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Mooninite Minigames.swf

This is the info page for
Flash #58319

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Text
PLAY

CLEAR

ActionScript [AS1/AS2]

Frame 1
Stage.showMenu = false; stop();
Frame 2
stop();
Frame 3
fscommand ("allowscale", "true"); fscommand ("showmenu", "true");
Instance of Symbol 126 MovieClip in Frame 3
onClipEvent (enterFrame) { text = ((int(_parent.getBytesLoaded() / 1000) add " KBYTES OF ") add int(_parent.getBytesTotal() / 1000)) add " LOADED ..."; if (_parent.getBytesTotal() == _parent.getBytesLoaded()) { _parent.gotoAndStop(2); } }
Frame 4
function buildMap(map) { _root.attachMovie("empty", "tiles", 1); game.clip = _root.tiles; var mapWidth = map[0].length; var mapHeight = map.length; var i = 0; while (i < mapHeight) { var j = 0; while (j < mapWidth) { var name = ((("t_" + i) + "_") + j); game[name] = new game["Tile" + map[i][j]](); game.clip.attachMovie("tile", name, (i * 100) + (j * 2)); game.clip[name]._x = j * game.tileW; game.clip[name]._y = i * game.tileH; game.clip[name].gotoAndStop(game[name].frame); if (game[name].item != "") { game.clip[name].attachMovie(game[name].item, "item", 1); } j++; } i++; } game.items = myItems[game.currentMap]; var i = 0; while (i < game.items.length) { var name = ((("item" + game.items[i][2]) + "_") + game.items[i][1]); game[name] = new game["Item" + game.items[i][0]](); game[name].position = i; game.clip.attachMovie("items", name, 10001 + i); game[name].clip = game.clip[name]; game[name].clip._x = (game.items[i][1] * game.tileW) + (game.tileW / 10); game[name].clip._y = (game.items[i][2] * game.tileH) + (game.tileH / 10); game[name].clip.gotoAndStop(game.items[i][0]); i++; } _root.points = game.points; var enemies = myEnemies[game.currentMap]; game.currentEnemies = []; var i = 0; while (i < enemies.length) { var name = ("enemy" + i); game[name] = new game["Enemyp" + enemies[i][0]](); game[name].id = i; game.currentEnemies.push(game[name]); game.clip.attachMovie("enemy" + enemies[i][0], name, 11001 + i); game[name].clip = game.clip[name]; game[name].xtile = enemies[i][1]; game[name].ytile = enemies[i][2]; game[name].width = game.clip[name]._width / 2; game[name].height = game.clip[name]._height / 2; game[name].x = (game[name].xtile * game.tileW) + (game.tileW / 2); game[name].y = ((game[name].ytile + 1) * game.tileH) - game[name].height; game[name].clip._x = game[name].x; game[name].clip._y = game[name].y; i++; } game.clip.attachMovie("char", "char", 10000); char.clip = game.clip.char; char.width = char.clip._width / 2; char.height = char.clip._height / 2; char.x = (char.xtile * game.tileW) + (game.tileW / 2); char.y = ((char.ytile + 1) * game.tileH) - char.height; char.clip._x = char.x; char.clip._y = char.y; char.clip.gotoAndStop(char.frame); } function changeMap(ob) { var tempitems = []; var i = 0; while (i < game.items.length) { if (game.items[i]) { var name = ((("item" + game.items[i][2]) + "_") + game.items[i][1]); delete game[name]; tempitems.push(game.items[i]); } i++; } myItems[game.currentMap] = tempitems; var name = ((("t_" + ob.ytile) + "_") + ob.xtile); game.currentMap = game[name].newMap; ob.ytile = game[name].newchary; ob.xtile = game[name].newcharx; ob.frame = ob.clip._currentframe; buildMap(_root["myMap" + game.currentMap]); } function getMyCorners(x, y, ob) { ob.downY = Math.floor(((y + ob.height) - 1) / game.tileH); ob.upY = Math.floor((y - ob.height) / game.tileH); ob.leftX = Math.floor((x - ob.width) / game.tileW); ob.rightX = Math.floor(((x + ob.width) - 1) / game.tileW); ob.upleft = game[(("t_" + ob.upY) + "_") + ob.leftX].walkable; ob.downleft = game[(("t_" + ob.downY) + "_") + ob.leftX].walkable; ob.upright = game[(("t_" + ob.upY) + "_") + ob.rightX].walkable; ob.downright = game[(("t_" + ob.downY) + "_") + ob.rightX].walkable; } function moveChar(ob, dirx, diry, jump) { if (dirx != 0) { ob.dirx = dirx; } if (Math.abs(jump) == 1) { speed = ob.jumpspeed * jump; } else { speed = ob.speed; } getMyCorners(ob.x, ob.y + (speed * diry), ob); if (diry == -1) { if (ob.upleft and ob.upright) { ob.y = ob.y + (speed * diry); } else { ob.y = (ob.ytile * game.tileH) + ob.height; ob.jumpspeed = 0; } } if (diry == 1) { if (ob.downleft and ob.downright) { ob.y = ob.y + (speed * diry); } else { ob.y = ((ob.ytile + 1) * game.tileH) - ob.height; ob.jump = false; } } getMyCorners(ob.x + (speed * dirx), ob.y, ob); if (dirx == -1) { if (ob.downleft and ob.upleft) { ob.climb = true; ob.x = ob.x + (speed * dirx); fall(ob); } else { ob.x = (ob.xtile * game.tileW) + ob.width; } } if (dirx == 1) { if (ob.upright and ob.downright) { ob.climb = true; ob.x = ob.x + (speed * dirx); fall(ob); } else { ob.x = ((ob.xtile + 1) * game.tileW) - ob.width; } } updateChar(ob, dirx, diry); return(true); } function updateChar(ob, dirx, diry) { ob.clip._x = ob.x; ob.clip._y = ob.y; ob.clip.gotoAndStop((dirx + (diry * 2)) + 3); ob.xtile = Math.floor(ob.clip._x / game.tileW); ob.ytile = Math.floor(ob.clip._y / game.tileH); if (game[(("t_" + ob.ytile) + "_") + ob.xtile].door and (ob == _root.char)) { changeMap(ob); } var itemname = game[(("item" + ob.ytile) + "_") + ob.xtile]; if (itemname and (ob == _root.char)) { gotoAndPlay (9); game.points = game.points + itemname.points; _root.points = game.points; removeMovieClip(itemname.clip); game.items[itemname.position] = 0; delete game[(("item" + ob.ytile) + "_") + ob.xtile]; } } function jump(ob) { ob.jumpspeed = ob.jumpspeed + ob.gravity; if (game.tileH < ob.jumpspeed) { ob.jumpspeed = game.tileH; } if (ob.jumpspeed < 0) { moveChar(ob, 0, -1, -1); } else if (0 < ob.jumpspeed) { moveChar(ob, 0, 1, 1); } } function fall(ob) { ob.climb = false; if (!ob.jump) { getMyCorners(ob.x, ob.y + 1, ob); if (ob.downleft and ob.downright) { ob.jumpspeed = 0; ob.jump = true; } } } function checkUpLadder(ob) { var downY = Math.floor(((ob.y + ob.height) - 1) / game.tileH); var upY = Math.floor((ob.y - ob.height) / game.tileH); var upLadder = game[(("t_" + upY) + "_") + ob.xtile].ladder; var downLadder = game[(("t_" + downY) + "_") + ob.xtile].ladder; if (upLadder or downLadder) { return(true); } fall(ob); } function checkDownLadder(ob) { var downY = Math.floor(((ob.speed + ob.y) + ob.height) / game.tileH); var downLadder = game[(("t_" + downY) + "_") + ob.xtile].ladder; if (downLadder) { return(true); } fall(ob); } function climb(ob, diry) { ob.climb = true; ob.jump = false; ob.y = ob.y + (ob.speed * diry); ob.x = (ob.xtile * game.tileW) + (game.tileW / 2); updateChar(ob, 0, diry); return(true); } function enemyBrain() { var i = 0; while (i < game.currentEnemies.length) { var name = ("enemy" + i); var ob = game[name]; getMyCorners(ob.x + (ob.speed * ob.xMove), (ob.y + (ob.speed * ob.yMove)) + 1, ob); if ((!ob.downleft) and (!ob.downright)) { moveChar(ob, ob.xMove, ob.yMove); } else { ob.xMove = -ob.xMove; ob.yMove = -ob.yMove; } var xdist = (ob.x - char.x); var ydist = (ob.y - char.y); if (Math.sqrt((xdist * xdist) + (ydist * ydist)) < (ob.width + char.width)) { removeMovieClip(_root.tiles); gotoAndPlay (5); stopAllSounds(); } i++; } } function shoot(ob) { ob.lastshot = getTimer(); game.bulletcounter++; if (100 < game.bulletcounter) { game.bulletcounter = 0; } var name = ("bullet" + game.bulletcounter); game[name] = new game.Bullet(); game[name].id = game.bulletcounter; game.bullets.push(game[name]); if (ob.dirx or ob.diry) { game[name].dirx = ob.dirx; game[name].diry = ob.diry; } game[name].xtile = ob.xtile; game[name].ytile = ob.ytile; game.clip.attachMovie("bullet", name, 10100 + game.bulletcounter); game[name].clip = game.clip[name]; game[name].x = ob.x + (game[name].dirx * ob.width); game[name].y = ob.y + (game[name].diry * ob.height); game.clip[name]._x = game[name].x; game.clip[name]._y = game[name].y; } function moveBullets() { var i = 0; while (i < game.bullets.length) { var ob = game.bullets[i]; getMyCorners(ob.x + (ob.speed * ob.dirx), ob.y + (ob.speed * ob.diry), ob); if (((ob.downleft and ob.upleft) and ob.downright) and ob.upright) { moveChar(ob, ob.dirx, ob.diry); } else { ob.clip.removeMovieClip(); delete game["bullet" + game.bullets[i].id]; game.bullets.splice(i, 1); } var j = 0; while (j < game.currentEnemies.length) { var name = ("enemy" + game.currentEnemies[j].id); var obenemy = game[name]; var xdist = (ob.x - obenemy.x); var ydist = (ob.y - obenemy.y); if (Math.sqrt((xdist * xdist) + (ydist * ydist)) < (ob.width + obenemy.width)) { obenemy.clip.removeMovieClip(); delete game["enemy" + game.currentEnemies[j].id]; game.currentEnemies.splice(j, 1); ob.clip.removeMovieClip(); delete game["bullet" + game.bullets[i].id]; game.bullets.splice(i, 1); } j++; } i++; } } function detectKeys() { var ob = _root.char; var keyPressed = false; if ((Key.isDown(32) and (!ob.jump)) and (!ob.climb)) { ob.jump = true; ob.jumpspeed = ob.jumpstart; } if (Key.isDown(39)) { getMyCorners(ob.x - ob.speed, ob.y, ob); if ((!ob.climb) or (((ob.downleft and ob.upleft) and ob.upright) and ob.downright)) { keyPressed = _root.moveChar(ob, 1, 0); } } else if (Key.isDown(37)) { getMyCorners(ob.x - ob.speed, ob.y, ob); if ((!ob.climb) or (((ob.downleft and ob.upleft) and ob.upright) and ob.downright)) { keyPressed = _root.moveChar(ob, -1, 0); } } else if (Key.isDown(38)) { if ((!ob.jump) and checkUpLadder(ob)) { keyPressed = _root.climb(ob, -1); } } else if (Key.isDown(40)) { if ((!ob.jump) and checkDownLadder(ob)) { keyPressed = _root.climb(ob, 1); } } if (Key.isDown(16) and ((ob.lastshot + ob.shootspeed) < getTimer())) { _root.shoot(ob); } if (ob.jump) { keyPressed = _root.jump(ob); } if (!keyPressed) { ob.clip.char.gotoAndStop(1); } else { ob.clip.char.play(); } _root.enemyBrain(); _root.moveBullets(); } fscommand ("allowscale", false); fscommand ("allowscale", false); myMap1 = [[1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 2, 2, 1], [1, 0, 0, 0, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0, 0, 0, 1], [1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1], [1, 0, 0, 0, 1, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1], [1, 0, 0, 0, 1, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1], [1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 0, 0, 1], [1, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1], [1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1], [1, 0, 0, 0, 1, 0, 0, 1, 1, 1, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 1], [1, 0, 0, 0, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 0, 0, 1], [1, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1], [1, 0, 0, 0, 1, 0, 0, 0, 0, 1, 1, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1], [1, 0, 0, 0, 1, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1], [1, 0, 0, 0, 1, 0, 0, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1], [1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 1, 1, 0, 0, 1], [1, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 1], [1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1], [1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1], [1, 0, 0, 0, 0, 1, 1, 0, 0, 1, 1, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]]; myMap2 = [[1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1], [1, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 1], [1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1], [1, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 1, 1], [1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1], [1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1], [1, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 1], [1, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 1], [1, 0, 0, 0, 0, 1, 1, 1, 1, 0, 0, 0, 1], [1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1], [1, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 1, 1], [1, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 1], [1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 1], [1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1], [1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1], [1, 1, 1, 1, 0, 0, 1, 1, 1, 0, 0, 0, 1], [1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1], [1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1], [3, 3, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]]; game = {tileW:30, tileH:30, currentMap:1, bulletcounter:0, points:0}; game.bullets = new Array(); game.Tile0 = function () { }; game.Tile0.prototype.walkable = true; game.Tile0.prototype.frame = 1; game.Tile1 = function () { }; game.Tile1.prototype.walkable = false; game.Tile1.prototype.frame = 2; game.Doors = function (newmap, newcharx, newchary) { this.newmap = newmap; this.newcharx = newcharx; this.newchary = newchary; }; game.Doors.prototype.walkable = true; game.Doors.prototype.frame = 3; game.Doors.prototype.door = true; game.Tile2 = function () { }; game.Tile2.prototype = new game.Doors(2, 1, 18); game.Tile3 = function () { }; game.Tile3.prototype = new game.Doors(1, 11, 1); game.Tile4 = function () { }; game.Tile4.prototype.walkable = false; game.Tile4.prototype.frame = 2; game.Tile4.prototype.ladder = true; game.Tile4.prototype.item = "ladder"; game.Tile5 = function () { }; game.Tile5.prototype.walkable = true; game.Tile5.prototype.frame = 1; game.Tile5.prototype.ladder = true; game.Tile5.prototype.item = "ladder"; myItems = [[0], [[0, 0, 0], [0, 0, 0], [0, 0, 0]], [[0, 0, 0], [0, 0, 0], [1, 3, 2]]]; game.Item1 = function () { }; game.Item1.prototype.points = 1; game.Item2 = function () { }; game.Item2.prototype.points = 1; myEnemies = [[0], [[1, 15, 4]], [[2, 8, 12]]]; game.Enemyp1 = function () { }; game.Enemyp1.prototype.xMove = -1; game.Enemyp1.prototype.yMove = 0; game.Enemyp1.prototype.speed = 3; game.Enemyp2 = function () { }; game.Enemyp2.prototype.xMove = 1; game.Enemyp2.prototype.yMove = 0; game.Enemyp2.prototype.speed = 2; game.Bullet = function () { }; game.Bullet.prototype.speed = 1; game.Bullet.prototype.dirx = 0; game.Bullet.prototype.diry = -1; game.Bullet.prototype.width = 2; game.Bullet.prototype.height = 2; char = {xtile:2, ytile:1, speed:4, jumpstart:-18, gravity:2, jump:false, climb:false, shootspeed:1000}; buildMap(_root["myMap" + game.currentMap]); fall(_root.char); stop();
Instance of Symbol 41 MovieClip [empty] "controller" in Frame 4
onClipEvent (enterFrame) { _root.detectKeys(); }
Frame 5
stop();
Frame 6
gotoAndPlay (7);
Frame 7
stop();
Instance of Symbol 143 MovieClip in Frame 7
onClipEvent (mouseDown) { if (this.hitTest(_root._xmouse, _root._ymouse)) { this.startDrag(true); } } onClipEvent (mouseUp) { this.stopDrag(); }
Instance of Symbol 146 MovieClip in Frame 7
onClipEvent (mouseDown) { if (this.hitTest(_root._xmouse, _root._ymouse)) { this.startDrag(true); } } onClipEvent (mouseUp) { this.stopDrag(); }
Instance of Symbol 149 MovieClip in Frame 7
onClipEvent (mouseDown) { if (this.hitTest(_root._xmouse, _root._ymouse)) { this.startDrag(true); } } onClipEvent (mouseUp) { this.stopDrag(); }
Instance of Symbol 152 MovieClip in Frame 7
onClipEvent (mouseDown) { if (this.hitTest(_root._xmouse, _root._ymouse)) { this.startDrag(true); } } onClipEvent (mouseUp) { this.stopDrag(); }
Instance of Symbol 154 MovieClip in Frame 7
onClipEvent (mouseDown) { if (this.hitTest(_root._xmouse, _root._ymouse)) { this.startDrag(true); } } onClipEvent (mouseUp) { this.stopDrag(); }
Instance of Symbol 157 MovieClip in Frame 7
onClipEvent (mouseDown) { if (this.hitTest(_root._xmouse, _root._ymouse)) { this.startDrag(true); } } onClipEvent (mouseUp) { this.stopDrag(); }
Instance of Symbol 160 MovieClip in Frame 7
onClipEvent (mouseDown) { if (this.hitTest(_root._xmouse, _root._ymouse)) { this.startDrag(true); } } onClipEvent (mouseUp) { this.stopDrag(); }
Instance of Symbol 167 MovieClip in Frame 7
onClipEvent (mouseDown) { if (this.hitTest(_root._xmouse, _root._ymouse)) { this.startDrag(true); } } onClipEvent (mouseUp) { this.stopDrag(); }
Instance of Symbol 170 MovieClip in Frame 7
onClipEvent (mouseDown) { if (this.hitTest(_root._xmouse, _root._ymouse)) { this.startDrag(true); } } onClipEvent (mouseUp) { this.stopDrag(); }
Instance of Symbol 172 MovieClip in Frame 7
onClipEvent (mouseDown) { if (this.hitTest(_root._xmouse, _root._ymouse)) { this.startDrag(true); } } onClipEvent (mouseUp) { this.stopDrag(); }
Instance of Symbol 176 MovieClip in Frame 7
onClipEvent (mouseDown) { if (this.hitTest(_root._xmouse, _root._ymouse)) { this.startDrag(true); } } onClipEvent (mouseUp) { this.stopDrag(); }
Instance of Symbol 179 MovieClip in Frame 7
onClipEvent (mouseDown) { if (this.hitTest(_root._xmouse, _root._ymouse)) { this.startDrag(true); } } onClipEvent (mouseUp) { this.stopDrag(); }
Instance of Symbol 183 MovieClip in Frame 7
onClipEvent (mouseDown) { if (this.hitTest(_root._xmouse, _root._ymouse)) { this.startDrag(true); } } onClipEvent (mouseUp) { this.stopDrag(); }
Instance of Symbol 186 MovieClip in Frame 7
onClipEvent (mouseDown) { if (this.hitTest(_root._xmouse, _root._ymouse)) { this.startDrag(true); } } onClipEvent (mouseUp) { this.stopDrag(); }
Instance of Symbol 188 MovieClip in Frame 7
onClipEvent (mouseDown) { if (this.hitTest(_root._xmouse, _root._ymouse)) { this.startDrag(true); } } onClipEvent (mouseUp) { this.stopDrag(); }
Instance of Symbol 191 MovieClip in Frame 7
onClipEvent (mouseDown) { if (this.hitTest(_root._xmouse, _root._ymouse)) { this.startDrag(true); } } onClipEvent (mouseUp) { this.stopDrag(); }
Instance of Symbol 193 MovieClip in Frame 7
onClipEvent (mouseDown) { if (this.hitTest(_root._xmouse, _root._ymouse)) { this.startDrag(true); } } onClipEvent (mouseUp) { this.stopDrag(); }
Instance of Symbol 196 MovieClip in Frame 7
onClipEvent (mouseDown) { if (this.hitTest(_root._xmouse, _root._ymouse)) { this.startDrag(true); } } onClipEvent (mouseUp) { this.stopDrag(); }
Instance of Symbol 199 MovieClip in Frame 7
onClipEvent (mouseDown) { if (this.hitTest(_root._xmouse, _root._ymouse)) { this.startDrag(true); } } onClipEvent (mouseUp) { this.stopDrag(); }
Instance of Symbol 202 MovieClip in Frame 7
onClipEvent (mouseDown) { if (this.hitTest(_root._xmouse, _root._ymouse)) { this.startDrag(true); } } onClipEvent (mouseUp) { this.stopDrag(); }
Instance of Symbol 205 MovieClip in Frame 7
onClipEvent (mouseDown) { if (this.hitTest(_root._xmouse, _root._ymouse)) { this.startDrag(true); } } onClipEvent (mouseUp) { this.stopDrag(); }
Instance of Symbol 208 MovieClip in Frame 7
onClipEvent (mouseDown) { if (this.hitTest(_root._xmouse, _root._ymouse)) { this.startDrag(true); } } onClipEvent (mouseUp) { this.stopDrag(); }
Instance of Symbol 211 MovieClip in Frame 7
onClipEvent (mouseDown) { if (this.hitTest(_root._xmouse, _root._ymouse)) { this.startDrag(true); } } onClipEvent (mouseUp) { this.stopDrag(); }
Frame 8
stop();
Instance of Symbol 154 MovieClip in Frame 8
onClipEvent (mouseDown) { if (this.hitTest(_root._xmouse, _root._ymouse)) { this.startDrag(true); } } onClipEvent (mouseUp) { this.stopDrag(); }
Instance of Symbol 143 MovieClip in Frame 8
onClipEvent (mouseDown) { if (this.hitTest(_root._xmouse, _root._ymouse)) { this.startDrag(true); } } onClipEvent (mouseUp) { this.stopDrag(); }
Instance of Symbol 146 MovieClip in Frame 8
onClipEvent (mouseDown) { if (this.hitTest(_root._xmouse, _root._ymouse)) { this.startDrag(true); } } onClipEvent (mouseUp) { this.stopDrag(); }
Instance of Symbol 149 MovieClip in Frame 8
onClipEvent (mouseDown) { if (this.hitTest(_root._xmouse, _root._ymouse)) { this.startDrag(true); } } onClipEvent (mouseUp) { this.stopDrag(); }
Instance of Symbol 152 MovieClip in Frame 8
onClipEvent (mouseDown) { if (this.hitTest(_root._xmouse, _root._ymouse)) { this.startDrag(true); } } onClipEvent (mouseUp) { this.stopDrag(); }
Instance of Symbol 157 MovieClip in Frame 8
onClipEvent (mouseDown) { if (this.hitTest(_root._xmouse, _root._ymouse)) { this.startDrag(true); } } onClipEvent (mouseUp) { this.stopDrag(); }
Instance of Symbol 160 MovieClip in Frame 8
onClipEvent (mouseDown) { if (this.hitTest(_root._xmouse, _root._ymouse)) { this.startDrag(true); } } onClipEvent (mouseUp) { this.stopDrag(); }
Instance of Symbol 167 MovieClip in Frame 8
onClipEvent (mouseDown) { if (this.hitTest(_root._xmouse, _root._ymouse)) { this.startDrag(true); } } onClipEvent (mouseUp) { this.stopDrag(); }
Instance of Symbol 170 MovieClip in Frame 8
onClipEvent (mouseDown) { if (this.hitTest(_root._xmouse, _root._ymouse)) { this.startDrag(true); } } onClipEvent (mouseUp) { this.stopDrag(); }
Instance of Symbol 172 MovieClip in Frame 8
onClipEvent (mouseDown) { if (this.hitTest(_root._xmouse, _root._ymouse)) { this.startDrag(true); } } onClipEvent (mouseUp) { this.stopDrag(); }
Instance of Symbol 176 MovieClip in Frame 8
onClipEvent (mouseDown) { if (this.hitTest(_root._xmouse, _root._ymouse)) { this.startDrag(true); } } onClipEvent (mouseUp) { this.stopDrag(); }
Instance of Symbol 179 MovieClip in Frame 8
onClipEvent (mouseDown) { if (this.hitTest(_root._xmouse, _root._ymouse)) { this.startDrag(true); } } onClipEvent (mouseUp) { this.stopDrag(); }
Instance of Symbol 183 MovieClip in Frame 8
onClipEvent (mouseDown) { if (this.hitTest(_root._xmouse, _root._ymouse)) { this.startDrag(true); } } onClipEvent (mouseUp) { this.stopDrag(); }
Instance of Symbol 186 MovieClip in Frame 8
onClipEvent (mouseDown) { if (this.hitTest(_root._xmouse, _root._ymouse)) { this.startDrag(true); } } onClipEvent (mouseUp) { this.stopDrag(); }
Instance of Symbol 188 MovieClip in Frame 8
onClipEvent (mouseDown) { if (this.hitTest(_root._xmouse, _root._ymouse)) { this.startDrag(true); } } onClipEvent (mouseUp) { this.stopDrag(); }
Instance of Symbol 191 MovieClip in Frame 8
onClipEvent (mouseDown) { if (this.hitTest(_root._xmouse, _root._ymouse)) { this.startDrag(true); } } onClipEvent (mouseUp) { this.stopDrag(); }
Instance of Symbol 193 MovieClip in Frame 8
onClipEvent (mouseDown) { if (this.hitTest(_root._xmouse, _root._ymouse)) { this.startDrag(true); } } onClipEvent (mouseUp) { this.stopDrag(); }
Instance of Symbol 196 MovieClip in Frame 8
onClipEvent (mouseDown) { if (this.hitTest(_root._xmouse, _root._ymouse)) { this.startDrag(true); } } onClipEvent (mouseUp) { this.stopDrag(); }
Instance of Symbol 199 MovieClip in Frame 8
onClipEvent (mouseDown) { if (this.hitTest(_root._xmouse, _root._ymouse)) { this.startDrag(true); } } onClipEvent (mouseUp) { this.stopDrag(); }
Instance of Symbol 202 MovieClip in Frame 8
onClipEvent (mouseDown) { if (this.hitTest(_root._xmouse, _root._ymouse)) { this.startDrag(true); } } onClipEvent (mouseUp) { this.stopDrag(); }
Instance of Symbol 205 MovieClip in Frame 8
onClipEvent (mouseDown) { if (this.hitTest(_root._xmouse, _root._ymouse)) { this.startDrag(true); } } onClipEvent (mouseUp) { this.stopDrag(); }
Instance of Symbol 208 MovieClip in Frame 8
onClipEvent (mouseDown) { if (this.hitTest(_root._xmouse, _root._ymouse)) { this.startDrag(true); } } onClipEvent (mouseUp) { this.stopDrag(); }
Instance of Symbol 211 MovieClip in Frame 8
onClipEvent (mouseDown) { if (this.hitTest(_root._xmouse, _root._ymouse)) { this.startDrag(true); } } onClipEvent (mouseUp) { this.stopDrag(); }
Frame 9
stopAllSounds();
Frame 10
delete myArray; delete game.clip; delete mapWidth; delete mapHeight; delete name; delete game.clip[name]._x; delete game.clip[name]._y;
Frame 2389
stop();
Symbol 3 MovieClip [items] Frame 1
stop();
Symbol 18 MovieClip [enemy2] Frame 1
stop();
Symbol 24 MovieClip [enemy1] Frame 1
stop();
Symbol 25 MovieClip [char] Frame 1
stop();
Symbol 49 Button
on (release) { nextFrame(); }
Symbol 52 Button
on (release) { prevFrame(); }
Symbol 74 MovieClip Frame 1
stop();
Symbol 74 MovieClip Frame 2
Symbol 74 MovieClip Frame 3
Symbol 74 MovieClip Frame 6
Symbol 74 MovieClip Frame 7
Symbol 74 MovieClip Frame 8
Symbol 74 MovieClip Frame 10
Symbol 74 MovieClip Frame 11
Symbol 81 Button
on (release) { _root.play(); }
Symbol 82 MovieClip Frame 1
_root.stop(); PercentLoaded = (_root.getBytesLoaded() / _root.getBytesTotal()) * 100; if (PercentLoaded != 100) { setProperty(bar, _xscale , PercentLoaded); } else { gotoAndStop (3); }
Symbol 82 MovieClip Frame 2
gotoAndPlay (1);
Symbol 92 Button
on (release) { gotoAndPlay (6); }
Symbol 122 MovieClip Frame 571
stop();
Symbol 133 Button
on (release) { gotoAndPlay (3); }
Symbol 164 Button
on (release) { gotoAndPlay (8); }
Symbol 215 Button
on (release) { gotoAndPlay (5); } on (release) { stopAllSounds(); }
Symbol 217 Button
on (release) { gotoAndPlay (7); }

Library Items

Symbol 1 GraphicUsed by:3
Symbol 2 GraphicUsed by:3
Symbol 3 MovieClip [items]Uses:1 2
Symbol 4 GraphicUsed by:5 17
Symbol 5 MovieClipUses:4Used by:18 24 25
Symbol 6 GraphicUsed by:11
Symbol 7 GraphicUsed by:11
Symbol 8 GraphicUsed by:11
Symbol 9 GraphicUsed by:11
Symbol 10 GraphicUsed by:11
Symbol 11 MovieClipUses:6 7 8 9 10Used by:18
Symbol 12 GraphicUsed by:13
Symbol 13 MovieClipUses:12Used by:16
Symbol 14 GraphicUsed by:16
Symbol 15 GraphicUsed by:16
Symbol 16 MovieClipUses:13 14 15Used by:18 25
Symbol 17 MovieClipUses:4Used by:18 25
Symbol 18 MovieClip [enemy2]Uses:5 11 16 17
Symbol 19 GraphicUsed by:23
Symbol 20 GraphicUsed by:23
Symbol 21 GraphicUsed by:23
Symbol 22 GraphicUsed by:23
Symbol 23 MovieClipUses:19 20 21 22Used by:24
Symbol 24 MovieClip [enemy1]Uses:5 23
Symbol 25 MovieClip [char]Uses:5 16 17
Symbol 26 ShapeTweeningUsed by:29
Symbol 27 ShapeTweeningUsed by:29
Symbol 28 GraphicUsed by:29
Symbol 29 MovieClipUses:26 27 28Used by:36
Symbol 30 GraphicUsed by:36
Symbol 31 GraphicUsed by:35
Symbol 32 ShapeTweeningUsed by:35
Symbol 33 ShapeTweeningUsed by:35
Symbol 34 GraphicUsed by:35
Symbol 35 MovieClipUses:31 32 33 34Used by:36
Symbol 36 MovieClip [tile]Uses:29 30 35
Symbol 37 GraphicUsed by:39
Symbol 38 SoundUsed by:39
Symbol 39 MovieClipUses:37 38Used by:40
Symbol 40 MovieClip [bullet]Uses:39
Symbol 41 MovieClip [empty]Used by:Timeline
Symbol 42 GraphicUsed by:102 103  Timeline
Symbol 43 GraphicUsed by:74
Symbol 44 BitmapUsed by:45 69 71
Symbol 45 GraphicUses:44Used by:74
Symbol 46 GraphicUsed by:49
Symbol 47 GraphicUsed by:49 52
Symbol 48 GraphicUsed by:49
Symbol 49 ButtonUses:46 47 48Used by:74
Symbol 50 GraphicUsed by:52
Symbol 51 GraphicUsed by:52
Symbol 52 ButtonUses:50 47 51Used by:74
Symbol 53 GraphicUsed by:74
Symbol 54 BitmapUsed by:55
Symbol 55 GraphicUses:54Used by:74
Symbol 56 BitmapUsed by:57
Symbol 57 GraphicUses:56Used by:74
Symbol 58 BitmapUsed by:59
Symbol 59 GraphicUses:58Used by:74
Symbol 60 BitmapUsed by:61
Symbol 61 GraphicUses:60Used by:74
Symbol 62 BitmapUsed by:63
Symbol 63 GraphicUses:62Used by:74
Symbol 64 BitmapUsed by:65
Symbol 65 GraphicUses:64Used by:74
Symbol 66 BitmapUsed by:67
Symbol 67 GraphicUses:66Used by:74
Symbol 68 BitmapUsed by:69 71
Symbol 69 GraphicUses:68 44Used by:74
Symbol 70 BitmapUsed by:71
Symbol 71 GraphicUses:70 68 44Used by:74
Symbol 72 BitmapUsed by:73
Symbol 73 GraphicUses:72Used by:74
Symbol 74 MovieClipUses:43 45 49 52 53 55 57 59 61 63 65 67 69 71 73Used by:Timeline
Symbol 75 GraphicUsed by:Timeline
Symbol 76 GraphicUsed by:77
Symbol 77 MovieClipUses:76Used by:82
Symbol 78 GraphicUsed by:82
Symbol 79 GraphicUsed by:81
Symbol 80 GraphicUsed by:81
Symbol 81 ButtonUses:79 80Used by:82
Symbol 82 MovieClipUses:77 78 81Used by:Timeline
Symbol 83 GraphicUsed by:Timeline
Symbol 84 ShapeTweeningUsed by:87
Symbol 85 ShapeTweeningUsed by:87
Symbol 86 GraphicUsed by:87
Symbol 87 MovieClipUses:84 85 86Used by:Timeline
Symbol 88 GraphicUsed by:92
Symbol 89 GraphicUsed by:92
Symbol 90 FontUsed by:91 163
Symbol 91 TextUses:90Used by:92
Symbol 92 ButtonUses:88 89 91Used by:Timeline
Symbol 93 BitmapUsed by:94 101 116 117 118 119 120
Symbol 94 GraphicUses:93Used by:Timeline
Symbol 95 GraphicUsed by:96
Symbol 96 MovieClipUses:95Used by:122  Timeline
Symbol 97 GraphicUsed by:98 122 154  Timeline
Symbol 98 MovieClipUses:97Used by:122  Timeline
Symbol 99 GraphicUsed by:100
Symbol 100 MovieClipUses:99Used by:122  Timeline
Symbol 101 GraphicUses:93Used by:122
Symbol 102 MovieClipUses:42Used by:103
Symbol 103 ButtonUses:102 42Used by:122
Symbol 104 GraphicUsed by:122  Timeline
Symbol 105 GraphicUsed by:122
Symbol 106 ShapeTweeningUsed by:122
Symbol 107 GraphicUsed by:122
Symbol 108 GraphicUsed by:122
Symbol 109 ShapeTweeningUsed by:122
Symbol 110 GraphicUsed by:122
Symbol 111 ShapeTweeningUsed by:122
Symbol 112 ShapeTweeningUsed by:122
Symbol 113 GraphicUsed by:122
Symbol 114 ShapeTweeningUsed by:122
Symbol 115 ShapeTweeningUsed by:122
Symbol 116 GraphicUses:93Used by:122
Symbol 117 GraphicUses:93Used by:122
Symbol 118 GraphicUses:93Used by:122
Symbol 119 GraphicUses:93Used by:122
Symbol 120 GraphicUses:93Used by:122
Symbol 121 ShapeTweeningUsed by:122
Symbol 122 MovieClipUses:96 98 97 100 101 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 SS1Used by:Timeline
Symbol 123 GraphicUsed by:Timeline
Symbol 124 FontUsed by:125
Symbol 125 EditableTextUses:124Used by:126
Symbol 126 MovieClipUses:125Used by:Timeline
Symbol 127 SoundUsed by:Timeline
Symbol 128 GraphicUsed by:Timeline
Symbol 129 GraphicUsed by:Timeline
Symbol 130 GraphicUsed by:131
Symbol 131 MovieClipUses:130Used by:133
Symbol 132 GraphicUsed by:133
Symbol 133 ButtonUses:131 132Used by:Timeline
Symbol 134 GraphicUsed by:Timeline
Symbol 135 GraphicUsed by:Timeline
Symbol 136 SoundUsed by:Timeline
Symbol 137 BitmapUsed by:138 216
Symbol 138 GraphicUses:137Used by:Timeline
Symbol 139 GraphicUsed by:140
Symbol 140 MovieClipUses:139Used by:Timeline
Symbol 141 BitmapUsed by:142
Symbol 142 GraphicUses:141Used by:143
Symbol 143 MovieClipUses:142Used by:Timeline
Symbol 144 BitmapUsed by:145
Symbol 145 GraphicUses:144Used by:146
Symbol 146 MovieClipUses:145Used by:Timeline
Symbol 147 BitmapUsed by:148
Symbol 148 GraphicUses:147Used by:149
Symbol 149 MovieClipUses:148Used by:Timeline
Symbol 150 BitmapUsed by:151
Symbol 151 GraphicUses:150Used by:152
Symbol 152 MovieClipUses:151Used by:Timeline
Symbol 153 GraphicUsed by:154
Symbol 154 MovieClipUses:97 153Used by:Timeline
Symbol 155 BitmapUsed by:156
Symbol 156 GraphicUses:155Used by:157
Symbol 157 MovieClipUses:156Used by:Timeline
Symbol 158 BitmapUsed by:159
Symbol 159 GraphicUses:158Used by:160
Symbol 160 MovieClipUses:159Used by:Timeline
Symbol 161 GraphicUsed by:164 217
Symbol 162 GraphicUsed by:164 217
Symbol 163 TextUses:90Used by:164 217
Symbol 164 ButtonUses:161 162 163Used by:Timeline
Symbol 165 BitmapUsed by:166
Symbol 166 GraphicUses:165Used by:167
Symbol 167 MovieClipUses:166Used by:Timeline
Symbol 168 BitmapUsed by:169
Symbol 169 GraphicUses:168Used by:170
Symbol 170 MovieClipUses:169Used by:Timeline
Symbol 171 GraphicUsed by:172
Symbol 172 MovieClipUses:171Used by:Timeline
Symbol 173 BitmapUsed by:175
Symbol 174 BitmapUsed by:175
Symbol 175 GraphicUses:173 174Used by:176
Symbol 176 MovieClipUses:175Used by:Timeline
Symbol 177 BitmapUsed by:178
Symbol 178 GraphicUses:177Used by:179
Symbol 179 MovieClipUses:178Used by:Timeline
Symbol 180 BitmapUsed by:182
Symbol 181 BitmapUsed by:182
Symbol 182 GraphicUses:180 181Used by:183
Symbol 183 MovieClipUses:182Used by:Timeline
Symbol 184 BitmapUsed by:185
Symbol 185 GraphicUses:184Used by:186
Symbol 186 MovieClipUses:185Used by:Timeline
Symbol 187 GraphicUsed by:188
Symbol 188 MovieClipUses:187Used by:Timeline
Symbol 189 BitmapUsed by:190 192
Symbol 190 GraphicUses:189Used by:191
Symbol 191 MovieClipUses:190Used by:Timeline
Symbol 192 GraphicUses:189Used by:193
Symbol 193 MovieClipUses:192Used by:Timeline
Symbol 194 BitmapUsed by:195
Symbol 195 GraphicUses:194Used by:196
Symbol 196 MovieClipUses:195Used by:Timeline
Symbol 197 BitmapUsed by:198
Symbol 198 GraphicUses:197Used by:199
Symbol 199 MovieClipUses:198Used by:Timeline
Symbol 200 BitmapUsed by:201
Symbol 201 GraphicUses:200Used by:202
Symbol 202 MovieClipUses:201Used by:Timeline
Symbol 203 BitmapUsed by:204
Symbol 204 GraphicUses:203Used by:205
Symbol 205 MovieClipUses:204Used by:Timeline
Symbol 206 BitmapUsed by:207
Symbol 207 GraphicUses:206Used by:208
Symbol 208 MovieClipUses:207Used by:Timeline
Symbol 209 BitmapUsed by:210
Symbol 210 GraphicUses:209Used by:211
Symbol 211 MovieClipUses:210Used by:Timeline
Symbol 212 GraphicUsed by:Timeline
Symbol 213 GraphicUsed by:215
Symbol 214 GraphicUsed by:215
Symbol 215 ButtonUses:213 214Used by:Timeline
Symbol 216 GraphicUses:137Used by:Timeline
Symbol 217 ButtonUses:161 162 163Used by:Timeline
Symbol 218 GraphicUsed by:Timeline
Symbol 219 GraphicUsed by:Timeline
Symbol 220 SoundUsed by:Timeline
Symbol 221 SoundUsed by:Timeline
Symbol 222 SoundUsed by:Timeline
Symbol 223 GraphicUsed by:Timeline
Symbol 224 GraphicUsed by:Timeline
Symbol 225 GraphicUsed by:Timeline
Symbol 226 GraphicUsed by:Timeline
Symbol 227 GraphicUsed by:Timeline
Symbol 228 GraphicUsed by:Timeline
Symbol 229 SoundUsed by:Timeline
Symbol 230 GraphicUsed by:Timeline
Symbol 231 BitmapUsed by:232
Symbol 232 GraphicUses:231Used by:Timeline
Symbol 233 SoundUsed by:Timeline
Symbol 234 GraphicUsed by:Timeline
Symbol 235 GraphicUsed by:Timeline
Symbol 236 GraphicUsed by:Timeline
Symbol 237 GraphicUsed by:Timeline
Symbol 238 GraphicUsed by:Timeline
Symbol 239 GraphicUsed by:Timeline
Symbol 240 GraphicUsed by:Timeline
Symbol 241 GraphicUsed by:Timeline
Symbol 242 GraphicUsed by:Timeline
Symbol 243 GraphicUsed by:Timeline
Symbol 244 SoundUsed by:Timeline
Symbol 245 GraphicUsed by:Timeline
Streaming Sound 1Used by:Symbol 122 MovieClip

Instance Names

"controller"Frame 4Symbol 41 MovieClip [empty]
"char"Symbol 16 MovieClip Frame 1Symbol 13 MovieClip
"char"Symbol 18 MovieClip [enemy2] Frame 1Symbol 5 MovieClip
"char"Symbol 18 MovieClip [enemy2] Frame 2Symbol 16 MovieClip
"char"Symbol 18 MovieClip [enemy2] Frame 5Symbol 17 MovieClip
"char"Symbol 24 MovieClip [enemy1] Frame 1Symbol 5 MovieClip
"char"Symbol 24 MovieClip [enemy1] Frame 4Symbol 5 MovieClip
"char"Symbol 25 MovieClip [char] Frame 1Symbol 5 MovieClip
"char"Symbol 25 MovieClip [char] Frame 2Symbol 16 MovieClip
"char"Symbol 25 MovieClip [char] Frame 5Symbol 17 MovieClip
"bar"Symbol 82 MovieClip Frame 1Symbol 77 MovieClip

Special Tags

ExportAssets (56)Timeline Frame 1Symbol 3 as "items"
ExportAssets (56)Timeline Frame 1Symbol 18 as "enemy2"
ExportAssets (56)Timeline Frame 1Symbol 24 as "enemy1"
ExportAssets (56)Timeline Frame 1Symbol 25 as "char"
ExportAssets (56)Timeline Frame 1Symbol 36 as "tile"
ExportAssets (56)Timeline Frame 1Symbol 40 as "bullet"
ExportAssets (56)Timeline Frame 1Symbol 41 as "empty"
ExportAssets (56)Timeline Frame 4Symbol 41 as "empty"

Labels

"loaded"Symbol 82 MovieClip Frame 3

Dynamic Text Variables

textSymbol 125 EditableText""




http://swfchan.com/12/58319/info.shtml
Created: 17/4 -2019 07:00:53 Last modified: 17/4 -2019 07:00:53 Server time: 14/05 -2024 19:54:34