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Disco Fish 2.swf

This is the info page for
Flash #57102

(Click the ID number above for more basic data on this flash file.)


Text
Title Text

This is example of text you might want to put here on your popup

1

Score

User

Smallzworld.com

Audio Clips

Play Game

Instructions

smallzworld.com

Credits

View High Scores

Official Leaderboards

Disco Fish II

Eat small red/blue/yellow fish for points and health.

Worms give you a big health boost.

Eating the same color fish consecutively multiplies your points.

Avoid the larger fish!

Don't run out of health!!

Continue

Instructions

High Scores

Health Meter

Score

Programming - Scott Slaby

Artwork - Julie Slaby

Music - Nemesis Theory
(Infernal Disco)

Credits

Game Paused

Default

User Name :

Score :

Cancel

Submit

Game Over

This is an example of some headline text that you can put in a game.

100000

=    25% Health

Get Ready!

=   50 points + 3 health

Multiplier for eating same color consecutively

50

100

150

ActionScript [AS3]

Section 1
//audio_clips_9 (disco_fish_2_fla.audio_clips_9) package disco_fish_2_fla { import flash.display.*; public dynamic class audio_clips_9 extends MovieClip { public function audio_clips_9(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package disco_fish_2_fla
Section 2
//blue_fish_icon_56 (disco_fish_2_fla.blue_fish_icon_56) package disco_fish_2_fla { import flash.display.*; public dynamic class blue_fish_icon_56 extends MovieClip { public var body:MovieClip; } }//package disco_fish_2_fla
Section 3
//CancelButton_45 (disco_fish_2_fla.CancelButton_45) package disco_fish_2_fla { import flash.display.*; import flash.text.*; public dynamic class CancelButton_45 extends MovieClip { public var message_text:TextField; } }//package disco_fish_2_fla
Section 4
//damage_meter_37 (disco_fish_2_fla.damage_meter_37) package disco_fish_2_fla { import flash.display.*; public dynamic class damage_meter_37 extends MovieClip { public var green:MovieClip; public var yellow:MovieClip; public var red:MovieClip; } }//package disco_fish_2_fla
Section 5
//fish5_20 (disco_fish_2_fla.fish5_20) package disco_fish_2_fla { import flash.display.*; public dynamic class fish5_20 extends MovieClip { public var body:MovieClip; } }//package disco_fish_2_fla
Section 6
//LoadBar_6 (disco_fish_2_fla.LoadBar_6) package disco_fish_2_fla { import flash.display.*; public dynamic class LoadBar_6 extends MovieClip { public var Fill:MovieClip; } }//package disco_fish_2_fla
Section 7
//PointText_54 (disco_fish_2_fla.PointText_54) package disco_fish_2_fla { import flash.display.*; import flash.text.*; public dynamic class PointText_54 extends MovieClip { public var PointText:TextField; } }//package disco_fish_2_fla
Section 8
//PreloaderScreen_1 (disco_fish_2_fla.PreloaderScreen_1) package disco_fish_2_fla { import flash.display.*; public dynamic class PreloaderScreen_1 extends MovieClip { public var loader:LoadBarSymbol; } }//package disco_fish_2_fla
Section 9
//red_fish_icon_57 (disco_fish_2_fla.red_fish_icon_57) package disco_fish_2_fla { import flash.display.*; public dynamic class red_fish_icon_57 extends MovieClip { public var body:MovieClip; } }//package disco_fish_2_fla
Section 10
//SubmitButton_46 (disco_fish_2_fla.SubmitButton_46) package disco_fish_2_fla { import flash.display.*; import flash.text.*; public dynamic class SubmitButton_46 extends MovieClip { public var message_text:TextField; } }//package disco_fish_2_fla
Section 11
//yellow_fish_icon_58 (disco_fish_2_fla.yellow_fish_icon_58) package disco_fish_2_fla { import flash.display.*; public dynamic class yellow_fish_icon_58 extends MovieClip { public var body:MovieClip; } }//package disco_fish_2_fla
Section 12
//Background (Background) package { import flash.display.*; public dynamic class Background extends MovieClip { } }//package
Section 13
//Bubble (Bubble) package { import flash.display.*; public class Bubble extends MovieClip { public var _type:int; public var _speed:Number; public var _scale:Number; public var _spawnState:Boolean;// = true public var _state:String; public var _scrollOffsetX:Number; public function Bubble():void{ _spawnState = true; super(); deactivate(); } public function shake():void{ x = (x + (((Math.random() * 6) + 1) - 3)); } public function activate():void{ _state = "Active"; _speed = (((Math.random() * 3) * 1.25) + 4); x = (Math.random() * 640); y = (480 + height); _scale = (((Math.random() * 30) + 30) / 100); scaleX = _scale; scaleY = _scale; alpha = 0.4; visible = true; _spawnState = false; } public function deactivate():void{ _state = "Inactive"; visible = false; } public function update(_arg1:Number):void{ _scrollOffsetX = (GameManager.scrollSpeedX * _arg1); switch (_state){ case "Active": x = (x - _scrollOffsetX); y = (y - _speed); shake(); if (y < -(height)){ deactivate(); }; break; }; } } }//package
Section 14
//BubbleManager (BubbleManager) package { import flash.display.*; import flash.utils.*; public class BubbleManager extends MovieClip { public var active:Array; public var bubbles:Array; private var spawnInitTime:Number; private var spawnDelay:Number;// = 0.25 public function BubbleManager():void{ bubbles = new Array(); active = new Array(); spawnDelay = 0.25; spawnInitTime = getTimer(); super(); } public function init(_arg1:Number, _arg2:Array):void{ var _local3:int; bubbles = _arg2; _local3 = 0; while (_local3 < _arg1) { bubbles[_local3] = new Bubble(); addChild(bubbles[_local3]); _local3++; }; } public function deactivateAllBubbles():void{ var _local1:int; var _local2:int; _local2 = bubbles.length; _local1 = 0; while (_local1 < _local2) { bubbles[_local1].deactivate(); bubbles[_local1]._spawnState = true; _local1++; }; active = new Array(); } public function spawn():void{ var bubble_index:int; bubble_index = inactive_bubble(); if (bubble_index >= 0){ var _local2 = bubbles[bubble_index]; with (_local2) { activate(); x = (Math.random() * GameManager.screenWidth); y = (GameManager.screenHeight + height); _scale = (((Math.random() * 25) + 25) / 100); scaleX = _scale; scaleY = _scale; _scrollOffsetX = 0; active.push(bubbles[bubble_index]); }; }; } public function spawnCheck():void{ if (GameManager.elapsed_time(spawnInitTime) > spawnDelay){ spawnInitTime = getTimer(); spawn(); }; } public function update(_arg1:Number):void{ var index:int; var bubble_count:int; var elapsedTime = _arg1; bubble_count = active.length; index = 0; while (index < bubble_count) { var _local3 = active[index]; with (_local3) { if (_state == "Inactive"){ _spawnState = true; active.splice(index, 1); index--; bubble_count--; } else { update(elapsedTime); }; }; index = (index + 1); }; } public function inactive_bubble():int{ var _local1:int; var _local2:int; var _local3:int; _local2 = -1; _local3 = bubbles.length; _local1 = 0; while (_local1 < _local3) { if (bubbles[_local1]._spawnState){ _local2 = _local1; break; }; _local1++; }; return (_local2); } } }//package
Section 15
//CreditsScreen (CreditsScreen) package { import flash.events.*; import flash.display.*; public class CreditsScreen extends MovieClip { public var _state:String; public var Continue:MovieClip; public function CreditsScreen():void{ x = 0; y = 0; _state = "Inactive"; visible = false; } public function activate(){ _state = "Active"; visible = true; } public function check_rollovers(){ if (Continue.hitTestPoint(mouseX, mouseY)){ Continue.scaleX = 1.25; Continue.scaleY = 1.25; } else { Continue.scaleX = 1; Continue.scaleY = 1; }; } public function menu_mouseUp(_arg1:MouseEvent){ if (Continue.hitTestPoint(_arg1.stageX, _arg1.stageY)){ deactivate(); GameManager.gameState = "MainMenu"; }; } public function deactivate(){ _state = "Inactive"; visible = false; } public function update():void{ switch (_state){ case "Active": break; }; } } }//package
Section 16
//disco_fish_2 (disco_fish_2) package { import flash.events.*; import flash.display.*; import flash.text.*; import flash.utils.*; import flash.net.*; import flash.system.*; import flash.ui.*; public dynamic class disco_fish_2 extends MovieClip { public var SandControl:SandManager; private var UI_MainMenu:MainMenuScreen; private var UI_Submit:SubmitScoreScreen; private var percent:int; private var TheBackground:Background; private var worm_num:int;// = 0 private var Fish_Count:int;// = 25 public var PropControl:PropManager; private var UI_Pause:PauseScreen; public var ScorePopUpControl:ScorePopUpManager; private var fish_timer:Timer; public var WormControl:WormManager; private var UI_Game:GameUIScreen; private var Worm_Count:int;// = 2 private var TheGulp:Gulp; private var PlayerFish:Fish; private var UI_HighScores:HighScoresScreen; private var worm_timer:Timer; public var BubbleControl:BubbleManager; private var Fishes:Array; public var PopUp_UI:PopUp; private var FPS_Display:smallzFPS; private var Bubbles:Array; private var SandTiles:Array; public var HighScoreControl:HighScoreManager; public var PopUps:Array; private var Props:Array; public var KeyboardControl:smallzKeyboardManager; private var TheSwipe:Swipe; private var UI_HintPrompt:HintPrompt; public var MessageControl:MessageManager; private var UI_Instructions:InstructionsScreen; private var Bubble_Count:int;// = 15 private var Worms:Array; private var Soundtrack:SoundtrackMusic; public var FishControl:FishManager; private var UI_Credits:CreditsScreen; private var bubble_timer:Timer; public var load_screen:MovieClip; public function disco_fish_2(){ Fish_Count = 25; Worm_Count = 2; Bubble_Count = 15; Fishes = new Array(); Worms = new Array(); Bubbles = new Array(); SandTiles = new Array(); Props = new Array(); worm_num = 0; PopUps = new Array(); super(); addFrameScript(0, frame1, 2, frame3); trace("disco_fish()"); Security.allowDomain("*"); Security.allowInsecureDomain("*"); Security.loadPolicyFile("http://games.smallzworld.com/crossdomain.xml"); } public function preload(){ stop(); this.addEventListener(Event.ENTER_FRAME, showProgress); } public function initApplication(){ var _local1:int; Soundtrack = new SoundtrackMusic(); FishControl = new FishManager(); WormControl = new WormManager(); BubbleControl = new BubbleManager(); SandControl = new SandManager(); PropControl = new PropManager(); TheGulp = new Gulp(); TheSwipe = new Swipe(); TheBackground = new Background(); TheBackground.cacheAsBitmap = true; addChild(TheBackground); addChild(SandControl); addChild(PropControl); UI_Game = new GameUIScreen(); addChild(UI_Game); addChild(FishControl); addChild(WormControl); addChild(BubbleControl); TheBackground.x = 0; TheBackground.y = 0; WormControl.init(Worm_Count, Worms); FishControl.init(Fish_Count, Fishes); BubbleControl.init(Bubble_Count, Bubbles); SandControl.init(2, SandTiles); PropControl.init(10, Props); PlayerFish = new Fish(); addChild(PlayerFish); UI_MainMenu = new MainMenuScreen(); addChild(UI_MainMenu); UI_Instructions = new InstructionsScreen(); addChild(UI_Instructions); UI_Credits = new CreditsScreen(); addChild(UI_Credits); UI_Pause = new PauseScreen(); addChild(UI_Pause); UI_HighScores = new HighScoresScreen(); addChild(UI_HighScores); UI_Submit = new SubmitScoreScreen(); addChild(UI_Submit); UI_HintPrompt = new HintPrompt(); addChild(UI_HintPrompt); UI_HintPrompt.visible = false; UI_HintPrompt.x = ((GameManager.screenWidth / 2) - 150); UI_HintPrompt.y = ((GameManager.screenHeight / 2) - 150); PopUp_UI = new PopUp(); addChild(PopUp_UI); ScorePopUpControl = new ScorePopUpManager(); ScorePopUpControl.init(10, PopUps); addChild(ScorePopUpControl); HighScoreControl = new HighScoreManager(); KeyboardControl = new smallzKeyboardManager(); addChild(KeyboardControl); KeyboardControl.init(); MessageControl = new MessageManager(); stage.addEventListener(Event.ENTER_FRAME, main_loop); stage.addEventListener(MouseEvent.MOUSE_UP, mouse_mouseUp_handler); stage.focus = this; addChild(MessageControl.messagePod); Soundtrack.play(0, 999); FishControl.updateSpawnSettings(GameManager.level); } public function showProgress(_arg1:Event):void{ var _local2:Number; _local2 = Math.round(((this.loaderInfo.bytesLoaded / this.loaderInfo.bytesTotal) * 100)); load_screen.loader.load_bar.Fill.width = (198 * (_local2 / 100)); trace("Preloading"); if (this.loaderInfo.bytesLoaded == this.loaderInfo.bytesTotal){ trace("Done loading"); this.removeEventListener(Event.ENTER_FRAME, showProgress); load_screen.visible = false; showAds(); }; } function frame3(){ stop(); } public function showAds(){ stop(); MochiAd.showPreGameAd({clip:root, id:"4883f9835a17896b", res:"640x480", ad_finished:adFinished}); } function frame1(){ preload(); } public function mouse_mouseUp_handler(_arg1:MouseEvent){ var _local2:URLRequest; switch (GameManager.gameState){ case "Game": break; case "HintPrompt": UI_HintPrompt.visible = false; GameManager.gameState = "Game"; break; case "MainMenu": UI_MainMenu.menu_mouseUp(_arg1); if (MessageControl.messagePod.hitTestPoint(mouseX, mouseY)){ _local2 = new URLRequest(MessageControl.messagePod._linkURL); navigateToURL(_local2); trace(("Go to - " + _local2)); }; if (GameManager.gameState != "MainMenu"){ MessageControl.messagePod.visible = false; }; break; case "Instructions": UI_Instructions.menu_mouseUp(_arg1); break; case "Credits": UI_Credits.menu_mouseUp(_arg1); break; case "GameOver": UI_Submit.menu_mouseUp(_arg1); break; case "PauseMenu": UI_Pause.menu_mouseUp(_arg1); break; case "HighScores": UI_HighScores.menu_mouseUp(_arg1); break; }; } public function updateConstantObjects(_arg1:Number):void{ FishControl.spawnCheck(); FishControl.chumSpawnCheck(); WormControl.spawnCheck(); PropControl.spawnCheck(); BubbleControl.spawnCheck(); SandControl.update(_arg1); PropControl.update(_arg1); FishControl.update(_arg1); WormControl.update(_arg1); BubbleControl.update(_arg1); } private function main_loop(_arg1:Event){ var _local2:Number; var _local3:int; _local2 = GameManager.clock_pulse(); switch (GameManager.gameState){ case "Mochi": break; case "Game": if (UI_Game._state == "Inactive"){ UI_Game.activate(); PlayerFish.activate(); PlayerFish.setState("Player"); Mouse.hide(); GameManager.levelInitTime = getTimer(); }; if (GameManager.elapsed_time(GameManager.levelInitTime) > GameManager.levelDuration){ GameManager.level++; GameManager.levelInitTime = getTimer(); }; FishControl.updateSpawnSettings(GameManager.level); PlayerFish.update_loc(mouseX, mouseY); updateConstantObjects(_local2); FishControl.collisionPlayerFish(PlayerFish, TheSwipe, TheGulp, ScorePopUpControl); WormControl.collisionPlayerFish(PlayerFish, TheGulp); ScorePopUpControl.update(_local2); GameManager.decrement_health((5 * _local2)); UI_Game.update_damage_meter((GameManager.health / 100)); UI_Game.score.text = ("Score " + GameManager.playerScore); if (GameManager.health == 0){ GameManager.gameState = "GameOver"; }; break; case "MainMenu": if (UI_MainMenu._state == "Inactive"){ UI_MainMenu.activate(); UI_Game.deactivate(); PlayerFish.deactivate(); Mouse.show(); if (!MessageControl._messageLoaded){ MessageControl.load_message(GameManager.gameID); }; }; if (MessageControl._messageLoaded){ MessageControl.display_message(163, 145); }; UI_MainMenu.check_rollovers(); updateConstantObjects(_local2); break; case "HintPrompt": if (!UI_HintPrompt.visible){ UI_HintPrompt.visible = true; }; if (GameManager.elapsed_time(GameManager.hintInitTime) > GameManager.hintDuration){ UI_HintPrompt.visible = false; GameManager.gameState = "Game"; }; PropControl.spawnCheck(); BubbleControl.spawnCheck(); SandControl.update(_local2); PropControl.update(_local2); BubbleControl.update(_local2); break; case "Instructions": if (UI_Instructions._state == "Inactive"){ UI_Instructions.activate(); PlayerFish.deactivate(); Mouse.show(); }; UI_Instructions.check_rollovers(); updateConstantObjects(_local2); break; case "Credits": if (UI_Credits._state == "Inactive"){ UI_Credits.activate(); PlayerFish.deactivate(); Mouse.show(); }; UI_Credits.check_rollovers(); updateConstantObjects(_local2); break; case "GameOver": if (UI_Submit._state == "Inactive"){ UI_Game.deactivate(); UI_Submit.activate(); PlayerFish.deactivate(); Mouse.show(); }; UI_Submit.check_rollovers(); updateConstantObjects(_local2); break; case "PauseMenu": if (UI_Pause._state == "Inactive"){ UI_Pause.activate(); PlayerFish.deactivate(); Mouse.show(); }; break; case "SaveHighScore": HighScoreControl.save_highscore(GameManager.gameID, 0, UI_Submit.user_name.text, GameManager.level, GameManager.playerScore, 0, "No Comment"); break; case "HighScores": if (UI_HighScores._state == "Inactive"){ UI_HighScores.activate(); HighScoreControl.load_highscores(GameManager.gameID); }; if (GameManager._highScoresLoaded){ UI_HighScores.update(); GameManager._highScoresLoaded = false; }; UI_HighScores.check_rollovers(); break; case "Reset": FishControl.deactivateAllFish(); WormControl.deactivateAllWorms(); GameManager.resetGame(); GameManager.hintInitTime = getTimer(); GameManager.gameState = "HintPrompt"; break; }; } public function adFinished():void{ load_screen.visible = false; GameManager.gameState = "MainMenu"; gotoAndPlay(2); initApplication(); } } }//package
Section 17
//Fish (Fish) package { import flash.display.*; public class Fish extends MovieClip { public var _direction:String; public var _type:int; public var _speed:Number; public var fish:MovieClip; public var _scale:Number; public var _rotationSpeed; public var _color:int; public var _colorSet:Boolean; public var _test:String; public var _spawnState:Boolean;// = true public var _lastX:Number;// = 0 public var _lastY:Number;// = 0 public var _state:String; public var _xs:Number; public var minRadius:Number;// = 25 public var _radius:Number; public var _originX:Number; public var _ys:Number; public var _originY:Number; public var _chum:Boolean; public var _scrollOffsetX:Number;// = 0 public var radiusRange:Number;// = 75 public var _angle:Number; public var _facing:Number; public function Fish():void{ _lastX = 0; _lastY = 0; _scrollOffsetX = 0; minRadius = 25; radiusRange = 75; _spawnState = true; super(); deactivate(); } public function activate():void{ _state = "Active"; visible = true; _spawnState = false; } private function random_direction():String{ var _local1:int; _local1 = int(((Math.random() * 2) + 1)); if (_local1 == 1){ return ("Left"); }; return ("Right"); } public function deactivate():void{ _state = "Inactive"; visible = false; _chum = false; gotoAndStop(1); } public function setState(_arg1:String){ if (_chum){ _type = 9; _color = randomColor(); _scale = 0.5; _colorSet = false; } else { _type = int(((Math.random() * 7) + 2)); _color = 0; _colorSet = false; _scale = (((Math.random() * 30) + 35) / 100); }; _state = _arg1; switch (_state){ case "Player": _scale = 0.75; _type = 1; break; case "Straight": _direction = random_direction(); switch (_direction){ case "Left": x = (640 + width); _speed = -(_speed); break; case "Right": x = -(width); break; }; y = ((Math.random() * (GameManager.screenWidth - height)) + (height / 2)); break; case "Sine": _radius = (minRadius + (Math.random() * radiusRange)); x = (GameManager.screenWidth + width); _originY = ((Math.random() * (GameManager.screenHeight - (radiusRange * 2))) + radiusRange); _angle = 0; break; case "Circle": gotoAndStop(_type); _radius = (minRadius + (Math.random() * radiusRange)); _originX = (GameManager.screenWidth + _radius); _originY = ((Math.random() * (GameManager.screenHeight - (radiusRange * 2))) + radiusRange); _angle = (Math.random() * 360); _scrollOffsetX = 0; break; }; gotoAndStop(_type); scaleX = _scale; scaleY = _scale; if ((((_direction == "Right")) && ((_state == "Straight")))){ scaleX = -(_scale); }; } public function bob():void{ y = (y + (((Math.random() * 5) + 1) - 3.5)); } public function update(_arg1:Number):void{ var _local2:Number; var _local3:Number; var _local4:Number; _local4 = (Math.random() * 35); if (_chum){ if (_color != currentFrame){ if (fish){ fish.gotoAndStop(_color); _colorSet = true; }; }; }; switch (_state){ case "Player": x = stage.mouseX; y = stage.mouseY; break; case "Straight": _scrollOffsetX = (-(GameManager.scrollSpeedX) * _arg1); x = (x + ((_speed * _arg1) + _scrollOffsetX)); rotation = 0; bob(); switch (_direction){ case "Left": if (x < -(width)){ deactivate(); }; break; case "Right": if (x > (640 + width)){ deactivate(); }; break; }; break; case "Sine": _scrollOffsetX = (GameManager.scrollSpeedX * _arg1); _angle = (_angle + ((_speed * _arg1) / 2)); if (_angle >= 360){ _angle = 0; }; x = (x - _scrollOffsetX); y = (_originY + (_radius * Math.sin(((_angle * Math.PI) / 180)))); _facing = smallzMath.get_angle(_lastX, _lastY, x, y); _local3 = ((_facing / Math.PI) * 180); if (_angle != 0){ rotation = (_local3 - 180); }; _lastX = x; _lastY = y; if (x < -(width)){ deactivate(); }; break; case "Circle": _scrollOffsetX = (_scrollOffsetX - (GameManager.scrollSpeedX * _arg1)); _angle = (_angle + ((_speed * _arg1) / 2)); if (_angle >= 360){ _angle = 0; }; x = ((_originX + _scrollOffsetX) + (_radius * Math.cos(((_angle * Math.PI) / 180)))); y = (_originY + (_radius * Math.sin(((_angle * Math.PI) / 180)))); _facing = smallzMath.get_angle(_lastX, _lastY, x, y); _local3 = ((_facing / Math.PI) * 180); if (_angle != 0){ rotation = (_local3 - 180); }; _lastX = x; _lastY = y; if (x < -(width)){ deactivate(); }; break; }; } public function update_loc(_arg1:Number, _arg2:Number):void{ if (Math.abs((_arg1 - x)) > 1){ if (_arg1 > x){ scaleX = -(_scale); } else { scaleX = _scale; }; }; x = _arg1; y = _arg2; } private function randomColor():int{ var _local1:int; _local1 = (int((Math.random() * 3)) + 1); return (_local1); } private function colorCode(_arg1):String{ var _local2:String; switch (_arg1){ case 1: _local2 = "0xFF0000"; break; case 2: _local2 = "0xFFFF00"; break; case 3: _local2 = "0x0000FF"; break; }; return (_local2); } } }//package
Section 18
//FishManager (FishManager) package { import flash.display.*; import flash.utils.*; public class FishManager extends MovieClip { private var chumPoints:int;// = 50 public var active:Array; private var fishSpeedMax:Number;// = 500 public var fish:Array; private var spawnDelayMin:Number;// = 0.3 private var lastColor:int;// = 0 private var spawnDelayDefault:Number;// = 1.25 private var chumSpawnDelay:Number;// = 0.5 private var fishSpeedDefault:Number;// = 150 private var spawnInitTime:Number; private var fishSpeedIncrement:Number;// = 5 private var multiplier:int;// = 1 private var spawnDelay:Number; private var fishSpeed:Number; private var chumSpawnInitTime:Number; private var fishRotationSpeed:Number; public function FishManager():void{ fish = new Array(); active = new Array(); spawnDelayDefault = 1.25; spawnDelayMin = 0.3; spawnDelay = spawnDelayDefault; spawnInitTime = getTimer(); chumSpawnDelay = 0.5; chumSpawnInitTime = getTimer(); fishSpeedDefault = 150; fishSpeed = fishSpeedDefault; fishSpeedIncrement = 5; fishSpeedMax = 500; multiplier = 1; lastColor = 0; chumPoints = 50; super(); } public function init(_arg1:Number, _arg2:Array):void{ var _local3:int; fish = _arg2; _local3 = 0; while (_local3 < _arg1) { fish[_local3] = new Fish(); addChild(fish[_local3]); fish[_local3]._type = 1; fish[_local3].gotoAndStop(fish[_local3]._type); _local3++; }; } public function updateSpawnSettings(_arg1:int):void{ if (_arg1 < 0){ _arg1 = 1; }; spawnDelay = (spawnDelayDefault - (_arg1 * 0.1)); if (spawnDelay < spawnDelayMin){ spawnDelay = spawnDelayMin; }; fishSpeed = (((Math.random() * 25) + fishSpeedDefault) + (fishSpeedIncrement * _arg1)); if (fishSpeed > fishSpeedMax){ fishSpeed = fishSpeedMax; }; fishRotationSpeed = (fishSpeed * 0.75); if (fishRotationSpeed > 150){ fishRotationSpeed = 150; }; } public function spawnFish(_arg1:Boolean):void{ var fish_index:int; var patternIndex:int; var chumState = _arg1; fish_index = inactive_fish(); patternIndex = int(((Math.random() * 3) + 1)); if (fish_index >= 0){ active.push(fish[fish_index]); var _local3 = fish[fish_index]; with (_local3) { activate(); _chum = chumState; _speed = fishSpeed; _rotationSpeed = fishRotationSpeed; switch (patternIndex){ case 1: setState("Circle"); break; case 2: setState("Straight"); break; case 3: setState("Sine"); break; }; }; }; } public function deactivateAllFish():void{ var _local1:int; var _local2:int; _local2 = fish.length; _local1 = 0; while (_local1 < _local2) { fish[_local1].deactivate(); fish[_local1]._spawnState = true; _local1++; }; active = new Array(); } public function spawnCheck():void{ if (GameManager.elapsed_time(spawnInitTime) > spawnDelay){ spawnInitTime = getTimer(); spawnFish(false); }; } public function inactive_fish():int{ var _local1:int; var _local2:int; var _local3:int; _local2 = -1; _local3 = fish.length; _local1 = 0; while (_local1 < _local3) { if (fish[_local1]._spawnState){ _local2 = _local1; break; }; _local1++; }; return (_local2); } public function collisionPlayerFish(_arg1:Fish, _arg2:Swipe, _arg3:Gulp, _arg4:ScorePopUpManager){ var _local5:int; var _local6:int; var _local7:Number; var _local8:Number; var _local9:int; _local6 = active.length; _local7 = _arg1.x; _local8 = _arg1.y; _local5 = 0; while (_local5 < _local6) { if (active[_local5]._state != "Inactive"){ if (smallzMath.get_distance(active[_local5].x, active[_local5].y, _local7, _local8) < 100){ if (active[_local5].hitTestObject(_arg1)){ if (active[_local5]._chum){ if (lastColor == active[_local5]._color){ multiplier++; } else { multiplier = 1; }; _local9 = (multiplier * chumPoints); GameManager.increment_score(_local9); GameManager.increment_health(3); _arg4.activate(active[_local5].x, active[_local5].y, _local9); active[_local5].deactivate(); lastColor = active[_local5]._color; _arg3.play(); } else { _arg2.play(); GameManager.decrement_health(1.5); }; }; }; }; _local5++; }; } public function update(_arg1:Number):void{ var index:int; var fish_count:int; var elapsedTime = _arg1; fish_count = active.length; index = 0; while (index < fish_count) { var _local3 = active[index]; with (_local3) { if (_state == "Inactive"){ _spawnState = true; active.splice(index, 1); index--; fish_count--; } else { update(elapsedTime); }; }; index = (index + 1); }; } public function chumSpawnCheck():void{ if (GameManager.elapsed_time(chumSpawnInitTime) > chumSpawnDelay){ chumSpawnInitTime = getTimer(); spawnFish(true); }; } } }//package
Section 19
//GameManager (GameManager) package { import flash.utils.*; public class GameManager { public static var _highScores:Array; public static var level:int = 1; public static var levelDuration:Number = 15; public static var gameID:int = 14; public static var Debug:Boolean = false; public static var TheSwipe:Swipe; public static var clockPulseInitTime:Number = getTimer(); public static var health:Number = 100; public static var scrollSpeedX:Number = 75; public static var scrollSpeedY:Number; public static var levelInitTime:Number; public static var TheGulp:Gulp; public static var hintInitTime:Number; public static var _highScoresLoaded:Boolean = false; public static var playerScore:uint = 0; public static var screenHeight:Number = 480; public static var screenWidth:Number = 640; public static var hintDuration:Number = 5; public static var initTime:Number; public static var gameState:String = "MainMenu"; public function GameManager():void{ } public static function increment_score(_arg1:uint):void{ playerScore = (playerScore + _arg1); } public static function change_gameState(_arg1:String):void{ gameState = _arg1; } public static function timeString(_arg1:int):String{ var _local2:int; var _local3:String; _local2 = Math.floor((_arg1 / 60)); _arg1 = (_arg1 - (_local2 * 60)); _local3 = ((_local2 + ":") + String((_arg1 + 100)).substr(1, 2)); return (_local3); } public static function get_gameState():String{ return (gameState); } public static function clock_pulse():Number{ var _local1:Number; _local1 = elapsed_time(clockPulseInitTime); clockPulseInitTime = getTimer(); return (_local1); } public static function decrement_health(_arg1:Number):void{ health = (health - _arg1); if (health < 0){ health = 0; }; } public static function increment_health(_arg1:Number):void{ health = (health + _arg1); if (health > 100){ health = 100; }; } public static function elapsed_time(_arg1:Number):Number{ var _local2:Number; _local2 = ((getTimer() - _arg1) / 1000); return (_local2); } public static function resetGame():void{ playerScore = 0; health = 100; level = 1; } } }//package
Section 20
//GameUIScreen (GameUIScreen) package { import flash.display.*; import flash.text.*; public class GameUIScreen extends MovieClip { public var damage:MovieClip; public var score:TextField; public var _state:String; public function GameUIScreen():void{ x = 0; y = 0; deactivate(); } public function activate(){ _state = "Active"; visible = true; } public function deactivate(){ _state = "Inactive"; visible = false; } public function update_damage_meter(_arg1:Number):void{ if (_arg1 > 0.66){ damage.green.visible = true; damage.red.visible = false; damage.yellow.visible = false; damage.green.width = (200 * _arg1); }; if ((((_arg1 > 0.33)) && ((_arg1 <= 0.66)))){ damage.yellow.visible = true; damage.green.visible = false; damage.red.visible = false; damage.yellow.width = (200 * _arg1); }; if (_arg1 <= 0.33){ damage.red.visible = true; damage.green.visible = false; damage.yellow.visible = false; damage.red.width = (200 * _arg1); }; } public function update():void{ switch (_state){ case "Active": break; }; } } }//package
Section 21
//Gulp (Gulp) package { import flash.media.*; public dynamic class Gulp extends Sound { } }//package
Section 22
//HighScoreListingSymbol (HighScoreListingSymbol) package { import flash.display.*; import flash.text.*; public dynamic class HighScoreListingSymbol extends MovieClip { public var User:TextField; public var Rank:TextField; public var Score:TextField; } }//package
Section 23
//HighScoreManager (HighScoreManager) package { import flash.events.*; import flash.net.*; public class HighScoreManager { public function HighScoreManager():void{ } private function highscores_handler(_arg1:Event):void{ var _local2:URLLoader; var _local3:int; var _local4:Array; _local2 = URLLoader(_arg1.target); _local4 = new Array(); trace("Back"); _local3 = 1; while (_local3 <= 10) { if (_local2.data[("Score_" + _local3)]){ _local4[(_local3 - 1)] = new HighScoreRecord(_local3, _local2.data[("User_" + _local3)], _local2.data[("Score_" + _local3)], 0, ""); }; _local3++; }; GameManager._highScores = _local4; GameManager._highScoresLoaded = true; GameManager.gameState = "HighScores"; } private function save_highscore_handler(_arg1:Event):void{ var _local2:URLLoader; var _local3:int; _local2 = URLLoader(_arg1.target); trace("Back from save high score"); GameManager.gameState = "HighScores"; } public function load_highscores(_arg1:int){ var _local2:URLRequest; var _local3:URLVariables; var _local4:URLLoader; _local2 = new URLRequest("http://games.smallzworld.com/RecordManagement.php"); _local3 = new URLVariables(); _local3.Routine = "AS3LoadHighScores"; _local3.Game_ID = _arg1; _local2.data = _local3; _local4 = new URLLoader(); _local4.dataFormat = URLLoaderDataFormat.VARIABLES; _local4.addEventListener(Event.COMPLETE, highscores_handler); _local4.load(_local2); GameManager.gameState = "Loading"; GameManager._highScoresLoaded = false; trace("Sent"); } public function save_highscore(_arg1:int, _arg2:int, _arg3:String, _arg4:int, _arg5:int, _arg6:int, _arg7:String){ var _local8:URLRequest; var _local9:URLVariables; var _local10:URLLoader; _local8 = new URLRequest("http://games.smallzworld.com/RecordManagement.php"); _local9 = new URLVariables(); _local9.Routine = "AddHighScore"; _local9.Game_ID = _arg1; _local9.Profile_ID = _arg2; _local9.UserName = _arg3; _local9.Level = _arg4; _local9.Score = _arg5; _local9.TimeScore = _arg6; _local9.Comment = _arg7; _local8.data = _local9; _local10 = new URLLoader(); _local10.dataFormat = URLLoaderDataFormat.VARIABLES; _local10.addEventListener(Event.COMPLETE, save_highscore_handler); _local10.load(_local8); GameManager.gameState = "Saving"; trace("Sent High Score"); } } }//package
Section 24
//HighScoreRecord (HighScoreRecord) package { public class HighScoreRecord { public var _comment:String; public var _level:int; public var _rank:int; public var _user:String; public var _score:Number; public function HighScoreRecord(_arg1:int, _arg2:String, _arg3:Number, _arg4:int, _arg5:String):void{ _rank = _arg1; _user = _arg2; _score = _arg3; _level = _arg4; _comment = _arg5; } } }//package
Section 25
//HighScoresScreen (HighScoresScreen) package { import flash.events.*; import flash.display.*; public class HighScoresScreen extends MovieClip { public var score_10:HighScoreListingSymbol; public var _state:String; public var score_2:HighScoreListingSymbol; public var score_6:HighScoreListingSymbol; public var score_7:HighScoreListingSymbol; public var score_9:HighScoreListingSymbol; public var score_3:HighScoreListingSymbol; public var Continue:MovieClip; public var score_5:HighScoreListingSymbol; public var score_8:HighScoreListingSymbol; public var score_1:HighScoreListingSymbol; public var score_4:HighScoreListingSymbol; public function HighScoresScreen():void{ x = 0; y = 0; _state = "Inactive"; visible = false; } public function activate(){ var _local1:int; _state = "Active"; visible = true; _local1 = 1; while (_local1 <= 10) { this[("score_" + _local1)].visible = false; _local1++; }; } public function check_rollovers(){ if (Continue.hitTestPoint(mouseX, mouseY)){ Continue.scaleX = 1.25; Continue.scaleY = 1.25; } else { Continue.scaleX = 1; Continue.scaleY = 1; }; } public function menu_mouseUp(_arg1:MouseEvent):void{ if (Continue.hitTestPoint(_arg1.stageX, _arg1.stageY)){ deactivate(); GameManager.gameState = "MainMenu"; }; } public function deactivate(){ _state = "Inactive"; visible = false; } public function update():void{ var index:int; var score_count:int; var score_index:int; score_count = GameManager._highScores.length; index = 0; while (index < score_count) { var _local2 = GameManager; with (_local2) { score_index = (index + 1); this[("score_" + score_index)].Rank.text = String(_highScores[index]._rank); this[("score_" + score_index)].Score.text = String(_highScores[index]._score); this[("score_" + score_index)].User.text = _highScores[index]._user; this[("score_" + score_index)].visible = true; }; index = (index + 1); }; } } }//package
Section 26
//HintPrompt (HintPrompt) package { import flash.display.*; import flash.text.*; public dynamic class HintPrompt extends MovieClip { public var message_text:TextField; } }//package
Section 27
//InstructionsScreen (InstructionsScreen) package { import flash.events.*; import flash.display.*; public class InstructionsScreen extends MovieClip { public var _state:String; public var Continue:MovieClip; public function InstructionsScreen():void{ x = 0; y = 0; _state = "Inactive"; visible = false; } public function activate(){ _state = "Active"; visible = true; } public function check_rollovers(){ if (Continue.hitTestPoint(mouseX, mouseY)){ Continue.scaleX = 1.25; Continue.scaleY = 1.25; } else { Continue.scaleX = 1; Continue.scaleY = 1; }; } public function menu_mouseUp(_arg1:MouseEvent){ if (Continue.hitTestPoint(_arg1.stageX, _arg1.stageY)){ deactivate(); GameManager.gameState = "MainMenu"; }; } public function deactivate(){ _state = "Inactive"; visible = false; } public function update():void{ switch (_state){ case "Active": break; }; } } }//package
Section 28
//LoadBarSymbol (LoadBarSymbol) package { import flash.display.*; public dynamic class LoadBarSymbol extends MovieClip { public var load_bar:MovieClip; } }//package
Section 29
//MainMenuScreen (MainMenuScreen) package { import flash.events.*; import flash.display.*; import flash.net.*; public class MainMenuScreen extends MovieClip { public var PlayGame:MovieClip; public var HighScores:MovieClip; public var _state:String; public var Credits:MovieClip; public var Instructions:MovieClip; public var LeaderBoards:MovieClip; public var Smallzworld:MovieClip; public function MainMenuScreen():void{ x = 0; y = 0; _state = "Inactive"; visible = false; } public function activate(){ _state = "Active"; visible = true; } public function check_rollovers(){ if (PlayGame.hitTestPoint(mouseX, mouseY)){ PlayGame.scaleX = 1.25; PlayGame.scaleY = 1.25; } else { PlayGame.scaleX = 1; PlayGame.scaleY = 1; }; if (Instructions.hitTestPoint(mouseX, mouseY)){ Instructions.scaleX = 1.25; Instructions.scaleY = 1.25; } else { Instructions.scaleX = 1; Instructions.scaleY = 1; }; if (Credits.hitTestPoint(mouseX, mouseY)){ Credits.scaleX = 1.25; Credits.scaleY = 1.25; } else { Credits.scaleX = 1; Credits.scaleY = 1; }; if (HighScores.hitTestPoint(mouseX, mouseY)){ HighScores.scaleX = 1.25; HighScores.scaleY = 1.25; } else { HighScores.scaleX = 1; HighScores.scaleY = 1; }; if (Smallzworld.hitTestPoint(mouseX, mouseY)){ Smallzworld.scaleX = 1.25; Smallzworld.scaleY = 1.25; } else { Smallzworld.scaleX = 1; Smallzworld.scaleY = 1; }; if (LeaderBoards.hitTestPoint(mouseX, mouseY)){ LeaderBoards.scaleX = 1.25; LeaderBoards.scaleY = 1.25; } else { LeaderBoards.scaleX = 1; LeaderBoards.scaleY = 1; }; } public function menu_mouseUp(_arg1:MouseEvent){ var _local2:URLRequest; var _local3:URLRequest; if (PlayGame.hitTestPoint(_arg1.stageX, _arg1.stageY)){ deactivate(); GameManager.gameState = "Reset"; }; if (Instructions.hitTestPoint(_arg1.stageX, _arg1.stageY)){ deactivate(); GameManager.gameState = "Instructions"; }; if (Credits.hitTestPoint(_arg1.stageX, _arg1.stageY)){ deactivate(); GameManager.gameState = "Credits"; }; if (HighScores.hitTestPoint(_arg1.stageX, _arg1.stageY)){ deactivate(); GameManager.gameState = "HighScores"; }; if (LeaderBoards.hitTestPoint(_arg1.stageX, _arg1.stageY)){ _local2 = new URLRequest(("http://games.smallzworld.com/Main.php?PageType=DisplayHighScores&Game_ID=" + GameManager.gameID)); navigateToURL(_local2); }; if (Smallzworld.hitTestPoint(_arg1.stageX, _arg1.stageY)){ _local3 = new URLRequest("http://games.smallzworld.com/"); navigateToURL(_local3); }; } public function deactivate(){ _state = "Inactive"; visible = false; } public function update():void{ switch (_state){ case "Active": break; }; } } }//package
Section 30
//Message (Message) package { import flash.events.*; import flash.display.*; import flash.text.*; import flash.net.*; public class Message extends MovieClip { public var loader:Loader; public var _messageText:String; public var message_text:TextField; public var _imageLoaded:Boolean;// = false public var _imageURL:String; public var _state:String; public var _linkURL:String; public var image_icon:MovieClip; public function Message():void{ _imageLoaded = false; loader = new Loader(); super(); trace("initialize this"); _state = "Inactive"; visible = false; } public function activate():void{ _state = "Active"; visible = true; } public function deactivate():void{ _state = "Inactive"; visible = false; } public function display_message(_arg1:Number, _arg2:Number, _arg3:String, _arg4:String):void{ var _local5:URLRequest; if (image_icon){ removeChild(image_icon); }; image_icon = new MovieClip(); addChild(image_icon); loader = new Loader(); if (_arg4 == ""){ _arg4 = "http://www.smallzworld.com/media/images/avatars/smallz_avatar.jpg"; }; _local5 = new URLRequest((_arg4 + "?hey=1")); loader.contentLoaderInfo.addEventListener(Event.COMPLETE, iconLoaded); activate(); message_text.text = _arg3; x = _arg1; y = _arg2; loader.load(_local5); trace("make request"); } private function iconLoaded(_arg1:Event):void{ var _local2:String; trace("it's loaded"); image_icon.addChild(loader.content); image_icon.x = 50; image_icon.y = 40; _local2 = _imageURL.substr((_imageURL.length - 3), 3); trace(_local2); if (_local2 != "swf"){ image_icon.width = 60; image_icon.height = 60; }; } } }//package
Section 31
//MessageManager (MessageManager) package { import flash.events.*; import flash.net.*; public class MessageManager { public var _messageLoaded;// = false public var messagePod:Message; public function MessageManager():void{ _messageLoaded = false; super(); messagePod = new Message(); } private function message_handler(_arg1:Event):void{ var _local2:URLLoader; var _local3:int; _local2 = URLLoader(_arg1.target); trace("message_handler()"); if (_local2.data.MessageText){ messagePod._messageText = _local2.data.MessageText; messagePod._linkURL = _local2.data.LinkURL; messagePod._imageURL = _local2.data.ImageURL; trace(messagePod._linkURL); }; _messageLoaded = true; } public function load_message(_arg1:int){ var _local2:URLRequest; var _local3:URLVariables; var _local4:URLLoader; _local2 = new URLRequest("http://games.smallzworld.com/RecordManagement.php"); _local3 = new URLVariables(); _local3.Routine = "AS3Message"; _local3.Game_ID = _arg1; _local2.data = _local3; _local4 = new URLLoader(); _local4.dataFormat = URLLoaderDataFormat.VARIABLES; _local4.addEventListener(Event.COMPLETE, message_handler); _local4.load(_local2); GameManager.gameState = "MainMenu"; _messageLoaded = false; trace("load_message()"); } public function display_message(_arg1:Number, _arg2:Number){ messagePod.display_message(_arg1, _arg2, messagePod._messageText, messagePod._imageURL); _messageLoaded = false; } } }//package
Section 32
//MochiAd (MochiAd) package { import flash.events.*; import flash.display.*; import flash.utils.*; import flash.net.*; import flash.system.*; public class MochiAd { public static function getVersion():String{ return ("2.1"); } public static function showTimedAd(_arg1:Object):void{ MochiAd.showInterLevelAd(_arg1); } public static function _allowDomains(_arg1:String):String{ var _local2:String; _local2 = _arg1.split("/")[2].split(":")[0]; Security.allowDomain("*"); Security.allowDomain(_local2); Security.allowInsecureDomain("*"); Security.allowInsecureDomain(_local2); return (_local2); } public static function load(_arg1:Object):MovieClip{ var DEFAULTS:Object; var clip:Object; var depth:Number; var mc:MovieClip; var wh:Array; var lv:URLVariables; var k:String; var server:String; var hostname:String; var lc:LocalConnection; var name:String; var loader:Loader; var f:Function; var g:Function; var req:URLRequest; var v:Object; var options = _arg1; DEFAULTS = {server:"http://x.mochiads.com/srv/1/", method:"load", depth:10333, id:"_UNKNOWN_"}; options = MochiAd._parseOptions(options, DEFAULTS); options.swfv = 9; options.mav = MochiAd.getVersion(); clip = options.clip; if (!MochiAd._isNetworkAvailable()){ return (null); }; if (clip._mochiad_loaded){ return (null); }; depth = options.depth; delete options.depth; mc = createEmptyMovieClip(clip, "_mochiad", depth); wh = MochiAd._getRes(options, clip); options.res = ((wh[0] + "x") + wh[1]); options.server = (options.server + options.id); delete options.id; clip._mochiad_loaded = true; if (clip.loaderInfo.loaderURL.indexOf("http") == 0){ options.as3_swf = clip.loaderInfo.loaderURL; }; lv = new URLVariables(); for (k in options) { v = options[k]; if (!(v is Function)){ lv[k] = v; }; }; server = lv.server; delete lv.server; hostname = _allowDomains(server); lc = new LocalConnection(); lc.client = mc; name = ["", Math.floor(new Date().getTime()), Math.floor((Math.random() * 999999))].join("_"); lc.allowDomain("*", "localhost"); lc.allowInsecureDomain("*", "localhost"); lc.connect(name); mc.lc = lc; lv.lc = name; lv.st = getTimer(); loader = new Loader(); f = function (_arg1:Object):void{ mc._mochiad_ctr_failed = true; }; loader.contentLoaderInfo.addEventListener(IOErrorEvent.IO_ERROR, f); g = function (_arg1:Object):void{ MochiAd.unload(clip); }; loader.contentLoaderInfo.addEventListener(Event.UNLOAD, g); req = new URLRequest((server + ".swf")); req.contentType = "application/x-www-form-urlencoded"; req.method = URLRequestMethod.POST; req.data = lv; loader.load(req); mc.addChild(loader); mc._mochiad_ctr = loader; return (mc); } public static function sendHighScore(_arg1:Object, _arg2:Object, _arg3:Object=null):Boolean{ var _local4:MovieClip; _local4 = MochiAd._loadCommunicator({clip:_arg1.clip, id:_arg1.id}); if (!_local4){ return (false); }; _local4.doSend(["sendHighScore", _arg1], _arg2, _arg3); return (true); } public static function _parseOptions(_arg1:Object, _arg2:Object):Object{ var _local3:Object; var _local4:String; var _local5:Array; var _local6:Number; var _local7:Array; _local3 = {}; for (_local4 in _arg2) { _local3[_local4] = _arg2[_local4]; }; if (_arg1){ for (_local4 in _arg1) { _local3[_local4] = _arg1[_local4]; }; }; _arg1 = _local3.clip.loaderInfo.parameters.mochiad_options; if (_arg1){ _local5 = _arg1.split("&"); _local6 = 0; while (_local6 < _local5.length) { _local7 = _local5[_local6].split("="); _local3[unescape(_local7[0])] = unescape(_local7[1]); _local6++; }; }; return (_local3); } public static function _isNetworkAvailable():Boolean{ return (!((Security.sandboxType == "localWithFile"))); } public static function unload(_arg1:Object):Boolean{ if (((_arg1.clip) && (_arg1.clip._mochiad))){ _arg1 = _arg1.clip; }; if (!_arg1._mochiad){ return (false); }; if (_arg1._mochiad.onUnload){ _arg1._mochiad.onUnload(); }; _arg1.removeChild(_arg1._mochiad); delete _arg1._mochiad_loaded; delete _arg1._mochiad; return (true); } public static function showInterLevelAd(_arg1:Object):void{ var DEFAULTS:Object; var clip:Object; var ad_msec:Number; var ad_timeout:Number; var fadeout_time:Number; var mc:MovieClip; var wh:Array; var w:Number; var h:Number; var chk:MovieClip; var options = _arg1; DEFAULTS = {ad_timeout:2000, fadeout_time:250, regpt:"o", method:"showTimedAd", ad_started:function ():void{ this.clip.stop(); }, ad_finished:function ():void{ this.clip.play(); }}; options = MochiAd._parseOptions(options, DEFAULTS); clip = options.clip; ad_msec = 11000; ad_timeout = options.ad_timeout; delete options.ad_timeout; fadeout_time = options.fadeout_time; delete options.fadeout_time; if (!MochiAd.load(options)){ options.ad_finished(); return; }; options.ad_started(); mc = clip._mochiad; mc["onUnload"] = function ():void{ options.ad_finished(); }; wh = MochiAd._getRes(options, clip); w = wh[0]; h = wh[1]; mc.x = (w * 0.5); mc.y = (h * 0.5); chk = createEmptyMovieClip(mc, "_mochiad_wait", 3); chk.ad_msec = ad_msec; chk.ad_timeout = ad_timeout; chk.started = getTimer(); chk.showing = false; chk.fadeout_time = fadeout_time; chk.fadeFunction = function ():void{ var _local1:Number; _local1 = (100 * (1 - ((getTimer() - this.fadeout_start) / this.fadeout_time))); if (_local1 > 0){ this.parent.alpha = (_local1 * 0.01); } else { MochiAd.unload(clip); delete this["onEnterFrame"]; }; }; mc.unloadAd = function ():void{ MochiAd.unload(clip); }; mc.adjustProgress = function (_arg1:Number):void{ var _local2:Object; _local2 = mc._mochiad_wait; _local2.server_control = true; _local2.started = getTimer(); _local2.ad_msec = (_arg1 - 250); }; chk["onEnterFrame"] = function ():void{ var _local1:Object; var _local2:Number; var _local3:Boolean; var _local4:Number; _local1 = this.parent._mochiad_ctr; _local2 = (getTimer() - this.started); _local3 = false; if (!chk.showing){ _local4 = _local1.loaderInfo.bytesTotal; if ((((_local4 > 0)) || (("number" == "undefined")))){ chk.showing = true; chk.started = getTimer(); } else { if (_local2 > chk.ad_timeout){ _local3 = true; }; }; }; if ((((_local2 > chk.ad_msec)) || (this.parent._mochiad_ctr_failed))){ _local3 = true; }; if (_local3){ if (this.server_control){ delete this.onEnterFrame; } else { this.fadeout_start = getTimer(); this.onEnterFrame = this.fadeFunction; }; }; }; doOnEnterFrame(chk); } public static function _getRes(_arg1:Object, _arg2:Object):Array{ var _local3:Object; var _local4:Number; var _local5:Number; var _local6:Array; _local3 = _arg2.getBounds(_arg2.root); _local4 = 0; _local5 = 0; if (typeof(_arg1.res) != "undefined"){ _local6 = _arg1.res.split("x"); _local4 = parseFloat(_local6[0]); _local5 = parseFloat(_local6[1]); } else { _local4 = (_local3.xMax - _local3.xMin); _local5 = (_local3.yMax - _local3.yMin); }; if ((((_local4 == 0)) || ((_local5 == 0)))){ _local4 = _arg2.stage.stageWidth; _local5 = _arg2.stage.stageHeight; }; return ([_local4, _local5]); } public static function createEmptyMovieClip(_arg1:Object, _arg2:String, _arg3:Number):MovieClip{ var _local4:MovieClip; _local4 = new MovieClip(); if (((false) && (_arg3))){ _arg1.addChildAt(_local4, _arg3); } else { _arg1.addChild(_local4); }; _arg1[_arg2] = _local4; _local4["_name"] = _arg2; return (_local4); } public static function _loadCommunicator(_arg1:Object):MovieClip{ var DEFAULTS:Object; var clip:Object; var clipname:String; var server:String; var depth:Number; var mc:MovieClip; var lv:URLVariables; var k:String; var lc:LocalConnection; var name:String; var req:URLRequest; var loader:Loader; var options = _arg1; DEFAULTS = {com_server:"http://x.mochiads.com/com/1/", method:"loadCommunicator", depth:10337, id:"_UNKNOWN_"}; options = MochiAd._parseOptions(options, DEFAULTS); options.swfv = 9; options.mav = MochiAd.getVersion(); clip = options.clip; clipname = ("_mochiad_com_" + options.id); if (!MochiAd._isNetworkAvailable()){ return (null); }; if (clip[clipname]){ return (clip[clipname]); }; server = (options.com_server + options.id); MochiAd._allowDomains(server); delete options.id; delete options.com_server; depth = options.depth; delete options.depth; mc = createEmptyMovieClip(clip, clipname, depth); lv = new URLVariables(); for (k in options) { lv[k] = options[k]; }; lc = new LocalConnection(); lc.client = mc; name = ["", Math.floor(new Date().getTime()), Math.floor((Math.random() * 999999))].join("_"); lc.allowDomain("*", "localhost"); lc.allowInsecureDomain("*", "localhost"); lc.connect(name); mc.name = name; mc.lc = lc; lv.lc = name; mc._id = 0; mc._queue = []; mc.rpcResult = function (_arg1:Object):void{ var _local3:Array; var _local4:Array; var _local5:Number; var _local6:Object; var _local7:Object; _arg1 = parseInt(_arg1.toString()); _local3 = mc._callbacks[_arg1]; if (typeof(_local3) == "undefined"){ return; }; delete mc._callbacks[_arg1]; _local4 = []; _local5 = 2; while (_local5 < _local3.length) { _local4.push(_local3[_local5]); _local5++; }; _local5 = 1; while (_local5 < arguments.length) { _local4.push(arguments[_local5]); _local5++; }; _local6 = _local3[1]; _local7 = _local3[0]; if (((_local7) && ((typeof(_local6) == "string")))){ _local6 = _local7[_local6]; }; if (typeof(_local6) == "function"){ _local6.apply(_local7, _local4); }; }; mc._didConnect = function (_arg1:String):void{ var _local2:Array; var _local3:Function; var _local4:Number; var _local5:Array; mc._endpoint = _arg1; _local2 = mc._queue; delete mc._queue; _local3 = mc.doSend; _local4 = 0; while (_local4 < _local2.length) { _local5 = _local2[_local4]; _local3.apply(this, _local5); _local4++; }; }; mc.doSend = function (_arg1:Array, _arg2:Object, _arg3:Object):void{ var _local5:Number; var _local6:LocalConnection; var _local7:Array; var _local8:Number; if (mc._endpoint == null){ _local7 = []; _local8 = 0; while (_local8 < arguments.length) { _local7.push(arguments[_local8]); _local8++; }; mc._queue.push(_local7); return; }; mc._id = (mc._id + 1); _local5 = mc._id; mc._callbacks[_local5] = [_arg2, ((_arg3) || (_arg2))]; _local6 = new LocalConnection(); _local6.send(mc._endpoint, "rpc", _local5, _arg1); }; mc._callbacks = {}; mc._callbacks[0] = [mc, "_didConnect"]; lv.st = getTimer(); req = new URLRequest((server + ".swf")); req.contentType = "application/x-www-form-urlencoded"; req.method = URLRequestMethod.POST; req.data = lv; loader = new Loader(); loader.load(req); mc.addChild(loader); mc._mochiad_com = loader; return (mc); } public static function showPreGameAd(_arg1:Object):void{ var DEFAULTS:Object; var clip:Object; var ad_msec:Number; var ad_timeout:Number; var fadeout_time:Number; var mc:MovieClip; var wh:Array; var w:Number; var h:Number; var chk:MovieClip; var bar:MovieClip; var bar_color:Number; var bar_background:Number; var bar_outline:Number; var backing_mc:MovieClip; var backing:Object; var inside_mc:MovieClip; var inside:Object; var outline_mc:MovieClip; var outline:Object; var complete:Boolean; var unloaded:Boolean; var f:Function; var r:MovieClip; var options = _arg1; DEFAULTS = {ad_timeout:3000, fadeout_time:250, regpt:"o", method:"showPreloaderAd", color:0xFF8A00, background:16777161, outline:13994812, ad_started:function ():void{ this.clip.stop(); }, ad_finished:function ():void{ this.clip.play(); }}; options = MochiAd._parseOptions(options, DEFAULTS); clip = options.clip; ad_msec = 11000; ad_timeout = options.ad_timeout; delete options.ad_timeout; fadeout_time = options.fadeout_time; delete options.fadeout_time; if (!MochiAd.load(options)){ options.ad_finished(); return; }; options.ad_started(); mc = clip._mochiad; mc["onUnload"] = function ():void{ var fn:Function; fn = function ():void{ options.ad_finished(); }; setTimeout(fn, 100); }; wh = MochiAd._getRes(options, clip); w = wh[0]; h = wh[1]; mc.x = (w * 0.5); mc.y = (h * 0.5); chk = createEmptyMovieClip(mc, "_mochiad_wait", 3); chk.x = (w * -0.5); chk.y = (h * -0.5); bar = createEmptyMovieClip(chk, "_mochiad_bar", 4); bar.x = 10; bar.y = (h - 20); bar_color = options.color; delete options.color; bar_background = options.background; delete options.background; bar_outline = options.outline; delete options.outline; backing_mc = createEmptyMovieClip(bar, "_outline", 1); backing = backing_mc.graphics; backing.beginFill(bar_background); backing.moveTo(0, 0); backing.lineTo((w - 20), 0); backing.lineTo((w - 20), 10); backing.lineTo(0, 10); backing.lineTo(0, 0); backing.endFill(); inside_mc = createEmptyMovieClip(bar, "_inside", 2); inside = inside_mc.graphics; inside.beginFill(bar_color); inside.moveTo(0, 0); inside.lineTo((w - 20), 0); inside.lineTo((w - 20), 10); inside.lineTo(0, 10); inside.lineTo(0, 0); inside.endFill(); inside_mc.scaleX = 0; outline_mc = createEmptyMovieClip(bar, "_outline", 3); outline = outline_mc.graphics; outline.lineStyle(0, bar_outline, 100); outline.moveTo(0, 0); outline.lineTo((w - 20), 0); outline.lineTo((w - 20), 10); outline.lineTo(0, 10); outline.lineTo(0, 0); chk.ad_msec = ad_msec; chk.ad_timeout = ad_timeout; chk.started = getTimer(); chk.showing = false; chk.last_pcnt = 0; chk.fadeout_time = fadeout_time; chk.fadeFunction = function ():void{ var _local1:Number; _local1 = (100 * (1 - ((getTimer() - this.fadeout_start) / this.fadeout_time))); if (_local1 > 0){ this.parent.alpha = (_local1 * 0.01); } else { MochiAd.unload(clip); delete this["onEnterFrame"]; }; }; complete = false; unloaded = false; f = function (_arg1:Event):void{ complete = true; if (unloaded){ MochiAd.unload(clip); }; }; clip.loaderInfo.addEventListener(Event.COMPLETE, f); if ((clip.root is MovieClip)){ r = (clip.root as MovieClip); if (r.framesLoaded >= r.totalFrames){ complete = true; }; }; mc.unloadAd = function ():void{ unloaded = true; if (complete){ MochiAd.unload(clip); }; }; mc.adjustProgress = function (_arg1:Number):void{ var _local2:Object; _local2 = mc._mochiad_wait; _local2.server_control = true; _local2.started = getTimer(); _local2.ad_msec = _arg1; }; chk["onEnterFrame"] = function ():void{ var _local1:Object; var _local2:Object; var _local3:Number; var _local4:Boolean; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Object; var _local10:Number; var _local11:Number; if (!this.parent.parent){ delete this["onEnterFrame"]; return; }; _local1 = this.parent.parent.root; _local2 = this.parent._mochiad_ctr; _local3 = (getTimer() - this.started); _local4 = false; _local5 = _local1.loaderInfo.bytesTotal; _local6 = _local1.loaderInfo.bytesLoaded; _local7 = ((100 * _local6) / _local5); _local8 = ((100 * _local3) / chk.ad_msec); _local9 = this._mochiad_bar._inside; _local10 = Math.min(100, Math.min(((_local7) || (0)), _local8)); _local10 = Math.max(this.last_pcnt, _local10); this.last_pcnt = _local10; _local9.scaleX = (_local10 * 0.01); if (!chk.showing){ _local11 = _local2.loaderInfo.bytesTotal; if ((((_local11 > 0)) || (("number" == "undefined")))){ chk.showing = true; chk.started = getTimer(); } else { if (_local3 > chk.ad_timeout){ _local4 = true; }; }; }; if ((((_local3 > chk.ad_msec)) || (this.parent._mochiad_ctr_failed))){ _local4 = true; }; if (((complete) && (_local4))){ if (this.server_control){ delete this.onEnterFrame; } else { this.fadeout_start = getTimer(); this.onEnterFrame = chk.fadeFunction; }; }; }; doOnEnterFrame(chk); } public static function showPreloaderAd(_arg1:Object):void{ MochiAd.showPreGameAd(_arg1); } public static function fetchHighScores(_arg1:Object, _arg2:Object, _arg3:Object=null):Boolean{ var _local4:MovieClip; _local4 = MochiAd._loadCommunicator({clip:_arg1.clip, id:_arg1.id}); if (!_local4){ return (false); }; _local4.doSend(["fetchHighScores", _arg1], _arg2, _arg3); return (true); } public static function doOnEnterFrame(_arg1:MovieClip):void{ var f:Function; var mc = _arg1; f = function (_arg1:Object):void{ if (((("onEnterFrame" in mc)) && (mc.onEnterFrame))){ mc.onEnterFrame(); } else { mc.removeEventListener(Event.ENTER_FRAME, f); }; }; mc.addEventListener(Event.ENTER_FRAME, f); } } }//package
Section 33
//MyArial (MyArial) package { import flash.text.*; public dynamic class MyArial extends Font { } }//package
Section 34
//PauseScreen (PauseScreen) package { import flash.events.*; import flash.display.*; public class PauseScreen extends MovieClip { public var _state:String; public var Continue:MovieClip; public function PauseScreen():void{ x = 0; y = 0; _state = "Inactive"; visible = false; } public function activate(){ _state = "Active"; visible = true; } public function menu_mouseUp(_arg1:MouseEvent){ if (Continue.hitTestPoint(_arg1.stageX, _arg1.stageY)){ deactivate(); GameManager.gameState = "MainMenu"; }; } public function deactivate(){ _state = "Inactive"; visible = false; } public function update():void{ switch (_state){ case "Active": break; }; } } }//package
Section 35
//PopUp (PopUp) package { import flash.display.*; import flash.text.*; public class PopUp extends MovieClip { public var box_text:TextField; public var _scale:Number; public var _state:String; public var title_text:TextField; public var _scaleSpeed:Number;// = 250 public function PopUp():void{ _scaleSpeed = 250; super(); deactivate(); } public function activate(_arg1:String, _arg2:String):void{ x = (GameManager.screenWidth / 2); y = (GameManager.screenHeight / 2); _state = "Active"; title_text.text = _arg1; box_text.text = _arg2; visible = true; } public function transition_out():void{ _state = "Shrink"; } public function transition_in():void{ _scale = 0.01; scaleX = _scale; scaleY = _scale; _state = "Grow"; } public function deactivate():void{ _state = "Inactive"; visible = false; } public function update(_arg1:Number):void{ switch (_state){ case "Active": break; case "Grow": _scale = (_scale + ((_arg1 * _scaleSpeed) / 100)); if (_scale >= 1){ _scale = 1; _state = "Active"; }; scaleX = _scale; scaleY = _scale; break; case "Shrink": _scale = (_scale - ((_arg1 * _scaleSpeed) / 100)); if (_scale <= 0.1){ _scale = 1; deactivate(); }; scaleX = _scale; scaleY = _scale; break; case "Inactive": break; }; } } }//package
Section 36
//Prop (Prop) package { import flash.display.*; public class Prop extends MovieClip { public var _type:int; public var _speed:Number; public var _scale:Number; public var _spawnState:Boolean;// = true public var _state:String; public var _xs:Number; public var _scrollOffsetX:Number; public var _ys:Number; public function Prop():void{ _spawnState = true; super(); deactivate(); } public function activate():void{ _state = "Active"; visible = true; _spawnState = false; } public function deactivate():void{ _state = "Inactive"; visible = false; } public function update(_arg1:Number):void{ _scrollOffsetX = (GameManager.scrollSpeedX * _arg1); switch (_state){ case "Active": x = (x - _scrollOffsetX); if (x < -(width)){ deactivate(); }; break; }; } } }//package
Section 37
//PropManager (PropManager) package { import flash.display.*; import flash.utils.*; public class PropManager extends MovieClip { public var active:Array; public var props:Array; private var spawnInitTime:Number; private var spawnDelay:Number;// = 1.25 public function PropManager():void{ props = new Array(); active = new Array(); spawnDelay = 1.25; spawnInitTime = getTimer(); super(); } public function deactivateAllProps():void{ var _local1:int; var _local2:int; _local2 = props.length; _local1 = 0; while (_local1 < _local2) { props[_local1].deactivate(); props[_local1].spawnState = true(); _local1++; }; active = new Array(); } public function init(_arg1:Number, _arg2:Array):void{ var _local3:int; props = _arg2; _local3 = 0; while (_local3 < _arg1) { props[_local3] = new Prop(); addChild(props[_local3]); props[_local3].gotoAndStop(1); _local3++; }; } public function spawn():void{ var prop_index:int; prop_index = inactive_prop(); if (prop_index >= 0){ active.push(props[prop_index]); var _local2 = props[prop_index]; with (_local2) { activate(); _type = ((Math.random() * 3) + 1); x = (GameManager.screenWidth + width); y = (GameManager.screenHeight - ((Math.random() * 50) + 15)); _scale = (((Math.random() * 25) + 25) / 100); scaleX = _scale; scaleY = _scale; props[prop_index].gotoAndStop(_type); _scrollOffsetX = 0; }; }; } public function spawnCheck():void{ if (GameManager.elapsed_time(spawnInitTime) > spawnDelay){ spawnInitTime = getTimer(); spawnDelay = ((Math.random() * 4) + 1); spawn(); }; } public function inactive_prop():int{ var _local1:int; var _local2:int; var _local3:int; _local2 = -1; _local3 = props.length; _local1 = 0; while (_local1 < _local3) { if (props[_local1]._spawnState){ _local2 = _local1; break; }; _local1++; }; return (_local2); } public function update(_arg1:Number):void{ var index:int; var prop_count:int; var elapsedTime = _arg1; prop_count = active.length; index = 0; while (index < prop_count) { var _local3 = active[index]; with (_local3) { if (_state == "Inactive"){ _spawnState = true; active.splice(index, 1); index--; prop_count--; } else { update(elapsedTime); }; }; index = (index + 1); }; } } }//package
Section 38
//Sand (Sand) package { import flash.display.*; public class Sand extends MovieClip { public var _direction:String; public var _type:int; public var _speed:Number; public var _scale:Number; public var _state:String; public var _xs:Number; public var _scrollOffsetX:Number; public var _ys:Number; public var _angle:Number; public function Sand():void{ deactivate(); } public function activate():void{ _state = "Active"; visible = true; } public function deactivate():void{ _state = "Inactive"; visible = false; } public function update(_arg1:Number):void{ _scrollOffsetX = (GameManager.scrollSpeedX * _arg1); switch (_state){ case "Active": x = (x - _scrollOffsetX); break; }; } } }//package
Section 39
//SandManager (SandManager) package { import flash.display.*; import flash.utils.*; public class SandManager extends MovieClip { private var spawnInitTime:Number; public var tiles:Array; private var spawnDelay:Number;// = 1.25 public function SandManager():void{ tiles = new Array(); spawnDelay = 1.25; spawnInitTime = getTimer(); super(); } public function deactivate_all_tile():void{ var _local1:int; var _local2:int; _local2 = tiles.length; _local1 = 0; while (_local1 < _local2) { tiles[_local1].deactivate(); _local1++; }; } public function inactive_tile():int{ var _local1:int; var _local2:int; var _local3:int; _local2 = -1; _local3 = tiles.length; _local1 = 0; while (_local1 < _local3) { if (tiles[_local1]._state == "Inactive"){ _local2 = _local1; break; }; _local1++; }; return (_local2); } public function init(_arg1:Number, _arg2:Array):void{ var index:int; var amount = _arg1; var source_array = _arg2; tiles = source_array; index = 0; while (index < amount) { tiles[index] = new Sand(); addChild(tiles[index]); var _local4 = tiles[index]; with (_local4) { x = (index * width); if (index == 1){ x = (x - 40); }; y = ((GameManager.screenHeight - height) + 20); _scrollOffsetX = 0; activate(); }; index = (index + 1); }; } public function update(_arg1:Number):void{ var _local2:int; var _local3:int; _local3 = tiles.length; _local2 = 0; while (_local2 < _local3) { tiles[_local2].update(_arg1); _local2++; }; _local2 = 0; while (_local2 < _local3) { if (tiles[_local2].x < -(tiles[_local2].width)){ if (_local2 == 0){ tiles[_local2].x = ((tiles[1].x + tiles[1].width) - 40); } else { tiles[_local2].x = ((tiles[0].x + tiles[0].width) - 40); }; }; _local2++; }; } } }//package
Section 40
//ScorePopUp (ScorePopUp) package { import flash.display.*; import classes.smallz.*; import classes.game.*; public class ScorePopUp extends MovieClip { public var _speed;// = 150 public var _state:String; public var _scoreValue:Number; public var PointText:MovieClip; public function ScorePopUp():void{ _speed = 150; super(); addFrameScript(22, frame23); deactivate(); } public function activate():void{ visible = true; _state = "Active"; } public function init():void{ _state = "Ready"; } function frame23(){ this.stop(); } public function deactivate():void{ _state = "Inactive"; visible = false; } public function update(_arg1:Number):void{ switch (_state){ case "Active": y = (y - (_arg1 * _speed)); if (PointText){ if (PointText.PointText){ PointText.PointText.text = _scoreValue; }; }; if (currentFrame == totalFrames){ deactivate(); }; break; }; } } }//package
Section 41
//ScorePopUpManager (ScorePopUpManager) package { import flash.display.*; import classes.game.*; public class ScorePopUpManager extends MovieClip { public var active:Array; public var popups:Array; public var _scale:Number;// = 0.5 public function ScorePopUpManager():void{ popups = new Array(); active = new Array(); _scale = 0.5; super(); } public function inactive_popup():int{ var _local1:int; var _local2:int; var _local3:int; _local2 = -1; _local3 = popups.length; _local1 = 0; while (_local1 < _local3) { if (popups[_local1]._state == "Inactive"){ _local2 = _local1; break; }; _local1++; }; return (_local2); } public function activate(_arg1:Number, _arg2:Number, _arg3:Number):void{ var popup_index:int; var loc_x = _arg1; var loc_y = _arg2; var score_value = _arg3; popup_index = inactive_popup(); active.push(popups[popup_index]); var _local5 = popups[popup_index]; with (_local5) { activate(); x = loc_x; y = loc_y; scaleX = _scale; scaleY = _scale; _scoreValue = score_value; gotoAndPlay(1); }; } public function init(_arg1:int, _arg2:Array){ var _local3:int; popups = _arg2; _local3 = 0; while (_local3 < _arg1) { popups[_local3] = new ScorePopUp(); addChild(popups[_local3]); _local3++; }; } public function deactivate_all_popups():void{ var _local1:int; var _local2:int; _local2 = popups.length; _local1 = 0; while (_local1 < _local2) { popups[_local1].deactivate(); popups[_local1]._spawnState = true; _local1++; }; active = new Array(); } public function update(_arg1:Number):void{ var index:int; var popup_count:int; var elapsedTime = _arg1; popup_count = active.length; index = 0; while (index < popup_count) { var _local3 = active[index]; with (_local3) { if (_state == "Inactive"){ active.splice(index, 1); index--; popup_count--; } else { update(elapsedTime); }; }; index = (index + 1); }; } } }//package
Section 42
//smallzFPS (smallzFPS) package { import flash.display.*; import flash.text.*; import flash.utils.*; public class smallzFPS extends MovieClip { private var _fps:Number; private var _frameCount:int; private var _initTime:Number; private var _sampleSize:int; public var _fpsCounter:TextField; private var _curTime:Number; public function smallzFPS(_arg1:Number, _arg2:Number, _arg3:int):void{ var _local4:Font; var _local5:TextFormat; super(); _local4 = new MyArial(); _local5 = new TextFormat(); _local5.font = _local4.fontName; _local5.bold = true; _local5.size = 22; _local5.color = 0xFFFFFF; _initTime = getTimer(); _sampleSize = _arg3; _frameCount = 0; _fps = 0; _fpsCounter = new TextField(); _fpsCounter.embedFonts = true; _fpsCounter.defaultTextFormat = _local5; _fpsCounter.x = _arg1; _fpsCounter.y = _arg2; addChild(_fpsCounter); } public function get_fps():Number{ return (_fps); } public function update(){ var _local1:Number; _frameCount++; _curTime = getTimer(); if (_frameCount == _sampleSize){ _local1 = (_curTime - _initTime); _fps = ((_frameCount / _local1) * 1000); _initTime = _curTime; _frameCount = 0; _fpsCounter.text = String(("FPS : " + int(_fps))); }; } } }//package
Section 43
//smallzKeyboardManager (smallzKeyboardManager) package { import flash.events.*; import flash.display.*; public class smallzKeyboardManager extends Sprite { public var pressed:Array; public function smallzKeyboardManager(){ pressed = new Array(); super(); } public function init(){ stage.addEventListener(KeyboardEvent.KEY_DOWN, keyPressed); stage.addEventListener(KeyboardEvent.KEY_UP, keyReleased); } public function kill(){ stage.removeEventListener(KeyboardEvent.KEY_DOWN, keyPressed); stage.removeEventListener(KeyboardEvent.KEY_UP, keyReleased); } public function isPressed(_arg1:int){ if (pressed.indexOf(_arg1) == -1){ return (false); }; return (true); } public function keyPressed(_arg1:KeyboardEvent){ var _local2:int; _local2 = pressed.indexOf(_arg1.keyCode); if (_local2 == -1){ pressed.push(_arg1.keyCode); }; } public function keyReleased(_arg1:KeyboardEvent){ var _local2:int; _local2 = pressed.indexOf(_arg1.keyCode); if (_local2 != -1){ pressed.splice(_local2, 1); }; } } }//package
Section 44
//smallzMath (smallzMath) package { public class smallzMath { public static function old_get_angle(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ return (Math.atan2((_arg4 - _arg2), (_arg3 - _arg1))); } public static function get_angle(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ return (Math.atan2((_arg4 - _arg2), (_arg3 - _arg1))); } public static function get_distance(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ var _local5:Number; _local5 = Math.sqrt((((_arg1 - _arg3) * (_arg1 - _arg3)) + ((_arg2 - _arg4) * (_arg2 - _arg4)))); return (_local5); } } }//package
Section 45
//SoundtrackMusic (SoundtrackMusic) package { import flash.media.*; public dynamic class SoundtrackMusic extends Sound { } }//package
Section 46
//SubmitScoreScreen (SubmitScoreScreen) package { import flash.events.*; import flash.display.*; import flash.text.*; public class SubmitScoreScreen extends MovieClip { public var Submit:MovieClip; public var user_name:TextField; public var message_text:TextField; public var score:TextField; public var Cancel:MovieClip; public var _state:String; public function SubmitScoreScreen():void{ x = 0; y = 0; _state = "Inactive"; visible = false; } public function activate(){ _state = "Active"; visible = true; score.text = ("Final Score " + String(GameManager.playerScore)); } public function check_rollovers(){ if (Submit.hitTestPoint(mouseX, mouseY)){ Submit.scaleX = 1.25; Submit.scaleY = 1.25; } else { Submit.scaleX = 1; Submit.scaleY = 1; }; if (Cancel.hitTestPoint(mouseX, mouseY)){ Cancel.scaleX = 1.25; Cancel.scaleY = 1.25; } else { Cancel.scaleX = 1; Cancel.scaleY = 1; }; } public function menu_mouseUp(_arg1:MouseEvent){ if (Cancel.hitTestPoint(_arg1.stageX, _arg1.stageY)){ deactivate(); GameManager.gameState = "HighScores"; }; if (((Submit.hitTestPoint(_arg1.stageX, _arg1.stageY)) && (Submit.visible))){ deactivate(); GameManager.gameState = "SaveHighScore"; }; } public function deactivate(){ _state = "Inactive"; visible = false; } public function update():void{ switch (_state){ case "Active": break; }; } } }//package
Section 47
//Swipe (Swipe) package { import flash.media.*; public dynamic class Swipe extends Sound { } }//package
Section 48
//Worm (Worm) package { import flash.display.*; public class Worm extends MovieClip { public var _direction:String; public var _type:int; public var _speed:Number; public var _scale:Number; public var _spawnState:Boolean;// = true public var _state:String; public var _xs:Number; public var _scrollOffsetX:Number; public var _ys:Number; public var _angle:Number; public function Worm():void{ _spawnState = true; super(); _state = "Inactive"; _scale = 0.5; scaleX = _scale; scaleY = _scale; visible = false; } public function activate():void{ _state = "Active"; y = ((Math.random() * 280) + 100); _speed = 50; _direction = random_direction(); switch (_direction){ case "Left": x = (640 + width); _speed = -(_speed); scaleX = -(_scale); break; case "Right": x = -(width); scaleX = _scale; break; }; visible = true; _spawnState = false; } private function random_direction():String{ var _local1:int; _local1 = int(((Math.random() * 2) + 1)); if (_local1 == 1){ return ("Left"); }; return ("Right"); } public function deactivate():void{ _state = "Inactive"; visible = false; } public function update(_arg1:Number):void{ _scrollOffsetX = (GameManager.scrollSpeedX * _arg1); switch (_state){ case "Active": x = (x + ((_speed * _arg1) + _scrollOffsetX)); if ((((x < -(width))) || ((x > (640 + width))))){ deactivate(); }; break; }; } } }//package
Section 49
//WormManager (WormManager) package { import flash.display.*; import flash.utils.*; public class WormManager extends MovieClip { public var active:Array; public var spliceArray:Array; private var spawnInitTime:Number; public var worms:Array; private var spawnDelay:Number;// = 4 public function WormManager():void{ worms = new Array(); active = new Array(); spliceArray = new Array(); spawnDelay = 4; spawnInitTime = getTimer(); super(); } public function init(_arg1:Number, _arg2:Array):void{ var _local3:int; worms = _arg2; _local3 = 0; while (_local3 < _arg1) { worms[_local3] = new Worm(); addChild(worms[_local3]); worms[_local3]._type = 1; worms[_local3].gotoAndStop(worms[_local3]._type); _local3++; }; } public function inactive_worm():int{ var _local1:int; var _local2:int; var _local3:int; _local2 = -1; _local3 = worms.length; _local1 = 0; while (_local1 < _local3) { if (worms[_local1]._spawnState){ _local2 = _local1; break; }; _local1++; }; return (_local2); } public function spawn():void{ var worm_index:int; worm_index = inactive_worm(); if (worm_index >= 0){ var _local2 = worms[worm_index]; with (_local2) { activate(); _scrollOffsetX = 0; active.push(worms[worm_index]); }; }; } public function spawnCheck():void{ if (GameManager.elapsed_time(spawnInitTime) > spawnDelay){ spawnInitTime = getTimer(); spawn(); }; } public function deactivateAllWorms():void{ var _local1:int; var _local2:int; _local2 = worms.length; _local1 = 0; while (_local1 < _local2) { worms[_local1].deactivate(); worms[_local1]._spawnState = true; _local1++; }; active = new Array(); } public function collisionPlayerFish(_arg1:Fish, _arg2:Gulp):void{ var _local3:int; var _local4:int; _local4 = worms.length; _local3 = 0; while (_local3 < _local4) { if (worms[_local3]._state == "Active"){ if (worms[_local3].hitTestObject(_arg1)){ GameManager.increment_score(25); GameManager.increment_health(25); worms[_local3].deactivate(); _arg2.play(); }; }; _local3++; }; } public function update(_arg1:Number):void{ var index:int; var worm_count:int; var elapsedTime = _arg1; worm_count = active.length; index = 0; while (index < worm_count) { var _local3 = active[index]; with (_local3) { if (_state == "Inactive"){ _spawnState = true; active.splice(index, 1); index--; worm_count--; } else { update(elapsedTime); }; }; index = (index + 1); }; } } }//package

Library Items

Symbol 1 Font {MyArial}Used by:22 107 108 109 110 112 118 125 126 130 131 132 133 134
Symbol 2 FontUsed by:3 4
Symbol 3 EditableTextUses:2Used by:5
Symbol 4 EditableTextUses:2Used by:5
Symbol 5 MovieClip {PopUp}Uses:3 4
Symbol 6 GraphicUsed by:7
Symbol 7 MovieClipUses:6Used by:12
Symbol 8 GraphicUsed by:9
Symbol 9 MovieClipUses:8Used by:12
Symbol 10 GraphicUsed by:11
Symbol 11 MovieClipUses:10Used by:12
Symbol 12 MovieClip {Prop}Uses:7 9 11Used by:Timeline
Symbol 13 FontUsed by:14 15 16
Symbol 14 EditableTextUses:13Used by:17
Symbol 15 EditableTextUses:13Used by:17
Symbol 16 EditableTextUses:13Used by:17
Symbol 17 MovieClip {HighScoreListingSymbol}Uses:14 15 16Used by:89
Symbol 18 GraphicUsed by:21
Symbol 19 GraphicUsed by:20
Symbol 20 MovieClipUses:19Used by:21
Symbol 21 MovieClip {disco_fish_2_fla.LoadBar_6}Uses:18 20Used by:23
Symbol 22 EditableTextUses:1Used by:23
Symbol 23 MovieClip {LoadBarSymbol}Uses:21 22Used by:31
Symbol 24 GraphicUsed by:31
Symbol 25 GraphicUsed by:29
Symbol 26 GraphicUsed by:29
Symbol 27 GraphicUsed by:28
Symbol 28 MovieClipUses:27Used by:29
Symbol 29 MovieClipUses:25 26 28Used by:30
Symbol 30 MovieClipUses:29Used by:31
Symbol 31 MovieClip {disco_fish_2_fla.PreloaderScreen_1}Uses:24 30 23Used by:Timeline
Symbol 32 GraphicUsed by:33
Symbol 33 MovieClip {Background}Uses:32Used by:Timeline
Symbol 34 FontUsed by:35 69 71 73 75 77 79 81 83 84 86 88 90 91 100 101 103 114
Symbol 35 EditableTextUses:34Used by:39
Symbol 36 Sound {SoundtrackMusic}Used by:39
Symbol 37 Sound {Gulp}Used by:39
Symbol 38 Sound {Swipe}Used by:39
Symbol 39 MovieClip {disco_fish_2_fla.audio_clips_9}Uses:35 36 37 38Used by:Timeline
Symbol 40 GraphicUsed by:41
Symbol 41 MovieClip {Bubble}Uses:40Used by:Timeline
Symbol 42 GraphicUsed by:43
Symbol 43 MovieClipUses:42Used by:63
Symbol 44 GraphicUsed by:45
Symbol 45 MovieClipUses:44Used by:63
Symbol 46 GraphicUsed by:47
Symbol 47 MovieClipUses:46Used by:63
Symbol 48 GraphicUsed by:49
Symbol 49 MovieClipUses:48Used by:63
Symbol 50 GraphicUsed by:51
Symbol 51 MovieClipUses:50Used by:63
Symbol 52 GraphicUsed by:53
Symbol 53 MovieClipUses:52Used by:63
Symbol 54 GraphicUsed by:55
Symbol 55 MovieClipUses:54Used by:63
Symbol 56 GraphicUsed by:58
Symbol 57 GraphicUsed by:58
Symbol 58 MovieClipUses:56 57Used by:63
Symbol 59 GraphicUsed by:60
Symbol 60 MovieClipUses:59Used by:62 127 128 129
Symbol 61 GraphicUsed by:62 127 128 129
Symbol 62 MovieClip {disco_fish_2_fla.fish5_20}Uses:60 61Used by:63
Symbol 63 MovieClip {Fish}Uses:43 45 47 49 51 53 55 58 62Used by:Timeline
Symbol 64 GraphicUsed by:65
Symbol 65 MovieClipUses:64Used by:68 135
Symbol 66 GraphicUsed by:67
Symbol 67 MovieClipUses:66Used by:68
Symbol 68 MovieClip {Worm}Uses:65 67Used by:Timeline
Symbol 69 EditableTextUses:34Used by:70
Symbol 70 MovieClipUses:69Used by:82
Symbol 71 EditableTextUses:34Used by:72
Symbol 72 MovieClipUses:71Used by:82
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Symbol 74 MovieClipUses:73Used by:82
Symbol 75 EditableTextUses:34Used by:76
Symbol 76 MovieClipUses:75Used by:82
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Symbol 78 MovieClipUses:77Used by:82
Symbol 79 EditableTextUses:34Used by:80
Symbol 80 MovieClipUses:79Used by:82
Symbol 81 EditableTextUses:34Used by:82
Symbol 82 MovieClip {MainMenuScreen}Uses:70 72 74 76 78 80 81Used by:Timeline
Symbol 83 EditableTextUses:34Used by:87
Symbol 84 EditableTextUses:34Used by:85
Symbol 85 MovieClipUses:84Used by:87 89 102 104
Symbol 86 EditableTextUses:34Used by:87
Symbol 87 MovieClip {InstructionsScreen}Uses:83 85 86Used by:Timeline
Symbol 88 EditableTextUses:34Used by:89
Symbol 89 MovieClip {HighScoresScreen}Uses:17 85 88Used by:Timeline
Symbol 90 EditableTextUses:34Used by:99
Symbol 91 EditableTextUses:34Used by:99
Symbol 92 GraphicUsed by:93
Symbol 93 MovieClipUses:92Used by:98
Symbol 94 GraphicUsed by:95
Symbol 95 MovieClipUses:94Used by:98
Symbol 96 GraphicUsed by:97
Symbol 97 MovieClipUses:96Used by:98
Symbol 98 MovieClip {disco_fish_2_fla.damage_meter_37}Uses:93 95 97Used by:99
Symbol 99 MovieClip {GameUIScreen}Uses:90 91 98Used by:Timeline
Symbol 100 EditableTextUses:34Used by:102
Symbol 101 EditableTextUses:34Used by:102
Symbol 102 MovieClip {CreditsScreen}Uses:100 85 101Used by:Timeline
Symbol 103 EditableTextUses:34Used by:104
Symbol 104 MovieClip {PauseScreen}Uses:103 85Used by:Timeline
Symbol 105 GraphicUsed by:106
Symbol 106 MovieClipUses:105Used by:115 119
Symbol 107 EditableTextUses:1Used by:115
Symbol 108 EditableTextUses:1Used by:115
Symbol 109 EditableTextUses:1Used by:115
Symbol 110 EditableTextUses:1Used by:111
Symbol 111 MovieClip {disco_fish_2_fla.CancelButton_45}Uses:110Used by:115
Symbol 112 EditableTextUses:1Used by:113
Symbol 113 MovieClip {disco_fish_2_fla.SubmitButton_46}Uses:112Used by:115
Symbol 114 EditableTextUses:34Used by:115
Symbol 115 MovieClip {SubmitScoreScreen}Uses:106 107 108 109 111 113 114Used by:Timeline
Symbol 116 GraphicUsed by:117
Symbol 117 MovieClip {Sand}Uses:116Used by:Timeline
Symbol 118 EditableTextUses:1Used by:119
Symbol 119 MovieClip {Message}Uses:106 118Used by:Timeline
Symbol 120 FontUsed by:121
Symbol 121 EditableTextUses:120Used by:122
Symbol 122 MovieClip {disco_fish_2_fla.PointText_54}Uses:121Used by:123
Symbol 123 MovieClip {ScorePopUp}Uses:122Used by:Timeline
Symbol 124 GraphicUsed by:135
Symbol 125 EditableTextUses:1Used by:135
Symbol 126 EditableTextUses:1Used by:135
Symbol 127 MovieClip {disco_fish_2_fla.blue_fish_icon_56}Uses:60 61Used by:135
Symbol 128 MovieClip {disco_fish_2_fla.red_fish_icon_57}Uses:60 61Used by:135
Symbol 129 MovieClip {disco_fish_2_fla.yellow_fish_icon_58}Uses:60 61Used by:135
Symbol 130 EditableTextUses:1Used by:135
Symbol 131 EditableTextUses:1Used by:135
Symbol 132 EditableTextUses:1Used by:135
Symbol 133 EditableTextUses:1Used by:135
Symbol 134 EditableTextUses:1Used by:135
Symbol 135 MovieClip {HintPrompt}Uses:124 125 65 126 127 128 129 130 131 132 133 134Used by:Timeline

Instance Names

"load_screen"Frame 1Symbol 31 MovieClip {disco_fish_2_fla.PreloaderScreen_1}
"title_text"Symbol 5 MovieClip {PopUp} Frame 1Symbol 3 EditableText
"box_text"Symbol 5 MovieClip {PopUp} Frame 1Symbol 4 EditableText
"Rank"Symbol 17 MovieClip {HighScoreListingSymbol} Frame 1Symbol 14 EditableText
"Score"Symbol 17 MovieClip {HighScoreListingSymbol} Frame 1Symbol 15 EditableText
"User"Symbol 17 MovieClip {HighScoreListingSymbol} Frame 1Symbol 16 EditableText
"Fill"Symbol 21 MovieClip {disco_fish_2_fla.LoadBar_6} Frame 1Symbol 20 MovieClip
"load_bar"Symbol 23 MovieClip {LoadBarSymbol} Frame 1Symbol 21 MovieClip {disco_fish_2_fla.LoadBar_6}
"loader"Symbol 31 MovieClip {disco_fish_2_fla.PreloaderScreen_1} Frame 1Symbol 23 MovieClip {LoadBarSymbol}
"body"Symbol 62 MovieClip {disco_fish_2_fla.fish5_20} Frame 1Symbol 60 MovieClip
"fish"Symbol 63 MovieClip {Fish} Frame 9Symbol 62 MovieClip {disco_fish_2_fla.fish5_20}
"PlayGame"Symbol 82 MovieClip {MainMenuScreen} Frame 1Symbol 70 MovieClip
"Instructions"Symbol 82 MovieClip {MainMenuScreen} Frame 1Symbol 72 MovieClip
"Smallzworld"Symbol 82 MovieClip {MainMenuScreen} Frame 1Symbol 74 MovieClip
"Credits"Symbol 82 MovieClip {MainMenuScreen} Frame 1Symbol 76 MovieClip
"HighScores"Symbol 82 MovieClip {MainMenuScreen} Frame 1Symbol 78 MovieClip
"LeaderBoards"Symbol 82 MovieClip {MainMenuScreen} Frame 1Symbol 80 MovieClip
"Continue"Symbol 87 MovieClip {InstructionsScreen} Frame 1Symbol 85 MovieClip
"score_1"Symbol 89 MovieClip {HighScoresScreen} Frame 1Symbol 17 MovieClip {HighScoreListingSymbol}
"score_2"Symbol 89 MovieClip {HighScoresScreen} Frame 1Symbol 17 MovieClip {HighScoreListingSymbol}
"score_3"Symbol 89 MovieClip {HighScoresScreen} Frame 1Symbol 17 MovieClip {HighScoreListingSymbol}
"score_4"Symbol 89 MovieClip {HighScoresScreen} Frame 1Symbol 17 MovieClip {HighScoreListingSymbol}
"score_5"Symbol 89 MovieClip {HighScoresScreen} Frame 1Symbol 17 MovieClip {HighScoreListingSymbol}
"score_6"Symbol 89 MovieClip {HighScoresScreen} Frame 1Symbol 17 MovieClip {HighScoreListingSymbol}
"score_7"Symbol 89 MovieClip {HighScoresScreen} Frame 1Symbol 17 MovieClip {HighScoreListingSymbol}
"score_8"Symbol 89 MovieClip {HighScoresScreen} Frame 1Symbol 17 MovieClip {HighScoreListingSymbol}
"score_9"Symbol 89 MovieClip {HighScoresScreen} Frame 1Symbol 17 MovieClip {HighScoreListingSymbol}
"score_10"Symbol 89 MovieClip {HighScoresScreen} Frame 1Symbol 17 MovieClip {HighScoreListingSymbol}
"Continue"Symbol 89 MovieClip {HighScoresScreen} Frame 1Symbol 85 MovieClip
"red"Symbol 98 MovieClip {disco_fish_2_fla.damage_meter_37} Frame 1Symbol 93 MovieClip
"yellow"Symbol 98 MovieClip {disco_fish_2_fla.damage_meter_37} Frame 1Symbol 95 MovieClip
"green"Symbol 98 MovieClip {disco_fish_2_fla.damage_meter_37} Frame 1Symbol 97 MovieClip
"score"Symbol 99 MovieClip {GameUIScreen} Frame 1Symbol 91 EditableText
"damage"Symbol 99 MovieClip {GameUIScreen} Frame 1Symbol 98 MovieClip {disco_fish_2_fla.damage_meter_37}
"Continue"Symbol 102 MovieClip {CreditsScreen} Frame 1Symbol 85 MovieClip
"Continue"Symbol 104 MovieClip {PauseScreen} Frame 1Symbol 85 MovieClip
"message_text"Symbol 111 MovieClip {disco_fish_2_fla.CancelButton_45} Frame 1Symbol 110 EditableText
"message_text"Symbol 113 MovieClip {disco_fish_2_fla.SubmitButton_46} Frame 1Symbol 112 EditableText
"user_name"Symbol 115 MovieClip {SubmitScoreScreen} Frame 1Symbol 107 EditableText
"message_text"Symbol 115 MovieClip {SubmitScoreScreen} Frame 1Symbol 108 EditableText
"score"Symbol 115 MovieClip {SubmitScoreScreen} Frame 1Symbol 109 EditableText
"Cancel"Symbol 115 MovieClip {SubmitScoreScreen} Frame 1Symbol 111 MovieClip {disco_fish_2_fla.CancelButton_45}
"Submit"Symbol 115 MovieClip {SubmitScoreScreen} Frame 1Symbol 113 MovieClip {disco_fish_2_fla.SubmitButton_46}
"message_text"Symbol 119 MovieClip {Message} Frame 1Symbol 118 EditableText
"PointText"Symbol 122 MovieClip {disco_fish_2_fla.PointText_54} Frame 1Symbol 121 EditableText
"PointText"Symbol 123 MovieClip {ScorePopUp} Frame 1Symbol 122 MovieClip {disco_fish_2_fla.PointText_54}
"body"Symbol 127 MovieClip {disco_fish_2_fla.blue_fish_icon_56} Frame 1Symbol 60 MovieClip
"body"Symbol 128 MovieClip {disco_fish_2_fla.red_fish_icon_57} Frame 1Symbol 60 MovieClip
"body"Symbol 129 MovieClip {disco_fish_2_fla.yellow_fish_icon_58} Frame 1Symbol 60 MovieClip
"message_text"Symbol 135 MovieClip {HintPrompt} Frame 1Symbol 125 EditableText
"message_text"Symbol 135 MovieClip {HintPrompt} Frame 1Symbol 126 EditableText
"message_text"Symbol 135 MovieClip {HintPrompt} Frame 1Symbol 130 EditableText
"message_text"Symbol 135 MovieClip {HintPrompt} Frame 1Symbol 131 EditableText
"message_text"Symbol 135 MovieClip {HintPrompt} Frame 1Symbol 132 EditableText
"message_text"Symbol 135 MovieClip {HintPrompt} Frame 1Symbol 133 EditableText
"message_text"Symbol 135 MovieClip {HintPrompt} Frame 1Symbol 134 EditableText

Special Tags

FileAttributes (69)Timeline Frame 1Access network only, Metadata not present, AS3.

Labels

"red"Symbol 62 MovieClip {disco_fish_2_fla.fish5_20} Frame 1
"blue"Symbol 62 MovieClip {disco_fish_2_fla.fish5_20} Frame 2
"yellow"Symbol 62 MovieClip {disco_fish_2_fla.fish5_20} Frame 3




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Created: 18/4 -2019 14:41:54 Last modified: 18/4 -2019 14:41:54 Server time: 16/05 -2024 20:08:21