STORY LOOP FURRY PORN GAMES C SERVICES [?] [R] RND POPULAR | Archived flashes: 228114 |
/disc/ · /res/ — /show/ · /fap/ · /gg/ · /swf/ | P0001 · P2561 · P5121 |
This is the info page for Flash #56559 |
The Adventures Of Smiley! P |
That's Me |
PLAY |
Level 01: Movement Tutorial Welcome to "The Adventures Of Smiley", a platform game featuring Smiley. Press the left and right arrows to move. Press the space bar to jump. Reach the door to proceed to the next level. |
Level 02: Jump You're not that bad at this. Can you beat this? |
Level 03: Stairs Simple. Try it and see if you can beat it. |
Level 04: Pointless Spikes Jump on the sticks poking up from the ground to reach the door and proceed to the next level. |
Level 05: Tower In The Middle This is too simple. This should be level 1. |
Level 06: Simple Maze This is a really simple level. It's too easy! |
Level 07: Too Easy Just like I said in the title. |
Level 08: Darkness Can you see in the dark? Can you see yourself? |
START |
Level 09: Choose Pick one path for your future level. Well, next level. |
Level 10: Bumps You have chosen the right path. |
Level 11: Symmetry You have taken the left path. |
Level 12: Shrink Professor Nick, the dumb, has shrunk you. Go go go! |
Level 13: Super Maze Oh no! Nick the dumb professor will not bring you back to full size. Guess you must live like this forever. |
Level 14: An Excuse For A Maze Lets see if you can make it through this level or read this text. Mwa ha ha ha! |
Level 15: Deja Vu Doesn't it feel like you did this level already, twice! But oh well. I don't care. Just do this simple level, IN DARKNESS! The hint is you did this before, twice, in case if you weren't paying attention. |
Level 16: Darkness Again Boo! It's too dark for you to see. |
Level 17: Darkness Repeat BOOM! Professor Nick the dumb has sent you to a past level with total darkness. But this time, you start at the end. That's all the hints I can give. |
Level 18: Darkness With The F Minus This level, which is in darkness, make a picture. The picture is a two giant "Fs" and my advice or hint to you is you did this level before. This may be a little dificult because you can't see. |
Level 19: Pitch Darkness A level with much trouble to not see. You don't know where you are and you don't know where the door is. You get one hint though, "Northwest." Use the hint well. I know I did. Oh, by the way, where you see the circle is another clue, if you don't know what northwest is. |
Level 20: An Adventure In Darkness Level 20 already! Wow, you're doing this pretty quickly. See if you can beat this hard level. Yay! If you are playing the preview version, this is the last and final level. The real version of the game has a lot more levels for you to play. There are 99 levels to be exact. |
<p align="justify"><font face="Snowdrift" size="16" color="#000000" letterSpacing="0.000000" kerning="1"><b>You beated the first 20 levels. Also known as the preview levels. Now lets get busy for the rest of the levels. There are a total of 99 levels and you got 79 to go. Yay! </b></font></p><p align="justify"></p><p align="justify"><font face="Snowdrift" size="16" color="#000000" letterSpacing="0.000000" kerning="1"><b>This message will end in:</b></font></p> |
<p align="justify"><font face="Snowdrift" size="16" color="#000000" letterSpacing="0.000000" kerning="1"><b>You beated the first 20 levels. Also known as the preview levels. Now lets get busy for the rest of the levels. There are a total of 99 levels and you got 79 to go. Yay! </b></font></p><p align="justify"></p><p align="justify"><font face="Snowdrift" size="16" color="#000000" letterSpacing="0.000000" kerning="1"><b>This message will end in:</b></font></p> |
<p align="justify"><font face="Snowdrift" size="16" color="#000000" letterSpacing="0.000000" kerning="1"><b>You beated the first 20 levels. Also known as the preview levels. Now lets get busy for the rest of the levels. There are a total of 99 levels and you got 79 to go. Yay! </b></font></p><p align="justify"></p><p align="justify"><font face="Snowdrift" size="16" color="#000000" letterSpacing="0.000000" kerning="1"><b>This message will end in:</b></font></p> |
<p align="justify"><font face="Snowdrift" size="16" color="#000000" letterSpacing="0.000000" kerning="1"><b>You beated the first 20 levels. Also known as the preview levels. Now lets get busy for the rest of the levels. There are a total of 99 levels and you got 79 to go. Yay! </b></font></p><p align="justify"></p><p align="justify"><font face="Snowdrift" size="16" color="#000000" letterSpacing="0.000000" kerning="1"><b>This message will end in:</b></font></p> |
<p align="justify"><font face="Snowdrift" size="16" color="#000000" letterSpacing="0.000000" kerning="1"><b>You beated the first 20 levels. Also known as the preview levels. Now lets get busy for the rest of the levels. There are a total of 99 levels and you got 79 to go. Yay! </b></font></p><p align="justify"></p><p align="justify"><font face="Snowdrift" size="16" color="#000000" letterSpacing="0.000000" kerning="1"><b>This message will end in:</b></font></p> |
<p align="justify"><font face="Snowdrift" size="16" color="#000000" letterSpacing="0.000000" kerning="1"><b>You beated the first 20 levels. Also known as the preview levels. Now lets get busy for the rest of the levels. There are a total of 99 levels and you got 79 to go. Yay! </b></font></p><p align="justify"></p><p align="justify"><font face="Snowdrift" size="16" color="#000000" letterSpacing="0.000000" kerning="1"><b>This message will end in:</b></font></p> |
<p align="justify"><font face="Snowdrift" size="16" color="#000000" letterSpacing="0.000000" kerning="1"><b>You beated the first 20 levels. Also known as the preview levels. Now lets get busy for the rest of the levels. There are a total of 99 levels and you got 79 to go. Yay! </b></font></p><p align="justify"></p><p align="justify"><font face="Snowdrift" size="16" color="#000000" letterSpacing="0.000000" kerning="1"><b>This message will end in:</b></font></p> |
<p align="justify"><font face="Snowdrift" size="16" color="#000000" letterSpacing="0.000000" kerning="1"><b>You beated the first 20 levels. Also known as the preview levels. Now lets get busy for the rest of the levels. There are a total of 99 levels and you got 79 to go. Yay! </b></font></p><p align="justify"></p><p align="justify"><font face="Snowdrift" size="16" color="#000000" letterSpacing="0.000000" kerning="1"><b>This message will end in:</b></font></p> |
<p align="justify"><font face="Snowdrift" size="16" color="#000000" letterSpacing="0.000000" kerning="1"><b>You beated the first 20 levels. Also known as the preview levels. Now lets get busy for the rest of the levels. There are a total of 99 levels and you got 79 to go. Yay! </b></font></p><p align="justify"></p><p align="justify"><font face="Snowdrift" size="16" color="#000000" letterSpacing="0.000000" kerning="1"><b>This message will end in:</b></font></p> |
<p align="justify"><font face="Snowdrift" size="16" color="#000000" letterSpacing="0.000000" kerning="1"><b>You beated the first 20 levels. Also known as the preview levels. Now lets get busy for the rest of the levels. There are a total of 99 levels and you got 79 to go. Yay! </b></font></p><p align="justify"></p><p align="justify"><font face="Snowdrift" size="16" color="#000000" letterSpacing="0.000000" kerning="1"><b>This message will end in:</b></font></p> |
<p align="justify"><font face="Snowdrift" size="16" color="#000000" letterSpacing="0.000000" kerning="1"><b>You beated the first 20 levels. Also known as the preview levels. Now lets get busy for the rest of the levels. There are a total of 99 levels and you got 79 to go. Yay! </b></font></p><p align="justify"></p><p align="justify"><font face="Snowdrift" size="16" color="#000000" letterSpacing="0.000000" kerning="1"><b>This message will end in:</b></font></p> |
<p align="justify"><font face="Snowdrift" size="16" color="#000000" letterSpacing="0.000000" kerning="1"><b>You beated the first 20 levels. Also known as the preview levels. Now lets get busy for the rest of the levels. There are a total of 99 levels and you got 79 to go. Yay! </b></font></p><p align="justify"></p><p align="justify"><font face="Snowdrift" size="16" color="#000000" letterSpacing="0.000000" kerning="1"><b>This message will end in:</b></font></p> |
ActionScript [AS1/AS2]
Frame 2stop();Instance of Symbol 55 MovieClip "player" in Frame 3onClipEvent (load) { moveSpeed = 5; } onClipEvent (enterFrame) { if (Key.isDown(39)) { this._x = this._x + moveSpeed; } else if (Key.isDown(38)) { this._y = this._y - 0; } else if (Key.isDown(40) && (!fall)) { this._y = this._y + 0; } else if (Key.isDown(37)) { this._x = this._x - moveSpeed; } } onClipEvent (enterFrame) { if (Key.isDown(32) && (!jumping)) { vel_y = 24; jumping = true; } if (jumping == true) { vel_y = vel_y - 1; if (vel_y <= -7) { vel_y = -7; } this._y = this._y - vel_y; } if (_root.ground.hitTest(this._x, this._y + 35, true)) { vel_y = 0; jumping = false; } } onClipEvent (enterFrame) { this._y = this._y + 8; if (_root.ground.hitTest(this._x, this._y + 1, true)) { this._y = this._y - 8; } } onClipEvent (enterFrame) { if (_root.ground.hitTest(this._x + 42, this._y - 5, true)) { this._x = this._x - moveSpeed; } } onClipEvent (enterFrame) { if (_root.ground.hitTest(this._x - 42, this._y - 5, true)) { this._x = this._x + moveSpeed; } } onClipEvent (enterFrame) { if (_root.ground.hitTest(this._x, this._y - 42, true)) { this._y = this._y + vel_y; vel_y = vel_y / -1; } } onClipEvent (enterFrame) { if (this.hitTest(_root.door)) { _root.nextFrame(); } }Instance of Symbol 55 MovieClip "player" in Frame 5onClipEvent (load) { moveSpeed = 5; } onClipEvent (enterFrame) { if (Key.isDown(39)) { this._x = this._x + moveSpeed; } else if (Key.isDown(38)) { this._y = this._y - 0; } else if (Key.isDown(40) && (!fall)) { this._y = this._y + 0; } else if (Key.isDown(37)) { this._x = this._x - moveSpeed; } } onClipEvent (enterFrame) { if (Key.isDown(32) && (!jumping)) { vel_y = 24; jumping = true; } if (jumping == true) { vel_y = vel_y - 1; if (vel_y <= -7) { vel_y = -7; } this._y = this._y - vel_y; } if (_root.ground.hitTest(this._x, this._y + 35, true)) { vel_y = 0; jumping = false; } } onClipEvent (enterFrame) { this._y = this._y + 8; if (_root.ground.hitTest(this._x, this._y + 1, true)) { this._y = this._y - 8; } } onClipEvent (enterFrame) { if (_root.ground.hitTest(this._x + 42, this._y - 5, true)) { this._x = this._x - moveSpeed; } } onClipEvent (enterFrame) { if (_root.ground.hitTest(this._x - 42, this._y - 5, true)) { this._x = this._x + moveSpeed; } } onClipEvent (enterFrame) { if (_root.ground.hitTest(this._x, this._y - 42, true)) { this._y = this._y + vel_y; vel_y = vel_y / -1; } } onClipEvent (enterFrame) { if (this.hitTest(_root.door)) { _root.nextFrame(); } }Instance of Symbol 55 MovieClip "player" in Frame 7onClipEvent (load) { moveSpeed = 5; } onClipEvent (enterFrame) { if (Key.isDown(39)) { this._x = this._x + moveSpeed; } else if (Key.isDown(38)) { this._y = this._y - 0; } else if (Key.isDown(40) && (!fall)) { this._y = this._y + 0; } else if (Key.isDown(37)) { this._x = this._x - moveSpeed; } } onClipEvent (enterFrame) { if (Key.isDown(32) && (!jumping)) { vel_y = 24; jumping = true; } if (jumping == true) { vel_y = vel_y - 1; if (vel_y <= -7) { vel_y = -7; } this._y = this._y - vel_y; } if (_root.ground.hitTest(this._x, this._y + 35, true)) { vel_y = 0; jumping = false; } } onClipEvent (enterFrame) { this._y = this._y + 8; if (_root.ground.hitTest(this._x, this._y + 1, true)) { this._y = this._y - 8; } } onClipEvent (enterFrame) { if (_root.ground.hitTest(this._x + 42, this._y - 5, true)) { this._x = this._x - moveSpeed; } } onClipEvent (enterFrame) { if (_root.ground.hitTest(this._x - 42, this._y - 5, true)) { this._x = this._x + moveSpeed; } } onClipEvent (enterFrame) { if (_root.ground.hitTest(this._x, this._y - 42, true)) { this._y = this._y + vel_y; vel_y = vel_y / -1; } } onClipEvent (enterFrame) { if (this.hitTest(_root.door)) { _root.nextFrame(); } }Instance of Symbol 55 MovieClip "player" in Frame 9onClipEvent (load) { moveSpeed = 5; } onClipEvent (enterFrame) { if (Key.isDown(39)) { this._x = this._x + moveSpeed; } else if (Key.isDown(38)) { this._y = this._y - 0; } else if (Key.isDown(40) && (!fall)) { this._y = this._y + 0; } else if (Key.isDown(37)) { this._x = this._x - moveSpeed; } } onClipEvent (enterFrame) { if (Key.isDown(32) && (!jumping)) { vel_y = 24; jumping = true; } if (jumping == true) { vel_y = vel_y - 1; if (vel_y <= -7) { vel_y = -7; } this._y = this._y - vel_y; } if (_root.ground.hitTest(this._x, this._y + 35, true)) { vel_y = 0; jumping = false; } } onClipEvent (enterFrame) { this._y = this._y + 8; if (_root.ground.hitTest(this._x, this._y + 1, true)) { this._y = this._y - 8; } } onClipEvent (enterFrame) { if (_root.ground.hitTest(this._x + 42, this._y - 5, true)) { this._x = this._x - moveSpeed; } } onClipEvent (enterFrame) { if (_root.ground.hitTest(this._x - 42, this._y - 5, true)) { this._x = this._x + moveSpeed; } } onClipEvent (enterFrame) { if (_root.ground.hitTest(this._x, this._y - 42, true)) { this._y = this._y + vel_y; vel_y = vel_y / -1; } } onClipEvent (enterFrame) { if (this.hitTest(_root.door)) { _root.nextFrame(); } }Instance of Symbol 55 MovieClip "player" in Frame 11onClipEvent (load) { moveSpeed = 5; } onClipEvent (enterFrame) { if (Key.isDown(39)) { this._x = this._x + moveSpeed; } else if (Key.isDown(38)) { this._y = this._y - 0; } else if (Key.isDown(40) && (!fall)) { this._y = this._y + 0; } else if (Key.isDown(37)) { this._x = this._x - moveSpeed; } } onClipEvent (enterFrame) { if (Key.isDown(32) && (!jumping)) { vel_y = 24; jumping = true; } if (jumping == true) { vel_y = vel_y - 1; if (vel_y <= -7) { vel_y = -7; } this._y = this._y - vel_y; } if (_root.ground.hitTest(this._x, this._y + 35, true)) { vel_y = 0; jumping = false; } } onClipEvent (enterFrame) { this._y = this._y + 8; if (_root.ground.hitTest(this._x, this._y + 1, true)) { this._y = this._y - 8; } } onClipEvent (enterFrame) { if (_root.ground.hitTest(this._x + 42, this._y - 5, true)) { this._x = this._x - moveSpeed; } } onClipEvent (enterFrame) { if (_root.ground.hitTest(this._x - 42, this._y - 5, true)) { this._x = this._x + moveSpeed; } } onClipEvent (enterFrame) { if (_root.ground.hitTest(this._x, this._y - 42, true)) { this._y = this._y + vel_y; vel_y = vel_y / -1; } } onClipEvent (enterFrame) { if (this.hitTest(_root.door)) { _root.nextFrame(); } }Instance of Symbol 55 MovieClip "player" in Frame 13onClipEvent (load) { moveSpeed = 5; } onClipEvent (enterFrame) { if (Key.isDown(39)) { this._x = this._x + moveSpeed; } else if (Key.isDown(38)) { this._y = this._y - 0; } else if (Key.isDown(40) && (!fall)) { this._y = this._y + 0; } else if (Key.isDown(37)) { this._x = this._x - moveSpeed; } } onClipEvent (enterFrame) { if (Key.isDown(32) && (!jumping)) { vel_y = 24; jumping = true; } if (jumping == true) { vel_y = vel_y - 1; if (vel_y <= -7) { vel_y = -7; } this._y = this._y - vel_y; } if (_root.ground.hitTest(this._x, this._y + 35, true)) { vel_y = 0; jumping = false; } } onClipEvent (enterFrame) { this._y = this._y + 8; if (_root.ground.hitTest(this._x, this._y + 1, true)) { this._y = this._y - 8; } } onClipEvent (enterFrame) { if (_root.ground.hitTest(this._x + 42, this._y - 5, true)) { this._x = this._x - moveSpeed; } } onClipEvent (enterFrame) { if (_root.ground.hitTest(this._x - 42, this._y - 5, true)) { this._x = this._x + moveSpeed; } } onClipEvent (enterFrame) { if (_root.ground.hitTest(this._x, this._y - 42, true)) { this._y = this._y + vel_y; vel_y = vel_y / -1; } } onClipEvent (enterFrame) { if (this.hitTest(_root.door)) { _root.nextFrame(); } }Instance of Symbol 55 MovieClip "player" in Frame 15onClipEvent (load) { moveSpeed = 5; } onClipEvent (enterFrame) { if (Key.isDown(39)) { this._x = this._x + moveSpeed; } else if (Key.isDown(38)) { this._y = this._y - 0; } else if (Key.isDown(40) && (!fall)) { this._y = this._y + 0; } else if (Key.isDown(37)) { this._x = this._x - moveSpeed; } } onClipEvent (enterFrame) { if (Key.isDown(32) && (!jumping)) { vel_y = 24; jumping = true; } if (jumping == true) { vel_y = vel_y - 1; if (vel_y <= -7) { vel_y = -7; } this._y = this._y - vel_y; } if (_root.ground.hitTest(this._x, this._y + 35, true)) { vel_y = 0; jumping = false; } } onClipEvent (enterFrame) { this._y = this._y + 8; if (_root.ground.hitTest(this._x, this._y + 1, true)) { this._y = this._y - 8; } } onClipEvent (enterFrame) { if (_root.ground.hitTest(this._x + 42, this._y - 5, true)) { this._x = this._x - moveSpeed; } } onClipEvent (enterFrame) { if (_root.ground.hitTest(this._x - 42, this._y - 5, true)) { this._x = this._x + moveSpeed; } } onClipEvent (enterFrame) { if (_root.ground.hitTest(this._x, this._y - 42, true)) { this._y = this._y + vel_y; vel_y = vel_y / -1; } } onClipEvent (enterFrame) { if (this.hitTest(_root.door)) { _root.nextFrame(); } }Instance of Symbol 55 MovieClip "player" in Frame 17onClipEvent (load) { moveSpeed = 5; } onClipEvent (enterFrame) { if (Key.isDown(39)) { this._x = this._x + moveSpeed; } else if (Key.isDown(38)) { this._y = this._y - 0; } else if (Key.isDown(40) && (!fall)) { this._y = this._y + 0; } else if (Key.isDown(37)) { this._x = this._x - moveSpeed; } } onClipEvent (enterFrame) { if (Key.isDown(32) && (!jumping)) { vel_y = 24; jumping = true; } if (jumping == true) { vel_y = vel_y - 1; if (vel_y <= -7) { vel_y = -7; } this._y = this._y - vel_y; } if (_root.ground.hitTest(this._x, this._y + 35, true)) { vel_y = 0; jumping = false; } } onClipEvent (enterFrame) { this._y = this._y + 8; if (_root.ground.hitTest(this._x, this._y + 1, true)) { this._y = this._y - 8; } } onClipEvent (enterFrame) { if (_root.ground.hitTest(this._x + 42, this._y - 5, true)) { this._x = this._x - moveSpeed; } } onClipEvent (enterFrame) { if (_root.ground.hitTest(this._x - 42, this._y - 5, true)) { this._x = this._x + moveSpeed; } } onClipEvent (enterFrame) { if (_root.ground.hitTest(this._x, this._y - 42, true)) { this._y = this._y + vel_y; vel_y = vel_y / -1; } } onClipEvent (enterFrame) { if (this.hitTest(_root.door)) { _root.nextFrame(); } }Instance of Symbol 55 MovieClip "player" in Frame 19onClipEvent (load) { moveSpeed = 5; } onClipEvent (enterFrame) { if (Key.isDown(39)) { this._x = this._x + moveSpeed; } else if (Key.isDown(38)) { this._y = this._y - 0; } else if (Key.isDown(40) && (!fall)) { this._y = this._y + 0; } else if (Key.isDown(37)) { this._x = this._x - moveSpeed; } } onClipEvent (enterFrame) { if (Key.isDown(32) && (!jumping)) { vel_y = 24; jumping = true; } if (jumping == true) { vel_y = vel_y - 1; if (vel_y <= -7) { vel_y = -7; } this._y = this._y - vel_y; } if (_root.ground.hitTest(this._x, this._y + 35, true)) { vel_y = 0; jumping = false; } } onClipEvent (enterFrame) { this._y = this._y + 8; if (_root.ground.hitTest(this._x, this._y + 1, true)) { this._y = this._y - 8; } } onClipEvent (enterFrame) { if (_root.ground.hitTest(this._x + 42, this._y - 5, true)) { this._x = this._x - moveSpeed; } } onClipEvent (enterFrame) { if (_root.ground.hitTest(this._x - 42, this._y - 5, true)) { this._x = this._x + moveSpeed; } } onClipEvent (enterFrame) { if (_root.ground.hitTest(this._x, this._y - 42, true)) { this._y = this._y + vel_y; vel_y = vel_y / -1; } } onClipEvent (enterFrame) { if (this.hitTest(_root.door)) { _root.nextFrame(); } } onClipEvent (enterFrame) { if (this.hitTest(_root.door2)) { _root.gotoAndStop(22); } }Instance of Symbol 55 MovieClip "player" in Frame 21onClipEvent (load) { moveSpeed = 5; } onClipEvent (enterFrame) { if (Key.isDown(39)) { this._x = this._x + moveSpeed; } else if (Key.isDown(38)) { this._y = this._y - 0; } else if (Key.isDown(40) && (!fall)) { this._y = this._y + 0; } else if (Key.isDown(37)) { this._x = this._x - moveSpeed; } } onClipEvent (enterFrame) { if (Key.isDown(32) && (!jumping)) { vel_y = 24; jumping = true; } if (jumping == true) { vel_y = vel_y - 1; if (vel_y <= -7) { vel_y = -7; } this._y = this._y - vel_y; } if (_root.ground.hitTest(this._x, this._y + 35, true)) { vel_y = 0; jumping = false; } } onClipEvent (enterFrame) { this._y = this._y + 8; if (_root.ground.hitTest(this._x, this._y + 1, true)) { this._y = this._y - 8; } } onClipEvent (enterFrame) { if (_root.ground.hitTest(this._x + 42, this._y - 5, true)) { this._x = this._x - moveSpeed; } } onClipEvent (enterFrame) { if (_root.ground.hitTest(this._x - 42, this._y - 5, true)) { this._x = this._x + moveSpeed; } } onClipEvent (enterFrame) { if (_root.ground.hitTest(this._x, this._y - 42, true)) { this._y = this._y + vel_y; vel_y = vel_y / -1; } } onClipEvent (enterFrame) { if (this.hitTest(_root.door)) { _root.nextFrame(); } }Instance of Symbol 55 MovieClip "player" in Frame 23onClipEvent (load) { moveSpeed = 5; } onClipEvent (enterFrame) { if (Key.isDown(39)) { this._x = this._x + moveSpeed; } else if (Key.isDown(38)) { this._y = this._y - 0; } else if (Key.isDown(40) && (!fall)) { this._y = this._y + 0; } else if (Key.isDown(37)) { this._x = this._x - moveSpeed; } } onClipEvent (enterFrame) { if (Key.isDown(32) && (!jumping)) { vel_y = 24; jumping = true; } if (jumping == true) { vel_y = vel_y - 1; if (vel_y <= -7) { vel_y = -7; } this._y = this._y - vel_y; } if (_root.ground.hitTest(this._x, this._y + 35, true)) { vel_y = 0; jumping = false; } } onClipEvent (enterFrame) { this._y = this._y + 8; if (_root.ground.hitTest(this._x, this._y + 1, true)) { this._y = this._y - 8; } } onClipEvent (enterFrame) { if (_root.ground.hitTest(this._x + 42, this._y - 5, true)) { this._x = this._x - moveSpeed; } } onClipEvent (enterFrame) { if (_root.ground.hitTest(this._x - 42, this._y - 5, true)) { this._x = this._x + moveSpeed; } } onClipEvent (enterFrame) { if (_root.ground.hitTest(this._x, this._y - 42, true)) { this._y = this._y + vel_y; vel_y = vel_y / -1; } } onClipEvent (enterFrame) { if (this.hitTest(_root.door)) { _root.nextFrame(); } }Instance of Symbol 55 MovieClip "player" in Frame 25onClipEvent (load) { moveSpeed = 5; } onClipEvent (enterFrame) { if (Key.isDown(39)) { this._x = this._x + moveSpeed; } else if (Key.isDown(38)) { this._y = this._y - 0; } else if (Key.isDown(40) && (!fall)) { this._y = this._y + 0; } else if (Key.isDown(37)) { this._x = this._x - moveSpeed; } } onClipEvent (enterFrame) { if (Key.isDown(32) && (!jumping)) { vel_y = 24; jumping = true; } if (jumping == true) { vel_y = vel_y - 1; if (vel_y <= -7) { vel_y = -7; } this._y = this._y - vel_y; } if (_root.ground.hitTest(this._x, this._y + 35, true)) { vel_y = 0; jumping = false; } } onClipEvent (enterFrame) { this._y = this._y + 8; if (_root.ground.hitTest(this._x, this._y + 1, true)) { this._y = this._y - 8; } } onClipEvent (enterFrame) { if (_root.ground.hitTest(this._x + 19, this._y - 5, true)) { this._x = this._x - moveSpeed; } } onClipEvent (enterFrame) { if (_root.ground.hitTest(this._x - 19, this._y - 5, true)) { this._x = this._x + moveSpeed; } } onClipEvent (enterFrame) { if (_root.ground.hitTest(this._x, this._y - 19, true)) { this._y = this._y + vel_y; vel_y = vel_y / -1; } } onClipEvent (enterFrame) { if (this.hitTest(_root.door)) { _root.nextFrame(); } }Instance of Symbol 55 MovieClip "player" in Frame 27onClipEvent (load) { moveSpeed = 5; } onClipEvent (enterFrame) { if (Key.isDown(39)) { this._x = this._x + moveSpeed; } else if (Key.isDown(38)) { this._y = this._y - 0; } else if (Key.isDown(40) && (!fall)) { this._y = this._y + 0; } else if (Key.isDown(37)) { this._x = this._x - moveSpeed; } } onClipEvent (enterFrame) { if (Key.isDown(32) && (!jumping)) { vel_y = 24; jumping = true; } if (jumping == true) { vel_y = vel_y - 1; if (vel_y <= -7) { vel_y = -7; } this._y = this._y - vel_y; } if (_root.ground.hitTest(this._x, this._y + 35, true)) { vel_y = 0; jumping = false; } } onClipEvent (enterFrame) { this._y = this._y + 8; if (_root.ground.hitTest(this._x, this._y + 1, true)) { this._y = this._y - 8; } } onClipEvent (enterFrame) { if (_root.ground.hitTest(this._x + 19, this._y - 5, true)) { this._x = this._x - moveSpeed; } } onClipEvent (enterFrame) { if (_root.ground.hitTest(this._x - 19, this._y - 5, true)) { this._x = this._x + moveSpeed; } } onClipEvent (enterFrame) { if (_root.ground.hitTest(this._x, this._y - 19, true)) { this._y = this._y + vel_y; vel_y = vel_y / -1; } } onClipEvent (enterFrame) { if (this.hitTest(_root.door)) { _root.nextFrame(); } }Instance of Symbol 55 MovieClip "player" in Frame 29onClipEvent (load) { moveSpeed = 5; } onClipEvent (enterFrame) { if (Key.isDown(39)) { this._x = this._x + moveSpeed; } else if (Key.isDown(38)) { this._y = this._y - 0; } else if (Key.isDown(40) && (!fall)) { this._y = this._y + 0; } else if (Key.isDown(37)) { this._x = this._x - moveSpeed; } } onClipEvent (enterFrame) { if (Key.isDown(32) && (!jumping)) { vel_y = 20; jumping = true; } if (jumping == true) { vel_y = vel_y - 1; if (vel_y <= -7) { vel_y = -7; } this._y = this._y - vel_y; } if (_root.ground.hitTest(this._x, this._y + 35, true)) { vel_y = 0; jumping = false; } } onClipEvent (enterFrame) { this._y = this._y + 8; if (_root.ground.hitTest(this._x, this._y + 1, true)) { this._y = this._y - 8; } } onClipEvent (enterFrame) { if (_root.ground.hitTest(this._x + 19, this._y - 5, true)) { this._x = this._x - moveSpeed; } } onClipEvent (enterFrame) { if (_root.ground.hitTest(this._x - 19, this._y - 5, true)) { this._x = this._x + moveSpeed; } } onClipEvent (enterFrame) { if (_root.ground.hitTest(this._x, this._y - 19, true)) { this._y = this._y + vel_y; vel_y = vel_y / -1; } } onClipEvent (enterFrame) { if (this.hitTest(_root.door)) { _root.nextFrame(); } }Instance of Symbol 55 MovieClip "player" in Frame 31onClipEvent (load) { moveSpeed = 5; } onClipEvent (enterFrame) { if (Key.isDown(39)) { this._x = this._x + moveSpeed; } else if (Key.isDown(38)) { this._y = this._y - 0; } else if (Key.isDown(40) && (!fall)) { this._y = this._y + 0; } else if (Key.isDown(37)) { this._x = this._x - moveSpeed; } } onClipEvent (enterFrame) { if (Key.isDown(32) && (!jumping)) { vel_y = 20; jumping = true; } if (jumping == true) { vel_y = vel_y - 1; if (vel_y <= -7) { vel_y = -7; } this._y = this._y - vel_y; } if (_root.ground.hitTest(this._x, this._y + 35, true)) { vel_y = 0; jumping = false; } } onClipEvent (enterFrame) { this._y = this._y + 8; if (_root.ground.hitTest(this._x, this._y + 1, true)) { this._y = this._y - 8; } } onClipEvent (enterFrame) { if (_root.ground.hitTest(this._x + 19, this._y - 5, true)) { this._x = this._x - moveSpeed; } } onClipEvent (enterFrame) { if (_root.ground.hitTest(this._x - 19, this._y - 5, true)) { this._x = this._x + moveSpeed; } } onClipEvent (enterFrame) { if (_root.ground.hitTest(this._x, this._y - 19, true)) { this._y = this._y + vel_y; vel_y = vel_y / -1; } } onClipEvent (enterFrame) { if (this.hitTest(_root.door)) { _root.nextFrame(); } }Instance of Symbol 55 MovieClip "player" in Frame 33onClipEvent (load) { moveSpeed = 5; } onClipEvent (enterFrame) { if (Key.isDown(39)) { this._x = this._x + moveSpeed; } else if (Key.isDown(38)) { this._y = this._y - 0; } else if (Key.isDown(40) && (!fall)) { this._y = this._y + 0; } else if (Key.isDown(37)) { this._x = this._x - moveSpeed; } } onClipEvent (enterFrame) { if (Key.isDown(32) && (!jumping)) { vel_y = 25; jumping = true; } if (jumping == true) { vel_y = vel_y - 1; if (vel_y <= -7) { vel_y = -7; } this._y = this._y - vel_y; } if (_root.ground.hitTest(this._x, this._y + 35, true)) { vel_y = 0; jumping = false; } } onClipEvent (enterFrame) { this._y = this._y + 8; if (_root.ground.hitTest(this._x, this._y + 1, true)) { this._y = this._y - 8; } } onClipEvent (enterFrame) { if (_root.ground.hitTest(this._x + 19, this._y - 5, true)) { this._x = this._x - moveSpeed; } } onClipEvent (enterFrame) { if (_root.ground.hitTest(this._x - 19, this._y - 5, true)) { this._x = this._x + moveSpeed; } } onClipEvent (enterFrame) { if (_root.ground.hitTest(this._x, this._y - 19, true)) { this._y = this._y + vel_y; vel_y = vel_y / -1; } } onClipEvent (enterFrame) { if (this.hitTest(_root.door)) { _root.nextFrame(); } }Instance of Symbol 55 MovieClip "player" in Frame 35onClipEvent (load) { moveSpeed = 5; } onClipEvent (enterFrame) { if (Key.isDown(39)) { this._x = this._x + moveSpeed; } else if (Key.isDown(38)) { this._y = this._y - 0; } else if (Key.isDown(40) && (!fall)) { this._y = this._y + 0; } else if (Key.isDown(37)) { this._x = this._x - moveSpeed; } } onClipEvent (enterFrame) { if (Key.isDown(32) && (!jumping)) { vel_y = 25; jumping = true; } if (jumping == true) { vel_y = vel_y - 1; if (vel_y <= -7) { vel_y = -7; } this._y = this._y - vel_y; } if (_root.ground.hitTest(this._x, this._y + 35, true)) { vel_y = 0; jumping = false; } } onClipEvent (enterFrame) { this._y = this._y + 8; if (_root.ground.hitTest(this._x, this._y + 1, true)) { this._y = this._y - 8; } } onClipEvent (enterFrame) { if (_root.ground.hitTest(this._x + 19, this._y - 5, true)) { this._x = this._x - moveSpeed; } } onClipEvent (enterFrame) { if (_root.ground.hitTest(this._x - 19, this._y - 5, true)) { this._x = this._x + moveSpeed; } } onClipEvent (enterFrame) { if (_root.ground.hitTest(this._x, this._y - 19, true)) { this._y = this._y + vel_y; vel_y = vel_y / -1; } } onClipEvent (enterFrame) { if (this.hitTest(_root.door)) { _root.nextFrame(); } }Instance of Symbol 55 MovieClip "player" in Frame 37onClipEvent (load) { moveSpeed = 5; } onClipEvent (enterFrame) { if (Key.isDown(39)) { this._x = this._x + moveSpeed; } else if (Key.isDown(38)) { this._y = this._y - 0; } else if (Key.isDown(40) && (!fall)) { this._y = this._y + 0; } else if (Key.isDown(37)) { this._x = this._x - moveSpeed; } } onClipEvent (enterFrame) { if (Key.isDown(32) && (!jumping)) { vel_y = 25; jumping = true; } if (jumping == true) { vel_y = vel_y - 1; if (vel_y <= -7) { vel_y = -7; } this._y = this._y - vel_y; } if (_root.ground.hitTest(this._x, this._y + 35, true)) { vel_y = 0; jumping = false; } } onClipEvent (enterFrame) { this._y = this._y + 8; if (_root.ground.hitTest(this._x, this._y + 1, true)) { this._y = this._y - 8; } } onClipEvent (enterFrame) { if (_root.ground.hitTest(this._x + 19, this._y - 5, true)) { this._x = this._x - moveSpeed; } } onClipEvent (enterFrame) { if (_root.ground.hitTest(this._x - 19, this._y - 5, true)) { this._x = this._x + moveSpeed; } } onClipEvent (enterFrame) { if (_root.ground.hitTest(this._x, this._y - 19, true)) { this._y = this._y + vel_y; vel_y = vel_y / -1; } } onClipEvent (enterFrame) { if (this.hitTest(_root.door)) { _root.nextFrame(); } }Instance of Symbol 55 MovieClip "player" in Frame 39onClipEvent (load) { moveSpeed = 5; } onClipEvent (enterFrame) { if (Key.isDown(39)) { this._x = this._x + moveSpeed; } else if (Key.isDown(38)) { this._y = this._y - 0; } else if (Key.isDown(40) && (!fall)) { this._y = this._y + 0; } else if (Key.isDown(37)) { this._x = this._x - moveSpeed; } } onClipEvent (enterFrame) { if (Key.isDown(32) && (!jumping)) { vel_y = 45; jumping = true; } if (jumping == true) { vel_y = vel_y - 1; if (vel_y <= -7) { vel_y = -7; } this._y = this._y - vel_y; } if (_root.ground.hitTest(this._x, this._y + 35, true)) { vel_y = 0; jumping = false; } } onClipEvent (enterFrame) { this._y = this._y + 8; if (_root.ground.hitTest(this._x, this._y + 1, true)) { this._y = this._y - 8; } } onClipEvent (enterFrame) { if (_root.ground.hitTest(this._x + 19, this._y - 5, true)) { this._x = this._x - moveSpeed; } } onClipEvent (enterFrame) { if (_root.ground.hitTest(this._x - 19, this._y - 5, true)) { this._x = this._x + moveSpeed; } } onClipEvent (enterFrame) { if (_root.ground.hitTest(this._x, this._y - 19, true)) { this._y = this._y + vel_y; vel_y = vel_y / -1; } } onClipEvent (enterFrame) { if (this.hitTest(_root.door)) { _root.nextFrame(); } }Instance of Symbol 55 MovieClip "player" in Frame 41onClipEvent (load) { moveSpeed = 5; } onClipEvent (enterFrame) { if (Key.isDown(39)) { this._x = this._x + moveSpeed; } else if (Key.isDown(38)) { this._y = this._y - 0; } else if (Key.isDown(40) && (!fall)) { this._y = this._y + 0; } else if (Key.isDown(37)) { this._x = this._x - moveSpeed; } } onClipEvent (enterFrame) { if (Key.isDown(32) && (!jumping)) { vel_y = 25; jumping = true; } if (jumping == true) { vel_y = vel_y - 1; if (vel_y <= -7) { vel_y = -7; } this._y = this._y - vel_y; } if (_root.ground.hitTest(this._x, this._y + 35, true)) { vel_y = 0; jumping = false; } } onClipEvent (enterFrame) { this._y = this._y + 8; if (_root.ground.hitTest(this._x, this._y + 1, true)) { this._y = this._y - 8; } } onClipEvent (enterFrame) { if (_root.ground.hitTest(this._x + 19, this._y - 5, true)) { this._x = this._x - moveSpeed; } } onClipEvent (enterFrame) { if (_root.ground.hitTest(this._x - 19, this._y - 5, true)) { this._x = this._x + moveSpeed; } } onClipEvent (enterFrame) { if (_root.ground.hitTest(this._x, this._y - 19, true)) { this._y = this._y + vel_y; vel_y = vel_y / -1; } } onClipEvent (enterFrame) { if (this.hitTest(_root.door)) { _root.nextFrame(); } }Frame 42stop();Symbol 39 Buttonon (release) { getURL ("http://www.newgrounds.com", "_blank"); }Symbol 48 Buttonon (release) { startMovie(); }Symbol 50 MovieClip Frame 1function timerHandler() { if (!loadingComplete) { var _local4 = _root.getBytesLoaded() / _root.getBytesTotal(); bar._xscale = 100 * _local4; if (_local4 == 1) { loadingComplete = true; if (AUTO_PLAY) { startMovie(); } else { gotoAndStop ("loaded"); } return(undefined); } } dt = getTimer() - time; time = time + dt; frameAccum = frameAccum + dt; var _local3 = 0; while ((frameAccum >= FRAME_TIME) && (_local3 < MAX_FRAME_SKIP)) { advanceFrame(tankLogo, true, true); advanceFrame(loadingText, false, true); advanceFrame(barGfx, false, true); if (loadingComplete) { advanceFrame(this, false, false); } (frameAccum = frameAccum - FRAME_TIME); _local3++; } updateAfterEvent(); } function advanceFrame(clip, recurse, loop) { if (!clip) { return(undefined); } clip.stop(); if (clip._currentframe == clip._totalframes) { if (loop) { clip.gotoAndStop(1); } } else { clip.nextFrame(); } if (recurse) { for (childName in clip) { if (typeof(clip[childName]) == "movieclip") { advanceFrame(clip[childName], recurse, loop); } } } } function startMovie() { clearInterval(intervalId); _root.play(); } _root.stop(); stop(); var FRAME_TIME = 33.3333333333333; var AUTO_PLAY = false; var MAX_FRAME_SKIP = 5; var loadingComplete; var intervalId; var time; var frameAccum; loadingComplete = false; intervalId = setInterval(this, "timerHandler", FRAME_TIME / 2); frameAccum = 0; time = getTimer(); timerHandler();Symbol 50 MovieClip Frame 2stop();Symbol 60 Buttonon (release) { gotoAndStop (3); }Symbol 70 Buttonon (release) { nextFrame(); }Symbol 101 Buttonon (release) { gotoAndStop (25); }Symbol 169 MovieClip Frame 313_root.gotoAndStop("Scene 2", 1);
Library Items
Symbol 1 Graphic | Used by:50 Timeline | |
Symbol 2 Graphic | Used by:50 | |
Symbol 3 Graphic | Used by:4 39 | |
Symbol 4 MovieClip | Uses:3 | Used by:50 |
Symbol 5 Graphic | Used by:50 | |
Symbol 6 Graphic | Used by:50 | |
Symbol 7 Graphic | Used by:8 | |
Symbol 8 MovieClip | Uses:7 | Used by:9 |
Symbol 9 MovieClip | Uses:8 | Used by:38 |
Symbol 10 Graphic | Used by:38 | |
Symbol 11 Graphic | Used by:12 13 | |
Symbol 12 MovieClip | Uses:11 | Used by:38 |
Symbol 13 MovieClip | Uses:11 | Used by:38 |
Symbol 14 Graphic | Used by:15 | |
Symbol 15 MovieClip | Uses:14 | Used by:36 |
Symbol 16 Graphic | Used by:20 | |
Symbol 17 Graphic | Used by:20 | |
Symbol 18 Graphic | Used by:19 | |
Symbol 19 MovieClip | Uses:18 | Used by:20 23 |
Symbol 20 MovieClip | Uses:16 17 19 | Used by:34 |
Symbol 21 Graphic | Used by:23 | |
Symbol 22 Graphic | Used by:23 | |
Symbol 23 MovieClip | Uses:21 22 19 | Used by:34 |
Symbol 24 Graphic | Used by:27 | |
Symbol 25 Graphic | Used by:27 30 | |
Symbol 26 Graphic | Used by:27 | |
Symbol 27 MovieClip | Uses:24 25 26 | Used by:31 |
Symbol 28 Graphic | Used by:30 | |
Symbol 29 Graphic | Used by:30 | |
Symbol 30 MovieClip | Uses:28 25 29 | Used by:31 |
Symbol 31 MovieClip | Uses:27 30 | Used by:34 |
Symbol 32 Graphic | Used by:33 | |
Symbol 33 MovieClip | Uses:32 | Used by:34 |
Symbol 34 MovieClip | Uses:20 23 31 33 | Used by:35 |
Symbol 35 MovieClip | Uses:34 | Used by:36 |
Symbol 36 MovieClip | Uses:15 35 | Used by:38 |
Symbol 37 Graphic | Used by:38 | |
Symbol 38 MovieClip | Uses:9 10 12 13 36 37 | Used by:50 |
Symbol 39 Button | Uses:3 | Used by:50 |
Symbol 40 Graphic | Used by:42 | |
Symbol 41 Graphic | Used by:42 | |
Symbol 42 MovieClip | Uses:40 41 | Used by:50 |
Symbol 43 Graphic | Used by:48 | |
Symbol 44 Graphic | Used by:48 | |
Symbol 45 Graphic | Used by:48 | |
Symbol 46 Graphic | Used by:48 | |
Symbol 47 Graphic | Used by:48 | |
Symbol 48 Button | Uses:43 44 45 46 47 | Used by:50 |
Symbol 49 Graphic | Used by:50 | |
Symbol 50 MovieClip | Uses:2 4 5 6 1 38 39 42 48 49 | Used by:Timeline |
Symbol 51 Graphic | Used by:Timeline | |
Symbol 52 Font | Used by:53 | |
Symbol 53 Text | Uses:52 | Used by:Timeline |
Symbol 54 Graphic | Used by:55 70 101 | |
Symbol 55 MovieClip | Uses:54 | Used by:70 101 Timeline |
Symbol 56 Font | Used by:57 59 65 73 76 79 82 85 88 93 94 97 100 104 107 110 113 117 120 123 125 129 133 | |
Symbol 57 Text | Uses:56 | Used by:Timeline |
Symbol 58 Graphic | Used by:60 | |
Symbol 59 Text | Uses:56 | Used by:60 |
Symbol 60 Button | Uses:58 59 | Used by:Timeline |
Symbol 61 Sound | Used by:Timeline | |
Symbol 62 Graphic | Used by:Timeline | |
Symbol 63 Graphic | Used by:64 | |
Symbol 64 MovieClip | Uses:63 | Used by:Timeline |
Symbol 65 Text | Uses:56 | Used by:Timeline |
Symbol 66 Graphic | Used by:67 | |
Symbol 67 MovieClip | Uses:66 | Used by:Timeline |
Symbol 68 Graphic | Used by:70 101 | |
Symbol 69 Graphic | Used by:70 101 | |
Symbol 70 Button | Uses:68 55 69 54 | Used by:Timeline |
Symbol 71 Graphic | Used by:72 | |
Symbol 72 MovieClip | Uses:71 | Used by:Timeline |
Symbol 73 Text | Uses:56 | Used by:Timeline |
Symbol 74 Graphic | Used by:75 | |
Symbol 75 MovieClip | Uses:74 | Used by:Timeline |
Symbol 76 Text | Uses:56 | Used by:Timeline |
Symbol 77 Graphic | Used by:78 | |
Symbol 78 MovieClip | Uses:77 | Used by:Timeline |
Symbol 79 Text | Uses:56 | Used by:Timeline |
Symbol 80 Graphic | Used by:81 | |
Symbol 81 MovieClip | Uses:80 | Used by:Timeline |
Symbol 82 Text | Uses:56 | Used by:Timeline |
Symbol 83 Graphic | Used by:84 | |
Symbol 84 MovieClip | Uses:83 | Used by:Timeline |
Symbol 85 Text | Uses:56 | Used by:Timeline |
Symbol 86 Graphic | Used by:87 | |
Symbol 87 MovieClip | Uses:86 | Used by:Timeline |
Symbol 88 Text | Uses:56 | Used by:Timeline |
Symbol 89 Graphic | Used by:Timeline | |
Symbol 90 Graphic | Used by:91 | |
Symbol 91 MovieClip | Uses:90 | Used by:Timeline |
Symbol 92 Graphic | Used by:Timeline | |
Symbol 93 Text | Uses:56 | Used by:Timeline |
Symbol 94 Text | Uses:56 | Used by:Timeline |
Symbol 95 Graphic | Used by:96 | |
Symbol 96 MovieClip | Uses:95 | Used by:Timeline |
Symbol 97 Text | Uses:56 | Used by:Timeline |
Symbol 98 Graphic | Used by:99 | |
Symbol 99 MovieClip | Uses:98 | Used by:Timeline |
Symbol 100 Text | Uses:56 | Used by:Timeline |
Symbol 101 Button | Uses:68 55 69 54 | Used by:Timeline |
Symbol 102 Graphic | Used by:103 | |
Symbol 103 MovieClip | Uses:102 | Used by:Timeline |
Symbol 104 Text | Uses:56 | Used by:Timeline |
Symbol 105 Graphic | Used by:106 | |
Symbol 106 MovieClip | Uses:105 | Used by:Timeline |
Symbol 107 Text | Uses:56 | Used by:Timeline |
Symbol 108 Graphic | Used by:109 119 126 | |
Symbol 109 MovieClip | Uses:108 | Used by:Timeline |
Symbol 110 Text | Uses:56 | Used by:Timeline |
Symbol 111 Graphic | Used by:112 124 | |
Symbol 112 MovieClip | Uses:111 | Used by:Timeline |
Symbol 113 Text | Uses:56 | Used by:Timeline |
Symbol 114 Graphic | Used by:Timeline | |
Symbol 115 Graphic | Used by:116 | |
Symbol 116 MovieClip | Uses:115 | Used by:Timeline |
Symbol 117 Text | Uses:56 | Used by:Timeline |
Symbol 118 Graphic | Used by:Timeline | |
Symbol 119 MovieClip | Uses:108 | Used by:Timeline |
Symbol 120 Text | Uses:56 | Used by:Timeline |
Symbol 121 Graphic | Used by:122 | |
Symbol 122 MovieClip | Uses:121 | Used by:Timeline |
Symbol 123 Text | Uses:56 | Used by:Timeline |
Symbol 124 MovieClip | Uses:111 | Used by:Timeline |
Symbol 125 Text | Uses:56 | Used by:Timeline |
Symbol 126 MovieClip | Uses:108 | Used by:Timeline |
Symbol 127 Graphic | Used by:Timeline | |
Symbol 128 Graphic | Used by:Timeline | |
Symbol 129 Text | Uses:56 | Used by:Timeline |
Symbol 130 Graphic | Used by:131 | |
Symbol 131 MovieClip | Uses:130 | Used by:Timeline |
Symbol 132 Graphic | Used by:Timeline | |
Symbol 133 Text | Uses:56 | Used by:Timeline |
Symbol 134 Graphic | Used by:169 | |
Symbol 135 Font | Used by:136 139 142 145 148 151 154 157 160 163 166 168 | |
Symbol 136 EditableText | Uses:135 | Used by:169 |
Symbol 137 Graphic | Used by:169 | |
Symbol 138 ShapeTweening | Used by:169 | |
Symbol 139 EditableText | Uses:135 | Used by:169 |
Symbol 140 Graphic | Used by:169 | |
Symbol 141 ShapeTweening | Used by:169 | |
Symbol 142 EditableText | Uses:135 | Used by:169 |
Symbol 143 Graphic | Used by:169 | |
Symbol 144 ShapeTweening | Used by:169 | |
Symbol 145 EditableText | Uses:135 | Used by:169 |
Symbol 146 Graphic | Used by:169 | |
Symbol 147 ShapeTweening | Used by:169 | |
Symbol 148 EditableText | Uses:135 | Used by:169 |
Symbol 149 Graphic | Used by:169 | |
Symbol 150 ShapeTweening | Used by:169 | |
Symbol 151 EditableText | Uses:135 | Used by:169 |
Symbol 152 Graphic | Used by:169 | |
Symbol 153 ShapeTweening | Used by:169 | |
Symbol 154 EditableText | Uses:135 | Used by:169 |
Symbol 155 Graphic | Used by:169 | |
Symbol 156 ShapeTweening | Used by:169 | |
Symbol 157 EditableText | Uses:135 | Used by:169 |
Symbol 158 Graphic | Used by:169 | |
Symbol 159 ShapeTweening | Used by:169 | |
Symbol 160 EditableText | Uses:135 | Used by:169 |
Symbol 161 Graphic | Used by:169 | |
Symbol 162 ShapeTweening | Used by:169 | |
Symbol 163 EditableText | Uses:135 | Used by:169 |
Symbol 164 Graphic | Used by:169 | |
Symbol 165 ShapeTweening | Used by:169 | |
Symbol 166 EditableText | Uses:135 | Used by:169 |
Symbol 167 Graphic | Used by:169 | |
Symbol 168 EditableText | Uses:135 | Used by:169 |
Symbol 169 MovieClip | Uses:134 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 | Used by:Timeline |
Instance Names
"ground" | Frame 3 | Symbol 64 MovieClip |
"door" | Frame 3 | Symbol 67 MovieClip |
"player" | Frame 3 | Symbol 55 MovieClip |
"ground" | Frame 5 | Symbol 72 MovieClip |
"door" | Frame 5 | Symbol 67 MovieClip |
"player" | Frame 5 | Symbol 55 MovieClip |
"ground" | Frame 7 | Symbol 75 MovieClip |
"door" | Frame 7 | Symbol 67 MovieClip |
"player" | Frame 7 | Symbol 55 MovieClip |
"ground" | Frame 9 | Symbol 78 MovieClip |
"door" | Frame 9 | Symbol 67 MovieClip |
"player" | Frame 9 | Symbol 55 MovieClip |
"ground" | Frame 11 | Symbol 81 MovieClip |
"door" | Frame 11 | Symbol 67 MovieClip |
"player" | Frame 11 | Symbol 55 MovieClip |
"ground" | Frame 13 | Symbol 84 MovieClip |
"door" | Frame 13 | Symbol 67 MovieClip |
"player" | Frame 13 | Symbol 55 MovieClip |
"ground" | Frame 15 | Symbol 87 MovieClip |
"door" | Frame 15 | Symbol 67 MovieClip |
"player" | Frame 15 | Symbol 55 MovieClip |
"door" | Frame 17 | Symbol 67 MovieClip |
"ground" | Frame 17 | Symbol 91 MovieClip |
"player" | Frame 17 | Symbol 55 MovieClip |
"ground" | Frame 19 | Symbol 96 MovieClip |
"door" | Frame 19 | Symbol 67 MovieClip |
"door2" | Frame 19 | Symbol 67 MovieClip |
"player" | Frame 19 | Symbol 55 MovieClip |
"ground" | Frame 21 | Symbol 99 MovieClip |
"door" | Frame 21 | Symbol 67 MovieClip |
"player" | Frame 21 | Symbol 55 MovieClip |
"ground" | Frame 23 | Symbol 103 MovieClip |
"door" | Frame 23 | Symbol 67 MovieClip |
"player" | Frame 23 | Symbol 55 MovieClip |
"ground" | Frame 25 | Symbol 106 MovieClip |
"door" | Frame 25 | Symbol 67 MovieClip |
"player" | Frame 25 | Symbol 55 MovieClip |
"ground" | Frame 27 | Symbol 109 MovieClip |
"door" | Frame 27 | Symbol 67 MovieClip |
"player" | Frame 27 | Symbol 55 MovieClip |
"ground" | Frame 29 | Symbol 112 MovieClip |
"door" | Frame 29 | Symbol 67 MovieClip |
"player" | Frame 29 | Symbol 55 MovieClip |
"ground" | Frame 31 | Symbol 116 MovieClip |
"player" | Frame 31 | Symbol 55 MovieClip |
"door" | Frame 31 | Symbol 67 MovieClip |
"ground" | Frame 33 | Symbol 119 MovieClip |
"door" | Frame 33 | Symbol 67 MovieClip |
"player" | Frame 33 | Symbol 55 MovieClip |
"ground" | Frame 35 | Symbol 122 MovieClip |
"door" | Frame 35 | Symbol 67 MovieClip |
"player" | Frame 35 | Symbol 55 MovieClip |
"ground" | Frame 37 | Symbol 124 MovieClip |
"door" | Frame 37 | Symbol 67 MovieClip |
"player" | Frame 37 | Symbol 55 MovieClip |
"ground" | Frame 39 | Symbol 126 MovieClip |
"player" | Frame 39 | Symbol 55 MovieClip |
"door" | Frame 39 | Symbol 67 MovieClip |
"ground" | Frame 41 | Symbol 131 MovieClip |
"door" | Frame 41 | Symbol 67 MovieClip |
"player" | Frame 41 | Symbol 55 MovieClip |
"bar" | Symbol 50 MovieClip Frame 1 | Symbol 4 MovieClip |
"tankLogo" | Symbol 50 MovieClip Frame 1 | Symbol 38 MovieClip |
"loadingText" | Symbol 50 MovieClip Frame 1 | Symbol 42 MovieClip |
Special Tags
FileAttributes (69) | Timeline Frame 1 | Access local files only, Metadata not present, AS1/AS2. |
Protect (24) | Timeline Frame 1 | 31 bytes "..$1$mN$LRxZ53v8voArskgY3.Dxi1." |
Labels
"loaded" | Symbol 50 MovieClip Frame 2 |
|