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Smiley - Preview Version.swf

This is the info page for
Flash #56559

(Click the ID number above for more basic data on this flash file.)


Text
The Adventures Of Smiley! P

That's Me

PLAY

Level 01: Movement Tutorial
Welcome to "The Adventures
Of Smiley", a platform game
featuring Smiley. Press the
left and right arrows to move.
Press the space bar to jump.
Reach the door to proceed to
the next level.

Level 02: Jump
You're not that
bad at this. Can
you beat this?

Level 03: Stairs
Simple. Try it
and see if you
can beat it.

Level 04: Pointless Spikes
Jump on the sticks poking
up from the ground to
reach the door and
proceed to the next level.

Level 05: Tower In The Middle
This is too simple. This
should be level 1.

Level 06: Simple Maze
This is a really simple
level. It's too easy!

Level 07: Too Easy
Just like I said in the title.

Level 08: Darkness
Can you see in the dark?
Can you see yourself?

START

Level 09: Choose
Pick one path for
your future level.
Well, next level.

Level 10: Bumps
You have chosen
the right path.

Level 11: Symmetry
You have taken the
left path.

Level 12: Shrink
Professor Nick, the dumb, has shrunk you.
Go go go!

Level 13: Super Maze
Oh no! Nick the dumb professor  will not bring you
back to full size. Guess you must live like this forever.

Level 14:  An Excuse For A Maze
Lets see if you can make it through this level or
read this text. Mwa ha ha ha!

Level 15: Deja Vu
Doesn't it feel like you did this level
already, twice! But oh well. I don't care.
Just do this simple level, IN DARKNESS!
The hint is you did this before, twice, in
case if you weren't paying attention.

Level 16: Darkness Again
Boo! It's too dark for you to see.

Level 17: Darkness Repeat
BOOM! Professor Nick the dumb has
sent you to a past level with total
darkness. But this time, you start at the
end. That's all the hints I can give.

Level 18: Darkness With The F Minus
This level, which is in darkness, make a
picture. The picture is a two giant "Fs"
and my advice or hint to you is you did
this level before. This may be a little
dificult because you can't see.

Level 19: Pitch Darkness
A level with much trouble to not see. You don't know where you are
and you don't know where the door is. You get one hint though,
"Northwest." Use the hint well.  I know I did. Oh, by the way, where you
see the circle is another clue, if you don't know what northwest is.

Level 20: An Adventure In Darkness
Level 20 already! Wow, you're doing this pretty quickly. See if you can
beat this hard level. Yay! If you are playing the preview version, this is
the last and final level. The real version of the game has a lot more
levels for you to play. There are 99 levels to be exact.

<p align="justify"><font face="Snowdrift" size="16" color="#000000" letterSpacing="0.000000" kerning="1"><b>You beated the first 20 levels. Also known as the preview levels. Now lets get busy for the rest of the levels. There are a total of 99 levels and you got 79 to go. Yay! </b></font></p><p align="justify"></p><p align="justify"><font face="Snowdrift" size="16" color="#000000" letterSpacing="0.000000" kerning="1"><b>This message will end in:</b></font></p>

<p align="justify"><font face="Snowdrift" size="16" color="#000000" letterSpacing="0.000000" kerning="1"><b>You beated the first 20 levels. Also known as the preview levels. Now lets get busy for the rest of the levels. There are a total of 99 levels and you got 79 to go. Yay! </b></font></p><p align="justify"></p><p align="justify"><font face="Snowdrift" size="16" color="#000000" letterSpacing="0.000000" kerning="1"><b>This message will end in:</b></font></p>

<p align="justify"><font face="Snowdrift" size="16" color="#000000" letterSpacing="0.000000" kerning="1"><b>You beated the first 20 levels. Also known as the preview levels. Now lets get busy for the rest of the levels. There are a total of 99 levels and you got 79 to go. Yay! </b></font></p><p align="justify"></p><p align="justify"><font face="Snowdrift" size="16" color="#000000" letterSpacing="0.000000" kerning="1"><b>This message will end in:</b></font></p>

<p align="justify"><font face="Snowdrift" size="16" color="#000000" letterSpacing="0.000000" kerning="1"><b>You beated the first 20 levels. Also known as the preview levels. Now lets get busy for the rest of the levels. There are a total of 99 levels and you got 79 to go. Yay! </b></font></p><p align="justify"></p><p align="justify"><font face="Snowdrift" size="16" color="#000000" letterSpacing="0.000000" kerning="1"><b>This message will end in:</b></font></p>

<p align="justify"><font face="Snowdrift" size="16" color="#000000" letterSpacing="0.000000" kerning="1"><b>You beated the first 20 levels. Also known as the preview levels. Now lets get busy for the rest of the levels. There are a total of 99 levels and you got 79 to go. Yay! </b></font></p><p align="justify"></p><p align="justify"><font face="Snowdrift" size="16" color="#000000" letterSpacing="0.000000" kerning="1"><b>This message will end in:</b></font></p>

<p align="justify"><font face="Snowdrift" size="16" color="#000000" letterSpacing="0.000000" kerning="1"><b>You beated the first 20 levels. Also known as the preview levels. Now lets get busy for the rest of the levels. There are a total of 99 levels and you got 79 to go. Yay! </b></font></p><p align="justify"></p><p align="justify"><font face="Snowdrift" size="16" color="#000000" letterSpacing="0.000000" kerning="1"><b>This message will end in:</b></font></p>

<p align="justify"><font face="Snowdrift" size="16" color="#000000" letterSpacing="0.000000" kerning="1"><b>You beated the first 20 levels. Also known as the preview levels. Now lets get busy for the rest of the levels. There are a total of 99 levels and you got 79 to go. Yay! </b></font></p><p align="justify"></p><p align="justify"><font face="Snowdrift" size="16" color="#000000" letterSpacing="0.000000" kerning="1"><b>This message will end in:</b></font></p>

<p align="justify"><font face="Snowdrift" size="16" color="#000000" letterSpacing="0.000000" kerning="1"><b>You beated the first 20 levels. Also known as the preview levels. Now lets get busy for the rest of the levels. There are a total of 99 levels and you got 79 to go. Yay! </b></font></p><p align="justify"></p><p align="justify"><font face="Snowdrift" size="16" color="#000000" letterSpacing="0.000000" kerning="1"><b>This message will end in:</b></font></p>

<p align="justify"><font face="Snowdrift" size="16" color="#000000" letterSpacing="0.000000" kerning="1"><b>You beated the first 20 levels. Also known as the preview levels. Now lets get busy for the rest of the levels. There are a total of 99 levels and you got 79 to go. Yay! </b></font></p><p align="justify"></p><p align="justify"><font face="Snowdrift" size="16" color="#000000" letterSpacing="0.000000" kerning="1"><b>This message will end in:</b></font></p>

<p align="justify"><font face="Snowdrift" size="16" color="#000000" letterSpacing="0.000000" kerning="1"><b>You beated the first 20 levels. Also known as the preview levels. Now lets get busy for the rest of the levels. There are a total of 99 levels and you got 79 to go. Yay! </b></font></p><p align="justify"></p><p align="justify"><font face="Snowdrift" size="16" color="#000000" letterSpacing="0.000000" kerning="1"><b>This message will end in:</b></font></p>

<p align="justify"><font face="Snowdrift" size="16" color="#000000" letterSpacing="0.000000" kerning="1"><b>You beated the first 20 levels. Also known as the preview levels. Now lets get busy for the rest of the levels. There are a total of 99 levels and you got 79 to go. Yay! </b></font></p><p align="justify"></p><p align="justify"><font face="Snowdrift" size="16" color="#000000" letterSpacing="0.000000" kerning="1"><b>This message will end in:</b></font></p>

<p align="justify"><font face="Snowdrift" size="16" color="#000000" letterSpacing="0.000000" kerning="1"><b>You beated the first 20 levels. Also known as the preview levels. Now lets get busy for the rest of the levels. There are a total of 99 levels and you got 79 to go. Yay! </b></font></p><p align="justify"></p><p align="justify"><font face="Snowdrift" size="16" color="#000000" letterSpacing="0.000000" kerning="1"><b>This message will end in:</b></font></p>

ActionScript [AS1/AS2]

Frame 2
stop();
Instance of Symbol 55 MovieClip "player" in Frame 3
onClipEvent (load) { moveSpeed = 5; } onClipEvent (enterFrame) { if (Key.isDown(39)) { this._x = this._x + moveSpeed; } else if (Key.isDown(38)) { this._y = this._y - 0; } else if (Key.isDown(40) && (!fall)) { this._y = this._y + 0; } else if (Key.isDown(37)) { this._x = this._x - moveSpeed; } } onClipEvent (enterFrame) { if (Key.isDown(32) && (!jumping)) { vel_y = 24; jumping = true; } if (jumping == true) { vel_y = vel_y - 1; if (vel_y <= -7) { vel_y = -7; } this._y = this._y - vel_y; } if (_root.ground.hitTest(this._x, this._y + 35, true)) { vel_y = 0; jumping = false; } } onClipEvent (enterFrame) { this._y = this._y + 8; if (_root.ground.hitTest(this._x, this._y + 1, true)) { this._y = this._y - 8; } } onClipEvent (enterFrame) { if (_root.ground.hitTest(this._x + 42, this._y - 5, true)) { this._x = this._x - moveSpeed; } } onClipEvent (enterFrame) { if (_root.ground.hitTest(this._x - 42, this._y - 5, true)) { this._x = this._x + moveSpeed; } } onClipEvent (enterFrame) { if (_root.ground.hitTest(this._x, this._y - 42, true)) { this._y = this._y + vel_y; vel_y = vel_y / -1; } } onClipEvent (enterFrame) { if (this.hitTest(_root.door)) { _root.nextFrame(); } }
Instance of Symbol 55 MovieClip "player" in Frame 5
onClipEvent (load) { moveSpeed = 5; } onClipEvent (enterFrame) { if (Key.isDown(39)) { this._x = this._x + moveSpeed; } else if (Key.isDown(38)) { this._y = this._y - 0; } else if (Key.isDown(40) && (!fall)) { this._y = this._y + 0; } else if (Key.isDown(37)) { this._x = this._x - moveSpeed; } } onClipEvent (enterFrame) { if (Key.isDown(32) && (!jumping)) { vel_y = 24; jumping = true; } if (jumping == true) { vel_y = vel_y - 1; if (vel_y <= -7) { vel_y = -7; } this._y = this._y - vel_y; } if (_root.ground.hitTest(this._x, this._y + 35, true)) { vel_y = 0; jumping = false; } } onClipEvent (enterFrame) { this._y = this._y + 8; if (_root.ground.hitTest(this._x, this._y + 1, true)) { this._y = this._y - 8; } } onClipEvent (enterFrame) { if (_root.ground.hitTest(this._x + 42, this._y - 5, true)) { this._x = this._x - moveSpeed; } } onClipEvent (enterFrame) { if (_root.ground.hitTest(this._x - 42, this._y - 5, true)) { this._x = this._x + moveSpeed; } } onClipEvent (enterFrame) { if (_root.ground.hitTest(this._x, this._y - 42, true)) { this._y = this._y + vel_y; vel_y = vel_y / -1; } } onClipEvent (enterFrame) { if (this.hitTest(_root.door)) { _root.nextFrame(); } }
Instance of Symbol 55 MovieClip "player" in Frame 7
onClipEvent (load) { moveSpeed = 5; } onClipEvent (enterFrame) { if (Key.isDown(39)) { this._x = this._x + moveSpeed; } else if (Key.isDown(38)) { this._y = this._y - 0; } else if (Key.isDown(40) && (!fall)) { this._y = this._y + 0; } else if (Key.isDown(37)) { this._x = this._x - moveSpeed; } } onClipEvent (enterFrame) { if (Key.isDown(32) && (!jumping)) { vel_y = 24; jumping = true; } if (jumping == true) { vel_y = vel_y - 1; if (vel_y <= -7) { vel_y = -7; } this._y = this._y - vel_y; } if (_root.ground.hitTest(this._x, this._y + 35, true)) { vel_y = 0; jumping = false; } } onClipEvent (enterFrame) { this._y = this._y + 8; if (_root.ground.hitTest(this._x, this._y + 1, true)) { this._y = this._y - 8; } } onClipEvent (enterFrame) { if (_root.ground.hitTest(this._x + 42, this._y - 5, true)) { this._x = this._x - moveSpeed; } } onClipEvent (enterFrame) { if (_root.ground.hitTest(this._x - 42, this._y - 5, true)) { this._x = this._x + moveSpeed; } } onClipEvent (enterFrame) { if (_root.ground.hitTest(this._x, this._y - 42, true)) { this._y = this._y + vel_y; vel_y = vel_y / -1; } } onClipEvent (enterFrame) { if (this.hitTest(_root.door)) { _root.nextFrame(); } }
Instance of Symbol 55 MovieClip "player" in Frame 9
onClipEvent (load) { moveSpeed = 5; } onClipEvent (enterFrame) { if (Key.isDown(39)) { this._x = this._x + moveSpeed; } else if (Key.isDown(38)) { this._y = this._y - 0; } else if (Key.isDown(40) && (!fall)) { this._y = this._y + 0; } else if (Key.isDown(37)) { this._x = this._x - moveSpeed; } } onClipEvent (enterFrame) { if (Key.isDown(32) && (!jumping)) { vel_y = 24; jumping = true; } if (jumping == true) { vel_y = vel_y - 1; if (vel_y <= -7) { vel_y = -7; } this._y = this._y - vel_y; } if (_root.ground.hitTest(this._x, this._y + 35, true)) { vel_y = 0; jumping = false; } } onClipEvent (enterFrame) { this._y = this._y + 8; if (_root.ground.hitTest(this._x, this._y + 1, true)) { this._y = this._y - 8; } } onClipEvent (enterFrame) { if (_root.ground.hitTest(this._x + 42, this._y - 5, true)) { this._x = this._x - moveSpeed; } } onClipEvent (enterFrame) { if (_root.ground.hitTest(this._x - 42, this._y - 5, true)) { this._x = this._x + moveSpeed; } } onClipEvent (enterFrame) { if (_root.ground.hitTest(this._x, this._y - 42, true)) { this._y = this._y + vel_y; vel_y = vel_y / -1; } } onClipEvent (enterFrame) { if (this.hitTest(_root.door)) { _root.nextFrame(); } }
Instance of Symbol 55 MovieClip "player" in Frame 11
onClipEvent (load) { moveSpeed = 5; } onClipEvent (enterFrame) { if (Key.isDown(39)) { this._x = this._x + moveSpeed; } else if (Key.isDown(38)) { this._y = this._y - 0; } else if (Key.isDown(40) && (!fall)) { this._y = this._y + 0; } else if (Key.isDown(37)) { this._x = this._x - moveSpeed; } } onClipEvent (enterFrame) { if (Key.isDown(32) && (!jumping)) { vel_y = 24; jumping = true; } if (jumping == true) { vel_y = vel_y - 1; if (vel_y <= -7) { vel_y = -7; } this._y = this._y - vel_y; } if (_root.ground.hitTest(this._x, this._y + 35, true)) { vel_y = 0; jumping = false; } } onClipEvent (enterFrame) { this._y = this._y + 8; if (_root.ground.hitTest(this._x, this._y + 1, true)) { this._y = this._y - 8; } } onClipEvent (enterFrame) { if (_root.ground.hitTest(this._x + 42, this._y - 5, true)) { this._x = this._x - moveSpeed; } } onClipEvent (enterFrame) { if (_root.ground.hitTest(this._x - 42, this._y - 5, true)) { this._x = this._x + moveSpeed; } } onClipEvent (enterFrame) { if (_root.ground.hitTest(this._x, this._y - 42, true)) { this._y = this._y + vel_y; vel_y = vel_y / -1; } } onClipEvent (enterFrame) { if (this.hitTest(_root.door)) { _root.nextFrame(); } }
Instance of Symbol 55 MovieClip "player" in Frame 13
onClipEvent (load) { moveSpeed = 5; } onClipEvent (enterFrame) { if (Key.isDown(39)) { this._x = this._x + moveSpeed; } else if (Key.isDown(38)) { this._y = this._y - 0; } else if (Key.isDown(40) && (!fall)) { this._y = this._y + 0; } else if (Key.isDown(37)) { this._x = this._x - moveSpeed; } } onClipEvent (enterFrame) { if (Key.isDown(32) && (!jumping)) { vel_y = 24; jumping = true; } if (jumping == true) { vel_y = vel_y - 1; if (vel_y <= -7) { vel_y = -7; } this._y = this._y - vel_y; } if (_root.ground.hitTest(this._x, this._y + 35, true)) { vel_y = 0; jumping = false; } } onClipEvent (enterFrame) { this._y = this._y + 8; if (_root.ground.hitTest(this._x, this._y + 1, true)) { this._y = this._y - 8; } } onClipEvent (enterFrame) { if (_root.ground.hitTest(this._x + 42, this._y - 5, true)) { this._x = this._x - moveSpeed; } } onClipEvent (enterFrame) { if (_root.ground.hitTest(this._x - 42, this._y - 5, true)) { this._x = this._x + moveSpeed; } } onClipEvent (enterFrame) { if (_root.ground.hitTest(this._x, this._y - 42, true)) { this._y = this._y + vel_y; vel_y = vel_y / -1; } } onClipEvent (enterFrame) { if (this.hitTest(_root.door)) { _root.nextFrame(); } }
Instance of Symbol 55 MovieClip "player" in Frame 15
onClipEvent (load) { moveSpeed = 5; } onClipEvent (enterFrame) { if (Key.isDown(39)) { this._x = this._x + moveSpeed; } else if (Key.isDown(38)) { this._y = this._y - 0; } else if (Key.isDown(40) && (!fall)) { this._y = this._y + 0; } else if (Key.isDown(37)) { this._x = this._x - moveSpeed; } } onClipEvent (enterFrame) { if (Key.isDown(32) && (!jumping)) { vel_y = 24; jumping = true; } if (jumping == true) { vel_y = vel_y - 1; if (vel_y <= -7) { vel_y = -7; } this._y = this._y - vel_y; } if (_root.ground.hitTest(this._x, this._y + 35, true)) { vel_y = 0; jumping = false; } } onClipEvent (enterFrame) { this._y = this._y + 8; if (_root.ground.hitTest(this._x, this._y + 1, true)) { this._y = this._y - 8; } } onClipEvent (enterFrame) { if (_root.ground.hitTest(this._x + 42, this._y - 5, true)) { this._x = this._x - moveSpeed; } } onClipEvent (enterFrame) { if (_root.ground.hitTest(this._x - 42, this._y - 5, true)) { this._x = this._x + moveSpeed; } } onClipEvent (enterFrame) { if (_root.ground.hitTest(this._x, this._y - 42, true)) { this._y = this._y + vel_y; vel_y = vel_y / -1; } } onClipEvent (enterFrame) { if (this.hitTest(_root.door)) { _root.nextFrame(); } }
Instance of Symbol 55 MovieClip "player" in Frame 17
onClipEvent (load) { moveSpeed = 5; } onClipEvent (enterFrame) { if (Key.isDown(39)) { this._x = this._x + moveSpeed; } else if (Key.isDown(38)) { this._y = this._y - 0; } else if (Key.isDown(40) && (!fall)) { this._y = this._y + 0; } else if (Key.isDown(37)) { this._x = this._x - moveSpeed; } } onClipEvent (enterFrame) { if (Key.isDown(32) && (!jumping)) { vel_y = 24; jumping = true; } if (jumping == true) { vel_y = vel_y - 1; if (vel_y <= -7) { vel_y = -7; } this._y = this._y - vel_y; } if (_root.ground.hitTest(this._x, this._y + 35, true)) { vel_y = 0; jumping = false; } } onClipEvent (enterFrame) { this._y = this._y + 8; if (_root.ground.hitTest(this._x, this._y + 1, true)) { this._y = this._y - 8; } } onClipEvent (enterFrame) { if (_root.ground.hitTest(this._x + 42, this._y - 5, true)) { this._x = this._x - moveSpeed; } } onClipEvent (enterFrame) { if (_root.ground.hitTest(this._x - 42, this._y - 5, true)) { this._x = this._x + moveSpeed; } } onClipEvent (enterFrame) { if (_root.ground.hitTest(this._x, this._y - 42, true)) { this._y = this._y + vel_y; vel_y = vel_y / -1; } } onClipEvent (enterFrame) { if (this.hitTest(_root.door)) { _root.nextFrame(); } }
Instance of Symbol 55 MovieClip "player" in Frame 19
onClipEvent (load) { moveSpeed = 5; } onClipEvent (enterFrame) { if (Key.isDown(39)) { this._x = this._x + moveSpeed; } else if (Key.isDown(38)) { this._y = this._y - 0; } else if (Key.isDown(40) && (!fall)) { this._y = this._y + 0; } else if (Key.isDown(37)) { this._x = this._x - moveSpeed; } } onClipEvent (enterFrame) { if (Key.isDown(32) && (!jumping)) { vel_y = 24; jumping = true; } if (jumping == true) { vel_y = vel_y - 1; if (vel_y <= -7) { vel_y = -7; } this._y = this._y - vel_y; } if (_root.ground.hitTest(this._x, this._y + 35, true)) { vel_y = 0; jumping = false; } } onClipEvent (enterFrame) { this._y = this._y + 8; if (_root.ground.hitTest(this._x, this._y + 1, true)) { this._y = this._y - 8; } } onClipEvent (enterFrame) { if (_root.ground.hitTest(this._x + 42, this._y - 5, true)) { this._x = this._x - moveSpeed; } } onClipEvent (enterFrame) { if (_root.ground.hitTest(this._x - 42, this._y - 5, true)) { this._x = this._x + moveSpeed; } } onClipEvent (enterFrame) { if (_root.ground.hitTest(this._x, this._y - 42, true)) { this._y = this._y + vel_y; vel_y = vel_y / -1; } } onClipEvent (enterFrame) { if (this.hitTest(_root.door)) { _root.nextFrame(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.door2)) { _root.gotoAndStop(22); } }
Instance of Symbol 55 MovieClip "player" in Frame 21
onClipEvent (load) { moveSpeed = 5; } onClipEvent (enterFrame) { if (Key.isDown(39)) { this._x = this._x + moveSpeed; } else if (Key.isDown(38)) { this._y = this._y - 0; } else if (Key.isDown(40) && (!fall)) { this._y = this._y + 0; } else if (Key.isDown(37)) { this._x = this._x - moveSpeed; } } onClipEvent (enterFrame) { if (Key.isDown(32) && (!jumping)) { vel_y = 24; jumping = true; } if (jumping == true) { vel_y = vel_y - 1; if (vel_y <= -7) { vel_y = -7; } this._y = this._y - vel_y; } if (_root.ground.hitTest(this._x, this._y + 35, true)) { vel_y = 0; jumping = false; } } onClipEvent (enterFrame) { this._y = this._y + 8; if (_root.ground.hitTest(this._x, this._y + 1, true)) { this._y = this._y - 8; } } onClipEvent (enterFrame) { if (_root.ground.hitTest(this._x + 42, this._y - 5, true)) { this._x = this._x - moveSpeed; } } onClipEvent (enterFrame) { if (_root.ground.hitTest(this._x - 42, this._y - 5, true)) { this._x = this._x + moveSpeed; } } onClipEvent (enterFrame) { if (_root.ground.hitTest(this._x, this._y - 42, true)) { this._y = this._y + vel_y; vel_y = vel_y / -1; } } onClipEvent (enterFrame) { if (this.hitTest(_root.door)) { _root.nextFrame(); } }
Instance of Symbol 55 MovieClip "player" in Frame 23
onClipEvent (load) { moveSpeed = 5; } onClipEvent (enterFrame) { if (Key.isDown(39)) { this._x = this._x + moveSpeed; } else if (Key.isDown(38)) { this._y = this._y - 0; } else if (Key.isDown(40) && (!fall)) { this._y = this._y + 0; } else if (Key.isDown(37)) { this._x = this._x - moveSpeed; } } onClipEvent (enterFrame) { if (Key.isDown(32) && (!jumping)) { vel_y = 24; jumping = true; } if (jumping == true) { vel_y = vel_y - 1; if (vel_y <= -7) { vel_y = -7; } this._y = this._y - vel_y; } if (_root.ground.hitTest(this._x, this._y + 35, true)) { vel_y = 0; jumping = false; } } onClipEvent (enterFrame) { this._y = this._y + 8; if (_root.ground.hitTest(this._x, this._y + 1, true)) { this._y = this._y - 8; } } onClipEvent (enterFrame) { if (_root.ground.hitTest(this._x + 42, this._y - 5, true)) { this._x = this._x - moveSpeed; } } onClipEvent (enterFrame) { if (_root.ground.hitTest(this._x - 42, this._y - 5, true)) { this._x = this._x + moveSpeed; } } onClipEvent (enterFrame) { if (_root.ground.hitTest(this._x, this._y - 42, true)) { this._y = this._y + vel_y; vel_y = vel_y / -1; } } onClipEvent (enterFrame) { if (this.hitTest(_root.door)) { _root.nextFrame(); } }
Instance of Symbol 55 MovieClip "player" in Frame 25
onClipEvent (load) { moveSpeed = 5; } onClipEvent (enterFrame) { if (Key.isDown(39)) { this._x = this._x + moveSpeed; } else if (Key.isDown(38)) { this._y = this._y - 0; } else if (Key.isDown(40) && (!fall)) { this._y = this._y + 0; } else if (Key.isDown(37)) { this._x = this._x - moveSpeed; } } onClipEvent (enterFrame) { if (Key.isDown(32) && (!jumping)) { vel_y = 24; jumping = true; } if (jumping == true) { vel_y = vel_y - 1; if (vel_y <= -7) { vel_y = -7; } this._y = this._y - vel_y; } if (_root.ground.hitTest(this._x, this._y + 35, true)) { vel_y = 0; jumping = false; } } onClipEvent (enterFrame) { this._y = this._y + 8; if (_root.ground.hitTest(this._x, this._y + 1, true)) { this._y = this._y - 8; } } onClipEvent (enterFrame) { if (_root.ground.hitTest(this._x + 19, this._y - 5, true)) { this._x = this._x - moveSpeed; } } onClipEvent (enterFrame) { if (_root.ground.hitTest(this._x - 19, this._y - 5, true)) { this._x = this._x + moveSpeed; } } onClipEvent (enterFrame) { if (_root.ground.hitTest(this._x, this._y - 19, true)) { this._y = this._y + vel_y; vel_y = vel_y / -1; } } onClipEvent (enterFrame) { if (this.hitTest(_root.door)) { _root.nextFrame(); } }
Instance of Symbol 55 MovieClip "player" in Frame 27
onClipEvent (load) { moveSpeed = 5; } onClipEvent (enterFrame) { if (Key.isDown(39)) { this._x = this._x + moveSpeed; } else if (Key.isDown(38)) { this._y = this._y - 0; } else if (Key.isDown(40) && (!fall)) { this._y = this._y + 0; } else if (Key.isDown(37)) { this._x = this._x - moveSpeed; } } onClipEvent (enterFrame) { if (Key.isDown(32) && (!jumping)) { vel_y = 24; jumping = true; } if (jumping == true) { vel_y = vel_y - 1; if (vel_y <= -7) { vel_y = -7; } this._y = this._y - vel_y; } if (_root.ground.hitTest(this._x, this._y + 35, true)) { vel_y = 0; jumping = false; } } onClipEvent (enterFrame) { this._y = this._y + 8; if (_root.ground.hitTest(this._x, this._y + 1, true)) { this._y = this._y - 8; } } onClipEvent (enterFrame) { if (_root.ground.hitTest(this._x + 19, this._y - 5, true)) { this._x = this._x - moveSpeed; } } onClipEvent (enterFrame) { if (_root.ground.hitTest(this._x - 19, this._y - 5, true)) { this._x = this._x + moveSpeed; } } onClipEvent (enterFrame) { if (_root.ground.hitTest(this._x, this._y - 19, true)) { this._y = this._y + vel_y; vel_y = vel_y / -1; } } onClipEvent (enterFrame) { if (this.hitTest(_root.door)) { _root.nextFrame(); } }
Instance of Symbol 55 MovieClip "player" in Frame 29
onClipEvent (load) { moveSpeed = 5; } onClipEvent (enterFrame) { if (Key.isDown(39)) { this._x = this._x + moveSpeed; } else if (Key.isDown(38)) { this._y = this._y - 0; } else if (Key.isDown(40) && (!fall)) { this._y = this._y + 0; } else if (Key.isDown(37)) { this._x = this._x - moveSpeed; } } onClipEvent (enterFrame) { if (Key.isDown(32) && (!jumping)) { vel_y = 20; jumping = true; } if (jumping == true) { vel_y = vel_y - 1; if (vel_y <= -7) { vel_y = -7; } this._y = this._y - vel_y; } if (_root.ground.hitTest(this._x, this._y + 35, true)) { vel_y = 0; jumping = false; } } onClipEvent (enterFrame) { this._y = this._y + 8; if (_root.ground.hitTest(this._x, this._y + 1, true)) { this._y = this._y - 8; } } onClipEvent (enterFrame) { if (_root.ground.hitTest(this._x + 19, this._y - 5, true)) { this._x = this._x - moveSpeed; } } onClipEvent (enterFrame) { if (_root.ground.hitTest(this._x - 19, this._y - 5, true)) { this._x = this._x + moveSpeed; } } onClipEvent (enterFrame) { if (_root.ground.hitTest(this._x, this._y - 19, true)) { this._y = this._y + vel_y; vel_y = vel_y / -1; } } onClipEvent (enterFrame) { if (this.hitTest(_root.door)) { _root.nextFrame(); } }
Instance of Symbol 55 MovieClip "player" in Frame 31
onClipEvent (load) { moveSpeed = 5; } onClipEvent (enterFrame) { if (Key.isDown(39)) { this._x = this._x + moveSpeed; } else if (Key.isDown(38)) { this._y = this._y - 0; } else if (Key.isDown(40) && (!fall)) { this._y = this._y + 0; } else if (Key.isDown(37)) { this._x = this._x - moveSpeed; } } onClipEvent (enterFrame) { if (Key.isDown(32) && (!jumping)) { vel_y = 20; jumping = true; } if (jumping == true) { vel_y = vel_y - 1; if (vel_y <= -7) { vel_y = -7; } this._y = this._y - vel_y; } if (_root.ground.hitTest(this._x, this._y + 35, true)) { vel_y = 0; jumping = false; } } onClipEvent (enterFrame) { this._y = this._y + 8; if (_root.ground.hitTest(this._x, this._y + 1, true)) { this._y = this._y - 8; } } onClipEvent (enterFrame) { if (_root.ground.hitTest(this._x + 19, this._y - 5, true)) { this._x = this._x - moveSpeed; } } onClipEvent (enterFrame) { if (_root.ground.hitTest(this._x - 19, this._y - 5, true)) { this._x = this._x + moveSpeed; } } onClipEvent (enterFrame) { if (_root.ground.hitTest(this._x, this._y - 19, true)) { this._y = this._y + vel_y; vel_y = vel_y / -1; } } onClipEvent (enterFrame) { if (this.hitTest(_root.door)) { _root.nextFrame(); } }
Instance of Symbol 55 MovieClip "player" in Frame 33
onClipEvent (load) { moveSpeed = 5; } onClipEvent (enterFrame) { if (Key.isDown(39)) { this._x = this._x + moveSpeed; } else if (Key.isDown(38)) { this._y = this._y - 0; } else if (Key.isDown(40) && (!fall)) { this._y = this._y + 0; } else if (Key.isDown(37)) { this._x = this._x - moveSpeed; } } onClipEvent (enterFrame) { if (Key.isDown(32) && (!jumping)) { vel_y = 25; jumping = true; } if (jumping == true) { vel_y = vel_y - 1; if (vel_y <= -7) { vel_y = -7; } this._y = this._y - vel_y; } if (_root.ground.hitTest(this._x, this._y + 35, true)) { vel_y = 0; jumping = false; } } onClipEvent (enterFrame) { this._y = this._y + 8; if (_root.ground.hitTest(this._x, this._y + 1, true)) { this._y = this._y - 8; } } onClipEvent (enterFrame) { if (_root.ground.hitTest(this._x + 19, this._y - 5, true)) { this._x = this._x - moveSpeed; } } onClipEvent (enterFrame) { if (_root.ground.hitTest(this._x - 19, this._y - 5, true)) { this._x = this._x + moveSpeed; } } onClipEvent (enterFrame) { if (_root.ground.hitTest(this._x, this._y - 19, true)) { this._y = this._y + vel_y; vel_y = vel_y / -1; } } onClipEvent (enterFrame) { if (this.hitTest(_root.door)) { _root.nextFrame(); } }
Instance of Symbol 55 MovieClip "player" in Frame 35
onClipEvent (load) { moveSpeed = 5; } onClipEvent (enterFrame) { if (Key.isDown(39)) { this._x = this._x + moveSpeed; } else if (Key.isDown(38)) { this._y = this._y - 0; } else if (Key.isDown(40) && (!fall)) { this._y = this._y + 0; } else if (Key.isDown(37)) { this._x = this._x - moveSpeed; } } onClipEvent (enterFrame) { if (Key.isDown(32) && (!jumping)) { vel_y = 25; jumping = true; } if (jumping == true) { vel_y = vel_y - 1; if (vel_y <= -7) { vel_y = -7; } this._y = this._y - vel_y; } if (_root.ground.hitTest(this._x, this._y + 35, true)) { vel_y = 0; jumping = false; } } onClipEvent (enterFrame) { this._y = this._y + 8; if (_root.ground.hitTest(this._x, this._y + 1, true)) { this._y = this._y - 8; } } onClipEvent (enterFrame) { if (_root.ground.hitTest(this._x + 19, this._y - 5, true)) { this._x = this._x - moveSpeed; } } onClipEvent (enterFrame) { if (_root.ground.hitTest(this._x - 19, this._y - 5, true)) { this._x = this._x + moveSpeed; } } onClipEvent (enterFrame) { if (_root.ground.hitTest(this._x, this._y - 19, true)) { this._y = this._y + vel_y; vel_y = vel_y / -1; } } onClipEvent (enterFrame) { if (this.hitTest(_root.door)) { _root.nextFrame(); } }
Instance of Symbol 55 MovieClip "player" in Frame 37
onClipEvent (load) { moveSpeed = 5; } onClipEvent (enterFrame) { if (Key.isDown(39)) { this._x = this._x + moveSpeed; } else if (Key.isDown(38)) { this._y = this._y - 0; } else if (Key.isDown(40) && (!fall)) { this._y = this._y + 0; } else if (Key.isDown(37)) { this._x = this._x - moveSpeed; } } onClipEvent (enterFrame) { if (Key.isDown(32) && (!jumping)) { vel_y = 25; jumping = true; } if (jumping == true) { vel_y = vel_y - 1; if (vel_y <= -7) { vel_y = -7; } this._y = this._y - vel_y; } if (_root.ground.hitTest(this._x, this._y + 35, true)) { vel_y = 0; jumping = false; } } onClipEvent (enterFrame) { this._y = this._y + 8; if (_root.ground.hitTest(this._x, this._y + 1, true)) { this._y = this._y - 8; } } onClipEvent (enterFrame) { if (_root.ground.hitTest(this._x + 19, this._y - 5, true)) { this._x = this._x - moveSpeed; } } onClipEvent (enterFrame) { if (_root.ground.hitTest(this._x - 19, this._y - 5, true)) { this._x = this._x + moveSpeed; } } onClipEvent (enterFrame) { if (_root.ground.hitTest(this._x, this._y - 19, true)) { this._y = this._y + vel_y; vel_y = vel_y / -1; } } onClipEvent (enterFrame) { if (this.hitTest(_root.door)) { _root.nextFrame(); } }
Instance of Symbol 55 MovieClip "player" in Frame 39
onClipEvent (load) { moveSpeed = 5; } onClipEvent (enterFrame) { if (Key.isDown(39)) { this._x = this._x + moveSpeed; } else if (Key.isDown(38)) { this._y = this._y - 0; } else if (Key.isDown(40) && (!fall)) { this._y = this._y + 0; } else if (Key.isDown(37)) { this._x = this._x - moveSpeed; } } onClipEvent (enterFrame) { if (Key.isDown(32) && (!jumping)) { vel_y = 45; jumping = true; } if (jumping == true) { vel_y = vel_y - 1; if (vel_y <= -7) { vel_y = -7; } this._y = this._y - vel_y; } if (_root.ground.hitTest(this._x, this._y + 35, true)) { vel_y = 0; jumping = false; } } onClipEvent (enterFrame) { this._y = this._y + 8; if (_root.ground.hitTest(this._x, this._y + 1, true)) { this._y = this._y - 8; } } onClipEvent (enterFrame) { if (_root.ground.hitTest(this._x + 19, this._y - 5, true)) { this._x = this._x - moveSpeed; } } onClipEvent (enterFrame) { if (_root.ground.hitTest(this._x - 19, this._y - 5, true)) { this._x = this._x + moveSpeed; } } onClipEvent (enterFrame) { if (_root.ground.hitTest(this._x, this._y - 19, true)) { this._y = this._y + vel_y; vel_y = vel_y / -1; } } onClipEvent (enterFrame) { if (this.hitTest(_root.door)) { _root.nextFrame(); } }
Instance of Symbol 55 MovieClip "player" in Frame 41
onClipEvent (load) { moveSpeed = 5; } onClipEvent (enterFrame) { if (Key.isDown(39)) { this._x = this._x + moveSpeed; } else if (Key.isDown(38)) { this._y = this._y - 0; } else if (Key.isDown(40) && (!fall)) { this._y = this._y + 0; } else if (Key.isDown(37)) { this._x = this._x - moveSpeed; } } onClipEvent (enterFrame) { if (Key.isDown(32) && (!jumping)) { vel_y = 25; jumping = true; } if (jumping == true) { vel_y = vel_y - 1; if (vel_y <= -7) { vel_y = -7; } this._y = this._y - vel_y; } if (_root.ground.hitTest(this._x, this._y + 35, true)) { vel_y = 0; jumping = false; } } onClipEvent (enterFrame) { this._y = this._y + 8; if (_root.ground.hitTest(this._x, this._y + 1, true)) { this._y = this._y - 8; } } onClipEvent (enterFrame) { if (_root.ground.hitTest(this._x + 19, this._y - 5, true)) { this._x = this._x - moveSpeed; } } onClipEvent (enterFrame) { if (_root.ground.hitTest(this._x - 19, this._y - 5, true)) { this._x = this._x + moveSpeed; } } onClipEvent (enterFrame) { if (_root.ground.hitTest(this._x, this._y - 19, true)) { this._y = this._y + vel_y; vel_y = vel_y / -1; } } onClipEvent (enterFrame) { if (this.hitTest(_root.door)) { _root.nextFrame(); } }
Frame 42
stop();
Symbol 39 Button
on (release) { getURL ("http://www.newgrounds.com", "_blank"); }
Symbol 48 Button
on (release) { startMovie(); }
Symbol 50 MovieClip Frame 1
function timerHandler() { if (!loadingComplete) { var _local4 = _root.getBytesLoaded() / _root.getBytesTotal(); bar._xscale = 100 * _local4; if (_local4 == 1) { loadingComplete = true; if (AUTO_PLAY) { startMovie(); } else { gotoAndStop ("loaded"); } return(undefined); } } dt = getTimer() - time; time = time + dt; frameAccum = frameAccum + dt; var _local3 = 0; while ((frameAccum >= FRAME_TIME) && (_local3 < MAX_FRAME_SKIP)) { advanceFrame(tankLogo, true, true); advanceFrame(loadingText, false, true); advanceFrame(barGfx, false, true); if (loadingComplete) { advanceFrame(this, false, false); } (frameAccum = frameAccum - FRAME_TIME); _local3++; } updateAfterEvent(); } function advanceFrame(clip, recurse, loop) { if (!clip) { return(undefined); } clip.stop(); if (clip._currentframe == clip._totalframes) { if (loop) { clip.gotoAndStop(1); } } else { clip.nextFrame(); } if (recurse) { for (childName in clip) { if (typeof(clip[childName]) == "movieclip") { advanceFrame(clip[childName], recurse, loop); } } } } function startMovie() { clearInterval(intervalId); _root.play(); } _root.stop(); stop(); var FRAME_TIME = 33.3333333333333; var AUTO_PLAY = false; var MAX_FRAME_SKIP = 5; var loadingComplete; var intervalId; var time; var frameAccum; loadingComplete = false; intervalId = setInterval(this, "timerHandler", FRAME_TIME / 2); frameAccum = 0; time = getTimer(); timerHandler();
Symbol 50 MovieClip Frame 2
stop();
Symbol 60 Button
on (release) { gotoAndStop (3); }
Symbol 70 Button
on (release) { nextFrame(); }
Symbol 101 Button
on (release) { gotoAndStop (25); }
Symbol 169 MovieClip Frame 313
_root.gotoAndStop("Scene 2", 1);

Library Items

Symbol 1 GraphicUsed by:50  Timeline
Symbol 2 GraphicUsed by:50
Symbol 3 GraphicUsed by:4 39
Symbol 4 MovieClipUses:3Used by:50
Symbol 5 GraphicUsed by:50
Symbol 6 GraphicUsed by:50
Symbol 7 GraphicUsed by:8
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Symbol 11 GraphicUsed by:12 13
Symbol 12 MovieClipUses:11Used by:38
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Symbol 14 GraphicUsed by:15
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Symbol 16 GraphicUsed by:20
Symbol 17 GraphicUsed by:20
Symbol 18 GraphicUsed by:19
Symbol 19 MovieClipUses:18Used by:20 23
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Symbol 22 GraphicUsed by:23
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Symbol 24 GraphicUsed by:27
Symbol 25 GraphicUsed by:27 30
Symbol 26 GraphicUsed by:27
Symbol 27 MovieClipUses:24 25 26Used by:31
Symbol 28 GraphicUsed by:30
Symbol 29 GraphicUsed by:30
Symbol 30 MovieClipUses:28 25 29Used by:31
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Symbol 32 GraphicUsed by:33
Symbol 33 MovieClipUses:32Used by:34
Symbol 34 MovieClipUses:20 23 31 33Used by:35
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Symbol 36 MovieClipUses:15 35Used by:38
Symbol 37 GraphicUsed by:38
Symbol 38 MovieClipUses:9 10 12 13 36 37Used by:50
Symbol 39 ButtonUses:3Used by:50
Symbol 40 GraphicUsed by:42
Symbol 41 GraphicUsed by:42
Symbol 42 MovieClipUses:40 41Used by:50
Symbol 43 GraphicUsed by:48
Symbol 44 GraphicUsed by:48
Symbol 45 GraphicUsed by:48
Symbol 46 GraphicUsed by:48
Symbol 47 GraphicUsed by:48
Symbol 48 ButtonUses:43 44 45 46 47Used by:50
Symbol 49 GraphicUsed by:50
Symbol 50 MovieClipUses:2 4 5 6 1 38 39 42 48 49Used by:Timeline
Symbol 51 GraphicUsed by:Timeline
Symbol 52 FontUsed by:53
Symbol 53 TextUses:52Used by:Timeline
Symbol 54 GraphicUsed by:55 70 101
Symbol 55 MovieClipUses:54Used by:70 101  Timeline
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Symbol 61 SoundUsed by:Timeline
Symbol 62 GraphicUsed by:Timeline
Symbol 63 GraphicUsed by:64
Symbol 64 MovieClipUses:63Used by:Timeline
Symbol 65 TextUses:56Used by:Timeline
Symbol 66 GraphicUsed by:67
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Symbol 68 GraphicUsed by:70 101
Symbol 69 GraphicUsed by:70 101
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Symbol 72 MovieClipUses:71Used by:Timeline
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Symbol 92 GraphicUsed by:Timeline
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Symbol 96 MovieClipUses:95Used by:Timeline
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Symbol 98 GraphicUsed by:99
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Symbol 100 TextUses:56Used by:Timeline
Symbol 101 ButtonUses:68 55 69 54Used by:Timeline
Symbol 102 GraphicUsed by:103
Symbol 103 MovieClipUses:102Used by:Timeline
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Symbol 105 GraphicUsed by:106
Symbol 106 MovieClipUses:105Used by:Timeline
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Symbol 109 MovieClipUses:108Used by:Timeline
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Symbol 111 GraphicUsed by:112 124
Symbol 112 MovieClipUses:111Used by:Timeline
Symbol 113 TextUses:56Used by:Timeline
Symbol 114 GraphicUsed by:Timeline
Symbol 115 GraphicUsed by:116
Symbol 116 MovieClipUses:115Used by:Timeline
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Symbol 118 GraphicUsed by:Timeline
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Symbol 122 MovieClipUses:121Used by:Timeline
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Symbol 124 MovieClipUses:111Used by:Timeline
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Symbol 126 MovieClipUses:108Used by:Timeline
Symbol 127 GraphicUsed by:Timeline
Symbol 128 GraphicUsed by:Timeline
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Symbol 130 GraphicUsed by:131
Symbol 131 MovieClipUses:130Used by:Timeline
Symbol 132 GraphicUsed by:Timeline
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Symbol 137 GraphicUsed by:169
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Symbol 139 EditableTextUses:135Used by:169
Symbol 140 GraphicUsed by:169
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Symbol 142 EditableTextUses:135Used by:169
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Symbol 151 EditableTextUses:135Used by:169
Symbol 152 GraphicUsed by:169
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Symbol 157 EditableTextUses:135Used by:169
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Symbol 160 EditableTextUses:135Used by:169
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Symbol 169 MovieClipUses:134 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168Used by:Timeline

Instance Names

"ground"Frame 3Symbol 64 MovieClip
"door"Frame 3Symbol 67 MovieClip
"player"Frame 3Symbol 55 MovieClip
"ground"Frame 5Symbol 72 MovieClip
"door"Frame 5Symbol 67 MovieClip
"player"Frame 5Symbol 55 MovieClip
"ground"Frame 7Symbol 75 MovieClip
"door"Frame 7Symbol 67 MovieClip
"player"Frame 7Symbol 55 MovieClip
"ground"Frame 9Symbol 78 MovieClip
"door"Frame 9Symbol 67 MovieClip
"player"Frame 9Symbol 55 MovieClip
"ground"Frame 11Symbol 81 MovieClip
"door"Frame 11Symbol 67 MovieClip
"player"Frame 11Symbol 55 MovieClip
"ground"Frame 13Symbol 84 MovieClip
"door"Frame 13Symbol 67 MovieClip
"player"Frame 13Symbol 55 MovieClip
"ground"Frame 15Symbol 87 MovieClip
"door"Frame 15Symbol 67 MovieClip
"player"Frame 15Symbol 55 MovieClip
"door"Frame 17Symbol 67 MovieClip
"ground"Frame 17Symbol 91 MovieClip
"player"Frame 17Symbol 55 MovieClip
"ground"Frame 19Symbol 96 MovieClip
"door"Frame 19Symbol 67 MovieClip
"door2"Frame 19Symbol 67 MovieClip
"player"Frame 19Symbol 55 MovieClip
"ground"Frame 21Symbol 99 MovieClip
"door"Frame 21Symbol 67 MovieClip
"player"Frame 21Symbol 55 MovieClip
"ground"Frame 23Symbol 103 MovieClip
"door"Frame 23Symbol 67 MovieClip
"player"Frame 23Symbol 55 MovieClip
"ground"Frame 25Symbol 106 MovieClip
"door"Frame 25Symbol 67 MovieClip
"player"Frame 25Symbol 55 MovieClip
"ground"Frame 27Symbol 109 MovieClip
"door"Frame 27Symbol 67 MovieClip
"player"Frame 27Symbol 55 MovieClip
"ground"Frame 29Symbol 112 MovieClip
"door"Frame 29Symbol 67 MovieClip
"player"Frame 29Symbol 55 MovieClip
"ground"Frame 31Symbol 116 MovieClip
"player"Frame 31Symbol 55 MovieClip
"door"Frame 31Symbol 67 MovieClip
"ground"Frame 33Symbol 119 MovieClip
"door"Frame 33Symbol 67 MovieClip
"player"Frame 33Symbol 55 MovieClip
"ground"Frame 35Symbol 122 MovieClip
"door"Frame 35Symbol 67 MovieClip
"player"Frame 35Symbol 55 MovieClip
"ground"Frame 37Symbol 124 MovieClip
"door"Frame 37Symbol 67 MovieClip
"player"Frame 37Symbol 55 MovieClip
"ground"Frame 39Symbol 126 MovieClip
"player"Frame 39Symbol 55 MovieClip
"door"Frame 39Symbol 67 MovieClip
"ground"Frame 41Symbol 131 MovieClip
"door"Frame 41Symbol 67 MovieClip
"player"Frame 41Symbol 55 MovieClip
"bar"Symbol 50 MovieClip Frame 1Symbol 4 MovieClip
"tankLogo"Symbol 50 MovieClip Frame 1Symbol 38 MovieClip
"loadingText"Symbol 50 MovieClip Frame 1Symbol 42 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
Protect (24)Timeline Frame 131 bytes "..$1$mN$LRxZ53v8voArskgY3.Dxi1."

Labels

"loaded"Symbol 50 MovieClip Frame 2




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Created: 19/4 -2019 06:29:05 Last modified: 19/4 -2019 06:29:05 Server time: 09/05 -2024 21:40:48