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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/64878951?noj=FRM64878951-4DC" width="1" height="1"></div>

. - Mechanical Commando -..swf

This is the info page for
Flash #56647

(Click the ID number above for more basic data on this flash file.)


Text
Loading

www.kongregate.com

Play

f

f

h

h

s

S

R

R

G

G

M

M

Kills:

Kills:

armor

armor

100

100

000

//

000

X

Pour une meilleure
expérience de jeu,

<p align="center"><font face="Century Gothic" size="12" color="#a0b9de" letterSpacing="0.000000" kerning="0"><a href="http://get.adobe.com/fr/flashplayer/" target = "_blank"><b>Télécharger Flash Player 10!</b></a></font></p>

For a better game
experience,

<p align="center"><font face="Century Gothic" size="12" color="#a0b9de" letterSpacing="0.000000" kerning="0"><a href="http://www.adobe.com/go/getflash" target = "_blank"><b>Download Flash Player 10!</b></a></font></p>

<p align="center"><font face="Century Gothic" size="12" color="#a0b9de" letterSpacing="0.000000" kerning="0"><a href="http://www.mozilla-europe.org/fr/" target = "_blank"><b>Télécharger FireFox 3!</b></a></font></p>

For a better game
experience,

<p align="center"><font face="Century Gothic" size="12" color="#a0b9de" letterSpacing="0.000000" kerning="0"><a href="http://www.mozilla.com/en-US/firefox/all.html" target = "_blank"><b>Download FireFox 3!</b></a></font></p>

pause

pause

You need at least
Flash player 9 to play this game.

Vous avez besoin du logiciel
Flash player 9 pour jouer à ce jeu.

start mission

start mission

start mission

loading.

loading.

to shoot your mortar

or

to shoot your mortar

left click to fire your gun

left click to fire your gun

to move

use

or

to move

D

S

W

A

use

or

aim with the mouse

aim with the mouse

Ctrl

Spacebar

or

100

100

left click to fire your gun

left click to fire your gun

to move

use

to move

D

S

W

A

use

aim with the mouse

aim with the mouse

Ctrl

Spacebar

00:00:00

000

000

00:00:00

000

000

time:

kill:

damage:

time:

kill:

damage:

level 01

level 01

jungle hunt

jungle hunt

ONLY ON

Complete level 1

Complete level 2

Complete level 3

complete level 4

COLLECT 6
silver stars

complete level 5

level 02

level 02

thunder island

thunder island

level 03

level 03

armor factory

armor factory

level 04

level 04

sea facility

sea facility

jail complex

level 05

level 05

jail complex

survival

survival

weapons

weapons

weapons

weapons

weapons

weapons

weapons

back

back

back

back

back

back

back

X

e

n

i

g

h

c

a

l

skip

skip

skip

skip

SKIP

skip

skip

visual:
el gros

programming:
lachhh

music:
All musics are from
shockwave-sound.com

6th gear - Doug Boss
a diplomatic crisis - Bjorn A. Lynne
Slam Dunk -  Bjorn Lynne
Heroes Might -  Pierre Gerwig Langer
Sciophobia  - Pierre Gerwig Langer
Alices worst dream - Nery Bauer

credits

Credits

visual:
el gros

programming:
lachhh

music:
All musics are from
shockwave-sound.com

6th gear - Doug Boss
a diplomatic crisis - Bjorn A. Lynne
Slam Dunk -  Bjorn Lynne
Heroes Might -  Pierre Gerwig Langer
Sciophobia  - Pierre Gerwig Langer
Alices worst dream - Nery Bauer

www.berzerkstudio.com

Special Thanks:
chris  hughes
and all team of

special thanks:
chris  hughes
and all team of

sponsored by

sponsored byv

mechanical
commando

mechanical
commando

credits

credits

credits

credits

credits

sponsor link

sponsor link

sponsor link

sponsor link

sponsor link

survival

survival

Rocket Launcher

mortar

flame thrower

homing missile

Golden
Commando

3x

6x

3x

10x

all

Rocket Launcher

mortar

flame thrower

homing missile

Golden
Commando

primary
Sponsor
only

visual :
el gros

programming :
lachhh

music :
All musics are from
shockwave-sound.com

6th gear - Doug Boss
a diplomatic crisis - Bjorn A. Lynne
Slam Dunk -  Bjorn Lynne
Heroes Might -  Pierre Gerwig Langer
Sciophobia  - Pierre Gerwig Langer
Alices worst dream - Nery Bauer

Credits

visual :
el gros

Programming :
lachhh

Music :
all musics are from
shockwave-sound.com

6th gear - Doug Boss
a diplomatic crisis - Bjorn A. Lynne
Slam Dunk -  Bjorn Lynne
Heroes Might -  Pierre Gerwig Langer
Sciophobia  - Pierre Gerwig Langer
Alices worst dream - Nery Bauer

Special Thanks:
chris  hughes
and all team of

special thanks:
chris  hughes
and all team of

a game by

a game by

sponsored by

sponsored by

Rocket launcher

Rocket launcher

You have unlocked

You have unlocked

Mortar

Mortar

Flame thrower

Flame thrower

homing missile

homing missile

golden commando

golden commando

submit your score

submit your score

enter your codename:

insert name here

enter your codename:

insert name here

highscores

highscores

highscores

highscores

highscores

highscores

highscores

submit

submit

submit

submit

submit

submit

submit

submit

submit

you survived 999 waves

you survived 999 waves

you survived 999 waves

you survived 999 waves

Show
Lines
OFF

Show
Lines
ON

Load

SAVE

LINES
OFF

LINES
ON

asdasdgh
ghjj

Event
OFF

Events
ON

Show
Events
OFF

Show
Events
ON

Name:

FPS :

Current
Layer:

X:

Y:

Z:

G

G

hi! my name is ralf and i will be your air support and transport  for this mission.

M

M

So you're still alive ? You annoying little rat.  We captured your pilot ! If you want her back, come to me and i'll deal with myself !

00:00:00

00:00:00

000

000

000

000

TIME :

TIME :

Kills :

Kills :

Damage :

Damage :

R

R

02:00:00

02:00:00

Survive!

Survive!

f

f

victory

victory

h

h

s

S

game over

game over

Can Be dropped

Cannot Be dropped

Can WallKick

Cannot WallKick

ActionScript [AS3]

Section 1
//bodythuggunner03_29 (AllVisual_fla.bodythuggunner03_29) package AllVisual_fla { import flash.display.*; public dynamic class bodythuggunner03_29 extends MovieClip { public var upperbody:MovieClip; public function bodythuggunner03_29(){ super(); } } }//package AllVisual_fla
Section 2
//thugopbody_16 (AllVisual_fla.thugopbody_16) package AllVisual_fla { import flash.display.*; public dynamic class thugopbody_16 extends MovieClip { public var gun:MovieClip; public function thugopbody_16(){ super(); } } }//package AllVisual_fla
Section 3
//thugopbodycopy_23 (AllVisual_fla.thugopbodycopy_23) package AllVisual_fla { import flash.display.*; public dynamic class thugopbodycopy_23 extends MovieClip { public var gun:MovieClip; public function thugopbodycopy_23(){ super(); } } }//package AllVisual_fla
Section 4
//TextFieldFinder (BerzerkComponents.Multilingual.TextFieldFinder) package BerzerkComponents.Multilingual { import flash.events.*; import flash.display.*; import Multilingual.*; import flash.text.*; public class TextFieldFinder extends MovieClip { private var :String;// = "" private var :int;// = -1 private var :String; private static var  :Array = new Array(); public function TextFieldFinder(){ super(); addEventListener(Event.ADDED_TO_STAGE,  , false, 0, true); addEventListener(Event.REMOVED_FROM_STAGE, , false, 0, true); visible = false; } private function  (e:Event):void{ removeEventListener(Event.ADDED_TO_STAGE,  );  .push(this); } private function (e:Event):void{ removeEventListener(Event.REMOVED_FROM_STAGE, ); var i:int; while (i <  .length) { if ( [i] == this){  .splice(i, 1); return; }; i++; }; } public function get textId():String{ return (); } public function (s:String):void{ if (((( == null)) || ((s == null)))){ return; }; var textFormat:TextFormat = .getTextFormat(); textFormat.size = ; .text = s; .setTextFormat(textFormat); var size:int = ; while ((((.maxScrollV > 1)) && ((size > 8)))) { size--; textFormat.size = size; .setTextFormat(textFormat); }; } public function set textFieldName(text:String):void{  = text; (); } public function get ():TextField{ if (((( == null)) || ((parent == null)))){ return (null); }; return (TextField(parent.getChildByName())); } private function ():void{ var id:int; if ( != ""){ id = TextFactory.GetId(); if (id != -1){ (TextFactory.GetMsg(id)); }; } else { if ( != null){ id = TextFactory.FindIdFromMessage(.text); if (id != -1){ (TextFactory.GetMsg(id)); }; }; }; } public function set textId(textId:String):void{  = textId; (); } public function get textFieldName():String{ return (); } private function ():void{ if ( == null){ return; }; var textFormat:TextFormat = .getTextFormat();  = int(textFormat.size); } public static function Update():void{ var t:TextFieldFinder; var i:int; while (i <  .length) { t =  [i]; t.(); i++; }; } } }//package BerzerkComponents.Multilingual
Section 5
//KongregateEvent (com.kongregate.as3.client.events.KongregateEvent) package com.kongregate.as3.client.events { import flash.events.*; public class KongregateEvent extends Event { public static const COMPLETE:String = "component_api_available"; public function KongregateEvent(_arg1:String){ super(_arg1); } } }//package com.kongregate.as3.client.events
Section 6
//AbstractShadowService (com.kongregate.as3.client.services.AbstractShadowService) package com.kongregate.as3.client.services { import flash.events.*; public class AbstractShadowService extends EventDispatcher { protected function alert(_arg1:String, _arg2:String, _arg3="", _arg4:String=""):void{ trace(((((((("Kongregate API: " + _arg1) + ".") + _arg2) + "(") + _arg3) + ") ") + _arg4)); } } }//package com.kongregate.as3.client.services
Section 7
//HighScoreServiceShadow (com.kongregate.as3.client.services.HighScoreServiceShadow) package com.kongregate.as3.client.services { public class HighScoreServiceShadow extends AbstractShadowService implements IHighScoreServices { private var mode:String; public function HighScoreServiceShadow(){ mode = ""; } public function submit(_arg1:Number, _arg2:String=null):void{ alert("IHighScoreServices", "submit", arguments); } public function connect():Boolean{ alert("IKongregateServices", "connect"); return (true); } public function requestList(_arg1:Function):void{ alert("IHighScoreServices", "requestList", "", (("[Mode: " + mode) + "]")); _arg1({success:false}); } public function setMode(_arg1:String):void{ alert("IHighScoreServices", "setMode", arguments); this.mode = _arg1; } } }//package com.kongregate.as3.client.services
Section 8
//IHighScoreServices (com.kongregate.as3.client.services.IHighScoreServices) package com.kongregate.as3.client.services { public interface IHighScoreServices { function setMode(_arg1:String):void; function submit(_arg1:Number, _arg2:String=null):void; function requestList(_arg1:Function):void; } }//package com.kongregate.as3.client.services
Section 9
//IKongregateServices (com.kongregate.as3.client.services.IKongregateServices) package com.kongregate.as3.client.services { import flash.events.*; public interface IKongregateServices extends IEventDispatcher { function getPlayerInfo(_arg1:Function):void; function connect(_arg1:Number=-1):Boolean; } }//package com.kongregate.as3.client.services
Section 10
//IStatServices (com.kongregate.as3.client.services.IStatServices) package com.kongregate.as3.client.services { public interface IStatServices { function submitArray(_arg1:Array):void; function submit(_arg1:String, _arg2:Number):void; } }//package com.kongregate.as3.client.services
Section 11
//IUserServices (com.kongregate.as3.client.services.IUserServices) package com.kongregate.as3.client.services { public interface IUserServices { function getName():String; function getPlayerInfo(_arg1:Function):void; } }//package com.kongregate.as3.client.services
Section 12
//KongregateServiceShadow (com.kongregate.as3.client.services.KongregateServiceShadow) package com.kongregate.as3.client.services { public class KongregateServiceShadow extends AbstractShadowService implements IKongregateServices { public function getName():String{ alert("IKongregateServices", "getName"); return ("Guest"); } public function connect(_arg1:Number=-1):Boolean{ alert("IKongregateServices", "connect", arguments); return (true); } public function getPlayerInfo(_arg1:Function):void{ alert("IKongregateServices", "getPlayerInfo"); _arg1(new Object()); } } }//package com.kongregate.as3.client.services
Section 13
//StatServiceShadow (com.kongregate.as3.client.services.StatServiceShadow) package com.kongregate.as3.client.services { public class StatServiceShadow extends AbstractShadowService implements IStatServices { public function submitArray(_arg1:Array):void{ alert("IStatServices", "submitArray", arguments); } public function submit(_arg1:String, _arg2:Number):void{ alert("IStatServices", "submitStat", arguments); } } }//package com.kongregate.as3.client.services
Section 14
//UserServiceShadow (com.kongregate.as3.client.services.UserServiceShadow) package com.kongregate.as3.client.services { public class UserServiceShadow extends AbstractShadowService implements IUserServices { public function getName():String{ alert("UserService", "getName"); return ("Guest"); } public function getPlayerInfo(_arg1:Function):void{ alert("UserService", "getPlayerInfo"); _arg1({isGuest:true, name:"Guest", points:0, level:0, isMode:false, isAdmin:false, isDeveloper:false, avatarPath:"", chatAvatarPath:""}); } } }//package com.kongregate.as3.client.services
Section 15
//IAPIBootstrap (com.kongregate.as3.client.IAPIBootstrap) package com.kongregate.as3.client { import flash.events.*; import flash.display.*; public interface IAPIBootstrap { function init(_arg1:Event=null, _arg2:Stage=null):void; function hideLog():void; function showLog(_arg1:int=0):void; } }//package com.kongregate.as3.client
Section 16
//KongregateAPI (com.kongregate.as3.client.KongregateAPI) package com.kongregate.as3.client { import flash.events.*; import flash.display.*; import com.kongregate.as3.client.services.*; import flash.net.*; import flash.system.*; import flash.utils.*; import com.kongregate.as3.client.events.*; import flash.errors.*; public class KongregateAPI extends Sprite { private const VERSION:Number = 1; private var loader:Loader; private var  :ApplicationDomain; private static const CLASS_USER:String = "com.kongregate.as3.client.services.UserServices"; private static const CLASS_STATS:String = "com.kongregate.as3.client.services.StatServices"; private static const CLASS_SERVICES:String = "com.kongregate.as3.client.services.KongregateServices"; private static const CLASS_SCORES:String = "com.kongregate.as3.client.services.HighScoreServices"; private static const DEBUG_API_URL:String = "//Linuxpc/kongregate/public/flash/API_AS3.swf"; private static var  :Boolean; private static var  :IUserServices; private static var  :Boolean; private static var  :IKongregateServices; private static var  :IHighScoreServices; private static var  :KongregateAPI; private static var  :IStatServices; private static var  :IAPIBootstrap; public function KongregateAPI(){ if (  != null){ throw (new Error("Warning: KongregateAPI has been added to stage more than once or accessed improperly. Use getInstance() or a stage reference to access.")); };   = this; this.addEventListener(Event.ADDED_TO_STAGE, init, false, 0, true); } public function get ():Boolean{ return ( ); } public function get ():Boolean{ return ( ); } private function (_arg1:TimerEvent=null):void{ var _local2:KongregateEvent; var _local3:Boolean; _local2 = new KongregateEvent(KongregateEvent.COMPLETE); _local3 = this.dispatchEvent(_local2); } private function init(_arg1:Event):void{ var _local2:Object; var _local3:String; var _local4:URLRequest; var _local5:LoaderContext; this.removeEventListener(Event.ADDED_TO_STAGE, init);   = false;   = false; _local2 = LoaderInfo(root.loaderInfo).parameters; _local3 = _local2.api_path; if (_local3 == null){ trace("Alert: Kongregate API could not be loaded, due to local testing. API will load when the game is uploaded."); (); return; }; Security.allowDomain("*.kongregate.com"); Security.allowDomain("kongregatetrunk.com"); _local4 = new URLRequest(_local3); _local5 = new LoaderContext(false); _local5.applicationDomain = ApplicationDomain.currentDomain; _local5.securityDomain = SecurityDomain.currentDomain; loader = new Loader(); loader.contentLoaderInfo.addEventListener(Event.COMPLETE,  ); loader.addEventListener(IOErrorEvent.IO_ERROR,  ); loader.load(_local4, _local5); } public function get ():IAPIBootstrap{ return ( ); } private function  (_arg1:Event):void{ (); } public function get  ():IHighScoreServices{ return ( ); } private function  (_arg1:IOErrorEvent):void{ throw (new IOError(("API file not found. " + _arg1))); } public function get  ():IKongregateServices{ return ( ); } public function get stats():IStatServices{ return ( ); } private function ():void{ var _local1:Timer; trace(">>> Kongregate Shadow Services instantiated for local development..");   = new KongregateServiceShadow();   = new HighScoreServiceShadow();   = new StatServiceShadow();   = new UserServiceShadow(); _local1 = new Timer(200, 1); _local1.addEventListener(TimerEvent.TIMER_COMPLETE, ); _local1.start();   = true; } public function get ():IUserServices{ return ( ); } private function ():void{ var _local1:ApplicationDomain; var _local2:*; var _local3:*; var _local4:*; var _local5:*; _local1 = ApplicationDomain.currentDomain;   = IAPIBootstrap(loader.getChildAt(0)); this.addChild(loader); _local2 = _local1.getDefinition(CLASS_SERVICES); trace(_local2);   = _local2.getInstance(); _local3 = _local1.getDefinition(CLASS_SCORES);   = _local3.getInstance(); _local4 = _local1.getDefinition(CLASS_STATS);   = _local4.getInstance(); _local5 = _local1.getDefinition(CLASS_USER);   = _local5.getInstance();  .connect(VERSION);   = true;   = true; (); } public static function getInstance():KongregateAPI{ if (! ){ throw (new IllegalOperationError("You must add the Kongregate API component to the stage before attempting to access it.")); }; return ( ); } } }//package com.kongregate.as3.client
Section 17
//BERZERK_HINT_FF3 (CoreAS.Exported.BERZERK_HINT_FF3) package CoreAS.Exported { import flash.display.*; import NOTUSED.*; public dynamic class BERZERK_HINT_FF3 extends MovieClip { public var hint:BERZERK_HINT2; public function BERZERK_HINT_FF3(){ super(); addFrameScript(9, frame10, 20, frame21); } function frame10(){ stop(); } function frame21(){ stop(); } } }//package CoreAS.Exported
Section 18
//BERZERK_HINT_FP10 (CoreAS.Exported.BERZERK_HINT_FP10) package CoreAS.Exported { import flash.display.*; import NOTUSED.*; public dynamic class BERZERK_HINT_FP10 extends MovieClip { public var hint:BERZERK_HINT1; public function BERZERK_HINT_FP10(){ super(); addFrameScript(9, frame10, 20, frame21); } function frame10(){ stop(); } function frame21(){ stop(); } } }//package CoreAS.Exported
Section 19
//BERZERK_LOGO (CoreAS.Exported.BERZERK_LOGO) package CoreAS.Exported { import flash.display.*; public dynamic class BERZERK_LOGO extends MovieClip { } }//package CoreAS.Exported
Section 20
//BoutonX (CoreAS.Exported.BoutonX) package CoreAS.Exported { import Interfaces.Forms.*; public dynamic class BoutonX extends Button { public function BoutonX(){ super(); addFrameScript(6, frame7, 10, frame11, 16, frame17, 23, frame24); } function frame7(){ stop(); } function frame17(){ stop(); } function frame24(){ stop(); } function frame11(){ stop(); } } }//package CoreAS.Exported
Section 21
//FLASHNEEDED (CoreAS.Exported.FLASHNEEDED) package CoreAS.Exported { import flash.display.*; public dynamic class FLASHNEEDED extends MovieClip { public function FLASHNEEDED(){ super(); addFrameScript(14, frame15); } function frame15(){ stop(); } } }//package CoreAS.Exported
Section 22
//FlashPlayerButton (CoreAS.Exported.FlashPlayerButton) package CoreAS.Exported { import Interfaces.Forms.*; public dynamic class FlashPlayerButton extends Button { public function FlashPlayerButton(){ super(); addFrameScript(6, frame7, 14, frame15, 20, frame21, 27, frame28); } function frame15(){ stop(); } function frame7(){ stop(); } function frame21(){ stop(); } function frame28(){ stop(); } } }//package CoreAS.Exported
Section 23
//KONG_PRELOADER (CoreAS.Exported.KONG_PRELOADER) package CoreAS.Exported { import flash.display.*; public dynamic class KONG_PRELOADER extends MovieClip { public var linkBtn:kSymbol18copy; } }//package CoreAS.Exported
Section 24
//LACHHH_ENGINE_LOGO (CoreAS.Exported.LACHHH_ENGINE_LOGO) package CoreAS.Exported { import flash.events.*; import flash.display.*; import flash.geom.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.system.*; import flash.utils.*; import LachhhEngine.Exported.Sounds.*; import flash.ui.*; import flash.errors.*; import flash.accessibility.*; import flash.filters.*; public dynamic class LACHHH_ENGINE_LOGO extends MovieClip { public function LACHHH_ENGINE_LOGO(){ super(); addFrameScript(0, frame1, 23, frame24, 28, frame29, 33, frame34, 43, frame44, 50, frame51, 55, frame56, 59, frame60, 64, frame65, 67, frame68, 71, frame72, 75, frame76, 79, frame80, 83, frame84, 87, frame88, 94, frame95, 96, frame97, 99, frame100, 103, frame104, 105, frame106, 108, frame109, 114, frame115, 116, frame117, 119, frame120, 125, frame126, 127, frame128, 130, frame131, 134, frame135, 136, frame137, 139, frame140); } public function randomBop():Sound{ var r:Number; r = (Math.random() * 5); if (r < 1){ return (new Bop1()); }; if (r < 2){ return (new Bop2()); }; if (r < 3){ return (new Bop3()); }; if (r < 4){ return (new Bop4()); }; if (r < 5){ return (new Bop5()); }; return (Bop5()); } function frame65(){ Bop(); } function frame72(){ Bop(); } function frame76(){ Bop(); } function frame80(){ Bop(); } function frame84(){ Bop(); } function frame88(){ Bop(); } function frame95(){ Bop(); } function frame97(){ Bop(); } function frame106(){ Bop(); } function frame1(){ } function frame109(){ Bop(); } function frame24(){ Bop(); } function frame104(){ Bop(); } function frame29(){ Bop(); } function frame100(){ Bop(); } function frame117(){ Bop(); } function frame34(){ Bop(); } function frame115(){ Bop(); } function frame126(){ Bop(); } function frame120(){ Bop(); } function frame44(){ Bop(); } function frame128(){ Bop(); } public function Bop(){ var s:Sound; var sndT:SoundTransform; s = randomBop(); sndT = new SoundTransform(); sndT.volume = 0.75; s.play(0, 1, sndT); } function frame131(){ Bop(); } function frame51(){ Bop(); } function frame135(){ Bop(); } function frame56(){ Bop(); } function frame137(){ Bop(); } function frame140(){ Bop(); } function frame60(){ Bop(); } function frame68(){ Bop(); } } }//package CoreAS.Exported
Section 25
//AdLoader (CPMStar.AdLoader) package CPMStar { import flash.events.*; import flash.display.*; import flash.net.*; import flash.system.*; public class AdLoader extends Sprite { private var  :Loader; private var :String; public function AdLoader(\x01\x01\x02\x0E:String){ super(); this. = \x01\x01\x02\x0E; addEventListener(Event.ADDED, ); } private function  (event:Event):void{ dispatchEvent(event); } private function (event:Event):void{ removeEventListener(Event.ADDED, ); Security.allowDomain("server.cpmstar.com"); var cpmstarViewSWFUrl:String = "http://server.cpmstar.com/adviewas3.swf"; var container:DisplayObjectContainer = parent;  = new Loader();  .contentLoaderInfo.addEventListener(Event.INIT,  );  .contentLoaderInfo.addEventListener(Event.COMPLETE,  );  .load(new URLRequest(((cpmstarViewSWFUrl + "?contentspotid=") + ))); addChild( ); } } }//package CPMStar
Section 26
//FlashPlayerNeeded_15 (DebugVisual_fla.FlashPlayerNeeded_15) package DebugVisual_fla { import flash.events.*; import flash.display.*; import CoreAS.Exported.*; import flash.net.*; public dynamic class FlashPlayerNeeded_15 extends MovieClip { public var flash_mc:FlashPlayerButton; public function FlashPlayerNeeded_15(){ super(); addFrameScript(0, frame1); } function frame1(){ flash_mc.addEventListener(MouseEvent.CLICK, ); } public function (e:MouseEvent):void{ navigateToURL(new URLRequest("http://get.adobe.com/flashplayer/?promoid=DXLUJ"), "_blank"); } } }//package DebugVisual_fla
Section 27
//socledebade01 (DONOTUSE.socledebade01) package DONOTUSE { import flash.display.*; public dynamic class socledebade01 extends MovieClip { } }//package DONOTUSE
Section 28
//socledebade04 (DONOTUSE.socledebade04) package DONOTUSE { import flash.display.*; public dynamic class socledebade04 extends MovieClip { } }//package DONOTUSE
Section 29
//socledebade05 (DONOTUSE.socledebade05) package DONOTUSE { import flash.display.*; public dynamic class socledebade05 extends MovieClip { } }//package DONOTUSE
Section 30
//Button (Interfaces.Forms.Button) package Interfaces.Forms { import flash.events.*; import flash.display.*; public class Button extends MovieClip { private var :Boolean;// = true public function Button(){ super(); buttonMode = true; useHandCursor = true; Init(); } protected function Init():void{ addEventListener(MouseEvent.MOUSE_OVER, , false, 0, true); addEventListener(MouseEvent.MOUSE_OUT, , false, 0, true); addEventListener(MouseEvent.MOUSE_DOWN, , false, 0, true); mouseChildren = false; gotoUp(); } private function (e:MouseEvent):void{ if (!canGoto){ return; }; gotoAndPlay("over"); } public function get canGoto():Boolean{ return (); } public function set canGoto(b:Boolean):void{  = b; buttonMode = b; useHandCursor = b; } private function (e:MouseEvent):void{ if (!canGoto){ return; }; gotoAndPlay("down"); } public function Destroy():void{ removeEventListener(MouseEvent.MOUSE_OVER, ); removeEventListener(MouseEvent.MOUSE_OUT, ); removeEventListener(MouseEvent.MOUSE_DOWN, ); mouseChildren = false; } public function gotoUp():void{ gotoAndPlay("up"); } private function (e:MouseEvent):void{ if (!canGoto){ return; }; gotoAndPlay("out"); } } }//package Interfaces.Forms
Section 31
//BoutonX (Interfaces.Screens.Exported.BoutonX) package Interfaces.Screens.Exported { import Interfaces.Forms.*; public dynamic class BoutonX extends Button { public function BoutonX(){ super(); addFrameScript(6, frame7, 10, frame11, 16, frame17, 23, frame24); } function frame7(){ stop(); } function frame17(){ stop(); } function frame24(){ stop(); } function frame11(){ stop(); } } }//package Interfaces.Screens.Exported
Section 32
//BTNBACK (Interfaces.Screens.Exported.BTNBACK) package Interfaces.Screens.Exported { import Interfaces.Forms.*; import flash.utils.*; public dynamic class BTNBACK extends Button { public var __setPropDict:Dictionary; public var __id40_:MultilingualTextFieldFinder; public var __id41_:MultilingualTextFieldFinder; public var __id39_:MultilingualTextFieldFinder; public function BTNBACK(){ __setPropDict = new Dictionary(true); super(); addFrameScript(6, frame7, 14, frame15, 20, frame21, 27, frame28, 21, frame22, 22, frame23, 23, frame24, 24, frame25, 25, frame26, 26, frame27, 7, frame8, 8, frame9, 9, frame10, 10, frame11, 11, frame12, 12, frame13, 13, frame14, 0, frame1, 1, frame2, 2, frame3, 3, frame4, 4, frame5, 5, frame6, 15, frame16, 16, frame17, 17, frame18, 18, frame19, 19, frame20); } function (){ __id39_["componentInspectorSetting"] = true; //unresolved jump var _slot1 = e; __id39_.textFieldName = "AUTO_5"; __id39_.textId = "ID_AUTO_BACK_0"; __id39_["componentInspectorSetting"] = false; //unresolved jump var _slot1 = e; } function (){ __id39_["componentInspectorSetting"] = true; //unresolved jump var _slot1 = e; __id39_.textFieldName = "AUTO_2"; __id39_.textId = "ID_AUTO_BACK_0"; __id39_["componentInspectorSetting"] = false; //unresolved jump var _slot1 = e; } function frame14(){ if ((((__setPropDict[__id40_] == undefined)) || (!((((int(__setPropDict[__id40_]) >= 8)) && ((int(__setPropDict[__id40_]) <= 15))))))){ __setPropDict[__id40_] = currentFrame; (); }; if ((((__setPropDict[__id39_] == undefined)) || (!((((int(__setPropDict[__id39_]) >= 8)) && ((int(__setPropDict[__id39_]) <= 15))))))){ __setPropDict[__id39_] = currentFrame; (); }; } function frame18(){ if ((((__setPropDict[__id39_] == undefined)) || (!((((int(__setPropDict[__id39_]) >= 16)) && ((int(__setPropDict[__id39_]) <= 21))))))){ __setPropDict[__id39_] = currentFrame; (); }; } function frame12(){ if ((((__setPropDict[__id40_] == undefined)) || (!((((int(__setPropDict[__id40_]) >= 8)) && ((int(__setPropDict[__id40_]) <= 15))))))){ __setPropDict[__id40_] = currentFrame; (); }; if ((((__setPropDict[__id39_] == undefined)) || (!((((int(__setPropDict[__id39_]) >= 8)) && ((int(__setPropDict[__id39_]) <= 15))))))){ __setPropDict[__id39_] = currentFrame; (); }; } function frame15(){ if ((((__setPropDict[__id40_] == undefined)) || (!((((int(__setPropDict[__id40_]) >= 8)) && ((int(__setPropDict[__id40_]) <= 15))))))){ __setPropDict[__id40_] = currentFrame; (); }; if ((((__setPropDict[__id39_] == undefined)) || (!((((int(__setPropDict[__id39_]) >= 8)) && ((int(__setPropDict[__id39_]) <= 15))))))){ __setPropDict[__id39_] = currentFrame; (); }; stop(); } function frame25(){ if ((((__setPropDict[__id39_] == undefined)) || (!((((int(__setPropDict[__id39_]) >= 22)) && ((int(__setPropDict[__id39_]) <= 28))))))){ __setPropDict[__id39_] = currentFrame; (); }; if ((((__setPropDict[__id41_] == undefined)) || (!((((int(__setPropDict[__id41_]) >= 22)) && ((int(__setPropDict[__id41_]) <= 28))))))){ __setPropDict[__id41_] = currentFrame; (); }; } function frame7(){ if ((((__setPropDict[__id39_] == undefined)) || (!((((int(__setPropDict[__id39_]) >= 1)) && ((int(__setPropDict[__id39_]) <= 7))))))){ __setPropDict[__id39_] = currentFrame; (); }; if ((((__setPropDict[__id40_] == undefined)) || (!((((int(__setPropDict[__id40_]) >= 1)) && ((int(__setPropDict[__id40_]) <= 7))))))){ __setPropDict[__id40_] = currentFrame; (); }; stop(); } function (){ __id39_["componentInspectorSetting"] = true; //unresolved jump var _slot1 = e; __id39_.textFieldName = "AUTO_0"; __id39_.textId = "ID_AUTO_BACK_0"; __id39_["componentInspectorSetting"] = false; //unresolved jump var _slot1 = e; } function frame21(){ if ((((__setPropDict[__id39_] == undefined)) || (!((((int(__setPropDict[__id39_]) >= 16)) && ((int(__setPropDict[__id39_]) <= 21))))))){ __setPropDict[__id39_] = currentFrame; (); }; stop(); } function frame4(){ if ((((__setPropDict[__id39_] == undefined)) || (!((((int(__setPropDict[__id39_]) >= 1)) && ((int(__setPropDict[__id39_]) <= 7))))))){ __setPropDict[__id39_] = currentFrame; (); }; if ((((__setPropDict[__id40_] == undefined)) || (!((((int(__setPropDict[__id40_]) >= 1)) && ((int(__setPropDict[__id40_]) <= 7))))))){ __setPropDict[__id40_] = currentFrame; (); }; } function frame8(){ if ((((__setPropDict[__id40_] == undefined)) || (!((((int(__setPropDict[__id40_]) >= 8)) && ((int(__setPropDict[__id40_]) <= 15))))))){ __setPropDict[__id40_] = currentFrame; (); }; if ((((__setPropDict[__id39_] == undefined)) || (!((((int(__setPropDict[__id39_]) >= 8)) && ((int(__setPropDict[__id39_]) <= 15))))))){ __setPropDict[__id39_] = currentFrame; (); }; } function frame9(){ if ((((__setPropDict[__id40_] == undefined)) || (!((((int(__setPropDict[__id40_]) >= 8)) && ((int(__setPropDict[__id40_]) <= 15))))))){ __setPropDict[__id40_] = currentFrame; (); }; if ((((__setPropDict[__id39_] == undefined)) || (!((((int(__setPropDict[__id39_]) >= 8)) && ((int(__setPropDict[__id39_]) <= 15))))))){ __setPropDict[__id39_] = currentFrame; (); }; } function frame24(){ if ((((__setPropDict[__id39_] == undefined)) || (!((((int(__setPropDict[__id39_]) >= 22)) && ((int(__setPropDict[__id39_]) <= 28))))))){ __setPropDict[__id39_] = currentFrame; (); }; if ((((__setPropDict[__id41_] == undefined)) || (!((((int(__setPropDict[__id41_]) >= 22)) && ((int(__setPropDict[__id41_]) <= 28))))))){ __setPropDict[__id41_] = currentFrame; (); }; } function frame27(){ if ((((__setPropDict[__id39_] == undefined)) || (!((((int(__setPropDict[__id39_]) >= 22)) && ((int(__setPropDict[__id39_]) <= 28))))))){ __setPropDict[__id39_] = currentFrame; (); }; if ((((__setPropDict[__id41_] == undefined)) || (!((((int(__setPropDict[__id41_]) >= 22)) && ((int(__setPropDict[__id41_]) <= 28))))))){ __setPropDict[__id41_] = currentFrame; (); }; } function frame23(){ if ((((__setPropDict[__id39_] == undefined)) || (!((((int(__setPropDict[__id39_]) >= 22)) && ((int(__setPropDict[__id39_]) <= 28))))))){ __setPropDict[__id39_] = currentFrame; (); }; if ((((__setPropDict[__id41_] == undefined)) || (!((((int(__setPropDict[__id41_]) >= 22)) && ((int(__setPropDict[__id41_]) <= 28))))))){ __setPropDict[__id41_] = currentFrame; (); }; } function frame1(){ if ((((__setPropDict[__id39_] == undefined)) || (!((((int(__setPropDict[__id39_]) >= 1)) && ((int(__setPropDict[__id39_]) <= 7))))))){ __setPropDict[__id39_] = currentFrame; (); }; if ((((__setPropDict[__id40_] == undefined)) || (!((((int(__setPropDict[__id40_]) >= 1)) && ((int(__setPropDict[__id40_]) <= 7))))))){ __setPropDict[__id40_] = currentFrame; (); }; } function frame28(){ if ((((__setPropDict[__id39_] == undefined)) || (!((((int(__setPropDict[__id39_]) >= 22)) && ((int(__setPropDict[__id39_]) <= 28))))))){ __setPropDict[__id39_] = currentFrame; (); }; if ((((__setPropDict[__id41_] == undefined)) || (!((((int(__setPropDict[__id41_]) >= 22)) && ((int(__setPropDict[__id41_]) <= 28))))))){ __setPropDict[__id41_] = currentFrame; (); }; stop(); } function frame16(){ if ((((__setPropDict[__id39_] == undefined)) || (!((((int(__setPropDict[__id39_]) >= 16)) && ((int(__setPropDict[__id39_]) <= 21))))))){ __setPropDict[__id39_] = currentFrame; (); }; } function frame17(){ if ((((__setPropDict[__id39_] == undefined)) || (!((((int(__setPropDict[__id39_]) >= 16)) && ((int(__setPropDict[__id39_]) <= 21))))))){ __setPropDict[__id39_] = currentFrame; (); }; } function (){ __id41_["componentInspectorSetting"] = true; //unresolved jump var _slot1 = e; __id41_.textFieldName = "AUTO_6"; __id41_.textId = "ID_AUTO_BACK_0"; __id41_["componentInspectorSetting"] = false; //unresolved jump var _slot1 = e; } function frame3(){ if ((((__setPropDict[__id39_] == undefined)) || (!((((int(__setPropDict[__id39_]) >= 1)) && ((int(__setPropDict[__id39_]) <= 7))))))){ __setPropDict[__id39_] = currentFrame; (); }; if ((((__setPropDict[__id40_] == undefined)) || (!((((int(__setPropDict[__id40_]) >= 1)) && ((int(__setPropDict[__id40_]) <= 7))))))){ __setPropDict[__id40_] = currentFrame; (); }; } function frame11(){ if ((((__setPropDict[__id40_] == undefined)) || (!((((int(__setPropDict[__id40_]) >= 8)) && ((int(__setPropDict[__id40_]) <= 15))))))){ __setPropDict[__id40_] = currentFrame; (); }; if ((((__setPropDict[__id39_] == undefined)) || (!((((int(__setPropDict[__id39_]) >= 8)) && ((int(__setPropDict[__id39_]) <= 15))))))){ __setPropDict[__id39_] = currentFrame; (); }; } function frame20(){ if ((((__setPropDict[__id39_] == undefined)) || (!((((int(__setPropDict[__id39_]) >= 16)) && ((int(__setPropDict[__id39_]) <= 21))))))){ __setPropDict[__id39_] = currentFrame; (); }; } function frame26(){ if ((((__setPropDict[__id39_] == undefined)) || (!((((int(__setPropDict[__id39_]) >= 22)) && ((int(__setPropDict[__id39_]) <= 28))))))){ __setPropDict[__id39_] = currentFrame; (); }; if ((((__setPropDict[__id41_] == undefined)) || (!((((int(__setPropDict[__id41_]) >= 22)) && ((int(__setPropDict[__id41_]) <= 28))))))){ __setPropDict[__id41_] = currentFrame; (); }; } function frame2(){ if ((((__setPropDict[__id39_] == undefined)) || (!((((int(__setPropDict[__id39_]) >= 1)) && ((int(__setPropDict[__id39_]) <= 7))))))){ __setPropDict[__id39_] = currentFrame; (); }; if ((((__setPropDict[__id40_] == undefined)) || (!((((int(__setPropDict[__id40_]) >= 1)) && ((int(__setPropDict[__id40_]) <= 7))))))){ __setPropDict[__id40_] = currentFrame; (); }; } function frame22(){ if ((((__setPropDict[__id39_] == undefined)) || (!((((int(__setPropDict[__id39_]) >= 22)) && ((int(__setPropDict[__id39_]) <= 28))))))){ __setPropDict[__id39_] = currentFrame; (); }; if ((((__setPropDict[__id41_] == undefined)) || (!((((int(__setPropDict[__id41_]) >= 22)) && ((int(__setPropDict[__id41_]) <= 28))))))){ __setPropDict[__id41_] = currentFrame; (); }; } function frame13(){ if ((((__setPropDict[__id40_] == undefined)) || (!((((int(__setPropDict[__id40_]) >= 8)) && ((int(__setPropDict[__id40_]) <= 15))))))){ __setPropDict[__id40_] = currentFrame; (); }; if ((((__setPropDict[__id39_] == undefined)) || (!((((int(__setPropDict[__id39_]) >= 8)) && ((int(__setPropDict[__id39_]) <= 15))))))){ __setPropDict[__id39_] = currentFrame; (); }; } function (){ __id40_["componentInspectorSetting"] = true; //unresolved jump var _slot1 = e; __id40_.textFieldName = "AUTO_1"; __id40_.textId = "ID_AUTO_BACK_0"; __id40_["componentInspectorSetting"] = false; //unresolved jump var _slot1 = e; } function (){ __id40_["componentInspectorSetting"] = true; //unresolved jump var _slot1 = e; __id40_.textFieldName = "AUTO_3"; __id40_.textId = "ID_AUTO_BACK_0"; __id40_["componentInspectorSetting"] = false; //unresolved jump var _slot1 = e; } function frame10(){ if ((((__setPropDict[__id40_] == undefined)) || (!((((int(__setPropDict[__id40_]) >= 8)) && ((int(__setPropDict[__id40_]) <= 15))))))){ __setPropDict[__id40_] = currentFrame; (); }; if ((((__setPropDict[__id39_] == undefined)) || (!((((int(__setPropDict[__id39_]) >= 8)) && ((int(__setPropDict[__id39_]) <= 15))))))){ __setPropDict[__id39_] = currentFrame; (); }; } function frame19(){ if ((((__setPropDict[__id39_] == undefined)) || (!((((int(__setPropDict[__id39_]) >= 16)) && ((int(__setPropDict[__id39_]) <= 21))))))){ __setPropDict[__id39_] = currentFrame; (); }; } function frame5(){ if ((((__setPropDict[__id39_] == undefined)) || (!((((int(__setPropDict[__id39_]) >= 1)) && ((int(__setPropDict[__id39_]) <= 7))))))){ __setPropDict[__id39_] = currentFrame; (); }; if ((((__setPropDict[__id40_] == undefined)) || (!((((int(__setPropDict[__id40_]) >= 1)) && ((int(__setPropDict[__id40_]) <= 7))))))){ __setPropDict[__id40_] = currentFrame; (); }; } function frame6(){ if ((((__setPropDict[__id39_] == undefined)) || (!((((int(__setPropDict[__id39_]) >= 1)) && ((int(__setPropDict[__id39_]) <= 7))))))){ __setPropDict[__id39_] = currentFrame; (); }; if ((((__setPropDict[__id40_] == undefined)) || (!((((int(__setPropDict[__id40_]) >= 1)) && ((int(__setPropDict[__id40_]) <= 7))))))){ __setPropDict[__id40_] = currentFrame; (); }; } function (){ __id39_["componentInspectorSetting"] = true; //unresolved jump var _slot1 = e; __id39_.textFieldName = "AUTO_4"; __id39_.textId = "ID_AUTO_BACK_0"; __id39_["componentInspectorSetting"] = false; //unresolved jump var _slot1 = e; } } }//package Interfaces.Screens.Exported
Section 33
//BTNBERZERK (Interfaces.Screens.Exported.BTNBERZERK) package Interfaces.Screens.Exported { import Interfaces.Forms.*; public dynamic class BTNBERZERK extends Button { public function BTNBERZERK(){ super(); addFrameScript(6, frame7, 14, frame15, 20, frame21, 27, frame28); } function frame15(){ stop(); } function frame7(){ stop(); } function frame21(){ stop(); } function frame28(){ stop(); } } }//package Interfaces.Screens.Exported
Section 34
//BTNEN (Interfaces.Screens.Exported.BTNEN) package Interfaces.Screens.Exported { import Interfaces.Forms.*; public dynamic class BTNEN extends Button { public function BTNEN(){ super(); addFrameScript(6, frame7, 14, frame15, 22, frame23, 31, frame32); } function frame15(){ stop(); } function frame7(){ stop(); } function frame23(){ stop(); } function frame32(){ stop(); } } }//package Interfaces.Screens.Exported
Section 35
//BTNFR (Interfaces.Screens.Exported.BTNFR) package Interfaces.Screens.Exported { import Interfaces.Forms.*; public dynamic class BTNFR extends Button { public function BTNFR(){ super(); addFrameScript(6, frame7, 14, frame15, 22, frame23, 31, frame32); } function frame15(){ stop(); } function frame7(){ stop(); } function frame23(){ stop(); } function frame32(){ stop(); } } }//package Interfaces.Screens.Exported
Section 36
//BTNHIGHSCORE (Interfaces.Screens.Exported.BTNHIGHSCORE) package Interfaces.Screens.Exported { import Interfaces.Forms.*; import flash.utils.*; public dynamic class BTNHIGHSCORE extends Button { public var __id69_:MultilingualTextFieldFinder; public var __setPropDict:Dictionary; public var __id70_:MultilingualTextFieldFinder; public var __id71_:MultilingualTextFieldFinder; public function BTNHIGHSCORE(){ __setPropDict = new Dictionary(true); super(); addFrameScript(6, frame7, 14, frame15, 20, frame21, 27, frame28, 21, frame22, 22, frame23, 23, frame24, 24, frame25, 25, frame26, 26, frame27, 15, frame16, 16, frame17, 17, frame18, 18, frame19, 19, frame20, 7, frame8, 8, frame9, 9, frame10, 10, frame11, 11, frame12, 12, frame13, 13, frame14, 0, frame1, 1, frame2, 2, frame3, 3, frame4, 4, frame5, 5, frame6); } function  (){ __id69_["componentInspectorSetting"] = true; //unresolved jump var _slot1 = e; __id69_.textFieldName = "AUTO_4"; __id69_.textId = "ID_AUTO_HIGHSCORES_0"; __id69_["componentInspectorSetting"] = false; //unresolved jump var _slot1 = e; } function frame14(){ if ((((__setPropDict[__id69_] == undefined)) || (!((((int(__setPropDict[__id69_]) >= 8)) && ((int(__setPropDict[__id69_]) <= 15))))))){ __setPropDict[__id69_] = currentFrame; (); }; if ((((__setPropDict[__id70_] == undefined)) || (!((((int(__setPropDict[__id70_]) >= 8)) && ((int(__setPropDict[__id70_]) <= 15))))))){ __setPropDict[__id70_] = currentFrame; (); }; } function (){ __id71_["componentInspectorSetting"] = true; //unresolved jump var _slot1 = e; __id71_.textFieldName = "AUTO_6"; __id71_.textId = "ID_AUTO_HIGHSCORES_0"; __id71_["componentInspectorSetting"] = false; //unresolved jump var _slot1 = e; } function frame18(){ if ((((__setPropDict[__id69_] == undefined)) || (!((((int(__setPropDict[__id69_]) >= 16)) && ((int(__setPropDict[__id69_]) <= 21))))))){ __setPropDict[__id69_] = currentFrame;  (); }; } function frame12(){ if ((((__setPropDict[__id69_] == undefined)) || (!((((int(__setPropDict[__id69_]) >= 8)) && ((int(__setPropDict[__id69_]) <= 15))))))){ __setPropDict[__id69_] = currentFrame; (); }; if ((((__setPropDict[__id70_] == undefined)) || (!((((int(__setPropDict[__id70_]) >= 8)) && ((int(__setPropDict[__id70_]) <= 15))))))){ __setPropDict[__id70_] = currentFrame; (); }; } function frame15(){ if ((((__setPropDict[__id69_] == undefined)) || (!((((int(__setPropDict[__id69_]) >= 8)) && ((int(__setPropDict[__id69_]) <= 15))))))){ __setPropDict[__id69_] = currentFrame; (); }; if ((((__setPropDict[__id70_] == undefined)) || (!((((int(__setPropDict[__id70_]) >= 8)) && ((int(__setPropDict[__id70_]) <= 15))))))){ __setPropDict[__id70_] = currentFrame; (); }; stop(); } function frame25(){ if ((((__setPropDict[__id71_] == undefined)) || (!((((int(__setPropDict[__id71_]) >= 22)) && ((int(__setPropDict[__id71_]) <= 28))))))){ __setPropDict[__id71_] = currentFrame; (); }; if ((((__setPropDict[__id69_] == undefined)) || (!((((int(__setPropDict[__id69_]) >= 22)) && ((int(__setPropDict[__id69_]) <= 28))))))){ __setPropDict[__id69_] = currentFrame; (); }; } function frame7(){ if ((((__setPropDict[__id69_] == undefined)) || (!((((int(__setPropDict[__id69_]) >= 1)) && ((int(__setPropDict[__id69_]) <= 7))))))){ __setPropDict[__id69_] = currentFrame; (); }; if ((((__setPropDict[__id70_] == undefined)) || (!((((int(__setPropDict[__id70_]) >= 1)) && ((int(__setPropDict[__id70_]) <= 7))))))){ __setPropDict[__id70_] = currentFrame; (); }; stop(); } function frame23(){ if ((((__setPropDict[__id71_] == undefined)) || (!((((int(__setPropDict[__id71_]) >= 22)) && ((int(__setPropDict[__id71_]) <= 28))))))){ __setPropDict[__id71_] = currentFrame; (); }; if ((((__setPropDict[__id69_] == undefined)) || (!((((int(__setPropDict[__id69_]) >= 22)) && ((int(__setPropDict[__id69_]) <= 28))))))){ __setPropDict[__id69_] = currentFrame; (); }; } function (){ __id69_["componentInspectorSetting"] = true; //unresolved jump var _slot1 = e; __id69_.textFieldName = "AUTO_5"; __id69_.textId = "ID_AUTO_HIGHSCORES_0"; __id69_["componentInspectorSetting"] = false; //unresolved jump var _slot1 = e; } function (){ __id69_["componentInspectorSetting"] = true; //unresolved jump var _slot1 = e; __id69_.textFieldName = "AUTO_0"; __id69_.textId = "ID_AUTO_HIGHSCORES_0"; __id69_["componentInspectorSetting"] = false; //unresolved jump var _slot1 = e; } function frame21(){ if ((((__setPropDict[__id69_] == undefined)) || (!((((int(__setPropDict[__id69_]) >= 16)) && ((int(__setPropDict[__id69_]) <= 21))))))){ __setPropDict[__id69_] = currentFrame;  (); }; stop(); } function frame24(){ if ((((__setPropDict[__id71_] == undefined)) || (!((((int(__setPropDict[__id71_]) >= 22)) && ((int(__setPropDict[__id71_]) <= 28))))))){ __setPropDict[__id71_] = currentFrame; (); }; if ((((__setPropDict[__id69_] == undefined)) || (!((((int(__setPropDict[__id69_]) >= 22)) && ((int(__setPropDict[__id69_]) <= 28))))))){ __setPropDict[__id69_] = currentFrame; (); }; } function (){ __id69_["componentInspectorSetting"] = true; //unresolved jump var _slot1 = e; __id69_.textFieldName = "AUTO_2"; __id69_.textId = "ID_AUTO_HIGHSCORES_0"; __id69_["componentInspectorSetting"] = false; //unresolved jump var _slot1 = e; } function frame1(){ if ((((__setPropDict[__id69_] == undefined)) || (!((((int(__setPropDict[__id69_]) >= 1)) && ((int(__setPropDict[__id69_]) <= 7))))))){ __setPropDict[__id69_] = currentFrame; (); }; if ((((__setPropDict[__id70_] == undefined)) || (!((((int(__setPropDict[__id70_]) >= 1)) && ((int(__setPropDict[__id70_]) <= 7))))))){ __setPropDict[__id70_] = currentFrame; (); }; } function (){ __id70_["componentInspectorSetting"] = true; //unresolved jump var _slot1 = e; __id70_.textFieldName = "AUTO_1"; __id70_.textId = "ID_AUTO_HIGHSCORES_0"; __id70_["componentInspectorSetting"] = false; //unresolved jump var _slot1 = e; } function frame16(){ if ((((__setPropDict[__id69_] == undefined)) || (!((((int(__setPropDict[__id69_]) >= 16)) && ((int(__setPropDict[__id69_]) <= 21))))))){ __setPropDict[__id69_] = currentFrame;  (); }; } function frame17(){ if ((((__setPropDict[__id69_] == undefined)) || (!((((int(__setPropDict[__id69_]) >= 16)) && ((int(__setPropDict[__id69_]) <= 21))))))){ __setPropDict[__id69_] = currentFrame;  (); }; } function frame22(){ if ((((__setPropDict[__id71_] == undefined)) || (!((((int(__setPropDict[__id71_]) >= 22)) && ((int(__setPropDict[__id71_]) <= 28))))))){ __setPropDict[__id71_] = currentFrame; (); }; if ((((__setPropDict[__id69_] == undefined)) || (!((((int(__setPropDict[__id69_]) >= 22)) && ((int(__setPropDict[__id69_]) <= 28))))))){ __setPropDict[__id69_] = currentFrame; (); }; } function frame27(){ if ((((__setPropDict[__id71_] == undefined)) || (!((((int(__setPropDict[__id71_]) >= 22)) && ((int(__setPropDict[__id71_]) <= 28))))))){ __setPropDict[__id71_] = currentFrame; (); }; if ((((__setPropDict[__id69_] == undefined)) || (!((((int(__setPropDict[__id69_]) >= 22)) && ((int(__setPropDict[__id69_]) <= 28))))))){ __setPropDict[__id69_] = currentFrame; (); }; } function frame11(){ if ((((__setPropDict[__id69_] == undefined)) || (!((((int(__setPropDict[__id69_]) >= 8)) && ((int(__setPropDict[__id69_]) <= 15))))))){ __setPropDict[__id69_] = currentFrame; (); }; if ((((__setPropDict[__id70_] == undefined)) || (!((((int(__setPropDict[__id70_]) >= 8)) && ((int(__setPropDict[__id70_]) <= 15))))))){ __setPropDict[__id70_] = currentFrame; (); }; } function frame20(){ if ((((__setPropDict[__id69_] == undefined)) || (!((((int(__setPropDict[__id69_]) >= 16)) && ((int(__setPropDict[__id69_]) <= 21))))))){ __setPropDict[__id69_] = currentFrame;  (); }; } function frame26(){ if ((((__setPropDict[__id71_] == undefined)) || (!((((int(__setPropDict[__id71_]) >= 22)) && ((int(__setPropDict[__id71_]) <= 28))))))){ __setPropDict[__id71_] = currentFrame; (); }; if ((((__setPropDict[__id69_] == undefined)) || (!((((int(__setPropDict[__id69_]) >= 22)) && ((int(__setPropDict[__id69_]) <= 28))))))){ __setPropDict[__id69_] = currentFrame; (); }; } function frame28(){ if ((((__setPropDict[__id71_] == undefined)) || (!((((int(__setPropDict[__id71_]) >= 22)) && ((int(__setPropDict[__id71_]) <= 28))))))){ __setPropDict[__id71_] = currentFrame; (); }; if ((((__setPropDict[__id69_] == undefined)) || (!((((int(__setPropDict[__id69_]) >= 22)) && ((int(__setPropDict[__id69_]) <= 28))))))){ __setPropDict[__id69_] = currentFrame; (); }; stop(); } function frame3(){ if ((((__setPropDict[__id69_] == undefined)) || (!((((int(__setPropDict[__id69_]) >= 1)) && ((int(__setPropDict[__id69_]) <= 7))))))){ __setPropDict[__id69_] = currentFrame; (); }; if ((((__setPropDict[__id70_] == undefined)) || (!((((int(__setPropDict[__id70_]) >= 1)) && ((int(__setPropDict[__id70_]) <= 7))))))){ __setPropDict[__id70_] = currentFrame; (); }; } function (){ __id70_["componentInspectorSetting"] = true; //unresolved jump var _slot1 = e; __id70_.textFieldName = "AUTO_3"; __id70_.textId = "ID_AUTO_HIGHSCORES_0"; __id70_["componentInspectorSetting"] = false; //unresolved jump var _slot1 = e; } function frame13(){ if ((((__setPropDict[__id69_] == undefined)) || (!((((int(__setPropDict[__id69_]) >= 8)) && ((int(__setPropDict[__id69_]) <= 15))))))){ __setPropDict[__id69_] = currentFrame; (); }; if ((((__setPropDict[__id70_] == undefined)) || (!((((int(__setPropDict[__id70_]) >= 8)) && ((int(__setPropDict[__id70_]) <= 15))))))){ __setPropDict[__id70_] = currentFrame; (); }; } function frame4(){ if ((((__setPropDict[__id69_] == undefined)) || (!((((int(__setPropDict[__id69_]) >= 1)) && ((int(__setPropDict[__id69_]) <= 7))))))){ __setPropDict[__id69_] = currentFrame; (); }; if ((((__setPropDict[__id70_] == undefined)) || (!((((int(__setPropDict[__id70_]) >= 1)) && ((int(__setPropDict[__id70_]) <= 7))))))){ __setPropDict[__id70_] = currentFrame; (); }; } function frame6(){ if ((((__setPropDict[__id69_] == undefined)) || (!((((int(__setPropDict[__id69_]) >= 1)) && ((int(__setPropDict[__id69_]) <= 7))))))){ __setPropDict[__id69_] = currentFrame; (); }; if ((((__setPropDict[__id70_] == undefined)) || (!((((int(__setPropDict[__id70_]) >= 1)) && ((int(__setPropDict[__id70_]) <= 7))))))){ __setPropDict[__id70_] = currentFrame; (); }; } function frame8(){ if ((((__setPropDict[__id69_] == undefined)) || (!((((int(__setPropDict[__id69_]) >= 8)) && ((int(__setPropDict[__id69_]) <= 15))))))){ __setPropDict[__id69_] = currentFrame; (); }; if ((((__setPropDict[__id70_] == undefined)) || (!((((int(__setPropDict[__id70_]) >= 8)) && ((int(__setPropDict[__id70_]) <= 15))))))){ __setPropDict[__id70_] = currentFrame; (); }; } function frame9(){ if ((((__setPropDict[__id69_] == undefined)) || (!((((int(__setPropDict[__id69_]) >= 8)) && ((int(__setPropDict[__id69_]) <= 15))))))){ __setPropDict[__id69_] = currentFrame; (); }; if ((((__setPropDict[__id70_] == undefined)) || (!((((int(__setPropDict[__id70_]) >= 8)) && ((int(__setPropDict[__id70_]) <= 15))))))){ __setPropDict[__id70_] = currentFrame; (); }; } function frame10(){ if ((((__setPropDict[__id69_] == undefined)) || (!((((int(__setPropDict[__id69_]) >= 8)) && ((int(__setPropDict[__id69_]) <= 15))))))){ __setPropDict[__id69_] = currentFrame; (); }; if ((((__setPropDict[__id70_] == undefined)) || (!((((int(__setPropDict[__id70_]) >= 8)) && ((int(__setPropDict[__id70_]) <= 15))))))){ __setPropDict[__id70_] = currentFrame; (); }; } function frame19(){ if ((((__setPropDict[__id69_] == undefined)) || (!((((int(__setPropDict[__id69_]) >= 16)) && ((int(__setPropDict[__id69_]) <= 21))))))){ __setPropDict[__id69_] = currentFrame;  (); }; } function frame5(){ if ((((__setPropDict[__id69_] == undefined)) || (!((((int(__setPropDict[__id69_]) >= 1)) && ((int(__setPropDict[__id69_]) <= 7))))))){ __setPropDict[__id69_] = currentFrame; (); }; if ((((__setPropDict[__id70_] == undefined)) || (!((((int(__setPropDict[__id70_]) >= 1)) && ((int(__setPropDict[__id70_]) <= 7))))))){ __setPropDict[__id70_] = currentFrame; (); }; } function frame2(){ if ((((__setPropDict[__id69_] == undefined)) || (!((((int(__setPropDict[__id69_]) >= 1)) && ((int(__setPropDict[__id69_]) <= 7))))))){ __setPropDict[__id69_] = currentFrame; (); }; if ((((__setPropDict[__id70_] == undefined)) || (!((((int(__setPropDict[__id70_]) >= 1)) && ((int(__setPropDict[__id70_]) <= 7))))))){ __setPropDict[__id70_] = currentFrame; (); }; } } }//package Interfaces.Screens.Exported
Section 37
//BTNINSTRUCTIONS (Interfaces.Screens.Exported.BTNINSTRUCTIONS) package Interfaces.Screens.Exported { import Interfaces.Forms.*; import flash.utils.*; public dynamic class BTNINSTRUCTIONS extends Button { public var __id142_:MultilingualTextFieldFinder; public var __id143_:MultilingualTextFieldFinder; public var __id144_:MultilingualTextFieldFinder; public var __setPropDict:Dictionary; public function BTNINSTRUCTIONS(){ __setPropDict = new Dictionary(true); super(); addFrameScript(6, frame7, 14, frame15, 20, frame21, 27, frame28, 21, frame22, 22, frame23, 23, frame24, 24, frame25, 25, frame26, 26, frame27, 0, frame1, 1, frame2, 2, frame3, 3, frame4, 4, frame5, 5, frame6, 7, frame8, 8, frame9, 9, frame10, 10, frame11, 11, frame12, 12, frame13, 13, frame14, 15, frame16, 16, frame17, 17, frame18, 18, frame19, 19, frame20); } function frame14(){ if ((((__setPropDict[__id142_] == undefined)) || (!((((int(__setPropDict[__id142_]) >= 1)) && ((int(__setPropDict[__id142_]) <= 15))))))){ __setPropDict[__id142_] = currentFrame; (); }; if ((((__setPropDict[__id143_] == undefined)) || (!((((int(__setPropDict[__id143_]) >= 1)) && ((int(__setPropDict[__id143_]) <= 15))))))){ __setPropDict[__id143_] = currentFrame; (); }; } function frame12(){ if ((((__setPropDict[__id142_] == undefined)) || (!((((int(__setPropDict[__id142_]) >= 1)) && ((int(__setPropDict[__id142_]) <= 15))))))){ __setPropDict[__id142_] = currentFrame; (); }; if ((((__setPropDict[__id143_] == undefined)) || (!((((int(__setPropDict[__id143_]) >= 1)) && ((int(__setPropDict[__id143_]) <= 15))))))){ __setPropDict[__id143_] = currentFrame; (); }; } function frame3(){ if ((((__setPropDict[__id142_] == undefined)) || (!((((int(__setPropDict[__id142_]) >= 1)) && ((int(__setPropDict[__id142_]) <= 15))))))){ __setPropDict[__id142_] = currentFrame; (); }; if ((((__setPropDict[__id143_] == undefined)) || (!((((int(__setPropDict[__id143_]) >= 1)) && ((int(__setPropDict[__id143_]) <= 15))))))){ __setPropDict[__id143_] = currentFrame; (); }; } function (){ __id143_["componentInspectorSetting"] = true; //unresolved jump var _slot1 = e; __id143_.textFieldName = "AUTO_1"; __id143_.textId = "ID_AUTO_CREDITS_0"; __id143_["componentInspectorSetting"] = false; //unresolved jump var _slot1 = e; } function frame25(){ if ((((__setPropDict[__id144_] == undefined)) || (!((((int(__setPropDict[__id144_]) >= 22)) && ((int(__setPropDict[__id144_]) <= 28))))))){ __setPropDict[__id144_] = currentFrame; (); }; if ((((__setPropDict[__id142_] == undefined)) || (!((((int(__setPropDict[__id142_]) >= 22)) && ((int(__setPropDict[__id142_]) <= 28))))))){ __setPropDict[__id142_] = currentFrame; (); }; } function frame7(){ if ((((__setPropDict[__id142_] == undefined)) || (!((((int(__setPropDict[__id142_]) >= 1)) && ((int(__setPropDict[__id142_]) <= 15))))))){ __setPropDict[__id142_] = currentFrame; (); }; if ((((__setPropDict[__id143_] == undefined)) || (!((((int(__setPropDict[__id143_]) >= 1)) && ((int(__setPropDict[__id143_]) <= 15))))))){ __setPropDict[__id143_] = currentFrame; (); }; stop(); } function frame23(){ if ((((__setPropDict[__id144_] == undefined)) || (!((((int(__setPropDict[__id144_]) >= 22)) && ((int(__setPropDict[__id144_]) <= 28))))))){ __setPropDict[__id144_] = currentFrame; (); }; if ((((__setPropDict[__id142_] == undefined)) || (!((((int(__setPropDict[__id142_]) >= 22)) && ((int(__setPropDict[__id142_]) <= 28))))))){ __setPropDict[__id142_] = currentFrame; (); }; } function frame21(){ if ((((__setPropDict[__id142_] == undefined)) || (!((((int(__setPropDict[__id142_]) >= 16)) && ((int(__setPropDict[__id142_]) <= 21))))))){ __setPropDict[__id142_] = currentFrame; (); }; stop(); } function (){ __id144_["componentInspectorSetting"] = true; //unresolved jump var _slot1 = e; __id144_.textFieldName = "AUTO_4"; __id144_.textId = "ID_AUTO_CREDITS_0"; __id144_["componentInspectorSetting"] = false; //unresolved jump var _slot1 = e; } function frame8(){ if ((((__setPropDict[__id142_] == undefined)) || (!((((int(__setPropDict[__id142_]) >= 1)) && ((int(__setPropDict[__id142_]) <= 15))))))){ __setPropDict[__id142_] = currentFrame; (); }; if ((((__setPropDict[__id143_] == undefined)) || (!((((int(__setPropDict[__id143_]) >= 1)) && ((int(__setPropDict[__id143_]) <= 15))))))){ __setPropDict[__id143_] = currentFrame; (); }; } function frame9(){ if ((((__setPropDict[__id142_] == undefined)) || (!((((int(__setPropDict[__id142_]) >= 1)) && ((int(__setPropDict[__id142_]) <= 15))))))){ __setPropDict[__id142_] = currentFrame; (); }; if ((((__setPropDict[__id143_] == undefined)) || (!((((int(__setPropDict[__id143_]) >= 1)) && ((int(__setPropDict[__id143_]) <= 15))))))){ __setPropDict[__id143_] = currentFrame; (); }; } function frame24(){ if ((((__setPropDict[__id144_] == undefined)) || (!((((int(__setPropDict[__id144_]) >= 22)) && ((int(__setPropDict[__id144_]) <= 28))))))){ __setPropDict[__id144_] = currentFrame; (); }; if ((((__setPropDict[__id142_] == undefined)) || (!((((int(__setPropDict[__id142_]) >= 22)) && ((int(__setPropDict[__id142_]) <= 28))))))){ __setPropDict[__id142_] = currentFrame; (); }; } function frame15(){ if ((((__setPropDict[__id142_] == undefined)) || (!((((int(__setPropDict[__id142_]) >= 1)) && ((int(__setPropDict[__id142_]) <= 15))))))){ __setPropDict[__id142_] = currentFrame; (); }; if ((((__setPropDict[__id143_] == undefined)) || (!((((int(__setPropDict[__id143_]) >= 1)) && ((int(__setPropDict[__id143_]) <= 15))))))){ __setPropDict[__id143_] = currentFrame; (); }; stop(); } function frame1(){ if ((((__setPropDict[__id142_] == undefined)) || (!((((int(__setPropDict[__id142_]) >= 1)) && ((int(__setPropDict[__id142_]) <= 15))))))){ __setPropDict[__id142_] = currentFrame; (); }; if ((((__setPropDict[__id143_] == undefined)) || (!((((int(__setPropDict[__id143_]) >= 1)) && ((int(__setPropDict[__id143_]) <= 15))))))){ __setPropDict[__id143_] = currentFrame; (); }; } function frame28(){ if ((((__setPropDict[__id144_] == undefined)) || (!((((int(__setPropDict[__id144_]) >= 22)) && ((int(__setPropDict[__id144_]) <= 28))))))){ __setPropDict[__id144_] = currentFrame; (); }; if ((((__setPropDict[__id142_] == undefined)) || (!((((int(__setPropDict[__id142_]) >= 22)) && ((int(__setPropDict[__id142_]) <= 28))))))){ __setPropDict[__id142_] = currentFrame; (); }; stop(); } function (){ __id142_["componentInspectorSetting"] = true; //unresolved jump var _slot1 = e; __id142_.textFieldName = "AUTO_0"; __id142_.textId = "ID_AUTO_CREDITS_0"; __id142_["componentInspectorSetting"] = false; //unresolved jump var _slot1 = e; } function frame16(){ if ((((__setPropDict[__id142_] == undefined)) || (!((((int(__setPropDict[__id142_]) >= 16)) && ((int(__setPropDict[__id142_]) <= 21))))))){ __setPropDict[__id142_] = currentFrame; (); }; } function frame17(){ if ((((__setPropDict[__id142_] == undefined)) || (!((((int(__setPropDict[__id142_]) >= 16)) && ((int(__setPropDict[__id142_]) <= 21))))))){ __setPropDict[__id142_] = currentFrame; (); }; } function frame22(){ if ((((__setPropDict[__id144_] == undefined)) || (!((((int(__setPropDict[__id144_]) >= 22)) && ((int(__setPropDict[__id144_]) <= 28))))))){ __setPropDict[__id144_] = currentFrame; (); }; if ((((__setPropDict[__id142_] == undefined)) || (!((((int(__setPropDict[__id142_]) >= 22)) && ((int(__setPropDict[__id142_]) <= 28))))))){ __setPropDict[__id142_] = currentFrame; (); }; } function frame27(){ if ((((__setPropDict[__id144_] == undefined)) || (!((((int(__setPropDict[__id144_]) >= 22)) && ((int(__setPropDict[__id144_]) <= 28))))))){ __setPropDict[__id144_] = currentFrame; (); }; if ((((__setPropDict[__id142_] == undefined)) || (!((((int(__setPropDict[__id142_]) >= 22)) && ((int(__setPropDict[__id142_]) <= 28))))))){ __setPropDict[__id142_] = currentFrame; (); }; } function frame18(){ if ((((__setPropDict[__id142_] == undefined)) || (!((((int(__setPropDict[__id142_]) >= 16)) && ((int(__setPropDict[__id142_]) <= 21))))))){ __setPropDict[__id142_] = currentFrame; (); }; } function frame11(){ if ((((__setPropDict[__id142_] == undefined)) || (!((((int(__setPropDict[__id142_]) >= 1)) && ((int(__setPropDict[__id142_]) <= 15))))))){ __setPropDict[__id142_] = currentFrame; (); }; if ((((__setPropDict[__id143_] == undefined)) || (!((((int(__setPropDict[__id143_]) >= 1)) && ((int(__setPropDict[__id143_]) <= 15))))))){ __setPropDict[__id143_] = currentFrame; (); }; } function frame20(){ if ((((__setPropDict[__id142_] == undefined)) || (!((((int(__setPropDict[__id142_]) >= 16)) && ((int(__setPropDict[__id142_]) <= 21))))))){ __setPropDict[__id142_] = currentFrame; (); }; } function (){ __id142_["componentInspectorSetting"] = true; //unresolved jump var _slot1 = e; __id142_.textFieldName = "AUTO_2"; __id142_.textId = "ID_AUTO_CREDITS_0"; __id142_["componentInspectorSetting"] = false; //unresolved jump var _slot1 = e; } function frame26(){ if ((((__setPropDict[__id144_] == undefined)) || (!((((int(__setPropDict[__id144_]) >= 22)) && ((int(__setPropDict[__id144_]) <= 28))))))){ __setPropDict[__id144_] = currentFrame; (); }; if ((((__setPropDict[__id142_] == undefined)) || (!((((int(__setPropDict[__id142_]) >= 22)) && ((int(__setPropDict[__id142_]) <= 28))))))){ __setPropDict[__id142_] = currentFrame; (); }; } function frame2(){ if ((((__setPropDict[__id142_] == undefined)) || (!((((int(__setPropDict[__id142_]) >= 1)) && ((int(__setPropDict[__id142_]) <= 15))))))){ __setPropDict[__id142_] = currentFrame; (); }; if ((((__setPropDict[__id143_] == undefined)) || (!((((int(__setPropDict[__id143_]) >= 1)) && ((int(__setPropDict[__id143_]) <= 15))))))){ __setPropDict[__id143_] = currentFrame; (); }; } function (){ __id142_["componentInspectorSetting"] = true; //unresolved jump var _slot1 = e; __id142_.textFieldName = "AUTO_3"; __id142_.textId = "ID_AUTO_CREDITS_0"; __id142_["componentInspectorSetting"] = false; //unresolved jump var _slot1 = e; } function frame13(){ if ((((__setPropDict[__id142_] == undefined)) || (!((((int(__setPropDict[__id142_]) >= 1)) && ((int(__setPropDict[__id142_]) <= 15))))))){ __setPropDict[__id142_] = currentFrame; (); }; if ((((__setPropDict[__id143_] == undefined)) || (!((((int(__setPropDict[__id143_]) >= 1)) && ((int(__setPropDict[__id143_]) <= 15))))))){ __setPropDict[__id143_] = currentFrame; (); }; } function frame4(){ if ((((__setPropDict[__id142_] == undefined)) || (!((((int(__setPropDict[__id142_]) >= 1)) && ((int(__setPropDict[__id142_]) <= 15))))))){ __setPropDict[__id142_] = currentFrame; (); }; if ((((__setPropDict[__id143_] == undefined)) || (!((((int(__setPropDict[__id143_]) >= 1)) && ((int(__setPropDict[__id143_]) <= 15))))))){ __setPropDict[__id143_] = currentFrame; (); }; } function frame6(){ if ((((__setPropDict[__id142_] == undefined)) || (!((((int(__setPropDict[__id142_]) >= 1)) && ((int(__setPropDict[__id142_]) <= 15))))))){ __setPropDict[__id142_] = currentFrame; (); }; if ((((__setPropDict[__id143_] == undefined)) || (!((((int(__setPropDict[__id143_]) >= 1)) && ((int(__setPropDict[__id143_]) <= 15))))))){ __setPropDict[__id143_] = currentFrame; (); }; } function frame10(){ if ((((__setPropDict[__id142_] == undefined)) || (!((((int(__setPropDict[__id142_]) >= 1)) && ((int(__setPropDict[__id142_]) <= 15))))))){ __setPropDict[__id142_] = currentFrame; (); }; if ((((__setPropDict[__id143_] == undefined)) || (!((((int(__setPropDict[__id143_]) >= 1)) && ((int(__setPropDict[__id143_]) <= 15))))))){ __setPropDict[__id143_] = currentFrame; (); }; } function frame19(){ if ((((__setPropDict[__id142_] == undefined)) || (!((((int(__setPropDict[__id142_]) >= 16)) && ((int(__setPropDict[__id142_]) <= 21))))))){ __setPropDict[__id142_] = currentFrame; (); }; } function frame5(){ if ((((__setPropDict[__id142_] == undefined)) || (!((((int(__setPropDict[__id142_]) >= 1)) && ((int(__setPropDict[__id142_]) <= 15))))))){ __setPropDict[__id142_] = currentFrame; (); }; if ((((__setPropDict[__id143_] == undefined)) || (!((((int(__setPropDict[__id143_]) >= 1)) && ((int(__setPropDict[__id143_]) <= 15))))))){ __setPropDict[__id143_] = currentFrame; (); }; } } }//package Interfaces.Screens.Exported
Section 38
//BTNKONG (Interfaces.Screens.Exported.BTNKONG) package Interfaces.Screens.Exported { import Interfaces.Forms.*; public dynamic class BTNKONG extends Button { public function BTNKONG(){ super(); addFrameScript(6, frame7, 14, frame15, 20, frame21, 27, frame28); } function frame15(){ stop(); } function frame7(){ stop(); } function frame21(){ stop(); } function frame28(){ stop(); } } }//package Interfaces.Screens.Exported
Section 39
//BTNKONGONLY (Interfaces.Screens.Exported.BTNKONGONLY) package Interfaces.Screens.Exported { import Interfaces.Forms.*; public dynamic class BTNKONGONLY extends Button { public var __id37_:MultilingualTextFieldFinder; public function BTNKONGONLY(){ super(); addFrameScript(6, frame7, 14, frame15, 20, frame21, 27, frame28); (); } function frame15(){ stop(); } function frame7(){ stop(); } function frame21(){ stop(); } function frame28(){ stop(); } function (){ __id37_["componentInspectorSetting"] = true; //unresolved jump var _slot1 = e; __id37_.textFieldName = "AUTO_ONLYON"; __id37_.textId = "ID_AUTO_ONLY_ON"; __id37_["componentInspectorSetting"] = false; //unresolved jump var _slot1 = e; } } }//package Interfaces.Screens.Exported
Section 40
//BTNMUSIC (Interfaces.Screens.Exported.BTNMUSIC) package Interfaces.Screens.Exported { import Interfaces.Forms.*; public dynamic class BTNMUSIC extends Button { public function BTNMUSIC(){ super(); addFrameScript(6, frame7, 14, frame15, 22, frame23, 31, frame32); } function frame15(){ stop(); } function frame7(){ stop(); } function frame23(){ stop(); } function frame32(){ stop(); } } }//package Interfaces.Screens.Exported
Section 41
//BTNNEXT (Interfaces.Screens.Exported.BTNNEXT) package Interfaces.Screens.Exported { import Interfaces.Forms.*; public dynamic class BTNNEXT extends Button { public function BTNNEXT(){ super(); addFrameScript(6, frame7, 14, frame15, 20, frame21, 27, frame28); } function frame15(){ stop(); } function frame7(){ stop(); } function frame21(){ stop(); } function frame28(){ stop(); } } }//package Interfaces.Screens.Exported
Section 42
//BTNPAUSE (Interfaces.Screens.Exported.BTNPAUSE) package Interfaces.Screens.Exported { import Interfaces.Forms.*; public dynamic class BTNPAUSE extends Button { public function BTNPAUSE(){ super(); addFrameScript(6, frame7, 14, frame15, 22, frame23, 31, frame32); } function frame15(){ stop(); } function frame7(){ stop(); } function frame23(){ stop(); } function frame32(){ stop(); } } }//package Interfaces.Screens.Exported
Section 43
//BTNPRELOADSTART (Interfaces.Screens.Exported.BTNPRELOADSTART) package Interfaces.Screens.Exported { import Interfaces.Forms.*; public dynamic class BTNPRELOADSTART extends Button { public function BTNPRELOADSTART(){ super(); addFrameScript(6, frame7, 14, frame15, 20, frame21, 27, frame28); } function frame15(){ stop(); } function frame7(){ stop(); } function frame21(){ stop(); } function frame28(){ stop(); } } }//package Interfaces.Screens.Exported
Section 44
//BTNSKIP (Interfaces.Screens.Exported.BTNSKIP) package Interfaces.Screens.Exported { import Interfaces.Forms.*; import flash.utils.*; public dynamic class BTNSKIP extends Button { public var __setPropDict:Dictionary; public var __id12_:MultilingualTextFieldFinder; public var __id13_:MultilingualTextFieldFinder; public var __id14_:MultilingualTextFieldFinder; public function BTNSKIP(){ __setPropDict = new Dictionary(true); super(); addFrameScript(6, frame7, 14, frame15, 20, frame21, 27, frame28, 21, frame22, 22, frame23, 23, frame24, 24, frame25, 25, frame26, 26, frame27, 15, frame16, 16, frame17, 17, frame18, 18, frame19, 19, frame20, 7, frame8, 8, frame9, 9, frame10, 10, frame11, 11, frame12, 12, frame13, 13, frame14, 0, frame1, 1, frame2, 2, frame3, 3, frame4, 4, frame5, 5, frame6); } function (){ __id12_["componentInspectorSetting"] = true; //unresolved jump var _slot1 = e; __id12_.textFieldName = "AUTO_4"; __id12_.textId = "ID_AUTO_SKIP_1"; __id12_["componentInspectorSetting"] = false; //unresolved jump var _slot1 = e; } function (){ __id12_["componentInspectorSetting"] = true; //unresolved jump var _slot1 = e; __id12_.textFieldName = "AUTO_5"; __id12_.textId = "ID_AUTO_SKIP_0"; __id12_["componentInspectorSetting"] = false; //unresolved jump var _slot1 = e; } function  (){ __id13_["componentInspectorSetting"] = true; //unresolved jump var _slot1 = e; __id13_.textFieldName = "AUTO_1"; __id13_.textId = "ID_AUTO_SKIP_0"; __id13_["componentInspectorSetting"] = false; //unresolved jump var _slot1 = e; } function frame14(){ if ((((__setPropDict[__id13_] == undefined)) || (!((((int(__setPropDict[__id13_]) >= 8)) && ((int(__setPropDict[__id13_]) <= 15))))))){ __setPropDict[__id13_] = currentFrame;  (); }; if ((((__setPropDict[__id12_] == undefined)) || (!((((int(__setPropDict[__id12_]) >= 8)) && ((int(__setPropDict[__id12_]) <= 15))))))){ __setPropDict[__id12_] = currentFrame;  (); }; } function frame12(){ if ((((__setPropDict[__id13_] == undefined)) || (!((((int(__setPropDict[__id13_]) >= 8)) && ((int(__setPropDict[__id13_]) <= 15))))))){ __setPropDict[__id13_] = currentFrame;  (); }; if ((((__setPropDict[__id12_] == undefined)) || (!((((int(__setPropDict[__id12_]) >= 8)) && ((int(__setPropDict[__id12_]) <= 15))))))){ __setPropDict[__id12_] = currentFrame;  (); }; } function frame18(){ if ((((__setPropDict[__id12_] == undefined)) || (!((((int(__setPropDict[__id12_]) >= 16)) && ((int(__setPropDict[__id12_]) <= 21))))))){ __setPropDict[__id12_] = currentFrame; (); }; } function frame15(){ if ((((__setPropDict[__id13_] == undefined)) || (!((((int(__setPropDict[__id13_]) >= 8)) && ((int(__setPropDict[__id13_]) <= 15))))))){ __setPropDict[__id13_] = currentFrame;  (); }; if ((((__setPropDict[__id12_] == undefined)) || (!((((int(__setPropDict[__id12_]) >= 8)) && ((int(__setPropDict[__id12_]) <= 15))))))){ __setPropDict[__id12_] = currentFrame;  (); }; stop(); } function frame25(){ if ((((__setPropDict[__id12_] == undefined)) || (!((((int(__setPropDict[__id12_]) >= 22)) && ((int(__setPropDict[__id12_]) <= 28))))))){ __setPropDict[__id12_] = currentFrame; (); }; if ((((__setPropDict[__id14_] == undefined)) || (!((((int(__setPropDict[__id14_]) >= 22)) && ((int(__setPropDict[__id14_]) <= 28))))))){ __setPropDict[__id14_] = currentFrame;  (); }; } function frame7(){ if ((((__setPropDict[__id13_] == undefined)) || (!((((int(__setPropDict[__id13_]) >= 1)) && ((int(__setPropDict[__id13_]) <= 7))))))){ __setPropDict[__id13_] = currentFrame;  (); }; if ((((__setPropDict[__id12_] == undefined)) || (!((((int(__setPropDict[__id12_]) >= 1)) && ((int(__setPropDict[__id12_]) <= 7))))))){ __setPropDict[__id12_] = currentFrame;  (); }; stop(); } function frame23(){ if ((((__setPropDict[__id12_] == undefined)) || (!((((int(__setPropDict[__id12_]) >= 22)) && ((int(__setPropDict[__id12_]) <= 28))))))){ __setPropDict[__id12_] = currentFrame; (); }; if ((((__setPropDict[__id14_] == undefined)) || (!((((int(__setPropDict[__id14_]) >= 22)) && ((int(__setPropDict[__id14_]) <= 28))))))){ __setPropDict[__id14_] = currentFrame;  (); }; } function frame21(){ if ((((__setPropDict[__id12_] == undefined)) || (!((((int(__setPropDict[__id12_]) >= 16)) && ((int(__setPropDict[__id12_]) <= 21))))))){ __setPropDict[__id12_] = currentFrame; (); }; stop(); } function frame16(){ if ((((__setPropDict[__id12_] == undefined)) || (!((((int(__setPropDict[__id12_]) >= 16)) && ((int(__setPropDict[__id12_]) <= 21))))))){ __setPropDict[__id12_] = currentFrame; (); }; } function frame9(){ if ((((__setPropDict[__id13_] == undefined)) || (!((((int(__setPropDict[__id13_]) >= 8)) && ((int(__setPropDict[__id13_]) <= 15))))))){ __setPropDict[__id13_] = currentFrame;  (); }; if ((((__setPropDict[__id12_] == undefined)) || (!((((int(__setPropDict[__id12_]) >= 8)) && ((int(__setPropDict[__id12_]) <= 15))))))){ __setPropDict[__id12_] = currentFrame;  (); }; } function frame24(){ if ((((__setPropDict[__id12_] == undefined)) || (!((((int(__setPropDict[__id12_]) >= 22)) && ((int(__setPropDict[__id12_]) <= 28))))))){ __setPropDict[__id12_] = currentFrame; (); }; if ((((__setPropDict[__id14_] == undefined)) || (!((((int(__setPropDict[__id14_]) >= 22)) && ((int(__setPropDict[__id14_]) <= 28))))))){ __setPropDict[__id14_] = currentFrame;  (); }; } function  (){ __id12_["componentInspectorSetting"] = true; //unresolved jump var _slot1 = e; __id12_.textFieldName = "AUTO_0"; __id12_.textId = "ID_AUTO_SKIP_0"; __id12_["componentInspectorSetting"] = false; //unresolved jump var _slot1 = e; } function frame28(){ if ((((__setPropDict[__id12_] == undefined)) || (!((((int(__setPropDict[__id12_]) >= 22)) && ((int(__setPropDict[__id12_]) <= 28))))))){ __setPropDict[__id12_] = currentFrame; (); }; if ((((__setPropDict[__id14_] == undefined)) || (!((((int(__setPropDict[__id14_]) >= 22)) && ((int(__setPropDict[__id14_]) <= 28))))))){ __setPropDict[__id14_] = currentFrame;  (); }; stop(); } function frame20(){ if ((((__setPropDict[__id12_] == undefined)) || (!((((int(__setPropDict[__id12_]) >= 16)) && ((int(__setPropDict[__id12_]) <= 21))))))){ __setPropDict[__id12_] = currentFrame; (); }; } function frame17(){ if ((((__setPropDict[__id12_] == undefined)) || (!((((int(__setPropDict[__id12_]) >= 16)) && ((int(__setPropDict[__id12_]) <= 21))))))){ __setPropDict[__id12_] = currentFrame; (); }; } function frame22(){ if ((((__setPropDict[__id12_] == undefined)) || (!((((int(__setPropDict[__id12_]) >= 22)) && ((int(__setPropDict[__id12_]) <= 28))))))){ __setPropDict[__id12_] = currentFrame; (); }; if ((((__setPropDict[__id14_] == undefined)) || (!((((int(__setPropDict[__id14_]) >= 22)) && ((int(__setPropDict[__id14_]) <= 28))))))){ __setPropDict[__id14_] = currentFrame;  (); }; } function  (){ __id13_["componentInspectorSetting"] = true; //unresolved jump var _slot1 = e; __id13_.textFieldName = "AUTO_3"; __id13_.textId = "ID_AUTO_SKIP_0"; __id13_["componentInspectorSetting"] = false; //unresolved jump var _slot1 = e; } function frame27(){ if ((((__setPropDict[__id12_] == undefined)) || (!((((int(__setPropDict[__id12_]) >= 22)) && ((int(__setPropDict[__id12_]) <= 28))))))){ __setPropDict[__id12_] = currentFrame; (); }; if ((((__setPropDict[__id14_] == undefined)) || (!((((int(__setPropDict[__id14_]) >= 22)) && ((int(__setPropDict[__id14_]) <= 28))))))){ __setPropDict[__id14_] = currentFrame;  (); }; } function frame11(){ if ((((__setPropDict[__id13_] == undefined)) || (!((((int(__setPropDict[__id13_]) >= 8)) && ((int(__setPropDict[__id13_]) <= 15))))))){ __setPropDict[__id13_] = currentFrame;  (); }; if ((((__setPropDict[__id12_] == undefined)) || (!((((int(__setPropDict[__id12_]) >= 8)) && ((int(__setPropDict[__id12_]) <= 15))))))){ __setPropDict[__id12_] = currentFrame;  (); }; } function frame26(){ if ((((__setPropDict[__id12_] == undefined)) || (!((((int(__setPropDict[__id12_]) >= 22)) && ((int(__setPropDict[__id12_]) <= 28))))))){ __setPropDict[__id12_] = currentFrame; (); }; if ((((__setPropDict[__id14_] == undefined)) || (!((((int(__setPropDict[__id14_]) >= 22)) && ((int(__setPropDict[__id14_]) <= 28))))))){ __setPropDict[__id14_] = currentFrame;  (); }; } function frame2(){ if ((((__setPropDict[__id13_] == undefined)) || (!((((int(__setPropDict[__id13_]) >= 1)) && ((int(__setPropDict[__id13_]) <= 7))))))){ __setPropDict[__id13_] = currentFrame;  (); }; if ((((__setPropDict[__id12_] == undefined)) || (!((((int(__setPropDict[__id12_]) >= 1)) && ((int(__setPropDict[__id12_]) <= 7))))))){ __setPropDict[__id12_] = currentFrame;  (); }; } function frame3(){ if ((((__setPropDict[__id13_] == undefined)) || (!((((int(__setPropDict[__id13_]) >= 1)) && ((int(__setPropDict[__id13_]) <= 7))))))){ __setPropDict[__id13_] = currentFrame;  (); }; if ((((__setPropDict[__id12_] == undefined)) || (!((((int(__setPropDict[__id12_]) >= 1)) && ((int(__setPropDict[__id12_]) <= 7))))))){ __setPropDict[__id12_] = currentFrame;  (); }; } function frame13(){ if ((((__setPropDict[__id13_] == undefined)) || (!((((int(__setPropDict[__id13_]) >= 8)) && ((int(__setPropDict[__id13_]) <= 15))))))){ __setPropDict[__id13_] = currentFrame;  (); }; if ((((__setPropDict[__id12_] == undefined)) || (!((((int(__setPropDict[__id12_]) >= 8)) && ((int(__setPropDict[__id12_]) <= 15))))))){ __setPropDict[__id12_] = currentFrame;  (); }; } function frame4(){ if ((((__setPropDict[__id13_] == undefined)) || (!((((int(__setPropDict[__id13_]) >= 1)) && ((int(__setPropDict[__id13_]) <= 7))))))){ __setPropDict[__id13_] = currentFrame;  (); }; if ((((__setPropDict[__id12_] == undefined)) || (!((((int(__setPropDict[__id12_]) >= 1)) && ((int(__setPropDict[__id12_]) <= 7))))))){ __setPropDict[__id12_] = currentFrame;  (); }; } function frame6(){ if ((((__setPropDict[__id13_] == undefined)) || (!((((int(__setPropDict[__id13_]) >= 1)) && ((int(__setPropDict[__id13_]) <= 7))))))){ __setPropDict[__id13_] = currentFrame;  (); }; if ((((__setPropDict[__id12_] == undefined)) || (!((((int(__setPropDict[__id12_]) >= 1)) && ((int(__setPropDict[__id12_]) <= 7))))))){ __setPropDict[__id12_] = currentFrame;  (); }; } function  (){ __id12_["componentInspectorSetting"] = true; //unresolved jump var _slot1 = e; __id12_.textFieldName = "AUTO_2"; __id12_.textId = "ID_AUTO_SKIP_0"; __id12_["componentInspectorSetting"] = false; //unresolved jump var _slot1 = e; } function frame8(){ if ((((__setPropDict[__id13_] == undefined)) || (!((((int(__setPropDict[__id13_]) >= 8)) && ((int(__setPropDict[__id13_]) <= 15))))))){ __setPropDict[__id13_] = currentFrame;  (); }; if ((((__setPropDict[__id12_] == undefined)) || (!((((int(__setPropDict[__id12_]) >= 8)) && ((int(__setPropDict[__id12_]) <= 15))))))){ __setPropDict[__id12_] = currentFrame;  (); }; } function frame10(){ if ((((__setPropDict[__id13_] == undefined)) || (!((((int(__setPropDict[__id13_]) >= 8)) && ((int(__setPropDict[__id13_]) <= 15))))))){ __setPropDict[__id13_] = currentFrame;  (); }; if ((((__setPropDict[__id12_] == undefined)) || (!((((int(__setPropDict[__id12_]) >= 8)) && ((int(__setPropDict[__id12_]) <= 15))))))){ __setPropDict[__id12_] = currentFrame;  (); }; } function frame1(){ if ((((__setPropDict[__id13_] == undefined)) || (!((((int(__setPropDict[__id13_]) >= 1)) && ((int(__setPropDict[__id13_]) <= 7))))))){ __setPropDict[__id13_] = currentFrame;  (); }; if ((((__setPropDict[__id12_] == undefined)) || (!((((int(__setPropDict[__id12_]) >= 1)) && ((int(__setPropDict[__id12_]) <= 7))))))){ __setPropDict[__id12_] = currentFrame;  (); }; } function frame19(){ if ((((__setPropDict[__id12_] == undefined)) || (!((((int(__setPropDict[__id12_]) >= 16)) && ((int(__setPropDict[__id12_]) <= 21))))))){ __setPropDict[__id12_] = currentFrame; (); }; } function frame5(){ if ((((__setPropDict[__id13_] == undefined)) || (!((((int(__setPropDict[__id13_]) >= 1)) && ((int(__setPropDict[__id13_]) <= 7))))))){ __setPropDict[__id13_] = currentFrame;  (); }; if ((((__setPropDict[__id12_] == undefined)) || (!((((int(__setPropDict[__id12_]) >= 1)) && ((int(__setPropDict[__id12_]) <= 7))))))){ __setPropDict[__id12_] = currentFrame;  (); }; } function  (){ __id14_["componentInspectorSetting"] = true; //unresolved jump var _slot1 = e; __id14_.textFieldName = "AUTO_6"; __id14_.textId = "ID_AUTO_SKIP_0"; __id14_["componentInspectorSetting"] = false; //unresolved jump var _slot1 = e; } } }//package Interfaces.Screens.Exported
Section 45
//BTNSON (Interfaces.Screens.Exported.BTNSON) package Interfaces.Screens.Exported { import Interfaces.Forms.*; public dynamic class BTNSON extends Button { public function BTNSON(){ super(); addFrameScript(6, frame7, 14, frame15, 22, frame23, 31, frame32); } function frame15(){ stop(); } function frame7(){ stop(); } function frame23(){ stop(); } function frame32(){ stop(); } } }//package Interfaces.Screens.Exported
Section 46
//BTNSTART (Interfaces.Screens.Exported.BTNSTART) package Interfaces.Screens.Exported { import Interfaces.Forms.*; import flash.utils.*; public dynamic class BTNSTART extends Button { public var __setPropDict:Dictionary; public var __id64_:MultilingualTextFieldFinder; public var __id65_:MultilingualTextFieldFinder; public var __id66_:MultilingualTextFieldFinder; public function BTNSTART(){ __setPropDict = new Dictionary(true); super(); addFrameScript(6, frame7, 14, frame15, 20, frame21, 27, frame28, 0, frame1, 1, frame2, 2, frame3, 3, frame4, 4, frame5, 5, frame6, 7, frame8, 8, frame9, 9, frame10, 10, frame11, 11, frame12, 12, frame13, 13, frame14, 21, frame22, 22, frame23, 23, frame24, 24, frame25, 25, frame26, 26, frame27, 15, frame16, 16, frame17, 17, frame18, 18, frame19, 19, frame20); } function frame19(){ if ((((__setPropDict[__id64_] == undefined)) || (!((((int(__setPropDict[__id64_]) >= 16)) && ((int(__setPropDict[__id64_]) <= 21))))))){ __setPropDict[__id64_] = currentFrame;  (); }; } function (){ __id65_["componentInspectorSetting"] = true; //unresolved jump var _slot1 = e; __id65_.textFieldName = "AUTO_1"; __id65_.textId = "ID_AUTO_START_0"; __id65_["componentInspectorSetting"] = false; //unresolved jump var _slot1 = e; } function  (){ __id64_["componentInspectorSetting"] = true; //unresolved jump var _slot1 = e; __id64_.textFieldName = "AUTO_2"; __id64_.textId = "ID_AUTO_START_0"; __id64_["componentInspectorSetting"] = false; //unresolved jump var _slot1 = e; } function frame14(){ if ((((__setPropDict[__id65_] == undefined)) || (!((((int(__setPropDict[__id65_]) >= 1)) && ((int(__setPropDict[__id65_]) <= 15))))))){ __setPropDict[__id65_] = currentFrame; (); }; if ((((__setPropDict[__id64_] == undefined)) || (!((((int(__setPropDict[__id64_]) >= 1)) && ((int(__setPropDict[__id64_]) <= 15))))))){ __setPropDict[__id64_] = currentFrame;  (); }; } function frame12(){ if ((((__setPropDict[__id65_] == undefined)) || (!((((int(__setPropDict[__id65_]) >= 1)) && ((int(__setPropDict[__id65_]) <= 15))))))){ __setPropDict[__id65_] = currentFrame; (); }; if ((((__setPropDict[__id64_] == undefined)) || (!((((int(__setPropDict[__id64_]) >= 1)) && ((int(__setPropDict[__id64_]) <= 15))))))){ __setPropDict[__id64_] = currentFrame;  (); }; } function frame18(){ if ((((__setPropDict[__id64_] == undefined)) || (!((((int(__setPropDict[__id64_]) >= 16)) && ((int(__setPropDict[__id64_]) <= 21))))))){ __setPropDict[__id64_] = currentFrame;  (); }; } function frame3(){ if ((((__setPropDict[__id65_] == undefined)) || (!((((int(__setPropDict[__id65_]) >= 1)) && ((int(__setPropDict[__id65_]) <= 15))))))){ __setPropDict[__id65_] = currentFrame; (); }; if ((((__setPropDict[__id64_] == undefined)) || (!((((int(__setPropDict[__id64_]) >= 1)) && ((int(__setPropDict[__id64_]) <= 15))))))){ __setPropDict[__id64_] = currentFrame;  (); }; } function frame15(){ if ((((__setPropDict[__id65_] == undefined)) || (!((((int(__setPropDict[__id65_]) >= 1)) && ((int(__setPropDict[__id65_]) <= 15))))))){ __setPropDict[__id65_] = currentFrame; (); }; if ((((__setPropDict[__id64_] == undefined)) || (!((((int(__setPropDict[__id64_]) >= 1)) && ((int(__setPropDict[__id64_]) <= 15))))))){ __setPropDict[__id64_] = currentFrame;  (); }; stop(); } function frame6(){ if ((((__setPropDict[__id65_] == undefined)) || (!((((int(__setPropDict[__id65_]) >= 1)) && ((int(__setPropDict[__id65_]) <= 15))))))){ __setPropDict[__id65_] = currentFrame; (); }; if ((((__setPropDict[__id64_] == undefined)) || (!((((int(__setPropDict[__id64_]) >= 1)) && ((int(__setPropDict[__id64_]) <= 15))))))){ __setPropDict[__id64_] = currentFrame;  (); }; } function frame7(){ if ((((__setPropDict[__id65_] == undefined)) || (!((((int(__setPropDict[__id65_]) >= 1)) && ((int(__setPropDict[__id65_]) <= 15))))))){ __setPropDict[__id65_] = currentFrame; (); }; if ((((__setPropDict[__id64_] == undefined)) || (!((((int(__setPropDict[__id64_]) >= 1)) && ((int(__setPropDict[__id64_]) <= 15))))))){ __setPropDict[__id64_] = currentFrame;  (); }; stop(); } function  (){ __id64_["componentInspectorSetting"] = true; //unresolved jump var _slot1 = e; __id64_.textFieldName = "AUTO_3"; __id64_.textId = "ID_AUTO_START_0"; __id64_["componentInspectorSetting"] = false; //unresolved jump var _slot1 = e; } function frame21(){ if ((((__setPropDict[__id64_] == undefined)) || (!((((int(__setPropDict[__id64_]) >= 16)) && ((int(__setPropDict[__id64_]) <= 21))))))){ __setPropDict[__id64_] = currentFrame;  (); }; stop(); } function frame4(){ if ((((__setPropDict[__id65_] == undefined)) || (!((((int(__setPropDict[__id65_]) >= 1)) && ((int(__setPropDict[__id65_]) <= 15))))))){ __setPropDict[__id65_] = currentFrame; (); }; if ((((__setPropDict[__id64_] == undefined)) || (!((((int(__setPropDict[__id64_]) >= 1)) && ((int(__setPropDict[__id64_]) <= 15))))))){ __setPropDict[__id64_] = currentFrame;  (); }; } function frame9(){ if ((((__setPropDict[__id65_] == undefined)) || (!((((int(__setPropDict[__id65_]) >= 1)) && ((int(__setPropDict[__id65_]) <= 15))))))){ __setPropDict[__id65_] = currentFrame; (); }; if ((((__setPropDict[__id64_] == undefined)) || (!((((int(__setPropDict[__id64_]) >= 1)) && ((int(__setPropDict[__id64_]) <= 15))))))){ __setPropDict[__id64_] = currentFrame;  (); }; } function frame2(){ if ((((__setPropDict[__id65_] == undefined)) || (!((((int(__setPropDict[__id65_]) >= 1)) && ((int(__setPropDict[__id65_]) <= 15))))))){ __setPropDict[__id65_] = currentFrame; (); }; if ((((__setPropDict[__id64_] == undefined)) || (!((((int(__setPropDict[__id64_]) >= 1)) && ((int(__setPropDict[__id64_]) <= 15))))))){ __setPropDict[__id64_] = currentFrame;  (); }; } function frame5(){ if ((((__setPropDict[__id65_] == undefined)) || (!((((int(__setPropDict[__id65_]) >= 1)) && ((int(__setPropDict[__id65_]) <= 15))))))){ __setPropDict[__id65_] = currentFrame; (); }; if ((((__setPropDict[__id64_] == undefined)) || (!((((int(__setPropDict[__id64_]) >= 1)) && ((int(__setPropDict[__id64_]) <= 15))))))){ __setPropDict[__id64_] = currentFrame;  (); }; } function frame23(){ if ((((__setPropDict[__id64_] == undefined)) || (!((((int(__setPropDict[__id64_]) >= 22)) && ((int(__setPropDict[__id64_]) <= 28))))))){ __setPropDict[__id64_] = currentFrame;  (); }; if ((((__setPropDict[__id66_] == undefined)) || (!((((int(__setPropDict[__id66_]) >= 22)) && ((int(__setPropDict[__id66_]) <= 28))))))){ __setPropDict[__id66_] = currentFrame;  (); }; } function frame1(){ if ((((__setPropDict[__id65_] == undefined)) || (!((((int(__setPropDict[__id65_]) >= 1)) && ((int(__setPropDict[__id65_]) <= 15))))))){ __setPropDict[__id65_] = currentFrame; (); }; if ((((__setPropDict[__id64_] == undefined)) || (!((((int(__setPropDict[__id64_]) >= 1)) && ((int(__setPropDict[__id64_]) <= 15))))))){ __setPropDict[__id64_] = currentFrame;  (); }; } function frame8(){ if ((((__setPropDict[__id65_] == undefined)) || (!((((int(__setPropDict[__id65_]) >= 1)) && ((int(__setPropDict[__id65_]) <= 15))))))){ __setPropDict[__id65_] = currentFrame; (); }; if ((((__setPropDict[__id64_] == undefined)) || (!((((int(__setPropDict[__id64_]) >= 1)) && ((int(__setPropDict[__id64_]) <= 15))))))){ __setPropDict[__id64_] = currentFrame;  (); }; } function frame17(){ if ((((__setPropDict[__id64_] == undefined)) || (!((((int(__setPropDict[__id64_]) >= 16)) && ((int(__setPropDict[__id64_]) <= 21))))))){ __setPropDict[__id64_] = currentFrame;  (); }; } function frame22(){ if ((((__setPropDict[__id64_] == undefined)) || (!((((int(__setPropDict[__id64_]) >= 22)) && ((int(__setPropDict[__id64_]) <= 28))))))){ __setPropDict[__id64_] = currentFrame;  (); }; if ((((__setPropDict[__id66_] == undefined)) || (!((((int(__setPropDict[__id66_]) >= 22)) && ((int(__setPropDict[__id66_]) <= 28))))))){ __setPropDict[__id66_] = currentFrame;  (); }; } function frame25(){ if ((((__setPropDict[__id64_] == undefined)) || (!((((int(__setPropDict[__id64_]) >= 22)) && ((int(__setPropDict[__id64_]) <= 28))))))){ __setPropDict[__id64_] = currentFrame;  (); }; if ((((__setPropDict[__id66_] == undefined)) || (!((((int(__setPropDict[__id66_]) >= 22)) && ((int(__setPropDict[__id66_]) <= 28))))))){ __setPropDict[__id66_] = currentFrame;  (); }; } function frame27(){ if ((((__setPropDict[__id64_] == undefined)) || (!((((int(__setPropDict[__id64_]) >= 22)) && ((int(__setPropDict[__id64_]) <= 28))))))){ __setPropDict[__id64_] = currentFrame;  (); }; if ((((__setPropDict[__id66_] == undefined)) || (!((((int(__setPropDict[__id66_]) >= 22)) && ((int(__setPropDict[__id66_]) <= 28))))))){ __setPropDict[__id66_] = currentFrame;  (); }; } function frame24(){ if ((((__setPropDict[__id64_] == undefined)) || (!((((int(__setPropDict[__id64_]) >= 22)) && ((int(__setPropDict[__id64_]) <= 28))))))){ __setPropDict[__id64_] = currentFrame;  (); }; if ((((__setPropDict[__id66_] == undefined)) || (!((((int(__setPropDict[__id66_]) >= 22)) && ((int(__setPropDict[__id66_]) <= 28))))))){ __setPropDict[__id66_] = currentFrame;  (); }; } function frame11(){ if ((((__setPropDict[__id65_] == undefined)) || (!((((int(__setPropDict[__id65_]) >= 1)) && ((int(__setPropDict[__id65_]) <= 15))))))){ __setPropDict[__id65_] = currentFrame; (); }; if ((((__setPropDict[__id64_] == undefined)) || (!((((int(__setPropDict[__id64_]) >= 1)) && ((int(__setPropDict[__id64_]) <= 15))))))){ __setPropDict[__id64_] = currentFrame;  (); }; } function frame20(){ if ((((__setPropDict[__id64_] == undefined)) || (!((((int(__setPropDict[__id64_]) >= 16)) && ((int(__setPropDict[__id64_]) <= 21))))))){ __setPropDict[__id64_] = currentFrame;  (); }; } function frame16(){ if ((((__setPropDict[__id64_] == undefined)) || (!((((int(__setPropDict[__id64_]) >= 16)) && ((int(__setPropDict[__id64_]) <= 21))))))){ __setPropDict[__id64_] = currentFrame;  (); }; } function frame26(){ if ((((__setPropDict[__id64_] == undefined)) || (!((((int(__setPropDict[__id64_]) >= 22)) && ((int(__setPropDict[__id64_]) <= 28))))))){ __setPropDict[__id64_] = currentFrame;  (); }; if ((((__setPropDict[__id66_] == undefined)) || (!((((int(__setPropDict[__id66_]) >= 22)) && ((int(__setPropDict[__id66_]) <= 28))))))){ __setPropDict[__id66_] = currentFrame;  (); }; } function frame28(){ if ((((__setPropDict[__id64_] == undefined)) || (!((((int(__setPropDict[__id64_]) >= 22)) && ((int(__setPropDict[__id64_]) <= 28))))))){ __setPropDict[__id64_] = currentFrame;  (); }; if ((((__setPropDict[__id66_] == undefined)) || (!((((int(__setPropDict[__id66_]) >= 22)) && ((int(__setPropDict[__id66_]) <= 28))))))){ __setPropDict[__id66_] = currentFrame;  (); }; stop(); } function  (){ __id64_["componentInspectorSetting"] = true; //unresolved jump var _slot1 = e; __id64_.textFieldName = "AUTO_0"; __id64_.textId = "ID_AUTO_START_0"; __id64_["componentInspectorSetting"] = false; //unresolved jump var _slot1 = e; } function frame13(){ if ((((__setPropDict[__id65_] == undefined)) || (!((((int(__setPropDict[__id65_]) >= 1)) && ((int(__setPropDict[__id65_]) <= 15))))))){ __setPropDict[__id65_] = currentFrame; (); }; if ((((__setPropDict[__id64_] == undefined)) || (!((((int(__setPropDict[__id64_]) >= 1)) && ((int(__setPropDict[__id64_]) <= 15))))))){ __setPropDict[__id64_] = currentFrame;  (); }; } function frame10(){ if ((((__setPropDict[__id65_] == undefined)) || (!((((int(__setPropDict[__id65_]) >= 1)) && ((int(__setPropDict[__id65_]) <= 15))))))){ __setPropDict[__id65_] = currentFrame; (); }; if ((((__setPropDict[__id64_] == undefined)) || (!((((int(__setPropDict[__id64_]) >= 1)) && ((int(__setPropDict[__id64_]) <= 15))))))){ __setPropDict[__id64_] = currentFrame;  (); }; } function  (){ __id66_["componentInspectorSetting"] = true; //unresolved jump var _slot1 = e; __id66_.textFieldName = "AUTO_4"; __id66_.textId = "ID_AUTO_START_0"; __id66_["componentInspectorSetting"] = false; //unresolved jump var _slot1 = e; } } }//package Interfaces.Screens.Exported
Section 47
//BTNSUBMIT (Interfaces.Screens.Exported.BTNSUBMIT) package Interfaces.Screens.Exported { import Interfaces.Forms.*; import flash.utils.*; public dynamic class BTNSUBMIT extends Button { public var __id72_:MultilingualTextFieldFinder; public var __id74_:MultilingualTextFieldFinder; public var __setPropDict:Dictionary; public var __id73_:MultilingualTextFieldFinder; public function BTNSUBMIT(){ __setPropDict = new Dictionary(true); super(); addFrameScript(6, frame7, 14, frame15, 20, frame21, 27, frame28, 34,  , 0, frame1, 1, frame2, 2, frame3, 3, frame4, 4, frame5, 5, frame6, 21, frame22, 22, frame23, 23, frame24, 24, frame25, 25, frame26, 26, frame27, 15, frame16, 16, frame17, 17, frame18, 18, frame19, 19, frame20, 7, frame8, 8, frame9, 9, frame10, 10, frame11, 11, frame12, 12, frame13, 13, frame14); } function (){ __id72_["componentInspectorSetting"] = true; //unresolved jump var _slot1 = e; __id72_.textFieldName = "AUTO_4"; __id72_.textId = "ID_AUTO_SUBMIT_0"; __id72_["componentInspectorSetting"] = false; //unresolved jump var _slot1 = e; } function frame14(){ if ((((__setPropDict[__id72_] == undefined)) || (!((((int(__setPropDict[__id72_]) >= 8)) && ((int(__setPropDict[__id72_]) <= 15))))))){ __setPropDict[__id72_] = currentFrame; (); }; if ((((__setPropDict[__id73_] == undefined)) || (!((((int(__setPropDict[__id73_]) >= 8)) && ((int(__setPropDict[__id73_]) <= 15))))))){ __setPropDict[__id73_] = currentFrame;  (); }; } function frame12(){ if ((((__setPropDict[__id72_] == undefined)) || (!((((int(__setPropDict[__id72_]) >= 8)) && ((int(__setPropDict[__id72_]) <= 15))))))){ __setPropDict[__id72_] = currentFrame; (); }; if ((((__setPropDict[__id73_] == undefined)) || (!((((int(__setPropDict[__id73_]) >= 8)) && ((int(__setPropDict[__id73_]) <= 15))))))){ __setPropDict[__id73_] = currentFrame;  (); }; } function frame18(){ if ((((__setPropDict[__id72_] == undefined)) || (!((((int(__setPropDict[__id72_]) >= 16)) && ((int(__setPropDict[__id72_]) <= 21))))))){ __setPropDict[__id72_] = currentFrame; (); }; } function frame3(){ if ((((__setPropDict[__id72_] == undefined)) || (!((((int(__setPropDict[__id72_]) >= 1)) && ((int(__setPropDict[__id72_]) <= 7))))))){ __setPropDict[__id72_] = currentFrame; (); }; if ((((__setPropDict[__id73_] == undefined)) || (!((((int(__setPropDict[__id73_]) >= 1)) && ((int(__setPropDict[__id73_]) <= 7))))))){ __setPropDict[__id73_] = currentFrame;  (); }; } function (){ __id72_["componentInspectorSetting"] = true; //unresolved jump var _slot1 = e; __id72_.textFieldName = "AUTO_2"; __id72_.textId = "ID_AUTO_SUBMIT_0"; __id72_["componentInspectorSetting"] = false; //unresolved jump var _slot1 = e; } function frame6(){ if ((((__setPropDict[__id72_] == undefined)) || (!((((int(__setPropDict[__id72_]) >= 1)) && ((int(__setPropDict[__id72_]) <= 7))))))){ __setPropDict[__id72_] = currentFrame; (); }; if ((((__setPropDict[__id73_] == undefined)) || (!((((int(__setPropDict[__id73_]) >= 1)) && ((int(__setPropDict[__id73_]) <= 7))))))){ __setPropDict[__id73_] = currentFrame;  (); }; } function frame7(){ if ((((__setPropDict[__id72_] == undefined)) || (!((((int(__setPropDict[__id72_]) >= 1)) && ((int(__setPropDict[__id72_]) <= 7))))))){ __setPropDict[__id72_] = currentFrame; (); }; if ((((__setPropDict[__id73_] == undefined)) || (!((((int(__setPropDict[__id73_]) >= 1)) && ((int(__setPropDict[__id73_]) <= 7))))))){ __setPropDict[__id73_] = currentFrame;  (); }; stop(); } function (){ __id72_["componentInspectorSetting"] = true; //unresolved jump var _slot1 = e; __id72_.textFieldName = "AUTO_0"; __id72_.textId = "ID_AUTO_SUBMIT_0"; __id72_["componentInspectorSetting"] = false; //unresolved jump var _slot1 = e; } function frame21(){ if ((((__setPropDict[__id72_] == undefined)) || (!((((int(__setPropDict[__id72_]) >= 16)) && ((int(__setPropDict[__id72_]) <= 21))))))){ __setPropDict[__id72_] = currentFrame; (); }; stop(); } function frame4(){ if ((((__setPropDict[__id72_] == undefined)) || (!((((int(__setPropDict[__id72_]) >= 1)) && ((int(__setPropDict[__id72_]) <= 7))))))){ __setPropDict[__id72_] = currentFrame; (); }; if ((((__setPropDict[__id73_] == undefined)) || (!((((int(__setPropDict[__id73_]) >= 1)) && ((int(__setPropDict[__id73_]) <= 7))))))){ __setPropDict[__id73_] = currentFrame;  (); }; } function frame20(){ if ((((__setPropDict[__id72_] == undefined)) || (!((((int(__setPropDict[__id72_]) >= 16)) && ((int(__setPropDict[__id72_]) <= 21))))))){ __setPropDict[__id72_] = currentFrame; (); }; } function frame9(){ if ((((__setPropDict[__id72_] == undefined)) || (!((((int(__setPropDict[__id72_]) >= 8)) && ((int(__setPropDict[__id72_]) <= 15))))))){ __setPropDict[__id72_] = currentFrame; (); }; if ((((__setPropDict[__id73_] == undefined)) || (!((((int(__setPropDict[__id73_]) >= 8)) && ((int(__setPropDict[__id73_]) <= 15))))))){ __setPropDict[__id73_] = currentFrame;  (); }; } function frame2(){ if ((((__setPropDict[__id72_] == undefined)) || (!((((int(__setPropDict[__id72_]) >= 1)) && ((int(__setPropDict[__id72_]) <= 7))))))){ __setPropDict[__id72_] = currentFrame; (); }; if ((((__setPropDict[__id73_] == undefined)) || (!((((int(__setPropDict[__id73_]) >= 1)) && ((int(__setPropDict[__id73_]) <= 7))))))){ __setPropDict[__id73_] = currentFrame;  (); }; } function frame15(){ if ((((__setPropDict[__id72_] == undefined)) || (!((((int(__setPropDict[__id72_]) >= 8)) && ((int(__setPropDict[__id72_]) <= 15))))))){ __setPropDict[__id72_] = currentFrame; (); }; if ((((__setPropDict[__id73_] == undefined)) || (!((((int(__setPropDict[__id73_]) >= 8)) && ((int(__setPropDict[__id73_]) <= 15))))))){ __setPropDict[__id73_] = currentFrame;  (); }; stop(); } function frame23(){ if ((((__setPropDict[__id72_] == undefined)) || (!((((int(__setPropDict[__id72_]) >= 22)) && ((int(__setPropDict[__id72_]) <= 28))))))){ __setPropDict[__id72_] = currentFrame;  (); }; if ((((__setPropDict[__id74_] == undefined)) || (!((((int(__setPropDict[__id74_]) >= 22)) && ((int(__setPropDict[__id74_]) <= 28))))))){ __setPropDict[__id74_] = currentFrame;  (); }; } function frame1(){ if ((((__setPropDict[__id72_] == undefined)) || (!((((int(__setPropDict[__id72_]) >= 1)) && ((int(__setPropDict[__id72_]) <= 7))))))){ __setPropDict[__id72_] = currentFrame; (); }; if ((((__setPropDict[__id73_] == undefined)) || (!((((int(__setPropDict[__id73_]) >= 1)) && ((int(__setPropDict[__id73_]) <= 7))))))){ __setPropDict[__id73_] = currentFrame;  (); }; } function  (){ __id72_["componentInspectorSetting"] = true; //unresolved jump var _slot1 = e; __id72_.textFieldName = "AUTO_5"; __id72_.textId = "ID_AUTO_SUBMIT_0"; __id72_["componentInspectorSetting"] = false; //unresolved jump var _slot1 = e; } function frame5(){ if ((((__setPropDict[__id72_] == undefined)) || (!((((int(__setPropDict[__id72_]) >= 1)) && ((int(__setPropDict[__id72_]) <= 7))))))){ __setPropDict[__id72_] = currentFrame; (); }; if ((((__setPropDict[__id73_] == undefined)) || (!((((int(__setPropDict[__id73_]) >= 1)) && ((int(__setPropDict[__id73_]) <= 7))))))){ __setPropDict[__id73_] = currentFrame;  (); }; } function frame17(){ if ((((__setPropDict[__id72_] == undefined)) || (!((((int(__setPropDict[__id72_]) >= 16)) && ((int(__setPropDict[__id72_]) <= 21))))))){ __setPropDict[__id72_] = currentFrame; (); }; } function frame22(){ if ((((__setPropDict[__id72_] == undefined)) || (!((((int(__setPropDict[__id72_]) >= 22)) && ((int(__setPropDict[__id72_]) <= 28))))))){ __setPropDict[__id72_] = currentFrame;  (); }; if ((((__setPropDict[__id74_] == undefined)) || (!((((int(__setPropDict[__id74_]) >= 22)) && ((int(__setPropDict[__id74_]) <= 28))))))){ __setPropDict[__id74_] = currentFrame;  (); }; } function frame25(){ if ((((__setPropDict[__id72_] == undefined)) || (!((((int(__setPropDict[__id72_]) >= 22)) && ((int(__setPropDict[__id72_]) <= 28))))))){ __setPropDict[__id72_] = currentFrame;  (); }; if ((((__setPropDict[__id74_] == undefined)) || (!((((int(__setPropDict[__id74_]) >= 22)) && ((int(__setPropDict[__id74_]) <= 28))))))){ __setPropDict[__id74_] = currentFrame;  (); }; } function frame27(){ if ((((__setPropDict[__id72_] == undefined)) || (!((((int(__setPropDict[__id72_]) >= 22)) && ((int(__setPropDict[__id72_]) <= 28))))))){ __setPropDict[__id72_] = currentFrame;  (); }; if ((((__setPropDict[__id74_] == undefined)) || (!((((int(__setPropDict[__id74_]) >= 22)) && ((int(__setPropDict[__id74_]) <= 28))))))){ __setPropDict[__id74_] = currentFrame;  (); }; } function frame24(){ if ((((__setPropDict[__id72_] == undefined)) || (!((((int(__setPropDict[__id72_]) >= 22)) && ((int(__setPropDict[__id72_]) <= 28))))))){ __setPropDict[__id72_] = currentFrame;  (); }; if ((((__setPropDict[__id74_] == undefined)) || (!((((int(__setPropDict[__id74_]) >= 22)) && ((int(__setPropDict[__id74_]) <= 28))))))){ __setPropDict[__id74_] = currentFrame;  (); }; } function frame11(){ if ((((__setPropDict[__id72_] == undefined)) || (!((((int(__setPropDict[__id72_]) >= 8)) && ((int(__setPropDict[__id72_]) <= 15))))))){ __setPropDict[__id72_] = currentFrame; (); }; if ((((__setPropDict[__id73_] == undefined)) || (!((((int(__setPropDict[__id73_]) >= 8)) && ((int(__setPropDict[__id73_]) <= 15))))))){ __setPropDict[__id73_] = currentFrame;  (); }; } function  (){ stop(); } function frame16(){ if ((((__setPropDict[__id72_] == undefined)) || (!((((int(__setPropDict[__id72_]) >= 16)) && ((int(__setPropDict[__id72_]) <= 21))))))){ __setPropDict[__id72_] = currentFrame; (); }; } function frame26(){ if ((((__setPropDict[__id72_] == undefined)) || (!((((int(__setPropDict[__id72_]) >= 22)) && ((int(__setPropDict[__id72_]) <= 28))))))){ __setPropDict[__id72_] = currentFrame;  (); }; if ((((__setPropDict[__id74_] == undefined)) || (!((((int(__setPropDict[__id74_]) >= 22)) && ((int(__setPropDict[__id74_]) <= 28))))))){ __setPropDict[__id74_] = currentFrame;  (); }; } function frame28(){ if ((((__setPropDict[__id72_] == undefined)) || (!((((int(__setPropDict[__id72_]) >= 22)) && ((int(__setPropDict[__id72_]) <= 28))))))){ __setPropDict[__id72_] = currentFrame;  (); }; if ((((__setPropDict[__id74_] == undefined)) || (!((((int(__setPropDict[__id74_]) >= 22)) && ((int(__setPropDict[__id74_]) <= 28))))))){ __setPropDict[__id74_] = currentFrame;  (); }; stop(); } function frame13(){ if ((((__setPropDict[__id72_] == undefined)) || (!((((int(__setPropDict[__id72_]) >= 8)) && ((int(__setPropDict[__id72_]) <= 15))))))){ __setPropDict[__id72_] = currentFrame; (); }; if ((((__setPropDict[__id73_] == undefined)) || (!((((int(__setPropDict[__id73_]) >= 8)) && ((int(__setPropDict[__id73_]) <= 15))))))){ __setPropDict[__id73_] = currentFrame;  (); }; } function  (){ __id74_["componentInspectorSetting"] = true; //unresolved jump var _slot1 = e; __id74_.textFieldName = "AUTO_6"; __id74_.textId = "ID_AUTO_SUBMIT_0"; __id74_["componentInspectorSetting"] = false; //unresolved jump var _slot1 = e; } function frame8(){ if ((((__setPropDict[__id72_] == undefined)) || (!((((int(__setPropDict[__id72_]) >= 8)) && ((int(__setPropDict[__id72_]) <= 15))))))){ __setPropDict[__id72_] = currentFrame; (); }; if ((((__setPropDict[__id73_] == undefined)) || (!((((int(__setPropDict[__id73_]) >= 8)) && ((int(__setPropDict[__id73_]) <= 15))))))){ __setPropDict[__id73_] = currentFrame;  (); }; } function frame10(){ if ((((__setPropDict[__id72_] == undefined)) || (!((((int(__setPropDict[__id72_]) >= 8)) && ((int(__setPropDict[__id72_]) <= 15))))))){ __setPropDict[__id72_] = currentFrame; (); }; if ((((__setPropDict[__id73_] == undefined)) || (!((((int(__setPropDict[__id73_]) >= 8)) && ((int(__setPropDict[__id73_]) <= 15))))))){ __setPropDict[__id73_] = currentFrame;  (); }; } function  (){ __id73_["componentInspectorSetting"] = true; //unresolved jump var _slot1 = e; __id73_.textFieldName = "AUTO_1"; __id73_.textId = "ID_AUTO_SUBMIT_0"; __id73_["componentInspectorSetting"] = false; //unresolved jump var _slot1 = e; } function frame19(){ if ((((__setPropDict[__id72_] == undefined)) || (!((((int(__setPropDict[__id72_]) >= 16)) && ((int(__setPropDict[__id72_]) <= 21))))))){ __setPropDict[__id72_] = currentFrame; (); }; } function  (){ __id73_["componentInspectorSetting"] = true; //unresolved jump var _slot1 = e; __id73_.textFieldName = "AUTO_3"; __id73_.textId = "ID_AUTO_SUBMIT_0"; __id73_["componentInspectorSetting"] = false; //unresolved jump var _slot1 = e; } } }//package Interfaces.Screens.Exported
Section 48
//BTNSURVIVAL (Interfaces.Screens.Exported.BTNSURVIVAL) package Interfaces.Screens.Exported { import Interfaces.Forms.*; import flash.utils.*; public dynamic class BTNSURVIVAL extends Button { public var __setPropDict:Dictionary; public var __id145_:MultilingualTextFieldFinder; public var __id146_:MultilingualTextFieldFinder; public var __id147_:MultilingualTextFieldFinder; public function BTNSURVIVAL(){ __setPropDict = new Dictionary(true); super(); addFrameScript(6, frame7, 14, frame15, 20, frame21, 27, frame28, 45, , 21, frame22, 22, frame23, 23, frame24, 24, frame25, 25, frame26, 26, frame27, 0, frame1, 1, frame2, 2, frame3, 3, frame4, 4, frame5, 5, frame6, 7, frame8, 8, frame9, 9, frame10, 10, frame11, 11, frame12, 12, frame13, 13, frame14, 15, frame16, 16, frame17, 17, frame18, 18, frame19, 19, frame20); } function (){ __id146_["componentInspectorSetting"] = true; //unresolved jump var _slot1 = e; __id146_.textFieldName = "AUTO_1"; __id146_.textId = "ID_AUTO_SPONSOR_0"; __id146_["componentInspectorSetting"] = false; //unresolved jump var _slot1 = e; } function frame14(){ if ((((__setPropDict[__id146_] == undefined)) || (!((((int(__setPropDict[__id146_]) >= 1)) && ((int(__setPropDict[__id146_]) <= 15))))))){ __setPropDict[__id146_] = currentFrame; (); }; if ((((__setPropDict[__id145_] == undefined)) || (!((((int(__setPropDict[__id145_]) >= 1)) && ((int(__setPropDict[__id145_]) <= 15))))))){ __setPropDict[__id145_] = currentFrame;  (); }; } function frame12(){ if ((((__setPropDict[__id146_] == undefined)) || (!((((int(__setPropDict[__id146_]) >= 1)) && ((int(__setPropDict[__id146_]) <= 15))))))){ __setPropDict[__id146_] = currentFrame; (); }; if ((((__setPropDict[__id145_] == undefined)) || (!((((int(__setPropDict[__id145_]) >= 1)) && ((int(__setPropDict[__id145_]) <= 15))))))){ __setPropDict[__id145_] = currentFrame;  (); }; } function frame18(){ if ((((__setPropDict[__id145_] == undefined)) || (!((((int(__setPropDict[__id145_]) >= 16)) && ((int(__setPropDict[__id145_]) <= 21))))))){ __setPropDict[__id145_] = currentFrame; (); }; } function frame3(){ if ((((__setPropDict[__id146_] == undefined)) || (!((((int(__setPropDict[__id146_]) >= 1)) && ((int(__setPropDict[__id146_]) <= 15))))))){ __setPropDict[__id146_] = currentFrame; (); }; if ((((__setPropDict[__id145_] == undefined)) || (!((((int(__setPropDict[__id145_]) >= 1)) && ((int(__setPropDict[__id145_]) <= 15))))))){ __setPropDict[__id145_] = currentFrame;  (); }; } function frame15(){ if ((((__setPropDict[__id146_] == undefined)) || (!((((int(__setPropDict[__id146_]) >= 1)) && ((int(__setPropDict[__id146_]) <= 15))))))){ __setPropDict[__id146_] = currentFrame; (); }; if ((((__setPropDict[__id145_] == undefined)) || (!((((int(__setPropDict[__id145_]) >= 1)) && ((int(__setPropDict[__id145_]) <= 15))))))){ __setPropDict[__id145_] = currentFrame;  (); }; stop(); } function frame25(){ if ((((__setPropDict[__id145_] == undefined)) || (!((((int(__setPropDict[__id145_]) >= 22)) && ((int(__setPropDict[__id145_]) <= 28))))))){ __setPropDict[__id145_] = currentFrame; (); }; if ((((__setPropDict[__id147_] == undefined)) || (!((((int(__setPropDict[__id147_]) >= 22)) && ((int(__setPropDict[__id147_]) <= 28))))))){ __setPropDict[__id147_] = currentFrame; (); }; } function frame7(){ if ((((__setPropDict[__id146_] == undefined)) || (!((((int(__setPropDict[__id146_]) >= 1)) && ((int(__setPropDict[__id146_]) <= 15))))))){ __setPropDict[__id146_] = currentFrame; (); }; if ((((__setPropDict[__id145_] == undefined)) || (!((((int(__setPropDict[__id145_]) >= 1)) && ((int(__setPropDict[__id145_]) <= 15))))))){ __setPropDict[__id145_] = currentFrame;  (); }; stop(); } function (){ __id147_["componentInspectorSetting"] = true; //unresolved jump var _slot1 = e; __id147_.textFieldName = "AUTO_4"; __id147_.textId = "ID_AUTO_SPONSOR_0"; __id147_["componentInspectorSetting"] = false; //unresolved jump var _slot1 = e; } function frame21(){ if ((((__setPropDict[__id145_] == undefined)) || (!((((int(__setPropDict[__id145_]) >= 16)) && ((int(__setPropDict[__id145_]) <= 21))))))){ __setPropDict[__id145_] = currentFrame; (); }; stop(); } function frame4(){ if ((((__setPropDict[__id146_] == undefined)) || (!((((int(__setPropDict[__id146_]) >= 1)) && ((int(__setPropDict[__id146_]) <= 15))))))){ __setPropDict[__id146_] = currentFrame; (); }; if ((((__setPropDict[__id145_] == undefined)) || (!((((int(__setPropDict[__id145_]) >= 1)) && ((int(__setPropDict[__id145_]) <= 15))))))){ __setPropDict[__id145_] = currentFrame;  (); }; } function frame8(){ if ((((__setPropDict[__id146_] == undefined)) || (!((((int(__setPropDict[__id146_]) >= 1)) && ((int(__setPropDict[__id146_]) <= 15))))))){ __setPropDict[__id146_] = currentFrame; (); }; if ((((__setPropDict[__id145_] == undefined)) || (!((((int(__setPropDict[__id145_]) >= 1)) && ((int(__setPropDict[__id145_]) <= 15))))))){ __setPropDict[__id145_] = currentFrame;  (); }; } function frame9(){ if ((((__setPropDict[__id146_] == undefined)) || (!((((int(__setPropDict[__id146_]) >= 1)) && ((int(__setPropDict[__id146_]) <= 15))))))){ __setPropDict[__id146_] = currentFrame; (); }; if ((((__setPropDict[__id145_] == undefined)) || (!((((int(__setPropDict[__id145_]) >= 1)) && ((int(__setPropDict[__id145_]) <= 15))))))){ __setPropDict[__id145_] = currentFrame;  (); }; } function frame24(){ if ((((__setPropDict[__id145_] == undefined)) || (!((((int(__setPropDict[__id145_]) >= 22)) && ((int(__setPropDict[__id145_]) <= 28))))))){ __setPropDict[__id145_] = currentFrame; (); }; if ((((__setPropDict[__id147_] == undefined)) || (!((((int(__setPropDict[__id147_]) >= 22)) && ((int(__setPropDict[__id147_]) <= 28))))))){ __setPropDict[__id147_] = currentFrame; (); }; } function frame27(){ if ((((__setPropDict[__id145_] == undefined)) || (!((((int(__setPropDict[__id145_]) >= 22)) && ((int(__setPropDict[__id145_]) <= 28))))))){ __setPropDict[__id145_] = currentFrame; (); }; if ((((__setPropDict[__id147_] == undefined)) || (!((((int(__setPropDict[__id147_]) >= 22)) && ((int(__setPropDict[__id147_]) <= 28))))))){ __setPropDict[__id147_] = currentFrame; (); }; } function frame23(){ if ((((__setPropDict[__id145_] == undefined)) || (!((((int(__setPropDict[__id145_]) >= 22)) && ((int(__setPropDict[__id145_]) <= 28))))))){ __setPropDict[__id145_] = currentFrame; (); }; if ((((__setPropDict[__id147_] == undefined)) || (!((((int(__setPropDict[__id147_]) >= 22)) && ((int(__setPropDict[__id147_]) <= 28))))))){ __setPropDict[__id147_] = currentFrame; (); }; } function frame1(){ if ((((__setPropDict[__id146_] == undefined)) || (!((((int(__setPropDict[__id146_]) >= 1)) && ((int(__setPropDict[__id146_]) <= 15))))))){ __setPropDict[__id146_] = currentFrame; (); }; if ((((__setPropDict[__id145_] == undefined)) || (!((((int(__setPropDict[__id145_]) >= 1)) && ((int(__setPropDict[__id145_]) <= 15))))))){ __setPropDict[__id145_] = currentFrame;  (); }; } function frame16(){ if ((((__setPropDict[__id145_] == undefined)) || (!((((int(__setPropDict[__id145_]) >= 16)) && ((int(__setPropDict[__id145_]) <= 21))))))){ __setPropDict[__id145_] = currentFrame; (); }; } function frame17(){ if ((((__setPropDict[__id145_] == undefined)) || (!((((int(__setPropDict[__id145_]) >= 16)) && ((int(__setPropDict[__id145_]) <= 21))))))){ __setPropDict[__id145_] = currentFrame; (); }; } function frame22(){ if ((((__setPropDict[__id145_] == undefined)) || (!((((int(__setPropDict[__id145_]) >= 22)) && ((int(__setPropDict[__id145_]) <= 28))))))){ __setPropDict[__id145_] = currentFrame; (); }; if ((((__setPropDict[__id147_] == undefined)) || (!((((int(__setPropDict[__id147_]) >= 22)) && ((int(__setPropDict[__id147_]) <= 28))))))){ __setPropDict[__id147_] = currentFrame; (); }; } function frame11(){ if ((((__setPropDict[__id146_] == undefined)) || (!((((int(__setPropDict[__id146_]) >= 1)) && ((int(__setPropDict[__id146_]) <= 15))))))){ __setPropDict[__id146_] = currentFrame; (); }; if ((((__setPropDict[__id145_] == undefined)) || (!((((int(__setPropDict[__id145_]) >= 1)) && ((int(__setPropDict[__id145_]) <= 15))))))){ __setPropDict[__id145_] = currentFrame;  (); }; } function frame20(){ if ((((__setPropDict[__id145_] == undefined)) || (!((((int(__setPropDict[__id145_]) >= 16)) && ((int(__setPropDict[__id145_]) <= 21))))))){ __setPropDict[__id145_] = currentFrame; (); }; } function (){ __id145_["componentInspectorSetting"] = true; //unresolved jump var _slot1 = e; __id145_.textFieldName = "AUTO_3"; __id145_.textId = "ID_AUTO_SPONSOR_1"; __id145_["componentInspectorSetting"] = false; //unresolved jump var _slot1 = e; } function frame28(){ if ((((__setPropDict[__id145_] == undefined)) || (!((((int(__setPropDict[__id145_]) >= 22)) && ((int(__setPropDict[__id145_]) <= 28))))))){ __setPropDict[__id145_] = currentFrame; (); }; if ((((__setPropDict[__id147_] == undefined)) || (!((((int(__setPropDict[__id147_]) >= 22)) && ((int(__setPropDict[__id147_]) <= 28))))))){ __setPropDict[__id147_] = currentFrame; (); }; stop(); } function (){ __id145_["componentInspectorSetting"] = true; //unresolved jump var _slot1 = e; __id145_.textFieldName = "AUTO_2"; __id145_.textId = "ID_AUTO_SPONSOR_0"; __id145_["componentInspectorSetting"] = false; //unresolved jump var _slot1 = e; } function frame13(){ if ((((__setPropDict[__id146_] == undefined)) || (!((((int(__setPropDict[__id146_]) >= 1)) && ((int(__setPropDict[__id146_]) <= 15))))))){ __setPropDict[__id146_] = currentFrame; (); }; if ((((__setPropDict[__id145_] == undefined)) || (!((((int(__setPropDict[__id145_]) >= 1)) && ((int(__setPropDict[__id145_]) <= 15))))))){ __setPropDict[__id145_] = currentFrame;  (); }; } function frame26(){ if ((((__setPropDict[__id145_] == undefined)) || (!((((int(__setPropDict[__id145_]) >= 22)) && ((int(__setPropDict[__id145_]) <= 28))))))){ __setPropDict[__id145_] = currentFrame; (); }; if ((((__setPropDict[__id147_] == undefined)) || (!((((int(__setPropDict[__id147_]) >= 22)) && ((int(__setPropDict[__id147_]) <= 28))))))){ __setPropDict[__id147_] = currentFrame; (); }; } function frame10(){ if ((((__setPropDict[__id146_] == undefined)) || (!((((int(__setPropDict[__id146_]) >= 1)) && ((int(__setPropDict[__id146_]) <= 15))))))){ __setPropDict[__id146_] = currentFrame; (); }; if ((((__setPropDict[__id145_] == undefined)) || (!((((int(__setPropDict[__id145_]) >= 1)) && ((int(__setPropDict[__id145_]) <= 15))))))){ __setPropDict[__id145_] = currentFrame;  (); }; } function (){ stop(); } function frame19(){ if ((((__setPropDict[__id145_] == undefined)) || (!((((int(__setPropDict[__id145_]) >= 16)) && ((int(__setPropDict[__id145_]) <= 21))))))){ __setPropDict[__id145_] = currentFrame; (); }; } function frame5(){ if ((((__setPropDict[__id146_] == undefined)) || (!((((int(__setPropDict[__id146_]) >= 1)) && ((int(__setPropDict[__id146_]) <= 15))))))){ __setPropDict[__id146_] = currentFrame; (); }; if ((((__setPropDict[__id145_] == undefined)) || (!((((int(__setPropDict[__id145_]) >= 1)) && ((int(__setPropDict[__id145_]) <= 15))))))){ __setPropDict[__id145_] = currentFrame;  (); }; } function  (){ __id145_["componentInspectorSetting"] = true; //unresolved jump var _slot1 = e; __id145_.textFieldName = "AUTO_0"; __id145_.textId = "ID_AUTO_SPONSOR_0"; __id145_["componentInspectorSetting"] = false; //unresolved jump var _slot1 = e; } function frame2(){ if ((((__setPropDict[__id146_] == undefined)) || (!((((int(__setPropDict[__id146_]) >= 1)) && ((int(__setPropDict[__id146_]) <= 15))))))){ __setPropDict[__id146_] = currentFrame; (); }; if ((((__setPropDict[__id145_] == undefined)) || (!((((int(__setPropDict[__id145_]) >= 1)) && ((int(__setPropDict[__id145_]) <= 15))))))){ __setPropDict[__id145_] = currentFrame;  (); }; } function frame6(){ if ((((__setPropDict[__id146_] == undefined)) || (!((((int(__setPropDict[__id146_]) >= 1)) && ((int(__setPropDict[__id146_]) <= 15))))))){ __setPropDict[__id146_] = currentFrame; (); }; if ((((__setPropDict[__id145_] == undefined)) || (!((((int(__setPropDict[__id145_]) >= 1)) && ((int(__setPropDict[__id145_]) <= 15))))))){ __setPropDict[__id145_] = currentFrame;  (); }; } } }//package Interfaces.Screens.Exported
Section 49
//BTNWEAPONS (Interfaces.Screens.Exported.BTNWEAPONS) package Interfaces.Screens.Exported { import Interfaces.Forms.*; import flash.utils.*; public dynamic class BTNWEAPONS extends Button { public var __id61_:MultilingualTextFieldFinder; public var __id62_:MultilingualTextFieldFinder; public var __id63_:MultilingualTextFieldFinder; public var __setPropDict:Dictionary; public function BTNWEAPONS(){ __setPropDict = new Dictionary(true); super(); addFrameScript(6, frame7, 14, frame15, 20, frame21, 27, frame28, 7, frame8, 8, frame9, 9, frame10, 10, frame11, 11, frame12, 12, frame13, 13, frame14, 0, frame1, 1, frame2, 2, frame3, 3, frame4, 4, frame5, 5, frame6, 21, frame22, 22, frame23, 23, frame24, 24, frame25, 25, frame26, 26, frame27, 15, frame16, 16, frame17, 17, frame18, 18, frame19, 19, frame20); } function  (){ __id61_["componentInspectorSetting"] = true; //unresolved jump var _slot1 = e; __id61_.textFieldName = "AUTO_5"; __id61_.textId = "ID_AUTO_WEAPONS_0"; __id61_["componentInspectorSetting"] = false; //unresolved jump var _slot1 = e; } function frame14(){ if ((((__setPropDict[__id62_] == undefined)) || (!((((int(__setPropDict[__id62_]) >= 8)) && ((int(__setPropDict[__id62_]) <= 15))))))){ __setPropDict[__id62_] = currentFrame;  (); }; if ((((__setPropDict[__id61_] == undefined)) || (!((((int(__setPropDict[__id61_]) >= 8)) && ((int(__setPropDict[__id61_]) <= 15))))))){ __setPropDict[__id61_] = currentFrame; (); }; } function frame12(){ if ((((__setPropDict[__id62_] == undefined)) || (!((((int(__setPropDict[__id62_]) >= 8)) && ((int(__setPropDict[__id62_]) <= 15))))))){ __setPropDict[__id62_] = currentFrame;  (); }; if ((((__setPropDict[__id61_] == undefined)) || (!((((int(__setPropDict[__id61_]) >= 8)) && ((int(__setPropDict[__id61_]) <= 15))))))){ __setPropDict[__id61_] = currentFrame; (); }; } function frame18(){ if ((((__setPropDict[__id61_] == undefined)) || (!((((int(__setPropDict[__id61_]) >= 16)) && ((int(__setPropDict[__id61_]) <= 21))))))){ __setPropDict[__id61_] = currentFrame; (); }; } function frame3(){ if ((((__setPropDict[__id62_] == undefined)) || (!((((int(__setPropDict[__id62_]) >= 1)) && ((int(__setPropDict[__id62_]) <= 7))))))){ __setPropDict[__id62_] = currentFrame;  (); }; if ((((__setPropDict[__id61_] == undefined)) || (!((((int(__setPropDict[__id61_]) >= 1)) && ((int(__setPropDict[__id61_]) <= 7))))))){ __setPropDict[__id61_] = currentFrame;  (); }; } function frame15(){ if ((((__setPropDict[__id62_] == undefined)) || (!((((int(__setPropDict[__id62_]) >= 8)) && ((int(__setPropDict[__id62_]) <= 15))))))){ __setPropDict[__id62_] = currentFrame;  (); }; if ((((__setPropDict[__id61_] == undefined)) || (!((((int(__setPropDict[__id61_]) >= 8)) && ((int(__setPropDict[__id61_]) <= 15))))))){ __setPropDict[__id61_] = currentFrame; (); }; stop(); } function frame6(){ if ((((__setPropDict[__id62_] == undefined)) || (!((((int(__setPropDict[__id62_]) >= 1)) && ((int(__setPropDict[__id62_]) <= 7))))))){ __setPropDict[__id62_] = currentFrame;  (); }; if ((((__setPropDict[__id61_] == undefined)) || (!((((int(__setPropDict[__id61_]) >= 1)) && ((int(__setPropDict[__id61_]) <= 7))))))){ __setPropDict[__id61_] = currentFrame;  (); }; } function frame7(){ if ((((__setPropDict[__id62_] == undefined)) || (!((((int(__setPropDict[__id62_]) >= 1)) && ((int(__setPropDict[__id62_]) <= 7))))))){ __setPropDict[__id62_] = currentFrame;  (); }; if ((((__setPropDict[__id61_] == undefined)) || (!((((int(__setPropDict[__id61_]) >= 1)) && ((int(__setPropDict[__id61_]) <= 7))))))){ __setPropDict[__id61_] = currentFrame;  (); }; stop(); } function frame23(){ if ((((__setPropDict[__id61_] == undefined)) || (!((((int(__setPropDict[__id61_]) >= 22)) && ((int(__setPropDict[__id61_]) <= 28))))))){ __setPropDict[__id61_] = currentFrame;  (); }; if ((((__setPropDict[__id63_] == undefined)) || (!((((int(__setPropDict[__id63_]) >= 22)) && ((int(__setPropDict[__id63_]) <= 28))))))){ __setPropDict[__id63_] = currentFrame;  (); }; } function frame21(){ if ((((__setPropDict[__id61_] == undefined)) || (!((((int(__setPropDict[__id61_]) >= 16)) && ((int(__setPropDict[__id61_]) <= 21))))))){ __setPropDict[__id61_] = currentFrame; (); }; stop(); } function  (){ __id62_["componentInspectorSetting"] = true; //unresolved jump var _slot1 = e; __id62_.textFieldName = "AUTO_1"; __id62_.textId = "ID_AUTO_WEAPONS_0"; __id62_["componentInspectorSetting"] = false; //unresolved jump var _slot1 = e; } function frame9(){ if ((((__setPropDict[__id62_] == undefined)) || (!((((int(__setPropDict[__id62_]) >= 8)) && ((int(__setPropDict[__id62_]) <= 15))))))){ __setPropDict[__id62_] = currentFrame;  (); }; if ((((__setPropDict[__id61_] == undefined)) || (!((((int(__setPropDict[__id61_]) >= 8)) && ((int(__setPropDict[__id61_]) <= 15))))))){ __setPropDict[__id61_] = currentFrame; (); }; } function  (){ __id63_["componentInspectorSetting"] = true; //unresolved jump var _slot1 = e; __id63_.textFieldName = "AUTO_6"; __id63_.textId = "ID_AUTO_WEAPONS_0"; __id63_["componentInspectorSetting"] = false; //unresolved jump var _slot1 = e; } function  (){ __id62_["componentInspectorSetting"] = true; //unresolved jump var _slot1 = e; __id62_.textFieldName = "AUTO_3"; __id62_.textId = "ID_AUTO_WEAPONS_0"; __id62_["componentInspectorSetting"] = false; //unresolved jump var _slot1 = e; } function frame1(){ if ((((__setPropDict[__id62_] == undefined)) || (!((((int(__setPropDict[__id62_]) >= 1)) && ((int(__setPropDict[__id62_]) <= 7))))))){ __setPropDict[__id62_] = currentFrame;  (); }; if ((((__setPropDict[__id61_] == undefined)) || (!((((int(__setPropDict[__id61_]) >= 1)) && ((int(__setPropDict[__id61_]) <= 7))))))){ __setPropDict[__id61_] = currentFrame;  (); }; } function frame28(){ if ((((__setPropDict[__id61_] == undefined)) || (!((((int(__setPropDict[__id61_]) >= 22)) && ((int(__setPropDict[__id61_]) <= 28))))))){ __setPropDict[__id61_] = currentFrame;  (); }; if ((((__setPropDict[__id63_] == undefined)) || (!((((int(__setPropDict[__id63_]) >= 22)) && ((int(__setPropDict[__id63_]) <= 28))))))){ __setPropDict[__id63_] = currentFrame;  (); }; stop(); } function frame8(){ if ((((__setPropDict[__id62_] == undefined)) || (!((((int(__setPropDict[__id62_]) >= 8)) && ((int(__setPropDict[__id62_]) <= 15))))))){ __setPropDict[__id62_] = currentFrame;  (); }; if ((((__setPropDict[__id61_] == undefined)) || (!((((int(__setPropDict[__id61_]) >= 8)) && ((int(__setPropDict[__id61_]) <= 15))))))){ __setPropDict[__id61_] = currentFrame; (); }; } function frame17(){ if ((((__setPropDict[__id61_] == undefined)) || (!((((int(__setPropDict[__id61_]) >= 16)) && ((int(__setPropDict[__id61_]) <= 21))))))){ __setPropDict[__id61_] = currentFrame; (); }; } function frame22(){ if ((((__setPropDict[__id61_] == undefined)) || (!((((int(__setPropDict[__id61_]) >= 22)) && ((int(__setPropDict[__id61_]) <= 28))))))){ __setPropDict[__id61_] = currentFrame;  (); }; if ((((__setPropDict[__id63_] == undefined)) || (!((((int(__setPropDict[__id63_]) >= 22)) && ((int(__setPropDict[__id63_]) <= 28))))))){ __setPropDict[__id63_] = currentFrame;  (); }; } function frame25(){ if ((((__setPropDict[__id61_] == undefined)) || (!((((int(__setPropDict[__id61_]) >= 22)) && ((int(__setPropDict[__id61_]) <= 28))))))){ __setPropDict[__id61_] = currentFrame;  (); }; if ((((__setPropDict[__id63_] == undefined)) || (!((((int(__setPropDict[__id63_]) >= 22)) && ((int(__setPropDict[__id63_]) <= 28))))))){ __setPropDict[__id63_] = currentFrame;  (); }; } function frame27(){ if ((((__setPropDict[__id61_] == undefined)) || (!((((int(__setPropDict[__id61_]) >= 22)) && ((int(__setPropDict[__id61_]) <= 28))))))){ __setPropDict[__id61_] = currentFrame;  (); }; if ((((__setPropDict[__id63_] == undefined)) || (!((((int(__setPropDict[__id63_]) >= 22)) && ((int(__setPropDict[__id63_]) <= 28))))))){ __setPropDict[__id63_] = currentFrame;  (); }; } function frame24(){ if ((((__setPropDict[__id61_] == undefined)) || (!((((int(__setPropDict[__id61_]) >= 22)) && ((int(__setPropDict[__id61_]) <= 28))))))){ __setPropDict[__id61_] = currentFrame;  (); }; if ((((__setPropDict[__id63_] == undefined)) || (!((((int(__setPropDict[__id63_]) >= 22)) && ((int(__setPropDict[__id63_]) <= 28))))))){ __setPropDict[__id63_] = currentFrame;  (); }; } function frame11(){ if ((((__setPropDict[__id62_] == undefined)) || (!((((int(__setPropDict[__id62_]) >= 8)) && ((int(__setPropDict[__id62_]) <= 15))))))){ __setPropDict[__id62_] = currentFrame;  (); }; if ((((__setPropDict[__id61_] == undefined)) || (!((((int(__setPropDict[__id61_]) >= 8)) && ((int(__setPropDict[__id61_]) <= 15))))))){ __setPropDict[__id61_] = currentFrame; (); }; } function frame20(){ if ((((__setPropDict[__id61_] == undefined)) || (!((((int(__setPropDict[__id61_]) >= 16)) && ((int(__setPropDict[__id61_]) <= 21))))))){ __setPropDict[__id61_] = currentFrame; (); }; } function frame16(){ if ((((__setPropDict[__id61_] == undefined)) || (!((((int(__setPropDict[__id61_]) >= 16)) && ((int(__setPropDict[__id61_]) <= 21))))))){ __setPropDict[__id61_] = currentFrame; (); }; } function frame26(){ if ((((__setPropDict[__id61_] == undefined)) || (!((((int(__setPropDict[__id61_]) >= 22)) && ((int(__setPropDict[__id61_]) <= 28))))))){ __setPropDict[__id61_] = currentFrame;  (); }; if ((((__setPropDict[__id63_] == undefined)) || (!((((int(__setPropDict[__id63_]) >= 22)) && ((int(__setPropDict[__id63_]) <= 28))))))){ __setPropDict[__id63_] = currentFrame;  (); }; } function frame2(){ if ((((__setPropDict[__id62_] == undefined)) || (!((((int(__setPropDict[__id62_]) >= 1)) && ((int(__setPropDict[__id62_]) <= 7))))))){ __setPropDict[__id62_] = currentFrame;  (); }; if ((((__setPropDict[__id61_] == undefined)) || (!((((int(__setPropDict[__id61_]) >= 1)) && ((int(__setPropDict[__id61_]) <= 7))))))){ __setPropDict[__id61_] = currentFrame;  (); }; } function frame13(){ if ((((__setPropDict[__id62_] == undefined)) || (!((((int(__setPropDict[__id62_]) >= 8)) && ((int(__setPropDict[__id62_]) <= 15))))))){ __setPropDict[__id62_] = currentFrame;  (); }; if ((((__setPropDict[__id61_] == undefined)) || (!((((int(__setPropDict[__id61_]) >= 8)) && ((int(__setPropDict[__id61_]) <= 15))))))){ __setPropDict[__id61_] = currentFrame; (); }; } function frame4(){ if ((((__setPropDict[__id62_] == undefined)) || (!((((int(__setPropDict[__id62_]) >= 1)) && ((int(__setPropDict[__id62_]) <= 7))))))){ __setPropDict[__id62_] = currentFrame;  (); }; if ((((__setPropDict[__id61_] == undefined)) || (!((((int(__setPropDict[__id61_]) >= 1)) && ((int(__setPropDict[__id61_]) <= 7))))))){ __setPropDict[__id61_] = currentFrame;  (); }; } function  (){ __id61_["componentInspectorSetting"] = true; //unresolved jump var _slot1 = e; __id61_.textFieldName = "AUTO_0"; __id61_.textId = "ID_AUTO_WEAPONS_0"; __id61_["componentInspectorSetting"] = false; //unresolved jump var _slot1 = e; } function frame10(){ if ((((__setPropDict[__id62_] == undefined)) || (!((((int(__setPropDict[__id62_]) >= 8)) && ((int(__setPropDict[__id62_]) <= 15))))))){ __setPropDict[__id62_] = currentFrame;  (); }; if ((((__setPropDict[__id61_] == undefined)) || (!((((int(__setPropDict[__id61_]) >= 8)) && ((int(__setPropDict[__id61_]) <= 15))))))){ __setPropDict[__id61_] = currentFrame; (); }; } function (){ __id61_["componentInspectorSetting"] = true; //unresolved jump var _slot1 = e; __id61_.textFieldName = "AUTO_2"; __id61_.textId = "ID_AUTO_WEAPONS_0"; __id61_["componentInspectorSetting"] = false; //unresolved jump var _slot1 = e; } function frame19(){ if ((((__setPropDict[__id61_] == undefined)) || (!((((int(__setPropDict[__id61_]) >= 16)) && ((int(__setPropDict[__id61_]) <= 21))))))){ __setPropDict[__id61_] = currentFrame; (); }; } function frame5(){ if ((((__setPropDict[__id62_] == undefined)) || (!((((int(__setPropDict[__id62_]) >= 1)) && ((int(__setPropDict[__id62_]) <= 7))))))){ __setPropDict[__id62_] = currentFrame;  (); }; if ((((__setPropDict[__id61_] == undefined)) || (!((((int(__setPropDict[__id61_]) >= 1)) && ((int(__setPropDict[__id61_]) <= 7))))))){ __setPropDict[__id61_] = currentFrame;  (); }; } function (){ __id61_["componentInspectorSetting"] = true; //unresolved jump var _slot1 = e; __id61_.textFieldName = "AUTO_4"; __id61_.textId = "ID_AUTO_WEAPONS_0"; __id61_["componentInspectorSetting"] = false; //unresolved jump var _slot1 = e; } } }//package Interfaces.Screens.Exported
Section 50
//AwardPanel_35 (Interfaces_fla.AwardPanel_35) package Interfaces_fla { import flash.display.*; import flash.text.*; public dynamic class AwardPanel_35 extends MovieClip { public var __id166_:MultilingualTextFieldFinder; public var txt:TextField; public function AwardPanel_35(){ super();  (); } function  (){ __id166_["componentInspectorSetting"] = true; //unresolved jump var _slot1 = e; __id166_.textFieldName = "txt"; __id166_.textId = ""; __id166_["componentInspectorSetting"] = false; //unresolved jump var _slot1 = e; } } }//package Interfaces_fla
Section 51
//CreditsName_81 (Interfaces_fla.CreditsName_81) package Interfaces_fla { import flash.display.*; import flash.text.*; import Interfaces.Screens.Exported.*; public dynamic class CreditsName_81 extends MovieClip { public var __id84_:MultilingualTextFieldFinder; public var kong:BTNKONG; public var __id85_:MultilingualTextFieldFinder; public var __id86_:MultilingualTextFieldFinder; public var __id87_:MultilingualTextFieldFinder; public var __id89_:MultilingualTextFieldFinder; public var __id88_:MultilingualTextFieldFinder; public var __id90_:MultilingualTextFieldFinder; public var __id91_:MultilingualTextFieldFinder; public var AUTO_GAME_BY0:TextField; public var AUTO_GAME_BY1:TextField; public var __id92_:MultilingualTextFieldFinder; public var AUTO_0:TextField; public var AUTO_1:TextField; public var AUTO_2:TextField; public var AUTO_4:TextField; public var AUTO_6:TextField; public var AUTO_7:TextField; public var __id93_:MultilingualTextFieldFinder; public var AUTO_5:TextField; public var AUTO_3:TextField; public var berzerk:BTNBERZERK; public var __id94_:MultilingualTextFieldFinder; public var __id82_:MultilingualTextFieldFinder; public var __id95_:MultilingualTextFieldFinder; public var __id83_:MultilingualTextFieldFinder; public var SPC_TNX1:TextField; public var SPC_TNX2:TextField; public var SPONSOR_BY0:TextField; public var SPONSOR_BY1:TextField; public function CreditsName_81(){ super(); (); (); (); ();  ();  ();  ();  (); (); (); (); ();  (); (); } function (){ __id82_["componentInspectorSetting"] = true; //unresolved jump var _slot1 = e; __id82_.textFieldName = "AUTO_0"; __id82_.textId = "ID_AUTO_VISUAL_0"; __id82_["componentInspectorSetting"] = false; //unresolved jump var _slot1 = e; } function  (){ __id93_["componentInspectorSetting"] = true; //unresolved jump var _slot1 = e; __id93_.textFieldName = "AUTO_GAME_BY0"; __id93_.textId = "ID_AUTO_GAME_BY"; __id93_["componentInspectorSetting"] = false; //unresolved jump var _slot1 = e; } function  (){ __id90_["componentInspectorSetting"] = true; //unresolved jump var _slot1 = e; __id90_.textFieldName = "SPC_TNX1"; __id90_.textId = "ID_AUTO_SPC_TNX"; __id90_["componentInspectorSetting"] = false; //unresolved jump var _slot1 = e; } function  (){ __id87_["componentInspectorSetting"] = true; //unresolved jump var _slot1 = e; __id87_.textFieldName = "AUTO_5"; __id87_.textId = "ID_AUTO_VISUAL_0"; __id87_["componentInspectorSetting"] = false; //unresolved jump var _slot1 = e; } function  (){ __id84_["componentInspectorSetting"] = true; //unresolved jump var _slot1 = e; __id84_.textFieldName = "AUTO_2"; __id84_.textId = "ID_AUTO_MUSIC_0"; __id84_["componentInspectorSetting"] = false; //unresolved jump var _slot1 = e; } function  (){ __id95_["componentInspectorSetting"] = true; //unresolved jump var _slot1 = e; __id95_.textFieldName = "SPONSOR_BY0"; __id95_.textId = "ID_AUTO_SPONSORED_BY"; __id95_["componentInspectorSetting"] = false; //unresolved jump var _slot1 = e; } function (){ __id89_["componentInspectorSetting"] = true; //unresolved jump var _slot1 = e; __id89_.textFieldName = "AUTO_7"; __id89_.textId = "ID_AUTO_MUSIC_0"; __id89_["componentInspectorSetting"] = false; //unresolved jump var _slot1 = e; } function (){ __id92_["componentInspectorSetting"] = true; //unresolved jump var _slot1 = e; __id92_.textFieldName = "AUTO_GAME_BY1"; __id92_.textId = "ID_AUTO_GAME_BY"; __id92_["componentInspectorSetting"] = false; //unresolved jump var _slot1 = e; } function (){ __id86_["componentInspectorSetting"] = true; //unresolved jump var _slot1 = e; __id86_.textFieldName = "AUTO_4"; __id86_.textId = "ID_AUTO_CREDITS_1"; __id86_["componentInspectorSetting"] = false; //unresolved jump var _slot1 = e; } function (){ __id83_["componentInspectorSetting"] = true; //unresolved jump var _slot1 = e; __id83_.textFieldName = "AUTO_1"; __id83_.textId = "ID_AUTO_PROGRAMMING_0"; __id83_["componentInspectorSetting"] = false; //unresolved jump var _slot1 = e; } function (){ __id94_["componentInspectorSetting"] = true; //unresolved jump var _slot1 = e; __id94_.textFieldName = "SPONSOR_BY1"; __id94_.textId = "ID_AUTO_SPONSORED_BY"; __id94_["componentInspectorSetting"] = false; //unresolved jump var _slot1 = e; } function (){ __id88_["componentInspectorSetting"] = true; //unresolved jump var _slot1 = e; __id88_.textFieldName = "AUTO_6"; __id88_.textId = "ID_AUTO_PROGRAMMING_1"; __id88_["componentInspectorSetting"] = false; //unresolved jump var _slot1 = e; } function (){ __id91_["componentInspectorSetting"] = true; //unresolved jump var _slot1 = e; __id91_.textFieldName = "SPC_TNX2"; __id91_.textId = "ID_AUTO_SPC_TNX"; __id91_["componentInspectorSetting"] = false; //unresolved jump var _slot1 = e; } function (){ __id85_["componentInspectorSetting"] = true; //unresolved jump var _slot1 = e; __id85_.textFieldName = "AUTO_3"; __id85_.textId = "ID_AUTO_CREDITS_0"; __id85_["componentInspectorSetting"] = false; //unresolved jump var _slot1 = e; } } }//package Interfaces_fla
Section 52
//flameicon_24 (Interfaces_fla.flameicon_24) package Interfaces_fla { import flash.display.*; import flash.text.*; public dynamic class flameicon_24 extends MovieClip { public var __id172_:MultilingualTextFieldFinder; public var AUTO_1:TextField; public var AUTO_0:TextField; public var __id173_:MultilingualTextFieldFinder; public function flameicon_24(){ super();  ();  (); } function  (){ __id173_["componentInspectorSetting"] = true; //unresolved jump var _slot1 = e; __id173_.textFieldName = "AUTO_0"; __id173_.textId = "ID_AUTO_F_0"; __id173_["componentInspectorSetting"] = false; //unresolved jump var _slot1 = e; } function  (){ __id172_["componentInspectorSetting"] = true; //unresolved jump var _slot1 = e; __id172_.textFieldName = "AUTO_1"; __id172_.textId = "ID_AUTO_F_0"; __id172_["componentInspectorSetting"] = false; //unresolved jump var _slot1 = e; } } }//package Interfaces_fla
Section 53
//flameiconcopy_102 (Interfaces_fla.flameiconcopy_102) package Interfaces_fla { import flash.display.*; import flash.text.*; public dynamic class flameiconcopy_102 extends MovieClip { public var __id8_:MultilingualTextFieldFinder; public var __id9_:MultilingualTextFieldFinder; public var AUTO_1:TextField; public var AUTO_0:TextField; public function flameiconcopy_102(){ super(); (); (); } function (){ __id8_["componentInspectorSetting"] = true; //unresolved jump var _slot1 = e; __id8_.textFieldName = "AUTO_1"; __id8_.textId = "ID_AUTO_F_0"; __id8_["componentInspectorSetting"] = false; //unresolved jump var _slot1 = e; } function (){ __id9_["componentInspectorSetting"] = true; //unresolved jump var _slot1 = e; __id9_.textFieldName = "AUTO_0"; __id9_.textId = "ID_AUTO_F_0"; __id9_["componentInspectorSetting"] = false; //unresolved jump var _slot1 = e; } } }//package Interfaces_fla
Section 54
//gameover_18 (Interfaces_fla.gameover_18) package Interfaces_fla { import flash.display.*; import flash.text.*; public dynamic class gameover_18 extends MovieClip { public var AUTO_1:TextField; public var AUTO_0:TextField; public var __id197_:MultilingualTextFieldFinder; public var __id198_:MultilingualTextFieldFinder; public function gameover_18(){ super();  ();  (); } function  (){ __id198_["componentInspectorSetting"] = true; //unresolved jump var _slot1 = e; __id198_.textFieldName = "AUTO_1"; __id198_.textId = "ID_AUTO_GAME_0"; __id198_["componentInspectorSetting"] = false; //unresolved jump var _slot1 = e; } function  (){ __id197_["componentInspectorSetting"] = true; //unresolved jump var _slot1 = e; __id197_.textFieldName = "AUTO_0"; __id197_.textId = "ID_AUTO_GAME_0"; __id197_["componentInspectorSetting"] = false; //unresolved jump var _slot1 = e; } } }//package Interfaces_fla
Section 55
//gathlingicon_28 (Interfaces_fla.gathlingicon_28) package Interfaces_fla { import flash.display.*; import flash.text.*; public dynamic class gathlingicon_28 extends MovieClip { public var __id180_:MultilingualTextFieldFinder; public var __id181_:MultilingualTextFieldFinder; public var AUTO_1:TextField; public var AUTO_0:TextField; public function gathlingicon_28(){ super();  ();  (); } function  (){ __id181_["componentInspectorSetting"] = true; //unresolved jump var _slot1 = e; __id181_.textFieldName = "AUTO_1"; __id181_.textId = "ID_AUTO_G_0"; __id181_["componentInspectorSetting"] = false; //unresolved jump var _slot1 = e; } function  (){ __id180_["componentInspectorSetting"] = true; //unresolved jump var _slot1 = e; __id180_.textFieldName = "AUTO_0"; __id180_.textId = "ID_AUTO_G_0"; __id180_["componentInspectorSetting"] = false; //unresolved jump var _slot1 = e; } } }//package Interfaces_fla
Section 56
//gunsicon_22 (Interfaces_fla.gunsicon_22) package Interfaces_fla { import flash.display.*; public dynamic class gunsicon_22 extends MovieClip { public function gunsicon_22(){ super(); addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package Interfaces_fla
Section 57
//hommingicon_25 (Interfaces_fla.hommingicon_25) package Interfaces_fla { import flash.display.*; import flash.text.*; public dynamic class hommingicon_25 extends MovieClip { public var __id175_:MultilingualTextFieldFinder; public var AUTO_1:TextField; public var AUTO_0:TextField; public var __id174_:MultilingualTextFieldFinder; public function hommingicon_25(){ super();  ();  (); } function  (){ __id174_["componentInspectorSetting"] = true; //unresolved jump var _slot1 = e; __id174_.textFieldName = "AUTO_1"; __id174_.textId = "ID_AUTO_H_0"; __id174_["componentInspectorSetting"] = false; //unresolved jump var _slot1 = e; } function  (){ __id175_["componentInspectorSetting"] = true; //unresolved jump var _slot1 = e; __id175_.textFieldName = "AUTO_0"; __id175_.textId = "ID_AUTO_H_0"; __id175_["componentInspectorSetting"] = false; //unresolved jump var _slot1 = e; } } }//package Interfaces_fla
Section 58
//hommingiconcopy_101 (Interfaces_fla.hommingiconcopy_101) package Interfaces_fla { import flash.display.*; import flash.text.*; public dynamic class hommingiconcopy_101 extends MovieClip { public var __id10_:MultilingualTextFieldFinder; public var __id11_:MultilingualTextFieldFinder; public var AUTO_1:TextField; public var AUTO_0:TextField; public function hommingiconcopy_101(){ super();  ();  (); } function  (){ __id11_["componentInspectorSetting"] = true; //unresolved jump var _slot1 = e; __id11_.textFieldName = "AUTO_0"; __id11_.textId = "ID_AUTO_H_0"; __id11_["componentInspectorSetting"] = false; //unresolved jump var _slot1 = e; } function  (){ __id10_["componentInspectorSetting"] = true; //unresolved jump var _slot1 = e; __id10_.textFieldName = "AUTO_1"; __id10_.textId = "ID_AUTO_H_0"; __id10_["componentInspectorSetting"] = false; //unresolved jump var _slot1 = e; } } }//package Interfaces_fla
Section 59
//LevelStatsPanel_37 (Interfaces_fla.LevelStatsPanel_37) package Interfaces_fla { import flash.display.*; import flash.text.*; public dynamic class LevelStatsPanel_37 extends MovieClip { public var time1:TextField; public var time2:TextField; public var kills1:TextField; public var __id163_:MultilingualTextFieldFinder; public var __id164_:MultilingualTextFieldFinder; public var __id152_:MultilingualTextFieldFinder; public var __id153_:MultilingualTextFieldFinder; public var __id165_:MultilingualTextFieldFinder; public var __id155_:MultilingualTextFieldFinder; public var dmgStar:MovieClip; public var __id154_:MultilingualTextFieldFinder; public var __id156_:MultilingualTextFieldFinder; public var AUTO_1:TextField; public var AUTO_2:TextField; public var AUTO_5:TextField; public var AUTO_0:TextField; public var damage1:TextField; public var AUTO_4:TextField; public var __id161_:MultilingualTextFieldFinder; public var AUTO_3:TextField; public var damage2:TextField; public var __id157_:MultilingualTextFieldFinder; public var __id158_:MultilingualTextFieldFinder; public var timeStar:MovieClip; public var killStar:MovieClip; public var __id162_:MultilingualTextFieldFinder; public var __id160_:MultilingualTextFieldFinder; public var __id159_:MultilingualTextFieldFinder; public var kills2:TextField; public function LevelStatsPanel_37(){ super();  ();  ();  ();  ();  ();  ();  ();  ();  ();  ();  ();  ();  ();  (); } function  (){ __id157_["componentInspectorSetting"] = true; //unresolved jump var _slot1 = e; __id157_.textFieldName = "damage1"; __id157_.textId = ""; __id157_["componentInspectorSetting"] = false; //unresolved jump var _slot1 = e; } function  (){ __id156_["componentInspectorSetting"] = true; //unresolved jump var _slot1 = e; __id156_.textFieldName = "damage2"; __id156_.textId = ""; __id156_["componentInspectorSetting"] = false; //unresolved jump var _slot1 = e; } function  (){ __id162_["componentInspectorSetting"] = true; //unresolved jump var _slot1 = e; __id162_.textFieldName = "AUTO_2"; __id162_.textId = "ID_AUTO_KILLS_0"; __id162_["componentInspectorSetting"] = false; //unresolved jump var _slot1 = e; } function  (){ __id163_["componentInspectorSetting"] = true; //unresolved jump var _slot1 = e; __id163_.textFieldName = "AUTO_3"; __id163_.textId = "ID_AUTO_KILLS_0"; __id163_["componentInspectorSetting"] = false; //unresolved jump var _slot1 = e; } function  (){ __id159_["componentInspectorSetting"] = true; //unresolved jump var _slot1 = e; __id159_.textFieldName = "damage1"; __id159_.textId = ""; __id159_["componentInspectorSetting"] = false; //unresolved jump var _slot1 = e; } function  (){ __id161_["componentInspectorSetting"] = true; //unresolved jump var _slot1 = e; __id161_.textFieldName = "AUTO_1"; __id161_.textId = "ID_AUTO_TIME_0"; __id161_["componentInspectorSetting"] = false; //unresolved jump var _slot1 = e; } function  (){ __id160_["componentInspectorSetting"] = true; //unresolved jump var _slot1 = e; __id160_.textFieldName = "AUTO_0"; __id160_.textId = "ID_AUTO_TIME_0"; __id160_["componentInspectorSetting"] = false; //unresolved jump var _slot1 = e; } function  (){ __id155_["componentInspectorSetting"] = true; //unresolved jump var _slot1 = e; __id155_.textFieldName = "kills1"; __id155_.textId = ""; __id155_["componentInspectorSetting"] = false; //unresolved jump var _slot1 = e; } function  (){ __id158_["componentInspectorSetting"] = true; //unresolved jump var _slot1 = e; __id158_.textFieldName = "damage1"; __id158_.textId = ""; __id158_["componentInspectorSetting"] = false; //unresolved jump var _slot1 = e; } function  (){ __id153_["componentInspectorSetting"] = true; //unresolved jump var _slot1 = e; __id153_.textFieldName = "time1"; __id153_.textId = ""; __id153_["componentInspectorSetting"] = false; //unresolved jump var _slot1 = e; } function  (){ __id154_["componentInspectorSetting"] = true; //unresolved jump var _slot1 = e; __id154_.textFieldName = "kills2"; __id154_.textId = ""; __id154_["componentInspectorSetting"] = false; //unresolved jump var _slot1 = e; } function  (){ __id164_["componentInspectorSetting"] = true; //unresolved jump var _slot1 = e; __id164_.textFieldName = "AUTO_4"; __id164_.textId = "ID_AUTO_DAMAGE_0"; __id164_["componentInspectorSetting"] = false; //unresolved jump var _slot1 = e; } function  (){ __id165_["componentInspectorSetting"] = true; //unresolved jump var _slot1 = e; __id165_.textFieldName = "AUTO_5"; __id165_.textId = "ID_AUTO_DAMAGE_0"; __id165_["componentInspectorSetting"] = false; //unresolved jump var _slot1 = e; } function  (){ __id152_["componentInspectorSetting"] = true; //unresolved jump var _slot1 = e; __id152_.textFieldName = "time2"; __id152_.textId = ""; __id152_["componentInspectorSetting"] = false; //unresolved jump var _slot1 = e; } } }//package Interfaces_fla
Section 60
//loadingcopy_72 (Interfaces_fla.loadingcopy_72) package Interfaces_fla { import flash.display.*; import flash.text.*; import flash.utils.*; public dynamic class loadingcopy_72 extends MovieClip { public var __id96_:MultilingualTextFieldFinder; public var __id97_:MultilingualTextFieldFinder; public var __setPropDict:Dictionary; public var AUTO_1:TextField; public var AUTO_6:TextField; public var AUTO_7:TextField; public var AUTO_2:TextField; public var AUTO_5:TextField; public var AUTO_0:TextField; public var AUTO_4:TextField; public var AUTO_3:TextField; public function loadingcopy_72(){ __setPropDict = new Dictionary(true); super(); addFrameScript(4, frame5, 5, frame6, 6, frame7, 7, frame8, 12, frame13, 13, frame14, 14, frame15, 15, frame16, 0, frame1, 1, frame2, 2, frame3, 3, frame4, 8, frame9, 9, frame10, 10, frame11, 11, frame12); } function  (){ __id96_["componentInspectorSetting"] = true; //unresolved jump var _slot1 = e; __id96_.textFieldName = "AUTO_6"; __id96_.textId = "ID_AUTO_LOADING_0"; __id96_["componentInspectorSetting"] = false; //unresolved jump var _slot1 = e; } function (){ __id97_["componentInspectorSetting"] = true; //unresolved jump var _slot1 = e; __id97_.textFieldName = "AUTO_3"; __id97_.textId = "ID_AUTO_LOADING___0"; __id97_["componentInspectorSetting"] = false; //unresolved jump var _slot1 = e; } function (){ __id97_["componentInspectorSetting"] = true; //unresolved jump var _slot1 = e; __id97_.textFieldName = "AUTO_5"; __id97_.textId = "ID_AUTO_LOADING____0"; __id97_["componentInspectorSetting"] = false; //unresolved jump var _slot1 = e; } function frame14(){ if ((((__setPropDict[__id96_] == undefined)) || (!((((int(__setPropDict[__id96_]) >= 13)) && ((int(__setPropDict[__id96_]) <= 16))))))){ __setPropDict[__id96_] = currentFrame;  (); }; if ((((__setPropDict[__id97_] == undefined)) || (!((((int(__setPropDict[__id97_]) >= 13)) && ((int(__setPropDict[__id97_]) <= 16))))))){ __setPropDict[__id97_] = currentFrame; (); }; } function frame3(){ if ((((__setPropDict[__id96_] == undefined)) || (!((((int(__setPropDict[__id96_]) >= 1)) && ((int(__setPropDict[__id96_]) <= 4))))))){ __setPropDict[__id96_] = currentFrame; (); }; if ((((__setPropDict[__id97_] == undefined)) || (!((((int(__setPropDict[__id97_]) >= 1)) && ((int(__setPropDict[__id97_]) <= 4))))))){ __setPropDict[__id97_] = currentFrame; (); }; } function frame6(){ if ((((__setPropDict[__id96_] == undefined)) || (!((((int(__setPropDict[__id96_]) >= 5)) && ((int(__setPropDict[__id96_]) <= 8))))))){ __setPropDict[__id96_] = currentFrame; (); }; if ((((__setPropDict[__id97_] == undefined)) || (!((((int(__setPropDict[__id97_]) >= 5)) && ((int(__setPropDict[__id97_]) <= 8))))))){ __setPropDict[__id97_] = currentFrame; (); }; } function frame8(){ if ((((__setPropDict[__id96_] == undefined)) || (!((((int(__setPropDict[__id96_]) >= 5)) && ((int(__setPropDict[__id96_]) <= 8))))))){ __setPropDict[__id96_] = currentFrame; (); }; if ((((__setPropDict[__id97_] == undefined)) || (!((((int(__setPropDict[__id97_]) >= 5)) && ((int(__setPropDict[__id97_]) <= 8))))))){ __setPropDict[__id97_] = currentFrame; (); }; } function frame12(){ if ((((__setPropDict[__id96_] == undefined)) || (!((((int(__setPropDict[__id96_]) >= 9)) && ((int(__setPropDict[__id96_]) <= 12))))))){ __setPropDict[__id96_] = currentFrame; (); }; if ((((__setPropDict[__id97_] == undefined)) || (!((((int(__setPropDict[__id97_]) >= 9)) && ((int(__setPropDict[__id97_]) <= 12))))))){ __setPropDict[__id97_] = currentFrame; (); }; } function frame7(){ if ((((__setPropDict[__id96_] == undefined)) || (!((((int(__setPropDict[__id96_]) >= 5)) && ((int(__setPropDict[__id96_]) <= 8))))))){ __setPropDict[__id96_] = currentFrame; (); }; if ((((__setPropDict[__id97_] == undefined)) || (!((((int(__setPropDict[__id97_]) >= 5)) && ((int(__setPropDict[__id97_]) <= 8))))))){ __setPropDict[__id97_] = currentFrame; (); }; } function frame4(){ if ((((__setPropDict[__id96_] == undefined)) || (!((((int(__setPropDict[__id96_]) >= 1)) && ((int(__setPropDict[__id96_]) <= 4))))))){ __setPropDict[__id96_] = currentFrame; (); }; if ((((__setPropDict[__id97_] == undefined)) || (!((((int(__setPropDict[__id97_]) >= 1)) && ((int(__setPropDict[__id97_]) <= 4))))))){ __setPropDict[__id97_] = currentFrame; (); }; } function frame13(){ if ((((__setPropDict[__id96_] == undefined)) || (!((((int(__setPropDict[__id96_]) >= 13)) && ((int(__setPropDict[__id96_]) <= 16))))))){ __setPropDict[__id96_] = currentFrame;  (); }; if ((((__setPropDict[__id97_] == undefined)) || (!((((int(__setPropDict[__id97_]) >= 13)) && ((int(__setPropDict[__id97_]) <= 16))))))){ __setPropDict[__id97_] = currentFrame; (); }; } function frame9(){ if ((((__setPropDict[__id96_] == undefined)) || (!((((int(__setPropDict[__id96_]) >= 9)) && ((int(__setPropDict[__id96_]) <= 12))))))){ __setPropDict[__id96_] = currentFrame; (); }; if ((((__setPropDict[__id97_] == undefined)) || (!((((int(__setPropDict[__id97_]) >= 9)) && ((int(__setPropDict[__id97_]) <= 12))))))){ __setPropDict[__id97_] = currentFrame; (); }; } function frame2(){ if ((((__setPropDict[__id96_] == undefined)) || (!((((int(__setPropDict[__id96_]) >= 1)) && ((int(__setPropDict[__id96_]) <= 4))))))){ __setPropDict[__id96_] = currentFrame; (); }; if ((((__setPropDict[__id97_] == undefined)) || (!((((int(__setPropDict[__id97_]) >= 1)) && ((int(__setPropDict[__id97_]) <= 4))))))){ __setPropDict[__id97_] = currentFrame; (); }; } function frame5(){ if ((((__setPropDict[__id96_] == undefined)) || (!((((int(__setPropDict[__id96_]) >= 5)) && ((int(__setPropDict[__id96_]) <= 8))))))){ __setPropDict[__id96_] = currentFrame; (); }; if ((((__setPropDict[__id97_] == undefined)) || (!((((int(__setPropDict[__id97_]) >= 5)) && ((int(__setPropDict[__id97_]) <= 8))))))){ __setPropDict[__id97_] = currentFrame; (); }; } function frame1(){ if ((((__setPropDict[__id96_] == undefined)) || (!((((int(__setPropDict[__id96_]) >= 1)) && ((int(__setPropDict[__id96_]) <= 4))))))){ __setPropDict[__id96_] = currentFrame; (); }; if ((((__setPropDict[__id97_] == undefined)) || (!((((int(__setPropDict[__id97_]) >= 1)) && ((int(__setPropDict[__id97_]) <= 4))))))){ __setPropDict[__id97_] = currentFrame; (); }; } function (){ __id96_["componentInspectorSetting"] = true; //unresolved jump var _slot1 = e; __id96_.textFieldName = "AUTO_2"; __id96_.textId = "ID_AUTO_LOADING___0"; __id96_["componentInspectorSetting"] = false; //unresolved jump var _slot1 = e; } function frame16(){ if ((((__setPropDict[__id96_] == undefined)) || (!((((int(__setPropDict[__id96_]) >= 13)) && ((int(__setPropDict[__id96_]) <= 16))))))){ __setPropDict[__id96_] = currentFrame;  (); }; if ((((__setPropDict[__id97_] == undefined)) || (!((((int(__setPropDict[__id97_]) >= 13)) && ((int(__setPropDict[__id97_]) <= 16))))))){ __setPropDict[__id97_] = currentFrame; (); }; } function (){ __id96_["componentInspectorSetting"] = true; //unresolved jump var _slot1 = e; __id96_.textFieldName = "AUTO_0"; __id96_.textId = "ID_AUTO_LOADING__0"; __id96_["componentInspectorSetting"] = false; //unresolved jump var _slot1 = e; } function frame11(){ if ((((__setPropDict[__id96_] == undefined)) || (!((((int(__setPropDict[__id96_]) >= 9)) && ((int(__setPropDict[__id96_]) <= 12))))))){ __setPropDict[__id96_] = currentFrame; (); }; if ((((__setPropDict[__id97_] == undefined)) || (!((((int(__setPropDict[__id97_]) >= 9)) && ((int(__setPropDict[__id97_]) <= 12))))))){ __setPropDict[__id97_] = currentFrame; (); }; } function frame10(){ if ((((__setPropDict[__id96_] == undefined)) || (!((((int(__setPropDict[__id96_]) >= 9)) && ((int(__setPropDict[__id96_]) <= 12))))))){ __setPropDict[__id96_] = currentFrame; (); }; if ((((__setPropDict[__id97_] == undefined)) || (!((((int(__setPropDict[__id97_]) >= 9)) && ((int(__setPropDict[__id97_]) <= 12))))))){ __setPropDict[__id97_] = currentFrame; (); }; } function (){ __id97_["componentInspectorSetting"] = true; //unresolved jump var _slot1 = e; __id97_.textFieldName = "AUTO_1"; __id97_.textId = "ID_AUTO_LOADING__0"; __id97_["componentInspectorSetting"] = false; //unresolved jump var _slot1 = e; } function frame15(){ if ((((__setPropDict[__id96_] == undefined)) || (!((((int(__setPropDict[__id96_]) >= 13)) && ((int(__setPropDict[__id96_]) <= 16))))))){ __setPropDict[__id96_] = currentFrame;  (); }; if ((((__setPropDict[__id97_] == undefined)) || (!((((int(__setPropDict[__id97_]) >= 13)) && ((int(__setPropDict[__id97_]) <= 16))))))){ __setPropDict[__id97_] = currentFrame; (); }; } function (){ __id96_["componentInspectorSetting"] = true; //unresolved jump var _slot1 = e; __id96_.textFieldName = "AUTO_4"; __id96_.textId = "ID_AUTO_LOADING____0"; __id96_["componentInspectorSetting"] = false; //unresolved jump var _slot1 = e; } function (){ __id97_["componentInspectorSetting"] = true; //unresolved jump var _slot1 = e; __id97_.textFieldName = "AUTO_7"; __id97_.textId = "ID_AUTO_LOADING_0"; __id97_["componentInspectorSetting"] = false; //unresolved jump var _slot1 = e; } } }//package Interfaces_fla
Section 61
//LockedLevelMsg_93 (Interfaces_fla.LockedLevelMsg_93) package Interfaces_fla { import flash.display.*; import flash.text.*; import Interfaces.Screens.Exported.*; import flash.utils.*; public dynamic class LockedLevelMsg_93 extends MovieClip { public var __id60_:MultilingualTextFieldFinder; public var __setPropDict:Dictionary; public var kongOnly:BTNKONGONLY; public var AUTO_1:TextField; public var AUTO_0:TextField; public var AUTO_2:TextField; public var AUTO_4:TextField; public var AUTO_3:TextField; public function LockedLevelMsg_93(){ __setPropDict = new Dictionary(true); super(); addFrameScript(4, frame5, 1, frame2, 0, frame1, 3, frame4, 2, frame3); } function  (){ __id60_["componentInspectorSetting"] = true; //unresolved jump var _slot1 = e; __id60_.textFieldName = "AUTO_3"; __id60_.textId = "ID_AUTO_COMPLETE_3"; __id60_["componentInspectorSetting"] = false; //unresolved jump var _slot1 = e; } function  (){ __id60_["componentInspectorSetting"] = true; //unresolved jump var _slot1 = e; __id60_.textFieldName = "AUTO_1"; __id60_.textId = "ID_AUTO_COMPLETE_1"; __id60_["componentInspectorSetting"] = false; //unresolved jump var _slot1 = e; } function frame3(){ if ((((__setPropDict[__id60_] == undefined)) || (!((int(__setPropDict[__id60_]) == 3))))){ __setPropDict[__id60_] = currentFrame;  (); }; } function frame1(){ if ((((__setPropDict[__id60_] == undefined)) || (!((int(__setPropDict[__id60_]) == 1))))){ __setPropDict[__id60_] = currentFrame;  (); }; } function frame4(){ if ((((__setPropDict[__id60_] == undefined)) || (!((int(__setPropDict[__id60_]) == 4))))){ __setPropDict[__id60_] = currentFrame;  (); }; } function frame5(){ if ((((__setPropDict[__id60_] == undefined)) || (!((int(__setPropDict[__id60_]) == 5))))){ __setPropDict[__id60_] = currentFrame;  (); }; } function frame2(){ if ((((__setPropDict[__id60_] == undefined)) || (!((int(__setPropDict[__id60_]) == 2))))){ __setPropDict[__id60_] = currentFrame;  (); }; } function  (){ __id60_["componentInspectorSetting"] = true; //unresolved jump var _slot1 = e; __id60_.textFieldName = "AUTO_0"; __id60_.textId = "ID_AUTO_COMPLETE_0"; __id60_["componentInspectorSetting"] = false; //unresolved jump var _slot1 = e; } function  (){ __id60_["componentInspectorSetting"] = true; //unresolved jump var _slot1 = e; __id60_.textFieldName = "AUTO_2"; __id60_.textId = "ID_AUTO_COMPLETE_2"; __id60_["componentInspectorSetting"] = false; //unresolved jump var _slot1 = e; } function  (){ __id60_["componentInspectorSetting"] = true; //unresolved jump var _slot1 = e; __id60_.textFieldName = "AUTO_4"; __id60_.textId = "ID_AUTO_COMPLETE_4"; __id60_["componentInspectorSetting"] = false; //unresolved jump var _slot1 = e; } } }//package Interfaces_fla
Section 62
//mechanicalcomandtitle_65 (Interfaces_fla.mechanicalcomandtitle_65) package Interfaces_fla { import flash.display.*; import flash.text.*; public dynamic class mechanicalcomandtitle_65 extends MovieClip { public var __id140_:MultilingualTextFieldFinder; public var __id141_:MultilingualTextFieldFinder; public var AUTO_1:TextField; public var AUTO_0:TextField; public function mechanicalcomandtitle_65(){ super(); addFrameScript(0, frame1); (); (); } function (){ __id141_["componentInspectorSetting"] = true; //unresolved jump var _slot1 = e; __id141_.textFieldName = "AUTO_1"; __id141_.textId = "ID_AUTO_MECHANICAL_COMMANDO_0"; __id141_["componentInspectorSetting"] = false; //unresolved jump var _slot1 = e; } function (){ __id140_["componentInspectorSetting"] = true; //unresolved jump var _slot1 = e; __id140_.textFieldName = "AUTO_0"; __id140_.textId = "ID_AUTO_MECHANICAL_COMMANDO_0"; __id140_["componentInspectorSetting"] = false; //unresolved jump var _slot1 = e; } function frame1(){ } } }//package Interfaces_fla
Section 63
//mechanicalinstruction_80 (Interfaces_fla.mechanicalinstruction_80) package Interfaces_fla { import flash.display.*; public dynamic class mechanicalinstruction_80 extends MovieClip { public var credits:MovieClip; public function mechanicalinstruction_80(){ super(); } } }//package Interfaces_fla
Section 64
//mortiericon_30 (Interfaces_fla.mortiericon_30) package Interfaces_fla { import flash.display.*; import flash.text.*; public dynamic class mortiericon_30 extends MovieClip { public var __id182_:MultilingualTextFieldFinder; public var __id183_:MultilingualTextFieldFinder; public var AUTO_1:TextField; public var AUTO_0:TextField; public function mortiericon_30(){ super();  ();  (); } function  (){ __id182_["componentInspectorSetting"] = true; //unresolved jump var _slot1 = e; __id182_.textFieldName = "AUTO_1"; __id182_.textId = "ID_AUTO_M_0"; __id182_["componentInspectorSetting"] = false; //unresolved jump var _slot1 = e; } function  (){ __id183_["componentInspectorSetting"] = true; //unresolved jump var _slot1 = e; __id183_.textFieldName = "AUTO_0"; __id183_.textId = "ID_AUTO_M_0"; __id183_["componentInspectorSetting"] = false; //unresolved jump var _slot1 = e; } } }//package Interfaces_fla
Section 65
//mortiericoncopy_98 (Interfaces_fla.mortiericoncopy_98) package Interfaces_fla { import flash.display.*; import flash.text.*; public dynamic class mortiericoncopy_98 extends MovieClip { public var __id6_:MultilingualTextFieldFinder; public var __id7_:MultilingualTextFieldFinder; public var AUTO_1:TextField; public var AUTO_0:TextField; public function mortiericoncopy_98(){ super(); (); (); } function (){ __id6_["componentInspectorSetting"] = true; //unresolved jump var _slot1 = e; __id6_.textFieldName = "AUTO_1"; __id6_.textId = "ID_AUTO_M_0"; __id6_["componentInspectorSetting"] = false; //unresolved jump var _slot1 = e; } function (){ __id7_["componentInspectorSetting"] = true; //unresolved jump var _slot1 = e; __id7_.textFieldName = "AUTO_0"; __id7_.textId = "ID_AUTO_M_0"; __id7_["componentInspectorSetting"] = false; //unresolved jump var _slot1 = e; } } }//package Interfaces_fla
Section 66
//mortiericons_29 (Interfaces_fla.mortiericons_29) package Interfaces_fla { import flash.display.*; public dynamic class mortiericons_29 extends MovieClip { public function mortiericons_29(){ super(); addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package Interfaces_fla
Section 67
//patanteagosse_77 (Interfaces_fla.patanteagosse_77) package Interfaces_fla { import flash.display.*; import flash.text.*; public dynamic class patanteagosse_77 extends MovieClip { public var __id136_:MultilingualTextFieldFinder; public var __id124_:MultilingualTextFieldFinder; public var __id137_:MultilingualTextFieldFinder; public var __id125_:MultilingualTextFieldFinder; public var __id138_:MultilingualTextFieldFinder; public var __id126_:MultilingualTextFieldFinder; public var __id139_:MultilingualTextFieldFinder; public var __id127_:MultilingualTextFieldFinder; public var __id128_:MultilingualTextFieldFinder; public var __id129_:MultilingualTextFieldFinder; public var AUTO_10:TextField; public var AUTO_11:TextField; public var AUTO_12:TextField; public var AUTO_14:TextField; public var AUTO_16:TextField; public var AUTO_19:TextField; public var AUTO_13:TextField; public var AUTO_15:TextField; public var AUTO_17:TextField; public var __id130_:MultilingualTextFieldFinder; public var __id131_:MultilingualTextFieldFinder; public var __id132_:MultilingualTextFieldFinder; public var __id120_:MultilingualTextFieldFinder; public var AUTO_0:TextField; public var AUTO_2:TextField; public var AUTO_4:TextField; public var AUTO_6:TextField; public var AUTO_7:TextField; public var AUTO_8:TextField; public var AUTO_9:TextField; public var AUTO_3:TextField; public var AUTO_5:TextField; public var __id133_:MultilingualTextFieldFinder; public var __id121_:MultilingualTextFieldFinder; public var __id134_:MultilingualTextFieldFinder; public var __id122_:MultilingualTextFieldFinder; public var AUTO_SpaceBar:TextField; public var __id135_:MultilingualTextFieldFinder; public var __id123_:MultilingualTextFieldFinder; public function patanteagosse_77(){ super();  ();  (); (); (); (); ();  (); (); (); (); (); (); ();  (); (); (); ();  (); (); (); } function (){ __id120_["componentInspectorSetting"] = true; //unresolved jump var _slot1 = e; __id120_.textFieldName = "AUTO_0"; __id120_.textId = "ID_AUTO_TO_0"; __id120_["componentInspectorSetting"] = false; //unresolved jump var _slot1 = e; } function (){ __id122_["componentInspectorSetting"] = true; //unresolved jump var _slot1 = e; __id122_.textFieldName = "AUTO_3"; __id122_.textId = "ID_AUTO_TO_0"; __id122_["componentInspectorSetting"] = false; //unresolved jump var _slot1 = e; } function (){ __id124_["componentInspectorSetting"] = true; //unresolved jump var _slot1 = e; __id124_.textFieldName = "AUTO_5"; __id124_.textId = "ID_AUTO_LEFT_0"; __id124_["componentInspectorSetting"] = false; //unresolved jump var _slot1 = e; } function (){ __id126_["componentInspectorSetting"] = true; //unresolved jump var _slot1 = e; __id126_.textFieldName = "AUTO_7"; __id126_.textId = "ID_AUTO_USE_0"; __id126_["componentInspectorSetting"] = false; //unresolved jump var _slot1 = e; } function (){ __id128_["componentInspectorSetting"] = true; //unresolved jump var _slot1 = e; __id128_.textFieldName = "AUTO_9"; __id128_.textId = "ID_AUTO_TO_1"; __id128_["componentInspectorSetting"] = false; //unresolved jump var _slot1 = e; } function  (){ __id131_["componentInspectorSetting"] = true; //unresolved jump var _slot1 = e; __id131_.textFieldName = "AUTO_12"; __id131_.textId = "ID_AUTO_A_0"; __id131_["componentInspectorSetting"] = false; //unresolved jump var _slot1 = e; } function  (){ __id133_["componentInspectorSetting"] = true; //unresolved jump var _slot1 = e; __id133_.textFieldName = "AUTO_14"; __id133_.textId = "ID_AUTO_OR_0"; __id133_["componentInspectorSetting"] = false; //unresolved jump var _slot1 = e; } function  (){ __id135_["componentInspectorSetting"] = true; //unresolved jump var _slot1 = e; __id135_.textFieldName = "AUTO_16"; __id135_.textId = "ID_AUTO_AIM_0"; __id135_["componentInspectorSetting"] = false; //unresolved jump var _slot1 = e; } function  (){ __id137_["componentInspectorSetting"] = true; //unresolved jump var _slot1 = e; __id137_.textFieldName = "AUTO_17"; __id137_.textId = "ID_AUTO_CTRL_0"; __id137_["componentInspectorSetting"] = false; //unresolved jump var _slot1 = e; } function  (){ __id139_["componentInspectorSetting"] = true; //unresolved jump var _slot1 = e; __id139_.textFieldName = "AUTO_SpaceBar"; __id139_.textId = "ID_AUTO_SPACEBAR_0"; __id139_["componentInspectorSetting"] = false; //unresolved jump var _slot1 = e; } function (){ __id121_["componentInspectorSetting"] = true; //unresolved jump var _slot1 = e; __id121_.textFieldName = "AUTO_2"; __id121_.textId = "ID_AUTO_OR_0"; __id121_["componentInspectorSetting"] = false; //unresolved jump var _slot1 = e; } function (){ __id125_["componentInspectorSetting"] = true; //unresolved jump var _slot1 = e; __id125_.textFieldName = "AUTO_6"; __id125_.textId = "ID_AUTO_TO_1"; __id125_["componentInspectorSetting"] = false; //unresolved jump var _slot1 = e; } function (){ __id127_["componentInspectorSetting"] = true; //unresolved jump var _slot1 = e; __id127_.textFieldName = "AUTO_8"; __id127_.textId = "ID_AUTO_OR_0"; __id127_["componentInspectorSetting"] = false; //unresolved jump var _slot1 = e; } function (){ __id129_["componentInspectorSetting"] = true; //unresolved jump var _slot1 = e; __id129_.textFieldName = "AUTO_10"; __id129_.textId = "ID_AUTO_S_0"; __id129_["componentInspectorSetting"] = false; //unresolved jump var _slot1 = e; } function (){ __id123_["componentInspectorSetting"] = true; //unresolved jump var _slot1 = e; __id123_.textFieldName = "AUTO_4"; __id123_.textId = "ID_AUTO_LEFT_0"; __id123_["componentInspectorSetting"] = false; //unresolved jump var _slot1 = e; } function (){ __id130_["componentInspectorSetting"] = true; //unresolved jump var _slot1 = e; __id130_.textFieldName = "AUTO_11"; __id130_.textId = "ID_AUTO_W_0"; __id130_["componentInspectorSetting"] = false; //unresolved jump var _slot1 = e; } function (){ __id132_["componentInspectorSetting"] = true; //unresolved jump var _slot1 = e; __id132_.textFieldName = "AUTO_13"; __id132_.textId = "ID_AUTO_USE_0"; __id132_["componentInspectorSetting"] = false; //unresolved jump var _slot1 = e; } function (){ __id134_["componentInspectorSetting"] = true; //unresolved jump var _slot1 = e; __id134_.textFieldName = "AUTO_15"; __id134_.textId = "ID_AUTO_AIM_0"; __id134_["componentInspectorSetting"] = false; //unresolved jump var _slot1 = e; } function (){ __id136_["componentInspectorSetting"] = true; //unresolved jump var _slot1 = e; __id136_.textFieldName = "AUTO_16"; __id136_.textId = ""; __id136_["componentInspectorSetting"] = false; //unresolved jump var _slot1 = e; } function (){ __id138_["componentInspectorSetting"] = true; //unresolved jump var _slot1 = e; __id138_.textFieldName = "AUTO_19"; __id138_.textId = "ID_AUTO_OR_0"; __id138_["componentInspectorSetting"] = false; //unresolved jump var _slot1 = e; } } }//package Interfaces_fla
Section 68
//PrimaraySponsor_116 (Interfaces_fla.PrimaraySponsor_116) package Interfaces_fla { import flash.display.*; import flash.text.*; public dynamic class PrimaraySponsor_116 extends MovieClip { public var AUTO_0:TextField; public var __id38_:MultilingualTextFieldFinder; public function PrimaraySponsor_116(){ super(); (); } function (){ __id38_["componentInspectorSetting"] = true; //unresolved jump var _slot1 = e; __id38_.textFieldName = "AUTO_0"; __id38_.textId = "ID_AUTO_PRIMARY_SPONSOR__0"; __id38_["componentInspectorSetting"] = false; //unresolved jump var _slot1 = e; } } }//package Interfaces_fla
Section 69
//robottopbodyGold_128 (Interfaces_fla.robottopbodyGold_128) package Interfaces_fla { import flash.display.*; public dynamic class robottopbodyGold_128 extends MovieClip { public var gun3:MovieClip; public var mortarGun:MovieClip; public var gun1:MovieClip; public var gun2:MovieClip; public function robottopbodyGold_128(){ super(); } } }//package Interfaces_fla
Section 70
//Rocketricon_27 (Interfaces_fla.Rocketricon_27) package Interfaces_fla { import flash.display.*; import flash.text.*; public dynamic class Rocketricon_27 extends MovieClip { public var __id178_:MultilingualTextFieldFinder; public var __id179_:MultilingualTextFieldFinder; public var AUTO_1:TextField; public var AUTO_0:TextField; public function Rocketricon_27(){ super();  ();  (); } function  (){ __id178_["componentInspectorSetting"] = true; //unresolved jump var _slot1 = e; __id178_.textFieldName = "AUTO_1"; __id178_.textId = "ID_AUTO_R_0"; __id178_["componentInspectorSetting"] = false; //unresolved jump var _slot1 = e; } function  (){ __id179_["componentInspectorSetting"] = true; //unresolved jump var _slot1 = e; __id179_.textFieldName = "AUTO_0"; __id179_.textId = "ID_AUTO_R_0"; __id179_["componentInspectorSetting"] = false; //unresolved jump var _slot1 = e; } } }//package Interfaces_fla
Section 71
//Rocketriconcopy_100 (Interfaces_fla.Rocketriconcopy_100) package Interfaces_fla { import flash.display.*; import flash.text.*; public dynamic class Rocketriconcopy_100 extends MovieClip { public var __id0_:MultilingualTextFieldFinder; public var __id1_:MultilingualTextFieldFinder; public var AUTO_1:TextField; public var AUTO_0:TextField; public function Rocketriconcopy_100(){ super();  (); (); } function  (){ __id1_["componentInspectorSetting"] = true; //unresolved jump var _slot1 = e; __id1_.textFieldName = "AUTO_0"; __id1_.textId = "ID_AUTO_R_0"; __id1_["componentInspectorSetting"] = false; //unresolved jump var _slot1 = e; } function (){ __id0_["componentInspectorSetting"] = true; //unresolved jump var _slot1 = e; __id0_.textFieldName = "AUTO_1"; __id0_.textId = "ID_AUTO_R_0"; __id0_["componentInspectorSetting"] = false; //unresolved jump var _slot1 = e; } } }//package Interfaces_fla
Section 72
//shotguntricon_26 (Interfaces_fla.shotguntricon_26) package Interfaces_fla { import flash.display.*; import flash.text.*; public dynamic class shotguntricon_26 extends MovieClip { public var __id176_:MultilingualTextFieldFinder; public var __id177_:MultilingualTextFieldFinder; public var AUTO_1:TextField; public var AUTO_0:TextField; public function shotguntricon_26(){ super();  ();  (); } function  (){ __id176_["componentInspectorSetting"] = true; //unresolved jump var _slot1 = e; __id176_.textFieldName = "AUTO_1"; __id176_.textId = "ID_AUTO_S_1"; __id176_["componentInspectorSetting"] = false; //unresolved jump var _slot1 = e; } function  (){ __id177_["componentInspectorSetting"] = true; //unresolved jump var _slot1 = e; __id177_.textFieldName = "AUTO_0"; __id177_.textId = "ID_AUTO_S_0"; __id177_["componentInspectorSetting"] = false; //unresolved jump var _slot1 = e; } } }//package Interfaces_fla
Section 73
//star_38 (Interfaces_fla.star_38) package Interfaces_fla { import flash.display.*; public dynamic class star_38 extends MovieClip { public function star_38(){ super(); addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package Interfaces_fla
Section 74
//submitText_87 (Interfaces_fla.submitText_87) package Interfaces_fla { import flash.display.*; import flash.text.*; public dynamic class submitText_87 extends MovieClip { public var __id75_:MultilingualTextFieldFinder; public var __id76_:MultilingualTextFieldFinder; public var AUTO_1:TextField; public var AUTO_0:TextField; public function submitText_87(){ super();  ();  (); } function  (){ __id76_["componentInspectorSetting"] = true; //unresolved jump var _slot1 = e; __id76_.textFieldName = "AUTO_1"; __id76_.textId = "ID_AUTO_SUBMIT_0"; __id76_["componentInspectorSetting"] = false; //unresolved jump var _slot1 = e; } function  (){ __id75_["componentInspectorSetting"] = true; //unresolved jump var _slot1 = e; __id75_.textFieldName = "AUTO_0"; __id75_.textId = "ID_AUTO_SUBMIT_0"; __id75_["componentInspectorSetting"] = false; //unresolved jump var _slot1 = e; } } }//package Interfaces_fla
Section 75
//SurvivalText_60 (Interfaces_fla.SurvivalText_60) package Interfaces_fla { import flash.display.*; import flash.text.*; public dynamic class SurvivalText_60 extends MovieClip { public var __id148_:MultilingualTextFieldFinder; public var __id149_:MultilingualTextFieldFinder; public var AUTO_1:TextField; public var AUTO_0:TextField; public function SurvivalText_60(){ super();  ();  (); } function  (){ __id149_["componentInspectorSetting"] = true; //unresolved jump var _slot1 = e; __id149_.textFieldName = "AUTO_1"; __id149_.textId = "ID_AUTO_SURVIVAL_0"; __id149_["componentInspectorSetting"] = false; //unresolved jump var _slot1 = e; } function  (){ __id148_["componentInspectorSetting"] = true; //unresolved jump var _slot1 = e; __id148_.textFieldName = "AUTO_0"; __id148_.textId = "ID_AUTO_SURVIVAL_0"; __id148_["componentInspectorSetting"] = false; //unresolved jump var _slot1 = e; } } }//package Interfaces_fla
Section 76
//unlockedStuff_126 (Interfaces_fla.unlockedStuff_126) package Interfaces_fla { import flash.display.*; import flash.text.*; import flash.utils.*; public dynamic class unlockedStuff_126 extends MovieClip { public var __id5_:MultilingualTextFieldFinder; public var __setPropDict:Dictionary; public var AUTO_1:TextField; public var AUTO_6:TextField; public var AUTO_7:TextField; public var AUTO_8:TextField; public var AUTO_2:TextField; public var AUTO_5:TextField; public var AUTO_10:TextField; public var AUTO_11:TextField; public var AUTO_4:TextField; public var __id2_:MultilingualTextFieldFinder; public var AUTO_3:TextField; public var AUTO_9:TextField; public var AUTO_0:TextField; public var __id3_:MultilingualTextFieldFinder; public var __id4_:MultilingualTextFieldFinder; public function unlockedStuff_126(){ __setPropDict = new Dictionary(true); super(); addFrameScript(4, frame5, 0, frame1, 2, frame3, 3, frame4, 1, frame2); (); (); } function (){ __id2_["componentInspectorSetting"] = true; //unresolved jump var _slot1 = e; __id2_.textFieldName = "AUTO_6"; __id2_.textId = "ID_AUTO_FLAME_1"; __id2_["componentInspectorSetting"] = false; //unresolved jump var _slot1 = e; } function (){ __id3_["componentInspectorSetting"] = true; //unresolved jump var _slot1 = e; __id3_.textFieldName = "AUTO_7"; __id3_.textId = "ID_AUTO_FLAME_1"; __id3_["componentInspectorSetting"] = false; //unresolved jump var _slot1 = e; } function (){ __id3_["componentInspectorSetting"] = true; //unresolved jump var _slot1 = e; __id3_.textFieldName = "AUTO_3"; __id3_.textId = "ID_AUTO_ROCKET_1"; __id3_["componentInspectorSetting"] = false; //unresolved jump var _slot1 = e; } function (){ __id2_["componentInspectorSetting"] = true; //unresolved jump var _slot1 = e; __id2_.textFieldName = "AUTO_8"; __id2_.textId = "ID_AUTO_HOMING_0"; __id2_["componentInspectorSetting"] = false; //unresolved jump var _slot1 = e; } function (){ __id2_["componentInspectorSetting"] = true; //unresolved jump var _slot1 = e; __id2_.textFieldName = "AUTO_10"; __id2_.textId = "ID_AUTO_GOLDEN_1"; __id2_["componentInspectorSetting"] = false; //unresolved jump var _slot1 = e; } function (){ __id2_["componentInspectorSetting"] = true; //unresolved jump var _slot1 = e; __id2_.textFieldName = "AUTO_2"; __id2_.textId = "ID_AUTO_ROCKET_1"; __id2_["componentInspectorSetting"] = false; //unresolved jump var _slot1 = e; } function (){ __id3_["componentInspectorSetting"] = true; //unresolved jump var _slot1 = e; __id3_.textFieldName = "AUTO_11"; __id3_.textId = "ID_AUTO_GOLDEN_1"; __id3_["componentInspectorSetting"] = false; //unresolved jump var _slot1 = e; } function (){ __id3_["componentInspectorSetting"] = true; //unresolved jump var _slot1 = e; __id3_.textFieldName = "AUTO_9"; __id3_.textId = "ID_AUTO_HOMING_0"; __id3_["componentInspectorSetting"] = false; //unresolved jump var _slot1 = e; } function (){ __id3_["componentInspectorSetting"] = true; //unresolved jump var _slot1 = e; __id3_.textFieldName = "AUTO_5"; __id3_.textId = "ID_AUTO_MORTAR_1"; __id3_["componentInspectorSetting"] = false; //unresolved jump var _slot1 = e; } function frame3(){ if ((((__setPropDict[__id2_] == undefined)) || (!((int(__setPropDict[__id2_]) == 3))))){ __setPropDict[__id2_] = currentFrame; (); }; if ((((__setPropDict[__id3_] == undefined)) || (!((int(__setPropDict[__id3_]) == 3))))){ __setPropDict[__id3_] = currentFrame; (); }; } function frame1(){ if ((((__setPropDict[__id3_] == undefined)) || (!((int(__setPropDict[__id3_]) == 1))))){ __setPropDict[__id3_] = currentFrame; (); }; if ((((__setPropDict[__id2_] == undefined)) || (!((int(__setPropDict[__id2_]) == 1))))){ __setPropDict[__id2_] = currentFrame; (); }; } function frame4(){ if ((((__setPropDict[__id2_] == undefined)) || (!((int(__setPropDict[__id2_]) == 4))))){ __setPropDict[__id2_] = currentFrame; (); }; if ((((__setPropDict[__id3_] == undefined)) || (!((int(__setPropDict[__id3_]) == 4))))){ __setPropDict[__id3_] = currentFrame; (); }; } function (){ __id5_["componentInspectorSetting"] = true; //unresolved jump var _slot1 = e; __id5_.textFieldName = "AUTO_1"; __id5_.textId = "ID_AUTO_YOU_0"; __id5_["componentInspectorSetting"] = false; //unresolved jump var _slot1 = e; } function frame2(){ if ((((__setPropDict[__id3_] == undefined)) || (!((int(__setPropDict[__id3_]) == 2))))){ __setPropDict[__id3_] = currentFrame; (); }; if ((((__setPropDict[__id2_] == undefined)) || (!((int(__setPropDict[__id2_]) == 2))))){ __setPropDict[__id2_] = currentFrame;  (); }; } function frame5(){ if ((((__setPropDict[__id3_] == undefined)) || (!((int(__setPropDict[__id3_]) == 5))))){ __setPropDict[__id3_] = currentFrame; (); }; if ((((__setPropDict[__id2_] == undefined)) || (!((int(__setPropDict[__id2_]) == 5))))){ __setPropDict[__id2_] = currentFrame; (); }; } function (){ __id4_["componentInspectorSetting"] = true; //unresolved jump var _slot1 = e; __id4_.textFieldName = "AUTO_0"; __id4_.textId = "ID_AUTO_YOU_0"; __id4_["componentInspectorSetting"] = false; //unresolved jump var _slot1 = e; } function  (){ __id2_["componentInspectorSetting"] = true; //unresolved jump var _slot1 = e; __id2_.textFieldName = "AUTO_4"; __id2_.textId = "ID_AUTO_MORTAR_1"; __id2_["componentInspectorSetting"] = false; //unresolved jump var _slot1 = e; } } }//package Interfaces_fla
Section 77
//unlokablechart_97 (Interfaces_fla.unlokablechart_97) package Interfaces_fla { import flash.display.*; import flash.text.*; import Interfaces.Screens.Exported.*; import flash.utils.*; public dynamic class unlokablechart_97 extends MovieClip { public var __id29_:MultilingualTextFieldFinder; public var flameStar:MovieClip; public var rocketLock:MovieClip; public var __setPropDict:Dictionary; public var AUTO_10:TextField; public var AUTO_11:TextField; public var AUTO_12:TextField; public var AUTO_14:TextField; public var AUTO_16:TextField; public var AUTO_18:TextField; public var AUTO_19:TextField; public var AUTO_13:TextField; public var AUTO_15:TextField; public var AUTO_17:TextField; public var __id30_:MultilingualTextFieldFinder; public var goldenPrimary:BTNKONGONLY; public var __id31_:MultilingualTextFieldFinder; public var flameLock:MovieClip; public var goldenStar:MovieClip; public var __id32_:MultilingualTextFieldFinder; public var __id33_:MultilingualTextFieldFinder; public var homingLock:MovieClip; public var __id34_:MultilingualTextFieldFinder; public var flamePrimary:BTNKONGONLY; public var __id35_:MultilingualTextFieldFinder; public var __id36_:MultilingualTextFieldFinder; public var mortarLock:MovieClip; public var AUTO_0:TextField; public var AUTO_1:TextField; public var AUTO_2:TextField; public var AUTO_4:TextField; public var AUTO_6:TextField; public var AUTO_7:TextField; public var AUTO_9:TextField; public var AUTO_3:TextField; public var AUTO_5:TextField; public var AUTO_8:TextField; public var goldenLock:MovieClip; public var __id27_:MultilingualTextFieldFinder; public var __id28_:MultilingualTextFieldFinder; public function unlokablechart_97(){ __setPropDict = new Dictionary(true); super(); addFrameScript(0, frame1, 1, frame2); } function  (){ __id36_["componentInspectorSetting"] = true; //unresolved jump var _slot1 = e; __id36_.textFieldName = "AUTO_9"; __id36_.textId = "ID_AUTO_ALL_0"; __id36_["componentInspectorSetting"] = false; //unresolved jump var _slot1 = e; } function  (){ __id36_["componentInspectorSetting"] = true; //unresolved jump var _slot1 = e; __id36_.textFieldName = "AUTO_19"; __id36_.textId = "ID_AUTO_ALL_0"; __id36_["componentInspectorSetting"] = false; //unresolved jump var _slot1 = e; } function  (){ __id27_["componentInspectorSetting"] = true; //unresolved jump var _slot1 = e; __id27_.textFieldName = "AUTO_0"; __id27_.textId = "ID_AUTO_ROCKET_0"; __id27_["componentInspectorSetting"] = false; //unresolved jump var _slot1 = e; } function frame2(){ if ((((__setPropDict[__id30_] == undefined)) || (!((int(__setPropDict[__id30_]) == 2))))){ __setPropDict[__id30_] = currentFrame; (); }; if ((((__setPropDict[__id31_] == undefined)) || (!((int(__setPropDict[__id31_]) == 2))))){ __setPropDict[__id31_] = currentFrame; (); }; if ((((__setPropDict[__id28_] == undefined)) || (!((int(__setPropDict[__id28_]) == 2))))){ __setPropDict[__id28_] = currentFrame; (); }; if ((((__setPropDict[__id34_] == undefined)) || (!((int(__setPropDict[__id34_]) == 2))))){ __setPropDict[__id34_] = currentFrame;  (); }; if ((((__setPropDict[__id33_] == undefined)) || (!((int(__setPropDict[__id33_]) == 2))))){ __setPropDict[__id33_] = currentFrame; (); }; if ((((__setPropDict[__id27_] == undefined)) || (!((int(__setPropDict[__id27_]) == 2))))){ __setPropDict[__id27_] = currentFrame; (); }; if ((((__setPropDict[__id29_] == undefined)) || (!((int(__setPropDict[__id29_]) == 2))))){ __setPropDict[__id29_] = currentFrame; (); }; if ((((__setPropDict[__id32_] == undefined)) || (!((int(__setPropDict[__id32_]) == 2))))){ __setPropDict[__id32_] = currentFrame;  (); }; if ((((__setPropDict[__id35_] == undefined)) || (!((int(__setPropDict[__id35_]) == 2))))){ __setPropDict[__id35_] = currentFrame; (); }; if ((((__setPropDict[__id36_] == undefined)) || (!((int(__setPropDict[__id36_]) == 2))))){ __setPropDict[__id36_] = currentFrame;  (); }; } function  (){ __id31_["componentInspectorSetting"] = true; //unresolved jump var _slot1 = e; __id31_.textFieldName = "AUTO_4"; __id31_.textId = "ID_AUTO_GOLDEN_0"; __id31_["componentInspectorSetting"] = false; //unresolved jump var _slot1 = e; } function (){ __id27_["componentInspectorSetting"] = true; //unresolved jump var _slot1 = e; __id27_.textFieldName = "AUTO_10"; __id27_.textId = "ID_AUTO_ROCKET_0"; __id27_["componentInspectorSetting"] = false; //unresolved jump var _slot1 = e; } function frame1(){ if ((((__setPropDict[__id29_] == undefined)) || (!((int(__setPropDict[__id29_]) == 1))))){ __setPropDict[__id29_] = currentFrame; (); }; if ((((__setPropDict[__id35_] == undefined)) || (!((int(__setPropDict[__id35_]) == 1))))){ __setPropDict[__id35_] = currentFrame; (); }; if ((((__setPropDict[__id28_] == undefined)) || (!((int(__setPropDict[__id28_]) == 1))))){ __setPropDict[__id28_] = currentFrame;  (); }; if ((((__setPropDict[__id31_] == undefined)) || (!((int(__setPropDict[__id31_]) == 1))))){ __setPropDict[__id31_] = currentFrame;  (); }; if ((((__setPropDict[__id30_] == undefined)) || (!((int(__setPropDict[__id30_]) == 1))))){ __setPropDict[__id30_] = currentFrame; (); }; if ((((__setPropDict[__id36_] == undefined)) || (!((int(__setPropDict[__id36_]) == 1))))){ __setPropDict[__id36_] = currentFrame;  (); }; if ((((__setPropDict[__id33_] == undefined)) || (!((int(__setPropDict[__id33_]) == 1))))){ __setPropDict[__id33_] = currentFrame; (); }; if ((((__setPropDict[__id34_] == undefined)) || (!((int(__setPropDict[__id34_]) == 1))))){ __setPropDict[__id34_] = currentFrame;  (); }; if ((((__setPropDict[__id27_] == undefined)) || (!((int(__setPropDict[__id27_]) == 1))))){ __setPropDict[__id27_] = currentFrame;  (); }; if ((((__setPropDict[__id32_] == undefined)) || (!((int(__setPropDict[__id32_]) == 1))))){ __setPropDict[__id32_] = currentFrame;  (); }; } function (){ __id31_["componentInspectorSetting"] = true; //unresolved jump var _slot1 = e; __id31_.textFieldName = "AUTO_14"; __id31_.textId = "ID_AUTO_GOLDEN_0"; __id31_["componentInspectorSetting"] = false; //unresolved jump var _slot1 = e; } function (){ __id29_["componentInspectorSetting"] = true; //unresolved jump var _slot1 = e; __id29_.textFieldName = "AUTO_2"; __id29_.textId = "ID_AUTO_FLAME_0"; __id29_["componentInspectorSetting"] = false; //unresolved jump var _slot1 = e; } function (){ __id33_["componentInspectorSetting"] = true; //unresolved jump var _slot1 = e; __id33_.textFieldName = "AUTO_6"; __id33_.textId = "ID_AUTO__X_1"; __id33_["componentInspectorSetting"] = false; //unresolved jump var _slot1 = e; } function (){ __id29_["componentInspectorSetting"] = true; //unresolved jump var _slot1 = e; __id29_.textFieldName = "AUTO_12"; __id29_.textId = "ID_AUTO_FLAME_0"; __id29_["componentInspectorSetting"] = false; //unresolved jump var _slot1 = e; } function (){ __id33_["componentInspectorSetting"] = true; //unresolved jump var _slot1 = e; __id33_.textFieldName = "AUTO_16"; __id33_.textId = "ID_AUTO__X_1"; __id33_["componentInspectorSetting"] = false; //unresolved jump var _slot1 = e; } function (){ __id35_["componentInspectorSetting"] = true; //unresolved jump var _slot1 = e; __id35_.textFieldName = "AUTO_18"; __id35_.textId = "ID_AUTO___X_0"; __id35_["componentInspectorSetting"] = false; //unresolved jump var _slot1 = e; } function (){ __id35_["componentInspectorSetting"] = true; //unresolved jump var _slot1 = e; __id35_.textFieldName = "AUTO_8"; __id35_.textId = "ID_AUTO___X_0"; __id35_["componentInspectorSetting"] = false; //unresolved jump var _slot1 = e; } function (){ __id30_["componentInspectorSetting"] = true; //unresolved jump var _slot1 = e; __id30_.textFieldName = "AUTO_13"; __id30_.textId = "ID_AUTO_HOMING_0"; __id30_["componentInspectorSetting"] = false; //unresolved jump var _slot1 = e; } function (){ __id30_["componentInspectorSetting"] = true; //unresolved jump var _slot1 = e; __id30_.textFieldName = "AUTO_3"; __id30_.textId = "ID_AUTO_HOMING_0"; __id30_["componentInspectorSetting"] = false; //unresolved jump var _slot1 = e; } function (){ __id28_["componentInspectorSetting"] = true; //unresolved jump var _slot1 = e; __id28_.textFieldName = "AUTO_11"; __id28_.textId = "ID_AUTO_MORTAR_0"; __id28_["componentInspectorSetting"] = false; //unresolved jump var _slot1 = e; } function  (){ __id32_["componentInspectorSetting"] = true; //unresolved jump var _slot1 = e; __id32_.textFieldName = "AUTO_5"; __id32_.textId = "ID_AUTO__X_0"; __id32_["componentInspectorSetting"] = false; //unresolved jump var _slot1 = e; } function  (){ __id32_["componentInspectorSetting"] = true; //unresolved jump var _slot1 = e; __id32_.textFieldName = "AUTO_15"; __id32_.textId = "ID_AUTO__X_0"; __id32_["componentInspectorSetting"] = false; //unresolved jump var _slot1 = e; } function  (){ __id28_["componentInspectorSetting"] = true; //unresolved jump var _slot1 = e; __id28_.textFieldName = "AUTO_1"; __id28_.textId = "ID_AUTO_MORTAR_0"; __id28_["componentInspectorSetting"] = false; //unresolved jump var _slot1 = e; } function  (){ __id34_["componentInspectorSetting"] = true; //unresolved jump var _slot1 = e; __id34_.textFieldName = "AUTO_17"; __id34_.textId = "ID_AUTO__X_0"; __id34_["componentInspectorSetting"] = false; //unresolved jump var _slot1 = e; } function  (){ __id34_["componentInspectorSetting"] = true; //unresolved jump var _slot1 = e; __id34_.textFieldName = "AUTO_7"; __id34_.textId = "ID_AUTO__X_0"; __id34_["componentInspectorSetting"] = false; //unresolved jump var _slot1 = e; } } }//package Interfaces_fla
Section 78
//victory_20 (Interfaces_fla.victory_20) package Interfaces_fla { import flash.display.*; import flash.text.*; public dynamic class victory_20 extends MovieClip { public var __id195_:MultilingualTextFieldFinder; public var AUTO_1:TextField; public var AUTO_0:TextField; public var __id196_:MultilingualTextFieldFinder; public function victory_20(){ super();  ();  (); } function  (){ __id196_["componentInspectorSetting"] = true; //unresolved jump var _slot1 = e; __id196_.textFieldName = "AUTO_1"; __id196_.textId = "ID_AUTO_VICTORY_0"; __id196_["componentInspectorSetting"] = false; //unresolved jump var _slot1 = e; } function  (){ __id195_["componentInspectorSetting"] = true; //unresolved jump var _slot1 = e; __id195_.textFieldName = "AUTO_0"; __id195_.textId = "ID_AUTO_VICTORY_0"; __id195_["componentInspectorSetting"] = false; //unresolved jump var _slot1 = e; } } }//package Interfaces_fla
Section 79
//Bop1 (LachhhEngine.Exported.Sounds.Bop1) package LachhhEngine.Exported.Sounds { import flash.media.*; public dynamic class Bop1 extends Sound { public function Bop1(){ super(); } } }//package LachhhEngine.Exported.Sounds
Section 80
//Bop2 (LachhhEngine.Exported.Sounds.Bop2) package LachhhEngine.Exported.Sounds { import flash.media.*; public dynamic class Bop2 extends Sound { public function Bop2(){ super(); } } }//package LachhhEngine.Exported.Sounds
Section 81
//Bop3 (LachhhEngine.Exported.Sounds.Bop3) package LachhhEngine.Exported.Sounds { import flash.media.*; public dynamic class Bop3 extends Sound { public function Bop3(){ super(); } } }//package LachhhEngine.Exported.Sounds
Section 82
//Bop4 (LachhhEngine.Exported.Sounds.Bop4) package LachhhEngine.Exported.Sounds { import flash.media.*; public dynamic class Bop4 extends Sound { public function Bop4(){ super(); } } }//package LachhhEngine.Exported.Sounds
Section 83
//Bop5 (LachhhEngine.Exported.Sounds.Bop5) package LachhhEngine.Exported.Sounds { import flash.media.*; public dynamic class Bop5 extends Sound { public function Bop5(){ super(); } } }//package LachhhEngine.Exported.Sounds
Section 84
//BtnPlus_8 (LevelEditor_fla.BtnPlus_8) package LevelEditor_fla { import flash.display.*; public dynamic class BtnPlus_8 extends MovieClip { public function BtnPlus_8(){ super(); addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package LevelEditor_fla
Section 85
//CollisionContainer_33 (LevelEditor_fla.CollisionContainer_33) package LevelEditor_fla { import flash.display.*; public dynamic class CollisionContainer_33 extends MovieClip { public var btnAddEvent:BtnAddEvent; public var btnShowLines:BtnShowLines; public var btnShowGrid:BtnShowGrid; public var btnLoad:BtnLoad; public var btnShowEvent:BtnShowEvent; public var btnAddCol:BtnAddCollision; public var btnSave:BtnSave; public function CollisionContainer_33(){ super(); } } }//package LevelEditor_fla
Section 86
//EventContainer_41 (LevelEditor_fla.EventContainer_41) package LevelEditor_fla { import flash.display.*; public dynamic class EventContainer_41 extends MovieClip { public var eventHelper_mc:EVENT_HELPER; public function EventContainer_41(){ super(); } } }//package LevelEditor_fla
Section 87
//EventCreator_9 (LevelEditor_fla.EventCreator_9) package LevelEditor_fla { import flash.display.*; public dynamic class EventCreator_9 extends MovieClip { public var quit_mc:MovieClip; public var bas_mc:MovieClip; public var haut_mc:MovieClip; public function EventCreator_9(){ super(); } } }//package LevelEditor_fla
Section 88
//TextDrop_21 (LevelEditor_fla.TextDrop_21) package LevelEditor_fla { import flash.display.*; import flash.text.*; public dynamic class TextDrop_21 extends MovieClip { public var dropTrue:TextField; public var dropFalse:TextField; public function TextDrop_21(){ super(); addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package LevelEditor_fla
Section 89
//TxtWallKick_22 (LevelEditor_fla.TxtWallKick_22) package LevelEditor_fla { import flash.display.*; import flash.text.*; public dynamic class TxtWallKick_22 extends MovieClip { public var wallKickFalse:TextField; public var wallKickTrue:TextField; public function TxtWallKick_22(){ super(); addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package LevelEditor_fla
Section 90
//Language (Multilingual.Language) package Multilingual { public class Language { private var :Array; private var :String; private var  :int;// = -1 public function Language(locale:String){  = new Array(); super();  = locale; } public function GetText(id:int):String{ if ([id] == null){ throw (new Error(("text not found: " + id))); }; return ([id]); } public function FindIdFromText(s:String):int{ var i:int; while (i < .length) { if ([i] == s){ return (i); }; i++; }; return (-1); } public function get frame():int{ return ( ); } public function AddText(id:int, text:String):void{ if ([id] != null){ throw (new Error(((("Unilingual Text Duplicate : " + text) + "/") + [id]))); }; [id] = text; } public function Validate(nbText:int):void{ var i:int; while (i < nbText) { if ([i] == null){ trace(((("WARNING : No text for " + ) + " at ") + i)); }; i++; }; } public function set frame(frame:int):void{  = frame; } } }//package Multilingual
Section 91
//TextFactory (Multilingual.TextFactory) package Multilingual { public class TextFactory { public static const ID_MSG_LEVEL2_START_BOSS2:int = ++; public static const ID_AUTO_ROCKET_0:int = ++; public static const ID_MSG_END_MINIBOSS:int = ++; public static const ID_AUTO_H_0:int = ++; public static const ID_AUTO_ALL_0:int = ++; public static const ID_AUTO_COMPLETE_0:int = ++; public static const ID_MSG_LEVEL4_START_BOSS:int = ++; public static const ID_AUTO_COMPLETE_2:int = ++; public static const ID_AUTO_COMPLETE_3:int = ++; public static const ID_AUTO_PAUSE_0:int = ++; public static const ID_AUTO_COMPLETE_1:int = ++; public static const ID_AUTO_FLAME_0:int = ++; public static const ID_AUTO_FLAME_1:int = ++; public static const ID_AUTO_COMPLETE_4:int = ++; public static const ID_AUTO_VISUAL__EL_0:int = ++; public static const ID_AUTO_LEVEL_0:int = ++; public static const ID_AUTO_LEVEL_1:int = ++; public static const ID_AUTO_LEVEL_2:int = ++; public static const ID_AUTO_LEVEL_4:int = ++; public static const ID_MSG_END_BOSS:int = ++; public static const ID_MSG_LEVEL5_END_BOSS1:int = ++; public static const ID_MSG_LEVEL5_END_BOSS2:int = ++; public static const ID_AUTO_VICTORY_0:int = ++; public static const ID_AUTO_ROCKET_1:int = ++; public static const ID_AUTO_SUBMIT_0:int = ++; public static const ID_AUTO_SUBMIT_1:int = ++; public static const ID_AUTO_BACK_0:int = ++; public static const ID_AUTO_G_0:int = ++; public static const ID_AUTO_KILL__0:int = ++; public static const ID_AUTO_LEVEL_3:int = ++; public static const ID_MSG_TIMER_DESC_ESCAPE:int = ++; public static const ID_AUTO_W_0:int = ++; public static const ID_AUTO_USE_0:int = ++; public static const ID_AUTO_TIME__0:int = ++; public static const ID_AUTO_ENTER_0:int = ++; public static const ID_AUTO_THUNDER_0:int = ++; public static const ID_AUTO_MUSIC_0:int = ++; public static const ID_AUTO_F_0:int = ++; public static const ID_AUTO_GAME_0:int = ++; public static const ID_MSG_HEALTH:int = ++; public static const ID_AUTO_TIME_0:int = ++; public static const ID_AUTO_AIM_0:int = ++; public static const ID_MSG_LEVEL2_END_TIMER:int = ++; public static const ID_MSG_LEVEL4_INTRO2:int = ++; public static const ID_MSG_LEVEL4_INTRO1:int = ++; public static const ID_MSG_WIN:int = ++; public static const ID_AUTO_WEAPONS_0:int = ++; public static const ID_MSG_LOSE_TIMER:int = ++; public static const ID_MSG_LEVEL3_END_LEVEL1:int = ++; public static const ID_AUTO_CREDITS_1:int = ++; public static const ID_AUTO_LOADING___0:int = ++; public static const ID_AUTO_CREDITS_0:int = ++; public static const ID_MSG_SURVIVAL_HARD:int = ++; public static const ID_AUTO_RIGHT_0:int = ++; public static const ID_AUTO_M_0:int = ++; public static const ID_AUTO_SURVIVAL_0:int = ++; public static const ID_AUTO_SKIP_0:int = ++; public static const ID_MSG_LEVEL2_INTRO:int = ++; public static const ID_AUTO_CTRL_0:int = ++; public static const ID_AUTO_LOADING_0:int = ++; public static const ID_AUTO_GOLDEN_1:int = ++; public static const ID_AUTO_SKIP_1:int = ++; public static const ID_AUTO_GOLDEN_0:int = ++; public static const LANGUAGE_EN:Language = new Language("EN"); public static const ID_MSG_WELCOME1:int = ++; public static const ID_MSG_WELCOME2:int = ++; public static const ID_MSG_WELCOME3:int = ++; public static const ID_AUTO_HOMING_0:int = ++; public static const ID_AUTO_PRIMARY_SPONSOR__0:int = ++; public static const ID_AUTO_SPC_TNX:int = ++; public static const ID_MSG_SURVIVAL_WELCOME:int = ++; public static const ID_AUTO_YOU_0:int = ++; public static const LANGUAGE_FR:Language = new Language("FR"); public static const ID_AUTO_LOADING__0:int = ++; public static const ID_AUTO_ARMOR_0:int = ++; public static const ID_AUTO_ARMOR_1:int = ++; public static const ID_AUTO_SPACEBAR_0:int = ++; public static const ID_AUTO_JAIL_0:int = ++; public static const ID_AUTO_KILLS_0:int = ++; public static const ID_AUTO_SEA_0:int = ++; public static const ID_AUTO___X_0:int = ++; public static const ID_AUTO_PROGRAMMING_0:int = ++; public static const ID_AUTO_SPONSOR_0:int = ++; public static const ID_MSG_TIMER_DESC_SURVIVE:int = ++; public static const ID_MSG_AWARD_SURVIVAL:int = ++; public static const ID_AUTO_PROGRAMMING_1:int = ++; public static const ID_AUTO_SPONSOR_1:int = ++; public static const ID_AUTO_LOADING____0:int = ++; public static const ID_AUTO_S_0:int = ++; public static const ID_AUTO_S_1:int = ++; public static const ID_MSG_TUT1END:int = ++; public static const ID_AUTO_VISUAL_0:int = ++; public static const ID_MSG_TUT1:int = ++; public static const ID_MSG_LEVEL2_END_LEVEL2:int = ++; public static const ID_AUTO_OR_0:int = ++; public static const ID_MSG_LEVEL2_END_LEVEL1:int = ++; public static const ID_AUTO_MORTAR_0:int = ++; public static const ID_MSG_LEVEL4_END_BOSS1:int = ++; public static const ID_MSG_LEVEL4_END_BOSS3:int = ++; public static const ID_MSG_LEVEL5_START_BOSS1:int = ++; public static const ID_AUTO_LEFT_0:int = ++; public static const ID_MSG_LEVEL4_END_BOSS2:int = ++; public static const ID_AUTO_START_0:int = ++; public static const ID_AUTO_ONLY_ON:int = ++; public static const ID_AUTO_MORTAR_1:int = ++; public static const ID_MSG_SURVIVAL_MEDIUM:int = ++; public static const ID_AUTO_DAMAGE__0:int = ++; public static const ID_AUTO_JUNGLE_0:int = ++; public static const ID_AUTO_R_0:int = ++; public static const ID_AUTO_HIGHSCORES_0:int = ++; public static const ID_AUTO_SPONSORED_BY:int = ++; public static const ID_AUTO__X_1:int = ++; public static const ID_MSG_WAVE:int = ++; public static const ID_AUTO__X_0:int = ++; public static const ID_AUTO_A_0:int = ++; public static const ID_AUTO_DAMAGE_0:int = ++; public static const ID_MSG_LEVEL3_INTRO1:int = ++; public static const ID_MSG_LEVEL3_INTRO2:int = ++; public static const ID_MSG_LEVEL3_INTRO3:int = ++; public static const ID_MSG_LEVEL3_INTRO4:int = ++; public static const ID_MSG_LOSE:int = ++; public static const ID_AUTO_TO_0:int = ++; public static const ID_AUTO_MECHANICAL_COMMANDO_0:int = ++; public static const ID_AUTO_PROGRAMMING___0:int = ++; public static const ID_AUTO_GAME_BY:int = ++; public static const ID_AUTO_KILLS__0:int = ++; public static const ID_AUTO_TO_1:int = ++; public static const ID_MSG_LEVEL2_END_BOSS1:int = ++; public static const ID_MSG_LEVEL2_START_BOSS1:int = ++; public static const ID_MSG_LEVEL2_END_BOSS2:int = ++; public static const ID_AUTO____0:int = ++; private static var  :Boolean; private static var :Language = LANGUAGE_EN; private static var :int = 0; public function TextFactory(){ super(); } public static function GetMsg(i:int):String{ if (! ){ Init(); }; return (.GetText(i)); } public static function set language(locale:Language):void{  = locale; } public static function GetId(s:String):int{ return (TextFactory[s]); } public static function Init():void{ LANGUAGE_EN.AddText(ID_MSG_WAVE, "YOU_SURVIVED XXX WAVE"); LANGUAGE_EN.AddText(ID_MSG_LOSE_TIMER, "Sorry, I can't wait any longer. Mission aborted."); LANGUAGE_EN.AddText(ID_MSG_END_MINIBOSS, "Hoooo yeah!!! Give 'em hell!"); LANGUAGE_EN.AddText(ID_MSG_END_BOSS, "Oh no, red alert! I can't wait any longer! Get back to the airship ! I'm giving you 2 minutes, then I'm outta here!"); LANGUAGE_EN.AddText(ID_MSG_WIN, "Here you are. Great job! Now let's get out of here."); LANGUAGE_EN.AddText(ID_MSG_SURVIVAL_WELCOME, "This is the survival mode. Try to resist against the enemy as long as you can. Difficulty will increase in 5 waves"); LANGUAGE_EN.AddText(ID_MSG_WELCOME1, "Hi! My name is Ralph and I will be your air support for this mission."); LANGUAGE_EN.AddText(ID_MSG_WELCOME2, "Your mission is to find and destroy the enemy field commander of this area."); LANGUAGE_EN.AddText(ID_MSG_WELCOME3, "The last intel shows that he is located north of your position."); LANGUAGE_EN.AddText(ID_MSG_TUT1, "Here ! Use your mortar with Spacebar or Ctrl to destroy that enemy group!"); LANGUAGE_EN.AddText(ID_MSG_TUT1END, "Nice shot !"); LANGUAGE_EN.AddText(ID_MSG_HEALTH, "Your energy is low. You better search for a health pack."); LANGUAGE_EN.AddText(ID_MSG_AWARD_SURVIVAL, "You've unlocked survival mode !"); LANGUAGE_EN.AddText(ID_MSG_LOSE, "Can you hear me................ please answer me .......no........ nooooo......."); LANGUAGE_EN.AddText(ID_MSG_SURVIVAL_MEDIUM, "Good! You have reached the next level of difficulty : Hard. Next increase in 5 waves"); LANGUAGE_EN.AddText(ID_MSG_SURVIVAL_HARD, "Outstanding ! You are now about to battle against the deadliest waves. Good luck!"); LANGUAGE_EN.AddText(ID_MSG_LEVEL2_INTRO, "Your mission is to locate the entrance of the enemy bunker. Good luck!"); LANGUAGE_EN.AddText(ID_MSG_LEVEL2_START_BOSS1, "Here's the enemy bunker... but you won't live long enough to tell anybody where it is."); LANGUAGE_EN.AddText(ID_MSG_LEVEL2_START_BOSS2, "They will make me a Commander if I change side, and a rich one too. There is no escape for you now... Rest in peace !! Hahahahaha!"); LANGUAGE_EN.AddText(ID_MSG_LEVEL2_END_BOSS1, "I heard your radio comm. This traitor will pay! But now we have to get you out of here, fast!"); LANGUAGE_EN.AddText(ID_MSG_LEVEL2_END_BOSS2, "Stay right there, I'm coming in a minute. Hang on !"); LANGUAGE_EN.AddText(ID_MSG_LEVEL2_END_TIMER, "I'm here ! Come to my airship !"); LANGUAGE_EN.AddText(ID_MSG_LEVEL2_END_LEVEL1, "Let's get out of here ! "); LANGUAGE_EN.AddText(ID_MSG_LEVEL2_END_LEVEL2, "Damn Ralph, I knew he was a spy."); LANGUAGE_EN.AddText(ID_MSG_LEVEL3_INTRO1, "Hi! I've been assigned to be your new air support. I'll give you intel and I'll do my best to help you"); LANGUAGE_EN.AddText(ID_MSG_LEVEL3_INTRO2, "By the way, my name is Roxanne"); LANGUAGE_EN.AddText(ID_MSG_LEVEL3_INTRO3, "The enemy is currently working on a new kind of mobile artillery right there in this facility."); LANGUAGE_EN.AddText(ID_MSG_LEVEL3_INTRO4, "You mission is to find and destroy the prototype. Good Luck !"); LANGUAGE_EN.AddText(ID_MSG_LEVEL3_END_LEVEL1, "Great job ! "); LANGUAGE_EN.AddText(ID_MSG_LEVEL4_INTRO1, "Treason is becoming a real problem these days. The enemy offers huge sums of money to corrupt our soldiers"); LANGUAGE_EN.AddText(ID_MSG_LEVEL4_INTRO2, "Your mission is to get rid of one of these traitors. He controls a mechanical commando just like you so be careful"); LANGUAGE_EN.AddText(ID_MSG_LEVEL4_START_BOSS, "There he is! Show him no mercy !"); LANGUAGE_EN.AddText(ID_MSG_LEVEL4_END_BOSS1, "Great job ! This will definitely slow the enemy down. Wait here, I'm coming."); LANGUAGE_EN.AddText(ID_MSG_LEVEL4_END_BOSS2, "Hey what the hell is that ? Oh my god ! I'm hit ! Mayday !! Maydaaaaay......."); LANGUAGE_EN.AddText(ID_MSG_LEVEL4_END_BOSS3, "So you're still alive ? You annoying little rat. We captured your pilot ! If you want her to live, come and get her! I'll deal with you myself !"); LANGUAGE_EN.AddText(ID_MSG_LEVEL5_START_BOSS1, "So here you are at last! I am done playing with you. It's time to die!"); LANGUAGE_EN.AddText(ID_MSG_LEVEL5_END_BOSS1, "Haaaaaaaaaaaaaaiiiiii!!! How can it be possible!! Hhhaaaa noooooooo........."); LANGUAGE_EN.AddText(ID_MSG_LEVEL5_END_BOSS2, "You came back for me! Thank you so much ! Let's get the hell out of this place."); LANGUAGE_EN.AddText(ID_MSG_TIMER_DESC_ESCAPE, "Escape!"); LANGUAGE_EN.AddText(ID_MSG_TIMER_DESC_SURVIVE, "Survive!"); LANGUAGE_EN.AddText(ID_AUTO_GAME_0, "game over"); LANGUAGE_EN.AddText(ID_AUTO_VICTORY_0, "victory"); LANGUAGE_EN.AddText(ID_AUTO_F_0, "f"); LANGUAGE_EN.AddText(ID_AUTO_H_0, "h"); LANGUAGE_EN.AddText(ID_AUTO_S_0, "S"); LANGUAGE_EN.AddText(ID_AUTO_S_1, "s"); LANGUAGE_EN.AddText(ID_AUTO_R_0, "R"); LANGUAGE_EN.AddText(ID_AUTO_G_0, "G"); LANGUAGE_EN.AddText(ID_AUTO_M_0, "M"); LANGUAGE_EN.AddText(ID_AUTO_KILLS__0, "Kills:"); LANGUAGE_EN.AddText(ID_AUTO_ARMOR_0, "armor"); LANGUAGE_EN.AddText(ID_AUTO____0, "//"); LANGUAGE_EN.AddText(ID_AUTO_TIME_0, "TIME :"); LANGUAGE_EN.AddText(ID_AUTO_KILLS_0, "Kills :"); LANGUAGE_EN.AddText(ID_AUTO_DAMAGE_0, "Damage :"); LANGUAGE_EN.AddText(ID_AUTO_PAUSE_0, "pause"); LANGUAGE_EN.AddText(ID_AUTO_MECHANICAL_COMMANDO_0, "mechanical\ncommando"); LANGUAGE_EN.AddText(ID_AUTO_START_0, "start mission"); LANGUAGE_EN.AddText(ID_AUTO_CREDITS_0, "credits"); LANGUAGE_EN.AddText(ID_AUTO_SURVIVAL_0, "survival"); LANGUAGE_EN.AddText(ID_AUTO_SPONSOR_0, "Play more games on"); LANGUAGE_EN.AddText(ID_AUTO_SPONSOR_1, "Play more games on"); LANGUAGE_EN.AddText(ID_AUTO_LOADING__0, "loading."); LANGUAGE_EN.AddText(ID_AUTO_LOADING___0, "loading.."); LANGUAGE_EN.AddText(ID_AUTO_LOADING____0, "loading..."); LANGUAGE_EN.AddText(ID_AUTO_LOADING_0, "loading"); LANGUAGE_EN.AddText(ID_AUTO_TO_0, "to shoot your mortar"); LANGUAGE_EN.AddText(ID_AUTO_RIGHT_0, "right"); LANGUAGE_EN.AddText(ID_AUTO_OR_0, "or"); LANGUAGE_EN.AddText(ID_AUTO_LEFT_0, "left click to fire your gun"); LANGUAGE_EN.AddText(ID_AUTO_TO_1, " to move "); LANGUAGE_EN.AddText(ID_AUTO_USE_0, "use"); LANGUAGE_EN.AddText(ID_AUTO_W_0, "W"); LANGUAGE_EN.AddText(ID_AUTO_A_0, "A"); LANGUAGE_EN.AddText(ID_AUTO_AIM_0, "aim with the mouse"); LANGUAGE_EN.AddText(ID_AUTO_CTRL_0, "Ctrl"); LANGUAGE_EN.AddText(ID_AUTO_VISUAL_0, "visual :\nel gros"); LANGUAGE_EN.AddText(ID_AUTO_PROGRAMMING_0, "programming :\n lachhh"); LANGUAGE_EN.AddText(ID_AUTO_MUSIC_0, "music :\nAll musics are from\nshockwave-sound.com\n\n6th gear - Doug Boss\n a diplomatic crisis - Bjorn A. Lynne\nSlam Dunk - Bjorn Lynne\nHeroes Might - Pierre Gerwig Langer\nSciophobia - Pierre Gerwig Langer\nAlices worst dream - Nery Bauer"); LANGUAGE_EN.AddText(ID_AUTO_CREDITS_1, "Credits"); LANGUAGE_EN.AddText(ID_AUTO_PROGRAMMING_1, "Programming :\n lachhh"); LANGUAGE_EN.AddText(ID_AUTO_BACK_0, "back"); LANGUAGE_EN.AddText(ID_AUTO_HIGHSCORES_0, "highscores"); LANGUAGE_EN.AddText(ID_AUTO_SUBMIT_0, "submit"); LANGUAGE_EN.AddText(ID_AUTO_ENTER_0, "enter your codename:"); LANGUAGE_EN.AddText(ID_AUTO_SUBMIT_1, "submit your score"); LANGUAGE_EN.AddText(ID_AUTO_COMPLETE_0, "Complete level 1"); LANGUAGE_EN.AddText(ID_AUTO_COMPLETE_1, "Complete level 2"); LANGUAGE_EN.AddText(ID_AUTO_COMPLETE_2, "Complete level 3"); LANGUAGE_EN.AddText(ID_AUTO_COMPLETE_3, "complete level 4\n\nCOLLECT 6\nsilver stars"); LANGUAGE_EN.AddText(ID_AUTO_COMPLETE_4, "complete level 5"); LANGUAGE_EN.AddText(ID_AUTO_LEVEL_0, "level 01"); LANGUAGE_EN.AddText(ID_AUTO_JUNGLE_0, "jungle hunt"); LANGUAGE_EN.AddText(ID_AUTO_LEVEL_1, "level 02"); LANGUAGE_EN.AddText(ID_AUTO_THUNDER_0, "thunder island"); LANGUAGE_EN.AddText(ID_AUTO_LEVEL_2, "level 03"); LANGUAGE_EN.AddText(ID_AUTO_ARMOR_1, "armor factory"); LANGUAGE_EN.AddText(ID_AUTO_LEVEL_3, "level 04"); LANGUAGE_EN.AddText(ID_AUTO_SEA_0, "sea facility"); LANGUAGE_EN.AddText(ID_AUTO_JAIL_0, "jail complex"); LANGUAGE_EN.AddText(ID_AUTO_LEVEL_4, "level 05"); LANGUAGE_EN.AddText(ID_AUTO_TIME__0, "time:"); LANGUAGE_EN.AddText(ID_AUTO_KILL__0, "kill:"); LANGUAGE_EN.AddText(ID_AUTO_DAMAGE__0, "damage:"); LANGUAGE_EN.AddText(ID_AUTO_WEAPONS_0, "weapons"); LANGUAGE_EN.AddText(ID_AUTO_PRIMARY_SPONSOR__0, "primary\nSponsor\n only"); LANGUAGE_EN.AddText(ID_AUTO_ROCKET_0, "Rocket Launcher "); LANGUAGE_EN.AddText(ID_AUTO_MORTAR_0, "mortar "); LANGUAGE_EN.AddText(ID_AUTO_FLAME_0, "flame thrower"); LANGUAGE_EN.AddText(ID_AUTO_HOMING_0, "homing missile"); LANGUAGE_EN.AddText(ID_AUTO_GOLDEN_0, "Golden \nCommando"); LANGUAGE_EN.AddText(ID_AUTO__X_0, "3x"); LANGUAGE_EN.AddText(ID_AUTO__X_1, "6x"); LANGUAGE_EN.AddText(ID_AUTO___X_0, "10x"); LANGUAGE_EN.AddText(ID_AUTO_ALL_0, "all"); LANGUAGE_EN.AddText(ID_AUTO_VISUAL__EL_0, "visual:\nel gros"); LANGUAGE_EN.AddText(ID_AUTO_PROGRAMMING___0, "programming:\n lachhh"); LANGUAGE_EN.AddText(ID_AUTO_SKIP_0, "skip"); LANGUAGE_EN.AddText(ID_AUTO_SKIP_1, "SKIP"); LANGUAGE_EN.AddText(ID_AUTO_YOU_0, "You have unlocked"); LANGUAGE_EN.AddText(ID_AUTO_ROCKET_1, "Rocket launcher"); LANGUAGE_EN.AddText(ID_AUTO_MORTAR_1, "Mortar"); LANGUAGE_EN.AddText(ID_AUTO_FLAME_1, "Flame thrower"); LANGUAGE_EN.AddText(ID_AUTO_GOLDEN_1, "golden commando"); LANGUAGE_EN.AddText(ID_AUTO_SPACEBAR_0, "SpaceBar"); LANGUAGE_EN.AddText(ID_AUTO_SPC_TNX, "special thanks:\nchris hughes\nand all team of"); LANGUAGE_EN.AddText(ID_AUTO_SPONSORED_BY, "Sponsored by"); LANGUAGE_EN.AddText(ID_AUTO_GAME_BY, "A Game By"); LANGUAGE_EN.AddText(ID_AUTO_ONLY_ON, "Only On"); LANGUAGE_FR.AddText(ID_MSG_WAVE, "Tu as survécu à XXX groupes d'ennemies"); LANGUAGE_FR.AddText(ID_MSG_LOSE_TIMER, "Désolé, Je ne peux plus attendre. Mission échoué."); LANGUAGE_FR.AddText(ID_MSG_END_MINIBOSS, "Wouhouuuuu!!! Fais leur la peau!"); LANGUAGE_FR.AddText(ID_MSG_END_BOSS, "Oh non, Alerte rouge! Je ne peux plus attendre! Reviens à l'avion! Je te donne 2 minutes, enfuis je fous le camp!"); LANGUAGE_FR.AddText(ID_MSG_WIN, "Te voilà. Excellent travail! Foutons le camp."); LANGUAGE_FR.AddText(ID_MSG_SURVIVAL_WELCOME, "Bienvenue au mode survie. Résiste contre l'ennemi le plus longtemps possible. La difficulté va augmenter dans 5 groupes d'ennemis"); LANGUAGE_FR.AddText(ID_MSG_WELCOME1, "Salut ! mon nom est Ralph et je serai ton support aérien pour cette mission."); LANGUAGE_FR.AddText(ID_MSG_WELCOME2, "Ta mission est de trouver et de détruire le commandant ennemi dans cette région."); LANGUAGE_FR.AddText(ID_MSG_WELCOME3, "Les dernières informations indiquent qu'il se situe au nord de cette région."); LANGUAGE_FR.AddText(ID_MSG_TUT1, "Ici ! Utilise ton mortier avec la touche 'espace' ou 'Ctrl' pour détruire ce groupe d'ennemis ! "); LANGUAGE_FR.AddText(ID_MSG_TUT1END, "Bon tir !"); LANGUAGE_FR.AddText(ID_MSG_HEALTH, "Ton armure est faible, tu ferais mieux de trouver une trousse de réparation."); LANGUAGE_FR.AddText(ID_MSG_AWARD_SURVIVAL, "Excellent ! T'as débloqué le mode survie !"); LANGUAGE_FR.AddText(ID_MSG_LOSE, "Peux-tu m'entendre................ ? S'il te plaît, réponds....... non........ nooooon....... "); LANGUAGE_FR.AddText(ID_MSG_SURVIVAL_MEDIUM, "Parfait ! Tu passes maintenant à la difficulté supérieure : Expert. On augmente la difficulté dans 5 groupes ! "); LANGUAGE_FR.AddText(ID_MSG_SURVIVAL_HARD, "Incroyable ! Tu t'apprêtes à affronter les ennemis les plus dangereux. Bonne chance !"); LANGUAGE_FR.AddText(ID_MSG_LEVEL2_INTRO, "Ta mission est de localiser l'entrée du bunker ennemi. Bonne chance !"); LANGUAGE_FR.AddText(ID_MSG_LEVEL2_START_BOSS1, "Voilà l'entrée du bunker... mais tu ne vivras pas assez longtemps pour dire à quiconque son emplacement."); LANGUAGE_FR.AddText(ID_MSG_LEVEL2_START_BOSS2, "Ils vont faire de moi un commandant si je change de camp, couvert de richesse ! Tu ne peux plus t'enfuir... Meurs !! Hahahahaha !"); LANGUAGE_FR.AddText(ID_MSG_LEVEL2_END_BOSS1, "J'ai entendu votre conversation radio. Ce traître va payer ! Mais pour l'instant, on doit te sortir de ce bordel et vite !"); LANGUAGE_FR.AddText(ID_MSG_LEVEL2_END_BOSS2, "Reste où tu es, j'arrive. Tiens bon !"); LANGUAGE_FR.AddText(ID_MSG_LEVEL2_END_TIMER, "Me voilà ! Viens me rejoindre !"); LANGUAGE_FR.AddText(ID_MSG_LEVEL2_END_LEVEL1, "Foutons le camp d'ici ! "); LANGUAGE_FR.AddText(ID_MSG_LEVEL2_END_LEVEL2, "Foutu Ralph, je savais qu'il était un espion."); LANGUAGE_FR.AddText(ID_MSG_LEVEL3_INTRO1, "Salut ! Je suis ton nouveau support aérien. Je pourrai te donner de l'information concernant les nouvelles missions."); LANGUAGE_FR.AddText(ID_MSG_LEVEL3_INTRO2, "En passant, mon nom est Roxanne."); LANGUAGE_FR.AddText(ID_MSG_LEVEL3_INTRO3, "L'ennemi travaille actuellement sur un nouveau prototype d'artillerie mobile, ici dans cette fabrique."); LANGUAGE_FR.AddText(ID_MSG_LEVEL3_INTRO4, "Ta mission est de trouver et de détruire le prototype. Bonne chance !"); LANGUAGE_FR.AddText(ID_MSG_LEVEL3_END_LEVEL1, "Excellent travail ! "); LANGUAGE_FR.AddText(ID_MSG_LEVEL4_INTRO1, "La trahison devient un problème de plus en plus important ces jours-ci. L'ennemi offre d'énormes montants d'argent pour corrompre nos soldats."); LANGUAGE_FR.AddText(ID_MSG_LEVEL4_INTRO2, "Ta mission est de te débarrasser d'un de ces traîtres. Il dirige un commando mécanique comme toi, alors fais gaffe ! "); LANGUAGE_FR.AddText(ID_MSG_LEVEL4_START_BOSS, "Le voilà ! Sois sans pitié ! "); LANGUAGE_FR.AddText(ID_MSG_LEVEL4_END_BOSS1, "Excellent travail ! Cela va certainement ralentir l'ennemi. Attends ici. J'arrive."); LANGUAGE_FR.AddText(ID_MSG_LEVEL4_END_BOSS2, "Mais qu'est-ce que c'est que ça ? Oh mon Dieu ! Je suis touchée ! Mayday !! Maydaaaaay......."); LANGUAGE_FR.AddText(ID_MSG_LEVEL4_END_BOSS3, "Tiens tiens, t'es toujours vivant ? Espèce de petit emmerdeur. On a capturé ton pilote ! Si tu la veux en vie, viens la chercher ! Je m'occuperai de toi moi-même ! "); LANGUAGE_FR.AddText(ID_MSG_LEVEL5_START_BOSS1, "Te voilà enfin ! J'en ai marre de jouer avec toi. Prépare-toi à mourir !"); LANGUAGE_FR.AddText(ID_MSG_LEVEL5_END_BOSS1, "Haaaaaaaaaaaaaaiiiiii !!! Comment est-ce possible ? Hhhaaaa noooooooon........."); LANGUAGE_FR.AddText(ID_MSG_LEVEL5_END_BOSS2, "T'es revenu pour moi ! Merci beaucoup ! Foutons le camp de ce bordel !"); LANGUAGE_FR.AddText(ID_MSG_TIMER_DESC_ESCAPE, "Sauve-toi !"); LANGUAGE_FR.AddText(ID_MSG_TIMER_DESC_SURVIVE, "Survie !"); LANGUAGE_FR.AddText(ID_AUTO_GAME_0, "T'as perdu"); LANGUAGE_FR.AddText(ID_AUTO_VICTORY_0, "Victoire"); LANGUAGE_FR.AddText(ID_AUTO_F_0, "F"); LANGUAGE_FR.AddText(ID_AUTO_H_0, "H"); LANGUAGE_FR.AddText(ID_AUTO_S_0, "S"); LANGUAGE_FR.AddText(ID_AUTO_S_1, "S"); LANGUAGE_FR.AddText(ID_AUTO_R_0, "R"); LANGUAGE_FR.AddText(ID_AUTO_G_0, "G"); LANGUAGE_FR.AddText(ID_AUTO_M_0, "M"); LANGUAGE_FR.AddText(ID_AUTO_KILLS__0, "Morts:"); LANGUAGE_FR.AddText(ID_AUTO_ARMOR_0, "Armure"); LANGUAGE_FR.AddText(ID_AUTO____0, "//"); LANGUAGE_FR.AddText(ID_AUTO_TIME_0, "Temps :"); LANGUAGE_FR.AddText(ID_AUTO_KILLS_0, "Morts :"); LANGUAGE_FR.AddText(ID_AUTO_DAMAGE_0, "Dommages :"); LANGUAGE_FR.AddText(ID_AUTO_PAUSE_0, "Pause"); LANGUAGE_FR.AddText(ID_AUTO_MECHANICAL_COMMANDO_0, "Commando\nMécanique"); LANGUAGE_FR.AddText(ID_AUTO_START_0, "Jouer"); LANGUAGE_FR.AddText(ID_AUTO_CREDITS_0, "Crédits"); LANGUAGE_FR.AddText(ID_AUTO_SURVIVAL_0, "Mode Survie"); LANGUAGE_FR.AddText(ID_AUTO_SPONSOR_0, "Jouer à plus de jeux"); LANGUAGE_FR.AddText(ID_AUTO_SPONSOR_1, "Jouer à plus de jeux"); LANGUAGE_FR.AddText(ID_AUTO_LOADING__0, "Chargement."); LANGUAGE_FR.AddText(ID_AUTO_LOADING___0, "Chargement.."); LANGUAGE_FR.AddText(ID_AUTO_LOADING____0, "Chargement..."); LANGUAGE_FR.AddText(ID_AUTO_LOADING_0, "Chargement"); LANGUAGE_FR.AddText(ID_AUTO_TO_0, "pour lancer un mortier"); LANGUAGE_FR.AddText(ID_AUTO_RIGHT_0, "droit"); LANGUAGE_FR.AddText(ID_AUTO_OR_0, "ou"); LANGUAGE_FR.AddText(ID_AUTO_LEFT_0, "Clique gauche pour tirer"); LANGUAGE_FR.AddText(ID_AUTO_TO_1, " pour bouger "); LANGUAGE_FR.AddText(ID_AUTO_USE_0, "Utilise"); LANGUAGE_FR.AddText(ID_AUTO_W_0, "W"); LANGUAGE_FR.AddText(ID_AUTO_A_0, "A"); LANGUAGE_FR.AddText(ID_AUTO_AIM_0, "Vise avec la souris"); LANGUAGE_FR.AddText(ID_AUTO_CTRL_0, "Ctrl"); LANGUAGE_FR.AddText(ID_AUTO_VISUAL_0, "Visuel :\nel gros"); LANGUAGE_FR.AddText(ID_AUTO_PROGRAMMING_0, "programmation :\n lachhh"); LANGUAGE_FR.AddText(ID_AUTO_MUSIC_0, "Musique :\nToutes les musiques proviennent de\nshockwave-sound.com\n\n6th gear - Doug Boss\n a diplomatic crisis - Bjorn A. Lynne\nSlam Dunk - Bjorn Lynne\nHeroes Might - Pierre Gerwig Langer\nSciophobia - Pierre Gerwig Langer\nAlices worst dream - Nery Bauer"); LANGUAGE_FR.AddText(ID_AUTO_CREDITS_1, "Crédits"); LANGUAGE_FR.AddText(ID_AUTO_PROGRAMMING_1, "programmation :\n lachhh"); LANGUAGE_FR.AddText(ID_AUTO_BACK_0, "retour"); LANGUAGE_FR.AddText(ID_AUTO_HIGHSCORES_0, "Scores"); LANGUAGE_FR.AddText(ID_AUTO_SUBMIT_0, "Envoyer"); LANGUAGE_FR.AddText(ID_AUTO_ENTER_0, "Écris ton nom de code:"); LANGUAGE_FR.AddText(ID_AUTO_SUBMIT_1, "Envoie ton score"); LANGUAGE_FR.AddText(ID_AUTO_COMPLETE_0, "Complète le niveau 1"); LANGUAGE_FR.AddText(ID_AUTO_COMPLETE_1, "Complète le niveau 2"); LANGUAGE_FR.AddText(ID_AUTO_COMPLETE_2, "Complète le niveau 3"); LANGUAGE_FR.AddText(ID_AUTO_COMPLETE_3, "Complète le niveau 4\n\nGagne 6\nétoile d'argent"); LANGUAGE_FR.AddText(ID_AUTO_COMPLETE_4, "Complète le niveau 5"); LANGUAGE_FR.AddText(ID_AUTO_LEVEL_0, "Niveau 01"); LANGUAGE_FR.AddText(ID_AUTO_JUNGLE_0, "Embuscade dans la jungle"); LANGUAGE_FR.AddText(ID_AUTO_LEVEL_1, "Niveau 02"); LANGUAGE_FR.AddText(ID_AUTO_THUNDER_0, "L'île du tonnerre"); LANGUAGE_FR.AddText(ID_AUTO_LEVEL_2, "Niveau 03"); LANGUAGE_FR.AddText(ID_AUTO_ARMOR_1, "Fabrique d'armes"); LANGUAGE_FR.AddText(ID_AUTO_LEVEL_3, "Niveau 04"); LANGUAGE_FR.AddText(ID_AUTO_SEA_0, "Plate-forme océanique"); LANGUAGE_FR.AddText(ID_AUTO_JAIL_0, "Pénitencier du chaos"); LANGUAGE_FR.AddText(ID_AUTO_LEVEL_4, "Niveau 05"); LANGUAGE_FR.AddText(ID_AUTO_TIME__0, "temps:"); LANGUAGE_FR.AddText(ID_AUTO_KILL__0, "morts:"); LANGUAGE_FR.AddText(ID_AUTO_DAMAGE__0, "dommages:"); LANGUAGE_FR.AddText(ID_AUTO_WEAPONS_0, "Armes"); LANGUAGE_FR.AddText(ID_AUTO_PRIMARY_SPONSOR__0, "Commanditaires\nPrimaire\n seulement"); LANGUAGE_FR.AddText(ID_AUTO_ROCKET_0, "Lance-Roquettes "); LANGUAGE_FR.AddText(ID_AUTO_MORTAR_0, "Mortier "); LANGUAGE_FR.AddText(ID_AUTO_FLAME_0, "Lance-Flammes"); LANGUAGE_FR.AddText(ID_AUTO_HOMING_0, "Missile à tête chercheuse"); LANGUAGE_FR.AddText(ID_AUTO_GOLDEN_0, "Commando \nÉlite"); LANGUAGE_FR.AddText(ID_AUTO__X_0, "3x"); LANGUAGE_FR.AddText(ID_AUTO__X_1, "6x"); LANGUAGE_FR.AddText(ID_AUTO___X_0, "10x"); LANGUAGE_FR.AddText(ID_AUTO_ALL_0, "tous"); LANGUAGE_FR.AddText(ID_AUTO_VISUAL__EL_0, "visuel:\nel gros"); LANGUAGE_FR.AddText(ID_AUTO_PROGRAMMING___0, "programmation:\n lachhh"); LANGUAGE_FR.AddText(ID_AUTO_SKIP_0, "Passer"); LANGUAGE_FR.AddText(ID_AUTO_SKIP_1, "Passer"); LANGUAGE_FR.AddText(ID_AUTO_YOU_0, "Tu as débloqué"); LANGUAGE_FR.AddText(ID_AUTO_ROCKET_1, "Lance-Roquettes"); LANGUAGE_FR.AddText(ID_AUTO_MORTAR_1, "Mortier"); LANGUAGE_FR.AddText(ID_AUTO_FLAME_1, "Lance-Flammes"); LANGUAGE_FR.AddText(ID_AUTO_GOLDEN_1, "Commando Élite"); LANGUAGE_FR.AddText(ID_AUTO_SPACEBAR_0, "Espace"); LANGUAGE_FR.AddText(ID_AUTO_SPC_TNX, "Remerciements spéciaux:\nchris hughes\net toute l'équipe de"); LANGUAGE_FR.AddText(ID_AUTO_SPONSORED_BY, "Commandité par"); LANGUAGE_FR.AddText(ID_AUTO_GAME_BY, "Réalisé par"); LANGUAGE_FR.AddText(ID_AUTO_ONLY_ON, "Seulement chez"); LANGUAGE_FR.frame = 1; LANGUAGE_EN.frame = 2; LANGUAGE_EN.Validate(); LANGUAGE_FR.Validate();  = true; } public static function get language():Language{ return (); } public static function FindIdFromMessage(s:String):int{ var id:int; id = LANGUAGE_EN.FindIdFromText(s); if (id != -1){ return (id); }; id = LANGUAGE_FR.FindIdFromText(s); if (id != -1){ return (id); }; return (-1); } } }//package Multilingual
Section 92
//BERZERK_HINT1 (NOTUSED.BERZERK_HINT1) package NOTUSED { import flash.display.*; import CoreAS.Exported.*; public dynamic class BERZERK_HINT1 extends MovieClip { public var quit:BoutonX; public function BERZERK_HINT1(){ super(); } } }//package NOTUSED
Section 93
//BERZERK_HINT2 (NOTUSED.BERZERK_HINT2) package NOTUSED { import flash.display.*; import CoreAS.Exported.*; public dynamic class BERZERK_HINT2 extends MovieClip { public var quit:BoutonX; public function BERZERK_HINT2(){ super(); } } }//package NOTUSED
Section 94
//AdShowerScreen (Screens.AdShowerScreen) package Screens { import flash.events.*; import flash.display.*; import TheGameAS3.Exported.*; import TheGameAS3.Animation.*; import CPMStar.*; public class AdShowerScreen extends Screen_c { private var  :Boolean;// = false private var  :int;// = 180 private var _cpmStarAd:AdLoader; private static const CPM_STAR_AD_ID:String = "298Q5761F675"; public function AdShowerScreen(){ super(); typedVisual.quit.addEventListener(MouseEvent.CLICK,  ); state = STATE_OPENING; _cpmStarAd = new AdLoader(CPM_STAR_AD_ID); _cpmStarAd.x = ((700 / 2) - (300 / 2)); _cpmStarAd.y = ((550 / 2) - (250 / 2)); typedVisual.addChild(_cpmStarAd); typedVisual.alpha = 0; } override public function ShowOpen(context:Main_c):void{ typedVisual.alpha = (typedVisual.alpha + 0.1); if (typedVisual.alpha >= 1){ typedVisual.alpha = 1; state = STATE_IDLE; }; } private function get typedVisual():SCREEN_AD_SHOWER{ var s:SCREEN_AD_SHOWER = SCREEN_AD_SHOWER(visual); return (s); } override public function ShowIdle(context:Main_c):void{ } private function Close():void{ if ( ){ return; };  = true; ScreenManager.CloseScreen(this); Destroy(); } override public function Destroy():void{ typedVisual.quit.removeEventListener(MouseEvent.CLICK,  ); } override public function ShowClose(context:Main_c):void{ if (_cpmStarAd.alpha > 0){ _cpmStarAd.alpha = (_cpmStarAd.alpha - 0.1); } else { typedVisual.alpha = (typedVisual.alpha - 0.1); if (typedVisual.alpha <= 0){ typedVisual.removeChild(_cpmStarAd); ScreenManager.RemoveScreen(this); }; }; } override public function CreateVisual():MovieClip{ return (AnimationFactory_c.CreateAnimationFromId(AnimationFactory_c.ID_SCREEN_AD_SHOWER)); } private function  (e:MouseEvent):void{ Close(); } } }//package Screens
Section 95
//AwardsScreen (Screens.AwardsScreen) package Screens { import flash.events.*; import flash.display.*; import Sfx.*; import TheGameAS3.Exported.*; import TheGameAS3.Animation.*; public class AwardsScreen extends Screen_c { private var  :Boolean;// = false public function AwardsScreen(){ super(); typedVisual.back.addEventListener(MouseEvent.CLICK,  ); typedVisual.back.addEventListener(MouseEvent.CLICK, Main_c.OnClickSound); typedVisual.back.addEventListener(MouseEvent.ROLL_OVER, Main_c.OnRollOverSound); typedVisual.panel.rocketLock.gotoAndStop((GameOptions.rocketUnlocked) ? "ON" : "OFF"); typedVisual.panel.mortarLock.gotoAndStop((GameOptions.mortarUnlocked) ? "ON" : "OFF"); typedVisual.panel.flameLock.gotoAndStop((GameOptions.flameUnlocked) ? "ON" : "OFF"); typedVisual.panel.homingLock.gotoAndStop((GameOptions.homingUnlocked) ? "ON" : "OFF"); typedVisual.panel.goldenLock.gotoAndStop((GameOptions.goldMCUnlocked) ? "ON" : "OFF"); typedVisual.panel.flamePrimary.addEventListener(MouseEvent.CLICK, Main_c.); typedVisual.panel.goldenPrimary.addEventListener(MouseEvent.CLICK, Main_c.); typedVisual.panel.flameLock.visible = GameOptions.isInPrimarySite; typedVisual.panel.goldenLock.visible = GameOptions.isInPrimarySite; typedVisual.panel.AUTO_7.visible = GameOptions.isInPrimarySite; typedVisual.panel.AUTO_9.visible = GameOptions.isInPrimarySite; typedVisual.panel.goldenStar.visible = GameOptions.isInPrimarySite; typedVisual.panel.flameStar.visible = GameOptions.isInPrimarySite; typedVisual.panel.flamePrimary.visible = !(GameOptions.isInPrimarySite); typedVisual.panel.goldenPrimary.visible = !(GameOptions.isInPrimarySite); if (GameOptions.isNonExclusiveVersion){ typedVisual.panel.gotoAndStop(2); } else { typedVisual.panel.gotoAndStop(1); }; state = STATE_IDLE; } private function  (e:MouseEvent):void{ Close(); } override public function ShowIdle(context:Main_c):void{ if (typedVisual.currentFrame == 58){ Jukebox_c.PlaySound(SoundFactory.ID_SFX_INTERFACE_STEAM); }; if (typedVisual.currentFrame == 50){ Jukebox_c.PlaySound(SoundFactory.ID_SFX_INTERFACE_DOOR_CLOSE); }; } override public function ShowClose(context:Main_c):void{ if (typedVisual.currentFrame >= (typedVisual.totalFrames - 5)){ ScreenManager.RemoveScreen(this); }; } private function Close():void{ if ( ){ return; };  = true; ScreenManager.ShowScreen(ScreenFactory.ID_LEVEL_SELECTION, true); ScreenManager.CloseScreen(this); typedVisual.gotoAndPlay("CLOSE"); Destroy(); Jukebox_c.PlaySound(SoundFactory.ID_SFX_INTERFACE_TITLE_IN); } private function get typedVisual():SCREEN_UNLOCKABLE{ var s:SCREEN_UNLOCKABLE = SCREEN_UNLOCKABLE(visual); return (s); } override public function Destroy():void{ typedVisual.back.removeEventListener(MouseEvent.CLICK,  ); typedVisual.back.removeEventListener(MouseEvent.CLICK, Main_c.OnClickSound); typedVisual.back.removeEventListener(MouseEvent.ROLL_OVER, Main_c.OnRollOverSound); } override public function CreateVisual():MovieClip{ return (AnimationFactory_c.CreateAnimationFromId(AnimationFactory_c.ID_SCREEN_AWARDS)); } } }//package Screens
Section 96
//BerzerkHintFF3Screen (Screens.BerzerkHintFF3Screen) package Screens { import flash.events.*; import flash.display.*; import CoreAS.Exported.*; import Multilingual.*; public class BerzerkHintFF3Screen extends Screen_c { public function BerzerkHintFF3Screen(){ super(); typedVisual.addEventListener(MouseEvent.MOUSE_DOWN,  , false, 0, false); state = Screen_c.STATE_IDLE; UpdateLanguage(); } public function UpdateLanguage():void{ if (typedVisual != null){ typedVisual.hint.gotoAndStop(TextFactory.language.frame); }; } override public function ShowIdle(context:Main_c):void{ if (typedVisual.currentFrame >= 20){ ScreenManager.RemoveScreen(this); }; } public function get typedVisual():BERZERK_HINT_FF3{ var s:BERZERK_HINT_FF3 = BERZERK_HINT_FF3(visual); return (s); } override public function Destroy():void{ typedVisual.removeEventListener(MouseEvent.MOUSE_DOWN,  ); } override public function CreateVisual():MovieClip{ return (new BERZERK_HINT_FF3()); } private function  (e:MouseEvent):void{ typedVisual.gotoAndPlay("CLOSE"); } } }//package Screens
Section 97
//BerzerkHintFP10Screen (Screens.BerzerkHintFP10Screen) package Screens { import flash.events.*; import flash.display.*; import CoreAS.Exported.*; import Multilingual.*; public class BerzerkHintFP10Screen extends Screen_c { public function BerzerkHintFP10Screen(){ super(); typedVisual.addEventListener(MouseEvent.MOUSE_DOWN,  , false, 0, false); state = Screen_c.STATE_IDLE; UpdateLanguage(); } public function UpdateLanguage():void{ if (typedVisual != null){ typedVisual.hint.gotoAndStop(TextFactory.language.frame); }; } override public function ShowIdle(context:Main_c):void{ if (typedVisual.currentFrame >= 20){ ScreenManager.RemoveScreen(this); }; } public function get typedVisual():BERZERK_HINT_FP10{ var s:BERZERK_HINT_FP10 = BERZERK_HINT_FP10(visual); return (s); } override public function Destroy():void{ typedVisual.removeEventListener(MouseEvent.MOUSE_DOWN,  ); } override public function CreateVisual():MovieClip{ return (new BERZERK_HINT_FP10()); } private function  (e:MouseEvent):void{ typedVisual.gotoAndPlay("CLOSE"); } } }//package Screens
Section 98
//BerzerkLogo (Screens.BerzerkLogo) package Screens { import flash.display.*; import CoreAS.Exported.*; public class BerzerkLogo extends Screen_c { private var  :Boolean;// = false private var  :int;// = -1 public function BerzerkLogo(){ super(); state = STATE_IDLE; } override public function ShowIdle(context:Main_c):void{ if (typedVisual.currentFrame >= (typedVisual.totalFrames - 3)){ Close(); }; } public function set nextScreen(nextScreen:int):void{   = nextScreen; } private function Close():void{ if ( ){ return; };  = true; ScreenManager.CloseScreen(this); Destroy(); ScreenManager.RemoveScreen(this); } private function get typedVisual():BERZERK_LOGO{ return (BERZERK_LOGO(visual)); } override public function CreateVisual():MovieClip{ return (new BERZERK_LOGO()); } public function get nextScreen():int{ return ( ); } } }//package Screens
Section 99
//CreditsEndScreen (Screens.CreditsEndScreen) package Screens { import flash.events.*; import flash.display.*; import Sfx.*; import TheGameAS3.Exported.*; import TheGameAS3.Animation.*; public class CreditsEndScreen extends Screen_c { private const NEXT_SONG:int = 300; private var  :Boolean;// = false private var  :Array; private var  :int;// = 300 private var  :Boolean;// = false private var  :int;// = 0 public function CreditsEndScreen(){   = new Array(); super();  .push(SoundFactory.ID_MUSIC_LEVEL1);  .push(SoundFactory.ID_MUSIC_LEVEL2);  .push(SoundFactory.ID_MUSIC_LAST_LEVEL);  .push(SoundFactory.ID_MUSIC_BOSSFIGHT);  .push(SoundFactory.ID_MUSIC_LAST_BOSS); Jukebox_c.FadeToMusic( [0]); state = STATE_OPENING; } private function  (e:MouseEvent):void{   = true; } override public function ShowOpen(context:Main_c):void{ var fl:String = typedVisual.currentLabel; if (fl == "IDLE"){ context.HideGame(); state = STATE_IDLE; typedVisual.skip.addEventListener(MouseEvent.CLICK,  ); typedVisual.gotoAndPlay((typedVisual.currentFrame + 1)); }; } override public function ShowIdle(context:Main_c):void{  --; if (  < 0){   = NEXT_SONG;  ++; if (  >=  .length){   = 0; }; Jukebox_c.FadeToMusic( [ ]); }; if ( ){ typedVisual.nextFrame(); typedVisual.nextFrame(); typedVisual.nextFrame(); typedVisual.nextFrame(); typedVisual.nextFrame(); }; if (typedVisual.currentFrame >= (typedVisual.totalFrames - 22)){ Close(); }; } private function Close():void{ if ( ){ return; };  = true; ScreenManager.ShowScreen(ScreenFactory.ID_TITLE); ScreenManager.CloseScreen(this); typedVisual.gotoAndPlay("CLOSE"); Destroy(); Jukebox_c.FadeToMusic(SoundFactory.ID_MUSIC_MENU); } private function get typedVisual():SCREEN_CREDITS_END{ var s:SCREEN_CREDITS_END = SCREEN_CREDITS_END(visual); return (s); } override public function Destroy():void{ typedVisual.skip.removeEventListener(MouseEvent.CLICK,  ); } override public function ShowClose(context:Main_c):void{ if (typedVisual.currentFrame >= (typedVisual.totalFrames - 5)){ ScreenManager.RemoveScreen(this); }; } override public function CreateVisual():MovieClip{ return (AnimationFactory_c.CreateAnimationFromId(AnimationFactory_c.ID_SCREEN_CREDITS_END)); } } }//package Screens
Section 100
//HighscoreScreen (Screens.HighscoreScreen) package Screens { import flash.events.*; import flash.display.*; import TheGameAS3.Level.LevelEvents.*; import Multilingual.*; import Sfx.*; import TheGameAS3.Exported.*; import TheGameAS3.Animation.*; import TheGameAS3.IO.*; public class HighscoreScreen extends Screen_c { private var  :Boolean;// = false private var  :Boolean;// = false private var  :Boolean;// = false private var  :int; private static var :String = "61ed1cc816dc0ff8"; private static var :String = ""; public function HighscoreScreen(){ super(); typedVisual.back.addEventListener(MouseEvent.CLICK,  ); typedVisual.highscore.submit.addEventListener(MouseEvent.CLICK,  ); typedVisual.highscore.highscore.addEventListener(MouseEvent.CLICK,  ); state = STATE_OPENING; typedVisual.back.addEventListener(MouseEvent.ROLL_OVER, Main_c.OnRollOverSound); typedVisual.highscore.highscore.addEventListener(MouseEvent.ROLL_OVER, Main_c.OnRollOverSound); typedVisual.highscore.submit.addEventListener(MouseEvent.ROLL_OVER, Main_c.OnRollOverSound); typedVisual.back.addEventListener(MouseEvent.CLICK, Main_c.OnClickSound); typedVisual.highscore.highscore.addEventListener(MouseEvent.CLICK, Main_c.OnClickSound); typedVisual.highscore.submit.addEventListener(MouseEvent.CLICK, Main_c.OnClickSound); if ( != ""){ typedVisual.highscore.input.text = ; }; if (! ()){ typedVisual.highscore.gotoAndStop(2); } else { typedVisual.highscore.gotoAndStop(1); }; } private function  (e:MouseEvent):void{ } private function  ():Boolean{ return (((((!(GameOptions.isKong)) && (!(GameOptions.isBerzerk)))) && (false))); } private function get typedVisual():SCREEN_SUBMIT{ var s:SCREEN_SUBMIT = SCREEN_SUBMIT(visual); return (s); } override public function ShowOpen(context:Main_c):void{ var wavesText:String; if (typedVisual == null){ return; }; if (((!( )) && ( ))){   = (LevelEventSurvival(context.game.GetLevelEventManager().GetCurrentLevelEvent()).wave - 1); KongStats.AddHighScore( ); wavesText = (TextFactory.GetMsg(TextFactory.ID_MSG_WAVE).split("XXX").join( ) + ((  > 1)) ? "S." : "."); typedVisual.highscore.wave1.text = wavesText; typedVisual.highscore.wave2.text = wavesText;  = true; };   = true; if (typedVisual.currentFrame == 12){ Jukebox_c.PlaySound(SoundFactory.ID_SFX_INTERFACE_DOOR_CLOSE); Jukebox_c.PlaySound(SoundFactory.ID_SFX_INTERFACE_DOOR_OPEN); }; if (typedVisual.currentFrame == 30){ Jukebox_c.PlaySound(SoundFactory.ID_SFX_INTERFACE_STEAM); }; if ( ()){ typedVisual.highscore.inputback.text = typedVisual.highscore.input.text; }; } private function  (e:MouseEvent):void{ Close(); } private function Close():void{ if ( ){ return; };  = true; ScreenManager.ShowScreen(ScreenFactory.ID_TITLE, true); ScreenManager.CloseScreen(this); typedVisual.gotoAndPlay("CLOSE"); Destroy(); Jukebox_c.PlaySound(SoundFactory.ID_SFX_INTERFACE_DOOR_OPEN); } private function  (e:MouseEvent):void{  = typedVisual.highscore.inputback.text; typedVisual.highscore.input.selectable = false; typedVisual.highscore.submit.gotoAndPlay("disabled"); typedVisual.highscore.submit.Destroy(); typedVisual.highscore.submit.removeEventListener(MouseEvent.CLICK,  ); } override public function Destroy():void{ typedVisual.back.removeEventListener(MouseEvent.CLICK,  ); typedVisual.back.removeEventListener(MouseEvent.ROLL_OVER, Main_c.OnRollOverSound); typedVisual.back.removeEventListener(MouseEvent.CLICK, Main_c.OnClickSound); if ( ()){ typedVisual.highscore.submit.removeEventListener(MouseEvent.CLICK,  ); typedVisual.highscore.highscore.removeEventListener(MouseEvent.CLICK,  ); typedVisual.highscore.highscore.removeEventListener(MouseEvent.ROLL_OVER, Main_c.OnRollOverSound); typedVisual.highscore.submit.removeEventListener(MouseEvent.ROLL_OVER, Main_c.OnRollOverSound); typedVisual.highscore.highscore.removeEventListener(MouseEvent.CLICK, Main_c.OnClickSound); typedVisual.highscore.submit.removeEventListener(MouseEvent.CLICK, Main_c.OnClickSound); }; } override public function ShowClose(context:Main_c):void{ if (typedVisual.currentFrame >= (typedVisual.totalFrames - 5)){ ScreenManager.RemoveScreen(this); }; } override public function CreateVisual():MovieClip{ return (AnimationFactory_c.CreateAnimationFromId(AnimationFactory_c.ID_SCREEN_SUBMIT)); } } }//package Screens
Section 101
//InstructionScreen (Screens.InstructionScreen) package Screens { import flash.events.*; import flash.display.*; import Sfx.*; import TheGameAS3.Exported.*; import TheGameAS3.Animation.*; import Interfaces.Screens.Exported.*; import flash.net.*; public class InstructionScreen extends Screen_c { private var  :Boolean;// = false public function InstructionScreen(){ super(); typedVisual.back.addEventListener(MouseEvent.CLICK,  ); typedVisual.back.addEventListener(MouseEvent.CLICK, Main_c.OnClickSound); typedVisual.back.addEventListener(MouseEvent.ROLL_OVER, Main_c.OnRollOverSound); typedVisual.panel.credits.berzerk.addEventListener(MouseEvent.CLICK,  ); typedVisual.panel.credits.kong.addEventListener(MouseEvent.CLICK, Main_c.); trace(("typedVisual.panel.credits.kong : " + typedVisual.panel.credits.kong)); trace(("typedVisual.back : " + typedVisual.back)); new BTNBERZERK(); new BTNKONG(); state = STATE_IDLE; } private function  (e:MouseEvent):void{ Close(); } override public function Destroy():void{ typedVisual.back.removeEventListener(MouseEvent.CLICK,  ); typedVisual.back.removeEventListener(MouseEvent.CLICK, Main_c.OnClickSound); typedVisual.back.removeEventListener(MouseEvent.ROLL_OVER, Main_c.OnRollOverSound); } override public function ShowClose(context:Main_c):void{ if (typedVisual.currentFrame >= (typedVisual.totalFrames - 5)){ ScreenManager.RemoveScreen(this); }; } private function get typedVisual():SCREEN_INSTRUCTIONS{ var s:SCREEN_INSTRUCTIONS = SCREEN_INSTRUCTIONS(visual); return (s); } private function Close():void{ if ( ){ return; };  = true; ScreenManager.ShowScreen(ScreenFactory.ID_TITLE, true); ScreenManager.CloseScreen(this); typedVisual.gotoAndPlay("CLOSE"); Destroy(); Jukebox_c.PlaySound(SoundFactory.ID_SFX_INTERFACE_TITLE_IN); } override public function ShowIdle(context:Main_c):void{ if (typedVisual.currentFrame == 58){ Jukebox_c.PlaySound(SoundFactory.ID_SFX_INTERFACE_STEAM); }; if (typedVisual.currentFrame == 50){ Jukebox_c.PlaySound(SoundFactory.ID_SFX_INTERFACE_DOOR_CLOSE); }; } private function  (e:MouseEvent):void{ navigateToURL(new URLRequest(Main_c.BERZERK_URL)); } override public function CreateVisual():MovieClip{ return (AnimationFactory_c.CreateAnimationFromId(AnimationFactory_c.ID_SCREEN_INSTRUCTIONS)); } } }//package Screens
Section 102
//LachhhEngineLogo (Screens.LachhhEngineLogo) package Screens { import flash.display.*; import CoreAS.Exported.*; public class LachhhEngineLogo extends Screen_c { private var  :Boolean;// = false private var  :int;// = -1 public function LachhhEngineLogo(){ super(); state = STATE_IDLE; visual.x = (700 / 2); visual.y = (550 / 2); } override public function ShowIdle(context:Main_c):void{ if (typedVisual.currentFrame >= (typedVisual.totalFrames - 5)){ Close(); }; } public function set nextScreen(nextScreen:int):void{   = nextScreen; } private function Close():void{ if ( ){ return; };  = true; if (  != -1){ ScreenManager.ShowScreen( ); }; ScreenManager.CloseScreen(this); Destroy(); ScreenManager.RemoveScreen(this); } private function get typedVisual():LACHHH_ENGINE_LOGO{ return (LACHHH_ENGINE_LOGO(visual)); } override public function CreateVisual():MovieClip{ return (new LACHHH_ENGINE_LOGO()); } public function get nextScreen():int{ return ( ); } } }//package Screens
Section 103
//LevelSelectionScreen (Screens.LevelSelectionScreen) package Screens { import flash.events.*; import TheGameAS3.*; import flash.display.*; import Sfx.*; import TheGameAS3.Exported.*; import TheGameAS3.Animation.*; public class LevelSelectionScreen extends Screen_c { private var  :Boolean;// = false private var  :Boolean;// = true private var  :UnlockedScreen; private var  :Array; private var  :Boolean;// = false private var  :int; public function LevelSelectionScreen(){  = GameOptions.nextLevel;   = new Array(); super(); typedVisual.back.addEventListener(MouseEvent.CLICK, Main_c.OnClickSound); typedVisual.back.addEventListener(MouseEvent.ROLL_OVER, Main_c.OnRollOverSound); typedVisual.start.addEventListener(MouseEvent.CLICK, Main_c.OnClickSound); typedVisual.start.addEventListener(MouseEvent.ROLL_OVER, Main_c.OnRollOverSound); typedVisual.weapons.addEventListener(MouseEvent.CLICK, Main_c.OnClickSound); typedVisual.weapons.addEventListener(MouseEvent.ROLL_OVER, Main_c.OnRollOverSound); typedVisual.panel.next.addEventListener(MouseEvent.CLICK, Main_c.OnClickSound); typedVisual.panel.next.addEventListener(MouseEvent.ROLL_OVER, Main_c.OnRollOverSound); typedVisual.panel.prev.addEventListener(MouseEvent.CLICK, Main_c.OnClickSound); typedVisual.panel.prev.addEventListener(MouseEvent.ROLL_OVER, Main_c.OnRollOverSound); typedVisual.start.addEventListener(MouseEvent.CLICK,  ); typedVisual.back.addEventListener(MouseEvent.CLICK,  ); typedVisual.weapons.addEventListener(MouseEvent.CLICK,  ); typedVisual.panel.next.addEventListener(MouseEvent.CLICK,  ); typedVisual.panel.prev.addEventListener(MouseEvent.CLICK,  ); typedVisual.panel.lockMsg.kongOnly.visible = !(GameOptions.isInPrimarySite); typedVisual.panel.lockMsg.kongOnly.addEventListener(MouseEvent.CLICK, Main_c.); state = STATE_OPENING;  (GameOptions.GetLevelStats( )); GameOptions.mode = GameOptions.nextLevel; } override public function ShowOpen(context:Main_c):void{ var fl:String = typedVisual.currentLabel; if (fl == "IDLE"){ context.HideGame(); state = STATE_IDLE;  = true;  (); }; if (typedVisual.currentFrame == 68){ Jukebox_c.PlaySound(SoundFactory.ID_SFX_INTERFACE_STEAM); }; if (typedVisual.currentFrame == 60){ Jukebox_c.PlaySound(SoundFactory.ID_SFX_INTERFACE_DOOR_CLOSE); }; } private function get typedVisual():SCREEN_SELECTION{ var s:SCREEN_SELECTION = SCREEN_SELECTION(visual); return (s); } private function  (e:MouseEvent):void{ Close(ScreenFactory.ID_AWARD_SCREEN); } private function  (e:MouseEvent):void{ Close(ScreenFactory.ID_TITLE); } private function  (show:Boolean):void{ typedVisual.panel.time1.visible = show; typedVisual.panel.time2.visible = show; typedVisual.panel.kill1.visible = show; typedVisual.panel.kill2.visible = show; typedVisual.panel.dmg1.visible = show; typedVisual.panel.dmg2.visible = show; typedVisual.panel.timeStar1.visible = show; typedVisual.panel.timeStar2.visible = show; typedVisual.panel.timeStar3.visible = show; typedVisual.panel.killStar1.visible = show; typedVisual.panel.killStar2.visible = show; typedVisual.panel.killStar3.visible = show; typedVisual.panel.dmgStar1.visible = show; typedVisual.panel.dmgStar2.visible = show; typedVisual.panel.dmgStar3.visible = show; } private function  (e:MouseEvent):void{ if ( ){ GameOptions.mode =  ; Close(ScreenFactory.ID_LOADING); }; } override public function Destroy():void{ typedVisual.back.removeEventListener(MouseEvent.CLICK, Main_c.OnClickSound); typedVisual.back.removeEventListener(MouseEvent.ROLL_OVER, Main_c.OnRollOverSound); typedVisual.weapons.removeEventListener(MouseEvent.CLICK, Main_c.OnClickSound); typedVisual.weapons.removeEventListener(MouseEvent.ROLL_OVER, Main_c.OnRollOverSound); typedVisual.start.removeEventListener(MouseEvent.CLICK, Main_c.OnClickSound); typedVisual.start.removeEventListener(MouseEvent.ROLL_OVER, Main_c.OnRollOverSound); typedVisual.panel.next.removeEventListener(MouseEvent.CLICK, Main_c.OnClickSound); typedVisual.panel.next.removeEventListener(MouseEvent.ROLL_OVER, Main_c.OnRollOverSound); typedVisual.panel.prev.removeEventListener(MouseEvent.CLICK, Main_c.OnClickSound); typedVisual.panel.prev.removeEventListener(MouseEvent.ROLL_OVER, Main_c.OnRollOverSound); typedVisual.back.removeEventListener(MouseEvent.CLICK,  ); typedVisual.panel.next.removeEventListener(MouseEvent.CLICK,  ); typedVisual.panel.prev.removeEventListener(MouseEvent.CLICK,  ); } override public function ShowClose(context:Main_c):void{ if (((!((context.game == null))) && (!( )))){ context.HideGame();  = true; }; if (typedVisual.currentFrame >= (typedVisual.totalFrames - 5)){ ScreenManager.RemoveScreen(this); }; } private function  (e:MouseEvent):void{  = Math.max(1, ( - 1)); GameOptions.mode = ( - 1);  (GameOptions.GetLevelStats( )); } private function Close(iNextScreen:int):void{ if ( ){ return; };  = true; ScreenManager.ShowScreen(iNextScreen, true); ScreenManager.CloseScreen(this); typedVisual.gotoAndPlay("CLOSE"); Destroy(); Jukebox_c.PlaySound(SoundFactory.ID_SFX_INTERFACE_TITLE_IN); } override public function ShowIdle(context:Main_c):void{ if ( .length > 0){ if ((((  == null)) || ( .isRemoved))){   = UnlockedScreen(ScreenManager.ShowScreen(ScreenFactory.ID_UNLOCKED));  .typedVisual.award.gotoAndStop( .shift());  .typedVisual.x = 350;  .typedVisual.y = 225; }; }; } private function  (e:MouseEvent):void{  = Math.min(GameOptions.numLevel, ( + 1)); GameOptions.mode = ( - 1);  (GameOptions.GetLevelStats( )); } private function  (condition:Boolean, offFrameLabel:String):void{ if (condition){ typedVisual.panel.lockMsg.gotoAndStop("ON");   = true; } else { typedVisual.panel.lockMsg.gotoAndStop(offFrameLabel);   = false; }; } private function  ():void{ if (GameOptions.newlyUnlockedRocket){ GameOptions.newlyUnlockedRocket = false;  .push(1); }; if (GameOptions.newlyUnlockedMortar){ GameOptions.newlyUnlockedMortar = false;  .push(2); }; if (GameOptions.newlyUnlockedFlame){ GameOptions.newlyUnlockedFlame = false;  .push(3); }; if (GameOptions.newlyUnlockedHoming){ GameOptions.newlyUnlockedHoming = false;  .push(4); }; if (GameOptions.newlyUnlockedGolden){ GameOptions.newlyUnlockedGolden = false;  .push(5); }; } private function  (levelStats:LevelStats):void{ var time:int = levelStats.time; var kill:int = levelStats.kill; var dmg:int = levelStats.damage; var timeStr:String = ((time == -1)) ? "--:--:--" : Utils.FrameToTime(time, 36); var killStr:String = ((kill == -1)) ? "---" : Utils.PutZero(kill, 3); var dmgStr:String = ((dmg == -1)) ? "---" : Utils.PutZero(dmg, 3); typedVisual.panel.gotoAndStop( ); if ( == GameOptions.MODE_SURVIVAL){  (false); if (GameOptions.levelSurvivalUnlocked){ typedVisual.panel.lockMsg.gotoAndStop("ON");   = true; } else { typedVisual.panel.lockMsg.gotoAndStop("LVLSURVIVAL");   = false; }; } else {  ();  (true); typedVisual.panel.time1.text = timeStr; typedVisual.panel.time2.text = timeStr; typedVisual.panel.kill1.text = killStr; typedVisual.panel.kill2.text = killStr; typedVisual.panel.dmg1.text = dmgStr; typedVisual.panel.dmg2.text = dmgStr; typedVisual.panel.timeStar1.gotoAndStop((levelStats.PassTimeAward(LevelStats.BRONZE)) ? 2 : 1); typedVisual.panel.timeStar2.gotoAndStop((levelStats.PassTimeAward(LevelStats.SILVER)) ? 3 : 1); typedVisual.panel.timeStar3.gotoAndStop((levelStats.PassTimeAward(LevelStats.GOLD)) ? 4 : 1); typedVisual.panel.killStar1.gotoAndStop((levelStats.PassKillAward(LevelStats.BRONZE)) ? 2 : 1); typedVisual.panel.killStar2.gotoAndStop((levelStats.PassKillAward(LevelStats.SILVER)) ? 3 : 1); typedVisual.panel.killStar3.gotoAndStop((levelStats.PassKillAward(LevelStats.GOLD)) ? 4 : 1); typedVisual.panel.dmgStar1.gotoAndStop((levelStats.PassDamageAward(LevelStats.BRONZE)) ? 2 : 1); typedVisual.panel.dmgStar2.gotoAndStop((levelStats.PassDamageAward(LevelStats.SILVER)) ? 3 : 1); typedVisual.panel.dmgStar3.gotoAndStop((levelStats.PassDamageAward(LevelStats.GOLD)) ? 4 : 1); }; } private function  ():void{ switch ( ){ case GameOptions.MODE_LEVEL_1: typedVisual.panel.lockMsg.gotoAndStop("ON");   = true; break; case GameOptions.MODE_LEVEL_2:  (GameOptions.level2Unlocked, "LVL2"); break; case GameOptions.MODE_LEVEL_3:  (GameOptions.level3Unlocked, "LVL3"); break; case GameOptions.MODE_LEVEL_4:  (GameOptions.level4Unlocked, "LVL4"); break; case GameOptions.MODE_LEVEL_5:  (GameOptions.level5Unlocked, "LVL5"); break; }; } override public function CreateVisual():MovieClip{ return (AnimationFactory_c.CreateAnimationFromId(AnimationFactory_c.ID_SCREEN_SELECTION)); } } }//package Screens
Section 104
//LoadingScreen (Screens.LoadingScreen) package Screens { import flash.events.*; import flash.display.*; import Sfx.*; import TheGameAS3.Exported.*; import TheGameAS3.Animation.*; public class LoadingScreen extends Screen_c { private var  :Boolean;// = false private var  :Boolean;// = false private var  :Boolean;// = false private var _context:Main_c; private var  :int;// = 36 public function LoadingScreen(){ super(); state = STATE_IDLE; } override public function Destroy():void{ typedVisual.start.removeEventListener(MouseEvent.CLICK,  ); typedVisual.start.removeEventListener(MouseEvent.CLICK, Main_c.OnClickSound); typedVisual.start.removeEventListener(MouseEvent.ROLL_OVER, Main_c.OnRollOverSound); } private function  (context:Main_c):void{  = true; typedVisual.start.addEventListener(MouseEvent.CLICK,  ); typedVisual.start.addEventListener(MouseEvent.CLICK, Main_c.OnClickSound); typedVisual.start.addEventListener(MouseEvent.ROLL_OVER, Main_c.OnRollOverSound); typedVisual.loading2.visible = false; _context = context; } private function get typedVisual():SCREEN_LOADING{ var s:SCREEN_LOADING = SCREEN_LOADING(visual); return (s); } override public function ShowIdle(context:Main_c):void{ var n:Number = context.GetProgress(); if (isNaN(n)){ n = 0; }; if (  > 0){  --;  (0); } else { if (((((KongPreloader.withAds) && (!( )))) && (!(context.firstLevel)))){  = true; ScreenManager.ShowScreen(ScreenFactory.ID_AD_SHOWER, false, true); };  (n); }; if ((((context.game == null)) && ((  <= 0)))){ context.StartLoading(); }; if ((((n == 100)) && (!( )))){  (context); }; } private function Close():void{ if ( ){ return; };  = true; ScreenManager.CloseScreen(this); typedVisual.gotoAndPlay("CLOSE"); Destroy(); } private function  (e:MouseEvent):void{ Close(); _context.ShowGame(); } override public function ShowClose(context:Main_c):void{ if (typedVisual.currentFrame == 102){ Jukebox_c.PlaySound(SoundFactory.ID_SFX_INTERFACE_DOOR_OPEN); Jukebox_c.PlaySound(SoundFactory.ID_SFX_INTERFACE_DOOR_CLOSE); }; if (typedVisual.currentFrame >= (typedVisual.totalFrames - 5)){ ScreenManager.RemoveScreen(this); }; } override public function CreateVisual():MovieClip{ return (AnimationFactory_c.CreateAnimationFromId(AnimationFactory_c.ID_SCREEN_LOADING)); } private function  (n:int):void{ typedVisual.pct1.text = String(n); typedVisual.pct2.text = String(n); } } }//package Screens
Section 105
//Screen_c (Screens.Screen_c) package Screens { import flash.display.*; public class Screen_c { private var  :int; private var  :Boolean; protected var  :MovieClip; private var  :Boolean; private var  :Boolean;// = false public static var STATE_OPENING:int = 0; public static var :int = -1; public static var STATE_CLOSING:int = 2; public static var STATE_IDLE:int = 1; public function Screen_c(){   = ; super();   = CreateVisual(); } public function get visual():MovieClip{ return ( ); } public function ShowOpen(context:Main_c):void{ } public function set visual(m:MovieClip):void{   = m; } public function get isActive():Boolean{ return ( ); } public function get state():int{ return ( ); } public function get isRemoved():Boolean{ return ( ); } public function ShowIdle(context:Main_c):void{ } public function Destroy():void{   = true; } public function ShowClose(context:Main_c):void{ } public function set state(i:int):void{   = i; } public function set isDestroyed(b:Boolean):void{   = b; } public function set isActive(b:Boolean):void{   = b; } public function Update(context:Main_c):void{ if ( ){ return; }; switch ( ){ case STATE_OPENING: ShowOpen(context); break; case STATE_IDLE: ShowIdle(context); break; case STATE_CLOSING: ShowClose(context); break; }; } public function set isRemoved(b:Boolean):void{   = b; } public function get isDestroyed():Boolean{ return ( ); } public function CreateVisual():MovieClip{ return (null); } } }//package Screens
Section 106
//ScreenFactory (Screens.ScreenFactory) package Screens { public class ScreenFactory { private static var  :int = 0; public static var ID_INSTRUCTIONS:int =  ++; public static var  :int =  ++; public static var ID_UNLOCKED:int =  ++; public static var ID_BERZERK_HINT_FP10:int =  ++; public static var ID_CREDITS_END:int =  ++; public static var ID_LACHH_ENGINE_LOGO:int =  ++; public static var ID_TITLE:int =  ++; public static var ID_AWARD_SCREEN:int =  ++; public static var ID_LEVEL_SELECTION:int =  ++; public static var ID_AD_SHOWER:int =  ++; public static var ID_BERZERK_LOGO:int =  ++; public static var ID_SUBMIT:int =  ++; public static var ID_LOADING:int =  ++; public function ScreenFactory(){ super(); } public static function CreateScreen(i:int):Screen_c{ switch (i){ case ID_TITLE: return (new TitleScreen()); case ID_INSTRUCTIONS: return (new InstructionScreen()); case ID_LOADING: return (new LoadingScreen()); case ID_SUBMIT: return (new HighscoreScreen()); case ID_LEVEL_SELECTION: return (new LevelSelectionScreen()); case ID_AWARD_SCREEN: return (new AwardsScreen()); case ID_CREDITS_END: return (new CreditsEndScreen()); case ID_UNLOCKED: return (new UnlockedScreen()); case ID_BERZERK_LOGO: return (new BerzerkLogo()); case ID_LACHH_ENGINE_LOGO: return (new LachhhEngineLogo()); case  : return (new BerzerkHintFF3Screen()); case ID_BERZERK_HINT_FP10: return (new BerzerkHintFP10Screen()); case ID_AD_SHOWER: return (new AdShowerScreen()); }; return (null); } } }//package Screens
Section 107
//ScreenManager (Screens.ScreenManager) package Screens { import flash.display.*; public class ScreenManager { private static var :Screen_c; private static var :Boolean = false; private static var :Array = new Array(); private static var :MovieClip; private static var :MovieClip; private static var :Array = new Array(); private static var :MovieClip; private static var  :MovieClip; public function ScreenManager(){ super(); } private static function ():void{ if ( == null){ throw (new Error("Screen MAnager Not Initialized")); }; } private static function (s:Screen_c):void{ var i:int; while (i < .length) { if ([i] == s){ .splice(i, 1); return; }; i++; }; } public static function Update(context:Main_c):void{ var s:Screen_c; var i:int; while (i < .length) { s = [i]; s.Update(context); i++; }; } public static function ():void{ if (){ return; };  = true;  (); } public static function CloseScreen(s:Screen_c):void{ s.state = Screen_c.STATE_CLOSING; } public static function ShowSuiteScreen(iScreens:Array):void{  = .concat(iScreens); (); } public static function Init(screenContainer:MovieClip):void{  = screenContainer;  = new MovieClip();  = new MovieClip();  = new MovieClip();  .addChild();  .addChild();  .addChild(); } public static function IsOnStage(s:Screen_c):void{ Utils.IsInArray(, s); } public static function RemoveScreen(s:Screen_c):void{ if (s.visual != null){ (s);  (s); s.visual.stop(); s.isRemoved = true; s.visual = null; if (s == ){  (); }; }; } public static function ShowScreen(iScreen:int, belowAll:Boolean=false, alwaysOnTop:Boolean=false):Screen_c{ (); var s:Screen_c = ScreenFactory.CreateScreen(iScreen); if (belowAll){ .addChildAt(s.visual, 0); } else { if (alwaysOnTop){ .addChild(s.visual); } else { .addChild(s.visual); }; }; .push(s); return (s); } private static function  ():void{ var iScreen:int; if (.length <= 0){  = false; } else { iScreen = .shift();  = ShowScreen(iScreen); }; } private static function  (s:Screen_c):void{ if (.contains(s.visual)){ .removeChild(s.visual); } else { if (.contains(s.visual)){ .removeChild(s.visual); } else { if (.contains(s.visual)){ .removeChild(s.visual); }; }; }; } } }//package Screens
Section 108
//TitleScreen (Screens.TitleScreen) package Screens { import flash.events.*; import flash.display.*; import Sfx.*; import TheGameAS3.Exported.*; import TheGameAS3.Animation.*; import TheGameAS3.IO.*; public class TitleScreen extends Screen_c { private var  :int;// = -1 private var  :int;// = 0 private var  :Boolean;// = false private static var  :Boolean; public function TitleScreen(){ super(); typedVisual.start.addEventListener(MouseEvent.CLICK,  ); typedVisual.instructions.addEventListener(MouseEvent.CLICK,  ); typedVisual.survival.addEventListener(MouseEvent.CLICK, Main_c.); state = STATE_OPENING; typedVisual.start.addEventListener(MouseEvent.ROLL_OVER, Main_c.OnRollOverSound); typedVisual.instructions.addEventListener(MouseEvent.ROLL_OVER, Main_c.OnRollOverSound); typedVisual.survival.addEventListener(MouseEvent.CLICK, Main_c.OnRollOverSound); typedVisual.start.addEventListener(MouseEvent.CLICK, Main_c.OnClickSound); typedVisual.instructions.addEventListener(MouseEvent.CLICK, Main_c.OnClickSound); typedVisual.survival.addEventListener(MouseEvent.CLICK, Main_c.OnClickSound); Jukebox_c.FadeToMusic(SoundFactory.ID_MUSIC_MENU); } private function  (e:MouseEvent):void{ } override public function ShowOpen(context:Main_c):void{ var fl:String = typedVisual.currentLabel; context.ui.visible = true; if (fl == "IDLE"){ context.HideGame(); state = STATE_IDLE; typedVisual.survival.addEventListener(MouseEvent.CLICK,  ); typedVisual.survival.addEventListener(MouseEvent.CLICK, Main_c.OnClickSound); typedVisual.survival.addEventListener(MouseEvent.ROLL_OVER, Main_c.OnRollOverSound); }; if (typedVisual.currentFrame == 12){ Jukebox_c.PlaySound(SoundFactory.ID_SFX_INTERFACE_DOOR_CLOSE); }; if (typedVisual.currentFrame == 20){ Jukebox_c.PlaySound(SoundFactory.ID_SFX_INTERFACE_TITLE_IN); }; if (typedVisual.currentFrame == 40){ Jukebox_c.PlaySound(SoundFactory.ID_SFX_INTERFACE_TITLE_OUT); }; if (typedVisual.currentFrame == 45){ Jukebox_c.PlaySound(SoundFactory.ID_SFX_INTERFACE_STEAM); }; } private function get typedVisual():SCREEN_TITLE{ var s:SCREEN_TITLE = SCREEN_TITLE(visual); return (s); } private function  (e:MouseEvent):void{   = ScreenFactory.ID_INSTRUCTIONS; GameOptions.mode = GameOptions.MODE_LEVEL_1; Close(); } override public function ShowIdle(context:Main_c):void{ if (! ){ context.ShowHints();  = true; KongStats.SendTotalMedal(); }; } private function  (e:MouseEvent):void{   = ScreenFactory.ID_LEVEL_SELECTION; Close(); } override public function Destroy():void{ typedVisual.start.removeEventListener(MouseEvent.CLICK,  ); typedVisual.instructions.removeEventListener(MouseEvent.CLICK,  ); typedVisual.survival.removeEventListener(MouseEvent.CLICK,  ); typedVisual.survival.removeEventListener(MouseEvent.CLICK, Main_c.OnClickSound); typedVisual.survival.removeEventListener(MouseEvent.ROLL_OVER, Main_c.OnRollOverSound); typedVisual.start.removeEventListener(MouseEvent.CLICK, Main_c.OnClickSound); typedVisual.start.removeEventListener(MouseEvent.ROLL_OVER, Main_c.OnRollOverSound); typedVisual.instructions.removeEventListener(MouseEvent.CLICK, Main_c.OnClickSound); typedVisual.instructions.removeEventListener(MouseEvent.ROLL_OVER, Main_c.OnRollOverSound); } override public function ShowClose(context:Main_c):void{ if (typedVisual.currentFrame == 113){ Jukebox_c.PlaySound(SoundFactory.ID_SFX_INTERFACE_DOOR_OPEN); }; if (typedVisual.currentFrame >= (typedVisual.totalFrames - 5)){ ScreenManager.RemoveScreen(this); }; } override public function CreateVisual():MovieClip{ return (AnimationFactory_c.CreateAnimationFromId(AnimationFactory_c.ID_SCREEN_TITLE)); } private function Close():void{ if ( ){ return; };  = true; ScreenManager.ShowScreen( , true); ScreenManager.CloseScreen(this); typedVisual.gotoAndPlay("CLOSE"); Destroy(); Jukebox_c.PlaySound(SoundFactory.ID_SFX_INTERFACE_TITLE_IN); } } }//package Screens
Section 109
//UnlockedScreen (Screens.UnlockedScreen) package Screens { import flash.display.*; import Sfx.*; import TheGameAS3.Exported.*; import TheGameAS3.Animation.*; public class UnlockedScreen extends Screen_c { private var  :Boolean;// = false public function UnlockedScreen(){ super(); state = STATE_CLOSING; } override public function ShowClose(context:Main_c):void{ if (typedVisual.currentFrame == 12){ Jukebox_c.PlaySound(SoundFactory.ID_SFX_INTERFACE_DOOR_CLOSE); }; if (typedVisual.currentFrame >= (typedVisual.totalFrames - 5)){ Destroy(); ScreenManager.RemoveScreen(this); }; } public function get typedVisual():SCREEN_UNLOCKED{ var s:SCREEN_UNLOCKED = SCREEN_UNLOCKED(visual); return (s); } override public function CreateVisual():MovieClip{ return (AnimationFactory_c.CreateAnimationFromId(AnimationFactory_c.ID_SCREEN_UNLOCKED)); } } }//package Screens
Section 110
//Jukebox_c (Sfx.Jukebox_c) package Sfx { import flash.display.*; public class Jukebox_c extends MovieClip { private static var  :MovieClip = null; private static var  :Array = new Array(); private static var  :Array = new Array(); private static var :Boolean = false; private static var :String = "NONE"; private static var :Jukebox_c = null; private static var :Array = new Array(); private static var :Boolean = false; public function Jukebox_c(){ super(); } public static function (bMute:Boolean):void{ MuteMusic(bMute); MuteSound(bMute); } public static function ():void{ if (() != null){ ().Stop(); }; } private static function ():void{ var m:MusicTrack; var i:int; while (i < .length) { m = [i]; m.SetVolume(m.GetVolume()); i++; }; } public static function SetFxVolume(vol:Number):void{ Sound2D_c.SetFxVolume(vol); } public static function SetMusicVolume(vol:Number):void{ MusicTrack.SetMusicVolume(vol); (); } public static function get musicMuted():Boolean{ return (); } public static function  ():Number{ return (.length); } public static function  ():void{ if (() != null){ ().Play(); }; } public static function DestroySound(oSon:Sound2D_c):void{ var i:int; while (i <  .length) { if ( [i] == oSon){  .splice(i, 1); oSon.Destroy(); return; }; i++; }; if (oSon.GetSound() != null){ trace(("WARNING :: Jukebox_C :: DestroySound :: Sound not found : " + oSon.GetSound())); }; } public static function DestroyAllSounds():void{ while ( .length > 0) { DestroySound( [0]); }; } public static function PlaySound(i:int=0, limitToAddPerFrame:int=-1, mcEmetteur:MovieClip=null, mcEcouteur:MovieClip=null, bLoop:Boolean=false, nDistPan:Number=400, nDistVolume:Number=1200, msStart:Number=0):Sound2D_c{ var j:int; var sameTypeAdded:int; if ( .length >= 20){ j = 0; while (j <  .length) { if (! [j].GetIsLooping()){ DestroySound( [j]); break; }; j++; }; }; if ( .length >= 25){ DestroySound( [0]); }; if (limitToAddPerFrame > 0){ sameTypeAdded = SoundAddedOfType(i); if (sameTypeAdded >= limitToAddPerFrame){ return (null); }; }; var oSon:Sound2D_c = new Sound2D_c(SoundFactory.CreateSfx(i), i, mcEmetteur, mcEcouteur, nDistPan, nDistVolume); oSon.Play(bLoop);  .push(oSon);  .push(i); return (oSon); } public static function MuteSound(mute:Boolean):void{ var s:Sound2D_c; Sound2D_c.Mute(mute);  = mute; var i:int; while (i <  .length) { s =  [i]; if (mute){ s.Stop(); }; i++; }; } public static function FadeAllMusicToDestroy(timeFade:int=72):void{ var m:MusicTrack; var i:int; while (i < .length) { m = MusicTrack([i]); m.FadeToDestroy(timeFade); i++; }; } public static function DestroyMusicTrack(m:MusicTrack):void{ var i:int; while (i < .length) { if ([i] == m){ m.Destroy(); .splice(i, 1); return; }; i++; }; } public static function get soundMuted():Boolean{ return (); } public static function DestroyAll():void{ (); DestroyAllSounds(); } public static function SoundAddedOfType(iType:int):int{ var count:int; var i:int; while (i <  .length) { if ( [i] == iType){ count++; }; i++; }; return (count); } public static function GetInstance():Jukebox_c{ return (); } public static function MuteMusic(mute:Boolean):void{ MusicTrack.Mute(mute);  = mute; (); } public static function ():void{ while (.length > 0) { DestroyMusicTrack(MusicTrack([0])); }; } public static function FadeToMusic(idMusic:int, timeFade:int=72, isLoop:Boolean=true, callback:Function=null):MusicTrack{ var m:MusicTrack; FadeAllMusicToDestroy(timeFade); m = new MusicTrack(SoundFactory.CreateSfx(idMusic), isLoop); m.FadeTo(timeFade, 0, 1); m.Play(0, 100, callback); .unshift(m); return (m); } public static function Update():void{ var m:MusicTrack; var son:Sound2D_c; while ( .length > 0) {  .shift(); }; var i:int; while (i < .length) { m = MusicTrack([i]); m.Update(); i++; }; i = 0; while (i <  .length) { son =  [i]; son.Update(); i++; }; } public static function GetNbSounds():Number{ return ( .length); } public static function ():MusicTrack{ return ([0]); } } }//package Sfx
Section 111
//MusicTrack (Sfx.MusicTrack) package Sfx { import flash.events.*; import flash.media.*; public class MusicTrack { private var  :Boolean;// = true private var :SoundTransform; private var  :Boolean;// = true private var :Sound; private var  :SoundChannel;// = null private var  :Function; private var  :Object; private var :Function; private var :Array; private var :Boolean;// = false private var :Number;// = 0 private var :Number;// = 1 private var :Number;// = 1 private static var  :Number = 1; private static var  :Number = 1; private static var :Boolean = false; public function MusicTrack(s:Sound, isLoop:Boolean){ super();  = s;  = new SoundTransform(( *  ));  = isLoop; } public function Update():void{ if (){ SetVolume(( + )); if (Math.abs(( - )) <= Math.abs(( * 2))){  = false; SetVolume(); (); }; }; } public function Destroy():void{ Stop();  = null;  = null; } public function FadeToDestroy(nFrame:int):void{  = Jukebox_c.DestroyMusicTrack;  = Jukebox_c;  = [this]; FadeTo(nFrame, , 0); } public function OnAdd():void{ } private function DoCallback(e:Event):void{  .removeEventListener(Event.SOUND_COMPLETE, DoCallback);  ();  = null; } public function  ():Boolean{ return (!(( == null))); } public function Play(startTime:Number=0, loops:int=0, callback:Function=null):void{  = .play(startTime, ( ) ? 999999 : loops, ); if (callback != null){  = callback;  .addEventListener(Event.SOUND_COMPLETE, DoCallback, false, 0, true); }; } public function SetEnable(b:Boolean):void{   = b; } public function SetVolume(n:Number):void{ .volume = (n *  );  = n; if ( != null){  .soundTransform = ; }; } public function OnRemove():void{ } public function IsEnabled():Boolean{ return ( ); } public function GetVolume():Number{ return (); } public function Stop():void{ if ( != null){  .removeEventListener(Event.SOUND_COMPLETE, DoCallback);  .stop();  = null; }; } public function FadeTo(nFrame:int, from:Number=-1, to:Number=-1):void{ if ((((from == -1)) && ((to == -1)))){ return; }; SetVolume(((from == -1)) ?  : from);  = ((to == -1)) ?  : to; if ( != ){  = true;  = (( - ) / nFrame); }; } public function ():void{ if ( != null){ .apply( , ); }; } public static function Mute(mute:Boolean):void{ if (mute){  =  ;  = 0; } else {  =  ; };  = mute; } public static function SetMusicVolume(vol:Number):void{  = vol; if (!){  = vol; }; } } }//package Sfx
Section 112
//Sound2D_c (Sfx.Sound2D_c) package Sfx { import flash.events.*; import flash.display.*; import flash.media.*; public class Sound2D_c { private var  :int; private var  :Boolean;// = false private var  :Number;// = -1 private var  :SoundChannel;// = null private var :Number;// = 0 private var :MovieClip;// = null private var :Number;// = 1 private var :MovieClip;// = null private var :SoundTransform;// = null private var :Number;// = -1 private var :Sound;// = null private static var :Number = 1; private static var  :Number = 1; public function Sound2D_c(s:Sound, pId:int, mcEmetteur:MovieClip, mcEcouteur:MovieClip, distPan:Number=100, distVolume:Number=1200, msStart:Number=0){ super();  = s;  = mcEmetteur;  = mcEcouteur;  = pId;  = new SoundTransform(( *  ));  = distPan;  = distVolume;  = msStart; (); } public function Destroy():void{ if ( != null){  .removeEventListener(Event.SOUND_COMPLETE, );  .stop(); };  = null;  = null;  = null;  = null; } private function ():void{ if (((( == null)) || (( == null)))){ return; }; var dx:Number = (.x - .x); var dy:Number = (.y - .y); var nDist:Number = ((dx * dx) + (dy * dy)); var pan:Number = Math.min(Math.max(-1, (dx /  )), 1); var vol:Number = Math.max(Math.min((1 - (nDist / ( * ))), 1), 0); .pan = pan; .volume = (Jukebox_c.soundMuted) ? 0 : ((vol * ) *  ); } public function ():SoundChannel{ return ( ); } public function Play(bLoop:Boolean=false):void{ if (((( == null)) || ((.length == 0)))){ trace("WARNING : Sound2D_c : The sound isn't map to anything. "); return; };  = bLoop;  = .play(, (bLoop) ? 10000 : 0, ); if (!bLoop){  .addEventListener(Event.SOUND_COMPLETE, ); }; } public function IsEnabled():Boolean{ return (!(((((((( == null)) || (( == null)))) || (( == null)))) || (( == null))))); } public function Stop():void{ if ( == null){ trace(("WARNING :: 2DSound :: Stop :: Sound has not be played before : " + this)); return; };  .stop(); } public function OnRemove():void{ } public function SetEnable(b:Boolean):void{ } public function Update():void{ ();  .soundTransform = ; } public function get id():int{ return ( ); } public function (e:Event):void{  .removeEventListener(Event.SOUND_COMPLETE, ); Jukebox_c.DestroySound(this); } public function OnAdd():void{ } public function GetIsLooping():Boolean{ return ( ); } public function GetSound():Sound{ return (); } public function SetVolume(n:Number):void{ .volume = n;  = n;  .soundTransform = ; } public static function Mute(mute:Boolean):void{ if (mute){  =  ;  = 0; } else {  = ; }; } public static function SetFxVolume(vol:Number):void{  = vol;  = vol; } } }//package Sfx
Section 113
//SoundFactory (Sfx.SoundFactory) package Sfx { import flash.media.*; import TheGameAS3.Exported.SFX.*; public class SoundFactory { public static const TYPE_OF_HIT_HEAD:int = 2; public static const TYPE_OF_HIT_HEAVY:int = 1; public static const TYPE_OF_HIT_NORMAL:int = 0; public static var ID_SFX_DEFEAT:int = ++; public static var ID_SFX_INTERFACE_TITLE_OUT:int = ++; public static var ID_SFX_EXPLOSION_RANDOM:int = ++; public static var ID_SFX_INTERFACE_STEAM:int = ++; public static var ID_SFX_INTERFACE_TITLE_IN:int = ++; public static var ID_SFX_INTERFACE_DOOR_OPEN:int = ++; public static var ID_MUSIC_LAST_BOSS:int = ++; public static var ID_MUSIC_LAST_LEVEL:int = ++; public static var ID_SFX_HEALTH:int = ++; public static var ID_SFX_INTERFACE_BUTTON_ROLLOVER:int = ++; public static var  :int = ++; public static var ID_SFX_F_GUN:int = ++; public static var  :int = ++; public static var  :int = ++; public static var ID_SFX_ALARM:int = ++; public static var ID_SFX_R_GUN:int = ++; public static var ID_SFX_S_GUN:int = ++; public static var ID_SFX_INTERFACE_DOOR_CLOSE:int = ++; private static var :int = 0; public static var ID_SFX_EXPLOSION_BOSS:int = ++; public static var ID_SFX_JET_OUT:int = ++; public static var ID_SFX_M_GUN:int = ++; public static var ID_SFX_POWERUP:int = ++; public static var ID_SFX_THUG_DIE_GORE:int = ++; public static var ID_MUSIC_BOSSFIGHT:int = ++; public static var ID_SFX_INTERFACE_BUTTON_CLICK:int = ++; public static var ID_SFX_THUG_DIE_LONG_1:int = ++; public static var ID_SFX_THUG_DIE_GIGA_LONG:int = ++; public static var ID_SFX_MORTAR:int = ++; public static var ID_SFX_EXPLOSION_1:int = ++; public static var ID_MUSIC_LEVEL1:int = ++; public static var ID_MUSIC_LEVEL3:int = ++; public static var ID_MUSIC_LEVEL4:int = ++; public static var ID_MUSIC_LEVEL2:int = ++; public static var ID_SFX_WATER_SPLASH:int = ++; public static var ID_SFX_EXPLOSION_2:int = ++; public static var ID_SFX_VICTORY:int = ++; public static var ID_MUSIC_MENU:int = ++; public function SoundFactory(){ super(); } private static function (a:Array):Sound{ var id:int; var r:int = (Math.random() * a.length); if ((a[r] is int)){ id = a[r]; } else { throw (new Error("The content of the array must be int")); }; return (CreateSfx(id)); } public static function CreateSfx(id:int):Sound{ switch (id){ case ID_MUSIC_LEVEL1: return (new MUSIC_INGAME()); case ID_MUSIC_BOSSFIGHT: return (new MUSIC_BOSS_FIGHT()); case ID_MUSIC_MENU: return (new MUSIC_MENU()); case ID_MUSIC_LAST_LEVEL: return (new MUSIC_LAST_LEVEL()); case ID_MUSIC_LEVEL2: return (new MUSIC_LEVEL2()); case ID_MUSIC_LEVEL3: return (new MUSIC_INGAME()); case ID_MUSIC_LEVEL4: return (new MUSIC_LEVEL2()); case ID_MUSIC_LAST_BOSS: return (new MUSIC_LAST_BOSS()); case ID_SFX_ALARM: return (new SFX_ALARM()); case ID_SFX_F_GUN: return (new SFX_F_GUN()); case ID_SFX_R_GUN: return (new SFX_R_GUN()); case ID_SFX_M_GUN: return (new SFX_M_GUN()); case  : return (new SFX_H_GUN()); case ID_SFX_S_GUN: return (new SFX_S_GUN()); case  : return (new SFX_G_GUN()); case ID_SFX_MORTAR: return (new SFX_MORTAR()); case ID_SFX_WATER_SPLASH: return (new SFX_WATER_SPLASH()); case ID_SFX_EXPLOSION_1: return (new SFX_EXPLOSION_1()); case ID_SFX_EXPLOSION_2: return (new SFX_EXPLOSION_2()); case ID_SFX_EXPLOSION_RANDOM: return (([ID_SFX_EXPLOSION_1, ID_SFX_EXPLOSION_2])); case ID_SFX_EXPLOSION_BOSS: return (new SFX_EXPLOSION_BOSS()); case ID_SFX_THUG_DIE_LONG_1: return (new SFX_THUG_DIE_LONG1()); case ID_SFX_THUG_DIE_GIGA_LONG: return (new SFX_THUG_DIE_GIGA_LONG()); case ID_SFX_INTERFACE_TITLE_IN: return (new SFX_INTERFACE_TITLE_IN()); case ID_SFX_INTERFACE_TITLE_OUT: return (new SFX_INTERFACE_TITLE_OUT()); case ID_SFX_INTERFACE_DOOR_CLOSE: return (new SFX_INTERFACE_DOOR_CLOSE()); case ID_SFX_INTERFACE_DOOR_OPEN: return (new SFX_INTERFACE_DOOR_OPEN()); case ID_SFX_INTERFACE_BUTTON_CLICK: return (new SFX_INTERFACE_BTN_CLICK()); case ID_SFX_INTERFACE_BUTTON_ROLLOVER: return (new SFX_INTERFACE_BTN_ROLLOVER()); case  : return (new SFX_JET_IDLE()); case ID_SFX_JET_OUT: return (new SFX_JET_OUT()); case ID_SFX_INTERFACE_STEAM: return (new SFX_INTERFACE_STEAM()); case ID_SFX_POWERUP: return (new SFX_POWERUP()); case ID_SFX_HEALTH: return (new SFX_HEALTH()); case ID_SFX_THUG_DIE_GORE: return (new SFX_THUG_DIE_GORE()); case ID_SFX_DEFEAT: return (new SFX_DEFEAT()); case ID_SFX_VICTORY: return (new SFX_VICTORY()); }; return (null); } } }//package Sfx
Section 114
//Animation_c (TheGameAS3.Animation.Animation_c) package TheGameAS3.Animation { import flash.events.*; import TheGameAS3.*; import flash.display.*; import TheGameAS3.Physique.*; public class Animation_c extends EventDispatcher implements Updatable_i { private var  :Array;// = null private var  :Boolean;// = true private var  :Object;// = null private var :Boolean;// = true private var  :MovieClip;// = null private var  :Boolean;// = true private var  :Number;// = 1 private var  :Array; private var  :Function;// = null private var  :Number;// = 1 private var  :Array;// = null private var  :Boolean;// = false private var  :Object;// = null private var  :Function;// = null private var  :MovieClip;// = null private var  :Boolean;// = true public function Animation_c(mcParent:MovieClip, mcChild:MovieClip, nVitesseMod:Number=1):void{   = new Array(); super(); if ((((mcChild == null)) || ((mcParent == null)))){ return; };   = nVitesseMod; SetContainer(mcParent, mcChild); } public function  ():void{  .gotoAndStop( .totalFrames); Stop(); } public function GetChild():MovieClip{ return ( ); } public function ChangeAnim(mcChild:MovieClip, bReplay:Boolean):void{ if (mcChild == null){ return; }; if (bReplay){ Start( );   = 0; }; if (  == mcChild){ return; }; if ( .contains( )){  .removeChild( );   = null; };   = mcChild;  .gotoAndStop(1);  .addChild( );  (); } public function  (fctOnChanged:Function, scopeOnChanged:Object, paramOnChanged:Array):void{   = fctOnChanged;  = scopeOnChanged;   = paramOnChanged; } public function ():void{ if ( != null){  .apply( ,  ); }; } private function  (mc:MovieClip):void{ var d:DisplayObject; var m:MovieClip; var i:int; while (i < mc.numChildren) { d = mc.getChildAt(i); if ((d is MovieClip)){ m = MovieClip(d);  (m); m.gotoAndStop(((m.currentFrame % m.totalFrames) + 1)); }; i++; }; } public function GotoAndStopFrame(frame:int):void{  .gotoAndStop(frame);   = frame; Stop(); } public function OnAdd(context:Game_c):void{ } public function get isPlaying():Boolean{ return (); } public function IsEnabled():Boolean{ return (((!(ObjetMoteur_c.IsPaused())) && ( ))); } private function  (pBefore:int, pAfter:int):void{ var c:CallBack; if (pBefore == pAfter){ return; }; var i:int; while (i <  .length) { c =  [i]; if (c.frame != -1){ if ((((pAfter >= c.frame)) && ((pBefore < c.frame)))){ c.DoCallBack();  .splice(i, 1); i--; }; } else { if (pAfter < pBefore){ c.DoCallBack();  .splice(i, 1); i--; }; }; i++; }; } public function Stop():void{  = false; } public function  ():void{ if (  == null){ return; };  .apply( ,  ); } public function AddCallbackAt(pFrame:int, pFct:Function, pScope:Object, pParam:Array):void{ var c:CallBack = new CallBack(pFrame, pFct, pScope, pParam);  .push(c); } public function Refresh():void{ if ((() && (!( )))){  .gotoAndStop(Math.floor( )); }; } public function SetEndFunction(fctOnEnd:Function, scopeOnEnd:Object, paramOnEnd:Array):void{  = fctOnEnd;   = scopeOnEnd;  = paramOnEnd; } public function Start(loop:Boolean=true):void{  = true;  = loop; } public function get looping():Boolean{ return ( ); } public function set playChildren(playChildren:Boolean):void{   = playChildren; } public function GetCurrentFrame():Number{ return (Math.min(Math.max(1,  ), GetTotalFrames())); } public function GotoAndStopBegin():void{  .gotoAndStop(1);   = 1; Stop(); } public function Destroy():void{  = null;   = null;  = null;   = null;   = true; } public function SetContainer(mcParent:MovieClip, mcChild:MovieClip):void{ if ((((mcParent ==  )) && ((  == mcChild)))){ return; }; if (((!(( == null))) && ( .contains( )))){  .removeChild( );   = null; };  = mcParent;   = mcChild;  .addChild( ); } public function OnRemove(context:Game_c):void{ } public function SetEnable(b:Boolean):void{   = b; } public function Update(context:Game_c):void{ var frameAfter:int; if (((!()) || ( ))){ return; }; var frameBefore:int = Math.floor( );   = (  + (context.GetSpeedManager().GetFrameSpeed() *  )); if (  == null){ return; }; if ((((Math.floor( ) >  .totalFrames)) && (( .totalFrames > 1)))){ while (  >  .totalFrames) {   = (  -  .totalFrames); }; (); if (! ){ GotoAndStopFrame(1); }; }; frameAfter = Math.floor( );  (frameBefore, frameAfter); if ((() && (!( )))){  .gotoAndStop(frameAfter); if ((( ) && (!((frameBefore == frameAfter))))){  ( ); }; }; } public function get playChildren():Boolean{ return ( ); } public function Restart(loop:Boolean=true):void{  = true;   = 1;  = loop; } public function GetTotalFrames():int{ return ( .totalFrames); } public function  (n:int):void{   = n; } public function set looping(looping:Boolean):void{  = looping; } } }//package TheGameAS3.Animation class CallBack { private var  :Function; private var :Object; private var  :Array; private var  :int; private function CallBack(pFrame:int, pCallBack:Function, pScope:Object, pParams:Array){ super();  = pFrame;  = pCallBack;  = pScope;  = pParams; } public function DoCallBack():void{  .apply(,  ); } public function get frame():int{ return ( ); } }
Section 115
//AnimationFactory_c (TheGameAS3.Animation.AnimationFactory_c) package TheGameAS3.Animation { import flash.display.*; import TheGameAS3.Exported.*; import Interfaces.Screens.Exported.*; public class AnimationFactory_c { public static const ID_SCREEN_SELECTION:int =  ++; public static const ID_AMMO_FLAME:int =  ++; public static const ID_FX_RIFLE_BURST_1:int =  ++; public static const ID_FX_RIFLE_BURST_2:int =  ++; public static const ID_FX_RIFLE_BURST_3:int =  ++; public static const ID_FX_ICON_HOMING:int =  ++; public static const ID_UI_GAMEOVER:int =  ++; public static const ID_AMMO_SHOTGUN:int =  ++; public static const ID_WEAPON_ENEMY:int =  ++; public static const ID_WEAPON_GATLING:int =  ++; public static const ID_WEAPON_ROCKET:int =  ++; public static const ID_MAP_4_0:int =  ++; public static const ID_AMMO_ROCKET:int =  ++; public static const ID_UI_INGAME_TIMER:int =  ++; public static const ID_SCREEN_UNLOCKED:int =  ++; public static const ID_UI_INGAME_TEXT:int =  ++; public static const ID_SCREEN_LOADING:int =  ++; public static const ID_FX_TRACE_PATTE:int =  ++; public static const ID_AMMO_MACHINE:int =  ++; public static const ID_AMMO_ENEMY:int =  ++; public static const ID_WEAPON_SHOTGUN:int =  ++; public static const ID_FX_EXPLOSION:int =  ++; public static const ID_AMMO_MORTAR1:int =  ++; public static const ID_AMMO_MORTAR2:int =  ++; public static const ID_MAP_3_0:int =  ++; public static const ID_FX_DOOR_METAL:int =  ++; public static const ID_FX_EXPLOSION_BIG:int =  ++; public static const ID_SCREEN_AD_SHOWER:int =  ++; public static const ID_FX_ICON_HEALTH:int =  ++; public static const ID_WEAPON_MACHINE:int =  ++; public static const ID_MAP_2_0:int =  ++; public static const ID_ENEMY_SURVIVAL_MAP_EASY0:int =  ++; public static const ID_ENEMY_SURVIVAL_MAP_EASY1:int =  ++; public static const ID_ENEMY_SURVIVAL_MAP_EASY3:int =  ++; public static const ID_ENEMY_SURVIVAL_MAP_EASY4:int =  ++; public static const ID_ENEMY_SURVIVAL_MAP_EASY2:int =  ++; public static const ID_FX_ICON_MORTAR:int =  ++; public static const ID_UI_INGAME_TEXT_IN:int =  ++; public static const ID_UI_VICTORY:int =  ++; public static const ID_SCREEN_AWARDS:int =  ++; public static const ID_MAP_1_0:int =  ++; public static const ID_MAP_1_1:int =  ++; public static const ID_ENEMY_SURVIVAL_MAP_HARD1:int =  ++; public static const ID_ENEMY_SURVIVAL_MAP_HARD2:int =  ++; public static const ID_ENEMY_SURVIVAL_MAP_HARD3:int =  ++; public static const ID_ENEMY_SURVIVAL_MAP_HARD4:int =  ++; public static const ID_UI_PAUSE:int =  ++; public static const ID_FX_ICON_ROCKET:int =  ++; public static const ID_FX_ICON_GATLING:int =  ++; public static const ID_UI_BTNEN:int =  ++; public static const ID_AMMO_DEBUG:int =  ++; public static const ID_SCREEN_SUBMIT:int =  ++; public static const ID_FX_IMPACT:int =  ++; public static const ID_FX_ICON_FLAME:int =  ++; public static const ID_FX_PILOTE_DIE:int =  ++; public static const ID_FX_WAVE:int =  ++; public static const ID_WEAPON_HOMING:int =  ++; public static const ID_UI_INGAME_AWARD:int =  ++; public static const ID_UI_BTNPAUSE:int =  ++; public static const ID_FX_ICON_SHOTGUN:int =  ++; public static const ID_FX_DROPSHIP:int =  ++; public static const ID_AMMO_HOMING:int =  ++; public static const ID_UI_BTNFR:int =  ++; public static const ID_FX_WATER_SPLASH_UPPER:int =  ++; public static const ID_SCREEN_TITLE:int =  ++; public static const ID_UI_BTNMUSIC:int =  ++; public static const ID_SCREEN_INSTRUCTIONS:int =  ++; public static const ID_FX_ROX_IDLE:int =  ++; public static const ID_MAP_SURVIVAL:int =  ++; public static const ID_ENEMY_MAP_LEVEL1:int =  ++; public static const ID_ENEMY_MAP_LEVEL2:int =  ++; public static const ID_ENEMY_MAP_LEVEL3:int =  ++; public static const ID_ENEMY_MAP_LEVEL4:int =  ++; public static const ID_ENEMY_MAP_LEVEL5:int =  ++; public static const ID_UI_PLAYER_TAG:int =  ++; public static const ID_UI_INGAME_LEVEL_STATS:int =  ++; public static const ID_UI_BTNSON:int =  ++; public static const ID_UI_INGAME_TEXT_OUT:int =  ++; public static const ID_FX_DROPSHIP_OUT:int =  ++; public static const ID_SCREEN_CREDITS_END:int =  ++; public static const ID_WEAPON_FLAME:int =  ++; public static const ID_FX_TRACE_RAIL:int =  ++; public static const ID_FX_WATER_SPLASH:int =  ++; public static const ID_FX_PILOTE_IDLE:int =  ++; public static const ID_AMMO_GATLING:int =  ++; public static const ID_FX_PILOTE_DIED:int =  ++; public static const ID_ENEMY_SURVIVAL_MAP_MEDIUM1:int =  ++; public static const ID_ENEMY_SURVIVAL_MAP_MEDIUM2:int =  ++; public static const ID_ENEMY_SURVIVAL_MAP_MEDIUM3:int =  ++; public static const ID_ENEMY_SURVIVAL_MAP_MEDIUM4:int =  ++; public static const ID_FX_DROPSHIP_VOLE:int =  ++; public static const ID_MAP_5_0:int =  ++; public static var  :int =  ++; public static var ID_ENEMY_BOSS_LOWERBODY:int =  ++; public static var  :int =  ++; public static var ID_ENEMY_BOSS_4_UPPERBODY_SHOOT:int =  ++; public static var  :int =  ++; public static var  :int =  ++; public static var  :int =  ++; public static var ID_HERO_UPPERBODY_GOLD_SHOOT:int =  ++; public static var :int =  ++; public static var  :int =  ++; public static var ID_ENEMY_BOSS_4_RUN:int =  ++; public static var  :int =  ++; public static var ID_HERO_ANIM_GOLD_RUN:int =  ++; public static var ID_ENEMY_BOSS_3_LOWERBODY:int =  ++; public static var  :int =  ++; public static var  :int =  ++; public static var ID_HERO_ANIM_IDLE:int =  ++; public static var  :int =  ++; public static var  :int =  ++; public static var  :int =  ++; public static var  :int =  ++; public static var  :int =  ++; public static var  :int =  ++; public static var ID_ENEMY_BOSS_4_UPPERBODY_IDLE:int =  ++; public static var  :int =  ++; public static var  :int =  ++; public static var  :int =  ++; public static var ID_HERO_ANIM_GOLD_IDLE:int =  ++; public static var  :int =  ++; public static var ID_HERO_UPPERBODY_SHOOT:int =  ++; public static var  :int =  ++; public static var  :int =  ++; public static var ID_ENEMY_BOSS_4_IDLE:int =  ++; private static var  :int = 0; public static var ID_ENEMY1_LOWERBODY:int =  ++; public static var  :int =  ++; public static var ID_HERO_ANIM_RUN:int =  ++; public static var ID_HERO_UPPERBODY_IDLE:int =  ++; public static var ID_HERO_UPPERBODY_GOLD_IDLE:int =  ++; public static var  :int =  ++; public function AnimationFactory_c(){ super(); } public static function CreateAnimationFromId(id:Number):MovieClip{ switch (id){ case ID_HERO_ANIM_IDLE: return (new HERO_IDLE()); case ID_HERO_ANIM_RUN: return (new HERO_RUN()); case ID_HERO_UPPERBODY_IDLE: return (new HERO_UPPERBODY_IDLE()); case ID_HERO_UPPERBODY_SHOOT: return (new HERO_UPPERBODY_SHOOT()); case ID_HERO_ANIM_GOLD_IDLE: return (new HERO_GOLD_IDLE()); case ID_HERO_ANIM_GOLD_RUN: return (new HERO_GOLD_RUN()); case ID_HERO_UPPERBODY_GOLD_IDLE: return (new HERO_UPPERBODY_GOLD_IDLE()); case ID_HERO_UPPERBODY_GOLD_SHOOT: return (new HERO_UPPERBODY_GOLD_SHOOT()); case  : return (new ENEMY_1_IDLE()); case  : return (new ENEMY_1_DIE()); case  : return (new ENEMY_2_IDLE()); case  : return (new ENEMY_2_DIE()); case ID_ENEMY1_LOWERBODY: return (new ENEMY_1_LOWER_BODY()); case  : return (new ENEMY_TURRET_1_IDLE()); case  : return (new ENEMY_TURRET_1_DIE()); case  : return (new ENEMY_TURRET_2_IDLE()); case  : return (new ENEMY_TURRET_2_DIE()); case  : return (new ENEMY_TURRET_3_IDLE()); case  : return (new ENEMY_TURRET_3_DIE()); case  : return (new ENEMY_THUG_IDLE()); case  : return (new ENEMY_THUG_DIE()); case  : return (new ENEMY_THUG2_IDLE()); case  : return (new ENEMY_THUG2_DIE()); case  : return (new ENEMY_BOSS_DIE()); case  : return (new ENEMY_BOSS_IDLE()); case ID_ENEMY_BOSS_LOWERBODY: return (new ENEMY_BOSS_LOWER_BODY()); case  : return (new ENEMY_BOSS_2_IDLE()); case  : return (new ENEMY_BOSS_2_DIE()); case ID_ENEMY_BOSS_3_LOWERBODY: return (new ENEMY_BOSS_3_LOWER_BODY()); case  : return (new ENEMY_BOSS_3_IDLE()); case  : return (new ENEMY_BOSS_3_DIE()); case ID_ENEMY_BOSS_4_IDLE: return (new ENEMY_BOSS_4_IDLE()); case ID_ENEMY_BOSS_4_RUN: return (new ENEMY_BOSS_4_RUN()); case ID_ENEMY_BOSS_4_UPPERBODY_IDLE: return (new ENEMY_BOSS_4_UPPERBODY_IDLE()); case ID_ENEMY_BOSS_4_UPPERBODY_SHOOT: return (new ENEMY_BOSS_4_UPPERBODY_SHOOT()); case  : return (new ENEMY_BOSS_5_ARM()); case : return (new ENEMY_BOSS_5_PINCE()); case  : return (new ENEMY_BOSS_5_UPPERBODY_IDLE()); case  : return (new ENEMY_BOSS_5_UPPERBODY_DIE()); case ID_WEAPON_ENEMY: return (new WEAPON_MACHINE_GUN()); case ID_WEAPON_GATLING: return (new WEAPON_GATLING_GUN()); case ID_WEAPON_HOMING: return (new WEAPON_HOMING_MISSILE_GUN()); case ID_WEAPON_SHOTGUN: return (new WEAPON_SHOTGUN_GUN()); case ID_WEAPON_ROCKET: return (new WEAPON_ROCKET_GUN()); case ID_WEAPON_MACHINE: return (new WEAPON_MACHINE_GUN()); case ID_WEAPON_FLAME: return (new WEAPON_FLAME_GUN()); case ID_FX_PILOTE_IDLE: return (new FX_PILOTE_IDLE()); case ID_FX_PILOTE_DIE: return (new FX_PILOTE_DIE()); case ID_FX_PILOTE_DIED: return (new FX_PILOTE_DIED()); case ID_FX_ROX_IDLE: return (new FX_ROX_IDLE()); case ID_FX_EXPLOSION: return (new FX_EXPLOSION()); case ID_FX_EXPLOSION_BIG: return (new FX_EXPLOSION_BIG()); case ID_FX_RIFLE_BURST_1: return (new FX_RIFLE_BURST_1()); case ID_FX_RIFLE_BURST_2: return (new FX_RIFLE_BURST_2()); case ID_FX_RIFLE_BURST_3: return (new FX_RIFLE_BURST_3()); case ID_FX_WATER_SPLASH: return (new FX_WATER_SPLASH()); case ID_FX_WATER_SPLASH_UPPER: return (new FX_WATER_SPLASH_UPPER()); case ID_FX_IMPACT: return (new FX_IMPACT()); case ID_FX_TRACE_PATTE: return (new FX_TRACE_PATTE()); case ID_FX_TRACE_RAIL: return (new FX_TRACE_RAIL()); case ID_FX_DROPSHIP: return (new FX_DROPSHIP()); case ID_FX_DROPSHIP_OUT: return (new FX_DROPSHIP_OUT()); case ID_FX_DROPSHIP_VOLE: return (new FX_DROPSHIP_VOLE()); case ID_FX_WAVE: return (new FX_WAVE()); case ID_FX_DOOR_METAL: return (new FX_DOOR_METAL()); case ID_FX_ICON_FLAME: return (new FX_ICON_FLAME()); case ID_FX_ICON_GATLING: return (new FX_ICON_GATLING()); case ID_FX_ICON_HEALTH: return (new FX_ICON_HEALTH()); case ID_FX_ICON_HOMING: return (new FX_ICON_HOMING()); case ID_FX_ICON_MORTAR: return (new FX_ICON_MORTAR()); case ID_FX_ICON_ROCKET: return (new FX_ICON_ROCKET()); case ID_FX_ICON_SHOTGUN: return (new FX_ICON_SHOTGUN()); case ID_AMMO_ENEMY: return (new AMMO_ENEMY()); case ID_AMMO_GATLING: return (new AMMO_GATLING()); case ID_AMMO_HOMING: return (new AMMO_ROCKET_HOMING()); case ID_AMMO_SHOTGUN: return (new AMMO_SHOTGUN()); case ID_AMMO_ROCKET: return (new AMMO_ROCKET()); case ID_AMMO_MACHINE: return (new AMMO_NORMAL()); case ID_AMMO_FLAME: return (new AMMO_FLAME()); case ID_AMMO_DEBUG: return (new AMMO_DEBUG()); case ID_AMMO_MORTAR1: return (new AMMO_MORTAR1()); case ID_AMMO_MORTAR2: return (new AMMO_MORTAR2()); case ID_ENEMY_MAP_LEVEL1: return (new ENEMY_MAP_LEVEL1()); case ID_ENEMY_MAP_LEVEL2: return (new ENEMY_MAP_LEVEL2()); case ID_ENEMY_MAP_LEVEL3: return (new ENEMY_MAP_LEVEL3()); case ID_ENEMY_MAP_LEVEL4: return (new ENEMY_MAP_LEVEL4()); case ID_ENEMY_MAP_LEVEL5: return (new ENEMY_MAP_LEVEL5()); case ID_ENEMY_SURVIVAL_MAP_EASY0: return (new ENEMY_SURVIVAL_MAP_EASY0()); case ID_ENEMY_SURVIVAL_MAP_EASY1: return (new ENEMY_SURVIVAL_MAP_EASY1()); case ID_ENEMY_SURVIVAL_MAP_EASY2: return (new ENEMY_SURVIVAL_MAP_EASY2()); case ID_ENEMY_SURVIVAL_MAP_EASY3: return (new ENEMY_SURVIVAL_MAP_EASY3()); case ID_ENEMY_SURVIVAL_MAP_EASY4: return (new ENEMY_SURVIVAL_MAP_EASY4()); case ID_ENEMY_SURVIVAL_MAP_MEDIUM1: return (new ENEMY_SURVIVAL_MAP_MEDIUM1()); case ID_ENEMY_SURVIVAL_MAP_MEDIUM2: return (new ENEMY_SURVIVAL_MAP_MEDIUM2()); case ID_ENEMY_SURVIVAL_MAP_MEDIUM3: return (new ENEMY_SURVIVAL_MAP_MEDIUM3()); case ID_ENEMY_SURVIVAL_MAP_MEDIUM4: return (new ENEMY_SURVIVAL_MAP_MEDIUM4()); case ID_ENEMY_SURVIVAL_MAP_HARD1: return (new ENEMY_SURVIVAL_MAP_HARD1()); case ID_ENEMY_SURVIVAL_MAP_HARD2: return (new ENEMY_SURVIVAL_MAP_HARD2()); case ID_ENEMY_SURVIVAL_MAP_HARD3: return (new ENEMY_SURVIVAL_MAP_HARD3()); case ID_ENEMY_SURVIVAL_MAP_HARD4: return (new ENEMY_SURVIVAL_MAP_HARD4()); case ID_UI_BTNPAUSE: return (new BTNPAUSE()); case ID_UI_BTNSON: return (new BTNSON()); case ID_UI_BTNMUSIC: return (new BTNMUSIC()); case ID_UI_BTNEN: return (new BTNEN()); case ID_UI_BTNFR: return (new BTNFR()); case ID_UI_PAUSE: return (new UI_PAUSE()); case ID_UI_GAMEOVER: return (new UI_GAMEOVER()); case ID_UI_VICTORY: return (new UI_VICTORY()); case ID_UI_INGAME_LEVEL_STATS: return (new UI_INGAME_LEVEL_STATS()); case ID_UI_INGAME_AWARD: return (new UI_INGAME_AWARD()); case ID_UI_INGAME_TEXT: return (new UI_INGAME_TEXT()); case ID_UI_INGAME_TEXT_IN: return (new UI_INGAME_TEXT_IN()); case ID_UI_INGAME_TEXT_OUT: return (new UI_INGAME_TEXT_OUT()); case ID_UI_INGAME_TIMER: return (new UI_INGAME_TIMER()); case ID_UI_PLAYER_TAG: return (new UI_PLAYER_TAG()); case ID_SCREEN_TITLE: return (new SCREEN_TITLE()); case ID_SCREEN_INSTRUCTIONS: return (new SCREEN_INSTRUCTIONS()); case ID_SCREEN_LOADING: return (new SCREEN_LOADING()); case ID_SCREEN_SUBMIT: return (new SCREEN_SUBMIT()); case ID_SCREEN_SELECTION: return (new SCREEN_SELECTION()); case ID_SCREEN_AWARDS: return (new SCREEN_UNLOCKABLE()); case ID_SCREEN_CREDITS_END: return (new SCREEN_CREDITS_END()); case ID_SCREEN_UNLOCKED: return (new SCREEN_UNLOCKED()); case ID_SCREEN_AD_SHOWER: return (new SCREEN_AD_SHOWER()); case ID_MAP_SURVIVAL: return (new MAP_SURVIVAL_0()); case ID_MAP_1_0: return (new MAP_1_0()); case ID_MAP_1_1: return (new MAP_1_1()); case ID_MAP_2_0: return (new MAP_2_0()); case ID_MAP_3_0: return (new MAP_3_0()); case ID_MAP_4_0: return (new MAP_4_0()); case ID_MAP_5_0: return (new MAP_5_0()); default: trace("ERROR : AnimationFactory_c :: CreateAnimationFromId :: WRONG ID "); return (null); }; } public static function GetIdByName(str:String):int{ if (AnimationFactory_c[str] == undefined){ trace(("ERROR :: AnimationFactory_c :: GetIdByName :: WRONG NAME : " + str)); return (-1); }; return (AnimationFactory_c[str]); } } }//package TheGameAS3.Animation
Section 116
//Behavior_c (TheGameAS3.Behaviors.Behavior_c) package TheGameAS3.Behaviors { import flash.events.*; import TheGameAS3.*; public class Behavior_c extends EventDispatcher implements Behavior_i { private var :Boolean;// = false public static const EVENT_BEHAVIOR_ENDED:String = "EVENT_BEHAVIOR_ENDED"; public function Behavior_c(){ super(); } public function Init(obj:Controllable_i, tabParam:Array):void{ } public function Control(context:Game_c, obj:Controllable_i):void{ } public function Destroy():void{ } public function End(obj:Controllable_i):void{ dispatchEvent(new Event(Behavior_c.EVENT_BEHAVIOR_ENDED)); Destroy(); } } }//package TheGameAS3.Behaviors
Section 117
//Behavior_i (TheGameAS3.Behaviors.Behavior_i) package TheGameAS3.Behaviors { import flash.events.*; import TheGameAS3.*; public interface Behavior_i extends IEventDispatcher { function Init(_arg1:Controllable_i, _arg2:Array):void; function Destroy():void; function End(:Controllable_i):void; function Control(_arg1:Game_c, _arg2:Controllable_i):void; } }//package TheGameAS3.Behaviors
Section 118
//BehaviorManager_c (TheGameAS3.Behaviors.BehaviorManager_c) package TheGameAS3.Behaviors { public class BehaviorManager_c { public static const PERSO_WAIT_FOR_GROUND:int = 4; public static const EASE_IN_TO:int = 2; public static const PERSO_GOTO:int = 3; public static const MOVE_TO:int = 0; public static const ID_CREATE_BEHAVIOR:String = "ADDBEH"; public static const OBJ_FADE_COLOR:int = 6; public static const PERSO_WAIT:int = 5; public static const EASE_OUT_TO:int = 1; public function BehaviorManager_c(){ super(); trace("WARNING :: BehaviorManager_c :: Constructor :: This class is abstract (Damn you flash)"); } public static function GetIdFromName(str:String):int{ if (BehaviorManager_c[str] == undefined){ trace(("ERROR :: BehaviorManager_c :: GetIdFromStr :: WRONG NAME : " + str)); return (-1); }; return (BehaviorManager_c[str]); } public static function CreateBehavior(i:int, param:Array, obj:Controllable_i):Behavior_i{ var oBehavior:Behavior_i; switch (i){ case MOVE_TO: oBehavior = new MoveTo_c(); break; case EASE_OUT_TO: oBehavior = new EaseOutTo_c(); break; case EASE_IN_TO: oBehavior = new EaseInTo_c(); break; case PERSO_GOTO: oBehavior = new PersonnageGoto_c(); break; case PERSO_WAIT_FOR_GROUND: oBehavior = new PersonnageWaitForGround_c(); break; case PERSO_WAIT: oBehavior = new PersonnageWait_c(); break; case OBJ_FADE_COLOR: oBehavior = new ObjetMoteurFadeColor_c(); break; default: trace(("ERROR :: BehaviorManager_c ::CreateBehavior :: Wrong ID : " + i)); return (null); }; oBehavior.Init(obj, param); return (oBehavior); } } }//package TheGameAS3.Behaviors
Section 119
//Controllable_i (TheGameAS3.Behaviors.Controllable_i) package TheGameAS3.Behaviors { import TheGameAS3.Physique.*; public interface Controllable_i { function GetPosition3D():Vector3D_c; function SetPosition3D(C:\Workspace\CoreAS\src;TheGameAS3\Behaviors;Controllable_i.as:Vector3D_c):void; } }//package TheGameAS3.Behaviors
Section 120
//EaseInTo_c (TheGameAS3.Behaviors.EaseInTo_c) package TheGameAS3.Behaviors { import TheGameAS3.*; import TheGameAS3.Physique.*; public class EaseInTo_c extends Behavior_c { private var  :Vector3D_c;// = null private var  :Number;// = 1 private var  :Number;// = 0 private var  :Number;// = 0 private var  :Number;// = 0 private var  :Number;// = 0 public function EaseInTo_c(){ super();   = new Vector3D_c(0, 0, 0); } override public function Control(context:Game_c, obj:Controllable_i):void{ var p:Vector3D_c; if (obj == null){ trace("On a un probleme"); return; }; p = obj.GetPosition3D(); if (((((p.x -  ) * (p.x -  )) + ((p.y -  ) * (p.y -  ))) + ((p.z -  ) * (p.z -  ))) <= ( *  )){ p.x =  ; p.y =  ; p.z =  ; obj.SetPosition3D(p); End(obj); return; };  = ( * 1.05);  .x = (  - p.x);  .y = (  - p.y);  .z = (  - p.z);  .Normalize(); p.x = (p.x + (( .x *  ) * context.GetSpeedManager().GetSpeed())); p.y = (p.y + (( .y *  ) * context.GetSpeedManager().GetSpeed())); p.z = (p.z + (( .z *  ) * context.GetSpeedManager().GetSpeed())); obj.SetPosition3D(p); } override public function Init(obj:Controllable_i, tabParam:Array):void{ if ((((((((tabParam[0] == null)) || (isNaN(tabParam[0])))) || ((tabParam[1] == null)))) || (isNaN(tabParam[1])))){ trace(("ERROR :: MoveTo_c :: Init :: Wrong Paramaters : " + tabParam)); return; };   = tabParam[0];   = tabParam[1]; if (tabParam[2] != null){ if (!isNaN(tabParam[2])){   = tabParam[2]; } else { trace(("ERROR: MoveTo :: Init :: Wrong Parameters : " + tabParam)); }; } else {   = 0; }; if (tabParam[3] != null){ if (!isNaN(tabParam[3])){  = Number(tabParam[3]); } else { trace(("ERROR: MoveTo :: Init :: Wrong Parameters" + tabParam)); }; };   = ( *  ); } } }//package TheGameAS3.Behaviors
Section 121
//EaseOutTo_c (TheGameAS3.Behaviors.EaseOutTo_c) package TheGameAS3.Behaviors { import TheGameAS3.*; import TheGameAS3.Physique.*; public class EaseOutTo_c extends Behavior_c { private var  :Vector3D_c;// = null private var  :Number;// = 0.05 private var  :Number;// = 0 private var  :Number;// = 0 private var  :Number;// = 0 private var  :Number;// = 0 public function EaseOutTo_c(){ super();   = new Vector3D_c(0, 0, 0); } override public function Control(context:Game_c, obj:Controllable_i):void{ var p:Vector3D_c; if (obj == null){ trace("On a un probleme"); return; }; p = obj.GetPosition3D(); if (((((p.x -  ) * (p.x -  )) + ((p.y -  ) * (p.y -  ))) + ((p.z -  ) * (p.z -  ))) <= 20){ p.x =  ; p.y =  ; p.z =  ; obj.SetPosition3D(p); End(obj); return; };  .x = (  - p.x);  .y = (  - p.y);  .z = (  - p.z); p.x = (p.x + (( .x *  ) * context.GetSpeedManager().GetSpeed())); p.y = (p.y + (( .y *  ) * context.GetSpeedManager().GetSpeed())); p.z = (p.z + (( .z *  ) * context.GetSpeedManager().GetSpeed())); obj.SetPosition3D(p); } override public function Init(obj:Controllable_i, tabParam:Array):void{ if ((((((((tabParam[0] == null)) || (isNaN(tabParam[0])))) || ((tabParam[1] == null)))) || (isNaN(tabParam[1])))){ trace(("ERROR :: MoveTo_c :: Init :: Wrong Paramaters : " + tabParam)); return; };   = tabParam[0];   = tabParam[1]; if (tabParam[2] != null){ if (!isNaN(tabParam[2])){   = tabParam[2]; } else { trace(("ERROR: MoveTo :: Init :: Wrong Parameters : " + tabParam)); }; } else {   = 0; }; if (tabParam[3] != null){ if (!isNaN(tabParam[3])){  = Number(tabParam[3]); } else { trace(("ERROR: MoveTo :: Init :: Wrong Parameters" + tabParam)); }; };   = ( *  ); } } }//package TheGameAS3.Behaviors
Section 122
//MoveTo_c (TheGameAS3.Behaviors.MoveTo_c) package TheGameAS3.Behaviors { import TheGameAS3.*; import TheGameAS3.Physique.*; public class MoveTo_c extends Behavior_c { private var  :Vector3D_c;// = null private var  :Number;// = 10 private var  :Number;// = 0 private var  :Number;// = 0 private var  :Number;// = 0 private var  :Number;// = 0 public function MoveTo_c(){ super();   = new Vector3D_c(0, 0, 0); } override public function Control(context:Game_c, obj:Controllable_i):void{ var p:Vector3D_c; if (obj == null){ trace("On a un probleme"); return; }; p = obj.GetPosition3D();  .x = (  - p.x);  .y = (  - p.y);  .z = (  - p.z);  .Normalize(); if (((((p.x -  ) * (p.x -  )) + ((p.y -  ) * (p.y -  ))) + ((p.z -  ) * (p.z -  ))) <=  ){ p.x =  ; p.y =  ; p.z =  ; obj.SetPosition3D(p); End(obj); return; }; p.x = (p.x + (( .x *  ) * context.GetSpeedManager().GetSpeed())); p.y = (p.y + (( .y *  ) * context.GetSpeedManager().GetSpeed())); p.z = (p.z + (( .z *  ) * context.GetSpeedManager().GetSpeed())); obj.SetPosition3D(p); } override public function Init(obj:Controllable_i, tabParam:Array):void{ if ((((((((tabParam[0] == null)) || (isNaN(tabParam[0])))) || ((tabParam[1] == null)))) || (isNaN(tabParam[1])))){ trace(("ERROR :: MoveTo_c :: Init :: Wrong Paramaters : " + tabParam)); return; };   = tabParam[0];   = tabParam[1]; if (tabParam[2] != null){ if (!isNaN(tabParam[2])){   = tabParam[2]; } else { trace(("ERROR: MoveTo :: Init :: Wrong Parameters : " + tabParam)); }; } else {   = 0; }; if (tabParam[3] != null){ if (!isNaN(tabParam[3])){  = Number(tabParam[3]); } else { trace(("ERROR: MoveTo :: Init :: Wrong Parameters" + tabParam)); }; };   = ( *  ); } } }//package TheGameAS3.Behaviors
Section 123
//ObjetMoteurFadeColor_c (TheGameAS3.Behaviors.ObjetMoteurFadeColor_c) package TheGameAS3.Behaviors { import TheGameAS3.*; import flash.geom.*; import TheGameAS3.Physique.*; public class ObjetMoteurFadeColor_c extends Behavior_c { private var  :Vector3D_c; private var  :Number;// = 0 private var  :Number;// = 0 private var  :Number;// = 0 private var  :Vector3D_c; private var  :ColorTransform; public function ObjetMoteurFadeColor_c(){   = new Vector3D_c(0, 0, 0);  = new Vector3D_c(0, 0, 0);  = new ColorTransform(); super(); } private function  (v:Vector3D_c, pAlpha:Number, obj:ObjetMoteur_c):void{  .redOffset = v.x;  .greenOffset = v.y;  .blueOffset = v.z;  .alphaMultiplier = pAlpha; obj.transform.colorTransform =  ; } override public function Control(context:Game_c, obj:Controllable_i):void{ if ((((obj == null)) || (!((obj is ObjetMoteur_c))))){ throw (new Error("the controllable must e a ObjetMoteur")); };  .x = ( .x + (( .x -  .x) *  ));  .y = ( .y + (( .y -  .y) *  ));  .z = ( .z + (( .z -  .z) *  ));  = ( + (( -  ) *  )); var da:Number = ( -  );  ( ,  , ObjetMoteur_c(obj)); if ((((((Vector3D_c.DistCarre( ,  ) <= 10)) && ((da < 0.1)))) && ((da > -0.1)))){  ( ,  , ObjetMoteur_c(obj)); End(obj); return; }; } override public function Init(obj:Controllable_i, tabParam:Array):void{ if (((!(IsValid(tabParam))) || (!((obj is ObjetMoteur_c))))){ trace(("ERROR :: MoveTo_c :: Init :: Wrong Paramaters : " + tabParam)); return; };  .x = tabParam[0];  .y = tabParam[1];  .z = tabParam[2];  = tabParam[3];  .x = tabParam[4];  .y = tabParam[5];  .z = tabParam[6];  = tabParam[7];  = tabParam[8];  ( ,  , ObjetMoteur_c(obj)); } private function IsValid(tabParam:Array):Boolean{ var invalid:Boolean; var i:int; while (i < 7) { invalid = ((invalid) || ((((tabParam[i] == null)) || (isNaN(tabParam[i]))))); i++; }; return (!(invalid)); } } }//package TheGameAS3.Behaviors
Section 124
//PersonnageGoto_c (TheGameAS3.Behaviors.PersonnageGoto_c) package TheGameAS3.Behaviors { import TheGameAS3.*; import TheGameAS3.Hero.*; import TheGameAS3.Physique.*; public class PersonnageGoto_c extends Behavior_c { private var  :Vector3D_c;// = null private var  :Personnage_c;// = null private var  :Number;// = 0 private var  :Number;// = 0 public function PersonnageGoto_c(){ super();   = new Vector3D_c(0, 0, 0); } override public function Init(obj:Controllable_i, tabParam:Array):void{ if ((((((((((tabParam[0] == null)) || (isNaN(tabParam[0])))) || ((tabParam[1] == null)))) || (isNaN(tabParam[1])))) || (!((obj is Personnage_c))))){ trace(("ERROR :: MoveTo_c :: Init :: Wrong Paramaters : " + tabParam)); return; };   = Personnage_c(obj);   = tabParam[0];   = tabParam[1]; } override public function Control(context:Game_c, obj:Controllable_i):void{ var p:Vector3D_c; if (obj == null){ trace("On a un probleme"); return; }; p = obj.GetPosition3D();  .x = (  - p.x);  .y = (  - p.y);  .z = 0;  .ResetKeyMap();  .PressLeft(( .x < 0));  .PressRight(( .x > 0)); if (((p.x -  ) * (p.x -  )) <= 200){ End(obj); return; }; } } }//package TheGameAS3.Behaviors
Section 125
//PersonnageWait_c (TheGameAS3.Behaviors.PersonnageWait_c) package TheGameAS3.Behaviors { import TheGameAS3.*; import TheGameAS3.Hero.*; import TheGameAS3.Physique.*; public class PersonnageWait_c extends Behavior_c { private var  :Vector3D_c;// = null private var  :Personnage_c;// = null private var  :Number;// = 0 public function PersonnageWait_c(){ super(); } override public function Init(obj:Controllable_i, tabParam:Array):void{ if ((((((tabParam[0] == null)) || (isNaN(tabParam[0])))) || (!((obj is Personnage_c))))){ trace(("ERROR :: MoveTo_c :: Init :: Wrong Paramaters : " + tabParam)); return; };   = Personnage_c(obj);  = tabParam[0]; } override public function Control(context:Game_c, obj:Controllable_i):void{ if (obj == null){ trace("On a un probleme"); return; };  = ( - FPSCounter_c.GetMsPerFrame());  .PressLeft(false);  .PressRight(false); if ( <= 0){ End(obj); return; }; } } }//package TheGameAS3.Behaviors
Section 126
//PersonnageWaitForGround_c (TheGameAS3.Behaviors.PersonnageWaitForGround_c) package TheGameAS3.Behaviors { import TheGameAS3.*; import TheGameAS3.Hero.*; public class PersonnageWaitForGround_c extends Behavior_c { private var  :Personnage_c;// = null public function PersonnageWaitForGround_c(){ super(); } override public function Init(obj:Controllable_i, tabParam:Array):void{ if (!(obj is Personnage_c)){ trace(("ERROR :: PersonnageWaitForGround_c :: Init :: Wrong Paramaters : " + obj)); return; };   = Personnage_c(obj); } override public function Control(context:Game_c, obj:Controllable_i):void{ if (obj == null){ trace("On a un probleme"); return; };  .PressLeft(false);  .PressRight(false); if ( .lastCol != null){ End(obj); return; }; } } }//package TheGameAS3.Behaviors
Section 127
//Cadre_c (TheGameAS3.Debug.Cadre_c) package TheGameAS3.Debug { import flash.display.*; public class Cadre_c extends MovieClip { private var  :Number; private var _mode:String; private var  :Number;// = 0 private var :Number; private var :Number;// = 0xFF private var :Number;// = 0xFF0000 public static var ROLLOVER:String = "ROLLOVER"; public static var IDLE:String = "IDLE"; public static var SELECTED:String = "SELECTED"; public function Cadre_c(w:Number, h:Number){ super();  = w;  = h; SetIdle(); } public function SetRollOver():void{ _mode = ROLLOVER;  (10, ); } private function  (lineWidth:Number, hexaCouleur:Number):void{ this.graphics.clear(); this.graphics.lineStyle(lineWidth, hexaCouleur, 1, false, LineScaleMode.NONE); this.graphics.moveTo(0, 0); this.graphics.lineTo(0,  ); this.graphics.lineTo(,  ); this.graphics.lineTo(, 0); this.graphics.lineTo(0, 0); } public function SetIdle():void{ _mode = IDLE;  (1,  ); } public function GetCurrentMode():String{ return (_mode); } public function SetSelected():void{ _mode = SELECTED;  (10, ); } } }//package TheGameAS3.Debug
Section 128
//Debug_c (TheGameAS3.Debug.Debug_c) package TheGameAS3.Debug { import TheGameAS3.*; import flash.display.*; import flash.geom.*; import TheGameAS3.Physique.*; public class Debug_c { public static var  :Number = 1; public static var  :Number = 2; private static var m_context:Game_c = null; private static var :Array = new Array(); public static var  :Number = 3; private static var :Array = new Array(); public static var GD_LIGNE:Number = 0; public function Debug_c(){ super(); } public static function  (nEpaisseur:Number, hexaCouleur:Number, nAlpha:Number, grpId:Number):void{ [grpId].graphics.lineStyle(nEpaisseur, hexaCouleur, nAlpha); } public static function DessineLigne(context:Game_c, tabLines:Array):void{ var crntLine:Line_c; var p1:Point; var p2:Point; var j:int; var otherLine:Line_c; var p3:Point; var p4:Point; if (context == null){ context = m_context; }; var bCheckForDoubleSens:Boolean; var i:int; while (i < tabLines.length) { bCheckForDoubleSens = false; crntLine = tabLines[i]; if (crntLine == null){ } else { p1 = crntLine.GetPoint1(); p2 = crntLine.GetPoint2(); j = i; while (j < tabLines.length) { if (j == i){ } else { otherLine = tabLines[j]; if (otherLine == null){ } else { p3 = otherLine.GetPoint1(); p4 = otherLine.GetPoint2(); if ((((((((p3.x == p2.x)) && ((p3.y == p2.y)))) && ((p4.x == p1.x)))) && ((p4.y == p1.y)))){ bCheckForDoubleSens = true; }; }; }; j++; }; if (bCheckForDoubleSens){  (3, 0xFF0000, 100, GD_LIGNE); (p1.x, p2.x, p1.y, p2.y, GD_LIGNE);  (1, 0xFF00, 100, GD_LIGNE); } else { ((p1.x + context.GetCamera().GetOffsetX()), (p2.x + context.GetCamera().GetOffsetX()), (p1.y + context.GetCamera().GetOffsetY()), (p2.y + context.GetCamera().GetOffsetY()), GD_LIGNE); }; }; i++; }; } public static function EffaceGroupeDessin(grpId:Number):Boolean{ if ([grpId] == undefined){ return (false); }; [grpId].graphics.clear();  (2, 0xFF00, 100, grpId); return (true); } public static function  (mc1:MovieClip, mc2:MovieClip, grpId:Number):void{ (mc1.x, mc2.x, mc1.y, mc2.y, grpId); } public static function Init(context:Game_c):void{ m_context = context; } public static function (x1:Number, x2:Number, y1:Number, y2:Number, grpId:Number):void{ [grpId].graphics.moveTo(x1, y1); [grpId].graphics.lineTo(x2, y2); } public static function GetContainer():MovieClip{ return ([GD_LIGNE]); } public static function AddDessinGroup(grpId:Number, mcContainer:MovieClip):Boolean{ if (mcContainer == null){ return (false); }; [grpId] = mcContainer; .push(grpId); EffaceGroupeDessin(grpId); return (true); } public static function DessinePoints(context:Game_c, tabPoint:Array):void{ var crntPoint:Circle_c; var rayon:Number; var px:Number; var py:Number; if (context == null){ context = m_context; }; var i:int; while (i < tabPoint.length) { crntPoint = Circle_c(tabPoint[i]); if (crntPoint == null){ } else { rayon = crntPoint.rayon; px = (crntPoint.x + context.GetCamera().GetOffsetX()); py = (crntPoint.y + context.GetCamera().GetOffsetY()); [GD_LIGNE].graphics.drawCircle(px, py, rayon); }; i++; }; } } }//package TheGameAS3.Debug
Section 129
//ObjDebug_c (TheGameAS3.Debug.ObjDebug_c) package TheGameAS3.Debug { import TheGameAS3.Level.*; import TheGameAS3.Physique.*; public class ObjDebug_c extends ObjetMoteur_c { public function ObjDebug_c(oLayer:LevelLayer_c=null){ super(oLayer); addChild(new OBJ_DEBUG()); } } }//package TheGameAS3.Debug
Section 130
//Acteur_c (TheGameAS3.Effects.Acteur_c) package TheGameAS3.Effects { import TheGameAS3.*; import flash.display.*; import TheGameAS3.Level.*; import TheGameAS3.Physique.*; public class Acteur_c extends ObjetMoteur_c { private var  :int;// = 0 private var :Boolean;// = true private var  :MovieClip;// = null private var  :Number;// = 0 private var  :Boolean;// = false public function Acteur_c(objMc:MovieClip, oLayer:LevelLayer_c, nTime:int){ super(oLayer);   = objMc; this.addChild(objMc);  .gotoAndStop(1);   = nTime; } private function  (mc:MovieClip):void{ var d:DisplayObject; var m:MovieClip; var i:int; while (i < mc.numChildren) { d = mc.getChildAt(i); if ((d is MovieClip)){ m = MovieClip(d);  (m); m.gotoAndStop(((m.currentFrame % m.totalFrames) + 1)); }; i++; }; } public function get isPlaying():Boolean{ return (); } public function set isPlaying(isPlaying:Boolean):void{  = isPlaying; } override public function Update(context:Game_c):void{ super.Update(context); if (  != null){ if (){   = (  + context.GetSpeedManager().GetFrameSpeed()); if (  >  .totalFrames){  --;   = (  %  .totalFrames); };  .gotoAndStop(Math.floor( ));  ( ); if (  == 0){ context.GetEffectManager().DestroyActeur(this); }; }; } else { context.GetEffectManager().DestroyActeur(this); }; } public function GetMC():MovieClip{ return ( ); } public function  ():Boolean{ return ( ); } override public function Destroy(context:Game_c):void{ if (  != null){ if ( .parent == this){ this.removeChild( ); };   = null; }; if (((!((this.parent == null))) && (this.parent.contains(this)))){ this.parent.removeChild(this); }; super.Destroy(context);   = true; } } }//package TheGameAS3.Effects
Section 131
//ActeurSaigne_c (TheGameAS3.Effects.ActeurSaigne_c) package TheGameAS3.Effects { import TheGameAS3.*; import flash.display.*; import TheGameAS3.Level.*; import TheGameAS3.Animation.*; public class ActeurSaigne_c extends ActeurTombant_c { private var :Number;// = 0 private var  :int;// = 0 public function ActeurSaigne_c(objMc:MovieClip, oLayer:LevelLayer_c, nTime:int, bDraw:Boolean=false){  = 1;  = 2;  = (Math.random() * 36); super(objMc, oLayer, nTime, bDraw); } override public function Update(context:Game_c):void{ var fx_mc:Acteur_c; var nRandom:int; super.Update(context);  = ( + context.GetSpeedManager().GetSpeed()); if (((( >=  )) && (!(m_bWaiting)))){ fx_mc = null; nRandom = (Math.random() * 3); switch (nRandom){ case 0: fx_mc = context.GetEffectManager().CreateSingleFx(AnimationFactory_c.ID_FX_BLOOD_SAIGNE_ID, GetLayer()); break; case 1: fx_mc = context.GetEffectManager().CreateSingleFx(AnimationFactory_c.ID_FX_BLOOD_SAIGNE_2_ID, GetLayer()); break; case 2: fx_mc = context.GetEffectManager().CreateSingleFx(AnimationFactory_c.ID_FX_BLOOD_SAIGNE_3_ID, GetLayer()); break; }; fx_mc.px = px; fx_mc.py = py; fx_mc.scaleX = 0.5; fx_mc.scaleY = 0.5;  = 0; }; } } }//package TheGameAS3.Effects
Section 132
//ActeurTombant_c (TheGameAS3.Effects.ActeurTombant_c) package TheGameAS3.Effects { import TheGameAS3.*; import flash.display.*; import TheGameAS3.Level.*; import TheGameAS3.Physique.*; public class ActeurTombant_c extends Acteur_c { private var :int;// = 15 private var  :int;// = 0 private var :int;// = 3 private var  :int;// = 0 private var :Boolean;// = false protected var m_bWaiting:Boolean;// = false public function ActeurTombant_c(objMc:MovieClip, oLayer:LevelLayer_c, nTime:int, bDraw:Boolean=false){ super(objMc, oLayer, nTime);  = 0.75;  = bDraw; UpdateGravite(Moteur_c.GetGravite()); } override public function Update(context:Game_c):void{ super.Update(context); if (m_bWaiting){  ++; this.alpha = (( -  ) / ); if (  >= ){ if (){ this.DrawOnBackground(); }; context.GetEffectManager().DestroyActeur(this); }; return; }; GetMC().rotation = (GetMC().rotation + (context.GetSpeedManager().GetFrameSpeed() * ( -  ))); this.vy = (this.vy + (this.grav * context.GetSpeedManager().GetSpeed())); Moteur_c.JustRebound(context, this, GetLineInView(), GetPointInView()); if ((((((((this.y >= 1000)) || ((this.y <= -1000)))) || ((this.x >= 1000)))) || ((this.x <= -1000)))){ context.GetEffectManager().DestroyActeur(this); }; if (this.lastCol != null){  ++; vx = (vx / 2); vy = (vy / 2); if ( > ){ m_bWaiting = true; }; }; } } }//package TheGameAS3.Effects
Section 133
//ActeurVelocity_c (TheGameAS3.Effects.ActeurVelocity_c) package TheGameAS3.Effects { import TheGameAS3.*; import flash.display.*; import TheGameAS3.Level.*; public class ActeurVelocity_c extends Acteur_c { public function ActeurVelocity_c(objMc:MovieClip, oLayer:LevelLayer_c, nTime:int){ super(objMc, oLayer, nTime); } override public function Update(context:Game_c):void{ super.Update(context); px = (px + vx); py = (py + vy); } } }//package TheGameAS3.Effects
Section 134
//EffectManager_c (TheGameAS3.Effects.EffectManager_c) package TheGameAS3.Effects { import TheGameAS3.*; import flash.display.*; import TheGameAS3.Level.*; import flash.geom.*; import TheGameAS3.Animation.*; public class EffectManager_c { private var :Array;// = null private var _context:Game_c; public static const ID_FORE_LAYER:int = 1; public static const ID_BACK_LAYER:int = 0; public function EffectManager_c(context:Game_c){ super();  = new Array(); _context = context; } public function DestroyAll():void{ while (.length > 0) { DestroyActeur([0]); };  = new Array(); } public function (iFxId:int, layer:LevelLayer_c, nTime:int=1, iLayer:int=1, strTag:String="NONE", v:Point=null):Acteur_c{ var fx_mc:ActeurVelocity_c = new ActeurVelocity_c(AnimationFactory_c.CreateAnimationFromId(iFxId), layer, nTime); GetContainer(iLayer, layer).addChild(fx_mc); if (strTag != "NONE"){ fx_mc.SetTag(strTag); }; _context.AddUpdatable(fx_mc); .push(fx_mc); if (v != null){ fx_mc.vx = v.x; fx_mc.vy = v.y; }; Camera_c.AddActeur(fx_mc); return (fx_mc); } public function DestroyActeur(oActeur:Acteur_c):void{ var i:int; while (i < .length) { if ([i] == oActeur){ .splice(i, 1); _context.RemoveUpdatable(oActeur); oActeur.Destroy(_context); Camera_c.RemoveActeur(oActeur); return; }; i++; }; trace(("WARNING EffectLayer :: DestroyActeur :: Acteur not found : " + oActeur)); } private function GetContainer(i:int, layer:LevelLayer_c):MovieClip{ switch (i){ case ID_BACK_LAYER: return (layer.GetBackFxContainer()); case ID_FORE_LAYER: return (layer.GetForeFxContainer()); default: trace(("ERROR :: EffectLayer_c :: GetContainer :: WRONG ID " + i)); return (null); }; } public function CreateSingleFx(iFxId:int, layer:LevelLayer_c, nTime:int=1, iLayer:int=1, strTag:String="NONE"):Acteur_c{ var fx_mc:Acteur_c = new Acteur_c(AnimationFactory_c.CreateAnimationFromId(iFxId), layer, nTime); GetContainer(iLayer, layer).addChild(fx_mc); if (strTag != "NONE"){ fx_mc.SetTag(strTag); }; _context.AddUpdatable(fx_mc); .push(fx_mc); Camera_c.AddActeur(fx_mc); return (fx_mc); } public function (mc:MovieClip, layer:LevelLayer_c, iLayer:int=1, p:Point=null, v:Point=null, bDraw:Boolean=false, bQuiSaigne:Boolean=false):ActeurTombant_c{ var fx_mc:ActeurTombant_c; if (bQuiSaigne){ fx_mc = new ActeurSaigne_c(mc, layer, -1, bDraw); } else { fx_mc = new ActeurTombant_c(mc, layer, -1, bDraw); }; GetContainer(iLayer, layer).addChild(fx_mc); _context.AddUpdatable(fx_mc); if (p != null){ fx_mc.px = p.x; fx_mc.py = p.y; }; if (v != null){ fx_mc.vx = v.x; fx_mc.vy = v.y; }; .push(fx_mc); Camera_c.AddActeur(fx_mc); return (fx_mc); } public function (iFxId:int, layer:LevelLayer_c, iLayer:int=1, p:Point=null, v:Point=null, bDraw:Boolean=false):ActeurTombant_c{ return ((AnimationFactory_c.CreateAnimationFromId(iFxId), layer, iLayer, p, v, bDraw, false)); } public function (iFxId:int, layer:LevelLayer_c, iLayer:int=1, p:Point=null, v:Point=null, bDraw:Boolean=false):ActeurTombant_c{ return ((AnimationFactory_c.CreateAnimationFromId(iFxId), layer, iLayer, p, v, bDraw, true)); } } }//package TheGameAS3.Effects
Section 135
//CadavreEnemy_c (TheGameAS3.Enemy.CadavreEnemy_c) package TheGameAS3.Enemy { import TheGameAS3.Level.*; import TheGameAS3.Physique.*; public class CadavreEnemy_c { private var  :Number;// = 0 private var  :Number;// = 0 private var :Array;// = null private var  :LevelLayer_c;// = null public function CadavreEnemy_c(oLayer:LevelLayer_c, x:Number, y:Number){ super(); y = (y + 10); var line1:Line_c = new Line_c((x - 50), x, (y + 20), y, true, false); var line2:Line_c = new Line_c(x, (x + 50), y, (y + 20), true, false); var line3:Line_c = new Line_c((x + 50), (x - 50), (y + 20), (y + 20), true, false);  = oLayer;  = x;  = y;  = new Array(); .push(line1); .push(line2); .push(line3); oLayer.AddLine(line1); oLayer.AddLine(line2); } public function GetX():Number{ return ( ); } public function GetY():Number{ return ( ); } public function IsPointBelow(px:Number, py:Number):Boolean{ var i:int; var bBelow:Boolean; while (i < .length) { bBelow = ((bBelow) && (Line_c([i]).IsPointInNegativeSide(px, py))); i++; }; return (bBelow); } public function Destroy(){ while (.length) {  .RemoveLine(.shift()); };  = null;  = null; } } }//package TheGameAS3.Enemy
Section 136
//Enemy_i (TheGameAS3.Enemy.Enemy_i) package TheGameAS3.Enemy { import TheGameAS3.*; import TheGameAS3.Physique.*; public interface Enemy_i { function SetIsInfinite(TheGameAS3.Enemy:Enemy_i/TheGameAS3.Enemy:Enemy_i:GetTeam:Boolean):void; function GetHp():int; function GetMoney():int; function GetXp():int; function GetId():int; function GetObjFollow():ObjetMoteur_c; function GetTeam():Number; function IsDead():Boolean; function InitEnemy(_arg1:ObjetMoteur_c, _arg2:Game_c):void; function Destroy(TheGameAS3.Enemy:Enemy_i/TheGameAS3.Enemy:Enemy_i:GetTeam:Game_c):void; function GetSoundOnHit(:int):int; function IsInfinite():Boolean; } }//package TheGameAS3.Enemy
Section 137
//Enemy1_c (TheGameAS3.Enemy.Enemy1_c) package TheGameAS3.Enemy { import TheGameAS3.*; import flash.display.*; import TheGameAS3.Level.*; import TheGameAS3.Weapon.*; import TheGameAS3.Effects.*; import flash.geom.*; import TheGameAS3.Physique.*; import TheGameAS3.Animation.*; public class Enemy1_c extends EnemyDeuxEtat_c { private const WAIT_BEFORE_TRACE:int = 10; protected var VITESSE:int;// = 1 private var  :Boolean;// = false private var  :Animation_c; private var  :Number; private var  :Point; private var :Number;// = 0 private var  :int;// = 10 public function Enemy1_c(oLayer:LevelLayer_c){   = new Point(); super(oLayer); (AnimationFactory_c. , AnimationFactory_c. );  = 400; SetRayon(30); weapon1 = WeaponLongRange_c(WeaponFactory_c.CreateWeaponFromId(WeaponFactory_c.ID_WEAPON_ENEMY)); weapon2 = WeaponLongRange_c(WeaponFactory_c.CreateWeaponFromId(WeaponFactory_c.ID_WEAPON_ENEMY)); } override public function Destroy(context:Game_c):void{ m_context.RemoveUpdatable( );  = null; super.Destroy(context); } override protected function GetWaitBeforeNextShoot():int{ return (25); } override public function Update(context:Game_c):void{ var nDiff:Number; var fxTrace1:Acteur_c; var fxTrace2:Acteur_c; var pTrace1:Point; var pTrace2:Point; super.Update(context); if (((destroyed) || (!(IsActive())))){ return; }; if (!IsDead()){ if (((CanMove()) && (!((m_objFollow == null))))){  .x = (m_objFollow.px - px);  .y = (m_objFollow.py - py); if ((( .x *  .x) + ( .y *  .y)) > 3000){  = EquationVecto_c.GetRotation(m_objFollow.px, px, m_objFollow.py, py); nDiff = ( - ); while (nDiff > 180) { nDiff = (nDiff - 360); }; while (nDiff < -180) { nDiff = (nDiff + 360); }; while ( > 180) {  = ( - 360); }; while ( < -180) {  = ( + 360); };  = ( + (nDiff * 0.05)); vx = (EquationVecto_c.MyCos(-()) * VITESSE); vy = (-(EquationVecto_c.MySin(-())) * VITESSE);  .Start();  .GetChild().rotation = ( + 90); Moteur_c.StickToGround(context, this, GetLineInView(), GetPointInView()); if (((!((this.parent == null))) && (MCGame(context).CanDirtFloor()))){  --; }; if (  <= 0){   = WAIT_BEFORE_TRACE; fxTrace1 = context.GetEffectManager().CreateSingleFx(AnimationFactory_c.ID_FX_TRACE_RAIL, GetLayer()); fxTrace2 = context.GetEffectManager().CreateSingleFx(AnimationFactory_c.ID_FX_TRACE_RAIL, GetLayer()); pTrace1 = Utils.FindPoint(context, GetLayer(), MovieClip( .GetChild().getChildByName("rail1"))); pTrace2 = Utils.FindPoint(context, GetLayer(), MovieClip( .GetChild().getChildByName("rail2"))); fxTrace1.rotation = ( + 90); fxTrace1.px = pTrace1.x; fxTrace1.py = pTrace1.y; fxTrace1.alpha = 0.2; fxTrace1.DrawOnBackground(); fxTrace2.rotation = ( + 90); fxTrace2.px = pTrace2.x; fxTrace2.py = pTrace2.y; fxTrace2.alpha = 0.2; fxTrace2.DrawOnBackground(); }; } else { vx = 0; vy = 0;  .Stop(); }; }; oAnim.GetChild().rotation = (EquationVecto_c.GetRotation(px, m_objFollow.px, py, m_objFollow.py) + 90); }; if (IsDead()){ if ((((oAnim.GetCurrentFrame() > 5)) && (!( )))){ m_context.GetCamera().ShakeCamera(25);   = true; }; }; } override protected function IsFloating():Boolean{ return (true); } override public function GetId():int{ return (EnemyFactory_c.ID_ENEMY_1); } override protected function GetGunContainer(weapon:WeaponLongRange_c):MovieClip{ if (weapon == weapon1){ return (MovieClip(oAnim.GetChild().getChildByName("gun1"))); }; if (weapon == weapon2){ return (MovieClip(oAnim.GetChild().getChildByName("gun2"))); }; return (null); } override public function InitEnemy(objFollow:ObjetMoteur_c, context:Game_c):void{ super.InitEnemy(objFollow, context); var idleAnim:MovieClip = AnimationFactory_c.CreateAnimationFromId(AnimationFactory_c.ID_ENEMY1_LOWERBODY);  = new Animation_c(this, null);  .SetContainer(this, idleAnim);  .Stop(); context.AddUpdatable( ); addChildAt(idleAnim, 0);  = (EquationVecto_c.GetRotation(m_objFollow.px, px, m_objFollow.py, py) + 90); } override public function GetMoney():int{ return (400); } } }//package TheGameAS3.Enemy
Section 138
//Enemy2_c (TheGameAS3.Enemy.Enemy2_c) package TheGameAS3.Enemy { import TheGameAS3.Level.*; import TheGameAS3.Animation.*; public class Enemy2_c extends Enemy1_c { public function Enemy2_c(oLayer:LevelLayer_c){ super(oLayer); (AnimationFactory_c. , AnimationFactory_c. ); VITESSE = 3; } override public function GetId():int{ return (EnemyFactory_c.ID_ENEMY_2); } } }//package TheGameAS3.Enemy
Section 139
//EnemyBoss1_c (TheGameAS3.Enemy.EnemyBoss1_c) package TheGameAS3.Enemy { import TheGameAS3.*; import flash.display.*; import TheGameAS3.Level.LevelEvents.*; import TheGameAS3.Level.*; import TheGameAS3.Weapon.*; import TheGameAS3.Hero.*; import TheGameAS3.Effects.*; import flash.geom.*; import Sfx.*; import TheGameAS3.Physique.*; import TheGameAS3.Animation.*; public class EnemyBoss1_c extends EnemyDeuxEtat_c { private const VITESSE:Number = 1; private const WAIT_BEFORE_TRACE:int = 10; private const WAIT_BEFORE_EXPLOSION:int = 10; private var  :Boolean;// = false private var  :Animation_c; private var  :Number; private var  :Point; private var :Number;// = 0 private var  :int;// = 10 private var  :Boolean;// = false private var  :int;// = 10 public function EnemyBoss1_c(oLayer:LevelLayer_c){   = new Point(); super(oLayer); (AnimationFactory_c. , AnimationFactory_c. );  = 3000; SetRayon(60); weapon1 = WeaponLongRange_c(WeaponFactory_c.CreateWeaponFromId(WeaponFactory_c.ID_WEAPON_ENEMY)); weapon2 = WeaponLongRange_c(WeaponFactory_c.CreateWeaponFromId(WeaponFactory_c.ID_WEAPON_ENEMY)); weapon3 = WeaponLongRange_c(WeaponFactory_c.CreateWeaponFromId(WeaponFactory_c.ID_WEAPON_ENEMY)); } override public function GetId():int{ return (EnemyFactory_c.ID_ENEMY_BOSS); } override public function InitEnemy(objFollow:ObjetMoteur_c, context:Game_c):void{ super.InitEnemy(objFollow, context); var idleAnim:MovieClip = AnimationFactory_c.CreateAnimationFromId(AnimationFactory_c.ID_ENEMY_BOSS_LOWERBODY);  = new Animation_c(this, null, 0.1);  .SetContainer(this, idleAnim);  .Stop(); context.AddUpdatable( ); addChildAt(idleAnim, 0); scaleX = 2; scaleY = 2; } override public function PlayDeath(ammo:Ammo_c):void{ var fxTrou:Acteur_c; super.PlayDeath(ammo); if (GameOptions.mode == GameOptions.MODE_LEVEL_1){ m_context.GetCamera().SetDynamicFollow(this);  .Stop(); fxTrou = m_context.GetEffectManager().CreateSingleFx(AnimationFactory_c.ID_FX_IMPACT, GetLayer()); fxTrou.scaleX = 3; fxTrou.scaleY = 3; fxTrou.px = px; fxTrou.py = py; fxTrou.DrawOnBackground(); Hero_c(m_objFollow).mustBeInFOV = true;  = true; }; } override protected function CanMakeTrou():Boolean{ return (false); } override public function Destroy(context:Game_c):void{ m_context.RemoveUpdatable( );  = null; if ( ){ if (GameOptions.mode == GameOptions.MODE_LEVEL_1){ m_context.GetLevelEventManager().DoActionLevel(m_context, LevelEvent1.ACTION_END_BOSS); }; }; super.Destroy(context); } override public function Update(context:Game_c):void{ var nDiff:Number; var fxTrace1:Acteur_c; var fxTrace2:Acteur_c; var pTrace1:Point; var pTrace2:Point; var fxExplodeSmall:Acteur_c; var fxExplodeBig:Acteur_c; super.Update(context); if (((destroyed) || (!(IsActive())))){ return; }; if (!IsDead()){ if (((CanMove()) && (!((m_objFollow == null))))){  .x = (m_objFollow.px - px);  .y = (m_objFollow.py - py); if ((( .x *  .x) + ( .y *  .y)) > 3000){  = EquationVecto_c.GetRotation(m_objFollow.px, px, m_objFollow.py, py); nDiff = ( - ); while (nDiff > 180) { nDiff = (nDiff - 360); }; while (nDiff < -180) { nDiff = (nDiff + 360); }; while ( > 180) {  = ( - 360); }; while ( < -180) {  = ( + 360); };  = ( + (nDiff * 0.05)); vx = (EquationVecto_c.MyCos(-()) * VITESSE); vy = (-(EquationVecto_c.MySin(-())) * VITESSE);  .Start();  .GetChild().rotation = ( + 90); Moteur_c.StickToGround(context, this, GetLineInView(), GetPointInView()); if (((!((this.parent == null))) && (MCGame(context).CanDirtFloor()))){  --; }; if (  <= 0){   = WAIT_BEFORE_TRACE; fxTrace1 = context.GetEffectManager().CreateSingleFx(AnimationFactory_c.ID_FX_TRACE_RAIL, GetLayer()); fxTrace2 = context.GetEffectManager().CreateSingleFx(AnimationFactory_c.ID_FX_TRACE_RAIL, GetLayer()); pTrace1 = Utils.FindPoint(context, GetLayer(), MovieClip( .GetChild().getChildByName("rail1"))); pTrace2 = Utils.FindPoint(context, GetLayer(), MovieClip( .GetChild().getChildByName("rail2"))); fxTrace1.rotation = ( + 90); fxTrace1.px = pTrace1.x; fxTrace1.py = pTrace1.y; fxTrace1.alpha = 0.2; fxTrace1.scaleX = 3.5; fxTrace1.scaleY = 3.5; fxTrace1.DrawOnBackground(); fxTrace2.rotation = ( + 90); fxTrace2.px = pTrace2.x; fxTrace2.py = pTrace2.y; fxTrace2.alpha = 0.2; fxTrace2.scaleX = 3.5; fxTrace2.scaleY = 3.5; fxTrace2.DrawOnBackground(); }; } else { vx = 0; vy = 0;  .Stop(); }; }; oAnim.GetChild().rotation = (EquationVecto_c.GetRotation(px, m_objFollow.px, py, m_objFollow.py) + 90); }; if (IsDead()){  --; if ((((  < 0)) && ((oAnim.GetCurrentFrame() < (oAnim.GetTotalFrames() - 40))))){   = WAIT_BEFORE_EXPLOSION; fxExplodeSmall = context.GetEffectManager().CreateSingleFx(AnimationFactory_c.ID_FX_EXPLOSION, GetLayer()); fxExplodeSmall.px = ((px + (Math.random() * 100)) - 50); fxExplodeSmall.py = ((py + (Math.random() * 100)) - 50); m_context.GetCamera().ShakeCamera(25); Jukebox_c.PlaySound(SoundFactory.ID_SFX_EXPLOSION_RANDOM); }; if ((  % 2) == 0){ SetTint(0xFF, 0xFF, 0xFF); } else { SetTint(0, 0, 0); }; if ((((oAnim.GetCurrentFrame() >= (oAnim.GetTotalFrames() - 42))) && ((oAnim.GetCurrentFrame() <= (oAnim.GetTotalFrames() - 40))))){ fxExplodeBig = context.GetEffectManager().CreateSingleFx(AnimationFactory_c.ID_FX_EXPLOSION_BIG, GetLayer()); fxExplodeBig.px = px; fxExplodeBig.py = py; fxExplodeBig.scaleX = 2; fxExplodeBig.scaleY = 2; this.visible = false; Jukebox_c.PlaySound(SoundFactory.ID_SFX_EXPLOSION_BOSS); }; }; } override public function GetMoney():int{ return (1000); } override protected function IsFloating():Boolean{ return (true); } override protected function GetGunContainer(weapon:WeaponLongRange_c):MovieClip{ if (weapon == weapon1){ return (MovieClip(oAnim.GetChild().getChildByName("gun1"))); }; if (weapon == weapon2){ return (MovieClip(oAnim.GetChild().getChildByName("gun2"))); }; if (weapon == weapon3){ return (MovieClip(oAnim.GetChild().getChildByName("gun3"))); }; return (null); } } }//package TheGameAS3.Enemy
Section 140
//EnemyBoss2_c (TheGameAS3.Enemy.EnemyBoss2_c) package TheGameAS3.Enemy { import TheGameAS3.*; import flash.display.*; import TheGameAS3.Level.LevelEvents.*; import TheGameAS3.Level.*; import TheGameAS3.Weapon.*; import TheGameAS3.Hero.*; import TheGameAS3.Effects.*; import flash.geom.*; import Sfx.*; import TheGameAS3.Physique.*; import TheGameAS3.Animation.*; public class EnemyBoss2_c extends EnemyDeuxEtat_c { private const VITESSE:int = 10; private const FORMATION_SIDE_SCROLL:int = 1; private const TIME_SHOOT:int = 30; private const TIME_SHOOT_MORTAR:int = 5; private const TIME_BURST:int = 20; private const TIME_FORMATION:int = 150; private const FORMATION_IDLE:int = 0; private const WAIT_BEFORE_EXPLOSION:int = 10; private const FORMATION_ROTATION:int = 2; private const FORMATION_PREPARE_ROTATION1:int = 3; private const FORMATION_PREPARE_ROTATION2:int = 4; private var  :int;// = 5 private var  :int;// = 0 private var  :int;// = 20 private var  :int;// = 4 private var  :int;// = 150 private var  :int;// = 0 private var  :Point; private var  :int;// = 10 private var  :int;// = 0 private var  :Point; private var  :Boolean;// = false public function EnemyBoss2_c(oLayer:LevelLayer_c){ super(oLayer); (AnimationFactory_c. , AnimationFactory_c. );  = 3000; SetRayon(60); weapon1 = WeaponLongRange_c(WeaponFactory_c.CreateWeaponFromId(WeaponFactory_c.ID_WEAPON_GATLING)); weapon2 = WeaponLongRange_c(WeaponFactory_c.CreateWeaponFromId(WeaponFactory_c.ID_WEAPON_GATLING)); weapon3 = WeaponLongRange_c(WeaponFactory_c.CreateWeaponFromId(WeaponFactory_c.ID_WEAPON_GATLING)); weapon4 = WeaponLongRange_c(WeaponFactory_c.CreateWeaponFromId(WeaponFactory_c.ID_WEAPON_GATLING)); weapon5 = WeaponLongRange_c(WeaponFactory_c.CreateWeaponFromId(WeaponFactory_c.ID_WEAPON_MORTAR1)); autoShoot = false; cameraCanControlMe = false; } private function  (context:Game_c):void{  (context); if (px < ( .x - VITESSE)){ vx = VITESSE; } else { if (px > ( .x + VITESSE)){ vx = -(VITESSE); } else { vx = 0; px =  .x; }; };  --; if (  < 0){   = TIME_FORMATION;  =  ();  (context); };  .x = px;  .y = (py + 100); } private function  (context:Game_c):void{ if ( == FORMATION_PREPARE_ROTATION1){ vy = VITESSE; vx = 0; } else { if ( == FORMATION_PREPARE_ROTATION2){ px =  .x; py = (context.GetCamera().GetYUpBorder(GetLayer()) - 100); vy = VITESSE; vx = 0;   = -90; }; }; } override public function PlayDeath(ammo:Ammo_c):void{ var fxTrou:Acteur_c; super.PlayDeath(ammo); if (GameOptions.IsLevelMode()){ m_context.GetCamera().SetDynamicFollow(this); fxTrou = m_context.GetEffectManager().CreateSingleFx(AnimationFactory_c.ID_FX_IMPACT, GetLayer()); fxTrou.scaleX = 3; fxTrou.scaleY = 3; fxTrou.px = px; fxTrou.py = py; fxTrou.DrawOnBackground(); Hero_c(m_objFollow).mustBeInFOV = true;  = true; m_context.GetLevelEventManager().DoActionLevel(m_context, LevelEvent2.ACTION_KILL_BOSS); }; } private function  (context:Game_c):void{  --; if ( <= 0){ if (( % 2) == 0){ Shoot(weapon1, context, null, 30); Shoot(weapon2, context, null, 30); Shoot(weapon3, context, null, 30); Shoot(weapon4, context, null, 30); };  --; if ( <= 0){  = TIME_SHOOT;  = TIME_BURST; }; }; } override public function GetMoney():int{ return (1000); } private function  (context:Game_c):void{ vx = 0; vy = 0;  ++; var circleX:Number = ((Math.cos(((  / 180) * Math.PI)) * context.GetCamera().GetHeightView(GetLayer())) / 3); var circleY:Number = ((Math.sin(((  / 180) * Math.PI)) * context.GetCamera().GetHeightView(GetLayer())) / 3); px = (circleX +  .x); py = ((circleY +  .y) + (context.GetCamera().GetHeightView(GetLayer()) / 3)); if (  >= 270){  =  ();  (context); };  (context);  .x = context.GetCamera().GetX();  .y = context.GetCamera().GetY(); } override public function InitEnemy(objFollow:ObjetMoteur_c, context:Game_c):void{ super.InitEnemy(objFollow, context);  = new Point(px, py);   = new Point(0, 0);  .x = px;  .y = (py + 100); GetLayer().GetForeFxContainer().addChild(this); px =  .x; py = (context.GetCamera().GetYUpBorder(GetLayer()) - 100);  (context); } private function  (context:Game_c):void{ switch ( ){ case FORMATION_IDLE:  (context); break; case FORMATION_SIDE_SCROLL:  (context); break; case FORMATION_ROTATION:  (context); break; case FORMATION_PREPARE_ROTATION1:  (context); break; case FORMATION_PREPARE_ROTATION2:  (context); break; }; } private function  (context:Game_c):void{ vy = (vy * 1.05); if (!context.GetCamera().IsInFieldOfView(this)){  = FORMATION_PREPARE_ROTATION2;  (context); };  .x = px;  .y = (py + 100);  (context); } private function  ():int{ var r:Number = (Math.random() * 100); if (r < 33){ if ( == FORMATION_IDLE){ return ( ()); }; return (FORMATION_IDLE); //unresolved jump }; if (r < 66){ if ( == FORMATION_SIDE_SCROLL){ return ( ()); }; return (FORMATION_SIDE_SCROLL); //unresolved jump }; if ( == FORMATION_PREPARE_ROTATION1){ return ( ()); }; return (FORMATION_PREPARE_ROTATION1); } private function  (context:Game_c):void{ if (py >  .y){ py =  .y;  = FORMATION_ROTATION;  (context); };  .x = px;  .y = (py + 100); } override public function Update(context:Game_c):void{ var scale:Number; var fxExplodeSmall:Acteur_c; var fxExplodeBig:Acteur_c; super.Update(context); if (((destroyed) || (!(IsActive())))){ return; }; if (!IsDead()){  (context); rotation = (EquationVecto_c.GetRotation( .x, px,  .y, py) - 90); px = (px + vx); py = (py + vy);   = (  + 5); scale = ((Math.cos(((  / 180) * Math.PI)) * 0.05) + 0.05); scaleX = (scale + 1); scaleY = (scale + 1); }; if (IsDead()){  --; if ((((  < 0)) && ((oAnim.GetCurrentFrame() < (oAnim.GetTotalFrames() - 40))))){   = WAIT_BEFORE_EXPLOSION; fxExplodeSmall = context.GetEffectManager().CreateSingleFx(AnimationFactory_c.ID_FX_EXPLOSION, GetLayer()); fxExplodeSmall.px = ((px + (Math.random() * 100)) - 50); fxExplodeSmall.py = ((py + (Math.random() * 100)) - 50); m_context.GetCamera().ShakeCamera(25); Jukebox_c.PlaySound(SoundFactory.ID_SFX_EXPLOSION_RANDOM); }; if ((  % 2) == 0){ SetTint(0xFF, 0xFF, 0xFF); } else { SetTint(0, 0, 0); }; if ((((oAnim.GetCurrentFrame() >= (oAnim.GetTotalFrames() - 42))) && ((oAnim.GetCurrentFrame() <= (oAnim.GetTotalFrames() - 40))))){ fxExplodeBig = context.GetEffectManager().CreateSingleFx(AnimationFactory_c.ID_FX_EXPLOSION_BIG, GetLayer()); fxExplodeBig.px = px; fxExplodeBig.py = py; fxExplodeBig.scaleX = 2; fxExplodeBig.scaleY = 2; this.visible = false; Jukebox_c.PlaySound(SoundFactory.ID_SFX_EXPLOSION_BOSS); }; rotation = (rotation + 7); }; if (((!((parent == null))) && ((parent.getChildIndex(this) < (parent.numChildren - 1))))){ parent.setChildIndex(this, (parent.numChildren - 1)); }; } private function  (context:Game_c):void{  --; if ( <= 0){  = TIME_SHOOT_MORTAR; Shoot(weapon5, context, null, 2); }; } override protected function CanMakeTrou():Boolean{ return (false); } override protected function IsFloating():Boolean{ return (true); } override public function GetId():int{ return (EnemyFactory_c.ID_ENEMY_BOSS2); } override public function Destroy(context:Game_c):void{ m_context.GetCamera().StopDynamicFollow(); if ( ){ if (GameOptions.mode == GameOptions.MODE_LEVEL_2){ m_context.GetLevelEventManager().DoActionLevel(m_context, LevelEvent2.ACTION_END_BOSS); }; }; super.Destroy(context); } override protected function GetGunContainer(weapon:WeaponLongRange_c):MovieClip{ if (weapon == weapon1){ return (MovieClip(oAnim.GetChild().getChildByName("gun1"))); }; if (weapon == weapon2){ return (MovieClip(oAnim.GetChild().getChildByName("gun2"))); }; if (weapon == weapon3){ return (MovieClip(oAnim.GetChild().getChildByName("gun3"))); }; if (weapon == weapon4){ return (MovieClip(oAnim.GetChild().getChildByName("gun4"))); }; if (weapon == weapon5){ return (MovieClip(oAnim.GetChild().getChildByName("gunMortar"))); }; return (null); } private function  (context:Game_c):void{  (context); if (vx == 0){ vx = VITESSE; } else { if ((((((vx < 0)) && ((px < (context.GetCamera().GetXLeftBorder(GetLayer()) + 400))))) || ((((vx > 0)) && ((px > (context.GetCamera().GetXRightBorder(GetLayer()) - 400))))))){ vx = -(vx); }; };  --; if (  < 0){   = TIME_FORMATION;  =  ();  (context); };  .x = px;  .y = (py + 100); } } }//package TheGameAS3.Enemy
Section 141
//EnemyBoss3_c (TheGameAS3.Enemy.EnemyBoss3_c) package TheGameAS3.Enemy { import TheGameAS3.*; import flash.display.*; import TheGameAS3.Level.LevelEvents.*; import TheGameAS3.Level.*; import TheGameAS3.Weapon.*; import TheGameAS3.Hero.*; import TheGameAS3.Effects.*; import flash.geom.*; import Sfx.*; import TheGameAS3.Physique.*; import TheGameAS3.Heurtable.*; import TheGameAS3.Animation.*; import TheGameAS3.Teams.*; public class EnemyBoss3_c extends EnemyDeuxEtat_c implements IShooter { private const VITESSE:Number = 5; private const WAIT_BEFORE_TRACE:int = 10; private const WAIT_BEFORE_EXPLOSION:int = 10; private var  :Animation_c; private var  :Number; private var  :Point; private var  :EnemyTurret3_c; private var  :EnemyTurret3_c; private var :Number;// = 0 private var  :int;// = 100 private var  :int;// = 10 private var  :int;// = 90 private var  :Boolean;// = false private var  :int;// = 10 private static const BURST_WAIT:int = 90; private static const SHOOT_WAIT:int = 100; public function EnemyBoss3_c(oLayer:LevelLayer_c){   = new Point(); super(oLayer); (AnimationFactory_c. , AnimationFactory_c. );  = 6000; SetRayon(30); weapon1 = WeaponLongRange_c(WeaponFactory_c.CreateWeaponFromId(WeaponFactory_c.ID_WEAPON_FLAME)); weapon2 = WeaponLongRange_c(WeaponFactory_c.CreateWeaponFromId(WeaponFactory_c.ID_WEAPON_FLAME)); WeaponFlameThrower1_c(weapon1).flames = 12; WeaponFlameThrower1_c(weapon2).flames = 12; autoShoot = false; canBeDestroyedByFOV = false; cameraCanControlMe = false; } override public function InitEnemy(objFollow:ObjetMoteur_c, context:Game_c):void{ super.InitEnemy(objFollow, context); var idleAnim:MovieClip = AnimationFactory_c.CreateAnimationFromId(AnimationFactory_c.ID_ENEMY_BOSS_3_LOWERBODY);  = new Animation_c(this, null, 0.1);  .SetContainer(this, idleAnim);  .Stop(); context.AddUpdatable( ); addChildAt(idleAnim, 0);   = EnemyTurret3_c(context.GetEnemyManager().CreateEnemy(objFollow, EnemyFactory_c.ID_ENEMY_TURRET_3, GetLayer()));   = EnemyTurret3_c(context.GetEnemyManager().CreateEnemy(objFollow, EnemyFactory_c.ID_ENEMY_TURRET_3, GetLayer()));  .cameraCanControlMe = false;  .canBeDestroyedByFOV = false;  .cameraCanControlMe = false;  .canBeDestroyedByFOV = false;  (context,  );  (context,  ); } private function  (context:Game_c, t:EnemyTurret3_c):void{ var pTurret:Point; if (t == null){ return; }; if (!t.IsDead()){ if (t ==  ){ pTurret = Utils.FindPoint(context, GetLayer(), MovieClip(oAnim.GetChild().getChildByName("turret1"))); } else { if (t ==  ){ pTurret = Utils.FindPoint(context, GetLayer(), MovieClip(oAnim.GetChild().getChildByName("turret2"))); }; }; t.px = pTurret.x; t.py = pTurret.y; } else { if (t ==  ){   = null; } else { if (t ==  ){   = null; }; }; }; } override public function PlayDeath(ammo:Ammo_c):void{ var fxTrou:Acteur_c; super.PlayDeath(ammo); if (GameOptions.mode == GameOptions.MODE_LEVEL_3){ m_context.GetCamera().SetDynamicFollow(this);  .Stop(); fxTrou = m_context.GetEffectManager().CreateSingleFx(AnimationFactory_c.ID_FX_IMPACT, GetLayer()); fxTrou.scaleX = 3; fxTrou.scaleY = 3; fxTrou.px = px; fxTrou.py = py; fxTrou.DrawOnBackground(); Hero_c(m_objFollow).mustBeInFOV = true;  = true; m_context.GetCamera().SetZoom(1300);  .PlayDeath(ammo);  .PlayDeath(ammo); m_context.GetEnemyManager().OnEnemyDead( ); m_context.GetEnemyManager().OnEnemyDead( ); weapon1.StopAttack(); weapon2.StopAttack(); }; } override protected function CanMakeTrou():Boolean{ return (false); } override public function Destroy(context:Game_c):void{ m_context.RemoveUpdatable( );  = null; m_context.GetCamera().StopDynamicFollow(); if ( ){ if (GameOptions.mode == GameOptions.MODE_LEVEL_3){ m_context.GetLevelEventManager().DoActionLevel(m_context, LevelEvent3.ACTION_END_BOSS); }; }; super.Destroy(context); } public function GetAngleOfWeapon(w:Weapon_i):Number{ return (-()); } override public function Update(context:Game_c):void{ var nDiff:Number; var fxTrace1:Acteur_c; var fxTrace2:Acteur_c; var pTrace1:Point; var pTrace2:Point; var fxExplodeSmall:Acteur_c; var fxExplodeBig:Acteur_c; super.Update(context); if (((destroyed) || (!(IsActive())))){ return; }; if (!IsDead()){ if (((CanMove()) && (!((m_objFollow == null))))){  .x = (m_objFollow.px - px);  .y = (m_objFollow.py - py); if ((( .x *  .x) + ( .y *  .y)) > 3000){  = EquationVecto_c.GetRotation(m_objFollow.px, px, m_objFollow.py, py); nDiff = ( - ); while (nDiff > 180) { nDiff = (nDiff - 360); }; while (nDiff < -180) { nDiff = (nDiff + 360); }; while ( > 180) {  = ( - 360); }; while ( < -180) {  = ( + 360); }; nDiff = Math.min(Math.max(-50, nDiff), 50);  = ( + (nDiff * 0.05)); vx = (EquationVecto_c.MyCos(-()) * VITESSE); vy = (-(EquationVecto_c.MySin(-())) * VITESSE);  .Start();  .GetChild().rotation = ( + 90); Moteur_c.StickToGround(context, this, GetLineInView(), GetPointInView()); if (((!((this.parent == null))) && (MCGame(context).CanDirtFloor()))){  --; }; if (  <= 0){   = WAIT_BEFORE_TRACE; fxTrace1 = context.GetEffectManager().CreateSingleFx(AnimationFactory_c.ID_FX_TRACE_RAIL, GetLayer()); fxTrace2 = context.GetEffectManager().CreateSingleFx(AnimationFactory_c.ID_FX_TRACE_RAIL, GetLayer()); pTrace1 = Utils.FindPoint(context, GetLayer(), MovieClip( .GetChild().getChildByName("rail1"))); pTrace2 = Utils.FindPoint(context, GetLayer(), MovieClip( .GetChild().getChildByName("rail2"))); fxTrace1.rotation = ( + 90); fxTrace1.px = pTrace1.x; fxTrace1.py = pTrace1.y; fxTrace1.alpha = 0.2; fxTrace1.scaleX = 3.5; fxTrace1.scaleY = 3.5; fxTrace1.DrawOnBackground(); fxTrace2.rotation = ( + 90); fxTrace2.px = pTrace2.x; fxTrace2.py = pTrace2.y; fxTrace2.alpha = 0.2; fxTrace2.scaleX = 3.5; fxTrace2.scaleY = 3.5; fxTrace2.DrawOnBackground(); }; } else { vx = 0; vy = 0;  .Stop(); }; }; oAnim.GetChild().rotation = ( - 90);  (context,  );  (context,  );  (context); }; if (IsDead()){  --; if ((((  < 0)) && ((oAnim.GetCurrentFrame() < (oAnim.GetTotalFrames() - 40))))){   = WAIT_BEFORE_EXPLOSION; fxExplodeSmall = context.GetEffectManager().CreateSingleFx(AnimationFactory_c.ID_FX_EXPLOSION, GetLayer()); fxExplodeSmall.px = ((px + (Math.random() * 100)) - 50); fxExplodeSmall.py = ((py + (Math.random() * 100)) - 50); m_context.GetCamera().ShakeCamera(25); Jukebox_c.PlaySound(SoundFactory.ID_SFX_EXPLOSION_RANDOM); }; if ((  % 2) == 0){ SetTint(0xFF, 0xFF, 0xFF); } else { SetTint(0, 0, 0); }; if ((((oAnim.GetCurrentFrame() >= (oAnim.GetTotalFrames() - 42))) && ((oAnim.GetCurrentFrame() <= (oAnim.GetTotalFrames() - 40))))){ fxExplodeBig = context.GetEffectManager().CreateSingleFx(AnimationFactory_c.ID_FX_EXPLOSION_BIG, GetLayer()); fxExplodeBig.px = px; fxExplodeBig.py = py; fxExplodeBig.scaleX = 2; fxExplodeBig.scaleY = 2; this.visible = false; Jukebox_c.PlaySound(SoundFactory.ID_SFX_EXPLOSION_BOSS); };  = ( + 15); }; } override public function GetMoney():int{ return (1000); } override protected function IsFloating():Boolean{ return (true); } private function  (context:Game_c):void{  --; if (  <= 0){  --; if (!((IsAWallNearby()) && ((weapon1.GetId() == WeaponFactory_c.ID_WEAPON_ROCKET_BOSS3)))){ weapon1.Shoot(context, this, (TeamFactory.ALL_PERSO_TEAM ^ GetTeam())); weapon2.Shoot(context, this, (TeamFactory.ALL_PERSO_TEAM ^ GetTeam())); }; if ( <= 0){   = SHOOT_WAIT;  = BURST_WAIT; if ((Math.random() * 100) < 50){ SwitchGun(WeaponFactory_c.ID_WEAPON_FLAME, weapon1); SwitchGun(WeaponFactory_c.ID_WEAPON_FLAME, weapon2); WeaponFlameThrower1_c(weapon1).flames = 12; WeaponFlameThrower1_c(weapon2).flames = 12; } else { SwitchGun(WeaponFactory_c.ID_WEAPON_ROCKET_BOSS3, weapon1); SwitchGun(WeaponFactory_c.ID_WEAPON_ROCKET_BOSS3, weapon2); }; }; SetTint(0, 0, 0); } else { if (  < 40){ if ((  % 4) == 0){ SetTint(0xFF, 0xFF, 0xFF); } else { SetTint(0, 0, 0); }; }; }; weapon1.Update(context); weapon2.Update(context); } override protected function GetGunContainer(weapon:WeaponLongRange_c):MovieClip{ if (weapon == weapon1){ return (MovieClip(oAnim.GetChild().getChildByName("gun1"))); }; if (weapon == weapon2){ return (MovieClip(oAnim.GetChild().getChildByName("gun2"))); }; return (null); } override public function GetId():int{ return (EnemyFactory_c.ID_ENEMY_BOSS3); } } }//package TheGameAS3.Enemy
Section 142
//EnemyBoss4_c (TheGameAS3.Enemy.EnemyBoss4_c) package TheGameAS3.Enemy { import TheGameAS3.*; import TheGameAS3.Level.LevelEvents.*; import TheGameAS3.Level.*; import TheGameAS3.Weapon.*; import TheGameAS3.Hero.*; import TheGameAS3.Effects.*; import flash.geom.*; import Sfx.*; import TheGameAS3.Physique.*; import TheGameAS3.Heurtable.*; import TheGameAS3.Animation.*; import TheGameAS3.Teams.*; public class EnemyBoss4_c extends Personnage_c implements Enemy_i { private const TIME_SHOOT:int = 60; private const TIME_BURST:int = 20; private const CLOCK_WISE_WAIT:int = 400; private const WAIT_BEFORE_EXPLOSION:int = 10; private const TIME_MORTAR:int = 100; private var  :ObjetMoteur_c; private var  :int;// = 100 private var :int;// = 3000 private var  :int;// = 60 private var  :int;// = 20 private var  :int;// = 10 private var :CircleCollision_c;// = null private var :AmmoMelee_c;// = null private var :Point; private var :Boolean;// = true private var :Point; private var :Point; private var  :Point; private var  :Point; private var  :int;// = 200 private var  :Boolean;// = false private var _context:Game_c; private var  :Point; private var  :Boolean; private var  :int;// = 400 public function EnemyBoss4_c(oLayer:LevelLayer_c){  = new Point();  = new Point(2450, 3150);  = new Point(4250, 3150);  = new Point(4250, 4400);  = new Point(2450, 4400); super(oLayer); m_crntGun1 = WeaponLongRange_c(WeaponFactory_c.CreateWeaponFromId(WeaponFactory_c.ID_WEAPON_ENEMY)); m_crntGun2 = WeaponLongRange_c(WeaponFactory_c.CreateWeaponFromId(WeaponFactory_c.ID_WEAPON_ENEMY)); m_crntGun3 = WeaponLongRange_c(WeaponFactory_c.CreateWeaponFromId(WeaponFactory_c.ID_WEAPON_ENEMY)); m_crntGunMortar = WeaponLongRange_c(WeaponFactory_c.CreateWeaponFromId(WeaponFactory_c.ID_WEAPON_MORTAR_BOSS4)); m_rayon = 30;  = ; cameraCanControlMe = false; scaleX = 2; scaleY = 2;  = 6; } override public function Update(context:Game_c):void{ var fxExplodeSmall:Acteur_c; var fxExplodeBig:Acteur_c; super.Update(context); if (!IsDead()){ Moteur_c.StickToGround(context, this, GetLineInView(), GetPointInView()); .x = px; .y = py; if ( != null){ .px = px; .py = py; }; if (()){  = (); };  --; if ( <= 0){  = CLOCK_WISE_WAIT;  = !();  = (); };  (context); }; if (IsDead()){  --;  --; if ((((  < 0)) && (( > 2)))){   = WAIT_BEFORE_EXPLOSION; fxExplodeSmall = context.GetEffectManager().CreateSingleFx(AnimationFactory_c.ID_FX_EXPLOSION, GetLayer()); fxExplodeSmall.px = ((px + (Math.random() * 100)) - 50); fxExplodeSmall.py = ((py + (Math.random() * 100)) - 50); _context.GetCamera().ShakeCamera(25); Jukebox_c.PlaySound(SoundFactory.ID_SFX_EXPLOSION_RANDOM); }; if ((  % 2) == 0){ SetTint(0xFF, 0xFF, 0xFF); } else { SetTint(0, 0, 0); }; if ( < 0){ fxExplodeBig = context.GetEffectManager().CreateSingleFx(AnimationFactory_c.ID_FX_EXPLOSION_BIG, GetLayer()); fxExplodeBig.px = px; fxExplodeBig.py = py; fxExplodeBig.scaleX = 2; fxExplodeBig.scaleY = 2; this.visible = false; Jukebox_c.PlaySound(SoundFactory.ID_SFX_EXPLOSION_BOSS); _context.GetEnemyManager().DestroyEnemy(this, false); }; }; } public function IsInfinite():Boolean{ return (false); } private function PlayDeath():void{  = false; if (((!((_context == null))) && (!(IsDead())))){  = true; Die(); cameraCanControlMe = false; MCGame(_context).GetEnemyCreator().AddKillCount(); _context.GetAmmoManager().RemoveTargetFromAllAmmo(, GetTeam());  = true; _context.GetCamera().SetDynamicFollow(this); }; } public function GetObjFollow():ObjetMoteur_c{ return ( ); } override public function Destroy(context:Game_c):void{ context.GetCamera().StopDynamicFollow(); context.RemoveUpdatable(this); if ( != null){ context.GetAmmoManager().DestroyAmmo(); context.RemoveUpdatable();  = null; }; if ( ){ if (GameOptions.mode == GameOptions.MODE_LEVEL_4){ context.GetLevelEventManager().DoActionLevel(_context, LevelEvent4.ACTION_END_BOSS); }; }; super.Destroy(context); } public function GetMoney():int{ return (1000); } private function  (context:Game_c):void{ if (!context.GetCamera().IsInFieldOfView(this)){ return; };  --;  --; m_bShoot = false; m_bMortar = false; if ( <= 0){ m_bShoot = true;  --; if ( <= 0){  = TIME_SHOOT;  = TIME_BURST; }; }; if ((((  < 20)) && (((  % 4) == 0)))){ SetTint(0xFF, 0xFF, 0xFF); } else { SetTint(0, 0, 0); }; if (  < 0){   = TIME_MORTAR; m_bMortar = true; }; } public function InitEnemy(objFollow:ObjetMoteur_c, context:Game_c):void{   = objFollow;  = new CircleCollision_c(this.px, this.py, this.m_rayon); .SetOwner(this); GetLayer().AddTeamCollision(, GetTeam()); ANIM_IDLE = AnimationFactory_c.ID_ENEMY_BOSS_4_IDLE; ANIM_RUN = AnimationFactory_c.ID_ENEMY_BOSS_4_RUN; ANIM_UPPERBODY_IDLE = AnimationFactory_c.ID_ENEMY_BOSS_4_UPPERBODY_IDLE; ANIM_UPPERBODY_SHOOT = AnimationFactory_c.ID_ENEMY_BOSS_4_UPPERBODY_SHOOT; InitPerso(context); context.AddUpdatable(this); _context = context;  = AmmoMelee_c(context.GetAmmoManager().CreateBall(AmmoFactory_c.MELEE_AMMO, this, GetLayer())); .SetRemoveTargetAfterHit(false); .SetDamage(5); .SetTarget((TeamFactory.ALL_PERSO_TEAM ^ GetTeam())); .OnEndInit(context); .SetRayon(10); context.AddUpdatable(); } public function GetSoundOnHit(sfxType:int):int{ return (-1); } private function ():Point{ if (){ if ( ==  ){ return (); }; if ( == ){ return ( ); }; if ( ==  ){ return (); }; if ( == ){ return ( ); }; } else { if ( ==  ){ return (); }; if ( == ){ return ( ); }; if ( ==  ){ return (); }; if ( == ){ return ( ); }; }; return (null); } private function ():Boolean{ return (((((((!(m_bGoLeft)) && (!(m_bGoRight)))) && (!(m_bGoUp)))) && (!(m_bGoDown)))); } override public function GetTeam():Number{ return (TeamFactory.ENEMY1_TEAM); } override protected function UpdateKeyMap():void{ if (!IsDead()){  .x =  .px;  .y =  .py; m_bGoLeft = ((.x - px) < -10); m_bGoRight = ((.x - px) > 10); m_bGoUp = ((.y - py) < -10); m_bGoDown = ((.y - py) > 10); m_directionGun =  ; } else { ResetKeyMap(); }; } public function SetIsInfinite(b:Boolean):void{ } public function GetXp():int{ return (-1); } public function GetHp():int{ return (); } private function  ():void{ if ( != null){ GetLayer().RemoveTeamCollision(, GetTeam()); };  = null; if ( != null){ _context.GetAmmoManager().DestroyAmmo(); _context.RemoveUpdatable();  = null; }; } public function GetId():int{ return (EnemyFactory_c.ID_ENEMY_BOSS4); } override public function OnOwnerHit(hFils:Heurtable_i, objCol:Heurtable_i, resultCol:Collision_c):void{ var ammo:Ammo_c; var nDmg:int; if (hFils.GetOwner() == this){ if ((objCol is Ammo_i)){ ammo = Ammo_c(objCol); nDmg = ammo.GetDamage(); FadeTintFromTo(0xFF, 0, 0, 1, 0, 0, 0, 1, 0.2); };  = ( - nDmg); if (((( <= 0)) && (!(IsDead())))){ PlayDeath(); _context.GetEnemyManager().OnEnemyDead(this);  (); }; }; } } }//package TheGameAS3.Enemy
Section 143
//EnemyBoss5_c (TheGameAS3.Enemy.EnemyBoss5_c) package TheGameAS3.Enemy { import TheGameAS3.*; import flash.display.*; import TheGameAS3.Level.LevelEvents.*; import TheGameAS3.Level.*; import TheGameAS3.Weapon.*; import TheGameAS3.Hero.*; import TheGameAS3.Effects.*; import flash.geom.*; import Multilingual.*; import Sfx.*; import TheGameAS3.Physique.*; import TheGameAS3.Heurtable.*; import TheGameAS3.Animation.*; import TheGameAS3.Teams.*; public class EnemyBoss5_c extends EnemyDeuxEtat_c implements IShooter { private const VITESSE:Number = 10; private const POS_UP:int = 0; private const WAIT_BEFORE_EXPLOSION:int = 10; private const POS_DOWN:int = 1; private const WAIT_BEFORE_TRACE:int = 10; private var  :Animation_c; private var  :Number;// = 0 private var :int;// = 0 private var  :Boolean;// = false private var  :CircleCollision_c;// = null private var  :EnemyTurret3_c; private var  :Number;// = 100 private var  :int;// = 10 private var  :EnemyTurret3_c; private var  :int;// = 300 private var  :Number;// = 90 private var  :int;// = 10 private var  :Point; private var  :EnemyBoss5Arm; private var  :int;// = 30 private var  :EnemyBoss5Arm; private var  :EnemyBoss5Pince; private var :EnemyBoss5Arm; private var  :EnemyBoss5Arm; private var  :Number; private var  :Boolean;// = false private var :Number;// = 90 private var  :int; private var  :Point; private var  :Boolean;// = false private static const BURST_WAIT:int = 90; private static const SHOOT_WAIT:int = 100; public function EnemyBoss5_c(oLayer:LevelLayer_c){   =  ;  = new Point();   =  ;  = new Point(); super(oLayer); (AnimationFactory_c. , AnimationFactory_c. );  = 10000; SetRayon(60); weapon1 = WeaponLongRange_c(WeaponFactory_c.CreateWeaponFromId(WeaponFactory_c.ID_WEAPON_FLAME)); weapon2 = WeaponLongRange_c(WeaponFactory_c.CreateWeaponFromId(WeaponFactory_c.ID_WEAPON_FLAME)); WeaponFlameThrower1_c(weapon1).flames = 15; WeaponFlameThrower1_c(weapon2).flames = 15; cameraCanControlMe = false; canBeDestroyedByFOV = false; oAnim.playChildren = false; autoShoot = false; } override public function PlayDeath(ammo:Ammo_c):void{ var fxTrou:Acteur_c; super.PlayDeath(ammo); if (GameOptions.mode == GameOptions.MODE_LEVEL_5){  = true; m_context.GetCamera().SetDynamicFollow(this);  .Stop(); fxTrou = m_context.GetEffectManager().CreateSingleFx(AnimationFactory_c.ID_FX_IMPACT, GetLayer()); fxTrou.scaleX = 3; fxTrou.scaleY = 3; fxTrou.px = px; fxTrou.py = py; fxTrou.DrawOnBackground(); Hero_c(m_objFollow).mustBeInFOV = true; if (GameOptions.mode == GameOptions.MODE_LEVEL_5){ MCGame(m_context).GetRalfManager().ShowMessage(m_context, [TextFactory.ID_MSG_LEVEL5_END_BOSS1], [200], RalfManager.PERSO_RALF_DIE); };  .anim.SetContainer(MovieClip(oAnim.GetChild().getChildByName("arm1")),  .visuel); .anim.SetContainer(MovieClip(oAnim.GetChild().getChildByName("arm2")), .visuel);  .anim.SetContainer(MovieClip(oAnim.GetChild().getChildByName("arm3")),  .visuel);  .anim.SetContainer(MovieClip(oAnim.GetChild().getChildByName("arm4")),  .visuel); weapon1.StopAttack(); weapon2.StopAttack();  .PlayDeath(ammo);  .PlayDeath(ammo); m_context.GetEnemyManager().OnEnemyDead( ); m_context.GetEnemyManager().OnEnemyDead( ); }; } private function  ():void{ if ( ){ if (py <  .y){ py =  .y;   = false; }; } else { if ( ){ if (py > ( .y + 700)){ py = ( .y + 700);   = false; }; } else {  --; if (  < 0){   =  ; if ( ){   = true;  = POS_DOWN; } else {   = true;  = POS_UP; }; }; }; }; } private function  (xpos:int, ypos:int):void{ var fxExplodeBig:Acteur_c; fxExplodeBig = m_context.GetEffectManager().CreateSingleFx(AnimationFactory_c.ID_FX_EXPLOSION_BIG, GetLayer()); fxExplodeBig.px = xpos; fxExplodeBig.py = ypos; fxExplodeBig.scaleX = 2; fxExplodeBig.scaleY = 2; } public function get  ():Boolean{ return ( ); } private function  (context:Game_c):void{  (context);  --; if (  <= 0){  --; weapon1.Shoot(context, this, (TeamFactory.ALL_PERSO_TEAM ^ GetTeam())); weapon2.Shoot(context, this, (TeamFactory.ALL_PERSO_TEAM ^ GetTeam())); if ( <= 0){   = SHOOT_WAIT;  = BURST_WAIT; }; }; weapon1.Update(context); weapon2.Update(context); } public function GetAngleOfWeapon(w:Weapon_i):Number{ return (-()); } private function  (context:Game_c, t:EnemyTurret3_c):void{ var pTurret:Point; if (t == null){ return; }; if (!t.IsDead()){ if (t ==  ){ pTurret = Utils.FindPoint(context, GetLayer(), MovieClip(oAnim.GetChild().getChildByName("turret1"))); } else { if (t ==  ){ pTurret = Utils.FindPoint(context, GetLayer(), MovieClip(oAnim.GetChild().getChildByName("turret2"))); }; }; t.px = pTurret.x; t.py = pTurret.y; } else { if (t ==  ){   = null; } else { if (t ==  ){   = null; }; }; }; } private function  (context:Game_c, arm:EnemyBoss5Arm):void{ var r:int; if (((((Math.random() * 100) < 2)) || (IsDead()))){ r = (Math.random() * 100); if (r < 33){ arm.Idle(); } else { if (r < 66){ arm.Block(); } else { arm.Attack(); }; }; }; arm.Update(context, this, !(IsDead())); } override protected function CanMakeTrou():Boolean{ return (false); } private function  (context:Game_c):void{ var pAttack:Point;  --; if (  < 0){   =  ;  .Attack(); }; if ( .isAttacking){ pAttack = Utils.FindPoint(context, GetLayer(),  .visuel); context.GetAmmoManager().DoDamageAt(context, this, GetLayer(), 10, TeamFactory.ALLY1_TEAM, 50, pAttack.x, pAttack.y); }; } override public function InitEnemy(objFollow:ObjetMoteur_c, context:Game_c):void{ super.InitEnemy(objFollow, context); var idleAnim:MovieClip = AnimationFactory_c.CreateAnimationFromId(AnimationFactory_c.ID_ENEMY_BOSS_3_LOWERBODY);  = new Animation_c(this, null, 0.1);  .SetContainer(this, idleAnim);  .Stop(); context.AddUpdatable( ); addChildAt(idleAnim, 0);  .x = px;  .y = py; scaleX = 2; scaleY = 2;   = new EnemyBoss5Pince(MovieClip(oAnim.GetChild().getChildByName("pince")));  = new EnemyBoss5Arm(MovieClip(oAnim.GetChild().getChildByName("arm1")), GetLayer(), false);  = new EnemyBoss5Arm(MovieClip(oAnim.GetChild().getChildByName("arm2")), GetLayer(), true);   = new EnemyBoss5Arm(MovieClip(oAnim.GetChild().getChildByName("arm3")), GetLayer(), true);   = new EnemyBoss5Arm(MovieClip(oAnim.GetChild().getChildByName("arm4")), GetLayer(), false); objFollow.UpdateMyCollision();   = new CircleCollision_c(this.px, (this.py - 100), (this.m_rayon * 2));  .SetOwner(this); GetLayer().AddTeamCollision( , GetTeam());   = EnemyTurret3_c(context.GetEnemyManager().CreateEnemy(objFollow, EnemyFactory_c.ID_ENEMY_TURRET_3, GetLayer()));   = EnemyTurret3_c(context.GetEnemyManager().CreateEnemy(objFollow, EnemyFactory_c.ID_ENEMY_TURRET_3, GetLayer()));  .cameraCanControlMe = false;  .canBeDestroyedByFOV = false;  .cameraCanControlMe = false;  .canBeDestroyedByFOV = false; GetLayer().GetAmmoContainer().addChild(this); GetLayer().GetAmmoContainer().addChild( ); GetLayer().GetAmmoContainer().addChild( ); } public function get  ():Boolean{ return ( ); } private function get  ():Boolean{ return ((( ) || ( ))); } override public function Destroy(context:Game_c):void{ if (  != null){ GetLayer().RemoveTeamCollision( , GetTeam());   = null; }; m_context.RemoveUpdatable( );  = null; m_context.GetCamera().StopDynamicFollow(); if ((((GameOptions.mode == GameOptions.MODE_LEVEL_5)) && ( ))){ m_context.GetLevelEventManager().DoActionLevel(m_context, LevelEvent5.ACTION_END_BOSS); }; super.Destroy(context); } public function get  ():Boolean{ return (( == POS_UP)); } override public function Update(context:Game_c):void{ var nDiff:Number; var fxTrace1:Acteur_c; var fxTrace2:Acteur_c; var pTrace1:Point; var pTrace2:Point; var fxExplodeSmall:Acteur_c; super.Update(context); if (((destroyed) || (!(IsActive())))){ return; }; if (!IsDead()){ if (((CanMove()) && (!((m_objFollow == null))))){  = EquationVecto_c.GetRotation(m_objFollow.px, px, m_objFollow.py, py); nDiff = ( - ); while (nDiff > 180) { nDiff = (nDiff - 360); }; while (nDiff < -180) { nDiff = (nDiff + 360); }; while ( > 180) {  = ( - 360); }; while ( < -180) {  = ( + 360); }; nDiff = Math.min(Math.max(-50, nDiff), 50);  = ( + (nDiff * 0.05));  .x = EquationVecto_c.MyCos(-());  .y = -(EquationVecto_c.MySin(-())); oCircle.x = (px + ( .x * 70)); oCircle.y = (py + ( .y * 70));  .x = (px + ( .x * -60));  .y = (py + ( .y * -60)); if ( ){  .Start(); if ( ){ vy = -(VITESSE); } else { if ( ){ vy = VITESSE; }; }; Moteur_c.StickToGround(context, this, GetLineInView(), GetPointInView()); if (((!((this.parent == null))) && (MCGame(context).CanDirtFloor()))){  --; }; if (  <= 0){   = WAIT_BEFORE_TRACE; fxTrace1 = context.GetEffectManager().CreateSingleFx(AnimationFactory_c.ID_FX_TRACE_RAIL, GetLayer()); fxTrace2 = context.GetEffectManager().CreateSingleFx(AnimationFactory_c.ID_FX_TRACE_RAIL, GetLayer()); pTrace1 = Utils.FindPoint(context, GetLayer(), MovieClip( .GetChild().getChildByName("rail1"))); pTrace2 = Utils.FindPoint(context, GetLayer(), MovieClip( .GetChild().getChildByName("rail2"))); fxTrace1.px = pTrace1.x; fxTrace1.py = pTrace1.y; fxTrace1.alpha = 0.2; fxTrace1.scaleX = 3.75; fxTrace1.scaleY = 3.75; fxTrace1.DrawOnBackground(); fxTrace2.px = pTrace2.x; fxTrace2.py = pTrace2.y; fxTrace2.alpha = 0.2; fxTrace2.scaleX = 3.75; fxTrace2.scaleY = 3.75; fxTrace2.DrawOnBackground(); }; } else { vx = 0; vy = 0;  .GotoAndStopBegin(); };  ();  (context);  .Update(context);  (context,  );  (context,  ); }; };  (context,  );  (context, );  (context,  );  (context,  ); oAnim.GetChild().rotation = ( - 90); if (IsDead()){  --; if ((((  < 0)) && ((oAnim.GetCurrentFrame() < (oAnim.GetTotalFrames() - 40))))){   = WAIT_BEFORE_EXPLOSION; fxExplodeSmall = context.GetEffectManager().CreateSingleFx(AnimationFactory_c.ID_FX_EXPLOSION, GetLayer()); fxExplodeSmall.px = ((px + (Math.random() * 200)) - 100); fxExplodeSmall.py = ((py + (Math.random() * 200)) - 100); m_context.GetCamera().ShakeCamera(25); Jukebox_c.PlaySound(SoundFactory.ID_SFX_EXPLOSION_RANDOM); }; if ((  % 2) == 0){ SetTint(0xFF, 0xFF, 0xFF); } else { SetTint(0, 0, 0); }; if ((((oAnim.GetCurrentFrame() >= (oAnim.GetTotalFrames() - 40))) && ((oAnim.GetCurrentFrame() <= (oAnim.GetTotalFrames() - 40))))){  (px, py);  (((px - 50) + (Math.random() * 30)), ((py - 50) + (Math.random() * 30)));  (((px + 50) + (Math.random() * 30)), ((py - 50) + (Math.random() * 30)));  (((px - 50) + (Math.random() * 30)), ((py + 50) + (Math.random() * 30)));  (((px + 50) + (Math.random() * 30)), ((py + 50) + (Math.random() * 30))); this.visible = false; Jukebox_c.PlaySound(SoundFactory.ID_SFX_EXPLOSION_BOSS); Jukebox_c.PlaySound(SoundFactory.ID_SFX_THUG_DIE_GIGA_LONG); }; }; } public function get  ():Boolean{ return (( == POS_DOWN)); } override protected function GetGunContainer(weapon:WeaponLongRange_c):MovieClip{ if (weapon == weapon1){ return (MovieClip(oAnim.GetChild().getChildByName("gun1"))); }; if (weapon == weapon2){ return (MovieClip(oAnim.GetChild().getChildByName("gun2"))); }; return (null); } override public function GetId():int{ return (EnemyFactory_c.ID_ENEMY_BOSS5); } override public function OnOwnerHit(hFils:Heurtable_i, objCol:Heurtable_i, resultCol:Collision_c):void{ super.OnOwnerHit(hFils, objCol, resultCol); if (((destroyed) || (!(IsActive())))){ return; }; if ((((hFils.GetOwner() == this)) && ((hFils == oCircle)))){ if ((objCol is Ammo_i)){ if (!fadeInRed){  .FadeTintFromTo(0xFF, 0, 0, 1, 0, 0, 0, 1, 0.2);  .FadeTintFromTo(0xFF, 0, 0, 1, 0, 0, 0, 1, 0.2); } else {  .FadeTintFromTo(0xFF, 0xFF, 0xFF, 1, 0, 0, 0, 1, 0.2);  .FadeTintFromTo(0xFF, 0xFF, 0xFF, 1, 0, 0, 0, 1, 0.2); }; }; }; } } }//package TheGameAS3.Enemy
Section 144
//EnemyBoss5Arm (TheGameAS3.Enemy.EnemyBoss5Arm) package TheGameAS3.Enemy { import TheGameAS3.*; import flash.display.*; import TheGameAS3.Level.*; import flash.geom.*; import TheGameAS3.Exported.*; import TheGameAS3.Physique.*; import TheGameAS3.Animation.*; import TheGameAS3.Teams.*; public class EnemyBoss5Arm { private const STATE_ATTACK:int = 2; private const STATE_BLOCK:int = 0; private const STATE_IDLE:int = 1; private const STATE_TRANSITION:int = 3; private var  :int; private var  :int; private var  :int; private var  :Line_c; private var  :int; private var  :int;// = 1 private var  :ENEMY_BOSS_5_ARM; private var  :Array; private var  :Boolean; private var  :Circle_c; private var  :Animation_c; private var  :int; private var  :int; private var  :int; private var  :int; private var  :Line_c; public function EnemyBoss5Arm(parent:MovieClip, layer:LevelLayer_c, reverted:Boolean){ var f:FrameLabel; super();  = ENEMY_BOSS_5_ARM(AnimationFactory_c.CreateAnimationFromId(AnimationFactory_c. ));  = new Animation_c(parent,  );  .Stop();   =  .currentLabels; var i:int; while (i <  .length) { f =  [i]; switch (f.name){ case "\x01\x05\x0B\x06":   = f.frame; break; case "\x01\x05\x0B\x05":   = f.frame; break; case "\x01\x05\n\b":   = f.frame; break; case "\x01\x05\n\r":  = f.frame; break; case "\x01\x05\x0B\x04":   = f.frame; break; case "\x01\x05\x0B\x03":   = f.frame; break; case "\x01\x05\n\n":  = f.frame; break; case "\x01\x05\n\t":  = f.frame; break; }; i++; };   = reverted;  = new Line_c(0, 0, 0, 0, false, true);   = new Line_c(0, 0, 0, 0, false, true);   = new Circle_c(0, 0, 60); layer.AddLine( ); layer.AddLine( ); layer.AddPoint( ); } public function Update(context:Game_c, owner:EnemyBoss5_c, doDmg:Boolean):void{  .Update(context); if (doDmg){  (context, owner); }; } private function  (context:Game_c, owner:EnemyBoss5_c):void{ var p0:Point = Utils.FindPoint(context, owner.GetLayer(),  .attack0); var p1:Point = Utils.FindPoint(context, owner.GetLayer(),  .attack1); var p2:Point = Utils.FindPoint(context, owner.GetLayer(),  .attack2); context.GetAmmoManager().DoDamageAt(context, owner, owner.GetLayer(), 5, TeamFactory.ALLY1_TEAM, 10, p0.x, p0.y, (p1.x - p0.x), (p1.y - p0.y)); context.GetAmmoManager().DoDamageAt(context, owner, owner.GetLayer(), 5, TeamFactory.ALLY1_TEAM, 10, p1.x, p1.y, (p2.x - p1.x), (p2.y - p1.y)); if ( ){  .Init(p1.x, p2.x, p1.y, p2.y, false, true);  .Init(p0.x, p1.x, p0.y, p1.y, false, true); } else {  .Init(p2.x, p1.x, p2.y, p1.y, false, true);  .Init(p1.x, p0.x, p1.y, p0.y, false, true); };  .x = p2.x;  .y = p2.y; } public function Attack():void{ if (  == STATE_BLOCK){  ( ,  ,  , this, [STATE_ATTACK]); }; } private function  (startFrame:int, endFrame:int, endCallback:Function, endScope:Object, endParams:Array):void{  .GotoAndStopFrame(startFrame);  .Start();  .AddCallbackAt(endFrame, endCallback, endScope, endParams);   = STATE_TRANSITION; } public function get anim():Animation_c{ return ( ); } private function  (state:int):void{   = state;  .Stop(); } public function Idle():void{ if (  == STATE_BLOCK){  ( ,  ,  , this, [STATE_IDLE]); }; } public function Block():void{ if (  == STATE_IDLE){  ( ,  ,  , this, [STATE_BLOCK]); } else { if (  == STATE_ATTACK){  ( ,  ,  , this, [STATE_BLOCK]); }; }; } public function get visuel():ENEMY_BOSS_5_ARM{ return ( ); } } }//package TheGameAS3.Enemy
Section 145
//EnemyBoss5Pince (TheGameAS3.Enemy.EnemyBoss5Pince) package TheGameAS3.Enemy { import TheGameAS3.*; import flash.display.*; import TheGameAS3.Exported.*; import TheGameAS3.Animation.*; public class EnemyBoss5Pince { private var  :Animation_c; private var  :ENEMY_BOSS_5_PINCE; public function EnemyBoss5Pince(parent:MovieClip){ super();  = ENEMY_BOSS_5_PINCE(AnimationFactory_c.CreateAnimationFromId(AnimationFactory_c.));  = new Animation_c(parent,  ); } public function Attack():void{  .Restart(false); } public function Update(context:Game_c):void{  .Update(context); } public function get visuel():ENEMY_BOSS_5_PINCE{ return ( ); } public function get isAttacking():Boolean{ return ( .isPlaying); } } }//package TheGameAS3.Enemy
Section 146
//EnemyCreator (TheGameAS3.Enemy.EnemyCreator) package TheGameAS3.Enemy { import TheGameAS3.*; import TheGameAS3.Hero.*; import TheGameAS3.Physique.*; public class EnemyCreator implements Updatable_i { private var :int; private var  :int; private var  :Array; private var :Array; public function EnemyCreator(){  = new Array();  = new Array(); super(); } public function AddEnemy(idEnemy:int, x:int, y:int, tag:String, newEnemy:Boolean=false):void{ var m:MetaEnemy = new MetaEnemy(idEnemy, x, y, tag);  .push(m); if (newEnemy){ ++; }; } public function AddEnemyCount():void{ ++; } public function SetEnemyCount(n:int):void{  = n; } public function ActivateAll():void{ var t:EnemyDeuxEtat_c; var i:int; while (i < .length) { t = [i]; t.Activate(); i++; }; } public function AddKillCount():void{  ++; } public function get killCount():int{ return ( ); } public function AddInactive(e:EnemyDeuxEtat_c):void{ .push(e); } public function DeleteEnemiesExcept(aTypeDontDelete:Array):void{ var m:MetaEnemy; var i:int; while (i <  .length) { m =  [i]; if (!Utils.IsInArray(aTypeDontDelete, m.id)){  .splice(i, 1); i--; }; i++; }; } public function GetNbInactive():int{ return (.length); } public function  ():void{  = new Array(); } public function Destroy():void{  = new Array();  = new Array(); } public function IsEnabled():Boolean{ return (true); } public function  (aTypeDoDelete:Array):void{ var m:MetaEnemy; var i:int; while (i <  .length) { m =  [i]; if (Utils.IsInArray(aTypeDoDelete, m.id)){  .splice(i, 1); i--; }; i++; }; } public function OnRemove(context:Game_c):void{ } public function SetEnable(b:Boolean):void{ } public function get enemyCount():int{ return (); } public function  ():void{  = new Array(); } public function RemoveInactive(e:EnemyDeuxEtat_c):void{ var i:int; while (i < .length) { if ([i] == e){ .splice(i, 1); break; }; i++; }; } public function OnAdd(context:Game_c):void{ } public function get enemyLeft():int{ return ( .length); } public function Update(context:Game_c):void{ var m:MetaEnemy; if (ObjetMoteur_c.IsPaused()){ return; }; var i:int; while (i <  .length) { m =  [i]; if (context.GetCamera().IsPointInFieldOfView(m.pos, context.GetActionLevelLayer(), 100, 100)){ context.GetEnemyManager().CreateEnemy(context.GetHeroManager().GetPlayer(HeroManager_c.HERO_1), m.id, context.GetActionLevelLayer(), m.tag, m.pos.x, m.pos.y);  .splice(i, 1); i--; }; i++; }; } } }//package TheGameAS3.Enemy
Section 147
//EnemyDeuxEtat_c (TheGameAS3.Enemy.EnemyDeuxEtat_c) package TheGameAS3.Enemy { import TheGameAS3.*; import flash.display.*; import TheGameAS3.Level.*; import TheGameAS3.Weapon.*; import TheGameAS3.Effects.*; import TheGameAS3.Items.*; import flash.geom.*; import Sfx.*; import TheGameAS3.Physique.*; import TheGameAS3.Heurtable.*; import TheGameAS3.Animation.*; import TheGameAS3.Teams.*; public class EnemyDeuxEtat_c extends ObjetMoteur_c implements Enemy_i, HeurtableContainer_i { private const DROP_RATE:Number = 0.2; private var :Boolean;// = false protected var :int; protected var _active:Boolean;// = true protected var oAnim:Animation_c; private var :Boolean;// = true protected var m_objFollow:ObjetMoteur_c; private var  :Boolean;// = false private var  :Boolean;// = false private var  :Number;// = -1 private var  :ObjetMoteur_c; protected var  :Boolean;// = false private var :Boolean;// = true private var :Boolean;// = true private var :Number;// = -1 protected var weapon2:WeaponLongRange_c; protected var weapon3:WeaponLongRange_c; protected var weapon4:WeaponLongRange_c; protected var weapon5:WeaponLongRange_c; private var :Boolean;// = false protected var weapon1:WeaponLongRange_c; private var  :int; protected var :AmmoMelee_c;// = null private var :Boolean;// = true private var :int;// = 36 protected var m_context:Game_c; private var :CircleCollision_c;// = null private var  :Boolean;// = false protected var  :Boolean;// = false public function EnemyDeuxEtat_c(oLayer:LevelLayer_c){   = ; super(oLayer); m_objFollow = null;  = null;  = 30; oAnim = new Animation_c(this, null); m_rayon = 30;  = new ObjetMoteur_c(oLayer); } public function OnOwnerHit(hFils:Heurtable_i, objCol:Heurtable_i, resultCol:Collision_c):void{ var ammo:Ammo_c; var nDmg:int; if (((destroyed) || (!(IsActive())))){ return; }; if ((((hFils.GetOwner() == this)) && ((hFils == )))){ if ((objCol is Ammo_i)){ ammo = Ammo_c(objCol); nDmg = ammo.GetDamage(); if (){ FadeTintFromTo(0xFF, 0, 0, 1, 0, 0, 0, 1, 0.2); } else { FadeTintFromTo(0xFF, 0xFF, 0xFF, 1, 0, 0, 0, 1, 0.2); };  = !(); };  = ( - nDmg); if (((( <= 0)) && (!( )))){ if ((((((((ammo is AmmoMortar1_c)) || ((ammo is AmmoMortar2_c)))) || ((ammo is AmmoRocket)))) || ((ammo is AmmoHoming01_c)))){  = true; }; PlayDeath(Ammo_c(objCol)); m_context.GetEnemyManager().OnEnemyDead(this);  (); }; }; } public function IsActive():Boolean{ return (_active); } private function ():void{ var n:Number; var rndItem:int; if ((this is EnemyBoss1_c)){ } else { if (((!((this is EnemyTurret1_c))) && (!((this is EnemyTurret2_c))))){ n = (Math.random() * 100); rndItem = Math.floor((Math.random() * (ItemFactory_c.MAX - 1))); rndItem = int(Utils.PickRandomIn( ())); if (n < (100 * DROP_RATE)){ m_context.GetItemManager().CreateItem(rndItem, GetLayer(), new Point(px, py)); }; }; }; } public function get fadeInRed():Boolean{ return (); } public function Activate():void{ if (!_active){ _active = true; visible = true; FadeTintFromTo(0xFF, 0xFF, 0xFF, 0, 0xFF, 0xFF, 0xFF, 1, 0.2, true); FadeTintFromTo(0xFF, 0xFF, 0xFF, 1, 0, 0, 0, 1, 0.2, true);  = false; }; } protected function Shoot(w:WeaponLongRange_c, context:Game_c, target:Point, speed:int=10):Ammo_c{ var ammo:Ammo_c; var posCanon:Point; var pV:Point; ammo = Ammo_c(context.GetAmmoManager().CreateBall(w.GetAmmoType(), this, GetLayer())); var weaponMc:MovieClip = w.GetMc(); var canonMc:MovieClip = MovieClip(weaponMc.getChildByName("regCanon_mc")); var posWeapon:Point = Utils.FindPoint(context, GetLayer(), weaponMc); posCanon = Utils.FindPoint(context, GetLayer(), canonMc); if (target == null){ pV = new Point((posCanon.x - posWeapon.x), (posCanon.y - posWeapon.y)); } else { pV = new Point((target.x - posCanon.x), (target.y - posCanon.y)); }; pV = EquationVecto_c.NormalizeVec(pV); ammo.px = posCanon.x; ammo.py = posCanon.y; ammo.vx = (pV.x * speed); ammo.vy = (pV.y * speed); ammo.SetTarget(TeamFactory.ALLY1_TEAM); ammo.SetDamage(5); ammo.rotation = (EquationVecto_c.GetRotation(ammo.vx, 0, ammo.vy, 0) + 90); context.AddUpdatable(ammo); ammo.OnEndInit(context); return (ammo); } public function get destroyed():Boolean{ return (); } public function get idAnimDie():Number{ return (); } public function get oCircle():CircleCollision_c{ return (); } public function InitEnemy(objFollow:ObjetMoteur_c, context:Game_c):void{ var idleAnim:MovieClip = AnimationFactory_c.CreateAnimationFromId( );  = new CircleCollision_c(this.px, this.py, this.m_rayon); .SetOwner(this); if (IsDestroyable()){ GetLayer().AddTeamCollision(, GetTeam()); }; m_context = context; m_objFollow = objFollow; oAnim.SetContainer(this, idleAnim); oAnim.Start(); m_context.AddUpdatable(this); m_context.AddUpdatable(oAnim); if (CanHurtHero()){  = AmmoMelee_c(context.GetAmmoManager().CreateBall(AmmoFactory_c.MELEE_AMMO, this, GetLayer())); .SetRemoveTargetAfterHit(false); .SetDamage(5); .SetTarget((TeamFactory.ALL_PERSO_TEAM ^ GetTeam())); .OnEndInit(context); .SetRayon(10); context.AddUpdatable(); }; (GetGunContainer(weapon1), weapon1); (GetGunContainer(weapon2), weapon2); (GetGunContainer(weapon3), weapon3); (GetGunContainer(weapon4), weapon4); (GetGunContainer(weapon5), weapon5); context.GetAmmoManager().AddTargetToAllAmmo(, GetTeam()); UpdateMyCollision(); var tag:String = GetTag(); if (tag != "NONE"){ if (tag.indexOf("survival") != -1){ _active = false; visible = false; MCGame(context).GetEnemyCreator().AddInactive(this); }; }; } public function SetIsInfinite(b:Boolean):void{  = b; } protected function SwitchGun(iGun:int, gun:WeaponLongRange_c):void{ (gun); gun.StopAttack(); if (gun == weapon1){ gun = WeaponLongRange_c(WeaponFactory_c.CreateWeaponFromId(iGun)); (GetGunContainer(weapon1), gun); weapon1 = gun; } else { if (gun == weapon2){ gun = WeaponLongRange_c(WeaponFactory_c.CreateWeaponFromId(iGun)); (GetGunContainer(weapon2), gun); weapon2 = gun; } else { if (gun == weapon3){ gun = WeaponLongRange_c(WeaponFactory_c.CreateWeaponFromId(iGun)); (GetGunContainer(weapon3), gun); weapon3 = gun; } else { if (gun == weapon4){ gun = WeaponLongRange_c(WeaponFactory_c.CreateWeaponFromId(iGun)); (GetGunContainer(weapon4), gun); weapon4 = gun; } else { if (gun == weapon5){ gun = WeaponLongRange_c(WeaponFactory_c.CreateWeaponFromId(iGun)); (GetGunContainer(weapon5), gun); weapon5 = gun; }; }; }; }; }; } public function GetMoney():int{ return (100); } public function GetSoundOnHit(sfxType:int):int{ return (-1); } protected function DrawOnDead():Boolean{ return (false); } override public function OnRemove(context:Game_c):void{ } public function set autoShoot(autoShoot:Boolean):void{  = autoShoot; } protected function IsFloating():Boolean{ return (false); } protected function GetGunContainer(weapon:WeaponLongRange_c):MovieClip{ return (null); } protected function CanHurtHero():Boolean{ return (true); } protected function (visualParent:MovieClip, w:WeaponLongRange_c):void{ if (w != null){ (w); w.SetMcParent(visualParent); visualParent.addChild(w.GetMc()); }; } public function IsInfinite():Boolean{ return ( ); } public function get canBeDestroyedByFOV():Boolean{ return (); } protected function IsAWallNearby():Boolean{ var line:Line_c; var tabLineToCollide:Array = GetLineInView().slice(); var i:int; while (i < tabLineToCollide.length) { line = tabLineToCollide[i]; if (!line.CanBeWallKicked()){ tabLineToCollide.splice(i, 1); i--; }; i++; };  .px = px;  .py = py;  .vx = (m_objFollow.px - px);  .vy = (m_objFollow.py - py); var objCol:Collision_c = EquationVecto_c.CheckCollision( , tabLineToCollide, null, 1); return (!((objCol == null))); } public function PlayDeath(ammo:Ammo_c):void{ var fxBig:Acteur_c; var fx:Acteur_c; var fxTrou:Acteur_c;  = false; if (((((!((oAnim == null))) && (!((m_context == null))))) && (!( )))){  = true; (); oAnim.ChangeAnim(AnimationFactory_c.CreateAnimationFromId(), true); oAnim.SetEndFunction(m_context.GetEnemyManager().DestroyEnemy, m_context.GetEnemyManager(), [this, DrawOnDead()]); if (CanMakeExplosion()){ if ((this is Enemy1_c)){ fxBig = m_context.GetEffectManager().CreateSingleFx(AnimationFactory_c.ID_FX_EXPLOSION_BIG, GetLayer()); fxBig.px = px; fxBig.py = py; } else { fx = m_context.GetEffectManager().CreateSingleFx(AnimationFactory_c.ID_FX_EXPLOSION, GetLayer()); fx.px = px; fx.py = py; }; Jukebox_c.PlaySound(SoundFactory.ID_SFX_EXPLOSION_RANDOM); }; if (CanMakeTrou()){ fxTrou = m_context.GetEffectManager().CreateSingleFx(AnimationFactory_c.ID_FX_IMPACT, GetLayer()); fxTrou.px = px; fxTrou.py = py; fxTrou.DrawOnBackground(); };  = true; cameraCanControlMe = false; if (((!((this is EnemyThug2_c))) && (!((this is Enemy2_c))))){ MCGame(m_context).GetEnemyCreator().AddKillCount(); }; MCGame(m_context).GetEnemyCreator().RemoveInactive(this); m_context.GetAmmoManager().RemoveTargetFromAllAmmo(, GetTeam()); }; } private function ():Boolean{ return ((() && (!( )))); } protected function CanMove():Boolean{ return (!( )); } protected function IsDestroyable():Boolean{ return (true); } protected function (idIdle:Number, idDie:Number):void{  = idIdle;  = idDie; } public function get autoShoot():Boolean{ return (); } public function GetTeam():Number{ return (TeamFactory.ENEMY1_TEAM); } protected function CanMakeTrou():Boolean{ return (true); } public function get ():Number{ return ( ); } public function GetXp():int{ return (20); } protected function ():Boolean{ return (false); } public function get justBeenKilled():Boolean{ return ( ); } public function GetHp():int{ return (); } override public function Destroy(context:Game_c):void{  (); m_context.RemoveUpdatable(this); m_context.RemoveUpdatable(oAnim);  = null; m_context = null;  = true;  .Destroy(context);  = null; if ( != null){ m_context.GetAmmoManager().DestroyAmmo(); m_context.RemoveUpdatable();  = null; }; super.Destroy(context); } protected function GetWaitBeforeNextShoot():int{ return (); } public function set canBeDestroyedByFOV(canBeDestroyedByFOV:Boolean):void{  = canBeDestroyedByFOV; } override public function Update(context:Game_c):void{ var target:Point; super.Update(context); if (!IsActive()){ return; }; if ( != null){ .x = this.px; .y = this.py; }; if ( != null){ .px = px; .py = py; }; if (context.GetCamera().IsInFieldOfView(this)){  --; }; if ((((((((  <= 0)) && (!(IsDead())))) && ())) && (!(context.GetLevelEventManager().GetCurrentLevelEvent().IsCleared())))){   = GetWaitBeforeNextShoot(); if (!IsAWallNearby()){ target = new Point(m_objFollow.px, m_objFollow.py); if (weapon1 != null){ Shoot(weapon1, context, target); }; if (weapon2 != null){ Shoot(weapon2, context, target); }; if (weapon3 != null){ Shoot(weapon3, context, target); }; if (weapon4 != null){ Shoot(weapon4, context, target); }; if (weapon5 != null){ Shoot(weapon5, context, target); }; oAnim.Restart(); oAnim.SetEndFunction(oAnim.GotoAndStopBegin, oAnim, []); }; }; if ((((((() && (!(context.GetCamera().IsInFieldOfView(this, 100))))) && (!(IsDead())))) && (GameOptions.IsLevelMode()))){ MCGame(context).GetEnemyCreator().AddEnemy(GetId(), px, py, GetTag()); context.GetEnemyManager().DestroyEnemy(this); }; } public function get hitByExplosion():Boolean{ return (); } private function  ():Array{ var a:Array = new Array(); a.push(ItemFactory_c.SHOTGUN); a.push(ItemFactory_c.GATLING); if (!GameOptions.IsSurvivalMode()){ a.push(ItemFactory_c.HEALTH); }; if (GameOptions.rocketUnlocked){ a.push(ItemFactory_c.ROCKET); }; if (GameOptions.mortarUnlocked){ a.push(ItemFactory_c.MORTAR); }; if (GameOptions.flameUnlocked){ a.push(ItemFactory_c.FLAME); }; if (GameOptions.homingUnlocked){ a.push(ItemFactory_c.HOMING); }; return (a); } private function  ():void{ if (((!(( == null))) && (IsDestroyable()))){ GetLayer().RemoveTeamCollision(, GetTeam()); };  = null;  = false; if ( != null){ m_context.GetAmmoManager().DestroyAmmo(); m_context.RemoveUpdatable();  = null; }; } public function GetObjFollow():ObjetMoteur_c{ return (m_objFollow); } private function (gun:WeaponLongRange_c):void{ if (((((!((gun == null))) && (!((gun.GetMcParent() == null))))) && (gun.GetMcParent().contains(gun.GetMc())))){ gun.GetMcParent().removeChild(gun.GetMc()); }; } protected function CanMakeExplosion():Boolean{ return (true); } public function GetId():int{ return (-1); } public function IsDead():Boolean{ return ( ); } } }//package TheGameAS3.Enemy
Section 148
//EnemyFactory_c (TheGameAS3.Enemy.EnemyFactory_c) package TheGameAS3.Enemy { import TheGameAS3.Level.*; public class EnemyFactory_c { public static const MAX:int =  ++; public static const ID_ENEMY_TURRET_2:int =  ++; public static const ID_ENEMY_BOSS:int =  ++; public static const ID_ENEMY_THUG:int =  ++; public static const ID_ENEMY_BOSS2:int =  ++; public static const ID_ENEMY_BOSS3:int =  ++; public static const ID_ENEMY_BOSS5:int =  ++; public static const ID_ENEMY_THUG2:int =  ++; public static const ID_ENEMY_BOSS4:int =  ++; public static const ID_ENEMY_1:int =  ++; public static const ID_ENEMY_2:int =  ++; public static const ID_ENEMY_TURRET_1:int =  ++; public static const ID_ENEMY_TURRET_3:int =  ++; private static var  :int = 0; public function EnemyFactory_c(){ super(); } public static function CreateEnemyFromId(i:int, oLayer:LevelLayer_c):Enemy_i{ switch (i){ case ID_ENEMY_1: return (new Enemy1_c(oLayer)); case ID_ENEMY_2: return (new Enemy2_c(oLayer)); case ID_ENEMY_TURRET_1: return (new EnemyTurret1_c(oLayer)); case ID_ENEMY_TURRET_2: return (new EnemyTurret2_c(oLayer)); case ID_ENEMY_TURRET_3: return (new EnemyTurret3_c(oLayer)); case ID_ENEMY_THUG: return (new EnemyThug_c(oLayer)); case ID_ENEMY_THUG2: return (new EnemyThug2_c(oLayer)); case ID_ENEMY_BOSS: return (new EnemyBoss1_c(oLayer)); case ID_ENEMY_BOSS2: return (new EnemyBoss2_c(oLayer)); case ID_ENEMY_BOSS3: return (new EnemyBoss3_c(oLayer)); case ID_ENEMY_BOSS4: return (new EnemyBoss4_c(oLayer)); case ID_ENEMY_BOSS5: return (new EnemyBoss5_c(oLayer)); default: trace(("ERROR :: EnemyFactory :: Wrong Parameters : " + i)); return (null); }; } public static function GetIdByName(str:String):int{ if (EnemyFactory_c[str] == undefined){ trace(("ERROR :: EnemyID_c :: GetIdByName :: WRONG NAME : " + str)); return (-1); }; return (EnemyFactory_c[str]); } public static function GetAllIds():Array{ return (["ID_ENEMY_1", "ID_ENEMY_2", "ID_ENEMY_TURRET_1", "ID_ENEMY_TURRET_2", "ID_ENEMY_TURRET_3", "ID_ENEMY_THUG", "ID_ENEMY_THUG2", "ID_ENEMY_BOSS", "ID_ENEMY_BOSS2", "ID_ENEMY_BOSS3", "ID_ENEMY_BOSS4", "ID_ENEMY_BOSS5"]); } } }//package TheGameAS3.Enemy
Section 149
//EnemyManager_c (TheGameAS3.Enemy.EnemyManager_c) package TheGameAS3.Enemy { import TheGameAS3.*; import flash.display.*; import TheGameAS3.Level.*; import TheGameAS3.Hero.*; import TheGameAS3.Physique.*; public class EnemyManager_c { private var  :Array;// = null private var :Array;// = null private var m_context:Game_c;// = null public function EnemyManager_c(){ super(); } public function DestroyAllEnemy():void{ while ( .length > 0) { DestroyEnemy( [0]); }; while (.length > 0) { ([0]); }; } public function GetAllEnemy():Array{ return ( ); } public function  (i:Number){ var oCadavre:CadavreEnemy_c = CadavreEnemy_c(.splice(i, 1)[0]); oCadavre.Destroy(); } public function DestroyInfiniteEnemy():void{ var i:int; while (i <  .length) { if (Enemy_i( [i]).IsInfinite()){  [i].SetIsInfinite(false); }; i++; }; } public function CreateEnemy(hero:ObjetMoteur_c, iType:int, oLevelLayer:LevelLayer_c, strTag:String="NONE", x:int=-1, y:int=-1):Enemy_i{ if (m_context == null){ trace("ERROR :: EnemyManager_c :: CreateEnemy :: m_context = null"); return (null); }; if (oLevelLayer == null){ oLevelLayer = m_context.GetActionLevelLayer(); }; var oEnemy:Enemy_i = EnemyFactory_c.CreateEnemyFromId(iType, oLevelLayer);  .push(oEnemy); oLevelLayer.GetEnemyContainer().addChild((oEnemy as MovieClip)); ObjetMoteur_c(oEnemy).px = x; ObjetMoteur_c(oEnemy).py = y; if (strTag != "NONE"){ ObjetMoteur_c(oEnemy).SetTag(strTag); }; oEnemy.InitEnemy(hero, m_context); Camera_c.AddActeur(ObjetMoteur_c(oEnemy)); return (oEnemy); } public function OnEnemyDead(oEnemy:Enemy_i):void{ if (oEnemy.IsInfinite()){ CreateEnemy(oEnemy.GetObjFollow(), oEnemy.GetId(), oEnemy.GetObjFollow().GetLayer()); }; } public function DestroyEnemy(oEnemy:Enemy_i, bDraw:Boolean=false):void{ var crntEnemy:ObjetMoteur_c; var cnt:DisplayObjectContainer; var i:int; if ((oEnemy is ObjetMoteur_c)){ crntEnemy = (oEnemy as ObjetMoteur_c); cnt = crntEnemy.parent; Camera_c.RemoveActeur(crntEnemy); if (cnt != null){ if (bDraw){ crntEnemy.DrawOnBackground(); }; cnt.removeChild(crntEnemy); }; i = 0; while (i <  .length) { if (crntEnemy ==  [i]){ crntEnemy.Destroy(m_context);  .splice(i, 1); break; }; i++; }; }; } public function Init(context:Game_c):void{ m_context = context;  = new Array();  = new Array(); } public function (oLayer:LevelLayer_c, x:Number, y:Number):CadavreEnemy_c{ var oOldCadavre:CadavreEnemy_c; var oNewCadavre:CadavreEnemy_c = new CadavreEnemy_c(oLayer, x, y); .push(oNewCadavre); var i:int; while (i < .length) { oOldCadavre = [i]; if (oNewCadavre.IsPointBelow(oOldCadavre.GetX(), oOldCadavre.GetY())){ if (Math.random() < 0.8){  (i); i--; }; }; i++; }; m_context.GetHeroManager().GetPlayer(HeroManager_c.HERO_1).UpdateMyCollision(); return (oNewCadavre); } public function GetNbEnemyInLayer():int{ if ((((m_context == null)) || ((m_context.GetActionLevelLayer() == null)))){ return (-1); }; return (m_context.GetActionLevelLayer().GetEnemyContainer().numChildren); } public function (oCadavre:CadavreEnemy_c):void{ var i:int; while (i < .length) { if ([i] == oCadavre){  (i); return; }; i++; }; trace("WARNING :: EnemyManager_c :: DestroyCadavre :: Cadavre not found"); } public function GetNbEnemy():int{ return ( .length); } } }//package TheGameAS3.Enemy
Section 150
//EnemyThug_c (TheGameAS3.Enemy.EnemyThug_c) package TheGameAS3.Enemy { import TheGameAS3.*; import flash.display.*; import TheGameAS3.Level.*; import TheGameAS3.Weapon.*; import TheGameAS3.Effects.*; import flash.geom.*; import TheGameAS3.Visuel.*; import Sfx.*; import TheGameAS3.Physique.*; import TheGameAS3.Animation.*; public class EnemyThug_c extends EnemyDeuxEtat_c { protected var VITESSE:int;// = 1 private var  :Number;// = 0 private var  :Point; private var DESCEND:int; private var  :Acteur_c; private var  :Boolean;// = false private var  :Number; private var MONTE:int; private var :Number; private var  :Boolean;// = false public function EnemyThug_c(oLayer:LevelLayer_c){   = new Point(); super(oLayer); (AnimationFactory_c. , AnimationFactory_c. );  = 30; SetRayon(20); weapon1 = WeaponLongRange_c(WeaponFactory_c.CreateWeaponFromId(WeaponFactory_c.ID_WEAPON_ENEMY));  = (Math.ceil(((Math.random() * 4) + 2)) * 3); MONTE = ((Math.ceil((Math.random() * 5)) * 2) + 10); DESCEND = MONTE;  = MONTE;  = DESCEND; } override public function GetId():int{ return (EnemyFactory_c.ID_ENEMY_THUG); } override public function PlayDeath(ammo:Ammo_c):void{ var p:Point; super.PlayDeath(ammo); p = new Point(0, 0); if (hitByExplosion){ p.x = (((px - ammo.px) + (Math.random() * 30)) - 15); p.y = (((py - ammo.py) + (Math.random() * 30)) - 15); vx = (p.x / 10); vy = (p.y / 10); if (Jukebox_c.SoundAddedOfType(SoundFactory.ID_SFX_THUG_DIE_GIGA_LONG) <= 0){ Jukebox_c.PlaySound(SoundFactory.ID_SFX_THUG_DIE_LONG_1, 3, this, m_objFollow); }; } else { p.x = (px - ammo.px); p.y = (py - ammo.py); p = EquationVecto_c.NormalizeVec(p); vx = (p.x * 10); vy = (p.y * 10); rotation = (EquationVecto_c.GetRotation(px, ammo.px, py, ammo.py) + 90); Jukebox_c.PlaySound(SoundFactory.ID_SFX_THUG_DIE_GORE, -1, this, m_objFollow); }; } override protected function CanMakeTrou():Boolean{ return (false); } override protected function CanHurtHero():Boolean{ return (false); } private function ():void{ var fxWater:Acteur_c; fxWater = m_context.GetEffectManager().CreateSingleFx(AnimationFactory_c.ID_FX_WATER_SPLASH, GetLayer()); var fxWaterUpper:Acteur_c = m_context.GetEffectManager().CreateSingleFx(AnimationFactory_c.ID_FX_WATER_SPLASH_UPPER, GetLayer()); fxWater.px =  .px; fxWater.py =  .py; fxWaterUpper.px =  .px; fxWaterUpper.py =  .py; Jukebox_c.PlaySound(SoundFactory.ID_SFX_WATER_SPLASH, -1,  , m_objFollow); } override protected function CanMakeExplosion():Boolean{ return (false); } override protected function DrawOnDead():Boolean{ return (!(hitByExplosion)); } override public function Update(context:Game_c):void{ var pMatrix:Point; var lvl:LevelPart_c; super.Update(context); if (((destroyed) || (!(IsActive())))){ return; }; if (!IsDead()){ if (((CanMove()) && (!((m_objFollow == null))))){  .x = (m_objFollow.px - px);  .y = (m_objFollow.py - py); if ((( .x *  .x) + ( .y *  .y)) > 15000){   = EquationVecto_c.NormalizeVec( ); vx = ( .x * VITESSE); vy = ( .y * VITESSE); } else { vx = 0; vy = 0; }; }; rotation = (EquationVecto_c.GetRotation(px, m_objFollow.px, py, m_objFollow.py) + 90); Moteur_c.StickToGround(context, this, GetLineInView(), GetPointInView()); } else { if (hitByExplosion){ if (((( == null)) && (!( )))){  = context.GetEffectManager().CreateSingleFx(idAnimDie, GetLayer(), -1, EffectManager_c.ID_FORE_LAYER);  .px = px;  .py = py;  .vx = vx;  .vy = vy; visible = false; } else { if (((( == null)) && ( ))){ return; }; }; if ( > 0){  = ( - context.GetSpeedManager().GetSpeed());  .scaleX = ( .scaleX + (( / 100) * context.GetSpeedManager().GetSpeed()));  .scaleY = ( .scaleY + (( / 100) * context.GetSpeedManager().GetSpeed())); } else { if ( > 0){  = ( - context.GetSpeedManager().GetSpeed());  .scaleX = ( .scaleX - (((DESCEND -  ) / 100) * context.GetSpeedManager().GetSpeed()));  .scaleY = ( .scaleY - (((DESCEND -  ) / 100) * context.GetSpeedManager().GetSpeed()));  .scaleX = Math.max(1,  .scaleX);  .scaleY = Math.max(1,  .scaleY); }; }; if (((( <= 0)) && (!( )))){  = true;  .scaleX = 1;  .scaleY = 1; pMatrix =  .GetMatrixPos(); lvl = GetLayer().GetLevelPartManager().GetLevelPart(pMatrix.x, pMatrix.y); if (lvl == null){  = false; } else {  = ( ); }; if ( ){  .vx = 0;  .vy = 0; (); } else {  .vx = 0;  .vy = 0;  .scaleX = 1;  .scaleY = 1;  .SetTint(-25, -25, -25);  .DrawOnBackground(); context.GetEffectManager().DestroyActeur( );  = null; return; }; } else { if (! ){  .rotation = ( .rotation + ( * context.GetSpeedManager().GetSpeed())); } else { if ( ){  .alpha = ( .alpha - (0.1 * context.GetSpeedManager().GetSpeed())); if ( .alpha < 0){ context.GetEffectManager().DestroyActeur( );  = null; return; }; }; }; };  .px = ( .px + ( .vx * context.GetSpeedManager().GetSpeed()));  .py = ( .py + ( .vy * context.GetSpeedManager().GetSpeed())); } else { vx = (vx * 0.8); vy = (vy * 0.8); Moteur_c.StickToGround(context, this, GetLineInView(), GetPointInView()); }; }; } override public function GetMoney():int{ return (30); } private function (objMot:ObjetMoteur_c):Boolean{ var pMatrix:Point = objMot.GetMatrixPos(); var lvl:LevelPart_c = GetLayer().GetLevelPartManager().GetLevelPart(pMatrix.x, pMatrix.y); var pTranslate:Point = new Point(); var b:Bitmap = lvl.GetLevelBitmap(); var bd:BitmapData = b.bitmapData; pTranslate.x = Math.round((objMot.px - (lvl.GetMatrixPos().x * LevelPartManager_c.LEVEL_WIDTH))); pTranslate.y = Math.round((objMot.py - (lvl.GetMatrixPos().y * LevelPartManager_c.LEVEL_HEIGHT))); var pixel:uint = bd.getPixel((pTranslate.x * VisuelFactory_c.COMPRESSION), (pTranslate.y * VisuelFactory_c.COMPRESSION)); return ((pixel == 6737151)); } override protected function GetGunContainer(weapon:WeaponLongRange_c):MovieClip{ return (MovieClip(MovieClip(MovieClip(oAnim.GetChild().getChildByName("upperbody")).getChildByName("upperbody")).getChildByName("gun"))); } } }//package TheGameAS3.Enemy
Section 151
//EnemyThug2_c (TheGameAS3.Enemy.EnemyThug2_c) package TheGameAS3.Enemy { import TheGameAS3.Level.*; import TheGameAS3.Animation.*; public class EnemyThug2_c extends EnemyThug_c { public function EnemyThug2_c(oLayer:LevelLayer_c){ super(oLayer); (AnimationFactory_c. , AnimationFactory_c. ); SetTint(0xFF, 0, 0); VITESSE = 3; } override public function GetId():int{ return (EnemyFactory_c.ID_ENEMY_THUG2); } override protected function GetWaitBeforeNextShoot():int{ return (25); } } }//package TheGameAS3.Enemy
Section 152
//EnemyTurret1_c (TheGameAS3.Enemy.EnemyTurret1_c) package TheGameAS3.Enemy { import TheGameAS3.*; import flash.display.*; import TheGameAS3.Level.*; import TheGameAS3.Weapon.*; import TheGameAS3.Physique.*; import TheGameAS3.Animation.*; public class EnemyTurret1_c extends EnemyDeuxEtat_c { private var  :Boolean;// = false private var  :Circle_c; public function EnemyTurret1_c(oLayer:LevelLayer_c){ super(oLayer); (AnimationFactory_c. , AnimationFactory_c. );  = 250; SetRayon(30); weapon1 = WeaponLongRange_c(WeaponFactory_c.CreateWeaponFromId(WeaponFactory_c.ID_WEAPON_ENEMY)); weapon2 = WeaponLongRange_c(WeaponFactory_c.CreateWeaponFromId(WeaponFactory_c.ID_WEAPON_ENEMY)); } override public function GetMoney():int{ return (250); } override public function Update(context:Game_c):void{ super.Update(context); if (((destroyed) || (!(IsActive())))){ return; }; rotation = (EquationVecto_c.GetRotation(px, m_objFollow.px, py, m_objFollow.py) + 90); if (IsDead()){ if ((((oAnim.GetCurrentFrame() > 5)) && (!( )))){ m_context.GetCamera().ShakeCamera(25);   = true; }; }; } override public function GetId():int{ return (EnemyFactory_c.ID_ENEMY_TURRET_1); } override protected function GetGunContainer(weapon:WeaponLongRange_c):MovieClip{ if (weapon == weapon1){ return (MovieClip(oAnim.GetChild().getChildByName("gun1"))); }; if (weapon == weapon2){ return (MovieClip(oAnim.GetChild().getChildByName("gun2"))); }; return (null); } override public function Destroy(context:Game_c):void{ super.Destroy(context); GetLayer().RemovePoint( ); m_objFollow.UpdateMyCollision();   = null; } override public function InitEnemy(objFollow:ObjetMoteur_c, context:Game_c):void{ super.InitEnemy(objFollow, context); oAnim.GotoAndStopBegin(); var tag:String = GetTag(); if (tag != "NONE"){ if (tag.indexOf("turretMB") != -1){ _active = false; visible = false;   = true; MCGame(context).GetEnemyCreator().AddInactive(this); }; };   = new Circle_c(px, py, 50); GetLayer().AddPoint( ); } } }//package TheGameAS3.Enemy
Section 153
//EnemyTurret2_c (TheGameAS3.Enemy.EnemyTurret2_c) package TheGameAS3.Enemy { import TheGameAS3.*; import flash.display.*; import TheGameAS3.Level.*; import TheGameAS3.Weapon.*; import TheGameAS3.Physique.*; import TheGameAS3.Animation.*; public class EnemyTurret2_c extends EnemyDeuxEtat_c { private var  :Boolean;// = false private var  :Circle_c; public function EnemyTurret2_c(oLayer:LevelLayer_c){ super(oLayer); (AnimationFactory_c. , AnimationFactory_c. );  = 150; SetRayon(30); weapon1 = WeaponLongRange_c(WeaponFactory_c.CreateWeaponFromId(WeaponFactory_c.ID_WEAPON_ENEMY)); } override public function GetMoney():int{ return (150); } override public function Update(context:Game_c):void{ super.Update(context); if (((destroyed) || (!(IsActive())))){ return; }; rotation = (EquationVecto_c.GetRotation(px, m_objFollow.px, py, m_objFollow.py) + 90); if (IsDead()){ if ((((oAnim.GetCurrentFrame() > 5)) && (!( )))){ m_context.GetCamera().ShakeCamera(25);   = true; }; }; } override public function GetId():int{ return (EnemyFactory_c.ID_ENEMY_TURRET_2); } override protected function GetGunContainer(weapon:WeaponLongRange_c):MovieClip{ return (MovieClip(oAnim.GetChild().getChildByName("gun"))); } override public function Destroy(context:Game_c):void{ super.Destroy(context); GetLayer().RemovePoint( );   = null; } override public function InitEnemy(objFollow:ObjetMoteur_c, context:Game_c):void{ super.InitEnemy(objFollow, context); oAnim.GotoAndStopBegin(); var tag:String = GetTag(); if (tag != "NONE"){ if (tag.indexOf("turretMB") != -1){ _active = false; visible = false;   = true; MCGame(context).GetEnemyCreator().AddInactive(this); }; };   = new Circle_c(px, py, 50); GetLayer().AddPoint( ); } } }//package TheGameAS3.Enemy
Section 154
//EnemyTurret3_c (TheGameAS3.Enemy.EnemyTurret3_c) package TheGameAS3.Enemy { import TheGameAS3.*; import flash.display.*; import TheGameAS3.Level.*; import TheGameAS3.Weapon.*; import TheGameAS3.Physique.*; import TheGameAS3.Animation.*; public class EnemyTurret3_c extends EnemyDeuxEtat_c { private var  :Boolean;// = false private var  :Circle_c; public function EnemyTurret3_c(oLayer:LevelLayer_c){ super(oLayer); (AnimationFactory_c. , AnimationFactory_c. );  = 250; SetRayon(30); weapon1 = WeaponLongRange_c(WeaponFactory_c.CreateWeaponFromId(WeaponFactory_c.ID_WEAPON_ENEMY)); weapon2 = WeaponLongRange_c(WeaponFactory_c.CreateWeaponFromId(WeaponFactory_c.ID_WEAPON_ENEMY)); } override public function GetMoney():int{ return (250); } override protected function IsDestroyable():Boolean{ return (false); } override public function Update(context:Game_c):void{ super.Update(context); if (((destroyed) || (!(IsActive())))){ return; }; rotation = (EquationVecto_c.GetRotation(px, m_objFollow.px, py, m_objFollow.py) + 90); if (IsDead()){ if ((((oAnim.GetCurrentFrame() > 5)) && (!( )))){ m_context.GetCamera().ShakeCamera(25);   = true; }; }; } override public function GetId():int{ return (EnemyFactory_c.ID_ENEMY_TURRET_3); } override protected function GetGunContainer(weapon:WeaponLongRange_c):MovieClip{ if (weapon == weapon1){ return (MovieClip(oAnim.GetChild().getChildByName("gun1"))); }; if (weapon == weapon2){ return (MovieClip(oAnim.GetChild().getChildByName("gun2"))); }; return (null); } override public function Destroy(context:Game_c):void{ super.Destroy(context); GetLayer().RemovePoint( );   = null; } override public function InitEnemy(objFollow:ObjetMoteur_c, context:Game_c):void{ super.InitEnemy(objFollow, context); oAnim.GotoAndStopBegin(); var tag:String = GetTag(); if (tag != "NONE"){ if (tag.indexOf("turretMB") != -1){ _active = false; visible = false;   = true; MCGame(context).GetEnemyCreator().AddInactive(this); }; };   = new Circle_c(px, py, 50); GetLayer().AddPoint( ); } } }//package TheGameAS3.Enemy
Section 155
//MetaEnemy (TheGameAS3.Enemy.MetaEnemy) package TheGameAS3.Enemy { import flash.geom.*; public class MetaEnemy { private var  :int; private var  :Point; private var  :String; public function MetaEnemy(pId:int, pX:int, pY:int, pTag:String){ super();  = pId;   = new Point(pX, pY);   = pTag; } public function get id():int{ return ( ); } public function get tag():String{ return ( ); } public function get pos():Point{ return ( ); } } }//package TheGameAS3.Enemy
Section 156
//SpawningDoor (TheGameAS3.Enemy.SpawningDoor) package TheGameAS3.Enemy { import TheGameAS3.*; import flash.display.*; import TheGameAS3.Effects.*; import TheGameAS3.Physique.*; public class SpawningDoor { private var  :int;// = 0 private var  :int;// = 0 private var  :int;// = 0 private var  :int;// = 0 private var  :int;// = 0 private var  :MovieClip; private var  :Array; private var  :Acteur_c; private var  :Boolean;// = false private var  :Array; private var  :int; private static const STATE_IDLE:int = 0; private static const STATE_CLOSING:int = 3; private static const STATE_OPENING:int = 1; private static const STATE_SPAWNING:int = 2; private static const BLACK_TINT:Number = -255; private static var  :Number = -255; private static var  :Number = -255; private static var :Number = -255; public function SpawningDoor(id:int, door:Acteur_c){   = new Array();  = new Array(); super();  = id;  = door;  .isPlaying = false;  =  .GetMC();  .stop(); } public function get  ():Boolean{ return ((  == STATE_CLOSING)); } public function get  ():Boolean{ return ((  == STATE_IDLE)); } public function get visuelActeur():Acteur_c{ return ( ); } public function get  ():Boolean{ return ((  == STATE_OPENING)); } public function  (r:int, g:int, b:int):void{   = r;   = g;   = b;  = true; } private function Close():void{   = STATE_CLOSING; } public function get  ():Boolean{ return ((  == STATE_SPAWNING)); } public function get enemyToSpawn():int{ return ( .length); } public function Update(context:Game_c):void{ var m:MetaEnemy; if ( ){  --; if (  <= 0){ if ( .length > 0){ m =  .shift();  (m, context); }; if ( .length > 0){   =  .shift(); } else { Close(); }; }; } else { if ( ){ if ( .currentFrame > 1){  .GetMC().prevFrame(); } else {   = STATE_IDLE; }; } else { if ( ){ if ( .currentFrame <  .totalFrames){  .nextFrame(); } else {   = STATE_SPAWNING; }; }; }; }; } private function Open():void{   = STATE_OPENING; } private function  (m:MetaEnemy, context:Game_c):void{ var enemy:ObjetMoteur_c = ObjetMoteur_c(context.GetEnemyManager().CreateEnemy(context.GetPlayer1(), m.id, context.GetPlayer1().GetLayer())); enemy.FadeTintFromTo( ,  , , 1, 0, 0, 0, 1, 0.1); enemy.px = m.pos.x; enemy.py = m.pos.y; enemy.SetTag(m.tag); } public function AddEnemyToSpawn(mEnemy:MetaEnemy, wait:int):void{  .push(mEnemy);  .push(wait); Open(); } public function get id():int{ return ( ); } public static function  (r:int, g:int, b:int):void{   = r;   = g;  = b; } } }//package TheGameAS3.Enemy
Section 157
//LEVEL_SELECTION_PANEL (TheGameAS3.Exported.LevelSelection.LEVEL_SELECTION_PANEL) package TheGameAS3.Exported.LevelSelection { import flash.display.*; import flash.text.*; import Interfaces.Screens.Exported.*; import flash.utils.*; public dynamic class LEVEL_SELECTION_PANEL extends MovieClip { public var prev:BTNNEXT; public var __id50_:MultilingualTextFieldFinder; public var __setPropDict:Dictionary; public var lockMsg:MovieClip; public var __id51_:MultilingualTextFieldFinder; public var __id52_:MultilingualTextFieldFinder; public var kill2:TextField; public var kill1:TextField; public var __id53_:MultilingualTextFieldFinder; public var AUTO_10:TextField; public var AUTO_11:TextField; public var AUTO_12:TextField; public var AUTO_14:TextField; public var AUTO_16:TextField; public var AUTO_18:TextField; public var AUTO_19:TextField; public var AUTO_13:TextField; public var AUTO_15:TextField; public var AUTO_17:TextField; public var __id54_:MultilingualTextFieldFinder; public var __id42_:MultilingualTextFieldFinder; public var AUTO_20:TextField; public var AUTO_21:TextField; public var AUTO_22:TextField; public var AUTO_23:TextField; public var AUTO_24:TextField; public var AUTO_25:TextField; public var AUTO_26:TextField; public var AUTO_27:TextField; public var __id43_:MultilingualTextFieldFinder; public var __id55_:MultilingualTextFieldFinder; public var next:BTNNEXT; public var time1:TextField; public var time2:TextField; public var dmg1:TextField; public var __id56_:MultilingualTextFieldFinder; public var __id44_:MultilingualTextFieldFinder; public var __id57_:MultilingualTextFieldFinder; public var __id45_:MultilingualTextFieldFinder; public var dmg2:TextField; public var __id46_:MultilingualTextFieldFinder; public var timeStar1:MovieClip; public var timeStar2:MovieClip; public var timeStar3:MovieClip; public var killStar3:MovieClip; public var killStar2:MovieClip; public var killStar1:MovieClip; public var __id58_:MultilingualTextFieldFinder; public var __id47_:MultilingualTextFieldFinder; public var __id48_:MultilingualTextFieldFinder; public var __id59_:MultilingualTextFieldFinder; public var __id49_:MultilingualTextFieldFinder; public var AUTO_1:TextField; public var AUTO_2:TextField; public var AUTO_4:TextField; public var AUTO_7:TextField; public var AUTO_8:TextField; public var AUTO_9:TextField; public var AUTO_3:TextField; public var AUTO_5:TextField; public var AUTO_6:TextField; public var dmgStar1:MovieClip; public var dmgStar2:MovieClip; public var dmgStar3:MovieClip; public var AUTO_0:TextField; public function LEVEL_SELECTION_PANEL(){ __setPropDict = new Dictionary(true); super(); addFrameScript(5, frame6, 4, frame5, 2, frame3, 0, frame1, 1, frame2, 3, frame4); ();  (); (); (); (); (); } function (){ __id54_["componentInspectorSetting"] = true; //unresolved jump var _slot1 = e; __id54_.textFieldName = "AUTO_27"; __id54_.textId = ""; __id54_["componentInspectorSetting"] = false; //unresolved jump var _slot1 = e; } function (){ __id58_["componentInspectorSetting"] = true; //unresolved jump var _slot1 = e; __id58_.textFieldName = "AUTO_6"; __id58_.textId = "ID_AUTO_THUNDER_0"; __id58_["componentInspectorSetting"] = false; //unresolved jump var _slot1 = e; } function (){ __id58_["componentInspectorSetting"] = true; //unresolved jump var _slot1 = e; __id58_.textFieldName = "AUTO_14"; __id58_.textId = "ID_AUTO_SEA_0"; __id58_["componentInspectorSetting"] = false; //unresolved jump var _slot1 = e; } function (){ __id58_["componentInspectorSetting"] = true; //unresolved jump var _slot1 = e; __id58_.textFieldName = "AUTO_10"; __id58_.textId = "ID_AUTO_ARMOR_1"; __id58_["componentInspectorSetting"] = false; //unresolved jump var _slot1 = e; } function  (){ __id58_["componentInspectorSetting"] = true; //unresolved jump var _slot1 = e; __id58_.textFieldName = "AUTO_18"; __id58_.textId = "ID_AUTO_LEVEL_4"; __id58_["componentInspectorSetting"] = false; //unresolved jump var _slot1 = e; } function  (){ __id58_["componentInspectorSetting"] = true; //unresolved jump var _slot1 = e; __id58_.textFieldName = "AUTO_2"; __id58_.textId = "ID_AUTO_JUNGLE_0"; __id58_["componentInspectorSetting"] = false; //unresolved jump var _slot1 = e; } function  (){ __id42_["componentInspectorSetting"] = true; //unresolved jump var _slot1 = e; __id42_.textFieldName = "time2"; __id42_.textId = ""; __id42_["componentInspectorSetting"] = false; //unresolved jump var _slot1 = e; } function  (){ __id59_["componentInspectorSetting"] = true; //unresolved jump var _slot1 = e; __id59_.textFieldName = "AUTO_11"; __id59_.textId = "ID_AUTO_ARMOR_1"; __id59_["componentInspectorSetting"] = false; //unresolved jump var _slot1 = e; } function  (){ __id59_["componentInspectorSetting"] = true; //unresolved jump var _slot1 = e; __id59_.textFieldName = "AUTO_19"; __id59_.textId = "ID_AUTO_JAIL_0"; __id59_["componentInspectorSetting"] = false; //unresolved jump var _slot1 = e; } function (){ __id59_["componentInspectorSetting"] = true; //unresolved jump var _slot1 = e; __id59_.textFieldName = "AUTO_15"; __id59_.textId = "ID_AUTO_SEA_0"; __id59_["componentInspectorSetting"] = false; //unresolved jump var _slot1 = e; } function frame2(){ if ((((__setPropDict[__id56_] == undefined)) || (!((int(__setPropDict[__id56_]) == 2))))){ __setPropDict[__id56_] = currentFrame; (); }; if ((((__setPropDict[__id57_] == undefined)) || (!((int(__setPropDict[__id57_]) == 2))))){ __setPropDict[__id57_] = currentFrame; (); }; if ((((__setPropDict[__id59_] == undefined)) || (!((int(__setPropDict[__id59_]) == 2))))){ __setPropDict[__id59_] = currentFrame; (); }; if ((((__setPropDict[__id58_] == undefined)) || (!((int(__setPropDict[__id58_]) == 2))))){ __setPropDict[__id58_] = currentFrame; (); }; if ((((__setPropDict[__id51_] == undefined)) || (!((((int(__setPropDict[__id51_]) >= 1)) && ((int(__setPropDict[__id51_]) <= 5))))))){ __setPropDict[__id51_] = currentFrame;  (); }; if ((((__setPropDict[__id48_] == undefined)) || (!((((int(__setPropDict[__id48_]) >= 1)) && ((int(__setPropDict[__id48_]) <= 5))))))){ __setPropDict[__id48_] = currentFrame; (); }; if ((((__setPropDict[__id50_] == undefined)) || (!((((int(__setPropDict[__id50_]) >= 1)) && ((int(__setPropDict[__id50_]) <= 5))))))){ __setPropDict[__id50_] = currentFrame; (); }; if ((((__setPropDict[__id53_] == undefined)) || (!((((int(__setPropDict[__id53_]) >= 1)) && ((int(__setPropDict[__id53_]) <= 5))))))){ __setPropDict[__id53_] = currentFrame; (); }; if ((((__setPropDict[__id49_] == undefined)) || (!((((int(__setPropDict[__id49_]) >= 1)) && ((int(__setPropDict[__id49_]) <= 5))))))){ __setPropDict[__id49_] = currentFrame; (); }; if ((((__setPropDict[__id52_] == undefined)) || (!((((int(__setPropDict[__id52_]) >= 1)) && ((int(__setPropDict[__id52_]) <= 5))))))){ __setPropDict[__id52_] = currentFrame;  (); }; if ((((__setPropDict[__id54_] == undefined)) || (!((((int(__setPropDict[__id54_]) >= 1)) && ((int(__setPropDict[__id54_]) <= 5))))))){ __setPropDict[__id54_] = currentFrame; (); }; if ((((__setPropDict[__id55_] == undefined)) || (!((((int(__setPropDict[__id55_]) >= 1)) && ((int(__setPropDict[__id55_]) <= 5))))))){ __setPropDict[__id55_] = currentFrame; (); }; } function (){ __id59_["componentInspectorSetting"] = true; //unresolved jump var _slot1 = e; __id59_.textFieldName = "AUTO_7"; __id59_.textId = "ID_AUTO_THUNDER_0"; __id59_["componentInspectorSetting"] = false; //unresolved jump var _slot1 = e; } function frame6(){ if ((((__setPropDict[__id56_] == undefined)) || (!((int(__setPropDict[__id56_]) == 6))))){ __setPropDict[__id56_] = currentFrame; (); }; if ((((__setPropDict[__id57_] == undefined)) || (!((int(__setPropDict[__id57_]) == 6))))){ __setPropDict[__id57_] = currentFrame; (); }; } function (){ __id43_["componentInspectorSetting"] = true; //unresolved jump var _slot1 = e; __id43_.textFieldName = "kill2"; __id43_.textId = ""; __id43_["componentInspectorSetting"] = false; //unresolved jump var _slot1 = e; } function frame3(){ if ((((__setPropDict[__id51_] == undefined)) || (!((((int(__setPropDict[__id51_]) >= 1)) && ((int(__setPropDict[__id51_]) <= 5))))))){ __setPropDict[__id51_] = currentFrame;  (); }; if ((((__setPropDict[__id48_] == undefined)) || (!((((int(__setPropDict[__id48_]) >= 1)) && ((int(__setPropDict[__id48_]) <= 5))))))){ __setPropDict[__id48_] = currentFrame; (); }; if ((((__setPropDict[__id50_] == undefined)) || (!((((int(__setPropDict[__id50_]) >= 1)) && ((int(__setPropDict[__id50_]) <= 5))))))){ __setPropDict[__id50_] = currentFrame; (); }; if ((((__setPropDict[__id56_] == undefined)) || (!((int(__setPropDict[__id56_]) == 3))))){ __setPropDict[__id56_] = currentFrame; (); }; if ((((__setPropDict[__id53_] == undefined)) || (!((((int(__setPropDict[__id53_]) >= 1)) && ((int(__setPropDict[__id53_]) <= 5))))))){ __setPropDict[__id53_] = currentFrame; (); }; if ((((__setPropDict[__id57_] == undefined)) || (!((int(__setPropDict[__id57_]) == 3))))){ __setPropDict[__id57_] = currentFrame; (); }; if ((((__setPropDict[__id58_] == undefined)) || (!((int(__setPropDict[__id58_]) == 3))))){ __setPropDict[__id58_] = currentFrame; (); }; if ((((__setPropDict[__id49_] == undefined)) || (!((((int(__setPropDict[__id49_]) >= 1)) && ((int(__setPropDict[__id49_]) <= 5))))))){ __setPropDict[__id49_] = currentFrame; (); }; if ((((__setPropDict[__id52_] == undefined)) || (!((((int(__setPropDict[__id52_]) >= 1)) && ((int(__setPropDict[__id52_]) <= 5))))))){ __setPropDict[__id52_] = currentFrame;  (); }; if ((((__setPropDict[__id54_] == undefined)) || (!((((int(__setPropDict[__id54_]) >= 1)) && ((int(__setPropDict[__id54_]) <= 5))))))){ __setPropDict[__id54_] = currentFrame; (); }; if ((((__setPropDict[__id55_] == undefined)) || (!((((int(__setPropDict[__id55_]) >= 1)) && ((int(__setPropDict[__id55_]) <= 5))))))){ __setPropDict[__id55_] = currentFrame; (); }; if ((((__setPropDict[__id59_] == undefined)) || (!((int(__setPropDict[__id59_]) == 3))))){ __setPropDict[__id59_] = currentFrame;  (); }; } function frame4(){ if ((((__setPropDict[__id57_] == undefined)) || (!((int(__setPropDict[__id57_]) == 4))))){ __setPropDict[__id57_] = currentFrame; (); }; if ((((__setPropDict[__id56_] == undefined)) || (!((int(__setPropDict[__id56_]) == 4))))){ __setPropDict[__id56_] = currentFrame;  (); }; if ((((__setPropDict[__id51_] == undefined)) || (!((((int(__setPropDict[__id51_]) >= 1)) && ((int(__setPropDict[__id51_]) <= 5))))))){ __setPropDict[__id51_] = currentFrame;  (); }; if ((((__setPropDict[__id48_] == undefined)) || (!((((int(__setPropDict[__id48_]) >= 1)) && ((int(__setPropDict[__id48_]) <= 5))))))){ __setPropDict[__id48_] = currentFrame; (); }; if ((((__setPropDict[__id59_] == undefined)) || (!((int(__setPropDict[__id59_]) == 4))))){ __setPropDict[__id59_] = currentFrame; (); }; if ((((__setPropDict[__id50_] == undefined)) || (!((((int(__setPropDict[__id50_]) >= 1)) && ((int(__setPropDict[__id50_]) <= 5))))))){ __setPropDict[__id50_] = currentFrame; (); }; if ((((__setPropDict[__id58_] == undefined)) || (!((int(__setPropDict[__id58_]) == 4))))){ __setPropDict[__id58_] = currentFrame; (); }; if ((((__setPropDict[__id53_] == undefined)) || (!((((int(__setPropDict[__id53_]) >= 1)) && ((int(__setPropDict[__id53_]) <= 5))))))){ __setPropDict[__id53_] = currentFrame; (); }; if ((((__setPropDict[__id49_] == undefined)) || (!((((int(__setPropDict[__id49_]) >= 1)) && ((int(__setPropDict[__id49_]) <= 5))))))){ __setPropDict[__id49_] = currentFrame; (); }; if ((((__setPropDict[__id52_] == undefined)) || (!((((int(__setPropDict[__id52_]) >= 1)) && ((int(__setPropDict[__id52_]) <= 5))))))){ __setPropDict[__id52_] = currentFrame;  (); }; if ((((__setPropDict[__id54_] == undefined)) || (!((((int(__setPropDict[__id54_]) >= 1)) && ((int(__setPropDict[__id54_]) <= 5))))))){ __setPropDict[__id54_] = currentFrame; (); }; if ((((__setPropDict[__id55_] == undefined)) || (!((((int(__setPropDict[__id55_]) >= 1)) && ((int(__setPropDict[__id55_]) <= 5))))))){ __setPropDict[__id55_] = currentFrame; (); }; } function frame5(){ if ((((__setPropDict[__id56_] == undefined)) || (!((int(__setPropDict[__id56_]) == 5))))){ __setPropDict[__id56_] = currentFrame;  (); }; if ((((__setPropDict[__id58_] == undefined)) || (!((int(__setPropDict[__id58_]) == 5))))){ __setPropDict[__id58_] = currentFrame;  (); }; if ((((__setPropDict[__id51_] == undefined)) || (!((((int(__setPropDict[__id51_]) >= 1)) && ((int(__setPropDict[__id51_]) <= 5))))))){ __setPropDict[__id51_] = currentFrame;  (); }; if ((((__setPropDict[__id48_] == undefined)) || (!((((int(__setPropDict[__id48_]) >= 1)) && ((int(__setPropDict[__id48_]) <= 5))))))){ __setPropDict[__id48_] = currentFrame; (); }; if ((((__setPropDict[__id50_] == undefined)) || (!((((int(__setPropDict[__id50_]) >= 1)) && ((int(__setPropDict[__id50_]) <= 5))))))){ __setPropDict[__id50_] = currentFrame; (); }; if ((((__setPropDict[__id57_] == undefined)) || (!((int(__setPropDict[__id57_]) == 5))))){ __setPropDict[__id57_] = currentFrame; (); }; if ((((__setPropDict[__id53_] == undefined)) || (!((((int(__setPropDict[__id53_]) >= 1)) && ((int(__setPropDict[__id53_]) <= 5))))))){ __setPropDict[__id53_] = currentFrame; (); }; if ((((__setPropDict[__id49_] == undefined)) || (!((((int(__setPropDict[__id49_]) >= 1)) && ((int(__setPropDict[__id49_]) <= 5))))))){ __setPropDict[__id49_] = currentFrame; (); }; if ((((__setPropDict[__id52_] == undefined)) || (!((((int(__setPropDict[__id52_]) >= 1)) && ((int(__setPropDict[__id52_]) <= 5))))))){ __setPropDict[__id52_] = currentFrame;  (); }; if ((((__setPropDict[__id54_] == undefined)) || (!((((int(__setPropDict[__id54_]) >= 1)) && ((int(__setPropDict[__id54_]) <= 5))))))){ __setPropDict[__id54_] = currentFrame; (); }; if ((((__setPropDict[__id55_] == undefined)) || (!((((int(__setPropDict[__id55_]) >= 1)) && ((int(__setPropDict[__id55_]) <= 5))))))){ __setPropDict[__id55_] = currentFrame; (); }; if ((((__setPropDict[__id59_] == undefined)) || (!((int(__setPropDict[__id59_]) == 5))))){ __setPropDict[__id59_] = currentFrame;  (); }; } function (){ __id55_["componentInspectorSetting"] = true; //unresolved jump var _slot1 = e; __id55_.textFieldName = "AUTO_27"; __id55_.textId = ""; __id55_["componentInspectorSetting"] = false; //unresolved jump var _slot1 = e; } function frame1(){ if ((((__setPropDict[__id57_] == undefined)) || (!((int(__setPropDict[__id57_]) == 1))))){ __setPropDict[__id57_] = currentFrame; (); }; if ((((__setPropDict[__id51_] == undefined)) || (!((((int(__setPropDict[__id51_]) >= 1)) && ((int(__setPropDict[__id51_]) <= 5))))))){ __setPropDict[__id51_] = currentFrame;  (); }; if ((((__setPropDict[__id48_] == undefined)) || (!((((int(__setPropDict[__id48_]) >= 1)) && ((int(__setPropDict[__id48_]) <= 5))))))){ __setPropDict[__id48_] = currentFrame; (); }; if ((((__setPropDict[__id59_] == undefined)) || (!((int(__setPropDict[__id59_]) == 1))))){ __setPropDict[__id59_] = currentFrame; (); }; if ((((__setPropDict[__id50_] == undefined)) || (!((((int(__setPropDict[__id50_]) >= 1)) && ((int(__setPropDict[__id50_]) <= 5))))))){ __setPropDict[__id50_] = currentFrame; (); }; if ((((__setPropDict[__id58_] == undefined)) || (!((int(__setPropDict[__id58_]) == 1))))){ __setPropDict[__id58_] = currentFrame;  (); }; if ((((__setPropDict[__id53_] == undefined)) || (!((((int(__setPropDict[__id53_]) >= 1)) && ((int(__setPropDict[__id53_]) <= 5))))))){ __setPropDict[__id53_] = currentFrame; (); }; if ((((__setPropDict[__id49_] == undefined)) || (!((((int(__setPropDict[__id49_]) >= 1)) && ((int(__setPropDict[__id49_]) <= 5))))))){ __setPropDict[__id49_] = currentFrame; (); }; if ((((__setPropDict[__id52_] == undefined)) || (!((((int(__setPropDict[__id52_]) >= 1)) && ((int(__setPropDict[__id52_]) <= 5))))))){ __setPropDict[__id52_] = currentFrame;  (); }; if ((((__setPropDict[__id56_] == undefined)) || (!((int(__setPropDict[__id56_]) == 1))))){ __setPropDict[__id56_] = currentFrame;  (); }; if ((((__setPropDict[__id54_] == undefined)) || (!((((int(__setPropDict[__id54_]) >= 1)) && ((int(__setPropDict[__id54_]) <= 5))))))){ __setPropDict[__id54_] = currentFrame; (); }; if ((((__setPropDict[__id55_] == undefined)) || (!((((int(__setPropDict[__id55_]) >= 1)) && ((int(__setPropDict[__id55_]) <= 5))))))){ __setPropDict[__id55_] = currentFrame; (); }; } function (){ __id59_["componentInspectorSetting"] = true; //unresolved jump var _slot1 = e; __id59_.textFieldName = "AUTO_3"; __id59_.textId = "ID_AUTO_JUNGLE_0"; __id59_["componentInspectorSetting"] = false; //unresolved jump var _slot1 = e; } function (){ __id44_["componentInspectorSetting"] = true; //unresolved jump var _slot1 = e; __id44_.textFieldName = "dmg2"; __id44_.textId = ""; __id44_["componentInspectorSetting"] = false; //unresolved jump var _slot1 = e; } function (){ __id45_["componentInspectorSetting"] = true; //unresolved jump var _slot1 = e; __id45_.textFieldName = "time1"; __id45_.textId = ""; __id45_["componentInspectorSetting"] = false; //unresolved jump var _slot1 = e; } function (){ __id50_["componentInspectorSetting"] = true; //unresolved jump var _slot1 = e; __id50_.textFieldName = "AUTO_24"; __id50_.textId = "ID_AUTO_DAMAGE__0"; __id50_["componentInspectorSetting"] = false; //unresolved jump var _slot1 = e; } function (){ __id46_["componentInspectorSetting"] = true; //unresolved jump var _slot1 = e; __id46_.textFieldName = "kill1"; __id46_.textId = ""; __id46_["componentInspectorSetting"] = false; //unresolved jump var _slot1 = e; } function (){ __id48_["componentInspectorSetting"] = true; //unresolved jump var _slot1 = e; __id48_.textFieldName = "AUTO_22"; __id48_.textId = "ID_AUTO_TIME__0"; __id48_["componentInspectorSetting"] = false; //unresolved jump var _slot1 = e; } function (){ __id47_["componentInspectorSetting"] = true; //unresolved jump var _slot1 = e; __id47_.textFieldName = "dmg1"; __id47_.textId = ""; __id47_["componentInspectorSetting"] = false; //unresolved jump var _slot1 = e; } function  (){ __id56_["componentInspectorSetting"] = true; //unresolved jump var _slot1 = e; __id56_.textFieldName = "AUTO_0"; __id56_.textId = "ID_AUTO_LEVEL_0"; __id56_["componentInspectorSetting"] = false; //unresolved jump var _slot1 = e; } function  (){ __id56_["componentInspectorSetting"] = true; //unresolved jump var _slot1 = e; __id56_.textFieldName = "AUTO_12"; __id56_.textId = "ID_AUTO_LEVEL_3"; __id56_["componentInspectorSetting"] = false; //unresolved jump var _slot1 = e; } function  (){ __id56_["componentInspectorSetting"] = true; //unresolved jump var _slot1 = e; __id56_.textFieldName = "AUTO_16"; __id56_.textId = "ID_AUTO_JAIL_0"; __id56_["componentInspectorSetting"] = false; //unresolved jump var _slot1 = e; } function  (){ __id51_["componentInspectorSetting"] = true; //unresolved jump var _slot1 = e; __id51_.textFieldName = "AUTO_25"; __id51_.textId = "ID_AUTO_TIME__0"; __id51_["componentInspectorSetting"] = false; //unresolved jump var _slot1 = e; } function  (){ __id52_["componentInspectorSetting"] = true; //unresolved jump var _slot1 = e; __id52_.textFieldName = "AUTO_26"; __id52_.textId = "ID_AUTO_KILL__0"; __id52_["componentInspectorSetting"] = false; //unresolved jump var _slot1 = e; } function (){ __id56_["componentInspectorSetting"] = true; //unresolved jump var _slot1 = e; __id56_.textFieldName = "AUTO_20"; __id56_.textId = "ID_AUTO_SURVIVAL_0"; __id56_["componentInspectorSetting"] = false; //unresolved jump var _slot1 = e; } function (){ __id49_["componentInspectorSetting"] = true; //unresolved jump var _slot1 = e; __id49_.textFieldName = "AUTO_23"; __id49_.textId = "ID_AUTO_KILL__0"; __id49_["componentInspectorSetting"] = false; //unresolved jump var _slot1 = e; } function (){ __id56_["componentInspectorSetting"] = true; //unresolved jump var _slot1 = e; __id56_.textFieldName = "AUTO_4"; __id56_.textId = "ID_AUTO_LEVEL_1"; __id56_["componentInspectorSetting"] = false; //unresolved jump var _slot1 = e; } function (){ __id53_["componentInspectorSetting"] = true; //unresolved jump var _slot1 = e; __id53_.textFieldName = "AUTO_27"; __id53_.textId = "ID_AUTO_DAMAGE__0"; __id53_["componentInspectorSetting"] = false; //unresolved jump var _slot1 = e; } function (){ __id57_["componentInspectorSetting"] = true; //unresolved jump var _slot1 = e; __id57_.textFieldName = "AUTO_9"; __id57_.textId = "ID_AUTO_LEVEL_2"; __id57_["componentInspectorSetting"] = false; //unresolved jump var _slot1 = e; } function (){ __id57_["componentInspectorSetting"] = true; //unresolved jump var _slot1 = e; __id57_.textFieldName = "AUTO_13"; __id57_.textId = "ID_AUTO_LEVEL_3"; __id57_["componentInspectorSetting"] = false; //unresolved jump var _slot1 = e; } function (){ __id57_["componentInspectorSetting"] = true; //unresolved jump var _slot1 = e; __id57_.textFieldName = "AUTO_17"; __id57_.textId = "ID_AUTO_LEVEL_4"; __id57_["componentInspectorSetting"] = false; //unresolved jump var _slot1 = e; } function (){ __id57_["componentInspectorSetting"] = true; //unresolved jump var _slot1 = e; __id57_.textFieldName = "AUTO_21"; __id57_.textId = "ID_AUTO_SURVIVAL_0"; __id57_["componentInspectorSetting"] = false; //unresolved jump var _slot1 = e; } function (){ __id56_["componentInspectorSetting"] = true; //unresolved jump var _slot1 = e; __id56_.textFieldName = "AUTO_8"; __id56_.textId = "ID_AUTO_LEVEL_2"; __id56_["componentInspectorSetting"] = false; //unresolved jump var _slot1 = e; } function (){ __id57_["componentInspectorSetting"] = true; //unresolved jump var _slot1 = e; __id57_.textFieldName = "AUTO_5"; __id57_.textId = "ID_AUTO_LEVEL_1"; __id57_["componentInspectorSetting"] = false; //unresolved jump var _slot1 = e; } function (){ __id57_["componentInspectorSetting"] = true; //unresolved jump var _slot1 = e; __id57_.textFieldName = "AUTO_1"; __id57_.textId = "ID_AUTO_LEVEL_0"; __id57_["componentInspectorSetting"] = false; //unresolved jump var _slot1 = e; } } }//package TheGameAS3.Exported.LevelSelection
Section 158
//SFX_ALARM (TheGameAS3.Exported.Sfx.SFX_ALARM) package TheGameAS3.Exported.Sfx { import flash.media.*; public dynamic class SFX_ALARM extends Sound { } }//package TheGameAS3.Exported.Sfx
Section 159
//SFX_DEFEAT (TheGameAS3.Exported.Sfx.SFX_DEFEAT) package TheGameAS3.Exported.Sfx { import flash.media.*; public dynamic class SFX_DEFEAT extends Sound { } }//package TheGameAS3.Exported.Sfx
Section 160
//SFX_EXPLOSION_1 (TheGameAS3.Exported.Sfx.SFX_EXPLOSION_1) package TheGameAS3.Exported.Sfx { import flash.media.*; public dynamic class SFX_EXPLOSION_1 extends Sound { } }//package TheGameAS3.Exported.Sfx
Section 161
//SFX_EXPLOSION_2 (TheGameAS3.Exported.Sfx.SFX_EXPLOSION_2) package TheGameAS3.Exported.Sfx { import flash.media.*; public dynamic class SFX_EXPLOSION_2 extends Sound { } }//package TheGameAS3.Exported.Sfx
Section 162
//SFX_EXPLOSION_BOSS (TheGameAS3.Exported.Sfx.SFX_EXPLOSION_BOSS) package TheGameAS3.Exported.Sfx { import flash.media.*; public dynamic class SFX_EXPLOSION_BOSS extends Sound { } }//package TheGameAS3.Exported.Sfx
Section 163
//SFX_F_GUN (TheGameAS3.Exported.Sfx.SFX_F_GUN) package TheGameAS3.Exported.Sfx { import flash.media.*; public dynamic class SFX_F_GUN extends Sound { } }//package TheGameAS3.Exported.Sfx
Section 164
//SFX_G_GUN (TheGameAS3.Exported.Sfx.SFX_G_GUN) package TheGameAS3.Exported.Sfx { import flash.media.*; public dynamic class SFX_G_GUN extends Sound { } }//package TheGameAS3.Exported.Sfx
Section 165
//SFX_H_GUN (TheGameAS3.Exported.Sfx.SFX_H_GUN) package TheGameAS3.Exported.Sfx { import flash.media.*; public dynamic class SFX_H_GUN extends Sound { } }//package TheGameAS3.Exported.Sfx
Section 166
//SFX_HEALTH (TheGameAS3.Exported.Sfx.SFX_HEALTH) package TheGameAS3.Exported.Sfx { import flash.media.*; public dynamic class SFX_HEALTH extends Sound { } }//package TheGameAS3.Exported.Sfx
Section 167
//SFX_INTERFACE_BTN_CLICK (TheGameAS3.Exported.Sfx.SFX_INTERFACE_BTN_CLICK) package TheGameAS3.Exported.Sfx { import flash.media.*; public dynamic class SFX_INTERFACE_BTN_CLICK extends Sound { } }//package TheGameAS3.Exported.Sfx
Section 168
//SFX_INTERFACE_BTN_ROLLOVER (TheGameAS3.Exported.Sfx.SFX_INTERFACE_BTN_ROLLOVER) package TheGameAS3.Exported.Sfx { import flash.media.*; public dynamic class SFX_INTERFACE_BTN_ROLLOVER extends Sound { } }//package TheGameAS3.Exported.Sfx
Section 169
//SFX_INTERFACE_DOOR_CLOSE (TheGameAS3.Exported.Sfx.SFX_INTERFACE_DOOR_CLOSE) package TheGameAS3.Exported.Sfx { import flash.media.*; public dynamic class SFX_INTERFACE_DOOR_CLOSE extends Sound { } }//package TheGameAS3.Exported.Sfx
Section 170
//SFX_INTERFACE_DOOR_OPEN (TheGameAS3.Exported.Sfx.SFX_INTERFACE_DOOR_OPEN) package TheGameAS3.Exported.Sfx { import flash.media.*; public dynamic class SFX_INTERFACE_DOOR_OPEN extends Sound { } }//package TheGameAS3.Exported.Sfx
Section 171
//SFX_INTERFACE_STEAM (TheGameAS3.Exported.Sfx.SFX_INTERFACE_STEAM) package TheGameAS3.Exported.Sfx { import flash.media.*; public dynamic class SFX_INTERFACE_STEAM extends Sound { } }//package TheGameAS3.Exported.Sfx
Section 172
//SFX_INTERFACE_TITLE_IN (TheGameAS3.Exported.Sfx.SFX_INTERFACE_TITLE_IN) package TheGameAS3.Exported.Sfx { import flash.media.*; public dynamic class SFX_INTERFACE_TITLE_IN extends Sound { } }//package TheGameAS3.Exported.Sfx
Section 173
//SFX_INTERFACE_TITLE_OUT (TheGameAS3.Exported.Sfx.SFX_INTERFACE_TITLE_OUT) package TheGameAS3.Exported.Sfx { import flash.media.*; public dynamic class SFX_INTERFACE_TITLE_OUT extends Sound { } }//package TheGameAS3.Exported.Sfx
Section 174
//SFX_JET_IDLE (TheGameAS3.Exported.Sfx.SFX_JET_IDLE) package TheGameAS3.Exported.Sfx { import flash.media.*; public dynamic class SFX_JET_IDLE extends Sound { } }//package TheGameAS3.Exported.Sfx
Section 175
//SFX_JET_OUT (TheGameAS3.Exported.Sfx.SFX_JET_OUT) package TheGameAS3.Exported.Sfx { import flash.media.*; public dynamic class SFX_JET_OUT extends Sound { } }//package TheGameAS3.Exported.Sfx
Section 176
//SFX_M_GUN (TheGameAS3.Exported.Sfx.SFX_M_GUN) package TheGameAS3.Exported.Sfx { import flash.media.*; public dynamic class SFX_M_GUN extends Sound { } }//package TheGameAS3.Exported.Sfx
Section 177
//SFX_MORTAR (TheGameAS3.Exported.Sfx.SFX_MORTAR) package TheGameAS3.Exported.Sfx { import flash.media.*; public dynamic class SFX_MORTAR extends Sound { } }//package TheGameAS3.Exported.Sfx
Section 178
//SFX_POWERUP (TheGameAS3.Exported.Sfx.SFX_POWERUP) package TheGameAS3.Exported.Sfx { import flash.media.*; public dynamic class SFX_POWERUP extends Sound { } }//package TheGameAS3.Exported.Sfx
Section 179
//SFX_R_GUN (TheGameAS3.Exported.Sfx.SFX_R_GUN) package TheGameAS3.Exported.Sfx { import flash.media.*; public dynamic class SFX_R_GUN extends Sound { } }//package TheGameAS3.Exported.Sfx
Section 180
//SFX_S_GUN (TheGameAS3.Exported.Sfx.SFX_S_GUN) package TheGameAS3.Exported.Sfx { import flash.media.*; public dynamic class SFX_S_GUN extends Sound { } }//package TheGameAS3.Exported.Sfx
Section 181
//SFX_THUG_DIE_GIGA_LONG (TheGameAS3.Exported.Sfx.SFX_THUG_DIE_GIGA_LONG) package TheGameAS3.Exported.Sfx { import flash.media.*; public dynamic class SFX_THUG_DIE_GIGA_LONG extends Sound { } }//package TheGameAS3.Exported.Sfx
Section 182
//SFX_THUG_DIE_GORE (TheGameAS3.Exported.Sfx.SFX_THUG_DIE_GORE) package TheGameAS3.Exported.Sfx { import flash.media.*; public dynamic class SFX_THUG_DIE_GORE extends Sound { } }//package TheGameAS3.Exported.Sfx
Section 183
//SFX_THUG_DIE_LONG1 (TheGameAS3.Exported.Sfx.SFX_THUG_DIE_LONG1) package TheGameAS3.Exported.Sfx { import flash.media.*; public dynamic class SFX_THUG_DIE_LONG1 extends Sound { } }//package TheGameAS3.Exported.Sfx
Section 184
//SFX_WATER_SPLASH (TheGameAS3.Exported.Sfx.SFX_WATER_SPLASH) package TheGameAS3.Exported.Sfx { import flash.media.*; public dynamic class SFX_WATER_SPLASH extends Sound { } }//package TheGameAS3.Exported.Sfx
Section 185
//SFX_VICTORY (TheGameAS3.Exported.Sfx.SFX_VICTORY) package TheGameAS3.Exported.Sfx { import flash.media.*; public dynamic class SFX_VICTORY extends Sound { } }//package TheGameAS3.Exported.Sfx
Section 186
//MUSIC_BOSS_FIGHT (TheGameAS3.Exported.SFX.MUSIC_BOSS_FIGHT) package TheGameAS3.Exported.SFX { import flash.media.*; public dynamic class MUSIC_BOSS_FIGHT extends Sound { } }//package TheGameAS3.Exported.SFX
Section 187
//MUSIC_INGAME (TheGameAS3.Exported.SFX.MUSIC_INGAME) package TheGameAS3.Exported.SFX { import flash.media.*; public dynamic class MUSIC_INGAME extends Sound { } }//package TheGameAS3.Exported.SFX
Section 188
//MUSIC_LAST_BOSS (TheGameAS3.Exported.SFX.MUSIC_LAST_BOSS) package TheGameAS3.Exported.SFX { import flash.media.*; public dynamic class MUSIC_LAST_BOSS extends Sound { } }//package TheGameAS3.Exported.SFX
Section 189
//MUSIC_LAST_LEVEL (TheGameAS3.Exported.SFX.MUSIC_LAST_LEVEL) package TheGameAS3.Exported.SFX { import flash.media.*; public dynamic class MUSIC_LAST_LEVEL extends Sound { } }//package TheGameAS3.Exported.SFX
Section 190
//MUSIC_LEVEL2 (TheGameAS3.Exported.SFX.MUSIC_LEVEL2) package TheGameAS3.Exported.SFX { import flash.media.*; public dynamic class MUSIC_LEVEL2 extends Sound { } }//package TheGameAS3.Exported.SFX
Section 191
//MUSIC_MENU (TheGameAS3.Exported.SFX.MUSIC_MENU) package TheGameAS3.Exported.SFX { import flash.media.*; public dynamic class MUSIC_MENU extends Sound { } }//package TheGameAS3.Exported.SFX
Section 192
//AMMO_DEBUG (TheGameAS3.Exported.AMMO_DEBUG) package TheGameAS3.Exported { import flash.display.*; public dynamic class AMMO_DEBUG extends MovieClip { public function AMMO_DEBUG(){ super(); } } }//package TheGameAS3.Exported
Section 193
//AMMO_ENEMY (TheGameAS3.Exported.AMMO_ENEMY) package TheGameAS3.Exported { import flash.display.*; public dynamic class AMMO_ENEMY extends MovieClip { public function AMMO_ENEMY(){ super(); } } }//package TheGameAS3.Exported
Section 194
//AMMO_FLAME (TheGameAS3.Exported.AMMO_FLAME) package TheGameAS3.Exported { import flash.display.*; public dynamic class AMMO_FLAME extends MovieClip { public function AMMO_FLAME(){ super(); } } }//package TheGameAS3.Exported
Section 195
//AMMO_GATLING (TheGameAS3.Exported.AMMO_GATLING) package TheGameAS3.Exported { import flash.display.*; public dynamic class AMMO_GATLING extends MovieClip { public function AMMO_GATLING(){ super(); } } }//package TheGameAS3.Exported
Section 196
//AMMO_MORTAR1 (TheGameAS3.Exported.AMMO_MORTAR1) package TheGameAS3.Exported { import flash.display.*; public dynamic class AMMO_MORTAR1 extends MovieClip { public function AMMO_MORTAR1(){ super(); } } }//package TheGameAS3.Exported
Section 197
//AMMO_MORTAR2 (TheGameAS3.Exported.AMMO_MORTAR2) package TheGameAS3.Exported { import flash.display.*; public dynamic class AMMO_MORTAR2 extends MovieClip { public function AMMO_MORTAR2(){ super(); } } }//package TheGameAS3.Exported
Section 198
//AMMO_NORMAL (TheGameAS3.Exported.AMMO_NORMAL) package TheGameAS3.Exported { import flash.display.*; public dynamic class AMMO_NORMAL extends MovieClip { public function AMMO_NORMAL(){ super(); } } }//package TheGameAS3.Exported
Section 199
//AMMO_ROCKET (TheGameAS3.Exported.AMMO_ROCKET) package TheGameAS3.Exported { import flash.display.*; public dynamic class AMMO_ROCKET extends MovieClip { public function AMMO_ROCKET(){ super(); } } }//package TheGameAS3.Exported
Section 200
//AMMO_ROCKET_HOMING (TheGameAS3.Exported.AMMO_ROCKET_HOMING) package TheGameAS3.Exported { import flash.display.*; public dynamic class AMMO_ROCKET_HOMING extends MovieClip { public function AMMO_ROCKET_HOMING(){ super(); } } }//package TheGameAS3.Exported
Section 201
//AMMO_SHOTGUN (TheGameAS3.Exported.AMMO_SHOTGUN) package TheGameAS3.Exported { import flash.display.*; public dynamic class AMMO_SHOTGUN extends MovieClip { public function AMMO_SHOTGUN(){ super(); } } }//package TheGameAS3.Exported
Section 202
//ENEMY_1_DIE (TheGameAS3.Exported.ENEMY_1_DIE) package TheGameAS3.Exported { import flash.display.*; public dynamic class ENEMY_1_DIE extends MovieClip { public var gun1:MovieClip; public var gun2:MovieClip; public function ENEMY_1_DIE(){ super(); } } }//package TheGameAS3.Exported
Section 203
//ENEMY_1_IDLE (TheGameAS3.Exported.ENEMY_1_IDLE) package TheGameAS3.Exported { import flash.display.*; public dynamic class ENEMY_1_IDLE extends MovieClip { public var gun1:MovieClip; public var gun2:MovieClip; public function ENEMY_1_IDLE(){ super(); } } }//package TheGameAS3.Exported
Section 204
//ENEMY_1_LOWER_BODY (TheGameAS3.Exported.ENEMY_1_LOWER_BODY) package TheGameAS3.Exported { import flash.display.*; public dynamic class ENEMY_1_LOWER_BODY extends MovieClip { public var rail2:MovieClip; public var rail1:MovieClip; public function ENEMY_1_LOWER_BODY(){ super(); } } }//package TheGameAS3.Exported
Section 205
//ENEMY_2_DIE (TheGameAS3.Exported.ENEMY_2_DIE) package TheGameAS3.Exported { import flash.display.*; public dynamic class ENEMY_2_DIE extends MovieClip { public var gun1:MovieClip; public var gun2:MovieClip; public function ENEMY_2_DIE(){ super(); } } }//package TheGameAS3.Exported
Section 206
//ENEMY_2_IDLE (TheGameAS3.Exported.ENEMY_2_IDLE) package TheGameAS3.Exported { import flash.display.*; public dynamic class ENEMY_2_IDLE extends MovieClip { public var gun1:MovieClip; public var gun2:MovieClip; public function ENEMY_2_IDLE(){ super(); } } }//package TheGameAS3.Exported
Section 207
//ENEMY_BOSS_2_DIE (TheGameAS3.Exported.ENEMY_BOSS_2_DIE) package TheGameAS3.Exported { import flash.display.*; public dynamic class ENEMY_BOSS_2_DIE extends MovieClip { public function ENEMY_BOSS_2_DIE(){ super(); } } }//package TheGameAS3.Exported
Section 208
//ENEMY_BOSS_2_IDLE (TheGameAS3.Exported.ENEMY_BOSS_2_IDLE) package TheGameAS3.Exported { import flash.display.*; public dynamic class ENEMY_BOSS_2_IDLE extends MovieClip { public var gun1:MovieClip; public var gunMortar:MovieClip; public var gun3:MovieClip; public var gun4:MovieClip; public var gun2:MovieClip; public function ENEMY_BOSS_2_IDLE(){ super(); } } }//package TheGameAS3.Exported
Section 209
//ENEMY_BOSS_3_DIE (TheGameAS3.Exported.ENEMY_BOSS_3_DIE) package TheGameAS3.Exported { import flash.display.*; public dynamic class ENEMY_BOSS_3_DIE extends MovieClip { public function ENEMY_BOSS_3_DIE(){ super(); } } }//package TheGameAS3.Exported
Section 210
//ENEMY_BOSS_3_IDLE (TheGameAS3.Exported.ENEMY_BOSS_3_IDLE) package TheGameAS3.Exported { import flash.display.*; public dynamic class ENEMY_BOSS_3_IDLE extends MovieClip { public var turret1:MovieClip; public var turret2:MovieClip; public var gun1:MovieClip; public var gun2:MovieClip; public function ENEMY_BOSS_3_IDLE(){ super(); } } }//package TheGameAS3.Exported
Section 211
//ENEMY_BOSS_3_LOWER_BODY (TheGameAS3.Exported.ENEMY_BOSS_3_LOWER_BODY) package TheGameAS3.Exported { import flash.display.*; public dynamic class ENEMY_BOSS_3_LOWER_BODY extends MovieClip { public var rail2:MovieClip; public var rail1:MovieClip; public function ENEMY_BOSS_3_LOWER_BODY(){ super(); } } }//package TheGameAS3.Exported
Section 212
//ENEMY_BOSS_4_IDLE (TheGameAS3.Exported.ENEMY_BOSS_4_IDLE) package TheGameAS3.Exported { import flash.display.*; public dynamic class ENEMY_BOSS_4_IDLE extends MovieClip { public function ENEMY_BOSS_4_IDLE(){ super(); } } }//package TheGameAS3.Exported
Section 213
//ENEMY_BOSS_4_RUN (TheGameAS3.Exported.ENEMY_BOSS_4_RUN) package TheGameAS3.Exported { import flash.display.*; public dynamic class ENEMY_BOSS_4_RUN extends MovieClip { public function ENEMY_BOSS_4_RUN(){ super(); } } }//package TheGameAS3.Exported
Section 214
//ENEMY_BOSS_4_UPPERBODY_IDLE (TheGameAS3.Exported.ENEMY_BOSS_4_UPPERBODY_IDLE) package TheGameAS3.Exported { import flash.display.*; public dynamic class ENEMY_BOSS_4_UPPERBODY_IDLE extends MovieClip { public var gun3:MovieClip; public var mortarGun:MovieClip; public var gun1:MovieClip; public var gun2:MovieClip; public function ENEMY_BOSS_4_UPPERBODY_IDLE(){ super(); } } }//package TheGameAS3.Exported
Section 215
//ENEMY_BOSS_4_UPPERBODY_SHOOT (TheGameAS3.Exported.ENEMY_BOSS_4_UPPERBODY_SHOOT) package TheGameAS3.Exported { import flash.display.*; public dynamic class ENEMY_BOSS_4_UPPERBODY_SHOOT extends MovieClip { public var gun3:MovieClip; public var mortarGun:MovieClip; public var gun1:MovieClip; public var gun2:MovieClip; public function ENEMY_BOSS_4_UPPERBODY_SHOOT(){ super(); } } }//package TheGameAS3.Exported
Section 216
//ENEMY_BOSS_5_ARM (TheGameAS3.Exported.ENEMY_BOSS_5_ARM) package TheGameAS3.Exported { import flash.display.*; public dynamic class ENEMY_BOSS_5_ARM extends MovieClip { public var attack0:MovieClip; public var attack1:MovieClip; public var attack2:MovieClip; public function ENEMY_BOSS_5_ARM(){ super(); } } }//package TheGameAS3.Exported
Section 217
//ENEMY_BOSS_5_PINCE (TheGameAS3.Exported.ENEMY_BOSS_5_PINCE) package TheGameAS3.Exported { import flash.display.*; public dynamic class ENEMY_BOSS_5_PINCE extends MovieClip { public function ENEMY_BOSS_5_PINCE(){ super(); } } }//package TheGameAS3.Exported
Section 218
//ENEMY_BOSS_5_UPPERBODY_DIE (TheGameAS3.Exported.ENEMY_BOSS_5_UPPERBODY_DIE) package TheGameAS3.Exported { import flash.display.*; public dynamic class ENEMY_BOSS_5_UPPERBODY_DIE extends MovieClip { public var arm3:MovieClip; public var arm2:MovieClip; public var arm4:MovieClip; public var arm1:MovieClip; public var pince:MovieClip; public var gun1:MovieClip; public var gun2:MovieClip; public function ENEMY_BOSS_5_UPPERBODY_DIE(){ super(); } } }//package TheGameAS3.Exported
Section 219
//ENEMY_BOSS_5_UPPERBODY_IDLE (TheGameAS3.Exported.ENEMY_BOSS_5_UPPERBODY_IDLE) package TheGameAS3.Exported { import flash.display.*; public dynamic class ENEMY_BOSS_5_UPPERBODY_IDLE extends MovieClip { public var turret1:MovieClip; public var arm3:MovieClip; public var arm2:MovieClip; public var arm4:MovieClip; public var arm1:MovieClip; public var turret2:MovieClip; public var pince:MovieClip; public var gun1:MovieClip; public var gun2:MovieClip; public function ENEMY_BOSS_5_UPPERBODY_IDLE(){ super(); } } }//package TheGameAS3.Exported
Section 220
//ENEMY_BOSS_DIE (TheGameAS3.Exported.ENEMY_BOSS_DIE) package TheGameAS3.Exported { import flash.display.*; public dynamic class ENEMY_BOSS_DIE extends MovieClip { public function ENEMY_BOSS_DIE(){ super(); } } }//package TheGameAS3.Exported
Section 221
//ENEMY_BOSS_IDLE (TheGameAS3.Exported.ENEMY_BOSS_IDLE) package TheGameAS3.Exported { import flash.display.*; public dynamic class ENEMY_BOSS_IDLE extends MovieClip { public var gun3:MovieClip; public var gun1:MovieClip; public var gun2:MovieClip; public function ENEMY_BOSS_IDLE(){ super(); } } }//package TheGameAS3.Exported
Section 222
//ENEMY_BOSS_LOWER_BODY (TheGameAS3.Exported.ENEMY_BOSS_LOWER_BODY) package TheGameAS3.Exported { import flash.display.*; public dynamic class ENEMY_BOSS_LOWER_BODY extends MovieClip { public var rail2:MovieClip; public var rail1:MovieClip; public function ENEMY_BOSS_LOWER_BODY(){ super(); } } }//package TheGameAS3.Exported
Section 223
//ENEMY_MAP_LEVEL1 (TheGameAS3.Exported.ENEMY_MAP_LEVEL1) package TheGameAS3.Exported { import flash.display.*; public dynamic class ENEMY_MAP_LEVEL1 extends MovieClip { public var turretMB1:ENEMY_TURRET_2_IDLE; public var turretMB5:ENEMY_TURRET_2_IDLE; public var turretMB9:ENEMY_TURRET_2_IDLE; public var turretMB3:ENEMY_TURRET_2_IDLE; public var turretMB12:ENEMY_TURRET_2_IDLE; public var turretMB6:ENEMY_TURRET_2_IDLE; public var turretMB7:ENEMY_TURRET_2_IDLE; public var turretMB10:ENEMY_TURRET_2_IDLE; public var turretMB4:ENEMY_TURRET_2_IDLE; public var turretMB8:ENEMY_TURRET_2_IDLE; public var turretMB13:ENEMY_TURRET_2_IDLE; public var turretMB20:ENEMY_TURRET_2_IDLE; public var turretMB21:ENEMY_TURRET_2_IDLE; public var turretMB11:ENEMY_TURRET_2_IDLE; public var turretMB27:ENEMY_TURRET_2_IDLE; public var turretMB26:ENEMY_TURRET_2_IDLE; public var turretMB23:ENEMY_TURRET_2_IDLE; public var turretMB25:ENEMY_TURRET_2_IDLE; public var turretMB22:ENEMY_TURRET_2_IDLE; public var turretMB24:ENEMY_TURRET_2_IDLE; public var turretMB2:ENEMY_TURRET_2_IDLE; public function ENEMY_MAP_LEVEL1(){ super(); } } }//package TheGameAS3.Exported
Section 224
//ENEMY_MAP_LEVEL2 (TheGameAS3.Exported.ENEMY_MAP_LEVEL2) package TheGameAS3.Exported { import flash.display.*; public dynamic class ENEMY_MAP_LEVEL2 extends MovieClip { public var survival:ENEMY_1_IDLE; public var turretMB:ENEMY_TURRET_1_IDLE; public function ENEMY_MAP_LEVEL2(){ super(); } } }//package TheGameAS3.Exported
Section 225
//ENEMY_MAP_LEVEL3 (TheGameAS3.Exported.ENEMY_MAP_LEVEL3) package TheGameAS3.Exported { import flash.display.*; public dynamic class ENEMY_MAP_LEVEL3 extends MovieClip { public var turretMB:ENEMY_TURRET_1_IDLE; public var survival1:ENEMY_BOSS_IDLE; public var survival3:ENEMY_THUG_IDLE; public var survival5:ENEMY_THUG_IDLE; public var survival7:ENEMY_THUG_IDLE; public var survival8:ENEMY_THUG_IDLE; public var survival2:ENEMY_THUG_IDLE; public var survival4:ENEMY_THUG_IDLE; public var survival9:ENEMY_THUG_IDLE; public var survival6:ENEMY_1_IDLE; public var survival10:ENEMY_THUG_IDLE; public var survival11:ENEMY_1_IDLE; public function ENEMY_MAP_LEVEL3(){ super(); } } }//package TheGameAS3.Exported
Section 226
//ENEMY_MAP_LEVEL4 (TheGameAS3.Exported.ENEMY_MAP_LEVEL4) package TheGameAS3.Exported { import flash.display.*; public dynamic class ENEMY_MAP_LEVEL4 extends MovieClip { public var turretMB1:ENEMY_TURRET_2_IDLE; public var turretMB5:ENEMY_TURRET_2_IDLE; public var turretMB3:ENEMY_TURRET_2_IDLE; public var turretMB6:ENEMY_TURRET_2_IDLE; public var turretMB7:ENEMY_TURRET_2_IDLE; public var turretMB4:ENEMY_TURRET_2_IDLE; public var turretMB2:ENEMY_TURRET_2_IDLE; public var survival1:ENEMY_BOSS_IDLE; public var survival2:ENEMY_BOSS_IDLE; public function ENEMY_MAP_LEVEL4(){ super(); } } }//package TheGameAS3.Exported
Section 227
//ENEMY_MAP_LEVEL5 (TheGameAS3.Exported.ENEMY_MAP_LEVEL5) package TheGameAS3.Exported { import flash.display.*; public dynamic class ENEMY_MAP_LEVEL5 extends MovieClip { public var turretMB1:ENEMY_TURRET_1_IDLE; public var turretMB5:ENEMY_TURRET_1_IDLE; public var turretMB3:ENEMY_TURRET_1_IDLE; public var turretMB6:ENEMY_TURRET_1_IDLE; public var turretMB8:ENEMY_TURRET_1_IDLE; public var turretMB4:ENEMY_TURRET_1_IDLE; public var turretMB7:ENEMY_TURRET_1_IDLE; public var turretMB2:ENEMY_TURRET_1_IDLE; public var survival1:ENEMY_THUG_IDLE; public var survival3:ENEMY_THUG_IDLE; public var survival5:ENEMY_THUG_IDLE; public var survival7:ENEMY_THUG_IDLE; public var survival8:ENEMY_THUG_IDLE; public var survival2:ENEMY_THUG_IDLE; public var survival4:ENEMY_THUG_IDLE; public var survival9:ENEMY_THUG_IDLE; public var survival6:ENEMY_THUG_IDLE; public var survival10:ENEMY_BOSS_IDLE; public var survival11:ENEMY_BOSS_IDLE; public function ENEMY_MAP_LEVEL5(){ super(); } } }//package TheGameAS3.Exported
Section 228
//ENEMY_SURVIVAL_MAP_EASY0 (TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_EASY0) package TheGameAS3.Exported { import flash.display.*; public dynamic class ENEMY_SURVIVAL_MAP_EASY0 extends MovieClip { public var survival1:ENEMY_THUG_IDLE; public function ENEMY_SURVIVAL_MAP_EASY0(){ super(); } } }//package TheGameAS3.Exported
Section 229
//ENEMY_SURVIVAL_MAP_EASY1 (TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_EASY1) package TheGameAS3.Exported { import flash.display.*; public dynamic class ENEMY_SURVIVAL_MAP_EASY1 extends MovieClip { public var turretMB8:ENEMY_TURRET_2_IDLE; public var turretMB7:ENEMY_TURRET_2_IDLE; public var turretMB22:ENEMY_TURRET_2_IDLE; public var turretMB21:ENEMY_TURRET_2_IDLE; public var survival1:ENEMY_THUG_IDLE; public var survival3:ENEMY_THUG_IDLE; public var survival2:ENEMY_THUG_IDLE; public var survival4:ENEMY_THUG_IDLE; public var turretMB40:ENEMY_TURRET_2_IDLE; public var turretMB41:ENEMY_TURRET_2_IDLE; public var turretMB49:ENEMY_TURRET_2_IDLE; public var turretMB50:ENEMY_TURRET_2_IDLE; public function ENEMY_SURVIVAL_MAP_EASY1(){ super(); } } }//package TheGameAS3.Exported
Section 230
//ENEMY_SURVIVAL_MAP_EASY2 (TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_EASY2) package TheGameAS3.Exported { import flash.display.*; public dynamic class ENEMY_SURVIVAL_MAP_EASY2 extends MovieClip { public var survival1:ENEMY_THUG_IDLE; public var survival3:ENEMY_THUG_IDLE; public var survival2:ENEMY_THUG_IDLE; public var survival4:ENEMY_THUG_IDLE; public function ENEMY_SURVIVAL_MAP_EASY2(){ super(); } } }//package TheGameAS3.Exported
Section 231
//ENEMY_SURVIVAL_MAP_EASY3 (TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_EASY3) package TheGameAS3.Exported { import flash.display.*; public dynamic class ENEMY_SURVIVAL_MAP_EASY3 extends MovieClip { public var turretMB8:ENEMY_TURRET_2_IDLE; public var turretMB21:ENEMY_TURRET_2_IDLE; public var survival1:ENEMY_THUG_IDLE; public var survival3:ENEMY_THUG_IDLE; public var survival2:ENEMY_THUG_IDLE; public var survival4:ENEMY_THUG_IDLE; public var turretMB40:ENEMY_TURRET_2_IDLE; public var turretMB50:ENEMY_TURRET_2_IDLE; public function ENEMY_SURVIVAL_MAP_EASY3(){ super(); } } }//package TheGameAS3.Exported
Section 232
//ENEMY_SURVIVAL_MAP_EASY4 (TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_EASY4) package TheGameAS3.Exported { import flash.display.*; public dynamic class ENEMY_SURVIVAL_MAP_EASY4 extends MovieClip { public var survival2:ENEMY_1_IDLE; public function ENEMY_SURVIVAL_MAP_EASY4(){ super(); } } }//package TheGameAS3.Exported
Section 233
//ENEMY_SURVIVAL_MAP_HARD1 (TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD1) package TheGameAS3.Exported { import flash.display.*; public dynamic class ENEMY_SURVIVAL_MAP_HARD1 extends MovieClip { public var turretMB24:ENEMY_TURRET_1_IDLE; public function ENEMY_SURVIVAL_MAP_HARD1(){ super(); } } }//package TheGameAS3.Exported
Section 234
//ENEMY_SURVIVAL_MAP_HARD2 (TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD2) package TheGameAS3.Exported { import flash.display.*; public dynamic class ENEMY_SURVIVAL_MAP_HARD2 extends MovieClip { public var turretMB24:ENEMY_TURRET_2_IDLE; public var survival2:ENEMY_1_IDLE; public function ENEMY_SURVIVAL_MAP_HARD2(){ super(); } } }//package TheGameAS3.Exported
Section 235
//ENEMY_SURVIVAL_MAP_HARD3 (TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD3) package TheGameAS3.Exported { import flash.display.*; public dynamic class ENEMY_SURVIVAL_MAP_HARD3 extends MovieClip { public var turretMB24:ENEMY_TURRET_2_IDLE; public var survival1:ENEMY_BOSS_IDLE; public function ENEMY_SURVIVAL_MAP_HARD3(){ super(); } } }//package TheGameAS3.Exported
Section 236
//ENEMY_SURVIVAL_MAP_HARD4 (TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD4) package TheGameAS3.Exported { import flash.display.*; public dynamic class ENEMY_SURVIVAL_MAP_HARD4 extends MovieClip { public var turretMB24:ENEMY_TURRET_2_IDLE; public var survival3:ENEMY_THUG_IDLE; public var survival2:ENEMY_1_IDLE; public function ENEMY_SURVIVAL_MAP_HARD4(){ super(); } } }//package TheGameAS3.Exported
Section 237
//ENEMY_SURVIVAL_MAP_MEDIUM1 (TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM1) package TheGameAS3.Exported { import flash.display.*; public dynamic class ENEMY_SURVIVAL_MAP_MEDIUM1 extends MovieClip { public var survival1:ENEMY_BOSS_IDLE; public function ENEMY_SURVIVAL_MAP_MEDIUM1(){ super(); } } }//package TheGameAS3.Exported
Section 238
//ENEMY_SURVIVAL_MAP_MEDIUM2 (TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM2) package TheGameAS3.Exported { import flash.display.*; public dynamic class ENEMY_SURVIVAL_MAP_MEDIUM2 extends MovieClip { public var turretMB24:ENEMY_TURRET_2_IDLE; public function ENEMY_SURVIVAL_MAP_MEDIUM2(){ super(); } } }//package TheGameAS3.Exported
Section 239
//ENEMY_SURVIVAL_MAP_MEDIUM3 (TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM3) package TheGameAS3.Exported { import flash.display.*; public dynamic class ENEMY_SURVIVAL_MAP_MEDIUM3 extends MovieClip { public var turretMB24:ENEMY_TURRET_2_IDLE; public var survival2:ENEMY_1_IDLE; public function ENEMY_SURVIVAL_MAP_MEDIUM3(){ super(); } } }//package TheGameAS3.Exported
Section 240
//ENEMY_SURVIVAL_MAP_MEDIUM4 (TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM4) package TheGameAS3.Exported { import flash.display.*; public dynamic class ENEMY_SURVIVAL_MAP_MEDIUM4 extends MovieClip { public var turretMB24:ENEMY_TURRET_2_IDLE; public var survival3:ENEMY_THUG_IDLE; public function ENEMY_SURVIVAL_MAP_MEDIUM4(){ super(); } } }//package TheGameAS3.Exported
Section 241
//ENEMY_THUG_DIE (TheGameAS3.Exported.ENEMY_THUG_DIE) package TheGameAS3.Exported { import flash.display.*; public dynamic class ENEMY_THUG_DIE extends MovieClip { public function ENEMY_THUG_DIE(){ super(); } } }//package TheGameAS3.Exported
Section 242
//ENEMY_THUG_IDLE (TheGameAS3.Exported.ENEMY_THUG_IDLE) package TheGameAS3.Exported { import flash.display.*; public dynamic class ENEMY_THUG_IDLE extends MovieClip { public var upperbody:MovieClip; public function ENEMY_THUG_IDLE(){ super(); } } }//package TheGameAS3.Exported
Section 243
//ENEMY_THUG2_DIE (TheGameAS3.Exported.ENEMY_THUG2_DIE) package TheGameAS3.Exported { import flash.display.*; public dynamic class ENEMY_THUG2_DIE extends MovieClip { public function ENEMY_THUG2_DIE(){ super(); } } }//package TheGameAS3.Exported
Section 244
//ENEMY_THUG2_IDLE (TheGameAS3.Exported.ENEMY_THUG2_IDLE) package TheGameAS3.Exported { import flash.display.*; public dynamic class ENEMY_THUG2_IDLE extends MovieClip { public var upperbody:MovieClip; public function ENEMY_THUG2_IDLE(){ super(); } } }//package TheGameAS3.Exported
Section 245
//ENEMY_TURRET_1_DIE (TheGameAS3.Exported.ENEMY_TURRET_1_DIE) package TheGameAS3.Exported { import flash.display.*; public dynamic class ENEMY_TURRET_1_DIE extends MovieClip { public var gun1:MovieClip; public var gun2:MovieClip; public function ENEMY_TURRET_1_DIE(){ super(); } } }//package TheGameAS3.Exported
Section 246
//ENEMY_TURRET_1_IDLE (TheGameAS3.Exported.ENEMY_TURRET_1_IDLE) package TheGameAS3.Exported { import flash.display.*; public dynamic class ENEMY_TURRET_1_IDLE extends MovieClip { public var gun1:MovieClip; public var gun2:MovieClip; public function ENEMY_TURRET_1_IDLE(){ super(); } } }//package TheGameAS3.Exported
Section 247
//ENEMY_TURRET_2_DIE (TheGameAS3.Exported.ENEMY_TURRET_2_DIE) package TheGameAS3.Exported { import flash.display.*; public dynamic class ENEMY_TURRET_2_DIE extends MovieClip { public var gun:MovieClip; public function ENEMY_TURRET_2_DIE(){ super(); } } }//package TheGameAS3.Exported
Section 248
//ENEMY_TURRET_2_IDLE (TheGameAS3.Exported.ENEMY_TURRET_2_IDLE) package TheGameAS3.Exported { import flash.display.*; public dynamic class ENEMY_TURRET_2_IDLE extends MovieClip { public var gun:MovieClip; public function ENEMY_TURRET_2_IDLE(){ super(); } } }//package TheGameAS3.Exported
Section 249
//ENEMY_TURRET_3_DIE (TheGameAS3.Exported.ENEMY_TURRET_3_DIE) package TheGameAS3.Exported { import flash.display.*; public dynamic class ENEMY_TURRET_3_DIE extends MovieClip { public function ENEMY_TURRET_3_DIE(){ super(); } } }//package TheGameAS3.Exported
Section 250
//ENEMY_TURRET_3_IDLE (TheGameAS3.Exported.ENEMY_TURRET_3_IDLE) package TheGameAS3.Exported { import flash.display.*; public dynamic class ENEMY_TURRET_3_IDLE extends MovieClip { public var gun1:MovieClip; public var gun2:MovieClip; public function ENEMY_TURRET_3_IDLE(){ super(); } } }//package TheGameAS3.Exported
Section 251
//FX_DOOR_METAL (TheGameAS3.Exported.FX_DOOR_METAL) package TheGameAS3.Exported { import flash.display.*; public dynamic class FX_DOOR_METAL extends MovieClip { public function FX_DOOR_METAL(){ super(); } } }//package TheGameAS3.Exported
Section 252
//FX_DROPSHIP (TheGameAS3.Exported.FX_DROPSHIP) package TheGameAS3.Exported { import flash.display.*; public dynamic class FX_DROPSHIP extends MovieClip { public function FX_DROPSHIP(){ super(); } } }//package TheGameAS3.Exported
Section 253
//FX_DROPSHIP_OUT (TheGameAS3.Exported.FX_DROPSHIP_OUT) package TheGameAS3.Exported { import flash.display.*; public dynamic class FX_DROPSHIP_OUT extends MovieClip { public function FX_DROPSHIP_OUT(){ super(); } } }//package TheGameAS3.Exported
Section 254
//FX_DROPSHIP_VOLE (TheGameAS3.Exported.FX_DROPSHIP_VOLE) package TheGameAS3.Exported { import flash.display.*; public dynamic class FX_DROPSHIP_VOLE extends MovieClip { public function FX_DROPSHIP_VOLE(){ super(); } } }//package TheGameAS3.Exported
Section 255
//FX_EXPLOSION (TheGameAS3.Exported.FX_EXPLOSION) package TheGameAS3.Exported { import flash.display.*; public dynamic class FX_EXPLOSION extends MovieClip { public function FX_EXPLOSION(){ super(); } } }//package TheGameAS3.Exported
Section 256
//FX_EXPLOSION_BIG (TheGameAS3.Exported.FX_EXPLOSION_BIG) package TheGameAS3.Exported { import flash.display.*; public dynamic class FX_EXPLOSION_BIG extends MovieClip { public function FX_EXPLOSION_BIG(){ super(); } } }//package TheGameAS3.Exported
Section 257
//FX_ICON_FLAME (TheGameAS3.Exported.FX_ICON_FLAME) package TheGameAS3.Exported { import flash.display.*; public dynamic class FX_ICON_FLAME extends MovieClip { public function FX_ICON_FLAME(){ super(); } } }//package TheGameAS3.Exported
Section 258
//FX_ICON_GATLING (TheGameAS3.Exported.FX_ICON_GATLING) package TheGameAS3.Exported { import flash.display.*; public dynamic class FX_ICON_GATLING extends MovieClip { public function FX_ICON_GATLING(){ super(); } } }//package TheGameAS3.Exported
Section 259
//FX_ICON_HEALTH (TheGameAS3.Exported.FX_ICON_HEALTH) package TheGameAS3.Exported { import flash.display.*; public dynamic class FX_ICON_HEALTH extends MovieClip { public function FX_ICON_HEALTH(){ super(); } } }//package TheGameAS3.Exported
Section 260
//FX_ICON_HOMING (TheGameAS3.Exported.FX_ICON_HOMING) package TheGameAS3.Exported { import flash.display.*; public dynamic class FX_ICON_HOMING extends MovieClip { public function FX_ICON_HOMING(){ super(); } } }//package TheGameAS3.Exported
Section 261
//FX_ICON_MORTAR (TheGameAS3.Exported.FX_ICON_MORTAR) package TheGameAS3.Exported { import flash.display.*; public dynamic class FX_ICON_MORTAR extends MovieClip { public function FX_ICON_MORTAR(){ super(); } } }//package TheGameAS3.Exported
Section 262
//FX_ICON_ROCKET (TheGameAS3.Exported.FX_ICON_ROCKET) package TheGameAS3.Exported { import flash.display.*; public dynamic class FX_ICON_ROCKET extends MovieClip { public function FX_ICON_ROCKET(){ super(); } } }//package TheGameAS3.Exported
Section 263
//FX_ICON_SHOTGUN (TheGameAS3.Exported.FX_ICON_SHOTGUN) package TheGameAS3.Exported { import flash.display.*; public dynamic class FX_ICON_SHOTGUN extends MovieClip { public function FX_ICON_SHOTGUN(){ super(); } } }//package TheGameAS3.Exported
Section 264
//FX_IMPACT (TheGameAS3.Exported.FX_IMPACT) package TheGameAS3.Exported { import flash.display.*; public dynamic class FX_IMPACT extends MovieClip { public function FX_IMPACT(){ super(); } } }//package TheGameAS3.Exported
Section 265
//FX_PILOTE_DIE (TheGameAS3.Exported.FX_PILOTE_DIE) package TheGameAS3.Exported { import flash.display.*; public dynamic class FX_PILOTE_DIE extends MovieClip { public function FX_PILOTE_DIE(){ super(); } } }//package TheGameAS3.Exported
Section 266
//FX_PILOTE_DIED (TheGameAS3.Exported.FX_PILOTE_DIED) package TheGameAS3.Exported { import flash.display.*; public dynamic class FX_PILOTE_DIED extends MovieClip { public function FX_PILOTE_DIED(){ super(); } } }//package TheGameAS3.Exported
Section 267
//FX_PILOTE_IDLE (TheGameAS3.Exported.FX_PILOTE_IDLE) package TheGameAS3.Exported { import flash.display.*; public dynamic class FX_PILOTE_IDLE extends MovieClip { public function FX_PILOTE_IDLE(){ super(); } } }//package TheGameAS3.Exported
Section 268
//FX_RIFLE_BURST_1 (TheGameAS3.Exported.FX_RIFLE_BURST_1) package TheGameAS3.Exported { import flash.display.*; public dynamic class FX_RIFLE_BURST_1 extends MovieClip { public function FX_RIFLE_BURST_1(){ super(); } } }//package TheGameAS3.Exported
Section 269
//FX_RIFLE_BURST_2 (TheGameAS3.Exported.FX_RIFLE_BURST_2) package TheGameAS3.Exported { import flash.display.*; public dynamic class FX_RIFLE_BURST_2 extends MovieClip { public function FX_RIFLE_BURST_2(){ super(); } } }//package TheGameAS3.Exported
Section 270
//FX_RIFLE_BURST_3 (TheGameAS3.Exported.FX_RIFLE_BURST_3) package TheGameAS3.Exported { import flash.display.*; public dynamic class FX_RIFLE_BURST_3 extends MovieClip { public function FX_RIFLE_BURST_3(){ super(); } } }//package TheGameAS3.Exported
Section 271
//FX_ROX_IDLE (TheGameAS3.Exported.FX_ROX_IDLE) package TheGameAS3.Exported { import flash.display.*; public dynamic class FX_ROX_IDLE extends MovieClip { public function FX_ROX_IDLE(){ super(); } } }//package TheGameAS3.Exported
Section 272
//FX_TRACE_PATTE (TheGameAS3.Exported.FX_TRACE_PATTE) package TheGameAS3.Exported { import flash.display.*; public dynamic class FX_TRACE_PATTE extends MovieClip { public function FX_TRACE_PATTE(){ super(); } } }//package TheGameAS3.Exported
Section 273
//FX_TRACE_RAIL (TheGameAS3.Exported.FX_TRACE_RAIL) package TheGameAS3.Exported { import flash.display.*; public dynamic class FX_TRACE_RAIL extends MovieClip { public function FX_TRACE_RAIL(){ super(); } } }//package TheGameAS3.Exported
Section 274
//FX_WATER_SPLASH (TheGameAS3.Exported.FX_WATER_SPLASH) package TheGameAS3.Exported { import flash.display.*; public dynamic class FX_WATER_SPLASH extends MovieClip { public function FX_WATER_SPLASH(){ super(); } } }//package TheGameAS3.Exported
Section 275
//FX_WATER_SPLASH_UPPER (TheGameAS3.Exported.FX_WATER_SPLASH_UPPER) package TheGameAS3.Exported { import flash.display.*; public dynamic class FX_WATER_SPLASH_UPPER extends MovieClip { public function FX_WATER_SPLASH_UPPER(){ super(); } } }//package TheGameAS3.Exported
Section 276
//FX_WAVE (TheGameAS3.Exported.FX_WAVE) package TheGameAS3.Exported { import flash.display.*; public dynamic class FX_WAVE extends MovieClip { public function FX_WAVE(){ super(); } } }//package TheGameAS3.Exported
Section 277
//HERO_GOLD_IDLE (TheGameAS3.Exported.HERO_GOLD_IDLE) package TheGameAS3.Exported { import flash.display.*; public dynamic class HERO_GOLD_IDLE extends MovieClip { public function HERO_GOLD_IDLE(){ super(); } } }//package TheGameAS3.Exported
Section 278
//HERO_GOLD_RUN (TheGameAS3.Exported.HERO_GOLD_RUN) package TheGameAS3.Exported { import flash.display.*; public dynamic class HERO_GOLD_RUN extends MovieClip { public var patte1:MovieClip; public var patte2:MovieClip; public function HERO_GOLD_RUN(){ super(); } } }//package TheGameAS3.Exported
Section 279
//HERO_IDLE (TheGameAS3.Exported.HERO_IDLE) package TheGameAS3.Exported { import flash.display.*; public dynamic class HERO_IDLE extends MovieClip { public function HERO_IDLE(){ super(); } } }//package TheGameAS3.Exported
Section 280
//HERO_RUN (TheGameAS3.Exported.HERO_RUN) package TheGameAS3.Exported { import flash.display.*; public dynamic class HERO_RUN extends MovieClip { public var patte1:MovieClip; public var patte2:MovieClip; public function HERO_RUN(){ super(); } } }//package TheGameAS3.Exported
Section 281
//HERO_UPPERBODY_GOLD_IDLE (TheGameAS3.Exported.HERO_UPPERBODY_GOLD_IDLE) package TheGameAS3.Exported { import flash.display.*; public dynamic class HERO_UPPERBODY_GOLD_IDLE extends MovieClip { public var gun3:MovieClip; public var mortarGun:MovieClip; public var gun1:MovieClip; public var gun2:MovieClip; public function HERO_UPPERBODY_GOLD_IDLE(){ super(); } } }//package TheGameAS3.Exported
Section 282
//HERO_UPPERBODY_GOLD_SHOOT (TheGameAS3.Exported.HERO_UPPERBODY_GOLD_SHOOT) package TheGameAS3.Exported { import flash.display.*; public dynamic class HERO_UPPERBODY_GOLD_SHOOT extends MovieClip { public var gun3:MovieClip; public var mortarGun:MovieClip; public var gun1:MovieClip; public var gun2:MovieClip; public function HERO_UPPERBODY_GOLD_SHOOT(){ super(); } } }//package TheGameAS3.Exported
Section 283
//HERO_UPPERBODY_IDLE (TheGameAS3.Exported.HERO_UPPERBODY_IDLE) package TheGameAS3.Exported { import flash.display.*; public dynamic class HERO_UPPERBODY_IDLE extends MovieClip { public var gun3:MovieClip; public var mortarGun:MovieClip; public var gun1:MovieClip; public var gun2:MovieClip; public function HERO_UPPERBODY_IDLE(){ super(); } } }//package TheGameAS3.Exported
Section 284
//HERO_UPPERBODY_SHOOT (TheGameAS3.Exported.HERO_UPPERBODY_SHOOT) package TheGameAS3.Exported { import flash.display.*; public dynamic class HERO_UPPERBODY_SHOOT extends MovieClip { public var gun3:MovieClip; public var mortarGun:MovieClip; public var gun1:MovieClip; public var gun2:MovieClip; public function HERO_UPPERBODY_SHOOT(){ super(); } } }//package TheGameAS3.Exported
Section 285
//MAP_1_0 (TheGameAS3.Exported.MAP_1_0) package TheGameAS3.Exported { import flash.display.*; public dynamic class MAP_1_0 extends MovieClip { } }//package TheGameAS3.Exported
Section 286
//MAP_1_1 (TheGameAS3.Exported.MAP_1_1) package TheGameAS3.Exported { import flash.display.*; public dynamic class MAP_1_1 extends MovieClip { } }//package TheGameAS3.Exported
Section 287
//MAP_2_0 (TheGameAS3.Exported.MAP_2_0) package TheGameAS3.Exported { import flash.display.*; public dynamic class MAP_2_0 extends MovieClip { } }//package TheGameAS3.Exported
Section 288
//MAP_3_0 (TheGameAS3.Exported.MAP_3_0) package TheGameAS3.Exported { import flash.display.*; public dynamic class MAP_3_0 extends MovieClip { } }//package TheGameAS3.Exported
Section 289
//MAP_4_0 (TheGameAS3.Exported.MAP_4_0) package TheGameAS3.Exported { import flash.display.*; public dynamic class MAP_4_0 extends MovieClip { } }//package TheGameAS3.Exported
Section 290
//MAP_5_0 (TheGameAS3.Exported.MAP_5_0) package TheGameAS3.Exported { import flash.display.*; public dynamic class MAP_5_0 extends MovieClip { } }//package TheGameAS3.Exported
Section 291
//MAP_SURVIVAL_0 (TheGameAS3.Exported.MAP_SURVIVAL_0) package TheGameAS3.Exported { import flash.display.*; public dynamic class MAP_SURVIVAL_0 extends MovieClip { } }//package TheGameAS3.Exported
Section 292
//SCORE_PANEL (TheGameAS3.Exported.SCORE_PANEL) package TheGameAS3.Exported { import flash.display.*; import flash.text.*; import Interfaces.Screens.Exported.*; public dynamic class SCORE_PANEL extends MovieClip { public var __id67_:MultilingualTextFieldFinder; public var __id68_:MultilingualTextFieldFinder; public var highscore:BTNHIGHSCORE; public var submit:BTNSUBMIT; public var wave1:TextField; public var wave2:TextField; public var AUTO_1:TextField; public var AUTO_0:TextField; public var AUTO_2:TextField; public var inputback:TextField; public var __id77_:MultilingualTextFieldFinder; public var __id81_:MultilingualTextFieldFinder; public var AUTO_3:TextField; public var __id78_:MultilingualTextFieldFinder; public var __id80_:MultilingualTextFieldFinder; public var input:TextField; public var __id79_:MultilingualTextFieldFinder; public function SCORE_PANEL(){ super(); ();  ();  ();  (); (); ();  (); } function  (){ __id81_["componentInspectorSetting"] = true; //unresolved jump var _slot1 = e; __id81_.textFieldName = "wave1"; __id81_.textId = ""; __id81_["componentInspectorSetting"] = false; //unresolved jump var _slot1 = e; } function  (){ __id80_["componentInspectorSetting"] = true; //unresolved jump var _slot1 = e; __id80_.textFieldName = "wave2"; __id80_.textId = ""; __id80_["componentInspectorSetting"] = false; //unresolved jump var _slot1 = e; } function  (){ __id78_["componentInspectorSetting"] = true; //unresolved jump var _slot1 = e; __id78_.textFieldName = "inputback"; __id78_.textId = ""; __id78_["componentInspectorSetting"] = false; //unresolved jump var _slot1 = e; } function  (){ __id79_["componentInspectorSetting"] = true; //unresolved jump var _slot1 = e; __id79_.textFieldName = "AUTO_1"; __id79_.textId = "ID_AUTO_ENTER_0"; __id79_["componentInspectorSetting"] = false; //unresolved jump var _slot1 = e; } function (){ __id68_["componentInspectorSetting"] = true; //unresolved jump var _slot1 = e; __id68_.textFieldName = "AUTO_3"; __id68_.textId = "ID_AUTO_SUBMIT_1"; __id68_["componentInspectorSetting"] = false; //unresolved jump var _slot1 = e; } function (){ __id67_["componentInspectorSetting"] = true; //unresolved jump var _slot1 = e; __id67_.textFieldName = "AUTO_2"; __id67_.textId = "ID_AUTO_SUBMIT_1"; __id67_["componentInspectorSetting"] = false; //unresolved jump var _slot1 = e; } function (){ __id77_["componentInspectorSetting"] = true; //unresolved jump var _slot1 = e; __id77_.textFieldName = "AUTO_0"; __id77_.textId = "ID_AUTO_ENTER_0"; __id77_["componentInspectorSetting"] = false; //unresolved jump var _slot1 = e; } } }//package TheGameAS3.Exported
Section 293
//SCREEN_AD_SHOWER (TheGameAS3.Exported.SCREEN_AD_SHOWER) package TheGameAS3.Exported { import flash.display.*; import Interfaces.Screens.Exported.*; public dynamic class SCREEN_AD_SHOWER extends MovieClip { public var ad:MovieClip; public var quit:BoutonX; public function SCREEN_AD_SHOWER(){ super(); } } }//package TheGameAS3.Exported
Section 294
//SCREEN_CREDITS_END (TheGameAS3.Exported.SCREEN_CREDITS_END) package TheGameAS3.Exported { import flash.display.*; import Interfaces.Screens.Exported.*; public dynamic class SCREEN_CREDITS_END extends MovieClip { public var skip:BTNSKIP; public function SCREEN_CREDITS_END(){ super(); addFrameScript(29, frame30); } function frame30(){ stop(); } } }//package TheGameAS3.Exported
Section 295
//SCREEN_INSTRUCTIONS (TheGameAS3.Exported.SCREEN_INSTRUCTIONS) package TheGameAS3.Exported { import flash.display.*; import Interfaces.Screens.Exported.*; public dynamic class SCREEN_INSTRUCTIONS extends MovieClip { public var panel:MovieClip; public var back:BTNBACK; public function SCREEN_INSTRUCTIONS(){ super(); addFrameScript(83, frame84); } function frame84(){ stop(); } } }//package TheGameAS3.Exported
Section 296
//SCREEN_LOADING (TheGameAS3.Exported.SCREEN_LOADING) package TheGameAS3.Exported { import flash.display.*; import flash.text.*; import Interfaces.Screens.Exported.*; import flash.utils.*; public dynamic class SCREEN_LOADING extends MovieClip { public var __id112_:MultilingualTextFieldFinder; public var __id100_:MultilingualTextFieldFinder; public var __id113_:MultilingualTextFieldFinder; public var __id101_:MultilingualTextFieldFinder; public var __id98_:MultilingualTextFieldFinder; public var __id114_:MultilingualTextFieldFinder; public var __setPropDict:Dictionary; public var __id102_:MultilingualTextFieldFinder; public var start:BTNSTART; public var __id115_:MultilingualTextFieldFinder; public var __id103_:MultilingualTextFieldFinder; public var __id99_:MultilingualTextFieldFinder; public var loading2:MovieClip; public var __id116_:MultilingualTextFieldFinder; public var __id104_:MultilingualTextFieldFinder; public var __id117_:MultilingualTextFieldFinder; public var __id105_:MultilingualTextFieldFinder; public var AUTO_10:TextField; public var AUTO_11:TextField; public var AUTO_12:TextField; public var AUTO_14:TextField; public var AUTO_16:TextField; public var AUTO_19:TextField; public var AUTO_13:TextField; public var AUTO_15:TextField; public var AUTO_17:TextField; public var __id118_:MultilingualTextFieldFinder; public var __id106_:MultilingualTextFieldFinder; public var __id119_:MultilingualTextFieldFinder; public var __id107_:MultilingualTextFieldFinder; public var __id108_:MultilingualTextFieldFinder; public var __id109_:MultilingualTextFieldFinder; public var pct2:TextField; public var pct1:TextField; public var AUTO_0:TextField; public var AUTO_2:TextField; public var AUTO_4:TextField; public var AUTO_6:TextField; public var AUTO_7:TextField; public var AUTO_8:TextField; public var AUTO_9:TextField; public var AUTO_3:TextField; public var AUTO_5:TextField; public var __id110_:MultilingualTextFieldFinder; public var AUTO_SpaceBar:TextField; public var __id111_:MultilingualTextFieldFinder; public function SCREEN_LOADING(){ __setPropDict = new Dictionary(true); super(); addFrameScript(0, frame1, 1, frame2, 2, frame3, 3, frame4, 4, frame5, 5, frame6, 6, frame7, 7, frame8, 8, frame9, 9, frame10, 10, frame11, 11, frame12, 12, frame13, 13, frame14, 14, frame15, 15, frame16, 16, frame17, 17, frame18, 18, frame19, 19, frame20, 20, frame21, 21, frame22, 22, frame23, 23, frame24, 24, frame25, 25, frame26, 26, frame27, 27, frame28, 28, frame29, 29, frame30, 30, , 31, frame32, 32,  , 33, frame34, 34,  , 35, , 36,  , 37, , 38, , 39, , 40,  , 41, , 42, , 43, frame44, 44, , 45, , 46, , 47, , 48,  , 49,  , 50, frame51, 51, , 52,  , 53,  , 54, frame55, 55, frame56, 56,  , 57, , 58,  , 59, frame60, 60, frame61, 61,  , 62,  , 63,  , 64, frame65, 65,  , 66,  , 67, frame68, 68,  , 69,  , 70, frame71, 71, frame72, 72,  , 73,  , 74,  , 75, frame76, 76,  , 77,  , 78,  , 79, frame80, 80,  , 81,  , 82,  , 83, frame84, 84,  , 85,  , 86,  , 87, frame88, 88,  , 89,  , 90,  , 91,  , 92,  , 93,  , 94, frame95, 95,  , 96, frame97, 97,  , 98,  , 99, frame100); } function (){ __id102_["componentInspectorSetting"] = true; //unresolved jump var _slot1 = e; __id102_.textFieldName = "AUTO_5"; __id102_.textId = "ID_AUTO_LEFT_0"; __id102_["componentInspectorSetting"] = false; //unresolved jump var _slot1 = e; } function (){ __id114_["componentInspectorSetting"] = true; //unresolved jump var _slot1 = e; __id114_.textFieldName = "AUTO_16"; __id114_.textId = ""; __id114_["componentInspectorSetting"] = false; //unresolved jump var _slot1 = e; } function frame16(){ if ((((__setPropDict[__id111_] == undefined)) || (!((((int(__setPropDict[__id111_]) >= 1)) && ((int(__setPropDict[__id111_]) <= 100))))))){ __setPropDict[__id111_] = currentFrame;  (); }; if ((((__setPropDict[__id108_] == undefined)) || (!((((int(__setPropDict[__id108_]) >= 1)) && ((int(__setPropDict[__id108_]) <= 100))))))){ __setPropDict[__id108_] = currentFrame; (); }; if ((((__setPropDict[__id115_] == undefined)) || (!((((int(__setPropDict[__id115_]) >= 1)) && ((int(__setPropDict[__id115_]) <= 100))))))){ __setPropDict[__id115_] = currentFrame;  (); }; if ((((__setPropDict[__id114_] == undefined)) || (!((((int(__setPropDict[__id114_]) >= 1)) && ((int(__setPropDict[__id114_]) <= 100))))))){ __setPropDict[__id114_] = currentFrame; (); }; if ((((__setPropDict[__id104_] == undefined)) || (!((((int(__setPropDict[__id104_]) >= 1)) && ((int(__setPropDict[__id104_]) <= 100))))))){ __setPropDict[__id104_] = currentFrame; (); }; if ((((__setPropDict[__id107_] == undefined)) || (!((((int(__setPropDict[__id107_]) >= 1)) && ((int(__setPropDict[__id107_]) <= 100))))))){ __setPropDict[__id107_] = currentFrame;  (); }; if ((((__setPropDict[__id109_] == undefined)) || (!((((int(__setPropDict[__id109_]) >= 1)) && ((int(__setPropDict[__id109_]) <= 100))))))){ __setPropDict[__id109_] = currentFrame;  (); }; if ((((__setPropDict[__id100_] == undefined)) || (!((((int(__setPropDict[__id100_]) >= 1)) && ((int(__setPropDict[__id100_]) <= 100))))))){ __setPropDict[__id100_] = currentFrame;  (); }; if ((((__setPropDict[__id116_] == undefined)) || (!((((int(__setPropDict[__id116_]) >= 1)) && ((int(__setPropDict[__id116_]) <= 100))))))){ __setPropDict[__id116_] = currentFrame;  (); }; if ((((__setPropDict[__id117_] == undefined)) || (!((((int(__setPropDict[__id117_]) >= 1)) && ((int(__setPropDict[__id117_]) <= 100))))))){ __setPropDict[__id117_] = currentFrame;  (); }; if ((((__setPropDict[__id119_] == undefined)) || (!((((int(__setPropDict[__id119_]) >= 1)) && ((int(__setPropDict[__id119_]) <= 100))))))){ __setPropDict[__id119_] = currentFrame;  (); }; if ((((__setPropDict[__id118_] == undefined)) || (!((((int(__setPropDict[__id118_]) >= 1)) && ((int(__setPropDict[__id118_]) <= 100))))))){ __setPropDict[__id118_] = currentFrame; (); }; if ((((__setPropDict[__id102_] == undefined)) || (!((((int(__setPropDict[__id102_]) >= 1)) && ((int(__setPropDict[__id102_]) <= 100))))))){ __setPropDict[__id102_] = currentFrame; (); }; if ((((__setPropDict[__id112_] == undefined)) || (!((((int(__setPropDict[__id112_]) >= 1)) && ((int(__setPropDict[__id112_]) <= 100))))))){ __setPropDict[__id112_] = currentFrame;  (); }; if ((((__setPropDict[__id105_] == undefined)) || (!((((int(__setPropDict[__id105_]) >= 1)) && ((int(__setPropDict[__id105_]) <= 100))))))){ __setPropDict[__id105_] = currentFrame;  (); }; if ((((__setPropDict[__id106_] == undefined)) || (!((((int(__setPropDict[__id106_]) >= 1)) && ((int(__setPropDict[__id106_]) <= 100))))))){ __setPropDict[__id106_] = currentFrame;  (); }; if ((((__setPropDict[__id113_] == undefined)) || (!((((int(__setPropDict[__id113_]) >= 1)) && ((int(__setPropDict[__id113_]) <= 100))))))){ __setPropDict[__id113_] = currentFrame;  (); }; if ((((__setPropDict[__id103_] == undefined)) || (!((((int(__setPropDict[__id103_]) >= 1)) && ((int(__setPropDict[__id103_]) <= 100))))))){ __setPropDict[__id103_] = currentFrame; (); }; if ((((__setPropDict[__id101_] == undefined)) || (!((((int(__setPropDict[__id101_]) >= 1)) && ((int(__setPropDict[__id101_]) <= 100))))))){ __setPropDict[__id101_] = currentFrame;  (); }; if ((((__setPropDict[__id98_] == undefined)) || (!((((int(__setPropDict[__id98_]) >= 1)) && ((int(__setPropDict[__id98_]) <= 100))))))){ __setPropDict[__id98_] = currentFrame; (); }; if ((((__setPropDict[__id99_] == undefined)) || (!((((int(__setPropDict[__id99_]) >= 1)) && ((int(__setPropDict[__id99_]) <= 100))))))){ __setPropDict[__id99_] = currentFrame; (); }; if ((((__setPropDict[__id110_] == undefined)) || (!((((int(__setPropDict[__id110_]) >= 1)) && ((int(__setPropDict[__id110_]) <= 100))))))){ __setPropDict[__id110_] = currentFrame; (); }; } function (){ __id98_["componentInspectorSetting"] = true; //unresolved jump var _slot1 = e; __id98_.textFieldName = "AUTO_0"; __id98_.textId = "ID_AUTO_TO_0"; __id98_["componentInspectorSetting"] = false; //unresolved jump var _slot1 = e; } function frame15(){ if ((((__setPropDict[__id111_] == undefined)) || (!((((int(__setPropDict[__id111_]) >= 1)) && ((int(__setPropDict[__id111_]) <= 100))))))){ __setPropDict[__id111_] = currentFrame;  (); }; if ((((__setPropDict[__id108_] == undefined)) || (!((((int(__setPropDict[__id108_]) >= 1)) && ((int(__setPropDict[__id108_]) <= 100))))))){ __setPropDict[__id108_] = currentFrame; (); }; if ((((__setPropDict[__id115_] == undefined)) || (!((((int(__setPropDict[__id115_]) >= 1)) && ((int(__setPropDict[__id115_]) <= 100))))))){ __setPropDict[__id115_] = currentFrame;  (); }; if ((((__setPropDict[__id114_] == undefined)) || (!((((int(__setPropDict[__id114_]) >= 1)) && ((int(__setPropDict[__id114_]) <= 100))))))){ __setPropDict[__id114_] = currentFrame; (); }; if ((((__setPropDict[__id104_] == undefined)) || (!((((int(__setPropDict[__id104_]) >= 1)) && ((int(__setPropDict[__id104_]) <= 100))))))){ __setPropDict[__id104_] = currentFrame; (); }; if ((((__setPropDict[__id107_] == undefined)) || (!((((int(__setPropDict[__id107_]) >= 1)) && ((int(__setPropDict[__id107_]) <= 100))))))){ __setPropDict[__id107_] = currentFrame;  (); }; if ((((__setPropDict[__id109_] == undefined)) || (!((((int(__setPropDict[__id109_]) >= 1)) && ((int(__setPropDict[__id109_]) <= 100))))))){ __setPropDict[__id109_] = currentFrame;  (); }; if ((((__setPropDict[__id100_] == undefined)) || (!((((int(__setPropDict[__id100_]) >= 1)) && ((int(__setPropDict[__id100_]) <= 100))))))){ __setPropDict[__id100_] = currentFrame;  (); }; if ((((__setPropDict[__id116_] == undefined)) || (!((((int(__setPropDict[__id116_]) >= 1)) && ((int(__setPropDict[__id116_]) <= 100))))))){ __setPropDict[__id116_] = currentFrame;  (); }; if ((((__setPropDict[__id117_] == undefined)) || (!((((int(__setPropDict[__id117_]) >= 1)) && ((int(__setPropDict[__id117_]) <= 100))))))){ __setPropDict[__id117_] = currentFrame;  (); }; if ((((__setPropDict[__id119_] == undefined)) || (!((((int(__setPropDict[__id119_]) >= 1)) && ((int(__setPropDict[__id119_]) <= 100))))))){ __setPropDict[__id119_] = currentFrame;  (); }; if ((((__setPropDict[__id118_] == undefined)) || (!((((int(__setPropDict[__id118_]) >= 1)) && ((int(__setPropDict[__id118_]) <= 100))))))){ __setPropDict[__id118_] = currentFrame; (); }; if ((((__setPropDict[__id102_] == undefined)) || (!((((int(__setPropDict[__id102_]) >= 1)) && ((int(__setPropDict[__id102_]) <= 100))))))){ __setPropDict[__id102_] = currentFrame; (); }; if ((((__setPropDict[__id112_] == undefined)) || (!((((int(__setPropDict[__id112_]) >= 1)) && ((int(__setPropDict[__id112_]) <= 100))))))){ __setPropDict[__id112_] = currentFrame;  (); }; if ((((__setPropDict[__id105_] == undefined)) || (!((((int(__setPropDict[__id105_]) >= 1)) && ((int(__setPropDict[__id105_]) <= 100))))))){ __setPropDict[__id105_] = currentFrame;  (); }; if ((((__setPropDict[__id106_] == undefined)) || (!((((int(__setPropDict[__id106_]) >= 1)) && ((int(__setPropDict[__id106_]) <= 100))))))){ __setPropDict[__id106_] = currentFrame;  (); }; if ((((__setPropDict[__id113_] == undefined)) || (!((((int(__setPropDict[__id113_]) >= 1)) && ((int(__setPropDict[__id113_]) <= 100))))))){ __setPropDict[__id113_] = currentFrame;  (); }; if ((((__setPropDict[__id103_] == undefined)) || (!((((int(__setPropDict[__id103_]) >= 1)) && ((int(__setPropDict[__id103_]) <= 100))))))){ __setPropDict[__id103_] = currentFrame; (); }; if ((((__setPropDict[__id101_] == undefined)) || (!((((int(__setPropDict[__id101_]) >= 1)) && ((int(__setPropDict[__id101_]) <= 100))))))){ __setPropDict[__id101_] = currentFrame;  (); }; if ((((__setPropDict[__id98_] == undefined)) || (!((((int(__setPropDict[__id98_]) >= 1)) && ((int(__setPropDict[__id98_]) <= 100))))))){ __setPropDict[__id98_] = currentFrame; (); }; if ((((__setPropDict[__id99_] == undefined)) || (!((((int(__setPropDict[__id99_]) >= 1)) && ((int(__setPropDict[__id99_]) <= 100))))))){ __setPropDict[__id99_] = currentFrame; (); }; if ((((__setPropDict[__id110_] == undefined)) || (!((((int(__setPropDict[__id110_]) >= 1)) && ((int(__setPropDict[__id110_]) <= 100))))))){ __setPropDict[__id110_] = currentFrame; (); }; } function frame18(){ if ((((__setPropDict[__id111_] == undefined)) || (!((((int(__setPropDict[__id111_]) >= 1)) && ((int(__setPropDict[__id111_]) <= 100))))))){ __setPropDict[__id111_] = currentFrame;  (); }; if ((((__setPropDict[__id108_] == undefined)) || (!((((int(__setPropDict[__id108_]) >= 1)) && ((int(__setPropDict[__id108_]) <= 100))))))){ __setPropDict[__id108_] = currentFrame; (); }; if ((((__setPropDict[__id115_] == undefined)) || (!((((int(__setPropDict[__id115_]) >= 1)) && ((int(__setPropDict[__id115_]) <= 100))))))){ __setPropDict[__id115_] = currentFrame;  (); }; if ((((__setPropDict[__id114_] == undefined)) || (!((((int(__setPropDict[__id114_]) >= 1)) && ((int(__setPropDict[__id114_]) <= 100))))))){ __setPropDict[__id114_] = currentFrame; (); }; if ((((__setPropDict[__id104_] == undefined)) || (!((((int(__setPropDict[__id104_]) >= 1)) && ((int(__setPropDict[__id104_]) <= 100))))))){ __setPropDict[__id104_] = currentFrame; (); }; if ((((__setPropDict[__id107_] == undefined)) || (!((((int(__setPropDict[__id107_]) >= 1)) && ((int(__setPropDict[__id107_]) <= 100))))))){ __setPropDict[__id107_] = currentFrame;  (); }; if ((((__setPropDict[__id109_] == undefined)) || (!((((int(__setPropDict[__id109_]) >= 1)) && ((int(__setPropDict[__id109_]) <= 100))))))){ __setPropDict[__id109_] = currentFrame;  (); }; if ((((__setPropDict[__id100_] == undefined)) || (!((((int(__setPropDict[__id100_]) >= 1)) && ((int(__setPropDict[__id100_]) <= 100))))))){ __setPropDict[__id100_] = currentFrame;  (); }; if ((((__setPropDict[__id116_] == undefined)) || (!((((int(__setPropDict[__id116_]) >= 1)) && ((int(__setPropDict[__id116_]) <= 100))))))){ __setPropDict[__id116_] = currentFrame;  (); }; if ((((__setPropDict[__id117_] == undefined)) || (!((((int(__setPropDict[__id117_]) >= 1)) && ((int(__setPropDict[__id117_]) <= 100))))))){ __setPropDict[__id117_] = currentFrame;  (); }; if ((((__setPropDict[__id119_] == undefined)) || (!((((int(__setPropDict[__id119_]) >= 1)) && ((int(__setPropDict[__id119_]) <= 100))))))){ __setPropDict[__id119_] = currentFrame;  (); }; if ((((__setPropDict[__id118_] == undefined)) || (!((((int(__setPropDict[__id118_]) >= 1)) && ((int(__setPropDict[__id118_]) <= 100))))))){ __setPropDict[__id118_] = currentFrame; (); }; if ((((__setPropDict[__id102_] == undefined)) || (!((((int(__setPropDict[__id102_]) >= 1)) && ((int(__setPropDict[__id102_]) <= 100))))))){ __setPropDict[__id102_] = currentFrame; (); }; if ((((__setPropDict[__id112_] == undefined)) || (!((((int(__setPropDict[__id112_]) >= 1)) && ((int(__setPropDict[__id112_]) <= 100))))))){ __setPropDict[__id112_] = currentFrame;  (); }; if ((((__setPropDict[__id105_] == undefined)) || (!((((int(__setPropDict[__id105_]) >= 1)) && ((int(__setPropDict[__id105_]) <= 100))))))){ __setPropDict[__id105_] = currentFrame;  (); }; if ((((__setPropDict[__id106_] == undefined)) || (!((((int(__setPropDict[__id106_]) >= 1)) && ((int(__setPropDict[__id106_]) <= 100))))))){ __setPropDict[__id106_] = currentFrame;  (); }; if ((((__setPropDict[__id113_] == undefined)) || (!((((int(__setPropDict[__id113_]) >= 1)) && ((int(__setPropDict[__id113_]) <= 100))))))){ __setPropDict[__id113_] = currentFrame;  (); }; if ((((__setPropDict[__id103_] == undefined)) || (!((((int(__setPropDict[__id103_]) >= 1)) && ((int(__setPropDict[__id103_]) <= 100))))))){ __setPropDict[__id103_] = currentFrame; (); }; if ((((__setPropDict[__id101_] == undefined)) || (!((((int(__setPropDict[__id101_]) >= 1)) && ((int(__setPropDict[__id101_]) <= 100))))))){ __setPropDict[__id101_] = currentFrame;  (); }; if ((((__setPropDict[__id98_] == undefined)) || (!((((int(__setPropDict[__id98_]) >= 1)) && ((int(__setPropDict[__id98_]) <= 100))))))){ __setPropDict[__id98_] = currentFrame; (); }; if ((((__setPropDict[__id99_] == undefined)) || (!((((int(__setPropDict[__id99_]) >= 1)) && ((int(__setPropDict[__id99_]) <= 100))))))){ __setPropDict[__id99_] = currentFrame; (); }; if ((((__setPropDict[__id110_] == undefined)) || (!((((int(__setPropDict[__id110_]) >= 1)) && ((int(__setPropDict[__id110_]) <= 100))))))){ __setPropDict[__id110_] = currentFrame; (); }; } function frame4(){ if ((((__setPropDict[__id111_] == undefined)) || (!((((int(__setPropDict[__id111_]) >= 1)) && ((int(__setPropDict[__id111_]) <= 100))))))){ __setPropDict[__id111_] = currentFrame;  (); }; if ((((__setPropDict[__id108_] == undefined)) || (!((((int(__setPropDict[__id108_]) >= 1)) && ((int(__setPropDict[__id108_]) <= 100))))))){ __setPropDict[__id108_] = currentFrame; (); }; if ((((__setPropDict[__id115_] == undefined)) || (!((((int(__setPropDict[__id115_]) >= 1)) && ((int(__setPropDict[__id115_]) <= 100))))))){ __setPropDict[__id115_] = currentFrame;  (); }; if ((((__setPropDict[__id114_] == undefined)) || (!((((int(__setPropDict[__id114_]) >= 1)) && ((int(__setPropDict[__id114_]) <= 100))))))){ __setPropDict[__id114_] = currentFrame; (); }; if ((((__setPropDict[__id104_] == undefined)) || (!((((int(__setPropDict[__id104_]) >= 1)) && ((int(__setPropDict[__id104_]) <= 100))))))){ __setPropDict[__id104_] = currentFrame; (); }; if ((((__setPropDict[__id107_] == undefined)) || (!((((int(__setPropDict[__id107_]) >= 1)) && ((int(__setPropDict[__id107_]) <= 100))))))){ __setPropDict[__id107_] = currentFrame;  (); }; if ((((__setPropDict[__id109_] == undefined)) || (!((((int(__setPropDict[__id109_]) >= 1)) && ((int(__setPropDict[__id109_]) <= 100))))))){ __setPropDict[__id109_] = currentFrame;  (); }; if ((((__setPropDict[__id100_] == undefined)) || (!((((int(__setPropDict[__id100_]) >= 1)) && ((int(__setPropDict[__id100_]) <= 100))))))){ __setPropDict[__id100_] = currentFrame;  (); }; if ((((__setPropDict[__id116_] == undefined)) || (!((((int(__setPropDict[__id116_]) >= 1)) && ((int(__setPropDict[__id116_]) <= 100))))))){ __setPropDict[__id116_] = currentFrame;  (); }; if ((((__setPropDict[__id117_] == undefined)) || (!((((int(__setPropDict[__id117_]) >= 1)) && ((int(__setPropDict[__id117_]) <= 100))))))){ __setPropDict[__id117_] = currentFrame;  (); }; if ((((__setPropDict[__id119_] == undefined)) || (!((((int(__setPropDict[__id119_]) >= 1)) && ((int(__setPropDict[__id119_]) <= 100))))))){ __setPropDict[__id119_] = currentFrame;  (); }; if ((((__setPropDict[__id118_] == undefined)) || (!((((int(__setPropDict[__id118_]) >= 1)) && ((int(__setPropDict[__id118_]) <= 100))))))){ __setPropDict[__id118_] = currentFrame; (); }; if ((((__setPropDict[__id102_] == undefined)) || (!((((int(__setPropDict[__id102_]) >= 1)) && ((int(__setPropDict[__id102_]) <= 100))))))){ __setPropDict[__id102_] = currentFrame; (); }; if ((((__setPropDict[__id112_] == undefined)) || (!((((int(__setPropDict[__id112_]) >= 1)) && ((int(__setPropDict[__id112_]) <= 100))))))){ __setPropDict[__id112_] = currentFrame;  (); }; if ((((__setPropDict[__id105_] == undefined)) || (!((((int(__setPropDict[__id105_]) >= 1)) && ((int(__setPropDict[__id105_]) <= 100))))))){ __setPropDict[__id105_] = currentFrame;  (); }; if ((((__setPropDict[__id106_] == undefined)) || (!((((int(__setPropDict[__id106_]) >= 1)) && ((int(__setPropDict[__id106_]) <= 100))))))){ __setPropDict[__id106_] = currentFrame;  (); }; if ((((__setPropDict[__id113_] == undefined)) || (!((((int(__setPropDict[__id113_]) >= 1)) && ((int(__setPropDict[__id113_]) <= 100))))))){ __setPropDict[__id113_] = currentFrame;  (); }; if ((((__setPropDict[__id103_] == undefined)) || (!((((int(__setPropDict[__id103_]) >= 1)) && ((int(__setPropDict[__id103_]) <= 100))))))){ __setPropDict[__id103_] = currentFrame; (); }; if ((((__setPropDict[__id101_] == undefined)) || (!((((int(__setPropDict[__id101_]) >= 1)) && ((int(__setPropDict[__id101_]) <= 100))))))){ __setPropDict[__id101_] = currentFrame;  (); }; if ((((__setPropDict[__id98_] == undefined)) || (!((((int(__setPropDict[__id98_]) >= 1)) && ((int(__setPropDict[__id98_]) <= 100))))))){ __setPropDict[__id98_] = currentFrame; (); }; if ((((__setPropDict[__id99_] == undefined)) || (!((((int(__setPropDict[__id99_]) >= 1)) && ((int(__setPropDict[__id99_]) <= 100))))))){ __setPropDict[__id99_] = currentFrame; (); }; if ((((__setPropDict[__id110_] == undefined)) || (!((((int(__setPropDict[__id110_]) >= 1)) && ((int(__setPropDict[__id110_]) <= 100))))))){ __setPropDict[__id110_] = currentFrame; (); }; } function frame5(){ if ((((__setPropDict[__id111_] == undefined)) || (!((((int(__setPropDict[__id111_]) >= 1)) && ((int(__setPropDict[__id111_]) <= 100))))))){ __setPropDict[__id111_] = currentFrame;  (); }; if ((((__setPropDict[__id108_] == undefined)) || (!((((int(__setPropDict[__id108_]) >= 1)) && ((int(__setPropDict[__id108_]) <= 100))))))){ __setPropDict[__id108_] = currentFrame; (); }; if ((((__setPropDict[__id115_] == undefined)) || (!((((int(__setPropDict[__id115_]) >= 1)) && ((int(__setPropDict[__id115_]) <= 100))))))){ __setPropDict[__id115_] = currentFrame;  (); }; if ((((__setPropDict[__id114_] == undefined)) || (!((((int(__setPropDict[__id114_]) >= 1)) && ((int(__setPropDict[__id114_]) <= 100))))))){ __setPropDict[__id114_] = currentFrame; (); }; if ((((__setPropDict[__id104_] == undefined)) || (!((((int(__setPropDict[__id104_]) >= 1)) && ((int(__setPropDict[__id104_]) <= 100))))))){ __setPropDict[__id104_] = currentFrame; (); }; if ((((__setPropDict[__id107_] == undefined)) || (!((((int(__setPropDict[__id107_]) >= 1)) && ((int(__setPropDict[__id107_]) <= 100))))))){ __setPropDict[__id107_] = currentFrame;  (); }; if ((((__setPropDict[__id109_] == undefined)) || (!((((int(__setPropDict[__id109_]) >= 1)) && ((int(__setPropDict[__id109_]) <= 100))))))){ __setPropDict[__id109_] = currentFrame;  (); }; if ((((__setPropDict[__id100_] == undefined)) || (!((((int(__setPropDict[__id100_]) >= 1)) && ((int(__setPropDict[__id100_]) <= 100))))))){ __setPropDict[__id100_] = currentFrame;  (); }; if ((((__setPropDict[__id116_] == undefined)) || (!((((int(__setPropDict[__id116_]) >= 1)) && ((int(__setPropDict[__id116_]) <= 100))))))){ __setPropDict[__id116_] = currentFrame;  (); }; if ((((__setPropDict[__id117_] == undefined)) || (!((((int(__setPropDict[__id117_]) >= 1)) && ((int(__setPropDict[__id117_]) <= 100))))))){ __setPropDict[__id117_] = currentFrame;  (); }; if ((((__setPropDict[__id119_] == undefined)) || (!((((int(__setPropDict[__id119_]) >= 1)) && ((int(__setPropDict[__id119_]) <= 100))))))){ __setPropDict[__id119_] = currentFrame;  (); }; if ((((__setPropDict[__id118_] == undefined)) || (!((((int(__setPropDict[__id118_]) >= 1)) && ((int(__setPropDict[__id118_]) <= 100))))))){ __setPropDict[__id118_] = currentFrame; (); }; if ((((__setPropDict[__id102_] == undefined)) || (!((((int(__setPropDict[__id102_]) >= 1)) && ((int(__setPropDict[__id102_]) <= 100))))))){ __setPropDict[__id102_] = currentFrame; (); }; if ((((__setPropDict[__id112_] == undefined)) || (!((((int(__setPropDict[__id112_]) >= 1)) && ((int(__setPropDict[__id112_]) <= 100))))))){ __setPropDict[__id112_] = currentFrame;  (); }; if ((((__setPropDict[__id105_] == undefined)) || (!((((int(__setPropDict[__id105_]) >= 1)) && ((int(__setPropDict[__id105_]) <= 100))))))){ __setPropDict[__id105_] = currentFrame;  (); }; if ((((__setPropDict[__id106_] == undefined)) || (!((((int(__setPropDict[__id106_]) >= 1)) && ((int(__setPropDict[__id106_]) <= 100))))))){ __setPropDict[__id106_] = currentFrame;  (); }; if ((((__setPropDict[__id113_] == undefined)) || (!((((int(__setPropDict[__id113_]) >= 1)) && ((int(__setPropDict[__id113_]) <= 100))))))){ __setPropDict[__id113_] = currentFrame;  (); }; if ((((__setPropDict[__id103_] == undefined)) || (!((((int(__setPropDict[__id103_]) >= 1)) && ((int(__setPropDict[__id103_]) <= 100))))))){ __setPropDict[__id103_] = currentFrame; (); }; if ((((__setPropDict[__id101_] == undefined)) || (!((((int(__setPropDict[__id101_]) >= 1)) && ((int(__setPropDict[__id101_]) <= 100))))))){ __setPropDict[__id101_] = currentFrame;  (); }; if ((((__setPropDict[__id98_] == undefined)) || (!((((int(__setPropDict[__id98_]) >= 1)) && ((int(__setPropDict[__id98_]) <= 100))))))){ __setPropDict[__id98_] = currentFrame; (); }; if ((((__setPropDict[__id99_] == undefined)) || (!((((int(__setPropDict[__id99_]) >= 1)) && ((int(__setPropDict[__id99_]) <= 100))))))){ __setPropDict[__id99_] = currentFrame; (); }; if ((((__setPropDict[__id110_] == undefined)) || (!((((int(__setPropDict[__id110_]) >= 1)) && ((int(__setPropDict[__id110_]) <= 100))))))){ __setPropDict[__id110_] = currentFrame; (); }; } function (){ __id108_["componentInspectorSetting"] = true; //unresolved jump var _slot1 = e; __id108_.textFieldName = "AUTO_11"; __id108_.textId = "ID_AUTO_W_0"; __id108_["componentInspectorSetting"] = false; //unresolved jump var _slot1 = e; } function frame7(){ if ((((__setPropDict[__id111_] == undefined)) || (!((((int(__setPropDict[__id111_]) >= 1)) && ((int(__setPropDict[__id111_]) <= 100))))))){ __setPropDict[__id111_] = currentFrame;  (); }; if ((((__setPropDict[__id108_] == undefined)) || (!((((int(__setPropDict[__id108_]) >= 1)) && ((int(__setPropDict[__id108_]) <= 100))))))){ __setPropDict[__id108_] = currentFrame; (); }; if ((((__setPropDict[__id115_] == undefined)) || (!((((int(__setPropDict[__id115_]) >= 1)) && ((int(__setPropDict[__id115_]) <= 100))))))){ __setPropDict[__id115_] = currentFrame;  (); }; if ((((__setPropDict[__id114_] == undefined)) || (!((((int(__setPropDict[__id114_]) >= 1)) && ((int(__setPropDict[__id114_]) <= 100))))))){ __setPropDict[__id114_] = currentFrame; (); }; if ((((__setPropDict[__id104_] == undefined)) || (!((((int(__setPropDict[__id104_]) >= 1)) && ((int(__setPropDict[__id104_]) <= 100))))))){ __setPropDict[__id104_] = currentFrame; (); }; if ((((__setPropDict[__id107_] == undefined)) || (!((((int(__setPropDict[__id107_]) >= 1)) && ((int(__setPropDict[__id107_]) <= 100))))))){ __setPropDict[__id107_] = currentFrame;  (); }; if ((((__setPropDict[__id109_] == undefined)) || (!((((int(__setPropDict[__id109_]) >= 1)) && ((int(__setPropDict[__id109_]) <= 100))))))){ __setPropDict[__id109_] = currentFrame;  (); }; if ((((__setPropDict[__id100_] == undefined)) || (!((((int(__setPropDict[__id100_]) >= 1)) && ((int(__setPropDict[__id100_]) <= 100))))))){ __setPropDict[__id100_] = currentFrame;  (); }; if ((((__setPropDict[__id116_] == undefined)) || (!((((int(__setPropDict[__id116_]) >= 1)) && ((int(__setPropDict[__id116_]) <= 100))))))){ __setPropDict[__id116_] = currentFrame;  (); }; if ((((__setPropDict[__id117_] == undefined)) || (!((((int(__setPropDict[__id117_]) >= 1)) && ((int(__setPropDict[__id117_]) <= 100))))))){ __setPropDict[__id117_] = currentFrame;  (); }; if ((((__setPropDict[__id119_] == undefined)) || (!((((int(__setPropDict[__id119_]) >= 1)) && ((int(__setPropDict[__id119_]) <= 100))))))){ __setPropDict[__id119_] = currentFrame;  (); }; if ((((__setPropDict[__id118_] == undefined)) || (!((((int(__setPropDict[__id118_]) >= 1)) && ((int(__setPropDict[__id118_]) <= 100))))))){ __setPropDict[__id118_] = currentFrame; (); }; if ((((__setPropDict[__id102_] == undefined)) || (!((((int(__setPropDict[__id102_]) >= 1)) && ((int(__setPropDict[__id102_]) <= 100))))))){ __setPropDict[__id102_] = currentFrame; (); }; if ((((__setPropDict[__id112_] == undefined)) || (!((((int(__setPropDict[__id112_]) >= 1)) && ((int(__setPropDict[__id112_]) <= 100))))))){ __setPropDict[__id112_] = currentFrame;  (); }; if ((((__setPropDict[__id105_] == undefined)) || (!((((int(__setPropDict[__id105_]) >= 1)) && ((int(__setPropDict[__id105_]) <= 100))))))){ __setPropDict[__id105_] = currentFrame;  (); }; if ((((__setPropDict[__id106_] == undefined)) || (!((((int(__setPropDict[__id106_]) >= 1)) && ((int(__setPropDict[__id106_]) <= 100))))))){ __setPropDict[__id106_] = currentFrame;  (); }; if ((((__setPropDict[__id113_] == undefined)) || (!((((int(__setPropDict[__id113_]) >= 1)) && ((int(__setPropDict[__id113_]) <= 100))))))){ __setPropDict[__id113_] = currentFrame;  (); }; if ((((__setPropDict[__id103_] == undefined)) || (!((((int(__setPropDict[__id103_]) >= 1)) && ((int(__setPropDict[__id103_]) <= 100))))))){ __setPropDict[__id103_] = currentFrame; (); }; if ((((__setPropDict[__id101_] == undefined)) || (!((((int(__setPropDict[__id101_]) >= 1)) && ((int(__setPropDict[__id101_]) <= 100))))))){ __setPropDict[__id101_] = currentFrame;  (); }; if ((((__setPropDict[__id98_] == undefined)) || (!((((int(__setPropDict[__id98_]) >= 1)) && ((int(__setPropDict[__id98_]) <= 100))))))){ __setPropDict[__id98_] = currentFrame; (); }; if ((((__setPropDict[__id99_] == undefined)) || (!((((int(__setPropDict[__id99_]) >= 1)) && ((int(__setPropDict[__id99_]) <= 100))))))){ __setPropDict[__id99_] = currentFrame; (); }; if ((((__setPropDict[__id110_] == undefined)) || (!((((int(__setPropDict[__id110_]) >= 1)) && ((int(__setPropDict[__id110_]) <= 100))))))){ __setPropDict[__id110_] = currentFrame; (); }; } function frame3(){ if ((((__setPropDict[__id111_] == undefined)) || (!((((int(__setPropDict[__id111_]) >= 1)) && ((int(__setPropDict[__id111_]) <= 100))))))){ __setPropDict[__id111_] = currentFrame;  (); }; if ((((__setPropDict[__id108_] == undefined)) || (!((((int(__setPropDict[__id108_]) >= 1)) && ((int(__setPropDict[__id108_]) <= 100))))))){ __setPropDict[__id108_] = currentFrame; (); }; if ((((__setPropDict[__id115_] == undefined)) || (!((((int(__setPropDict[__id115_]) >= 1)) && ((int(__setPropDict[__id115_]) <= 100))))))){ __setPropDict[__id115_] = currentFrame;  (); }; if ((((__setPropDict[__id114_] == undefined)) || (!((((int(__setPropDict[__id114_]) >= 1)) && ((int(__setPropDict[__id114_]) <= 100))))))){ __setPropDict[__id114_] = currentFrame; (); }; if ((((__setPropDict[__id104_] == undefined)) || (!((((int(__setPropDict[__id104_]) >= 1)) && ((int(__setPropDict[__id104_]) <= 100))))))){ __setPropDict[__id104_] = currentFrame; (); }; if ((((__setPropDict[__id107_] == undefined)) || (!((((int(__setPropDict[__id107_]) >= 1)) && ((int(__setPropDict[__id107_]) <= 100))))))){ __setPropDict[__id107_] = currentFrame;  (); }; if ((((__setPropDict[__id109_] == undefined)) || (!((((int(__setPropDict[__id109_]) >= 1)) && ((int(__setPropDict[__id109_]) <= 100))))))){ __setPropDict[__id109_] = currentFrame;  (); }; if ((((__setPropDict[__id100_] == undefined)) || (!((((int(__setPropDict[__id100_]) >= 1)) && ((int(__setPropDict[__id100_]) <= 100))))))){ __setPropDict[__id100_] = currentFrame;  (); }; if ((((__setPropDict[__id116_] == undefined)) || (!((((int(__setPropDict[__id116_]) >= 1)) && ((int(__setPropDict[__id116_]) <= 100))))))){ __setPropDict[__id116_] = currentFrame;  (); }; if ((((__setPropDict[__id117_] == undefined)) || (!((((int(__setPropDict[__id117_]) >= 1)) && ((int(__setPropDict[__id117_]) <= 100))))))){ __setPropDict[__id117_] = currentFrame;  (); }; if ((((__setPropDict[__id119_] == undefined)) || (!((((int(__setPropDict[__id119_]) >= 1)) && ((int(__setPropDict[__id119_]) <= 100))))))){ __setPropDict[__id119_] = currentFrame;  (); }; if ((((__setPropDict[__id118_] == undefined)) || (!((((int(__setPropDict[__id118_]) >= 1)) && ((int(__setPropDict[__id118_]) <= 100))))))){ __setPropDict[__id118_] = currentFrame; (); }; if ((((__setPropDict[__id102_] == undefined)) || (!((((int(__setPropDict[__id102_]) >= 1)) && ((int(__setPropDict[__id102_]) <= 100))))))){ __setPropDict[__id102_] = currentFrame; (); }; if ((((__setPropDict[__id112_] == undefined)) || (!((((int(__setPropDict[__id112_]) >= 1)) && ((int(__setPropDict[__id112_]) <= 100))))))){ __setPropDict[__id112_] = currentFrame;  (); }; if ((((__setPropDict[__id105_] == undefined)) || (!((((int(__setPropDict[__id105_]) >= 1)) && ((int(__setPropDict[__id105_]) <= 100))))))){ __setPropDict[__id105_] = currentFrame;  (); }; if ((((__setPropDict[__id106_] == undefined)) || (!((((int(__setPropDict[__id106_]) >= 1)) && ((int(__setPropDict[__id106_]) <= 100))))))){ __setPropDict[__id106_] = currentFrame;  (); }; if ((((__setPropDict[__id113_] == undefined)) || (!((((int(__setPropDict[__id113_]) >= 1)) && ((int(__setPropDict[__id113_]) <= 100))))))){ __setPropDict[__id113_] = currentFrame;  (); }; if ((((__setPropDict[__id103_] == undefined)) || (!((((int(__setPropDict[__id103_]) >= 1)) && ((int(__setPropDict[__id103_]) <= 100))))))){ __setPropDict[__id103_] = currentFrame; (); }; if ((((__setPropDict[__id101_] == undefined)) || (!((((int(__setPropDict[__id101_]) >= 1)) && ((int(__setPropDict[__id101_]) <= 100))))))){ __setPropDict[__id101_] = currentFrame;  (); }; if ((((__setPropDict[__id98_] == undefined)) || (!((((int(__setPropDict[__id98_]) >= 1)) && ((int(__setPropDict[__id98_]) <= 100))))))){ __setPropDict[__id98_] = currentFrame; (); }; if ((((__setPropDict[__id99_] == undefined)) || (!((((int(__setPropDict[__id99_]) >= 1)) && ((int(__setPropDict[__id99_]) <= 100))))))){ __setPropDict[__id99_] = currentFrame; (); }; if ((((__setPropDict[__id110_] == undefined)) || (!((((int(__setPropDict[__id110_]) >= 1)) && ((int(__setPropDict[__id110_]) <= 100))))))){ __setPropDict[__id110_] = currentFrame; (); }; } function frame10(){ if ((((__setPropDict[__id111_] == undefined)) || (!((((int(__setPropDict[__id111_]) >= 1)) && ((int(__setPropDict[__id111_]) <= 100))))))){ __setPropDict[__id111_] = currentFrame;  (); }; if ((((__setPropDict[__id108_] == undefined)) || (!((((int(__setPropDict[__id108_]) >= 1)) && ((int(__setPropDict[__id108_]) <= 100))))))){ __setPropDict[__id108_] = currentFrame; (); }; if ((((__setPropDict[__id115_] == undefined)) || (!((((int(__setPropDict[__id115_]) >= 1)) && ((int(__setPropDict[__id115_]) <= 100))))))){ __setPropDict[__id115_] = currentFrame;  (); }; if ((((__setPropDict[__id114_] == undefined)) || (!((((int(__setPropDict[__id114_]) >= 1)) && ((int(__setPropDict[__id114_]) <= 100))))))){ __setPropDict[__id114_] = currentFrame; (); }; if ((((__setPropDict[__id104_] == undefined)) || (!((((int(__setPropDict[__id104_]) >= 1)) && ((int(__setPropDict[__id104_]) <= 100))))))){ __setPropDict[__id104_] = currentFrame; (); }; if ((((__setPropDict[__id107_] == undefined)) || (!((((int(__setPropDict[__id107_]) >= 1)) && ((int(__setPropDict[__id107_]) <= 100))))))){ __setPropDict[__id107_] = currentFrame;  (); }; if ((((__setPropDict[__id109_] == undefined)) || (!((((int(__setPropDict[__id109_]) >= 1)) && ((int(__setPropDict[__id109_]) <= 100))))))){ __setPropDict[__id109_] = currentFrame;  (); }; if ((((__setPropDict[__id100_] == undefined)) || (!((((int(__setPropDict[__id100_]) >= 1)) && ((int(__setPropDict[__id100_]) <= 100))))))){ __setPropDict[__id100_] = currentFrame;  (); }; if ((((__setPropDict[__id116_] == undefined)) || (!((((int(__setPropDict[__id116_]) >= 1)) && ((int(__setPropDict[__id116_]) <= 100))))))){ __setPropDict[__id116_] = currentFrame;  (); }; if ((((__setPropDict[__id117_] == undefined)) || (!((((int(__setPropDict[__id117_]) >= 1)) && ((int(__setPropDict[__id117_]) <= 100))))))){ __setPropDict[__id117_] = currentFrame;  (); }; if ((((__setPropDict[__id119_] == undefined)) || (!((((int(__setPropDict[__id119_]) >= 1)) && ((int(__setPropDict[__id119_]) <= 100))))))){ __setPropDict[__id119_] = currentFrame;  (); }; if ((((__setPropDict[__id118_] == undefined)) || (!((((int(__setPropDict[__id118_]) >= 1)) && ((int(__setPropDict[__id118_]) <= 100))))))){ __setPropDict[__id118_] = currentFrame; (); }; if ((((__setPropDict[__id102_] == undefined)) || (!((((int(__setPropDict[__id102_]) >= 1)) && ((int(__setPropDict[__id102_]) <= 100))))))){ __setPropDict[__id102_] = currentFrame; (); }; if ((((__setPropDict[__id112_] == undefined)) || (!((((int(__setPropDict[__id112_]) >= 1)) && ((int(__setPropDict[__id112_]) <= 100))))))){ __setPropDict[__id112_] = currentFrame;  (); }; if ((((__setPropDict[__id105_] == undefined)) || (!((((int(__setPropDict[__id105_]) >= 1)) && ((int(__setPropDict[__id105_]) <= 100))))))){ __setPropDict[__id105_] = currentFrame;  (); }; if ((((__setPropDict[__id106_] == undefined)) || (!((((int(__setPropDict[__id106_]) >= 1)) && ((int(__setPropDict[__id106_]) <= 100))))))){ __setPropDict[__id106_] = currentFrame;  (); }; if ((((__setPropDict[__id113_] == undefined)) || (!((((int(__setPropDict[__id113_]) >= 1)) && ((int(__setPropDict[__id113_]) <= 100))))))){ __setPropDict[__id113_] = currentFrame;  (); }; if ((((__setPropDict[__id103_] == undefined)) || (!((((int(__setPropDict[__id103_]) >= 1)) && ((int(__setPropDict[__id103_]) <= 100))))))){ __setPropDict[__id103_] = currentFrame; (); }; if ((((__setPropDict[__id101_] == undefined)) || (!((((int(__setPropDict[__id101_]) >= 1)) && ((int(__setPropDict[__id101_]) <= 100))))))){ __setPropDict[__id101_] = currentFrame;  (); }; if ((((__setPropDict[__id98_] == undefined)) || (!((((int(__setPropDict[__id98_]) >= 1)) && ((int(__setPropDict[__id98_]) <= 100))))))){ __setPropDict[__id98_] = currentFrame; (); }; if ((((__setPropDict[__id99_] == undefined)) || (!((((int(__setPropDict[__id99_]) >= 1)) && ((int(__setPropDict[__id99_]) <= 100))))))){ __setPropDict[__id99_] = currentFrame; (); }; if ((((__setPropDict[__id110_] == undefined)) || (!((((int(__setPropDict[__id110_]) >= 1)) && ((int(__setPropDict[__id110_]) <= 100))))))){ __setPropDict[__id110_] = currentFrame; (); }; } function frame11(){ if ((((__setPropDict[__id111_] == undefined)) || (!((((int(__setPropDict[__id111_]) >= 1)) && ((int(__setPropDict[__id111_]) <= 100))))))){ __setPropDict[__id111_] = currentFrame;  (); }; if ((((__setPropDict[__id108_] == undefined)) || (!((((int(__setPropDict[__id108_]) >= 1)) && ((int(__setPropDict[__id108_]) <= 100))))))){ __setPropDict[__id108_] = currentFrame; (); }; if ((((__setPropDict[__id115_] == undefined)) || (!((((int(__setPropDict[__id115_]) >= 1)) && ((int(__setPropDict[__id115_]) <= 100))))))){ __setPropDict[__id115_] = currentFrame;  (); }; if ((((__setPropDict[__id114_] == undefined)) || (!((((int(__setPropDict[__id114_]) >= 1)) && ((int(__setPropDict[__id114_]) <= 100))))))){ __setPropDict[__id114_] = currentFrame; (); }; if ((((__setPropDict[__id104_] == undefined)) || (!((((int(__setPropDict[__id104_]) >= 1)) && ((int(__setPropDict[__id104_]) <= 100))))))){ __setPropDict[__id104_] = currentFrame; (); }; if ((((__setPropDict[__id107_] == undefined)) || (!((((int(__setPropDict[__id107_]) >= 1)) && ((int(__setPropDict[__id107_]) <= 100))))))){ __setPropDict[__id107_] = currentFrame;  (); }; if ((((__setPropDict[__id109_] == undefined)) || (!((((int(__setPropDict[__id109_]) >= 1)) && ((int(__setPropDict[__id109_]) <= 100))))))){ __setPropDict[__id109_] = currentFrame;  (); }; if ((((__setPropDict[__id100_] == undefined)) || (!((((int(__setPropDict[__id100_]) >= 1)) && ((int(__setPropDict[__id100_]) <= 100))))))){ __setPropDict[__id100_] = currentFrame;  (); }; if ((((__setPropDict[__id116_] == undefined)) || (!((((int(__setPropDict[__id116_]) >= 1)) && ((int(__setPropDict[__id116_]) <= 100))))))){ __setPropDict[__id116_] = currentFrame;  (); }; if ((((__setPropDict[__id117_] == undefined)) || (!((((int(__setPropDict[__id117_]) >= 1)) && ((int(__setPropDict[__id117_]) <= 100))))))){ __setPropDict[__id117_] = currentFrame;  (); }; if ((((__setPropDict[__id119_] == undefined)) || (!((((int(__setPropDict[__id119_]) >= 1)) && ((int(__setPropDict[__id119_]) <= 100))))))){ __setPropDict[__id119_] = currentFrame;  (); }; if ((((__setPropDict[__id118_] == undefined)) || (!((((int(__setPropDict[__id118_]) >= 1)) && ((int(__setPropDict[__id118_]) <= 100))))))){ __setPropDict[__id118_] = currentFrame; (); }; if ((((__setPropDict[__id102_] == undefined)) || (!((((int(__setPropDict[__id102_]) >= 1)) && ((int(__setPropDict[__id102_]) <= 100))))))){ __setPropDict[__id102_] = currentFrame; (); }; if ((((__setPropDict[__id112_] == undefined)) || (!((((int(__setPropDict[__id112_]) >= 1)) && ((int(__setPropDict[__id112_]) <= 100))))))){ __setPropDict[__id112_] = currentFrame;  (); }; if ((((__setPropDict[__id105_] == undefined)) || (!((((int(__setPropDict[__id105_]) >= 1)) && ((int(__setPropDict[__id105_]) <= 100))))))){ __setPropDict[__id105_] = currentFrame;  (); }; if ((((__setPropDict[__id106_] == undefined)) || (!((((int(__setPropDict[__id106_]) >= 1)) && ((int(__setPropDict[__id106_]) <= 100))))))){ __setPropDict[__id106_] = currentFrame;  (); }; if ((((__setPropDict[__id113_] == undefined)) || (!((((int(__setPropDict[__id113_]) >= 1)) && ((int(__setPropDict[__id113_]) <= 100))))))){ __setPropDict[__id113_] = currentFrame;  (); }; if ((((__setPropDict[__id103_] == undefined)) || (!((((int(__setPropDict[__id103_]) >= 1)) && ((int(__setPropDict[__id103_]) <= 100))))))){ __setPropDict[__id103_] = currentFrame; (); }; if ((((__setPropDict[__id101_] == undefined)) || (!((((int(__setPropDict[__id101_]) >= 1)) && ((int(__setPropDict[__id101_]) <= 100))))))){ __setPropDict[__id101_] = currentFrame;  (); }; if ((((__setPropDict[__id98_] == undefined)) || (!((((int(__setPropDict[__id98_]) >= 1)) && ((int(__setPropDict[__id98_]) <= 100))))))){ __setPropDict[__id98_] = currentFrame; (); }; if ((((__setPropDict[__id99_] == undefined)) || (!((((int(__setPropDict[__id99_]) >= 1)) && ((int(__setPropDict[__id99_]) <= 100))))))){ __setPropDict[__id99_] = currentFrame; (); }; if ((((__setPropDict[__id110_] == undefined)) || (!((((int(__setPropDict[__id110_]) >= 1)) && ((int(__setPropDict[__id110_]) <= 100))))))){ __setPropDict[__id110_] = currentFrame; (); }; } function frame6(){ if ((((__setPropDict[__id111_] == undefined)) || (!((((int(__setPropDict[__id111_]) >= 1)) && ((int(__setPropDict[__id111_]) <= 100))))))){ __setPropDict[__id111_] = currentFrame;  (); }; if ((((__setPropDict[__id108_] == undefined)) || (!((((int(__setPropDict[__id108_]) >= 1)) && ((int(__setPropDict[__id108_]) <= 100))))))){ __setPropDict[__id108_] = currentFrame; (); }; if ((((__setPropDict[__id115_] == undefined)) || (!((((int(__setPropDict[__id115_]) >= 1)) && ((int(__setPropDict[__id115_]) <= 100))))))){ __setPropDict[__id115_] = currentFrame;  (); }; if ((((__setPropDict[__id114_] == undefined)) || (!((((int(__setPropDict[__id114_]) >= 1)) && ((int(__setPropDict[__id114_]) <= 100))))))){ __setPropDict[__id114_] = currentFrame; (); }; if ((((__setPropDict[__id104_] == undefined)) || (!((((int(__setPropDict[__id104_]) >= 1)) && ((int(__setPropDict[__id104_]) <= 100))))))){ __setPropDict[__id104_] = currentFrame; (); }; if ((((__setPropDict[__id107_] == undefined)) || (!((((int(__setPropDict[__id107_]) >= 1)) && ((int(__setPropDict[__id107_]) <= 100))))))){ __setPropDict[__id107_] = currentFrame;  (); }; if ((((__setPropDict[__id109_] == undefined)) || (!((((int(__setPropDict[__id109_]) >= 1)) && ((int(__setPropDict[__id109_]) <= 100))))))){ __setPropDict[__id109_] = currentFrame;  (); }; if ((((__setPropDict[__id100_] == undefined)) || (!((((int(__setPropDict[__id100_]) >= 1)) && ((int(__setPropDict[__id100_]) <= 100))))))){ __setPropDict[__id100_] = currentFrame;  (); }; if ((((__setPropDict[__id116_] == undefined)) || (!((((int(__setPropDict[__id116_]) >= 1)) && ((int(__setPropDict[__id116_]) <= 100))))))){ __setPropDict[__id116_] = currentFrame;  (); }; if ((((__setPropDict[__id117_] == undefined)) || (!((((int(__setPropDict[__id117_]) >= 1)) && ((int(__setPropDict[__id117_]) <= 100))))))){ __setPropDict[__id117_] = currentFrame;  (); }; if ((((__setPropDict[__id119_] == undefined)) || (!((((int(__setPropDict[__id119_]) >= 1)) && ((int(__setPropDict[__id119_]) <= 100))))))){ __setPropDict[__id119_] = currentFrame;  (); }; if ((((__setPropDict[__id118_] == undefined)) || (!((((int(__setPropDict[__id118_]) >= 1)) && ((int(__setPropDict[__id118_]) <= 100))))))){ __setPropDict[__id118_] = currentFrame; (); }; if ((((__setPropDict[__id102_] == undefined)) || (!((((int(__setPropDict[__id102_]) >= 1)) && ((int(__setPropDict[__id102_]) <= 100))))))){ __setPropDict[__id102_] = currentFrame; (); }; if ((((__setPropDict[__id112_] == undefined)) || (!((((int(__setPropDict[__id112_]) >= 1)) && ((int(__setPropDict[__id112_]) <= 100))))))){ __setPropDict[__id112_] = currentFrame;  (); }; if ((((__setPropDict[__id105_] == undefined)) || (!((((int(__setPropDict[__id105_]) >= 1)) && ((int(__setPropDict[__id105_]) <= 100))))))){ __setPropDict[__id105_] = currentFrame;  (); }; if ((((__setPropDict[__id106_] == undefined)) || (!((((int(__setPropDict[__id106_]) >= 1)) && ((int(__setPropDict[__id106_]) <= 100))))))){ __setPropDict[__id106_] = currentFrame;  (); }; if ((((__setPropDict[__id113_] == undefined)) || (!((((int(__setPropDict[__id113_]) >= 1)) && ((int(__setPropDict[__id113_]) <= 100))))))){ __setPropDict[__id113_] = currentFrame;  (); }; if ((((__setPropDict[__id103_] == undefined)) || (!((((int(__setPropDict[__id103_]) >= 1)) && ((int(__setPropDict[__id103_]) <= 100))))))){ __setPropDict[__id103_] = currentFrame; (); }; if ((((__setPropDict[__id101_] == undefined)) || (!((((int(__setPropDict[__id101_]) >= 1)) && ((int(__setPropDict[__id101_]) <= 100))))))){ __setPropDict[__id101_] = currentFrame;  (); }; if ((((__setPropDict[__id98_] == undefined)) || (!((((int(__setPropDict[__id98_]) >= 1)) && ((int(__setPropDict[__id98_]) <= 100))))))){ __setPropDict[__id98_] = currentFrame; (); }; if ((((__setPropDict[__id99_] == undefined)) || (!((((int(__setPropDict[__id99_]) >= 1)) && ((int(__setPropDict[__id99_]) <= 100))))))){ __setPropDict[__id99_] = currentFrame; (); }; if ((((__setPropDict[__id110_] == undefined)) || (!((((int(__setPropDict[__id110_]) >= 1)) && ((int(__setPropDict[__id110_]) <= 100))))))){ __setPropDict[__id110_] = currentFrame; (); }; } function frame13(){ if ((((__setPropDict[__id111_] == undefined)) || (!((((int(__setPropDict[__id111_]) >= 1)) && ((int(__setPropDict[__id111_]) <= 100))))))){ __setPropDict[__id111_] = currentFrame;  (); }; if ((((__setPropDict[__id108_] == undefined)) || (!((((int(__setPropDict[__id108_]) >= 1)) && ((int(__setPropDict[__id108_]) <= 100))))))){ __setPropDict[__id108_] = currentFrame; (); }; if ((((__setPropDict[__id115_] == undefined)) || (!((((int(__setPropDict[__id115_]) >= 1)) && ((int(__setPropDict[__id115_]) <= 100))))))){ __setPropDict[__id115_] = currentFrame;  (); }; if ((((__setPropDict[__id114_] == undefined)) || (!((((int(__setPropDict[__id114_]) >= 1)) && ((int(__setPropDict[__id114_]) <= 100))))))){ __setPropDict[__id114_] = currentFrame; (); }; if ((((__setPropDict[__id104_] == undefined)) || (!((((int(__setPropDict[__id104_]) >= 1)) && ((int(__setPropDict[__id104_]) <= 100))))))){ __setPropDict[__id104_] = currentFrame; (); }; if ((((__setPropDict[__id107_] == undefined)) || (!((((int(__setPropDict[__id107_]) >= 1)) && ((int(__setPropDict[__id107_]) <= 100))))))){ __setPropDict[__id107_] = currentFrame;  (); }; if ((((__setPropDict[__id109_] == undefined)) || (!((((int(__setPropDict[__id109_]) >= 1)) && ((int(__setPropDict[__id109_]) <= 100))))))){ __setPropDict[__id109_] = currentFrame;  (); }; if ((((__setPropDict[__id100_] == undefined)) || (!((((int(__setPropDict[__id100_]) >= 1)) && ((int(__setPropDict[__id100_]) <= 100))))))){ __setPropDict[__id100_] = currentFrame;  (); }; if ((((__setPropDict[__id116_] == undefined)) || (!((((int(__setPropDict[__id116_]) >= 1)) && ((int(__setPropDict[__id116_]) <= 100))))))){ __setPropDict[__id116_] = currentFrame;  (); }; if ((((__setPropDict[__id117_] == undefined)) || (!((((int(__setPropDict[__id117_]) >= 1)) && ((int(__setPropDict[__id117_]) <= 100))))))){ __setPropDict[__id117_] = currentFrame;  (); }; if ((((__setPropDict[__id119_] == undefined)) || (!((((int(__setPropDict[__id119_]) >= 1)) && ((int(__setPropDict[__id119_]) <= 100))))))){ __setPropDict[__id119_] = currentFrame;  (); }; if ((((__setPropDict[__id118_] == undefined)) || (!((((int(__setPropDict[__id118_]) >= 1)) && ((int(__setPropDict[__id118_]) <= 100))))))){ __setPropDict[__id118_] = currentFrame; (); }; if ((((__setPropDict[__id102_] == undefined)) || (!((((int(__setPropDict[__id102_]) >= 1)) && ((int(__setPropDict[__id102_]) <= 100))))))){ __setPropDict[__id102_] = currentFrame; (); }; if ((((__setPropDict[__id112_] == undefined)) || (!((((int(__setPropDict[__id112_]) >= 1)) && ((int(__setPropDict[__id112_]) <= 100))))))){ __setPropDict[__id112_] = currentFrame;  (); }; if ((((__setPropDict[__id105_] == undefined)) || (!((((int(__setPropDict[__id105_]) >= 1)) && ((int(__setPropDict[__id105_]) <= 100))))))){ __setPropDict[__id105_] = currentFrame;  (); }; if ((((__setPropDict[__id106_] == undefined)) || (!((((int(__setPropDict[__id106_]) >= 1)) && ((int(__setPropDict[__id106_]) <= 100))))))){ __setPropDict[__id106_] = currentFrame;  (); }; if ((((__setPropDict[__id113_] == undefined)) || (!((((int(__setPropDict[__id113_]) >= 1)) && ((int(__setPropDict[__id113_]) <= 100))))))){ __setPropDict[__id113_] = currentFrame;  (); }; if ((((__setPropDict[__id103_] == undefined)) || (!((((int(__setPropDict[__id103_]) >= 1)) && ((int(__setPropDict[__id103_]) <= 100))))))){ __setPropDict[__id103_] = currentFrame; (); }; if ((((__setPropDict[__id101_] == undefined)) || (!((((int(__setPropDict[__id101_]) >= 1)) && ((int(__setPropDict[__id101_]) <= 100))))))){ __setPropDict[__id101_] = currentFrame;  (); }; if ((((__setPropDict[__id98_] == undefined)) || (!((((int(__setPropDict[__id98_]) >= 1)) && ((int(__setPropDict[__id98_]) <= 100))))))){ __setPropDict[__id98_] = currentFrame; (); }; if ((((__setPropDict[__id99_] == undefined)) || (!((((int(__setPropDict[__id99_]) >= 1)) && ((int(__setPropDict[__id99_]) <= 100))))))){ __setPropDict[__id99_] = currentFrame; (); }; if ((((__setPropDict[__id110_] == undefined)) || (!((((int(__setPropDict[__id110_]) >= 1)) && ((int(__setPropDict[__id110_]) <= 100))))))){ __setPropDict[__id110_] = currentFrame; (); }; } function (){ __id103_["componentInspectorSetting"] = true; //unresolved jump var _slot1 = e; __id103_.textFieldName = "AUTO_6"; __id103_.textId = "ID_AUTO_TO_1"; __id103_["componentInspectorSetting"] = false; //unresolved jump var _slot1 = e; } function frame2(){ if ((((__setPropDict[__id111_] == undefined)) || (!((((int(__setPropDict[__id111_]) >= 1)) && ((int(__setPropDict[__id111_]) <= 100))))))){ __setPropDict[__id111_] = currentFrame;  (); }; if ((((__setPropDict[__id108_] == undefined)) || (!((((int(__setPropDict[__id108_]) >= 1)) && ((int(__setPropDict[__id108_]) <= 100))))))){ __setPropDict[__id108_] = currentFrame; (); }; if ((((__setPropDict[__id115_] == undefined)) || (!((((int(__setPropDict[__id115_]) >= 1)) && ((int(__setPropDict[__id115_]) <= 100))))))){ __setPropDict[__id115_] = currentFrame;  (); }; if ((((__setPropDict[__id114_] == undefined)) || (!((((int(__setPropDict[__id114_]) >= 1)) && ((int(__setPropDict[__id114_]) <= 100))))))){ __setPropDict[__id114_] = currentFrame; (); }; if ((((__setPropDict[__id104_] == undefined)) || (!((((int(__setPropDict[__id104_]) >= 1)) && ((int(__setPropDict[__id104_]) <= 100))))))){ __setPropDict[__id104_] = currentFrame; (); }; if ((((__setPropDict[__id107_] == undefined)) || (!((((int(__setPropDict[__id107_]) >= 1)) && ((int(__setPropDict[__id107_]) <= 100))))))){ __setPropDict[__id107_] = currentFrame;  (); }; if ((((__setPropDict[__id109_] == undefined)) || (!((((int(__setPropDict[__id109_]) >= 1)) && ((int(__setPropDict[__id109_]) <= 100))))))){ __setPropDict[__id109_] = currentFrame;  (); }; if ((((__setPropDict[__id100_] == undefined)) || (!((((int(__setPropDict[__id100_]) >= 1)) && ((int(__setPropDict[__id100_]) <= 100))))))){ __setPropDict[__id100_] = currentFrame;  (); }; if ((((__setPropDict[__id116_] == undefined)) || (!((((int(__setPropDict[__id116_]) >= 1)) && ((int(__setPropDict[__id116_]) <= 100))))))){ __setPropDict[__id116_] = currentFrame;  (); }; if ((((__setPropDict[__id117_] == undefined)) || (!((((int(__setPropDict[__id117_]) >= 1)) && ((int(__setPropDict[__id117_]) <= 100))))))){ __setPropDict[__id117_] = currentFrame;  (); }; if ((((__setPropDict[__id119_] == undefined)) || (!((((int(__setPropDict[__id119_]) >= 1)) && ((int(__setPropDict[__id119_]) <= 100))))))){ __setPropDict[__id119_] = currentFrame;  (); }; if ((((__setPropDict[__id118_] == undefined)) || (!((((int(__setPropDict[__id118_]) >= 1)) && ((int(__setPropDict[__id118_]) <= 100))))))){ __setPropDict[__id118_] = currentFrame; (); }; if ((((__setPropDict[__id102_] == undefined)) || (!((((int(__setPropDict[__id102_]) >= 1)) && ((int(__setPropDict[__id102_]) <= 100))))))){ __setPropDict[__id102_] = currentFrame; (); }; if ((((__setPropDict[__id112_] == undefined)) || (!((((int(__setPropDict[__id112_]) >= 1)) && ((int(__setPropDict[__id112_]) <= 100))))))){ __setPropDict[__id112_] = currentFrame;  (); }; if ((((__setPropDict[__id105_] == undefined)) || (!((((int(__setPropDict[__id105_]) >= 1)) && ((int(__setPropDict[__id105_]) <= 100))))))){ __setPropDict[__id105_] = currentFrame;  (); }; if ((((__setPropDict[__id106_] == undefined)) || (!((((int(__setPropDict[__id106_]) >= 1)) && ((int(__setPropDict[__id106_]) <= 100))))))){ __setPropDict[__id106_] = currentFrame;  (); }; if ((((__setPropDict[__id113_] == undefined)) || (!((((int(__setPropDict[__id113_]) >= 1)) && ((int(__setPropDict[__id113_]) <= 100))))))){ __setPropDict[__id113_] = currentFrame;  (); }; if ((((__setPropDict[__id103_] == undefined)) || (!((((int(__setPropDict[__id103_]) >= 1)) && ((int(__setPropDict[__id103_]) <= 100))))))){ __setPropDict[__id103_] = currentFrame; (); }; if ((((__setPropDict[__id101_] == undefined)) || (!((((int(__setPropDict[__id101_]) >= 1)) && ((int(__setPropDict[__id101_]) <= 100))))))){ __setPropDict[__id101_] = currentFrame;  (); }; if ((((__setPropDict[__id98_] == undefined)) || (!((((int(__setPropDict[__id98_]) >= 1)) && ((int(__setPropDict[__id98_]) <= 100))))))){ __setPropDict[__id98_] = currentFrame; (); }; if ((((__setPropDict[__id99_] == undefined)) || (!((((int(__setPropDict[__id99_]) >= 1)) && ((int(__setPropDict[__id99_]) <= 100))))))){ __setPropDict[__id99_] = currentFrame; (); }; if ((((__setPropDict[__id110_] == undefined)) || (!((((int(__setPropDict[__id110_]) >= 1)) && ((int(__setPropDict[__id110_]) <= 100))))))){ __setPropDict[__id110_] = currentFrame; (); }; } function frame17(){ if ((((__setPropDict[__id111_] == undefined)) || (!((((int(__setPropDict[__id111_]) >= 1)) && ((int(__setPropDict[__id111_]) <= 100))))))){ __setPropDict[__id111_] = currentFrame;  (); }; if ((((__setPropDict[__id108_] == undefined)) || (!((((int(__setPropDict[__id108_]) >= 1)) && ((int(__setPropDict[__id108_]) <= 100))))))){ __setPropDict[__id108_] = currentFrame; (); }; if ((((__setPropDict[__id115_] == undefined)) || (!((((int(__setPropDict[__id115_]) >= 1)) && ((int(__setPropDict[__id115_]) <= 100))))))){ __setPropDict[__id115_] = currentFrame;  (); }; if ((((__setPropDict[__id114_] == undefined)) || (!((((int(__setPropDict[__id114_]) >= 1)) && ((int(__setPropDict[__id114_]) <= 100))))))){ __setPropDict[__id114_] = currentFrame; (); }; if ((((__setPropDict[__id104_] == undefined)) || (!((((int(__setPropDict[__id104_]) >= 1)) && ((int(__setPropDict[__id104_]) <= 100))))))){ __setPropDict[__id104_] = currentFrame; (); }; if ((((__setPropDict[__id107_] == undefined)) || (!((((int(__setPropDict[__id107_]) >= 1)) && ((int(__setPropDict[__id107_]) <= 100))))))){ __setPropDict[__id107_] = currentFrame;  (); }; if ((((__setPropDict[__id109_] == undefined)) || (!((((int(__setPropDict[__id109_]) >= 1)) && ((int(__setPropDict[__id109_]) <= 100))))))){ __setPropDict[__id109_] = currentFrame;  (); }; if ((((__setPropDict[__id100_] == undefined)) || (!((((int(__setPropDict[__id100_]) >= 1)) && ((int(__setPropDict[__id100_]) <= 100))))))){ __setPropDict[__id100_] = currentFrame;  (); }; if ((((__setPropDict[__id116_] == undefined)) || (!((((int(__setPropDict[__id116_]) >= 1)) && ((int(__setPropDict[__id116_]) <= 100))))))){ __setPropDict[__id116_] = currentFrame;  (); }; if ((((__setPropDict[__id117_] == undefined)) || (!((((int(__setPropDict[__id117_]) >= 1)) && ((int(__setPropDict[__id117_]) <= 100))))))){ __setPropDict[__id117_] = currentFrame;  (); }; if ((((__setPropDict[__id119_] == undefined)) || (!((((int(__setPropDict[__id119_]) >= 1)) && ((int(__setPropDict[__id119_]) <= 100))))))){ __setPropDict[__id119_] = currentFrame;  (); }; if ((((__setPropDict[__id118_] == undefined)) || (!((((int(__setPropDict[__id118_]) >= 1)) && ((int(__setPropDict[__id118_]) <= 100))))))){ __setPropDict[__id118_] = currentFrame; (); }; if ((((__setPropDict[__id102_] == undefined)) || (!((((int(__setPropDict[__id102_]) >= 1)) && ((int(__setPropDict[__id102_]) <= 100))))))){ __setPropDict[__id102_] = currentFrame; (); }; if ((((__setPropDict[__id112_] == undefined)) || (!((((int(__setPropDict[__id112_]) >= 1)) && ((int(__setPropDict[__id112_]) <= 100))))))){ __setPropDict[__id112_] = currentFrame;  (); }; if ((((__setPropDict[__id105_] == undefined)) || (!((((int(__setPropDict[__id105_]) >= 1)) && ((int(__setPropDict[__id105_]) <= 100))))))){ __setPropDict[__id105_] = currentFrame;  (); }; if ((((__setPropDict[__id106_] == undefined)) || (!((((int(__setPropDict[__id106_]) >= 1)) && ((int(__setPropDict[__id106_]) <= 100))))))){ __setPropDict[__id106_] = currentFrame;  (); }; if ((((__setPropDict[__id113_] == undefined)) || (!((((int(__setPropDict[__id113_]) >= 1)) && ((int(__setPropDict[__id113_]) <= 100))))))){ __setPropDict[__id113_] = currentFrame;  (); }; if ((((__setPropDict[__id103_] == undefined)) || (!((((int(__setPropDict[__id103_]) >= 1)) && ((int(__setPropDict[__id103_]) <= 100))))))){ __setPropDict[__id103_] = currentFrame; (); }; if ((((__setPropDict[__id101_] == undefined)) || (!((((int(__setPropDict[__id101_]) >= 1)) && ((int(__setPropDict[__id101_]) <= 100))))))){ __setPropDict[__id101_] = currentFrame;  (); }; if ((((__setPropDict[__id98_] == undefined)) || (!((((int(__setPropDict[__id98_]) >= 1)) && ((int(__setPropDict[__id98_]) <= 100))))))){ __setPropDict[__id98_] = currentFrame; (); }; if ((((__setPropDict[__id99_] == undefined)) || (!((((int(__setPropDict[__id99_]) >= 1)) && ((int(__setPropDict[__id99_]) <= 100))))))){ __setPropDict[__id99_] = currentFrame; (); }; if ((((__setPropDict[__id110_] == undefined)) || (!((((int(__setPropDict[__id110_]) >= 1)) && ((int(__setPropDict[__id110_]) <= 100))))))){ __setPropDict[__id110_] = currentFrame; (); }; } function frame19(){ if ((((__setPropDict[__id111_] == undefined)) || (!((((int(__setPropDict[__id111_]) >= 1)) && ((int(__setPropDict[__id111_]) <= 100))))))){ __setPropDict[__id111_] = currentFrame;  (); }; if ((((__setPropDict[__id108_] == undefined)) || (!((((int(__setPropDict[__id108_]) >= 1)) && ((int(__setPropDict[__id108_]) <= 100))))))){ __setPropDict[__id108_] = currentFrame; (); }; if ((((__setPropDict[__id115_] == undefined)) || (!((((int(__setPropDict[__id115_]) >= 1)) && ((int(__setPropDict[__id115_]) <= 100))))))){ __setPropDict[__id115_] = currentFrame;  (); }; if ((((__setPropDict[__id114_] == undefined)) || (!((((int(__setPropDict[__id114_]) >= 1)) && ((int(__setPropDict[__id114_]) <= 100))))))){ __setPropDict[__id114_] = currentFrame; (); }; if ((((__setPropDict[__id104_] == undefined)) || (!((((int(__setPropDict[__id104_]) >= 1)) && ((int(__setPropDict[__id104_]) <= 100))))))){ __setPropDict[__id104_] = currentFrame; (); }; if ((((__setPropDict[__id107_] == undefined)) || (!((((int(__setPropDict[__id107_]) >= 1)) && ((int(__setPropDict[__id107_]) <= 100))))))){ __setPropDict[__id107_] = currentFrame;  (); }; if ((((__setPropDict[__id109_] == undefined)) || (!((((int(__setPropDict[__id109_]) >= 1)) && ((int(__setPropDict[__id109_]) <= 100))))))){ __setPropDict[__id109_] = currentFrame;  (); }; if ((((__setPropDict[__id100_] == undefined)) || (!((((int(__setPropDict[__id100_]) >= 1)) && ((int(__setPropDict[__id100_]) <= 100))))))){ __setPropDict[__id100_] = currentFrame;  (); }; if ((((__setPropDict[__id116_] == undefined)) || (!((((int(__setPropDict[__id116_]) >= 1)) && ((int(__setPropDict[__id116_]) <= 100))))))){ __setPropDict[__id116_] = currentFrame;  (); }; if ((((__setPropDict[__id117_] == undefined)) || (!((((int(__setPropDict[__id117_]) >= 1)) && ((int(__setPropDict[__id117_]) <= 100))))))){ __setPropDict[__id117_] = currentFrame;  (); }; if ((((__setPropDict[__id119_] == undefined)) || (!((((int(__setPropDict[__id119_]) >= 1)) && ((int(__setPropDict[__id119_]) <= 100))))))){ __setPropDict[__id119_] = currentFrame;  (); }; if ((((__setPropDict[__id118_] == undefined)) || (!((((int(__setPropDict[__id118_]) >= 1)) && ((int(__setPropDict[__id118_]) <= 100))))))){ __setPropDict[__id118_] = currentFrame; (); }; if ((((__setPropDict[__id102_] == undefined)) || (!((((int(__setPropDict[__id102_]) >= 1)) && ((int(__setPropDict[__id102_]) <= 100))))))){ __setPropDict[__id102_] = currentFrame; (); }; if ((((__setPropDict[__id112_] == undefined)) || (!((((int(__setPropDict[__id112_]) >= 1)) && ((int(__setPropDict[__id112_]) <= 100))))))){ __setPropDict[__id112_] = currentFrame;  (); }; if ((((__setPropDict[__id105_] == undefined)) || (!((((int(__setPropDict[__id105_]) >= 1)) && ((int(__setPropDict[__id105_]) <= 100))))))){ __setPropDict[__id105_] = currentFrame;  (); }; if ((((__setPropDict[__id106_] == undefined)) || (!((((int(__setPropDict[__id106_]) >= 1)) && ((int(__setPropDict[__id106_]) <= 100))))))){ __setPropDict[__id106_] = currentFrame;  (); }; if ((((__setPropDict[__id113_] == undefined)) || (!((((int(__setPropDict[__id113_]) >= 1)) && ((int(__setPropDict[__id113_]) <= 100))))))){ __setPropDict[__id113_] = currentFrame;  (); }; if ((((__setPropDict[__id103_] == undefined)) || (!((((int(__setPropDict[__id103_]) >= 1)) && ((int(__setPropDict[__id103_]) <= 100))))))){ __setPropDict[__id103_] = currentFrame; (); }; if ((((__setPropDict[__id101_] == undefined)) || (!((((int(__setPropDict[__id101_]) >= 1)) && ((int(__setPropDict[__id101_]) <= 100))))))){ __setPropDict[__id101_] = currentFrame;  (); }; if ((((__setPropDict[__id98_] == undefined)) || (!((((int(__setPropDict[__id98_]) >= 1)) && ((int(__setPropDict[__id98_]) <= 100))))))){ __setPropDict[__id98_] = currentFrame; (); }; if ((((__setPropDict[__id99_] == undefined)) || (!((((int(__setPropDict[__id99_]) >= 1)) && ((int(__setPropDict[__id99_]) <= 100))))))){ __setPropDict[__id99_] = currentFrame; (); }; if ((((__setPropDict[__id110_] == undefined)) || (!((((int(__setPropDict[__id110_]) >= 1)) && ((int(__setPropDict[__id110_]) <= 100))))))){ __setPropDict[__id110_] = currentFrame; (); }; } function frame9(){ if ((((__setPropDict[__id111_] == undefined)) || (!((((int(__setPropDict[__id111_]) >= 1)) && ((int(__setPropDict[__id111_]) <= 100))))))){ __setPropDict[__id111_] = currentFrame;  (); }; if ((((__setPropDict[__id108_] == undefined)) || (!((((int(__setPropDict[__id108_]) >= 1)) && ((int(__setPropDict[__id108_]) <= 100))))))){ __setPropDict[__id108_] = currentFrame; (); }; if ((((__setPropDict[__id115_] == undefined)) || (!((((int(__setPropDict[__id115_]) >= 1)) && ((int(__setPropDict[__id115_]) <= 100))))))){ __setPropDict[__id115_] = currentFrame;  (); }; if ((((__setPropDict[__id114_] == undefined)) || (!((((int(__setPropDict[__id114_]) >= 1)) && ((int(__setPropDict[__id114_]) <= 100))))))){ __setPropDict[__id114_] = currentFrame; (); }; if ((((__setPropDict[__id104_] == undefined)) || (!((((int(__setPropDict[__id104_]) >= 1)) && ((int(__setPropDict[__id104_]) <= 100))))))){ __setPropDict[__id104_] = currentFrame; (); }; if ((((__setPropDict[__id107_] == undefined)) || (!((((int(__setPropDict[__id107_]) >= 1)) && ((int(__setPropDict[__id107_]) <= 100))))))){ __setPropDict[__id107_] = currentFrame;  (); }; if ((((__setPropDict[__id109_] == undefined)) || (!((((int(__setPropDict[__id109_]) >= 1)) && ((int(__setPropDict[__id109_]) <= 100))))))){ __setPropDict[__id109_] = currentFrame;  (); }; if ((((__setPropDict[__id100_] == undefined)) || (!((((int(__setPropDict[__id100_]) >= 1)) && ((int(__setPropDict[__id100_]) <= 100))))))){ __setPropDict[__id100_] = currentFrame;  (); }; if ((((__setPropDict[__id116_] == undefined)) || (!((((int(__setPropDict[__id116_]) >= 1)) && ((int(__setPropDict[__id116_]) <= 100))))))){ __setPropDict[__id116_] = currentFrame;  (); }; if ((((__setPropDict[__id117_] == undefined)) || (!((((int(__setPropDict[__id117_]) >= 1)) && ((int(__setPropDict[__id117_]) <= 100))))))){ __setPropDict[__id117_] = currentFrame;  (); }; if ((((__setPropDict[__id119_] == undefined)) || (!((((int(__setPropDict[__id119_]) >= 1)) && ((int(__setPropDict[__id119_]) <= 100))))))){ __setPropDict[__id119_] = currentFrame;  (); }; if ((((__setPropDict[__id118_] == undefined)) || (!((((int(__setPropDict[__id118_]) >= 1)) && ((int(__setPropDict[__id118_]) <= 100))))))){ __setPropDict[__id118_] = currentFrame; (); }; if ((((__setPropDict[__id102_] == undefined)) || (!((((int(__setPropDict[__id102_]) >= 1)) && ((int(__setPropDict[__id102_]) <= 100))))))){ __setPropDict[__id102_] = currentFrame; (); }; if ((((__setPropDict[__id112_] == undefined)) || (!((((int(__setPropDict[__id112_]) >= 1)) && ((int(__setPropDict[__id112_]) <= 100))))))){ __setPropDict[__id112_] = currentFrame;  (); }; if ((((__setPropDict[__id105_] == undefined)) || (!((((int(__setPropDict[__id105_]) >= 1)) && ((int(__setPropDict[__id105_]) <= 100))))))){ __setPropDict[__id105_] = currentFrame;  (); }; if ((((__setPropDict[__id106_] == undefined)) || (!((((int(__setPropDict[__id106_]) >= 1)) && ((int(__setPropDict[__id106_]) <= 100))))))){ __setPropDict[__id106_] = currentFrame;  (); }; if ((((__setPropDict[__id113_] == undefined)) || (!((((int(__setPropDict[__id113_]) >= 1)) && ((int(__setPropDict[__id113_]) <= 100))))))){ __setPropDict[__id113_] = currentFrame;  (); }; if ((((__setPropDict[__id103_] == undefined)) || (!((((int(__setPropDict[__id103_]) >= 1)) && ((int(__setPropDict[__id103_]) <= 100))))))){ __setPropDict[__id103_] = currentFrame; (); }; if ((((__setPropDict[__id101_] == undefined)) || (!((((int(__setPropDict[__id101_]) >= 1)) && ((int(__setPropDict[__id101_]) <= 100))))))){ __setPropDict[__id101_] = currentFrame;  (); }; if ((((__setPropDict[__id98_] == undefined)) || (!((((int(__setPropDict[__id98_]) >= 1)) && ((int(__setPropDict[__id98_]) <= 100))))))){ __setPropDict[__id98_] = currentFrame; (); }; if ((((__setPropDict[__id99_] == undefined)) || (!((((int(__setPropDict[__id99_]) >= 1)) && ((int(__setPropDict[__id99_]) <= 100))))))){ __setPropDict[__id99_] = currentFrame; (); }; if ((((__setPropDict[__id110_] == undefined)) || (!((((int(__setPropDict[__id110_]) >= 1)) && ((int(__setPropDict[__id110_]) <= 100))))))){ __setPropDict[__id110_] = currentFrame; (); }; } function frame1(){ if ((((__setPropDict[__id111_] == undefined)) || (!((((int(__setPropDict[__id111_]) >= 1)) && ((int(__setPropDict[__id111_]) <= 100))))))){ __setPropDict[__id111_] = currentFrame;  (); }; if ((((__setPropDict[__id108_] == undefined)) || (!((((int(__setPropDict[__id108_]) >= 1)) && ((int(__setPropDict[__id108_]) <= 100))))))){ __setPropDict[__id108_] = currentFrame; (); }; if ((((__setPropDict[__id115_] == undefined)) || (!((((int(__setPropDict[__id115_]) >= 1)) && ((int(__setPropDict[__id115_]) <= 100))))))){ __setPropDict[__id115_] = currentFrame;  (); }; if ((((__setPropDict[__id114_] == undefined)) || (!((((int(__setPropDict[__id114_]) >= 1)) && ((int(__setPropDict[__id114_]) <= 100))))))){ __setPropDict[__id114_] = currentFrame; (); }; if ((((__setPropDict[__id104_] == undefined)) || (!((((int(__setPropDict[__id104_]) >= 1)) && ((int(__setPropDict[__id104_]) <= 100))))))){ __setPropDict[__id104_] = currentFrame; (); }; if ((((__setPropDict[__id107_] == undefined)) || (!((((int(__setPropDict[__id107_]) >= 1)) && ((int(__setPropDict[__id107_]) <= 100))))))){ __setPropDict[__id107_] = currentFrame;  (); }; if ((((__setPropDict[__id109_] == undefined)) || (!((((int(__setPropDict[__id109_]) >= 1)) && ((int(__setPropDict[__id109_]) <= 100))))))){ __setPropDict[__id109_] = currentFrame;  (); }; if ((((__setPropDict[__id100_] == undefined)) || (!((((int(__setPropDict[__id100_]) >= 1)) && ((int(__setPropDict[__id100_]) <= 100))))))){ __setPropDict[__id100_] = currentFrame;  (); }; if ((((__setPropDict[__id116_] == undefined)) || (!((((int(__setPropDict[__id116_]) >= 1)) && ((int(__setPropDict[__id116_]) <= 100))))))){ __setPropDict[__id116_] = currentFrame;  (); }; if ((((__setPropDict[__id117_] == undefined)) || (!((((int(__setPropDict[__id117_]) >= 1)) && ((int(__setPropDict[__id117_]) <= 100))))))){ __setPropDict[__id117_] = currentFrame;  (); }; if ((((__setPropDict[__id119_] == undefined)) || (!((((int(__setPropDict[__id119_]) >= 1)) && ((int(__setPropDict[__id119_]) <= 100))))))){ __setPropDict[__id119_] = currentFrame;  (); }; if ((((__setPropDict[__id118_] == undefined)) || (!((((int(__setPropDict[__id118_]) >= 1)) && ((int(__setPropDict[__id118_]) <= 100))))))){ __setPropDict[__id118_] = currentFrame; (); }; if ((((__setPropDict[__id102_] == undefined)) || (!((((int(__setPropDict[__id102_]) >= 1)) && ((int(__setPropDict[__id102_]) <= 100))))))){ __setPropDict[__id102_] = currentFrame; (); }; if ((((__setPropDict[__id112_] == undefined)) || (!((((int(__setPropDict[__id112_]) >= 1)) && ((int(__setPropDict[__id112_]) <= 100))))))){ __setPropDict[__id112_] = currentFrame;  (); }; if ((((__setPropDict[__id105_] == undefined)) || (!((((int(__setPropDict[__id105_]) >= 1)) && ((int(__setPropDict[__id105_]) <= 100))))))){ __setPropDict[__id105_] = currentFrame;  (); }; if ((((__setPropDict[__id106_] == undefined)) || (!((((int(__setPropDict[__id106_]) >= 1)) && ((int(__setPropDict[__id106_]) <= 100))))))){ __setPropDict[__id106_] = currentFrame;  (); }; if ((((__setPropDict[__id113_] == undefined)) || (!((((int(__setPropDict[__id113_]) >= 1)) && ((int(__setPropDict[__id113_]) <= 100))))))){ __setPropDict[__id113_] = currentFrame;  (); }; if ((((__setPropDict[__id103_] == undefined)) || (!((((int(__setPropDict[__id103_]) >= 1)) && ((int(__setPropDict[__id103_]) <= 100))))))){ __setPropDict[__id103_] = currentFrame; (); }; if ((((__setPropDict[__id101_] == undefined)) || (!((((int(__setPropDict[__id101_]) >= 1)) && ((int(__setPropDict[__id101_]) <= 100))))))){ __setPropDict[__id101_] = currentFrame;  (); }; if ((((__setPropDict[__id98_] == undefined)) || (!((((int(__setPropDict[__id98_]) >= 1)) && ((int(__setPropDict[__id98_]) <= 100))))))){ __setPropDict[__id98_] = currentFrame; (); }; if ((((__setPropDict[__id99_] == undefined)) || (!((((int(__setPropDict[__id99_]) >= 1)) && ((int(__setPropDict[__id99_]) <= 100))))))){ __setPropDict[__id99_] = currentFrame; (); }; if ((((__setPropDict[__id110_] == undefined)) || (!((((int(__setPropDict[__id110_]) >= 1)) && ((int(__setPropDict[__id110_]) <= 100))))))){ __setPropDict[__id110_] = currentFrame; (); }; stop(); } function frame24(){ if ((((__setPropDict[__id111_] == undefined)) || (!((((int(__setPropDict[__id111_]) >= 1)) && ((int(__setPropDict[__id111_]) <= 100))))))){ __setPropDict[__id111_] = currentFrame;  (); }; if ((((__setPropDict[__id108_] == undefined)) || (!((((int(__setPropDict[__id108_]) >= 1)) && ((int(__setPropDict[__id108_]) <= 100))))))){ __setPropDict[__id108_] = currentFrame; (); }; if ((((__setPropDict[__id115_] == undefined)) || (!((((int(__setPropDict[__id115_]) >= 1)) && ((int(__setPropDict[__id115_]) <= 100))))))){ __setPropDict[__id115_] = currentFrame;  (); }; if ((((__setPropDict[__id114_] == undefined)) || (!((((int(__setPropDict[__id114_]) >= 1)) && ((int(__setPropDict[__id114_]) <= 100))))))){ __setPropDict[__id114_] = currentFrame; (); }; if ((((__setPropDict[__id104_] == undefined)) || (!((((int(__setPropDict[__id104_]) >= 1)) && ((int(__setPropDict[__id104_]) <= 100))))))){ __setPropDict[__id104_] = currentFrame; (); }; if ((((__setPropDict[__id107_] == undefined)) || (!((((int(__setPropDict[__id107_]) >= 1)) && ((int(__setPropDict[__id107_]) <= 100))))))){ __setPropDict[__id107_] = currentFrame;  (); }; if ((((__setPropDict[__id109_] == undefined)) || (!((((int(__setPropDict[__id109_]) >= 1)) && ((int(__setPropDict[__id109_]) <= 100))))))){ __setPropDict[__id109_] = currentFrame;  (); }; if ((((__setPropDict[__id100_] == undefined)) || (!((((int(__setPropDict[__id100_]) >= 1)) && ((int(__setPropDict[__id100_]) <= 100))))))){ __setPropDict[__id100_] = currentFrame;  (); }; if ((((__setPropDict[__id116_] == undefined)) || (!((((int(__setPropDict[__id116_]) >= 1)) && ((int(__setPropDict[__id116_]) <= 100))))))){ __setPropDict[__id116_] = currentFrame;  (); }; if ((((__setPropDict[__id117_] == undefined)) || (!((((int(__setPropDict[__id117_]) >= 1)) && ((int(__setPropDict[__id117_]) <= 100))))))){ __setPropDict[__id117_] = currentFrame;  (); }; if ((((__setPropDict[__id119_] == undefined)) || (!((((int(__setPropDict[__id119_]) >= 1)) && ((int(__setPropDict[__id119_]) <= 100))))))){ __setPropDict[__id119_] = currentFrame;  (); }; if ((((__setPropDict[__id118_] == undefined)) || (!((((int(__setPropDict[__id118_]) >= 1)) && ((int(__setPropDict[__id118_]) <= 100))))))){ __setPropDict[__id118_] = currentFrame; (); }; if ((((__setPropDict[__id102_] == undefined)) || (!((((int(__setPropDict[__id102_]) >= 1)) && ((int(__setPropDict[__id102_]) <= 100))))))){ __setPropDict[__id102_] = currentFrame; (); }; if ((((__setPropDict[__id112_] == undefined)) || (!((((int(__setPropDict[__id112_]) >= 1)) && ((int(__setPropDict[__id112_]) <= 100))))))){ __setPropDict[__id112_] = currentFrame;  (); }; if ((((__setPropDict[__id105_] == undefined)) || (!((((int(__setPropDict[__id105_]) >= 1)) && ((int(__setPropDict[__id105_]) <= 100))))))){ __setPropDict[__id105_] = currentFrame;  (); }; if ((((__setPropDict[__id106_] == undefined)) || (!((((int(__setPropDict[__id106_]) >= 1)) && ((int(__setPropDict[__id106_]) <= 100))))))){ __setPropDict[__id106_] = currentFrame;  (); }; if ((((__setPropDict[__id113_] == undefined)) || (!((((int(__setPropDict[__id113_]) >= 1)) && ((int(__setPropDict[__id113_]) <= 100))))))){ __setPropDict[__id113_] = currentFrame;  (); }; if ((((__setPropDict[__id103_] == undefined)) || (!((((int(__setPropDict[__id103_]) >= 1)) && ((int(__setPropDict[__id103_]) <= 100))))))){ __setPropDict[__id103_] = currentFrame; (); }; if ((((__setPropDict[__id101_] == undefined)) || (!((((int(__setPropDict[__id101_]) >= 1)) && ((int(__setPropDict[__id101_]) <= 100))))))){ __setPropDict[__id101_] = currentFrame;  (); }; if ((((__setPropDict[__id98_] == undefined)) || (!((((int(__setPropDict[__id98_]) >= 1)) && ((int(__setPropDict[__id98_]) <= 100))))))){ __setPropDict[__id98_] = currentFrame; (); }; if ((((__setPropDict[__id99_] == undefined)) || (!((((int(__setPropDict[__id99_]) >= 1)) && ((int(__setPropDict[__id99_]) <= 100))))))){ __setPropDict[__id99_] = currentFrame; (); }; if ((((__setPropDict[__id110_] == undefined)) || (!((((int(__setPropDict[__id110_]) >= 1)) && ((int(__setPropDict[__id110_]) <= 100))))))){ __setPropDict[__id110_] = currentFrame; (); }; } function frame25(){ if ((((__setPropDict[__id111_] == undefined)) || (!((((int(__setPropDict[__id111_]) >= 1)) && ((int(__setPropDict[__id111_]) <= 100))))))){ __setPropDict[__id111_] = currentFrame;  (); }; if ((((__setPropDict[__id108_] == undefined)) || (!((((int(__setPropDict[__id108_]) >= 1)) && ((int(__setPropDict[__id108_]) <= 100))))))){ __setPropDict[__id108_] = currentFrame; (); }; if ((((__setPropDict[__id115_] == undefined)) || (!((((int(__setPropDict[__id115_]) >= 1)) && ((int(__setPropDict[__id115_]) <= 100))))))){ __setPropDict[__id115_] = currentFrame;  (); }; if ((((__setPropDict[__id114_] == undefined)) || (!((((int(__setPropDict[__id114_]) >= 1)) && ((int(__setPropDict[__id114_]) <= 100))))))){ __setPropDict[__id114_] = currentFrame; (); }; if ((((__setPropDict[__id104_] == undefined)) || (!((((int(__setPropDict[__id104_]) >= 1)) && ((int(__setPropDict[__id104_]) <= 100))))))){ __setPropDict[__id104_] = currentFrame; (); }; if ((((__setPropDict[__id107_] == undefined)) || (!((((int(__setPropDict[__id107_]) >= 1)) && ((int(__setPropDict[__id107_]) <= 100))))))){ __setPropDict[__id107_] = currentFrame;  (); }; if ((((__setPropDict[__id109_] == undefined)) || (!((((int(__setPropDict[__id109_]) >= 1)) && ((int(__setPropDict[__id109_]) <= 100))))))){ __setPropDict[__id109_] = currentFrame;  (); }; if ((((__setPropDict[__id100_] == undefined)) || (!((((int(__setPropDict[__id100_]) >= 1)) && ((int(__setPropDict[__id100_]) <= 100))))))){ __setPropDict[__id100_] = currentFrame;  (); }; if ((((__setPropDict[__id116_] == undefined)) || (!((((int(__setPropDict[__id116_]) >= 1)) && ((int(__setPropDict[__id116_]) <= 100))))))){ __setPropDict[__id116_] = currentFrame;  (); }; if ((((__setPropDict[__id117_] == undefined)) || (!((((int(__setPropDict[__id117_]) >= 1)) && ((int(__setPropDict[__id117_]) <= 100))))))){ __setPropDict[__id117_] = currentFrame;  (); }; if ((((__setPropDict[__id119_] == undefined)) || (!((((int(__setPropDict[__id119_]) >= 1)) && ((int(__setPropDict[__id119_]) <= 100))))))){ __setPropDict[__id119_] = currentFrame;  (); }; if ((((__setPropDict[__id118_] == undefined)) || (!((((int(__setPropDict[__id118_]) >= 1)) && ((int(__setPropDict[__id118_]) <= 100))))))){ __setPropDict[__id118_] = currentFrame; (); }; if ((((__setPropDict[__id102_] == undefined)) || (!((((int(__setPropDict[__id102_]) >= 1)) && ((int(__setPropDict[__id102_]) <= 100))))))){ __setPropDict[__id102_] = currentFrame; (); }; if ((((__setPropDict[__id112_] == undefined)) || (!((((int(__setPropDict[__id112_]) >= 1)) && ((int(__setPropDict[__id112_]) <= 100))))))){ __setPropDict[__id112_] = currentFrame;  (); }; if ((((__setPropDict[__id105_] == undefined)) || (!((((int(__setPropDict[__id105_]) >= 1)) && ((int(__setPropDict[__id105_]) <= 100))))))){ __setPropDict[__id105_] = currentFrame;  (); }; if ((((__setPropDict[__id106_] == undefined)) || (!((((int(__setPropDict[__id106_]) >= 1)) && ((int(__setPropDict[__id106_]) <= 100))))))){ __setPropDict[__id106_] = currentFrame;  (); }; if ((((__setPropDict[__id113_] == undefined)) || (!((((int(__setPropDict[__id113_]) >= 1)) && ((int(__setPropDict[__id113_]) <= 100))))))){ __setPropDict[__id113_] = currentFrame;  (); }; if ((((__setPropDict[__id103_] == undefined)) || (!((((int(__setPropDict[__id103_]) >= 1)) && ((int(__setPropDict[__id103_]) <= 100))))))){ __setPropDict[__id103_] = currentFrame; (); }; if ((((__setPropDict[__id101_] == undefined)) || (!((((int(__setPropDict[__id101_]) >= 1)) && ((int(__setPropDict[__id101_]) <= 100))))))){ __setPropDict[__id101_] = currentFrame;  (); }; if ((((__setPropDict[__id98_] == undefined)) || (!((((int(__setPropDict[__id98_]) >= 1)) && ((int(__setPropDict[__id98_]) <= 100))))))){ __setPropDict[__id98_] = currentFrame; (); }; if ((((__setPropDict[__id99_] == undefined)) || (!((((int(__setPropDict[__id99_]) >= 1)) && ((int(__setPropDict[__id99_]) <= 100))))))){ __setPropDict[__id99_] = currentFrame; (); }; if ((((__setPropDict[__id110_] == undefined)) || (!((((int(__setPropDict[__id110_]) >= 1)) && ((int(__setPropDict[__id110_]) <= 100))))))){ __setPropDict[__id110_] = currentFrame; (); }; } function frame26(){ if ((((__setPropDict[__id111_] == undefined)) || (!((((int(__setPropDict[__id111_]) >= 1)) && ((int(__setPropDict[__id111_]) <= 100))))))){ __setPropDict[__id111_] = currentFrame;  (); }; if ((((__setPropDict[__id108_] == undefined)) || (!((((int(__setPropDict[__id108_]) >= 1)) && ((int(__setPropDict[__id108_]) <= 100))))))){ __setPropDict[__id108_] = currentFrame; (); }; if ((((__setPropDict[__id115_] == undefined)) || (!((((int(__setPropDict[__id115_]) >= 1)) && ((int(__setPropDict[__id115_]) <= 100))))))){ __setPropDict[__id115_] = currentFrame;  (); }; if ((((__setPropDict[__id114_] == undefined)) || (!((((int(__setPropDict[__id114_]) >= 1)) && ((int(__setPropDict[__id114_]) <= 100))))))){ __setPropDict[__id114_] = currentFrame; (); }; if ((((__setPropDict[__id104_] == undefined)) || (!((((int(__setPropDict[__id104_]) >= 1)) && ((int(__setPropDict[__id104_]) <= 100))))))){ __setPropDict[__id104_] = currentFrame; (); }; if ((((__setPropDict[__id107_] == undefined)) || (!((((int(__setPropDict[__id107_]) >= 1)) && ((int(__setPropDict[__id107_]) <= 100))))))){ __setPropDict[__id107_] = currentFrame;  (); }; if ((((__setPropDict[__id109_] == undefined)) || (!((((int(__setPropDict[__id109_]) >= 1)) && ((int(__setPropDict[__id109_]) <= 100))))))){ __setPropDict[__id109_] = currentFrame;  (); }; if ((((__setPropDict[__id100_] == undefined)) || (!((((int(__setPropDict[__id100_]) >= 1)) && ((int(__setPropDict[__id100_]) <= 100))))))){ __setPropDict[__id100_] = currentFrame;  (); }; if ((((__setPropDict[__id116_] == undefined)) || (!((((int(__setPropDict[__id116_]) >= 1)) && ((int(__setPropDict[__id116_]) <= 100))))))){ __setPropDict[__id116_] = currentFrame;  (); }; if ((((__setPropDict[__id117_] == undefined)) || (!((((int(__setPropDict[__id117_]) >= 1)) && ((int(__setPropDict[__id117_]) <= 100))))))){ __setPropDict[__id117_] = currentFrame;  (); }; if ((((__setPropDict[__id119_] == undefined)) || (!((((int(__setPropDict[__id119_]) >= 1)) && ((int(__setPropDict[__id119_]) <= 100))))))){ __setPropDict[__id119_] = currentFrame;  (); }; if ((((__setPropDict[__id118_] == undefined)) || (!((((int(__setPropDict[__id118_]) >= 1)) && ((int(__setPropDict[__id118_]) <= 100))))))){ __setPropDict[__id118_] = currentFrame; (); }; if ((((__setPropDict[__id102_] == undefined)) || (!((((int(__setPropDict[__id102_]) >= 1)) && ((int(__setPropDict[__id102_]) <= 100))))))){ __setPropDict[__id102_] = currentFrame; (); }; if ((((__setPropDict[__id112_] == undefined)) || (!((((int(__setPropDict[__id112_]) >= 1)) && ((int(__setPropDict[__id112_]) <= 100))))))){ __setPropDict[__id112_] = currentFrame;  (); }; if ((((__setPropDict[__id105_] == undefined)) || (!((((int(__setPropDict[__id105_]) >= 1)) && ((int(__setPropDict[__id105_]) <= 100))))))){ __setPropDict[__id105_] = currentFrame;  (); }; if ((((__setPropDict[__id106_] == undefined)) || (!((((int(__setPropDict[__id106_]) >= 1)) && ((int(__setPropDict[__id106_]) <= 100))))))){ __setPropDict[__id106_] = currentFrame;  (); }; if ((((__setPropDict[__id113_] == undefined)) || (!((((int(__setPropDict[__id113_]) >= 1)) && ((int(__setPropDict[__id113_]) <= 100))))))){ __setPropDict[__id113_] = currentFrame;  (); }; if ((((__setPropDict[__id103_] == undefined)) || (!((((int(__setPropDict[__id103_]) >= 1)) && ((int(__setPropDict[__id103_]) <= 100))))))){ __setPropDict[__id103_] = currentFrame; (); }; if ((((__setPropDict[__id101_] == undefined)) || (!((((int(__setPropDict[__id101_]) >= 1)) && ((int(__setPropDict[__id101_]) <= 100))))))){ __setPropDict[__id101_] = currentFrame;  (); }; if ((((__setPropDict[__id98_] == undefined)) || (!((((int(__setPropDict[__id98_]) >= 1)) && ((int(__setPropDict[__id98_]) <= 100))))))){ __setPropDict[__id98_] = currentFrame; (); }; if ((((__setPropDict[__id99_] == undefined)) || (!((((int(__setPropDict[__id99_]) >= 1)) && ((int(__setPropDict[__id99_]) <= 100))))))){ __setPropDict[__id99_] = currentFrame; (); }; if ((((__setPropDict[__id110_] == undefined)) || (!((((int(__setPropDict[__id110_]) >= 1)) && ((int(__setPropDict[__id110_]) <= 100))))))){ __setPropDict[__id110_] = currentFrame; (); }; } function frame8(){ if ((((__setPropDict[__id111_] == undefined)) || (!((((int(__setPropDict[__id111_]) >= 1)) && ((int(__setPropDict[__id111_]) <= 100))))))){ __setPropDict[__id111_] = currentFrame;  (); }; if ((((__setPropDict[__id108_] == undefined)) || (!((((int(__setPropDict[__id108_]) >= 1)) && ((int(__setPropDict[__id108_]) <= 100))))))){ __setPropDict[__id108_] = currentFrame; (); }; if ((((__setPropDict[__id115_] == undefined)) || (!((((int(__setPropDict[__id115_]) >= 1)) && ((int(__setPropDict[__id115_]) <= 100))))))){ __setPropDict[__id115_] = currentFrame;  (); }; if ((((__setPropDict[__id114_] == undefined)) || (!((((int(__setPropDict[__id114_]) >= 1)) && ((int(__setPropDict[__id114_]) <= 100))))))){ __setPropDict[__id114_] = currentFrame; (); }; if ((((__setPropDict[__id104_] == undefined)) || (!((((int(__setPropDict[__id104_]) >= 1)) && ((int(__setPropDict[__id104_]) <= 100))))))){ __setPropDict[__id104_] = currentFrame; (); }; if ((((__setPropDict[__id107_] == undefined)) || (!((((int(__setPropDict[__id107_]) >= 1)) && ((int(__setPropDict[__id107_]) <= 100))))))){ __setPropDict[__id107_] = currentFrame;  (); }; if ((((__setPropDict[__id109_] == undefined)) || (!((((int(__setPropDict[__id109_]) >= 1)) && ((int(__setPropDict[__id109_]) <= 100))))))){ __setPropDict[__id109_] = currentFrame;  (); }; if ((((__setPropDict[__id100_] == undefined)) || (!((((int(__setPropDict[__id100_]) >= 1)) && ((int(__setPropDict[__id100_]) <= 100))))))){ __setPropDict[__id100_] = currentFrame;  (); }; if ((((__setPropDict[__id116_] == undefined)) || (!((((int(__setPropDict[__id116_]) >= 1)) && ((int(__setPropDict[__id116_]) <= 100))))))){ __setPropDict[__id116_] = currentFrame;  (); }; if ((((__setPropDict[__id117_] == undefined)) || (!((((int(__setPropDict[__id117_]) >= 1)) && ((int(__setPropDict[__id117_]) <= 100))))))){ __setPropDict[__id117_] = currentFrame;  (); }; if ((((__setPropDict[__id119_] == undefined)) || (!((((int(__setPropDict[__id119_]) >= 1)) && ((int(__setPropDict[__id119_]) <= 100))))))){ __setPropDict[__id119_] = currentFrame;  (); }; if ((((__setPropDict[__id118_] == undefined)) || (!((((int(__setPropDict[__id118_]) >= 1)) && ((int(__setPropDict[__id118_]) <= 100))))))){ __setPropDict[__id118_] = currentFrame; (); }; if ((((__setPropDict[__id102_] == undefined)) || (!((((int(__setPropDict[__id102_]) >= 1)) && ((int(__setPropDict[__id102_]) <= 100))))))){ __setPropDict[__id102_] = currentFrame; (); }; if ((((__setPropDict[__id112_] == undefined)) || (!((((int(__setPropDict[__id112_]) >= 1)) && ((int(__setPropDict[__id112_]) <= 100))))))){ __setPropDict[__id112_] = currentFrame;  (); }; if ((((__setPropDict[__id105_] == undefined)) || (!((((int(__setPropDict[__id105_]) >= 1)) && ((int(__setPropDict[__id105_]) <= 100))))))){ __setPropDict[__id105_] = currentFrame;  (); }; if ((((__setPropDict[__id106_] == undefined)) || (!((((int(__setPropDict[__id106_]) >= 1)) && ((int(__setPropDict[__id106_]) <= 100))))))){ __setPropDict[__id106_] = currentFrame;  (); }; if ((((__setPropDict[__id113_] == undefined)) || (!((((int(__setPropDict[__id113_]) >= 1)) && ((int(__setPropDict[__id113_]) <= 100))))))){ __setPropDict[__id113_] = currentFrame;  (); }; if ((((__setPropDict[__id103_] == undefined)) || (!((((int(__setPropDict[__id103_]) >= 1)) && ((int(__setPropDict[__id103_]) <= 100))))))){ __setPropDict[__id103_] = currentFrame; (); }; if ((((__setPropDict[__id101_] == undefined)) || (!((((int(__setPropDict[__id101_]) >= 1)) && ((int(__setPropDict[__id101_]) <= 100))))))){ __setPropDict[__id101_] = currentFrame;  (); }; if ((((__setPropDict[__id98_] == undefined)) || (!((((int(__setPropDict[__id98_]) >= 1)) && ((int(__setPropDict[__id98_]) <= 100))))))){ __setPropDict[__id98_] = currentFrame; (); }; if ((((__setPropDict[__id99_] == undefined)) || (!((((int(__setPropDict[__id99_]) >= 1)) && ((int(__setPropDict[__id99_]) <= 100))))))){ __setPropDict[__id99_] = currentFrame; (); }; if ((((__setPropDict[__id110_] == undefined)) || (!((((int(__setPropDict[__id110_]) >= 1)) && ((int(__setPropDict[__id110_]) <= 100))))))){ __setPropDict[__id110_] = currentFrame; (); }; } function frame23(){ if ((((__setPropDict[__id111_] == undefined)) || (!((((int(__setPropDict[__id111_]) >= 1)) && ((int(__setPropDict[__id111_]) <= 100))))))){ __setPropDict[__id111_] = currentFrame;  (); }; if ((((__setPropDict[__id108_] == undefined)) || (!((((int(__setPropDict[__id108_]) >= 1)) && ((int(__setPropDict[__id108_]) <= 100))))))){ __setPropDict[__id108_] = currentFrame; (); }; if ((((__setPropDict[__id115_] == undefined)) || (!((((int(__setPropDict[__id115_]) >= 1)) && ((int(__setPropDict[__id115_]) <= 100))))))){ __setPropDict[__id115_] = currentFrame;  (); }; if ((((__setPropDict[__id114_] == undefined)) || (!((((int(__setPropDict[__id114_]) >= 1)) && ((int(__setPropDict[__id114_]) <= 100))))))){ __setPropDict[__id114_] = currentFrame; (); }; if ((((__setPropDict[__id104_] == undefined)) || (!((((int(__setPropDict[__id104_]) >= 1)) && ((int(__setPropDict[__id104_]) <= 100))))))){ __setPropDict[__id104_] = currentFrame; (); }; if ((((__setPropDict[__id107_] == undefined)) || (!((((int(__setPropDict[__id107_]) >= 1)) && ((int(__setPropDict[__id107_]) <= 100))))))){ __setPropDict[__id107_] = currentFrame;  (); }; if ((((__setPropDict[__id109_] == undefined)) || (!((((int(__setPropDict[__id109_]) >= 1)) && ((int(__setPropDict[__id109_]) <= 100))))))){ __setPropDict[__id109_] = currentFrame;  (); }; if ((((__setPropDict[__id100_] == undefined)) || (!((((int(__setPropDict[__id100_]) >= 1)) && ((int(__setPropDict[__id100_]) <= 100))))))){ __setPropDict[__id100_] = currentFrame;  (); }; if ((((__setPropDict[__id116_] == undefined)) || (!((((int(__setPropDict[__id116_]) >= 1)) && ((int(__setPropDict[__id116_]) <= 100))))))){ __setPropDict[__id116_] = currentFrame;  (); }; if ((((__setPropDict[__id117_] == undefined)) || (!((((int(__setPropDict[__id117_]) >= 1)) && ((int(__setPropDict[__id117_]) <= 100))))))){ __setPropDict[__id117_] = currentFrame;  (); }; if ((((__setPropDict[__id119_] == undefined)) || (!((((int(__setPropDict[__id119_]) >= 1)) && ((int(__setPropDict[__id119_]) <= 100))))))){ __setPropDict[__id119_] = currentFrame;  (); }; if ((((__setPropDict[__id118_] == undefined)) || (!((((int(__setPropDict[__id118_]) >= 1)) && ((int(__setPropDict[__id118_]) <= 100))))))){ __setPropDict[__id118_] = currentFrame; (); }; if ((((__setPropDict[__id102_] == undefined)) || (!((((int(__setPropDict[__id102_]) >= 1)) && ((int(__setPropDict[__id102_]) <= 100))))))){ __setPropDict[__id102_] = currentFrame; (); }; if ((((__setPropDict[__id112_] == undefined)) || (!((((int(__setPropDict[__id112_]) >= 1)) && ((int(__setPropDict[__id112_]) <= 100))))))){ __setPropDict[__id112_] = currentFrame;  (); }; if ((((__setPropDict[__id105_] == undefined)) || (!((((int(__setPropDict[__id105_]) >= 1)) && ((int(__setPropDict[__id105_]) <= 100))))))){ __setPropDict[__id105_] = currentFrame;  (); }; if ((((__setPropDict[__id106_] == undefined)) || (!((((int(__setPropDict[__id106_]) >= 1)) && ((int(__setPropDict[__id106_]) <= 100))))))){ __setPropDict[__id106_] = currentFrame;  (); }; if ((((__setPropDict[__id113_] == undefined)) || (!((((int(__setPropDict[__id113_]) >= 1)) && ((int(__setPropDict[__id113_]) <= 100))))))){ __setPropDict[__id113_] = currentFrame;  (); }; if ((((__setPropDict[__id103_] == undefined)) || (!((((int(__setPropDict[__id103_]) >= 1)) && ((int(__setPropDict[__id103_]) <= 100))))))){ __setPropDict[__id103_] = currentFrame; (); }; if ((((__setPropDict[__id101_] == undefined)) || (!((((int(__setPropDict[__id101_]) >= 1)) && ((int(__setPropDict[__id101_]) <= 100))))))){ __setPropDict[__id101_] = currentFrame;  (); }; if ((((__setPropDict[__id98_] == undefined)) || (!((((int(__setPropDict[__id98_]) >= 1)) && ((int(__setPropDict[__id98_]) <= 100))))))){ __setPropDict[__id98_] = currentFrame; (); }; if ((((__setPropDict[__id99_] == undefined)) || (!((((int(__setPropDict[__id99_]) >= 1)) && ((int(__setPropDict[__id99_]) <= 100))))))){ __setPropDict[__id99_] = currentFrame; (); }; if ((((__setPropDict[__id110_] == undefined)) || (!((((int(__setPropDict[__id110_]) >= 1)) && ((int(__setPropDict[__id110_]) <= 100))))))){ __setPropDict[__id110_] = currentFrame; (); }; } function frame12(){ if ((((__setPropDict[__id111_] == undefined)) || (!((((int(__setPropDict[__id111_]) >= 1)) && ((int(__setPropDict[__id111_]) <= 100))))))){ __setPropDict[__id111_] = currentFrame;  (); }; if ((((__setPropDict[__id108_] == undefined)) || (!((((int(__setPropDict[__id108_]) >= 1)) && ((int(__setPropDict[__id108_]) <= 100))))))){ __setPropDict[__id108_] = currentFrame; (); }; if ((((__setPropDict[__id115_] == undefined)) || (!((((int(__setPropDict[__id115_]) >= 1)) && ((int(__setPropDict[__id115_]) <= 100))))))){ __setPropDict[__id115_] = currentFrame;  (); }; if ((((__setPropDict[__id114_] == undefined)) || (!((((int(__setPropDict[__id114_]) >= 1)) && ((int(__setPropDict[__id114_]) <= 100))))))){ __setPropDict[__id114_] = currentFrame; (); }; if ((((__setPropDict[__id104_] == undefined)) || (!((((int(__setPropDict[__id104_]) >= 1)) && ((int(__setPropDict[__id104_]) <= 100))))))){ __setPropDict[__id104_] = currentFrame; (); }; if ((((__setPropDict[__id107_] == undefined)) || (!((((int(__setPropDict[__id107_]) >= 1)) && ((int(__setPropDict[__id107_]) <= 100))))))){ __setPropDict[__id107_] = currentFrame;  (); }; if ((((__setPropDict[__id109_] == undefined)) || (!((((int(__setPropDict[__id109_]) >= 1)) && ((int(__setPropDict[__id109_]) <= 100))))))){ __setPropDict[__id109_] = currentFrame;  (); }; if ((((__setPropDict[__id100_] == undefined)) || (!((((int(__setPropDict[__id100_]) >= 1)) && ((int(__setPropDict[__id100_]) <= 100))))))){ __setPropDict[__id100_] = currentFrame;  (); }; if ((((__setPropDict[__id116_] == undefined)) || (!((((int(__setPropDict[__id116_]) >= 1)) && ((int(__setPropDict[__id116_]) <= 100))))))){ __setPropDict[__id116_] = currentFrame;  (); }; if ((((__setPropDict[__id117_] == undefined)) || (!((((int(__setPropDict[__id117_]) >= 1)) && ((int(__setPropDict[__id117_]) <= 100))))))){ __setPropDict[__id117_] = currentFrame;  (); }; if ((((__setPropDict[__id119_] == undefined)) || (!((((int(__setPropDict[__id119_]) >= 1)) && ((int(__setPropDict[__id119_]) <= 100))))))){ __setPropDict[__id119_] = currentFrame;  (); }; if ((((__setPropDict[__id118_] == undefined)) || (!((((int(__setPropDict[__id118_]) >= 1)) && ((int(__setPropDict[__id118_]) <= 100))))))){ __setPropDict[__id118_] = currentFrame; (); }; if ((((__setPropDict[__id102_] == undefined)) || (!((((int(__setPropDict[__id102_]) >= 1)) && ((int(__setPropDict[__id102_]) <= 100))))))){ __setPropDict[__id102_] = currentFrame; (); }; if ((((__setPropDict[__id112_] == undefined)) || (!((((int(__setPropDict[__id112_]) >= 1)) && ((int(__setPropDict[__id112_]) <= 100))))))){ __setPropDict[__id112_] = currentFrame;  (); }; if ((((__setPropDict[__id105_] == undefined)) || (!((((int(__setPropDict[__id105_]) >= 1)) && ((int(__setPropDict[__id105_]) <= 100))))))){ __setPropDict[__id105_] = currentFrame;  (); }; if ((((__setPropDict[__id106_] == undefined)) || (!((((int(__setPropDict[__id106_]) >= 1)) && ((int(__setPropDict[__id106_]) <= 100))))))){ __setPropDict[__id106_] = currentFrame;  (); }; if ((((__setPropDict[__id113_] == undefined)) || (!((((int(__setPropDict[__id113_]) >= 1)) && ((int(__setPropDict[__id113_]) <= 100))))))){ __setPropDict[__id113_] = currentFrame;  (); }; if ((((__setPropDict[__id103_] == undefined)) || (!((((int(__setPropDict[__id103_]) >= 1)) && ((int(__setPropDict[__id103_]) <= 100))))))){ __setPropDict[__id103_] = currentFrame; (); }; if ((((__setPropDict[__id101_] == undefined)) || (!((((int(__setPropDict[__id101_]) >= 1)) && ((int(__setPropDict[__id101_]) <= 100))))))){ __setPropDict[__id101_] = currentFrame;  (); }; if ((((__setPropDict[__id98_] == undefined)) || (!((((int(__setPropDict[__id98_]) >= 1)) && ((int(__setPropDict[__id98_]) <= 100))))))){ __setPropDict[__id98_] = currentFrame; (); }; if ((((__setPropDict[__id99_] == undefined)) || (!((((int(__setPropDict[__id99_]) >= 1)) && ((int(__setPropDict[__id99_]) <= 100))))))){ __setPropDict[__id99_] = currentFrame; (); }; if ((((__setPropDict[__id110_] == undefined)) || (!((((int(__setPropDict[__id110_]) >= 1)) && ((int(__setPropDict[__id110_]) <= 100))))))){ __setPropDict[__id110_] = currentFrame; (); }; } function frame22(){ if ((((__setPropDict[__id111_] == undefined)) || (!((((int(__setPropDict[__id111_]) >= 1)) && ((int(__setPropDict[__id111_]) <= 100))))))){ __setPropDict[__id111_] = currentFrame;  (); }; if ((((__setPropDict[__id108_] == undefined)) || (!((((int(__setPropDict[__id108_]) >= 1)) && ((int(__setPropDict[__id108_]) <= 100))))))){ __setPropDict[__id108_] = currentFrame; (); }; if ((((__setPropDict[__id115_] == undefined)) || (!((((int(__setPropDict[__id115_]) >= 1)) && ((int(__setPropDict[__id115_]) <= 100))))))){ __setPropDict[__id115_] = currentFrame;  (); }; if ((((__setPropDict[__id114_] == undefined)) || (!((((int(__setPropDict[__id114_]) >= 1)) && ((int(__setPropDict[__id114_]) <= 100))))))){ __setPropDict[__id114_] = currentFrame; (); }; if ((((__setPropDict[__id104_] == undefined)) || (!((((int(__setPropDict[__id104_]) >= 1)) && ((int(__setPropDict[__id104_]) <= 100))))))){ __setPropDict[__id104_] = currentFrame; (); }; if ((((__setPropDict[__id107_] == undefined)) || (!((((int(__setPropDict[__id107_]) >= 1)) && ((int(__setPropDict[__id107_]) <= 100))))))){ __setPropDict[__id107_] = currentFrame;  (); }; if ((((__setPropDict[__id109_] == undefined)) || (!((((int(__setPropDict[__id109_]) >= 1)) && ((int(__setPropDict[__id109_]) <= 100))))))){ __setPropDict[__id109_] = currentFrame;  (); }; if ((((__setPropDict[__id100_] == undefined)) || (!((((int(__setPropDict[__id100_]) >= 1)) && ((int(__setPropDict[__id100_]) <= 100))))))){ __setPropDict[__id100_] = currentFrame;  (); }; if ((((__setPropDict[__id116_] == undefined)) || (!((((int(__setPropDict[__id116_]) >= 1)) && ((int(__setPropDict[__id116_]) <= 100))))))){ __setPropDict[__id116_] = currentFrame;  (); }; if ((((__setPropDict[__id117_] == undefined)) || (!((((int(__setPropDict[__id117_]) >= 1)) && ((int(__setPropDict[__id117_]) <= 100))))))){ __setPropDict[__id117_] = currentFrame;  (); }; if ((((__setPropDict[__id119_] == undefined)) || (!((((int(__setPropDict[__id119_]) >= 1)) && ((int(__setPropDict[__id119_]) <= 100))))))){ __setPropDict[__id119_] = currentFrame;  (); }; if ((((__setPropDict[__id118_] == undefined)) || (!((((int(__setPropDict[__id118_]) >= 1)) && ((int(__setPropDict[__id118_]) <= 100))))))){ __setPropDict[__id118_] = currentFrame; (); }; if ((((__setPropDict[__id102_] == undefined)) || (!((((int(__setPropDict[__id102_]) >= 1)) && ((int(__setPropDict[__id102_]) <= 100))))))){ __setPropDict[__id102_] = currentFrame; (); }; if ((((__setPropDict[__id112_] == undefined)) || (!((((int(__setPropDict[__id112_]) >= 1)) && ((int(__setPropDict[__id112_]) <= 100))))))){ __setPropDict[__id112_] = currentFrame;  (); }; if ((((__setPropDict[__id105_] == undefined)) || (!((((int(__setPropDict[__id105_]) >= 1)) && ((int(__setPropDict[__id105_]) <= 100))))))){ __setPropDict[__id105_] = currentFrame;  (); }; if ((((__setPropDict[__id106_] == undefined)) || (!((((int(__setPropDict[__id106_]) >= 1)) && ((int(__setPropDict[__id106_]) <= 100))))))){ __setPropDict[__id106_] = currentFrame;  (); }; if ((((__setPropDict[__id113_] == undefined)) || (!((((int(__setPropDict[__id113_]) >= 1)) && ((int(__setPropDict[__id113_]) <= 100))))))){ __setPropDict[__id113_] = currentFrame;  (); }; if ((((__setPropDict[__id103_] == undefined)) || (!((((int(__setPropDict[__id103_]) >= 1)) && ((int(__setPropDict[__id103_]) <= 100))))))){ __setPropDict[__id103_] = currentFrame; (); }; if ((((__setPropDict[__id101_] == undefined)) || (!((((int(__setPropDict[__id101_]) >= 1)) && ((int(__setPropDict[__id101_]) <= 100))))))){ __setPropDict[__id101_] = currentFrame;  (); }; if ((((__setPropDict[__id98_] == undefined)) || (!((((int(__setPropDict[__id98_]) >= 1)) && ((int(__setPropDict[__id98_]) <= 100))))))){ __setPropDict[__id98_] = currentFrame; (); }; if ((((__setPropDict[__id99_] == undefined)) || (!((((int(__setPropDict[__id99_]) >= 1)) && ((int(__setPropDict[__id99_]) <= 100))))))){ __setPropDict[__id99_] = currentFrame; (); }; if ((((__setPropDict[__id110_] == undefined)) || (!((((int(__setPropDict[__id110_]) >= 1)) && ((int(__setPropDict[__id110_]) <= 100))))))){ __setPropDict[__id110_] = currentFrame; (); }; } function (){ if ((((__setPropDict[__id111_] == undefined)) || (!((((int(__setPropDict[__id111_]) >= 1)) && ((int(__setPropDict[__id111_]) <= 100))))))){ __setPropDict[__id111_] = currentFrame;  (); }; if ((((__setPropDict[__id108_] == undefined)) || (!((((int(__setPropDict[__id108_]) >= 1)) && ((int(__setPropDict[__id108_]) <= 100))))))){ __setPropDict[__id108_] = currentFrame; (); }; if ((((__setPropDict[__id115_] == undefined)) || (!((((int(__setPropDict[__id115_]) >= 1)) && ((int(__setPropDict[__id115_]) <= 100))))))){ __setPropDict[__id115_] = currentFrame;  (); }; if ((((__setPropDict[__id114_] == undefined)) || (!((((int(__setPropDict[__id114_]) >= 1)) && ((int(__setPropDict[__id114_]) <= 100))))))){ __setPropDict[__id114_] = currentFrame; (); }; if ((((__setPropDict[__id104_] == undefined)) || (!((((int(__setPropDict[__id104_]) >= 1)) && ((int(__setPropDict[__id104_]) <= 100))))))){ __setPropDict[__id104_] = currentFrame; (); }; if ((((__setPropDict[__id107_] == undefined)) || (!((((int(__setPropDict[__id107_]) >= 1)) && ((int(__setPropDict[__id107_]) <= 100))))))){ __setPropDict[__id107_] = currentFrame;  (); }; if ((((__setPropDict[__id109_] == undefined)) || (!((((int(__setPropDict[__id109_]) >= 1)) && ((int(__setPropDict[__id109_]) <= 100))))))){ __setPropDict[__id109_] = currentFrame;  (); }; if ((((__setPropDict[__id100_] == undefined)) || (!((((int(__setPropDict[__id100_]) >= 1)) && ((int(__setPropDict[__id100_]) <= 100))))))){ __setPropDict[__id100_] = currentFrame;  (); }; if ((((__setPropDict[__id116_] == undefined)) || (!((((int(__setPropDict[__id116_]) >= 1)) && ((int(__setPropDict[__id116_]) <= 100))))))){ __setPropDict[__id116_] = currentFrame;  (); }; if ((((__setPropDict[__id117_] == undefined)) || (!((((int(__setPropDict[__id117_]) >= 1)) && ((int(__setPropDict[__id117_]) <= 100))))))){ __setPropDict[__id117_] = currentFrame;  (); }; if ((((__setPropDict[__id119_] == undefined)) || (!((((int(__setPropDict[__id119_]) >= 1)) && ((int(__setPropDict[__id119_]) <= 100))))))){ __setPropDict[__id119_] = currentFrame;  (); }; if ((((__setPropDict[__id118_] == undefined)) || (!((((int(__setPropDict[__id118_]) >= 1)) && ((int(__setPropDict[__id118_]) <= 100))))))){ __setPropDict[__id118_] = currentFrame; (); }; if ((((__setPropDict[__id102_] == undefined)) || (!((((int(__setPropDict[__id102_]) >= 1)) && ((int(__setPropDict[__id102_]) <= 100))))))){ __setPropDict[__id102_] = currentFrame; (); }; if ((((__setPropDict[__id112_] == undefined)) || (!((((int(__setPropDict[__id112_]) >= 1)) && ((int(__setPropDict[__id112_]) <= 100))))))){ __setPropDict[__id112_] = currentFrame;  (); }; if ((((__setPropDict[__id105_] == undefined)) || (!((((int(__setPropDict[__id105_]) >= 1)) && ((int(__setPropDict[__id105_]) <= 100))))))){ __setPropDict[__id105_] = currentFrame;  (); }; if ((((__setPropDict[__id106_] == undefined)) || (!((((int(__setPropDict[__id106_]) >= 1)) && ((int(__setPropDict[__id106_]) <= 100))))))){ __setPropDict[__id106_] = currentFrame;  (); }; if ((((__setPropDict[__id113_] == undefined)) || (!((((int(__setPropDict[__id113_]) >= 1)) && ((int(__setPropDict[__id113_]) <= 100))))))){ __setPropDict[__id113_] = currentFrame;  (); }; if ((((__setPropDict[__id103_] == undefined)) || (!((((int(__setPropDict[__id103_]) >= 1)) && ((int(__setPropDict[__id103_]) <= 100))))))){ __setPropDict[__id103_] = currentFrame; (); }; if ((((__setPropDict[__id101_] == undefined)) || (!((((int(__setPropDict[__id101_]) >= 1)) && ((int(__setPropDict[__id101_]) <= 100))))))){ __setPropDict[__id101_] = currentFrame;  (); }; if ((((__setPropDict[__id98_] == undefined)) || (!((((int(__setPropDict[__id98_]) >= 1)) && ((int(__setPropDict[__id98_]) <= 100))))))){ __setPropDict[__id98_] = currentFrame; (); }; if ((((__setPropDict[__id99_] == undefined)) || (!((((int(__setPropDict[__id99_]) >= 1)) && ((int(__setPropDict[__id99_]) <= 100))))))){ __setPropDict[__id99_] = currentFrame; (); }; if ((((__setPropDict[__id110_] == undefined)) || (!((((int(__setPropDict[__id110_]) >= 1)) && ((int(__setPropDict[__id110_]) <= 100))))))){ __setPropDict[__id110_] = currentFrame; (); }; } function frame30(){ if ((((__setPropDict[__id111_] == undefined)) || (!((((int(__setPropDict[__id111_]) >= 1)) && ((int(__setPropDict[__id111_]) <= 100))))))){ __setPropDict[__id111_] = currentFrame;  (); }; if ((((__setPropDict[__id108_] == undefined)) || (!((((int(__setPropDict[__id108_]) >= 1)) && ((int(__setPropDict[__id108_]) <= 100))))))){ __setPropDict[__id108_] = currentFrame; (); }; if ((((__setPropDict[__id115_] == undefined)) || (!((((int(__setPropDict[__id115_]) >= 1)) && ((int(__setPropDict[__id115_]) <= 100))))))){ __setPropDict[__id115_] = currentFrame;  (); }; if ((((__setPropDict[__id114_] == undefined)) || (!((((int(__setPropDict[__id114_]) >= 1)) && ((int(__setPropDict[__id114_]) <= 100))))))){ __setPropDict[__id114_] = currentFrame; (); }; if ((((__setPropDict[__id104_] == undefined)) || (!((((int(__setPropDict[__id104_]) >= 1)) && ((int(__setPropDict[__id104_]) <= 100))))))){ __setPropDict[__id104_] = currentFrame; (); }; if ((((__setPropDict[__id107_] == undefined)) || (!((((int(__setPropDict[__id107_]) >= 1)) && ((int(__setPropDict[__id107_]) <= 100))))))){ __setPropDict[__id107_] = currentFrame;  (); }; if ((((__setPropDict[__id109_] == undefined)) || (!((((int(__setPropDict[__id109_]) >= 1)) && ((int(__setPropDict[__id109_]) <= 100))))))){ __setPropDict[__id109_] = currentFrame;  (); }; if ((((__setPropDict[__id100_] == undefined)) || (!((((int(__setPropDict[__id100_]) >= 1)) && ((int(__setPropDict[__id100_]) <= 100))))))){ __setPropDict[__id100_] = currentFrame;  (); }; if ((((__setPropDict[__id116_] == undefined)) || (!((((int(__setPropDict[__id116_]) >= 1)) && ((int(__setPropDict[__id116_]) <= 100))))))){ __setPropDict[__id116_] = currentFrame;  (); }; if ((((__setPropDict[__id117_] == undefined)) || (!((((int(__setPropDict[__id117_]) >= 1)) && ((int(__setPropDict[__id117_]) <= 100))))))){ __setPropDict[__id117_] = currentFrame;  (); }; if ((((__setPropDict[__id119_] == undefined)) || (!((((int(__setPropDict[__id119_]) >= 1)) && ((int(__setPropDict[__id119_]) <= 100))))))){ __setPropDict[__id119_] = currentFrame;  (); }; if ((((__setPropDict[__id118_] == undefined)) || (!((((int(__setPropDict[__id118_]) >= 1)) && ((int(__setPropDict[__id118_]) <= 100))))))){ __setPropDict[__id118_] = currentFrame; (); }; if ((((__setPropDict[__id102_] == undefined)) || (!((((int(__setPropDict[__id102_]) >= 1)) && ((int(__setPropDict[__id102_]) <= 100))))))){ __setPropDict[__id102_] = currentFrame; (); }; if ((((__setPropDict[__id112_] == undefined)) || (!((((int(__setPropDict[__id112_]) >= 1)) && ((int(__setPropDict[__id112_]) <= 100))))))){ __setPropDict[__id112_] = currentFrame;  (); }; if ((((__setPropDict[__id105_] == undefined)) || (!((((int(__setPropDict[__id105_]) >= 1)) && ((int(__setPropDict[__id105_]) <= 100))))))){ __setPropDict[__id105_] = currentFrame;  (); }; if ((((__setPropDict[__id106_] == undefined)) || (!((((int(__setPropDict[__id106_]) >= 1)) && ((int(__setPropDict[__id106_]) <= 100))))))){ __setPropDict[__id106_] = currentFrame;  (); }; if ((((__setPropDict[__id113_] == undefined)) || (!((((int(__setPropDict[__id113_]) >= 1)) && ((int(__setPropDict[__id113_]) <= 100))))))){ __setPropDict[__id113_] = currentFrame;  (); }; if ((((__setPropDict[__id103_] == undefined)) || (!((((int(__setPropDict[__id103_]) >= 1)) && ((int(__setPropDict[__id103_]) <= 100))))))){ __setPropDict[__id103_] = currentFrame; (); }; if ((((__setPropDict[__id101_] == undefined)) || (!((((int(__setPropDict[__id101_]) >= 1)) && ((int(__setPropDict[__id101_]) <= 100))))))){ __setPropDict[__id101_] = currentFrame;  (); }; if ((((__setPropDict[__id98_] == undefined)) || (!((((int(__setPropDict[__id98_]) >= 1)) && ((int(__setPropDict[__id98_]) <= 100))))))){ __setPropDict[__id98_] = currentFrame; (); }; if ((((__setPropDict[__id99_] == undefined)) || (!((((int(__setPropDict[__id99_]) >= 1)) && ((int(__setPropDict[__id99_]) <= 100))))))){ __setPropDict[__id99_] = currentFrame; (); }; if ((((__setPropDict[__id110_] == undefined)) || (!((((int(__setPropDict[__id110_]) >= 1)) && ((int(__setPropDict[__id110_]) <= 100))))))){ __setPropDict[__id110_] = currentFrame; (); }; } function frame27(){ if ((((__setPropDict[__id111_] == undefined)) || (!((((int(__setPropDict[__id111_]) >= 1)) && ((int(__setPropDict[__id111_]) <= 100))))))){ __setPropDict[__id111_] = currentFrame;  (); }; if ((((__setPropDict[__id108_] == undefined)) || (!((((int(__setPropDict[__id108_]) >= 1)) && ((int(__setPropDict[__id108_]) <= 100))))))){ __setPropDict[__id108_] = currentFrame; (); }; if ((((__setPropDict[__id115_] == undefined)) || (!((((int(__setPropDict[__id115_]) >= 1)) && ((int(__setPropDict[__id115_]) <= 100))))))){ __setPropDict[__id115_] = currentFrame;  (); }; if ((((__setPropDict[__id114_] == undefined)) || (!((((int(__setPropDict[__id114_]) >= 1)) && ((int(__setPropDict[__id114_]) <= 100))))))){ __setPropDict[__id114_] = currentFrame; (); }; if ((((__setPropDict[__id104_] == undefined)) || (!((((int(__setPropDict[__id104_]) >= 1)) && ((int(__setPropDict[__id104_]) <= 100))))))){ __setPropDict[__id104_] = currentFrame; (); }; if ((((__setPropDict[__id107_] == undefined)) || (!((((int(__setPropDict[__id107_]) >= 1)) && ((int(__setPropDict[__id107_]) <= 100))))))){ __setPropDict[__id107_] = currentFrame;  (); }; if ((((__setPropDict[__id109_] == undefined)) || (!((((int(__setPropDict[__id109_]) >= 1)) && ((int(__setPropDict[__id109_]) <= 100))))))){ __setPropDict[__id109_] = currentFrame;  (); }; if ((((__setPropDict[__id100_] == undefined)) || (!((((int(__setPropDict[__id100_]) >= 1)) && ((int(__setPropDict[__id100_]) <= 100))))))){ __setPropDict[__id100_] = currentFrame;  (); }; if ((((__setPropDict[__id116_] == undefined)) || (!((((int(__setPropDict[__id116_]) >= 1)) && ((int(__setPropDict[__id116_]) <= 100))))))){ __setPropDict[__id116_] = currentFrame;  (); }; if ((((__setPropDict[__id117_] == undefined)) || (!((((int(__setPropDict[__id117_]) >= 1)) && ((int(__setPropDict[__id117_]) <= 100))))))){ __setPropDict[__id117_] = currentFrame;  (); }; if ((((__setPropDict[__id119_] == undefined)) || (!((((int(__setPropDict[__id119_]) >= 1)) && ((int(__setPropDict[__id119_]) <= 100))))))){ __setPropDict[__id119_] = currentFrame;  (); }; if ((((__setPropDict[__id118_] == undefined)) || (!((((int(__setPropDict[__id118_]) >= 1)) && ((int(__setPropDict[__id118_]) <= 100))))))){ __setPropDict[__id118_] = currentFrame; (); }; if ((((__setPropDict[__id102_] == undefined)) || (!((((int(__setPropDict[__id102_]) >= 1)) && ((int(__setPropDict[__id102_]) <= 100))))))){ __setPropDict[__id102_] = currentFrame; (); }; if ((((__setPropDict[__id112_] == undefined)) || (!((((int(__setPropDict[__id112_]) >= 1)) && ((int(__setPropDict[__id112_]) <= 100))))))){ __setPropDict[__id112_] = currentFrame;  (); }; if ((((__setPropDict[__id105_] == undefined)) || (!((((int(__setPropDict[__id105_]) >= 1)) && ((int(__setPropDict[__id105_]) <= 100))))))){ __setPropDict[__id105_] = currentFrame;  (); }; if ((((__setPropDict[__id106_] == undefined)) || (!((((int(__setPropDict[__id106_]) >= 1)) && ((int(__setPropDict[__id106_]) <= 100))))))){ __setPropDict[__id106_] = currentFrame;  (); }; if ((((__setPropDict[__id113_] == undefined)) || (!((((int(__setPropDict[__id113_]) >= 1)) && ((int(__setPropDict[__id113_]) <= 100))))))){ __setPropDict[__id113_] = currentFrame;  (); }; if ((((__setPropDict[__id103_] == undefined)) || (!((((int(__setPropDict[__id103_]) >= 1)) && ((int(__setPropDict[__id103_]) <= 100))))))){ __setPropDict[__id103_] = currentFrame; (); }; if ((((__setPropDict[__id101_] == undefined)) || (!((((int(__setPropDict[__id101_]) >= 1)) && ((int(__setPropDict[__id101_]) <= 100))))))){ __setPropDict[__id101_] = currentFrame;  (); }; if ((((__setPropDict[__id98_] == undefined)) || (!((((int(__setPropDict[__id98_]) >= 1)) && ((int(__setPropDict[__id98_]) <= 100))))))){ __setPropDict[__id98_] = currentFrame; (); }; if ((((__setPropDict[__id99_] == undefined)) || (!((((int(__setPropDict[__id99_]) >= 1)) && ((int(__setPropDict[__id99_]) <= 100))))))){ __setPropDict[__id99_] = currentFrame; (); }; if ((((__setPropDict[__id110_] == undefined)) || (!((((int(__setPropDict[__id110_]) >= 1)) && ((int(__setPropDict[__id110_]) <= 100))))))){ __setPropDict[__id110_] = currentFrame; (); }; } function frame14(){ if ((((__setPropDict[__id111_] == undefined)) || (!((((int(__setPropDict[__id111_]) >= 1)) && ((int(__setPropDict[__id111_]) <= 100))))))){ __setPropDict[__id111_] = currentFrame;  (); }; if ((((__setPropDict[__id108_] == undefined)) || (!((((int(__setPropDict[__id108_]) >= 1)) && ((int(__setPropDict[__id108_]) <= 100))))))){ __setPropDict[__id108_] = currentFrame; (); }; if ((((__setPropDict[__id115_] == undefined)) || (!((((int(__setPropDict[__id115_]) >= 1)) && ((int(__setPropDict[__id115_]) <= 100))))))){ __setPropDict[__id115_] = currentFrame;  (); }; if ((((__setPropDict[__id114_] == undefined)) || (!((((int(__setPropDict[__id114_]) >= 1)) && ((int(__setPropDict[__id114_]) <= 100))))))){ __setPropDict[__id114_] = currentFrame; (); }; if ((((__setPropDict[__id104_] == undefined)) || (!((((int(__setPropDict[__id104_]) >= 1)) && ((int(__setPropDict[__id104_]) <= 100))))))){ __setPropDict[__id104_] = currentFrame; (); }; if ((((__setPropDict[__id107_] == undefined)) || (!((((int(__setPropDict[__id107_]) >= 1)) && ((int(__setPropDict[__id107_]) <= 100))))))){ __setPropDict[__id107_] = currentFrame;  (); }; if ((((__setPropDict[__id109_] == undefined)) || (!((((int(__setPropDict[__id109_]) >= 1)) && ((int(__setPropDict[__id109_]) <= 100))))))){ __setPropDict[__id109_] = currentFrame;  (); }; if ((((__setPropDict[__id100_] == undefined)) || (!((((int(__setPropDict[__id100_]) >= 1)) && ((int(__setPropDict[__id100_]) <= 100))))))){ __setPropDict[__id100_] = currentFrame;  (); }; if ((((__setPropDict[__id116_] == undefined)) || (!((((int(__setPropDict[__id116_]) >= 1)) && ((int(__setPropDict[__id116_]) <= 100))))))){ __setPropDict[__id116_] = currentFrame;  (); }; if ((((__setPropDict[__id117_] == undefined)) || (!((((int(__setPropDict[__id117_]) >= 1)) && ((int(__setPropDict[__id117_]) <= 100))))))){ __setPropDict[__id117_] = currentFrame;  (); }; if ((((__setPropDict[__id119_] == undefined)) || (!((((int(__setPropDict[__id119_]) >= 1)) && ((int(__setPropDict[__id119_]) <= 100))))))){ __setPropDict[__id119_] = currentFrame;  (); }; if ((((__setPropDict[__id118_] == undefined)) || (!((((int(__setPropDict[__id118_]) >= 1)) && ((int(__setPropDict[__id118_]) <= 100))))))){ __setPropDict[__id118_] = currentFrame; (); }; if ((((__setPropDict[__id102_] == undefined)) || (!((((int(__setPropDict[__id102_]) >= 1)) && ((int(__setPropDict[__id102_]) <= 100))))))){ __setPropDict[__id102_] = currentFrame; (); }; if ((((__setPropDict[__id112_] == undefined)) || (!((((int(__setPropDict[__id112_]) >= 1)) && ((int(__setPropDict[__id112_]) <= 100))))))){ __setPropDict[__id112_] = currentFrame;  (); }; if ((((__setPropDict[__id105_] == undefined)) || (!((((int(__setPropDict[__id105_]) >= 1)) && ((int(__setPropDict[__id105_]) <= 100))))))){ __setPropDict[__id105_] = currentFrame;  (); }; if ((((__setPropDict[__id106_] == undefined)) || (!((((int(__setPropDict[__id106_]) >= 1)) && ((int(__setPropDict[__id106_]) <= 100))))))){ __setPropDict[__id106_] = currentFrame;  (); }; if ((((__setPropDict[__id113_] == undefined)) || (!((((int(__setPropDict[__id113_]) >= 1)) && ((int(__setPropDict[__id113_]) <= 100))))))){ __setPropDict[__id113_] = currentFrame;  (); }; if ((((__setPropDict[__id103_] == undefined)) || (!((((int(__setPropDict[__id103_]) >= 1)) && ((int(__setPropDict[__id103_]) <= 100))))))){ __setPropDict[__id103_] = currentFrame; (); }; if ((((__setPropDict[__id101_] == undefined)) || (!((((int(__setPropDict[__id101_]) >= 1)) && ((int(__setPropDict[__id101_]) <= 100))))))){ __setPropDict[__id101_] = currentFrame;  (); }; if ((((__setPropDict[__id98_] == undefined)) || (!((((int(__setPropDict[__id98_]) >= 1)) && ((int(__setPropDict[__id98_]) <= 100))))))){ __setPropDict[__id98_] = currentFrame; (); }; if ((((__setPropDict[__id99_] == undefined)) || (!((((int(__setPropDict[__id99_]) >= 1)) && ((int(__setPropDict[__id99_]) <= 100))))))){ __setPropDict[__id99_] = currentFrame; (); }; if ((((__setPropDict[__id110_] == undefined)) || (!((((int(__setPropDict[__id110_]) >= 1)) && ((int(__setPropDict[__id110_]) <= 100))))))){ __setPropDict[__id110_] = currentFrame; (); }; } function frame20(){ if ((((__setPropDict[__id111_] == undefined)) || (!((((int(__setPropDict[__id111_]) >= 1)) && ((int(__setPropDict[__id111_]) <= 100))))))){ __setPropDict[__id111_] = currentFrame;  (); }; if ((((__setPropDict[__id108_] == undefined)) || (!((((int(__setPropDict[__id108_]) >= 1)) && ((int(__setPropDict[__id108_]) <= 100))))))){ __setPropDict[__id108_] = currentFrame; (); }; if ((((__setPropDict[__id115_] == undefined)) || (!((((int(__setPropDict[__id115_]) >= 1)) && ((int(__setPropDict[__id115_]) <= 100))))))){ __setPropDict[__id115_] = currentFrame;  (); }; if ((((__setPropDict[__id114_] == undefined)) || (!((((int(__setPropDict[__id114_]) >= 1)) && ((int(__setPropDict[__id114_]) <= 100))))))){ __setPropDict[__id114_] = currentFrame; (); }; if ((((__setPropDict[__id104_] == undefined)) || (!((((int(__setPropDict[__id104_]) >= 1)) && ((int(__setPropDict[__id104_]) <= 100))))))){ __setPropDict[__id104_] = currentFrame; (); }; if ((((__setPropDict[__id107_] == undefined)) || (!((((int(__setPropDict[__id107_]) >= 1)) && ((int(__setPropDict[__id107_]) <= 100))))))){ __setPropDict[__id107_] = currentFrame;  (); }; if ((((__setPropDict[__id109_] == undefined)) || (!((((int(__setPropDict[__id109_]) >= 1)) && ((int(__setPropDict[__id109_]) <= 100))))))){ __setPropDict[__id109_] = currentFrame;  (); }; if ((((__setPropDict[__id100_] == undefined)) || (!((((int(__setPropDict[__id100_]) >= 1)) && ((int(__setPropDict[__id100_]) <= 100))))))){ __setPropDict[__id100_] = currentFrame;  (); }; if ((((__setPropDict[__id116_] == undefined)) || (!((((int(__setPropDict[__id116_]) >= 1)) && ((int(__setPropDict[__id116_]) <= 100))))))){ __setPropDict[__id116_] = currentFrame;  (); }; if ((((__setPropDict[__id117_] == undefined)) || (!((((int(__setPropDict[__id117_]) >= 1)) && ((int(__setPropDict[__id117_]) <= 100))))))){ __setPropDict[__id117_] = currentFrame;  (); }; if ((((__setPropDict[__id119_] == undefined)) || (!((((int(__setPropDict[__id119_]) >= 1)) && ((int(__setPropDict[__id119_]) <= 100))))))){ __setPropDict[__id119_] = currentFrame;  (); }; if ((((__setPropDict[__id118_] == undefined)) || (!((((int(__setPropDict[__id118_]) >= 1)) && ((int(__setPropDict[__id118_]) <= 100))))))){ __setPropDict[__id118_] = currentFrame; (); }; if ((((__setPropDict[__id102_] == undefined)) || (!((((int(__setPropDict[__id102_]) >= 1)) && ((int(__setPropDict[__id102_]) <= 100))))))){ __setPropDict[__id102_] = currentFrame; (); }; if ((((__setPropDict[__id112_] == undefined)) || (!((((int(__setPropDict[__id112_]) >= 1)) && ((int(__setPropDict[__id112_]) <= 100))))))){ __setPropDict[__id112_] = currentFrame;  (); }; if ((((__setPropDict[__id105_] == undefined)) || (!((((int(__setPropDict[__id105_]) >= 1)) && ((int(__setPropDict[__id105_]) <= 100))))))){ __setPropDict[__id105_] = currentFrame;  (); }; if ((((__setPropDict[__id106_] == undefined)) || (!((((int(__setPropDict[__id106_]) >= 1)) && ((int(__setPropDict[__id106_]) <= 100))))))){ __setPropDict[__id106_] = currentFrame;  (); }; if ((((__setPropDict[__id113_] == undefined)) || (!((((int(__setPropDict[__id113_]) >= 1)) && ((int(__setPropDict[__id113_]) <= 100))))))){ __setPropDict[__id113_] = currentFrame;  (); }; if ((((__setPropDict[__id103_] == undefined)) || (!((((int(__setPropDict[__id103_]) >= 1)) && ((int(__setPropDict[__id103_]) <= 100))))))){ __setPropDict[__id103_] = currentFrame; (); }; if ((((__setPropDict[__id101_] == undefined)) || (!((((int(__setPropDict[__id101_]) >= 1)) && ((int(__setPropDict[__id101_]) <= 100))))))){ __setPropDict[__id101_] = currentFrame;  (); }; if ((((__setPropDict[__id98_] == undefined)) || (!((((int(__setPropDict[__id98_]) >= 1)) && ((int(__setPropDict[__id98_]) <= 100))))))){ __setPropDict[__id98_] = currentFrame; (); }; if ((((__setPropDict[__id99_] == undefined)) || (!((((int(__setPropDict[__id99_]) >= 1)) && ((int(__setPropDict[__id99_]) <= 100))))))){ __setPropDict[__id99_] = currentFrame; (); }; if ((((__setPropDict[__id110_] == undefined)) || (!((((int(__setPropDict[__id110_]) >= 1)) && ((int(__setPropDict[__id110_]) <= 100))))))){ __setPropDict[__id110_] = currentFrame; (); }; } function frame21(){ if ((((__setPropDict[__id111_] == undefined)) || (!((((int(__setPropDict[__id111_]) >= 1)) && ((int(__setPropDict[__id111_]) <= 100))))))){ __setPropDict[__id111_] = currentFrame;  (); }; if ((((__setPropDict[__id108_] == undefined)) || (!((((int(__setPropDict[__id108_]) >= 1)) && ((int(__setPropDict[__id108_]) <= 100))))))){ __setPropDict[__id108_] = currentFrame; (); }; if ((((__setPropDict[__id115_] == undefined)) || (!((((int(__setPropDict[__id115_]) >= 1)) && ((int(__setPropDict[__id115_]) <= 100))))))){ __setPropDict[__id115_] = currentFrame;  (); }; if ((((__setPropDict[__id114_] == undefined)) || (!((((int(__setPropDict[__id114_]) >= 1)) && ((int(__setPropDict[__id114_]) <= 100))))))){ __setPropDict[__id114_] = currentFrame; (); }; if ((((__setPropDict[__id104_] == undefined)) || (!((((int(__setPropDict[__id104_]) >= 1)) && ((int(__setPropDict[__id104_]) <= 100))))))){ __setPropDict[__id104_] = currentFrame; (); }; if ((((__setPropDict[__id107_] == undefined)) || (!((((int(__setPropDict[__id107_]) >= 1)) && ((int(__setPropDict[__id107_]) <= 100))))))){ __setPropDict[__id107_] = currentFrame;  (); }; if ((((__setPropDict[__id109_] == undefined)) || (!((((int(__setPropDict[__id109_]) >= 1)) && ((int(__setPropDict[__id109_]) <= 100))))))){ __setPropDict[__id109_] = currentFrame;  (); }; if ((((__setPropDict[__id100_] == undefined)) || (!((((int(__setPropDict[__id100_]) >= 1)) && ((int(__setPropDict[__id100_]) <= 100))))))){ __setPropDict[__id100_] = currentFrame;  (); }; if ((((__setPropDict[__id116_] == undefined)) || (!((((int(__setPropDict[__id116_]) >= 1)) && ((int(__setPropDict[__id116_]) <= 100))))))){ __setPropDict[__id116_] = currentFrame;  (); }; if ((((__setPropDict[__id117_] == undefined)) || (!((((int(__setPropDict[__id117_]) >= 1)) && ((int(__setPropDict[__id117_]) <= 100))))))){ __setPropDict[__id117_] = currentFrame;  (); }; if ((((__setPropDict[__id119_] == undefined)) || (!((((int(__setPropDict[__id119_]) >= 1)) && ((int(__setPropDict[__id119_]) <= 100))))))){ __setPropDict[__id119_] = currentFrame;  (); }; if ((((__setPropDict[__id118_] == undefined)) || (!((((int(__setPropDict[__id118_]) >= 1)) && ((int(__setPropDict[__id118_]) <= 100))))))){ __setPropDict[__id118_] = currentFrame; (); }; if ((((__setPropDict[__id102_] == undefined)) || (!((((int(__setPropDict[__id102_]) >= 1)) && ((int(__setPropDict[__id102_]) <= 100))))))){ __setPropDict[__id102_] = currentFrame; (); }; if ((((__setPropDict[__id112_] == undefined)) || (!((((int(__setPropDict[__id112_]) >= 1)) && ((int(__setPropDict[__id112_]) <= 100))))))){ __setPropDict[__id112_] = currentFrame;  (); }; if ((((__setPropDict[__id105_] == undefined)) || (!((((int(__setPropDict[__id105_]) >= 1)) && ((int(__setPropDict[__id105_]) <= 100))))))){ __setPropDict[__id105_] = currentFrame;  (); }; if ((((__setPropDict[__id106_] == undefined)) || (!((((int(__setPropDict[__id106_]) >= 1)) && ((int(__setPropDict[__id106_]) <= 100))))))){ __setPropDict[__id106_] = currentFrame;  (); }; if ((((__setPropDict[__id113_] == undefined)) || (!((((int(__setPropDict[__id113_]) >= 1)) && ((int(__setPropDict[__id113_]) <= 100))))))){ __setPropDict[__id113_] = currentFrame;  (); }; if ((((__setPropDict[__id103_] == undefined)) || (!((((int(__setPropDict[__id103_]) >= 1)) && ((int(__setPropDict[__id103_]) <= 100))))))){ __setPropDict[__id103_] = currentFrame; (); }; if ((((__setPropDict[__id101_] == undefined)) || (!((((int(__setPropDict[__id101_]) >= 1)) && ((int(__setPropDict[__id101_]) <= 100))))))){ __setPropDict[__id101_] = currentFrame;  (); }; if ((((__setPropDict[__id98_] == undefined)) || (!((((int(__setPropDict[__id98_]) >= 1)) && ((int(__setPropDict[__id98_]) <= 100))))))){ __setPropDict[__id98_] = currentFrame; (); }; if ((((__setPropDict[__id99_] == undefined)) || (!((((int(__setPropDict[__id99_]) >= 1)) && ((int(__setPropDict[__id99_]) <= 100))))))){ __setPropDict[__id99_] = currentFrame; (); }; if ((((__setPropDict[__id110_] == undefined)) || (!((((int(__setPropDict[__id110_]) >= 1)) && ((int(__setPropDict[__id110_]) <= 100))))))){ __setPropDict[__id110_] = currentFrame; (); }; } function (){ if ((((__setPropDict[__id111_] == undefined)) || (!((((int(__setPropDict[__id111_]) >= 1)) && ((int(__setPropDict[__id111_]) <= 100))))))){ __setPropDict[__id111_] = currentFrame;  (); }; if ((((__setPropDict[__id108_] == undefined)) || (!((((int(__setPropDict[__id108_]) >= 1)) && ((int(__setPropDict[__id108_]) <= 100))))))){ __setPropDict[__id108_] = currentFrame; (); }; if ((((__setPropDict[__id115_] == undefined)) || (!((((int(__setPropDict[__id115_]) >= 1)) && ((int(__setPropDict[__id115_]) <= 100))))))){ __setPropDict[__id115_] = currentFrame;  (); }; if ((((__setPropDict[__id114_] == undefined)) || (!((((int(__setPropDict[__id114_]) >= 1)) && ((int(__setPropDict[__id114_]) <= 100))))))){ __setPropDict[__id114_] = currentFrame; (); }; if ((((__setPropDict[__id104_] == undefined)) || (!((((int(__setPropDict[__id104_]) >= 1)) && ((int(__setPropDict[__id104_]) <= 100))))))){ __setPropDict[__id104_] = currentFrame; (); }; if ((((__setPropDict[__id107_] == undefined)) || (!((((int(__setPropDict[__id107_]) >= 1)) && ((int(__setPropDict[__id107_]) <= 100))))))){ __setPropDict[__id107_] = currentFrame;  (); }; if ((((__setPropDict[__id109_] == undefined)) || (!((((int(__setPropDict[__id109_]) >= 1)) && ((int(__setPropDict[__id109_]) <= 100))))))){ __setPropDict[__id109_] = currentFrame;  (); }; if ((((__setPropDict[__id100_] == undefined)) || (!((((int(__setPropDict[__id100_]) >= 1)) && ((int(__setPropDict[__id100_]) <= 100))))))){ __setPropDict[__id100_] = currentFrame;  (); }; if ((((__setPropDict[__id116_] == undefined)) || (!((((int(__setPropDict[__id116_]) >= 1)) && ((int(__setPropDict[__id116_]) <= 100))))))){ __setPropDict[__id116_] = currentFrame;  (); }; if ((((__setPropDict[__id117_] == undefined)) || (!((((int(__setPropDict[__id117_]) >= 1)) && ((int(__setPropDict[__id117_]) <= 100))))))){ __setPropDict[__id117_] = currentFrame;  (); }; if ((((__setPropDict[__id119_] == undefined)) || (!((((int(__setPropDict[__id119_]) >= 1)) && ((int(__setPropDict[__id119_]) <= 100))))))){ __setPropDict[__id119_] = currentFrame;  (); }; if ((((__setPropDict[__id118_] == undefined)) || (!((((int(__setPropDict[__id118_]) >= 1)) && ((int(__setPropDict[__id118_]) <= 100))))))){ __setPropDict[__id118_] = currentFrame; (); }; if ((((__setPropDict[__id102_] == undefined)) || (!((((int(__setPropDict[__id102_]) >= 1)) && ((int(__setPropDict[__id102_]) <= 100))))))){ __setPropDict[__id102_] = currentFrame; (); }; if ((((__setPropDict[__id112_] == undefined)) || (!((((int(__setPropDict[__id112_]) >= 1)) && ((int(__setPropDict[__id112_]) <= 100))))))){ __setPropDict[__id112_] = currentFrame;  (); }; if ((((__setPropDict[__id105_] == undefined)) || (!((((int(__setPropDict[__id105_]) >= 1)) && ((int(__setPropDict[__id105_]) <= 100))))))){ __setPropDict[__id105_] = currentFrame;  (); }; if ((((__setPropDict[__id106_] == undefined)) || (!((((int(__setPropDict[__id106_]) >= 1)) && ((int(__setPropDict[__id106_]) <= 100))))))){ __setPropDict[__id106_] = currentFrame;  (); }; if ((((__setPropDict[__id113_] == undefined)) || (!((((int(__setPropDict[__id113_]) >= 1)) && ((int(__setPropDict[__id113_]) <= 100))))))){ __setPropDict[__id113_] = currentFrame;  (); }; if ((((__setPropDict[__id103_] == undefined)) || (!((((int(__setPropDict[__id103_]) >= 1)) && ((int(__setPropDict[__id103_]) <= 100))))))){ __setPropDict[__id103_] = currentFrame; (); }; if ((((__setPropDict[__id101_] == undefined)) || (!((((int(__setPropDict[__id101_]) >= 1)) && ((int(__setPropDict[__id101_]) <= 100))))))){ __setPropDict[__id101_] = currentFrame;  (); }; if ((((__setPropDict[__id98_] == undefined)) || (!((((int(__setPropDict[__id98_]) >= 1)) && ((int(__setPropDict[__id98_]) <= 100))))))){ __setPropDict[__id98_] = currentFrame; (); }; if ((((__setPropDict[__id99_] == undefined)) || (!((((int(__setPropDict[__id99_]) >= 1)) && ((int(__setPropDict[__id99_]) <= 100))))))){ __setPropDict[__id99_] = currentFrame; (); }; if ((((__setPropDict[__id110_] == undefined)) || (!((((int(__setPropDict[__id110_]) >= 1)) && ((int(__setPropDict[__id110_]) <= 100))))))){ __setPropDict[__id110_] = currentFrame; (); }; } function (){ __id118_["componentInspectorSetting"] = true; //unresolved jump var _slot1 = e; __id118_.textFieldName = "pct2"; __id118_.textId = ""; __id118_["componentInspectorSetting"] = false; //unresolved jump var _slot1 = e; } function frame29(){ if ((((__setPropDict[__id111_] == undefined)) || (!((((int(__setPropDict[__id111_]) >= 1)) && ((int(__setPropDict[__id111_]) <= 100))))))){ __setPropDict[__id111_] = currentFrame;  (); }; if ((((__setPropDict[__id108_] == undefined)) || (!((((int(__setPropDict[__id108_]) >= 1)) && ((int(__setPropDict[__id108_]) <= 100))))))){ __setPropDict[__id108_] = currentFrame; (); }; if ((((__setPropDict[__id115_] == undefined)) || (!((((int(__setPropDict[__id115_]) >= 1)) && ((int(__setPropDict[__id115_]) <= 100))))))){ __setPropDict[__id115_] = currentFrame;  (); }; if ((((__setPropDict[__id114_] == undefined)) || (!((((int(__setPropDict[__id114_]) >= 1)) && ((int(__setPropDict[__id114_]) <= 100))))))){ __setPropDict[__id114_] = currentFrame; (); }; if ((((__setPropDict[__id104_] == undefined)) || (!((((int(__setPropDict[__id104_]) >= 1)) && ((int(__setPropDict[__id104_]) <= 100))))))){ __setPropDict[__id104_] = currentFrame; (); }; if ((((__setPropDict[__id107_] == undefined)) || (!((((int(__setPropDict[__id107_]) >= 1)) && ((int(__setPropDict[__id107_]) <= 100))))))){ __setPropDict[__id107_] = currentFrame;  (); }; if ((((__setPropDict[__id109_] == undefined)) || (!((((int(__setPropDict[__id109_]) >= 1)) && ((int(__setPropDict[__id109_]) <= 100))))))){ __setPropDict[__id109_] = currentFrame;  (); }; if ((((__setPropDict[__id100_] == undefined)) || (!((((int(__setPropDict[__id100_]) >= 1)) && ((int(__setPropDict[__id100_]) <= 100))))))){ __setPropDict[__id100_] = currentFrame;  (); }; if ((((__setPropDict[__id116_] == undefined)) || (!((((int(__setPropDict[__id116_]) >= 1)) && ((int(__setPropDict[__id116_]) <= 100))))))){ __setPropDict[__id116_] = currentFrame;  (); }; if ((((__setPropDict[__id117_] == undefined)) || (!((((int(__setPropDict[__id117_]) >= 1)) && ((int(__setPropDict[__id117_]) <= 100))))))){ __setPropDict[__id117_] = currentFrame;  (); }; if ((((__setPropDict[__id119_] == undefined)) || (!((((int(__setPropDict[__id119_]) >= 1)) && ((int(__setPropDict[__id119_]) <= 100))))))){ __setPropDict[__id119_] = currentFrame;  (); }; if ((((__setPropDict[__id118_] == undefined)) || (!((((int(__setPropDict[__id118_]) >= 1)) && ((int(__setPropDict[__id118_]) <= 100))))))){ __setPropDict[__id118_] = currentFrame; (); }; if ((((__setPropDict[__id102_] == undefined)) || (!((((int(__setPropDict[__id102_]) >= 1)) && ((int(__setPropDict[__id102_]) <= 100))))))){ __setPropDict[__id102_] = currentFrame; (); }; if ((((__setPropDict[__id112_] == undefined)) || (!((((int(__setPropDict[__id112_]) >= 1)) && ((int(__setPropDict[__id112_]) <= 100))))))){ __setPropDict[__id112_] = currentFrame;  (); }; if ((((__setPropDict[__id105_] == undefined)) || (!((((int(__setPropDict[__id105_]) >= 1)) && ((int(__setPropDict[__id105_]) <= 100))))))){ __setPropDict[__id105_] = currentFrame;  (); }; if ((((__setPropDict[__id106_] == undefined)) || (!((((int(__setPropDict[__id106_]) >= 1)) && ((int(__setPropDict[__id106_]) <= 100))))))){ __setPropDict[__id106_] = currentFrame;  (); }; if ((((__setPropDict[__id113_] == undefined)) || (!((((int(__setPropDict[__id113_]) >= 1)) && ((int(__setPropDict[__id113_]) <= 100))))))){ __setPropDict[__id113_] = currentFrame;  (); }; if ((((__setPropDict[__id103_] == undefined)) || (!((((int(__setPropDict[__id103_]) >= 1)) && ((int(__setPropDict[__id103_]) <= 100))))))){ __setPropDict[__id103_] = currentFrame; (); }; if ((((__setPropDict[__id101_] == undefined)) || (!((((int(__setPropDict[__id101_]) >= 1)) && ((int(__setPropDict[__id101_]) <= 100))))))){ __setPropDict[__id101_] = currentFrame;  (); }; if ((((__setPropDict[__id98_] == undefined)) || (!((((int(__setPropDict[__id98_]) >= 1)) && ((int(__setPropDict[__id98_]) <= 100))))))){ __setPropDict[__id98_] = currentFrame; (); }; if ((((__setPropDict[__id99_] == undefined)) || (!((((int(__setPropDict[__id99_]) >= 1)) && ((int(__setPropDict[__id99_]) <= 100))))))){ __setPropDict[__id99_] = currentFrame; (); }; if ((((__setPropDict[__id110_] == undefined)) || (!((((int(__setPropDict[__id110_]) >= 1)) && ((int(__setPropDict[__id110_]) <= 100))))))){ __setPropDict[__id110_] = currentFrame; (); }; } function  (){ if ((((__setPropDict[__id111_] == undefined)) || (!((((int(__setPropDict[__id111_]) >= 1)) && ((int(__setPropDict[__id111_]) <= 100))))))){ __setPropDict[__id111_] = currentFrame;  (); }; if ((((__setPropDict[__id108_] == undefined)) || (!((((int(__setPropDict[__id108_]) >= 1)) && ((int(__setPropDict[__id108_]) <= 100))))))){ __setPropDict[__id108_] = currentFrame; (); }; if ((((__setPropDict[__id115_] == undefined)) || (!((((int(__setPropDict[__id115_]) >= 1)) && ((int(__setPropDict[__id115_]) <= 100))))))){ __setPropDict[__id115_] = currentFrame;  (); }; if ((((__setPropDict[__id114_] == undefined)) || (!((((int(__setPropDict[__id114_]) >= 1)) && ((int(__setPropDict[__id114_]) <= 100))))))){ __setPropDict[__id114_] = currentFrame; (); }; if ((((__setPropDict[__id104_] == undefined)) || (!((((int(__setPropDict[__id104_]) >= 1)) && ((int(__setPropDict[__id104_]) <= 100))))))){ __setPropDict[__id104_] = currentFrame; (); }; if ((((__setPropDict[__id107_] == undefined)) || (!((((int(__setPropDict[__id107_]) >= 1)) && ((int(__setPropDict[__id107_]) <= 100))))))){ __setPropDict[__id107_] = currentFrame;  (); }; if ((((__setPropDict[__id109_] == undefined)) || (!((((int(__setPropDict[__id109_]) >= 1)) && ((int(__setPropDict[__id109_]) <= 100))))))){ __setPropDict[__id109_] = currentFrame;  (); }; if ((((__setPropDict[__id100_] == undefined)) || (!((((int(__setPropDict[__id100_]) >= 1)) && ((int(__setPropDict[__id100_]) <= 100))))))){ __setPropDict[__id100_] = currentFrame;  (); }; if ((((__setPropDict[__id116_] == undefined)) || (!((((int(__setPropDict[__id116_]) >= 1)) && ((int(__setPropDict[__id116_]) <= 100))))))){ __setPropDict[__id116_] = currentFrame;  (); }; if ((((__setPropDict[__id117_] == undefined)) || (!((((int(__setPropDict[__id117_]) >= 1)) && ((int(__setPropDict[__id117_]) <= 100))))))){ __setPropDict[__id117_] = currentFrame;  (); }; if ((((__setPropDict[__id119_] == undefined)) || (!((((int(__setPropDict[__id119_]) >= 1)) && ((int(__setPropDict[__id119_]) <= 100))))))){ __setPropDict[__id119_] = currentFrame;  (); }; if ((((__setPropDict[__id118_] == undefined)) || (!((((int(__setPropDict[__id118_]) >= 1)) && ((int(__setPropDict[__id118_]) <= 100))))))){ __setPropDict[__id118_] = currentFrame; (); }; if ((((__setPropDict[__id102_] == undefined)) || (!((((int(__setPropDict[__id102_]) >= 1)) && ((int(__setPropDict[__id102_]) <= 100))))))){ __setPropDict[__id102_] = currentFrame; (); }; if ((((__setPropDict[__id112_] == undefined)) || (!((((int(__setPropDict[__id112_]) >= 1)) && ((int(__setPropDict[__id112_]) <= 100))))))){ __setPropDict[__id112_] = currentFrame;  (); }; if ((((__setPropDict[__id105_] == undefined)) || (!((((int(__setPropDict[__id105_]) >= 1)) && ((int(__setPropDict[__id105_]) <= 100))))))){ __setPropDict[__id105_] = currentFrame;  (); }; if ((((__setPropDict[__id106_] == undefined)) || (!((((int(__setPropDict[__id106_]) >= 1)) && ((int(__setPropDict[__id106_]) <= 100))))))){ __setPropDict[__id106_] = currentFrame;  (); }; if ((((__setPropDict[__id113_] == undefined)) || (!((((int(__setPropDict[__id113_]) >= 1)) && ((int(__setPropDict[__id113_]) <= 100))))))){ __setPropDict[__id113_] = currentFrame;  (); }; if ((((__setPropDict[__id103_] == undefined)) || (!((((int(__setPropDict[__id103_]) >= 1)) && ((int(__setPropDict[__id103_]) <= 100))))))){ __setPropDict[__id103_] = currentFrame; (); }; if ((((__setPropDict[__id101_] == undefined)) || (!((((int(__setPropDict[__id101_]) >= 1)) && ((int(__setPropDict[__id101_]) <= 100))))))){ __setPropDict[__id101_] = currentFrame;  (); }; if ((((__setPropDict[__id98_] == undefined)) || (!((((int(__setPropDict[__id98_]) >= 1)) && ((int(__setPropDict[__id98_]) <= 100))))))){ __setPropDict[__id98_] = currentFrame; (); }; if ((((__setPropDict[__id99_] == undefined)) || (!((((int(__setPropDict[__id99_]) >= 1)) && ((int(__setPropDict[__id99_]) <= 100))))))){ __setPropDict[__id99_] = currentFrame; (); }; if ((((__setPropDict[__id110_] == undefined)) || (!((((int(__setPropDict[__id110_]) >= 1)) && ((int(__setPropDict[__id110_]) <= 100))))))){ __setPropDict[__id110_] = currentFrame; (); }; } function  (){ __id109_["componentInspectorSetting"] = true; //unresolved jump var _slot1 = e; __id109_.textFieldName = "AUTO_12"; __id109_.textId = "ID_AUTO_A_0"; __id109_["componentInspectorSetting"] = false; //unresolved jump var _slot1 = e; } function  (){ if ((((__setPropDict[__id111_] == undefined)) || (!((((int(__setPropDict[__id111_]) >= 1)) && ((int(__setPropDict[__id111_]) <= 100))))))){ __setPropDict[__id111_] = currentFrame;  (); }; if ((((__setPropDict[__id108_] == undefined)) || (!((((int(__setPropDict[__id108_]) >= 1)) && ((int(__setPropDict[__id108_]) <= 100))))))){ __setPropDict[__id108_] = currentFrame; (); }; if ((((__setPropDict[__id115_] == undefined)) || (!((((int(__setPropDict[__id115_]) >= 1)) && ((int(__setPropDict[__id115_]) <= 100))))))){ __setPropDict[__id115_] = currentFrame;  (); }; if ((((__setPropDict[__id114_] == undefined)) || (!((((int(__setPropDict[__id114_]) >= 1)) && ((int(__setPropDict[__id114_]) <= 100))))))){ __setPropDict[__id114_] = currentFrame; (); }; if ((((__setPropDict[__id104_] == undefined)) || (!((((int(__setPropDict[__id104_]) >= 1)) && ((int(__setPropDict[__id104_]) <= 100))))))){ __setPropDict[__id104_] = currentFrame; (); }; if ((((__setPropDict[__id107_] == undefined)) || (!((((int(__setPropDict[__id107_]) >= 1)) && ((int(__setPropDict[__id107_]) <= 100))))))){ __setPropDict[__id107_] = currentFrame;  (); }; if ((((__setPropDict[__id109_] == undefined)) || (!((((int(__setPropDict[__id109_]) >= 1)) && ((int(__setPropDict[__id109_]) <= 100))))))){ __setPropDict[__id109_] = currentFrame;  (); }; if ((((__setPropDict[__id100_] == undefined)) || (!((((int(__setPropDict[__id100_]) >= 1)) && ((int(__setPropDict[__id100_]) <= 100))))))){ __setPropDict[__id100_] = currentFrame;  (); }; if ((((__setPropDict[__id116_] == undefined)) || (!((((int(__setPropDict[__id116_]) >= 1)) && ((int(__setPropDict[__id116_]) <= 100))))))){ __setPropDict[__id116_] = currentFrame;  (); }; if ((((__setPropDict[__id117_] == undefined)) || (!((((int(__setPropDict[__id117_]) >= 1)) && ((int(__setPropDict[__id117_]) <= 100))))))){ __setPropDict[__id117_] = currentFrame;  (); }; if ((((__setPropDict[__id119_] == undefined)) || (!((((int(__setPropDict[__id119_]) >= 1)) && ((int(__setPropDict[__id119_]) <= 100))))))){ __setPropDict[__id119_] = currentFrame;  (); }; if ((((__setPropDict[__id118_] == undefined)) || (!((((int(__setPropDict[__id118_]) >= 1)) && ((int(__setPropDict[__id118_]) <= 100))))))){ __setPropDict[__id118_] = currentFrame; (); }; if ((((__setPropDict[__id102_] == undefined)) || (!((((int(__setPropDict[__id102_]) >= 1)) && ((int(__setPropDict[__id102_]) <= 100))))))){ __setPropDict[__id102_] = currentFrame; (); }; if ((((__setPropDict[__id112_] == undefined)) || (!((((int(__setPropDict[__id112_]) >= 1)) && ((int(__setPropDict[__id112_]) <= 100))))))){ __setPropDict[__id112_] = currentFrame;  (); }; if ((((__setPropDict[__id105_] == undefined)) || (!((((int(__setPropDict[__id105_]) >= 1)) && ((int(__setPropDict[__id105_]) <= 100))))))){ __setPropDict[__id105_] = currentFrame;  (); }; if ((((__setPropDict[__id106_] == undefined)) || (!((((int(__setPropDict[__id106_]) >= 1)) && ((int(__setPropDict[__id106_]) <= 100))))))){ __setPropDict[__id106_] = currentFrame;  (); }; if ((((__setPropDict[__id113_] == undefined)) || (!((((int(__setPropDict[__id113_]) >= 1)) && ((int(__setPropDict[__id113_]) <= 100))))))){ __setPropDict[__id113_] = currentFrame;  (); }; if ((((__setPropDict[__id103_] == undefined)) || (!((((int(__setPropDict[__id103_]) >= 1)) && ((int(__setPropDict[__id103_]) <= 100))))))){ __setPropDict[__id103_] = currentFrame; (); }; if ((((__setPropDict[__id101_] == undefined)) || (!((((int(__setPropDict[__id101_]) >= 1)) && ((int(__setPropDict[__id101_]) <= 100))))))){ __setPropDict[__id101_] = currentFrame;  (); }; if ((((__setPropDict[__id98_] == undefined)) || (!((((int(__setPropDict[__id98_]) >= 1)) && ((int(__setPropDict[__id98_]) <= 100))))))){ __setPropDict[__id98_] = currentFrame; (); }; if ((((__setPropDict[__id99_] == undefined)) || (!((((int(__setPropDict[__id99_]) >= 1)) && ((int(__setPropDict[__id99_]) <= 100))))))){ __setPropDict[__id99_] = currentFrame; (); }; if ((((__setPropDict[__id110_] == undefined)) || (!((((int(__setPropDict[__id110_]) >= 1)) && ((int(__setPropDict[__id110_]) <= 100))))))){ __setPropDict[__id110_] = currentFrame; (); }; } function  (){ if ((((__setPropDict[__id111_] == undefined)) || (!((((int(__setPropDict[__id111_]) >= 1)) && ((int(__setPropDict[__id111_]) <= 100))))))){ __setPropDict[__id111_] = currentFrame;  (); }; if ((((__setPropDict[__id108_] == undefined)) || (!((((int(__setPropDict[__id108_]) >= 1)) && ((int(__setPropDict[__id108_]) <= 100))))))){ __setPropDict[__id108_] = currentFrame; (); }; if ((((__setPropDict[__id115_] == undefined)) || (!((((int(__setPropDict[__id115_]) >= 1)) && ((int(__setPropDict[__id115_]) <= 100))))))){ __setPropDict[__id115_] = currentFrame;  (); }; if ((((__setPropDict[__id114_] == undefined)) || (!((((int(__setPropDict[__id114_]) >= 1)) && ((int(__setPropDict[__id114_]) <= 100))))))){ __setPropDict[__id114_] = currentFrame; (); }; if ((((__setPropDict[__id104_] == undefined)) || (!((((int(__setPropDict[__id104_]) >= 1)) && ((int(__setPropDict[__id104_]) <= 100))))))){ __setPropDict[__id104_] = currentFrame; (); }; if ((((__setPropDict[__id107_] == undefined)) || (!((((int(__setPropDict[__id107_]) >= 1)) && ((int(__setPropDict[__id107_]) <= 100))))))){ __setPropDict[__id107_] = currentFrame;  (); }; if ((((__setPropDict[__id109_] == undefined)) || (!((((int(__setPropDict[__id109_]) >= 1)) && ((int(__setPropDict[__id109_]) <= 100))))))){ __setPropDict[__id109_] = currentFrame;  (); }; if ((((__setPropDict[__id100_] == undefined)) || (!((((int(__setPropDict[__id100_]) >= 1)) && ((int(__setPropDict[__id100_]) <= 100))))))){ __setPropDict[__id100_] = currentFrame;  (); }; if ((((__setPropDict[__id116_] == undefined)) || (!((((int(__setPropDict[__id116_]) >= 1)) && ((int(__setPropDict[__id116_]) <= 100))))))){ __setPropDict[__id116_] = currentFrame;  (); }; if ((((__setPropDict[__id117_] == undefined)) || (!((((int(__setPropDict[__id117_]) >= 1)) && ((int(__setPropDict[__id117_]) <= 100))))))){ __setPropDict[__id117_] = currentFrame;  (); }; if ((((__setPropDict[__id119_] == undefined)) || (!((((int(__setPropDict[__id119_]) >= 1)) && ((int(__setPropDict[__id119_]) <= 100))))))){ __setPropDict[__id119_] = currentFrame;  (); }; if ((((__setPropDict[__id118_] == undefined)) || (!((((int(__setPropDict[__id118_]) >= 1)) && ((int(__setPropDict[__id118_]) <= 100))))))){ __setPropDict[__id118_] = currentFrame; (); }; if ((((__setPropDict[__id102_] == undefined)) || (!((((int(__setPropDict[__id102_]) >= 1)) && ((int(__setPropDict[__id102_]) <= 100))))))){ __setPropDict[__id102_] = currentFrame; (); }; if ((((__setPropDict[__id112_] == undefined)) || (!((((int(__setPropDict[__id112_]) >= 1)) && ((int(__setPropDict[__id112_]) <= 100))))))){ __setPropDict[__id112_] = currentFrame;  (); }; if ((((__setPropDict[__id105_] == undefined)) || (!((((int(__setPropDict[__id105_]) >= 1)) && ((int(__setPropDict[__id105_]) <= 100))))))){ __setPropDict[__id105_] = currentFrame;  (); }; if ((((__setPropDict[__id106_] == undefined)) || (!((((int(__setPropDict[__id106_]) >= 1)) && ((int(__setPropDict[__id106_]) <= 100))))))){ __setPropDict[__id106_] = currentFrame;  (); }; if ((((__setPropDict[__id113_] == undefined)) || (!((((int(__setPropDict[__id113_]) >= 1)) && ((int(__setPropDict[__id113_]) <= 100))))))){ __setPropDict[__id113_] = currentFrame;  (); }; if ((((__setPropDict[__id103_] == undefined)) || (!((((int(__setPropDict[__id103_]) >= 1)) && ((int(__setPropDict[__id103_]) <= 100))))))){ __setPropDict[__id103_] = currentFrame; (); }; if ((((__setPropDict[__id101_] == undefined)) || (!((((int(__setPropDict[__id101_]) >= 1)) && ((int(__setPropDict[__id101_]) <= 100))))))){ __setPropDict[__id101_] = currentFrame;  (); }; if ((((__setPropDict[__id98_] == undefined)) || (!((((int(__setPropDict[__id98_]) >= 1)) && ((int(__setPropDict[__id98_]) <= 100))))))){ __setPropDict[__id98_] = currentFrame; (); }; if ((((__setPropDict[__id99_] == undefined)) || (!((((int(__setPropDict[__id99_]) >= 1)) && ((int(__setPropDict[__id99_]) <= 100))))))){ __setPropDict[__id99_] = currentFrame; (); }; if ((((__setPropDict[__id110_] == undefined)) || (!((((int(__setPropDict[__id110_]) >= 1)) && ((int(__setPropDict[__id110_]) <= 100))))))){ __setPropDict[__id110_] = currentFrame; (); }; } function  (){ __id115_["componentInspectorSetting"] = true; //unresolved jump var _slot1 = e; __id115_.textFieldName = "AUTO_17"; __id115_.textId = "ID_AUTO_CTRL_0"; __id115_["componentInspectorSetting"] = false; //unresolved jump var _slot1 = e; } function frame28(){ if ((((__setPropDict[__id111_] == undefined)) || (!((((int(__setPropDict[__id111_]) >= 1)) && ((int(__setPropDict[__id111_]) <= 100))))))){ __setPropDict[__id111_] = currentFrame;  (); }; if ((((__setPropDict[__id108_] == undefined)) || (!((((int(__setPropDict[__id108_]) >= 1)) && ((int(__setPropDict[__id108_]) <= 100))))))){ __setPropDict[__id108_] = currentFrame; (); }; if ((((__setPropDict[__id115_] == undefined)) || (!((((int(__setPropDict[__id115_]) >= 1)) && ((int(__setPropDict[__id115_]) <= 100))))))){ __setPropDict[__id115_] = currentFrame;  (); }; if ((((__setPropDict[__id114_] == undefined)) || (!((((int(__setPropDict[__id114_]) >= 1)) && ((int(__setPropDict[__id114_]) <= 100))))))){ __setPropDict[__id114_] = currentFrame; (); }; if ((((__setPropDict[__id104_] == undefined)) || (!((((int(__setPropDict[__id104_]) >= 1)) && ((int(__setPropDict[__id104_]) <= 100))))))){ __setPropDict[__id104_] = currentFrame; (); }; if ((((__setPropDict[__id107_] == undefined)) || (!((((int(__setPropDict[__id107_]) >= 1)) && ((int(__setPropDict[__id107_]) <= 100))))))){ __setPropDict[__id107_] = currentFrame;  (); }; if ((((__setPropDict[__id109_] == undefined)) || (!((((int(__setPropDict[__id109_]) >= 1)) && ((int(__setPropDict[__id109_]) <= 100))))))){ __setPropDict[__id109_] = currentFrame;  (); }; if ((((__setPropDict[__id100_] == undefined)) || (!((((int(__setPropDict[__id100_]) >= 1)) && ((int(__setPropDict[__id100_]) <= 100))))))){ __setPropDict[__id100_] = currentFrame;  (); }; if ((((__setPropDict[__id116_] == undefined)) || (!((((int(__setPropDict[__id116_]) >= 1)) && ((int(__setPropDict[__id116_]) <= 100))))))){ __setPropDict[__id116_] = currentFrame;  (); }; if ((((__setPropDict[__id117_] == undefined)) || (!((((int(__setPropDict[__id117_]) >= 1)) && ((int(__setPropDict[__id117_]) <= 100))))))){ __setPropDict[__id117_] = currentFrame;  (); }; if ((((__setPropDict[__id119_] == undefined)) || (!((((int(__setPropDict[__id119_]) >= 1)) && ((int(__setPropDict[__id119_]) <= 100))))))){ __setPropDict[__id119_] = currentFrame;  (); }; if ((((__setPropDict[__id118_] == undefined)) || (!((((int(__setPropDict[__id118_]) >= 1)) && ((int(__setPropDict[__id118_]) <= 100))))))){ __setPropDict[__id118_] = currentFrame; (); }; if ((((__setPropDict[__id102_] == undefined)) || (!((((int(__setPropDict[__id102_]) >= 1)) && ((int(__setPropDict[__id102_]) <= 100))))))){ __setPropDict[__id102_] = currentFrame; (); }; if ((((__setPropDict[__id112_] == undefined)) || (!((((int(__setPropDict[__id112_]) >= 1)) && ((int(__setPropDict[__id112_]) <= 100))))))){ __setPropDict[__id112_] = currentFrame;  (); }; if ((((__setPropDict[__id105_] == undefined)) || (!((((int(__setPropDict[__id105_]) >= 1)) && ((int(__setPropDict[__id105_]) <= 100))))))){ __setPropDict[__id105_] = currentFrame;  (); }; if ((((__setPropDict[__id106_] == undefined)) || (!((((int(__setPropDict[__id106_]) >= 1)) && ((int(__setPropDict[__id106_]) <= 100))))))){ __setPropDict[__id106_] = currentFrame;  (); }; if ((((__setPropDict[__id113_] == undefined)) || (!((((int(__setPropDict[__id113_]) >= 1)) && ((int(__setPropDict[__id113_]) <= 100))))))){ __setPropDict[__id113_] = currentFrame;  (); }; if ((((__setPropDict[__id103_] == undefined)) || (!((((int(__setPropDict[__id103_]) >= 1)) && ((int(__setPropDict[__id103_]) <= 100))))))){ __setPropDict[__id103_] = currentFrame; (); }; if ((((__setPropDict[__id101_] == undefined)) || (!((((int(__setPropDict[__id101_]) >= 1)) && ((int(__setPropDict[__id101_]) <= 100))))))){ __setPropDict[__id101_] = currentFrame;  (); }; if ((((__setPropDict[__id98_] == undefined)) || (!((((int(__setPropDict[__id98_]) >= 1)) && ((int(__setPropDict[__id98_]) <= 100))))))){ __setPropDict[__id98_] = currentFrame; (); }; if ((((__setPropDict[__id99_] == undefined)) || (!((((int(__setPropDict[__id99_]) >= 1)) && ((int(__setPropDict[__id99_]) <= 100))))))){ __setPropDict[__id99_] = currentFrame; (); }; if ((((__setPropDict[__id110_] == undefined)) || (!((((int(__setPropDict[__id110_]) >= 1)) && ((int(__setPropDict[__id110_]) <= 100))))))){ __setPropDict[__id110_] = currentFrame; (); }; } function frame44(){ if ((((__setPropDict[__id111_] == undefined)) || (!((((int(__setPropDict[__id111_]) >= 1)) && ((int(__setPropDict[__id111_]) <= 100))))))){ __setPropDict[__id111_] = currentFrame;  (); }; if ((((__setPropDict[__id108_] == undefined)) || (!((((int(__setPropDict[__id108_]) >= 1)) && ((int(__setPropDict[__id108_]) <= 100))))))){ __setPropDict[__id108_] = currentFrame; (); }; if ((((__setPropDict[__id115_] == undefined)) || (!((((int(__setPropDict[__id115_]) >= 1)) && ((int(__setPropDict[__id115_]) <= 100))))))){ __setPropDict[__id115_] = currentFrame;  (); }; if ((((__setPropDict[__id114_] == undefined)) || (!((((int(__setPropDict[__id114_]) >= 1)) && ((int(__setPropDict[__id114_]) <= 100))))))){ __setPropDict[__id114_] = currentFrame; (); }; if ((((__setPropDict[__id104_] == undefined)) || (!((((int(__setPropDict[__id104_]) >= 1)) && ((int(__setPropDict[__id104_]) <= 100))))))){ __setPropDict[__id104_] = currentFrame; (); }; if ((((__setPropDict[__id107_] == undefined)) || (!((((int(__setPropDict[__id107_]) >= 1)) && ((int(__setPropDict[__id107_]) <= 100))))))){ __setPropDict[__id107_] = currentFrame;  (); }; if ((((__setPropDict[__id109_] == undefined)) || (!((((int(__setPropDict[__id109_]) >= 1)) && ((int(__setPropDict[__id109_]) <= 100))))))){ __setPropDict[__id109_] = currentFrame;  (); }; if ((((__setPropDict[__id100_] == undefined)) || (!((((int(__setPropDict[__id100_]) >= 1)) && ((int(__setPropDict[__id100_]) <= 100))))))){ __setPropDict[__id100_] = currentFrame;  (); }; if ((((__setPropDict[__id116_] == undefined)) || (!((((int(__setPropDict[__id116_]) >= 1)) && ((int(__setPropDict[__id116_]) <= 100))))))){ __setPropDict[__id116_] = currentFrame;  (); }; if ((((__setPropDict[__id117_] == undefined)) || (!((((int(__setPropDict[__id117_]) >= 1)) && ((int(__setPropDict[__id117_]) <= 100))))))){ __setPropDict[__id117_] = currentFrame;  (); }; if ((((__setPropDict[__id119_] == undefined)) || (!((((int(__setPropDict[__id119_]) >= 1)) && ((int(__setPropDict[__id119_]) <= 100))))))){ __setPropDict[__id119_] = currentFrame;  (); }; if ((((__setPropDict[__id118_] == undefined)) || (!((((int(__setPropDict[__id118_]) >= 1)) && ((int(__setPropDict[__id118_]) <= 100))))))){ __setPropDict[__id118_] = currentFrame; (); }; if ((((__setPropDict[__id102_] == undefined)) || (!((((int(__setPropDict[__id102_]) >= 1)) && ((int(__setPropDict[__id102_]) <= 100))))))){ __setPropDict[__id102_] = currentFrame; (); }; if ((((__setPropDict[__id112_] == undefined)) || (!((((int(__setPropDict[__id112_]) >= 1)) && ((int(__setPropDict[__id112_]) <= 100))))))){ __setPropDict[__id112_] = currentFrame;  (); }; if ((((__setPropDict[__id105_] == undefined)) || (!((((int(__setPropDict[__id105_]) >= 1)) && ((int(__setPropDict[__id105_]) <= 100))))))){ __setPropDict[__id105_] = currentFrame;  (); }; if ((((__setPropDict[__id106_] == undefined)) || (!((((int(__setPropDict[__id106_]) >= 1)) && ((int(__setPropDict[__id106_]) <= 100))))))){ __setPropDict[__id106_] = currentFrame;  (); }; if ((((__setPropDict[__id113_] == undefined)) || (!((((int(__setPropDict[__id113_]) >= 1)) && ((int(__setPropDict[__id113_]) <= 100))))))){ __setPropDict[__id113_] = currentFrame;  (); }; if ((((__setPropDict[__id103_] == undefined)) || (!((((int(__setPropDict[__id103_]) >= 1)) && ((int(__setPropDict[__id103_]) <= 100))))))){ __setPropDict[__id103_] = currentFrame; (); }; if ((((__setPropDict[__id101_] == undefined)) || (!((((int(__setPropDict[__id101_]) >= 1)) && ((int(__setPropDict[__id101_]) <= 100))))))){ __setPropDict[__id101_] = currentFrame;  (); }; if ((((__setPropDict[__id98_] == undefined)) || (!((((int(__setPropDict[__id98_]) >= 1)) && ((int(__setPropDict[__id98_]) <= 100))))))){ __setPropDict[__id98_] = currentFrame; (); }; if ((((__setPropDict[__id99_] == undefined)) || (!((((int(__setPropDict[__id99_]) >= 1)) && ((int(__setPropDict[__id99_]) <= 100))))))){ __setPropDict[__id99_] = currentFrame; (); }; if ((((__setPropDict[__id110_] == undefined)) || (!((((int(__setPropDict[__id110_]) >= 1)) && ((int(__setPropDict[__id110_]) <= 100))))))){ __setPropDict[__id110_] = currentFrame; (); }; } function frame32(){ if ((((__setPropDict[__id111_] == undefined)) || (!((((int(__setPropDict[__id111_]) >= 1)) && ((int(__setPropDict[__id111_]) <= 100))))))){ __setPropDict[__id111_] = currentFrame;  (); }; if ((((__setPropDict[__id108_] == undefined)) || (!((((int(__setPropDict[__id108_]) >= 1)) && ((int(__setPropDict[__id108_]) <= 100))))))){ __setPropDict[__id108_] = currentFrame; (); }; if ((((__setPropDict[__id115_] == undefined)) || (!((((int(__setPropDict[__id115_]) >= 1)) && ((int(__setPropDict[__id115_]) <= 100))))))){ __setPropDict[__id115_] = currentFrame;  (); }; if ((((__setPropDict[__id114_] == undefined)) || (!((((int(__setPropDict[__id114_]) >= 1)) && ((int(__setPropDict[__id114_]) <= 100))))))){ __setPropDict[__id114_] = currentFrame; (); }; if ((((__setPropDict[__id104_] == undefined)) || (!((((int(__setPropDict[__id104_]) >= 1)) && ((int(__setPropDict[__id104_]) <= 100))))))){ __setPropDict[__id104_] = currentFrame; (); }; if ((((__setPropDict[__id107_] == undefined)) || (!((((int(__setPropDict[__id107_]) >= 1)) && ((int(__setPropDict[__id107_]) <= 100))))))){ __setPropDict[__id107_] = currentFrame;  (); }; if ((((__setPropDict[__id109_] == undefined)) || (!((((int(__setPropDict[__id109_]) >= 1)) && ((int(__setPropDict[__id109_]) <= 100))))))){ __setPropDict[__id109_] = currentFrame;  (); }; if ((((__setPropDict[__id100_] == undefined)) || (!((((int(__setPropDict[__id100_]) >= 1)) && ((int(__setPropDict[__id100_]) <= 100))))))){ __setPropDict[__id100_] = currentFrame;  (); }; if ((((__setPropDict[__id116_] == undefined)) || (!((((int(__setPropDict[__id116_]) >= 1)) && ((int(__setPropDict[__id116_]) <= 100))))))){ __setPropDict[__id116_] = currentFrame;  (); }; if ((((__setPropDict[__id117_] == undefined)) || (!((((int(__setPropDict[__id117_]) >= 1)) && ((int(__setPropDict[__id117_]) <= 100))))))){ __setPropDict[__id117_] = currentFrame;  (); }; if ((((__setPropDict[__id119_] == undefined)) || (!((((int(__setPropDict[__id119_]) >= 1)) && ((int(__setPropDict[__id119_]) <= 100))))))){ __setPropDict[__id119_] = currentFrame;  (); }; if ((((__setPropDict[__id118_] == undefined)) || (!((((int(__setPropDict[__id118_]) >= 1)) && ((int(__setPropDict[__id118_]) <= 100))))))){ __setPropDict[__id118_] = currentFrame; (); }; if ((((__setPropDict[__id102_] == undefined)) || (!((((int(__setPropDict[__id102_]) >= 1)) && ((int(__setPropDict[__id102_]) <= 100))))))){ __setPropDict[__id102_] = currentFrame; (); }; if ((((__setPropDict[__id112_] == undefined)) || (!((((int(__setPropDict[__id112_]) >= 1)) && ((int(__setPropDict[__id112_]) <= 100))))))){ __setPropDict[__id112_] = currentFrame;  (); }; if ((((__setPropDict[__id105_] == undefined)) || (!((((int(__setPropDict[__id105_]) >= 1)) && ((int(__setPropDict[__id105_]) <= 100))))))){ __setPropDict[__id105_] = currentFrame;  (); }; if ((((__setPropDict[__id106_] == undefined)) || (!((((int(__setPropDict[__id106_]) >= 1)) && ((int(__setPropDict[__id106_]) <= 100))))))){ __setPropDict[__id106_] = currentFrame;  (); }; if ((((__setPropDict[__id113_] == undefined)) || (!((((int(__setPropDict[__id113_]) >= 1)) && ((int(__setPropDict[__id113_]) <= 100))))))){ __setPropDict[__id113_] = currentFrame;  (); }; if ((((__setPropDict[__id103_] == undefined)) || (!((((int(__setPropDict[__id103_]) >= 1)) && ((int(__setPropDict[__id103_]) <= 100))))))){ __setPropDict[__id103_] = currentFrame; (); }; if ((((__setPropDict[__id101_] == undefined)) || (!((((int(__setPropDict[__id101_]) >= 1)) && ((int(__setPropDict[__id101_]) <= 100))))))){ __setPropDict[__id101_] = currentFrame;  (); }; if ((((__setPropDict[__id98_] == undefined)) || (!((((int(__setPropDict[__id98_]) >= 1)) && ((int(__setPropDict[__id98_]) <= 100))))))){ __setPropDict[__id98_] = currentFrame; (); }; if ((((__setPropDict[__id99_] == undefined)) || (!((((int(__setPropDict[__id99_]) >= 1)) && ((int(__setPropDict[__id99_]) <= 100))))))){ __setPropDict[__id99_] = currentFrame; (); }; if ((((__setPropDict[__id110_] == undefined)) || (!((((int(__setPropDict[__id110_]) >= 1)) && ((int(__setPropDict[__id110_]) <= 100))))))){ __setPropDict[__id110_] = currentFrame; (); }; } function (){ if ((((__setPropDict[__id111_] == undefined)) || (!((((int(__setPropDict[__id111_]) >= 1)) && ((int(__setPropDict[__id111_]) <= 100))))))){ __setPropDict[__id111_] = currentFrame;  (); }; if ((((__setPropDict[__id108_] == undefined)) || (!((((int(__setPropDict[__id108_]) >= 1)) && ((int(__setPropDict[__id108_]) <= 100))))))){ __setPropDict[__id108_] = currentFrame; (); }; if ((((__setPropDict[__id115_] == undefined)) || (!((((int(__setPropDict[__id115_]) >= 1)) && ((int(__setPropDict[__id115_]) <= 100))))))){ __setPropDict[__id115_] = currentFrame;  (); }; if ((((__setPropDict[__id114_] == undefined)) || (!((((int(__setPropDict[__id114_]) >= 1)) && ((int(__setPropDict[__id114_]) <= 100))))))){ __setPropDict[__id114_] = currentFrame; (); }; if ((((__setPropDict[__id104_] == undefined)) || (!((((int(__setPropDict[__id104_]) >= 1)) && ((int(__setPropDict[__id104_]) <= 100))))))){ __setPropDict[__id104_] = currentFrame; (); }; if ((((__setPropDict[__id107_] == undefined)) || (!((((int(__setPropDict[__id107_]) >= 1)) && ((int(__setPropDict[__id107_]) <= 100))))))){ __setPropDict[__id107_] = currentFrame;  (); }; if ((((__setPropDict[__id109_] == undefined)) || (!((((int(__setPropDict[__id109_]) >= 1)) && ((int(__setPropDict[__id109_]) <= 100))))))){ __setPropDict[__id109_] = currentFrame;  (); }; if ((((__setPropDict[__id100_] == undefined)) || (!((((int(__setPropDict[__id100_]) >= 1)) && ((int(__setPropDict[__id100_]) <= 100))))))){ __setPropDict[__id100_] = currentFrame;  (); }; if ((((__setPropDict[__id116_] == undefined)) || (!((((int(__setPropDict[__id116_]) >= 1)) && ((int(__setPropDict[__id116_]) <= 100))))))){ __setPropDict[__id116_] = currentFrame;  (); }; if ((((__setPropDict[__id117_] == undefined)) || (!((((int(__setPropDict[__id117_]) >= 1)) && ((int(__setPropDict[__id117_]) <= 100))))))){ __setPropDict[__id117_] = currentFrame;  (); }; if ((((__setPropDict[__id119_] == undefined)) || (!((((int(__setPropDict[__id119_]) >= 1)) && ((int(__setPropDict[__id119_]) <= 100))))))){ __setPropDict[__id119_] = currentFrame;  (); }; if ((((__setPropDict[__id118_] == undefined)) || (!((((int(__setPropDict[__id118_]) >= 1)) && ((int(__setPropDict[__id118_]) <= 100))))))){ __setPropDict[__id118_] = currentFrame; (); }; if ((((__setPropDict[__id102_] == undefined)) || (!((((int(__setPropDict[__id102_]) >= 1)) && ((int(__setPropDict[__id102_]) <= 100))))))){ __setPropDict[__id102_] = currentFrame; (); }; if ((((__setPropDict[__id112_] == undefined)) || (!((((int(__setPropDict[__id112_]) >= 1)) && ((int(__setPropDict[__id112_]) <= 100))))))){ __setPropDict[__id112_] = currentFrame;  (); }; if ((((__setPropDict[__id105_] == undefined)) || (!((((int(__setPropDict[__id105_]) >= 1)) && ((int(__setPropDict[__id105_]) <= 100))))))){ __setPropDict[__id105_] = currentFrame;  (); }; if ((((__setPropDict[__id106_] == undefined)) || (!((((int(__setPropDict[__id106_]) >= 1)) && ((int(__setPropDict[__id106_]) <= 100))))))){ __setPropDict[__id106_] = currentFrame;  (); }; if ((((__setPropDict[__id113_] == undefined)) || (!((((int(__setPropDict[__id113_]) >= 1)) && ((int(__setPropDict[__id113_]) <= 100))))))){ __setPropDict[__id113_] = currentFrame;  (); }; if ((((__setPropDict[__id103_] == undefined)) || (!((((int(__setPropDict[__id103_]) >= 1)) && ((int(__setPropDict[__id103_]) <= 100))))))){ __setPropDict[__id103_] = currentFrame; (); }; if ((((__setPropDict[__id101_] == undefined)) || (!((((int(__setPropDict[__id101_]) >= 1)) && ((int(__setPropDict[__id101_]) <= 100))))))){ __setPropDict[__id101_] = currentFrame;  (); }; if ((((__setPropDict[__id98_] == undefined)) || (!((((int(__setPropDict[__id98_]) >= 1)) && ((int(__setPropDict[__id98_]) <= 100))))))){ __setPropDict[__id98_] = currentFrame; (); }; if ((((__setPropDict[__id99_] == undefined)) || (!((((int(__setPropDict[__id99_]) >= 1)) && ((int(__setPropDict[__id99_]) <= 100))))))){ __setPropDict[__id99_] = currentFrame; (); }; if ((((__setPropDict[__id110_] == undefined)) || (!((((int(__setPropDict[__id110_]) >= 1)) && ((int(__setPropDict[__id110_]) <= 100))))))){ __setPropDict[__id110_] = currentFrame; (); }; } function (){ if ((((__setPropDict[__id111_] == undefined)) || (!((((int(__setPropDict[__id111_]) >= 1)) && ((int(__setPropDict[__id111_]) <= 100))))))){ __setPropDict[__id111_] = currentFrame;  (); }; if ((((__setPropDict[__id108_] == undefined)) || (!((((int(__setPropDict[__id108_]) >= 1)) && ((int(__setPropDict[__id108_]) <= 100))))))){ __setPropDict[__id108_] = currentFrame; (); }; if ((((__setPropDict[__id115_] == undefined)) || (!((((int(__setPropDict[__id115_]) >= 1)) && ((int(__setPropDict[__id115_]) <= 100))))))){ __setPropDict[__id115_] = currentFrame;  (); }; if ((((__setPropDict[__id114_] == undefined)) || (!((((int(__setPropDict[__id114_]) >= 1)) && ((int(__setPropDict[__id114_]) <= 100))))))){ __setPropDict[__id114_] = currentFrame; (); }; if ((((__setPropDict[__id104_] == undefined)) || (!((((int(__setPropDict[__id104_]) >= 1)) && ((int(__setPropDict[__id104_]) <= 100))))))){ __setPropDict[__id104_] = currentFrame; (); }; if ((((__setPropDict[__id107_] == undefined)) || (!((((int(__setPropDict[__id107_]) >= 1)) && ((int(__setPropDict[__id107_]) <= 100))))))){ __setPropDict[__id107_] = currentFrame;  (); }; if ((((__setPropDict[__id109_] == undefined)) || (!((((int(__setPropDict[__id109_]) >= 1)) && ((int(__setPropDict[__id109_]) <= 100))))))){ __setPropDict[__id109_] = currentFrame;  (); }; if ((((__setPropDict[__id100_] == undefined)) || (!((((int(__setPropDict[__id100_]) >= 1)) && ((int(__setPropDict[__id100_]) <= 100))))))){ __setPropDict[__id100_] = currentFrame;  (); }; if ((((__setPropDict[__id116_] == undefined)) || (!((((int(__setPropDict[__id116_]) >= 1)) && ((int(__setPropDict[__id116_]) <= 100))))))){ __setPropDict[__id116_] = currentFrame;  (); }; if ((((__setPropDict[__id117_] == undefined)) || (!((((int(__setPropDict[__id117_]) >= 1)) && ((int(__setPropDict[__id117_]) <= 100))))))){ __setPropDict[__id117_] = currentFrame;  (); }; if ((((__setPropDict[__id119_] == undefined)) || (!((((int(__setPropDict[__id119_]) >= 1)) && ((int(__setPropDict[__id119_]) <= 100))))))){ __setPropDict[__id119_] = currentFrame;  (); }; if ((((__setPropDict[__id118_] == undefined)) || (!((((int(__setPropDict[__id118_]) >= 1)) && ((int(__setPropDict[__id118_]) <= 100))))))){ __setPropDict[__id118_] = currentFrame; (); }; if ((((__setPropDict[__id102_] == undefined)) || (!((((int(__setPropDict[__id102_]) >= 1)) && ((int(__setPropDict[__id102_]) <= 100))))))){ __setPropDict[__id102_] = currentFrame; (); }; if ((((__setPropDict[__id112_] == undefined)) || (!((((int(__setPropDict[__id112_]) >= 1)) && ((int(__setPropDict[__id112_]) <= 100))))))){ __setPropDict[__id112_] = currentFrame;  (); }; if ((((__setPropDict[__id105_] == undefined)) || (!((((int(__setPropDict[__id105_]) >= 1)) && ((int(__setPropDict[__id105_]) <= 100))))))){ __setPropDict[__id105_] = currentFrame;  (); }; if ((((__setPropDict[__id106_] == undefined)) || (!((((int(__setPropDict[__id106_]) >= 1)) && ((int(__setPropDict[__id106_]) <= 100))))))){ __setPropDict[__id106_] = currentFrame;  (); }; if ((((__setPropDict[__id113_] == undefined)) || (!((((int(__setPropDict[__id113_]) >= 1)) && ((int(__setPropDict[__id113_]) <= 100))))))){ __setPropDict[__id113_] = currentFrame;  (); }; if ((((__setPropDict[__id103_] == undefined)) || (!((((int(__setPropDict[__id103_]) >= 1)) && ((int(__setPropDict[__id103_]) <= 100))))))){ __setPropDict[__id103_] = currentFrame; (); }; if ((((__setPropDict[__id101_] == undefined)) || (!((((int(__setPropDict[__id101_]) >= 1)) && ((int(__setPropDict[__id101_]) <= 100))))))){ __setPropDict[__id101_] = currentFrame;  (); }; if ((((__setPropDict[__id98_] == undefined)) || (!((((int(__setPropDict[__id98_]) >= 1)) && ((int(__setPropDict[__id98_]) <= 100))))))){ __setPropDict[__id98_] = currentFrame; (); }; if ((((__setPropDict[__id99_] == undefined)) || (!((((int(__setPropDict[__id99_]) >= 1)) && ((int(__setPropDict[__id99_]) <= 100))))))){ __setPropDict[__id99_] = currentFrame; (); }; if ((((__setPropDict[__id110_] == undefined)) || (!((((int(__setPropDict[__id110_]) >= 1)) && ((int(__setPropDict[__id110_]) <= 100))))))){ __setPropDict[__id110_] = currentFrame; (); }; } function (){ if ((((__setPropDict[__id111_] == undefined)) || (!((((int(__setPropDict[__id111_]) >= 1)) && ((int(__setPropDict[__id111_]) <= 100))))))){ __setPropDict[__id111_] = currentFrame;  (); }; if ((((__setPropDict[__id108_] == undefined)) || (!((((int(__setPropDict[__id108_]) >= 1)) && ((int(__setPropDict[__id108_]) <= 100))))))){ __setPropDict[__id108_] = currentFrame; (); }; if ((((__setPropDict[__id115_] == undefined)) || (!((((int(__setPropDict[__id115_]) >= 1)) && ((int(__setPropDict[__id115_]) <= 100))))))){ __setPropDict[__id115_] = currentFrame;  (); }; if ((((__setPropDict[__id114_] == undefined)) || (!((((int(__setPropDict[__id114_]) >= 1)) && ((int(__setPropDict[__id114_]) <= 100))))))){ __setPropDict[__id114_] = currentFrame; (); }; if ((((__setPropDict[__id104_] == undefined)) || (!((((int(__setPropDict[__id104_]) >= 1)) && ((int(__setPropDict[__id104_]) <= 100))))))){ __setPropDict[__id104_] = currentFrame; (); }; if ((((__setPropDict[__id107_] == undefined)) || (!((((int(__setPropDict[__id107_]) >= 1)) && ((int(__setPropDict[__id107_]) <= 100))))))){ __setPropDict[__id107_] = currentFrame;  (); }; if ((((__setPropDict[__id109_] == undefined)) || (!((((int(__setPropDict[__id109_]) >= 1)) && ((int(__setPropDict[__id109_]) <= 100))))))){ __setPropDict[__id109_] = currentFrame;  (); }; if ((((__setPropDict[__id100_] == undefined)) || (!((((int(__setPropDict[__id100_]) >= 1)) && ((int(__setPropDict[__id100_]) <= 100))))))){ __setPropDict[__id100_] = currentFrame;  (); }; if ((((__setPropDict[__id116_] == undefined)) || (!((((int(__setPropDict[__id116_]) >= 1)) && ((int(__setPropDict[__id116_]) <= 100))))))){ __setPropDict[__id116_] = currentFrame;  (); }; if ((((__setPropDict[__id117_] == undefined)) || (!((((int(__setPropDict[__id117_]) >= 1)) && ((int(__setPropDict[__id117_]) <= 100))))))){ __setPropDict[__id117_] = currentFrame;  (); }; if ((((__setPropDict[__id119_] == undefined)) || (!((((int(__setPropDict[__id119_]) >= 1)) && ((int(__setPropDict[__id119_]) <= 100))))))){ __setPropDict[__id119_] = currentFrame;  (); }; if ((((__setPropDict[__id118_] == undefined)) || (!((((int(__setPropDict[__id118_]) >= 1)) && ((int(__setPropDict[__id118_]) <= 100))))))){ __setPropDict[__id118_] = currentFrame; (); }; if ((((__setPropDict[__id102_] == undefined)) || (!((((int(__setPropDict[__id102_]) >= 1)) && ((int(__setPropDict[__id102_]) <= 100))))))){ __setPropDict[__id102_] = currentFrame; (); }; if ((((__setPropDict[__id112_] == undefined)) || (!((((int(__setPropDict[__id112_]) >= 1)) && ((int(__setPropDict[__id112_]) <= 100))))))){ __setPropDict[__id112_] = currentFrame;  (); }; if ((((__setPropDict[__id105_] == undefined)) || (!((((int(__setPropDict[__id105_]) >= 1)) && ((int(__setPropDict[__id105_]) <= 100))))))){ __setPropDict[__id105_] = currentFrame;  (); }; if ((((__setPropDict[__id106_] == undefined)) || (!((((int(__setPropDict[__id106_]) >= 1)) && ((int(__setPropDict[__id106_]) <= 100))))))){ __setPropDict[__id106_] = currentFrame;  (); }; if ((((__setPropDict[__id113_] == undefined)) || (!((((int(__setPropDict[__id113_]) >= 1)) && ((int(__setPropDict[__id113_]) <= 100))))))){ __setPropDict[__id113_] = currentFrame;  (); }; if ((((__setPropDict[__id103_] == undefined)) || (!((((int(__setPropDict[__id103_]) >= 1)) && ((int(__setPropDict[__id103_]) <= 100))))))){ __setPropDict[__id103_] = currentFrame; (); }; if ((((__setPropDict[__id101_] == undefined)) || (!((((int(__setPropDict[__id101_]) >= 1)) && ((int(__setPropDict[__id101_]) <= 100))))))){ __setPropDict[__id101_] = currentFrame;  (); }; if ((((__setPropDict[__id98_] == undefined)) || (!((((int(__setPropDict[__id98_]) >= 1)) && ((int(__setPropDict[__id98_]) <= 100))))))){ __setPropDict[__id98_] = currentFrame; (); }; if ((((__setPropDict[__id99_] == undefined)) || (!((((int(__setPropDict[__id99_]) >= 1)) && ((int(__setPropDict[__id99_]) <= 100))))))){ __setPropDict[__id99_] = currentFrame; (); }; if ((((__setPropDict[__id110_] == undefined)) || (!((((int(__setPropDict[__id110_]) >= 1)) && ((int(__setPropDict[__id110_]) <= 100))))))){ __setPropDict[__id110_] = currentFrame; (); }; } function (){ if ((((__setPropDict[__id111_] == undefined)) || (!((((int(__setPropDict[__id111_]) >= 1)) && ((int(__setPropDict[__id111_]) <= 100))))))){ __setPropDict[__id111_] = currentFrame;  (); }; if ((((__setPropDict[__id108_] == undefined)) || (!((((int(__setPropDict[__id108_]) >= 1)) && ((int(__setPropDict[__id108_]) <= 100))))))){ __setPropDict[__id108_] = currentFrame; (); }; if ((((__setPropDict[__id115_] == undefined)) || (!((((int(__setPropDict[__id115_]) >= 1)) && ((int(__setPropDict[__id115_]) <= 100))))))){ __setPropDict[__id115_] = currentFrame;  (); }; if ((((__setPropDict[__id114_] == undefined)) || (!((((int(__setPropDict[__id114_]) >= 1)) && ((int(__setPropDict[__id114_]) <= 100))))))){ __setPropDict[__id114_] = currentFrame; (); }; if ((((__setPropDict[__id104_] == undefined)) || (!((((int(__setPropDict[__id104_]) >= 1)) && ((int(__setPropDict[__id104_]) <= 100))))))){ __setPropDict[__id104_] = currentFrame; (); }; if ((((__setPropDict[__id107_] == undefined)) || (!((((int(__setPropDict[__id107_]) >= 1)) && ((int(__setPropDict[__id107_]) <= 100))))))){ __setPropDict[__id107_] = currentFrame;  (); }; if ((((__setPropDict[__id109_] == undefined)) || (!((((int(__setPropDict[__id109_]) >= 1)) && ((int(__setPropDict[__id109_]) <= 100))))))){ __setPropDict[__id109_] = currentFrame;  (); }; if ((((__setPropDict[__id100_] == undefined)) || (!((((int(__setPropDict[__id100_]) >= 1)) && ((int(__setPropDict[__id100_]) <= 100))))))){ __setPropDict[__id100_] = currentFrame;  (); }; if ((((__setPropDict[__id116_] == undefined)) || (!((((int(__setPropDict[__id116_]) >= 1)) && ((int(__setPropDict[__id116_]) <= 100))))))){ __setPropDict[__id116_] = currentFrame;  (); }; if ((((__setPropDict[__id117_] == undefined)) || (!((((int(__setPropDict[__id117_]) >= 1)) && ((int(__setPropDict[__id117_]) <= 100))))))){ __setPropDict[__id117_] = currentFrame;  (); }; if ((((__setPropDict[__id119_] == undefined)) || (!((((int(__setPropDict[__id119_]) >= 1)) && ((int(__setPropDict[__id119_]) <= 100))))))){ __setPropDict[__id119_] = currentFrame;  (); }; if ((((__setPropDict[__id118_] == undefined)) || (!((((int(__setPropDict[__id118_]) >= 1)) && ((int(__setPropDict[__id118_]) <= 100))))))){ __setPropDict[__id118_] = currentFrame; (); }; if ((((__setPropDict[__id102_] == undefined)) || (!((((int(__setPropDict[__id102_]) >= 1)) && ((int(__setPropDict[__id102_]) <= 100))))))){ __setPropDict[__id102_] = currentFrame; (); }; if ((((__setPropDict[__id112_] == undefined)) || (!((((int(__setPropDict[__id112_]) >= 1)) && ((int(__setPropDict[__id112_]) <= 100))))))){ __setPropDict[__id112_] = currentFrame;  (); }; if ((((__setPropDict[__id105_] == undefined)) || (!((((int(__setPropDict[__id105_]) >= 1)) && ((int(__setPropDict[__id105_]) <= 100))))))){ __setPropDict[__id105_] = currentFrame;  (); }; if ((((__setPropDict[__id106_] == undefined)) || (!((((int(__setPropDict[__id106_]) >= 1)) && ((int(__setPropDict[__id106_]) <= 100))))))){ __setPropDict[__id106_] = currentFrame;  (); }; if ((((__setPropDict[__id113_] == undefined)) || (!((((int(__setPropDict[__id113_]) >= 1)) && ((int(__setPropDict[__id113_]) <= 100))))))){ __setPropDict[__id113_] = currentFrame;  (); }; if ((((__setPropDict[__id103_] == undefined)) || (!((((int(__setPropDict[__id103_]) >= 1)) && ((int(__setPropDict[__id103_]) <= 100))))))){ __setPropDict[__id103_] = currentFrame; (); }; if ((((__setPropDict[__id101_] == undefined)) || (!((((int(__setPropDict[__id101_]) >= 1)) && ((int(__setPropDict[__id101_]) <= 100))))))){ __setPropDict[__id101_] = currentFrame;  (); }; if ((((__setPropDict[__id98_] == undefined)) || (!((((int(__setPropDict[__id98_]) >= 1)) && ((int(__setPropDict[__id98_]) <= 100))))))){ __setPropDict[__id98_] = currentFrame; (); }; if ((((__setPropDict[__id99_] == undefined)) || (!((((int(__setPropDict[__id99_]) >= 1)) && ((int(__setPropDict[__id99_]) <= 100))))))){ __setPropDict[__id99_] = currentFrame; (); }; if ((((__setPropDict[__id110_] == undefined)) || (!((((int(__setPropDict[__id110_]) >= 1)) && ((int(__setPropDict[__id110_]) <= 100))))))){ __setPropDict[__id110_] = currentFrame; (); }; } function (){ if ((((__setPropDict[__id111_] == undefined)) || (!((((int(__setPropDict[__id111_]) >= 1)) && ((int(__setPropDict[__id111_]) <= 100))))))){ __setPropDict[__id111_] = currentFrame;  (); }; if ((((__setPropDict[__id108_] == undefined)) || (!((((int(__setPropDict[__id108_]) >= 1)) && ((int(__setPropDict[__id108_]) <= 100))))))){ __setPropDict[__id108_] = currentFrame; (); }; if ((((__setPropDict[__id115_] == undefined)) || (!((((int(__setPropDict[__id115_]) >= 1)) && ((int(__setPropDict[__id115_]) <= 100))))))){ __setPropDict[__id115_] = currentFrame;  (); }; if ((((__setPropDict[__id114_] == undefined)) || (!((((int(__setPropDict[__id114_]) >= 1)) && ((int(__setPropDict[__id114_]) <= 100))))))){ __setPropDict[__id114_] = currentFrame; (); }; if ((((__setPropDict[__id104_] == undefined)) || (!((((int(__setPropDict[__id104_]) >= 1)) && ((int(__setPropDict[__id104_]) <= 100))))))){ __setPropDict[__id104_] = currentFrame; (); }; if ((((__setPropDict[__id107_] == undefined)) || (!((((int(__setPropDict[__id107_]) >= 1)) && ((int(__setPropDict[__id107_]) <= 100))))))){ __setPropDict[__id107_] = currentFrame;  (); }; if ((((__setPropDict[__id109_] == undefined)) || (!((((int(__setPropDict[__id109_]) >= 1)) && ((int(__setPropDict[__id109_]) <= 100))))))){ __setPropDict[__id109_] = currentFrame;  (); }; if ((((__setPropDict[__id100_] == undefined)) || (!((((int(__setPropDict[__id100_]) >= 1)) && ((int(__setPropDict[__id100_]) <= 100))))))){ __setPropDict[__id100_] = currentFrame;  (); }; if ((((__setPropDict[__id116_] == undefined)) || (!((((int(__setPropDict[__id116_]) >= 1)) && ((int(__setPropDict[__id116_]) <= 100))))))){ __setPropDict[__id116_] = currentFrame;  (); }; if ((((__setPropDict[__id117_] == undefined)) || (!((((int(__setPropDict[__id117_]) >= 1)) && ((int(__setPropDict[__id117_]) <= 100))))))){ __setPropDict[__id117_] = currentFrame;  (); }; if ((((__setPropDict[__id119_] == undefined)) || (!((((int(__setPropDict[__id119_]) >= 1)) && ((int(__setPropDict[__id119_]) <= 100))))))){ __setPropDict[__id119_] = currentFrame;  (); }; if ((((__setPropDict[__id118_] == undefined)) || (!((((int(__setPropDict[__id118_]) >= 1)) && ((int(__setPropDict[__id118_]) <= 100))))))){ __setPropDict[__id118_] = currentFrame; (); }; if ((((__setPropDict[__id102_] == undefined)) || (!((((int(__setPropDict[__id102_]) >= 1)) && ((int(__setPropDict[__id102_]) <= 100))))))){ __setPropDict[__id102_] = currentFrame; (); }; if ((((__setPropDict[__id112_] == undefined)) || (!((((int(__setPropDict[__id112_]) >= 1)) && ((int(__setPropDict[__id112_]) <= 100))))))){ __setPropDict[__id112_] = currentFrame;  (); }; if ((((__setPropDict[__id105_] == undefined)) || (!((((int(__setPropDict[__id105_]) >= 1)) && ((int(__setPropDict[__id105_]) <= 100))))))){ __setPropDict[__id105_] = currentFrame;  (); }; if ((((__setPropDict[__id106_] == undefined)) || (!((((int(__setPropDict[__id106_]) >= 1)) && ((int(__setPropDict[__id106_]) <= 100))))))){ __setPropDict[__id106_] = currentFrame;  (); }; if ((((__setPropDict[__id113_] == undefined)) || (!((((int(__setPropDict[__id113_]) >= 1)) && ((int(__setPropDict[__id113_]) <= 100))))))){ __setPropDict[__id113_] = currentFrame;  (); }; if ((((__setPropDict[__id103_] == undefined)) || (!((((int(__setPropDict[__id103_]) >= 1)) && ((int(__setPropDict[__id103_]) <= 100))))))){ __setPropDict[__id103_] = currentFrame; (); }; if ((((__setPropDict[__id101_] == undefined)) || (!((((int(__setPropDict[__id101_]) >= 1)) && ((int(__setPropDict[__id101_]) <= 100))))))){ __setPropDict[__id101_] = currentFrame;  (); }; if ((((__setPropDict[__id98_] == undefined)) || (!((((int(__setPropDict[__id98_]) >= 1)) && ((int(__setPropDict[__id98_]) <= 100))))))){ __setPropDict[__id98_] = currentFrame; (); }; if ((((__setPropDict[__id99_] == undefined)) || (!((((int(__setPropDict[__id99_]) >= 1)) && ((int(__setPropDict[__id99_]) <= 100))))))){ __setPropDict[__id99_] = currentFrame; (); }; if ((((__setPropDict[__id110_] == undefined)) || (!((((int(__setPropDict[__id110_]) >= 1)) && ((int(__setPropDict[__id110_]) <= 100))))))){ __setPropDict[__id110_] = currentFrame; (); }; } function (){ if ((((__setPropDict[__id111_] == undefined)) || (!((((int(__setPropDict[__id111_]) >= 1)) && ((int(__setPropDict[__id111_]) <= 100))))))){ __setPropDict[__id111_] = currentFrame;  (); }; if ((((__setPropDict[__id108_] == undefined)) || (!((((int(__setPropDict[__id108_]) >= 1)) && ((int(__setPropDict[__id108_]) <= 100))))))){ __setPropDict[__id108_] = currentFrame; (); }; if ((((__setPropDict[__id115_] == undefined)) || (!((((int(__setPropDict[__id115_]) >= 1)) && ((int(__setPropDict[__id115_]) <= 100))))))){ __setPropDict[__id115_] = currentFrame;  (); }; if ((((__setPropDict[__id114_] == undefined)) || (!((((int(__setPropDict[__id114_]) >= 1)) && ((int(__setPropDict[__id114_]) <= 100))))))){ __setPropDict[__id114_] = currentFrame; (); }; if ((((__setPropDict[__id104_] == undefined)) || (!((((int(__setPropDict[__id104_]) >= 1)) && ((int(__setPropDict[__id104_]) <= 100))))))){ __setPropDict[__id104_] = currentFrame; (); }; if ((((__setPropDict[__id107_] == undefined)) || (!((((int(__setPropDict[__id107_]) >= 1)) && ((int(__setPropDict[__id107_]) <= 100))))))){ __setPropDict[__id107_] = currentFrame;  (); }; if ((((__setPropDict[__id109_] == undefined)) || (!((((int(__setPropDict[__id109_]) >= 1)) && ((int(__setPropDict[__id109_]) <= 100))))))){ __setPropDict[__id109_] = currentFrame;  (); }; if ((((__setPropDict[__id100_] == undefined)) || (!((((int(__setPropDict[__id100_]) >= 1)) && ((int(__setPropDict[__id100_]) <= 100))))))){ __setPropDict[__id100_] = currentFrame;  (); }; if ((((__setPropDict[__id116_] == undefined)) || (!((((int(__setPropDict[__id116_]) >= 1)) && ((int(__setPropDict[__id116_]) <= 100))))))){ __setPropDict[__id116_] = currentFrame;  (); }; if ((((__setPropDict[__id117_] == undefined)) || (!((((int(__setPropDict[__id117_]) >= 1)) && ((int(__setPropDict[__id117_]) <= 100))))))){ __setPropDict[__id117_] = currentFrame;  (); }; if ((((__setPropDict[__id119_] == undefined)) || (!((((int(__setPropDict[__id119_]) >= 1)) && ((int(__setPropDict[__id119_]) <= 100))))))){ __setPropDict[__id119_] = currentFrame;  (); }; if ((((__setPropDict[__id118_] == undefined)) || (!((((int(__setPropDict[__id118_]) >= 1)) && ((int(__setPropDict[__id118_]) <= 100))))))){ __setPropDict[__id118_] = currentFrame; (); }; if ((((__setPropDict[__id102_] == undefined)) || (!((((int(__setPropDict[__id102_]) >= 1)) && ((int(__setPropDict[__id102_]) <= 100))))))){ __setPropDict[__id102_] = currentFrame; (); }; if ((((__setPropDict[__id112_] == undefined)) || (!((((int(__setPropDict[__id112_]) >= 1)) && ((int(__setPropDict[__id112_]) <= 100))))))){ __setPropDict[__id112_] = currentFrame;  (); }; if ((((__setPropDict[__id105_] == undefined)) || (!((((int(__setPropDict[__id105_]) >= 1)) && ((int(__setPropDict[__id105_]) <= 100))))))){ __setPropDict[__id105_] = currentFrame;  (); }; if ((((__setPropDict[__id106_] == undefined)) || (!((((int(__setPropDict[__id106_]) >= 1)) && ((int(__setPropDict[__id106_]) <= 100))))))){ __setPropDict[__id106_] = currentFrame;  (); }; if ((((__setPropDict[__id113_] == undefined)) || (!((((int(__setPropDict[__id113_]) >= 1)) && ((int(__setPropDict[__id113_]) <= 100))))))){ __setPropDict[__id113_] = currentFrame;  (); }; if ((((__setPropDict[__id103_] == undefined)) || (!((((int(__setPropDict[__id103_]) >= 1)) && ((int(__setPropDict[__id103_]) <= 100))))))){ __setPropDict[__id103_] = currentFrame; (); }; if ((((__setPropDict[__id101_] == undefined)) || (!((((int(__setPropDict[__id101_]) >= 1)) && ((int(__setPropDict[__id101_]) <= 100))))))){ __setPropDict[__id101_] = currentFrame;  (); }; if ((((__setPropDict[__id98_] == undefined)) || (!((((int(__setPropDict[__id98_]) >= 1)) && ((int(__setPropDict[__id98_]) <= 100))))))){ __setPropDict[__id98_] = currentFrame; (); }; if ((((__setPropDict[__id99_] == undefined)) || (!((((int(__setPropDict[__id99_]) >= 1)) && ((int(__setPropDict[__id99_]) <= 100))))))){ __setPropDict[__id99_] = currentFrame; (); }; if ((((__setPropDict[__id110_] == undefined)) || (!((((int(__setPropDict[__id110_]) >= 1)) && ((int(__setPropDict[__id110_]) <= 100))))))){ __setPropDict[__id110_] = currentFrame; (); }; } function frame34(){ if ((((__setPropDict[__id111_] == undefined)) || (!((((int(__setPropDict[__id111_]) >= 1)) && ((int(__setPropDict[__id111_]) <= 100))))))){ __setPropDict[__id111_] = currentFrame;  (); }; if ((((__setPropDict[__id108_] == undefined)) || (!((((int(__setPropDict[__id108_]) >= 1)) && ((int(__setPropDict[__id108_]) <= 100))))))){ __setPropDict[__id108_] = currentFrame; (); }; if ((((__setPropDict[__id115_] == undefined)) || (!((((int(__setPropDict[__id115_]) >= 1)) && ((int(__setPropDict[__id115_]) <= 100))))))){ __setPropDict[__id115_] = currentFrame;  (); }; if ((((__setPropDict[__id114_] == undefined)) || (!((((int(__setPropDict[__id114_]) >= 1)) && ((int(__setPropDict[__id114_]) <= 100))))))){ __setPropDict[__id114_] = currentFrame; (); }; if ((((__setPropDict[__id104_] == undefined)) || (!((((int(__setPropDict[__id104_]) >= 1)) && ((int(__setPropDict[__id104_]) <= 100))))))){ __setPropDict[__id104_] = currentFrame; (); }; if ((((__setPropDict[__id107_] == undefined)) || (!((((int(__setPropDict[__id107_]) >= 1)) && ((int(__setPropDict[__id107_]) <= 100))))))){ __setPropDict[__id107_] = currentFrame;  (); }; if ((((__setPropDict[__id109_] == undefined)) || (!((((int(__setPropDict[__id109_]) >= 1)) && ((int(__setPropDict[__id109_]) <= 100))))))){ __setPropDict[__id109_] = currentFrame;  (); }; if ((((__setPropDict[__id100_] == undefined)) || (!((((int(__setPropDict[__id100_]) >= 1)) && ((int(__setPropDict[__id100_]) <= 100))))))){ __setPropDict[__id100_] = currentFrame;  (); }; if ((((__setPropDict[__id116_] == undefined)) || (!((((int(__setPropDict[__id116_]) >= 1)) && ((int(__setPropDict[__id116_]) <= 100))))))){ __setPropDict[__id116_] = currentFrame;  (); }; if ((((__setPropDict[__id117_] == undefined)) || (!((((int(__setPropDict[__id117_]) >= 1)) && ((int(__setPropDict[__id117_]) <= 100))))))){ __setPropDict[__id117_] = currentFrame;  (); }; if ((((__setPropDict[__id119_] == undefined)) || (!((((int(__setPropDict[__id119_]) >= 1)) && ((int(__setPropDict[__id119_]) <= 100))))))){ __setPropDict[__id119_] = currentFrame;  (); }; if ((((__setPropDict[__id118_] == undefined)) || (!((((int(__setPropDict[__id118_]) >= 1)) && ((int(__setPropDict[__id118_]) <= 100))))))){ __setPropDict[__id118_] = currentFrame; (); }; if ((((__setPropDict[__id102_] == undefined)) || (!((((int(__setPropDict[__id102_]) >= 1)) && ((int(__setPropDict[__id102_]) <= 100))))))){ __setPropDict[__id102_] = currentFrame; (); }; if ((((__setPropDict[__id112_] == undefined)) || (!((((int(__setPropDict[__id112_]) >= 1)) && ((int(__setPropDict[__id112_]) <= 100))))))){ __setPropDict[__id112_] = currentFrame;  (); }; if ((((__setPropDict[__id105_] == undefined)) || (!((((int(__setPropDict[__id105_]) >= 1)) && ((int(__setPropDict[__id105_]) <= 100))))))){ __setPropDict[__id105_] = currentFrame;  (); }; if ((((__setPropDict[__id106_] == undefined)) || (!((((int(__setPropDict[__id106_]) >= 1)) && ((int(__setPropDict[__id106_]) <= 100))))))){ __setPropDict[__id106_] = currentFrame;  (); }; if ((((__setPropDict[__id113_] == undefined)) || (!((((int(__setPropDict[__id113_]) >= 1)) && ((int(__setPropDict[__id113_]) <= 100))))))){ __setPropDict[__id113_] = currentFrame;  (); }; if ((((__setPropDict[__id103_] == undefined)) || (!((((int(__setPropDict[__id103_]) >= 1)) && ((int(__setPropDict[__id103_]) <= 100))))))){ __setPropDict[__id103_] = currentFrame; (); }; if ((((__setPropDict[__id101_] == undefined)) || (!((((int(__setPropDict[__id101_]) >= 1)) && ((int(__setPropDict[__id101_]) <= 100))))))){ __setPropDict[__id101_] = currentFrame;  (); }; if ((((__setPropDict[__id98_] == undefined)) || (!((((int(__setPropDict[__id98_]) >= 1)) && ((int(__setPropDict[__id98_]) <= 100))))))){ __setPropDict[__id98_] = currentFrame; (); }; if ((((__setPropDict[__id99_] == undefined)) || (!((((int(__setPropDict[__id99_]) >= 1)) && ((int(__setPropDict[__id99_]) <= 100))))))){ __setPropDict[__id99_] = currentFrame; (); }; if ((((__setPropDict[__id110_] == undefined)) || (!((((int(__setPropDict[__id110_]) >= 1)) && ((int(__setPropDict[__id110_]) <= 100))))))){ __setPropDict[__id110_] = currentFrame; (); }; } function (){ if ((((__setPropDict[__id111_] == undefined)) || (!((((int(__setPropDict[__id111_]) >= 1)) && ((int(__setPropDict[__id111_]) <= 100))))))){ __setPropDict[__id111_] = currentFrame;  (); }; if ((((__setPropDict[__id108_] == undefined)) || (!((((int(__setPropDict[__id108_]) >= 1)) && ((int(__setPropDict[__id108_]) <= 100))))))){ __setPropDict[__id108_] = currentFrame; (); }; if ((((__setPropDict[__id115_] == undefined)) || (!((((int(__setPropDict[__id115_]) >= 1)) && ((int(__setPropDict[__id115_]) <= 100))))))){ __setPropDict[__id115_] = currentFrame;  (); }; if ((((__setPropDict[__id114_] == undefined)) || (!((((int(__setPropDict[__id114_]) >= 1)) && ((int(__setPropDict[__id114_]) <= 100))))))){ __setPropDict[__id114_] = currentFrame; (); }; if ((((__setPropDict[__id104_] == undefined)) || (!((((int(__setPropDict[__id104_]) >= 1)) && ((int(__setPropDict[__id104_]) <= 100))))))){ __setPropDict[__id104_] = currentFrame; (); }; if ((((__setPropDict[__id107_] == undefined)) || (!((((int(__setPropDict[__id107_]) >= 1)) && ((int(__setPropDict[__id107_]) <= 100))))))){ __setPropDict[__id107_] = currentFrame;  (); }; if ((((__setPropDict[__id109_] == undefined)) || (!((((int(__setPropDict[__id109_]) >= 1)) && ((int(__setPropDict[__id109_]) <= 100))))))){ __setPropDict[__id109_] = currentFrame;  (); }; if ((((__setPropDict[__id100_] == undefined)) || (!((((int(__setPropDict[__id100_]) >= 1)) && ((int(__setPropDict[__id100_]) <= 100))))))){ __setPropDict[__id100_] = currentFrame;  (); }; if ((((__setPropDict[__id116_] == undefined)) || (!((((int(__setPropDict[__id116_]) >= 1)) && ((int(__setPropDict[__id116_]) <= 100))))))){ __setPropDict[__id116_] = currentFrame;  (); }; if ((((__setPropDict[__id117_] == undefined)) || (!((((int(__setPropDict[__id117_]) >= 1)) && ((int(__setPropDict[__id117_]) <= 100))))))){ __setPropDict[__id117_] = currentFrame;  (); }; if ((((__setPropDict[__id119_] == undefined)) || (!((((int(__setPropDict[__id119_]) >= 1)) && ((int(__setPropDict[__id119_]) <= 100))))))){ __setPropDict[__id119_] = currentFrame;  (); }; if ((((__setPropDict[__id118_] == undefined)) || (!((((int(__setPropDict[__id118_]) >= 1)) && ((int(__setPropDict[__id118_]) <= 100))))))){ __setPropDict[__id118_] = currentFrame; (); }; if ((((__setPropDict[__id102_] == undefined)) || (!((((int(__setPropDict[__id102_]) >= 1)) && ((int(__setPropDict[__id102_]) <= 100))))))){ __setPropDict[__id102_] = currentFrame; (); }; if ((((__setPropDict[__id112_] == undefined)) || (!((((int(__setPropDict[__id112_]) >= 1)) && ((int(__setPropDict[__id112_]) <= 100))))))){ __setPropDict[__id112_] = currentFrame;  (); }; if ((((__setPropDict[__id105_] == undefined)) || (!((((int(__setPropDict[__id105_]) >= 1)) && ((int(__setPropDict[__id105_]) <= 100))))))){ __setPropDict[__id105_] = currentFrame;  (); }; if ((((__setPropDict[__id106_] == undefined)) || (!((((int(__setPropDict[__id106_]) >= 1)) && ((int(__setPropDict[__id106_]) <= 100))))))){ __setPropDict[__id106_] = currentFrame;  (); }; if ((((__setPropDict[__id113_] == undefined)) || (!((((int(__setPropDict[__id113_]) >= 1)) && ((int(__setPropDict[__id113_]) <= 100))))))){ __setPropDict[__id113_] = currentFrame;  (); }; if ((((__setPropDict[__id103_] == undefined)) || (!((((int(__setPropDict[__id103_]) >= 1)) && ((int(__setPropDict[__id103_]) <= 100))))))){ __setPropDict[__id103_] = currentFrame; (); }; if ((((__setPropDict[__id101_] == undefined)) || (!((((int(__setPropDict[__id101_]) >= 1)) && ((int(__setPropDict[__id101_]) <= 100))))))){ __setPropDict[__id101_] = currentFrame;  (); }; if ((((__setPropDict[__id98_] == undefined)) || (!((((int(__setPropDict[__id98_]) >= 1)) && ((int(__setPropDict[__id98_]) <= 100))))))){ __setPropDict[__id98_] = currentFrame; (); }; if ((((__setPropDict[__id99_] == undefined)) || (!((((int(__setPropDict[__id99_]) >= 1)) && ((int(__setPropDict[__id99_]) <= 100))))))){ __setPropDict[__id99_] = currentFrame; (); }; if ((((__setPropDict[__id110_] == undefined)) || (!((((int(__setPropDict[__id110_]) >= 1)) && ((int(__setPropDict[__id110_]) <= 100))))))){ __setPropDict[__id110_] = currentFrame; (); }; } function (){ __id104_["componentInspectorSetting"] = true; //unresolved jump var _slot1 = e; __id104_.textFieldName = "AUTO_7"; __id104_.textId = "ID_AUTO_USE_0"; __id104_["componentInspectorSetting"] = false; //unresolved jump var _slot1 = e; } function frame55(){ if ((((__setPropDict[__id111_] == undefined)) || (!((((int(__setPropDict[__id111_]) >= 1)) && ((int(__setPropDict[__id111_]) <= 100))))))){ __setPropDict[__id111_] = currentFrame;  (); }; if ((((__setPropDict[__id108_] == undefined)) || (!((((int(__setPropDict[__id108_]) >= 1)) && ((int(__setPropDict[__id108_]) <= 100))))))){ __setPropDict[__id108_] = currentFrame; (); }; if ((((__setPropDict[__id115_] == undefined)) || (!((((int(__setPropDict[__id115_]) >= 1)) && ((int(__setPropDict[__id115_]) <= 100))))))){ __setPropDict[__id115_] = currentFrame;  (); }; if ((((__setPropDict[__id114_] == undefined)) || (!((((int(__setPropDict[__id114_]) >= 1)) && ((int(__setPropDict[__id114_]) <= 100))))))){ __setPropDict[__id114_] = currentFrame; (); }; if ((((__setPropDict[__id104_] == undefined)) || (!((((int(__setPropDict[__id104_]) >= 1)) && ((int(__setPropDict[__id104_]) <= 100))))))){ __setPropDict[__id104_] = currentFrame; (); }; if ((((__setPropDict[__id107_] == undefined)) || (!((((int(__setPropDict[__id107_]) >= 1)) && ((int(__setPropDict[__id107_]) <= 100))))))){ __setPropDict[__id107_] = currentFrame;  (); }; if ((((__setPropDict[__id109_] == undefined)) || (!((((int(__setPropDict[__id109_]) >= 1)) && ((int(__setPropDict[__id109_]) <= 100))))))){ __setPropDict[__id109_] = currentFrame;  (); }; if ((((__setPropDict[__id100_] == undefined)) || (!((((int(__setPropDict[__id100_]) >= 1)) && ((int(__setPropDict[__id100_]) <= 100))))))){ __setPropDict[__id100_] = currentFrame;  (); }; if ((((__setPropDict[__id116_] == undefined)) || (!((((int(__setPropDict[__id116_]) >= 1)) && ((int(__setPropDict[__id116_]) <= 100))))))){ __setPropDict[__id116_] = currentFrame;  (); }; if ((((__setPropDict[__id117_] == undefined)) || (!((((int(__setPropDict[__id117_]) >= 1)) && ((int(__setPropDict[__id117_]) <= 100))))))){ __setPropDict[__id117_] = currentFrame;  (); }; if ((((__setPropDict[__id119_] == undefined)) || (!((((int(__setPropDict[__id119_]) >= 1)) && ((int(__setPropDict[__id119_]) <= 100))))))){ __setPropDict[__id119_] = currentFrame;  (); }; if ((((__setPropDict[__id118_] == undefined)) || (!((((int(__setPropDict[__id118_]) >= 1)) && ((int(__setPropDict[__id118_]) <= 100))))))){ __setPropDict[__id118_] = currentFrame; (); }; if ((((__setPropDict[__id102_] == undefined)) || (!((((int(__setPropDict[__id102_]) >= 1)) && ((int(__setPropDict[__id102_]) <= 100))))))){ __setPropDict[__id102_] = currentFrame; (); }; if ((((__setPropDict[__id112_] == undefined)) || (!((((int(__setPropDict[__id112_]) >= 1)) && ((int(__setPropDict[__id112_]) <= 100))))))){ __setPropDict[__id112_] = currentFrame;  (); }; if ((((__setPropDict[__id105_] == undefined)) || (!((((int(__setPropDict[__id105_]) >= 1)) && ((int(__setPropDict[__id105_]) <= 100))))))){ __setPropDict[__id105_] = currentFrame;  (); }; if ((((__setPropDict[__id106_] == undefined)) || (!((((int(__setPropDict[__id106_]) >= 1)) && ((int(__setPropDict[__id106_]) <= 100))))))){ __setPropDict[__id106_] = currentFrame;  (); }; if ((((__setPropDict[__id113_] == undefined)) || (!((((int(__setPropDict[__id113_]) >= 1)) && ((int(__setPropDict[__id113_]) <= 100))))))){ __setPropDict[__id113_] = currentFrame;  (); }; if ((((__setPropDict[__id103_] == undefined)) || (!((((int(__setPropDict[__id103_]) >= 1)) && ((int(__setPropDict[__id103_]) <= 100))))))){ __setPropDict[__id103_] = currentFrame; (); }; if ((((__setPropDict[__id101_] == undefined)) || (!((((int(__setPropDict[__id101_]) >= 1)) && ((int(__setPropDict[__id101_]) <= 100))))))){ __setPropDict[__id101_] = currentFrame;  (); }; if ((((__setPropDict[__id98_] == undefined)) || (!((((int(__setPropDict[__id98_]) >= 1)) && ((int(__setPropDict[__id98_]) <= 100))))))){ __setPropDict[__id98_] = currentFrame; (); }; if ((((__setPropDict[__id99_] == undefined)) || (!((((int(__setPropDict[__id99_]) >= 1)) && ((int(__setPropDict[__id99_]) <= 100))))))){ __setPropDict[__id99_] = currentFrame; (); }; if ((((__setPropDict[__id110_] == undefined)) || (!((((int(__setPropDict[__id110_]) >= 1)) && ((int(__setPropDict[__id110_]) <= 100))))))){ __setPropDict[__id110_] = currentFrame; (); }; } function (){ __id99_["componentInspectorSetting"] = true; //unresolved jump var _slot1 = e; __id99_.textFieldName = "AUTO_2"; __id99_.textId = "ID_AUTO_OR_0"; __id99_["componentInspectorSetting"] = false; //unresolved jump var _slot1 = e; } function (){ __id110_["componentInspectorSetting"] = true; //unresolved jump var _slot1 = e; __id110_.textFieldName = "AUTO_13"; __id110_.textId = "ID_AUTO_USE_0"; __id110_["componentInspectorSetting"] = false; //unresolved jump var _slot1 = e; } function (){ if ((((__setPropDict[__id111_] == undefined)) || (!((((int(__setPropDict[__id111_]) >= 1)) && ((int(__setPropDict[__id111_]) <= 100))))))){ __setPropDict[__id111_] = currentFrame;  (); }; if ((((__setPropDict[__id108_] == undefined)) || (!((((int(__setPropDict[__id108_]) >= 1)) && ((int(__setPropDict[__id108_]) <= 100))))))){ __setPropDict[__id108_] = currentFrame; (); }; if ((((__setPropDict[__id115_] == undefined)) || (!((((int(__setPropDict[__id115_]) >= 1)) && ((int(__setPropDict[__id115_]) <= 100))))))){ __setPropDict[__id115_] = currentFrame;  (); }; if ((((__setPropDict[__id114_] == undefined)) || (!((((int(__setPropDict[__id114_]) >= 1)) && ((int(__setPropDict[__id114_]) <= 100))))))){ __setPropDict[__id114_] = currentFrame; (); }; if ((((__setPropDict[__id104_] == undefined)) || (!((((int(__setPropDict[__id104_]) >= 1)) && ((int(__setPropDict[__id104_]) <= 100))))))){ __setPropDict[__id104_] = currentFrame; (); }; if ((((__setPropDict[__id107_] == undefined)) || (!((((int(__setPropDict[__id107_]) >= 1)) && ((int(__setPropDict[__id107_]) <= 100))))))){ __setPropDict[__id107_] = currentFrame;  (); }; if ((((__setPropDict[__id109_] == undefined)) || (!((((int(__setPropDict[__id109_]) >= 1)) && ((int(__setPropDict[__id109_]) <= 100))))))){ __setPropDict[__id109_] = currentFrame;  (); }; if ((((__setPropDict[__id100_] == undefined)) || (!((((int(__setPropDict[__id100_]) >= 1)) && ((int(__setPropDict[__id100_]) <= 100))))))){ __setPropDict[__id100_] = currentFrame;  (); }; if ((((__setPropDict[__id116_] == undefined)) || (!((((int(__setPropDict[__id116_]) >= 1)) && ((int(__setPropDict[__id116_]) <= 100))))))){ __setPropDict[__id116_] = currentFrame;  (); }; if ((((__setPropDict[__id117_] == undefined)) || (!((((int(__setPropDict[__id117_]) >= 1)) && ((int(__setPropDict[__id117_]) <= 100))))))){ __setPropDict[__id117_] = currentFrame;  (); }; if ((((__setPropDict[__id119_] == undefined)) || (!((((int(__setPropDict[__id119_]) >= 1)) && ((int(__setPropDict[__id119_]) <= 100))))))){ __setPropDict[__id119_] = currentFrame;  (); }; if ((((__setPropDict[__id118_] == undefined)) || (!((((int(__setPropDict[__id118_]) >= 1)) && ((int(__setPropDict[__id118_]) <= 100))))))){ __setPropDict[__id118_] = currentFrame; (); }; if ((((__setPropDict[__id102_] == undefined)) || (!((((int(__setPropDict[__id102_]) >= 1)) && ((int(__setPropDict[__id102_]) <= 100))))))){ __setPropDict[__id102_] = currentFrame; (); }; if ((((__setPropDict[__id112_] == undefined)) || (!((((int(__setPropDict[__id112_]) >= 1)) && ((int(__setPropDict[__id112_]) <= 100))))))){ __setPropDict[__id112_] = currentFrame;  (); }; if ((((__setPropDict[__id105_] == undefined)) || (!((((int(__setPropDict[__id105_]) >= 1)) && ((int(__setPropDict[__id105_]) <= 100))))))){ __setPropDict[__id105_] = currentFrame;  (); }; if ((((__setPropDict[__id106_] == undefined)) || (!((((int(__setPropDict[__id106_]) >= 1)) && ((int(__setPropDict[__id106_]) <= 100))))))){ __setPropDict[__id106_] = currentFrame;  (); }; if ((((__setPropDict[__id113_] == undefined)) || (!((((int(__setPropDict[__id113_]) >= 1)) && ((int(__setPropDict[__id113_]) <= 100))))))){ __setPropDict[__id113_] = currentFrame;  (); }; if ((((__setPropDict[__id103_] == undefined)) || (!((((int(__setPropDict[__id103_]) >= 1)) && ((int(__setPropDict[__id103_]) <= 100))))))){ __setPropDict[__id103_] = currentFrame; (); }; if ((((__setPropDict[__id101_] == undefined)) || (!((((int(__setPropDict[__id101_]) >= 1)) && ((int(__setPropDict[__id101_]) <= 100))))))){ __setPropDict[__id101_] = currentFrame;  (); }; if ((((__setPropDict[__id98_] == undefined)) || (!((((int(__setPropDict[__id98_]) >= 1)) && ((int(__setPropDict[__id98_]) <= 100))))))){ __setPropDict[__id98_] = currentFrame; (); }; if ((((__setPropDict[__id99_] == undefined)) || (!((((int(__setPropDict[__id99_]) >= 1)) && ((int(__setPropDict[__id99_]) <= 100))))))){ __setPropDict[__id99_] = currentFrame; (); }; if ((((__setPropDict[__id110_] == undefined)) || (!((((int(__setPropDict[__id110_]) >= 1)) && ((int(__setPropDict[__id110_]) <= 100))))))){ __setPropDict[__id110_] = currentFrame; (); }; } function  (){ if ((((__setPropDict[__id111_] == undefined)) || (!((((int(__setPropDict[__id111_]) >= 1)) && ((int(__setPropDict[__id111_]) <= 100))))))){ __setPropDict[__id111_] = currentFrame;  (); }; if ((((__setPropDict[__id108_] == undefined)) || (!((((int(__setPropDict[__id108_]) >= 1)) && ((int(__setPropDict[__id108_]) <= 100))))))){ __setPropDict[__id108_] = currentFrame; (); }; if ((((__setPropDict[__id115_] == undefined)) || (!((((int(__setPropDict[__id115_]) >= 1)) && ((int(__setPropDict[__id115_]) <= 100))))))){ __setPropDict[__id115_] = currentFrame;  (); }; if ((((__setPropDict[__id114_] == undefined)) || (!((((int(__setPropDict[__id114_]) >= 1)) && ((int(__setPropDict[__id114_]) <= 100))))))){ __setPropDict[__id114_] = currentFrame; (); }; if ((((__setPropDict[__id104_] == undefined)) || (!((((int(__setPropDict[__id104_]) >= 1)) && ((int(__setPropDict[__id104_]) <= 100))))))){ __setPropDict[__id104_] = currentFrame; (); }; if ((((__setPropDict[__id107_] == undefined)) || (!((((int(__setPropDict[__id107_]) >= 1)) && ((int(__setPropDict[__id107_]) <= 100))))))){ __setPropDict[__id107_] = currentFrame;  (); }; if ((((__setPropDict[__id109_] == undefined)) || (!((((int(__setPropDict[__id109_]) >= 1)) && ((int(__setPropDict[__id109_]) <= 100))))))){ __setPropDict[__id109_] = currentFrame;  (); }; if ((((__setPropDict[__id100_] == undefined)) || (!((((int(__setPropDict[__id100_]) >= 1)) && ((int(__setPropDict[__id100_]) <= 100))))))){ __setPropDict[__id100_] = currentFrame;  (); }; if ((((__setPropDict[__id116_] == undefined)) || (!((((int(__setPropDict[__id116_]) >= 1)) && ((int(__setPropDict[__id116_]) <= 100))))))){ __setPropDict[__id116_] = currentFrame;  (); }; if ((((__setPropDict[__id117_] == undefined)) || (!((((int(__setPropDict[__id117_]) >= 1)) && ((int(__setPropDict[__id117_]) <= 100))))))){ __setPropDict[__id117_] = currentFrame;  (); }; if ((((__setPropDict[__id119_] == undefined)) || (!((((int(__setPropDict[__id119_]) >= 1)) && ((int(__setPropDict[__id119_]) <= 100))))))){ __setPropDict[__id119_] = currentFrame;  (); }; if ((((__setPropDict[__id118_] == undefined)) || (!((((int(__setPropDict[__id118_]) >= 1)) && ((int(__setPropDict[__id118_]) <= 100))))))){ __setPropDict[__id118_] = currentFrame; (); }; if ((((__setPropDict[__id102_] == undefined)) || (!((((int(__setPropDict[__id102_]) >= 1)) && ((int(__setPropDict[__id102_]) <= 100))))))){ __setPropDict[__id102_] = currentFrame; (); }; if ((((__setPropDict[__id112_] == undefined)) || (!((((int(__setPropDict[__id112_]) >= 1)) && ((int(__setPropDict[__id112_]) <= 100))))))){ __setPropDict[__id112_] = currentFrame;  (); }; if ((((__setPropDict[__id105_] == undefined)) || (!((((int(__setPropDict[__id105_]) >= 1)) && ((int(__setPropDict[__id105_]) <= 100))))))){ __setPropDict[__id105_] = currentFrame;  (); }; if ((((__setPropDict[__id106_] == undefined)) || (!((((int(__setPropDict[__id106_]) >= 1)) && ((int(__setPropDict[__id106_]) <= 100))))))){ __setPropDict[__id106_] = currentFrame;  (); }; if ((((__setPropDict[__id113_] == undefined)) || (!((((int(__setPropDict[__id113_]) >= 1)) && ((int(__setPropDict[__id113_]) <= 100))))))){ __setPropDict[__id113_] = currentFrame;  (); }; if ((((__setPropDict[__id103_] == undefined)) || (!((((int(__setPropDict[__id103_]) >= 1)) && ((int(__setPropDict[__id103_]) <= 100))))))){ __setPropDict[__id103_] = currentFrame; (); }; if ((((__setPropDict[__id101_] == undefined)) || (!((((int(__setPropDict[__id101_]) >= 1)) && ((int(__setPropDict[__id101_]) <= 100))))))){ __setPropDict[__id101_] = currentFrame;  (); }; if ((((__setPropDict[__id98_] == undefined)) || (!((((int(__setPropDict[__id98_]) >= 1)) && ((int(__setPropDict[__id98_]) <= 100))))))){ __setPropDict[__id98_] = currentFrame; (); }; if ((((__setPropDict[__id99_] == undefined)) || (!((((int(__setPropDict[__id99_]) >= 1)) && ((int(__setPropDict[__id99_]) <= 100))))))){ __setPropDict[__id99_] = currentFrame; (); }; if ((((__setPropDict[__id110_] == undefined)) || (!((((int(__setPropDict[__id110_]) >= 1)) && ((int(__setPropDict[__id110_]) <= 100))))))){ __setPropDict[__id110_] = currentFrame; (); }; } function  (){ if ((((__setPropDict[__id111_] == undefined)) || (!((((int(__setPropDict[__id111_]) >= 1)) && ((int(__setPropDict[__id111_]) <= 100))))))){ __setPropDict[__id111_] = currentFrame;  (); }; if ((((__setPropDict[__id108_] == undefined)) || (!((((int(__setPropDict[__id108_]) >= 1)) && ((int(__setPropDict[__id108_]) <= 100))))))){ __setPropDict[__id108_] = currentFrame; (); }; if ((((__setPropDict[__id115_] == undefined)) || (!((((int(__setPropDict[__id115_]) >= 1)) && ((int(__setPropDict[__id115_]) <= 100))))))){ __setPropDict[__id115_] = currentFrame;  (); }; if ((((__setPropDict[__id114_] == undefined)) || (!((((int(__setPropDict[__id114_]) >= 1)) && ((int(__setPropDict[__id114_]) <= 100))))))){ __setPropDict[__id114_] = currentFrame; (); }; if ((((__setPropDict[__id104_] == undefined)) || (!((((int(__setPropDict[__id104_]) >= 1)) && ((int(__setPropDict[__id104_]) <= 100))))))){ __setPropDict[__id104_] = currentFrame; (); }; if ((((__setPropDict[__id107_] == undefined)) || (!((((int(__setPropDict[__id107_]) >= 1)) && ((int(__setPropDict[__id107_]) <= 100))))))){ __setPropDict[__id107_] = currentFrame;  (); }; if ((((__setPropDict[__id109_] == undefined)) || (!((((int(__setPropDict[__id109_]) >= 1)) && ((int(__setPropDict[__id109_]) <= 100))))))){ __setPropDict[__id109_] = currentFrame;  (); }; if ((((__setPropDict[__id100_] == undefined)) || (!((((int(__setPropDict[__id100_]) >= 1)) && ((int(__setPropDict[__id100_]) <= 100))))))){ __setPropDict[__id100_] = currentFrame;  (); }; if ((((__setPropDict[__id116_] == undefined)) || (!((((int(__setPropDict[__id116_]) >= 1)) && ((int(__setPropDict[__id116_]) <= 100))))))){ __setPropDict[__id116_] = currentFrame;  (); }; if ((((__setPropDict[__id117_] == undefined)) || (!((((int(__setPropDict[__id117_]) >= 1)) && ((int(__setPropDict[__id117_]) <= 100))))))){ __setPropDict[__id117_] = currentFrame;  (); }; if ((((__setPropDict[__id119_] == undefined)) || (!((((int(__setPropDict[__id119_]) >= 1)) && ((int(__setPropDict[__id119_]) <= 100))))))){ __setPropDict[__id119_] = currentFrame;  (); }; if ((((__setPropDict[__id118_] == undefined)) || (!((((int(__setPropDict[__id118_]) >= 1)) && ((int(__setPropDict[__id118_]) <= 100))))))){ __setPropDict[__id118_] = currentFrame; (); }; if ((((__setPropDict[__id102_] == undefined)) || (!((((int(__setPropDict[__id102_]) >= 1)) && ((int(__setPropDict[__id102_]) <= 100))))))){ __setPropDict[__id102_] = currentFrame; (); }; if ((((__setPropDict[__id112_] == undefined)) || (!((((int(__setPropDict[__id112_]) >= 1)) && ((int(__setPropDict[__id112_]) <= 100))))))){ __setPropDict[__id112_] = currentFrame;  (); }; if ((((__setPropDict[__id105_] == undefined)) || (!((((int(__setPropDict[__id105_]) >= 1)) && ((int(__setPropDict[__id105_]) <= 100))))))){ __setPropDict[__id105_] = currentFrame;  (); }; if ((((__setPropDict[__id106_] == undefined)) || (!((((int(__setPropDict[__id106_]) >= 1)) && ((int(__setPropDict[__id106_]) <= 100))))))){ __setPropDict[__id106_] = currentFrame;  (); }; if ((((__setPropDict[__id113_] == undefined)) || (!((((int(__setPropDict[__id113_]) >= 1)) && ((int(__setPropDict[__id113_]) <= 100))))))){ __setPropDict[__id113_] = currentFrame;  (); }; if ((((__setPropDict[__id103_] == undefined)) || (!((((int(__setPropDict[__id103_]) >= 1)) && ((int(__setPropDict[__id103_]) <= 100))))))){ __setPropDict[__id103_] = currentFrame; (); }; if ((((__setPropDict[__id101_] == undefined)) || (!((((int(__setPropDict[__id101_]) >= 1)) && ((int(__setPropDict[__id101_]) <= 100))))))){ __setPropDict[__id101_] = currentFrame;  (); }; if ((((__setPropDict[__id98_] == undefined)) || (!((((int(__setPropDict[__id98_]) >= 1)) && ((int(__setPropDict[__id98_]) <= 100))))))){ __setPropDict[__id98_] = currentFrame; (); }; if ((((__setPropDict[__id99_] == undefined)) || (!((((int(__setPropDict[__id99_]) >= 1)) && ((int(__setPropDict[__id99_]) <= 100))))))){ __setPropDict[__id99_] = currentFrame; (); }; if ((((__setPropDict[__id110_] == undefined)) || (!((((int(__setPropDict[__id110_]) >= 1)) && ((int(__setPropDict[__id110_]) <= 100))))))){ __setPropDict[__id110_] = currentFrame; (); }; } function  (){ if ((((__setPropDict[__id111_] == undefined)) || (!((((int(__setPropDict[__id111_]) >= 1)) && ((int(__setPropDict[__id111_]) <= 100))))))){ __setPropDict[__id111_] = currentFrame;  (); }; if ((((__setPropDict[__id108_] == undefined)) || (!((((int(__setPropDict[__id108_]) >= 1)) && ((int(__setPropDict[__id108_]) <= 100))))))){ __setPropDict[__id108_] = currentFrame; (); }; if ((((__setPropDict[__id115_] == undefined)) || (!((((int(__setPropDict[__id115_]) >= 1)) && ((int(__setPropDict[__id115_]) <= 100))))))){ __setPropDict[__id115_] = currentFrame;  (); }; if ((((__setPropDict[__id114_] == undefined)) || (!((((int(__setPropDict[__id114_]) >= 1)) && ((int(__setPropDict[__id114_]) <= 100))))))){ __setPropDict[__id114_] = currentFrame; (); }; if ((((__setPropDict[__id104_] == undefined)) || (!((((int(__setPropDict[__id104_]) >= 1)) && ((int(__setPropDict[__id104_]) <= 100))))))){ __setPropDict[__id104_] = currentFrame; (); }; if ((((__setPropDict[__id107_] == undefined)) || (!((((int(__setPropDict[__id107_]) >= 1)) && ((int(__setPropDict[__id107_]) <= 100))))))){ __setPropDict[__id107_] = currentFrame;  (); }; if ((((__setPropDict[__id109_] == undefined)) || (!((((int(__setPropDict[__id109_]) >= 1)) && ((int(__setPropDict[__id109_]) <= 100))))))){ __setPropDict[__id109_] = currentFrame;  (); }; if ((((__setPropDict[__id100_] == undefined)) || (!((((int(__setPropDict[__id100_]) >= 1)) && ((int(__setPropDict[__id100_]) <= 100))))))){ __setPropDict[__id100_] = currentFrame;  (); }; if ((((__setPropDict[__id116_] == undefined)) || (!((((int(__setPropDict[__id116_]) >= 1)) && ((int(__setPropDict[__id116_]) <= 100))))))){ __setPropDict[__id116_] = currentFrame;  (); }; if ((((__setPropDict[__id117_] == undefined)) || (!((((int(__setPropDict[__id117_]) >= 1)) && ((int(__setPropDict[__id117_]) <= 100))))))){ __setPropDict[__id117_] = currentFrame;  (); }; if ((((__setPropDict[__id119_] == undefined)) || (!((((int(__setPropDict[__id119_]) >= 1)) && ((int(__setPropDict[__id119_]) <= 100))))))){ __setPropDict[__id119_] = currentFrame;  (); }; if ((((__setPropDict[__id118_] == undefined)) || (!((((int(__setPropDict[__id118_]) >= 1)) && ((int(__setPropDict[__id118_]) <= 100))))))){ __setPropDict[__id118_] = currentFrame; (); }; if ((((__setPropDict[__id102_] == undefined)) || (!((((int(__setPropDict[__id102_]) >= 1)) && ((int(__setPropDict[__id102_]) <= 100))))))){ __setPropDict[__id102_] = currentFrame; (); }; if ((((__setPropDict[__id112_] == undefined)) || (!((((int(__setPropDict[__id112_]) >= 1)) && ((int(__setPropDict[__id112_]) <= 100))))))){ __setPropDict[__id112_] = currentFrame;  (); }; if ((((__setPropDict[__id105_] == undefined)) || (!((((int(__setPropDict[__id105_]) >= 1)) && ((int(__setPropDict[__id105_]) <= 100))))))){ __setPropDict[__id105_] = currentFrame;  (); }; if ((((__setPropDict[__id106_] == undefined)) || (!((((int(__setPropDict[__id106_]) >= 1)) && ((int(__setPropDict[__id106_]) <= 100))))))){ __setPropDict[__id106_] = currentFrame;  (); }; if ((((__setPropDict[__id113_] == undefined)) || (!((((int(__setPropDict[__id113_]) >= 1)) && ((int(__setPropDict[__id113_]) <= 100))))))){ __setPropDict[__id113_] = currentFrame;  (); }; if ((((__setPropDict[__id103_] == undefined)) || (!((((int(__setPropDict[__id103_]) >= 1)) && ((int(__setPropDict[__id103_]) <= 100))))))){ __setPropDict[__id103_] = currentFrame; (); }; if ((((__setPropDict[__id101_] == undefined)) || (!((((int(__setPropDict[__id101_]) >= 1)) && ((int(__setPropDict[__id101_]) <= 100))))))){ __setPropDict[__id101_] = currentFrame;  (); }; if ((((__setPropDict[__id98_] == undefined)) || (!((((int(__setPropDict[__id98_]) >= 1)) && ((int(__setPropDict[__id98_]) <= 100))))))){ __setPropDict[__id98_] = currentFrame; (); }; if ((((__setPropDict[__id99_] == undefined)) || (!((((int(__setPropDict[__id99_]) >= 1)) && ((int(__setPropDict[__id99_]) <= 100))))))){ __setPropDict[__id99_] = currentFrame; (); }; if ((((__setPropDict[__id110_] == undefined)) || (!((((int(__setPropDict[__id110_]) >= 1)) && ((int(__setPropDict[__id110_]) <= 100))))))){ __setPropDict[__id110_] = currentFrame; (); }; } function frame56(){ if ((((__setPropDict[__id111_] == undefined)) || (!((((int(__setPropDict[__id111_]) >= 1)) && ((int(__setPropDict[__id111_]) <= 100))))))){ __setPropDict[__id111_] = currentFrame;  (); }; if ((((__setPropDict[__id108_] == undefined)) || (!((((int(__setPropDict[__id108_]) >= 1)) && ((int(__setPropDict[__id108_]) <= 100))))))){ __setPropDict[__id108_] = currentFrame; (); }; if ((((__setPropDict[__id115_] == undefined)) || (!((((int(__setPropDict[__id115_]) >= 1)) && ((int(__setPropDict[__id115_]) <= 100))))))){ __setPropDict[__id115_] = currentFrame;  (); }; if ((((__setPropDict[__id114_] == undefined)) || (!((((int(__setPropDict[__id114_]) >= 1)) && ((int(__setPropDict[__id114_]) <= 100))))))){ __setPropDict[__id114_] = currentFrame; (); }; if ((((__setPropDict[__id104_] == undefined)) || (!((((int(__setPropDict[__id104_]) >= 1)) && ((int(__setPropDict[__id104_]) <= 100))))))){ __setPropDict[__id104_] = currentFrame; (); }; if ((((__setPropDict[__id107_] == undefined)) || (!((((int(__setPropDict[__id107_]) >= 1)) && ((int(__setPropDict[__id107_]) <= 100))))))){ __setPropDict[__id107_] = currentFrame;  (); }; if ((((__setPropDict[__id109_] == undefined)) || (!((((int(__setPropDict[__id109_]) >= 1)) && ((int(__setPropDict[__id109_]) <= 100))))))){ __setPropDict[__id109_] = currentFrame;  (); }; if ((((__setPropDict[__id100_] == undefined)) || (!((((int(__setPropDict[__id100_]) >= 1)) && ((int(__setPropDict[__id100_]) <= 100))))))){ __setPropDict[__id100_] = currentFrame;  (); }; if ((((__setPropDict[__id116_] == undefined)) || (!((((int(__setPropDict[__id116_]) >= 1)) && ((int(__setPropDict[__id116_]) <= 100))))))){ __setPropDict[__id116_] = currentFrame;  (); }; if ((((__setPropDict[__id117_] == undefined)) || (!((((int(__setPropDict[__id117_]) >= 1)) && ((int(__setPropDict[__id117_]) <= 100))))))){ __setPropDict[__id117_] = currentFrame;  (); }; if ((((__setPropDict[__id119_] == undefined)) || (!((((int(__setPropDict[__id119_]) >= 1)) && ((int(__setPropDict[__id119_]) <= 100))))))){ __setPropDict[__id119_] = currentFrame;  (); }; if ((((__setPropDict[__id118_] == undefined)) || (!((((int(__setPropDict[__id118_]) >= 1)) && ((int(__setPropDict[__id118_]) <= 100))))))){ __setPropDict[__id118_] = currentFrame; (); }; if ((((__setPropDict[__id102_] == undefined)) || (!((((int(__setPropDict[__id102_]) >= 1)) && ((int(__setPropDict[__id102_]) <= 100))))))){ __setPropDict[__id102_] = currentFrame; (); }; if ((((__setPropDict[__id112_] == undefined)) || (!((((int(__setPropDict[__id112_]) >= 1)) && ((int(__setPropDict[__id112_]) <= 100))))))){ __setPropDict[__id112_] = currentFrame;  (); }; if ((((__setPropDict[__id105_] == undefined)) || (!((((int(__setPropDict[__id105_]) >= 1)) && ((int(__setPropDict[__id105_]) <= 100))))))){ __setPropDict[__id105_] = currentFrame;  (); }; if ((((__setPropDict[__id106_] == undefined)) || (!((((int(__setPropDict[__id106_]) >= 1)) && ((int(__setPropDict[__id106_]) <= 100))))))){ __setPropDict[__id106_] = currentFrame;  (); }; if ((((__setPropDict[__id113_] == undefined)) || (!((((int(__setPropDict[__id113_]) >= 1)) && ((int(__setPropDict[__id113_]) <= 100))))))){ __setPropDict[__id113_] = currentFrame;  (); }; if ((((__setPropDict[__id103_] == undefined)) || (!((((int(__setPropDict[__id103_]) >= 1)) && ((int(__setPropDict[__id103_]) <= 100))))))){ __setPropDict[__id103_] = currentFrame; (); }; if ((((__setPropDict[__id101_] == undefined)) || (!((((int(__setPropDict[__id101_]) >= 1)) && ((int(__setPropDict[__id101_]) <= 100))))))){ __setPropDict[__id101_] = currentFrame;  (); }; if ((((__setPropDict[__id98_] == undefined)) || (!((((int(__setPropDict[__id98_]) >= 1)) && ((int(__setPropDict[__id98_]) <= 100))))))){ __setPropDict[__id98_] = currentFrame; (); }; if ((((__setPropDict[__id99_] == undefined)) || (!((((int(__setPropDict[__id99_]) >= 1)) && ((int(__setPropDict[__id99_]) <= 100))))))){ __setPropDict[__id99_] = currentFrame; (); }; if ((((__setPropDict[__id110_] == undefined)) || (!((((int(__setPropDict[__id110_]) >= 1)) && ((int(__setPropDict[__id110_]) <= 100))))))){ __setPropDict[__id110_] = currentFrame; (); }; } function  (){ if ((((__setPropDict[__id111_] == undefined)) || (!((((int(__setPropDict[__id111_]) >= 1)) && ((int(__setPropDict[__id111_]) <= 100))))))){ __setPropDict[__id111_] = currentFrame;  (); }; if ((((__setPropDict[__id108_] == undefined)) || (!((((int(__setPropDict[__id108_]) >= 1)) && ((int(__setPropDict[__id108_]) <= 100))))))){ __setPropDict[__id108_] = currentFrame; (); }; if ((((__setPropDict[__id115_] == undefined)) || (!((((int(__setPropDict[__id115_]) >= 1)) && ((int(__setPropDict[__id115_]) <= 100))))))){ __setPropDict[__id115_] = currentFrame;  (); }; if ((((__setPropDict[__id114_] == undefined)) || (!((((int(__setPropDict[__id114_]) >= 1)) && ((int(__setPropDict[__id114_]) <= 100))))))){ __setPropDict[__id114_] = currentFrame; (); }; if ((((__setPropDict[__id104_] == undefined)) || (!((((int(__setPropDict[__id104_]) >= 1)) && ((int(__setPropDict[__id104_]) <= 100))))))){ __setPropDict[__id104_] = currentFrame; (); }; if ((((__setPropDict[__id107_] == undefined)) || (!((((int(__setPropDict[__id107_]) >= 1)) && ((int(__setPropDict[__id107_]) <= 100))))))){ __setPropDict[__id107_] = currentFrame;  (); }; if ((((__setPropDict[__id109_] == undefined)) || (!((((int(__setPropDict[__id109_]) >= 1)) && ((int(__setPropDict[__id109_]) <= 100))))))){ __setPropDict[__id109_] = currentFrame;  (); }; if ((((__setPropDict[__id100_] == undefined)) || (!((((int(__setPropDict[__id100_]) >= 1)) && ((int(__setPropDict[__id100_]) <= 100))))))){ __setPropDict[__id100_] = currentFrame;  (); }; if ((((__setPropDict[__id116_] == undefined)) || (!((((int(__setPropDict[__id116_]) >= 1)) && ((int(__setPropDict[__id116_]) <= 100))))))){ __setPropDict[__id116_] = currentFrame;  (); }; if ((((__setPropDict[__id117_] == undefined)) || (!((((int(__setPropDict[__id117_]) >= 1)) && ((int(__setPropDict[__id117_]) <= 100))))))){ __setPropDict[__id117_] = currentFrame;  (); }; if ((((__setPropDict[__id119_] == undefined)) || (!((((int(__setPropDict[__id119_]) >= 1)) && ((int(__setPropDict[__id119_]) <= 100))))))){ __setPropDict[__id119_] = currentFrame;  (); }; if ((((__setPropDict[__id118_] == undefined)) || (!((((int(__setPropDict[__id118_]) >= 1)) && ((int(__setPropDict[__id118_]) <= 100))))))){ __setPropDict[__id118_] = currentFrame; (); }; if ((((__setPropDict[__id102_] == undefined)) || (!((((int(__setPropDict[__id102_]) >= 1)) && ((int(__setPropDict[__id102_]) <= 100))))))){ __setPropDict[__id102_] = currentFrame; (); }; if ((((__setPropDict[__id112_] == undefined)) || (!((((int(__setPropDict[__id112_]) >= 1)) && ((int(__setPropDict[__id112_]) <= 100))))))){ __setPropDict[__id112_] = currentFrame;  (); }; if ((((__setPropDict[__id105_] == undefined)) || (!((((int(__setPropDict[__id105_]) >= 1)) && ((int(__setPropDict[__id105_]) <= 100))))))){ __setPropDict[__id105_] = currentFrame;  (); }; if ((((__setPropDict[__id106_] == undefined)) || (!((((int(__setPropDict[__id106_]) >= 1)) && ((int(__setPropDict[__id106_]) <= 100))))))){ __setPropDict[__id106_] = currentFrame;  (); }; if ((((__setPropDict[__id113_] == undefined)) || (!((((int(__setPropDict[__id113_]) >= 1)) && ((int(__setPropDict[__id113_]) <= 100))))))){ __setPropDict[__id113_] = currentFrame;  (); }; if ((((__setPropDict[__id103_] == undefined)) || (!((((int(__setPropDict[__id103_]) >= 1)) && ((int(__setPropDict[__id103_]) <= 100))))))){ __setPropDict[__id103_] = currentFrame; (); }; if ((((__setPropDict[__id101_] == undefined)) || (!((((int(__setPropDict[__id101_]) >= 1)) && ((int(__setPropDict[__id101_]) <= 100))))))){ __setPropDict[__id101_] = currentFrame;  (); }; if ((((__setPropDict[__id98_] == undefined)) || (!((((int(__setPropDict[__id98_]) >= 1)) && ((int(__setPropDict[__id98_]) <= 100))))))){ __setPropDict[__id98_] = currentFrame; (); }; if ((((__setPropDict[__id99_] == undefined)) || (!((((int(__setPropDict[__id99_]) >= 1)) && ((int(__setPropDict[__id99_]) <= 100))))))){ __setPropDict[__id99_] = currentFrame; (); }; if ((((__setPropDict[__id110_] == undefined)) || (!((((int(__setPropDict[__id110_]) >= 1)) && ((int(__setPropDict[__id110_]) <= 100))))))){ __setPropDict[__id110_] = currentFrame; (); }; } function  (){ if ((((__setPropDict[__id111_] == undefined)) || (!((((int(__setPropDict[__id111_]) >= 1)) && ((int(__setPropDict[__id111_]) <= 100))))))){ __setPropDict[__id111_] = currentFrame;  (); }; if ((((__setPropDict[__id108_] == undefined)) || (!((((int(__setPropDict[__id108_]) >= 1)) && ((int(__setPropDict[__id108_]) <= 100))))))){ __setPropDict[__id108_] = currentFrame; (); }; if ((((__setPropDict[__id115_] == undefined)) || (!((((int(__setPropDict[__id115_]) >= 1)) && ((int(__setPropDict[__id115_]) <= 100))))))){ __setPropDict[__id115_] = currentFrame;  (); }; if ((((__setPropDict[__id114_] == undefined)) || (!((((int(__setPropDict[__id114_]) >= 1)) && ((int(__setPropDict[__id114_]) <= 100))))))){ __setPropDict[__id114_] = currentFrame; (); }; if ((((__setPropDict[__id104_] == undefined)) || (!((((int(__setPropDict[__id104_]) >= 1)) && ((int(__setPropDict[__id104_]) <= 100))))))){ __setPropDict[__id104_] = currentFrame; (); }; if ((((__setPropDict[__id107_] == undefined)) || (!((((int(__setPropDict[__id107_]) >= 1)) && ((int(__setPropDict[__id107_]) <= 100))))))){ __setPropDict[__id107_] = currentFrame;  (); }; if ((((__setPropDict[__id109_] == undefined)) || (!((((int(__setPropDict[__id109_]) >= 1)) && ((int(__setPropDict[__id109_]) <= 100))))))){ __setPropDict[__id109_] = currentFrame;  (); }; if ((((__setPropDict[__id100_] == undefined)) || (!((((int(__setPropDict[__id100_]) >= 1)) && ((int(__setPropDict[__id100_]) <= 100))))))){ __setPropDict[__id100_] = currentFrame;  (); }; if ((((__setPropDict[__id116_] == undefined)) || (!((((int(__setPropDict[__id116_]) >= 1)) && ((int(__setPropDict[__id116_]) <= 100))))))){ __setPropDict[__id116_] = currentFrame;  (); }; if ((((__setPropDict[__id117_] == undefined)) || (!((((int(__setPropDict[__id117_]) >= 1)) && ((int(__setPropDict[__id117_]) <= 100))))))){ __setPropDict[__id117_] = currentFrame;  (); }; if ((((__setPropDict[__id119_] == undefined)) || (!((((int(__setPropDict[__id119_]) >= 1)) && ((int(__setPropDict[__id119_]) <= 100))))))){ __setPropDict[__id119_] = currentFrame;  (); }; if ((((__setPropDict[__id118_] == undefined)) || (!((((int(__setPropDict[__id118_]) >= 1)) && ((int(__setPropDict[__id118_]) <= 100))))))){ __setPropDict[__id118_] = currentFrame; (); }; if ((((__setPropDict[__id102_] == undefined)) || (!((((int(__setPropDict[__id102_]) >= 1)) && ((int(__setPropDict[__id102_]) <= 100))))))){ __setPropDict[__id102_] = currentFrame; (); }; if ((((__setPropDict[__id112_] == undefined)) || (!((((int(__setPropDict[__id112_]) >= 1)) && ((int(__setPropDict[__id112_]) <= 100))))))){ __setPropDict[__id112_] = currentFrame;  (); }; if ((((__setPropDict[__id105_] == undefined)) || (!((((int(__setPropDict[__id105_]) >= 1)) && ((int(__setPropDict[__id105_]) <= 100))))))){ __setPropDict[__id105_] = currentFrame;  (); }; if ((((__setPropDict[__id106_] == undefined)) || (!((((int(__setPropDict[__id106_]) >= 1)) && ((int(__setPropDict[__id106_]) <= 100))))))){ __setPropDict[__id106_] = currentFrame;  (); }; if ((((__setPropDict[__id113_] == undefined)) || (!((((int(__setPropDict[__id113_]) >= 1)) && ((int(__setPropDict[__id113_]) <= 100))))))){ __setPropDict[__id113_] = currentFrame;  (); }; if ((((__setPropDict[__id103_] == undefined)) || (!((((int(__setPropDict[__id103_]) >= 1)) && ((int(__setPropDict[__id103_]) <= 100))))))){ __setPropDict[__id103_] = currentFrame; (); }; if ((((__setPropDict[__id101_] == undefined)) || (!((((int(__setPropDict[__id101_]) >= 1)) && ((int(__setPropDict[__id101_]) <= 100))))))){ __setPropDict[__id101_] = currentFrame;  (); }; if ((((__setPropDict[__id98_] == undefined)) || (!((((int(__setPropDict[__id98_]) >= 1)) && ((int(__setPropDict[__id98_]) <= 100))))))){ __setPropDict[__id98_] = currentFrame; (); }; if ((((__setPropDict[__id99_] == undefined)) || (!((((int(__setPropDict[__id99_]) >= 1)) && ((int(__setPropDict[__id99_]) <= 100))))))){ __setPropDict[__id99_] = currentFrame; (); }; if ((((__setPropDict[__id110_] == undefined)) || (!((((int(__setPropDict[__id110_]) >= 1)) && ((int(__setPropDict[__id110_]) <= 100))))))){ __setPropDict[__id110_] = currentFrame; (); }; } function (){ if ((((__setPropDict[__id111_] == undefined)) || (!((((int(__setPropDict[__id111_]) >= 1)) && ((int(__setPropDict[__id111_]) <= 100))))))){ __setPropDict[__id111_] = currentFrame;  (); }; if ((((__setPropDict[__id108_] == undefined)) || (!((((int(__setPropDict[__id108_]) >= 1)) && ((int(__setPropDict[__id108_]) <= 100))))))){ __setPropDict[__id108_] = currentFrame; (); }; if ((((__setPropDict[__id115_] == undefined)) || (!((((int(__setPropDict[__id115_]) >= 1)) && ((int(__setPropDict[__id115_]) <= 100))))))){ __setPropDict[__id115_] = currentFrame;  (); }; if ((((__setPropDict[__id114_] == undefined)) || (!((((int(__setPropDict[__id114_]) >= 1)) && ((int(__setPropDict[__id114_]) <= 100))))))){ __setPropDict[__id114_] = currentFrame; (); }; if ((((__setPropDict[__id104_] == undefined)) || (!((((int(__setPropDict[__id104_]) >= 1)) && ((int(__setPropDict[__id104_]) <= 100))))))){ __setPropDict[__id104_] = currentFrame; (); }; if ((((__setPropDict[__id107_] == undefined)) || (!((((int(__setPropDict[__id107_]) >= 1)) && ((int(__setPropDict[__id107_]) <= 100))))))){ __setPropDict[__id107_] = currentFrame;  (); }; if ((((__setPropDict[__id109_] == undefined)) || (!((((int(__setPropDict[__id109_]) >= 1)) && ((int(__setPropDict[__id109_]) <= 100))))))){ __setPropDict[__id109_] = currentFrame;  (); }; if ((((__setPropDict[__id100_] == undefined)) || (!((((int(__setPropDict[__id100_]) >= 1)) && ((int(__setPropDict[__id100_]) <= 100))))))){ __setPropDict[__id100_] = currentFrame;  (); }; if ((((__setPropDict[__id116_] == undefined)) || (!((((int(__setPropDict[__id116_]) >= 1)) && ((int(__setPropDict[__id116_]) <= 100))))))){ __setPropDict[__id116_] = currentFrame;  (); }; if ((((__setPropDict[__id117_] == undefined)) || (!((((int(__setPropDict[__id117_]) >= 1)) && ((int(__setPropDict[__id117_]) <= 100))))))){ __setPropDict[__id117_] = currentFrame;  (); }; if ((((__setPropDict[__id119_] == undefined)) || (!((((int(__setPropDict[__id119_]) >= 1)) && ((int(__setPropDict[__id119_]) <= 100))))))){ __setPropDict[__id119_] = currentFrame;  (); }; if ((((__setPropDict[__id118_] == undefined)) || (!((((int(__setPropDict[__id118_]) >= 1)) && ((int(__setPropDict[__id118_]) <= 100))))))){ __setPropDict[__id118_] = currentFrame; (); }; if ((((__setPropDict[__id102_] == undefined)) || (!((((int(__setPropDict[__id102_]) >= 1)) && ((int(__setPropDict[__id102_]) <= 100))))))){ __setPropDict[__id102_] = currentFrame; (); }; if ((((__setPropDict[__id112_] == undefined)) || (!((((int(__setPropDict[__id112_]) >= 1)) && ((int(__setPropDict[__id112_]) <= 100))))))){ __setPropDict[__id112_] = currentFrame;  (); }; if ((((__setPropDict[__id105_] == undefined)) || (!((((int(__setPropDict[__id105_]) >= 1)) && ((int(__setPropDict[__id105_]) <= 100))))))){ __setPropDict[__id105_] = currentFrame;  (); }; if ((((__setPropDict[__id106_] == undefined)) || (!((((int(__setPropDict[__id106_]) >= 1)) && ((int(__setPropDict[__id106_]) <= 100))))))){ __setPropDict[__id106_] = currentFrame;  (); }; if ((((__setPropDict[__id113_] == undefined)) || (!((((int(__setPropDict[__id113_]) >= 1)) && ((int(__setPropDict[__id113_]) <= 100))))))){ __setPropDict[__id113_] = currentFrame;  (); }; if ((((__setPropDict[__id103_] == undefined)) || (!((((int(__setPropDict[__id103_]) >= 1)) && ((int(__setPropDict[__id103_]) <= 100))))))){ __setPropDict[__id103_] = currentFrame; (); }; if ((((__setPropDict[__id101_] == undefined)) || (!((((int(__setPropDict[__id101_]) >= 1)) && ((int(__setPropDict[__id101_]) <= 100))))))){ __setPropDict[__id101_] = currentFrame;  (); }; if ((((__setPropDict[__id98_] == undefined)) || (!((((int(__setPropDict[__id98_]) >= 1)) && ((int(__setPropDict[__id98_]) <= 100))))))){ __setPropDict[__id98_] = currentFrame; (); }; if ((((__setPropDict[__id99_] == undefined)) || (!((((int(__setPropDict[__id99_]) >= 1)) && ((int(__setPropDict[__id99_]) <= 100))))))){ __setPropDict[__id99_] = currentFrame; (); }; if ((((__setPropDict[__id110_] == undefined)) || (!((((int(__setPropDict[__id110_]) >= 1)) && ((int(__setPropDict[__id110_]) <= 100))))))){ __setPropDict[__id110_] = currentFrame; (); }; } function (){ if ((((__setPropDict[__id111_] == undefined)) || (!((((int(__setPropDict[__id111_]) >= 1)) && ((int(__setPropDict[__id111_]) <= 100))))))){ __setPropDict[__id111_] = currentFrame;  (); }; if ((((__setPropDict[__id108_] == undefined)) || (!((((int(__setPropDict[__id108_]) >= 1)) && ((int(__setPropDict[__id108_]) <= 100))))))){ __setPropDict[__id108_] = currentFrame; (); }; if ((((__setPropDict[__id115_] == undefined)) || (!((((int(__setPropDict[__id115_]) >= 1)) && ((int(__setPropDict[__id115_]) <= 100))))))){ __setPropDict[__id115_] = currentFrame;  (); }; if ((((__setPropDict[__id114_] == undefined)) || (!((((int(__setPropDict[__id114_]) >= 1)) && ((int(__setPropDict[__id114_]) <= 100))))))){ __setPropDict[__id114_] = currentFrame; (); }; if ((((__setPropDict[__id104_] == undefined)) || (!((((int(__setPropDict[__id104_]) >= 1)) && ((int(__setPropDict[__id104_]) <= 100))))))){ __setPropDict[__id104_] = currentFrame; (); }; if ((((__setPropDict[__id107_] == undefined)) || (!((((int(__setPropDict[__id107_]) >= 1)) && ((int(__setPropDict[__id107_]) <= 100))))))){ __setPropDict[__id107_] = currentFrame;  (); }; if ((((__setPropDict[__id109_] == undefined)) || (!((((int(__setPropDict[__id109_]) >= 1)) && ((int(__setPropDict[__id109_]) <= 100))))))){ __setPropDict[__id109_] = currentFrame;  (); }; if ((((__setPropDict[__id100_] == undefined)) || (!((((int(__setPropDict[__id100_]) >= 1)) && ((int(__setPropDict[__id100_]) <= 100))))))){ __setPropDict[__id100_] = currentFrame;  (); }; if ((((__setPropDict[__id116_] == undefined)) || (!((((int(__setPropDict[__id116_]) >= 1)) && ((int(__setPropDict[__id116_]) <= 100))))))){ __setPropDict[__id116_] = currentFrame;  (); }; if ((((__setPropDict[__id117_] == undefined)) || (!((((int(__setPropDict[__id117_]) >= 1)) && ((int(__setPropDict[__id117_]) <= 100))))))){ __setPropDict[__id117_] = currentFrame;  (); }; if ((((__setPropDict[__id119_] == undefined)) || (!((((int(__setPropDict[__id119_]) >= 1)) && ((int(__setPropDict[__id119_]) <= 100))))))){ __setPropDict[__id119_] = currentFrame;  (); }; if ((((__setPropDict[__id118_] == undefined)) || (!((((int(__setPropDict[__id118_]) >= 1)) && ((int(__setPropDict[__id118_]) <= 100))))))){ __setPropDict[__id118_] = currentFrame; (); }; if ((((__setPropDict[__id102_] == undefined)) || (!((((int(__setPropDict[__id102_]) >= 1)) && ((int(__setPropDict[__id102_]) <= 100))))))){ __setPropDict[__id102_] = currentFrame; (); }; if ((((__setPropDict[__id112_] == undefined)) || (!((((int(__setPropDict[__id112_]) >= 1)) && ((int(__setPropDict[__id112_]) <= 100))))))){ __setPropDict[__id112_] = currentFrame;  (); }; if ((((__setPropDict[__id105_] == undefined)) || (!((((int(__setPropDict[__id105_]) >= 1)) && ((int(__setPropDict[__id105_]) <= 100))))))){ __setPropDict[__id105_] = currentFrame;  (); }; if ((((__setPropDict[__id106_] == undefined)) || (!((((int(__setPropDict[__id106_]) >= 1)) && ((int(__setPropDict[__id106_]) <= 100))))))){ __setPropDict[__id106_] = currentFrame;  (); }; if ((((__setPropDict[__id113_] == undefined)) || (!((((int(__setPropDict[__id113_]) >= 1)) && ((int(__setPropDict[__id113_]) <= 100))))))){ __setPropDict[__id113_] = currentFrame;  (); }; if ((((__setPropDict[__id103_] == undefined)) || (!((((int(__setPropDict[__id103_]) >= 1)) && ((int(__setPropDict[__id103_]) <= 100))))))){ __setPropDict[__id103_] = currentFrame; (); }; if ((((__setPropDict[__id101_] == undefined)) || (!((((int(__setPropDict[__id101_]) >= 1)) && ((int(__setPropDict[__id101_]) <= 100))))))){ __setPropDict[__id101_] = currentFrame;  (); }; if ((((__setPropDict[__id98_] == undefined)) || (!((((int(__setPropDict[__id98_]) >= 1)) && ((int(__setPropDict[__id98_]) <= 100))))))){ __setPropDict[__id98_] = currentFrame; (); }; if ((((__setPropDict[__id99_] == undefined)) || (!((((int(__setPropDict[__id99_]) >= 1)) && ((int(__setPropDict[__id99_]) <= 100))))))){ __setPropDict[__id99_] = currentFrame; (); }; if ((((__setPropDict[__id110_] == undefined)) || (!((((int(__setPropDict[__id110_]) >= 1)) && ((int(__setPropDict[__id110_]) <= 100))))))){ __setPropDict[__id110_] = currentFrame; (); }; } function frame60(){ if ((((__setPropDict[__id111_] == undefined)) || (!((((int(__setPropDict[__id111_]) >= 1)) && ((int(__setPropDict[__id111_]) <= 100))))))){ __setPropDict[__id111_] = currentFrame;  (); }; if ((((__setPropDict[__id108_] == undefined)) || (!((((int(__setPropDict[__id108_]) >= 1)) && ((int(__setPropDict[__id108_]) <= 100))))))){ __setPropDict[__id108_] = currentFrame; (); }; if ((((__setPropDict[__id115_] == undefined)) || (!((((int(__setPropDict[__id115_]) >= 1)) && ((int(__setPropDict[__id115_]) <= 100))))))){ __setPropDict[__id115_] = currentFrame;  (); }; if ((((__setPropDict[__id114_] == undefined)) || (!((((int(__setPropDict[__id114_]) >= 1)) && ((int(__setPropDict[__id114_]) <= 100))))))){ __setPropDict[__id114_] = currentFrame; (); }; if ((((__setPropDict[__id104_] == undefined)) || (!((((int(__setPropDict[__id104_]) >= 1)) && ((int(__setPropDict[__id104_]) <= 100))))))){ __setPropDict[__id104_] = currentFrame; (); }; if ((((__setPropDict[__id107_] == undefined)) || (!((((int(__setPropDict[__id107_]) >= 1)) && ((int(__setPropDict[__id107_]) <= 100))))))){ __setPropDict[__id107_] = currentFrame;  (); }; if ((((__setPropDict[__id109_] == undefined)) || (!((((int(__setPropDict[__id109_]) >= 1)) && ((int(__setPropDict[__id109_]) <= 100))))))){ __setPropDict[__id109_] = currentFrame;  (); }; if ((((__setPropDict[__id100_] == undefined)) || (!((((int(__setPropDict[__id100_]) >= 1)) && ((int(__setPropDict[__id100_]) <= 100))))))){ __setPropDict[__id100_] = currentFrame;  (); }; if ((((__setPropDict[__id116_] == undefined)) || (!((((int(__setPropDict[__id116_]) >= 1)) && ((int(__setPropDict[__id116_]) <= 100))))))){ __setPropDict[__id116_] = currentFrame;  (); }; if ((((__setPropDict[__id117_] == undefined)) || (!((((int(__setPropDict[__id117_]) >= 1)) && ((int(__setPropDict[__id117_]) <= 100))))))){ __setPropDict[__id117_] = currentFrame;  (); }; if ((((__setPropDict[__id119_] == undefined)) || (!((((int(__setPropDict[__id119_]) >= 1)) && ((int(__setPropDict[__id119_]) <= 100))))))){ __setPropDict[__id119_] = currentFrame;  (); }; if ((((__setPropDict[__id118_] == undefined)) || (!((((int(__setPropDict[__id118_]) >= 1)) && ((int(__setPropDict[__id118_]) <= 100))))))){ __setPropDict[__id118_] = currentFrame; (); }; if ((((__setPropDict[__id102_] == undefined)) || (!((((int(__setPropDict[__id102_]) >= 1)) && ((int(__setPropDict[__id102_]) <= 100))))))){ __setPropDict[__id102_] = currentFrame; (); }; if ((((__setPropDict[__id112_] == undefined)) || (!((((int(__setPropDict[__id112_]) >= 1)) && ((int(__setPropDict[__id112_]) <= 100))))))){ __setPropDict[__id112_] = currentFrame;  (); }; if ((((__setPropDict[__id105_] == undefined)) || (!((((int(__setPropDict[__id105_]) >= 1)) && ((int(__setPropDict[__id105_]) <= 100))))))){ __setPropDict[__id105_] = currentFrame;  (); }; if ((((__setPropDict[__id106_] == undefined)) || (!((((int(__setPropDict[__id106_]) >= 1)) && ((int(__setPropDict[__id106_]) <= 100))))))){ __setPropDict[__id106_] = currentFrame;  (); }; if ((((__setPropDict[__id113_] == undefined)) || (!((((int(__setPropDict[__id113_]) >= 1)) && ((int(__setPropDict[__id113_]) <= 100))))))){ __setPropDict[__id113_] = currentFrame;  (); }; if ((((__setPropDict[__id103_] == undefined)) || (!((((int(__setPropDict[__id103_]) >= 1)) && ((int(__setPropDict[__id103_]) <= 100))))))){ __setPropDict[__id103_] = currentFrame; (); }; if ((((__setPropDict[__id101_] == undefined)) || (!((((int(__setPropDict[__id101_]) >= 1)) && ((int(__setPropDict[__id101_]) <= 100))))))){ __setPropDict[__id101_] = currentFrame;  (); }; if ((((__setPropDict[__id98_] == undefined)) || (!((((int(__setPropDict[__id98_]) >= 1)) && ((int(__setPropDict[__id98_]) <= 100))))))){ __setPropDict[__id98_] = currentFrame; (); }; if ((((__setPropDict[__id99_] == undefined)) || (!((((int(__setPropDict[__id99_]) >= 1)) && ((int(__setPropDict[__id99_]) <= 100))))))){ __setPropDict[__id99_] = currentFrame; (); }; if ((((__setPropDict[__id110_] == undefined)) || (!((((int(__setPropDict[__id110_]) >= 1)) && ((int(__setPropDict[__id110_]) <= 100))))))){ __setPropDict[__id110_] = currentFrame; (); }; } function (){ if ((((__setPropDict[__id111_] == undefined)) || (!((((int(__setPropDict[__id111_]) >= 1)) && ((int(__setPropDict[__id111_]) <= 100))))))){ __setPropDict[__id111_] = currentFrame;  (); }; if ((((__setPropDict[__id108_] == undefined)) || (!((((int(__setPropDict[__id108_]) >= 1)) && ((int(__setPropDict[__id108_]) <= 100))))))){ __setPropDict[__id108_] = currentFrame; (); }; if ((((__setPropDict[__id115_] == undefined)) || (!((((int(__setPropDict[__id115_]) >= 1)) && ((int(__setPropDict[__id115_]) <= 100))))))){ __setPropDict[__id115_] = currentFrame;  (); }; if ((((__setPropDict[__id114_] == undefined)) || (!((((int(__setPropDict[__id114_]) >= 1)) && ((int(__setPropDict[__id114_]) <= 100))))))){ __setPropDict[__id114_] = currentFrame; (); }; if ((((__setPropDict[__id104_] == undefined)) || (!((((int(__setPropDict[__id104_]) >= 1)) && ((int(__setPropDict[__id104_]) <= 100))))))){ __setPropDict[__id104_] = currentFrame; (); }; if ((((__setPropDict[__id107_] == undefined)) || (!((((int(__setPropDict[__id107_]) >= 1)) && ((int(__setPropDict[__id107_]) <= 100))))))){ __setPropDict[__id107_] = currentFrame;  (); }; if ((((__setPropDict[__id109_] == undefined)) || (!((((int(__setPropDict[__id109_]) >= 1)) && ((int(__setPropDict[__id109_]) <= 100))))))){ __setPropDict[__id109_] = currentFrame;  (); }; if ((((__setPropDict[__id100_] == undefined)) || (!((((int(__setPropDict[__id100_]) >= 1)) && ((int(__setPropDict[__id100_]) <= 100))))))){ __setPropDict[__id100_] = currentFrame;  (); }; if ((((__setPropDict[__id116_] == undefined)) || (!((((int(__setPropDict[__id116_]) >= 1)) && ((int(__setPropDict[__id116_]) <= 100))))))){ __setPropDict[__id116_] = currentFrame;  (); }; if ((((__setPropDict[__id117_] == undefined)) || (!((((int(__setPropDict[__id117_]) >= 1)) && ((int(__setPropDict[__id117_]) <= 100))))))){ __setPropDict[__id117_] = currentFrame;  (); }; if ((((__setPropDict[__id119_] == undefined)) || (!((((int(__setPropDict[__id119_]) >= 1)) && ((int(__setPropDict[__id119_]) <= 100))))))){ __setPropDict[__id119_] = currentFrame;  (); }; if ((((__setPropDict[__id118_] == undefined)) || (!((((int(__setPropDict[__id118_]) >= 1)) && ((int(__setPropDict[__id118_]) <= 100))))))){ __setPropDict[__id118_] = currentFrame; (); }; if ((((__setPropDict[__id102_] == undefined)) || (!((((int(__setPropDict[__id102_]) >= 1)) && ((int(__setPropDict[__id102_]) <= 100))))))){ __setPropDict[__id102_] = currentFrame; (); }; if ((((__setPropDict[__id112_] == undefined)) || (!((((int(__setPropDict[__id112_]) >= 1)) && ((int(__setPropDict[__id112_]) <= 100))))))){ __setPropDict[__id112_] = currentFrame;  (); }; if ((((__setPropDict[__id105_] == undefined)) || (!((((int(__setPropDict[__id105_]) >= 1)) && ((int(__setPropDict[__id105_]) <= 100))))))){ __setPropDict[__id105_] = currentFrame;  (); }; if ((((__setPropDict[__id106_] == undefined)) || (!((((int(__setPropDict[__id106_]) >= 1)) && ((int(__setPropDict[__id106_]) <= 100))))))){ __setPropDict[__id106_] = currentFrame;  (); }; if ((((__setPropDict[__id113_] == undefined)) || (!((((int(__setPropDict[__id113_]) >= 1)) && ((int(__setPropDict[__id113_]) <= 100))))))){ __setPropDict[__id113_] = currentFrame;  (); }; if ((((__setPropDict[__id103_] == undefined)) || (!((((int(__setPropDict[__id103_]) >= 1)) && ((int(__setPropDict[__id103_]) <= 100))))))){ __setPropDict[__id103_] = currentFrame; (); }; if ((((__setPropDict[__id101_] == undefined)) || (!((((int(__setPropDict[__id101_]) >= 1)) && ((int(__setPropDict[__id101_]) <= 100))))))){ __setPropDict[__id101_] = currentFrame;  (); }; if ((((__setPropDict[__id98_] == undefined)) || (!((((int(__setPropDict[__id98_]) >= 1)) && ((int(__setPropDict[__id98_]) <= 100))))))){ __setPropDict[__id98_] = currentFrame; (); }; if ((((__setPropDict[__id99_] == undefined)) || (!((((int(__setPropDict[__id99_]) >= 1)) && ((int(__setPropDict[__id99_]) <= 100))))))){ __setPropDict[__id99_] = currentFrame; (); }; if ((((__setPropDict[__id110_] == undefined)) || (!((((int(__setPropDict[__id110_]) >= 1)) && ((int(__setPropDict[__id110_]) <= 100))))))){ __setPropDict[__id110_] = currentFrame; (); }; } function  (){ if ((((__setPropDict[__id111_] == undefined)) || (!((((int(__setPropDict[__id111_]) >= 1)) && ((int(__setPropDict[__id111_]) <= 100))))))){ __setPropDict[__id111_] = currentFrame;  (); }; if ((((__setPropDict[__id108_] == undefined)) || (!((((int(__setPropDict[__id108_]) >= 1)) && ((int(__setPropDict[__id108_]) <= 100))))))){ __setPropDict[__id108_] = currentFrame; (); }; if ((((__setPropDict[__id115_] == undefined)) || (!((((int(__setPropDict[__id115_]) >= 1)) && ((int(__setPropDict[__id115_]) <= 100))))))){ __setPropDict[__id115_] = currentFrame;  (); }; if ((((__setPropDict[__id114_] == undefined)) || (!((((int(__setPropDict[__id114_]) >= 1)) && ((int(__setPropDict[__id114_]) <= 100))))))){ __setPropDict[__id114_] = currentFrame; (); }; if ((((__setPropDict[__id104_] == undefined)) || (!((((int(__setPropDict[__id104_]) >= 1)) && ((int(__setPropDict[__id104_]) <= 100))))))){ __setPropDict[__id104_] = currentFrame; (); }; if ((((__setPropDict[__id107_] == undefined)) || (!((((int(__setPropDict[__id107_]) >= 1)) && ((int(__setPropDict[__id107_]) <= 100))))))){ __setPropDict[__id107_] = currentFrame;  (); }; if ((((__setPropDict[__id109_] == undefined)) || (!((((int(__setPropDict[__id109_]) >= 1)) && ((int(__setPropDict[__id109_]) <= 100))))))){ __setPropDict[__id109_] = currentFrame;  (); }; if ((((__setPropDict[__id100_] == undefined)) || (!((((int(__setPropDict[__id100_]) >= 1)) && ((int(__setPropDict[__id100_]) <= 100))))))){ __setPropDict[__id100_] = currentFrame;  (); }; if ((((__setPropDict[__id116_] == undefined)) || (!((((int(__setPropDict[__id116_]) >= 1)) && ((int(__setPropDict[__id116_]) <= 100))))))){ __setPropDict[__id116_] = currentFrame;  (); }; if ((((__setPropDict[__id117_] == undefined)) || (!((((int(__setPropDict[__id117_]) >= 1)) && ((int(__setPropDict[__id117_]) <= 100))))))){ __setPropDict[__id117_] = currentFrame;  (); }; if ((((__setPropDict[__id119_] == undefined)) || (!((((int(__setPropDict[__id119_]) >= 1)) && ((int(__setPropDict[__id119_]) <= 100))))))){ __setPropDict[__id119_] = currentFrame;  (); }; if ((((__setPropDict[__id118_] == undefined)) || (!((((int(__setPropDict[__id118_]) >= 1)) && ((int(__setPropDict[__id118_]) <= 100))))))){ __setPropDict[__id118_] = currentFrame; (); }; if ((((__setPropDict[__id102_] == undefined)) || (!((((int(__setPropDict[__id102_]) >= 1)) && ((int(__setPropDict[__id102_]) <= 100))))))){ __setPropDict[__id102_] = currentFrame; (); }; if ((((__setPropDict[__id112_] == undefined)) || (!((((int(__setPropDict[__id112_]) >= 1)) && ((int(__setPropDict[__id112_]) <= 100))))))){ __setPropDict[__id112_] = currentFrame;  (); }; if ((((__setPropDict[__id105_] == undefined)) || (!((((int(__setPropDict[__id105_]) >= 1)) && ((int(__setPropDict[__id105_]) <= 100))))))){ __setPropDict[__id105_] = currentFrame;  (); }; if ((((__setPropDict[__id106_] == undefined)) || (!((((int(__setPropDict[__id106_]) >= 1)) && ((int(__setPropDict[__id106_]) <= 100))))))){ __setPropDict[__id106_] = currentFrame;  (); }; if ((((__setPropDict[__id113_] == undefined)) || (!((((int(__setPropDict[__id113_]) >= 1)) && ((int(__setPropDict[__id113_]) <= 100))))))){ __setPropDict[__id113_] = currentFrame;  (); }; if ((((__setPropDict[__id103_] == undefined)) || (!((((int(__setPropDict[__id103_]) >= 1)) && ((int(__setPropDict[__id103_]) <= 100))))))){ __setPropDict[__id103_] = currentFrame; (); }; if ((((__setPropDict[__id101_] == undefined)) || (!((((int(__setPropDict[__id101_]) >= 1)) && ((int(__setPropDict[__id101_]) <= 100))))))){ __setPropDict[__id101_] = currentFrame;  (); }; if ((((__setPropDict[__id98_] == undefined)) || (!((((int(__setPropDict[__id98_]) >= 1)) && ((int(__setPropDict[__id98_]) <= 100))))))){ __setPropDict[__id98_] = currentFrame; (); }; if ((((__setPropDict[__id99_] == undefined)) || (!((((int(__setPropDict[__id99_]) >= 1)) && ((int(__setPropDict[__id99_]) <= 100))))))){ __setPropDict[__id99_] = currentFrame; (); }; if ((((__setPropDict[__id110_] == undefined)) || (!((((int(__setPropDict[__id110_]) >= 1)) && ((int(__setPropDict[__id110_]) <= 100))))))){ __setPropDict[__id110_] = currentFrame; (); }; } function frame51(){ if ((((__setPropDict[__id111_] == undefined)) || (!((((int(__setPropDict[__id111_]) >= 1)) && ((int(__setPropDict[__id111_]) <= 100))))))){ __setPropDict[__id111_] = currentFrame;  (); }; if ((((__setPropDict[__id108_] == undefined)) || (!((((int(__setPropDict[__id108_]) >= 1)) && ((int(__setPropDict[__id108_]) <= 100))))))){ __setPropDict[__id108_] = currentFrame; (); }; if ((((__setPropDict[__id115_] == undefined)) || (!((((int(__setPropDict[__id115_]) >= 1)) && ((int(__setPropDict[__id115_]) <= 100))))))){ __setPropDict[__id115_] = currentFrame;  (); }; if ((((__setPropDict[__id114_] == undefined)) || (!((((int(__setPropDict[__id114_]) >= 1)) && ((int(__setPropDict[__id114_]) <= 100))))))){ __setPropDict[__id114_] = currentFrame; (); }; if ((((__setPropDict[__id104_] == undefined)) || (!((((int(__setPropDict[__id104_]) >= 1)) && ((int(__setPropDict[__id104_]) <= 100))))))){ __setPropDict[__id104_] = currentFrame; (); }; if ((((__setPropDict[__id107_] == undefined)) || (!((((int(__setPropDict[__id107_]) >= 1)) && ((int(__setPropDict[__id107_]) <= 100))))))){ __setPropDict[__id107_] = currentFrame;  (); }; if ((((__setPropDict[__id109_] == undefined)) || (!((((int(__setPropDict[__id109_]) >= 1)) && ((int(__setPropDict[__id109_]) <= 100))))))){ __setPropDict[__id109_] = currentFrame;  (); }; if ((((__setPropDict[__id100_] == undefined)) || (!((((int(__setPropDict[__id100_]) >= 1)) && ((int(__setPropDict[__id100_]) <= 100))))))){ __setPropDict[__id100_] = currentFrame;  (); }; if ((((__setPropDict[__id116_] == undefined)) || (!((((int(__setPropDict[__id116_]) >= 1)) && ((int(__setPropDict[__id116_]) <= 100))))))){ __setPropDict[__id116_] = currentFrame;  (); }; if ((((__setPropDict[__id117_] == undefined)) || (!((((int(__setPropDict[__id117_]) >= 1)) && ((int(__setPropDict[__id117_]) <= 100))))))){ __setPropDict[__id117_] = currentFrame;  (); }; if ((((__setPropDict[__id119_] == undefined)) || (!((((int(__setPropDict[__id119_]) >= 1)) && ((int(__setPropDict[__id119_]) <= 100))))))){ __setPropDict[__id119_] = currentFrame;  (); }; if ((((__setPropDict[__id118_] == undefined)) || (!((((int(__setPropDict[__id118_]) >= 1)) && ((int(__setPropDict[__id118_]) <= 100))))))){ __setPropDict[__id118_] = currentFrame; (); }; if ((((__setPropDict[__id102_] == undefined)) || (!((((int(__setPropDict[__id102_]) >= 1)) && ((int(__setPropDict[__id102_]) <= 100))))))){ __setPropDict[__id102_] = currentFrame; (); }; if ((((__setPropDict[__id112_] == undefined)) || (!((((int(__setPropDict[__id112_]) >= 1)) && ((int(__setPropDict[__id112_]) <= 100))))))){ __setPropDict[__id112_] = currentFrame;  (); }; if ((((__setPropDict[__id105_] == undefined)) || (!((((int(__setPropDict[__id105_]) >= 1)) && ((int(__setPropDict[__id105_]) <= 100))))))){ __setPropDict[__id105_] = currentFrame;  (); }; if ((((__setPropDict[__id106_] == undefined)) || (!((((int(__setPropDict[__id106_]) >= 1)) && ((int(__setPropDict[__id106_]) <= 100))))))){ __setPropDict[__id106_] = currentFrame;  (); }; if ((((__setPropDict[__id113_] == undefined)) || (!((((int(__setPropDict[__id113_]) >= 1)) && ((int(__setPropDict[__id113_]) <= 100))))))){ __setPropDict[__id113_] = currentFrame;  (); }; if ((((__setPropDict[__id103_] == undefined)) || (!((((int(__setPropDict[__id103_]) >= 1)) && ((int(__setPropDict[__id103_]) <= 100))))))){ __setPropDict[__id103_] = currentFrame; (); }; if ((((__setPropDict[__id101_] == undefined)) || (!((((int(__setPropDict[__id101_]) >= 1)) && ((int(__setPropDict[__id101_]) <= 100))))))){ __setPropDict[__id101_] = currentFrame;  (); }; if ((((__setPropDict[__id98_] == undefined)) || (!((((int(__setPropDict[__id98_]) >= 1)) && ((int(__setPropDict[__id98_]) <= 100))))))){ __setPropDict[__id98_] = currentFrame; (); }; if ((((__setPropDict[__id99_] == undefined)) || (!((((int(__setPropDict[__id99_]) >= 1)) && ((int(__setPropDict[__id99_]) <= 100))))))){ __setPropDict[__id99_] = currentFrame; (); }; if ((((__setPropDict[__id110_] == undefined)) || (!((((int(__setPropDict[__id110_]) >= 1)) && ((int(__setPropDict[__id110_]) <= 100))))))){ __setPropDict[__id110_] = currentFrame; (); }; } function  (){ if ((((__setPropDict[__id111_] == undefined)) || (!((((int(__setPropDict[__id111_]) >= 1)) && ((int(__setPropDict[__id111_]) <= 100))))))){ __setPropDict[__id111_] = currentFrame;  (); }; if ((((__setPropDict[__id108_] == undefined)) || (!((((int(__setPropDict[__id108_]) >= 1)) && ((int(__setPropDict[__id108_]) <= 100))))))){ __setPropDict[__id108_] = currentFrame; (); }; if ((((__setPropDict[__id115_] == undefined)) || (!((((int(__setPropDict[__id115_]) >= 1)) && ((int(__setPropDict[__id115_]) <= 100))))))){ __setPropDict[__id115_] = currentFrame;  (); }; if ((((__setPropDict[__id114_] == undefined)) || (!((((int(__setPropDict[__id114_]) >= 1)) && ((int(__setPropDict[__id114_]) <= 100))))))){ __setPropDict[__id114_] = currentFrame; (); }; if ((((__setPropDict[__id104_] == undefined)) || (!((((int(__setPropDict[__id104_]) >= 1)) && ((int(__setPropDict[__id104_]) <= 100))))))){ __setPropDict[__id104_] = currentFrame; (); }; if ((((__setPropDict[__id107_] == undefined)) || (!((((int(__setPropDict[__id107_]) >= 1)) && ((int(__setPropDict[__id107_]) <= 100))))))){ __setPropDict[__id107_] = currentFrame;  (); }; if ((((__setPropDict[__id109_] == undefined)) || (!((((int(__setPropDict[__id109_]) >= 1)) && ((int(__setPropDict[__id109_]) <= 100))))))){ __setPropDict[__id109_] = currentFrame;  (); }; if ((((__setPropDict[__id100_] == undefined)) || (!((((int(__setPropDict[__id100_]) >= 1)) && ((int(__setPropDict[__id100_]) <= 100))))))){ __setPropDict[__id100_] = currentFrame;  (); }; if ((((__setPropDict[__id116_] == undefined)) || (!((((int(__setPropDict[__id116_]) >= 1)) && ((int(__setPropDict[__id116_]) <= 100))))))){ __setPropDict[__id116_] = currentFrame;  (); }; if ((((__setPropDict[__id117_] == undefined)) || (!((((int(__setPropDict[__id117_]) >= 1)) && ((int(__setPropDict[__id117_]) <= 100))))))){ __setPropDict[__id117_] = currentFrame;  (); }; if ((((__setPropDict[__id119_] == undefined)) || (!((((int(__setPropDict[__id119_]) >= 1)) && ((int(__setPropDict[__id119_]) <= 100))))))){ __setPropDict[__id119_] = currentFrame;  (); }; if ((((__setPropDict[__id118_] == undefined)) || (!((((int(__setPropDict[__id118_]) >= 1)) && ((int(__setPropDict[__id118_]) <= 100))))))){ __setPropDict[__id118_] = currentFrame; (); }; if ((((__setPropDict[__id102_] == undefined)) || (!((((int(__setPropDict[__id102_]) >= 1)) && ((int(__setPropDict[__id102_]) <= 100))))))){ __setPropDict[__id102_] = currentFrame; (); }; if ((((__setPropDict[__id112_] == undefined)) || (!((((int(__setPropDict[__id112_]) >= 1)) && ((int(__setPropDict[__id112_]) <= 100))))))){ __setPropDict[__id112_] = currentFrame;  (); }; if ((((__setPropDict[__id105_] == undefined)) || (!((((int(__setPropDict[__id105_]) >= 1)) && ((int(__setPropDict[__id105_]) <= 100))))))){ __setPropDict[__id105_] = currentFrame;  (); }; if ((((__setPropDict[__id106_] == undefined)) || (!((((int(__setPropDict[__id106_]) >= 1)) && ((int(__setPropDict[__id106_]) <= 100))))))){ __setPropDict[__id106_] = currentFrame;  (); }; if ((((__setPropDict[__id113_] == undefined)) || (!((((int(__setPropDict[__id113_]) >= 1)) && ((int(__setPropDict[__id113_]) <= 100))))))){ __setPropDict[__id113_] = currentFrame;  (); }; if ((((__setPropDict[__id103_] == undefined)) || (!((((int(__setPropDict[__id103_]) >= 1)) && ((int(__setPropDict[__id103_]) <= 100))))))){ __setPropDict[__id103_] = currentFrame; (); }; if ((((__setPropDict[__id101_] == undefined)) || (!((((int(__setPropDict[__id101_]) >= 1)) && ((int(__setPropDict[__id101_]) <= 100))))))){ __setPropDict[__id101_] = currentFrame;  (); }; if ((((__setPropDict[__id98_] == undefined)) || (!((((int(__setPropDict[__id98_]) >= 1)) && ((int(__setPropDict[__id98_]) <= 100))))))){ __setPropDict[__id98_] = currentFrame; (); }; if ((((__setPropDict[__id99_] == undefined)) || (!((((int(__setPropDict[__id99_]) >= 1)) && ((int(__setPropDict[__id99_]) <= 100))))))){ __setPropDict[__id99_] = currentFrame; (); }; if ((((__setPropDict[__id110_] == undefined)) || (!((((int(__setPropDict[__id110_]) >= 1)) && ((int(__setPropDict[__id110_]) <= 100))))))){ __setPropDict[__id110_] = currentFrame; (); }; } function  (){ if ((((__setPropDict[__id111_] == undefined)) || (!((((int(__setPropDict[__id111_]) >= 1)) && ((int(__setPropDict[__id111_]) <= 100))))))){ __setPropDict[__id111_] = currentFrame;  (); }; if ((((__setPropDict[__id108_] == undefined)) || (!((((int(__setPropDict[__id108_]) >= 1)) && ((int(__setPropDict[__id108_]) <= 100))))))){ __setPropDict[__id108_] = currentFrame; (); }; if ((((__setPropDict[__id115_] == undefined)) || (!((((int(__setPropDict[__id115_]) >= 1)) && ((int(__setPropDict[__id115_]) <= 100))))))){ __setPropDict[__id115_] = currentFrame;  (); }; if ((((__setPropDict[__id114_] == undefined)) || (!((((int(__setPropDict[__id114_]) >= 1)) && ((int(__setPropDict[__id114_]) <= 100))))))){ __setPropDict[__id114_] = currentFrame; (); }; if ((((__setPropDict[__id104_] == undefined)) || (!((((int(__setPropDict[__id104_]) >= 1)) && ((int(__setPropDict[__id104_]) <= 100))))))){ __setPropDict[__id104_] = currentFrame; (); }; if ((((__setPropDict[__id107_] == undefined)) || (!((((int(__setPropDict[__id107_]) >= 1)) && ((int(__setPropDict[__id107_]) <= 100))))))){ __setPropDict[__id107_] = currentFrame;  (); }; if ((((__setPropDict[__id109_] == undefined)) || (!((((int(__setPropDict[__id109_]) >= 1)) && ((int(__setPropDict[__id109_]) <= 100))))))){ __setPropDict[__id109_] = currentFrame;  (); }; if ((((__setPropDict[__id100_] == undefined)) || (!((((int(__setPropDict[__id100_]) >= 1)) && ((int(__setPropDict[__id100_]) <= 100))))))){ __setPropDict[__id100_] = currentFrame;  (); }; if ((((__setPropDict[__id116_] == undefined)) || (!((((int(__setPropDict[__id116_]) >= 1)) && ((int(__setPropDict[__id116_]) <= 100))))))){ __setPropDict[__id116_] = currentFrame;  (); }; if ((((__setPropDict[__id117_] == undefined)) || (!((((int(__setPropDict[__id117_]) >= 1)) && ((int(__setPropDict[__id117_]) <= 100))))))){ __setPropDict[__id117_] = currentFrame;  (); }; if ((((__setPropDict[__id119_] == undefined)) || (!((((int(__setPropDict[__id119_]) >= 1)) && ((int(__setPropDict[__id119_]) <= 100))))))){ __setPropDict[__id119_] = currentFrame;  (); }; if ((((__setPropDict[__id118_] == undefined)) || (!((((int(__setPropDict[__id118_]) >= 1)) && ((int(__setPropDict[__id118_]) <= 100))))))){ __setPropDict[__id118_] = currentFrame; (); }; if ((((__setPropDict[__id102_] == undefined)) || (!((((int(__setPropDict[__id102_]) >= 1)) && ((int(__setPropDict[__id102_]) <= 100))))))){ __setPropDict[__id102_] = currentFrame; (); }; if ((((__setPropDict[__id112_] == undefined)) || (!((((int(__setPropDict[__id112_]) >= 1)) && ((int(__setPropDict[__id112_]) <= 100))))))){ __setPropDict[__id112_] = currentFrame;  (); }; if ((((__setPropDict[__id105_] == undefined)) || (!((((int(__setPropDict[__id105_]) >= 1)) && ((int(__setPropDict[__id105_]) <= 100))))))){ __setPropDict[__id105_] = currentFrame;  (); }; if ((((__setPropDict[__id106_] == undefined)) || (!((((int(__setPropDict[__id106_]) >= 1)) && ((int(__setPropDict[__id106_]) <= 100))))))){ __setPropDict[__id106_] = currentFrame;  (); }; if ((((__setPropDict[__id113_] == undefined)) || (!((((int(__setPropDict[__id113_]) >= 1)) && ((int(__setPropDict[__id113_]) <= 100))))))){ __setPropDict[__id113_] = currentFrame;  (); }; if ((((__setPropDict[__id103_] == undefined)) || (!((((int(__setPropDict[__id103_]) >= 1)) && ((int(__setPropDict[__id103_]) <= 100))))))){ __setPropDict[__id103_] = currentFrame; (); }; if ((((__setPropDict[__id101_] == undefined)) || (!((((int(__setPropDict[__id101_]) >= 1)) && ((int(__setPropDict[__id101_]) <= 100))))))){ __setPropDict[__id101_] = currentFrame;  (); }; if ((((__setPropDict[__id98_] == undefined)) || (!((((int(__setPropDict[__id98_]) >= 1)) && ((int(__setPropDict[__id98_]) <= 100))))))){ __setPropDict[__id98_] = currentFrame; (); }; if ((((__setPropDict[__id99_] == undefined)) || (!((((int(__setPropDict[__id99_]) >= 1)) && ((int(__setPropDict[__id99_]) <= 100))))))){ __setPropDict[__id99_] = currentFrame; (); }; if ((((__setPropDict[__id110_] == undefined)) || (!((((int(__setPropDict[__id110_]) >= 1)) && ((int(__setPropDict[__id110_]) <= 100))))))){ __setPropDict[__id110_] = currentFrame; (); }; } function frame61(){ if ((((__setPropDict[__id111_] == undefined)) || (!((((int(__setPropDict[__id111_]) >= 1)) && ((int(__setPropDict[__id111_]) <= 100))))))){ __setPropDict[__id111_] = currentFrame;  (); }; if ((((__setPropDict[__id108_] == undefined)) || (!((((int(__setPropDict[__id108_]) >= 1)) && ((int(__setPropDict[__id108_]) <= 100))))))){ __setPropDict[__id108_] = currentFrame; (); }; if ((((__setPropDict[__id115_] == undefined)) || (!((((int(__setPropDict[__id115_]) >= 1)) && ((int(__setPropDict[__id115_]) <= 100))))))){ __setPropDict[__id115_] = currentFrame;  (); }; if ((((__setPropDict[__id114_] == undefined)) || (!((((int(__setPropDict[__id114_]) >= 1)) && ((int(__setPropDict[__id114_]) <= 100))))))){ __setPropDict[__id114_] = currentFrame; (); }; if ((((__setPropDict[__id104_] == undefined)) || (!((((int(__setPropDict[__id104_]) >= 1)) && ((int(__setPropDict[__id104_]) <= 100))))))){ __setPropDict[__id104_] = currentFrame; (); }; if ((((__setPropDict[__id107_] == undefined)) || (!((((int(__setPropDict[__id107_]) >= 1)) && ((int(__setPropDict[__id107_]) <= 100))))))){ __setPropDict[__id107_] = currentFrame;  (); }; if ((((__setPropDict[__id109_] == undefined)) || (!((((int(__setPropDict[__id109_]) >= 1)) && ((int(__setPropDict[__id109_]) <= 100))))))){ __setPropDict[__id109_] = currentFrame;  (); }; if ((((__setPropDict[__id100_] == undefined)) || (!((((int(__setPropDict[__id100_]) >= 1)) && ((int(__setPropDict[__id100_]) <= 100))))))){ __setPropDict[__id100_] = currentFrame;  (); }; if ((((__setPropDict[__id116_] == undefined)) || (!((((int(__setPropDict[__id116_]) >= 1)) && ((int(__setPropDict[__id116_]) <= 100))))))){ __setPropDict[__id116_] = currentFrame;  (); }; if ((((__setPropDict[__id117_] == undefined)) || (!((((int(__setPropDict[__id117_]) >= 1)) && ((int(__setPropDict[__id117_]) <= 100))))))){ __setPropDict[__id117_] = currentFrame;  (); }; if ((((__setPropDict[__id119_] == undefined)) || (!((((int(__setPropDict[__id119_]) >= 1)) && ((int(__setPropDict[__id119_]) <= 100))))))){ __setPropDict[__id119_] = currentFrame;  (); }; if ((((__setPropDict[__id118_] == undefined)) || (!((((int(__setPropDict[__id118_]) >= 1)) && ((int(__setPropDict[__id118_]) <= 100))))))){ __setPropDict[__id118_] = currentFrame; (); }; if ((((__setPropDict[__id102_] == undefined)) || (!((((int(__setPropDict[__id102_]) >= 1)) && ((int(__setPropDict[__id102_]) <= 100))))))){ __setPropDict[__id102_] = currentFrame; (); }; if ((((__setPropDict[__id112_] == undefined)) || (!((((int(__setPropDict[__id112_]) >= 1)) && ((int(__setPropDict[__id112_]) <= 100))))))){ __setPropDict[__id112_] = currentFrame;  (); }; if ((((__setPropDict[__id105_] == undefined)) || (!((((int(__setPropDict[__id105_]) >= 1)) && ((int(__setPropDict[__id105_]) <= 100))))))){ __setPropDict[__id105_] = currentFrame;  (); }; if ((((__setPropDict[__id106_] == undefined)) || (!((((int(__setPropDict[__id106_]) >= 1)) && ((int(__setPropDict[__id106_]) <= 100))))))){ __setPropDict[__id106_] = currentFrame;  (); }; if ((((__setPropDict[__id113_] == undefined)) || (!((((int(__setPropDict[__id113_]) >= 1)) && ((int(__setPropDict[__id113_]) <= 100))))))){ __setPropDict[__id113_] = currentFrame;  (); }; if ((((__setPropDict[__id103_] == undefined)) || (!((((int(__setPropDict[__id103_]) >= 1)) && ((int(__setPropDict[__id103_]) <= 100))))))){ __setPropDict[__id103_] = currentFrame; (); }; if ((((__setPropDict[__id101_] == undefined)) || (!((((int(__setPropDict[__id101_]) >= 1)) && ((int(__setPropDict[__id101_]) <= 100))))))){ __setPropDict[__id101_] = currentFrame;  (); }; if ((((__setPropDict[__id98_] == undefined)) || (!((((int(__setPropDict[__id98_]) >= 1)) && ((int(__setPropDict[__id98_]) <= 100))))))){ __setPropDict[__id98_] = currentFrame; (); }; if ((((__setPropDict[__id99_] == undefined)) || (!((((int(__setPropDict[__id99_]) >= 1)) && ((int(__setPropDict[__id99_]) <= 100))))))){ __setPropDict[__id99_] = currentFrame; (); }; if ((((__setPropDict[__id110_] == undefined)) || (!((((int(__setPropDict[__id110_]) >= 1)) && ((int(__setPropDict[__id110_]) <= 100))))))){ __setPropDict[__id110_] = currentFrame; (); }; } function frame68(){ if ((((__setPropDict[__id111_] == undefined)) || (!((((int(__setPropDict[__id111_]) >= 1)) && ((int(__setPropDict[__id111_]) <= 100))))))){ __setPropDict[__id111_] = currentFrame;  (); }; if ((((__setPropDict[__id108_] == undefined)) || (!((((int(__setPropDict[__id108_]) >= 1)) && ((int(__setPropDict[__id108_]) <= 100))))))){ __setPropDict[__id108_] = currentFrame; (); }; if ((((__setPropDict[__id115_] == undefined)) || (!((((int(__setPropDict[__id115_]) >= 1)) && ((int(__setPropDict[__id115_]) <= 100))))))){ __setPropDict[__id115_] = currentFrame;  (); }; if ((((__setPropDict[__id114_] == undefined)) || (!((((int(__setPropDict[__id114_]) >= 1)) && ((int(__setPropDict[__id114_]) <= 100))))))){ __setPropDict[__id114_] = currentFrame; (); }; if ((((__setPropDict[__id104_] == undefined)) || (!((((int(__setPropDict[__id104_]) >= 1)) && ((int(__setPropDict[__id104_]) <= 100))))))){ __setPropDict[__id104_] = currentFrame; (); }; if ((((__setPropDict[__id107_] == undefined)) || (!((((int(__setPropDict[__id107_]) >= 1)) && ((int(__setPropDict[__id107_]) <= 100))))))){ __setPropDict[__id107_] = currentFrame;  (); }; if ((((__setPropDict[__id109_] == undefined)) || (!((((int(__setPropDict[__id109_]) >= 1)) && ((int(__setPropDict[__id109_]) <= 100))))))){ __setPropDict[__id109_] = currentFrame;  (); }; if ((((__setPropDict[__id100_] == undefined)) || (!((((int(__setPropDict[__id100_]) >= 1)) && ((int(__setPropDict[__id100_]) <= 100))))))){ __setPropDict[__id100_] = currentFrame;  (); }; if ((((__setPropDict[__id116_] == undefined)) || (!((((int(__setPropDict[__id116_]) >= 1)) && ((int(__setPropDict[__id116_]) <= 100))))))){ __setPropDict[__id116_] = currentFrame;  (); }; if ((((__setPropDict[__id117_] == undefined)) || (!((((int(__setPropDict[__id117_]) >= 1)) && ((int(__setPropDict[__id117_]) <= 100))))))){ __setPropDict[__id117_] = currentFrame;  (); }; if ((((__setPropDict[__id119_] == undefined)) || (!((((int(__setPropDict[__id119_]) >= 1)) && ((int(__setPropDict[__id119_]) <= 100))))))){ __setPropDict[__id119_] = currentFrame;  (); }; if ((((__setPropDict[__id118_] == undefined)) || (!((((int(__setPropDict[__id118_]) >= 1)) && ((int(__setPropDict[__id118_]) <= 100))))))){ __setPropDict[__id118_] = currentFrame; (); }; if ((((__setPropDict[__id102_] == undefined)) || (!((((int(__setPropDict[__id102_]) >= 1)) && ((int(__setPropDict[__id102_]) <= 100))))))){ __setPropDict[__id102_] = currentFrame; (); }; if ((((__setPropDict[__id112_] == undefined)) || (!((((int(__setPropDict[__id112_]) >= 1)) && ((int(__setPropDict[__id112_]) <= 100))))))){ __setPropDict[__id112_] = currentFrame;  (); }; if ((((__setPropDict[__id105_] == undefined)) || (!((((int(__setPropDict[__id105_]) >= 1)) && ((int(__setPropDict[__id105_]) <= 100))))))){ __setPropDict[__id105_] = currentFrame;  (); }; if ((((__setPropDict[__id106_] == undefined)) || (!((((int(__setPropDict[__id106_]) >= 1)) && ((int(__setPropDict[__id106_]) <= 100))))))){ __setPropDict[__id106_] = currentFrame;  (); }; if ((((__setPropDict[__id113_] == undefined)) || (!((((int(__setPropDict[__id113_]) >= 1)) && ((int(__setPropDict[__id113_]) <= 100))))))){ __setPropDict[__id113_] = currentFrame;  (); }; if ((((__setPropDict[__id103_] == undefined)) || (!((((int(__setPropDict[__id103_]) >= 1)) && ((int(__setPropDict[__id103_]) <= 100))))))){ __setPropDict[__id103_] = currentFrame; (); }; if ((((__setPropDict[__id101_] == undefined)) || (!((((int(__setPropDict[__id101_]) >= 1)) && ((int(__setPropDict[__id101_]) <= 100))))))){ __setPropDict[__id101_] = currentFrame;  (); }; if ((((__setPropDict[__id98_] == undefined)) || (!((((int(__setPropDict[__id98_]) >= 1)) && ((int(__setPropDict[__id98_]) <= 100))))))){ __setPropDict[__id98_] = currentFrame; (); }; if ((((__setPropDict[__id99_] == undefined)) || (!((((int(__setPropDict[__id99_]) >= 1)) && ((int(__setPropDict[__id99_]) <= 100))))))){ __setPropDict[__id99_] = currentFrame; (); }; if ((((__setPropDict[__id110_] == undefined)) || (!((((int(__setPropDict[__id110_]) >= 1)) && ((int(__setPropDict[__id110_]) <= 100))))))){ __setPropDict[__id110_] = currentFrame; (); }; } function  (){ if ((((__setPropDict[__id111_] == undefined)) || (!((((int(__setPropDict[__id111_]) >= 1)) && ((int(__setPropDict[__id111_]) <= 100))))))){ __setPropDict[__id111_] = currentFrame;  (); }; if ((((__setPropDict[__id108_] == undefined)) || (!((((int(__setPropDict[__id108_]) >= 1)) && ((int(__setPropDict[__id108_]) <= 100))))))){ __setPropDict[__id108_] = currentFrame; (); }; if ((((__setPropDict[__id115_] == undefined)) || (!((((int(__setPropDict[__id115_]) >= 1)) && ((int(__setPropDict[__id115_]) <= 100))))))){ __setPropDict[__id115_] = currentFrame;  (); }; if ((((__setPropDict[__id114_] == undefined)) || (!((((int(__setPropDict[__id114_]) >= 1)) && ((int(__setPropDict[__id114_]) <= 100))))))){ __setPropDict[__id114_] = currentFrame; (); }; if ((((__setPropDict[__id104_] == undefined)) || (!((((int(__setPropDict[__id104_]) >= 1)) && ((int(__setPropDict[__id104_]) <= 100))))))){ __setPropDict[__id104_] = currentFrame; (); }; if ((((__setPropDict[__id107_] == undefined)) || (!((((int(__setPropDict[__id107_]) >= 1)) && ((int(__setPropDict[__id107_]) <= 100))))))){ __setPropDict[__id107_] = currentFrame;  (); }; if ((((__setPropDict[__id109_] == undefined)) || (!((((int(__setPropDict[__id109_]) >= 1)) && ((int(__setPropDict[__id109_]) <= 100))))))){ __setPropDict[__id109_] = currentFrame;  (); }; if ((((__setPropDict[__id100_] == undefined)) || (!((((int(__setPropDict[__id100_]) >= 1)) && ((int(__setPropDict[__id100_]) <= 100))))))){ __setPropDict[__id100_] = currentFrame;  (); }; if ((((__setPropDict[__id116_] == undefined)) || (!((((int(__setPropDict[__id116_]) >= 1)) && ((int(__setPropDict[__id116_]) <= 100))))))){ __setPropDict[__id116_] = currentFrame;  (); }; if ((((__setPropDict[__id117_] == undefined)) || (!((((int(__setPropDict[__id117_]) >= 1)) && ((int(__setPropDict[__id117_]) <= 100))))))){ __setPropDict[__id117_] = currentFrame;  (); }; if ((((__setPropDict[__id119_] == undefined)) || (!((((int(__setPropDict[__id119_]) >= 1)) && ((int(__setPropDict[__id119_]) <= 100))))))){ __setPropDict[__id119_] = currentFrame;  (); }; if ((((__setPropDict[__id118_] == undefined)) || (!((((int(__setPropDict[__id118_]) >= 1)) && ((int(__setPropDict[__id118_]) <= 100))))))){ __setPropDict[__id118_] = currentFrame; (); }; if ((((__setPropDict[__id102_] == undefined)) || (!((((int(__setPropDict[__id102_]) >= 1)) && ((int(__setPropDict[__id102_]) <= 100))))))){ __setPropDict[__id102_] = currentFrame; (); }; if ((((__setPropDict[__id112_] == undefined)) || (!((((int(__setPropDict[__id112_]) >= 1)) && ((int(__setPropDict[__id112_]) <= 100))))))){ __setPropDict[__id112_] = currentFrame;  (); }; if ((((__setPropDict[__id105_] == undefined)) || (!((((int(__setPropDict[__id105_]) >= 1)) && ((int(__setPropDict[__id105_]) <= 100))))))){ __setPropDict[__id105_] = currentFrame;  (); }; if ((((__setPropDict[__id106_] == undefined)) || (!((((int(__setPropDict[__id106_]) >= 1)) && ((int(__setPropDict[__id106_]) <= 100))))))){ __setPropDict[__id106_] = currentFrame;  (); }; if ((((__setPropDict[__id113_] == undefined)) || (!((((int(__setPropDict[__id113_]) >= 1)) && ((int(__setPropDict[__id113_]) <= 100))))))){ __setPropDict[__id113_] = currentFrame;  (); }; if ((((__setPropDict[__id103_] == undefined)) || (!((((int(__setPropDict[__id103_]) >= 1)) && ((int(__setPropDict[__id103_]) <= 100))))))){ __setPropDict[__id103_] = currentFrame; (); }; if ((((__setPropDict[__id101_] == undefined)) || (!((((int(__setPropDict[__id101_]) >= 1)) && ((int(__setPropDict[__id101_]) <= 100))))))){ __setPropDict[__id101_] = currentFrame;  (); }; if ((((__setPropDict[__id98_] == undefined)) || (!((((int(__setPropDict[__id98_]) >= 1)) && ((int(__setPropDict[__id98_]) <= 100))))))){ __setPropDict[__id98_] = currentFrame; (); }; if ((((__setPropDict[__id99_] == undefined)) || (!((((int(__setPropDict[__id99_]) >= 1)) && ((int(__setPropDict[__id99_]) <= 100))))))){ __setPropDict[__id99_] = currentFrame; (); }; if ((((__setPropDict[__id110_] == undefined)) || (!((((int(__setPropDict[__id110_]) >= 1)) && ((int(__setPropDict[__id110_]) <= 100))))))){ __setPropDict[__id110_] = currentFrame; (); }; } function  (){ if ((((__setPropDict[__id111_] == undefined)) || (!((((int(__setPropDict[__id111_]) >= 1)) && ((int(__setPropDict[__id111_]) <= 100))))))){ __setPropDict[__id111_] = currentFrame;  (); }; if ((((__setPropDict[__id108_] == undefined)) || (!((((int(__setPropDict[__id108_]) >= 1)) && ((int(__setPropDict[__id108_]) <= 100))))))){ __setPropDict[__id108_] = currentFrame; (); }; if ((((__setPropDict[__id115_] == undefined)) || (!((((int(__setPropDict[__id115_]) >= 1)) && ((int(__setPropDict[__id115_]) <= 100))))))){ __setPropDict[__id115_] = currentFrame;  (); }; if ((((__setPropDict[__id114_] == undefined)) || (!((((int(__setPropDict[__id114_]) >= 1)) && ((int(__setPropDict[__id114_]) <= 100))))))){ __setPropDict[__id114_] = currentFrame; (); }; if ((((__setPropDict[__id104_] == undefined)) || (!((((int(__setPropDict[__id104_]) >= 1)) && ((int(__setPropDict[__id104_]) <= 100))))))){ __setPropDict[__id104_] = currentFrame; (); }; if ((((__setPropDict[__id107_] == undefined)) || (!((((int(__setPropDict[__id107_]) >= 1)) && ((int(__setPropDict[__id107_]) <= 100))))))){ __setPropDict[__id107_] = currentFrame;  (); }; if ((((__setPropDict[__id109_] == undefined)) || (!((((int(__setPropDict[__id109_]) >= 1)) && ((int(__setPropDict[__id109_]) <= 100))))))){ __setPropDict[__id109_] = currentFrame;  (); }; if ((((__setPropDict[__id100_] == undefined)) || (!((((int(__setPropDict[__id100_]) >= 1)) && ((int(__setPropDict[__id100_]) <= 100))))))){ __setPropDict[__id100_] = currentFrame;  (); }; if ((((__setPropDict[__id116_] == undefined)) || (!((((int(__setPropDict[__id116_]) >= 1)) && ((int(__setPropDict[__id116_]) <= 100))))))){ __setPropDict[__id116_] = currentFrame;  (); }; if ((((__setPropDict[__id117_] == undefined)) || (!((((int(__setPropDict[__id117_]) >= 1)) && ((int(__setPropDict[__id117_]) <= 100))))))){ __setPropDict[__id117_] = currentFrame;  (); }; if ((((__setPropDict[__id119_] == undefined)) || (!((((int(__setPropDict[__id119_]) >= 1)) && ((int(__setPropDict[__id119_]) <= 100))))))){ __setPropDict[__id119_] = currentFrame;  (); }; if ((((__setPropDict[__id118_] == undefined)) || (!((((int(__setPropDict[__id118_]) >= 1)) && ((int(__setPropDict[__id118_]) <= 100))))))){ __setPropDict[__id118_] = currentFrame; (); }; if ((((__setPropDict[__id102_] == undefined)) || (!((((int(__setPropDict[__id102_]) >= 1)) && ((int(__setPropDict[__id102_]) <= 100))))))){ __setPropDict[__id102_] = currentFrame; (); }; if ((((__setPropDict[__id112_] == undefined)) || (!((((int(__setPropDict[__id112_]) >= 1)) && ((int(__setPropDict[__id112_]) <= 100))))))){ __setPropDict[__id112_] = currentFrame;  (); }; if ((((__setPropDict[__id105_] == undefined)) || (!((((int(__setPropDict[__id105_]) >= 1)) && ((int(__setPropDict[__id105_]) <= 100))))))){ __setPropDict[__id105_] = currentFrame;  (); }; if ((((__setPropDict[__id106_] == undefined)) || (!((((int(__setPropDict[__id106_]) >= 1)) && ((int(__setPropDict[__id106_]) <= 100))))))){ __setPropDict[__id106_] = currentFrame;  (); }; if ((((__setPropDict[__id113_] == undefined)) || (!((((int(__setPropDict[__id113_]) >= 1)) && ((int(__setPropDict[__id113_]) <= 100))))))){ __setPropDict[__id113_] = currentFrame;  (); }; if ((((__setPropDict[__id103_] == undefined)) || (!((((int(__setPropDict[__id103_]) >= 1)) && ((int(__setPropDict[__id103_]) <= 100))))))){ __setPropDict[__id103_] = currentFrame; (); }; if ((((__setPropDict[__id101_] == undefined)) || (!((((int(__setPropDict[__id101_]) >= 1)) && ((int(__setPropDict[__id101_]) <= 100))))))){ __setPropDict[__id101_] = currentFrame;  (); }; if ((((__setPropDict[__id98_] == undefined)) || (!((((int(__setPropDict[__id98_]) >= 1)) && ((int(__setPropDict[__id98_]) <= 100))))))){ __setPropDict[__id98_] = currentFrame; (); }; if ((((__setPropDict[__id99_] == undefined)) || (!((((int(__setPropDict[__id99_]) >= 1)) && ((int(__setPropDict[__id99_]) <= 100))))))){ __setPropDict[__id99_] = currentFrame; (); }; if ((((__setPropDict[__id110_] == undefined)) || (!((((int(__setPropDict[__id110_]) >= 1)) && ((int(__setPropDict[__id110_]) <= 100))))))){ __setPropDict[__id110_] = currentFrame; (); }; } function frame65(){ if ((((__setPropDict[__id111_] == undefined)) || (!((((int(__setPropDict[__id111_]) >= 1)) && ((int(__setPropDict[__id111_]) <= 100))))))){ __setPropDict[__id111_] = currentFrame;  (); }; if ((((__setPropDict[__id108_] == undefined)) || (!((((int(__setPropDict[__id108_]) >= 1)) && ((int(__setPropDict[__id108_]) <= 100))))))){ __setPropDict[__id108_] = currentFrame; (); }; if ((((__setPropDict[__id115_] == undefined)) || (!((((int(__setPropDict[__id115_]) >= 1)) && ((int(__setPropDict[__id115_]) <= 100))))))){ __setPropDict[__id115_] = currentFrame;  (); }; if ((((__setPropDict[__id114_] == undefined)) || (!((((int(__setPropDict[__id114_]) >= 1)) && ((int(__setPropDict[__id114_]) <= 100))))))){ __setPropDict[__id114_] = currentFrame; (); }; if ((((__setPropDict[__id104_] == undefined)) || (!((((int(__setPropDict[__id104_]) >= 1)) && ((int(__setPropDict[__id104_]) <= 100))))))){ __setPropDict[__id104_] = currentFrame; (); }; if ((((__setPropDict[__id107_] == undefined)) || (!((((int(__setPropDict[__id107_]) >= 1)) && ((int(__setPropDict[__id107_]) <= 100))))))){ __setPropDict[__id107_] = currentFrame;  (); }; if ((((__setPropDict[__id109_] == undefined)) || (!((((int(__setPropDict[__id109_]) >= 1)) && ((int(__setPropDict[__id109_]) <= 100))))))){ __setPropDict[__id109_] = currentFrame;  (); }; if ((((__setPropDict[__id100_] == undefined)) || (!((((int(__setPropDict[__id100_]) >= 1)) && ((int(__setPropDict[__id100_]) <= 100))))))){ __setPropDict[__id100_] = currentFrame;  (); }; if ((((__setPropDict[__id116_] == undefined)) || (!((((int(__setPropDict[__id116_]) >= 1)) && ((int(__setPropDict[__id116_]) <= 100))))))){ __setPropDict[__id116_] = currentFrame;  (); }; if ((((__setPropDict[__id117_] == undefined)) || (!((((int(__setPropDict[__id117_]) >= 1)) && ((int(__setPropDict[__id117_]) <= 100))))))){ __setPropDict[__id117_] = currentFrame;  (); }; if ((((__setPropDict[__id119_] == undefined)) || (!((((int(__setPropDict[__id119_]) >= 1)) && ((int(__setPropDict[__id119_]) <= 100))))))){ __setPropDict[__id119_] = currentFrame;  (); }; if ((((__setPropDict[__id118_] == undefined)) || (!((((int(__setPropDict[__id118_]) >= 1)) && ((int(__setPropDict[__id118_]) <= 100))))))){ __setPropDict[__id118_] = currentFrame; (); }; if ((((__setPropDict[__id102_] == undefined)) || (!((((int(__setPropDict[__id102_]) >= 1)) && ((int(__setPropDict[__id102_]) <= 100))))))){ __setPropDict[__id102_] = currentFrame; (); }; if ((((__setPropDict[__id112_] == undefined)) || (!((((int(__setPropDict[__id112_]) >= 1)) && ((int(__setPropDict[__id112_]) <= 100))))))){ __setPropDict[__id112_] = currentFrame;  (); }; if ((((__setPropDict[__id105_] == undefined)) || (!((((int(__setPropDict[__id105_]) >= 1)) && ((int(__setPropDict[__id105_]) <= 100))))))){ __setPropDict[__id105_] = currentFrame;  (); }; if ((((__setPropDict[__id106_] == undefined)) || (!((((int(__setPropDict[__id106_]) >= 1)) && ((int(__setPropDict[__id106_]) <= 100))))))){ __setPropDict[__id106_] = currentFrame;  (); }; if ((((__setPropDict[__id113_] == undefined)) || (!((((int(__setPropDict[__id113_]) >= 1)) && ((int(__setPropDict[__id113_]) <= 100))))))){ __setPropDict[__id113_] = currentFrame;  (); }; if ((((__setPropDict[__id103_] == undefined)) || (!((((int(__setPropDict[__id103_]) >= 1)) && ((int(__setPropDict[__id103_]) <= 100))))))){ __setPropDict[__id103_] = currentFrame; (); }; if ((((__setPropDict[__id101_] == undefined)) || (!((((int(__setPropDict[__id101_]) >= 1)) && ((int(__setPropDict[__id101_]) <= 100))))))){ __setPropDict[__id101_] = currentFrame;  (); }; if ((((__setPropDict[__id98_] == undefined)) || (!((((int(__setPropDict[__id98_]) >= 1)) && ((int(__setPropDict[__id98_]) <= 100))))))){ __setPropDict[__id98_] = currentFrame; (); }; if ((((__setPropDict[__id99_] == undefined)) || (!((((int(__setPropDict[__id99_]) >= 1)) && ((int(__setPropDict[__id99_]) <= 100))))))){ __setPropDict[__id99_] = currentFrame; (); }; if ((((__setPropDict[__id110_] == undefined)) || (!((((int(__setPropDict[__id110_]) >= 1)) && ((int(__setPropDict[__id110_]) <= 100))))))){ __setPropDict[__id110_] = currentFrame; (); }; } function  (){ if ((((__setPropDict[__id111_] == undefined)) || (!((((int(__setPropDict[__id111_]) >= 1)) && ((int(__setPropDict[__id111_]) <= 100))))))){ __setPropDict[__id111_] = currentFrame;  (); }; if ((((__setPropDict[__id108_] == undefined)) || (!((((int(__setPropDict[__id108_]) >= 1)) && ((int(__setPropDict[__id108_]) <= 100))))))){ __setPropDict[__id108_] = currentFrame; (); }; if ((((__setPropDict[__id115_] == undefined)) || (!((((int(__setPropDict[__id115_]) >= 1)) && ((int(__setPropDict[__id115_]) <= 100))))))){ __setPropDict[__id115_] = currentFrame;  (); }; if ((((__setPropDict[__id114_] == undefined)) || (!((((int(__setPropDict[__id114_]) >= 1)) && ((int(__setPropDict[__id114_]) <= 100))))))){ __setPropDict[__id114_] = currentFrame; (); }; if ((((__setPropDict[__id104_] == undefined)) || (!((((int(__setPropDict[__id104_]) >= 1)) && ((int(__setPropDict[__id104_]) <= 100))))))){ __setPropDict[__id104_] = currentFrame; (); }; if ((((__setPropDict[__id107_] == undefined)) || (!((((int(__setPropDict[__id107_]) >= 1)) && ((int(__setPropDict[__id107_]) <= 100))))))){ __setPropDict[__id107_] = currentFrame;  (); }; if ((((__setPropDict[__id109_] == undefined)) || (!((((int(__setPropDict[__id109_]) >= 1)) && ((int(__setPropDict[__id109_]) <= 100))))))){ __setPropDict[__id109_] = currentFrame;  (); }; if ((((__setPropDict[__id100_] == undefined)) || (!((((int(__setPropDict[__id100_]) >= 1)) && ((int(__setPropDict[__id100_]) <= 100))))))){ __setPropDict[__id100_] = currentFrame;  (); }; if ((((__setPropDict[__id116_] == undefined)) || (!((((int(__setPropDict[__id116_]) >= 1)) && ((int(__setPropDict[__id116_]) <= 100))))))){ __setPropDict[__id116_] = currentFrame;  (); }; if ((((__setPropDict[__id117_] == undefined)) || (!((((int(__setPropDict[__id117_]) >= 1)) && ((int(__setPropDict[__id117_]) <= 100))))))){ __setPropDict[__id117_] = currentFrame;  (); }; if ((((__setPropDict[__id119_] == undefined)) || (!((((int(__setPropDict[__id119_]) >= 1)) && ((int(__setPropDict[__id119_]) <= 100))))))){ __setPropDict[__id119_] = currentFrame;  (); }; if ((((__setPropDict[__id118_] == undefined)) || (!((((int(__setPropDict[__id118_]) >= 1)) && ((int(__setPropDict[__id118_]) <= 100))))))){ __setPropDict[__id118_] = currentFrame; (); }; if ((((__setPropDict[__id102_] == undefined)) || (!((((int(__setPropDict[__id102_]) >= 1)) && ((int(__setPropDict[__id102_]) <= 100))))))){ __setPropDict[__id102_] = currentFrame; (); }; if ((((__setPropDict[__id112_] == undefined)) || (!((((int(__setPropDict[__id112_]) >= 1)) && ((int(__setPropDict[__id112_]) <= 100))))))){ __setPropDict[__id112_] = currentFrame;  (); }; if ((((__setPropDict[__id105_] == undefined)) || (!((((int(__setPropDict[__id105_]) >= 1)) && ((int(__setPropDict[__id105_]) <= 100))))))){ __setPropDict[__id105_] = currentFrame;  (); }; if ((((__setPropDict[__id106_] == undefined)) || (!((((int(__setPropDict[__id106_]) >= 1)) && ((int(__setPropDict[__id106_]) <= 100))))))){ __setPropDict[__id106_] = currentFrame;  (); }; if ((((__setPropDict[__id113_] == undefined)) || (!((((int(__setPropDict[__id113_]) >= 1)) && ((int(__setPropDict[__id113_]) <= 100))))))){ __setPropDict[__id113_] = currentFrame;  (); }; if ((((__setPropDict[__id103_] == undefined)) || (!((((int(__setPropDict[__id103_]) >= 1)) && ((int(__setPropDict[__id103_]) <= 100))))))){ __setPropDict[__id103_] = currentFrame; (); }; if ((((__setPropDict[__id101_] == undefined)) || (!((((int(__setPropDict[__id101_]) >= 1)) && ((int(__setPropDict[__id101_]) <= 100))))))){ __setPropDict[__id101_] = currentFrame;  (); }; if ((((__setPropDict[__id98_] == undefined)) || (!((((int(__setPropDict[__id98_]) >= 1)) && ((int(__setPropDict[__id98_]) <= 100))))))){ __setPropDict[__id98_] = currentFrame; (); }; if ((((__setPropDict[__id99_] == undefined)) || (!((((int(__setPropDict[__id99_]) >= 1)) && ((int(__setPropDict[__id99_]) <= 100))))))){ __setPropDict[__id99_] = currentFrame; (); }; if ((((__setPropDict[__id110_] == undefined)) || (!((((int(__setPropDict[__id110_]) >= 1)) && ((int(__setPropDict[__id110_]) <= 100))))))){ __setPropDict[__id110_] = currentFrame; (); }; } function  (){ if ((((__setPropDict[__id111_] == undefined)) || (!((((int(__setPropDict[__id111_]) >= 1)) && ((int(__setPropDict[__id111_]) <= 100))))))){ __setPropDict[__id111_] = currentFrame;  (); }; if ((((__setPropDict[__id108_] == undefined)) || (!((((int(__setPropDict[__id108_]) >= 1)) && ((int(__setPropDict[__id108_]) <= 100))))))){ __setPropDict[__id108_] = currentFrame; (); }; if ((((__setPropDict[__id115_] == undefined)) || (!((((int(__setPropDict[__id115_]) >= 1)) && ((int(__setPropDict[__id115_]) <= 100))))))){ __setPropDict[__id115_] = currentFrame;  (); }; if ((((__setPropDict[__id114_] == undefined)) || (!((((int(__setPropDict[__id114_]) >= 1)) && ((int(__setPropDict[__id114_]) <= 100))))))){ __setPropDict[__id114_] = currentFrame; (); }; if ((((__setPropDict[__id104_] == undefined)) || (!((((int(__setPropDict[__id104_]) >= 1)) && ((int(__setPropDict[__id104_]) <= 100))))))){ __setPropDict[__id104_] = currentFrame; (); }; if ((((__setPropDict[__id107_] == undefined)) || (!((((int(__setPropDict[__id107_]) >= 1)) && ((int(__setPropDict[__id107_]) <= 100))))))){ __setPropDict[__id107_] = currentFrame;  (); }; if ((((__setPropDict[__id109_] == undefined)) || (!((((int(__setPropDict[__id109_]) >= 1)) && ((int(__setPropDict[__id109_]) <= 100))))))){ __setPropDict[__id109_] = currentFrame;  (); }; if ((((__setPropDict[__id100_] == undefined)) || (!((((int(__setPropDict[__id100_]) >= 1)) && ((int(__setPropDict[__id100_]) <= 100))))))){ __setPropDict[__id100_] = currentFrame;  (); }; if ((((__setPropDict[__id116_] == undefined)) || (!((((int(__setPropDict[__id116_]) >= 1)) && ((int(__setPropDict[__id116_]) <= 100))))))){ __setPropDict[__id116_] = currentFrame;  (); }; if ((((__setPropDict[__id117_] == undefined)) || (!((((int(__setPropDict[__id117_]) >= 1)) && ((int(__setPropDict[__id117_]) <= 100))))))){ __setPropDict[__id117_] = currentFrame;  (); }; if ((((__setPropDict[__id119_] == undefined)) || (!((((int(__setPropDict[__id119_]) >= 1)) && ((int(__setPropDict[__id119_]) <= 100))))))){ __setPropDict[__id119_] = currentFrame;  (); }; if ((((__setPropDict[__id118_] == undefined)) || (!((((int(__setPropDict[__id118_]) >= 1)) && ((int(__setPropDict[__id118_]) <= 100))))))){ __setPropDict[__id118_] = currentFrame; (); }; if ((((__setPropDict[__id102_] == undefined)) || (!((((int(__setPropDict[__id102_]) >= 1)) && ((int(__setPropDict[__id102_]) <= 100))))))){ __setPropDict[__id102_] = currentFrame; (); }; if ((((__setPropDict[__id112_] == undefined)) || (!((((int(__setPropDict[__id112_]) >= 1)) && ((int(__setPropDict[__id112_]) <= 100))))))){ __setPropDict[__id112_] = currentFrame;  (); }; if ((((__setPropDict[__id105_] == undefined)) || (!((((int(__setPropDict[__id105_]) >= 1)) && ((int(__setPropDict[__id105_]) <= 100))))))){ __setPropDict[__id105_] = currentFrame;  (); }; if ((((__setPropDict[__id106_] == undefined)) || (!((((int(__setPropDict[__id106_]) >= 1)) && ((int(__setPropDict[__id106_]) <= 100))))))){ __setPropDict[__id106_] = currentFrame;  (); }; if ((((__setPropDict[__id113_] == undefined)) || (!((((int(__setPropDict[__id113_]) >= 1)) && ((int(__setPropDict[__id113_]) <= 100))))))){ __setPropDict[__id113_] = currentFrame;  (); }; if ((((__setPropDict[__id103_] == undefined)) || (!((((int(__setPropDict[__id103_]) >= 1)) && ((int(__setPropDict[__id103_]) <= 100))))))){ __setPropDict[__id103_] = currentFrame; (); }; if ((((__setPropDict[__id101_] == undefined)) || (!((((int(__setPropDict[__id101_]) >= 1)) && ((int(__setPropDict[__id101_]) <= 100))))))){ __setPropDict[__id101_] = currentFrame;  (); }; if ((((__setPropDict[__id98_] == undefined)) || (!((((int(__setPropDict[__id98_]) >= 1)) && ((int(__setPropDict[__id98_]) <= 100))))))){ __setPropDict[__id98_] = currentFrame; (); }; if ((((__setPropDict[__id99_] == undefined)) || (!((((int(__setPropDict[__id99_]) >= 1)) && ((int(__setPropDict[__id99_]) <= 100))))))){ __setPropDict[__id99_] = currentFrame; (); }; if ((((__setPropDict[__id110_] == undefined)) || (!((((int(__setPropDict[__id110_]) >= 1)) && ((int(__setPropDict[__id110_]) <= 100))))))){ __setPropDict[__id110_] = currentFrame; (); }; } function  (){ __id119_["componentInspectorSetting"] = true; //unresolved jump var _slot1 = e; __id119_.textFieldName = "pct1"; __id119_.textId = ""; __id119_["componentInspectorSetting"] = false; //unresolved jump var _slot1 = e; } function  (){ if ((((__setPropDict[__id111_] == undefined)) || (!((((int(__setPropDict[__id111_]) >= 1)) && ((int(__setPropDict[__id111_]) <= 100))))))){ __setPropDict[__id111_] = currentFrame;  (); }; if ((((__setPropDict[__id108_] == undefined)) || (!((((int(__setPropDict[__id108_]) >= 1)) && ((int(__setPropDict[__id108_]) <= 100))))))){ __setPropDict[__id108_] = currentFrame; (); }; if ((((__setPropDict[__id115_] == undefined)) || (!((((int(__setPropDict[__id115_]) >= 1)) && ((int(__setPropDict[__id115_]) <= 100))))))){ __setPropDict[__id115_] = currentFrame;  (); }; if ((((__setPropDict[__id114_] == undefined)) || (!((((int(__setPropDict[__id114_]) >= 1)) && ((int(__setPropDict[__id114_]) <= 100))))))){ __setPropDict[__id114_] = currentFrame; (); }; if ((((__setPropDict[__id104_] == undefined)) || (!((((int(__setPropDict[__id104_]) >= 1)) && ((int(__setPropDict[__id104_]) <= 100))))))){ __setPropDict[__id104_] = currentFrame; (); }; if ((((__setPropDict[__id107_] == undefined)) || (!((((int(__setPropDict[__id107_]) >= 1)) && ((int(__setPropDict[__id107_]) <= 100))))))){ __setPropDict[__id107_] = currentFrame;  (); }; if ((((__setPropDict[__id109_] == undefined)) || (!((((int(__setPropDict[__id109_]) >= 1)) && ((int(__setPropDict[__id109_]) <= 100))))))){ __setPropDict[__id109_] = currentFrame;  (); }; if ((((__setPropDict[__id100_] == undefined)) || (!((((int(__setPropDict[__id100_]) >= 1)) && ((int(__setPropDict[__id100_]) <= 100))))))){ __setPropDict[__id100_] = currentFrame;  (); }; if ((((__setPropDict[__id116_] == undefined)) || (!((((int(__setPropDict[__id116_]) >= 1)) && ((int(__setPropDict[__id116_]) <= 100))))))){ __setPropDict[__id116_] = currentFrame;  (); }; if ((((__setPropDict[__id117_] == undefined)) || (!((((int(__setPropDict[__id117_]) >= 1)) && ((int(__setPropDict[__id117_]) <= 100))))))){ __setPropDict[__id117_] = currentFrame;  (); }; if ((((__setPropDict[__id119_] == undefined)) || (!((((int(__setPropDict[__id119_]) >= 1)) && ((int(__setPropDict[__id119_]) <= 100))))))){ __setPropDict[__id119_] = currentFrame;  (); }; if ((((__setPropDict[__id118_] == undefined)) || (!((((int(__setPropDict[__id118_]) >= 1)) && ((int(__setPropDict[__id118_]) <= 100))))))){ __setPropDict[__id118_] = currentFrame; (); }; if ((((__setPropDict[__id102_] == undefined)) || (!((((int(__setPropDict[__id102_]) >= 1)) && ((int(__setPropDict[__id102_]) <= 100))))))){ __setPropDict[__id102_] = currentFrame; (); }; if ((((__setPropDict[__id112_] == undefined)) || (!((((int(__setPropDict[__id112_]) >= 1)) && ((int(__setPropDict[__id112_]) <= 100))))))){ __setPropDict[__id112_] = currentFrame;  (); }; if ((((__setPropDict[__id105_] == undefined)) || (!((((int(__setPropDict[__id105_]) >= 1)) && ((int(__setPropDict[__id105_]) <= 100))))))){ __setPropDict[__id105_] = currentFrame;  (); }; if ((((__setPropDict[__id106_] == undefined)) || (!((((int(__setPropDict[__id106_]) >= 1)) && ((int(__setPropDict[__id106_]) <= 100))))))){ __setPropDict[__id106_] = currentFrame;  (); }; if ((((__setPropDict[__id113_] == undefined)) || (!((((int(__setPropDict[__id113_]) >= 1)) && ((int(__setPropDict[__id113_]) <= 100))))))){ __setPropDict[__id113_] = currentFrame;  (); }; if ((((__setPropDict[__id103_] == undefined)) || (!((((int(__setPropDict[__id103_]) >= 1)) && ((int(__setPropDict[__id103_]) <= 100))))))){ __setPropDict[__id103_] = currentFrame; (); }; if ((((__setPropDict[__id101_] == undefined)) || (!((((int(__setPropDict[__id101_]) >= 1)) && ((int(__setPropDict[__id101_]) <= 100))))))){ __setPropDict[__id101_] = currentFrame;  (); }; if ((((__setPropDict[__id98_] == undefined)) || (!((((int(__setPropDict[__id98_]) >= 1)) && ((int(__setPropDict[__id98_]) <= 100))))))){ __setPropDict[__id98_] = currentFrame; (); }; if ((((__setPropDict[__id99_] == undefined)) || (!((((int(__setPropDict[__id99_]) >= 1)) && ((int(__setPropDict[__id99_]) <= 100))))))){ __setPropDict[__id99_] = currentFrame; (); }; if ((((__setPropDict[__id110_] == undefined)) || (!((((int(__setPropDict[__id110_]) >= 1)) && ((int(__setPropDict[__id110_]) <= 100))))))){ __setPropDict[__id110_] = currentFrame; (); }; } function frame71(){ if ((((__setPropDict[__id111_] == undefined)) || (!((((int(__setPropDict[__id111_]) >= 1)) && ((int(__setPropDict[__id111_]) <= 100))))))){ __setPropDict[__id111_] = currentFrame;  (); }; if ((((__setPropDict[__id108_] == undefined)) || (!((((int(__setPropDict[__id108_]) >= 1)) && ((int(__setPropDict[__id108_]) <= 100))))))){ __setPropDict[__id108_] = currentFrame; (); }; if ((((__setPropDict[__id115_] == undefined)) || (!((((int(__setPropDict[__id115_]) >= 1)) && ((int(__setPropDict[__id115_]) <= 100))))))){ __setPropDict[__id115_] = currentFrame;  (); }; if ((((__setPropDict[__id114_] == undefined)) || (!((((int(__setPropDict[__id114_]) >= 1)) && ((int(__setPropDict[__id114_]) <= 100))))))){ __setPropDict[__id114_] = currentFrame; (); }; if ((((__setPropDict[__id104_] == undefined)) || (!((((int(__setPropDict[__id104_]) >= 1)) && ((int(__setPropDict[__id104_]) <= 100))))))){ __setPropDict[__id104_] = currentFrame; (); }; if ((((__setPropDict[__id107_] == undefined)) || (!((((int(__setPropDict[__id107_]) >= 1)) && ((int(__setPropDict[__id107_]) <= 100))))))){ __setPropDict[__id107_] = currentFrame;  (); }; if ((((__setPropDict[__id109_] == undefined)) || (!((((int(__setPropDict[__id109_]) >= 1)) && ((int(__setPropDict[__id109_]) <= 100))))))){ __setPropDict[__id109_] = currentFrame;  (); }; if ((((__setPropDict[__id100_] == undefined)) || (!((((int(__setPropDict[__id100_]) >= 1)) && ((int(__setPropDict[__id100_]) <= 100))))))){ __setPropDict[__id100_] = currentFrame;  (); }; if ((((__setPropDict[__id116_] == undefined)) || (!((((int(__setPropDict[__id116_]) >= 1)) && ((int(__setPropDict[__id116_]) <= 100))))))){ __setPropDict[__id116_] = currentFrame;  (); }; if ((((__setPropDict[__id117_] == undefined)) || (!((((int(__setPropDict[__id117_]) >= 1)) && ((int(__setPropDict[__id117_]) <= 100))))))){ __setPropDict[__id117_] = currentFrame;  (); }; if ((((__setPropDict[__id119_] == undefined)) || (!((((int(__setPropDict[__id119_]) >= 1)) && ((int(__setPropDict[__id119_]) <= 100))))))){ __setPropDict[__id119_] = currentFrame;  (); }; if ((((__setPropDict[__id118_] == undefined)) || (!((((int(__setPropDict[__id118_]) >= 1)) && ((int(__setPropDict[__id118_]) <= 100))))))){ __setPropDict[__id118_] = currentFrame; (); }; if ((((__setPropDict[__id102_] == undefined)) || (!((((int(__setPropDict[__id102_]) >= 1)) && ((int(__setPropDict[__id102_]) <= 100))))))){ __setPropDict[__id102_] = currentFrame; (); }; if ((((__setPropDict[__id112_] == undefined)) || (!((((int(__setPropDict[__id112_]) >= 1)) && ((int(__setPropDict[__id112_]) <= 100))))))){ __setPropDict[__id112_] = currentFrame;  (); }; if ((((__setPropDict[__id105_] == undefined)) || (!((((int(__setPropDict[__id105_]) >= 1)) && ((int(__setPropDict[__id105_]) <= 100))))))){ __setPropDict[__id105_] = currentFrame;  (); }; if ((((__setPropDict[__id106_] == undefined)) || (!((((int(__setPropDict[__id106_]) >= 1)) && ((int(__setPropDict[__id106_]) <= 100))))))){ __setPropDict[__id106_] = currentFrame;  (); }; if ((((__setPropDict[__id113_] == undefined)) || (!((((int(__setPropDict[__id113_]) >= 1)) && ((int(__setPropDict[__id113_]) <= 100))))))){ __setPropDict[__id113_] = currentFrame;  (); }; if ((((__setPropDict[__id103_] == undefined)) || (!((((int(__setPropDict[__id103_]) >= 1)) && ((int(__setPropDict[__id103_]) <= 100))))))){ __setPropDict[__id103_] = currentFrame; (); }; if ((((__setPropDict[__id101_] == undefined)) || (!((((int(__setPropDict[__id101_]) >= 1)) && ((int(__setPropDict[__id101_]) <= 100))))))){ __setPropDict[__id101_] = currentFrame;  (); }; if ((((__setPropDict[__id98_] == undefined)) || (!((((int(__setPropDict[__id98_]) >= 1)) && ((int(__setPropDict[__id98_]) <= 100))))))){ __setPropDict[__id98_] = currentFrame; (); }; if ((((__setPropDict[__id99_] == undefined)) || (!((((int(__setPropDict[__id99_]) >= 1)) && ((int(__setPropDict[__id99_]) <= 100))))))){ __setPropDict[__id99_] = currentFrame; (); }; if ((((__setPropDict[__id110_] == undefined)) || (!((((int(__setPropDict[__id110_]) >= 1)) && ((int(__setPropDict[__id110_]) <= 100))))))){ __setPropDict[__id110_] = currentFrame; (); }; } function  (){ if ((((__setPropDict[__id111_] == undefined)) || (!((((int(__setPropDict[__id111_]) >= 1)) && ((int(__setPropDict[__id111_]) <= 100))))))){ __setPropDict[__id111_] = currentFrame;  (); }; if ((((__setPropDict[__id108_] == undefined)) || (!((((int(__setPropDict[__id108_]) >= 1)) && ((int(__setPropDict[__id108_]) <= 100))))))){ __setPropDict[__id108_] = currentFrame; (); }; if ((((__setPropDict[__id115_] == undefined)) || (!((((int(__setPropDict[__id115_]) >= 1)) && ((int(__setPropDict[__id115_]) <= 100))))))){ __setPropDict[__id115_] = currentFrame;  (); }; if ((((__setPropDict[__id114_] == undefined)) || (!((((int(__setPropDict[__id114_]) >= 1)) && ((int(__setPropDict[__id114_]) <= 100))))))){ __setPropDict[__id114_] = currentFrame; (); }; if ((((__setPropDict[__id104_] == undefined)) || (!((((int(__setPropDict[__id104_]) >= 1)) && ((int(__setPropDict[__id104_]) <= 100))))))){ __setPropDict[__id104_] = currentFrame; (); }; if ((((__setPropDict[__id107_] == undefined)) || (!((((int(__setPropDict[__id107_]) >= 1)) && ((int(__setPropDict[__id107_]) <= 100))))))){ __setPropDict[__id107_] = currentFrame;  (); }; if ((((__setPropDict[__id109_] == undefined)) || (!((((int(__setPropDict[__id109_]) >= 1)) && ((int(__setPropDict[__id109_]) <= 100))))))){ __setPropDict[__id109_] = currentFrame;  (); }; if ((((__setPropDict[__id100_] == undefined)) || (!((((int(__setPropDict[__id100_]) >= 1)) && ((int(__setPropDict[__id100_]) <= 100))))))){ __setPropDict[__id100_] = currentFrame;  (); }; if ((((__setPropDict[__id116_] == undefined)) || (!((((int(__setPropDict[__id116_]) >= 1)) && ((int(__setPropDict[__id116_]) <= 100))))))){ __setPropDict[__id116_] = currentFrame;  (); }; if ((((__setPropDict[__id117_] == undefined)) || (!((((int(__setPropDict[__id117_]) >= 1)) && ((int(__setPropDict[__id117_]) <= 100))))))){ __setPropDict[__id117_] = currentFrame;  (); }; if ((((__setPropDict[__id119_] == undefined)) || (!((((int(__setPropDict[__id119_]) >= 1)) && ((int(__setPropDict[__id119_]) <= 100))))))){ __setPropDict[__id119_] = currentFrame;  (); }; if ((((__setPropDict[__id118_] == undefined)) || (!((((int(__setPropDict[__id118_]) >= 1)) && ((int(__setPropDict[__id118_]) <= 100))))))){ __setPropDict[__id118_] = currentFrame; (); }; if ((((__setPropDict[__id102_] == undefined)) || (!((((int(__setPropDict[__id102_]) >= 1)) && ((int(__setPropDict[__id102_]) <= 100))))))){ __setPropDict[__id102_] = currentFrame; (); }; if ((((__setPropDict[__id112_] == undefined)) || (!((((int(__setPropDict[__id112_]) >= 1)) && ((int(__setPropDict[__id112_]) <= 100))))))){ __setPropDict[__id112_] = currentFrame;  (); }; if ((((__setPropDict[__id105_] == undefined)) || (!((((int(__setPropDict[__id105_]) >= 1)) && ((int(__setPropDict[__id105_]) <= 100))))))){ __setPropDict[__id105_] = currentFrame;  (); }; if ((((__setPropDict[__id106_] == undefined)) || (!((((int(__setPropDict[__id106_]) >= 1)) && ((int(__setPropDict[__id106_]) <= 100))))))){ __setPropDict[__id106_] = currentFrame;  (); }; if ((((__setPropDict[__id113_] == undefined)) || (!((((int(__setPropDict[__id113_]) >= 1)) && ((int(__setPropDict[__id113_]) <= 100))))))){ __setPropDict[__id113_] = currentFrame;  (); }; if ((((__setPropDict[__id103_] == undefined)) || (!((((int(__setPropDict[__id103_]) >= 1)) && ((int(__setPropDict[__id103_]) <= 100))))))){ __setPropDict[__id103_] = currentFrame; (); }; if ((((__setPropDict[__id101_] == undefined)) || (!((((int(__setPropDict[__id101_]) >= 1)) && ((int(__setPropDict[__id101_]) <= 100))))))){ __setPropDict[__id101_] = currentFrame;  (); }; if ((((__setPropDict[__id98_] == undefined)) || (!((((int(__setPropDict[__id98_]) >= 1)) && ((int(__setPropDict[__id98_]) <= 100))))))){ __setPropDict[__id98_] = currentFrame; (); }; if ((((__setPropDict[__id99_] == undefined)) || (!((((int(__setPropDict[__id99_]) >= 1)) && ((int(__setPropDict[__id99_]) <= 100))))))){ __setPropDict[__id99_] = currentFrame; (); }; if ((((__setPropDict[__id110_] == undefined)) || (!((((int(__setPropDict[__id110_]) >= 1)) && ((int(__setPropDict[__id110_]) <= 100))))))){ __setPropDict[__id110_] = currentFrame; (); }; } function frame76(){ if ((((__setPropDict[__id111_] == undefined)) || (!((((int(__setPropDict[__id111_]) >= 1)) && ((int(__setPropDict[__id111_]) <= 100))))))){ __setPropDict[__id111_] = currentFrame;  (); }; if ((((__setPropDict[__id108_] == undefined)) || (!((((int(__setPropDict[__id108_]) >= 1)) && ((int(__setPropDict[__id108_]) <= 100))))))){ __setPropDict[__id108_] = currentFrame; (); }; if ((((__setPropDict[__id115_] == undefined)) || (!((((int(__setPropDict[__id115_]) >= 1)) && ((int(__setPropDict[__id115_]) <= 100))))))){ __setPropDict[__id115_] = currentFrame;  (); }; if ((((__setPropDict[__id114_] == undefined)) || (!((((int(__setPropDict[__id114_]) >= 1)) && ((int(__setPropDict[__id114_]) <= 100))))))){ __setPropDict[__id114_] = currentFrame; (); }; if ((((__setPropDict[__id104_] == undefined)) || (!((((int(__setPropDict[__id104_]) >= 1)) && ((int(__setPropDict[__id104_]) <= 100))))))){ __setPropDict[__id104_] = currentFrame; (); }; if ((((__setPropDict[__id107_] == undefined)) || (!((((int(__setPropDict[__id107_]) >= 1)) && ((int(__setPropDict[__id107_]) <= 100))))))){ __setPropDict[__id107_] = currentFrame;  (); }; if ((((__setPropDict[__id109_] == undefined)) || (!((((int(__setPropDict[__id109_]) >= 1)) && ((int(__setPropDict[__id109_]) <= 100))))))){ __setPropDict[__id109_] = currentFrame;  (); }; if ((((__setPropDict[__id100_] == undefined)) || (!((((int(__setPropDict[__id100_]) >= 1)) && ((int(__setPropDict[__id100_]) <= 100))))))){ __setPropDict[__id100_] = currentFrame;  (); }; if ((((__setPropDict[__id116_] == undefined)) || (!((((int(__setPropDict[__id116_]) >= 1)) && ((int(__setPropDict[__id116_]) <= 100))))))){ __setPropDict[__id116_] = currentFrame;  (); }; if ((((__setPropDict[__id117_] == undefined)) || (!((((int(__setPropDict[__id117_]) >= 1)) && ((int(__setPropDict[__id117_]) <= 100))))))){ __setPropDict[__id117_] = currentFrame;  (); }; if ((((__setPropDict[__id119_] == undefined)) || (!((((int(__setPropDict[__id119_]) >= 1)) && ((int(__setPropDict[__id119_]) <= 100))))))){ __setPropDict[__id119_] = currentFrame;  (); }; if ((((__setPropDict[__id118_] == undefined)) || (!((((int(__setPropDict[__id118_]) >= 1)) && ((int(__setPropDict[__id118_]) <= 100))))))){ __setPropDict[__id118_] = currentFrame; (); }; if ((((__setPropDict[__id102_] == undefined)) || (!((((int(__setPropDict[__id102_]) >= 1)) && ((int(__setPropDict[__id102_]) <= 100))))))){ __setPropDict[__id102_] = currentFrame; (); }; if ((((__setPropDict[__id112_] == undefined)) || (!((((int(__setPropDict[__id112_]) >= 1)) && ((int(__setPropDict[__id112_]) <= 100))))))){ __setPropDict[__id112_] = currentFrame;  (); }; if ((((__setPropDict[__id105_] == undefined)) || (!((((int(__setPropDict[__id105_]) >= 1)) && ((int(__setPropDict[__id105_]) <= 100))))))){ __setPropDict[__id105_] = currentFrame;  (); }; if ((((__setPropDict[__id106_] == undefined)) || (!((((int(__setPropDict[__id106_]) >= 1)) && ((int(__setPropDict[__id106_]) <= 100))))))){ __setPropDict[__id106_] = currentFrame;  (); }; if ((((__setPropDict[__id113_] == undefined)) || (!((((int(__setPropDict[__id113_]) >= 1)) && ((int(__setPropDict[__id113_]) <= 100))))))){ __setPropDict[__id113_] = currentFrame;  (); }; if ((((__setPropDict[__id103_] == undefined)) || (!((((int(__setPropDict[__id103_]) >= 1)) && ((int(__setPropDict[__id103_]) <= 100))))))){ __setPropDict[__id103_] = currentFrame; (); }; if ((((__setPropDict[__id101_] == undefined)) || (!((((int(__setPropDict[__id101_]) >= 1)) && ((int(__setPropDict[__id101_]) <= 100))))))){ __setPropDict[__id101_] = currentFrame;  (); }; if ((((__setPropDict[__id98_] == undefined)) || (!((((int(__setPropDict[__id98_]) >= 1)) && ((int(__setPropDict[__id98_]) <= 100))))))){ __setPropDict[__id98_] = currentFrame; (); }; if ((((__setPropDict[__id99_] == undefined)) || (!((((int(__setPropDict[__id99_]) >= 1)) && ((int(__setPropDict[__id99_]) <= 100))))))){ __setPropDict[__id99_] = currentFrame; (); }; if ((((__setPropDict[__id110_] == undefined)) || (!((((int(__setPropDict[__id110_]) >= 1)) && ((int(__setPropDict[__id110_]) <= 100))))))){ __setPropDict[__id110_] = currentFrame; (); }; } function  (){ if ((((__setPropDict[__id111_] == undefined)) || (!((((int(__setPropDict[__id111_]) >= 1)) && ((int(__setPropDict[__id111_]) <= 100))))))){ __setPropDict[__id111_] = currentFrame;  (); }; if ((((__setPropDict[__id108_] == undefined)) || (!((((int(__setPropDict[__id108_]) >= 1)) && ((int(__setPropDict[__id108_]) <= 100))))))){ __setPropDict[__id108_] = currentFrame; (); }; if ((((__setPropDict[__id115_] == undefined)) || (!((((int(__setPropDict[__id115_]) >= 1)) && ((int(__setPropDict[__id115_]) <= 100))))))){ __setPropDict[__id115_] = currentFrame;  (); }; if ((((__setPropDict[__id114_] == undefined)) || (!((((int(__setPropDict[__id114_]) >= 1)) && ((int(__setPropDict[__id114_]) <= 100))))))){ __setPropDict[__id114_] = currentFrame; (); }; if ((((__setPropDict[__id104_] == undefined)) || (!((((int(__setPropDict[__id104_]) >= 1)) && ((int(__setPropDict[__id104_]) <= 100))))))){ __setPropDict[__id104_] = currentFrame; (); }; if ((((__setPropDict[__id107_] == undefined)) || (!((((int(__setPropDict[__id107_]) >= 1)) && ((int(__setPropDict[__id107_]) <= 100))))))){ __setPropDict[__id107_] = currentFrame;  (); }; if ((((__setPropDict[__id109_] == undefined)) || (!((((int(__setPropDict[__id109_]) >= 1)) && ((int(__setPropDict[__id109_]) <= 100))))))){ __setPropDict[__id109_] = currentFrame;  (); }; if ((((__setPropDict[__id100_] == undefined)) || (!((((int(__setPropDict[__id100_]) >= 1)) && ((int(__setPropDict[__id100_]) <= 100))))))){ __setPropDict[__id100_] = currentFrame;  (); }; if ((((__setPropDict[__id116_] == undefined)) || (!((((int(__setPropDict[__id116_]) >= 1)) && ((int(__setPropDict[__id116_]) <= 100))))))){ __setPropDict[__id116_] = currentFrame;  (); }; if ((((__setPropDict[__id117_] == undefined)) || (!((((int(__setPropDict[__id117_]) >= 1)) && ((int(__setPropDict[__id117_]) <= 100))))))){ __setPropDict[__id117_] = currentFrame;  (); }; if ((((__setPropDict[__id119_] == undefined)) || (!((((int(__setPropDict[__id119_]) >= 1)) && ((int(__setPropDict[__id119_]) <= 100))))))){ __setPropDict[__id119_] = currentFrame;  (); }; if ((((__setPropDict[__id118_] == undefined)) || (!((((int(__setPropDict[__id118_]) >= 1)) && ((int(__setPropDict[__id118_]) <= 100))))))){ __setPropDict[__id118_] = currentFrame; (); }; if ((((__setPropDict[__id102_] == undefined)) || (!((((int(__setPropDict[__id102_]) >= 1)) && ((int(__setPropDict[__id102_]) <= 100))))))){ __setPropDict[__id102_] = currentFrame; (); }; if ((((__setPropDict[__id112_] == undefined)) || (!((((int(__setPropDict[__id112_]) >= 1)) && ((int(__setPropDict[__id112_]) <= 100))))))){ __setPropDict[__id112_] = currentFrame;  (); }; if ((((__setPropDict[__id105_] == undefined)) || (!((((int(__setPropDict[__id105_]) >= 1)) && ((int(__setPropDict[__id105_]) <= 100))))))){ __setPropDict[__id105_] = currentFrame;  (); }; if ((((__setPropDict[__id106_] == undefined)) || (!((((int(__setPropDict[__id106_]) >= 1)) && ((int(__setPropDict[__id106_]) <= 100))))))){ __setPropDict[__id106_] = currentFrame;  (); }; if ((((__setPropDict[__id113_] == undefined)) || (!((((int(__setPropDict[__id113_]) >= 1)) && ((int(__setPropDict[__id113_]) <= 100))))))){ __setPropDict[__id113_] = currentFrame;  (); }; if ((((__setPropDict[__id103_] == undefined)) || (!((((int(__setPropDict[__id103_]) >= 1)) && ((int(__setPropDict[__id103_]) <= 100))))))){ __setPropDict[__id103_] = currentFrame; (); }; if ((((__setPropDict[__id101_] == undefined)) || (!((((int(__setPropDict[__id101_]) >= 1)) && ((int(__setPropDict[__id101_]) <= 100))))))){ __setPropDict[__id101_] = currentFrame;  (); }; if ((((__setPropDict[__id98_] == undefined)) || (!((((int(__setPropDict[__id98_]) >= 1)) && ((int(__setPropDict[__id98_]) <= 100))))))){ __setPropDict[__id98_] = currentFrame; (); }; if ((((__setPropDict[__id99_] == undefined)) || (!((((int(__setPropDict[__id99_]) >= 1)) && ((int(__setPropDict[__id99_]) <= 100))))))){ __setPropDict[__id99_] = currentFrame; (); }; if ((((__setPropDict[__id110_] == undefined)) || (!((((int(__setPropDict[__id110_]) >= 1)) && ((int(__setPropDict[__id110_]) <= 100))))))){ __setPropDict[__id110_] = currentFrame; (); }; } function  (){ if ((((__setPropDict[__id111_] == undefined)) || (!((((int(__setPropDict[__id111_]) >= 1)) && ((int(__setPropDict[__id111_]) <= 100))))))){ __setPropDict[__id111_] = currentFrame;  (); }; if ((((__setPropDict[__id108_] == undefined)) || (!((((int(__setPropDict[__id108_]) >= 1)) && ((int(__setPropDict[__id108_]) <= 100))))))){ __setPropDict[__id108_] = currentFrame; (); }; if ((((__setPropDict[__id115_] == undefined)) || (!((((int(__setPropDict[__id115_]) >= 1)) && ((int(__setPropDict[__id115_]) <= 100))))))){ __setPropDict[__id115_] = currentFrame;  (); }; if ((((__setPropDict[__id114_] == undefined)) || (!((((int(__setPropDict[__id114_]) >= 1)) && ((int(__setPropDict[__id114_]) <= 100))))))){ __setPropDict[__id114_] = currentFrame; (); }; if ((((__setPropDict[__id104_] == undefined)) || (!((((int(__setPropDict[__id104_]) >= 1)) && ((int(__setPropDict[__id104_]) <= 100))))))){ __setPropDict[__id104_] = currentFrame; (); }; if ((((__setPropDict[__id107_] == undefined)) || (!((((int(__setPropDict[__id107_]) >= 1)) && ((int(__setPropDict[__id107_]) <= 100))))))){ __setPropDict[__id107_] = currentFrame;  (); }; if ((((__setPropDict[__id109_] == undefined)) || (!((((int(__setPropDict[__id109_]) >= 1)) && ((int(__setPropDict[__id109_]) <= 100))))))){ __setPropDict[__id109_] = currentFrame;  (); }; if ((((__setPropDict[__id100_] == undefined)) || (!((((int(__setPropDict[__id100_]) >= 1)) && ((int(__setPropDict[__id100_]) <= 100))))))){ __setPropDict[__id100_] = currentFrame;  (); }; if ((((__setPropDict[__id116_] == undefined)) || (!((((int(__setPropDict[__id116_]) >= 1)) && ((int(__setPropDict[__id116_]) <= 100))))))){ __setPropDict[__id116_] = currentFrame;  (); }; if ((((__setPropDict[__id117_] == undefined)) || (!((((int(__setPropDict[__id117_]) >= 1)) && ((int(__setPropDict[__id117_]) <= 100))))))){ __setPropDict[__id117_] = currentFrame;  (); }; if ((((__setPropDict[__id119_] == undefined)) || (!((((int(__setPropDict[__id119_]) >= 1)) && ((int(__setPropDict[__id119_]) <= 100))))))){ __setPropDict[__id119_] = currentFrame;  (); }; if ((((__setPropDict[__id118_] == undefined)) || (!((((int(__setPropDict[__id118_]) >= 1)) && ((int(__setPropDict[__id118_]) <= 100))))))){ __setPropDict[__id118_] = currentFrame; (); }; if ((((__setPropDict[__id102_] == undefined)) || (!((((int(__setPropDict[__id102_]) >= 1)) && ((int(__setPropDict[__id102_]) <= 100))))))){ __setPropDict[__id102_] = currentFrame; (); }; if ((((__setPropDict[__id112_] == undefined)) || (!((((int(__setPropDict[__id112_]) >= 1)) && ((int(__setPropDict[__id112_]) <= 100))))))){ __setPropDict[__id112_] = currentFrame;  (); }; if ((((__setPropDict[__id105_] == undefined)) || (!((((int(__setPropDict[__id105_]) >= 1)) && ((int(__setPropDict[__id105_]) <= 100))))))){ __setPropDict[__id105_] = currentFrame;  (); }; if ((((__setPropDict[__id106_] == undefined)) || (!((((int(__setPropDict[__id106_]) >= 1)) && ((int(__setPropDict[__id106_]) <= 100))))))){ __setPropDict[__id106_] = currentFrame;  (); }; if ((((__setPropDict[__id113_] == undefined)) || (!((((int(__setPropDict[__id113_]) >= 1)) && ((int(__setPropDict[__id113_]) <= 100))))))){ __setPropDict[__id113_] = currentFrame;  (); }; if ((((__setPropDict[__id103_] == undefined)) || (!((((int(__setPropDict[__id103_]) >= 1)) && ((int(__setPropDict[__id103_]) <= 100))))))){ __setPropDict[__id103_] = currentFrame; (); }; if ((((__setPropDict[__id101_] == undefined)) || (!((((int(__setPropDict[__id101_]) >= 1)) && ((int(__setPropDict[__id101_]) <= 100))))))){ __setPropDict[__id101_] = currentFrame;  (); }; if ((((__setPropDict[__id98_] == undefined)) || (!((((int(__setPropDict[__id98_]) >= 1)) && ((int(__setPropDict[__id98_]) <= 100))))))){ __setPropDict[__id98_] = currentFrame; (); }; if ((((__setPropDict[__id99_] == undefined)) || (!((((int(__setPropDict[__id99_]) >= 1)) && ((int(__setPropDict[__id99_]) <= 100))))))){ __setPropDict[__id99_] = currentFrame; (); }; if ((((__setPropDict[__id110_] == undefined)) || (!((((int(__setPropDict[__id110_]) >= 1)) && ((int(__setPropDict[__id110_]) <= 100))))))){ __setPropDict[__id110_] = currentFrame; (); }; } function  (){ if ((((__setPropDict[__id111_] == undefined)) || (!((((int(__setPropDict[__id111_]) >= 1)) && ((int(__setPropDict[__id111_]) <= 100))))))){ __setPropDict[__id111_] = currentFrame;  (); }; if ((((__setPropDict[__id108_] == undefined)) || (!((((int(__setPropDict[__id108_]) >= 1)) && ((int(__setPropDict[__id108_]) <= 100))))))){ __setPropDict[__id108_] = currentFrame; (); }; if ((((__setPropDict[__id115_] == undefined)) || (!((((int(__setPropDict[__id115_]) >= 1)) && ((int(__setPropDict[__id115_]) <= 100))))))){ __setPropDict[__id115_] = currentFrame;  (); }; if ((((__setPropDict[__id114_] == undefined)) || (!((((int(__setPropDict[__id114_]) >= 1)) && ((int(__setPropDict[__id114_]) <= 100))))))){ __setPropDict[__id114_] = currentFrame; (); }; if ((((__setPropDict[__id104_] == undefined)) || (!((((int(__setPropDict[__id104_]) >= 1)) && ((int(__setPropDict[__id104_]) <= 100))))))){ __setPropDict[__id104_] = currentFrame; (); }; if ((((__setPropDict[__id107_] == undefined)) || (!((((int(__setPropDict[__id107_]) >= 1)) && ((int(__setPropDict[__id107_]) <= 100))))))){ __setPropDict[__id107_] = currentFrame;  (); }; if ((((__setPropDict[__id109_] == undefined)) || (!((((int(__setPropDict[__id109_]) >= 1)) && ((int(__setPropDict[__id109_]) <= 100))))))){ __setPropDict[__id109_] = currentFrame;  (); }; if ((((__setPropDict[__id100_] == undefined)) || (!((((int(__setPropDict[__id100_]) >= 1)) && ((int(__setPropDict[__id100_]) <= 100))))))){ __setPropDict[__id100_] = currentFrame;  (); }; if ((((__setPropDict[__id116_] == undefined)) || (!((((int(__setPropDict[__id116_]) >= 1)) && ((int(__setPropDict[__id116_]) <= 100))))))){ __setPropDict[__id116_] = currentFrame;  (); }; if ((((__setPropDict[__id117_] == undefined)) || (!((((int(__setPropDict[__id117_]) >= 1)) && ((int(__setPropDict[__id117_]) <= 100))))))){ __setPropDict[__id117_] = currentFrame;  (); }; if ((((__setPropDict[__id119_] == undefined)) || (!((((int(__setPropDict[__id119_]) >= 1)) && ((int(__setPropDict[__id119_]) <= 100))))))){ __setPropDict[__id119_] = currentFrame;  (); }; if ((((__setPropDict[__id118_] == undefined)) || (!((((int(__setPropDict[__id118_]) >= 1)) && ((int(__setPropDict[__id118_]) <= 100))))))){ __setPropDict[__id118_] = currentFrame; (); }; if ((((__setPropDict[__id102_] == undefined)) || (!((((int(__setPropDict[__id102_]) >= 1)) && ((int(__setPropDict[__id102_]) <= 100))))))){ __setPropDict[__id102_] = currentFrame; (); }; if ((((__setPropDict[__id112_] == undefined)) || (!((((int(__setPropDict[__id112_]) >= 1)) && ((int(__setPropDict[__id112_]) <= 100))))))){ __setPropDict[__id112_] = currentFrame;  (); }; if ((((__setPropDict[__id105_] == undefined)) || (!((((int(__setPropDict[__id105_]) >= 1)) && ((int(__setPropDict[__id105_]) <= 100))))))){ __setPropDict[__id105_] = currentFrame;  (); }; if ((((__setPropDict[__id106_] == undefined)) || (!((((int(__setPropDict[__id106_]) >= 1)) && ((int(__setPropDict[__id106_]) <= 100))))))){ __setPropDict[__id106_] = currentFrame;  (); }; if ((((__setPropDict[__id113_] == undefined)) || (!((((int(__setPropDict[__id113_]) >= 1)) && ((int(__setPropDict[__id113_]) <= 100))))))){ __setPropDict[__id113_] = currentFrame;  (); }; if ((((__setPropDict[__id103_] == undefined)) || (!((((int(__setPropDict[__id103_]) >= 1)) && ((int(__setPropDict[__id103_]) <= 100))))))){ __setPropDict[__id103_] = currentFrame; (); }; if ((((__setPropDict[__id101_] == undefined)) || (!((((int(__setPropDict[__id101_]) >= 1)) && ((int(__setPropDict[__id101_]) <= 100))))))){ __setPropDict[__id101_] = currentFrame;  (); }; if ((((__setPropDict[__id98_] == undefined)) || (!((((int(__setPropDict[__id98_]) >= 1)) && ((int(__setPropDict[__id98_]) <= 100))))))){ __setPropDict[__id98_] = currentFrame; (); }; if ((((__setPropDict[__id99_] == undefined)) || (!((((int(__setPropDict[__id99_]) >= 1)) && ((int(__setPropDict[__id99_]) <= 100))))))){ __setPropDict[__id99_] = currentFrame; (); }; if ((((__setPropDict[__id110_] == undefined)) || (!((((int(__setPropDict[__id110_]) >= 1)) && ((int(__setPropDict[__id110_]) <= 100))))))){ __setPropDict[__id110_] = currentFrame; (); }; } function  (){ if ((((__setPropDict[__id111_] == undefined)) || (!((((int(__setPropDict[__id111_]) >= 1)) && ((int(__setPropDict[__id111_]) <= 100))))))){ __setPropDict[__id111_] = currentFrame;  (); }; if ((((__setPropDict[__id108_] == undefined)) || (!((((int(__setPropDict[__id108_]) >= 1)) && ((int(__setPropDict[__id108_]) <= 100))))))){ __setPropDict[__id108_] = currentFrame; (); }; if ((((__setPropDict[__id115_] == undefined)) || (!((((int(__setPropDict[__id115_]) >= 1)) && ((int(__setPropDict[__id115_]) <= 100))))))){ __setPropDict[__id115_] = currentFrame;  (); }; if ((((__setPropDict[__id114_] == undefined)) || (!((((int(__setPropDict[__id114_]) >= 1)) && ((int(__setPropDict[__id114_]) <= 100))))))){ __setPropDict[__id114_] = currentFrame; (); }; if ((((__setPropDict[__id104_] == undefined)) || (!((((int(__setPropDict[__id104_]) >= 1)) && ((int(__setPropDict[__id104_]) <= 100))))))){ __setPropDict[__id104_] = currentFrame; (); }; if ((((__setPropDict[__id107_] == undefined)) || (!((((int(__setPropDict[__id107_]) >= 1)) && ((int(__setPropDict[__id107_]) <= 100))))))){ __setPropDict[__id107_] = currentFrame;  (); }; if ((((__setPropDict[__id109_] == undefined)) || (!((((int(__setPropDict[__id109_]) >= 1)) && ((int(__setPropDict[__id109_]) <= 100))))))){ __setPropDict[__id109_] = currentFrame;  (); }; if ((((__setPropDict[__id100_] == undefined)) || (!((((int(__setPropDict[__id100_]) >= 1)) && ((int(__setPropDict[__id100_]) <= 100))))))){ __setPropDict[__id100_] = currentFrame;  (); }; if ((((__setPropDict[__id116_] == undefined)) || (!((((int(__setPropDict[__id116_]) >= 1)) && ((int(__setPropDict[__id116_]) <= 100))))))){ __setPropDict[__id116_] = currentFrame;  (); }; if ((((__setPropDict[__id117_] == undefined)) || (!((((int(__setPropDict[__id117_]) >= 1)) && ((int(__setPropDict[__id117_]) <= 100))))))){ __setPropDict[__id117_] = currentFrame;  (); }; if ((((__setPropDict[__id119_] == undefined)) || (!((((int(__setPropDict[__id119_]) >= 1)) && ((int(__setPropDict[__id119_]) <= 100))))))){ __setPropDict[__id119_] = currentFrame;  (); }; if ((((__setPropDict[__id118_] == undefined)) || (!((((int(__setPropDict[__id118_]) >= 1)) && ((int(__setPropDict[__id118_]) <= 100))))))){ __setPropDict[__id118_] = currentFrame; (); }; if ((((__setPropDict[__id102_] == undefined)) || (!((((int(__setPropDict[__id102_]) >= 1)) && ((int(__setPropDict[__id102_]) <= 100))))))){ __setPropDict[__id102_] = currentFrame; (); }; if ((((__setPropDict[__id112_] == undefined)) || (!((((int(__setPropDict[__id112_]) >= 1)) && ((int(__setPropDict[__id112_]) <= 100))))))){ __setPropDict[__id112_] = currentFrame;  (); }; if ((((__setPropDict[__id105_] == undefined)) || (!((((int(__setPropDict[__id105_]) >= 1)) && ((int(__setPropDict[__id105_]) <= 100))))))){ __setPropDict[__id105_] = currentFrame;  (); }; if ((((__setPropDict[__id106_] == undefined)) || (!((((int(__setPropDict[__id106_]) >= 1)) && ((int(__setPropDict[__id106_]) <= 100))))))){ __setPropDict[__id106_] = currentFrame;  (); }; if ((((__setPropDict[__id113_] == undefined)) || (!((((int(__setPropDict[__id113_]) >= 1)) && ((int(__setPropDict[__id113_]) <= 100))))))){ __setPropDict[__id113_] = currentFrame;  (); }; if ((((__setPropDict[__id103_] == undefined)) || (!((((int(__setPropDict[__id103_]) >= 1)) && ((int(__setPropDict[__id103_]) <= 100))))))){ __setPropDict[__id103_] = currentFrame; (); }; if ((((__setPropDict[__id101_] == undefined)) || (!((((int(__setPropDict[__id101_]) >= 1)) && ((int(__setPropDict[__id101_]) <= 100))))))){ __setPropDict[__id101_] = currentFrame;  (); }; if ((((__setPropDict[__id98_] == undefined)) || (!((((int(__setPropDict[__id98_]) >= 1)) && ((int(__setPropDict[__id98_]) <= 100))))))){ __setPropDict[__id98_] = currentFrame; (); }; if ((((__setPropDict[__id99_] == undefined)) || (!((((int(__setPropDict[__id99_]) >= 1)) && ((int(__setPropDict[__id99_]) <= 100))))))){ __setPropDict[__id99_] = currentFrame; (); }; if ((((__setPropDict[__id110_] == undefined)) || (!((((int(__setPropDict[__id110_]) >= 1)) && ((int(__setPropDict[__id110_]) <= 100))))))){ __setPropDict[__id110_] = currentFrame; (); }; } function  (){ __id116_["componentInspectorSetting"] = true; //unresolved jump var _slot1 = e; __id116_.textFieldName = "AUTO_19"; __id116_.textId = "ID_AUTO_OR_0"; __id116_["componentInspectorSetting"] = false; //unresolved jump var _slot1 = e; } function frame80(){ if ((((__setPropDict[__id111_] == undefined)) || (!((((int(__setPropDict[__id111_]) >= 1)) && ((int(__setPropDict[__id111_]) <= 100))))))){ __setPropDict[__id111_] = currentFrame;  (); }; if ((((__setPropDict[__id108_] == undefined)) || (!((((int(__setPropDict[__id108_]) >= 1)) && ((int(__setPropDict[__id108_]) <= 100))))))){ __setPropDict[__id108_] = currentFrame; (); }; if ((((__setPropDict[__id115_] == undefined)) || (!((((int(__setPropDict[__id115_]) >= 1)) && ((int(__setPropDict[__id115_]) <= 100))))))){ __setPropDict[__id115_] = currentFrame;  (); }; if ((((__setPropDict[__id114_] == undefined)) || (!((((int(__setPropDict[__id114_]) >= 1)) && ((int(__setPropDict[__id114_]) <= 100))))))){ __setPropDict[__id114_] = currentFrame; (); }; if ((((__setPropDict[__id104_] == undefined)) || (!((((int(__setPropDict[__id104_]) >= 1)) && ((int(__setPropDict[__id104_]) <= 100))))))){ __setPropDict[__id104_] = currentFrame; (); }; if ((((__setPropDict[__id107_] == undefined)) || (!((((int(__setPropDict[__id107_]) >= 1)) && ((int(__setPropDict[__id107_]) <= 100))))))){ __setPropDict[__id107_] = currentFrame;  (); }; if ((((__setPropDict[__id109_] == undefined)) || (!((((int(__setPropDict[__id109_]) >= 1)) && ((int(__setPropDict[__id109_]) <= 100))))))){ __setPropDict[__id109_] = currentFrame;  (); }; if ((((__setPropDict[__id100_] == undefined)) || (!((((int(__setPropDict[__id100_]) >= 1)) && ((int(__setPropDict[__id100_]) <= 100))))))){ __setPropDict[__id100_] = currentFrame;  (); }; if ((((__setPropDict[__id116_] == undefined)) || (!((((int(__setPropDict[__id116_]) >= 1)) && ((int(__setPropDict[__id116_]) <= 100))))))){ __setPropDict[__id116_] = currentFrame;  (); }; if ((((__setPropDict[__id117_] == undefined)) || (!((((int(__setPropDict[__id117_]) >= 1)) && ((int(__setPropDict[__id117_]) <= 100))))))){ __setPropDict[__id117_] = currentFrame;  (); }; if ((((__setPropDict[__id119_] == undefined)) || (!((((int(__setPropDict[__id119_]) >= 1)) && ((int(__setPropDict[__id119_]) <= 100))))))){ __setPropDict[__id119_] = currentFrame;  (); }; if ((((__setPropDict[__id118_] == undefined)) || (!((((int(__setPropDict[__id118_]) >= 1)) && ((int(__setPropDict[__id118_]) <= 100))))))){ __setPropDict[__id118_] = currentFrame; (); }; if ((((__setPropDict[__id102_] == undefined)) || (!((((int(__setPropDict[__id102_]) >= 1)) && ((int(__setPropDict[__id102_]) <= 100))))))){ __setPropDict[__id102_] = currentFrame; (); }; if ((((__setPropDict[__id112_] == undefined)) || (!((((int(__setPropDict[__id112_]) >= 1)) && ((int(__setPropDict[__id112_]) <= 100))))))){ __setPropDict[__id112_] = currentFrame;  (); }; if ((((__setPropDict[__id105_] == undefined)) || (!((((int(__setPropDict[__id105_]) >= 1)) && ((int(__setPropDict[__id105_]) <= 100))))))){ __setPropDict[__id105_] = currentFrame;  (); }; if ((((__setPropDict[__id106_] == undefined)) || (!((((int(__setPropDict[__id106_]) >= 1)) && ((int(__setPropDict[__id106_]) <= 100))))))){ __setPropDict[__id106_] = currentFrame;  (); }; if ((((__setPropDict[__id113_] == undefined)) || (!((((int(__setPropDict[__id113_]) >= 1)) && ((int(__setPropDict[__id113_]) <= 100))))))){ __setPropDict[__id113_] = currentFrame;  (); }; if ((((__setPropDict[__id103_] == undefined)) || (!((((int(__setPropDict[__id103_]) >= 1)) && ((int(__setPropDict[__id103_]) <= 100))))))){ __setPropDict[__id103_] = currentFrame; (); }; if ((((__setPropDict[__id101_] == undefined)) || (!((((int(__setPropDict[__id101_]) >= 1)) && ((int(__setPropDict[__id101_]) <= 100))))))){ __setPropDict[__id101_] = currentFrame;  (); }; if ((((__setPropDict[__id98_] == undefined)) || (!((((int(__setPropDict[__id98_]) >= 1)) && ((int(__setPropDict[__id98_]) <= 100))))))){ __setPropDict[__id98_] = currentFrame; (); }; if ((((__setPropDict[__id99_] == undefined)) || (!((((int(__setPropDict[__id99_]) >= 1)) && ((int(__setPropDict[__id99_]) <= 100))))))){ __setPropDict[__id99_] = currentFrame; (); }; if ((((__setPropDict[__id110_] == undefined)) || (!((((int(__setPropDict[__id110_]) >= 1)) && ((int(__setPropDict[__id110_]) <= 100))))))){ __setPropDict[__id110_] = currentFrame; (); }; } function  (){ if ((((__setPropDict[__id111_] == undefined)) || (!((((int(__setPropDict[__id111_]) >= 1)) && ((int(__setPropDict[__id111_]) <= 100))))))){ __setPropDict[__id111_] = currentFrame;  (); }; if ((((__setPropDict[__id108_] == undefined)) || (!((((int(__setPropDict[__id108_]) >= 1)) && ((int(__setPropDict[__id108_]) <= 100))))))){ __setPropDict[__id108_] = currentFrame; (); }; if ((((__setPropDict[__id115_] == undefined)) || (!((((int(__setPropDict[__id115_]) >= 1)) && ((int(__setPropDict[__id115_]) <= 100))))))){ __setPropDict[__id115_] = currentFrame;  (); }; if ((((__setPropDict[__id114_] == undefined)) || (!((((int(__setPropDict[__id114_]) >= 1)) && ((int(__setPropDict[__id114_]) <= 100))))))){ __setPropDict[__id114_] = currentFrame; (); }; if ((((__setPropDict[__id104_] == undefined)) || (!((((int(__setPropDict[__id104_]) >= 1)) && ((int(__setPropDict[__id104_]) <= 100))))))){ __setPropDict[__id104_] = currentFrame; (); }; if ((((__setPropDict[__id107_] == undefined)) || (!((((int(__setPropDict[__id107_]) >= 1)) && ((int(__setPropDict[__id107_]) <= 100))))))){ __setPropDict[__id107_] = currentFrame;  (); }; if ((((__setPropDict[__id109_] == undefined)) || (!((((int(__setPropDict[__id109_]) >= 1)) && ((int(__setPropDict[__id109_]) <= 100))))))){ __setPropDict[__id109_] = currentFrame;  (); }; if ((((__setPropDict[__id100_] == undefined)) || (!((((int(__setPropDict[__id100_]) >= 1)) && ((int(__setPropDict[__id100_]) <= 100))))))){ __setPropDict[__id100_] = currentFrame;  (); }; if ((((__setPropDict[__id116_] == undefined)) || (!((((int(__setPropDict[__id116_]) >= 1)) && ((int(__setPropDict[__id116_]) <= 100))))))){ __setPropDict[__id116_] = currentFrame;  (); }; if ((((__setPropDict[__id117_] == undefined)) || (!((((int(__setPropDict[__id117_]) >= 1)) && ((int(__setPropDict[__id117_]) <= 100))))))){ __setPropDict[__id117_] = currentFrame;  (); }; if ((((__setPropDict[__id119_] == undefined)) || (!((((int(__setPropDict[__id119_]) >= 1)) && ((int(__setPropDict[__id119_]) <= 100))))))){ __setPropDict[__id119_] = currentFrame;  (); }; if ((((__setPropDict[__id118_] == undefined)) || (!((((int(__setPropDict[__id118_]) >= 1)) && ((int(__setPropDict[__id118_]) <= 100))))))){ __setPropDict[__id118_] = currentFrame; (); }; if ((((__setPropDict[__id102_] == undefined)) || (!((((int(__setPropDict[__id102_]) >= 1)) && ((int(__setPropDict[__id102_]) <= 100))))))){ __setPropDict[__id102_] = currentFrame; (); }; if ((((__setPropDict[__id112_] == undefined)) || (!((((int(__setPropDict[__id112_]) >= 1)) && ((int(__setPropDict[__id112_]) <= 100))))))){ __setPropDict[__id112_] = currentFrame;  (); }; if ((((__setPropDict[__id105_] == undefined)) || (!((((int(__setPropDict[__id105_]) >= 1)) && ((int(__setPropDict[__id105_]) <= 100))))))){ __setPropDict[__id105_] = currentFrame;  (); }; if ((((__setPropDict[__id106_] == undefined)) || (!((((int(__setPropDict[__id106_]) >= 1)) && ((int(__setPropDict[__id106_]) <= 100))))))){ __setPropDict[__id106_] = currentFrame;  (); }; if ((((__setPropDict[__id113_] == undefined)) || (!((((int(__setPropDict[__id113_]) >= 1)) && ((int(__setPropDict[__id113_]) <= 100))))))){ __setPropDict[__id113_] = currentFrame;  (); }; if ((((__setPropDict[__id103_] == undefined)) || (!((((int(__setPropDict[__id103_]) >= 1)) && ((int(__setPropDict[__id103_]) <= 100))))))){ __setPropDict[__id103_] = currentFrame; (); }; if ((((__setPropDict[__id101_] == undefined)) || (!((((int(__setPropDict[__id101_]) >= 1)) && ((int(__setPropDict[__id101_]) <= 100))))))){ __setPropDict[__id101_] = currentFrame;  (); }; if ((((__setPropDict[__id98_] == undefined)) || (!((((int(__setPropDict[__id98_]) >= 1)) && ((int(__setPropDict[__id98_]) <= 100))))))){ __setPropDict[__id98_] = currentFrame; (); }; if ((((__setPropDict[__id99_] == undefined)) || (!((((int(__setPropDict[__id99_]) >= 1)) && ((int(__setPropDict[__id99_]) <= 100))))))){ __setPropDict[__id99_] = currentFrame; (); }; if ((((__setPropDict[__id110_] == undefined)) || (!((((int(__setPropDict[__id110_]) >= 1)) && ((int(__setPropDict[__id110_]) <= 100))))))){ __setPropDict[__id110_] = currentFrame; (); }; } function frame84(){ if ((((__setPropDict[__id111_] == undefined)) || (!((((int(__setPropDict[__id111_]) >= 1)) && ((int(__setPropDict[__id111_]) <= 100))))))){ __setPropDict[__id111_] = currentFrame;  (); }; if ((((__setPropDict[__id108_] == undefined)) || (!((((int(__setPropDict[__id108_]) >= 1)) && ((int(__setPropDict[__id108_]) <= 100))))))){ __setPropDict[__id108_] = currentFrame; (); }; if ((((__setPropDict[__id115_] == undefined)) || (!((((int(__setPropDict[__id115_]) >= 1)) && ((int(__setPropDict[__id115_]) <= 100))))))){ __setPropDict[__id115_] = currentFrame;  (); }; if ((((__setPropDict[__id114_] == undefined)) || (!((((int(__setPropDict[__id114_]) >= 1)) && ((int(__setPropDict[__id114_]) <= 100))))))){ __setPropDict[__id114_] = currentFrame; (); }; if ((((__setPropDict[__id104_] == undefined)) || (!((((int(__setPropDict[__id104_]) >= 1)) && ((int(__setPropDict[__id104_]) <= 100))))))){ __setPropDict[__id104_] = currentFrame; (); }; if ((((__setPropDict[__id107_] == undefined)) || (!((((int(__setPropDict[__id107_]) >= 1)) && ((int(__setPropDict[__id107_]) <= 100))))))){ __setPropDict[__id107_] = currentFrame;  (); }; if ((((__setPropDict[__id109_] == undefined)) || (!((((int(__setPropDict[__id109_]) >= 1)) && ((int(__setPropDict[__id109_]) <= 100))))))){ __setPropDict[__id109_] = currentFrame;  (); }; if ((((__setPropDict[__id100_] == undefined)) || (!((((int(__setPropDict[__id100_]) >= 1)) && ((int(__setPropDict[__id100_]) <= 100))))))){ __setPropDict[__id100_] = currentFrame;  (); }; if ((((__setPropDict[__id116_] == undefined)) || (!((((int(__setPropDict[__id116_]) >= 1)) && ((int(__setPropDict[__id116_]) <= 100))))))){ __setPropDict[__id116_] = currentFrame;  (); }; if ((((__setPropDict[__id117_] == undefined)) || (!((((int(__setPropDict[__id117_]) >= 1)) && ((int(__setPropDict[__id117_]) <= 100))))))){ __setPropDict[__id117_] = currentFrame;  (); }; if ((((__setPropDict[__id119_] == undefined)) || (!((((int(__setPropDict[__id119_]) >= 1)) && ((int(__setPropDict[__id119_]) <= 100))))))){ __setPropDict[__id119_] = currentFrame;  (); }; if ((((__setPropDict[__id118_] == undefined)) || (!((((int(__setPropDict[__id118_]) >= 1)) && ((int(__setPropDict[__id118_]) <= 100))))))){ __setPropDict[__id118_] = currentFrame; (); }; if ((((__setPropDict[__id102_] == undefined)) || (!((((int(__setPropDict[__id102_]) >= 1)) && ((int(__setPropDict[__id102_]) <= 100))))))){ __setPropDict[__id102_] = currentFrame; (); }; if ((((__setPropDict[__id112_] == undefined)) || (!((((int(__setPropDict[__id112_]) >= 1)) && ((int(__setPropDict[__id112_]) <= 100))))))){ __setPropDict[__id112_] = currentFrame;  (); }; if ((((__setPropDict[__id105_] == undefined)) || (!((((int(__setPropDict[__id105_]) >= 1)) && ((int(__setPropDict[__id105_]) <= 100))))))){ __setPropDict[__id105_] = currentFrame;  (); }; if ((((__setPropDict[__id106_] == undefined)) || (!((((int(__setPropDict[__id106_]) >= 1)) && ((int(__setPropDict[__id106_]) <= 100))))))){ __setPropDict[__id106_] = currentFrame;  (); }; if ((((__setPropDict[__id113_] == undefined)) || (!((((int(__setPropDict[__id113_]) >= 1)) && ((int(__setPropDict[__id113_]) <= 100))))))){ __setPropDict[__id113_] = currentFrame;  (); }; if ((((__setPropDict[__id103_] == undefined)) || (!((((int(__setPropDict[__id103_]) >= 1)) && ((int(__setPropDict[__id103_]) <= 100))))))){ __setPropDict[__id103_] = currentFrame; (); }; if ((((__setPropDict[__id101_] == undefined)) || (!((((int(__setPropDict[__id101_]) >= 1)) && ((int(__setPropDict[__id101_]) <= 100))))))){ __setPropDict[__id101_] = currentFrame;  (); }; if ((((__setPropDict[__id98_] == undefined)) || (!((((int(__setPropDict[__id98_]) >= 1)) && ((int(__setPropDict[__id98_]) <= 100))))))){ __setPropDict[__id98_] = currentFrame; (); }; if ((((__setPropDict[__id99_] == undefined)) || (!((((int(__setPropDict[__id99_]) >= 1)) && ((int(__setPropDict[__id99_]) <= 100))))))){ __setPropDict[__id99_] = currentFrame; (); }; if ((((__setPropDict[__id110_] == undefined)) || (!((((int(__setPropDict[__id110_]) >= 1)) && ((int(__setPropDict[__id110_]) <= 100))))))){ __setPropDict[__id110_] = currentFrame; (); }; } function  (){ __id105_["componentInspectorSetting"] = true; //unresolved jump var _slot1 = e; __id105_.textFieldName = "AUTO_8"; __id105_.textId = "ID_AUTO_OR_0"; __id105_["componentInspectorSetting"] = false; //unresolved jump var _slot1 = e; } function  (){ if ((((__setPropDict[__id111_] == undefined)) || (!((((int(__setPropDict[__id111_]) >= 1)) && ((int(__setPropDict[__id111_]) <= 100))))))){ __setPropDict[__id111_] = currentFrame;  (); }; if ((((__setPropDict[__id108_] == undefined)) || (!((((int(__setPropDict[__id108_]) >= 1)) && ((int(__setPropDict[__id108_]) <= 100))))))){ __setPropDict[__id108_] = currentFrame; (); }; if ((((__setPropDict[__id115_] == undefined)) || (!((((int(__setPropDict[__id115_]) >= 1)) && ((int(__setPropDict[__id115_]) <= 100))))))){ __setPropDict[__id115_] = currentFrame;  (); }; if ((((__setPropDict[__id114_] == undefined)) || (!((((int(__setPropDict[__id114_]) >= 1)) && ((int(__setPropDict[__id114_]) <= 100))))))){ __setPropDict[__id114_] = currentFrame; (); }; if ((((__setPropDict[__id104_] == undefined)) || (!((((int(__setPropDict[__id104_]) >= 1)) && ((int(__setPropDict[__id104_]) <= 100))))))){ __setPropDict[__id104_] = currentFrame; (); }; if ((((__setPropDict[__id107_] == undefined)) || (!((((int(__setPropDict[__id107_]) >= 1)) && ((int(__setPropDict[__id107_]) <= 100))))))){ __setPropDict[__id107_] = currentFrame;  (); }; if ((((__setPropDict[__id109_] == undefined)) || (!((((int(__setPropDict[__id109_]) >= 1)) && ((int(__setPropDict[__id109_]) <= 100))))))){ __setPropDict[__id109_] = currentFrame;  (); }; if ((((__setPropDict[__id100_] == undefined)) || (!((((int(__setPropDict[__id100_]) >= 1)) && ((int(__setPropDict[__id100_]) <= 100))))))){ __setPropDict[__id100_] = currentFrame;  (); }; if ((((__setPropDict[__id116_] == undefined)) || (!((((int(__setPropDict[__id116_]) >= 1)) && ((int(__setPropDict[__id116_]) <= 100))))))){ __setPropDict[__id116_] = currentFrame;  (); }; if ((((__setPropDict[__id117_] == undefined)) || (!((((int(__setPropDict[__id117_]) >= 1)) && ((int(__setPropDict[__id117_]) <= 100))))))){ __setPropDict[__id117_] = currentFrame;  (); }; if ((((__setPropDict[__id119_] == undefined)) || (!((((int(__setPropDict[__id119_]) >= 1)) && ((int(__setPropDict[__id119_]) <= 100))))))){ __setPropDict[__id119_] = currentFrame;  (); }; if ((((__setPropDict[__id118_] == undefined)) || (!((((int(__setPropDict[__id118_]) >= 1)) && ((int(__setPropDict[__id118_]) <= 100))))))){ __setPropDict[__id118_] = currentFrame; (); }; if ((((__setPropDict[__id102_] == undefined)) || (!((((int(__setPropDict[__id102_]) >= 1)) && ((int(__setPropDict[__id102_]) <= 100))))))){ __setPropDict[__id102_] = currentFrame; (); }; if ((((__setPropDict[__id112_] == undefined)) || (!((((int(__setPropDict[__id112_]) >= 1)) && ((int(__setPropDict[__id112_]) <= 100))))))){ __setPropDict[__id112_] = currentFrame;  (); }; if ((((__setPropDict[__id105_] == undefined)) || (!((((int(__setPropDict[__id105_]) >= 1)) && ((int(__setPropDict[__id105_]) <= 100))))))){ __setPropDict[__id105_] = currentFrame;  (); }; if ((((__setPropDict[__id106_] == undefined)) || (!((((int(__setPropDict[__id106_]) >= 1)) && ((int(__setPropDict[__id106_]) <= 100))))))){ __setPropDict[__id106_] = currentFrame;  (); }; if ((((__setPropDict[__id113_] == undefined)) || (!((((int(__setPropDict[__id113_]) >= 1)) && ((int(__setPropDict[__id113_]) <= 100))))))){ __setPropDict[__id113_] = currentFrame;  (); }; if ((((__setPropDict[__id103_] == undefined)) || (!((((int(__setPropDict[__id103_]) >= 1)) && ((int(__setPropDict[__id103_]) <= 100))))))){ __setPropDict[__id103_] = currentFrame; (); }; if ((((__setPropDict[__id101_] == undefined)) || (!((((int(__setPropDict[__id101_]) >= 1)) && ((int(__setPropDict[__id101_]) <= 100))))))){ __setPropDict[__id101_] = currentFrame;  (); }; if ((((__setPropDict[__id98_] == undefined)) || (!((((int(__setPropDict[__id98_]) >= 1)) && ((int(__setPropDict[__id98_]) <= 100))))))){ __setPropDict[__id98_] = currentFrame; (); }; if ((((__setPropDict[__id99_] == undefined)) || (!((((int(__setPropDict[__id99_]) >= 1)) && ((int(__setPropDict[__id99_]) <= 100))))))){ __setPropDict[__id99_] = currentFrame; (); }; if ((((__setPropDict[__id110_] == undefined)) || (!((((int(__setPropDict[__id110_]) >= 1)) && ((int(__setPropDict[__id110_]) <= 100))))))){ __setPropDict[__id110_] = currentFrame; (); }; } function  (){ if ((((__setPropDict[__id111_] == undefined)) || (!((((int(__setPropDict[__id111_]) >= 1)) && ((int(__setPropDict[__id111_]) <= 100))))))){ __setPropDict[__id111_] = currentFrame;  (); }; if ((((__setPropDict[__id108_] == undefined)) || (!((((int(__setPropDict[__id108_]) >= 1)) && ((int(__setPropDict[__id108_]) <= 100))))))){ __setPropDict[__id108_] = currentFrame; (); }; if ((((__setPropDict[__id115_] == undefined)) || (!((((int(__setPropDict[__id115_]) >= 1)) && ((int(__setPropDict[__id115_]) <= 100))))))){ __setPropDict[__id115_] = currentFrame;  (); }; if ((((__setPropDict[__id114_] == undefined)) || (!((((int(__setPropDict[__id114_]) >= 1)) && ((int(__setPropDict[__id114_]) <= 100))))))){ __setPropDict[__id114_] = currentFrame; (); }; if ((((__setPropDict[__id104_] == undefined)) || (!((((int(__setPropDict[__id104_]) >= 1)) && ((int(__setPropDict[__id104_]) <= 100))))))){ __setPropDict[__id104_] = currentFrame; (); }; if ((((__setPropDict[__id107_] == undefined)) || (!((((int(__setPropDict[__id107_]) >= 1)) && ((int(__setPropDict[__id107_]) <= 100))))))){ __setPropDict[__id107_] = currentFrame;  (); }; if ((((__setPropDict[__id109_] == undefined)) || (!((((int(__setPropDict[__id109_]) >= 1)) && ((int(__setPropDict[__id109_]) <= 100))))))){ __setPropDict[__id109_] = currentFrame;  (); }; if ((((__setPropDict[__id100_] == undefined)) || (!((((int(__setPropDict[__id100_]) >= 1)) && ((int(__setPropDict[__id100_]) <= 100))))))){ __setPropDict[__id100_] = currentFrame;  (); }; if ((((__setPropDict[__id116_] == undefined)) || (!((((int(__setPropDict[__id116_]) >= 1)) && ((int(__setPropDict[__id116_]) <= 100))))))){ __setPropDict[__id116_] = currentFrame;  (); }; if ((((__setPropDict[__id117_] == undefined)) || (!((((int(__setPropDict[__id117_]) >= 1)) && ((int(__setPropDict[__id117_]) <= 100))))))){ __setPropDict[__id117_] = currentFrame;  (); }; if ((((__setPropDict[__id119_] == undefined)) || (!((((int(__setPropDict[__id119_]) >= 1)) && ((int(__setPropDict[__id119_]) <= 100))))))){ __setPropDict[__id119_] = currentFrame;  (); }; if ((((__setPropDict[__id118_] == undefined)) || (!((((int(__setPropDict[__id118_]) >= 1)) && ((int(__setPropDict[__id118_]) <= 100))))))){ __setPropDict[__id118_] = currentFrame; (); }; if ((((__setPropDict[__id102_] == undefined)) || (!((((int(__setPropDict[__id102_]) >= 1)) && ((int(__setPropDict[__id102_]) <= 100))))))){ __setPropDict[__id102_] = currentFrame; (); }; if ((((__setPropDict[__id112_] == undefined)) || (!((((int(__setPropDict[__id112_]) >= 1)) && ((int(__setPropDict[__id112_]) <= 100))))))){ __setPropDict[__id112_] = currentFrame;  (); }; if ((((__setPropDict[__id105_] == undefined)) || (!((((int(__setPropDict[__id105_]) >= 1)) && ((int(__setPropDict[__id105_]) <= 100))))))){ __setPropDict[__id105_] = currentFrame;  (); }; if ((((__setPropDict[__id106_] == undefined)) || (!((((int(__setPropDict[__id106_]) >= 1)) && ((int(__setPropDict[__id106_]) <= 100))))))){ __setPropDict[__id106_] = currentFrame;  (); }; if ((((__setPropDict[__id113_] == undefined)) || (!((((int(__setPropDict[__id113_]) >= 1)) && ((int(__setPropDict[__id113_]) <= 100))))))){ __setPropDict[__id113_] = currentFrame;  (); }; if ((((__setPropDict[__id103_] == undefined)) || (!((((int(__setPropDict[__id103_]) >= 1)) && ((int(__setPropDict[__id103_]) <= 100))))))){ __setPropDict[__id103_] = currentFrame; (); }; if ((((__setPropDict[__id101_] == undefined)) || (!((((int(__setPropDict[__id101_]) >= 1)) && ((int(__setPropDict[__id101_]) <= 100))))))){ __setPropDict[__id101_] = currentFrame;  (); }; if ((((__setPropDict[__id98_] == undefined)) || (!((((int(__setPropDict[__id98_]) >= 1)) && ((int(__setPropDict[__id98_]) <= 100))))))){ __setPropDict[__id98_] = currentFrame; (); }; if ((((__setPropDict[__id99_] == undefined)) || (!((((int(__setPropDict[__id99_]) >= 1)) && ((int(__setPropDict[__id99_]) <= 100))))))){ __setPropDict[__id99_] = currentFrame; (); }; if ((((__setPropDict[__id110_] == undefined)) || (!((((int(__setPropDict[__id110_]) >= 1)) && ((int(__setPropDict[__id110_]) <= 100))))))){ __setPropDict[__id110_] = currentFrame; (); }; } function frame88(){ if ((((__setPropDict[__id111_] == undefined)) || (!((((int(__setPropDict[__id111_]) >= 1)) && ((int(__setPropDict[__id111_]) <= 100))))))){ __setPropDict[__id111_] = currentFrame;  (); }; if ((((__setPropDict[__id108_] == undefined)) || (!((((int(__setPropDict[__id108_]) >= 1)) && ((int(__setPropDict[__id108_]) <= 100))))))){ __setPropDict[__id108_] = currentFrame; (); }; if ((((__setPropDict[__id115_] == undefined)) || (!((((int(__setPropDict[__id115_]) >= 1)) && ((int(__setPropDict[__id115_]) <= 100))))))){ __setPropDict[__id115_] = currentFrame;  (); }; if ((((__setPropDict[__id114_] == undefined)) || (!((((int(__setPropDict[__id114_]) >= 1)) && ((int(__setPropDict[__id114_]) <= 100))))))){ __setPropDict[__id114_] = currentFrame; (); }; if ((((__setPropDict[__id104_] == undefined)) || (!((((int(__setPropDict[__id104_]) >= 1)) && ((int(__setPropDict[__id104_]) <= 100))))))){ __setPropDict[__id104_] = currentFrame; (); }; if ((((__setPropDict[__id107_] == undefined)) || (!((((int(__setPropDict[__id107_]) >= 1)) && ((int(__setPropDict[__id107_]) <= 100))))))){ __setPropDict[__id107_] = currentFrame;  (); }; if ((((__setPropDict[__id109_] == undefined)) || (!((((int(__setPropDict[__id109_]) >= 1)) && ((int(__setPropDict[__id109_]) <= 100))))))){ __setPropDict[__id109_] = currentFrame;  (); }; if ((((__setPropDict[__id100_] == undefined)) || (!((((int(__setPropDict[__id100_]) >= 1)) && ((int(__setPropDict[__id100_]) <= 100))))))){ __setPropDict[__id100_] = currentFrame;  (); }; if ((((__setPropDict[__id116_] == undefined)) || (!((((int(__setPropDict[__id116_]) >= 1)) && ((int(__setPropDict[__id116_]) <= 100))))))){ __setPropDict[__id116_] = currentFrame;  (); }; if ((((__setPropDict[__id117_] == undefined)) || (!((((int(__setPropDict[__id117_]) >= 1)) && ((int(__setPropDict[__id117_]) <= 100))))))){ __setPropDict[__id117_] = currentFrame;  (); }; if ((((__setPropDict[__id119_] == undefined)) || (!((((int(__setPropDict[__id119_]) >= 1)) && ((int(__setPropDict[__id119_]) <= 100))))))){ __setPropDict[__id119_] = currentFrame;  (); }; if ((((__setPropDict[__id118_] == undefined)) || (!((((int(__setPropDict[__id118_]) >= 1)) && ((int(__setPropDict[__id118_]) <= 100))))))){ __setPropDict[__id118_] = currentFrame; (); }; if ((((__setPropDict[__id102_] == undefined)) || (!((((int(__setPropDict[__id102_]) >= 1)) && ((int(__setPropDict[__id102_]) <= 100))))))){ __setPropDict[__id102_] = currentFrame; (); }; if ((((__setPropDict[__id112_] == undefined)) || (!((((int(__setPropDict[__id112_]) >= 1)) && ((int(__setPropDict[__id112_]) <= 100))))))){ __setPropDict[__id112_] = currentFrame;  (); }; if ((((__setPropDict[__id105_] == undefined)) || (!((((int(__setPropDict[__id105_]) >= 1)) && ((int(__setPropDict[__id105_]) <= 100))))))){ __setPropDict[__id105_] = currentFrame;  (); }; if ((((__setPropDict[__id106_] == undefined)) || (!((((int(__setPropDict[__id106_]) >= 1)) && ((int(__setPropDict[__id106_]) <= 100))))))){ __setPropDict[__id106_] = currentFrame;  (); }; if ((((__setPropDict[__id113_] == undefined)) || (!((((int(__setPropDict[__id113_]) >= 1)) && ((int(__setPropDict[__id113_]) <= 100))))))){ __setPropDict[__id113_] = currentFrame;  (); }; if ((((__setPropDict[__id103_] == undefined)) || (!((((int(__setPropDict[__id103_]) >= 1)) && ((int(__setPropDict[__id103_]) <= 100))))))){ __setPropDict[__id103_] = currentFrame; (); }; if ((((__setPropDict[__id101_] == undefined)) || (!((((int(__setPropDict[__id101_]) >= 1)) && ((int(__setPropDict[__id101_]) <= 100))))))){ __setPropDict[__id101_] = currentFrame;  (); }; if ((((__setPropDict[__id98_] == undefined)) || (!((((int(__setPropDict[__id98_]) >= 1)) && ((int(__setPropDict[__id98_]) <= 100))))))){ __setPropDict[__id98_] = currentFrame; (); }; if ((((__setPropDict[__id99_] == undefined)) || (!((((int(__setPropDict[__id99_]) >= 1)) && ((int(__setPropDict[__id99_]) <= 100))))))){ __setPropDict[__id99_] = currentFrame; (); }; if ((((__setPropDict[__id110_] == undefined)) || (!((((int(__setPropDict[__id110_]) >= 1)) && ((int(__setPropDict[__id110_]) <= 100))))))){ __setPropDict[__id110_] = currentFrame; (); }; } function  (){ if ((((__setPropDict[__id111_] == undefined)) || (!((((int(__setPropDict[__id111_]) >= 1)) && ((int(__setPropDict[__id111_]) <= 100))))))){ __setPropDict[__id111_] = currentFrame;  (); }; if ((((__setPropDict[__id108_] == undefined)) || (!((((int(__setPropDict[__id108_]) >= 1)) && ((int(__setPropDict[__id108_]) <= 100))))))){ __setPropDict[__id108_] = currentFrame; (); }; if ((((__setPropDict[__id115_] == undefined)) || (!((((int(__setPropDict[__id115_]) >= 1)) && ((int(__setPropDict[__id115_]) <= 100))))))){ __setPropDict[__id115_] = currentFrame;  (); }; if ((((__setPropDict[__id114_] == undefined)) || (!((((int(__setPropDict[__id114_]) >= 1)) && ((int(__setPropDict[__id114_]) <= 100))))))){ __setPropDict[__id114_] = currentFrame; (); }; if ((((__setPropDict[__id104_] == undefined)) || (!((((int(__setPropDict[__id104_]) >= 1)) && ((int(__setPropDict[__id104_]) <= 100))))))){ __setPropDict[__id104_] = currentFrame; (); }; if ((((__setPropDict[__id107_] == undefined)) || (!((((int(__setPropDict[__id107_]) >= 1)) && ((int(__setPropDict[__id107_]) <= 100))))))){ __setPropDict[__id107_] = currentFrame;  (); }; if ((((__setPropDict[__id109_] == undefined)) || (!((((int(__setPropDict[__id109_]) >= 1)) && ((int(__setPropDict[__id109_]) <= 100))))))){ __setPropDict[__id109_] = currentFrame;  (); }; if ((((__setPropDict[__id100_] == undefined)) || (!((((int(__setPropDict[__id100_]) >= 1)) && ((int(__setPropDict[__id100_]) <= 100))))))){ __setPropDict[__id100_] = currentFrame;  (); }; if ((((__setPropDict[__id116_] == undefined)) || (!((((int(__setPropDict[__id116_]) >= 1)) && ((int(__setPropDict[__id116_]) <= 100))))))){ __setPropDict[__id116_] = currentFrame;  (); }; if ((((__setPropDict[__id117_] == undefined)) || (!((((int(__setPropDict[__id117_]) >= 1)) && ((int(__setPropDict[__id117_]) <= 100))))))){ __setPropDict[__id117_] = currentFrame;  (); }; if ((((__setPropDict[__id119_] == undefined)) || (!((((int(__setPropDict[__id119_]) >= 1)) && ((int(__setPropDict[__id119_]) <= 100))))))){ __setPropDict[__id119_] = currentFrame;  (); }; if ((((__setPropDict[__id118_] == undefined)) || (!((((int(__setPropDict[__id118_]) >= 1)) && ((int(__setPropDict[__id118_]) <= 100))))))){ __setPropDict[__id118_] = currentFrame; (); }; if ((((__setPropDict[__id102_] == undefined)) || (!((((int(__setPropDict[__id102_]) >= 1)) && ((int(__setPropDict[__id102_]) <= 100))))))){ __setPropDict[__id102_] = currentFrame; (); }; if ((((__setPropDict[__id112_] == undefined)) || (!((((int(__setPropDict[__id112_]) >= 1)) && ((int(__setPropDict[__id112_]) <= 100))))))){ __setPropDict[__id112_] = currentFrame;  (); }; if ((((__setPropDict[__id105_] == undefined)) || (!((((int(__setPropDict[__id105_]) >= 1)) && ((int(__setPropDict[__id105_]) <= 100))))))){ __setPropDict[__id105_] = currentFrame;  (); }; if ((((__setPropDict[__id106_] == undefined)) || (!((((int(__setPropDict[__id106_]) >= 1)) && ((int(__setPropDict[__id106_]) <= 100))))))){ __setPropDict[__id106_] = currentFrame;  (); }; if ((((__setPropDict[__id113_] == undefined)) || (!((((int(__setPropDict[__id113_]) >= 1)) && ((int(__setPropDict[__id113_]) <= 100))))))){ __setPropDict[__id113_] = currentFrame;  (); }; if ((((__setPropDict[__id103_] == undefined)) || (!((((int(__setPropDict[__id103_]) >= 1)) && ((int(__setPropDict[__id103_]) <= 100))))))){ __setPropDict[__id103_] = currentFrame; (); }; if ((((__setPropDict[__id101_] == undefined)) || (!((((int(__setPropDict[__id101_]) >= 1)) && ((int(__setPropDict[__id101_]) <= 100))))))){ __setPropDict[__id101_] = currentFrame;  (); }; if ((((__setPropDict[__id98_] == undefined)) || (!((((int(__setPropDict[__id98_]) >= 1)) && ((int(__setPropDict[__id98_]) <= 100))))))){ __setPropDict[__id98_] = currentFrame; (); }; if ((((__setPropDict[__id99_] == undefined)) || (!((((int(__setPropDict[__id99_]) >= 1)) && ((int(__setPropDict[__id99_]) <= 100))))))){ __setPropDict[__id99_] = currentFrame; (); }; if ((((__setPropDict[__id110_] == undefined)) || (!((((int(__setPropDict[__id110_]) >= 1)) && ((int(__setPropDict[__id110_]) <= 100))))))){ __setPropDict[__id110_] = currentFrame; (); }; } function  (){ __id111_["componentInspectorSetting"] = true; //unresolved jump var _slot1 = e; __id111_.textFieldName = "AUTO_14"; __id111_.textId = "ID_AUTO_OR_0"; __id111_["componentInspectorSetting"] = false; //unresolved jump var _slot1 = e; } function  (){ if ((((__setPropDict[__id111_] == undefined)) || (!((((int(__setPropDict[__id111_]) >= 1)) && ((int(__setPropDict[__id111_]) <= 100))))))){ __setPropDict[__id111_] = currentFrame;  (); }; if ((((__setPropDict[__id108_] == undefined)) || (!((((int(__setPropDict[__id108_]) >= 1)) && ((int(__setPropDict[__id108_]) <= 100))))))){ __setPropDict[__id108_] = currentFrame; (); }; if ((((__setPropDict[__id115_] == undefined)) || (!((((int(__setPropDict[__id115_]) >= 1)) && ((int(__setPropDict[__id115_]) <= 100))))))){ __setPropDict[__id115_] = currentFrame;  (); }; if ((((__setPropDict[__id114_] == undefined)) || (!((((int(__setPropDict[__id114_]) >= 1)) && ((int(__setPropDict[__id114_]) <= 100))))))){ __setPropDict[__id114_] = currentFrame; (); }; if ((((__setPropDict[__id104_] == undefined)) || (!((((int(__setPropDict[__id104_]) >= 1)) && ((int(__setPropDict[__id104_]) <= 100))))))){ __setPropDict[__id104_] = currentFrame; (); }; if ((((__setPropDict[__id107_] == undefined)) || (!((((int(__setPropDict[__id107_]) >= 1)) && ((int(__setPropDict[__id107_]) <= 100))))))){ __setPropDict[__id107_] = currentFrame;  (); }; if ((((__setPropDict[__id109_] == undefined)) || (!((((int(__setPropDict[__id109_]) >= 1)) && ((int(__setPropDict[__id109_]) <= 100))))))){ __setPropDict[__id109_] = currentFrame;  (); }; if ((((__setPropDict[__id100_] == undefined)) || (!((((int(__setPropDict[__id100_]) >= 1)) && ((int(__setPropDict[__id100_]) <= 100))))))){ __setPropDict[__id100_] = currentFrame;  (); }; if ((((__setPropDict[__id116_] == undefined)) || (!((((int(__setPropDict[__id116_]) >= 1)) && ((int(__setPropDict[__id116_]) <= 100))))))){ __setPropDict[__id116_] = currentFrame;  (); }; if ((((__setPropDict[__id117_] == undefined)) || (!((((int(__setPropDict[__id117_]) >= 1)) && ((int(__setPropDict[__id117_]) <= 100))))))){ __setPropDict[__id117_] = currentFrame;  (); }; if ((((__setPropDict[__id119_] == undefined)) || (!((((int(__setPropDict[__id119_]) >= 1)) && ((int(__setPropDict[__id119_]) <= 100))))))){ __setPropDict[__id119_] = currentFrame;  (); }; if ((((__setPropDict[__id118_] == undefined)) || (!((((int(__setPropDict[__id118_]) >= 1)) && ((int(__setPropDict[__id118_]) <= 100))))))){ __setPropDict[__id118_] = currentFrame; (); }; if ((((__setPropDict[__id102_] == undefined)) || (!((((int(__setPropDict[__id102_]) >= 1)) && ((int(__setPropDict[__id102_]) <= 100))))))){ __setPropDict[__id102_] = currentFrame; (); }; if ((((__setPropDict[__id112_] == undefined)) || (!((((int(__setPropDict[__id112_]) >= 1)) && ((int(__setPropDict[__id112_]) <= 100))))))){ __setPropDict[__id112_] = currentFrame;  (); }; if ((((__setPropDict[__id105_] == undefined)) || (!((((int(__setPropDict[__id105_]) >= 1)) && ((int(__setPropDict[__id105_]) <= 100))))))){ __setPropDict[__id105_] = currentFrame;  (); }; if ((((__setPropDict[__id106_] == undefined)) || (!((((int(__setPropDict[__id106_]) >= 1)) && ((int(__setPropDict[__id106_]) <= 100))))))){ __setPropDict[__id106_] = currentFrame;  (); }; if ((((__setPropDict[__id113_] == undefined)) || (!((((int(__setPropDict[__id113_]) >= 1)) && ((int(__setPropDict[__id113_]) <= 100))))))){ __setPropDict[__id113_] = currentFrame;  (); }; if ((((__setPropDict[__id103_] == undefined)) || (!((((int(__setPropDict[__id103_]) >= 1)) && ((int(__setPropDict[__id103_]) <= 100))))))){ __setPropDict[__id103_] = currentFrame; (); }; if ((((__setPropDict[__id101_] == undefined)) || (!((((int(__setPropDict[__id101_]) >= 1)) && ((int(__setPropDict[__id101_]) <= 100))))))){ __setPropDict[__id101_] = currentFrame;  (); }; if ((((__setPropDict[__id98_] == undefined)) || (!((((int(__setPropDict[__id98_]) >= 1)) && ((int(__setPropDict[__id98_]) <= 100))))))){ __setPropDict[__id98_] = currentFrame; (); }; if ((((__setPropDict[__id99_] == undefined)) || (!((((int(__setPropDict[__id99_]) >= 1)) && ((int(__setPropDict[__id99_]) <= 100))))))){ __setPropDict[__id99_] = currentFrame; (); }; if ((((__setPropDict[__id110_] == undefined)) || (!((((int(__setPropDict[__id110_]) >= 1)) && ((int(__setPropDict[__id110_]) <= 100))))))){ __setPropDict[__id110_] = currentFrame; (); }; } function  (){ if ((((__setPropDict[__id111_] == undefined)) || (!((((int(__setPropDict[__id111_]) >= 1)) && ((int(__setPropDict[__id111_]) <= 100))))))){ __setPropDict[__id111_] = currentFrame;  (); }; if ((((__setPropDict[__id108_] == undefined)) || (!((((int(__setPropDict[__id108_]) >= 1)) && ((int(__setPropDict[__id108_]) <= 100))))))){ __setPropDict[__id108_] = currentFrame; (); }; if ((((__setPropDict[__id115_] == undefined)) || (!((((int(__setPropDict[__id115_]) >= 1)) && ((int(__setPropDict[__id115_]) <= 100))))))){ __setPropDict[__id115_] = currentFrame;  (); }; if ((((__setPropDict[__id114_] == undefined)) || (!((((int(__setPropDict[__id114_]) >= 1)) && ((int(__setPropDict[__id114_]) <= 100))))))){ __setPropDict[__id114_] = currentFrame; (); }; if ((((__setPropDict[__id104_] == undefined)) || (!((((int(__setPropDict[__id104_]) >= 1)) && ((int(__setPropDict[__id104_]) <= 100))))))){ __setPropDict[__id104_] = currentFrame; (); }; if ((((__setPropDict[__id107_] == undefined)) || (!((((int(__setPropDict[__id107_]) >= 1)) && ((int(__setPropDict[__id107_]) <= 100))))))){ __setPropDict[__id107_] = currentFrame;  (); }; if ((((__setPropDict[__id109_] == undefined)) || (!((((int(__setPropDict[__id109_]) >= 1)) && ((int(__setPropDict[__id109_]) <= 100))))))){ __setPropDict[__id109_] = currentFrame;  (); }; if ((((__setPropDict[__id100_] == undefined)) || (!((((int(__setPropDict[__id100_]) >= 1)) && ((int(__setPropDict[__id100_]) <= 100))))))){ __setPropDict[__id100_] = currentFrame;  (); }; if ((((__setPropDict[__id116_] == undefined)) || (!((((int(__setPropDict[__id116_]) >= 1)) && ((int(__setPropDict[__id116_]) <= 100))))))){ __setPropDict[__id116_] = currentFrame;  (); }; if ((((__setPropDict[__id117_] == undefined)) || (!((((int(__setPropDict[__id117_]) >= 1)) && ((int(__setPropDict[__id117_]) <= 100))))))){ __setPropDict[__id117_] = currentFrame;  (); }; if ((((__setPropDict[__id119_] == undefined)) || (!((((int(__setPropDict[__id119_]) >= 1)) && ((int(__setPropDict[__id119_]) <= 100))))))){ __setPropDict[__id119_] = currentFrame;  (); }; if ((((__setPropDict[__id118_] == undefined)) || (!((((int(__setPropDict[__id118_]) >= 1)) && ((int(__setPropDict[__id118_]) <= 100))))))){ __setPropDict[__id118_] = currentFrame; (); }; if ((((__setPropDict[__id102_] == undefined)) || (!((((int(__setPropDict[__id102_]) >= 1)) && ((int(__setPropDict[__id102_]) <= 100))))))){ __setPropDict[__id102_] = currentFrame; (); }; if ((((__setPropDict[__id112_] == undefined)) || (!((((int(__setPropDict[__id112_]) >= 1)) && ((int(__setPropDict[__id112_]) <= 100))))))){ __setPropDict[__id112_] = currentFrame;  (); }; if ((((__setPropDict[__id105_] == undefined)) || (!((((int(__setPropDict[__id105_]) >= 1)) && ((int(__setPropDict[__id105_]) <= 100))))))){ __setPropDict[__id105_] = currentFrame;  (); }; if ((((__setPropDict[__id106_] == undefined)) || (!((((int(__setPropDict[__id106_]) >= 1)) && ((int(__setPropDict[__id106_]) <= 100))))))){ __setPropDict[__id106_] = currentFrame;  (); }; if ((((__setPropDict[__id113_] == undefined)) || (!((((int(__setPropDict[__id113_]) >= 1)) && ((int(__setPropDict[__id113_]) <= 100))))))){ __setPropDict[__id113_] = currentFrame;  (); }; if ((((__setPropDict[__id103_] == undefined)) || (!((((int(__setPropDict[__id103_]) >= 1)) && ((int(__setPropDict[__id103_]) <= 100))))))){ __setPropDict[__id103_] = currentFrame; (); }; if ((((__setPropDict[__id101_] == undefined)) || (!((((int(__setPropDict[__id101_]) >= 1)) && ((int(__setPropDict[__id101_]) <= 100))))))){ __setPropDict[__id101_] = currentFrame;  (); }; if ((((__setPropDict[__id98_] == undefined)) || (!((((int(__setPropDict[__id98_]) >= 1)) && ((int(__setPropDict[__id98_]) <= 100))))))){ __setPropDict[__id98_] = currentFrame; (); }; if ((((__setPropDict[__id99_] == undefined)) || (!((((int(__setPropDict[__id99_]) >= 1)) && ((int(__setPropDict[__id99_]) <= 100))))))){ __setPropDict[__id99_] = currentFrame; (); }; if ((((__setPropDict[__id110_] == undefined)) || (!((((int(__setPropDict[__id110_]) >= 1)) && ((int(__setPropDict[__id110_]) <= 100))))))){ __setPropDict[__id110_] = currentFrame; (); }; } function frame72(){ if ((((__setPropDict[__id111_] == undefined)) || (!((((int(__setPropDict[__id111_]) >= 1)) && ((int(__setPropDict[__id111_]) <= 100))))))){ __setPropDict[__id111_] = currentFrame;  (); }; if ((((__setPropDict[__id108_] == undefined)) || (!((((int(__setPropDict[__id108_]) >= 1)) && ((int(__setPropDict[__id108_]) <= 100))))))){ __setPropDict[__id108_] = currentFrame; (); }; if ((((__setPropDict[__id115_] == undefined)) || (!((((int(__setPropDict[__id115_]) >= 1)) && ((int(__setPropDict[__id115_]) <= 100))))))){ __setPropDict[__id115_] = currentFrame;  (); }; if ((((__setPropDict[__id114_] == undefined)) || (!((((int(__setPropDict[__id114_]) >= 1)) && ((int(__setPropDict[__id114_]) <= 100))))))){ __setPropDict[__id114_] = currentFrame; (); }; if ((((__setPropDict[__id104_] == undefined)) || (!((((int(__setPropDict[__id104_]) >= 1)) && ((int(__setPropDict[__id104_]) <= 100))))))){ __setPropDict[__id104_] = currentFrame; (); }; if ((((__setPropDict[__id107_] == undefined)) || (!((((int(__setPropDict[__id107_]) >= 1)) && ((int(__setPropDict[__id107_]) <= 100))))))){ __setPropDict[__id107_] = currentFrame;  (); }; if ((((__setPropDict[__id109_] == undefined)) || (!((((int(__setPropDict[__id109_]) >= 1)) && ((int(__setPropDict[__id109_]) <= 100))))))){ __setPropDict[__id109_] = currentFrame;  (); }; if ((((__setPropDict[__id100_] == undefined)) || (!((((int(__setPropDict[__id100_]) >= 1)) && ((int(__setPropDict[__id100_]) <= 100))))))){ __setPropDict[__id100_] = currentFrame;  (); }; if ((((__setPropDict[__id116_] == undefined)) || (!((((int(__setPropDict[__id116_]) >= 1)) && ((int(__setPropDict[__id116_]) <= 100))))))){ __setPropDict[__id116_] = currentFrame;  (); }; if ((((__setPropDict[__id117_] == undefined)) || (!((((int(__setPropDict[__id117_]) >= 1)) && ((int(__setPropDict[__id117_]) <= 100))))))){ __setPropDict[__id117_] = currentFrame;  (); }; if ((((__setPropDict[__id119_] == undefined)) || (!((((int(__setPropDict[__id119_]) >= 1)) && ((int(__setPropDict[__id119_]) <= 100))))))){ __setPropDict[__id119_] = currentFrame;  (); }; if ((((__setPropDict[__id118_] == undefined)) || (!((((int(__setPropDict[__id118_]) >= 1)) && ((int(__setPropDict[__id118_]) <= 100))))))){ __setPropDict[__id118_] = currentFrame; (); }; if ((((__setPropDict[__id102_] == undefined)) || (!((((int(__setPropDict[__id102_]) >= 1)) && ((int(__setPropDict[__id102_]) <= 100))))))){ __setPropDict[__id102_] = currentFrame; (); }; if ((((__setPropDict[__id112_] == undefined)) || (!((((int(__setPropDict[__id112_]) >= 1)) && ((int(__setPropDict[__id112_]) <= 100))))))){ __setPropDict[__id112_] = currentFrame;  (); }; if ((((__setPropDict[__id105_] == undefined)) || (!((((int(__setPropDict[__id105_]) >= 1)) && ((int(__setPropDict[__id105_]) <= 100))))))){ __setPropDict[__id105_] = currentFrame;  (); }; if ((((__setPropDict[__id106_] == undefined)) || (!((((int(__setPropDict[__id106_]) >= 1)) && ((int(__setPropDict[__id106_]) <= 100))))))){ __setPropDict[__id106_] = currentFrame;  (); }; if ((((__setPropDict[__id113_] == undefined)) || (!((((int(__setPropDict[__id113_]) >= 1)) && ((int(__setPropDict[__id113_]) <= 100))))))){ __setPropDict[__id113_] = currentFrame;  (); }; if ((((__setPropDict[__id103_] == undefined)) || (!((((int(__setPropDict[__id103_]) >= 1)) && ((int(__setPropDict[__id103_]) <= 100))))))){ __setPropDict[__id103_] = currentFrame; (); }; if ((((__setPropDict[__id101_] == undefined)) || (!((((int(__setPropDict[__id101_]) >= 1)) && ((int(__setPropDict[__id101_]) <= 100))))))){ __setPropDict[__id101_] = currentFrame;  (); }; if ((((__setPropDict[__id98_] == undefined)) || (!((((int(__setPropDict[__id98_]) >= 1)) && ((int(__setPropDict[__id98_]) <= 100))))))){ __setPropDict[__id98_] = currentFrame; (); }; if ((((__setPropDict[__id99_] == undefined)) || (!((((int(__setPropDict[__id99_]) >= 1)) && ((int(__setPropDict[__id99_]) <= 100))))))){ __setPropDict[__id99_] = currentFrame; (); }; if ((((__setPropDict[__id110_] == undefined)) || (!((((int(__setPropDict[__id110_]) >= 1)) && ((int(__setPropDict[__id110_]) <= 100))))))){ __setPropDict[__id110_] = currentFrame; (); }; } function  (){ if ((((__setPropDict[__id111_] == undefined)) || (!((((int(__setPropDict[__id111_]) >= 1)) && ((int(__setPropDict[__id111_]) <= 100))))))){ __setPropDict[__id111_] = currentFrame;  (); }; if ((((__setPropDict[__id108_] == undefined)) || (!((((int(__setPropDict[__id108_]) >= 1)) && ((int(__setPropDict[__id108_]) <= 100))))))){ __setPropDict[__id108_] = currentFrame; (); }; if ((((__setPropDict[__id115_] == undefined)) || (!((((int(__setPropDict[__id115_]) >= 1)) && ((int(__setPropDict[__id115_]) <= 100))))))){ __setPropDict[__id115_] = currentFrame;  (); }; if ((((__setPropDict[__id114_] == undefined)) || (!((((int(__setPropDict[__id114_]) >= 1)) && ((int(__setPropDict[__id114_]) <= 100))))))){ __setPropDict[__id114_] = currentFrame; (); }; if ((((__setPropDict[__id104_] == undefined)) || (!((((int(__setPropDict[__id104_]) >= 1)) && ((int(__setPropDict[__id104_]) <= 100))))))){ __setPropDict[__id104_] = currentFrame; (); }; if ((((__setPropDict[__id107_] == undefined)) || (!((((int(__setPropDict[__id107_]) >= 1)) && ((int(__setPropDict[__id107_]) <= 100))))))){ __setPropDict[__id107_] = currentFrame;  (); }; if ((((__setPropDict[__id109_] == undefined)) || (!((((int(__setPropDict[__id109_]) >= 1)) && ((int(__setPropDict[__id109_]) <= 100))))))){ __setPropDict[__id109_] = currentFrame;  (); }; if ((((__setPropDict[__id100_] == undefined)) || (!((((int(__setPropDict[__id100_]) >= 1)) && ((int(__setPropDict[__id100_]) <= 100))))))){ __setPropDict[__id100_] = currentFrame;  (); }; if ((((__setPropDict[__id116_] == undefined)) || (!((((int(__setPropDict[__id116_]) >= 1)) && ((int(__setPropDict[__id116_]) <= 100))))))){ __setPropDict[__id116_] = currentFrame;  (); }; if ((((__setPropDict[__id117_] == undefined)) || (!((((int(__setPropDict[__id117_]) >= 1)) && ((int(__setPropDict[__id117_]) <= 100))))))){ __setPropDict[__id117_] = currentFrame;  (); }; if ((((__setPropDict[__id119_] == undefined)) || (!((((int(__setPropDict[__id119_]) >= 1)) && ((int(__setPropDict[__id119_]) <= 100))))))){ __setPropDict[__id119_] = currentFrame;  (); }; if ((((__setPropDict[__id118_] == undefined)) || (!((((int(__setPropDict[__id118_]) >= 1)) && ((int(__setPropDict[__id118_]) <= 100))))))){ __setPropDict[__id118_] = currentFrame; (); }; if ((((__setPropDict[__id102_] == undefined)) || (!((((int(__setPropDict[__id102_]) >= 1)) && ((int(__setPropDict[__id102_]) <= 100))))))){ __setPropDict[__id102_] = currentFrame; (); }; if ((((__setPropDict[__id112_] == undefined)) || (!((((int(__setPropDict[__id112_]) >= 1)) && ((int(__setPropDict[__id112_]) <= 100))))))){ __setPropDict[__id112_] = currentFrame;  (); }; if ((((__setPropDict[__id105_] == undefined)) || (!((((int(__setPropDict[__id105_]) >= 1)) && ((int(__setPropDict[__id105_]) <= 100))))))){ __setPropDict[__id105_] = currentFrame;  (); }; if ((((__setPropDict[__id106_] == undefined)) || (!((((int(__setPropDict[__id106_]) >= 1)) && ((int(__setPropDict[__id106_]) <= 100))))))){ __setPropDict[__id106_] = currentFrame;  (); }; if ((((__setPropDict[__id113_] == undefined)) || (!((((int(__setPropDict[__id113_]) >= 1)) && ((int(__setPropDict[__id113_]) <= 100))))))){ __setPropDict[__id113_] = currentFrame;  (); }; if ((((__setPropDict[__id103_] == undefined)) || (!((((int(__setPropDict[__id103_]) >= 1)) && ((int(__setPropDict[__id103_]) <= 100))))))){ __setPropDict[__id103_] = currentFrame; (); }; if ((((__setPropDict[__id101_] == undefined)) || (!((((int(__setPropDict[__id101_]) >= 1)) && ((int(__setPropDict[__id101_]) <= 100))))))){ __setPropDict[__id101_] = currentFrame;  (); }; if ((((__setPropDict[__id98_] == undefined)) || (!((((int(__setPropDict[__id98_]) >= 1)) && ((int(__setPropDict[__id98_]) <= 100))))))){ __setPropDict[__id98_] = currentFrame; (); }; if ((((__setPropDict[__id99_] == undefined)) || (!((((int(__setPropDict[__id99_]) >= 1)) && ((int(__setPropDict[__id99_]) <= 100))))))){ __setPropDict[__id99_] = currentFrame; (); }; if ((((__setPropDict[__id110_] == undefined)) || (!((((int(__setPropDict[__id110_]) >= 1)) && ((int(__setPropDict[__id110_]) <= 100))))))){ __setPropDict[__id110_] = currentFrame; (); }; } function  (){ if ((((__setPropDict[__id111_] == undefined)) || (!((((int(__setPropDict[__id111_]) >= 1)) && ((int(__setPropDict[__id111_]) <= 100))))))){ __setPropDict[__id111_] = currentFrame;  (); }; if ((((__setPropDict[__id108_] == undefined)) || (!((((int(__setPropDict[__id108_]) >= 1)) && ((int(__setPropDict[__id108_]) <= 100))))))){ __setPropDict[__id108_] = currentFrame; (); }; if ((((__setPropDict[__id115_] == undefined)) || (!((((int(__setPropDict[__id115_]) >= 1)) && ((int(__setPropDict[__id115_]) <= 100))))))){ __setPropDict[__id115_] = currentFrame;  (); }; if ((((__setPropDict[__id114_] == undefined)) || (!((((int(__setPropDict[__id114_]) >= 1)) && ((int(__setPropDict[__id114_]) <= 100))))))){ __setPropDict[__id114_] = currentFrame; (); }; if ((((__setPropDict[__id104_] == undefined)) || (!((((int(__setPropDict[__id104_]) >= 1)) && ((int(__setPropDict[__id104_]) <= 100))))))){ __setPropDict[__id104_] = currentFrame; (); }; if ((((__setPropDict[__id107_] == undefined)) || (!((((int(__setPropDict[__id107_]) >= 1)) && ((int(__setPropDict[__id107_]) <= 100))))))){ __setPropDict[__id107_] = currentFrame;  (); }; if ((((__setPropDict[__id109_] == undefined)) || (!((((int(__setPropDict[__id109_]) >= 1)) && ((int(__setPropDict[__id109_]) <= 100))))))){ __setPropDict[__id109_] = currentFrame;  (); }; if ((((__setPropDict[__id100_] == undefined)) || (!((((int(__setPropDict[__id100_]) >= 1)) && ((int(__setPropDict[__id100_]) <= 100))))))){ __setPropDict[__id100_] = currentFrame;  (); }; if ((((__setPropDict[__id116_] == undefined)) || (!((((int(__setPropDict[__id116_]) >= 1)) && ((int(__setPropDict[__id116_]) <= 100))))))){ __setPropDict[__id116_] = currentFrame;  (); }; if ((((__setPropDict[__id117_] == undefined)) || (!((((int(__setPropDict[__id117_]) >= 1)) && ((int(__setPropDict[__id117_]) <= 100))))))){ __setPropDict[__id117_] = currentFrame;  (); }; if ((((__setPropDict[__id119_] == undefined)) || (!((((int(__setPropDict[__id119_]) >= 1)) && ((int(__setPropDict[__id119_]) <= 100))))))){ __setPropDict[__id119_] = currentFrame;  (); }; if ((((__setPropDict[__id118_] == undefined)) || (!((((int(__setPropDict[__id118_]) >= 1)) && ((int(__setPropDict[__id118_]) <= 100))))))){ __setPropDict[__id118_] = currentFrame; (); }; if ((((__setPropDict[__id102_] == undefined)) || (!((((int(__setPropDict[__id102_]) >= 1)) && ((int(__setPropDict[__id102_]) <= 100))))))){ __setPropDict[__id102_] = currentFrame; (); }; if ((((__setPropDict[__id112_] == undefined)) || (!((((int(__setPropDict[__id112_]) >= 1)) && ((int(__setPropDict[__id112_]) <= 100))))))){ __setPropDict[__id112_] = currentFrame;  (); }; if ((((__setPropDict[__id105_] == undefined)) || (!((((int(__setPropDict[__id105_]) >= 1)) && ((int(__setPropDict[__id105_]) <= 100))))))){ __setPropDict[__id105_] = currentFrame;  (); }; if ((((__setPropDict[__id106_] == undefined)) || (!((((int(__setPropDict[__id106_]) >= 1)) && ((int(__setPropDict[__id106_]) <= 100))))))){ __setPropDict[__id106_] = currentFrame;  (); }; if ((((__setPropDict[__id113_] == undefined)) || (!((((int(__setPropDict[__id113_]) >= 1)) && ((int(__setPropDict[__id113_]) <= 100))))))){ __setPropDict[__id113_] = currentFrame;  (); }; if ((((__setPropDict[__id103_] == undefined)) || (!((((int(__setPropDict[__id103_]) >= 1)) && ((int(__setPropDict[__id103_]) <= 100))))))){ __setPropDict[__id103_] = currentFrame; (); }; if ((((__setPropDict[__id101_] == undefined)) || (!((((int(__setPropDict[__id101_]) >= 1)) && ((int(__setPropDict[__id101_]) <= 100))))))){ __setPropDict[__id101_] = currentFrame;  (); }; if ((((__setPropDict[__id98_] == undefined)) || (!((((int(__setPropDict[__id98_]) >= 1)) && ((int(__setPropDict[__id98_]) <= 100))))))){ __setPropDict[__id98_] = currentFrame; (); }; if ((((__setPropDict[__id99_] == undefined)) || (!((((int(__setPropDict[__id99_]) >= 1)) && ((int(__setPropDict[__id99_]) <= 100))))))){ __setPropDict[__id99_] = currentFrame; (); }; if ((((__setPropDict[__id110_] == undefined)) || (!((((int(__setPropDict[__id110_]) >= 1)) && ((int(__setPropDict[__id110_]) <= 100))))))){ __setPropDict[__id110_] = currentFrame; (); }; } function frame95(){ if ((((__setPropDict[__id111_] == undefined)) || (!((((int(__setPropDict[__id111_]) >= 1)) && ((int(__setPropDict[__id111_]) <= 100))))))){ __setPropDict[__id111_] = currentFrame;  (); }; if ((((__setPropDict[__id108_] == undefined)) || (!((((int(__setPropDict[__id108_]) >= 1)) && ((int(__setPropDict[__id108_]) <= 100))))))){ __setPropDict[__id108_] = currentFrame; (); }; if ((((__setPropDict[__id115_] == undefined)) || (!((((int(__setPropDict[__id115_]) >= 1)) && ((int(__setPropDict[__id115_]) <= 100))))))){ __setPropDict[__id115_] = currentFrame;  (); }; if ((((__setPropDict[__id114_] == undefined)) || (!((((int(__setPropDict[__id114_]) >= 1)) && ((int(__setPropDict[__id114_]) <= 100))))))){ __setPropDict[__id114_] = currentFrame; (); }; if ((((__setPropDict[__id104_] == undefined)) || (!((((int(__setPropDict[__id104_]) >= 1)) && ((int(__setPropDict[__id104_]) <= 100))))))){ __setPropDict[__id104_] = currentFrame; (); }; if ((((__setPropDict[__id107_] == undefined)) || (!((((int(__setPropDict[__id107_]) >= 1)) && ((int(__setPropDict[__id107_]) <= 100))))))){ __setPropDict[__id107_] = currentFrame;  (); }; if ((((__setPropDict[__id109_] == undefined)) || (!((((int(__setPropDict[__id109_]) >= 1)) && ((int(__setPropDict[__id109_]) <= 100))))))){ __setPropDict[__id109_] = currentFrame;  (); }; if ((((__setPropDict[__id100_] == undefined)) || (!((((int(__setPropDict[__id100_]) >= 1)) && ((int(__setPropDict[__id100_]) <= 100))))))){ __setPropDict[__id100_] = currentFrame;  (); }; if ((((__setPropDict[__id116_] == undefined)) || (!((((int(__setPropDict[__id116_]) >= 1)) && ((int(__setPropDict[__id116_]) <= 100))))))){ __setPropDict[__id116_] = currentFrame;  (); }; if ((((__setPropDict[__id117_] == undefined)) || (!((((int(__setPropDict[__id117_]) >= 1)) && ((int(__setPropDict[__id117_]) <= 100))))))){ __setPropDict[__id117_] = currentFrame;  (); }; if ((((__setPropDict[__id119_] == undefined)) || (!((((int(__setPropDict[__id119_]) >= 1)) && ((int(__setPropDict[__id119_]) <= 100))))))){ __setPropDict[__id119_] = currentFrame;  (); }; if ((((__setPropDict[__id118_] == undefined)) || (!((((int(__setPropDict[__id118_]) >= 1)) && ((int(__setPropDict[__id118_]) <= 100))))))){ __setPropDict[__id118_] = currentFrame; (); }; if ((((__setPropDict[__id102_] == undefined)) || (!((((int(__setPropDict[__id102_]) >= 1)) && ((int(__setPropDict[__id102_]) <= 100))))))){ __setPropDict[__id102_] = currentFrame; (); }; if ((((__setPropDict[__id112_] == undefined)) || (!((((int(__setPropDict[__id112_]) >= 1)) && ((int(__setPropDict[__id112_]) <= 100))))))){ __setPropDict[__id112_] = currentFrame;  (); }; if ((((__setPropDict[__id105_] == undefined)) || (!((((int(__setPropDict[__id105_]) >= 1)) && ((int(__setPropDict[__id105_]) <= 100))))))){ __setPropDict[__id105_] = currentFrame;  (); }; if ((((__setPropDict[__id106_] == undefined)) || (!((((int(__setPropDict[__id106_]) >= 1)) && ((int(__setPropDict[__id106_]) <= 100))))))){ __setPropDict[__id106_] = currentFrame;  (); }; if ((((__setPropDict[__id113_] == undefined)) || (!((((int(__setPropDict[__id113_]) >= 1)) && ((int(__setPropDict[__id113_]) <= 100))))))){ __setPropDict[__id113_] = currentFrame;  (); }; if ((((__setPropDict[__id103_] == undefined)) || (!((((int(__setPropDict[__id103_]) >= 1)) && ((int(__setPropDict[__id103_]) <= 100))))))){ __setPropDict[__id103_] = currentFrame; (); }; if ((((__setPropDict[__id101_] == undefined)) || (!((((int(__setPropDict[__id101_]) >= 1)) && ((int(__setPropDict[__id101_]) <= 100))))))){ __setPropDict[__id101_] = currentFrame;  (); }; if ((((__setPropDict[__id98_] == undefined)) || (!((((int(__setPropDict[__id98_]) >= 1)) && ((int(__setPropDict[__id98_]) <= 100))))))){ __setPropDict[__id98_] = currentFrame; (); }; if ((((__setPropDict[__id99_] == undefined)) || (!((((int(__setPropDict[__id99_]) >= 1)) && ((int(__setPropDict[__id99_]) <= 100))))))){ __setPropDict[__id99_] = currentFrame; (); }; if ((((__setPropDict[__id110_] == undefined)) || (!((((int(__setPropDict[__id110_]) >= 1)) && ((int(__setPropDict[__id110_]) <= 100))))))){ __setPropDict[__id110_] = currentFrame; (); }; } function  (){ if ((((__setPropDict[__id111_] == undefined)) || (!((((int(__setPropDict[__id111_]) >= 1)) && ((int(__setPropDict[__id111_]) <= 100))))))){ __setPropDict[__id111_] = currentFrame;  (); }; if ((((__setPropDict[__id108_] == undefined)) || (!((((int(__setPropDict[__id108_]) >= 1)) && ((int(__setPropDict[__id108_]) <= 100))))))){ __setPropDict[__id108_] = currentFrame; (); }; if ((((__setPropDict[__id115_] == undefined)) || (!((((int(__setPropDict[__id115_]) >= 1)) && ((int(__setPropDict[__id115_]) <= 100))))))){ __setPropDict[__id115_] = currentFrame;  (); }; if ((((__setPropDict[__id114_] == undefined)) || (!((((int(__setPropDict[__id114_]) >= 1)) && ((int(__setPropDict[__id114_]) <= 100))))))){ __setPropDict[__id114_] = currentFrame; (); }; if ((((__setPropDict[__id104_] == undefined)) || (!((((int(__setPropDict[__id104_]) >= 1)) && ((int(__setPropDict[__id104_]) <= 100))))))){ __setPropDict[__id104_] = currentFrame; (); }; if ((((__setPropDict[__id107_] == undefined)) || (!((((int(__setPropDict[__id107_]) >= 1)) && ((int(__setPropDict[__id107_]) <= 100))))))){ __setPropDict[__id107_] = currentFrame;  (); }; if ((((__setPropDict[__id109_] == undefined)) || (!((((int(__setPropDict[__id109_]) >= 1)) && ((int(__setPropDict[__id109_]) <= 100))))))){ __setPropDict[__id109_] = currentFrame;  (); }; if ((((__setPropDict[__id100_] == undefined)) || (!((((int(__setPropDict[__id100_]) >= 1)) && ((int(__setPropDict[__id100_]) <= 100))))))){ __setPropDict[__id100_] = currentFrame;  (); }; if ((((__setPropDict[__id116_] == undefined)) || (!((((int(__setPropDict[__id116_]) >= 1)) && ((int(__setPropDict[__id116_]) <= 100))))))){ __setPropDict[__id116_] = currentFrame;  (); }; if ((((__setPropDict[__id117_] == undefined)) || (!((((int(__setPropDict[__id117_]) >= 1)) && ((int(__setPropDict[__id117_]) <= 100))))))){ __setPropDict[__id117_] = currentFrame;  (); }; if ((((__setPropDict[__id119_] == undefined)) || (!((((int(__setPropDict[__id119_]) >= 1)) && ((int(__setPropDict[__id119_]) <= 100))))))){ __setPropDict[__id119_] = currentFrame;  (); }; if ((((__setPropDict[__id118_] == undefined)) || (!((((int(__setPropDict[__id118_]) >= 1)) && ((int(__setPropDict[__id118_]) <= 100))))))){ __setPropDict[__id118_] = currentFrame; (); }; if ((((__setPropDict[__id102_] == undefined)) || (!((((int(__setPropDict[__id102_]) >= 1)) && ((int(__setPropDict[__id102_]) <= 100))))))){ __setPropDict[__id102_] = currentFrame; (); }; if ((((__setPropDict[__id112_] == undefined)) || (!((((int(__setPropDict[__id112_]) >= 1)) && ((int(__setPropDict[__id112_]) <= 100))))))){ __setPropDict[__id112_] = currentFrame;  (); }; if ((((__setPropDict[__id105_] == undefined)) || (!((((int(__setPropDict[__id105_]) >= 1)) && ((int(__setPropDict[__id105_]) <= 100))))))){ __setPropDict[__id105_] = currentFrame;  (); }; if ((((__setPropDict[__id106_] == undefined)) || (!((((int(__setPropDict[__id106_]) >= 1)) && ((int(__setPropDict[__id106_]) <= 100))))))){ __setPropDict[__id106_] = currentFrame;  (); }; if ((((__setPropDict[__id113_] == undefined)) || (!((((int(__setPropDict[__id113_]) >= 1)) && ((int(__setPropDict[__id113_]) <= 100))))))){ __setPropDict[__id113_] = currentFrame;  (); }; if ((((__setPropDict[__id103_] == undefined)) || (!((((int(__setPropDict[__id103_]) >= 1)) && ((int(__setPropDict[__id103_]) <= 100))))))){ __setPropDict[__id103_] = currentFrame; (); }; if ((((__setPropDict[__id101_] == undefined)) || (!((((int(__setPropDict[__id101_]) >= 1)) && ((int(__setPropDict[__id101_]) <= 100))))))){ __setPropDict[__id101_] = currentFrame;  (); }; if ((((__setPropDict[__id98_] == undefined)) || (!((((int(__setPropDict[__id98_]) >= 1)) && ((int(__setPropDict[__id98_]) <= 100))))))){ __setPropDict[__id98_] = currentFrame; (); }; if ((((__setPropDict[__id99_] == undefined)) || (!((((int(__setPropDict[__id99_]) >= 1)) && ((int(__setPropDict[__id99_]) <= 100))))))){ __setPropDict[__id99_] = currentFrame; (); }; if ((((__setPropDict[__id110_] == undefined)) || (!((((int(__setPropDict[__id110_]) >= 1)) && ((int(__setPropDict[__id110_]) <= 100))))))){ __setPropDict[__id110_] = currentFrame; (); }; } function  (){ if ((((__setPropDict[__id111_] == undefined)) || (!((((int(__setPropDict[__id111_]) >= 1)) && ((int(__setPropDict[__id111_]) <= 100))))))){ __setPropDict[__id111_] = currentFrame;  (); }; if ((((__setPropDict[__id108_] == undefined)) || (!((((int(__setPropDict[__id108_]) >= 1)) && ((int(__setPropDict[__id108_]) <= 100))))))){ __setPropDict[__id108_] = currentFrame; (); }; if ((((__setPropDict[__id115_] == undefined)) || (!((((int(__setPropDict[__id115_]) >= 1)) && ((int(__setPropDict[__id115_]) <= 100))))))){ __setPropDict[__id115_] = currentFrame;  (); }; if ((((__setPropDict[__id114_] == undefined)) || (!((((int(__setPropDict[__id114_]) >= 1)) && ((int(__setPropDict[__id114_]) <= 100))))))){ __setPropDict[__id114_] = currentFrame; (); }; if ((((__setPropDict[__id104_] == undefined)) || (!((((int(__setPropDict[__id104_]) >= 1)) && ((int(__setPropDict[__id104_]) <= 100))))))){ __setPropDict[__id104_] = currentFrame; (); }; if ((((__setPropDict[__id107_] == undefined)) || (!((((int(__setPropDict[__id107_]) >= 1)) && ((int(__setPropDict[__id107_]) <= 100))))))){ __setPropDict[__id107_] = currentFrame;  (); }; if ((((__setPropDict[__id109_] == undefined)) || (!((((int(__setPropDict[__id109_]) >= 1)) && ((int(__setPropDict[__id109_]) <= 100))))))){ __setPropDict[__id109_] = currentFrame;  (); }; if ((((__setPropDict[__id100_] == undefined)) || (!((((int(__setPropDict[__id100_]) >= 1)) && ((int(__setPropDict[__id100_]) <= 100))))))){ __setPropDict[__id100_] = currentFrame;  (); }; if ((((__setPropDict[__id116_] == undefined)) || (!((((int(__setPropDict[__id116_]) >= 1)) && ((int(__setPropDict[__id116_]) <= 100))))))){ __setPropDict[__id116_] = currentFrame;  (); }; if ((((__setPropDict[__id117_] == undefined)) || (!((((int(__setPropDict[__id117_]) >= 1)) && ((int(__setPropDict[__id117_]) <= 100))))))){ __setPropDict[__id117_] = currentFrame;  (); }; if ((((__setPropDict[__id119_] == undefined)) || (!((((int(__setPropDict[__id119_]) >= 1)) && ((int(__setPropDict[__id119_]) <= 100))))))){ __setPropDict[__id119_] = currentFrame;  (); }; if ((((__setPropDict[__id118_] == undefined)) || (!((((int(__setPropDict[__id118_]) >= 1)) && ((int(__setPropDict[__id118_]) <= 100))))))){ __setPropDict[__id118_] = currentFrame; (); }; if ((((__setPropDict[__id102_] == undefined)) || (!((((int(__setPropDict[__id102_]) >= 1)) && ((int(__setPropDict[__id102_]) <= 100))))))){ __setPropDict[__id102_] = currentFrame; (); }; if ((((__setPropDict[__id112_] == undefined)) || (!((((int(__setPropDict[__id112_]) >= 1)) && ((int(__setPropDict[__id112_]) <= 100))))))){ __setPropDict[__id112_] = currentFrame;  (); }; if ((((__setPropDict[__id105_] == undefined)) || (!((((int(__setPropDict[__id105_]) >= 1)) && ((int(__setPropDict[__id105_]) <= 100))))))){ __setPropDict[__id105_] = currentFrame;  (); }; if ((((__setPropDict[__id106_] == undefined)) || (!((((int(__setPropDict[__id106_]) >= 1)) && ((int(__setPropDict[__id106_]) <= 100))))))){ __setPropDict[__id106_] = currentFrame;  (); }; if ((((__setPropDict[__id113_] == undefined)) || (!((((int(__setPropDict[__id113_]) >= 1)) && ((int(__setPropDict[__id113_]) <= 100))))))){ __setPropDict[__id113_] = currentFrame;  (); }; if ((((__setPropDict[__id103_] == undefined)) || (!((((int(__setPropDict[__id103_]) >= 1)) && ((int(__setPropDict[__id103_]) <= 100))))))){ __setPropDict[__id103_] = currentFrame; (); }; if ((((__setPropDict[__id101_] == undefined)) || (!((((int(__setPropDict[__id101_]) >= 1)) && ((int(__setPropDict[__id101_]) <= 100))))))){ __setPropDict[__id101_] = currentFrame;  (); }; if ((((__setPropDict[__id98_] == undefined)) || (!((((int(__setPropDict[__id98_]) >= 1)) && ((int(__setPropDict[__id98_]) <= 100))))))){ __setPropDict[__id98_] = currentFrame; (); }; if ((((__setPropDict[__id99_] == undefined)) || (!((((int(__setPropDict[__id99_]) >= 1)) && ((int(__setPropDict[__id99_]) <= 100))))))){ __setPropDict[__id99_] = currentFrame; (); }; if ((((__setPropDict[__id110_] == undefined)) || (!((((int(__setPropDict[__id110_]) >= 1)) && ((int(__setPropDict[__id110_]) <= 100))))))){ __setPropDict[__id110_] = currentFrame; (); }; } function  (){ __id100_["componentInspectorSetting"] = true; //unresolved jump var _slot1 = e; __id100_.textFieldName = "AUTO_3"; __id100_.textId = "ID_AUTO_TO_0"; __id100_["componentInspectorSetting"] = false; //unresolved jump var _slot1 = e; } function  (){ if ((((__setPropDict[__id111_] == undefined)) || (!((((int(__setPropDict[__id111_]) >= 1)) && ((int(__setPropDict[__id111_]) <= 100))))))){ __setPropDict[__id111_] = currentFrame;  (); }; if ((((__setPropDict[__id108_] == undefined)) || (!((((int(__setPropDict[__id108_]) >= 1)) && ((int(__setPropDict[__id108_]) <= 100))))))){ __setPropDict[__id108_] = currentFrame; (); }; if ((((__setPropDict[__id115_] == undefined)) || (!((((int(__setPropDict[__id115_]) >= 1)) && ((int(__setPropDict[__id115_]) <= 100))))))){ __setPropDict[__id115_] = currentFrame;  (); }; if ((((__setPropDict[__id114_] == undefined)) || (!((((int(__setPropDict[__id114_]) >= 1)) && ((int(__setPropDict[__id114_]) <= 100))))))){ __setPropDict[__id114_] = currentFrame; (); }; if ((((__setPropDict[__id104_] == undefined)) || (!((((int(__setPropDict[__id104_]) >= 1)) && ((int(__setPropDict[__id104_]) <= 100))))))){ __setPropDict[__id104_] = currentFrame; (); }; if ((((__setPropDict[__id107_] == undefined)) || (!((((int(__setPropDict[__id107_]) >= 1)) && ((int(__setPropDict[__id107_]) <= 100))))))){ __setPropDict[__id107_] = currentFrame;  (); }; if ((((__setPropDict[__id109_] == undefined)) || (!((((int(__setPropDict[__id109_]) >= 1)) && ((int(__setPropDict[__id109_]) <= 100))))))){ __setPropDict[__id109_] = currentFrame;  (); }; if ((((__setPropDict[__id100_] == undefined)) || (!((((int(__setPropDict[__id100_]) >= 1)) && ((int(__setPropDict[__id100_]) <= 100))))))){ __setPropDict[__id100_] = currentFrame;  (); }; if ((((__setPropDict[__id116_] == undefined)) || (!((((int(__setPropDict[__id116_]) >= 1)) && ((int(__setPropDict[__id116_]) <= 100))))))){ __setPropDict[__id116_] = currentFrame;  (); }; if ((((__setPropDict[__id117_] == undefined)) || (!((((int(__setPropDict[__id117_]) >= 1)) && ((int(__setPropDict[__id117_]) <= 100))))))){ __setPropDict[__id117_] = currentFrame;  (); }; if ((((__setPropDict[__id119_] == undefined)) || (!((((int(__setPropDict[__id119_]) >= 1)) && ((int(__setPropDict[__id119_]) <= 100))))))){ __setPropDict[__id119_] = currentFrame;  (); }; if ((((__setPropDict[__id118_] == undefined)) || (!((((int(__setPropDict[__id118_]) >= 1)) && ((int(__setPropDict[__id118_]) <= 100))))))){ __setPropDict[__id118_] = currentFrame; (); }; if ((((__setPropDict[__id102_] == undefined)) || (!((((int(__setPropDict[__id102_]) >= 1)) && ((int(__setPropDict[__id102_]) <= 100))))))){ __setPropDict[__id102_] = currentFrame; (); }; if ((((__setPropDict[__id112_] == undefined)) || (!((((int(__setPropDict[__id112_]) >= 1)) && ((int(__setPropDict[__id112_]) <= 100))))))){ __setPropDict[__id112_] = currentFrame;  (); }; if ((((__setPropDict[__id105_] == undefined)) || (!((((int(__setPropDict[__id105_]) >= 1)) && ((int(__setPropDict[__id105_]) <= 100))))))){ __setPropDict[__id105_] = currentFrame;  (); }; if ((((__setPropDict[__id106_] == undefined)) || (!((((int(__setPropDict[__id106_]) >= 1)) && ((int(__setPropDict[__id106_]) <= 100))))))){ __setPropDict[__id106_] = currentFrame;  (); }; if ((((__setPropDict[__id113_] == undefined)) || (!((((int(__setPropDict[__id113_]) >= 1)) && ((int(__setPropDict[__id113_]) <= 100))))))){ __setPropDict[__id113_] = currentFrame;  (); }; if ((((__setPropDict[__id103_] == undefined)) || (!((((int(__setPropDict[__id103_]) >= 1)) && ((int(__setPropDict[__id103_]) <= 100))))))){ __setPropDict[__id103_] = currentFrame; (); }; if ((((__setPropDict[__id101_] == undefined)) || (!((((int(__setPropDict[__id101_]) >= 1)) && ((int(__setPropDict[__id101_]) <= 100))))))){ __setPropDict[__id101_] = currentFrame;  (); }; if ((((__setPropDict[__id98_] == undefined)) || (!((((int(__setPropDict[__id98_]) >= 1)) && ((int(__setPropDict[__id98_]) <= 100))))))){ __setPropDict[__id98_] = currentFrame; (); }; if ((((__setPropDict[__id99_] == undefined)) || (!((((int(__setPropDict[__id99_]) >= 1)) && ((int(__setPropDict[__id99_]) <= 100))))))){ __setPropDict[__id99_] = currentFrame; (); }; if ((((__setPropDict[__id110_] == undefined)) || (!((((int(__setPropDict[__id110_]) >= 1)) && ((int(__setPropDict[__id110_]) <= 100))))))){ __setPropDict[__id110_] = currentFrame; (); }; } function frame97(){ if ((((__setPropDict[__id111_] == undefined)) || (!((((int(__setPropDict[__id111_]) >= 1)) && ((int(__setPropDict[__id111_]) <= 100))))))){ __setPropDict[__id111_] = currentFrame;  (); }; if ((((__setPropDict[__id108_] == undefined)) || (!((((int(__setPropDict[__id108_]) >= 1)) && ((int(__setPropDict[__id108_]) <= 100))))))){ __setPropDict[__id108_] = currentFrame; (); }; if ((((__setPropDict[__id115_] == undefined)) || (!((((int(__setPropDict[__id115_]) >= 1)) && ((int(__setPropDict[__id115_]) <= 100))))))){ __setPropDict[__id115_] = currentFrame;  (); }; if ((((__setPropDict[__id114_] == undefined)) || (!((((int(__setPropDict[__id114_]) >= 1)) && ((int(__setPropDict[__id114_]) <= 100))))))){ __setPropDict[__id114_] = currentFrame; (); }; if ((((__setPropDict[__id104_] == undefined)) || (!((((int(__setPropDict[__id104_]) >= 1)) && ((int(__setPropDict[__id104_]) <= 100))))))){ __setPropDict[__id104_] = currentFrame; (); }; if ((((__setPropDict[__id107_] == undefined)) || (!((((int(__setPropDict[__id107_]) >= 1)) && ((int(__setPropDict[__id107_]) <= 100))))))){ __setPropDict[__id107_] = currentFrame;  (); }; if ((((__setPropDict[__id109_] == undefined)) || (!((((int(__setPropDict[__id109_]) >= 1)) && ((int(__setPropDict[__id109_]) <= 100))))))){ __setPropDict[__id109_] = currentFrame;  (); }; if ((((__setPropDict[__id100_] == undefined)) || (!((((int(__setPropDict[__id100_]) >= 1)) && ((int(__setPropDict[__id100_]) <= 100))))))){ __setPropDict[__id100_] = currentFrame;  (); }; if ((((__setPropDict[__id116_] == undefined)) || (!((((int(__setPropDict[__id116_]) >= 1)) && ((int(__setPropDict[__id116_]) <= 100))))))){ __setPropDict[__id116_] = currentFrame;  (); }; if ((((__setPropDict[__id117_] == undefined)) || (!((((int(__setPropDict[__id117_]) >= 1)) && ((int(__setPropDict[__id117_]) <= 100))))))){ __setPropDict[__id117_] = currentFrame;  (); }; if ((((__setPropDict[__id119_] == undefined)) || (!((((int(__setPropDict[__id119_]) >= 1)) && ((int(__setPropDict[__id119_]) <= 100))))))){ __setPropDict[__id119_] = currentFrame;  (); }; if ((((__setPropDict[__id118_] == undefined)) || (!((((int(__setPropDict[__id118_]) >= 1)) && ((int(__setPropDict[__id118_]) <= 100))))))){ __setPropDict[__id118_] = currentFrame; (); }; if ((((__setPropDict[__id102_] == undefined)) || (!((((int(__setPropDict[__id102_]) >= 1)) && ((int(__setPropDict[__id102_]) <= 100))))))){ __setPropDict[__id102_] = currentFrame; (); }; if ((((__setPropDict[__id112_] == undefined)) || (!((((int(__setPropDict[__id112_]) >= 1)) && ((int(__setPropDict[__id112_]) <= 100))))))){ __setPropDict[__id112_] = currentFrame;  (); }; if ((((__setPropDict[__id105_] == undefined)) || (!((((int(__setPropDict[__id105_]) >= 1)) && ((int(__setPropDict[__id105_]) <= 100))))))){ __setPropDict[__id105_] = currentFrame;  (); }; if ((((__setPropDict[__id106_] == undefined)) || (!((((int(__setPropDict[__id106_]) >= 1)) && ((int(__setPropDict[__id106_]) <= 100))))))){ __setPropDict[__id106_] = currentFrame;  (); }; if ((((__setPropDict[__id113_] == undefined)) || (!((((int(__setPropDict[__id113_]) >= 1)) && ((int(__setPropDict[__id113_]) <= 100))))))){ __setPropDict[__id113_] = currentFrame;  (); }; if ((((__setPropDict[__id103_] == undefined)) || (!((((int(__setPropDict[__id103_]) >= 1)) && ((int(__setPropDict[__id103_]) <= 100))))))){ __setPropDict[__id103_] = currentFrame; (); }; if ((((__setPropDict[__id101_] == undefined)) || (!((((int(__setPropDict[__id101_]) >= 1)) && ((int(__setPropDict[__id101_]) <= 100))))))){ __setPropDict[__id101_] = currentFrame;  (); }; if ((((__setPropDict[__id98_] == undefined)) || (!((((int(__setPropDict[__id98_]) >= 1)) && ((int(__setPropDict[__id98_]) <= 100))))))){ __setPropDict[__id98_] = currentFrame; (); }; if ((((__setPropDict[__id99_] == undefined)) || (!((((int(__setPropDict[__id99_]) >= 1)) && ((int(__setPropDict[__id99_]) <= 100))))))){ __setPropDict[__id99_] = currentFrame; (); }; if ((((__setPropDict[__id110_] == undefined)) || (!((((int(__setPropDict[__id110_]) >= 1)) && ((int(__setPropDict[__id110_]) <= 100))))))){ __setPropDict[__id110_] = currentFrame; (); }; } function  (){ if ((((__setPropDict[__id111_] == undefined)) || (!((((int(__setPropDict[__id111_]) >= 1)) && ((int(__setPropDict[__id111_]) <= 100))))))){ __setPropDict[__id111_] = currentFrame;  (); }; if ((((__setPropDict[__id108_] == undefined)) || (!((((int(__setPropDict[__id108_]) >= 1)) && ((int(__setPropDict[__id108_]) <= 100))))))){ __setPropDict[__id108_] = currentFrame; (); }; if ((((__setPropDict[__id115_] == undefined)) || (!((((int(__setPropDict[__id115_]) >= 1)) && ((int(__setPropDict[__id115_]) <= 100))))))){ __setPropDict[__id115_] = currentFrame;  (); }; if ((((__setPropDict[__id114_] == undefined)) || (!((((int(__setPropDict[__id114_]) >= 1)) && ((int(__setPropDict[__id114_]) <= 100))))))){ __setPropDict[__id114_] = currentFrame; (); }; if ((((__setPropDict[__id104_] == undefined)) || (!((((int(__setPropDict[__id104_]) >= 1)) && ((int(__setPropDict[__id104_]) <= 100))))))){ __setPropDict[__id104_] = currentFrame; (); }; if ((((__setPropDict[__id107_] == undefined)) || (!((((int(__setPropDict[__id107_]) >= 1)) && ((int(__setPropDict[__id107_]) <= 100))))))){ __setPropDict[__id107_] = currentFrame;  (); }; if ((((__setPropDict[__id109_] == undefined)) || (!((((int(__setPropDict[__id109_]) >= 1)) && ((int(__setPropDict[__id109_]) <= 100))))))){ __setPropDict[__id109_] = currentFrame;  (); }; if ((((__setPropDict[__id100_] == undefined)) || (!((((int(__setPropDict[__id100_]) >= 1)) && ((int(__setPropDict[__id100_]) <= 100))))))){ __setPropDict[__id100_] = currentFrame;  (); }; if ((((__setPropDict[__id116_] == undefined)) || (!((((int(__setPropDict[__id116_]) >= 1)) && ((int(__setPropDict[__id116_]) <= 100))))))){ __setPropDict[__id116_] = currentFrame;  (); }; if ((((__setPropDict[__id117_] == undefined)) || (!((((int(__setPropDict[__id117_]) >= 1)) && ((int(__setPropDict[__id117_]) <= 100))))))){ __setPropDict[__id117_] = currentFrame;  (); }; if ((((__setPropDict[__id119_] == undefined)) || (!((((int(__setPropDict[__id119_]) >= 1)) && ((int(__setPropDict[__id119_]) <= 100))))))){ __setPropDict[__id119_] = currentFrame;  (); }; if ((((__setPropDict[__id118_] == undefined)) || (!((((int(__setPropDict[__id118_]) >= 1)) && ((int(__setPropDict[__id118_]) <= 100))))))){ __setPropDict[__id118_] = currentFrame; (); }; if ((((__setPropDict[__id102_] == undefined)) || (!((((int(__setPropDict[__id102_]) >= 1)) && ((int(__setPropDict[__id102_]) <= 100))))))){ __setPropDict[__id102_] = currentFrame; (); }; if ((((__setPropDict[__id112_] == undefined)) || (!((((int(__setPropDict[__id112_]) >= 1)) && ((int(__setPropDict[__id112_]) <= 100))))))){ __setPropDict[__id112_] = currentFrame;  (); }; if ((((__setPropDict[__id105_] == undefined)) || (!((((int(__setPropDict[__id105_]) >= 1)) && ((int(__setPropDict[__id105_]) <= 100))))))){ __setPropDict[__id105_] = currentFrame;  (); }; if ((((__setPropDict[__id106_] == undefined)) || (!((((int(__setPropDict[__id106_]) >= 1)) && ((int(__setPropDict[__id106_]) <= 100))))))){ __setPropDict[__id106_] = currentFrame;  (); }; if ((((__setPropDict[__id113_] == undefined)) || (!((((int(__setPropDict[__id113_]) >= 1)) && ((int(__setPropDict[__id113_]) <= 100))))))){ __setPropDict[__id113_] = currentFrame;  (); }; if ((((__setPropDict[__id103_] == undefined)) || (!((((int(__setPropDict[__id103_]) >= 1)) && ((int(__setPropDict[__id103_]) <= 100))))))){ __setPropDict[__id103_] = currentFrame; (); }; if ((((__setPropDict[__id101_] == undefined)) || (!((((int(__setPropDict[__id101_]) >= 1)) && ((int(__setPropDict[__id101_]) <= 100))))))){ __setPropDict[__id101_] = currentFrame;  (); }; if ((((__setPropDict[__id98_] == undefined)) || (!((((int(__setPropDict[__id98_]) >= 1)) && ((int(__setPropDict[__id98_]) <= 100))))))){ __setPropDict[__id98_] = currentFrame; (); }; if ((((__setPropDict[__id99_] == undefined)) || (!((((int(__setPropDict[__id99_]) >= 1)) && ((int(__setPropDict[__id99_]) <= 100))))))){ __setPropDict[__id99_] = currentFrame; (); }; if ((((__setPropDict[__id110_] == undefined)) || (!((((int(__setPropDict[__id110_]) >= 1)) && ((int(__setPropDict[__id110_]) <= 100))))))){ __setPropDict[__id110_] = currentFrame; (); }; } function  (){ if ((((__setPropDict[__id111_] == undefined)) || (!((((int(__setPropDict[__id111_]) >= 1)) && ((int(__setPropDict[__id111_]) <= 100))))))){ __setPropDict[__id111_] = currentFrame;  (); }; if ((((__setPropDict[__id108_] == undefined)) || (!((((int(__setPropDict[__id108_]) >= 1)) && ((int(__setPropDict[__id108_]) <= 100))))))){ __setPropDict[__id108_] = currentFrame; (); }; if ((((__setPropDict[__id115_] == undefined)) || (!((((int(__setPropDict[__id115_]) >= 1)) && ((int(__setPropDict[__id115_]) <= 100))))))){ __setPropDict[__id115_] = currentFrame;  (); }; if ((((__setPropDict[__id114_] == undefined)) || (!((((int(__setPropDict[__id114_]) >= 1)) && ((int(__setPropDict[__id114_]) <= 100))))))){ __setPropDict[__id114_] = currentFrame; (); }; if ((((__setPropDict[__id104_] == undefined)) || (!((((int(__setPropDict[__id104_]) >= 1)) && ((int(__setPropDict[__id104_]) <= 100))))))){ __setPropDict[__id104_] = currentFrame; (); }; if ((((__setPropDict[__id107_] == undefined)) || (!((((int(__setPropDict[__id107_]) >= 1)) && ((int(__setPropDict[__id107_]) <= 100))))))){ __setPropDict[__id107_] = currentFrame;  (); }; if ((((__setPropDict[__id109_] == undefined)) || (!((((int(__setPropDict[__id109_]) >= 1)) && ((int(__setPropDict[__id109_]) <= 100))))))){ __setPropDict[__id109_] = currentFrame;  (); }; if ((((__setPropDict[__id100_] == undefined)) || (!((((int(__setPropDict[__id100_]) >= 1)) && ((int(__setPropDict[__id100_]) <= 100))))))){ __setPropDict[__id100_] = currentFrame;  (); }; if ((((__setPropDict[__id116_] == undefined)) || (!((((int(__setPropDict[__id116_]) >= 1)) && ((int(__setPropDict[__id116_]) <= 100))))))){ __setPropDict[__id116_] = currentFrame;  (); }; if ((((__setPropDict[__id117_] == undefined)) || (!((((int(__setPropDict[__id117_]) >= 1)) && ((int(__setPropDict[__id117_]) <= 100))))))){ __setPropDict[__id117_] = currentFrame;  (); }; if ((((__setPropDict[__id119_] == undefined)) || (!((((int(__setPropDict[__id119_]) >= 1)) && ((int(__setPropDict[__id119_]) <= 100))))))){ __setPropDict[__id119_] = currentFrame;  (); }; if ((((__setPropDict[__id118_] == undefined)) || (!((((int(__setPropDict[__id118_]) >= 1)) && ((int(__setPropDict[__id118_]) <= 100))))))){ __setPropDict[__id118_] = currentFrame; (); }; if ((((__setPropDict[__id102_] == undefined)) || (!((((int(__setPropDict[__id102_]) >= 1)) && ((int(__setPropDict[__id102_]) <= 100))))))){ __setPropDict[__id102_] = currentFrame; (); }; if ((((__setPropDict[__id112_] == undefined)) || (!((((int(__setPropDict[__id112_]) >= 1)) && ((int(__setPropDict[__id112_]) <= 100))))))){ __setPropDict[__id112_] = currentFrame;  (); }; if ((((__setPropDict[__id105_] == undefined)) || (!((((int(__setPropDict[__id105_]) >= 1)) && ((int(__setPropDict[__id105_]) <= 100))))))){ __setPropDict[__id105_] = currentFrame;  (); }; if ((((__setPropDict[__id106_] == undefined)) || (!((((int(__setPropDict[__id106_]) >= 1)) && ((int(__setPropDict[__id106_]) <= 100))))))){ __setPropDict[__id106_] = currentFrame;  (); }; if ((((__setPropDict[__id113_] == undefined)) || (!((((int(__setPropDict[__id113_]) >= 1)) && ((int(__setPropDict[__id113_]) <= 100))))))){ __setPropDict[__id113_] = currentFrame;  (); }; if ((((__setPropDict[__id103_] == undefined)) || (!((((int(__setPropDict[__id103_]) >= 1)) && ((int(__setPropDict[__id103_]) <= 100))))))){ __setPropDict[__id103_] = currentFrame; (); }; if ((((__setPropDict[__id101_] == undefined)) || (!((((int(__setPropDict[__id101_]) >= 1)) && ((int(__setPropDict[__id101_]) <= 100))))))){ __setPropDict[__id101_] = currentFrame;  (); }; if ((((__setPropDict[__id98_] == undefined)) || (!((((int(__setPropDict[__id98_]) >= 1)) && ((int(__setPropDict[__id98_]) <= 100))))))){ __setPropDict[__id98_] = currentFrame; (); }; if ((((__setPropDict[__id99_] == undefined)) || (!((((int(__setPropDict[__id99_]) >= 1)) && ((int(__setPropDict[__id99_]) <= 100))))))){ __setPropDict[__id99_] = currentFrame; (); }; if ((((__setPropDict[__id110_] == undefined)) || (!((((int(__setPropDict[__id110_]) >= 1)) && ((int(__setPropDict[__id110_]) <= 100))))))){ __setPropDict[__id110_] = currentFrame; (); }; } function frame100(){ if ((((__setPropDict[__id111_] == undefined)) || (!((((int(__setPropDict[__id111_]) >= 1)) && ((int(__setPropDict[__id111_]) <= 100))))))){ __setPropDict[__id111_] = currentFrame;  (); }; if ((((__setPropDict[__id108_] == undefined)) || (!((((int(__setPropDict[__id108_]) >= 1)) && ((int(__setPropDict[__id108_]) <= 100))))))){ __setPropDict[__id108_] = currentFrame; (); }; if ((((__setPropDict[__id115_] == undefined)) || (!((((int(__setPropDict[__id115_]) >= 1)) && ((int(__setPropDict[__id115_]) <= 100))))))){ __setPropDict[__id115_] = currentFrame;  (); }; if ((((__setPropDict[__id114_] == undefined)) || (!((((int(__setPropDict[__id114_]) >= 1)) && ((int(__setPropDict[__id114_]) <= 100))))))){ __setPropDict[__id114_] = currentFrame; (); }; if ((((__setPropDict[__id104_] == undefined)) || (!((((int(__setPropDict[__id104_]) >= 1)) && ((int(__setPropDict[__id104_]) <= 100))))))){ __setPropDict[__id104_] = currentFrame; (); }; if ((((__setPropDict[__id107_] == undefined)) || (!((((int(__setPropDict[__id107_]) >= 1)) && ((int(__setPropDict[__id107_]) <= 100))))))){ __setPropDict[__id107_] = currentFrame;  (); }; if ((((__setPropDict[__id109_] == undefined)) || (!((((int(__setPropDict[__id109_]) >= 1)) && ((int(__setPropDict[__id109_]) <= 100))))))){ __setPropDict[__id109_] = currentFrame;  (); }; if ((((__setPropDict[__id100_] == undefined)) || (!((((int(__setPropDict[__id100_]) >= 1)) && ((int(__setPropDict[__id100_]) <= 100))))))){ __setPropDict[__id100_] = currentFrame;  (); }; if ((((__setPropDict[__id116_] == undefined)) || (!((((int(__setPropDict[__id116_]) >= 1)) && ((int(__setPropDict[__id116_]) <= 100))))))){ __setPropDict[__id116_] = currentFrame;  (); }; if ((((__setPropDict[__id117_] == undefined)) || (!((((int(__setPropDict[__id117_]) >= 1)) && ((int(__setPropDict[__id117_]) <= 100))))))){ __setPropDict[__id117_] = currentFrame;  (); }; if ((((__setPropDict[__id119_] == undefined)) || (!((((int(__setPropDict[__id119_]) >= 1)) && ((int(__setPropDict[__id119_]) <= 100))))))){ __setPropDict[__id119_] = currentFrame;  (); }; if ((((__setPropDict[__id118_] == undefined)) || (!((((int(__setPropDict[__id118_]) >= 1)) && ((int(__setPropDict[__id118_]) <= 100))))))){ __setPropDict[__id118_] = currentFrame; (); }; if ((((__setPropDict[__id102_] == undefined)) || (!((((int(__setPropDict[__id102_]) >= 1)) && ((int(__setPropDict[__id102_]) <= 100))))))){ __setPropDict[__id102_] = currentFrame; (); }; if ((((__setPropDict[__id112_] == undefined)) || (!((((int(__setPropDict[__id112_]) >= 1)) && ((int(__setPropDict[__id112_]) <= 100))))))){ __setPropDict[__id112_] = currentFrame;  (); }; if ((((__setPropDict[__id105_] == undefined)) || (!((((int(__setPropDict[__id105_]) >= 1)) && ((int(__setPropDict[__id105_]) <= 100))))))){ __setPropDict[__id105_] = currentFrame;  (); }; if ((((__setPropDict[__id106_] == undefined)) || (!((((int(__setPropDict[__id106_]) >= 1)) && ((int(__setPropDict[__id106_]) <= 100))))))){ __setPropDict[__id106_] = currentFrame;  (); }; if ((((__setPropDict[__id113_] == undefined)) || (!((((int(__setPropDict[__id113_]) >= 1)) && ((int(__setPropDict[__id113_]) <= 100))))))){ __setPropDict[__id113_] = currentFrame;  (); }; if ((((__setPropDict[__id103_] == undefined)) || (!((((int(__setPropDict[__id103_]) >= 1)) && ((int(__setPropDict[__id103_]) <= 100))))))){ __setPropDict[__id103_] = currentFrame; (); }; if ((((__setPropDict[__id101_] == undefined)) || (!((((int(__setPropDict[__id101_]) >= 1)) && ((int(__setPropDict[__id101_]) <= 100))))))){ __setPropDict[__id101_] = currentFrame;  (); }; if ((((__setPropDict[__id98_] == undefined)) || (!((((int(__setPropDict[__id98_]) >= 1)) && ((int(__setPropDict[__id98_]) <= 100))))))){ __setPropDict[__id98_] = currentFrame; (); }; if ((((__setPropDict[__id99_] == undefined)) || (!((((int(__setPropDict[__id99_]) >= 1)) && ((int(__setPropDict[__id99_]) <= 100))))))){ __setPropDict[__id99_] = currentFrame; (); }; if ((((__setPropDict[__id110_] == undefined)) || (!((((int(__setPropDict[__id110_]) >= 1)) && ((int(__setPropDict[__id110_]) <= 100))))))){ __setPropDict[__id110_] = currentFrame; (); }; } function  (){ if ((((__setPropDict[__id111_] == undefined)) || (!((((int(__setPropDict[__id111_]) >= 1)) && ((int(__setPropDict[__id111_]) <= 100))))))){ __setPropDict[__id111_] = currentFrame;  (); }; if ((((__setPropDict[__id108_] == undefined)) || (!((((int(__setPropDict[__id108_]) >= 1)) && ((int(__setPropDict[__id108_]) <= 100))))))){ __setPropDict[__id108_] = currentFrame; (); }; if ((((__setPropDict[__id115_] == undefined)) || (!((((int(__setPropDict[__id115_]) >= 1)) && ((int(__setPropDict[__id115_]) <= 100))))))){ __setPropDict[__id115_] = currentFrame;  (); }; if ((((__setPropDict[__id114_] == undefined)) || (!((((int(__setPropDict[__id114_]) >= 1)) && ((int(__setPropDict[__id114_]) <= 100))))))){ __setPropDict[__id114_] = currentFrame; (); }; if ((((__setPropDict[__id104_] == undefined)) || (!((((int(__setPropDict[__id104_]) >= 1)) && ((int(__setPropDict[__id104_]) <= 100))))))){ __setPropDict[__id104_] = currentFrame; (); }; if ((((__setPropDict[__id107_] == undefined)) || (!((((int(__setPropDict[__id107_]) >= 1)) && ((int(__setPropDict[__id107_]) <= 100))))))){ __setPropDict[__id107_] = currentFrame;  (); }; if ((((__setPropDict[__id109_] == undefined)) || (!((((int(__setPropDict[__id109_]) >= 1)) && ((int(__setPropDict[__id109_]) <= 100))))))){ __setPropDict[__id109_] = currentFrame;  (); }; if ((((__setPropDict[__id100_] == undefined)) || (!((((int(__setPropDict[__id100_]) >= 1)) && ((int(__setPropDict[__id100_]) <= 100))))))){ __setPropDict[__id100_] = currentFrame;  (); }; if ((((__setPropDict[__id116_] == undefined)) || (!((((int(__setPropDict[__id116_]) >= 1)) && ((int(__setPropDict[__id116_]) <= 100))))))){ __setPropDict[__id116_] = currentFrame;  (); }; if ((((__setPropDict[__id117_] == undefined)) || (!((((int(__setPropDict[__id117_]) >= 1)) && ((int(__setPropDict[__id117_]) <= 100))))))){ __setPropDict[__id117_] = currentFrame;  (); }; if ((((__setPropDict[__id119_] == undefined)) || (!((((int(__setPropDict[__id119_]) >= 1)) && ((int(__setPropDict[__id119_]) <= 100))))))){ __setPropDict[__id119_] = currentFrame;  (); }; if ((((__setPropDict[__id118_] == undefined)) || (!((((int(__setPropDict[__id118_]) >= 1)) && ((int(__setPropDict[__id118_]) <= 100))))))){ __setPropDict[__id118_] = currentFrame; (); }; if ((((__setPropDict[__id102_] == undefined)) || (!((((int(__setPropDict[__id102_]) >= 1)) && ((int(__setPropDict[__id102_]) <= 100))))))){ __setPropDict[__id102_] = currentFrame; (); }; if ((((__setPropDict[__id112_] == undefined)) || (!((((int(__setPropDict[__id112_]) >= 1)) && ((int(__setPropDict[__id112_]) <= 100))))))){ __setPropDict[__id112_] = currentFrame;  (); }; if ((((__setPropDict[__id105_] == undefined)) || (!((((int(__setPropDict[__id105_]) >= 1)) && ((int(__setPropDict[__id105_]) <= 100))))))){ __setPropDict[__id105_] = currentFrame;  (); }; if ((((__setPropDict[__id106_] == undefined)) || (!((((int(__setPropDict[__id106_]) >= 1)) && ((int(__setPropDict[__id106_]) <= 100))))))){ __setPropDict[__id106_] = currentFrame;  (); }; if ((((__setPropDict[__id113_] == undefined)) || (!((((int(__setPropDict[__id113_]) >= 1)) && ((int(__setPropDict[__id113_]) <= 100))))))){ __setPropDict[__id113_] = currentFrame;  (); }; if ((((__setPropDict[__id103_] == undefined)) || (!((((int(__setPropDict[__id103_]) >= 1)) && ((int(__setPropDict[__id103_]) <= 100))))))){ __setPropDict[__id103_] = currentFrame; (); }; if ((((__setPropDict[__id101_] == undefined)) || (!((((int(__setPropDict[__id101_]) >= 1)) && ((int(__setPropDict[__id101_]) <= 100))))))){ __setPropDict[__id101_] = currentFrame;  (); }; if ((((__setPropDict[__id98_] == undefined)) || (!((((int(__setPropDict[__id98_]) >= 1)) && ((int(__setPropDict[__id98_]) <= 100))))))){ __setPropDict[__id98_] = currentFrame; (); }; if ((((__setPropDict[__id99_] == undefined)) || (!((((int(__setPropDict[__id99_]) >= 1)) && ((int(__setPropDict[__id99_]) <= 100))))))){ __setPropDict[__id99_] = currentFrame; (); }; if ((((__setPropDict[__id110_] == undefined)) || (!((((int(__setPropDict[__id110_]) >= 1)) && ((int(__setPropDict[__id110_]) <= 100))))))){ __setPropDict[__id110_] = currentFrame; (); }; } function  (){ if ((((__setPropDict[__id111_] == undefined)) || (!((((int(__setPropDict[__id111_]) >= 1)) && ((int(__setPropDict[__id111_]) <= 100))))))){ __setPropDict[__id111_] = currentFrame;  (); }; if ((((__setPropDict[__id108_] == undefined)) || (!((((int(__setPropDict[__id108_]) >= 1)) && ((int(__setPropDict[__id108_]) <= 100))))))){ __setPropDict[__id108_] = currentFrame; (); }; if ((((__setPropDict[__id115_] == undefined)) || (!((((int(__setPropDict[__id115_]) >= 1)) && ((int(__setPropDict[__id115_]) <= 100))))))){ __setPropDict[__id115_] = currentFrame;  (); }; if ((((__setPropDict[__id114_] == undefined)) || (!((((int(__setPropDict[__id114_]) >= 1)) && ((int(__setPropDict[__id114_]) <= 100))))))){ __setPropDict[__id114_] = currentFrame; (); }; if ((((__setPropDict[__id104_] == undefined)) || (!((((int(__setPropDict[__id104_]) >= 1)) && ((int(__setPropDict[__id104_]) <= 100))))))){ __setPropDict[__id104_] = currentFrame; (); }; if ((((__setPropDict[__id107_] == undefined)) || (!((((int(__setPropDict[__id107_]) >= 1)) && ((int(__setPropDict[__id107_]) <= 100))))))){ __setPropDict[__id107_] = currentFrame;  (); }; if ((((__setPropDict[__id109_] == undefined)) || (!((((int(__setPropDict[__id109_]) >= 1)) && ((int(__setPropDict[__id109_]) <= 100))))))){ __setPropDict[__id109_] = currentFrame;  (); }; if ((((__setPropDict[__id100_] == undefined)) || (!((((int(__setPropDict[__id100_]) >= 1)) && ((int(__setPropDict[__id100_]) <= 100))))))){ __setPropDict[__id100_] = currentFrame;  (); }; if ((((__setPropDict[__id116_] == undefined)) || (!((((int(__setPropDict[__id116_]) >= 1)) && ((int(__setPropDict[__id116_]) <= 100))))))){ __setPropDict[__id116_] = currentFrame;  (); }; if ((((__setPropDict[__id117_] == undefined)) || (!((((int(__setPropDict[__id117_]) >= 1)) && ((int(__setPropDict[__id117_]) <= 100))))))){ __setPropDict[__id117_] = currentFrame;  (); }; if ((((__setPropDict[__id119_] == undefined)) || (!((((int(__setPropDict[__id119_]) >= 1)) && ((int(__setPropDict[__id119_]) <= 100))))))){ __setPropDict[__id119_] = currentFrame;  (); }; if ((((__setPropDict[__id118_] == undefined)) || (!((((int(__setPropDict[__id118_]) >= 1)) && ((int(__setPropDict[__id118_]) <= 100))))))){ __setPropDict[__id118_] = currentFrame; (); }; if ((((__setPropDict[__id102_] == undefined)) || (!((((int(__setPropDict[__id102_]) >= 1)) && ((int(__setPropDict[__id102_]) <= 100))))))){ __setPropDict[__id102_] = currentFrame; (); }; if ((((__setPropDict[__id112_] == undefined)) || (!((((int(__setPropDict[__id112_]) >= 1)) && ((int(__setPropDict[__id112_]) <= 100))))))){ __setPropDict[__id112_] = currentFrame;  (); }; if ((((__setPropDict[__id105_] == undefined)) || (!((((int(__setPropDict[__id105_]) >= 1)) && ((int(__setPropDict[__id105_]) <= 100))))))){ __setPropDict[__id105_] = currentFrame;  (); }; if ((((__setPropDict[__id106_] == undefined)) || (!((((int(__setPropDict[__id106_]) >= 1)) && ((int(__setPropDict[__id106_]) <= 100))))))){ __setPropDict[__id106_] = currentFrame;  (); }; if ((((__setPropDict[__id113_] == undefined)) || (!((((int(__setPropDict[__id113_]) >= 1)) && ((int(__setPropDict[__id113_]) <= 100))))))){ __setPropDict[__id113_] = currentFrame;  (); }; if ((((__setPropDict[__id103_] == undefined)) || (!((((int(__setPropDict[__id103_]) >= 1)) && ((int(__setPropDict[__id103_]) <= 100))))))){ __setPropDict[__id103_] = currentFrame; (); }; if ((((__setPropDict[__id101_] == undefined)) || (!((((int(__setPropDict[__id101_]) >= 1)) && ((int(__setPropDict[__id101_]) <= 100))))))){ __setPropDict[__id101_] = currentFrame;  (); }; if ((((__setPropDict[__id98_] == undefined)) || (!((((int(__setPropDict[__id98_]) >= 1)) && ((int(__setPropDict[__id98_]) <= 100))))))){ __setPropDict[__id98_] = currentFrame; (); }; if ((((__setPropDict[__id99_] == undefined)) || (!((((int(__setPropDict[__id99_]) >= 1)) && ((int(__setPropDict[__id99_]) <= 100))))))){ __setPropDict[__id99_] = currentFrame; (); }; if ((((__setPropDict[__id110_] == undefined)) || (!((((int(__setPropDict[__id110_]) >= 1)) && ((int(__setPropDict[__id110_]) <= 100))))))){ __setPropDict[__id110_] = currentFrame; (); }; } function  (){ if ((((__setPropDict[__id111_] == undefined)) || (!((((int(__setPropDict[__id111_]) >= 1)) && ((int(__setPropDict[__id111_]) <= 100))))))){ __setPropDict[__id111_] = currentFrame;  (); }; if ((((__setPropDict[__id108_] == undefined)) || (!((((int(__setPropDict[__id108_]) >= 1)) && ((int(__setPropDict[__id108_]) <= 100))))))){ __setPropDict[__id108_] = currentFrame; (); }; if ((((__setPropDict[__id115_] == undefined)) || (!((((int(__setPropDict[__id115_]) >= 1)) && ((int(__setPropDict[__id115_]) <= 100))))))){ __setPropDict[__id115_] = currentFrame;  (); }; if ((((__setPropDict[__id114_] == undefined)) || (!((((int(__setPropDict[__id114_]) >= 1)) && ((int(__setPropDict[__id114_]) <= 100))))))){ __setPropDict[__id114_] = currentFrame; (); }; if ((((__setPropDict[__id104_] == undefined)) || (!((((int(__setPropDict[__id104_]) >= 1)) && ((int(__setPropDict[__id104_]) <= 100))))))){ __setPropDict[__id104_] = currentFrame; (); }; if ((((__setPropDict[__id107_] == undefined)) || (!((((int(__setPropDict[__id107_]) >= 1)) && ((int(__setPropDict[__id107_]) <= 100))))))){ __setPropDict[__id107_] = currentFrame;  (); }; if ((((__setPropDict[__id109_] == undefined)) || (!((((int(__setPropDict[__id109_]) >= 1)) && ((int(__setPropDict[__id109_]) <= 100))))))){ __setPropDict[__id109_] = currentFrame;  (); }; if ((((__setPropDict[__id100_] == undefined)) || (!((((int(__setPropDict[__id100_]) >= 1)) && ((int(__setPropDict[__id100_]) <= 100))))))){ __setPropDict[__id100_] = currentFrame;  (); }; if ((((__setPropDict[__id116_] == undefined)) || (!((((int(__setPropDict[__id116_]) >= 1)) && ((int(__setPropDict[__id116_]) <= 100))))))){ __setPropDict[__id116_] = currentFrame;  (); }; if ((((__setPropDict[__id117_] == undefined)) || (!((((int(__setPropDict[__id117_]) >= 1)) && ((int(__setPropDict[__id117_]) <= 100))))))){ __setPropDict[__id117_] = currentFrame;  (); }; if ((((__setPropDict[__id119_] == undefined)) || (!((((int(__setPropDict[__id119_]) >= 1)) && ((int(__setPropDict[__id119_]) <= 100))))))){ __setPropDict[__id119_] = currentFrame;  (); }; if ((((__setPropDict[__id118_] == undefined)) || (!((((int(__setPropDict[__id118_]) >= 1)) && ((int(__setPropDict[__id118_]) <= 100))))))){ __setPropDict[__id118_] = currentFrame; (); }; if ((((__setPropDict[__id102_] == undefined)) || (!((((int(__setPropDict[__id102_]) >= 1)) && ((int(__setPropDict[__id102_]) <= 100))))))){ __setPropDict[__id102_] = currentFrame; (); }; if ((((__setPropDict[__id112_] == undefined)) || (!((((int(__setPropDict[__id112_]) >= 1)) && ((int(__setPropDict[__id112_]) <= 100))))))){ __setPropDict[__id112_] = currentFrame;  (); }; if ((((__setPropDict[__id105_] == undefined)) || (!((((int(__setPropDict[__id105_]) >= 1)) && ((int(__setPropDict[__id105_]) <= 100))))))){ __setPropDict[__id105_] = currentFrame;  (); }; if ((((__setPropDict[__id106_] == undefined)) || (!((((int(__setPropDict[__id106_]) >= 1)) && ((int(__setPropDict[__id106_]) <= 100))))))){ __setPropDict[__id106_] = currentFrame;  (); }; if ((((__setPropDict[__id113_] == undefined)) || (!((((int(__setPropDict[__id113_]) >= 1)) && ((int(__setPropDict[__id113_]) <= 100))))))){ __setPropDict[__id113_] = currentFrame;  (); }; if ((((__setPropDict[__id103_] == undefined)) || (!((((int(__setPropDict[__id103_]) >= 1)) && ((int(__setPropDict[__id103_]) <= 100))))))){ __setPropDict[__id103_] = currentFrame; (); }; if ((((__setPropDict[__id101_] == undefined)) || (!((((int(__setPropDict[__id101_]) >= 1)) && ((int(__setPropDict[__id101_]) <= 100))))))){ __setPropDict[__id101_] = currentFrame;  (); }; if ((((__setPropDict[__id98_] == undefined)) || (!((((int(__setPropDict[__id98_]) >= 1)) && ((int(__setPropDict[__id98_]) <= 100))))))){ __setPropDict[__id98_] = currentFrame; (); }; if ((((__setPropDict[__id99_] == undefined)) || (!((((int(__setPropDict[__id99_]) >= 1)) && ((int(__setPropDict[__id99_]) <= 100))))))){ __setPropDict[__id99_] = currentFrame; (); }; if ((((__setPropDict[__id110_] == undefined)) || (!((((int(__setPropDict[__id110_]) >= 1)) && ((int(__setPropDict[__id110_]) <= 100))))))){ __setPropDict[__id110_] = currentFrame; (); }; } function  (){ __id117_["componentInspectorSetting"] = true; //unresolved jump var _slot1 = e; __id117_.textFieldName = "AUTO_SpaceBar"; __id117_.textId = "ID_AUTO_SPACEBAR_0"; __id117_["componentInspectorSetting"] = false; //unresolved jump var _slot1 = e; } function  (){ if ((((__setPropDict[__id111_] == undefined)) || (!((((int(__setPropDict[__id111_]) >= 1)) && ((int(__setPropDict[__id111_]) <= 100))))))){ __setPropDict[__id111_] = currentFrame;  (); }; if ((((__setPropDict[__id108_] == undefined)) || (!((((int(__setPropDict[__id108_]) >= 1)) && ((int(__setPropDict[__id108_]) <= 100))))))){ __setPropDict[__id108_] = currentFrame; (); }; if ((((__setPropDict[__id115_] == undefined)) || (!((((int(__setPropDict[__id115_]) >= 1)) && ((int(__setPropDict[__id115_]) <= 100))))))){ __setPropDict[__id115_] = currentFrame;  (); }; if ((((__setPropDict[__id114_] == undefined)) || (!((((int(__setPropDict[__id114_]) >= 1)) && ((int(__setPropDict[__id114_]) <= 100))))))){ __setPropDict[__id114_] = currentFrame; (); }; if ((((__setPropDict[__id104_] == undefined)) || (!((((int(__setPropDict[__id104_]) >= 1)) && ((int(__setPropDict[__id104_]) <= 100))))))){ __setPropDict[__id104_] = currentFrame; (); }; if ((((__setPropDict[__id107_] == undefined)) || (!((((int(__setPropDict[__id107_]) >= 1)) && ((int(__setPropDict[__id107_]) <= 100))))))){ __setPropDict[__id107_] = currentFrame;  (); }; if ((((__setPropDict[__id109_] == undefined)) || (!((((int(__setPropDict[__id109_]) >= 1)) && ((int(__setPropDict[__id109_]) <= 100))))))){ __setPropDict[__id109_] = currentFrame;  (); }; if ((((__setPropDict[__id100_] == undefined)) || (!((((int(__setPropDict[__id100_]) >= 1)) && ((int(__setPropDict[__id100_]) <= 100))))))){ __setPropDict[__id100_] = currentFrame;  (); }; if ((((__setPropDict[__id116_] == undefined)) || (!((((int(__setPropDict[__id116_]) >= 1)) && ((int(__setPropDict[__id116_]) <= 100))))))){ __setPropDict[__id116_] = currentFrame;  (); }; if ((((__setPropDict[__id117_] == undefined)) || (!((((int(__setPropDict[__id117_]) >= 1)) && ((int(__setPropDict[__id117_]) <= 100))))))){ __setPropDict[__id117_] = currentFrame;  (); }; if ((((__setPropDict[__id119_] == undefined)) || (!((((int(__setPropDict[__id119_]) >= 1)) && ((int(__setPropDict[__id119_]) <= 100))))))){ __setPropDict[__id119_] = currentFrame;  (); }; if ((((__setPropDict[__id118_] == undefined)) || (!((((int(__setPropDict[__id118_]) >= 1)) && ((int(__setPropDict[__id118_]) <= 100))))))){ __setPropDict[__id118_] = currentFrame; (); }; if ((((__setPropDict[__id102_] == undefined)) || (!((((int(__setPropDict[__id102_]) >= 1)) && ((int(__setPropDict[__id102_]) <= 100))))))){ __setPropDict[__id102_] = currentFrame; (); }; if ((((__setPropDict[__id112_] == undefined)) || (!((((int(__setPropDict[__id112_]) >= 1)) && ((int(__setPropDict[__id112_]) <= 100))))))){ __setPropDict[__id112_] = currentFrame;  (); }; if ((((__setPropDict[__id105_] == undefined)) || (!((((int(__setPropDict[__id105_]) >= 1)) && ((int(__setPropDict[__id105_]) <= 100))))))){ __setPropDict[__id105_] = currentFrame;  (); }; if ((((__setPropDict[__id106_] == undefined)) || (!((((int(__setPropDict[__id106_]) >= 1)) && ((int(__setPropDict[__id106_]) <= 100))))))){ __setPropDict[__id106_] = currentFrame;  (); }; if ((((__setPropDict[__id113_] == undefined)) || (!((((int(__setPropDict[__id113_]) >= 1)) && ((int(__setPropDict[__id113_]) <= 100))))))){ __setPropDict[__id113_] = currentFrame;  (); }; if ((((__setPropDict[__id103_] == undefined)) || (!((((int(__setPropDict[__id103_]) >= 1)) && ((int(__setPropDict[__id103_]) <= 100))))))){ __setPropDict[__id103_] = currentFrame; (); }; if ((((__setPropDict[__id101_] == undefined)) || (!((((int(__setPropDict[__id101_]) >= 1)) && ((int(__setPropDict[__id101_]) <= 100))))))){ __setPropDict[__id101_] = currentFrame;  (); }; if ((((__setPropDict[__id98_] == undefined)) || (!((((int(__setPropDict[__id98_]) >= 1)) && ((int(__setPropDict[__id98_]) <= 100))))))){ __setPropDict[__id98_] = currentFrame; (); }; if ((((__setPropDict[__id99_] == undefined)) || (!((((int(__setPropDict[__id99_]) >= 1)) && ((int(__setPropDict[__id99_]) <= 100))))))){ __setPropDict[__id99_] = currentFrame; (); }; if ((((__setPropDict[__id110_] == undefined)) || (!((((int(__setPropDict[__id110_]) >= 1)) && ((int(__setPropDict[__id110_]) <= 100))))))){ __setPropDict[__id110_] = currentFrame; (); }; } function  (){ __id106_["componentInspectorSetting"] = true; //unresolved jump var _slot1 = e; __id106_.textFieldName = "AUTO_9"; __id106_.textId = "ID_AUTO_TO_1"; __id106_["componentInspectorSetting"] = false; //unresolved jump var _slot1 = e; } function  (){ __id112_["componentInspectorSetting"] = true; //unresolved jump var _slot1 = e; __id112_.textFieldName = "AUTO_15"; __id112_.textId = "ID_AUTO_AIM_0"; __id112_["componentInspectorSetting"] = false; //unresolved jump var _slot1 = e; } function  (){ __id101_["componentInspectorSetting"] = true; //unresolved jump var _slot1 = e; __id101_.textFieldName = "AUTO_4"; __id101_.textId = "ID_AUTO_LEFT_0"; __id101_["componentInspectorSetting"] = false; //unresolved jump var _slot1 = e; } function  (){ __id107_["componentInspectorSetting"] = true; //unresolved jump var _slot1 = e; __id107_.textFieldName = "AUTO_10"; __id107_.textId = "ID_AUTO_S_0"; __id107_["componentInspectorSetting"] = false; //unresolved jump var _slot1 = e; } function  (){ __id113_["componentInspectorSetting"] = true; //unresolved jump var _slot1 = e; __id113_.textFieldName = "AUTO_16"; __id113_.textId = "ID_AUTO_AIM_0"; __id113_["componentInspectorSetting"] = false; //unresolved jump var _slot1 = e; } } }//package TheGameAS3.Exported
Section 297
//SCREEN_SELECTION (TheGameAS3.Exported.SCREEN_SELECTION) package TheGameAS3.Exported { import flash.display.*; import Interfaces.Screens.Exported.*; import TheGameAS3.Exported.LevelSelection.*; public dynamic class SCREEN_SELECTION extends MovieClip { public var panel:LEVEL_SELECTION_PANEL; public var start:BTNSTART; public var weapons:BTNWEAPONS; public var back:BTNBACK; public function SCREEN_SELECTION(){ super(); addFrameScript(60, frame61); } function frame61(){ stop(); } } }//package TheGameAS3.Exported
Section 298
//SCREEN_SUBMIT (TheGameAS3.Exported.SCREEN_SUBMIT) package TheGameAS3.Exported { import flash.display.*; import Interfaces.Screens.Exported.*; public dynamic class SCREEN_SUBMIT extends MovieClip { public var highscore:SCORE_PANEL; public var back:BTNBACK; public function SCREEN_SUBMIT(){ super(); addFrameScript(54, frame55); } function frame55(){ stop(); } } }//package TheGameAS3.Exported
Section 299
//SCREEN_TITLE (TheGameAS3.Exported.SCREEN_TITLE) package TheGameAS3.Exported { import flash.display.*; import Interfaces.Screens.Exported.*; public dynamic class SCREEN_TITLE extends MovieClip { public var survival:BTNSURVIVAL; public var start:BTNSTART; public var instructions:BTNINSTRUCTIONS; public function SCREEN_TITLE(){ super(); addFrameScript(70, frame71); } function frame71(){ gotoAndStop("IDLE"); } } }//package TheGameAS3.Exported
Section 300
//SCREEN_UNLOCKABLE (TheGameAS3.Exported.SCREEN_UNLOCKABLE) package TheGameAS3.Exported { import flash.display.*; import Interfaces.Screens.Exported.*; public dynamic class SCREEN_UNLOCKABLE extends MovieClip { public var panel:MovieClip; public var back:BTNBACK; public function SCREEN_UNLOCKABLE(){ super(); addFrameScript(43, frame44); } function frame44(){ stop(); } } }//package TheGameAS3.Exported
Section 301
//SCREEN_UNLOCKED (TheGameAS3.Exported.SCREEN_UNLOCKED) package TheGameAS3.Exported { import flash.display.*; public dynamic class SCREEN_UNLOCKED extends MovieClip { public var award:MovieClip; public function SCREEN_UNLOCKED(){ super(); } } }//package TheGameAS3.Exported
Section 302
//UI_GAMEOVER (TheGameAS3.Exported.UI_GAMEOVER) package TheGameAS3.Exported { import flash.display.*; public dynamic class UI_GAMEOVER extends MovieClip { public function UI_GAMEOVER(){ super(); } } }//package TheGameAS3.Exported
Section 303
//UI_INGAME_AWARD (TheGameAS3.Exported.UI_INGAME_AWARD) package TheGameAS3.Exported { import flash.display.*; public dynamic class UI_INGAME_AWARD extends MovieClip { public var award:MovieClip; public function UI_INGAME_AWARD(){ super(); } } }//package TheGameAS3.Exported
Section 304
//UI_INGAME_LEVEL_STATS (TheGameAS3.Exported.UI_INGAME_LEVEL_STATS) package TheGameAS3.Exported { import flash.display.*; public dynamic class UI_INGAME_LEVEL_STATS extends MovieClip { public var stats:MovieClip; public function UI_INGAME_LEVEL_STATS(){ super(); } } }//package TheGameAS3.Exported
Section 305
//UI_INGAME_TEXT (TheGameAS3.Exported.UI_INGAME_TEXT) package TheGameAS3.Exported { import flash.display.*; import flash.text.*; public dynamic class UI_INGAME_TEXT extends MovieClip { public var perso:MovieClip; public var txt:TextField; public var __id171_:MultilingualTextFieldFinder; public function UI_INGAME_TEXT(){ super(); (); } function (){ __id171_["componentInspectorSetting"] = true; //unresolved jump var _slot1 = e; __id171_.textFieldName = "txt"; __id171_.textId = ""; __id171_["componentInspectorSetting"] = false; //unresolved jump var _slot1 = e; } } }//package TheGameAS3.Exported
Section 306
//UI_INGAME_TEXT_IN (TheGameAS3.Exported.UI_INGAME_TEXT_IN) package TheGameAS3.Exported { import flash.display.*; public dynamic class UI_INGAME_TEXT_IN extends MovieClip { public var perso:MovieClip; public function UI_INGAME_TEXT_IN(){ super(); } } }//package TheGameAS3.Exported
Section 307
//UI_INGAME_TEXT_OUT (TheGameAS3.Exported.UI_INGAME_TEXT_OUT) package TheGameAS3.Exported { import flash.display.*; public dynamic class UI_INGAME_TEXT_OUT extends MovieClip { public var perso:MovieClip; public function UI_INGAME_TEXT_OUT(){ super(); } } }//package TheGameAS3.Exported
Section 308
//UI_INGAME_TIMER (TheGameAS3.Exported.UI_INGAME_TIMER) package TheGameAS3.Exported { import flash.display.*; import flash.text.*; public dynamic class UI_INGAME_TIMER extends MovieClip { public var __id170_:MultilingualTextFieldFinder; public var __id167_:MultilingualTextFieldFinder; public var __id168_:MultilingualTextFieldFinder; public var __id169_:MultilingualTextFieldFinder; public var desc2:TextField; public var txt2:TextField; public var desc1:TextField; public var txt1:TextField; public function UI_INGAME_TIMER(){ super(); (); (); (); (); } function (){ __id169_["componentInspectorSetting"] = true; //unresolved jump var _slot1 = e; __id169_.textFieldName = "desc2"; __id169_.textId = ""; __id169_["componentInspectorSetting"] = false; //unresolved jump var _slot1 = e; } function (){ __id168_["componentInspectorSetting"] = true; //unresolved jump var _slot1 = e; __id168_.textFieldName = "txt1"; __id168_.textId = ""; __id168_["componentInspectorSetting"] = false; //unresolved jump var _slot1 = e; } function (){ __id167_["componentInspectorSetting"] = true; //unresolved jump var _slot1 = e; __id167_.textFieldName = "txt2"; __id167_.textId = ""; __id167_["componentInspectorSetting"] = false; //unresolved jump var _slot1 = e; } function (){ __id170_["componentInspectorSetting"] = true; //unresolved jump var _slot1 = e; __id170_.textFieldName = "desc1"; __id170_.textId = ""; __id170_["componentInspectorSetting"] = false; //unresolved jump var _slot1 = e; } } }//package TheGameAS3.Exported
Section 309
//UI_PAUSE (TheGameAS3.Exported.UI_PAUSE) package TheGameAS3.Exported { import flash.display.*; import flash.text.*; public dynamic class UI_PAUSE extends MovieClip { public var AUTO_1:TextField; public var AUTO_0:TextField; public var __id150_:MultilingualTextFieldFinder; public var __id151_:MultilingualTextFieldFinder; public function UI_PAUSE(){ super(); (); (); } function (){ __id150_["componentInspectorSetting"] = true; //unresolved jump var _slot1 = e; __id150_.textFieldName = "AUTO_0"; __id150_.textId = "ID_AUTO_PAUSE_0"; __id150_["componentInspectorSetting"] = false; //unresolved jump var _slot1 = e; } function (){ __id151_["componentInspectorSetting"] = true; //unresolved jump var _slot1 = e; __id151_.textFieldName = "AUTO_1"; __id151_.textId = "ID_AUTO_PAUSE_0"; __id151_["componentInspectorSetting"] = false; //unresolved jump var _slot1 = e; } } }//package TheGameAS3.Exported
Section 310
//UI_PLAYER_TAG (TheGameAS3.Exported.UI_PLAYER_TAG) package TheGameAS3.Exported { import flash.display.*; import flash.text.*; public dynamic class UI_PLAYER_TAG extends MovieClip { public var __id188_:MultilingualTextFieldFinder; public var __id192_:MultilingualTextFieldFinder; public var __id193_:MultilingualTextFieldFinder; public var health2:TextField; public var __id194_:MultilingualTextFieldFinder; public var health1:TextField; public var __id189_:MultilingualTextFieldFinder; public var item2:MovieClip; public var AUTO_1:TextField; public var AUTO_0:TextField; public var AUTO_2:TextField; public var __id184_:MultilingualTextFieldFinder; public var AUTO_4:TextField; public var item1:MovieClip; public var AUTO_3:TextField; public var __id185_:MultilingualTextFieldFinder; public var __id190_:MultilingualTextFieldFinder; public var __id186_:MultilingualTextFieldFinder; public var score2:TextField; public var score1:TextField; public var __id191_:MultilingualTextFieldFinder; public var __id187_:MultilingualTextFieldFinder; public function UI_PLAYER_TAG(){ super(); (); (); (); (); (); (); (); ();  (); (); (); } function (){ __id192_["componentInspectorSetting"] = true; //unresolved jump var _slot1 = e; __id192_.textFieldName = "health2"; __id192_.textId = ""; __id192_["componentInspectorSetting"] = false; //unresolved jump var _slot1 = e; } function (){ __id193_["componentInspectorSetting"] = true; //unresolved jump var _slot1 = e; __id193_.textFieldName = "health2"; __id193_.textId = ""; __id193_["componentInspectorSetting"] = false; //unresolved jump var _slot1 = e; } function (){ __id185_["componentInspectorSetting"] = true; //unresolved jump var _slot1 = e; __id185_.textFieldName = "AUTO_1"; __id185_.textId = "ID_AUTO_KILLS__0"; __id185_["componentInspectorSetting"] = false; //unresolved jump var _slot1 = e; } function (){ __id190_["componentInspectorSetting"] = true; //unresolved jump var _slot1 = e; __id190_.textFieldName = "health1"; __id190_.textId = ""; __id190_["componentInspectorSetting"] = false; //unresolved jump var _slot1 = e; } function (){ __id184_["componentInspectorSetting"] = true; //unresolved jump var _slot1 = e; __id184_.textFieldName = "AUTO_0"; __id184_.textId = "ID_AUTO_KILLS__0"; __id184_["componentInspectorSetting"] = false; //unresolved jump var _slot1 = e; } function (){ __id194_["componentInspectorSetting"] = true; //unresolved jump var _slot1 = e; __id194_.textFieldName = "health2"; __id194_.textId = ""; __id194_["componentInspectorSetting"] = false; //unresolved jump var _slot1 = e; } function (){ __id186_["componentInspectorSetting"] = true; //unresolved jump var _slot1 = e; __id186_.textFieldName = "AUTO_2"; __id186_.textId = "ID_AUTO_ARMOR_0"; __id186_["componentInspectorSetting"] = false; //unresolved jump var _slot1 = e; } function (){ __id189_["componentInspectorSetting"] = true; //unresolved jump var _slot1 = e; __id189_.textFieldName = "score1"; __id189_.textId = ""; __id189_["componentInspectorSetting"] = false; //unresolved jump var _slot1 = e; } function (){ __id187_["componentInspectorSetting"] = true; //unresolved jump var _slot1 = e; __id187_.textFieldName = "AUTO_3"; __id187_.textId = "ID_AUTO_ARMOR_0"; __id187_["componentInspectorSetting"] = false; //unresolved jump var _slot1 = e; } function (){ __id188_["componentInspectorSetting"] = true; //unresolved jump var _slot1 = e; __id188_.textFieldName = "score2"; __id188_.textId = ""; __id188_["componentInspectorSetting"] = false; //unresolved jump var _slot1 = e; } function  (){ __id191_["componentInspectorSetting"] = true; //unresolved jump var _slot1 = e; __id191_.textFieldName = "AUTO_4"; __id191_.textId = "ID_AUTO____0"; __id191_["componentInspectorSetting"] = false; //unresolved jump var _slot1 = e; } } }//package TheGameAS3.Exported
Section 311
//UI_PRELOADER_MSG (TheGameAS3.Exported.UI_PRELOADER_MSG) package TheGameAS3.Exported { import flash.display.*; public dynamic class UI_PRELOADER_MSG extends MovieClip { public function UI_PRELOADER_MSG(){ super(); } } }//package TheGameAS3.Exported
Section 312
//UI_VICTORY (TheGameAS3.Exported.UI_VICTORY) package TheGameAS3.Exported { import flash.display.*; public dynamic class UI_VICTORY extends MovieClip { public var victory:MovieClip; public function UI_VICTORY(){ super(); } } }//package TheGameAS3.Exported
Section 313
//WEAPON_FLAME_GUN (TheGameAS3.Exported.WEAPON_FLAME_GUN) package TheGameAS3.Exported { import flash.display.*; public dynamic class WEAPON_FLAME_GUN extends MovieClip { public var regCanon_mc:MovieClip; public function WEAPON_FLAME_GUN(){ super(); } } }//package TheGameAS3.Exported
Section 314
//WEAPON_GATLING_GUN (TheGameAS3.Exported.WEAPON_GATLING_GUN) package TheGameAS3.Exported { import flash.display.*; public dynamic class WEAPON_GATLING_GUN extends MovieClip { public var regCanon_mc:MovieClip; public function WEAPON_GATLING_GUN(){ super(); } } }//package TheGameAS3.Exported
Section 315
//WEAPON_HOMING_MISSILE_GUN (TheGameAS3.Exported.WEAPON_HOMING_MISSILE_GUN) package TheGameAS3.Exported { import flash.display.*; public dynamic class WEAPON_HOMING_MISSILE_GUN extends MovieClip { public var regCanon_mc:MovieClip; public function WEAPON_HOMING_MISSILE_GUN(){ super(); } } }//package TheGameAS3.Exported
Section 316
//WEAPON_MACHINE_GUN (TheGameAS3.Exported.WEAPON_MACHINE_GUN) package TheGameAS3.Exported { import flash.display.*; public dynamic class WEAPON_MACHINE_GUN extends MovieClip { public var regCanon_mc:MovieClip; public function WEAPON_MACHINE_GUN(){ super(); } } }//package TheGameAS3.Exported
Section 317
//WEAPON_ROCKET_GUN (TheGameAS3.Exported.WEAPON_ROCKET_GUN) package TheGameAS3.Exported { import flash.display.*; public dynamic class WEAPON_ROCKET_GUN extends MovieClip { public var regCanon_mc:MovieClip; public function WEAPON_ROCKET_GUN(){ super(); } } }//package TheGameAS3.Exported
Section 318
//WEAPON_SHOTGUN_GUN (TheGameAS3.Exported.WEAPON_SHOTGUN_GUN) package TheGameAS3.Exported { import flash.display.*; public dynamic class WEAPON_SHOTGUN_GUN extends MovieClip { public var regCanon_mc:MovieClip; public function WEAPON_SHOTGUN_GUN(){ super(); } } }//package TheGameAS3.Exported
Section 319
//Hero_c (TheGameAS3.Hero.Hero_c) package TheGameAS3.Hero { import TheGameAS3.*; import flash.display.*; import TheGameAS3.Level.LevelEvents.*; import TheGameAS3.Level.*; import TheGameAS3.Weapon.*; import TheGameAS3.Enemy.*; import TheGameAS3.Effects.*; import TheGameAS3.Scenario.*; import TheGameAS3.Items.*; import flash.geom.*; import Multilingual.*; import Sfx.*; import TheGameAS3.Exported.*; import TheGameAS3.Physique.*; import TheGameAS3.Heurtable.*; import TheGameAS3.Animation.*; import TheGameAS3.Teams.*; import flash.ui.*; public class Hero_c extends Personnage_c { private const FRAME_INVINCIBLE_AFTER_HIT:int = 15; private const FRAME_INVINCIBLE_AFTER_DEATH:int = 90; private const GOLD_HP:int = 150; private const NORMAL_HP:int = 100; private const WAIT_BEFORE_EXPLOSION:int = 10; private var  :int; private var oldX:Number; private var  :CircleCollision_c;// = null private var oldY:Number; private var  :int;// = 100 private var :int;// = 100 private var :Array; private var oldVX:Number; private var oldVY:Number; private var :ObjetMoteur_c;// = null private var :int; private var :int; private var :int;// = 0 private var :Boolean;// = false private var :Boolean;// = false private var  :int; private var  :int;// = 0 private var  :UI_PLAYER_TAG; private var  :Boolean;// = true private var  :int; private var :int; private var :Boolean;// = true private var  :int;// = 0 private var  :Boolean;// = false private var  :int;// = 90 private var  :Boolean;// = false private var  :int;// = 10 private var  :int;// = 5 private var  :Boolean;// = false private var  :Object; private var m_context:Game_c; private var  :int;// = 1 private var  :Boolean;// = false private var :int;// = 0 private var  :int; public function Hero_c(oLayer:LevelLayer_c){ super(oLayer); this.px = 200; this.py = 500; this.m_rayon = 30;  = new ObjetMoteur_c(GetLayer()); m_crntGun1 = WeaponLongRange_c(WeaponFactory_c.CreateWeaponFromId(WeaponFactory_c.ID_WEAPON_MACHINE)); m_crntGun2 = WeaponLongRange_c(WeaponFactory_c.CreateWeaponFromId(WeaponFactory_c.ID_WEAPON_MACHINE)); m_crntGun3 = WeaponLongRange_c(WeaponFactory_c.CreateWeaponFromId(WeaponFactory_c.ID_WEAPON_MACHINE)); m_crntGunMortar = WeaponLongRange_c(WeaponFactory_c.CreateWeaponFromId(WeaponFactory_c.ID_WEAPON_MORTAR1));  = 0;  = 100;  = 1;  = null; } public function get timePlayed():int{ return ( ); } override public function OnMessage(s:String):void{ if (s == "MINI_BOSS_LEVEL1"){ m_context.GetLevelEventManager().GetCurrentLevelEvent().DoAction(m_context, LevelEvent1.ACTION_START_MINI_BOSS); } else { if (s == "BOSS_LEVEL1"){  = true; MCGame(m_context).GetEnemyCreator().ActivateAll();  = false; } else { if (s == "TUT1"){  (); } else { if (s == "MINI_BOSS_LEVEL2"){ m_context.GetLevelEventManager().GetCurrentLevelEvent().DoAction(m_context, LevelEvent2.ACTION_START_MINI_BOSS); } else { if (s == "BOSS_LEVEL2"){ m_context.GetLevelEventManager().GetCurrentLevelEvent().DoAction(m_context, LevelEvent2.ACTION_START_BOSS); } else { if (s == "MINI_BOSS_LEVEL3"){ m_context.GetLevelEventManager().GetCurrentLevelEvent().DoAction(m_context, LevelEvent3.ACTION_START_MINI_BOSS); } else { if (s == "BOSS_LEVEL3"){ m_context.GetLevelEventManager().GetCurrentLevelEvent().DoAction(m_context, LevelEvent3.ACTION_START_BOSS); } else { if (s == "MINI_BOSS_LEVEL4"){ m_context.GetLevelEventManager().GetCurrentLevelEvent().DoAction(m_context, LevelEvent4.ACTION_START_MINI_BOSS); } else { if (s == "BOSS_LEVEL4"){ m_context.GetLevelEventManager().GetCurrentLevelEvent().DoAction(m_context, LevelEvent4.ACTION_START_BOSS); } else { if (s == "MINI_BOSS_LEVEL5"){ m_context.GetLevelEventManager().GetCurrentLevelEvent().DoAction(m_context, LevelEvent5.ACTION_START_MINI_BOSS); } else { if (s == "BOSS_LEVEL5"){ m_context.GetLevelEventManager().GetCurrentLevelEvent().DoAction(m_context, LevelEvent5.ACTION_START_BOSS); }; }; }; }; }; }; }; }; }; }; }; super.OnMessage(s); } public function  ():void{  = ( * 1.1);  ++; } public function get invincible():Boolean{ return ( ); } public function get playerTagVisible():Boolean{ return (); } public function set score(score:int):void{  = score; } public function UpdateUI():void{ var haveMortar = (m_crntGunMortar is WeaponMortar2_c); if ( <  ){  = ( + ( / 13)); } else {  =  ; }; playerTag.health1.text = String(); playerTag.health2.text = String(); playerTag.item1.gotoAndStop( ()); playerTag.item2.gotoAndStop((haveMortar) ? 2 : 1); playerTag.score1.text = String(killPct); playerTag.score2.text = String(killPct); } public function set invincible(invincible:Boolean):void{   = invincible; } public function GetFollowPoint():ObjetMoteur_c{ return (); } public function InitHero(context:Game_c, oKeyMap:Object, x:Number=0, y:Number=0):void{ px = x; py = y; .px = x; .py = y;  = new CircleCollision_c(this.px, this.py, this.m_rayon);  .SetOwner(this); GetLayer().AddTeamCollision( , GetTeam()); m_context = context;  = oKeyMap; if (GameOptions.goldMCUnlocked){  = GOLD_HP;  = GOLD_HP; ANIM_IDLE = AnimationFactory_c.ID_HERO_ANIM_GOLD_IDLE; ANIM_RUN = AnimationFactory_c.ID_HERO_ANIM_GOLD_RUN; ANIM_UPPERBODY_IDLE = AnimationFactory_c.ID_HERO_UPPERBODY_GOLD_IDLE; ANIM_UPPERBODY_SHOOT = AnimationFactory_c.ID_HERO_UPPERBODY_GOLD_SHOOT; } else { ANIM_IDLE = AnimationFactory_c.ID_HERO_ANIM_IDLE; ANIM_RUN = AnimationFactory_c.ID_HERO_ANIM_RUN; ANIM_UPPERBODY_IDLE = AnimationFactory_c.ID_HERO_UPPERBODY_IDLE; ANIM_UPPERBODY_SHOOT = AnimationFactory_c.ID_HERO_UPPERBODY_SHOOT; }; InitPerso(context);  = GetLayer().GetTeamCollision(TeamFactory.ALLY_EVENT_TEAM); } public function set mustBeInFOV(mustBeInFOV:Boolean):void{  = mustBeInFOV; } private function (item:Item_c):void{ var idGun:int = m_crntGun1.GetId(); var idMortar:int = m_crntGunMortar.GetId(); switch (item.GetID()){ case ItemFactory_c.HEALTH: (50); Jukebox_c.PlaySound(SoundFactory.ID_SFX_HEALTH); FadeTintFromTo(0xFF, 0xFF, 0xFF, 1, 0, 0, 0, 1, 0.1); break; case ItemFactory_c.FLAME: idGun = WeaponFactory_c.ID_WEAPON_FLAME; Jukebox_c.PlaySound(SoundFactory.ID_SFX_POWERUP); FadeTintFromTo(0xFF, 0xFF, 0xFF, 1, 0, 0, 0, 1, 0.1); break; case ItemFactory_c.GATLING: idGun = WeaponFactory_c.ID_WEAPON_GATLING; Jukebox_c.PlaySound(SoundFactory.ID_SFX_POWERUP); FadeTintFromTo(0xFF, 0xFF, 0xFF, 1, 0, 0, 0, 1, 0.1); break; case ItemFactory_c.HOMING: idGun = WeaponFactory_c.ID_WEAPON_HOMING; Jukebox_c.PlaySound(SoundFactory.ID_SFX_POWERUP); FadeTintFromTo(0xFF, 0xFF, 0xFF, 1, 0, 0, 0, 1, 0.1); break; case ItemFactory_c.MORTAR: idMortar = WeaponFactory_c.ID_WEAPON_MORTAR2; Jukebox_c.PlaySound(SoundFactory.ID_SFX_POWERUP); FadeTintFromTo(0xFF, 0xFF, 0xFF, 1, 0, 0, 0, 1, 0.1); break; case ItemFactory_c.ROCKET: idGun = WeaponFactory_c.ID_WEAPON_ROCKET; Jukebox_c.PlaySound(SoundFactory.ID_SFX_POWERUP); FadeTintFromTo(0xFF, 0xFF, 0xFF, 1, 0, 0, 0, 1, 0.1); break; case ItemFactory_c.SHOTGUN: idGun = WeaponFactory_c.ID_WEAPON_SHOTGUN; Jukebox_c.PlaySound(SoundFactory.ID_SFX_POWERUP); FadeTintFromTo(0xFF, 0xFF, 0xFF, 1, 0, 0, 0, 1, 0.1); break; case ItemFactory_c.DROP_SHIP: if (GameOptions.mode == GameOptions.MODE_LEVEL_1){ m_context.GetLevelEventManager().DoActionLevel(m_context, LevelEvent1.ACTION_END_LEVEL); } else { if (GameOptions.mode == GameOptions.MODE_LEVEL_2){ m_context.GetLevelEventManager().DoActionLevel(m_context, LevelEvent2.ACTION_END_LEVEL); }; }; break; }; SwitchGun(m_crntGun1, idGun); SwitchGun(m_crntGun2, idGun); SwitchGun(m_crntGun3, idGun); SwitchGun(m_crntGunMortar, idMortar); } private function (hp:Number):void{ var perso:int; if (((GameOptions.IsLevelMode()) && ((((( + hp) <= 30)) && (( > 30)))))){ perso = MCGame(m_context).GetHelper(); if (perso != -1){ MCGame(m_context).GetRalfManager().ShowMessage(m_context, [TextFactory.ID_MSG_HEALTH], [90], perso); }; };  = ( + hp);  = Math.min(,  ); if (hp < 0){  = ( + -(hp)); }; } public function (nXp:int):void{  = ( + nXp); if ( >=  ){  = ( -  );  (); }; } public function set playerTagVisible(playerTagVisible:Boolean):void{  = playerTagVisible; } private function PlayDeath():void{ if (m_bIsDead){ return; }; LoseLife(); vx = 0; vy = 0; m_context.GetHeroManager().OnHeroDead(this); Die(); var fx:Acteur_c = m_context.GetEffectManager().CreateSingleFx(AnimationFactory_c.ID_FX_EXPLOSION, GetLayer(), 1, EffectManager_c.ID_FORE_LAYER); fx.px = px; fx.py = py; Jukebox_c.PlaySound(SoundFactory.ID_SFX_EXPLOSION_RANDOM);  = false;  = true; } public function set canMove(canMove:Boolean):void{  = canMove; if (! ){ SetLowerBody(ANIM_IDLE); SetUpperbody(ANIM_UPPERBODY_IDLE); }; } public function (n:int):void{   = (  + n);  = (  - ); } public function get score():int{ return (); } public function get mustBeInFOV():Boolean{ return ( ); } public function get killPct():int{ return (Math.floor(((MCGame(m_context).GetEnemyCreator().killCount / MCGame(m_context).GetEnemyCreator().enemyCount) * 100))); } private function  ():void{ MCGame(m_context).GetRalfManager().ShowMessage(m_context, [TextFactory.ID_MSG_TUT1], [120], RalfManager.PERSO_RALF_IDLE);  = true; } override public function GetTeam():Number{ return (TeamFactory.ALLY1_TEAM); } public function get dmgTook():int{ return ( ); } override protected function UpdateKeyMap():void{ if (((canMove) && (!(IsDead())))){ m_bGoLeft = ((KeyMap_c.IsKeyDown(Keyboard.LEFT)) || (KeyMap_c.IsKeyDown(65))); m_bGoRight = ((KeyMap_c.IsKeyDown(Keyboard.RIGHT)) || (KeyMap_c.IsKeyDown(68))); m_bGoUp = ((KeyMap_c.IsKeyDown(Keyboard.UP)) || (KeyMap_c.IsKeyDown(87))); m_bGoDown = ((KeyMap_c.IsKeyDown(Keyboard.DOWN)) || (KeyMap_c.IsKeyDown(83))); m_bMortar = ((KeyMap_c.IsKeyPressed(Keyboard.CONTROL)) || (KeyMap_c.IsKeyPressed(Keyboard.SPACE))); m_bShoot = KeyMap_c.IsMouseDown(); m_directionGun = m_context.GetCamera().ConvertPointToMoteur(KeyMap_c.GetMousePos(), GetLayer()); if (((GameOptions.DEBUG_ALL_GUN_WITH_E) && (KeyMap_c.IsKeyPressed(69)))){ if (m_crntGun1.GetId() < WeaponFactory_c.ID_WEAPON_DEBUG){ NextGun(m_crntGun1); NextGun(m_crntGun2); NextGun(m_crntGun3); } else { SwitchGun(m_crntGun1, 1); SwitchGun(m_crntGun2, 1); SwitchGun(m_crntGun3, 1); }; };  ++; } else { ResetKeyMap(); }; } public function get canMove():Boolean{ return ( ); } public function  (nMoney:int):void{  = ( + nMoney); } public function LoseLife(withMsg:Boolean=true):void{ var gameOver:MovieClip; var anim:Animation_c; var perso:int;  --; m_bIsDead = false;   = true;   = FRAME_INVINCIBLE_AFTER_DEATH;  =  ; if ( <= 0){ gameOver = m_context.GetIngameUIManager().PlayFx(AnimationFactory_c.ID_UI_GAMEOVER, 0, false, MCGame(m_context).ReturnToMenu, m_context, []); gameOver.x = (Camera_c.WIDTH_VIEW / 2); gameOver.y = (Camera_c.HEIGHT_VIEW / 2); Jukebox_c.FadeAllMusicToDestroy(); anim = m_context.GetIngameUIManager().GetAnimFromMc(gameOver); anim.AddCallbackAt(93, Jukebox_c.PlaySound, Jukebox_c, [SoundFactory.ID_SFX_INTERFACE_DOOR_CLOSE]); anim.AddCallbackAt(110, Jukebox_c.PlaySound, Jukebox_c, [SoundFactory.ID_SFX_DEFEAT]);  = 0; if (((GameOptions.IsLevelMode()) && (withMsg))){ perso = MCGame(m_context).GetHelper(); if (perso != -1){ MCGame(m_context).GetRalfManager().ShowMessage(m_context, [TextFactory.ID_MSG_LOSE], [90], perso); }; }; } else { m_crntGun1.SetEnable(true); m_crntGun2.SetEnable(true); m_crntGun3.SetEnable(true); }; ResetKeyMap(); } private function  ():int{ if ((m_crntGun2 is WeaponFlameThrower1_c)){ return (2); }; if ((m_crntGun2 is WeaponGatling_c)){ return (6); }; if ((m_crntGun2 is WeaponRocket_c)){ return (5); }; if ((m_crntGun2 is WeaponHoming_c)){ return (3); }; if ((m_crntGun2 is WeaponShotgun_c)){ return (4); }; return (1); } override public function Destroy(context:Game_c):void{  ();  = null;  = null; m_context = null; .Destroy(context);  = null; super.Destroy(context); } private function  ():void{ GetLayer().RemoveTeamCollision( , GetTeam()); } override public function Update(context:Game_c):void{ var fxExplodeSmall:Acteur_c; var fxExplodeBig:Acteur_c; var i:int; var left:Number; var right:Number; var up:Number; var down:Number; var hContainer:HeurtableContainer_i; super.Update(context); if (((IsDead()) && ((  >= 0)))){  --; if (  < 0){ if (  > 0){ fxExplodeSmall = context.GetEffectManager().CreateSingleFx(AnimationFactory_c.ID_FX_EXPLOSION, GetLayer()); fxExplodeSmall.px = ((px + (Math.random() * 30)) - 15); fxExplodeSmall.py = ((py + (Math.random() * 30)) - 15); m_context.GetCamera().ShakeCamera(25); Jukebox_c.PlaySound(SoundFactory.ID_SFX_EXPLOSION_RANDOM); } else { fxExplodeBig = context.GetEffectManager().CreateSingleFx(AnimationFactory_c.ID_FX_EXPLOSION_BIG, GetLayer()); fxExplodeBig.px = px; fxExplodeBig.py = py; fxExplodeBig.scaleX = 2; fxExplodeBig.scaleY = 2; removeChild(m_crntAnimMc); removeChild(m_crntUpperbodyMc); Jukebox_c.PlaySound(SoundFactory.ID_SFX_EXPLOSION_BOSS); };   = WAIT_BEFORE_EXPLOSION;  --; }; }; if (((IsDead()) && ((  < 0)))){ return; }; .px = (.px + ((px - .px) * 0.4)); .py = (.py + ((py - .py) * 0.4)); this.oldX = this.px; this.oldY = this.py; this.oldVX = this.vx; this.oldVY = this.vy; if (!GameOptions.DEBUG_NO_COLLISION){ switch (Moteur_c.StickToGround(context, this, GetLineInView(), GetPointInView())){ case Moteur_c.MSG_TOO_MUCH_COLLISION: this.px = this.oldX; this.py = this.oldY; case Moteur_c.MSG_OK: break; }; } else { px = (px + (vx * context.GetSpeedManager().GetSpeed())); py = (py + (vy * context.GetSpeedManager().GetSpeed())); }; if (!m_bIsDead){  .x = this.px;  .y = this.py; }; var cercleCol:Circle_c = Circle_c(EquationVecto_c.CollisionEntreCercle(this, )); if (cercleCol != null){ i = 0; while (i < .length) { if (cercleCol == [i]){ .splice(i, 1); break; }; i++; }; EventSwitch_c(cercleCol).OnHit( , null); }; if ( ){ ++; this.visible = !(this.visible); if ( >  ){  = false;  = 0; this.visible = true; }; }; if ( ){ left = context.GetCamera().GetXLeftBorder(GetLayer()); right = context.GetCamera().GetXRightBorder(GetLayer()); up = context.GetCamera().GetYUpBorder(GetLayer()); down = context.GetCamera().GetYDownBorder(GetLayer()); if (px < left){ px = left; }; if (px > right){ px = right; }; if (py < up){ py = up; }; if (py > down){ py = down; }; }; var cercleItemCol:Circle_c = EquationVecto_c.CollisionEntreCercle(this, context.GetItemManager().GetAllCollision()); if (cercleItemCol != null){ CircleCollision_c(cercleItemCol).OnHit( , null); hContainer = CircleCollision_c(cercleItemCol).GetOwner(); if ((hContainer is Item_c)){ (Item_c(hContainer)); }; };  = animHero.GetCurrentFrame(); if (GetBehaviorsAsync().length > 0){ .px = px; .py = py; return; }; } public function set playerTag(playerTag:UI_PLAYER_TAG):void{  = playerTag; } public function MakeDirtOnFloor(context:MCGame):void{ var fxTrace1:Acteur_c; var pTrace1:Point; var fxTrace2:Acteur_c; var pTrace2:Point; if (((((!(IsDead())) && (context.CanDirtFloor()))) && ((animHero.GetChild() == ANIM_RUN_VISUAL)))){ if ((((animHero.GetCurrentFrame() >= 8)) && (( <= 8)))){ fxTrace1 = context.GetEffectManager().CreateSingleFx(AnimationFactory_c.ID_FX_TRACE_PATTE, GetLayer(), 1, EffectManager_c.ID_BACK_LAYER); pTrace1 = Utils.FindPoint(context, GetLayer(), MovieClip(animHero.GetChild().getChildByName("patte1"))); fxTrace1.rotation = m_crntAnimMc.rotation; fxTrace1.px = pTrace1.x; fxTrace1.py = pTrace1.y; fxTrace1.alpha = 0.7; fxTrace1.DrawOnBackground(); } else { if ((((animHero.GetCurrentFrame() >= 1)) && (( >= (animHero.GetTotalFrames() - 1))))){ fxTrace2 = context.GetEffectManager().CreateSingleFx(AnimationFactory_c.ID_FX_TRACE_PATTE, GetLayer(), 1, EffectManager_c.ID_BACK_LAYER); pTrace2 = Utils.FindPoint(context, GetLayer(), MovieClip(animHero.GetChild().getChildByName("patte2"))); fxTrace2.rotation = m_crntAnimMc.rotation; fxTrace2.px = pTrace2.x; fxTrace2.py = pTrace2.y; fxTrace2.alpha = 0.7; fxTrace2.DrawOnBackground(); }; };  = animHero.GetCurrentFrame(); }; } public function get playerTag():UI_PLAYER_TAG{ return ( ); } override public function OnOwnerHit(hFils:Heurtable_i, objAmmo:Heurtable_i, resultCol:Collision_c):void{ var nDmg:Number; var enemy:Enemy_i; if (((((m_bIsDead) || ( ))) || ( ))){ return; }; if (hFils.GetOwner() == this){ if ((objAmmo is Ammo_i)){ nDmg = Ammo_i(objAmmo).GetDamage(); (-(nDmg)); if ( <= 0){ PlayDeath(); } else {  = true;   = FRAME_INVINCIBLE_AFTER_HIT; }; FadeTintFromTo(0xFF, 0xFF, 0xFF, 1, 0, 0, 0, 1, 0.1); return; }; }; if (hFils.GetOwner().IsDead()){ if ((((hFils.GetOwner() is EnemyDeuxEtat_c)) && (EnemyDeuxEtat_c(hFils.GetOwner()).justBeenKilled))){ enemy = Enemy_i(hFils.GetOwner()); (enemy.GetXp()); (enemy.GetMoney()); if ((() && (!( )))){ if ((((objAmmo is AmmoMortar1_c)) || ((objAmmo is AmmoMortar2_c)))){   = true; MCGame(m_context).GetRalfManager().ShowMessage(m_context, [TextFactory.ID_MSG_TUT1END], [60], RalfManager.PERSO_RALF_IDLE); }; }; }; }; } } }//package TheGameAS3.Hero
Section 320
//HeroManager_c (TheGameAS3.Hero.HeroManager_c) package TheGameAS3.Hero { import TheGameAS3.*; import TheGameAS3.Level.*; public class HeroManager_c { private var :Hero_c;// = null private var :Hero_c;// = null private var m_context:Game_c; private var  :Hero_c;// = null private var  :Hero_c;// = null public static const HERO_DIDIER_ID:int = 0; public static const HERO_1:int = 0; public static const HERO_2:int = 1; public static const HERO_3:int = 2; public static const HERO_4:int = 3; public function HeroManager_c(){ super(); } public function OnHeroDead(hero:Hero_c):void{ } public function DestroyAllHero():void{ if ( != null){ ( ); }; if ( != null){ ( ); }; if ( != null){ (); }; if ( != null){ (); }; } public function Init(context:Game_c):void{ m_context = context; } public function (oHero:Hero_c):void{ if (((!((oHero.parent == null))) && (oHero.parent.contains(oHero)))){ oHero.parent.removeChild(oHero); }; Camera_c.RemoveActeur(oHero); oHero.Destroy(m_context); oHero = null; } public function CreateHero(iTypeHero:int, oLevelLayer:LevelLayer_c, iHero:int, x:Number=0, y:Number=0):Hero_c{ if (m_context == null){ trace("ERROR :: HeroManager_c :: CreateHero : m_context = null"); return (null); }; if (oLevelLayer == null){ oLevelLayer = m_context.GetActionLevelLayer(); }; switch (iHero){ case HERO_1:  = new Hero_c(oLevelLayer); oLevelLayer.GetHeroContainer().addChild( );  .InitHero(m_context, KeyMap_c.oKeyMap_1, x, y); m_context.AddUpdatable( );  .SetTag("PLAYER_1"); Camera_c.AddActeur( ); return ( ); case HERO_2:  = new Hero_c(oLevelLayer); oLevelLayer.GetHeroContainer().addChild( );  .InitHero(m_context, KeyMap_c.oKeyMap_2, x, y); m_context.AddUpdatable( );  .SetTag("PLAYER_2"); Camera_c.AddActeur( ); return ( ); case HERO_3:  = new Hero_c(oLevelLayer); oLevelLayer.GetHeroContainer().addChild(); .InitHero(m_context, KeyMap_c.oKeyMap_3, x, y); m_context.AddUpdatable(); .SetTag("PLAYER_3"); Camera_c.AddActeur(); return (); case HERO_4:  = new Hero_c(oLevelLayer); oLevelLayer.GetHeroContainer().addChild(); .InitHero(m_context, KeyMap_c.oKeyMap_4, x, y); m_context.AddUpdatable(); .SetTag("PLAYER_4"); Camera_c.AddActeur(); return (); default: trace(("ERROR : HEROMANAGER :: CreateHero Wrong ID " + iHero)); return (null); }; } public function GetPlayer(i:int):Hero_c{ switch (i){ case HERO_1: return ( ); case HERO_2: return ( ); case HERO_3: return (); case HERO_4: return (); default: trace(("ERROR HeroManager :: GetPlayer :: WRONG ID " + i)); return (null); }; } public static function GetPossibleHero():Array{ return (["HERO_1", "HERO_2", "HERO_3", "HERO_4"]); } public static function GetIdByName(str:String):int{ if (HeroManager_c[str] == undefined){ trace(("ERROR :: HeroManager_c :: GetIdByName :: WRONG NAME : " + str)); return (-1); }; return (HeroManager_c[str]); } } }//package TheGameAS3.Hero
Section 321
//Personnage_c (TheGameAS3.Hero.Personnage_c) package TheGameAS3.Hero { import TheGameAS3.*; import flash.display.*; import TheGameAS3.Level.*; import TheGameAS3.Weapon.*; import flash.geom.*; import Sfx.*; import TheGameAS3.Physique.*; import TheGameAS3.Heurtable.*; import TheGameAS3.Animation.*; import TheGameAS3.Teams.*; public class Personnage_c extends ObjetMoteur_c implements IShooter { private const MSG_CHANGE_GUN:String = "CHANGE_GUN"; protected var :Animation_c;// = null private var :Sound2D_c; private var :int;// = 3 protected var m_bWaiting:Boolean; protected var  :MovieClip; protected var  :Animation_c;// = null protected var ANIM_RUN:int;// = -1 protected var m_bGoLeft:Boolean;// = false protected var ANIM_IDLE:int;// = -1 protected var :MovieClip;// = null protected var :Number;// = 0 protected var :Number; protected var m_crntAnimMc:MovieClip;// = null protected var m_crntUpperbodyMc:MovieClip;// = null protected var ANIM_RUN_VISUAL:MovieClip; protected var m_crntGun1:WeaponLongRange_c; protected var m_crntGun2:WeaponLongRange_c; protected var m_crntGun3:WeaponLongRange_c; protected var :Number;// = 0 protected var :Number;// = 0 protected var :Boolean;// = false protected var :MovieClip; protected var m_crntGunMortar:WeaponLongRange_c; protected var  :MovieClip;// = null protected var  :MovieClip; protected var m_bMortar:Boolean;// = false protected var m_bGoUp:Boolean;// = false private var :Number; protected var m_bGoDown:Boolean;// = false protected var :MovieClip; protected var m_bGoRight:Boolean;// = false protected var m_bIsDead:Boolean;// = false protected var m_directionGun:Point; protected var m_bShoot:Boolean;// = false protected var :int;// = -1 protected var ANIM_UPPERBODY_SHOOT:int;// = -1 protected var :Boolean;// = false protected var ANIM_UPPERBODY_IDLE:int;// = -1 protected var  :int;// = -1 public function Personnage_c(oLayer:LevelLayer_c){ super(oLayer); m_crntGun1 = null;  = 10;  = true;  = 0;  = 0; m_bWaiting = false; xVisualOffSet = 1; yVisualOffSet = 8; m_crntAnimMc = null; m_crntUpperbodyMc = null;  = this; if (ANIM_IDLE == -1){ trace("ERROR Personnage_c :: Constructor ANIM_IDLE pas initialisé"); return; }; } public function OnOwnerHit(ammo:Heurtable_i, target:Heurtable_i, resultCol:Collision_c):void{ trace("PERSONNAGE_c :: "); trace(("ammo : " + ammo)); trace(("enemy : " + target.GetOwner())); } private function (shoot:Boolean, id:int):void{ if (shoot){ if ( != null){ if (.id != id){ Jukebox_c.DestroySound();  = Jukebox_c.PlaySound(id, -1, null, null, true); }; } else {  = Jukebox_c.PlaySound(id, -1, null, null, true); }; } else { DestroySound(); }; } override public function OnMessage(s:String):void{ var tabParams:Array; var _local4:Number; super.OnMessage(s); tabParams = s.split(","); var strId:String = tabParams.shift(); switch (strId){ case MSG_CHANGE_GUN: _local4 = tabParams.shift(); break; }; } override public function Update(context:Game_c):void{ super.Update(context); if (GetBehaviorsSync().length <= 0){ UpdateKeyMap(); };  = EquationVecto_c.GetRotation(px, m_directionGun.x, py, m_directionGun.y); (context); if (!IsDead()){  (context); }; } private function ():Number{ return ((-() + 180)); } public function (b:Boolean):void{ m_bGoUp = b; } protected function SetLowerBody(idAnim:int):void{ if (idAnim != ){  = idAnim; m_crntAnimMc =  (idAnim); .ChangeAnim(m_crntAnimMc, true); (); this.setChildIndex(m_crntAnimMc, 0); }; if (((!((vx == 0))) || (!((vy == 0))))){ m_crntAnimMc.rotation = (EquationVecto_c.GetRotation(0, vx, 0, vy) + 90); }; } protected function SetUpperbody(idAnim:int):void{ if (idAnim !=  ){  = idAnim; m_crntUpperbodyMc =  (idAnim);  .ChangeAnim(m_crntUpperbodyMc, true); (m_crntGun1, MovieClip(m_crntUpperbodyMc.getChildByName("gun1"))); (m_crntGun2, MovieClip(m_crntUpperbodyMc.getChildByName("gun2"))); (m_crntGun3, MovieClip(m_crntUpperbodyMc.getChildByName("gun3"))); (m_crntGunMortar, MovieClip(m_crntUpperbodyMc.getChildByName("mortarGun")));  .Restart(); }; m_crntUpperbodyMc.rotation = ( + 90); } private function (context:Game_c):void{  = ( + (1 * context.GetSpeedManager().GetSpeed())); if ( >= ){ (); }; } override public function OnAdd(context:Game_c):void{ } private function  (id:int):MovieClip{ switch (id){ case ANIM_IDLE: return (); case ANIM_RUN: return (ANIM_RUN_VISUAL); case ANIM_UPPERBODY_IDLE: return ( ); case ANIM_UPPERBODY_SHOOT: return (); }; return (null); } protected function NextGun(gun:WeaponLongRange_c):void{ SwitchGun(gun, ((gun.GetId() % WeaponFactory_c.NB_GUNS) + 1)); } public function GetAngleOfWeapon(w:Weapon_i):Number{ var angle:Number = (); if ((w is WeaponFlameThrower1_c)){ }; return (angle); } private function  (context:Game_c):void{ m_crntGun1.Update(context); m_crntGun2.Update(context); m_crntGun3.Update(context); m_crntGunMortar.Update(context); if (!context.GetCamera().IsInFieldOfView(this)){ return; }; var w:WeaponLongRange_c = (); var bHaveShot:Boolean; if (m_bShoot){ if ((((((m_crntGun1 is WeaponFlameThrower1_c)) && ((m_crntGun2 is WeaponFlameThrower1_c)))) && ((m_crntGun3 is WeaponFlameThrower1_c)))){ bHaveShot = true;  .GotoAndStopFrame(1); w = (); bHaveShot = (w, context); } else { bHaveShot = (w, context); }; if (!bHaveShot){  .Stop(); } else {  .Start(); }; }; (((bHaveShot) && ((m_crntGun1 == w))), m_crntGun1); if (m_bMortar){ ((m_crntGunMortar, context), m_crntGunMortar); }; (); } public function get  ():Animation_c{ return ( ); } protected function SwitchGun(gun:WeaponLongRange_c, nGun:Number):void{ if (isNaN(nGun)){ trace(("ERROR :: Pêrsonnage_c :: SwitchGun :: Wrong Id :: " + nGun)); return; }; if (nGun == gun.GetId()){ return; }; (gun); gun.StopAttack(); if (gun == m_crntGun1){ gun = WeaponLongRange_c(WeaponFactory_c.CreateWeaponFromId(nGun)); (gun, MovieClip(m_crntUpperbodyMc.getChildByName("gun1"))); m_crntGun1 = gun; } else { if (gun == m_crntGun2){ gun = WeaponLongRange_c(WeaponFactory_c.CreateWeaponFromId(nGun)); (gun, MovieClip(m_crntUpperbodyMc.getChildByName("gun2"))); m_crntGun2 = gun; } else { if (gun == m_crntGun3){ gun = WeaponLongRange_c(WeaponFactory_c.CreateWeaponFromId(nGun)); (gun, MovieClip(m_crntUpperbodyMc.getChildByName("gun3"))); m_crntGun3 = gun; } else { if (gun == m_crntGunMortar){ gun = WeaponLongRange_c(WeaponFactory_c.CreateWeaponFromId(nGun)); (gun, MovieClip(m_crntUpperbodyMc.getChildByName("mortarGun"))); m_crntGunMortar = gun; }; }; }; }; } private function DestroySound():void{ if ( != null){ Jukebox_c.DestroySound();  = null; }; } protected function ():void{ if (m_bShoot){ SetUpperbody(ANIM_UPPERBODY_SHOOT); } else { SetUpperbody(ANIM_UPPERBODY_IDLE); }; } public function Die():void{ m_bIsDead = true; if ( != null){ Jukebox_c.DestroySound(); }; m_crntGun1.StopAttack(); m_crntGun2.StopAttack(); m_crntGun3.StopAttack(); m_crntGunMortar.StopAttack(); } override public function OnRemove(context:Game_c):void{ } public function (b:Boolean):void{ m_bGoDown = b; } private function (gun:WeaponLongRange_c, visualParent:MovieClip):void{ (gun); gun.SetMcParent(visualParent); visualParent.addChild(gun.GetMc()); } public function ResetKeyMap():void{ m_bShoot = false; m_bGoLeft = false; m_bGoRight = false; m_bGoUp = false; m_bGoDown = false; m_bMortar = false; } public function get animHero():Animation_c{ return (); } private function (shoot:Boolean, w:WeaponLongRange_c):void{ if ((w is WeaponHoming_c)){ if (shoot){ Jukebox_c.PlaySound(SoundFactory.ID_SFX_R_GUN); }; DestroySound(); } else { if ((w is WeaponRocket_c)){ if (shoot){ Jukebox_c.PlaySound(SoundFactory.ID_SFX_R_GUN); }; DestroySound(); } else { if ((w is WeaponMortar1_c)){ if (shoot){ Jukebox_c.PlaySound(SoundFactory.ID_SFX_MORTAR); }; DestroySound(); } else { if ((w is WeaponMortar2_c)){ if (shoot){ Jukebox_c.PlaySound(SoundFactory.ID_SFX_MORTAR); }; DestroySound(); } else { if ((w is WeaponGatling_c)){ (m_bShoot, SoundFactory.ID_SFX_S_GUN); } else { if ((w is WeaponMachine_c)){ (m_bShoot, SoundFactory.ID_SFX_M_GUN); } else { if ((w is WeaponShotgun_c)){ (m_bShoot, SoundFactory.ID_SFX_S_GUN); } else { if ((w is WeaponFlameThrower1_c)){ (m_bShoot, SoundFactory.ID_SFX_F_GUN); }; }; }; }; }; }; }; }; } public function GetTeam():Number{ return (-1); } public function PressRight(b:Boolean):void{ m_bGoRight = b; } protected function  (gun:WeaponLongRange_c):void{ var n:int = (gun.GetId() - 1); if (n <= 0){ n = (n + WeaponFactory_c.NB_GUNS); }; SwitchGun(gun, n); } public function  (b:Boolean):void{ m_bShoot = b; } protected function  ():Boolean{ return ((() && (!(m_bIsDead)))); } protected function UpdateKeyMap():void{ } public function IsDead():Boolean{ return (m_bIsDead); } private function ():void{  = true; m_bWaiting = false; } public function PressLeft(b:Boolean):void{ m_bGoLeft = b; } protected function (nFrame:Number):void{  = nFrame;  = 0;  = false; m_bWaiting = true; } private function (w:WeaponLongRange_c, context:Game_c):Boolean{ return (w.Shoot(context, this, (TeamFactory.ALL_PERSO_TEAM ^ GetTeam()))); } private function (context:Game_c):void{ if (! ()){ if (m_bWaiting){ (context); }; return; }; if (m_bGoLeft){ vx = -(); } else { if (m_bGoRight){ vx = ; } else { vx = 0; }; }; if (m_bGoUp){ vy = -(); } else { if (m_bGoDown){ vy = ; } else { vy = 0; }; }; if ((((vx == 0)) && ((vy == 0)))){ SetLowerBody(ANIM_IDLE); } else { SetLowerBody(ANIM_RUN); }; } protected function InitPerso(context:Game_c):void{  = AnimationFactory_c.CreateAnimationFromId(ANIM_IDLE); ANIM_RUN_VISUAL = AnimationFactory_c.CreateAnimationFromId(ANIM_RUN);  = AnimationFactory_c.CreateAnimationFromId(ANIM_UPPERBODY_IDLE);  = AnimationFactory_c.CreateAnimationFromId(ANIM_UPPERBODY_SHOOT);  .x = 1;  .y = -8; .x = 1; .y = -8;  = ANIM_IDLE; m_crntAnimMc = ;  = ANIM_UPPERBODY_IDLE; m_crntUpperbodyMc =  ; (m_crntGun1, MovieClip( .getChildByName("gun1"))); (m_crntGun2, MovieClip( .getChildByName("gun2"))); (m_crntGun3, MovieClip( .getChildByName("gun3"))); (m_crntGunMortar, MovieClip( .getChildByName("mortarGun")));  = new Animation_c(, m_crntAnimMc);  = new Animation_c(, m_crntUpperbodyMc); context.AddUpdatable(); context.AddUpdatable( ); } public function (b:Boolean):void{ m_bMortar = b; } override public function Destroy(context:Game_c):void{ super.Destroy(context); DestroySound();  = null; m_crntAnimMc = null; m_crntUpperbodyMc = null; (m_crntGun1); (m_crntGun2); (m_crntGun3); (m_crntGunMortar); m_crntGun1.Destroy(); m_crntGun2.Destroy(); m_crntGun3.Destroy(); m_crntGunMortar.Destroy(); m_crntGun1 = null; m_crntGun2 = null; m_crntGun3 = null;  = null; context.RemoveUpdatable(); context.RemoveUpdatable( ); .Destroy();  .Destroy();  = null;  = null;  = null; } private function ():WeaponLongRange_c{ var frame:int =  .GetCurrentFrame(); if (frame == 1){ return (WeaponLongRange_c(m_crntGun2)); }; if (frame == 2){ return (WeaponLongRange_c(m_crntGun1)); }; if (frame == 3){ return (WeaponLongRange_c(m_crntGun3)); }; return (null); } private function (gun:WeaponLongRange_c):void{ if (((((!((gun == null))) && (!((gun.GetMcParent() == null))))) && (gun.GetMcParent().contains(gun.GetMc())))){ gun.GetMcParent().removeChild(gun.GetMc()); }; } } }//package TheGameAS3.Hero
Section 322
//CircleCollision_c (TheGameAS3.Heurtable.CircleCollision_c) package TheGameAS3.Heurtable { import TheGameAS3.Physique.*; public class CircleCollision_c extends Circle_c implements Heurtable_i { private var :HeurtableContainer_i;// = null public function CircleCollision_c(px:Number, py:Number, prayon:Number){ super(px, py, prayon);  = null; } public function OnHit(h:Heurtable_i, oCol:Collision_c):void{ .OnOwnerHit(this, h, oCol); } public function SetOwner(h:HeurtableContainer_i):void{  = h; } public function GetOwner():HeurtableContainer_i{ return (); } } }//package TheGameAS3.Heurtable
Section 323
//Heurtable_i (TheGameAS3.Heurtable.Heurtable_i) package TheGameAS3.Heurtable { import TheGameAS3.Physique.*; public interface Heurtable_i { function SetOwner(:HeurtableContainer_i):void; function OnHit(_arg1:Heurtable_i, _arg2:Collision_c):void; function GetOwner():HeurtableContainer_i; } }//package TheGameAS3.Heurtable
Section 324
//HeurtableContainer_i (TheGameAS3.Heurtable.HeurtableContainer_i) package TheGameAS3.Heurtable { import TheGameAS3.Physique.*; public interface HeurtableContainer_i { function IsDead():Boolean; function OnOwnerHit(_arg1:Heurtable_i, _arg2:Heurtable_i, _arg3:Collision_c):void; } }//package TheGameAS3.Heurtable
Section 325
//IShooter (TheGameAS3.Heurtable.IShooter) package TheGameAS3.Heurtable { import TheGameAS3.Level.*; import TheGameAS3.Weapon.*; public interface IShooter extends HeurtableContainer_i { function GetAngleOfWeapon(C:\Workspace\CoreAS\src;TheGameAS3\Heurtable;IShooter.as:Weapon_i):Number; function GetLayer():LevelLayer_c; } }//package TheGameAS3.Heurtable
Section 326
//KongStats (TheGameAS3.IO.KongStats) package TheGameAS3.IO { import TheGameAS3.*; import flash.display.*; import com.kongregate.as3.client.*; public class KongStats { private static var :String = "timeRankLvl"; private static var :KongregateAPI; private static var :String = "totalSilver"; private static var :String = "killRankLvl"; private static var  :String = "lvlCompleted"; private static var :String = "totalBronze"; private static var  :String = "dmgRankLvl"; private static var  :String = "totalGold"; private static var SURVIVAL:String = "survivalWave"; public function KongStats(){ super(); } public static function AddHighScore(score:Number):void{ if (!GameOptions.isKong){ return; }; .stats.submit(SURVIVAL, score); } public static function SendLevelStats(levelStats:LevelStats):void{ if (!GameOptions.isKong){ return; }; var statsArray:Array = new Array(); var timeRank:int = (levelStats.GetTimeAwardIndex() - 1); var killRank:int = (levelStats.GetKillAwardIndex() - 1); var dmgRank:int = (levelStats.GetDamageAwardIndex() - 1); if (timeRank > 0){ statsArray.push({name:( + levelStats.level), value:timeRank}); }; if (killRank > 0){ statsArray.push({name:( + levelStats.level), value:killRank}); }; if (dmgRank > 0){ statsArray.push({name:( + levelStats.level), value:dmgRank}); }; statsArray.push({name:, value:GameOptions.numBronze}); statsArray.push({name:, value:GameOptions.numSilver}); statsArray.push({name: , value:GameOptions.numGold}); statsArray.push({name: , value:levelStats.level}); .stats.submitArray(statsArray); } public static function SendTotalMedal():void{ if (!GameOptions.isKong){ return; }; var statsArray:Array = new Array(); statsArray.push({name:, value:GameOptions.numBronze}); statsArray.push({name:, value:GameOptions.numSilver}); statsArray.push({name: , value:GameOptions.numGold}); statsArray.push({name: , value:GameOptions.levelCompleted}); .stats.submitArray(statsArray); } public static function Init(d:DisplayObjectContainer):void{  = new KongregateAPI(); d.addChild(); } } }//package TheGameAS3.IO
Section 327
//AllyItem_c (TheGameAS3.Items.AllyItem_c) package TheGameAS3.Items { import TheGameAS3.*; import flash.display.*; import TheGameAS3.Level.*; import TheGameAS3.Physique.*; import TheGameAS3.Heurtable.*; import TheGameAS3.Teams.*; public class AllyItem_c extends Item_c { protected var :CircleCollision_c; private var :int;// = 180 private var  :MovieClip; private var  :int; public function AllyItem_c(level:LevelLayer_c, itemMgr:ItemManager_c){   = ; super(level, itemMgr);  = new CircleCollision_c(this.px, (this.py - m_rayon), m_rayon); .SetRayon(10); .SetOwner(this); GetLayer().AddTeamCollision(, TeamFactory.ALLY_ITEM_TEAM);  = GetItemVisuel(); addChild( ); } protected function GetItemVisuel():MovieClip{ return (null); } override public function GetAllCollision():Array{ return ([]); } override public function Update(context:Game_c):void{ super.Update(context); .x = px; .y = (py - m_rayon); if (!IsDurable()){  --; if ((((  < 30)) && ((  > 0)))){ visible = !(visible); FadeTintTo(0xFF, 0xFF, 0xFF, 0, 0.05); } else { if (  < 0){ context.GetItemManager().DestroyItem(this); }; }; }; } protected function IsDurable():Boolean{ return (false); } override public function GetID():int{ return (ItemFactory_c.NONE); } override public function Destroy(context:Game_c):void{ super.Destroy(context); GetLayer().RemoveTeamCollision(, TeamFactory.ALLY_ITEM_TEAM); removeChild( );  = null;  = null; } override public function OnOwnerHit(h1:Heurtable_i, h2:Heurtable_i, oCol:Collision_c):void{ super.OnOwnerHit(h1, h2, oCol); } } }//package TheGameAS3.Items
Section 328
//DropShip (TheGameAS3.Items.DropShip) package TheGameAS3.Items { import flash.display.*; import TheGameAS3.Level.*; import TheGameAS3.Animation.*; public class DropShip extends AllyItem_c { public function DropShip(level:LevelLayer_c, itemMgr:ItemManager_c){ super(level, itemMgr); .SetRayon(50); } override public function GetID():int{ return (ItemFactory_c.DROP_SHIP); } override protected function GetItemVisuel():MovieClip{ return (AnimationFactory_c.CreateAnimationFromId(AnimationFactory_c.ID_FX_DROPSHIP)); } override protected function IsDurable():Boolean{ return (true); } } }//package TheGameAS3.Items
Section 329
//Flame (TheGameAS3.Items.Flame) package TheGameAS3.Items { import flash.display.*; import TheGameAS3.Level.*; import TheGameAS3.Animation.*; public class Flame extends AllyItem_c { public function Flame(level:LevelLayer_c, itemMgr:ItemManager_c){ super(level, itemMgr); } override public function GetID():int{ return (ItemFactory_c.FLAME); } override protected function GetItemVisuel():MovieClip{ return (AnimationFactory_c.CreateAnimationFromId(AnimationFactory_c.ID_FX_ICON_FLAME)); } } }//package TheGameAS3.Items
Section 330
//Gatling (TheGameAS3.Items.Gatling) package TheGameAS3.Items { import flash.display.*; import TheGameAS3.Level.*; import TheGameAS3.Animation.*; public class Gatling extends AllyItem_c { public function Gatling(level:LevelLayer_c, itemMgr:ItemManager_c){ super(level, itemMgr); } override public function GetID():int{ return (ItemFactory_c.GATLING); } override protected function GetItemVisuel():MovieClip{ return (AnimationFactory_c.CreateAnimationFromId(AnimationFactory_c.ID_FX_ICON_GATLING)); } } }//package TheGameAS3.Items
Section 331
//Health (TheGameAS3.Items.Health) package TheGameAS3.Items { import flash.display.*; import TheGameAS3.Level.*; import TheGameAS3.Animation.*; public class Health extends AllyItem_c { public function Health(level:LevelLayer_c, itemMgr:ItemManager_c){ super(level, itemMgr); } override public function GetID():int{ return (ItemFactory_c.HEALTH); } override protected function GetItemVisuel():MovieClip{ return (AnimationFactory_c.CreateAnimationFromId(AnimationFactory_c.ID_FX_ICON_HEALTH)); } } }//package TheGameAS3.Items
Section 332
//Homing (TheGameAS3.Items.Homing) package TheGameAS3.Items { import flash.display.*; import TheGameAS3.Level.*; import TheGameAS3.Animation.*; public class Homing extends AllyItem_c { public function Homing(level:LevelLayer_c, itemMgr:ItemManager_c){ super(level, itemMgr); } override public function GetID():int{ return (ItemFactory_c.HOMING); } override protected function GetItemVisuel():MovieClip{ return (AnimationFactory_c.CreateAnimationFromId(AnimationFactory_c.ID_FX_ICON_HOMING)); } } }//package TheGameAS3.Items
Section 333
//Item_c (TheGameAS3.Items.Item_c) package TheGameAS3.Items { import TheGameAS3.Level.*; import TheGameAS3.Physique.*; import TheGameAS3.Heurtable.*; public class Item_c extends ObjetMoteur_c implements Item_i, HeurtableContainer_i { private var :Boolean;// = false protected var  :ItemManager_c; public function Item_c(level:LevelLayer_c, itemMgr:ItemManager_c){ super(level);  = itemMgr; } public function OnOwnerHit(h:Heurtable_i, h2:Heurtable_i, oCol:Collision_c):void{  .DestroyItem(this);  = true; } public function GetAllCollision():Array{ throw (new Error("This function must be ovveriden")); } public function IsDead():Boolean{ return (); } public function GetID():int{ throw (new Error("This function must be ovveriden")); } } }//package TheGameAS3.Items
Section 334
//Item_i (TheGameAS3.Items.Item_i) package TheGameAS3.Items { import TheGameAS3.*; public interface Item_i { function GetID():int; function Destroy(:Game_c):void; function GetAllCollision():Array; } }//package TheGameAS3.Items
Section 335
//ItemFactory_c (TheGameAS3.Items.ItemFactory_c) package TheGameAS3.Items { import TheGameAS3.Level.*; public class ItemFactory_c { public static var HEALTH:int =  ++; public static var MAX:int =  ++; public static var SHOTGUN:int =  ++; private static var  :int = -1; public static var ROCKET:int =  ++; public static var MORTAR:int =  ++; public static var GATLING:int =  ++; public static var FLAME:int =  ++; public static var DROP_SHIP:int =  ++; public static var HOMING:int =  ++; public static var NONE:int =  ++; public function ItemFactory_c(){ super(); } public static function CreateItem(i:int, layer:LevelLayer_c, itemMgr:ItemManager_c):Item_c{ switch (i){ case MORTAR: return (new Mortar(layer, itemMgr)); case GATLING: return (new Gatling(layer, itemMgr)); case ROCKET: return (new Rocket(layer, itemMgr)); case HOMING: return (new Homing(layer, itemMgr)); case SHOTGUN: return (new Shotgun(layer, itemMgr)); case FLAME: return (new Flame(layer, itemMgr)); case HEALTH: return (new Health(layer, itemMgr)); case DROP_SHIP: return (new DropShip(layer, itemMgr)); default: return (null); }; } } }//package TheGameAS3.Items
Section 336
//ItemManager_c (TheGameAS3.Items.ItemManager_c) package TheGameAS3.Items { import TheGameAS3.*; import TheGameAS3.Level.*; import flash.geom.*; import TheGameAS3.Physique.*; public class ItemManager_c { private var _context:Game_c; private var :Array; private var :Array; public function ItemManager_c(){  = new Array();  = new Array(); super(); } public function GetAllCollision():Array{ return (); } public function DestroyItem(i:Item_c):void{ var toRemove:Circle_c; var lstRemoveCol:Array = i.GetAllCollision(); while (lstRemoveCol.length > 0) { toRemove = lstRemoveCol.shift(); .splice((, toRemove), 1); }; Camera_c.RemoveActeur(i); if (((!((i.parent == null))) && (i.parent.contains(i)))){ i.parent.removeChild(i); }; i.Destroy(_context); .splice((, i), 1); _context.RemoveUpdatable(i); } public function CreateItem(i:int, layer:LevelLayer_c, pos:Point):Item_c{ var item:Item_c = ItemFactory_c.CreateItem(i, layer, this); item.px = pos.x; item.py = pos.y; layer.GetItemContainer().addChild(item); _context.AddUpdatable(item);  = .concat(item.GetAllCollision()); .push(item); Camera_c.AddActeur(item); return (item); } public function Init(context:Game_c):void{ _context = context; } public function DestroyAllItem():void{ while (.length > 0) { DestroyItem([0]); }; } private function (array:Array, elem:Object):int{ var j:int; while (j < array.length) { if (array[j] == elem){ return (j); }; j++; }; return (-1); } } }//package TheGameAS3.Items
Section 337
//Mortar (TheGameAS3.Items.Mortar) package TheGameAS3.Items { import flash.display.*; import TheGameAS3.Level.*; import TheGameAS3.Animation.*; public class Mortar extends AllyItem_c { public function Mortar(level:LevelLayer_c, itemMgr:ItemManager_c){ super(level, itemMgr); } override public function GetID():int{ return (ItemFactory_c.MORTAR); } override protected function GetItemVisuel():MovieClip{ return (AnimationFactory_c.CreateAnimationFromId(AnimationFactory_c.ID_FX_ICON_MORTAR)); } } }//package TheGameAS3.Items
Section 338
//Rocket (TheGameAS3.Items.Rocket) package TheGameAS3.Items { import flash.display.*; import TheGameAS3.Level.*; import TheGameAS3.Animation.*; public class Rocket extends AllyItem_c { public function Rocket(level:LevelLayer_c, itemMgr:ItemManager_c){ super(level, itemMgr); } override public function GetID():int{ return (ItemFactory_c.ROCKET); } override protected function GetItemVisuel():MovieClip{ return (AnimationFactory_c.CreateAnimationFromId(AnimationFactory_c.ID_FX_ICON_ROCKET)); } } }//package TheGameAS3.Items
Section 339
//Shotgun (TheGameAS3.Items.Shotgun) package TheGameAS3.Items { import flash.display.*; import TheGameAS3.Level.*; import TheGameAS3.Animation.*; public class Shotgun extends AllyItem_c { public function Shotgun(level:LevelLayer_c, itemMgr:ItemManager_c){ super(level, itemMgr); } override public function GetID():int{ return (ItemFactory_c.SHOTGUN); } override protected function GetItemVisuel():MovieClip{ return (AnimationFactory_c.CreateAnimationFromId(AnimationFactory_c.ID_FX_ICON_SHOTGUN)); } } }//package TheGameAS3.Items
Section 340
//ILevelEvent (TheGameAS3.Level.LevelEvents.ILevelEvent) package TheGameAS3.Level.LevelEvents { import TheGameAS3.*; public interface ILevelEvent { function DoAction(_arg1:Game_c, _arg2:int):void; function IsCleared():Boolean; function InitLevel(:Game_c):void; function DestroyLevel(:Game_c):void; function UpdateLevel(:Game_c):void; } }//package TheGameAS3.Level.LevelEvents
Section 341
//LevelEvent1 (TheGameAS3.Level.LevelEvents.LevelEvent1) package TheGameAS3.Level.LevelEvents { import TheGameAS3.*; import flash.display.*; import TheGameAS3.Level.*; import TheGameAS3.Enemy.*; import TheGameAS3.Hero.*; import TheGameAS3.Effects.*; import TheGameAS3.Items.*; import flash.geom.*; import Multilingual.*; import Sfx.*; import TheGameAS3.Physique.*; import TheGameAS3.Animation.*; import TheGameAS3.IO.*; public class LevelEvent1 implements ILevelEvent { private var  :Boolean;// = false private var :int;// = 0 private var :Boolean; private var  :Boolean; private var :Acteur_c; public static const ACTION_END_LEVEL:int = 1; public static const ACTION_END_BOSS:int = 0; public static const ACTION_START_MINI_BOSS:int = 2; public function LevelEvent1(){ super(); } public function DoAction(context:Game_c, action:int):void{ switch (action){ case ACTION_END_BOSS: (context); break; case ACTION_END_LEVEL: (context); break; case ACTION_START_MINI_BOSS:  (context); break; }; } public function UpdateLevel(context:Game_c):void{ var typedContext:MCGame = MCGame(context); var hero:Hero_c = context.GetPlayer1(); if ((((() && (!(hero.IsDead())))) && (!(ObjetMoteur_c.IsPaused())))){ if (!typedContext.GetRalfManager().TickTimer()){ hero.LoseLife(false); typedContext.GetRalfManager().ShowMessage(context, [TextFactory.ID_MSG_LOSE_TIMER], [90], RalfManager.PERSO_RALF_IDLE); typedContext.GetRalfManager().CloseTimer(context); typedContext.GetHeroManager().OnHeroDead(hero); hero.Die(); }; }; if (hero.playerTagVisible){ if (hero.playerTag.alpha < 1){ hero.playerTag.alpha = (hero.playerTag.alpha + 0.05); } else { hero.playerTag.alpha = 1; }; } else { if (hero.playerTag.alpha > 0.5){ hero.playerTag.alpha = (hero.playerTag.alpha - 0.05); } else { hero.playerTag.alpha = 0.5; }; }; if ( ){ if (MCGame(context).GetEnemyCreator().GetNbInactive() <= 0){   = false; context.GetCamera().StopDynamicFollow(); hero.mustBeInFOV = false; if (GameOptions.mode == GameOptions.MODE_LEVEL_1){ MCGame(context).GetRalfManager().ShowMessage(context, [TextFactory.ID_MSG_END_MINIBOSS], [90], RalfManager.PERSO_RALF_IDLE); }; hero.playerTagVisible = true; }; }; hero.MakeDirtOnFloor(MCGame(context)); } public function IsCleared():Boolean{ return ( ); } private function  (context:Game_c):void{ var hero:Hero_c = context.GetPlayer1();   = true; hero.mustBeInFOV = true; MCGame(context).GetEnemyCreator().ActivateAll(); hero.playerTagVisible = false; Jukebox_c.PlaySound(SoundFactory.ID_SFX_INTERFACE_TITLE_IN); } private function (context:Game_c):void{ var typedContext:MCGame = MCGame(context); var levelLayers:Array = context.GetLevelManager().GetAllLayers(); var fxDropShip:Acteur_c = context.GetEffectManager().CreateSingleFx(AnimationFactory_c.ID_FX_DROPSHIP_OUT, LevelLayer_c(levelLayers[(levelLayers.length - 1)])); var levelStats:LevelStats = GameOptions.GetLevelStats(1); fxDropShip.px = 950; fxDropShip.py = 6700; var victory:MovieClip = context.GetIngameUIManager().PlayFx(AnimationFactory_c.ID_UI_VICTORY, 0, false, typedContext.ReturnToMenu, typedContext, []); var animVictory:Animation_c = context.GetIngameUIManager().GetAnimFromMc(victory); animVictory.AddCallbackAt(100, typedContext.GetRalfManager().ShowLevelStats, typedContext.GetRalfManager(), [typedContext, context.GetPlayer1(), 1]); victory.x = (Camera_c.WIDTH_VIEW / 2); victory.y = ((Camera_c.HEIGHT_VIEW / 2) - 100); typedContext.GetRalfManager().ShowMessage(context, [TextFactory.ID_MSG_WIN], [120], RalfManager.PERSO_RALF_IDLE); context.GetCamera().LockOn(950, 6700, 800, 0.2); animVictory.AddCallbackAt(30, context.GetCamera().LockOn, context.GetCamera(), [950, 6700, 2000, 0.01]); animVictory.AddCallbackAt(93, Jukebox_c.PlaySound, Jukebox_c, [SoundFactory.ID_SFX_INTERFACE_DOOR_CLOSE]); animVictory.AddCallbackAt(110, Jukebox_c.PlaySound, Jukebox_c, [SoundFactory.ID_SFX_VICTORY]); Jukebox_c.FadeAllMusicToDestroy(); typedContext.GetRalfManager().CloseTimer(context); context.GetPlayer1().visible = false; context.GetPlayer1().canMove = false; context.GetPlayer1().invincible = true; Jukebox_c.PlaySound(SoundFactory.ID_SFX_JET_OUT); levelStats.time = context.GetPlayer1().timePlayed; levelStats.kill = context.GetPlayer1().killPct; levelStats.damage = context.GetPlayer1().dmgTook; KongStats.SendLevelStats(levelStats); GameOptions.Save();   = true; } public function DestroyLevel(context:Game_c):void{ if ( != null){ context.GetEffectManager().DestroyActeur();  = null;  = false; }; } public function InitLevel(context:Game_c):void{ var typedContext:MCGame = MCGame(context); context.GetCamera().SetZoom(1300); typedContext.CreateAllEnemy(AnimationFactory_c.ID_ENEMY_MAP_LEVEL1, true, false); typedContext.GetEnemyCreator().AddEnemy(EnemyFactory_c.ID_ENEMY_BOSS, 1400, 1000, "NONE"); typedContext.GetRalfManager().ShowMessage(context, [TextFactory.ID_MSG_WELCOME1, TextFactory.ID_MSG_WELCOME2, TextFactory.ID_MSG_WELCOME3], [120, 120, 120], RalfManager.PERSO_RALF_IDLE);  = false;  = context.GetEffectManager().CreateSingleFx(AnimationFactory_c.ID_FX_DROPSHIP, context.GetActionLevelLayer(), -1); .px = 950; .py = 6700; Jukebox_c.FadeToMusic(SoundFactory.ID_MUSIC_LEVEL1); typedContext.GetEnemyCreator().SetEnemyCount(271); } private function (context:Game_c):void{ var typedContext:MCGame = MCGame(context); var hero:Hero_c = context.GetPlayer1(); hero.mustBeInFOV = false; hero.playerTagVisible = true; typedContext.GetCamera().StopDynamicFollow(); typedContext.GetRalfManager().ShowMessage(context, [TextFactory.ID_MSG_END_BOSS], [120], RalfManager.PERSO_RALF_IDLE); typedContext.GetRalfManager().PlayTimer(context, (RalfManager.MINUTE * 2), TextFactory.GetMsg(TextFactory.ID_MSG_TIMER_DESC_ESCAPE));  = true; typedContext.GetEnemyCreator().DeleteEnemiesExcept([EnemyFactory_c.ID_ENEMY_TURRET_1, EnemyFactory_c.ID_ENEMY_TURRET_2]); typedContext.CreateAllEnemy(AnimationFactory_c.ID_ENEMY_MAP_LEVEL1, false, false); context.GetItemManager().CreateItem(ItemFactory_c.DROP_SHIP, hero.GetLayer(), new Point(950, 6700)); context.GetEffectManager().DestroyActeur();  = null; Jukebox_c.PlaySound(SoundFactory.ID_SFX_ALARM); } } }//package TheGameAS3.Level.LevelEvents
Section 342
//LevelEvent2 (TheGameAS3.Level.LevelEvents.LevelEvent2) package TheGameAS3.Level.LevelEvents { import TheGameAS3.*; import flash.display.*; import TheGameAS3.Level.*; import TheGameAS3.Enemy.*; import TheGameAS3.Hero.*; import TheGameAS3.Effects.*; import TheGameAS3.Items.*; import flash.geom.*; import Multilingual.*; import Sfx.*; import TheGameAS3.Physique.*; import TheGameAS3.Animation.*; import TheGameAS3.IO.*; import TheGameAS3.Teams.*; public class LevelEvent2 implements ILevelEvent { private var  :Boolean;// = false private var :int;// = 1500 private var :Boolean;// = false private var :SpawningDoor; private var :SpawningDoor; private var  :SpawningDoor; private var :SpawningDoor; private var  :Boolean;// = false private var :int;// = 150 private var  :Boolean;// = false private var :int;// = 0 private var  :Acteur_c; private var  :Acteur_c; private var  :Boolean;// = false private var :Boolean;// = true public static const ACTION_KILL_BOSS:int = _action++; public static const ACTION_START_MINI_BOSS:int = _action++; public static const ACTION_START_BOSS:int = _action++; public static const ACTION_END_LEVEL:int = _action++; public static const ACTION_END_BOSS:int = _action++; public static const ACTION_SPAWN_ENEMY:int = _action++; public static var _action:int = 0; public function LevelEvent2(){ super(); } private function  (context:Game_c):void{ var typedContext:MCGame = MCGame(context);  = true; typedContext.GetRalfManager().ShowMessage(context, [TextFactory.ID_MSG_LEVEL2_END_TIMER], [120], RalfManager.PERSO_ROX_IDLE);  = typedContext.GetEffectManager().CreateSingleFx(AnimationFactory_c.ID_FX_DROPSHIP_VOLE, context.GetActionLevelLayer(), -1);  .rotation = 180;  .px = 5763;  .py = 3000; typedContext.GetRalfManager().CloseTimer(context); } public function IsCleared():Boolean{ return ( ); } private function  (idDoor:int):SpawningDoor{ switch (idDoor){ case 1: return (); case 2: return (); case 3: return ( ); case 4: return (); }; return (null); } private function  (context:Game_c):void{ var typedContext:MCGame = MCGame(context); typedContext.GetRalfManager().PlayTimer(context, RalfManager.MINUTE, TextFactory.GetMsg(TextFactory.ID_MSG_TIMER_DESC_SURVIVE));  = 60;  = true; } private function  (context:Game_c):void{ var typedContext:MCGame; var victory:MovieClip; typedContext = MCGame(context); victory = context.GetIngameUIManager().PlayFx(AnimationFactory_c.ID_UI_VICTORY, 0, false, typedContext.ReturnToMenu, typedContext, []); var animVictory:Animation_c = context.GetIngameUIManager().GetAnimFromMc(victory); var levelStats:LevelStats = GameOptions.GetLevelStats(2);  = typedContext.GetEffectManager().CreateSingleFx(AnimationFactory_c.ID_FX_DROPSHIP_VOLE, context.GetActionLevelLayer(), -1);  .rotation = 180;  .px = 5763;  .py = ;  .vy = -1; levelStats.time = context.GetPlayer1().timePlayed; levelStats.kill = context.GetPlayer1().killPct; levelStats.damage = context.GetPlayer1().dmgTook; KongStats.SendLevelStats(levelStats); GameOptions.Save(); animVictory.AddCallbackAt(100, typedContext.GetRalfManager().ShowLevelStats, typedContext.GetRalfManager(), [typedContext, context.GetPlayer1(), 2]); animVictory.AddCallbackAt(30, context.GetCamera().LockOn, context.GetCamera(), [5763, 900, 2800, 0.01]); animVictory.AddCallbackAt(93, Jukebox_c.PlaySound, Jukebox_c, [SoundFactory.ID_SFX_INTERFACE_DOOR_CLOSE]); animVictory.AddCallbackAt(110, Jukebox_c.PlaySound, Jukebox_c, [SoundFactory.ID_SFX_VICTORY]); Jukebox_c.FadeAllMusicToDestroy(); victory.x = (Camera_c.WIDTH_VIEW / 2); victory.y = ((Camera_c.HEIGHT_VIEW / 2) - 100); context.GetPlayer1().visible = false; context.GetPlayer1().canMove = false; context.GetPlayer1().invincible = true; typedContext.GetRalfManager().ShowMessage(context, [TextFactory.ID_MSG_LEVEL2_END_LEVEL1, TextFactory.ID_MSG_LEVEL2_END_LEVEL2], [120, 120], RalfManager.PERSO_ROX_IDLE);   = true; } private function  (context:Game_c):void{  = false; context.GetAmmoManager().DoDamageAt(context, context.GetPlayer1(), context.GetActionLevelLayer(), 999999, TeamFactory.ENEMY1_TEAM, 999999, 4000, 4000); } private function  (context:Game_c):void{ var typedContext:MCGame = MCGame(context); var hero:Hero_c = context.GetPlayer1(); hero.mustBeInFOV = false; hero.playerTagVisible = true;  = true; context.GetCamera().LockOn(5763, 900, 2800, 0.1); typedContext.GetRalfManager().ShowMessage(context, [TextFactory.ID_MSG_LEVEL2_END_BOSS1, TextFactory.ID_MSG_LEVEL2_END_BOSS2], [180, 120], RalfManager.PERSO_ROX_IDLE,  , this, [context]); } private function  (context:Game_c):void{ var typedContext:MCGame = MCGame(context); typedContext.GetRalfManager().ShowMessage(context, [TextFactory.ID_MSG_LEVEL2_START_BOSS1, TextFactory.ID_MSG_LEVEL2_START_BOSS2], [180, 180], RalfManager.PERSO_RALF_IDLE,  , this, [context]);  = typedContext.GetEffectManager().CreateSingleFx(AnimationFactory_c.ID_FX_DROPSHIP, context.GetActionLevelLayer(), -1);  .rotation = 90;  .px = 5700;  .py = 450; } public function UpdateLevel(context:Game_c):void{ var hero:Hero_c = context.GetPlayer1(); var typedContext:MCGame = MCGame(context); if (hero.playerTagVisible){ if (hero.playerTag.alpha < 1){ hero.playerTag.alpha = (hero.playerTag.alpha + 0.05); } else { hero.playerTag.alpha = 1; }; } else { if (hero.playerTag.alpha > 0.5){ hero.playerTag.alpha = (hero.playerTag.alpha - 0.05); } else { hero.playerTag.alpha = 0.5; }; }; if (! ){ hero.MakeDirtOnFloor(MCGame(context)); }; if ( ){ if (MCGame(context).GetEnemyCreator().GetNbInactive() <= 0){   = false; context.GetCamera().SetIsCinematic(false); hero.mustBeInFOV = false; }; }; if ((((( ) && (!()))) && ())){ --; if ( <= 0){  = ( - 10);  = Math.max(60, );  = ;  ((), context);  ((), context);  ((), context);  ((), context);  ((), context); }; }; if ( ){ .Update(context); .Update(context);  .Update(context); .Update(context); }; if (((((((!()) && ( ))) && (!(hero.IsDead())))) && (!(ObjetMoteur_c.IsPaused())))){ if (!typedContext.GetRalfManager().TickTimer()){  (context); }; }; if ((( ) && (!(( == null))))){  .py = ( .py +  .vy);  .vy = ( .vy * 1.1); } else { if ((() && (!(( == null))))){  .py = ( .py + (( -  .py) * 0.2)); if (Math.abs(( -  .py)) < 5){  (context); }; }; }; } private function  ():int{ return ((((.enemyToSpawn + .enemyToSpawn) +  .enemyToSpawn) + .enemyToSpawn)); } public function get boss2Cleared():Boolean{ return ( ); } private function ():int{ return (int(Math.ceil((Math.random() * 4)))); } public function get inBoss():Boolean{ return ( ); } public function InitLevel(context:Game_c):void{ var typedContext:MCGame = MCGame(context); context.GetCamera().SetZoom(1300); typedContext.CreateAllEnemy(AnimationFactory_c.ID_ENEMY_MAP_LEVEL2); typedContext.GetRalfManager().ShowMessage(context, [TextFactory.ID_MSG_LEVEL2_INTRO], [120], RalfManager.PERSO_RALF_IDLE); var layer:LevelLayer_c = context.GetActionLevelLayer();  = new SpawningDoor(1, context.GetEffectManager().CreateSingleFx(AnimationFactory_c.ID_FX_DOOR_METAL, layer));  = new SpawningDoor(2, context.GetEffectManager().CreateSingleFx(AnimationFactory_c.ID_FX_DOOR_METAL, layer));  = new SpawningDoor(3, context.GetEffectManager().CreateSingleFx(AnimationFactory_c.ID_FX_DOOR_METAL, layer));  = new SpawningDoor(4, context.GetEffectManager().CreateSingleFx(AnimationFactory_c.ID_FX_DOOR_METAL, layer)); .visuelActeur.px = 5324; .visuelActeur.py = 273; .visuelActeur.px = 6045; .visuelActeur.py = 273;  .visuelActeur.px = 6480;  .visuelActeur.py = 560;  .visuelActeur.rotation = 90; .visuelActeur.px = 6480; .visuelActeur.py = 1120; .visuelActeur.rotation = 90; typedContext.GetEnemyCreator().AddEnemyCount(); Jukebox_c.FadeToMusic(SoundFactory.ID_MUSIC_LEVEL2); } public function DoAction(context:Game_c, action:int):void{ switch (action){ case ACTION_START_MINI_BOSS: context.GetCamera().LockOn(1023, 2518, 2500, 0.1,  , this, [context]); break; case ACTION_START_BOSS: context.GetCamera().LockOn(5763, 900, 2800, 0.1);  (context); break; case ACTION_END_BOSS:  (context); break; case ACTION_SPAWN_ENEMY:  (1, context); break; case ACTION_END_LEVEL:  (context); break; case ACTION_KILL_BOSS:  (context); break; }; } private function  (context:Game_c):void{ MCGame(context).GetEnemyCreator().ActivateAll();   = true; } private function  (context:Game_c):void{ var typedContext:MCGame = MCGame(context); var hero:Hero_c = context.GetPlayer1(); hero.mustBeInFOV = true; typedContext.GetEnemyCreator().ActivateAll(); context.GetEnemyManager().CreateEnemy(context.GetPlayer1(), EnemyFactory_c.ID_ENEMY_BOSS2, context.GetActionLevelLayer(), "NONE", 5700, 450);   = true; typedContext.GetEffectManager().DestroyActeur( );  = typedContext.GetEffectManager().CreateSingleFx(AnimationFactory_c.ID_FX_DROPSHIP_OUT, context.GetActionLevelLayer());  .rotation = 90;  .px = 5700;  .py = 450; Jukebox_c.FadeToMusic(SoundFactory.ID_MUSIC_BOSSFIGHT); } public function DestroyLevel(context:Game_c):void{ context.GetEffectManager().DestroyActeur(.visuelActeur); context.GetEffectManager().DestroyActeur(.visuelActeur); context.GetEffectManager().DestroyActeur( .visuelActeur); context.GetEffectManager().DestroyActeur(.visuelActeur); context.GetEffectManager().DestroyActeur( ); } private function  (context:Game_c):void{ context.GetEffectManager().DestroyActeur( );  = null; var dropShip:Item_c = context.GetItemManager().CreateItem(ItemFactory_c.DROP_SHIP, context.GetActionLevelLayer(), new Point(5763, )); dropShip.rotation = 180; } private function  (idDoor:int, context:Game_c):void{ var enemyCount:int = (context.GetEnemyManager().GetNbEnemy() +  ()); if (enemyCount > 5){ return; }; var door:SpawningDoor =  (idDoor); var x:Number = (door.visuelActeur.px + ((door.visuelActeur.rotation > 0)) ? 0 : ((Math.random() * 300) - 150)); var y:Number = (door.visuelActeur.py + ((door.visuelActeur.rotation > 0)) ? ((Math.random() * 300) - 150) : 0); var m:MetaEnemy = new MetaEnemy(int(Utils.PickRandomIn([EnemyFactory_c.ID_ENEMY_THUG2, EnemyFactory_c.ID_ENEMY_2])), x, y, ObjetMoteur_c.NONE_TAG); door.AddEnemyToSpawn(m, 15); } } }//package TheGameAS3.Level.LevelEvents
Section 343
//LevelEvent3 (TheGameAS3.Level.LevelEvents.LevelEvent3) package TheGameAS3.Level.LevelEvents { import TheGameAS3.*; import flash.display.*; import TheGameAS3.Enemy.*; import TheGameAS3.Hero.*; import Multilingual.*; import Sfx.*; import TheGameAS3.Animation.*; import TheGameAS3.IO.*; public class LevelEvent3 implements ILevelEvent { private var  :Boolean;// = false private var  :Boolean;// = false private var  :Boolean;// = false public static const ACTION_END_BOSS:int = _action++; public static const ACTION_START_BOSS:int = _action++; public static const ACTION_START_MINI_BOSS:int = _action++; public static var _action:int = 0; public function LevelEvent3(){ super(); } public function DoAction(context:Game_c, action:int):void{ var hero:Hero_c = context.GetPlayer1(); switch (action){ case ACTION_START_MINI_BOSS: context.GetCamera().LockOn(5400, 5800, 2500, 0.1,  , this, [context]); hero.mustBeInFOV = true; break; case ACTION_START_BOSS: context.GetCamera().LockOn(5346, 2661, 2000, 0.03,  , this, [context]); hero.mustBeInFOV = true; context.GetEnemyManager().CreateEnemy(context.GetPlayer1(), EnemyFactory_c.ID_ENEMY_BOSS3, context.GetActionLevelLayer(), "NONE", 5374, 526); MCGame(context).GetEnemyCreator().AddEnemyCount(); Jukebox_c.FadeToMusic(SoundFactory.ID_MUSIC_BOSSFIGHT); break; case ACTION_END_BOSS:  (context); break; }; } private function  (context:Game_c):void{ MCGame(context).GetEnemyCreator().ActivateAll();   = true; } private function  (context:Game_c):void{ var typedContext:MCGame = MCGame(context); var victory:MovieClip = context.GetIngameUIManager().PlayFx(AnimationFactory_c.ID_UI_VICTORY, 0, false, typedContext.ReturnToMenu, typedContext, []); var animVictory:Animation_c = context.GetIngameUIManager().GetAnimFromMc(victory); var levelStats:LevelStats = GameOptions.GetLevelStats(3); levelStats.time = context.GetPlayer1().timePlayed; levelStats.kill = context.GetPlayer1().killPct; levelStats.damage = context.GetPlayer1().dmgTook; KongStats.SendLevelStats(levelStats); GameOptions.Save(); animVictory.AddCallbackAt(100, typedContext.GetRalfManager().ShowLevelStats, typedContext.GetRalfManager(), [typedContext, context.GetPlayer1(), 3]); animVictory.AddCallbackAt(30, context.GetCamera().SetZoom, context.GetCamera(), [2800]); animVictory.AddCallbackAt(93, Jukebox_c.PlaySound, Jukebox_c, [SoundFactory.ID_SFX_INTERFACE_DOOR_CLOSE]); animVictory.AddCallbackAt(110, Jukebox_c.PlaySound, Jukebox_c, [SoundFactory.ID_SFX_VICTORY]); Jukebox_c.FadeAllMusicToDestroy(); victory.x = (Camera_c.WIDTH_VIEW / 2); victory.y = ((Camera_c.HEIGHT_VIEW / 2) - 100); context.GetPlayer1().canMove = false; context.GetPlayer1().invincible = true; typedContext.GetRalfManager().ShowMessage(context, [TextFactory.ID_MSG_LEVEL3_END_LEVEL1], [120], RalfManager.PERSO_ROX_IDLE);   = true; } public function DestroyLevel(context:Game_c):void{ } private function  (context:Game_c):void{ context.GetCamera().SetZoom(2000); context.GetCamera().SetEase(0.03, 0.03, 0.03); context.GetCamera().SetBounds(4000, 6650, 100, 3400); context.GetCamera().SetIsCinematic(false);   = true; } public function InitLevel(context:Game_c):void{ var typedContext:MCGame = MCGame(context); context.GetCamera().SetZoom(1300); typedContext.CreateAllEnemy(AnimationFactory_c.ID_ENEMY_MAP_LEVEL3); typedContext.GetRalfManager().ShowMessage(context, [TextFactory.ID_MSG_LEVEL3_INTRO1, TextFactory.ID_MSG_LEVEL3_INTRO2, TextFactory.ID_MSG_LEVEL3_INTRO3, TextFactory.ID_MSG_LEVEL3_INTRO4], [150, 120, 180, 150], RalfManager.PERSO_ROX_IDLE); Jukebox_c.FadeToMusic(SoundFactory.ID_MUSIC_LEVEL3); } public function IsCleared():Boolean{ return ( ); } public function UpdateLevel(context:Game_c):void{ var hero:Hero_c = context.GetPlayer1(); if (hero.playerTagVisible){ if (hero.playerTag.alpha < 1){ hero.playerTag.alpha = (hero.playerTag.alpha + 0.05); } else { hero.playerTag.alpha = 1; }; } else { if (hero.playerTag.alpha > 0.5){ hero.playerTag.alpha = (hero.playerTag.alpha - 0.05); } else { hero.playerTag.alpha = 0.5; }; }; if ( ){ if (MCGame(context).GetEnemyCreator().GetNbInactive() <= 0){   = false; context.GetCamera().SetIsCinematic(false); hero.mustBeInFOV = false; }; }; } } }//package TheGameAS3.Level.LevelEvents
Section 344
//LevelEvent4 (TheGameAS3.Level.LevelEvents.LevelEvent4) package TheGameAS3.Level.LevelEvents { import TheGameAS3.*; import flash.display.*; import TheGameAS3.Enemy.*; import TheGameAS3.Hero.*; import Multilingual.*; import Sfx.*; import TheGameAS3.Animation.*; import TheGameAS3.IO.*; public class LevelEvent4 implements ILevelEvent { private var  :Boolean;// = false private var  :Boolean; public static const ACTION_END_BOSS:int = _action++; public static const ACTION_START_BOSS:int = _action++; public static const ACTION_START_MINI_BOSS:int = _action++; public static var _action:int = 0; public function LevelEvent4(){ super(); } public function DoAction(context:Game_c, action:int):void{ var typedContext:MCGame = MCGame(context); var hero:Hero_c = context.GetPlayer1(); switch (action){ case ACTION_START_MINI_BOSS: context.GetCamera().LockOn(5875, 2780, 2000, 0.1,  , this, [context]); hero.mustBeInFOV = true; break; case ACTION_START_BOSS: hero.mustBeInFOV = true; hero.playerTagVisible = false; context.GetEnemyManager().CreateEnemy(context.GetPlayer1(), EnemyFactory_c.ID_ENEMY_BOSS4, context.GetActionLevelLayer(), "NONE", 2850, 4350); MCGame(context).GetEnemyCreator().AddEnemyCount(); MCGame(context).GetRalfManager().ShowMessage(context, [TextFactory.ID_MSG_LEVEL4_START_BOSS], [180], RalfManager.PERSO_ROX_IDLE); Jukebox_c.FadeToMusic(SoundFactory.ID_MUSIC_BOSSFIGHT); break; case ACTION_END_BOSS: hero.mustBeInFOV = false; hero.playerTagVisible = true; typedContext.GetRalfManager().ShowMessage(context, [TextFactory.ID_MSG_LEVEL4_END_BOSS1, TextFactory.ID_MSG_LEVEL4_END_BOSS2], [180, 120], RalfManager.PERSO_ROX_IDLE,  , this, [context]); break; }; } private function  (context:Game_c):void{ var typedContext:MCGame = MCGame(context); var victory:MovieClip = context.GetIngameUIManager().PlayFx(AnimationFactory_c.ID_UI_VICTORY, 0, false, typedContext.ReturnToMenu, typedContext, []); var animVictory:Animation_c = context.GetIngameUIManager().GetAnimFromMc(victory); var levelStats:LevelStats = GameOptions.GetLevelStats(4); levelStats.time = context.GetPlayer1().timePlayed; levelStats.kill = context.GetPlayer1().killPct; levelStats.damage = context.GetPlayer1().dmgTook; KongStats.SendLevelStats(levelStats); GameOptions.Save(); context.GetCamera().SetZoom(2800); context.GetCamera().SetEase(Camera_c.DEFAULT_EASE_X, Camera_c.DEFAULT_EASE_Y, 0.01); animVictory.AddCallbackAt(100, typedContext.GetRalfManager().ShowLevelStats, typedContext.GetRalfManager(), [typedContext, context.GetPlayer1(), 4]); animVictory.AddCallbackAt(93, Jukebox_c.PlaySound, Jukebox_c, [SoundFactory.ID_SFX_INTERFACE_DOOR_CLOSE]); animVictory.AddCallbackAt(110, Jukebox_c.PlaySound, Jukebox_c, [SoundFactory.ID_SFX_VICTORY]); Jukebox_c.FadeAllMusicToDestroy(); victory.x = (Camera_c.WIDTH_VIEW / 2); victory.y = ((Camera_c.HEIGHT_VIEW / 2) - 100); } public function DestroyLevel(context:Game_c):void{ } private function  (context:Game_c):void{ MCGame(context).GetEnemyCreator().ActivateAll();   = true; } private function  (context:Game_c):void{ } private function  (context:Game_c):void{ MCGame(context).GetRalfManager().ShowMessage(context, [TextFactory.ID_MSG_LEVEL4_END_BOSS3], [180], RalfManager.PERSO_RALF_IDLE,  , this, [context]);   = true; context.GetPlayer1().canMove = false; context.GetPlayer1().invincible = true; } public function InitLevel(context:Game_c):void{ var typedContext:MCGame = MCGame(context); context.GetCamera().SetZoom(1300); typedContext.CreateAllEnemy(AnimationFactory_c.ID_ENEMY_MAP_LEVEL4); typedContext.GetRalfManager().ShowMessage(context, [TextFactory.ID_MSG_LEVEL4_INTRO1, TextFactory.ID_MSG_LEVEL4_INTRO2], [180, 180], RalfManager.PERSO_ROX_IDLE); Jukebox_c.FadeToMusic(SoundFactory.ID_MUSIC_LEVEL4); } public function IsCleared():Boolean{ return ( ); } public function UpdateLevel(context:Game_c):void{ var hero:Hero_c = context.GetPlayer1(); if (hero.playerTagVisible){ if (hero.playerTag.alpha < 1){ hero.playerTag.alpha = (hero.playerTag.alpha + 0.05); } else { hero.playerTag.alpha = 1; }; } else { if (hero.playerTag.alpha > 0.5){ hero.playerTag.alpha = (hero.playerTag.alpha - 0.05); } else { hero.playerTag.alpha = 0.5; }; }; if ( ){ if (MCGame(context).GetEnemyCreator().GetNbInactive() <= 0){   = false; context.GetCamera().StopDynamicFollow(); hero.mustBeInFOV = false; hero.playerTagVisible = true; }; }; } } }//package TheGameAS3.Level.LevelEvents
Section 345
//LevelEvent5 (TheGameAS3.Level.LevelEvents.LevelEvent5) package TheGameAS3.Level.LevelEvents { import TheGameAS3.*; import flash.display.*; import TheGameAS3.Enemy.*; import TheGameAS3.Hero.*; import Multilingual.*; import Sfx.*; import TheGameAS3.Animation.*; import TheGameAS3.IO.*; public class LevelEvent5 implements ILevelEvent { private var  :Boolean;// = false private var  :Boolean; private var  :Boolean; public static const ACTION_END_BOSS:int = _action++; public static const ACTION_START_BOSS:int = _action++; public static const ACTION_START_MINI_BOSS:int = _action++; private static var _action:int = 0; public function LevelEvent5(){ super(); } public function IsCleared():Boolean{ return ( ); } private function  (context:Game_c):void{ var typedContext:MCGame = MCGame(context); typedContext.GetRalfManager().ShowMessage(context, [TextFactory.ID_MSG_LEVEL5_END_BOSS2], [180], RalfManager.PERSO_ROX_IDLE); var victory:MovieClip = context.GetIngameUIManager().PlayFx(AnimationFactory_c.ID_UI_VICTORY, 0, false, typedContext.ReturnToMenu, typedContext, [true]); var animVictory:Animation_c = context.GetIngameUIManager().GetAnimFromMc(victory); var levelStats:LevelStats = GameOptions.GetLevelStats(5); levelStats.time = context.GetPlayer1().timePlayed; levelStats.kill = context.GetPlayer1().killPct; levelStats.damage = context.GetPlayer1().dmgTook; KongStats.SendLevelStats(levelStats); GameOptions.Save(); context.GetCamera().SetZoom(2800); context.GetCamera().SetEase(Camera_c.DEFAULT_EASE_X, Camera_c.DEFAULT_EASE_Y, 0.01); animVictory.AddCallbackAt(100, typedContext.GetRalfManager().ShowLevelStats, typedContext.GetRalfManager(), [typedContext, context.GetPlayer1(), 5]); animVictory.AddCallbackAt(93, Jukebox_c.PlaySound, Jukebox_c, [SoundFactory.ID_SFX_INTERFACE_DOOR_CLOSE]); animVictory.AddCallbackAt(110, Jukebox_c.PlaySound, Jukebox_c, [SoundFactory.ID_SFX_VICTORY]); Jukebox_c.FadeAllMusicToDestroy(); victory.x = (Camera_c.WIDTH_VIEW / 2); victory.y = ((Camera_c.HEIGHT_VIEW / 2) - 100); context.GetPlayer1().canMove = false; context.GetPlayer1().invincible = true;   = true; } public function DestroyLevel(context:Game_c):void{ } private function  (context:Game_c):void{ MCGame(context).GetEnemyCreator().ActivateAll();   = true; } public function DoAction(context:Game_c, action:int):void{ var typedContext:MCGame = MCGame(context); var hero:Hero_c = context.GetPlayer1(); switch (action){ case ACTION_START_MINI_BOSS: context.GetCamera().LockOn(1600, 4725, 2500, 0.1,  , this, [context]); hero.mustBeInFOV = true; break; case ACTION_START_BOSS: Jukebox_c.FadeToMusic(SoundFactory.ID_MUSIC_LAST_BOSS); context.GetCamera().LockOn(5800, 800, 2200, 0.05,  , this, [context]); hero.mustBeInFOV = true; hero.playerTagVisible = false; context.GetEnemyManager().CreateEnemy(context.GetPlayer1(), EnemyFactory_c.ID_ENEMY_BOSS5, context.GetActionLevelLayer(), "NONE", 5840, 850); MCGame(context).GetEnemyCreator().AddEnemyCount(); typedContext.GetRalfManager().ShowMessage(context, [TextFactory.ID_MSG_LEVEL5_START_BOSS1], [180], RalfManager.PERSO_RALF_IDLE); break; case ACTION_END_BOSS:  (context); break; }; } private function  (context:Game_c):void{ context.GetCamera().SetBounds(5000, 6645, 150, 2250); context.GetCamera().SetZoom(1500); context.GetCamera().SetEase(0.03, 0.03, 0.03); context.GetCamera().SetIsCinematic(false);   = true; } public function InitLevel(context:Game_c):void{ var typedContext:MCGame = MCGame(context); context.GetCamera().SetZoom(1300); typedContext.CreateAllEnemy(AnimationFactory_c.ID_ENEMY_MAP_LEVEL5); Jukebox_c.FadeToMusic(SoundFactory.ID_MUSIC_LAST_LEVEL); } public function UpdateLevel(context:Game_c):void{ var hero:Hero_c = context.GetPlayer1(); if (hero.playerTagVisible){ if (hero.playerTag.alpha < 1){ hero.playerTag.alpha = (hero.playerTag.alpha + 0.05); } else { hero.playerTag.alpha = 1; }; } else { if (hero.playerTag.alpha > 0.5){ hero.playerTag.alpha = (hero.playerTag.alpha - 0.05); } else { hero.playerTag.alpha = 0.5; }; }; if ( ){ if (MCGame(context).GetEnemyCreator().GetNbInactive() <= 0){   = false; context.GetCamera().StopDynamicFollow(); hero.mustBeInFOV = false; hero.playerTagVisible = true; }; }; hero.MakeDirtOnFloor(MCGame(context)); } } }//package TheGameAS3.Level.LevelEvents
Section 346
//LevelEventFactory (TheGameAS3.Level.LevelEvents.LevelEventFactory) package TheGameAS3.Level.LevelEvents { public class LevelEventFactory { public static const ID_LEVEL1:int = ++; public static const ID_LEVEL2:int = ++; public static const ID_LEVEL3:int = ++; public static const ID_LEVEL5:int = ++; public static const ID_LEVEL_NONE:int = ++; public static const ID_LEVEL4:int = ++; public static const ID_LEVEL_SURVIVAL:int = ++; private static var :int = 0; public function LevelEventFactory(){ super(); } public static function CreateLevelEvent(i:int):ILevelEvent{ switch (i){ case ID_LEVEL_NONE: return (new LevelEventNull()); case ID_LEVEL1: return (new LevelEvent1()); case ID_LEVEL2: return (new LevelEvent2()); case ID_LEVEL3: return (new LevelEvent3()); case ID_LEVEL4: return (new LevelEvent4()); case ID_LEVEL5: return (new LevelEvent5()); case ID_LEVEL_SURVIVAL: return (new LevelEventSurvival()); }; return (null); } } }//package TheGameAS3.Level.LevelEvents
Section 347
//LevelEventManager (TheGameAS3.Level.LevelEvents.LevelEventManager) package TheGameAS3.Level.LevelEvents { import TheGameAS3.*; public class LevelEventManager { private var  :ILevelEvent; public function LevelEventManager(){ super(); } public function Destroy():void{   = null; } public function DoActionLevel(context:Game_c, action:int):void{  .DoAction(context, action); } public function InitLevel(context:Game_c, iLevel:int):void{ DestroyLevel(context);   = LevelEventFactory.CreateLevelEvent(iLevel);  .InitLevel(context); } public function GetCurrentLevelEvent():ILevelEvent{ return ( ); } public function DestroyLevel(context:Game_c):void{ if (  != null){  .DestroyLevel(context); }; } public function UpdateLevel(context:Game_c):void{ if (  != null){  .UpdateLevel(context); }; } } }//package TheGameAS3.Level.LevelEvents
Section 348
//LevelEventNull (TheGameAS3.Level.LevelEvents.LevelEventNull) package TheGameAS3.Level.LevelEvents { import TheGameAS3.*; public class LevelEventNull implements ILevelEvent { public function LevelEventNull(){ super(); } public function InitLevel(context:Game_c):void{ } public function DoAction(context:Game_c, action:int):void{ } public function IsCleared():Boolean{ return (false); } public function DestroyLevel(context:Game_c):void{ } public function UpdateLevel(context:Game_c):void{ } } }//package TheGameAS3.Level.LevelEvents
Section 349
//LevelEventSurvival (TheGameAS3.Level.LevelEvents.LevelEventSurvival) package TheGameAS3.Level.LevelEvents { import TheGameAS3.*; import flash.display.*; import TheGameAS3.Level.*; import TheGameAS3.Enemy.*; import TheGameAS3.Hero.*; import Multilingual.*; import Sfx.*; import TheGameAS3.Exported.*; import TheGameAS3.Animation.*; public class LevelEventSurvival implements ILevelEvent { private const HARD_LEVEL:int = 10; private const MEDIUM_LEVEL:int = 5; private var  :int;// = 180 private var  :int;// = 0 private var :Array; private var  :Boolean;// = false private var :int;// = 0 private var :Array; private var  :Array; public function LevelEventSurvival(){  = [AnimationFactory_c.ID_ENEMY_SURVIVAL_MAP_EASY1, AnimationFactory_c.ID_ENEMY_SURVIVAL_MAP_EASY2, AnimationFactory_c.ID_ENEMY_SURVIVAL_MAP_EASY3, AnimationFactory_c.ID_ENEMY_SURVIVAL_MAP_EASY4];  = [AnimationFactory_c.ID_ENEMY_SURVIVAL_MAP_MEDIUM1, AnimationFactory_c.ID_ENEMY_SURVIVAL_MAP_MEDIUM2, AnimationFactory_c.ID_ENEMY_SURVIVAL_MAP_MEDIUM3, AnimationFactory_c.ID_ENEMY_SURVIVAL_MAP_MEDIUM4];  = [AnimationFactory_c.ID_ENEMY_SURVIVAL_MAP_HARD1, AnimationFactory_c.ID_ENEMY_SURVIVAL_MAP_HARD2, AnimationFactory_c.ID_ENEMY_SURVIVAL_MAP_HARD3, AnimationFactory_c.ID_ENEMY_SURVIVAL_MAP_HARD4]; super(); } public function DoAction(context:Game_c, action:int):void{ } public function InitLevel(context:Game_c):void{ var typedContext:MCGame = MCGame(context); context.GetPlayer1().playerTagVisible = false; context.GetCamera().SetZoom(2500); typedContext.GetRalfManager().ShowMessage(context, [TextFactory.ID_MSG_SURVIVAL_WELCOME], [180], RalfManager.PERSO_ROX_IDLE); Jukebox_c.FadeToMusic(SoundFactory.ID_MUSIC_LEVEL2); } private function CreateAllEnemy(id:int, context:Game_c):void{ var child:DisplayObject; var tag:String; var enemyMap:MovieClip = AnimationFactory_c.CreateAnimationFromId(id); var enemyManager:EnemyManager_c = context.GetEnemyManager(); var hero:Hero_c = context.GetHeroManager().GetPlayer(HeroManager_c.HERO_1); var oLevelLayer:LevelLayer_c = hero.GetLayer(); var i:int; while (i < enemyMap.numChildren) { child = enemyMap.getChildAt(i); tag = ((((child.name == null)) || ((child.name == "")))) ? "NONE" : child.name; if ((child is ENEMY_TURRET_1_IDLE)){ enemyManager.CreateEnemy(hero, EnemyFactory_c.ID_ENEMY_TURRET_1, oLevelLayer, tag, child.x, child.y); } else { if ((child is ENEMY_TURRET_2_IDLE)){ enemyManager.CreateEnemy(hero, EnemyFactory_c.ID_ENEMY_TURRET_2, oLevelLayer, tag, child.x, child.y); } else { if ((child is ENEMY_THUG_IDLE)){ enemyManager.CreateEnemy(hero, EnemyFactory_c.ID_ENEMY_THUG, oLevelLayer, tag, child.x, child.y); } else { if ((child is ENEMY_1_IDLE)){ enemyManager.CreateEnemy(hero, EnemyFactory_c.ID_ENEMY_1, oLevelLayer, tag, child.x, child.y); } else { if ((child is ENEMY_BOSS_IDLE)){ enemyManager.CreateEnemy(hero, EnemyFactory_c.ID_ENEMY_BOSS, oLevelLayer, tag, child.x, child.y); }; }; }; }; }; i++; }; } public function IsCleared():Boolean{ return ( ); } public function DestroyLevel(context:Game_c):void{ } private function ():int{ var i:int; if (  < MEDIUM_LEVEL){ i = ( ); } else { if (  < HARD_LEVEL){ i = (); } else { i = (); }; }; if (i == ){ return (()); }; return (i); } public function UpdateLevel(context:Game_c):void{ var typedContext:MCGame = MCGame(context); var hero:Hero_c = context.GetPlayer1(); if ((((typedContext.GetEnemyCreator().GetNbInactive() <= 0)) && ((  < 0)))){  (context); };  --; hero.MakeDirtOnFloor(MCGame(context)); } private function (a:Array):int{ var id:int; var r:int = (Math.random() * a.length); if ((a[r] is int)){ id = a[r]; } else { throw (new Error("The content of the array must be int")); }; return (id); } public function get wave():int{ return ( ); } private function  (context:Game_c):void{ var typedContext:MCGame = MCGame(context);  ++; if (  == MEDIUM_LEVEL){ typedContext.GetRalfManager().ShowMessage(context, [TextFactory.ID_MSG_SURVIVAL_MEDIUM], [180], RalfManager.PERSO_ROX_IDLE);   = 180; Jukebox_c.FadeToMusic(SoundFactory.ID_MUSIC_BOSSFIGHT); return; }; if (  == HARD_LEVEL){ typedContext.GetRalfManager().ShowMessage(context, [TextFactory.ID_MSG_SURVIVAL_HARD], [180], RalfManager.PERSO_ROX_IDLE); Jukebox_c.FadeToMusic(SoundFactory.ID_MUSIC_LAST_BOSS);   = 180; return; };  = (); CreateAllEnemy(, context); typedContext.GetEnemyCreator().ActivateAll(); } } }//package TheGameAS3.Level.LevelEvents
Section 350
//LevelLayer_c (TheGameAS3.Level.LevelLayer_c) package TheGameAS3.Level { import flash.events.*; import TheGameAS3.*; import flash.display.*; import TheGameAS3.Scenario.*; import flash.geom.*; import TheGameAS3.Visuel.*; import TheGameAS3.Physique.*; import TheGameAS3.Animation.*; import flash.net.*; import TheGameAS3.Teams.*; public class LevelLayer_c extends MovieClip { private const LEVEL_PART_ID:int = 6; private const AMMO_ID:int = 2; private const PLAYER_ID:int = 3; private const BACK_FX_ID:int = 4; private const ENEMY_ID:int = 1; private const FORE_FX_ID:int = 0; private const DEBUG_ID:int = 7; private const ITEM_PART_ID:int = 5; private var  :Boolean;// = false private var  :Array;// = null private var :Number;// = 100 private var :Number;// = 0 private var :Array;// = null private var :Number;// = 0 private var :Array;// = null private var  :String;// = "" private var  :XML; public var  :BitmapData;// = null private var :Array;// = null private var :Array;// = null private var :LevelPartManager_c;// = null private var  :Boolean;// = false private var m_context:Game_c;// = null private var  :Rectangle; private var  :Array;// = null private var :Array;// = null public static const NO_PNG:String = "LevelEmpty"; public function LevelLayer_c(context:Game_c, z:Number, xmlLayer:XML, bDrawable:Boolean=false, bIsActionLayer:Boolean=false){  = new Rectangle(); super(); if (context == null){ trace("ERROR LevelLayer_c :: Constructor Wrong parameters : "); trace(("context: " + context)); return; };  = new Array();  = new Array();  = new Array();  = new Array();  = new Array();  = new Array();  = bDrawable;  = bIsActionLayer; var i:int; while (i < TeamFactory.NB_TEAM) {  .push(new Array()); .push(new Array()); i++; }; m_context = context;  = z; (xmlLayer); ("ligneContainer_mc"); ("foreFxContainer_mc"); ("ammoContainer_mc"); ("playerContainer_mc"); ("enemyContainer_mc"); ("itemContainer_mc"); ("backFxContainer_mc"); ("levelPartContainer_mc"); } private function  ():void{ var childY:int; var strX:String; var strY:String; var x:int; var xMin:int; var xMax:int; var y:int; var yMin:int; var yMax:int; var strVisual:String; var xmlVisualList:XMLList =  .Visual.hor; var xmlVisualListVer:XMLList; var xmlVisualListNode:XML; var childX:int; while (childX < xmlVisualList.length()) { xmlVisualListNode = xmlVisualList[childX]; childY = 0; while (childY < xmlVisualListNode.ver.length()) { strX = xmlVisualListNode.@x; strY = xmlVisualListNode.ver[childY].@y; x = -1; xMin = -1; xMax = -1; y = -1; yMin = -1; yMax = -1; if (isNaN(Number(strX))){ if (((isNaN(Number(strX.split("~")[0]))) || (isNaN(Number(strX.split("~")[1]))))){ trace(((("ERROR :: LevelLayer_c :: BuildCollisionFromXml : Problem with attribute X Of XML" + childX) + "/") + strX)); return; }; x = Number(strX.split("~")[0]); xMin = x; xMax = Number(strX.split("~")[1]); } else { x = int(strX); xMin = x; xMax = x; }; if (isNaN(Number(strY))){ if (((isNaN(Number(strY.split("~")[0]))) || (isNaN(Number(strY.split("~")[1]))))){ trace(((("ERROR :: LevelLayer_c :: BuildCollisionFromXml : Problem with attribute Y Of XML" + childY) + "/") + strY)); return; }; y = Number(strY.split("~")[0]); yMin = y; yMax = Number(strY.split("~")[1]); } else { y = int(strY); yMin = y; yMax = y; }; x = xMin; while (x <= xMax) { y = yMin; while (y <= yMax) { strVisual = xmlVisualListNode.ver[childY]; SetLevelPart(strVisual, x, y); VisuelFactory_c.AddPNGToLoad([x][y]); y++; }; x++; }; childY++; }; childX++; }; } public function IsDrawable():Boolean{ return ( ); } public function ():XML{ return ( ); } public function ():Boolean{ return ( ); } public function AddLine(oLine:Line_c):void{ if (oLine == null){ return; }; .push(oLine); ObjetMoteur_c.UpdateCollisionOfAllObjet(); } public function GetLevelPart(i:Number, j:Number):String{ if (((([i] == null)) || (([i][j] == null)))){ return (NO_PNG); }; return ([i][j]); } private function (xml:XML):void{ var x1:Number = Number(xml.@x1); var y1:Number = Number(xml.@y1); var x2:Number = Number(xml.@x2); var y2:Number = Number(xml.@y2); var bCanDrop:Boolean = ((xml.@canDrop == "true")) ? true : false; var bCanWallKick:Boolean = ((xml.@canWallKick == "true")) ? true : false; AddLine(new Line_c(x1, x2, y1, y2, bCanDrop, bCanWallKick)); } private function (strName:String):void{ var mc:MovieClip = new MovieClip(); mc.name = strName; this.addChildAt(mc, 0); } public function GetHeroContainer():MovieClip{ return ( (PLAYER_ID)); } public function GetPointsInRange(x:Number, y:Number, nRayon:Number):Array{ var tabPointInRange:Array = new Array(); var crntPoint:Circle_c; if ( == null){ return (null); }; var i:int; while (i < .length) { crntPoint = [i]; if (crntPoint == null){ } else { if ((((nRayon == -1)) || ((crntPoint.GetDistanceCarre(x, y) <= ((nRayon + crntPoint.rayon) * (nRayon + crntPoint.rayon)))))){ tabPointInRange.push([i]); }; }; i++; }; return (tabPointInRange); } public function GetItemContainer():MovieClip{ return ( (ITEM_PART_ID)); } public function RemoveTeamCollision(oPoint:Circle_c, nTeam:Number):void{ if (oPoint == null){ return; }; var tabTeam:Array = (nTeam); if (tabTeam.length > 1){ trace(("ERROR LevelLayer_c :: RemoveTeamCollision :: More than one team detected (Must be log2)" + nTeam)); return; }; var tabRef:Array =  [tabTeam[0]]; var i:int; while (i < tabRef.length) { if (tabRef[i] == oPoint){ delete tabRef[i]; tabRef.splice(i, 1); return; }; i++; }; trace("WARNING :: LevelLayer_c::RemoveTeamCollision :: Collision not found"); } public function ():Number{ return ( .width); } public function (strPathOfXml:String, fctCallBack:Function):void{ if ((((strPathOfXml == null)) || ((fctCallBack == null)))){ trace("ERROR LevelLayer_c :: Init Wrong parameters : "); trace(("strPathOfXml : " + strPathOfXml)); trace(("fctCallBack : " + fctCallBack)); return; }; var loader:URLLoader = new URLLoader(); loader.addEventListener(Event.COMPLETE, , false, 1); loader.addEventListener(Event.COMPLETE, fctCallBack, false, 0); loader.load(new URLRequest(strPathOfXml)); } public function SetZoom(n:Number):void{  = n; } public function GetZoom():Number{ return (); } public function SetPctOfView(n:Number):void{  = n; } public function GetDebugContainer():MovieClip{ return ( (DEBUG_ID)); } public function RemovePoint(oPoint:Circle_c):Boolean{ var i:int; while (i < .length) { if (oPoint == [i]){ delete [i]; .splice(i, 1); return (true); }; i++; }; return (false); } public function GetBackFxContainer():MovieClip{ return ( (BACK_FX_ID)); } public function AddTeamCollision(oPoint:Circle_c, nTeam:Number):void{ if (oPoint == null){ return; }; var tabTeam:Array = (nTeam); if (tabTeam.length > 1){ trace(("ERROR LevelLayer_c :: AddTeamCollision :: More than one team detected (Must be log2)" + nTeam)); return; }; var tabRef:Array =  [tabTeam[0]]; tabRef.push(oPoint); } private function  (evtMgr:EventManager_c, xml:XML):void{ var x:Number = Number(xml.@x); var y:Number = Number(xml.@y); var nRayon:Number = Number(xml.@nRayon); var strName:String = xml.@name; var strTeam:String = xml.@nTeam; var iTeam:int = TeamFactory.GetTeamNumberByName(strTeam); var xmlEventList:XMLList = xml.Event; var oSwitch:EventSwitch_c = evtMgr.CreateEventSwitch(this, x, y, nRayon, iTeam); var crntEvent:Event_c; var crntEventID = -1; var crntParams:Array; oSwitch.SetName(strName); var i:int; while (i < xmlEventList.length()) { crntEventID = ScenarioEventID_c.GetIdByName(xmlEventList[i].@idEvent); crntParams = ((xmlEventList[i].@params)!="null") ? xmlEventList[i].@params.split("~") : null; if (((((!((crntParams == null))) && ((crntParams.length == 1)))) && ((crntParams[0] == "")))){ crntParams = null; }; crntEvent = ScenarioManager_c.GetEmptyEvent(crntEventID); crntEvent.FeedParameters(crntParams); oSwitch.AddEvent(crntEvent); i++; }; } public function GetForeFxContainer():MovieClip{ return ( (FORE_FX_ID)); } public function GetBmpUseCount(bmp:Bitmap):int{ var y:int; var str:String; var xDebut:Number =  .x; var xFin:Number = (xDebut +  .width); var yDebut:Number =  .y; var yFin:Number = (yDebut +  .height); var cpt:int; var x:int = xDebut; while (x <= xFin) { if ([x] == null){ } else { y = yDebut; while (y <= yFin) { if ([x][y] == null){ } else { str = VisuelFactory_c.GetStrFromBmpData(bmp.bitmapData); if (str == [x][y]){ cpt++; }; }; y++; }; }; x++; }; return (cpt); } public function SetZ(z:Number):void{  = Math.max((-(Camera_c.Z_POSITION_START) + 1), z); } private function  (i:int):MovieClip{ if (m_context == null){ trace("ERROR : LevelLayer_c :: CheckAndReturnStuff :: Init pas callé "); return (null); }; switch (i){ case DEBUG_ID: return (MovieClip(this.getChildByName("ligneContainer_mc"))); case FORE_FX_ID: return (MovieClip(this.getChildByName("foreFxContainer_mc"))); case ENEMY_ID: return (MovieClip(this.getChildByName("enemyContainer_mc"))); case AMMO_ID: return (MovieClip(this.getChildByName("ammoContainer_mc"))); case PLAYER_ID: return (MovieClip(this.getChildByName("playerContainer_mc"))); case BACK_FX_ID: return (MovieClip(this.getChildByName("backFxContainer_mc"))); case ITEM_PART_ID: return (MovieClip(this.getChildByName("itemContainer_mc"))); case LEVEL_PART_ID: return (MovieClip(this.getChildByName("levelPartContainer_mc"))); default: trace(("ERROR : LevelLayer_c :: CheckAndReturnStuff :: Wrong Id : " + i)); return (null); }; } private function ():XML{ var oLine:Line_c; var oCircle:Circle_c; var xmlCollision:XML = <Collision></Collision> ; var xmlLine:XML; var xmlCircle:XML; var i:int; while (i < .length) { oLine = [i]; if ((((oLine == null)) || (oLine.IsDynamic()))){ } else { xmlLine = <Line></Line> ; xmlLine.@x1 = oLine.GetPoint1().x; xmlLine.@y1 = oLine.GetPoint1().y; xmlLine.@x2 = oLine.GetPoint2().x; xmlLine.@y2 = oLine.GetPoint2().y; xmlLine.@canDrop = oLine.CanBeDropped(); xmlLine.@canWallKick = oLine.CanBeWallKicked(); xmlCollision.appendChild(xmlLine); }; i++; }; i = 0; while (i < .length) { oCircle = [i]; if ((((oCircle == null)) || (oCircle.IsDynamic()))){ } else { xmlCircle = <Point></Point> ; xmlCircle.@x = oCircle.x; xmlCircle.@y = oCircle.y; xmlCircle.@rayon = oCircle.rayon; xmlCollision.appendChild(xmlCircle); }; i++; }; return (xmlCollision); } public function GetLevelPartManager():LevelPartManager_c{ return (); } public function GetLinesInRange(x:Number, y:Number, nRayon:Number, bWithDroppedLine:Boolean=true, bWithWallKickLine:Boolean=true):Array{ var tabLinesInRange:Array = new Array(); var crntLine:Line_c; var pCenter:Point; var nDist:Number = 0; if ( == null){ return (null); }; var i:int; while (i < .length) { crntLine = [i]; if (crntLine == null){ } else { if (((!(bWithDroppedLine)) && (crntLine.CanBeDropped()))){ } else { if (((!(bWithWallKickLine)) && (crntLine.CanBeWallKicked()))){ } else { pCenter = crntLine.GetCenterPoint(); nDist = (((x - pCenter.x) * (x - pCenter.x)) + ((y - pCenter.y) * (y - pCenter.y))); if ((((nRayon == -1)) || ((nDist < (crntLine.GetRayonCarre() + (nRayon * nRayon)))))){ tabLinesInRange.push([i]); }; }; }; }; i++; }; return (tabLinesInRange); } public function SetLevelPart(strLink:String, i:int, j:int):void{ if ([i] == null){ [i] = new Array(); }; if (i <  .x){  .width = ( .width + ( .x - i));  .x = i; } else { if (i > ( .x +  .width)){  .width = (i -  .x); }; }; if (j <  .y){  .height = ( .height + ( .y - j));  .y = j; } else { if (j > ( .y +  .height)){  .height = (j -  .y); }; }; [i][j] = strLink; } public function SetLevelPartManager(lvlPartMgr:LevelPartManager_c):void{  = lvlPartMgr; } public function IsReady():Boolean{ return (!(( == null))); } public function (xml:XML):void{  = xml; } public function GetLevelPartContainer():MovieClip{ return ( (LEVEL_PART_ID)); } private function ():XML{ var oSwitch:EventSwitch_c; var tabEvent:Array; var j:int; var xmlEventSwitch:XML = <EventSwitch></EventSwitch> ; var xmlSwitch:XML; var xmlEvent:XML; var tabSwitch:Array = m_context.GetEventManager().GetSwitchByLayer(this); var i:int; while (i < tabSwitch.length) { oSwitch = tabSwitch[i]; if (oSwitch == null){ } else { xmlSwitch = <Switch></Switch> ; xmlSwitch.@name = oSwitch.GetName(); xmlSwitch.@x = oSwitch.x; xmlSwitch.@y = oSwitch.y; xmlSwitch.@nRayon = oSwitch.rayon; xmlSwitch.@nTeam = TeamFactory.GetTeamNameById(oSwitch.GetTeam()); tabEvent = oSwitch.GetAllEvent(); j = 0; while (j < tabEvent.length) { xmlEvent = <Event></Event> ; xmlEvent.@idEvent = ScenarioEventID_c.GetNameById(tabEvent[j].GetId()); xmlEvent.@params = ((tabEvent[j].GetParameters() == null)) ? null : tabEvent[j].GetParametersValue().join("~"); xmlSwitch.appendChild(xmlEvent); j++; }; xmlEventSwitch.appendChild(xmlSwitch); }; i++; }; return (xmlEventSwitch); } public function ():Array{ return (); } public function AddPoint(p:Circle_c):void{ if (p == null){ return; }; .push(p); } public function (xml:XML):void{ (xml); (); } private function (e:Event):void{ (new XML(e.target.data)); } public function (tab:Array):void{ if (tab == null){ return; }; var i:int; while (i < tab.length) { RemovePoint(tab[i]); i++; }; } public function GetEnemyContainer():MovieClip{ return ( (ENEMY_ID)); } public function RemoveLine(oLine:Line_c):Boolean{ var i:int; while (i < .length) { if (oLine == [i]){ delete [i]; .splice(i, 1); ObjetMoteur_c.UpdateCollisionOfAllObjet(); return (true); }; i++; }; return (false); } public function GetAmmoContainer():MovieClip{ return ( (AMMO_ID)); } public function GetTeamCollision(nTeam:Number):Array{ if ((((nTeam == 0)) || (( == null)))){ return (null); }; var tabTeam:Array = (nTeam); var tabResult:Array = new Array(); var i:int; while (i < tabTeam.length) { tabResult = tabResult.concat( [tabTeam[i]]); i++; }; return (tabResult); } private function (xml:XML):void{ var x:Number = Number(xml.@x); var y:Number = Number(xml.@y); var rayon:Number = Number(xml.@rayon); AddPoint(new Circle_c(x, y, rayon)); } public function GetXmlLayer():XML{ var xmlLayer:XML = <Layer></Layer> ; xmlLayer.@Name = GetName(); xmlLayer.@z = GetZ(); xmlLayer.@bDrawable = IsDrawable(); xmlLayer.@bActionLayer =  ; xmlLayer.appendChild( ()); xmlLayer.appendChild(()); xmlLayer.appendChild(()); return (xmlLayer); } public function  ():Number{ return (); } private function  ():XML{ var y:int; var xDebut:Number =  .x; var xFin:Number = (xDebut +  .width); var yDebut:Number =  .y; var yFin:Number = (yDebut +  .height); var xmlVisual:XML = <Visual></Visual> ; var xmlHor:XML; var xmlVer:XML; var x:int = xDebut; while (x <= xFin) { if ([x] == null){ } else { xmlHor = <hor></hor> ; xmlHor.@x = x; y = yDebut; while (y <= yFin) { if ([x][y] == null){ } else { xmlVer = <ver></ver> ; xmlVer.@y = y; xmlVer.setChildren([x][y]); xmlHor.appendChild(xmlVer); }; y++; }; if (xmlHor.children().length() > 0){ xmlVisual.appendChild(xmlHor); }; }; x++; }; return (xmlVisual); } public function Destroy():void{  = null;  = null;  = null;  = null;  = null;  = null;  = null;  = null;  = null; } public function ConnectLine(tabLines:Array):void{ var j:int; var line1:Line_c; var line2:Line_c; var nAngleStart:Number; var nAngleEnd:Number; var oCircle:Circle_c; var crntJoint:Circle_c; var i:int; while (i < tabLines.length) { j = 0; while (j < tabLines.length) { if ((((((i == j)) || ((tabLines[i] == null)))) || ((tabLines[j] == null)))){ } else { line1 = tabLines[i]; line2 = tabLines[j]; if (line1.GetPoint2().equals(line2.GetPoint1())){ nAngleStart = ((line1.Angle() >= 0)) ? (line1.Angle() - 180) : (line1.Angle() + 180); nAngleEnd = line2.Angle(); oCircle = new Circle_c(line1.GetPoint2().x, line1.GetPoint2().y, 0, nAngleStart, nAngleEnd); crntJoint = line1.GetJoint2(); oCircle.SetIsDynamic(true); if (oCircle.AngleRange() > 180){ if (crntJoint == null){ line1.SetJoint2(oCircle, line2); line2.SetJoint1(oCircle, line1); AddPoint(oCircle); } else { if (oCircle.AngleRange() > crntJoint.AngleRange()){ RemovePoint(crntJoint); line1.GetLinkedLine2().DestroyJoint1(); line1.DestroyJoint2(); line1.SetJoint2(oCircle, line2); line2.SetJoint1(oCircle, line1); AddPoint(oCircle); }; }; }; }; }; j++; }; i++; }; } public function GetName():String{ return ( ); } public function GetZ():Number{ return (); } public function ():void{ var visualNameArray:Array; var mapName:String; var iAnimation:int; var dynamicVisual:MovieClip; var origin:Point; var offSet:Point; var xDraw:int; var yDraw:int; var x:int; var y:int; var strVisual:String; var xmlCollisionLineList:XMLList =  .Collision.Line; var xmlPointList:XMLList =  .Collision.Point; var xmlSwitchList:XMLList =  .EventSwitch.Switch; var xmlSwitchEventList:XMLList;  =  .@Name; var i:int; while (i < xmlCollisionLineList.length()) { (xmlCollisionLineList[i]); i++; }; i = 0; while (i < xmlPointList.length()) { (xmlPointList[i]); i++; };  = new Array(); var dynamicVisualName:String =  .Visual.@dynamicVisual; if (((!((dynamicVisualName == null))) && (!((dynamicVisualName == ""))))){ visualNameArray = dynamicVisualName.split(VisuelFactory_c.DYNAMIC_VISUAL); mapName = visualNameArray[1]; if (isNaN(Number(mapName))){ iAnimation = AnimationFactory_c.GetIdByName(mapName); } else { iAnimation = int(mapName); }; dynamicVisual = AnimationFactory_c.CreateAnimationFromId(iAnimation); origin = Utils.GetOriginOfMc(dynamicVisual); offSet = new Point(); if (origin.x < 0){ offSet.x = -(origin.x); }; if (origin.x > dynamicVisual.width){ offSet.x = (origin.x - dynamicVisual.width); }; if (origin.y < 0){ offSet.y = -(origin.y); }; if (origin.x > dynamicVisual.width){ offSet.y = (origin.y - dynamicVisual.height); }; xDraw = Math.ceil(((dynamicVisual.width + offSet.x) / LevelPartManager_c.LEVEL_WIDTH)); yDraw = Math.ceil(((dynamicVisual.height + offSet.y) / LevelPartManager_c.LEVEL_HEIGHT)); x = 0; while (x < xDraw) { y = 0; while (y < yDraw) { strVisual = ((((dynamicVisualName + "~") + x) + "~") + y); SetLevelPart(strVisual, x, y); VisuelFactory_c.AddPNGToLoad(strVisual); y++; }; x++; }; } else {  (); }; var eventMng:EventManager_c = m_context.GetEventManager(); i = 0; while (i < xmlSwitchList.length()) {  (eventMng, xmlSwitchList[i]); i++; }; ConnectLine(); } public function GetContainer():MovieClip{ return (this); } public function ():Number{ return ( .height); } public static function (obj:Object, tabRef:Array, tabNull:Array):Boolean{ var i:int; while (i < tabRef.length) { if (tabRef[i] == obj){ delete tabRef[i]; tabRef.splice(i, 1); return (true); }; i++; }; return (false); } public static function (n:int):Array{ var exp = 10; var maxValue:int = Math.pow(2, exp); var crnt:int = maxValue; var temp:int = maxValue; var tabValue:Array = new Array(); while (crnt != 0) { temp = n; temp = (temp - crnt); if (temp >= 0){ n = (n - crnt); tabValue.push(exp); }; crnt = (crnt / 2); exp--; }; return (tabValue); } public static function (obj:Object, tabRef:Array, tabNull:Array):Number{ tabRef.push(obj); return ((tabRef.length - 1)); } } }//package TheGameAS3.Level
Section 351
//LevelManager_c (TheGameAS3.Level.LevelManager_c) package TheGameAS3.Level { import TheGameAS3.*; public class LevelManager_c implements Updatable_i { private var  :Array; private var :Boolean;// = true public function LevelManager_c(){  = new Array(); super();  = true; } public function OnAdd(context:Game_c):void{ } public function SetEnable(b:Boolean):void{  = b; } public function OnRemove(context:Game_c):void{ } public function GetAllLayers():Array{ return ( ); } public function Update(context:Game_c):void{ var oLayer:LevelLayer_c; var i:int; while (i <  .length) { oLayer =  [i]; oLayer.GetLevelPartManager().Update(context); i++; };  = false; } public function Move(x:Number, y:Number, oCam:Camera_c):void{ var oLayer:LevelLayer_c; var i:int; while (i <  .length) { oLayer =  [i]; oLayer.GetLevelPartManager().Move(x, y); oLayer.GetLevelPartManager().LoadLevelPart(oCam); i++; };  = true; } public function CreateLayer(context:Game_c, z:Number, xmlLayer:XML, bDrawable:Boolean=false, bIsActionLayer:Boolean=false, bShowCadre:Boolean=false, bShowGrid:Boolean=false):LevelLayer_c{ var oLayer:LevelLayer_c = new LevelLayer_c(context, z, xmlLayer, bDrawable, bIsActionLayer); var oLevelPartManager:LevelPartManager_c = new LevelPartManager_c(oLayer, bShowCadre, bShowGrid); oLayer.SetLevelPartManager(oLevelPartManager);  .push(oLayer); return (oLayer); } public function IsEnabled():Boolean{ return (); } public function IsReady():Boolean{ var oLayer:LevelLayer_c; var i:int; while (i <  .length) { oLayer =  [i]; if (!oLayer.IsReady()){ return (false); }; i++; }; return (true); } public function GetLayer(i:uint):LevelLayer_c{ return ( [i]); } public function ():LevelPartManager_c{ return ( [1].GetLevelPartManager()); } public function DestroyAllLayer():void{ var oLayer:LevelLayer_c; var i:int; while (i <  .length) { oLayer =  [i]; oLayer.GetLevelPartManager().DestroyAll(); oLayer.Destroy(); if (oLayer.parent != null){ oLayer.parent.removeChild(oLayer); }; oLayer = null; i++; };  = new Array(); } } }//package TheGameAS3.Level
Section 352
//LevelPart_c (TheGameAS3.Level.LevelPart_c) package TheGameAS3.Level { import flash.display.*; import flash.geom.*; import TheGameAS3.Visuel.*; import TheGameAS3.Debug.*; public class LevelPart_c extends MovieClip { private var  :LevelPart_c; private var  :BitmapData; private var :LevelPart_c; private var :Point; private var :Bitmap; private var :Point; private var :LevelPart_c; private var :LevelPart_c; private var :Number;// = -1 private var :Number;// = -1 public function LevelPart_c(bmpData:BitmapData, x:Number, y:Number, bShowCadre:Boolean=false, bShowGrid:Boolean=false){ var cadre:Cadre_c; super();  = null;  = null;  = null;  = null; this. = null; this. = null; this. = new Point(); this. = x; this. = y; this. = bmpData; if (getChildByName("mcCadre") == null){ cadre = new Cadre_c(LevelPartManager_c.LEVEL_WIDTH, LevelPartManager_c.LEVEL_HEIGHT); cadre.name = "mcCadre"; addChild(cadre); }; getChildByName("mcCadre").visible = bShowCadre; if (getChildByName("mcGrid")){ getChildByName("mcGrid").visible = bShowGrid; }; Init(bmpData, x, y); scaleX = (1 / VisuelFactory_c.COMPRESSION); scaleY = (1 / VisuelFactory_c.COMPRESSION); } public function get left():LevelPart_c{ return (); } public function SetPos(x:Number, y:Number):void{ if (this. == null){ trace("ERROR :: LevelPart_c :: SetPos :: m_bmp = null"); trace(("this.x : " + this.)); trace(("this.y : " + this.)); return; }; this.x = Math.floor((x + .x)); this.y = Math.floor((y + .y)); } public function set left(left:LevelPart_c):void{  = left; } public function get down():LevelPart_c{ return ( ); } public function ToString():String{ var strX:String = String(); var strY:String = String(); while (strX.length < 3) { strX = (strX + " "); }; while (strY.length < 3) { strY = (strY + " "); }; return ((((("(" + strX) + ",") + strY) + ")")); } public function GetMatrixPos():Point{ return (); } public function set down(down:LevelPart_c):void{  = down; } public function Destroy():void{ Hide();  = null;  = null; } public function get up():LevelPart_c{ return (); } public function GetCadre():Cadre_c{ return (Cadre_c(getChildByName("mcCadre"))); } public function Hide():void{ if ( != null){ .right = null;  = null; }; if ( != null){ .left = null;  = null; }; if ( != null){ .down = null;  = null; }; if ( != null){  .up = null;  = null; }; if (this.parent != null){ this.parent.removeChild(this); }; } public function GetY():Number{ return (this.); } public function get right():LevelPart_c{ return (); } public function Init(bmpData:BitmapData, x:Number, y:Number):void{ this. = new Point(x, y); this. = CreateVisual(bmpData); } public function GetX():Number{ return (this.); } public function IsOnStage():Boolean{ return (!((this.parent == null))); } public function set up(up:LevelPart_c):void{  = up; } public function set right(right:LevelPart_c):void{  = right; } private function CreateVisual(bmpData:BitmapData):Bitmap{ var oLevelBmp:Bitmap; var oLevelBmpData:BitmapData = bmpData; oLevelBmp = new Bitmap(oLevelBmpData); addChildAt(oLevelBmp, 0); return (oLevelBmp); } public function GetLevelBitmap():Bitmap{ return (this.); } } }//package TheGameAS3.Level
Section 353
//LevelPartManager_c (TheGameAS3.Level.LevelPartManager_c) package TheGameAS3.Level { import TheGameAS3.*; import flash.display.*; import TheGameAS3.Visuel.*; public class LevelPartManager_c implements Updatable_i { private var  :LevelPart_c;// = null private var :Boolean;// = false private var :Boolean;// = false private var :Boolean; private var :Array; private var  :LevelPart_c;// = null private var :LevelLayer_c; public static var LEVEL_HEIGHT:int = 0x0100; public static var LEVEL_WIDTH:int = 0x0100; public function LevelPartManager_c(levelLayer:LevelLayer_c, bShowCadre:Boolean=false, bShowGrid:Boolean=false){ super();  = new Array();  = true;  = levelLayer;  = bShowCadre;  = bShowGrid; } public function OnAdd(context:Game_c):void{ } public function SetShowGrid(b:Boolean):void{  = b; } private function  ():void{ var crntLvl:LevelPart_c =  ;  =  .left; while (crntLvl.up != null) { crntLvl = crntLvl.up;  (crntLvl.down); };  (crntLvl); } private function  (lvl:LevelPart_c):void{ if (lvl == null){ throw (new Error("Lvl must be non-null")); }; DestroyLevel(lvl); } private function ():void{ var j:int; var i:int =  .GetX(); while (i <=  .GetX()) { j =  .GetY(); while (j <=  .GetY()) { [i][j].down = (([i][(j + 1)] == undefined)) ? null : ([i][(j + 1)].IsOnStage()) ? [i][(j + 1)] : null; [i][j].up = (([i][(j - 1)] == undefined)) ? null : ([i][(j - 1)].IsOnStage()) ? [i][(j - 1)] : null; [i][j].left = (([(i - 1)] == undefined)) ? null : (([(i - 1)][j] == undefined)) ? null : ([(i - 1)][j].IsOnStage()) ? [(i - 1)][j] : null; [i][j].right = (([(i + 1)] == undefined)) ? null : (([(i + 1)][j] == undefined)) ? null : ([(i + 1)][j].IsOnStage()) ? [(i + 1)][j] : null; j++; }; i++; }; } private function ():void{ var j:int; var msg:String = "THE MATRIX \n"; var i:int =  .GetY(); while (i <= ( .GetY() + 1)) { j =  .GetX(); while (j <= ( .GetX() + 1)) { msg = (msg + ([j][i].ToString() + "|")); j++; }; msg = (msg + "\n"); i++; }; msg = (msg + ("TopLeft : " +  .ToString())); msg = (msg + ("\nBottomRight : " +  .ToString())); trace(msg); } public function DestroyLevel(lvl:LevelPart_c):void{ if (lvl == null){ return; }; lvl.Destroy(); delete [lvl.GetX()][lvl.GetY()]; [lvl.GetX()][lvl.GetY()] = null; lvl = null; } private function ():void{ var crntLvl:LevelPart_c =  ;  =  .up; while (crntLvl.left != null) { crntLvl = crntLvl.left;  (crntLvl.right); };  (crntLvl); } public function IsEnabled():Boolean{ return (); } public function GetLevelPart(x:int, y:int):LevelPart_c{ if ( == null){ return (null); }; if ([x] == null){ return (null); }; return ([x][y]); } public function (b:Boolean):void{  = b; } private function (i:int, j:int):void{ if ([i] == undefined){ [i] = new Array(); }; if (((([i][j] == null)) || (([i][j] == undefined)))){ [i][j] = new LevelPart_c(VisuelFactory_c.GetBitmapDataFromStr(.GetLevelPart(i, j), .IsDrawable()), i, j, , ); };  ([i][j]); } private function ():void{ if (((( == null)) || (( == null)))){ return; }; var msg:String = "THE REFERENCE \n"; var cpt:Number = 0; var m_crntLvl:LevelPart_c; var i:int =  .GetY(); while (i <=  .GetY()) { m_crntLvl =  ; cpt = i; while (cpt >  .GetY()) { m_crntLvl = m_crntLvl.down; cpt--; }; while (m_crntLvl.right != null) { msg = (msg + (m_crntLvl.ToString() + "|")); m_crntLvl = m_crntLvl.right; }; msg = (msg + (m_crntLvl.ToString() + "|")); msg = (msg + "\n"); i++; }; msg = (msg + ("TopLeft : " +  .ToString())); msg = (msg + ("\nBottomRight : " +  .ToString())); trace(msg); } public function ():LevelPart_c{ return ( ); } public function OnRemove(context:Game_c):void{ } public function SetEnable(b:Boolean):void{  = b; } public function DestroyAll():void{ var j:int; if (((( == null)) || (( == null)))){ return; }; var xmin:Number =  .GetX(); var xmax:Number = ( .GetX() + 1); var ymin:Number =  .GetY(); var ymax:Number = ( .GetY() + 1); var i:int = ymin; while (i <= ymax) { j = xmin; while (j <= xmax) { if ([j] == null){ } else { if ([j][i] != null){ [j][i].Destroy(); delete [j][i]; [j][i] = null; }; }; j++; }; i++; }; } private function ():void{ var crntLvl:LevelPart_c =  ;  =  .right; while (crntLvl.down != null) { crntLvl = crntLvl.down;  (crntLvl.up); };  (crntLvl); } public function Update(context:Game_c):void{ var crntLvl:LevelPart_c =  ; while (crntLvl != null) {  (crntLvl.down); if (crntLvl.right != null){ crntLvl.right.SetPos(((crntLvl.x + LEVEL_WIDTH) - 1), crntLvl.y); }; crntLvl = crntLvl.right; }; } public function ():LevelPart_c{ return ( ); } public function  (lvl:LevelPart_c):void{ if (lvl == null){ return; }; if (lvl.up != null){ lvl.SetPos(lvl.up.x, ((lvl.up.y + LEVEL_HEIGHT) - 1)); };  (lvl.down); } public function LoadLevelPart(oCam:Camera_c, bForce:Boolean=false):void{ var j:int; var xMin:Number = ((oCam.GetX() - (oCam.GetWidthView() / 2)) / LEVEL_WIDTH); var yMin:Number = ((oCam.GetY() - (oCam.GetHeightView() / 2)) / LEVEL_HEIGHT); var xMax:Number = (xMin + (oCam.GetWidthView() / LEVEL_WIDTH)); var yMax:Number = (yMin + (oCam.GetHeightView() / LEVEL_HEIGHT)); xMin = Math.floor(xMin); yMin = Math.floor(yMin); xMax = Math.floor(xMax); yMax = Math.floor(yMax); xMax = Math.min((xMin + 10), xMax); yMax = Math.min((yMin + 10), yMax); if (((!(( == null))) && (!(bForce)))){ if (((((((( .GetX() == xMin)) && (( .GetY() == yMin)))) && (( .GetX() == xMax)))) && (( .GetY() == yMax)))){ return; }; }; while (((!(( == null))) && ((xMax <  .GetX())))) {  (); }; while (((!(( == null))) && ((yMax <  .GetY())))) { (); }; while (((!(( == null))) && ((xMin >  .GetX())))) { (); }; while (((!(( == null))) && ((yMin >  .GetY())))) {  (); }; var i:int = xMin; while (i <= xMax) { j = yMin; while (j <= yMax) { (i, j); j++; }; i++; }; if (((([xMin] == undefined)) || (([xMax] == undefined)))){ trace("WARNING : LevelPartManager_c :: LoadLevelPart :: Problème d'affection de la matrix"); return; };  = [xMin][yMin];  = [xMax][yMax]; (); Move(oCam.GetX(), oCam.GetY()); } private function  ():void{ var crntLvl:LevelPart_c =  ;  =  .down; while (crntLvl.right != null) { crntLvl = crntLvl.right;  (crntLvl.left); };  (crntLvl); } public function Move(xCam:Number, yCam:Number):void{ if ( == null){ return; };  .SetPos((( .GetMatrixPos().x * LEVEL_WIDTH) - (xCam - (Camera_c.WIDTH_VIEW / 2))), (( .GetMatrixPos().y * LEVEL_HEIGHT) - (yCam - (Camera_c.HEIGHT_VIEW / 2)))); } private function  (oLevel:MovieClip):void{ .GetLevelPartContainer().addChild(oLevel); } public function GetLayer():LevelLayer_c{ return (); } } }//package TheGameAS3.Level
Section 354
//LevelXML (TheGameAS3.Level.LevelXML) package TheGameAS3.Level { public class LevelXML { public static var LEVEL1_XML:XML = <Level Name="Level1"> <startPos hero1="750~6700" cameraPos="750~6700~1300" cameraBounds="350.0143211689492~7000~264.0131350559217~6957.435492057168" visualStaticBack=""/> <Layer Name="LayerAction1" z="0" bDrawable="true" bActionLayer="true"> <Visual dynamicVisual="DYNAMIC_FROM_MC_ID_MAP_1_0"> </Visual> <Collision> <Line x1="395" y1="6910" x2="1395" y2="6910" canDrop="false" canWallKick="false"/> <Line x1="395" y1="3860" x2="395" y2="6910" canDrop="false" canWallKick="false"/> <Line x1="3450" y1="3860" x2="395" y2="3860" canDrop="false" canWallKick="false"/> <Line x1="3450" y1="5860" x2="3450" y2="3860" canDrop="false" canWallKick="false"/> <Line x1="5050" y1="5860" x2="3450" y2="5860" canDrop="false" canWallKick="false"/> <Line x1="5050" y1="4860" x2="5050" y2="5860" canDrop="false" canWallKick="false"/> <Line x1="5900" y1="4860" x2="5050" y2="4860" canDrop="false" canWallKick="false"/> <Line x1="5900" y1="3960" x2="5900" y2="4860" canDrop="false" canWallKick="false"/> <Line x1="3950" y1="3965" x2="5900" y2="3960" canDrop="false" canWallKick="false"/> <Line x1="3945" y1="3060" x2="3950" y2="3965" canDrop="false" canWallKick="false"/> <Line x1="400" y1="3060" x2="3945" y2="3060" canDrop="false" canWallKick="false"/> <Line x1="400" y1="305" x2="400" y2="3060" canDrop="false" canWallKick="false"/> <Line x1="2450" y1="305" x2="400" y2="305" canDrop="false" canWallKick="false"/> <Line x1="2450" y1="1860" x2="2450" y2="305" canDrop="false" canWallKick="false"/> <Line x1="7000" y1="1855" x2="2450" y2="1860" canDrop="false" canWallKick="false"/> <Line x1="7000" y1="6910" x2="7000" y2="1855" canDrop="false" canWallKick="false"/> <Line x1="2395" y1="6915" x2="7000" y2="6910" canDrop="false" canWallKick="false"/> <Line x1="2395" y1="4965" x2="2395" y2="6915" canDrop="false" canWallKick="false"/> <Line x1="1395" y1="4965" x2="2395" y2="4965" canDrop="false" canWallKick="false"/> <Line x1="1395" y1="6910" x2="1395" y2="4965" canDrop="false" canWallKick="false"/> <Line x1="5850" y1="5665" x2="6445" y2="5665" canDrop="false" canWallKick="false"/> <Line x1="6445" y1="5665" x2="6445" y2="6305" canDrop="false" canWallKick="false"/> <Line x1="5850" y1="6305" x2="5850" y2="5665" canDrop="false" canWallKick="false"/> <Line x1="6445" y1="6305" x2="5850" y2="6305" canDrop="false" canWallKick="false"/> <Line x1="5350" y1="2510" x2="6395" y2="2510" canDrop="false" canWallKick="false"/> <Line x1="6395" y1="2510" x2="6395" y2="3110" canDrop="false" canWallKick="false"/> <Line x1="6395" y1="3110" x2="5350" y2="3110" canDrop="false" canWallKick="false"/> <Line x1="5350" y1="3110" x2="5350" y2="2510" canDrop="false" canWallKick="false"/> <Line x1="900" y1="6160" x2="395" y2="6160" canDrop="true" canWallKick="false"/> <Line x1="395" y1="6110" x2="900" y2="6110" canDrop="true" canWallKick="false"/> <Line x1="900" y1="6110" x2="900" y2="6160" canDrop="true" canWallKick="false"/> <Line x1="850" y1="5960" x2="1250" y2="5960" canDrop="true" canWallKick="false"/> <Line x1="1250" y1="5960" x2="1250" y2="6010" canDrop="true" canWallKick="false"/> <Line x1="1250" y1="6010" x2="850" y2="6010" canDrop="true" canWallKick="false"/> <Line x1="850" y1="6010" x2="850" y2="5960" canDrop="true" canWallKick="false"/> <Line x1="550" y1="5460" x2="600" y2="5460" canDrop="true" canWallKick="false"/> <Line x1="600" y1="5460" x2="600" y2="5505" canDrop="true" canWallKick="false"/> <Line x1="600" y1="5505" x2="550" y2="5505" canDrop="true" canWallKick="false"/> <Line x1="550" y1="5505" x2="550" y2="5460" canDrop="true" canWallKick="false"/> <Line x1="850" y1="5460" x2="900" y2="5460" canDrop="true" canWallKick="false"/> <Line x1="900" y1="5460" x2="900" y2="5510" canDrop="true" canWallKick="false"/> <Line x1="900" y1="5510" x2="850" y2="5510" canDrop="true" canWallKick="false"/> <Line x1="850" y1="5510" x2="850" y2="5460" canDrop="true" canWallKick="false"/> <Line x1="1200" y1="5460" x2="1245" y2="5460" canDrop="true" canWallKick="false"/> <Line x1="1245" y1="5460" x2="1245" y2="5510" canDrop="true" canWallKick="false"/> <Line x1="1245" y1="5510" x2="1200" y2="5510" canDrop="true" canWallKick="false"/> <Line x1="1200" y1="5510" x2="1200" y2="5460" canDrop="true" canWallKick="false"/> <Line x1="1050" y1="5260" x2="1100" y2="5260" canDrop="true" canWallKick="false"/> <Line x1="1100" y1="5260" x2="1100" y2="5310" canDrop="true" canWallKick="false"/> <Line x1="1100" y1="5310" x2="1050" y2="5310" canDrop="true" canWallKick="false"/> <Line x1="1050" y1="5310" x2="1050" y2="5260" canDrop="true" canWallKick="false"/> <Line x1="700" y1="5260" x2="750" y2="5260" canDrop="true" canWallKick="false"/> <Line x1="750" y1="5260" x2="750" y2="5310" canDrop="true" canWallKick="false"/> <Line x1="750" y1="5310" x2="700" y2="5310" canDrop="true" canWallKick="false"/> <Line x1="700" y1="5310" x2="700" y2="5260" canDrop="true" 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nRayon="432.1121586225616" nTeam="ALLY_EVENT_TEAM"> <Event idEvent="ID_SEND_MESSAGE" params="PLAYER_1~TUT1"/> </Switch> </EventSwitch> </Layer> <Layer Name="LayerFront1" z="0" bDrawable="true" bActionLayer="false"> <Visual dynamicVisual="DYNAMIC_FROM_MC_ID_MAP_1_1"> </Visual> <Collision/> <EventSwitch/> </Layer> </Level> ; public static var LEVEL2_XML:XML = <Level Name="Level2"> <startPos hero1="497.345~6230.4" cameraPos="568~6272~1300" cameraBounds="78~6648~102~6655" visualStaticBack=""/> <Layer Name="LayerAction1" z="0" bDrawable="true" bActionLayer="true"> <Visual dynamicVisual="DYNAMIC_FROM_MC_ID_MAP_2_0"> </Visual> <Collision> <Line x1="1520" y1="3265" x2="1520" y2="3675" canDrop="true" canWallKick="false"/> <Line x1="1520" y1="3675" x2="1475" y2="3675" canDrop="true" canWallKick="false"/> <Line x1="1475" y1="3930" x2="1525" y2="3930" canDrop="true" canWallKick="false"/> <Line x1="1525" y1="3930" x2="1525" y2="4080" canDrop="true" canWallKick="false"/> <Line x1="4775" y1="2845" 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canWallKick="false"/> <Line x1="4450" y1="1315" x2="4370" y2="1315" canDrop="true" canWallKick="false"/> <Line x1="4370" y1="1315" x2="4370" y2="1010" canDrop="true" canWallKick="false"/> <Line x1="4370" y1="1010" x2="4550" y2="1010" canDrop="true" canWallKick="false"/> <Line x1="4550" y1="1010" x2="4605" y2="960" canDrop="true" canWallKick="false"/> <Line x1="4605" y1="960" x2="4605" y2="480" canDrop="true" canWallKick="false"/> <Line x1="4605" y1="480" x2="4245" y2="480" canDrop="true" canWallKick="false"/> <Line x1="4245" y1="480" x2="4200" y2="515" canDrop="true" canWallKick="false"/> <Line x1="4200" y1="515" x2="4200" y2="675" canDrop="true" canWallKick="false"/> <Line x1="4200" y1="675" x2="3600" y2="675" canDrop="true" canWallKick="false"/> <Line x1="3600" y1="675" x2="3560" y2="605" canDrop="true" canWallKick="false"/> <Line x1="3560" y1="605" x2="2835" y2="605" canDrop="true" canWallKick="false"/> <Line x1="2835" y1="605" x2="2835" y2="245" canDrop="true" canWallKick="false"/> 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x2="735" y2="620" canDrop="true" canWallKick="false"/> <Line x1="735" y1="620" x2="715" y2="950" canDrop="true" canWallKick="false"/> <Line x1="715" y1="950" x2="475" y2="950" canDrop="true" canWallKick="false"/> <Line x1="3250" y1="820" x2="4040" y2="820" canDrop="true" canWallKick="false"/> <Line x1="4040" y1="820" x2="4105" y2="975" canDrop="true" canWallKick="false"/> <Line x1="4105" y1="975" x2="4225" y2="1010" canDrop="true" canWallKick="false"/> <Line x1="4225" y1="1010" x2="4225" y2="1315" canDrop="true" canWallKick="false"/> <Line x1="4225" y1="1315" x2="3960" y2="1315" canDrop="true" canWallKick="false"/> <Line x1="3960" y1="1315" x2="3910" y2="1345" canDrop="true" canWallKick="false"/> <Line x1="3910" y1="1345" x2="3910" y2="1490" canDrop="true" canWallKick="false"/> <Line x1="3910" y1="1490" x2="3755" y2="1490" canDrop="true" canWallKick="false"/> <Line x1="3755" y1="1490" x2="3755" y2="1925" canDrop="true" canWallKick="false"/> <Line x1="3755" y1="1925" x2="3875" y2="1930" canDrop="true" canWallKick="false"/> <Line x1="3875" y1="1930" x2="3875" y2="2185" canDrop="true" canWallKick="false"/> <Line x1="3875" y1="2185" x2="3840" y2="2355" canDrop="true" canWallKick="false"/> <Line x1="3840" y1="2355" x2="3700" y2="2425" canDrop="true" canWallKick="false"/> <Line x1="3700" y1="2425" x2="2925" y2="2425" canDrop="true" canWallKick="false"/> <Line x1="2925" y1="2425" x2="2800" y2="2375" canDrop="true" canWallKick="false"/> <Line x1="2800" y1="2375" x2="2800" y2="2200" canDrop="true" canWallKick="false"/> <Line x1="2800" y1="2200" x2="3360" y2="2200" canDrop="true" canWallKick="false"/> <Line x1="3360" y1="2200" x2="3515" y2="2130" canDrop="true" canWallKick="false"/> <Line x1="3515" y1="2130" x2="3515" y2="1930" canDrop="true" canWallKick="false"/> <Line x1="3515" y1="1930" x2="3430" y2="1860" canDrop="true" canWallKick="false"/> <Line x1="3430" y1="1860" x2="3270" y2="1860" canDrop="true" canWallKick="false"/> <Line x1="3270" y1="1860" x2="3270" y2="1320" canDrop="true" canWallKick="false"/> <Line x1="3270" y1="1320" x2="3425" y2="1255" canDrop="true" canWallKick="false"/> <Line x1="3425" y1="1255" x2="3425" y2="1060" canDrop="true" canWallKick="false"/> <Line x1="3425" y1="1060" x2="3250" y2="970" canDrop="true" canWallKick="false"/> <Line x1="3250" y1="970" x2="3250" y2="820" canDrop="true" canWallKick="false"/> <Line x1="4825" y1="2845" x2="4825" y2="3930" canDrop="true" canWallKick="false"/> <Line x1="4225" y1="4120" x2="4225" y2="3080" canDrop="true" canWallKick="false"/> <Line x1="4225" y1="3080" x2="4270" y2="3080" canDrop="true" canWallKick="false"/> <Line x1="4270" y1="3080" x2="4270" y2="4120" canDrop="true" canWallKick="false"/> <Line x1="1475" y1="4080" x2="1475" y2="3930" canDrop="true" canWallKick="false"/> <Line x1="1475" y1="3675" x2="1475" y2="3265" canDrop="true" canWallKick="false"/> <Line x1="175" y1="2330" x2="1770" y2="2325" canDrop="true" canWallKick="false"/> <Line x1="1770" y1="2325" x2="1770" y2="2375" canDrop="true" canWallKick="false"/> <Line x1="1770" y1="2375" x2="175" y2="2375" canDrop="true" canWallKick="false"/> <Line x1="4825" y1="3930" x2="4775" y2="3930" canDrop="true" canWallKick="false"/> </Collision> <EventSwitch> <Switch name="" x="5715.7" y="35" nRayon="1200" nTeam="ALLY_EVENT_TEAM"> <Event idEvent="ID_SEND_MESSAGE" params="PLAYER_1~BOSS_LEVEL2"/> </Switch> <Switch name="" x="719" y="2814" nRayon="222.03603311174518" nTeam="ALLY_EVENT_TEAM"> <Event idEvent="ID_SEND_MESSAGE" params="PLAYER_1~MINI_BOSS_LEVEL2"/> </Switch> </EventSwitch> </Layer> </Level> ; public static var LEVEL3_XML:XML = <Level Name="Level3"> <startPos hero1="881~6310" cameraPos="900~6327~1300" cameraBounds="158~6640~136~6635" visualStaticBack=""/> <Layer Name="LayerAction1" z="0" bDrawable="true" bActionLayer="true"> <Visual dynamicVisual="DYNAMIC_FROM_MC_ID_MAP_3_0"> </Visual> <Collision> <Line x1="275" y1="6475" x2="1475" y2="6470" canDrop="false" canWallKick="true"/> <Line x1="1475" y1="6470" x2="1475" y2="775" canDrop="false" canWallKick="true"/> <Line x1="275" y1="275" x2="275" y2="6475" canDrop="false" canWallKick="true"/> <Line x1="3670" y1="275" x2="275" y2="275" canDrop="false" canWallKick="true"/> <Line x1="3670" y1="3075" x2="3670" y2="275" canDrop="false" canWallKick="true"/> <Line x1="2975" y1="3075" x2="3670" y2="3075" canDrop="false" canWallKick="true"/> <Line x1="1475" y1="775" x2="3270" y2="775" canDrop="false" canWallKick="true"/> <Line x1="3270" y1="775" x2="3270" y2="980" canDrop="false" canWallKick="true"/> <Line x1="3270" y1="980" x2="1775" y2="980" canDrop="false" canWallKick="true"/> <Line x1="1775" y1="980" x2="1775" y2="6475" canDrop="false" canWallKick="true"/> <Line x1="1775" y1="6475" x2="6470" y2="6475" canDrop="false" canWallKick="true"/> <Line x1="2975" y1="5280" x2="2975" y2="3075" canDrop="false" canWallKick="true"/> <Line x1="2370" y1="1480" x2="2970" y2="1480" canDrop="false" canWallKick="true"/> <Line x1="2970" y1="1480" x2="2970" y2="1780" canDrop="false" canWallKick="true"/> <Line x1="2970" y1="1780" x2="2675" y2="1780" canDrop="false" canWallKick="true"/> <Line x1="2675" y1="1780" x2="2675" y2="2480" canDrop="false" canWallKick="true"/> <Line x1="2675" y1="2480" x2="3170" y2="2480" canDrop="false" canWallKick="true"/> <Line x1="3170" y1="2480" x2="3170" y2="1480" canDrop="false" canWallKick="true"/> <Line x1="3170" y1="1480" x2="3375" y2="1480" canDrop="false" canWallKick="true"/> <Line x1="3375" y1="1480" x2="3375" y2="2680" canDrop="false" canWallKick="true"/> <Line x1="3375" y1="2680" x2="2370" y2="2680" canDrop="false" canWallKick="true"/> <Line x1="2370" y1="2680" x2="2370" y2="1480" canDrop="false" canWallKick="true"/> <Line x1="2170" y1="5680" x2="2870" y2="5680" canDrop="false" canWallKick="true"/> <Line x1="2870" y1="5680" x2="2870" y2="6275" canDrop="false" canWallKick="true"/> <Line x1="2870" y1="6275" x2="2170" y2="6275" canDrop="false" canWallKick="true"/> <Line x1="2170" y1="6275" x2="2170" y2="5680" canDrop="false" canWallKick="true"/> <Line x1="6075" y1="5280" x2="2975" y2="5280" canDrop="false" canWallKick="true"/> <Line x1="6075" y1="5075" x2="6075" y2="5280" canDrop="false" canWallKick="true"/> <Line x1="3275" y1="5075" x2="6075" y2="5075" canDrop="false" canWallKick="true"/> <Line x1="3275" y1="3480" x2="3275" y2="5075" canDrop="false" canWallKick="true"/> <Line x1="5175" y1="3480" x2="3275" y2="3480" canDrop="false" canWallKick="true"/> <Line x1="5175" y1="3275" x2="5175" y2="3480" canDrop="false" canWallKick="true"/> <Line x1="4275" y1="3275" x2="5175" y2="3275" canDrop="false" canWallKick="true"/> <Line x1="4275" y1="280" x2="4275" y2="3275" canDrop="false" canWallKick="true"/> <Line x1="6470" y1="280" x2="4275" y2="280" canDrop="false" canWallKick="true"/> <Line x1="6475" y1="3280" x2="6470" y2="280" canDrop="false" canWallKick="true"/> <Line x1="5570" y1="3280" x2="6475" y2="3280" canDrop="false" canWallKick="true"/> <Line x1="5570" y1="3480" x2="5570" y2="3280" canDrop="false" canWallKick="true"/> <Line x1="6470" y1="3480" x2="5570" y2="3480" canDrop="false" canWallKick="true"/> <Line x1="6470" y1="4275" x2="6470" y2="3480" canDrop="false" canWallKick="true"/> <Line x1="4070" y1="4275" x2="6470" y2="4275" canDrop="false" canWallKick="true"/> <Line x1="4070" y1="3880" x2="4070" y2="4275" canDrop="false" canWallKick="true"/> <Line x1="3670" y1="3880" x2="4070" y2="3880" canDrop="false" canWallKick="true"/> <Line x1="3675" y1="4480" x2="3670" y2="3880" canDrop="false" canWallKick="true"/> <Line x1="6470" y1="4480" x2="3675" y2="4480" canDrop="false" canWallKick="true"/> <Line x1="6470" y1="6475" x2="6470" y2="4480" canDrop="false" canWallKick="true"/> <Line x1="5170" y1="2380" x2="5575" y2="2380" canDrop="false" canWallKick="true"/> <Line x1="5575" y1="2380" x2="5575" y2="2880" canDrop="false" canWallKick="true"/> <Line x1="5575" y1="2880" x2="5175" y2="2880" canDrop="false" canWallKick="true"/> <Line x1="5175" y1="2880" x2="5170" y2="2380" canDrop="false" canWallKick="true"/> <Line x1="5170" y1="1680" x2="5570" y2="1680" canDrop="false" canWallKick="true"/> <Line x1="5570" y1="1680" x2="5570" y2="1980" canDrop="false" canWallKick="true"/> <Line x1="5570" y1="1980" x2="5170" y2="1980" canDrop="false" canWallKick="true"/> <Line x1="5170" y1="1980" x2="5170" y2="1680" canDrop="false" canWallKick="true"/> <Line x1="4470" y1="1680" x2="4870" y2="1680" canDrop="false" canWallKick="true"/> <Line x1="4870" y1="1680" x2="4870" y2="1980" canDrop="false" canWallKick="true"/> <Line x1="4870" y1="1980" x2="4470" y2="1980" canDrop="false" canWallKick="true"/> <Line x1="4470" y1="1980" x2="4470" y2="1680" canDrop="false" canWallKick="true"/> <Line x1="5870" y1="1680" x2="6280" y2="1680" canDrop="false" canWallKick="true"/> <Line x1="6280" y1="1980" x2="5870" y2="1980" canDrop="false" canWallKick="true"/> <Line x1="5870" y1="1980" x2="5870" y2="1680" canDrop="false" canWallKick="true"/> <Line x1="6280" y1="1680" x2="6280" y2="1980" canDrop="false" canWallKick="true"/> <Line x1="5870" y1="880" x2="6275" y2="880" canDrop="false" canWallKick="true"/> <Line x1="6275" y1="880" x2="6275" y2="1180" canDrop="false" canWallKick="true"/> <Line x1="6275" y1="1180" x2="5870" y2="1180" canDrop="false" canWallKick="true"/> <Line x1="5870" y1="1180" x2="5870" y2="880" canDrop="false" canWallKick="true"/> <Line x1="5170" y1="880" x2="5570" y2="880" canDrop="false" canWallKick="true"/> <Line x1="5570" y1="880" x2="5570" y2="1180" canDrop="false" canWallKick="true"/> <Line x1="5570" y1="1180" x2="5170" y2="1180" canDrop="false" canWallKick="true"/> <Line x1="5170" y1="1180" x2="5170" y2="880" canDrop="false" canWallKick="true"/> <Line x1="4470" y1="880" x2="4875" y2="880" canDrop="false" canWallKick="true"/> <Line x1="4875" y1="880" x2="4875" y2="1180" canDrop="false" canWallKick="true"/> <Line x1="4875" y1="1180" x2="4470" y2="1180" canDrop="false" canWallKick="true"/> <Line x1="4470" y1="1180" x2="4470" y2="880" canDrop="false" canWallKick="true"/> </Collision> <EventSwitch> <Switch name="" x="5536" y="5872" nRayon="1051" nTeam="ALLY_EVENT_TEAM"> <Event idEvent="ID_SEND_MESSAGE" params="PLAYER_1~MINI_BOSS_LEVEL3"/> </Switch> <Switch name="" x="5350" y="3016.91" nRayon="429" nTeam="ALLY_EVENT_TEAM"> <Event idEvent="ID_SEND_MESSAGE" params="PLAYER_1~BOSS_LEVEL3"/> </Switch> </EventSwitch> </Layer> </Level> ; public static var LEVEL4_XML:XML = <Level Name="Level4"> <startPos hero1="1318~5555" cameraPos="1310~5611~1300" cameraBounds="96~6654~136~6642" visualStaticBack=""/> <Layer Name="LayerAction1" z="0" bDrawable="true" bActionLayer="true"> <Visual dynamicVisual="DYNAMIC_FROM_MC_ID_MAP_4_0"> </Visual> <Collision> <Line x1="270" y1="280" x2="275" y2="6480" canDrop="false" canWallKick="true"/> <Line x1="1170" y1="3780" x2="275" y2="3780" canDrop="false" canWallKick="true"/> <Line x1="275" y1="6480" x2="1575" y2="6480" canDrop="false" canWallKick="true"/> <Line x1="1575" y1="6480" x2="1575" y2="5380" canDrop="false" canWallKick="true"/> <Line x1="1575" y1="5380" x2="1075" y2="5380" canDrop="false" canWallKick="true"/> <Line x1="1075" y1="5380" x2="1075" y2="6180" canDrop="true" canWallKick="false"/> <Line x1="1075" y1="6375" x2="1075" y2="6480" canDrop="true" canWallKick="false"/> <Line x1="1075" y1="6180" x2="775" y2="6180" canDrop="true" canWallKick="false"/> <Line x1="775" y1="6180" x2="575" y2="6180" canDrop="false" canWallKick="true"/> <Line x1="775" y1="6475" x2="775" y2="6375" canDrop="true" canWallKick="false"/> <Line x1="775" y1="6375" x2="1075" y2="6375" canDrop="true" canWallKick="false"/> <Line x1="575" y1="6180" x2="575" y2="5175" canDrop="false" canWallKick="true"/> <Line x1="575" y1="5175" x2="775" y2="5175" canDrop="false" canWallKick="true"/> <Line x1="775" y1="5175" x2="775" y2="6180" canDrop="false" canWallKick="true"/> <Line x1="575" y1="5175" x2="575" y2="4875" canDrop="true" canWallKick="false"/> <Line x1="575" y1="4875" x2="675" y2="4875" canDrop="true" canWallKick="false"/> <Line x1="675" y1="4875" x2="675" y2="4680" canDrop="false" canWallKick="true"/> <Line x1="675" y1="4680" x2="1475" y2="4680" canDrop="false" canWallKick="true"/> <Line x1="1475" y1="4680" x2="1475" y2="3580" canDrop="false" canWallKick="true"/> <Line x1="1475" y1="3580" x2="1770" y2="3580" canDrop="false" canWallKick="true"/> <Line x1="1770" y1="3580" x2="1770" y2="4875" canDrop="false" canWallKick="true"/> <Line x1="1770" y1="4875" x2="675" y2="4875" canDrop="false" canWallKick="true"/> <Line x1="275" y1="4875" x2="370" y2="4875" canDrop="true" canWallKick="false"/> <Line x1="370" y1="4875" x2="370" y2="5175" canDrop="true" canWallKick="false"/> <Line x1="370" y1="5175" x2="270" y2="5175" canDrop="true" canWallKick="false"/> <Line x1="1575" y1="3075" x2="1575" y2="2875" canDrop="false" canWallKick="true"/> <Line x1="1575" y1="2875" x2="1680" y2="2875" canDrop="false" canWallKick="true"/> <Line x1="1680" y1="2875" x2="1680" y2="2580" canDrop="false" canWallKick="true"/> <Line x1="1680" y1="2580" x2="775" y2="2580" canDrop="false" canWallKick="true"/> <Line x1="775" y1="2580" x2="775" y2="1880" canDrop="false" canWallKick="true"/> <Line x1="775" y1="1880" x2="970" y2="1880" canDrop="false" canWallKick="true"/> <Line x1="775" y1="1880" x2="675" y2="1880" canDrop="true" canWallKick="false"/> <Line x1="675" y1="1880" x2="675" y2="1580" canDrop="true" canWallKick="false"/> <Line x1="675" y1="1580" x2="870" y2="1580" canDrop="true" canWallKick="false"/> <Line x1="870" y1="1580" x2="870" y2="880" canDrop="true" canWallKick="false"/> <Line x1="870" y1="880" x2="975" y2="880" canDrop="true" canWallKick="false"/> <Line x1="975" y1="880" x2="975" y2="680" canDrop="false" canWallKick="true"/> <Line x1="975" y1="680" x2="2275" y2="680" canDrop="false" canWallKick="true"/> <Line x1="2275" y1="680" x2="2275" y2="880" canDrop="false" canWallKick="true"/> <Line x1="2275" y1="880" x2="975" y2="880" canDrop="false" canWallKick="true"/> <Line x1="2275" y1="880" x2="2375" y2="880" canDrop="true" canWallKick="false"/> <Line x1="2375" y1="880" x2="2375" y2="1080" canDrop="true" canWallKick="false"/> <Line x1="2375" y1="1080" x2="1575" y2="1080" canDrop="true" canWallKick="false"/> <Line x1="1575" y1="1080" x2="1575" y2="1680" canDrop="false" canWallKick="true"/> <Line x1="1575" y1="1680" x2="2175" y2="1680" canDrop="false" canWallKick="true"/> <Line x1="2175" y1="1680" x2="2175" y2="2280" canDrop="false" canWallKick="true"/> <Line x1="2175" y1="2280" x2="3975" y2="2280" canDrop="false" canWallKick="true"/> <Line x1="3975" y1="2280" x2="3975" y2="1980" canDrop="false" canWallKick="true"/> <Line x1="3975" y1="1980" x2="4775" y2="1980" canDrop="false" canWallKick="true"/> <Line x1="4775" y1="1980" x2="4775" y2="1080" canDrop="false" canWallKick="true"/> <Line x1="4775" y1="1080" x2="4975" y2="1080" canDrop="false" canWallKick="true"/> <Line x1="4775" y1="1080" x2="4670" y2="1080" canDrop="true" canWallKick="false"/> <Line 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y1="3380" x2="5175" y2="3680" canDrop="true" canWallKick="false"/> <Line x1="5175" y1="3680" x2="5175" y2="4880" canDrop="false" canWallKick="true"/> <Line x1="5175" y1="4880" x2="5875" y2="4880" canDrop="true" canWallKick="false"/> <Line x1="5875" y1="4880" x2="5875" y2="4680" canDrop="true" canWallKick="false"/> <Line x1="5875" y1="4680" x2="6075" y2="4680" canDrop="true" canWallKick="false"/> <Line x1="6075" y1="4680" x2="6075" y2="4875" canDrop="true" canWallKick="false"/> <Line x1="6075" y1="5180" x2="6075" y2="5780" canDrop="true" canWallKick="false"/> <Line x1="5875" y1="5780" x2="4975" y2="5780" canDrop="false" canWallKick="true"/> <Line x1="4975" y1="5780" x2="4975" y2="5580" canDrop="false" canWallKick="true"/> <Line x1="4975" y1="5580" x2="4975" y2="5180" canDrop="true" canWallKick="false"/> <Line x1="4975" y1="5180" x2="4665" y2="5180" canDrop="true" canWallKick="false"/> <Line x1="4665" y1="5180" x2="4665" y2="6180" canDrop="true" canWallKick="false"/> <Line x1="4665" 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canDrop="false" canWallKick="true"/> <Line x1="3675" y1="1780" x2="3675" y2="2080" canDrop="false" canWallKick="true"/> <Line x1="3675" y1="2080" x2="3270" y2="2080" canDrop="false" canWallKick="true"/> <Line x1="3270" y1="2080" x2="3270" y2="1780" canDrop="false" canWallKick="true"/> <Line x1="3970" y1="1480" x2="4375" y2="1480" canDrop="false" canWallKick="true"/> <Line x1="4375" y1="1480" x2="4375" y2="1780" canDrop="false" canWallKick="true"/> <Line x1="4375" y1="1780" x2="3970" y2="1780" canDrop="false" canWallKick="true"/> <Line x1="3970" y1="1780" x2="3970" y2="1480" canDrop="false" canWallKick="true"/> <Line x1="5875" y1="6280" x2="5875" y2="5975" canDrop="true" canWallKick="false"/> <Line x1="5875" y1="5975" x2="6075" y2="5975" canDrop="true" canWallKick="false"/> <Line x1="6075" y1="5975" x2="6075" y2="6180" canDrop="true" canWallKick="false"/> <Line x1="6075" y1="6180" x2="6480" y2="6180" canDrop="true" canWallKick="false"/> <Line x1="1475" y1="3580" x2="1475" y2="3075" canDrop="true" canWallKick="false"/> <Line x1="1275" y1="3080" x2="1275" y2="3580" canDrop="true" canWallKick="false"/> <Line x1="1175" y1="3080" x2="1275" y2="3080" canDrop="true" canWallKick="false"/> <Line x1="1475" y1="3075" x2="1575" y2="3075" canDrop="true" canWallKick="false"/> <Line x1="1870" y1="3075" x2="1575" y2="3075" canDrop="false" canWallKick="true"/> <Line x1="5175" y1="780" x2="4775" y2="780" canDrop="false" canWallKick="true"/> <Line x1="5175" y1="1380" x2="5175" y2="780" canDrop="false" canWallKick="true"/> <Line x1="6475" y1="5175" x2="6370" y2="5175" canDrop="true" canWallKick="false"/> <Line x1="6370" y1="5175" x2="6370" y2="4875" canDrop="true" canWallKick="false"/> <Line x1="6370" y1="4875" x2="6475" y2="4875" canDrop="true" canWallKick="false"/> <Line x1="6075" y1="4875" x2="6175" y2="4875" canDrop="true" canWallKick="false"/> <Line x1="6175" y1="4875" x2="6175" y2="5180" canDrop="true" canWallKick="false"/> <Line x1="6175" y1="5180" x2="6075" y2="5180" canDrop="true" canWallKick="false"/> <Line x1="2475" y1="5180" x2="2675" y2="5180" canDrop="false" canWallKick="true"/> <Line x1="3170" y1="5175" x2="3370" y2="5175" canDrop="false" canWallKick="true"/> <Line x1="4675" y1="4775" x2="3075" y2="4775" canDrop="false" canWallKick="true"/> <Line x1="2675" y1="3380" x2="3975" y2="3380" canDrop="false" canWallKick="true"/> <Line x1="3975" y1="3380" x2="3975" y2="4180" canDrop="false" canWallKick="true"/> <Line x1="3975" y1="4180" x2="2675" y2="4180" canDrop="false" canWallKick="true"/> <Line x1="2675" y1="4180" x2="2675" y2="3380" canDrop="false" canWallKick="true"/> </Collision> <EventSwitch> <Switch name="" x="2861.9" y="4664.96" nRayon="179.7889751903604" nTeam="ALLY_EVENT_TEAM"> <Event idEvent="ID_SEND_MESSAGE" params="PLAYER_1~BOSS_LEVEL4"/> </Switch> <Switch name="" x="5883.1025" y="2414.7850000000003" nRayon="255.12382382139427" nTeam="ALLY_EVENT_TEAM"> <Event idEvent="ID_SEND_MESSAGE" params="PLAYER_1~MINI_BOSS_LEVEL4"/> </Switch> </EventSwitch> </Layer> </Level> ; public static var LEVEL5_XML:XML = <Level Name="Level5"> <startPos hero1="515~5873" cameraPos="650~5967~1300" cameraBounds="98~6645~115~6630" visualStaticBack=""/> <Layer Name="LayerAction1" z="0" bDrawable="true" bActionLayer="true"> <Visual dynamicVisual="DYNAMIC_FROM_MC_ID_MAP_5_0"> </Visual> <Collision> <Line x1="275" y1="6475" x2="1575" y2="6475" canDrop="false" canWallKick="true"/> <Line x1="1575" y1="6475" x2="1570" y2="6180" canDrop="false" canWallKick="true"/> <Line x1="1570" y1="6180" x2="1875" y2="6180" canDrop="false" canWallKick="true"/> <Line x1="1875" y1="6180" x2="1875" y2="6480" canDrop="false" canWallKick="true"/> <Line x1="1875" y1="6480" x2="5675" y2="6480" canDrop="false" canWallKick="true"/> <Line x1="5675" y1="6480" x2="5675" y2="6280" canDrop="false" canWallKick="true"/> <Line x1="5675" y1="6280" x2="5875" y2="6280" canDrop="false" canWallKick="true"/> <Line x1="5875" y1="6280" x2="5875" y2="6480" canDrop="false" canWallKick="true"/> <Line x1="5875" y1="6480" x2="6470" y2="6480" canDrop="false" canWallKick="true"/> <Line x1="6470" y1="6480" x2="6470" y2="280" canDrop="false" canWallKick="true"/> <Line x1="6470" y1="280" x2="275" y2="280" canDrop="false" canWallKick="true"/> <Line x1="275" y1="280" x2="275" y2="6475" canDrop="false" canWallKick="true"/> <Line x1="875" y1="6030" x2="1075" y2="6030" canDrop="false" canWallKick="true"/> <Line x1="1075" y1="6030" x2="1075" y2="6230" canDrop="false" canWallKick="true"/> <Line x1="1075" y1="6230" x2="875" y2="6230" canDrop="false" canWallKick="true"/> <Line x1="875" y1="6230" x2="875" y2="6030" canDrop="false" canWallKick="true"/> <Line x1="2825" y1="5925" x2="3225" y2="5925" canDrop="false" canWallKick="true"/> <Line x1="3225" y1="5925" x2="3225" y2="6230" canDrop="false" canWallKick="true"/> <Line x1="3225" y1="6230" x2="2825" y2="6230" canDrop="false" canWallKick="true"/> <Line x1="2825" y1="6225" x2="2825" y2="5925" canDrop="false" canWallKick="true"/> <Line x1="3525" y1="5925" x2="3925" y2="5925" canDrop="false" canWallKick="true"/> <Line x1="3925" y1="5925" x2="3925" y2="6230" canDrop="false" canWallKick="true"/> <Line x1="3925" y1="6230" x2="3525" y2="6230" canDrop="false" canWallKick="true"/> <Line x1="3525" y1="6230" x2="3525" y2="5925" canDrop="false" canWallKick="true"/> <Line x1="4375" y1="5925" x2="4775" y2="5925" canDrop="false" canWallKick="true"/> <Line x1="4775" y1="5925" x2="4775" y2="6230" canDrop="false" canWallKick="true"/> <Line x1="4775" y1="6230" x2="4375" y2="6230" canDrop="false" canWallKick="true"/> <Line x1="4375" y1="6230" x2="4375" y2="5925" canDrop="false" canWallKick="true"/> <Line x1="6470" y1="4130" x2="925" y2="4130" canDrop="false" canWallKick="true"/> <Line x1="925" y1="4130" x2="925" y2="735" canDrop="false" canWallKick="true"/> <Line x1="925" y1="735" x2="2875" y2="730" canDrop="false" canWallKick="true"/> <Line x1="2875" y1="730" x2="2875" y2="930" canDrop="false" canWallKick="true"/> <Line x1="2875" y1="930" x2="1125" y2="930" canDrop="false" canWallKick="true"/> <Line x1="1125" y1="930" x2="1125" y2="3880" canDrop="false" canWallKick="true"/> <Line x1="1125" y1="3880" x2="3025" y2="3880" canDrop="false" canWallKick="true"/> <Line x1="3025" y1="3880" x2="3025" y2="2880" canDrop="false" canWallKick="true"/> <Line x1="3025" y1="2880" x2="3225" y2="2880" canDrop="false" canWallKick="true"/> <Line x1="3225" y1="2880" x2="3225" y2="3880" canDrop="false" canWallKick="true"/> <Line x1="3225" y1="3880" x2="6470" y2="3880" canDrop="false" canWallKick="true"/> <Line x1="6470" y1="2380" x2="5675" y2="2380" canDrop="false" canWallKick="true"/> <Line x1="5675" y1="2380" x2="5675" y2="2180" canDrop="false" canWallKick="true"/> <Line x1="5675" y1="2180" x2="6475" y2="2180" canDrop="false" canWallKick="true"/> <Line x1="5175" y1="280" x2="5175" y2="2230" canDrop="false" canWallKick="true"/> <Line x1="5175" y1="2230" x2="2375" y2="2230" canDrop="false" canWallKick="true"/> <Line x1="4825" y1="2230" x2="4825" y2="3180" canDrop="false" canWallKick="true"/> <Line x1="4825" y1="3180" x2="6025" y2="3180" canDrop="false" canWallKick="true"/> <Line x1="6025" y1="3180" x2="6025" y2="3380" canDrop="false" canWallKick="true"/> <Line x1="6025" y1="3380" x2="4625" y2="3380" canDrop="false" canWallKick="true"/> <Line x1="4625" y1="3380" x2="4625" y2="2230" canDrop="false" canWallKick="true"/> <Line x1="2375" y1="2230" x2="2375" y2="3480" canDrop="false" canWallKick="true"/> <Line x1="2375" y1="3480" x2="2025" y2="3480" canDrop="false" canWallKick="true"/> <Line x1="2025" y1="3480" x2="2025" y2="1980" canDrop="false" canWallKick="true"/> <Line x1="2025" y1="1980" x2="4775" y2="1980" canDrop="false" canWallKick="true"/> <Line x1="4775" y1="1980" x2="4775" y2="280" canDrop="false" canWallKick="true"/> <Line x1="4375" y1="280" x2="4375" y2="680" canDrop="false" canWallKick="true"/> <Line x1="4375" y1="680" x2="4175" y2="680" canDrop="false" canWallKick="true"/> <Line x1="4175" y1="680" x2="4175" y2="280" canDrop="false" canWallKick="true"/> <Line x1="475" y1="880" x2="675" y2="880" canDrop="false" canWallKick="true"/> <Line x1="675" y1="880" x2="675" y2="1080" canDrop="false" canWallKick="true"/> <Line x1="675" y1="1080" x2="475" y2="1080" canDrop="false" canWallKick="true"/> <Line x1="475" y1="1080" x2="475" y2="880" canDrop="false" canWallKick="true"/> <Line x1="475" y1="2280" x2="675" y2="2280" canDrop="false" canWallKick="true"/> <Line x1="675" y1="2280" x2="675" y2="2485" canDrop="false" canWallKick="true"/> <Line x1="675" y1="2485" x2="475" y2="2485" canDrop="false" canWallKick="true"/> <Line x1="475" y1="2485" x2="475" y2="2280" canDrop="false" canWallKick="true"/> <Line x1="475" y1="3630" x2="675" y2="3630" canDrop="false" canWallKick="true"/> <Line x1="675" y1="3630" x2="675" y2="3830" canDrop="false" canWallKick="true"/> <Line x1="675" y1="3830" x2="475" y2="3830" canDrop="false" canWallKick="true"/> <Line x1="475" y1="3830" x2="475" y2="3630" canDrop="false" canWallKick="true"/> <Line x1="1025" y1="4375" x2="1225" y2="4375" canDrop="false" canWallKick="true"/> <Line x1="1225" y1="4375" x2="1225" y2="4580" canDrop="false" canWallKick="true"/> <Line x1="1225" y1="4580" x2="1025" y2="4580" canDrop="false" canWallKick="true"/> <Line x1="1025" y1="4580" x2="1025" y2="4375" canDrop="false" canWallKick="true"/> <Line x1="1025" y1="4875" x2="1225" y2="4875" canDrop="false" canWallKick="true"/> <Line x1="1225" y1="4875" x2="1225" y2="5080" canDrop="false" canWallKick="true"/> <Line x1="1225" y1="5080" x2="1025" y2="5080" canDrop="false" canWallKick="true"/> <Line x1="1025" y1="5080" x2="1025" y2="4875" canDrop="false" canWallKick="true"/> <Line x1="275" y1="5330" x2="2625" y2="5330" canDrop="false" canWallKick="true"/> <Line x1="2625" y1="5330" x2="2625" y2="4980" canDrop="false" canWallKick="true"/> <Line x1="2625" y1="4980" x2="4675" y2="4980" canDrop="false" canWallKick="true"/> <Line x1="4675" y1="4980" x2="4675" y2="5780" canDrop="false" canWallKick="true"/> <Line x1="4675" y1="5780" x2="275" y2="5780" canDrop="false" canWallKick="true"/> <Line x1="4975" y1="5580" x2="5875" y2="5580" canDrop="false" canWallKick="true"/> <Line x1="5875" y1="5580" x2="5875" y2="5780" canDrop="false" canWallKick="true"/> <Line x1="5875" y1="5780" x2="4975" y2="5780" canDrop="false" canWallKick="true"/> <Line x1="4975" y1="5780" x2="4975" y2="5580" canDrop="false" canWallKick="true"/> <Line x1="4225" y1="4330" x2="4625" y2="4330" canDrop="false" canWallKick="true"/> <Line x1="4625" y1="4330" x2="4625" y2="4630" canDrop="false" canWallKick="true"/> <Line x1="4625" y1="4630" x2="4225" y2="4630" canDrop="false" canWallKick="true"/> <Line x1="4225" y1="4630" x2="4225" y2="4330" canDrop="false" canWallKick="true"/> <Line x1="2875" y1="4230" x2="3075" y2="4230" canDrop="false" canWallKick="true"/> <Line x1="3075" y1="4230" x2="3075" y2="4430" canDrop="false" canWallKick="true"/> <Line x1="3075" y1="4430" x2="2875" y2="4430" canDrop="false" canWallKick="true"/> <Line x1="2875" y1="4430" x2="2875" y2="4230" canDrop="false" canWallKick="true"/> <Line x1="2875" y1="4630" x2="3075" y2="4630" canDrop="false" canWallKick="true"/> <Line x1="3075" y1="4630" x2="3075" y2="4830" canDrop="false" canWallKick="true"/> <Line x1="3075" y1="4830" x2="2875" y2="4830" canDrop="false" canWallKick="true"/> <Line x1="2875" y1="4830" x2="2875" y2="4630" canDrop="false" canWallKick="true"/> <Line x1="1925" y1="1380" x2="2325" y2="1380" canDrop="false" canWallKick="true"/> <Line x1="2325" y1="1380" x2="2325" y2="1680" canDrop="false" canWallKick="true"/> <Line x1="2325" y1="1680" x2="1925" y2="1680" canDrop="false" canWallKick="true"/> <Line x1="1925" y1="1680" x2="1925" y2="1380" canDrop="false" canWallKick="true"/> <Line x1="3725" y1="2730" x2="4125" y2="2730" canDrop="false" canWallKick="true"/> <Line x1="4125" y1="2730" x2="4125" y2="3030" canDrop="false" canWallKick="true"/> <Line x1="4125" y1="3030" x2="3725" y2="3030" canDrop="false" canWallKick="true"/> <Line x1="3725" y1="3030" x2="3725" y2="2730" canDrop="false" canWallKick="true"/> <Line x1="3325" y1="1380" x2="3725" y2="1380" canDrop="false" canWallKick="true"/> <Line x1="3725" y1="1380" x2="3725" y2="1680" canDrop="false" canWallKick="true"/> <Line x1="3725" y1="1680" x2="3325" y2="1680" canDrop="false" canWallKick="true"/> <Line x1="3325" y1="1685" x2="3325" y2="1380" canDrop="false" canWallKick="true"/> </Collision> <EventSwitch> <Switch name="" x="1843.0275000000001" y="4693.675" nRayon="710.0750739402487" nTeam="ALLY_EVENT_TEAM"> <Event idEvent="ID_SEND_MESSAGE" params="PLAYER_1~MINI_BOSS_LEVEL5"/> </Switch> <Switch name="" x="5791.05" y="764.3275000000001" nRayon="927.0967922802071" nTeam="ALLY_EVENT_TEAM"> <Event idEvent="ID_SEND_MESSAGE" params="PLAYER_1~BOSS_LEVEL5"/> </Switch> </EventSwitch> </Layer> </Level> ; public static var LEVEL_SURVIVAL_XML:XML = <Level Name="Level1"> <startPos hero1="931.7090000000001~1014.7345" cameraPos="1013.5~1117.75~1300" cameraBounds="41~1840~67~1838" visualStaticBack=""/> <Layer Name="LayerAction1" z="0" bDrawable="true" bActionLayer="true"> <Visual dynamicVisual="DYNAMIC_FROM_MC_ID_MAP_SURVIVAL"> </Visual> <Collision> <Line x1="285" y1="1610" x2="1590" y2="1615" canDrop="true" canWallKick="false"/> <Line x1="1590" y1="1615" x2="1585" y2="305" canDrop="true" canWallKick="false"/> <Line x1="1585" y1="305" x2="285" y2="305" canDrop="true" canWallKick="false"/> <Line x1="285" y1="305" x2="285" y2="1610" canDrop="true" canWallKick="false"/> </Collision> <EventSwitch/> </Layer> </Level> ; public function LevelXML(){ super(); } } }//package TheGameAS3.Level
Section 355
//Cadre_c (TheGameAS3.LevelEditor.Cadre_c) package TheGameAS3.LevelEditor { import flash.display.*; public class Cadre_c extends MovieClip { private var  :Number; private var _mode:String; private var  ;// = 0 private var :Number; private var ;// = 0xFF private var ;// = 0xFF0000 public static var ROLLOVER = "ROLLOVER"; public static var IDLE = "IDLE"; public static var SELECTED = "SELECTED"; public function Cadre_c(w:Number, h:Number){ super();  = w;  = h; SetIdle(); } public function SetRollOver():void{ _mode = ROLLOVER;  (10, ); } private function  (lineWidth:Number, hexaCouleur:Number):void{ this.graphics.clear(); this.graphics.lineStyle(lineWidth, hexaCouleur, 1, false, LineScaleMode.NONE); this.graphics.moveTo(0, 0); this.graphics.lineTo(0,  ); this.graphics.lineTo(,  ); this.graphics.lineTo(, 0); this.graphics.lineTo(0, 0); } public function SetIdle():void{ _mode = IDLE;  (1,  ); } public function GetCurrentMode():String{ return (_mode); } public function SetSelected():void{ _mode = SELECTED;  (10, ); } } }//package TheGameAS3.LevelEditor
Section 356
//CamBoundsHelper_c (TheGameAS3.LevelEditor.CamBoundsHelper_c) package TheGameAS3.LevelEditor { import flash.events.*; import TheGameAS3.*; import flash.display.*; import TheGameAS3.Level.*; import TheGameAS3.Effects.*; import flash.geom.*; public class CamBoundsHelper_c { private var :Acteur_c;// = null private var  :Acteur_c;// = null private var  :Acteur_c;// = null private var camBounds:Rectangle;// = null private var :Acteur_c;// = null private var :LevelLayer_c;// = null private var :Boolean;// = false private var :Acteur_c;// = null private static var  :Camera_c = null; public function CamBoundsHelper_c(oLayer:LevelLayer_c, oBounds:Rectangle){ super();  = new Acteur_c(new CAM_BOUNDS_SIDE(), oLayer, -1);  = new Acteur_c(new CAM_BOUNDS_SIDE(), oLayer, -1);  = new Acteur_c(new CAM_BOUNDS_SIDE(), oLayer, -1);  = new Acteur_c(new CAM_BOUNDS_SIDE(), oLayer, -1); oLayer.addChild(); oLayer.addChild( ); oLayer.addChild( ); oLayer.addChild(); .addEventListener(MouseEvent.MOUSE_DOWN,  );  .addEventListener(MouseEvent.MOUSE_DOWN,  );  .addEventListener(MouseEvent.MOUSE_DOWN,  ); .addEventListener(MouseEvent.MOUSE_DOWN,  ); camBounds = oBounds;  = oLayer; (); .cameraCanControlMe = false;  .cameraCanControlMe = false;  .cameraCanControlMe = false; .cameraCanControlMe = false; Camera_c.AddActeur(); Camera_c.AddActeur( ); Camera_c.AddActeur( ); Camera_c.AddActeur(); } private function  (evt:Event){ if ( == null){ trace("ERROR :: CamBoundsHelper :: Drag :: Class not init"); return; }; var objPos:* = new Point(.stage.mouseX, .stage.mouseY); objPos =  .ConvertPointToMoteur(objPos, .GetLayer()); if (((( == )) || (( ==  )))){ .px = objPos.x; } else { .py = objPos.y; }; } private function  (evt:Event){ if ( != null){ return; };  = Acteur_c(MovieClip(evt.target).parent); .stage.addEventListener(MouseEvent.MOUSE_UP, ); .stage.addEventListener(Event.ENTER_FRAME,  ); } public function (){ .rotation = 0; .px = camBounds.x; .py = camBounds.y; .width = camBounds.height; .rotation = 90;  .px = (camBounds.x + camBounds.width);  .py = (camBounds.y + camBounds.height);  .rotation = 0;  .width = camBounds.height;  .rotation = 270;  .px = (camBounds.x + camBounds.width);  .py = camBounds.y;  .rotation = 0;  .width = camBounds.width;  .rotation = 180; .rotation = 0; .px = camBounds.x; .py = (camBounds.y + camBounds.height); .width = camBounds.width; .rotation = 0; } private function  (){ camBounds.x = .px; camBounds.y =  .py; camBounds.width = ( .px - .px); camBounds.height = (.py -  .py); (); } private function (evt:Event){ .stage.removeEventListener(MouseEvent.MOUSE_UP, ); .stage.removeEventListener(Event.ENTER_FRAME,  );  = null;  (); } public function GetBounds():Rectangle{ return (camBounds); } public function Destroy(context:Game_c){ .removeEventListener(MouseEvent.MOUSE_DOWN,  );  .removeEventListener(MouseEvent.MOUSE_DOWN,  );  .removeEventListener(MouseEvent.MOUSE_DOWN,  ); .removeEventListener(MouseEvent.MOUSE_DOWN,  ); .Destroy(context);  .Destroy(context);  .Destroy(context); .Destroy(context); Camera_c.RemoveActeur(); Camera_c.RemoveActeur( ); Camera_c.RemoveActeur( ); Camera_c.RemoveActeur(); } public static function Init(oCam:Camera_c){  = oCam; } } }//package TheGameAS3.LevelEditor
Section 357
//EnemyHelper_c (TheGameAS3.LevelEditor.EnemyHelper_c) package TheGameAS3.LevelEditor { import flash.events.*; import TheGameAS3.*; import flash.display.*; import TheGameAS3.Level.*; import TheGameAS3.Hero.*; import TheGameAS3.Scenario.*; import flash.geom.*; import TheGameAS3.Physique.*; public class EnemyHelper_c { private var :Parameter_c; private var :Parameter_c; private var :ObjetMoteur_c;// = null private var :Point; private var  :EventSwitchHelper_c; private var  :MovieClip;// = null static var  :Array = new Array(); private static var  :LevelEditor_c = null; public function EnemyHelper_c(oLayer:LevelLayer_c, iEnemyId:int, evtSwitchHelper:EventSwitchHelper_c, oParamX:Parameter_c, oParamY:Parameter_c){  = new Point(); super(); if (iEnemyId == -1){ return; };  = ObjetMoteur_c( .GetEnemyManager().CreateEnemy( .GetHeroManager().GetPlayer(HeroManager_c.HERO_1), iEnemyId, oLayer));  = MovieClip(.parent);  .RemoveUpdatable();  = evtSwitchHelper; .alpha = 0.5; .addEventListener(MouseEvent.MOUSE_DOWN, );  = oParamX;  = oParamY; .px = ((.GetValue())!="") ? Number(.GetValue()) : 0; .py = ((.GetValue())!="") ? Number(.GetValue()) : 0;  .push(this); Camera_c.AddActeur(); } public function (e:MouseEvent){ .removeEventListener(Event.ENTER_FRAME,  ); .stage.removeEventListener(MouseEvent.MOUSE_UP, ); } private function ():void{ var evtSwitch:EventSwitch_c =  .GetSwitch(); var pEnemy:* = new Point(.px, .py); var pSwitch:* = new Point( .GetVisual().px,  .GetVisual().py); pEnemy =  .GetCamera().ConvertPointToScreen(pEnemy, .GetLayer()); pSwitch =  .GetCamera().ConvertPointToScreen(pSwitch, .GetLayer());  .GetVisual().GetLayer().graphics.moveTo( .GetVisual().x, ( .GetVisual().y + evtSwitch.rayon));  .GetVisual().GetLayer().graphics.lineTo(.x, .y);  .GetVisual().GetLayer().graphics.moveTo( .GetVisual().x, ( .GetVisual().y - evtSwitch.rayon));  .GetVisual().GetLayer().graphics.lineTo(.x, .y); } public function Hide(){ if (((!(( == null))) && ( .contains( ())))){  .removeChild( ()); }; } public function Destroy():void{ if (.parent != null){ .stage.removeEventListener(MouseEvent.MOUSE_UP, ); .parent.removeChild(); }; Camera_c.RemoveActeur(); .removeEventListener(Event.ENTER_FRAME,  ); .removeEventListener(MouseEvent.MOUSE_DOWN, );  = null; var i:int; while (i <  .length) { if (((( [i] == this)) || (( [i] == null)))){  .splice(i, 1); break; }; i++; }; } public function (e:MouseEvent){ var objPos:* = new Point(.stage.mouseX, .stage.mouseY); objPos =  .GetCamera().ConvertPointToMoteur(objPos, .GetLayer()); .x = (.px - objPos.x); .y = (.py - objPos.y); if (! .IsSelected()){  .SelectSwitch(null); }; .stage.addEventListener(MouseEvent.MOUSE_UP, ); .addEventListener(Event.ENTER_FRAME,  ); } public function  (e:Event){ var objPos:* = new Point(.stage.mouseX, .stage.mouseY); objPos =  .GetCamera().ConvertPointToMoteur(objPos, .GetLayer()); .px = (objPos.x + .x); .py = (objPos.y + .y); if ( != null){ .SetValue(String((objPos.x + .x))); .SetValue(String((objPos.y + .y))); };  .Refresh();  .GetEventHelper().InitFromSwitch( ); } public function  ():MovieClip{ return (); } public function Refresh():void{ (); } public function Show(){ if (((!(( == null))) && (!( .contains( ()))))){  .addChild( ()); }; } public static function Init(levelEditor:LevelEditor_c):void{  = levelEditor; } static function  (){ var i:int; while (i <  .length) {  [i].Show(); i++; }; } static function  (){ var i:int; while (i <  .length) {  [i].Hide(); i++; }; } } }//package TheGameAS3.LevelEditor
Section 358
//EventHelper_c (TheGameAS3.LevelEditor.EventHelper_c) package TheGameAS3.LevelEditor { import flash.events.*; import TheGameAS3.*; import flash.display.*; import TheGameAS3.Scenario.*; public class EventHelper_c extends EVENT_HELPER { private const X_OPEN:Number = -550; private const X_CLOSE:Number = 14; private var :Boolean;// = false private var tabEventDispo:Array;// = null private var  :Number;// = 0 private var  :Array;// = null private var  :Array;// = null private var  :Number;// = 0 private var  :EventSwitch_c;// = null private var  :Number;// = 7 private var  :EventSwitchHelper_c;// = null private static const Y_DEPART:Number = 40; private static var m_context:LevelEditor_c = null; public function EventHelper_c(){ var i:int; var oEvt:Event_c; var oEventTab:*; super(); MovieClip(this).name_txt.addEventListener(TextEvent.TEXT_INPUT,  );  = new Array();   = new Array(); MovieClip(this).btnOpen_mc.addEventListener(MouseEvent.CLICK,  ); MovieClip(this).btnCopy_mc.addEventListener(MouseEvent.CLICK,  ); MovieClip(this).new_mc.addEventListener(MouseEvent.CLICK,  ); MovieClip(this).newPanel_mc.quit_mc.addEventListener(MouseEvent.CLICK,  ); MovieClip(this).newPanel_mc.bas_mc.addEventListener(MouseEvent.CLICK, ); MovieClip(this).newPanel_mc.haut_mc.addEventListener(MouseEvent.CLICK, ); var tabAllEvent:Array = ScenarioEventID_c. (); tabEventDispo = new Array(); while (i < tabAllEvent.length) { oEvt = ScenarioManager_c.GetEmptyEvent(tabAllEvent[i]); oEventTab = new EventTab_c(); MovieClip(this).newPanel_mc.addChild(oEventTab); oEventTab.x = 10; oEventTab.y = ((i * oEventTab.height) + 10); oEventTab.InitForSelection(this, oEvt); tabEventDispo.push(oEventTab); i++; };   = i;  (); MovieClip(this).newPanel_mc.visible = false; MovieClip(this).new_mc.visible = false; MovieClip(this).btnCopy_mc.visible = false; } private function  (evt:MouseEvent):void{ var evtClone:EventSwitch_c =  .Clone(); evtClone.x = (evtClone.x + 30); evtClone.y = (evtClone.y + 30); var oClone:EventSwitchHelper_c = new EventSwitchHelper_c( .GetLayer(), evtClone); m_context.GetEventManager().AddSwitch(evtClone); EventSwitchHelper_c.UnSelect(); oClone.SelectSwitch(null); InitFromSwitch(oClone); } private function (evt:MouseEvent):void{  ++;   = Math.min((  -  ),  );  (); } private function (evt:MouseEvent):void{  --;   = Math.max( , 0);  (); } public function  ():void{ var i:int; while (i <  ) { if ((((i < (  +  ))) && ((i >=  )))){ tabEventDispo[i].visible = true; tabEventDispo[i].y = (((i -  ) * tabEventDispo[i].height) + 10); } else { tabEventDispo[i].visible = false; }; i++; }; } public function MoveDown(oEventTab:EventTab_c):void{ var i:int; while (i <  .length) { if (oEventTab ==  [i]){ break; }; i++; }; if (i >= ( .length - 1)){ return; };  (i, 1); } public function Open():void{ x = X_OPEN;  = true; } public function InitFromSwitch(evt:EventSwitchHelper_c){ Reset();  = evt; if ( != null){   =  .GetSwitch(); }; (); } public function Delete(oEventTab:EventTab_c){ var tabEventFromSwitch:Array =  .GetAllEvent(); var i:int; while (i <  .length) { if (oEventTab ==  [i]){ break; }; i++; }; if (i <  .length){ tabEventFromSwitch.splice(i, 1);  [i].Destroy(); removeChild( [i]);  .splice(i, 1); Refresh(); } else { trace("ERROR : EventHelper_C :: Delete :: Event Not found"); }; } private function  (evt:MouseEvent):void{ if (IsOpen()){ Close(); } else { Open(); }; } public function Close():void{ x = X_CLOSE;  = false; } private function  (evt:TextEvent){ if (  != null){  .SetName((MovieClip(this).name_txt.text + evt.text)); }; trace(evt.text); } private function ():void{ if (  == null){ MovieClip(this).name_txt.text = "No EventSwitch Selected"; MovieClip(this).new_mc.visible = false; MovieClip(this).btnCopy_mc.visible = false; return; }; MovieClip(this).new_mc.visible = true; MovieClip(this).btnCopy_mc.visible = true;  (); SetName(); } public function Select(oEventTab:EventTab_c):void{ var tabParams:Array; var tabEventFromSwitch:Array =  .GetAllEvent(); var oNewEvent:Event_c = ScenarioManager_c.GetEmptyEvent(oEventTab.GetEvent().GetId()); tabEventFromSwitch.push(oNewEvent); if (oNewEvent.GetId() == ScenarioEventID_c.ID_CREATE_ENEMY){ tabParams = oNewEvent.GetParameters(); tabParams[2].SetValue(String( .GetVisual().px)); tabParams[3].SetValue(String( .GetVisual().py));  .InitEnemyHelper(); }; InitFromSwitch( ); } public function MoveUp(oEventTab:EventTab_c):void{ var i:int; while (i <  .length) { if (oEventTab ==  [i]){ break; }; i++; }; if (i == 0){ return; };  (i, -1); } private function SetName():void{ MovieClip(this).name_txt.text =  .GetName(); } public function  (iIndex:int, iMod){ var tabEventFromSwitch:Array =  .GetAllEvent(); var tempEvtTab:EventTab_c =  [(iIndex + iMod)];  [(iIndex + iMod)] =  [iIndex];  [iIndex] = tempEvtTab; tabEventFromSwitch[(iIndex + iMod)] =  [(iIndex + iMod)].GetEvent(); tabEventFromSwitch[iIndex] =  [iIndex].GetEvent(); Refresh(); } private function Destroy(){ MovieClip(this).name_txt.removeEventListener(TextEvent.TEXT_INPUT,  ); MovieClip(this).btnOpen_mc.removeEventListener(MouseEvent.CLICK,  ); MovieClip(this).btnCopy_mc.removeEventListener(MouseEvent.CLICK,  ); MovieClip(this).new_mc.removeEventListener(MouseEvent.CLICK,  ); MovieClip(this).newPanel_mc.quit_mc.removeEventListener(MouseEvent.CLICK,  ); MovieClip(this).newPanel_mc.bas_mc.removeEventListener(MouseEvent.CLICK, ); MovieClip(this).newPanel_mc.haut_mc.removeEventListener(MouseEvent.CLICK, ); } public function IsOpen():Boolean{ return (); } public function Reset(){ var i:* = 0; while (i <  .length) { this.removeChild( [i]); delete  [i]; i++; }; i = 0; while (i <  .length) { this.removeChild( [i]); delete  [i]; i++; };  = new Array();   = new Array();   = null; (); } private function  (evt:MouseEvent):void{ MovieClip(this).newPanel_mc.visible = false; } private function  ():void{ var oEventTab:*; var tabEvent:Array =  .GetAllEvent(); var i:int; while (i < tabEvent.length) { oEventTab = new EventTab_c(); addChild(oEventTab); oEventTab.x = 10; oEventTab.Init(this, tabEvent[i]);  .push(oEventTab); i++; }; Refresh(); } private function  (evt:MouseEvent):void{ MovieClip(this).newPanel_mc.visible = true; } public function Refresh():void{ var oEventTab:EventTab_c; var nHeight:Number = 0; var i:int; while (i <  .length) { oEventTab =  [i]; oEventTab.y = (nHeight + Y_DEPART); nHeight = (nHeight + oEventTab.m_height); i++; }; } public static function Init(context:LevelEditor_c){ m_context = context; } } }//package TheGameAS3.LevelEditor
Section 359
//EventSwitchHelper_c (TheGameAS3.LevelEditor.EventSwitchHelper_c) package TheGameAS3.LevelEditor { import flash.events.*; import TheGameAS3.*; import TheGameAS3.Level.*; import TheGameAS3.Enemy.*; import TheGameAS3.Effects.*; import TheGameAS3.Scenario.*; import flash.geom.*; public class EventSwitchHelper_c { private var  :EventSwitch_c;// = null private var  :Acteur_c;// = null private var :LevelLayer_c; private var  :Array; private var :Boolean;// = false private var  :Boolean;// = false private var :Point; public static var m_selectedSwitch:EventSwitchHelper_c = null; private static var  :Boolean = true; public static var  :Array = new Array(); private static var  :LevelEditor_c = null; public function EventSwitchHelper_c(oLayer:LevelLayer_c, evtSwitch:EventSwitch_c, bAddListener:Boolean=false){   = new Array();  = new Point(); super();  = oLayer;   = new Acteur_c(new EVENT_SWITCH_HELPER(), oLayer, -1); oLayer.addChild( ); if (bAddListener){  .addEventListener(Event.ENTER_FRAME,  ); }; EVENT_SWITCH_HELPER( .GetMC()).border_mc.addEventListener(MouseEvent.MOUSE_DOWN,  );  .addEventListener(MouseEvent.MOUSE_DOWN,  );  .stage.addEventListener(MouseEvent.MOUSE_UP,  );  = evtSwitch; ();  .push(this); SelectSwitch(null); InitEnemyHelper(); Camera_c.AddActeur( );  .cameraCanControlMe = false; } public function  (evt:MouseEvent):void{ if (! ){ .x =  .stage.mouseX; .y =  .stage.mouseY;  =  .GetCamera().ConvertPointToMoteur(,  .GetLayer()); .x = (.x -  .px); .y = (.y -  .py);  .addEventListener(Event.ENTER_FRAME,  );  .OnPressSwitch(this); }; } public function IsSelected():Boolean{ return (); } public function InitEnemyHelper():void{ var crntEvt:Event_c; var tabParams:Array; var oEnemyHelper:EnemyHelper_c; var tabEvent:Array =  .GetAllEvent();  (); var i:int; while (i < tabEvent.length) { crntEvt = tabEvent[i]; if (crntEvt.GetId() == ScenarioEventID_c.ID_CREATE_ENEMY){ tabParams = crntEvt.GetParameters(); oEnemyHelper = new EnemyHelper_c( .GetLayer(), EnemyFactory_c.GetIdByName(tabParams[1].GetValue()), this, tabParams[2], tabParams[3]);  .push(oEnemyHelper); }; i++; }; } public function  (evt:Event):void{   = false;  .removeEventListener(Event.ENTER_FRAME,  );  .removeEventListener(Event.ENTER_FRAME,  ); } public function GetSwitch():EventSwitch_c{ return ( ); } public function  (evt:Event):void{ var objPos:Point = new Point( .stage.mouseX,  .stage.mouseY); objPos =  .GetCamera().ConvertPointToMoteur(objPos,  .GetLayer()); var nTol:Number = 10; var nTolX:Number = (objPos.x % nTol); var nTolY:Number = (objPos.y % nTol); objPos.x = (objPos.x - nTolX); if (nTolX > (nTol / 2)){ objPos.x = (objPos.x + nTol); }; objPos.y = (objPos.y - nTolY); if (nTolY > (nTol / 2)){ objPos.y = (objPos.y + nTol); };  .SetRayon(Math.sqrt((((objPos.x -  .x) * (objPos.x -  .x)) + ((objPos.y -  .y) * (objPos.y -  .y))))); (); } public function GetVisual():Acteur_c{ return ( ); } public function Destroy():void{ if (){ m_selectedSwitch = null; }; var i:int; while (i <  .length) { if ( [i] == this){  .splice(i, 1); break; }; i++; };  ();  .removeEventListener(Event.ENTER_FRAME,  );  .removeEventListener(Event.ENTER_FRAME,  );  .GetMC().border_mc.removeEventListener(MouseEvent.MOUSE_DOWN,  );  .removeEventListener(MouseEvent.MOUSE_DOWN,  ); if ( .stage != null){  .stage.removeEventListener(MouseEvent.MOUSE_UP,  ); }; if ( .parent != null){  .parent.removeChild( ); };  .GetEventManager().DestroyEventSwitch( ); Camera_c.RemoveActeur( );  .Destroy( ); } public function  ():void{ while ( .length > 0) {  .shift().Destroy(); };   = new Array(); } public function  (evt:Event):void{ var objPos:Point = new Point( .stage.mouseX,  .stage.mouseY); objPos =  .GetCamera().ConvertPointToMoteur(objPos,  .GetLayer()); var nTol:Number = 10; var nTolX:Number = (objPos.x % nTol); var nTolY:Number = (objPos.y % nTol); objPos.x = (objPos.x - nTolX); if (nTolX > (nTol / 2)){ objPos.x = (objPos.x + nTol); }; objPos.y = (objPos.y - nTolY); if (nTolY > (nTol / 2)){ objPos.y = (objPos.y + nTol); }; objPos.x = (objPos.x - .x); objPos.y = (objPos.y - .y);  .SetPosition(objPos.x, objPos.y); (); } public function ShowVisible(visible:Boolean):void{ if (visible){ .addChild( ); } else { .removeChild( ); }; } public function SelectSwitch(evt:Event):void{ if (){ UnSelect(); return; }; if (m_selectedSwitch != null){ m_selectedSwitch.SetSelected(false); }; SetSelected(true); m_selectedSwitch = this; } private function ():void{ if (){ Refresh(); } else {  .GetLayer().graphics.clear();  .GetLayer().graphics.lineStyle(1, 0xFF0000, 0.5); };  .px =  .x;  .py =  .y;  .width = ( .rayon * 2);  .height = ( .rayon * 2); } public function Refresh():void{  .graphics.clear();  .graphics.lineStyle(1, 0xFF0000, 0.5); var i:int; while (i <  .length) {  [i].Refresh(); i++; }; } public function SetSelected(b:Boolean):void{ LineHelper_c.UnSelect();  = b;  .GetMC().recSelection.visible = ; (); } public function  (evt:Event):void{   = true;  .addEventListener(Event.ENTER_FRAME,  ); } public static function DestroyAll():void{ while ( .length > 0) {  [0].Destroy(); };   = new Array(); } public static function get isVisible():Boolean{ return ( ); } public static function Init(context:LevelEditor_c):void{  = context; } public static function UnSelect():void{ if (m_selectedSwitch != null){ m_selectedSwitch.SetSelected(false); }; m_selectedSwitch = null; } public static function RefreshSelected():void{ if (m_selectedSwitch != null){ m_selectedSwitch.Refresh(); }; } public static function Show(visible:Boolean):void{ var eSwitch:EventSwitchHelper_c; if ( == visible){ return; };  = visible; var i:int; while (i <  .length) { eSwitch =  [i]; eSwitch.ShowVisible(visible); i++; }; } } }//package TheGameAS3.LevelEditor
Section 360
//EventTab_c (TheGameAS3.LevelEditor.EventTab_c) package TheGameAS3.LevelEditor { import flash.events.*; import flash.display.*; import TheGameAS3.Scenario.*; public class EventTab_c extends EVENT_TAB { private var :Boolean;// = false private var  :Array;// = null private var  :Event_c; private var  :EventHelper_c;// = null private var  :Number;// = 0 public var m_height:Number;// = 0 private var  :Number;// = 40 public function EventTab_c(){ super(); m_height = this.height;   = this.height;   = new Array(); } private function  (evt:MouseEvent):void{  .MoveUp(this); } private function  (evt:MouseEvent):void{  .MoveDown(this); } private function  (evt:MouseEvent):void{ if (IsOpen()){  (); } else {  ();  .Open(); };  .Refresh(); } private function  (evt:MouseEvent):void{  ();  .Delete(this); } public function InitForSelection(evtHelper:EventHelper_c, evt:Event_c){ MovieClip(this).btn_mc.visible = false; MovieClip(this).bas_mc.visible = false; MovieClip(this).haut_mc.visible = false; MovieClip(this).delete_mc.visible = false; MovieClip(this).btnOk_mc.addEventListener(MouseEvent.CLICK,  );   = evt;   = evtHelper; MovieClip(this).name_txt.text =  .GetName(); } public function GetEvent():Event_c{ return ( ); } private function  ():void{ var oParam:ParamTab_c; while ( .length > 0) { oParam =  .shift(); oParam.SetAndCheck(); oParam.Destroy(); removeChild(oParam); oParam = null; }; m_height =  ;  = false; } private function  (evt:MouseEvent):void{  .Select(this); } public function Init(evtHelper:EventHelper_c, evt:Event_c):void{ MovieClip(this).btnOk_mc.visible = false; MovieClip(this).bas_mc.addEventListener(MouseEvent.CLICK,  ); MovieClip(this).haut_mc.addEventListener(MouseEvent.CLICK,  ); MovieClip(this).delete_mc.addEventListener(MouseEvent.CLICK,  );   = evt;   = evtHelper; MovieClip(this).name_txt.text =  .GetName(); if (((( .GetParameters() == null)) || (( .GetParameters().length <= 0)))){ MovieClip(this).btn_mc.visible = false; } else { MovieClip(this).btn_mc.addEventListener(MouseEvent.CLICK,  ); }; } public function IsOpen():Boolean{ return (); } private function  ():void{ var oParam:Parameter_c; var oParamHelper:ParamTab_c; var tabParam:Array =  .GetParameters(); var i:int; while (i < tabParam.length) { oParam = tabParam[i]; oParamHelper = new ParamTab_c(); oParamHelper.Init(oParam); addChild(oParamHelper); oParamHelper.y = m_height; oParamHelper.x =  ;  .push(oParamHelper); m_height = (m_height + oParamHelper.m_height); i++; };  = true; } public function Destroy():void{ MovieClip(this).btn_mc.removeEventListener(MouseEvent.CLICK,  ); MovieClip(this).bas_mc.removeEventListener(MouseEvent.CLICK,  ); MovieClip(this).haut_mc.removeEventListener(MouseEvent.CLICK,  ); MovieClip(this).delete_mc.removeEventListener(MouseEvent.CLICK,  );   = null; } } }//package TheGameAS3.LevelEditor
Section 361
//LineHelper_c (TheGameAS3.LevelEditor.LineHelper_c) package TheGameAS3.LevelEditor { import flash.events.*; import TheGameAS3.*; import TheGameAS3.Level.*; import flash.geom.*; import TheGameAS3.Physique.*; import TheGameAS3.Debug.*; public class LineHelper_c extends ObjetMoteur_c { public var p1:ObjDebug_c;// = null private var :Line_c;// = null public var p2:ObjDebug_c;// = null private var :LevelLayer_c; private var :Boolean;// = false private var  :LINE_HELPER; public static var  :Array = new Array(); public static var m_selectedLine:LineHelper_c = null; private static var  :Boolean = true; private static var  :LevelEditor_c = null; public function LineHelper_c(oLayer:LevelLayer_c, line:Line_c){   = new LINE_HELPER(); super(oLayer);  = oLayer; p1 = new ObjDebug_c(oLayer); p2 = new ObjDebug_c(oLayer); Camera_c.AddActeur(this); Camera_c.AddActeur(p1); Camera_c.AddActeur(p2); addChild( ); oLayer.addChild(this); oLayer.addChild(p1); oLayer.addChild(p2); p1.addEventListener(MouseEvent.MOUSE_DOWN, , false, 0, true); p2.addEventListener(MouseEvent.MOUSE_DOWN, AttachRightToCursor, false, 0, true);  .recSelection.addEventListener(MouseEvent.MOUSE_DOWN, , false, 0, true);  .recSelection.addEventListener(MouseEvent.CLICK, , false, 0, true);  .drop_mc.addEventListener(MouseEvent.CLICK, , false, 0, true);  .wall_mc.addEventListener(MouseEvent.CLICK,  , false, 0, true);  = line; ();  .push(this); (null); cameraCanControlMe = false; } public function (evt:Event):void{ .SetDrop(!(.CanBeDropped())); (); } public function (evt:Event):void{ if ( .m_bAddCol){  .OnClickToAddCollision(p1.GetLayer()); }; } private function  ():void{ var p:Point = .GetCenterPoint();  .fleche.x = p.x;  .fleche.y = p.y;  .fleche.rotation = .Angle(); } private function  ():void{ var p:Point = .GetPoint2(); p2.px = p.x; p2.py = p.y;  .GetCamera().SetOffset(p2); } private function  ():void{ var p:Point = .GetPoint1();  .recSelection.alpha = () ? 1 : 0;  .recSelection.x = p.x;  .recSelection.y = p.y;  .recSelection.rotation = 0;  .recSelection.width = (.GetRayon() * 2);  .recSelection.rotation = .Angle(); } private function ():void{  .drop_mc.x = (.GetCenterPoint().x - 100);  .wall_mc.x = .GetCenterPoint().x;  .drop_mc.y = .GetCenterPoint().y;  .wall_mc.y = .GetCenterPoint().y;  .drop_mc.gotoAndStop((.CanBeDropped()) ? "ON" : "OFF");  .wall_mc.gotoAndStop((.CanBeWallKicked()) ? "ON" : "OFF"); } function  ():Line_c{ return (); } public function  (evt:Event):void{ .SetWallKick(!(.CanBeWallKicked())); (); } private function ():void{ .CanBeWallKicked(); .CanBeDropped(); graphics.clear(); if (((!(.CanBeWallKicked())) && (!(.CanBeDropped())))){ graphics.lineStyle(5, 0, 1); } else { if (((!(.CanBeWallKicked())) && (.CanBeDropped()))){ graphics.lineStyle(5, 0xFF00, 1); } else { if (((.CanBeWallKicked()) && (!(.CanBeDropped())))){ graphics.lineStyle(5, 0xFF0000, 1); } else { graphics.lineStyle(5, 0xFFFFFF, 1); }; }; }; graphics.moveTo(p1.px, p1.py); graphics.lineTo(p2.px, p2.py); } public function AttachRightToCursor(evt:Event, bForce:Boolean=false):void{ if (!){ (null); }; if ((( .m_bAddCol) && (!(bForce)))){ return; }; p2.removeEventListener(MouseEvent.MOUSE_DOWN, AttachRightToCursor); this.stage.addEventListener(MouseEvent.MOUSE_UP, ); this.addEventListener(Event.ENTER_FRAME, ); } public function (evt:Event):void{ p1.addEventListener(MouseEvent.MOUSE_DOWN, ); this.stage.removeEventListener(MouseEvent.MOUSE_UP, ); this.removeEventListener(Event.ENTER_FRAME, ); p1.GetLayer().ConnectLine(p1.GetLayer().GetLinesInRange(0, 0, -1)); } private function ():void{ var p:Point; p = .GetPoint1(); p1.px = p.x; p1.py = p.y;  .GetCamera().SetOffset(p1); } public function ShowVisible(visible:Boolean):void{ if (visible){ .addChild(this); .addChild(p1); .addChild(p2); } else { if (((.contains(this)) && ((this.parent == )))){ .removeChild(this); }; if (((.contains(p1)) && ((p1.parent == )))){ .removeChild(p1); }; if (((.contains(p2)) && ((p2.parent == )))){ .removeChild(p2); }; }; } public function (evt:Event, bForce:Boolean=false):void{ if (!){ (null); }; if ((( .m_bAddCol) && (!(bForce)))){ return; }; p1.removeEventListener(MouseEvent.MOUSE_DOWN, ); this.stage.addEventListener(MouseEvent.MOUSE_UP, ); this.addEventListener(Event.ENTER_FRAME, ); } public function (p:ObjetMoteur_c):void{ var objPos:Point = new Point(this.stage.mouseX, this.stage.mouseY); objPos =  .GetCamera().ConvertPointToMoteur(objPos, p1.GetLayer()); var nTol:Number = 5; var nTolX:Number = (objPos.x % nTol); var nTolY:Number = (objPos.y % nTol); objPos.x = (objPos.x - nTolX); if (nTolX > (nTol / 2)){ objPos.x = (objPos.x + nTol); }; objPos.y = (objPos.y - nTolY); if (nTolY > (nTol / 2)){ objPos.y = (objPos.y + nTol); }; p.px = Math.ceil(objPos.x); p.py = Math.ceil(objPos.y); p.px = (p.px - (p.px % 5)); p.py = (p.py - (p.py % 5)); .Init(p1.px, p2.px, p1.py, p2.py, .CanBeDropped(), .CanBeWallKicked()); (); } override public function Destroy(context:Game_c):void{ if (){ m_selectedLine = null; }; var i:int; while (i <  .length) { if ( [i] == this){  .splice(i, 1); break; }; i++; }; p1.GetLayer().RemoveLine(); p1.removeEventListener(MouseEvent.MOUSE_DOWN, ); p2.removeEventListener(MouseEvent.MOUSE_DOWN, AttachRightToCursor);  .recSelection.removeEventListener(MouseEvent.MOUSE_DOWN, );  .recSelection.removeEventListener(MouseEvent.CLICK, ); stage.removeEventListener(MouseEvent.MOUSE_UP, ); removeEventListener(Event.ENTER_FRAME, ); stage.removeEventListener(MouseEvent.MOUSE_UP, ); removeEventListener(Event.ENTER_FRAME, ); if (((!((p1.parent == null))) && (p1.parent.contains(p1)))){ p1.parent.removeChild(p1); }; if (((!((p2.parent == null))) && (p2.parent.contains(p2)))){ p2.parent.removeChild(p2); }; parent.removeChild(this); Camera_c.RemoveActeur(p1); Camera_c.RemoveActeur(p2); Camera_c.RemoveActeur(this); super.Destroy(context); } private function ():void{ ();  ();  (); (); ();  (); } public function (evt:Event):void{ if (p1.hasEventListener(MouseEvent.MOUSE_UP)){ return; }; p2.addEventListener(MouseEvent.MOUSE_DOWN, AttachRightToCursor); this.stage.removeEventListener(MouseEvent.MOUSE_UP, ); this.removeEventListener(Event.ENTER_FRAME, ); p1.GetLayer().ConnectLine(p1.GetLayer().GetLinesInRange(0, 0, -1)); } public function (evt:Event):void{ (p1); } public function (evt:Event):void{ LineHelper_c.UnSelect(); if (){ UnSelect(); return; }; SetSelected(true); if (m_selectedLine != null){ m_selectedLine.SetSelected(false); }; m_selectedLine = this; } public function (evt:Event):void{ (p2); } public function SetSelected(b:Boolean):void{  = b; (); } public static function get isVisible():Boolean{ return ( ); } public static function DestroyAll():void{ while ( .length > 0) {  [0].Destroy(); };  = new Array(); } public static function Init(context:LevelEditor_c):void{  = context; } public static function UnSelect():void{ if (m_selectedLine != null){ m_selectedLine.SetSelected(false); }; m_selectedLine = null; } public static function Show(visible:Boolean):void{ var line:LineHelper_c; if ( == visible){ return; };  = visible; var i:int; while (i <  .length) { line =  [i]; line.ShowVisible(visible); i++; }; } } }//package TheGameAS3.LevelEditor
Section 362
//ParamTab_c (TheGameAS3.LevelEditor.ParamTab_c) package TheGameAS3.LevelEditor { import flash.events.*; import flash.display.*; import TheGameAS3.Scenario.*; import flash.text.*; public class ParamTab_c extends PARAM_TAB { private var :Boolean;// = false private var :Array;// = null private var :Array;// = null public var m_height:Number;// = 0 public var  :Parameter_c;// = null public function ParamTab_c(){ super(); m_height = this.height;  = new Array();  = new Array(); } public function  ():void{ var i:int; var oTxt:TextField; var tabValue:Array =  .GetPossibleValues(); while (i < tabValue.length) { oTxt = new TextField(); oTxt.text = tabValue[i]; oTxt.autoSize = TextFieldAutoSize.LEFT; addChild(oTxt); oTxt.x = ((MovieClip(this).expand_mc.x + MovieClip(this).expand_mc.width) + 10); oTxt.y = (i * 20); .push(oTxt); i++; };  = true; } public function Refresh():void{ MovieClip(this).value_txt.text =  .GetValue(); } private function (evt:MouseEvent):void{ if (IsOpen()){ Close(); } else {  (); }; } public function ():Parameter_c{ return ( ); } public function Destroy():void{ MovieClip(this).value_txt.removeEventListener(TextEvent.TEXT_INPUT,  ); MovieClip(this).expand_mc.removeEventListener(MouseEvent.CLICK, ); } private function  (evt:MouseEvent):void{ } public function SetAndCheck():Boolean{  .SetValue(MovieClip(this).value_txt.text); MovieClip(this).recErreur_mc.visible = !( .IsValid()); return ( .IsValid()); } private function (evt:MouseEvent):void{ } public function Init(param:Parameter_c):void{  = param; MovieClip(this).name_txt.text =  .GetName(); MovieClip(this).type_txt.text =  .GetType(); MovieClip(this).value_txt.text =  .GetValue(); MovieClip(this).value_txt.addEventListener(TextEvent.TEXT_INPUT,  ); MovieClip(this).recErreur_mc.visible = !( .IsValid()); if ( .GetPossibleValues() != null){ MovieClip(this).expand_mc.visible = true; MovieClip(this).expand_mc.addEventListener(MouseEvent.CLICK, );  =  .GetPossibleValues(); } else { MovieClip(this).expand_mc.visible = false; }; } public function IsOpen():Boolean{ return (); } private function (evt:MouseEvent):void{ } public function Close():void{ var txt:TextField; while (.length > 0) { txt = .shift(); removeChild(txt); };  = false; } private function  (evt:TextEvent){  .SetValue((MovieClip(this).value_txt.text + evt.text)); MovieClip(this).recErreur_mc.visible = !( .IsValid()); } } }//package TheGameAS3.LevelEditor
Section 363
//ScrollLevelPart_c (TheGameAS3.LevelEditor.ScrollLevelPart_c) package TheGameAS3.LevelEditor { import flash.events.*; import TheGameAS3.*; import flash.display.*; import TheGameAS3.Level.*; import flash.geom.*; import TheGameAS3.Visuel.*; import flash.text.*; public class ScrollLevelPart_c extends SCROLL_LEVEL_PART { private var MAX_HEIGHT:uint;// = 400 private var nDiff:Number;// = 0 private var  :uint;// = 448 private var :uint;// = 136 private var :uint;// = 48 private var :LevelPart_c;// = null private var :Boolean;// = false private var :LevelEditor_c;// = null private var :Array; public function ScrollLevelPart_c(){  = new Array(); super(); } public function GetBitmapSelected():Bitmap{ if ( == null){ return (null); }; return (.GetLevelBitmap()); } public function AddImg(bmpData:BitmapData):void{ var cnt:MovieClip = new LevelPart_c(bmpData, 0, 0, true, false); var txtFieldName:TextField = new TextField(); var txtFieldCount:TextField = new TextField(); var visualPath:String = VisuelFactory_c.GetStrFromBmpData(bmpData); if (visualPath.indexOf("/") != -1){ txtFieldName.text = visualPath.split("/")[1]; } else { txtFieldName.text = visualPath; }; txtFieldName.scaleX = 10; txtFieldName.scaleY = 10; txtFieldName.textColor = 0xFF0000; txtFieldName.selectable = false; txtFieldName.mouseEnabled = false; txtFieldName.y = 50; cnt.addChild(txtFieldName); txtFieldCount.text = ""; txtFieldCount.scaleX = 10; txtFieldCount.scaleY = 10; txtFieldCount.textColor = 0xFF0000; txtFieldCount.selectable = false; txtFieldCount.mouseEnabled = false; txtFieldCount.name = "txtCount"; txtFieldCount.y = 150; cnt.addChild(txtFieldName); cnt.addChild(txtFieldCount); cnt.y = (100 * .length); cnt.scaleX = 0.1; cnt.scaleY = 0.1; cnt.addEventListener(MouseEvent.ROLL_OUT,  ); cnt.addEventListener(MouseEvent.ROLL_OVER, ); cnt.addEventListener(MouseEvent.CLICK, OnClick); MovieClip(this).imgScroll_mc.addChild(cnt); .push(cnt); RefreshUI(); } public function GetBounds():Rectangle{ return (new Rectangle(, , 0, (MovieClip(this).scroll_mc.scaleY * MAX_HEIGHT))); } public function RefreshUI():void{ var i:int; var myTxtCount:TextField; var bmp:Bitmap; var cpt:int; var j:int; var lvlLayer:LevelLayer_c; var tabLevelLayer:Array = .GetLevelManager().GetAllLayers(); while (i < .length) { myTxtCount = [i].getChildByName("txtCount"); bmp = [i].GetLevelBitmap(); cpt = 0; j = 0; while (j < tabLevelLayer.length) { lvlLayer = tabLevelLayer[j]; cpt = (cpt + lvlLayer.GetBmpUseCount(bmp)); j++; }; myTxtCount.text = (("(" + String(cpt)) + ")"); if (cpt > 0){ [i].alpha = 0.25; } else { [i].alpha = 1; }; i++; }; } public function OnClick(evt:Event):void{ .DeactivateAllMode(); if (!(evt.target is LevelPart_c)){ return; }; SelectDelete(false); var cnt:LevelPart_c = LevelPart_c(evt.target); if (cnt == ){ cnt.GetCadre().SetIdle();  = null; return; }; cnt.GetCadre().SetSelected(); UnSelect();  = cnt; } public function  (evt:Event):void{ if (!(evt.target is LevelPart_c)){ return; }; var cnt:LevelPart_c = LevelPart_c(evt.target); if (cnt.GetCadre().GetCurrentMode() == Cadre_c.SELECTED){ return; }; cnt.GetCadre().SetIdle(); } public function ClearImg():void{ var cnt:LevelPart_c; if ( == null){ return; }; var i:* = 0; while (i < .length) { cnt = [i]; if (cnt == null){ } else { cnt.removeEventListener(MouseEvent.ROLL_OUT,  ); cnt.removeEventListener(MouseEvent.ROLL_OVER, ); cnt.removeEventListener(MouseEvent.CLICK, OnClick); MovieClip(this).imgScroll_mc.removeChild(cnt); }; i++; };  = new Array(); } public function (evt:Event):void{ if (!(evt.target is LevelPart_c)){ return; }; var cnt:LevelPart_c = LevelPart_c(evt.target); if (cnt.GetCadre().GetCurrentMode() == Cadre_c.SELECTED){ return; }; cnt.GetCadre().SetRollOver(); } public function IsDeleting():Boolean{ return (); } public function UnSelect():void{ if ( == null){ return; }; .GetCadre().SetIdle();  = null; } public function (evt:Event):void{ var nPrct:Number = 0; nPrct = ((MovieClip(this).scroll_mc.y - ) / (MovieClip(this).scroll_mc.scaleY * MAX_HEIGHT)); MovieClip(this).imgScroll_mc.y = ( - (nPrct * nDiff)); } public function SelectDelete(bIsDelete:Boolean):void{  = bIsDelete; MovieClip(this).btn_delete.gotoAndStop(() ? "ON" : "OFF"); UnSelect(); } public function Init(tabImg:Array, lvlEditor:LevelEditor_c):void{ var nHeight:uint = (tabImg.length * 100);  = lvlEditor; MovieClip(this).imgScroll_mc.y = ; MovieClip(this).scroll_mc.visible = true; MovieClip(this).scroll_mc.removeEventListener(Event.ENTER_FRAME, ); if (nHeight <= 400){ MovieClip(this).scroll_mc.visible = false; nDiff = 0; return; }; nDiff = (nHeight - MAX_HEIGHT); MovieClip(this).scroll_mc.scaleY = (MAX_HEIGHT / nHeight); MovieClip(this).scroll_mc.addEventListener(Event.ENTER_FRAME, ); MovieClip(this).btn_delete.gotoAndStop(() ? "ON" : "OFF"); } } }//package TheGameAS3.LevelEditor
Section 364
//Circle_c (TheGameAS3.Physique.Circle_c) package TheGameAS3.Physique { import flash.geom.*; public class Circle_c extends Point { private var :Number;// = 0 private var :Number;// = 0 private var :Number;// = -1 private var  :Boolean;// = false private var  :int;// = -1 public function Circle_c(x1:Number, y1:Number, nRayon:Number, nAngleDetectStart:Number=-180, nAngleDetectEnd:Number=180){ super(); x = x1; y = y1;  = nRayon;  = nAngleDetectStart;  = nAngleDetectEnd; } public function IsDynamic():Boolean{ return ( ); } public function GetIndexAAA():int{ return ( ); } public function IsInside(px:Number, py:Number):Boolean{ return ((( * ) > (((px - x) * (px - x)) + ((py - y) * (py - y))))); } public function SetRayon(n:Number):void{  = n; } public function get rayon():Number{ return (); } public function AngleIsInRange(nAngle:Number):Boolean{ if ( >= ){ return ((((((nAngle >= )) && ((nAngle <= 180)))) || ((((nAngle > -180)) && ((nAngle <= )))))); }; return (((( <= nAngle)) && (( >= nAngle)))); } public function SetPosition(newX:Number, newY:Number):void{ x = newX; y = newY; } public function AngleRange():Number{ if ( >= ){ return ((360 - ( - ))); }; return (( - )); } public function SetIsDynamic(b:Boolean):void{  = b; } public function SetIndexAAA(i:int):void{  = i; } public function GetDistanceCarre(px:Number, py:Number):Number{ return ((((px - x) * (px - x)) + ((py - y) * (py - y)))); } } }//package TheGameAS3.Physique
Section 365
//Collision_c (TheGameAS3.Physique.Collision_c) package TheGameAS3.Physique { import flash.geom.*; public class Collision_c { public var distV1:Number; public var distV2:Number; public var vecFinal:Point; public var vecFollowSansPerte:Point; public var sens:Number; public var vecFollow:Point; public var pFinal:Point; public var pointOfCollision:Circle_c; public var vecAng:Point; public var pFirstCollision:Point; public var line:Line_c; public var vecRebound:Point; public function Collision_c(){ super(); } } }//package TheGameAS3.Physique
Section 366
//EquationVecto_c (TheGameAS3.Physique.EquationVecto_c) package TheGameAS3.Physique { import flash.geom.*; public class EquationVecto_c { private static var  :Array = new Array(); private static var :Boolean = false; private static var a:Number = 0; private static var p:Number = 0.00872664625997165; private static var  :Array = new Array(); public function EquationVecto_c(){ super(); } public static function  (tabPoint:Array, ball:ObjetMoteur_c):Object{ var distBallPointCentre:Number; var oLine:Line_c; var minDist:Number = -1; var pReturnFirstCol:Point = new Point(0, 0); var pReturn:Point; var nDistTemp:Number = 0; var pFirstCol:Point; var distTrajectoire:Number = ((ball.vx * ball.vx) + (ball.vy * ball.vy)); var distT:Number = Math.sqrt(distTrajectoire); var rayonCarre:Number = (ball.rayon * ball.rayon); var rayonTraj:Number = 0; var nvx:Number = (ball.px + ball.vx); var nvy:Number = (ball.py + ball.vy); var pArrive:Point = new Point(nvx, nvy); var pBall:Point = new Point(ball.px, ball.py); var pCentralTraj:Point =  (pBall, pArrive); var i:int; while (i < tabPoint.length) { if (tabPoint[i] == null){ } else { rayonTraj = (((distT / 2) + (ball.rayon + tabPoint[i].rayon)) * ((distT / 2) + (ball.rayon + tabPoint[i].rayon))); distBallPointCentre = GetDistAuCarre(pCentralTraj, tabPoint[i]); pFirstCol =  (tabPoint[i], ball, distT, tabPoint[i].rayon); if (pFirstCol != null){ oLine = new Line_c(tabPoint[i].x, pFirstCol.x, tabPoint[i].y, pFirstCol.y, false, false); oLine = oLine.GetNormLine(); if (tabPoint[i].AngleIsInRange(oLine.Angle())){ nDistTemp = (((ball.px - pFirstCol.x) * (ball.px - pFirstCol.x)) + ((ball.py - pFirstCol.y) * (ball.py - pFirstCol.y))); if ((((minDist == -1)) || ((nDistTemp < minDist)))){ minDist = nDistTemp; pReturnFirstCol.x = pFirstCol.x; pReturnFirstCol.y = pFirstCol.y; pReturn = tabPoint[i]; }; }; }; }; i++; }; if (pReturn != null){ return ({point:pReturn, pFirstCol:pReturnFirstCol}); }; return (null); } public static function  (tabLine:Array, ball:ObjetMoteur_c):Object{ var crntLine:Line_c; var pCenter:Point; var nDistTemp:Number; var nDistTempTraj:Number; var vectFirstColx:Number; var vectFirstColy:Number; var minDist:Number = -1; var line:Line_c; var distFirstCol:Number = 0; var vCx:Number = 0; var vCy:Number = 0; var lA:Number = 0; var lB:Number = 0; var lC:Number = 0; var cx:Number = 0; var cy:Number = 0; var lCx:Number = 0; var lCy:Number = 0; var nvx:Number = (ball.px + ball.vx); var nvy:Number = (ball.py + ball.vy); var ncvx:Number = (ball.px + (ball.vx / 2)); var ncvy:Number = (ball.py + (ball.vy / 2)); var Oox:Number = nvx; var Ooy:Number = nvy; var Ovx:Number = ball.vx; var Ovy:Number = ball.vy; var Ab:Number = Ovy; var Bb:Number = -(Ovx); var Cb:Number = ((Ovx * Ooy) - (Ovy * Oox)); var rayon:Number = ball.rayon; var rayonCarre:Number = (rayon * rayon); var sens:Number = 0; var dist:Number = 0; var sensBallInit:Number = 0; var i:int; for (;i < tabLine.length;i++) { crntLine = tabLine[i]; if (crntLine == null){ } else { pCenter = crntLine.GetCenterPoint(); nDistTemp = (((ncvx - pCenter.x) * (ncvx - pCenter.x)) + ((ncvy - pCenter.y) * (ncvy - pCenter.y))); nDistTempTraj = (((ball.px - nvx) * (ball.px - nvx)) + ((ball.py - nvy) * (ball.py - nvy))); lA = crntLine.A(); lB = crntLine.B(); lC = (crntLine.C() - rayon); if ((((((Ab * lB) - (lA * Bb)) == 0)) && ((((lA * Bb) - (Ab * lB)) == 0)))){ } else { if (lA != 0){ lCy = (((lA * Cb) - (Ab * lC)) / ((Ab * lB) - (lA * Bb))); lCx = (((-(lB) * lCy) - lC) / lA); } else { lCx = (((lB * Cb) - (lC * Bb)) / ((lA * Bb) - (Ab * lB))); lCy = (((-(lA) * lCx) - lC) / lB); }; if (((isNaN(lCx)) || (!(isFinite(lCx))))){ trace("ERROR:EQUATIONVECTO_c::GetNearestCollisionWithLine"); trace(("lA : " + lA)); trace(("lB : " + lB)); trace(("lC : " + lC)); trace(("Ab : " + Ab)); trace(("Bb : " + Bb)); trace(("Cb : " + Cb)); trace(("(Ab*lB - lA*Bb) : " + ((lA * Bb) - (Ab * lB)))); return (null); }; vectFirstColx = (lCx - ball.px); vectFirstColy = (lCy - ball.py); distFirstCol = ((vectFirstColx * vectFirstColx) + (vectFirstColy * vectFirstColy)); vCx = (crntLine.GetCenterPoint().x - lCx); vCy = (crntLine.GetCenterPoint().y - lCy); sens = (((lA * Oox) + (lB * Ooy)) + lC); dist = ((sens * sens) / ((lA * lA) + (lB * lB))); sensBallInit = (((lA * ball.px) + (lB * ball.py)) + lC); if (((vCx * vCx) + (vCy * vCy)) >= Math.pow((crntLine.GetRayon() + (rayon / 2)), 2)){ continue; } else { if (sensBallInit >= 0){ if ((((sens < 0)) || ((dist < 0)))){ if ((((minDist == -1)) || ((distFirstCol < minDist)))){ minDist = distFirstCol; cx = lCx; cy = lCy; line = crntLine; }; }; }; }; }; }; }; if (minDist != -1){ return ({line:line, pFirstCol:new Point(cx, cy)}); }; return (null); } public static function  (p:Point, ball:ObjetMoteur_c, distT:Number, nRayon:Number):Point{ var distNpCp:Number; var distGpNp:Number; var vecUnTX:Number; var vecUnTY:Number; var nvx:Number = (ball.px + ball.vx); var nvy:Number = (ball.py + ball.vy); var Oox:Number = nvx; var Ooy:Number = nvy; var Ovx:Number = ball.vx; var Ovy:Number = ball.vy; var Ab:Number = Ovy; var Bb:Number = -(Ovx); var Cb:Number = ((Ovx * Ooy) - (Ovy * Oox)); var Ac:Number = -(Ovx); var Bc:Number = -(Ovy); var Cc:Number = ((Ovy * p.y) + (Ovx * p.x)); var Ad:Number = -(Ovx); var Bd:Number = -(Ovy); var Cd:Number = ((Ovy * ball.py) + (Ovx * ball.px)); var rayonCarre:Number = ((ball.rayon + nRayon) * (ball.rayon + nRayon)); var sensPoint:Number = (((Ab * p.x) + (Bb * p.y)) + Cb); var distPoint:Number = ((sensPoint * sensPoint) / ((Ab * Ab) + (Bb * Bb))); var sensPointNormale:Number = (((Ad * p.x) + (Bd * p.y)) + Cd); var distPointNormale:Number = ((sensPoint * sensPoint) / ((Ad * Ad) + (Bd * Bd))); var distTrajectoire:Number = ((ball.vx * ball.vx) + (ball.vy * ball.vy)); var Npx:Number = 0; var Npy:Number = 0; var gPx:Number = 0; var gPy:Number = 0; var distPointGp:Number = 0; var pBall:Point = new Point(ball.px, ball.py); var pCentralTraj:Point =  (pBall, new Point(nvx, nvy)); var distBallPoint:Number = GetDistAuCarre(pCentralTraj, p); var rayonTraj:Number = GetDistAuCarre(pCentralTraj, pBall); if ((((distPoint <= rayonCarre)) && ((((sensPointNormale < 0)) || ((distPointNormale < 0)))))){ if ((((((Ac * Bb) - (Ab * Bc)) == 0)) && ((((Ab * Bc) - (Ac * Bb)) == 0)))){ trace("HAHA !"); return (null); }; if (Ab != 0){ Npy = (((Ab * Cc) - (Ac * Cb)) / ((Ac * Bb) - (Ab * Bc))); Npx = (((-(Bb) * Npy) - Cb) / Ab); } else { Npx = (((Bb * Cc) - (Cb * Bc)) / ((Ab * Bc) - (Ac * Bb))); Npy = (((-(Ab) * Npx) - Cb) / Bb); }; distNpCp = (((Npx - p.x) * (Npx - p.x)) + ((Npy - p.y) * (Npy - p.y))); if (rayonCarre < distNpCp){ trace("WARNING :: EquationVecto_c :: GetGpFromPoint :: Ok, probleme icitte la"); trace(("distNpCp : " + distNpCp)); trace(("p : " + p)); trace(((("Npx : " + Npx) + "/") + Npy)); trace(((("rayonCarre : " + rayonCarre) + "/") + nRayon)); trace(("distPoint : " + distPoint)); return (null); }; distGpNp = Math.sqrt((rayonCarre - distNpCp)); vecUnTX = (ball.vx / distT); vecUnTY = (ball.vy / distT); gPx = (Npx - (vecUnTX * distGpNp)); gPy = (Npy - (vecUnTY * distGpNp)); if (isNaN(gPx)){ trace(((((((((((((((((("gPx :: " + Npx) + "/") + vecUnTX) + "/") + distGpNp) + "/") + rayonCarre) + "/") + distNpCp) + "/") + distPoint) + "/") + Npx) + "/") + Npy) + "/") + p)); return (null); }; distPointGp = (((ball.px - gPx) * (ball.px - gPx)) + ((ball.py - gPy) * (ball.py - gPy))); return (new Point(gPx, gPy)); }; return (null); } public static function  (tabPoint:Array, ball:ObjetMoteur_c):Array{ var distBallPointCentre:Number; var distPointDepart:Number; var distPointArrive:Number; var tabCircleCollision:Array = new Array(); var distTrajectoire:Number = ((ball.vx * ball.vx) + (ball.vy * ball.vy)); var distT:Number = Math.sqrt(distTrajectoire); var rayonCarre:Number = (ball.rayon * ball.rayon); var rayonTraj:Number = 0; var nvx:Number = (ball.px + ball.vx); var nvy:Number = (ball.py + ball.vy); var pArrive:Point = new Point(nvx, nvy); var pBall:Point = new Point(ball.px, ball.py); var pCentralTraj:Point =  (pBall, pArrive); var i:int; while (i < tabPoint.length) { if (tabPoint[i] == null){ } else { rayonTraj = (((distT / 2) + (ball.rayon + tabPoint[i].rayon)) * ((distT / 2) + (ball.rayon + tabPoint[i].rayon))); distBallPointCentre = GetDistAuCarre(pCentralTraj, tabPoint[i]); distPointDepart = GetDistAuCarre(pBall, tabPoint[i]); distPointArrive = GetDistAuCarre(pArrive, tabPoint[i]); if (distBallPointCentre <= rayonTraj){ tabCircleCollision.push(tabPoint[i]); }; }; i++; }; return (tabCircleCollision); } public static function  (n:Number):Number{ return (((n / 180) * Math.PI)); } public static function SetEquilibreInstantane(ball:ObjetMoteur_c, objCollision:Collision_c, prctToAdd:Number):void{ var modSens:Number = ((objCollision.sens > 0)) ? 1 : ((objCollision.sens == 0)) ? 0 : -1; var prct:Number = ((GetNorm(objCollision.vecFollowSansPerte) == 0)) ? 0 : (GetNorm(objCollision.vecFollow) / GetNorm(objCollision.vecFollowSansPerte)); var energieCinetique:Number = ((prct * ball.vitesse) * modSens); var energieAngulaire:Number = ((ball.vitesseAngulaire / 360) * ball.circonference); var equilibre:Number = ((energieCinetique + energieAngulaire) / 2); if ((equilibre / energieCinetique) == 1){ return; }; var nToAdd:Number = (energieAngulaire - energieCinetique); ball.vitesseAngulaire = (ball.vitesseAngulaire - (((nToAdd * prctToAdd) / ball.circonference) * 360)); } public static function  (ball:ObjetMoteur_c, vecFollow:Point, vecFollowSansPerte:Point, sens:Number, nFriction:Number):Number{ var vitesse:Number = ball.vitesse; var modSens:Number = ((sens > 0)) ? 1 : ((sens == 0)) ? 0 : -1; var distFollowSansPerte:Number = GetNorm(vecFollowSansPerte); var prct:Number = ((distFollowSansPerte == 0)) ? 0 : (GetNorm(vecFollow) / distFollowSansPerte); var energieCinetique:Number = (vitesse * modSens); var energieAngulaire:Number = ((ball.vitesseAngulaire / 360) * ball.circonference); var resultValue:Number = ((energieAngulaire - energieCinetique) * (nFriction / 10)); return (resultValue); } public static function GetDistAuCarre(p1:Point, p2:Point):Number{ return ((((p1.x - p2.x) * (p1.x - p2.x)) + ((p1.y - p2.y) * (p1.y - p2.y)))); } public static function  (line:Line_c, pFirstCol:Point, ball:ObjetMoteur_c, nPrctBounce:Number, pointOfCollision:Circle_c):Collision_c{ if (line == null){ return (null); }; var colObj:Collision_c = new Collision_c(); var nvx:Number = (ball.px + ball.vx); var nvy:Number = (ball.py + ball.vy); var Oox:Number = nvx; var Ooy:Number = nvy; var Ovx:Number = ball.vx; var Ovy:Number = ball.vy; var Ab:Number = Ovy; var Bb:Number = -(Ovx); var Cb:Number = ((Ovx * Ooy) - (Ovy * Oox)); colObj.sens = 0; var Np:Point; var pFinalX:Number = 0; var pFinalY:Number = 0; var cx:Number = pFirstCol.x; var cy:Number = pFirstCol.y; var p1:Point = line.GetPoint1(); var p2:Point = line.GetPoint2(); colObj.distV1 = Math.sqrt((((ball.px - cx) * (ball.px - cx)) + ((ball.py - cy) * (ball.py - cy)))); colObj.distV2 = Math.sqrt((((nvx - cx) * (nvx - cx)) + ((nvy - cy) * (nvy - cy)))); var vecVarMinime:Point = new Point((p2.y - p1.y), (p1.x - p2.x)); vecVarMinime = MultiplyVec(NormalizeVec(vecVarMinime), (1 / 2000)); Np =  (line, ball); colObj.vecFollow = new Point((Np.x - cx), (Np.y - cy)); colObj.vecFollow = MultiplyVec(NormalizeVec(colObj.vecFollow), (GetNorm(colObj.vecFollow) + GetNorm(vecVarMinime))); colObj.vecFollowSansPerte = MultiplyVec(NormalizeVec(colObj.vecFollow), colObj.distV2); colObj.vecRebound = new Point((Np.x - nvx), (Np.y - nvy)); colObj.vecRebound = MultiplyVec(colObj.vecRebound, (ball.nBounce * nPrctBounce)); colObj.vecFinal = new Point(0, 0); colObj.vecFinal = colObj.vecFollow.add(colObj.vecRebound); colObj.pFinal = new Point(0, 0); colObj.pFinal.x = (((cx + colObj.vecFinal.x) + vecVarMinime.x) + line.GetVelocity().x); colObj.pFinal.y = (((cy + colObj.vecFinal.y) + vecVarMinime.y) + line.GetVelocity().y); colObj.sens = (((Ab * pFinalX) + (Bb * pFinalY)) + Cb); colObj.vecAng = colObj.vecFollow.clone(); var energieAngulaire:Number =  (ball, colObj.vecFollow, colObj.vecFollowSansPerte, colObj.sens, line.GetFriction()); colObj.vecAng.x = ((line.GetVx() * energieAngulaire) * line.GetFriction()); colObj.vecAng.y = ((line.GetVy() * energieAngulaire) * line.GetFriction()); colObj.line = line; colObj.pFirstCollision = new Point((cx + vecVarMinime.x), (cy + vecVarMinime.y)); colObj.pointOfCollision = pointOfCollision; return (colObj); } public static function GetNorm(p:Point):Number{ return (Math.sqrt(((p.x * p.x) + (p.y * p.y)))); } public static function MyCos(n:Number):Number{ a = n; while (a < 0) { a = (a + 360); }; a = Math.floor((a * 2)); a = Math.min(Math.max(0, a), 719); return ( [a]); } public static function CollisionEntreCercle(b:ObjetMoteur_c, tabPoint:Array):Circle_c{ var crntPoint:Circle_c; if ((((tabPoint == null)) || ((b == null)))){ return (null); }; var i:int; while (i < tabPoint.length) { crntPoint = Circle_c(tabPoint[i]); if (crntPoint == null){ } else { if (GetDistAuCarre(new Point(b.px, b.py), crntPoint) <= Math.pow((b.rayon + crntPoint.rayon), 2)){ return (crntPoint); }; }; i++; }; return (null); } public static function GetRotation(x1:Number, x2:Number, y1:Number, y2:Number):Number{ var dx:Number = (x1 - x2); var dy:Number = (y1 - y2); var rot:Number = Math.atan2(dy, dx); return (((rot / Math.PI) * 180)); } public static function  (line:Line_c, ball:ObjetMoteur_c):Point{ var A:Number = line.A(); var B:Number = line.B(); var C:Number = (line.C() - ball.rayon); var nvx:Number = (ball.px + ball.vx); var nvy:Number = (ball.py + ball.vy); var Npx:Number = 0; var Npy:Number = 0; var Ac:Number = B; var Bc:Number = -(A); var Cc:Number = ((A * nvy) - (B * nvx)); if (A != 0){ Npy = (((A * Cc) - (Ac * C)) / ((Ac * B) - (A * Bc))); Npx = (((-(B) * Npy) - C) / A); } else { Npx = (((B * Cc) - (C * Bc)) / ((A * Bc) - (Ac * B))); Npy = (((-(A) * Npx) - C) / B); }; return (new Point(Npx, Npy)); } public static function CheckCollision(ball:ObjetMoteur_c, tabLine:Array, tabPoint:Array, nY:Number, bTrace:Boolean=false):Collision_c{ var linePoint1:Line_c; var objLinePoint1:Object; var linePoint2:Line_c; var objLinePoint2:Object; if ((((ball.vx == 0)) && ((ball.vy == 0)))){ return (null); }; var myLine:Object = ((tabLine == null)) ? null :  (tabLine, ball); var myPoint:Object = ((tabPoint == null)) ? null :  (tabPoint, ball); if (((bTrace) && (!((myPoint == null))))){ trace(((((("myLine : " + myLine) + "/") + myPoint.point) + "/") + myPoint.pFirstCol)); }; if ((((myLine == null)) && ((myPoint == null)))){ return (null); }; if (myPoint == null){ return ( (myLine.line, myLine.pFirstCol, ball, nY, null)); }; if (myLine == null){ linePoint1 =  (myPoint.point, myPoint.pFirstCol); objLinePoint1 =  ([linePoint1], ball); if (objLinePoint1 == null){ return (null); }; return ( (objLinePoint1.line, objLinePoint1.pFirstCol, ball, nY, myPoint.point)); }; var distLine:Number = GetDistAuCarre(myLine.pFirstCol, new Point(ball.px, ball.py)); var distPoint:Number = GetDistAuCarre(myPoint.pFirstCol, new Point(ball.px, ball.py)); if (distLine < distPoint){ return ( (myLine.line, myLine.pFirstCol, ball, nY, null)); }; linePoint2 =  (myPoint.point, myPoint.pFirstCol); objLinePoint2 =  ([linePoint2], ball); if (objLinePoint2 == null){ return (null); }; return ( (objLinePoint2.line, objLinePoint2.pFirstCol, ball, nY, myPoint.point)); } public static function MySin(n:Number):Number{ a = n; while (a < 0) { a = (a + 360); }; a = Math.floor((a * 2)); a = Math.min(Math.max(0, a), 719); return ( [a]); } public static function NormalizeVec(p:Point):Point{ var dist:Number = Math.sqrt(((p.x * p.x) + (p.y * p.y))); if (dist < 1E-13){ return (new Point(0, 0)); }; var X:Number = (p.x / dist); var Y:Number = (p.y / dist); return (new Point(X, Y)); } public static function  (objPoint:Circle_c, gP:Point):Line_c{ var dPoint:Point = new Point((objPoint.x - gP.x), (objPoint.y - gP.y)); var distance2Point:Number = Math.sqrt(((dPoint.x * dPoint.x) + (dPoint.y * dPoint.y))); if (isNaN(gP.x)){ trace("Putain de probleme"); }; var lineTemp:Line_c = new Line_c(objPoint.x, gP.x, objPoint.y, gP.y, false, false); var x:Number = (objPoint.x - ((objPoint.rayon / distance2Point) * dPoint.x)); var y:Number = (objPoint.y - ((objPoint.rayon / distance2Point) * dPoint.y)); var vx:Number = (lineTemp.normVx * -20); var vy:Number = (lineTemp.normVy * -20); var x2:Number = (x + vx); var y2:Number = (y + vy); x = (x - vx); y = (y - vy); var line:Line_c = new Line_c(x, x2, y, y2, false, false); return (line); } public static function Init():void{ if (){ return; };  = true; var i:int; while (i < 720) {  .push(Math.cos((i * p)));  .push(Math.sin((i * p))); i++; };  [360] = 0; } public static function GetNearestCircle(obj:ObjetMoteur_c, tabCircle:Array):Circle_c{ var cReturn:Circle_c; var cTemp:Circle_c; var minDist:Number = -1; var nDistTemp:Number = -1; var pObjPos:Point = new Point(obj.px, obj.py); var i:int; while (i < tabCircle.length) { cTemp = tabCircle[i]; if (cTemp == null){ } else { nDistTemp = GetDistAuCarre(pObjPos, cTemp); if ((((minDist > nDistTemp)) || ((minDist == -1)))){ minDist = nDistTemp; cReturn = cTemp; }; }; i++; }; return (cReturn); } public static function ReduceAngularVelocity(ball:ObjetMoteur_c, nFriction:Number):void{ if (ball.vitesseAngulaire > 0){ ball.vitesseAngulaire = (ball.vitesseAngulaire - nFriction); } else { if (ball.vitesseAngulaire < 0){ ball.vitesseAngulaire = (ball.vitesseAngulaire + nFriction); }; }; } public static function  (p1:Point, p2:Point):Point{ var X:Number = (((p2.x - p1.x) / 2) + p1.x); var Y:Number = (((p2.y - p1.y) / 2) + p1.y); return (new Point(X, Y)); } public static function MultiplyVec(p:Point, mul:Number):Point{ return (new Point((p.x * mul), (p.y * mul))); } } }//package TheGameAS3.Physique
Section 367
//Line_c (TheGameAS3.Physique.Line_c) package TheGameAS3.Physique { import flash.geom.*; public class Line_c { private var nAngle:Number; private var :Line_c;// = null private var nRayonCarre:Number;// = -1 private var :Line_c;// = null private var  :Boolean;// = false private var :Number;// = -1 private var :Number;// = -1 private var :Number;// = -1 private var :Boolean; private var  :Number; private var  :Number; private var  :Number; private var nRayon:Number;// = -1 protected var p1:Point; protected var p2:Point; private var vy:Number; private var :Circle_c;// = null private var :Circle_c;// = null private var vx:Number; private var :Point; private var :Boolean; private var  :int;// = -1 private var :Boolean;// = false public function Line_c(x1:Number, x2:Number, y1:Number, y2:Number, bCanDrop:Boolean, bCanWallKick:Boolean, bMoving:Boolean=false){ super(); Init(x1, x2, y1, y2, bCanDrop, bCanWallKick); } public function SetWallKick(b:Boolean):void{  = b; } public function (x, y):Boolean{ return ((((( * x) + ( * y)) + ) == 0)); } public function GetPoint1():Point{ return (p1); } public function SetIsDynamic(b:Boolean):void{  = b; } public function ():Boolean{ return ((((Angle() < 60)) && ((Angle() > -60)))); } public function ():Line_c{ return (); } public function get normVy():Number{ return ( ); } public function GetVy():Number{ return (vy); } public function get normVx():Number{ return ( ); } public function GetLinkedLine2():Line_c{ return (); } public function GetCenterPoint():Point{ return (); } public function GetNormLine():Line_c{ var x:Number = .x; var y:Number = .y; var vx:Number = ( * 20); var vy:Number = ( * 20); var x2:Number = (x + vx); var y2:Number = (y + vy); return (new Line_c(x, x2, y, y2, false, false)); } public function GetVx():Number{ return (vx); } public function CanBeDropped():Boolean{ return (); } public function Init(x1:Number, x2:Number, y1:Number, y2:Number, bCanDrop:Boolean, bCanWallKick:Boolean):void{  = 0;  = new Point((((x2 - x1) / 2) + x1), (((y2 - y1) / 2) + y1)); nRayon = (Math.sqrt((Math.pow((x2 - x1), 2) + Math.pow((y2 - y1), 2))) / 2); nRayonCarre = (nRayon * nRayon); var sinaTemp:Number = ((nRayon)!=0) ? ((y2 - y1) / (nRayon * 2)) : 0; var cosaTemp:Number = ((nRayon)!=0) ? ((x2 - x1) / (nRayon * 2)) : 0; var Lox:Number = .x; var Loy:Number = .y; var Lvx:Number = cosaTemp; var Lvy:Number = sinaTemp; p1 = new Point(x1, y1); p2 = new Point(x2, y2);  = sinaTemp;  = -(cosaTemp); nAngle = EquationVecto_c.GetRotation(x2, x1, y2, y1);  = Lvy;  = -(Lvx);  = ((Lvx * Loy) - (Lvy * Lox)); vx = cosaTemp; vy = sinaTemp;  = bCanDrop;  = bCanWallKick; } public function  ():Boolean{ return (false); } public function Angle():Number{ return (nAngle); } public function  ():Circle_c{ return (); } public function GetJoint2():Circle_c{ return (); } public function ():Boolean{ return ((((Angle() > 150)) || ((Angle() < -150)))); } public function A():Number{ return (); } public function SetJoint1(oCircle:Circle_c, line:Line_c):void{  = oCircle;  = line; } public function SetJoint2(oCircle:Circle_c, line:Line_c):void{  = oCircle;  = line; } public function GetVelocity():Point{ return (new Point()); } public function IsDynamic():Boolean{ return ( ); } public function GetFriction():Number{ return ( ); } public function C():Number{ return (); } public function (x, y):Boolean{ return ((((( * x) + ( * y)) + ) > 0)); } public function GetRayonCarre():Number{ return (nRayonCarre); } public function SetDrop(b:Boolean):void{  = b; } public function B():Number{ return (); } public function DestroyJoint1():void{  = null;  = null; } public function CanBeWallKicked():Boolean{ return (); } public function GetIndexAAA():int{ return ( ); } public function DestroyJoint2():void{  = null;  = null; } public function SetIndexAAA(i:int):void{  = i; } public function GetRayon():Number{ return (nRayon); } public function IsPointInNegativeSide(x, y):Boolean{ return ((((( * x) + ( * y)) + ) < 0)); } public function GetPoint2():Point{ return (p2); } } }//package TheGameAS3.Physique
Section 368
//Moteur_c (TheGameAS3.Physique.Moteur_c) package TheGameAS3.Physique { import TheGameAS3.*; import flash.display.*; import flash.geom.*; public class Moteur_c { private static var :Number = 30; public static var MSG_TOO_MUCH_COLLISION:int = 1; private static var nGravite:Number = 2; private static var :Boolean = false; public static var MSG_OK:int = 0; private static var :Number = 0; public function Moteur_c(){ super(); } public static function (context:Game_c, ball:ObjetMoteur_c):void{ var prct:Number; var graviteDeTrop:Number; var oldX:Number; var oldY:Number; var oldVY:Number; var reboundCol:Collision_c; var vecFinal1:Point; var vecFinal2:Point; var bMustFollow:Boolean; var prctRebound:Number = 1; var objCollision:Collision_c; var nCollision:Number = 0; ball.vx = (ball.vx * context.GetSpeedManager().GetSpeed()); ball.vy = (ball.vy * context.GetSpeedManager().GetSpeed()); objCollision = EquationVecto_c.CheckCollision(ball, ball.GetLineInView(), ball.GetPointInView(), 1); ball.lastCol = objCollision; if (objCollision != null){ ball.vitesse = (objCollision.distV1 + objCollision.distV2); prct = (objCollision.distV2 / ball.vitesse); if (prct > 0.999){ prct = 1; }; graviteDeTrop = (ball.grav * prct); oldX = ball.px; oldY = ball.py; oldVY = ball.vy; ball.vy = (ball.vy - graviteDeTrop); ball.px = objCollision.pFirstCollision.x; ball.py = objCollision.pFirstCollision.y; reboundCol = EquationVecto_c.CheckCollision(ball, [objCollision.line], ball.GetPointInView(), 1); ball.vy = oldVY; ball.px = oldX; ball.py = oldY; if (reboundCol != null){ if (EquationVecto_c.GetNorm(reboundCol.vecRebound) > (ball.grav + )){ ball.bFirstFollow = true; bMustFollow = false; }; }; } else { ball.bFirstFollow = true; bMustFollow = false; }; if (bMustFollow){ if (((ball.bFirstFollow) && ((ball.vy > 0)))){ EquationVecto_c.SetEquilibreInstantane(ball, ball.lastCol, 1); ball.bFirstFollow = false; }; prctRebound = 0; objCollision = EquationVecto_c.CheckCollision(ball, ball.GetLineInView(), ball.GetPointInView(), prctRebound); ball.lastCol = objCollision; }; while (((!((objCollision == null))) && ((nCollision < )))) { nCollision++; ball.vx = objCollision.vecFinal.x; ball.vy = objCollision.vecFinal.y; ball.px = objCollision.pFirstCollision.x; ball.py = objCollision.pFirstCollision.y; ball.lastCol = objCollision; objCollision = EquationVecto_c.CheckCollision(ball, ball.GetLineInView(), ball.GetPointInView(), prctRebound); }; if (nCollision >= ){ return; }; if (nCollision > 0){ if (bMustFollow){ if (nCollision > 1){ vecFinal1 = EquationVecto_c.NormalizeVec(ball.lastCol.vecFollow); vecFinal1 = EquationVecto_c.MultiplyVec(vecFinal1, ball.vitesse); ball.vx = vecFinal1.x; ball.vy = vecFinal1.y; }; ball.bIsOnLine = true; EquationVecto_c.SetEquilibreInstantane(ball, ball.lastCol, ball.lastCol.line.GetFriction()); } else { vecFinal2 = ball.lastCol.vecFinal; vecFinal2 = EquationVecto_c.NormalizeVec(vecFinal2); ball.vx = (((ball.vitesse + ((1 - prct) * ball.grav)) - (ball.grav * prct)) * vecFinal2.x); ball.vy = (((ball.vitesse + ((1 - prct) * ball.grav)) - (ball.grav * prct)) * vecFinal2.y); }; ball.px = ball.lastCol.pFinal.x; ball.py = ball.lastCol.pFinal.y; } else { ball.bIsOnLine = false; ball.px = (ball.px + ball.vx); ball.py = (ball.py + ball.vy); }; MovieClip(ball).rot._rotation = (MovieClip(ball).rot._rotation + (ball.vitesseAngulaire / 2)); if (ball.bIsOnLine){ EquationVecto_c.ReduceAngularVelocity(ball, ball.lastCol.line.GetFriction()); }; ball.vx = (ball.vx / context.GetSpeedManager().GetSpeed()); ball.vy = (ball.vy / context.GetSpeedManager().GetSpeed()); } public static function GetGravite():Number{ return (nGravite); } public static function JustRebound(context:Game_c, ball:ObjetMoteur_c, myTabLines:Array, myTabPoint:Array, bManageSpeed:Boolean=true):void{ var objCollision:Collision_c; var prct:Number; var vecFinal:Point; var nCollision:Number = 0; if (bManageSpeed){ ball.vx = (ball.vx * context.GetSpeedManager().GetSpeed()); ball.vy = (ball.vy * context.GetSpeedManager().GetSpeed()); }; objCollision = EquationVecto_c.CheckCollision(ball, myTabLines, myTabPoint, 1); ball.lastCol = objCollision; if (objCollision != null){ ball.vitesse = (objCollision.distV1 + objCollision.distV2); prct = (objCollision.distV2 / ball.vitesse); if (prct > 0.999){ prct = 1; }; while (((!((objCollision == null))) && ((nCollision < )))) { nCollision++; ball.vx = objCollision.vecFinal.x; ball.vy = objCollision.vecFinal.y; ball.px = objCollision.pFirstCollision.x; ball.py = objCollision.pFirstCollision.y; ball.lastCol = objCollision; objCollision = EquationVecto_c.CheckCollision(ball, myTabLines, myTabPoint, 1); }; if (nCollision > 0){ vecFinal = ball.lastCol.vecFinal; vecFinal = EquationVecto_c.NormalizeVec(vecFinal); ball.vx = ((((ball.vitesse + ((1 - prct) * ball.grav)) - (ball.grav * prct)) * vecFinal.x) * ball.nBounce); ball.vy = ((((ball.vitesse + ((1 - prct) * ball.grav)) - (ball.grav * prct)) * vecFinal.y) * ball.nBounce); ball.px = ball.lastCol.pFinal.x; ball.py = ball.lastCol.pFinal.y; } else { ball.px = (ball.px + ball.vx); ball.py = (ball.py + ball.vy); }; } else { ball.px = (ball.px + ball.vx); ball.py = (ball.py + ball.vy); }; if (bManageSpeed){ ball.vx = (ball.vx / context.GetSpeedManager().GetSpeed()); ball.vy = (ball.vy / context.GetSpeedManager().GetSpeed()); }; } public static function Init():void{ if (){ return; };  = true; EquationVecto_c.Init(); } public static function FirstContact(context:Game_c, ball:ObjetMoteur_c, myTabLines:Array, myTabPoint:Array):void{ ball.vx = (ball.vx * context.GetSpeedManager().GetSpeed()); ball.vy = (ball.vy * context.GetSpeedManager().GetSpeed()); var objCollision:Collision_c = EquationVecto_c.CheckCollision(ball, myTabLines, myTabPoint, 1); ball.lastCol = objCollision; if (objCollision == null){ ball.px = (ball.px + ball.vx); ball.py = (ball.py + ball.vy); } else { ball.px = objCollision.pFirstCollision.x; ball.py = objCollision.pFirstCollision.y; }; ball.vx = (ball.vx / context.GetSpeedManager().GetSpeed()); ball.vy = (ball.vy / context.GetSpeedManager().GetSpeed()); } public static function StickToGround(context:Game_c, ball:ObjetMoteur_c, myTabLines:Array, myTabPoint:Array):int{ var nCollision:int; var oldVX:Number = ball.vx; var oldVY:Number = ball.vy; ball.vx = (ball.vx * context.GetSpeedManager().GetSpeed()); ball.vy = (ball.vy * context.GetSpeedManager().GetSpeed()); var objCollision:Collision_c = EquationVecto_c.CheckCollision(ball, myTabLines, myTabPoint, 0); ball.lastCol = objCollision; while (((!((objCollision == null))) && ((nCollision < )))) { nCollision++; ball.vx = objCollision.vecFinal.x; ball.vy = objCollision.vecFinal.y; ball.px = objCollision.pFirstCollision.x; ball.py = objCollision.pFirstCollision.y; ball.lastCol = objCollision; objCollision = EquationVecto_c.CheckCollision(ball, myTabLines, myTabPoint, 0); }; if (nCollision >= ){ return (MSG_TOO_MUCH_COLLISION); }; if (nCollision > 0){ ball.bIsOnLine = true; ball.px = ball.lastCol.pFinal.x; ball.py = ball.lastCol.pFinal.y; } else { ball.bIsOnLine = false; ball.px = (ball.px + ball.vx); ball.py = (ball.py + ball.vy); }; ball.vx = oldVX; ball.vy = oldVY; return (MSG_OK); } } }//package TheGameAS3.Physique
Section 369
//ObjetMoteur_c (TheGameAS3.Physique.ObjetMoteur_c) package TheGameAS3.Physique { import flash.events.*; import TheGameAS3.*; import flash.display.*; import TheGameAS3.Level.*; import TheGameAS3.Scenario.*; import flash.geom.*; import TheGameAS3.Visuel.*; import TheGameAS3.Behaviors.*; public class ObjetMoteur_c extends MovieClip implements Updatable_i, MessageListener_i, Controllable_i { public var px:Number; public var py:Number; public var lastCol:Collision_c; public var vitesse:Number; protected var :Number; private var :DisplayObjectContainer; protected var m_rayon:Number; public var :LevelLayer_c; protected var :Array;// = null private var  :Boolean;// = true public var  :Circle_c;// = null public var xVisualOffSet:Number; protected var  :Number; protected var  :Number; protected var  :Array;// = null public var vitesseAngulaire:Number; protected var m_tabPointCol:Array;// = null public var bFirstFollow:Boolean; public var vx:Number; public var vy:Number; protected var :Number; public var bIsOnLine:Boolean; private var :String;// = "NONE" private var :Vector3D_c; protected var :Boolean; protected var m_tabLinesCol:Array;// = null public var yVisualOffSet:Number; public static const NONE_TAG:String = "NONE"; public static var RAYON_VISION_LIGNE:Number = 3000; public static var :Boolean = false; private static var :Array = new Array(); public function ObjetMoteur_c(oLayer:LevelLayer_c){  = new Vector3D_c(0, 0, 0); (oLayer); super(); xVisualOffSet = 0; yVisualOffSet = 0; px = MovieClip(this).x; py = MovieClip(this).y; vx = 0; vy = 0; vitesse = 0; vitesseAngulaire = 0; lastCol = null; bFirstFollow = false; bIsOnLine = false;  = 2;  = 0;  = 1; m_rayon = ((this.width + 1) / 2);  = (((Math.PI * 2) * m_rayon) * 2);  = true; UpdateGravite(Moteur_c.GetGravite());  = new Circle_c(px, py, (RAYON_VISION_LIGNE / 3)); UpdateMyCollision();  = new Array();  = new Array(); .push(this); } public function GetPointInView():Array{ return (m_tabPointCol); } public function GetBehaviorsSync():Array{ return ( ); } public function OnMessage(s:String):void{ var iBehaviorId:int; var oBehavior:Behavior_i; var tabParams:Array = s.split(","); var strId:String = tabParams.shift(); if (strId == BehaviorManager_c.ID_CREATE_BEHAVIOR){ iBehaviorId = BehaviorManager_c.GetIdFromName(tabParams.shift()); oBehavior = BehaviorManager_c.CreateBehavior(iBehaviorId, tabParams, this); AddBehavior(oBehavior, true); return; }; } public function UpdateGravite(nGravite:Number):void{  = (( * nGravite) * 0.5); } public function RemoveBehavior(b:Behavior_i):void{ var i:int; while (i <  .length) { if ( [i] == b){  .splice(i, 1); return; }; i++; }; i = 0; while (i < .length) { if ([i] == b){ .splice(i, 1); return; }; i++; }; trace("WARNING :: ObjetMoteur_c :: RemoveBehavior :: Behavior not found"); } public function OnAdd(context:Game_c):void{ this.UpdateGravite(Moteur_c.GetGravite()); } public function (levelLayer:LevelLayer_c):void{  = levelLayer; } public function GetMatrixPos():Point{ var p:Point = new Point(); p.x = Math.floor((this.px / LevelPartManager_c.LEVEL_WIDTH)); p.y = Math.floor((this.py / LevelPartManager_c.LEVEL_HEIGHT)); return (p); } public function SetPosition3D(p:Vector3D_c):void{ px = p.x; py = p.y; } public function UpdateMyCollision():void{ if (GetLayer() == null){ return; }; m_tabLinesCol = GetLayer().GetLinesInRange(this.px, this.py, RAYON_VISION_LIGNE); m_tabPointCol = GetLayer().GetPointsInRange(this.px, this.py, RAYON_VISION_LIGNE); } public function GetPosition3D():Vector3D_c{ .x = px; .y = py; return (); } public function GetLineInView():Array{ return (m_tabLinesCol); } public function set cameraCanControlMe(cameraCanControlMe:Boolean):void{  = cameraCanControlMe; } public function FadeTintFromTo(r1:int, g1:int, b1:int, a1:int, r2:int, g2:int, b2:int, a2:int, vitesse:Number, sync:Boolean=false):void{ var params:Array = new Array(); params.push(r1); params.push(g1); params.push(b1); params.push(a1); params.push(r2); params.push(g2); params.push(b2); params.push(a2); params.push(vitesse); AddBehavior(BehaviorManager_c.CreateBehavior(BehaviorManager_c.OBJ_FADE_COLOR, params, this), sync); } public function SetTint(r:int, g:int, b:int):void{ var colorTransform:ColorTransform = this.transform.colorTransform; colorTransform.redOffset = r; colorTransform.greenOffset = g; colorTransform.blueOffset = b; this.transform.colorTransform = colorTransform; } public function set oldParent(oldParent:DisplayObjectContainer):void{  = oldParent; } public function OnRemove(context:Game_c):void{ } public function SetEnable(b:Boolean):void{  = b; } public function get grav():Number{ return ( ); } public function GetBehaviorsAsync():Array{ return (); } public function SetRayon(n:Number):void{ m_rayon = n;  = (((Math.PI * 2) * m_rayon) * 2); } public function GetDistanceCarre(obj:ObjetMoteur_c):Number{ return ((((obj.px - this.px) * (obj.px - this.px)) + ((obj.py - this.py) * (obj.py - this.py)))); } public function get rayon():Number{ return (m_rayon); } public function GetTag():String{ return (); } public function get nBounce():Number{ return (); } public function IsEnabled():Boolean{ return ((() && (!()))); } public function FadeTintTo(r:int, g:int, b:int, a:int, vitesse:Number, sync:Boolean=false):void{ var params:Array = new Array(); params.push(0); params.push(0); params.push(0); params.push(1); params.push(r); params.push(g); params.push(b); params.push(a); params.push(vitesse); AddBehavior(BehaviorManager_c.CreateBehavior(BehaviorManager_c.OBJ_FADE_COLOR, params, this), sync); } public function get cameraCanControlMe():Boolean{ return ( ); } public function get oldParent():DisplayObjectContainer{ return (); } public function GetLayer():LevelLayer_c{ return (); } public function OnEndBehavior(e:Event):void{ var b:Behavior_i = Behavior_i(e.target); RemoveBehavior(b); } public function Destroy(context:Game_c):void{ var bFound:Boolean; var i:int; while (i < .length) { if ([i] == this){ .splice(i, 1); bFound = true; break; }; i++; }; if (!bFound){ }; RemoveAllBehavior(); lastCol = null; } public function RemoveAllBehavior():void{ while ( .length > 0) {  .shift().Destroy(); }; while (.length > 0) { .shift().Destroy(); };  = new Array(); } public function get circonference():Number{ return ( ); } public function Update(context:Game_c):void{ if (! .IsInside((this.px + this.vx), (this.py + this.vy))){  .SetPosition(this.px, this.py); UpdateMyCollision(); }; var i:int; while (i < GetBehaviorsAsync().length) { GetBehaviorsAsync()[i].Control(context, this); i++; }; if (GetBehaviorsSync().length > 0){ GetBehaviorsSync()[0].Control(context, this); }; } public function DrawOnBackground():void{ var lvl:LevelPart_c; var pTranslate:Point; var b:Bitmap; var bd:BitmapData; var m:Matrix; var tabLevelPart:Array = new Array(); var pMatrix:Point = GetMatrixPos(); tabLevelPart.push(GetLayer().GetLevelPartManager().GetLevelPart((pMatrix.x - 1), (pMatrix.y - 1))); tabLevelPart.push(GetLayer().GetLevelPartManager().GetLevelPart(pMatrix.x, (pMatrix.y - 1))); tabLevelPart.push(GetLayer().GetLevelPartManager().GetLevelPart((pMatrix.x + 1), (pMatrix.y - 1))); tabLevelPart.push(GetLayer().GetLevelPartManager().GetLevelPart((pMatrix.x - 1), pMatrix.y)); tabLevelPart.push(GetLayer().GetLevelPartManager().GetLevelPart(pMatrix.x, pMatrix.y)); tabLevelPart.push(GetLayer().GetLevelPartManager().GetLevelPart((pMatrix.x + 1), pMatrix.y)); tabLevelPart.push(GetLayer().GetLevelPartManager().GetLevelPart((pMatrix.x - 1), (pMatrix.y + 1))); tabLevelPart.push(GetLayer().GetLevelPartManager().GetLevelPart(pMatrix.x, (pMatrix.y + 1))); tabLevelPart.push(GetLayer().GetLevelPartManager().GetLevelPart((pMatrix.x + 1), (pMatrix.y + 1))); var i:int; while (i < tabLevelPart.length) { if (tabLevelPart[i] == null){ } else { lvl = LevelPart_c(tabLevelPart[i]); pTranslate = new Point(); pTranslate.x = (this.px - (lvl.GetMatrixPos().x * LevelPartManager_c.LEVEL_WIDTH)); pTranslate.y = (this.py - (lvl.GetMatrixPos().y * LevelPartManager_c.LEVEL_HEIGHT)); b = lvl.GetLevelBitmap(); bd = b.bitmapData; if (bd == VisuelFactory_c.BLANK_BMP){ } else { m = new Matrix(); m.scale((scaleX * VisuelFactory_c.COMPRESSION), (scaleY * VisuelFactory_c.COMPRESSION)); m.rotate(((rotation / 180) * Math.PI)); m.translate((pTranslate.x * VisuelFactory_c.COMPRESSION), (pTranslate.y * VisuelFactory_c.COMPRESSION)); bd.draw(this, m, transform.colorTransform); }; }; i++; }; } public function AddBehavior(b:Behavior_i, bSync:Boolean):void{ b.addEventListener(Behavior_c.EVENT_BEHAVIOR_ENDED, OnEndBehavior); if (bSync){  .push(b); } else { .push(b); }; } public function get ():Number{ return (); } public function SetTag(s:String):void{ if ((((s == "")) || ((s == null)))){ return; }; if (Camera_c.CAMERA_TAG == s){ trace(("ERROR : ObjetMoteur_c :: SetTag :: CameraTag Used : " + s)); return; }; var i:int; while (i < .length) { if (((([i].GetTag() == s)) && (!((s == NONE_TAG))))){ trace(("WARNING :: ObjetMoteur_c :: SetTag :: Tag Alredy used : " + s)); }; i++; };  = s; } public static function ReInit():void{  = new Array(); } public static function UpdateCollisionOfAllObjet():void{ var i:int; while (i < .length) { [i].UpdateMyCollision(); i++; }; } public static function  (rayon:int):void{ RAYON_VISION_LIGNE = rayon; var i:int; while (i < .length) { ObjetMoteur_c([i]). .SetRayon((rayon / 3)); i++; }; } public static function Pause(bPause:Boolean):void{  = bPause; } public static function GetNbObjets():int{ return (.length); } public static function IsPaused():Boolean{ return (); } public static function GetObjetByTag(s:String):ObjetMoteur_c{ var i:int; while (i < .length) { if ([i].GetTag() == s){ return ([i]); }; i++; }; trace(("WARNING:: ObjetMoteur_c :: GetObjetByTag :: Tag not found : " + s)); return (null); } public static function  ():Array{ return (); } public static function SendMessage(strTag:String, s:String):void{ if (strTag == null){ return; }; var cpt:int; var i:int; while (i < .length) { if (((([i].GetTag() == strTag)) && (!(([i].GetTag() == "NONE"))))){ [i].OnMessage(s); cpt++; }; i++; }; } } }//package TheGameAS3.Physique
Section 370
//Vector3D_c (TheGameAS3.Physique.Vector3D_c) package TheGameAS3.Physique { public class Vector3D_c { public var x:Number;// = 0 public var y:Number;// = 0 public var z:Number;// = 0 public function Vector3D_c(newX:Number, newY:Number, newZ:Number){ super(); x = newX; y = newY; z = newZ; } public function Normalize(){ var dist:Number = Math.sqrt((((x * x) + (y * y)) + (z * z))); if (dist < 1E-13){ x = 0; y = 0; z = 0; return; }; x = (x / dist); y = (y / dist); z = (z / dist); } public static function DistCarre(v1:Vector3D_c, v2:Vector3D_c):Number{ var dx:Number = (v1.x - v2.x); var dy:Number = (v1.y - v2.y); var dz:Number = (v1.z - v2.z); return ((((dx * dx) + (dy * dy)) + (dz * dz))); } public static function  (v1:Vector3D_c, v2:Vector3D_c):Number{ return (Math.sqrt(DistCarre(v1, v2))); } } }//package TheGameAS3.Physique
Section 371
//Event_c (TheGameAS3.Scenario.Event_c) package TheGameAS3.Scenario { public class Event_c { private var :Array; private var :int;// = -1 private var :String;// = "" public function Event_c(name:String, iId:int){ super();  = iId;  = name;  = new Array(); } public function GetParameters():Array{ return (); } public function GetName():String{ return (); } public function Clone():Event_c{ var oClone:Event_c = new Event_c(, ); var i:int; while (i < .length) { oClone.AddParameters(Parameter_c([i]).Clone()); i++; }; oClone.FeedParameters(GetParametersValue()); return (oClone); } public function ():int{ var cpt:int; var i:int; while (i < .length) { if (![i].IsOptionnal()){ cpt++; }; i++; }; return (cpt); } public function FeedParameters(tabValue:Array):void{ var oParam:Parameter_c; if ((((tabValue == null)) || ((tabValue.length == 0)))){ return; }; if ((((tabValue.length > .length)) || ((tabValue.length < ())))){ trace(((("WARNING :: Event_c :: FeedParameters :: Wrong values for " + GetName()) + "/values = ") + tabValue)); return; }; var i:int; while (i < tabValue.length) { oParam = [i]; oParam.SetValue(tabValue[i]); if (!oParam.IsValid()){ trace((("WARNING :: Event_c :: FeedParameters :: Value for param " + oParam.GetName()) + " is not valid")); return; }; i++; }; } public function AddParameters(p:Parameter_c):void{ .push(p); } public function GetId():int{ return (); } public function GetParametersValue():Array{ var i:int; var tabResult:Array = new Array(); while (i < .length) { tabResult.push([i].GetValue()); i++; }; return (tabResult); } } }//package TheGameAS3.Scenario
Section 372
//EventManager_c (TheGameAS3.Scenario.EventManager_c) package TheGameAS3.Scenario { import TheGameAS3.*; import TheGameAS3.Level.*; public class EventManager_c { private var :Array;// = null private var m_context:Game_c;// = null public function EventManager_c(){ super(); } public function Init(context:Game_c):void{ m_context = context;  = new Array(); } public function CreateEventSwitch(oLayer:LevelLayer_c, x:Number, y:Number, nRayon:Number, iTeam:int):EventSwitch_c{ var oSwitch:EventSwitch_c = new EventSwitch_c(oLayer, this, x, y, nRayon, iTeam); AddSwitch(oSwitch); return (oSwitch); } public function DestroyEventSwitch(oEventSwitch:EventSwitch_c):void{ var i:int; while (i < .length) { if ([i] == oEventSwitch){ .splice(i, 1); break; }; i++; }; oEventSwitch.Destroy(); } public function AddSwitch(oSwitch:EventSwitch_c):void{ .push(oSwitch); } public function DestroyAllEventSwitch():void{ while (.length > 0) { DestroyEventSwitch([0]); }; } public function GetSwitchByLayer(oLayer:LevelLayer_c):Array{ var tabReturn:Array = new Array(); var i:int; while (i < .length) { if ([i].GetLayer() == oLayer){ tabReturn.push([i]); }; i++; }; return (tabReturn); } } }//package TheGameAS3.Scenario
Section 373
//EventSwitch_c (TheGameAS3.Scenario.EventSwitch_c) package TheGameAS3.Scenario { import TheGameAS3.Level.*; import TheGameAS3.Effects.*; import TheGameAS3.Physique.*; import TheGameAS3.Heurtable.*; public class EventSwitch_c extends Circle_c implements Heurtable_i { private var  :Boolean;// = true private var  :EventManager_c;// = null private var  :int;// = -1 private var :int;// = -1 private var  :Array;// = null private var :String;// = "" private var  :Boolean;// = false private var :Acteur_c;// = null private var :LevelLayer_c;// = null public function EventSwitch_c(oLayer:LevelLayer_c, eventManager:EventManager_c, x:Number, y:Number, nRayon:Number, iTeam:int, bDestroyable:Boolean=true){ super(x, y, nRayon);  = oLayer;  = eventManager;  = bDestroyable;  = new Array();  = iTeam; oLayer.AddTeamCollision(this, iTeam); } public function GetTeam():int{ return (); } public function GetAllEvent():Array{ return ( ); } public function SetOwner(h:HeurtableContainer_i):void{ } public function AddEvent(evt:Event_c):void{  .push(evt); } public function Destroy():void{ if ( ){ return; }; GetLayer().RemoveTeamCollision(this, );  = null;  = null;  = null;   = true; } public function OnHit(h:Heurtable_i, oCol:Collision_c):void{ var i:int; if ( ){ i = 0; while (i <  .length) { ScenarioManager_c.AddEvent( [i]); i++; }; ScenarioManager_c.NextEvent();  .DestroyEventSwitch(this); }; } public function GetName():String{ return (); } public function GetOwner():HeurtableContainer_i{ return (null); } public function SetName(str:String):void{  = str; } public function GetLayer():LevelLayer_c{ return (); } public function Clone():EventSwitch_c{ var oClone:EventSwitch_c = new EventSwitch_c(,  , x, y, rayon, ,  ); var i:int; while (i <  .length) { oClone.AddEvent(Event_c( [i]).Clone()); i++; }; return (oClone); } } }//package TheGameAS3.Scenario
Section 374
//MessageListener_i (TheGameAS3.Scenario.MessageListener_i) package TheGameAS3.Scenario { public interface MessageListener_i { function OnMessage(:String):void; function GetTag():String; function SetTag(:String):void; } }//package TheGameAS3.Scenario
Section 375
//Parameter_c (TheGameAS3.Scenario.Parameter_c) package TheGameAS3.Scenario { public class Parameter_c { private var :String;// = "" private var :Array;// = null private var :Boolean;// = false private var :String;// = "" private var :String;// = "" public function Parameter_c(strName:String, type:String, bOpt:Boolean=false, tabPossibleValue:Array=null, defaultValue:String=""){ super();  = strName;  = type;  = bOpt;  = tabPossibleValue;  = defaultValue; } public function GetName():String{ return (); } public function IsOptionnal():Boolean{ return (); } public function GetPossibleValues():Array{ return (); } public function IsValid():Boolean{ var i:int; var bValueOk:Boolean; if ( != null){ while (i < .length) { bValueOk = ((bValueOk) || (([i] == ))); i++; }; } else { bValueOk = true; }; switch (){ case "Number": return (((!(isNaN(Number()))) && (bValueOk))); case "String": return (bValueOk); case "Boolean": return ((( ()) && (bValueOk))); }; trace(("WARNING :: Parameter_c :: IsValid :: Wrong type :: " + )); return (false); } public function SetName(s:String):void{  = s; } public function SetValue(s:String):void{  = s; } public function GetValueBoolean():Boolean{ return (((( == "true")) || (( == "1")))); } public function GetType():String{ return (); } public function GetValue():String{ return (); } public function  (s:String):void{  = s; } public function Clone():Parameter_c{ return (new Parameter_c(, , , (()!=null) ? .slice() : null)); } public function  ():Boolean{ return (((((((( == "true")) || (( == "false")))) || (( == "1")))) || (( == "0")))); } public function  (p:Parameter_c):Boolean{ return ((p.GetType() == GetType())); } } }//package TheGameAS3.Scenario
Section 376
//ScenarioEventID_c (TheGameAS3.Scenario.ScenarioEventID_c) package TheGameAS3.Scenario { public class ScenarioEventID_c { public static const ID_FADE_TO_MUSIC:int = 15; public static const ID_RESET_CAMERA_TO_NORMAL:int = 6; public static const ID_SET_CAM_BOUNDS:int = 7; public static const ID_LOCK_CAMERA_ON:int = 5; public static const ID_DISABLE_ALL_ACTEURS:int = 2; public static const ID_ENABLE_ALL_ACTEURS:int = 3; public static const ID_CREATE_ENEMY:int = 9; public static const ID_SEND_MESSAGE:int = 1; public static const ID_SET_SPEED:int = 14; public static const ID_CREATE_FX:int = 11; public static const ID_WAIT:int = 0; public static const ID_CREATE_AMMO:int = 13; public static const ID_DESTROY_INFINITE_ENEMY:int = 10; public static const ID_RESPECT_CAM_BOUNDS:int = 8; public static const ID_MOVE_CAMERA:int = 4; public static const ID_DESTROY_FX:int = 12; public function ScenarioEventID_c(){ super(); } public static function  ():Array{ return ([ID_WAIT, ID_SEND_MESSAGE, ID_DISABLE_ALL_ACTEURS, ID_ENABLE_ALL_ACTEURS, ID_MOVE_CAMERA, ID_LOCK_CAMERA_ON, ID_RESET_CAMERA_TO_NORMAL, ID_CREATE_ENEMY, ID_SET_CAM_BOUNDS, ID_RESPECT_CAM_BOUNDS, ID_CREATE_FX, ID_DESTROY_FX, ID_DESTROY_INFINITE_ENEMY, ID_CREATE_AMMO, ID_SET_SPEED, ID_FADE_TO_MUSIC]); } public static function GetIdByName(str:String):int{ if (_slot1[str] == undefined){ trace(("ERROR :: ScenarioEventID_c :: GetIdByName :: WRONG NAME : " + str)); return (-1); }; return (_slot1[str]); } public static function GetNameById(i:int):String{ switch (i){ case ID_WAIT: return ("ID_WAIT"); case ID_SEND_MESSAGE: return ("ID_SEND_MESSAGE"); case ID_DISABLE_ALL_ACTEURS: return ("ID_DISABLE_ALL_ACTEURS"); case ID_ENABLE_ALL_ACTEURS: return ("ID_ENABLE_ALL_ACTEURS"); case ID_MOVE_CAMERA: return ("ID_MOVE_CAMERA"); case ID_LOCK_CAMERA_ON: return ("ID_LOCK_CAMERA_ON"); case ID_RESET_CAMERA_TO_NORMAL: return ("ID_RESET_CAMERA_TO_NORMAL"); case ID_CREATE_ENEMY: return ("ID_CREATE_ENEMY"); case ID_SET_CAM_BOUNDS: return ("ID_SET_CAM_BOUNDS"); case ID_RESPECT_CAM_BOUNDS: return ("ID_RESPECT_CAM_BOUNDS"); case ID_CREATE_FX: return ("ID_CREATE_FX"); case ID_DESTROY_FX: return ("ID_DESTROY_FX"); case ID_DESTROY_INFINITE_ENEMY: return ("ID_DESTROY_INFINITE_ENEMY"); case ID_CREATE_AMMO: return ("ID_CREATE_AMMO"); case ID_SET_SPEED: return ("ID_SET_SPEED"); case ID_FADE_TO_MUSIC: return ("ID_FADE_TO_MUSIC"); default: return (null); }; } } }//package TheGameAS3.Scenario
Section 377
//ScenarioManager_c (TheGameAS3.Scenario.ScenarioManager_c) package TheGameAS3.Scenario { import flash.events.*; import TheGameAS3.*; import TheGameAS3.Weapon.*; import TheGameAS3.Enemy.*; import TheGameAS3.Hero.*; import TheGameAS3.Effects.*; import Sfx.*; import TheGameAS3.Physique.*; import TheGameAS3.Animation.*; import flash.utils.*; public class ScenarioManager_c { private static var :Timer = new Timer(0, 1); private static var  :Array = new Array(); private static var m_context:Game_c = null; public function ScenarioManager_c(){ super(); } public static function GetEmptyEvent(idEvent:int):Event_c{ var oEvt:Event_c; switch (idEvent){ case ScenarioEventID_c.ID_WAIT: oEvt = new Event_c("Wait X Ms", idEvent); oEvt.AddParameters(new Parameter_c("ms To Wait", "Number")); break; case ScenarioEventID_c.ID_SEND_MESSAGE: oEvt = new Event_c("Send Message", idEvent); oEvt.AddParameters(new Parameter_c("TagName", "String")); oEvt.AddParameters(new Parameter_c("MSG", "String")); break; case ScenarioEventID_c.ID_DISABLE_ALL_ACTEURS: oEvt = new Event_c("Disable All Acteurs", idEvent); break; case ScenarioEventID_c.ID_ENABLE_ALL_ACTEURS: oEvt = new Event_c("Enable All Acteurs", idEvent); break; case ScenarioEventID_c.ID_MOVE_CAMERA: oEvt = new Event_c("Move Camera", idEvent); oEvt.AddParameters(new Parameter_c("X", "Number")); oEvt.AddParameters(new Parameter_c("Y", "Number")); oEvt.AddParameters(new Parameter_c("Z", "Number")); oEvt.AddParameters(new Parameter_c("Ease", "Number")); break; case ScenarioEventID_c.ID_LOCK_CAMERA_ON: oEvt = new Event_c("Lock Camera on", idEvent); oEvt.AddParameters(new Parameter_c("X", "Number")); oEvt.AddParameters(new Parameter_c("Y", "Number")); oEvt.AddParameters(new Parameter_c("Z", "Number")); oEvt.AddParameters(new Parameter_c("Ease", "Number")); break; case ScenarioEventID_c.ID_RESET_CAMERA_TO_NORMAL: oEvt = new Event_c("Reset Camera to normal", idEvent); break; case ScenarioEventID_c.ID_CREATE_ENEMY: oEvt = new Event_c("Create Enemy", idEvent); oEvt.AddParameters(new Parameter_c("HeroId", "String", false, HeroManager_c.GetPossibleHero(), HeroManager_c.GetPossibleHero()[0])); oEvt.AddParameters(new Parameter_c("EnemyID", "String", false, EnemyFactory_c.GetAllIds(), EnemyFactory_c.GetAllIds()[0])); oEvt.AddParameters(new Parameter_c("X", "Number", true)); oEvt.AddParameters(new Parameter_c("Y", "Number", true)); oEvt.AddParameters(new Parameter_c("TagName", "String", true)); break; case ScenarioEventID_c.ID_SET_CAM_BOUNDS: oEvt = new Event_c("Set Cam Bounds", idEvent); oEvt.AddParameters(new Parameter_c("XMin", "Number", false)); oEvt.AddParameters(new Parameter_c("XMax", "Number", false)); oEvt.AddParameters(new Parameter_c("YMin", "Number", false)); oEvt.AddParameters(new Parameter_c("YMax", "Number", false)); break; case ScenarioEventID_c.ID_RESPECT_CAM_BOUNDS: oEvt = new Event_c("RESPECT CAM BOUND ?", idEvent); oEvt.AddParameters(new Parameter_c("Yes/No", "Boolean", false)); break; case ScenarioEventID_c.ID_CREATE_FX: oEvt = new Event_c("Create FX", idEvent); oEvt.AddParameters(new Parameter_c("FxId", "String")); oEvt.AddParameters(new Parameter_c("nTime (-1=Loop)", "Number")); oEvt.AddParameters(new Parameter_c("BackLayer?", "Boolean")); oEvt.AddParameters(new Parameter_c("X", "Number")); oEvt.AddParameters(new Parameter_c("Y", "Number")); oEvt.AddParameters(new Parameter_c("TagName", "String", true)); break; case ScenarioEventID_c.ID_DESTROY_FX: oEvt = new Event_c("Destroy FX", idEvent); oEvt.AddParameters(new Parameter_c("FxId", "String")); break; case ScenarioEventID_c.ID_DESTROY_INFINITE_ENEMY: oEvt = new Event_c("Destroy Infinite Enemy", idEvent); break; case ScenarioEventID_c.ID_CREATE_AMMO: oEvt = new Event_c("Create Ammo", idEvent); oEvt.AddParameters(new Parameter_c("AmmoId", "Number")); oEvt.AddParameters(new Parameter_c("nTeam", "Number")); oEvt.AddParameters(new Parameter_c("dmg", "Number")); oEvt.AddParameters(new Parameter_c("Vitesse", "Number")); oEvt.AddParameters(new Parameter_c("x", "Number")); oEvt.AddParameters(new Parameter_c("y", "Number")); oEvt.AddParameters(new Parameter_c("vx", "Number")); oEvt.AddParameters(new Parameter_c("vy", "Number")); oEvt.AddParameters(new Parameter_c("TagName", "String", true)); break; case ScenarioEventID_c.ID_SET_SPEED: oEvt = new Event_c("Set Game Speed", idEvent); oEvt.AddParameters(new Parameter_c("Speed (%)", "Number")); break; case ScenarioEventID_c.ID_FADE_TO_MUSIC: oEvt = new Event_c("FadeToMusic", idEvent); oEvt.AddParameters(new Parameter_c("Music", "Number")); oEvt.AddParameters(new Parameter_c("framesFade", "Number", false, null, "72")); break; default: trace(("WARNING:: ScenarionManager :: GetEmptyEvent :: Wrond id :: " + idEvent)); return (null); }; return (oEvt); } public static function NextEvent():void{ if ( .length == 0){ return; }; var evt:Event_c =  .shift();  (evt.GetId(), evt.GetParameters()); } public static function  (idEvent:int, parametres:Array):void{ var _local3:int; var _local4:int; var _local5:ObjetMoteur_c; var _local6:String; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:String; var _local13:ObjetMoteur_c; var _local14:ObjetMoteur_c; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:Number; var _local19:Number; var _local20:Number; var _local21:Number; var _local22:Number; var _local23:String; var _local24:Ammo_c; var _local25:Number; var _local26:Number; var _local27:Number; if (! ()){ return; }; switch (idEvent){ case ScenarioEventID_c.ID_WAIT: .delay = Number(parametres[0].GetValue()); .addEventListener(TimerEvent.TIMER, ); .start(); break; case ScenarioEventID_c.ID_SEND_MESSAGE: SendMessage(parametres[0].GetValue(), parametres[1].GetValue()); NextEvent(); break; case ScenarioEventID_c.ID_DISABLE_ALL_ACTEURS: ObjetMoteur_c.Pause(true); NextEvent(); break; case ScenarioEventID_c.ID_ENABLE_ALL_ACTEURS: ObjetMoteur_c.Pause(false); NextEvent(); break; case ScenarioEventID_c.ID_MOVE_CAMERA: break; case ScenarioEventID_c.ID_LOCK_CAMERA_ON: m_context.GetCamera().addEventListener(Camera_c.ID_EVENT_HAVE_ARRIVED,  ); m_context.GetCamera().LockOn(Number(parametres[0].GetValue()), Number(parametres[1].GetValue()), Number(parametres[2].GetValue()), Number(parametres[3].GetValue())); break; case ScenarioEventID_c.ID_RESET_CAMERA_TO_NORMAL: m_context.GetCamera().SetIsCinematic(false); m_context.GetCamera().SetEase(Camera_c.DEFAULT_EASE_X, Camera_c.DEFAULT_EASE_Y, Camera_c.DEFAULT_EASE_Z); NextEvent(); break; case ScenarioEventID_c.ID_CREATE_ENEMY: _local3 = HeroManager_c.GetIdByName(parametres[0].GetValue()); _local4 = EnemyFactory_c.GetIdByName(parametres[1].GetValue()); _local5 = m_context.GetHeroManager().GetPlayer(_local3); _local6 = parametres[4].GetValue(); if (((!((parametres[2] == null))) && (!((parametres[3] == null))))){ m_context.GetEnemyManager().CreateEnemy(_local5, _local4, _local5.GetLayer(), _local6, Number(parametres[2].GetValue()), Number(parametres[3].GetValue())); } else { m_context.GetEnemyManager().CreateEnemy(_local5, _local4, _local5.GetLayer(), _local6); }; NextEvent(); break; case ScenarioEventID_c.ID_SET_CAM_BOUNDS: m_context.GetCamera().SetBounds(Number(parametres[0].GetValue()), Number(parametres[1].GetValue()), Number(parametres[2].GetValue()), Number(parametres[3].GetValue())); NextEvent(); break; case ScenarioEventID_c.ID_RESPECT_CAM_BOUNDS: m_context.GetCamera().SetIfMustRespectBounds(parametres[0].GetValueBoolean()); NextEvent(); break; case ScenarioEventID_c.ID_CREATE_FX: _local7 = AnimationFactory_c.GetIdByName(parametres[0].GetValue()); _local8 = parametres[1].GetValue(); _local9 = (parametres[2].GetValueBoolean()) ? EffectManager_c.ID_BACK_LAYER : EffectManager_c.ID_FORE_LAYER; _local10 = parametres[3].GetValue(); _local11 = parametres[4].GetValue(); _local12 = ((parametres[5])!=null) ? parametres[5].GetValue() : "NONE"; _local13 = m_context.GetEffectManager().CreateSingleFx(_local7, m_context.GetActionLevelLayer(), _local8, _local9, _local12); _local13.px = _local10; _local13.py = _local11; NextEvent(); break; case ScenarioEventID_c.ID_DESTROY_FX: _local14 = ObjetMoteur_c.GetObjetByTag(parametres[0].GetValue()); m_context.GetEffectManager().DestroyActeur(Acteur_c(_local14)); NextEvent(); break; case ScenarioEventID_c.ID_DESTROY_INFINITE_ENEMY: m_context.GetEnemyManager().DestroyInfiniteEnemy(); NextEvent(); break; case ScenarioEventID_c.ID_CREATE_AMMO: _local15 = parametres[0].GetValue(); _local16 = parametres[1].GetValue(); _local17 = parametres[2].GetValue(); _local18 = parametres[3].GetValue(); _local19 = parametres[4].GetValue(); _local20 = parametres[5].GetValue(); _local21 = parametres[6].GetValue(); _local22 = parametres[7].GetValue(); _local23 = ((parametres[8] == null)) ? "NONE" : parametres[8].GetValue(); _local24 = Ammo_c(m_context.GetAmmoManager().CreateBall(_local15, null, m_context.GetActionLevelLayer())); _local24.SetDamage(_local17); _local24.SetVitesse(_local18); if (_local23 != "NONE"){ _local24.SetTag(_local23); }; m_context.AddUpdatable(_local24); _local24.vx = (_local21 * _local18); _local24.vy = (_local22 * _local18); _local24.rotation = EquationVecto_c.GetRotation(_local24.vx, 0, _local24.vy, 0); _local24.px = _local19; _local24.py = _local20; _local24.SetTarget(_local16); _local24.OnEndInit(m_context); m_context.GetCamera().SetOffset(_local24); NextEvent(); break; case ScenarioEventID_c.ID_SET_SPEED: _local25 = parametres[0].GetValue(); m_context.GetSpeedManager().SetSpeed(_local25); NextEvent(); break; case ScenarioEventID_c.ID_FADE_TO_MUSIC: _local26 = parametres[0].GetValue(); _local27 = parametres[1].GetValue(); Jukebox_c.FadeToMusic(_local26, _local27); NextEvent(); break; default: trace(("ERROR ScenarioManager :: ExecEvent :: Wrong ID : " + idEvent)); }; } private static function (e:TimerEvent):void{ .removeEventListener(TimerEvent.TIMER_COMPLETE, ); .stop();  = null;  = new Timer(0, 1); NextEvent(); } public static function Init(context:Game_c):void{ m_context = context; } private static function  ():Boolean{ if (m_context == null){ trace("ERROR :: ScenarioManager_c :: AddEvent Is not Init"); return (false); }; return (true); } public static function  (e:Event):void{ m_context.GetCamera().removeEventListener(Camera_c.ID_EVENT_HAVE_ARRIVED,  ); NextEvent(); } public static function AddEvent(evt:Event_c):void{ if (! ()){ return; };  .push(evt); } private static function SendMessage(strTag:String, s:String):void{ if (! ()){ return; }; if (strTag == Camera_c.CAMERA_TAG){ m_context.GetCamera().OnMessage(s); } else { ObjetMoteur_c.SendMessage(strTag, s); }; } } }//package TheGameAS3.Scenario
Section 378
//TeamFactory (TheGameAS3.Teams.TeamFactory) package TheGameAS3.Teams { public class TeamFactory { public static const ALL_PERSO_TEAM:int = 3; public static const ALLY1_TEAM:int = 1; public static const NB_TEAM:int = 6; public static const ALLY_EVENT_TEAM:int = 4; public static const ENEMY1_TEAM:int = 2; public static const ENEMY_ITEM_TEAM:int = 32; public static const ALL_ITEM_TEAM:int = 48; public static const ENEMY_EVENT_TEAM:int = 8; public static const ALLY_ITEM_TEAM:int = 16; public static const ALL_TEAM:int = 63; public function TeamFactory(){ super(); } public static function GetTeamNameById(i:int):String{ switch (i){ case ALLY1_TEAM: return ("ALLY1_TEAM"); case ENEMY1_TEAM: return ("ENEMY1_TEAM"); case ALL_PERSO_TEAM: return ("ALL_PERSO_TEAM"); case ALLY_EVENT_TEAM: return ("ALLY_EVENT_TEAM"); case ENEMY_EVENT_TEAM: return ("ENEMY_EVENT_TEAM"); case ALLY_ITEM_TEAM: return ("ALLY_ITEM_TEAM"); case ENEMY_ITEM_TEAM: return ("ENEMY_ITEM_TEAM"); case ALL_ITEM_TEAM: return ("ALL_ITEM_TEAM"); case ALL_TEAM: return ("ALL_TEAM"); default: return ("null"); }; } public static function GetTeamNumberByName(str:String):Number{ if (_slot1[str] == undefined){ trace(("ERROR :: Game_c :: GetTeamNumberByName :: WRONG NAME : " + str)); return (-1); }; return (_slot1[str]); } } }//package TheGameAS3.Teams
Section 379
//Ammo_c (TheGameAS3.Weapon.Ammo_c) package TheGameAS3.Weapon { import TheGameAS3.*; import TheGameAS3.Level.*; import flash.geom.*; import TheGameAS3.Physique.*; import TheGameAS3.Heurtable.*; public class Ammo_c extends ObjetMoteur_c implements Ammo_i, Heurtable_i { protected var :Number;// = 0 protected var :HeurtableContainer_i;// = null protected var :int;// = 0 protected var :int; protected var m_ammoManager:AmmoManager_c;// = null protected var m_tabTarget:Array;// = null protected var  :int; protected var m_context:Game_c;// = null public function Ammo_c(ammoMgr:AmmoManager_c, context:Game_c, oLevelLayer:LevelLayer_c, oOwner:HeurtableContainer_i){ super(oLevelLayer); SetOwner(oOwner);  = 0;  = 0; m_ammoManager = ammoMgr; m_context = context; } public function GetPosition():Point{ return (new Point(px, py)); } public function GetVitesse():int{ return ( ); } public function OnEndInit(context:Game_c):void{ } public function SetOwner(h:HeurtableContainer_i):void{  = h; } public function OnHit(h:Heurtable_i, oCol:Collision_c):void{ if ( != null){ .OnOwnerHit(h, this, oCol); }; } public function GetOwner():HeurtableContainer_i{ return (); } override public function OnAdd(context:Game_c):void{ super.OnAdd(context); } public function GetExplosionForce():Number{ return (-1); } protected function  (nRayonCarre:int):void{ var oCircle:CircleCollision_c; var i:int; while (i < m_tabTarget.length) { oCircle = m_tabTarget[i]; if (oCircle == null){ } else { if (EquationVecto_c.GetDistAuCarre(oCircle, new Point(px, py)) <= nRayonCarre){ oCircle.OnHit(this, null); this.OnHit(oCircle, null); }; }; i++; }; } public function  (n:Number):void{  = n; } public function  ():Number{ return (); } public function IsExplosive():Boolean{ return (false); } public function SetDamage(n:int):void{  = n; } public function GetDamage():int{ return (); } public function RemoveTarget(target:Circle_c):void{ if (m_tabTarget == null){ return; }; Utils.RemoveFromArray(m_tabTarget, target); } override public function Destroy(context:Game_c):void{ m_tabTarget = null; m_ammoManager = null; m_context.RemoveUpdatable(this); super.Destroy(context); } override public function OnRemove(context:Game_c):void{ } public function GetTargetTeam():int{ return (); } override public function Update(context:Game_c):void{ super.Update(context); } public function GetId():int{ return (AmmoFactory_c.NONE); } public function AddTarget(target:Circle_c):void{ if (m_tabTarget == null){ return; }; Utils.AddInArrayIfNotIn(m_tabTarget, target); } public function SetTarget(nTeam:Number, onlyFOVTarget:Boolean=true):void{ var i:int; var c:CircleCollision_c; var owner:HeurtableContainer_i; var p:Point = new Point();  = nTeam; m_tabTarget = GetLayer().GetTeamCollision(nTeam); if (onlyFOVTarget){ i = 0; while (i < m_tabTarget.length) { c = m_tabTarget[i]; owner = c.GetOwner(); if ((owner is ObjetMoteur_c)){ if (!m_context.GetCamera().IsInFieldOfView(ObjetMoteur_c(owner))){ m_tabTarget.splice(i, 1); i--; }; } else { p.x = m_tabTarget[i].x; p.y = m_tabTarget[i].y; if (!m_context.GetCamera().IsPointInFieldOfView(p, GetLayer())){ m_tabTarget.splice(i, 1); i--; }; }; i++; }; }; } public function SetVitesse(n:int):void{  = n; } } }//package TheGameAS3.Weapon
Section 380
//Ammo_i (TheGameAS3.Weapon.Ammo_i) package TheGameAS3.Weapon { import TheGameAS3.*; import flash.geom.*; public interface Ammo_i { function GetId():int; function OnEndInit(int:Game_c):void; function GetDamage():int; function IsExplosive():Boolean; function GetExplosionForce():Number; function GetPosition():Point; } }//package TheGameAS3.Weapon
Section 381
//Ammo01_c (TheGameAS3.Weapon.Ammo01_c) package TheGameAS3.Weapon { import TheGameAS3.*; import flash.display.*; import TheGameAS3.Level.*; import TheGameAS3.Physique.*; import TheGameAS3.Heurtable.*; import TheGameAS3.Animation.*; public class Ammo01_c extends Ammo_c { private var :Array;// = null private var :Line_c;// = null public function Ammo01_c(ammoMgr:AmmoManager_c, context:Game_c, oLevelLayer:LevelLayer_c, oOwner:HeurtableContainer_i){ super(ammoMgr, context, oLevelLayer, oOwner); addChild(GetAmmoVisual()); } override public function Destroy(context:Game_c):void{ super.Destroy(context);  = null;  = null; } protected function Hit(context:Game_c):void{ } protected function GetAmmoVisual():MovieClip{ return (AnimationFactory_c.CreateAnimationFromId(AnimationFactory_c.ID_AMMO_MACHINE)); } override public function OnEndInit(context:Game_c):void{ var line:Line_c; var oldVX:Number = this.vx; var oldVY:Number = this.vy; var objCol:Object; this.px = (this.px - vx); this.py = (this.py - vy); this.vx = (this.vx * 1000); this.vy = (this.vy * 1000);  = GetLayer().GetLinesInRange(0, 0, -1, true); var i:int; while (i < .length) { line = [i]; if (line.CanBeDropped()){ .splice(i, 1); i--; }; i++; }; objCol = EquationVecto_c.CheckCollision(this, , null, 1); if (objCol != null){  = objCol.line; }; this.vx = oldVX; this.vy = oldVY; visible = false; } override public function Update(context:Game_c):void{ super.Update(context); Moteur_c.FirstContact(context, this, [], m_tabTarget); visible = true; if (!context.GetCamera().IsInFieldOfView(this, 100)){ m_ammoManager.DestroyAmmo(this); }; if (this.lastCol != null){ Hit(context); if (((!((this.lastCol.pointOfCollision == null))) && ((this.lastCol.pointOfCollision is CircleCollision_c)))){ CircleCollision_c(this.lastCol.pointOfCollision).OnHit(this, this.lastCol); this.OnHit(CircleCollision_c(this.lastCol.pointOfCollision), this.lastCol); }; m_ammoManager.DestroyAmmo(this); }; } override public function GetId():int{ return (AmmoFactory_c.MACHINE_AMMO); } } }//package TheGameAS3.Weapon
Section 382
//AmmoDebug (TheGameAS3.Weapon.AmmoDebug) package TheGameAS3.Weapon { import TheGameAS3.*; import flash.display.*; import TheGameAS3.Level.*; import TheGameAS3.Heurtable.*; import TheGameAS3.Animation.*; public class AmmoDebug extends Ammo01_c { public function AmmoDebug(ammoMgr:AmmoManager_c, context:Game_c, oLevelLayer:LevelLayer_c, oOwner:HeurtableContainer_i){ super(ammoMgr, context, oLevelLayer, oOwner); SetTint(0xFF, 0, 0); } override protected function GetAmmoVisual():MovieClip{ return (AnimationFactory_c.CreateAnimationFromId(AnimationFactory_c.ID_AMMO_DEBUG)); } } }//package TheGameAS3.Weapon
Section 383
//AmmoEnemy (TheGameAS3.Weapon.AmmoEnemy) package TheGameAS3.Weapon { import TheGameAS3.*; import flash.display.*; import TheGameAS3.Level.*; import TheGameAS3.Heurtable.*; import TheGameAS3.Animation.*; public class AmmoEnemy extends Ammo01_c { public function AmmoEnemy(ammoMgr:AmmoManager_c, context:Game_c, oLevelLayer:LevelLayer_c, oOwner:HeurtableContainer_i){ super(ammoMgr, context, oLevelLayer, oOwner); } override protected function GetAmmoVisual():MovieClip{ return (AnimationFactory_c.CreateAnimationFromId(AnimationFactory_c.ID_AMMO_ENEMY)); } } }//package TheGameAS3.Weapon
Section 384
//AmmoFactory_c (TheGameAS3.Weapon.AmmoFactory_c) package TheGameAS3.Weapon { import TheGameAS3.*; import TheGameAS3.Level.*; import TheGameAS3.Heurtable.*; public class AmmoFactory_c { public static var FLAME_AMMO:int =  ++; public static var ENEMY_AMMO:int =  ++; public static var SHOTGUN_AMMO:int =  ++; public static var MORTAR2_AMMO:int =  ++; public static var HOMING_AMMO:int =  ++; public static var ROCKET_BOSS3_AMMO:int =  ++; public static var MORTAR_BOSS4_AMMO:int =  ++; public static var ROCKET_AMMO:int =  ++; public static var DEBUG_AMMO:int =  ++; private static var  :int = 0; public static var MELEE_AMMO:int =  ++; public static var MACHINE_AMMO:int =  ++; public static var MORTAR1_AMMO:int =  ++; public static var GATLING_AMMO:int =  ++; public function AmmoFactory_c(){ super(); } public static function CreateAmmoFromId(ammoMgr:AmmoManager_c, context:Game_c, i:int, oOwner:HeurtableContainer_i, oLevelLayer:LevelLayer_c):Ammo_c{ switch (i){ case ENEMY_AMMO: return (new AmmoEnemy(ammoMgr, context, oLevelLayer, oOwner)); case MACHINE_AMMO: return (new Ammo01_c(ammoMgr, context, oLevelLayer, oOwner)); case HOMING_AMMO: return (new AmmoHoming01_c(ammoMgr, context, oLevelLayer, oOwner)); case GATLING_AMMO: return (new AmmoGatling(ammoMgr, context, oLevelLayer, oOwner)); case SHOTGUN_AMMO: return (new AmmoShotGun(ammoMgr, context, oLevelLayer, oOwner)); case ROCKET_AMMO: return (new AmmoRocket(ammoMgr, context, oLevelLayer, oOwner)); case ROCKET_BOSS3_AMMO: return (new AmmoRocketBoss3(ammoMgr, context, oLevelLayer, oOwner)); case FLAME_AMMO: return (new AmmoFlame1_c(ammoMgr, context, oLevelLayer, oOwner)); case MORTAR1_AMMO: return (new AmmoMortar1_c(ammoMgr, context, oLevelLayer, oOwner)); case MORTAR2_AMMO: return (new AmmoMortar2_c(ammoMgr, context, oLevelLayer, oOwner)); case MORTAR_BOSS4_AMMO: return (new AmmoMortarBoss4_c(ammoMgr, context, oLevelLayer, oOwner)); case DEBUG_AMMO: return (new AmmoDebug(ammoMgr, context, oLevelLayer, oOwner)); case MELEE_AMMO: return (new AmmoMelee_c(ammoMgr, context, oLevelLayer, oOwner)); default: trace(("ERROR :: AmmoFactory :: Wrong Parameters : " + i)); return (null); }; } } }//package TheGameAS3.Weapon
Section 385
//AmmoFlame1_c (TheGameAS3.Weapon.AmmoFlame1_c) package TheGameAS3.Weapon { import TheGameAS3.*; import TheGameAS3.Level.*; import flash.geom.*; import TheGameAS3.Physique.*; import TheGameAS3.Heurtable.*; import TheGameAS3.Animation.*; public class AmmoFlame1_c extends Ammo_c { private var :Circle_c;// = null public function AmmoFlame1_c(ammoMgr:AmmoManager_c, context:Game_c, oLevelLayer:LevelLayer_c, oOwner:HeurtableContainer_i){ super(ammoMgr, context, oLevelLayer, oOwner); addChild(AnimationFactory_c.CreateAnimationFromId(AnimationFactory_c.ID_AMMO_FLAME)); SetRayon(60); } private function ():void{ var oCircle:CircleCollision_c; var nForce:Number = (50 * 50); var i:int; while (i < m_tabTarget.length) { oCircle = m_tabTarget[i]; if (oCircle == null){ } else { if (EquationVecto_c.GetDistAuCarre(oCircle, new Point(px, py)) <= nForce){ oCircle.OnHit(this, null); this.OnHit(oCircle, null); }; }; i++; }; } override public function GetId():int{ return (AmmoFactory_c.FLAME_AMMO); } override public function Destroy(context:Game_c):void{ super.Destroy(context); } override public function Update(context:Game_c):void{ super.Update(context); (); } } }//package TheGameAS3.Weapon
Section 386
//AmmoGatling (TheGameAS3.Weapon.AmmoGatling) package TheGameAS3.Weapon { import TheGameAS3.*; import flash.display.*; import TheGameAS3.Level.*; import TheGameAS3.Heurtable.*; import TheGameAS3.Animation.*; public class AmmoGatling extends Ammo01_c { public function AmmoGatling(ammoMgr:AmmoManager_c, context:Game_c, oLevelLayer:LevelLayer_c, oOwner:HeurtableContainer_i){ super(ammoMgr, context, oLevelLayer, oOwner); } override protected function GetAmmoVisual():MovieClip{ return (AnimationFactory_c.CreateAnimationFromId(AnimationFactory_c.ID_AMMO_GATLING)); } } }//package TheGameAS3.Weapon
Section 387
//AmmoHoming01_c (TheGameAS3.Weapon.AmmoHoming01_c) package TheGameAS3.Weapon { import TheGameAS3.*; import TheGameAS3.Level.*; import TheGameAS3.Effects.*; import flash.geom.*; import Sfx.*; import TheGameAS3.Physique.*; import TheGameAS3.Heurtable.*; import TheGameAS3.Animation.*; public class AmmoHoming01_c extends Ammo_c { private var :Circle_c;// = null private var :Number;// = 0 private var :CircleCollision_c;// = null private var :Number;// = 0 private var :Number;// = 0.5 private var  :Number;// = 0 private var  :Number;// = 0 private var  :Number;// = 2 private var :Array;// = null private var :Line_c;// = null public function AmmoHoming01_c(ammoMgr:AmmoManager_c, context:Game_c, oLevelLayer:LevelLayer_c, oOwner:HeurtableContainer_i){ super(ammoMgr, context, oLevelLayer, oOwner); addChild(AnimationFactory_c.CreateAnimationFromId(AnimationFactory_c.ID_AMMO_HOMING)); } private function ():void{ m_tabTarget = GetLayer().GetTeamCollision(GetTargetTeam());  = CircleCollision_c(EquationVecto_c.GetNearestCircle(this, m_tabTarget)); } override public function OnEndInit(context:Game_c):void{ var oldVX:Number = this.vx; var oldVY:Number = this.vy; var objCol:Object; SetRayon(5); ();  = rotation;  =  ; } override public function Update(context:Game_c):void{ var nDiff:Number; super.Update(context);  = EquationVecto_c.CollisionEntreCercle(this, m_tabTarget); if ( != null){ (); (context); m_ammoManager.DestroyAmmo(this); return; }; Moteur_c.FirstContact(context, this, GetLineInView(), m_tabTarget); if (((( == null)) || (((!((.GetOwner() == null))) && (.GetOwner().IsDead()))))){ (); } else {  = EquationVecto_c.GetRotation(.x, this.px, .y, this.py); nDiff = ((( -  ) + (Math.random() * 6)) - 3); while (nDiff > 180) { nDiff = (nDiff - 360); }; while (nDiff < -180) { nDiff = (nDiff + 360); }; while ( > 180) {  = ( - 360); }; while ( < -180) {  = ( + 360); };  = ( + (nDiff * )); rotation = ( + 90); this.vx = (EquationVecto_c.MyCos(-( )) * GetVitesse()); this.vy = (-(EquationVecto_c.MySin(-( ))) * GetVitesse()); }; if (!context.GetCamera().IsInFieldOfView(this, 100)){ m_ammoManager.DestroyAmmo(this); return; }; if (this.lastCol != null){ (); (context); m_ammoManager.DestroyAmmo(this); }; } override public function Destroy(context:Game_c):void{ super.Destroy(context);  = null;  = null; } private function (context:Game_c):void{ var fxExplodeBig:Acteur_c = context.GetEffectManager().CreateSingleFx(AnimationFactory_c.ID_FX_EXPLOSION, GetLayer()); fxExplodeBig.px = px; fxExplodeBig.py = py; Jukebox_c.PlaySound(SoundFactory.ID_SFX_EXPLOSION_RANDOM); } private function ():void{ var oCircle:CircleCollision_c; var nForce:Number = (100 * 100); var targets:Array = m_tabTarget.slice(); var i:int; while (i < targets.length) { oCircle = targets[i]; if (oCircle == null){ } else { if (EquationVecto_c.GetDistAuCarre(oCircle, new Point(px, py)) <= nForce){ oCircle.OnHit(this, null); this.OnHit(oCircle, null); }; }; i++; }; } override public function UpdateMyCollision():void{ if (GetLayer() == null){ return; }; m_tabLinesCol = GetLayer().GetLinesInRange(this.px, this.py, RAYON_VISION_LIGNE, false); m_tabPointCol = GetLayer().GetPointsInRange(this.px, this.py, RAYON_VISION_LIGNE); } override public function GetId():int{ return (AmmoFactory_c.HOMING_AMMO); } } }//package TheGameAS3.Weapon
Section 388
//AmmoManager_c (TheGameAS3.Weapon.AmmoManager_c) package TheGameAS3.Weapon { import TheGameAS3.*; import flash.display.*; import TheGameAS3.Level.*; import TheGameAS3.Physique.*; import TheGameAS3.Heurtable.*; public class AmmoManager_c { private var  :Array;// = null private var m_context:Game_c; public function AmmoManager_c(){ super();  = new Array(); } public function DestroyAmmo(oAmmo:Ammo_c):void{ var crntAmmo:ObjetMoteur_c; var cnt:MovieClip; var i:int; if ((oAmmo is ObjetMoteur_c)){ crntAmmo = (oAmmo as ObjetMoteur_c); cnt = crntAmmo.GetLayer().GetAmmoContainer(); if (cnt.contains(crntAmmo)){ cnt.removeChild(crntAmmo); }; Camera_c.RemoveActeur(crntAmmo); i = 0; while (i <  .length) { if (oAmmo ==  [i]){ oAmmo.Destroy(m_context);  .splice(i, 1); return; }; i++; }; trace("WARNING :: AmmoManager :: DestroyAmmo :: Ammo not found"); }; } public function AddTargetToAllAmmo(oTarget:Circle_c, team:Number):void{ var ammo:Ammo_c; var i:int; while (i <  .length) { ammo = Ammo_c( [i]); if (ammo.GetTargetTeam() == team){ ammo.AddTarget(oTarget); }; i++; }; } public function DoDamageAt(context:Game_c, owner:HeurtableContainer_i, layer:LevelLayer_c, dmg:int, targetTeam:Number, rayon:Number, x:Number, y:Number, vx:int=0, vy:int=0):void{ var _doDmg:AmmoMelee_c = LayerAmmo.AmmoOfLayer(layer); if (_doDmg == null){ _doDmg = AmmoMelee_c(AmmoFactory_c.CreateAmmoFromId(this, m_context, AmmoFactory_c.MELEE_AMMO, owner, layer)); LayerAmmo.AddLayerAmmo(new LayerAmmo(_doDmg, layer)); _doDmg.SetRemoveTargetAfterHit(false); }; _doDmg.SetOwner(owner); _doDmg.SetDamage(dmg); _doDmg.SetTarget(targetTeam, false); _doDmg.px = x; _doDmg.py = y; _doDmg.vx = vx; _doDmg.vy = vy; _doDmg.OnEndInit(context); _doDmg.SetRayon(rayon); _doDmg.Update(context); } public function Init(context:Game_c):void{ m_context = context; } public function DestroyAllAmmo():void{ while ( .length > 0) { DestroyAmmo( [0]); }; LayerAmmo.Destroy(m_context); } public function RemoveTargetFromAllAmmo(oTarget:Circle_c, team:Number):void{ var ammo:Ammo_c; var i:int; while (i <  .length) { ammo = Ammo_c( [i]); if (ammo.GetTargetTeam() == team){ ammo.RemoveTarget(oTarget); }; i++; }; } public function CreateBall(iType:int, oOwner:HeurtableContainer_i, oLevelLayer:LevelLayer_c):Ammo_i{ if (m_context == null){ trace("ERROR :: AmmoManager_c :: CreateBall :: m_context = null"); return (null); }; var ball_mc:Ammo_c = AmmoFactory_c.CreateAmmoFromId(this, m_context, iType, oOwner, oLevelLayer); oLevelLayer.GetAmmoContainer().addChild(MovieClip(ball_mc));  .push(MovieClip(ball_mc)); Camera_c.AddActeur(ball_mc); return (ball_mc); } public function (oLevelLayer:LevelLayer_c):Cartouche_c{ if (m_context == null){ trace("ERROR :: AmmoManager_c :: CreateBall :: m_context = null"); return (null); }; var ball_mc:Cartouche_c = new Cartouche_c(this, m_context, oLevelLayer, null); oLevelLayer.GetAmmoContainer().addChild(ball_mc);  .push(ball_mc); return (ball_mc); } } }//package TheGameAS3.Weapon import TheGameAS3.*; import TheGameAS3.Level.*; class LayerAmmo { private var :LevelLayer_c; private var :AmmoMelee_c; private static var :Array = new Array(); private function LayerAmmo(ammo:AmmoMelee_c, layer:LevelLayer_c){ super();  = ammo;  = layer; } public function get layer():LevelLayer_c{ return (); } public function get ammo():AmmoMelee_c{ return (); } public static function get layerAmmos():Array{ return (); } public static function (layer:LevelLayer_c):Boolean{ var i:int; while (i < .length) { if (LayerAmmo([i]).layer == layer){ return (true); }; i++; }; return (false); } public static function Destroy(context:Game_c):void{ var layerAmmo:LayerAmmo; while (.length > 0) { layerAmmo = .shift(); layerAmmo.ammo.Destroy(context); }; } public static function AmmoOfLayer(layer:LevelLayer_c):AmmoMelee_c{ var i:int; while (i < .length) { if (LayerAmmo([i]).layer == layer){ return (LayerAmmo([i]).ammo); }; i++; }; return (null); } public static function AddLayerAmmo(l:LayerAmmo):void{ .push(l); } }
Section 389
//AmmoMelee_c (TheGameAS3.Weapon.AmmoMelee_c) package TheGameAS3.Weapon { import TheGameAS3.*; import TheGameAS3.Level.*; import flash.geom.*; import TheGameAS3.Physique.*; import TheGameAS3.Heurtable.*; public class AmmoMelee_c extends Ammo_c { private var :Circle_c;// = null private var :Boolean;// = false private var :Point; private var :Array; private var :Boolean;// = true public function AmmoMelee_c(ammoMgr:AmmoManager_c, context:Game_c, oLevelLayer:LevelLayer_c, oOwner:HeurtableContainer_i){  = new Point();  = new Array(); super(ammoMgr, context, oLevelLayer, oOwner); } override public function Destroy(context:Game_c):void{ super.Destroy(context);  = null; } override public function IsExplosive():Boolean{ return (); } override public function Update(context:Game_c):void{ super.Update(context); (context); } private function (context:Game_c):void{ var oCircle:CircleCollision_c; var nForce:Number = (rayon * rayon); .x = px; .y = py; var i:int; while (i < m_tabTarget.length) { oCircle = m_tabTarget[i]; if (oCircle == null){ } else { if (EquationVecto_c.GetDistAuCarre(oCircle, ) <= nForce){ oCircle.OnHit(this, null); this.OnHit(oCircle, null); if (){ if (RemoveTarget(oCircle)){ i--; }; }; } else { if ((((vx == 0)) && ((vy == 0)))){ } else { while (.length > 0) { .shift(); }; .push(oCircle); Moteur_c.FirstContact(context, this, null, ); if (this.lastCol != null){ oCircle.OnHit(this, null); this.OnHit(oCircle, null); if (){ if (RemoveTarget(oCircle)){ i--; }; }; }; }; }; }; i++; }; } public function SetRemoveTargetAfterHit(b:Boolean):void{  = b; } override public function GetId():int{ return (AmmoFactory_c.MELEE_AMMO); } public function (b:Boolean):void{  = b; } override public function OnEndInit(context:Game_c):void{ SetRayon(40); } } }//package TheGameAS3.Weapon
Section 390
//AmmoMortar1_c (TheGameAS3.Weapon.AmmoMortar1_c) package TheGameAS3.Weapon { import TheGameAS3.*; import flash.display.*; import TheGameAS3.Level.*; import TheGameAS3.Enemy.*; import TheGameAS3.Effects.*; import flash.geom.*; import TheGameAS3.Visuel.*; import Sfx.*; import TheGameAS3.Physique.*; import TheGameAS3.Heurtable.*; import TheGameAS3.Animation.*; public class AmmoMortar1_c extends Ammo_c { private const DESCEND:int = 10; private const MONTE:int = 10; private var  :int;// = 10 private var :int;// = 10 protected var :int;// = 200 private var :Line_c; private var :Array; public function AmmoMortar1_c(ammoMgr:AmmoManager_c, context:Game_c, oLevelLayer:LevelLayer_c, oOwner:HeurtableContainer_i){ super(ammoMgr, context, oLevelLayer, oOwner); addChild(GetAmmoVisual()); } protected function Hit(context:Game_c):void{ if (!()){ (); (context); } else { (context); }; } protected function GetAmmoVisual():MovieClip{ return (AnimationFactory_c.CreateAnimationFromId(AnimationFactory_c.ID_AMMO_MORTAR1)); } public function set sizeOfAOE(sizeOfAOE:int):void{  = sizeOfAOE; } protected function  ():Number{ return (( * )); } override public function Update(context:Game_c):void{ super.Update(context); Moteur_c.FirstContact(context, this, [], null); if (this.lastCol != null){ px = (px - (vx * 2)); py = (py - (vy * 2)); Hit(context); m_ammoManager.DestroyAmmo(this); return; }; if (!context.GetCamera().IsInFieldOfView(this, 100)){ m_ammoManager.DestroyAmmo(this); }; if ( > 0){ --; scaleX = (scaleX + 0.2); scaleY = (scaleY + 0.2); } else {  --; scaleX = (scaleX - 0.2); scaleY = (scaleY - 0.2); }; if ( <= 0){ Hit(context); m_ammoManager.DestroyAmmo(this); }; } override public function OnEndInit(context:Game_c):void{ var line:Line_c; var oldVX:Number = this.vx; var oldVY:Number = this.vy; var objCol:Object; this.vx = (this.vx * 1000); this.vy = (this.vy * 1000);  = GetLayer().GetLinesInRange(0, 0, -1, false, true); var i:int; while (i < .length) { line = [i]; if (line.CanBeDropped()){ .splice(i, 1); i--; }; i++; }; objCol = EquationVecto_c.CheckCollision(this, , null, 1); if (objCol != null){  = objCol.line; }; this.vx = oldVX; this.vy = oldVY; } private function (context:Game_c):void{ var fxWater:Acteur_c; fxWater = context.GetEffectManager().CreateSingleFx(AnimationFactory_c.ID_FX_WATER_SPLASH, GetLayer()); var fxWaterUpper:Acteur_c = context.GetEffectManager().CreateSingleFx(AnimationFactory_c.ID_FX_WATER_SPLASH_UPPER, GetLayer()); fxWaterUpper.px = px; fxWaterUpper.py = py; fxWaterUpper.scaleX = GetSizeOfExplosion(); fxWaterUpper.scaleY = GetSizeOfExplosion(); fxWater.px = px; fxWater.py = py; fxWater.scaleX = GetSizeOfExplosion(); fxWater.scaleY = GetSizeOfExplosion(); Jukebox_c.PlaySound(SoundFactory.ID_SFX_WATER_SPLASH); } public function get sizeOfAOE():int{ return (); } private function ():void{ var oCircle:CircleCollision_c; var nForce:Number =  (); var targets:Array = m_tabTarget.slice(); var targetHitted:Array = new Array(); var haveAThug:Boolean; var i:int; while (i < targets.length) { oCircle = targets[i]; if (oCircle == null){ } else { if (EquationVecto_c.GetDistAuCarre(oCircle, new Point(px, py)) <= nForce){ targetHitted.push(oCircle); if ((oCircle.GetOwner() is EnemyThug_c)){ haveAThug = true; }; }; }; i++; }; i = 0; while (i < targetHitted.length) { oCircle = targetHitted[i]; oCircle.OnHit(this, null); this.OnHit(oCircle, null); i++; }; } private function ():Boolean{ var pMatrix:Point = GetMatrixPos(); var lvl:LevelPart_c = GetLayer().GetLevelPartManager().GetLevelPart(pMatrix.x, pMatrix.y); if (lvl == null){ return (false); }; var pTranslate:Point = new Point(); var b:Bitmap = lvl.GetLevelBitmap(); var bd:BitmapData = b.bitmapData; pTranslate.x = Math.round((this.px - (lvl.GetMatrixPos().x * LevelPartManager_c.LEVEL_WIDTH))); pTranslate.y = Math.round((this.py - (lvl.GetMatrixPos().y * LevelPartManager_c.LEVEL_HEIGHT))); var pixel:uint = bd.getPixel((pTranslate.x * VisuelFactory_c.COMPRESSION), (pTranslate.y * VisuelFactory_c.COMPRESSION)); return ((pixel == 6737151)); } public function GetSizeOfExplosion():Number{ return (1); } override public function GetId():int{ return (AmmoFactory_c.MORTAR1_AMMO); } protected function GetSoundId():int{ return (SoundFactory.ID_SFX_EXPLOSION_1); } private function (context:Game_c):void{ var fxExplodeBig:Acteur_c; fxExplodeBig = context.GetEffectManager().CreateSingleFx(AnimationFactory_c.ID_FX_EXPLOSION_BIG, GetLayer()); fxExplodeBig.px = px; fxExplodeBig.py = py; fxExplodeBig.scaleX = GetSizeOfExplosion(); fxExplodeBig.scaleY = GetSizeOfExplosion(); var fxTrou:Acteur_c = context.GetEffectManager().CreateSingleFx(AnimationFactory_c.ID_FX_IMPACT, GetLayer()); fxTrou.px = px; fxTrou.py = py; fxTrou.scaleX = GetSizeOfExplosion(); fxTrou.scaleY = GetSizeOfExplosion(); fxTrou.DrawOnBackground(); Jukebox_c.PlaySound(GetSoundId()); } } }//package TheGameAS3.Weapon
Section 391
//AmmoMortar2_c (TheGameAS3.Weapon.AmmoMortar2_c) package TheGameAS3.Weapon { import TheGameAS3.*; import flash.display.*; import TheGameAS3.Level.*; import Sfx.*; import TheGameAS3.Heurtable.*; import TheGameAS3.Animation.*; public class AmmoMortar2_c extends AmmoMortar1_c { public function AmmoMortar2_c(ammoMgr:AmmoManager_c, context:Game_c, oLevelLayer:LevelLayer_c, oOwner:HeurtableContainer_i){ super(ammoMgr, context, oLevelLayer, oOwner);  = 300; } override protected function GetAmmoVisual():MovieClip{ return (AnimationFactory_c.CreateAnimationFromId(AnimationFactory_c.ID_AMMO_MORTAR2)); } override public function GetSizeOfExplosion():Number{ return (1.5); } override public function GetId():int{ return (AmmoFactory_c.MORTAR1_AMMO); } override protected function GetSoundId():int{ return (SoundFactory.ID_SFX_EXPLOSION_2); } } }//package TheGameAS3.Weapon
Section 392
//AmmoMortarBoss4_c (TheGameAS3.Weapon.AmmoMortarBoss4_c) package TheGameAS3.Weapon { import TheGameAS3.*; import flash.display.*; import TheGameAS3.Level.*; import Sfx.*; import TheGameAS3.Heurtable.*; import TheGameAS3.Animation.*; public class AmmoMortarBoss4_c extends AmmoMortar1_c { public function AmmoMortarBoss4_c(ammoMgr:AmmoManager_c, context:Game_c, oLevelLayer:LevelLayer_c, oOwner:HeurtableContainer_i){ super(ammoMgr, context, oLevelLayer, oOwner);  = 125; } override public function GetId():int{ return (AmmoFactory_c.MORTAR_BOSS4_AMMO); } override protected function GetAmmoVisual():MovieClip{ return (AnimationFactory_c.CreateAnimationFromId(AnimationFactory_c.ID_AMMO_MORTAR1)); } override protected function GetSoundId():int{ return (SoundFactory.ID_SFX_EXPLOSION_2); } } }//package TheGameAS3.Weapon
Section 393
//AmmoRocket (TheGameAS3.Weapon.AmmoRocket) package TheGameAS3.Weapon { import TheGameAS3.*; import flash.display.*; import TheGameAS3.Level.*; import TheGameAS3.Effects.*; import flash.geom.*; import Sfx.*; import TheGameAS3.Physique.*; import TheGameAS3.Heurtable.*; import TheGameAS3.Animation.*; public class AmmoRocket extends Ammo01_c { public function AmmoRocket(ammoMgr:AmmoManager_c, context:Game_c, oLevelLayer:LevelLayer_c, oOwner:HeurtableContainer_i){ super(ammoMgr, context, oLevelLayer, oOwner); } private function ():void{ var oCircle:CircleCollision_c; var nForce:Number = (100 * 100); var targets:Array = m_tabTarget.slice(); var i:int; while (i < targets.length) { oCircle = targets[i]; if (oCircle == null){ } else { if (EquationVecto_c.GetDistAuCarre(oCircle, new Point(px, py)) <= nForce){ oCircle.OnHit(this, null); this.OnHit(oCircle, null); }; }; i++; }; } override protected function Hit(context:Game_c):void{ (); (context); } override protected function GetAmmoVisual():MovieClip{ return (AnimationFactory_c.CreateAnimationFromId(AnimationFactory_c.ID_AMMO_ROCKET)); } private function (context:Game_c):void{ var fxExplodeBig:Acteur_c = context.GetEffectManager().CreateSingleFx(AnimationFactory_c.ID_FX_EXPLOSION, GetLayer()); fxExplodeBig.px = px; fxExplodeBig.py = py; Jukebox_c.PlaySound(SoundFactory.ID_SFX_EXPLOSION_RANDOM); } } }//package TheGameAS3.Weapon
Section 394
//AmmoRocketBoss3 (TheGameAS3.Weapon.AmmoRocketBoss3) package TheGameAS3.Weapon { import TheGameAS3.*; import TheGameAS3.Level.*; import TheGameAS3.Heurtable.*; public class AmmoRocketBoss3 extends AmmoRocket { public function AmmoRocketBoss3(ammoMgr:AmmoManager_c, context:Game_c, oLevelLayer:LevelLayer_c, oOwner:HeurtableContainer_i){ super(ammoMgr, context, oLevelLayer, oOwner); scaleX = 2; scaleY = 2; } } }//package TheGameAS3.Weapon
Section 395
//AmmoShotGun (TheGameAS3.Weapon.AmmoShotGun) package TheGameAS3.Weapon { import TheGameAS3.*; import flash.display.*; import TheGameAS3.Level.*; import TheGameAS3.Heurtable.*; import TheGameAS3.Animation.*; public class AmmoShotGun extends Ammo01_c { public function AmmoShotGun(ammoMgr:AmmoManager_c, context:Game_c, oLevelLayer:LevelLayer_c, oOwner:HeurtableContainer_i){ super(ammoMgr, context, oLevelLayer, oOwner); } override protected function GetAmmoVisual():MovieClip{ return (AnimationFactory_c.CreateAnimationFromId(AnimationFactory_c.ID_AMMO_SHOTGUN)); } } }//package TheGameAS3.Weapon
Section 396
//Cartouche_c (TheGameAS3.Weapon.Cartouche_c) package TheGameAS3.Weapon { import TheGameAS3.*; import TheGameAS3.Level.*; import TheGameAS3.Physique.*; import TheGameAS3.Heurtable.*; public class Cartouche_c extends Ammo_c { private var  :int;// = 0 private var  :int;// = 0 private var m_bWaiting:Boolean;// = false public static var  :String = "mcCartouche"; private static var :int = 10; private static var :int = 2; public function Cartouche_c(ammoMgr:AmmoManager_c, context:Game_c, oLayer:LevelLayer_c, oOwner:HeurtableContainer_i):void{ super(ammoMgr, context, oLayer, oOwner); } override public function Update(context:Game_c):void{ super.Update(context); if (m_bWaiting){  ++; if (  >= ){ m_ammoManager.DestroyAmmo(this); }; return; }; this.rotation = (this.rotation + ((context.GetSpeedManager().GetFrameSpeed() * ( -  )) * 2)); this.vy = (this.vy + (this.grav * context.GetSpeedManager().GetSpeed())); Moteur_c.JustRebound(context, this, GetLineInView(), GetPointInView()); if ((((((((this.y >= 1000)) || ((this.y <= -1000)))) || ((this.x >= 1000)))) || ((this.x <= -1000)))){ m_ammoManager.DestroyAmmo(this); }; if (this.lastCol != null){  ++; vx = (vx / 2); vy = (vy / 2); if ( > ){ m_bWaiting = true; }; }; } override public function Destroy(context:Game_c):void{  = 0;   = 0; m_bWaiting = false; super.Destroy(context); } override public function OnEndInit(context:Game_c):void{ UpdateGravite(Moteur_c.GetGravite()); } } }//package TheGameAS3.Weapon
Section 397
//Weapon_i (TheGameAS3.Weapon.Weapon_i) package TheGameAS3.Weapon { import TheGameAS3.*; import flash.display.*; import flash.geom.*; import TheGameAS3.Heurtable.*; public interface Weapon_i extends Updatable_i { function IsAutomatic():Boolean; function SetMcParent(dmgMod:MovieClip):void; function GetKickBack():Point; function StopAttack():void; function GetMc():MovieClip; function GetKickBackTime():Number; function GetId():Number; function GetMcParent():MovieClip; function IsLongRange():Boolean; function CloneWeaponVisual():MovieClip; function Destroy():void; function Shoot(_arg1:Game_c, _arg2:IShooter, _arg3:Number, _arg4:int=1):Boolean; } }//package TheGameAS3.Weapon
Section 398
//WeaponDebug_c (TheGameAS3.Weapon.WeaponDebug_c) package TheGameAS3.Weapon { import TheGameAS3.*; import flash.display.*; import TheGameAS3.Animation.*; public class WeaponDebug_c extends WeaponLongRange_c { public function WeaponDebug_c(){ super(); } override protected function GetDmg():int{ return (100); } override public function IsAutomatic():Boolean{ return (true); } override protected function GetPrecision():Number{ return (0); } override protected function GetFrameBetweenShot():int{ return (1); } override protected function CanCreateCartouche(context:Game_c):Boolean{ return (false); } override protected function GetFrameBetweenBurst():int{ return (1); } override public function GetId():Number{ return (WeaponFactory_c.ID_WEAPON_DEBUG); } override protected function GetSpeedOfAmmo():int{ return (30); } override protected function GetSoundToPlay():int{ return (-1); } override protected function CreateWeaponVisual():MovieClip{ return (AnimationFactory_c.CreateAnimationFromId(AnimationFactory_c.ID_WEAPON_SHOTGUN)); } override protected function GetNbAmmoPerBurst():int{ return (1); } override protected function GetNbBurst():int{ return (1); } override public function GetAmmoType():int{ return (AmmoFactory_c.DEBUG_AMMO); } } }//package TheGameAS3.Weapon
Section 399
//WeaponEnemy_c (TheGameAS3.Weapon.WeaponEnemy_c) package TheGameAS3.Weapon { import TheGameAS3.*; import flash.display.*; import TheGameAS3.Animation.*; public class WeaponEnemy_c extends WeaponLongRange_c { public function WeaponEnemy_c(){ super(); } override protected function GetDmg():int{ return (5); } override public function IsAutomatic():Boolean{ return (true); } override protected function GetPrecision():Number{ return (1); } override protected function GetFrameBetweenShot():int{ return (1); } override protected function CanCreateCartouche(context:Game_c):Boolean{ return (false); } override protected function GetFrameBetweenBurst():int{ return (1); } override public function GetId():Number{ return (WeaponFactory_c.ID_WEAPON_ENEMY); } override protected function GetSpeedOfAmmo():int{ return (10); } override protected function GetSoundToPlay():int{ return (-1); } override protected function CreateWeaponVisual():MovieClip{ return (AnimationFactory_c.CreateAnimationFromId(AnimationFactory_c.ID_WEAPON_ENEMY)); } override protected function GetNbAmmoPerBurst():int{ return (1); } override protected function GetNbBurst():int{ return (1); } override public function GetAmmoType():int{ return (AmmoFactory_c.ENEMY_AMMO); } } }//package TheGameAS3.Weapon
Section 400
//WeaponFactory_c (TheGameAS3.Weapon.WeaponFactory_c) package TheGameAS3.Weapon { public class WeaponFactory_c { public static var ID_WEAPON_HOMING:int =  ++; private static var  :int = 0; public static var ID_WEAPON_FLAME:int =  ++; public static var ID_WEAPON_ROCKET_BOSS3:int =  ++; public static var ID_WEAPON_MORTAR_BOSS4:int =  ++; public static var NB_GUNS:int =  ++; public static var ID_WEAPON_SHOTGUN:int =  ++; public static var ID_WEAPON_MACHINE:int =  ++; public static var ID_WEAPON_ENEMY:int =  ++; public static var ID_WEAPON_GATLING:int =  ++; public static var ID_WEAPON_ROCKET:int =  ++; public static var ID_WEAPON_DEBUG:int =  ++; public static var ID_WEAPON_MORTAR1:int =  ++; public static var ID_WEAPON_MORTAR2:int =  ++; public function WeaponFactory_c(){ super(); } public static function CreateWeaponFromId(i:int):Weapon_i{ switch (i){ case ID_WEAPON_ENEMY: return (new WeaponEnemy_c()); case ID_WEAPON_GATLING: return (new WeaponGatling_c()); case ID_WEAPON_HOMING: return (new WeaponHoming_c()); case ID_WEAPON_SHOTGUN: return (new WeaponShotgun_c()); case ID_WEAPON_ROCKET: return (new WeaponRocket_c()); case ID_WEAPON_ROCKET_BOSS3: return (new WeaponRocketBoss3_c()); case ID_WEAPON_MACHINE: return (new WeaponMachine_c()); case ID_WEAPON_FLAME: return (new WeaponFlameThrower1_c()); case ID_WEAPON_DEBUG: return (new WeaponDebug_c()); case ID_WEAPON_MORTAR_BOSS4: return (new WeaponMortarBoss4_c()); case ID_WEAPON_MORTAR1: return (new WeaponMortar1_c()); case ID_WEAPON_MORTAR2: return (new WeaponMortar2_c()); default: trace(("ERROR :: WeaponFactory :: Wrong Parameters : " + i)); return (null); }; } } }//package TheGameAS3.Weapon
Section 401
//WeaponFlameThrower1_c (TheGameAS3.Weapon.WeaponFlameThrower1_c) package TheGameAS3.Weapon { import TheGameAS3.*; import flash.display.*; import flash.geom.*; import TheGameAS3.Physique.*; import TheGameAS3.Animation.*; public class WeaponFlameThrower1_c extends WeaponLongRange_c { private var :Array;// = null private var :int;// = 7 public function WeaponFlameThrower1_c(){ super(); } override protected function GetDmg():int{ return (15); } override public function IsAutomatic():Boolean{ return (true); } override protected function GetFXToPlay():String{ return ("NONE"); } public function set flames(flames:int):void{  = flames; } override protected function GetFrameBetweenShot():int{ return (1); } override protected function ExecuteShoot(angle:Number, xOffset:Number=0, yOffset:Number=0):Ammo_c{ var objPos:Point; var i:int; var flameAmmo:AmmoFlame1_c; var scale:Number; var x:Number; var y:Number; var vx:Number = EquationVecto_c.MyCos(angle); var vy:Number = -(EquationVecto_c.MySin(angle)); if (_mcContainer.getChildByName("regCanon_mc") != null){ objPos = Utils.FindPoint(_context, _shooter.GetLayer(), DisplayObjectContainer(_mcContainer.getChildByName("regCanon_mc"))); if ( == null){  = new Array(); i = 0; while (i < ()) { flameAmmo = AmmoFlame1_c(_context.GetAmmoManager().CreateBall(GetAmmoType(), _shooter, _shooter.GetLayer())); flameAmmo.SetDamage((GetDmg() * _dmgMod)); _context.AddUpdatable(flameAmmo); flameAmmo.OnEndInit(_context); flameAmmo.px = objPos.x; flameAmmo.py = objPos.y; .push(flameAmmo); i++; }; }; i = 0; while (i < .length) { flameAmmo = [i]; scale = (0.2 + (((i + 1) / ()) * 0.8)); x = (objPos.x + ((((vx * flameAmmo.rayon) * (i + 1)) * scale) / 2)); y = (objPos.y + ((((vy * flameAmmo.rayon) * (i + 1)) * scale) / 2)); flameAmmo.vx = (vx * _vitesse); flameAmmo.vy = (vy * _vitesse); flameAmmo.scaleX = scale; flameAmmo.scaleY = scale; if (!flameAmmo.visible){ flameAmmo.px = objPos.x; flameAmmo.py = objPos.y; }; if (i == 0){ flameAmmo.px = x; flameAmmo.py = y; } else { flameAmmo.px = (flameAmmo.px + ((x - flameAmmo.px) * (0.75 - ((i / ()) * 0.6)))); flameAmmo.py = (flameAmmo.py + ((y - flameAmmo.py) * (0.75 - ((i / ()) * 0.6)))); }; flameAmmo.SetTarget(_targetTeam); i++; }; }; CreateFXPerAmmo(_shooter.GetLayer(), objPos, angle); return (null); } protected function ():int{ return (); } override protected function GetNbAmmoPerBurst():int{ return (1); } override protected function GetSpeedOfAmmo():int{ return (90); } override public function StopAttack():void{ var i:int; if ( != null){ i = 0; while (i < .length) { _context.GetAmmoManager().DestroyAmmo([i]); i++; };  = null; }; super.StopAttack(); } override protected function GetPrecision():Number{ return (1); } override protected function CanCreateCartouche(context:Game_c):Boolean{ return (false); } override protected function GetFrameBetweenBurst():int{ return (1); } override public function Update(context:Game_c):void{ var i:int; if ( != null){ i = 0; while (i < .length) { [i].visible = _isShooting; [i].SetEnable(_isShooting); i++; }; }; super.Update(context); _isShooting = false; } override public function GetId():Number{ return (WeaponFactory_c.ID_WEAPON_FLAME); } override protected function GetNbBurst():int{ return (1); } override protected function GetSoundToPlay():int{ return (-1); } override protected function CreateWeaponVisual():MovieClip{ return (AnimationFactory_c.CreateAnimationFromId(AnimationFactory_c.ID_WEAPON_FLAME)); } override protected function GetScaleOfFX():Number{ return (0.25); } override public function GetAmmoType():int{ return (AmmoFactory_c.FLAME_AMMO); } } }//package TheGameAS3.Weapon
Section 402
//WeaponGatling_c (TheGameAS3.Weapon.WeaponGatling_c) package TheGameAS3.Weapon { import TheGameAS3.*; import flash.display.*; import TheGameAS3.Animation.*; public class WeaponGatling_c extends WeaponLongRange_c { public function WeaponGatling_c(){ super(); } override protected function GetDmg():int{ return (10); } override public function IsAutomatic():Boolean{ return (true); } override protected function GetPrecision():Number{ return (1); } override protected function GetFrameBetweenShot():int{ return (1); } override protected function CanCreateCartouche(context:Game_c):Boolean{ return (false); } override protected function GetFrameBetweenBurst():int{ return (1); } override public function GetId():Number{ return (WeaponFactory_c.ID_WEAPON_GATLING); } override protected function GetSpeedOfAmmo():int{ return (30); } override protected function GetSoundToPlay():int{ return (-1); } override protected function CreateWeaponVisual():MovieClip{ return (AnimationFactory_c.CreateAnimationFromId(AnimationFactory_c.ID_WEAPON_GATLING)); } override protected function GetNbAmmoPerBurst():int{ return (1); } override protected function GetNbBurst():int{ return (1); } override public function GetAmmoType():int{ return (AmmoFactory_c.GATLING_AMMO); } } }//package TheGameAS3.Weapon
Section 403
//WeaponHoming_c (TheGameAS3.Weapon.WeaponHoming_c) package TheGameAS3.Weapon { import TheGameAS3.*; import flash.display.*; import TheGameAS3.Animation.*; public class WeaponHoming_c extends WeaponLongRange_c { public function WeaponHoming_c(){ super(); } override protected function GetDmg():int{ return (40); } override public function IsAutomatic():Boolean{ return (true); } override protected function GetPrecision():Number{ return (0.8); } override protected function GetFrameBetweenShot():int{ return (20); } override protected function CanCreateCartouche(context:Game_c):Boolean{ return (false); } override protected function GetFrameBetweenBurst():int{ return (1); } override public function GetId():Number{ return (WeaponFactory_c.ID_WEAPON_HOMING); } override protected function GetSpeedOfAmmo():int{ return (30); } override protected function GetSoundToPlay():int{ return (-1); } override protected function CreateWeaponVisual():MovieClip{ return (AnimationFactory_c.CreateAnimationFromId(AnimationFactory_c.ID_WEAPON_HOMING)); } override protected function GetNbAmmoPerBurst():int{ return (1); } override protected function GetNbBurst():int{ return (1); } override public function GetAmmoType():int{ return (AmmoFactory_c.HOMING_AMMO); } } }//package TheGameAS3.Weapon
Section 404
//WeaponLongRange_c (TheGameAS3.Weapon.WeaponLongRange_c) package TheGameAS3.Weapon { import TheGameAS3.*; import flash.display.*; import TheGameAS3.Level.*; import TheGameAS3.Effects.*; import flash.geom.*; import Sfx.*; import TheGameAS3.Physique.*; import TheGameAS3.Heurtable.*; import TheGameAS3.Animation.*; public class WeaponLongRange_c implements Weapon_i { protected var _vitesse:Number; protected var :MovieClip; protected var  :Number; protected var  :Number; protected var  :Number; protected var _targetTeam:Number;// = 0 protected var  :Boolean; protected var  :Number; protected var _dmgMod:int;// = 0 protected var  :Number; protected var :MovieClip;// = null protected var _mcContainer:MovieClip; protected var _shooter:IShooter;// = null protected var _isShooting:Boolean; protected var :Number; protected var _context:Game_c;// = null protected var :Number; public function WeaponLongRange_c(){ super();  = GetFrameBetweenShot();  = GetFrameBetweenBurst();  = GetNbAmmoPerBurst();  = GetNbBurst(); _vitesse = GetSpeedOfAmmo(); _mcContainer = CreateWeaponVisual();   =  ;  = 0;  = 1;  = true;  = null; } protected function GetPrecision():Number{ return (1); } public function IsAutomatic():Boolean{ return (false); } public function GetAmmoType():int{ return (AmmoFactory_c.NONE); } public function (mc:MovieClip):void{ _mcContainer = mc; } public function GetId():Number{ return (-1); } public function StopAttack():void{ } protected function GetFXToPlay():String{ return (("ID_FX_RIFLE_BURST_" + Math.floor(((Math.random() * 3) + 1)))); } public function GetKickBackTime():Number{ return (0); } public function IsEnabled():Boolean{ return (true); } protected function GetNbAmmoPerBurst():int{ return (3); } public function OnAdd(context:Game_c):void{ } public function GetKickBack():Point{ return (new Point()); } public function IsLongRange():Boolean{ return (true); } protected function GetSoundToPlay():int{ return (-1); } protected function GetNbBurst():int{ return (1); } protected function CreateWeaponVisual():MovieClip{ return (null); } public function SetMcParent(mc:MovieClip):void{  = mc; } protected function ExecuteShoot(angle:Number, xOffset:Number=0, yOffset:Number=0):Ammo_c{ var vx:Number; var vy:Number; var objPos:Point; var ball_mc:Ammo_c; var nMargeErreur:Number; vx = EquationVecto_c.MyCos(angle); vy = -(EquationVecto_c.MySin(angle)); if (_mcContainer.getChildByName("regCanon_mc") != null){ ball_mc = Ammo_c(_context.GetAmmoManager().CreateBall(GetAmmoType(), _shooter, _shooter.GetLayer())); nMargeErreur = Math.floor((20 - (GetPrecision() * 20))); objPos = Utils.FindPoint(_context, _shooter.GetLayer(), DisplayObjectContainer(_mcContainer.getChildByName("regCanon_mc"))); ball_mc.SetDamage((GetDmg() * _dmgMod)); ball_mc.SetVitesse(GetSpeedOfAmmo()); _context.AddUpdatable(ball_mc); ball_mc.px = (objPos.x + xOffset); ball_mc.py = (objPos.y + yOffset); ball_mc.vx = (((vx * _vitesse) + (Math.random() * nMargeErreur)) - (nMargeErreur / 2)); ball_mc.vy = (((vy * _vitesse) + (Math.random() * nMargeErreur)) - (nMargeErreur / 2)); ball_mc.rotation = (EquationVecto_c.GetRotation(ball_mc.vx, 0, ball_mc.vy, 0) + 90); ball_mc.SetTarget(_targetTeam); ball_mc.OnEndInit(_context); if (GetSoundToPlay() != -1){ Jukebox_c.PlaySound(GetSoundToPlay(), -1); };   = 0; }; CreateFXPerAmmo(_shooter.GetLayer(), objPos, angle); return (ball_mc); } public function GetMcParent():MovieClip{ return (); } protected function GetFrameBetweenShot():int{ return (10); } protected function CreateFXPerAmmo(oLayer:LevelLayer_c, p:Point, angle:Number):void{ if (GetFXToPlay() == "NONE"){ return; }; var id:int = AnimationFactory_c.GetIdByName(GetFXToPlay()); var fx_mc:Acteur_c = _context.GetEffectManager().CreateSingleFx(id, oLayer); fx_mc.px = p.x; fx_mc.py = p.y; if ((((angle > 90)) && ((angle < 270)))){ angle = (180 - angle); angle = -(angle); fx_mc.scaleX = -1; }; fx_mc.rotation = -(angle); fx_mc.scaleX = (fx_mc.scaleX * GetScaleOfFX()); fx_mc.scaleY = (fx_mc.scaleY * GetScaleOfFX()); } protected function GetSpeedOfAmmo():int{ return (30); } public function CloneWeaponVisual():MovieClip{ return (CreateWeaponVisual()); } protected function GetScaleOfFX():Number{ return (1); } public function Destroy():void{ _mcContainer = null;  = null;  = null; } public function OnRemove(context:Game_c):void{ } protected function GetDmg():int{ return (10); } public function Update(context:Game_c):void{ var i:int;   = (  + (1 * context.GetSpeedManager().GetSpeed())); if (_isShooting){ if ( < ){ ++; if ( >=  ){  ++; i = 0; while (i <  ) { ExecuteShoot(_shooter.GetAngleOfWeapon(this)); i++; };  = 0; }; } else { _isShooting = false;  = 1;  = 0; }; }; } public function SetEnable(b:Boolean):void{ } protected function CanCreateCartouche(context:Game_c):Boolean{  = ((!( )) || (context.GetSpeedManager().IsBulletTime())); return ( ); } protected function GetFrameBetweenBurst():int{ return (2); } public function GetMc():MovieClip{ return (_mcContainer); } public function Shoot(context:Game_c, shooter:IShooter, targetTeam:Number, dmgMod:int=1):Boolean{ if ((((  <  )) || ((_mcContainer.getChildByName("regCanon_mc") == null)))){ return (false); }; _isShooting = true; _context = context; _targetTeam = targetTeam; _shooter = shooter; _dmgMod = dmgMod; var i:int; while (i <  ) { ExecuteShoot(shooter.GetAngleOfWeapon(this)); i++; }; return (true); } } }//package TheGameAS3.Weapon
Section 405
//WeaponMachine_c (TheGameAS3.Weapon.WeaponMachine_c) package TheGameAS3.Weapon { import TheGameAS3.*; import flash.display.*; import TheGameAS3.Animation.*; public class WeaponMachine_c extends WeaponLongRange_c { public function WeaponMachine_c(){ super(); } override protected function GetDmg():int{ return (10); } override public function IsAutomatic():Boolean{ return (true); } override protected function GetPrecision():Number{ return (1); } override protected function GetFrameBetweenShot():int{ return (6); } override protected function CanCreateCartouche(context:Game_c):Boolean{ return (false); } override protected function GetFrameBetweenBurst():int{ return (1); } override public function GetId():Number{ return (WeaponFactory_c.ID_WEAPON_MACHINE); } override protected function GetSpeedOfAmmo():int{ return (30); } override protected function GetSoundToPlay():int{ return (-1); } override protected function CreateWeaponVisual():MovieClip{ return (AnimationFactory_c.CreateAnimationFromId(AnimationFactory_c.ID_WEAPON_MACHINE)); } override protected function GetNbAmmoPerBurst():int{ return (1); } override protected function GetNbBurst():int{ return (1); } override public function GetAmmoType():int{ return (AmmoFactory_c.MACHINE_AMMO); } } }//package TheGameAS3.Weapon
Section 406
//WeaponMortar1_c (TheGameAS3.Weapon.WeaponMortar1_c) package TheGameAS3.Weapon { import TheGameAS3.*; import flash.display.*; import TheGameAS3.Animation.*; public class WeaponMortar1_c extends WeaponLongRange_c { private var :int;// = 14 public function WeaponMortar1_c(){ super(); } override protected function GetSoundToPlay():int{ return (-1); } override public function IsAutomatic():Boolean{ return (true); } public function get speed():int{ return (); } override protected function GetDmg():int{ return (30); } override protected function GetPrecision():Number{ return (1); } override protected function GetFrameBetweenShot():int{ return (30); } override protected function CanCreateCartouche(context:Game_c):Boolean{ return (false); } override protected function GetFrameBetweenBurst():int{ return (1); } override public function GetId():Number{ return (WeaponFactory_c.ID_WEAPON_MORTAR1); } public function set speed(speed:int):void{  = speed; } override protected function GetSpeedOfAmmo():int{ return (); } override protected function CreateWeaponVisual():MovieClip{ return (AnimationFactory_c.CreateAnimationFromId(AnimationFactory_c.ID_WEAPON_FLAME)); } override protected function GetNbAmmoPerBurst():int{ return (1); } override protected function GetNbBurst():int{ return (1); } override public function GetAmmoType():int{ return (AmmoFactory_c.MORTAR1_AMMO); } } }//package TheGameAS3.Weapon
Section 407
//WeaponMortar2_c (TheGameAS3.Weapon.WeaponMortar2_c) package TheGameAS3.Weapon { import TheGameAS3.*; import flash.display.*; import TheGameAS3.Animation.*; public class WeaponMortar2_c extends WeaponLongRange_c { public function WeaponMortar2_c(){ super(); } override protected function GetDmg():int{ return (45); } override public function IsAutomatic():Boolean{ return (true); } override protected function GetPrecision():Number{ return (1); } override protected function GetFrameBetweenShot():int{ return (15); } override protected function CanCreateCartouche(context:Game_c):Boolean{ return (false); } override protected function GetFrameBetweenBurst():int{ return (1); } override public function GetId():Number{ return (WeaponFactory_c.ID_WEAPON_MORTAR2); } override protected function GetSpeedOfAmmo():int{ return (14); } override protected function GetSoundToPlay():int{ return (-1); } override protected function CreateWeaponVisual():MovieClip{ return (AnimationFactory_c.CreateAnimationFromId(AnimationFactory_c.ID_WEAPON_FLAME)); } override protected function GetNbAmmoPerBurst():int{ return (1); } override protected function GetNbBurst():int{ return (1); } override public function GetAmmoType():int{ return (AmmoFactory_c.MORTAR2_AMMO); } } }//package TheGameAS3.Weapon
Section 408
//WeaponMortarBoss4_c (TheGameAS3.Weapon.WeaponMortarBoss4_c) package TheGameAS3.Weapon { import TheGameAS3.*; import flash.display.*; import TheGameAS3.Animation.*; public class WeaponMortarBoss4_c extends WeaponLongRange_c { private var :int;// = 10 public function WeaponMortarBoss4_c(){ super(); } override protected function GetSoundToPlay():int{ return (-1); } override public function IsAutomatic():Boolean{ return (true); } public function get speed():int{ return (); } override protected function GetDmg():int{ return (30); } override protected function GetPrecision():Number{ return (1); } override protected function GetFrameBetweenShot():int{ return (30); } override protected function CanCreateCartouche(context:Game_c):Boolean{ return (false); } override protected function GetFrameBetweenBurst():int{ return (1); } override public function GetId():Number{ return (WeaponFactory_c.ID_WEAPON_MORTAR_BOSS4); } public function set speed(speed:int):void{  = speed; } override protected function GetSpeedOfAmmo():int{ return (); } override protected function CreateWeaponVisual():MovieClip{ return (AnimationFactory_c.CreateAnimationFromId(AnimationFactory_c.ID_WEAPON_FLAME)); } override protected function GetNbAmmoPerBurst():int{ return (1); } override protected function GetNbBurst():int{ return (1); } override public function GetAmmoType():int{ return (AmmoFactory_c.MORTAR_BOSS4_AMMO); } } }//package TheGameAS3.Weapon
Section 409
//WeaponRocket_c (TheGameAS3.Weapon.WeaponRocket_c) package TheGameAS3.Weapon { import TheGameAS3.*; import flash.display.*; import TheGameAS3.Animation.*; public class WeaponRocket_c extends WeaponLongRange_c { public function WeaponRocket_c(){ super(); } override protected function GetDmg():int{ return (75); } override public function IsAutomatic():Boolean{ return (true); } override protected function GetPrecision():Number{ return (1); } override protected function GetFrameBetweenShot():int{ return (20); } override protected function CanCreateCartouche(context:Game_c):Boolean{ return (false); } override protected function GetFrameBetweenBurst():int{ return (1); } override public function GetId():Number{ return (WeaponFactory_c.ID_WEAPON_ROCKET); } override protected function GetSpeedOfAmmo():int{ return (30); } override protected function GetSoundToPlay():int{ return (-1); } override protected function CreateWeaponVisual():MovieClip{ return (AnimationFactory_c.CreateAnimationFromId(AnimationFactory_c.ID_WEAPON_ROCKET)); } override protected function GetNbAmmoPerBurst():int{ return (1); } override protected function GetNbBurst():int{ return (1); } override public function GetAmmoType():int{ return (AmmoFactory_c.ROCKET_AMMO); } } }//package TheGameAS3.Weapon
Section 410
//WeaponRocketBoss3_c (TheGameAS3.Weapon.WeaponRocketBoss3_c) package TheGameAS3.Weapon { import TheGameAS3.*; import flash.display.*; import TheGameAS3.Animation.*; public class WeaponRocketBoss3_c extends WeaponLongRange_c { public function WeaponRocketBoss3_c(){ super(); } override protected function GetDmg():int{ return (20); } override public function IsAutomatic():Boolean{ return (true); } override protected function GetPrecision():Number{ return (1); } override protected function GetFrameBetweenShot():int{ return (20); } override protected function CanCreateCartouche(context:Game_c):Boolean{ return (false); } override protected function GetFrameBetweenBurst():int{ return (1); } override public function GetId():Number{ return (WeaponFactory_c.ID_WEAPON_ROCKET_BOSS3); } override protected function GetSpeedOfAmmo():int{ return (30); } override protected function GetSoundToPlay():int{ return (-1); } override protected function CreateWeaponVisual():MovieClip{ return (AnimationFactory_c.CreateAnimationFromId(AnimationFactory_c.ID_WEAPON_ROCKET)); } override protected function GetNbAmmoPerBurst():int{ return (1); } override protected function GetNbBurst():int{ return (1); } override public function GetAmmoType():int{ return (AmmoFactory_c.ROCKET_BOSS3_AMMO); } } }//package TheGameAS3.Weapon
Section 411
//WeaponShotgun_c (TheGameAS3.Weapon.WeaponShotgun_c) package TheGameAS3.Weapon { import TheGameAS3.*; import flash.display.*; import TheGameAS3.Animation.*; public class WeaponShotgun_c extends WeaponLongRange_c { public function WeaponShotgun_c(){ super(); } override protected function GetDmg():int{ return (15); } override public function IsAutomatic():Boolean{ return (true); } override protected function GetPrecision():Number{ return (0.5); } override protected function GetFrameBetweenShot():int{ return (1); } override protected function CanCreateCartouche(context:Game_c):Boolean{ return (false); } override protected function GetFrameBetweenBurst():int{ return (1); } override public function GetId():Number{ return (WeaponFactory_c.ID_WEAPON_SHOTGUN); } override protected function GetSpeedOfAmmo():int{ return (30); } override protected function GetSoundToPlay():int{ return (-1); } override protected function CreateWeaponVisual():MovieClip{ return (AnimationFactory_c.CreateAnimationFromId(AnimationFactory_c.ID_WEAPON_SHOTGUN)); } override protected function GetNbAmmoPerBurst():int{ return (1); } override protected function GetNbBurst():int{ return (1); } override public function GetAmmoType():int{ return (AmmoFactory_c.SHOTGUN_AMMO); } } }//package TheGameAS3.Weapon
Section 412
//VisuelFactory_c (TheGameAS3.Visuel.VisuelFactory_c) package TheGameAS3.Visuel { import flash.events.*; import flash.display.*; import TheGameAS3.Level.*; import flash.geom.*; import TheGameAS3.Animation.*; import flash.net.*; import flash.utils.*; public class VisuelFactory_c { public static const PNG_PROGRESS:String = "PNG_PROGRESS"; public static const LIST_PNG_COMPLETE:String = "ALL_PNG_LOAD"; public static const COMPRESSION:Number = 0.5; private static const DELAY_WAIT:int = 10; public static const BLANK_BMP:BitmapData = new BitmapData(LevelPartManager_c.LEVEL_WIDTH, LevelPartManager_c.LEVEL_HEIGHT, true, 0); public static const DYNAMIC_VISUAL:String = "DYNAMIC_FROM_MC_"; private static var :Boolean = false; private static var :Boolean = false; private static var :Array = new Array(); private static var :Array = new Array(); private static var :Array = new Array(); private static var :Array = new Array(); private static var  :IEventDispatcher = null; private static var  :Loader = new Loader(); private static var  :VisuelFactory_c = null; private static var :Array = new Array(); private static var :Timer = new Timer(0, 1); private static var :uint = 0; private static var :Number = 0; private static var :int = 10; private static var  :String = ""; private static var  :String = ""; public function VisuelFactory_c(){ super(); } public static function IsReady():Boolean{ return (); } private static function (evt:Event):void{ trace((("ERROR : ViseulFactory_c :: " +  ) + " Not found"));  (); } public static function AddPNGToLoad(strPath:String):Boolean{ if (){ trace("ERROR :: VisualFactory_c :: AddPNGToLoad :: Visual is Loading"); return (false); }; if ([strPath] != null){ return (false); }; var i:int; while (i < .length) { if (strPath == [i]){ return (false); }; i++; }; .push(strPath); return (true); } public static function  (index:String, bd:BitmapData):void{ [index] = bd; .push(bd); } private static function  ():void{ var coor:String; var aCoor:Array; var iAnimation:int; var xDraw:int; var yDraw:int; var mc:MovieClip; var pngOfMc:PngOfMc;  = 0; if (.length == 0){ (); return; };  = .shift(); if ( .indexOf(VisuelFactory_c.DYNAMIC_VISUAL) != -1){ coor =  .split(VisuelFactory_c.DYNAMIC_VISUAL)[1]; aCoor = coor.split("~"); xDraw = int(aCoor[1]); yDraw = int(aCoor[2]); if (isNaN(Number(aCoor[0]))){ iAnimation = AnimationFactory_c.GetIdByName(aCoor[0]); } else { iAnimation = int(aCoor[0]); }; if ([iAnimation] == null){ mc = AnimationFactory_c.CreateAnimationFromId(iAnimation); pngOfMc = new PngOfMc(mc); [iAnimation] = pngOfMc; .push(pngOfMc); }; ([iAnimation], xDraw, yDraw,  ); --; if ( < 0){  = DELAY_WAIT; .delay = 1; .addEventListener(TimerEvent.TIMER, ); .start(); } else {  (); }; } else {  .load(new URLRequest(( +  ))); }; } public static function StartLoading(evtDisptach:IEventDispatcher):void{  = evtDisptach; if (){ throw (new Error("VisuelFactory_c :: StartLoading :: Already Loading")); };  = true;  = false;  = .length;  .contentLoaderInfo.addEventListener(Event.COMPLETE, );  .contentLoaderInfo.addEventListener(ProgressEvent.PROGRESS, );  .contentLoaderInfo.addEventListener(IOErrorEvent.IO_ERROR, );  = 0;  (); } public static function GetProgress():Number{ var nPrct:Number = ((( - 1) - .length) / ); nPrct = (nPrct + ( * (1 / ))); return (nPrct); } public static function GetAllPng():Array{ return (); } public static function GetStrFromBmpData(bmp:BitmapData):String{ var i:String; for (i in ) { if (bmp == [i]){ return (i); }; }; return (null); } public static function Init(prefixLoad:String=""):void{  = prefixLoad; } private static function (pngs:PngOfMc, x:int, y:int, visualName:String):void{ var sizeWidth:Number = (LevelPartManager_c.LEVEL_WIDTH * COMPRESSION); var sizeHeight:Number = (LevelPartManager_c.LEVEL_HEIGHT * COMPRESSION); var partCompressBd:BitmapData = new BitmapData(sizeWidth, sizeHeight, true, 0); var tx:int = ((LevelPartManager_c.LEVEL_WIDTH * x) * COMPRESSION); var ty:int = ((LevelPartManager_c.LEVEL_HEIGHT * y) * COMPRESSION); var bd:BitmapData = pngs.GetPngAt(Math.floor((tx / PngOfMc.MAX_WIDTH)), Math.floor((ty / PngOfMc.MAX_HEIGHT))); var rect:Rectangle = new Rectangle((tx % PngOfMc.MAX_WIDTH), (ty % PngOfMc.MAX_HEIGHT), sizeWidth, sizeHeight); partCompressBd.copyPixels(bd, rect, new Point());  (visualName, partCompressBd); } private static function ():void{  = false;  = true; if ( != null){  .dispatchEvent(new Event(LIST_PNG_COMPLETE)); };  .contentLoaderInfo.removeEventListener(Event.COMPLETE, );  .contentLoaderInfo.removeEventListener(ProgressEvent.PROGRESS, );  .contentLoaderInfo.removeEventListener(IOErrorEvent.IO_ERROR, );  = null; (); } private static function (evt:ProgressEvent):void{  = (evt.bytesLoaded / evt.bytesTotal); if ( != null){  .dispatchEvent(new Event(PNG_PROGRESS)); }; } public static function GetBitmapDataFromStr(str:String, bClone:Boolean=false):BitmapData{ if (str == LevelLayer_c.NO_PNG){ return (BLANK_BMP); }; if ([str] == undefined){ trace(("WARNING :: VisualFactory :: GetBitmapDataFromStr :: Can't find Bitmapdata from :" + str)); return (null); }; if (bClone){ return (BitmapData([str])); }; return (BitmapData([str])); } public static function (mc:MovieClip, bd:BitmapData):void{ var j:int; var w:int = mc.width; var h:int = mc.height; var newBd:BitmapData = new BitmapData(bd.width, bd.height, false, 0); var m:Matrix = new Matrix(); var r:Rectangle = new Rectangle(0, 0, bd.width, bd.height); var p:Point = new Point(0, 0); var i:int; while (i <= bd.width) { j = 0; while (j <= bd.height) { m.tx = i; m.ty = j; newBd.draw(mc, m); j = (j + h); }; i = (i + w); }; newBd.draw(bd); bd.copyPixels(newBd, r, p, newBd, p, true); } private static function ():void{ var pngOfMc:PngOfMc; while (.length > 0) { pngOfMc = .shift(); pngOfMc.Destroy(); pngOfMc = null; };  = new Array(); } private static function (evt:Event):void{ var bd:BitmapData = evt.target.content.bitmapData;  ( , bd);  .unload();  = 1;  (); } public static function Destroy():void{ var bd:BitmapData; while (.length > 0) { bd = .shift(); bd.dispose(); bd = null; };  = new Array(); (); } public static function GetInstance():VisuelFactory_c{ if ( == null){  = new (VisuelFactory_c); }; return ( ); } private static function (e:TimerEvent):void{ .removeEventListener(TimerEvent.TIMER_COMPLETE, ); .stop();  = null;  = new Timer(0, 1);  (); } public static function  (tex:BitmapData, bd:BitmapData):void{ var j:int; var w:int = tex.width; var h:int = tex.height; var newBd:BitmapData = new BitmapData(bd.width, bd.height, false, 0); var textW:int = tex.width; var textH:int = tex.height; var r:Rectangle = new Rectangle(0, 0, bd.width, bd.height); var textR:Rectangle = new Rectangle(0, 0, textW, textH); var p:Point = new Point(0, 0); var i:int; while (i <= bd.width) { j = 0; while (j <= bd.height) { p.x = i; p.y = j; newBd.copyPixels(tex, textR, p); j = (j + h); }; i = (i + w); }; p.x = 0; p.y = 0; newBd.draw(bd); bd.copyPixels(newBd, r, p, newBd, p, true); } } }//package TheGameAS3.Visuel import flash.display.*; import flash.geom.*; class PngOfMc { private var  :int; private var  :int; private var  :Array; private var  :Array; public static const MAX_HEIGHT:int = 0x0800; public static const MAX_WIDTH:int = 0x0800; private function PngOfMc(mc:MovieClip){ var y:Number; var bd:BitmapData; var m:Matrix;  = new Array();  = new Array(); super(); var compress:Number = VisuelFactory_c.COMPRESSION;  = Math.ceil(((mc.width / MAX_WIDTH) * compress));  = Math.ceil(((mc.height / MAX_HEIGHT) * compress)); var x:Number = 0; while (x <  ) { y = 0; while (y <  ) { if ( [x] == null){  [x] = new Array(); }; bd = new BitmapData(MAX_WIDTH, MAX_HEIGHT, true, 0); m = new Matrix(); m.scale(compress, compress); m.translate(-((x * MAX_WIDTH)), -((y * MAX_HEIGHT))); bd.draw(mc, m);  [x][y] = bd;  .push(bd); y++; }; x++; }; } public function Destroy():void{ var bd:BitmapData; while ( .length > 0) { bd =  .shift(); bd.dispose(); bd = null; };  = new Array(); } public function GetPngAt(x:int, y:int):BitmapData{ if ( [x] == null){ return (null); }; return ( [x][y]); } }
Section 413
//Camera_c (TheGameAS3.Camera_c) package TheGameAS3 { import flash.events.*; import TheGameAS3.Level.*; import TheGameAS3.Scenario.*; import flash.geom.*; import TheGameAS3.Physique.*; import TheGameAS3.Behaviors.*; public class Camera_c extends EventDispatcher implements Updatable_i, MessageListener_i, Controllable_i { private var  :Array; private var  :int;// = -1 private var :Number;// = 1000 private var  :Boolean;// = false private var  :Number;// = 0 private var  :Number;// = 0 private var  :int; private var  :Number;// = 0 private var  :Number;// = 0 private var  :Point; private var  :Object; private var  :Number;// = 0 private var  :Array; private var  :Number;// = 10000 private var  :Boolean;// = true private var  :Number;// = 0 private var  :Function; private var  :Number;// = 0.2 private var  :Number;// = 0.5 private var  :Number;// = 0.2 private var y:Number;// = 0 private var  :ObjetMoteur_c;// = null private var x:Number;// = 0 private var z:Number; private var  :int; private var  :int; private var  :int; private var  :Point; private var  :Number;// = 0 private var  :Number;// = 0 private var  :Number;// = 1000 private var :String;// = "NONE" private var  :Boolean;// = false private var  :Number;// = 0.25 private var  :Number;// = 2 private var m_context:Game_c; private var  :Number;// = 0.1 private var  :Array;// = null private var :Boolean; private var  :int;// = -1 private var  :int;// = -1 private var  :Number;// = 2.5 public static const ID_EVENT_HAVE_ARRIVED:String = "CAMERA_END"; private static const MSG_STOP_SHAKE:String = "STOP_SHAKE"; private static const MSG_SHAKE:String = "SHAKE"; private static const MSG_ZOOM_TO:String = "ZOOM_TO"; public static const DEFAULT_EASE:Number = 0.2; public static const CAMERA_TAG:String = "GAME_CAMERA"; public static const DEFAULT_EASE_X:Number = 0.2; public static const DEFAULT_EASE_Y:Number = 0.5; public static const DEFAULT_EASE_Z:Number = 0.2; private static const MSG_STOP_FOLLOW_OBJECT:String = "STOP_FOLLOW_OBJECT"; private static const MSG_FOLLOW_OBJECT:String = "FOLLOW_OBJECT"; private static const MSG_CHANGE_EASE:String = "CHANGE_EASE"; private static var :Array = new Array(); private static var :Array = new Array(); public static var WIDTH_VIEW:Number = -1; public static var Z_POSITION_START:Number = 1000; public static var HEIGHT_VIEW:Number = -1; public function Camera_c(context:Game_c, w:Number, h:Number){ z = Z_POSITION_START;   = new Point(0, 0); super();   = new Array();   = new Point(0, 0); m_context = context; WIDTH_VIEW = w; HEIGHT_VIEW = h; x = (WIDTH_VIEW / 2); y = (HEIGHT_VIEW / 2);  = true;   = false;  = 0;  = new Array(); } public function AddBehavior(b:Behavior_i):void{ b.addEventListener(Behavior_c.EVENT_BEHAVIOR_ENDED, OnEndBehavior);  .push(b); } public function  (p:Point):void{  .x = p.x;  .y = p.y; } public function OnMessage(s:String):void{ var tabParams:Array; var _local4:int; var _local5:Behavior_i; var _local6:String; var _local7:ObjetMoteur_c; tabParams = s.split(","); var strId:String = tabParams.shift(); switch (strId){ case BehaviorManager_c.ID_CREATE_BEHAVIOR: _local4 = BehaviorManager_c.GetIdFromName(tabParams.shift()); _local5 = BehaviorManager_c.CreateBehavior(_local4, tabParams, this); AddBehavior(_local5); break; case MSG_FOLLOW_OBJECT: _local6 = tabParams.shift(); _local7 = ObjetMoteur_c.GetObjetByTag(_local6); SetDynamicFollow(_local7); break; case MSG_STOP_FOLLOW_OBJECT: StopDynamicFollow(); break; case MSG_SHAKE: ShakeCamera(5, 5); break; case MSG_STOP_SHAKE:  (); break; case MSG_ZOOM_TO: if (!isNaN(tabParams[0])){ SetZoom(Number(tabParams[0])); } else { trace(("ERROR :: Camera_c :: OnMessge :: ZOOM_TO :: Wrong Paramters " + s)); }; break; case MSG_CHANGE_EASE: if (!isNaN(tabParams[0])){ SetEase(Number(tabParams[0]), Number(tabParams[0]), Number(tabParams[0])); } else { trace(("ERROR :: Camera_c :: OnMessge :: MSG_CHANGE_EASE :: Wrong Paramters " + s)); }; break; default: trace(("ERROR :: Camera :: OnMessge :: Je comprend pas le msg : " + s)); }; } public function  ():void{   = 0; } public function GetOffsetY():Number{ return (-((this.y - (HEIGHT_VIEW / 2)))); } public function  (context:Game_c, newX:Number, newY:Number, newZ:Number, nEaseX:Number, nEaseY:Number, nEaseZ:Number):void{ Move(context, (newX - this.x), (newY - this.y), (newZ - this.z), nEaseX, nEaseY, nEaseZ); } public function GetOffsetX():Number{ return (-((this.x - (WIDTH_VIEW / 2)))); } public function RemoveBehavior(b:Behavior_i):void{ var i:int; while (i <  .length) { if ( [i] == b){  .splice(i, 1); return; }; i++; }; trace("WARNING :: Camera_c :: RemoveBehavior :: Behavior not found"); } public function OnAdd(context:Game_c):void{ } public function AddFollowPoint(obj:ObjetMoteur_c):void{  .push(obj); } private function  ():void{ if (((!((  == null))) && (!((  == null))))){  .apply( ,  );   = null;   = null;   = null; }; } public function IsInFieldOfView(obj:ObjetMoteur_c, offset:Number=0):Boolean{ return (IsPointInFieldOfView(new Point(obj.px, obj.py), obj.GetLayer(), (offset + obj.width), (offset + obj.height))); } public function GetXRightBorder(oLayer:LevelLayer_c):Number{ return ((this.x + (GetWidthView(oLayer) / 2))); } private function  (x:Number, y:Number, z:Number):Number{ return (((Math.abs((this.x - x)) + Math.abs((this.y - y))) + Math.abs((this.z - z)))); } public function GetPosition3D():Vector3D_c{ return (new Vector3D_c(x, y, z)); } public function  (context:Game_c, mcZoomOn:ObjetMoteur_c, n:Number):void{ var newX:Number = ((mcZoomOn.px + GetOffsetX()) - (WIDTH_VIEW / 2)); var newY:Number = ((mcZoomOn.py + GetOffsetY()) - (HEIGHT_VIEW / 2)); Move(context, newX, newY, n, 1, 1, 1); } public function SetZoom(n:Number):void{  = n; } public function  (i:int):void{  = i; } public function GetHeightView(olevelLayer:LevelLayer_c):Number{ return (((HEIGHT_VIEW * 100) / olevelLayer.GetZoom())); } public function SetPosition3D(p:Vector3D_c):void{ Move(m_context, (p.x - x), (p.y - y), (p.z - z), 1, 1, 1, true); } public function SetIfMustRespectBounds(b:Boolean):void{   = b; } public function SetEase(nx:Number, ny:Number, nz:Number):void{  = nx;  = ny;  = nz; } public function SetIsCinematic(bCinematic:Boolean):void{   = bCinematic; } private function  ():void{ var i:int; while (i < .length) { SetOffset([i]); i++; }; } private function  (context:Game_c):void{ var pct:Number; var oLevelLayer:LevelLayer_c; var nZoom:Number = 0; var i:int; while (i < .length) { oLevelLayer = [i]; nZoom = ((Z_POSITION_START + oLevelLayer.GetZ()) / this.z);  .x = ((WIDTH_VIEW / 2) - ((WIDTH_VIEW / 2) * nZoom));  .y = ((HEIGHT_VIEW / 2) - ((HEIGHT_VIEW / 2) * nZoom)); oLevelLayer.GetContainer().scaleX = nZoom; oLevelLayer.GetContainer().scaleY = nZoom; oLevelLayer.GetContainer().x =  .x; oLevelLayer.GetContainer().y =  .y; oLevelLayer.SetZoom((nZoom * 100)); pct = 100; if ((((nZoom <=  )) || ((nZoom >=  )))){ pct = 0; } else { if ((((nZoom >=  )) && ((nZoom <=  )))){ pct = 1; } else { if ((((nZoom >=  )) && ((nZoom <=  )))){ pct = ((nZoom -  ) / (  -  )); } else { pct = (1 - ((nZoom -  ) / (  -  ))); }; }; }; oLevelLayer.SetPctOfView(pct); oLevelLayer.GetContainer().alpha = pct; i++; }; } public function OnRemove(context:Game_c):void{ } public function SetEnable(b:Boolean):void{  = b; } public function SetOffset(obj:ObjetMoteur_c):void{ if (obj.cameraCanControlMe){ if (IsInFieldOfView(obj)){ obj.x = ((obj.px + obj.xVisualOffSet) + GetOffsetX()); obj.y = ((obj.py + obj.yVisualOffSet) + GetOffsetY()); if ((((obj.parent == null)) && (!((obj.oldParent == null))))){ obj.oldParent.addChild(obj); obj.oldParent = null; }; } else { if (obj.parent != null){ obj.oldParent = obj.parent; obj.parent.removeChild(obj); }; }; } else { obj.x = ((obj.px + obj.xVisualOffSet) + GetOffsetX()); obj.y = ((obj.py + obj.yVisualOffSet) + GetOffsetY()); }; } public function Goto(context:Game_c, newX:Number, newY:Number, newZ:Number):void{ Move(context, (newX - this.x), (newY - this.y), (newZ - this.z), 1, 1, 1); } public function GetTag():String{ return (); } public function LockOn(x:Number, y:Number, z:Number, ease:Number, fct:Function=null, scope:Object=null, params:Array=null):void{ SetIsCinematic(true);  = x;  = y;  = z;  = -1;   = -1;  = -1;   = ease;   = fct;   = scope;   = params; } public function GetBounds():Rectangle{ return (new Rectangle( ,  , (  -  ), (  -  ))); } public function IsPointInFieldOfView(p:Point, layer:LevelLayer_c, offsetWidth:Number=0, offsetHeight:Number=0):Boolean{ var widthView:Number = GetWidthView(layer); var heightView:Number = GetHeightView(layer); return ((((((((p.x > ((this.x - (widthView / 2)) - offsetWidth))) && ((p.x < ((this.x + (widthView / 2)) + offsetWidth))))) && ((p.y > ((this.y - (heightView / 2)) - offsetHeight))))) && ((p.y < ((this.y + (heightView / 2)) + offsetHeight))))); } public function GetXLeftBorder(oLayer:LevelLayer_c):Number{ return ((this.x - (GetWidthView(oLayer) / 2))); } public function SetBounds(xLeft:Number, xRight:Number, yUp:Number, yDown:Number):void{   = xLeft;   = xRight;   = yUp;   = yDown; } public function IsEnabled():Boolean{ return (); } public function ConvertPointToScreen(p:Point, oLayer:LevelLayer_c):Point{ p.x = (p.x + GetOffsetX()); p.y = (p.y + GetOffsetY()); p.x = ((WIDTH_VIEW / 2) + ((p.x - (WIDTH_VIEW / 2)) / (100 / oLayer.GetZoom()))); p.y = ((HEIGHT_VIEW / 2) + ((p.y - (HEIGHT_VIEW / 2)) / (100 / oLayer.GetZoom()))); return (p); } public function ShakeCamera(nForce:int=50, nMinForce:Number=0):void{   = nForce;   = Math.max(nMinForce,  ); } public function SetDynamicFollow(obj:ObjetMoteur_c):void{  = obj; SetIsCinematic(true); } public function ConvertPointToMoteur(p:Point, oLayer:LevelLayer_c):Point{ p.x = ((WIDTH_VIEW / 2) + ((p.x - (WIDTH_VIEW / 2)) / (oLayer.GetZoom() / 100))); p.y = ((HEIGHT_VIEW / 2) + ((p.y - (HEIGHT_VIEW / 2)) / (oLayer.GetZoom() / 100))); p.x = (p.x - GetOffsetX()); p.y = (p.y - GetOffsetY()); return (p); } public function GetYUpBorder(oLayer:LevelLayer_c):Number{ return ((this.y - (GetHeightView(oLayer) / 2))); } public function  (context:Game_c):void{ if (((( ( ,  ,  ) <= ((1 /  ) + 1))) || (((((((((( ( ,  ,  ) < 3)) && ( ))) && (!(( == -1))))) && (!((  == -1))))) && (!(( == -1))))))){  = 0;  = 0;  = 0;   = 0; dispatchEvent(new Event(ID_EVENT_HAVE_ARRIVED));  (); return; };  = x;   = y;  = z;  (context,  ,  ,  ,  ,  ,  ); } public function GetYDownBorder(oLayer:LevelLayer_c):Number{ return ((this.y + (GetHeightView(oLayer) / 2))); } public function RemoveAllBehavior():void{ while ( .length > 0) {  .shift().Destroy(); };  = new Array(); } public function  ():Array{ return ( ); } public function OnEndBehavior(e:Event):void{ var b:Behavior_i = Behavior_i(e.target); RemoveBehavior(b); } public function  ():ObjetMoteur_c{ return ( [ ]); } public function Destroy():void{ RemoveAllBehavior();   = new Array();   = 0; } public function GetY():Number{ return (this.y); } public function Update(context:Game_c):void{ var shakeX:int; var shakeY:int; var shakeZ:int; if (  <= 1){   = 0; Move(context, -( ), -( ), -( ), 1, 1, 1);  = 0;   = 0;   = 0; } else { if (  != 0){ shakeX = (Math.random() *  ); shakeY = (Math.random() *  ); shakeZ = (Math.random() *  ); Move(context, (shakeX -  ), (shakeY -  ), (shakeZ -  ), 1, 1, 1);  = shakeX;   = shakeY;   = shakeZ;   = (  - 3);   = Math.max( ,  ); }; }; if ( ().length > 0){  ()[0].Control(context, this);  (); return; }; if (!IsCinematic()){  (context, ( [ ].px +  .x), ( [ ].py +  .y), ( [ ].GetLayer().GetZ() + ),  ,  ,  ); } else { if ( == null){  (context); } else {  (context, ( .px +  .x), ( .py +  .y), ( .GetLayer().GetZ() + ),  ,  ,  ); }; };  (); } public function IsCinematic():Boolean{ return ( ); } public function Move(context:Game_c, newX:Number, newY:Number, newZ:Number, nEaseX:Number, nEaseY:Number, nEaseZ:Number, bForce:Boolean=false):void{ var xMin:Number; var xMax:Number; var yMin:Number; var yMax:Number; if (nEaseX != 1){ newX = (newX * (nEaseX * context.GetSpeedManager().GetSpeed())); }; if (nEaseY != 1){ newY = (newY * (nEaseY * context.GetSpeedManager().GetSpeed())); }; if (nEaseZ != 1){ newZ = (newZ * (nEaseZ * context.GetSpeedManager().GetSpeed())); }; this.x = (this.x + newX); this.y = (this.y + newY); this.z = (this.z + newZ); if (this.z != 0){  (context); }; if ((((( ) && (!(bForce)))) && (!(( [ ] == null))))){ xMin = (  + (((WIDTH_VIEW * 100) /  [ ].GetLayer().GetZoom()) / 2)); xMax = (  - (((WIDTH_VIEW * 100) /  [ ].GetLayer().GetZoom()) / 2)); yMin = (  + (((HEIGHT_VIEW * 100) /  [ ].GetLayer().GetZoom()) / 2)); yMax = (  - (((HEIGHT_VIEW * 100) /  [ ].GetLayer().GetZoom()) / 2)); this.x = Math.max(xMin, this.x); this.x = Math.min(xMax, this.x); this.y = Math.max(yMin, this.y); this.y = Math.min(yMax, this.y); }; if (context.GetLevelManager() != null){ context.GetLevelManager().Move(this.x, this.y, this); }; } public function GetZ():Number{ return (this.z); } public function GetWidthView(olevelLayer:LevelLayer_c):Number{ return (((WIDTH_VIEW * 100) / olevelLayer.GetZoom())); } public function  (rec:Rectangle):void{   = rec.x;   = (rec.x + rec.width);   = rec.y;   = (rec.y + rec.height); } public function GetX():Number{ return (this.x); } public function StopDynamicFollow():void{  = null; SetIsCinematic(false); } public function SetTag(s:String):void{  = s; } public static function ReInit():void{  = new Array();  = new Array(); } public static function AddActeur(obj:ObjetMoteur_c):void{ .push(obj); } public static function GetNbActeurs():int{ return (.length); } public static function ():Array{ return (); } public static function AddLevelLayer(obj:LevelLayer_c):void{ .push(obj); } public static function RemoveActeur(obj:ObjetMoteur_c):void{ var i:int; while (i < .length) { if ([i] == obj){ .splice(i, 1); return; }; i++; }; trace(((("WARNING :: Camera_c :: RemoveActeur :: Acteur not found : " + obj) + "/") + .length)); } } }//package TheGameAS3
Section 414
//FPSCounter_c (TheGameAS3.FPSCounter_c) package TheGameAS3 { import TheGameAS3.Hero.*; import flash.geom.*; import Sfx.*; import TheGameAS3.Physique.*; import flash.text.*; import flash.system.*; import flash.utils.*; import TheGameAS3.Teams.*; public class FPSCounter_c implements Updatable_i { private static var :FPSCounter_c; private static var :Number = -1; private static var :Number; private static var :TextField; private static var  :Number; private static var :Number = -1; private static var :Number = 33; private static var :Number = -1; public function FPSCounter_c():void{ super();   = 0;  = 94; } public function  ():TextField{ return (); } public function OnAdd(context:Game_c):void{ } public function SetEnable(b:Boolean):void{ } public function Update(context:Game_c):void{ var objPos:Point; if ( == -1){ Start(); return; }; if (.parent == null){ context.addChild(); };  = (getTimer() - );  = getTimer(); var strMem = (Number(((System.totalMemory / 0x0400) / 0x0400)).toFixed(2) + " Mb"); .text = (((((((((((((((((((((((((("DEBUG \nFPS : " + ) + "\n") + "MS : ") + ) + "\n") + "MEM : ") + strMem) + "\n") + "Nb Update : ") + context.GetNBUpdatable()) + "\n") + "Nb Enemy : ") + context.GetEnemyManager().GetNbEnemy()) + "\n") + "Enemy In : ") + context.GetEnemyManager().GetNbEnemyInLayer()) + "\n") + "Nb Acteurs : ") + Camera_c.GetNbActeurs()) + "\n") + "Nb Son : ") + Jukebox_c.GetNbSounds()) + "\n") + "Nb ObjM : ") + ObjetMoteur_c.GetNbObjets()) + "\n"); if (context.GetActionLevelLayer() != null){ objPos = new Point(context.mouseX, context.mouseY); objPos = context.GetCamera().ConvertPointToMoteur(objPos, context.GetActionLevelLayer()); .appendText((((((((((((((((((((((((((((("Nb Lines : " + context.GetActionLevelLayer().GetLinesInRange(0, 0, -1).length) + "\n") + "Nb Points : ") + context.GetActionLevelLayer().GetPointsInRange(0, 0, -1).length) + "\n") + "Nb TeamCol : ") + context.GetActionLevelLayer().GetTeamCollision(TeamFactory.ALL_TEAM).length) + "\n") + "X : ") + Math.round(objPos.x)) + "\n") + "Y : ") + Math.round(objPos.y)) + "\n") + "HX : ") + Math.round(context.GetHeroManager().GetPlayer(HeroManager_c.HERO_1).px)) + "\n") + "HY : ") + Math.round(context.GetHeroManager().GetPlayer(HeroManager_c.HERO_1).py)) + "\n") + "LevelPart : ") + context.GetActionLevelLayer().GetLevelPartContainer().numChildren) + "\n") + "HERO : ") + Hero_c(context.GetHeroManager().GetPlayer(HeroManager_c.HERO_1)).GetLineInView().length) + "\n") + "EnemyLeft : ") + MCGame(context).GetEnemyCreator().enemyLeft)); };  ++; if (( - ) >= 1000){  =  ;  = getTimer();   = 0; }; } public function OnRemove(context:Game_c):void{ } public function IsEnabled():Boolean{ return (true); } public function Destroy():void{ if (((!(( == null))) && (!((.parent == null))))){ .parent.removeChild(); }; } private static function Start():void{  = getTimer();  = getTimer();  = getTimer(); } public static function GetInstance():FPSCounter_c{ if ( == null){  = new (FPSCounter_c); }; return (); } public static function GetMsPerFrame():Number{ return (); } public static function ():Number{ return (); } public static function Init(colorText:Number=0xFFFFFF):void{ if ( == null){  = new TextField(); .selectable = false; }; .textColor = colorText; .multiline = true; .height = 600; .mouseEnabled = false; } } }//package TheGameAS3
Section 415
//Game_c (TheGameAS3.Game_c) package TheGameAS3 { import flash.events.*; import flash.display.*; import TheGameAS3.Level.LevelEvents.*; import TheGameAS3.Level.*; import TheGameAS3.Weapon.*; import TheGameAS3.Enemy.*; import TheGameAS3.Hero.*; import TheGameAS3.Effects.*; import TheGameAS3.Scenario.*; import TheGameAS3.Items.*; import TheGameAS3.Visuel.*; import TheGameAS3.Physique.*; import TheGameAS3.Debug.*; import flash.ui.*; public class Game_c extends MovieClip { protected var _actionLayer:LevelLayer_c;// = null protected var _level:int; protected var _heroMgr:HeroManager_c; protected var _eventManager:EventManager_c; protected var :FPSCounter_c; protected var :Boolean;// = false protected var :AmmoManager_c; protected var _lvlMgr:LevelManager_c; private var :Array; protected var _camera:Camera_c; protected var :SpeedManager; private var :Array; protected var :EffectManager_c; protected var _paused:Boolean;// = false protected var _inGameUIMgr:IngameUIManager; protected var _enemyMgr:EnemyManager_c; protected var  :Boolean; protected var  :LevelEventManager; protected var  :ItemManager_c; protected var _mcBackgroundTexture:Bitmap; protected var _visualBackground:String; private var  :Boolean;// = false protected var  :String; protected var _levelConfig_xml:XML;// = null public static var :Boolean = false; public static var NB_FRAMES:Number = 1; public static var DEBUG:Boolean = false; public static var :Boolean = false; public function Game_c(stageWidth:Number, stageHeight:Number, lvlXml:XML, iLevel:int, prefixLoadPath:String="", pDebug:Boolean=false){ super();  = prefixLoadPath; _level = iLevel;  = pDebug;  = new Array();  = new Array(); _camera = null; _lvlMgr = null;  = null; _heroMgr = null; _eventManager = new EventManager_c(); _eventManager.Init(this);  = new ItemManager_c(); VisuelFactory_c.Init( );  = FPSCounter_c.GetInstance(); _heroMgr = new HeroManager_c(); _camera = new Camera_c(this, stageWidth, stageHeight);  = new AmmoManager_c(); _enemyMgr = new EnemyManager_c(); _lvlMgr = new LevelManager_c();  = new SpeedManager();  = new EffectManager_c(this); _inGameUIMgr = new IngameUIManager();  = new LevelEventManager(); PreInit(lvlXml); } private function (evt:Event):void{ removeEventListener(VisuelFactory_c.LIST_PNG_COMPLETE, ); Init(); } public function GetItemManager():ItemManager_c{ return ( ); } public function GetEventManager():EventManager_c{ return (_eventManager); } protected function GetVisualContainer():MovieClip{ return (this); } public function get ():Boolean{ return ((this is LevelEditor_c)); } public function GetPlayer1():Hero_c{ return (_heroMgr.GetPlayer(HeroManager_c.HERO_1)); } public function ReInit():void{ Destroy(); (_levelConfig_xml); Init(); } public function GetNBUpdatable():int{ return (.length); } public function RemoveUpdatable(oUpdatable:Updatable_i):void{ .push(oUpdatable); oUpdatable.SetEnable(false); } protected function PreInit(xml:XML):void{ _levelConfig_xml = xml; (_levelConfig_xml); addEventListener(VisuelFactory_c.LIST_PNG_COMPLETE, ); VisuelFactory_c.StartLoading(this); } protected function (lvlXml:XML):void{ var z:Number; var bDrawable:Boolean; var bActionLayer:Boolean; var xmlLayers:XMLList = lvlXml.Layer; var i:int; while (i < xmlLayers.length()) { z = Number(xmlLayers[i].@z); bDrawable = ((xmlLayers[i].@bDrawable == "true")) ? true : false; bActionLayer = ((xmlLayers[i].@bActionLayer == "true")) ? true : false; _lvlMgr.CreateLayer(this, z, xmlLayers[i], bDrawable, bActionLayer, , ); if (bActionLayer){ if (_actionLayer == null){ _actionLayer = _lvlMgr.GetLayer(i); } else { throw (new Error("ERROR : Game_c :: CreateLayerFromXML :: MORE THAN ONE ACTION LAYER DETECTED")); }; }; i++; }; if (_actionLayer == null){ throw (new Error("ERROR : Game_c :: CreateLayerFromXML :: NO ACTION LAYER DETECTED")); }; _visualBackground = lvlXml.startPos.@visualStaticBack; if (_visualBackground.indexOf(".png") != -1){ VisuelFactory_c.AddPNGToLoad(_visualBackground); }; } public function GetIngameUIManager():IngameUIManager{ return (_inGameUIMgr); } public function GetHeroManager():HeroManager_c{ return (_heroMgr); } public function GetLevelEventManager():LevelEventManager{ return ( ); } public function GetSpeedManager():SpeedManager{ return (); } public function get paused():Boolean{ return (_paused); } public function Init():void{ var tabAllLayer:Array = _lvlMgr.GetAllLayers(); var i:int; while (i < tabAllLayer.length) { GetVisualContainer().addChild(tabAllLayer[i]); Camera_c.AddLevelLayer(tabAllLayer[i]); i++; }; if ( ){ FPSCounter_c.Init(); }; ScenarioManager_c.Init(this); Moteur_c.Init(); _heroMgr.Init(this); .Init(this); _enemyMgr.Init(this);  .Init(this); _inGameUIMgr.Init(this); Debug_c.Init(this); Debug_c.AddDessinGroup(Debug_c.GD_LIGNE, GetActionLevelLayer().GetDebugContainer()); var heroPos:Array = _levelConfig_xml.startPos.@hero1.split("~"); var hero_mc:Hero_c = _heroMgr.CreateHero(HeroManager_c.HERO_DIDIER_ID, GetActionLevelLayer(), HeroManager_c.HERO_1, Number(heroPos[0]), Number(heroPos[1])); var camPos:Array = _levelConfig_xml.startPos.@cameraPos.split("~"); var camBounds:Array = _levelConfig_xml.startPos.@cameraBounds.split("~"); _camera.AddFollowPoint(hero_mc.GetFollowPoint()); _camera.SetBounds(Number(camBounds[0]), Number(camBounds[1]), Number(camBounds[2]), Number(camBounds[3])); _camera.Goto(this, Number(camPos[0]), Number(camPos[1]), Number(camPos[2])); var backgroundBmp:BitmapData = VisuelFactory_c.GetBitmapDataFromStr(_visualBackground, false); if (backgroundBmp != null){ _mcBackgroundTexture = new Bitmap(backgroundBmp); GetVisualContainer().addChildAt(_mcBackgroundTexture, 0); };  = true;  = false; if (!){  .InitLevel(this, _level); } else { _inGameUIMgr.visible = false; }; } public function GetEffectManager():EffectManager_c{ return (); } public function GetActionLevelLayer():LevelLayer_c{ return (_actionLayer); } public function Pause(pause:Boolean):void{ ObjetMoteur_c.Pause(pause); _paused = pause; } public function get isInit():Boolean{ return ( ); } private function  ():void{ var u:Updatable_i; var bFound:Boolean; var i:int; while (.length > 0) { u = .shift(); bFound = false; i = 0; while (i < .length) { if ([i] == u){ u.OnRemove(this); .splice(i, 1); bFound = true; break; }; i++; }; if (!bFound){ trace(("WARNING :: Game_c :: RemoveUpdatable :: Can't find the updatable : " + u)); }; }; } public function Destroy():void{ if (_mcBackgroundTexture != null){ removeChild(_mcBackgroundTexture); }; if (!){  .DestroyLevel(this); }; _heroMgr.DestroyAllHero(); .DestroyAllAmmo(); _enemyMgr.DestroyAllEnemy(); .DestroyAll();  .DestroyAllItem(); _eventManager.DestroyAllEventSwitch(); _lvlMgr.DestroyAllLayer(); _inGameUIMgr.Destroy(); _actionLayer = null; Camera_c.ReInit(); ObjetMoteur_c.ReInit(); _camera.Destroy(); FPSCounter_c.GetInstance().Destroy(); _inGameUIMgr.Destroy();  = true; } public function GetEnemyManager():EnemyManager_c{ return (_enemyMgr); } public function GetLevelManager():LevelManager_c{ return (_lvlMgr); } public function Update():void{ var oUpdatable:Updatable_i; if (! ){ return; }; var i:int; while (i < .length) { oUpdatable = Updatable_i([i]); if (oUpdatable.IsEnabled()){ oUpdatable.Update(this); }; i++; }; if (!){ if (!){  .UpdateLevel(this); }; if (((.IsEnabled()) && ( ))){ .Update(this); }; if (_camera.IsEnabled()){ _camera.Update(this); }; if (_lvlMgr.IsEnabled()){ _lvlMgr.Update(this); }; };  (); if (KeyMap_c.IsKeyDown(Keyboard.DELETE)){ Debug_c.EffaceGroupeDessin(Debug_c.GD_LIGNE); Debug_c.DessineLigne(this, _heroMgr.GetPlayer(HeroManager_c.HERO_1).GetLineInView()); Debug_c.DessinePoints(this, GetActionLevelLayer().GetTeamCollision(7).concat(GetActionLevelLayer().GetPointsInRange(0, 0, -1))); } else { if (KeyMap_c.IsKeyReleased(Keyboard.DELETE)){ Debug_c.EffaceGroupeDessin(Debug_c.GD_LIGNE); }; }; } public function GetAmmoManager():AmmoManager_c{ return (); } public function AddUpdatable(oUpdatable:Updatable_i):void{ oUpdatable.OnAdd(this); .push(oUpdatable); oUpdatable.SetEnable(true); } public function GetCamera():Camera_c{ return (_camera); } } }//package TheGameAS3
Section 416
//IngameUIManager (TheGameAS3.IngameUIManager) package TheGameAS3 { import flash.display.*; import TheGameAS3.Animation.*; public class IngameUIManager { private var :MovieClip; private var :Array; private var _context:Game_c; private var :Boolean;// = false private var  :MovieClip; public function IngameUIManager(){  = new Array(); super(); } public function set visible(visible:Boolean):void{  = visible; .visible = ;  .visible = ; } public function PlayFx(id:int, repeat:int, loop:Boolean, onEndAnimCallback:Function=null, pScope:Object=null, pParams:Array=null):MovieClip{ var mc:MovieClip = AnimationFactory_c.CreateAnimationFromId(id); var anim:Animation_c = new Animation_c(, mc); var fx:Fx = new Fx(_context, anim, mc, (loop) ? -1 : repeat, onEndAnimCallback, pScope, pParams); anim.SetEndFunction(, IngameUIManager, [fx]); .push(fx); return (mc); } private function (pMc:MovieClip):Fx{ var i:int; while (i < .length) { if (Fx([i]).mc == pMc){ return (Fx([i])); }; i++; }; return (null); } public function DestroyFxFromMc(pMc:MovieClip):void{ var fx:Fx = (pMc);  (fx); } public function GetAnimFromMc(mc:MovieClip):Animation_c{ return ((mc).anim); } public function get visible():Boolean{ return (); } private function (fx:Fx):void{ fx.DoCallback(); if (fx.repeat != -1){ fx.repeat--; if (fx.repeat <= 0){  (fx); }; }; } public function AddUIElement(mc:MovieClip):void{  .addChild(mc); } public function  ():void{ while (.length > 0) {  ([0]); }; } public function Destroy():void{ while ( .numChildren > 0) {  .removeChildAt(0); };  (); _context = null; } private function  (fx:Fx):void{ var i:int; while (i < .length) { if (fx == [i]){ Fx([i]).Destroy(); .splice(i, 1); break; }; i++; }; } public function Init(context:Game_c):void{ _context = context;  = new MovieClip(); .name = "fxLayer";  = new MovieClip();  .name = "UI"; _context.addChild(); _context.addChild( ); } } }//package TheGameAS3 import flash.display.*; import TheGameAS3.Animation.*; class Fx { private var  :Function; private var  :Array; private var  :Animation_c; private var :MovieClip; private var :int; private var :Object; private static var _context:Game_c; private function Fx(pContext:Game_c, anim:Animation_c, mc:MovieClip, repeat:int, pFctCallback:Function, pScope:Object, pParams:Array){ super(); _context = pContext;  = anim;  = mc; _context.AddUpdatable(anim);  = repeat;  = pFctCallback;  = pScope;  = pParams; } public function Destroy():void{ _context.RemoveUpdatable( );  .Destroy(); if (((!((.parent == null))) && (.parent.contains()))){ .parent.removeChild(); };  = null;  = null;  = null;  = null; } public function get mc():MovieClip{ return (); } public function DoCallback():void{ if ( != null){  .apply(,  ); }; } public function get anim():Animation_c{ return ( ); } public function get repeat():int{ return (); } public function set repeat(n:int):void{  = n; } }
Section 417
//LevelEditor_c (TheGameAS3.LevelEditor_c) package TheGameAS3 { import flash.events.*; import flash.display.*; import TheGameAS3.Level.*; import TheGameAS3.Enemy.*; import TheGameAS3.Hero.*; import TheGameAS3.Scenario.*; import flash.geom.*; import TheGameAS3.Visuel.*; import TheGameAS3.Physique.*; import flash.text.*; import TheGameAS3.LevelEditor.*; import flash.net.*; import flash.utils.*; import TheGameAS3.Teams.*; import flash.ui.*; public class LevelEditor_c extends Game_c { private var  :LevelLayer_c;// = null private var :Boolean;// = false private var :EventHelper_c; private var :Array;// = null private var :COLLISION_CURSEUR; public var  :Boolean;// = false private var  :FileReference; private var  :SharedObject; private var :Boolean;// = false private var :Boolean;// = false private var :FileReferenceList; public var m_bAddCol:Boolean;// = false private var :ScrollLevelPart_c; private var  :LEVEL_EDITOR; private var  :CamBoundsHelper_c;// = null private var :Point; public function LevelEditor_c(stageWidth:Number, stageHeight:Number, xml:XML, iLevel:int, bForceLoad:Boolean=true){ var stageWidth = stageWidth; var stageHeight = stageHeight; var xml = xml; var iLevel = iLevel; var bForceLoad = bForceLoad;  = new FileReferenceList();  = new FileReference();  = SharedObject.getLocal("MC_LevelEditor");  = new COLLISION_CURSEUR();  = new Point();  = new EventHelper_c();  = new ScrollLevelPart_c();   = new LEVEL_EDITOR(); addChild( ); super(stageWidth, stageHeight, (((bForceLoad) || (!((xml == null))))) ? xml :  .data.actionXml, iLevel); //unresolved jump var _slot1 = e;  .data.actionXml = null; _camera.SetIsCinematic(true); (,  .evtCnt_mc.eventHelper_mc); (,  .imgHolder_mc); } override public function ReInit():void{ _levelConfig_xml =  .data.actionXml; super.ReInit(); _camera.SetIsCinematic(true);  .backLayer_mc.bIsOn = true;  .actionLayer_mc.bIsOn = true;  .frontLayer_mc.bIsOn = false;  .test_mc.bIsOn = true;  .Reset_mc.bIsOn = true;  .backLayer_mc.gotoAndStop("ON");  .actionLayer_mc.gotoAndStop("ON");  .frontLayer_mc.gotoAndStop("OFF");  .test_mc.gotoAndStop("ON");  .Reset_mc.gotoAndStop("ON"); if (_lvlMgr.GetLayer(2) != null){ _lvlMgr.GetLayer(2).visible = false;  .frontLayer_mc.visible = true; } else {  .frontLayer_mc.visible = false; }; } public function  ():XML{ var tabAllLayer:Array = _lvlMgr.GetAllLayers(); var oLevelXml:XML = <Level></Level> ; var oStartPosXml:XML = <startPos></startPos> ; var camBounds:Rectangle =  .GetBounds(); oLevelXml.@Name = "Level1"; oStartPosXml.@hero1 = ((Math.round(_heroMgr.GetPlayer(HeroManager_c.HERO_1).px) + "~") + Math.round(_heroMgr.GetPlayer(HeroManager_c.HERO_1).py)); oStartPosXml.@cameraPos = ((((Math.round(_camera.GetX()) + "~") + Math.round(_camera.GetY())) + "~") + Math.round(_camera.GetZ())); oStartPosXml.@cameraBounds = ((((((Math.round(camBounds.x) + "~") + Math.round((camBounds.x + camBounds.width))) + "~") + Math.round(camBounds.y)) + "~") + Math.round((camBounds.y + camBounds.height))); oStartPosXml.@visualStaticBack = _visualBackground; oLevelXml.appendChild(oStartPosXml); var i:int; while (i < tabAllLayer.length) { oLevelXml.appendChild(tabAllLayer[i].GetXmlLayer()); i++; }; return (oLevelXml); } override protected function GetVisualContainer():MovieClip{ return ( .levelContainer_mc); } public function  (evt:Event):void{ var file:FileReference; var fileList:Array = evt.target.fileList; addEventListener(VisuelFactory_c.LIST_PNG_COMPLETE, ); .removeEventListener(Event.SELECT,  ); var i:uint; while (i < fileList.length) { file = FileReference(fileList[i]); VisuelFactory_c.AddPNGToLoad(("Visuel/" + file.name)); i++; }; VisuelFactory_c.StartLoading(this); } public function (e:Event):void{ } private function  (evt:MouseEvent):void{ if (!){ GetCamera().Move(this, 0, 0, (evt.delta * -50), 1, 1, 1); } else { if (  != null){  .SetZ(( .GetZ() + (evt.delta * -50))); }; }; } public function (evt:Event):void{ removeEventListener(VisuelFactory_c.LIST_PNG_COMPLETE, ); (); } private function ():void{ if (ObjetMoteur_c.IsPaused()){  = false; EventSwitchHelper_c.Show(!(EventSwitchHelper_c.isVisible));  .btnContainer.btnShowEvent.gotoAndStop((EventSwitchHelper_c.isVisible) ? "ON" : "OFF");  .btnContainer.btnAddEvent.gotoAndStop("OFF"); }; } private function (evt:Event){ var crnt:MovieClip = MovieClip(evt.target); if ((((  == null)) || (((!(m_bAddCol)) && (!( )))))){ crnt.visible = false; return; }; if (m_bAddCol){ crnt.gotoAndStop(1); } else { if ( ){ crnt.gotoAndStop(2); }; }; crnt.visible = true; var objPos:* = new Point(mouseX, mouseY); objPos = GetCamera().ConvertPointToMoteur(objPos,  );  (objPos); objPos = GetCamera().ConvertPointToScreen(objPos,  ); crnt.x = objPos.x; crnt.y = objPos.y; } private function  (p:Point):void{ var nTol:Number = 5; var nTolX:Number = (p.x % nTol); var nTolY:Number = (p.y % nTol); p.x = (p.x - nTolX); if (nTolX > (nTol / 2)){ p.x = (p.x + nTol); }; p.y = (p.y - nTolY); if (nTolY > (nTol / 2)){ p.y = (p.y + nTol); }; p.x = Math.ceil(p.x); p.y = Math.ceil(p.y); p.x = (p.x - (p.x % 5)); p.y = (p.y - (p.y % 5)); } private function  ():void{  = !(); if (){ }; } override public function Init():void{ super.Init(); .mouseChildren = false; .mouseEnabled = false;  .levelContainer_mc.addChild(); LineHelper_c.Init(this); CamBoundsHelper_c.Init(_camera); EventSwitchHelper_c.Init(this); EventHelper_c.Init(this); EnemyHelper_c.Init(this); (); _camera.SetBounds(-50000, 50000, -50000, 50000); var camBounds:Array = _levelConfig_xml.startPos.@cameraBounds.split("~"); var oBounds:Rectangle = new Rectangle(Number(camBounds[0]), Number(camBounds[2]), (Number(camBounds[1]) - Number(camBounds[0])), (Number(camBounds[3]) - Number(camBounds[2]))); ObjetMoteur_c.Pause(true); ();  = new CamBoundsHelper_c(GetActionLevelLayer(), oBounds); } public function ():void{ var oLineHelper:LineHelper_c; var oSwitchHelper:EventSwitchHelper_c; var j:*; var tabAllLayer:Array = _lvlMgr.GetAllLayers(); var tabAllLine:Array; var tabAllPoint:Array; var tabAllSwitch:Array; var oLayer:LevelLayer_c; var i:* = 0; while (i < tabAllLayer.length) { oLayer = tabAllLayer[i]; tabAllLine = oLayer.GetLinesInRange(0, 0, -1); tabAllPoint = oLayer.GetLinesInRange(0, 0, -1); tabAllSwitch = _eventManager.GetSwitchByLayer(oLayer); j = 0; while (j < tabAllLine.length) { oLineHelper = new LineHelper_c(oLayer, tabAllLine[j]); j++; }; j = 0; while (j < tabAllPoint.length) { j++; }; j = 0; while (j < tabAllSwitch.length) { oSwitchHelper = new EventSwitchHelper_c(oLayer, tabAllSwitch[j]); j++; }; i++; }; } public function (crntParam:Object):MovieClip{ if (crntParam == stage){ return (null); }; var crnt:MovieClip = MovieClip(crntParam); while (((((((((((((((((((((((((((((!((crnt.parent == crnt.stage))) && (!((crnt is SCROLL))))) && (!((crnt is BtnAddCollision))))) && (!((crnt is BtnAddEvent))))) && (!((crnt is BtnDelete))))) && (!((crnt is BtnShowGrid))))) && (!((crnt is LineHelper_c))))) && (!((crnt is BtnSave))))) && (!((crnt is BtnLoad))))) && (!((crnt is BtnOuvrir))))) && (!((crnt is Hero_c))))) && (!((crnt is Btn))))) && (!((crnt is LevelLayer_c))))) && (!((crnt is BtnShowEvent))))) && (!((crnt is BtnShowLines))))) { crnt = MovieClip(crnt.parent); }; return (crnt); } public function DeactivateAllMode(){ .UnSelect(); m_bAddCol = false;  = false;  .btnContainer.btnAddCol.gotoAndStop("OFF");  .btnContainer.btnAddEvent.gotoAndStop("OFF"); } public function (oLayer:LevelLayer_c):void{ var objPos:* = new Point(.x, .y); objPos = GetCamera().ConvertPointToMoteur(objPos, oLayer); var oSwitch:EventSwitch_c = _eventManager.CreateEventSwitch(oLayer, objPos.x, objPos.y, 10, TeamFactory.ALLY_EVENT_TEAM); var oSwitchHelper:EventSwitchHelper_c = new EventSwitchHelper_c(oLayer, oSwitch, true); (); } public function ():void{  = VisuelFactory_c.GetAllPng(); .Init(, this); .ClearImg(); var i:* = 0; while (i < .length) { .AddImg([i]); i++; }; } public function OnClick(evt:MouseEvent){ if ((evt.target is TextField)){ return; }; var crnt:* = (MovieClip(evt.target));  = true; if ((crnt is Btn)){ if (crnt.myPressFct != null){ crnt.myPressFct(); }; } else { if ((crnt is BtnOuvrir)){ .addEventListener(Event.SELECT,  ); .browse([new FileFilter("Images (*.jpg, *.jpeg, *.gif, *.png)", "*.jpg;*.jpeg;*.gif;*.png")]); } else { if ((crnt is BtnDelete)){  (); } else { if ((crnt is BtnAddCollision)){ (); } else { if ((crnt is BtnAddEvent)){  (); } else { if ((crnt is BtnShowEvent)){ (); } else { if ((crnt is BtnShowLines)){ (); } else { if ((crnt is LineHelper_c)){ } else { if ((crnt is BtnShowGrid)){ (crnt); } else { if ((crnt is BtnSave)){ (); } else { if ((crnt is BtnLoad)){  (); } else { if ((crnt is Hero_c)){ crnt.startDrag(); Camera_c.RemoveActeur(ObjetMoteur_c(crnt)); } else { if ((crnt is SCROLL)){ trace(("Bounds : " + .GetBounds())); crnt.startDrag(false, .GetBounds()); } else { if ((crnt is LevelLayer_c)){ if (m_bAddCol){ OnClickToAddCollision(LevelLayer_c(crnt)); } else { if ( ){ (LevelLayer_c(crnt)); } else {  (LevelLayer_c(crnt)); }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; if ( != null){ .RefreshUI(); }; } private function (btn:MovieClip){ var tabLayers:Array = _lvlMgr.GetAllLayers();  = !();  .btnContainer.btnShowGrid.gotoAndStop(() ? "ON" : "OFF"); var i:* = 0; while (i < tabLayers.length) { tabLayers[i].GetLevelPartManager().DestroyAll(); tabLayers[i].GetLevelPartManager().SetShowGrid(); tabLayers[i].GetLevelPartManager().LoadLevelPart(_camera, true); i++; }; } public function ():void{ _heroMgr.GetPlayer(HeroManager_c.HERO_1).UpdateMyCollision(); var tabEnemy:Array = _enemyMgr.GetAllEnemy(); var i:* = 0; while (i < tabEnemy.length) { tabEnemy[i].UpdateMyCollision(); i++; }; } private function ():void{ m_bAddCol = false; LineHelper_c.Show(!(LineHelper_c.isVisible));  .btnContainer.btnShowLines.gotoAndStop((LineHelper_c.isVisible) ? "ON" : "OFF");  .btnContainer.btnAddCol.gotoAndStop("OFF"); } public function  (){ .SelectDelete(!(.IsDeleting())); } public function OnClickToAddCollision(oLayer:LevelLayer_c):void{ var objPos:Point = new Point(.x, .y); objPos = GetCamera().ConvertPointToMoteur(objPos, oLayer);  (objPos); var line:Line_c = new Line_c(objPos.x, objPos.x, objPos.y, objPos.y, false, false); oLayer.AddLine(line); var oLineHelper:LineHelper_c = new LineHelper_c(oLayer, line); oLineHelper.AttachRightToCursor(null, true); (); } public function  (){  .addEventListener(Event.SELECT, );  .browse([new FileFilter("Xml (*.xml)", "*.xml;")]); } public function OnPressSwitch(evtSwitch:EventSwitchHelper_c){ .Reset(); evtSwitch.SelectSwitch(null); if (EventSwitchHelper_c.m_selectedSwitch != null){ .InitFromSwitch(evtSwitch); }; } public function GetEventHelper(){ return (); } override public function Destroy():void{ LineHelper_c.DestroyAll(); EventSwitchHelper_c.DestroyAll();  .Destroy(this); if (((!((_mcBackgroundTexture == null))) && ( .levelContainer_mc.contains(_mcBackgroundTexture)))){  .levelContainer_mc.removeChild(_mcBackgroundTexture); }; _mcBackgroundTexture = null; super.Destroy(); } public function  (oLayer:LevelLayer_c){ var bmpSelected:Bitmap; if (KeyMap_c.IsKeyDown(Keyboard.SPACE)){ return; }; var objPos:* = new Point(mouseX, mouseY); var oLevelPart:LevelPart_c; objPos = GetCamera().ConvertPointToMoteur(objPos, oLayer); objPos.x = Math.floor((objPos.x / 1000)); objPos.y = Math.floor((objPos.y / 1000)); if (!.IsDeleting()){ bmpSelected = .GetBitmapSelected(); if (bmpSelected == null){ return; }; oLayer.GetLevelPartManager().DestroyAll(); oLayer.SetLevelPart(VisuelFactory_c.GetStrFromBmpData(bmpSelected.bitmapData), objPos.x, objPos.y); } else { oLayer.GetLevelPartManager().DestroyAll(); oLayer.SetLevelPart(null, objPos.x, objPos.y); }; oLayer.GetLevelPartManager().LoadLevelPart(_camera, true); } private function  ():void{ var b:Boolean =  ; DeactivateAllMode();  = !(b);  .btnContainer.btnAddEvent.gotoAndStop(( ) ? "ON" : "OFF"); if ( ){ EventSwitchHelper_c.Show(true);  .btnContainer.btnShowEvent.gotoAndStop("ON"); }; } public function (){ (); } public function (){ var path:String = "LevelConfig2"; var str:String = ("<?php" + "\n"); str = (str + ((("$fp = fopen( '" + path) + ".xml', 'wb' );") + "\n")); str = (str + ("fwrite( $fp, $GLOBALS[ 'HTTP_RAW_POST_DATA' ] );" + "\n")); str = (str + ("fclose( $fp );" + "\n")); str = (str + "?>"); var myXMLBinary:ByteArray = new ByteArray(); myXMLBinary.writeUTFBytes(str); var request:URLRequest = new URLRequest("http://127.0.0.1/SiteJPEG1/savePath.php"); var loader:URLLoader = new URLLoader(); loader.addEventListener(Event.COMPLETE, ); request.contentType = "application/octet-stream"; request.method = URLRequestMethod.POST; request.data = myXMLBinary; loader.load(request); } public function ():void{  .backLayer_mc._txt.text = "Back Layer";  .actionLayer_mc._txt.text = "Action Layer";  .frontLayer_mc._txt.text = "Front Layer"; var fctLayer:Function = function ():void{ if (this.myLayer == null){ return; }; this.bIsOn = !(this.bIsOn); this.gotoAndStop((this.bIsOn) ? "ON" : "OFF"); this.myLayer.visible = this.bIsOn; };  .backLayer_mc.myLayer = _lvlMgr.GetLayer(0);  .actionLayer_mc.myLayer = _actionLayer;  .frontLayer_mc.myLayer = _lvlMgr.GetLayer(1);  .backLayer_mc.myPressFct = fctLayer;  .actionLayer_mc.myPressFct = fctLayer;  .frontLayer_mc.myPressFct = fctLayer;  .frontLayer_mc.myPressFct();  .test_mc._txt.text = "Preview";  .test_mc.myPressFct = function ():void{ this.bIsOn = !(this.bIsOn); this.gotoAndStop((this.bIsOn) ? "ON" : "OFF"); if (ObjetMoteur_c.IsPaused()){ _camera. ( .GetBounds()); EventSwitchHelper_c.Show(false);  .data.actionXml =  (); ObjetMoteur_c.Pause(false); _camera.SetIsCinematic(false); .Reset();  .addChildAt( .levelContainer_mc, ( .getChildIndex( .evtCnt_mc) - 1)); } else { ReInit(); _camera.SetBounds(-50000, 50000, -50000, 50000); EventSwitchHelper_c.Show(true);  .addChildAt( .levelContainer_mc, 0); }; }; ();  .Reset_mc._txt.text = "Reset";  .Reset_mc.myPressFct = function ():void{ ReInit(); }; addEventListener(MouseEvent.MOUSE_DOWN, OnClick); addEventListener(MouseEvent.MOUSE_UP, ); addEventListener(MouseEvent.MOUSE_WHEEL,  ); .addEventListener(Event.ENTER_FRAME, ); var tabAllLayer:Array = _lvlMgr.GetAllLayers(); var i:int; while (i < tabAllLayer.length) { tabAllLayer[i].addEventListener(MouseEvent.ROLL_OVER, ); i = (i + 1); };  .btnContainer.btnShowEvent.gotoAndStop("ON");  .btnContainer.btnShowLines.gotoAndStop("ON"); } private function (mcNew:MovieClip, mcOld:MovieClip):void{ if (mcOld.parent == null){ throw (new Error("MovieClip must be on stage")); }; var p:DisplayObjectContainer = mcOld.parent; var index:Number = p.getChildIndex(mcOld); mcNew.x = mcOld.x; mcNew.y = mcOld.y; p.removeChild(mcOld); p.addChildAt(mcNew, index); } override public function Update():void{ var mod:Number; var objPos:Point; var centerX:Number; var centerY:Number; var diffX:Number; var diffY:Number; if (ObjetMoteur_c.IsPaused()){ if (((KeyMap_c.IsKeyDown(Keyboard.LEFT)) || (KeyMap_c.IsKeyDown(65)))){ _camera.Move(this, -60, 0, 0, 1, 1, 1); }; if (((KeyMap_c.IsKeyDown(Keyboard.RIGHT)) || (KeyMap_c.IsKeyDown(68)))){ _camera.Move(this, 60, 0, 0, 1, 1, 1); }; if (((KeyMap_c.IsKeyDown(Keyboard.UP)) || (KeyMap_c.IsKeyDown(87)))){ _camera.Move(this, 0, -60, 0, 1, 1, 1); }; if (((KeyMap_c.IsKeyDown(Keyboard.DOWN)) || (KeyMap_c.IsKeyDown(83)))){ _camera.Move(this, 0, 60, 0, 1, 1, 1); }; EventSwitchHelper_c.RefreshSelected(); }; if (!.IsOpen()){ if (((KeyMap_c.IsKeyDown(Keyboard.SPACE)) && ())){ mod = ((  == null)) ? 1 : (100 /  .GetZoom()); _camera.Move(this, ((.x - mouseX) * mod), ((.y - mouseY) * mod), 0, 1, 1, 1); EventSwitchHelper_c.RefreshSelected(); }; if (KeyMap_c.IsKeyDown(Keyboard.DELETE)){ if (LineHelper_c.m_selectedLine != null){ LineHelper_c.m_selectedLine.Destroy(this); (); }; if (EventSwitchHelper_c.m_selectedSwitch != null){ EventSwitchHelper_c.m_selectedSwitch.Destroy(); EventSwitchHelper_c.UnSelect(); .InitFromSwitch(null); }; }; if (KeyMap_c.IsKeyPressed(86)){ DeactivateAllMode(); }; if (KeyMap_c.IsKeyPressed(69)){ (); }; }; .x = mouseX; .y = mouseY; if (  != null){ objPos = new Point(mouseX, mouseY); objPos = _camera.ConvertPointToMoteur(objPos,  ); objPos.x = Math.round(objPos.x); objPos.y = Math.round(objPos.y); centerX = Math.round(_camera.GetX()); centerY = Math.round(_camera.GetY()); diffX = Math.round((objPos.x - centerX)); diffY = Math.round((objPos.y - centerY));  .layer_txt.text =  .GetName();  .x_txt.text = ((((centerX + ((diffX > 0)) ? " + " : " - ") + Math.abs(diffX)) + " = ") + objPos.x);  .y_txt.text = ((((centerY + ((diffY > 0)) ? " + " : " - ") + Math.abs(diffY)) + " = ") + objPos.y);  .z_txt.text = String(_camera.GetZ()); } else {  .layer_txt.text = "Aucun";  .x_txt.text = "---";  .y_txt.text = "---";  .z_txt.text = "---"; }; super.Update(); } private function (evt:Event){ var oLevelXml:* =  ();  .data.actionXml = oLevelXml; var myXMLBinary:ByteArray = new ByteArray(); myXMLBinary.writeUTFBytes(oLevelXml.toString()); var request:URLRequest = new URLRequest("http://127.0.0.1/SiteJPEG1/saveXMLWithPath.php"); var loader:URLLoader = new URLLoader(); request.contentType = "application/octet-stream"; request.method = URLRequestMethod.POST; request.data = myXMLBinary; loader.load(request); trace("DONE"); } public function (evt:MouseEvent):void{ if ((evt.target is TextField)){ return; };  = false; var crnt:MovieClip = (evt.target); .imgScroll_mc.stopDrag(); if (!(crnt is ObjetMoteur_c)){ return; }; var mc:ObjetMoteur_c = ObjetMoteur_c(crnt); mc.stopDrag(); var objPos:Point = new Point(0, 0); objPos = mc.localToGlobal(objPos); objPos = GetCamera().ConvertPointToMoteur(objPos, LevelLayer_c(mc.GetLayer())); mc.px = objPos.x; mc.py = objPos.y; if ((mc is Hero_c)){ _levelConfig_xml.startPos.@hero1 = ((mc.px + "~") + mc.py); }; Camera_c.AddActeur(mc); } private function ():void{ var b:Boolean = m_bAddCol; DeactivateAllMode(); m_bAddCol = !(b);  .btnContainer.btnAddCol.gotoAndStop((m_bAddCol) ? "ON" : "OFF"); if (m_bAddCol){ LineHelper_c.Show(true);  .btnContainer.btnShowLines.gotoAndStop("ON"); }; } private function (evt:Event):void{   = LevelLayer_c(evt.target); } public function (e:Event){  .removeEventListener(Event.SELECT, ); Destroy(); LevelXMLLoader.LoadXML(("Level/XML/" +  .name), PreInit, this); } } }//package TheGameAS3
Section 418
//LevelStats (TheGameAS3.LevelStats) package TheGameAS3 { public class LevelStats { private var _level:int; private var :LevelTimeAward; private var :int;// = 0 private var :LevelTimeAward; private var :LevelTimeAward; private var :int;// = 0 private var  :LevelTimeAward; private var  :LevelTimeAward; private var :int;// = 0 public static const BRONZE:int = 2; private static const SECOND:int = 36; public static const GOLD:int = 4; public static const SILVER:int = 3; public static const NONE:int = 1; public function LevelStats(pLevel:int, pTime:int, pKill:int, pDamage:int){  = new LevelTimeAward((SECOND * 360), (SECOND * 240), (SECOND * 120));  = new LevelTimeAward((SECOND * 420), (SECOND * 300), (SECOND * 210));  = new LevelTimeAward((SECOND * 360), (SECOND * 210), (SECOND * 135));  = new LevelTimeAward((SECOND * 360), (SECOND * 210), (SECOND * 135));  = new LevelTimeAward((SECOND * 240), (SECOND * 180), (SECOND * 120)); super(); _level = pLevel;  = pTime;  = pKill;  = pDamage; } public function IsCleared():Boolean{ return (((((!(( == -1))) && (!(( == -1))))) && (!(( == -1))))); } public function PassDamageAward(iAward:int):Boolean{ if ( == -1){ return (false); }; switch (iAward){ case GOLD: return (( <= 25)); case SILVER: return (( <= 75)); case BRONZE: return (( <= 125)); }; return (false); } public function GetKillAwardIndex():int{ if (PassKillAward(GOLD)){ return (GOLD); }; if (PassKillAward(SILVER)){ return (SILVER); }; if (PassKillAward(BRONZE)){ return (BRONZE); }; return (NONE); } public function get level():int{ return (_level); } public function get time():int{ return (); } private function ():LevelTimeAward{ switch (_level){ case 1: return (); case 2: return (); case 3: return ( ); case 4: return (); case 5: return ( ); }; return (null); } public function Decode(s:String):void{ var aStats:Array = s.split("~"); if (aStats.length != 3){ throw (new Error(("Error decoding Level stats : " + s))); };  = int(aStats[0]);  = int(aStats[1]);  = int(aStats[2]); } public function get kill():int{ return (); } public function PassTimeAward(iAward:int):Boolean{ if ( == -1){ return (false); }; var levelTime:LevelTimeAward = (); switch (iAward){ case GOLD: return (( <= levelTime.gold)); case SILVER: return (( <= levelTime.silver)); case BRONZE: return (( <= levelTime.bronze)); }; return (false); } public function GetDamageAwardIndex():int{ if (PassDamageAward(GOLD)){ return (GOLD); }; if (PassDamageAward(SILVER)){ return (SILVER); }; if (PassDamageAward(BRONZE)){ return (BRONZE); }; return (NONE); } public function set damage(damage:int):void{ if ( == -1){  = damage; } else { if ( > damage){  = damage; }; }; } public function set time(time:int):void{ if ( == -1){  = time; } else { if ( > time){  = time; }; }; } public function PassKillAward(iAward:int):Boolean{ if ( == -1){ return (false); }; switch (iAward){ case GOLD: return (( >= 100)); case SILVER: return (( >= 75)); case BRONZE: return (( >= 50)); }; return (false); } public function get damage():int{ return (); } public function Encode():String{ return ((((( + "~") + ) + "~") + )); } public function set kill(kill:int):void{ if ( == -1){  = kill; } else { if ( < kill){  = kill; }; }; } public function GetTimeAwardIndex():int{ if (PassTimeAward(GOLD)){ return (GOLD); }; if (PassTimeAward(SILVER)){ return (SILVER); }; if (PassTimeAward(BRONZE)){ return (BRONZE); }; return (NONE); } } }//package TheGameAS3 class LevelTimeAward { private var  :int; private var  :int; private var  :int; private function LevelTimeAward(pBronze:int, pSilver:int, pGold:int){ super();  = pBronze;  = pSilver;  = pGold; } public function get gold():int{ return ( ); } public function get bronze():int{ return ( ); } public function get silver():int{ return ( ); } }
Section 419
//MCGame (TheGameAS3.MCGame) package TheGameAS3 { import flash.events.*; import flash.display.*; import TheGameAS3.Level.LevelEvents.*; import TheGameAS3.Enemy.*; import TheGameAS3.Exported.*; import TheGameAS3.Physique.*; import TheGameAS3.Animation.*; import flash.ui.*; public class MCGame extends Game_c { protected var :EnemyCreator; protected var :RalfManager; private var  :Main_c; public function MCGame(stageWidth:Number, stageHeight:Number, lvlXml:XML, iLevel:int, pMain:Main_c, prefixLoadPath:String="", pDebug:Boolean=false){ super(stageWidth, stageHeight, lvlXml, iLevel, prefixLoadPath, pDebug);  = new RalfManager();  = new EnemyCreator();   = pMain; ObjetMoteur_c. (1800); } override public function Destroy():void{ super.Destroy(); .Destroy(); .Destroy(this); removeEventListener(MouseEvent.MOUSE_WHEEL,  ); } public function GetHelper():int{ var lvl:LevelEvent2; if ((((GameOptions.mode == GameOptions.MODE_LEVEL_3)) && ((GameOptions.mode == GameOptions.MODE_LEVEL_4)))){ return (RalfManager.PERSO_ROX_IDLE); }; if (GameOptions.mode == GameOptions.MODE_LEVEL_1){ return (RalfManager.PERSO_RALF_IDLE); }; if (GameOptions.mode == GameOptions.MODE_LEVEL_2){ lvl = LevelEvent2(GetLevelEventManager().GetCurrentLevelEvent()); if (((lvl.inBoss) && (lvl.boss2Cleared))){ return (RalfManager.PERSO_ROX_IDLE); }; if (!lvl.inBoss){ return (RalfManager.PERSO_RALF_IDLE); }; }; return (-1); } override public function Update():void{ if (!_paused){ .Update(this); .Update(this); }; super.Update(); if (KeyMap_c.IsKeyPressed(Keyboard.HOME)){ GetSpeedManager().SetSpeed(((GetSpeedManager().GetSpeed() > 1)) ? 1 : 4); }; GetPlayer1().UpdateUI(); if (KeyMap_c.IsKeyPressed(Keyboard.PAGE_UP)){ ReInit(); }; } public function CreateAllEnemy(iLevelMap:int, bWithTurret:Boolean=true, newEnemy:Boolean=true):void{ var child:DisplayObject; var tag:String; var turretMap:MovieClip = AnimationFactory_c.CreateAnimationFromId(iLevelMap); (turretMap); var i:int; while (i < turretMap.numChildren) { child = turretMap.getChildAt(i); tag = ((((child.name == null)) || ((child.name == "")))) ? "NONE" : child.name; if ((((child is ENEMY_TURRET_1_IDLE)) && (bWithTurret))){ .AddEnemy(EnemyFactory_c.ID_ENEMY_TURRET_1, child.x, child.y, tag, newEnemy); } else { if ((((child is ENEMY_TURRET_2_IDLE)) && (bWithTurret))){ .AddEnemy(EnemyFactory_c.ID_ENEMY_TURRET_2, child.x, child.y, tag, newEnemy); } else { if ((child is ENEMY_THUG_IDLE)){ .AddEnemy(EnemyFactory_c.ID_ENEMY_THUG, child.x, child.y, tag, newEnemy); } else { if ((child is ENEMY_1_IDLE)){ .AddEnemy(EnemyFactory_c.ID_ENEMY_1, child.x, child.y, tag, newEnemy); } else { if ((child is ENEMY_BOSS_IDLE)){ .AddEnemy(EnemyFactory_c.ID_ENEMY_BOSS, child.x, child.y, tag, newEnemy); } else { if ((child is ENEMY_BOSS_2_IDLE)){ } else { if ((child is ENEMY_BOSS_3_IDLE)){ } else { if ((child is ENEMY_BOSS_4_UPPERBODY_IDLE)){ } else { if ((child is FX_WAVE)){ } else { if ((child is FX_DOOR_METAL)){ }; }; }; }; }; }; }; }; }; }; i++; }; } public function GetRalfManager():RalfManager{ return (); } private function (mc:DisplayObject):void{ var mcContainer:DisplayObjectContainer; var i:int; var child:DisplayObject; if ((mc is DisplayObjectContainer)){ mcContainer = DisplayObjectContainer(mc); i = 0; while (i < mcContainer.numChildren) { child = mcContainer.getChildAt(i); if ((child is MovieClip)){ MovieClip(child).stop(); }; (child); i++; }; }; } public function ReturnToMenu(bShowCredits:Boolean=false):void{  .StopGame(bShowCredits); } public function CanDirtFloor():Boolean{ return ((((((((GameOptions.mode == GameOptions.MODE_LEVEL_1)) || ((GameOptions.mode == GameOptions.MODE_LEVEL_2)))) || ((GameOptions.mode == GameOptions.MODE_LEVEL_5)))) || ((GameOptions.mode == GameOptions.MODE_SURVIVAL)))); } override public function Init():void{ super.Init(); var playerTag:UI_PLAYER_TAG = UI_PLAYER_TAG(AnimationFactory_c.CreateAnimationFromId(AnimationFactory_c.ID_UI_PLAYER_TAG)); GetPlayer1().playerTag = playerTag; playerTag.x = 100; playerTag.y = 65; _inGameUIMgr.AddUIElement(playerTag); } public function GetEnemyCreator():EnemyCreator{ return (); } private function  (evt:MouseEvent):void{ var zoom:Number; if (!GetCamera().IsCinematic()){ zoom = (GetCamera().GetZ() + (evt.delta * -100)); zoom = Math.min(2000, Math.max(1000, zoom)); GetCamera().SetZoom(zoom); }; } } }//package TheGameAS3
Section 420
//RalfManager (TheGameAS3.RalfManager) package TheGameAS3 { import flash.display.*; import TheGameAS3.Hero.*; import Multilingual.*; import TheGameAS3.Exported.*; import TheGameAS3.Animation.*; import flash.text.*; public class RalfManager { private var  :int;// = -1 private var  :Object; private var :Function; private var  :int;// = 0 private var :Array; private var :int;// = 4320 private var :UI_INGAME_TIMER; private var :UI_INGAME_TEXT; private var :Array; private var :UI_INGAME_TEXT_IN; private var :Array; public static const MINUTE:int = 2160; public static const PERSO_RALF_DIED:int = AnimationFactory_c.ID_FX_PILOTE_DIED; public static const PERSO_RALF_DIE:int = AnimationFactory_c.ID_FX_PILOTE_DIE; public static const PERSO_RALF_IDLE:int = AnimationFactory_c.ID_FX_PILOTE_IDLE; public static const PERSO_ROX_IDLE:int = AnimationFactory_c.ID_FX_ROX_IDLE; public function RalfManager(){ super(); } public function  (context:Game_c, msg:String):void{ var victory:MovieClip = context.GetIngameUIManager().PlayFx(AnimationFactory_c.ID_UI_INGAME_AWARD, 0, false); victory.x = (Camera_c.WIDTH_VIEW / 2); victory.y = ((Camera_c.HEIGHT_VIEW / 2) - 100); victory.parent.setChildIndex(victory, 0); TextField(MovieClip(victory.getChildByName("award")).getChildByName("txt")).text = msg; } public function TickTimer():Boolean{ if ( != null){ --; (); }; return (( > 0)); } public function  (context:Game_c):void{ if ( != null){ context.GetIngameUIManager().DestroyFxFromMc();  = null; }; } public function CloseTimer(context:Game_c):void{  (context); } private function (context:Game_c):void{ if (.length <= 0){ (context); return; }; var str:String = TextFactory.GetMsg(.shift());   = .shift(); if ( == null){  = UI_INGAME_TEXT(context.GetIngameUIManager().PlayFx(AnimationFactory_c.ID_UI_INGAME_TEXT, 1, true)); .x = 170; .y = 465; .perso.addChild(AnimationFactory_c.CreateAnimationFromId( )); }; .txt.text = str; (context); } public function PlayTimer(context:Game_c, time:int, desc:String):void{  = UI_INGAME_TIMER(context.GetIngameUIManager().PlayFx(AnimationFactory_c.ID_UI_INGAME_TIMER, 1, true, , RalfManager, [context])); .x = 565; .y = 75; .desc1.text = desc; .desc2.text = desc;  = time; } private function (context:Game_c):void{ var mc:UI_INGAME_TEXT_OUT = UI_INGAME_TEXT_OUT(context.GetIngameUIManager().PlayFx(AnimationFactory_c.ID_UI_INGAME_TEXT_OUT, 1, false)); mc.x = 170; mc.y = 465; if ( == PERSO_RALF_DIE){ mc.perso.addChild(AnimationFactory_c.CreateAnimationFromId(PERSO_RALF_DIED)); } else { mc.perso.addChild(AnimationFactory_c.CreateAnimationFromId( )); };  (context);  = -1;  (); } public function Destroy(context:Game_c):void{ (context);  (context); } public function ShowMessage(context:Game_c, messages:Array, frames:Array, persoId:int, fct:Function=null, scope:Object=null, params:Array=null):void{ if (frames.length != messages.length){ throw (new Error("the arrays must have same size")); }; if ((((persoId ==  )) || (( == -1)))){ (context);  = messages;  = frames;  = UI_INGAME_TEXT_IN(context.GetIngameUIManager().PlayFx(AnimationFactory_c.ID_UI_INGAME_TEXT_IN, 1, false, , RalfManager, [context])); .x = 170; .y = 625; .perso.addChild(AnimationFactory_c.CreateAnimationFromId(persoId)); .perso.gotoAndStop(persoId);  = persoId;  = fct;  = scope;  = params; } else {  = ShowMessage;  = this;  = [context, messages, frames, persoId, fct, scope, params]; }; } public function Update(context:Game_c):void{ if ( != null){  --; if (  < 0){ (context); }; }; } private function (context:Game_c):void{ if ( != null){ context.GetIngameUIManager().DestroyFxFromMc();  = null; }; } private function ():void{ var frame:int = ; var min:int = Math.floor((frame / 2160)); frame = (frame - (2160 * min)); var sec:int = Math.floor((frame / 36)); frame = (frame - (36 * sec)); var ms:int = Math.floor(((frame / 36) * 100)); var time:String = Utils.FrameToTime(, 36); .txt1.text = time; .txt2.text = time; if ((((min <= 0)) && ((sec <= 30)))){ .txt1.textColor = 0xFF0000; if (ms < 5){ .txt1.textColor = 0xFFFFFF; }; } else { if (ms < 5){ .txt1.textColor = 0xFFFFFF; } else { .txt1.textColor = 0xFF9900; }; }; } private function  (context:Game_c):void{ if ( != null){ context.GetIngameUIManager().DestroyFxFromMc();  = null; }; } private function  ():void{ var fct:Function; var scope:Object; var params:Array; if (((!(( == null))) && (!(( == null))))){ fct = ; scope =  ; params = ;  = null;  = null;  = null; fct.apply(scope, params); }; } public function ShowLevelStats(context:Game_c, hero:Hero_c, iLevel:int):void{ var stats:MovieClip = context.GetIngameUIManager().PlayFx(AnimationFactory_c.ID_UI_INGAME_LEVEL_STATS, 0, false); context.GetIngameUIManager().GetAnimFromMc(stats).playChildren = false; var statsPanel:MovieClip = MovieClip(stats.getChildByName("stats")); var timeStr:String = Utils.FrameToTime(hero.timePlayed, 36); var killStr:String = String(hero.killPct); var dmgStr:String = String(hero.dmgTook); var levelStats:LevelStats = new LevelStats(iLevel, hero.timePlayed, hero.killPct, hero.dmgTook); var timeAward:int = levelStats.GetTimeAwardIndex(); var killAward:int = levelStats.GetKillAwardIndex(); var dmgAward:int = levelStats.GetDamageAwardIndex(); stats.x = (Camera_c.WIDTH_VIEW / 2); stats.y = ((Camera_c.HEIGHT_VIEW / 2) - 100); stats.parent.setChildIndex(stats, 0); TextField(statsPanel.getChildByName("time1")).text = timeStr; TextField(statsPanel.getChildByName("time2")).text = timeStr; TextField(statsPanel.getChildByName("kills1")).text = killStr; TextField(statsPanel.getChildByName("kills2")).text = killStr; TextField(statsPanel.getChildByName("damage1")).text = dmgStr; TextField(statsPanel.getChildByName("damage2")).text = dmgStr; var timeStar:MovieClip = MovieClip(statsPanel.getChildByName("timeStar")); var killStar:MovieClip = MovieClip(statsPanel.getChildByName("killStar")); var dmgStar:MovieClip = MovieClip(statsPanel.getChildByName("dmgStar")); if (timeAward > 1){ timeStar.gotoAndStop(timeAward); } else { timeStar.visible = false; }; if (killAward > 1){ killStar.gotoAndStop(killAward); } else { killStar.visible = false; }; if (dmgAward > 1){ dmgStar.gotoAndStop(dmgAward); } else { dmgStar.visible = false; }; } } }//package TheGameAS3
Section 421
//SpeedManager (TheGameAS3.SpeedManager) package TheGameAS3 { public class SpeedManager implements Updatable_i { private var  :Boolean;// = true private var  :Number;// = 1 private var  :int; private var  :Array; private var  :Object; private var  :Function; private var _vitesse:Number;// = 1 private var  :Number;// = 1 private var  :Number;// = 1 private var  :Boolean;// = false private var  :int;// = 1 public static var NB_FRAMES:Number = 1; public function SpeedManager(){ super(); } public function  (n:Number):void{  = n; } private function DoCallback():void{ if (((!((  == null))) && (!((  == null))))){  .apply( ,  );   = null;   = null;   = null; }; } public function SetEnable(b:Boolean):void{   = b; } public function IsEnabled():Boolean{ return ( ); } public function IsBulletTime():Boolean{ return ((_vitesse == 0.1)); } public function OnAdd(context:Game_c):void{ } public function  (context:Game_c, speed:Number, frames:int, initZoom:int=500, endZoom:int=1000, fct:Function=null, scope:Object=null, params:Array=null):void{  = true;  = frames; SetSpeed(speed); context.AddUpdatable(this); context.GetCamera().SetZoom(initZoom);   = endZoom;   = fct;   = scope;   = params; } public function Update(context:Game_c):void{ if ( ){  --; if ( <= 0){ SetSpeed(1);  = false; context.GetCamera().SetZoom( ); DoCallback(); }; return; }; _vitesse = (_vitesse +  );   = (  * 1.1); SetSpeed(_vitesse); if (Math.abs((_vitesse -  )) <= Math.abs( )){ SetSpeed( ); context.RemoveUpdatable(this); }; } public function OnRemove(context:Game_c):void{ } public function GetSpeed():Number{ return ((_vitesse *  )); } public function GetFrameSpeed():Number{ return ((GetSpeed() * NB_FRAMES)); } public function SetSpeed(n:Number):void{ _vitesse = n; } public function  (context:Game_c, from:Number, to:Number, frames:Number):void{ SetSpeed(from);   = to;   = ((to - from) / frames); context.AddUpdatable(this); } } }//package TheGameAS3
Section 422
//Updatable_i (TheGameAS3.Updatable_i) package TheGameAS3 { public interface Updatable_i { function OnAdd(:Game_c):void; function SetEnable(:Boolean):void; function IsEnabled():Boolean; function Update(:Game_c):void; function OnRemove(:Game_c):void; } }//package TheGameAS3
Section 423
//Btn (Btn) package { import flash.display.*; import flash.text.*; public dynamic class Btn extends MovieClip { public var bIsOn:Boolean; public var _txt:TextField; public function Btn(){ super(); addFrameScript(0, frame1); } function frame1(){ _txt.mouseEnabled = false; bIsOn = true; stop(); } } }//package
Section 424
//BtnAddCollision (BtnAddCollision) package { import flash.display.*; public dynamic class BtnAddCollision extends MovieClip { public function BtnAddCollision(){ super(); addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package
Section 425
//BtnAddEvent (BtnAddEvent) package { import flash.display.*; public dynamic class BtnAddEvent extends MovieClip { public function BtnAddEvent(){ super(); addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package
Section 426
//BtnDelete (BtnDelete) package { import flash.display.*; public dynamic class BtnDelete extends MovieClip { public function BtnDelete(){ super(); addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package
Section 427
//BtnLoad (BtnLoad) package { import flash.display.*; public dynamic class BtnLoad extends MovieClip { public function BtnLoad(){ super(); addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package
Section 428
//BtnOuvrir (BtnOuvrir) package { import flash.display.*; public dynamic class BtnOuvrir extends MovieClip { public function BtnOuvrir(){ super(); } } }//package
Section 429
//BtnSave (BtnSave) package { import flash.display.*; public dynamic class BtnSave extends MovieClip { public function BtnSave(){ super(); addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package
Section 430
//BtnShowEvent (BtnShowEvent) package { import flash.display.*; public dynamic class BtnShowEvent extends MovieClip { public function BtnShowEvent(){ super(); addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package
Section 431
//BtnShowGrid (BtnShowGrid) package { import flash.display.*; public dynamic class BtnShowGrid extends MovieClip { public function BtnShowGrid(){ super(); addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package
Section 432
//BtnShowLines (BtnShowLines) package { import flash.display.*; public dynamic class BtnShowLines extends MovieClip { public function BtnShowLines(){ super(); addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package
Section 433
//CAM_BOUNDS_SIDE (CAM_BOUNDS_SIDE) package { import flash.display.*; public dynamic class CAM_BOUNDS_SIDE extends MovieClip { public function CAM_BOUNDS_SIDE(){ super(); } } }//package
Section 434
//COLLISION_CURSEUR (COLLISION_CURSEUR) package { import flash.display.*; public dynamic class COLLISION_CURSEUR extends MovieClip { public function COLLISION_CURSEUR(){ super(); addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package
Section 435
//EVENT_HELPER (EVENT_HELPER) package { import flash.display.*; import flash.text.*; public dynamic class EVENT_HELPER extends MovieClip { public var newPanel_mc:MovieClip; public var new_mc:MovieClip; public var btnOpen_mc:MovieClip; public var btnCopy_mc:MovieClip; public var name_txt:TextField; public function EVENT_HELPER(){ super(); } } }//package
Section 436
//EVENT_SWITCH_HELPER (EVENT_SWITCH_HELPER) package { import flash.display.*; public dynamic class EVENT_SWITCH_HELPER extends MovieClip { public var recSelection:MovieClip; public var border_mc:MovieClip; public function EVENT_SWITCH_HELPER(){ super(); } } }//package
Section 437
//EVENT_TAB (EVENT_TAB) package { import flash.display.*; import flash.text.*; public dynamic class EVENT_TAB extends MovieClip { public var btn_mc:MovieClip; public var bas_mc:MovieClip; public var delete_mc:MovieClip; public var name_txt:TextField; public var btnOk_mc:MovieClip; public var haut_mc:MovieClip; public function EVENT_TAB(){ super(); } } }//package
Section 438
//FlashPlayerVersion (FlashPlayerVersion) package { import flash.display.*; import CoreAS.Exported.*; import flash.system.*; import flash.external.*; public class FlashPlayerVersion { public static const BROWSER_IE6:int = ++; public static const BROWSER_IE8:int = ++; public static const BROWSER_IE5:int = ++; public static const BROWSER_UNKNOWN:int = ++; public static const BROWSER_FF3:int = ++; public static const BROWSER_UNAVAILABLE:int = ++; public static const BROWSER_FF2:int = ++; public static const BROWSER_IE7:int = ++; private static var :int = -1; public function FlashPlayerVersion(){ super(); } public static function get ():String{ if (ExternalInterface.available){ return (ExternalInterface.call("function getBrowser() { return navigator.userAgent; }")); }; return (""); } public static function get ():int{ var agent:String = ; if ((((agent == null)) || ((agent == "")))){ return (BROWSER_UNAVAILABLE); }; if (agent.toLowerCase().indexOf("msie 5.0") != -1){ return (BROWSER_IE5); }; if (agent.toLowerCase().indexOf("msie 6.0") != -1){ return (BROWSER_IE6); }; if (agent.toLowerCase().indexOf("msie 7.0") != -1){ return (BROWSER_IE7); }; if (agent.toLowerCase().indexOf("msie 8.0") != -1){ return (BROWSER_IE8); }; if (agent.toLowerCase().indexOf("firefox/2") != -1){ return (BROWSER_FF2); }; if (agent.toLowerCase().indexOf("firefox/3") != -1){ return (BROWSER_FF3); }; return (BROWSER_UNKNOWN); } public static function get flashPlayerMajorVersion():Number{ var versionNumber:String = Capabilities.version; var versionArray:Array = versionNumber.split(","); var platformAndVersion:Array = versionArray[0].split(" "); var majorVersion:Number = parseInt(platformAndVersion[1]); return (majorVersion); } public static function (context:MovieClip, w:Number, h:Number):Boolean{ var mc:FLASHNEEDED; var versionNumber:String = Capabilities.version; var versionArray:Array = versionNumber.split(","); var platformAndVersion:Array = versionArray[0].split(" "); var majorVersion:Number = parseInt(platformAndVersion[1]); if ((majorVersion < 9)){ mc = new FLASHNEEDED(); mc.x = (w / 2); mc.y = (h / 2); context.addChild(mc); }; return ((majorVersion >= 9)); } } }//package
Section 439
//FPSCounter (FPSCounter) package { import flash.display.*; import flash.text.*; public dynamic class FPSCounter extends MovieClip { public var _txt:TextField; public function FPSCounter(){ super(); } } }//package
Section 440
//GameOptions (GameOptions) package { import TheGameAS3.*; import flash.net.*; public class GameOptions { private static const NUM_LEVEL:int = 6; public static const MODE_SURVIVAL:int = 6; public static const MODE_LEVEL_1:int = 1; public static const MODE_LEVEL_2:int = 2; public static const MODE_LEVEL_4:int = 4; public static const MODE_LEVEL_5:int = 5; public static const MODE_LEVEL_3:int = 3; private static var :Boolean = false; public static var DEBUG_ALL_GUN_WITH_E:Boolean = false; private static var :Boolean = false; private static var :Boolean = true; private static var :Boolean = true; private static var :Boolean = false; private static var :Boolean = false; private static var :Boolean = false; private static var _mode:int = 0; private static var :Boolean = false; private static var  :Boolean = false; private static var  :Boolean = false; public static var DEBUG_NO_COLLISION:Boolean = false; private static var  :Boolean = false; private static var  :SharedObject; private static var :Boolean = false; private static var :Boolean = false; private static var :Boolean = false; private static var :Boolean = false; private static var :Boolean = false; private static var :Array = new Array(); private static var :Boolean = false; private static var :Boolean = false; private static var :Boolean = false; public function GameOptions(){ super(); } public static function Load():void{ var newLevelStats:LevelStats; var code:String;  = SharedObject.getLocal("MCC_GAME");  =  .data.passTheGame;  =  .data.muteSound;  =  .data.muteMusic; var i:int; while (i < NUM_LEVEL) { newLevelStats = new LevelStats((i + 1), -1, -1, -1); code =  .data[("levelStats" + (i + 1))]; if (code != null){ newLevelStats.Decode(code); }; [i] = newLevelStats; i++; };  = rocketUnlocked;  = mortarUnlocked;  = flameUnlocked;  = homingUnlocked;  = goldMCUnlocked; } public static function set muteMusic(muteMusic:Boolean):void{  = muteMusic;  .data.muteMusic = ; } public static function IsLevelMode():Boolean{ return (!((_mode == MODE_SURVIVAL))); } public static function get numGold():int{ return ((LevelStats.GOLD)); } public static function get newlyUnlockedRocket():Boolean{ return (); } public static function get levelCompleted():int{ if (GetLevelStats(5).IsCleared()){ return (MODE_LEVEL_5); }; if (GetLevelStats(4).IsCleared()){ return (MODE_LEVEL_4); }; if (GetLevelStats(3).IsCleared()){ return (MODE_LEVEL_3); }; if (GetLevelStats(2).IsCleared()){ return (MODE_LEVEL_2); }; if (GetLevelStats(1).IsCleared()){ return (MODE_LEVEL_1); }; return (0); } public static function get isBerzerk():Boolean{ return ( ); } public static function get newlyUnlockedHoming():Boolean{ return (); } public static function get ():Boolean{ return ((numSilver >= 12)); } public static function get level2Unlocked():Boolean{ return (GetLevelStats(1).IsCleared()); } public static function get level3Unlocked():Boolean{ return (GetLevelStats(2).IsCleared()); } public static function get level4Unlocked():Boolean{ return (GetLevelStats(3).IsCleared()); } public static function get flameUnlocked():Boolean{ return ((((numSilver >= 3)) && ())); } public static function get numSilver():int{ return ((LevelStats.SILVER)); } public static function get level5Unlocked():Boolean{ return ((((numSilver >= 6)) && (GetLevelStats(4).IsCleared()))); } public static function set mode(mode:int):void{ _mode = mode; } public static function set newlyUnlockedRocket(newlyUnlockedRocket:Boolean):void{  = newlyUnlockedRocket; } public static function GetLevelStats(i:int):LevelStats{ return ([(i - 1)]); } public static function set isBerzerk(isBerzerk:Boolean):void{  = isBerzerk; } public static function get nextLevel():int{ if (level5Unlocked){ return (MODE_LEVEL_5); }; if (level4Unlocked){ return (MODE_LEVEL_4); }; if (level3Unlocked){ return (MODE_LEVEL_3); }; if (level2Unlocked){ return (MODE_LEVEL_2); }; return (MODE_LEVEL_1); } public static function get newlyUnlockedGolden():Boolean{ return ( ); } public static function set newlyUnlockedHoming(newlyUnlockedHoming:Boolean):void{  = newlyUnlockedHoming; } public static function set passTheGame(passTheGame:Boolean):void{  = passTheGame; } public static function get isKong():Boolean{ return (); } public static function IsSurvivalMode():Boolean{ return ((_mode == MODE_SURVIVAL)); } public static function get muteSound():Boolean{ return (); } public static function ():void{  .data.passTheGame = false; var i:int; while (i < NUM_LEVEL) {  .data[("levelStats" + (i + 1))] = null; i++; }; Load(); } public static function get muteMusic():Boolean{ return (); } public static function set isNonExclusiveVersion(isNonExclusiveVersion:Boolean):void{  = isNonExclusiveVersion; } public static function get mortarUnlocked():Boolean{ return ((numBronze >= 6)); } public static function  ():void{ var levelStats:LevelStats; var i = 1; while (i <= 5) { levelStats = GameOptions.GetLevelStats(i); levelStats.time = 1; levelStats.kill = 100; levelStats.damage = 0; i++; };  = false; } public static function get numLevel():int{ return (() ? NUM_LEVEL : (NUM_LEVEL - 1)); } public static function get mode():int{ return (_mode); } public static function Save():void{  = ((!()) && (rocketUnlocked));  = ((!()) && (mortarUnlocked));  = ((!()) && (flameUnlocked));  = ((!()) && (homingUnlocked));  = ((!()) && (goldMCUnlocked));  = rocketUnlocked;  = mortarUnlocked;  = flameUnlocked;  = homingUnlocked;  = goldMCUnlocked; if (!){ return; };  .data.passTheGame = ;  .data.muteSound = ;  .data.muteMusic = ; var i:int; while (i < NUM_LEVEL) { if ([i] != null){  .data[("levelStats" + (i + 1))] = LevelStats([i]).Encode(); } else {  .data[("levelStats" + (i + 1))] = null; }; i++; };  .flush(); } public static function get passTheGame():Boolean{ return (); } public static function set newlyUnlockedGolden(newlyUnlockedGolden:Boolean):void{  = newlyUnlockedGolden; } public static function get isNonExclusiveVersion():Boolean{ return (); } public static function set newlyUnlockedFlame(newlyUnlockedFlame:Boolean):void{  = newlyUnlockedFlame; } public static function (award:int):int{ var lvl:LevelStats; var count:int; var i:int; while (i < .length) { lvl = [i]; if (lvl != null){ if (lvl.PassTimeAward(award)){ count++; }; if (lvl.PassKillAward(award)){ count++; }; if (lvl.PassDamageAward(award)){ count++; }; }; i++; }; return (count); } public static function set isKong(isKong:Boolean):void{  = isKong; } public static function get numBronze():int{ return ((LevelStats.BRONZE)); } public static function set newlyUnlockedMortar(newlyUnlockedMortar:Boolean):void{  = newlyUnlockedMortar; } public static function get rocketUnlocked():Boolean{ return ((numBronze >= 3)); } public static function get homingUnlocked():Boolean{ return ((numSilver >= 10)); } public static function get newlyUnlockedFlame():Boolean{ return ( ); } public static function get newlyUnlockedMortar():Boolean{ return (); } public static function set muteSound(muteSound:Boolean):void{  = muteSound;  .data.muteSound = ; } public static function set isInPrimarySite(isInPrimarySite:Boolean):void{  = isInPrimarySite; } public static function get goldMCUnlocked():Boolean{ return ((((numGold >= 15)) && ())); } public static function get isInPrimarySite():Boolean{ return (); } public static function get levelSurvivalUnlocked():Boolean{ return (((GetLevelStats(5).IsCleared()) && ())); } } }//package
Section 441
//KeyMap_c (KeyMap_c) package { import flash.events.*; import flash.display.*; import flash.geom.*; import flash.ui.*; public class KeyMap_c { public static var oKeyMap_4:Object = new Object(); private static var :Array = new Array(0x0100); public static var oKeyMap_1:Object = new Object(); public static var oKeyMap_3:Object = new Object(); public static var :KeyMap_c = null; private static var  :Point = new Point(); private static var  :Object = new Object(); private static var  :Object = new Object(); private static var  :Object = new Object(); private static var :Array = new Array(); private static var :Boolean = false; private static var :Object = new Object(); private static var _context:MovieClip; private static var  :Boolean = false; public static var oKeyMap_2:Object = new Object(); public function KeyMap_c(){ super(); } public static function IsKeyDown(i:int):Boolean{ return ([i]); } private static function (evt:MouseEvent):void{  = true; } public static function (event:KeyboardEvent):void{ var i:Object; [event.keyCode] = true; for (i in oKeyMap_1) { if (oKeyMap_1[i].key == event.keyCode){ oKeyMap_1[i].bState = true; }; }; } public static function (objState:Object):Boolean{ return (objState.bState); } public static function IsKeyReleased(i:int):Boolean{ return ((([i]) && (!([i])))); } public static function get isInit():Boolean{ return ( ); } private static function (e:Event):void{ var i:Object; var j:int; for (i in oKeyMap_1) { oKeyMap_1[i].bState = false; }; j = 0; while (j < 0x0100) { [j] = false; j++; };  = false; } public static function (event:KeyboardEvent):void{ var i:Object; [event.keyCode] = false; for (i in oKeyMap_1) { if (oKeyMap_1[i].key == event.keyCode){ oKeyMap_1[i].bState = false; }; }; } public static function GetMousePos():Point{  .x = _context.mouseX;  .y = _context.mouseY; return ( ); } public static function  (objState:Object):Boolean{ return (((objState.bState) && (!(objState.bOldState)))); } private static function (evt:MouseEvent):void{  = false; } public static function GetInstance():KeyMap_c{ if ( == null){  = new (KeyMap_c); }; return (); } public static function IsKeyPressed(i:int):Boolean{ return (((!([i])) && ([i]))); } public static function (objState:Object):Boolean{ return (((!(objState.bState)) && (objState.bOldState))); } public static function Update():void{ var i:Object; for (i in oKeyMap_1) { oKeyMap_1[i].bOldState = oKeyMap_1[i].bState; };  = .slice(); } public static function Init(context:MovieClip):void{ var i:Object; if ( ){ return; };  = true;  .iKeyLeft = {key:Keyboard.LEFT, bOldState:false, bState:false};  .iKeyRight = {key:Keyboard.RIGHT, bOldState:false, bState:false};  .iKeyDown = {key:Keyboard.DOWN, bOldState:false, bState:false};  .iKeyUp = {key:Keyboard.UP, bOldState:false, bState:false};  .iKeyMortar = {key:Keyboard.CONTROL, bOldState:false, bState:false};  .iKeyShoot = {key:65, bOldState:false, bState:false}; _context = context; for (i in  ) { oKeyMap_1[i] =  [i]; }; if (context != null){ context.stage.addEventListener(KeyboardEvent.KEY_DOWN, KeyMap_c.); context.stage.addEventListener(KeyboardEvent.KEY_UP, KeyMap_c.); context.addEventListener(MouseEvent.MOUSE_UP, KeyMap_c., true, 1); context.addEventListener(MouseEvent.MOUSE_DOWN, KeyMap_c., true, 1); context.stage.addEventListener(Event.DEACTIVATE, KeyMap_c.); }; var j:int; while (j < 0x0100) { [i] = false; j++; }; } public static function IsMouseDown():Boolean{ return (); } } }//package
Section 442
//KongPreloader (KongPreloader) package { import flash.events.*; import flash.display.*; import TheGameAS3.Exported.*; import Interfaces.Screens.Exported.*; import CoreAS.Exported.*; import CPMStar.*; import flash.net.*; import flash.utils.*; public class KongPreloader extends MovieClip { private var :UI_PRELOADER_MSG; private var  :Number;// = 0 private var  :BTNPRELOADSTART; private var  :MovieClip; private var  :Boolean;// = false private var :KONG_PRELOADER; private var :Boolean;// = false private var :Boolean;// = false private var _cpmStarAd:AdLoader; private var :int;// = 180 private var :MovieClip; private var :String;// = "kongregate.com" private var :int;// = 0 private var  :Boolean;// = false public static const FGL_SITELOCK:String = "flashgamelicense.com"; public static const KONG_MORE_GAMES_URL:String = "http://www.kongregate.com/?gamereferral=mechanical-commando"; public static const KONG_URL:String = "http://www.kongregate.com/games/BerzerkStudio/mechanical-commando/?gamereferral=mechanical-commando"; private static const CPM_STAR_AD_ID:String = "297QEDC33543"; public static const KONG_SITELOCK:String = "kongregate.com"; public static const BERZERK_SITELOCK:String = "berzerkstudio.com"; private static var :Boolean = true; public function KongPreloader(){ super();  = new MovieClip();  .graphics.beginFill(0);  .graphics.drawRect(0, 0, 700, 550);  .graphics.endFill(); addChild( ); stop(); addEventListener(Event.ENTER_FRAME,  ); } private function ():void{  = new KONG_PRELOADER(); .x = (700 / 2); .y = (550 / 2); .linkBtn.addEventListener(MouseEvent.MOUSE_DOWN, ); addChild(); addEventListener(Event.ENTER_FRAME,  ); } private function ():void{ if (SiteLocking.IsInSites(this, [KONG_SITELOCK])){ GameOptions.isInPrimarySite = SiteLocking.IsInSite(this, KONG_SITELOCK); GameOptions.isKong = SiteLocking.IsInSite(this, KONG_SITELOCK); GameOptions.isBerzerk = SiteLocking.IsInSite(this, BERZERK_SITELOCK);  = false; } else {  = true; }; } private function  (event:Event):void{ if ((((this.loaderInfo == null)) || ((this.loaderInfo.url == null)))){ return; }; if (!){  = true; (); (); removeEventListener(Event.ENTER_FRAME,  ); }; } private function ():void{ if (){ _cpmStarAd = new AdLoader(CPM_STAR_AD_ID); _cpmStarAd.x = ((700 / 2) - (300 / 2)); _cpmStarAd.y = ((550 / 2) - (250 / 2)); _cpmStarAd.blendMode = BlendMode.LAYER; addChild(_cpmStarAd); addEventListener(Event.ENTER_FRAME, );  = new UI_PRELOADER_MSG(); .x = 700; .y = 550; addChild(); stage.quality = StageQuality.MEDIUM; } else { (); };  = new MovieClip(); addChild(); .mouseEnabled = false; } public function (event:Event):void{  = (root.loaderInfo.bytesLoaded / root.loaderInfo.bytesTotal); ++; if ( >= ){  = ; };  = ( * ( / )); if ( < 1){ .graphics.beginFill(0xFF0000); .graphics.drawRect((_cpmStarAd.x - 85), (_cpmStarAd.y + 260), ( * 470), 2); .graphics.endFill(); } else { if (! ){  = true;  (); }; if (){ .graphics.clear(); _cpmStarAd.alpha = (_cpmStarAd.alpha - 0.05);  .alpha = ( .alpha - 0.05); if (_cpmStarAd.alpha <= 0){ removeChild(_cpmStarAd); removeChild( ); removeEventListener(Event.ENTER_FRAME, ); (); }; }; }; } private function (e:MouseEvent):void{  = true; } private function ():void{ navigateToURL(new URLRequest(KONG_MORE_GAMES_URL)); } private function  ():void{  = new BTNPRELOADSTART(); addChild( );  .addEventListener(MouseEvent.MOUSE_DOWN, );  .x = 620;  .y = 530;  .scaleX = 1;  .scaleY = 1; removeChild(); } private function init():void{ var app:DisplayObject; if ( ){ trace("SDF"); return; };  = true; removeChild( ); removeChild();  = null; var mainClass:Class = Class(getDefinitionByName("Main_c")); if (mainClass){ app = new (mainClass); addChild((app as DisplayObject)); }; } public function  (event:Event):void{  = (root.loaderInfo.bytesLoaded / root.loaderInfo.bytesTotal); if ( < 1){ .graphics.beginFill(0xFF0000); if (.currentFrame >= 100){ .stop(); }; .graphics.drawRect((.x - 85), (.y + 100), ( * 160), 5); .graphics.endFill(); } else { .graphics.clear(); if ( != null){ .play(); }; }; if (((!(( == null))) && ((.currentFrame >= (.totalFrames - 2))))){ removeChild();  = null; }; if ( == null){  .alpha = ( .alpha - 0.05); if ( .alpha <= 0){ removeEventListener(Event.ENTER_FRAME,  ); gotoAndStop(2); init(); }; }; } public static function get withAds():Boolean{ return (); } } }//package
Section 443
//kSymbol18copy (kSymbol18copy) package { import flash.events.*; import flash.display.*; import Interfaces.Forms.*; import flash.net.*; import flash.utils.*; import flash.system.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; import flash.geom.*; import flash.media.*; import flash.text.*; import flash.ui.*; public dynamic class kSymbol18copy extends Button { public function kSymbol18copy(){ addFrameScript(0, frame1); } function frame1(){ this.visible = false; } } }//package
Section 444
//LEVEL_EDITOR (LEVEL_EDITOR) package { import flash.display.*; import flash.text.*; public dynamic class LEVEL_EDITOR extends MovieClip { public var x_txt:TextField; public var z_txt:TextField; public var test_mc:Btn; public var FPS_Counter:FPSCounter; public var backLayer_mc:Btn; public var layer_txt:TextField; public var imgHolder_mc:SCROLL_LEVEL_PART; public var actionLayer_mc:Btn; public var btnContainer:MovieClip; public var Reset_mc:Btn; public var frontLayer_mc:Btn; public var y_txt:TextField; public var levelContainer_mc:MovieClip; public var evtCnt_mc:MovieClip; public function LEVEL_EDITOR(){ super(); } } }//package
Section 445
//LevelXMLLoader (LevelXMLLoader) package { import flash.events.*; import flash.net.*; public class LevelXMLLoader { private static var  :Function; private static var :Object; public function LevelXMLLoader(){ super(); } public static function LoadXML(strPathToXml:String, callback:Function, scope:Object):void{ var loader:URLLoader = new URLLoader(); loader.addEventListener(Event.COMPLETE,  , false); loader.load(new URLRequest(strPathToXml)); loader.addEventListener(IOErrorEvent.IO_ERROR,  );  = callback;  = scope; } private static function  (e:Event):void{ throw (new Error(("Problem while loading XML : " + e.toString()))); } private static function  (e:Event):void{  .apply(, [new XML(e.target.data)]); } } }//package
Section 446
//LINE_HELPER (LINE_HELPER) package { import flash.display.*; public dynamic class LINE_HELPER extends MovieClip { public var recSelection:MovieClip; public var wall_mc:MovieClip; public var fleche:MovieClip; public var drop_mc:MovieClip; public function LINE_HELPER(){ super(); } } }//package
Section 447
//Main_c (Main_c) package { import flash.events.*; import TheGameAS3.*; import flash.display.*; import Screens.*; import TheGameAS3.Level.LevelEvents.*; import TheGameAS3.Level.*; import TheGameAS3.Visuel.*; import Multilingual.*; import Sfx.*; import TheGameAS3.IO.*; import flash.net.*; public class Main_c extends MovieClip { private const URLPREFIX:String = ""; private var :MovieClip; private var :BerzerkHintFF3Screen; private var :BerzerkHintFP10Screen; private var :Game_c; private var  :Boolean;// = false private var  :String;// = "e4a839a4e17577cb" private var  :Boolean;// = true private var  :MovieClip; private var  :UIJukebox; private var :Boolean;// = false public static const BERZERK_URL:String = "http://www.berzerkstudio.com"; private static var  :Boolean = false; public static var DEBUG:Boolean = false; public function Main_c(){  = new MovieClip();  = new MovieClip(); super(); if (!FlashPlayerVersion.(this, 700, 550)){ return; }; KongStats.Init(this); if (SiteLocking.IsInSite(this, KongPreloader.KONG_SITELOCK)){ GameOptions.isKong = true; }; TextFactory.Init();  = new UIJukebox(this); addChild( ); addChild(); addChild( );  .visible = false; Jukebox_c.SetFxVolume(0.5); ScreenManager.Init(); GameOptions.Load(); GameOptions.passTheGame = true;  .MuteMusic(GameOptions.muteMusic);  .MuteSound(GameOptions.muteSound); if ( ){ (); } else { (); }; } public function GetProgress():Number{ if (((!(( == null))) && (.isInit))){ return (100); }; return (Math.floor((VisuelFactory_c.GetProgress() * 100))); } private function ():void{ if (SiteLocking.IsInSite(this, "www.kongregate.com")){ }; PreInit(); } private function PreInit():void{ addEventListener(Event.ENTER_FRAME, Update); } public function get firstLevel():Boolean{ return ( ); } private function ():void{ PreInit(); } public function get ui():UIJukebox{ return ( ); } public function UpdateLanguage():void{ if ( != null){ .UpdateLanguage(); }; if ( != null){ .UpdateLanguage(); }; } public function ShowGame():void{  .addChildAt(, 0);  = true;  .pauseBtnVisible = true;  = false; } public function StartLoading():void{ if ( != null){ return; }; switch (GameOptions.mode){ case GameOptions.MODE_LEVEL_1:  = new MCGame(700, 550, LevelXML.LEVEL1_XML, LevelEventFactory.ID_LEVEL1, this, URLPREFIX); break; case GameOptions.MODE_LEVEL_2:  = new MCGame(700, 550, LevelXML.LEVEL2_XML, LevelEventFactory.ID_LEVEL2, this, URLPREFIX); break; case GameOptions.MODE_LEVEL_3:  = new MCGame(700, 550, LevelXML.LEVEL3_XML, LevelEventFactory.ID_LEVEL3, this, URLPREFIX); break; case GameOptions.MODE_LEVEL_4:  = new MCGame(700, 550, LevelXML.LEVEL4_XML, LevelEventFactory.ID_LEVEL4, this, URLPREFIX); break; case GameOptions.MODE_LEVEL_5:  = new MCGame(700, 550, LevelXML.LEVEL5_XML, LevelEventFactory.ID_LEVEL5, this, URLPREFIX); break; case GameOptions.MODE_SURVIVAL:  = new MCGame(700, 550, LevelXML.LEVEL_SURVIVAL_XML, LevelEventFactory.ID_LEVEL_SURVIVAL, this, URLPREFIX); break; }; } public function StopGame(bShowCredits:Boolean):void{ if (GameOptions.IsLevelMode()){ if (bShowCredits){ ScreenManager.ShowScreen(ScreenFactory.ID_CREDITS_END); } else { Jukebox_c.FadeToMusic(SoundFactory.ID_MUSIC_MENU); ScreenManager.ShowScreen(ScreenFactory.ID_LEVEL_SELECTION); }; } else { Jukebox_c.FadeToMusic(SoundFactory.ID_MUSIC_MENU); ScreenManager.ShowScreen(ScreenFactory.ID_SUBMIT); }; } public function ShowHints():void{ if (FlashPlayerVersion.flashPlayerMajorVersion < 10){  = BerzerkHintFP10Screen(ScreenManager.ShowScreen(ScreenFactory.ID_BERZERK_HINT_FP10, false, true)); }; } public function Update(evt:Event):void{ if (! ){ if (stage != null){ Init(); }; return; }; if (){ .Update(); if (KeyMap_c.IsKeyPressed(80)){  .PauseGame(); }; }; KeyMap_c.Update(); ScreenManager.Update(this); Jukebox_c.Update(); } public function get game():Game_c{ return (); } public function HideGame():void{ if (((!(( == null))) && ())){ .Destroy();  .removeChild();  = false;  = null;  .pauseBtnVisible = false; VisuelFactory_c.Destroy(); }; } protected function Init():void{ if (!DEBUG){ ScreenManager.ShowSuiteScreen([ScreenFactory.ID_BERZERK_LOGO, ScreenFactory.ID_LACHH_ENGINE_LOGO, ScreenFactory.ID_TITLE]); } else {  = new Game_c(700, 550, LevelXML.LEVEL1_XML, LevelEventFactory.ID_LEVEL1, ""); ShowGame(); }; KeyMap_c.Init(this); stage.scaleMode = StageScaleMode.EXACT_FIT; stage.quality = StageQuality.MEDIUM;  = true; } public static function OnClickSound(e:Event):void{ Jukebox_c.PlaySound(SoundFactory.ID_SFX_INTERFACE_BUTTON_CLICK); } public static function (e:Event):void{ navigateToURL(new URLRequest(KongPreloader.KONG_URL)); } public static function (e:Event):void{ navigateToURL(new URLRequest(KongPreloader.KONG_MORE_GAMES_URL)); } public static function OnRollOverSound(e:Event):void{ Jukebox_c.PlaySound(SoundFactory.ID_SFX_INTERFACE_BUTTON_ROLLOVER); } } }//package
Section 448
//MultilingualTextFieldFinder (MultilingualTextFieldFinder) package { import BerzerkComponents.Multilingual.*; public dynamic class MultilingualTextFieldFinder extends TextFieldFinder { public function MultilingualTextFieldFinder(){ super(); } } }//package
Section 449
//OBJ_DEBUG (OBJ_DEBUG) package { import flash.display.*; public dynamic class OBJ_DEBUG extends MovieClip { public function OBJ_DEBUG(){ super(); } } }//package
Section 450
//PARAM_TAB (PARAM_TAB) package { import flash.display.*; import flash.text.*; public dynamic class PARAM_TAB extends MovieClip { public var type_txt:TextField; public var expand_mc:MovieClip; public var recErreur_mc:MovieClip; public var value_txt:TextField; public var name_txt:TextField; public function PARAM_TAB(){ super(); } } }//package
Section 451
//SCROLL (SCROLL) package { import flash.display.*; public dynamic class SCROLL extends MovieClip { public function SCROLL(){ super(); } } }//package
Section 452
//SCROLL_LEVEL_PART (SCROLL_LEVEL_PART) package { import flash.display.*; public dynamic class SCROLL_LEVEL_PART extends MovieClip { public var btn_ouvrir:BtnOuvrir; public var scroll_mc:SCROLL; public var imgScroll_mc:MovieClip; public var btn_delete:BtnDelete; public function SCROLL_LEVEL_PART(){ super(); } } }//package
Section 453
//SiteLocking (SiteLocking) package { import flash.display.*; public class SiteLocking { public function SiteLocking(){ super(); } public static function IsInSites(root:DisplayObject, a:Array):Boolean{ var i:int; while (i < a.length) { if (IsInSite(root, a[i])){ return (true); }; i++; }; return (false); } public static function IsInSite(root:DisplayObject, site:String):Boolean{ if ((((((root == null)) || ((root.loaderInfo == null)))) || ((root.loaderInfo.url == null)))){ return (false); }; var domain:String = root.loaderInfo.url.split("/")[2]; if (domain.indexOf(site) == (domain.length - site.length)){ return (true); }; return (false); } } }//package
Section 454
//socledebade02 (socledebade02) package { import flash.display.*; public dynamic class socledebade02 extends MovieClip { } }//package
Section 455
//UIJukebox (UIJukebox) package { import flash.events.*; import flash.display.*; import Multilingual.*; import Sfx.*; import TheGameAS3.Exported.*; import TheGameAS3.Animation.*; import Interfaces.Screens.Exported.*; import BerzerkComponents.Multilingual.*; public dynamic class UIJukebox extends MovieClip { private var  :BTNSON; private var  :Boolean;// = false private var  :BTNMUSIC; private var  :BTNPAUSE; private var _context:Main_c; private var  :BTNFR; private var  :BTNEN; private var  :UI_PAUSE; private var :String; public function UIJukebox(context:Main_c){ super();   = BTNPAUSE(AnimationFactory_c.CreateAnimationFromId(AnimationFactory_c.ID_UI_BTNPAUSE));   = BTNSON(AnimationFactory_c.CreateAnimationFromId(AnimationFactory_c.ID_UI_BTNSON));   = BTNMUSIC(AnimationFactory_c.CreateAnimationFromId(AnimationFactory_c.ID_UI_BTNMUSIC));   = BTNEN(AnimationFactory_c.CreateAnimationFromId(AnimationFactory_c.ID_UI_BTNEN));   = BTNFR(AnimationFactory_c.CreateAnimationFromId(AnimationFactory_c.ID_UI_BTNFR));  .x = 605;  .x = 640;  .x = 680;  .x = 570;  .x = 535;  .y = 35;  .y = 32;  .y = 35;  .y = 35;  .y = 35;  .addEventListener(MouseEvent.CLICK,  );  .addEventListener(MouseEvent.CLICK,  );  .addEventListener(MouseEvent.CLICK,  );  .addEventListener(MouseEvent.CLICK,  );  .addEventListener(MouseEvent.CLICK,  );  .visible = false; addChild( ); addChild( ); addChild( ); addChild( ); addChild( );  .getChildByName("disabled").visible = Jukebox_c.musicMuted;  .getChildByName("disabled").visible = Jukebox_c.soundMuted; _context = context;  ("en"); } private function  (e:MouseEvent):void{  ("fr"); } public function get pauseBtnVisible():Boolean{ return ( ); } public function  (locale:String):void{ if ( == locale){ return; }; if (locale == "en"){  .getChildByName("disabled").visible = false;  .getChildByName("disabled").visible = true; TextFactory.language = TextFactory.LANGUAGE_EN; } else { if (locale == "fr"){  .getChildByName("disabled").visible = true;  .getChildByName("disabled").visible = false; TextFactory.language = TextFactory.LANGUAGE_FR; }; }; _context.UpdateLanguage(); TextFieldFinder.Update(); } private function  (e:MouseEvent):void{ MuteSound(!(Jukebox_c.soundMuted)); } private function  (e:MouseEvent):void{ MuteMusic(!(Jukebox_c.musicMuted)); } public function MuteSound(b:Boolean):void{ Jukebox_c.MuteSound(b);  .getChildByName("disabled").visible = b; GameOptions.muteSound = b; } public function set pauseBtnVisible(pauseBtnVisible:Boolean):void{   = pauseBtnVisible;  .visible =  ; } private function  (e:MouseEvent):void{  ("en"); } private function  (e:MouseEvent):void{ PauseGame(); if (e != null){ e.stopPropagation(); }; } public function PauseGame():void{ if (_context.game != null){ _context.game.Pause(!(_context.game.paused)); if (_context.game.paused){  = UI_PAUSE(AnimationFactory_c.CreateAnimationFromId(AnimationFactory_c.ID_UI_PAUSE));  .x = (700 / 2);  .y = (550 / 2); addChild( ); Jukebox_c.SetMusicVolume(0.3); Jukebox_c.DestroyAllSounds(); } else { if (((!(( == null))) && (contains( )))){ removeChild( );  = null; }; }; if (!_context.game.paused){ Jukebox_c.SetMusicVolume(1); }; }; } public function MuteMusic(b:Boolean):void{ Jukebox_c.MuteMusic(b);  .getChildByName("disabled").visible = b; GameOptions.muteMusic = b; } } }//package
Section 456
//Utils (Utils) package { import TheGameAS3.*; import flash.display.*; import TheGameAS3.Level.*; import flash.geom.*; import Interfaces.Forms.*; public class Utils { public function Utils(){ super(); } public static function PickRandomIn(a:Array):Object{ if (a.length <= 0){ return (null); }; var r:int = (Math.random() * a.length); return (a[r]); } public static function  (r:int, g:int, b:int, a:int, mc:MovieClip):void{ var ct:ColorTransform = new ColorTransform(); ct.redOffset = r; ct.blueOffset = b; ct.greenOffset = g; ct.alphaMultiplier = a; mc.transform.colorTransform = ct; } public static function  (pEnable:Boolean, mc:Button):void{ if (pEnable){  (0, 0, 0, 1, mc); mc.gotoUp(); } else {  (100, 100, 100, 1, mc); mc.gotoUp(); }; mc.mouseEnabled = pEnable; mc.mouseChildren = pEnable; } public static function FindPoint(context:Game_c, lvl:LevelLayer_c, mc:DisplayObjectContainer):Point{ var p:Point; var crntMc:DisplayObjectContainer = mc; var m:Matrix = new Matrix(); while (((!((crntMc == lvl))) && (!((crntMc == null))))) { m.concat(crntMc.transform.matrix); crntMc = crntMc.parent; }; m.concat(lvl.transform.matrix); p = new Point(m.tx, m.ty); return (context.GetCamera().ConvertPointToMoteur(p, lvl)); } public static function AddInArrayIfNotIn(array:Array, elem:Object):void{ var i:int; while (i < array.length) { if (array[i] == elem){ return; }; i++; }; array.push(elem); } public static function GetOriginOfMc(mc:MovieClip):Point{ var rect:Rectangle = mc.getBounds(mc); var origin:Point = new Point(); origin.x = (mc.x - rect.x); origin.y = (mc.y - rect.y); return (origin); } public static function IsInArray(array:Array, elem:Object):Boolean{ var i:int; while (i < array.length) { if (array[i] == elem){ return (true); }; i++; }; return (false); } public static function RemoveFromArray(array:Array, elem:Object):void{ var i:int; while (i < array.length) { if (array[i] == elem){ array.splice(i, 1); return; }; i++; }; } public static function FrameToTime(frame:int, fps:int):String{ var min:int = Math.floor((frame / (fps * 60))); frame = (frame - ((fps * 60) * min)); var sec:int = Math.floor((frame / fps)); frame = (frame - (fps * sec)); var ms:int = Math.floor(((frame / fps) * 100)); return (((((PutZero(min) + ":") + PutZero(sec)) + ":") + PutZero(ms))); } public static function PutZero(n:int, digits:int=2):String{ var temp:Number; var s:String = String(n); if (n <= 0){ temp = (1 / Math.pow(10, (digits - 1))); } else { temp = (n / Math.pow(10, (digits - 1))); }; while (temp < 1) { temp = (temp * 10); s = ("0" + s); }; return (s); } } }//package

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Symbol 753 MovieClip {TheGameAS3.Exported.SCREEN_SUBMIT} [TheGameAS3.Exported.SCREEN_SUBMIT]Uses:752 384 232 275 386 388 517
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Symbol 763 MovieClip {BtnOuvrir} [BtnOuvrir]Uses:762Used by:769
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Symbol 767 MovieClipUses:766Used by:768
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Symbol 831 MovieClipUses:830Used by:834 855
Symbol 832 GraphicUsed by:833
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Symbol 836 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_3_DIE} [TheGameAS3.Exported.ENEMY_TURRET_3_DIE]Uses:835
Symbol 837 GraphicUsed by:838
Symbol 838 MovieClipUses:837Used by:840 1057 1108 1126 1228
Symbol 839 GraphicUsed by:840
Symbol 840 MovieClip {TheGameAS3.Exported.WEAPON_GATLING_GUN} [TheGameAS3.Exported.WEAPON_GATLING_GUN]Uses:838 839 39
Symbol 841 GraphicUsed by:843
Symbol 842 GraphicUsed by:843
Symbol 843 MovieClip {TheGameAS3.Exported.AMMO_ROCKET_HOMING} [TheGameAS3.Exported.AMMO_ROCKET_HOMING]Uses:841 842
Symbol 844 GraphicUsed by:853
Symbol 845 GraphicUsed by:853
Symbol 846 GraphicUsed by:853
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Symbol 852 GraphicUsed by:853
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Symbol 855 MovieClip {TheGameAS3.Exported.ENEMY_BOSS_4_IDLE} [TheGameAS3.Exported.ENEMY_BOSS_4_IDLE]Uses:829 831 833
Symbol 856 GraphicUsed by:857
Symbol 857 MovieClip {TheGameAS3.Exported.FX_PILOTE_DIED} [TheGameAS3.Exported.FX_PILOTE_DIED]Uses:856
Symbol 858 GraphicUsed by:863
Symbol 859 GraphicUsed by:863
Symbol 860 GraphicUsed by:863
Symbol 861 GraphicUsed by:862
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Symbol 864 GraphicUsed by:866
Symbol 865 GraphicUsed by:866
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Symbol 867 GraphicUsed by:868
Symbol 868 MovieClip {TheGameAS3.Exported.FX_RIFLE_BURST_3} [TheGameAS3.Exported.FX_RIFLE_BURST_3]Uses:867
Symbol 869 GraphicUsed by:870
Symbol 870 MovieClip {TheGameAS3.Exported.FX_RIFLE_BURST_2} [TheGameAS3.Exported.FX_RIFLE_BURST_2]Uses:869
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Symbol 877 GraphicUsed by:878
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Symbol 880 GraphicUsed by:881
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Symbol 883 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_DIE} [TheGameAS3.Exported.ENEMY_TURRET_2_DIE]Uses:101 39 102
Symbol 884 GraphicUsed by:885
Symbol 885 MovieClipUses:884Used by:886
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Symbol 887 BitmapUsed by:888 1159
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Symbol 891 MovieClipUses:888 890Used by:892 894 895 896 897 898 899 900 1164 1190 1213 1214
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Symbol 893 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_EASY0} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_EASY0]Uses:133
Symbol 894 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_EASY3} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_EASY3]Uses:891 133 103
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Symbol 904 GraphicUsed by:905
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Symbol 908 GraphicUsed by:909
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Symbol 1054 GraphicUsed by:1055
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Symbol 1056 GraphicUsed by:1057
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Symbol 1058 MovieClip {AllVisual_fla.thugopbodycopy_23} [AllVisual_fla.thugopbodycopy_23]Uses:125 127 39 129 130Used by:1059
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Symbol 1075 MovieClip {TheGameAS3.Exported.UI_INGAME_LEVEL_STATS} [TheGameAS3.Exported.UI_INGAME_LEVEL_STATS]Uses:1074
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Symbol 1080 GraphicUsed by:1086
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Symbol 1085 GraphicUsed by:1086
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Symbol 1087 GraphicUsed by:1088
Symbol 1088 MovieClip {TheGameAS3.Exported.FX_TRACE_RAIL} [TheGameAS3.Exported.FX_TRACE_RAIL]Uses:1087
Symbol 1089 GraphicUsed by:1091
Symbol 1090 GraphicUsed by:1091
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Symbol 1092 TextUses:873Used by:1094
Symbol 1093 TextUses:873Used by:1094
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Symbol 1095 GraphicUsed by:1096
Symbol 1096 MovieClipUses:1095Used by:1101 1200
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Symbol 1098 MovieClipUses:1097Used by:1101 1200
Symbol 1099 GraphicUsed by:1100
Symbol 1100 MovieClipUses:1099Used by:1101 1200
Symbol 1101 MovieClip {TheGameAS3.Exported.HERO_RUN} [TheGameAS3.Exported.HERO_RUN]Uses:1096 1098 1100 39
Symbol 1102 GraphicUsed by:1103
Symbol 1103 MovieClipUses:1102Used by:1106
Symbol 1104 GraphicUsed by:1105
Symbol 1105 MovieClipUses:1104Used by:1106 1210
Symbol 1106 MovieClip {TheGameAS3.Exported.ENEMY_BOSS_5_ARM} [TheGameAS3.Exported.ENEMY_BOSS_5_ARM]Uses:1103 1105 98
Symbol 1107 GraphicUsed by:1108
Symbol 1108 MovieClip {TheGameAS3.Exported.WEAPON_ROCKET_GUN} [TheGameAS3.Exported.WEAPON_ROCKET_GUN]Uses:838 1107 39
Symbol 1109 GraphicUsed by:1111
Symbol 1110 GraphicUsed by:1111
Symbol 1111 MovieClip {TheGameAS3.Exported.AMMO_MORTAR2} [TheGameAS3.Exported.AMMO_MORTAR2]Uses:1109 1110
Symbol 1112 GraphicUsed by:1113
Symbol 1113 MovieClip {TheGameAS3.Exported.AMMO_MORTAR1} [TheGameAS3.Exported.AMMO_MORTAR1]Uses:1112
Symbol 1114 GraphicUsed by:1115
Symbol 1115 MovieClip {TheGameAS3.Exported.ENEMY_BOSS_4_UPPERBODY_SHOOT} [TheGameAS3.Exported.ENEMY_BOSS_4_UPPERBODY_SHOOT]Uses:39 110 112 1114
Symbol 1116 GraphicUsed by:1117
Symbol 1117 MovieClipUses:1116Used by:1122 1128
Symbol 1118 GraphicUsed by:1119
Symbol 1119 MovieClipUses:1118Used by:1122 1128
Symbol 1120 GraphicUsed by:1121
Symbol 1121 MovieClipUses:1120Used by:1122 1128
Symbol 1122 MovieClip {TheGameAS3.Exported.HERO_GOLD_IDLE} [TheGameAS3.Exported.HERO_GOLD_IDLE]Uses:1117 1119 1121
Symbol 1123 MovieClip {TheGameAS3.Exported.ENEMY_BOSS_5_UPPERBODY_DIE} [TheGameAS3.Exported.ENEMY_BOSS_5_UPPERBODY_DIE]Uses:39 881
Symbol 1124 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_1_DIE} [TheGameAS3.Exported.ENEMY_TURRET_1_DIE]Uses:39 40
Symbol 1125 GraphicUsed by:1126
Symbol 1126 MovieClip {TheGameAS3.Exported.WEAPON_MACHINE_GUN} [TheGameAS3.Exported.WEAPON_MACHINE_GUN]Uses:838 1125 39
Symbol 1127 MovieClip {TheGameAS3.Exported.FX_EXPLOSION} [TheGameAS3.Exported.FX_EXPLOSION]Uses:1030
Symbol 1128 MovieClip {TheGameAS3.Exported.HERO_GOLD_RUN} [TheGameAS3.Exported.HERO_GOLD_RUN]Uses:1117 1119 1121 39
Symbol 1129 GraphicUsed by:1151 1288
Symbol 1130 GraphicUsed by:1131
Symbol 1131 MovieClipUses:1130Used by:1151 1288
Symbol 1132 GraphicUsed by:1133
Symbol 1133 MovieClipUses:1132Used by:1151
Symbol 1134 GraphicUsed by:1141
Symbol 1135 GraphicUsed by:1141
Symbol 1136 GraphicUsed by:1141
Symbol 1137 GraphicUsed by:1141
Symbol 1138 GraphicUsed by:1141
Symbol 1139 GraphicUsed by:1141
Symbol 1140 GraphicUsed by:1141
Symbol 1141 MovieClipUses:1134 1135 1136 1137 1138 1139 1140Used by:1151
Symbol 1142 GraphicUsed by:1143
Symbol 1143 MovieClipUses:1142Used by:1151
Symbol 1144 GraphicUsed by:1145
Symbol 1145 MovieClipUses:1144Used by:1150
Symbol 1146 GraphicUsed by:1147
Symbol 1147 MovieClipUses:1146Used by:1150
Symbol 1148 GraphicUsed by:1149
Symbol 1149 MovieClipUses:1148Used by:1150
Symbol 1150 MovieClipUses:1145 1147 1149Used by:1151 1288
Symbol 1151 MovieClip {TheGameAS3.Exported.FX_PILOTE_IDLE} [TheGameAS3.Exported.FX_PILOTE_IDLE]Uses:1129 1131 1133 1141 1143 1150Used by:1224
Symbol 1152 EditableTextUses:1Used by:1156
Symbol 1153 EditableTextUses:1Used by:1156
Symbol 1154 EditableTextUses:1Used by:1156
Symbol 1155 EditableTextUses:1Used by:1156
Symbol 1156 MovieClip {TheGameAS3.Exported.UI_INGAME_TIMER} [TheGameAS3.Exported.UI_INGAME_TIMER]Uses:1152 1153 1154 1155 62
Symbol 1157 BitmapUsed by:1159 1162
Symbol 1158 BitmapUsed by:1159 1175 1193 1197
Symbol 1159 GraphicUses:1157 911 912 887 920 918 1158 921 914Used by:1160
Symbol 1160 MovieClip {TheGameAS3.Exported.ENEMY_MAP_LEVEL2} [TheGameAS3.Exported.ENEMY_MAP_LEVEL2]Uses:1159 890 103 42 133 95 108
Symbol 1161 BitmapUsed by:1162
Symbol 1162 GraphicUses:914 1161 1157Used by:1163
Symbol 1163 MovieClip {TheGameAS3.Exported.ENEMY_MAP_LEVEL1} [TheGameAS3.Exported.ENEMY_MAP_LEVEL1]Uses:1162 890 103 42 133 95
Symbol 1164 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM1} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM1]Uses:891 105
Symbol 1165 GraphicUsed by:1172
Symbol 1166 GraphicUsed by:1171
Symbol 1167 GraphicUsed by:1171
Symbol 1168 GraphicUsed by:1171
Symbol 1169 GraphicUsed by:1171
Symbol 1170 GraphicUsed by:1171
Symbol 1171 MovieClipUses:1166 1167 1168 1169 1170Used by:1172
Symbol 1172 MovieClip {TheGameAS3.Exported.FX_DROPSHIP_VOLE} [TheGameAS3.Exported.FX_DROPSHIP_VOLE]Uses:1165 1171Used by:1173
Symbol 1173 MovieClip {TheGameAS3.Exported.FX_DROPSHIP_OUT} [TheGameAS3.Exported.FX_DROPSHIP_OUT]Uses:929 1172
Symbol 1174 GraphicUses:930 931Used by:1189
Symbol 1175 GraphicUses:920 918 1158Used by:1176
Symbol 1176 MovieClipUses:1175Used by:1189
Symbol 1177 GraphicUsed by:1189
Symbol 1178 GraphicUsed by:1189
Symbol 1179 GraphicUsed by:1180
Symbol 1180 MovieClipUses:1179Used by:1187 1252 1254
Symbol 1181 GraphicUsed by:1182
Symbol 1182 MovieClipUses:1181Used by:1187 1252
Symbol 1183 GraphicUsed by:1184
Symbol 1184 MovieClipUses:1183Used by:1187 1252 1254
Symbol 1185 GraphicUsed by:1186
Symbol 1186 MovieClipUses:1185Used by:1187 1252 1254
Symbol 1187 MovieClip {TheGameAS3.Exported.ENEMY_BOSS_3_LOWER_BODY} [TheGameAS3.Exported.ENEMY_BOSS_3_LOWER_BODY]Uses:39 1180 1182 1184 1186Used by:1188
Symbol 1188 MovieClipUses:1187 882Used by:1189
Symbol 1189 MovieClip {TheGameAS3.Exported.ENEMY_MAP_LEVEL5} [TheGameAS3.Exported.ENEMY_MAP_LEVEL5]Uses:1174 1176 1177 890 1178 1188 42 95 105 133
Symbol 1190 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM2} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM2]Uses:891 103
Symbol 1191 GraphicUsed by:1192
Symbol 1192 MovieClip {TheGameAS3.Exported.AMMO_SHOTGUN} [TheGameAS3.Exported.AMMO_SHOTGUN]Uses:1191
Symbol 1193 GraphicUses:920 918 1158Used by:1194
Symbol 1194 MovieClip {TheGameAS3.Exported.ENEMY_MAP_LEVEL3} [TheGameAS3.Exported.ENEMY_MAP_LEVEL3]Uses:1193 103 42 133 95 105
Symbol 1195 GraphicUsed by:1196
Symbol 1196 MovieClip {TheGameAS3.Exported.FX_ICON_HEALTH} [TheGameAS3.Exported.FX_ICON_HEALTH]Uses:1195
Symbol 1197 GraphicUses:920 918 1158 930 931 921Used by:1199
Symbol 1198 GraphicUsed by:1199
Symbol 1199 MovieClip {TheGameAS3.Exported.ENEMY_MAP_LEVEL4} [TheGameAS3.Exported.ENEMY_MAP_LEVEL4]Uses:1197 890 1084 1198 103 133 95 105 114
Symbol 1200 MovieClip {TheGameAS3.Exported.HERO_IDLE} [TheGameAS3.Exported.HERO_IDLE]Uses:1096 1098 1100
Symbol 1201 TextUses:873Used by:1203
Symbol 1202 TextUses:873Used by:1203
Symbol 1203 MovieClip {TheGameAS3.Exported.FX_ICON_FLAME} [TheGameAS3.Exported.FX_ICON_FLAME]Uses:872 1201 1202
Symbol 1204 GraphicUsed by:1209
Symbol 1205 GraphicUsed by:1209
Symbol 1206 GraphicUsed by:1209
Symbol 1207 GraphicUsed by:1209
Symbol 1208 GraphicUsed by:1209
Symbol 1209 MovieClip {TheGameAS3.Exported.AMMO_FLAME} [TheGameAS3.Exported.AMMO_FLAME]Uses:1204 1205 1206 1207 1208
Symbol 1210 MovieClip {TheGameAS3.Exported.ENEMY_BOSS_5_PINCE} [TheGameAS3.Exported.ENEMY_BOSS_5_PINCE]Uses:1105
Symbol 1211 GraphicUsed by:1212
Symbol 1212 MovieClip {TheGameAS3.Exported.WEAPON_FLAME_GUN} [TheGameAS3.Exported.WEAPON_FLAME_GUN]Uses:1211 39
Symbol 1213 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM3} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM3]Uses:891 103 95
Symbol 1214 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM4} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM4]Uses:891 103 133
Symbol 1215 MovieClip {TheGameAS3.Exported.ENEMY_1_DIE} [TheGameAS3.Exported.ENEMY_1_DIE]Uses:39 93
Symbol 1216 BitmapUsed by:1217
Symbol 1217 GraphicUses:1216Used by:1218
Symbol 1218 MovieClip {TheGameAS3.Exported.MAP_SURVIVAL_0} [TheGameAS3.Exported.MAP_SURVIVAL_0]Uses:1217 1007
Symbol 1219 EditableTextUses:1Used by:1221
Symbol 1220 EditableTextUses:1Used by:1221
Symbol 1221 MovieClip {Interfaces_fla.victory_20} [Interfaces_fla.victory_20]Uses:213 1219 1220 62Used by:1222
Symbol 1222 MovieClip {TheGameAS3.Exported.UI_VICTORY} [TheGameAS3.Exported.UI_VICTORY]Uses:1221
Symbol 1223 GraphicUsed by:1224
Symbol 1224 MovieClip {TheGameAS3.Exported.FX_PILOTE_DIE} [TheGameAS3.Exported.FX_PILOTE_DIE]Uses:1151 1223
Symbol 1225 GraphicUsed by:1228
Symbol 1226 GraphicUsed by:1228
Symbol 1227 GraphicUsed by:1228
Symbol 1228 MovieClip {TheGameAS3.Exported.WEAPON_SHOTGUN_GUN} [TheGameAS3.Exported.WEAPON_SHOTGUN_GUN]Uses:838 1225 1226 1227 39
Symbol 1229 GraphicUsed by:1230
Symbol 1230 MovieClipUses:1229Used by:1236 1240
Symbol 1231 GraphicUsed by:1232
Symbol 1232 MovieClipUses:1231Used by:1236 1240
Symbol 1233 GraphicUsed by:1236
Symbol 1234 GraphicUsed by:1236
Symbol 1235 GraphicUsed by:1236
Symbol 1236 MovieClip {TheGameAS3.Exported.HERO_UPPERBODY_GOLD_SHOOT} [TheGameAS3.Exported.HERO_UPPERBODY_GOLD_SHOOT]Uses:39 1230 1232 1233 1234 1235
Symbol 1237 GraphicUsed by:1238
Symbol 1238 MovieClip {TheGameAS3.Exported.FX_TRACE_PATTE} [TheGameAS3.Exported.FX_TRACE_PATTE]Uses:1237
Symbol 1239 GraphicUsed by:1240
Symbol 1240 MovieClip {TheGameAS3.Exported.HERO_UPPERBODY_GOLD_IDLE} [TheGameAS3.Exported.HERO_UPPERBODY_GOLD_IDLE]Uses:39 1230 1232 1239
Symbol 1241 MovieClip {TheGameAS3.Exported.ENEMY_THUG2_IDLE} [TheGameAS3.Exported.ENEMY_THUG2_IDLE]Uses:119 121 123 132
Symbol 1242 TextUses:873Used by:1244
Symbol 1243 TextUses:873Used by:1244
Symbol 1244 MovieClip {TheGameAS3.Exported.FX_ICON_HOMING} [TheGameAS3.Exported.FX_ICON_HOMING]Uses:872 1242 1243
Symbol 1245 MovieClip {TheGameAS3.Exported.ENEMY_2_DIE} [TheGameAS3.Exported.ENEMY_2_DIE]Uses:39 94
Symbol 1246 GraphicUsed by:1247
Symbol 1247 MovieClip {TheGameAS3.Exported.HERO_UPPERBODY_IDLE} [TheGameAS3.Exported.HERO_UPPERBODY_IDLE]Uses:39 110 905 1246
Symbol 1248 GraphicUsed by:1249
Symbol 1249 MovieClip {TheGameAS3.Exported.AMMO_DEBUG} [TheGameAS3.Exported.AMMO_DEBUG]Uses:1248
Symbol 1250 GraphicUsed by:1251
Symbol 1251 MovieClip {TheGameAS3.Exported.FX_IMPACT} [TheGameAS3.Exported.FX_IMPACT]Uses:1250
Symbol 1252 MovieClip {TheGameAS3.Exported.ENEMY_1_LOWER_BODY} [TheGameAS3.Exported.ENEMY_1_LOWER_BODY]Uses:39 1180 1182 1184 1186
Symbol 1253 GraphicUsed by:1254
Symbol 1254 MovieClip {TheGameAS3.Exported.ENEMY_BOSS_LOWER_BODY} [TheGameAS3.Exported.ENEMY_BOSS_LOWER_BODY]Uses:39 1180 1253 1184 1186
Symbol 1255 GraphicUsed by:1256
Symbol 1256 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_3_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_3_IDLE]Uses:39 835 1255
Symbol 1257 GraphicUsed by:1260
Symbol 1258 GraphicUsed by:1260
Symbol 1259 GraphicUsed by:1260
Symbol 1260 MovieClip {TheGameAS3.Exported.AMMO_ENEMY} [TheGameAS3.Exported.AMMO_ENEMY]Uses:1257 1258 1259
Symbol 1261 TextUses:873Used by:1263
Symbol 1262 TextUses:873Used by:1263
Symbol 1263 MovieClip {TheGameAS3.Exported.FX_ICON_SHOTGUN} [TheGameAS3.Exported.FX_ICON_SHOTGUN]Uses:872 1261 1262
Symbol 1264 EditableTextUses:1Used by:1266
Symbol 1265 EditableTextUses:1Used by:1266
Symbol 1266 MovieClip {Interfaces_fla.gameover_18} [Interfaces_fla.gameover_18]Uses:213 1264 1265 62Used by:1267
Symbol 1267 MovieClip {TheGameAS3.Exported.UI_GAMEOVER} [TheGameAS3.Exported.UI_GAMEOVER]Uses:1266
Symbol 1268 GraphicUsed by:1270
Symbol 1269 GraphicUsed by:1270
Symbol 1270 MovieClip {TheGameAS3.Exported.AMMO_ROCKET} [TheGameAS3.Exported.AMMO_ROCKET]Uses:1268 1269
Symbol 1271 GraphicUsed by:1272
Symbol 1272 MovieClipUses:1271Used by:1288
Symbol 1273 GraphicUsed by:1274
Symbol 1274 MovieClipUses:1273Used by:1288
Symbol 1275 GraphicUsed by:1281
Symbol 1276 GraphicUsed by:1281
Symbol 1277 GraphicUsed by:1281
Symbol 1278 GraphicUsed by:1281
Symbol 1279 GraphicUsed by:1281
Symbol 1280 GraphicUsed by:1281
Symbol 1281 MovieClipUses:1275 1276 1277 1278 1279 1280Used by:1288
Symbol 1282 GraphicUsed by:1287
Symbol 1283 GraphicUsed by:1285
Symbol 1284 GraphicUsed by:1285
Symbol 1285 MovieClipUses:1283 1284Used by:1287
Symbol 1286 GraphicUsed by:1287
Symbol 1287 MovieClipUses:1282 1285 1286Used by:1288
Symbol 1288 MovieClip {TheGameAS3.Exported.FX_ROX_IDLE} [TheGameAS3.Exported.FX_ROX_IDLE]Uses:1129 1131 1272 1274 1281 1287 1150
Symbol 1289 MovieClip {TheGameAS3.Exported.UI_INGAME_TEXT_IN} [TheGameAS3.Exported.UI_INGAME_TEXT_IN]Uses:39 902
Symbol 1290 GraphicUsed by:1292
Symbol 1291 GraphicUsed by:1292
Symbol 1292 MovieClip {TheGameAS3.Exported.AMMO_NORMAL} [TheGameAS3.Exported.AMMO_NORMAL]Uses:1290 1291
Symbol 1293 Sound {LachhhEngine.Exported.Sounds.Bop1} [LachhhEngine.Exported.Sounds.Bop1]
Symbol 1294 Sound {LachhhEngine.Exported.Sounds.Bop2} [LachhhEngine.Exported.Sounds.Bop2]
Symbol 1295 Sound {LachhhEngine.Exported.Sounds.Bop3} [LachhhEngine.Exported.Sounds.Bop3]
Symbol 1296 Sound {LachhhEngine.Exported.Sounds.Bop4} [LachhhEngine.Exported.Sounds.Bop4]
Symbol 1297 Sound {LachhhEngine.Exported.Sounds.Bop5} [LachhhEngine.Exported.Sounds.Bop5]
Symbol 1298 GraphicUsed by:1299
Symbol 1299 MovieClipUses:1298Used by:1310
Symbol 1300 GraphicUsed by:1303
Symbol 1301 GraphicUsed by:1302
Symbol 1302 MovieClipUses:1301Used by:1303
Symbol 1303 MovieClipUses:1300 1302Used by:1310 1318
Symbol 1304 EditableTextUses:755Used by:1306
Symbol 1305 EditableTextUses:755Used by:1306
Symbol 1306 MovieClip {LevelEditor_fla.TextDrop_21} [LevelEditor_fla.TextDrop_21]Uses:1304 1305Used by:1310
Symbol 1307 EditableTextUses:755Used by:1309
Symbol 1308 EditableTextUses:755Used by:1309
Symbol 1309 MovieClip {LevelEditor_fla.TxtWallKick_22} [LevelEditor_fla.TxtWallKick_22]Uses:1307 1308Used by:1310
Symbol 1310 MovieClip {LINE_HELPER} [LINE_HELPER]Uses:1299 1303 1306 1309
Symbol 1311 GraphicUsed by:1312
Symbol 1312 MovieClip {CAM_BOUNDS_SIDE} [CAM_BOUNDS_SIDE]Uses:1311
Symbol 1313 EditableTextUses:755Used by:1314
Symbol 1314 MovieClip {EVENT_TAB} [EVENT_TAB]Uses:1313 800 805 803 808
Symbol 1315 GraphicUsed by:1318
Symbol 1316 GraphicUsed by:1317
Symbol 1317 MovieClipUses:1316Used by:1318
Symbol 1318 MovieClip {EVENT_SWITCH_HELPER} [EVENT_SWITCH_HELPER]Uses:1303 1315 1317
Symbol 1319 GraphicUsed by:1320
Symbol 1320 MovieClip {OBJ_DEBUG} [OBJ_DEBUG]Uses:1319
Symbol 1321 EditableTextUses:755Used by:1326
Symbol 1322 EditableTextUses:755Used by:1326
Symbol 1323 EditableTextUses:755Used by:1326
Symbol 1324 GraphicUsed by:1325
Symbol 1325 MovieClipUses:1324Used by:1326
Symbol 1326 MovieClip {PARAM_TAB} [PARAM_TAB]Uses:1321 1322 1323 805 1325
Streaming Sound 1Used by:Symbol 451 MovieClip {CoreAS.Exported.LACHHH_ENGINE_LOGO} [CoreAS.Exported.LACHHH_ENGINE_LOGO]
Streaming Sound 2Used by:Symbol 640 MovieClip {CoreAS.Exported.BERZERK_LOGO} [CoreAS.Exported.BERZERK_LOGO]

Instance Names

"linkBtn"Symbol 35 MovieClip {CoreAS.Exported.KONG_PRELOADER} [CoreAS.Exported.KONG_PRELOADER] Frame 1Symbol 7 MovieClip {kSymbol18copy} [kSymbol18copy]
"gun1"Symbol 42 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_1_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_1_IDLE] Frame 1Symbol 39 MovieClip
"gun2"Symbol 42 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_1_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_1_IDLE] Frame 1Symbol 39 MovieClip
"AUTO_1"Symbol 64 MovieClip {Interfaces_fla.flameicon_24} [Interfaces_fla.flameicon_24] Frame 1Symbol 61 EditableText
"__id172_"Symbol 64 MovieClip {Interfaces_fla.flameicon_24} [Interfaces_fla.flameicon_24] Frame 1Symbol 62 MovieClip {MultilingualTextFieldFinder} [MultilingualTextFieldFinder]
"AUTO_0"Symbol 64 MovieClip {Interfaces_fla.flameicon_24} [Interfaces_fla.flameicon_24] Frame 1Symbol 63 EditableText
"__id173_"Symbol 64 MovieClip {Interfaces_fla.flameicon_24} [Interfaces_fla.flameicon_24] Frame 1Symbol 62 MovieClip {MultilingualTextFieldFinder} [MultilingualTextFieldFinder]
"AUTO_1"Symbol 67 MovieClip {Interfaces_fla.hommingicon_25} [Interfaces_fla.hommingicon_25] Frame 1Symbol 65 EditableText
"__id174_"Symbol 67 MovieClip {Interfaces_fla.hommingicon_25} [Interfaces_fla.hommingicon_25] Frame 1Symbol 62 MovieClip {MultilingualTextFieldFinder} [MultilingualTextFieldFinder]
"AUTO_0"Symbol 67 MovieClip {Interfaces_fla.hommingicon_25} [Interfaces_fla.hommingicon_25] Frame 1Symbol 66 EditableText
"__id175_"Symbol 67 MovieClip {Interfaces_fla.hommingicon_25} [Interfaces_fla.hommingicon_25] Frame 1Symbol 62 MovieClip {MultilingualTextFieldFinder} [MultilingualTextFieldFinder]
"AUTO_1"Symbol 70 MovieClip {Interfaces_fla.shotguntricon_26} [Interfaces_fla.shotguntricon_26] Frame 1Symbol 68 EditableText
"__id176_"Symbol 70 MovieClip {Interfaces_fla.shotguntricon_26} [Interfaces_fla.shotguntricon_26] Frame 1Symbol 62 MovieClip {MultilingualTextFieldFinder} [MultilingualTextFieldFinder]
"AUTO_0"Symbol 70 MovieClip {Interfaces_fla.shotguntricon_26} [Interfaces_fla.shotguntricon_26] Frame 1Symbol 69 EditableText
"__id177_"Symbol 70 MovieClip {Interfaces_fla.shotguntricon_26} [Interfaces_fla.shotguntricon_26] Frame 1Symbol 62 MovieClip {MultilingualTextFieldFinder} [MultilingualTextFieldFinder]
"AUTO_1"Symbol 73 MovieClip {Interfaces_fla.Rocketricon_27} [Interfaces_fla.Rocketricon_27] Frame 1Symbol 71 EditableText
"__id178_"Symbol 73 MovieClip {Interfaces_fla.Rocketricon_27} [Interfaces_fla.Rocketricon_27] Frame 1Symbol 62 MovieClip {MultilingualTextFieldFinder} [MultilingualTextFieldFinder]
"AUTO_0"Symbol 73 MovieClip {Interfaces_fla.Rocketricon_27} [Interfaces_fla.Rocketricon_27] Frame 1Symbol 72 EditableText
"__id179_"Symbol 73 MovieClip {Interfaces_fla.Rocketricon_27} [Interfaces_fla.Rocketricon_27] Frame 1Symbol 62 MovieClip {MultilingualTextFieldFinder} [MultilingualTextFieldFinder]
"AUTO_0"Symbol 76 MovieClip {Interfaces_fla.gathlingicon_28} [Interfaces_fla.gathlingicon_28] Frame 1Symbol 74 EditableText
"AUTO_1"Symbol 76 MovieClip {Interfaces_fla.gathlingicon_28} [Interfaces_fla.gathlingicon_28] Frame 1Symbol 75 EditableText
"__id180_"Symbol 76 MovieClip {Interfaces_fla.gathlingicon_28} [Interfaces_fla.gathlingicon_28] Frame 1Symbol 62 MovieClip {MultilingualTextFieldFinder} [MultilingualTextFieldFinder]
"__id181_"Symbol 76 MovieClip {Interfaces_fla.gathlingicon_28} [Interfaces_fla.gathlingicon_28] Frame 1Symbol 62 MovieClip {MultilingualTextFieldFinder} [MultilingualTextFieldFinder]
"AUTO_1"Symbol 80 MovieClip {Interfaces_fla.mortiericon_30} [Interfaces_fla.mortiericon_30] Frame 1Symbol 78 EditableText
"__id182_"Symbol 80 MovieClip {Interfaces_fla.mortiericon_30} [Interfaces_fla.mortiericon_30] Frame 1Symbol 62 MovieClip {MultilingualTextFieldFinder} [MultilingualTextFieldFinder]
"AUTO_0"Symbol 80 MovieClip {Interfaces_fla.mortiericon_30} [Interfaces_fla.mortiericon_30] Frame 1Symbol 79 EditableText
"__id183_"Symbol 80 MovieClip {Interfaces_fla.mortiericon_30} [Interfaces_fla.mortiericon_30] Frame 1Symbol 62 MovieClip {MultilingualTextFieldFinder} [MultilingualTextFieldFinder]
"item1"Symbol 92 MovieClip {TheGameAS3.Exported.UI_PLAYER_TAG} [TheGameAS3.Exported.UI_PLAYER_TAG] Frame 1Symbol 77 MovieClip {Interfaces_fla.gunsicon_22} [Interfaces_fla.gunsicon_22]
"item2"Symbol 92 MovieClip {TheGameAS3.Exported.UI_PLAYER_TAG} [TheGameAS3.Exported.UI_PLAYER_TAG] Frame 1Symbol 81 MovieClip {Interfaces_fla.mortiericons_29} [Interfaces_fla.mortiericons_29]
"AUTO_0"Symbol 92 MovieClip {TheGameAS3.Exported.UI_PLAYER_TAG} [TheGameAS3.Exported.UI_PLAYER_TAG] Frame 1Symbol 83 EditableText
"AUTO_1"Symbol 92 MovieClip {TheGameAS3.Exported.UI_PLAYER_TAG} [TheGameAS3.Exported.UI_PLAYER_TAG] Frame 1Symbol 84 EditableText
"AUTO_2"Symbol 92 MovieClip {TheGameAS3.Exported.UI_PLAYER_TAG} [TheGameAS3.Exported.UI_PLAYER_TAG] Frame 1Symbol 85 EditableText
"AUTO_3"Symbol 92 MovieClip {TheGameAS3.Exported.UI_PLAYER_TAG} [TheGameAS3.Exported.UI_PLAYER_TAG] Frame 1Symbol 86 EditableText
"score2"Symbol 92 MovieClip {TheGameAS3.Exported.UI_PLAYER_TAG} [TheGameAS3.Exported.UI_PLAYER_TAG] Frame 1Symbol 87 EditableText
"score1"Symbol 92 MovieClip {TheGameAS3.Exported.UI_PLAYER_TAG} [TheGameAS3.Exported.UI_PLAYER_TAG] Frame 1Symbol 88 EditableText
"health1"Symbol 92 MovieClip {TheGameAS3.Exported.UI_PLAYER_TAG} [TheGameAS3.Exported.UI_PLAYER_TAG] Frame 1Symbol 89 EditableText
"AUTO_4"Symbol 92 MovieClip {TheGameAS3.Exported.UI_PLAYER_TAG} [TheGameAS3.Exported.UI_PLAYER_TAG] Frame 1Symbol 90 EditableText
"health2"Symbol 92 MovieClip {TheGameAS3.Exported.UI_PLAYER_TAG} [TheGameAS3.Exported.UI_PLAYER_TAG] Frame 1Symbol 91 EditableText
"__id184_"Symbol 92 MovieClip {TheGameAS3.Exported.UI_PLAYER_TAG} [TheGameAS3.Exported.UI_PLAYER_TAG] Frame 1Symbol 62 MovieClip {MultilingualTextFieldFinder} [MultilingualTextFieldFinder]
"__id185_"Symbol 92 MovieClip {TheGameAS3.Exported.UI_PLAYER_TAG} [TheGameAS3.Exported.UI_PLAYER_TAG] Frame 1Symbol 62 MovieClip {MultilingualTextFieldFinder} [MultilingualTextFieldFinder]
"__id186_"Symbol 92 MovieClip {TheGameAS3.Exported.UI_PLAYER_TAG} [TheGameAS3.Exported.UI_PLAYER_TAG] Frame 1Symbol 62 MovieClip {MultilingualTextFieldFinder} [MultilingualTextFieldFinder]
"__id187_"Symbol 92 MovieClip {TheGameAS3.Exported.UI_PLAYER_TAG} [TheGameAS3.Exported.UI_PLAYER_TAG] Frame 1Symbol 62 MovieClip {MultilingualTextFieldFinder} [MultilingualTextFieldFinder]
"__id188_"Symbol 92 MovieClip {TheGameAS3.Exported.UI_PLAYER_TAG} [TheGameAS3.Exported.UI_PLAYER_TAG] Frame 1Symbol 62 MovieClip {MultilingualTextFieldFinder} [MultilingualTextFieldFinder]
"__id189_"Symbol 92 MovieClip {TheGameAS3.Exported.UI_PLAYER_TAG} [TheGameAS3.Exported.UI_PLAYER_TAG] Frame 1Symbol 62 MovieClip {MultilingualTextFieldFinder} [MultilingualTextFieldFinder]
"__id190_"Symbol 92 MovieClip {TheGameAS3.Exported.UI_PLAYER_TAG} [TheGameAS3.Exported.UI_PLAYER_TAG] Frame 1Symbol 62 MovieClip {MultilingualTextFieldFinder} [MultilingualTextFieldFinder]
"__id191_"Symbol 92 MovieClip {TheGameAS3.Exported.UI_PLAYER_TAG} [TheGameAS3.Exported.UI_PLAYER_TAG] Frame 1Symbol 62 MovieClip {MultilingualTextFieldFinder} [MultilingualTextFieldFinder]
"__id192_"Symbol 92 MovieClip {TheGameAS3.Exported.UI_PLAYER_TAG} [TheGameAS3.Exported.UI_PLAYER_TAG] Frame 1Symbol 62 MovieClip {MultilingualTextFieldFinder} [MultilingualTextFieldFinder]
"__id193_"Symbol 92 MovieClip {TheGameAS3.Exported.UI_PLAYER_TAG} [TheGameAS3.Exported.UI_PLAYER_TAG] Frame 1Symbol 62 MovieClip {MultilingualTextFieldFinder} [MultilingualTextFieldFinder]
"__id194_"Symbol 92 MovieClip {TheGameAS3.Exported.UI_PLAYER_TAG} [TheGameAS3.Exported.UI_PLAYER_TAG] Frame 1Symbol 62 MovieClip {MultilingualTextFieldFinder} [MultilingualTextFieldFinder]
"gun2"Symbol 95 MovieClip {TheGameAS3.Exported.ENEMY_1_IDLE} [TheGameAS3.Exported.ENEMY_1_IDLE] Frame 1Symbol 39 MovieClip
"gun1"Symbol 95 MovieClip {TheGameAS3.Exported.ENEMY_1_IDLE} [TheGameAS3.Exported.ENEMY_1_IDLE] Frame 1Symbol 39 MovieClip
"gun1"Symbol 100 MovieClip {TheGameAS3.Exported.ENEMY_BOSS_3_IDLE} [TheGameAS3.Exported.ENEMY_BOSS_3_IDLE] Frame 1Symbol 39 MovieClip
"gun2"Symbol 100 MovieClip {TheGameAS3.Exported.ENEMY_BOSS_3_IDLE} [TheGameAS3.Exported.ENEMY_BOSS_3_IDLE] Frame 1Symbol 39 MovieClip
"turret1"Symbol 100 MovieClip {TheGameAS3.Exported.ENEMY_BOSS_3_IDLE} [TheGameAS3.Exported.ENEMY_BOSS_3_IDLE] Frame 1Symbol 39 MovieClip
"turret2"Symbol 100 MovieClip {TheGameAS3.Exported.ENEMY_BOSS_3_IDLE} [TheGameAS3.Exported.ENEMY_BOSS_3_IDLE] Frame 1Symbol 39 MovieClip
"gun"Symbol 103 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE] Frame 1Symbol 39 MovieClip
"gun2"Symbol 105 MovieClip {TheGameAS3.Exported.ENEMY_BOSS_IDLE} [TheGameAS3.Exported.ENEMY_BOSS_IDLE] Frame 1Symbol 39 MovieClip
"gun1"Symbol 105 MovieClip {TheGameAS3.Exported.ENEMY_BOSS_IDLE} [TheGameAS3.Exported.ENEMY_BOSS_IDLE] Frame 1Symbol 39 MovieClip
"gun3"Symbol 105 MovieClip {TheGameAS3.Exported.ENEMY_BOSS_IDLE} [TheGameAS3.Exported.ENEMY_BOSS_IDLE] Frame 1Symbol 39 MovieClip
"gun1"Symbol 108 MovieClip {TheGameAS3.Exported.ENEMY_BOSS_2_IDLE} [TheGameAS3.Exported.ENEMY_BOSS_2_IDLE] Frame 1Symbol 39 MovieClip
"gun2"Symbol 108 MovieClip {TheGameAS3.Exported.ENEMY_BOSS_2_IDLE} [TheGameAS3.Exported.ENEMY_BOSS_2_IDLE] Frame 1Symbol 39 MovieClip
"gun4"Symbol 108 MovieClip {TheGameAS3.Exported.ENEMY_BOSS_2_IDLE} [TheGameAS3.Exported.ENEMY_BOSS_2_IDLE] Frame 1Symbol 39 MovieClip
"gun3"Symbol 108 MovieClip {TheGameAS3.Exported.ENEMY_BOSS_2_IDLE} [TheGameAS3.Exported.ENEMY_BOSS_2_IDLE] Frame 1Symbol 39 MovieClip
"gunMortar"Symbol 108 MovieClip {TheGameAS3.Exported.ENEMY_BOSS_2_IDLE} [TheGameAS3.Exported.ENEMY_BOSS_2_IDLE] Frame 1Symbol 39 MovieClip
"gun3"Symbol 114 MovieClip {TheGameAS3.Exported.ENEMY_BOSS_4_UPPERBODY_IDLE} [TheGameAS3.Exported.ENEMY_BOSS_4_UPPERBODY_IDLE] Frame 1Symbol 39 MovieClip
"gun1"Symbol 114 MovieClip {TheGameAS3.Exported.ENEMY_BOSS_4_UPPERBODY_IDLE} [TheGameAS3.Exported.ENEMY_BOSS_4_UPPERBODY_IDLE] Frame 1Symbol 39 MovieClip
"gun2"Symbol 114 MovieClip {TheGameAS3.Exported.ENEMY_BOSS_4_UPPERBODY_IDLE} [TheGameAS3.Exported.ENEMY_BOSS_4_UPPERBODY_IDLE] Frame 1Symbol 39 MovieClip
"mortarGun"Symbol 114 MovieClip {TheGameAS3.Exported.ENEMY_BOSS_4_UPPERBODY_IDLE} [TheGameAS3.Exported.ENEMY_BOSS_4_UPPERBODY_IDLE] Frame 1Symbol 39 MovieClip
"gun"Symbol 131 MovieClip {AllVisual_fla.thugopbody_16} [AllVisual_fla.thugopbody_16] Frame 1Symbol 39 MovieClip
"upperbody"Symbol 132 MovieClip {AllVisual_fla.bodythuggunner03_29} [AllVisual_fla.bodythuggunner03_29] Frame 1Symbol 131 MovieClip {AllVisual_fla.thugopbody_16} [AllVisual_fla.thugopbody_16]
"upperbody"Symbol 133 MovieClip {TheGameAS3.Exported.ENEMY_THUG_IDLE} [TheGameAS3.Exported.ENEMY_THUG_IDLE] Frame 1Symbol 132 MovieClip {AllVisual_fla.bodythuggunner03_29} [AllVisual_fla.bodythuggunner03_29]
"quit"Symbol 149 MovieClip {NOTUSED.BERZERK_HINT1} [NOTUSED.BERZERK_HINT1] Frame 1Symbol 140 MovieClip {CoreAS.Exported.BoutonX} [CoreAS.Exported.BoutonX]
"hint"Symbol 150 MovieClip {CoreAS.Exported.BERZERK_HINT_FP10} [CoreAS.Exported.BERZERK_HINT_FP10] Frame 1Symbol 149 MovieClip {NOTUSED.BERZERK_HINT1} [NOTUSED.BERZERK_HINT1]
"quit"Symbol 190 MovieClip {NOTUSED.BERZERK_HINT2} [NOTUSED.BERZERK_HINT2] Frame 1Symbol 140 MovieClip {CoreAS.Exported.BoutonX} [CoreAS.Exported.BoutonX]
"hint"Symbol 191 MovieClip {CoreAS.Exported.BERZERK_HINT_FF3} [CoreAS.Exported.BERZERK_HINT_FF3] Frame 1Symbol 190 MovieClip {NOTUSED.BERZERK_HINT2} [NOTUSED.BERZERK_HINT2]
"disabled"Symbol 199 MovieClip {Interfaces.Screens.Exported.BTNFR} [Interfaces.Screens.Exported.BTNFR] Frame 1Symbol 198 MovieClip
"disabled"Symbol 204 MovieClip {Interfaces.Screens.Exported.BTNMUSIC} [Interfaces.Screens.Exported.BTNMUSIC] Frame 1Symbol 203 MovieClip
"disabled"Symbol 207 MovieClip {Interfaces.Screens.Exported.BTNSON} [Interfaces.Screens.Exported.BTNSON] Frame 1Symbol 203 MovieClip
"disabled"Symbol 211 MovieClip {Interfaces.Screens.Exported.BTNEN} [Interfaces.Screens.Exported.BTNEN] Frame 1Symbol 198 MovieClip
"AUTO_0"Symbol 216 MovieClip {TheGameAS3.Exported.UI_PAUSE} [TheGameAS3.Exported.UI_PAUSE] Frame 1Symbol 214 EditableText
"AUTO_1"Symbol 216 MovieClip {TheGameAS3.Exported.UI_PAUSE} [TheGameAS3.Exported.UI_PAUSE] Frame 1Symbol 215 EditableText
"__id150_"Symbol 216 MovieClip {TheGameAS3.Exported.UI_PAUSE} [TheGameAS3.Exported.UI_PAUSE] Frame 1Symbol 62 MovieClip {MultilingualTextFieldFinder} [MultilingualTextFieldFinder]
"__id151_"Symbol 216 MovieClip {TheGameAS3.Exported.UI_PAUSE} [TheGameAS3.Exported.UI_PAUSE] Frame 1Symbol 62 MovieClip {MultilingualTextFieldFinder} [MultilingualTextFieldFinder]
"flash_mc"Symbol 226 MovieClip {DebugVisual_fla.FlashPlayerNeeded_15} [DebugVisual_fla.FlashPlayerNeeded_15] Frame 1Symbol 225 MovieClip {CoreAS.Exported.FlashPlayerButton} [CoreAS.Exported.FlashPlayerButton]
"AUTO_0"Symbol 241 MovieClip {Interfaces.Screens.Exported.BTNSTART} [Interfaces.Screens.Exported.BTNSTART] Frame 1Symbol 238 EditableText
"AUTO_1"Symbol 241 MovieClip {Interfaces.Screens.Exported.BTNSTART} [Interfaces.Screens.Exported.BTNSTART] Frame 1Symbol 239 EditableText
"__id64_"Symbol 241 MovieClip {Interfaces.Screens.Exported.BTNSTART} [Interfaces.Screens.Exported.BTNSTART] Frame 1Symbol 62 MovieClip {MultilingualTextFieldFinder} [MultilingualTextFieldFinder]
"__id65_"Symbol 241 MovieClip {Interfaces.Screens.Exported.BTNSTART} [Interfaces.Screens.Exported.BTNSTART] Frame 1Symbol 62 MovieClip {MultilingualTextFieldFinder} [MultilingualTextFieldFinder]
"AUTO_2"Symbol 241 MovieClip {Interfaces.Screens.Exported.BTNSTART} [Interfaces.Screens.Exported.BTNSTART] Frame 16Symbol 240 EditableText
"AUTO_3"Symbol 241 MovieClip {Interfaces.Screens.Exported.BTNSTART} [Interfaces.Screens.Exported.BTNSTART] Frame 22Symbol 238 EditableText
"AUTO_4"Symbol 241 MovieClip {Interfaces.Screens.Exported.BTNSTART} [Interfaces.Screens.Exported.BTNSTART] Frame 22Symbol 239 EditableText
"__id66_"Symbol 241 MovieClip {Interfaces.Screens.Exported.BTNSTART} [Interfaces.Screens.Exported.BTNSTART] Frame 22Symbol 62 MovieClip {MultilingualTextFieldFinder} [MultilingualTextFieldFinder]
"AUTO_0"Symbol 245 MovieClip {Interfaces_fla.loadingcopy_72} [Interfaces_fla.loadingcopy_72] Frame 1Symbol 243 EditableText
"AUTO_1"Symbol 245 MovieClip {Interfaces_fla.loadingcopy_72} [Interfaces_fla.loadingcopy_72] Frame 1Symbol 244 EditableText
"__id96_"Symbol 245 MovieClip {Interfaces_fla.loadingcopy_72} [Interfaces_fla.loadingcopy_72] Frame 1Symbol 62 MovieClip {MultilingualTextFieldFinder} [MultilingualTextFieldFinder]
"__id97_"Symbol 245 MovieClip {Interfaces_fla.loadingcopy_72} [Interfaces_fla.loadingcopy_72] Frame 1Symbol 62 MovieClip {MultilingualTextFieldFinder} [MultilingualTextFieldFinder]
"AUTO_2"Symbol 245 MovieClip {Interfaces_fla.loadingcopy_72} [Interfaces_fla.loadingcopy_72] Frame 5Symbol 243 EditableText
"AUTO_3"Symbol 245 MovieClip {Interfaces_fla.loadingcopy_72} [Interfaces_fla.loadingcopy_72] Frame 5Symbol 244 EditableText
"AUTO_5"Symbol 245 MovieClip {Interfaces_fla.loadingcopy_72} [Interfaces_fla.loadingcopy_72] Frame 9Symbol 243 EditableText
"AUTO_4"Symbol 245 MovieClip {Interfaces_fla.loadingcopy_72} [Interfaces_fla.loadingcopy_72] Frame 9Symbol 244 EditableText
"AUTO_7"Symbol 245 MovieClip {Interfaces_fla.loadingcopy_72} [Interfaces_fla.loadingcopy_72] Frame 13Symbol 243 EditableText
"AUTO_6"Symbol 245 MovieClip {Interfaces_fla.loadingcopy_72} [Interfaces_fla.loadingcopy_72] Frame 13Symbol 244 EditableText
"AUTO_0"Symbol 296 MovieClip {Interfaces_fla.patanteagosse_77} [Interfaces_fla.patanteagosse_77] Frame 1Symbol 246 EditableText
"AUTO_2"Symbol 296 MovieClip {Interfaces_fla.patanteagosse_77} [Interfaces_fla.patanteagosse_77] Frame 1Symbol 247 EditableText
"AUTO_3"Symbol 296 MovieClip {Interfaces_fla.patanteagosse_77} [Interfaces_fla.patanteagosse_77] Frame 1Symbol 248 EditableText
"AUTO_4"Symbol 296 MovieClip {Interfaces_fla.patanteagosse_77} [Interfaces_fla.patanteagosse_77] Frame 1Symbol 281 EditableText
"AUTO_5"Symbol 296 MovieClip {Interfaces_fla.patanteagosse_77} [Interfaces_fla.patanteagosse_77] Frame 1Symbol 282 EditableText
"AUTO_6"Symbol 296 MovieClip {Interfaces_fla.patanteagosse_77} [Interfaces_fla.patanteagosse_77] Frame 1Symbol 283 EditableText
"AUTO_7"Symbol 296 MovieClip {Interfaces_fla.patanteagosse_77} [Interfaces_fla.patanteagosse_77] Frame 1Symbol 284 EditableText
"AUTO_8"Symbol 296 MovieClip {Interfaces_fla.patanteagosse_77} [Interfaces_fla.patanteagosse_77] Frame 1Symbol 254 EditableText
"AUTO_9"Symbol 296 MovieClip {Interfaces_fla.patanteagosse_77} [Interfaces_fla.patanteagosse_77] Frame 1Symbol 285 EditableText
"AUTO_10"Symbol 296 MovieClip {Interfaces_fla.patanteagosse_77} [Interfaces_fla.patanteagosse_77] Frame 1Symbol 288 EditableText
"AUTO_11"Symbol 296 MovieClip {Interfaces_fla.patanteagosse_77} [Interfaces_fla.patanteagosse_77] Frame 1Symbol 289 EditableText
"AUTO_12"Symbol 296 MovieClip {Interfaces_fla.patanteagosse_77} [Interfaces_fla.patanteagosse_77] Frame 1Symbol 290 EditableText
"AUTO_13"Symbol 296 MovieClip {Interfaces_fla.patanteagosse_77} [Interfaces_fla.patanteagosse_77] Frame 1Symbol 291 EditableText
"AUTO_14"Symbol 296 MovieClip {Interfaces_fla.patanteagosse_77} [Interfaces_fla.patanteagosse_77] Frame 1Symbol 264 EditableText
"AUTO_15"Symbol 296 MovieClip {Interfaces_fla.patanteagosse_77} [Interfaces_fla.patanteagosse_77] Frame 1Symbol 292 EditableText
"AUTO_16"Symbol 296 MovieClip {Interfaces_fla.patanteagosse_77} [Interfaces_fla.patanteagosse_77] Frame 1Symbol 293 EditableText
"AUTO_17"Symbol 296 MovieClip {Interfaces_fla.patanteagosse_77} [Interfaces_fla.patanteagosse_77] Frame 1Symbol 294 EditableText
"AUTO_19"Symbol 296 MovieClip {Interfaces_fla.patanteagosse_77} [Interfaces_fla.patanteagosse_77] Frame 1Symbol 269 EditableText
"__id120_"Symbol 296 MovieClip {Interfaces_fla.patanteagosse_77} [Interfaces_fla.patanteagosse_77] Frame 1Symbol 62 MovieClip {MultilingualTextFieldFinder} [MultilingualTextFieldFinder]
"__id121_"Symbol 296 MovieClip {Interfaces_fla.patanteagosse_77} [Interfaces_fla.patanteagosse_77] Frame 1Symbol 62 MovieClip {MultilingualTextFieldFinder} [MultilingualTextFieldFinder]
"__id122_"Symbol 296 MovieClip {Interfaces_fla.patanteagosse_77} [Interfaces_fla.patanteagosse_77] Frame 1Symbol 62 MovieClip {MultilingualTextFieldFinder} [MultilingualTextFieldFinder]
"__id123_"Symbol 296 MovieClip {Interfaces_fla.patanteagosse_77} [Interfaces_fla.patanteagosse_77] Frame 1Symbol 62 MovieClip {MultilingualTextFieldFinder} [MultilingualTextFieldFinder]
"__id124_"Symbol 296 MovieClip {Interfaces_fla.patanteagosse_77} [Interfaces_fla.patanteagosse_77] Frame 1Symbol 62 MovieClip {MultilingualTextFieldFinder} [MultilingualTextFieldFinder]
"__id125_"Symbol 296 MovieClip {Interfaces_fla.patanteagosse_77} [Interfaces_fla.patanteagosse_77] Frame 1Symbol 62 MovieClip {MultilingualTextFieldFinder} [MultilingualTextFieldFinder]
"__id126_"Symbol 296 MovieClip {Interfaces_fla.patanteagosse_77} [Interfaces_fla.patanteagosse_77] Frame 1Symbol 62 MovieClip {MultilingualTextFieldFinder} [MultilingualTextFieldFinder]
"__id127_"Symbol 296 MovieClip {Interfaces_fla.patanteagosse_77} [Interfaces_fla.patanteagosse_77] Frame 1Symbol 62 MovieClip {MultilingualTextFieldFinder} [MultilingualTextFieldFinder]
"__id128_"Symbol 296 MovieClip {Interfaces_fla.patanteagosse_77} [Interfaces_fla.patanteagosse_77] Frame 1Symbol 62 MovieClip {MultilingualTextFieldFinder} [MultilingualTextFieldFinder]
"__id129_"Symbol 296 MovieClip {Interfaces_fla.patanteagosse_77} [Interfaces_fla.patanteagosse_77] Frame 1Symbol 62 MovieClip {MultilingualTextFieldFinder} [MultilingualTextFieldFinder]
"__id130_"Symbol 296 MovieClip {Interfaces_fla.patanteagosse_77} [Interfaces_fla.patanteagosse_77] Frame 1Symbol 62 MovieClip {MultilingualTextFieldFinder} [MultilingualTextFieldFinder]
"__id131_"Symbol 296 MovieClip {Interfaces_fla.patanteagosse_77} [Interfaces_fla.patanteagosse_77] Frame 1Symbol 62 MovieClip {MultilingualTextFieldFinder} [MultilingualTextFieldFinder]
"__id132_"Symbol 296 MovieClip {Interfaces_fla.patanteagosse_77} [Interfaces_fla.patanteagosse_77] Frame 1Symbol 62 MovieClip {MultilingualTextFieldFinder} [MultilingualTextFieldFinder]
"__id133_"Symbol 296 MovieClip {Interfaces_fla.patanteagosse_77} [Interfaces_fla.patanteagosse_77] Frame 1Symbol 62 MovieClip {MultilingualTextFieldFinder} [MultilingualTextFieldFinder]
"__id134_"Symbol 296 MovieClip {Interfaces_fla.patanteagosse_77} [Interfaces_fla.patanteagosse_77] Frame 1Symbol 62 MovieClip {MultilingualTextFieldFinder} [MultilingualTextFieldFinder]
"__id135_"Symbol 296 MovieClip {Interfaces_fla.patanteagosse_77} [Interfaces_fla.patanteagosse_77] Frame 1Symbol 62 MovieClip {MultilingualTextFieldFinder} [MultilingualTextFieldFinder]
"__id136_"Symbol 296 MovieClip {Interfaces_fla.patanteagosse_77} [Interfaces_fla.patanteagosse_77] Frame 1Symbol 62 MovieClip {MultilingualTextFieldFinder} [MultilingualTextFieldFinder]
"__id137_"Symbol 296 MovieClip {Interfaces_fla.patanteagosse_77} [Interfaces_fla.patanteagosse_77] Frame 1Symbol 62 MovieClip {MultilingualTextFieldFinder} [MultilingualTextFieldFinder]
"__id138_"Symbol 296 MovieClip {Interfaces_fla.patanteagosse_77} [Interfaces_fla.patanteagosse_77] Frame 1Symbol 62 MovieClip {MultilingualTextFieldFinder} [MultilingualTextFieldFinder]
"AUTO_SpaceBar"Symbol 296 MovieClip {Interfaces_fla.patanteagosse_77} [Interfaces_fla.patanteagosse_77] Frame 1Symbol 295 EditableText
"__id139_"Symbol 296 MovieClip {Interfaces_fla.patanteagosse_77} [Interfaces_fla.patanteagosse_77] Frame 1Symbol 62 MovieClip {MultilingualTextFieldFinder} [MultilingualTextFieldFinder]
"start"Symbol 297 MovieClip {TheGameAS3.Exported.SCREEN_LOADING} [TheGameAS3.Exported.SCREEN_LOADING] Frame 1Symbol 241 MovieClip {Interfaces.Screens.Exported.BTNSTART} [Interfaces.Screens.Exported.BTNSTART]
"loading2"Symbol 297 MovieClip {TheGameAS3.Exported.SCREEN_LOADING} [TheGameAS3.Exported.SCREEN_LOADING] Frame 1Symbol 245 MovieClip {Interfaces_fla.loadingcopy_72} [Interfaces_fla.loadingcopy_72]
"AUTO_0"Symbol 297 MovieClip {TheGameAS3.Exported.SCREEN_LOADING} [TheGameAS3.Exported.SCREEN_LOADING] Frame 1Symbol 246 EditableText
"AUTO_2"Symbol 297 MovieClip {TheGameAS3.Exported.SCREEN_LOADING} [TheGameAS3.Exported.SCREEN_LOADING] Frame 1Symbol 247 EditableText
"AUTO_3"Symbol 297 MovieClip {TheGameAS3.Exported.SCREEN_LOADING} [TheGameAS3.Exported.SCREEN_LOADING] Frame 1Symbol 248 EditableText
"AUTO_4"Symbol 297 MovieClip {TheGameAS3.Exported.SCREEN_LOADING} [TheGameAS3.Exported.SCREEN_LOADING] Frame 1Symbol 249 EditableText
"AUTO_5"Symbol 297 MovieClip {TheGameAS3.Exported.SCREEN_LOADING} [TheGameAS3.Exported.SCREEN_LOADING] Frame 1Symbol 250 EditableText
"AUTO_6"Symbol 297 MovieClip {TheGameAS3.Exported.SCREEN_LOADING} [TheGameAS3.Exported.SCREEN_LOADING] Frame 1Symbol 251 EditableText
"AUTO_7"Symbol 297 MovieClip {TheGameAS3.Exported.SCREEN_LOADING} [TheGameAS3.Exported.SCREEN_LOADING] Frame 1Symbol 253 EditableText
"AUTO_8"Symbol 297 MovieClip {TheGameAS3.Exported.SCREEN_LOADING} [TheGameAS3.Exported.SCREEN_LOADING] Frame 1Symbol 254 EditableText
"AUTO_9"Symbol 297 MovieClip {TheGameAS3.Exported.SCREEN_LOADING} [TheGameAS3.Exported.SCREEN_LOADING] Frame 1Symbol 255 EditableText
"AUTO_10"Symbol 297 MovieClip {TheGameAS3.Exported.SCREEN_LOADING} [TheGameAS3.Exported.SCREEN_LOADING] Frame 1Symbol 260 EditableText
"AUTO_11"Symbol 297 MovieClip {TheGameAS3.Exported.SCREEN_LOADING} [TheGameAS3.Exported.SCREEN_LOADING] Frame 1Symbol 261 EditableText
"AUTO_12"Symbol 297 MovieClip {TheGameAS3.Exported.SCREEN_LOADING} [TheGameAS3.Exported.SCREEN_LOADING] Frame 1Symbol 262 EditableText
"AUTO_13"Symbol 297 MovieClip {TheGameAS3.Exported.SCREEN_LOADING} [TheGameAS3.Exported.SCREEN_LOADING] Frame 1Symbol 263 EditableText
"AUTO_14"Symbol 297 MovieClip {TheGameAS3.Exported.SCREEN_LOADING} [TheGameAS3.Exported.SCREEN_LOADING] Frame 1Symbol 264 EditableText
"AUTO_15"Symbol 297 MovieClip {TheGameAS3.Exported.SCREEN_LOADING} [TheGameAS3.Exported.SCREEN_LOADING] Frame 1Symbol 265 EditableText
"AUTO_16"Symbol 297 MovieClip {TheGameAS3.Exported.SCREEN_LOADING} [TheGameAS3.Exported.SCREEN_LOADING] Frame 1Symbol 266 EditableText
"AUTO_17"Symbol 297 MovieClip {TheGameAS3.Exported.SCREEN_LOADING} [TheGameAS3.Exported.SCREEN_LOADING] Frame 1Symbol 267 EditableText
"AUTO_SpaceBar"Symbol 297 MovieClip {TheGameAS3.Exported.SCREEN_LOADING} [TheGameAS3.Exported.SCREEN_LOADING] Frame 1Symbol 268 EditableText
"AUTO_19"Symbol 297 MovieClip {TheGameAS3.Exported.SCREEN_LOADING} [TheGameAS3.Exported.SCREEN_LOADING] Frame 1Symbol 269 EditableText
"__id98_"Symbol 297 MovieClip {TheGameAS3.Exported.SCREEN_LOADING} [TheGameAS3.Exported.SCREEN_LOADING] Frame 1Symbol 62 MovieClip {MultilingualTextFieldFinder} [MultilingualTextFieldFinder]
"__id99_"Symbol 297 MovieClip {TheGameAS3.Exported.SCREEN_LOADING} [TheGameAS3.Exported.SCREEN_LOADING] Frame 1Symbol 62 MovieClip {MultilingualTextFieldFinder} [MultilingualTextFieldFinder]
"__id100_"Symbol 297 MovieClip {TheGameAS3.Exported.SCREEN_LOADING} [TheGameAS3.Exported.SCREEN_LOADING] Frame 1Symbol 62 MovieClip {MultilingualTextFieldFinder} [MultilingualTextFieldFinder]
"__id101_"Symbol 297 MovieClip {TheGameAS3.Exported.SCREEN_LOADING} [TheGameAS3.Exported.SCREEN_LOADING] Frame 1Symbol 62 MovieClip {MultilingualTextFieldFinder} [MultilingualTextFieldFinder]
"__id102_"Symbol 297 MovieClip {TheGameAS3.Exported.SCREEN_LOADING} [TheGameAS3.Exported.SCREEN_LOADING] Frame 1Symbol 62 MovieClip {MultilingualTextFieldFinder} [MultilingualTextFieldFinder]
"__id103_"Symbol 297 MovieClip {TheGameAS3.Exported.SCREEN_LOADING} [TheGameAS3.Exported.SCREEN_LOADING] Frame 1Symbol 62 MovieClip {MultilingualTextFieldFinder} [MultilingualTextFieldFinder]
"__id104_"Symbol 297 MovieClip {TheGameAS3.Exported.SCREEN_LOADING} [TheGameAS3.Exported.SCREEN_LOADING] Frame 1Symbol 62 MovieClip {MultilingualTextFieldFinder} [MultilingualTextFieldFinder]
"__id105_"Symbol 297 MovieClip {TheGameAS3.Exported.SCREEN_LOADING} [TheGameAS3.Exported.SCREEN_LOADING] Frame 1Symbol 62 MovieClip {MultilingualTextFieldFinder} [MultilingualTextFieldFinder]
"__id106_"Symbol 297 MovieClip {TheGameAS3.Exported.SCREEN_LOADING} [TheGameAS3.Exported.SCREEN_LOADING] Frame 1Symbol 62 MovieClip {MultilingualTextFieldFinder} [MultilingualTextFieldFinder]
"__id107_"Symbol 297 MovieClip {TheGameAS3.Exported.SCREEN_LOADING} [TheGameAS3.Exported.SCREEN_LOADING] Frame 1Symbol 62 MovieClip {MultilingualTextFieldFinder} [MultilingualTextFieldFinder]
"__id108_"Symbol 297 MovieClip {TheGameAS3.Exported.SCREEN_LOADING} [TheGameAS3.Exported.SCREEN_LOADING] Frame 1Symbol 62 MovieClip {MultilingualTextFieldFinder} [MultilingualTextFieldFinder]
"__id109_"Symbol 297 MovieClip {TheGameAS3.Exported.SCREEN_LOADING} [TheGameAS3.Exported.SCREEN_LOADING] Frame 1Symbol 62 MovieClip {MultilingualTextFieldFinder} [MultilingualTextFieldFinder]
"__id110_"Symbol 297 MovieClip {TheGameAS3.Exported.SCREEN_LOADING} [TheGameAS3.Exported.SCREEN_LOADING] Frame 1Symbol 62 MovieClip {MultilingualTextFieldFinder} [MultilingualTextFieldFinder]
"__id111_"Symbol 297 MovieClip {TheGameAS3.Exported.SCREEN_LOADING} [TheGameAS3.Exported.SCREEN_LOADING] Frame 1Symbol 62 MovieClip {MultilingualTextFieldFinder} [MultilingualTextFieldFinder]
"__id112_"Symbol 297 MovieClip {TheGameAS3.Exported.SCREEN_LOADING} [TheGameAS3.Exported.SCREEN_LOADING] Frame 1Symbol 62 MovieClip {MultilingualTextFieldFinder} [MultilingualTextFieldFinder]
"__id113_"Symbol 297 MovieClip {TheGameAS3.Exported.SCREEN_LOADING} [TheGameAS3.Exported.SCREEN_LOADING] Frame 1Symbol 62 MovieClip {MultilingualTextFieldFinder} [MultilingualTextFieldFinder]
"__id114_"Symbol 297 MovieClip {TheGameAS3.Exported.SCREEN_LOADING} [TheGameAS3.Exported.SCREEN_LOADING] Frame 1Symbol 62 MovieClip {MultilingualTextFieldFinder} [MultilingualTextFieldFinder]
"__id115_"Symbol 297 MovieClip {TheGameAS3.Exported.SCREEN_LOADING} [TheGameAS3.Exported.SCREEN_LOADING] Frame 1Symbol 62 MovieClip {MultilingualTextFieldFinder} [MultilingualTextFieldFinder]
"__id116_"Symbol 297 MovieClip {TheGameAS3.Exported.SCREEN_LOADING} [TheGameAS3.Exported.SCREEN_LOADING] Frame 1Symbol 62 MovieClip {MultilingualTextFieldFinder} [MultilingualTextFieldFinder]
"__id117_"Symbol 297 MovieClip {TheGameAS3.Exported.SCREEN_LOADING} [TheGameAS3.Exported.SCREEN_LOADING] Frame 1Symbol 62 MovieClip {MultilingualTextFieldFinder} [MultilingualTextFieldFinder]
"pct2"Symbol 297 MovieClip {TheGameAS3.Exported.SCREEN_LOADING} [TheGameAS3.Exported.SCREEN_LOADING] Frame 1Symbol 277 EditableText
"pct1"Symbol 297 MovieClip {TheGameAS3.Exported.SCREEN_LOADING} [TheGameAS3.Exported.SCREEN_LOADING] Frame 1Symbol 278 EditableText
"__id118_"Symbol 297 MovieClip {TheGameAS3.Exported.SCREEN_LOADING} [TheGameAS3.Exported.SCREEN_LOADING] Frame 1Symbol 62 MovieClip {MultilingualTextFieldFinder} [MultilingualTextFieldFinder]
"__id119_"Symbol 297 MovieClip {TheGameAS3.Exported.SCREEN_LOADING} [TheGameAS3.Exported.SCREEN_LOADING] Frame 1Symbol 62 MovieClip {MultilingualTextFieldFinder} [MultilingualTextFieldFinder]
"AUTO_ONLYON"Symbol 332 MovieClip {Interfaces.Screens.Exported.BTNKONGONLY} [Interfaces.Screens.Exported.BTNKONGONLY] Frame 1Symbol 331 EditableText
"__id37_"Symbol 332 MovieClip {Interfaces.Screens.Exported.BTNKONGONLY} [Interfaces.Screens.Exported.BTNKONGONLY] Frame 1Symbol 62 MovieClip {MultilingualTextFieldFinder} [MultilingualTextFieldFinder]
"kongOnly"Symbol 338 MovieClip {Interfaces_fla.LockedLevelMsg_93} [Interfaces_fla.LockedLevelMsg_93] Frame 1Symbol 332 MovieClip {Interfaces.Screens.Exported.BTNKONGONLY} [Interfaces.Screens.Exported.BTNKONGONLY]
"AUTO_0"Symbol 338 MovieClip {Interfaces_fla.LockedLevelMsg_93} [Interfaces_fla.LockedLevelMsg_93] Frame 1Symbol 333 EditableText
"__id60_"Symbol 338 MovieClip {Interfaces_fla.LockedLevelMsg_93} [Interfaces_fla.LockedLevelMsg_93] Frame 1Symbol 62 MovieClip {MultilingualTextFieldFinder} [MultilingualTextFieldFinder]
"AUTO_1"Symbol 338 MovieClip {Interfaces_fla.LockedLevelMsg_93} [Interfaces_fla.LockedLevelMsg_93] Frame 2Symbol 334 EditableText
"AUTO_2"Symbol 338 MovieClip {Interfaces_fla.LockedLevelMsg_93} [Interfaces_fla.LockedLevelMsg_93] Frame 3Symbol 335 EditableText
"AUTO_3"Symbol 338 MovieClip {Interfaces_fla.LockedLevelMsg_93} [Interfaces_fla.LockedLevelMsg_93] Frame 4Symbol 336 EditableText
"AUTO_4"Symbol 338 MovieClip {Interfaces_fla.LockedLevelMsg_93} [Interfaces_fla.LockedLevelMsg_93] Frame 5Symbol 337 EditableText
"time2"Symbol 368 MovieClip {TheGameAS3.Exported.LevelSelection.LEVEL_SELECTION_PANEL} [TheGameAS3.Exported.LevelSelection.LEVEL_SELECTION_PANEL] Frame 1Symbol 298 EditableText
"kill2"Symbol 368 MovieClip {TheGameAS3.Exported.LevelSelection.LEVEL_SELECTION_PANEL} [TheGameAS3.Exported.LevelSelection.LEVEL_SELECTION_PANEL] Frame 1Symbol 299 EditableText
"dmg2"Symbol 368 MovieClip {TheGameAS3.Exported.LevelSelection.LEVEL_SELECTION_PANEL} [TheGameAS3.Exported.LevelSelection.LEVEL_SELECTION_PANEL] Frame 1Symbol 300 EditableText
"timeStar1"Symbol 368 MovieClip {TheGameAS3.Exported.LevelSelection.LEVEL_SELECTION_PANEL} [TheGameAS3.Exported.LevelSelection.LEVEL_SELECTION_PANEL] Frame 1Symbol 305 MovieClip
"dmgStar1"Symbol 368 MovieClip {TheGameAS3.Exported.LevelSelection.LEVEL_SELECTION_PANEL} [TheGameAS3.Exported.LevelSelection.LEVEL_SELECTION_PANEL] Frame 1Symbol 305 MovieClip
"killStar1"Symbol 368 MovieClip {TheGameAS3.Exported.LevelSelection.LEVEL_SELECTION_PANEL} [TheGameAS3.Exported.LevelSelection.LEVEL_SELECTION_PANEL] Frame 1Symbol 305 MovieClip
"time1"Symbol 368 MovieClip {TheGameAS3.Exported.LevelSelection.LEVEL_SELECTION_PANEL} [TheGameAS3.Exported.LevelSelection.LEVEL_SELECTION_PANEL] Frame 1Symbol 306 EditableText
"kill1"Symbol 368 MovieClip {TheGameAS3.Exported.LevelSelection.LEVEL_SELECTION_PANEL} [TheGameAS3.Exported.LevelSelection.LEVEL_SELECTION_PANEL] Frame 1Symbol 307 EditableText
"dmg1"Symbol 368 MovieClip {TheGameAS3.Exported.LevelSelection.LEVEL_SELECTION_PANEL} [TheGameAS3.Exported.LevelSelection.LEVEL_SELECTION_PANEL] Frame 1Symbol 308 EditableText
"timeStar2"Symbol 368 MovieClip {TheGameAS3.Exported.LevelSelection.LEVEL_SELECTION_PANEL} [TheGameAS3.Exported.LevelSelection.LEVEL_SELECTION_PANEL] Frame 1Symbol 305 MovieClip
"dmgStar2"Symbol 368 MovieClip {TheGameAS3.Exported.LevelSelection.LEVEL_SELECTION_PANEL} [TheGameAS3.Exported.LevelSelection.LEVEL_SELECTION_PANEL] Frame 1Symbol 305 MovieClip
"killStar2"Symbol 368 MovieClip {TheGameAS3.Exported.LevelSelection.LEVEL_SELECTION_PANEL} [TheGameAS3.Exported.LevelSelection.LEVEL_SELECTION_PANEL] Frame 1Symbol 305 MovieClip
"timeStar3"Symbol 368 MovieClip {TheGameAS3.Exported.LevelSelection.LEVEL_SELECTION_PANEL} [TheGameAS3.Exported.LevelSelection.LEVEL_SELECTION_PANEL] Frame 1Symbol 305 MovieClip
"dmgStar3"Symbol 368 MovieClip {TheGameAS3.Exported.LevelSelection.LEVEL_SELECTION_PANEL} [TheGameAS3.Exported.LevelSelection.LEVEL_SELECTION_PANEL] Frame 1Symbol 305 MovieClip
"killStar3"Symbol 368 MovieClip {TheGameAS3.Exported.LevelSelection.LEVEL_SELECTION_PANEL} [TheGameAS3.Exported.LevelSelection.LEVEL_SELECTION_PANEL] Frame 1Symbol 305 MovieClip
"prev"Symbol 368 MovieClip {TheGameAS3.Exported.LevelSelection.LEVEL_SELECTION_PANEL} [TheGameAS3.Exported.LevelSelection.LEVEL_SELECTION_PANEL] Frame 1Symbol 313 MovieClip {Interfaces.Screens.Exported.BTNNEXT} [Interfaces.Screens.Exported.BTNNEXT]
"next"Symbol 368 MovieClip {TheGameAS3.Exported.LevelSelection.LEVEL_SELECTION_PANEL} [TheGameAS3.Exported.LevelSelection.LEVEL_SELECTION_PANEL] Frame 1Symbol 313 MovieClip {Interfaces.Screens.Exported.BTNNEXT} [Interfaces.Screens.Exported.BTNNEXT]
"__id42_"Symbol 368 MovieClip {TheGameAS3.Exported.LevelSelection.LEVEL_SELECTION_PANEL} [TheGameAS3.Exported.LevelSelection.LEVEL_SELECTION_PANEL] Frame 1Symbol 62 MovieClip {MultilingualTextFieldFinder} [MultilingualTextFieldFinder]
"__id43_"Symbol 368 MovieClip {TheGameAS3.Exported.LevelSelection.LEVEL_SELECTION_PANEL} [TheGameAS3.Exported.LevelSelection.LEVEL_SELECTION_PANEL] Frame 1Symbol 62 MovieClip {MultilingualTextFieldFinder} [MultilingualTextFieldFinder]
"__id44_"Symbol 368 MovieClip {TheGameAS3.Exported.LevelSelection.LEVEL_SELECTION_PANEL} [TheGameAS3.Exported.LevelSelection.LEVEL_SELECTION_PANEL] Frame 1Symbol 62 MovieClip {MultilingualTextFieldFinder} [MultilingualTextFieldFinder]
"__id45_"Symbol 368 MovieClip {TheGameAS3.Exported.LevelSelection.LEVEL_SELECTION_PANEL} [TheGameAS3.Exported.LevelSelection.LEVEL_SELECTION_PANEL] Frame 1Symbol 62 MovieClip {MultilingualTextFieldFinder} [MultilingualTextFieldFinder]
"__id46_"Symbol 368 MovieClip {TheGameAS3.Exported.LevelSelection.LEVEL_SELECTION_PANEL} [TheGameAS3.Exported.LevelSelection.LEVEL_SELECTION_PANEL] Frame 1Symbol 62 MovieClip {MultilingualTextFieldFinder} [MultilingualTextFieldFinder]
"__id47_"Symbol 368 MovieClip {TheGameAS3.Exported.LevelSelection.LEVEL_SELECTION_PANEL} [TheGameAS3.Exported.LevelSelection.LEVEL_SELECTION_PANEL] Frame 1Symbol 62 MovieClip {MultilingualTextFieldFinder} [MultilingualTextFieldFinder]
"AUTO_22"Symbol 368 MovieClip {TheGameAS3.Exported.LevelSelection.LEVEL_SELECTION_PANEL} [TheGameAS3.Exported.LevelSelection.LEVEL_SELECTION_PANEL] Frame 1Symbol 315 EditableText
"AUTO_23"Symbol 368 MovieClip {TheGameAS3.Exported.LevelSelection.LEVEL_SELECTION_PANEL} [TheGameAS3.Exported.LevelSelection.LEVEL_SELECTION_PANEL] Frame 1Symbol 316 EditableText
"AUTO_24"Symbol 368 MovieClip {TheGameAS3.Exported.LevelSelection.LEVEL_SELECTION_PANEL} [TheGameAS3.Exported.LevelSelection.LEVEL_SELECTION_PANEL] Frame 1Symbol 317 EditableText
"AUTO_25"Symbol 368 MovieClip {TheGameAS3.Exported.LevelSelection.LEVEL_SELECTION_PANEL} [TheGameAS3.Exported.LevelSelection.LEVEL_SELECTION_PANEL] Frame 1Symbol 318 EditableText
"AUTO_26"Symbol 368 MovieClip {TheGameAS3.Exported.LevelSelection.LEVEL_SELECTION_PANEL} [TheGameAS3.Exported.LevelSelection.LEVEL_SELECTION_PANEL] Frame 1Symbol 319 EditableText
"AUTO_27"Symbol 368 MovieClip {TheGameAS3.Exported.LevelSelection.LEVEL_SELECTION_PANEL} [TheGameAS3.Exported.LevelSelection.LEVEL_SELECTION_PANEL] Frame 1Symbol 320 EditableText
"__id48_"Symbol 368 MovieClip {TheGameAS3.Exported.LevelSelection.LEVEL_SELECTION_PANEL} [TheGameAS3.Exported.LevelSelection.LEVEL_SELECTION_PANEL] Frame 1Symbol 62 MovieClip {MultilingualTextFieldFinder} [MultilingualTextFieldFinder]
"__id49_"Symbol 368 MovieClip {TheGameAS3.Exported.LevelSelection.LEVEL_SELECTION_PANEL} [TheGameAS3.Exported.LevelSelection.LEVEL_SELECTION_PANEL] Frame 1Symbol 62 MovieClip {MultilingualTextFieldFinder} [MultilingualTextFieldFinder]
"__id50_"Symbol 368 MovieClip {TheGameAS3.Exported.LevelSelection.LEVEL_SELECTION_PANEL} [TheGameAS3.Exported.LevelSelection.LEVEL_SELECTION_PANEL] Frame 1Symbol 62 MovieClip {MultilingualTextFieldFinder} [MultilingualTextFieldFinder]
"__id51_"Symbol 368 MovieClip {TheGameAS3.Exported.LevelSelection.LEVEL_SELECTION_PANEL} [TheGameAS3.Exported.LevelSelection.LEVEL_SELECTION_PANEL] Frame 1Symbol 62 MovieClip {MultilingualTextFieldFinder} [MultilingualTextFieldFinder]
"__id52_"Symbol 368 MovieClip {TheGameAS3.Exported.LevelSelection.LEVEL_SELECTION_PANEL} [TheGameAS3.Exported.LevelSelection.LEVEL_SELECTION_PANEL] Frame 1Symbol 62 MovieClip {MultilingualTextFieldFinder} [MultilingualTextFieldFinder]
"__id53_"Symbol 368 MovieClip {TheGameAS3.Exported.LevelSelection.LEVEL_SELECTION_PANEL} [TheGameAS3.Exported.LevelSelection.LEVEL_SELECTION_PANEL] Frame 1Symbol 62 MovieClip {MultilingualTextFieldFinder} [MultilingualTextFieldFinder]
"__id54_"Symbol 368 MovieClip {TheGameAS3.Exported.LevelSelection.LEVEL_SELECTION_PANEL} [TheGameAS3.Exported.LevelSelection.LEVEL_SELECTION_PANEL] Frame 1Symbol 62 MovieClip {MultilingualTextFieldFinder} [MultilingualTextFieldFinder]
"__id55_"Symbol 368 MovieClip {TheGameAS3.Exported.LevelSelection.LEVEL_SELECTION_PANEL} [TheGameAS3.Exported.LevelSelection.LEVEL_SELECTION_PANEL] Frame 1Symbol 62 MovieClip {MultilingualTextFieldFinder} [MultilingualTextFieldFinder]
"AUTO_0"Symbol 368 MovieClip {TheGameAS3.Exported.LevelSelection.LEVEL_SELECTION_PANEL} [TheGameAS3.Exported.LevelSelection.LEVEL_SELECTION_PANEL] Frame 1Symbol 321 EditableText
"AUTO_1"Symbol 368 MovieClip {TheGameAS3.Exported.LevelSelection.LEVEL_SELECTION_PANEL} [TheGameAS3.Exported.LevelSelection.LEVEL_SELECTION_PANEL] Frame 1Symbol 322 EditableText
"AUTO_2"Symbol 368 MovieClip {TheGameAS3.Exported.LevelSelection.LEVEL_SELECTION_PANEL} [TheGameAS3.Exported.LevelSelection.LEVEL_SELECTION_PANEL] Frame 1Symbol 323 EditableText
"AUTO_3"Symbol 368 MovieClip {TheGameAS3.Exported.LevelSelection.LEVEL_SELECTION_PANEL} [TheGameAS3.Exported.LevelSelection.LEVEL_SELECTION_PANEL] Frame 1Symbol 324 EditableText
"__id56_"Symbol 368 MovieClip {TheGameAS3.Exported.LevelSelection.LEVEL_SELECTION_PANEL} [TheGameAS3.Exported.LevelSelection.LEVEL_SELECTION_PANEL] Frame 1Symbol 62 MovieClip {MultilingualTextFieldFinder} [MultilingualTextFieldFinder]
"__id57_"Symbol 368 MovieClip {TheGameAS3.Exported.LevelSelection.LEVEL_SELECTION_PANEL} [TheGameAS3.Exported.LevelSelection.LEVEL_SELECTION_PANEL] Frame 1Symbol 62 MovieClip {MultilingualTextFieldFinder} [MultilingualTextFieldFinder]
"__id58_"Symbol 368 MovieClip {TheGameAS3.Exported.LevelSelection.LEVEL_SELECTION_PANEL} [TheGameAS3.Exported.LevelSelection.LEVEL_SELECTION_PANEL] Frame 1Symbol 62 MovieClip {MultilingualTextFieldFinder} [MultilingualTextFieldFinder]
"__id59_"Symbol 368 MovieClip {TheGameAS3.Exported.LevelSelection.LEVEL_SELECTION_PANEL} [TheGameAS3.Exported.LevelSelection.LEVEL_SELECTION_PANEL] Frame 1Symbol 62 MovieClip {MultilingualTextFieldFinder} [MultilingualTextFieldFinder]
"lockMsg"Symbol 368 MovieClip {TheGameAS3.Exported.LevelSelection.LEVEL_SELECTION_PANEL} [TheGameAS3.Exported.LevelSelection.LEVEL_SELECTION_PANEL] Frame 1Symbol 338 MovieClip {Interfaces_fla.LockedLevelMsg_93} [Interfaces_fla.LockedLevelMsg_93]
"AUTO_4"Symbol 368 MovieClip {TheGameAS3.Exported.LevelSelection.LEVEL_SELECTION_PANEL} [TheGameAS3.Exported.LevelSelection.LEVEL_SELECTION_PANEL] Frame 2Symbol 339 EditableText
"AUTO_5"Symbol 368 MovieClip {TheGameAS3.Exported.LevelSelection.LEVEL_SELECTION_PANEL} [TheGameAS3.Exported.LevelSelection.LEVEL_SELECTION_PANEL] Frame 2Symbol 340 EditableText
"AUTO_6"Symbol 368 MovieClip {TheGameAS3.Exported.LevelSelection.LEVEL_SELECTION_PANEL} [TheGameAS3.Exported.LevelSelection.LEVEL_SELECTION_PANEL] Frame 2Symbol 341 EditableText
"AUTO_7"Symbol 368 MovieClip {TheGameAS3.Exported.LevelSelection.LEVEL_SELECTION_PANEL} [TheGameAS3.Exported.LevelSelection.LEVEL_SELECTION_PANEL] Frame 2Symbol 342 EditableText
"AUTO_8"Symbol 368 MovieClip {TheGameAS3.Exported.LevelSelection.LEVEL_SELECTION_PANEL} [TheGameAS3.Exported.LevelSelection.LEVEL_SELECTION_PANEL] Frame 3Symbol 345 EditableText
"AUTO_9"Symbol 368 MovieClip {TheGameAS3.Exported.LevelSelection.LEVEL_SELECTION_PANEL} [TheGameAS3.Exported.LevelSelection.LEVEL_SELECTION_PANEL] Frame 3Symbol 346 EditableText
"AUTO_10"Symbol 368 MovieClip {TheGameAS3.Exported.LevelSelection.LEVEL_SELECTION_PANEL} [TheGameAS3.Exported.LevelSelection.LEVEL_SELECTION_PANEL] Frame 3Symbol 347 EditableText
"AUTO_11"Symbol 368 MovieClip {TheGameAS3.Exported.LevelSelection.LEVEL_SELECTION_PANEL} [TheGameAS3.Exported.LevelSelection.LEVEL_SELECTION_PANEL] Frame 3Symbol 348 EditableText
"AUTO_12"Symbol 368 MovieClip {TheGameAS3.Exported.LevelSelection.LEVEL_SELECTION_PANEL} [TheGameAS3.Exported.LevelSelection.LEVEL_SELECTION_PANEL] Frame 4Symbol 351 EditableText
"AUTO_13"Symbol 368 MovieClip {TheGameAS3.Exported.LevelSelection.LEVEL_SELECTION_PANEL} [TheGameAS3.Exported.LevelSelection.LEVEL_SELECTION_PANEL] Frame 4Symbol 352 EditableText
"AUTO_14"Symbol 368 MovieClip {TheGameAS3.Exported.LevelSelection.LEVEL_SELECTION_PANEL} [TheGameAS3.Exported.LevelSelection.LEVEL_SELECTION_PANEL] Frame 4Symbol 353 EditableText
"AUTO_15"Symbol 368 MovieClip {TheGameAS3.Exported.LevelSelection.LEVEL_SELECTION_PANEL} [TheGameAS3.Exported.LevelSelection.LEVEL_SELECTION_PANEL] Frame 4Symbol 354 EditableText
"AUTO_16"Symbol 368 MovieClip {TheGameAS3.Exported.LevelSelection.LEVEL_SELECTION_PANEL} [TheGameAS3.Exported.LevelSelection.LEVEL_SELECTION_PANEL] Frame 5Symbol 357 EditableText
"AUTO_17"Symbol 368 MovieClip {TheGameAS3.Exported.LevelSelection.LEVEL_SELECTION_PANEL} [TheGameAS3.Exported.LevelSelection.LEVEL_SELECTION_PANEL] Frame 5Symbol 358 EditableText
"AUTO_18"Symbol 368 MovieClip {TheGameAS3.Exported.LevelSelection.LEVEL_SELECTION_PANEL} [TheGameAS3.Exported.LevelSelection.LEVEL_SELECTION_PANEL] Frame 5Symbol 359 EditableText
"AUTO_19"Symbol 368 MovieClip {TheGameAS3.Exported.LevelSelection.LEVEL_SELECTION_PANEL} [TheGameAS3.Exported.LevelSelection.LEVEL_SELECTION_PANEL] Frame 5Symbol 362 EditableText
"AUTO_20"Symbol 368 MovieClip {TheGameAS3.Exported.LevelSelection.LEVEL_SELECTION_PANEL} [TheGameAS3.Exported.LevelSelection.LEVEL_SELECTION_PANEL] Frame 6Symbol 364 EditableText
"AUTO_21"Symbol 368 MovieClip {TheGameAS3.Exported.LevelSelection.LEVEL_SELECTION_PANEL} [TheGameAS3.Exported.LevelSelection.LEVEL_SELECTION_PANEL] Frame 6Symbol 367 EditableText
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"AUTO_1"Symbol 376 MovieClip {Interfaces.Screens.Exported.BTNWEAPONS} [Interfaces.Screens.Exported.BTNWEAPONS] Frame 1Symbol 370 EditableText
"__id61_"Symbol 376 MovieClip {Interfaces.Screens.Exported.BTNWEAPONS} [Interfaces.Screens.Exported.BTNWEAPONS] Frame 1Symbol 62 MovieClip {MultilingualTextFieldFinder} [MultilingualTextFieldFinder]
"__id62_"Symbol 376 MovieClip {Interfaces.Screens.Exported.BTNWEAPONS} [Interfaces.Screens.Exported.BTNWEAPONS] Frame 1Symbol 62 MovieClip {MultilingualTextFieldFinder} [MultilingualTextFieldFinder]
"AUTO_2"Symbol 376 MovieClip {Interfaces.Screens.Exported.BTNWEAPONS} [Interfaces.Screens.Exported.BTNWEAPONS] Frame 8Symbol 371 EditableText
"AUTO_3"Symbol 376 MovieClip {Interfaces.Screens.Exported.BTNWEAPONS} [Interfaces.Screens.Exported.BTNWEAPONS] Frame 8Symbol 372 EditableText
"AUTO_4"Symbol 376 MovieClip {Interfaces.Screens.Exported.BTNWEAPONS} [Interfaces.Screens.Exported.BTNWEAPONS] Frame 16Symbol 373 EditableText
"AUTO_5"Symbol 376 MovieClip {Interfaces.Screens.Exported.BTNWEAPONS} [Interfaces.Screens.Exported.BTNWEAPONS] Frame 22Symbol 374 EditableText
"AUTO_6"Symbol 376 MovieClip {Interfaces.Screens.Exported.BTNWEAPONS} [Interfaces.Screens.Exported.BTNWEAPONS] Frame 22Symbol 375 EditableText
"__id63_"Symbol 376 MovieClip {Interfaces.Screens.Exported.BTNWEAPONS} [Interfaces.Screens.Exported.BTNWEAPONS] Frame 22Symbol 62 MovieClip {MultilingualTextFieldFinder} [MultilingualTextFieldFinder]
"AUTO_0"Symbol 384 MovieClip {Interfaces.Screens.Exported.BTNBACK} [Interfaces.Screens.Exported.BTNBACK] Frame 1Symbol 377 EditableText
"AUTO_1"Symbol 384 MovieClip {Interfaces.Screens.Exported.BTNBACK} [Interfaces.Screens.Exported.BTNBACK] Frame 1Symbol 378 EditableText
"__id39_"Symbol 384 MovieClip {Interfaces.Screens.Exported.BTNBACK} [Interfaces.Screens.Exported.BTNBACK] Frame 1Symbol 62 MovieClip {MultilingualTextFieldFinder} [MultilingualTextFieldFinder]
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"AUTO_2"Symbol 384 MovieClip {Interfaces.Screens.Exported.BTNBACK} [Interfaces.Screens.Exported.BTNBACK] Frame 8Symbol 379 EditableText
"AUTO_3"Symbol 384 MovieClip {Interfaces.Screens.Exported.BTNBACK} [Interfaces.Screens.Exported.BTNBACK] Frame 8Symbol 380 EditableText
"AUTO_4"Symbol 384 MovieClip {Interfaces.Screens.Exported.BTNBACK} [Interfaces.Screens.Exported.BTNBACK] Frame 16Symbol 381 EditableText
"AUTO_5"Symbol 384 MovieClip {Interfaces.Screens.Exported.BTNBACK} [Interfaces.Screens.Exported.BTNBACK] Frame 22Symbol 382 EditableText
"AUTO_6"Symbol 384 MovieClip {Interfaces.Screens.Exported.BTNBACK} [Interfaces.Screens.Exported.BTNBACK] Frame 22Symbol 383 EditableText
"__id41_"Symbol 384 MovieClip {Interfaces.Screens.Exported.BTNBACK} [Interfaces.Screens.Exported.BTNBACK] Frame 22Symbol 62 MovieClip {MultilingualTextFieldFinder} [MultilingualTextFieldFinder]
"panel"Symbol 402 MovieClip {TheGameAS3.Exported.SCREEN_SELECTION} [TheGameAS3.Exported.SCREEN_SELECTION] Frame 1Symbol 368 MovieClip {TheGameAS3.Exported.LevelSelection.LEVEL_SELECTION_PANEL} [TheGameAS3.Exported.LevelSelection.LEVEL_SELECTION_PANEL]
"weapons"Symbol 402 MovieClip {TheGameAS3.Exported.SCREEN_SELECTION} [TheGameAS3.Exported.SCREEN_SELECTION] Frame 1Symbol 376 MovieClip {Interfaces.Screens.Exported.BTNWEAPONS} [Interfaces.Screens.Exported.BTNWEAPONS]
"back"Symbol 402 MovieClip {TheGameAS3.Exported.SCREEN_SELECTION} [TheGameAS3.Exported.SCREEN_SELECTION] Frame 1Symbol 384 MovieClip {Interfaces.Screens.Exported.BTNBACK} [Interfaces.Screens.Exported.BTNBACK]
"start"Symbol 402 MovieClip {TheGameAS3.Exported.SCREEN_SELECTION} [TheGameAS3.Exported.SCREEN_SELECTION] Frame 1Symbol 241 MovieClip {Interfaces.Screens.Exported.BTNSTART} [Interfaces.Screens.Exported.BTNSTART]
"quit"Symbol 408 MovieClip {TheGameAS3.Exported.SCREEN_AD_SHOWER} [TheGameAS3.Exported.SCREEN_AD_SHOWER] Frame 1Symbol 407 MovieClip {Interfaces.Screens.Exported.BoutonX} [Interfaces.Screens.Exported.BoutonX]
"ad"Symbol 408 MovieClip {TheGameAS3.Exported.SCREEN_AD_SHOWER} [TheGameAS3.Exported.SCREEN_AD_SHOWER] Frame 1Symbol 39 MovieClip
"AUTO_0"Symbol 460 MovieClip {Interfaces.Screens.Exported.BTNSKIP} [Interfaces.Screens.Exported.BTNSKIP] Frame 1Symbol 453 EditableText
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"__id12_"Symbol 460 MovieClip {Interfaces.Screens.Exported.BTNSKIP} [Interfaces.Screens.Exported.BTNSKIP] Frame 1Symbol 62 MovieClip {MultilingualTextFieldFinder} [MultilingualTextFieldFinder]
"__id13_"Symbol 460 MovieClip {Interfaces.Screens.Exported.BTNSKIP} [Interfaces.Screens.Exported.BTNSKIP] Frame 1Symbol 62 MovieClip {MultilingualTextFieldFinder} [MultilingualTextFieldFinder]
"AUTO_2"Symbol 460 MovieClip {Interfaces.Screens.Exported.BTNSKIP} [Interfaces.Screens.Exported.BTNSKIP] Frame 8Symbol 455 EditableText
"AUTO_3"Symbol 460 MovieClip {Interfaces.Screens.Exported.BTNSKIP} [Interfaces.Screens.Exported.BTNSKIP] Frame 8Symbol 456 EditableText
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"__id14_"Symbol 460 MovieClip {Interfaces.Screens.Exported.BTNSKIP} [Interfaces.Screens.Exported.BTNSKIP] Frame 22Symbol 62 MovieClip {MultilingualTextFieldFinder} [MultilingualTextFieldFinder]
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"__id15_"Symbol 491 MovieClip Frame 1Symbol 62 MovieClip {MultilingualTextFieldFinder} [MultilingualTextFieldFinder]
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"__id17_"Symbol 491 MovieClip Frame 1Symbol 62 MovieClip {MultilingualTextFieldFinder} [MultilingualTextFieldFinder]
"__id18_"Symbol 491 MovieClip Frame 1Symbol 62 MovieClip {MultilingualTextFieldFinder} [MultilingualTextFieldFinder]
"__id19_"Symbol 491 MovieClip Frame 1Symbol 62 MovieClip {MultilingualTextFieldFinder} [MultilingualTextFieldFinder]
"__id20_"Symbol 491 MovieClip Frame 1Symbol 62 MovieClip {MultilingualTextFieldFinder} [MultilingualTextFieldFinder]
"__id21_"Symbol 491 MovieClip Frame 1Symbol 62 MovieClip {MultilingualTextFieldFinder} [MultilingualTextFieldFinder]
"__id22_"Symbol 491 MovieClip Frame 1Symbol 62 MovieClip {MultilingualTextFieldFinder} [MultilingualTextFieldFinder]
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"__id23_"Symbol 491 MovieClip Frame 1Symbol 62 MovieClip {MultilingualTextFieldFinder} [MultilingualTextFieldFinder]
"__id24_"Symbol 491 MovieClip Frame 1Symbol 62 MovieClip {MultilingualTextFieldFinder} [MultilingualTextFieldFinder]
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"__id25_"Symbol 491 MovieClip Frame 1Symbol 62 MovieClip {MultilingualTextFieldFinder} [MultilingualTextFieldFinder]
"__id26_"Symbol 491 MovieClip Frame 1Symbol 62 MovieClip {MultilingualTextFieldFinder} [MultilingualTextFieldFinder]
"skip"Symbol 493 MovieClip {TheGameAS3.Exported.SCREEN_CREDITS_END} [TheGameAS3.Exported.SCREEN_CREDITS_END] Frame 1Symbol 460 MovieClip {Interfaces.Screens.Exported.BTNSKIP} [Interfaces.Screens.Exported.BTNSKIP]
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"__id140_"Symbol 497 MovieClip {Interfaces_fla.mechanicalcomandtitle_65} [Interfaces_fla.mechanicalcomandtitle_65] Frame 1Symbol 62 MovieClip {MultilingualTextFieldFinder} [MultilingualTextFieldFinder]
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"AUTO_6"Symbol 736 MovieClip {Interfaces.Screens.Exported.BTNHIGHSCORE} [Interfaces.Screens.Exported.BTNHIGHSCORE] Frame 22Symbol 735 EditableText
"__id71_"Symbol 736 MovieClip {Interfaces.Screens.Exported.BTNHIGHSCORE} [Interfaces.Screens.Exported.BTNHIGHSCORE] Frame 22Symbol 62 MovieClip {MultilingualTextFieldFinder} [MultilingualTextFieldFinder]
"AUTO_0"Symbol 746 MovieClip {Interfaces_fla.submitText_87} [Interfaces_fla.submitText_87] Frame 1Symbol 744 EditableText
"AUTO_1"Symbol 746 MovieClip {Interfaces_fla.submitText_87} [Interfaces_fla.submitText_87] Frame 1Symbol 745 EditableText
"__id75_"Symbol 746 MovieClip {Interfaces_fla.submitText_87} [Interfaces_fla.submitText_87] Frame 1Symbol 62 MovieClip {MultilingualTextFieldFinder} [MultilingualTextFieldFinder]
"__id76_"Symbol 746 MovieClip {Interfaces_fla.submitText_87} [Interfaces_fla.submitText_87] Frame 1Symbol 62 MovieClip {MultilingualTextFieldFinder} [MultilingualTextFieldFinder]
"AUTO_0"Symbol 747 MovieClip {Interfaces.Screens.Exported.BTNSUBMIT} [Interfaces.Screens.Exported.BTNSUBMIT] Frame 1Symbol 737 EditableText
"AUTO_1"Symbol 747 MovieClip {Interfaces.Screens.Exported.BTNSUBMIT} [Interfaces.Screens.Exported.BTNSUBMIT] Frame 1Symbol 738 EditableText
"__id72_"Symbol 747 MovieClip {Interfaces.Screens.Exported.BTNSUBMIT} [Interfaces.Screens.Exported.BTNSUBMIT] Frame 1Symbol 62 MovieClip {MultilingualTextFieldFinder} [MultilingualTextFieldFinder]
"__id73_"Symbol 747 MovieClip {Interfaces.Screens.Exported.BTNSUBMIT} [Interfaces.Screens.Exported.BTNSUBMIT] Frame 1Symbol 62 MovieClip {MultilingualTextFieldFinder} [MultilingualTextFieldFinder]
"AUTO_2"Symbol 747 MovieClip {Interfaces.Screens.Exported.BTNSUBMIT} [Interfaces.Screens.Exported.BTNSUBMIT] Frame 8Symbol 739 EditableText
"AUTO_3"Symbol 747 MovieClip {Interfaces.Screens.Exported.BTNSUBMIT} [Interfaces.Screens.Exported.BTNSUBMIT] Frame 8Symbol 740 EditableText
"AUTO_4"Symbol 747 MovieClip {Interfaces.Screens.Exported.BTNSUBMIT} [Interfaces.Screens.Exported.BTNSUBMIT] Frame 16Symbol 741 EditableText
"AUTO_5"Symbol 747 MovieClip {Interfaces.Screens.Exported.BTNSUBMIT} [Interfaces.Screens.Exported.BTNSUBMIT] Frame 22Symbol 742 EditableText
"AUTO_6"Symbol 747 MovieClip {Interfaces.Screens.Exported.BTNSUBMIT} [Interfaces.Screens.Exported.BTNSUBMIT] Frame 22Symbol 743 EditableText
"__id74_"Symbol 747 MovieClip {Interfaces.Screens.Exported.BTNSUBMIT} [Interfaces.Screens.Exported.BTNSUBMIT] Frame 22Symbol 62 MovieClip {MultilingualTextFieldFinder} [MultilingualTextFieldFinder]
"AUTO_2"Symbol 752 MovieClip {TheGameAS3.Exported.SCORE_PANEL} [TheGameAS3.Exported.SCORE_PANEL] Frame 1Symbol 723 EditableText
"AUTO_3"Symbol 752 MovieClip {TheGameAS3.Exported.SCORE_PANEL} [TheGameAS3.Exported.SCORE_PANEL] Frame 1Symbol 724 EditableText
"__id67_"Symbol 752 MovieClip {TheGameAS3.Exported.SCORE_PANEL} [TheGameAS3.Exported.SCORE_PANEL] Frame 1Symbol 62 MovieClip {MultilingualTextFieldFinder} [MultilingualTextFieldFinder]
"__id68_"Symbol 752 MovieClip {TheGameAS3.Exported.SCORE_PANEL} [TheGameAS3.Exported.SCORE_PANEL] Frame 1Symbol 62 MovieClip {MultilingualTextFieldFinder} [MultilingualTextFieldFinder]
"AUTO_0"Symbol 752 MovieClip {TheGameAS3.Exported.SCORE_PANEL} [TheGameAS3.Exported.SCORE_PANEL] Frame 1Symbol 725 EditableText
"inputback"Symbol 752 MovieClip {TheGameAS3.Exported.SCORE_PANEL} [TheGameAS3.Exported.SCORE_PANEL] Frame 1Symbol 726 EditableText
"AUTO_1"Symbol 752 MovieClip {TheGameAS3.Exported.SCORE_PANEL} [TheGameAS3.Exported.SCORE_PANEL] Frame 1Symbol 727 EditableText
"input"Symbol 752 MovieClip {TheGameAS3.Exported.SCORE_PANEL} [TheGameAS3.Exported.SCORE_PANEL] Frame 1Symbol 728 EditableText
"highscore"Symbol 752 MovieClip {TheGameAS3.Exported.SCORE_PANEL} [TheGameAS3.Exported.SCORE_PANEL] Frame 1Symbol 736 MovieClip {Interfaces.Screens.Exported.BTNHIGHSCORE} [Interfaces.Screens.Exported.BTNHIGHSCORE]
"submit"Symbol 752 MovieClip {TheGameAS3.Exported.SCORE_PANEL} [TheGameAS3.Exported.SCORE_PANEL] Frame 1Symbol 747 MovieClip {Interfaces.Screens.Exported.BTNSUBMIT} [Interfaces.Screens.Exported.BTNSUBMIT]
"wave2"Symbol 752 MovieClip {TheGameAS3.Exported.SCORE_PANEL} [TheGameAS3.Exported.SCORE_PANEL] Frame 1Symbol 748 EditableText
"wave1"Symbol 752 MovieClip {TheGameAS3.Exported.SCORE_PANEL} [TheGameAS3.Exported.SCORE_PANEL] Frame 1Symbol 749 EditableText
"__id77_"Symbol 752 MovieClip {TheGameAS3.Exported.SCORE_PANEL} [TheGameAS3.Exported.SCORE_PANEL] Frame 1Symbol 62 MovieClip {MultilingualTextFieldFinder} [MultilingualTextFieldFinder]
"__id78_"Symbol 752 MovieClip {TheGameAS3.Exported.SCORE_PANEL} [TheGameAS3.Exported.SCORE_PANEL] Frame 1Symbol 62 MovieClip {MultilingualTextFieldFinder} [MultilingualTextFieldFinder]
"__id79_"Symbol 752 MovieClip {TheGameAS3.Exported.SCORE_PANEL} [TheGameAS3.Exported.SCORE_PANEL] Frame 1Symbol 62 MovieClip {MultilingualTextFieldFinder} [MultilingualTextFieldFinder]
"__id80_"Symbol 752 MovieClip {TheGameAS3.Exported.SCORE_PANEL} [TheGameAS3.Exported.SCORE_PANEL] Frame 1Symbol 62 MovieClip {MultilingualTextFieldFinder} [MultilingualTextFieldFinder]
"__id81_"Symbol 752 MovieClip {TheGameAS3.Exported.SCORE_PANEL} [TheGameAS3.Exported.SCORE_PANEL] Frame 1Symbol 62 MovieClip {MultilingualTextFieldFinder} [MultilingualTextFieldFinder]
"AUTO_2"Symbol 752 MovieClip {TheGameAS3.Exported.SCORE_PANEL} [TheGameAS3.Exported.SCORE_PANEL] Frame 2Symbol 723 EditableText
"AUTO_3"Symbol 752 MovieClip {TheGameAS3.Exported.SCORE_PANEL} [TheGameAS3.Exported.SCORE_PANEL] Frame 2Symbol 724 EditableText
"AUTO_0"Symbol 752 MovieClip {TheGameAS3.Exported.SCORE_PANEL} [TheGameAS3.Exported.SCORE_PANEL] Frame 2Symbol 725 EditableText
"inputback"Symbol 752 MovieClip {TheGameAS3.Exported.SCORE_PANEL} [TheGameAS3.Exported.SCORE_PANEL] Frame 2Symbol 726 EditableText
"AUTO_1"Symbol 752 MovieClip {TheGameAS3.Exported.SCORE_PANEL} [TheGameAS3.Exported.SCORE_PANEL] Frame 2Symbol 727 EditableText
"input"Symbol 752 MovieClip {TheGameAS3.Exported.SCORE_PANEL} [TheGameAS3.Exported.SCORE_PANEL] Frame 2Symbol 728 EditableText
"wave2"Symbol 752 MovieClip {TheGameAS3.Exported.SCORE_PANEL} [TheGameAS3.Exported.SCORE_PANEL] Frame 2Symbol 750 EditableText
"wave1"Symbol 752 MovieClip {TheGameAS3.Exported.SCORE_PANEL} [TheGameAS3.Exported.SCORE_PANEL] Frame 2Symbol 751 EditableText
"highscore"Symbol 753 MovieClip {TheGameAS3.Exported.SCREEN_SUBMIT} [TheGameAS3.Exported.SCREEN_SUBMIT] Frame 1Symbol 752 MovieClip {TheGameAS3.Exported.SCORE_PANEL} [TheGameAS3.Exported.SCORE_PANEL]
"back"Symbol 753 MovieClip {TheGameAS3.Exported.SCREEN_SUBMIT} [TheGameAS3.Exported.SCREEN_SUBMIT] Frame 1Symbol 384 MovieClip {Interfaces.Screens.Exported.BTNBACK} [Interfaces.Screens.Exported.BTNBACK]
"imgScroll_mc"Symbol 769 MovieClip {SCROLL_LEVEL_PART} [SCROLL_LEVEL_PART] Frame 1Symbol 39 MovieClip
"btn_ouvrir"Symbol 769 MovieClip {SCROLL_LEVEL_PART} [SCROLL_LEVEL_PART] Frame 1Symbol 763 MovieClip {BtnOuvrir} [BtnOuvrir]
"scroll_mc"Symbol 769 MovieClip {SCROLL_LEVEL_PART} [SCROLL_LEVEL_PART] Frame 1Symbol 765 MovieClip {SCROLL} [SCROLL]
"btn_delete"Symbol 769 MovieClip {SCROLL_LEVEL_PART} [SCROLL_LEVEL_PART] Frame 1Symbol 768 MovieClip {BtnDelete} [BtnDelete]
"_txt"Symbol 785 MovieClip {Btn} [Btn] Frame 1Symbol 783 EditableText
"btnAddCol"Symbol 795 MovieClip {LevelEditor_fla.CollisionContainer_33} [LevelEditor_fla.CollisionContainer_33] Frame 1Symbol 781 MovieClip {BtnAddCollision} [BtnAddCollision]
"btnShowGrid"Symbol 795 MovieClip {LevelEditor_fla.CollisionContainer_33} [LevelEditor_fla.CollisionContainer_33] Frame 1Symbol 776 MovieClip {BtnShowGrid} [BtnShowGrid]
"btnSave"Symbol 795 MovieClip {LevelEditor_fla.CollisionContainer_33} [LevelEditor_fla.CollisionContainer_33] Frame 1Symbol 778 MovieClip {BtnSave} [BtnSave]
"btnLoad"Symbol 795 MovieClip {LevelEditor_fla.CollisionContainer_33} [LevelEditor_fla.CollisionContainer_33] Frame 1Symbol 772 MovieClip {BtnLoad} [BtnLoad]
"btnAddEvent"Symbol 795 MovieClip {LevelEditor_fla.CollisionContainer_33} [LevelEditor_fla.CollisionContainer_33] Frame 1Symbol 791 MovieClip {BtnAddEvent} [BtnAddEvent]
"btnShowLines"Symbol 795 MovieClip {LevelEditor_fla.CollisionContainer_33} [LevelEditor_fla.CollisionContainer_33] Frame 1Symbol 759 MovieClip {BtnShowLines} [BtnShowLines]
"btnShowEvent"Symbol 795 MovieClip {LevelEditor_fla.CollisionContainer_33} [LevelEditor_fla.CollisionContainer_33] Frame 1Symbol 794 MovieClip {BtnShowEvent} [BtnShowEvent]
"quit_mc"Symbol 806 MovieClip {LevelEditor_fla.EventCreator_9} [LevelEditor_fla.EventCreator_9] Frame 1Symbol 803 MovieClip
"bas_mc"Symbol 806 MovieClip {LevelEditor_fla.EventCreator_9} [LevelEditor_fla.EventCreator_9] Frame 1Symbol 805 MovieClip
"haut_mc"Symbol 806 MovieClip {LevelEditor_fla.EventCreator_9} [LevelEditor_fla.EventCreator_9] Frame 1Symbol 805 MovieClip
"new_mc"Symbol 813 MovieClip {EVENT_HELPER} [EVENT_HELPER] Frame 1Symbol 800 MovieClip {LevelEditor_fla.BtnPlus_8} [LevelEditor_fla.BtnPlus_8]
"newPanel_mc"Symbol 813 MovieClip {EVENT_HELPER} [EVENT_HELPER] Frame 1Symbol 806 MovieClip {LevelEditor_fla.EventCreator_9} [LevelEditor_fla.EventCreator_9]
"btnCopy_mc"Symbol 813 MovieClip {EVENT_HELPER} [EVENT_HELPER] Frame 1Symbol 808 MovieClip
"name_txt"Symbol 813 MovieClip {EVENT_HELPER} [EVENT_HELPER] Frame 1Symbol 810 EditableText
"btnOpen_mc"Symbol 813 MovieClip {EVENT_HELPER} [EVENT_HELPER] Frame 1Symbol 812 MovieClip
"eventHelper_mc"Symbol 814 MovieClip {LevelEditor_fla.EventContainer_41} [LevelEditor_fla.EventContainer_41] Frame 1Symbol 813 MovieClip {EVENT_HELPER} [EVENT_HELPER]
"_txt"Symbol 816 MovieClip {FPSCounter} [FPSCounter] Frame 1Symbol 815 EditableText
"levelContainer_mc"Symbol 824 MovieClip {LEVEL_EDITOR} [LEVEL_EDITOR] Frame 1Symbol 39 MovieClip
"imgHolder_mc"Symbol 824 MovieClip {LEVEL_EDITOR} [LEVEL_EDITOR] Frame 1Symbol 769 MovieClip {SCROLL_LEVEL_PART} [SCROLL_LEVEL_PART]
"btnContainer"Symbol 824 MovieClip {LEVEL_EDITOR} [LEVEL_EDITOR] Frame 1Symbol 795 MovieClip {LevelEditor_fla.CollisionContainer_33} [LevelEditor_fla.CollisionContainer_33]
"evtCnt_mc"Symbol 824 MovieClip {LEVEL_EDITOR} [LEVEL_EDITOR] Frame 1Symbol 814 MovieClip {LevelEditor_fla.EventContainer_41} [LevelEditor_fla.EventContainer_41]
"FPS_Counter"Symbol 824 MovieClip {LEVEL_EDITOR} [LEVEL_EDITOR] Frame 1Symbol 816 MovieClip {FPSCounter} [FPSCounter]
"backLayer_mc"Symbol 824 MovieClip {LEVEL_EDITOR} [LEVEL_EDITOR] Frame 1Symbol 785 MovieClip {Btn} [Btn]
"actionLayer_mc"Symbol 824 MovieClip {LEVEL_EDITOR} [LEVEL_EDITOR] Frame 1Symbol 785 MovieClip {Btn} [Btn]
"frontLayer_mc"Symbol 824 MovieClip {LEVEL_EDITOR} [LEVEL_EDITOR] Frame 1Symbol 785 MovieClip {Btn} [Btn]
"Reset_mc"Symbol 824 MovieClip {LEVEL_EDITOR} [LEVEL_EDITOR] Frame 1Symbol 785 MovieClip {Btn} [Btn]
"test_mc"Symbol 824 MovieClip {LEVEL_EDITOR} [LEVEL_EDITOR] Frame 1Symbol 785 MovieClip {Btn} [Btn]
"x_txt"Symbol 824 MovieClip {LEVEL_EDITOR} [LEVEL_EDITOR] Frame 1Symbol 818 EditableText
"y_txt"Symbol 824 MovieClip {LEVEL_EDITOR} [LEVEL_EDITOR] Frame 1Symbol 819 EditableText
"layer_txt"Symbol 824 MovieClip {LEVEL_EDITOR} [LEVEL_EDITOR] Frame 1Symbol 822 EditableText
"z_txt"Symbol 824 MovieClip {LEVEL_EDITOR} [LEVEL_EDITOR] Frame 1Symbol 819 EditableText
"regCanon_mc"Symbol 840 MovieClip {TheGameAS3.Exported.WEAPON_GATLING_GUN} [TheGameAS3.Exported.WEAPON_GATLING_GUN] Frame 1Symbol 39 MovieClip
"gun2"Symbol 854 MovieClip {TheGameAS3.Exported.ENEMY_2_IDLE} [TheGameAS3.Exported.ENEMY_2_IDLE] Frame 1Symbol 39 MovieClip
"gun1"Symbol 854 MovieClip {TheGameAS3.Exported.ENEMY_2_IDLE} [TheGameAS3.Exported.ENEMY_2_IDLE] Frame 1Symbol 39 MovieClip
"arm4"Symbol 882 MovieClip {TheGameAS3.Exported.ENEMY_BOSS_5_UPPERBODY_IDLE} [TheGameAS3.Exported.ENEMY_BOSS_5_UPPERBODY_IDLE] Frame 1Symbol 39 MovieClip
"arm2"Symbol 882 MovieClip {TheGameAS3.Exported.ENEMY_BOSS_5_UPPERBODY_IDLE} [TheGameAS3.Exported.ENEMY_BOSS_5_UPPERBODY_IDLE] Frame 1Symbol 39 MovieClip
"arm3"Symbol 882 MovieClip {TheGameAS3.Exported.ENEMY_BOSS_5_UPPERBODY_IDLE} [TheGameAS3.Exported.ENEMY_BOSS_5_UPPERBODY_IDLE] Frame 1Symbol 39 MovieClip
"arm1"Symbol 882 MovieClip {TheGameAS3.Exported.ENEMY_BOSS_5_UPPERBODY_IDLE} [TheGameAS3.Exported.ENEMY_BOSS_5_UPPERBODY_IDLE] Frame 1Symbol 39 MovieClip
"gun1"Symbol 882 MovieClip {TheGameAS3.Exported.ENEMY_BOSS_5_UPPERBODY_IDLE} [TheGameAS3.Exported.ENEMY_BOSS_5_UPPERBODY_IDLE] Frame 1Symbol 39 MovieClip
"gun2"Symbol 882 MovieClip {TheGameAS3.Exported.ENEMY_BOSS_5_UPPERBODY_IDLE} [TheGameAS3.Exported.ENEMY_BOSS_5_UPPERBODY_IDLE] Frame 1Symbol 39 MovieClip
"pince"Symbol 882 MovieClip {TheGameAS3.Exported.ENEMY_BOSS_5_UPPERBODY_IDLE} [TheGameAS3.Exported.ENEMY_BOSS_5_UPPERBODY_IDLE] Frame 1Symbol 39 MovieClip
"turret1"Symbol 882 MovieClip {TheGameAS3.Exported.ENEMY_BOSS_5_UPPERBODY_IDLE} [TheGameAS3.Exported.ENEMY_BOSS_5_UPPERBODY_IDLE] Frame 1Symbol 39 MovieClip
"turret2"Symbol 882 MovieClip {TheGameAS3.Exported.ENEMY_BOSS_5_UPPERBODY_IDLE} [TheGameAS3.Exported.ENEMY_BOSS_5_UPPERBODY_IDLE] Frame 1Symbol 39 MovieClip
"gun"Symbol 883 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_DIE} [TheGameAS3.Exported.ENEMY_TURRET_2_DIE] Frame 1Symbol 39 MovieClip
"survival4"Symbol 892 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_EASY1} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_EASY1] Frame 1Symbol 133 MovieClip {TheGameAS3.Exported.ENEMY_THUG_IDLE} [TheGameAS3.Exported.ENEMY_THUG_IDLE]
"survival3"Symbol 892 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_EASY1} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_EASY1] Frame 1Symbol 133 MovieClip {TheGameAS3.Exported.ENEMY_THUG_IDLE} [TheGameAS3.Exported.ENEMY_THUG_IDLE]
"turretMB50"Symbol 892 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_EASY1} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_EASY1] Frame 1Symbol 103 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE]
"turretMB49"Symbol 892 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_EASY1} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_EASY1] Frame 1Symbol 103 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE]
"turretMB41"Symbol 892 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_EASY1} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_EASY1] Frame 1Symbol 103 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE]
"turretMB40"Symbol 892 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_EASY1} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_EASY1] Frame 1Symbol 103 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE]
"turretMB22"Symbol 892 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_EASY1} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_EASY1] Frame 1Symbol 103 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE]
"turretMB21"Symbol 892 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_EASY1} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_EASY1] Frame 1Symbol 103 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE]
"turretMB8"Symbol 892 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_EASY1} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_EASY1] Frame 1Symbol 103 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE]
"turretMB7"Symbol 892 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_EASY1} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_EASY1] Frame 1Symbol 103 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE]
"survival2"Symbol 892 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_EASY1} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_EASY1] Frame 1Symbol 133 MovieClip {TheGameAS3.Exported.ENEMY_THUG_IDLE} [TheGameAS3.Exported.ENEMY_THUG_IDLE]
"survival1"Symbol 892 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_EASY1} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_EASY1] Frame 1Symbol 133 MovieClip {TheGameAS3.Exported.ENEMY_THUG_IDLE} [TheGameAS3.Exported.ENEMY_THUG_IDLE]
"survival4"Symbol 892 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_EASY1} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_EASY1] Frame 1Symbol 133 MovieClip {TheGameAS3.Exported.ENEMY_THUG_IDLE} [TheGameAS3.Exported.ENEMY_THUG_IDLE]
"survival3"Symbol 892 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_EASY1} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_EASY1] Frame 1Symbol 133 MovieClip {TheGameAS3.Exported.ENEMY_THUG_IDLE} [TheGameAS3.Exported.ENEMY_THUG_IDLE]
"survival1"Symbol 892 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_EASY1} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_EASY1] Frame 1Symbol 133 MovieClip {TheGameAS3.Exported.ENEMY_THUG_IDLE} [TheGameAS3.Exported.ENEMY_THUG_IDLE]
"survival2"Symbol 892 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_EASY1} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_EASY1] Frame 1Symbol 133 MovieClip {TheGameAS3.Exported.ENEMY_THUG_IDLE} [TheGameAS3.Exported.ENEMY_THUG_IDLE]
"survival1"Symbol 893 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_EASY0} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_EASY0] Frame 1Symbol 133 MovieClip {TheGameAS3.Exported.ENEMY_THUG_IDLE} [TheGameAS3.Exported.ENEMY_THUG_IDLE]
"survival4"Symbol 894 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_EASY3} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_EASY3] Frame 1Symbol 133 MovieClip {TheGameAS3.Exported.ENEMY_THUG_IDLE} [TheGameAS3.Exported.ENEMY_THUG_IDLE]
"survival3"Symbol 894 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_EASY3} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_EASY3] Frame 1Symbol 133 MovieClip {TheGameAS3.Exported.ENEMY_THUG_IDLE} [TheGameAS3.Exported.ENEMY_THUG_IDLE]
"turretMB50"Symbol 894 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_EASY3} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_EASY3] Frame 1Symbol 103 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE]
"turretMB40"Symbol 894 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_EASY3} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_EASY3] Frame 1Symbol 103 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE]
"turretMB21"Symbol 894 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_EASY3} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_EASY3] Frame 1Symbol 103 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE]
"turretMB8"Symbol 894 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_EASY3} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_EASY3] Frame 1Symbol 103 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE]
"survival2"Symbol 894 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_EASY3} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_EASY3] Frame 1Symbol 133 MovieClip {TheGameAS3.Exported.ENEMY_THUG_IDLE} [TheGameAS3.Exported.ENEMY_THUG_IDLE]
"survival1"Symbol 894 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_EASY3} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_EASY3] Frame 1Symbol 133 MovieClip {TheGameAS3.Exported.ENEMY_THUG_IDLE} [TheGameAS3.Exported.ENEMY_THUG_IDLE]
"survival4"Symbol 895 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_EASY2} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_EASY2] Frame 1Symbol 133 MovieClip {TheGameAS3.Exported.ENEMY_THUG_IDLE} [TheGameAS3.Exported.ENEMY_THUG_IDLE]
"survival3"Symbol 895 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_EASY2} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_EASY2] Frame 1Symbol 133 MovieClip {TheGameAS3.Exported.ENEMY_THUG_IDLE} [TheGameAS3.Exported.ENEMY_THUG_IDLE]
"survival2"Symbol 895 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_EASY2} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_EASY2] Frame 1Symbol 133 MovieClip {TheGameAS3.Exported.ENEMY_THUG_IDLE} [TheGameAS3.Exported.ENEMY_THUG_IDLE]
"survival1"Symbol 895 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_EASY2} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_EASY2] Frame 1Symbol 133 MovieClip {TheGameAS3.Exported.ENEMY_THUG_IDLE} [TheGameAS3.Exported.ENEMY_THUG_IDLE]
"survival4"Symbol 895 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_EASY2} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_EASY2] Frame 1Symbol 133 MovieClip {TheGameAS3.Exported.ENEMY_THUG_IDLE} [TheGameAS3.Exported.ENEMY_THUG_IDLE]
"survival3"Symbol 895 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_EASY2} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_EASY2] Frame 1Symbol 133 MovieClip {TheGameAS3.Exported.ENEMY_THUG_IDLE} [TheGameAS3.Exported.ENEMY_THUG_IDLE]
"survival1"Symbol 895 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_EASY2} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_EASY2] Frame 1Symbol 133 MovieClip {TheGameAS3.Exported.ENEMY_THUG_IDLE} [TheGameAS3.Exported.ENEMY_THUG_IDLE]
"survival2"Symbol 895 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_EASY2} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_EASY2] Frame 1Symbol 133 MovieClip {TheGameAS3.Exported.ENEMY_THUG_IDLE} [TheGameAS3.Exported.ENEMY_THUG_IDLE]
"survival4"Symbol 895 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_EASY2} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_EASY2] Frame 1Symbol 133 MovieClip {TheGameAS3.Exported.ENEMY_THUG_IDLE} [TheGameAS3.Exported.ENEMY_THUG_IDLE]
"survival3"Symbol 895 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_EASY2} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_EASY2] Frame 1Symbol 133 MovieClip {TheGameAS3.Exported.ENEMY_THUG_IDLE} [TheGameAS3.Exported.ENEMY_THUG_IDLE]
"survival2"Symbol 895 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_EASY2} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_EASY2] Frame 1Symbol 133 MovieClip {TheGameAS3.Exported.ENEMY_THUG_IDLE} [TheGameAS3.Exported.ENEMY_THUG_IDLE]
"survival1"Symbol 895 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_EASY2} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_EASY2] Frame 1Symbol 133 MovieClip {TheGameAS3.Exported.ENEMY_THUG_IDLE} [TheGameAS3.Exported.ENEMY_THUG_IDLE]
"survival4"Symbol 895 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_EASY2} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_EASY2] Frame 1Symbol 133 MovieClip {TheGameAS3.Exported.ENEMY_THUG_IDLE} [TheGameAS3.Exported.ENEMY_THUG_IDLE]
"survival3"Symbol 895 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_EASY2} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_EASY2] Frame 1Symbol 133 MovieClip {TheGameAS3.Exported.ENEMY_THUG_IDLE} [TheGameAS3.Exported.ENEMY_THUG_IDLE]
"survival1"Symbol 895 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_EASY2} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_EASY2] Frame 1Symbol 133 MovieClip {TheGameAS3.Exported.ENEMY_THUG_IDLE} [TheGameAS3.Exported.ENEMY_THUG_IDLE]
"survival2"Symbol 895 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_EASY2} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_EASY2] Frame 1Symbol 133 MovieClip {TheGameAS3.Exported.ENEMY_THUG_IDLE} [TheGameAS3.Exported.ENEMY_THUG_IDLE]
"survival4"Symbol 895 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_EASY2} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_EASY2] Frame 1Symbol 133 MovieClip {TheGameAS3.Exported.ENEMY_THUG_IDLE} [TheGameAS3.Exported.ENEMY_THUG_IDLE]
"survival3"Symbol 895 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_EASY2} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_EASY2] Frame 1Symbol 133 MovieClip {TheGameAS3.Exported.ENEMY_THUG_IDLE} [TheGameAS3.Exported.ENEMY_THUG_IDLE]
"survival2"Symbol 895 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_EASY2} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_EASY2] Frame 1Symbol 133 MovieClip {TheGameAS3.Exported.ENEMY_THUG_IDLE} [TheGameAS3.Exported.ENEMY_THUG_IDLE]
"survival1"Symbol 895 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_EASY2} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_EASY2] Frame 1Symbol 133 MovieClip {TheGameAS3.Exported.ENEMY_THUG_IDLE} [TheGameAS3.Exported.ENEMY_THUG_IDLE]
"survival4"Symbol 895 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_EASY2} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_EASY2] Frame 1Symbol 133 MovieClip {TheGameAS3.Exported.ENEMY_THUG_IDLE} [TheGameAS3.Exported.ENEMY_THUG_IDLE]
"survival3"Symbol 895 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_EASY2} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_EASY2] Frame 1Symbol 133 MovieClip {TheGameAS3.Exported.ENEMY_THUG_IDLE} [TheGameAS3.Exported.ENEMY_THUG_IDLE]
"survival1"Symbol 895 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_EASY2} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_EASY2] Frame 1Symbol 133 MovieClip {TheGameAS3.Exported.ENEMY_THUG_IDLE} [TheGameAS3.Exported.ENEMY_THUG_IDLE]
"survival2"Symbol 895 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_EASY2} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_EASY2] Frame 1Symbol 133 MovieClip {TheGameAS3.Exported.ENEMY_THUG_IDLE} [TheGameAS3.Exported.ENEMY_THUG_IDLE]
"survival4"Symbol 895 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_EASY2} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_EASY2] Frame 1Symbol 133 MovieClip {TheGameAS3.Exported.ENEMY_THUG_IDLE} [TheGameAS3.Exported.ENEMY_THUG_IDLE]
"survival3"Symbol 895 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_EASY2} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_EASY2] Frame 1Symbol 133 MovieClip {TheGameAS3.Exported.ENEMY_THUG_IDLE} [TheGameAS3.Exported.ENEMY_THUG_IDLE]
"survival2"Symbol 895 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_EASY2} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_EASY2] Frame 1Symbol 133 MovieClip {TheGameAS3.Exported.ENEMY_THUG_IDLE} [TheGameAS3.Exported.ENEMY_THUG_IDLE]
"survival1"Symbol 895 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_EASY2} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_EASY2] Frame 1Symbol 133 MovieClip {TheGameAS3.Exported.ENEMY_THUG_IDLE} [TheGameAS3.Exported.ENEMY_THUG_IDLE]
"survival4"Symbol 895 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_EASY2} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_EASY2] Frame 1Symbol 133 MovieClip {TheGameAS3.Exported.ENEMY_THUG_IDLE} [TheGameAS3.Exported.ENEMY_THUG_IDLE]
"survival3"Symbol 895 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_EASY2} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_EASY2] Frame 1Symbol 133 MovieClip {TheGameAS3.Exported.ENEMY_THUG_IDLE} [TheGameAS3.Exported.ENEMY_THUG_IDLE]
"survival1"Symbol 895 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_EASY2} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_EASY2] Frame 1Symbol 133 MovieClip {TheGameAS3.Exported.ENEMY_THUG_IDLE} [TheGameAS3.Exported.ENEMY_THUG_IDLE]
"survival2"Symbol 895 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_EASY2} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_EASY2] Frame 1Symbol 133 MovieClip {TheGameAS3.Exported.ENEMY_THUG_IDLE} [TheGameAS3.Exported.ENEMY_THUG_IDLE]
"turretMB24"Symbol 896 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD4} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD4] Frame 1Symbol 103 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE]
"turretMB24"Symbol 896 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD4} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD4] Frame 1Symbol 103 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE]
"turretMB24"Symbol 896 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD4} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD4] Frame 1Symbol 103 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE]
"turretMB24"Symbol 896 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD4} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD4] Frame 1Symbol 103 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE]
"turretMB24"Symbol 896 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD4} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD4] Frame 1Symbol 103 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE]
"turretMB24"Symbol 896 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD4} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD4] Frame 1Symbol 103 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE]
"turretMB24"Symbol 896 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD4} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD4] Frame 1Symbol 103 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE]
"turretMB24"Symbol 896 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD4} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD4] Frame 1Symbol 103 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE]
"turretMB24"Symbol 896 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD4} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD4] Frame 1Symbol 103 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE]
"turretMB24"Symbol 896 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD4} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD4] Frame 1Symbol 103 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE]
"turretMB24"Symbol 896 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD4} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD4] Frame 1Symbol 103 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE]
"turretMB24"Symbol 896 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD4} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD4] Frame 1Symbol 103 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE]
"survival2"Symbol 896 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD4} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD4] Frame 1Symbol 95 MovieClip {TheGameAS3.Exported.ENEMY_1_IDLE} [TheGameAS3.Exported.ENEMY_1_IDLE]
"survival2"Symbol 896 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD4} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD4] Frame 1Symbol 95 MovieClip {TheGameAS3.Exported.ENEMY_1_IDLE} [TheGameAS3.Exported.ENEMY_1_IDLE]
"survival2"Symbol 896 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD4} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD4] Frame 1Symbol 95 MovieClip {TheGameAS3.Exported.ENEMY_1_IDLE} [TheGameAS3.Exported.ENEMY_1_IDLE]
"survival2"Symbol 896 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD4} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD4] Frame 1Symbol 95 MovieClip {TheGameAS3.Exported.ENEMY_1_IDLE} [TheGameAS3.Exported.ENEMY_1_IDLE]
"survival3"Symbol 896 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD4} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD4] Frame 1Symbol 133 MovieClip {TheGameAS3.Exported.ENEMY_THUG_IDLE} [TheGameAS3.Exported.ENEMY_THUG_IDLE]
"survival3"Symbol 896 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD4} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD4] Frame 1Symbol 133 MovieClip {TheGameAS3.Exported.ENEMY_THUG_IDLE} [TheGameAS3.Exported.ENEMY_THUG_IDLE]
"survival3"Symbol 896 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD4} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD4] Frame 1Symbol 133 MovieClip {TheGameAS3.Exported.ENEMY_THUG_IDLE} [TheGameAS3.Exported.ENEMY_THUG_IDLE]
"survival3"Symbol 896 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD4} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD4] Frame 1Symbol 133 MovieClip {TheGameAS3.Exported.ENEMY_THUG_IDLE} [TheGameAS3.Exported.ENEMY_THUG_IDLE]
"survival3"Symbol 896 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD4} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD4] Frame 1Symbol 133 MovieClip {TheGameAS3.Exported.ENEMY_THUG_IDLE} [TheGameAS3.Exported.ENEMY_THUG_IDLE]
"survival3"Symbol 896 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD4} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD4] Frame 1Symbol 133 MovieClip {TheGameAS3.Exported.ENEMY_THUG_IDLE} [TheGameAS3.Exported.ENEMY_THUG_IDLE]
"survival3"Symbol 896 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD4} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD4] Frame 1Symbol 133 MovieClip {TheGameAS3.Exported.ENEMY_THUG_IDLE} [TheGameAS3.Exported.ENEMY_THUG_IDLE]
"survival3"Symbol 896 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD4} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD4] Frame 1Symbol 133 MovieClip {TheGameAS3.Exported.ENEMY_THUG_IDLE} [TheGameAS3.Exported.ENEMY_THUG_IDLE]
"survival3"Symbol 896 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD4} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD4] Frame 1Symbol 133 MovieClip {TheGameAS3.Exported.ENEMY_THUG_IDLE} [TheGameAS3.Exported.ENEMY_THUG_IDLE]
"survival3"Symbol 896 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD4} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD4] Frame 1Symbol 133 MovieClip {TheGameAS3.Exported.ENEMY_THUG_IDLE} [TheGameAS3.Exported.ENEMY_THUG_IDLE]
"survival3"Symbol 896 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD4} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD4] Frame 1Symbol 133 MovieClip {TheGameAS3.Exported.ENEMY_THUG_IDLE} [TheGameAS3.Exported.ENEMY_THUG_IDLE]
"survival3"Symbol 896 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD4} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD4] Frame 1Symbol 133 MovieClip {TheGameAS3.Exported.ENEMY_THUG_IDLE} [TheGameAS3.Exported.ENEMY_THUG_IDLE]
"survival3"Symbol 896 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD4} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD4] Frame 1Symbol 133 MovieClip {TheGameAS3.Exported.ENEMY_THUG_IDLE} [TheGameAS3.Exported.ENEMY_THUG_IDLE]
"survival3"Symbol 896 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD4} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD4] Frame 1Symbol 133 MovieClip {TheGameAS3.Exported.ENEMY_THUG_IDLE} [TheGameAS3.Exported.ENEMY_THUG_IDLE]
"survival3"Symbol 896 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD4} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD4] Frame 1Symbol 133 MovieClip {TheGameAS3.Exported.ENEMY_THUG_IDLE} [TheGameAS3.Exported.ENEMY_THUG_IDLE]
"survival3"Symbol 896 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD4} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD4] Frame 1Symbol 133 MovieClip {TheGameAS3.Exported.ENEMY_THUG_IDLE} [TheGameAS3.Exported.ENEMY_THUG_IDLE]
"survival3"Symbol 896 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD4} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD4] Frame 1Symbol 133 MovieClip {TheGameAS3.Exported.ENEMY_THUG_IDLE} [TheGameAS3.Exported.ENEMY_THUG_IDLE]
"survival3"Symbol 896 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD4} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD4] Frame 1Symbol 133 MovieClip {TheGameAS3.Exported.ENEMY_THUG_IDLE} [TheGameAS3.Exported.ENEMY_THUG_IDLE]
"survival3"Symbol 896 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD4} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD4] Frame 1Symbol 133 MovieClip {TheGameAS3.Exported.ENEMY_THUG_IDLE} [TheGameAS3.Exported.ENEMY_THUG_IDLE]
"survival3"Symbol 896 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD4} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD4] Frame 1Symbol 133 MovieClip {TheGameAS3.Exported.ENEMY_THUG_IDLE} [TheGameAS3.Exported.ENEMY_THUG_IDLE]
"survival3"Symbol 896 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD4} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD4] Frame 1Symbol 133 MovieClip {TheGameAS3.Exported.ENEMY_THUG_IDLE} [TheGameAS3.Exported.ENEMY_THUG_IDLE]
"survival3"Symbol 896 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD4} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD4] Frame 1Symbol 133 MovieClip {TheGameAS3.Exported.ENEMY_THUG_IDLE} [TheGameAS3.Exported.ENEMY_THUG_IDLE]
"turretMB24"Symbol 896 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD4} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD4] Frame 1Symbol 103 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE]
"turretMB24"Symbol 896 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD4} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD4] Frame 1Symbol 103 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE]
"turretMB24"Symbol 896 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD4} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD4] Frame 1Symbol 103 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE]
"turretMB24"Symbol 896 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD4} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD4] Frame 1Symbol 103 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE]
"turretMB24"Symbol 897 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD3} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD3] Frame 1Symbol 103 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE]
"turretMB24"Symbol 897 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD3} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD3] Frame 1Symbol 103 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE]
"turretMB24"Symbol 897 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD3} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD3] Frame 1Symbol 103 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE]
"turretMB24"Symbol 897 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD3} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD3] Frame 1Symbol 103 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE]
"turretMB24"Symbol 897 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD3} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD3] Frame 1Symbol 103 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE]
"turretMB24"Symbol 897 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD3} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD3] Frame 1Symbol 103 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE]
"turretMB24"Symbol 897 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD3} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD3] Frame 1Symbol 103 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE]
"turretMB24"Symbol 897 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD3} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD3] Frame 1Symbol 103 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE]
"turretMB24"Symbol 897 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD3} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD3] Frame 1Symbol 103 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE]
"turretMB24"Symbol 897 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD3} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD3] Frame 1Symbol 103 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE]
"turretMB24"Symbol 897 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD3} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD3] Frame 1Symbol 103 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE]
"turretMB24"Symbol 897 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD3} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD3] Frame 1Symbol 103 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE]
"turretMB24"Symbol 897 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD3} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD3] Frame 1Symbol 103 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE]
"turretMB24"Symbol 897 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD3} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD3] Frame 1Symbol 103 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE]
"turretMB24"Symbol 897 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD3} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD3] Frame 1Symbol 103 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE]
"turretMB24"Symbol 897 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD3} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD3] Frame 1Symbol 103 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE]
"turretMB24"Symbol 897 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD3} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD3] Frame 1Symbol 103 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE]
"turretMB24"Symbol 897 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD3} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD3] Frame 1Symbol 103 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE]
"survival1"Symbol 897 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD3} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD3] Frame 1Symbol 105 MovieClip {TheGameAS3.Exported.ENEMY_BOSS_IDLE} [TheGameAS3.Exported.ENEMY_BOSS_IDLE]
"survival1"Symbol 897 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD3} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD3] Frame 1Symbol 105 MovieClip {TheGameAS3.Exported.ENEMY_BOSS_IDLE} [TheGameAS3.Exported.ENEMY_BOSS_IDLE]
"survival1"Symbol 897 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD3} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD3] Frame 1Symbol 105 MovieClip {TheGameAS3.Exported.ENEMY_BOSS_IDLE} [TheGameAS3.Exported.ENEMY_BOSS_IDLE]
"survival1"Symbol 897 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD3} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD3] Frame 1Symbol 105 MovieClip {TheGameAS3.Exported.ENEMY_BOSS_IDLE} [TheGameAS3.Exported.ENEMY_BOSS_IDLE]
"turretMB24"Symbol 897 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD3} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD3] Frame 1Symbol 103 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE]
"turretMB24"Symbol 897 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD3} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD3] Frame 1Symbol 103 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE]
"turretMB24"Symbol 897 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD3} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD3] Frame 1Symbol 103 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE]
"turretMB24"Symbol 897 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD3} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD3] Frame 1Symbol 103 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE]
"turretMB24"Symbol 897 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD3} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD3] Frame 1Symbol 103 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE]
"turretMB24"Symbol 897 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD3} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD3] Frame 1Symbol 103 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE]
"turretMB24"Symbol 897 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD3} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD3] Frame 1Symbol 103 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE]
"turretMB24"Symbol 897 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD3} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD3] Frame 1Symbol 103 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE]
"turretMB24"Symbol 897 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD3} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD3] Frame 1Symbol 103 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE]
"turretMB24"Symbol 897 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD3} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD3] Frame 1Symbol 103 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE]
"survival2"Symbol 898 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_EASY4} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_EASY4] Frame 1Symbol 95 MovieClip {TheGameAS3.Exported.ENEMY_1_IDLE} [TheGameAS3.Exported.ENEMY_1_IDLE]
"survival2"Symbol 898 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_EASY4} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_EASY4] Frame 1Symbol 95 MovieClip {TheGameAS3.Exported.ENEMY_1_IDLE} [TheGameAS3.Exported.ENEMY_1_IDLE]
"survival2"Symbol 898 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_EASY4} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_EASY4] Frame 1Symbol 95 MovieClip {TheGameAS3.Exported.ENEMY_1_IDLE} [TheGameAS3.Exported.ENEMY_1_IDLE]
"survival2"Symbol 898 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_EASY4} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_EASY4] Frame 1Symbol 95 MovieClip {TheGameAS3.Exported.ENEMY_1_IDLE} [TheGameAS3.Exported.ENEMY_1_IDLE]
"turretMB24"Symbol 899 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD2} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD2] Frame 1Symbol 103 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE]
"turretMB24"Symbol 899 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD2} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD2] Frame 1Symbol 103 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE]
"turretMB24"Symbol 899 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD2} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD2] Frame 1Symbol 103 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE]
"turretMB24"Symbol 899 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD2} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD2] Frame 1Symbol 103 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE]
"turretMB24"Symbol 899 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD2} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD2] Frame 1Symbol 103 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE]
"turretMB24"Symbol 899 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD2} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD2] Frame 1Symbol 103 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE]
"turretMB24"Symbol 899 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD2} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD2] Frame 1Symbol 103 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE]
"turretMB24"Symbol 899 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD2} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD2] Frame 1Symbol 103 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE]
"turretMB24"Symbol 899 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD2} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD2] Frame 1Symbol 103 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE]
"turretMB24"Symbol 899 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD2} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD2] Frame 1Symbol 103 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE]
"turretMB24"Symbol 899 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD2} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD2] Frame 1Symbol 103 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE]
"turretMB24"Symbol 899 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD2} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD2] Frame 1Symbol 103 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE]
"turretMB24"Symbol 899 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD2} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD2] Frame 1Symbol 103 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE]
"turretMB24"Symbol 899 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD2} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD2] Frame 1Symbol 103 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE]
"turretMB24"Symbol 899 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD2} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD2] Frame 1Symbol 103 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE]
"turretMB24"Symbol 899 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD2} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD2] Frame 1Symbol 103 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE]
"turretMB24"Symbol 899 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD2} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD2] Frame 1Symbol 103 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE]
"turretMB24"Symbol 899 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD2} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD2] Frame 1Symbol 103 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE]
"survival2"Symbol 899 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD2} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD2] Frame 1Symbol 95 MovieClip {TheGameAS3.Exported.ENEMY_1_IDLE} [TheGameAS3.Exported.ENEMY_1_IDLE]
"survival2"Symbol 899 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD2} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD2] Frame 1Symbol 95 MovieClip {TheGameAS3.Exported.ENEMY_1_IDLE} [TheGameAS3.Exported.ENEMY_1_IDLE]
"survival2"Symbol 899 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD2} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD2] Frame 1Symbol 95 MovieClip {TheGameAS3.Exported.ENEMY_1_IDLE} [TheGameAS3.Exported.ENEMY_1_IDLE]
"survival2"Symbol 899 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD2} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD2] Frame 1Symbol 95 MovieClip {TheGameAS3.Exported.ENEMY_1_IDLE} [TheGameAS3.Exported.ENEMY_1_IDLE]
"survival2"Symbol 899 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD2} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD2] Frame 1Symbol 95 MovieClip {TheGameAS3.Exported.ENEMY_1_IDLE} [TheGameAS3.Exported.ENEMY_1_IDLE]
"survival2"Symbol 899 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD2} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD2] Frame 1Symbol 95 MovieClip {TheGameAS3.Exported.ENEMY_1_IDLE} [TheGameAS3.Exported.ENEMY_1_IDLE]
"survival2"Symbol 899 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD2} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD2] Frame 1Symbol 95 MovieClip {TheGameAS3.Exported.ENEMY_1_IDLE} [TheGameAS3.Exported.ENEMY_1_IDLE]
"survival2"Symbol 899 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD2} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD2] Frame 1Symbol 95 MovieClip {TheGameAS3.Exported.ENEMY_1_IDLE} [TheGameAS3.Exported.ENEMY_1_IDLE]
"turretMB24"Symbol 900 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD1} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD1] Frame 1Symbol 42 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_1_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_1_IDLE]
"turretMB24"Symbol 900 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD1} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD1] Frame 1Symbol 42 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_1_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_1_IDLE]
"turretMB24"Symbol 900 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD1} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD1] Frame 1Symbol 42 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_1_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_1_IDLE]
"turretMB24"Symbol 900 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD1} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD1] Frame 1Symbol 42 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_1_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_1_IDLE]
"turretMB24"Symbol 900 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD1} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD1] Frame 1Symbol 42 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_1_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_1_IDLE]
"turretMB24"Symbol 900 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD1} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD1] Frame 1Symbol 42 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_1_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_1_IDLE]
"turretMB24"Symbol 900 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD1} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD1] Frame 1Symbol 42 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_1_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_1_IDLE]
"turretMB24"Symbol 900 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD1} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD1] Frame 1Symbol 42 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_1_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_1_IDLE]
"turretMB24"Symbol 900 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD1} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD1] Frame 1Symbol 42 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_1_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_1_IDLE]
"turretMB24"Symbol 900 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD1} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD1] Frame 1Symbol 42 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_1_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_1_IDLE]
"turretMB24"Symbol 900 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD1} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD1] Frame 1Symbol 42 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_1_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_1_IDLE]
"turretMB24"Symbol 900 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD1} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD1] Frame 1Symbol 42 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_1_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_1_IDLE]
"turretMB24"Symbol 900 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD1} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD1] Frame 1Symbol 42 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_1_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_1_IDLE]
"turretMB24"Symbol 900 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD1} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD1] Frame 1Symbol 42 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_1_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_1_IDLE]
"turretMB24"Symbol 900 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD1} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD1] Frame 1Symbol 42 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_1_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_1_IDLE]
"turretMB24"Symbol 900 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD1} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD1] Frame 1Symbol 42 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_1_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_1_IDLE]
"turretMB24"Symbol 900 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD1} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD1] Frame 1Symbol 42 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_1_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_1_IDLE]
"turretMB24"Symbol 900 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD1} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD1] Frame 1Symbol 42 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_1_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_1_IDLE]
"turretMB24"Symbol 900 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD1} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD1] Frame 1Symbol 42 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_1_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_1_IDLE]
"turretMB24"Symbol 900 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD1} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD1] Frame 1Symbol 42 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_1_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_1_IDLE]
"turretMB24"Symbol 900 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD1} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD1] Frame 1Symbol 42 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_1_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_1_IDLE]
"turretMB24"Symbol 900 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD1} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD1] Frame 1Symbol 42 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_1_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_1_IDLE]
"turretMB24"Symbol 900 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD1} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD1] Frame 1Symbol 42 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_1_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_1_IDLE]
"turretMB24"Symbol 900 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD1} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD1] Frame 1Symbol 42 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_1_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_1_IDLE]
"turretMB24"Symbol 900 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD1} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD1] Frame 1Symbol 42 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_1_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_1_IDLE]
"turretMB24"Symbol 900 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD1} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD1] Frame 1Symbol 42 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_1_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_1_IDLE]
"turretMB24"Symbol 900 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD1} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD1] Frame 1Symbol 42 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_1_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_1_IDLE]
"turretMB24"Symbol 900 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD1} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_HARD1] Frame 1Symbol 42 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_1_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_1_IDLE]
"perso"Symbol 903 MovieClip {TheGameAS3.Exported.UI_INGAME_TEXT_OUT} [TheGameAS3.Exported.UI_INGAME_TEXT_OUT] Frame 1Symbol 39 MovieClip
"gun2"Symbol 909 MovieClip {TheGameAS3.Exported.HERO_UPPERBODY_SHOOT} [TheGameAS3.Exported.HERO_UPPERBODY_SHOOT] Frame 1Symbol 39 MovieClip
"gun3"Symbol 909 MovieClip {TheGameAS3.Exported.HERO_UPPERBODY_SHOOT} [TheGameAS3.Exported.HERO_UPPERBODY_SHOOT] Frame 1Symbol 39 MovieClip
"gun1"Symbol 909 MovieClip {TheGameAS3.Exported.HERO_UPPERBODY_SHOOT} [TheGameAS3.Exported.HERO_UPPERBODY_SHOOT] Frame 1Symbol 39 MovieClip
"mortarGun"Symbol 909 MovieClip {TheGameAS3.Exported.HERO_UPPERBODY_SHOOT} [TheGameAS3.Exported.HERO_UPPERBODY_SHOOT] Frame 1Symbol 39 MovieClip
"mortarGun"Symbol 909 MovieClip {TheGameAS3.Exported.HERO_UPPERBODY_SHOOT} [TheGameAS3.Exported.HERO_UPPERBODY_SHOOT] Frame 1Symbol 39 MovieClip
"txt"Symbol 926 MovieClip {Interfaces_fla.AwardPanel_35} [Interfaces_fla.AwardPanel_35] Frame 1Symbol 925 EditableText
"__id166_"Symbol 926 MovieClip {Interfaces_fla.AwardPanel_35} [Interfaces_fla.AwardPanel_35] Frame 1Symbol 62 MovieClip {MultilingualTextFieldFinder} [MultilingualTextFieldFinder]
"award"Symbol 927 MovieClip {TheGameAS3.Exported.UI_INGAME_AWARD} [TheGameAS3.Exported.UI_INGAME_AWARD] Frame 1Symbol 926 MovieClip {Interfaces_fla.AwardPanel_35} [Interfaces_fla.AwardPanel_35]
"perso"Symbol 1040 MovieClip {TheGameAS3.Exported.UI_INGAME_TEXT} [TheGameAS3.Exported.UI_INGAME_TEXT] Frame 1Symbol 39 MovieClip
"txt"Symbol 1040 MovieClip {TheGameAS3.Exported.UI_INGAME_TEXT} [TheGameAS3.Exported.UI_INGAME_TEXT] Frame 1Symbol 1039 EditableText
"__id171_"Symbol 1040 MovieClip {TheGameAS3.Exported.UI_INGAME_TEXT} [TheGameAS3.Exported.UI_INGAME_TEXT] Frame 1Symbol 62 MovieClip {MultilingualTextFieldFinder} [MultilingualTextFieldFinder]
"regCanon_mc"Symbol 1057 MovieClip {TheGameAS3.Exported.WEAPON_HOMING_MISSILE_GUN} [TheGameAS3.Exported.WEAPON_HOMING_MISSILE_GUN] Frame 1Symbol 39 MovieClip
"gun"Symbol 1058 MovieClip {AllVisual_fla.thugopbodycopy_23} [AllVisual_fla.thugopbodycopy_23] Frame 1Symbol 39 MovieClip
"timeStar"Symbol 1074 MovieClip {Interfaces_fla.LevelStatsPanel_37} [Interfaces_fla.LevelStatsPanel_37] Frame 1Symbol 1061 MovieClip {Interfaces_fla.star_38} [Interfaces_fla.star_38]
"killStar"Symbol 1074 MovieClip {Interfaces_fla.LevelStatsPanel_37} [Interfaces_fla.LevelStatsPanel_37] Frame 1Symbol 1061 MovieClip {Interfaces_fla.star_38} [Interfaces_fla.star_38]
"dmgStar"Symbol 1074 MovieClip {Interfaces_fla.LevelStatsPanel_37} [Interfaces_fla.LevelStatsPanel_37] Frame 1Symbol 1061 MovieClip {Interfaces_fla.star_38} [Interfaces_fla.star_38]
"time2"Symbol 1074 MovieClip {Interfaces_fla.LevelStatsPanel_37} [Interfaces_fla.LevelStatsPanel_37] Frame 1Symbol 1062 EditableText
"time1"Symbol 1074 MovieClip {Interfaces_fla.LevelStatsPanel_37} [Interfaces_fla.LevelStatsPanel_37] Frame 1Symbol 1063 EditableText
"kills2"Symbol 1074 MovieClip {Interfaces_fla.LevelStatsPanel_37} [Interfaces_fla.LevelStatsPanel_37] Frame 1Symbol 1064 EditableText
"kills1"Symbol 1074 MovieClip {Interfaces_fla.LevelStatsPanel_37} [Interfaces_fla.LevelStatsPanel_37] Frame 1Symbol 1065 EditableText
"damage2"Symbol 1074 MovieClip {Interfaces_fla.LevelStatsPanel_37} [Interfaces_fla.LevelStatsPanel_37] Frame 1Symbol 1066 EditableText
"damage1"Symbol 1074 MovieClip {Interfaces_fla.LevelStatsPanel_37} [Interfaces_fla.LevelStatsPanel_37] Frame 1Symbol 1067 EditableText
"__id152_"Symbol 1074 MovieClip {Interfaces_fla.LevelStatsPanel_37} [Interfaces_fla.LevelStatsPanel_37] Frame 1Symbol 62 MovieClip {MultilingualTextFieldFinder} [MultilingualTextFieldFinder]
"__id153_"Symbol 1074 MovieClip {Interfaces_fla.LevelStatsPanel_37} [Interfaces_fla.LevelStatsPanel_37] Frame 1Symbol 62 MovieClip {MultilingualTextFieldFinder} [MultilingualTextFieldFinder]
"__id154_"Symbol 1074 MovieClip {Interfaces_fla.LevelStatsPanel_37} [Interfaces_fla.LevelStatsPanel_37] Frame 1Symbol 62 MovieClip {MultilingualTextFieldFinder} [MultilingualTextFieldFinder]
"__id155_"Symbol 1074 MovieClip {Interfaces_fla.LevelStatsPanel_37} [Interfaces_fla.LevelStatsPanel_37] Frame 1Symbol 62 MovieClip {MultilingualTextFieldFinder} [MultilingualTextFieldFinder]
"__id156_"Symbol 1074 MovieClip {Interfaces_fla.LevelStatsPanel_37} [Interfaces_fla.LevelStatsPanel_37] Frame 1Symbol 62 MovieClip {MultilingualTextFieldFinder} [MultilingualTextFieldFinder]
"__id157_"Symbol 1074 MovieClip {Interfaces_fla.LevelStatsPanel_37} [Interfaces_fla.LevelStatsPanel_37] Frame 1Symbol 62 MovieClip {MultilingualTextFieldFinder} [MultilingualTextFieldFinder]
"__id158_"Symbol 1074 MovieClip {Interfaces_fla.LevelStatsPanel_37} [Interfaces_fla.LevelStatsPanel_37] Frame 1Symbol 62 MovieClip {MultilingualTextFieldFinder} [MultilingualTextFieldFinder]
"__id159_"Symbol 1074 MovieClip {Interfaces_fla.LevelStatsPanel_37} [Interfaces_fla.LevelStatsPanel_37] Frame 1Symbol 62 MovieClip {MultilingualTextFieldFinder} [MultilingualTextFieldFinder]
"AUTO_0"Symbol 1074 MovieClip {Interfaces_fla.LevelStatsPanel_37} [Interfaces_fla.LevelStatsPanel_37] Frame 1Symbol 1068 EditableText
"AUTO_1"Symbol 1074 MovieClip {Interfaces_fla.LevelStatsPanel_37} [Interfaces_fla.LevelStatsPanel_37] Frame 1Symbol 1069 EditableText
"AUTO_2"Symbol 1074 MovieClip {Interfaces_fla.LevelStatsPanel_37} [Interfaces_fla.LevelStatsPanel_37] Frame 1Symbol 1070 EditableText
"AUTO_3"Symbol 1074 MovieClip {Interfaces_fla.LevelStatsPanel_37} [Interfaces_fla.LevelStatsPanel_37] Frame 1Symbol 1071 EditableText
"AUTO_4"Symbol 1074 MovieClip {Interfaces_fla.LevelStatsPanel_37} [Interfaces_fla.LevelStatsPanel_37] Frame 1Symbol 1072 EditableText
"AUTO_5"Symbol 1074 MovieClip {Interfaces_fla.LevelStatsPanel_37} [Interfaces_fla.LevelStatsPanel_37] Frame 1Symbol 1073 EditableText
"__id160_"Symbol 1074 MovieClip {Interfaces_fla.LevelStatsPanel_37} [Interfaces_fla.LevelStatsPanel_37] Frame 1Symbol 62 MovieClip {MultilingualTextFieldFinder} [MultilingualTextFieldFinder]
"__id161_"Symbol 1074 MovieClip {Interfaces_fla.LevelStatsPanel_37} [Interfaces_fla.LevelStatsPanel_37] Frame 1Symbol 62 MovieClip {MultilingualTextFieldFinder} [MultilingualTextFieldFinder]
"__id162_"Symbol 1074 MovieClip {Interfaces_fla.LevelStatsPanel_37} [Interfaces_fla.LevelStatsPanel_37] Frame 1Symbol 62 MovieClip {MultilingualTextFieldFinder} [MultilingualTextFieldFinder]
"__id163_"Symbol 1074 MovieClip {Interfaces_fla.LevelStatsPanel_37} [Interfaces_fla.LevelStatsPanel_37] Frame 1Symbol 62 MovieClip {MultilingualTextFieldFinder} [MultilingualTextFieldFinder]
"__id164_"Symbol 1074 MovieClip {Interfaces_fla.LevelStatsPanel_37} [Interfaces_fla.LevelStatsPanel_37] Frame 1Symbol 62 MovieClip {MultilingualTextFieldFinder} [MultilingualTextFieldFinder]
"__id165_"Symbol 1074 MovieClip {Interfaces_fla.LevelStatsPanel_37} [Interfaces_fla.LevelStatsPanel_37] Frame 1Symbol 62 MovieClip {MultilingualTextFieldFinder} [MultilingualTextFieldFinder]
"stats"Symbol 1075 MovieClip {TheGameAS3.Exported.UI_INGAME_LEVEL_STATS} [TheGameAS3.Exported.UI_INGAME_LEVEL_STATS] Frame 1Symbol 1074 MovieClip {Interfaces_fla.LevelStatsPanel_37} [Interfaces_fla.LevelStatsPanel_37]
"patte1"Symbol 1101 MovieClip {TheGameAS3.Exported.HERO_RUN} [TheGameAS3.Exported.HERO_RUN] Frame 1Symbol 39 MovieClip
"patte2"Symbol 1101 MovieClip {TheGameAS3.Exported.HERO_RUN} [TheGameAS3.Exported.HERO_RUN] Frame 1Symbol 39 MovieClip
"attack0"Symbol 1106 MovieClip {TheGameAS3.Exported.ENEMY_BOSS_5_ARM} [TheGameAS3.Exported.ENEMY_BOSS_5_ARM] Frame 1Symbol 1103 MovieClip
"attack1"Symbol 1106 MovieClip {TheGameAS3.Exported.ENEMY_BOSS_5_ARM} [TheGameAS3.Exported.ENEMY_BOSS_5_ARM] Frame 1Symbol 98 MovieClip
"attack2"Symbol 1106 MovieClip {TheGameAS3.Exported.ENEMY_BOSS_5_ARM} [TheGameAS3.Exported.ENEMY_BOSS_5_ARM] Frame 1Symbol 98 MovieClip
"regCanon_mc"Symbol 1108 MovieClip {TheGameAS3.Exported.WEAPON_ROCKET_GUN} [TheGameAS3.Exported.WEAPON_ROCKET_GUN] Frame 1Symbol 39 MovieClip
"mortarGun"Symbol 1115 MovieClip {TheGameAS3.Exported.ENEMY_BOSS_4_UPPERBODY_SHOOT} [TheGameAS3.Exported.ENEMY_BOSS_4_UPPERBODY_SHOOT] Frame 1Symbol 39 MovieClip
"gun2"Symbol 1115 MovieClip {TheGameAS3.Exported.ENEMY_BOSS_4_UPPERBODY_SHOOT} [TheGameAS3.Exported.ENEMY_BOSS_4_UPPERBODY_SHOOT] Frame 1Symbol 39 MovieClip
"gun3"Symbol 1115 MovieClip {TheGameAS3.Exported.ENEMY_BOSS_4_UPPERBODY_SHOOT} [TheGameAS3.Exported.ENEMY_BOSS_4_UPPERBODY_SHOOT] Frame 1Symbol 39 MovieClip
"gun1"Symbol 1115 MovieClip {TheGameAS3.Exported.ENEMY_BOSS_4_UPPERBODY_SHOOT} [TheGameAS3.Exported.ENEMY_BOSS_4_UPPERBODY_SHOOT] Frame 1Symbol 39 MovieClip
"arm4"Symbol 1123 MovieClip {TheGameAS3.Exported.ENEMY_BOSS_5_UPPERBODY_DIE} [TheGameAS3.Exported.ENEMY_BOSS_5_UPPERBODY_DIE] Frame 1Symbol 39 MovieClip
"arm2"Symbol 1123 MovieClip {TheGameAS3.Exported.ENEMY_BOSS_5_UPPERBODY_DIE} [TheGameAS3.Exported.ENEMY_BOSS_5_UPPERBODY_DIE] Frame 1Symbol 39 MovieClip
"arm3"Symbol 1123 MovieClip {TheGameAS3.Exported.ENEMY_BOSS_5_UPPERBODY_DIE} [TheGameAS3.Exported.ENEMY_BOSS_5_UPPERBODY_DIE] Frame 1Symbol 39 MovieClip
"arm1"Symbol 1123 MovieClip {TheGameAS3.Exported.ENEMY_BOSS_5_UPPERBODY_DIE} [TheGameAS3.Exported.ENEMY_BOSS_5_UPPERBODY_DIE] Frame 1Symbol 39 MovieClip
"gun1"Symbol 1123 MovieClip {TheGameAS3.Exported.ENEMY_BOSS_5_UPPERBODY_DIE} [TheGameAS3.Exported.ENEMY_BOSS_5_UPPERBODY_DIE] Frame 1Symbol 39 MovieClip
"gun2"Symbol 1123 MovieClip {TheGameAS3.Exported.ENEMY_BOSS_5_UPPERBODY_DIE} [TheGameAS3.Exported.ENEMY_BOSS_5_UPPERBODY_DIE] Frame 1Symbol 39 MovieClip
"pince"Symbol 1123 MovieClip {TheGameAS3.Exported.ENEMY_BOSS_5_UPPERBODY_DIE} [TheGameAS3.Exported.ENEMY_BOSS_5_UPPERBODY_DIE] Frame 1Symbol 39 MovieClip
"gun1"Symbol 1124 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_1_DIE} [TheGameAS3.Exported.ENEMY_TURRET_1_DIE] Frame 1Symbol 39 MovieClip
"gun2"Symbol 1124 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_1_DIE} [TheGameAS3.Exported.ENEMY_TURRET_1_DIE] Frame 1Symbol 39 MovieClip
"regCanon_mc"Symbol 1126 MovieClip {TheGameAS3.Exported.WEAPON_MACHINE_GUN} [TheGameAS3.Exported.WEAPON_MACHINE_GUN] Frame 1Symbol 39 MovieClip
"patte1"Symbol 1128 MovieClip {TheGameAS3.Exported.HERO_GOLD_RUN} [TheGameAS3.Exported.HERO_GOLD_RUN] Frame 1Symbol 39 MovieClip
"patte2"Symbol 1128 MovieClip {TheGameAS3.Exported.HERO_GOLD_RUN} [TheGameAS3.Exported.HERO_GOLD_RUN] Frame 1Symbol 39 MovieClip
"txt2"Symbol 1156 MovieClip {TheGameAS3.Exported.UI_INGAME_TIMER} [TheGameAS3.Exported.UI_INGAME_TIMER] Frame 1Symbol 1152 EditableText
"txt1"Symbol 1156 MovieClip {TheGameAS3.Exported.UI_INGAME_TIMER} [TheGameAS3.Exported.UI_INGAME_TIMER] Frame 1Symbol 1153 EditableText
"desc2"Symbol 1156 MovieClip {TheGameAS3.Exported.UI_INGAME_TIMER} [TheGameAS3.Exported.UI_INGAME_TIMER] Frame 1Symbol 1154 EditableText
"desc1"Symbol 1156 MovieClip {TheGameAS3.Exported.UI_INGAME_TIMER} [TheGameAS3.Exported.UI_INGAME_TIMER] Frame 1Symbol 1155 EditableText
"__id167_"Symbol 1156 MovieClip {TheGameAS3.Exported.UI_INGAME_TIMER} [TheGameAS3.Exported.UI_INGAME_TIMER] Frame 1Symbol 62 MovieClip {MultilingualTextFieldFinder} [MultilingualTextFieldFinder]
"__id168_"Symbol 1156 MovieClip {TheGameAS3.Exported.UI_INGAME_TIMER} [TheGameAS3.Exported.UI_INGAME_TIMER] Frame 1Symbol 62 MovieClip {MultilingualTextFieldFinder} [MultilingualTextFieldFinder]
"__id169_"Symbol 1156 MovieClip {TheGameAS3.Exported.UI_INGAME_TIMER} [TheGameAS3.Exported.UI_INGAME_TIMER] Frame 1Symbol 62 MovieClip {MultilingualTextFieldFinder} [MultilingualTextFieldFinder]
"__id170_"Symbol 1156 MovieClip {TheGameAS3.Exported.UI_INGAME_TIMER} [TheGameAS3.Exported.UI_INGAME_TIMER] Frame 1Symbol 62 MovieClip {MultilingualTextFieldFinder} [MultilingualTextFieldFinder]
"turretMB"Symbol 1160 MovieClip {TheGameAS3.Exported.ENEMY_MAP_LEVEL2} [TheGameAS3.Exported.ENEMY_MAP_LEVEL2] Frame 1Symbol 42 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_1_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_1_IDLE]
"turretMB"Symbol 1160 MovieClip {TheGameAS3.Exported.ENEMY_MAP_LEVEL2} [TheGameAS3.Exported.ENEMY_MAP_LEVEL2] Frame 1Symbol 42 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_1_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_1_IDLE]
"turretMB"Symbol 1160 MovieClip {TheGameAS3.Exported.ENEMY_MAP_LEVEL2} [TheGameAS3.Exported.ENEMY_MAP_LEVEL2] Frame 1Symbol 42 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_1_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_1_IDLE]
"turretMB"Symbol 1160 MovieClip {TheGameAS3.Exported.ENEMY_MAP_LEVEL2} [TheGameAS3.Exported.ENEMY_MAP_LEVEL2] Frame 1Symbol 42 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_1_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_1_IDLE]
"turretMB"Symbol 1160 MovieClip {TheGameAS3.Exported.ENEMY_MAP_LEVEL2} [TheGameAS3.Exported.ENEMY_MAP_LEVEL2] Frame 1Symbol 42 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_1_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_1_IDLE]
"turretMB"Symbol 1160 MovieClip {TheGameAS3.Exported.ENEMY_MAP_LEVEL2} [TheGameAS3.Exported.ENEMY_MAP_LEVEL2] Frame 1Symbol 42 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_1_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_1_IDLE]
"turretMB"Symbol 1160 MovieClip {TheGameAS3.Exported.ENEMY_MAP_LEVEL2} [TheGameAS3.Exported.ENEMY_MAP_LEVEL2] Frame 1Symbol 42 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_1_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_1_IDLE]
"survival"Symbol 1160 MovieClip {TheGameAS3.Exported.ENEMY_MAP_LEVEL2} [TheGameAS3.Exported.ENEMY_MAP_LEVEL2] Frame 1Symbol 95 MovieClip {TheGameAS3.Exported.ENEMY_1_IDLE} [TheGameAS3.Exported.ENEMY_1_IDLE]
"survival"Symbol 1160 MovieClip {TheGameAS3.Exported.ENEMY_MAP_LEVEL2} [TheGameAS3.Exported.ENEMY_MAP_LEVEL2] Frame 1Symbol 95 MovieClip {TheGameAS3.Exported.ENEMY_1_IDLE} [TheGameAS3.Exported.ENEMY_1_IDLE]
"survival"Symbol 1160 MovieClip {TheGameAS3.Exported.ENEMY_MAP_LEVEL2} [TheGameAS3.Exported.ENEMY_MAP_LEVEL2] Frame 1Symbol 95 MovieClip {TheGameAS3.Exported.ENEMY_1_IDLE} [TheGameAS3.Exported.ENEMY_1_IDLE]
"turretMB7"Symbol 1163 MovieClip {TheGameAS3.Exported.ENEMY_MAP_LEVEL1} [TheGameAS3.Exported.ENEMY_MAP_LEVEL1] Frame 1Symbol 103 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE]
"turretMB9"Symbol 1163 MovieClip {TheGameAS3.Exported.ENEMY_MAP_LEVEL1} [TheGameAS3.Exported.ENEMY_MAP_LEVEL1] Frame 1Symbol 103 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE]
"turretMB13"Symbol 1163 MovieClip {TheGameAS3.Exported.ENEMY_MAP_LEVEL1} [TheGameAS3.Exported.ENEMY_MAP_LEVEL1] Frame 1Symbol 103 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE]
"turretMB2"Symbol 1163 MovieClip {TheGameAS3.Exported.ENEMY_MAP_LEVEL1} [TheGameAS3.Exported.ENEMY_MAP_LEVEL1] Frame 1Symbol 103 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE]
"turretMB5"Symbol 1163 MovieClip {TheGameAS3.Exported.ENEMY_MAP_LEVEL1} [TheGameAS3.Exported.ENEMY_MAP_LEVEL1] Frame 1Symbol 103 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE]
"turretMB11"Symbol 1163 MovieClip {TheGameAS3.Exported.ENEMY_MAP_LEVEL1} [TheGameAS3.Exported.ENEMY_MAP_LEVEL1] Frame 1Symbol 103 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE]
"turretMB22"Symbol 1163 MovieClip {TheGameAS3.Exported.ENEMY_MAP_LEVEL1} [TheGameAS3.Exported.ENEMY_MAP_LEVEL1] Frame 1Symbol 103 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE]
"turretMB23"Symbol 1163 MovieClip {TheGameAS3.Exported.ENEMY_MAP_LEVEL1} [TheGameAS3.Exported.ENEMY_MAP_LEVEL1] Frame 1Symbol 103 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE]
"turretMB20"Symbol 1163 MovieClip {TheGameAS3.Exported.ENEMY_MAP_LEVEL1} [TheGameAS3.Exported.ENEMY_MAP_LEVEL1] Frame 1Symbol 103 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE]
"turretMB21"Symbol 1163 MovieClip {TheGameAS3.Exported.ENEMY_MAP_LEVEL1} [TheGameAS3.Exported.ENEMY_MAP_LEVEL1] Frame 1Symbol 103 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE]
"turretMB24"Symbol 1163 MovieClip {TheGameAS3.Exported.ENEMY_MAP_LEVEL1} [TheGameAS3.Exported.ENEMY_MAP_LEVEL1] Frame 1Symbol 103 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE]
"turretMB25"Symbol 1163 MovieClip {TheGameAS3.Exported.ENEMY_MAP_LEVEL1} [TheGameAS3.Exported.ENEMY_MAP_LEVEL1] Frame 1Symbol 103 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE]
"turretMB26"Symbol 1163 MovieClip {TheGameAS3.Exported.ENEMY_MAP_LEVEL1} [TheGameAS3.Exported.ENEMY_MAP_LEVEL1] Frame 1Symbol 103 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE]
"turretMB27"Symbol 1163 MovieClip {TheGameAS3.Exported.ENEMY_MAP_LEVEL1} [TheGameAS3.Exported.ENEMY_MAP_LEVEL1] Frame 1Symbol 103 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE]
"turretMB27"Symbol 1163 MovieClip {TheGameAS3.Exported.ENEMY_MAP_LEVEL1} [TheGameAS3.Exported.ENEMY_MAP_LEVEL1] Frame 1Symbol 103 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE]
"turretMB8"Symbol 1163 MovieClip {TheGameAS3.Exported.ENEMY_MAP_LEVEL1} [TheGameAS3.Exported.ENEMY_MAP_LEVEL1] Frame 1Symbol 103 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE]
"turretMB12"Symbol 1163 MovieClip {TheGameAS3.Exported.ENEMY_MAP_LEVEL1} [TheGameAS3.Exported.ENEMY_MAP_LEVEL1] Frame 1Symbol 103 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE]
"turretMB1"Symbol 1163 MovieClip {TheGameAS3.Exported.ENEMY_MAP_LEVEL1} [TheGameAS3.Exported.ENEMY_MAP_LEVEL1] Frame 1Symbol 103 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE]
"turretMB6"Symbol 1163 MovieClip {TheGameAS3.Exported.ENEMY_MAP_LEVEL1} [TheGameAS3.Exported.ENEMY_MAP_LEVEL1] Frame 1Symbol 103 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE]
"turretMB4"Symbol 1163 MovieClip {TheGameAS3.Exported.ENEMY_MAP_LEVEL1} [TheGameAS3.Exported.ENEMY_MAP_LEVEL1] Frame 1Symbol 103 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE]
"turretMB3"Symbol 1163 MovieClip {TheGameAS3.Exported.ENEMY_MAP_LEVEL1} [TheGameAS3.Exported.ENEMY_MAP_LEVEL1] Frame 1Symbol 103 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE]
"turretMB10"Symbol 1163 MovieClip {TheGameAS3.Exported.ENEMY_MAP_LEVEL1} [TheGameAS3.Exported.ENEMY_MAP_LEVEL1] Frame 1Symbol 103 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE]
"survival1"Symbol 1164 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM1} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM1] Frame 1Symbol 105 MovieClip {TheGameAS3.Exported.ENEMY_BOSS_IDLE} [TheGameAS3.Exported.ENEMY_BOSS_IDLE]
"rail1"Symbol 1187 MovieClip {TheGameAS3.Exported.ENEMY_BOSS_3_LOWER_BODY} [TheGameAS3.Exported.ENEMY_BOSS_3_LOWER_BODY] Frame 1Symbol 39 MovieClip
"rail2"Symbol 1187 MovieClip {TheGameAS3.Exported.ENEMY_BOSS_3_LOWER_BODY} [TheGameAS3.Exported.ENEMY_BOSS_3_LOWER_BODY] Frame 1Symbol 39 MovieClip
"turretMB8"Symbol 1189 MovieClip {TheGameAS3.Exported.ENEMY_MAP_LEVEL5} [TheGameAS3.Exported.ENEMY_MAP_LEVEL5] Frame 1Symbol 42 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_1_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_1_IDLE]
"turretMB7"Symbol 1189 MovieClip {TheGameAS3.Exported.ENEMY_MAP_LEVEL5} [TheGameAS3.Exported.ENEMY_MAP_LEVEL5] Frame 1Symbol 42 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_1_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_1_IDLE]
"turretMB6"Symbol 1189 MovieClip {TheGameAS3.Exported.ENEMY_MAP_LEVEL5} [TheGameAS3.Exported.ENEMY_MAP_LEVEL5] Frame 1Symbol 42 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_1_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_1_IDLE]
"turretMB5"Symbol 1189 MovieClip {TheGameAS3.Exported.ENEMY_MAP_LEVEL5} [TheGameAS3.Exported.ENEMY_MAP_LEVEL5] Frame 1Symbol 42 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_1_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_1_IDLE]
"turretMB4"Symbol 1189 MovieClip {TheGameAS3.Exported.ENEMY_MAP_LEVEL5} [TheGameAS3.Exported.ENEMY_MAP_LEVEL5] Frame 1Symbol 42 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_1_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_1_IDLE]
"turretMB3"Symbol 1189 MovieClip {TheGameAS3.Exported.ENEMY_MAP_LEVEL5} [TheGameAS3.Exported.ENEMY_MAP_LEVEL5] Frame 1Symbol 42 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_1_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_1_IDLE]
"turretMB2"Symbol 1189 MovieClip {TheGameAS3.Exported.ENEMY_MAP_LEVEL5} [TheGameAS3.Exported.ENEMY_MAP_LEVEL5] Frame 1Symbol 42 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_1_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_1_IDLE]
"turretMB1"Symbol 1189 MovieClip {TheGameAS3.Exported.ENEMY_MAP_LEVEL5} [TheGameAS3.Exported.ENEMY_MAP_LEVEL5] Frame 1Symbol 42 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_1_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_1_IDLE]
"survival11"Symbol 1189 MovieClip {TheGameAS3.Exported.ENEMY_MAP_LEVEL5} [TheGameAS3.Exported.ENEMY_MAP_LEVEL5] Frame 1Symbol 105 MovieClip {TheGameAS3.Exported.ENEMY_BOSS_IDLE} [TheGameAS3.Exported.ENEMY_BOSS_IDLE]
"survival10"Symbol 1189 MovieClip {TheGameAS3.Exported.ENEMY_MAP_LEVEL5} [TheGameAS3.Exported.ENEMY_MAP_LEVEL5] Frame 1Symbol 105 MovieClip {TheGameAS3.Exported.ENEMY_BOSS_IDLE} [TheGameAS3.Exported.ENEMY_BOSS_IDLE]
"survival9"Symbol 1189 MovieClip {TheGameAS3.Exported.ENEMY_MAP_LEVEL5} [TheGameAS3.Exported.ENEMY_MAP_LEVEL5] Frame 1Symbol 133 MovieClip {TheGameAS3.Exported.ENEMY_THUG_IDLE} [TheGameAS3.Exported.ENEMY_THUG_IDLE]
"survival8"Symbol 1189 MovieClip {TheGameAS3.Exported.ENEMY_MAP_LEVEL5} [TheGameAS3.Exported.ENEMY_MAP_LEVEL5] Frame 1Symbol 133 MovieClip {TheGameAS3.Exported.ENEMY_THUG_IDLE} [TheGameAS3.Exported.ENEMY_THUG_IDLE]
"survival7"Symbol 1189 MovieClip {TheGameAS3.Exported.ENEMY_MAP_LEVEL5} [TheGameAS3.Exported.ENEMY_MAP_LEVEL5] Frame 1Symbol 133 MovieClip {TheGameAS3.Exported.ENEMY_THUG_IDLE} [TheGameAS3.Exported.ENEMY_THUG_IDLE]
"survival6"Symbol 1189 MovieClip {TheGameAS3.Exported.ENEMY_MAP_LEVEL5} [TheGameAS3.Exported.ENEMY_MAP_LEVEL5] Frame 1Symbol 133 MovieClip {TheGameAS3.Exported.ENEMY_THUG_IDLE} [TheGameAS3.Exported.ENEMY_THUG_IDLE]
"survival5"Symbol 1189 MovieClip {TheGameAS3.Exported.ENEMY_MAP_LEVEL5} [TheGameAS3.Exported.ENEMY_MAP_LEVEL5] Frame 1Symbol 133 MovieClip {TheGameAS3.Exported.ENEMY_THUG_IDLE} [TheGameAS3.Exported.ENEMY_THUG_IDLE]
"survival4"Symbol 1189 MovieClip {TheGameAS3.Exported.ENEMY_MAP_LEVEL5} [TheGameAS3.Exported.ENEMY_MAP_LEVEL5] Frame 1Symbol 133 MovieClip {TheGameAS3.Exported.ENEMY_THUG_IDLE} [TheGameAS3.Exported.ENEMY_THUG_IDLE]
"survival3"Symbol 1189 MovieClip {TheGameAS3.Exported.ENEMY_MAP_LEVEL5} [TheGameAS3.Exported.ENEMY_MAP_LEVEL5] Frame 1Symbol 133 MovieClip {TheGameAS3.Exported.ENEMY_THUG_IDLE} [TheGameAS3.Exported.ENEMY_THUG_IDLE]
"survival2"Symbol 1189 MovieClip {TheGameAS3.Exported.ENEMY_MAP_LEVEL5} [TheGameAS3.Exported.ENEMY_MAP_LEVEL5] Frame 1Symbol 133 MovieClip {TheGameAS3.Exported.ENEMY_THUG_IDLE} [TheGameAS3.Exported.ENEMY_THUG_IDLE]
"survival1"Symbol 1189 MovieClip {TheGameAS3.Exported.ENEMY_MAP_LEVEL5} [TheGameAS3.Exported.ENEMY_MAP_LEVEL5] Frame 1Symbol 133 MovieClip {TheGameAS3.Exported.ENEMY_THUG_IDLE} [TheGameAS3.Exported.ENEMY_THUG_IDLE]
"turretMB24"Symbol 1190 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM2} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM2] Frame 1Symbol 103 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE]
"turretMB24"Symbol 1190 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM2} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM2] Frame 1Symbol 103 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE]
"turretMB24"Symbol 1190 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM2} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM2] Frame 1Symbol 103 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE]
"turretMB24"Symbol 1190 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM2} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM2] Frame 1Symbol 103 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE]
"turretMB24"Symbol 1190 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM2} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM2] Frame 1Symbol 103 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE]
"turretMB24"Symbol 1190 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM2} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM2] Frame 1Symbol 103 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE]
"turretMB24"Symbol 1190 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM2} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM2] Frame 1Symbol 103 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE]
"turretMB24"Symbol 1190 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM2} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM2] Frame 1Symbol 103 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE]
"turretMB24"Symbol 1190 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM2} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM2] Frame 1Symbol 103 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE]
"turretMB24"Symbol 1190 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM2} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM2] Frame 1Symbol 103 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE]
"turretMB24"Symbol 1190 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM2} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM2] Frame 1Symbol 103 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE]
"turretMB24"Symbol 1190 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM2} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM2] Frame 1Symbol 103 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE]
"turretMB24"Symbol 1190 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM2} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM2] Frame 1Symbol 103 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE]
"turretMB24"Symbol 1190 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM2} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM2] Frame 1Symbol 103 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE]
"turretMB24"Symbol 1190 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM2} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM2] Frame 1Symbol 103 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE]
"turretMB24"Symbol 1190 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM2} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM2] Frame 1Symbol 103 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE]
"turretMB24"Symbol 1190 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM2} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM2] Frame 1Symbol 103 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE]
"turretMB24"Symbol 1190 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM2} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM2] Frame 1Symbol 103 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE]
"turretMB24"Symbol 1190 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM2} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM2] Frame 1Symbol 103 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE]
"turretMB24"Symbol 1190 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM2} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM2] Frame 1Symbol 103 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE]
"turretMB24"Symbol 1190 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM2} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM2] Frame 1Symbol 103 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE]
"turretMB24"Symbol 1190 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM2} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM2] Frame 1Symbol 103 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE]
"turretMB24"Symbol 1190 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM2} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM2] Frame 1Symbol 103 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE]
"turretMB24"Symbol 1190 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM2} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM2] Frame 1Symbol 103 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE]
"turretMB24"Symbol 1190 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM2} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM2] Frame 1Symbol 103 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE]
"turretMB24"Symbol 1190 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM2} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM2] Frame 1Symbol 103 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE]
"turretMB24"Symbol 1190 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM2} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM2] Frame 1Symbol 103 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE]
"turretMB24"Symbol 1190 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM2} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM2] Frame 1Symbol 103 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE]
"turretMB"Symbol 1194 MovieClip {TheGameAS3.Exported.ENEMY_MAP_LEVEL3} [TheGameAS3.Exported.ENEMY_MAP_LEVEL3] Frame 1Symbol 42 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_1_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_1_IDLE]
"turretMB"Symbol 1194 MovieClip {TheGameAS3.Exported.ENEMY_MAP_LEVEL3} [TheGameAS3.Exported.ENEMY_MAP_LEVEL3] Frame 1Symbol 42 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_1_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_1_IDLE]
"turretMB"Symbol 1194 MovieClip {TheGameAS3.Exported.ENEMY_MAP_LEVEL3} [TheGameAS3.Exported.ENEMY_MAP_LEVEL3] Frame 1Symbol 42 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_1_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_1_IDLE]
"turretMB"Symbol 1194 MovieClip {TheGameAS3.Exported.ENEMY_MAP_LEVEL3} [TheGameAS3.Exported.ENEMY_MAP_LEVEL3] Frame 1Symbol 42 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_1_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_1_IDLE]
"survival11"Symbol 1194 MovieClip {TheGameAS3.Exported.ENEMY_MAP_LEVEL3} [TheGameAS3.Exported.ENEMY_MAP_LEVEL3] Frame 1Symbol 95 MovieClip {TheGameAS3.Exported.ENEMY_1_IDLE} [TheGameAS3.Exported.ENEMY_1_IDLE]
"survival10"Symbol 1194 MovieClip {TheGameAS3.Exported.ENEMY_MAP_LEVEL3} [TheGameAS3.Exported.ENEMY_MAP_LEVEL3] Frame 1Symbol 133 MovieClip {TheGameAS3.Exported.ENEMY_THUG_IDLE} [TheGameAS3.Exported.ENEMY_THUG_IDLE]
"survival9"Symbol 1194 MovieClip {TheGameAS3.Exported.ENEMY_MAP_LEVEL3} [TheGameAS3.Exported.ENEMY_MAP_LEVEL3] Frame 1Symbol 133 MovieClip {TheGameAS3.Exported.ENEMY_THUG_IDLE} [TheGameAS3.Exported.ENEMY_THUG_IDLE]
"survival8"Symbol 1194 MovieClip {TheGameAS3.Exported.ENEMY_MAP_LEVEL3} [TheGameAS3.Exported.ENEMY_MAP_LEVEL3] Frame 1Symbol 133 MovieClip {TheGameAS3.Exported.ENEMY_THUG_IDLE} [TheGameAS3.Exported.ENEMY_THUG_IDLE]
"survival7"Symbol 1194 MovieClip {TheGameAS3.Exported.ENEMY_MAP_LEVEL3} [TheGameAS3.Exported.ENEMY_MAP_LEVEL3] Frame 1Symbol 133 MovieClip {TheGameAS3.Exported.ENEMY_THUG_IDLE} [TheGameAS3.Exported.ENEMY_THUG_IDLE]
"survival6"Symbol 1194 MovieClip {TheGameAS3.Exported.ENEMY_MAP_LEVEL3} [TheGameAS3.Exported.ENEMY_MAP_LEVEL3] Frame 1Symbol 95 MovieClip {TheGameAS3.Exported.ENEMY_1_IDLE} [TheGameAS3.Exported.ENEMY_1_IDLE]
"survival5"Symbol 1194 MovieClip {TheGameAS3.Exported.ENEMY_MAP_LEVEL3} [TheGameAS3.Exported.ENEMY_MAP_LEVEL3] Frame 1Symbol 133 MovieClip {TheGameAS3.Exported.ENEMY_THUG_IDLE} [TheGameAS3.Exported.ENEMY_THUG_IDLE]
"survival4"Symbol 1194 MovieClip {TheGameAS3.Exported.ENEMY_MAP_LEVEL3} [TheGameAS3.Exported.ENEMY_MAP_LEVEL3] Frame 1Symbol 133 MovieClip {TheGameAS3.Exported.ENEMY_THUG_IDLE} [TheGameAS3.Exported.ENEMY_THUG_IDLE]
"survival3"Symbol 1194 MovieClip {TheGameAS3.Exported.ENEMY_MAP_LEVEL3} [TheGameAS3.Exported.ENEMY_MAP_LEVEL3] Frame 1Symbol 133 MovieClip {TheGameAS3.Exported.ENEMY_THUG_IDLE} [TheGameAS3.Exported.ENEMY_THUG_IDLE]
"survival2"Symbol 1194 MovieClip {TheGameAS3.Exported.ENEMY_MAP_LEVEL3} [TheGameAS3.Exported.ENEMY_MAP_LEVEL3] Frame 1Symbol 133 MovieClip {TheGameAS3.Exported.ENEMY_THUG_IDLE} [TheGameAS3.Exported.ENEMY_THUG_IDLE]
"survival1"Symbol 1194 MovieClip {TheGameAS3.Exported.ENEMY_MAP_LEVEL3} [TheGameAS3.Exported.ENEMY_MAP_LEVEL3] Frame 1Symbol 105 MovieClip {TheGameAS3.Exported.ENEMY_BOSS_IDLE} [TheGameAS3.Exported.ENEMY_BOSS_IDLE]
"turretMB7"Symbol 1199 MovieClip {TheGameAS3.Exported.ENEMY_MAP_LEVEL4} [TheGameAS3.Exported.ENEMY_MAP_LEVEL4] Frame 1Symbol 103 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE]
"turretMB6"Symbol 1199 MovieClip {TheGameAS3.Exported.ENEMY_MAP_LEVEL4} [TheGameAS3.Exported.ENEMY_MAP_LEVEL4] Frame 1Symbol 103 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE]
"turretMB5"Symbol 1199 MovieClip {TheGameAS3.Exported.ENEMY_MAP_LEVEL4} [TheGameAS3.Exported.ENEMY_MAP_LEVEL4] Frame 1Symbol 103 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE]
"turretMB4"Symbol 1199 MovieClip {TheGameAS3.Exported.ENEMY_MAP_LEVEL4} [TheGameAS3.Exported.ENEMY_MAP_LEVEL4] Frame 1Symbol 103 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE]
"turretMB3"Symbol 1199 MovieClip {TheGameAS3.Exported.ENEMY_MAP_LEVEL4} [TheGameAS3.Exported.ENEMY_MAP_LEVEL4] Frame 1Symbol 103 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE]
"turretMB2"Symbol 1199 MovieClip {TheGameAS3.Exported.ENEMY_MAP_LEVEL4} [TheGameAS3.Exported.ENEMY_MAP_LEVEL4] Frame 1Symbol 103 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE]
"turretMB1"Symbol 1199 MovieClip {TheGameAS3.Exported.ENEMY_MAP_LEVEL4} [TheGameAS3.Exported.ENEMY_MAP_LEVEL4] Frame 1Symbol 103 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE]
"survival2"Symbol 1199 MovieClip {TheGameAS3.Exported.ENEMY_MAP_LEVEL4} [TheGameAS3.Exported.ENEMY_MAP_LEVEL4] Frame 1Symbol 105 MovieClip {TheGameAS3.Exported.ENEMY_BOSS_IDLE} [TheGameAS3.Exported.ENEMY_BOSS_IDLE]
"survival1"Symbol 1199 MovieClip {TheGameAS3.Exported.ENEMY_MAP_LEVEL4} [TheGameAS3.Exported.ENEMY_MAP_LEVEL4] Frame 1Symbol 105 MovieClip {TheGameAS3.Exported.ENEMY_BOSS_IDLE} [TheGameAS3.Exported.ENEMY_BOSS_IDLE]
"regCanon_mc"Symbol 1212 MovieClip {TheGameAS3.Exported.WEAPON_FLAME_GUN} [TheGameAS3.Exported.WEAPON_FLAME_GUN] Frame 1Symbol 39 MovieClip
"turretMB24"Symbol 1213 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM3} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM3] Frame 1Symbol 103 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE]
"turretMB24"Symbol 1213 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM3} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM3] Frame 1Symbol 103 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE]
"turretMB24"Symbol 1213 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM3} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM3] Frame 1Symbol 103 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE]
"turretMB24"Symbol 1213 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM3} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM3] Frame 1Symbol 103 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE]
"turretMB24"Symbol 1213 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM3} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM3] Frame 1Symbol 103 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE]
"turretMB24"Symbol 1213 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM3} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM3] Frame 1Symbol 103 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE]
"turretMB24"Symbol 1213 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM3} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM3] Frame 1Symbol 103 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE]
"turretMB24"Symbol 1213 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM3} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM3] Frame 1Symbol 103 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE]
"turretMB24"Symbol 1213 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM3} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM3] Frame 1Symbol 103 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE]
"turretMB24"Symbol 1213 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM3} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM3] Frame 1Symbol 103 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE]
"turretMB24"Symbol 1213 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM3} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM3] Frame 1Symbol 103 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE]
"turretMB24"Symbol 1213 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM3} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM3] Frame 1Symbol 103 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE]
"survival2"Symbol 1213 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM3} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM3] Frame 1Symbol 95 MovieClip {TheGameAS3.Exported.ENEMY_1_IDLE} [TheGameAS3.Exported.ENEMY_1_IDLE]
"survival2"Symbol 1213 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM3} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM3] Frame 1Symbol 95 MovieClip {TheGameAS3.Exported.ENEMY_1_IDLE} [TheGameAS3.Exported.ENEMY_1_IDLE]
"survival2"Symbol 1213 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM3} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM3] Frame 1Symbol 95 MovieClip {TheGameAS3.Exported.ENEMY_1_IDLE} [TheGameAS3.Exported.ENEMY_1_IDLE]
"survival2"Symbol 1213 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM3} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM3] Frame 1Symbol 95 MovieClip {TheGameAS3.Exported.ENEMY_1_IDLE} [TheGameAS3.Exported.ENEMY_1_IDLE]
"turretMB24"Symbol 1214 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM4} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM4] Frame 1Symbol 103 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE]
"turretMB24"Symbol 1214 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM4} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM4] Frame 1Symbol 103 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE]
"turretMB24"Symbol 1214 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM4} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM4] Frame 1Symbol 103 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE]
"turretMB24"Symbol 1214 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM4} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM4] Frame 1Symbol 103 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_2_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_2_IDLE]
"survival3"Symbol 1214 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM4} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM4] Frame 1Symbol 133 MovieClip {TheGameAS3.Exported.ENEMY_THUG_IDLE} [TheGameAS3.Exported.ENEMY_THUG_IDLE]
"survival3"Symbol 1214 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM4} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM4] Frame 1Symbol 133 MovieClip {TheGameAS3.Exported.ENEMY_THUG_IDLE} [TheGameAS3.Exported.ENEMY_THUG_IDLE]
"survival3"Symbol 1214 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM4} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM4] Frame 1Symbol 133 MovieClip {TheGameAS3.Exported.ENEMY_THUG_IDLE} [TheGameAS3.Exported.ENEMY_THUG_IDLE]
"survival3"Symbol 1214 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM4} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM4] Frame 1Symbol 133 MovieClip {TheGameAS3.Exported.ENEMY_THUG_IDLE} [TheGameAS3.Exported.ENEMY_THUG_IDLE]
"survival3"Symbol 1214 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM4} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM4] Frame 1Symbol 133 MovieClip {TheGameAS3.Exported.ENEMY_THUG_IDLE} [TheGameAS3.Exported.ENEMY_THUG_IDLE]
"survival3"Symbol 1214 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM4} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM4] Frame 1Symbol 133 MovieClip {TheGameAS3.Exported.ENEMY_THUG_IDLE} [TheGameAS3.Exported.ENEMY_THUG_IDLE]
"survival3"Symbol 1214 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM4} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM4] Frame 1Symbol 133 MovieClip {TheGameAS3.Exported.ENEMY_THUG_IDLE} [TheGameAS3.Exported.ENEMY_THUG_IDLE]
"survival3"Symbol 1214 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM4} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM4] Frame 1Symbol 133 MovieClip {TheGameAS3.Exported.ENEMY_THUG_IDLE} [TheGameAS3.Exported.ENEMY_THUG_IDLE]
"survival3"Symbol 1214 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM4} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM4] Frame 1Symbol 133 MovieClip {TheGameAS3.Exported.ENEMY_THUG_IDLE} [TheGameAS3.Exported.ENEMY_THUG_IDLE]
"survival3"Symbol 1214 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM4} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM4] Frame 1Symbol 133 MovieClip {TheGameAS3.Exported.ENEMY_THUG_IDLE} [TheGameAS3.Exported.ENEMY_THUG_IDLE]
"survival3"Symbol 1214 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM4} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM4] Frame 1Symbol 133 MovieClip {TheGameAS3.Exported.ENEMY_THUG_IDLE} [TheGameAS3.Exported.ENEMY_THUG_IDLE]
"survival3"Symbol 1214 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM4} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM4] Frame 1Symbol 133 MovieClip {TheGameAS3.Exported.ENEMY_THUG_IDLE} [TheGameAS3.Exported.ENEMY_THUG_IDLE]
"survival3"Symbol 1214 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM4} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM4] Frame 1Symbol 133 MovieClip {TheGameAS3.Exported.ENEMY_THUG_IDLE} [TheGameAS3.Exported.ENEMY_THUG_IDLE]
"survival3"Symbol 1214 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM4} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM4] Frame 1Symbol 133 MovieClip {TheGameAS3.Exported.ENEMY_THUG_IDLE} [TheGameAS3.Exported.ENEMY_THUG_IDLE]
"survival3"Symbol 1214 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM4} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM4] Frame 1Symbol 133 MovieClip {TheGameAS3.Exported.ENEMY_THUG_IDLE} [TheGameAS3.Exported.ENEMY_THUG_IDLE]
"survival3"Symbol 1214 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM4} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM4] Frame 1Symbol 133 MovieClip {TheGameAS3.Exported.ENEMY_THUG_IDLE} [TheGameAS3.Exported.ENEMY_THUG_IDLE]
"survival3"Symbol 1214 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM4} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM4] Frame 1Symbol 133 MovieClip {TheGameAS3.Exported.ENEMY_THUG_IDLE} [TheGameAS3.Exported.ENEMY_THUG_IDLE]
"survival3"Symbol 1214 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM4} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM4] Frame 1Symbol 133 MovieClip {TheGameAS3.Exported.ENEMY_THUG_IDLE} [TheGameAS3.Exported.ENEMY_THUG_IDLE]
"survival3"Symbol 1214 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM4} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM4] Frame 1Symbol 133 MovieClip {TheGameAS3.Exported.ENEMY_THUG_IDLE} [TheGameAS3.Exported.ENEMY_THUG_IDLE]
"survival3"Symbol 1214 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM4} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM4] Frame 1Symbol 133 MovieClip {TheGameAS3.Exported.ENEMY_THUG_IDLE} [TheGameAS3.Exported.ENEMY_THUG_IDLE]
"survival3"Symbol 1214 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM4} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM4] Frame 1Symbol 133 MovieClip {TheGameAS3.Exported.ENEMY_THUG_IDLE} [TheGameAS3.Exported.ENEMY_THUG_IDLE]
"survival3"Symbol 1214 MovieClip {TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM4} [TheGameAS3.Exported.ENEMY_SURVIVAL_MAP_MEDIUM4] Frame 1Symbol 133 MovieClip {TheGameAS3.Exported.ENEMY_THUG_IDLE} [TheGameAS3.Exported.ENEMY_THUG_IDLE]
"gun2"Symbol 1215 MovieClip {TheGameAS3.Exported.ENEMY_1_DIE} [TheGameAS3.Exported.ENEMY_1_DIE] Frame 1Symbol 39 MovieClip
"gun1"Symbol 1215 MovieClip {TheGameAS3.Exported.ENEMY_1_DIE} [TheGameAS3.Exported.ENEMY_1_DIE] Frame 1Symbol 39 MovieClip
"AUTO_0"Symbol 1221 MovieClip {Interfaces_fla.victory_20} [Interfaces_fla.victory_20] Frame 1Symbol 1219 EditableText
"AUTO_1"Symbol 1221 MovieClip {Interfaces_fla.victory_20} [Interfaces_fla.victory_20] Frame 1Symbol 1220 EditableText
"__id195_"Symbol 1221 MovieClip {Interfaces_fla.victory_20} [Interfaces_fla.victory_20] Frame 1Symbol 62 MovieClip {MultilingualTextFieldFinder} [MultilingualTextFieldFinder]
"__id196_"Symbol 1221 MovieClip {Interfaces_fla.victory_20} [Interfaces_fla.victory_20] Frame 1Symbol 62 MovieClip {MultilingualTextFieldFinder} [MultilingualTextFieldFinder]
"victory"Symbol 1222 MovieClip {TheGameAS3.Exported.UI_VICTORY} [TheGameAS3.Exported.UI_VICTORY] Frame 84Symbol 1221 MovieClip {Interfaces_fla.victory_20} [Interfaces_fla.victory_20]
"regCanon_mc"Symbol 1228 MovieClip {TheGameAS3.Exported.WEAPON_SHOTGUN_GUN} [TheGameAS3.Exported.WEAPON_SHOTGUN_GUN] Frame 1Symbol 39 MovieClip
"gun2"Symbol 1236 MovieClip {TheGameAS3.Exported.HERO_UPPERBODY_GOLD_SHOOT} [TheGameAS3.Exported.HERO_UPPERBODY_GOLD_SHOOT] Frame 1Symbol 39 MovieClip
"gun3"Symbol 1236 MovieClip {TheGameAS3.Exported.HERO_UPPERBODY_GOLD_SHOOT} [TheGameAS3.Exported.HERO_UPPERBODY_GOLD_SHOOT] Frame 1Symbol 39 MovieClip
"gun1"Symbol 1236 MovieClip {TheGameAS3.Exported.HERO_UPPERBODY_GOLD_SHOOT} [TheGameAS3.Exported.HERO_UPPERBODY_GOLD_SHOOT] Frame 1Symbol 39 MovieClip
"mortarGun"Symbol 1236 MovieClip {TheGameAS3.Exported.HERO_UPPERBODY_GOLD_SHOOT} [TheGameAS3.Exported.HERO_UPPERBODY_GOLD_SHOOT] Frame 1Symbol 39 MovieClip
"gun3"Symbol 1240 MovieClip {TheGameAS3.Exported.HERO_UPPERBODY_GOLD_IDLE} [TheGameAS3.Exported.HERO_UPPERBODY_GOLD_IDLE] Frame 1Symbol 39 MovieClip
"gun2"Symbol 1240 MovieClip {TheGameAS3.Exported.HERO_UPPERBODY_GOLD_IDLE} [TheGameAS3.Exported.HERO_UPPERBODY_GOLD_IDLE] Frame 1Symbol 39 MovieClip
"gun1"Symbol 1240 MovieClip {TheGameAS3.Exported.HERO_UPPERBODY_GOLD_IDLE} [TheGameAS3.Exported.HERO_UPPERBODY_GOLD_IDLE] Frame 1Symbol 39 MovieClip
"mortarGun"Symbol 1240 MovieClip {TheGameAS3.Exported.HERO_UPPERBODY_GOLD_IDLE} [TheGameAS3.Exported.HERO_UPPERBODY_GOLD_IDLE] Frame 1Symbol 39 MovieClip
"upperbody"Symbol 1241 MovieClip {TheGameAS3.Exported.ENEMY_THUG2_IDLE} [TheGameAS3.Exported.ENEMY_THUG2_IDLE] Frame 1Symbol 132 MovieClip {AllVisual_fla.bodythuggunner03_29} [AllVisual_fla.bodythuggunner03_29]
"gun2"Symbol 1245 MovieClip {TheGameAS3.Exported.ENEMY_2_DIE} [TheGameAS3.Exported.ENEMY_2_DIE] Frame 1Symbol 39 MovieClip
"gun1"Symbol 1245 MovieClip {TheGameAS3.Exported.ENEMY_2_DIE} [TheGameAS3.Exported.ENEMY_2_DIE] Frame 1Symbol 39 MovieClip
"gun3"Symbol 1247 MovieClip {TheGameAS3.Exported.HERO_UPPERBODY_IDLE} [TheGameAS3.Exported.HERO_UPPERBODY_IDLE] Frame 1Symbol 39 MovieClip
"gun2"Symbol 1247 MovieClip {TheGameAS3.Exported.HERO_UPPERBODY_IDLE} [TheGameAS3.Exported.HERO_UPPERBODY_IDLE] Frame 1Symbol 39 MovieClip
"gun1"Symbol 1247 MovieClip {TheGameAS3.Exported.HERO_UPPERBODY_IDLE} [TheGameAS3.Exported.HERO_UPPERBODY_IDLE] Frame 1Symbol 39 MovieClip
"mortarGun"Symbol 1247 MovieClip {TheGameAS3.Exported.HERO_UPPERBODY_IDLE} [TheGameAS3.Exported.HERO_UPPERBODY_IDLE] Frame 1Symbol 39 MovieClip
"rail1"Symbol 1252 MovieClip {TheGameAS3.Exported.ENEMY_1_LOWER_BODY} [TheGameAS3.Exported.ENEMY_1_LOWER_BODY] Frame 1Symbol 39 MovieClip
"rail2"Symbol 1252 MovieClip {TheGameAS3.Exported.ENEMY_1_LOWER_BODY} [TheGameAS3.Exported.ENEMY_1_LOWER_BODY] Frame 1Symbol 39 MovieClip
"rail1"Symbol 1254 MovieClip {TheGameAS3.Exported.ENEMY_BOSS_LOWER_BODY} [TheGameAS3.Exported.ENEMY_BOSS_LOWER_BODY] Frame 1Symbol 39 MovieClip
"rail2"Symbol 1254 MovieClip {TheGameAS3.Exported.ENEMY_BOSS_LOWER_BODY} [TheGameAS3.Exported.ENEMY_BOSS_LOWER_BODY] Frame 1Symbol 39 MovieClip
"gun1"Symbol 1256 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_3_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_3_IDLE] Frame 1Symbol 39 MovieClip
"gun2"Symbol 1256 MovieClip {TheGameAS3.Exported.ENEMY_TURRET_3_IDLE} [TheGameAS3.Exported.ENEMY_TURRET_3_IDLE] Frame 1Symbol 39 MovieClip
"AUTO_0"Symbol 1266 MovieClip {Interfaces_fla.gameover_18} [Interfaces_fla.gameover_18] Frame 1Symbol 1264 EditableText
"AUTO_1"Symbol 1266 MovieClip {Interfaces_fla.gameover_18} [Interfaces_fla.gameover_18] Frame 1Symbol 1265 EditableText
"__id197_"Symbol 1266 MovieClip {Interfaces_fla.gameover_18} [Interfaces_fla.gameover_18] Frame 1Symbol 62 MovieClip {MultilingualTextFieldFinder} [MultilingualTextFieldFinder]
"__id198_"Symbol 1266 MovieClip {Interfaces_fla.gameover_18} [Interfaces_fla.gameover_18] Frame 1Symbol 62 MovieClip {MultilingualTextFieldFinder} [MultilingualTextFieldFinder]
"perso"Symbol 1289 MovieClip {TheGameAS3.Exported.UI_INGAME_TEXT_IN} [TheGameAS3.Exported.UI_INGAME_TEXT_IN] Frame 1Symbol 39 MovieClip
"dropTrue"Symbol 1306 MovieClip {LevelEditor_fla.TextDrop_21} [LevelEditor_fla.TextDrop_21] Frame 1Symbol 1304 EditableText
"dropFalse"Symbol 1306 MovieClip {LevelEditor_fla.TextDrop_21} [LevelEditor_fla.TextDrop_21] Frame 2Symbol 1305 EditableText
"wallKickTrue"Symbol 1309 MovieClip {LevelEditor_fla.TxtWallKick_22} [LevelEditor_fla.TxtWallKick_22] Frame 1Symbol 1307 EditableText
"wallKickFalse"Symbol 1309 MovieClip {LevelEditor_fla.TxtWallKick_22} [LevelEditor_fla.TxtWallKick_22] Frame 2Symbol 1308 EditableText
"fleche"Symbol 1310 MovieClip {LINE_HELPER} [LINE_HELPER] Frame 1Symbol 1299 MovieClip
"recSelection"Symbol 1310 MovieClip {LINE_HELPER} [LINE_HELPER] Frame 1Symbol 1303 MovieClip
"drop_mc"Symbol 1310 MovieClip {LINE_HELPER} [LINE_HELPER] Frame 1Symbol 1306 MovieClip {LevelEditor_fla.TextDrop_21} [LevelEditor_fla.TextDrop_21]
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Special Tags

FileAttributes (69)Timeline Frame 1Access network only, Metadata present, AS3.
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ExportAssets (56)Timeline Frame 1Symbol 3 as "TheGameAS3.Exported.UI_PRELOADER_MSG"
ExportAssets (56)Timeline Frame 1Symbol 35 as "CoreAS.Exported.KONG_PRELOADER"
ExportAssets (56)Timeline Frame 1Symbol 38 as "Interfaces.Screens.Exported.BTNPRELOADSTART"
ExportAssets (56)Timeline Frame 1Symbol 7 as "kSymbol18copy"
ExportAssets (56)Timeline Frame 2Symbol 42 as "TheGameAS3.Exported.ENEMY_TURRET_1_IDLE"
ExportAssets (56)Timeline Frame 2Symbol 56 as "TheGameAS3.Exported.FX_DOOR_METAL"
ExportAssets (56)Timeline Frame 2Symbol 92 as "TheGameAS3.Exported.UI_PLAYER_TAG"
ExportAssets (56)Timeline Frame 2Symbol 95 as "TheGameAS3.Exported.ENEMY_1_IDLE"
ExportAssets (56)Timeline Frame 2Symbol 100 as "TheGameAS3.Exported.ENEMY_BOSS_3_IDLE"
ExportAssets (56)Timeline Frame 2Symbol 103 as "TheGameAS3.Exported.ENEMY_TURRET_2_IDLE"
ExportAssets (56)Timeline Frame 2Symbol 105 as "TheGameAS3.Exported.ENEMY_BOSS_IDLE"
ExportAssets (56)Timeline Frame 2Symbol 108 as "TheGameAS3.Exported.ENEMY_BOSS_2_IDLE"
ExportAssets (56)Timeline Frame 2Symbol 114 as "TheGameAS3.Exported.ENEMY_BOSS_4_UPPERBODY_IDLE"
ExportAssets (56)Timeline Frame 2Symbol 117 as "TheGameAS3.Exported.FX_WAVE"
ExportAssets (56)Timeline Frame 2Symbol 133 as "TheGameAS3.Exported.ENEMY_THUG_IDLE"
ExportAssets (56)Timeline Frame 2Symbol 150 as "CoreAS.Exported.BERZERK_HINT_FP10"
ExportAssets (56)Timeline Frame 2Symbol 151 as "TheGameAS3.Exported.SFX.MUSIC_BOSS_FIGHT"
ExportAssets (56)Timeline Frame 2Symbol 152 as "TheGameAS3.Exported.Sfx.SFX_DEFEAT"
ExportAssets (56)Timeline Frame 2Symbol 153 as "TheGameAS3.Exported.Sfx.SFX_POWERUP"
ExportAssets (56)Timeline Frame 2Symbol 154 as "TheGameAS3.Exported.Sfx.SFX_WATER_SPLASH"
ExportAssets (56)Timeline Frame 2Symbol 155 as "TheGameAS3.Exported.Sfx.SFX_VICTORY"
ExportAssets (56)Timeline Frame 2Symbol 156 as "TheGameAS3.Exported.Sfx.SFX_INTERFACE_BTN_CLICK"
ExportAssets (56)Timeline Frame 2Symbol 157 as "TheGameAS3.Exported.Sfx.SFX_H_GUN"
ExportAssets (56)Timeline Frame 2Symbol 158 as "TheGameAS3.Exported.SFX.MUSIC_INGAME"
ExportAssets (56)Timeline Frame 2Symbol 159 as "TheGameAS3.Exported.Sfx.SFX_THUG_DIE_LONG1"
ExportAssets (56)Timeline Frame 2Symbol 160 as "TheGameAS3.Exported.Sfx.SFX_INTERFACE_STEAM"
ExportAssets (56)Timeline Frame 2Symbol 161 as "TheGameAS3.Exported.Sfx.SFX_INTERFACE_TITLE_IN"
ExportAssets (56)Timeline Frame 2Symbol 162 as "TheGameAS3.Exported.Sfx.SFX_MORTAR"
ExportAssets (56)Timeline Frame 2Symbol 163 as "TheGameAS3.Exported.SFX.MUSIC_LAST_BOSS"
ExportAssets (56)Timeline Frame 2Symbol 164 as "TheGameAS3.Exported.Sfx.SFX_F_GUN"
ExportAssets (56)Timeline Frame 2Symbol 165 as "TheGameAS3.Exported.Sfx.SFX_THUG_DIE_GIGA_LONG"
ExportAssets (56)Timeline Frame 2Symbol 166 as "TheGameAS3.Exported.SFX.MUSIC_LEVEL2"
ExportAssets (56)Timeline Frame 2Symbol 167 as "TheGameAS3.Exported.Sfx.SFX_INTERFACE_TITLE_OUT"
ExportAssets (56)Timeline Frame 2Symbol 168 as "TheGameAS3.Exported.Sfx.SFX_INTERFACE_DOOR_CLOSE"
ExportAssets (56)Timeline Frame 2Symbol 169 as "TheGameAS3.Exported.Sfx.SFX_JET_IDLE"
ExportAssets (56)Timeline Frame 2Symbol 170 as "TheGameAS3.Exported.Sfx.SFX_G_GUN"
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ExportAssets (56)Timeline Frame 2Symbol 172 as "TheGameAS3.Exported.SFX.MUSIC_LAST_LEVEL"
ExportAssets (56)Timeline Frame 2Symbol 173 as "TheGameAS3.Exported.Sfx.SFX_EXPLOSION_BOSS"
ExportAssets (56)Timeline Frame 2Symbol 174 as "TheGameAS3.Exported.Sfx.SFX_ALARM"
ExportAssets (56)Timeline Frame 2Symbol 175 as "TheGameAS3.Exported.Sfx.SFX_S_GUN"
ExportAssets (56)Timeline Frame 2Symbol 176 as "TheGameAS3.Exported.Sfx.SFX_THUG_DIE_GORE"
ExportAssets (56)Timeline Frame 2Symbol 177 as "TheGameAS3.Exported.Sfx.SFX_EXPLOSION_1"
ExportAssets (56)Timeline Frame 2Symbol 178 as "TheGameAS3.Exported.Sfx.SFX_R_GUN"
ExportAssets (56)Timeline Frame 2Symbol 179 as "TheGameAS3.Exported.SFX.MUSIC_MENU"
ExportAssets (56)Timeline Frame 2Symbol 180 as "TheGameAS3.Exported.Sfx.SFX_EXPLOSION_2"
ExportAssets (56)Timeline Frame 2Symbol 181 as "TheGameAS3.Exported.Sfx.SFX_M_GUN"
ExportAssets (56)Timeline Frame 2Symbol 182 as "TheGameAS3.Exported.Sfx.SFX_INTERFACE_BTN_ROLLOVER"
ExportAssets (56)Timeline Frame 2Symbol 183 as "TheGameAS3.Exported.Sfx.SFX_JET_OUT"
ExportAssets (56)Timeline Frame 2Symbol 184 as "TheGameAS3.Exported.Sfx.SFX_HEALTH"
ExportAssets (56)Timeline Frame 2Symbol 191 as "CoreAS.Exported.BERZERK_HINT_FF3"
ExportAssets (56)Timeline Frame 2Symbol 199 as "Interfaces.Screens.Exported.BTNFR"
ExportAssets (56)Timeline Frame 2Symbol 204 as "Interfaces.Screens.Exported.BTNMUSIC"
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ExportAssets (56)Timeline Frame 2Symbol 211 as "Interfaces.Screens.Exported.BTNEN"
ExportAssets (56)Timeline Frame 2Symbol 216 as "TheGameAS3.Exported.UI_PAUSE"
ExportAssets (56)Timeline Frame 2Symbol 219 as "Interfaces.Screens.Exported.BTNPAUSE"
ExportAssets (56)Timeline Frame 2Symbol 227 as "CoreAS.Exported.FLASHNEEDED"
ExportAssets (56)Timeline Frame 2Symbol 228 as "com.kongregate.as3.client.KongregateAPI"
ExportAssets (56)Timeline Frame 2Symbol 297 as "TheGameAS3.Exported.SCREEN_LOADING"
ExportAssets (56)Timeline Frame 2Symbol 402 as "TheGameAS3.Exported.SCREEN_SELECTION"
ExportAssets (56)Timeline Frame 2Symbol 408 as "TheGameAS3.Exported.SCREEN_AD_SHOWER"
ExportAssets (56)Timeline Frame 2Symbol 451 as "CoreAS.Exported.LACHHH_ENGINE_LOGO"
ExportAssets (56)Timeline Frame 2Symbol 493 as "TheGameAS3.Exported.SCREEN_CREDITS_END"
ExportAssets (56)Timeline Frame 2Symbol 518 as "TheGameAS3.Exported.SCREEN_TITLE"
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ExportAssets (56)Timeline Frame 2Symbol 769 as "SCROLL_LEVEL_PART"
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ExportAssets (56)Timeline Frame 2Symbol 824 as "LEVEL_EDITOR"
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ExportAssets (56)Timeline Frame 2Symbol 940 as "TheGameAS3.Exported.MAP_3_0"
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ExportAssets (56)Timeline Frame 2Symbol 1038 as "TheGameAS3.Exported.FX_ICON_MORTAR"
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ExportAssets (56)Timeline Frame 2Symbol 132 as "AllVisual_fla.bodythuggunner03_29"
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ExportAssets (56)Timeline Frame 2Symbol 1310 as "LINE_HELPER"
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ExportAssets (56)Timeline Frame 2Symbol 76 as "Interfaces_fla.gathlingicon_28"
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ExportAssets (56)Timeline Frame 2Symbol 225 as "CoreAS.Exported.FlashPlayerButton"
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SerialNumber (41)Timeline Frame 1

Labels

"KongPreloader"Frame 1
"frameLabel"Frame 2
"up"Symbol 38 MovieClip {Interfaces.Screens.Exported.BTNPRELOADSTART} [Interfaces.Screens.Exported.BTNPRELOADSTART] Frame 1
"down"Symbol 38 MovieClip {Interfaces.Screens.Exported.BTNPRELOADSTART} [Interfaces.Screens.Exported.BTNPRELOADSTART] Frame 8
"over"Symbol 38 MovieClip {Interfaces.Screens.Exported.BTNPRELOADSTART} [Interfaces.Screens.Exported.BTNPRELOADSTART] Frame 16
"out"Symbol 38 MovieClip {Interfaces.Screens.Exported.BTNPRELOADSTART} [Interfaces.Screens.Exported.BTNPRELOADSTART] Frame 22
"idle"Symbol 132 MovieClip {AllVisual_fla.bodythuggunner03_29} [AllVisual_fla.bodythuggunner03_29] Frame 1
"up"Symbol 140 MovieClip {CoreAS.Exported.BoutonX} [CoreAS.Exported.BoutonX] Frame 1
"down"Symbol 140 MovieClip {CoreAS.Exported.BoutonX} [CoreAS.Exported.BoutonX] Frame 8
"over"Symbol 140 MovieClip {CoreAS.Exported.BoutonX} [CoreAS.Exported.BoutonX] Frame 12
"out"Symbol 140 MovieClip {CoreAS.Exported.BoutonX} [CoreAS.Exported.BoutonX] Frame 18
"CLOSE"Symbol 150 MovieClip {CoreAS.Exported.BERZERK_HINT_FP10} [CoreAS.Exported.BERZERK_HINT_FP10] Frame 11
"CLOSE"Symbol 191 MovieClip {CoreAS.Exported.BERZERK_HINT_FF3} [CoreAS.Exported.BERZERK_HINT_FF3] Frame 11
"up"Symbol 199 MovieClip {Interfaces.Screens.Exported.BTNFR} [Interfaces.Screens.Exported.BTNFR] Frame 1
"down"Symbol 199 MovieClip {Interfaces.Screens.Exported.BTNFR} [Interfaces.Screens.Exported.BTNFR] Frame 8
"over"Symbol 199 MovieClip {Interfaces.Screens.Exported.BTNFR} [Interfaces.Screens.Exported.BTNFR] Frame 16
"out"Symbol 199 MovieClip {Interfaces.Screens.Exported.BTNFR} [Interfaces.Screens.Exported.BTNFR] Frame 24
"up"Symbol 204 MovieClip {Interfaces.Screens.Exported.BTNMUSIC} [Interfaces.Screens.Exported.BTNMUSIC] Frame 1
"down"Symbol 204 MovieClip {Interfaces.Screens.Exported.BTNMUSIC} [Interfaces.Screens.Exported.BTNMUSIC] Frame 8
"over"Symbol 204 MovieClip {Interfaces.Screens.Exported.BTNMUSIC} [Interfaces.Screens.Exported.BTNMUSIC] Frame 16
"out"Symbol 204 MovieClip {Interfaces.Screens.Exported.BTNMUSIC} [Interfaces.Screens.Exported.BTNMUSIC] Frame 24
"up"Symbol 207 MovieClip {Interfaces.Screens.Exported.BTNSON} [Interfaces.Screens.Exported.BTNSON] Frame 1
"down"Symbol 207 MovieClip {Interfaces.Screens.Exported.BTNSON} [Interfaces.Screens.Exported.BTNSON] Frame 8
"over"Symbol 207 MovieClip {Interfaces.Screens.Exported.BTNSON} [Interfaces.Screens.Exported.BTNSON] Frame 16
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"up"Symbol 211 MovieClip {Interfaces.Screens.Exported.BTNEN} [Interfaces.Screens.Exported.BTNEN] Frame 1
"down"Symbol 211 MovieClip {Interfaces.Screens.Exported.BTNEN} [Interfaces.Screens.Exported.BTNEN] Frame 8
"over"Symbol 211 MovieClip {Interfaces.Screens.Exported.BTNEN} [Interfaces.Screens.Exported.BTNEN] Frame 16
"out"Symbol 211 MovieClip {Interfaces.Screens.Exported.BTNEN} [Interfaces.Screens.Exported.BTNEN] Frame 24
"up"Symbol 219 MovieClip {Interfaces.Screens.Exported.BTNPAUSE} [Interfaces.Screens.Exported.BTNPAUSE] Frame 1
"down"Symbol 219 MovieClip {Interfaces.Screens.Exported.BTNPAUSE} [Interfaces.Screens.Exported.BTNPAUSE] Frame 8
"over"Symbol 219 MovieClip {Interfaces.Screens.Exported.BTNPAUSE} [Interfaces.Screens.Exported.BTNPAUSE] Frame 16
"out"Symbol 219 MovieClip {Interfaces.Screens.Exported.BTNPAUSE} [Interfaces.Screens.Exported.BTNPAUSE] Frame 24
"up"Symbol 225 MovieClip {CoreAS.Exported.FlashPlayerButton} [CoreAS.Exported.FlashPlayerButton] Frame 1
"down"Symbol 225 MovieClip {CoreAS.Exported.FlashPlayerButton} [CoreAS.Exported.FlashPlayerButton] Frame 8
"over"Symbol 225 MovieClip {CoreAS.Exported.FlashPlayerButton} [CoreAS.Exported.FlashPlayerButton] Frame 16
"out"Symbol 225 MovieClip {CoreAS.Exported.FlashPlayerButton} [CoreAS.Exported.FlashPlayerButton] Frame 22
"up"Symbol 241 MovieClip {Interfaces.Screens.Exported.BTNSTART} [Interfaces.Screens.Exported.BTNSTART] Frame 1
"down"Symbol 241 MovieClip {Interfaces.Screens.Exported.BTNSTART} [Interfaces.Screens.Exported.BTNSTART] Frame 8
"over"Symbol 241 MovieClip {Interfaces.Screens.Exported.BTNSTART} [Interfaces.Screens.Exported.BTNSTART] Frame 16
"out"Symbol 241 MovieClip {Interfaces.Screens.Exported.BTNSTART} [Interfaces.Screens.Exported.BTNSTART] Frame 22
"CLOSE"Symbol 297 MovieClip {TheGameAS3.Exported.SCREEN_LOADING} [TheGameAS3.Exported.SCREEN_LOADING] Frame 101
"up"Symbol 313 MovieClip {Interfaces.Screens.Exported.BTNNEXT} [Interfaces.Screens.Exported.BTNNEXT] Frame 1
"down"Symbol 313 MovieClip {Interfaces.Screens.Exported.BTNNEXT} [Interfaces.Screens.Exported.BTNNEXT] Frame 8
"over"Symbol 313 MovieClip {Interfaces.Screens.Exported.BTNNEXT} [Interfaces.Screens.Exported.BTNNEXT] Frame 16
"out"Symbol 313 MovieClip {Interfaces.Screens.Exported.BTNNEXT} [Interfaces.Screens.Exported.BTNNEXT] Frame 22
"up"Symbol 332 MovieClip {Interfaces.Screens.Exported.BTNKONGONLY} [Interfaces.Screens.Exported.BTNKONGONLY] Frame 1
"down"Symbol 332 MovieClip {Interfaces.Screens.Exported.BTNKONGONLY} [Interfaces.Screens.Exported.BTNKONGONLY] Frame 8
"over"Symbol 332 MovieClip {Interfaces.Screens.Exported.BTNKONGONLY} [Interfaces.Screens.Exported.BTNKONGONLY] Frame 16
"out"Symbol 332 MovieClip {Interfaces.Screens.Exported.BTNKONGONLY} [Interfaces.Screens.Exported.BTNKONGONLY] Frame 22
"LVL2"Symbol 338 MovieClip {Interfaces_fla.LockedLevelMsg_93} [Interfaces_fla.LockedLevelMsg_93] Frame 1
"LVL3"Symbol 338 MovieClip {Interfaces_fla.LockedLevelMsg_93} [Interfaces_fla.LockedLevelMsg_93] Frame 2
"LVL4"Symbol 338 MovieClip {Interfaces_fla.LockedLevelMsg_93} [Interfaces_fla.LockedLevelMsg_93] Frame 3
"LVL5"Symbol 338 MovieClip {Interfaces_fla.LockedLevelMsg_93} [Interfaces_fla.LockedLevelMsg_93] Frame 4
"LVLSURVIVAL"Symbol 338 MovieClip {Interfaces_fla.LockedLevelMsg_93} [Interfaces_fla.LockedLevelMsg_93] Frame 5
"ON"Symbol 338 MovieClip {Interfaces_fla.LockedLevelMsg_93} [Interfaces_fla.LockedLevelMsg_93] Frame 6
"up"Symbol 376 MovieClip {Interfaces.Screens.Exported.BTNWEAPONS} [Interfaces.Screens.Exported.BTNWEAPONS] Frame 1
"down"Symbol 376 MovieClip {Interfaces.Screens.Exported.BTNWEAPONS} [Interfaces.Screens.Exported.BTNWEAPONS] Frame 8
"over"Symbol 376 MovieClip {Interfaces.Screens.Exported.BTNWEAPONS} [Interfaces.Screens.Exported.BTNWEAPONS] Frame 16
"out"Symbol 376 MovieClip {Interfaces.Screens.Exported.BTNWEAPONS} [Interfaces.Screens.Exported.BTNWEAPONS] Frame 22
"up"Symbol 384 MovieClip {Interfaces.Screens.Exported.BTNBACK} [Interfaces.Screens.Exported.BTNBACK] Frame 1
"down"Symbol 384 MovieClip {Interfaces.Screens.Exported.BTNBACK} [Interfaces.Screens.Exported.BTNBACK] Frame 8
"over"Symbol 384 MovieClip {Interfaces.Screens.Exported.BTNBACK} [Interfaces.Screens.Exported.BTNBACK] Frame 16
"out"Symbol 384 MovieClip {Interfaces.Screens.Exported.BTNBACK} [Interfaces.Screens.Exported.BTNBACK] Frame 22
"IDLE"Symbol 402 MovieClip {TheGameAS3.Exported.SCREEN_SELECTION} [TheGameAS3.Exported.SCREEN_SELECTION] Frame 61
"CLOSE"Symbol 402 MovieClip {TheGameAS3.Exported.SCREEN_SELECTION} [TheGameAS3.Exported.SCREEN_SELECTION] Frame 80
"up"Symbol 407 MovieClip {Interfaces.Screens.Exported.BoutonX} [Interfaces.Screens.Exported.BoutonX] Frame 1
"down"Symbol 407 MovieClip {Interfaces.Screens.Exported.BoutonX} [Interfaces.Screens.Exported.BoutonX] Frame 8
"over"Symbol 407 MovieClip {Interfaces.Screens.Exported.BoutonX} [Interfaces.Screens.Exported.BoutonX] Frame 12
"out"Symbol 407 MovieClip {Interfaces.Screens.Exported.BoutonX} [Interfaces.Screens.Exported.BoutonX] Frame 18
"up"Symbol 460 MovieClip {Interfaces.Screens.Exported.BTNSKIP} [Interfaces.Screens.Exported.BTNSKIP] Frame 1
"down"Symbol 460 MovieClip {Interfaces.Screens.Exported.BTNSKIP} [Interfaces.Screens.Exported.BTNSKIP] Frame 8
"over"Symbol 460 MovieClip {Interfaces.Screens.Exported.BTNSKIP} [Interfaces.Screens.Exported.BTNSKIP] Frame 16
"out"Symbol 460 MovieClip {Interfaces.Screens.Exported.BTNSKIP} [Interfaces.Screens.Exported.BTNSKIP] Frame 22
"IDLE"Symbol 493 MovieClip {TheGameAS3.Exported.SCREEN_CREDITS_END} [TheGameAS3.Exported.SCREEN_CREDITS_END] Frame 30
"CLOSE"Symbol 493 MovieClip {TheGameAS3.Exported.SCREEN_CREDITS_END} [TheGameAS3.Exported.SCREEN_CREDITS_END] Frame 1141
"up"Symbol 503 MovieClip {Interfaces.Screens.Exported.BTNINSTRUCTIONS} [Interfaces.Screens.Exported.BTNINSTRUCTIONS] Frame 1
"down"Symbol 503 MovieClip {Interfaces.Screens.Exported.BTNINSTRUCTIONS} [Interfaces.Screens.Exported.BTNINSTRUCTIONS] Frame 8
"over"Symbol 503 MovieClip {Interfaces.Screens.Exported.BTNINSTRUCTIONS} [Interfaces.Screens.Exported.BTNINSTRUCTIONS] Frame 16
"out"Symbol 503 MovieClip {Interfaces.Screens.Exported.BTNINSTRUCTIONS} [Interfaces.Screens.Exported.BTNINSTRUCTIONS] Frame 22
"up"Symbol 516 MovieClip {Interfaces.Screens.Exported.BTNSURVIVAL} [Interfaces.Screens.Exported.BTNSURVIVAL] Frame 1
"down"Symbol 516 MovieClip {Interfaces.Screens.Exported.BTNSURVIVAL} [Interfaces.Screens.Exported.BTNSURVIVAL] Frame 8
"over"Symbol 516 MovieClip {Interfaces.Screens.Exported.BTNSURVIVAL} [Interfaces.Screens.Exported.BTNSURVIVAL] Frame 16
"out"Symbol 516 MovieClip {Interfaces.Screens.Exported.BTNSURVIVAL} [Interfaces.Screens.Exported.BTNSURVIVAL] Frame 22
"disabled"Symbol 516 MovieClip {Interfaces.Screens.Exported.BTNSURVIVAL} [Interfaces.Screens.Exported.BTNSURVIVAL] Frame 29
"IDLE"Symbol 518 MovieClip {TheGameAS3.Exported.SCREEN_TITLE} [TheGameAS3.Exported.SCREEN_TITLE] Frame 71
"CLOSE"Symbol 518 MovieClip {TheGameAS3.Exported.SCREEN_TITLE} [TheGameAS3.Exported.SCREEN_TITLE] Frame 88
"OFF"Symbol 657 MovieClip Frame 1
"ON"Symbol 657 MovieClip Frame 2
"CLOSE"Symbol 684 MovieClip {TheGameAS3.Exported.SCREEN_UNLOCKABLE} [TheGameAS3.Exported.SCREEN_UNLOCKABLE] Frame 63
"up"Symbol 686 MovieClip {Interfaces.Screens.Exported.BTNBERZERK} [Interfaces.Screens.Exported.BTNBERZERK] Frame 1
"down"Symbol 686 MovieClip {Interfaces.Screens.Exported.BTNBERZERK} [Interfaces.Screens.Exported.BTNBERZERK] Frame 8
"over"Symbol 686 MovieClip {Interfaces.Screens.Exported.BTNBERZERK} [Interfaces.Screens.Exported.BTNBERZERK] Frame 16
"out"Symbol 686 MovieClip {Interfaces.Screens.Exported.BTNBERZERK} [Interfaces.Screens.Exported.BTNBERZERK] Frame 22
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"down"Symbol 703 MovieClip {Interfaces.Screens.Exported.BTNKONG} [Interfaces.Screens.Exported.BTNKONG] Frame 8
"over"Symbol 703 MovieClip {Interfaces.Screens.Exported.BTNKONG} [Interfaces.Screens.Exported.BTNKONG] Frame 16
"out"Symbol 703 MovieClip {Interfaces.Screens.Exported.BTNKONG} [Interfaces.Screens.Exported.BTNKONG] Frame 22
"CLOSE"Symbol 706 MovieClip {TheGameAS3.Exported.SCREEN_INSTRUCTIONS} [TheGameAS3.Exported.SCREEN_INSTRUCTIONS] Frame 103
"up"Symbol 736 MovieClip {Interfaces.Screens.Exported.BTNHIGHSCORE} [Interfaces.Screens.Exported.BTNHIGHSCORE] Frame 1
"down"Symbol 736 MovieClip {Interfaces.Screens.Exported.BTNHIGHSCORE} [Interfaces.Screens.Exported.BTNHIGHSCORE] Frame 8
"over"Symbol 736 MovieClip {Interfaces.Screens.Exported.BTNHIGHSCORE} [Interfaces.Screens.Exported.BTNHIGHSCORE] Frame 16
"out"Symbol 736 MovieClip {Interfaces.Screens.Exported.BTNHIGHSCORE} [Interfaces.Screens.Exported.BTNHIGHSCORE] Frame 22
"up"Symbol 747 MovieClip {Interfaces.Screens.Exported.BTNSUBMIT} [Interfaces.Screens.Exported.BTNSUBMIT] Frame 1
"down"Symbol 747 MovieClip {Interfaces.Screens.Exported.BTNSUBMIT} [Interfaces.Screens.Exported.BTNSUBMIT] Frame 8
"over"Symbol 747 MovieClip {Interfaces.Screens.Exported.BTNSUBMIT} [Interfaces.Screens.Exported.BTNSUBMIT] Frame 16
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"disabled"Symbol 747 MovieClip {Interfaces.Screens.Exported.BTNSUBMIT} [Interfaces.Screens.Exported.BTNSUBMIT] Frame 29
"CLOSE"Symbol 753 MovieClip {TheGameAS3.Exported.SCREEN_SUBMIT} [TheGameAS3.Exported.SCREEN_SUBMIT] Frame 68
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"ON"Symbol 759 MovieClip {BtnShowLines} [BtnShowLines] Frame 2
"OFF"Symbol 768 MovieClip {BtnDelete} [BtnDelete] Frame 1
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"OFF"Symbol 776 MovieClip {BtnShowGrid} [BtnShowGrid] Frame 1
"ON"Symbol 776 MovieClip {BtnShowGrid} [BtnShowGrid] Frame 2
"OFF"Symbol 778 MovieClip {BtnSave} [BtnSave] Frame 1
"OFF"Symbol 781 MovieClip {BtnAddCollision} [BtnAddCollision] Frame 1
"ON"Symbol 781 MovieClip {BtnAddCollision} [BtnAddCollision] Frame 2
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"ON"Symbol 791 MovieClip {BtnAddEvent} [BtnAddEvent] Frame 2
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"IDLE_TO_BLOCK"Symbol 1106 MovieClip {TheGameAS3.Exported.ENEMY_BOSS_5_ARM} [TheGameAS3.Exported.ENEMY_BOSS_5_ARM] Frame 1
"IDLE_TO_BLOCK_END"Symbol 1106 MovieClip {TheGameAS3.Exported.ENEMY_BOSS_5_ARM} [TheGameAS3.Exported.ENEMY_BOSS_5_ARM] Frame 13
"BLOCK_TO_ATTACK"Symbol 1106 MovieClip {TheGameAS3.Exported.ENEMY_BOSS_5_ARM} [TheGameAS3.Exported.ENEMY_BOSS_5_ARM] Frame 27
"BLOCK_TO_ATTACK_END"Symbol 1106 MovieClip {TheGameAS3.Exported.ENEMY_BOSS_5_ARM} [TheGameAS3.Exported.ENEMY_BOSS_5_ARM] Frame 46
"ATTACK_TO_BLOCK"Symbol 1106 MovieClip {TheGameAS3.Exported.ENEMY_BOSS_5_ARM} [TheGameAS3.Exported.ENEMY_BOSS_5_ARM] Frame 50
"ATTACK_TO_BLOCK_END"Symbol 1106 MovieClip {TheGameAS3.Exported.ENEMY_BOSS_5_ARM} [TheGameAS3.Exported.ENEMY_BOSS_5_ARM] Frame 79
"BLOCK_TO_IDLE"Symbol 1106 MovieClip {TheGameAS3.Exported.ENEMY_BOSS_5_ARM} [TheGameAS3.Exported.ENEMY_BOSS_5_ARM] Frame 93
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"ON"Symbol 1309 MovieClip {LevelEditor_fla.TxtWallKick_22} [LevelEditor_fla.TxtWallKick_22] Frame 1
"OFF"Symbol 1309 MovieClip {LevelEditor_fla.TxtWallKick_22} [LevelEditor_fla.TxtWallKick_22] Frame 2




http://swfchan.com/12/56647/info.shtml
Created: 19/4 -2019 04:02:24 Last modified: 19/4 -2019 04:02:24 Server time: 04/05 -2024 06:25:27