informacionJugador_168}
"logo_mainscreen"Symbol 763 MovieClip {MainMenu} Frame 15Symbol 143 MovieClip {BunnyCharm_fla.branding_aligned_center_169}
"level"Symbol 779 MovieClip {WelcomeWindow} Frame 1Symbol 768 EditableText
"achievescore"Symbol 779 MovieClip {WelcomeWindow} Frame 1Symbol 770 EditableText
"insertName"Symbol 779 MovieClip {WelcomeWindow} Frame 1Symbol 771 EditableText
"skipIt"Symbol 779 MovieClip {WelcomeWindow} Frame 1Symbol 777 Button
"insertName"Symbol 788 MovieClip {InsertNameWindow} Frame 1Symbol 783 EditableText
"okIt"Symbol 788 MovieClip {InsertNameWindow} Frame 1Symbol 787 Button
"slogan"Symbol 797 MovieClip {BunnyCharm_fla.Cuatic_151} Frame 1Symbol 796 MovieClip
"introCuatic"Symbol 799 MovieClip {UICanvas} Frame 1Symbol 797 MovieClip {BunnyCharm_fla.Cuatic_151}
"back"Symbol 801 MovieClip {SpecialContent} Frame 1Symbol 276 Button
"waveBar"Symbol 873 MovieClip {WaveHud} Frame 1Symbol 870 MovieClip {BunnyCharm_fla.WaveBar_143}
"mc"Symbol 1101 MovieClip {Indice} Frame 1Symbol 1080 MovieClip
"mc"Symbol 1101 MovieClip {Indice} Frame 2Symbol 1081 MovieClip
"mc"Symbol 1101 MovieClip {Indice} Frame 3Symbol 1083 MovieClip
"mc"Symbol 1101 MovieClip {Indice} Frame 4Symbol 1082 MovieClip
"mc"Symbol 1101 MovieClip {Indice} Frame 5Symbol 1084 MovieClip
"mc"Symbol 1101 MovieClip {Indice} Frame 6Symbol 1085 MovieClip
"mc"Symbol 1101 MovieClip {Indice} Frame 7Symbol 1087 MovieClip
"mc"Symbol 1101 MovieClip {Indice} Frame 8Symbol 1086 MovieClip
"mc"Symbol 1120 MovieClip {Pulgar} Frame 1Symbol 1102 MovieClip
"mc"Symbol 1120 MovieClip {Pulgar} Frame 2Symbol 1103 MovieClip
"mc"Symbol 1120 MovieClip {Pulgar} Frame 3Symbol 1104 MovieClip
"mc"Symbol 1120 MovieClip {Pulgar} Frame 4Symbol 1105 MovieClip
"mc"Symbol 1120 MovieClip {Pulgar} Frame 5Symbol 1106 MovieClip
"mc"Symbol 1120 MovieClip {Pulgar} Frame 6Symbol 1107 MovieClip
"mc"Symbol 1120 MovieClip {Pulgar} Frame 7Symbol 1108 MovieClip
"mc"Symbol 1120 MovieClip {Pulgar} Frame 8Symbol 1109 MovieClip
"levelStatus"Symbol 1142 MovieClip {AchMessageMC} Frame 1Symbol 1127 EditableText
"levelStatus"Symbol 1142 MovieClip {AchMessageMC} Frame 1Symbol 1130 EditableText

Special Tags

FileAttributes (69)Timeline Frame 1Access network only, Metadata not present, AS3.

Labels

"gameOver"Symbol 307 MovieClip {GameOverClip} Frame 1
"youWin"Symbol 307 MovieClip {GameOverClip} Frame 2
"closed"Symbol 359 MovieClip {BunnyCharm_fla.upgradeComponent_297} Frame 1
"open"Symbol 359 MovieClip {BunnyCharm_fla.upgradeComponent_297} Frame 2
"opened"Symbol 359 MovieClip {BunnyCharm_fla.upgradeComponent_297} Frame 21
"close"Symbol 359 MovieClip {BunnyCharm_fla.upgradeComponent_297} Frame 22
"alcansa"Symbol 386 MovieClip {BunnyCharm_fla.baseButton_308} Frame 1
"noalcansa"Symbol 386 MovieClip {BunnyCharm_fla.baseButton_308} Frame 2
"alcansa"Symbol 389 MovieClip {BunnyCharm_fla.towerButton_310} Frame 1
"noalcansa"Symbol 389 MovieClip {BunnyCharm_fla.towerButton_310} Frame 2
"alcansa"Symbol 392 MovieClip {BunnyCharm_fla.MisilButton_311} Frame 1
"noalcansa"Symbol 392 MovieClip {BunnyCharm_fla.MisilButton_311} Frame 2
"alcansa"Symbol 416 MovieClip {BunnyCharm_fla.mineButton_316} Frame 1
"noalcansa"Symbol 416 MovieClip {BunnyCharm_fla.mineButton_316} Frame 2
"alcansa"Symbol 419 MovieClip {BunnyCharm_fla.DinamyteButton_318} Frame 1
"noalcansa"Symbol 419 MovieClip {BunnyCharm_fla.DinamyteButton_318} Frame 2
"alcansa"Symbol 422 MovieClip {BunnyCharm_fla.toxicButton_320} Frame 1
"noalcansa"Symbol 422 MovieClip {BunnyCharm_fla.toxicButton_320} Frame 2
"alcansa"Symbol 425 MovieClip {BunnyCharm_fla.mineButtonfreeze_322} Frame 1
"noalcansa"Symbol 425 MovieClip {BunnyCharm_fla.mineButtonfreeze_322} Frame 2
"mina"Symbol 449 MovieClip {BunnyCharm_fla.TextInfo_326} Frame 2
"dinamita"Symbol 449 MovieClip {BunnyCharm_fla.TextInfo_326} Frame 3
"base"Symbol 449 MovieClip {BunnyCharm_fla.TextInfo_326} Frame 4
"torreta"Symbol 449 MovieClip {BunnyCharm_fla.TextInfo_326} Frame 5
"misil"Symbol 449 MovieClip {BunnyCharm_fla.TextInfo_326} Frame 6
"Idle"Symbol 512 MovieClip {enemy_01} Frame 1
"Move"Symbol 512 MovieClip {enemy_01} Frame 49
"Damage"Symbol 512 MovieClip {enemy_01} Frame 97
"Idle"Symbol 514 MovieClip {enemy_03} Frame 1
"Damage"Symbol 514 MovieClip {enemy_03} Frame 49
"Idle"Symbol 518 MovieClip {enemy_02} Frame 1
"Damage"Symbol 518 MovieClip {enemy_02} Frame 49
"levelUp"Symbol 543 MovieClip {BunnyCharm_fla.plussPointMessage_253} Frame 2
"conquest"Symbol 543 MovieClip {BunnyCharm_fla.plussPointMessage_253} Frame 42
"kill"Symbol 543 MovieClip {BunnyCharm_fla.plussPointMessage_253} Frame 62
"dificultad"Symbol 642 MovieClip {DifficultyWindow} Frame 1
"opcion"Symbol 642 MovieClip {DifficultyWindow} Frame 2
"inactivo"Symbol 661 MovieClip {domCircle} Frame 1
"conquistando"Symbol 661 MovieClip {domCircle} Frame 2
"conquistado"Symbol 661 MovieClip {domCircle} Frame 3
"off"Symbol 704 MovieClip {achBar} Frame 1
"on"Symbol 704 MovieClip {achBar} Frame 2
"Mochiad"Symbol 799 MovieClip {UICanvas} Frame 1
"Sponsor"Symbol 799 MovieClip {UICanvas} Frame 2
"CuaticGames"Symbol 799 MovieClip {UICanvas} Frame 3
"SplashScreen"Symbol 799 MovieClip {UICanvas} Frame 4
"MainMenu"Symbol 799 MovieClip {UICanvas} Frame 5
"newGame"Symbol 799 MovieClip {UICanvas} Frame 6
"easy"Symbol 873 MovieClip {WaveHud} Frame 1
"Avanzar"Symbol 907 MovieClip {Robot} Frame 1
"AvanzarArriba"Symbol 907 MovieClip {Robot} Frame 1
"AvanzarAbajo"Symbol 907 MovieClip {Robot} Frame 2
"AvanzarIzquierda"Symbol 907 MovieClip {Robot} Frame 3
"AvanzarDerecha"Symbol 907 MovieClip {Robot} Frame 4
"Atacar"Symbol 907 MovieClip {Robot} Frame 5
"AtacarArriba"Symbol 907 MovieClip {Robot} Frame 5
"AtacarAbajo"Symbol 907 MovieClip {Robot} Frame 6
"AtacarIzquierda"Symbol 907 MovieClip {Robot} Frame 7
"AtacarDerecha"Symbol 907 MovieClip {Robot} Frame 8
"Quieto"Symbol 907 MovieClip {Robot} Frame 9
"QuietoArriba"Symbol 907 MovieClip {Robot} Frame 9
"QuietoAbajo"Symbol 907 MovieClip {Robot} Frame 10
"QuietoIzquierda"Symbol 907 MovieClip {Robot} Frame 11
"QuietoDerecha"Symbol 907 MovieClip {Robot} Frame 12
"Morir"Symbol 907 MovieClip {Robot} Frame 13
"Avanzar"Symbol 927 MovieClip {Boss} Frame 1
"AvanzarArriba"Symbol 927 MovieClip {Boss} Frame 1
"AvanzarAbajo"Symbol 927 MovieClip {Boss} Frame 2
"AvanzarIzquierda"Symbol 927 MovieClip {Boss} Frame 3
"AvanzarDerecha"Symbol 927 MovieClip {Boss} Frame 4
"Atacar"Symbol 927 MovieClip {Boss} Frame 5
"AtacarArriba"Symbol 927 MovieClip {Boss} Frame 5
"AtacarAbajo"Symbol 927 MovieClip {Boss} Frame 6
"AtacarIzquierda"Symbol 927 MovieClip {Boss} Frame 7
"AtacarDerecha"Symbol 927 MovieClip {Boss} Frame 8
"Quieto"Symbol 927 MovieClip {Boss} Frame 9
"QuietoArriba"Symbol 927 MovieClip {Boss} Frame 9
"QuietoAbajo"Symbol 927 MovieClip {Boss} Frame 10
"QuietoIzquierda"Symbol 927 MovieClip {Boss} Frame 11
"QuietoDerecha"Symbol 927 MovieClip {Boss} Frame 12
"Morir"Symbol 927 MovieClip {Boss} Frame 13
"Avanzar"Symbol 996 MovieClip {Runner} Frame 1
"AvanzarArriba"Symbol 996 MovieClip {Runner} Frame 1
"AvanzarAbajo"Symbol 996 MovieClip {Runner} Frame 2
"AvanzarIzquierda"Symbol 996 MovieClip {Runner} Frame 3
"AvanzarDerecha"Symbol 996 MovieClip {Runner} Frame 4
"Atacar"Symbol 996 MovieClip {Runner} Frame 5
"AtacarArriba"Symbol 996 MovieClip {Runner} Frame 5
"AtacarAbajo"Symbol 996 MovieClip {Runner} Frame 6
"AtacarIzquierda"Symbol 996 MovieClip {Runner} Frame 7
"AtacarDerecha"Symbol 996 MovieClip {Runner} Frame 8
"Quieto"Symbol 996 MovieClip {Runner} Frame 9
"QuietoArriba"Symbol 996 MovieClip {Runner} Frame 9
"QuietoAbajo"Symbol 996 MovieClip {Runner} Frame 10
"QuietoIzquierda"Symbol 996 MovieClip {Runner} Frame 11
"QuietoDerecha"Symbol 996 MovieClip {Runner} Frame 12
"Morir"Symbol 996 MovieClip {Runner} Frame 13
"Avanzar"Symbol 1041 MovieClip {Kamikaze} Frame 1
"AvanzarArriba"Symbol 1041 MovieClip {Kamikaze} Frame 1
"AvanzarAbajo"Symbol 1041 MovieClip {Kamikaze} Frame 2
"AvanzarIzquierda"Symbol 1041 MovieClip {Kamikaze} Frame 3
"AvanzarDerecha"Symbol 1041 MovieClip {Kamikaze} Frame 4
"Atacar"Symbol 1041 MovieClip {Kamikaze} Frame 5
"AtacarArriba"Symbol 1041 MovieClip {Kamikaze} Frame 5
"AtacarAbajo"Symbol 1041 MovieClip {Kamikaze} Frame 6
"AtacarIzquierda"Symbol 1041 MovieClip {Kamikaze} Frame 7
"AtacarDerecha"Symbol 1041 MovieClip {Kamikaze} Frame 8
"Quieto"Symbol 1041 MovieClip {Kamikaze} Frame 9
"QuietoArriba"Symbol 1041 MovieClip {Kamikaze} Frame 9
"QuietoAbajo"Symbol 1041 MovieClip {Kamikaze} Frame 10
"QuietoIzquierda"Symbol 1041 MovieClip {Kamikaze} Frame 11
"QuietoDerecha"Symbol 1041 MovieClip {Kamikaze} Frame 12
"Morir"Symbol 1041 MovieClip {Kamikaze} Frame 13
"Avanzar"Symbol 1057 MovieClip {Sargento} Frame 1
"AvanzarArriba"Symbol 1057 MovieClip {Sargento} Frame 1
"AvanzarAbajo"Symbol 1057 MovieClip {Sargento} Frame 2
"AvanzarIzquierda"Symbol 1057 MovieClip {Sargento} Frame 3
"AvanzarDerecha"Symbol 1057 MovieClip {Sargento} Frame 4
"Atacar"Symbol 1057 MovieClip {Sargento} Frame 5
"AtacarArriba"Symbol 1057 MovieClip {Sargento} Frame 5
"AtacarAbajo"Symbol 1057 MovieClip {Sargento} Frame 6
"AtacarIzquierda"Symbol 1057 MovieClip {Sargento} Frame 7
"AtacarDerecha"Symbol 1057 MovieClip {Sargento} Frame 8
"Quieto"Symbol 1057 MovieClip {Sargento} Frame 9
"QuietoArriba"Symbol 1057 MovieClip {Sargento} Frame 9
"QuietoAbajo"Symbol 1057 MovieClip {Sargento} Frame 10
"QuietoIzquierda"Symbol 1057 MovieClip {Sargento} Frame 11
"QuietoDerecha"Symbol 1057 MovieClip {Sargento} Frame 12
"Morir"Symbol 1057 MovieClip {Sargento} Frame 13
"Avanzar"Symbol 1079 MovieClip {Soldado} Frame 1
"AvanzarArriba"Symbol 1079 MovieClip {Soldado} Frame 1
"AvanzarAbajo"Symbol 1079 MovieClip {Soldado} Frame 2
"AvanzarIzquierda"Symbol 1079 MovieClip {Soldado} Frame 3
"AvanzarDerecha"Symbol 1079 MovieClip {Soldado} Frame 4
"Atacar"Symbol 1079 MovieClip {Soldado} Frame 5
"AtacarArriba"Symbol 1079 MovieClip {Soldado} Frame 5
"AtacarAbajo"Symbol 1079 MovieClip {Soldado} Frame 6
"AtacarIzquierda"Symbol 1079 MovieClip {Soldado} Frame 7
"AtacarDerecha"Symbol 1079 MovieClip {Soldado} Frame 8
"Quieto"Symbol 1079 MovieClip {Soldado} Frame 9
"QuietoArriba"Symbol 1079 MovieClip {Soldado} Frame 9
"QuietoAbajo"Symbol 1079 MovieClip {Soldado} Frame 10
"QuietoIzquierda"Symbol 1079 MovieClip {Soldado} Frame 11
"QuietoDerecha"Symbol 1079 MovieClip {Soldado} Frame 12
"Morir"Symbol 1079 MovieClip {Soldado} Frame 13
"Avanzar"Symbol 1101 MovieClip {Indice} Frame 1
"AvanzarArriba"Symbol 1101 MovieClip {Indice} Frame 1
"AvanzarAbajo"Symbol 1101 MovieClip {Indice} Frame 2
"AvanzarIzquierda"Symbol 1101 MovieClip {Indice} Frame 3
"AvanzarDerecha"Symbol 1101 MovieClip {Indice} Frame 4
"Atacar"Symbol 1101 MovieClip {Indice} Frame 5
"AtacarArriba"Symbol 1101 MovieClip {Indice} Frame 5
"AtacarAbajo"Symbol 1101 MovieClip {Indice} Frame 6
"AtacarIzquierda"Symbol 1101 MovieClip {Indice} Frame 7
"AtacarDerecha"Symbol 1101 MovieClip {Indice} Frame 8
"Quieto"Symbol 1101 MovieClip {Indice} Frame 9
"QuietoArriba"Symbol 1101 MovieClip {Indice} Frame 9
"QuietoAbajo"Symbol 1101 MovieClip {Indice} Frame 10
"QuietoIzquierda"Symbol 1101 MovieClip {Indice} Frame 11
"QuietoDerecha"Symbol 1101 MovieClip {Indice} Frame 12
"Morir"Symbol 1101 MovieClip {Indice} Frame 13
"Avanzar"Symbol 1120 MovieClip {Pulgar} Frame 1
"AvanzarArriba"Symbol 1120 MovieClip {Pulgar} Frame 1
"AvanzarAbajo"Symbol 1120 MovieClip {Pulgar} Frame 2
"AvanzarIzquierda"Symbol 1120 MovieClip {Pulgar} Frame 3
"AvanzarDerecha"Symbol 1120 MovieClip {Pulgar} Frame 4
"Atacar"Symbol 1120 MovieClip {Pulgar} Frame 5
"AtacarArriba"Symbol 1120 MovieClip {Pulgar} Frame 5
"AtacarAbajo"Symbol 1120 MovieClip {Pulgar} Frame 6
"AtacarIzquierda"Symbol 1120 MovieClip {Pulgar} Frame 7
"AtacarDerecha"Symbol 1120 MovieClip {Pulgar} Frame 8
"Quieto"Symbol 1120 MovieClip {Pulgar} Frame 9
"QuietoArriba"Symbol 1120 MovieClip {Pulgar} Frame 9
"QuietoAbajo"Symbol 1120 MovieClip {Pulgar} Frame 10
"QuietoIzquierda"Symbol 1120 MovieClip {Pulgar} Frame 11
"QuietoDerecha"Symbol 1120 MovieClip {Pulgar} Frame 12
"Morir"Symbol 1120 MovieClip {Pulgar} Frame 13
"nextLevel"Symbol 1142 MovieClip {AchMessageMC} Frame 1
"enemigo1"Symbol 1180 MovieClip {bala_mc} Frame 11




http://swfchan.com/12/56535/info.shtml
Created: 19/4 -2019 06:53:26 Last modified: 19/4 -2019 06:53:26 Server time: 28/04 -2024 21:56:54