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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/24669006?noj=FRM24669006-10DC" width="1" height="1"></div>

Solvalogic.swf

This is the info page for
Flash #58361

(Click the ID number above for more basic data on this flash file.)


Text
100

Solvalogic!

Is Loading...

Loaded

Start Solving

Start Solving

Load Game

Load Game

Instructions

Instructions

Game created by jehebi and ag43t 47

Back

Back

There are levels. In these levels, there will be clues to
the "Password" of the level. Passwords are lower
case. Some levels require "Clicking" on a certain
object to pass.  The levels get harder as they go.
Everytime you check if an answer is correct the game
will save. Try and beat the entire game, if you can
handle it!

Instructions

<p align="center"><font face="Arnold 2.1" size="96" color="#ffffff" letterSpacing="0.000000" kerning="0">5+5=?</font></p>

Mouse x:

Mouse y:

Mouse

Password Here

u

n

e

M

u

n

e

M

Click + drag

Level 1:

Blue+red=?

Password Here

Colour?

Level 2:

Password Here

!

k

c

i

l

C

Level 3:

t

t

i

Tharpe arpanswarper arpis: tharpe

Password Here

Gibberish?

Level 4:

1

2

3

6

9

#

0

*

7

4

5

8

b + j X d

Right click and zoom in

Password Here

Phone a friend

Level 5:

d3?

Password Here

Weird Chess!

Level 6:

errorwerroraerrorrerrorn
errorierrornerrorgerror

Password Here

BSOD Error!

Level 7:

408,219

Password Here

X and y

Level 8:

arpObarpey
arpon tharpe
sarpayarper

Password Here

Scroll          answer is blop

Level 9:

q, 2, e, 4, t, 6, u, 8, ?

Password Here

What the!

Level 10:

Sdraprawkcaprab sipra
reprawsnapra epraht, sipraht
teprag repravepran llipraw
upraopray

Password Here

Gibberish no.2

Level 11:

erroraerrorterrorserrorierrorv

Password Here

RSOD Error?

Level 12:

Tharpe scrarpearpen sharpot
tharpe scrarpearpen

Farpill

Password Here

What's this?

Level 13:

Rasadas

Password Here

Word

Level 14:

(A + b - (F + F)) X G = ?

Password Here

To the beat!

Level 15:

docul+morts=

telcirecity

Password Here

anawhat?

Level 16:

Go forward and
go for goal!

Password Here

almost..

Level 99:

Menu

Menu

Why did you press
forward? game Ove...
I mean you won!
Congratulations!

ActionScript [AS1/AS2]

Frame 1
bytes_loaded = Math.round(_root.getBytesLoaded()); bytes_total = Math.round(_root.getBytesTotal()); getPercent = bytes_loaded / bytes_total; _root.loadText = Math.round(getPercent * 100) + "%"; if (bytes_loaded == bytes_total) { _root.gotoAndStop(3); }
Frame 2
gotoAndPlay (1);
Frame 3
function __com_mochibot__(swfid, mc, lv, trk) { var x; var g; var s; var fv; var sb; var u; var res; var mb; var mbc; mb = "__mochibot__"; mbc = "mochibot.com"; g = (_global ? (_global) : (_level0._root)); if (g[mb + swfid]) { return(g[mb + swfid]); } s = System.security; x = mc._root.getSWFVersion; fv = (x ? (mc.getSWFVersion()) : ((_global ? 6 : 5))); if (!s) { s = {}; } sb = s.sandboxType; if (sb == "localWithFile") { return(null); } x = s.allowDomain; if (x) { s.allowDomain(mbc); } x = s.allowInsecureDomain; if (x) { s.allowInsecureDomain(mbc); } u = (((((((((((("http://" + mbc) + "/my/core.swf?mv=7&fv=") + fv) + "&v=") + escape(getVersion())) + "&swfid=") + escape(swfid)) + "&l=") + lv) + "&f=") + mc) + (sb ? ("&sb=" + sb) : "")) + (trk ? "&t=1" : ""); lv = ((fv > 6) ? (mc.getNextHighestDepth()) : ((g[mb + "level"] ? (g[mb + "level"] + 1) : (lv)))); g[mb + "level"] = lv; if (fv == 5) { res = "_level" + lv; if (!eval (res)) { loadMovieNum (u, lv); } } else { res = mc.createEmptyMovieClip(mb + swfid, lv); res.loadMovie(u); } return(res); } __com_mochibot__("c9a25da4", this, 10301, true); function returnframe() { fr = _root._currentframe % 2; if (fr == 0) { prevFrame(); } } stop(); stop();
Frame 4
stop(); returnframe();
Frame 6
stop(); returnframe();
Frame 8
stop(); returnframe();
Frame 10
stop(); returnframe();
Frame 12
stop(); returnframe();
Frame 14
stop(); returnframe();
Frame 16
stop(); nextFrame();
Frame 17
stop(); i = _root._currentframe; var pass = "Password Here"; var guess = 0;
Instance of Symbol 37 MovieClip in Frame 17
onClipEvent (enterFrame) { _root.mousex = _root._xmouse; _root.mousey = _root._ymouse; updateAfterEvent(); }
Frame 18
stop(); returnframe();
Frame 19
stop(); i = _root._currentframe; var pass = "Password Here"; var guess = 0;
Frame 20
stop(); returnframe();
Frame 21
stop(); i = _root._currentframe; var pass = "Password Here"; var guess = 0;
Frame 22
stop(); returnframe();
Frame 23
stop(); i = _root._currentframe; var pass = "Easy Completed! "; var guess = 0;
Frame 24
stop(); returnframe();
Frame 25
stop(); i = _root._currentframe; var pass = "Password Here"; var guess = 0;
Frame 26
stop(); returnframe();
Frame 27
stop(); i = _root._currentframe; var pass = "Password Here"; var guess = 0;
Frame 28
stop(); returnframe();
Frame 29
stop(); i = _root._currentframe; var pass = "Password Here"; var guess = 0;
Frame 30
stop(); returnframe();
Frame 31
stop(); i = _root._currentframe; var pass = "Medium Completed"; var guess = 0;
Frame 32
stop(); returnframe();
Frame 33
stop(); i = _root._currentframe; var pass = "Password Here"; var guess = 0;
Frame 34
stop(); returnframe();
Frame 35
stop(); i = _root._currentframe; var pass = "Getting Harder..."; var guess = 0;
Frame 36
stop(); returnframe();
Frame 37
stop(); i = _root._currentframe; var pass = "Password Here"; var guess = 0;
Frame 38
stop(); returnframe();
Frame 39
stop(); i = _root._currentframe; var pass = "Password Here"; var guess = 0;
Frame 40
stop(); returnframe();
Frame 41
stop(); i = _root._currentframe; var pass = "Hard Completed!"; var guess = 0;
Frame 42
stop(); returnframe();
Frame 43
stop(); i = _root._currentframe; var pass = "Hard? Oh yes."; var guess = 0;
Frame 44
stop(); returnframe();
Frame 45
stop(); i = _root._currentframe; var pass = "You'll never win!"; var guess = 0;
Frame 46
stop(); returnframe();
Frame 47
stop(); i = _root._currentframe; var pass = "Oh noes!"; var guess = 0;
Frame 48
stop(); returnframe();
Frame 49
stop(); i = _root._currentframe; var pass = "One more!"; var guess = 0;
Frame 50
play();
Frame 52
nextFrame();
Frame 53
stop();
Symbol 13 Button
on (release) { gotoAndStop (17); }
Symbol 17 Button
on (release) { _root.save1 = SharedObject.getLocal("Solvalogicsave1"); if (_root.save1.data.issaved == true) { _root.gotoAndStop(_root.save1.data.whatframe); } }
Symbol 21 Button
on (release) { gotoAndStop (5); }
Symbol 26 Button
on (release) { _root.gotoAndStop(1); }
Symbol 43 Button
on (press) { _root.guess++; if (_root.pass == "10") { _root.gotoAndStop([_root.i + 2]); } else if (_root.guess < 5) { _root.pass = "Guess Again!"; } else { _root.pass = "Hint: Drag over the middle!"; } _root.save1 = SharedObject.getLocal("SolvaLogicsave1"); _root.save1.data.whatframe = _root._currentframe; _root.save1.data.issaved = true; _root.save1.flush(); }
Symbol 54 Button
on (release) { gotoAndStop (3); }
Symbol 60 Button
on (press) { _root.guess++; if (_root.pass == "purple") { _root.gotoAndStop([_root.i + 2]); } else if (_root.guess < 10) { _root.pass = "Guess Again!"; } else { _root.pass = "Hint: Go mix em!"; } _root.save1 = SharedObject.getLocal("SolvaLogicsave1"); _root.save1.data.whatframe = _root._currentframe; _root.save1.data.issaved = true; _root.save1.flush(); }
Symbol 65 Button
on (press) { _root.guess++; if (_root.guess < 10) { _root.pass = "Guess Again!"; } else { _root.pass = "Hint: I said Click IT"; } _root.save1 = SharedObject.getLocal("SolvaLogicsave1"); _root.save1.data.whatframe = _root._currentframe; _root.save1.data.issaved = true; _root.save1.flush(); }
Symbol 76 Button
on (release) { gotoAndStop (23); }
Symbol 80 Button
on (press) { _root.guess++; if (_root.pass == "tharpe") { _root.gotoAndStop([_root.i + 2]); } else if (_root.guess < 15) { _root.pass = "Guess Again!"; } else { _root.pass = "Hint: Arp?"; } _root.save1 = SharedObject.getLocal("SolvaLogicsave1"); _root.save1.data.whatframe = _root._currentframe; _root.save1.data.issaved = true; _root.save1.flush(); }
Symbol 100 Button
on (press) { _root.guess++; if (_root.pass == "17") { _root.gotoAndStop([_root.i + 2]); } else if (_root.guess < 20) { _root.pass = "Guess Again!"; } else { _root.pass = "Hint: Get a phone"; } _root.save1 = SharedObject.getLocal("SolvaLogicsave1"); _root.save1.data.whatframe = _root._currentframe; _root.save1.data.issaved = true; _root.save1.flush(); }
Symbol 107 Button
on (press) { _root.guess++; if (_root.pass == "yellow") { _root.gotoAndStop([_root.i + 2]); } else if (_root.guess < 5) { _root.pass = "Guess Again!"; } else { _root.pass = "Hint: Play chess!"; } _root.save1 = SharedObject.getLocal("SolvaLogicsave1"); _root.save1.data.whatframe = _root._currentframe; _root.save1.data.issaved = true; _root.save1.flush(); }
Symbol 114 Button
on (press) { _root.guess++; if (_root.pass == "warning") { _root.gotoAndStop([_root.i + 2]); } else if (_root.guess < 20) { _root.pass = "Guess Again!"; } else { _root.pass = "Hint: Delete error!"; } _root.save1 = SharedObject.getLocal("SolvaLogicsave1"); _root.save1.data.whatframe = _root._currentframe; _root.save1.data.issaved = true; _root.save1.flush(); }
Symbol 120 Button
on (press) { _root.gotoAndStop(_root._currentframe + 2); }
Symbol 122 Button
on (press) { _root.guess++; if (_root.guess < 5) { _root.pass = "Guess Again!"; } else { _root.pass = "Hint: Locate x and y"; } _root.save1 = SharedObject.getLocal("SolvaLogicsave1"); _root.save1.data.whatframe = _root._currentframe; _root.save1.data.issaved = true; _root.save1.flush(); }
Symbol 127 Button
on (press) { _root.guess++; if (_root.pass == "blop") { _root.gotoAndStop([_root.i + 2]); } else if (_root.guess < 20) { _root.pass = "Guess Again!"; } else { _root.pass = "Hint: Scroll Q"; } _root.save1 = SharedObject.getLocal("SolvaLogicsave1"); _root.save1.data.whatframe = _root._currentframe; _root.save1.data.issaved = true; _root.save1.flush(); }
Symbol 132 Button
on (press) { _root.guess++; if (_root.pass == "o") { _root.gotoAndStop([_root.i + 2]); } else if (_root.guess < 20) { _root.pass = "Guess Again!"; } else { _root.pass = "Hint: Look down"; } _root.save1 = SharedObject.getLocal("SolvaLogicsave1"); _root.save1.data.whatframe = _root._currentframe; _root.save1.data.issaved = true; _root.save1.flush(); }
Symbol 137 Button
on (press) { _root.guess++; if (_root.pass == "backwards") { _root.gotoAndStop([_root.i + 2]); } else if (_root.guess < 20) { _root.pass = "Guess Again!"; } else { _root.pass = "Hint: Backwards arp?"; } _root.save1 = SharedObject.getLocal("SolvaLogicsave1"); _root.save1.data.whatframe = _root._currentframe; _root.save1.data.issaved = true; _root.save1.flush(); }
Symbol 144 Button
on (press) { _root.guess++; if (_root.pass == "vista") { _root.gotoAndStop([_root.i + 2]); } else if (_root.guess < 20) { _root.pass = "Guess Again!"; } else { _root.pass = "Hint: Rotate!"; } _root.save1 = SharedObject.getLocal("SolvaLogicsave1"); _root.save1.data.whatframe = _root._currentframe; _root.save1.data.issaved = true; _root.save1.flush(); }
Symbol 151 Button
on (press) { _root.guess++; if (_root.pass == "oh snap") { _root.gotoAndStop([_root.i + 2]); } else if (_root.guess < 20) { _root.pass = "Guess Again!"; } else { _root.pass = "Hint: SS Fill?"; } _root.save1 = SharedObject.getLocal("SolvaLogicsave1"); _root.save1.data.whatframe = _root._currentframe; _root.save1.data.issaved = true; _root.save1.flush(); }
Symbol 159 Button
on (press) { _root.guess++; if (_root.pass == "armadas") { _root.gotoAndStop([_root.i + 2]); } else if (_root.guess < 20) { _root.pass = "Guess Again!"; } else { _root.pass = "Hint: MS Word?"; } _root.save1 = SharedObject.getLocal("SolvaLogicsave1"); _root.save1.data.whatframe = _root._currentframe; _root.save1.data.issaved = true; _root.save1.flush(); }
Symbol 165 Button
on (press) { _root.guess++; if (_root.pass == "4") { _root.gotoAndStop([_root.i + 2]); } else if (_root.guess < 20) { _root.pass = "Guess Again!"; } else { _root.pass = "Hint: Count beats"; } _root.save1 = SharedObject.getLocal("SolvaLogicsave1"); _root.save1.data.whatframe = _root._currentframe; _root.save1.data.issaved = true; _root.save1.flush(); }
Symbol 171 Button
on (press) { _root.guess++; if (_root.pass == "electricity") { _root.gotoAndStop([_root.i + 2]); } else if (_root.guess < 20) { _root.pass = "Guess Again!"; } else { _root.pass = "Hint: Ana-gram"; } _root.save1 = SharedObject.getLocal("SolvaLogicsave1"); _root.save1.data.whatframe = _root._currentframe; _root.save1.data.issaved = true; _root.save1.flush(); }
Symbol 176 Button
on (press) { _root.guess++; if (_root.guess < 5) { _root.pass = "Guess Again!"; } else { _root.pass = "Hint: Go forward!"; } _root.save1 = SharedObject.getLocal("SolvaLogicsave1"); _root.save1.data.whatframe = _root._currentframe; _root.save1.data.issaved = true; _root.save1.flush(); }
Symbol 182 Button
on (release) { _root.gotoAndStop(1); }

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Instance Names

"loaded"Frame 2Symbol 8 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.

Dynamic Text Variables

loadTextSymbol 2 EditableText"100"
mousexSymbol 33 EditableText""
mouseySymbol 34 EditableText""
_root.passSymbol 39 EditableText"Password Here"
_root.passSymbol 59 EditableText"Password Here"
_root.passSymbol 64 EditableText"Password Here"
_root.passSymbol 79 EditableText"Password Here"
_root.passSymbol 99 EditableText"Password Here"
_root.passSymbol 106 EditableText"Password Here"
_root.passSymbol 113 EditableText"Password Here"
_root.passSymbol 121 EditableText"Password Here"
_root.passSymbol 126 EditableText"Password Here"
_root.passSymbol 131 EditableText"Password Here"
_root.passSymbol 136 EditableText"Password Here"
_root.passSymbol 143 EditableText"Password Here"
_root.passSymbol 150 EditableText"Password Here"
_root.passSymbol 158 EditableText"Password Here"
_root.passSymbol 164 EditableText"Password Here"
_root.passSymbol 170 EditableText"Password Here"
_root.passSymbol 175 EditableText"Password Here"




http://swfchan.com/12/58361/info.shtml
Created: 17/4 -2019 06:16:48 Last modified: 17/4 -2019 06:16:48 Server time: 10/05 -2024 16:09:16