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Break Tris 2.swf

This is the info page for
Flash #57323

(Click the ID number above for more basic data on this flash file.)


Text
BALL +

BALL +

LEVEL +

LEVEL +

TETRIS

TETRIS

TRIPLE

TRIPLE

DOUBLE

DOUBLE

SINGLE

GAME OVER

click menu

BREAK TRIS

BREAK TRIS

BREAK TRIS

BREAK TRIS

BREAK TRIS

BREAK TRIS

2

2

2

2

2

NEW GAME

NEW GAME

HOW TO PLAY

HOW TO PLAY

ABOUT

ABOUT

ENDURANCE

ENDURANCE

COMPLETION

COMPLETION

STRATEGIC

STRATEGIC

ONLY TETRIS

ONLY TETRIS

ONLY BREAK

ONLY BREAK

'M' Toggles Sound

LEVEL

LINES

SCORE

MENU

MENU

SOUND

SOUND

PAUSED

TETRIS

PRESS SPACE

LIVES

BREAKOUT

TIME

ENDURANCE

COMPLETION

STRATEGIC

'B' to enter Breakout mode

HOW TO PLAY

DURING TETRIS
The Left and Right keys are used to move the Tetris shapes.
The Up key rotates a shape and the Down key speeds the
shapes fall rate.
DURING BREAKOUT
The Left and Right keys are used to move the Breakout
paddle
ENDURANCE MODE
Your goal is to last as long as possible. After filling the
progress bar on the bottom of the screen, by obtaining lines in
Tetris, the board flips over and you play Breakout for some
time. After time is up, or you lose Breakout, the board is
flipped back over with the remaining blocks and Tetris is
continued.
COMPLETION MODE
The same as above except there are lives instead of a time
limit on Breakout and the only way to complete a level is by
clearing the board in Breakout mode. An additional life is
earned every three levels
STRATEGIC MODE
The same as Completion mode except Breakout mode is
activated by pushing 'B' and levels are completed through
Tetris. An additional ball is earned every level.

ABOUT

Break Tris by: Mark Fielbig - "ekura"
Original Tetris by: Alexey Pajitnov
Original Breakout by: Nolan Bushnell, Steve Bristow
and Steve Wozniak
Music - {425} CraZe by Michael425
January 2009

ActionScript [AS1/AS2]

Frame 1
MochiAd.showPreGameAd({id:"8bed4c8d847672df", res:"500x600"});
Frame 2
men._visible = false; btnNew._visible = false; btnHow._visible = false; btnAbout._visible = false; btnEnd._visible = false; btnCom._visible = false; btnStr._visible = false; btnTet._visible = false; btnBre._visible = false; var firstFrame = true; onEnterFrame = function () { if (firstFrame) { LoadSound(); firstFrame = false; } CheckForKeyStrokes(); }; LoadSound = function () { stopAllSounds(); var _local1 = new Sound(); _local1.attachSound("mus"); _local1.start(1.5, 9999); }; var timer = 0; var hasSound = true; var soundTimer = 0; CheckForKeyStrokes = function () { timer++; soundTimer++; if (timer >= 30) { tog._alpha = tog._alpha - 10; } if (timer == 40) { tog._visible = false; } if (Key.isDown(77) && (soundTimer > 5)) { if (hasSound) { stopAllSounds(); hasSound = false; } else { var _local1 = new Sound(); _local1.attachSound("mus"); _local1.start(1.5, 9999); hasSound = true; } soundTimer = 0; } };
Frame 3
if (false) { }
Frame 100
if (false) { }
Frame 101
if (false) { }
Frame 102
if (false) { }
Frame 103
if (false) { }
Frame 104
if (false) { }
Frame 105
if (false) { }
Frame 120
if (false) { }
Frame 121
if (false) { }
Frame 123
stop(); men._visible = false; btnNew._visible = false; btnHow._visible = false; btnAbout._visible = false; btnEnd._visible = false; btnCom._visible = false; btnStr._visible = false; btnTet._visible = false; btnBre._visible = false; var x_accel = 5; var y_accel = 6; onEnterFrame = function () { if (bg2._x > 0) { bg1._x = bg1._x - x_accel; bg2._x = bg2._x - x_accel; bg3._x = bg3._x - x_accel; bg4._x = bg4._x - x_accel; } if (bg2._x == 0) { bg1._x = 0; bg2._x = 500; bg3._x = 0; bg4._x = 500; } if (bg3._y < 0) { bg1._y = bg1._y + y_accel; bg2._y = bg2._y + y_accel; bg3._y = bg3._y + y_accel; bg4._y = bg4._y + y_accel; } if (bg3._y == 0) { bg1._y = 0; bg2._y = 0; bg3._y = -600; bg4._y = -600; } if (tit._x > 223) { tit._x = tit._x - x_accel; } else { tit._x = 223; } if (tit._y < 115) { tit._y = tit._y + 5; } else { tit._y = 115; } if ((men._y > 250) && (tit._x == 223)) { men._visible = true; men._height = men._height + 50; men._y = men._y - 25; } if (men._y <= 250) { btnNew._visible = true; btnHow._visible = true; btnAbout._visible = true; } if (str) { stretch(); } if (shr) { shrink(); } if (fade) { fading(); } CheckForKeyStrokes(); }; var str = false; var shr = false; stretch = function () { if (men._height < 350) { btnAbout._y = btnAbout._y + 50; btnHow._y = btnHow._y + 50; men._height = men._height + 50; } else { btnEnd._visible = true; btnCom._visible = true; btnStr._visible = true; btnTet._visible = true; btnBre._visible = true; str = false; } }; shrink = function () { if (men._height > 200) { btnAbout._y = btnAbout._y - 50; btnHow._y = btnHow._y - 50; men._height = men._height - 50; } else { shr = false; } }; btnNew.onRelease = function () { if (men._height < 350) { str = true; } else { shr = true; btnEnd._visible = false; btnCom._visible = false; btnStr._visible = false; btnTet._visible = false; btnBre._visible = false; } }; btnEnd.onRelease = function () { fade = true; dest = 126; }; btnCom.onRelease = function () { fade = true; dest = 127; }; btnStr.onRelease = function () { fade = true; dest = 128; }; btnTet.onRelease = function () { fade = true; dest = 124; }; btnBre.onRelease = function () { fade = true; dest = 125; }; btnHow.onRelease = function () { fade = true; dest = 129; }; btnAbout.onRelease = function () { fade = true; dest = 130; }; var dest; var fade = false; var fadeTime = 0; fading = function () { bg1._alpha = bg1._alpha - 10; bg2._alpha = bg2._alpha - 10; bg3._alpha = bg3._alpha - 10; bg4._alpha = bg4._alpha - 10; men._alpha = men._alpha - 10; tit._alpha = tit._alpha - 10; tit1._alpha = tit1._alpha - 10; btnNew._alpha = btnNew._alpha - 10; btnEnd._alpha = btnEnd._alpha - 10; btnCom._alpha = btnCom._alpha - 10; btnStr._alpha = btnStr._alpha - 10; btnTet._alpha = btnTet._alpha - 10; btnBre._alpha = btnBre._alpha - 10; btnHow._alpha = btnHow._alpha - 10; btnAbout._alpha = btnAbout._alpha - 10; fadeTime++; if (fadeTime == 10) { gotoAndPlay(dest); } }; var timer = 0; var hasSound = true; var soundTimer = 0; CheckForKeyStrokes = function () { timer++; soundTimer++; if (timer >= 30) { tog._alpha = tog._alpha - 10; } if (timer == 40) { tog._visible = false; } if (Key.isDown(77) && (soundTimer > 5)) { if (hasSound) { stopAllSounds(); hasSound = false; } else { var _local1 = new Sound(); _local1.attachSound("mus"); _local1.start(1.5, 9999); hasSound = true; } soundTimer = 0; } };
Frame 124
stop(); level = 1; lines = 0; score = 0; prog = "0 / 10"; lblPause._visible = false; var currentShape; var nextShape; var timer = 0; var interval = 30; var prevInterval = 30; var rotTimer = 0; var moveTimer = 0; var rot = 0; var FCOLOR; var slot = new Array(); var occSlot = new Array(); var names = new Array(); var colors = new Array(); i = 0; while (i < 150) { slot[i] = false; occSlot[i] = false; names[i] = ""; colors[i] = ""; i++; } var num = 0; xp._width = 0; var firstFrame = true; var PAUSE = false; var PAUSE_TIMER = 0; var GAME_OVER = false; onEnterFrame = function () { if (!GAME_OVER) { PAUSE_TIMER++; if (Key.isDown(80) && (PAUSE_TIMER > 5)) { if (!PAUSE) { PAUSE = true; lblPause._visible = true; } else { PAUSE = false; lblPause._visible = false; } PAUSE_TIMER = 0; } if (!PAUSE) { if (firstFrame) { currentShape = Math.round(Math.random() * 6); newShape(currentShape); nextShape = Math.round(Math.random() * 6); showNextShape(nextShape); firstFrame = false; } fall(); movement(); } } CheckForKeyStrokes(); }; movement = function () { moveTimer++; rotTimer++; if (((((((((Key.isDown(37) && (moveTimer > 3)) && (b1._x != 25)) && (b2._x != 25)) && (b3._x != 25)) && (b4._x != 25)) && (!slot[occSlot[0] - 1])) && (!slot[occSlot[1] - 1])) && (!slot[occSlot[2] - 1])) && (!slot[occSlot[3] - 1])) { b1._x = b1._x - 30; b2._x = b2._x - 30; b3._x = b3._x - 30; b4._x = b4._x - 30; i = 0; while (i < 4) { occSlot[i]--; i++; } moveTimer = 0; } if (((((((((Key.isDown(39) && (moveTimer > 3)) && (b1._x != 295)) && (b2._x != 295)) && (b3._x != 295)) && (b4._x != 295)) && (!slot[occSlot[0] + 1])) && (!slot[occSlot[1] + 1])) && (!slot[occSlot[2] + 1])) && (!slot[occSlot[3] + 1])) { b1._x = b1._x + 30; b2._x = b2._x + 30; b3._x = b3._x + 30; b4._x = b4._x + 30; i = 0; while (i < 4) { occSlot[i]++; i++; } moveTimer = 0; } if (Key.isDown(40)) { if (interval > 2) { prevInterval = interval; } interval = 2; } else { interval = prevInterval; } if (Key.isDown(38) && (rotTimer > 5)) { rotate(); rotTimer = 0; } }; fall = function (shape) { timer++; if (timer > interval) { if (((((((((occSlot[0] - 10) >= 0) && ((occSlot[1] - 10) >= 0)) && ((occSlot[2] - 10) >= 0)) && ((occSlot[3] - 10) >= 0)) && (!slot[occSlot[0] - 10])) && (!slot[occSlot[1] - 10])) && (!slot[occSlot[2] - 10])) && (!slot[occSlot[3] - 10])) { b1._y = b1._y + 30; b2._y = b2._y + 30; b3._y = b3._y + 30; b4._y = b4._y + 30; i = 0; while (i < 4) { occSlot[i] = occSlot[i] - 10; i++; } timer = 0; } else { freeze(); } if (interval == 2) { score++; } } }; freeze = function () { i = 0; while (i < 4) { slot[occSlot[i]] = true; attachMovie("block", "block" + num, _root.getNextHighestDepth()); names[occSlot[i]] = "block" + num; colors[occSlot[i]] = FCOLOR; _root["block" + num]._x = _root["b" + (i + 1)]._x; _root["block" + num]._y = _root["b" + (i + 1)]._y; var _local2 = new Color(_root["block" + num]); _local2.setRGB(FCOLOR); num++; i++; } score++; lineCheck(); currentShape = nextShape; newShape(currentShape); nextShape = Math.round(Math.random() * 6); showNextShape(nextShape); }; var numAnim = 0; lineCheck = function () { var _local2 = 0; var _local3 = false; i = 0; while (i < 15) { x = i * 10; while (x < ((i * 10) + 10)) { if (!slot[x]) { break; } if (x == ((i * 10) + 9)) { t = i * 10; while (t < ((i * 10) + 10)) { _root[names[t]].removeMovieClip(); slot[t] = false; t++; } _local2++; xp._width = xp._width + 30; gravity(i); i = -1; lines++; score = score + 10; if ((lines % 10) == 0) { xp._width = 0; level++; _local3 = true; interval = prevInterval; interval = interval - 3; if (interval < 5) { interval = 5; } } } x++; } i++; } removeAnimations(); if (_local3) { attachMovie("aLevel", "anim" + numAnim, _root.getNextHighestDepth()); _root["anim" + numAnim]._x = 25; _root["anim" + numAnim]._y = 345; numAnim++; } else if (_local2 == 1) { attachMovie("single", "anim" + numAnim, _root.getNextHighestDepth()); _root["anim" + numAnim]._x = 25; _root["anim" + numAnim]._y = 345; numAnim++; } else if (_local2 == 2) { attachMovie("double", "anim" + numAnim, _root.getNextHighestDepth()); _root["anim" + numAnim]._x = 25; _root["anim" + numAnim]._y = 345; numAnim++; } else if (_local2 == 3) { attachMovie("triple", "anim" + numAnim, _root.getNextHighestDepth()); _root["anim" + numAnim]._x = 25; _root["anim" + numAnim]._y = 345; numAnim++; } else if (_local2 == 4) { attachMovie("aTetris", "anim" + numAnim, _root.getNextHighestDepth()); _root["anim" + numAnim]._x = 25; _root["anim" + numAnim]._y = 345; numAnim++; } prog = (lines - ((level - 1) * 10)) + " / 10"; }; removeAnimations = function () { i = 0; while (i <= numAnim) { _root["anim" + i].removeMovieClip(); i++; } numAnim = 0; }; gravity = function (line) { t = (line * 10) + 10; while (t < 150) { if (slot[t]) { _root[names[t]]._y = _root[names[t]]._y + 30; slot[t] = false; names[t - 10] = names[t]; names[t] = ""; slot[t - 10] = true; colors[t - 10] = colors[t]; colors[t] = ""; } t++; } }; rotate = function () { if (currentShape == 1) { if (rot == 0) { if (((((occSlot[0] - 9) >= 0) && (!slot[occSlot[0] - 9])) && (((occSlot[2] + 9) <= 149) && (!slot[occSlot[2] + 9]))) && (((occSlot[3] + 18) <= 149) && (!slot[occSlot[3] + 18]))) { b1._x = b1._x + 30; b1._y = b1._y + 30; b3._x = b3._x - 30; b3._y = b3._y - 30; b4._x = b4._x - 60; b4._y = b4._y - 60; occSlot[0] = occSlot[0] - 9; occSlot[2] = occSlot[2] + 9; occSlot[3] = occSlot[3] + 18; rot = 1; } } else if (rot == 1) { if ((((((((occSlot[0] + 9) <= 149) && (!slot[occSlot[0] + 9])) && (((occSlot[2] - 9) >= 0) && (!slot[occSlot[2] - 9]))) && (((occSlot[3] - 18) >= 0) && (!slot[occSlot[3] - 18]))) && (b1._x != 25)) && (b1._x != 265)) && (b1._x != 295)) { b1._x = b1._x - 30; b1._y = b1._y - 30; b3._x = b3._x + 30; b3._y = b3._y + 30; b4._x = b4._x + 60; b4._y = b4._y + 60; occSlot[0] = occSlot[0] + 9; occSlot[2] = occSlot[2] - 9; occSlot[3] = occSlot[3] - 18; rot = 0; } } } else if (currentShape == 2) { if (rot == 0) { if (((((occSlot[0] - 10) >= 0) && (!slot[occSlot[0] - 10])) && (((occSlot[2] - 11) >= 0) && (!slot[occSlot[2] - 11]))) && (((occSlot[3] + 19) <= 149) && (!slot[occSlot[3] + 19]))) { b1._y = b1._y + 30; b3._x = b3._x - 30; b3._y = b3._y + 30; b4._x = b4._x - 30; b4._y = b4._y - 60; occSlot[0] = occSlot[0] - 10; occSlot[2] = occSlot[2] - 11; occSlot[3] = occSlot[3] + 19; rot = 1; } } else if (rot == 1) { if ((((((occSlot[0] + 10) >= 0) && (!slot[occSlot[0] + 10])) && (((occSlot[2] + 11) <= 149) && (!slot[occSlot[2] + 11]))) && (((occSlot[3] - 1) >= 0) && (!slot[occSlot[3] - 1]))) && (b2._x != 295)) { b1._y = b1._y - 30; b3._x = b3._x + 30; b3._y = b3._y - 30; b4._x = b4._x - 30; occSlot[0] = occSlot[0] + 10; occSlot[2] = occSlot[2] + 11; occSlot[3] = occSlot[3] - 1; rot = 2; } } else if (rot == 2) { if ((((occSlot[1] - 11) >= 0) && (!slot[occSlot[1] - 11])) && (((occSlot[2] + 9) <= 149) && (!slot[occSlot[2] + 9]))) { b2._x = b2._x - 30; b2._y = b2._y + 30; b3._x = b3._x - 30; b3._y = b3._y - 30; occSlot[1] = occSlot[1] - 11; occSlot[2] = occSlot[2] + 9; rot = 3; } } else if (rot == 3) { if ((((((occSlot[1] + 11) <= 149) && (!slot[occSlot[1] + 11])) && (((occSlot[2] - 9) >= 0) && (!slot[occSlot[2] - 9]))) && (((occSlot[3] - 18) >= 0) && (!slot[occSlot[3] - 18]))) && (b3._x != 295)) { b2._x = b2._x + 30; b2._y = b2._y - 30; b3._x = b3._x + 30; b3._y = b3._y + 30; b4._x = b4._x + 60; b4._y = b4._y + 60; occSlot[1] = occSlot[1] + 11; occSlot[2] = occSlot[2] - 9; occSlot[3] = occSlot[3] - 18; rot = 0; } } } else if (currentShape == 3) { if (rot == 0) { if ((((occSlot[2] - 11) >= 0) && (!slot[occSlot[2] - 11])) && (((occSlot[3] - 9) >= 0) && (!slot[occSlot[3] - 9]))) { b3._x = b3._x - 30; b3._y = b3._y + 30; b4._x = b4._x + 30; b4._y = b4._y + 30; occSlot[2] = occSlot[2] - 11; occSlot[3] = occSlot[3] - 9; rot = 1; } } else if (rot == 1) { if ((((((occSlot[0] - 10) >= 0) && (!slot[occSlot[0] - 10])) && (((occSlot[1] - 9) >= 0) && (!slot[occSlot[1] - 9]))) && (((occSlot[3] + 21) <= 149) && (!slot[occSlot[3] + 21]))) && (b2._x != 295)) { b1._y = b1._y + 30; b2._x = b2._x + 30; b2._y = b2._y + 30; b4._y = b4._y - 60; b4._x = b4._x + 30; occSlot[0] = occSlot[0] - 10; occSlot[1] = occSlot[1] - 9; occSlot[3] = occSlot[3] + 21; rot = 2; } } else if (rot == 2) { if (((((occSlot[1] + 8) <= 149) && (!slot[occSlot[1] + 8])) && (((occSlot[2] - 11) >= 0) && (!slot[occSlot[2] - 11]))) && (((occSlot[3] - 21) >= 0) && (!slot[occSlot[3] - 21]))) { b2._x = b2._x - 60; b2._y = b2._y - 30; b3._x = b3._x - 30; b3._y = b3._y + 30; b4._x = b4._x - 30; b4._y = b4._y + 60; occSlot[1] = occSlot[1] + 8; occSlot[2] = occSlot[2] - 11; occSlot[3] = occSlot[3] - 21; rot = 3; } } else if (rot == 3) { if (((((((occSlot[0] + 10) <= 149) && (!slot[occSlot[0] + 10])) && (((occSlot[1] + 1) <= 149) && (!slot[occSlot[1] + 1]))) && (((occSlot[2] + 22) <= 149) && (!slot[occSlot[2] + 22]))) && (((occSlot[3] + 9) <= 149) && (!slot[occSlot[3] + 9]))) && (b4._x != 295)) { b1._y = b1._y - 30; b2._x = b2._x + 30; b3._x = b3._x + 60; b3._y = b3._y - 60; b4._x = b4._x - 30; b4._y = b4._y - 30; occSlot[0] = occSlot[0] + 10; occSlot[1] = occSlot[1] + 1; occSlot[2] = occSlot[2] + 22; occSlot[3] = occSlot[3] + 9; rot = 0; } } } else if (currentShape == 4) { if (rot == 0) { if (((occSlot[2] + 9) <= 149) && (!slot[occSlot[2] + 9])) { b3._x = b3._x - 30; b3._y = b3._y - 30; occSlot[2] = occSlot[2] + 9; rot = 1; } } else if (rot == 1) { if ((((occSlot[3] + 11) <= 159) && (!slot[occSlot[3] + 11])) && (b2._x != 295)) { b4._x = b4._x + 30; b4._y = b4._y - 30; occSlot[3] = occSlot[3] + 11; rot = 2; } } else if (rot == 2) { if (((occSlot[0] - 9) >= 0) && (!slot[occSlot[0] - 9])) { b1._x = b1._x + 30; b1._y = b1._y + 30; occSlot[0] = occSlot[0] - 9; rot = 3; } } else if (rot == 3) { if ((((((occSlot[0] + 9) <= 149) && (!slot[occSlot[0] + 9])) && (((occSlot[2] - 9) >= 0) && (!slot[occSlot[2] - 9]))) && (((occSlot[3] - 11) >= 0) && (!slot[occSlot[3] - 11]))) && (b1._x != 25)) { b1._x = b1._x - 30; b1._y = b1._y - 30; b3._x = b3._x + 30; b3._y = b3._y + 30; b4._x = b4._x - 30; b4._y = b4._y + 30; occSlot[0] = occSlot[0] + 9; occSlot[2] = occSlot[2] - 9; occSlot[3] = occSlot[3] - 11; rot = 0; } } } else if (currentShape == 5) { if (rot == 0) { if ((((occSlot[0] + 2) <= 149) && (!slot[occSlot[0] + 2])) && (((occSlot[3] + 20) <= 149) && (!slot[occSlot[3] + 20]))) { b1._x = b1._x + 60; b4._y = b4._y - 60; occSlot[0] = occSlot[0] + 2; occSlot[3] = occSlot[3] + 20; rot = 1; } } else if (rot == 1) { if (((((occSlot[0] - 2) >= 0) && (!slot[occSlot[0] - 2])) && (((occSlot[3] - 20) >= 0) && (!slot[occSlot[3] - 20]))) && (b2._x != 25)) { b1._x = b1._x - 60; b4._y = b4._y + 60; occSlot[0] = occSlot[0] - 2; occSlot[3] = occSlot[3] - 20; rot = 0; } } } else if (currentShape == 6) { if (rot == 0) { if ((((occSlot[0] + 2) <= 149) && (!slot[occSlot[0] + 2])) && (((occSlot[1] + 20) <= 149) && (!slot[occSlot[1] + 20]))) { b1._x = b1._x + 60; b2._y = b2._y - 60; occSlot[0] = occSlot[0] + 2; occSlot[1] = occSlot[1] + 20; rot = 1; } } else if (rot == 1) { if (((((occSlot[0] - 2) >= 0) && (!slot[occSlot[0] - 2])) && (((occSlot[1] - 20) >= 0) && (!slot[occSlot[1] - 20]))) && (b3._x != 25)) { b1._x = b1._x - 60; b2._y = b2._y + 60; occSlot[0] = occSlot[0] - 2; occSlot[1] = occSlot[1] - 20; rot = 0; } } } }; newShape = function (shape) { if (shape == 0) { occSlot[0] = 144; occSlot[1] = 145; occSlot[2] = 134; occSlot[3] = 135; i = 1; while (i <= 4) { var _local2 = new Color("b" + i); FCOLOR = 255; _local2.setRGB(FCOLOR); i++; } b1._x = 145; b1._y = 75; b2._x = 175; b2._y = 75; b3._x = 145; b3._y = 105; b4._x = 175; b4._y = 105; } else if (shape == 1) { occSlot[0] = 143; occSlot[1] = 144; occSlot[2] = 145; occSlot[3] = 146; i = 1; while (i <= 4) { var _local2 = new Color("b" + i); FCOLOR = 65280; _local2.setRGB(FCOLOR); i++; } b1._x = 115; b1._y = 75; b2._x = 145; b2._y = 75; b3._x = 175; b3._y = 75; b4._x = 205; b4._y = 75; } else if (shape == 2) { occSlot[0] = 143; occSlot[1] = 144; occSlot[2] = 145; occSlot[3] = 135; i = 1; while (i <= 4) { var _local2 = new Color("b" + i); FCOLOR = 16711680 /* 0xFF0000 */; _local2.setRGB(FCOLOR); i++; } b1._x = 115; b1._y = 75; b2._x = 145; b2._y = 75; b3._x = 175; b3._y = 75; b4._x = 175; b4._y = 105; } else if (shape == 3) { occSlot[0] = 143; occSlot[1] = 144; occSlot[2] = 145; occSlot[3] = 133; i = 1; while (i <= 4) { var _local2 = new Color("b" + i); FCOLOR = 16776960 /* 0xFFFF00 */; _local2.setRGB(FCOLOR); i++; } b1._x = 115; b1._y = 75; b2._x = 145; b2._y = 75; b3._x = 175; b3._y = 75; b4._x = 115; b4._y = 105; } else if (shape == 4) { occSlot[0] = 143; occSlot[1] = 144; occSlot[2] = 145; occSlot[3] = 134; i = 1; while (i <= 4) { var _local2 = new Color("b" + i); FCOLOR = 65535; _local2.setRGB(FCOLOR); i++; } b1._x = 115; b1._y = 75; b2._x = 145; b2._y = 75; b3._x = 175; b3._y = 75; b4._x = 145; b4._y = 105; } else if (shape == 5) { occSlot[0] = 143; occSlot[1] = 144; occSlot[2] = 134; occSlot[3] = 135; i = 1; while (i <= 4) { var _local2 = new Color("b" + i); FCOLOR = 16711935 /* 0xFF00FF */; _local2.setRGB(FCOLOR); i++; } b1._x = 115; b1._y = 75; b2._x = 145; b2._y = 75; b3._x = 145; b3._y = 105; b4._x = 175; b4._y = 105; } else if (shape == 6) { occSlot[0] = 133; occSlot[1] = 134; occSlot[2] = 144; occSlot[3] = 145; i = 1; while (i <= 4) { var _local2 = new Color("b" + i); FCOLOR = 10027263 /* 0x9900FF */; _local2.setRGB(FCOLOR); i++; } b1._x = 115; b1._y = 105; b2._x = 145; b2._y = 105; b3._x = 145; b3._y = 75; b4._x = 175; b4._y = 75; } i = 0; while (i < 4) { if (slot[occSlot[i]]) { GAME_OVER = true; attachMovie("gameOver", "gameOver", _root.getNextHighestDepth()); _root.gameOver._x = 25; _root.gameOver._y = 105; break; } i++; } rot = 0; timer = 0; }; showNextShape = function (shape) { if (shape == 0) { shapeO._x = 380; shapeO._y = 120; } else { shapeO._x = -500; shapeO._y = -500; } if (shape == 1) { shapeI._x = 350; shapeI._y = 135; } else { shapeI._x = -500; shapeI._y = -500; } if (shape == 2) { shapeJ._x = 365; shapeJ._y = 120; } else { shapeJ._x = -500; shapeJ._y = -500; } if (shape == 3) { shapeL._x = 365; shapeL._y = 120; } else { shapeL._x = -500; shapeL._y = -500; } if (shape == 4) { shapeT._x = 365; shapeT._y = 120; } else { shapeT._x = -500; shapeT._y = -500; } if (shape == 5) { shapeZ._x = 365; shapeZ._y = 120; } else { shapeZ._x = -500; shapeZ._y = -500; } if (shape == 6) { shapeS._x = 365; shapeS._y = 120; } else { shapeS._x = -500; shapeS._y = -500; } }; removeTetris = function () { i = 0; while (i < 150) { if (slot[i]) { _root[names[i]].removeMovieClip(); names[i] = ""; colors[i] = ""; slot[i] = false; } i++; } num = 0; }; btnMenu.onRelease = function () { removeTetris(); removeAnimations(); _root.gameOver.removeMovieClip(); gotoAndPlay (123); }; var sound = true; btnSound.onRelease = function () { if (sound) { stopAllSounds(); sound = false; } else { var _local1 = new Sound(); _local1.attachSound("mus"); _local1.start(1.5, 9999); sound = true; } }; var soundTimer = 0; CheckForKeyStrokes = function () { soundTimer++; if (Key.isDown(77) && (soundTimer > 5)) { if (sound) { stopAllSounds(); sound = false; } else { var _local1 = new Sound(); _local1.attachSound("mus"); _local1.start(1.5, 9999); sound = true; } soundTimer = 0; } };
Frame 125
stop(); lblPause._visible = false; var xBall; var yBall; var hasLevel = false; var isMoving = false; var num = 0; var score = 0; var level = 1; var lives = 3; var numBlocks = 0; var row = 4; var PAUSE = false; var PAUSE_TIMER = 0; var GAME_OVER = false; numAnim = 0; onEnterFrame = function () { if (!GAME_OVER) { PAUSE_TIMER++; if (Key.isDown(80) && (PAUSE_TIMER > 5)) { if (!PAUSE) { PAUSE = true; lblPause._visible = true; } else { PAUSE = false; lblPause._visible = false; } PAUSE_TIMER = 0; } if (!PAUSE) { if (Key.isDown(32)) { if (!isMoving) { xBall = level + 2; yBall = level + 4; if (yBall > 10) { yBall = 10; } if (xBall > 10) { xBall = 10; } if (Math.random() < 0.5) { xBall = xBall * -1; } ball._y = ball._y - 1; isMoving = true; space._visible = false; } } if (!hasLevel) { NewLevel(); hasLevel = true; } if (numBlocks == 0) { space._visible = true; row++; if (row == 8) { row = 4; } ball._x = paddle._x + 30; ball._y = paddle._y - 10; isMoving = false; score = score + 10; level++; lives++; NewLevel(); } if (isMoving) { Move(); CheckCollisions(); } PaddleMove(); } } CheckForKeyStrokes(); }; PaddleMove = function () { if (Key.isDown(37)) { paddle._x = paddle._x - 8; if ((!isMoving) && (paddle._x >= 25)) { ball._x = ball._x - 8; } if (paddle._x < 25) { paddle._x = 25; } } if (Key.isDown(39)) { paddle._x = paddle._x + 8; if ((!isMoving) && (paddle._x <= 255)) { ball._x = ball._x + 8; } if (paddle._x > 255) { paddle._x = 255; } } }; Move = function () { ball._x = ball._x + xBall; ball._y = ball._y - yBall; if (ball._x < 25) { ball._x = 25; xBall = xBall * -1; } if (ball._x > 315) { ball._x = 315; xBall = xBall * -1; } if (ball._y < 75) { ball._y = 75; yBall = yBall * -1; } if (ball._y > 600) { ball._x = paddle._x + 30; ball._y = paddle._y - 10; lives--; isMoving = false; space._visible = true; if (lives == -1) { GAME_OVER = true; attachMovie("gameOver", "gameOver", _root.getNextHighestDepth()); _root.gameOver._x = 25; _root.gameOver._y = 105; lives++; space._visible = false; } } if (ball.hitTest(paddle)) { ball._y = paddle._y - 11; yBall = yBall * -1; var _local2 = xBall; if ((ball._x + 5) < (paddle._x + 35)) { xBall = ((paddle._x + 35) - (ball._x + 5)) / 5; if (_local2 < 0) { xBall = xBall * -1; } } else { xBall = ((ball._x + 5) - (paddle._x + 35)) / 5; if (_local2 < 0) { xBall = xBall * -1; } } yBall++; if (yBall > 10) { yBall = 10; } } }; NewLevel = function () { var _local2; h = 0; while (h < row) { w = 0; while (w < 10) { attachMovie("block", "block" + num, _root.getNextHighestDepth()); _root["block" + num]._x = (w * 30) + 25; _root["block" + num]._y = (h * 30) + 75; if (h == 0) { _local2 = 255; } else if (h == 1) { _local2 = 65280; } else if (h == 2) { _local2 = 16711680 /* 0xFF0000 */; } else if (h == 3) { _local2 = 16776960 /* 0xFFFF00 */; } else if (h == 4) { _local2 = 65535; } else if (h == 5) { _local2 = 16711935 /* 0xFF00FF */; } else if (h == 6) { _local2 = 10027263 /* 0x9900FF */; } var _local3 = new Color(_root["block" + num]); _local3.setRGB(_local2); num++; numBlocks++; w++; } h++; } }; CheckCollisions = function () { i = 0; while (i <= num) { if (ball.hitTest(_root["block" + i])) { var _local4; var _local5; var _local3; var _local2; if ((ball._x + ball._width) < (_root["block" + i]._x + (_root["block" + i]._width / 2))) { _local4 = (ball._x + ball._width) - _root["block" + i]._x; _local3 = true; } else { _local4 = (_root["block" + i]._x + _root["block" + i]._width) - ball._x; _local3 = false; } if ((ball._y + ball._height) < (_root["block" + i]._y + (_root["block" + i]._height / 2))) { _local5 = (ball._y + ball._height) - _root["block" + i]._y; _local2 = true; } else { _local5 = (_root["block" + i]._y + _root["block" + i]._height) - ball._y; _local2 = false; } if (_local4 > _local5) { if (_local2) { ball._y = _root["block" + i]._y - ball._height; } else { ball._y = _root["block" + i]._y + _root["block" + i]._height; } yBall = yBall * -1; } else { if (_local3) { ball._x = _root["block" + i]._x - ball._width; } else { ball._x = _root["block" + i]._x + _root["block" + i]._width; } xBall = xBall * -1; } _root["block" + i].removeMovieClip(); numBlocks--; score++; } i++; } }; removeBreakout = function () { i = 0; while (i <= num) { _root["block" + i].removeMovieClip(); i++; } }; btnMenu.onRelease = function () { removeBreakout(); _root.gameOver.removeMovieClip(); gotoAndPlay (123); }; var sound = true; btnSound.onRelease = function () { if (sound) { stopAllSounds(); sound = false; } else { var _local1 = new Sound(); _local1.attachSound("mus"); _local1.start(1.5, 9999); sound = true; } }; var soundTimer = 0; CheckForKeyStrokes = function () { soundTimer++; if (Key.isDown(77) && (soundTimer > 5)) { if (sound) { stopAllSounds(); sound = false; } else { var _local1 = new Sound(); _local1.attachSound("mus"); _local1.start(1.5, 9999); sound = true; } soundTimer = 0; } };
Frame 126
stop(); level = 1; lines = 0; score = 0; ball._alpha = 0; paddle._alpha = 0; txtTime._visible = false; lblTime._alpha = 0; space._visible = false; prog = "0 / 2"; lblPause._visible = false; var currentShape; var nextShape; var timer = 0; var interval = 30; var prevInterval = 30; var rotTimer = 0; var moveTimer = 0; var rot = 0; var COLOR; var FCOLOR; var slot = new Array(); var bSlot = new Array(); var occSlot = new Array(); var names = new Array(); var bNames = new Array(); var colors = new Array(); var bColors = new Array(); i = 0; while (i < 150) { slot[i] = false; bSlot[i] = false; occSlot[i] = false; names[i] = ""; bNames[i] = ""; colors[i] = ""; bColors[i] = ""; i++; } var num = 0; var bNum = 0; xp._width = 0; var firstFrame = true; var reqLines = 2; var levelLines = 0; var tetris = true; var anim = false; var breakout = false; var bAnim = false; var anim2 = false; var xBall; var yBall; var isMoving = false; var PAUSE = false; var PAUSE_TIMER = 0; var GAME_OVER = false; onEnterFrame = function () { if (!GAME_OVER) { PAUSE_TIMER++; if (Key.isDown(80) && (PAUSE_TIMER > 5)) { if (!PAUSE) { PAUSE = true; lblPause._visible = true; } else { PAUSE = false; lblPause._visible = false; } PAUSE_TIMER = 0; } if (!PAUSE) { if (tetris) { if (firstFrame) { currentShape = Math.round(Math.random() * 6); newShape(currentShape); nextShape = Math.round(Math.random() * 6); showNextShape(nextShape); firstFrame = false; } fall(); movement(); } else { b1._visible = false; b2._visible = false; b3._visible = false; b4._visible = false; } if (breakout) { if (Key.isDown(32)) { if (!isMoving) { xBall = level + 2; yBall = level + 4; if (yBall > 10) { yBall = 10; } if (xBall > 10) { xBall = 10; } if (Math.random() < 0.5) { xBall = xBall * -1; } ball._y = ball._y - 1; isMoving = true; space._visible = false; } } if (isMoving) { Move(); CheckCollisions(); } PaddleMove(); } if (anim) { animate(); } if (bAnim) { bAnimate(); } if (bAnim2) { bAnimate2(); } if (anim2) { animate2(); } } } CheckForKeyStrokes(); }; convertBack = function () { q = 0; while (q < 15) { w = 0; while (w < 10) { if (bSlot[(q * 10) + w]) { slot[(150 - ((q + 1) * 10)) + w] = true; attachMovie("block", "block" + num, _root.getNextHighestDepth()); _root["block" + num]._alpha = 0; _root["block" + num]._x = (w * 30) + 25; _root["block" + num]._y = (q * 30) + 75; names[(150 - ((q + 1) * 10)) + w] = "block" + num; var _local2 = new Color("block" + num); COLOR = bColors[(q * 10) + w]; colors[(150 - ((q + 1) * 10)) + w] = COLOR; _local2.setRGB(COLOR); num++; } w++; } q++; } }; Move = function () { ball._x = ball._x + xBall; ball._y = ball._y - yBall; if (ball._x < 25) { ball._x = 25; xBall = xBall * -1; } if (ball._x > 315) { ball._x = 315; xBall = xBall * -1; } if (ball._y < 75) { ball._y = 75; yBall = yBall * -1; } if ((ball._y > 600) || (MILI == 0)) { isMoving = false; convertBack(); bAnim2 = true; } if (ball.hitTest(paddle)) { ball._y = paddle._y - 11; yBall = yBall * -1; var _local1 = xBall; if ((ball._x + 5) < (paddle._x + 35)) { xBall = ((paddle._x + 35) - (ball._x + 5)) / 5; if (_local1 < 0) { xBall = xBall * -1; } } else { xBall = ((ball._x + 5) - (paddle._x + 35)) / 5; if (_local1 < 0) { xBall = xBall * -1; } } yBall++; if (yBall > 10) { yBall = 10; } } MILI--; if ((MILI % 30) == 0) { time = MILI / 30; } }; CheckCollisions = function () { i = 0; while (i < 150) { if (bSlot[i]) { if (ball.hitTest(_root[bNames[i]])) { var _local4; var _local5; var _local3; var _local2; if ((ball._x + ball._width) < (_root[bNames[i]]._x + (_root[bNames[i]]._width / 2))) { _local4 = (ball._x + ball._width) - _root[bNames[i]]._x; _local3 = true; } else { _local4 = (_root[bNames[i]]._x + _root[bNames[i]]._width) - ball._x; _local3 = false; } if ((ball._y + ball._height) < (_root[bNames[i]]._y + (_root[bNames[i]]._height / 2))) { _local5 = (ball._y + ball._height) - _root[bNames[i]]._y; _local2 = true; } else { _local5 = (_root[bNames[i]]._y + _root[bNames[i]]._height) - ball._y; _local2 = false; } if (_local4 > _local5) { if (_local2) { ball._y = _root[bNames[i]]._y - ball._height; } else { ball._y = _root[bNames[i]]._y + _root[bNames[i]]._height; } yBall = yBall * -1; } else { if (_local3) { ball._x = _root[bNames[i]]._x - ball._width; } else { ball._x = _root[bNames[i]]._x + _root[bNames[i]]._width; } xBall = xBall * -1; } bSlot[i] = false; _root[bNames[i]].removeMovieClip(); numBlocks--; score++; a = 0; while (a < 150) { if (bSlot[a]) { break; } if (a == 149) { isMoving = false; convertBack(); bAnim2 = true; score = score + 10; } a++; } } } i++; } }; PaddleMove = function () { if (Key.isDown(37)) { paddle._x = paddle._x - 8; if ((!isMoving) && (paddle._x >= 25)) { ball._x = ball._x - 8; } if (paddle._x < 25) { paddle._x = 25; } } if (Key.isDown(39)) { paddle._x = paddle._x + 8; if ((!isMoving) && (paddle._x <= 255)) { ball._x = ball._x + 8; } if (paddle._x > 255) { paddle._x = 255; } } }; animTimer = 0; animate = function () { animTimer++; if (pBar._y > 525) { pBar._y = pBar._y - 1; xp._y = xp._y - 1; } if (num < 150) { i = 0; while (i <= num) { _root["block" + i]._alpha = _root["block" + i]._alpha - 10; i++; } } else { i = 0; while (i < 150) { _root[names[i]]._alpha = _root[names[i]]._alpha - 10; i++; } } xp._alpha = xp._alpha - 10; shapeI._alpha = shapeI._alpha - 10; shapeO._alpha = shapeO._alpha - 10; shapeL._alpha = shapeL._alpha - 10; shapeJ._alpha = shapeJ._alpha - 10; shapeS._alpha = shapeS._alpha - 10; shapeZ._alpha = shapeZ._alpha - 10; shapeT._alpha = shapeT._alpha - 10; if (animTimer == 10) { anim = eval (false)(); convert(); removeTetris(); bAnim = true; animTimer = 0; } }; animate2 = function () { animTimer++; if (pBar._y < 535) { pBar._y = pBar._y + 1; xp._y = xp._y + 1; } if (num < 150) { i = 0; while (i <= num) { _root["block" + i]._alpha = _root["block" + i]._alpha + 10; i++; } } else { i = 0; while (i < 150) { _root[names[i]]._alpha = _root[names[i]]._alpha + 10; i++; } } xp._alpha = xp._alpha + 10; shapeI._alpha = shapeI._alpha + 10; shapeO._alpha = shapeO._alpha + 10; shapeL._alpha = shapeL._alpha + 10; shapeJ._alpha = shapeJ._alpha + 10; shapeS._alpha = shapeS._alpha + 10; shapeZ._alpha = shapeZ._alpha + 10; shapeT._alpha = shapeT._alpha + 10; if (animTimer == 10) { anim2 = eval (false)(); tetris = true; txtProg._visible = true; animTimer = 0; b1._visible = true; b2._visible = true; b3._visible = true; b4._visible = true; } }; bAnimTimer = 0; bAnimate = function () { bAnimTimer++; if (bNum < 150) { i = 0; while (i <= bNum) { _root["brick" + i]._alpha = _root["brick" + i]._alpha + 10; i++; } } else { i = 0; while (i < 150) { _root[bNames[i]]._alpha = _root[bNames[i]]._alpha + 10; i++; } } lblTime._alpha = lblTime._alpha + 10; ball._alpha = ball._alpha + 10; paddle._alpha = paddle._alpha + 10; if (bAnimTimer == 10) { bAnim = false; breakout = true; txtTime._visible = true; space._visible = true; bAnimTimer = 0; } }; bAnimate2 = function () { bAnimTimer++; if (bNum < 150) { i = 0; while (i <= bNum) { _root["brick" + i]._alpha = _root["brick" + i]._alpha - 10; i++; } } else { i = 0; while (i < 150) { _root[bNames[i]]._alpha = _root[bNames[i]]._alpha - 10; i++; } } txtTime._visible = false; lblTime._alpha = lblTime._alpha - 10; ball._alpha = ball._alpha - 10; paddle._alpha = paddle._alpha - 10; if (bAnimTimer == 10) { bAnim2 = false; anim2 = true; breakout = false; bAnimTimer = 0; removeBreakout(); } }; removeBreakout = function () { i = 0; while (i < 150) { if (bSlot[i]) { _root[bNames[i]].removeMovieClip(); bNames[i] = ""; bSlot[i] = false; } i++; } bNum = 0; }; convert = function () { q = 0; while (q < 15) { w = 0; while (w < 10) { if (slot[(q * 10) + w]) { bSlot[(150 - ((q + 1) * 10)) + w] = true; attachMovie("block", "brick" + bNum, _root.getNextHighestDepth()); _root["brick" + bNum]._alpha = 0; _root["brick" + bNum]._x = (w * 30) + 25; _root["brick" + bNum]._y = (q * 30) + 75; bNames[(150 - ((q + 1) * 10)) + w] = "brick" + bNum; var _local2 = new Color("brick" + bNum); COLOR = colors[(q * 10) + w]; bColors[(150 - ((q + 1) * 10)) + w] = COLOR; _local2.setRGB(COLOR); bNum++; } w++; } q++; } }; movement = function () { moveTimer++; rotTimer++; if (((((((((Key.isDown(37) && (moveTimer > 3)) && (b1._x != 25)) && (b2._x != 25)) && (b3._x != 25)) && (b4._x != 25)) && (!slot[occSlot[0] - 1])) && (!slot[occSlot[1] - 1])) && (!slot[occSlot[2] - 1])) && (!slot[occSlot[3] - 1])) { b1._x = b1._x - 30; b2._x = b2._x - 30; b3._x = b3._x - 30; b4._x = b4._x - 30; i = 0; while (i < 4) { occSlot[i]--; i++; } moveTimer = 0; } if (((((((((Key.isDown(39) && (moveTimer > 3)) && (b1._x != 295)) && (b2._x != 295)) && (b3._x != 295)) && (b4._x != 295)) && (!slot[occSlot[0] + 1])) && (!slot[occSlot[1] + 1])) && (!slot[occSlot[2] + 1])) && (!slot[occSlot[3] + 1])) { b1._x = b1._x + 30; b2._x = b2._x + 30; b3._x = b3._x + 30; b4._x = b4._x + 30; i = 0; while (i < 4) { occSlot[i]++; i++; } moveTimer = 0; } if (Key.isDown(40)) { if (interval > 2) { prevInterval = interval; } interval = 2; } else { interval = prevInterval; } if (Key.isDown(38) && (rotTimer > 5)) { rotate(); rotTimer = 0; } }; fall = function (shape) { timer++; if (timer > interval) { if (((((((((occSlot[0] - 10) >= 0) && ((occSlot[1] - 10) >= 0)) && ((occSlot[2] - 10) >= 0)) && ((occSlot[3] - 10) >= 0)) && (!slot[occSlot[0] - 10])) && (!slot[occSlot[1] - 10])) && (!slot[occSlot[2] - 10])) && (!slot[occSlot[3] - 10])) { b1._y = b1._y + 30; b2._y = b2._y + 30; b3._y = b3._y + 30; b4._y = b4._y + 30; i = 0; while (i < 4) { occSlot[i] = occSlot[i] - 10; i++; } timer = 0; } else { freeze(); } if (interval == 2) { score++; } } }; freeze = function () { i = 0; while (i < 4) { slot[occSlot[i]] = true; attachMovie("block", "block" + num, _root.getNextHighestDepth()); names[occSlot[i]] = "block" + num; colors[occSlot[i]] = FCOLOR; _root["block" + num]._x = _root["b" + (i + 1)]._x; _root["block" + num]._y = _root["b" + (i + 1)]._y; var _local2 = new Color(_root["block" + num]); _local2.setRGB(FCOLOR); num++; i++; } score++; lineCheck(); currentShape = nextShape; newShape(currentShape); nextShape = Math.round(Math.random() * 6); showNextShape(nextShape); }; lineCheck = function () { var _local2 = 0; var _local3 = false; i = 0; while (i < 15) { x = i * 10; while (x < ((i * 10) + 10)) { if (!slot[x]) { break; } if (x == ((i * 10) + 9)) { t = i * 10; while (t < ((i * 10) + 10)) { _root[names[t]].removeMovieClip(); slot[t] = false; t++; } _local2++; xp._width = xp._width + (300 / reqLines); gravity(i); i = -1; lines++; levelLines++; score = score + 10; if (levelLines == reqLines) { xp._width = 0; _local3 = true; level++; interval = prevInterval; interval = interval - 3; if (interval < 5) { interval = 5; } levelLines = 0; reqLines++; } } x++; } i++; } removeAnimations(); if (_local3) { i = 0; while (i < 150) { if (slot[i]) { MILI = (level * 150) + 600; time = MILI / 30; tetris = false; ball._x = 170; ball._y = 530; paddle._x = 140; anim = true; txtProg._visible = false; break; } i++; } attachMovie("aLevel", "anim" + numAnim, _root.getNextHighestDepth()); _root["anim" + numAnim]._x = 25; _root["anim" + numAnim]._y = 345; numAnim++; } else if (_local2 == 1) { attachMovie("single", "anim" + numAnim, _root.getNextHighestDepth()); _root["anim" + numAnim]._x = 25; _root["anim" + numAnim]._y = 345; numAnim++; } else if (_local2 == 2) { attachMovie("double", "anim" + numAnim, _root.getNextHighestDepth()); _root["anim" + numAnim]._x = 25; _root["anim" + numAnim]._y = 345; numAnim++; } else if (_local2 == 3) { attachMovie("triple", "anim" + numAnim, _root.getNextHighestDepth()); _root["anim" + numAnim]._x = 25; _root["anim" + numAnim]._y = 345; numAnim++; } else if (_local2 == 4) { attachMovie("aTetris", "anim" + numAnim, _root.getNextHighestDepth()); _root["anim" + numAnim]._x = 25; _root["anim" + numAnim]._y = 345; numAnim++; } prog = (levelLines + " / ") + reqLines; }; removeAnimations = function () { i = 0; while (i <= numAnim) { _root["anim" + i].removeMovieClip(); i++; } numAnim = 0; }; gravity = function (line) { t = (line * 10) + 10; while (t < 150) { if (slot[t]) { _root[names[t]]._y = _root[names[t]]._y + 30; slot[t] = false; names[t - 10] = names[t]; names[t] = ""; slot[t - 10] = true; colors[t - 10] = colors[t]; colors[t] = ""; } t++; } }; rotate = function () { if (currentShape == 1) { if (rot == 0) { if (((((occSlot[0] - 9) >= 0) && (!slot[occSlot[0] - 9])) && (((occSlot[2] + 9) <= 149) && (!slot[occSlot[2] + 9]))) && (((occSlot[3] + 18) <= 149) && (!slot[occSlot[3] + 18]))) { b1._x = b1._x + 30; b1._y = b1._y + 30; b3._x = b3._x - 30; b3._y = b3._y - 30; b4._x = b4._x - 60; b4._y = b4._y - 60; occSlot[0] = occSlot[0] - 9; occSlot[2] = occSlot[2] + 9; occSlot[3] = occSlot[3] + 18; rot = 1; } } else if (rot == 1) { if ((((((((occSlot[0] + 9) <= 149) && (!slot[occSlot[0] + 9])) && (((occSlot[2] - 9) >= 0) && (!slot[occSlot[2] - 9]))) && (((occSlot[3] - 18) >= 0) && (!slot[occSlot[3] - 18]))) && (b1._x != 25)) && (b1._x != 265)) && (b1._x != 295)) { b1._x = b1._x - 30; b1._y = b1._y - 30; b3._x = b3._x + 30; b3._y = b3._y + 30; b4._x = b4._x + 60; b4._y = b4._y + 60; occSlot[0] = occSlot[0] + 9; occSlot[2] = occSlot[2] - 9; occSlot[3] = occSlot[3] - 18; rot = 0; } } } else if (currentShape == 2) { if (rot == 0) { if (((((occSlot[0] - 10) >= 0) && (!slot[occSlot[0] - 10])) && (((occSlot[2] - 11) >= 0) && (!slot[occSlot[2] - 11]))) && (((occSlot[3] + 19) <= 149) && (!slot[occSlot[3] + 19]))) { b1._y = b1._y + 30; b3._x = b3._x - 30; b3._y = b3._y + 30; b4._x = b4._x - 30; b4._y = b4._y - 60; occSlot[0] = occSlot[0] - 10; occSlot[2] = occSlot[2] - 11; occSlot[3] = occSlot[3] + 19; rot = 1; } } else if (rot == 1) { if ((((((occSlot[0] + 10) >= 0) && (!slot[occSlot[0] + 10])) && (((occSlot[2] + 11) <= 149) && (!slot[occSlot[2] + 11]))) && (((occSlot[3] - 1) >= 0) && (!slot[occSlot[3] - 1]))) && (b2._x != 295)) { b1._y = b1._y - 30; b3._x = b3._x + 30; b3._y = b3._y - 30; b4._x = b4._x - 30; occSlot[0] = occSlot[0] + 10; occSlot[2] = occSlot[2] + 11; occSlot[3] = occSlot[3] - 1; rot = 2; } } else if (rot == 2) { if ((((occSlot[1] - 11) >= 0) && (!slot[occSlot[1] - 11])) && (((occSlot[2] + 9) <= 149) && (!slot[occSlot[2] + 9]))) { b2._x = b2._x - 30; b2._y = b2._y + 30; b3._x = b3._x - 30; b3._y = b3._y - 30; occSlot[1] = occSlot[1] - 11; occSlot[2] = occSlot[2] + 9; rot = 3; } } else if (rot == 3) { if ((((((occSlot[1] + 11) <= 149) && (!slot[occSlot[1] + 11])) && (((occSlot[2] - 9) >= 0) && (!slot[occSlot[2] - 9]))) && (((occSlot[3] - 18) >= 0) && (!slot[occSlot[3] - 18]))) && (b3._x != 295)) { b2._x = b2._x + 30; b2._y = b2._y - 30; b3._x = b3._x + 30; b3._y = b3._y + 30; b4._x = b4._x + 60; b4._y = b4._y + 60; occSlot[1] = occSlot[1] + 11; occSlot[2] = occSlot[2] - 9; occSlot[3] = occSlot[3] - 18; rot = 0; } } } else if (currentShape == 3) { if (rot == 0) { if ((((occSlot[2] - 11) >= 0) && (!slot[occSlot[2] - 11])) && (((occSlot[3] - 9) >= 0) && (!slot[occSlot[3] - 9]))) { b3._x = b3._x - 30; b3._y = b3._y + 30; b4._x = b4._x + 30; b4._y = b4._y + 30; occSlot[2] = occSlot[2] - 11; occSlot[3] = occSlot[3] - 9; rot = 1; } } else if (rot == 1) { if ((((((occSlot[0] - 10) >= 0) && (!slot[occSlot[0] - 10])) && (((occSlot[1] - 9) >= 0) && (!slot[occSlot[1] - 9]))) && (((occSlot[3] + 21) <= 149) && (!slot[occSlot[3] + 21]))) && (b2._x != 295)) { b1._y = b1._y + 30; b2._x = b2._x + 30; b2._y = b2._y + 30; b4._y = b4._y - 60; b4._x = b4._x + 30; occSlot[0] = occSlot[0] - 10; occSlot[1] = occSlot[1] - 9; occSlot[3] = occSlot[3] + 21; rot = 2; } } else if (rot == 2) { if (((((occSlot[1] + 8) <= 149) && (!slot[occSlot[1] + 8])) && (((occSlot[2] - 11) >= 0) && (!slot[occSlot[2] - 11]))) && (((occSlot[3] - 21) >= 0) && (!slot[occSlot[3] - 21]))) { b2._x = b2._x - 60; b2._y = b2._y - 30; b3._x = b3._x - 30; b3._y = b3._y + 30; b4._x = b4._x - 30; b4._y = b4._y + 60; occSlot[1] = occSlot[1] + 8; occSlot[2] = occSlot[2] - 11; occSlot[3] = occSlot[3] - 21; rot = 3; } } else if (rot == 3) { if (((((((occSlot[0] + 10) <= 149) && (!slot[occSlot[0] + 10])) && (((occSlot[1] + 1) <= 149) && (!slot[occSlot[1] + 1]))) && (((occSlot[2] + 22) <= 149) && (!slot[occSlot[2] + 22]))) && (((occSlot[3] + 9) <= 149) && (!slot[occSlot[3] + 9]))) && (b4._x != 295)) { b1._y = b1._y - 30; b2._x = b2._x + 30; b3._x = b3._x + 60; b3._y = b3._y - 60; b4._x = b4._x - 30; b4._y = b4._y - 30; occSlot[0] = occSlot[0] + 10; occSlot[1] = occSlot[1] + 1; occSlot[2] = occSlot[2] + 22; occSlot[3] = occSlot[3] + 9; rot = 0; } } } else if (currentShape == 4) { if (rot == 0) { if (((occSlot[2] + 9) <= 149) && (!slot[occSlot[2] + 9])) { b3._x = b3._x - 30; b3._y = b3._y - 30; occSlot[2] = occSlot[2] + 9; rot = 1; } } else if (rot == 1) { if ((((occSlot[3] + 11) <= 159) && (!slot[occSlot[3] + 11])) && (b2._x != 295)) { b4._x = b4._x + 30; b4._y = b4._y - 30; occSlot[3] = occSlot[3] + 11; rot = 2; } } else if (rot == 2) { if (((occSlot[0] - 9) >= 0) && (!slot[occSlot[0] - 9])) { b1._x = b1._x + 30; b1._y = b1._y + 30; occSlot[0] = occSlot[0] - 9; rot = 3; } } else if (rot == 3) { if ((((((occSlot[0] + 9) <= 149) && (!slot[occSlot[0] + 9])) && (((occSlot[2] - 9) >= 0) && (!slot[occSlot[2] - 9]))) && (((occSlot[3] - 11) >= 0) && (!slot[occSlot[3] - 11]))) && (b1._x != 25)) { b1._x = b1._x - 30; b1._y = b1._y - 30; b3._x = b3._x + 30; b3._y = b3._y + 30; b4._x = b4._x - 30; b4._y = b4._y + 30; occSlot[0] = occSlot[0] + 9; occSlot[2] = occSlot[2] - 9; occSlot[3] = occSlot[3] - 11; rot = 0; } } } else if (currentShape == 5) { if (rot == 0) { if ((((occSlot[0] + 2) <= 149) && (!slot[occSlot[0] + 2])) && (((occSlot[3] + 20) <= 149) && (!slot[occSlot[3] + 20]))) { b1._x = b1._x + 60; b4._y = b4._y - 60; occSlot[0] = occSlot[0] + 2; occSlot[3] = occSlot[3] + 20; rot = 1; } } else if (rot == 1) { if (((((occSlot[0] - 2) >= 0) && (!slot[occSlot[0] - 2])) && (((occSlot[3] - 20) >= 0) && (!slot[occSlot[3] - 20]))) && (b2._x != 25)) { b1._x = b1._x - 60; b4._y = b4._y + 60; occSlot[0] = occSlot[0] - 2; occSlot[3] = occSlot[3] - 20; rot = 0; } } } else if (currentShape == 6) { if (rot == 0) { if ((((occSlot[0] + 2) <= 149) && (!slot[occSlot[0] + 2])) && (((occSlot[1] + 20) <= 149) && (!slot[occSlot[1] + 20]))) { b1._x = b1._x + 60; b2._y = b2._y - 60; occSlot[0] = occSlot[0] + 2; occSlot[1] = occSlot[1] + 20; rot = 1; } } else if (rot == 1) { if (((((occSlot[0] - 2) >= 0) && (!slot[occSlot[0] - 2])) && (((occSlot[1] - 20) >= 0) && (!slot[occSlot[1] - 20]))) && (b3._x != 25)) { b1._x = b1._x - 60; b2._y = b2._y + 60; occSlot[0] = occSlot[0] - 2; occSlot[1] = occSlot[1] - 20; rot = 0; } } } }; newShape = function (shape) { if (shape == 0) { occSlot[0] = 144; occSlot[1] = 145; occSlot[2] = 134; occSlot[3] = 135; i = 1; while (i <= 4) { var _local2 = new Color("b" + i); FCOLOR = 255; _local2.setRGB(FCOLOR); i++; } b1._x = 145; b1._y = 75; b2._x = 175; b2._y = 75; b3._x = 145; b3._y = 105; b4._x = 175; b4._y = 105; } else if (shape == 1) { occSlot[0] = 143; occSlot[1] = 144; occSlot[2] = 145; occSlot[3] = 146; i = 1; while (i <= 4) { var _local2 = new Color("b" + i); FCOLOR = 65280; _local2.setRGB(FCOLOR); i++; } b1._x = 115; b1._y = 75; b2._x = 145; b2._y = 75; b3._x = 175; b3._y = 75; b4._x = 205; b4._y = 75; } else if (shape == 2) { occSlot[0] = 143; occSlot[1] = 144; occSlot[2] = 145; occSlot[3] = 135; i = 1; while (i <= 4) { var _local2 = new Color("b" + i); FCOLOR = 16711680 /* 0xFF0000 */; _local2.setRGB(FCOLOR); i++; } b1._x = 115; b1._y = 75; b2._x = 145; b2._y = 75; b3._x = 175; b3._y = 75; b4._x = 175; b4._y = 105; } else if (shape == 3) { occSlot[0] = 143; occSlot[1] = 144; occSlot[2] = 145; occSlot[3] = 133; i = 1; while (i <= 4) { var _local2 = new Color("b" + i); FCOLOR = 16776960 /* 0xFFFF00 */; _local2.setRGB(FCOLOR); i++; } b1._x = 115; b1._y = 75; b2._x = 145; b2._y = 75; b3._x = 175; b3._y = 75; b4._x = 115; b4._y = 105; } else if (shape == 4) { occSlot[0] = 143; occSlot[1] = 144; occSlot[2] = 145; occSlot[3] = 134; i = 1; while (i <= 4) { var _local2 = new Color("b" + i); FCOLOR = 65535; _local2.setRGB(FCOLOR); i++; } b1._x = 115; b1._y = 75; b2._x = 145; b2._y = 75; b3._x = 175; b3._y = 75; b4._x = 145; b4._y = 105; } else if (shape == 5) { occSlot[0] = 143; occSlot[1] = 144; occSlot[2] = 134; occSlot[3] = 135; i = 1; while (i <= 4) { var _local2 = new Color("b" + i); FCOLOR = 16711935 /* 0xFF00FF */; _local2.setRGB(FCOLOR); i++; } b1._x = 115; b1._y = 75; b2._x = 145; b2._y = 75; b3._x = 145; b3._y = 105; b4._x = 175; b4._y = 105; } else if (shape == 6) { occSlot[0] = 133; occSlot[1] = 134; occSlot[2] = 144; occSlot[3] = 145; i = 1; while (i <= 4) { var _local2 = new Color("b" + i); FCOLOR = 10027263 /* 0x9900FF */; _local2.setRGB(FCOLOR); i++; } b1._x = 115; b1._y = 105; b2._x = 145; b2._y = 105; b3._x = 145; b3._y = 75; b4._x = 175; b4._y = 75; } i = 0; while (i < 150) { if (slot[occSlot[i]]) { GAME_OVER = true; attachMovie("gameOver", "gameOver", _root.getNextHighestDepth()); _root.gameOver._x = 25; _root.gameOver._y = 105; break; } i++; } rot = 0; timer = 0; }; showNextShape = function (shape) { if (shape == 0) { shapeO._x = 380; shapeO._y = 120; } else { shapeO._x = -500; shapeO._y = -500; } if (shape == 1) { shapeI._x = 350; shapeI._y = 135; } else { shapeI._x = -500; shapeI._y = -500; } if (shape == 2) { shapeJ._x = 365; shapeJ._y = 120; } else { shapeJ._x = -500; shapeJ._y = -500; } if (shape == 3) { shapeL._x = 365; shapeL._y = 120; } else { shapeL._x = -500; shapeL._y = -500; } if (shape == 4) { shapeT._x = 365; shapeT._y = 120; } else { shapeT._x = -500; shapeT._y = -500; } if (shape == 5) { shapeZ._x = 365; shapeZ._y = 120; } else { shapeZ._x = -500; shapeZ._y = -500; } if (shape == 6) { shapeS._x = 365; shapeS._y = 120; } else { shapeS._x = -500; shapeS._y = -500; } }; removeTetris = function () { i = 0; while (i < 150) { if (slot[i]) { _root[names[i]].removeMovieClip(); names[i] = ""; colors[i] = ""; slot[i] = false; } i++; } num = 0; }; var numAnim = 0; btnMenu.onRelease = function () { removeTetris(); removeAnimations(); removeBreakout(); _root.gameOver.removeMovieClip(); gotoAndPlay (123); }; var sound = true; btnSound.onRelease = function () { if (sound) { stopAllSounds(); sound = false; } else { var _local1 = new Sound(); _local1.attachSound("mus"); _local1.start(1.5, 9999); sound = true; } }; var soundTimer = 0; CheckForKeyStrokes = function () { soundTimer++; if (Key.isDown(77) && (soundTimer > 5)) { if (sound) { stopAllSounds(); sound = false; } else { var _local1 = new Sound(); _local1.attachSound("mus"); _local1.start(1.5, 9999); sound = true; } soundTimer = 0; } };
Frame 127
stop(); level = 1; lines = 0; score = 0; ball._alpha = 0; paddle._alpha = 0; txtTime._visible = false; lblTime._alpha = 0; space._visible = false; prog = "0 / 2"; lives = 3; txtLives._visible = false; lblLives._alpha = 0; lblPause._visible = false; var currentShape; var nextShape; var timer = 0; var interval = 30; var prevInterval = 30; var rotTimer = 0; var moveTimer = 0; var rot = 0; var COLOR; var FCOLOR; var slot = new Array(); var bSlot = new Array(); var occSlot = new Array(); var names = new Array(); var bNames = new Array(); var colors = new Array(); var bColors = new Array(); i = 0; while (i < 150) { slot[i] = false; bSlot[i] = false; occSlot[i] = false; names[i] = ""; bNames[i] = ""; colors[i] = ""; bColors[i] = ""; i++; } var num = 0; var bNum = 0; xp._width = 0; var firstFrame = true; var reqLines = 2; var levelLines = 0; var tetris = true; var anim = false; var breakout = false; var bAnim = false; var anim2 = false; var xBall; var yBall; var isMoving = false; var PAUSE = false; var PAUSE_TIMER = 0; var GAME_OVER = false; onEnterFrame = function () { if (!GAME_OVER) { PAUSE_TIMER++; if (Key.isDown(80) && (PAUSE_TIMER > 5)) { if (!PAUSE) { PAUSE = true; lblPause._visible = true; } else { PAUSE = false; lblPause._visible = false; } PAUSE_TIMER = 0; } if (!PAUSE) { if (tetris) { if (firstFrame) { currentShape = Math.round(Math.random() * 6); newShape(currentShape); nextShape = Math.round(Math.random() * 6); showNextShape(nextShape); firstFrame = false; } fall(); movement(); } else { b1._visible = false; b2._visible = false; b3._visible = false; b4._visible = false; } if (breakout) { if (Key.isDown(32)) { if (!isMoving) { xBall = level + 3; yBall = level + 5; if (yBall > 10) { yBall = 10; } if (xBall > 10) { xBall = 10; } if (Math.random() < 0.5) { xBall = xBall * -1; } ball._y = ball._y - 1; isMoving = true; space._visible = false; } } if (isMoving) { Move(); CheckCollisions(); } PaddleMove(); } if (anim) { animate(); } if (bAnim) { bAnimate(); } if (bAnim2) { bAnimate2(); } if (anim2) { animate2(); } } } CheckForKeyStrokes(); }; convertBack = function () { q = 0; while (q < 15) { w = 0; while (w < 10) { if (bSlot[(q * 10) + w]) { slot[(150 - ((q + 1) * 10)) + w] = true; attachMovie("block", "block" + num, _root.getNextHighestDepth()); _root["block" + num]._alpha = 0; _root["block" + num]._x = (w * 30) + 25; _root["block" + num]._y = (q * 30) + 75; names[(150 - ((q + 1) * 10)) + w] = "block" + num; var _local2 = new Color("block" + num); COLOR = bColors[(q * 10) + w]; colors[(150 - ((q + 1) * 10)) + w] = COLOR; _local2.setRGB(COLOR); num++; } w++; } q++; } }; Move = function () { ball._x = ball._x + xBall; ball._y = ball._y - yBall; if (ball._x < 25) { ball._x = 25; xBall = xBall * -1; } if (ball._x > 315) { ball._x = 315; xBall = xBall * -1; } if (ball._y < 75) { ball._y = 75; yBall = yBall * -1; } if (ball._y > 600) { ball._x = paddle._x + 30; ball._y = paddle._y - 10; lives--; isMoving = false; space._visible = true; if (lives == -1) { GAME_OVER = true; attachMovie("gameOver", "gameOver", _root.getNextHighestDepth()); _root.gameOver._x = 25; _root.gameOver._y = 105; lives++; space._visible = false; } } if (ball.hitTest(paddle)) { ball._y = paddle._y - 11; yBall = yBall * -1; var _local2 = xBall; if ((ball._x + 5) < (paddle._x + 35)) { xBall = ((paddle._x + 35) - (ball._x + 5)) / 5; if (_local2 < 0) { xBall = xBall * -1; } } else { xBall = ((ball._x + 5) - (paddle._x + 35)) / 5; if (_local2 < 0) { xBall = xBall * -1; } } yBall++; if (yBall > 10) { yBall = 10; } } }; CheckCollisions = function () { i = 0; while (i < 150) { if (bSlot[i]) { if (ball.hitTest(_root[bNames[i]])) { var _local4; var _local5; var _local3; var _local2; if ((ball._x + ball._width) < (_root[bNames[i]]._x + (_root[bNames[i]]._width / 2))) { _local4 = (ball._x + ball._width) - _root[bNames[i]]._x; _local3 = true; } else { _local4 = (_root[bNames[i]]._x + _root[bNames[i]]._width) - ball._x; _local3 = false; } if ((ball._y + ball._height) < (_root[bNames[i]]._y + (_root[bNames[i]]._height / 2))) { _local5 = (ball._y + ball._height) - _root[bNames[i]]._y; _local2 = true; } else { _local5 = (_root[bNames[i]]._y + _root[bNames[i]]._height) - ball._y; _local2 = false; } if (_local4 > _local5) { if (_local2) { ball._y = _root[bNames[i]]._y - ball._height; } else { ball._y = _root[bNames[i]]._y + _root[bNames[i]]._height; } yBall = yBall * -1; } else { if (_local3) { ball._x = _root[bNames[i]]._x - ball._width; } else { ball._x = _root[bNames[i]]._x + _root[bNames[i]]._width; } xBall = xBall * -1; } bSlot[i] = false; _root[bNames[i]].removeMovieClip(); numBlocks--; score++; a = 0; while (a < 150) { if (bSlot[a]) { break; } if (a == 149) { isMoving = false; convertBack(); bAnim2 = true; score = score + 10; level++; removeAnimations(); attachMovie("aLevel", "anim" + numAnim, _root.getNextHighestDepth()); _root["anim" + numAnim]._x = 25; _root["anim" + numAnim]._y = 345; numAnim++; if ((level % 3) == 0) { lives++; } } a++; } } } i++; } }; var numAnim = 0; PaddleMove = function () { if (Key.isDown(37)) { paddle._x = paddle._x - 8; if ((!isMoving) && (paddle._x >= 25)) { ball._x = ball._x - 8; } if (paddle._x < 25) { paddle._x = 25; } } if (Key.isDown(39)) { paddle._x = paddle._x + 8; if ((!isMoving) && (paddle._x <= 255)) { ball._x = ball._x + 8; } if (paddle._x > 255) { paddle._x = 255; } } }; animTimer = 0; animate = function () { animTimer++; if (pBar._y > 525) { pBar._y = pBar._y - 1; xp._y = xp._y - 1; } if (num < 150) { i = 0; while (i <= num) { _root["block" + i]._alpha = _root["block" + i]._alpha - 10; i++; } } else { i = 0; while (i < 150) { _root[names[i]]._alpha = _root[names[i]]._alpha - 10; i++; } } xp._alpha = xp._alpha - 10; shapeI._alpha = shapeI._alpha - 10; shapeO._alpha = shapeO._alpha - 10; shapeL._alpha = shapeL._alpha - 10; shapeJ._alpha = shapeJ._alpha - 10; shapeS._alpha = shapeS._alpha - 10; shapeZ._alpha = shapeZ._alpha - 10; shapeT._alpha = shapeT._alpha - 10; if (animTimer == 10) { anim = eval (false)(); convert(); removeTetris(); bAnim = true; animTimer = 0; } }; animate2 = function () { animTimer++; if (pBar._y < 535) { pBar._y = pBar._y + 1; xp._y = xp._y + 1; } if (num < 150) { i = 0; while (i <= num) { _root["block" + i]._alpha = _root["block" + i]._alpha + 10; i++; } } else { i = 0; while (i < 150) { _root[names[i]]._alpha = _root[names[i]]._alpha + 10; i++; } } xp._alpha = xp._alpha + 10; shapeI._alpha = shapeI._alpha + 10; shapeO._alpha = shapeO._alpha + 10; shapeL._alpha = shapeL._alpha + 10; shapeJ._alpha = shapeJ._alpha + 10; shapeS._alpha = shapeS._alpha + 10; shapeZ._alpha = shapeZ._alpha + 10; shapeT._alpha = shapeT._alpha + 10; if (animTimer == 10) { anim2 = eval (false)(); tetris = true; txtProg._visible = true; animTimer = 0; b1._visible = true; b2._visible = true; b3._visible = true; b4._visible = true; } }; bAnimTimer = 0; bAnimate = function () { bAnimTimer++; if (bNum < 150) { i = 0; while (i <= bNum) { _root["brick" + i]._alpha = _root["brick" + i]._alpha + 10; i++; } } else { i = 0; while (i < 150) { _root[bNames[i]]._alpha = _root[bNames[i]]._alpha + 10; i++; } } lblLives._alpha = lblLives._alpha + 10; ball._alpha = ball._alpha + 10; paddle._alpha = paddle._alpha + 10; if (bAnimTimer == 10) { bAnim = false; breakout = true; txtLives._visible = true; space._visible = true; bAnimTimer = 0; } }; bAnimate2 = function () { bAnimTimer++; if (bNum < 150) { i = 0; while (i <= bNum) { _root["brick" + i]._alpha = _root["brick" + i]._alpha - 10; i++; } } else { i = 0; while (i < 150) { _root[bNames[i]]._alpha = _root[bNames[i]]._alpha - 10; i++; } } txtLives._visible = false; lblLives._alpha = lblLives._alpha - 10; ball._alpha = ball._alpha - 10; paddle._alpha = paddle._alpha - 10; if (bAnimTimer == 10) { bAnim2 = false; anim2 = true; breakout = false; bAnimTimer = 0; removeBreakout(); } }; removeBreakout = function () { i = 0; while (i < 150) { if (bSlot[i]) { _root[bNames[i]].removeMovieClip(); bNames[i] = ""; bSlot[i] = false; } i++; } bNum = 0; }; convert = function () { q = 0; while (q < 15) { w = 0; while (w < 10) { if (slot[(q * 10) + w]) { bSlot[(150 - ((q + 1) * 10)) + w] = true; attachMovie("block", "brick" + bNum, _root.getNextHighestDepth()); _root["brick" + bNum]._alpha = 0; _root["brick" + bNum]._x = (w * 30) + 25; _root["brick" + bNum]._y = (q * 30) + 75; bNames[(150 - ((q + 1) * 10)) + w] = "brick" + bNum; var _local2 = new Color("brick" + bNum); COLOR = colors[(q * 10) + w]; bColors[(150 - ((q + 1) * 10)) + w] = COLOR; _local2.setRGB(COLOR); bNum++; } w++; } q++; } }; movement = function () { moveTimer++; rotTimer++; if (((((((((Key.isDown(37) && (moveTimer > 3)) && (b1._x != 25)) && (b2._x != 25)) && (b3._x != 25)) && (b4._x != 25)) && (!slot[occSlot[0] - 1])) && (!slot[occSlot[1] - 1])) && (!slot[occSlot[2] - 1])) && (!slot[occSlot[3] - 1])) { b1._x = b1._x - 30; b2._x = b2._x - 30; b3._x = b3._x - 30; b4._x = b4._x - 30; i = 0; while (i < 4) { occSlot[i]--; i++; } moveTimer = 0; } if (((((((((Key.isDown(39) && (moveTimer > 3)) && (b1._x != 295)) && (b2._x != 295)) && (b3._x != 295)) && (b4._x != 295)) && (!slot[occSlot[0] + 1])) && (!slot[occSlot[1] + 1])) && (!slot[occSlot[2] + 1])) && (!slot[occSlot[3] + 1])) { b1._x = b1._x + 30; b2._x = b2._x + 30; b3._x = b3._x + 30; b4._x = b4._x + 30; i = 0; while (i < 4) { occSlot[i]++; i++; } moveTimer = 0; } if (Key.isDown(40)) { if (interval > 2) { prevInterval = interval; } interval = 2; } else { interval = prevInterval; } if (Key.isDown(38) && (rotTimer > 5)) { rotate(); rotTimer = 0; } }; fall = function (shape) { timer++; if (timer > interval) { if (((((((((occSlot[0] - 10) >= 0) && ((occSlot[1] - 10) >= 0)) && ((occSlot[2] - 10) >= 0)) && ((occSlot[3] - 10) >= 0)) && (!slot[occSlot[0] - 10])) && (!slot[occSlot[1] - 10])) && (!slot[occSlot[2] - 10])) && (!slot[occSlot[3] - 10])) { b1._y = b1._y + 30; b2._y = b2._y + 30; b3._y = b3._y + 30; b4._y = b4._y + 30; i = 0; while (i < 4) { occSlot[i] = occSlot[i] - 10; i++; } timer = 0; } else { freeze(); } if (interval == 2) { score++; } } }; freeze = function () { i = 0; while (i < 4) { slot[occSlot[i]] = true; attachMovie("block", "block" + num, _root.getNextHighestDepth()); names[occSlot[i]] = "block" + num; colors[occSlot[i]] = FCOLOR; _root["block" + num]._x = _root["b" + (i + 1)]._x; _root["block" + num]._y = _root["b" + (i + 1)]._y; var _local2 = new Color(_root["block" + num]); _local2.setRGB(FCOLOR); num++; i++; } score++; lineCheck(); currentShape = nextShape; newShape(currentShape); nextShape = Math.round(Math.random() * 6); showNextShape(nextShape); }; lineCheck = function () { var _local3 = false; var _local2 = 0; i = 0; while (i < 15) { x = i * 10; while (x < ((i * 10) + 10)) { if (!slot[x]) { break; } if (x == ((i * 10) + 9)) { t = i * 10; while (t < ((i * 10) + 10)) { _root[names[t]].removeMovieClip(); slot[t] = false; t++; } _local2++; xp._width = xp._width + (300 / reqLines); gravity(i); i = -1; lines++; levelLines++; score = score + 10; if (levelLines == reqLines) { xp._width = 0; interval = prevInterval; interval = interval - 3; _local3 = true; if (interval < 5) { interval = 5; } levelLines = 0; reqLines++; } } x++; } i++; } removeAnimations(); if (_local3) { i = 0; while (i < 150) { if (slot[i]) { tetris = false; ball._x = 170; ball._y = 530; paddle._x = 140; anim = true; txtProg._visible = false; break; } if (i == 149) { level++; } i++; } } if (_local2 == 1) { attachMovie("single", "anim" + numAnim, _root.getNextHighestDepth()); _root["anim" + numAnim]._x = 25; _root["anim" + numAnim]._y = 345; numAnim++; } else if (_local2 == 2) { attachMovie("double", "anim" + numAnim, _root.getNextHighestDepth()); _root["anim" + numAnim]._x = 25; _root["anim" + numAnim]._y = 345; numAnim++; } else if (_local2 == 3) { attachMovie("triple", "anim" + numAnim, _root.getNextHighestDepth()); _root["anim" + numAnim]._x = 25; _root["anim" + numAnim]._y = 345; numAnim++; } else if (_local2 == 4) { attachMovie("aTetris", "anim" + numAnim, _root.getNextHighestDepth()); _root["anim" + numAnim]._x = 25; _root["anim" + numAnim]._y = 345; numAnim++; } prog = (levelLines + " / ") + reqLines; }; removeAnimations = function () { i = 0; while (i <= numAnim) { _root["anim" + i].removeMovieClip(); i++; } numAnim = 0; }; gravity = function (line) { t = (line * 10) + 10; while (t < 150) { if (slot[t]) { _root[names[t]]._y = _root[names[t]]._y + 30; slot[t] = false; names[t - 10] = names[t]; names[t] = ""; slot[t - 10] = true; colors[t - 10] = colors[t]; colors[t] = ""; } t++; } }; rotate = function () { if (currentShape == 1) { if (rot == 0) { if (((((occSlot[0] - 9) >= 0) && (!slot[occSlot[0] - 9])) && (((occSlot[2] + 9) <= 149) && (!slot[occSlot[2] + 9]))) && (((occSlot[3] + 18) <= 149) && (!slot[occSlot[3] + 18]))) { b1._x = b1._x + 30; b1._y = b1._y + 30; b3._x = b3._x - 30; b3._y = b3._y - 30; b4._x = b4._x - 60; b4._y = b4._y - 60; occSlot[0] = occSlot[0] - 9; occSlot[2] = occSlot[2] + 9; occSlot[3] = occSlot[3] + 18; rot = 1; } } else if (rot == 1) { if ((((((((occSlot[0] + 9) <= 149) && (!slot[occSlot[0] + 9])) && (((occSlot[2] - 9) >= 0) && (!slot[occSlot[2] - 9]))) && (((occSlot[3] - 18) >= 0) && (!slot[occSlot[3] - 18]))) && (b1._x != 25)) && (b1._x != 265)) && (b1._x != 295)) { b1._x = b1._x - 30; b1._y = b1._y - 30; b3._x = b3._x + 30; b3._y = b3._y + 30; b4._x = b4._x + 60; b4._y = b4._y + 60; occSlot[0] = occSlot[0] + 9; occSlot[2] = occSlot[2] - 9; occSlot[3] = occSlot[3] - 18; rot = 0; } } } else if (currentShape == 2) { if (rot == 0) { if (((((occSlot[0] - 10) >= 0) && (!slot[occSlot[0] - 10])) && (((occSlot[2] - 11) >= 0) && (!slot[occSlot[2] - 11]))) && (((occSlot[3] + 19) <= 149) && (!slot[occSlot[3] + 19]))) { b1._y = b1._y + 30; b3._x = b3._x - 30; b3._y = b3._y + 30; b4._x = b4._x - 30; b4._y = b4._y - 60; occSlot[0] = occSlot[0] - 10; occSlot[2] = occSlot[2] - 11; occSlot[3] = occSlot[3] + 19; rot = 1; } } else if (rot == 1) { if ((((((occSlot[0] + 10) >= 0) && (!slot[occSlot[0] + 10])) && (((occSlot[2] + 11) <= 149) && (!slot[occSlot[2] + 11]))) && (((occSlot[3] - 1) >= 0) && (!slot[occSlot[3] - 1]))) && (b2._x != 295)) { b1._y = b1._y - 30; b3._x = b3._x + 30; b3._y = b3._y - 30; b4._x = b4._x - 30; occSlot[0] = occSlot[0] + 10; occSlot[2] = occSlot[2] + 11; occSlot[3] = occSlot[3] - 1; rot = 2; } } else if (rot == 2) { if ((((occSlot[1] - 11) >= 0) && (!slot[occSlot[1] - 11])) && (((occSlot[2] + 9) <= 149) && (!slot[occSlot[2] + 9]))) { b2._x = b2._x - 30; b2._y = b2._y + 30; b3._x = b3._x - 30; b3._y = b3._y - 30; occSlot[1] = occSlot[1] - 11; occSlot[2] = occSlot[2] + 9; rot = 3; } } else if (rot == 3) { if ((((((occSlot[1] + 11) <= 149) && (!slot[occSlot[1] + 11])) && (((occSlot[2] - 9) >= 0) && (!slot[occSlot[2] - 9]))) && (((occSlot[3] - 18) >= 0) && (!slot[occSlot[3] - 18]))) && (b3._x != 295)) { b2._x = b2._x + 30; b2._y = b2._y - 30; b3._x = b3._x + 30; b3._y = b3._y + 30; b4._x = b4._x + 60; b4._y = b4._y + 60; occSlot[1] = occSlot[1] + 11; occSlot[2] = occSlot[2] - 9; occSlot[3] = occSlot[3] - 18; rot = 0; } } } else if (currentShape == 3) { if (rot == 0) { if ((((occSlot[2] - 11) >= 0) && (!slot[occSlot[2] - 11])) && (((occSlot[3] - 9) >= 0) && (!slot[occSlot[3] - 9]))) { b3._x = b3._x - 30; b3._y = b3._y + 30; b4._x = b4._x + 30; b4._y = b4._y + 30; occSlot[2] = occSlot[2] - 11; occSlot[3] = occSlot[3] - 9; rot = 1; } } else if (rot == 1) { if ((((((occSlot[0] - 10) >= 0) && (!slot[occSlot[0] - 10])) && (((occSlot[1] - 9) >= 0) && (!slot[occSlot[1] - 9]))) && (((occSlot[3] + 21) <= 149) && (!slot[occSlot[3] + 21]))) && (b2._x != 295)) { b1._y = b1._y + 30; b2._x = b2._x + 30; b2._y = b2._y + 30; b4._y = b4._y - 60; b4._x = b4._x + 30; occSlot[0] = occSlot[0] - 10; occSlot[1] = occSlot[1] - 9; occSlot[3] = occSlot[3] + 21; rot = 2; } } else if (rot == 2) { if (((((occSlot[1] + 8) <= 149) && (!slot[occSlot[1] + 8])) && (((occSlot[2] - 11) >= 0) && (!slot[occSlot[2] - 11]))) && (((occSlot[3] - 21) >= 0) && (!slot[occSlot[3] - 21]))) { b2._x = b2._x - 60; b2._y = b2._y - 30; b3._x = b3._x - 30; b3._y = b3._y + 30; b4._x = b4._x - 30; b4._y = b4._y + 60; occSlot[1] = occSlot[1] + 8; occSlot[2] = occSlot[2] - 11; occSlot[3] = occSlot[3] - 21; rot = 3; } } else if (rot == 3) { if (((((((occSlot[0] + 10) <= 149) && (!slot[occSlot[0] + 10])) && (((occSlot[1] + 1) <= 149) && (!slot[occSlot[1] + 1]))) && (((occSlot[2] + 22) <= 149) && (!slot[occSlot[2] + 22]))) && (((occSlot[3] + 9) <= 149) && (!slot[occSlot[3] + 9]))) && (b4._x != 295)) { b1._y = b1._y - 30; b2._x = b2._x + 30; b3._x = b3._x + 60; b3._y = b3._y - 60; b4._x = b4._x - 30; b4._y = b4._y - 30; occSlot[0] = occSlot[0] + 10; occSlot[1] = occSlot[1] + 1; occSlot[2] = occSlot[2] + 22; occSlot[3] = occSlot[3] + 9; rot = 0; } } } else if (currentShape == 4) { if (rot == 0) { if (((occSlot[2] + 9) <= 149) && (!slot[occSlot[2] + 9])) { b3._x = b3._x - 30; b3._y = b3._y - 30; occSlot[2] = occSlot[2] + 9; rot = 1; } } else if (rot == 1) { if ((((occSlot[3] + 11) <= 159) && (!slot[occSlot[3] + 11])) && (b2._x != 295)) { b4._x = b4._x + 30; b4._y = b4._y - 30; occSlot[3] = occSlot[3] + 11; rot = 2; } } else if (rot == 2) { if (((occSlot[0] - 9) >= 0) && (!slot[occSlot[0] - 9])) { b1._x = b1._x + 30; b1._y = b1._y + 30; occSlot[0] = occSlot[0] - 9; rot = 3; } } else if (rot == 3) { if ((((((occSlot[0] + 9) <= 149) && (!slot[occSlot[0] + 9])) && (((occSlot[2] - 9) >= 0) && (!slot[occSlot[2] - 9]))) && (((occSlot[3] - 11) >= 0) && (!slot[occSlot[3] - 11]))) && (b1._x != 25)) { b1._x = b1._x - 30; b1._y = b1._y - 30; b3._x = b3._x + 30; b3._y = b3._y + 30; b4._x = b4._x - 30; b4._y = b4._y + 30; occSlot[0] = occSlot[0] + 9; occSlot[2] = occSlot[2] - 9; occSlot[3] = occSlot[3] - 11; rot = 0; } } } else if (currentShape == 5) { if (rot == 0) { if ((((occSlot[0] + 2) <= 149) && (!slot[occSlot[0] + 2])) && (((occSlot[3] + 20) <= 149) && (!slot[occSlot[3] + 20]))) { b1._x = b1._x + 60; b4._y = b4._y - 60; occSlot[0] = occSlot[0] + 2; occSlot[3] = occSlot[3] + 20; rot = 1; } } else if (rot == 1) { if (((((occSlot[0] - 2) >= 0) && (!slot[occSlot[0] - 2])) && (((occSlot[3] - 20) >= 0) && (!slot[occSlot[3] - 20]))) && (b2._x != 25)) { b1._x = b1._x - 60; b4._y = b4._y + 60; occSlot[0] = occSlot[0] - 2; occSlot[3] = occSlot[3] - 20; rot = 0; } } } else if (currentShape == 6) { if (rot == 0) { if ((((occSlot[0] + 2) <= 149) && (!slot[occSlot[0] + 2])) && (((occSlot[1] + 20) <= 149) && (!slot[occSlot[1] + 20]))) { b1._x = b1._x + 60; b2._y = b2._y - 60; occSlot[0] = occSlot[0] + 2; occSlot[1] = occSlot[1] + 20; rot = 1; } } else if (rot == 1) { if (((((occSlot[0] - 2) >= 0) && (!slot[occSlot[0] - 2])) && (((occSlot[1] - 20) >= 0) && (!slot[occSlot[1] - 20]))) && (b3._x != 25)) { b1._x = b1._x - 60; b2._y = b2._y + 60; occSlot[0] = occSlot[0] - 2; occSlot[1] = occSlot[1] - 20; rot = 0; } } } }; newShape = function (shape) { if (shape == 0) { occSlot[0] = 144; occSlot[1] = 145; occSlot[2] = 134; occSlot[3] = 135; i = 1; while (i <= 4) { var _local2 = new Color("b" + i); FCOLOR = 255; _local2.setRGB(FCOLOR); i++; } b1._x = 145; b1._y = 75; b2._x = 175; b2._y = 75; b3._x = 145; b3._y = 105; b4._x = 175; b4._y = 105; } else if (shape == 1) { occSlot[0] = 143; occSlot[1] = 144; occSlot[2] = 145; occSlot[3] = 146; i = 1; while (i <= 4) { var _local2 = new Color("b" + i); FCOLOR = 65280; _local2.setRGB(FCOLOR); i++; } b1._x = 115; b1._y = 75; b2._x = 145; b2._y = 75; b3._x = 175; b3._y = 75; b4._x = 205; b4._y = 75; } else if (shape == 2) { occSlot[0] = 143; occSlot[1] = 144; occSlot[2] = 145; occSlot[3] = 135; i = 1; while (i <= 4) { var _local2 = new Color("b" + i); FCOLOR = 16711680 /* 0xFF0000 */; _local2.setRGB(FCOLOR); i++; } b1._x = 115; b1._y = 75; b2._x = 145; b2._y = 75; b3._x = 175; b3._y = 75; b4._x = 175; b4._y = 105; } else if (shape == 3) { occSlot[0] = 143; occSlot[1] = 144; occSlot[2] = 145; occSlot[3] = 133; i = 1; while (i <= 4) { var _local2 = new Color("b" + i); FCOLOR = 16776960 /* 0xFFFF00 */; _local2.setRGB(FCOLOR); i++; } b1._x = 115; b1._y = 75; b2._x = 145; b2._y = 75; b3._x = 175; b3._y = 75; b4._x = 115; b4._y = 105; } else if (shape == 4) { occSlot[0] = 143; occSlot[1] = 144; occSlot[2] = 145; occSlot[3] = 134; i = 1; while (i <= 4) { var _local2 = new Color("b" + i); FCOLOR = 65535; _local2.setRGB(FCOLOR); i++; } b1._x = 115; b1._y = 75; b2._x = 145; b2._y = 75; b3._x = 175; b3._y = 75; b4._x = 145; b4._y = 105; } else if (shape == 5) { occSlot[0] = 143; occSlot[1] = 144; occSlot[2] = 134; occSlot[3] = 135; i = 1; while (i <= 4) { var _local2 = new Color("b" + i); FCOLOR = 16711935 /* 0xFF00FF */; _local2.setRGB(FCOLOR); i++; } b1._x = 115; b1._y = 75; b2._x = 145; b2._y = 75; b3._x = 145; b3._y = 105; b4._x = 175; b4._y = 105; } else if (shape == 6) { occSlot[0] = 133; occSlot[1] = 134; occSlot[2] = 144; occSlot[3] = 145; i = 1; while (i <= 4) { var _local2 = new Color("b" + i); FCOLOR = 10027263 /* 0x9900FF */; _local2.setRGB(FCOLOR); i++; } b1._x = 115; b1._y = 105; b2._x = 145; b2._y = 105; b3._x = 145; b3._y = 75; b4._x = 175; b4._y = 75; } i = 0; while (i < 4) { if (slot[occSlot[i]]) { GAME_OVER = true; attachMovie("gameOver", "gameOver", _root.getNextHighestDepth()); _root.gameOver._x = 25; _root.gameOver._y = 105; break; } i++; } rot = 0; timer = 0; }; showNextShape = function (shape) { if (shape == 0) { shapeO._x = 380; shapeO._y = 120; } else { shapeO._x = -500; shapeO._y = -500; } if (shape == 1) { shapeI._x = 350; shapeI._y = 135; } else { shapeI._x = -500; shapeI._y = -500; } if (shape == 2) { shapeJ._x = 365; shapeJ._y = 120; } else { shapeJ._x = -500; shapeJ._y = -500; } if (shape == 3) { shapeL._x = 365; shapeL._y = 120; } else { shapeL._x = -500; shapeL._y = -500; } if (shape == 4) { shapeT._x = 365; shapeT._y = 120; } else { shapeT._x = -500; shapeT._y = -500; } if (shape == 5) { shapeZ._x = 365; shapeZ._y = 120; } else { shapeZ._x = -500; shapeZ._y = -500; } if (shape == 6) { shapeS._x = 365; shapeS._y = 120; } else { shapeS._x = -500; shapeS._y = -500; } }; removeTetris = function () { i = 0; while (i < 150) { if (slot[i]) { _root[names[i]].removeMovieClip(); names[i] = ""; colors[i] = ""; slot[i] = false; } i++; } num = 0; }; btnMenu.onRelease = function () { removeTetris(); removeAnimations(); removeBreakout(); GAME_OVER = true; _root.gameOver.removeMovieClip(); gotoAndPlay (123); }; var sound = true; btnSound.onRelease = function () { if (sound) { stopAllSounds(); sound = false; } else { var _local1 = new Sound(); _local1.attachSound("mus"); _local1.start(1.5, 9999); sound = true; } }; var soundTimer = 0; CheckForKeyStrokes = function () { soundTimer++; if (Key.isDown(77) && (soundTimer > 5)) { if (sound) { stopAllSounds(); sound = false; } else { var _local1 = new Sound(); _local1.attachSound("mus"); _local1.start(1.5, 9999); sound = true; } soundTimer = 0; } };
Frame 128
stop(); level = 1; lines = 0; score = 0; var balls = 1; ball._alpha = 0; paddle._alpha = 0; space._visible = false; prog = "0 / 10"; lblPause._visible = false; holder.gotoAndStop(2); var currentShape; var nextShape; var timer = 0; var interval = 30; var prevInterval = 30; var rotTimer = 0; var moveTimer = 0; var rot = 0; var COLOR; var FCOLOR; var slot = new Array(); var bSlot = new Array(); var occSlot = new Array(); var names = new Array(); var bNames = new Array(); var colors = new Array(); var bColors = new Array(); i = 0; while (i < 150) { slot[i] = false; bSlot[i] = false; occSlot[i] = false; names[i] = ""; bNames[i] = ""; colors[i] = ""; bColors[i] = ""; i++; } var num = 0; var bNum = 0; xp._width = 0; var firstFrame = true; var tetris = true; var anim = false; var breakout = false; var bAnim = false; var anim2 = false; var xBall; var yBall; var isMoving = false; var PAUSE = false; var PAUSE_TIMER = 0; var GAME_OVER = false; var bTimer = 0; var BT = true; onEnterFrame = function () { if (!GAME_OVER) { PAUSE_TIMER++; if (Key.isDown(80) && (PAUSE_TIMER > 5)) { if (!PAUSE) { PAUSE = true; lblPause._visible = true; } else { PAUSE = false; lblPause._visible = false; } PAUSE_TIMER = 0; } if (!PAUSE) { if (tetris) { if (firstFrame) { currentShape = Math.round(Math.random() * 6); newShape(currentShape); nextShape = Math.round(Math.random() * 6); showNextShape(nextShape); firstFrame = false; } fall(); movement(); if (Key.isDown(66) && (balls > 0)) { i = 0; while (i < 150) { if (slot[i]) { ball._x = 170; ball._y = 530; paddle._x = 140; tetris = false; anim = true; balls--; txtProg._visible = false; holder.gotoAndStop(balls + 1); break; } i++; } } } else { b1._visible = false; b2._visible = false; b3._visible = false; b4._visible = false; } if (breakout) { if (Key.isDown(32)) { if (!isMoving) { xBall = level + 3; yBall = level + 5; if (yBall > 10) { yBall = 10; } if (xBall > 10) { xBall = 10; } if (Math.random() < 0.5) { xBall = xBall * -1; } ball._y = ball._y - 1; isMoving = true; space._visible = false; } } if (isMoving) { Move(); CheckCollisions(); } PaddleMove(); } if (anim) { animate(); } if (bAnim) { bAnimate(); } if (bAnim2) { bAnimate2(); } if (anim2) { animate2(); } } } CheckForKeyStrokes(); if (BT) { bTimer++; if ((bTimer > 60) && (bTimer < 101)) { bTo._alpha = bTo._alpha - 5; } else if (bTimer == 100) { bTo._y = -500; bTimer = 0; BT = false; } } }; convertBack = function () { q = 0; while (q < 15) { w = 0; while (w < 10) { if (bSlot[(q * 10) + w]) { slot[(150 - ((q + 1) * 10)) + w] = true; attachMovie("block", "block" + num, _root.getNextHighestDepth()); _root["block" + num]._alpha = 0; _root["block" + num]._x = (w * 30) + 25; _root["block" + num]._y = (q * 30) + 75; names[(150 - ((q + 1) * 10)) + w] = "block" + num; var _local2 = new Color("block" + num); COLOR = bColors[(q * 10) + w]; colors[(150 - ((q + 1) * 10)) + w] = COLOR; _local2.setRGB(COLOR); num++; } w++; } q++; } }; Move = function () { ball._x = ball._x + xBall; ball._y = ball._y - yBall; if (ball._x < 25) { ball._x = 25; xBall = xBall * -1; } if (ball._x > 315) { ball._x = 315; xBall = xBall * -1; } if (ball._y < 75) { ball._y = 75; yBall = yBall * -1; } if (ball._y > 600) { isMoving = false; convertBack(); bAnim2 = true; score = score + 10; } if (ball.hitTest(paddle)) { ball._y = paddle._y - 11; yBall = yBall * -1; var _local1 = xBall; if ((ball._x + 5) < (paddle._x + 35)) { xBall = ((paddle._x + 35) - (ball._x + 5)) / 5; if (_local1 < 0) { xBall = xBall * -1; } } else { xBall = ((ball._x + 5) - (paddle._x + 35)) / 5; if (_local1 < 0) { xBall = xBall * -1; } } yBall++; if (yBall > 10) { yBall = 10; } } }; CheckCollisions = function () { i = 0; while (i < 150) { if (bSlot[i]) { if (ball.hitTest(_root[bNames[i]])) { var _local4; var _local5; var _local3; var _local2; if ((ball._x + ball._width) < (_root[bNames[i]]._x + (_root[bNames[i]]._width / 2))) { _local4 = (ball._x + ball._width) - _root[bNames[i]]._x; _local3 = true; } else { _local4 = (_root[bNames[i]]._x + _root[bNames[i]]._width) - ball._x; _local3 = false; } if ((ball._y + ball._height) < (_root[bNames[i]]._y + (_root[bNames[i]]._height / 2))) { _local5 = (ball._y + ball._height) - _root[bNames[i]]._y; _local2 = true; } else { _local5 = (_root[bNames[i]]._y + _root[bNames[i]]._height) - ball._y; _local2 = false; } if (_local4 > _local5) { if (_local2) { ball._y = _root[bNames[i]]._y - ball._height; } else { ball._y = _root[bNames[i]]._y + _root[bNames[i]]._height; } yBall = yBall * -1; } else { if (_local3) { ball._x = _root[bNames[i]]._x - ball._width; } else { ball._x = _root[bNames[i]]._x + _root[bNames[i]]._width; } xBall = xBall * -1; } bSlot[i] = false; _root[bNames[i]].removeMovieClip(); numBlocks--; score++; a = 0; while (a < 150) { if (bSlot[a]) { break; } if (a == 149) { isMoving = false; convertBack(); bAnim2 = true; score = score + 10; } a++; } } } i++; } }; PaddleMove = function () { if (Key.isDown(37)) { paddle._x = paddle._x - 8; if ((!isMoving) && (paddle._x >= 25)) { ball._x = ball._x - 8; } if (paddle._x < 25) { paddle._x = 25; } } if (Key.isDown(39)) { paddle._x = paddle._x + 8; if ((!isMoving) && (paddle._x <= 255)) { ball._x = ball._x + 8; } if (paddle._x > 255) { paddle._x = 255; } } }; animTimer = 0; animate = function () { animTimer++; if (pBar._y > 525) { pBar._y = pBar._y - 1; xp._y = xp._y - 1; } if (num < 150) { i = 0; while (i <= num) { _root["block" + i]._alpha = _root["block" + i]._alpha - 10; i++; } } else { i = 0; while (i < 150) { _root[names[i]]._alpha = _root[names[i]]._alpha - 10; i++; } } xp._alpha = xp._alpha - 10; shapeI._alpha = shapeI._alpha - 10; shapeO._alpha = shapeO._alpha - 10; shapeL._alpha = shapeL._alpha - 10; shapeJ._alpha = shapeJ._alpha - 10; shapeS._alpha = shapeS._alpha - 10; shapeZ._alpha = shapeZ._alpha - 10; shapeT._alpha = shapeT._alpha - 10; if (animTimer == 10) { anim = eval (false)(); convert(); removeTetris(); bAnim = true; animTimer = 0; } }; animate2 = function () { animTimer++; if (pBar._y < 535) { pBar._y = pBar._y + 1; xp._y = xp._y + 1; } if (num < 150) { i = 0; while (i <= num) { _root["block" + i]._alpha = _root["block" + i]._alpha + 10; i++; } } else { i = 0; while (i < 150) { _root[names[i]]._alpha = _root[names[i]]._alpha + 10; i++; } } xp._alpha = xp._alpha + 10; shapeI._alpha = shapeI._alpha + 10; shapeO._alpha = shapeO._alpha + 10; shapeL._alpha = shapeL._alpha + 10; shapeJ._alpha = shapeJ._alpha + 10; shapeS._alpha = shapeS._alpha + 10; shapeZ._alpha = shapeZ._alpha + 10; shapeT._alpha = shapeT._alpha + 10; if (animTimer == 10) { anim2 = eval (false)(); tetris = true; txtProg._visible = true; animTimer = 0; b1._visible = true; b2._visible = true; b3._visible = true; b4._visible = true; } }; bAnimTimer = 0; bAnimate = function () { bAnimTimer++; if (bNum < 150) { i = 0; while (i <= bNum) { _root["brick" + i]._alpha = _root["brick" + i]._alpha + 10; i++; } } else { i = 0; while (i < 150) { _root[bNames[i]]._alpha = _root[bNames[i]]._alpha + 10; i++; } } lblLives._alpha = lblLives._alpha + 10; ball._alpha = ball._alpha + 10; paddle._alpha = paddle._alpha + 10; if (bAnimTimer == 10) { bAnim = false; breakout = true; txtLives._visible = true; space._visible = true; bAnimTimer = 0; } }; bAnimate2 = function () { bAnimTimer++; if (bNum < 150) { i = 0; while (i <= bNum) { _root["brick" + i]._alpha = _root["brick" + i]._alpha - 10; i++; } } else { i = 0; while (i < 150) { _root[bNames[i]]._alpha = _root[bNames[i]]._alpha - 10; i++; } } txtLives._visible = false; lblLives._alpha = lblLives._alpha - 10; ball._alpha = ball._alpha - 10; paddle._alpha = paddle._alpha - 10; if (bAnimTimer == 10) { bAnim2 = false; anim2 = true; breakout = false; bAnimTimer = 0; removeBreakout(); } }; removeBreakout = function () { i = 0; while (i < 150) { if (bSlot[i]) { _root[bNames[i]].removeMovieClip(); bNames[i] = ""; bSlot[i] = false; } i++; } bNum = 0; }; convert = function () { q = 0; while (q < 15) { w = 0; while (w < 10) { if (slot[(q * 10) + w]) { bSlot[(150 - ((q + 1) * 10)) + w] = true; attachMovie("block", "brick" + bNum, _root.getNextHighestDepth()); _root["brick" + bNum]._alpha = 0; _root["brick" + bNum]._x = (w * 30) + 25; _root["brick" + bNum]._y = (q * 30) + 75; bNames[(150 - ((q + 1) * 10)) + w] = "brick" + bNum; var _local2 = new Color("brick" + bNum); COLOR = colors[(q * 10) + w]; bColors[(150 - ((q + 1) * 10)) + w] = COLOR; _local2.setRGB(COLOR); bNum++; } w++; } q++; } }; movement = function () { moveTimer++; rotTimer++; if (((((((((Key.isDown(37) && (moveTimer > 3)) && (b1._x != 25)) && (b2._x != 25)) && (b3._x != 25)) && (b4._x != 25)) && (!slot[occSlot[0] - 1])) && (!slot[occSlot[1] - 1])) && (!slot[occSlot[2] - 1])) && (!slot[occSlot[3] - 1])) { b1._x = b1._x - 30; b2._x = b2._x - 30; b3._x = b3._x - 30; b4._x = b4._x - 30; i = 0; while (i < 4) { occSlot[i]--; i++; } moveTimer = 0; } if (((((((((Key.isDown(39) && (moveTimer > 3)) && (b1._x != 295)) && (b2._x != 295)) && (b3._x != 295)) && (b4._x != 295)) && (!slot[occSlot[0] + 1])) && (!slot[occSlot[1] + 1])) && (!slot[occSlot[2] + 1])) && (!slot[occSlot[3] + 1])) { b1._x = b1._x + 30; b2._x = b2._x + 30; b3._x = b3._x + 30; b4._x = b4._x + 30; i = 0; while (i < 4) { occSlot[i]++; i++; } moveTimer = 0; } if (Key.isDown(40)) { if (interval > 2) { prevInterval = interval; } interval = 2; } else { interval = prevInterval; } if (Key.isDown(38) && (rotTimer > 5)) { rotate(); rotTimer = 0; } }; fall = function (shape) { timer++; if (timer > interval) { if (((((((((occSlot[0] - 10) >= 0) && ((occSlot[1] - 10) >= 0)) && ((occSlot[2] - 10) >= 0)) && ((occSlot[3] - 10) >= 0)) && (!slot[occSlot[0] - 10])) && (!slot[occSlot[1] - 10])) && (!slot[occSlot[2] - 10])) && (!slot[occSlot[3] - 10])) { b1._y = b1._y + 30; b2._y = b2._y + 30; b3._y = b3._y + 30; b4._y = b4._y + 30; i = 0; while (i < 4) { occSlot[i] = occSlot[i] - 10; i++; } timer = 0; } else { freeze(); } if (interval == 2) { score++; } } }; freeze = function () { i = 0; while (i < 4) { slot[occSlot[i]] = true; attachMovie("block", "block" + num, _root.getNextHighestDepth()); names[occSlot[i]] = "block" + num; colors[occSlot[i]] = FCOLOR; _root["block" + num]._x = _root["b" + (i + 1)]._x; _root["block" + num]._y = _root["b" + (i + 1)]._y; var _local2 = new Color(_root["block" + num]); _local2.setRGB(FCOLOR); num++; i++; } score++; lineCheck(); currentShape = nextShape; newShape(currentShape); nextShape = Math.round(Math.random() * 6); showNextShape(nextShape); }; var numAnim = 0; lineCheck = function () { removeAnimations(); var _local3 = false; var _local2 = 0; i = 0; while (i < 15) { x = i * 10; while (x < ((i * 10) + 10)) { if (!slot[x]) { break; } if (x == ((i * 10) + 9)) { t = i * 10; while (t < ((i * 10) + 10)) { _root[names[t]].removeMovieClip(); slot[t] = false; t++; } _local2++; xp._width = xp._width + 30; gravity(i); i = -1; lines++; score = score + 10; if ((lines % 10) == 0) { _local3 = true; level++; xp._width = 0; interval = prevInterval; interval = interval - 3; if (interval < 5) { interval = 5; } balls++; if (balls <= 3) { attachMovie("aBall", "anim" + numAnim, _root.getNextHighestDepth()); _root["anim" + numAnim]._x = 25; _root["anim" + numAnim]._y = 385; numAnim++; } if (balls > 3) { balls = 3; } holder.gotoAndStop(balls + 1); } } x++; } i++; } if (_local3) { attachMovie("aLevel", "anim" + numAnim, _root.getNextHighestDepth()); _root["anim" + numAnim]._x = 25; _root["anim" + numAnim]._y = 345; numAnim++; } else if (_local2 == 1) { attachMovie("single", "anim" + numAnim, _root.getNextHighestDepth()); _root["anim" + numAnim]._x = 25; _root["anim" + numAnim]._y = 345; numAnim++; } else if (_local2 == 2) { attachMovie("double", "anim" + numAnim, _root.getNextHighestDepth()); _root["anim" + numAnim]._x = 25; _root["anim" + numAnim]._y = 345; numAnim++; } else if (_local2 == 3) { attachMovie("triple", "anim" + numAnim, _root.getNextHighestDepth()); _root["anim" + numAnim]._x = 25; _root["anim" + numAnim]._y = 345; numAnim++; } else if (_local2 == 4) { attachMovie("aTetris", "anim" + numAnim, _root.getNextHighestDepth()); _root["anim" + numAnim]._x = 25; _root["anim" + numAnim]._y = 345; numAnim++; } prog = (lines - ((level - 1) * 10)) + " / 10"; }; removeAnimations = function () { i = 0; while (i <= numAnim) { _root["anim" + i].removeMovieClip(); i++; } numAnim = 0; }; gravity = function (line) { t = (line * 10) + 10; while (t < 150) { if (slot[t]) { _root[names[t]]._y = _root[names[t]]._y + 30; slot[t] = false; names[t - 10] = names[t]; names[t] = ""; slot[t - 10] = true; colors[t - 10] = colors[t]; colors[t] = ""; } t++; } }; rotate = function () { if (currentShape == 1) { if (rot == 0) { if (((((occSlot[0] - 9) >= 0) && (!slot[occSlot[0] - 9])) && (((occSlot[2] + 9) <= 149) && (!slot[occSlot[2] + 9]))) && (((occSlot[3] + 18) <= 149) && (!slot[occSlot[3] + 18]))) { b1._x = b1._x + 30; b1._y = b1._y + 30; b3._x = b3._x - 30; b3._y = b3._y - 30; b4._x = b4._x - 60; b4._y = b4._y - 60; occSlot[0] = occSlot[0] - 9; occSlot[2] = occSlot[2] + 9; occSlot[3] = occSlot[3] + 18; rot = 1; } } else if (rot == 1) { if ((((((((occSlot[0] + 9) <= 149) && (!slot[occSlot[0] + 9])) && (((occSlot[2] - 9) >= 0) && (!slot[occSlot[2] - 9]))) && (((occSlot[3] - 18) >= 0) && (!slot[occSlot[3] - 18]))) && (b1._x != 25)) && (b1._x != 265)) && (b1._x != 295)) { b1._x = b1._x - 30; b1._y = b1._y - 30; b3._x = b3._x + 30; b3._y = b3._y + 30; b4._x = b4._x + 60; b4._y = b4._y + 60; occSlot[0] = occSlot[0] + 9; occSlot[2] = occSlot[2] - 9; occSlot[3] = occSlot[3] - 18; rot = 0; } } } else if (currentShape == 2) { if (rot == 0) { if (((((occSlot[0] - 10) >= 0) && (!slot[occSlot[0] - 10])) && (((occSlot[2] - 11) >= 0) && (!slot[occSlot[2] - 11]))) && (((occSlot[3] + 19) <= 149) && (!slot[occSlot[3] + 19]))) { b1._y = b1._y + 30; b3._x = b3._x - 30; b3._y = b3._y + 30; b4._x = b4._x - 30; b4._y = b4._y - 60; occSlot[0] = occSlot[0] - 10; occSlot[2] = occSlot[2] - 11; occSlot[3] = occSlot[3] + 19; rot = 1; } } else if (rot == 1) { if ((((((occSlot[0] + 10) >= 0) && (!slot[occSlot[0] + 10])) && (((occSlot[2] + 11) <= 149) && (!slot[occSlot[2] + 11]))) && (((occSlot[3] - 1) >= 0) && (!slot[occSlot[3] - 1]))) && (b2._x != 295)) { b1._y = b1._y - 30; b3._x = b3._x + 30; b3._y = b3._y - 30; b4._x = b4._x - 30; occSlot[0] = occSlot[0] + 10; occSlot[2] = occSlot[2] + 11; occSlot[3] = occSlot[3] - 1; rot = 2; } } else if (rot == 2) { if ((((occSlot[1] - 11) >= 0) && (!slot[occSlot[1] - 11])) && (((occSlot[2] + 9) <= 149) && (!slot[occSlot[2] + 9]))) { b2._x = b2._x - 30; b2._y = b2._y + 30; b3._x = b3._x - 30; b3._y = b3._y - 30; occSlot[1] = occSlot[1] - 11; occSlot[2] = occSlot[2] + 9; rot = 3; } } else if (rot == 3) { if ((((((occSlot[1] + 11) <= 149) && (!slot[occSlot[1] + 11])) && (((occSlot[2] - 9) >= 0) && (!slot[occSlot[2] - 9]))) && (((occSlot[3] - 18) >= 0) && (!slot[occSlot[3] - 18]))) && (b3._x != 295)) { b2._x = b2._x + 30; b2._y = b2._y - 30; b3._x = b3._x + 30; b3._y = b3._y + 30; b4._x = b4._x + 60; b4._y = b4._y + 60; occSlot[1] = occSlot[1] + 11; occSlot[2] = occSlot[2] - 9; occSlot[3] = occSlot[3] - 18; rot = 0; } } } else if (currentShape == 3) { if (rot == 0) { if ((((occSlot[2] - 11) >= 0) && (!slot[occSlot[2] - 11])) && (((occSlot[3] - 9) >= 0) && (!slot[occSlot[3] - 9]))) { b3._x = b3._x - 30; b3._y = b3._y + 30; b4._x = b4._x + 30; b4._y = b4._y + 30; occSlot[2] = occSlot[2] - 11; occSlot[3] = occSlot[3] - 9; rot = 1; } } else if (rot == 1) { if ((((((occSlot[0] - 10) >= 0) && (!slot[occSlot[0] - 10])) && (((occSlot[1] - 9) >= 0) && (!slot[occSlot[1] - 9]))) && (((occSlot[3] + 21) <= 149) && (!slot[occSlot[3] + 21]))) && (b2._x != 295)) { b1._y = b1._y + 30; b2._x = b2._x + 30; b2._y = b2._y + 30; b4._y = b4._y - 60; b4._x = b4._x + 30; occSlot[0] = occSlot[0] - 10; occSlot[1] = occSlot[1] - 9; occSlot[3] = occSlot[3] + 21; rot = 2; } } else if (rot == 2) { if (((((occSlot[1] + 8) <= 149) && (!slot[occSlot[1] + 8])) && (((occSlot[2] - 11) >= 0) && (!slot[occSlot[2] - 11]))) && (((occSlot[3] - 21) >= 0) && (!slot[occSlot[3] - 21]))) { b2._x = b2._x - 60; b2._y = b2._y - 30; b3._x = b3._x - 30; b3._y = b3._y + 30; b4._x = b4._x - 30; b4._y = b4._y + 60; occSlot[1] = occSlot[1] + 8; occSlot[2] = occSlot[2] - 11; occSlot[3] = occSlot[3] - 21; rot = 3; } } else if (rot == 3) { if (((((((occSlot[0] + 10) <= 149) && (!slot[occSlot[0] + 10])) && (((occSlot[1] + 1) <= 149) && (!slot[occSlot[1] + 1]))) && (((occSlot[2] + 22) <= 149) && (!slot[occSlot[2] + 22]))) && (((occSlot[3] + 9) <= 149) && (!slot[occSlot[3] + 9]))) && (b4._x != 295)) { b1._y = b1._y - 30; b2._x = b2._x + 30; b3._x = b3._x + 60; b3._y = b3._y - 60; b4._x = b4._x - 30; b4._y = b4._y - 30; occSlot[0] = occSlot[0] + 10; occSlot[1] = occSlot[1] + 1; occSlot[2] = occSlot[2] + 22; occSlot[3] = occSlot[3] + 9; rot = 0; } } } else if (currentShape == 4) { if (rot == 0) { if (((occSlot[2] + 9) <= 149) && (!slot[occSlot[2] + 9])) { b3._x = b3._x - 30; b3._y = b3._y - 30; occSlot[2] = occSlot[2] + 9; rot = 1; } } else if (rot == 1) { if ((((occSlot[3] + 11) <= 159) && (!slot[occSlot[3] + 11])) && (b2._x != 295)) { b4._x = b4._x + 30; b4._y = b4._y - 30; occSlot[3] = occSlot[3] + 11; rot = 2; } } else if (rot == 2) { if (((occSlot[0] - 9) >= 0) && (!slot[occSlot[0] - 9])) { b1._x = b1._x + 30; b1._y = b1._y + 30; occSlot[0] = occSlot[0] - 9; rot = 3; } } else if (rot == 3) { if ((((((occSlot[0] + 9) <= 149) && (!slot[occSlot[0] + 9])) && (((occSlot[2] - 9) >= 0) && (!slot[occSlot[2] - 9]))) && (((occSlot[3] - 11) >= 0) && (!slot[occSlot[3] - 11]))) && (b1._x != 25)) { b1._x = b1._x - 30; b1._y = b1._y - 30; b3._x = b3._x + 30; b3._y = b3._y + 30; b4._x = b4._x - 30; b4._y = b4._y + 30; occSlot[0] = occSlot[0] + 9; occSlot[2] = occSlot[2] - 9; occSlot[3] = occSlot[3] - 11; rot = 0; } } } else if (currentShape == 5) { if (rot == 0) { if ((((occSlot[0] + 2) <= 149) && (!slot[occSlot[0] + 2])) && (((occSlot[3] + 20) <= 149) && (!slot[occSlot[3] + 20]))) { b1._x = b1._x + 60; b4._y = b4._y - 60; occSlot[0] = occSlot[0] + 2; occSlot[3] = occSlot[3] + 20; rot = 1; } } else if (rot == 1) { if (((((occSlot[0] - 2) >= 0) && (!slot[occSlot[0] - 2])) && (((occSlot[3] - 20) >= 0) && (!slot[occSlot[3] - 20]))) && (b2._x != 25)) { b1._x = b1._x - 60; b4._y = b4._y + 60; occSlot[0] = occSlot[0] - 2; occSlot[3] = occSlot[3] - 20; rot = 0; } } } else if (currentShape == 6) { if (rot == 0) { if ((((occSlot[0] + 2) <= 149) && (!slot[occSlot[0] + 2])) && (((occSlot[1] + 20) <= 149) && (!slot[occSlot[1] + 20]))) { b1._x = b1._x + 60; b2._y = b2._y - 60; occSlot[0] = occSlot[0] + 2; occSlot[1] = occSlot[1] + 20; rot = 1; } } else if (rot == 1) { if (((((occSlot[0] - 2) >= 0) && (!slot[occSlot[0] - 2])) && (((occSlot[1] - 20) >= 0) && (!slot[occSlot[1] - 20]))) && (b3._x != 25)) { b1._x = b1._x - 60; b2._y = b2._y + 60; occSlot[0] = occSlot[0] - 2; occSlot[1] = occSlot[1] - 20; rot = 0; } } } }; newShape = function (shape) { if (shape == 0) { occSlot[0] = 144; occSlot[1] = 145; occSlot[2] = 134; occSlot[3] = 135; i = 1; while (i <= 4) { var _local2 = new Color("b" + i); FCOLOR = 255; _local2.setRGB(FCOLOR); i++; } b1._x = 145; b1._y = 75; b2._x = 175; b2._y = 75; b3._x = 145; b3._y = 105; b4._x = 175; b4._y = 105; } else if (shape == 1) { occSlot[0] = 143; occSlot[1] = 144; occSlot[2] = 145; occSlot[3] = 146; i = 1; while (i <= 4) { var _local2 = new Color("b" + i); FCOLOR = 65280; _local2.setRGB(FCOLOR); i++; } b1._x = 115; b1._y = 75; b2._x = 145; b2._y = 75; b3._x = 175; b3._y = 75; b4._x = 205; b4._y = 75; } else if (shape == 2) { occSlot[0] = 143; occSlot[1] = 144; occSlot[2] = 145; occSlot[3] = 135; i = 1; while (i <= 4) { var _local2 = new Color("b" + i); FCOLOR = 16711680 /* 0xFF0000 */; _local2.setRGB(FCOLOR); i++; } b1._x = 115; b1._y = 75; b2._x = 145; b2._y = 75; b3._x = 175; b3._y = 75; b4._x = 175; b4._y = 105; } else if (shape == 3) { occSlot[0] = 143; occSlot[1] = 144; occSlot[2] = 145; occSlot[3] = 133; i = 1; while (i <= 4) { var _local2 = new Color("b" + i); FCOLOR = 16776960 /* 0xFFFF00 */; _local2.setRGB(FCOLOR); i++; } b1._x = 115; b1._y = 75; b2._x = 145; b2._y = 75; b3._x = 175; b3._y = 75; b4._x = 115; b4._y = 105; } else if (shape == 4) { occSlot[0] = 143; occSlot[1] = 144; occSlot[2] = 145; occSlot[3] = 134; i = 1; while (i <= 4) { var _local2 = new Color("b" + i); FCOLOR = 65535; _local2.setRGB(FCOLOR); i++; } b1._x = 115; b1._y = 75; b2._x = 145; b2._y = 75; b3._x = 175; b3._y = 75; b4._x = 145; b4._y = 105; } else if (shape == 5) { occSlot[0] = 143; occSlot[1] = 144; occSlot[2] = 134; occSlot[3] = 135; i = 1; while (i <= 4) { var _local2 = new Color("b" + i); FCOLOR = 16711935 /* 0xFF00FF */; _local2.setRGB(FCOLOR); i++; } b1._x = 115; b1._y = 75; b2._x = 145; b2._y = 75; b3._x = 145; b3._y = 105; b4._x = 175; b4._y = 105; } else if (shape == 6) { occSlot[0] = 133; occSlot[1] = 134; occSlot[2] = 144; occSlot[3] = 145; i = 1; while (i <= 4) { var _local2 = new Color("b" + i); FCOLOR = 10027263 /* 0x9900FF */; _local2.setRGB(FCOLOR); i++; } b1._x = 115; b1._y = 105; b2._x = 145; b2._y = 105; b3._x = 145; b3._y = 75; b4._x = 175; b4._y = 75; } i = 0; while (i < 4) { if (slot[occSlot[i]]) { GAME_OVER = true; attachMovie("gameOver", "gameOver", _root.getNextHighestDepth()); _root.gameOver._x = 25; _root.gameOver._y = 105; break; } i++; } rot = 0; timer = 0; }; showNextShape = function (shape) { if (shape == 0) { shapeO._x = 380; shapeO._y = 120; } else { shapeO._x = -500; shapeO._y = -500; } if (shape == 1) { shapeI._x = 350; shapeI._y = 135; } else { shapeI._x = -500; shapeI._y = -500; } if (shape == 2) { shapeJ._x = 365; shapeJ._y = 120; } else { shapeJ._x = -500; shapeJ._y = -500; } if (shape == 3) { shapeL._x = 365; shapeL._y = 120; } else { shapeL._x = -500; shapeL._y = -500; } if (shape == 4) { shapeT._x = 365; shapeT._y = 120; } else { shapeT._x = -500; shapeT._y = -500; } if (shape == 5) { shapeZ._x = 365; shapeZ._y = 120; } else { shapeZ._x = -500; shapeZ._y = -500; } if (shape == 6) { shapeS._x = 365; shapeS._y = 120; } else { shapeS._x = -500; shapeS._y = -500; } }; removeTetris = function () { i = 0; while (i < 150) { if (slot[i]) { _root[names[i]].removeMovieClip(); names[i] = ""; colors[i] = ""; slot[i] = false; } i++; } num = 0; }; btnMenu.onRelease = function () { _root.gameOver.removeMovieClip(); removeAnimations(); removeTetris(); removeBreakout(); gotoAndPlay (123); }; var sound = true; btnSound.onRelease = function () { if (sound) { stopAllSounds(); sound = false; } else { var _local1 = new Sound(); _local1.attachSound("mus"); _local1.start(1.5, 9999); sound = true; } }; var soundTimer = 0; CheckForKeyStrokes = function () { soundTimer++; if (Key.isDown(77) && (soundTimer > 5)) { if (sound) { stopAllSounds(); sound = false; } else { var _local1 = new Sound(); _local1.attachSound("mus"); _local1.start(1.5, 9999); sound = true; } soundTimer = 0; } };
Frame 129
stop(); btnMenu.onRelease = function () { gotoAndPlay (123); };
Frame 130
stop(); onEnterFrame = function () { CheckForKeyStrokes(); }; btnMenu.onRelease = function () { gotoAndPlay (123); };
Symbol 5 MovieClip [aBall] Frame 1
var timer = 0; onEnterFrame = function () { timer++; if (timer <= 20) { this._y = this._y - 4; this._alpha = this._alpha - 5; } };
Symbol 8 MovieClip [aLevel] Frame 1
var timer = 0; onEnterFrame = function () { timer++; if (timer <= 20) { this._y = this._y - 4; this._alpha = this._alpha - 5; } };
Symbol 11 MovieClip [aTetris] Frame 1
var timer = 0; onEnterFrame = function () { timer++; if (timer <= 20) { this._x = this._x - 2; this._y = this._y - 3; this._width = this._width + 1; this._height = this._height + 1; this._alpha = this._alpha - 5; } };
Symbol 14 MovieClip [triple] Frame 1
var timer = 0; onEnterFrame = function () { timer++; if (timer <= 20) { this._x = this._x - 2; this._y = this._y - 1; this._width = this._width + 1; this._alpha = this._alpha - 5; } };
Symbol 17 MovieClip [double] Frame 1
var timer = 0; onEnterFrame = function () { timer++; if (timer <= 20) { this._y = this._y - 1; this._alpha = this._alpha - 5; } };
Symbol 19 MovieClip [single] Frame 1
var timer = 0; onEnterFrame = function () { timer++; if (timer <= 20) { this._y = this._y - 1; this._alpha = this._alpha - 5; } };
Symbol 185 MovieClip [__Packages.MochiAd] Frame 0
class MochiAd { function MochiAd () { } static function getVersion() { return("2.7"); } static function showPreGameAd(options) { var _local26 = {clip:_root, ad_timeout:3000, fadeout_time:250, regpt:"o", method:"showPreloaderAd", color:16747008, background:16777161, outline:13994812, no_progress_bar:false, ad_started:function () { this.clip.stop(); }, ad_finished:function () { this.clip.play(); }, ad_failed:function () { trace("[MochiAd] Couldn't load an ad, make sure that your game's local security sandbox is configured for Access Network Only and that you are not using ad blocking software"); }, ad_loaded:function (width, height) { }, ad_skipped:function () { }, ad_progress:function (percent) { }}; options = _parseOptions(options, _local26); if ("c862232051e0a94e1c3609b3916ddb17".substr(0) == "dfeada81ac97cde83665f81c12da7def") { options.ad_started(); options.ad_finished(); return(undefined); } var clip = options.clip; var _local22 = 11000; var _local25 = options.ad_timeout; delete options.ad_timeout; var fadeout_time = options.fadeout_time; delete options.fadeout_time; if (!load(options)) { options.ad_failed(); options.ad_finished(); return(undefined); } options.ad_started(); var mc = clip._mochiad; mc.onUnload = function () { options.ad_finished(); }; var _local14 = _getRes(options); var _local4 = _local14[0]; var _local13 = _local14[1]; mc._x = _local4 * 0.5; mc._y = _local13 * 0.5; var chk = mc.createEmptyMovieClip("_mochiad_wait", 3); chk._x = _local4 * -0.5; chk._y = _local13 * -0.5; var _local6 = chk.createEmptyMovieClip("_mochiad_bar", 4); if (options.no_progress_bar) { _local6._visible = false; delete options.no_progress_bar; } else { _local6._x = 10; _local6._y = _local13 - 20; } var _local21 = options.color; delete options.color; var _local19 = options.background; delete options.background; var _local23 = options.outline; delete options.outline; var _local5 = _local6.createEmptyMovieClip("_outline", 1); _local5.beginFill(_local19); _local5.moveTo(0, 0); _local5.lineTo(_local4 - 20, 0); _local5.lineTo(_local4 - 20, 10); _local5.lineTo(0, 10); _local5.lineTo(0, 0); _local5.endFill(); var _local3 = _local6.createEmptyMovieClip("_inside", 2); _local3.beginFill(_local21); _local3.moveTo(0, 0); _local3.lineTo(_local4 - 20, 0); _local3.lineTo(_local4 - 20, 10); _local3.lineTo(0, 10); _local3.lineTo(0, 0); _local3.endFill(); _local3._xscale = 0; var _local7 = _local6.createEmptyMovieClip("_outline", 3); _local7.lineStyle(0, _local23, 100); _local7.moveTo(0, 0); _local7.lineTo(_local4 - 20, 0); _local7.lineTo(_local4 - 20, 10); _local7.lineTo(0, 10); _local7.lineTo(0, 0); chk.ad_msec = _local22; chk.ad_timeout = _local25; chk.started = getTimer(); chk.showing = false; chk.last_pcnt = 0; chk.fadeout_time = fadeout_time; chk.fadeFunction = function () { var _local2 = 100 * (1 - ((getTimer() - this.fadeout_start) / this.fadeout_time)); if (_local2 > 0) { this._parent._alpha = _local2; } else { var _local3 = this._parent._parent; MochiAd.unload(_local3); delete this.onEnterFrame; } }; mc.lc.regContLC = function (lc_name) { mc._containerLCName = lc_name; }; var sendHostProgress = false; mc.lc.sendHostLoadProgress = function (lc_name) { sendHostProgress = true; }; mc.lc.adLoaded = options.ad_loaded; mc.lc.adSkipped = options.ad_skipped; mc.lc.adjustProgress = function (msec) { var _local2 = this.mc._mochiad_wait; _local2.server_control = true; _local2.started = getTimer(); _local2.ad_msec = msec; }; mc.lc.rpc = function (callbackID, arg) { MochiAd.rpc(clip, callbackID, arg); }; mc.rpcTestFn = function (s) { trace("[MOCHIAD rpcTestFn] " + s); return(s); }; chk.onEnterFrame = function () { var _local6 = this._parent._parent; var _local11 = this._parent._mochiad_ctr; var _local5 = getTimer() - this.started; var _local3 = false; var _local4 = _local6.getBytesTotal(); var _local8 = _local6.getBytesLoaded(); var _local2 = (100 * _local8) / _local4; var _local10 = (100 * _local5) / chk.ad_msec; var _local9 = this._mochiad_bar._inside; var _local13 = Math.min(100, Math.min(_local2 || 0, _local10)); _local13 = Math.max(this.last_pcnt, _local13); this.last_pcnt = _local13; _local9._xscale = _local13; options.ad_progress(_local13); if (sendHostProgress) { clip._mochiad.lc.send(clip._mochiad._containerLCName, "notify", {id:"hostLoadPcnt", pcnt:_local2}); if (_local2 == 100) { sendHostProgress = false; } } if (!chk.showing) { var _local7 = _local11.getBytesTotal(); if ((_local7 > 0) || (typeof(_local7) == "undefined")) { chk.showing = true; chk.started = getTimer(); } else if ((_local5 > chk.ad_timeout) && (_local2 == 100)) { options.ad_failed(); _local3 = true; } } if (_local5 > chk.ad_msec) { _local3 = true; } if (((_local4 > 0) && (_local8 >= _local4)) && (_local3)) { if (this.server_control) { delete this.onEnterFrame; } else { this.fadeout_start = getTimer(); this.onEnterFrame = chk.fadeFunction; } } }; } static function showClickAwayAd(options) { var _local9 = {clip:_root, ad_timeout:2000, fadeout_time:250, regpt:"o", method:"showClickAwayAd", res:"300x250", no_bg:true, ad_started:function () { }, ad_finished:function () { }, ad_loaded:function (width, height) { }, ad_failed:function () { trace("[MochiAd] Couldn't load an ad, make sure that your game's local security sandbox is configured for Access Network Only and that you are not using ad blocking software"); }, ad_skipped:function () { }}; options = _parseOptions(options, _local9); var clip = options.clip; var _local8 = options.ad_timeout; delete options.ad_timeout; if (!load(options)) { options.ad_failed(); options.ad_finished(); return(undefined); } options.ad_started(); var mc = clip._mochiad; mc.onUnload = function () { options.ad_finished(); }; var _local4 = _getRes(options); var _local10 = _local4[0]; var _local7 = _local4[1]; mc._x = _local10 * 0.5; mc._y = _local7 * 0.5; var chk = mc.createEmptyMovieClip("_mochiad_wait", 3); chk.ad_timeout = _local8; chk.started = getTimer(); chk.showing = false; mc.lc.adLoaded = options.ad_loaded; mc.lc.adSkipped = options.ad_skipped; mc.lc.rpc = function (callbackID, arg) { MochiAd.rpc(clip, callbackID, arg); }; mc.rpcTestFn = function (s) { trace("[MOCHIAD rpcTestFn] " + s); return(s); }; var _local20 = false; mc.lc.regContLC = function (lc_name) { mc._containerLCName = lc_name; }; chk.onEnterFrame = function () { var _local5 = this._parent._mochiad_ctr; var _local4 = getTimer() - this.started; var _local2 = false; if (!chk.showing) { var _local3 = _local5.getBytesTotal(); if ((_local3 > 0) || (typeof(_local3) == "undefined")) { _local2 = true; chk.showing = true; chk.started = getTimer(); } else if (_local4 > chk.ad_timeout) { options.ad_failed(); _local2 = true; } } if (_local2) { delete this.onEnterFrame; } }; } static function showInterLevelAd(options) { var _local13 = {clip:_root, ad_timeout:2000, fadeout_time:250, regpt:"o", method:"showTimedAd", ad_started:function () { this.clip.stop(); }, ad_finished:function () { this.clip.play(); }, ad_failed:function () { trace("[MochiAd] Couldn't load an ad, make sure that your game's local security sandbox is configured for Access Network Only and that you are not using ad blocking software"); }, ad_loaded:function (width, height) { }, ad_skipped:function () { }}; options = _parseOptions(options, _local13); var clip = options.clip; var _local10 = 11000; var _local12 = options.ad_timeout; delete options.ad_timeout; var fadeout_time = options.fadeout_time; delete options.fadeout_time; if (!load(options)) { options.ad_failed(); options.ad_finished(); return(undefined); } options.ad_started(); var mc = clip._mochiad; mc.onUnload = function () { options.ad_finished(); }; var _local5 = _getRes(options); var _local14 = _local5[0]; var _local11 = _local5[1]; mc._x = _local14 * 0.5; mc._y = _local11 * 0.5; var chk = mc.createEmptyMovieClip("_mochiad_wait", 3); chk.ad_msec = _local10; chk.ad_timeout = _local12; chk.started = getTimer(); chk.showing = false; chk.fadeout_time = fadeout_time; chk.fadeFunction = function () { var _local2 = 100 * (1 - ((getTimer() - this.fadeout_start) / this.fadeout_time)); if (_local2 > 0) { this._parent._alpha = _local2; } else { var _local3 = this._parent._parent; MochiAd.unload(_local3); delete this.onEnterFrame; } }; mc.lc.adLoaded = options.ad_loaded; mc.lc.adSkipped = options.ad_skipped; mc.lc.adjustProgress = function (msec) { var _local2 = this.mc._mochiad_wait; _local2.server_control = true; _local2.started = getTimer(); _local2.ad_msec = msec - 250; }; mc.lc.rpc = function (callbackID, arg) { MochiAd.rpc(clip, callbackID, arg); }; mc.rpcTestFn = function (s) { trace("[MOCHIAD rpcTestFn] " + s); return(s); }; chk.onEnterFrame = function () { var _local5 = this._parent._mochiad_ctr; var _local4 = getTimer() - this.started; var _local2 = false; if (!chk.showing) { var _local3 = _local5.getBytesTotal(); if ((_local3 > 0) || (typeof(_local3) == "undefined")) { chk.showing = true; chk.started = getTimer(); } else if (_local4 > chk.ad_timeout) { options.ad_failed(); _local2 = true; } } if (_local4 > chk.ad_msec) { _local2 = true; } if (_local2) { if (this.server_control) { delete this.onEnterFrame; } else { this.fadeout_start = getTimer(); this.onEnterFrame = this.fadeFunction; } } }; } static function showPreloaderAd(options) { trace("[MochiAd] DEPRECATED: showPreloaderAd was renamed to showPreGameAd in 2.0"); showPreGameAd(options); } static function showTimedAd(options) { trace("[MochiAd] DEPRECATED: showTimedAd was renamed to showInterLevelAd in 2.0"); showInterLevelAd(options); } static function _allowDomains(server) { var _local1 = server.split("/")[2].split(":")[0]; if (System.security) { if (System.security.allowDomain) { System.security.allowDomain("*"); System.security.allowDomain(_local1); } if (System.security.allowInsecureDomain) { System.security.allowInsecureDomain("*"); System.security.allowInsecureDomain(_local1); } } return(_local1); } static function load(options) { var _local13 = {clip:_root, server:"http://x.mochiads.com/srv/1/", method:"load", depth:10333, id:"_UNKNOWN_"}; options = _parseOptions(options, _local13); options.swfv = options.clip.getSWFVersion() || 6; options.mav = getVersion(); var _local9 = options.clip; if (!_isNetworkAvailable()) { return(null); } if (_local9._mochiad_loaded) { return(null); } var _local12 = options.depth; delete options.depth; var _local6 = _local9.createEmptyMovieClip("_mochiad", _local12); var _local11 = _getRes(options); options.res = (_local11[0] + "x") + _local11[1]; options.server = options.server + options.id; delete options.id; _local9._mochiad_loaded = true; var _local4 = _local6.createEmptyMovieClip("_mochiad_ctr", 1); for (var _local7 in options) { _local4[_local7] = options[_local7]; } var _local10 = _local4.server; delete _local4.server; var _local14 = _allowDomains(_local10); _local6.onEnterFrame = function () { if (this._mochiad_ctr._url != this._url) { this.onEnterFrame = function () { if (!this._mochiad_ctr) { delete this.onEnterFrame; MochiAd.unload(this._parent); } }; } }; var _local5 = new LocalConnection(); var _local8 = ["", Math.floor(new Date().getTime()), random(999999)].join("_"); _local5.mc = _local6; _local5.name = _local8; _local5.hostname = _local14; _local5.allowDomain = function (d) { return(true); }; _local5.allowInsecureDomain = _local5.allowDomain; _local5.connect(_local8); _local6.lc = _local5; _local4.lc = _local8; _local4.st = getTimer(); _local4.loadMovie(_local10 + ".swf", "POST"); return(_local6); } static function unload(clip) { if (typeof(clip) == "undefined") { clip = _root; } if (clip.clip && (clip.clip._mochiad)) { clip = clip.clip; } if (!clip._mochiad) { return(false); } if (clip._mochiad._containerLCName != undefined) { clip._mochiad.lc.send(clip._mochiad._containerLCName, "notify", {id:"unload"}); } clip._mochiad.removeMovieClip(); delete clip._mochiad_loaded; delete clip._mochiad; return(true); } static function _isNetworkAvailable() { if (System.security) { var _local1 = System.security; if (_local1.sandboxType == "localWithFile") { return(false); } } return(true); } static function _getRes(options) { var _local3 = options.clip.getBounds(); var _local2 = 0; var _local1 = 0; if (typeof(options.res) != "undefined") { var _local4 = options.res.split("x"); _local2 = parseFloat(_local4[0]); _local1 = parseFloat(_local4[1]); } else { _local2 = _local3.xMax - _local3.xMin; _local1 = _local3.yMax - _local3.yMin; } if ((_local2 == 0) || (_local1 == 0)) { _local2 = Stage.width; _local1 = Stage.height; } return([_local2, _local1]); } static function _parseOptions(options, defaults) { var _local4 = {}; for (var _local8 in defaults) { _local4[_local8] = defaults[_local8]; } if (options) { for (var _local8 in options) { _local4[_local8] = options[_local8]; } } if (_root.mochiad_options) { var _local5 = _root.mochiad_options.split("&"); var _local2 = 0; while (_local2 < _local5.length) { var _local3 = _local5[_local2].split("="); _local4[unescape(_local3[0])] = unescape(_local3[1]); _local2++; } } if (_local4.id == "test") { trace("[MochiAd] WARNING: Using the MochiAds test identifier, make sure to use the code from your dashboard, not this example!"); } return(_local4); } static function rpc(clip, callbackID, arg) { switch (arg.id) { case "setValue" : setValue(clip, arg.objectName, arg.value); break; case "getValue" : var _local4 = getValue(clip, arg.objectName); clip._mochiad.lc.send(clip._mochiad._containerLCName, "rpcResult", callbackID, _local4); break; case "runMethod" : var _local3 = runMethod(clip, arg.method, arg.args); clip._mochiad.lc.send(clip._mochiad._containerLCName, "rpcResult", callbackID, _local3); break; default : trace("[mochiads rpc] unknown rpc id: " + arg.id); } } static function setValue(base, objectName, value) { var _local2 = objectName.split("."); var _local1; _local1 = 0; while (_local1 < (_local2.length - 1)) { if ((base[_local2[_local1]] == undefined) || (base[_local2[_local1]] == null)) { return(undefined); } base = base[_local2[_local1]]; _local1++; } base[_local2[_local1]] = value; } static function getValue(base, objectName) { var _local2 = objectName.split("."); var _local1; _local1 = 0; while (_local1 < (_local2.length - 1)) { if ((base[_local2[_local1]] == undefined) || (base[_local2[_local1]] == null)) { return(undefined); } base = base[_local2[_local1]]; _local1++; } return(base[_local2[_local1]]); } static function runMethod(base, methodName, argsArray) { var _local2 = methodName.split("."); var _local1; _local1 = 0; while (_local1 < (_local2.length - 1)) { if ((base[_local2[_local1]] == undefined) || (base[_local2[_local1]] == null)) { return(undefined); } base = base[_local2[_local1]]; _local1++; } if (typeof(base[_local2[_local1]]) == "function") { return(base[_local2[_local1]].apply(base, argsArray)); } return(undefined); } }
Symbol 33 MovieClip Frame 1
Symbol 39 MovieClip Frame 1
Symbol 135 MovieClip Frame 1
Symbol 148 MovieClip Frame 1
Symbol 157 MovieClip Frame 1
Symbol 164 MovieClip Frame 1
Symbol 175 MovieClip Frame 1

Library Items

Symbol 1 Sound [mus]
Symbol 2 FontUsed by:3 4 6 7 9 10 12 13 15 16 18 20 21 27 28 29 30 31 32 34 35 36 37 38 42 43 46 47 50 51 54 55 58 59 62 63 66 67 70 71 74 96 98 100 102 103 104 119 120 123 124 131 132 134 140 142 143 144 146 147 149 150 151 152 154 155 156 158 159 160 161 162 163 170 171 172 173 174 176 179 180 182 183
Symbol 3 TextUses:2Used by:5
Symbol 4 TextUses:2Used by:5
Symbol 5 MovieClip [aBall]Uses:3 4
Symbol 6 TextUses:2Used by:8
Symbol 7 TextUses:2Used by:8
Symbol 8 MovieClip [aLevel]Uses:6 7
Symbol 9 TextUses:2Used by:11
Symbol 10 TextUses:2Used by:11
Symbol 11 MovieClip [aTetris]Uses:9 10
Symbol 12 TextUses:2Used by:14
Symbol 13 TextUses:2Used by:14
Symbol 14 MovieClip [triple]Uses:12 13
Symbol 15 TextUses:2Used by:17
Symbol 16 TextUses:2Used by:17
Symbol 17 MovieClip [double]Uses:15 16
Symbol 18 TextUses:2Used by:19
Symbol 19 MovieClip [single]Uses:18
Symbol 20 TextUses:2Used by:22
Symbol 21 TextUses:2Used by:22
Symbol 22 MovieClip [gameOver]Uses:20 21
Symbol 23 GraphicUsed by:24 91
Symbol 24 MovieClip [block]Uses:23Used by:Timeline
Symbol 185 MovieClip [__Packages.MochiAd]
Symbol 25 BitmapUsed by:26
Symbol 26 GraphicUses:25Used by:Timeline
Symbol 27 TextUses:2Used by:33
Symbol 28 TextUses:2Used by:33
Symbol 29 TextUses:2Used by:33
Symbol 30 TextUses:2Used by:33
Symbol 31 TextUses:2Used by:33
Symbol 32 TextUses:2Used by:33
Symbol 33 MovieClipUses:27 28 29 30 31 32Used by:Timeline
Symbol 34 TextUses:2Used by:39
Symbol 35 TextUses:2Used by:39
Symbol 36 TextUses:2Used by:39
Symbol 37 TextUses:2Used by:39
Symbol 38 TextUses:2Used by:39
Symbol 39 MovieClipUses:34 35 36 37 38Used by:Timeline
Symbol 40 GraphicUsed by:41
Symbol 41 MovieClipUses:40Used by:Timeline
Symbol 42 TextUses:2Used by:45
Symbol 43 TextUses:2Used by:45
Symbol 44 GraphicUsed by:45
Symbol 45 ButtonUses:42 43 44Used by:Timeline
Symbol 46 TextUses:2Used by:49
Symbol 47 TextUses:2Used by:49
Symbol 48 GraphicUsed by:49
Symbol 49 ButtonUses:46 47 48Used by:Timeline
Symbol 50 TextUses:2Used by:53
Symbol 51 TextUses:2Used by:53
Symbol 52 GraphicUsed by:53
Symbol 53 ButtonUses:50 51 52Used by:Timeline
Symbol 54 TextUses:2Used by:57
Symbol 55 TextUses:2Used by:57
Symbol 56 GraphicUsed by:57
Symbol 57 ButtonUses:54 55 56Used by:Timeline
Symbol 58 TextUses:2Used by:61
Symbol 59 TextUses:2Used by:61
Symbol 60 GraphicUsed by:61
Symbol 61 ButtonUses:58 59 60Used by:Timeline
Symbol 62 TextUses:2Used by:65
Symbol 63 TextUses:2Used by:65
Symbol 64 GraphicUsed by:65
Symbol 65 ButtonUses:62 63 64Used by:Timeline
Symbol 66 TextUses:2Used by:69
Symbol 67 TextUses:2Used by:69
Symbol 68 GraphicUsed by:69
Symbol 69 ButtonUses:66 67 68Used by:Timeline
Symbol 70 TextUses:2Used by:73
Symbol 71 TextUses:2Used by:73
Symbol 72 GraphicUsed by:73
Symbol 73 ButtonUses:70 71 72Used by:Timeline
Symbol 74 TextUses:2Used by:75
Symbol 75 MovieClipUses:74Used by:Timeline
Symbol 76 GraphicUsed by:77
Symbol 77 MovieClipUses:76Used by:90  Timeline
Symbol 78 GraphicUsed by:79
Symbol 79 MovieClipUses:78Used by:90  Timeline
Symbol 80 GraphicUsed by:81
Symbol 81 MovieClipUses:80Used by:90  Timeline
Symbol 82 GraphicUsed by:83
Symbol 83 MovieClipUses:82Used by:90  Timeline
Symbol 84 GraphicUsed by:85
Symbol 85 MovieClipUses:84Used by:90  Timeline
Symbol 86 GraphicUsed by:87
Symbol 87 MovieClipUses:86Used by:90  Timeline
Symbol 88 GraphicUsed by:89
Symbol 89 MovieClipUses:88Used by:90  Timeline
Symbol 90 MovieClipUses:77 79 81 83 85 87 89Used by:Timeline
Symbol 91 MovieClipUses:23Used by:Timeline
Symbol 92 GraphicUsed by:93
Symbol 93 MovieClipUses:92Used by:Timeline
Symbol 94 GraphicUsed by:95
Symbol 95 MovieClipUses:94Used by:Timeline
Symbol 96 TextUses:2Used by:97
Symbol 97 MovieClipUses:96Used by:Timeline
Symbol 98 TextUses:2Used by:99
Symbol 99 MovieClipUses:98Used by:Timeline
Symbol 100 TextUses:2Used by:101
Symbol 101 MovieClipUses:100Used by:Timeline
Symbol 102 EditableTextUses:2Used by:Timeline
Symbol 103 EditableTextUses:2Used by:Timeline
Symbol 104 EditableTextUses:2Used by:Timeline
Symbol 105 GraphicUsed by:106
Symbol 106 MovieClipUses:105Used by:Timeline
Symbol 107 GraphicUsed by:108
Symbol 108 MovieClipUses:107Used by:Timeline
Symbol 109 GraphicUsed by:110
Symbol 110 MovieClipUses:109Used by:Timeline
Symbol 111 GraphicUsed by:112
Symbol 112 MovieClipUses:111Used by:Timeline
Symbol 113 GraphicUsed by:114
Symbol 114 MovieClipUses:113Used by:Timeline
Symbol 115 GraphicUsed by:116
Symbol 116 MovieClipUses:115Used by:Timeline
Symbol 117 GraphicUsed by:118
Symbol 118 MovieClipUses:117Used by:Timeline
Symbol 119 TextUses:2Used by:122
Symbol 120 TextUses:2Used by:122
Symbol 121 GraphicUsed by:122
Symbol 122 ButtonUses:119 120 121Used by:Timeline
Symbol 123 TextUses:2Used by:126
Symbol 124 TextUses:2Used by:126
Symbol 125 GraphicUsed by:126
Symbol 126 ButtonUses:123 124 125Used by:Timeline
Symbol 127 GraphicUsed by:128
Symbol 128 MovieClipUses:127Used by:Timeline
Symbol 129 GraphicUsed by:130
Symbol 130 MovieClipUses:129Used by:Timeline
Symbol 131 EditableTextUses:2Used by:Timeline
Symbol 132 TextUses:2Used by:133
Symbol 133 MovieClipUses:132Used by:Timeline
Symbol 134 TextUses:2Used by:135
Symbol 135 MovieClipUses:134Used by:Timeline
Symbol 136 GraphicUsed by:137
Symbol 137 MovieClipUses:136Used by:Timeline
Symbol 138 GraphicUsed by:139
Symbol 139 MovieClipUses:138Used by:Timeline
Symbol 140 TextUses:2Used by:141
Symbol 141 MovieClipUses:140Used by:Timeline
Symbol 142 EditableTextUses:2Used by:Timeline
Symbol 143 EditableTextUses:2Used by:Timeline
Symbol 144 TextUses:2Used by:145
Symbol 145 MovieClipUses:144Used by:Timeline
Symbol 146 EditableTextUses:2Used by:Timeline
Symbol 147 TextUses:2Used by:148
Symbol 148 MovieClipUses:147Used by:Timeline
Symbol 149 EditableTextUses:2Used by:Timeline
Symbol 150 EditableTextUses:2Used by:Timeline
Symbol 151 EditableTextUses:2Used by:Timeline
Symbol 152 TextUses:2Used by:153
Symbol 153 MovieClipUses:152Used by:Timeline
Symbol 154 EditableTextUses:2Used by:Timeline
Symbol 155 EditableTextUses:2Used by:Timeline
Symbol 156 TextUses:2Used by:157
Symbol 157 MovieClipUses:156Used by:Timeline
Symbol 158 EditableTextUses:2Used by:Timeline
Symbol 159 EditableTextUses:2Used by:Timeline
Symbol 160 EditableTextUses:2Used by:Timeline
Symbol 161 EditableTextUses:2Used by:Timeline
Symbol 162 EditableTextUses:2Used by:Timeline
Symbol 163 TextUses:2Used by:164
Symbol 164 MovieClipUses:163Used by:Timeline
Symbol 165 GraphicUsed by:169
Symbol 166 GraphicUsed by:169
Symbol 167 GraphicUsed by:169
Symbol 168 GraphicUsed by:169
Symbol 169 MovieClipUses:165 166 167 168Used by:Timeline
Symbol 170 EditableTextUses:2Used by:Timeline
Symbol 171 EditableTextUses:2Used by:Timeline
Symbol 172 EditableTextUses:2Used by:Timeline
Symbol 173 EditableTextUses:2Used by:Timeline
Symbol 174 TextUses:2Used by:175
Symbol 175 MovieClipUses:174Used by:Timeline
Symbol 176 TextUses:2Used by:177
Symbol 177 MovieClipUses:176Used by:Timeline
Symbol 178 GraphicUsed by:181 184
Symbol 179 TextUses:2Used by:181
Symbol 180 TextUses:2Used by:181
Symbol 181 MovieClipUses:178 179 180Used by:Timeline
Symbol 182 TextUses:2Used by:184
Symbol 183 TextUses:2Used by:184
Symbol 184 MovieClipUses:178 182 183Used by:Timeline

Instance Names

"tit1"Frame 2Symbol 33 MovieClip
"tit"Frame 2Symbol 39 MovieClip
"men"Frame 2Symbol 41 MovieClip
"btnNew"Frame 2Symbol 45 Button
"btnHow"Frame 2Symbol 49 Button
"btnAbout"Frame 2Symbol 53 Button
"btnEnd"Frame 2Symbol 57 Button
"btnCom"Frame 2Symbol 61 Button
"btnStr"Frame 2Symbol 65 Button
"btnTet"Frame 2Symbol 69 Button
"btnBre"Frame 2Symbol 73 Button
"tog"Frame 2Symbol 75 MovieClip
"tit"Frame 3Symbol 33 MovieClip
"bg1"Frame 123Symbol 90 MovieClip
"bg2"Frame 123Symbol 90 MovieClip
"bg3"Frame 123Symbol 90 MovieClip
"bg4"Frame 123Symbol 90 MovieClip
"b1"Frame 124Symbol 24 MovieClip [block]
"b2"Frame 124Symbol 24 MovieClip [block]
"b3"Frame 124Symbol 24 MovieClip [block]
"b4"Frame 124Symbol 24 MovieClip [block]
"shapeI"Frame 124Symbol 106 MovieClip
"shapeO"Frame 124Symbol 108 MovieClip
"shapeL"Frame 124Symbol 110 MovieClip
"shapeJ"Frame 124Symbol 112 MovieClip
"shapeT"Frame 124Symbol 114 MovieClip
"shapeZ"Frame 124Symbol 116 MovieClip
"shapeS"Frame 124Symbol 118 MovieClip
"btnMenu"Frame 124Symbol 122 Button
"btnSound"Frame 124Symbol 126 Button
"xp"Frame 124Symbol 130 MovieClip
"txtProg"Frame 124Symbol 131 EditableText
"lblPause"Frame 124Symbol 133 MovieClip
"paddle"Frame 125Symbol 137 MovieClip
"ball"Frame 125Symbol 139 MovieClip
"space"Frame 125Symbol 141 MovieClip
"pBar"Frame 126Symbol 128 MovieClip
"xp"Frame 126Symbol 130 MovieClip
"b1"Frame 126Symbol 24 MovieClip [block]
"b2"Frame 126Symbol 24 MovieClip [block]
"b3"Frame 126Symbol 24 MovieClip [block]
"b4"Frame 126Symbol 24 MovieClip [block]
"shapeI"Frame 126Symbol 106 MovieClip
"shapeO"Frame 126Symbol 108 MovieClip
"shapeL"Frame 126Symbol 110 MovieClip
"shapeJ"Frame 126Symbol 112 MovieClip
"shapeT"Frame 126Symbol 114 MovieClip
"shapeZ"Frame 126Symbol 116 MovieClip
"shapeS"Frame 126Symbol 118 MovieClip
"btnMenu"Frame 126Symbol 122 Button
"btnSound"Frame 126Symbol 126 Button
"lblTime"Frame 126Symbol 153 MovieClip
"txtTime"Frame 126Symbol 154 EditableText
"txtProg"Frame 126Symbol 155 EditableText
"txtProg"Frame 127Symbol 161 EditableText
"lblLives"Frame 127Symbol 145 MovieClip
"txtLives"Frame 127Symbol 162 EditableText
"holder"Frame 128Symbol 169 MovieClip
"txtProg"Frame 128Symbol 173 EditableText
"bTo"Frame 128Symbol 177 MovieClip
"btnMenu"Frame 130Symbol 122 Button

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
ExportAssets (56)Timeline Frame 1Symbol 1 as "mus"
ExportAssets (56)Timeline Frame 1Symbol 5 as "aBall"
ExportAssets (56)Timeline Frame 1Symbol 8 as "aLevel"
ExportAssets (56)Timeline Frame 1Symbol 11 as "aTetris"
ExportAssets (56)Timeline Frame 1Symbol 14 as "triple"
ExportAssets (56)Timeline Frame 1Symbol 17 as "double"
ExportAssets (56)Timeline Frame 1Symbol 19 as "single"
ExportAssets (56)Timeline Frame 1Symbol 22 as "gameOver"
ExportAssets (56)Timeline Frame 1Symbol 24 as "block"
ExportAssets (56)Timeline Frame 1Symbol 185 as "__Packages.MochiAd"
Tag 0x0FF (255)Timeline Frame 11 bytes "."

Dynamic Text Variables

levelSymbol 102 EditableText""
linesSymbol 103 EditableText""
scoreSymbol 104 EditableText""
progSymbol 131 EditableText""
levelSymbol 142 EditableText""
scoreSymbol 143 EditableText""
livesSymbol 146 EditableText""
levelSymbol 149 EditableText""
linesSymbol 150 EditableText""
scoreSymbol 151 EditableText""
timeSymbol 154 EditableText""
progSymbol 155 EditableText""
levelSymbol 158 EditableText""
linesSymbol 159 EditableText""
scoreSymbol 160 EditableText""
progSymbol 161 EditableText""
livesSymbol 162 EditableText""
levelSymbol 170 EditableText""
linesSymbol 171 EditableText""
scoreSymbol 172 EditableText""
progSymbol 173 EditableText""




http://swfchan.com/12/57323/info.shtml
Created: 18/4 -2019 08:02:23 Last modified: 18/4 -2019 08:02:23 Server time: 17/05 -2024 23:53:32