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Dead Reckoning.swf

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Flash #58688

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SuperTomOnline

Dead Reckoning

Controls:
Movement + Interaction = Mouse
Flash Light = Z

October 10th 2007
So last night we went to check out that house on
Hawks Hill road, neither of us could work out what
the odd feeling around the place was, but something
is definately not right in there, and it seems the
strange happenings surrounding the place are
starting to spread out.
Similar incidents have reached all the way to
the end of this road, a good half a mile away from
the house, not to mention the strange darkness
I swear these problems are linked  somehow.
From what we've gathered, it sounds as if the house
has been deserted since the early 50's, the last known
residents dissapeared a few years before then, their
neightbours Timothy and Charlotte, told us this..

October 10th 2007 Continued
and little more, they seemed terrified by something
and refused to go into detail on anything regarding
the house. We decided to leave them to it, they didn't
seem in a very stable frame of mind, caused by the
house, or simply old age, god knows..
It's easy to understand if it was the house that
spooked them out, after only about 5 minutes in the
house it was clear something in there wanted us to
leave, but at the same time, there was something
drawing us in. The indescribable sounds, it was
crazy.
Any way, me and Nathan plan on heading back
as soon as possible, before the effects of the house
reach any further. He said to meet him at
the house first thing in the morning.

50%

25%

The door behind me leads to the landing.

My Computer, the power's been out for days, it won't turn on.

The power's out on the fridge too, my poor beer..

Just like the rest of the stuff, completely screwed without power.

My  Journal, I've been keeping it up to date, I made an entry last night. (Click for a closer look)

For days now all i've been able to see from my window is black, what the hell could have the power to change the sky..

My Brothers Room

My Sisters Room, the door's locked, I doubt there's anything useful in there anyway.

This door leads back into my room, the strange noise inside can still be heard, even from out here.

This door leads to the bathroom.

To my right is downstairs

The bath seems to have been left for a long time, the water is freezing.

The medicine cabinet looks like it's been empty for some time.

I can't see my reflection in the mirror, what the fuck?

I can get back to the corridor if i go through this door.

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The whole corner of the room is pretty bare, looks like just the essentials have been taken.

The covrs have been removed from the bed, they must of left in a rush..

The door on the right heads back to the corridor.

Down the stairs and to the right is the front door, that must be where the creaking noise is coming from.

To the left is the upstairs corridor.

The door's unlocked and the cars outside, it shouldn't take long to get back to that house.

To my right is the living room No point going in there..

I can barely see the stairs from down here, it's so dark outside and the power's out.

The car's still working, where should I go? (click to see the map)

I can get back into my house by going through the door behind me.

The House

Town would be a useful place to check out, but I don't think I have the gas to make it.

The Station

The Church

My House

Where should I drive to?

Welome
To
The First
Garden
City

I can't make out anything on this one, it's covered in bloody handprints.

Looks like the power's out here too, the sign shows nothing.

There's pictures of people who I think have gone missing, where'd all the blood come from...

I think it's a poster for an upcoming show,, I can't really make it out.

It's a map of the local area, an area looks like it's been crossed, strange.

I can get back to the car if I go this way.

One of the many notes posted, it says "Hope isn't all lost, look no further for safety, please come in".

The plants inside are dead, this place is usually kept clean and healthy.

I left the car in the car park. Apart from my car it's empty.

The Church door is unlocked, I can hear distant moaning, I think it's coming from the hall.

I left the car outside, the massive door behind me leads outside.

Each finger has been snaped individually, Blood still drips from the remains.

A whole has been blown straight through the head of this woman, I think i'm gonna be sick.

Jesus Christ, these people were just looking for a place to hide, there's no limit to this things cruelty.

Those look like burn wounds, there's still smoke coming from the charred body, the smell is disgusting.

Holy shit, this poor guy has been tortured beyond belief, whatever did this, did it for fun.

The vicar, maybe he'll know something about what's going on..

Is that crying I can hear? I think it's coming from the Confession Box.

Back down the steps leads to the hall, maybe it'd be a good idea to get out of here.

The priest isn't responding, There's nothing I can do to help him, no-one deserves this...

His hands are melted to the altar, he's still pulling to get free, he can't be alive, surely?

Returning From The Afterlife - Continued
In more recent years many people have taken up
researching the existence of these ghosts,
a common form of communication with them is
know as EVP. Some of the most famous found
recordings contain angry voices, screaming, or in
more rare cases asking for help.
The power of these EVP findings has been known
to vary to an incredibly frightening extent. From
just involving  the voice itself, to entire buildings
being torn apart, people being murdered, leaving
no trace of the murderer after intensive police
investigations.
If the amount these findings can vary
in strength, it seems only a matter of time before
one of these beings appears with the strength to
cause something cataustraphic.

On the follow pages I will try to list my findings over the past few weeks
Returning From The Afterlife
Throughout the ages there have been few records
covering the effects of Heaven or Hell on the soul,
the closest evidence know to mankind is currently
sightings of wandering spirits, more commonly
referred to as Ghosts.
It is a common idea that the existence of ghosts
is only possible if the person died with some form of
un-finished buisness. The nature of this buisness
is assumed to effect what part, and how much
of a souls essense returns to Earth.
With this being said, it seems plausable that there
is a possiblity that a soul returned from Hell with
the clear intent on revenge as their "un-finished
buisness"  could still walk the earth, although it is
uncertain whether they could retain physical form
or something else.

Reluctancy to Move on
Personally, my take on ghosts and these beings
returning from the after life is somewhat different
to the masses. Although I may be shunned by the
community for it, I feel compelled to try and put
my ideas into words, so here goes.
I think that if it is possible to come back from the
dead in some form, be it as a spectral being, or other.
Why would the only allowance be for those with
un-finished buisness? Why not those who want a
second chance, it seems unbelievable that our
god would simply sentance a soul to eternal
damnation with no more chances of forgiveness. I
think that there are more ways to return
from the after life than society today is led to
believe. I do think it's possible that someone
with a will strong enough, could escape from the
their place in the afterlife, be it Heaven or hell.

Atonement of Sins
It is common religious belief throughout many
cultures that every person on earth is watched
over by a higher being. In the case of Christianity
10 commandments were sent down by God to
govern humanities freedom. To not follow these
"rules" is known as committing a Sin.
Strict believers do their best to follow these rules
explicitly in the hopes that they will be rewarded for
their commitment in the afterlife. Heaven being
eternal happininess and the reward for loyal followers.
Hell being the punishment for sinning, eternal
damnation.
A largely held belief is that by confessessing your
sins you can be forgiven and are given another
chance at leading a good life.

The page the priest was looking at could have been related to what's going on.

That way leads back to the alter.

Crying Lady:
Who's there? *sniff*....Please....Don't hurt me.

- I have to go back to the house to stop this, before
more people get hurt.

-  I have to go back to the house to stop this, before
more people get hurt.

-  I have to go back to the house to stop this, before
more people get hurt.

- Did the vicar tell you anything about the family?

- Did the vicar tell you anything about the family?

- Did the vicar tell you anything about the family?

- This girl, you think she is the reason for all this?

- This girl, you think she is the reason for all this?

- This girl, you think she is the reason for all this?

- It's ok, I won't hurt you..What happened here?

- It's ok, I won't hurt you..What happened here?

- It's ok, I won't hurt you..What happened here?

Crying Lady:
The noises... *sniff* I've never heard anything like
it.... the windows started shattering as it came
through, walking towards us. I can't get the
screaming voices out of my head....Her face...she
can't of been human, not anymore at least...
It doesn't make sense... The strange girl... She
couldn't have been older than 11... all she did was
stare at the people I was hiding with...who you saw
covering the floor of the church.. and instantly they
were manipuated, twisted and tortured worse than
anything I could imagine.

Crying Lady:
I know, it doesn't make sense...but not alot of what
has happened to this town in the past week does...
Before this happened... I was speaking to the Vicar,
who was convinced...that something supernatural
was the cause of the darkness, the unnatural deaths
and everything.
The strange red glow focused on that house on
Hawks Hill Road caused him to look into that
houses' history, he found that today, 50 years ago a
family was murdered there...

Click to Continue..

Crying Lady:
He did... It was the last thing he told us all, before
the girl...massacred the place.
On ...October 11th 1957 according to his research the
family was attacked. The family consists of... a
father, his wife and their daughter, strangely when
loooking through... the newspapers, all their names
were blurred out and illedgable.
But ...apparently the wife was murdered in cold
blood by an unknown male..

Crying Lady:
This murder was the... most brutal thing this town
had ever... seen, she was hung up to a tree by her
tongue and cut up almost beyond... recognition.
Rumour... has it the father went crazy and killed his
own daughter in an...attempt to save her from a
similar fate. She was found drowned in a bathtub
with several cuts to the head, supposedly inflicted wth
some kind of saw, she was found... in a black blood
stained dress.
Her father is believed to have commited suicide.

Down stairs to the left is the living room, not much point going in there.

The car's just outside if I decide to get out of here.

I'm going to guess from the tyre tracks that the police came here in a hurry.

Right, i'm ready, better be careful.

The blood over there is still dripping, something happened here recently.

This placed has been through some kind of hell, the garage has collapsed.

- Let me have a look around first.

- Let me have a look around first.

- Let me have a look around first.

- Ok... Let's go.

- Ok... Let's go.

- Ok... Let's go.

- Did you find out anything new about the house?

- Did you find out anything new about the house?

- Did you find out anything new about the house?

- Policemen?

- Policemen?

- Policemen?

Nathan:
Hey, Where have ya been? I've been waiting here for
like 10 minutes, ah well nevermind. I think we
should hurry up and get in there though; I saw a few
policemen rush in there..

Nathan:
Yeah, at least 2 of them went in there; They were in
their car before I got here and looked like they were
waiting for something. Those guys were armoured
up and everything. Maybe we missed something
important in this place last night.
Since they ran in there i've heard gunshots and all
sorts of strange noises, I would've taken a look
myself but figured waiting for you would be the
better idea.

Nathan:
Nope, nothing at all. It's strange I wrote in my
journal about last night, but don't remember much
of it happening.
The last thing I remember about last night was the
scream of the little girl we tried looking for, After
that it's all blank, and you know me, i've got an
awesome memory, to just forget something, and so
soon after it happened, doesn't make sense.

Screw this, I'm leaving.

Muddy footprints, looks like the policemen went this way.

Gunshots and bullets are scattered everywhere, something went down here.

I'm guessing it's a family portrait, the faces are really lifelike, creepy.

The gunshots are coming from  that direction, I better hurry up and check it out.

More plants, dried out and dead like the rest of them.

The candles look long burnt out, there's still wax on the floor from where they had been dripping.

I think I can hear music coming from the room on the right.

Another photo, it's been hit by gun fire but I can make out a lighthouse and a boat...wierd.

The gunshots sound closer from this room, I think that's the right direction.

Maybe I should give up and head back.

Blood's gushing down the stairs, what the hell.

It's done, he can't get her now, she's safe,,
now it's my turn, I finally get to be with
Natalie again, life without her just isn't worth
livng,  I can't raise her on my own, especially living
in fear that the son of a bitch who killed Nat
could return.  In heaven we can be together
for ever.
That fucking murderer lost, he may of taken her
from me, but  I just couldn't call myself a father
if I let him take Rose too, my little angel, she's
safe now.

There's definately something wrong with the TV and the off switch isn't doing anything.

This way leads back to the room with the stairs.

Lots of books and pictures, nothing special here.

It looks like a journal. The cover looks worn, but the inside looks fairly readable.

Is the painting bleeding? Why's it moving? It sounds like it's vibrating aswell.

This room looks like it's taken a beating, no gunshots though, maybe from age.

He's still screaming and pulling away, I think the darkness is keeping it alive as it tortures him.

Somethings smashed a whole through this wall, this thing is powerful.

This thing looks focused on the policemen it's attacking, I should get out of it's way before it notices i'm here.

The clock up there has stopped at 9 o' clock, could  that mean something?

The police officer is firing at the darkness, trying to hold it back and free his friend.

He says to grab the guns and run into the basement.

I don't think the guys gonna be needing these anymore, I should pick one up.

- I picked up his gun like you said too...

- I picked up his gun like you said too...

- I picked up his gun like you said too...

- Ok, so what now? We're stuck in a basement..

- Ok, so what now? We're stuck in a basement..

- Ok, so what now? We're stuck in a basement..

- You're Partner?

- You're Partner?

- You're Partner?

- What's going on in this place?

- What's going on in this place?

- What's going on in this place?

Police Officer:
Goddamnit, my partner, did you see what that
fucking thing did to him. There was nothing I
could do..
The voice of the girl is still echoing through these
rooms, I don't think we can help her without back up.
It's definately coming from down here though and
god knows how much time we have before it's too
late.

Police Officer:
A few hours ago the station sent some of our guys
here to check out what we thought was a domestic
violence, maybe an argument, ya'know, everyday
shit. The guys we sent in earlier still haven't
responded to our calls.
We waited and followed standard procedure, it'd
been 3 hours since we last heard from them at the
station, so me and the guy you just saw, Steve,
were sent here to find 'em and bring 'em back.

Police Officer:
Hey! His name's Steve; weive been working together
for years, he's like a brother to me, he was supposed to
be getting married at the end of the month. Jesus
Christ...what a fuckin' mess, what am I supposed to
tell his family...

Police Officer:
Right, yeah, if what i've seen today is any
indication, you're gonna need it, ammo shouldn't
be a problem since Steve and I geared up for the
worst, you're carring a large enough ammo belt to
last you a while.
The gun your using is a standard police issue
Beretta, combined with an experemental magazine
removing the need to reload.
Aim with the mouse
Fire with the Left Click button

Click Here When
Ready To Move On

Police Officer:
I know, I know, let me think I'm not just gonna
sit around waiting to die, and i'm not letting this
fucking thing take any more lives. Stay here,
i'm going back up, i'll get to the station and bring
help. Don't come back up until I say so.
There's no reasoning with this thing, if it comes for
you, don't hold back, fire at it with everything you
have.

The girls voice is coming from that direction, I should talk to the policemen before going down there.

Whatever they were, I think they've stopped coming, I should move on while I can.

Retry

Hint: The Crawlers take 3 shots to take down

To Be Continued..

Credits:
Animation & Art
SuperTom
Story
SuperTom
Inspiration
Newgrounds
NeoGaf
GameTrailers
Countless Horror Games , Movies
Late nights and booze.
Sound & Music
SoundDogs
FlashFx
Devil May Cry 3
Absolute Sound Fx
FindSounds
Special Thanks
Family and Friends
You guys for playing.
Part 2 Coming Soon

ActionScript [AS1/AS2]

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onClipEvent (load) { _x = _root._xmouse; _y = _root._ymouse; Mouse.hide(); } onClipEvent (mouseMove) { _x = _root._xmouse; _y = _root._ymouse; } onClipEvent (enterFrame) { if (Key.isDown(90)) { this.gotoAndStop(2); } }
Frame 312
stop();
Instance of Symbol 72 MovieClip "torchcharge" in Frame 313
onClipEvent (enterFrame) { if (Key.isDown(90)) { this.gotoAndStop(2); } }
Instance of Symbol 74 MovieClip in Frame 313
onClipEvent (enterFrame) { this._x = (_root.crosshair._x / 2) - 200; this._y = (_root.crosshair._y / 3) + 500; dx = mx - this._x; dy = my - this._y; if (dx < 0) { nom = -1 * dx; } else { nom = dx; } if (dy < 0) { nom + (-1 * dy); } else { nom + dy; } dir = (90 * (dy / nom)) + 45; this._rotation = dir; }
Instance of Symbol 108 MovieClip "crosshair" in Frame 313
onClipEvent (load) { _x = _root._xmouse; _y = _root._ymouse; Mouse.hide(); } onClipEvent (mouseMove) { _x = _root._xmouse; _y = _root._ymouse; } onClipEvent (mouseDown) { if (_root.ammo > 1) { _root.ammo--; _root.bullet.duplicateMovieClip("newBullet" + _root.depth, _root.depth++, {_x:_xmouse, _y:_ymouse}); } else { _root.outofammo.gotoAndPlay(2); } }
Instance of Symbol 83 MovieClip "torch" in Frame 313
onClipEvent (load) { _x = _root._xmouse; _y = _root._ymouse; Mouse.hide(); } onClipEvent (mouseMove) { _x = _root._xmouse; _y = _root._ymouse; } onClipEvent (enterFrame) { if (Key.isDown(90)) { this.gotoAndStop(2); } }
Instance of Symbol 108 MovieClip "crosshair" in Frame 321
onClipEvent (load) { _x = _root._xmouse; _y = _root._ymouse; Mouse.hide(); } onClipEvent (mouseMove) { _x = _root._xmouse; _y = _root._ymouse; } onClipEvent (mouseDown) { if (_root.ammo > 1) { _root.ammo--; _root.bullet.duplicateMovieClip("newBullet" + _root.depth, _root.depth++, {_x:_xmouse, _y:_ymouse}); } else { _root.outofammo.gotoAndPlay(2); } }
Frame 362
stop();
Instance of Symbol 72 MovieClip "torchcharge" in Frame 363
onClipEvent (enterFrame) { if (Key.isDown(90)) { this.gotoAndStop(2); } }
Instance of Symbol 74 MovieClip in Frame 363
onClipEvent (enterFrame) { this._x = (_root.crosshair._x / 2) - 200; this._y = (_root.crosshair._y / 3) + 500; dx = mx - this._x; dy = my - this._y; if (dx < 0) { nom = -1 * dx; } else { nom = dx; } if (dy < 0) { nom + (-1 * dy); } else { nom + dy; } dir = (90 * (dy / nom)) + 45; this._rotation = dir; }
Instance of Symbol 108 MovieClip "crosshair" in Frame 363
onClipEvent (load) { _x = _root._xmouse; _y = _root._ymouse; Mouse.hide(); } onClipEvent (mouseMove) { _x = _root._xmouse; _y = _root._ymouse; } onClipEvent (mouseDown) { if (_root.ammo > 1) { _root.ammo--; _root.bullet.duplicateMovieClip("newBullet" + _root.depth, _root.depth++, {_x:_xmouse, _y:_ymouse}); } else { _root.outofammo.gotoAndPlay(2); } }
Instance of Symbol 83 MovieClip "torch" in Frame 363
onClipEvent (load) { _x = _root._xmouse; _y = _root._ymouse; Mouse.hide(); } onClipEvent (mouseMove) { _x = _root._xmouse; _y = _root._ymouse; } onClipEvent (enterFrame) { if (Key.isDown(90)) { this.gotoAndStop(2); } }
Instance of Symbol 108 MovieClip "crosshair" in Frame 372
onClipEvent (load) { _x = _root._xmouse; _y = _root._ymouse; Mouse.hide(); } onClipEvent (mouseMove) { _x = _root._xmouse; _y = _root._ymouse; } onClipEvent (mouseDown) { if (_root.ammo > 1) { _root.ammo--; _root.bullet.duplicateMovieClip("newBullet" + _root.depth, _root.depth++, {_x:_xmouse, _y:_ymouse}); } else { _root.outofammo.gotoAndPlay(2); } }
Frame 412
stop();
Frame 413
stopAllSounds();
Instance of Symbol 72 MovieClip "torchcharge" in Frame 413
onClipEvent (enterFrame) { if (Key.isDown(90)) { this.gotoAndStop(2); } }
Instance of Symbol 74 MovieClip in Frame 413
onClipEvent (enterFrame) { this._x = (_root.crosshair._x / 2) - 200; this._y = (_root.crosshair._y / 3) + 500; dx = mx - this._x; dy = my - this._y; if (dx < 0) { nom = -1 * dx; } else { nom = dx; } if (dy < 0) { nom + (-1 * dy); } else { nom + dy; } dir = (90 * (dy / nom)) + 45; this._rotation = dir; }
Instance of Symbol 108 MovieClip "crosshair" in Frame 413
onClipEvent (load) { _x = _root._xmouse; _y = _root._ymouse; Mouse.hide(); } onClipEvent (mouseMove) { _x = _root._xmouse; _y = _root._ymouse; } onClipEvent (mouseDown) { if (_root.ammo > 1) { _root.ammo--; _root.bullet.duplicateMovieClip("newBullet" + _root.depth, _root.depth++, {_x:_xmouse, _y:_ymouse}); } else { _root.outofammo.gotoAndPlay(2); } }
Instance of Symbol 83 MovieClip "torch" in Frame 413
onClipEvent (load) { _x = _root._xmouse; _y = _root._ymouse; Mouse.hide(); } onClipEvent (mouseMove) { _x = _root._xmouse; _y = _root._ymouse; } onClipEvent (enterFrame) { if (Key.isDown(90)) { this.gotoAndStop(2); } }
Instance of Symbol 108 MovieClip "crosshair" in Frame 424
onClipEvent (load) { _x = _root._xmouse; _y = _root._ymouse; Mouse.hide(); } onClipEvent (mouseMove) { _x = _root._xmouse; _y = _root._ymouse; } onClipEvent (mouseDown) { if (_root.ammo > 1) { _root.ammo--; _root.bullet.duplicateMovieClip("newBullet" + _root.depth, _root.depth++, {_x:_xmouse, _y:_ymouse}); } else { _root.outofammo.gotoAndPlay(2); } }
Frame 437
stop();
Instance of Symbol 72 MovieClip "torchcharge" in Frame 464
onClipEvent (enterFrame) { if (Key.isDown(90)) { this.gotoAndStop(2); } }
Instance of Symbol 74 MovieClip in Frame 464
onClipEvent (enterFrame) { this._x = (_root.crosshair._x / 2) - 200; this._y = (_root.crosshair._y / 3) + 500; dx = mx - this._x; dy = my - this._y; if (dx < 0) { nom = -1 * dx; } else { nom = dx; } if (dy < 0) { nom + (-1 * dy); } else { nom + dy; } dir = (90 * (dy / nom)) + 45; this._rotation = dir; }
Instance of Symbol 108 MovieClip "crosshair" in Frame 464
onClipEvent (load) { _x = _root._xmouse; _y = _root._ymouse; Mouse.hide(); } onClipEvent (mouseMove) { _x = _root._xmouse; _y = _root._ymouse; } onClipEvent (mouseDown) { if (_root.ammo > 1) { _root.ammo--; _root.bullet.duplicateMovieClip("newBullet" + _root.depth, _root.depth++, {_x:_xmouse, _y:_ymouse}); } else { _root.outofammo.gotoAndPlay(2); } }
Instance of Symbol 83 MovieClip "torch" in Frame 464
onClipEvent (load) { _x = _root._xmouse; _y = _root._ymouse; Mouse.hide(); } onClipEvent (mouseMove) { _x = _root._xmouse; _y = _root._ymouse; } onClipEvent (enterFrame) { if (Key.isDown(90)) { this.gotoAndStop(2); } }
Instance of Symbol 108 MovieClip "crosshair" in Frame 473
onClipEvent (load) { _x = _root._xmouse; _y = _root._ymouse; Mouse.hide(); } onClipEvent (mouseMove) { _x = _root._xmouse; _y = _root._ymouse; } onClipEvent (mouseDown) { if (_root.ammo > 1) { _root.ammo--; _root.bullet.duplicateMovieClip("newBullet" + _root.depth, _root.depth++, {_x:_xmouse, _y:_ymouse}); } else { _root.outofammo.gotoAndPlay(2); } }
Frame 513
stop();
Instance of Symbol 72 MovieClip "torchcharge" in Frame 514
onClipEvent (enterFrame) { if (Key.isDown(90)) { this.gotoAndStop(2); } }
Instance of Symbol 74 MovieClip in Frame 514
onClipEvent (enterFrame) { this._x = (_root.crosshair._x / 2) - 200; this._y = (_root.crosshair._y / 3) + 500; dx = mx - this._x; dy = my - this._y; if (dx < 0) { nom = -1 * dx; } else { nom = dx; } if (dy < 0) { nom + (-1 * dy); } else { nom + dy; } dir = (90 * (dy / nom)) + 45; this._rotation = dir; }
Instance of Symbol 108 MovieClip "crosshair" in Frame 514
onClipEvent (load) { _x = _root._xmouse; _y = _root._ymouse; Mouse.hide(); } onClipEvent (mouseMove) { _x = _root._xmouse; _y = _root._ymouse; } onClipEvent (mouseDown) { if (_root.ammo > 1) { _root.ammo--; _root.bullet.duplicateMovieClip("newBullet" + _root.depth, _root.depth++, {_x:_xmouse, _y:_ymouse}); } else { _root.outofammo.gotoAndPlay(2); } }
Instance of Symbol 83 MovieClip "torch" in Frame 514
onClipEvent (load) { _x = _root._xmouse; _y = _root._ymouse; Mouse.hide(); } onClipEvent (mouseMove) { _x = _root._xmouse; _y = _root._ymouse; } onClipEvent (enterFrame) { if (Key.isDown(90)) { this.gotoAndStop(2); } }
Instance of Symbol 108 MovieClip "crosshair" in Frame 523
onClipEvent (load) { _x = _root._xmouse; _y = _root._ymouse; Mouse.hide(); } onClipEvent (mouseMove) { _x = _root._xmouse; _y = _root._ymouse; } onClipEvent (mouseDown) { if (_root.ammo > 1) { _root.ammo--; _root.bullet.duplicateMovieClip("newBullet" + _root.depth, _root.depth++, {_x:_xmouse, _y:_ymouse}); } else { _root.outofammo.gotoAndPlay(2); } }
Frame 563
stop();
Instance of Symbol 72 MovieClip "torchcharge" in Frame 564
onClipEvent (enterFrame) { if (Key.isDown(90)) { this.gotoAndStop(2); } }
Instance of Symbol 74 MovieClip in Frame 564
onClipEvent (enterFrame) { this._x = (_root.crosshair._x / 2) - 200; this._y = (_root.crosshair._y / 3) + 500; dx = mx - this._x; dy = my - this._y; if (dx < 0) { nom = -1 * dx; } else { nom = dx; } if (dy < 0) { nom + (-1 * dy); } else { nom + dy; } dir = (90 * (dy / nom)) + 45; this._rotation = dir; }
Instance of Symbol 108 MovieClip "crosshair" in Frame 564
onClipEvent (load) { _x = _root._xmouse; _y = _root._ymouse; Mouse.hide(); } onClipEvent (mouseMove) { _x = _root._xmouse; _y = _root._ymouse; } onClipEvent (mouseDown) { if (_root.ammo > 1) { _root.ammo--; _root.bullet.duplicateMovieClip("newBullet" + _root.depth, _root.depth++, {_x:_xmouse, _y:_ymouse}); } else { _root.outofammo.gotoAndPlay(2); } }
Instance of Symbol 83 MovieClip "torch" in Frame 564
onClipEvent (load) { _x = _root._xmouse; _y = _root._ymouse; Mouse.hide(); } onClipEvent (mouseMove) { _x = _root._xmouse; _y = _root._ymouse; } onClipEvent (enterFrame) { if (Key.isDown(90)) { this.gotoAndStop(2); } }
Instance of Symbol 108 MovieClip "crosshair" in Frame 573
onClipEvent (load) { _x = _root._xmouse; _y = _root._ymouse; Mouse.hide(); } onClipEvent (mouseMove) { _x = _root._xmouse; _y = _root._ymouse; } onClipEvent (mouseDown) { if (_root.ammo > 1) { _root.ammo--; _root.bullet.duplicateMovieClip("newBullet" + _root.depth, _root.depth++, {_x:_xmouse, _y:_ymouse}); } else { _root.outofammo.gotoAndPlay(2); } }
Frame 613
stop();
Frame 614
stopAllSounds();
Instance of Symbol 72 MovieClip "torchcharge" in Frame 614
onClipEvent (enterFrame) { if (Key.isDown(90)) { this.gotoAndStop(2); } }
Instance of Symbol 74 MovieClip in Frame 614
onClipEvent (enterFrame) { this._x = (_root.crosshair._x / 2) - 200; this._y = (_root.crosshair._y / 3) + 500; dx = mx - this._x; dy = my - this._y; if (dx < 0) { nom = -1 * dx; } else { nom = dx; } if (dy < 0) { nom + (-1 * dy); } else { nom + dy; } dir = (90 * (dy / nom)) + 45; this._rotation = dir; }
Instance of Symbol 108 MovieClip "crosshair" in Frame 614
onClipEvent (load) { _x = _root._xmouse; _y = _root._ymouse; Mouse.hide(); } onClipEvent (mouseMove) { _x = _root._xmouse; _y = _root._ymouse; } onClipEvent (mouseDown) { if (_root.ammo > 1) { _root.ammo--; _root.bullet.duplicateMovieClip("newBullet" + _root.depth, _root.depth++, {_x:_xmouse, _y:_ymouse}); } else { _root.outofammo.gotoAndPlay(2); } }
Instance of Symbol 83 MovieClip "torch" in Frame 614
onClipEvent (load) { _x = _root._xmouse; _y = _root._ymouse; Mouse.hide(); } onClipEvent (mouseMove) { _x = _root._xmouse; _y = _root._ymouse; } onClipEvent (enterFrame) { if (Key.isDown(90)) { this.gotoAndStop(2); } }
Instance of Symbol 74 MovieClip in Frame 614
onClipEvent (enterFrame) { this._x = (_root.crosshair._x / 2) - 200; this._y = (_root.crosshair._y / 3) + 500; dx = mx - this._x; dy = my - this._y; if (dx < 0) { nom = -1 * dx; } else { nom = dx; } if (dy < 0) { nom + (-1 * dy); } else { nom + dy; } dir = (90 * (dy / nom)) + 45; this._rotation = dir; }
Instance of Symbol 108 MovieClip "crosshair" in Frame 623
onClipEvent (load) { _x = _root._xmouse; _y = _root._ymouse; Mouse.hide(); } onClipEvent (mouseMove) { _x = _root._xmouse; _y = _root._ymouse; } onClipEvent (mouseDown) { if (_root.ammo > 1) { _root.ammo--; _root.bullet.duplicateMovieClip("newBullet" + _root.depth, _root.depth++, {_x:_xmouse, _y:_ymouse}); } else { _root.outofammo.gotoAndPlay(2); } }
Frame 1054
stop();
Instance of Symbol 72 MovieClip "torchcharge" in Frame 1055
onClipEvent (enterFrame) { if (Key.isDown(90)) { this.gotoAndStop(2); } }
Instance of Symbol 74 MovieClip in Frame 1055
onClipEvent (enterFrame) { this._x = (_root.crosshair._x / 2) - 200; this._y = (_root.crosshair._y / 3) + 500; dx = mx - this._x; dy = my - this._y; if (dx < 0) { nom = -1 * dx; } else { nom = dx; } if (dy < 0) { nom + (-1 * dy); } else { nom + dy; } dir = (90 * (dy / nom)) + 45; this._rotation = dir; }
Instance of Symbol 108 MovieClip "crosshair" in Frame 1055
onClipEvent (load) { _x = _root._xmouse; _y = _root._ymouse; Mouse.hide(); } onClipEvent (mouseMove) { _x = _root._xmouse; _y = _root._ymouse; } onClipEvent (mouseDown) { if (_root.ammo > 1) { _root.ammo--; _root.bullet.duplicateMovieClip("newBullet" + _root.depth, _root.depth++, {_x:_xmouse, _y:_ymouse}); } else { _root.outofammo.gotoAndPlay(2); } }
Instance of Symbol 83 MovieClip "torch" in Frame 1055
onClipEvent (load) { _x = _root._xmouse; _y = _root._ymouse; Mouse.hide(); } onClipEvent (mouseMove) { _x = _root._xmouse; _y = _root._ymouse; } onClipEvent (enterFrame) { if (Key.isDown(90)) { this.gotoAndStop(2); } }
Instance of Symbol 108 MovieClip "crosshair" in Frame 1063
onClipEvent (load) { _x = _root._xmouse; _y = _root._ymouse; Mouse.hide(); } onClipEvent (mouseMove) { _x = _root._xmouse; _y = _root._ymouse; } onClipEvent (mouseDown) { if (_root.ammo > 1) { _root.ammo--; _root.bullet.duplicateMovieClip("newBullet" + _root.depth, _root.depth++, {_x:_xmouse, _y:_ymouse}); } else { _root.outofammo.gotoAndPlay(2); } }
Frame 1071
stop();
Frame 1072
stop();
Frame 1073
stop();
Frame 1074
stop();
Frame 1075
stop();
Frame 1076
stop();
Instance of Symbol 72 MovieClip "torchcharge" in Frame 1105
onClipEvent (enterFrame) { if (Key.isDown(90)) { this.gotoAndStop(2); } }
Instance of Symbol 74 MovieClip in Frame 1105
onClipEvent (enterFrame) { this._x = (_root.crosshair._x / 2) - 200; this._y = (_root.crosshair._y / 3) + 500; dx = mx - this._x; dy = my - this._y; if (dx < 0) { nom = -1 * dx; } else { nom = dx; } if (dy < 0) { nom + (-1 * dy); } else { nom + dy; } dir = (90 * (dy / nom)) + 45; this._rotation = dir; }
Instance of Symbol 108 MovieClip "crosshair" in Frame 1105
onClipEvent (load) { _x = _root._xmouse; _y = _root._ymouse; Mouse.hide(); } onClipEvent (mouseMove) { _x = _root._xmouse; _y = _root._ymouse; } onClipEvent (mouseDown) { if (_root.ammo > 1) { _root.ammo--; _root.bullet.duplicateMovieClip("newBullet" + _root.depth, _root.depth++, {_x:_xmouse, _y:_ymouse}); } else { _root.outofammo.gotoAndPlay(2); } }
Instance of Symbol 83 MovieClip "torch" in Frame 1105
onClipEvent (load) { _x = _root._xmouse; _y = _root._ymouse; Mouse.hide(); } onClipEvent (mouseMove) { _x = _root._xmouse; _y = _root._ymouse; } onClipEvent (enterFrame) { if (Key.isDown(90)) { this.gotoAndStop(2); } }
Instance of Symbol 108 MovieClip "crosshair" in Frame 1113
onClipEvent (load) { _x = _root._xmouse; _y = _root._ymouse; Mouse.hide(); } onClipEvent (mouseMove) { _x = _root._xmouse; _y = _root._ymouse; } onClipEvent (mouseDown) { if (_root.ammo > 1) { _root.ammo--; _root.bullet.duplicateMovieClip("newBullet" + _root.depth, _root.depth++, {_x:_xmouse, _y:_ymouse}); } else { _root.outofammo.gotoAndPlay(2); } }
Frame 1115
stop();
Frame 1125
stop();
Frame 1126
stop();
Frame 1127
stop();
Frame 1205
gotoAndPlay (1112);
Frame 1252
stopAllSounds(); gotoAndPlay ("House 1 - Hall");
Frame 1253
stopAllSounds(); _quality = "MEDIUM";
Instance of Symbol 108 MovieClip "crosshair" in Frame 1253
onClipEvent (load) { _x = _root._xmouse; _y = _root._ymouse; Mouse.hide(); } onClipEvent (mouseMove) { _x = _root._xmouse; _y = _root._ymouse; } onClipEvent (mouseDown) { if (_root.ammo > 1) { _root.ammo--; _root.bullet.duplicateMovieClip("newBullet" + _root.depth, _root.depth++, {_x:_xmouse, _y:_ymouse}); } else { _root.outofammo.gotoAndPlay(2); } }
Instance of Symbol 72 MovieClip "torchcharge" in Frame 1253
onClipEvent (enterFrame) { if (Key.isDown(90)) { this.gotoAndStop(2); } }
Instance of Symbol 74 MovieClip in Frame 1253
onClipEvent (enterFrame) { this._x = (_root.crosshair._x / 2) - 200; this._y = (_root.crosshair._y / 3) + 500; dx = mx - this._x; dy = my - this._y; if (dx < 0) { nom = -1 * dx; } else { nom = dx; } if (dy < 0) { nom + (-1 * dy); } else { nom + dy; } dir = (90 * (dy / nom)) + 45; this._rotation = dir; }
Instance of Symbol 108 MovieClip "crosshair" in Frame 1253
onClipEvent (load) { _x = _root._xmouse; _y = _root._ymouse; Mouse.hide(); } onClipEvent (mouseMove) { _x = _root._xmouse; _y = _root._ymouse; } onClipEvent (mouseDown) { if (_root.ammo > 1) { _root.ammo--; _root.bullet.duplicateMovieClip("newBullet" + _root.depth, _root.depth++, {_x:_xmouse, _y:_ymouse}); } else { _root.outofammo.gotoAndPlay(2); } }
Instance of Symbol 83 MovieClip "torch" in Frame 1253
onClipEvent (load) { _x = _root._xmouse; _y = _root._ymouse; Mouse.hide(); } onClipEvent (mouseMove) { _x = _root._xmouse; _y = _root._ymouse; } onClipEvent (enterFrame) { if (Key.isDown(90)) { this.gotoAndStop(2); } }
Frame 1436
stopAllSounds();
Frame 1447
stop();
Frame 1448
stopAllSounds();
Instance of Symbol 108 MovieClip "crosshair" in Frame 1448
onClipEvent (load) { _x = _root._xmouse; _y = _root._ymouse; Mouse.hide(); } onClipEvent (mouseMove) { _x = _root._xmouse; _y = _root._ymouse; } onClipEvent (mouseDown) { if (_root.ammo > 1) { _root.ammo--; _root.bullet.duplicateMovieClip("newBullet" + _root.depth, _root.depth++, {_x:_xmouse, _y:_ymouse}); } else { _root.outofammo.gotoAndPlay(2); } }
Instance of Symbol 72 MovieClip "torchcharge" in Frame 1448
onClipEvent (enterFrame) { if (Key.isDown(90)) { this.gotoAndStop(2); } }
Instance of Symbol 74 MovieClip in Frame 1448
onClipEvent (enterFrame) { this._x = (_root.crosshair._x / 2) - 200; this._y = (_root.crosshair._y / 3) + 500; dx = mx - this._x; dy = my - this._y; if (dx < 0) { nom = -1 * dx; } else { nom = dx; } if (dy < 0) { nom + (-1 * dy); } else { nom + dy; } dir = (90 * (dy / nom)) + 45; this._rotation = dir; }
Instance of Symbol 108 MovieClip "crosshair" in Frame 1448
onClipEvent (load) { _x = _root._xmouse; _y = _root._ymouse; Mouse.hide(); } onClipEvent (mouseMove) { _x = _root._xmouse; _y = _root._ymouse; } onClipEvent (mouseDown) { if (_root.ammo > 1) { _root.ammo--; _root.bullet.duplicateMovieClip("newBullet" + _root.depth, _root.depth++, {_x:_xmouse, _y:_ymouse}); } else { _root.outofammo.gotoAndPlay(2); } }
Instance of Symbol 83 MovieClip "torch" in Frame 1448
onClipEvent (load) { _x = _root._xmouse; _y = _root._ymouse; Mouse.hide(); } onClipEvent (mouseMove) { _x = _root._xmouse; _y = _root._ymouse; } onClipEvent (enterFrame) { if (Key.isDown(90)) { this.gotoAndStop(2); } }
Frame 1496
stop();
Frame 1497
stopAllSounds();
Instance of Symbol 108 MovieClip "crosshair" in Frame 1497
onClipEvent (load) { _x = _root._xmouse; _y = _root._ymouse; Mouse.hide(); } onClipEvent (mouseMove) { _x = _root._xmouse; _y = _root._ymouse; } onClipEvent (mouseDown) { if (_root.ammo > 1) { _root.ammo--; _root.bullet.duplicateMovieClip("newBullet" + _root.depth, _root.depth++, {_x:_xmouse, _y:_ymouse}); } else { _root.outofammo.gotoAndPlay(2); } }
Instance of Symbol 72 MovieClip "torchcharge" in Frame 1497
onClipEvent (enterFrame) { if (Key.isDown(90)) { this.gotoAndStop(2); } }
Instance of Symbol 74 MovieClip in Frame 1497
onClipEvent (enterFrame) { this._x = (_root.crosshair._x / 2) - 200; this._y = (_root.crosshair._y / 3) + 500; dx = mx - this._x; dy = my - this._y; if (dx < 0) { nom = -1 * dx; } else { nom = dx; } if (dy < 0) { nom + (-1 * dy); } else { nom + dy; } dir = (90 * (dy / nom)) + 45; this._rotation = dir; }
Instance of Symbol 108 MovieClip "crosshair" in Frame 1497
onClipEvent (load) { _x = _root._xmouse; _y = _root._ymouse; Mouse.hide(); } onClipEvent (mouseMove) { _x = _root._xmouse; _y = _root._ymouse; } onClipEvent (mouseDown) { if (_root.ammo > 1) { _root.ammo--; _root.bullet.duplicateMovieClip("newBullet" + _root.depth, _root.depth++, {_x:_xmouse, _y:_ymouse}); } else { _root.outofammo.gotoAndPlay(2); } }
Instance of Symbol 83 MovieClip "torch" in Frame 1497
onClipEvent (load) { _x = _root._xmouse; _y = _root._ymouse; Mouse.hide(); } onClipEvent (mouseMove) { _x = _root._xmouse; _y = _root._ymouse; } onClipEvent (enterFrame) { if (Key.isDown(90)) { this.gotoAndStop(2); } }
Frame 1545
stop();
Frame 1546
stopAllSounds(); _quality = "MEDIUM";
Instance of Symbol 72 MovieClip "torchcharge" in Frame 1546
onClipEvent (enterFrame) { if (Key.isDown(90)) { this.gotoAndStop(2); } }
Instance of Symbol 74 MovieClip in Frame 1546
onClipEvent (enterFrame) { this._x = (_root.crosshair._x / 2) - 200; this._y = (_root.crosshair._y / 3) + 500; dx = mx - this._x; dy = my - this._y; if (dx < 0) { nom = -1 * dx; } else { nom = dx; } if (dy < 0) { nom + (-1 * dy); } else { nom + dy; } dir = (90 * (dy / nom)) + 45; this._rotation = dir; }
Instance of Symbol 108 MovieClip "crosshair" in Frame 1546
onClipEvent (load) { _x = _root._xmouse; _y = _root._ymouse; Mouse.hide(); } onClipEvent (mouseMove) { _x = _root._xmouse; _y = _root._ymouse; } onClipEvent (mouseDown) { if (_root.ammo > 1) { _root.ammo--; _root.bullet.duplicateMovieClip("newBullet" + _root.depth, _root.depth++, {_x:_xmouse, _y:_ymouse}); } else { _root.outofammo.gotoAndPlay(2); } }
Instance of Symbol 83 MovieClip "torch" in Frame 1546
onClipEvent (load) { _x = _root._xmouse; _y = _root._ymouse; Mouse.hide(); } onClipEvent (mouseMove) { _x = _root._xmouse; _y = _root._ymouse; } onClipEvent (enterFrame) { if (Key.isDown(90)) { this.gotoAndStop(2); } }
Instance of Symbol 108 MovieClip "crosshair" in Frame 1554
onClipEvent (load) { _x = _root._xmouse; _y = _root._ymouse; Mouse.hide(); } onClipEvent (mouseMove) { _x = _root._xmouse; _y = _root._ymouse; } onClipEvent (mouseDown) { if (_root.ammo > 1) { _root.ammo--; _root.bullet.duplicateMovieClip("newBullet" + _root.depth, _root.depth++, {_x:_xmouse, _y:_ymouse}); } else { _root.outofammo.gotoAndPlay(2); } }
Frame 1594
stop();
Frame 1595
stopAllSounds();
Instance of Symbol 108 MovieClip "crosshair" in Frame 1595
onClipEvent (load) { _x = _root._xmouse; _y = _root._ymouse; Mouse.hide(); } onClipEvent (mouseMove) { _x = _root._xmouse; _y = _root._ymouse; } onClipEvent (mouseDown) { if (_root.ammo > 1) { _root.ammo--; _root.bullet.duplicateMovieClip("newBullet" + _root.depth, _root.depth++, {_x:_xmouse, _y:_ymouse}); } else { _root.outofammo.gotoAndPlay(2); } }
Instance of Symbol 72 MovieClip "torchcharge" in Frame 1595
onClipEvent (enterFrame) { if (Key.isDown(90)) { this.gotoAndStop(2); } }
Instance of Symbol 74 MovieClip in Frame 1595
onClipEvent (enterFrame) { this._x = (_root.crosshair._x / 2) - 200; this._y = (_root.crosshair._y / 3) + 500; dx = mx - this._x; dy = my - this._y; if (dx < 0) { nom = -1 * dx; } else { nom = dx; } if (dy < 0) { nom + (-1 * dy); } else { nom + dy; } dir = (90 * (dy / nom)) + 45; this._rotation = dir; }
Instance of Symbol 108 MovieClip "crosshair" in Frame 1595
onClipEvent (load) { _x = _root._xmouse; _y = _root._ymouse; Mouse.hide(); } onClipEvent (mouseMove) { _x = _root._xmouse; _y = _root._ymouse; } onClipEvent (mouseDown) { if (_root.ammo > 1) { _root.ammo--; _root.bullet.duplicateMovieClip("newBullet" + _root.depth, _root.depth++, {_x:_xmouse, _y:_ymouse}); } else { _root.outofammo.gotoAndPlay(2); } }
Instance of Symbol 83 MovieClip "torch" in Frame 1595
onClipEvent (load) { _x = _root._xmouse; _y = _root._ymouse; Mouse.hide(); } onClipEvent (mouseMove) { _x = _root._xmouse; _y = _root._ymouse; } onClipEvent (enterFrame) { if (Key.isDown(90)) { this.gotoAndStop(2); } }
Frame 1609
stop();
Frame 1620
stop();
Frame 1621
stop();
Frame 1622
stop();
Frame 1623
stop();
Frame 1624
stop();
Frame 1625
stopAllSounds();
Instance of Symbol 794 MovieClip "bullet" in Frame 1626
onClipEvent (load) { if (_name == "bullet") { _visible = false; } else { _rotation = random(1); } } onClipEvent (mouseDown) { if (!_root.lastFrame) { i++; this.duplicateMovieClip("bulletnew", 10); _root.crosshair.play(); } } onClipEvent (load) { if (!_root.lastFrame) { this._x = _root._xmouse; this._y = _root._ymouse; } } onClipEvent (mouseDown) { if (_root.ammo > 1) { _root.ammo--; _root.bullet.duplicateMovieClip("newBullet" + _root.depth, _root.depth++, {_x:_xmouse, _y:_ymouse}); } else { _root.outofammo.gotoAndPlay(2); } }
Instance of Symbol 803 MovieClip in Frame 1626
on (press) { gotoAndPlay ("bottle"); }
Instance of Symbol 803 MovieClip in Frame 1626
on (press) { gotoAndPlay ("bottle"); }
Instance of Symbol 803 MovieClip in Frame 1626
on (press) { gotoAndPlay ("bottle"); }
Instance of Symbol 809 MovieClip in Frame 1626
on (press) { gotoAndPlay ("vase"); }
Instance of Symbol 803 MovieClip in Frame 1626
on (press) { gotoAndPlay ("bottle"); }
Instance of Symbol 817 MovieClip in Frame 1626
on (press) { gotoAndPlay ("wood"); }
Instance of Symbol 817 MovieClip in Frame 1626
on (press) { gotoAndPlay ("wood"); }
Frame 1627
stopAllSounds();
Instance of Symbol 829 MovieClip "handgun" in Frame 1627
onClipEvent (enterFrame) { _x = _root._xmouse; } onClipEvent (enterFrame) { this._x = (_root.crosshair._x / 2) + 400; this._y = (_root.crosshair._y / 2) + 250; dx = mx - this._x; dy = my - this._y; if (dx < 0) { nom = -1 * dx; } else { nom = dx; } if (dy < 0) { nom + (-1 * dy); } else { nom + dy; } dir = (90 * (dy / nom)) + 45; this._rotation = dir; } onClipEvent (mouseDown) { this.gotoAndStop(2); } onClipEvent (enterFrame) { if (Key.isDown(32)) { this.gotoAndStop(3); } }
Frame 1644
stop(); stopAllSounds();
Frame 1645
stopAllSounds(); _quality = "MEDIUM";
Instance of Symbol 72 MovieClip "torchcharge" in Frame 1645
onClipEvent (enterFrame) { if (Key.isDown(90)) { this.gotoAndStop(2); } }
Instance of Symbol 829 MovieClip "handgun" in Frame 1651
onClipEvent (enterFrame) { _x = _root._xmouse; } onClipEvent (enterFrame) { this._x = (_root.crosshair._x / 2) + 400; this._y = (_root.crosshair._y / 2) + 250; dx = mx - this._x; dy = my - this._y; if (dx < 0) { nom = -1 * dx; } else { nom = dx; } if (dy < 0) { nom + (-1 * dy); } else { nom + dy; } dir = (90 * (dy / nom)) + 45; this._rotation = dir; } onClipEvent (mouseDown) { this.gotoAndStop(2); } onClipEvent (enterFrame) { if (Key.isDown(32)) { this.gotoAndStop(3); } }
Instance of Symbol 74 MovieClip in Frame 1651
onClipEvent (enterFrame) { this._x = (_root.crosshair._x / 2) - 200; this._y = (_root.crosshair._y / 3) + 500; dx = mx - this._x; dy = my - this._y; if (dx < 0) { nom = -1 * dx; } else { nom = dx; } if (dy < 0) { nom + (-1 * dy); } else { nom + dy; } dir = (90 * (dy / nom)) + 45; this._rotation = dir; }
Instance of Symbol 108 MovieClip "crosshair" in Frame 1651
onClipEvent (load) { _x = _root._xmouse; _y = _root._ymouse; Mouse.hide(); } onClipEvent (mouseMove) { _x = _root._xmouse; _y = _root._ymouse; } onClipEvent (mouseDown) { if (_root.ammo > 1) { _root.ammo--; _root.bullet.duplicateMovieClip("newBullet" + _root.depth, _root.depth++, {_x:_xmouse, _y:_ymouse}); } else { _root.outofammo.gotoAndPlay(2); } }
Instance of Symbol 83 MovieClip "torch" in Frame 1651
onClipEvent (load) { _x = _root._xmouse; _y = _root._ymouse; Mouse.hide(); } onClipEvent (mouseMove) { _x = _root._xmouse; _y = _root._ymouse; } onClipEvent (enterFrame) { if (Key.isDown(90)) { this.gotoAndStop(2); } }
Frame 2494
stop(); stopAllSounds();
Frame 2495
stopAllSounds(); play();
Instance of Symbol 108 MovieClip "crosshair" in Frame 2495
onClipEvent (load) { _x = _root._xmouse; _y = _root._ymouse; Mouse.hide(); } onClipEvent (mouseMove) { _x = _root._xmouse; _y = _root._ymouse; } onClipEvent (mouseDown) { if (_root.ammo > 1) { _root.ammo--; _root.bullet.duplicateMovieClip("newBullet" + _root.depth, _root.depth++, {_x:_xmouse, _y:_ymouse}); } else { _root.outofammo.gotoAndPlay(2); } }
Instance of Symbol 829 MovieClip "handgun" in Frame 2495
onClipEvent (enterFrame) { _x = _root._xmouse; } onClipEvent (enterFrame) { this._x = (_root.crosshair._x / 2) + 400; this._y = (_root.crosshair._y / 2) + 250; dx = mx - this._x; dy = my - this._y; if (dx < 0) { nom = -1 * dx; } else { nom = dx; } if (dy < 0) { nom + (-1 * dy); } else { nom + dy; } dir = (90 * (dy / nom)) + 45; this._rotation = dir; } onClipEvent (mouseDown) { this.gotoAndStop(2); } onClipEvent (enterFrame) { if (Key.isDown(32)) { this.gotoAndStop(3); } }
Frame 2522
stop();
Frame 2523
_quality = "MEDIUM";
Instance of Symbol 72 MovieClip "torchcharge" in Frame 2523
onClipEvent (enterFrame) { if (Key.isDown(90)) { this.gotoAndStop(2); } }
Instance of Symbol 829 MovieClip "handgun" in Frame 2523
onClipEvent (enterFrame) { _x = _root._xmouse; } onClipEvent (enterFrame) { this._x = (_root.crosshair._x / 2) + 400; this._y = (_root.crosshair._y / 2) + 250; dx = mx - this._x; dy = my - this._y; if (dx < 0) { nom = -1 * dx; } else { nom = dx; } if (dy < 0) { nom + (-1 * dy); } else { nom + dy; } dir = (90 * (dy / nom)) + 45; this._rotation = dir; } onClipEvent (mouseDown) { this.gotoAndStop(2); } onClipEvent (enterFrame) { if (Key.isDown(32)) { this.gotoAndStop(3); } }
Instance of Symbol 74 MovieClip in Frame 2523
onClipEvent (enterFrame) { this._x = (_root.crosshair._x / 2) - 200; this._y = (_root.crosshair._y / 3) + 500; dx = mx - this._x; dy = my - this._y; if (dx < 0) { nom = -1 * dx; } else { nom = dx; } if (dy < 0) { nom + (-1 * dy); } else { nom + dy; } dir = (90 * (dy / nom)) + 45; this._rotation = dir; }
Instance of Symbol 108 MovieClip "crosshair" in Frame 2523
onClipEvent (load) { _x = _root._xmouse; _y = _root._ymouse; Mouse.hide(); } onClipEvent (mouseMove) { _x = _root._xmouse; _y = _root._ymouse; } onClipEvent (mouseDown) { if (_root.ammo > 1) { _root.ammo--; _root.bullet.duplicateMovieClip("newBullet" + _root.depth, _root.depth++, {_x:_xmouse, _y:_ymouse}); } else { _root.outofammo.gotoAndPlay(2); } }
Instance of Symbol 83 MovieClip "torch" in Frame 2523
onClipEvent (load) { _x = _root._xmouse; _y = _root._ymouse; Mouse.hide(); } onClipEvent (mouseMove) { _x = _root._xmouse; _y = _root._ymouse; } onClipEvent (enterFrame) { if (Key.isDown(90)) { this.gotoAndStop(2); } }
Instance of Symbol 108 MovieClip "crosshair" in Frame 2526
onClipEvent (load) { _x = _root._xmouse; _y = _root._ymouse; Mouse.hide(); } onClipEvent (mouseMove) { _x = _root._xmouse; _y = _root._ymouse; } onClipEvent (mouseDown) { if (_root.ammo > 1) { _root.ammo--; _root.bullet.duplicateMovieClip("newBullet" + _root.depth, _root.depth++, {_x:_xmouse, _y:_ymouse}); } else { _root.outofammo.gotoAndPlay(2); } }
Frame 2536
stop();
Frame 2685
_root.life.play();
Frame 2711
_root.life.play();
Frame 2739
_root.life.play();
Frame 2853
stopAllSounds();
Symbol 10 Button
on (release) { _root.play(); } on (release) { stopAllSounds(); }
Symbol 11 MovieClip Frame 1
_root.stop(); PercentLoaded = (_root.getBytesLoaded() / _root.getBytesTotal()) * 100; if (PercentLoaded != 100) { bar._xscale = PercentLoaded; } else { gotoAndStop ("loaded"); }
Symbol 11 MovieClip Frame 2
gotoAndPlay (1);
Symbol 11 MovieClip Frame 3
stop(); stop();
Symbol 13 Button
on (release) { getURL ("http://amolad.net/supertom/", "mainFrame"); }
Symbol 21 Button
on (release) { NewgroundsAPI.loadNewgrounds(); }
Symbol 29 Button
on (release) { NewgroundsAPI.loadNewgrounds(); }
Symbol 31 MovieClip Frame 1
function startAd(ngad_url) { trace("opening " + ngad_url); System.security.allowDomain("70.87.128.99"); System.security.allowInsecureDomain("70.87.128.99"); System.security.allowDomain("ads.shizmoo.com"); System.security.allowInsecureDomain("ads.shizmoo.com"); System.security.allowDomain("www.cpmstar.com"); System.security.allowInsecureDomain("www.cpmstar.com"); System.security.allowDomain("server.cpmstar.com"); System.security.allowInsecureDomain("server.cpmstar.com"); var ngads_redirect = new XML(); ngads_redirect.ignoreWhite = true; ngads_redirect.onLoad = function (success) { trace("[NEWGROUNDS FLASH ADS] :: You may get a 'Security Sandbox Violation' ... this is normal, do not freak out!"); if (success) { ng_ad.loadMovie(ngads_redirect.toString(), "GET"); } }; ngads_redirect.load(ngad_url); } if (NewgroundsAPI.getAdURL()) { startAd(NewgroundsAPI.getAdURL()); } NewgroundsAPI.onAdsApproved = function (ad_url) { startAd(ad_url); }; stop();
Symbol 1012 MovieClip [__Packages.NewgroundsAPI] Frame 0
class NewgroundsAPI { static var tracker_id, host, version, debug, error_format, header_format, normal_format, link_format; function NewgroundsAPI () { } static function connectMovie(id) { if (!id) { SendError("Missing required 'id' parameter in NewgroundsAPI.connectMovie(id:Number)"); } else if (!tracker_id) { SendMessage("Connecting to API gateway..."); tracker_id = id; host = _url.split("/")[2].toLowerCase(); if (host.length < 1) { host = "localhost"; } var _local2 = new Object(); SendEvent(MOVIE_VIEWS); } } static function setMovieVersion(movie_version) { if (!movie_version) { SendError("Missing required 'version' in NewgroundsAPI.setMovieVersion(version:String)"); } else { version = movie_version; } } static function debugMode() { debug = true; } static function addCustomEvent(stat_id, stat_name) { if (!stat_id) { SendError("Missing required 'id' parameter in NewgroundsAPI.AddCustomEvent(id:Number, event_name:String)"); } else if (!stat_name) { SendError("Missing required 'event_name' parameter in NewgroundsAPI.AddCustomEvent(id:Number, event_name:String)"); } else { custom_events[stat_name] = CUSTOM_STATS + stat_id; SendMessage("Created custom event: " + stat_name); } } static function addCustomLink(stat_id, stat_name) { if (!stat_id) { SendError("Missing required 'id' parameter in NewgroundsAPI.AddCustomLink(id:Number, link_name:String)"); } else if (!stat_name) { SendError("Missing required 'link_name' parameter in NewgroundsAPI.AddCustomLink(id:Number, link_name:String)"); } else { custom_links[stat_name] = CUSTOM_STATS + stat_id; SendMessage((("Created custom link " + stat_id) + ": ") + stat_name); } } static function loadMySite() { SendLink(AUTHOR_SITE); } static function loadNewgrounds(special) { if (special) { var _local1 = {page:special}; } SendLink(NEWGROUNDS, _local1); } static function logCustomEvent(event_name) { if (!event_name) { SendError("Missing required 'event_name' parameter in NewgroundsAPI.logCustomEvent(event_name:String)"); } else if (!custom_events[event_name]) { SendError("Attempted to log undefined custom event: " + event_name); } else { SendEvent(custom_events[event_name]); } } static function loadCustomLink(link_name) { if (!link_name) { SendError("Missing required 'link_name' parameter in NewgroundsAPI.loadCustomLink(link_name:String)"); } else if (!custom_links[link_name]) { SendError("Attempted to open undefined custom link: " + link_name); } else { SendLink(custom_links[link_name]); } } static function getAdURL() { return(movie_options.ad_url); } static function getMovieURL() { if (movie_options.movie_url) { return(movie_options.movie_url); } return("Newgrounds.com"); } static function getNewVersionURL() { return((((((GATEWAY_URL + "?&id=") + tracker_id) + "&host=") + escape(host)) + "&stat=") + NEW_VERSION); } static function SendEvent(id) { SendStat(id, false); } static function SendLink(id, extra) { SendStat(id, true, extra); } static function ReadGatewayData(params) { for (var _local2 in params) { params[_local2] = unescape(params[_local2]); movie_options[_local2] = params[_local2]; } if (params.settings_loaded) { SendMessage("You have successfully connected to the Newgrounds API gateway!"); SendMessage(("Movie Identified as '" + movie_options.movie_name) + "'"); if (movie_options.message) { SendMessage(movie_options.message); } if (movie_options.ad_url) { SendMessage("Your movie has been approved to run Flash Ads"); onAdsApproved(movie_options.ad_url); } if (movie_options.movie_version and (movie_options.movie_version.toString() != version.toString())) { SendMessage("WARNING: The movie version configured in your API settings does not match this movie's version!"); onNewVersionAvailable(movie_options.movie_version, getMovieURL(), getNewVersionURL()); } if (movie_options.deny_host) { SendMessage("You have blocked 'localHost' in your API settings."); SendMessage("If you wish to test your movie you will need to remove this block."); onDenyHost(host, getMovieURL(), getNewVersionURL()); } if (movie_options.request_portal_url == 1) { var _local4 = (((GATEWAY_URL + "?&id=") + tracker_id) + "&portal_url=") + escape(_url); var _local3 = new XML(); _local3.ignoreWhite = true; _local3.load(_local4); } } else if (!movie_options.settings_loaded) { SendError("Could not establish connection to the API gateway."); } } static function SendStat(stat_id, open_in_browser, extra) { if (!tracker_id) { SendError("API calls cannot be made without a valid movie id."); SendError("Did you remember to add the \"NewgroundsAPI.connectMovie()\" code?"); } else { var _local7 = (((((GATEWAY_URL + "?&id=") + tracker_id) + "&host=") + escape(host)) + "&stat=") + stat_id; for (var _local9 in extra) { _local7 = _local7 + ((("&" + escape(_local9)) + "=") + escape(extra[_local9])); } trace(_local7); if (debug) { _local7 = _local7 + "&debug=1"; } if (open_in_browser) { getURL (_local7, "_blank"); } else { var _local10 = new XML(); _local10.ignoreWhite = true; _local10.onLoad = function (success) { var _local6 = new Object(); var _local3 = 0; while (_local3 < this.firstChild.childNodes.length) { var _local4 = this.firstChild.childNodes[_local3]; var _local5 = _local4.nodeName; var _local2 = _local4.attributes.value; if (_local2 == Number(_local2)) { _local2 = Number(_local2); } _local6[_local5] = _local2; _local3++; } NewgroundsAPI.ReadGatewayData(_local6); }; _local10.load(_local7); } } } static function SendError(msg) { trace("[NEWGROUNDS API ERROR] :: " + msg); } static function SendMessage(msg) { trace("[NEWGROUNDS API] :: " + msg); } static function InitTextFormats() { if (!error_format) { error_format = new TextFormat(); error_format.font = "Arial Black"; error_format.size = 48; error_format.color = 16711680 /* 0xFF0000 */; } if (!header_format) { header_format = new TextFormat(); header_format.font = "Arial Black"; header_format.size = 24; header_format.color = 16777215 /* 0xFFFFFF */; } if (!normal_format) { normal_format = new TextFormat(); normal_format.font = "Arial"; normal_format.bold = true; normal_format.size = 12; normal_format.color = 16777215 /* 0xFFFFFF */; } if (!link_format) { link_format = new TextFormat(); link_format.color = 16776960 /* 0xFFFF00 */; link_format.underline = true; } } static function onNewVersionAvailable(version, movie_url, redirect_url) { InitTextFormats(); var _local2 = new Object(); _local2.x = Stage.width / 2; _local2.y = Stage.height / 2; _root.createEmptyMovieClip("NGAPI_new_version_overlay", _root.getNextHighestDepth()); _root.NGAPI_new_version_overlay.lineStyle(1, 0, 100); _root.NGAPI_new_version_overlay.beginFill(0, 70); _root.NGAPI_new_version_overlay.moveTo(-10, -10); _root.NGAPI_new_version_overlay.lineTo(-10, 1000); _root.NGAPI_new_version_overlay.lineTo(1000, 1000); _root.NGAPI_new_version_overlay.lineTo(1000, -10); _root.NGAPI_new_version_overlay.lineTo(-10, -10); _root.NGAPI_new_version_overlay.endFill(); _root.NGAPI_new_version_overlay.lineStyle(10, 0, 100); _root.NGAPI_new_version_overlay.beginFill(51); _root.NGAPI_new_version_overlay.moveTo(_local2.x - 240, _local2.y - 120); _root.NGAPI_new_version_overlay.lineTo(_local2.x + 240, _local2.y - 120); _root.NGAPI_new_version_overlay.lineTo(_local2.x + 240, _local2.y + 80); _root.NGAPI_new_version_overlay.lineTo(_local2.x - 240, _local2.y + 80); _root.NGAPI_new_version_overlay.lineTo(_local2.x - 240, _local2.y - 120); _root.NGAPI_new_version_overlay.endFill(); _root.NGAPI_new_version_overlay.createEmptyMovieClip("exit", 1000); _root.NGAPI_new_version_overlay.exit.lineStyle(2, 39423, 100); _root.NGAPI_new_version_overlay.exit.beginFill(0, 50); _root.NGAPI_new_version_overlay.exit.moveTo(_local2.x + 210, _local2.y - 110); _root.NGAPI_new_version_overlay.exit.lineTo(_local2.x + 230, _local2.y - 110); _root.NGAPI_new_version_overlay.exit.lineTo(_local2.x + 230, _local2.y - 90); _root.NGAPI_new_version_overlay.exit.lineTo(_local2.x + 210, _local2.y - 90); _root.NGAPI_new_version_overlay.exit.lineTo(_local2.x + 210, _local2.y - 110); _root.NGAPI_new_version_overlay.exit.endFill(); _root.NGAPI_new_version_overlay.exit.moveTo(_local2.x + 214, _local2.y - 106); _root.NGAPI_new_version_overlay.exit.lineTo(_local2.x + 226, _local2.y - 94); _root.NGAPI_new_version_overlay.exit.moveTo(_local2.x + 226, _local2.y - 106); _root.NGAPI_new_version_overlay.exit.lineTo(_local2.x + 214, _local2.y - 94); _root.NGAPI_new_version_overlay.exit.onMouseUp = function () { if (_root.NGAPI_new_version_overlay.exit.hitTest(_root._xmouse, _root._ymouse)) { _root.NGAPI_new_version_overlay.removeMovieClip(); } }; var _local3 = (("Version " + version) + " is now available at:") + newline; var _local5 = _local3.length; _local3 = _local3 + movie_url; var _local4 = _local3.length; _root.NGAPI_new_version_overlay.createTextField("mouseblocker", 99, -10, -10, 1000, 1000); _root.NGAPI_new_version_overlay.createTextField("newversion", 100, _local2.x - 210, _local2.y - 90, 400, 80); _root.NGAPI_new_version_overlay.newversion.text = "New Version Available!"; _root.NGAPI_new_version_overlay.newversion.setTextFormat(header_format); _root.NGAPI_new_version_overlay.createTextField("message", 101, (Stage.width - 400) / 2, Stage.height / 2, 400, 40); _root.NGAPI_new_version_overlay.message.text = _local3; _root.NGAPI_new_version_overlay.message.multiline = true; _root.NGAPI_new_version_overlay.message.wordWrap = true; _root.NGAPI_new_version_overlay.message.html = true; _root.NGAPI_new_version_overlay.message.setTextFormat(normal_format); link_format.url = redirect_url; _root.NGAPI_new_version_overlay.message.setTextFormat(_local5, _local4, link_format); } static function onDenyHost(hostname, movie_url, redirect_url) { InitTextFormats(); _root.createEmptyMovieClip("NGAPI_deny_host_overlay", _root.getNextHighestDepth()); _root.NGAPI_deny_host_overlay.lineStyle(20, 0, 100); _root.NGAPI_deny_host_overlay.beginFill(6684672); _root.NGAPI_deny_host_overlay.moveTo(0, 0); _root.NGAPI_deny_host_overlay.lineTo(Stage.width, 0); _root.NGAPI_deny_host_overlay.lineTo(Stage.width, Stage.height); _root.NGAPI_deny_host_overlay.lineTo(0, Stage.height); _root.NGAPI_deny_host_overlay.lineTo(0, 0); _root.NGAPI_deny_host_overlay.endFill(); var _local2 = ("This movie has not been approved for use on " + hostname) + "."; _local2 = _local2 + "\r\rFor an aproved copy, please visit:\r"; var _local4 = _local2.length; _local2 = _local2 + movie_url; var _local3 = _local2.length; _root.NGAPI_deny_host_overlay.createTextField("mousekill", 100, 0, 0, Stage.width, Stage.height); _root.NGAPI_deny_host_overlay.createTextField("error", 101, (Stage.width - 400) / 2, (Stage.height / 2) - 100, 400, 200); _root.NGAPI_deny_host_overlay.error.text = "ERROR!"; _root.NGAPI_deny_host_overlay.error.setTextFormat(error_format); _root.NGAPI_deny_host_overlay.createTextField("message", 102, (Stage.width - 400) / 2, Stage.height / 2, 400, 200); _root.NGAPI_deny_host_overlay.message.text = _local2; _root.NGAPI_deny_host_overlay.message.multiline = true; _root.NGAPI_deny_host_overlay.message.wordWrap = true; _root.NGAPI_deny_host_overlay.message.html = true; _root.NGAPI_deny_host_overlay.message.setTextFormat(normal_format); link_format.url = redirect_url; _root.NGAPI_deny_host_overlay.message.setTextFormat(_local4, _local3, link_format); } static function isInstalled() { return(true); } static function onAdsApproved(ad_url) { } static var movie_options = new Object(); static var custom_events = new Object(); static var custom_links = new Object(); static var MOVIE_VIEWS = 1; static var AUTHOR_SITE = 2; static var NEWGROUNDS = 3; static var NEW_VERSION = 4; static var CUSTOM_STATS = 50; static var GATEWAY_URL = "http://www.ngads.com/gateway.php"; }
Symbol 40 MovieClip Frame 1
stop();
Symbol 40 MovieClip Frame 2
stop();
Symbol 40 MovieClip Frame 3
stop();
Symbol 40 MovieClip Frame 4
gotoAndStop (1);
Symbol 58 MovieClip Frame 1
stop();
Symbol 58 MovieClip Frame 10
stop();
Symbol 58 MovieClip Frame 20
stop();
Symbol 58 MovieClip Frame 30
stop();
Symbol 58 MovieClip Frame 40
_root.gotoAndStop("gameover");
Symbol 71 MovieClip Frame 475
_root.torchcharge.gotoAndStop(1);
Symbol 72 MovieClip Frame 1
stop();
Symbol 74 MovieClip Frame 5
stop();
Symbol 82 MovieClip Frame 475
_root.torch.gotoAndStop(1);
Symbol 83 MovieClip Frame 1
stop();
Symbol 108 MovieClip Frame 1
stop();
Symbol 114 Button
on (release) { gotoAndPlay (62); }
Symbol 127 Button
on (release) { journal.nextFrame(); }
Symbol 139 Button
on (release) { gotoAndPlay (213); }
Symbol 146 Button
on (release) { gotoAndPlay (12); }
Symbol 149 Button
on (release) { gotoAndPlay (163); }
Symbol 152 Button
on (release) { gotoAndPlay (263); }
Symbol 167 Button
on (release) { gotoAndPlay (62); }
Symbol 172 MovieClip Frame 1
stop();
Instance of Symbol 172 MovieClip in Symbol 206 MovieClip Frame 1
onClipEvent (enterFrame) { if (Key.isDown(90)) { this.gotoAndStop(2); } }
Symbol 214 Button
on (release) { gotoAndPlay (62); }
Symbol 218 MovieClip Frame 1
stop();
Symbol 218 MovieClip Frame 2
stop();
Symbol 218 MovieClip Frame 3
stop();
Symbol 220 Button
on (release) { pat.nextFrame(); }
Symbol 225 Button
on (release) { gotoAndPlay (313); }
Symbol 228 Button
on (release) { gotoAndPlay (62); }
Symbol 231 Button
on (release) { gotoAndPlay (363); }
Symbol 235 Button
on (release) { gotoAndPlay (263); }
Symbol 244 Button
on (release) { gotoAndPlay (413); }
Symbol 246 Button
on (release) { gotoAndPlay (313); }
Symbol 278 Button
on (release) { gotoAndPlay (1105); }
Symbol 279 Button
on (release) { gotoAndPlay (464); }
Symbol 280 Button
on (release) { gotoAndPlay (514); }
Symbol 281 Button
on (release) { gotoAndPlay (363); }
Symbol 305 MovieClip Frame 440
stop();
Symbol 318 Button
on (release) { gotoAndPlay (413); }
Symbol 330 Button
on (release) { gotoAndPlay (413); }
Symbol 333 Button
on (release) { gotoAndPlay (564); }
Symbol 336 Button
on (release) { gotoAndPlay (514); }
Symbol 376 Button
on (release) { gotoAndPlay (614); }
Symbol 380 Button
on (release) { gotoAndPlay (1055); }
Symbol 382 Button
on (release) { gotoAndPlay (564); }
Symbol 412 MovieClip Frame 1
stop();
Symbol 412 MovieClip Frame 2
stop();
Symbol 412 MovieClip Frame 3
stop();
Symbol 412 MovieClip Frame 4
gotoAndStop (1);
Symbol 417 Button
on (release) { journalchurch.nextFrame(); }
Symbol 421 Button
on (release) { gotoAndPlay (614); }
Symbol 423 Button
on (release) { gotoAndPlay ("nathan"); }
Symbol 433 Button
on (release) { gotoAndPlay (623); }
Symbol 437 Button
on (release) { gotoAndPlay ("famly"); }
Symbol 441 Button
on (release) { gotoAndPlay ("house"); }
Symbol 445 Button
on (release) { gotoAndPlay ("policemen"); }
Symbol 451 Button
on (release) { gotoAndPlay ("lol"); }
Symbol 461 Button
on (release) { gotoAndPlay ("lll"); }
Symbol 481 Button
on (release) { gotoAndPlay (413); }
Symbol 488 Button
on (release) { gotoAndPlay (1206); }
Symbol 497 Button
on (release) { gotoAndPlay (1114); }
Symbol 501 Button
on (release) { gotoAndPlay (1206); }
Symbol 505 Button
on (release) { gotoAndPlay ("house0"); }
Symbol 509 Button
on (release) { gotoAndPlay ("police"); }
Symbol 511 Button
on (release) { gotoAndPlay ("nathan"); }
Symbol 555 MovieClip Frame 222
stop();
Symbol 566 MovieClip Frame 200
stop();
Symbol 573 Button
on (release) { gotoAndPlay (1105); }
Symbol 587 Button
on (release) { gotoAndPlay (1448); }
Instance of Symbol 172 MovieClip in Symbol 593 MovieClip Frame 1
onClipEvent (enterFrame) { if (Key.isDown(90)) { this.gotoAndStop(2); } }
Symbol 603 Button
on (release) { gotoAndPlay (1497); }
Symbol 608 Button
on (release) { gotoAndPlay (1546); }
Symbol 617 MovieClip Frame 1
stop();
Symbol 617 MovieClip Frame 2
stop();
Symbol 617 MovieClip Frame 3
stop();
Symbol 617 MovieClip Frame 4
gotoAndStop (1);
Symbol 651 MovieClip Frame 232
stop();
Symbol 655 Button
on (release) { dadbook.nextFrame(); }
Symbol 662 MovieClip Frame 1
stop();
Symbol 662 MovieClip Frame 2
stop();
Symbol 662 MovieClip Frame 3
gotoAndStop (1);
Symbol 667 Button
on (release) { gotoAndPlay (1448); }
Symbol 751 Button
on (release) { gotoAndPlay (1595); }
Symbol 759 Button
on (release) { gotoAndPlay ("poice1"); }
Symbol 763 Button
on (release) { gotoAndPlay ("poice4"); }
Symbol 768 Button
on (release) { gotoAndPlay ("poice5"); }
Symbol 772 Button
on (release) { gotoAndPlay ("poice3"); }
Symbol 776 Button
on (release) { gotoAndPlay ("poice2"); }
Symbol 782 Button
on (release) { gotoAndPlay ("gunout"); }
Symbol 794 MovieClip Frame 80
stop();
Symbol 803 MovieClip Frame 5
gotoAndPlay (1);
Symbol 803 MovieClip Frame 16
stop();
Symbol 809 MovieClip Frame 1
stop();
Symbol 809 MovieClip Frame 20
stop();
Symbol 817 MovieClip Frame 1
stop();
Symbol 817 MovieClip Frame 10
stop();
Symbol 821 MovieClip Frame 1
Symbol 828 MovieClip Frame 6
_root.handgun.gotoAndStop(1);
Symbol 829 MovieClip Frame 1
stop();
Symbol 829 MovieClip Frame 2
stop();
Symbol 831 Button
on (release) { gotoAndPlay (1645); }
Symbol 835 Button
on (press) { nextFrame(); }
Symbol 897 MovieClip Frame 10
_root.life.play();
Symbol 900 MovieClip Frame 75
gotoAndPlay (55);
Symbol 908 MovieClip Frame 6
stop();
Symbol 915 MovieClip Frame 6
stop();
Symbol 943 MovieClip Frame 22
stop();
Symbol 944 MovieClip Frame 1
stop();
Symbol 944 MovieClip Frame 2
stop();
Symbol 944 MovieClip Frame 3
stop();
Symbol 944 MovieClip Frame 4
stop();
Symbol 947 Button
on (release) { gotoAndPlay (2523); }
Symbol 949 Button
on (release) { _root.play(); } on (release) { stopAllSounds(); }
Symbol 952 Button
on (release) { gotoAndPlay ("aids"); } on (release) { stopAllSounds(); }
Symbol 957 Button
on (release) { gotoAndPlay ("close"); }

Library Items

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Symbol 20 GraphicUsed by:21
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Symbol 26 GraphicUsed by:29
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Symbol 1012 MovieClip [__Packages.NewgroundsAPI]
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Instance Names

"journal"Frame 12Symbol 40 MovieClip
"health"Frame 12Symbol 58 MovieClip
"torchcharge"Frame 12Symbol 72 MovieClip
"torch"Frame 12Symbol 83 MovieClip
"crosshair"Frame 21Symbol 108 MovieClip
"health"Frame 62Symbol 58 MovieClip
"torchcharge"Frame 62Symbol 72 MovieClip
"crosshair"Frame 62Symbol 108 MovieClip
"torch"Frame 62Symbol 83 MovieClip
"crosshair"Frame 71Symbol 108 MovieClip
"health"Frame 163Symbol 58 MovieClip
"torchcharge"Frame 163Symbol 72 MovieClip
"crosshair"Frame 163Symbol 108 MovieClip
"torch"Frame 163Symbol 83 MovieClip
"crosshair"Frame 172Symbol 108 MovieClip
"health"Frame 213Symbol 58 MovieClip
"torchcharge"Frame 213Symbol 72 MovieClip
"crosshair"Frame 213Symbol 108 MovieClip
"torch"Frame 213Symbol 83 MovieClip
"crosshair"Frame 222Symbol 108 MovieClip
"pat"Frame 222Symbol 218 MovieClip
"crosshair"Frame 263Symbol 108 MovieClip
"health"Frame 263Symbol 58 MovieClip
"torchcharge"Frame 263Symbol 72 MovieClip
"crosshair"Frame 263Symbol 108 MovieClip
"torch"Frame 263Symbol 83 MovieClip
"health"Frame 313Symbol 58 MovieClip
"torchcharge"Frame 313Symbol 72 MovieClip
"crosshair"Frame 313Symbol 108 MovieClip
"torch"Frame 313Symbol 83 MovieClip
"crosshair"Frame 321Symbol 108 MovieClip
"health"Frame 363Symbol 58 MovieClip
"torchcharge"Frame 363Symbol 72 MovieClip
"crosshair"Frame 363Symbol 108 MovieClip
"torch"Frame 363Symbol 83 MovieClip
"crosshair"Frame 372Symbol 108 MovieClip
"health"Frame 413Symbol 58 MovieClip
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http://swfchan.com/12/58688/info.shtml
Created: 19/1 -2019 11:25:52 Last modified: 19/1 -2019 11:25:52 Server time: 20/04 -2024 12:19:45