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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/30615463?noj=FRM30615463-12DC" width="1" height="1"></div>

Modern Tactics 3.swf

This is the info page for
Flash #59336

(Click the ID number above for more basic data on this flash file.)


Text
<p align="left"><font face="impact" size="20" color="#ff0000" letterSpacing="0.000000" kerning="0">-459</font></p>

<p align="left"><font face="Impact" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1">99</font></p>

<p align="left"><font face="Impact" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1">99</font></p>

<p align="left"><font face="Microsoft Sans Serif" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1">MP5</font></p>

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<p align="left"><font face="Impact" size="20" color="#ffffff" letterSpacing="0.000000" kerning="1">9</font></p>

<p align="left"></p>

Quit

Restart

F

Wait All

X

Undo

C

Next

<p align="left"><font face="Impact" size="20" color="#ffffff" letterSpacing="0.000000" kerning="1">Move</font></p>

X

C

V

<p align="left"><font face="Impact" size="20" color="#ffffff" letterSpacing="0.000000" kerning="1">Frag</font></p>

J

K

B

G

H

Z

Aim

Shoot

Knife

Reload

Swap

Pick up

Wait

No Rounds Reload!

Rank Up!

<p align="center"></p>

<p align="left"><font face="arial" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1">Rank 20</font></p>

<p align="left"></p>

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<p align="left"><font face="Microsoft Sans Serif" size="20" color="#ffffff" letterSpacing="0.000000" kerning="1">Search and Destroy</font></p>

<p align="left"><font face="arial" size="12" color="#000000" letterSpacing="0.000000" kerning="1">s</font></p><p align="left"><font face="arial" size="12" color="#000000" letterSpacing="0.000000" kerning="1">s</font></p><p align="left"><font face="arial" size="12" color="#000000" letterSpacing="0.000000" kerning="1">s</font></p><p align="left"><font face="arial" size="12" color="#000000" letterSpacing="0.000000" kerning="1">s</font></p><p align="left"><font face="arial" size="12" color="#000000" letterSpacing="0.000000" kerning="1">s</font></p>

Space

Grenade

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Headquarters

<p align="left"></p>

Tiles can only hold one grenade.

Your squad is victorious!

Restart

Next Mission

Menu

Your squad has been defeated

Congratulations!

You have beaten Modern Tactics 3!
For beating the game you get this bonus weapon.

Back

MP5SD

Its just like the mp5 but it has a great silencer! Beat the game on realistic, then on hard to unlock 2 more
guns.

Message from the creator

Thanks for playing and supporting this game. I was going to write about how hard this game was to make
but. Hey I did it and its done.
As you can see from my first game, Knight Tactics. I'm always improving my games and making them even
better than before. Just when you think it can't get any better it does. I'll like to thank all the beta testers and
everyone that supports my games.
Modern Tactics 3 is the last game in the series. I have new ideas for tactical-rpgs. I also have big plans on
improving them. I hope you continue playing my games. Good bye.
- Ben D (Lautan)

An Error has Occurred

Some data on your file has not been saved. Your local storage is full. Right click this go to local storage and increase the file size limit.
Afterwards go to the main screen and click on reset game. After that refresh the page.

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<p align="left"></p>

<p align="left"></p>

Modern Tactics 3 is loading. . .

Warning: Small graphical errors may occur if this movie's default size is altered.

Modern Tactics 3

Version 1.6

Play

Credits

By Ben D

www.throwtheproject.com

Back

Hey. This is Ben D the creator of the Modern Tactics series. I'm 17 years old and live in Toronto, Canada. I have been using flash for little
over a year now. Right now i'm in secondary school and will soon be off to become a game programmer. My website of course is
www.throwtheproject.com
Many people think I made this game with a team but that isn't true.
This game was made by just me.
Everything was made by me except...
The music and sound effects.
Anyway i'm going to interview myself now.

Why did you start making these games?

After playing Final Fantasy Tactics for a while. I wanted to play more tactical-rpgs but there weren't any. It was like a dying
genre. So I decided to make my own game to play. Little did I know how much effort and planning goes into a game.

How long did it take to make this game or just the engine?

My first game Knight Tactics took 2 monthes to make because it was my first tactical-rpg. But now I can make the whole
engine in about 2 weeks working almost everyday, almost all day.

Where can people learn to make these games? (tactical-rpgs)

No where. I searched every where on the web. You won't find a tutorial on these games. I created all of this myself.

What was the hardest task and your goal in MT3?

The hardest task was the Artificial Intelligence. I wanted it to be offensive and br a team player at the same time. To do this I
had to add a complex path finding formula and tons of other functions. It took over 20 functions to make the AI. Over 1000
lines of code. Cheat : the secret - Rank 20.
My goal for MT3 is to create a unique experience never seen before on the web. I want this game to be like no other.

Can I join your studio and help you make games?

A lot of people ask me this and the answer is no. I have nothing against other people. But these games are
very complex and it will take weeks for you to understand how it all works.

Main

Classes

Campaign

Free Mode

Set Classes

<p align="left"><font face="Impact" size="15" color="#000000" letterSpacing="0.000000" kerning="1">Rank 22</font></p>

Set Class

Editor

<p align="left"><font face="Impact" size="18" color="#00cc00" letterSpacing="0.000000" kerning="1">Rank 1</font></p>

Cheats

More Maps

Home

To set a unit's class. Select the
unit/units then select a class to
the left. Then press set class.

Options

Reset Game

Help

<p align="left"></p>

Warning. Resetting your
game will remove all classes
and maps. Everything will be
lost forever.

Welcome soldier this is the games main menu. Here you can set your
classes on soldier and go to other pages. If you are confused about
something check out the tutorials page.

Tip

You look like a new player.

Before you start, MT3 requires a lot of storage space. Please make sure you have enough
storage space or your game won`t save. Right click on this and check. Your game saves
automatically.
It is recomended you first learn the basics.

Play tutorial

Not right now

Options

Mute

Quality

Difficulty:

<p align="left"><font face="Impact" size="22" color="#000000" letterSpacing="0.000000" kerning="1">Normal</font></p>

<p align="left"><font face="Impact" size="22" color="#000000" letterSpacing="0.000000" kerning="1">Casual</font></p>

<p align="left"><font face="Impact" size="22" color="#000000" letterSpacing="0.000000" kerning="1">Hard</font></p>

<p align="left"><font face="Impact" size="22" color="#000000" letterSpacing="0.000000" kerning="1">Realistic</font></p>

Casual - Enemy units have less health and accuracy.
Normal - Enemy units are normal.
Hard - Enemy units have more health and accuracy
Unreal - Enemy units have double health and more accuracy.
Realistic - Guns deal double damage. No regeneration.
Old School - Guns deal half damage. No regeneration.

<p align="left"><font face="Impact" size="22" color="#000000" letterSpacing="0.000000" kerning="1">Old School</font></p>

<p align="left"><font face="Impact" size="22" color="#000000" letterSpacing="0.000000" kerning="1">Unreal</font></p>

Cheats

Enter the cheat to activate. Cheats don't save and don't work in the campaign! You can get cheats by clicking the button below.

<p align="left"></p>

Enter Cheat:

Enter

Get Cheats

Classes

Classes

Class Name:

<p align="left"></p>

Main Gun

Attachment

Bonus Stat

Abilty

Item

To make/edit a class. Select a class. Then edit the information given. Some items require a rank to unlock, the rank
is indicated by Rank. Items with no rank means its unlocked. After selecting one item in every cat. Press save. Then
go back and set your classes on soldiers. * Distance penalty - The farther you shoot the lower your accuracy.

Damage

Shots

Range

Accuracy

Rounds

Save

Second Gun

Class Outfit

Free Mode

Game Modes

Destination - Move a unit to the tile blue star marked on the map.
Reinforcements - Kill all enemy units. Players gain a unit for every kill. Units don't respawn.
Deathmatch - Kill all enemy units until you reach the score limit. Score limit = units*2
Home Base - Move your squad to the flag in the center of the map. Raise the flag to the top to win.
Search and Destroy - Kill all enemy units, no respawning.
Medic - Each team has one medic (soldier 1) which has an unlimited number of aid items. Kill the opponents medic to win. Units don't
respawn.
Stealth - The enemy doesn't know your there. Take them out with only two units.
Sudden Death - Defeat all enemies within ten turns.

Play

Play a game with your own settings. Play one of the games maps or one of your own. Then choose how many units and what game
mode you want to play.

Random

Create maps

Campaign

Play through the MT3 story. This campaign will test you skills and knowledge of the game. Their is a prize waiting for you, if you beat
the campaign.

Help

Learn everything their is to know about Modern Tactics 3. You can just learn the basics or learn advanced techniques. It is
recommend you at least play the basics tutorial. Training mode lets you try out different stratgies on a test map, with some unactive
AIs, 3 units only.

General Questions

What is a class and what is it for?

A class is a template or a set of stats. Classes let you custimize your soldiers weapons,
attachments, items, outfit and more. You can create a class and attach everything in that
class on your soldiers. Such as the classes attachment, guns and outfit.

Where can I get cheats?

You can get cheats at www.throwtheproject.com/?page=modern_tactics3.

Controls

W

A

S

D

OR

Move Map

0

9

Select Units

Other controls are given to you in game.

Got a share code? Paste it here!

Make sure there are no spaces After clicking save map. You can play
the map on the free mode page.

How do I play the maps?

Go to free mode and select the map you made.

How do I use the editor?

Create a new map. Select tiles at the left. Then
click somewhere on the map to place. Once
done press finish. Ctrl+click copies tile.

Warning

Make sure you have enough space to save maps
on your computer. Right click this, select settings
and then check how much information is saved
and the maximum. Each map requires about 2kb.

My map isn't working!

You cannot have a spawn point at
the very top of the map. Make sure
all ten spawn points are placed.

New Map

How do I place spawns?

Hold down the number keys and click some
where, hold e + numbers to place enemies. Or
click ran sp to place them for you.

Load

Delete

Map Name:

Map Size:

14

Create

Size: 10-22 Name:3-15

Save Map

Submit

Submit your map for people to play

Select a map above you want to submit. Then fill out the
form.

Description:

Get MT3 maps

Get MT2 maps

Modern Tactics 2 maps are compatible with MT3!

Editor

Finish

Quit

Close

<p align="left"></p>

Array

Share Code

You can share this map with other people by copying the code below and sending
it to them. Make sure there are no spaces or the map won't work.

<p align="left"></p>

Error Not all unit spawn points were
placed
There are not enough walkable tiles
for units to spawn on. Go back and
place more flat tiles.

Cheat Unlocked: i win - Beat campaign

Set Spawn Areas

Whole Map

Choose a spawn setting.

Center

Far

Normal

Spawn X

Spawn Y

X

Y

Ran Sp

ActionScript [AS1/AS2]

Frame 1
Stage.showMenu = false; stop(); end = _root.getBytesTotal(); onEnterFrame = function () { loads = _root.getBytesLoaded(); percent = Math.ceil((loads / end) * 100); t = percent + "%"; if (percent == 100) { nextFrame(); delete onEnterFrame; } };
Frame 3
function moveMap(xt, yt) { if ((xt > 1) && (tiles._x < tiles._width)) { tiles._x = tiles._x + xt; } else if ((xt < 1) && (tiles._x > ((-tiles._width) / 2))) { tiles._x = tiles._x + xt; } if ((yt > 1) && (tiles._y < tiles._height)) { tiles._y = tiles._y + yt; } else if ((yt < 1) && (tiles._y > ((-tiles._height) / 2))) { tiles._y = tiles._y + yt; } tiles._y = Math.floor(tiles._y); tiles._x = Math.floor(tiles._x); var _local1; var _local3; var _local2; i = 0; while (i < game.maph) { p = 0; while (p < game.mapw) { _local1 = tiles[(("t" + p) + "_") + i]; _local3 = _local1._x + tiles._x; _local2 = _local1._y + tiles._y; if ((((_local3 >= 750) || (_local2 >= 580)) || ((_local3 + 80) < 0)) || ((_local2 + 25) < 0)) { _local1._visible = false; } else if (!_local1._visible) { _local1._visible = true; } p++; } i++; } } stopAllSounds(); var music = new Sound(); music.attachSound("main"); music.setVolume(60); music.start(0, 40); enemy.h.gotoAndStop(12); enemy.b.gotoAndStop(9); enemy.a.gotoAndStop(9); enemy.a2.gotoAndStop(9); enemy.fa.gotoAndStop(9); enemy.fa2.gotoAndStop(9); enemy.f.gotoAndStop(8); enemy.f2.gotoAndStop(8); enemy.l.gotoAndStop(8); enemy.l2.gotoAndStop(8); enemy.fl.gotoAndStop(8); enemy.fl2.gotoAndStop(8); enemy.w.gotoAndStop(6); enemy.w2.gotoAndStop(21); ally.h.gotoAndStop(6); ally.b.gotoAndStop(5); ally.a.gotoAndStop(5); ally.a2.gotoAndStop(5); ally.fa.gotoAndStop(5); ally.fa2.gotoAndStop(5); ally.f.gotoAndStop(5); ally.f2.gotoAndStop(5); ally.l.gotoAndStop(5); ally.l2.gotoAndStop(5); ally.fl.gotoAndStop(5); ally.fl2.gotoAndStop(5); ally.w.gotoAndStop(11); ally.w2.gotoAndStop(22); var game = {music:true, tutorial:false, new_user:true, stop:false, dis:20, mapS:15, hits:0, count:0, targx:0, targy:0, oldp:0, oldx:0, oldy:0, oldact:0, aim:false, unit:-1, tutorial:0, ease:false, ex:0, ey:0, speed:7, mapS:10, act:0, move:0, team:["", "a", "e"], id:0, eid:0, map:0, mode:5, num:4, pause:false, turn:0, multi:false, free:true, tile:42}; var setc = new Array(10); var map; var se; var sa; var weap; var cut; var mesT; var headT; var user = SharedObject.getLocal("modern_tactics3"); if ((user.data.char != undefined) && (char != undefined)) { user.data.char = char; user.flush(); } var char = {mp5:false, dif:1, rank:1, exp:0, expm:70, stage:1, setc:[0, 0, 0, 0, 0, 0, 0, 0, 0, 0], classes:[{name:"Standard", w:[1, 19], g:1, a:0, b:1, i:1, l:[0, 0, 0]}, {name:"Blank", w:[1, 20], g:1, a:0, b:0, i:0, l:[0, 0, 0]}, {name:"Blank", w:[1, 19], g:1, a:0, b:0, i:0, l:[0, 0, 0]}, {name:"Blank", w:[1, 19], g:1, a:0, b:0, i:0, l:[0, 0, 0]}, {name:"Blank", w:[1, 20], g:1, a:0, b:0, i:0, l:[0, 0, 0]}, {name:"Blank", w:[1, 19], g:1, a:0, b:0, i:0, l:[0, 0, 0]}, {name:"Blank", w:[1, 19], g:1, a:0, b:0, i:0, l:[0, 0, 0]}, {name:"Blank", w:[1, 19], g:1, a:0, b:0, i:0, l:[0, 0, 0]}, {name:"Blank", w:[1, 19], g:1, a:0, b:0, i:0, l:[0, 0, 0]}, {name:"Blank", w:[1, 19], g:1, a:0, b:0, i:0, l:[0, 0, 0]}]}; var modes = ["Destination", "Reinforcements", "Deathmatch", "Search and Destroy", "Home Base", "Medic", "Sudden Death", "Stealth"]; var weapons = [[0, 0, 0, 0, 0, 0, "None", 0], [0, 32, 4, 5, 70, 12, "AK-47", 0], [4, 28, 4, 5, 75, 16, "C8", 0], [7, 35, 3, 6, 78, 6, "G3", 5], [10, 42, 2, 6, 90, 4, "M14", 5], [14, 39, 4, 5, 75, 16, "G36C", 0], [16, 35, 4, 5, 80, 8, "HK416", 0], [20, 41, 3, 5, 85, 6, "C7A2", 0], [6, 35, 4, 4, 70, 12, "AK-74U", 1], [12, 33, 4, 4, 80, 8, "MP5", 1], [16, 30, 5, 4, 85, 20, "P90", 1], [2, 80, 1, 3, 85, 3, "W1300", 2], [14, 65, 2, 3, 75, 5, "M1014", 2], [0, 28, 5, 5, 75, 20, "C9A1", 3], [8, 35, 4, 5, 70, 16, "RPD", 3], [19, 47, 3, 5, 80, 18, "M60E4", 3], [5, 52, 2, 6, 65, 4, "M24", 4], [13, 77, 1, 7, 90, 6, "Dragunov", 4], [18, 80, 1, 7, 85, 3, "Barret M107", 4], [0, 24, 4, 4, 75, 15, "M9", 6], [6, 37, 4, 4, 70, 8, "M1911", 6], [10, 52, 2, 3, 80, 2, "Desert Eagle", 6], [15, 34, 4, 4, 90, 4, "Skorpion", 1], [17, 28, 5, 4, 80, 15, "Mini Uzi", 1], [0, 30, 4, 4, 80, 8, "MP5SD", 1], [0, 45, 3, 5, 90, 9, "XM8", 0], [0, 25, 3, 7, 90, 12, "VSS Vintorez", 1], [0, 36, 4, 7, 100, 0, "MMG", 3]]; if (user.data.char == undefined) { user.data.char = char; user.flush(10000); } else { game.new_user = false; char = user.data.char; } if (user.data.maps == undefined) { user.data.maps = []; } if (char.xm8 == undefined) { char.xm8 = false; } if (char.vss == undefined) { char.vss = false; } var cheats = [false, false, false, false, false, false, false, false]; var ranks = ["", "Private", "Lance Corporal", "Corporal", "Sergeant", "Staff Sergeant", "Gunnery Sergeant", "Master Sergeant", "First Sergeant", "Master Gunnery Sgt", "Sergeant Major", "2nd Lieutenant", "1st Lieutenant", "Captain", "Major", "Lt Colonel", "Colonel", "Brigadier General", "Major General", "Lt General", "General"]; var help = ["You can edit your soldiers on the classes page.", "Remember standing behind objects and walls will shield you from incoming fire.", "If an enemy is far away or under cover try aiming and shooting to increase the units accuracy.", "Aiming increases the accuracy of gun fire, increases grenade effects and increases the power of knifing.", "Grenades are a great way to make units move or stop them from moving. Use this to your advantage.", "Knifing is a great way to quickly take down close units.", "Try creating classes to improve the units performence in battle.", "Don't go alone! Always move soldiers in pairs to cover each other.", "Stun grenades stops units from moving. Flash grenades stop them from attacking.", "You can use mounted machine guns by standing behind one and select it by using pick up.", "The lower you are to the ground, increases your evasion to gun fire.", "Instead of reloading a gun to take out an enemy try swaping guns.", "You can create your own maps on the editor page.", "Make sure you watch your units mag bar. If it gets to the bottum you have to reload.", "You can only throw a grenade once. So try using grenade combos, like stun + frag.", "Rushing the enemy isn't always the best tactic. Sometimes you have to go in slowly.", "Sniper rifles arn't very accurate without aiming.", "You can fully recover units by aiming and throwing an aid.", "You can restore a unit's supply grenade by aiming and using it on yourself.", "Make sure your units have the right weapon for the job.", "The longer the shot, the lower the accuracy.", "Units automatically regenerate health every turn. If a unit is almost dead get him out of there!", "Units get bonus accuracy when standing on high tiles.", "Item range is increased when aiming.", "Standing on higher ground increases your accuracy but lowers your evasion.", "Instead of clicking a unit to select it. You can press the corresponding number above it.", "Want a bigger challenge? Go to the options page and change the difficulty."];
Frame 5
submitted = false; if (char.rank > 20) { char.rank = -1; } if (char.rank == -1) { game.new_user = true; } user.data.char = char; new_user._visible = game.new_user; rank.text = "Rank " + char.rank; rank_n.text = ranks[char.rank]; icon.gotoAndStop(char.rank); exp._xscale = (char.exp / char.expm) * 100; c.sortableColumns = false; u.sortableColumns = false; i = 0; while (i < 10) { c.addItem({Classes:char.classes[i].name, Number:i}); i++; } i = 0; while (i < 10) { u.addItem({Unit:"Soldier " + (i + 1), Class:char.setc[i]}); i++; } hel.text = _root.help[random(_root.help.length)];
Instance of Symbol 678 MovieClip [DataGrid] "c" in Frame 5
//component parameters onClipEvent (construct) { editable = false; multipleSelection = false; rowHeight = 20; }
Instance of Symbol 678 MovieClip [DataGrid] "u" in Frame 5
//component parameters onClipEvent (construct) { editable = false; multipleSelection = true; rowHeight = 20; }
Frame 6
switch (char.dif) { case 0 : d0.htmlText = "<font color='#FF0000'>Casual</font>"; break; case 1 : d1.htmlText = "<font color='#FF0000'>Normal</font>"; break; case 2 : d2.htmlText = "<font color='#FF0000'>Hard</font>"; break; case 3 : d3.htmlText = "<font color='#FF0000'>Realistic</font>"; break; case 4 : d4.htmlText = "<font color='#FF0000'>Old School</font>"; break; case 5 : d5.htmlText = "<font color='#FF0000'>Unreal</font>"; }
Frame 7
var drum = new Sound(); drum.attachSound("drum");
Frame 8
function showItems() { c.removeAll(); gg.removeAll(); nn.removeAll(); a.removeAll(); b.removeAll(); w1.removeAll(); w2.removeAll(); i = 0; while (i < char.classes.length) { c.addItem({Class:char.classes[i].name}); i++; } var _local1 = ""; var _local2 = ""; var _local10 = 4; if (char.mp5) { _local10--; } if (char.xm8) { _local10--; } if (char.vss) { _local10--; } i = 0; while (i < (weapons.length - _local10)) { if (char.rank >= weapons[i][0]) { _local1 = ""; _local2 = ""; } else { _local1 = weapons[i][0]; _local2 = " LOCKED"; } w1.addItem({Gun:weapons[i][6] + _local2, Rank:_local1}); i++; } i = 0; while (i < 5) { if (char.rank >= weapons[19 + i][0]) { _local1 = ""; _local2 = ""; } else { _local1 = weapons[19 + i][0]; _local2 = " LOCKED"; } w2.addItem({Gun:weapons[19 + i][6] + _local2, Rank:_local1}); i++; } i = 0; while (i < attachments.length) { if (char.rank >= attachments[i][1]) { _local1 = ""; _local2 = ""; } else { _local1 = attachments[i][1]; _local2 = " LOCKED"; } a.addItem({Attachment:attachments[i][0] + _local2, Rank:_local1}); i++; } i = 0; while (i < bonus.length) { if (char.rank >= bonus[i][1]) { _local1 = ""; _local2 = ""; } else { _local1 = bonus[i][1]; _local2 = " LOCKED"; } b.addItem({Bonus:bonus[i][0] + _local2, Rank:_local1}); i++; } i = 0; while (i < ability.length) { if (char.rank >= ability[i][1]) { _local1 = ""; _local2 = ""; } else { _local1 = ability[i][1]; _local2 = " LOCKED"; } nn.addItem({Ability:ability[i][0] + _local2, Rank:_local1}); i++; } i = 0; while (i < grenade.length) { if (char.rank >= grenade[i][1]) { _local1 = ""; _local2 = ""; } else { _local1 = grenade[i][1]; _local2 = " LOCKED"; } gg.addItem({Grenade:grenade[i][0] + _local2, Rank:_local1}); i++; } c.selectedIndex = 0; showClass(0); } function showClass(k) { var _local2 = _root.char.classes[k]; var _local3 = _root.weapons[_local2.w[0]]; _root.da._xscale = (_local3[1] / 80) * 100; _root.sh._xscale = (_local3[2] / 5) * 100; _root.ra._xscale = (_local3[3] / 7) * 100; _root.ac._xscale = (_local3[4] / 100) * 100; _root.ro._xscale = (_local3[5] / 20) * 100; _root.weapons2.gotoAndStop(_local2.w[0] + 1); _root.w1.selectedIndex = _local2.w[0]; _root.w2.selectedIndex = _local2.w[1] - 19; _root.name.text = _root.char.classes[k].name; _root.gg.selectedIndex = _local2.g; _root.nn.selectedIndex = _local2.i; _root.a.selectedIndex = _local2.a; _root.b.selectedIndex = _local2.b; _root.ch.gotoAndStop(1); _root.ch.char.h.gotoAndStop(_local2.l[0] + 1); _root.ch.char.b.gotoAndStop(_local2.l[1] + 1); _root.ch.char.a.gotoAndStop(_local2.l[1] + 1); _root.ch.char.a2.gotoAndStop(_local2.l[1] + 1); _root.ch.char.fa.gotoAndStop(_local2.l[1] + 1); _root.ch.char.fa2.gotoAndStop(_local2.l[1] + 1); _root.ch.char.f.gotoAndStop(_local2.l[2] + 1); _root.ch.char.f2.gotoAndStop(_local2.l[2] + 1); _root.ch.char.l.gotoAndStop(_local2.l[2] + 1); _root.ch.char.l2.gotoAndStop(_local2.l[2] + 1); _root.ch.char.fl.gotoAndStop(_local2.l[2] + 1); _root.ch.char.fl2.gotoAndStop(_local2.l[2] + 1); _root.ch.char.w.gotoAndStop(_local2.w[0] + 1); _root.ch.char.w2.gotoAndStop(_local2.w[1] + 1); _root.aa.gotoAndStop(_local2.a + 1); _root.ii.gotoAndStop(_local2.i + 1); _root.bb.gotoAndStop(_local2.b + 1); _root.g1.gotoAndStop(_local2.g + 1); _root.it.text = _root.ability[_local2.i][2]; _root.ggt.text = _root.grenade[_local2.g][2]; _root.bt.text = _root.bonus[_local2.b][2]; _root.at.text = _root.attachments[_local2.a][2]; } function changeLook(l, u) { var _local2 = char.classes[c.selectedIndex]; _local2.l[l] = _local2.l[l] + u; if (_local2.l[l] > 5) { _local2.l[l] = 0; } else if (_local2.l[l] < 0) { _local2.l[l] = 5; } var _local3 = (cheats[4] ? 7 : 1); _root.ch.char.h.gotoAndStop(_local2.l[0] + _local3); _root.ch.char.b.gotoAndStop(_local2.l[1] + _local3); _root.ch.char.a.gotoAndStop(_local2.l[1] + _local3); _root.ch.char.a2.gotoAndStop(_local2.l[1] + _local3); _root.ch.char.fa.gotoAndStop(_local2.l[1] + _local3); _root.ch.char.fa2.gotoAndStop(_local2.l[1] + _local3); _root.ch.char.f.gotoAndStop(_local2.l[2] + _local3); _root.ch.char.f2.gotoAndStop(_local2.l[2] + _local3); _root.ch.char.l.gotoAndStop(_local2.l[2] + _local3); _root.ch.char.l2.gotoAndStop(_local2.l[2] + _local3); _root.ch.char.fl.gotoAndStop(_local2.l[2] + _local3); _root.ch.char.fl2.gotoAndStop(_local2.l[2] + _local3); } var attachments = [["None", 0, "None"], ["Red Dot Sight", 4, "Increased accuracy."], ["Silencer", 5, "Decreased weapon range, higher evasion."], ["Bayonet", 9, "Increased knife range."], ["Grip", 11, "Increased rate of fire, decreased accuracy."], ["Scope", 14, "Increased gun range, remove distance penalties and increased minimum range."], ["Eotech", 18, "Greatly increased accuracy in close combat."]]; var grenade = [["None", 0, "None"], ["Frag", 0, "Explodes in two turns dealing 100 damage to all units around it."], ["Stun", 0, "Stops units from moving for two turns and deals damage."], ["Flash", 0, "Stops units from attacking for two turns and deals damage."], ["Bang", 4, "Flashes and stuns unit(s) for one turn."], ["Supply", 6, "Gives ammo, reloads the units guns and restores the units grenade."], ["Smoke", 8, "Units in this smoke will gain a huge evasion bonus to gun fire."], ["Aid", 10, "Restores 70 health and removes flash/stun. Can bring units back to life."], ["C4", 13, "Destroys unwalkable wall tiles and deals 50 damage to units."]]; var bonus = [["None", 0, "None"], ["Health", 0, "Increased health."], ["Power", 0, "Increased gun damage."], ["Drum Mag", 4, "Increased clip size."], ["Dodge", 9, "Increased evasion to gun fire."], ["Runner", 12, "Increased movement range."], ["Eagle Eye", 16, "Greatly increases aim + shoot accuracy."]]; var ability = [["None", 0, "None"], ["Last Shot", 0, "Increased gun damage depending on health."], ["Steady Aim", 3, "Increased accuracy when prone."], ["Dragon Skin", 7, "Take 30% less damage from bullets, knifing and grenades."], ["Cover", 10, "When shot go prone."], ["Knock Down", 15, "Shooting an enemy might stun him. Chance of stun depends on # of hits."], ["Bullet Time", 18, "Avoid one gun shot, if shooter is not aiming."]]; c.sortableColumns = false; nn.sortableColumns = false; a.sortableColumns = false; b.sortableColumns = false; w1.sortableColumns = false; w2.sortableColumns = false; gg.sortableColumns = false; showItems();
Instance of Symbol 678 MovieClip [DataGrid] "c" in Frame 8
//component parameters onClipEvent (construct) { editable = false; multipleSelection = false; rowHeight = 20; } onClipEvent (load) { function __f_change(eventObj) { var _local2 = selectedIndex; if (_local2 != undefined) { _root.showClass(_local2); } } this.addEventListener("change", __f_change); }
Instance of Symbol 678 MovieClip [DataGrid] "w1" in Frame 8
//component parameters onClipEvent (construct) { editable = false; multipleSelection = false; rowHeight = 20; } onClipEvent (load) { function __f_change(eventObj) { var _local3 = selectedIndex; if (_local3 != undefined) { var _local2 = _root.weapons[_local3]; _root.da._xscale = (_local2[1] / 80) * 100; _root.sh._xscale = (_local2[2] / 5) * 100; _root.ra._xscale = (_local2[3] / 7) * 100; _root.ac._xscale = (_local2[4] / 90) * 100; _root.ro._xscale = (_local2[5] / 20) * 100; _root.weapons2.gotoAndStop(_local3 + 1); _root.ch.char.w.gotoAndStop(_local3 + 1); } } this.addEventListener("change", __f_change); }
Instance of Symbol 678 MovieClip [DataGrid] "a" in Frame 8
//component parameters onClipEvent (construct) { editable = false; multipleSelection = false; rowHeight = 20; } onClipEvent (load) { function __f_change(eventObj) { if (selectedIndex != undefined) { _root.aa.gotoAndStop(selectedIndex + 1); if (selectedItem.Rank > _root.char.rank) { _root.at.text = ("You cannot use this attachment until rank " + selectedItem.Rank) + "."; } else { _root.at.text = _root.attachments[selectedIndex][2]; } } } this.addEventListener("change", __f_change); }
Instance of Symbol 678 MovieClip [DataGrid] "b" in Frame 8
//component parameters onClipEvent (construct) { editable = false; multipleSelection = false; rowHeight = 20; } onClipEvent (load) { function __f_change(eventObj) { if (selectedIndex != undefined) { _root.bb.gotoAndStop(selectedIndex + 1); if (selectedItem.Rank > _root.char.rank) { _root.bt.text = ("You cannot use this bonus stat until rank " + selectedItem.Rank) + "."; } else { _root.bt.text = _root.bonus[selectedIndex][2]; } } } this.addEventListener("change", __f_change); }
Instance of Symbol 678 MovieClip [DataGrid] "nn" in Frame 8
//component parameters onClipEvent (construct) { editable = false; multipleSelection = false; rowHeight = 20; } onClipEvent (load) { function __f_change(eventObj) { if (selectedIndex != undefined) { _root.ii.gotoAndStop(selectedIndex + 1); if (selectedItem.Rank > _root.char.rank) { _root.it.text = ("You cannot use this ability until rank " + selectedItem.Rank) + "."; } else { _root.it.text = _root.ability[selectedIndex][2]; } } } this.addEventListener("change", __f_change); }
Instance of Symbol 678 MovieClip [DataGrid] "gg" in Frame 8
//component parameters onClipEvent (construct) { editable = false; multipleSelection = false; rowHeight = 20; } onClipEvent (load) { function __f_change(eventObj) { if (selectedIndex != undefined) { _root.g1.gotoAndStop(selectedIndex + 1); if (selectedItem.Rank > _root.char.rank) { _root.ggt.text = ("You cannot use this item until rank " + selectedItem.Rank) + "."; } else { _root.ggt.text = _root.grenade[selectedIndex][2]; } } } this.addEventListener("change", __f_change); }
Instance of Symbol 678 MovieClip [DataGrid] "w2" in Frame 8
//component parameters onClipEvent (construct) { editable = false; multipleSelection = false; rowHeight = 20; } onClipEvent (load) { function __f_change(eventObj) { var _local3 = selectedIndex + 19; if (_local3 != undefined) { var _local2 = _root.weapons[_local3]; _root.da._xscale = (_local2[1] / 80) * 100; _root.sh._xscale = (_local2[2] / 5) * 100; _root.ra._xscale = (_local2[3] / 7) * 100; _root.ac._xscale = (_local2[4] / 90) * 100; _root.ro._xscale = (_local2[5] / 20) * 100; _root.weapons2.gotoAndStop(_local3 + 1); _root.ch.char.w2.gotoAndStop(_local3 + 1); } } this.addEventListener("change", __f_change); }
Frame 9
u.sortableColumns = false; m.sortableColumns = false; mode.sortableColumns = false; var map_name = ["Hillside", "Office", "Cage 2", "Ghost Town", "Invasion", "Ground War"]; i = 0; while (i < 6) { m.addItem({Map:map_name[i]}); i++; } i = 0; while (i < user.data.maps.length) { m.addItem({Map:user.data.maps[i].name}); i++; } i = 0; while (i < 10) { u.addItem({Units:i + 1}); i++; } i = 0; while (i < 8) { mod.addItem({Mode:modes[i]}); i++; } u.selectedIndex = 0; m.selectedIndex = 0; mod.selectedIndex = 0; var desc = ["Medium sized map with opened buildings.", "Large map with close combat and big open areas.", "Small map with lots of cover.", "A huge ghost town in iraq. Empty buildings and close combat.", "One team holds a stronghold while the other has to invade it.", "A large sized map of cage 2. A big open area with broken walls and cover every where."]; _root.des.text = _root.desc[0]; _root.title.text = map_name[0];
Instance of Symbol 678 MovieClip [DataGrid] "m" in Frame 9
//component parameters onClipEvent (construct) { editable = false; multipleSelection = false; rowHeight = 20; } onClipEvent (load) { function __f_change(eventObj) { if (selectedIndex != undefined) { _root.title.text = selectedItem.Map; if (selectedIndex > 9) { _root.des.text = "Custom made map."; } else { _root.des.text = _root.desc[selectedIndex]; } } } this.addEventListener("change", __f_change); }
Instance of Symbol 678 MovieClip [DataGrid] "u" in Frame 9
//component parameters onClipEvent (construct) { editable = false; multipleSelection = false; rowHeight = 20; }
Instance of Symbol 678 MovieClip [DataGrid] "mod" in Frame 9
//component parameters onClipEvent (construct) { editable = false; multipleSelection = false; rowHeight = 20; }
Frame 10
var mode = ["Destination - 3 vs 3", "Destination - 3 vs 3", "Stealth - 2 vs ??", "Search and Destroy - 4 vs 4", "Destination - 4 vs 4", "Deathmatch - 5 vs 5", "Reinforcements - 5 vs 5", "Home Base - 5 vs 5", "Deathmatch - 6 vs 6", "Boss Fight, Destination - 5 vs 5", "Stealth - 2 vs 6", "Destination - 6 vs 6", "Medic - 4 vs 4", "Destination - 5 vs 5", "Home Base - 5 vs 5", "Reinforcements - 5 vs 5", "Medic - 5 vs 5", "Stealth - 2 vs 7", "Boss Fight, Stealth 2 vs 5", "Destination - 6 vs 6", "Stealth - 2 vs 8", "Sudden Death - 5 vs 5", "Boss Fight, Sudden Death - 5 vs 5"]; stag.sortableColumns = false; i = 0; while (i < char.stage) { stag.addItem({Mission:"Mission " + (i + 1)}); i++; } stag.selectedIndex = char.stage - 1; _root.des.text = _root.mode[stag.selectedIndex];
Instance of Symbol 678 MovieClip [DataGrid] "stag" in Frame 10
//component parameters onClipEvent (construct) { editable = false; multipleSelection = false; rowHeight = 20; } onClipEvent (load) { function __f_change(eventObj) { if (selectedIndex != undefined) { _root.des.text = _root.mode[selectedIndex]; } } this.addEventListener("change", __f_change); }
Frame 11
stag.addItem({Tut:"Training Mode"}); stag.addItem({Tut:"Basics"}); stag.addItem({Tut:"Interface"}); stag.addItem({Tut:"Rank System"}); stag.addItem({Tut:"Advanced Grenading"}); stag.addItem({Tut:"Advanced Shooting"}); stag.addItem({Tut:"Advanced Aiming"}); stag.addItem({Tut:"Mounted Machine Guns"}); stag.selectedIndex = 0; stag.sortableColumns = false;
Frame 12
function loadMap(n) { gui.gotoAndStop(2); game.pause = false; _root.createEmptyMovieClip("tiles", 0); tiles.attachMovie("mouse", "mouse", 9999); map = user.data.maps[n].map; ta = user.data.maps[n].sa; te = user.data.maps[n].se; ml = map.length; game.maph = ml; game.mapw = ml; spawny = ml; i = 0; while (i < ml) { p = 0; while (p < ml) { n = (("t" + p) + "_") + i; tiles.attachMovie("tiles", n, (((((p + i) * game.tile) / 2) * 300) + ((p - i) * game.tile)) + 3); tiles[n]._x = (p - i) * game.tile; tiles[n]._y = ((p + i) * game.tile) / 2; tiles[n].gotoAndStop(map[i][p] + 1); tiles[n].cacheAsBitmap = true; p++; } i++; } var _local4; var _local3; i = 0; while (i < 10) { _local4 = ta[i]; _local3 = te[i]; tiles[(("t" + _local4[0]) + "_") + _local4[1]].w.gotoAndStop(10); tiles[(("t" + _local4[0]) + "_") + _local4[1]].w.t.text = i; tiles[(("t" + _local3[0]) + "_") + _local3[1]].w.gotoAndStop(9); tiles[(("t" + _local3[0]) + "_") + _local3[1]].w.t.text = i; i++; } drag(); } function clickDown() { if (Key.isDown(48)) { switchSpawn(0); } else if (Key.isDown(49)) { switchSpawn(1); } else if (Key.isDown(50)) { switchSpawn(2); } else if (Key.isDown(51)) { switchSpawn(3); } else if (Key.isDown(52)) { switchSpawn(4); } else if (Key.isDown(53)) { switchSpawn(5); } else if (Key.isDown(54)) { switchSpawn(6); } else if (Key.isDown(55)) { switchSpawn(7); } else if (Key.isDown(56)) { switchSpawn(8); } else if (Key.isDown(57)) { switchSpawn(9); } else if (Key.isDown(17)) { if ((game.xm > -1) && (game.ym > -1)) { sel = map[game.ym][game.xm] + 1; gui.t.selectedIndex = sel - 1; gui.tile.gotoAndStop(sel); } } else if (map[game.ym][game.xm] != undefined) { tiles[(("t" + game.xm) + "_") + game.ym].gotoAndStop(sel); map[game.ym][game.xm] = sel - 1; } } function drag() { var _local1 = ((2 * (_ymouse - tiles._y)) - (_xmouse - tiles._x)) / 2; var _local2 = (_xmouse - tiles._x) + _local1; game.ym = Math.round(_local1 / game.tile); game.xm = Math.round(_local2 / game.tile) - 1; tiles.mouse._x = (game.xm - game.ym) * game.tile; tiles.mouse._y = ((game.xm + game.ym) * game.tile) / 2; tiles.mouse.swapDepths((((((game.xm + game.ym) * game.tile) / 2) * 300) + ((game.xm - game.ym) * game.tile)) + 20); } function spawners() { var _local2; var _local1; var _local3 = 0; i = 0; while (i < 10) { _local2 = random(spawnx) + spawnxm; _local1 = random(spawny) + spawnym; if ((ta[i][0] == 0) && (ta[i][1] == 0)) { if ((((((((map[_local1][_local2] == 1) || (map[_local1][_local2] == 12)) || (map[_local1][_local2] == 13)) || (map[_local1][_local2] == 20)) || (map[_local1][_local2] == 24)) || (map[_local1][_local2] == 10)) || (map[_local1][_local2] == 29)) || (map[_local1][_local2] == 31)) { if (findIt(_local2, _local1, "ta")) { ta[i][0] = _local2; ta[i][1] = _local1; } } } else { _local3++; } i++; } i = 0; while (i < 10) { _local2 = ((random(spawnx) + spawny) - spawnx) - spawnxm; _local1 = random(spawny) + spawnym; if ((te[i][0] == 0) && (te[i][1] == 0)) { if ((((((((map[_local1][_local2] == 1) || (map[_local1][_local2] == 12)) || (map[_local1][_local2] == 13)) || (map[_local1][_local2] == 20)) || (map[_local1][_local2] == 24)) || (map[_local1][_local2] == 10)) || (map[_local1][_local2] == 29)) || (map[_local1][_local2] == 31)) { if (findIt(_local2, _local1, "te")) { te[i][0] = _local2; te[i][1] = _local1; } } } else { _local3++; } i++; } if (_local3 == 20) { return(true); } } function findIt(x, y, t) { j = 0; while (j < 10) { if ((_root[t][j][0] == x) && (_root[t][j][1] == y)) { return(false); } j++; } return(true); } function coder(k) { var _local2 = ""; var _local1; var _local4 = ["a", "b", "c", "d", "e", "f", "g", "h", "i", "j", "k", "l", "m", "n", "o", "p", "q", "r", "s", "t", "u", "v", "w", "y", "x", "z", "B", "C", "D"]; p = 0; while (p < k.length) { i = 0; while (i < k[0].length) { if ((p > 0) && (i == 0)) { _local2 = _local2 + ","; } _local1 = k[p][i]; if (_local1 < 10) { _local2 = _local2 + String(_local1); } else { _local2 = _local2 + _local4[_local1 - 10]; } i++; } p++; } return(_local2); } function decoder(k) { var _local12 = k.lastIndexOf("E"); var _local7 = k.substring(0, _local12); var _local4 = _local7.indexOf(","); var _local14 = new Array(_local4); var _local2 = 0; var _local3; i = 0; while (i < _local4) { _local14[i] = new Array(_local4); p = 0; while (p < _local4) { _local3 = _local7.charAt(p + (i * (_local4 + 1))); if (Number(_local3) < 10) { _local14[i][p] = Number(_local3); } else { switch (_local3) { case "a" : _local2 = 10; break; case "b" : _local2 = 11; break; case "c" : _local2 = 12; break; case "d" : _local2 = 13; break; case "e" : _local2 = 14; break; case "f" : _local2 = 15; break; case "g" : _local2 = 16; break; case "h" : _local2 = 17; break; case "i" : _local2 = 18; break; case "j" : _local2 = 19; break; case "k" : _local2 = 20; break; case "l" : _local2 = 21; break; case "m" : _local2 = 22; break; case "n" : _local2 = 23; break; case "o" : _local2 = 24; break; case "p" : _local2 = 25; break; case "q" : _local2 = 26; break; case "r" : _local2 = 27; break; case "s" : _local2 = 28; break; case "t" : _local2 = 29; break; case "u" : _local2 = 30; break; case "v" : _local2 = 31; break; case "w" : _local2 = 32; break; case "y" : _local2 = 33; break; case "x" : _local2 = 34; break; case "z" : _local2 = 35; break; case "B" : _local2 = 36; break; case "C" : _local2 = 37; break; case "D" : _local2 = 38; } _local14[i][p] = _local2; } p++; } i++; } var _local13 = k.lastIndexOf("A"); var _local8 = k.substring(_local7.length + 1, _local13); var _local5 = new Array(10); i = 0; while (i < 10) { _local5[i] = new Array(2); p = 0; while (p < 2) { _local3 = _local8.charAt(p + (i * 3)); if (Number(_local3) < 10) { _local5[i][p] = Number(_local3); } else { switch (_local3) { case "a" : _local2 = 10; break; case "b" : _local2 = 11; break; case "c" : _local2 = 12; break; case "d" : _local2 = 13; break; case "e" : _local2 = 14; break; case "f" : _local2 = 15; break; case "g" : _local2 = 16; break; case "h" : _local2 = 17; break; case "i" : _local2 = 18; break; case "j" : _local2 = 19; break; case "k" : _local2 = 20; break; case "l" : _local2 = 21; break; case "m" : _local2 = 22; break; case "n" : _local2 = 23; break; case "o" : _local2 = 24; break; case "p" : _local2 = 25; break; case "q" : _local2 = 26; break; case "r" : _local2 = 27; break; case "s" : _local2 = 28; break; case "t" : _local2 = 29; break; case "u" : _local2 = 30; break; case "v" : _local2 = 31; break; case "w" : _local2 = 32; break; case "y" : _local2 = 33; break; case "x" : _local2 = 34; break; case "z" : _local2 = 35; break; case "B" : _local2 = 36; break; case "C" : _local2 = 37; break; case "D" : _local2 = 38; } _local5[i][p] = _local2; } p++; } i++; } var _local9 = k.substring((_local8.length + _local7.length) + 2, k.length); var _local6 = new Array(10); i = 0; while (i < 10) { _local6[i] = new Array(2); p = 0; while (p < 2) { _local3 = _local9.charAt(p + (i * 3)); if (Number(_local3) < 10) { _local6[i][p] = Number(_local3); } else { switch (_local3) { case "a" : _local2 = 10; break; case "b" : _local2 = 11; break; case "c" : _local2 = 12; break; case "d" : _local2 = 13; break; case "e" : _local2 = 14; break; case "f" : _local2 = 15; break; case "g" : _local2 = 16; break; case "h" : _local2 = 17; break; case "i" : _local2 = 18; break; case "j" : _local2 = 19; break; case "k" : _local2 = 20; break; case "l" : _local2 = 21; break; case "m" : _local2 = 22; break; case "n" : _local2 = 23; break; case "o" : _local2 = 24; break; case "p" : _local2 = 25; break; case "q" : _local2 = 26; break; case "r" : _local2 = 27; break; case "s" : _local2 = 28; break; case "t" : _local2 = 29; break; case "u" : _local2 = 30; break; case "v" : _local2 = 31; break; case "w" : _local2 = 32; break; case "y" : _local2 = 33; break; case "x" : _local2 = 34; break; case "z" : _local2 = 35; break; case "B" : _local2 = 36; break; case "C" : _local2 = 37; break; case "D" : _local2 = 38; } _local6[i][p] = _local2; } p++; } i++; } _root.user.data.maps.push({name:"Share " + random(50), sa:_local6, se:_local5, map:_local14}); gui.m.removeAll(); i = 0; while (i < _root.user.data.maps.length) { gui.m.addItem({Map:_root.user.data.maps[i].name}); i++; } gui.m.selectedIndex = 0; } function switchSpawn(num) { if (tiles[(("t" + game.xm) + "_") + game.ym].w._currentframe == 1) { var _local3 = "a"; if (Key.isDown(69)) { _local3 = "e"; } var _local2 = _root["t" + _local3][num]; tiles[(("t" + _local2[0]) + "_") + _local2[1]].w.gotoAndStop(1); _local2[0] = game.xm; _local2[1] = game.ym; tiles[(("t" + game.xm) + "_") + game.ym].w.gotoAndStop(((_local3 == "a") ? 10 : 9)); tiles[(("t" + game.xm) + "_") + game.ym].w.t.text = num; } } gui.swapDepths(9999); var sel = 1; var spawny; var spawnxm = 0; var spawnx = 3; var spawnym = 0; game.pause = false; var tile_name = ["Blank", "Grass", "LOCKED", "LOCKED", "Wall 1", "Brick 1", "Brick 2", "Grass 2", "Box", "Barrel", "High Grass", "Tree", "Stone 1", "Dirt 1", "LOCKED", "Window 1", "Table", "Fence 1", "Fence 2", "Box 2", "Dirt 2", "Fence 3", "Fence 4", "Box 3", "Stone 2", "MMG 1", "MMG 2", "MMG 3", "MMG 4", "Sand", "Rock 1", "Sand 2", "Rock 2", "Wall 2", "Window 2", "Column", "Bomb", "Broken", "Target"];
Instance of Symbol 470 MovieClip [empty] in Frame 12
onClipEvent (mouseDown) { if (!_root.game.pause) { if (_root._xmouse > 90) { _root.clicker = true; } } } onClipEvent (mouseMove) { if (!_root.game.pause) { _root.drag(); } } onClipEvent (mouseUp) { _root.clicker = false; } onClipEvent (enterFrame) { if (!_root.game.pause) { if ((_root._xmouse > 90) && (_root.clicker)) { _root.clickDown(); } if (Key.isDown(65) || (Key.isDown(37))) { _root.moveMap(_root.game.mapS, 0); } else if (Key.isDown(68) || (Key.isDown(39))) { _root.moveMap(-_root.game.mapS, 0); } if (Key.isDown(87) || (Key.isDown(38))) { _root.moveMap(0, _root.game.mapS); } else if (Key.isDown(83) || (Key.isDown(40))) { _root.moveMap(0, -_root.game.mapS); } } } onClipEvent (mouseUp) { if ((!_root.game.pause) && (_root._xmouse <= 90)) { if (((_root.gui.t.selectedIndex != 2) && (_root.gui.t.selectedIndex != 3)) && (_root.gui.t.selectedIndex != 14)) { _root.sel = _root.gui.t.selectedIndex + 1; _root.gui.tile.gotoAndStop(_root.sel); } } }
Frame 13
function defineTiles() { tile = {}; blank = function () { }; blank.prototype.h = 0; blank.prototype.walk = false; blank.prototype.unit = ""; t0 = function () { }; t0.prototype.__proto__ = blank.prototype; t1 = function () { }; t1.prototype.__proto__ = blank.prototype; t1.prototype.walk = true; t1.prototype.h = 0; t2 = function () { }; t2.prototype.__proto__ = blank.prototype; t2.prototype.home = true; t2.prototype.h = 40; t3 = function () { }; t3.prototype.__proto__ = blank.prototype; t3.prototype.win = "a"; t4 = function () { }; t4.prototype.__proto__ = blank.prototype; t4.prototype.h = 35; t5 = function () { }; t5.prototype.__proto__ = blank.prototype; t5.prototype.h = 20; t5.prototype.walk = true; t6 = function () { }; t6.prototype.__proto__ = blank.prototype; t6.prototype.walk = true; t6.prototype.h = 20; t7 = function () { }; t7.prototype.__proto__ = blank.prototype; t7.prototype.walk = true; t8 = function () { }; t8.prototype.__proto__ = blank.prototype; t8.prototype.h = 40; t9 = function () { }; t9.prototype.__proto__ = blank.prototype; t9.prototype.walk = true; t9.prototype.h = 35; t10 = function () { }; t10.prototype.__proto__ = blank.prototype; t10.prototype.walk = true; t10.prototype.h = 20; t11 = function () { }; t11.prototype.__proto__ = blank.prototype; t11.prototype.h = 40; t12 = function () { }; t12.prototype.__proto__ = blank.prototype; t12.prototype.walk = true; t13 = function () { }; t13.prototype.__proto__ = blank.prototype; t13.prototype.walk = true; t14 = function () { }; t14.prototype.__proto__ = blank.prototype; t14.prototype.walk = true; t14.prototype.win = "e"; t15 = function () { }; t15.prototype.__proto__ = blank.prototype; t15.prototype.walk = true; t15.prototype.h = 30; t16 = function () { }; t16.prototype.__proto__ = blank.prototype; t16.prototype.walk = true; t16.prototype.h = 20; t17 = function () { }; t17.prototype.__proto__ = blank.prototype; t17.prototype.h = 30; t18 = function () { }; t18.prototype.__proto__ = blank.prototype; // swfAction0x1E // Unknown action t18.prototype.h = 30; t19 = function () { }; t19.prototype.__proto__ = blank.prototype; t19.prototype.h = 25; t19.prototype.walk = true; t20 = function () { }; t20.prototype.__proto__ = blank.prototype; t20.prototype.walk = true; t21 = function () { }; t21.prototype.__proto__ = blank.prototype; t21.prototype.walk = true; t21.prototype.h = 15; t22 = function () { }; t22.prototype.__proto__ = blank.prototype; t22.prototype.walk = true; t22.prototype.h = 15; t23 = function () { }; t23.prototype.__proto__ = blank.prototype; t23.prototype.walk = true; t23.prototype.h = 30; t24 = function () { }; t24.prototype.__proto__ = blank.prototype; t24.prototype.walk = true; t25 = function () { }; t25.prototype.__proto__ = blank.prototype; t25.prototype.mount = true; t25.prototype.xt = 1; t25.prototype.yt = 0; t25.prototype.h = 35; t26 = function () { }; t26.prototype.__proto__ = blank.prototype; t26.prototype.mount = true; t26.prototype.xt = -1; t26.prototype.yt = 0; t26.prototype.h = 35; t27 = function () { }; t27.prototype.__proto__ = blank.prototype; t27.prototype.mount = true; t27.prototype.yt = -1; t27.prototype.xt = 0; t27.prototype.h = 35; t28 = function () { }; t28.prototype.__proto__ = blank.prototype; t28.prototype.mount = true; t28.prototype.yt = 1; t28.prototype.xt = 0; t28.prototype.h = 35; t29 = function () { }; t29.prototype.__proto__ = blank.prototype; t29.prototype.walk = true; t30 = function () { }; t30.prototype.__proto__ = blank.prototype; t30.prototype.walk = true; t30.prototype.h = 28; t31 = function () { }; t31.prototype.__proto__ = blank.prototype; t31.prototype.h = 5; t31.prototype.walk = true; t32 = function () { }; t32.prototype.__proto__ = blank.prototype; t32.prototype.walk = true; t32.prototype.h = 20; t33 = function () { }; t33.prototype.__proto__ = blank.prototype; t33.prototype.h = 40; t34 = function () { }; t34.prototype.__proto__ = blank.prototype; t34.prototype.h = 27; t34.prototype.walk = true; t35 = function () { }; t35.prototype.__proto__ = blank.prototype; t35.prototype.h = 32; t36 = function () { }; t36.prototype.__proto__ = blank.prototype; t36.prototype.h = 40; t37 = function () { }; t37.prototype.__proto__ = blank.prototype; t37.prototype.h = 8; t37.prototype.walk = true; t38 = function () { }; t38.prototype.__proto__ = blank.prototype; t38.prototype.h = 40; t38.prototype.t = 38; blankC = function () { }; blankC.prototype.mount = false; blankC.prototype.stun = 0; blankC.prototype.flash = 0; if (!game.multi) { e0 = function () { }; e0.prototype.__proto__ = blankC.prototype; e0.prototype.type = 1; e0.prototype.w1 = 1; e0.prototype.w2 = 19; e0.prototype.a = 0; e0.prototype.g = 2; e0.prototype.b = 1; e0.prototype.i = 1; e0.prototype.l = [0, 0, 0]; e1 = function () { }; e1.prototype.__proto__ = blankC.prototype; e1.prototype.type = 0; e1.prototype.w1 = 2; e1.prototype.w2 = 19; e1.prototype.a = 1; e1.prototype.b = 2; e1.prototype.i = 1; e1.prototype.g = 1; e1.prototype.l = [0, 2, random(3) + 1]; e2 = function () { }; e2.prototype.__proto__ = blankC.prototype; e2.prototype.type = 0; e2.prototype.w1 = 8; e2.prototype.w2 = 20; e2.prototype.a = 2; e2.prototype.b = random(2) + 1; e2.prototype.i = 1; e2.prototype.g = random(3) + 1; e2.prototype.l = [random(2), 1, 2]; e3 = function () { }; e3.prototype.__proto__ = blankC.prototype; e3.prototype.type = 1; e3.prototype.w1 = 13; e3.prototype.w2 = 20; e3.prototype.a = 5; e3.prototype.b = random(2) + 3; e3.prototype.i = 2; e3.prototype.g = random(4) + 2; e3.prototype.l = [random(3), 0, random(2) + 1]; e4 = function () { }; e4.prototype.__proto__ = blankC.prototype; e4.prototype.type = 0; e4.prototype.w1 = 11; e4.prototype.w2 = 21; e4.prototype.a = 3; e4.prototype.b = 2; e4.prototype.i = random(2) + 3; e4.prototype.g = random(3) + 3; e4.prototype.l = [random(4) + 1, 3, 2]; e5 = function () { }; e5.prototype.__proto__ = blankC.prototype; e5.prototype.type = 2; e5.prototype.w1 = random(2) + 16; e5.prototype.w2 = 21; e5.prototype.a = 1; e5.prototype.b = random(2) + 2; e5.prototype.i = 2; e5.prototype.g = random(2) + 6; e5.prototype.l = [random(2) + 2, 3, random(2) + 3]; e6 = function () { }; e6.prototype.__proto__ = blankC.prototype; e6.prototype.type = 0; e6.prototype.w1 = random(3) + 4; e6.prototype.w2 = 22; e6.prototype.a = 4; e6.prototype.b = random(3) + 1; e6.prototype.i = random(2) + 3; e6.prototype.g = random(2) + 3; e6.prototype.l = [5, 4, random(2) + 3]; e7 = function () { }; e7.prototype.__proto__ = blankC.prototype; e7.prototype.type = 0; e7.prototype.w1 = random(2) + 9; e7.prototype.w2 = random(2) + 22; e7.prototype.a = 6; e7.prototype.b = random(2) + 4; e7.prototype.i = 6; e7.prototype.g = random(2) + 3; e7.prototype.l = [random(2) + 3, 2, 3]; e8 = function () { }; e8.prototype.__proto__ = blankC.prototype; e8.prototype.type = 2; e8.prototype.w1 = random(2) + 17; e8.prototype.w2 = random(2) + 22; e8.prototype.a = 5; e8.prototype.b = 6; e8.prototype.i = 5; e8.prototype.g = random(2) + 6; e8.prototype.l = [4, random(2) + 3, 4]; e9 = function () { }; e9.prototype.__proto__ = blankC.prototype; e9.prototype.type = random(2) + 1; e9.prototype.w1 = random(2) + 14; e9.prototype.w2 = random(2) + 22; e9.prototype.a = 4; e9.prototype.b = 6; e9.prototype.i = random(3) + 2; e9.prototype.g = random(4) + 1; e9.prototype.l = [5, 3, 2]; e10 = function () { }; e10.prototype.__proto__ = blankC.prototype; e10.prototype.type = 0; e10.prototype.w1 = 12; e10.prototype.w2 = random(2) + 22; e10.prototype.a = 6; e10.prototype.b = 2; e10.prototype.i = 6; e10.prototype.g = random(2) + 7; e10.prototype.l = [2, 5, random(2) + 4]; e11 = function () { }; e11.prototype.__proto__ = blankC.prototype; e11.prototype.type = 2; e11.prototype.w1 = 7; e11.prototype.w2 = random(2) + 22; e11.prototype.a = 5; e11.prototype.b = 6; e11.prototype.i = 5; e11.prototype.g = 8; e11.prototype.l = [5, 4 + random(2), random(3) + 3]; e12 = function () { }; e12.prototype.__proto__ = blankC.prototype; e12.prototype.type = 0; e12.prototype.w1 = 24; e12.prototype.w2 = 23; e12.prototype.a = 6; e12.prototype.b = 4; e12.prototype.i = 3; e12.prototype.g = 1; e12.prototype.l = [7, 2, 5]; } var _local4 = game.team[game.id]; var _local3; i = 0; while (i < 10) { _local3 = char.classes[i]; _root[_local4 + i] = function () { }; var _local2 = _root[_local4 + i]; _local2.prototype.__proto__ = blankC.prototype; _local2.prototype.w1 = _local3.w[0]; _local2.prototype.w2 = _local3.w[1]; _local2.prototype.a = _local3.a; _local2.prototype.g = _local3.g; _local2.prototype.b = _local3.b; _local2.prototype.i = _local3.i; _local2.prototype.l = _local3.l; i++; } } function printLevel() { var _local1 = Math.floor(char.rank / 4); var _local3 = Math.floor(char.rank / 2); i = 0; while (i < 10) { if (((char.dif > 1) && (random(5) == 1)) && (char.rank > 17)) { setc[i] = 12; } else { setc[i] = Math.floor((((random(_local1) + _local1) + _local3) + random(2)) / 2) + random(2); } if (setc[i] == 10) { setc[i] = setc[i] + random(2); } i++; } unit = {}; gre = {}; drop = {}; cut = []; headT = []; mesT = []; weap = []; game.win = false; game.move = 0; game.act = 0; game.ease = false; if (game.tutorial) { game.mode = 3; } if (game.mode == 1) { game.tta = game.oldNum; game.tte = game.oldNum; } else { game.tta = 0; game.tte = 0; } game.respawn = true; game.goala = []; game.goale = []; game.flag = []; if (cheats[5] && (game.free)) { game.found = false; } else { game.found = true; } game.stop = false; game.capture = 0; game.unit = -1; game.count = 0; game.part = -1; game.id = 1; if (game.map == 99) { map = new Array(mapN.length); i = 0; while (i < mapN.length) { map[i] = new Array(mapN.length); p = 0; while (p < mapN.length) { map[i][p] = mapN[i][p]; p++; } i++; } } if (game.free) { switch (game.map) { case 0 : map = [[1, 11, 1, 1, 12, 12, 12, 12, 4, 1, 1, 13, 10, 10], [13, 13, 13, 7, 4, 16, 12, 12, 12, 12, 1, 1, 13, 10], [1, 1, 13, 13, 4, 4, 4, 4, 4, 1, 1, 13, 13, 10], [10, 10, 1, 20, 1, 9, 1, 1, 1, 1, 6, 20, 20, 10], [1, 10, 1, 13, 20, 20, 13, 13, 20, 20, 6, 20, 1, 1], [10, 10, 1, 6, 13, 20, 20, 6, 13, 13, 13, 20, 1, 1], [10, 10, 1, 1, 1, 1, 1, 6, 13, 13, 1, 1, 1, 11], [10, 10, 1, 6, 1, 4, 4, 4, 4, 12, 4, 4, 10, 7], [10, 10, 7, 1, 1, 4, 12, 16, 16, 12, 12, 4, 10, 10], [10, 10, 8, 7, 1, 12, 12, 12, 12, 12, 12, 15, 10, 10], [11, 10, 7, 7, 13, 4, 12, 12, 19, 12, 12, 15, 10, 10], [11, 10, 10, 7, 11, 4, 4, 4, 4, 12, 12, 4, 10, 10], [10, 10, 10, 7, 10, 23, 20, 13, 4, 15, 4, 4, 10, 10], [10, 10, 10, 10, 10, 20, 20, 20, 20, 10, 10, 10, 10, 10]]; sa = [[1, 3], [2, 12], [2, 6], [0, 1], [1, 1], [0, 2], [1, 5], [0, 7], [2, 3], [2, 0]]; se = [[11, 5], [11, 13], [11, 0], [11, 2], [11, 3], [12, 8], [11, 6], [12, 7], [12, 0], [12, 4]]; break; case 1 : map = [[13, 13, 13, 13, 13, 13, 1, 1, 1, 1, 1, 10, 10, 10, 10], [13, 13, 1, 13, 13, 13, 6, 13, 11, 1, 1, 1, 10, 10, 10], [4, 12, 4, 4, 4, 1, 6, 13, 1, 1, 1, 1, 1, 10, 10], [12, 12, 12, 12, 15, 13, 13, 13, 1, 23, 1, 1, 8, 13, 10], [12, 12, 12, 12, 26, 13, 13, 13, 1, 11, 13, 13, 1, 1, 10], [12, 16, 4, 4, 4, 1, 13, 13, 1, 1, 1, 6, 1, 1, 10], [12, 12, 12, 4, 1, 1, 9, 13, 8, 1, 1, 6, 1, 1, 1], [12, 12, 12, 12, 13, 13, 13, 13, 13, 13, 13, 6, 1, 1, 1], [8, 12, 12, 4, 1, 1, 1, 1, 1, 1, 1, 1, 13, 21, 21], [12, 12, 4, 4, 4, 4, 4, 4, 4, 4, 9, 1, 13, 1, 1], [12, 16, 4, 12, 12, 8, 12, 20, 20, 4, 13, 13, 13, 1, 1], [12, 16, 4, 12, 12, 13, 13, 20, 16, 13, 13, 13, 13, 8, 1], [12, 12, 12, 12, 19, 12, 20, 20, 20, 13, 13, 13, 13, 13, 1], [12, 12, 12, 12, 4, 12, 20, 16, 12, 4, 1, 23, 13, 13, 10], [12, 12, 19, 12, 4, 12, 12, 20, 12, 4, 11, 13, 13, 10, 10]]; sa = [[0, 3], [1, 12], [0, 12], [0, 7], [1, 7], [2, 0], [1, 13], [0, 9], [0, 5], [1, 8]]; se = [[13, 1], [13, 5], [12, 14], [14, 12], [14, 7], [14, 10], [14, 2], [12, 8], [13, 10], [14, 9]]; break; case 2 : map = [[1, 6, 13, 17, 13, 13, 15, 13, 13, 13], [1, 13, 1, 22, 13, 1, 4, 1, 1, 13], [13, 13, 4, 4, 13, 1, 4, 1, 13, 13], [1, 13, 9, 13, 13, 20, 20, 20, 13, 9], [13, 1, 1, 13, 20, 1, 6, 13, 13, 13], [15, 4, 4, 5, 20, 5, 4, 1, 18, 18], [13, 1, 1, 13, 13, 1, 4, 1, 13, 13], [13, 6, 13, 13, 13, 13, 13, 13, 13, 13], [13, 6, 1, 4, 9, 13, 13, 6, 13, 1], [1, 13, 1, 4, 1, 13, 13, 6, 1, 13]]; sa = [[2, 1], [0, 1], [2, 4], [0, 6], [2, 8], [2, 0], [0, 8], [0, 4], [2, 7], [0, 3]]; se = [[7, 6], [9, 1], [7, 4], [7, 1], [9, 2], [7, 2], [8, 3], [8, 1], [9, 9], [7, 0]]; break; case 3 : map = [[29, 24, 24, 24, 29, 24, 35, 29, 29, 33, 12, 12, 12, 12, 12, 33, 12, 16], [29, 24, 29, 32, 29, 24, 29, 24, 24, 12, 12, 33, 12, 12, 12, 12, 12, 12], [29, 24, 29, 32, 29, 29, 29, 30, 30, 33, 33, 33, 34, 27, 34, 33, 16, 12], [33, 12, 33, 33, 29, 29, 29, 29, 29, 29, 29, 32, 29, 29, 29, 33, 12, 12], [12, 12, 12, 33, 31, 29, 35, 29, 29, 29, 29, 29, 29, 29, 29, 34, 12, 12], [12, 33, 12, 34, 31, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 33, 12, 33], [12, 12, 12, 33, 29, 29, 30, 33, 33, 33, 33, 33, 29, 29, 29, 32, 24, 29], [33, 24, 33, 33, 29, 29, 29, 33, 16, 16, 24, 33, 33, 30, 29, 29, 29, 29], [29, 24, 29, 32, 29, 29, 29, 34, 24, 24, 24, 24, 34, 29, 24, 29, 24, 29], [29, 29, 29, 32, 29, 29, 29, 33, 24, 24, 24, 24, 33, 29, 29, 29, 29, 29], [29, 24, 29, 31, 31, 29, 30, 33, 24, 33, 31, 31, 31, 29, 29, 29, 35, 29], [33, 24, 33, 33, 31, 29, 29, 32, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29], [16, 12, 12, 33, 31, 29, 24, 29, 29, 29, 29, 29, 29, 29, 32, 29, 29, 29], [12, 12, 12, 34, 29, 29, 24, 29, 29, 29, 29, 29, 29, 29, 32, 29, 29, 29], [12, 12, 12, 33, 29, 35, 29, 29, 33, 34, 33, 28, 34, 33, 33, 29, 29, 35], [12, 12, 12, 12, 24, 24, 29, 24, 33, 12, 33, 12, 12, 16, 33, 33, 29, 29], [16, 12, 19, 33, 29, 35, 29, 24, 12, 12, 33, 12, 12, 12, 12, 12, 29, 29], [16, 12, 12, 33, 29, 29, 29, 29, 33, 12, 12, 12, 12, 12, 16, 33, 29, 29]]; sa = [[1, 1], [2, 4], [2, 13], [2, 17], [2, 8], [1, 10], [1, 16], [2, 6], [1, 7], [1, 11]]; se = [[15, 10], [16, 15], [17, 4], [16, 12], [17, 9], [16, 17], [15, 8], [17, 7], [16, 8], [17, 15]]; break; case 4 : map = [[12, 12, 4, 12, 12, 4, 1, 1, 9, 1, 6, 1, 1, 1, 1, 1, 1], [12, 12, 4, 12, 12, 12, 13, 13, 13, 13, 6, 1, 1, 4, 1, 13, 1], [12, 16, 4, 12, 12, 4, 1, 1, 1, 13, 13, 13, 13, 25, 1, 13, 1], [12, 12, 12, 12, 19, 4, 4, 4, 1, 1, 8, 13, 1, 4, 1, 13, 13], [12, 12, 12, 12, 12, 12, 12, 4, 1, 1, 1, 13, 13, 6, 13, 13, 13], [12, 19, 12, 12, 12, 12, 12, 26, 1, 1, 1, 9, 13, 6, 13, 13, 1], [4, 4, 12, 4, 4, 4, 4, 4, 1, 1, 13, 6, 13, 6, 1, 13, 13], [12, 16, 12, 12, 12, 12, 12, 4, 1, 1, 13, 6, 1, 13, 1, 13, 13], [12, 12, 12, 12, 4, 12, 12, 12, 1, 13, 13, 8, 1, 13, 1, 13, 1], [12, 12, 12, 12, 15, 12, 12, 12, 13, 13, 13, 1, 1, 13, 13, 13, 1], [12, 19, 12, 12, 4, 12, 12, 12, 13, 6, 13, 1, 1, 4, 1, 13, 13], [4, 4, 4, 12, 12, 4, 4, 4, 1, 6, 13, 1, 1, 25, 13, 13, 13], [16, 16, 12, 12, 12, 12, 12, 4, 1, 8, 13, 13, 1, 4, 1, 13, 13], [12, 12, 12, 12, 16, 12, 12, 4, 1, 1, 1, 13, 9, 1, 1, 13, 13], [12, 12, 12, 4, 4, 12, 12, 26, 1, 1, 1, 13, 13, 13, 6, 13, 1], [12, 6, 1, 1, 1, 4, 4, 4, 1, 1, 1, 1, 1, 1, 6, 13, 13], [1, 6, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 23, 1, 8, 13, 13]]; sa = [[2, 16], [2, 14], [1, 13], [2, 9], [0, 16], [2, 13], [2, 4], [0, 1], [1, 9], [0, 3]]; se = [[16, 0], [16, 2], [16, 9], [15, 1], [15, 6], [15, 9], [15, 0], [14, 12], [16, 13], [15, 14]]; break; case 5 : map = [[1, 1, 1, 4, 1, 13, 13, 12, 12, 15, 12, 12, 11, 13, 10, 10], [20, 1, 18, 4, 23, 13, 20, 12, 12, 15, 12, 12, 13, 13, 10, 10], [12, 12, 12, 37, 20, 13, 13, 12, 8, 4, 18, 18, 13, 13, 13, 10], [12, 12, 20, 20, 20, 17, 20, 1, 4, 1, 20, 1, 20, 13, 1, 10], [12, 12, 12, 20, 1, 17, 13, 20, 9, 20, 20, 1, 6, 20, 13, 20], [12, 4, 20, 20, 15, 8, 13, 13, 20, 20, 37, 1, 6, 20, 13, 11], [12, 26, 20, 12, 12, 1, 20, 13, 13, 1, 4, 4, 4, 4, 20, 13], [12, 4, 1, 20, 12, 12, 20, 1, 20, 1, 6, 1, 1, 20, 20, 13], [12, 12, 12, 1, 6, 12, 4, 4, 15, 20, 20, 20, 12, 9, 1, 20], [12, 9, 20, 1, 6, 20, 4, 1, 1, 20, 1, 1, 12, 12, 1, 1], [12, 1, 20, 20, 6, 20, 23, 20, 20, 20, 1, 25, 12, 12, 1, 4], [8, 20, 1, 20, 20, 13, 20, 1, 1, 1, 20, 4, 12, 12, 20, 1], [20, 13, 1, 4, 18, 13, 20, 1, 23, 1, 20, 4, 18, 1, 20, 20], [1, 20, 1, 4, 13, 13, 12, 12, 4, 1, 1, 20, 13, 13, 20, 10], [1, 9, 1, 15, 1, 20, 21, 21, 8, 4, 1, 20, 13, 13, 20, 10], [1, 1, 20, 20, 20, 1, 1, 12, 12, 4, 1, 1, 9, 1, 10, 10]]; sa = [[0, 1], [0, 3], [1, 13], [1, 10], [1, 12], [2, 9], [1, 8], [0, 4], [0, 6], [0, 14]]; se = [[13, 1], [15, 3], [15, 8], [13, 9], [15, 11], [13, 7], [14, 0], [13, 11], [13, 15], [15, 4]]; } if (random(2) == 1) { game.sa = se; game.se = sa; } else { game.se = se; game.sa = sa; } var _local2; if (game.mode == 4) { _local2 = Math.round(map.length / 2); var _local9 = random(map.length); map[_local9][_local2] = 2; game.flag = [_local2, _local9]; } else if (game.mode == 0) { var _local8 = random(sa.length); var _local7 = random(se.length); var _local4 = sa[_local8][0]; _local2 = sa[_local8][1]; var _local6 = se[_local7][0]; var _local5 = se[_local7][1]; game.goale = [_local4, _local2]; game.goala = [_local6, _local5]; map[_local2][_local4] = 14; map[_local5][_local6] = 3; if (game.se == sa) { game.goale = [_local6, _local5]; game.goala = [_local4, _local2]; map[_local2][_local4] = 3; map[_local5][_local6] = 14; } } // unexpected jump } if (game.tutorial) { switch (game.map) { case 0 : map = [[4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4], [4, 16, 12, 12, 12, 12, 37, 4, 4, 4, 4, 4, 4, 4], [4, 12, 38, 12, 12, 12, 12, 12, 12, 16, 16, 4, 4, 4], [4, 12, 12, 4, 8, 12, 12, 12, 12, 12, 12, 12, 12, 37], [4, 12, 24, 24, 24, 24, 24, 24, 24, 24, 24, 12, 12, 12], [4, 12, 24, 12, 12, 12, 12, 12, 12, 12, 24, 8, 38, 12], [4, 12, 24, 12, 4, 4, 4, 4, 38, 12, 24, 15, 12, 12], [4, 12, 24, 12, 4, 16, 16, 4, 16, 12, 24, 15, 12, 36], [4, 12, 24, 37, 4, 12, 12, 4, 12, 12, 24, 12, 12, 12], [4, 12, 24, 12, 4, 12, 24, 24, 24, 24, 24, 12, 12, 12], [4, 16, 24, 12, 15, 38, 12, 12, 12, 12, 24, 12, 12, 12], [4, 16, 24, 12, 4, 4, 4, 37, 12, 15, 24, 24, 24, 24], [4, 12, 24, 12, 16, 16, 19, 12, 12, 15, 15, 12, 12, 12], [4, 24, 24, 24, 12, 12, 12, 12, 12, 12, 38, 19, 12, 12]]; game.sa = [[4, 13], [2, 12], [1, 13]]; game.num = 5; weap = [[10, 5, 7], [5, 1, 10]]; cut = ["t0", "ea0", "t1", "p"]; headT = ["Welcome to training mode. Test out different grenades, weapons and tactics on these targets.", "Your training begins now. When finished press quit."]; break; case 1 : map = [[4, 4, 4, 4, 4, 4, 4, 4, 4, 4], [4, 16, 12, 8, 12, 12, 12, 12, 12, 12], [4, 16, 12, 12, 12, 12, 19, 38, 12, 12], [4, 12, 12, 12, 12, 12, 12, 4, 12, 12], [4, 12, 12, 38, 12, 12, 12, 12, 12, 12], [4, 12, 12, 12, 12, 12, 24, 24, 24, 24], [4, 12, 12, 12, 24, 24, 24, 12, 12, 12], [4, 8, 16, 16, 24, 12, 12, 12, 12, 12], [24, 24, 24, 24, 24, 12, 19, 12, 15, 38], [4, 12, 12, 12, 12, 12, 12, 12, 12, 12]]; game.sa = [[1, 8]]; weap = [[6, 3, 7]]; cut = ["t0", "t1", "ea0", "t2", "z", "t3", "r38", "t4", "u", "t5", "s", "t6", "r58", "t7", "s", "t8", "r66", "t9", "g63", "t9", "r95", "b"]; headT = ["Welcome soldier, this tutorial will teach you the basics of tactical combat.", "The basic objective is to eliminate all enemy units. To do so move your units forward one by one and attack the enemy.", "Players take turns moving their units on the map. Right now its your turn. Select your unit.", "Now move your unit forward. Moving 0-2 tiles gives you an evasion bonus, the 4th tile ends your turn.", "Every soldier needs a gun to properly fight. Pick up that weapon on the table.", "Good now shoot the target in front of you. Note: Units regenerate health on their turn.", "Very nice. Each unit can only move once and attack once a turn. You may need to select your unit again.", "Reselect your unit, move up and shoot the next target. This target is under high cover, it'll be hard to land a hit.", "Move up to the next blue star. Note: You can aim instead of moving which increases your attack actions power.", "This target is behind a wall, try throwing a grenade. Note: Frags are a good way to force units to move."]; game.num = 3; break; case 2 : map = [[4, 4, 4, 4, 4, 4, 4, 4, 13, 1], [4, 12, 12, 12, 12, 12, 12, 4, 23, 13], [4, 12, 24, 19, 24, 24, 24, 24, 13, 20], [4, 38, 24, 24, 24, 12, 12, 4, 1, 20], [4, 12, 24, 24, 24, 16, 12, 4, 18, 18], [4, 12, 24, 24, 16, 16, 12, 4, 11, 1], [4, 12, 12, 24, 24, 12, 12, 4, 4, 15], [4, 12, 12, 24, 12, 12, 12, 12, 37, 12], [24, 24, 24, 24, 12, 12, 12, 12, 12, 37], [4, 12, 12, 12, 12, 8, 8, 12, 12, 12]]; game.sa = [[3, 4]]; game.num = 1; cut = ["t0", "ea0", "t1", "t2", "z", "t3", "t4", "t5", "t6", "t7", "t8", "t9", "b"]; headT = ["This tutorial will explain the interface to you.", "The blue bar at the top of the screen contains info about the game. Such as the game mode.", "The bottom right is your exp bar. When hovering over units you can see the unit statbox.", "You can see this is your units statbox. The top bar is its health, The first weapon is its main weapon.", "The bar is the weapons current round level, the number beside the bar is your ammo left to reload.", "Below the weapons. There are 3 boxes and a grenade. You can learn what the boxes mean on the classes page.", "After that are two statuses a unit can have. The circles means the unit is stunned.", "After that is the symbol for flashed. White spikes. Next is the action menu.", "The actions menu is pretty straight forward. Move, lets you move your unit. Swap, swaps your weapons.", "This concludes the tutorial. Good bye soldier."]; break; case 3 : map = [[4, 4, 4, 4, 4, 4, 4, 4, 13, 1], [4, 12, 12, 12, 12, 12, 12, 4, 23, 13], [4, 12, 24, 19, 24, 24, 24, 24, 13, 20], [4, 38, 24, 24, 24, 12, 12, 4, 1, 20], [4, 12, 24, 24, 24, 16, 12, 4, 18, 18], [4, 12, 24, 24, 16, 16, 12, 4, 11, 1], [4, 12, 12, 24, 24, 12, 12, 4, 4, 15], [4, 12, 12, 24, 12, 12, 12, 12, 37, 12], [24, 24, 24, 24, 12, 12, 12, 12, 12, 37], [4, 12, 12, 12, 12, 8, 8, 12, 12, 12]]; game.sa = [[3, 4]]; game.num = 1; cut = ["t0", "ea0", "t1", "t2", "t3", "t4", "t5", "t6", "t7", "t8", "t9", "b"]; headT = ["This tutorial will go over the Ranking and Class system.", "As you kill enemy units on the battlefield you gain experience.", "With enough experience you rank up and unlock new weapons, attachments, abilities and more.", "The yellow number is the experience you gained for the kill.", "Different experience points is gained depending on how you kill the unit. You get bonus exp for aiming.", "You can create classes on the class page and equip those classes to your units.", "Try to create classes for a specific purpose, such as close range fighting or defending.", "Now i'm going to talk about weapons. Their are different types of weapons, assault, sniper, etc..", "Assault rifiles are good balanced guns. While a sub machine or shotgun are good for close range combat.", "Experiment with different weapons to see what works best for your units play style. This is the end of the tut."]; break; case 4 : map = [[4, 4, 4, 4, 4, 4, 4, 4, 13, 1], [4, 12, 12, 12, 12, 12, 12, 4, 23, 13], [4, 12, 24, 19, 24, 24, 24, 24, 13, 20], [4, 38, 24, 24, 24, 12, 12, 4, 1, 20], [4, 12, 24, 24, 24, 16, 12, 4, 18, 18], [4, 12, 24, 24, 16, 16, 12, 4, 11, 1], [4, 12, 12, 24, 24, 12, 12, 4, 4, 15], [4, 12, 12, 24, 12, 12, 12, 12, 37, 12], [24, 24, 24, 24, 12, 12, 12, 12, 12, 37], [4, 12, 12, 12, 12, 8, 8, 12, 12, 12]]; game.sa = [[3, 4]]; game.num = 1; cut = ["t0", "ea0", "t1", "t2", "t3", "t4", "t5", "t6", "t7", "t8", "t9", "b"]; headT = ["This tutorial will teach you what grenades do and when to use one. Aiming any grenade will increase its range.", "The first grenade is the frag. It explodes in one turn and deals damage to everyone around it. Aiming does nothing.", "The next grenade is the flash. This deals damage and stops units from acting for 2 turns. Aiming increases this effect.", "The stun grenade is much like the flash grenade but it stops units from moving/aiming. Good to stop running units.", "The bang grenade flashes and stuns units. But it doesn't deal damage and only lasts one turn. Aiming increases the effect.", "The smoke grenade creates smoke. Anyone in the smoke gets a huge evasion bonus to gun shots. Aiming increases the duration.", "Supply grenade gives a grenade, ammo and reloads weapons for the target. Aiming gives the users supply grenade back.", "Aid heals 70 health on the target unit. It can bring units back to life. Aiming restores all health on the target.", "C4 is the ultimate tool for getting around. It blows up walls and explodes instantly on units. Aiming increases damage.", "Those are all the grenades. Try them out and use them to your advantage."]; break; case 5 : map = [[4, 4, 4, 4, 4, 4, 4, 4, 13, 1], [4, 12, 12, 12, 12, 12, 12, 4, 23, 13], [4, 12, 24, 19, 24, 24, 24, 24, 13, 20], [4, 38, 24, 24, 24, 12, 12, 4, 1, 20], [4, 12, 24, 24, 24, 16, 12, 4, 18, 18], [4, 12, 24, 24, 16, 16, 12, 4, 11, 1], [4, 12, 12, 24, 24, 12, 12, 4, 4, 15], [4, 12, 12, 24, 12, 12, 12, 12, 37, 12], [24, 24, 24, 24, 12, 12, 12, 12, 12, 37], [4, 12, 12, 12, 12, 8, 8, 12, 12, 12]]; game.sa = [[3, 4]]; game.num = 1; cut = ["t0", "ea0", "t1", "t2", "t3", "t4", "t5", "t6", "t7", "t8", "t9", "b"]; headT = ["This tutorial will explain shooting in more depth.", "Shooting is your main attack in modern tactics. It can help you in close range or far range.", "The accuracy of a gun shot depends on three main things how far your target is and the targets cover.", "The farther the distance the lower the accuracy. Which is why its best for snipers to always aim.", "A guns shots accuracy is lowered depending on how high the target units cover is.", "An open window will provide more cover than a small box.", "Going prone is the best thing to do when near enemies. Because it gives a big evasion bonus.", "While kneeing gives some and standing up gives zero evasion.", "If possible its a great move to aim and shoot. The accuracy is increased a lot.", "This ends the advanced shooting tutorial."]; break; case 6 : map = [[4, 4, 4, 4, 4, 4, 4, 4, 13, 1], [4, 12, 12, 12, 12, 12, 12, 4, 23, 13], [4, 12, 24, 19, 24, 24, 24, 24, 13, 20], [4, 38, 24, 24, 24, 12, 12, 4, 1, 20], [4, 12, 24, 24, 24, 16, 12, 4, 18, 18], [4, 12, 24, 24, 16, 16, 12, 4, 11, 1], [4, 12, 12, 24, 24, 12, 12, 4, 4, 15], [4, 12, 12, 24, 12, 12, 12, 12, 37, 12], [24, 24, 24, 24, 12, 12, 12, 12, 12, 37], [4, 12, 12, 12, 12, 8, 8, 12, 12, 12]]; game.sa = [[3, 4]]; game.num = 1; cut = ["t0", "ea0", "t1", "t2", "t3", "t4", "t5", "t6", "t7", "b"]; headT = ["This tutorial will explain what aiming does for all attack actions.", "Instead of moving you can stand where you are and aim.", "Aiming increases the power of your attack actions. For shooting, increased accuracy.", "For grenading, increases range and effect. Aiming and Knifing is an instant kill.", "Shooting long range, or anytime when using a sniper rifle. Aiming is a must.", "The last thing for you to know is. When you get a kill for aiming + anything you get an exp multiplyer.", "This concludes the advanced aiming tutorial. Good luck soldier.", "Cheat Unlocked: load - Unlimited ammo."]; break; case 7 : map = [[4, 4, 4, 4, 4, 4, 4, 4, 13, 1], [4, 12, 12, 12, 12, 12, 12, 4, 23, 13], [4, 12, 24, 19, 24, 24, 24, 24, 13, 20], [4, 38, 24, 24, 24, 12, 12, 4, 1, 20], [4, 12, 24, 24, 24, 16, 12, 4, 18, 18], [4, 12, 24, 24, 16, 16, 12, 4, 11, 1], [4, 12, 12, 24, 24, 12, 12, 4, 4, 15], [4, 12, 12, 24, 12, 12, 12, 12, 37, 12], [24, 24, 24, 24, 12, 12, 12, 12, 12, 37], [4, 12, 12, 12, 12, 8, 8, 12, 12, 12]]; game.sa = [[3, 4]]; game.num = 1; cut = ["t0", "ea0", "t1", "t2", "t3", "t4", "t5", "t6", "b"]; headT = ["This tutorial will go over mounted machine guns.", "Mounted machine guns are special weapons placed on some maps.", "A unit can pick up a mounted gun by walking behind it. Press pick up then select it.", "The unit will then be holding the gun. You cannot do anything but shoot and move while holding the gun.", "Mounted machine guns don't use any ammo so you don't need to reload it.", "To get off a mounted gun simply press move and walk anywhere.", "This concludes the tutorial."]; } // unexpected jump } switch (game.map) { case 0 : map = [[1, 10, 10, 10, 10, 7, 13, 10, 10, 10, 7], [1, 13, 1, 11, 7, 13, 1, 1, 11, 23, 1], [1, 13, 13, 13, 1, 1, 20, 13, 17, 1, 1], [7, 13, 13, 1, 1, 22, 20, 20, 17, 1, 1], [7, 11, 1, 6, 1, 22, 1, 20, 1, 20, 3], [1, 1, 1, 6, 1, 11, 10, 13, 13, 13, 20], [1, 1, 1, 1, 1, 1, 10, 10, 13, 17, 1], [1, 1, 22, 1, 13, 1, 1, 1, 1, 17, 1], [7, 1, 22, 1, 10, 13, 13, 13, 1, 11, 10], [10, 10, 11, 1, 10, 1, 13, 13, 7, 10, 10], [10, 10, 10, 1, 1, 23, 11, 1, 7, 10, 10]]; sa = [[1, 3], [2, 0], [2, 2], [1, 6], [1, 2], [2, 10], [0, 7], [1, 8], [0, 9], [1, 5]]; se = [[10, 3], [8, 0], [9, 10], [10, 10], [8, 7], [9, 3], [10, 9], [8, 8], [10, 8], [10, 1]]; cut = ["t0", "t1", "p", "w"]; headT = ["Welcome Nicholis, your squad has been sent to a secret location. We can't tell you why.", "Head through the forest to a bulding not far from you.(Move to the blue star) Contact us once you secure the parameter."]; game.num = 3; game.mode = 0; break; case 1 : map = [[1, 1, 1, 11, 10, 10, 10, 10, 17, 1, 7, 7, 10, 10], [7, 1, 13, 10, 10, 13, 13, 13, 17, 13, 7, 1, 11, 10], [1, 1, 13, 13, 13, 10, 13, 11, 18, 13, 13, 13, 1, 1], [7, 1, 6, 1, 13, 13, 1, 1, 1, 1, 13, 17, 13, 1], [13, 1, 1, 1, 11, 13, 13, 1, 11, 1, 1, 17, 13, 1], [13, 13, 1, 1, 1, 6, 13, 1, 11, 7, 1, 1, 1, 1], [1, 1, 1, 1, 13, 6, 13, 13, 1, 1, 1, 1, 1, 1], [1, 10, 10, 13, 13, 13, 13, 13, 13, 13, 13, 6, 1, 1], [1, 1, 11, 1, 13, 10, 10, 10, 13, 13, 13, 6, 1, 1], [1, 7, 7, 6, 13, 13, 10, 10, 10, 13, 13, 13, 1, 3], [1, 1, 1, 13, 13, 13, 13, 13, 10, 10, 17, 1, 1, 1], [10, 13, 1, 1, 1, 1, 13, 13, 11, 10, 17, 1, 11, 1], [10, 10, 11, 10, 7, 7, 11, 13, 13, 10, 10, 1, 1, 1], [10, 10, 10, 10, 10, 7, 7, 1, 13, 13, 10, 1, 13, 1]]; sa = [[2, 0], [0, 5], [2, 1], [1, 10], [0, 10], [2, 5], [2, 13], [2, 4], [1, 4], [1, 6]]; se = [[11, 11], [13, 10], [13, 5], [13, 8], [12, 8], [12, 5], [13, 4], [13, 7], [12, 13], [12, 12]]; game.num = 3; game.mode = 0; cut = ["p", "w"]; break; case 2 : map = [[10, 10, 10, 7, 11, 4, 4, 4, 15, 4, 4, 4, 4], [10, 10, 13, 13, 1, 4, 12, 19, 12, 12, 12, 16, 16], [1, 13, 13, 13, 13, 12, 12, 12, 12, 12, 12, 12, 12], [1, 13, 13, 13, 1, 4, 4, 4, 12, 12, 19, 12, 12], [10, 1, 1, 1, 1, 4, 12, 12, 12, 12, 4, 4, 4], [7, 10, 11, 1, 20, 15, 12, 12, 4, 12, 15, 7, 7], [7, 7, 1, 20, 1, 4, 12, 12, 4, 4, 4, 13, 1], [1, 1, 20, 20, 1, 4, 16, 12, 12, 12, 4, 11, 13], [10, 1, 13, 13, 1, 4, 16, 12, 12, 12, 12, 24, 24], [10, 1, 20, 1, 11, 4, 4, 4, 15, 4, 4, 20, 20], [10, 11, 20, 1, 10, 10, 10, 11, 20, 20, 10, 1, 1], [10, 13, 13, 20, 1, 22, 1, 20, 20, 13, 13, 1, 1], [10, 7, 7, 13, 1, 17, 1, 1, 20, 13, 13, 13, 10]]; sa = [[0, 11], [1, 11], [2, 11], [0, 10], [1, 5], [0, 9], [1, 9], [2, 6], [0, 7], [1, 0]]; se = [[10, 10], [11, 11], [11, 6], [12, 10], [12, 11], [10, 11], [12, 12], [11, 2], [10, 1], [12, 8]]; cut = ["m0a0", "m1a1", "p", "m2e0", "w"]; mesT = ["This must be the place. They don't know we're here. Lets sneak inside and take them out quitely.", "Yes, if they get a chance to shoot at us they'll all chase us down.", "Gah . . . Call the others. . ."]; game.num = 4; game.mode = 7; break; case 3 : map = [[10, 10, 11, 13, 13, 1, 1, 1, 1, 11, 1, 13, 10, 10], [10, 13, 13, 13, 13, 1, 1, 10, 10, 1, 13, 13, 13, 10], [1, 1, 4, 4, 4, 4, 4, 4, 4, 4, 4, 1, 1, 10], [1, 1, 12, 12, 12, 4, 19, 12, 12, 12, 4, 1, 1, 1], [1, 1, 4, 12, 12, 4, 12, 12, 12, 19, 4, 11, 1, 1], [13, 1, 4, 16, 12, 4, 12, 12, 12, 12, 4, 1, 1, 1], [13, 1, 4, 12, 12, 12, 12, 19, 4, 12, 12, 13, 13, 13], [13, 13, 4, 4, 4, 4, 12, 12, 4, 4, 4, 13, 13, 13], [1, 13, 11, 4, 12, 16, 12, 12, 12, 12, 4, 1, 13, 1], [1, 1, 1, 4, 12, 12, 12, 12, 12, 12, 4, 1, 1, 1], [10, 1, 1, 4, 15, 4, 4, 4, 4, 15, 4, 10, 1, 1], [10, 1, 13, 1, 1, 13, 1, 1, 13, 1, 1, 10, 1, 11], [10, 11, 10, 13, 13, 1, 1, 1, 13, 13, 13, 1, 1, 1], [10, 10, 10, 13, 1, 1, 11, 10, 10, 10, 13, 13, 1, 1]]; sa = [[7, 8], [6, 8], [6, 7], [7, 7]]; se = [[0, 5], [0, 3], [13, 8], [13, 6]]; game.num = 4; game.mode = 3; cut = ["m0a0", "p", "w"]; mesT = ["I found some documents, i'm sending it to headquarters now. Hold off the enemy."]; break; case 4 : map = [[1, 13, 1, 13, 13, 1, 1, 1, 13, 10, 10, 11, 10, 10, 10], [4, 12, 4, 4, 4, 4, 1, 13, 13, 10, 1, 1, 11, 10, 10], [12, 12, 12, 16, 16, 4, 4, 10, 1, 11, 13, 1, 17, 1, 10], [12, 12, 12, 12, 12, 12, 4, 10, 1, 17, 1, 1, 17, 13, 3], [12, 12, 19, 12, 12, 12, 15, 13, 1, 17, 13, 1, 1, 1, 1], [4, 4, 4, 12, 12, 12, 4, 10, 1, 1, 1, 17, 1, 6, 1], [12, 12, 4, 12, 4, 4, 4, 11, 1, 1, 13, 11, 13, 6, 13], [12, 12, 12, 12, 12, 4, 10, 1, 13, 1, 13, 22, 13, 10, 10], [12, 12, 4, 12, 12, 4, 1, 1, 13, 10, 10, 1, 13, 1, 10], [19, 12, 4, 12, 12, 12, 1, 1, 1, 10, 11, 1, 1, 18, 11], [12, 12, 4, 12, 19, 4, 1, 1, 9, 13, 17, 1, 1, 1, 1], [4, 4, 4, 4, 4, 4, 1, 13, 13, 13, 22, 1, 1, 13, 13], [10, 11, 13, 1, 13, 1, 1, 1, 1, 1, 17, 13, 13, 1, 1], [10, 13, 13, 1, 13, 1, 1, 11, 1, 13, 11, 10, 23, 1, 1], [10, 10, 1, 1, 13, 1, 1, 1, 1, 13, 10, 10, 1, 1, 1]]; sa = [[2, 0], [1, 10], [0, 12], [0, 13], [0, 7], [1, 2], [2, 12], [2, 2], [1, 0], [1, 9]]; se = [[12, 4], [12, 0], [14, 8], [13, 0], [14, 11], [13, 4], [14, 0], [14, 1], [12, 14], [13, 12]]; game.mode = 0; game.num = 4; cut = ["t0", "p", "w"]; headT = ["We recieved the documents Nicholis. Head out to the warehouse, the terrorists are holding a bomb there."]; break; case 5 : map = [[10, 10, 10, 17, 7, 7, 10, 10, 1, 22, 7, 13, 6, 24, 24, 24], [7, 7, 7, 11, 13, 17, 1, 1, 1, 22, 13, 13, 24, 24, 24, 1], [10, 7, 1, 1, 13, 17, 13, 1, 1, 17, 1, 11, 13, 24, 24, 13], [13, 1, 1, 1, 13, 1, 10, 1, 1, 4, 4, 4, 4, 4, 12, 4], [1, 1, 1, 6, 1, 10, 1, 1, 1, 4, 12, 16, 4, 16, 12, 12], [7, 11, 1, 6, 1, 1, 10, 1, 1, 15, 12, 12, 4, 16, 12, 19], [10, 17, 13, 1, 13, 17, 1, 13, 13, 4, 12, 12, 12, 12, 12, 12], [10, 17, 13, 13, 13, 17, 1, 11, 13, 4, 4, 4, 4, 12, 12, 12], [10, 10, 1, 1, 1, 10, 10, 13, 1, 17, 1, 11, 4, 4, 8, 12], [7, 10, 13, 1, 1, 10, 10, 10, 1, 22, 13, 13, 4, 16, 12, 12], [7, 1, 11, 1, 1, 1, 1, 1, 7, 22, 13, 13, 4, 12, 12, 12], [1, 1, 1, 1, 13, 13, 1, 7, 11, 17, 1, 13, 15, 12, 12, 12], [13, 13, 1, 1, 8, 13, 13, 1, 1, 17, 13, 13, 4, 4, 12, 4], [10, 1, 7, 7, 11, 13, 6, 1, 1, 22, 13, 13, 6, 20, 24, 24], [10, 10, 10, 7, 1, 1, 10, 1, 1, 22, 1, 13, 13, 24, 24, 24], [10, 10, 10, 10, 10, 1, 23, 10, 1, 17, 1, 1, 20, 8, 1, 24]]; sa = [[1, 3], [1, 9], [0, 6], [2, 3], [0, 7], [0, 3], [0, 13], [0, 11], [2, 15], [1, 13]]; se = [[14, 4], [15, 10], [15, 8], [14, 5], [13, 6], [14, 6], [15, 1], [14, 3], [13, 1], [13, 14]]; game.num = 5; game.mode = 2; cut = ["m0a0", "p", "w"]; mesT = ["There's the warehouse. It looks like they know we're here."]; break; case 6 : map = [[4, 4, 4, 4, 12, 12, 4, 4, 4, 4, 4, 4, 4, 12, 4], [12, 12, 12, 8, 12, 12, 12, 12, 12, 12, 16, 16, 8, 12, 12], [12, 12, 12, 19, 12, 12, 12, 8, 12, 12, 12, 12, 12, 12, 12], [12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12], [12, 12, 12, 12, 12, 12, 12, 19, 12, 12, 8, 12, 12, 12, 12], [12, 12, 12, 16, 8, 4, 4, 4, 15, 4, 4, 4, 4, 19, 12], [12, 12, 12, 12, 12, 4, 16, 12, 12, 12, 12, 19, 4, 12, 12], [12, 12, 12, 12, 12, 4, 16, 12, 12, 16, 12, 12, 12, 12, 12], [12, 12, 8, 12, 12, 4, 12, 12, 12, 4, 4, 4, 4, 12, 12], [12, 12, 12, 12, 12, 12, 12, 12, 12, 4, 16, 16, 12, 12, 12], [12, 12, 12, 12, 12, 4, 12, 16, 16, 4, 16, 12, 12, 12, 12], [4, 4, 12, 12, 4, 4, 4, 4, 4, 4, 12, 12, 12, 12, 12], [1, 1, 20, 13, 20, 23, 1, 1, 20, 4, 4, 4, 12, 12, 4], [20, 13, 20, 13, 1, 13, 13, 13, 1, 22, 20, 9, 20, 13, 1], [1, 20, 1, 1, 1, 20, 1, 1, 1, 22, 13, 13, 1, 13, 20]]; sa = [[0, 9], [1, 12], [0, 13], [2, 14], [1, 4], [2, 1], [2, 3], [1, 7], [0, 12], [2, 4]]; se = [[14, 3], [12, 14], [14, 5], [12, 9], [14, 11], [13, 0], [14, 1], [14, 14], [12, 12], [13, 7]]; cut = ["m0a9", "t0", "p", "w"]; mesT = ["We're in the warehouse."]; headT = ["Good, secure the whole building."]; game.mode = 1; game.num = 5; break; case 7 : map = [[4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4], [12, 12, 12, 12, 4, 16, 12, 12, 4, 16, 16, 12, 12, 12, 12], [12, 12, 12, 12, 12, 12, 12, 12, 15, 12, 12, 12, 12, 12, 12], [8, 12, 12, 12, 4, 12, 12, 12, 4, 12, 12, 12, 12, 12, 16], [12, 12, 12, 4, 4, 12, 4, 4, 4, 12, 12, 8, 12, 12, 12], [12, 12, 12, 12, 12, 12, 12, 19, 12, 12, 12, 12, 12, 12, 12], [12, 12, 8, 4, 12, 12, 12, 12, 2, 12, 19, 12, 12, 12, 12], [12, 12, 12, 4, 12, 12, 12, 12, 12, 12, 8, 12, 12, 8, 12], [16, 12, 12, 4, 12, 12, 12, 12, 4, 15, 4, 4, 12, 12, 12], [4, 4, 12, 4, 15, 4, 4, 4, 4, 12, 12, 19, 12, 12, 12], [10, 11, 1, 1, 13, 1, 11, 10, 4, 12, 12, 12, 12, 12, 12], [10, 1, 13, 13, 1, 13, 1, 10, 4, 16, 16, 12, 12, 12, 12], [11, 1, 1, 6, 1, 13, 1, 23, 4, 4, 4, 4, 12, 12, 4], [10, 9, 1, 6, 1, 13, 1, 1, 1, 13, 10, 6, 1, 13, 7], [10, 1, 1, 1, 1, 1, 11, 1, 1, 1, 1, 6, 13, 1, 13]]; sa = [[1, 12], [0, 1], [2, 4], [1, 11], [2, 14], [0, 13], [1, 8], [0, 14], [2, 11], [1, 7]]; se = [[12, 5], [14, 2], [14, 5], [13, 2], [12, 3], [12, 13], [14, 11], [12, 9], [12, 1], [14, 14]]; game.flag = [8, 6]; game.num = 5; game.mode = 4; cut = ["m0a0", "p", "w"]; mesT = ["Soldiers, move to that flag over there. We have to hold it until the terrorists retreat."]; break; case 8 : map = [[12, 12, 12, 4, 12, 12, 8, 12, 12, 4, 1, 1, 1, 10, 10, 10], [12, 12, 12, 4, 12, 12, 19, 12, 12, 12, 13, 13, 13, 13, 10, 10], [8, 12, 12, 12, 12, 12, 12, 12, 12, 12, 13, 13, 6, 1, 10, 1], [16, 12, 12, 4, 12, 19, 12, 12, 12, 4, 1, 1, 9, 13, 6, 1], [12, 12, 12, 4, 4, 4, 4, 4, 12, 4, 4, 1, 1, 13, 11, 1], [12, 12, 12, 12, 12, 4, 16, 16, 12, 12, 15, 1, 13, 13, 6, 1], [12, 12, 8, 16, 12, 4, 12, 12, 12, 12, 4, 1, 1, 13, 1, 1], [12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 4, 18, 18, 21, 21, 21], [12, 12, 12, 12, 12, 4, 12, 12, 12, 12, 4, 1, 1, 13, 1, 1], [4, 12, 4, 4, 4, 4, 16, 16, 16, 12, 15, 1, 13, 6, 13, 1], [1, 1, 1, 1, 11, 4, 4, 4, 4, 4, 4, 1, 1, 6, 1, 1], [13, 13, 13, 1, 13, 1, 1, 10, 10, 10, 17, 1, 1, 13, 5, 5], [1, 1, 13, 9, 5, 13, 1, 6, 13, 1, 17, 1, 1, 11, 13, 1], [10, 1, 9, 1, 1, 13, 1, 6, 13, 13, 13, 13, 13, 13, 1, 1], [10, 10, 10, 11, 1, 13, 13, 13, 13, 1, 22, 13, 9, 1, 13, 13], [10, 10, 10, 10, 1, 1, 1, 11, 13, 1, 17, 1, 1, 9, 1, 1]]; sa = [[1, 12], [1, 1], [1, 11], [1, 14], [2, 5], [0, 10], [2, 14], [0, 14], [0, 15], [0, 7]]; se = [[14, 13], [14, 15], [13, 13], [15, 9], [13, 11], [15, 2], [13, 8], [13, 0], [14, 12], [15, 3]]; game.mode = 2; game.num = 6; cut = ["t0", "p", "t1", "w"]; headT = ["The terrorists are closing on on the warehouse. Push them back.", "The terrorists have a bomb setup in a big room north of you. Hurry up and get down there!"]; break; case 9 : map = [[4, 4, 4, 4, 4, 4, 4, 4, 12, 12, 8, 4, 4, 3, 4], [4, 16, 12, 12, 16, 12, 12, 12, 19, 12, 8, 12, 12, 24, 12], [4, 16, 12, 12, 12, 12, 12, 12, 12, 12, 8, 12, 24, 24, 12], [4, 4, 12, 12, 4, 4, 4, 4, 12, 12, 8, 24, 24, 4, 12], [12, 12, 12, 12, 12, 12, 15, 12, 12, 12, 12, 23, 24, 12, 24], [24, 24, 12, 12, 8, 12, 12, 12, 12, 12, 12, 12, 12, 24, 8], [24, 24, 12, 16, 12, 12, 12, 12, 16, 12, 24, 24, 24, 24, 12], [12, 24, 24, 12, 12, 12, 12, 12, 36, 14, 24, 12, 12, 16, 12], [12, 12, 24, 24, 24, 24, 24, 24, 24, 24, 24, 12, 12, 19, 12], [4, 4, 12, 12, 24, 12, 19, 12, 12, 12, 4, 12, 12, 12, 12], [4, 12, 12, 12, 12, 8, 12, 12, 12, 12, 15, 12, 12, 12, 12], [4, 12, 12, 12, 16, 12, 12, 12, 12, 12, 15, 12, 12, 19, 12], [4, 4, 12, 12, 4, 12, 12, 4, 4, 4, 4, 12, 12, 4, 12], [4, 16, 12, 12, 19, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12], [4, 12, 12, 12, 12, 12, 12, 4, 12, 12, 12, 19, 12, 12, 12]]; sa = [[0, 5], [1, 8], [2, 1], [2, 6], [1, 7], [2, 2], [2, 4], [0, 8], [2, 13], [1, 10]]; se = [[8, 0], [12, 14], [11, 1], [14, 8], [14, 3]]; game.mode = 0; game.num = 5; game.goale = [9, 7]; weap = [[4, 4, 1]]; cut = ["m0a0", "p", "t0", "t1", "w"]; mesT = ["There's the bomb. Quick we have to get the terrorists away from it then escape from the warehouse."]; headT = ["Good work soldiers, your job here is done. Your squad will now be sent to a new location.", "Cheat Unlocked: ninja - Start every match invisible to the enemy."]; break; case 10 : map = [[29, 29, 29, 33, 12, 12, 19, 12, 33, 12, 12, 33, 29, 31, 31, 29], [29, 29, 29, 12, 12, 12, 12, 12, 12, 12, 12, 33, 29, 29, 31, 29], [29, 29, 29, 33, 33, 16, 12, 12, 33, 12, 12, 33, 29, 29, 31, 29], [31, 29, 29, 29, 33, 16, 12, 12, 33, 16, 12, 12, 24, 29, 29, 29], [31, 29, 29, 29, 33, 33, 34, 33, 33, 33, 33, 33, 24, 29, 29, 29], [29, 31, 29, 29, 33, 29, 29, 29, 29, 29, 29, 29, 24, 29, 31, 29], [29, 29, 29, 29, 32, 29, 29, 29, 35, 29, 24, 24, 24, 29, 31, 31], [29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 24, 33, 33, 33, 33, 33], [29, 29, 29, 29, 29, 24, 24, 24, 24, 24, 24, 12, 12, 19, 12, 12], [29, 29, 29, 29, 35, 32, 29, 24, 29, 29, 29, 33, 12, 12, 12, 12], [29, 29, 29, 29, 29, 32, 29, 24, 35, 29, 29, 33, 33, 33, 33, 12], [29, 29, 29, 29, 29, 33, 29, 24, 29, 29, 29, 29, 29, 34, 12, 12], [29, 29, 29, 29, 29, 33, 33, 12, 33, 29, 29, 29, 29, 33, 19, 12], [31, 29, 29, 29, 29, 33, 12, 12, 33, 33, 29, 29, 29, 33, 12, 12], [31, 31, 29, 29, 29, 34, 12, 19, 12, 33, 29, 31, 29, 34, 12, 12], [29, 29, 29, 31, 29, 33, 12, 12, 12, 33, 31, 31, 29, 33, 12, 12]]; sa = [[0, 9], [0, 10]]; se = [[8, 15], [6, 11], [7, 6], [15, 9], [14, 13], [7, 2]]; game.num = 6; game.mode = 7; cut = ["t0", "t1", "p", "w"]; headT = ["Nicholis, your squad has been send here to find the man responsible for the bomb, at the warehouse.", "We know him and his army is here. First you have to take control of this outpost."]; break; case 11 : map = [[12, 12, 8, 12, 33, 29, 29, 31, 29, 29, 29, 29, 33, 12, 12, 12], [12, 12, 12, 12, 33, 33, 33, 29, 31, 29, 29, 29, 12, 12, 12, 12], [14, 12, 12, 12, 16, 16, 33, 29, 29, 29, 29, 29, 33, 12, 12, 12], [12, 12, 12, 12, 12, 12, 33, 29, 29, 35, 29, 29, 33, 33, 16, 12], [12, 12, 19, 33, 12, 12, 12, 29, 29, 29, 29, 29, 29, 33, 12, 12], [8, 12, 12, 33, 12, 12, 33, 29, 29, 35, 29, 29, 29, 33, 33, 27], [12, 12, 16, 33, 33, 33, 33, 29, 29, 29, 29, 29, 29, 29, 29, 31], [12, 12, 12, 33, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29], [12, 12, 12, 34, 29, 29, 29, 29, 29, 29, 29, 29, 8, 30, 29, 29], [33, 12, 33, 33, 29, 29, 29, 8, 29, 29, 29, 29, 29, 29, 29, 29], [29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29], [29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 30, 30], [29, 29, 29, 35, 29, 32, 29, 31, 31, 29, 29, 29, 29, 29, 29, 29], [29, 29, 29, 29, 29, 32, 29, 29, 29, 33, 34, 28, 33, 29, 29, 29], [31, 31, 29, 29, 29, 32, 29, 29, 29, 33, 12, 12, 33, 29, 29, 29], [29, 31, 29, 31, 29, 29, 29, 29, 29, 33, 12, 12, 12, 29, 29, 3]]; sa = [[4, 5], [4, 4], [4, 3], [7, 2], [7, 5], [2, 1]]; se = [[0, 12], [1, 13], [6, 14], [11, 14], [15, 12], [12, 9]]; game.mode = 0; game.num = 6; game.goale = [0, 2]; game.goala = [15, 15]; cut = ["m0a0", "m1a1", "p", "w"]; mesT = ["Nothing is here. We have to move to the next town.", "Some of us have to defend this building while the other advance."]; break; case 12 : map = [[31, 29, 33, 29, 29, 33, 12, 12, 12, 12, 12, 12, 12, 12], [29, 29, 31, 29, 29, 33, 12, 12, 33, 33, 12, 12, 16, 19], [31, 29, 35, 29, 31, 33, 27, 34, 33, 19, 12, 12, 12, 12], [29, 31, 32, 29, 29, 29, 29, 29, 33, 12, 12, 33, 12, 12], [29, 29, 29, 29, 24, 24, 29, 29, 33, 12, 12, 33, 12, 12], [33, 33, 29, 29, 29, 24, 24, 29, 33, 34, 33, 33, 12, 33], [29, 29, 29, 29, 29, 29, 24, 24, 29, 29, 29, 29, 29, 29], [29, 29, 29, 29, 33, 29, 30, 24, 24, 24, 29, 35, 30, 30], [29, 29, 31, 29, 33, 29, 29, 29, 29, 24, 24, 24, 24, 29], [29, 29, 29, 31, 33, 31, 29, 29, 29, 29, 29, 35, 24, 31], [33, 33, 29, 29, 33, 33, 12, 33, 33, 33, 29, 29, 24, 24], [29, 33, 31, 29, 33, 12, 12, 19, 12, 33, 29, 35, 24, 24], [31, 29, 29, 29, 33, 16, 12, 12, 12, 34, 29, 29, 29, 24], [31, 31, 29, 29, 33, 16, 12, 12, 12, 33, 31, 31, 29, 29]]; sa = [[0, 11], [2, 8], [1, 7], [0, 12], [1, 8], [1, 4], [1, 13], [1, 2], [0, 7], [0, 9]]; se = [[6, 1], [7, 13], [12, 12], [12, 8], [13, 3]]; weap = [[5, 5, 12]]; game.num = 4; game.mode = 5; cut = ["t0", "p", "m0a0", "w"]; mesT = ["Enemy outpost captured. We should have lost them."]; headT = ["The terrorists are right behind you. You might lose them if you hide in this outpost."]; break; case 13 : map = [[29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 35, 29, 29, 3], [29, 29, 29, 29, 32, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29], [33, 34, 33, 33, 33, 33, 29, 29, 29, 29, 29, 35, 29, 29, 29], [12, 12, 12, 33, 29, 29, 29, 32, 29, 29, 29, 29, 29, 29, 29], [14, 12, 19, 33, 29, 29, 29, 32, 29, 29, 29, 35, 29, 35, 29], [12, 12, 12, 12, 29, 29, 29, 29, 29, 32, 29, 29, 29, 29, 29], [33, 12, 33, 33, 29, 29, 29, 29, 29, 32, 29, 29, 32, 29, 29], [12, 12, 12, 34, 29, 29, 29, 32, 29, 29, 29, 29, 32, 29, 29], [16, 12, 12, 33, 33, 33, 33, 33, 29, 29, 29, 29, 32, 29, 29], [33, 33, 12, 12, 12, 12, 12, 33, 29, 29, 29, 29, 29, 29, 29], [29, 33, 33, 33, 19, 12, 12, 12, 29, 29, 29, 29, 33, 29, 29], [29, 29, 29, 33, 12, 12, 12, 33, 29, 29, 29, 29, 32, 29, 29], [29, 29, 29, 33, 33, 34, 33, 33, 29, 29, 29, 29, 32, 29, 29], [29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 32, 29, 29], [29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 33, 29, 29]]; sa = [[2, 3], [2, 8], [1, 4], [1, 12], [1, 3], [2, 7], [2, 14], [0, 11], [1, 11], [2, 0]]; se = [[13, 9], [13, 6], [13, 0], [12, 9], [13, 12], [14, 8], [13, 14], [13, 3], [14, 5], [12, 3]]; game.num = 5; game.mode = 0; game.goale = [0, 4]; cut = ["t0", "t1", "p", "w"]; headT = ["Soldiers, move up to the last building ahead. A guy named Lautan is in the building. He is your target.", "Now go!"]; } if (game.map == 14) { map = [[31, 31, 29, 29, 33, 33, 29, 29, 29, 31, 31, 29, 34, 29, 29, 29], [31, 29, 29, 29, 33, 29, 29, 29, 32, 29, 29, 29, 29, 12, 29, 30], [31, 31, 29, 29, 29, 31, 29, 29, 32, 29, 29, 29, 29, 12, 12, 12], [31, 29, 29, 29, 29, 29, 29, 29, 32, 29, 35, 29, 34, 29, 29, 29], [29, 29, 29, 29, 34, 29, 29, 29, 29, 29, 29, 29, 33, 33, 12, 33], [29, 29, 29, 29, 33, 31, 29, 29, 34, 29, 29, 29, 34, 12, 29, 12], [29, 29, 29, 29, 33, 31, 29, 35, 12, 12, 29, 29, 25, 12, 12, 16], [29, 29, 29, 29, 29, 29, 29, 12, 12, 12, 12, 29, 34, 29, 12, 12], [29, 29, 29, 33, 33, 12, 12, 12, 2, 12, 29, 29, 33, 33, 33, 29], [29, 29, 29, 29, 34, 12, 29, 12, 12, 12, 29, 29, 34, 12, 12, 29], [29, 29, 31, 29, 33, 29, 29, 35, 29, 12, 29, 29, 25, 12, 12, 19], [29, 29, 31, 31, 33, 29, 29, 29, 29, 29, 29, 29, 34, 29, 12, 12], [31, 29, 29, 29, 29, 29, 29, 29, 32, 29, 29, 29, 33, 33, 29, 33], [29, 29, 29, 29, 29, 31, 31, 29, 32, 29, 29, 29, 29, 12, 29, 29], [31, 29, 29, 29, 33, 33, 29, 29, 29, 29, 35, 29, 34, 29, 12, 30], [31, 31, 29, 29, 33, 31, 29, 29, 29, 29, 31, 31, 34, 29, 12, 29]]; sa = [[0, 2], [0, 6], [0, 8], [1, 6], [1, 11], [2, 15], [1, 3], [1, 8], [0, 13], [2, 2]]; se = [[15, 0], [14, 14], [15, 7], [13, 10], [14, 11], [13, 6], [14, 15], [14, 13], [13, 7], [14, 2]]; game.mode = 4; game.num = 5; game.flag = [8, 8]; cut = ["t0", "m0a0", "p", "m1a0", "w"]; headT = ["This is the building. Lautan is inside."]; mesT = ["It looks heavily defended. If we don't hold this position we're done for!", "We've done it. Now lets start searching this building."]; } else if (game.map == 15) { map = [[29, 33, 33, 12, 12, 12, 12, 34, 12, 12, 12, 33, 12, 12, 12], [31, 29, 33, 19, 19, 12, 12, 34, 12, 12, 12, 12, 12, 12, 12], [29, 29, 33, 12, 12, 12, 33, 33, 12, 12, 8, 33, 12, 12, 12], [29, 29, 33, 12, 12, 12, 12, 12, 12, 12, 12, 33, 12, 19, 12], [29, 29, 33, 33, 12, 33, 33, 33, 33, 33, 12, 33, 33, 33, 33], [31, 31, 29, 29, 29, 29, 29, 19, 12, 33, 12, 12, 12, 12, 12], [29, 31, 29, 29, 35, 12, 29, 12, 12, 12, 12, 12, 8, 12, 12], [29, 29, 29, 12, 32, 29, 29, 29, 12, 33, 33, 33, 33, 12, 19], [29, 29, 29, 29, 32, 12, 29, 29, 12, 16, 12, 12, 33, 12, 12], [29, 29, 29, 29, 35, 29, 12, 29, 12, 12, 12, 12, 34, 12, 12], [31, 29, 31, 12, 29, 29, 29, 29, 12, 12, 16, 16, 33, 12, 12], [29, 29, 33, 33, 34, 33, 33, 33, 12, 33, 33, 33, 33, 33, 33], [29, 29, 29, 12, 29, 29, 33, 12, 12, 19, 12, 33, 12, 16, 16], [29, 29, 33, 12, 12, 19, 33, 12, 12, 12, 12, 12, 12, 12, 12], [31, 29, 33, 16, 12, 12, 12, 12, 8, 12, 12, 33, 12, 16, 12]]; sa = [[1, 3], [0, 6], [0, 12], [1, 2], [1, 1], [2, 12], [1, 14], [2, 6], [1, 13], [2, 10]]; se = [[14, 13], [13, 0], [13, 1], [14, 6], [14, 14], [14, 2], [12, 0], [14, 0], [14, 5], [14, 10]]; cut = ["m0a9", "p", "w"]; mesT = ["Lets clear out this building."]; game.mode = 1; game.num = 5; } else if (game.map == 16) { map = [[33, 33, 33, 33, 33, 33, 29, 33, 29, 29, 29, 35, 29, 29, 29], [33, 12, 12, 12, 12, 34, 29, 29, 29, 29, 29, 32, 29, 29, 29], [33, 8, 12, 12, 23, 33, 29, 29, 29, 29, 29, 35, 29, 29, 29], [33, 12, 12, 12, 12, 34, 29, 29, 29, 29, 29, 32, 29, 29, 29], [33, 12, 12, 12, 12, 33, 34, 33, 34, 33, 34, 33, 30, 35, 30], [33, 33, 12, 12, 33, 33, 16, 12, 12, 12, 12, 34, 29, 29, 29], [33, 16, 19, 12, 12, 33, 12, 12, 12, 12, 12, 33, 29, 29, 29], [33, 12, 12, 12, 12, 12, 12, 8, 19, 12, 33, 33, 33, 34, 33], [33, 12, 12, 12, 23, 12, 12, 12, 12, 12, 12, 33, 16, 12, 12], [33, 12, 12, 12, 8, 33, 12, 12, 12, 12, 12, 12, 12, 12, 12], [33, 12, 19, 12, 12, 33, 12, 33, 12, 12, 12, 33, 33, 12, 12], [33, 12, 33, 33, 33, 33, 33, 33, 33, 28, 33, 33, 23, 12, 12], [31, 29, 32, 29, 29, 31, 29, 29, 33, 12, 33, 12, 12, 12, 12], [29, 29, 29, 29, 29, 29, 32, 29, 12, 12, 12, 12, 12, 19, 12], [29, 29, 29, 29, 35, 29, 29, 29, 33, 12, 12, 12, 12, 8, 12]]; sa = [[2, 3], [2, 13], [1, 14], [2, 8], [1, 9], [2, 2], [1, 13], [1, 8], [2, 9], [0, 14]]; se = [[14, 6], [14, 1], [12, 13], [13, 9], [13, 11], [14, 8], [13, 2], [13, 10], [14, 11], [14, 9]]; cut = ["m0a0", "p", "w"]; game.num = 5; game.mode = 5; mesT = ["Keep moving Lautan has to be in this building somewhere."]; } else if (game.map == 17) { map = [[33, 33, 33, 33, 33, 33, 33, 33, 33, 33, 33, 33, 33, 33, 33, 33, 33], [33, 12, 12, 12, 33, 16, 12, 12, 12, 12, 12, 8, 12, 12, 12, 23, 12], [33, 12, 23, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12], [33, 12, 12, 12, 33, 12, 12, 12, 33, 12, 19, 12, 12, 12, 33, 12, 12], [33, 12, 12, 19, 33, 33, 33, 12, 33, 33, 33, 33, 12, 33, 33, 12, 33], [33, 33, 12, 12, 33, 16, 12, 12, 12, 33, 12, 19, 12, 12, 33, 12, 12], [33, 12, 12, 12, 34, 12, 12, 12, 12, 33, 12, 12, 12, 16, 33, 12, 12], [33, 12, 12, 12, 33, 12, 12, 23, 12, 33, 12, 12, 12, 12, 33, 8, 12], [33, 12, 12, 12, 33, 33, 33, 33, 33, 33, 33, 12, 12, 12, 33, 12, 12], [33, 12, 12, 12, 33, 12, 12, 12, 12, 12, 12, 12, 8, 12, 33, 12, 12], [33, 12, 12, 8, 33, 12, 12, 19, 33, 33, 33, 33, 33, 12, 33, 12, 33], [33, 12, 12, 12, 33, 8, 12, 12, 16, 33, 12, 12, 12, 12, 8, 12, 12], [33, 12, 12, 12, 33, 12, 12, 12, 12, 33, 12, 19, 12, 12, 12, 12, 12], [33, 33, 12, 33, 33, 16, 12, 12, 12, 33, 12, 12, 33, 12, 12, 19, 12], [33, 12, 12, 16, 33, 33, 33, 12, 33, 33, 33, 33, 33, 33, 12, 33, 33], [33, 12, 12, 12, 12, 12, 33, 12, 12, 12, 12, 12, 12, 23, 12, 12, 12], [33, 12, 12, 12, 33, 12, 12, 12, 12, 12, 12, 33, 12, 12, 12, 12, 12]]; sa = [[1, 16], [1, 15]]; se = [[14, 16], [16, 16], [15, 2], [15, 4], [15, 3], [15, 10], [14, 12], [15, 16], [14, 2], [14, 1]]; cut = ["m0a0", "p", "w"]; mesT = ["We're getting closer. We just have to take out these guards. Then we can get to him."]; game.num = 7; game.mode = 7; weap = [[10, 10, 7], [6, 5, 1]]; } else if (game.map == 18) { map = [[33, 33, 33, 33, 33, 33, 33, 33, 12, 33, 33, 33, 33, 33, 33], [33, 16, 16, 12, 12, 33, 16, 16, 12, 12, 33, 12, 12, 12, 12], [33, 16, 12, 12, 12, 33, 12, 12, 12, 12, 12, 12, 8, 12, 12], [12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 19, 12, 12], [33, 12, 12, 12, 12, 33, 12, 23, 12, 12, 33, 12, 12, 12, 12], [33, 8, 12, 33, 34, 33, 33, 33, 33, 12, 33, 12, 12, 12, 8], [33, 12, 12, 33, 12, 12, 19, 12, 12, 12, 33, 16, 16, 12, 12], [33, 12, 12, 33, 23, 12, 12, 12, 12, 16, 33, 33, 33, 33, 12], [33, 12, 19, 33, 12, 12, 12, 12, 12, 12, 33, 12, 12, 23, 12], [33, 12, 12, 33, 12, 12, 16, 16, 12, 12, 12, 12, 12, 12, 12], [33, 12, 12, 33, 12, 12, 12, 12, 12, 12, 33, 12, 12, 12, 12], [33, 12, 8, 33, 33, 12, 33, 33, 33, 33, 33, 12, 33, 12, 33], [33, 12, 12, 12, 12, 12, 33, 16, 12, 19, 12, 12, 12, 12, 12], [12, 12, 12, 12, 33, 33, 33, 12, 12, 12, 8, 12, 12, 12, 12], [33, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 23, 12, 12]]; sa = [[1, 14], [1, 13]]; se = [[7, 8], [6, 8], [4, 8], [9, 8], [5, 6]]; game.mode = 7; game.num = 5; weap = [[24, 6, 9]]; setc[0] = 12; cut = ["m0a0", "m1e0", "m2e1", "m3e0", "p", "m4a0", "m5a0", "t0", "w"]; mesT = ["Shh . . There he is. Stay hidden.", "Excellent, how much?", "Quiet! Someones here.", "!? Go, spread out men!", "Check out his gun, MP5SD. Where did he get that?", "Sir, Lautan is down. Mission complete"]; headT = ["Never mind about that. Get out of there! Ultranationalists are closing in on you and their is a bomb threat over here."]; } else if (game.map == 19) { map = [[33, 33, 33, 33, 33, 33, 33, 33, 33, 29, 33, 29, 33, 29, 31, 31], [33, 16, 12, 12, 33, 16, 12, 12, 33, 31, 35, 31, 29, 29, 31, 29], [12, 12, 12, 12, 33, 16, 12, 12, 33, 29, 29, 29, 32, 29, 32, 29], [12, 12, 33, 12, 33, 12, 12, 12, 33, 29, 29, 29, 29, 29, 32, 29], [33, 12, 33, 12, 12, 12, 12, 12, 33, 29, 29, 29, 29, 29, 29, 29], [33, 12, 33, 33, 33, 33, 12, 33, 33, 33, 33, 33, 33, 29, 29, 3], [12, 12, 12, 12, 33, 16, 12, 12, 8, 12, 12, 33, 29, 29, 29, 29], [12, 12, 8, 12, 33, 12, 12, 19, 12, 12, 12, 33, 29, 32, 29, 29], [12, 12, 12, 12, 34, 12, 12, 14, 12, 12, 12, 34, 29, 32, 29, 29], [33, 12, 12, 12, 33, 19, 12, 12, 12, 12, 12, 33, 31, 29, 29, 29], [33, 12, 33, 33, 33, 12, 12, 12, 12, 33, 12, 33, 31, 29, 29, 30], [33, 12, 19, 12, 33, 12, 12, 12, 16, 33, 12, 33, 29, 29, 29, 29], [12, 12, 12, 12, 33, 33, 33, 12, 33, 33, 12, 12, 29, 29, 29, 29], [12, 12, 12, 12, 33, 12, 8, 12, 16, 33, 29, 12, 29, 35, 29, 31], [12, 12, 12, 12, 12, 12, 12, 12, 16, 33, 29, 29, 29, 32, 29, 31], [33, 16, 12, 12, 33, 12, 12, 12, 12, 33, 29, 12, 29, 32, 29, 29]]; sa = [[2, 2], [2, 14], [1, 2], [0, 8], [2, 9], [1, 5], [2, 1], [0, 2], [1, 14], [1, 10]]; se = [[15, 14], [14, 5], [13, 1], [14, 12], [14, 8], [14, 6], [13, 9], [15, 15], [14, 13], [13, 10]]; game.num = 6; game.mode = 0; game.goale = [7, 8]; cut = ["t0", "m0a0", "p", "w"]; mesT = ["Ok lets get out of here. If the terrorists control the exit we're done for."]; headT = ["While you were away Lautan set up a bomb attack at our headquarters. Head to the extration point, we'll pick you up."]; } else if (game.map == 20) { map = [[7, 7, 1, 4, 12, 4, 12, 12, 12, 12, 4, 12, 12, 12, 12, 4, 12], [7, 11, 1, 4, 16, 12, 12, 12, 12, 12, 12, 12, 12, 4, 12, 12, 12], [1, 1, 1, 4, 16, 12, 12, 8, 12, 4, 12, 12, 16, 4, 8, 12, 12], [13, 1, 1, 4, 4, 4, 4, 4, 4, 4, 12, 4, 4, 4, 12, 12, 12], [10, 13, 1, 1, 1, 4, 12, 12, 19, 12, 12, 12, 12, 4, 16, 16, 12], [10, 13, 13, 13, 1, 15, 12, 12, 12, 12, 12, 12, 12, 4, 4, 4, 4], [11, 1, 1, 1, 1, 4, 12, 12, 4, 12, 12, 4, 12, 12, 12, 12, 12], [1, 1, 1, 1, 9, 4, 16, 12, 12, 12, 12, 12, 12, 4, 4, 12, 8], [1, 1, 11, 1, 1, 4, 12, 12, 19, 12, 12, 12, 12, 4, 12, 12, 12], [13, 13, 13, 13, 13, 4, 4, 12, 4, 12, 12, 4, 12, 4, 8, 12, 12], [13, 1, 13, 1, 13, 12, 12, 12, 12, 12, 12, 19, 12, 4, 12, 12, 12], [10, 1, 8, 1, 13, 12, 12, 12, 12, 12, 12, 12, 12, 4, 12, 12, 19], [1, 1, 6, 1, 13, 4, 12, 12, 4, 12, 12, 4, 12, 4, 12, 12, 12], [1, 1, 11, 1, 1, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 12, 4], [7, 7, 1, 13, 13, 13, 10, 7, 7, 13, 13, 1, 4, 12, 19, 12, 12], [7, 1, 1, 1, 13, 13, 1, 11, 1, 13, 13, 1, 4, 16, 12, 12, 12], [7, 11, 10, 10, 1, 13, 1, 1, 1, 13, 1, 11, 4, 16, 12, 12, 12]]; sa = [[0, 5], [0, 4]]; se = [[16, 9], [15, 1], [16, 3], [14, 8], [15, 14], [15, 11], [14, 11], [14, 10], [15, 12], [14, 1]]; game.num = 8; game.mode = 7; cut = ["m0a0", "p", "w"]; mesT = ["This is headquarters, the bomb is inside. Lets sneak in while we have the chance."]; weap = [[24, 13, 15]]; } else if (game.map == 21) { map = [[4, 4, 4, 4, 4, 12, 4, 4, 4, 4, 4, 4, 4, 12, 4, 4], [4, 12, 12, 8, 12, 12, 12, 12, 4, 16, 12, 4, 12, 12, 12, 16], [4, 16, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12], [4, 4, 12, 4, 4, 4, 4, 4, 4, 19, 12, 4, 12, 12, 12, 12], [4, 12, 12, 4, 16, 16, 12, 12, 4, 12, 12, 4, 4, 4, 12, 4], [4, 12, 12, 15, 12, 12, 12, 12, 12, 12, 12, 4, 12, 12, 12, 12], [4, 12, 4, 4, 8, 12, 12, 12, 4, 4, 4, 4, 4, 12, 12, 23], [4, 12, 12, 4, 12, 12, 12, 8, 4, 19, 12, 12, 4, 12, 12, 12], [4, 12, 12, 4, 12, 12, 12, 12, 12, 12, 12, 12, 4, 8, 12, 12], [4, 4, 12, 4, 4, 4, 12, 12, 12, 12, 12, 12, 15, 12, 12, 19], [4, 12, 12, 12, 12, 4, 16, 12, 12, 12, 8, 12, 4, 12, 12, 12], [12, 12, 12, 19, 12, 4, 4, 12, 4, 4, 4, 4, 4, 12, 4, 4], [4, 12, 12, 12, 12, 4, 12, 12, 4, 12, 12, 12, 4, 12, 23, 12], [4, 8, 12, 12, 12, 4, 12, 12, 4, 12, 4, 12, 12, 12, 12, 12], [4, 16, 12, 12, 12, 12, 12, 12, 12, 12, 4, 16, 12, 12, 12, 12], [4, 12, 12, 12, 12, 4, 12, 12, 23, 12, 4, 16, 12, 8, 12, 12]]; sa = [[1, 11], [1, 12], [1, 10], [2, 11], [2, 12]]; se = [[14, 9], [14, 8], [15, 10], [14, 7], [15, 5], [15, 13], [13, 3], [13, 0], [15, 12], [13, 2]]; cut = ["t0", "p", "w"]; headT = ["Gah . . Nicholis they armed the bombs. They will go off if you don't get here soon!"]; game.num = 5; game.mode = 6; } else if (game.map == 22) { map = [[4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 12, 12, 4, 4, 4], [4, 12, 16, 16, 4, 16, 12, 12, 4, 12, 12, 12, 12, 16, 16, 12], [12, 12, 12, 12, 4, 16, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12], [4, 12, 12, 12, 4, 4, 12, 4, 4, 4, 4, 12, 12, 12, 12, 12], [4, 12, 12, 12, 4, 16, 12, 12, 12, 16, 4, 19, 12, 12, 12, 12], [4, 12, 12, 12, 4, 12, 12, 12, 12, 12, 4, 12, 12, 12, 12, 12], [12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 23, 12, 12, 12, 23, 12], [12, 12, 12, 12, 12, 12, 12, 36, 14, 12, 12, 12, 12, 12, 12, 12], [4, 19, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 8, 12, 12], [4, 12, 12, 12, 12, 12, 12, 12, 12, 12, 25, 12, 12, 12, 12, 12], [4, 12, 12, 12, 8, 12, 12, 12, 12, 12, 4, 12, 12, 12, 12, 12], [4, 4, 4, 4, 4, 4, 12, 12, 4, 4, 4, 4, 4, 12, 4, 4], [4, 16, 16, 12, 12, 12, 12, 12, 19, 12, 4, 16, 12, 12, 19, 12], [12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 4, 16, 12, 12, 12, 12], [12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 4, 16, 12, 12, 12, 12], [4, 12, 12, 12, 12, 12, 12, 16, 16, 12, 4, 12, 12, 12, 12, 12]]; sa = [[13, 4], [13, 2], [2, 13], [2, 3], [2, 8]]; se = [[15, 2], [15, 4], [11, 9], [13, 13], [15, 1]]; game.mode = 6; game.num = 5; cut = ["m0e2", "m1e1", "m2a0", "p", "m3a0", "c"]; setc[0] = 12; setc[1] = 12; setc[2] = 12; game.goale = [8, 7]; mesT = ["The bomb is set to explode in 2 minutes.", "!? They're already here. Get to that bomb.", "Nicholis they're going to kill us all!", "It is over . . ."]; } if (!game.free) { game.se = se; game.sa = sa; } } function buildLevel() { printLevel(); defineTiles(); if (game.oldNum == 0) { game.oldNum = game.num; } _root.createEmptyMovieClip("tiles", 0); _root.attachMovie("gui", "gui", 10000); tiles.attachMovie("mouse", "mouse", 1); game.maph = map.length; game.mapw = map[0].length; var _local2; var _local4 = 0; var _local3 = []; i = 0; while (i < game.maph) { p = 0; while (p < game.mapw) { _local2 = (("t" + p) + "_") + i; tiles.attachMovie("tiles", _local2, (((((p + i) * game.tile) / 2) * 300) + ((p - i) * game.tile)) + 3); tiles[_local2]._x = (p - i) * game.tile; tiles[_local2]._y = ((p + i) * game.tile) / 2; tiles[_local2].gotoAndStop(map[i][p] + 1); tiles[_local2].cacheAsBitmap = true; tile[_local2] = new _root["t" + map[i][p]](); tiles[_local2].w._y = tiles[_local2].w._y - tile[_local2].h; if ((map[i][p] == 38) && (game.tutorial)) { tile[_local2].unit = "e" + _local4; _local4++; _local3.push([p, i]); } p++; } i++; } if (game.mode == 1) { game.num = 10; game.tta = game.oldNum; game.tte = game.oldNum; } else if (game.mode == 0) { t14.prototype.walk = false; t3.prototype.walk = false; } else if (game.mode == 6) { game.timer = 20; } else if (game.mode == 7) { game.found = false; } else if (game.mode == 4) { game.timer = 0; game.capture = 0; } if (((user.data.char.classes == undefined) || (user.data.char == undefined)) || (user.data.maps == undefined)) { gui.gotoAndStop("error"); } var _local5 = 1; i = 0; while (i < game.num) { if ((game.mode == 7) && (i > 1)) { _local5 = -10.1; } else if ((game.tutorial && (game.map != 0)) && (i > 0)) { _local5 = 0; } unit["a" + i] = {h:0, turn:_local5, team:1}; if (!game.tutorial) { unit["e" + i] = {h:0, turn:1, team:2}; } i++; } if (game.tutorial) { var _local6; i = 0; while (i < _local3.length) { _local6 = tiles[(("t" + _local3[i][0]) + "_") + _local3[i][1]]; unit["e" + i] = {h:100, turn:-10, team:"e", id:(("t" + _local3[i][0]) + "_") + _local3[i][1], num:i, xiso:_local6._x, yiso:_local6._y, xt:_local3[i][0], yt:_local3[i][1]}; i++; } } respawnUnits(); if ((((game.mode == 3) || (game.mode == 5)) || (game.mode == 6)) || (game.mode == 7)) { game.respawn = false; } else { game.respawn = true; } actions(); i = 0; while (i < weap.length) { autoDrop(weap[i][0], weap[i][1], weap[i][2]); i++; } tiles._x = 250; } function deleteLevel() { music.stop(); delete onEnterFrame; delete onMouseDown; delete onMouseMove; Key.removeListener(game); removeMovieClip(tiles); removeMovieClip(gui); tile = {}; unit = {}; gre = {}; drop = {}; user.data.char = char; user.flush(); music.attachSound("main"); if (game.music) { music.start(0, 30); } } function respawnUnits() { var _local2; var _local3; var _local1; for (i in unit) { _local2 = unit[i]; if ((_local2.h == 0) && (_local2.turn != -10.1)) { _local2.turn--; if (_local2.turn <= 0) { removeMovieClip(_local2.clip); if (game.respawn) { p = 0; while (p < 10) { if (game.turn == 0) { _local3 = i.charAt(1); } else { _local3 = random(game["s" + i.charAt(0)].length); } _local1 = game["s" + i.charAt(0)][_local3]; if ((tile[(("t" + _local1[0]) + "_") + _local1[1]].unit == "") && (tile[(("t" + _local1[0]) + "_") + _local1[1]].win == undefined)) { if (game.mode != 1) { createUnit(_local1[0], _local1[1], i); } else if (game["tt" + i.charAt(0)] > 0) { game["tt" + i.charAt(0)]--; createUnit(_local1[0], _local1[1], i); } break; } if ((p == 9) && (tile[(("t" + _local2.xt) + "_") + _local2.yt].unit == i)) { tile[(("t" + _local2.xt) + "_") + _local2.yt].unit = ""; } p++; } } } } } } function createUnit(x, y, i) { var _local4 = i.charAt(1); var _local6 = game.team[game.id]; tile[(("t" + unit[i].xt) + "_") + unit[i].yt].unit = ""; if (i.charAt(0) == _local6) { unit[i] = new _root["a" + char.setc[_local4]](); } else { unit[i] = new _root["e" + setc[_local4]](); } var _local2 = unit[i]; if (unit[i] == undefined) { gui.gotoAndStop("error"); } if (game.mode == 5) { if (_local4 == "0") { _local2.g = 7; if (i == "e0") { _local2.type = 2; } } else if (_local2.g == 7) { _local2.g = 1; } } _local2.h = 100; if (_local2.b == 1) { _local2.h = _local2.h + 25; } if (i.charAt(0) == "e") { if (char.dif == 0) { _local2.h = _local2.h - 29; } else if (char.dif == 2) { _local2.h = _local2.h + 50; } else if (char.dif == 5) { _local2.h = _local2.h + 100; } } if (game.free && (cheats[2])) { _local2.h = _local2.h * 2; } _local2.hm = _local2.h; _local2.pos = 1; _local2.w = [[_local2.w1], [_local2.w2]]; if (((!game.multi) && (game.free)) && (cheats[0])) { _local2.w = [[0], [0]]; _local2.g = 0; } _local2.w[0][1] = weapons[_local2.w[0][0]][5]; _local2.w[1][1] = weapons[_local2.w[1][0]][5]; if (_local2.b == 3) { _local2.w[0][1] = Math.round(_local2.w[0][1] * 2); _local2.w[1][1] = Math.round(_local2.w[1][1] * 2); } _local2.w[0][2] = _local2.w[0][1]; _local2.w[1][2] = _local2.w[1][1]; _local2.w[0][3] = weapons[_local2.w[0][0]][5]; _local2.w[1][3] = weapons[_local2.w[1][0]][5]; if (_local2.b == 3) { _local2.w[0][3] = _local2.w[0][3] * 2; _local2.w[1][3] = _local2.w[1][3] * 2; } if ((!game.multi) && (char.dif == 3)) { _local2.w[0][3] = _local2.w[0][3] * 2; _local2.w[1][3] = _local2.w[1][3] * 2; } _local2.turn = 0; _local2.s = true; _local2.xt = x; _local2.yt = y; _local2.num = Number(i.charAt(1)); _local2.x = _local2.xt * game.tile; _local2.y = _local2.yt * game.tile; _local2.xiso = _local2.x - _local2.y; _local2.yiso = (_local2.x + _local2.y) / 2; _local2.depth = (game.tile - 50) / 2; _local2.team = ((i.charAt(0) == "a") ? 1 : 2); tiles.attachMovie("soldier", i, (((_local2.yiso - _local2.depth) * 300) + _local2.xiso) + 1); _local2.clip = tiles[i]; tiles[i]._x = _local2.xiso; var _local5 = tile[(("t" + _local2.xt) + "_") + _local2.yt]; _local5.unit = i; tiles[i]._y = _local2.yiso - _local5.h; tiles[i].star._visible = false; tiles[i].star.star.stop(); look(_local2, random(5) + 1, 1); } function actions() { _root.onEnterFrame = function () { if (game.ease) { easeTarg(); } if (!game.pause) { if (game.move == 2) { moveUnit(); } if (!game.ease) { if (Key.isDown(65) || (Key.isDown(37))) { moveMap(game.mapS, 0); } else if (Key.isDown(68) || (Key.isDown(39))) { moveMap(-game.mapS, 0); } if (Key.isDown(87) || (Key.isDown(38))) { moveMap(0, game.mapS); } else if (Key.isDown(83) || (Key.isDown(40))) { moveMap(0, -game.mapS); } } } }; _root.onMouseMove = function () { if (!game.pause) { cursor(); statBox(); } }; _root.onMouseDown = function () { if (!game.pause) { getTarget(); } }; game.onKeyDown = function () { if (!game.pause) { hotKeys(); } if (Key.isDown(32)) { if ((gui.message._visible && (game.pause)) || (gui.head._visible && (game.pause))) { cutScene(); } else if (((!game.pause) && (game.turn == 1)) && (game.unit != -1)) { centerUnit(tiles[game.unit]._x, tiles[game.unit]._y); } } }; Key.addListener(game); } function look(k, f, f2) { if (f != 0) { k.clip.gotoAndStop(f); } if (f2 != 0) { k.clip.char.gotoAndStop(f2); } var _local3 = ((k.team == 2) ? 7 : 1); if (game.free && (cheats[4])) { _local3 = ((k.team == 2) ? 1 : 7); } var _local2 = k.clip.char.char; if (f2 == 10) { _local2.g.gotoAndStop(game.grenade + 1); } if ((k.num == 0) && (game.mode == 5)) { _local2.h.gotoAndStop(13); } else { _local2.h.gotoAndStop(k.l[0] + _local3); } _local2.w.gotoAndStop(k.w[0][0] + 1); _local2.w2.gotoAndStop(k.w[1][0] + 1); _local2.fl.gotoAndStop(k.l[2] + _local3); _local2.fl2.gotoAndStop(k.l[2] + _local3); _local2.l.gotoAndStop(k.l[2] + _local3); _local2.l2.gotoAndStop(k.l[2] + _local3); _local2.fa.gotoAndStop(k.l[1] + _local3); _local2.fa2.gotoAndStop(k.l[1] + _local3); _local2.a.gotoAndStop(k.l[1] + _local3); _local2.a2.gotoAndStop(k.l[1] + _local3); _local2.b.gotoAndStop(k.l[1] + _local3); _local2.f.gotoAndStop(k.l[2] + _local3); _local2.f2.gotoAndStop(k.l[2] + _local3); } function hotKeys() { if (game.turn == 1) { var _local2 = "a"; if (Key.isDown(48)) { _root.selectUnit(_local2 + "0"); } else if (Key.isDown(49) && (_root.unit[_local2 + 1] != undefined)) { _root.selectUnit(_local2 + "1"); } else if (Key.isDown(50) && (_root.unit[_local2 + 2] != undefined)) { _root.selectUnit(_local2 + "2"); } else if (Key.isDown(51) && (_root.unit[_local2 + 3] != undefined)) { _root.selectUnit(_local2 + "3"); } else if (Key.isDown(52) && (_root.unit[_local2 + 4] != undefined)) { _root.selectUnit(_local2 + "4"); } else if (Key.isDown(53) && (_root.unit[_local2 + 5] != undefined)) { _root.selectUnit(_local2 + "5"); } else if (Key.isDown(54) && (_root.unit[_local2 + 6] != undefined)) { _root.selectUnit(_local2 + "6"); } else if (Key.isDown(55) && (_root.unit[_local2 + 7] != undefined)) { _root.selectUnit(_local2 + "7"); } else if (Key.isDown(56) && (_root.unit[_local2 + 8] != undefined)) { _root.selectUnit(_local2 + "8"); } else if (Key.isDown(57) && (_root.unit[_local2 + 9] != undefined)) { _root.selectUnit(_local2 + "9"); } if (Key.isDown(90) && (game.unit != -1)) { moveTurn(); } else if (Key.isDown(70) && (game.unit == -1)) { waitAll(); } else if (Key.isDown(88)) { if (game.unit == -1) { undo(); } else { aimTurn(); } } else if (Key.isDown(67)) { if (game.unit == -1) { selectNext(); } else { shootTurn(); } } else if (Key.isDown(86)) { knifeTurn(); } else if (Key.isDown(71)) { greTurn(); } else if (Key.isDown(72)) { reloadTurn(); } else if (Key.isDown(74)) { swapTurn(); } else if (Key.isDown(75)) { pickTurn(); } else if ((Key.isDown(66) && (game.unit != -1)) && (game.turn == game.id)) { waitTurn(); } } } function cursor() { var _local2 = ((2 * (_ymouse - tiles._y)) - (_xmouse - tiles._x)) / 2; var _local3 = (_xmouse - tiles._x) + _local2; game.ym = Math.round(_local2 / game.tile); game.xm = Math.round(_local3 / game.tile) - 1; var _local1 = tile[(("t" + game.xm) + "_") + game.ym]; if (_local1 != undefined) { tiles.mouse._x = (game.xm - game.ym) * game.tile; tiles.mouse._y = (((game.xm + game.ym) * game.tile) / 2) - _local1.h; tiles.mouse.swapDepths((((((game.xm + game.ym) * game.tile) / 2) * 300) + ((game.xm - game.ym) * game.tile)) + 20); } } function statBox() { var _local4 = tile[(("t" + game.xm) + "_") + game.ym].unit; if ((_local4 == "") || (_local4 == undefined)) { gui.statBox._visible = false; } else { if ((_local4.charAt(0) == "e") && (game.tutorial)) { gui.statBox.blank._visible = true; } else { gui.statBox.blank._visible = false; } var _local1 = unit[_local4]; gui.statBox._visible = true; var _local2 = gui.statBox; var _local3 = (_local1.h / _local1.hm) * 100; _local2.w1.gotoAndStop(_local1.w[0][0] + 1); _local2.w2.gotoAndStop(_local1.w[1][0] + 1); var _local6 = ((_local1.team == 1) ? "#0000FF" : "#FF0000"); _local2.num.htmlText = ((("<font color='" + _local6) + "'>") + _local1.num) + "</font>"; _local2.health._xscale = _local3; if (_local3 < 30) { _local2.health.gotoAndStop(4); } else if (_local3 < 50) { _local2.health.gotoAndStop(3); } else if (_local3 < 80) { _local2.health.gotoAndStop(2); } else { _local2.health.gotoAndStop(1); } _local2.a1.text = _local1.w[0][3]; _local2.a2.text = _local1.w[1][3]; _local2.r1.bar._x = (_local1.w[0][1] / _local1.w[0][2]) * 74; _local2.r2.bar._x = (_local1.w[1][1] / _local1.w[1][2]) * 74; _local2.g.gotoAndStop(_local1.g + 1); _local2.a.gotoAndStop(_local1.a + 1); _local2.b.gotoAndStop(_local1.b + 1); _local2.i.gotoAndStop(_local1.i + 1); _local2.stun._visible = _local1.stun > 0; _local2.flash._visible = _local1.flash > 0; _local2.ww1.text = weapons[_local1.w[0][0]][6]; _local2.ww2.text = weapons[_local1.w[1][0]][6]; } if (drop[(("w" + game.xm) + "_") + game.ym] != undefined) { var _local5 = drop[(("w" + game.xm) + "_") + game.ym].w[0]; gui.weapon._visible = true; gui.weapon.wt.text = weapons[_local5][6]; gui.weapon.w.gotoAndStop(_local5 + 1); } else { gui.weapon._visible = false; } gui.gre._visible = gre[(("g" + game.xm) + "_") + game.ym] != undefined; } function getTarget() { if (game.turn == game.id) { var _local2 = tile[(("t" + game.xm) + "_") + game.ym].unit; var _local1 = unit[game.unit]; var _local4 = game.team[game.id]; var _local6 = ((game.id == 1) ? "e" : "a"); if ((game.unit == -1) && (_local2.charAt(0) == _local4)) { selectUnit(_local2); } var _local3 = tiles[(("t" + game.xm) + "_") + game.ym].w._currentframe; if (((_local3 != 1) && (_local3 != 8)) && (tile[(("t" + game.xm) + "_") + game.ym] != undefined)) { if ((((game.move == 1) && (_local2 == "")) && (_local3 != 6)) || ((((game.xm == _local1.xt) && (game.ym == _local1.yt)) && (game.move == 1)) && (_local3 != 6))) { game.oldp = _local1.pos; _local1.mount = false; game.targx = game.xm; game.targy = game.ym; game.oldx = _local1.xt; game.oldy = _local1.yt; findPath(_local1.xt, _local1.yt, game.targx, game.targy); game.move = 2; } else if ((((game.move == 1) && (_local3 == 6)) && (game.xm == _local1.xt)) && (game.ym == _local1.yt)) { game.stop = true; _local1.clip.char.gotoAndStop(1); look(_local1, 0, 12); tiles[(("t" + _local1.xt) + "_") + _local1.yt].w.gotoAndStop(1); } else if ((game.act == 1) && (game.move != 1)) { game.t = _local2; if (((game.action < 2) && (_local2.charAt(0) == _local6)) && (unit[_local2].h > 0)) { game.act = 2; switch (game.action) { case 0 : engageGun(); break; case 1 : dir(game.unit, unit[_local2].xt, unit[_local2].yt); look(_local1, 0, 7); } } else if (game.action == 3) { if ((((game.grenade == 7) && (_local2.charAt(0) == _local4)) || ((game.grenade != 7) && (game.grenade != 5))) || ((game.grenade == 5) && (_local2.charAt(0) == _local4))) { var _local5 = true; game.targx = game.xm; game.targy = game.ym; if ((game.grenade == 5) || (game.grenade == 1)) { if (gre[(("g" + game.targx) + "_") + game.targy] != undefined) { _local5 = false; } } if (_local5) { game.act = 2; dir(game.unit, game.xm, game.ym); _local1.g = 0; if ((game.mode == 5) && (_local1.num == 0)) { _local1.g = 7; } look(_local1, 0, 10); } else { gui.gre.play(); } } } } else if ((game.action == 4) && (_local3 == 6)) { if ((drop[(("w" + game.xm) + "_") + game.ym] != undefined) || (mountHold(game.xm, game.ym))) { dir(game.unit, game.xm, game.ym); clearMap(); game.targx = game.xm; game.targy = game.ym; game.stop = true; if (game.id == game.turn) { gui.menu.blank0._visible = true; game.oldx = -1; game.oldy = -1; game.oldp = -1; } if (tile[(("t" + game.xm) + "_") + game.ym].mount) { look(_local1, 0, 13); } else { look(_local1, 0, 11); } } } else if (((game.action == 2) && (game.xm == _local1.xt)) && (game.ym == _local1.yt)) { game.act = 2; look(_local1, 0, 9); } } } } function mountHold(x, y) { var _local2 = unit[game.unit]; var _local1 = tile[(("t" + x) + "_") + y]; if ((_local1.mount && ((x + _local1.xt) == _local2.xt)) && ((y + _local1.yt) == _local2.yt)) { return(true); } return(false); } function turn() { if ((!game.pause) || (game.tutorial)) { if (game.tutorial) { game.turn = 1; } if (game.turn == 2) { t3.prototype.walk = false; t14.prototype.walk = true; } else if (game.turn == 1) { t14.prototype.walk = false; t3.prototype.walk = true; } if (game.mode == 6) { game.timer--; gui.a.text = game.timer; if (game.timer == 0) { gui.gotoAndStop("lose"); } } var _local9 = [1, 1, 1, 0, 0, 0, -1, -1, -1]; var _local8 = [1, 0, -1, 1, 0, -1, 1, 0, -1]; var _local3; var _local4; var _local2; game.aim = false; for (i in gre) { _local3 = gre[i]; if ((_local3.type == 0) && (_local3.frag != 1.1)) { _local3.frag--; if (_local3.frag <= 0) { _local3.frag = 1.1; _local3.clip.play(); r = 0; while (r < 9) { _local2 = tile[(("t" + (_local3.xt + _local9[r])) + "_") + (_local3.yt + _local8[r])].unit; if ((_local2.length > 1) && (unit[_local2].h > 0)) { _local4 = ((char.dif == 3) ? 150 : 100); if (unit[_local2].i == 3) { _local4 = _local4 - Math.floor(_local4 * 0.3); } unit[_local2].h = unit[_local2].h - _local4; tiles.attachMovie("damage", "d" + game.count, 300000 + game.count, {_x:unit[_local2].xiso, _y:unit[_local2].yiso}); tiles["d" + game.count].t.t.htmlText = "-" + _local4; checkDeath(unit[_local2], 15); game.count++; } r++; } delete gre[i]; } } else { _local3.turn--; if (_local3.turn == 0) { removeMovieClip(_local3.clip); delete gre[i]; } } } for (d in drop) { if (drop[d].t != -1.1) { drop[d].t--; if (drop[d].t < 0) { delete drop[d]; tiles[d].removeMovieClip(); } } } if (game.mode == 4) { var _local5 = 0; var _local11 = tiles[(("t" + game.flag[0]) + "_") + game.flag[1]].flag.flag; d = 0; while (d < 9) { _local2 = tile[(("t" + (game.flag[0] + _local9[d])) + "_") + (game.flag[1] + _local8[d])].unit; if (unit[_local2].h > 0) { if (_local2.charAt(0) == "a") { _local5 = 1; } else { _local5 = 2; } if (game.capture == 0) { game.capture = _local5; timer++; } else { if (_local5 == game.capture) { timer++; } else { timer--; } if (timer <= 0) { game.capture = 0; } } } d++; } if (game.capture == 0) { timer = 0; _local11.gotoAndStop(1); _local11._y = 0; } else { _local11.gotoAndStop(game.capture + 1); _local11._y = -5 * timer; if (timer >= 10) { _local11._y = -50; if (game.capture == game.id) { if (game.free) { gui.gotoAndStop("win"); } else { cutScene(0); } } else { gui.gotoAndStop("lose"); } } } } var _local10; var _local1; game.te = ((game.turn == 2) ? "a" : "e"); if (game.turn == 1) { i = 0; while (i < game.num) { _local10 = "a" + i; _local1 = unit[_local10]; if (_local1.h > 0) { _local1.s = true; if ((char.dif != 3) && (char.dif != 4)) { _local1.h = _local1.h + 35; } if (cheats[7] && (game.free)) { _local1.h = _local1.h + 100; } if (_local1.h > _local1.hm) { _local1.h = _local1.hm; } if (_local1.flash > 0) { _local1.flash--; } if (_local1.stun > 0) { _local1.stun--; } } i++; } } else if (game.turn == 2) { i = 0; while (i < game.num) { _local1 = unit["e" + i]; if (_local1.h > 0) { _local1.s = true; if ((char.dif != 3) && (char.dif != 4)) { _local1.h = _local1.h + 35; } if (_local1.h > _local1.hm) { _local1.h = _local1.hm; } if (_local1.flash > 0) { _local1.flash--; } if (_local1.stun > 0) { _local1.stun--; } } else { _local1.s = false; } i++; } } respawnUnits(); showUnits(); if (game.turn == 1) { i = 0; while (i < game.num) { _local1 = unit["a" + i]; if (_local1.s && (_local1.h > 0)) { centerUnit(_local1.xiso, _local1.yiso, "a" + i); break; } i++; } } else if (game.turn == 2) { i = 0; while (i < game.num) { _local1 = unit["e" + i]; if (_local1.s && (_local1.h > 0)) { centerUnit(_local1.xiso, _local1.yiso, "e" + i); break; } if (i == (game.num - 1)) { waitTurn(); break; } i++; } } } } function clearMap() { var _local1; i = 0; while (i < game.maph) { p = 0; while (p < game.mapw) { _local1 = tiles[(("t" + p) + "_") + i].w; if (_local1._currentframe != 1) { _local1.gotoAndStop(1); } p++; } i++; } } function tp(x, y, t) { var _local1 = tile[(("t" + x) + "_") + y]; if (_local1.walk && (_local1.unit.charAt(0) != ((game.turn == 1) ? "e" : "a"))) { if ((((tiles[(("t" + (x + 1)) + "_") + y].w._currentframe > 1) || (tiles[(("t" + (x - 1)) + "_") + y].w._currentframe > 1)) || (tiles[(("t" + x) + "_") + (y - 1)].w._currentframe > 1)) || (tiles[(("t" + x) + "_") + (y + 1)].w._currentframe > 1)) { tiles[(("t" + x) + "_") + y].w.gotoAndStop(t); } } if (((_local1.unit.charAt(0) == "a") && (unit[_local1.unit].h > 0)) && (game.t == "")) { game.t = _local1.unit; } } function to(x, y, t) { var _local2 = unit[game.unit]; var _local4 = 0; var _local3 = 0; var _local1 = tile[(("t" + x) + "_") + y]; if (_local2.xt > x) { _local4++; } else if (_local2.xt < x) { _local4--; } if (_local2.yt > y) { _local3++; } else if (_local2.yt < y) { _local3--; } if ((_local1.walk || (_local1.mount)) || (_local1.t == 38)) { if (tiles[(("t" + (x + _local4)) + "_") + (y + _local3)].w._currentframe > 1) { tiles[(("t" + x) + "_") + y].w.gotoAndStop(t); if ((((t == 8) && (game.t == "")) && (_local1.unit.charAt(0) == game.ta)) && (unit[_local1.unit].h > 0)) { game.t = _local1.unit; } } } } function moveUnit() { var _local1 = unit[game.unit]; var _local2 = _local1.clip; if (((_local1.x % game.tile) == 0) && ((_local1.y % game.tile) == 0)) { _local1.xt = Math.floor(_local1.x / game.tile); _local1.yt = Math.floor(_local1.y / game.tile); if (game.path.length > 0) { game.targety = game.path.pop(); game.targetx = game.path.pop(); if (game.targetx > _local1.xt) { game.dirx = 1; game.diry = 0; } else if (game.targetx < _local1.xt) { game.dirx = -1; game.diry = 0; } else if (game.targety > _local1.yt) { game.diry = 1; game.dirx = 0; } else if (game.targety < _local1.yt) { game.diry = -1; game.dirx = 0; } look(_local1, (game.dirx + (game.diry * 2)) + 3, 2); } else { _local1.pos = tiles[(("t" + _local1.xt) + "_") + _local1.yt].w._currentframe - 1; clearMap(); _local2.swapDepths((((_local1.yiso - _local1.depth) * 300) + _local1.xiso) + 20); _local2._y = _local1.yiso - tile[(("t" + _local1.xt) + "_") + _local1.yt].h; if ((_local1.pos != 4) && (game.act != 3)) { centerUnit(_local1.xiso, _local1.yiso); } game.move = 3; if ((game.mode == 0) || (!game.free)) { if (tile[(("t" + _local1.xt) + "_") + _local1.yt].win == game.unit.charAt(0)) { if (game.turn == game.id) { if (game.free) { gui.gotoAndStop("win"); } else { cutScene(0); } } else { gui.gotoAndStop("lose"); } } else if (((tiles[(("t" + _local1.xt) + "_") + _local1.yt]._currentframe == 4) && (game.tutorial)) && (cut[game.part].charAt(0) == "r")) { tiles[(("t" + _local1.xt) + "_") + _local1.yt].gotoAndStop(13); cutScene(); } } if (game.unit.charAt(0) == game.team[game.id]) { gui.menu.blank1._visible = true; gui.menu.move.text = "Undo"; } tile[(("t" + _local1.xt) + "_") + _local1.yt].unit = game.unit; backToPos(); return(undefined); } } _local1.y = _local1.y + (game.speed * game.diry); _local1.x = _local1.x + (game.speed * game.dirx); _local1.xiso = _local1.x - _local1.y; _local1.yiso = (_local1.x + _local1.y) / 2; _local2._x = _local1.xiso; _local2._y = _local1.yiso - tile[(("t" + _local1.xt) + "_") + _local1.yt].h; _local2.swapDepths((((_local1.yiso - _local1.depth) * 300) + _local1.xiso) + 7); } function findPath(startx, starty, targetx, targety, walk) { tile[(("t" + startx) + "_") + starty].unit = ""; if ((game.turn == 1) || (walk <= 0)) { tile[(("t" + targetx) + "_") + targety].unit = game.unit; } path = {}; path.un = []; path.done = false; path.name = (("node_" + startx) + "_") + starty; var _local7 = Math.abs(startx - targetx) + Math.abs(starty - targety); path[path.name] = {x:startx, y:starty, visited:true, parentx:null, parenty:null, cost:_local7}; path.un[path.un.length] = path[path.name]; while (path.un.length > 0) { var _local1 = path.un.shift(); if ((_local1.x == targetx) && (_local1.y == targety)) { make_path(_local1, walk); path.done = true; break; } _local1.visited = true; addNode(_local1, _local1.x + 1, _local1.y, targetx, targety); addNode(_local1, _local1.x - 1, _local1.y, targetx, targety); addNode(_local1, _local1.x, _local1.y + 1, targetx, targety); addNode(_local1, _local1.x, _local1.y - 1, targetx, targety); } delete path; if (path.done) { return(true); } return(false); } function addNode(ob, x, y, targetx, targety) { path.name = (("node_" + x) + "_") + y; if (tile[(("t" + x) + "_") + y].walk && (tile[(("t" + x) + "_") + y].unit.charAt(0) != game.te)) { var _local2 = Math.abs(x - targetx) + Math.abs(y - targety); if ((path[path.name].cost > _local2) or (path[path.name].cost == undefined)) { path[path.name] = {x:x, y:y, visited:false, parentx:ob.x, parenty:ob.y, cost:_local2}; var _local1 = 0; while (_local1 < path.un.length) { if (_local2 < path.un[_local1].cost) { path.un.splice(_local1, 0, path[path.name]); break; } _local1++; } if (_local1 >= path.un.length) { path.un[path.un.length] = path[path.name]; } } } } function make_path(ob, walk) { game.path = []; while (ob.parentx != null) { game.path[game.path.length] = ob.x; game.path[game.path.length] = ob.y; ob = path[(("node_" + ob.parentx) + "_") + ob.parenty]; } if (walk > 0) { var _local3 = game.path.length; game.path = game.path.slice(_local3 - (walk * 2), _local3); i = 0; while (i < walk) { if (findCover(true, game.path[0], game.path[1])) { tile[(("t" + game.path[0]) + "_") + game.path[1]].unit = game.unit; break; } game.path.splice(0, 2); i++; } } } function backToPos() { game.stop = false; var _local2; if (arguments[0] == undefined) { _local2 = unit[game.unit]; } else { _local2 = unit[arguments[0]]; } if (_local2.pos == 4) { _local2.pos = 1; game.act = 3; game.red = true; } var _local3 = _local2.pos + 1; if (_local2.pos == 1) { _local3 = 1; } if (_local2.mount) { _local3 = 13; } look(_local2, 0, _local3); statBox(); if (arguments[0] == undefined) { if ((game.turn == game.id) && (game.act == 3)) { gui.menu.blank2._visible = true; } if ((game.act == 3) && (game.move == 3)) { waitTurn(); } else if (game.turn == 2) { switch (game.action) { case 0 : waitTurn(); break; case 1 : if (targShoot()) { enemyShoot(); } else if (targGre()) { enemyGre(); } else { waitTurn(); } break; case 2 : if (game.move != 3) { enemyMove(); } else { waitTurn(); } break; case 3 : if (targKnife()) { enemyKnife(); } else if ((targGre() && (_local2.g != 8)) && (_local2.g != 1)) { enemyGre(); } else if (targShoot()) { enemyShoot(); } else { waitTurn(); } break; case 4 : if (targGre()) { enemyGre(); } else if (targShoot()) { enemyShoot(); } else { waitTurn(); } break; case 5 : game.action = 0; if ((_local2.w[1][0] != 0) && (_local2.w[1][1] != 0)) { enemySwap(); } else if (((_local2.w[0][1] == 0) && (_local2.w[0][0] != 0)) && (_local2.w[0][3] != 0)) { enemyReload(); } else if (targGre()) { enemyGre(); } else { waitTurn(); } } } } } function dir(u, x, y) { var _local1 = unit[u]; var _local4; if (((_local1.xt > x) && (_local1.yt > y)) || ((_local1.yt > y) && (_local1.xt == x))) { _local4 = 1; } else if (((_local1.xt == x) && (_local1.yt < y)) || ((_local1.xt > x) && (_local1.yt > y))) { _local4 = 5; } else if (((_local1.yt == y) && (_local1.xt < x)) || ((_local1.yt < y) && (_local1.xt < x))) { _local4 = 4; } else if ((_local1.yt == y) && (_local1.xt > x)) { _local4 = 2; } tiles[u].gotoAndStop(_local4); } function showUnits() { if (game.turn == 1) { gui.menu.gotoAndStop(1); gui.menu._visible = true; var _local3 = game.team[game.id]; var _local2; var _local1; i = 0; while (i < game.num) { _local1 = unit[_local3 + i]; if (_local1.s) { _local2 = tiles[(("t" + _local1.xt) + "_") + _local1.yt].w; _local2.gotoAndStop(7); _local2.te.text = i; } i++; } } } function selectUnit(u, undo) { var _local3 = unit[u]; if ((((_local3.s && (game.turn == 1)) && (game.unit == -1)) && (u.charAt(0) != "e")) || (undo && (u.charAt(0) != "e"))) { game.unit = u; if (game.multi) { smartfox.sendObject({t:0, u:u}); } centerUnit(_local3.clip._x, _local3.clip._y); gui.menu.gotoAndStop(2); if (undo == undefined) { game.move = 0; game.act = 0; game.aim = false; game.red = false; game.oldp = -1; } if (game.red) { game.move = 0; game.act = 0; } game.last = game.unit; _local3.s = false; if (_local3.stun > 0) { game.move = 3; gui.menu.blank1._visible = true; gui.menu.blank0._visible = true; } if (_local3.flash > 0) { game.act = 3; gui.menu.blank2._visible = true; } var _local2 = game.team[game.id]; var _local1; i = 0; while (i < game.num) { _local1 = unit[_local2 + i]; tiles[(("t" + _local1.xt) + "_") + _local1.yt].w.gotoAndStop(1); i++; } tiles[u].star._visible = true; tiles[u].star.star.gotoAndPlay(1); if ((game.act == 3) && (game.move == 3)) { waitTurn(); } if (game.tutorial && (cut[game.part] == "z")) { cutScene(); } } } function selectNext() { if ((game.unit == -1) && (game.id == game.turn)) { i = game.num; while (i > -1) { if (unit["a" + i].s) { selectUnit("a" + i); return; } i--; } } } function undo() { if (game.turn == 1) { if (((game.move != 3) || (game.act != 3)) || (game.red)) { selectUnit(game.last, true); if (game.red) { var _local1 = unit[game.unit]; gui.menu.blank1._visible = false; gui.menu.move.text = "Move"; tile[(("t" + _local1.xt) + "_") + _local1.yt].unit = ""; clearMap(); _local1.pos = game.oldp; _local1.xt = game.oldx; _local1.yt = game.oldy; _local1.x = _local1.xt * game.tile; _local1.y = _local1.yt * game.tile; _local1.xiso = _local1.x - _local1.y; _local1.yiso = (_local1.x + _local1.y) / 2; tiles[game.unit].swapDepths((((_local1.yiso - _local1.depth) * 300) + _local1.xiso) + 1); tiles[game.unit]._x = _local1.xiso; tiles[game.unit]._y = _local1.yiso - tile[(("t" + _local1.xt) + "_") + _local1.yt].h; game.oldx = -1; game.oldy = -1; game.oldp = -1; tile[(("t" + _local1.xt) + "_") + _local1.yt].unit = game.unit; backToPos(); } } else { game.oldp = -1; } } } function moveTurn() { var _local1 = unit[game.unit]; if (((game.turn == game.id) && (game.unit != -1)) && (!game.stop)) { if ((game.move < 2) && (game.act != 2)) { clearMap(); if (game.act == 1) { game.act = 0; } game.move = 1; tiles[(("t" + _local1.xt) + "_") + _local1.yt].w.gotoAndStop(4); tp(_local1.xt + 1, _local1.yt, 4); tp(_local1.xt - 1, _local1.yt, 4); tp(_local1.xt, _local1.yt + 1, 4); tp(_local1.xt, _local1.yt - 1, 4); tp(_local1.xt + 1, _local1.yt + 1, 3); tp(_local1.xt + 1, _local1.yt - 1, 3); tp(_local1.xt - 1, _local1.yt + 1, 3); tp(_local1.xt - 1, _local1.yt - 1, 3); tp(_local1.xt + 2, _local1.yt, 3); tp(_local1.xt - 2, _local1.yt, 3); tp(_local1.xt, _local1.yt + 2, 3); tp(_local1.xt, _local1.yt - 2, 3); tp(_local1.xt + 2, _local1.yt + 1, 2); tp(_local1.xt + 2, _local1.yt - 1, 2); tp(_local1.xt - 2, _local1.yt + 1, 2); tp(_local1.xt - 2, _local1.yt - 1, 2); tp(_local1.xt + 2, _local1.yt, 3); tp(_local1.xt - 2, _local1.yt, 3); tp(_local1.xt, _local1.yt + 2, 3); tp(_local1.xt, _local1.yt - 2, 3); tp(_local1.xt + 1, _local1.yt + 2, 2); tp(_local1.xt + 1, _local1.yt - 2, 2); tp(_local1.xt - 1, _local1.yt + 2, 2); tp(_local1.xt - 1, _local1.yt - 2, 2); tp(_local1.xt + 3, _local1.yt, 2); tp(_local1.xt, _local1.yt + 3, 2); tp(_local1.xt - 3, _local1.yt, 2); tp(_local1.xt, _local1.yt - 3, 2); if ((game.act < 2) || (_local1.b == 5)) { var _local2 = ((_local1.b == 5) ? 2 : 5); tp(_local1.xt + 4, _local1.yt, _local2); tp(_local1.xt, _local1.yt + 4, _local2); tp(_local1.xt - 4, _local1.yt, _local2); tp(_local1.xt, _local1.yt - 4, _local2); tp(_local1.xt + 3, _local1.yt + 1, _local2); tp(_local1.xt + 1, _local1.yt + 3, _local2); tp(_local1.xt - 3, _local1.yt + 1, _local2); tp(_local1.xt - 1, _local1.yt - 3, _local2); tp(_local1.xt + 3, _local1.yt - 1, _local2); tp(_local1.xt + 1, _local1.yt - 3, _local2); tp(_local1.xt - 1, _local1.yt + 3, _local2); tp(_local1.xt - 3, _local1.yt - 1, _local2); tp(_local1.xt + 2, _local1.yt + 2, _local2); tp(_local1.xt - 2, _local1.yt + 2, _local2); tp(_local1.xt + 2, _local1.yt - 2, _local2); tp(_local1.xt - 2, _local1.yt - 2, _local2); } } else if (((((game.act < 2) && (game.move != 2)) && (game.oldp != -1)) && (game.oldx != -1)) && (game.oldy != -1)) { gui.menu.blank1._visible = false; gui.menu.move.text = "Move"; tile[(("t" + _local1.xt) + "_") + _local1.yt].unit = ""; clearMap(); game.move = 0; _local1.pos = game.oldp; _local1.xt = game.oldx; _local1.yt = game.oldy; _local1.x = _local1.xt * game.tile; _local1.y = _local1.yt * game.tile; _local1.xiso = _local1.x - _local1.y; _local1.yiso = (_local1.x + _local1.y) / 2; tiles[game.unit].swapDepths((((_local1.yiso - _local1.depth) * 300) + _local1.xiso) + 1); tiles[game.unit]._x = _local1.xiso; tiles[game.unit]._y = _local1.yiso - tile[(("t" + _local1.xt) + "_") + _local1.yt].h; game.oldx = -1; game.oldy = -1; tile[(("t" + _local1.xt) + "_") + _local1.yt].unit = game.unit; backToPos(); moveTurn(); } } } function knifeTurn() { if ((game.turn == game.id) && (!game.stop)) { var _local1 = unit[game.unit]; if ((((game.act < 2) && (game.move != 2)) && (game.unit != -1)) && (!_local1.mount)) { if (game.move == 1) { game.move = 0; } clearMap(); game.act = 1; game.action = 1; tiles[(("t" + _local1.xt) + "_") + _local1.yt].w.gotoAndStop(8); var _local2 = ((_local1.a == 3) ? 3 : 2); i = 1; while (i < _local2) { to(_local1.xt + i, _local1.yt, 5); to(_local1.xt - i, _local1.yt, 5); to(_local1.xt, _local1.yt + i, 5); to(_local1.xt, _local1.yt - i, 5); i++; } if (_local2 == 3) { to(_local1.xt + 1, _local1.yt + 1, 5); to(_local1.xt - 1, _local1.yt - 1, 5); to(_local1.xt - 1, _local1.yt + 1, 5); to(_local1.xt + 1, _local1.yt - 1, 5); } } } } function aimTurn() { if ((game.turn == game.id) && (!game.stop)) { if (((((game.move < 2) && (game.unit != -1)) && (game.act != 2)) && (!unit[game.unit].mount)) && (!game.aim)) { game.move = 1; clearMap(); var _local1 = unit[game.unit]; tiles[(("t" + _local1.xt) + "_") + _local1.yt].w.gotoAndStop(6); if (_local1.w[0][1] == 0) { gui.reload.play(); } } } } function shootTurn() { if ((game.turn == game.id) && (!game.stop)) { var _local1 = unit[game.unit]; if (((game.act < 2) && (game.unit != -1)) && (game.move != 2)) { if (game.move == 1) { game.move = 0; } clearMap(); game.act = 1; game.action = 0; tiles[(("t" + _local1.xt) + "_") + _local1.yt].w.gotoAndStop(8); if ((!_local1.mount) && (_local1.w[0][0] != 0)) { var _local3 = weapons[_local1.w[0][0]][3] + 1; if (_local1.a == 5) { _local3++; } else if (_local1.a == 2) { _local3--; } var _local2 = 5; if ((weapon[_local1.w[0][0]][7] == 4) || (_local1.a == 5)) { _local2 = 8; } i = 0; while (i < _local3) { if ((_local2 == 8) && (i < 4)) { to(_local1.xt + i, _local1.yt, _local2); to(_local1.xt - i, _local1.yt, _local2); to(_local1.xt, _local1.yt + i, _local2); to(_local1.xt, _local1.yt - i, _local2); } else { to(_local1.xt + i, _local1.yt, 5); to(_local1.xt - i, _local1.yt, 5); to(_local1.xt, _local1.yt + i, 5); to(_local1.xt, _local1.yt - i, 5); } i++; } to(_local1.xt + 1, _local1.yt + 1, _local2); to(_local1.xt - 1, _local1.yt - 1, _local2); to(_local1.xt - 1, _local1.yt + 1, _local2); to(_local1.xt + 1, _local1.yt - 1, _local2); if (_local3 > 3) { to(_local1.xt + 2, _local1.yt + 1, _local2); to(_local1.xt - 2, _local1.yt - 1, _local2); to(_local1.xt - 2, _local1.yt + 1, _local2); to(_local1.xt + 2, _local1.yt - 1, _local2); to(_local1.xt + 1, _local1.yt + 2, _local2); to(_local1.xt - 1, _local1.yt - 2, _local2); to(_local1.xt - 1, _local1.yt + 2, _local2); to(_local1.xt + 1, _local1.yt - 2, _local2); } if (_local3 > 4) { to(_local1.xt + 2, _local1.yt + 2, 5); to(_local1.xt - 2, _local1.yt - 2, 5); to(_local1.xt - 2, _local1.yt + 2, 5); to(_local1.xt + 2, _local1.yt - 2, 5); to(_local1.xt + 2, _local1.yt + 2, 5); to(_local1.xt - 2, _local1.yt - 2, 5); to(_local1.xt - 2, _local1.yt + 2, 5); to(_local1.xt + 2, _local1.yt - 2, 5); to(_local1.xt + 3, _local1.yt + 1, 5); to(_local1.xt - 3, _local1.yt - 1, 5); to(_local1.xt - 3, _local1.yt + 1, 5); to(_local1.xt + 3, _local1.yt - 1, 5); to(_local1.xt + 1, _local1.yt + 3, 5); to(_local1.xt - 1, _local1.yt - 3, 5); to(_local1.xt - 1, _local1.yt + 3, 5); to(_local1.xt + 1, _local1.yt - 3, 5); } if (_local3 > 5) { to(_local1.xt + 4, _local1.yt + 1, 5); to(_local1.xt - 4, _local1.yt - 1, 5); to(_local1.xt - 4, _local1.yt + 1, 5); to(_local1.xt + 4, _local1.yt - 1, 5); to(_local1.xt + 1, _local1.yt + 4, 5); to(_local1.xt - 1, _local1.yt - 4, 5); to(_local1.xt - 1, _local1.yt + 4, 5); to(_local1.xt + 1, _local1.yt - 4, 5); to(_local1.xt + 3, _local1.yt + 2, 5); to(_local1.xt - 3, _local1.yt - 2, 5); to(_local1.xt - 3, _local1.yt + 2, 5); to(_local1.xt + 3, _local1.yt - 2, 5); to(_local1.xt + 2, _local1.yt + 3, 5); to(_local1.xt - 2, _local1.yt - 3, 5); to(_local1.xt - 2, _local1.yt + 3, 5); to(_local1.xt + 2, _local1.yt - 3, 5); } if (_local3 > 6) { to(_local1.xt + 5, _local1.yt + 1, 5); to(_local1.xt - 5, _local1.yt - 1, 5); to(_local1.xt - 5, _local1.yt + 1, 5); to(_local1.xt + 5, _local1.yt - 1, 5); to(_local1.xt + 1, _local1.yt + 5, 5); to(_local1.xt - 1, _local1.yt - 5, 5); to(_local1.xt - 1, _local1.yt + 5, 5); to(_local1.xt + 1, _local1.yt - 5, 5); to(_local1.xt + 4, _local1.yt + 2, 5); to(_local1.xt - 4, _local1.yt - 2, 5); to(_local1.xt - 4, _local1.yt + 2, 5); to(_local1.xt + 4, _local1.yt - 2, 5); to(_local1.xt + 2, _local1.yt + 4, 5); to(_local1.xt - 2, _local1.yt - 4, 5); to(_local1.xt - 2, _local1.yt + 4, 5); to(_local1.xt + 2, _local1.yt - 4, 5); to(_local1.xt + 3, _local1.yt + 3, 5); to(_local1.xt - 3, _local1.yt - 3, 5); to(_local1.xt - 3, _local1.yt + 3, 5); to(_local1.xt + 3, _local1.yt - 3, 5); } if (_local3 > 7) { to(_local1.xt + 6, _local1.yt + 1, 5); to(_local1.xt - 6, _local1.yt - 1, 5); to(_local1.xt - 6, _local1.yt + 1, 5); to(_local1.xt + 6, _local1.yt - 1, 5); to(_local1.xt + 1, _local1.yt + 6, 5); to(_local1.xt - 1, _local1.yt - 6, 5); to(_local1.xt - 1, _local1.yt + 6, 5); to(_local1.xt + 1, _local1.yt - 6, 5); to(_local1.xt + 5, _local1.yt + 2, 5); to(_local1.xt - 5, _local1.yt - 2, 5); to(_local1.xt - 5, _local1.yt + 2, 5); to(_local1.xt + 5, _local1.yt - 2, 5); to(_local1.xt + 2, _local1.yt + 5, 5); to(_local1.xt - 2, _local1.yt - 5, 5); to(_local1.xt - 2, _local1.yt + 5, 5); to(_local1.xt + 2, _local1.yt - 5, 5); to(_local1.xt + 4, _local1.yt + 3, 5); to(_local1.xt - 4, _local1.yt - 3, 5); to(_local1.xt - 4, _local1.yt + 3, 5); to(_local1.xt + 4, _local1.yt - 3, 5); to(_local1.xt + 3, _local1.yt + 4, 5); to(_local1.xt - 3, _local1.yt - 4, 5); to(_local1.xt - 3, _local1.yt + 4, 5); to(_local1.xt + 3, _local1.yt - 4, 5); } if (_local3 > 8) { to(_local1.xt + 7, _local1.yt + 1, 5); to(_local1.xt - 7, _local1.yt - 1, 5); to(_local1.xt - 7, _local1.yt + 1, 5); to(_local1.xt + 7, _local1.yt - 1, 5); to(_local1.xt + 1, _local1.yt + 7, 5); to(_local1.xt - 1, _local1.yt - 7, 5); to(_local1.xt - 1, _local1.yt + 7, 5); to(_local1.xt + 1, _local1.yt - 7, 5); to(_local1.xt + 6, _local1.yt + 2, 5); to(_local1.xt - 6, _local1.yt - 2, 5); to(_local1.xt - 6, _local1.yt + 2, 5); to(_local1.xt + 6, _local1.yt - 2, 5); to(_local1.xt + 2, _local1.yt + 6, 5); to(_local1.xt - 2, _local1.yt - 6, 5); to(_local1.xt - 2, _local1.yt + 6, 5); to(_local1.xt + 2, _local1.yt - 6, 5); to(_local1.xt + 5, _local1.yt + 3, 5); to(_local1.xt - 5, _local1.yt - 3, 5); to(_local1.xt - 5, _local1.yt + 3, 5); to(_local1.xt + 5, _local1.yt - 3, 5); to(_local1.xt + 3, _local1.yt + 5, 5); to(_local1.xt - 3, _local1.yt - 5, 5); to(_local1.xt - 3, _local1.yt + 5, 5); to(_local1.xt + 3, _local1.yt - 5, 5); to(_local1.xt + 4, _local1.yt + 4, 5); to(_local1.xt - 4, _local1.yt - 4, 5); to(_local1.xt - 4, _local1.yt + 4, 5); to(_local1.xt + 4, _local1.yt - 4, 5); } } else if (_local1.mount) { mountRange(_local1); } } } } function mountRange(v) { var _local4 = ((game.turn == 2) ? 8 : 5); var _local6 = 0; var _local5 = 0; switch (v.clip._currentframe) { case 1 : _local5--; break; case 2 : _local6--; break; case 4 : _local6++; break; case 5 : _local5++; } var _local3 = [2, 3, 4, 5, 6, 7]; var _local2 = [0, 1, 2, 3, 4]; tiles[(("t" + (v.xt + _local6)) + "_") + (v.yt + _local5)].w.gotoAndStop(8); if (_local5 == 0) { i = 0; while (i < _local3.length) { p = 0; while (p < _local2.length) { to(v.xt + (_local3[i] * _local6), v.yt + _local2[p], _local4); to(v.xt + (_local3[i] * _local6), v.yt + (_local2[p] * -1), _local4); p++; } i++; } } else { i = 0; while (i < _local3.length) { p = 0; while (p < _local2.length) { to(v.xt + _local2[p], v.yt + (_local3[i] * _local5), _local4); to(v.xt + (_local2[p] * -1), v.yt + (_local3[i] * _local5), _local4); p++; } i++; } } } function reloadTurn() { if (((game.turn == game.id) && (!game.stop)) && (!unit[game.unit].mount)) { var _local1 = unit[game.unit]; if (game.act < 2) { clearMap(); if (((game.move != 2) && (game.unit != -1)) && (_local1.w[0][0] != 0)) { if (game.move == 1) { game.move = 0; } game.act = 0; game.action = 2; tiles[(("t" + _local1.xt) + "_") + _local1.yt].w.gotoAndStop(6); } } } } function waitTurn() { if (!game.stop) { if ((game.move != 2) && (game.act != 2)) { clearMap(); var _local4 = ((game.turn == 1) ? "a" : "e"); var _local3 = 0; var _local2; i = 0; while (i < game.num) { _local2 = unit[_local4 + i]; if (!_local2.s) { _local3++; } i++; } gui.menu._visible = false; var _local5 = unit[game.unit]; _local5.clip.star._visible = false; _local5.clip.star.star.stop(); game.unit = -1; if (_local3 == game.num) { if (!game.win) { game.turn = ((game.turn == 1) ? 2 : 1); turn(); } } else if (game.turn == 1) { gui.menu._visible = true; gui.menu.gotoAndStop(1); showUnits(); } else { i = 0; while (i < game.num) { var _local1 = unit["e" + i]; if (_local1.s && (_local1.h > 0)) { centerUnit(_local1.xiso, _local1.yiso, "e" + i); break; } i++; } } } } } function waitAll() { if (((game.id == game.turn) && (game.unit == -1)) && (!game.pause)) { var _local1; i = 0; while (i < game.num) { _local1 = unit["a" + i]; _local1.s = false; tiles[(("t" + _local1.xt) + "_") + _local1.yt].w.gotoAndStop(1); i++; } waitTurn(); } } function swapTurn() { if (((game.turn == game.id) && (!game.stop)) && (!unit[game.unit].mount)) { if (((game.move != 2) && (game.act != 2)) && (game.unit != -1)) { clearMap(); game.stop = true; look(unit[game.unit], 0, 5); } } } function pickTurn() { if (((game.turn == game.id) && (!game.stop)) && (!unit[game.unit].mount)) { if (((game.act != 2) && (game.move != 2)) && (game.unit != -1)) { clearMap(); if (game.act != 3) { game.act = 0; } var _local1 = unit[game.unit]; game.action = 4; tiles[(("t" + _local1.xt) + "_") + _local1.yt].w.gotoAndStop(6); to(_local1.xt - 1, _local1.yt, 6); to(_local1.xt + 1, _local1.yt, 6); to(_local1.xt, _local1.yt - 1, 6); to(_local1.xt, _local1.yt + 1, 6); } } } function greTurn() { if (((game.turn == game.id) && (!game.stop)) && (!unit[game.unit].mount)) { var _local1 = unit[game.unit]; game.grenade = _local1.g; if ((((game.act < 2) && (game.move != 2)) && (game.unit != -1)) && (game.grenade != 0)) { if (game.move == 1) { game.move = 0; } clearMap(); game.action = 3; game.act = 1; var _local2 = (game.aim ? 7 : 6); tiles[(("t" + _local1.xt) + "_") + _local1.yt].w.gotoAndStop(8); i = 0; while (i < _local2) { to(_local1.xt + i, _local1.yt, 5); to(_local1.xt - i, _local1.yt, 5); to(_local1.xt, _local1.yt + i, 5); to(_local1.xt, _local1.yt - i, 5); i++; } to(_local1.xt + 1, _local1.yt + 1, 5); to(_local1.xt - 1, _local1.yt - 1, 5); to(_local1.xt - 1, _local1.yt + 1, 5); to(_local1.xt + 1, _local1.yt - 1, 5); to(_local1.xt + 2, _local1.yt + 1, 5); to(_local1.xt - 2, _local1.yt - 1, 5); to(_local1.xt - 2, _local1.yt + 1, 5); to(_local1.xt + 2, _local1.yt - 1, 5); to(_local1.xt + 1, _local1.yt + 2, 5); to(_local1.xt - 1, _local1.yt - 2, 5); to(_local1.xt - 1, _local1.yt + 2, 5); to(_local1.xt + 1, _local1.yt - 2, 5); to(_local1.xt + 2, _local1.yt + 2, 5); to(_local1.xt - 2, _local1.yt - 2, 5); to(_local1.xt - 2, _local1.yt + 2, 5); to(_local1.xt + 2, _local1.yt - 2, 5); to(_local1.xt + 2, _local1.yt + 2, 5); to(_local1.xt - 2, _local1.yt - 2, 5); to(_local1.xt - 2, _local1.yt + 2, 5); to(_local1.xt + 2, _local1.yt - 2, 5); to(_local1.xt + 3, _local1.yt + 1, 5); to(_local1.xt - 3, _local1.yt - 1, 5); to(_local1.xt - 3, _local1.yt + 1, 5); to(_local1.xt + 3, _local1.yt - 1, 5); to(_local1.xt + 1, _local1.yt + 3, 5); to(_local1.xt - 1, _local1.yt - 3, 5); to(_local1.xt - 1, _local1.yt + 3, 5); to(_local1.xt + 1, _local1.yt - 3, 5); to(_local1.xt + 4, _local1.yt + 1, 5); to(_local1.xt - 4, _local1.yt - 1, 5); to(_local1.xt - 4, _local1.yt + 1, 5); to(_local1.xt + 4, _local1.yt - 1, 5); to(_local1.xt + 1, _local1.yt + 4, 5); to(_local1.xt - 1, _local1.yt - 4, 5); to(_local1.xt - 1, _local1.yt + 4, 5); to(_local1.xt + 1, _local1.yt - 4, 5); to(_local1.xt + 3, _local1.yt + 2, 5); to(_local1.xt - 3, _local1.yt - 2, 5); to(_local1.xt - 3, _local1.yt + 2, 5); to(_local1.xt + 3, _local1.yt - 2, 5); to(_local1.xt + 2, _local1.yt + 3, 5); to(_local1.xt - 2, _local1.yt - 3, 5); to(_local1.xt - 2, _local1.yt + 3, 5); to(_local1.xt + 2, _local1.yt - 3, 5); if (_local2 > 6) { to(_local1.xt + 5, _local1.yt + 1, 5); to(_local1.xt - 5, _local1.yt - 1, 5); to(_local1.xt - 5, _local1.yt + 1, 5); to(_local1.xt + 5, _local1.yt - 1, 5); to(_local1.xt + 1, _local1.yt + 5, 5); to(_local1.xt - 1, _local1.yt - 5, 5); to(_local1.xt - 1, _local1.yt + 5, 5); to(_local1.xt + 1, _local1.yt - 5, 5); to(_local1.xt + 4, _local1.yt + 2, 5); to(_local1.xt - 4, _local1.yt - 2, 5); to(_local1.xt - 4, _local1.yt + 2, 5); to(_local1.xt + 4, _local1.yt - 2, 5); to(_local1.xt + 2, _local1.yt + 4, 5); to(_local1.xt - 2, _local1.yt - 4, 5); to(_local1.xt - 2, _local1.yt + 4, 5); to(_local1.xt + 2, _local1.yt - 4, 5); to(_local1.xt + 3, _local1.yt + 3, 5); to(_local1.xt - 3, _local1.yt - 3, 5); to(_local1.xt - 3, _local1.yt + 3, 5); to(_local1.xt + 3, _local1.yt - 3, 5); } } } } function mountTo() { game.aim = false; unit[game.unit].mount = true; unit[game.unit].pos = 1; game.stop = false; if (game.turn == 2) { if (targShoot()) { enemyShoot(); } else { waitTurn(); } } } function aim() { game.oldx = -1; game.oldy = -1; unit[game.unit].mount = false; game.aim = true; gui.menu.blank0._visible = true; gui.menu.blank1._visible = true; game.move = 3; game.stop = false; if (game.act == 3) { backToPos(); } if (game.turn == 2) { switch (game.action) { case 0 : waitTurn(); return; case 1 : enemyShoot(); return; case 2 : waitTurn(); return; case 3 : enemyKnife(); return; case 4 : enemyGre(); return; case 5 : enemySwap(); } } } function engageGun() { var _local1 = unit[game.unit]; var _local2 = unit[game.t]; var _local6 = (_local1.mount ? (weapons[27]) : (weapons[_local1.w[0][0]])); var _local3 = _local6[4]; var _local5 = 0; var _local4 = 0; game.hits = 0; if ((_local2.xt > _local1.xt) && (_local2.yt > _local1.yt)) { _local5 = -1; _local4 = -1; } else if ((_local2.xt < _local1.xt) && (_local2.yt < _local1.yt)) { _local5 = 1; _local4 = 1; } else if ((_local2.xt > _local1.xt) && (_local2.yt < _local1.yt)) { _local5 = -1; _local4 = 1; } else if ((_local2.xt < _local1.xt) && (_local2.yt > _local1.yt)) { _local5 = 1; _local4 = -1; } else if ((_local2.xt == _local1.xt) && (_local2.yt > _local1.yt)) { _local4 = -1; } else if ((_local2.xt == _local1.xt) && (_local2.yt < _local1.yt)) { _local4 = 1; } else if ((_local2.xt > _local1.xt) && (_local2.yt == _local1.yt)) { _local5 = -1; } else if ((_local2.xt < _local1.xt) && (_local2.yt == _local1.yt)) { _local5 = 1; } game.dis = Math.round(Math.sqrt(((_local2.xt - _local1.xt) * (_local2.xt - _local1.xt)) + ((_local2.yt - _local1.yt) * (_local2.yt - _local1.yt)))); if (game.turn == 2) { if (char.dif == 0) { _local3 = _local3 - 10; } else if (char.dif == 2) { _local3 = _local3 + 15; } else if (char.dif == 5) { _local3 = _local3 + 20; } } else if (char.dif == 0) { _local3 = _local3 + 15; } if (_local1.a != 5) { _local3 = _local3 - (game.dis * 4); } shots = _local6[2]; if (_local1.a == 1) { _local3 = _local3 + 10; } else if (_local1.a == 4) { _local3 = _local3 - 10; shots++; } else if ((_local1.a == 6) && (game.dis <= 3)) { _local3 = _local3 + 25; } if (_local2.a == 2) { _local3 = _local3 - 20; } if (_local2.b == 4) { _local3 = _local3 - 15; } if (game.aim) { _local3 = _local3 + 30; if (_local1.b == 6) { _local3 = _local3 + 20; } } if ((_local1.i == 2) && (_local1.pos == 3)) { _local3 = _local3 + 20; } if (_local2.pos == 2) { _local3 = _local3 - 20; } else if (_local2.pos == 3) { _local3 = _local3 - 30; } _local3 = _local3 - (tile[(("t" + (_local2.xt + _local5)) + "_") + (_local2.yt + _local4)].h - tile[(("t" + _local2.xt) + "_") + _local2.yt].h); _local3 = _local3 + tile[(("t" + _local1.xt) + "_") + _local1.yt].h; if (_local2.w[0][0] == 24) { _local3 = _local3 - 20; } if (findGre(_local2.xt, _local2.yt, 1)) { _local3 = _local3 - 70; } if (cheats[7] && (game.free)) { _local3 = _local3 + 100; } if ((_local1.w[0][1] > 0) || (_local1.mount)) { i = 0; while (i < shots) { if (random(100) < _local3) { game.hits++; } i++; } if (!_local1.mount) { rounds = _local1.w[0][1] - shots; if (rounds < 0) { rounds = 0; } } if (cheats[6]) { rounds = _local1.w[0][1]; } if (((!game.aim) && (_local2.i == 6)) && (game.hits > 0)) { game.hits--; } game.damage = _local6[1]; if (char.dif == 3) { game.damage = game.damage * 2; } else if (char.dif == 4) { game.damage = Math.floor(game.damage / 2); } if ((_local1.i == 1) && (_local1.h <= 60)) { game.damage = game.damage + Math.floor(game.damage * 0.35); } if (_local1.b == 2) { game.damage = game.damage + Math.round(game.damage * 0.25); } if (_local2.i == 3) { game.damage = game.damage - Math.floor(game.damage * 0.3); } if (cheats[7] && (game.free)) { game.damage = game.damage + 200; } if (_local1.w[0][0] == 26) { game.damage = game.damage + random(15); } if (((game.hits != 0) && (_local1.i == 5)) && (random(game.hits + 3) == 1)) { _local2.stun = 2; game.knocked = true; } else { game.knocked = false; } centerUnit(_local2.xiso, _local2.yiso); if (game.music) { gunShot.attachSound("gun" + _local6[7]); gunShot.start(0, shots); } clearMap(); if (!_local1.mount) { dir(game.unit, _local2.xt, _local2.yt); look(_local1, 0, 8); } else { look(_local1, 0, 14); } } else { gui.reload.play(); game.act = 0; clearMap(); } } function throwGre() { var _local4 = [1, 1, 1, 0, 0, 0, -1, -1, -1]; var _local5 = [1, 0, -1, 1, 0, -1, 1, 0, -1]; var _local14 = (("t" + game.targx) + "_") + game.targy; var _local13 = tiles[_local14]._x; var _local12 = tiles[_local14]._y - tile[_local14].h; var _local3 = (game.aim ? 45 : 30); var _local11 = ((((((game.targx + game.targy) * game.tile) / 2) * 312) + ((game.targx - game.targy) * game.tile)) + 150) + random(10); if (game.grenade == 2) { var _local10 = "stun"; } else if (game.grenade == 3) { var _local10 = "flash"; } var _local2 = tile[(("t" + game.targx) + "_") + game.targy].unit; var _local1; if (game.grenade == 1) { var _local9 = (("g" + game.targx) + "_") + game.targy; tiles.attachMovie("frag", _local9, _local11, {_x:_local13, _y:_local12}); gre[_local9] = {}; gre[_local9].clip = tiles[_local9]; gre[_local9].clip.f.gotoAndStop(2); gre[_local9].frag = 2; gre[_local9].type = 0; gre[_local9].xt = game.targx; gre[_local9].yt = game.targy; } else if (game.grenade == 4) { var _local6 = (game.aim ? 3 : 2); tiles.attachMovie("bang", "bang" + game.count, _local11, {_x:_local13, _y:_local12}); r = 0; while (r < 9) { _local2 = tile[(("t" + (game.targx + _local4[r])) + "_") + (game.targy + _local5[r])].unit; if (_local2 != "") { unit[_local2].flash = unit[_local2].flash + _local6; unit[_local2].stun = unit[_local2].stun + _local6; } r++; } } else if (game.grenade == 7) { _local4 = unit[_local2]; if (_local4.h == 0) { look(_local4, 0, 1); _local4.pos = 1; } _local3 = (game.aim ? 140 : 70); _local4.h = _local4.h + _local3; if (_local4.h > _local4.hm) { _local4.h = _local4.hm; } _local4.stun = 0; _local4.flash = 0; tiles.attachMovie("damage", "d" + game.count, 300000 + game.count, {_x:_local4.xiso, _y:_local4.yiso - 20}); tiles["d" + game.count].t.t.htmlText = ("<font color='#00CCFF'>+" + _local3) + "</font>"; } else if (game.grenade == 5) { _local4 = unit[_local2]; _local4.w[0][3] = _local4.w[0][3] + _local4.w[0][2]; _local4.w[1][3] = _local4.w[1][3] + _local4.w[1][2]; _local4.w[0][1] = _local4.w[0][2]; _local4.w[1][1] = _local4.w[1][2]; if ((char.classes[char.setc[_local4.num]].g != 5) || (game.aim)) { _local4.g = char.classes[char.setc[_local4.num]].g; } tiles.attachMovie("damage", "d" + game.count, 300000 + game.count, {_x:unit[_local2].xiso, _y:unit[_local2].yiso - 20}); tiles["d" + game.count].t.t.htmlText = "<font color='#00CCFF'>+Sup</font>"; } else if (game.grenade == 6) { var _local9 = (("g" + game.targx) + "_") + game.targy; gre[_local9] = {}; gre[_local9].type = 1; gre[_local9].turn = (game.aim ? 8 : 6); gre[_local9].xt = game.targx; gre[_local9].yt = game.targy; game.targx++; game.targy++; _local11 = ((((((game.targx + game.targy) * game.tile) / 2) * 310) + ((game.targx - game.targy) * game.tile)) + 150) + random(10); tiles.attachMovie("smoke", _local9, _local11, {_x:_local13, _y:_local12}); gre[_local9].clip = tiles[_local9]; } else if (game.grenade == 8) { tiles.attachMovie("c4", "c4" + game.count, _local11, {_x:_local13, _y:_local12}); _local3 = (game.aim ? 75 : 50); _local4 = [1, -1, 0, 0, 0]; _local5 = [0, 0, 1, -1, 0]; r = 0; while (r < 5) { _local2 = tile[(("t" + (game.targx + _local4[r])) + "_") + (game.targy + _local5[r])].unit; if (_local2 != "") { _local1 = unit[_local2]; if (_local1.h > 0) { _local1.h = _local1.h - _local3; game.count++; tiles.attachMovie("damage", "d" + game.count, 300000 + game.count, {_x:_local1.xiso, _y:_local1.yiso - 20}); tiles["d" + game.count].t.t.htmlText = "-" + _local3; checkDeath(_local1, 15); } } r++; } if (tiles[(("t" + (game.targx + 1)) + "_") + game.targy]._currentframe == 5) { tiles[(("t" + (game.targx + 1)) + "_") + game.targy].gotoAndStop(38); tile[(("t" + (game.targx + 1)) + "_") + game.targy] = new t37(); tiles[(("t" + (game.targx + 1)) + "_") + game.targy].w._y = -5; } if (tiles[(("t" + (game.targx + 1)) + "_") + game.targy]._currentframe == 34) { tiles[(("t" + (game.targx + 1)) + "_") + game.targy].gotoAndStop(32); tile[(("t" + (game.targx + 1)) + "_") + game.targy] = new t31(); tiles[(("t" + (game.targx + 1)) + "_") + game.targy].w._y = -5; } if (tiles[(("t" + game.targx) + "_") + (game.targy + 1)]._currentframe == 5) { tiles[(("t" + game.targx) + "_") + (game.targy + 1)].gotoAndStop(38); tile[(("t" + game.targx) + "_") + (game.targy + 1)] = new t37(); tiles[(("t" + game.targx) + "_") + (game.targy + 1)].w._y = -5; } if (tiles[(("t" + game.targx) + "_") + (game.targy + 1)]._currentframe == 34) { tiles[(("t" + game.targx) + "_") + (game.targy + 1)].gotoAndStop(32); tile[(("t" + game.targx) + "_") + (game.targy + 1)] = new t31(); tiles[(("t" + game.targx) + "_") + (game.targy + 1)].w._y = -5; } if (tiles[(("t" + game.targx) + "_") + (game.targy - 1)]._currentframe == 5) { tiles[(("t" + game.targx) + "_") + (game.targy - 1)].gotoAndStop(38); tile[(("t" + game.targx) + "_") + (game.targy - 1)] = new t37(); tiles[(("t" + game.targx) + "_") + (game.targy - 1)].w._y = -5; } if (tiles[(("t" + game.targx) + "_") + (game.targy - 1)]._currentframe == 34) { tiles[(("t" + game.targx) + "_") + (game.targy - 1)].gotoAndStop(32); tile[(("t" + game.targx) + "_") + (game.targy - 1)] = new t31(); tiles[(("t" + game.targx) + "_") + (game.targy - 1)].w._y = -5; } if (tiles[(("t" + (game.targx - 1)) + "_") + game.targy]._currentframe == 5) { tiles[(("t" + (game.targx - 1)) + "_") + game.targy].gotoAndStop(38); tile[(("t" + (game.targx - 1)) + "_") + game.targy] = new t37(); tiles[(("t" + (game.targx - 1)) + "_") + game.targy].w._y = -5; } if (tiles[(("t" + (game.targx - 1)) + "_") + game.targy]._currentframe == 34) { tiles[(("t" + (game.targx - 1)) + "_") + game.targy].gotoAndStop(32); tile[(("t" + (game.targx - 1)) + "_") + game.targy] = new t31(); tiles[(("t" + (game.targx - 1)) + "_") + game.targy].w._y = -5; } } else { tiles.attachMovie(_local10, _local10 + game.count, _local11, {_x:_local13, _y:_local12}); r = 0; while (r < 9) { _local2 = tile[(("t" + (game.targx + _local4[r])) + "_") + (game.targy + _local5[r])].unit; if (_local2 != "") { _local1 = unit[_local2]; if (_local1.h > 0) { _local1[_local10] = _local1[_local10] + (game.aim ? 5 : 3); _local1.h = _local1.h - _local3; game.count++; tiles.attachMovie("damage", "d" + game.count, 300000 + game.count, {_x:_local1.xiso, _y:_local1.yiso - 20}); tiles["d" + game.count].t.t.htmlText = "-" + _local3; checkDeath(_local1, 20); } } r++; } } game.act = 3; if (game.unit.charAt(0) == "a") { gui.menu.blank2._visible = true; } game.count++; clearMap(); statBox(); if (game.tutorial && (cut[game.part].charAt(0) == "g")) { tiles[_local14].gotoAndStop(13); cutScene(); } } function shoot() { var _local2 = unit[game.unit]; var _local1 = unit[game.t]; if ((_local2.w[0][1] > 0) || (_local2.mount)) { if (_local1.h > 0) { if (!_local2.mount) { _local2.w[0][1]--; } if (game.hits > 0) { game.hits--; _local1.h = _local1.h - game.damage; game.count++; tiles.attachMovie("damage", "d" + game.count, 300000 + game.count, {_x:_local1.xiso + (random(10) * 3), _y:_local1.yiso - (random(10) * 3)}); tiles["d" + game.count].t.t.htmlText = "-" + game.damage; game.xm = _local1.xt; game.ym = _local1.yt; statBox(); checkDeath(_local1, 10); } } } shots--; if (shots <= 0) { if (!_local2.mount) { _local2.w[0][1] = rounds; } if (game.knocked) { game.count++; tiles.attachMovie("damage", "d" + game.count, 300000 + game.count, {_x:_local1.xiso + 20, _y:_local1.yiso - 10}); tiles["d" + game.count].t.t.htmlText = "<font color='#FFFF00'>Stun</font>"; } game.act = 3; backToPos(); if (game.tutorial && (cut[game.part] == "s")) { cutScene(); } } } function knife() { var _local4 = unit[game.unit]; var _local1 = unit[game.t]; var _local2 = (game.aim ? 125 : 100); if (_local1.i == 3) { _local2 = _local2 - Math.floor(_local2 * 0.3); } _local1.h = _local1.h - _local2; game.count++; tiles.attachMovie("damage", "d" + game.count, 300000 + game.count, {_x:_local1.xiso, _y:_local1.yiso - 10}); tiles["d" + game.count].t.t.htmlText = "-" + _local2; checkDeath(_local1, 15); clearMap(); var _local3 = game.team[game.id]; if (game.unit.charAt(0) == _local3) { gui.menu.blank2._visible = true; } game.act = 3; statBox(); } function reload() { var _local1 = unit[game.unit]; var _local2 = _local1.w[0][2] - _local1.w[0][1]; if ((_local1.w[0][3] - _local2) < 0) { _local2 = _local1.w[0][3]; } game.act = 3; _local1.w[0][3] = _local1.w[0][3] - _local2; _local1.w[0][1] = _local1.w[0][1] + _local2; game.count++; tiles.attachMovie("damage", "d" + game.count, 300000 + game.count, {_x:_local1.xiso, _y:_local1.yiso - 10}); tiles["d" + game.count].t.t.htmlText = ("<font color='#FF6600'>+" + _local2) + "</font>"; statBox(); clearMap(); if (_local1.w[0][0] == 25) { game.act = 0; } } function pickUp() { unit[game.unit].w[0] = drop[(("w" + game.targx) + "_") + game.targy].w; delete drop[(("w" + game.targx) + "_") + game.targy]; removeMovieClip(tiles[(("w" + game.targx) + "_") + game.targy]); clearMap(); if (game.tutorial && (cut[game.part] == "u")) { cutScene(); } } function swapWeapons() { unit[game.unit].w.reverse(); statBox(); } function checkDeath(v, exp) { if (!game.pause) { if (v.h < 1) { if (game.tutorial) { v.h = -1; tiles[v.id].gotoAndStop(25); tile[v.id] = new t24(); return(undefined); } look(v, 0, 6); v.h = 0; if (game.free && (cheats[3])) { v.turn = 1; } else { v.turn = 4; } if ((!game.respawn) && (game.mode != 5)) { tile[(("t" + v.xt) + "_") + v.yt].unit = ""; } var _local2 = ((v.team == 1) ? "e" : "a"); var _local4 = ((v.team == 1) ? "a" : "e"); var _local5 = game.team[game.id]; if (game.mode == 1) { game["tt" + _local2]++; } v.s = false; v.pos = 1; v.stun = 0; v.flash = 0; if (game.free && (cheats[1])) { game.aim = false; game.targx = v.xt; game.targy = v.yt; game.grenade = random(5) + 1; throwGre(); } else { weaponDrop(v.w[0], v.xt, v.yt, 6); } if (_local2 == _local5) { addExp(v, exp); } statBox(); if ((((game.mode == 1) || (game.mode == 3)) || (game.mode == 6)) || (game.mode == 7)) { var _local3 = 0; i = 0; while (i < game.num) { if (unit[_local4 + i].h == 0) { _local3++; } i++; } if (_local3 == game.num) { if (_local2 == _local5) { if (game.free) { gui.gotoAndStop("win"); } else { cutScene(0); } } else { gui.gotoAndStop("lose"); } } } else if (game.mode == 2) { game["tt" + _local2]++; gui[_local2].text = game["tt" + _local2]; if (game["tt" + _local2] >= (game.num * 2)) { if (_local2 == _local5) { if (game.free) { gui.gotoAndStop("win"); } else { cutScene(0); } } else { gui.gotoAndStop("lose"); } } } else if ((game.mode == 5) && (v.num == 0)) { if (_local2 == _local5) { if (game.free) { gui.gotoAndStop("win"); } else { cutScene(0); } } else { gui.gotoAndStop("lose"); } } } else if (((v.i == 4) && (v.pos != 3)) && (!v.mount)) { look(v, 0, 4); v.pos = 3; } } } function addExp(v, exp) { if (char.rank < 20) { var _local1 = Math.floor((random(exp) + exp) + 0.5); if (game.aim) { _local1 = Math.floor(_local1 * 1.1); } if (v.pos == 3) { _local1 = Math.floor(_local1 * 1.3); } else if (v.pos == 2) { _local1 = Math.floor(_local1 * 1.2); } game.count++; tiles.attachMovie("damage", "d" + game.count, 300330 + game.count, {_x:v.xiso, _y:v.yiso - (random(30) + 30)}); tiles["d" + game.count].t.t.htmlText = ("<font color='#FFFF00'>+" + _local1) + "</font>"; char.exp = char.exp + _local1; if (char.exp >= char.expm) { char.rank++; gui.rank.text = "Rank " + char.rank; gui.icon.gotoAndStop(char.rank); char.exp = char.exp - char.expm; char.expm = (22 * char.rank) + 30; gui.rank_up.play(); if (char.rank == 20) { char.exp = 0; } } gui.exp._xscale = (char.exp / char.expm) * 100; } } function weaponDrop(w, x, y, time) { var _local1 = (("w" + x) + "_") + y; drop[_local1] = {t:time, w:w}; tiles.attachMovie("weapon_drop", _local1, (((((x + y) * game.tile) / 2) * 310) + ((x - y) * game.tile)) + 23); var _local5 = x * game.tile; var _local4 = y * game.tile; tiles[_local1]._x = _local5 - _local4; tiles[_local1]._y = ((_local5 + _local4) / 2) - tile[(("t" + x) + "_") + y].h; tiles[_local1].w.gotoAndStop(w[0] + 1); } function autoDrop(w, x, y) { var _local1 = new Array(); _local1[0] = w; _local1[1] = weapons[w][5]; _local1[2] = _local1[1]; _local1[3] = _local1[1]; weaponDrop(_local1, x, y, -1.1); } function easeTarg() { if (game.ex > (tiles._x + 30)) { moveMap(game.esx, 0); } else if (game.ex < (tiles._x - 30)) { moveMap(-game.esx, 0); } else { game.esx = 0; } if (game.ey > (tiles._y + 30)) { moveMap(0, game.esy); } else if (game.ey < (tiles._y - 30)) { moveMap(0, -game.esy); } else { game.esy = 0; } game.esx = game.esx * 0.9; game.esy = game.esy * 0.9; if ((game.esx + game.esy) < 5) { game.ease = false; if (cut[game.part].charAt(0) == "m") { gui.message.gotoAndPlay(1); gui.message._visible = true; var _local2 = cut[game.part].substring(2, 4); var _local1 = unit[_local2]; gui.message._x = _local1.xiso + tiles._x; gui.message._y = _local1.yiso + tiles._y; } else if (cut[game.part].charAt(0) == "e") { cutScene(); } else if (game.eunit.charAt(0) == "e") { enemySelect(game.eunit); } } } function centerUnit(x, y, unit) { game.ease = true; game.ex = (-x) + (Stage.width / 2); game.ey = (-y) + (Stage.height / 2); var _local2 = game.ex - tiles._x; var _local1 = game.ey - tiles._y; game.esx = Math.sqrt((_local2 * _local2) + (_local1 * _local1)) / 13; game.esy = game.esx; game.eunit = unit; } function cutScene() { var _local2 = cut[game.part]; if (arguments[0] == 0) { game.win = true; } else { if (arguments[0] == 1) { var _local6 = _local2.substring(2, 4); var _local4 = unit[_local6].l; var _local3 = 1; if (_local6.charAt(0) == "e") { _local3 = 7; } gui.message.h.gotoAndStop(_local4[0] + _local3); gui.message.b.gotoAndStop(_local4[1] + _local3); gui.message.fa.gotoAndStop(_local4[1] + _local3); gui.message.a.gotoAndStop(_local4[1] + _local3); gui.message.fa2.gotoAndStop(_local4[1] + _local3); gui.message.a2.gotoAndStop(_local4[1] + _local3); return(mesT[_local2.charAt(1)]); } gui.message._visible = false; gui.head._visible = false; } gui.help._visible = false; game.part++; _local2 = cut[game.part]; game.pause = true; if (_local2.charAt(0) == "t") { gui.head.gotoAndPlay(1); gui.head._visible = true; } else if (_local2.charAt(0) == "m") { var _local5 = unit[_local2.substring(2, 4)]; centerUnit(_local5.xiso, _local5.yiso); } else if (_local2 == "p") { game.pause = false; game.turn = 1; turn(); } else if (_local2 == "w") { gui.gotoAndStop("win"); } else if (_local2 == "c") { gui.gotoAndStop("credits"); } else if (_local2.charAt(0) == "r") { game.pause = false; gui.help._visible = true; gui.help.h.text = "Move your unit to the blue star. Press Z or click and click the star."; tiles[(("t" + _local2.charAt(1)) + "_") + _local2.charAt(2)].gotoAndStop(4); } else if (_local2.charAt(0) == "g") { game.pause = false; gui.help._visible = true; gui.help.h.text = "Throw a grenade. Press G or click and click a target."; tiles[(("t" + _local2.charAt(1)) + "_") + _local2.charAt(2)].gotoAndStop(15); } else if (_local2.charAt(0) == "e") { game.pause = false; var _local7 = unit[_local2.substring(1, 3)]; centerUnit(_local7.xiso, _local7.yiso); } else if (_local2.charAt(0) == "z") { game.pause = false; gui.help._visible = true; gui.help.h.text = "Select your unit. Click on a unit on top of a star."; turn(); } else if (_local2 == "u") { gui.help._visible = true; gui.help.h.text = "Pick up that weapon. Press K or click and select the weapon."; game.pause = false; } else if (_local2 == "s") { gui.help._visible = true; gui.help.h.text = "Shoot the target. Press C or click and select a target."; game.pause = false; } else if (_local2 == "b") { gotoAndStop ("tutorial"); deleteLevel(); } } function findGre(x, y, type) { if (gre[(("g" + x) + "_") + y].type == type) { return(true); } if (gre[(("g" + (x + 1)) + "_") + y].type == type) { return(true); } if (gre[(("g" + (x - 1)) + "_") + y].type == type) { return(true); } if (gre[(("g" + x) + "_") + (y + 1)].type == type) { return(true); } if (gre[(("g" + x) + "_") + (y - 1)].type == type) { return(true); } if (gre[(("g" + (x - 1)) + "_") + (y + 1)].type == type) { return(true); } if (gre[(("g" + (x + 1)) + "_") + (y - 1)].type == type) { return(true); } if (gre[(("g" + (x - 1)) + "_") + (y - 1)].type == type) { return(true); } if (gre[(("g" + (x + 1)) + "_") + (y + 1)].type == type) { return(true); } return(false); } function findFriends(t) { var _local4 = unit[t]; var _local3 = [1, 1, -1, -1, -1, 1, 0, 0]; var _local2 = [1, -1, 1, -1, 0, 0, -1, 1]; var _local1; i = 0; while (i < 8) { _local1 = tile[(("t" + (x + _local3[i])) + "_") + (y + _local2[i])]; if ((_local1.unit.charAt(0) == "a") && (unit[_local1.unit].h > 0)) { return(true); } i++; } return(false); } function findMount(u) { if (tile[(("t" + u.xt) + "_") + (u.yt + 1)].mount && (tile[(("t" + u.xt) + "_") + (u.yt + 1)].yt == -1)) { return([0, 1]); } if (tile[(("t" + u.xt) + "_") + (u.yt - 1)].mount && (tile[(("t" + u.xt) + "_") + (u.yt + 1)].yt == 1)) { return([0, -1]); } if (tile[(("t" + (u.xt + 1)) + "_") + u.yt].mount && (tile[(("t" + (u.xt + 1)) + "_") + u.yt].xt == -1)) { return([1, 0]); } if (tile[(("t" + (u.xt - 1)) + "_") + u.yt].mount && (tile[(("t" + (u.xt - 1)) + "_") + u.yt].xt == 1)) { return([-1, 0]); } return(false); } function findDis(t) { var _local1 = unit[game.unit]; var _local3 = t.xt - _local1.xt; var _local2 = t.yt - _local1.yt; var _local4 = Math.floor(Math.sqrt((_local3 * _local3) + (_local2 * _local2))); return(_local4); } function findTarg() { var _local7 = unit[game.unit]; var _local1 = new Array(game.num); var _local8; game.t = ""; i = 0; while (i < game.num) { var _local3 = unit["a" + i]; if (_local3.h > 0) { var _local5 = _local3.xt - _local7.xt; var _local4 = _local3.yt - _local7.yt; _local1[i] = Math.floor(Math.sqrt((_local5 * _local5) + (_local4 * _local4))); } else { _local1[i] = 100; } i++; } var _local2 = 0; var _local6 = false; i = 0; while (i < game.num) { if (!_local6) { _local2 = 0; p = 0; while (p < game.num) { if (_local1[i] <= _local1[p]) { _local2++; if (_local2 == game.num) { _local8 = _local1[i]; game.t = "a" + i; _local6 = true; break; } } p++; } } i++; } return(_local8); } function findCover(run, x, y, dirx, diry) { if (((tile[(("t" + x) + "_") + y].walk && (tile[(("t" + x) + "_") + y].unit == "")) && (tiles[(("t" + x) + "_") + y].w._currentframe > 1)) && (!findGre(x, y, 0))) { if (run) { return(true); } if (tile[(("t" + (x + dirx)) + "_") + (y + diry)].h > 0) { return(true); } } return(false); } function findRadius(x, y) { var _local3 = [1, 1, -1, -1, -1, 1, 0, 0]; var _local2 = [1, -1, 1, -1, 0, 0, -1, 1]; var _local1; i = 0; while (i < 8) { _local1 = tile[(("t" + (x + _local3[i])) + "_") + (y + _local2[i])]; if ((_local1.unit == "") && (_local1.walk)) { game.targx = x + _local3[i]; game.targy = y + _local2[i]; return(true); } i++; } return(false); } function atFlag(x, y) { var _local3 = [1, 1, -1, -1, -1, 1, 0, 0]; var _local2 = [1, -1, 1, -1, 0, 0, -1, 1]; var _local1; i = 0; while (i < 8) { _local1 = tile[(("t" + (x + _local3[i])) + "_") + (y + _local2[i])]; if (_local1.home) { return(true); } i++; } return(false); } function targKnife() { var _local1 = unit[game.unit]; game.t = ""; game.ta = "a"; tiles[(("t" + _local1.xt) + "_") + _local1.yt].w.gotoAndStop(8); var _local2 = ((_local1.a == 3) ? 3 : 2); i = 1; while (i < _local2) { to(_local1.xt + i, _local1.yt, 8); to(_local1.xt - i, _local1.yt, 8); to(_local1.xt, _local1.yt + i, 8); to(_local1.xt, _local1.yt - i, 8); i++; } if (_local2 == 3) { to(_local1.xt + 1, _local1.yt + 1, 8); to(_local1.xt - 1, _local1.yt - 1, 8); to(_local1.xt - 1, _local1.yt + 1, 8); to(_local1.xt + 1, _local1.yt - 1, 8); } if (((game.t != "") && (!_local1.mount)) && (game.act != 3)) { return(true); } clearMap(); return(false); } function targGre() { var _local1 = unit[game.unit]; if (_local1.g == 0) { return(false); } game.grenade = _local1.g; game.ta = "a"; if (((_local1.g == 5) || (_local1.g == 6)) || (_local1.g == 7)) { game.ta = "e"; } var _local3 = (game.aim ? 7 : 6); tiles[(("t" + _local1.xt) + "_") + _local1.yt].w.gotoAndStop(8); game.t = ""; i = 0; while (i < _local3) { to(_local1.xt + i, _local1.yt, 8); to(_local1.xt - i, _local1.yt, 8); to(_local1.xt, _local1.yt + i, 8); to(_local1.xt, _local1.yt - i, 8); i++; } to(_local1.xt + 1, _local1.yt + 1, 8); to(_local1.xt - 1, _local1.yt - 1, 8); to(_local1.xt - 1, _local1.yt + 1, 8); to(_local1.xt + 1, _local1.yt - 1, 8); to(_local1.xt + 2, _local1.yt + 1, 8); to(_local1.xt - 2, _local1.yt - 1, 8); to(_local1.xt - 2, _local1.yt + 1, 8); to(_local1.xt + 2, _local1.yt - 1, 8); to(_local1.xt + 1, _local1.yt + 2, 8); to(_local1.xt - 1, _local1.yt - 2, 8); to(_local1.xt - 1, _local1.yt + 2, 8); to(_local1.xt + 1, _local1.yt - 2, 8); to(_local1.xt + 2, _local1.yt + 2, 8); to(_local1.xt - 2, _local1.yt - 2, 8); to(_local1.xt - 2, _local1.yt + 2, 8); to(_local1.xt + 2, _local1.yt - 2, 8); to(_local1.xt + 2, _local1.yt + 2, 8); to(_local1.xt - 2, _local1.yt - 2, 8); to(_local1.xt - 2, _local1.yt + 2, 8); to(_local1.xt + 2, _local1.yt - 2, 8); to(_local1.xt + 3, _local1.yt + 1, 8); to(_local1.xt - 3, _local1.yt - 1, 8); to(_local1.xt - 3, _local1.yt + 1, 8); to(_local1.xt + 3, _local1.yt - 1, 8); to(_local1.xt + 1, _local1.yt + 3, 8); to(_local1.xt - 1, _local1.yt - 3, 8); to(_local1.xt - 1, _local1.yt + 3, 8); to(_local1.xt + 1, _local1.yt - 3, 8); to(_local1.xt + 4, _local1.yt + 1, 8); to(_local1.xt - 4, _local1.yt - 1, 8); to(_local1.xt - 4, _local1.yt + 1, 8); to(_local1.xt + 4, _local1.yt - 1, 8); to(_local1.xt + 1, _local1.yt + 4, 8); to(_local1.xt - 1, _local1.yt - 4, 8); to(_local1.xt - 1, _local1.yt + 4, 8); to(_local1.xt + 1, _local1.yt - 4, 8); to(_local1.xt + 3, _local1.yt + 2, 8); to(_local1.xt - 3, _local1.yt - 2, 8); to(_local1.xt - 3, _local1.yt + 2, 8); to(_local1.xt + 3, _local1.yt - 2, 8); to(_local1.xt + 2, _local1.yt + 3, 8); to(_local1.xt - 2, _local1.yt - 3, 8); to(_local1.xt - 2, _local1.yt + 3, 8); to(_local1.xt + 2, _local1.yt - 3, 8); if (_local3 > 6) { to(_local1.xt + 5, _local1.yt + 1, 8); to(_local1.xt - 5, _local1.yt - 1, 8); to(_local1.xt - 5, _local1.yt + 1, 8); to(_local1.xt + 5, _local1.yt - 1, 8); to(_local1.xt + 1, _local1.yt + 5, 8); to(_local1.xt - 1, _local1.yt - 5, 8); to(_local1.xt - 1, _local1.yt + 5, 8); to(_local1.xt + 1, _local1.yt - 5, 8); to(_local1.xt + 4, _local1.yt + 2, 8); to(_local1.xt - 4, _local1.yt - 2, 8); to(_local1.xt - 4, _local1.yt + 2, 8); to(_local1.xt + 4, _local1.yt - 2, 8); to(_local1.xt + 2, _local1.yt + 4, 8); to(_local1.xt - 2, _local1.yt - 4, 8); to(_local1.xt - 2, _local1.yt + 4, 8); to(_local1.xt + 2, _local1.yt - 4, 8); to(_local1.xt + 3, _local1.yt + 3, 8); to(_local1.xt - 3, _local1.yt - 3, 8); to(_local1.xt - 3, _local1.yt + 3, 8); to(_local1.xt + 3, _local1.yt - 3, 8); } if (((game.t != "") && (!_local1.mount)) && (game.act != 3)) { var _local2 = unit[game.t]; if ((_local1.g == 5) && (_local2.h <= 70)) { return(true); } if (((_local1.g == 6) && (_local2.w[0][1] <= (_local2.w[0][2] / 2))) || ((_local1.g == 6) && (_local2.g == 0))) { if ((!findGre(_local2.xt, _local2.yt, 0)) && (!findGre(_local2.xt, _local2.yt, 1))) { return(true); } } else { if ((_local1.g == 7) && (_local2.h <= 60)) { return(true); } if (_local1.g == 1) { if ((!findGre(_local2.xt, _local2.yt, 0)) && (!findGre(_local2.xt, _local2.yt, 1))) { return(true); } } else if ((((_local1.g != 1) && (_local1.g != 5)) && (_local1.g != 6)) && (_local1.g != 7)) { return(true); } } } clearMap(); return(false); } function targShoot() { var _local1 = unit[game.unit]; game.t = ""; game.ta = "a"; tiles[(("t" + _local1.xt) + "_") + _local1.yt].w.gotoAndStop(8); if ((!_local1.mount) && (_local1.w[0][0] != 0)) { var _local3 = weapons[_local1.w[0][0]][3] + 1; if (_local1.a == 5) { _local3++; } else if (_local1.a == 2) { _local3--; } var _local2 = 8; if ((weapon[_local1.w[0][0]][7] == 4) || (_local1.a == 5)) { _local2 = 5; } i = 0; while (i < _local3) { if ((_local2 == 5) && (i < 4)) { to(_local1.xt + i, _local1.yt, _local2); to(_local1.xt - i, _local1.yt, _local2); to(_local1.xt, _local1.yt + i, _local2); to(_local1.xt, _local1.yt - i, _local2); } else { to(_local1.xt + i, _local1.yt, 8); to(_local1.xt - i, _local1.yt, 8); to(_local1.xt, _local1.yt + i, 8); to(_local1.xt, _local1.yt - i, 8); } i++; } to(_local1.xt + 1, _local1.yt + 1, _local2); to(_local1.xt - 1, _local1.yt - 1, _local2); to(_local1.xt - 1, _local1.yt + 1, _local2); to(_local1.xt + 1, _local1.yt - 1, _local2); if (_local3 > 3) { to(_local1.xt + 2, _local1.yt + 1, _local2); to(_local1.xt - 2, _local1.yt - 1, _local2); to(_local1.xt - 2, _local1.yt + 1, _local2); to(_local1.xt + 2, _local1.yt - 1, _local2); to(_local1.xt + 1, _local1.yt + 2, _local2); to(_local1.xt - 1, _local1.yt - 2, _local2); to(_local1.xt - 1, _local1.yt + 2, _local2); to(_local1.xt + 1, _local1.yt - 2, _local2); } if (_local3 > 4) { to(_local1.xt + 2, _local1.yt + 2, 8); to(_local1.xt - 2, _local1.yt - 2, 8); to(_local1.xt - 2, _local1.yt + 2, 8); to(_local1.xt + 2, _local1.yt - 2, 8); to(_local1.xt + 2, _local1.yt + 2, 8); to(_local1.xt - 2, _local1.yt - 2, 8); to(_local1.xt - 2, _local1.yt + 2, 8); to(_local1.xt + 2, _local1.yt - 2, 8); to(_local1.xt + 3, _local1.yt + 1, 8); to(_local1.xt - 3, _local1.yt - 1, 8); to(_local1.xt - 3, _local1.yt + 1, 8); to(_local1.xt + 3, _local1.yt - 1, 8); to(_local1.xt + 1, _local1.yt + 3, 8); to(_local1.xt - 1, _local1.yt - 3, 8); to(_local1.xt - 1, _local1.yt + 3, 8); to(_local1.xt + 1, _local1.yt - 3, 8); } if (_local3 > 8) { to(_local1.xt + 4, _local1.yt + 1, 8); to(_local1.xt - 4, _local1.yt - 1, 8); to(_local1.xt - 4, _local1.yt + 1, 8); to(_local1.xt + 4, _local1.yt - 1, 8); to(_local1.xt + 1, _local1.yt + 4, 8); to(_local1.xt - 1, _local1.yt - 4, 8); to(_local1.xt - 1, _local1.yt + 4, 8); to(_local1.xt + 1, _local1.yt - 4, 8); to(_local1.xt + 3, _local1.yt + 2, 8); to(_local1.xt - 3, _local1.yt - 2, 8); to(_local1.xt - 3, _local1.yt + 2, 8); to(_local1.xt + 3, _local1.yt - 2, 8); to(_local1.xt + 2, _local1.yt + 3, 8); to(_local1.xt - 2, _local1.yt - 3, 8); to(_local1.xt - 2, _local1.yt + 3, 8); to(_local1.xt + 2, _local1.yt - 3, 8); } if (_local3 > 6) { to(_local1.xt + 5, _local1.yt + 1, 8); to(_local1.xt - 5, _local1.yt - 1, 8); to(_local1.xt - 5, _local1.yt + 1, 8); to(_local1.xt + 5, _local1.yt - 1, 8); to(_local1.xt + 1, _local1.yt + 5, 8); to(_local1.xt - 1, _local1.yt - 5, 8); to(_local1.xt - 1, _local1.yt + 5, 8); to(_local1.xt + 1, _local1.yt - 5, 8); to(_local1.xt + 4, _local1.yt + 2, 8); to(_local1.xt - 4, _local1.yt - 2, 8); to(_local1.xt - 4, _local1.yt + 2, 8); to(_local1.xt + 4, _local1.yt - 2, 8); to(_local1.xt + 2, _local1.yt + 4, 8); to(_local1.xt - 2, _local1.yt - 4, 8); to(_local1.xt - 2, _local1.yt + 4, 8); to(_local1.xt + 2, _local1.yt - 4, 8); to(_local1.xt + 3, _local1.yt + 3, 8); to(_local1.xt - 3, _local1.yt - 3, 8); to(_local1.xt - 3, _local1.yt + 3, 8); to(_local1.xt + 3, _local1.yt - 3, 8); } if (_local3 > 7) { to(_local1.xt + 6, _local1.yt + 1, 8); to(_local1.xt - 6, _local1.yt - 1, 8); to(_local1.xt - 6, _local1.yt + 1, 8); to(_local1.xt + 6, _local1.yt - 1, 8); to(_local1.xt + 1, _local1.yt + 6, 8); to(_local1.xt - 1, _local1.yt - 6, 8); to(_local1.xt - 1, _local1.yt + 6, 8); to(_local1.xt + 1, _local1.yt - 6, 8); to(_local1.xt + 5, _local1.yt + 2, 8); to(_local1.xt - 5, _local1.yt - 2, 8); to(_local1.xt - 5, _local1.yt + 2, 8); to(_local1.xt + 5, _local1.yt - 2, 8); to(_local1.xt + 2, _local1.yt + 5, 8); to(_local1.xt - 2, _local1.yt - 5, 8); to(_local1.xt - 2, _local1.yt + 5, 8); to(_local1.xt + 2, _local1.yt - 5, 8); to(_local1.xt + 4, _local1.yt + 3, 8); to(_local1.xt - 4, _local1.yt - 3, 8); to(_local1.xt - 4, _local1.yt + 3, 8); to(_local1.xt + 4, _local1.yt - 3, 8); to(_local1.xt + 3, _local1.yt + 4, 8); to(_local1.xt - 3, _local1.yt - 4, 8); to(_local1.xt - 3, _local1.yt + 4, 8); to(_local1.xt + 3, _local1.yt - 4, 8); } if (_local3 > 8) { to(_local1.xt + 7, _local1.yt + 1, 8); to(_local1.xt - 7, _local1.yt - 1, 8); to(_local1.xt - 7, _local1.yt + 1, 8); to(_local1.xt + 7, _local1.yt - 1, 8); to(_local1.xt + 1, _local1.yt + 7, 8); to(_local1.xt - 1, _local1.yt - 7, 8); to(_local1.xt - 1, _local1.yt + 7, 8); to(_local1.xt + 1, _local1.yt - 7, 8); to(_local1.xt + 6, _local1.yt + 2, 8); to(_local1.xt - 6, _local1.yt - 2, 8); to(_local1.xt - 6, _local1.yt + 2, 8); to(_local1.xt + 6, _local1.yt - 2, 8); to(_local1.xt + 2, _local1.yt + 6, 8); to(_local1.xt - 2, _local1.yt - 6, 8); to(_local1.xt - 2, _local1.yt + 6, 8); to(_local1.xt + 2, _local1.yt - 6, 8); to(_local1.xt + 5, _local1.yt + 3, 8); to(_local1.xt - 5, _local1.yt - 3, 8); to(_local1.xt - 5, _local1.yt + 3, 8); to(_local1.xt + 5, _local1.yt - 3, 8); to(_local1.xt + 3, _local1.yt + 5, 8); to(_local1.xt - 3, _local1.yt - 5, 8); to(_local1.xt - 3, _local1.yt + 5, 8); to(_local1.xt + 3, _local1.yt - 5, 8); to(_local1.xt + 4, _local1.yt + 4, 8); to(_local1.xt - 4, _local1.yt - 4, 8); to(_local1.xt - 4, _local1.yt + 4, 8); to(_local1.xt + 4, _local1.yt - 4, 8); } } else if (_local1.mount) { mountRange(_local1); } if ((((game.t != "") && (!findGre(unit[game.t].xt, unit[game.t].yt, 1))) && (_local1.w[0][1] > 0)) && (game.act != 3)) { if (!game.found) { game.found = true; } return(true); } clearMap(); return(false); } function enemySelect(u) { var _local1 = unit[u]; game.unit = u; centerUnit(_local1.xiso, _local1.yiso); game.move = 0; game.act = 0; game.aim = false; game.red = false; _local1.s = false; if (_local1.stun > 0) { game.move = 3; } if (_local1.flash > 0) { game.act = 3; } tiles[u].star._visible = true; tiles[u].star.star.gotoAndPlay(1); var _local3 = findGre(_local1.xt, _local1.yt, 0); game.action = 0; game.action2 = 0; game.t = ""; var _local2 = findMount(_local1); var _local4 = findTarg(); if ((game.act == 3) && (game.move == 3)) { waitTurn(); } else if (((!_local1.mount) && (mountHold(_local1.xt + _local2[0], _local1.yt + _local2[1]))) && (game.act != 3)) { game.action = 1; dir(game.unit, _local1.xt + _local2[0], _local1.yt + _local2[1]); clearMap(); game.targx = _local1.xt + _local2[0]; game.targy = _local1.yt + _local2[1]; game.stop = true; look(_local1, 0, 13); } else if (game.act == 3) { game.action2 = 1; enemyMove(); } else if (game.move == 3) { if (targKnife()) { enemyKnife(); } else if (targGre()) { enemyGre(); } else if (targShoot()) { enemyShoot(); } else if ((((!_local1.mount) && (_local1.w[0][1] < _local1.w[0][2])) && (_local1.w[0][0] != 0)) && (_local1.w[0][3] != 0)) { enemyReload(); } else { waitTurn(); } } else if (targKnife()) { game.action = 3; enemyAim(); } else if (_local1.h <= 60) { game.action = 2; game.action2 = 1; if (targShoot()) { enemyShoot(); } else if (targGre()) { enemyGre(); } else { enemyMove(); } } else if (((((!_local1.mount) && (_local4 > weapons[unit[game.t]][3])) && (_local1.w[0][0] >= 19)) && (_local1.w[0][0] <= 23)) && (_local1.w[0][3] > 0)) { enemySwap(); game.action = 5; } else if (((((!_local1.mount) && (_local1.w[0][1] == 0)) && (_local1.w[1][0] != 0)) && (_local4 <= weapons[unit[game.t]][3])) && (_local1.w[1][1] > 0)) { game.action = 1; enemySwap(); } else if (((((!_local1.mount) && (_local1.w[0][1] == 0)) && (_local1.w[1][0] != 0)) && (_local1.w[0][3] == 0)) && (_local1.w[1][3] != 0)) { game.action = 1; enemySwap(); } else if ((((!_local1.mount) && (_local1.w[0][1] == 0)) && (_local1.w[0][0] != 0)) && (_local1.w[0][3] != 0)) { game.action = 2; game.action2 = 3; enemyReload(); } else if (((((((!_local1.mount) && (_local1.g != 5)) && (_local1.g != 6)) && (_local1.g != 7)) && targGre()) && findFriends(game.t)) && (!_local3)) { if ((_local1.g == 8) && (unit[game.t].h > 75)) { game.action = 1; if (targShoot()) { enemyAim(); } else { enemyMove(); } } else { game.action = 4; enemyAim(); } } else if (targShoot() && (!_local3)) { if (!_local1.mount) { game.action = 1; enemyAim(); } else { enemyShoot(); } } else if (targGre() && (!_local3)) { game.action = 4; enemyAim(); } else if ((!_local1.mount) || (_local1.mount && (_local4 <= 5))) { game.action = 4; enemyMove(); } else { waitTurn(); } } function enemyKnife() { var _local1 = unit[game.t]; if (tiles[(("t" + _local1.xt) + "_") + _local1.yt].w._currentframe == 8) { dir(game.unit, _local1.xt, _local1.yt); game.act = 2; look(unit[game.unit], 0, 7); clearMap(); } else { waitTurn(); } } function enemyShoot() { var _local1 = unit[game.t]; if (tiles[(("t" + _local1.xt) + "_") + _local1.yt].w._currentframe == 8) { engageGun(); clearMap(); } else { waitTurn(); } } function enemyAim() { if (game.move != 3) { game.stop = true; look(unit[game.unit], 0, 12); } else { waitTurn(); } } function enemyGre() { var _local1 = unit[game.unit]; var _local2 = unit[game.t]; if (_local1.g == 0) { waitTurn(); } else { game.targx = _local2.xt; game.targy = _local2.yt; game.act = 2; dir(game.unit, game.targx, game.targy); _local1.g = 0; if ((game.mode == 5) && (_local1.num == 0)) { _local1.g = 7; } look(_local1, 0, 10); clearMap(); } } function enemyReload() { if (unit[game.unit].w[0][3] > 0) { game.act = 2; look(unit[game.unit], 0, 9); } else { waitTurn(); } } function enemySwap() { game.stop = true; look(unit[game.unit], 0, 5); } function enemyMove() { var _local1 = unit[game.unit]; var _local16 = weapons[_local1.w[0][0]]; clearMap(); game.t = ""; tiles[(("t" + _local1.xt) + "_") + _local1.yt].w.gotoAndStop(4); tp(_local1.xt + 1, _local1.yt, 4); tp(_local1.xt - 1, _local1.yt, 4); tp(_local1.xt, _local1.yt + 1, 4); tp(_local1.xt, _local1.yt - 1, 4); tp(_local1.xt + 1, _local1.yt + 1, 3); tp(_local1.xt + 1, _local1.yt - 1, 3); tp(_local1.xt - 1, _local1.yt + 1, 3); tp(_local1.xt - 1, _local1.yt - 1, 3); tp(_local1.xt + 2, _local1.yt, 3); tp(_local1.xt - 2, _local1.yt, 3); tp(_local1.xt, _local1.yt + 2, 3); tp(_local1.xt, _local1.yt - 2, 3); tp(_local1.xt + 2, _local1.yt + 1, 2); tp(_local1.xt + 2, _local1.yt - 1, 2); tp(_local1.xt - 2, _local1.yt + 1, 2); tp(_local1.xt - 2, _local1.yt - 1, 2); tp(_local1.xt + 2, _local1.yt, 3); tp(_local1.xt - 2, _local1.yt, 3); tp(_local1.xt, _local1.yt + 2, 3); tp(_local1.xt, _local1.yt - 2, 3); tp(_local1.xt + 1, _local1.yt + 2, 2); tp(_local1.xt + 1, _local1.yt - 2, 2); tp(_local1.xt - 1, _local1.yt + 2, 2); tp(_local1.xt - 1, _local1.yt - 2, 2); tp(_local1.xt + 3, _local1.yt, 2); tp(_local1.xt, _local1.yt + 3, 2); tp(_local1.xt - 3, _local1.yt, 2); tp(_local1.xt, _local1.yt - 3, 2); if (game.act < 2) { var _local5 = ((_local1.b == 5) ? 2 : 5); tp(_local1.xt + 4, _local1.yt, _local5); tp(_local1.xt, _local1.yt + 4, _local5); tp(_local1.xt - 4, _local1.yt, _local5); tp(_local1.xt, _local1.yt - 4, _local5); tp(_local1.xt + 3, _local1.yt + 1, _local5); tp(_local1.xt + 1, _local1.yt + 3, _local5); tp(_local1.xt - 3, _local1.yt + 1, _local5); tp(_local1.xt - 1, _local1.yt - 3, _local5); tp(_local1.xt + 3, _local1.yt - 1, _local5); tp(_local1.xt + 1, _local1.yt - 3, _local5); tp(_local1.xt - 1, _local1.yt + 3, _local5); tp(_local1.xt - 3, _local1.yt - 1, _local5); tp(_local1.xt + 2, _local1.yt + 2, _local5); tp(_local1.xt - 2, _local1.yt + 2, _local5); tp(_local1.xt + 2, _local1.yt - 2, _local5); tp(_local1.xt - 2, _local1.yt - 2, _local5); } var _local2 = unit[game.t]; var _local3 = 4; var _local12 = false; if (!game.found) { game.action2 = 8; } else { if ((((_local2.h <= 100) && (_local1.h >= 60)) && (game.act != 3)) && (!atFlag(_local1.xt, _local1.yt))) { if (_local1.a == 3) { if ((findRadius(_local2.xt, _local2.yt) && (tiles[(("t" + game.targx) + "_") + game.targy].w._currentframe > 1)) && (!findGre(game.targx, game.targy, 0))) { _local12 = true; } else { _local12 = false; } } else if (findCover(true, _local2.xt + 1, _local2.yt) && (tiles[(("t" + (_local2.xt + 1)) + "_") + _local2.yt].w._currentframe != 8)) { game.targx = _local2.xt + 1; game.targy = _local2.yt; } else if (findCover(true, _local2.xt - 1, _local2.yt) && (tiles[(("t" + (_local2.xt - 1)) + "_") + _local2.yt].w._currentframe != 8)) { game.targx = _local2.xt - 1; game.targy = _local2.yt; } else if (findCover(true, _local2.xt, _local2.yt + 1) && (tiles[(("t" + _local2.xt) + "_") + (_local2.yt + 1)].w._currentframe != 8)) { game.targx = _local2.xt; game.targy = _local2.yt + 1; } else if (findCover(true, _local2.xt, _local2.yt - 1) && (tiles[(("t" + _local2.xt) + "_") + (_local2.yt - 1)].w._currentframe != 8)) { game.targx = _local2.xt; game.targy = _local2.yt - 1; } else { _local12 = false; } if (_local12) { _local3 = 0; game.action = 3; game.action2 = 0; } } if (!_local12) { var _local6 = findTarg(); _local2 = unit[game.t]; var _local13 = weapons[_local2.w[0][0]]; if (((game.mode == 4) && (atFlag(_local1.xt, _local1.yt))) && (!findGre(_local1.xt, _local1.yt, 0))) { game.action2 = 0; game.targx = _local1.xt; game.targy = _local1.yt; _local3 = 0; } else if (_local6 > ((_local16[3] + _local13[3]) - random(2))) { if (_local1.type == 2) { game.action2 = 4; } else { game.action2 = 2; } } else if ((_local1.h <= 60) && (game.num > 1)) { game.action2 = 1; } else if (_local6 > _local16[3]) { if (_local1.type == 2) { game.action2 = 3; } else { game.action2 = 4; } } else if (_local6 <= _local13[3]) { if ((_local1.type == 2) && (game.num > 1)) { game.action2 = 1; } else { game.action2 = 3; } } if ((game.action2 == 2) || (game.action2 == 4)) { if ((game.goala[0] != undefined) && (_local1.type == 2)) { game.action2 = 6; } else if (game.goale[0] != undefined) { game.action2 = 5; } else if ((game.mode == 4) && (game.flag[0] != undefined)) { game.action2 = 7; } } } } if ((game.action2 == 2) || (game.action2 == 4)) { if (game.action2 == 4) { if ((_local6 >= 6) || (_local1.type == 0)) { _local3 = 3; } else if (_local6 <= 4) { _local3 = 2; } else { _local3 = 1; } } else { _local3 = ((_local6 > (_local13[3] + 3)) ? 4 : 3); } if (game.act == 3) { _local3--; if (_local3 <= 0) { _local3 = 1; } } if (!findRadius(_local2.xt, _local2.yt)) { game.targx = _local1.xt; game.targy = _local1.yt; _local3 = 0; } } else if (game.action2 == 1) { if ((game.act == 3) && (_local1.b != 5)) { _local3 = 3; } else { _local3 = 4; } var _local7; i = 0; while (i < game.num) { if ((unit["e" + i].h > 0) && (("e" + i) != game.unit)) { _local7 = unit["e" + i]; break; } i++; } if ((_local7 != undefined) && (!findRadius(_local7.xt, _local7.yt))) { game.targx = _local1.xt; game.targy = _local1.yt; _local3 = 0; } } else if (game.action2 == 3) { if (_local1.pos == 3) { _local3 = 1; if (!findRadius(_local2.xt, _local2.yt)) { game.targx = _local1.xt; game.targy = _local1.yt; _local3 = 0; } } else { _local3 = 0; var _local9 = 0; var _local8 = 0; if (_local2.xt > _local1.xt) { _local9++; } else if (_local2.xt < _local1.xt) { _local9--; } if (_local2.yt > _local1.yt) { _local8++; } else if (_local2.yt < _local1.yt) { _local8--; } var _local11 = [1, -1, 0, 0, 1, -1, 1, -1]; var _local10 = [0, 0, 1, -1, 1, 1, -1, -1]; var _local4; i = 0; while (i < 8) { _local4 = random(2); game.targx = (_local1.xt + _local11[i]) + _local4; game.targy = (_local1.yt + _local10[i]) + _local4; if (findCover(false, game.targx, game.targy, _local9, _local8)) { tile[(("t" + game.targx) + "_") + game.targy].unit = game.unit; break; } if (i == 7) { game.targx = _local1.xt; game.targy = _local1.yt; } i++; } } } else if (game.action2 == 5) { game.targx = game.goale[0]; game.targy = game.goale[1]; if (_local6 <= (weapons[_local1.w[0][0]][3] + 3)) { _local3 = 3; } var _local15 = game.goale[0] - _local1.xt; var _local14 = game.goale[1] - _local1.yt; var _local17 = Math.floor(Math.sqrt((_local15 * _local15) + (_local14 * _local14))); if ((_local17 <= 6) && (_local6 > _local13[3])) { _local3 = 4; } if ((_local1.type = 2)) { _local3 = 2; } } else if (game.action2 == 6) { if (_local6 <= (weapons[_local1.w[0][0]][3] + 3)) { _local3 = 3; } if (!findRadius(game.goala[0], game.goala[1])) { game.targx = _local1.xt; game.targy = _local1.yt; _local3 = 0; } } else if (game.action2 == 7) { if (_local6 <= (weapons[_local1.w[0][0]][3] + 3)) { _local3 = 3; } if (_local1.type == 2) { _local3 = 2; } if (!findRadius(game.flag[0], game.flag[1])) { game.targx = _local1.xt; game.targy = _local1.yt; _local3 = 0; } } else if (game.action2 == 8) { _local3 = random(4) + 1; if (!findRadius(random(game.mapw), random(game.maph))) { game.targx = _local1.xt; game.targy = _local1.yt; _local3 = 0; } } if ((game.targx == _local1.xt) && (game.targy == _local1.yt)) { backToPos(); } else { _local1.mount = false; findPath(_local1.xt, _local1.yt, game.targx, game.targy, _local3); game.move = 2; } } var tile; var drop; var gre; var unit; var gunShot = new Sound(); game.oldNum = 0; if (game.music) { music.stop(); if ((!game.free) && (!game.tutorial)) { switch (game.map) { case 22 : music.attachSound("song0"); break; case 18 : music.attachSound("song0"); break; case 9 : music.attachSound("song0"); break; default : music.attachSound("song" + random(3)); } } else { music.attachSound("song" + random(3)); } music.start(0, 2); music.onSoundComplete = function () { music.attachSound("song" + random(3)); music.start(0, 2); }; var win = new Sound(); win.attachSound("drum"); var lose = new Sound(); lose.attachSound("death"); } buildLevel();
Symbol 14 MovieClip [damage] Frame 12
removeMovieClip(this);
Symbol 30 Button
on (press) { getURL ("http://www.addictinggames.com", "_blank"); }
Symbol 60 MovieClip Frame 1
stop();
Symbol 86 MovieClip Frame 1
stop();
Symbol 94 MovieClip Frame 1
stop();
Symbol 102 MovieClip Frame 1
stop();
Symbol 109 MovieClip Frame 1
stop();
Symbol 126 Button
on (release) { _root.waitAll(); }
Symbol 129 Button
on (release) { _root.undo(); }
Symbol 132 Button
on (release) { _root.selectNext(); }
Symbol 154 Button
on (release) { if (!_root.game.pause) { _root.moveTurn(); } }
Symbol 155 Button
on (release) { if (!_root.game.pause) { _root.aimTurn(); } }
Symbol 156 Button
on (release) { if (!_root.game.pause) { _root.shootTurn(); } }
Symbol 157 Button
on (release) { if (!_root.game.pause) { _root.knifeTurn(); } }
Symbol 158 Button
on (release) { if (!_root.game.pause) { _root.greTurn(); } }
Symbol 159 Button
on (release) { if (!_root.game.pause) { _root.reloadTurn(); } }
Symbol 160 Button
on (release) { if (!_root.game.pause) { _root.swapTurn(); } }
Symbol 161 Button
on (release) { if (!_root.game.pause) { _root.pickTurn(); } }
Symbol 162 Button
on (release) { if (!_root.game.pause) { _root.waitTurn(); } }
Symbol 163 MovieClip Frame 1
if ((_root.game.act != 3) || (_root.game.move != 3)) { blank0._visible = false; }
Symbol 163 MovieClip Frame 2
if (_root.game.move == 0) { blank1._visible = false; blank0._visible = false; } if (_root.game.act == 0) { blank2._visible = false; } var k = ["None", "Frag", "Stun", "Flash", "Bang", "Supply", "Smoke", "Aid", "C4"]; g.text = k[_root.unit[_root.game.unit].g]; move.text = "Move";
Symbol 165 MovieClip Frame 1
_visible = false; stop();
Symbol 165 MovieClip Frame 2
_visible = true;
Symbol 169 MovieClip Frame 1
stop();
Symbol 169 MovieClip Frame 15
rank.text = (_root.char.rank + " ") + _root.ranks[_root.char.rank];
Symbol 190 MovieClip Frame 1
stop();
Symbol 197 Button
on (release) { _root.buildLevel(); }
Symbol 198 Button
on (release) { _root.gotoAndStop("title"); _root.deleteLevel(); }
Symbol 257 MovieClip Frame 7
stop(); t.text = _root.cutScene(1);
Symbol 265 MovieClip Frame 8
stop(); t.text = _root.headT[_root.cut[_root.game.part].charAt(1)];
Symbol 271 MovieClip Frame 1
_visible = false; stop();
Symbol 271 MovieClip Frame 2
_visible = true;
Symbol 277 Button
on (release) { _root.win.stop(); _root.gotoAndStop("title"); _root.deleteLevel(); }
Symbol 278 Button
on (release) { _root.win.stop(); _root.buildLevel(); }
Symbol 279 Button
on (release) { _root.win.stop(); if (((!_root.game.free) && (_root.game.map < 22)) && (_root.char.stage > _root.game.map)) { _root.game.map++; _root.buildLevel(); } }
Symbol 288 Button
on (release) { _root.gotoAndStop("title"); _root.deleteLevel(); }
Symbol 297 Button
on (release) { _root.gotoAndStop("title"); _root.deleteMap(); }
Symbol 298 MovieClip [gui] Frame 1
stop(); menu._visible = false; help._visible = false; rank.text = "Rank " + _root.char.rank; icon.gotoAndStop(_root.char.rank); exp._xscale = (_root.char.exp / _root.char.expm) * 100; weapon._visible = false; statBox._visible = false; gre._visible = false; type.text = _root.modes[_root.game.mode]; if (_root.game.mode == 2) { a.text = 0; e.text = 0; } else if (_root.game.mode == 6) { a.text = _root.game.timer; } head._visible = false; message._visible = false; if (_root.game.free) { _root.game.pause = false; _root.game.turn = 1; _root.turn(); } else { _root.cutScene(); }
Symbol 298 MovieClip [gui] Frame 2
_root.game.pause = true; if (_root.game.music) { _root.music.stop(); _root.win.start(0, 1); } if (((!_root.game.free) && (_root.char.stage < 23)) && (_root.char.stage == (_root.game.map + 1))) { _root.char.stage++; }
Symbol 298 MovieClip [gui] Frame 3
_root.game.pause = true; if (_root.game.music) { _root.music.stop(); }
Symbol 298 MovieClip [gui] Frame 4
_root.game.pause = true; _root.char.mp5 = true; if (_root.char.dif == 3) { _root.char.xm8 = true; } if ((_root.char.dif == 2) && (_root.char.xm8)) { _root.char.vss = true; }
Symbol 298 MovieClip [gui] Frame 5
_root.game.pause = true;
Symbol 357 MovieClip Frame 10
stop();
Symbol 358 MovieClip Frame 10
stop();
Symbol 360 MovieClip Frame 10
_root.swapWeapons();
Symbol 360 MovieClip Frame 15
stop(); _root.backToPos();
Symbol 365 MovieClip Frame 12
stop();
Symbol 368 MovieClip Frame 8
_root.knife();
Symbol 368 MovieClip Frame 15
stop(); _root.backToPos();
Symbol 371 MovieClip Frame 5
_root.shoot(); stop(); if (_root.shots > 0) { play(); }
Symbol 373 MovieClip Frame 8
_root.reload();
Symbol 373 MovieClip Frame 15
stop(); _root.backToPos();
Symbol 384 MovieClip Frame 5
_root.throwGre();
Symbol 384 MovieClip Frame 10
stop(); _root.backToPos();
Symbol 385 MovieClip Frame 10
_root.pickUp();
Symbol 385 MovieClip Frame 15
stop(); _root.backToPos();
Symbol 387 MovieClip Frame 5
stop(); _root.aim();
Symbol 388 MovieClip Frame 5
stop(); _root.mountTo();
Symbol 391 MovieClip Frame 5
_root.shoot(); stop(); if (_root.shots > 0) { play(); }
Symbol 395 MovieClip Frame 10
stop();
Symbol 396 MovieClip Frame 10
stop();
Symbol 397 MovieClip Frame 10
_root.swapWeapons();
Symbol 397 MovieClip Frame 15
stop(); _root.backToPos();
Symbol 402 MovieClip Frame 12
stop();
Symbol 403 MovieClip Frame 8
_root.knife();
Symbol 403 MovieClip Frame 15
stop(); _root.backToPos();
Symbol 406 MovieClip Frame 5
_root.shoot(); stop(); if (_root.shots > 0) { play(); }
Symbol 407 MovieClip Frame 8
_root.reload();
Symbol 407 MovieClip Frame 15
stop(); _root.backToPos();
Symbol 408 MovieClip Frame 5
_root.throwGre();
Symbol 408 MovieClip Frame 10
stop(); _root.backToPos();
Symbol 409 MovieClip Frame 10
_root.pickUp();
Symbol 409 MovieClip Frame 15
stop(); _root.backToPos();
Symbol 410 MovieClip Frame 5
stop(); _root.aim();
Symbol 411 MovieClip Frame 5
stop(); _root.mountTo();
Symbol 413 MovieClip Frame 5
_root.shoot(); stop(); if (_root.shots > 0) { play(); }
Symbol 424 MovieClip [bang] Frame 9
removeMovieClip(this);
Symbol 433 MovieClip [stun] Frame 15
removeMovieClip(this);
Symbol 444 MovieClip [frag] Frame 1
stop();
Symbol 444 MovieClip [frag] Frame 16
removeMovieClip(this);
Symbol 452 MovieClip [flash] Frame 7
removeMovieClip(this);
Symbol 459 MovieClip [smoke] Frame 17
stop();
Symbol 469 MovieClip [c4] Frame 14
removeMovieClip(this);
Symbol 476 MovieClip Frame 1
stop();
Symbol 488 MovieClip Frame 1
stop();
Symbol 533 MovieClip [BrdrShdw] Frame 1
mx.skins.ColoredSkinElement.setColorStyle(this, "shadowColor");
Symbol 535 MovieClip [BrdrFace] Frame 1
mx.skins.ColoredSkinElement.setColorStyle(this, "buttonColor");
Symbol 538 MovieClip [BrdrBlk] Frame 1
mx.skins.ColoredSkinElement.setColorStyle(this, "borderColor");
Symbol 540 MovieClip [BrdrHilght] Frame 1
mx.skins.ColoredSkinElement.setColorStyle(this, "highlightColor");
Symbol 543 MovieClip [Defaults] Frame 1
#initclip 49 Object.registerClass("Defaults", mx.skins.halo.Defaults); #endinitclip
Symbol 544 MovieClip [UIObjectExtensions] Frame 1
#initclip 50 Object.registerClass("UIObjectExtensions", mx.core.ext.UIObjectExtensions); #endinitclip
Symbol 545 MovieClip [UIObject] Frame 1
#initclip 51 Object.registerClass("UIObject", mx.core.UIObject); #endinitclip stop();
Symbol 548 Button
on (keyPress "<Tab>") { this.tabHandler(); }
Symbol 549 MovieClip Frame 1
#initclip 52 Object.registerClass("FocusManager", mx.managers.FocusManager); if (_root.focusManager == undefined) { _root.createClassObject(mx.managers.FocusManager, "focusManager", mx.managers.DepthManager.highestDepth--); } #endinitclip
Symbol 550 MovieClip [FocusRect] Frame 1
#initclip 53 Object.registerClass("FocusRect", mx.skins.halo.FocusRect); #endinitclip
Symbol 551 MovieClip [FocusManager] Frame 1
#initclip 54 Object.registerClass("FocusManager", mx.managers.FocusManager); #endinitclip stop();
Symbol 552 MovieClip [UIComponentExtensions] Frame 1
#initclip 55 Object.registerClass("UIComponentExtensions", mx.core.ext.UIComponentExtensions); #endinitclip
Symbol 553 MovieClip [UIComponent] Frame 1
#initclip 56 Object.registerClass("UIComponent", mx.core.UIComponent); #endinitclip stop();
Symbol 554 MovieClip [SimpleButton] Frame 1
#initclip 57 Object.registerClass("SimpleButton", mx.controls.SimpleButton); #endinitclip stop();
Symbol 555 MovieClip [Border] Frame 1
#initclip 58 Object.registerClass("Border", mx.skins.Border); #endinitclip stop();
Symbol 556 MovieClip [RectBorder] Frame 1
#initclip 59 mx.skins.SkinElement.registerElement(mx.skins.RectBorder.symbolName, Object(mx.skins.RectBorder)); Object.registerClass("RectBorder", mx.skins.halo.RectBorder); #endinitclip stop();
Symbol 557 MovieClip [ButtonSkin] Frame 1
#initclip 60 Object.registerClass("ButtonSkin", mx.skins.halo.ButtonSkin); #endinitclip
Symbol 558 MovieClip [Button] Frame 1
#initclip 61 Object.registerClass("Button", mx.controls.Button); #endinitclip stop();
Instance of Symbol 554 MovieClip [SimpleButton] in Symbol 558 MovieClip [Button] Frame 2
//component parameters onClipEvent (initialize) { selected = false; toggle = false; enabled = true; visible = true; minHeight = 0; minWidth = 0; }
Symbol 559 MovieClip [CustomBorder] Frame 1
#initclip 62 Object.registerClass("CustomBorder", mx.skins.CustomBorder); mx.skins.SkinElement.registerElement("CustomBorder", mx.skins.CustomBorder); #endinitclip
Symbol 571 MovieClip [ScrollThemeColor1] Frame 1
mx.skins.ColoredSkinElement.setColorStyle(this, "themeColor");
Symbol 573 MovieClip [ScrollThemeColor2] Frame 1
mx.skins.ColoredSkinElement.setColorStyle(this, "themeColor");
Symbol 584 MovieClip [ThumbThemeColor1] Frame 1
mx.skins.ColoredSkinElement.setColorStyle(this, "themeColor");
Symbol 586 MovieClip [ThumbThemeColor3] Frame 1
mx.skins.ColoredSkinElement.setColorStyle(this, "themeColor");
Symbol 593 MovieClip [ThumbThemeColor2] Frame 1
mx.skins.ColoredSkinElement.setColorStyle(this, "themeColor");
Symbol 614 MovieClip [BtnDownArrow] Frame 1
#initclip 63 Object.registerClass("BtnDownArrow", mx.controls.SimpleButton); #endinitclip
Symbol 615 MovieClip [BtnUpArrow] Frame 1
#initclip 64 Object.registerClass("BtnUpArrow", mx.controls.SimpleButton); #endinitclip
Symbol 617 MovieClip [VScrollBar] Frame 1
#initclip 65 Object.registerClass("VScrollBar", mx.controls.VScrollBar); #endinitclip stop();
Instance of Symbol 558 MovieClip [Button] in Symbol 617 MovieClip [VScrollBar] Frame 2
//component parameters onClipEvent (initialize) { icon = ""; label = "Button"; labelPlacement = "right"; selected = false; toggle = false; enabled = true; visible = true; minHeight = 0; minWidth = 0; }
Instance of Symbol 554 MovieClip [SimpleButton] in Symbol 617 MovieClip [VScrollBar] Frame 2
//component parameters onClipEvent (initialize) { selected = false; toggle = false; enabled = true; visible = true; minHeight = 0; minWidth = 0; }
Symbol 618 MovieClip [HScrollBar] Frame 1
#initclip 66 Object.registerClass("HScrollBar", mx.controls.HScrollBar); #endinitclip stop();
Instance of Symbol 558 MovieClip [Button] in Symbol 618 MovieClip [HScrollBar] Frame 2
//component parameters onClipEvent (initialize) { icon = ""; label = "Button"; labelPlacement = "right"; selected = false; toggle = false; enabled = true; visible = true; minHeight = 0; minWidth = 0; }
Instance of Symbol 554 MovieClip [SimpleButton] in Symbol 618 MovieClip [HScrollBar] Frame 2
//component parameters onClipEvent (initialize) { selected = false; toggle = false; enabled = true; visible = true; minHeight = 0; minWidth = 0; }
Symbol 619 MovieClip [UIScrollBar] Frame 1
#initclip 67 Object.registerClass("UIScrollBar", mx.controls.UIScrollBar); #endinitclip stop();
Instance of Symbol 617 MovieClip [VScrollBar] in Symbol 619 MovieClip [UIScrollBar] Frame 2
//component parameters onClipEvent (initialize) { enabled = true; visible = true; minHeight = 0; minWidth = 0; }
Instance of Symbol 618 MovieClip [HScrollBar] in Symbol 619 MovieClip [UIScrollBar] Frame 2
//component parameters onClipEvent (initialize) { enabled = true; visible = true; minHeight = 0; minWidth = 0; }
Symbol 665 MovieClip [DataGridAssets] Frame 1
#initclip 68 mx.controls.DataGrid.prototype.headerStyle = _global.styles.dataGridStyles; #endinitclip
Symbol 666 MovieClip [DataGridColumn] Frame 1
#initclip 69 Object.registerClass("DataGridColumn", mx.controls.gridclasses.DataGridColumn); #endinitclip stop();
Symbol 667 MovieClip [SelectableRow] Frame 1
#initclip 70 Object.registerClass("SelectableRow", mx.controls.listclasses.SelectableRow); #endinitclip stop();
Symbol 668 MovieClip [DataGridRow] Frame 1
#initclip 71 Object.registerClass("DataGridRow", mx.controls.gridclasses.DataGridRow); #endinitclip stop();
Symbol 669 MovieClip [DataProvider] Frame 1
#initclip 72 Object.registerClass("DataProvider", mx.controls.listclasses.DataProvider); #endinitclip stop();
Symbol 670 MovieClip [DataSelector] Frame 1
#initclip 73 Object.registerClass("DataSelector", mx.controls.listclasses.DataSelector); #endinitclip stop();
Symbol 671 MovieClip [View] Frame 1
#initclip 74 Object.registerClass("View", mx.core.View); #endinitclip stop();
Symbol 672 MovieClip [ScrollView] Frame 1
#initclip 75 Object.registerClass("ScrollView", mx.core.ScrollView); #endinitclip stop();
Instance of Symbol 618 MovieClip [HScrollBar] in Symbol 672 MovieClip [ScrollView] Frame 2
//component parameters onClipEvent (initialize) { enabled = true; visible = true; minHeight = 0; minWidth = 0; }
Instance of Symbol 617 MovieClip [VScrollBar] in Symbol 672 MovieClip [ScrollView] Frame 2
//component parameters onClipEvent (initialize) { enabled = true; visible = true; minHeight = 0; minWidth = 0; }
Symbol 673 MovieClip [ScrollSelectList] Frame 1
#initclip 76 Object.registerClass("ScrollSelectList", mx.controls.listclasses.ScrollSelectList); #endinitclip stop();
Symbol 674 MovieClip [List] Frame 1
#initclip 77 Object.registerClass("List", mx.controls.List); #endinitclip stop();
Symbol 677 MovieClip [TextInput] Frame 1
#initclip 78 Object.registerClass("TextInput", mx.controls.TextInput); #endinitclip stop();
Symbol 678 MovieClip [DataGrid] Frame 1
#initclip 79 Object.registerClass("DataGrid", mx.controls.DataGrid); #endinitclip stop();
Instance of Symbol 674 MovieClip [List] in Symbol 678 MovieClip [DataGrid] Frame 2
//component parameters onClipEvent (initialize) { multipleSelection = false; rowHeight = 20; }
Instance of Symbol 677 MovieClip [TextInput] in Symbol 678 MovieClip [DataGrid] Frame 2
//component parameters onClipEvent (initialize) { editable = true; password = false; text = ""; maxChars = null; restrict = ""; enabled = true; visible = true; minHeight = 0; minWidth = 0; }
Symbol 950 MovieClip [__Packages.mx.transitions.OnEnterFrameBeacon] Frame 0
class mx.transitions.OnEnterFrameBeacon { function OnEnterFrameBeacon () { } static function init() { var _local4 = _global.MovieClip; if (!_root.__OnEnterFrameBeacon) { mx.transitions.BroadcasterMX.initialize(_local4); var _local3 = _root.createEmptyMovieClip("__OnEnterFrameBeacon", 9876); _local3.onEnterFrame = function () { _global.MovieClip.broadcastMessage("onEnterFrame"); }; } } static var version = "1.1.0.52"; }
Symbol 951 MovieClip [__Packages.mx.transitions.BroadcasterMX] Frame 0
class mx.transitions.BroadcasterMX { var _listeners; function BroadcasterMX () { } static function initialize(o, dontCreateArray) { if (o.broadcastMessage != undefined) { delete o.broadcastMessage; } o.addListener = mx.transitions.BroadcasterMX.prototype.addListener; o.removeListener = mx.transitions.BroadcasterMX.prototype.removeListener; if (!dontCreateArray) { o._listeners = new Array(); } } function addListener(o) { removeListener(o); if (broadcastMessage == undefined) { broadcastMessage = mx.transitions.BroadcasterMX.prototype.broadcastMessage; } return(_listeners.push(o)); } function removeListener(o) { var _local2 = _listeners; var _local3 = _local2.length; while (_local3--) { if (_local2[_local3] == o) { _local2.splice(_local3, 1); if (!_local2.length) { broadcastMessage = undefined; } return(true); } } return(false); } function broadcastMessage() { var _local5 = String(arguments.shift()); var _local4 = _listeners.concat(); var _local6 = _local4.length; var _local3 = 0; while (_local3 < _local6) { _local4[_local3][_local5].apply(_local4[_local3], arguments); _local3++; } } static var version = "1.1.0.52"; }
Symbol 952 MovieClip [__Packages.mx.transitions.Tween] Frame 0
class mx.transitions.Tween { var obj, prop, begin, useSeconds, _listeners, addListener, prevTime, _time, looping, _duration, broadcastMessage, isPlaying, _fps, prevPos, _pos, change, _intervalID, _startTime; function Tween (obj, prop, func, begin, finish, duration, useSeconds) { mx.transitions.OnEnterFrameBeacon.init(); if (!arguments.length) { return; } this.obj = obj; this.prop = prop; this.begin = begin; position = (begin); this.duration = (duration); this.useSeconds = useSeconds; if (func) { this.func = func; } this.finish = (finish); _listeners = []; addListener(this); start(); } function set time(t) { prevTime = _time; if (t > duration) { if (looping) { rewind(t - _duration); update(); broadcastMessage("onMotionLooped", this); } else { if (useSeconds) { _time = _duration; update(); } stop(); broadcastMessage("onMotionFinished", this); } } else if (t < 0) { rewind(); update(); } else { _time = t; update(); } //return(time); } function get time() { return(_time); } function set duration(d) { _duration = (((d == null) || (d <= 0)) ? (_global.Infinity) : (d)); //return(duration); } function get duration() { return(_duration); } function set FPS(fps) { var _local2 = isPlaying; stopEnterFrame(); _fps = fps; if (_local2) { startEnterFrame(); } //return(FPS); } function get FPS() { return(_fps); } function set position(p) { setPosition(p); //return(position); } function setPosition(p) { prevPos = _pos; obj[prop] = (_pos = p); broadcastMessage("onMotionChanged", this, _pos); updateAfterEvent(); } function get position() { return(getPosition()); } function getPosition(t) { if (t == undefined) { t = _time; } return(func(t, begin, change, _duration)); } function set finish(f) { change = f - begin; //return(finish); } function get finish() { return(begin + change); } function continueTo(finish, duration) { begin = position; this.finish = (finish); if (duration != undefined) { this.duration = (duration); } start(); } function yoyo() { continueTo(begin, time); } function startEnterFrame() { if (_fps == undefined) { _global.MovieClip.addListener(this); } else { _intervalID = setInterval(this, "onEnterFrame", 1000 / _fps); } isPlaying = true; } function stopEnterFrame() { if (_fps == undefined) { _global.MovieClip.removeListener(this); } else { clearInterval(_intervalID); } isPlaying = false; } function start() { rewind(); startEnterFrame(); broadcastMessage("onMotionStarted", this); } function stop() { stopEnterFrame(); broadcastMessage("onMotionStopped", this); } function resume() { fixTime(); startEnterFrame(); broadcastMessage("onMotionResumed", this); } function rewind(t) { _time = ((t == undefined) ? 0 : (t)); fixTime(); update(); } function fforward() { time = (_duration); fixTime(); } function nextFrame() { if (useSeconds) { time = ((getTimer() - _startTime) / 1000); } else { time = (_time + 1); } } function onEnterFrame() { nextFrame(); } function prevFrame() { if (!useSeconds) { time = (_time - 1); } } function toString() { return("[Tween]"); } function fixTime() { if (useSeconds) { _startTime = getTimer() - (_time * 1000); } } function update() { position = (getPosition(_time)); } static var version = "1.1.0.52"; static var __initBeacon = mx.transitions.OnEnterFrameBeacon.init(); static var __initBroadcaster = mx.transitions.BroadcasterMX.initialize(mx.transitions.Tween.prototype, true); function func(t, b, c, d) { return(((c * t) / d) + b); } }
Symbol 953 MovieClip [__Packages.mx.transitions.easing.Strong] Frame 0
class mx.transitions.easing.Strong { function Strong () { } static function easeIn(t, b, c, d) { t = t / d; return((((((c * t) * t) * t) * t) * t) + b); } static function easeOut(t, b, c, d) { t = (t / d) - 1; return((c * (((((t * t) * t) * t) * t) + 1)) + b); } static function easeInOut(t, b, c, d) { t = t / (d / 2); if (t < 1) { return(((((((c / 2) * t) * t) * t) * t) * t) + b); } t = t - 2; return(((c / 2) * (((((t * t) * t) * t) * t) + 2)) + b); } static var version = "1.1.0.52"; }
Symbol 954 MovieClip [__Packages.mx.transitions.easing.Bounce] Frame 0
class mx.transitions.easing.Bounce { function Bounce () { } static function easeOut(t, b, c, d) { t = t / d; if (t < 0.363636363636364) { return((c * ((7.5625 * t) * t)) + b); } if (t < 0.727272727272727) { t = t - 0.545454545454545; return((c * (((7.5625 * t) * t) + 0.75)) + b); } if (t < 0.909090909090909) { t = t - 0.818181818181818; return((c * (((7.5625 * t) * t) + 0.9375)) + b); } t = t - 0.954545454545455; return((c * (((7.5625 * t) * t) + 0.984375)) + b); } static function easeIn(t, b, c, d) { return((c - easeOut(d - t, 0, c, d)) + b); } static function easeInOut(t, b, c, d) { if (t < (d / 2)) { return((easeIn(t * 2, 0, c, d) * 0.5) + b); } return(((easeOut((t * 2) - d, 0, c, d) * 0.5) + (c * 0.5)) + b); } static var version = "1.1.0.52"; }
Symbol 526 MovieClip [__Packages.mx.core.UIObject] Frame 0
class mx.core.UIObject extends MovieClip { var _width, _height, _x, _y, _parent, _minHeight, _minWidth, _visible, dispatchEvent, _xscale, _yscale, methodTable, onEnterFrame, tfList, __width, __height, moveTo, lineTo, createTextField, attachMovie, buildDepthTable, findNextAvailableDepth, idNames, childrenCreated, _name, createAccessibilityImplementation, _endInit, validateNow, hasOwnProperty, initProperties, stylecache, className, ignoreClassStyleDeclaration, _tf, fontFamily, fontSize, color, marginLeft, marginRight, fontStyle, fontWeight, textAlign, textIndent, textDecoration, embedFonts, styleName, enabled; function UIObject () { super(); constructObject(); } function get width() { return(_width); } function get height() { return(_height); } function get left() { return(_x); } function get x() { return(_x); } function get top() { return(_y); } function get y() { return(_y); } function get right() { return(_parent.width - (_x + width)); } function get bottom() { return(_parent.height - (_y + height)); } function getMinHeight(Void) { return(_minHeight); } function setMinHeight(h) { _minHeight = h; } function get minHeight() { return(getMinHeight()); } function set minHeight(h) { setMinHeight(h); //return(minHeight); } function getMinWidth(Void) { return(_minWidth); } function setMinWidth(w) { _minWidth = w; } function get minWidth() { return(getMinWidth()); } function set minWidth(w) { setMinWidth(w); //return(minWidth); } function setVisible(x, noEvent) { if (x != _visible) { _visible = x; if (noEvent != true) { dispatchEvent({type:(x ? "reveal" : "hide")}); } } } function get visible() { return(_visible); } function set visible(x) { setVisible(x, false); //return(visible); } function get scaleX() { return(_xscale); } function set scaleX(x) { _xscale = x; //return(scaleX); } function get scaleY() { return(_yscale); } function set scaleY(y) { _yscale = y; //return(scaleY); } function doLater(obj, fn) { if (methodTable == undefined) { methodTable = new Array(); } methodTable.push({obj:obj, fn:fn}); onEnterFrame = doLaterDispatcher; } function doLaterDispatcher(Void) { delete onEnterFrame; if (invalidateFlag) { redraw(); } var _local3 = methodTable; methodTable = new Array(); if (_local3.length > 0) { var _local2; while (_local2 = _local3.shift() , _local2 != undefined) { _local2.obj[_local2.fn](); } } } function cancelAllDoLaters(Void) { delete onEnterFrame; methodTable = new Array(); } function invalidate(Void) { invalidateFlag = true; onEnterFrame = doLaterDispatcher; } function invalidateStyle(Void) { invalidate(); } function redraw(bAlways) { if (invalidateFlag || (bAlways)) { invalidateFlag = false; var _local2; for (_local2 in tfList) { tfList[_local2].draw(); } draw(); dispatchEvent({type:"draw"}); } } function draw(Void) { } function move(x, y, noEvent) { var _local3 = _x; var _local2 = _y; _x = x; _y = y; if (noEvent != true) { dispatchEvent({type:"move", oldX:_local3, oldY:_local2}); } } function setSize(w, h, noEvent) { var _local2 = __width; var _local3 = __height; __width = w; __height = h; size(); if (noEvent != true) { dispatchEvent({type:"resize", oldWidth:_local2, oldHeight:_local3}); } } function size(Void) { _width = __width; _height = __height; } function drawRect(x1, y1, x2, y2) { moveTo(x1, y1); lineTo(x2, y1); lineTo(x2, y2); lineTo(x1, y2); lineTo(x1, y1); } function createLabel(name, depth, text) { createTextField(name, depth, 0, 0, 0, 0); var _local2 = this[name]; _local2._color = textColorList; _local2._visible = false; _local2.__text = text; if (tfList == undefined) { tfList = new Object(); } tfList[name] = _local2; _local2.invalidateStyle(); invalidate(); _local2.styleName = this; return(_local2); } function createObject(linkageName, id, depth, initobj) { return(attachMovie(linkageName, id, depth, initobj)); } function createClassObject(className, id, depth, initobj) { var _local3 = className.symbolName == undefined; if (_local3) { Object.registerClass(className.symbolOwner.symbolName, className); } var _local4 = createObject(className.symbolOwner.symbolName, id, depth, initobj); if (_local3) { Object.registerClass(className.symbolOwner.symbolName, className.symbolOwner); } return(_local4); } function createEmptyObject(id, depth) { return(createClassObject(mx.core.UIObject, id, depth)); } function destroyObject(id) { var _local2 = this[id]; if (_local2.getDepth() < 0) { var _local4 = buildDepthTable(); var _local5 = findNextAvailableDepth(0, _local4, "up"); var _local3 = _local5; _local2.swapDepths(_local3); } _local2.removeMovieClip(); delete this[id]; } function getSkinIDName(tag) { return(idNames[tag]); } function setSkin(tag, linkageName, initObj) { if (_global.skinRegistry[linkageName] == undefined) { mx.skins.SkinElement.registerElement(linkageName, mx.skins.SkinElement); } return(createObject(linkageName, getSkinIDName(tag), tag, initObj)); } function createSkin(tag) { var _local2 = getSkinIDName(tag); createEmptyObject(_local2, tag); return(this[_local2]); } function createChildren(Void) { } function _createChildren(Void) { createChildren(); childrenCreated = true; } function constructObject(Void) { if (_name == undefined) { return(undefined); } init(); _createChildren(); createAccessibilityImplementation(); _endInit(); if (validateNow) { redraw(true); } else { invalidate(); } } function initFromClipParameters(Void) { var _local4 = false; var _local2; for (_local2 in clipParameters) { if (hasOwnProperty(_local2)) { _local4 = true; this["def_" + _local2] = this[_local2]; delete this[_local2]; } } if (_local4) { for (_local2 in clipParameters) { var _local3 = this["def_" + _local2]; if (_local3 != undefined) { this[_local2] = _local3; } } } } function init(Void) { __width = _width; __height = _height; if (initProperties == undefined) { initFromClipParameters(); } else { initProperties(); } if (_global.cascadingStyles == true) { stylecache = new Object(); } } function getClassStyleDeclaration(Void) { var _local4 = this; var _local3 = className; while (_local3 != undefined) { if (ignoreClassStyleDeclaration[_local3] == undefined) { if (_global.styles[_local3] != undefined) { return(_global.styles[_local3]); } } _local4 = _local4.__proto__; _local3 = _local4.className; } } function setColor(color) { } function __getTextFormat(tf, bAll) { var _local8 = stylecache.tf; if (_local8 != undefined) { var _local3; for (_local3 in mx.styles.StyleManager.TextFormatStyleProps) { if (bAll || (mx.styles.StyleManager.TextFormatStyleProps[_local3])) { if (tf[_local3] == undefined) { tf[_local3] = _local8[_local3]; } } } return(false); } var _local6 = false; for (var _local3 in mx.styles.StyleManager.TextFormatStyleProps) { if (bAll || (mx.styles.StyleManager.TextFormatStyleProps[_local3])) { if (tf[_local3] == undefined) { var _local5 = _tf[_local3]; if (_local5 != undefined) { tf[_local3] = _local5; } else if ((_local3 == "font") && (fontFamily != undefined)) { tf[_local3] = fontFamily; } else if ((_local3 == "size") && (fontSize != undefined)) { tf[_local3] = fontSize; } else if ((_local3 == "color") && (color != undefined)) { tf[_local3] = color; } else if ((_local3 == "leftMargin") && (marginLeft != undefined)) { tf[_local3] = marginLeft; } else if ((_local3 == "rightMargin") && (marginRight != undefined)) { tf[_local3] = marginRight; } else if ((_local3 == "italic") && (fontStyle != undefined)) { tf[_local3] = fontStyle == _local3; } else if ((_local3 == "bold") && (fontWeight != undefined)) { tf[_local3] = fontWeight == _local3; } else if ((_local3 == "align") && (textAlign != undefined)) { tf[_local3] = textAlign; } else if ((_local3 == "indent") && (textIndent != undefined)) { tf[_local3] = textIndent; } else if ((_local3 == "underline") && (textDecoration != undefined)) { tf[_local3] = textDecoration == _local3; } else if ((_local3 == "embedFonts") && (embedFonts != undefined)) { tf[_local3] = embedFonts; } else { _local6 = true; } } } } if (_local6) { var _local9 = styleName; if (_local9 != undefined) { if (typeof(_local9) != "string") { _local6 = _local9.__getTextFormat(tf, true, this); } else if (_global.styles[_local9] != undefined) { _local6 = _global.styles[_local9].__getTextFormat(tf, true, this); } } } if (_local6) { var _local10 = getClassStyleDeclaration(); if (_local10 != undefined) { _local6 = _local10.__getTextFormat(tf, true, this); } } if (_local6) { if (_global.cascadingStyles) { if (_parent != undefined) { _local6 = _parent.__getTextFormat(tf, false); } } } if (_local6) { _local6 = _global.style.__getTextFormat(tf, true, this); } return(_local6); } function _getTextFormat(Void) { var _local2 = stylecache.tf; if (_local2 != undefined) { return(_local2); } _local2 = new TextFormat(); __getTextFormat(_local2, true); stylecache.tf = _local2; if (enabled == false) { var _local3 = getStyle("disabledColor"); _local2.color = _local3; } return(_local2); } function getStyleName(Void) { var _local2 = styleName; if (_local2 != undefined) { if (typeof(_local2) != "string") { return(_local2.getStyleName()); } return(_local2); } if (_parent != undefined) { return(_parent.getStyleName()); } return(undefined); } function getStyle(styleProp) { var _local3; _global.getStyleCounter++; if (this[styleProp] != undefined) { return(this[styleProp]); } var _local6 = styleName; if (_local6 != undefined) { if (typeof(_local6) != "string") { _local3 = _local6.getStyle(styleProp); } else { var _local7 = _global.styles[_local6]; _local3 = _local7.getStyle(styleProp); } } if (_local3 != undefined) { return(_local3); } var _local7 = getClassStyleDeclaration(); if (_local7 != undefined) { _local3 = _local7[styleProp]; } if (_local3 != undefined) { return(_local3); } if (_global.cascadingStyles) { if (mx.styles.StyleManager.isInheritingStyle(styleProp) || (mx.styles.StyleManager.isColorStyle(styleProp))) { var _local5 = stylecache; if (_local5 != undefined) { if (_local5[styleProp] != undefined) { return(_local5[styleProp]); } } if (_parent != undefined) { _local3 = _parent.getStyle(styleProp); } else { _local3 = _global.style[styleProp]; } if (_local5 != undefined) { _local5[styleProp] = _local3; } return(_local3); } } if (_local3 == undefined) { _local3 = _global.style[styleProp]; } return(_local3); } static function mergeClipParameters(o, p) { for (var _local3 in p) { o[_local3] = p[_local3]; } return(true); } static var symbolName = "UIObject"; static var symbolOwner = mx.core.UIObject; static var version = "2.0.2.127"; static var textColorList = {color:1, disabledColor:1}; var invalidateFlag = false; var lineWidth = 1; var lineColor = 0; var tabEnabled = false; var clipParameters = {visible:1, minHeight:1, minWidth:1, maxHeight:1, maxWidth:1, preferredHeight:1, preferredWidth:1}; }
Symbol 527 MovieClip [__Packages.mx.core.UIComponent] Frame 0
class mx.core.UIComponent extends mx.core.UIObject { var __width, __height, invalidate, stylecache, removeEventListener, dispatchEvent, drawFocus, addEventListener, _xscale, _yscale, _focusrect, watch, enabled; function UIComponent () { super(); } function get width() { return(__width); } function get height() { return(__height); } function setVisible(x, noEvent) { super.setVisible(x, noEvent); } function enabledChanged(id, oldValue, newValue) { setEnabled(newValue); invalidate(); delete stylecache.tf; return(newValue); } function setEnabled(enabled) { invalidate(); } function getFocus() { var selFocus = Selection.getFocus(); return(((selFocus === null) ? null : (eval (selFocus)))); } function setFocus() { Selection.setFocus(this); } function getFocusManager() { var _local2 = this; while (_local2 != undefined) { if (_local2.focusManager != undefined) { return(_local2.focusManager); } _local2 = _local2._parent; } return(undefined); } function onKillFocus(newFocus) { removeEventListener("keyDown", this); removeEventListener("keyUp", this); dispatchEvent({type:"focusOut"}); drawFocus(false); } function onSetFocus(oldFocus) { addEventListener("keyDown", this); addEventListener("keyUp", this); dispatchEvent({type:"focusIn"}); if (getFocusManager().bDrawFocus != false) { drawFocus(true); } } function findFocusInChildren(o) { if (o.focusTextField != undefined) { return(o.focusTextField); } if (o.tabEnabled == true) { return(o); } return(undefined); } function findFocusFromObject(o) { if (o.tabEnabled != true) { if (o._parent == undefined) { return(undefined); } if (o._parent.tabEnabled == true) { o = o._parent; } else if (o._parent.tabChildren) { o = findFocusInChildren(o._parent); } else { o = findFocusFromObject(o._parent); } } return(o); } function pressFocus() { var _local3 = findFocusFromObject(this); var _local2 = getFocus(); if (_local3 != _local2) { _local2.drawFocus(false); if (getFocusManager().bDrawFocus != false) { _local3.drawFocus(true); } } } function releaseFocus() { var _local2 = findFocusFromObject(this); if (_local2 != getFocus()) { _local2.setFocus(); } } function isParent(o) { while (o != undefined) { if (o == this) { return(true); } o = o._parent; } return(false); } function size() { } function init() { super.init(); _xscale = 100; _yscale = 100; _focusrect = _global.useFocusRect == false; watch("enabled", enabledChanged); if (enabled == false) { setEnabled(false); } } function dispatchValueChangedEvent(value) { dispatchEvent({type:"valueChanged", value:value}); } static var symbolName = "UIComponent"; static var symbolOwner = mx.core.UIComponent; static var version = "2.0.2.127"; static var kStretch = 5000; var focusEnabled = true; var tabEnabled = true; var origBorderStyles = {themeColor:16711680}; var clipParameters = {}; static var mergedClipParameters = mx.core.UIObject.mergeClipParameters(mx.core.UIComponent.prototype.clipParameters, mx.core.UIObject.prototype.clipParameters); }
Symbol 528 MovieClip [__Packages.mx.controls.scrollClasses.ScrollBar] Frame 0
class mx.controls.scrollClasses.ScrollBar extends mx.core.UIComponent { var isScrolling, scrollTrack_mc, scrollThumb_mc, __height, tabEnabled, focusEnabled, boundingBox_mc, setSkin, upArrow_mc, _minHeight, _minWidth, downArrow_mc, createObject, createClassObject, enabled, _height, dispatchEvent, minMode, maxMode, plusMode, minusMode, _parent, getStyle, scrolling, _ymouse; function ScrollBar () { super(); } function get scrollPosition() { return(_scrollPosition); } function set scrollPosition(pos) { _scrollPosition = pos; if (isScrolling != true) { pos = Math.min(pos, maxPos); pos = Math.max(pos, minPos); var _local3 = (((pos - minPos) * (scrollTrack_mc.height - scrollThumb_mc._height)) / (maxPos - minPos)) + scrollTrack_mc.top; scrollThumb_mc.move(0, _local3); } //return(scrollPosition); } function get pageScrollSize() { return(largeScroll); } function set pageScrollSize(lScroll) { largeScroll = lScroll; //return(pageScrollSize); } function set lineScrollSize(sScroll) { smallScroll = sScroll; //return(lineScrollSize); } function get lineScrollSize() { return(smallScroll); } function get virtualHeight() { return(__height); } function init(Void) { super.init(); _scrollPosition = 0; tabEnabled = false; focusEnabled = false; boundingBox_mc._visible = false; boundingBox_mc._width = (boundingBox_mc._height = 0); } function createChildren(Void) { if (scrollTrack_mc == undefined) { setSkin(skinIDTrack, scrollTrackName); } scrollTrack_mc.visible = false; var _local3 = new Object(); _local3.enabled = false; _local3.preset = mx.controls.SimpleButton.falseDisabled; _local3.initProperties = 0; _local3.autoRepeat = true; _local3.tabEnabled = false; var _local2; if (upArrow_mc == undefined) { _local2 = createButton(upArrowName, "upArrow_mc", skinIDUpArrow, _local3); } _local2.buttonDownHandler = onUpArrow; _local2.clickHandler = onScrollChanged; _minHeight = _local2.height; _minWidth = _local2.width; if (downArrow_mc == undefined) { _local2 = createButton(downArrowName, "downArrow_mc", skinIDDownArrow, _local3); } _local2.buttonDownHandler = onDownArrow; _local2.clickHandler = onScrollChanged; _minHeight = _minHeight + _local2.height; } function createButton(linkageName, id, skinID, o) { if (skinID == skinIDUpArrow) { o.falseUpSkin = upArrowUpName; o.falseDownSkin = upArrowDownName; o.falseOverSkin = upArrowOverName; } else { o.falseUpSkin = downArrowUpName; o.falseDownSkin = downArrowDownName; o.falseOverSkin = downArrowOverName; } var _local3 = createObject(linkageName, id, skinID, o); this[id].visible = false; this[id].useHandCursor = false; return(_local3); } function createThumb(Void) { var _local2 = new Object(); _local2.validateNow = true; _local2.tabEnabled = false; _local2.leftSkin = thumbTopName; _local2.middleSkin = thumbMiddleName; _local2.rightSkin = thumbBottomName; _local2.gripSkin = thumbGripName; createClassObject(mx.controls.scrollClasses.ScrollThumb, "scrollThumb_mc", skinIDThumb, _local2); } function setScrollProperties(pSize, mnPos, mxPos, ls) { var _local4; var _local2 = scrollTrack_mc; pageSize = pSize; largeScroll = (((ls != undefined) && (ls > 0)) ? (ls) : (pSize)); minPos = Math.max(mnPos, 0); maxPos = Math.max(mxPos, 0); _scrollPosition = Math.max(minPos, _scrollPosition); _scrollPosition = Math.min(maxPos, _scrollPosition); if (((maxPos - minPos) > 0) && (enabled)) { var _local5 = _scrollPosition; if (!initializing) { upArrow_mc.enabled = true; downArrow_mc.enabled = true; } _local2.onPress = (_local2.onDragOver = startTrackScroller); _local2.onRelease = releaseScrolling; _local2.onDragOut = (_local2.stopScrolling = stopScrolling); _local2.onReleaseOutside = releaseScrolling; _local2.useHandCursor = false; if (scrollThumb_mc == undefined) { createThumb(); } var _local3 = scrollThumb_mc; if (scrollTrackOverName.length > 0) { _local2.onRollOver = trackOver; _local2.onRollOut = trackOut; } _local4 = (pageSize / ((maxPos - minPos) + pageSize)) * _local2.height; if (_local4 < _local3.minHeight) { if (_local2.height < _local3.minHeight) { _local3.__set__visible(false); } else { _local4 = _local3.minHeight; _local3.__set__visible(true); _local3.setSize(_minWidth, _local3.minHeight + 0); } } else { _local3.__set__visible(true); _local3.setSize(_minWidth, _local4); } _local3.setRange(upArrow_mc.__get__height() + 0, (virtualHeight - downArrow_mc.__get__height()) - _local3.__get__height(), minPos, maxPos); _local5 = Math.min(_local5, maxPos); scrollPosition = (Math.max(_local5, minPos)); } else { scrollThumb_mc.__set__visible(false); if (!initializing) { upArrow_mc.enabled = false; downArrow_mc.enabled = false; } delete _local2.onPress; delete _local2.onDragOver; delete _local2.onRelease; delete _local2.onDragOut; delete _local2.onRollOver; delete _local2.onRollOut; delete _local2.onReleaseOutside; } if (initializing) { scrollThumb_mc.__set__visible(false); } } function setEnabled(enabledFlag) { super.setEnabled(enabledFlag); setScrollProperties(pageSize, minPos, maxPos, largeScroll); } function draw(Void) { if (initializing) { initializing = false; scrollTrack_mc.visible = true; upArrow_mc.__set__visible(true); downArrow_mc.__set__visible(true); } size(); } function size(Void) { if (_height == 1) { return(undefined); } if (upArrow_mc == undefined) { return(undefined); } var _local3 = upArrow_mc.__get__height(); var _local2 = downArrow_mc.__get__height(); upArrow_mc.move(0, 0); var _local4 = scrollTrack_mc; _local4._y = _local3; _local4._height = (virtualHeight - _local3) - _local2; downArrow_mc.move(0, virtualHeight - _local2); setScrollProperties(pageSize, minPos, maxPos, largeScroll); } function dispatchScrollEvent(detail) { dispatchEvent({type:"scroll", detail:detail}); } function isScrollBarKey(k) { if (k == 36) { if (scrollPosition != 0) { scrollPosition = (0); dispatchScrollEvent(minMode); } return(true); } if (k == 35) { if (scrollPosition < maxPos) { scrollPosition = (maxPos); dispatchScrollEvent(maxMode); } return(true); } return(false); } function scrollIt(inc, mode) { var _local3 = smallScroll; if (inc != "Line") { _local3 = ((largeScroll == 0) ? (pageSize) : (largeScroll)); } var _local2 = _scrollPosition + (mode * _local3); if (_local2 > maxPos) { _local2 = maxPos; } else if (_local2 < minPos) { _local2 = minPos; } if (scrollPosition != _local2) { scrollPosition = (_local2); var _local4 = ((mode < 0) ? (minusMode) : (plusMode)); dispatchScrollEvent(inc + _local4); } } function startTrackScroller(Void) { _parent.pressFocus(); if (_parent.scrollTrackDownName.length > 0) { if (_parent.scrollTrackDown_mc == undefined) { _parent.setSkin(skinIDTrackDown, scrollTrackDownName); } else { _parent.scrollTrackDown_mc.visible = true; } } _parent.trackScroller(); _parent.scrolling = setInterval(_parent, "scrollInterval", getStyle("repeatDelay"), "Page", -1); } function scrollInterval(inc, mode) { clearInterval(scrolling); if (inc == "Page") { trackScroller(); } else { scrollIt(inc, mode); } scrolling = setInterval(this, "scrollInterval", getStyle("repeatInterval"), inc, mode); } function trackScroller(Void) { if ((scrollThumb_mc._y + scrollThumb_mc.__get__height()) < _ymouse) { scrollIt("Page", 1); } else if (scrollThumb_mc._y > _ymouse) { scrollIt("Page", -1); } } function dispatchScrollChangedEvent(Void) { dispatchEvent({type:"scrollChanged"}); } function stopScrolling(Void) { clearInterval(_parent.scrolling); _parent.scrollTrackDown_mc.visible = false; } function releaseScrolling(Void) { _parent.releaseFocus(); stopScrolling(); _parent.dispatchScrollChangedEvent(); } function trackOver(Void) { if (_parent.scrollTrackOverName.length > 0) { if (_parent.scrollTrackOver_mc == undefined) { _parent.setSkin(skinIDTrackOver, scrollTrackOverName); } else { _parent.scrollTrackOver_mc.visible = true; } } } function trackOut(Void) { _parent.scrollTrackOver_mc.visible = false; } function onUpArrow(Void) { _parent.scrollIt("Line", -1); } function onDownArrow(Void) { _parent.scrollIt("Line", 1); } function onScrollChanged(Void) { _parent.dispatchScrollChangedEvent(); } static var symbolOwner = mx.core.UIComponent; var className = "ScrollBar"; var minPos = 0; var maxPos = 0; var pageSize = 0; var largeScroll = 0; var smallScroll = 1; var _scrollPosition = 0; var scrollTrackName = "ScrollTrack"; var scrollTrackOverName = ""; var scrollTrackDownName = ""; var upArrowName = "BtnUpArrow"; var upArrowUpName = "ScrollUpArrowUp"; var upArrowOverName = "ScrollUpArrowOver"; var upArrowDownName = "ScrollUpArrowDown"; var downArrowName = "BtnDownArrow"; var downArrowUpName = "ScrollDownArrowUp"; var downArrowOverName = "ScrollDownArrowOver"; var downArrowDownName = "ScrollDownArrowDown"; var thumbTopName = "ScrollThumbTopUp"; var thumbMiddleName = "ScrollThumbMiddleUp"; var thumbBottomName = "ScrollThumbBottomUp"; var thumbGripName = "ScrollThumbGripUp"; static var skinIDTrack = 0; static var skinIDTrackOver = 1; static var skinIDTrackDown = 2; static var skinIDUpArrow = 3; static var skinIDDownArrow = 4; static var skinIDThumb = 5; var idNames = new Array("scrollTrack_mc", "scrollTrackOver_mc", "scrollTrackDown_mc", "upArrow_mc", "downArrow_mc"); var clipParameters = {minPos:1, maxPos:1, pageSize:1, scrollPosition:1, lineScrollSize:1, pageScrollSize:1, visible:1, enabled:1}; static var mergedClipParameters = mx.core.UIObject.mergeClipParameters(mx.controls.scrollClasses.ScrollBar.prototype.clipParameters, mx.core.UIComponent.prototype.clipParameters); var initializing = true; }
Symbol 529 MovieClip [__Packages.mx.controls.UIScrollBar] Frame 0
class mx.controls.UIScrollBar extends mx.controls.scrollClasses.ScrollBar { var textField, wasHorizontal, __width, __height, _parent, synchScroll, setScrollProperties, __set__scrollPosition, initializing, _rotation, _xscale, hScroller, vScroller, onChanged, onScroller, scrollPosition, dispatchEvent; function UIScrollBar () { super(); } function init(Void) { super.init(); textField.owner = this; horizontal = (wasHorizontal); if (horizontal) { ((textField != undefined) ? (super.setSize(textField._width, 16)) : (super.setSize(__width, __height))); } else { ((textField != undefined) ? (super.setSize(16, textField._height)) : (super.setSize(__width, __height))); } if (horizontal) { var _local3 = __width; __height = __width; width = _local3; __width = 16; } textField.onScroller = function () { this.hPosition = this.hscroll; this.vPosition = this.scroll - 1; }; if (_targetInstanceName != undefined) { setScrollTarget(_targetInstanceName); _targetInstanceName.addListener(this); } } function get _targetInstanceName() { return(textField); } function get height() { if (wasHorizontal) { return(__width); } return(__height); } function get width() { if (wasHorizontal) { return(__height); } return(__width); } function size(Void) { super.size(); onTextChanged(); } function draw() { super.draw(); } function set _targetInstanceName(t) { if (t == undefined) { textField.removeListener(this); delete textField[(horizontal ? "hScroller" : "vScroller")]; if ((textField.hScroller != undefined) && (textField.vScroller != undefined)) { textField.unwatch("text"); textField.unwatch("htmltext"); } } var _local3 = _parent[t]; textField = _parent[t]; onTextChanged(); //return(_targetInstanceName); } function setSize(w, h) { if (horizontal) { super.setSize(h, w); } else { super.setSize(w, h); } } function onTextChanged(Void) { if (textField == undefined) { return(undefined); } clearInterval(synchScroll); if (horizontal) { var _local2 = textField.hscroll; setScrollProperties(textField._width, 0, textField.maxhscroll); __set__scrollPosition(Math.min(_local2, textField.maxhscroll)); } else { var _local2 = textField.scroll; var _local3 = textField.bottomScroll - textField.scroll; setScrollProperties(_local3, 1, textField.maxscroll); __set__scrollPosition(Math.min(_local2, textField.maxscroll)); } } function get horizontal() { return(wasHorizontal); } function set horizontal(v) { wasHorizontal = v; if (v and initializing) { if (_rotation == 90) { return; } _xscale = -100; _rotation = -90; } if (!initializing) { if (v) { if (_rotation == 0) { _rotation = -90; _xscale = -100; } } else if (_rotation == -90) { _rotation = 0; _xscale = 100; } } //return(horizontal); } function callback(prop, oldval, newval) { clearInterval(hScroller.synchScroll); clearInterval(vScroller.synchScroll); hScroller.synchScroll = setInterval(hScroller, "onTextChanged", 50); vScroller.synchScroll = setInterval(vScroller, "onTextChanged", 50); return(newval); } function setScrollTarget(tF) { if (tF == undefined) { textField.removeListener(this); delete textField[(horizontal ? "hScroller" : "vScroller")]; if ((textField.hScroller != undefined) && (textField.vScroller != undefined)) { textField.unwatch("text"); textField.unwatch("htmltext"); } } textField = undefined; if (!(tF instanceof TextField)) { return(undefined); } textField = tF; if (horizontal) { textField.hScroller = this; textField.hScroller.lineScrollSize = 5; } else { textField.vScroller = this; textField.vScroller.lineScrollSize = 1; } onTextChanged(); onChanged = function (Void) { this.onTextChanged(); }; onScroller = function (Void) { if (!this.isScrolling) { if (!this.horizontal) { this.scrollPosition = this.textField.scroll; } else { this.scrollPosition = this.textField.hscroll; } } }; textField.addListener(this); textField.watch("text", callback); textField.watch("htmlText", callback); } function scrollHandler(Void) { if (horizontal) { var _local2 = textField.background; textField.hscroll = scrollPosition; textField.background = _local2; } else { textField.scroll = scrollPosition; } } function setEnabled(enable) { super.setEnabled(enable); if (enable) { textField.addListener(this); } else { textField.removeListener(); } } function dispatchScrollEvent(detail) { dispatchEvent({type:"scroll"}); } static var symbolName = "UIScrollBar"; static var symbolOwner = mx.controls.UIScrollBar; var className = "UIScrollBar"; var clipParameters = {_targetInstanceName:1, horizontal:1}; static var mergedClipParameters = mx.core.UIObject.mergeClipParameters(mx.controls.UIScrollBar.prototype.clipParameters); static var version = "2.0.2.127"; }
Symbol 620 MovieClip [__Packages.mx.skins.SkinElement] Frame 0
class mx.skins.SkinElement extends MovieClip { var _visible, _x, _y, _width, _height; function SkinElement () { super(); } static function registerElement(name, className) { Object.registerClass(name, ((className == undefined) ? (mx.skins.SkinElement) : (className))); _global.skinRegistry[name] = true; } function __set__visible(visible) { _visible = visible; } function move(x, y) { _x = x; _y = y; } function setSize(w, h) { _width = w; _height = h; } }
Symbol 621 MovieClip [__Packages.mx.styles.CSSTextStyles] Frame 0
class mx.styles.CSSTextStyles { function CSSTextStyles () { } static function addTextStyles(o, bColor) { o.addProperty("textAlign", function () { return(this._tf.align); }, function (x) { if (this._tf == undefined) { this._tf = new TextFormat(); } this._tf.align = x; }); o.addProperty("fontWeight", function () { return(((this._tf.bold != undefined) ? ((this._tf.bold ? "bold" : "none")) : undefined)); }, function (x) { if (this._tf == undefined) { this._tf = new TextFormat(); } this._tf.bold = x == "bold"; }); if (bColor) { o.addProperty("color", function () { return(this._tf.color); }, function (x) { if (this._tf == undefined) { this._tf = new TextFormat(); } this._tf.color = x; }); } o.addProperty("fontFamily", function () { return(this._tf.font); }, function (x) { if (this._tf == undefined) { this._tf = new TextFormat(); } this._tf.font = x; }); o.addProperty("textIndent", function () { return(this._tf.indent); }, function (x) { if (this._tf == undefined) { this._tf = new TextFormat(); } this._tf.indent = x; }); o.addProperty("fontStyle", function () { return(((this._tf.italic != undefined) ? ((this._tf.italic ? "italic" : "none")) : undefined)); }, function (x) { if (this._tf == undefined) { this._tf = new TextFormat(); } this._tf.italic = x == "italic"; }); o.addProperty("marginLeft", function () { return(this._tf.leftMargin); }, function (x) { if (this._tf == undefined) { this._tf = new TextFormat(); } this._tf.leftMargin = x; }); o.addProperty("marginRight", function () { return(this._tf.rightMargin); }, function (x) { if (this._tf == undefined) { this._tf = new TextFormat(); } this._tf.rightMargin = x; }); o.addProperty("fontSize", function () { return(this._tf.size); }, function (x) { if (this._tf == undefined) { this._tf = new TextFormat(); } this._tf.size = x; }); o.addProperty("textDecoration", function () { return(((this._tf.underline != undefined) ? ((this._tf.underline ? "underline" : "none")) : undefined)); }, function (x) { if (this._tf == undefined) { this._tf = new TextFormat(); } this._tf.underline = x == "underline"; }); o.addProperty("embedFonts", function () { return(this._tf.embedFonts); }, function (x) { if (this._tf == undefined) { this._tf = new TextFormat(); } this._tf.embedFonts = x; }); } }
Symbol 622 MovieClip [__Packages.mx.styles.StyleManager] Frame 0
class mx.styles.StyleManager { function StyleManager () { } static function registerInheritingStyle(styleName) { inheritingStyles[styleName] = true; } static function isInheritingStyle(styleName) { return(inheritingStyles[styleName] == true); } static function registerColorStyle(styleName) { colorStyles[styleName] = true; } static function isColorStyle(styleName) { return(colorStyles[styleName] == true); } static function registerColorName(colorName, colorValue) { colorNames[colorName] = colorValue; } static function isColorName(colorName) { return(colorNames[colorName] != undefined); } static function getColorName(colorName) { return(colorNames[colorName]); } static var inheritingStyles = {color:true, direction:true, fontFamily:true, fontSize:true, fontStyle:true, fontWeight:true, textAlign:true, textIndent:true}; static var colorStyles = {barColor:true, trackColor:true, borderColor:true, buttonColor:true, color:true, dateHeaderColor:true, dateRollOverColor:true, disabledColor:true, fillColor:true, highlightColor:true, scrollTrackColor:true, selectedDateColor:true, shadowColor:true, strokeColor:true, symbolBackgroundColor:true, symbolBackgroundDisabledColor:true, symbolBackgroundPressedColor:true, symbolColor:true, symbolDisabledColor:true, themeColor:true, todayIndicatorColor:true, shadowCapColor:true, borderCapColor:true, focusColor:true}; static var colorNames = {black:0, white:16777215, red:16711680, green:65280, blue:255, magenta:16711935, yellow:16776960, cyan:65535, haloGreen:8453965, haloBlue:2881013, haloOrange:16761344}; static var TextFormatStyleProps = {font:true, size:true, color:true, leftMargin:false, rightMargin:false, italic:true, bold:true, align:true, indent:true, underline:false, embedFonts:false}; static var TextStyleMap = {textAlign:true, fontWeight:true, color:true, fontFamily:true, textIndent:true, fontStyle:true, lineHeight:true, marginLeft:true, marginRight:true, fontSize:true, textDecoration:true, embedFonts:true}; }
Symbol 623 MovieClip [__Packages.mx.styles.CSSStyleDeclaration] Frame 0
class mx.styles.CSSStyleDeclaration { var _tf; function CSSStyleDeclaration () { } function __getTextFormat(tf, bAll) { var _local5 = false; if (_tf != undefined) { var _local2; for (_local2 in mx.styles.StyleManager.TextFormatStyleProps) { if (bAll || (mx.styles.StyleManager.TextFormatStyleProps[_local2])) { if (tf[_local2] == undefined) { var _local3 = _tf[_local2]; if (_local3 != undefined) { tf[_local2] = _local3; } else { _local5 = true; } } } } } else { _local5 = true; } return(_local5); } function getStyle(styleProp) { var _local2 = this[styleProp]; var _local3 = mx.styles.StyleManager.getColorName(_local2); return(((_local3 == undefined) ? (_local2) : (_local3))); } static function classConstruct() { mx.styles.CSSTextStyles.addTextStyles(mx.styles.CSSStyleDeclaration.prototype, true); return(true); } static var classConstructed = classConstruct(); static var CSSTextStylesDependency = mx.styles.CSSTextStyles; }
Symbol 624 MovieClip [__Packages.mx.skins.Border] Frame 0
class mx.skins.Border extends mx.core.UIObject { function Border () { super(); } function init(Void) { super.init(); } static var symbolName = "Border"; static var symbolOwner = mx.skins.Border; var className = "Border"; var tagBorder = 0; var idNames = new Array("border_mc"); }
Symbol 625 MovieClip [__Packages.mx.skins.CustomBorder] Frame 0
class mx.skins.CustomBorder extends mx.skins.Border { var __width, __height, l_mc, setSkin, minHeight, minWidth, m_mc, r_mc; function CustomBorder () { super(); } function get width() { return(__width); } function get height() { return(__height); } function init(Void) { super.init(); } function createChildren(Void) { } function draw(Void) { if (l_mc == undefined) { var _local2 = setSkin(tagL, leftSkin); if (horizontal) { minHeight = l_mc._height; minWidth = l_mc._width; } else { minHeight = l_mc._height; minWidth = l_mc._width; } } if (m_mc == undefined) { setSkin(tagM, middleSkin); if (horizontal) { minHeight = m_mc._height; minWidth = minWidth + m_mc._width; } else { minHeight = minHeight + m_mc._height; minWidth = m_mc._width; } } if (r_mc == undefined) { setSkin(tagR, rightSkin); if (horizontal) { minHeight = r_mc._height; minWidth = minWidth + r_mc._width; } else { minHeight = minHeight + r_mc._height; minWidth = r_mc._width; } } size(); } function size(Void) { l_mc.move(0, 0); if (horizontal) { r_mc.move(width - r_mc.width, 0); m_mc.move(l_mc.width, 0); m_mc.setSize(r_mc.x - m_mc.x, m_mc.height); } else { r_mc.move(0, height - r_mc.height, 0); m_mc.move(0, l_mc.height); m_mc.setSize(m_mc.width, r_mc.y - m_mc.y); } } static var symbolName = "CustomBorder"; static var symbolOwner = mx.skins.CustomBorder; static var version = "2.0.2.127"; var className = "CustomBorder"; static var tagL = 0; static var tagM = 1; static var tagR = 2; var idNames = new Array("l_mc", "m_mc", "r_mc"); var leftSkin = "F3PieceLeft"; var middleSkin = "F3PieceMiddle"; var rightSkin = "F3PieceRight"; var horizontal = true; }
Symbol 626 MovieClip [__Packages.mx.controls.scrollClasses.ScrollThumb] Frame 0
class mx.controls.scrollClasses.ScrollThumb extends mx.skins.CustomBorder { var useHandCursor, ymin, ymax, datamin, datamax, scrollMove, lastY, _ymouse, _y, _parent, onMouseMove, grip_mc, setSkin, gripSkin, __get__width, __get__height; function ScrollThumb () { super(); } function createChildren(Void) { super.createChildren(); useHandCursor = false; } function setRange(_ymin, _ymax, _datamin, _datamax) { ymin = _ymin; ymax = _ymax; datamin = _datamin; datamax = _datamax; } function dragThumb(Void) { scrollMove = _ymouse - lastY; scrollMove = scrollMove + _y; if (scrollMove < ymin) { scrollMove = ymin; } else if (scrollMove > ymax) { scrollMove = ymax; } _parent.isScrolling = true; _y = scrollMove; var _local2 = Math.round(((datamax - datamin) * (_y - ymin)) / (ymax - ymin)) + datamin; _parent.scrollPosition = _local2; _parent.dispatchScrollEvent("ThumbTrack"); updateAfterEvent(); } function stopDragThumb(Void) { _parent.isScrolling = false; _parent.dispatchScrollEvent("ThumbPosition"); _parent.dispatchScrollChangedEvent(); delete onMouseMove; } function onPress(Void) { _parent.pressFocus(); lastY = _ymouse; onMouseMove = dragThumb; super.onPress(); } function onRelease(Void) { _parent.releaseFocus(); stopDragThumb(); super.onRelease(); } function onReleaseOutside(Void) { _parent.releaseFocus(); stopDragThumb(); super.onReleaseOutside(); } function draw() { super.draw(); if (grip_mc == undefined) { setSkin(3, gripSkin); } } function size() { super.size(); grip_mc.move((__get__width() - grip_mc.width) / 2, (__get__height() - grip_mc.height) / 2); } static var symbolOwner = mx.skins.CustomBorder.symbolOwner; var className = "ScrollThumb"; var btnOffset = 0; var horizontal = false; var idNames = new Array("l_mc", "m_mc", "r_mc", "grip_mc"); }
Symbol 627 MovieClip [__Packages.mx.controls.SimpleButton] Frame 0
class mx.controls.SimpleButton extends mx.core.UIComponent { static var emphasizedStyleDeclaration; var preset, boundingBox_mc, useHandCursor, skinName, linkLength, iconName, destroyObject, __width, _width, __height, _height, __emphaticStyleName, styleName, enabled, invalidate, pressFocus, dispatchEvent, autoRepeat, interval, getStyle, releaseFocus, createLabel, invalidateStyle; function SimpleButton () { super(); } function init(Void) { super.init(); if (preset == undefined) { boundingBox_mc._visible = false; boundingBox_mc._width = (boundingBox_mc._height = 0); } useHandCursor = false; } function createChildren(Void) { if (preset != undefined) { var _local2 = this[idNames[preset]]; this[refNames[preset]] = _local2; skinName = _local2; if (falseOverSkin.length == 0) { rolloverSkin = fus; } if (falseOverIcon.length == 0) { rolloverIcon = fui; } initializing = false; } else if (__state == true) { setStateVar(true); } else { if (falseOverSkin.length == 0) { rolloverSkin = fus; } if (falseOverIcon.length == 0) { rolloverIcon = fui; } } } function setIcon(tag, linkageName) { return(setSkin(tag + 8, linkageName)); } function changeIcon(tag, linkageName) { linkLength = linkageName.length; var _local2 = stateNames[tag] + "Icon"; this[_local2] = linkageName; this[idNames[tag + 8]] = _local2; setStateVar(getState()); } function changeSkin(tag, linkageName) { var _local2 = stateNames[tag] + "Skin"; this[_local2] = linkageName; this[idNames[tag]] = _local2; setStateVar(getState()); } function viewIcon(varName) { var _local4 = varName + "Icon"; var _local3 = this[_local4]; if (typeof(_local3) == "string") { var _local5 = _local3; if (__emphasized) { if (this[_local3 + "Emphasized"].length > 0) { _local3 = _local3 + "Emphasized"; } } if (this[_local3].length == 0) { return(undefined); } _local3 = setIcon(tagMap[_local5], this[_local3]); if ((_local3 == undefined) && (_global.isLivePreview)) { _local3 = setIcon(0, "ButtonIcon"); } this[_local4] = _local3; } iconName._visible = false; iconName = _local3; iconName._visible = true; } function removeIcons() { var _local3 = 0; while (_local3 < 2) { var _local2 = 8; while (_local2 < 16) { destroyObject(idNames[_local2]); this[stateNames[_local2 - 8] + "Icon"] = ""; _local2++; } _local3++; } refresh(); } function setSkin(tag, linkageName, initobj) { var _local3 = super.setSkin(tag, linkageName, ((initobj != undefined) ? (initobj) : ({styleName:this}))); calcSize(tag, _local3); return(_local3); } function calcSize(Void) { __width = _width; __height = _height; } function viewSkin(varName, initObj) { var _local3 = varName + "Skin"; var _local2 = this[_local3]; if (typeof(_local2) == "string") { var _local4 = _local2; if (__emphasized) { if (this[_local2 + "Emphasized"].length > 0) { _local2 = _local2 + "Emphasized"; } } if (this[_local2].length == 0) { return(undefined); } _local2 = setSkin(tagMap[_local4], this[_local2], ((initObj != undefined) ? (initObj) : ({styleName:this}))); this[_local3] = _local2; } skinName._visible = false; skinName = _local2; skinName._visible = true; } function showEmphasized(e) { if (e && (!__emphatic)) { if (emphasizedStyleDeclaration != undefined) { __emphaticStyleName = styleName; styleName = emphasizedStyleDeclaration; } __emphatic = true; } else { if (__emphatic) { styleName = __emphaticStyleName; } __emphatic = false; } } function refresh(Void) { var _local2 = getState(); if (enabled == false) { viewIcon("disabled"); viewSkin("disabled"); } else { viewSkin(phase); viewIcon(phase); } setView(phase == "down"); iconName.enabled = enabled; } function setView(offset) { if (iconName == undefined) { return(undefined); } var _local2 = (offset ? (btnOffset) : 0); iconName._x = ((__width - iconName._width) / 2) + _local2; iconName._y = ((__height - iconName._height) / 2) + _local2; } function setStateVar(state) { if (state) { if (trueOverSkin.length == 0) { rolloverSkin = tus; } else { rolloverSkin = trs; } if (trueOverIcon.length == 0) { rolloverIcon = tui; } else { rolloverIcon = tri; } upSkin = tus; downSkin = tds; disabledSkin = dts; upIcon = tui; downIcon = tdi; disabledIcon = dti; } else { if (falseOverSkin.length == 0) { rolloverSkin = fus; } else { rolloverSkin = frs; } if (falseOverIcon.length == 0) { rolloverIcon = fui; } else { rolloverIcon = fri; } upSkin = fus; downSkin = fds; disabledSkin = dfs; upIcon = fui; downIcon = fdi; disabledIcon = dfi; } __state = state; } function setState(state) { if (state != __state) { setStateVar(state); invalidate(); } } function size(Void) { refresh(); } function draw(Void) { if (initializing) { initializing = false; skinName.visible = true; iconName.visible = true; } size(); } function getState(Void) { return(__state); } function setToggle(val) { __toggle = val; if (__toggle == false) { setState(false); } } function getToggle(Void) { return(__toggle); } function set toggle(val) { setToggle(val); //return(toggle); } function get toggle() { return(getToggle()); } function set value(val) { setSelected(val); //return(value); } function get value() { return(getSelected()); } function set selected(val) { setSelected(val); //return(selected); } function get selected() { return(getSelected()); } function setSelected(val) { if (__toggle) { setState(val); } else { setState((initializing ? (val) : (__state))); } } function getSelected() { return(__state); } function setEnabled(val) { if (enabled != val) { super.setEnabled(val); invalidate(); } } function onPress(Void) { pressFocus(); phase = "down"; refresh(); dispatchEvent({type:"buttonDown"}); if (autoRepeat) { interval = setInterval(this, "onPressDelay", getStyle("repeatDelay")); } } function onPressDelay(Void) { dispatchEvent({type:"buttonDown"}); if (autoRepeat) { clearInterval(interval); interval = setInterval(this, "onPressRepeat", getStyle("repeatInterval")); } } function onPressRepeat(Void) { dispatchEvent({type:"buttonDown"}); updateAfterEvent(); } function onRelease(Void) { releaseFocus(); phase = "rollover"; if (interval != undefined) { clearInterval(interval); delete interval; } if (getToggle()) { setState(!getState()); } else { refresh(); } dispatchEvent({type:"click"}); } function onDragOut(Void) { phase = "up"; refresh(); dispatchEvent({type:"buttonDragOut"}); } function onDragOver(Void) { if (phase != "up") { onPress(); return(undefined); } phase = "down"; refresh(); } function onReleaseOutside(Void) { releaseFocus(); phase = "up"; if (interval != undefined) { clearInterval(interval); delete interval; } } function onRollOver(Void) { phase = "rollover"; refresh(); } function onRollOut(Void) { phase = "up"; refresh(); } function getLabel(Void) { return(fui.text); } function setLabel(val) { if (typeof(fui) == "string") { createLabel("fui", 8, val); fui.styleName = this; } else { fui.text = val; } var _local4 = fui._getTextFormat(); var _local2 = _local4.getTextExtent2(val); fui._width = _local2.width + 5; fui._height = _local2.height + 5; iconName = fui; setView(__state); } function get emphasized() { return(__emphasized); } function set emphasized(val) { __emphasized = val; var _local2 = 0; while (_local2 < 8) { this[idNames[_local2]] = stateNames[_local2] + "Skin"; if (typeof(this[idNames[_local2 + 8]]) == "movieclip") { this[idNames[_local2 + 8]] = stateNames[_local2] + "Icon"; } _local2++; } showEmphasized(__emphasized); setStateVar(__state); invalidateStyle(); //return(emphasized); } function keyDown(e) { if (e.code == 32) { onPress(); } } function keyUp(e) { if (e.code == 32) { onRelease(); } } function onKillFocus(newFocus) { super.onKillFocus(); if (phase != "up") { phase = "up"; refresh(); } } static var symbolName = "SimpleButton"; static var symbolOwner = mx.controls.SimpleButton; static var version = "2.0.2.127"; var className = "SimpleButton"; var style3dInset = 4; var btnOffset = 1; var __toggle = false; var __state = false; var __emphasized = false; var __emphatic = false; static var falseUp = 0; static var falseDown = 1; static var falseOver = 2; static var falseDisabled = 3; static var trueUp = 4; static var trueDown = 5; static var trueOver = 6; static var trueDisabled = 7; var falseUpSkin = "SimpleButtonUp"; var falseDownSkin = "SimpleButtonIn"; var falseOverSkin = ""; var falseDisabledSkin = "SimpleButtonUp"; var trueUpSkin = "SimpleButtonIn"; var trueDownSkin = ""; var trueOverSkin = ""; var trueDisabledSkin = "SimpleButtonIn"; var falseUpIcon = ""; var falseDownIcon = ""; var falseOverIcon = ""; var falseDisabledIcon = ""; var trueUpIcon = ""; var trueDownIcon = ""; var trueOverIcon = ""; var trueDisabledIcon = ""; var phase = "up"; var fui = "falseUpIcon"; var fus = "falseUpSkin"; var fdi = "falseDownIcon"; var fds = "falseDownSkin"; var frs = "falseOverSkin"; var fri = "falseOverIcon"; var dfi = "falseDisabledIcon"; var dfs = "falseDisabledSkin"; var tui = "trueUpIcon"; var tus = "trueUpSkin"; var tdi = "trueDownIcon"; var tds = "trueDownSkin"; var trs = "trueOverSkin"; var tri = "trueOverIcon"; var dts = "trueDisabledSkin"; var dti = "trueDisabledIcon"; var rolloverSkin = mx.controls.SimpleButton.prototype.frs; var rolloverIcon = mx.controls.SimpleButton.prototype.fri; var upSkin = mx.controls.SimpleButton.prototype.fus; var downSkin = mx.controls.SimpleButton.prototype.fds; var disabledSkin = mx.controls.SimpleButton.prototype.dfs; var upIcon = mx.controls.SimpleButton.prototype.fui; var downIcon = mx.controls.SimpleButton.prototype.fdi; var disabledIcon = mx.controls.SimpleButton.prototype.dfi; var initializing = true; var idNames = ["fus", "fds", "frs", "dfs", "tus", "tds", "trs", "dts", "fui", "fdi", "fri", "dfi", "tui", "tdi", "tri", "dti"]; var stateNames = ["falseUp", "falseDown", "falseOver", "falseDisabled", "trueUp", "trueDown", "trueOver", "trueDisabled"]; var refNames = ["upSkin", "downSkin", "rolloverSkin", "disabledSkin"]; var tagMap = {falseUpSkin:0, falseDownSkin:1, falseOverSkin:2, falseDisabledSkin:3, trueUpSkin:4, trueDownSkin:5, trueOverSkin:6, trueDisabledSkin:7, falseUpIcon:0, falseDownIcon:1, falseOverIcon:2, falseDisabledIcon:3, trueUpIcon:4, trueDownIcon:5, trueOverIcon:6, trueDisabledIcon:7}; }
Symbol 628 MovieClip [__Packages.mx.controls.VScrollBar] Frame 0
class mx.controls.VScrollBar extends mx.controls.scrollClasses.ScrollBar { var scrollIt; function VScrollBar () { super(); } function init(Void) { super.init(); } function isScrollBarKey(k) { if (k == 38) { scrollIt("Line", -1); return(true); } if (k == 40) { scrollIt("Line", 1); return(true); } if (k == 33) { scrollIt("Page", -1); return(true); } if (k == 34) { scrollIt("Page", 1); return(true); } return(super.isScrollBarKey(k)); } static var symbolName = "VScrollBar"; static var symbolOwner = mx.core.UIComponent; static var version = "2.0.2.127"; var className = "VScrollBar"; var minusMode = "Up"; var plusMode = "Down"; var minMode = "AtTop"; var maxMode = "AtBottom"; }
Symbol 629 MovieClip [__Packages.mx.controls.Button] Frame 0
class mx.controls.Button extends mx.controls.SimpleButton { var initializing, labelPath, initIcon, getState, enabled, phase, idNames, __width, __height, setState, invalidate, iconName, refresh, createLabel, _iconLinkageName, removeIcons, hitArea_mc, createEmptyObject; function Button () { super(); } function init(Void) { super.init(); } function draw() { if (initializing) { labelPath.visible = true; } super.draw(); if (initIcon != undefined) { _setIcon(initIcon); } delete initIcon; } function onRelease(Void) { super.onRelease(); } function createChildren(Void) { super.createChildren(); } function setSkin(tag, linkageName, initobj) { return(super.setSkin(tag, linkageName, initobj)); } function viewSkin(varName) { var _local3 = (getState() ? "true" : "false"); _local3 = _local3 + (enabled ? (phase) : "disabled"); super.viewSkin(varName, {styleName:this, borderStyle:_local3}); } function invalidateStyle(c) { labelPath.invalidateStyle(c); super.invalidateStyle(c); } function setColor(c) { var _local2 = 0; while (_local2 < 8) { this[idNames[_local2]].redraw(true); _local2++; } } function setEnabled(enable) { labelPath.enabled = enable; super.setEnabled(enable); } function calcSize(tag, ref) { if ((__width == undefined) || (__height == undefined)) { return(undefined); } if (tag < 7) { ref.setSize(__width, __height, true); } } function size(Void) { setState(getState()); setHitArea(__width, __height); var _local3 = 0; while (_local3 < 8) { var _local4 = idNames[_local3]; if (typeof(this[_local4]) == "movieclip") { this[_local4].setSize(__width, __height, true); } _local3++; } super.size(); } function set labelPlacement(val) { __labelPlacement = val; invalidate(); //return(labelPlacement); } function get labelPlacement() { return(__labelPlacement); } function getLabelPlacement(Void) { return(__labelPlacement); } function setLabelPlacement(val) { __labelPlacement = val; invalidate(); } function getBtnOffset(Void) { if (getState()) { var _local2 = btnOffset; } else if (phase == "down") { var _local2 = btnOffset; } else { var _local2 = 0; } return(_local2); } function setView(offset) { var _local16 = (offset ? (btnOffset) : 0); var _local12 = getLabelPlacement(); var _local7 = 0; var _local6 = 0; var _local9 = 0; var _local8 = 0; var _local5 = 0; var _local4 = 0; var _local3 = labelPath; var _local2 = iconName; var _local15 = _local3.textWidth; var _local14 = _local3.textHeight; var _local10 = (__width - borderW) - borderW; var _local11 = (__height - borderW) - borderW; if (_local2 != undefined) { _local7 = _local2._width; _local6 = _local2._height; } if ((_local12 == "left") || (_local12 == "right")) { if (_local3 != undefined) { _local9 = Math.min(_local10 - _local7, _local15 + 5); _local3._width = _local9; _local8 = Math.min(_local11, _local14 + 5); _local3._height = _local8; } if (_local12 == "right") { _local5 = _local7; if (centerContent) { _local5 = _local5 + (((_local10 - _local9) - _local7) / 2); } _local2._x = _local5 - _local7; } else { _local5 = (_local10 - _local9) - _local7; if (centerContent) { _local5 = _local5 / 2; } _local2._x = _local5 + _local9; } _local4 = 0; _local2._y = _local4; if (centerContent) { _local2._y = (_local11 - _local6) / 2; _local4 = (_local11 - _local8) / 2; } if (!centerContent) { _local2._y = _local2._y + Math.max(0, (_local8 - _local6) / 2); } } else { if (_local3 != undefined) { _local9 = Math.min(_local10, _local15 + 5); _local3._width = _local9; _local8 = Math.min(_local11 - _local6, _local14 + 5); _local3._height = _local8; } _local5 = (_local10 - _local9) / 2; _local2._x = (_local10 - _local7) / 2; if (_local12 == "top") { _local4 = (_local11 - _local8) - _local6; if (centerContent) { _local4 = _local4 / 2; } _local2._y = _local4 + _local8; } else { _local4 = _local6; if (centerContent) { _local4 = _local4 + (((_local11 - _local8) - _local6) / 2); } _local2._y = _local4 - _local6; } } var _local13 = borderW + _local16; _local3._x = _local5 + _local13; _local3._y = _local4 + _local13; _local2._x = _local2._x + _local13; _local2._y = _local2._y + _local13; } function set label(lbl) { setLabel(lbl); //return(label); } function setLabel(label) { if (label == "") { labelPath.removeTextField(); refresh(); return(undefined); } if (labelPath == undefined) { var _local2 = createLabel("labelPath", 200, label); _local2._width = _local2.textWidth + 5; _local2._height = _local2.textHeight + 5; if (initializing) { _local2.visible = false; } } else { delete labelPath.__text; labelPath.text = label; refresh(); } } function getLabel(Void) { return(((labelPath.__text != undefined) ? (labelPath.__text) : (labelPath.text))); } function get label() { return(getLabel()); } function _getIcon(Void) { return(_iconLinkageName); } function get icon() { if (initializing) { return(initIcon); } return(_iconLinkageName); } function _setIcon(linkage) { if (initializing) { if (linkage == "") { return(undefined); } initIcon = linkage; } else { if (linkage == "") { removeIcons(); return(undefined); } super.changeIcon(0, linkage); super.changeIcon(1, linkage); super.changeIcon(3, linkage); super.changeIcon(4, linkage); super.changeIcon(5, linkage); _iconLinkageName = linkage; refresh(); } } function set icon(linkage) { _setIcon(linkage); //return(icon); } function setHitArea(w, h) { if (hitArea_mc == undefined) { createEmptyObject("hitArea_mc", 100); } var _local2 = hitArea_mc; _local2.clear(); _local2.beginFill(16711680); _local2.drawRect(0, 0, w, h); _local2.endFill(); _local2.setVisible(false); } static var symbolName = "Button"; static var symbolOwner = mx.controls.Button; var className = "Button"; static var version = "2.0.2.127"; var btnOffset = 0; var _color = "buttonColor"; var __label = "default value"; var __labelPlacement = "right"; var falseUpSkin = "ButtonSkin"; var falseDownSkin = "ButtonSkin"; var falseOverSkin = "ButtonSkin"; var falseDisabledSkin = "ButtonSkin"; var trueUpSkin = "ButtonSkin"; var trueDownSkin = "ButtonSkin"; var trueOverSkin = "ButtonSkin"; var trueDisabledSkin = "ButtonSkin"; var falseUpIcon = ""; var falseDownIcon = ""; var falseOverIcon = ""; var falseDisabledIcon = ""; var trueUpIcon = ""; var trueDownIcon = ""; var trueOverIcon = ""; var trueDisabledIcon = ""; var clipParameters = {labelPlacement:1, icon:1, toggle:1, selected:1, label:1}; static var mergedClipParameters = mx.core.UIObject.mergeClipParameters(mx.controls.Button.prototype.clipParameters, mx.controls.SimpleButton.prototype.clipParameters); var centerContent = true; var borderW = 1; }
Symbol 630 MovieClip [__Packages.mx.events.EventDispatcher] Frame 0
class mx.events.EventDispatcher { function EventDispatcher () { } static function _removeEventListener(queue, event, handler) { if (queue != undefined) { var _local4 = queue.length; var _local1; _local1 = 0; while (_local1 < _local4) { var _local2 = queue[_local1]; if (_local2 == handler) { queue.splice(_local1, 1); return(undefined); } _local1++; } } } static function initialize(object) { if (_fEventDispatcher == undefined) { _fEventDispatcher = new mx.events.EventDispatcher(); } object.addEventListener = _fEventDispatcher.addEventListener; object.removeEventListener = _fEventDispatcher.removeEventListener; object.dispatchEvent = _fEventDispatcher.dispatchEvent; object.dispatchQueue = _fEventDispatcher.dispatchQueue; } function dispatchQueue(queueObj, eventObj) { var _local7 = "__q_" + eventObj.type; var _local4 = queueObj[_local7]; if (_local4 != undefined) { var _local5; for (_local5 in _local4) { var _local1 = _local4[_local5]; var _local3 = typeof(_local1); if ((_local3 == "object") || (_local3 == "movieclip")) { if (_local1.handleEvent != undefined) { _local1.handleEvent(eventObj); } if (_local1[eventObj.type] != undefined) { if (exceptions[eventObj.type] == undefined) { _local1[eventObj.type](eventObj); } } } else { _local1.apply(queueObj, [eventObj]); } } } } function dispatchEvent(eventObj) { if (eventObj.target == undefined) { eventObj.target = this; } this[eventObj.type + "Handler"](eventObj); dispatchQueue(this, eventObj); } function addEventListener(event, handler) { var _local3 = "__q_" + event; if (this[_local3] == undefined) { this[_local3] = new Array(); } _global.ASSetPropFlags(this, _local3, 1); _removeEventListener(this[_local3], event, handler); this[_local3].push(handler); } function removeEventListener(event, handler) { var _local2 = "__q_" + event; _removeEventListener(this[_local2], event, handler); } static var _fEventDispatcher = undefined; static var exceptions = {move:1, draw:1, load:1}; }
Symbol 631 MovieClip [__Packages.mx.events.UIEventDispatcher] Frame 0
class mx.events.UIEventDispatcher extends mx.events.EventDispatcher { var dispatchQueue, owner, __sentLoadEvent, __origAddEventListener; function UIEventDispatcher () { super(); } static function addKeyEvents(obj) { if (obj.keyHandler == undefined) { var _local1 = (obj.keyHandler = new Object()); _local1.owner = obj; _local1.onKeyDown = _fEventDispatcher.onKeyDown; _local1.onKeyUp = _fEventDispatcher.onKeyUp; } Key.addListener(obj.keyHandler); } static function removeKeyEvents(obj) { Key.removeListener(obj.keyHandler); } static function addLoadEvents(obj) { if (obj.onLoad == undefined) { obj.onLoad = _fEventDispatcher.onLoad; obj.onUnload = _fEventDispatcher.onUnload; if (obj.getBytesTotal() == obj.getBytesLoaded()) { obj.doLater(obj, "onLoad"); } } } static function removeLoadEvents(obj) { delete obj.onLoad; delete obj.onUnload; } static function initialize(obj) { if (_fEventDispatcher == undefined) { _fEventDispatcher = new mx.events.UIEventDispatcher(); } obj.addEventListener = _fEventDispatcher.__addEventListener; obj.__origAddEventListener = _fEventDispatcher.addEventListener; obj.removeEventListener = _fEventDispatcher.removeEventListener; obj.dispatchEvent = _fEventDispatcher.dispatchEvent; obj.dispatchQueue = _fEventDispatcher.dispatchQueue; } function dispatchEvent(eventObj) { if (eventObj.target == undefined) { eventObj.target = this; } this[eventObj.type + "Handler"](eventObj); dispatchQueue(mx.events.EventDispatcher, eventObj); dispatchQueue(this, eventObj); } function onKeyDown(Void) { owner.dispatchEvent({type:"keyDown", code:Key.getCode(), ascii:Key.getAscii(), shiftKey:Key.isDown(16), ctrlKey:Key.isDown(17)}); } function onKeyUp(Void) { owner.dispatchEvent({type:"keyUp", code:Key.getCode(), ascii:Key.getAscii(), shiftKey:Key.isDown(16), ctrlKey:Key.isDown(17)}); } function onLoad(Void) { if (__sentLoadEvent != true) { dispatchEvent({type:"load"}); } __sentLoadEvent = true; } function onUnload(Void) { dispatchEvent({type:"unload"}); } function __addEventListener(event, handler) { __origAddEventListener(event, handler); var _local3 = lowLevelEvents; for (var _local5 in _local3) { if (mx.events.UIEventDispatcher[_local5][event] != undefined) { var _local2 = _local3[_local5][0]; mx.events.UIEventDispatcher[_local2](this); } } } function removeEventListener(event, handler) { var _local6 = "__q_" + event; mx.events.EventDispatcher._removeEventListener(this[_local6], event, handler); if (this[_local6].length == 0) { var _local2 = lowLevelEvents; for (var _local5 in _local2) { if (mx.events.UIEventDispatcher[_local5][event] != undefined) { var _local3 = _local2[_local5][1]; mx.events.UIEventDispatcher[_local2[_local5][1]](this); } } } } static var keyEvents = {keyDown:1, keyUp:1}; static var loadEvents = {load:1, unload:1}; static var lowLevelEvents = {keyEvents:["addKeyEvents", "removeKeyEvents"], loadEvents:["addLoadEvents", "removeLoadEvents"]}; static var _fEventDispatcher = undefined; }
Symbol 632 MovieClip [__Packages.mx.skins.ColoredSkinElement] Frame 0
class mx.skins.ColoredSkinElement { var getStyle, _color, onEnterFrame; function ColoredSkinElement () { } function setColor(c) { if (c != undefined) { var _local2 = new Color(this); _local2.setRGB(c); } } function draw(Void) { setColor(getStyle(_color)); onEnterFrame = undefined; } function invalidateStyle(Void) { onEnterFrame = draw; } static function setColorStyle(p, colorStyle) { if (p._color == undefined) { p._color = colorStyle; } p.setColor = mixins.setColor; p.invalidateStyle = mixins.invalidateStyle; p.draw = mixins.draw; p.setColor(p.getStyle(colorStyle)); } static var mixins = new mx.skins.ColoredSkinElement(); }
Symbol 633 MovieClip [__Packages.mx.core.ext.UIObjectExtensions] Frame 0
class mx.core.ext.UIObjectExtensions { function UIObjectExtensions () { } static function addGeometry(tf, ui) { tf.addProperty("width", ui.__get__width, null); tf.addProperty("height", ui.__get__height, null); tf.addProperty("left", ui.__get__left, null); tf.addProperty("x", ui.__get__x, null); tf.addProperty("top", ui.__get__top, null); tf.addProperty("y", ui.__get__y, null); tf.addProperty("right", ui.__get__right, null); tf.addProperty("bottom", ui.__get__bottom, null); tf.addProperty("visible", ui.__get__visible, ui.__set__visible); } static function Extensions() { if (bExtended == true) { return(true); } bExtended = true; var _local6 = mx.core.UIObject.prototype; var _local9 = mx.skins.SkinElement.prototype; addGeometry(_local9, _local6); mx.events.UIEventDispatcher.initialize(_local6); var _local13 = mx.skins.ColoredSkinElement; mx.styles.CSSTextStyles.addTextStyles(_local6); var _local5 = MovieClip.prototype; _local5.getTopLevel = _local6.getTopLevel; _local5.createLabel = _local6.createLabel; _local5.createObject = _local6.createObject; _local5.createClassObject = _local6.createClassObject; _local5.createEmptyObject = _local6.createEmptyObject; _local5.destroyObject = _local6.destroyObject; _global.ASSetPropFlags(_local5, "getTopLevel", 1); _global.ASSetPropFlags(_local5, "createLabel", 1); _global.ASSetPropFlags(_local5, "createObject", 1); _global.ASSetPropFlags(_local5, "createClassObject", 1); _global.ASSetPropFlags(_local5, "createEmptyObject", 1); _global.ASSetPropFlags(_local5, "destroyObject", 1); _local5.__getTextFormat = _local6.__getTextFormat; _local5._getTextFormat = _local6._getTextFormat; _local5.getStyleName = _local6.getStyleName; _local5.getStyle = _local6.getStyle; _global.ASSetPropFlags(_local5, "__getTextFormat", 1); _global.ASSetPropFlags(_local5, "_getTextFormat", 1); _global.ASSetPropFlags(_local5, "getStyleName", 1); _global.ASSetPropFlags(_local5, "getStyle", 1); var _local7 = TextField.prototype; addGeometry(_local7, _local6); _local7.addProperty("enabled", function () { return(this.__enabled); }, function (x) { this.__enabled = x; this.invalidateStyle(); }); _local7.move = _local9.move; _local7.setSize = _local9.setSize; _local7.invalidateStyle = function () { this.invalidateFlag = true; }; _local7.draw = function () { if (this.invalidateFlag) { this.invalidateFlag = false; var _local2 = this._getTextFormat(); this.setTextFormat(_local2); this.setNewTextFormat(_local2); this.embedFonts = _local2.embedFonts == true; if (this.__text != undefined) { if (this.text == "") { this.text = this.__text; } delete this.__text; } this._visible = true; } }; _local7.setColor = function (color) { this.textColor = color; }; _local7.getStyle = _local5.getStyle; _local7.__getTextFormat = _local6.__getTextFormat; _local7.setValue = function (v) { this.text = v; }; _local7.getValue = function () { return(this.text); }; _local7.addProperty("value", function () { return(this.getValue()); }, function (v) { this.setValue(v); }); _local7._getTextFormat = function () { var _local2 = this.stylecache.tf; if (_local2 != undefined) { return(_local2); } _local2 = new TextFormat(); this.__getTextFormat(_local2); this.stylecache.tf = _local2; if (this.__enabled == false) { if (this.enabledColor == undefined) { var _local4 = this.getTextFormat(); this.enabledColor = _local4.color; } var _local3 = this.getStyle("disabledColor"); _local2.color = _local3; } else if (this.enabledColor != undefined) { if (_local2.color == undefined) { _local2.color = this.enabledColor; } } return(_local2); }; _local7.getPreferredWidth = function () { this.draw(); return(this.textWidth + 4); }; _local7.getPreferredHeight = function () { this.draw(); return(this.textHeight + 4); }; TextFormat.prototype.getTextExtent2 = function (s) { var _local3 = _root._getTextExtent; if (_local3 == undefined) { _root.createTextField("_getTextExtent", -2, 0, 0, 1000, 100); _local3 = _root._getTextExtent; _local3._visible = false; } _root._getTextExtent.text = s; var _local4 = this.align; this.align = "left"; _root._getTextExtent.setTextFormat(this); this.align = _local4; return({width:_local3.textWidth, height:_local3.textHeight}); }; if (_global.style == undefined) { _global.style = new mx.styles.CSSStyleDeclaration(); _global.cascadingStyles = true; _global.styles = new Object(); _global.skinRegistry = new Object(); if (_global._origWidth == undefined) { _global.origWidth = Stage.width; _global.origHeight = Stage.height; } } var _local4 = _root; while (_local4._parent != undefined) { _local4 = _local4._parent; } _local4.addProperty("width", function () { return(Stage.width); }, null); _local4.addProperty("height", function () { return(Stage.height); }, null); _global.ASSetPropFlags(_local4, "width", 1); _global.ASSetPropFlags(_local4, "height", 1); return(true); } static var bExtended = false; static var UIObjectExtended = Extensions(); static var UIObjectDependency = mx.core.UIObject; static var SkinElementDependency = mx.skins.SkinElement; static var CSSTextStylesDependency = mx.styles.CSSTextStyles; static var UIEventDispatcherDependency = mx.events.UIEventDispatcher; }
Symbol 634 MovieClip [__Packages.mx.skins.halo.Defaults] Frame 0
class mx.skins.halo.Defaults { var beginGradientFill, beginFill, moveTo, lineTo, curveTo, endFill; function Defaults () { } static function setThemeDefaults() { var _local2 = _global.style; _local2.themeColor = 8453965 /* 0x80FF4D */; _local2.disabledColor = 8684164 /* 0x848284 */; _local2.modalTransparency = 0; _local2.filled = true; _local2.stroked = true; _local2.strokeWidth = 1; _local2.strokeColor = 0; _local2.fillColor = 16777215 /* 0xFFFFFF */; _local2.repeatInterval = 35; _local2.repeatDelay = 500; _local2.fontFamily = "_sans"; _local2.fontSize = 12; _local2.selectionColor = 13500353 /* 0xCDFFC1 */; _local2.rollOverColor = 14942166 /* 0xE3FFD6 */; _local2.useRollOver = true; _local2.backgroundDisabledColor = 14540253 /* 0xDDDDDD */; _local2.selectionDisabledColor = 14540253 /* 0xDDDDDD */; _local2.selectionDuration = 200; _local2.openDuration = 250; _local2.borderStyle = "inset"; _local2.color = 734012 /* 0x0B333C */; _local2.textSelectedColor = 24371; _local2.textRollOverColor = 2831164 /* 0x2B333C */; _local2.textDisabledColor = 16777215 /* 0xFFFFFF */; _local2.vGridLines = true; _local2.hGridLines = false; _local2.vGridLineColor = 6710886 /* 0x666666 */; _local2.hGridLineColor = 6710886 /* 0x666666 */; _local2.headerColor = 15395562 /* 0xEAEAEA */; _local2.indentation = 17; _local2.folderOpenIcon = "TreeFolderOpen"; _local2.folderClosedIcon = "TreeFolderClosed"; _local2.defaultLeafIcon = "TreeNodeIcon"; _local2.disclosureOpenIcon = "TreeDisclosureOpen"; _local2.disclosureClosedIcon = "TreeDisclosureClosed"; _local2.popupDuration = 150; _local2.todayColor = 6710886 /* 0x666666 */; _local2 = (_global.styles.ScrollSelectList = new mx.styles.CSSStyleDeclaration()); _local2.backgroundColor = 16777215 /* 0xFFFFFF */; _local2.borderColor = 13290186 /* 0xCACACA */; _local2.borderStyle = "inset"; _local2 = (_global.styles.ComboBox = new mx.styles.CSSStyleDeclaration()); _local2.borderStyle = "inset"; _local2 = (_global.styles.NumericStepper = new mx.styles.CSSStyleDeclaration()); _local2.textAlign = "center"; _local2 = (_global.styles.RectBorder = new mx.styles.CSSStyleDeclaration()); _local2.borderColor = 14015965 /* 0xD5DDDD */; _local2.buttonColor = 7305079 /* 0x6F7777 */; _local2.shadowColor = 15658734 /* 0xEEEEEE */; _local2.highlightColor = 12897484 /* 0xC4CCCC */; _local2.shadowCapColor = 14015965 /* 0xD5DDDD */; _local2.borderCapColor = 9542041 /* 0x919999 */; var _local4 = new Object(); _local4.borderColor = 16711680 /* 0xFF0000 */; _local4.buttonColor = 16711680 /* 0xFF0000 */; _local4.shadowColor = 16711680 /* 0xFF0000 */; _local4.highlightColor = 16711680 /* 0xFF0000 */; _local4.shadowCapColor = 16711680 /* 0xFF0000 */; _local4.borderCapColor = 16711680 /* 0xFF0000 */; mx.core.UIComponent.prototype.origBorderStyles = _local4; var _local3; _local3 = (_global.styles.TextInput = new mx.styles.CSSStyleDeclaration()); _local3.backgroundColor = 16777215 /* 0xFFFFFF */; _local3.borderStyle = "inset"; _global.styles.TextArea = _global.styles.TextInput; _local3 = (_global.styles.Window = new mx.styles.CSSStyleDeclaration()); _local3.borderStyle = "default"; _local3 = (_global.styles.windowStyles = new mx.styles.CSSStyleDeclaration()); _local3.fontWeight = "bold"; _local3 = (_global.styles.dataGridStyles = new mx.styles.CSSStyleDeclaration()); _local3.fontWeight = "bold"; _local3 = (_global.styles.Alert = new mx.styles.CSSStyleDeclaration()); _local3.borderStyle = "alert"; _local3 = (_global.styles.ScrollView = new mx.styles.CSSStyleDeclaration()); _local3.borderStyle = "inset"; _local3 = (_global.styles.View = new mx.styles.CSSStyleDeclaration()); _local3.borderStyle = "none"; _local3 = (_global.styles.ProgressBar = new mx.styles.CSSStyleDeclaration()); _local3.color = 11187123 /* 0xAAB3B3 */; _local3.fontWeight = "bold"; _local3 = (_global.styles.AccordionHeader = new mx.styles.CSSStyleDeclaration()); _local3.fontWeight = "bold"; _local3.fontSize = "11"; _local3 = (_global.styles.Accordion = new mx.styles.CSSStyleDeclaration()); _local3.borderStyle = "solid"; _local3.backgroundColor = 16777215 /* 0xFFFFFF */; _local3.borderColor = 9081738 /* 0x8A938A */; _local3.headerHeight = 22; _local3.marginLeft = (_local3.marginRight = (_local3.marginTop = (_local3.marginBottom = -1))); _local3.verticalGap = -1; _local3 = (_global.styles.DateChooser = new mx.styles.CSSStyleDeclaration()); _local3.borderColor = 9542041 /* 0x919999 */; _local3.headerColor = 16777215 /* 0xFFFFFF */; _local3 = (_global.styles.CalendarLayout = new mx.styles.CSSStyleDeclaration()); _local3.fontSize = 10; _local3.textAlign = "right"; _local3.color = 2831164 /* 0x2B333C */; _local3 = (_global.styles.WeekDayStyle = new mx.styles.CSSStyleDeclaration()); _local3.fontWeight = "bold"; _local3.fontSize = 11; _local3.textAlign = "center"; _local3.color = 2831164 /* 0x2B333C */; _local3 = (_global.styles.TodayStyle = new mx.styles.CSSStyleDeclaration()); _local3.color = 16777215 /* 0xFFFFFF */; _local3 = (_global.styles.HeaderDateText = new mx.styles.CSSStyleDeclaration()); _local3.fontSize = 12; _local3.fontWeight = "bold"; _local3.textAlign = "center"; } function drawRoundRect(x, y, w, h, r, c, alpha, rot, gradient, ratios) { if (typeof(r) == "object") { var _local18 = r.br; var _local16 = r.bl; var _local15 = r.tl; var _local10 = r.tr; } else { var _local10 = r; var _local15 = _local10; var _local16 = _local15; var _local18 = _local16; } if (typeof(c) == "object") { if (typeof(alpha) != "object") { var _local9 = [alpha, alpha]; } else { var _local9 = alpha; } if (ratios == undefined) { ratios = [0, 255]; } var _local14 = h * 0.7; if (typeof(rot) != "object") { var _local11 = {matrixType:"box", x:-_local14, y:_local14, w:w * 2, h:h * 4, r:rot * 0.0174532925199433 /* Math.PI/180 */}; } else { var _local11 = rot; } if (gradient == "radial") { beginGradientFill("radial", c, _local9, ratios, _local11); } else { beginGradientFill("linear", c, _local9, ratios, _local11); } } else if (c != undefined) { beginFill(c, alpha); } r = _local18; var _local13 = r - (r * 0.707106781186547); var _local12 = r - (r * 0.414213562373095); moveTo(x + w, (y + h) - r); lineTo(x + w, (y + h) - r); curveTo(x + w, (y + h) - _local12, (x + w) - _local13, (y + h) - _local13); curveTo((x + w) - _local12, y + h, (x + w) - r, y + h); r = _local16; _local13 = r - (r * 0.707106781186547); _local12 = r - (r * 0.414213562373095); lineTo(x + r, y + h); curveTo(x + _local12, y + h, x + _local13, (y + h) - _local13); curveTo(x, (y + h) - _local12, x, (y + h) - r); r = _local15; _local13 = r - (r * 0.707106781186547); _local12 = r - (r * 0.414213562373095); lineTo(x, y + r); curveTo(x, y + _local12, x + _local13, y + _local13); curveTo(x + _local12, y, x + r, y); r = _local10; _local13 = r - (r * 0.707106781186547); _local12 = r - (r * 0.414213562373095); lineTo((x + w) - r, y); curveTo((x + w) - _local12, y, (x + w) - _local13, y + _local13); curveTo(x + w, y + _local12, x + w, y + r); lineTo(x + w, (y + h) - r); if (c != undefined) { endFill(); } } static function classConstruct() { mx.core.ext.UIObjectExtensions.Extensions(); setThemeDefaults(); mx.core.UIObject.prototype.drawRoundRect = mx.skins.halo.Defaults.prototype.drawRoundRect; return(true); } static var classConstructed = classConstruct(); static var CSSStyleDeclarationDependency = mx.styles.CSSStyleDeclaration; static var UIObjectExtensionsDependency = mx.core.ext.UIObjectExtensions; static var UIObjectDependency = mx.core.UIObject; }
Symbol 635 MovieClip [__Packages.mx.managers.DepthManager] Frame 0
class mx.managers.DepthManager { var _childCounter, createClassObject, createObject, _parent, swapDepths, _topmost, getDepth; function DepthManager () { MovieClip.prototype.createClassChildAtDepth = createClassChildAtDepth; MovieClip.prototype.createChildAtDepth = createChildAtDepth; MovieClip.prototype.setDepthTo = setDepthTo; MovieClip.prototype.setDepthAbove = setDepthAbove; MovieClip.prototype.setDepthBelow = setDepthBelow; MovieClip.prototype.findNextAvailableDepth = findNextAvailableDepth; MovieClip.prototype.shuffleDepths = shuffleDepths; MovieClip.prototype.getDepthByFlag = getDepthByFlag; MovieClip.prototype.buildDepthTable = buildDepthTable; _global.ASSetPropFlags(MovieClip.prototype, "createClassChildAtDepth", 1); _global.ASSetPropFlags(MovieClip.prototype, "createChildAtDepth", 1); _global.ASSetPropFlags(MovieClip.prototype, "setDepthTo", 1); _global.ASSetPropFlags(MovieClip.prototype, "setDepthAbove", 1); _global.ASSetPropFlags(MovieClip.prototype, "setDepthBelow", 1); _global.ASSetPropFlags(MovieClip.prototype, "findNextAvailableDepth", 1); _global.ASSetPropFlags(MovieClip.prototype, "shuffleDepths", 1); _global.ASSetPropFlags(MovieClip.prototype, "getDepthByFlag", 1); _global.ASSetPropFlags(MovieClip.prototype, "buildDepthTable", 1); } static function sortFunction(a, b) { if (a.getDepth() > b.getDepth()) { return(1); } return(-1); } static function test(depth) { if (depth == reservedDepth) { return(false); } return(true); } static function createClassObjectAtDepth(className, depthSpace, initObj) { var _local1; switch (depthSpace) { case kCursor : _local1 = holder.createClassChildAtDepth(className, kTopmost, initObj); break; case kTooltip : _local1 = holder.createClassChildAtDepth(className, kTop, initObj); break; } return(_local1); } static function createObjectAtDepth(linkageName, depthSpace, initObj) { var _local1; switch (depthSpace) { case kCursor : _local1 = holder.createChildAtDepth(linkageName, kTopmost, initObj); break; case kTooltip : _local1 = holder.createChildAtDepth(linkageName, kTop, initObj); break; } return(_local1); } function createClassChildAtDepth(className, depthFlag, initObj) { if (_childCounter == undefined) { _childCounter = 0; } var _local3 = buildDepthTable(); var _local2 = getDepthByFlag(depthFlag, _local3); var _local6 = "down"; if (depthFlag == kBottom) { _local6 = "up"; } var _local5; if (_local3[_local2] != undefined) { _local5 = _local2; _local2 = findNextAvailableDepth(_local2, _local3, _local6); } var _local4 = createClassObject(className, "depthChild" + (_childCounter++), _local2, initObj); if (_local5 != undefined) { _local3[_local2] = _local4; shuffleDepths(_local4, _local5, _local3, _local6); } if (depthFlag == kTopmost) { _local4._topmost = true; } return(_local4); } function createChildAtDepth(linkageName, depthFlag, initObj) { if (_childCounter == undefined) { _childCounter = 0; } var _local3 = buildDepthTable(); var _local2 = getDepthByFlag(depthFlag, _local3); var _local6 = "down"; if (depthFlag == kBottom) { _local6 = "up"; } var _local5; if (_local3[_local2] != undefined) { _local5 = _local2; _local2 = findNextAvailableDepth(_local2, _local3, _local6); } var _local4 = createObject(linkageName, "depthChild" + (_childCounter++), _local2, initObj); if (_local5 != undefined) { _local3[_local2] = _local4; shuffleDepths(_local4, _local5, _local3, _local6); } if (depthFlag == kTopmost) { _local4._topmost = true; } return(_local4); } function setDepthTo(depthFlag) { var _local2 = _parent.buildDepthTable(); var _local3 = _parent.getDepthByFlag(depthFlag, _local2); if (_local2[_local3] != undefined) { shuffleDepths(this, _local3, _local2, undefined); } else { swapDepths(_local3); } if (depthFlag == kTopmost) { _topmost = true; } else { delete _topmost; } } function setDepthAbove(targetInstance) { if (targetInstance._parent != _parent) { return(undefined); } var _local2 = targetInstance.getDepth() + 1; var _local3 = _parent.buildDepthTable(); if ((_local3[_local2] != undefined) && (getDepth() < _local2)) { _local2 = _local2 - 1; } if (_local2 > highestDepth) { _local2 = highestDepth; } if (_local2 == highestDepth) { _parent.shuffleDepths(this, _local2, _local3, "down"); } else if (_local3[_local2] != undefined) { _parent.shuffleDepths(this, _local2, _local3, undefined); } else { swapDepths(_local2); } } function setDepthBelow(targetInstance) { if (targetInstance._parent != _parent) { return(undefined); } var _local6 = targetInstance.getDepth() - 1; var _local3 = _parent.buildDepthTable(); if ((_local3[_local6] != undefined) && (getDepth() > _local6)) { _local6 = _local6 + 1; } var _local4 = lowestDepth + numberOfAuthortimeLayers; var _local5; for (_local5 in _local3) { var _local2 = _local3[_local5]; if (_local2._parent != undefined) { _local4 = Math.min(_local4, _local2.getDepth()); } } if (_local6 < _local4) { _local6 = _local4; } if (_local6 == _local4) { _parent.shuffleDepths(this, _local6, _local3, "up"); } else if (_local3[_local6] != undefined) { _parent.shuffleDepths(this, _local6, _local3, undefined); } else { swapDepths(_local6); } } function findNextAvailableDepth(targetDepth, depthTable, direction) { var _local5 = lowestDepth + numberOfAuthortimeLayers; if (targetDepth < _local5) { targetDepth = _local5; } if (depthTable[targetDepth] == undefined) { return(targetDepth); } var _local2 = targetDepth; var _local1 = targetDepth; if (direction == "down") { while (depthTable[_local1] != undefined) { _local1--; } return(_local1); } while (depthTable[_local2] != undefined) { _local2++; } return(_local2); } function shuffleDepths(subject, targetDepth, depthTable, direction) { var _local9 = lowestDepth + numberOfAuthortimeLayers; var _local8 = _local9; var _local5; for (_local5 in depthTable) { var _local7 = depthTable[_local5]; if (_local7._parent != undefined) { _local9 = Math.min(_local9, _local7.getDepth()); } } if (direction == undefined) { if (subject.getDepth() > targetDepth) { direction = "up"; } else { direction = "down"; } } var _local1 = new Array(); for (_local5 in depthTable) { var _local7 = depthTable[_local5]; if (_local7._parent != undefined) { _local1.push(_local7); } } _local1.sort(sortFunction); if (direction == "up") { var _local3; var _local11; do { if (_local1.length <= 0) { break; } _local3 = _local1.pop(); } while (_local3 != subject); do { if (_local1.length <= 0) { break; } _local11 = subject.getDepth(); _local3 = _local1.pop(); var _local4 = _local3.getDepth(); if (_local11 > (_local4 + 1)) { if (_local4 >= 0) { subject.swapDepths(_local4 + 1); } else if ((_local11 > _local8) && (_local4 < _local8)) { subject.swapDepths(_local8); } } subject.swapDepths(_local3); } while (_local4 != targetDepth); } else if (direction == "down") { var _local3; do { if (_local1.length <= 0) { break; } _local3 = _local1.shift(); } while (_local3 != subject); do { if (_local1.length <= 0) { break; } var _local11 = _local3.getDepth(); _local3 = _local1.shift(); var _local4 = _local3.getDepth(); if ((_local11 < (_local4 - 1)) && (_local4 > 0)) { subject.swapDepths(_local4 - 1); } subject.swapDepths(_local3); } while (_local4 != targetDepth); } } function getDepthByFlag(depthFlag, depthTable) { var _local2 = 0; if ((depthFlag == kTop) || (depthFlag == kNotopmost)) { var _local5 = 0; var _local7 = false; var _local8; for (_local8 in depthTable) { var _local9 = depthTable[_local8]; var _local3 = typeof(_local9); if ((_local3 == "movieclip") || ((_local3 == "object") && (_local9.__getTextFormat != undefined))) { if (_local9.getDepth() <= highestDepth) { if (!_local9._topmost) { _local2 = Math.max(_local2, _local9.getDepth()); } else if (!_local7) { _local5 = _local9.getDepth(); _local7 = true; } else { _local5 = Math.min(_local5, _local9.getDepth()); } } } } _local2 = _local2 + 20; if (_local7) { if (_local2 >= _local5) { _local2 = _local5 - 1; } } } else if (depthFlag == kBottom) { for (var _local8 in depthTable) { var _local9 = depthTable[_local8]; var _local3 = typeof(_local9); if ((_local3 == "movieclip") || ((_local3 == "object") && (_local9.__getTextFormat != undefined))) { if (_local9.getDepth() <= highestDepth) { _local2 = Math.min(_local2, _local9.getDepth()); } } } _local2 = _local2 - 20; } else if (depthFlag == kTopmost) { for (var _local8 in depthTable) { var _local9 = depthTable[_local8]; var _local3 = typeof(_local9); if ((_local3 == "movieclip") || ((_local3 == "object") && (_local9.__getTextFormat != undefined))) { if (_local9.getDepth() <= highestDepth) { _local2 = Math.max(_local2, _local9.getDepth()); } } } _local2 = _local2 + 100; } if (_local2 >= highestDepth) { _local2 = highestDepth; } var _local6 = lowestDepth + numberOfAuthortimeLayers; for (var _local9 in depthTable) { var _local4 = depthTable[_local9]; if (_local4._parent != undefined) { _local6 = Math.min(_local6, _local4.getDepth()); } } if (_local2 <= _local6) { _local2 = _local6; } return(_local2); } function buildDepthTable(Void) { var _local5 = new Array(); var _local4; for (_local4 in this) { var _local2 = this[_local4]; var _local3 = typeof(_local2); if ((_local3 == "movieclip") || ((_local3 == "object") && (_local2.__getTextFormat != undefined))) { if (_local2._parent == this) { _local5[_local2.getDepth()] = _local2; } } } return(_local5); } static var reservedDepth = 1048575; static var highestDepth = 1048574; static var lowestDepth = -16383; static var numberOfAuthortimeLayers = 383; static var kCursor = 101; static var kTooltip = 102; static var kTop = 201; static var kBottom = 202; static var kTopmost = 203; static var kNotopmost = 204; static var holder = _root.createEmptyMovieClip("reserved", reservedDepth); static var __depthManager = new mx.managers.DepthManager(); }
Symbol 636 MovieClip [__Packages.mx.managers.SystemManager] Frame 0
class mx.managers.SystemManager { static var _xAddEventListener, addEventListener, __addEventListener, _xRemoveEventListener, removeEventListener, __removeEventListener, form, __screen, dispatchEvent; function SystemManager () { } static function init(Void) { if (_initialized == false) { _initialized = true; mx.events.EventDispatcher.initialize(mx.managers.SystemManager); Mouse.addListener(mx.managers.SystemManager); Stage.addListener(mx.managers.SystemManager); _xAddEventListener = addEventListener; addEventListener = __addEventListener; _xRemoveEventListener = removeEventListener; removeEventListener = __removeEventListener; } } static function addFocusManager(f) { form = f; f.focusManager.activate(); } static function removeFocusManager(f) { } static function onMouseDown(Void) { var _local1 = form; _local1.focusManager._onMouseDown(); } static function onResize(Void) { var _local7 = Stage.width; var _local6 = Stage.height; var _local9 = _global.origWidth; var _local8 = _global.origHeight; var _local3 = Stage.align; var _local5 = (_local9 - _local7) / 2; var _local4 = (_local8 - _local6) / 2; if (_local3 == "T") { _local4 = 0; } else if (_local3 == "B") { _local4 = _local8 - _local6; } else if (_local3 == "L") { _local5 = 0; } else if (_local3 == "R") { _local5 = _local9 - _local7; } else if (_local3 == "LT") { _local4 = 0; _local5 = 0; } else if (_local3 == "TR") { _local4 = 0; _local5 = _local9 - _local7; } else if (_local3 == "LB") { _local4 = _local8 - _local6; _local5 = 0; } else if (_local3 == "RB") { _local4 = _local8 - _local6; _local5 = _local9 - _local7; } if (__screen == undefined) { __screen = new Object(); } __screen.x = _local5; __screen.y = _local4; __screen.width = _local7; __screen.height = _local6; _root.focusManager.relocate(); dispatchEvent({type:"resize"}); } static function get screen() { init(); if (__screen == undefined) { onResize(); } return(__screen); } static var _initialized = false; static var idleFrames = 0; static var isMouseDown = false; static var forms = new Array(); }
Symbol 637 MovieClip [__Packages.mx.managers.FocusManager] Frame 0
class mx.managers.FocusManager extends mx.core.UIComponent { var __defaultPushButton, defPushButton, form, move, tabEnabled, _width, _height, _x, _y, _alpha, _parent, tabCapture, watch, lastMouse, _visible, lastFocus, doLater, lastSelFocus, cancelAllDoLaters, _searchKey, _lastTarget, _firstNode, _nextIsNext, _nextNode, _lastx, _prevNode, _needPrev, _foundList, _prevObj, _nextObj, _firstObj, _lastObj, _lastNode, lastTabFocus, findFocusFromObject; function FocusManager () { super(); } function get defaultPushButton() { return(__defaultPushButton); } function set defaultPushButton(x) { if (x != __defaultPushButton) { __defaultPushButton.__set__emphasized(false); __defaultPushButton = x; defPushButton = x; x.__set__emphasized(true); } //return(defaultPushButton); } function getMaxTabIndex(o) { var _local3 = 0; var _local6; for (_local6 in o) { var _local2 = o[_local6]; if (_local2._parent == o) { if (_local2.tabIndex != undefined) { if (_local2.tabIndex > _local3) { _local3 = _local2.tabIndex; } } if (_local2.tabChildren == true) { var _local4 = getMaxTabIndex(_local2); if (_local4 > _local3) { _local3 = _local4; } } } } return(_local3); } function getNextTabIndex(Void) { return(getMaxTabIndex(form) + 1); } function get nextTabIndex() { return(getNextTabIndex()); } function relocate(Void) { var _local2 = mx.managers.SystemManager.__get__screen(); move(_local2.x - 1, _local2.y - 1); } function init(Void) { super.init(); tabEnabled = false; _width = (_height = 1); _x = (_y = -1); _alpha = 0; _parent.focusManager = this; _parent.tabChildren = true; _parent.tabEnabled = false; form = _parent; _parent.addEventListener("hide", this); _parent.addEventListener("reveal", this); mx.managers.SystemManager.init(); mx.managers.SystemManager.addFocusManager(form); tabCapture.tabIndex = 0; watch("enabled", enabledChanged); Selection.addListener(this); lastMouse = new Object(); _global.ASSetPropFlags(_parent, "focusManager", 1); _global.ASSetPropFlags(_parent, "tabChildren", 1); _global.ASSetPropFlags(_parent, "tabEnabled", 1); } function enabledChanged(id, oldValue, newValue) { _visible = newValue; return(newValue); } function activate(Void) { Key.addListener(this); activated = (_visible = true); if (lastFocus != undefined) { bNeedFocus = true; if (!mx.managers.SystemManager.isMouseDown) { doLater(this, "restoreFocus"); } } } function deactivate(Void) { Key.removeListener(this); activated = (_visible = false); var _local2 = getSelectionFocus(); var _local3 = getActualFocus(_local2); if (isOurFocus(_local3)) { lastSelFocus = _local2; lastFocus = _local3; } cancelAllDoLaters(); } function isOurFocus(o) { if (o.focusManager == this) { return(true); } while (o != undefined) { if (o.focusManager != undefined) { return(false); } if (o._parent == _parent) { return(true); } o = o._parent; } return(false); } function onSetFocus(o, n) { if (n == null) { if (activated) { bNeedFocus = true; } } else { var _local2 = getFocus(); if (isOurFocus(_local2)) { bNeedFocus = false; lastFocus = _local2; lastSelFocus = n; } } } function restoreFocus(Void) { var _local2 = lastSelFocus.hscroll; if (_local2 != undefined) { var _local5 = lastSelFocus.scroll; var _local4 = lastSelFocus.background; } lastFocus.setFocus(); var _local3 = Selection; Selection.setSelection(_local3.lastBeginIndex, _local3.lastEndIndex); if (_local2 != undefined) { lastSelFocus.scroll = _local5; lastSelFocus.hscroll = _local2; lastSelFocus.background = _local4; } } function onUnload(Void) { mx.managers.SystemManager.removeFocusManager(form); } function setFocus(o) { if (o == null) { Selection.setFocus(null); } else if (o.setFocus == undefined) { Selection.setFocus(o); } else { o.setFocus(); } } function getActualFocus(o) { var _local1 = o._parent; while (_local1 != undefined) { if (_local1.focusTextField != undefined) { while (_local1.focusTextField != undefined) { o = _local1; _local1 = _local1._parent; if (_local1 == undefined) { return(undefined); } if (_local1.focusTextField == undefined) { return(o); } } } if (_local1.tabEnabled != true) { return(o); } o = _local1; _local1 = o._parent; } return(undefined); } function getSelectionFocus() { var m = Selection.getFocus(); var o = eval (m); return(o); } function getFocus(Void) { var _local2 = getSelectionFocus(); return(getActualFocus(_local2)); } function walkTree(p, index, groupName, dir, lookup, firstChild) { var _local5 = true; var _local11; for (_local11 in p) { var _local2 = p[_local11]; if ((((_local2._parent == p) && (_local2.enabled != false)) && (_local2._visible != false)) && ((_local2.tabEnabled == true) || ((_local2.tabEnabled != false) && ((((((((_local2.onPress != undefined) || (_local2.onRelease != undefined)) || (_local2.onReleaseOutside != undefined)) || (_local2.onDragOut != undefined)) || (_local2.onDragOver != undefined)) || (_local2.onRollOver != undefined)) || (_local2.onRollOut != undefined)) || (_local2 instanceof TextField))))) { if (_local2._searchKey == _searchKey) { continue; } _local2._searchKey = _searchKey; if (_local2 != _lastTarget) { if (((_local2.groupName != undefined) || (groupName != undefined)) && (_local2.groupName == groupName)) { continue; } if ((_local2 instanceof TextField) && (_local2.selectable == false)) { continue; } if (_local5 || (((_local2.groupName != undefined) && (_local2.groupName == _firstNode.groupName)) && (_local2.selected == true))) { if (firstChild) { _firstNode = _local2; firstChild = false; } } if (_nextIsNext == true) { if ((((_local2.groupName != undefined) && (_local2.groupName == _nextNode.groupName)) && (_local2.selected == true)) || ((_nextNode == undefined) && ((_local2.groupName == undefined) || ((_local2.groupName != undefined) && (_local2.groupName != groupName))))) { _nextNode = _local2; } } if ((_local2.groupName == undefined) || (groupName != _local2.groupName)) { if (((_lastx.groupName != undefined) && (_local2.groupName == _lastx.groupName)) && (_lastx.selected == true)) { } else { _lastx = _local2; } } } else { _prevNode = _lastx; _needPrev = false; _nextIsNext = true; } if (_local2.tabIndex != undefined) { if (_local2.tabIndex == index) { if (_foundList[_local2._name] == undefined) { if (_needPrev) { _prevObj = _local2; _needPrev = false; } _nextObj = _local2; } } if (dir && (_local2.tabIndex > index)) { if (((_nextObj == undefined) || ((_nextObj.tabIndex > _local2.tabIndex) && (((_local2.groupName == undefined) || (_nextObj.groupName == undefined)) || (_local2.groupName != _nextObj.groupName)))) || ((((_nextObj.groupName != undefined) && (_nextObj.groupName == _local2.groupName)) && (_nextObj.selected != true)) && ((_local2.selected == true) || (_nextObj.tabIndex > _local2.tabIndex)))) { _nextObj = _local2; } } else if ((!dir) && (_local2.tabIndex < index)) { if (((_prevObj == undefined) || ((_prevObj.tabIndex < _local2.tabIndex) && (((_local2.groupName == undefined) || (_prevObj.groupName == undefined)) || (_local2.groupName != _prevObj.groupName)))) || ((((_prevObj.groupName != undefined) && (_prevObj.groupName == _local2.groupName)) && (_prevObj.selected != true)) && ((_local2.selected == true) || (_prevObj.tabIndex < _local2.tabIndex)))) { _prevObj = _local2; } } if (((_firstObj == undefined) || ((_local2.tabIndex < _firstObj.tabIndex) && (((_local2.groupName == undefined) || (_firstObj.groupName == undefined)) || (_local2.groupName != _firstObj.groupName)))) || ((((_firstObj.groupName != undefined) && (_firstObj.groupName == _local2.groupName)) && (_firstObj.selected != true)) && ((_local2.selected == true) || (_local2.tabIndex < _firstObj.tabIndex)))) { _firstObj = _local2; } if (((_lastObj == undefined) || ((_local2.tabIndex > _lastObj.tabIndex) && (((_local2.groupName == undefined) || (_lastObj.groupName == undefined)) || (_local2.groupName != _lastObj.groupName)))) || ((((_lastObj.groupName != undefined) && (_lastObj.groupName == _local2.groupName)) && (_lastObj.selected != true)) && ((_local2.selected == true) || (_local2.tabIndex > _lastObj.tabIndex)))) { _lastObj = _local2; } } if (_local2.tabChildren) { getTabCandidateFromChildren(_local2, index, groupName, dir, _local5 && (firstChild)); } _local5 = false; } else if (((_local2._parent == p) && (_local2.tabChildren == true)) && (_local2._visible != false)) { if (_local2 == _lastTarget) { if (_local2._searchKey == _searchKey) { continue; } _local2._searchKey = _searchKey; if (_prevNode == undefined) { var _local3 = _lastx; var _local7 = false; while (_local3 != undefined) { if (_local3 == _local2) { _local7 = true; break; } _local3 = _local3._parent; } if (_local7 == false) { _prevNode = _lastx; } } _needPrev = false; if (_nextNode == undefined) { _nextIsNext = true; } } else if (!((_local2.focusManager != undefined) && (_local2.focusManager._parent == _local2))) { if (_local2._searchKey == _searchKey) { continue; } _local2._searchKey = _searchKey; getTabCandidateFromChildren(_local2, index, groupName, dir, _local5 && (firstChild)); } _local5 = false; } } _lastNode = _lastx; if (lookup) { if (p._parent != undefined) { if (p != _parent) { if ((_prevNode == undefined) && (dir)) { _needPrev = true; } else if ((_nextNode == undefined) && (!dir)) { _nextIsNext = false; } _lastTarget = _lastTarget._parent; getTabCandidate(p._parent, index, groupName, dir, true); } } } } function getTabCandidate(o, index, groupName, dir, firstChild) { var _local2; var _local3 = true; if (o == _parent) { _local2 = o; _local3 = false; } else { _local2 = o._parent; if (_local2 == undefined) { _local2 = o; _local3 = false; } } walkTree(_local2, index, groupName, dir, _local3, firstChild); } function getTabCandidateFromChildren(o, index, groupName, dir, firstChild) { walkTree(o, index, groupName, dir, false, firstChild); } function getFocusManagerFromObject(o) { while (o != undefined) { if (o.focusManager != undefined) { return(o.focusManager); } o = o._parent; } return(undefined); } function tabHandler(Void) { bDrawFocus = true; var _local5 = getSelectionFocus(); var _local4 = getActualFocus(_local5); if (_local4 != _local5) { _local5 = _local4; } if (getFocusManagerFromObject(_local5) != this) { _local5 == undefined; } if (_local5 == undefined) { _local5 = form; } else if (_local5.tabIndex != undefined) { if ((_foundList != undefined) || (_foundList.tabIndex != _local5.tabIndex)) { _foundList = new Object(); _foundList.tabIndex = _local5.tabIndex; } _foundList[_local5._name] = _local5; } var _local3 = Key.isDown(16) != true; _searchKey = getTimer(); _needPrev = true; _nextIsNext = false; _lastx = undefined; _firstNode = undefined; _lastNode = undefined; _nextNode = undefined; _prevNode = undefined; _firstObj = undefined; _lastObj = undefined; _nextObj = undefined; _prevObj = undefined; _lastTarget = _local5; var _local6 = _local5; getTabCandidate(_local6, ((_local5.tabIndex == undefined) ? 0 : (_local5.tabIndex)), _local5.groupName, _local3, true); var _local2; if (_local3) { if (_nextObj != undefined) { _local2 = _nextObj; } else { _local2 = _firstObj; } } else if (_prevObj != undefined) { _local2 = _prevObj; } else { _local2 = _lastObj; } if (_local2.tabIndex != _local5.tabIndex) { _foundList = new Object(); _foundList.tabIndex = _local2.tabIndex; _foundList[_local2._name] = _local2; } else { if (_foundList == undefined) { _foundList = new Object(); _foundList.tabIndex = _local2.tabIndex; } _foundList[_local2._name] = _local2; } if (_local2 == undefined) { if (_local3 == false) { if (_nextNode != undefined) { _local2 = _nextNode; } else { _local2 = _firstNode; } } else if ((_prevNode == undefined) || (_local5 == form)) { _local2 = _lastNode; } else { _local2 = _prevNode; } } if (_local2 == undefined) { return(undefined); } lastTabFocus = _local2; setFocus(_local2); if (_local2.emphasized != undefined) { if (defPushButton != undefined) { _local5 = defPushButton; defPushButton = _local2; _local5.emphasized = false; _local2.emphasized = true; } } else if ((defPushButton != undefined) && (defPushButton != __defaultPushButton)) { _local5 = defPushButton; defPushButton = __defaultPushButton; _local5.emphasized = false; __defaultPushButton.__set__emphasized(true); } } function onKeyDown(Void) { mx.managers.SystemManager.idleFrames = 0; if (defaultPushButtonEnabled) { if (Key.getCode() == 13) { if (defaultPushButton != undefined) { doLater(this, "sendDefaultPushButtonEvent"); } } } } function sendDefaultPushButtonEvent(Void) { defPushButton.dispatchEvent({type:"click"}); } function getMousedComponentFromChildren(x, y, o) { for (var _local7 in o) { var _local2 = o[_local7]; if (((_local2._visible && (_local2.enabled)) && (_local2._parent == o)) && (_local2._searchKey != _searchKey)) { _local2._searchKey = _searchKey; if (_local2.hitTest(x, y, true)) { if ((_local2.onPress != undefined) || (_local2.onRelease != undefined)) { return(_local2); } var _local3 = getMousedComponentFromChildren(x, y, _local2); if (_local3 != undefined) { return(_local3); } return(_local2); } } } return(undefined); } function mouseActivate(Void) { if (!bNeedFocus) { return(undefined); } _searchKey = getTimer(); var _local2 = getMousedComponentFromChildren(lastMouse.x, lastMouse.y, form); if (_local2 instanceof mx.core.UIComponent) { return(undefined); } _local2 = findFocusFromObject(_local2); if (_local2 == lastFocus) { return(undefined); } if (_local2 == undefined) { doLater(this, "restoreFocus"); return(undefined); } var _local3 = _local2.hscroll; if (_local3 != undefined) { var _local6 = _local2.scroll; var _local5 = _local2.background; } setFocus(_local2); var _local4 = Selection; Selection.setSelection(_local4.lastBeginIndex, _local4.lastEndIndex); if (_local3 != undefined) { _local2.scroll = _local6; _local2.hscroll = _local3; _local2.background = _local5; } } function _onMouseDown(Void) { bDrawFocus = false; if (lastFocus != undefined) { lastFocus.drawFocus(false); } mx.managers.SystemManager.idleFrames = 0; var _local3 = Selection; _local3.lastBeginIndex = Selection.getBeginIndex(); _local3.lastEndIndex = Selection.getEndIndex(); lastMouse.x = _root._xmouse; lastMouse.y = _root._ymouse; _root.localToGlobal(lastMouse); } function onMouseUp(Void) { if (_visible) { doLater(this, "mouseActivate"); } } function handleEvent(e) { if (e.type == "reveal") { mx.managers.SystemManager.activate(form); } else { mx.managers.SystemManager.deactivate(form); } } static function enableFocusManagement() { if (!initialized) { initialized = true; Object.registerClass("FocusManager", mx.managers.FocusManager); if (_root.focusManager == undefined) { _root.createClassObject(mx.managers.FocusManager, "focusManager", mx.managers.DepthManager.highestDepth--); } } } static var symbolName = "FocusManager"; static var symbolOwner = mx.managers.FocusManager; static var version = "2.0.2.127"; var className = "FocusManager"; var bNeedFocus = false; var bDrawFocus = false; var defaultPushButtonEnabled = true; var activated = true; static var initialized = false; static var UIObjectExtensionsDependency = mx.core.ext.UIObjectExtensions; }
Symbol 638 MovieClip [__Packages.mx.skins.halo.FocusRect] Frame 0
class mx.skins.halo.FocusRect extends mx.skins.SkinElement { var boundingBox_mc, _xscale, _yscale, clear, beginFill, drawRoundRect, endFill, _visible; function FocusRect () { super(); boundingBox_mc._visible = false; boundingBox_mc._width = (boundingBox_mc._height = 0); } function draw(o) { o.adjustFocusRect(); } function setSize(w, h, r, a, rectCol) { _xscale = (_yscale = 100); clear(); if (typeof(r) == "object") { r.br = ((r.br > 2) ? (r.br - 2) : 0); r.bl = ((r.bl > 2) ? (r.bl - 2) : 0); r.tr = ((r.tr > 2) ? (r.tr - 2) : 0); r.tl = ((r.tl > 2) ? (r.tl - 2) : 0); beginFill(rectCol, a * 0.3); drawRoundRect(0, 0, w, h, r); drawRoundRect(2, 2, w - 4, h - 4, r); endFill(); r.br = ((r.br > 1) ? (r.br + 1) : 0); r.bl = ((r.bl > 1) ? (r.bl + 1) : 0); r.tr = ((r.tr > 1) ? (r.tr + 1) : 0); r.tl = ((r.tl > 1) ? (r.tl + 1) : 0); beginFill(rectCol, a * 0.3); drawRoundRect(1, 1, w - 2, h - 2, r); r.br = ((r.br > 1) ? (r.br - 1) : 0); r.bl = ((r.bl > 1) ? (r.bl - 1) : 0); r.tr = ((r.tr > 1) ? (r.tr - 1) : 0); r.tl = ((r.tl > 1) ? (r.tl - 1) : 0); drawRoundRect(2, 2, w - 4, h - 4, r); endFill(); } else { var _local5; if (r != 0) { _local5 = r - 2; } else { _local5 = 0; } beginFill(rectCol, a * 0.3); drawRoundRect(0, 0, w, h, r); drawRoundRect(2, 2, w - 4, h - 4, _local5); endFill(); beginFill(rectCol, a * 0.3); if (r != 0) { _local5 = r - 2; r = r - 1; } else { _local5 = 0; r = 0; } drawRoundRect(1, 1, w - 2, h - 2, r); drawRoundRect(2, 2, w - 4, h - 4, _local5); endFill(); } } function handleEvent(e) { if (e.type == "unload") { _visible = true; } else if (e.type == "resize") { e.target.adjustFocusRect(); } else if (e.type == "move") { e.target.adjustFocusRect(); } } static function classConstruct() { mx.core.UIComponent.prototype.drawFocus = function (focused) { var _local2 = this._parent.focus_mc; if (!focused) { _local2._visible = false; this.removeEventListener("unload", _local2); this.removeEventListener("move", _local2); this.removeEventListener("resize", _local2); } else { if (_local2 == undefined) { _local2 = this._parent.createChildAtDepth("FocusRect", mx.managers.DepthManager.kTop); _local2.tabEnabled = false; this._parent.focus_mc = _local2; } else { _local2._visible = true; } _local2.draw(this); if (_local2.getDepth() < this.getDepth()) { _local2.setDepthAbove(this); } this.addEventListener("unload", _local2); this.addEventListener("move", _local2); this.addEventListener("resize", _local2); } }; mx.core.UIComponent.prototype.adjustFocusRect = function () { var _local2 = this.getStyle("themeColor"); if (_local2 == undefined) { _local2 = 8453965 /* 0x80FF4D */; } var _local3 = this._parent.focus_mc; _local3.setSize(this.width + 4, this.height + 4, 0, 100, _local2); _local3.move(this.x - 2, this.y - 2); }; TextField.prototype.drawFocus = mx.core.UIComponent.prototype.drawFocus; TextField.prototype.adjustFocusRect = mx.core.UIComponent.prototype.adjustFocusRect; mx.skins.halo.FocusRect.prototype.drawRoundRect = mx.skins.halo.Defaults.prototype.drawRoundRect; return(true); } static var classConstructed = classConstruct(); static var DefaultsDependency = mx.skins.halo.Defaults; static var UIComponentDependency = mx.core.UIComponent; }
Symbol 639 MovieClip [__Packages.mx.managers.OverlappedWindows] Frame 0
class mx.managers.OverlappedWindows { function OverlappedWindows () { } static function checkIdle(Void) { if (mx.managers.SystemManager.idleFrames > 10) { mx.managers.SystemManager.dispatchEvent({type:"idle"}); } else { mx.managers.SystemManager.idleFrames++; } } static function __addEventListener(e, o, l) { if (e == "idle") { if (mx.managers.SystemManager.interval == undefined) { mx.managers.SystemManager.interval = setInterval(mx.managers.SystemManager.checkIdle, 100); } } mx.managers.SystemManager._xAddEventListener(e, o, l); } static function __removeEventListener(e, o, l) { if (e == "idle") { if (mx.managers.SystemManager._xRemoveEventListener(e, o, l) == 0) { clearInterval(mx.managers.SystemManager.interval); } } else { mx.managers.SystemManager._xRemoveEventListener(e, o, l); } } static function onMouseDown(Void) { mx.managers.SystemManager.idleFrames = 0; mx.managers.SystemManager.isMouseDown = true; var _local5 = _root; var _local3; var _local8 = _root._xmouse; var _local7 = _root._ymouse; if (mx.managers.SystemManager.form.modalWindow == undefined) { if (mx.managers.SystemManager.forms.length > 1) { var _local6 = mx.managers.SystemManager.forms.length; var _local4; _local4 = 0; while (_local4 < _local6) { var _local2 = mx.managers.SystemManager.forms[_local4]; if (_local2._visible) { if (_local2.hitTest(_local8, _local7)) { if (_local3 == undefined) { _local3 = _local2.getDepth(); _local5 = _local2; } else if (_local3 < _local2.getDepth()) { _local3 = _local2.getDepth(); _local5 = _local2; } } } _local4++; } if (_local5 != mx.managers.SystemManager.form) { mx.managers.SystemManager.activate(_local5); } } } var _local9 = mx.managers.SystemManager.form; _local9.focusManager._onMouseDown(); } static function onMouseMove(Void) { mx.managers.SystemManager.idleFrames = 0; } static function onMouseUp(Void) { mx.managers.SystemManager.isMouseDown = false; mx.managers.SystemManager.idleFrames = 0; } static function activate(f) { if (mx.managers.SystemManager.form != undefined) { if ((mx.managers.SystemManager.form != f) && (mx.managers.SystemManager.forms.length > 1)) { var _local1 = mx.managers.SystemManager.form; _local1.focusManager.deactivate(); } } mx.managers.SystemManager.form = f; f.focusManager.activate(); } static function deactivate(f) { if (mx.managers.SystemManager.form != undefined) { if ((mx.managers.SystemManager.form == f) && (mx.managers.SystemManager.forms.length > 1)) { var _local5 = mx.managers.SystemManager.form; _local5.focusManager.deactivate(); var _local3 = mx.managers.SystemManager.forms.length; var _local1; var _local2; _local1 = 0; while (_local1 < _local3) { if (mx.managers.SystemManager.forms[_local1] == f) { _local1 = _local1 + 1; while (_local1 < _local3) { if (mx.managers.SystemManager.forms[_local1]._visible == true) { _local2 = mx.managers.SystemManager.forms[_local1]; } _local1++; } mx.managers.SystemManager.form = _local2; break; } if (mx.managers.SystemManager.forms[_local1]._visible == true) { _local2 = mx.managers.SystemManager.forms[_local1]; } _local1++; } _local5 = mx.managers.SystemManager.form; _local5.focusManager.activate(); } } } static function addFocusManager(f) { mx.managers.SystemManager.forms.push(f); mx.managers.SystemManager.activate(f); } static function removeFocusManager(f) { var _local3 = mx.managers.SystemManager.forms.length; var _local1; _local1 = 0; while (_local1 < _local3) { if (mx.managers.SystemManager.forms[_local1] == f) { if (mx.managers.SystemManager.form == f) { mx.managers.SystemManager.deactivate(f); } mx.managers.SystemManager.forms.splice(_local1, 1); return(undefined); } _local1++; } } static function enableOverlappedWindows() { if (!initialized) { initialized = true; mx.managers.SystemManager.checkIdle = checkIdle; mx.managers.SystemManager.__addEventListener = __addEventListener; mx.managers.SystemManager.__removeEventListener = __removeEventListener; mx.managers.SystemManager.onMouseDown = onMouseDown; mx.managers.SystemManager.onMouseMove = onMouseMove; mx.managers.SystemManager.onMouseUp = onMouseUp; mx.managers.SystemManager.activate = activate; mx.managers.SystemManager.deactivate = deactivate; mx.managers.SystemManager.addFocusManager = addFocusManager; mx.managers.SystemManager.removeFocusManager = removeFocusManager; } } static var initialized = false; static var SystemManagerDependency = mx.managers.SystemManager; }
Symbol 640 MovieClip [__Packages.mx.styles.CSSSetStyle] Frame 0
class mx.styles.CSSSetStyle { var styleName, stylecache, _color, setColor, invalidateStyle; function CSSSetStyle () { } function _setStyle(styleProp, newValue) { this[styleProp] = newValue; if (mx.styles.StyleManager.TextStyleMap[styleProp] != undefined) { if (styleProp == "color") { if (isNaN(newValue)) { newValue = mx.styles.StyleManager.getColorName(newValue); this[styleProp] = newValue; if (newValue == undefined) { return(undefined); } } } _level0.changeTextStyleInChildren(styleProp); return(undefined); } if (mx.styles.StyleManager.isColorStyle(styleProp)) { if (isNaN(newValue)) { newValue = mx.styles.StyleManager.getColorName(newValue); this[styleProp] = newValue; if (newValue == undefined) { return(undefined); } } if (styleProp == "themeColor") { var _local7 = mx.styles.StyleManager.colorNames.haloBlue; var _local6 = mx.styles.StyleManager.colorNames.haloGreen; var _local8 = mx.styles.StyleManager.colorNames.haloOrange; var _local4 = {}; _local4[_local7] = 12188666 /* 0xB9FBFA */; _local4[_local6] = 13500353 /* 0xCDFFC1 */; _local4[_local8] = 16766319 /* 0xFFD56F */; var _local5 = {}; _local5[_local7] = 13958653 /* 0xD4FDFD */; _local5[_local6] = 14942166 /* 0xE3FFD6 */; _local5[_local8] = 16772787 /* 0xFFEEB3 */; var _local9 = _local4[newValue]; var _local10 = _local5[newValue]; if (_local9 == undefined) { _local9 = newValue; } if (_local10 == undefined) { _local10 = newValue; } setStyle("selectionColor", _local9); setStyle("rollOverColor", _local10); } _level0.changeColorStyleInChildren(styleName, styleProp, newValue); } else { if ((styleProp == "backgroundColor") && (isNaN(newValue))) { newValue = mx.styles.StyleManager.getColorName(newValue); this[styleProp] = newValue; if (newValue == undefined) { return(undefined); } } _level0.notifyStyleChangeInChildren(styleName, styleProp, newValue); } } function changeTextStyleInChildren(styleProp) { var _local4 = getTimer(); var _local5; for (_local5 in this) { var _local2 = this[_local5]; if (_local2._parent == this) { if (_local2.searchKey != _local4) { if (_local2.stylecache != undefined) { delete _local2.stylecache.tf; delete _local2.stylecache[styleProp]; } _local2.invalidateStyle(styleProp); _local2.changeTextStyleInChildren(styleProp); _local2.searchKey = _local4; } } } } function changeColorStyleInChildren(sheetName, colorStyle, newValue) { var _local6 = getTimer(); var _local7; for (_local7 in this) { var _local2 = this[_local7]; if (_local2._parent == this) { if (_local2.searchKey != _local6) { if (((_local2.getStyleName() == sheetName) || (sheetName == undefined)) || (sheetName == "_global")) { if (_local2.stylecache != undefined) { delete _local2.stylecache[colorStyle]; } if (typeof(_local2._color) == "string") { if (_local2._color == colorStyle) { var _local4 = _local2.getStyle(colorStyle); if (colorStyle == "color") { if (stylecache.tf.color != undefined) { stylecache.tf.color = _local4; } } _local2.setColor(_local4); } } else if (_local2._color[colorStyle] != undefined) { if (typeof(_local2) != "movieclip") { _local2._parent.invalidateStyle(); } else { _local2.invalidateStyle(colorStyle); } } } _local2.changeColorStyleInChildren(sheetName, colorStyle, newValue); _local2.searchKey = _local6; } } } } function notifyStyleChangeInChildren(sheetName, styleProp, newValue) { var _local5 = getTimer(); var _local6; for (_local6 in this) { var _local2 = this[_local6]; if (_local2._parent == this) { if (_local2.searchKey != _local5) { if (((_local2.styleName == sheetName) || ((_local2.styleName != undefined) && (typeof(_local2.styleName) == "movieclip"))) || (sheetName == undefined)) { if (_local2.stylecache != undefined) { delete _local2.stylecache[styleProp]; delete _local2.stylecache.tf; } delete _local2.enabledColor; _local2.invalidateStyle(styleProp); } _local2.notifyStyleChangeInChildren(sheetName, styleProp, newValue); _local2.searchKey = _local5; } } } } function setStyle(styleProp, newValue) { if (stylecache != undefined) { delete stylecache[styleProp]; delete stylecache.tf; } this[styleProp] = newValue; if (mx.styles.StyleManager.isColorStyle(styleProp)) { if (isNaN(newValue)) { newValue = mx.styles.StyleManager.getColorName(newValue); this[styleProp] = newValue; if (newValue == undefined) { return(undefined); } } if (styleProp == "themeColor") { var _local10 = mx.styles.StyleManager.colorNames.haloBlue; var _local9 = mx.styles.StyleManager.colorNames.haloGreen; var _local11 = mx.styles.StyleManager.colorNames.haloOrange; var _local6 = {}; _local6[_local10] = 12188666 /* 0xB9FBFA */; _local6[_local9] = 13500353 /* 0xCDFFC1 */; _local6[_local11] = 16766319 /* 0xFFD56F */; var _local7 = {}; _local7[_local10] = 13958653 /* 0xD4FDFD */; _local7[_local9] = 14942166 /* 0xE3FFD6 */; _local7[_local11] = 16772787 /* 0xFFEEB3 */; var _local12 = _local6[newValue]; var _local13 = _local7[newValue]; if (_local12 == undefined) { _local12 = newValue; } if (_local13 == undefined) { _local13 = newValue; } setStyle("selectionColor", _local12); setStyle("rollOverColor", _local13); } if (typeof(_color) == "string") { if (_color == styleProp) { if (styleProp == "color") { if (stylecache.tf.color != undefined) { stylecache.tf.color = newValue; } } setColor(newValue); } } else if (_color[styleProp] != undefined) { invalidateStyle(styleProp); } changeColorStyleInChildren(undefined, styleProp, newValue); } else { if ((styleProp == "backgroundColor") && (isNaN(newValue))) { newValue = mx.styles.StyleManager.getColorName(newValue); this[styleProp] = newValue; if (newValue == undefined) { return(undefined); } } invalidateStyle(styleProp); } if (mx.styles.StyleManager.isInheritingStyle(styleProp) || (styleProp == "styleName")) { var _local8; var _local5 = newValue; if (styleProp == "styleName") { _local8 = ((typeof(newValue) == "string") ? (_global.styles[newValue]) : (_local5)); _local5 = _local8.themeColor; if (_local5 != undefined) { _local8.rollOverColor = (_local8.selectionColor = _local5); } } notifyStyleChangeInChildren(undefined, styleProp, newValue); } } static function enableRunTimeCSS() { } static function classConstruct() { var _local2 = MovieClip.prototype; var _local3 = mx.styles.CSSSetStyle.prototype; mx.styles.CSSStyleDeclaration.prototype.setStyle = _local3._setStyle; _local2.changeTextStyleInChildren = _local3.changeTextStyleInChildren; _local2.changeColorStyleInChildren = _local3.changeColorStyleInChildren; _local2.notifyStyleChangeInChildren = _local3.notifyStyleChangeInChildren; _local2.setStyle = _local3.setStyle; _global.ASSetPropFlags(_local2, "changeTextStyleInChildren", 1); _global.ASSetPropFlags(_local2, "changeColorStyleInChildren", 1); _global.ASSetPropFlags(_local2, "notifyStyleChangeInChildren", 1); _global.ASSetPropFlags(_local2, "setStyle", 1); var _local4 = TextField.prototype; _local4.setStyle = _local2.setStyle; _local4.changeTextStyleInChildren = _local3.changeTextStyleInChildren; return(true); } static var classConstructed = classConstruct(); static var CSSStyleDeclarationDependency = mx.styles.CSSStyleDeclaration; }
Symbol 641 MovieClip [__Packages.mx.core.ext.UIComponentExtensions] Frame 0
class mx.core.ext.UIComponentExtensions { function UIComponentExtensions () { } static function Extensions() { if (bExtended == true) { return(true); } bExtended = true; TextField.prototype.setFocus = function () { Selection.setFocus(this); }; TextField.prototype.onSetFocus = function (oldFocus) { if (this.tabEnabled != false) { if (this.getFocusManager().bDrawFocus) { this.drawFocus(true); } } }; TextField.prototype.onKillFocus = function (oldFocus) { if (this.tabEnabled != false) { this.drawFocus(false); } }; TextField.prototype.drawFocus = mx.core.UIComponent.prototype.drawFocus; TextField.prototype.getFocusManager = mx.core.UIComponent.prototype.getFocusManager; mx.managers.OverlappedWindows.enableOverlappedWindows(); mx.styles.CSSSetStyle.enableRunTimeCSS(); mx.managers.FocusManager.enableFocusManagement(); } static var bExtended = false; static var UIComponentExtended = Extensions(); static var UIComponentDependency = mx.core.UIComponent; static var FocusManagerDependency = mx.managers.FocusManager; static var OverlappedWindowsDependency = mx.managers.OverlappedWindows; }
Symbol 642 MovieClip [__Packages.mx.skins.RectBorder] Frame 0
class mx.skins.RectBorder extends mx.skins.Border { var __width, __height, offset, __borderMetrics; function RectBorder () { super(); } function get width() { return(__width); } function get height() { return(__height); } function init(Void) { super.init(); } function draw(Void) { size(); } function getBorderMetrics(Void) { var _local2 = offset; if (__borderMetrics == undefined) { __borderMetrics = {left:_local2, top:_local2, right:_local2, bottom:_local2}; } else { __borderMetrics.left = _local2; __borderMetrics.top = _local2; __borderMetrics.right = _local2; __borderMetrics.bottom = _local2; } return(__borderMetrics); } function get borderMetrics() { return(getBorderMetrics()); } function drawBorder(Void) { } function size(Void) { drawBorder(); } function setColor(Void) { drawBorder(); } static var symbolName = "RectBorder"; static var symbolOwner = mx.skins.RectBorder; static var version = "2.0.2.127"; var className = "RectBorder"; var borderStyleName = "borderStyle"; var borderColorName = "borderColor"; var shadowColorName = "shadowColor"; var highlightColorName = "highlightColor"; var buttonColorName = "buttonColor"; var backgroundColorName = "backgroundColor"; }
Symbol 643 MovieClip [__Packages.mx.skins.halo.RectBorder] Frame 0
class mx.skins.halo.RectBorder extends mx.skins.RectBorder { var offset, getStyle, borderStyleName, __borderMetrics, className, borderColorName, backgroundColorName, shadowColorName, highlightColorName, buttonColorName, __get__width, __get__height, clear, _color, drawRoundRect, beginFill, drawRect, endFill; function RectBorder () { super(); } function init(Void) { borderWidths.default = 3; super.init(); } function getBorderMetrics(Void) { if (offset == undefined) { var _local3 = getStyle(borderStyleName); offset = borderWidths[_local3]; } if ((getStyle(borderStyleName) == "default") || (getStyle(borderStyleName) == "alert")) { __borderMetrics = {left:3, top:1, right:3, bottom:3}; return(__borderMetrics); } return(super.getBorderMetrics()); } function drawBorder(Void) { var _local6 = _global.styles[className]; if (_local6 == undefined) { _local6 = _global.styles.RectBorder; } var _local5 = getStyle(borderStyleName); var _local7 = getStyle(borderColorName); if (_local7 == undefined) { _local7 = _local6[borderColorName]; } var _local8 = getStyle(backgroundColorName); if (_local8 == undefined) { _local8 = _local6[backgroundColorName]; } var _local16 = getStyle("backgroundImage"); if (_local5 != "none") { var _local14 = getStyle(shadowColorName); if (_local14 == undefined) { _local14 = _local6[shadowColorName]; } var _local13 = getStyle(highlightColorName); if (_local13 == undefined) { _local13 = _local6[highlightColorName]; } var _local12 = getStyle(buttonColorName); if (_local12 == undefined) { _local12 = _local6[buttonColorName]; } var _local11 = getStyle(borderCapColorName); if (_local11 == undefined) { _local11 = _local6[borderCapColorName]; } var _local10 = getStyle(shadowCapColorName); if (_local10 == undefined) { _local10 = _local6[shadowCapColorName]; } } offset = borderWidths[_local5]; var _local9 = offset; var _local3 = __get__width(); var _local4 = __get__height(); clear(); _color = undefined; if (_local5 == "none") { } else if (_local5 == "inset") { _color = colorList; draw3dBorder(_local11, _local12, _local7, _local13, _local14, _local10); } else if (_local5 == "outset") { _color = colorList; draw3dBorder(_local11, _local7, _local12, _local14, _local13, _local10); } else if (_local5 == "alert") { var _local15 = getStyle("themeColor"); drawRoundRect(0, 5, _local3, _local4 - 5, 5, 6184542, 10); drawRoundRect(1, 4, _local3 - 2, _local4 - 5, 4, [6184542, 6184542], 10, 0, "radial"); drawRoundRect(2, 0, _local3 - 4, _local4 - 2, 3, [0, 14342874], 100, 0, "radial"); drawRoundRect(2, 0, _local3 - 4, _local4 - 2, 3, _local15, 50); drawRoundRect(3, 1, _local3 - 6, _local4 - 4, 2, 16777215, 100); } else if (_local5 == "default") { drawRoundRect(0, 5, _local3, _local4 - 5, {tl:5, tr:5, br:0, bl:0}, 6184542, 10); drawRoundRect(1, 4, _local3 - 2, _local4 - 5, {tl:4, tr:4, br:0, bl:0}, [6184542, 6184542], 10, 0, "radial"); drawRoundRect(2, 0, _local3 - 4, _local4 - 2, {tl:3, tr:3, br:0, bl:0}, [12897484, 11844796], 100, 0, "radial"); drawRoundRect(3, 1, _local3 - 6, _local4 - 4, {tl:2, tr:2, br:0, bl:0}, 16777215, 100); } else if (_local5 == "dropDown") { drawRoundRect(0, 0, _local3 + 1, _local4, {tl:4, tr:0, br:0, bl:4}, [13290186, 7895160], 100, -10, "linear"); drawRoundRect(1, 1, _local3 - 1, _local4 - 2, {tl:3, tr:0, br:0, bl:3}, 16777215, 100); } else if (_local5 == "menuBorder") { var _local15 = getStyle("themeColor"); drawRoundRect(4, 4, _local3 - 2, _local4 - 3, 0, [6184542, 6184542], 10, 0, "radial"); drawRoundRect(4, 4, _local3 - 1, _local4 - 2, 0, 6184542, 10); drawRoundRect(0, 0, _local3 + 1, _local4, 0, [0, 14342874], 100, 250, "linear"); drawRoundRect(0, 0, _local3 + 1, _local4, 0, _local15, 50); drawRoundRect(2, 2, _local3 - 3, _local4 - 4, 0, 16777215, 100); } else if (_local5 == "comboNonEdit") { } else { beginFill(_local7); drawRect(0, 0, _local3, _local4); drawRect(1, 1, _local3 - 1, _local4 - 1); endFill(); _color = borderColorName; } if (_local8 != undefined) { beginFill(_local8); drawRect(_local9, _local9, __get__width() - _local9, __get__height() - _local9); endFill(); } } function draw3dBorder(c1, c2, c3, c4, c5, c6) { var _local3 = __get__width(); var _local2 = __get__height(); beginFill(c1); drawRect(0, 0, _local3, _local2); drawRect(1, 0, _local3 - 1, _local2); endFill(); beginFill(c2); drawRect(1, 0, _local3 - 1, 1); endFill(); beginFill(c3); drawRect(1, _local2 - 1, _local3 - 1, _local2); endFill(); beginFill(c4); drawRect(1, 1, _local3 - 1, 2); endFill(); beginFill(c5); drawRect(1, _local2 - 2, _local3 - 1, _local2 - 1); endFill(); beginFill(c6); drawRect(1, 2, _local3 - 1, _local2 - 2); drawRect(2, 2, _local3 - 2, _local2 - 2); endFill(); } static function classConstruct() { mx.core.ext.UIObjectExtensions.Extensions(); _global.styles.rectBorderClass = mx.skins.halo.RectBorder; _global.skinRegistry.RectBorder = true; return(true); } static var symbolName = "RectBorder"; static var symbolOwner = mx.skins.halo.RectBorder; static var version = "2.0.2.127"; var borderCapColorName = "borderCapColor"; var shadowCapColorName = "shadowCapColor"; var colorList = {highlightColor:0, borderColor:0, buttonColor:0, shadowColor:0, borderCapColor:0, shadowCapColor:0}; var borderWidths = {none:0, solid:1, inset:2, outset:2, alert:3, dropDown:2, menuBorder:2, comboNonEdit:2}; static var classConstructed = classConstruct(); static var UIObjectExtensionsDependency = mx.core.ext.UIObjectExtensions; }
Symbol 644 MovieClip [__Packages.mx.skins.halo.ButtonSkin] Frame 0
class mx.skins.halo.ButtonSkin extends mx.skins.RectBorder { var __get__width, __get__height, getStyle, _parent, clear, drawRoundRect, __get__x, __get__y; function ButtonSkin () { super(); } function init() { super.init(); } function size() { drawHaloRect(__get__width(), __get__height()); } function drawHaloRect(w, h) { var _local6 = getStyle("borderStyle"); var _local4 = getStyle("themeColor"); var _local5 = _parent.emphasized; clear(); switch (_local6) { case "falseup" : if (_local5) { drawRoundRect(__get__x(), __get__y(), w, h, 5, 9542041, 100); drawRoundRect(__get__x(), __get__y(), w, h, 5, _local4, 75); drawRoundRect(__get__x() + 1, __get__y() + 1, w - 2, h - 2, 4, [3355443, 16777215], 85, 0, "radial"); drawRoundRect(__get__x() + 2, __get__y() + 2, w - 4, h - 4, 3, [0, 14342874], 100, 0, "radial"); drawRoundRect(__get__x() + 2, __get__y() + 2, w - 4, h - 4, 3, _local4, 75); drawRoundRect(__get__x() + 3, __get__y() + 3, w - 6, h - 6, 2, 16777215, 100); drawRoundRect(__get__x() + 3, __get__y() + 4, w - 6, h - 7, 2, 16316664, 100); } else { drawRoundRect(0, 0, w, h, 5, 9542041, 100); drawRoundRect(1, 1, w - 2, h - 2, 4, [13291985, 16250871], 100, 0, "radial"); drawRoundRect(2, 2, w - 4, h - 4, 3, [9542041, 13818586], 100, 0, "radial"); drawRoundRect(3, 3, w - 6, h - 6, 2, 16777215, 100); drawRoundRect(3, 4, w - 6, h - 7, 2, 16316664, 100); } break; case "falsedown" : drawRoundRect(__get__x(), __get__y(), w, h, 5, 9542041, 100); drawRoundRect(__get__x() + 1, __get__y() + 1, w - 2, h - 2, 4, [3355443, 16579836], 100, 0, "radial"); drawRoundRect(__get__x() + 1, __get__y() + 1, w - 2, h - 2, 4, _local4, 50); drawRoundRect(__get__x() + 2, __get__y() + 2, w - 4, h - 4, 3, [0, 14342874], 100, 0, "radial"); drawRoundRect(__get__x(), __get__y(), w, h, 5, _local4, 40); drawRoundRect(__get__x() + 3, __get__y() + 3, w - 6, h - 6, 2, 16777215, 100); drawRoundRect(__get__x() + 3, __get__y() + 4, w - 6, h - 7, 2, _local4, 20); break; case "falserollover" : drawRoundRect(__get__x(), __get__y(), w, h, 5, 9542041, 100); drawRoundRect(__get__x(), __get__y(), w, h, 5, _local4, 50); drawRoundRect(__get__x() + 1, __get__y() + 1, w - 2, h - 2, 4, [3355443, 16777215], 100, 0, "radial"); drawRoundRect(__get__x() + 2, __get__y() + 2, w - 4, h - 4, 3, [0, 14342874], 100, 0, "radial"); drawRoundRect(__get__x() + 2, __get__y() + 2, w - 4, h - 4, 3, _local4, 50); drawRoundRect(__get__x() + 3, __get__y() + 3, w - 6, h - 6, 2, 16777215, 100); drawRoundRect(__get__x() + 3, __get__y() + 4, w - 6, h - 7, 2, 16316664, 100); break; case "falsedisabled" : drawRoundRect(0, 0, w, h, 5, 13159628, 100); drawRoundRect(1, 1, w - 2, h - 2, 4, 15921906, 100); drawRoundRect(2, 2, w - 4, h - 4, 3, 13949401, 100); drawRoundRect(3, 3, w - 6, h - 6, 2, 15921906, 100); break; case "trueup" : drawRoundRect(__get__x(), __get__y(), w, h, 5, 10066329, 100); drawRoundRect(__get__x() + 1, __get__y() + 1, w - 2, h - 2, 4, [3355443, 16579836], 100, 0, "radial"); drawRoundRect(__get__x() + 1, __get__y() + 1, w - 2, h - 2, 4, _local4, 50); drawRoundRect(__get__x() + 2, __get__y() + 2, w - 4, h - 4, 3, [0, 14342874], 100, 0, "radial"); drawRoundRect(__get__x(), __get__y(), w, h, 5, _local4, 40); drawRoundRect(__get__x() + 3, __get__y() + 3, w - 6, h - 6, 2, 16777215, 100); drawRoundRect(__get__x() + 3, __get__y() + 4, w - 6, h - 7, 2, 16250871, 100); break; case "truedown" : drawRoundRect(__get__x(), __get__y(), w, h, 5, 10066329, 100); drawRoundRect(__get__x() + 1, __get__y() + 1, w - 2, h - 2, 4, [3355443, 16579836], 100, 0, "radial"); drawRoundRect(__get__x() + 1, __get__y() + 1, w - 2, h - 2, 4, _local4, 50); drawRoundRect(__get__x() + 2, __get__y() + 2, w - 4, h - 4, 3, [0, 14342874], 100, 0, "radial"); drawRoundRect(__get__x(), __get__y(), w, h, 5, _local4, 40); drawRoundRect(__get__x() + 3, __get__y() + 3, w - 6, h - 6, 2, 16777215, 100); drawRoundRect(__get__x() + 3, __get__y() + 4, w - 6, h - 7, 2, _local4, 20); break; case "truerollover" : drawRoundRect(__get__x(), __get__y(), w, h, 5, 9542041, 100); drawRoundRect(__get__x(), __get__y(), w, h, 5, _local4, 50); drawRoundRect(__get__x() + 1, __get__y() + 1, w - 2, h - 2, 4, [3355443, 16777215], 100, 0, "radial"); drawRoundRect(__get__x() + 1, __get__y() + 1, w - 2, h - 2, 4, _local4, 40); drawRoundRect(__get__x() + 2, __get__y() + 2, w - 4, h - 4, 3, [0, 14342874], 100, 0, "radial"); drawRoundRect(__get__x() + 2, __get__y() + 2, w - 4, h - 4, 3, _local4, 40); drawRoundRect(__get__x() + 3, __get__y() + 3, w - 6, h - 6, 2, 16777215, 100); drawRoundRect(__get__x() + 3, __get__y() + 4, w - 6, h - 7, 2, 16316664, 100); break; case "truedisabled" : drawRoundRect(0, 0, w, h, 5, 13159628, 100); drawRoundRect(1, 1, w - 2, h - 2, 4, 15921906, 100); drawRoundRect(2, 2, w - 4, h - 4, 3, 13949401, 100); drawRoundRect(3, 3, w - 6, h - 6, 2, 15921906, 100); } } static function classConstruct() { mx.core.ext.UIObjectExtensions.Extensions(); _global.skinRegistry.ButtonSkin = true; return(true); } static var symbolName = "ButtonSkin"; static var symbolOwner = mx.skins.halo.ButtonSkin; var className = "ButtonSkin"; var backgroundColorName = "buttonColor"; static var classConstructed = classConstruct(); static var UIObjectExtensionsDependency = mx.core.ext.UIObjectExtensions; }
Symbol 645 MovieClip [__Packages.mx.controls.HScrollBar] Frame 0
class mx.controls.HScrollBar extends mx.controls.scrollClasses.ScrollBar { var _minHeight, _minWidth, _xscale, _rotation, __width, scrollIt; function HScrollBar () { super(); } function getMinWidth(Void) { return(_minHeight); } function getMinHeight(Void) { return(_minWidth); } function init(Void) { super.init(); _xscale = -100; _rotation = -90; } function get virtualHeight() { return(__width); } function isScrollBarKey(k) { if (k == 37) { scrollIt("Line", -1); return(true); } if (k == 39) { scrollIt("Line", 1); return(true); } return(super.isScrollBarKey(k)); } static var symbolName = "HScrollBar"; static var symbolOwner = mx.core.UIComponent; static var version = "2.0.2.127"; var className = "HScrollBar"; var minusMode = "Left"; var plusMode = "Right"; var minMode = "AtLeft"; var maxMode = "AtRight"; }
Symbol 646 MovieClip [__Packages.mx.core.View] Frame 0
class mx.core.View extends mx.core.UIComponent { var tabChildren, tabEnabled, boundingBox_mc, border_mc, __get__width, __get__height, __tabIndex, depth, createObject, createClassObject, loadExternal, destroyObject, createClassChildAtDepth, doLater; function View () { super(); } function init() { super.init(); tabChildren = true; tabEnabled = false; boundingBox_mc._visible = false; boundingBox_mc._width = (boundingBox_mc._height = 0); } function size() { border_mc.move(0, 0); border_mc.setSize(__get__width(), __get__height()); doLayout(); } function draw() { size(); } function get numChildren() { var _local3 = childNameBase; var _local2 = 0; while (true) { if (this[_local3 + _local2] == undefined) { return(_local2); } _local2++; } } function get tabIndex() { return((tabEnabled ? (__tabIndex) : undefined)); } function set tabIndex(n) { __tabIndex = n; //return(tabIndex); } function addLayoutObject(object) { } function createChild(className, instanceName, initProps) { if (depth == undefined) { depth = 1; } var _local2; if (typeof(className) == "string") { _local2 = createObject(className, instanceName, depth++, initProps); } else { _local2 = createClassObject(className, instanceName, depth++, initProps); } if (_local2 == undefined) { _local2 = loadExternal(className, _loadExternalClass, instanceName, depth++, initProps); } else { this[childNameBase + numChildren] = _local2; _local2._complete = true; childLoaded(_local2); } addLayoutObject(_local2); return(_local2); } function getChildAt(childIndex) { return(this[childNameBase + childIndex]); } function destroyChildAt(childIndex) { if (!((childIndex >= 0) && (childIndex < numChildren))) { return(undefined); } var _local4 = childNameBase + childIndex; var _local6 = numChildren; var _local3; for (_local3 in this) { if (_local3 == _local4) { _local4 = ""; destroyObject(_local3); break; } } var _local2 = Number(childIndex); while (_local2 < (_local6 - 1)) { this[childNameBase + _local2] = this[childNameBase + (_local2 + 1)]; _local2++; } delete this[childNameBase + (_local6 - 1)]; depth--; } function initLayout() { if (!hasBeenLayedOut) { doLayout(); } } function doLayout() { hasBeenLayedOut = true; } function createChildren() { if (border_mc == undefined) { border_mc = createClassChildAtDepth(_global.styles.rectBorderClass, mx.managers.DepthManager.kBottom, {styleName:this}); } doLater(this, "initLayout"); } function convertToUIObject(obj) { } function childLoaded(obj) { convertToUIObject(obj); } static function extension() { mx.core.ExternalContent.enableExternalContent(); } static var symbolName = "View"; static var symbolOwner = mx.core.View; static var version = "2.0.2.127"; var className = "View"; static var childNameBase = "_child"; var hasBeenLayedOut = false; var _loadExternalClass = "UIComponent"; }
Symbol 647 MovieClip [__Packages.mx.core.ScrollView] Frame 0
class mx.core.ScrollView extends mx.core.View { var __width, hScroller, vScroller, __maxHPosition, propsInited, scrollAreaChanged, specialHScrollCase, createObject, viewableColumns, __height, oldRndUp, viewableRows, __viewMetrics, owner, enabled, border_mc, __get__width, __get__height, invLayout, mask_mc, _parent, dispatchEvent; function ScrollView () { super(); } function getHScrollPolicy(Void) { return(__hScrollPolicy); } function setHScrollPolicy(policy) { __hScrollPolicy = policy.toLowerCase(); if (__width == undefined) { return(undefined); } setScrollProperties(numberOfCols, columnWidth, rowC, rowH, heightPadding, widthPadding); } function get hScrollPolicy() { return(getHScrollPolicy()); } function set hScrollPolicy(policy) { setHScrollPolicy(policy); //return(hScrollPolicy); } function getVScrollPolicy(Void) { return(__vScrollPolicy); } function setVScrollPolicy(policy) { __vScrollPolicy = policy.toLowerCase(); if (__width == undefined) { return(undefined); } setScrollProperties(numberOfCols, columnWidth, rowC, rowH, heightPadding, widthPadding); } function get vScrollPolicy() { return(getVScrollPolicy()); } function set vScrollPolicy(policy) { setVScrollPolicy(policy); //return(vScrollPolicy); } function get hPosition() { return(getHPosition()); } function set hPosition(pos) { setHPosition(pos); //return(hPosition); } function getHPosition(Void) { return(__hPosition); } function setHPosition(pos) { hScroller.__set__scrollPosition(pos); __hPosition = pos; } function get vPosition() { return(getVPosition()); } function set vPosition(pos) { setVPosition(pos); //return(vPosition); } function getVPosition(Void) { return(__vPosition); } function setVPosition(pos) { vScroller.__set__scrollPosition(pos); __vPosition = pos; } function get maxVPosition() { var _local2 = vScroller.maxPos; return(((_local2 == undefined) ? 0 : (_local2))); } function get maxHPosition() { return(getMaxHPosition()); } function set maxHPosition(pos) { setMaxHPosition(pos); //return(maxHPosition); } function getMaxHPosition(Void) { if (__maxHPosition != undefined) { return(__maxHPosition); } var _local2 = hScroller.maxPos; return(((_local2 == undefined) ? 0 : (_local2))); } function setMaxHPosition(pos) { __maxHPosition = pos; } function setScrollProperties(colCount, colWidth, rwCount, rwHeight, hPadding, wPadding) { var _local3 = getViewMetrics(); if (hPadding == undefined) { hPadding = 0; } if (wPadding == undefined) { wPadding = 0; } propsInited = true; delete scrollAreaChanged; heightPadding = hPadding; widthPadding = wPadding; if (colWidth == 0) { colWidth = 1; } if (rwHeight == 0) { rwHeight = 1; } var _local5 = Math.ceil((((__width - _local3.left) - _local3.right) - widthPadding) / colWidth); if ((__hScrollPolicy == "on") || ((_local5 < colCount) && (__hScrollPolicy == "auto"))) { if ((hScroller == undefined) || (specialHScrollCase)) { delete specialHScrollCase; hScroller = createObject("HScrollBar", "hSB", 1001); hScroller.__set__lineScrollSize(20); hScroller.scrollHandler = scrollProxy; hScroller.__set__scrollPosition(__hPosition); scrollAreaChanged = true; } if ((((numberOfCols != colCount) || (columnWidth != colWidth)) || (viewableColumns != _local5)) || (scrollAreaChanged)) { hScroller.setScrollProperties(_local5, 0, colCount - _local5); viewableColumns = _local5; numberOfCols = colCount; columnWidth = colWidth; } } else if (((__hScrollPolicy == "auto") || (__hScrollPolicy == "off")) && (hScroller != undefined)) { hScroller.removeMovieClip(); delete hScroller; scrollAreaChanged = true; } if (heightPadding == undefined) { heightPadding = 0; } var _local4 = Math.ceil((((__height - _local3.top) - _local3.bottom) - heightPadding) / rwHeight); var _local8 = (((__height - _local3.top) - _local3.bottom) % rwHeight) != 0; if ((__vScrollPolicy == "on") || ((_local4 < (rwCount + _local8)) && (__vScrollPolicy == "auto"))) { if (vScroller == undefined) { vScroller = createObject("VScrollBar", "vSB", 1002); vScroller.scrollHandler = scrollProxy; vScroller.__set__scrollPosition(__vPosition); scrollAreaChanged = true; rowH = 0; } if ((((rowC != rwCount) || (rowH != rwHeight)) || ((viewableRows + _local8) != (_local4 + oldRndUp))) || (scrollAreaChanged)) { vScroller.setScrollProperties(_local4, 0, (rwCount - _local4) + _local8); viewableRows = _local4; rowC = rwCount; rowH = rwHeight; oldRndUp = _local8; } } else if (((__vScrollPolicy == "auto") || (__vScrollPolicy == "off")) && (vScroller != undefined)) { vScroller.removeMovieClip(); delete vScroller; scrollAreaChanged = true; } numberOfCols = colCount; columnWidth = colWidth; if (scrollAreaChanged) { doLayout(); var _local2 = __viewMetrics; var _local12 = ((owner != undefined) ? (owner) : this); _local12.layoutContent(_local2.left, _local2.top, ((columnWidth * numberOfCols) - _local2.left) - _local2.right, rowC * rowH, (__width - _local2.left) - _local2.right, (__height - _local2.top) - _local2.bottom); } if (!enabled) { setEnabled(false); } } function getViewMetrics(Void) { var _local2 = __viewMetrics; var _local3 = border_mc.__get__borderMetrics(); _local2.left = _local3.left; _local2.right = _local3.right; if (vScroller != undefined) { _local2.right = _local2.right + vScroller.minWidth; } _local2.top = _local3.top; if ((hScroller == undefined) && ((__hScrollPolicy == "on") || (__hScrollPolicy == true))) { hScroller = createObject("FHScrollBar", "hSB", 1001); specialHScrollCase = true; } _local2.bottom = _local3.bottom; if (hScroller != undefined) { _local2.bottom = _local2.bottom + hScroller.minHeight; } return(_local2); } function doLayout(Void) { var _local10 = __get__width(); var _local8 = __get__height(); delete invLayout; var _local3 = (__viewMetrics = getViewMetrics()); var _local2 = _local3.left; var _local9 = _local3.right; var _local5 = _local3.top; var _local11 = _local3.bottom; var _local7 = hScroller; var _local6 = vScroller; _local7.setSize((_local10 - _local2) - _local9, _local7.minHeight + 0); _local7.move(_local2, _local8 - _local11); _local6.setSize(_local6.minWidth + 0, (_local8 - _local5) - _local11); _local6.move(_local10 - _local9, _local5); var _local4 = mask_mc; _local4._width = (_local10 - _local2) - _local9; _local4._height = (_local8 - _local5) - _local11; _local4._x = _local2; _local4._y = _local5; } function createChild(id, name, props) { var _local2 = super.createChild(id, name, props); return(_local2); } function init(Void) { super.init(); __viewMetrics = new Object(); if (_global.__SVMouseWheelManager == undefined) { var _local4 = (_global.__SVMouseWheelManager = new Object()); _local4.onMouseWheel = __onMouseWheel; Mouse.addListener(_local4); } } function __onMouseWheel(delta, scrollTarget) { var _local4 = scrollTarget; var _local1; while (_local4 != undefined) { if (_local4 instanceof mx.core.ScrollView) { _local1 = _local4; } _local4 = _local4._parent; } if (_local1 != undefined) { _local4 = ((delta <= 0) ? 1 : -1); var _local2 = _local1.vScroller.lineScrollSize; if (_local2 == undefined) { _local2 = 0; } _local2 = Math.max(Math.abs(delta), _local2); var _local3 = _local1.vPosition + (_local2 * _local4); _local1.vPosition = Math.max(0, Math.min(_local3, _local1.maxVPosition)); _local1.dispatchEvent({type:"scroll", direction:"vertical", position:_local1.vPosition}); } } function createChildren(Void) { super.createChildren(); if (mask_mc == undefined) { mask_mc = createObject("BoundingBox", "mask_mc", MASK_DEPTH); } mask_mc._visible = false; } function invalidate(Void) { super.invalidate(); } function draw(Void) { size(); } function size(Void) { super.size(); } function scrollProxy(docObj) { _parent.onScroll(docObj); } function onScroll(docObj) { var _local3 = docObj.target; var _local2 = _local3.scrollPosition; if (_local3 == vScroller) { var _local4 = "vertical"; var _local5 = "__vPosition"; } else { var _local4 = "horizontal"; var _local5 = "__hPosition"; } this[_local5] = _local2; dispatchEvent({type:"scroll", direction:_local4, position:_local2}); } function setEnabled(v) { vScroller.enabled = (hScroller.enabled = v); } function childLoaded(obj) { super.childLoaded(obj); obj.setMask(mask_mc); } static var symbolName = "ScrollView"; static var symbolOwner = mx.core.ScrollView; static var version = "2.0.2.127"; var className = "ScrollView"; var __vScrollPolicy = "auto"; var __hScrollPolicy = "off"; var __vPosition = 0; var __hPosition = 0; var numberOfCols = 0; var rowC = 0; var columnWidth = 1; var rowH = 0; var heightPadding = 0; var widthPadding = 0; var MASK_DEPTH = 10000; }
Symbol 648 MovieClip [__Packages.mx.controls.listclasses.DataSelector] Frame 0
class mx.controls.listclasses.DataSelector extends Object { var __vPosition, setVPosition, __dataProvider, enabled, lastSelID, lastSelected, selected, invUpdateControl, invalidate, multipleSelection, updateControl, __rowCount, rows; function DataSelector () { super(); } static function Initialize(obj) { var _local3 = mixinProps; var _local4 = _local3.length; obj = obj.prototype; var _local1 = 0; while (_local1 < _local4) { obj[_local3[_local1]] = mixins[_local3[_local1]]; _local1++; } mixins.createProp(obj, "dataProvider", true); mixins.createProp(obj, "length", false); mixins.createProp(obj, "value", false); mixins.createProp(obj, "selectedIndex", true); mixins.createProp(obj, "selectedIndices", true); mixins.createProp(obj, "selectedItems", false); mixins.createProp(obj, "selectedItem", true); return(true); } function createProp(obj, propName, setter) { var p = (propName.charAt(0).toUpperCase() + propName.substr(1)); var _local2 = null; var _local4 = function (Void) { return(this["get" + p]()); }; if (setter) { _local2 = function (val) { this["set" + p](val); }; } obj.addProperty(propName, _local4, _local2); } function setDataProvider(dP) { if (__vPosition != 0) { setVPosition(0); } clearSelected(); __dataProvider.removeEventListener(this); __dataProvider = dP; dP.addEventListener("modelChanged", this); dP.addView(this); modelChanged({eventName:"updateAll"}); } function getDataProvider(Void) { return(__dataProvider); } function addItemAt(index, label, data) { if ((index < 0) || (!enabled)) { return(undefined); } var _local2 = __dataProvider; if (_local2 == undefined) { _local2 = (__dataProvider = new Array()); _local2.addEventListener("modelChanged", this); index = 0; } if ((typeof(label) == "object") || (typeof(_local2.getItemAt(0)) == "string")) { _local2.addItemAt(index, label); } else { _local2.addItemAt(index, {label:label, data:data}); } } function addItem(label, data) { addItemAt(__dataProvider.length, label, data); } function removeItemAt(index) { return(__dataProvider.removeItemAt(index)); } function removeAll(Void) { __dataProvider.removeAll(); } function replaceItemAt(index, newLabel, newData) { if (typeof(newLabel) == "object") { __dataProvider.replaceItemAt(index, newLabel); } else { __dataProvider.replaceItemAt(index, {label:newLabel, data:newData}); } } function sortItemsBy(fieldName, order) { lastSelID = __dataProvider.getItemID(lastSelected); __dataProvider.sortItemsBy(fieldName, order); } function sortItems(compareFunc, order) { lastSelID = __dataProvider.getItemID(lastSelected); __dataProvider.sortItems(compareFunc, order); } function getLength(Void) { return(__dataProvider.length); } function getItemAt(index) { return(__dataProvider.getItemAt(index)); } function modelChanged(eventObj) { var _local3 = eventObj.firstItem; var _local6 = eventObj.lastItem; var _local7 = eventObj.eventName; if (_local7 == undefined) { _local7 = eventObj.event; _local3 = eventObj.firstRow; _local6 = eventObj.lastRow; if (_local7 == "addRows") { _local7 = (eventObj.eventName = "addItems"); } else if (_local7 == "deleteRows") { _local7 = (eventObj.eventName = "removeItems"); } else if (_local7 == "updateRows") { _local7 = (eventObj.eventName = "updateItems"); } } if (_local7 == "addItems") { for (var _local2 in selected) { var _local5 = selected[_local2]; if ((_local5 != undefined) && (_local5 >= _local3)) { selected[_local2] = selected[_local2] + ((_local6 - _local3) + 1); } } } else if (_local7 == "removeItems") { if (__dataProvider.length == 0) { delete selected; } else { var _local9 = eventObj.removedIDs; var _local10 = _local9.length; var _local2 = 0; while (_local2 < _local10) { var _local4 = _local9[_local2]; if (selected[_local4] != undefined) { delete selected[_local4]; } _local2++; } for (_local2 in selected) { if (selected[_local2] >= _local3) { selected[_local2] = selected[_local2] - ((_local6 - _local3) + 1); } } } } else if (_local7 == "sort") { if (typeof(__dataProvider.getItemAt(0)) != "object") { delete selected; } else { var _local10 = __dataProvider.length; var _local2 = 0; while (_local2 < _local10) { if (isSelected(_local2)) { var _local4 = __dataProvider.getItemID(_local2); if (_local4 == lastSelID) { lastSelected = _local2; } selected[_local4] = _local2; } _local2++; } } } else if (_local7 == "filterModel") { setVPosition(0); } invUpdateControl = true; invalidate(); } function getValue(Void) { var _local2 = getSelectedItem(); if (typeof(_local2) != "object") { return(_local2); } return(((_local2.data == undefined) ? (_local2.label) : (_local2.data))); } function getSelectedIndex(Void) { for (var _local3 in selected) { var _local2 = selected[_local3]; if (_local2 != undefined) { return(_local2); } } } function setSelectedIndex(index) { if (((index >= 0) && (index < __dataProvider.length)) && (enabled)) { delete selected; selectItem(index, true); lastSelected = index; invUpdateControl = true; invalidate(); } else if (index == undefined) { clearSelected(); } } function getSelectedIndices(Void) { var _local2 = new Array(); for (var _local3 in selected) { _local2.push(selected[_local3]); } _local2.reverse(); return(((_local2.length > 0) ? (_local2) : undefined)); } function setSelectedIndices(indexArray) { if (multipleSelection != true) { return(undefined); } delete selected; var _local3 = 0; while (_local3 < indexArray.length) { var _local2 = indexArray[_local3]; if ((_local2 >= 0) && (_local2 < __dataProvider.length)) { selectItem(_local2, true); } _local3++; } invUpdateControl = true; updateControl(); } function getSelectedItems(Void) { var _local3 = getSelectedIndices(); var _local4 = new Array(); var _local2 = 0; while (_local2 < _local3.length) { _local4.push(getItemAt(_local3[_local2])); _local2++; } return(((_local4.length > 0) ? (_local4) : undefined)); } function getSelectedItem(Void) { return(__dataProvider.getItemAt(getSelectedIndex())); } function selectItem(index, selectedFlag) { if (selected == undefined) { selected = new Object(); } var _local2 = __dataProvider.getItemID(index); if (_local2 == undefined) { return(undefined); } if (selectedFlag && (!isSelected(index))) { selected[_local2] = index; } else if (!selectedFlag) { delete selected[_local2]; } } function isSelected(index) { var _local2 = __dataProvider.getItemID(index); if (_local2 == undefined) { return(false); } return(selected[_local2] != undefined); } function clearSelected(transition) { var _local3 = 0; for (var _local4 in selected) { var _local2 = selected[_local4]; if (((_local2 != undefined) && (__vPosition <= _local2)) && (_local2 < (__vPosition + __rowCount))) { rows[_local2 - __vPosition].drawRow(rows[_local2 - __vPosition].item, "normal", transition && ((_local3 % 3) == 0)); } _local3++; } delete selected; } static var mixins = new mx.controls.listclasses.DataSelector(); static var mixinProps = ["setDataProvider", "getDataProvider", "addItem", "addItemAt", "removeAll", "removeItemAt", "replaceItemAt", "sortItemsBy", "sortItems", "getLength", "getItemAt", "modelChanged", "calcPreferredWidthFromData", "calcPreferredHeightFromData", "getValue", "getSelectedIndex", "getSelectedItem", "getSelectedIndices", "getSelectedItems", "selectItem", "isSelected", "clearSelected", "setSelectedIndex", "setSelectedIndices"]; }
Symbol 649 MovieClip [__Packages.mx.controls.listclasses.DataProvider] Frame 0
class mx.controls.listclasses.DataProvider extends Object { var length, splice, dispatchEvent, sortOn, reverse, sort; function DataProvider (obj) { super(); } static function Initialize(obj) { var _local4 = mixinProps; var _local6 = _local4.length; obj = obj.prototype; var _local3 = 0; while (_local3 < _local6) { obj[_local4[_local3]] = mixins[_local4[_local3]]; _global.ASSetPropFlags(obj, _local4[_local3], 1); _local3++; } mx.events.EventDispatcher.initialize(obj); _global.ASSetPropFlags(obj, "addEventListener", 1); _global.ASSetPropFlags(obj, "removeEventListener", 1); _global.ASSetPropFlags(obj, "dispatchEvent", 1); _global.ASSetPropFlags(obj, "dispatchQueue", 1); Object.prototype.LargestID = 0; Object.prototype.getID = function () { if (this.__ID__ == undefined) { this.__ID__ = Object.prototype.LargestID++; _global.ASSetPropFlags(this, "__ID__", 1); } return(this.__ID__); }; _global.ASSetPropFlags(Object.prototype, "LargestID", 1); _global.ASSetPropFlags(Object.prototype, "getID", 1); return(true); } function addItemAt(index, value) { if (index < length) { splice(index, 0, value); } else if (index > length) { trace("Cannot add an item past the end of the DataProvider"); return(undefined); } this[index] = value; updateViews("addItems", index, index); } function addItem(value) { addItemAt(length, value); } function addItemsAt(index, newItems) { index = Math.min(length, index); newItems.unshift(index, 0); splice.apply(this, newItems); newItems.splice(0, 2); updateViews("addItems", index, (index + newItems.length) - 1); } function removeItemsAt(index, len) { var _local3 = new Array(); var _local2 = 0; while (_local2 < len) { _local3.push(getItemID(index + _local2)); _local2++; } var _local6 = splice(index, len); dispatchEvent({type:"modelChanged", eventName:"removeItems", firstItem:index, lastItem:(index + len) - 1, removedItems:_local6, removedIDs:_local3}); } function removeItemAt(index) { var _local2 = this[index]; removeItemsAt(index, 1); return(_local2); } function removeAll(Void) { splice(0); updateViews("removeItems", 0, length - 1); } function replaceItemAt(index, itemObj) { if ((index < 0) || (index >= length)) { return(undefined); } var _local3 = getItemID(index); this[index] = itemObj; this[index].__ID__ = _local3; updateViews("updateItems", index, index); } function getItemAt(index) { return(this[index]); } function getItemID(index) { var _local2 = this[index]; if ((typeof(_local2) != "object") && (_local2 != undefined)) { return(index); } return(_local2.getID()); } function sortItemsBy(fieldName, order) { if (typeof(order) == "string") { sortOn(fieldName); if (order.toUpperCase() == "DESC") { reverse(); } } else { sortOn(fieldName, order); } updateViews("sort"); } function sortItems(compareFunc, optionFlags) { sort(compareFunc, optionFlags); updateViews("sort"); } function editField(index, fieldName, newData) { this[index][fieldName] = newData; dispatchEvent({type:"modelChanged", eventName:"updateField", firstItem:index, lastItem:index, fieldName:fieldName}); } function getEditingData(index, fieldName) { return(this[index][fieldName]); } function updateViews(event, first, last) { dispatchEvent({type:"modelChanged", eventName:event, firstItem:first, lastItem:last}); } static var mixinProps = ["addView", "addItem", "addItemAt", "removeAll", "removeItemAt", "replaceItemAt", "getItemAt", "getItemID", "sortItemsBy", "sortItems", "updateViews", "addItemsAt", "removeItemsAt", "getEditingData", "editField"]; static var evtDipatcher = mx.events.EventDispatcher; static var mixins = new mx.controls.listclasses.DataProvider(); }
Symbol 650 MovieClip [__Packages.mx.controls.listclasses.ScrollSelectList] Frame 0
class mx.controls.listclasses.ScrollSelectList extends mx.core.ScrollView { var invLayoutContent, rows, topRowZ, listContent, __dataProvider, __vPosition, tW, layoutX, layoutY, tH, invRowHeight, invalidate, __height, invUpdateControl, __cellRenderer, __labelFunction, __iconField, __iconFunction, getLength, baseRowZ, lastPosition, propertyTable, isSelected, wasKeySelected, changeFlag, clearSelected, selectItem, lastSelected, dispatchEvent, dragScrolling, _ymouse, scrollInterval, isPressed, onMouseUp, getSelectedIndex, enabled, tabEnabled, tabChildren, createEmptyMovieClip, border_mc; function ScrollSelectList () { super(); } function layoutContent(x, y, w, h) { delete invLayoutContent; var _local4 = Math.ceil(h / __rowHeight); roundUp = (h % __rowHeight) != 0; var _local12 = _local4 - __rowCount; if (_local12 < 0) { var _local3 = _local4; while (_local3 < __rowCount) { rows[_local3].removeMovieClip(); delete rows[_local3]; _local3++; } topRowZ = topRowZ + _local12; } else if (_local12 > 0) { if (rows == undefined) { rows = new Array(); } var _local3 = __rowCount; while (_local3 < _local4) { var _local2 = (rows[_local3] = listContent.createObject(__rowRenderer, "listRow" + (topRowZ++), topRowZ, {owner:this, styleName:this, rowIndex:_local3})); _local2._x = x; _local2._y = Math.round((_local3 * __rowHeight) + y); _local2.setSize(w, __rowHeight); _local2.drawRow(__dataProvider.getItemAt(__vPosition + _local3), getStateAt(__vPosition + _local3)); _local2.lastY = _local2._y; _local3++; } } if (w != tW) { var _local11 = ((_local12 > 0) ? (__rowCount) : (_local4)); var _local3 = 0; while (_local3 < _local11) { rows[_local3].setSize(w, __rowHeight); _local3++; } } if ((layoutX != x) || (layoutY != y)) { var _local3 = 0; while (_local3 < _local4) { rows[_local3]._x = x; rows[_local3]._y = Math.round((_local3 * __rowHeight) + y); _local3++; } } __rowCount = _local4; layoutX = x; layoutY = y; tW = w; tH = h; } function getRowHeight(Void) { return(__rowHeight); } function setRowHeight(v) { __rowHeight = v; invRowHeight = true; invalidate(); } function get rowHeight() { return(getRowHeight()); } function set rowHeight(w) { setRowHeight(w); //return(rowHeight); } function setRowCount(v) { __rowCount = v; } function getRowCount(Void) { var _local2 = ((__rowCount == 0) ? (Math.ceil(__height / __rowHeight)) : (__rowCount)); return(_local2); } function get rowCount() { return(getRowCount()); } function set rowCount(w) { setRowCount(w); //return(rowCount); } function setEnabled(v) { super.setEnabled(v); invUpdateControl = true; invalidate(); } function setCellRenderer(cR) { __cellRenderer = cR; var _local2 = 0; while (_local2 < rows.length) { rows[_local2].setCellRenderer(true); _local2++; } invUpdateControl = true; invalidate(); } function set cellRenderer(cR) { setCellRenderer(cR); //return(cellRenderer); } function get cellRenderer() { return(__cellRenderer); } function set labelField(field) { setLabelField(field); //return(labelField); } function setLabelField(field) { __labelField = field; invUpdateControl = true; invalidate(); } function get labelField() { return(__labelField); } function set labelFunction(func) { setLabelFunction(func); //return(labelFunction); } function setLabelFunction(func) { __labelFunction = func; invUpdateControl = true; invalidate(); } function get labelFunction() { return(__labelFunction); } function set iconField(field) { setIconField(field); //return(iconField); } function setIconField(field) { __iconField = field; invUpdateControl = true; invalidate(); } function get iconField() { return(__iconField); } function set iconFunction(func) { setIconFunction(func); //return(iconFunction); } function setIconFunction(func) { __iconFunction = func; invUpdateControl = true; invalidate(); } function get iconFunction() { return(__iconFunction); } function setVPosition(pos) { if (pos < 0) { return(undefined); } if ((pos > 0) && (pos > ((getLength() - __rowCount) + roundUp))) { return(undefined); } var _local8 = pos - __vPosition; if (_local8 == 0) { return(undefined); } __vPosition = pos; var _local10 = _local8 > 0; _local8 = Math.abs(_local8); if (_local8 >= __rowCount) { updateControl(); } else { var _local4 = new Array(); var _local9 = __rowCount - _local8; var _local12 = _local8 * __rowHeight; var _local11 = _local9 * __rowHeight; var _local6 = (_local10 ? 1 : -1); var _local3 = 0; while (_local3 < __rowCount) { if (((_local3 < _local8) && (_local10)) || ((_local3 >= _local9) && (!_local10))) { rows[_local3]._y = rows[_local3]._y + Math.round(_local6 * _local11); var _local5 = _local3 + (_local6 * _local9); var _local7 = __vPosition + _local5; _local4[_local5] = rows[_local3]; _local4[_local5].rowIndex = _local5; _local4[_local5].drawRow(__dataProvider.getItemAt(_local7), getStateAt(_local7), false); } else { rows[_local3]._y = rows[_local3]._y - Math.round(_local6 * _local12); var _local5 = _local3 - (_local6 * _local8); _local4[_local5] = rows[_local3]; _local4[_local5].rowIndex = _local5; } _local3++; } rows = _local4; _local3 = 0; while (_local3 < __rowCount) { rows[_local3].swapDepths(baseRowZ + _local3); _local3++; } } lastPosition = pos; super.setVPosition(pos); } function setPropertiesAt(index, obj) { var _local2 = __dataProvider.getItemID(index); if (_local2 == undefined) { return(undefined); } if (propertyTable == undefined) { propertyTable = new Object(); } propertyTable[_local2] = obj; rows[index - __vPosition].drawRow(__dataProvider.getItemAt(index), getStateAt(index)); } function getPropertiesAt(index) { var _local2 = __dataProvider.getItemID(index); if (_local2 == undefined) { return(undefined); } return(propertyTable[_local2]); } function getPropertiesOf(obj) { var _local2 = obj.getID(); if (_local2 == undefined) { return(undefined); } return(propertyTable[_local2]); } function getStyle(styleProp) { var _local2 = super.getStyle(styleProp); var _local3 = mx.styles.StyleManager.colorNames[_local2]; if (_local3 != undefined) { _local2 = _local3; } return(_local2); } function updateControl(Void) { var _local2 = 0; while (_local2 < __rowCount) { rows[_local2].drawRow(__dataProvider.getItemAt(_local2 + __vPosition), getStateAt(_local2 + __vPosition)); _local2++; } delete invUpdateControl; } function getStateAt(index) { return((isSelected(index) ? "selected" : "normal")); } function selectRow(rowIndex, transition, allowChangeEvent) { if (!selectable) { return(undefined); } var _local3 = __vPosition + rowIndex; var _local8 = __dataProvider.getItemAt(_local3); var _local5 = rows[rowIndex]; if (_local8 == undefined) { return(undefined); } if (transition == undefined) { transition = true; } if (allowChangeEvent == undefined) { allowChangeEvent = wasKeySelected; } changeFlag = true; if (((!multipleSelection) && (!Key.isDown(17))) || ((!Key.isDown(16)) && (!Key.isDown(17)))) { clearSelected(transition); selectItem(_local3, true); lastSelected = _local3; _local5.drawRow(_local5.item, getStateAt(_local3), transition); } else if (Key.isDown(16) && (multipleSelection)) { if (lastSelected == undefined) { lastSelected = _local3; } var _local4 = ((lastSelected < _local3) ? 1 : -1); clearSelected(false); var _local2 = lastSelected; while (_local2 != _local3) { selectItem(_local2, true); if ((_local2 >= __vPosition) && (_local2 < (__vPosition + __rowCount))) { rows[_local2 - __vPosition].drawRow(rows[_local2 - __vPosition].item, "selected", false); } _local2 = _local2 + _local4; } selectItem(_local3, true); _local5.drawRow(_local5.item, "selected", transition); } else if (Key.isDown(17)) { var _local7 = isSelected(_local3); if ((!multipleSelection) || (wasKeySelected)) { clearSelected(transition); } if (!((!multipleSelection) && (_local7))) { selectItem(_local3, !_local7); var _local9 = ((!_local7) ? "selected" : "normal"); _local5.drawRow(_local5.item, _local9, transition); } lastSelected = _local3; } if (allowChangeEvent) { dispatchEvent({type:"change"}); } delete wasKeySelected; } function dragScroll(Void) { clearInterval(dragScrolling); if (_ymouse < 0) { setVPosition(__vPosition - 1); selectRow(0, false); var _local2 = Math.min((-_ymouse) - 30, 0); scrollInterval = (((0.593 * _local2) * _local2) + 1) + minScrollInterval; dragScrolling = setInterval(this, "dragScroll", scrollInterval); dispatchEvent({type:"scroll", direction:"vertical", position:__vPosition}); } else if (_ymouse > __height) { var _local3 = __vPosition; setVPosition(__vPosition + 1); if (_local3 != __vPosition) { selectRow((__rowCount - 1) - roundUp, false); } var _local2 = Math.min((_ymouse - __height) - 30, 0); scrollInterval = (((0.593 * _local2) * _local2) + 1) + minScrollInterval; dragScrolling = setInterval(this, "dragScroll", scrollInterval); dispatchEvent({type:"scroll", direction:"vertical", position:__vPosition}); } else { dragScrolling = setInterval(this, "dragScroll", 15); } updateAfterEvent(); } function __onMouseUp(Void) { clearInterval(dragScrolling); delete dragScrolling; delete dragScrolling; delete isPressed; delete onMouseUp; if (!selectable) { return(undefined); } if (changeFlag) { dispatchEvent({type:"change"}); } delete changeFlag; } function moveSelBy(incr) { if (!selectable) { setVPosition(__vPosition + incr); return(undefined); } var _local3 = getSelectedIndex(); if (_local3 == undefined) { _local3 = -1; } var _local2 = _local3 + incr; _local2 = Math.max(0, _local2); _local2 = Math.min(getLength() - 1, _local2); if (_local2 == _local3) { return(undefined); } if ((_local3 < __vPosition) || (_local3 >= (__vPosition + __rowCount))) { setVPosition(_local3); } if ((_local2 >= ((__vPosition + __rowCount) - roundUp)) || (_local2 < __vPosition)) { setVPosition(__vPosition + incr); } wasKeySelected = true; selectRow(_local2 - __vPosition, false); } function keyDown(e) { if (selectable) { if (findInputText()) { return(undefined); } } if (e.code == 40) { moveSelBy(1); } else if (e.code == 38) { moveSelBy(-1); } else if (e.code == 34) { if (selectable) { var _local3 = getSelectedIndex(); if (_local3 == undefined) { _local3 = 0; } setVPosition(_local3); } moveSelBy((__rowCount - 1) - roundUp); } else if (e.code == 33) { if (selectable) { var _local3 = getSelectedIndex(); if (_local3 == undefined) { _local3 = 0; } setVPosition(_local3); } moveSelBy((1 - __rowCount) + roundUp); } else if (e.code == 36) { moveSelBy(-__dataProvider.length); } else if (e.code == 35) { moveSelBy(__dataProvider.length); } } function findInputText(Void) { var _local2 = Key.getAscii(); if ((_local2 >= 33) && (_local2 <= 126)) { findString(String.fromCharCode(_local2)); return(true); } } function findString(str) { if (__dataProvider.length == 0) { return(undefined); } var _local4 = getSelectedIndex(); if (_local4 == undefined) { _local4 = 0; } var _local6 = 0; var _local3 = _local4 + 1; while (_local3 != _local4) { var _local2 = __dataProvider.getItemAt(_local3); if (_local2 instanceof XMLNode) { _local2 = _local2.attributes[__labelField]; } else if (typeof(_local2) != "string") { _local2 = String(_local2[__labelField]); } _local2 = _local2.substring(0, str.length); if ((str == _local2) || (str.toUpperCase() == _local2.toUpperCase())) { _local6 = _local3 - _local4; break; } if (_local3 >= (getLength() - 1)) { _local3 = -1; } _local3++; } if (_local6 != 0) { moveSelBy(_local6); } } function onRowPress(rowIndex) { if (!enabled) { return(undefined); } isPressed = true; dragScrolling = setInterval(this, "dragScroll", 15); onMouseUp = __onMouseUp; if (!selectable) { return(undefined); } selectRow(rowIndex); } function onRowRelease(rowIndex) { } function onRowRollOver(rowIndex) { if (!enabled) { return(undefined); } var _local2 = rows[rowIndex].item; if (getStyle("useRollOver") && (_local2 != undefined)) { rows[rowIndex].drawRow(_local2, "highlighted", false); } dispatchEvent({type:"itemRollOver", index:rowIndex + __vPosition}); } function onRowRollOut(rowIndex) { if (!enabled) { return(undefined); } if (getStyle("useRollOver")) { rows[rowIndex].drawRow(rows[rowIndex].item, getStateAt(rowIndex + __vPosition), false); } dispatchEvent({type:"itemRollOut", index:rowIndex + __vPosition}); } function onRowDragOver(rowIndex) { if (((!enabled) || (isPressed != true)) || (!selectable)) { return(undefined); } if (dropEnabled) { } else if (dragScrolling) { selectRow(rowIndex, false); } else { onMouseUp = __onMouseUp; onRowPress(rowIndex); } } function onRowDragOut(rowIndex) { if (!enabled) { return(undefined); } if (dragEnabled) { } else { onRowRollOut(rowIndex); } } function init(Void) { super.init(); tabEnabled = true; tabChildren = false; if (__dataProvider == undefined) { __dataProvider = new Array(); __dataProvider.addEventListener("modelChanged", this); } baseRowZ = (topRowZ = 10); } function createChildren(Void) { super.createChildren(); listContent = createEmptyMovieClip("content_mc", CONTENTDEPTH); invLayoutContent = true; invalidate(); } function draw(Void) { if (invRowHeight) { delete invRowHeight; __rowCount = 0; listContent.removeMovieClip(); listContent = createEmptyMovieClip("content_mc", CONTENTDEPTH); } if (invUpdateControl) { updateControl(); } border_mc.draw(); } function invalidateStyle(propName) { if (isRowStyle[propName]) { invUpdateControl = true; invalidate(); } else { var _local3 = 0; while (_local3 < __rowCount) { rows[_local3].invalidateStyle(propName); _local3++; } } super.invalidateStyle(propName); } static var mixIt1 = mx.controls.listclasses.DataSelector.Initialize(mx.controls.listclasses.ScrollSelectList); static var mixIt2 = mx.controls.listclasses.DataProvider.Initialize(Array); var CONTENTDEPTH = 100; var __hPosition = 0; var __rowRenderer = "SelectableRow"; var __rowHeight = 22; var __rowCount = 0; var __labelField = "label"; var minScrollInterval = 30; var dropEnabled = false; var dragEnabled = false; var className = "ScrollSelectList"; var isRowStyle = {styleName:true, backgroundColor:true, selectionColor:true, rollOverColor:true, selectionDisabledColor:true, backgroundDisabledColor:true, textColor:true, textSelectedColor:true, textRollOverColor:true, textDisabledColor:true, alternatingRowColors:true, defaultIcon:true}; var roundUp = 0; var selectable = true; var multipleSelection = false; }
Symbol 651 MovieClip [__Packages.mx.controls.List] Frame 0
class mx.controls.List extends mx.controls.listclasses.ScrollSelectList { var border_mc, __labels, setDataProvider, roundUp, __get__rowCount, __dataProvider, __maxHPosition, invScrollProps, invalidate, __vPosition, getViewMetrics, setSize, __width, __rowHeight, totalWidth, totalHeight, displayWidth, __hScrollPolicy, vScroller, __hPosition, listContent, data, mask_mc, __height, __rowCount, invRowHeight, invLayoutContent, setScrollProperties, oldVWidth; function List () { super(); } function setEnabled(v) { super.setEnabled(v); border_mc.backgroundColorName = (v ? "backgroundColor" : "backgroundDisabledColor"); border_mc.invalidate(); } function get labels() { return(__labels); } function set labels(lbls) { __labels = lbls; setDataProvider(lbls); //return(labels); } function setVPosition(pos) { pos = Math.min((__dataProvider.length - __get__rowCount()) + roundUp, pos); pos = Math.max(0, pos); super.setVPosition(pos); } function setHPosition(pos) { pos = Math.max(Math.min(__maxHPosition, pos), 0); super.setHPosition(pos); hScroll(pos); } function setMaxHPosition(pos) { __maxHPosition = pos; invScrollProps = true; invalidate(); } function setHScrollPolicy(policy) { if ((policy.toLowerCase() == "auto") && (!autoHScrollAble)) { return(undefined); } super.setHScrollPolicy(policy); if (policy == "off") { setHPosition(0); setVPosition(Math.min((__dataProvider.length - __get__rowCount()) + roundUp, __vPosition)); } } function setRowCount(rC) { if (isNaN(rC)) { return(undefined); } var _local2 = getViewMetrics(); setSize(__width, ((__rowHeight * rC) + _local2.top) + _local2.bottom); } function layoutContent(x, y, tW, tH, dW, dH) { totalWidth = tW; totalHeight = tH; displayWidth = dW; var _local4 = (((__hScrollPolicy == "on") || (__hScrollPolicy == "auto")) ? (Math.max(tW, dW)) : (dW)); super.layoutContent(x, y, _local4, dH); } function modelChanged(eventObj) { super.modelChanged(eventObj); var _local3 = eventObj.eventName; if ((((_local3 == "addItems") || (_local3 == "removeItems")) || (_local3 == "updateAll")) || (_local3 == "filterModel")) { invScrollProps = true; invalidate("invScrollProps"); } } function onScroll(eventObj) { var _local3 = eventObj.target; if (_local3 == vScroller) { setVPosition(_local3.scrollPosition); } else { hScroll(_local3.scrollPosition); } super.onScroll(eventObj); } function hScroll(pos) { __hPosition = pos; listContent._x = -pos; } function init(Void) { super.init(); if (labels.length > 0) { var _local6 = new Array(); var _local3 = 0; while (_local3 < labels.length) { _local6.addItem({label:labels[_local3], data:data[_local3]}); _local3++; } setDataProvider(_local6); } __maxHPosition = 0; } function createChildren(Void) { super.createChildren(); listContent.setMask(mask_mc); border_mc.move(0, 0); border_mc.setSize(__width, __height); } function getRowCount(Void) { var _local2 = getViewMetrics(); return(((__rowCount == 0) ? (Math.ceil(((__height - _local2.top) - _local2.bottom) / __rowHeight)) : (__rowCount))); } function size(Void) { super.size(); configureScrolling(); var _local3 = getViewMetrics(); layoutContent(_local3.left, _local3.top, __width + __maxHPosition, totalHeight, (__width - _local3.left) - _local3.right, (__height - _local3.top) - _local3.bottom); } function draw(Void) { if (invRowHeight) { invScrollProps = true; super.draw(); listContent.setMask(mask_mc); invLayoutContent = true; } if (invScrollProps) { configureScrolling(); delete invScrollProps; } if (invLayoutContent) { var _local3 = getViewMetrics(); layoutContent(_local3.left, _local3.top, __width + __maxHPosition, totalHeight, (__width - _local3.left) - _local3.right, (__height - _local3.top) - _local3.bottom); } super.draw(); } function configureScrolling(Void) { var _local2 = __dataProvider.length; if (__vPosition > Math.max(0, (_local2 - getRowCount()) + roundUp)) { setVPosition(Math.max(0, Math.min((_local2 - getRowCount()) + roundUp, __vPosition))); } var _local3 = getViewMetrics(); var _local4 = ((__hScrollPolicy != "off") ? (((__maxHPosition + __width) - _local3.left) - _local3.right) : ((__width - _local3.left) - _local3.right)); if (_local2 == undefined) { _local2 = 0; } setScrollProperties(_local4, 1, _local2, __rowHeight); if (oldVWidth != _local4) { invLayoutContent = true; } oldVWidth = _local4; } static var symbolOwner = mx.controls.List; static var symbolName = "List"; var className = "List"; static var version = "2.0.2.127"; var clipParameters = {rowHeight:1, enabled:1, visible:1, labels:1}; var scrollDepth = 1; var __vScrollPolicy = "on"; var autoHScrollAble = false; }
Symbol 652 MovieClip [__Packages.mx.controls.DataGrid] Frame 0
class mx.controls.DataGrid extends mx.controls.List { var invInitHeaders, columns, __rowCount, invDrawCols, invalidate, getViewMetrics, setSize, __width, __rowHeight, invCheckCols, enabled, cellEditor, __dataProvider, __vPosition, rows, getStateAt, __hScrollPolicy, __maxHPosition, roundUp, getRowCount, setScrollProperties, oldVWidth, invLayoutContent, border_mc, __height, setMaxHPosition, setHPosition, getMaxHPosition, getHPosition, oldWidth, displayWidth, numberOfCols, invRowHeight, invSpaceColsEqually, invColChange, updateControl, totalWidth, lines_mc, listContent, __get__height, getStyle, headerCells, header_mc, dispatchEvent, __viewMetrics, sortArrow, sortIndex, layoutX, sortDirection, owner, column, _alpha, cell, asc, col, oldX, onRollOut, __focusedCell, __hPosition, editorMask, editTween, getFocusManager, __tabHandlerCache, vScroller, hScroller, dontEdit, listOwner, activeGrid, getLength, releaseFocus; function DataGrid () { super(); } function init() { super.init(); invInitHeaders = true; columns = new Array(); } function layoutContent(x, y, tW, tH, dW, dH) { var _local3 = __rowCount; if (__showHeaders) { y = y + __headerHeight; dH = dH - __headerHeight; } super.layoutContent(x, y, tW, tH, dW, dH); if (tW != totColW) { drawHeaderBG(); } if (__rowCount > _local3) { invDrawCols = true; invalidate(); } } function setRowCount(rC) { if (isNaN(rC)) { return(undefined); } var _local2 = getViewMetrics(); setSize(__width, (((__rowHeight * rC) + _local2.top) + _local2.bottom) + (__headerHeight * __showHeaders)); } function setRowHeight(rH) { __rowHeight = rH; if (hasDrawn) { super.setRowHeight(rH); } } function setHScrollPolicy(policy) { super.setHScrollPolicy(policy); invCheckCols = true; invalidate(); } function setEnabled(v) { if (v == enabled) { return(undefined); } super.setEnabled(v); if (__showHeaders) { enableHeader(v); } if (cellEditor._visible == true) { disposeEditor(); } invDrawCols = true; invalidate(); } function modelChanged(eventObj) { if (eventObj.eventName == "updateField") { var _local3 = eventObj.firstItem; var _local5 = __dataProvider.getItemAt(_local3); rows[_local3 - __vPosition].drawRow(_local5, getStateAt(_local3)); return(undefined); } if (eventObj.eventName == "schemaLoaded") { removeAllColumns(); } if (columns.length == 0) { generateCols(); } super.modelChanged(eventObj); } function configureScrolling(Void) { var _local3 = getViewMetrics(); var _local4 = ((__hScrollPolicy != "off") ? (((__maxHPosition + __width) - _local3.left) - _local3.right) : ((__width - _local3.left) - _local3.right)); var _local2 = __dataProvider.length; if (_local2 == undefined) { _local2 = 0; } if (__vPosition > Math.max(0, (_local2 - getRowCount()) + roundUp)) { setVPosition(Math.max(0, Math.min((_local2 - getRowCount()) + roundUp, __vPosition))); } setScrollProperties(_local4, 1, _local2, __rowHeight, __headerHeight * __showHeaders); if (oldVWidth != _local4) { invLayoutContent = true; } oldVWidth = _local4; } function setVPosition(pos) { if (cellEditor != undefined) { disposeEditor(); } super.setVPosition(pos); } function size(Void) { if (hasDrawn != true) { border_mc.setSize(__width, __height); return(undefined); } if (cellEditor != undefined) { disposeEditor(); } if (__hScrollPolicy != "off") { var _local5 = 0; var _local6 = columns.length; var _local3 = 0; while (_local3 < _local6) { _local5 = _local5 + columns[_local3].__width; _local3++; } var _local8 = getViewMetrics(); var _local9 = (__width - _local8.left) - _local8.right; setMaxHPosition(Math.max(_local5 - _local9, 0)); var _local7 = _local9 - _local5; if (_local7 > 0) { columns[_local6 - 1].__width = columns[_local6 - 1].__width + _local7; } setHPosition(Math.min(getMaxHPosition(), getHPosition())); } super.size(); if (__hScrollPolicy == "off") { var _local10 = new Array(); var _local6 = columns.length; if (oldWidth == undefined) { oldWidth = displayWidth; } var _local4 = 0; var _local3 = 0; while (_local3 < _local6) { _local4 = _local4 + ((columns[_local3].__width = (displayWidth * columns[_local3].__width) / oldWidth)); _local3++; } if (_local4 != displayWidth) { columns[columns.length - 1].__width = columns[columns.length - 1].__width + (displayWidth - _local4); } totColW = (numberOfCols = displayWidth); } oldWidth = displayWidth; drawColumns(); drawHeaderBG(); invalidate(); } function draw() { if (invRowHeight) { super.draw(); invInitHeaders = true; invDrawCols = true; delete cellEditor; } if (invInitHeaders) { initHeaders(); invLayoutContent = true; } super.draw(); if (invSpaceColsEqually) { delete invSpaceColsEqually; spaceColumnsEqually(); } if (invColChange) { delete invColChange; if (hasDrawn) { initHeaders(); initRows(); invDrawCols = true; updateControl(); invCheckCols = true; } } if (invCheckCols) { if (totColW != displayWidth) { resizeColumn(columns.length - 1, columns[columns.length - 1].__width); } delete invCheckCols; } if (invDrawCols) { drawColumns(); } hasDrawn = true; } function editField(index, colName, data) { __dataProvider.editField(index, colName, data); } function get columnNames() { return(getColumnNames()); } function set columnNames(w) { setColumnNames(w); //return(columnNames); } function setColumnNames(tmpArray) { var _local2 = 0; while (_local2 < tmpArray.length) { addColumn(tmpArray[_local2]); _local2++; } } function getColumnNames(Void) { var _local3 = new Array(); var _local2 = 0; while (_local2 < columns.length) { _local3[_local2] = columns[_local2].columnName; _local2++; } return(_local3); } function addColumnAt(index, newCol) { if (index < columns.length) { columns.splice(index, 0, "tmp"); } var _local4 = newCol; if (!(_local4 instanceof mx.controls.gridclasses.DataGridColumn)) { _local4 = new mx.controls.gridclasses.DataGridColumn(_local4); } columns[index] = _local4; _local4.colNum = index; var _local2 = index + 1; while (_local2 < columns.length) { columns[_local2].colNum++; _local2++; } _local4.parentGrid = this; totColW = totColW + _local4.width; invColChange = true; invalidate(); return(newCol); } function addColumn(newCol) { return(addColumnAt(columns.length, newCol)); } function removeColumnAt(index) { var _local4 = columns[index]; columns.splice(index, 1); totColW = totColW - _local4.width; var _local2 = index; while (_local2 < columns.length) { columns[_local2].colNum--; _local2++; } invColChange = true; invalidate(); return(_local4); } function removeAllColumns(Void) { totColW = 0; columns = new Array(); invColChange = true; invalidate(); } function getColumnAt(index) { return(columns[index]); } function getColumnIndex(name) { var _local2 = 0; while (_local2 < columns.length) { if (columns[_local2].columnName == name) { return(_local2); } _local2++; } } function get columnCount() { return(columns.length); } function spaceColumnsEqually(Void) { if (displayWidth == undefined) { var _local4 = getViewMetrics(); displayWidth = (__width - _local4.left) - _local4.right; } var _local3 = Math.ceil(totalWidth / columns.length); var _local2 = 0; while (_local2 < columns.length) { columns[_local2].__width = _local3; _local2++; } totColW = totalWidth; invDrawCols = true; invalidate(); } function generateCols(Void) { if (columns.length == 0) { var _local3 = __dataProvider.getColumnNames(); if (_local3 == undefined) { var _local4 = __dataProvider.getItemAt(0); for (var _local2 in _local4) { if (_local2 != "__ID__") { addColumn(_local2); } } } else { var _local2 = 0; while (_local2 < _local3.length) { addColumn(_local3[_local2]); _local2++; } } invSpaceColsEqually = true; invColChange = true; invCheckCols = true; invalidate(); } } function resizeColumn(col, w) { if ((__hScrollPolicy == "on") || (__hScrollPolicy == "auto")) { columns[col].__width = w; var _local11 = 0; var _local5 = columns.length; var _local2 = 0; while (_local2 < _local5) { _local11 = _local11 + columns[_local2].__width; _local2++; } setMaxHPosition(Math.max(_local11 - displayWidth, 0)); var _local12 = displayWidth - _local11; if (_local12 > 0) { columns[_local5 - 1].__width = columns[_local5 - 1].__width + _local12; } setHPosition(Math.min(getMaxHPosition(), getHPosition())); invDrawCols = true; invalidate(); return(undefined); } var _local10 = 0; var _local2 = 0; while (_local2 < col) { _local10 = _local10 + columns[_local2].__width; _local2++; } var _local8 = ((displayWidth + 2) - _local10) - columns[col].__width; var _local6 = ((displayWidth + 2) - _local10) - w; columns[col].__width = w; var _local5 = columns.length; _local2 = col + 1; while (_local2 < _local5) { if (!columns[_local2].resizable) { _local6 = _local6 - columns[_local2].__width; _local8 = _local8 - columns[_local2].__width; } _local2++; } var _local9 = 0; _local2 = col + 1; while (_local2 < _local5) { if (columns[_local2].resizable) { columns[_local2].__width = (columns[_local2].width * _local6) / _local8; _local9 = _local9 + columns[_local2].__width; } _local2++; } var _local3 = 0; var _local7 = false; _local2 = _local5 - 1; while (_local2 >= 0) { if (columns[_local2].resizable) { if (!_local7) { columns[_local2].__width = columns[_local2].__width + (_local6 - _local9); _local7 = true; } if (_local3 > 0) { columns[_local2].__width = columns[_local2].__width - _local3; _local3 = 0; } if (columns[_local2].__width < minColWidth) { _local3 = _local3 + (minColWidth - columns[_local2].__width); columns[_local2].__width = minColWidth; } } _local2--; } invDrawCols = true; invalidate(); } function drawColumns(Void) { delete invDrawCols; var _local4 = (lines_mc = listContent.createEmptyMovieClip("lines_mc", LINEDEPTH)); var _local9 = 0.75; var _local5 = 1; var _local15 = __get__height() - 1; var _local12 = getStyle("vGridLineColor"); var _local14 = columns.length; placeSortArrow(); var _local7 = 0; while (_local7 < _local14) { var _local6 = columns[_local7]; var _local13 = (enabled ? "backgroundColor" : "backgroundDisabledColor"); var _local11 = _local6.getStyle(_local13); _local9 = _local9 + _local6.__width; _local4.moveTo(_local5, 1); _local4.lineStyle(0, _local12, 0); var _local10 = Math.floor(_local9); _local4.lineTo(_local10, 1); if ((_local7 < (columns.length - 1)) && (getStyle("vGridLines"))) { _local4.lineStyle(0, _local12, 100); } _local4.lineTo(_local10, __get__height()); _local4.lineStyle(0, _local12, 0); _local4.lineTo(_local5, __get__height()); _local4.lineTo(_local5, 1); if (__showHeaders) { var _local3 = headerCells[_local7]; _local3._x = _local5 + 2; _local3.hO._x = _local5; _local3.setSize(_local6.__width - 5, Math.min(__headerHeight, _local3.getPreferredHeight())); _local3.hO._width = _local6.__width - 2; _local3.hO._height = __headerHeight; _local3._y = (__headerHeight - _local3._height) / 2; header_mc["sep" + _local7]._x = _local9 - 2; listContent.disableHeader._width = totalWidth; } var _local2 = 0; while (_local2 < __rowCount) { if (_local7 == 0) { rows[_local2].colBG.clear(); } var _local8 = _local6.__width; rows[_local2].drawCell(_local7, _local5, _local8, _local11); _local2++; } _local5 = _local9; _local7++; } if (getStyle("hGridLines")) { lines_mc.lineStyle(0, getStyle("hGridLineColor")); _local7 = 1; while (_local7 < __rowCount) { lines_mc.moveTo(4, rows[_local7]._y); lines_mc.lineTo(totalWidth, rows[_local7]._y); _local7++; } } } function initRows(Void) { var _local2 = 0; while (_local2 < __rowCount) { rows[_local2].createCells(); _local2++; } } function onRowPress(rowIndex) { super.onRowPress(rowIndex); if (!enabled) { return(undefined); } var _local11 = columns.length; var _local6 = rows[rowIndex]; var _local3 = 0; while (_local3 < _local11) { var _local5 = columns[_local3]; var _local4 = _local6._xmouse - _local6.cells[_local3]._x; if ((_local4 >= 0) && (_local4 < _local5.__width)) { dispatchEvent({type:"cellPress", columnIndex:_local3, view:this, itemIndex:rowIndex + __vPosition}); return(undefined); } _local3++; } } function get showHeaders() { return(getShowHeaders()); } function set showHeaders(w) { setShowHeaders(w); //return(showHeaders); } function setShowHeaders(b) { __showHeaders = b; invInitHeaders = true; invDrawCols = true; invalidate(); } function getShowHeaders() { return(__showHeaders); } function get headerHeight() { return(getHeaderHeight()); } function set headerHeight(w) { setHeaderHeight(w); //return(headerHeight); } function setHeaderHeight(h) { __headerHeight = h; invInitHeaders = true; invDrawCols = true; invalidate(); } function getHeaderHeight(Void) { return(__headerHeight); } function initHeaders(Void) { delete invInitHeaders; if (__showHeaders) { header_mc = listContent.createClassObject(mx.core.UIObject, "header_mc", HEADERDEPTH, {styleName:this}); headerCells = new Array(); var _local2 = 0; while (_local2 < columns.length) { var _local6 = columns[_local2]; var _local4; var _local7 = _local6.__headerRenderer; if (_local7 == undefined) { _local4 = (headerCells[_local2] = header_mc.createLabel("fHeaderCell" + _local2, HEADERCELLDEPTH + _local2)); _local4.selectable = false; _local4.setStyle("styleName", _local6); } else if (typeof(_local7) == "string") { _local4 = (headerCells[_local2] = header_mc.createObject(_local7, "fHeaderCell" + _local2, HEADERCELLDEPTH + _local2, {styleName:_local6})); } else { _local4 = (headerCells[_local2] = header_mc.createClassObject(_local7, "fHeaderCell" + _local2, HEADERCELLDEPTH + _local2, {styleName:_local6})); } _local4.setValue(_local6.__get__headerText()); _local6.headerCell = _local4; var _local3 = header_mc.attachMovie("DataHeaderOverlay", "hO" + _local2, HEADEROVERLAYDEPTH + _local2); _local4.hO = _local3; _local3.cell = _local4; _local4.column = (_local3.column = _local6); _local4.asc = (_local3.asc = false); _local4.owner = (_local3.owner = this); _local3._alpha = 0; if (_local3.column.sortable && (_local3.onPress == undefined)) { _local3.useHandCursor = false; _local3.onRollOver = headerRollOver; _local3.onRollOut = headerRollOut; _local3.onPress = headerPress; _local3.onRelease = headerRelease; _local3.onReleaseOutside = headerUp; _local3.headerUp = headerUp; } if (_local2 < (columns.length - 1)) { var _local5 = header_mc.attachMovie("DataHeaderSeperator", "sep" + _local2, SEPARATORDEPTH + _local2); _local5._height = __headerHeight; if (_local6.resizable && (resizableColumns)) { _local5.useHandCursor = false; _local5.col = _local2; _local5.owner = this; _local5.onRollOver = showStretcher; _local5.onPress = startSizing; _local5.onRelease = (_local5.onReleaseOutside = stopSizing); _local5.onRollOut = hideStretcher; } } _local2++; } drawHeaderBG(); } else { header_mc.removeMovieClip(); } } function invalidateHeaderStyle(Void) { var _local4 = columns.length; var _local3 = 0; while (_local3 < _local4) { var _local2 = headerCells[_local3]; if (_local2.stylecache != undefined) { delete _local2.stylecache.tf; } delete _local2.enabledColor; _local2.invalidateStyle(); _local2.draw(); _local3++; } } function drawHeaderBG(Void) { var _local2 = header_mc; _local2.clear(); var _local5 = getStyle("headerColor"); var _local3 = __viewMetrics; var _local4 = Math.max(totalWidth, displayWidth + 3); _local2.moveTo(_local3.left, _local3.top); var _local7 = {matrixType:"box", x:0, y:0, w:_local4, h:__headerHeight + 1, r:(Math.PI/2)}; var _local8 = [_local5, _local5, 16777215]; var _local9 = [0, 60, 255]; var _local6 = [100, 100, 100]; _local2.beginGradientFill("linear", _local8, _local6, _local9, _local7); _local2.lineStyle(0, 0, 0); _local2.lineTo(_local4, _local3.top); _local2.lineTo(_local4, __headerHeight + 1); _local2.lineStyle(0, 0, 100); _local2.lineTo(_local3.left, __headerHeight + 1); _local2.lineStyle(0, 0, 0); _local2.endFill(); } function enableHeader(v) { if (v) { listContent.disableHeader.removeMovieClip(); } else { var _local2 = listContent.attachMovie("DataHeaderOverlay", "disableHeader", DISABLEDHEADERDEPTH); _local2._width = totalWidth; _local2._height = __headerHeight; var _local3 = new Color(_local2); _local3.setRGB(getStyle("backgroundDisabledColor")); _local2._alpha = 60; } } function placeSortArrow(Void) { sortArrow.removeMovieClip(); if (sortIndex == undefined) { return(undefined); } if ((columns[sortIndex].__width - headerCells[sortIndex].getPreferredWidth()) <= 20) { return(undefined); } sortArrow = header_mc.createObject("DataSortArrow", "sortArrow", SORTARROWDEPTH); var _local3 = layoutX; var _local2 = 0; while (_local2 <= sortIndex) { _local3 = _local3 + columns[_local2].__width; _local2++; } var _local4 = sortDirection == "ASC"; sortArrow._yscale = (_local4 ? -100 : 100); sortArrow._x = (_local3 - sortArrow._width) - 8; sortArrow._y = ((__headerHeight - sortArrow._height) / 2) + (_local4 * sortArrow._height); } function headerRollOver(Void) { var _local2 = owner; if ((((!_local2.enabled) || (_local2.cellEditor != undefined)) || (!_local2.sortableColumns)) || (!column.sortable)) { return(undefined); } var _local3 = new Color(this); _local3.setRGB(_local2.getStyle("rollOverColor")); _alpha = 50; } function headerRollOut(Void) { _alpha = 0; } function headerPress(Void) { var _local2 = owner; if (((!column.sortable) || (!_local2.sortableColumns)) || (!_local2.enabled)) { return(undefined); } cell._x = cell._x + 1; cell._y = cell._y + 1; var _local3 = new Color(this); _local3.setRGB(_local2.getStyle("selectionColor")); _alpha = 100; } function headerUp(Void) { if (((!column.sortable) || (!owner.sortableColumns)) || (!owner.enabled)) { return(undefined); } _alpha = 0; cell._x = cell._x - 1; cell._y = cell._y - 1; } function headerRelease(Void) { var _local2 = owner; var _local3 = column; if (((!_local3.sortable) || (!_local2.sortableColumns)) || (!_local2.enabled)) { return(undefined); } headerUp(); asc = !asc; var _local4 = (asc ? "ASC" : "DESC"); _local2.sortIndex = _local2.getColumnIndex(_local3.columnName); _local2.sortDirection = _local4; _local2.placeSortArrow(); if (_local3.sortOnHeaderRelease) { _local2.sortItemsBy(_local3.columnName, _local4); } _local2.dispatchEvent({type:"headerRelease", view:_local2, columnIndex:_local2.getColumnIndex(_local3.columnName)}); _local2.dontEdit = true; } function isStretchable(col) { var _local2 = true; if (!resizableColumns) { _local2 = false; } else if (!columns[col].resizable) { _local2 = false; } else if ((col == (columns.length - 2)) && (!columns[col + 1].resizable)) { _local2 = false; } return(_local2); } function showStretcher(Void) { var _local2 = owner; if (((!_local2.isStretchable(col)) || (!_local2.enabled)) || (_local2.cellEditor != undefined)) { return(undefined); } Mouse.hide(); if (_local2.stretcher == undefined) { _local2.attachMovie("cursorStretch", "stretcher", _local2.STRETCHERDEPTH); } _local2.stretcher._x = _local2._xmouse; _local2.stretcher._y = _local2._ymouse; _local2.stretcher._visible = true; _local2.onMouseMove = function () { this.stretcher._x = this._xmouse; this.stretcher._y = this._ymouse; updateAfterEvent(); }; } function startSizing(Void) { var _local2 = owner; if ((!_local2.isStretchable(col)) || (!_local2.enabled)) { return(undefined); } _local2.pressFocus(); _local2.attachMovie("DataStretchBar", "stretchBar", 999); _local2.stretchBar._height = _local2.height; _local2.stretchBar._x = _local2._xmouse; oldX = _local2.stretchBar._x; _local2.colX = oldX - _local2.columns[col].width; _local2.onMouseMove = function () { this.stretcher._x = this._xmouse; this.stretcher._y = this._ymouse; this.stretchBar._x = Math.max(this._xmouse, this.colX + this.minColWidth); if (this.__hScrollPolicy == "off") { this.stretchBar._x = Math.min(this.stretchBar._x, this.displayWidth - this.minColWidth); } updateAfterEvent(); }; } function stopSizing(Void) { var _local2 = owner; var _local3 = col; if ((!_local2.isStretchable(_local3)) || (!_local2.enabled)) { return(undefined); } _local2.stretchBar._visible = false; onRollOut(); var _local4 = _local2.stretchBar._x - oldX; _local2.resizeColumn(_local3, _local2.columns[_local3].width + _local4); _local2.dispatchEvent({type:"columnStretch", columnIndex:_local3}); } function hideStretcher(Void) { owner.stretcher._visible = false; delete owner.onMouseMove; Mouse.show(); } function set focusedCell(obj) { setFocusedCell(obj); //return(focusedCell); } function get focusedCell() { return(__focusedCell); } function setFocusedCell(coord, broadCast) { if ((!enabled) || (!editable)) { return(undefined); } if ((coord == undefined) && (cellEditor != undefined)) { disposeEditor(); return(undefined); } var _local2 = coord.itemIndex; var _local5 = coord.columnIndex; if (_local2 == undefined) { _local2 = 0; } if (_local5 == undefined) { _local5 = 0; } var _local9 = columns[_local5].columnName; if (__vPosition > _local2) { setVPosition(_local2); } else { var _local11 = (((_local2 - __vPosition) - __rowCount) + roundUp) + 1; if (_local11 > 0) { setVPosition(__vPosition + _local11); } } var _local10 = columns[_local5]; var _local8 = rows[_local2 - __vPosition]; var _local3 = _local8.cells[_local5]; if ((_local3._x > (__hPosition + displayWidth)) || (_local3._x < __hPosition)) { setHPosition(_local3._x); } var _local4 = __dataProvider.getEditingData(_local2, _local9); if (_local4 == undefined) { _local4 = __dataProvider.getItemAt(_local2)[_local9]; } if (_local4 == undefined) { _local4 = " "; } if (_local3.isCellEditor != true) { if (cellEditor == undefined) { cellEditor = listContent.createClassObject(mx.controls.TextInput, "editor_mc", EDITORDEPTH, {styleName:_local10, listOwner:this}); } cellEditor.backgroundColor = 16777215 /* 0xFFFFFF */; cellEditor._visible = true; cellEditor.setSize(_local10.__width, __rowHeight + 2); cellEditor._x = _local3._x - 1; cellEditor.text = _local4; editorMask = listContent.attachMovie("BoundingBox", "editorMask", 60001, {_alpha:0}); cellEditor.setMask(editorMask); editorMask._width = cellEditor.width; editorMask._height = cellEditor.height; editorMask._y = (cellEditor._y = _local8._y - 1); editorMask._x = cellEditor._x - editorMask._width; editTween = new mx.effects.Tween(this, cellEditor._x - editorMask._width, cellEditor._x, 150); } else { cellEditor = _local3; cellEditor.setValue(_local4, __dataProvider.getItemAt(_local2)); } var _local6 = getFocusManager(); _local6.setFocus(cellEditor); _local6.defaultPushButtonEnabled = false; if (_local3.isCellEditor != true) { cellEditor.hPosition = 0; cellEditor.redraw(); Selection.setSelection(0, cellEditor.length); } __focusedCell = coord; if (__tabHandlerCache == undefined) { __tabHandlerCache = _local6.tabHandler; _local6.tabHandler = tabHandler; } _local6.activeGrid = this; cellEditor.addEventListener("keyDown", editorKeyDown); if (broadCast) { dispatchEvent({type:"cellFocusIn", itemIndex:_local2, columnIndex:_local5}); } } function onMouseDown(Void) { if (cellEditor._visible && (!cellEditor.hitTest(_root._xmouse, _root._ymouse))) { editCell(); } if ((vScroller.hitTest(_root._xmouse, _root._ymouse) || (hScroller.hitTest(_root._xmouse, _root._ymouse))) || (header_mc.hitTest(_root._xmouse, _root._ymouse))) { dontEdit = true; } } function editorKeyDown(Void) { if (Key.isDown(27)) { listOwner.disposeEditor(); } else if (Key.isDown(13) && (Key.getCode() != 229)) { listOwner.editCell(); listOwner.findNextEnterCell(); } } function tabHandler(Void) { var _local4 = -1; var _local3 = -1; var _local2 = activeGrid; if (_local2.__focusedCell != undefined) { _local4 = _local2.__focusedCell.itemIndex; _local3 = _local2.__focusedCell.columnIndex; } _local2.editCell(); _local2.findNextCell(_local4, _local3); } function findNextEnterCell(Void) { var _local3 = (Key.isDown(16) ? -1 : 1); var _local2 = __focusedCell.itemIndex + _local3; if ((_local2 < getLength()) && (_local2 >= 0)) { __focusedCell.itemIndex = _local2; } setFocusedCell(__focusedCell, true); } function findNextCell(index, colIndex) { if (index == undefined) { colIndex = -1; index = colIndex; } var _local5 = false; var _local4 = (Key.isDown(16) ? -1 : 1); while (!_local5) { colIndex = colIndex + _local4; if ((colIndex >= columns.length) || (colIndex < 0)) { colIndex = ((colIndex < 0) ? (columns.length) : 0); index = index + _local4; if ((index >= getLength()) || (index < 0)) { if (getFocusManager().activeGrid != undefined) { disposeEditor(); } dontEdit = true; Selection.setFocus(this); delete dontEdit; getFocusManager().tabHandler(); return(undefined); } } if (columns[colIndex].editable) { _local5 = true; if (__tabHandlerCache != undefined) { disposeEditor(); } setFocusedCell({itemIndex:index, columnIndex:colIndex}, true); } } } function onSetFocus(Void) { super.onSetFocus(); if (editable && (dontEdit != true)) { if (__focusedCell == undefined) { __focusedCell = {itemIndex:0, columnIndex:0}; } if (columns[__focusedCell.columnIndex].editable == true) { setFocusedCell(__focusedCell, true); } else { findNextCell(__focusedCell.itemIndex, __focusedCell.columnIndex); } } delete dontEdit; } function onTweenUpdate(val) { editorMask._x = val; } function onTweenEnd(val) { editorMask._x = val; cellEditor.setMask(undefined); editorMask.removeMovieClip(); } function disposeEditor(Void) { cellEditor.removeEventListener("keyDown", editorKeyDown); dispatchEvent({type:"cellFocusOut", itemIndex:__focusedCell.itemIndex, columnIndex:__focusedCell.columnIndex}); if (cellEditor.isCellEditor != true) { cellEditor._visible = false; } var _local3 = getFocusManager(); if (__tabHandlerCache != undefined) { _local3.tabHandler = __tabHandlerCache; delete __tabHandlerCache; } _local3.defaultPushButtonEnabled = true; if ((border_mc.hitTest(_root._xmouse, _root._ymouse) && (!vScroller.hitTest(_root._xmouse, _root._ymouse))) && (!hScroller.hitTest(_root._xmouse, _root._ymouse))) { dontEdit = true; releaseFocus(); delete dontEdit; } delete cellEditor; delete _local3.activeGrid; } function editCell() { var _local3 = __focusedCell.itemIndex; var _local4 = columns[__focusedCell.columnIndex].columnName; var _local2 = __dataProvider.getEditingData(_local3, _local4); if (_local2 == undefined) { _local2 = __dataProvider.getItemAt(_local3)[_local4]; } var _local5 = (cellEditor.isCellEditor ? (cellEditor.getValue()) : (cellEditor.text)); if (_local2 != _local5) { editField(_local3, _local4, _local5); dispatchEvent({type:"cellEdit", itemIndex:_local3, columnIndex:__focusedCell.columnIndex, oldValue:_local2}); } disposeEditor(); } function invalidateStyle(propName) { if ((propName == "headerColor") || (propName == "styleName")) { drawHeaderBG(); } if ((((((propName == "hGridLines") || (propName == "hGridLineColor")) || (propName == "vGridLines")) || (propName == "vGridLineColor")) || (propName == "styleName")) || (propName == "backgroundColor")) { invDrawCols = true; invalidate(); } if (mx.styles.StyleManager.TextStyleMap[propName] != undefined) { super.changeTextStyleInChildren(propName); } if ((propName == "styleName") || (propName == "headerStyle")) { invalidateHeaderStyle(); } super.invalidateStyle(propName); } function notifyStyleChangeInChildren(sheetName, styleProp, newValue) { if (styleProp == "headerStyle") { invalidateHeaderStyle(); } if (sheetName != undefined) { var _local4 = 0; while (_local4 < columns.length) { if (sheetName == columns[_local4].styleName) { invalidateStyle(styleProp); var _local3 = 0; while (_local3 < rows.length) { rows[_local3].notifyStyleChangeInChildren(sheetName, styleProp, newValue); _local3++; } } _local4++; } } super.notifyStyleChangeInChildren(sheetName, styleProp, newValue); } static var symbolOwner = mx.controls.DataGrid; static var symbolName = "DataGrid"; static var version = "2.0.2.127"; var className = "DataGrid"; var selectable = true; var resizableColumns = true; var __showHeaders = true; var sortableColumns = true; var autoHScrollAble = true; var editable = false; var minColWidth = 20; var totColW = 0; var __rowRenderer = "DataGridRow"; var __headerHeight = 20; var hasDrawn = false; var minScrollInterval = 60; var HEADERDEPTH = 5001; var LINEDEPTH = 5000; var SORTARROWDEPTH = 5500; var EDITORDEPTH = 5002; var DISABLEDHEADERDEPTH = 5003; var HEADERCELLDEPTH = 4500; var HEADEROVERLAYDEPTH = 4000; var SEPARATORDEPTH = 5000; var STRETCHERDEPTH = 1000; }
Symbol 679 MovieClip [__Packages.mx.core.ExternalContent] Frame 0
class mx.core.ExternalContent { var createObject, numChildren, prepList, doLater, loadList, dispatchEvent, loadedList, childLoaded; function ExternalContent () { } function loadExternal(url, placeholderClassName, instanceName, depth, initProps) { var _local2; _local2 = createObject(placeholderClassName, instanceName, depth, initProps); this[mx.core.View.childNameBase + numChildren] = _local2; if (prepList == undefined) { prepList = new Object(); } prepList[instanceName] = {obj:_local2, url:url, complete:false, initProps:initProps}; prepareToLoadMovie(_local2); return(_local2); } function prepareToLoadMovie(obj) { obj.unloadMovie(); doLater(this, "waitForUnload"); } function waitForUnload() { var _local3; for (_local3 in prepList) { var _local2 = prepList[_local3]; if (_local2.obj.getBytesTotal() == 0) { if (loadList == undefined) { loadList = new Object(); } loadList[_local3] = _local2; _local2.obj.loadMovie(_local2.url); delete prepList[_local3]; doLater(this, "checkLoadProgress"); } else { doLater(this, "waitForUnload"); } } } function checkLoadProgress() { var _local8 = false; var _local3; for (_local3 in loadList) { var _local2 = loadList[_local3]; _local2.loaded = _local2.obj.getBytesLoaded(); _local2.total = _local2.obj.getBytesTotal(); if (_local2.total > 0) { _local2.obj._visible = false; dispatchEvent({type:"progress", target:_local2.obj, current:_local2.loaded, total:_local2.total}); if (_local2.loaded == _local2.total) { if (loadedList == undefined) { loadedList = new Object(); } loadedList[_local3] = _local2; delete loadList[_local3]; doLater(this, "contentLoaded"); } } else if (_local2.total == -1) { if (_local2.failedOnce != undefined) { _local2.failedOnce++; if (_local2.failedOnce > 3) { dispatchEvent({type:"complete", target:_local2.obj, current:_local2.loaded, total:_local2.total}); delete loadList[_local3]; } } else { _local2.failedOnce = 0; } } _local8 = true; } if (_local8) { doLater(this, "checkLoadProgress"); } } function contentLoaded() { var _local4; for (_local4 in loadedList) { var _local2 = loadedList[_local4]; _local2.obj._visible = true; _local2.obj._complete = true; var _local3; for (_local3 in _local2.initProps) { _local2.obj[_local3] = _local2.initProps[_local3]; } childLoaded(_local2.obj); dispatchEvent({type:"complete", target:_local2.obj, current:_local2.loaded, total:_local2.total}); delete loadedList[_local4]; } } function convertToUIObject(obj) { if (obj.setSize == undefined) { var _local2 = mx.core.UIObject.prototype; obj.addProperty("width", _local2.__get__width, null); obj.addProperty("height", _local2.__get__height, null); obj.addProperty("left", _local2.__get__left, null); obj.addProperty("x", _local2.__get__x, null); obj.addProperty("top", _local2.__get__top, null); obj.addProperty("y", _local2.__get__y, null); obj.addProperty("right", _local2.__get__right, null); obj.addProperty("bottom", _local2.__get__bottom, null); obj.addProperty("visible", _local2.__get__visible, _local2.__set__visible); obj.move = mx.core.UIObject.prototype.move; obj.setSize = mx.core.UIObject.prototype.setSize; obj.size = mx.core.UIObject.prototype.size; mx.events.UIEventDispatcher.initialize(obj); } } static function enableExternalContent() { } static function classConstruct() { var _local1 = mx.core.View.prototype; var _local2 = mx.core.ExternalContent.prototype; _local1.loadExternal = _local2.loadExternal; _local1.prepareToLoadMovie = _local2.prepareToLoadMovie; _local1.waitForUnload = _local2.waitForUnload; _local1.checkLoadProgress = _local2.checkLoadProgress; _local1.contentLoaded = _local2.contentLoaded; _local1.convertToUIObject = _local2.convertToUIObject; return(true); } static var classConstructed = classConstruct(); static var ViewDependency = mx.core.View; }
Symbol 680 MovieClip [__Packages.mx.effects.Tween] Frame 0
class mx.effects.Tween extends Object { static var IntervalToken; var arrayMode, listener, initVal, endVal, startTime, updateFunc, endFunc, ID; function Tween (listenerObj, init, end, dur) { super(); if (listenerObj == undefined) { return; } if (typeof(init) != "number") { arrayMode = true; } listener = listenerObj; initVal = init; endVal = end; if (dur != undefined) { duration = dur; } startTime = getTimer(); if (duration == 0) { endTween(); } else { AddTween(this); } } static function AddTween(tween) { tween.ID = ActiveTweens.length; ActiveTweens.push(tween); if (IntervalToken == undefined) { Dispatcher.DispatchTweens = DispatchTweens; IntervalToken = setInterval(Dispatcher, "DispatchTweens", Interval); } } static function RemoveTweenAt(index) { var _local2 = ActiveTweens; if (((index >= _local2.length) || (index < 0)) || (index == undefined)) { return(undefined); } _local2.splice(index, 1); var _local4 = _local2.length; var _local1 = index; while (_local1 < _local4) { _local2[_local1].ID--; _local1++; } if (_local4 == 0) { clearInterval(IntervalToken); delete IntervalToken; } } static function DispatchTweens(Void) { var _local2 = ActiveTweens; var _local3 = _local2.length; var _local1 = 0; while (_local1 < _local3) { _local2[_local1].doInterval(); _local1++; } updateAfterEvent(); } function doInterval() { var _local2 = getTimer() - startTime; var _local3 = getCurVal(_local2); if (_local2 >= duration) { endTween(); } else if (updateFunc != undefined) { listener[updateFunc](_local3); } else { listener.onTweenUpdate(_local3); } } function getCurVal(curTime) { if (arrayMode) { var _local3 = new Array(); var _local2 = 0; while (_local2 < initVal.length) { _local3[_local2] = easingEquation(curTime, initVal[_local2], endVal[_local2] - initVal[_local2], duration); _local2++; } return(_local3); } return(easingEquation(curTime, initVal, endVal - initVal, duration)); } function endTween() { if (endFunc != undefined) { listener[endFunc](endVal); } else { listener.onTweenEnd(endVal); } RemoveTweenAt(ID); } function setTweenHandlers(update, end) { updateFunc = update; endFunc = end; } function easingEquation(t, b, c, d) { return(((c / 2) * (Math.sin(Math.PI * ((t / d) - 0.5)) + 1)) + b); } static var ActiveTweens = new Array(); static var Interval = 10; static var Dispatcher = new Object(); var duration = 3000; }
Symbol 681 MovieClip [__Packages.mx.controls.gridclasses.DataGridColumn] Frame 0
class mx.controls.gridclasses.DataGridColumn extends mx.styles.CSSStyleDeclaration { var columnName, parentGrid, colNum, __header, headerCell, __cellRenderer, __headerRenderer, __labelFunction, styleName; function DataGridColumn (colName) { super(); columnName = colName; headerText = (colName); } function get width() { return(__width); } function set width(w) { delete parentGrid.invSpaceColsEqually; if ((parentGrid != undefined) && (parentGrid.hasDrawn)) { var _local2 = resizable; resizable = false; parentGrid.resizeColumn(colNum, w); resizable = _local2; } else { __width = w; } //return(width); } function set headerText(h) { __header = h; headerCell.setValue(h); //return(headerText); } function get headerText() { return(((__header == undefined) ? (columnName) : (__header))); } function set cellRenderer(cR) { __cellRenderer = cR; parentGrid.invColChange = true; parentGrid.invalidate(); //return(cellRenderer); } function get cellRenderer() { return(__cellRenderer); } function set headerRenderer(hS) { __headerRenderer = hS; parentGrid.invInitHeaders = true; parentGrid.invalidate(); //return(headerRenderer); } function get headerRenderer() { return(__headerRenderer); } function set labelFunction(f) { __labelFunction = f; parentGrid.invUpdateControl = true; parentGrid.invalidate(); //return(labelFunction); } function get labelFunction() { return(__labelFunction); } function getStyle(prop) { var _local3 = this[prop]; if (_local3 == undefined) { if (styleName != undefined) { if (styleName instanceof mx.styles.CSSStyleDeclaration) { _local3 = styleName.getStyle(prop); } else { _local3 = _global.styles[styleName].getStyle(prop); } } if ((((_local3 == undefined) || (_local3 == _global.style[prop])) || (_local3 == _global.styles[parentGrid.className][prop])) && (prop != "backgroundColor")) { _local3 = parentGrid.getStyle(prop); } } return(_local3); } function __getTextFormat(tf, bAll, fieldInst) { var _local4; if (parentGrid.header_mc[fieldInst._name] != undefined) { _local4 = getStyle("headerStyle").__getTextFormat(tf, bAll, fieldInst); if (_local4 != false) { _local4 = parentGrid.getStyle("headerStyle").__getTextFormat(tf, bAll, fieldInst); } if (_local4 == false) { return(_local4); } } if (styleName != undefined) { var _local8 = ((typeof(styleName) == "string") ? (_global.styles[styleName]) : (styleName)); _local4 = _local8.__getTextFormat(tf, bAll); if (!_local4) { return(_local4); } } _local4 = super.__getTextFormat(tf, bAll, fieldInst); if (_local4) { return(parentGrid.__getTextFormat(tf, bAll)); } return(_local4); } var editable = true; var sortable = true; var resizable = true; var sortOnHeaderRelease = true; var __width = 50; }
Symbol 682 MovieClip [__Packages.mx.controls.listclasses.SelectableRow] Frame 0
class mx.controls.listclasses.SelectableRow extends mx.core.UIComponent { var __height, cell, owner, rowIndex, icon_mc, createObject, __width, backGround, highlight, highlightColor, createLabel, createClassObject, listOwner, tabEnabled, item, createEmptyMovieClip, drawRect, isChangedToSelected, bGTween, grandOwner; function SelectableRow () { super(); } function setValue(itmObj, state) { var _local7 = __height; var _local2 = cell; var _local5 = owner; var _local8 = itemToString(itmObj); if (_local2.getValue() != _local8) { _local2.setValue(_local8, itmObj, state); } var _local4 = _local5.getPropertiesAt(rowIndex + _local5.__vPosition).icon; if (_local4 == undefined) { _local4 = _local5.__iconFunction(itmObj); if (_local4 == undefined) { _local4 = itmObj[_local5.__iconField]; if (_local4 == undefined) { _local4 = _local5.getStyle("defaultIcon"); } } } var _local3 = icon_mc; if ((_local4 != undefined) && (itmObj != undefined)) { _local3 = createObject(_local4, "icon_mc", 20); _local3._x = 2; _local3._y = (_local7 - _local3._height) / 2; _local2._x = 4 + _local3._width; } else { _local3.removeMovieClip(); _local2._x = 2; } var _local9 = ((_local3 == undefined) ? 0 : (_local3._width)); _local2.setSize(__width - _local9, Math.min(_local7, _local2.getPreferredHeight())); _local2._y = (_local7 - _local2._height) / 2; } function size(Void) { var _local3 = backGround; var _local2 = cell; var _local4 = __height; var _local5 = __width; var _local6 = ((icon_mc == undefined) ? 0 : (icon_mc._width)); _local2.setSize(_local5 - _local6, Math.min(_local4, _local2.getPreferredHeight())); _local2._y = (_local4 - _local2._height) / 2; icon_mc._y = (_local4 - icon_mc._height) / 2; _local3._x = 0; _local3._width = _local5; _local3._height = _local4; drawRowFill(_local3, normalColor); drawRowFill(highlight, highlightColor); } function setCellRenderer(forceSizing) { var _local3 = owner.__cellRenderer; var _local4; if (cell != undefined) { _local4 = cell._x; cell.removeMovieClip(); cell.removeTextField(); } var _local2; if (_local3 == undefined) { _local2 = (cell = createLabel("cll", 0, {styleName:this})); _local2.styleName = owner; _local2.selectable = false; _local2.tabEnabled = false; _local2.background = false; _local2.border = false; } else if (typeof(_local3) == "string") { _local2 = (cell = createObject(_local3, "cll", 0, {styleName:this})); } else { _local2 = (cell = createClassObject(_local3, "cll", 0, {styleName:this})); } _local2.owner = this; _local2.listOwner = owner; _local2.getCellIndex = getCellIndex; _local2.getDataLabel = getDataLabel; if (_local4 != undefined) { _local2._x = _local4; } if (forceSizing) { size(); } } function getCellIndex(Void) { return({columnIndex:0, itemIndex:owner.rowIndex + listOwner.__vPosition}); } function getDataLabel() { return(listOwner.labelField); } function init(Void) { super.init(); tabEnabled = false; } function createChildren(Void) { setCellRenderer(false); setupBG(); setState(state, false); } function drawRow(itmObj, state, transition) { item = itmObj; setState(state, transition); setValue(itmObj, state, transition); } function itemToString(itmObj) { if (itmObj == undefined) { return(" "); } var _local2 = owner.__labelFunction(itmObj); if (_local2 == undefined) { _local2 = ((itmObj instanceof XMLNode) ? (itmObj.attributes[owner.__labelField]) : (itmObj[owner.__labelField])); if (_local2 == undefined) { _local2 = " "; if (typeof(itmObj) == "object") { for (var _local4 in itmObj) { if (_local4 != "__ID__") { _local2 = (itmObj[_local4] + ", ") + _local2; } } _local2 = _local2.substring(0, _local2.length - 2); } else { _local2 = itmObj; } } } return(_local2); } function setupBG(Void) { var _local2 = (backGround = createEmptyMovieClip("bG_mc", LOWEST_DEPTH)); drawRowFill(_local2, normalColor); highlight = createEmptyMovieClip("tran_mc", LOWEST_DEPTH + 10); _local2.owner = this; _local2.grandOwner = owner; _local2.onPress = bGOnPress; _local2.onRelease = bGOnRelease; _local2.onRollOver = bGOnRollOver; _local2.onRollOut = bGOnRollOut; _local2.onDragOver = bGOnDragOver; _local2.onDragOut = bGOnDragOut; _local2.useHandCursor = false; _local2.trackAsMenu = true; _local2.drawRect = drawRect; highlight.drawRect = drawRect; } function drawRowFill(mc, newClr) { mc.clear(); mc.beginFill(newClr); mc.drawRect(1, 0, __width, __height); mc.endFill(); mc._width = __width; mc._height = __height; } function setState(newState, transition) { var _local2 = highlight; var _local8 = backGround; var _local4 = __height; var _local3 = owner; if (!_local3.enabled) { if ((newState == "selected") || (state == "selected")) { highlightColor = _local3.getStyle("selectionDisabledColor"); drawRowFill(_local2, highlightColor); _local2._visible = true; _local2._y = 0; _local2._height = _local4; } else { _local2._visible = false; normalColor = _local3.getStyle("backgroundDisabledColor"); drawRowFill(_local8, normalColor); } cell.__enabled = false; cell.setColor(_local3.getStyle("disabledColor")); } else { cell.__enabled = true; if (transition && ((newState == state) || ((newState == "highlighted") && (state == "selected")))) { isChangedToSelected = true; return(undefined); } var _local6 = _local3.getStyle("selectionDuration"); var _local7 = 0; if (isChangedToSelected && (newState == "selected")) { transition = false; } var _local10 = transition && (_local6 != 0); if (newState == "normal") { _local7 = _local3.getStyle("color"); normalColor = getNormalColor(); drawRowFill(_local8, normalColor); if (_local10) { _local6 = _local6 / 2; _local2._height = _local4; _local2._width = __width; _local2._y = 0; bGTween = new mx.effects.Tween(this, _local4 + 2, _local4 * 0.2, _local6, 5); } else { _local2._visible = false; } delete isChangedToSelected; } else { highlightColor = _local3.getStyle(((newState == "highlighted") ? "rollOverColor" : "selectionColor")); drawRowFill(_local2, highlightColor); _local2._visible = true; _local7 = _local3.getStyle(((newState == "highlighted") ? "textRollOverColor" : "textSelectedColor")); if (_local10) { _local2._height = _local4 * 0.5; _local2._y = (_local4 - _local2._height) / 2; bGTween = new mx.effects.Tween(this, _local2._height, _local4 + 2, _local6, 5); var _local9 = _local3.getStyle("selectionEasing"); if (_local9 != undefined) { bGTween.easingEquation = _local9; } } else { _local2._y = 0; _local2._height = _local4; } } cell.setColor(_local7); } state = newState; } function onTweenUpdate(val) { highlight._height = val; highlight._y = (__height - val) / 2; } function onTweenEnd(val) { onTweenUpdate(val); highlight._visible = state != "normal"; } function getNormalColor(Void) { var _local3; var _local2 = owner; if (!owner.enabled) { _local3 = _local2.getStyle("backgroundDisabledColor"); } else { var _local5 = rowIndex + _local2.__vPosition; if (rowIndex == undefined) { _local3 = _local2.getPropertiesOf(item).backgroundColor; } else { _local3 = _local2.getPropertiesAt(_local5).backgroundColor; } if (_local3 == undefined) { var _local4 = _local2.getStyle("alternatingRowColors"); if (_local4 == undefined) { _local3 = _local2.getStyle("backgroundColor"); } else { _local3 = _local4[_local5 % _local4.length]; } } } return(_local3); } function invalidateStyle(propName) { cell.invalidateStyle(propName); super.invalidateStyle(propName); } function bGOnPress(Void) { grandOwner.pressFocus(); grandOwner.onRowPress(owner.rowIndex); } function bGOnRelease(Void) { grandOwner.releaseFocus(); grandOwner.onRowRelease(owner.rowIndex); } function bGOnRollOver(Void) { grandOwner.onRowRollOver(owner.rowIndex); } function bGOnRollOut(Void) { grandOwner.onRowRollOut(owner.rowIndex); } function bGOnDragOver(Void) { grandOwner.onRowDragOver(owner.rowIndex); } function bGOnDragOut(Void) { grandOwner.onRowDragOut(owner.rowIndex); } static var LOWEST_DEPTH = -16384; var state = "normal"; var disabledColor = 15263976; var normalColor = 16777215; }
Symbol 683 MovieClip [__Packages.mx.controls.gridclasses.DataGridRow] Frame 0
class mx.controls.gridclasses.DataGridRow extends mx.controls.listclasses.SelectableRow { var setupBG, colBG, createEmptyMovieClip, cells, owner, backGround, createObject, createClassObject, createLabel, text, draw, textHeight, listOwner, columnIndex, __height, grandOwner, wasPressed, onPress; function DataGridRow () { super(); } function createChildren(Void) { setupBG(); colBG = createEmptyMovieClip("colbG_mc", mx.controls.listclasses.SelectableRow.LOWEST_DEPTH + 1); } function init(Void) { super.init(); cells = new Array(); } function size(Void) { if (cells.length != owner.columns.length) { createCells(); } super.size(); } function createCells(Void) { clearCells(); backGround.onRelease = startEditCell; var _local7 = owner.columns.length; var _local2 = 0; while (_local2 < _local7) { var _local5 = owner.columns[_local2]; var _local4 = _local5.__cellRenderer; if (_local4 != undefined) { if (typeof(_local4) == "string") { var _local3 = (cells[_local2] = createObject(_local4, "fCell" + _local2, 2 + _local2, {styleName:_local5})); } else { var _local3 = (cells[_local2] = createClassObject(_local4, "fCell" + _local2, 2 + _local2, {styleName:_local5})); } } else { var _local3 = (cells[_local2] = createLabel("fCell" + _local2, 2 + _local2)); _local3.styleName = _local5; _local3.selectable = false; _local3.backGround = false; _local3.border = false; _local3._visible = false; _local3.getPreferredHeight = cellGetPreferredHeight; } _local3.listOwner = owner; _local3.columnIndex = _local2; _local3.owner = this; _local3.getCellIndex = getCellIndex; _local3.getDataLabel = getDataLabel; _local2++; } } function cellGetPreferredHeight() { var _local3 = text; text = "^g_p"; draw(); var _local2 = textHeight + 4; text = _local3; return(_local2); } function getCellIndex(Void) { return({columnIndex:columnIndex, itemIndex:owner.rowIndex + listOwner.__vPosition}); } function getDataLabel() { return(listOwner.columns[columnIndex].columnName); } function clearCells() { var _local2 = 0; while (_local2 < cells.length) { cells[_local2].removeTextField(); cells[_local2].removeMovieClip(); _local2++; } cells.splice(0); } function setValue(itmObj, state, transition) { var _local7 = owner.columns; var _local8 = _local7.length; var _local3 = 0; while (_local3 < _local8) { var _local6 = cells[_local3]; var _local5 = _local7[_local3]; var _local2 = _local5.__labelFunction(itmObj); if (_local2 == undefined) { _local2 = ((itmObj instanceof XMLNode) ? (itmObj.attributes[_local5.columnName]) : (itmObj[_local5.columnName])); } if (_local2 == undefined) { _local2 = " "; } _local6.setValue(_local2, itmObj, state); _local3++; } } function drawCell(cellNum, xPos, w, bgCol) { var _local2 = cells[cellNum]; _local2._x = xPos; _local2._visible = true; _local2.setSize(w - 2, Math.min(__height, _local2.getPreferredHeight())); _local2._y = (__height - _local2.height) / 2; if (bgCol != undefined) { var _local3 = Math.floor(xPos - 2); var _local4 = Math.floor(_local3 + w); colBG.moveTo(_local3, 0); colBG.beginFill(bgCol); colBG.lineStyle(0, 0, 0); colBG.lineTo(_local4, 0); colBG.lineTo(_local4, __height); colBG.lineTo(_local3, __height); colBG.endFill(); } } function setState(newState, transition) { var _local6 = owner.columns; var _local4 = _local6.length; if ((newState != "normal") || (!owner.enabled)) { var _local5; if (!owner.enabled) { _local5 = owner.getStyle("disabledColor"); } else if (newState == "highlighted") { _local5 = owner.getStyle("textRollOverColor"); } else if (newState == "selected") { _local5 = owner.getStyle("textSelectedColor"); } var _local3 = 0; while (_local3 < _local4) { cells[_local3].setColor(_local5); cells[_local3].__enabled = owner.enabled; _local3++; } } else { var _local3 = 0; while (_local3 < _local4) { cells[_local3].setColor(_local6[_local3].getStyle("color")); cells[_local3].__enabled = owner.enabled; _local3++; } } super.setState(newState, transition); } function startEditCell() { var _local2 = grandOwner; _local2.dontEdit = true; _local2.releaseFocus(); delete _local2.dontEdit; if ((_local2.enabled && (_local2.editable)) && (owner.item != undefined)) { var _local9 = owner.cells.length; var _local3 = 0; while (_local3 < _local9) { var _local5 = _local2.columns[_local3]; if (_local5.editable) { var _local4 = owner._xmouse - owner.cells[_local3]._x; if ((_local4 >= 0) && (_local4 < _local5.__width)) { var _local6 = owner.rowIndex + _local2.__vPosition; _local2.setFocusedCell({itemIndex:_local6, columnIndex:_local3}, true); if (wasPressed != true) { onPress(); _local2.onMouseUp(); } delete wasPressed; clearInterval(_local2.dragScrolling); delete _local2.onMouseUp; return(undefined); } } _local3++; } } } function bGOnPress(Void) { wasPressed = true; grandOwner.pressFocus(); grandOwner.onRowPress(owner.rowIndex); } function notifyStyleChangeInChildren(sheetName, styleProp, newValue) { var _local6 = owner.columns; var _local4 = cells.length; var _local3 = 0; while (_local3 < _local4) { var _local2 = cells[_local3]; if (_local2.stylecache != undefined) { delete _local2.stylecache.tf; } delete _local2.enabledColor; _local2.invalidateStyle(styleProp); _local3++; } } }
Symbol 684 MovieClip [__Packages.mx.controls.TextInput] Frame 0
class mx.controls.TextInput extends mx.core.UIComponent { var owner, enterListener, label, tabChildren, tabEnabled, focusTextField, _color, _parent, border_mc, createClassObject, dispatchValueChangedEvent, __get__width, __get__height, tfx, tfy, tfw, tfh, getStyle, bind, updateModel, _getTextFormat, enabled; function TextInput () { super(); } function addEventListener(event, handler) { if (event == "enter") { addEnterEvents(); } super.addEventListener(event, handler); } function enterOnKeyDown() { if (Key.getAscii() == 13) { owner.dispatchEvent({type:"enter"}); } } function addEnterEvents() { if (enterListener == undefined) { enterListener = new Object(); enterListener.owner = this; enterListener.onKeyDown = enterOnKeyDown; } } function init(Void) { super.init(); label.styleName = this; tabChildren = true; tabEnabled = false; focusTextField = label; _color = mx.core.UIObject.textColorList; label.onSetFocus = function () { this._parent.onSetFocus(); }; label.onKillFocus = function (n) { this._parent.onKillFocus(n); }; label.drawFocus = function (b) { this._parent.drawFocus(b); }; label.onChanged = onLabelChanged; } function setFocus() { Selection.setFocus(label); } function onLabelChanged(Void) { _parent.dispatchEvent({type:"change"}); _parent.dispatchValueChangedEvent(text); } function createChildren(Void) { super.createChildren(); if (border_mc == undefined) { createClassObject(_global.styles.rectBorderClass, "border_mc", 0, {styleName:this}); } border_mc.swapDepths(label); label.autoSize = "none"; } function get html() { return(getHtml()); } function set html(value) { setHtml(value); //return(html); } function getHtml() { return(label.html); } function setHtml(value) { if (value != label.html) { label.html = value; } } function get text() { return(getText()); } function set text(t) { setText(t); //return(text); } function getText() { if (initializing) { return(initText); } if (label.html == true) { return(label.htmlText); } return(label.text); } function setText(t) { if (initializing) { initText = t; } else { var _local2 = label; if (_local2.html == true) { _local2.htmlText = t; } else { _local2.text = t; } } dispatchValueChangedEvent(t); } function size(Void) { border_mc.setSize(__get__width(), __get__height()); var _local2 = border_mc.__get__borderMetrics(); var _local6 = _local2.left + _local2.right; var _local3 = _local2.top + _local2.bottom; var _local5 = _local2.left; var _local4 = _local2.top; tfx = _local5; tfy = _local4; tfw = __get__width() - _local6; tfh = __get__height() - _local3; label.move(tfx, tfy); label.setSize(tfw, tfh + 1); } function setEnabled(enable) { label.type = (((__editable == true) || (enable == false)) ? "input" : "dynamic"); label.selectable = enable; var _local2 = getStyle((enable ? "color" : "disabledColor")); if (_local2 == undefined) { _local2 = (enable ? 0 : 8947848); } setColor(_local2); } function setColor(col) { label.textColor = col; } function onKillFocus(newFocus) { if (enterListener != undefined) { Key.removeListener(enterListener); } if (bind != undefined) { updateModel(text); } super.onKillFocus(newFocus); } function onSetFocus(oldFocus) { var f = Selection.getFocus(); var o = eval (f); if (o != label) { Selection.setFocus(label); return(undefined); } if (enterListener != undefined) { Key.addListener(enterListener); } super.onSetFocus(oldFocus); } function draw(Void) { var _local2 = label; var _local4 = getText(); if (initializing) { initializing = false; delete initText; } var _local3 = _getTextFormat(); _local2.embedFonts = _local3.embedFonts == true; if (_local3 != undefined) { _local2.setTextFormat(_local3); _local2.setNewTextFormat(_local3); } _local2.multiline = false; _local2.wordWrap = false; if (_local2.html == true) { _local2.setTextFormat(_local3); _local2.htmlText = _local4; } else { _local2.text = _local4; } _local2.type = (((__editable == true) || (enabled == false)) ? "input" : "dynamic"); size(); } function setEditable(s) { __editable = s; label.type = (s ? "input" : "dynamic"); } function get maxChars() { return(label.maxChars); } function set maxChars(w) { label.maxChars = w; //return(maxChars); } function get length() { return(label.length); } function get restrict() { return(label.restrict); } function set restrict(w) { label.restrict = ((w == "") ? null : (w)); //return(restrict); } function get hPosition() { return(label.hscroll); } function set hPosition(w) { label.hscroll = w; //return(hPosition); } function get maxHPosition() { return(label.maxhscroll); } function get editable() { return(__editable); } function set editable(w) { setEditable(w); //return(editable); } function get password() { return(label.password); } function set password(w) { label.password = w; //return(password); } function get tabIndex() { return(label.tabIndex); } function set tabIndex(w) { label.tabIndex = w; //return(tabIndex); } function set _accProps(val) { label._accProps = val; //return(_accProps); } function get _accProps() { return(label._accProps); } static var symbolName = "TextInput"; static var symbolOwner = mx.controls.TextInput; static var version = "2.0.2.127"; var className = "TextInput"; var initializing = true; var clipParameters = {text:1, editable:1, password:1, maxChars:1, restrict:1}; static var mergedClipParameters = mx.core.UIObject.mergeClipParameters(mx.controls.TextInput.prototype.clipParameters, mx.core.UIComponent.prototype.clipParameters); var _maxWidth = mx.core.UIComponent.kStretch; var __editable = true; var initText = ""; }
Symbol 702 Button
on (press) { getURL ("http://www.addictinggames.com", blank); }
Symbol 704 MovieClip Frame 1
function LOGO_IN() { var _local1 = new mx.transitions.Tween(AGlogo_mc, "_y", mx.transitions.easing.Strong.easeIn, -75, 85, 12, false); _local1.onMotionFinished = function () { LOGO_SMASH(); var _local3 = new mx.transitions.Tween(AGlogo_mc, "_y", mx.transitions.easing.Bounce.easeOut, 60, 85, 6, false); var _local4 = new mx.transitions.Tween(AGlogo_mc, "_x", mx.transitions.easing.Bounce.easeOut, 30, 50, 6, false); var _local2 = new mx.transitions.Tween(AGpresented_mc, "_y", mx.transitions.easing.Bounce.easeOut, 15, 25, 6, false); var _local1 = new mx.transitions.Tween(AGpresented_mc, "_x", mx.transitions.easing.Bounce.easeOut, 110, 100, 6, false); }; } function LOGO_SMASH() { AG_SMASH.start(); AGclick_btn._visible = true; } function AG_HOLD_COUNTER() { if (AG_COUNT == AG_TIME) { clearInterval(AG_HOLD_ID); _level0.START_ping.broadcastMessage("presented"); _root.nextFrame(); } else { AG_COUNT++; } } _parent.stop(); var AG_SMASH = new Sound(); AG_SMASH.attachSound("Smash"); var AG_COUNT = 0; var AG_TIME = 4; var AG_HOLD_ID; AG_HOLD_ID = setInterval(this, "AG_HOLD_COUNTER", 1000); AGpresented_mc._alpha = 0; AGclick_btn._visible = false; AGlogo_mc._y = -70; var AGpresented_IN = (new mx.transitions.Tween(AGpresented_mc, "_alpha", mx.transitions.easing.Strong.easeIn, 0, 100, 12, false)); AGpresented_IN.onMotionFinished = function () { LOGO_IN(); }; AGskip_btn.onRelease = function () { AG_COUNT = AG_TIME; AG_HOLD_COUNTER(); }; AGclick_btn.onRelease = function () { getURL ("http://www.addictinggames.com", "_blank"); };
Symbol 708 Button
on (release) { gotoAndStop ("credits"); }
Symbol 709 Button
on (release) { gotoAndStop ("title"); }
Symbol 714 Button
on (release) { getURL ("http://www.throwtheproject.com/", "_blank"); }
Symbol 719 Button
on (release) { gotoAndStop ("home"); }
Symbol 735 Button
on (release) { if (!game.new_user) { gotoAndStop ("class"); } }
Symbol 736 Button
on (release) { if (!game.new_user) { gotoAndStop ("free"); } }
Symbol 737 Button
on (release) { if (!game.new_user) { gotoAndStop ("campaign"); } }
Symbol 743 Button
on (release) { if (!game.new_user) { i = 0; while (i < u.selectedIndices.length) { char.setc[u.selectedIndices[i]] = c.selectedIndex; i++; } u.removeAll(); i = 0; while (i < 10) { u.addItem({Unit:"Soldier " + (i + 1), Class:char.setc[i]}); i++; } user.data.char.setc = char.setc; user.flush(); } }
Symbol 745 Button
on (release) { if (!game.new_user) { gotoAndStop ("editor"); } }
Symbol 748 Button
on (release) { if (!game.new_user) { gotoAndStop ("cheats"); } }
Symbol 750 Button
on (release) { if (!game.new_user) { getURL ("http://www.throwtheproject.com/?page=modern_tactics3", "_blank"); } }
Symbol 752 Button
on (release) { if (!game.new_user) { gotoAndStop ("home"); } }
Symbol 755 Button
on (release) { if (!game.new_user) { gotoAndStop ("options"); } }
Symbol 757 Button
on (release) { delete user.data.char; delete user.data.maps; gotoAndStop ("home"); }
Symbol 759 Button
on (release) { if (!game.new_user) { gotoAndStop ("tutorial"); } }
Symbol 770 Button
on (release) { _root.game.new_user = false; _root.game.map = 1; _root.game.free = false; _root.game.tutorial = true; _root.gotoAndStop("game"); }
Symbol 771 Button
on (release) { _root.game.new_user = false; _visible = false; }
Symbol 774 Button
on (release) { if (_quality == "HIGH") { _quality = "MEDIUM"; } else if (_quality == "MEDIUM") { _quality = "LOW"; } else if (_quality == "LOW") { _quality = "HIGH"; } }
Symbol 775 Button
on (release) { if (game.music) { game.music = false; music.stop(); } else { game.music = true; music.start(0, 30); } }
Symbol 779 Button
on (release) { char.dif = 2; d0.htmlText = "Casual"; d1.htmlText = "Normal"; d2.htmlText = "<font color='#FF0000'>Hard</font>"; d3.htmlText = "Realistic"; d4.htmlText = "Old School"; d5.htmlText = "Unreal"; }
Symbol 780 Button
on (release) { char.dif = 1; d0.htmlText = "Casual"; d1.htmlText = "<font color='#FF0000'>Normal</font>"; d2.htmlText = "Hard"; d3.htmlText = "Realistic"; d4.htmlText = "Old School"; d5.htmlText = "Unreal"; }
Symbol 781 Button
on (release) { char.dif = 0; d0.htmlText = "<font color='#FF0000'>Casual</font>"; d1.htmlText = "Normal"; d2.htmlText = "Hard"; d3.htmlText = "Realistic"; d4.htmlText = "Old School"; d5.htmlText = "Unreal"; }
Symbol 785 Button
on (release) { char.dif = 3; d0.htmlText = "Casual"; d1.htmlText = "Normal"; d2.htmlText = "Hard"; d3.htmlText = "<font color='#FF0000'>Realistc</font>"; d4.htmlText = "Old School"; d5.htmlText = "Unreal"; }
Symbol 788 Button
on (release) { char.dif = 4; d0.htmlText = "Casual"; d1.htmlText = "Normal"; d2.htmlText = "Hard"; d3.htmlText = "Realistc"; d4.htmlText = "<font color='#FF0000'>Old School</font>"; d5.htmlText = "Unreal"; }
Symbol 790 Button
on (release) { char.dif = 5; d0.htmlText = "Casual"; d1.htmlText = "Normal"; d2.htmlText = "Hard"; d3.htmlText = "Realistic"; d4.htmlText = "Old School"; d5.htmlText = "<font color='#FF0000'>Unreal</font>"; }
Symbol 796 Button
on (release) { drum.start(0, 1); switch (cheat.text) { case "the secret" : char.rank = 20; break; case "i win" : char.stage = 23; break; case "knifed" : cheats[0] = true; break; case "bombs away" : cheats[1] = true; break; case "health pack" : cheats[2] = true; break; case "time warp" : cheats[3] = true; break; case "ultranationalist" : cheats[4] = true; break; case "ninja" : cheats[5] = true; break; case "load" : cheats[6] = true; break; case "god mode" : cheats[7] = true; break; default : drum.stop(); } cheat.text = ""; }
Symbol 798 Button
on (release) { getURL ("http://www.throwtheproject.com/?page=modern_tactics3", "_blank"); }
Symbol 817 Button
on (release) { var g = char.classes[c.selectedIndex]; if (w1.selectedItem.Rank == "") { g.w[0] = w1.selectedIndex; } if (w2.selectedItem.Rank == "") { g.w[1] = w2.selectedIndex + 19; } if (a.selectedItem.Rank == "") { g.a = a.selectedIndex; } if (gg.selectedItem.Rank == "") { g.g = gg.selectedIndex; } if (nn.selectedItem.Rank == "") { g.i = nn.selectedIndex; } if (b.selectedItem.Rank == "") { g.b = b.selectedIndex; } g.l[0] = ch.char.h._currentframe - 1; g.l[1] = ch.char.a._currentframe - 1; g.l[2] = ch.char.l._currentframe - 1; g.name = name.text; user.data.char = char; user.flush(); showItems(); }
Symbol 821 Button
on (release) { _root.changeLook(0, 1); }
Symbol 822 Button
on (release) { _root.changeLook(1, 1); }
Symbol 823 Button
on (release) { _root.changeLook(2, 1); }
Symbol 824 Button
on (release) { _root.changeLook(0, -1); }
Symbol 825 Button
on (release) { _root.changeLook(1, -1); }
Symbol 826 Button
on (release) { _root.changeLook(2, -1); }
Symbol 836 Button
on (release) { game.tutorial = false; game.free = true; game.map = m.selectedIndex; if (m.selectedIndex > 5) { game.map = 99; var k = user.data.maps[m.selectedIndex - 6]; sa = k.sa; se = k.se; mapN = k.map; name = k.name; } game.num = u.selectedIndex + 1; game.mode = mod.selectedIndex; gotoAndStop ("game"); }
Symbol 841 Button
on (release) { m.selectedIndex = random(m.length); u.selectedIndex = random(10); mod.selectedIndex = random(5); }
Symbol 843 Button
on (release) { gotoAndStop ("editor"); }
Symbol 846 Button
on (release) { game.tutorial = false; game.map = stag.selectedIndex; game.free = false; gotoAndStop ("game"); }
Symbol 851 Button
on (release) { game.map = stag.selectedIndex; game.tutorial = true; game.multi = false; game.free = false; game.mode = 3; gotoAndStop ("game"); }
Symbol 884 Button
on (release) { if (m.selectedIndex != undefined) { _root.loadMap(m.selectedIndex); } }
Symbol 885 Button
on (release) { if (m.selectedIndex != undefined) { _root.user.data.maps.splice(m.selectedIndex, 1); m.removeAll(); i = 0; while (i < _root.user.data.maps.length) { m.addItem({Map:_root.user.data.maps[i].name}); i++; } m.selectedIndex = 0; } }
Symbol 892 Button
on (release) { var si = Number(size.text); var tileS = [1, 12, 24, 20, 29]; if (((name.text.length > 2) && (Number(size.text) > 9)) && (Number(size.text) < 23)) { var mapn = []; i = 0; while (i < si) { mapn[i] = []; p = 0; while (p < si) { mapn[i][p] = tileS[_root.gui.start_tile.selectedIndex]; p++; } i++; } _root.user.data.maps.push({name:name.text, map:mapn, sa:[[0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0]], se:[[0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0]]}); _root.loadMap(_root.user.data.maps.length - 1); } }
Symbol 895 Button
on (release) { if (te.text != "") { _root.decoder(te.text); te.text = ""; } }
Symbol 897 Button
on (release) { removeMovieClip(_root.gui); _root.gotoAndStop("title"); }
Symbol 898 Button
on (release) { var k = _root.user.data.maps[m.selectedIndex]; if (m.selectedIndex != undefined) { if (!_root.submitted) { var go = true; i = 0; while (i < 10) { if (((k.sa[i][0] == 0) && (k.sa[i][1] == 0)) || ((k.se[i][0] == 0) && (k.se[i][1] == 0))) { go = false; break; } i++; } if (go) { var stri = _root.coder(k.map); se = _root.coder(k.se); sa = _root.coder(k.sa); stri = stri + ((("E" + se) + "A") + sa); if (des.text == "") { error.text = "Description cannot be empty."; } else { error.text = "Sending map..."; _root.submitted = true; newEntry = new LoadVars(); newEntry.ref = this; newEntry.submit = "Yes"; newEntry.map = stri; newEntry.des = des.text; newEntry.sendAndLoad("http://www.throwtheproject.com/GuestBook2.php?action=write&r=" + random(999), newEntry, "POST"); newEntry.onLoad = function (success) { if (success) { error.text = this.gb_status; des.text = ""; } }; } } else { error.text = "Not all spawn points have been placed."; } } else { error.text = "Please wait a while before submitting again."; } } }
Symbol 906 Button
on (release) { getURL ("http://www.throwtheproject.com/?page=modern_tactics2", "_blank"); }
Symbol 911 Button
on (release) { _root.game.pause = true; menu._visible = true; go = true; i = 0; while (i < 10) { if (((_root.te[i][0] == 0) && (_root.te[i][1] == 0)) || ((_root.ta[i][0] == 0) && (_root.ta[i][1] == 0))) { go = false; break; } i++; } if (go) { menu.gotoAndStop(1); menu.te.text = "map = ["; i = 0; while (i < _root.map.length) { menu.te.htmlText = menu.te.htmlText + (("[" + _root.map[i]) + "]"); if (i < (_root.map.length - 1)) { menu.te.text = menu.te.text + ","; } i++; } menu.te.text = menu.te.text + "];"; menu.te.htmlText = menu.te.htmlText + "sa = ["; i = 0; while (i < 10) { menu.te.text = menu.te.text + (("[" + _root.ta[i]) + "]"); if (i != 9) { menu.te.text = menu.te.text + ","; } i++; } menu.te.htmlText = menu.te.htmlText + "];"; menu.te.htmlText = menu.te.htmlText + "se = ["; i = 0; while (i < 10) { menu.te.text = menu.te.text + (("[" + _root.te[i]) + "]"); if (i != 9) { menu.te.text = menu.te.text + ","; } i++; } menu.te.text = menu.te.text + "];"; map = _root.coder(_root.map); menu.share.text = map; te = _root.coder(_root.te); ta = _root.coder(_root.ta); menu.share.text = menu.share.text + ("E" + te); menu.share.text = menu.share.text + ("A" + ta); } else { menu.gotoAndStop(2); } }
Symbol 912 Button
on (release) { i = 0; while (i < 100) { l = _root.spawners(); if (l) { break; } i++; } _root.tiles.removeMovieClip(); _root.gotoAndStop("title"); _root.gui.removeMovieClip(); }
Symbol 916 Button
on (release) { _visible = false; _root.game.pause = false; }
Symbol 929 Button
on (release) { _root.spawnx = _root.ml; _root.spawnxm = _root.ml; }
Symbol 932 Button
on (release) { _root.spawnx = Math.floor(_root.ml / 2); _root.spawnxm = 3; }
Symbol 934 Button
on (release) { _root.spawnx = _root.ml; _root.spawnxm = _root.ml - 4; }
Symbol 936 Button
on (release) { _root.spawnx = 3; _root.spawnxm = 0; }
Symbol 938 Button
on (release) { _root.spawny = Math.floor(_root.ml / 2); _root.spawnym = 0; }
Symbol 939 Button
on (release) { _root.spawny = Math.floor(_root.ml / 2); _root.spawnym = 3; }
Symbol 940 Button
on (release) { _root.spawny = _root.ml; _root.spawnym = _root.ml - 4; }
Symbol 941 Button
on (release) { _root.spawny = _root.ml; _root.spawnym = 0; }
Symbol 946 MovieClip Frame 1
stop();
Instance of Symbol 619 MovieClip [UIScrollBar] in Symbol 946 MovieClip Frame 1
//component parameters onClipEvent (construct) { _targetInstanceName = "te"; horizontal = false; enabled = true; visible = true; minHeight = 0; minWidth = 0; }
Symbol 947 Button
on (release) { var sp; var spe; _root.game.pause = true; i = 0; while (i < 10) { sp = _root.ta[i]; spe = _root.te[i]; _root.tiles[(("t" + sp[0]) + "_") + sp[1]].w.gotoAndStop(1); _root.tiles[(("t" + spe[0]) + "_") + spe[1]].w.gotoAndStop(1); i++; } i = 0; while (i < 10) { _root.te[i] = [0, 0]; _root.ta[i] = [0, 0]; i++; } i = 0; while (i < 100) { l = _root.spawners(); if (l) { break; } i++; } i = 0; while (i < 10) { sp = _root.ta[i]; spe = _root.te[i]; _root.tiles[(("t" + sp[0]) + "_") + sp[1]].w.gotoAndStop(10); _root.tiles[(("t" + sp[0]) + "_") + sp[1]].w.t.text = i; _root.tiles[(("t" + spe[0]) + "_") + spe[1]].w.gotoAndStop(9); _root.tiles[(("t" + spe[0]) + "_") + spe[1]].w.t.text = i; i++; } }
Symbol 949 MovieClip Frame 1
stop(); m.sortableColumns = false; i = 0; while (i < _root.user.data.maps.length) { m.addItem({Map:_root.user.data.maps[i].name}); i++; } m.selectedIndex = 0; start_tile.sortableColumns = false; start_tile.addItem({Tile:"Grass"}); start_tile.addItem({Tile:"Floor"}); start_tile.addItem({Tile:"Stone"}); start_tile.addItem({Tile:"Dirt"}); start_tile.addItem({Tile:"Sand"}); start_tile.selectedIndex = 0; _root.user.flush();
Instance of Symbol 678 MovieClip [DataGrid] "m" in Symbol 949 MovieClip Frame 1
//component parameters onClipEvent (construct) { editable = false; multipleSelection = false; rowHeight = 20; }
Instance of Symbol 678 MovieClip [DataGrid] "start_tile" in Symbol 949 MovieClip Frame 1
//component parameters onClipEvent (construct) { editable = false; multipleSelection = false; rowHeight = 20; }
Symbol 949 MovieClip Frame 2
menu._visible = false; t.sortableColumns = false; i = 0; while (i < tile._totalframes) { t.addItem({Tiles:_root.tile_name[i]}); i++; } tile.stop();
Instance of Symbol 678 MovieClip [DataGrid] "t" in Symbol 949 MovieClip Frame 2
//component parameters onClipEvent (construct) { editable = false; multipleSelection = false; rowHeight = 20; }

Library Items

Symbol 1 Sound [gun4]
Symbol 2 Sound [gun2]
Symbol 3 Sound [gun6]
Symbol 4 Sound [gun1]
Symbol 5 Sound [gun3]
Symbol 6 Sound [gun5]
Symbol 7 Sound [drum]
Symbol 8 Sound [gun0]
Symbol 9 Sound [Smash]
Symbol 10 Sound [click]Used by:126 129 132 154 155 156 157 158 159 160 161 162 197 198 277 278 279 288 297 708 709 714 719 735 736 737 743 745 748 750 752 755 757 759 770 771 774 775 779 780 781 785 788 790 796 798 817 821 822 823 824 825 826 836 841 843 846 851 884 885 892 895 897 898 906 911 912 916 929 932 934 936 938 939 940 941 947
Symbol 11 FontUsed by:12 166 258 283 289 290 292 295 685 758 764 766 768 769 795 797 799 840 844 848 870 873 875 877 879 881 882 886 887 893 896 899 900 905 907 909 913 914 917 921 922 925 928 930 933 935 937 948
Symbol 12 EditableTextUses:11Used by:13
Symbol 13 MovieClipUses:12Used by:14
Symbol 14 MovieClip [damage]Uses:13
Symbol 15 GraphicUsed by:298 949  Timeline
Symbol 16 GraphicUsed by:28 30 702
Symbol 17 GraphicUsed by:28 30 702
Symbol 18 GraphicUsed by:28 30 702
Symbol 19 GraphicUsed by:28 30 702
Symbol 20 GraphicUsed by:28 30 702
Symbol 21 GraphicUsed by:28 30 702
Symbol 22 GraphicUsed by:28 30 702
Symbol 23 GraphicUsed by:28 30 702
Symbol 24 GraphicUsed by:28 30 702
Symbol 25 GraphicUsed by:28 30 702
Symbol 26 GraphicUsed by:28 30 702
Symbol 27 GraphicUsed by:28 30 702
Symbol 28 MovieClipUses:16 17 18 19 20 21 22 23 24 25 26 27Used by:30 702
Symbol 29 GraphicUsed by:30 702
Symbol 30 ButtonUses:28 29 16 17 18 19 20 21 22 23 24 25 26 27Used by:298
Symbol 31 GraphicUsed by:32
Symbol 32 MovieClipUses:31Used by:298  Timeline
Symbol 33 GraphicUsed by:115
Symbol 34 GraphicUsed by:60
Symbol 35 GraphicUsed by:60
Symbol 36 GraphicUsed by:60
Symbol 37 GraphicUsed by:60
Symbol 38 GraphicUsed by:60
Symbol 39 GraphicUsed by:60
Symbol 40 GraphicUsed by:60
Symbol 41 GraphicUsed by:60
Symbol 42 GraphicUsed by:60
Symbol 43 GraphicUsed by:60
Symbol 44 GraphicUsed by:60
Symbol 45 GraphicUsed by:60
Symbol 46 GraphicUsed by:60 525  Timeline
Symbol 47 GraphicUsed by:60
Symbol 48 GraphicUsed by:60
Symbol 49 GraphicUsed by:60
Symbol 50 GraphicUsed by:60
Symbol 51 GraphicUsed by:60
Symbol 52 GraphicUsed by:60
Symbol 53 GraphicUsed by:60
Symbol 54 GraphicUsed by:60
Symbol 55 GraphicUsed by:60
Symbol 56 GraphicUsed by:60
Symbol 57 GraphicUsed by:60 298
Symbol 58 GraphicUsed by:60
Symbol 59 GraphicUsed by:60
Symbol 60 MovieClipUses:34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59Used by:115 195 355 356 357 358 360 365 368 371 373 384 385 387 388 391 393 394 395 396 397 402 403 406 407 408 409 410 411 413 453  Timeline
Symbol 61 GraphicUsed by:62
Symbol 62 MovieClipUses:61Used by:64 115
Symbol 63 GraphicUsed by:64
Symbol 64 MovieClipUses:62 63Used by:115
Symbol 65 GraphicUsed by:109 115
Symbol 66 GraphicUsed by:109 115
Symbol 67 FontUsed by:68 69 110 118 119 122 123 127 128 130 131 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 164 168 196 270 273 274 275 276 281 483 485 487 706 707 710 711 720 734 738 739 740 741 742 744 746 747 749 751 753 756 760 773 776 777 778 782 783 784 786 789 791 792 800 803 804 805 806 807 808 809 810 818 831 832 833 834 837 842 845 850 853 858
Symbol 68 EditableTextUses:67Used by:115
Symbol 69 EditableTextUses:67Used by:115
Symbol 70 GraphicUsed by:78
Symbol 71 GraphicUsed by:78
Symbol 72 GraphicUsed by:78
Symbol 73 GraphicUsed by:78
Symbol 74 GraphicUsed by:78
Symbol 75 GraphicUsed by:78
Symbol 76 GraphicUsed by:78
Symbol 77 GraphicUsed by:78
Symbol 78 MovieClipUses:70 71 72 73 74 75 76 77Used by:115  Timeline
Symbol 79 GraphicUsed by:86
Symbol 80 GraphicUsed by:86
Symbol 81 GraphicUsed by:86
Symbol 82 GraphicUsed by:86
Symbol 83 GraphicUsed by:86
Symbol 84 GraphicUsed by:86
Symbol 85 GraphicUsed by:86
Symbol 86 MovieClipUses:79 80 81 82 83 84 85Used by:115  Timeline
Symbol 87 GraphicUsed by:94
Symbol 88 GraphicUsed by:94
Symbol 89 GraphicUsed by:94
Symbol 90 GraphicUsed by:94
Symbol 91 GraphicUsed by:94
Symbol 92 GraphicUsed by:94
Symbol 93 GraphicUsed by:94
Symbol 94 MovieClipUses:87 88 89 90 91 92 93Used by:115  Timeline
Symbol 95 GraphicUsed by:102
Symbol 96 GraphicUsed by:102
Symbol 97 GraphicUsed by:102
Symbol 98 GraphicUsed by:102
Symbol 99 GraphicUsed by:102
Symbol 100 GraphicUsed by:102
Symbol 101 GraphicUsed by:102
Symbol 102 MovieClipUses:95 96 97 98 99 100 101Used by:115  Timeline
Symbol 103 FontUsed by:104 105 194 199
Symbol 104 EditableTextUses:103Used by:115
Symbol 105 EditableTextUses:103Used by:115
Symbol 106 GraphicUsed by:109
Symbol 107 GraphicUsed by:109
Symbol 108 GraphicUsed by:109
Symbol 109 MovieClipUses:65 66 106 107 108Used by:115
Symbol 110 EditableTextUses:67Used by:115
Symbol 111 GraphicUsed by:112
Symbol 112 MovieClipUses:111Used by:115
Symbol 113 GraphicUsed by:114
Symbol 114 MovieClipUses:113Used by:115
Symbol 115 MovieClipUses:33 60 64 65 66 68 69 78 86 94 102 104 105 109 110 112 114 62Used by:298
Symbol 116 FontUsed by:117
Symbol 117 EditableTextUses:116Used by:298
Symbol 118 TextUses:67Used by:298
Symbol 119 TextUses:67Used by:298
Symbol 120 GraphicUsed by:163
Symbol 121 GraphicUsed by:163 257 265  Timeline
Symbol 122 TextUses:67Used by:163
Symbol 123 TextUses:67Used by:163
Symbol 124 GraphicUsed by:126 129 132 154 155 156 157 158 159 160 161 162 197 198 277 278 279 714 770 771
Symbol 125 GraphicUsed by:126 129 132 154 155 156 157 158 159 160 161 162 197 198 277 278 279 693 704 714 770 771
Symbol 126 ButtonUses:124 125 10Used by:163
Symbol 127 TextUses:67Used by:163
Symbol 128 TextUses:67Used by:163
Symbol 129 ButtonUses:124 125 10Used by:163
Symbol 130 TextUses:67Used by:163
Symbol 131 TextUses:67Used by:163
Symbol 132 ButtonUses:124 125 10Used by:163
Symbol 133 GraphicUsed by:134
Symbol 134 MovieClipUses:133Used by:163
Symbol 135 GraphicUsed by:163
Symbol 136 EditableTextUses:67Used by:163
Symbol 137 TextUses:67Used by:163
Symbol 138 TextUses:67Used by:163
Symbol 139 TextUses:67Used by:163
Symbol 140 EditableTextUses:67Used by:163
Symbol 141 TextUses:67Used by:163
Symbol 142 TextUses:67Used by:163
Symbol 143 TextUses:67Used by:163
Symbol 144 TextUses:67Used by:163
Symbol 145 TextUses:67Used by:163
Symbol 146 TextUses:67Used by:163
Symbol 147 TextUses:67Used by:163
Symbol 148 TextUses:67Used by:163
Symbol 149 TextUses:67Used by:163
Symbol 150 TextUses:67Used by:163
Symbol 151 TextUses:67Used by:163
Symbol 152 TextUses:67Used by:163
Symbol 153 TextUses:67Used by:163
Symbol 154 ButtonUses:124 125 10Used by:163
Symbol 155 ButtonUses:124 125 10Used by:163
Symbol 156 ButtonUses:124 125 10Used by:163
Symbol 157 ButtonUses:124 125 10Used by:163
Symbol 158 ButtonUses:124 125 10Used by:163
Symbol 159 ButtonUses:124 125 10Used by:163
Symbol 160 ButtonUses:124 125 10Used by:163
Symbol 161 ButtonUses:124 125 10Used by:163
Symbol 162 ButtonUses:124 125 10Used by:163
Symbol 163 MovieClipUses:120 121 122 123 126 127 128 129 130 131 132 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162Used by:298
Symbol 164 TextUses:67Used by:165
Symbol 165 MovieClipUses:164Used by:298
Symbol 166 TextUses:11Used by:169
Symbol 167 SoundUsed by:169
Symbol 168 EditableTextUses:67Used by:169
Symbol 169 MovieClipUses:166 167 168Used by:298
Symbol 170 GraphicUsed by:190
Symbol 171 GraphicUsed by:190
Symbol 172 GraphicUsed by:190
Symbol 173 GraphicUsed by:190
Symbol 174 GraphicUsed by:190
Symbol 175 GraphicUsed by:190
Symbol 176 GraphicUsed by:190
Symbol 177 GraphicUsed by:190
Symbol 178 GraphicUsed by:190
Symbol 179 GraphicUsed by:190
Symbol 180 GraphicUsed by:190
Symbol 181 GraphicUsed by:190
Symbol 182 GraphicUsed by:190
Symbol 183 GraphicUsed by:190
Symbol 184 GraphicUsed by:190
Symbol 185 GraphicUsed by:190
Symbol 186 GraphicUsed by:190
Symbol 187 GraphicUsed by:190
Symbol 188 GraphicUsed by:190
Symbol 189 GraphicUsed by:190
Symbol 190 MovieClipUses:170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189Used by:298  Timeline
Symbol 191 FontUsed by:192 227 228 263 264 268 284 291 293 296 686 721 724 726 728 730 732 754 761 762 763 767 787 793 794 811 812 813 814 815 816 827 828 829 830 835 838 839 847 852 855 857 859 860 861 862 863 869 871 872 874 876 878 880 883 888 889 890 891 894 901 902 903 904 908 923 924 926 931 942 943 944 945
Symbol 192 EditableTextUses:191Used by:298
Symbol 193 GraphicUsed by:195 259
Symbol 194 EditableTextUses:103Used by:195
Symbol 195 MovieClipUses:193 60 194Used by:298
Symbol 196 EditableTextUses:67Used by:298
Symbol 197 ButtonUses:124 125 10Used by:298
Symbol 198 ButtonUses:124 125 10Used by:298
Symbol 199 EditableTextUses:103Used by:298
Symbol 200 GraphicUsed by:257
Symbol 201 GraphicUsed by:213
Symbol 202 GraphicUsed by:213
Symbol 203 GraphicUsed by:213
Symbol 204 GraphicUsed by:213
Symbol 205 GraphicUsed by:213
Symbol 206 GraphicUsed by:213
Symbol 207 GraphicUsed by:213
Symbol 208 GraphicUsed by:213
Symbol 209 GraphicUsed by:213
Symbol 210 GraphicUsed by:213
Symbol 211 GraphicUsed by:213
Symbol 212 GraphicUsed by:213
Symbol 213 MovieClipUses:201 202 203 204 205 206 207 208 209 210 211 212Used by:257 355 356 357 358 360 365 368 371 373 384 385 387 388 391 393 394 395 396 397 402 403 406 407 408 409 410 411 413
Symbol 214 GraphicUsed by:226
Symbol 215 GraphicUsed by:226
Symbol 216 GraphicUsed by:226
Symbol 217 GraphicUsed by:226
Symbol 218 GraphicUsed by:226
Symbol 219 GraphicUsed by:226
Symbol 220 GraphicUsed by:226
Symbol 221 GraphicUsed by:226
Symbol 222 GraphicUsed by:226
Symbol 223 GraphicUsed by:226
Symbol 224 GraphicUsed by:226
Symbol 225 GraphicUsed by:226
Symbol 226 MovieClipUses:214 215 216 217 218 219 220 221 222 223 224 225Used by:257 355 356 357 358 360 365 368 371 373 384 385 387 388 391 393 394 395 396 397 402 403 406 407 408 409 410 411 413
Symbol 227 EditableTextUses:191Used by:257
Symbol 228 TextUses:191Used by:257 265
Symbol 229 GraphicUsed by:241
Symbol 230 GraphicUsed by:241
Symbol 231 GraphicUsed by:241
Symbol 232 GraphicUsed by:241
Symbol 233 GraphicUsed by:241
Symbol 234 GraphicUsed by:241
Symbol 235 GraphicUsed by:241
Symbol 236 GraphicUsed by:241
Symbol 237 GraphicUsed by:241
Symbol 238 GraphicUsed by:241
Symbol 239 GraphicUsed by:241
Symbol 240 GraphicUsed by:241
Symbol 241 MovieClipUses:229 230 231 232 233 234 235 236 237 238 239 240Used by:257 393 394 395 396 397 402 403 406 407 408 409 410 411 413
Symbol 242 GraphicUsed by:256
Symbol 243 GraphicUsed by:256
Symbol 244 GraphicUsed by:256
Symbol 245 GraphicUsed by:256
Symbol 246 GraphicUsed by:256
Symbol 247 GraphicUsed by:256
Symbol 248 GraphicUsed by:256
Symbol 249 GraphicUsed by:256
Symbol 250 GraphicUsed by:256
Symbol 251 GraphicUsed by:256
Symbol 252 GraphicUsed by:256
Symbol 253 GraphicUsed by:256
Symbol 254 GraphicUsed by:256
Symbol 255 GraphicUsed by:256
Symbol 256 MovieClipUses:242 243 244 245 246 247 248 249 250 251 252 253 254 255Used by:257 393 394 395 396 397 402 403 406 407 408 409 410 411 413
Symbol 257 MovieClipUses:200 213 226 227 121 228 241 256Used by:298
Symbol 258 TextUses:11Used by:259
Symbol 259 MovieClipUses:193 258Used by:298
Symbol 260 ShapeTweeningUsed by:265
Symbol 261 GraphicUsed by:265
Symbol 262 GraphicUsed by:265
Symbol 263 EditableTextUses:191Used by:265
Symbol 264 TextUses:191Used by:265
Symbol 265 MovieClipUses:260 261 262 263 121 228 264Used by:298
Symbol 266 GraphicUsed by:269
Symbol 267 GraphicUsed by:269 301 484 525
Symbol 268 EditableTextUses:191Used by:269
Symbol 269 MovieClipUses:266 267 268Used by:298
Symbol 270 TextUses:67Used by:271
Symbol 271 MovieClipUses:270Used by:298
Symbol 272 GraphicUsed by:298
Symbol 273 TextUses:67Used by:298
Symbol 274 TextUses:67Used by:298
Symbol 275 TextUses:67Used by:298
Symbol 276 TextUses:67Used by:298
Symbol 277 ButtonUses:124 125 10Used by:298
Symbol 278 ButtonUses:124 125 10Used by:298
Symbol 279 ButtonUses:124 125 10Used by:298
Symbol 280 GraphicUsed by:298
Symbol 281 TextUses:67Used by:298
Symbol 282 GraphicUsed by:298
Symbol 283 TextUses:11Used by:298
Symbol 284 TextUses:191Used by:298
Symbol 285 GraphicUsed by:288 297 708 709 719 735 736 737 743 745 748 750 752 755 757 759 774 775 779 780 781 785 788 790 796 798 817 836 841 843 846 851 884 885 892 895 897 898 906 911 912 916 929 932 934 936 938 939 940 941 947
Symbol 286 GraphicUsed by:288 297 708 709 719 735 736 737 743 745 748 750 752 755 757 759 774 775 779 780 781 785 788 790 796 798 817 836 841 843 846 851 884 885 892 895 897 898 906 911 912 916 929 932 934 936 938 939 940 941 947
Symbol 287 GraphicUsed by:288 297 708 709 719 735 736 737 743 745 748 750 752 755 757 759 774 775 779 780 781 785 788 790 796 798 817 836 841 843 846 851 884 885 892 895 897 898 906 911 912 916 929 932 934 936 938 939 940 941 947
Symbol 288 ButtonUses:285 286 287 10Used by:298
Symbol 289 TextUses:11Used by:298
Symbol 290 TextUses:11Used by:298
Symbol 291 TextUses:191Used by:298
Symbol 292 TextUses:11Used by:298
Symbol 293 TextUses:191Used by:298
Symbol 294 GraphicUsed by:298
Symbol 295 TextUses:11Used by:298
Symbol 296 TextUses:191Used by:298
Symbol 297 ButtonUses:285 286 287 10Used by:298
Symbol 298 MovieClip [gui]Uses:15 30 32 115 117 118 119 163 165 169 190 192 195 196 197 198 199 257 259 265 269 271 272 273 274 275 276 277 278 279 280 281 282 283 284 288 289 57 290 291 292 293 294 295 296 297
Symbol 299 GraphicUsed by:300
Symbol 300 MovieClip [mouse]Uses:299
Symbol 301 MovieClipUses:267Used by:302
Symbol 302 MovieClipUses:301Used by:415
Symbol 303 GraphicUsed by:315
Symbol 304 GraphicUsed by:315
Symbol 305 GraphicUsed by:315
Symbol 306 GraphicUsed by:315
Symbol 307 GraphicUsed by:315
Symbol 308 GraphicUsed by:315
Symbol 309 GraphicUsed by:315
Symbol 310 GraphicUsed by:315
Symbol 311 GraphicUsed by:315
Symbol 312 GraphicUsed by:315
Symbol 313 GraphicUsed by:315
Symbol 314 GraphicUsed by:315
Symbol 315 MovieClipUses:303 304 305 306 307 308 309 310 311 312 313 314Used by:355 356 357 358 360 365 368 371 373 384 385 387 388 391 393 394 395 396 397 402 403 406 407 408 409 410 411 413
Symbol 316 GraphicUsed by:326
Symbol 317 GraphicUsed by:326
Symbol 318 GraphicUsed by:326
Symbol 319 GraphicUsed by:326
Symbol 320 GraphicUsed by:326
Symbol 321 GraphicUsed by:326
Symbol 322 GraphicUsed by:326
Symbol 323 GraphicUsed by:326
Symbol 324 GraphicUsed by:326
Symbol 325 GraphicUsed by:326
Symbol 326 MovieClipUses:316 317 318 319 320 321 322 323 324 325Used by:355 356 357 358 360 365 368 371 373 384 385 387 388 391 393 394 395 396 397 402 403 406 407 408 409 410 411 413
Symbol 327 GraphicUsed by:339
Symbol 328 GraphicUsed by:339
Symbol 329 GraphicUsed by:339
Symbol 330 GraphicUsed by:339
Symbol 331 GraphicUsed by:339
Symbol 332 GraphicUsed by:339
Symbol 333 GraphicUsed by:339
Symbol 334 GraphicUsed by:339
Symbol 335 GraphicUsed by:339
Symbol 336 GraphicUsed by:339
Symbol 337 GraphicUsed by:339
Symbol 338 GraphicUsed by:339
Symbol 339 MovieClipUses:327 328 329 330 331 332 333 334 335 336 337 338Used by:355 356 357 358 360 365 368 371 373 384 385 387 388 391
Symbol 340 GraphicUsed by:354
Symbol 341 GraphicUsed by:354
Symbol 342 GraphicUsed by:354
Symbol 343 GraphicUsed by:354
Symbol 344 GraphicUsed by:354
Symbol 345 GraphicUsed by:354
Symbol 346 GraphicUsed by:354
Symbol 347 GraphicUsed by:354
Symbol 348 GraphicUsed by:354
Symbol 349 GraphicUsed by:354
Symbol 350 GraphicUsed by:354
Symbol 351 GraphicUsed by:354
Symbol 352 GraphicUsed by:354
Symbol 353 GraphicUsed by:354
Symbol 354 MovieClipUses:340 341 342 343 344 345 346 347 348 349 350 351 352 353Used by:355 356 357 358 360 365 368 371 373 384 385 387 388 391
Symbol 355 MovieClipUses:226 213 315 326 60 339 354Used by:392  Timeline
Symbol 356 MovieClipUses:226 213 315 326 60 339 354Used by:392
Symbol 357 MovieClipUses:226 213 315 326 60 339 354Used by:392
Symbol 358 MovieClipUses:226 213 315 326 60 339 354Used by:392
Symbol 359 SoundUsed by:360 385 397 409
Symbol 360 MovieClipUses:226 213 315 326 60 339 354 359Used by:392
Symbol 361 ShapeTweeningUsed by:365
Symbol 362 SoundUsed by:365
Symbol 363 ShapeTweeningUsed by:365
Symbol 364 GraphicUsed by:365
Symbol 365 MovieClipUses:226 213 315 326 60 339 354 361 362 363 364Used by:392
Symbol 366 GraphicUsed by:368 403
Symbol 367 SoundUsed by:368 403
Symbol 368 MovieClipUses:226 213 315 326 60 339 354 366 367Used by:392
Symbol 369 GraphicUsed by:371
Symbol 370 GraphicUsed by:371
Symbol 371 MovieClipUses:226 213 315 326 60 339 354 369 370Used by:392
Symbol 372 SoundUsed by:373 407
Symbol 373 MovieClipUses:226 213 315 326 60 339 354 372Used by:392
Symbol 374 GraphicUsed by:382
Symbol 375 GraphicUsed by:382
Symbol 376 GraphicUsed by:382
Symbol 377 GraphicUsed by:382
Symbol 378 GraphicUsed by:382
Symbol 379 GraphicUsed by:382 459
Symbol 380 GraphicUsed by:382
Symbol 381 GraphicUsed by:382
Symbol 382 MovieClip [grenade]Uses:374 375 376 377 378 379 380 381Used by:384 408 444
Symbol 383 SoundUsed by:384 408
Symbol 384 MovieClipUses:226 213 315 326 60 339 354 382 383Used by:392
Symbol 385 MovieClipUses:226 213 315 326 60 339 354 359Used by:392
Symbol 386 SoundUsed by:387 388 410 411
Symbol 387 MovieClipUses:226 213 315 326 60 339 354 386Used by:392
Symbol 388 MovieClipUses:226 213 315 326 339 354 60 386Used by:392
Symbol 389 GraphicUsed by:391
Symbol 390 GraphicUsed by:391
Symbol 391 MovieClipUses:226 213 315 326 339 354 60 389 390Used by:392
Symbol 392 MovieClipUses:355 356 357 358 360 365 368 371 373 384 385 387 388 391Used by:415
Symbol 393 MovieClipUses:60 315 326 226 213 241 256Used by:414  Timeline
Symbol 394 MovieClipUses:60 315 326 226 213 241 256Used by:414
Symbol 395 MovieClipUses:60 315 326 226 213 241 256Used by:414
Symbol 396 MovieClipUses:60 315 326 226 213 241 256Used by:414
Symbol 397 MovieClipUses:60 315 326 226 213 241 256 359Used by:414
Symbol 398 ShapeTweeningUsed by:402
Symbol 399 SoundUsed by:402
Symbol 400 ShapeTweeningUsed by:402
Symbol 401 GraphicUsed by:402
Symbol 402 MovieClipUses:60 315 326 226 213 241 256 398 399 400 401Used by:414
Symbol 403 MovieClipUses:60 315 326 226 213 241 256 366 367Used by:414
Symbol 404 GraphicUsed by:406 413
Symbol 405 GraphicUsed by:406
Symbol 406 MovieClipUses:60 315 326 226 213 241 256 404 405Used by:414
Symbol 407 MovieClipUses:60 315 326 226 213 241 256 372Used by:414
Symbol 408 MovieClipUses:60 315 326 226 213 241 256 382 383Used by:414
Symbol 409 MovieClipUses:60 315 326 226 213 241 256 359Used by:414
Symbol 410 MovieClipUses:60 315 326 226 213 241 256 386Used by:414
Symbol 411 MovieClipUses:60 315 326 226 213 241 256 386Used by:414
Symbol 412 GraphicUsed by:413
Symbol 413 MovieClipUses:60 315 326 226 213 241 256 404 412Used by:414
Symbol 414 MovieClipUses:393 394 395 396 397 402 403 406 407 408 409 410 411 413Used by:415  Timeline
Symbol 415 MovieClip [soldier]Uses:302 392 414
Symbol 416 ShapeTweeningUsed by:424
Symbol 417 ShapeTweeningUsed by:424
Symbol 418 SoundUsed by:424
Symbol 419 ShapeTweeningUsed by:424
Symbol 420 GraphicUsed by:424
Symbol 421 GraphicUsed by:424
Symbol 422 GraphicUsed by:424 452
Symbol 423 GraphicUsed by:424
Symbol 424 MovieClip [bang]Uses:416 417 418 419 420 421 422 423
Symbol 425 ShapeTweeningUsed by:433
Symbol 426 ShapeTweeningUsed by:433
Symbol 427 SoundUsed by:433
Symbol 428 GraphicUsed by:433
Symbol 429 GraphicUsed by:433
Symbol 430 ShapeTweeningUsed by:433
Symbol 431 ShapeTweeningUsed by:433
Symbol 432 GraphicUsed by:433
Symbol 433 MovieClip [stun]Uses:425 426 427 428 429 430 431 432
Symbol 434 ShapeTweeningUsed by:444
Symbol 435 ShapeTweeningUsed by:444
Symbol 436 ShapeTweeningUsed by:444
Symbol 437 SoundUsed by:444 469
Symbol 438 GraphicUsed by:444
Symbol 439 ShapeTweeningUsed by:444
Symbol 440 GraphicUsed by:444
Symbol 441 ShapeTweeningUsed by:444
Symbol 442 ShapeTweeningUsed by:444
Symbol 443 GraphicUsed by:444
Symbol 444 MovieClip [frag]Uses:382 434 435 436 437 438 439 440 441 442 443
Symbol 445 ShapeTweeningUsed by:452
Symbol 446 ShapeTweeningUsed by:452
Symbol 447 SoundUsed by:452
Symbol 448 ShapeTweeningUsed by:452
Symbol 449 GraphicUsed by:452
Symbol 450 GraphicUsed by:452
Symbol 451 GraphicUsed by:452
Symbol 452 MovieClip [flash]Uses:445 446 447 448 449 450 422 451
Symbol 453 MovieClip [weapon_drop]Uses:60
Symbol 454 ShapeTweeningUsed by:459
Symbol 455 ShapeTweeningUsed by:459
Symbol 456 ShapeTweeningUsed by:459
Symbol 457 GraphicUsed by:459
Symbol 458 GraphicUsed by:459
Symbol 459 MovieClip [smoke]Uses:379 454 455 456 457 458
Symbol 460 ShapeTweeningUsed by:469
Symbol 461 ShapeTweeningUsed by:469
Symbol 462 ShapeTweeningUsed by:469
Symbol 463 GraphicUsed by:469
Symbol 464 GraphicUsed by:469
Symbol 465 ShapeTweeningUsed by:469
Symbol 466 ShapeTweeningUsed by:469
Symbol 467 ShapeTweeningUsed by:469
Symbol 468 GraphicUsed by:469
Symbol 469 MovieClip [c4]Uses:460 461 437 462 463 464 465 466 467 468
Symbol 470 MovieClip [empty]Used by:Timeline
Symbol 471 GraphicUsed by:472 525  Timeline
Symbol 472 MovieClipUses:471Used by:477
Symbol 473 GraphicUsed by:477
Symbol 474 GraphicUsed by:476
Symbol 475 GraphicUsed by:476
Symbol 476 MovieClipUses:474 475Used by:477
Symbol 477 MovieClip [home_base]Uses:472 473 476Used by:525
Symbol 478 GraphicUsed by:488
Symbol 479 GraphicUsed by:488
Symbol 480 GraphicUsed by:488
Symbol 481 GraphicUsed by:488
Symbol 482 GraphicUsed by:488
Symbol 483 EditableTextUses:67Used by:488
Symbol 484 MovieClipUses:267Used by:488
Symbol 485 EditableTextUses:67Used by:488
Symbol 486 GraphicUsed by:488
Symbol 487 EditableTextUses:67Used by:488
Symbol 488 MovieClipUses:478 479 480 481 482 483 484 485 486 487Used by:525
Symbol 489 GraphicUsed by:525  Timeline
Symbol 490 GraphicUsed by:525  Timeline
Symbol 491 GraphicUsed by:525  Timeline
Symbol 492 GraphicUsed by:525  Timeline
Symbol 493 GraphicUsed by:525  Timeline
Symbol 494 GraphicUsed by:525  Timeline
Symbol 495 GraphicUsed by:525  Timeline
Symbol 496 GraphicUsed by:525  Timeline
Symbol 497 GraphicUsed by:525  Timeline
Symbol 498 GraphicUsed by:525
Symbol 499 GraphicUsed by:525
Symbol 500 GraphicUsed by:525  Timeline
Symbol 501 GraphicUsed by:525 949  Timeline
Symbol 502 GraphicUsed by:525 949  Timeline
Symbol 503 GraphicUsed by:525  Timeline
Symbol 504 GraphicUsed by:525  Timeline
Symbol 505 GraphicUsed by:525
Symbol 506 GraphicUsed by:525
Symbol 507 GraphicUsed by:525  Timeline
Symbol 508 GraphicUsed by:525
Symbol 509 GraphicUsed by:525
Symbol 510 GraphicUsed by:525 949  Timeline
Symbol 511 GraphicUsed by:525
Symbol 512 GraphicUsed by:525
Symbol 513 GraphicUsed by:525  Timeline
Symbol 514 GraphicUsed by:525  Timeline
Symbol 515 GraphicUsed by:525
Symbol 516 GraphicUsed by:525  Timeline
Symbol 517 GraphicUsed by:525  Timeline
Symbol 518 GraphicUsed by:525  Timeline
Symbol 519 GraphicUsed by:525
Symbol 520 GraphicUsed by:525  Timeline
Symbol 521 GraphicUsed by:525  Timeline
Symbol 522 GraphicUsed by:525  Timeline
Symbol 523 GraphicUsed by:525  Timeline
Symbol 524 GraphicUsed by:525
Symbol 525 MovieClip [tiles]Uses:488 489 477 490 267 491 492 493 494 495 496 497 498 499 500 471 501 502 503 504 505 506 507 508 509 510 511 46 512 513 514 515 516 517 518 519 520 521 522 523 524Used by:949
Symbol 530 GraphicUsed by:531
Symbol 531 MovieClip [BoundingBox]Uses:530Used by:550 554 558 617 618 619 667 671 672 673 674 678
Symbol 532 GraphicUsed by:533
Symbol 533 MovieClip [BrdrShdw]Uses:532Used by:536 541 542
Symbol 534 GraphicUsed by:535
Symbol 535 MovieClip [BrdrFace]Uses:534Used by:536 541 542
Symbol 536 MovieClip [SimpleButtonDown]Uses:533 535Used by:554
Symbol 537 GraphicUsed by:538
Symbol 538 MovieClip [BrdrBlk]Uses:537Used by:541 542
Symbol 539 GraphicUsed by:540
Symbol 540 MovieClip [BrdrHilght]Uses:539Used by:541 542
Symbol 541 MovieClip [SimpleButtonIn]Uses:538 540 533 535Used by:554
Symbol 542 MovieClip [SimpleButtonUp]Uses:538 535 533 540Used by:554
Symbol 543 MovieClip [Defaults]Used by:545
Symbol 544 MovieClip [UIObjectExtensions]Used by:545
Symbol 545 MovieClip [UIObject]Uses:543 544Used by:551 553 555
Symbol 546 GraphicUsed by:548
Symbol 547 GraphicUsed by:548
Symbol 548 ButtonUses:546 547Used by:551
Symbol 549 MovieClipUsed by:551
Symbol 550 MovieClip [FocusRect]Uses:531Used by:551
Symbol 551 MovieClip [FocusManager]Uses:548 549 550 545Used by:553
Symbol 552 MovieClip [UIComponentExtensions]Used by:553
Symbol 553 MovieClip [UIComponent]Uses:545 551 552Used by:554 667 671 677
Symbol 554 MovieClip [SimpleButton]Uses:531 536 541 542 553Used by:558 617 618
Symbol 555 MovieClip [Border]Uses:545Used by:556 558
Symbol 556 MovieClip [RectBorder]Uses:555Used by:558 671 677
Symbol 557 MovieClip [ButtonSkin]Used by:558
Symbol 558 MovieClip [Button]Uses:531 554 555 556 557Used by:617 618
Symbol 559 MovieClip [CustomBorder]Used by:617 618
Symbol 560 GraphicUsed by:562 598 599 600 603 604 609
Symbol 561 GraphicUsed by:562 598 599 603 604 609
Symbol 562 MovieClip [ScrollTrack]Uses:560 561Used by:569 574 575 576 610 611 612 613 614 615
Symbol 563 GraphicUsed by:569 574 575 576 610 611 612 613
Symbol 564 GraphicUsed by:569 574 575 576 610 611 612 613
Symbol 565 GraphicUsed by:569 574 575 576 610 611 612 613
Symbol 566 GraphicUsed by:569 574 575 576 610 611 612 613
Symbol 567 GraphicUsed by:569 574 575 576 610 611 612 613
Symbol 568 GraphicUsed by:569 574 575 576
Symbol 569 MovieClip [ScrollDownArrowDisabled]Uses:562 563 564 565 566 567 568Used by:616
Symbol 570 GraphicUsed by:571
Symbol 571 MovieClip [ScrollThemeColor1]Uses:570Used by:574 575 611 612
Symbol 572 GraphicUsed by:573
Symbol 573 MovieClip [ScrollThemeColor2]Uses:572Used by:574 611
Symbol 574 MovieClip [ScrollDownArrowDown]Uses:562 563 571 564 565 566 567 573 568Used by:616
Symbol 575 MovieClip [ScrollDownArrowOver]Uses:562 563 571 564 565 566 567 568Used by:616
Symbol 576 MovieClip [ScrollDownArrowUp]Uses:562 563 564 565 566 567 568Used by:616
Symbol 577 GraphicUsed by:582 587 588 589 605 606 607 608
Symbol 578 GraphicUsed by:582 587 588 589 605 606 607 608
Symbol 579 GraphicUsed by:582 587 588 589 605 606 607 608
Symbol 580 GraphicUsed by:582 587 588 589 605 606 607 608
Symbol 581 GraphicUsed by:582 587 588 589 605 606 607 608
Symbol 582 MovieClip [ScrollThumbBottomDisabled]Uses:577 578 579 580 581Used by:616
Symbol 583 GraphicUsed by:584
Symbol 584 MovieClip [ThumbThemeColor1]Uses:583Used by:587 588 606 607
Symbol 585 GraphicUsed by:586
Symbol 586 MovieClip [ThumbThemeColor3]Uses:585Used by:587 606
Symbol 587 MovieClip [ScrollThumbBottomDown]Uses:577 584 578 579 580 586 581Used by:616
Symbol 588 MovieClip [ScrollThumbBottomOver]Uses:577 584 578 579 580 581Used by:616
Symbol 589 MovieClip [ScrollThumbBottomUp]Uses:577 578 579 580 581Used by:616
Symbol 590 GraphicUsed by:591 594 595 596
Symbol 591 MovieClip [ScrollThumbGripDisabled]Uses:590Used by:616
Symbol 592 GraphicUsed by:593
Symbol 593 MovieClip [ThumbThemeColor2]Uses:592Used by:594 595 598 599 603
Symbol 594 MovieClip [ScrollThumbGripDown]Uses:593 590Used by:616
Symbol 595 MovieClip [ScrollThumbGripOver]Uses:593 590Used by:616
Symbol 596 MovieClip [ScrollThumbGripUp]Uses:590Used by:616
Symbol 597 GraphicUsed by:598 599 603 604
Symbol 598 MovieClip [ScrollThumbMiddleDisabled]Uses:560 597 593 561Used by:616
Symbol 599 MovieClip [ScrollThumbMiddleDown]Uses:560 593 597 561Used by:616
Symbol 600 MovieClipUses:560Used by:603
Symbol 601 GraphicUsed by:602 610 611 612 613
Symbol 602 MovieClipUses:601Used by:603
Symbol 603 MovieClip [ScrollThumbMiddleOver]Uses:560 593 597 600 602 561Used by:616
Symbol 604 MovieClip [ScrollThumbMiddleUp]Uses:560 597 561Used by:616
Symbol 605 MovieClip [ScrollThumbTopDisabled]Uses:577 578 579 580 581Used by:616
Symbol 606 MovieClip [ScrollThumbTopDown]Uses:577 584 578 579 580 586 581Used by:616
Symbol 607 MovieClip [ScrollThumbTopOver]Uses:577 584 578 579 580 581Used by:616
Symbol 608 MovieClip [ScrollThumbTopUp]Uses:577 578 579 580 581Used by:616
Symbol 609 MovieClip [ScrollTrackDisabled]Uses:560 561Used by:616
Symbol 610 MovieClip [ScrollUpArrowDisabled]Uses:562 563 564 565 566 567 601Used by:616
Symbol 611 MovieClip [ScrollUpArrowDown]Uses:562 563 571 564 565 566 567 573 601Used by:616
Symbol 612 MovieClip [ScrollUpArrowOver]Uses:562 563 571 564 565 601 566 567Used by:616
Symbol 613 MovieClip [ScrollUpArrowUp]Uses:562 563 564 565 566 567 601Used by:616
Symbol 614 MovieClip [BtnDownArrow]Uses:562Used by:616
Symbol 615 MovieClip [BtnUpArrow]Uses:562Used by:616
Symbol 616 MovieClip [ScrollBarAssets]Uses:569 574 575 576 582 587 588 589 591 594 595 596 598 599 603 604 605 606 607 608 609 610 611 612 613 614 615Used by:617 618
Symbol 617 MovieClip [VScrollBar]Uses:531 558 554 559 616Used by:619 672
Symbol 618 MovieClip [HScrollBar]Uses:531 558 554 559 616Used by:619 672
Symbol 619 MovieClip [UIScrollBar]Uses:531 617 618Used by:946
Symbol 653 GraphicUsed by:654
Symbol 654 MovieClip [DataHeaderBackGnd]Uses:653Used by:665
Symbol 655 GraphicUsed by:656
Symbol 656 MovieClip [DataHeaderOverlay]Uses:655Used by:665
Symbol 657 GraphicUsed by:658
Symbol 658 MovieClip [DataHeaderSeperator]Uses:657Used by:665
Symbol 659 GraphicUsed by:660
Symbol 660 MovieClip [DataSortArrow]Uses:659Used by:665
Symbol 661 GraphicUsed by:662
Symbol 662 MovieClip [DataStretchBar]Uses:661Used by:665
Symbol 663 GraphicUsed by:664
Symbol 664 MovieClip [cursorStretch]Uses:663Used by:665
Symbol 665 MovieClip [DataGridAssets]Uses:654 656 658 660 662 664Used by:678
Symbol 666 MovieClip [DataGridColumn]Used by:678
Symbol 667 MovieClip [SelectableRow]Uses:553 531Used by:668 673
Symbol 668 MovieClip [DataGridRow]Uses:667Used by:678
Symbol 669 MovieClip [DataProvider]Used by:673
Symbol 670 MovieClip [DataSelector]Used by:673
Symbol 671 MovieClip [View]Uses:531 553 556Used by:672
Symbol 672 MovieClip [ScrollView]Uses:531 618 617 671Used by:673
Symbol 673 MovieClip [ScrollSelectList]Uses:531 669 670 667 672Used by:674
Symbol 674 MovieClip [List]Uses:531 673Used by:678
Symbol 675 FontUsed by:676
Symbol 676 EditableTextUses:675Used by:677
Symbol 677 MovieClip [TextInput]Uses:676 556 553Used by:678
Symbol 678 MovieClip [DataGrid]Uses:531 665 666 668 674 677Used by:949  Timeline
Symbol 685 EditableTextUses:11Used by:Timeline
Symbol 686 TextUses:191Used by:Timeline
Symbol 687 FontUsed by:688 712 713
Symbol 688 TextUses:687Used by:Timeline
Symbol 950 MovieClip [__Packages.mx.transitions.OnEnterFrameBeacon]
Symbol 951 MovieClip [__Packages.mx.transitions.BroadcasterMX]
Symbol 952 MovieClip [__Packages.mx.transitions.Tween]
Symbol 953 MovieClip [__Packages.mx.transitions.easing.Strong]
Symbol 954 MovieClip [__Packages.mx.transitions.easing.Bounce]
Symbol 526 MovieClip [__Packages.mx.core.UIObject]
Symbol 527 MovieClip [__Packages.mx.core.UIComponent]
Symbol 528 MovieClip [__Packages.mx.controls.scrollClasses.ScrollBar]
Symbol 529 MovieClip [__Packages.mx.controls.UIScrollBar]
Symbol 620 MovieClip [__Packages.mx.skins.SkinElement]
Symbol 621 MovieClip [__Packages.mx.styles.CSSTextStyles]
Symbol 622 MovieClip [__Packages.mx.styles.StyleManager]
Symbol 623 MovieClip [__Packages.mx.styles.CSSStyleDeclaration]
Symbol 624 MovieClip [__Packages.mx.skins.Border]
Symbol 625 MovieClip [__Packages.mx.skins.CustomBorder]
Symbol 626 MovieClip [__Packages.mx.controls.scrollClasses.ScrollThumb]
Symbol 627 MovieClip [__Packages.mx.controls.SimpleButton]
Symbol 628 MovieClip [__Packages.mx.controls.VScrollBar]
Symbol 629 MovieClip [__Packages.mx.controls.Button]
Symbol 630 MovieClip [__Packages.mx.events.EventDispatcher]
Symbol 631 MovieClip [__Packages.mx.events.UIEventDispatcher]
Symbol 632 MovieClip [__Packages.mx.skins.ColoredSkinElement]
Symbol 633 MovieClip [__Packages.mx.core.ext.UIObjectExtensions]
Symbol 634 MovieClip [__Packages.mx.skins.halo.Defaults]
Symbol 635 MovieClip [__Packages.mx.managers.DepthManager]
Symbol 636 MovieClip [__Packages.mx.managers.SystemManager]
Symbol 637 MovieClip [__Packages.mx.managers.FocusManager]
Symbol 638 MovieClip [__Packages.mx.skins.halo.FocusRect]
Symbol 639 MovieClip [__Packages.mx.managers.OverlappedWindows]
Symbol 640 MovieClip [__Packages.mx.styles.CSSSetStyle]
Symbol 641 MovieClip [__Packages.mx.core.ext.UIComponentExtensions]
Symbol 642 MovieClip [__Packages.mx.skins.RectBorder]
Symbol 643 MovieClip [__Packages.mx.skins.halo.RectBorder]
Symbol 644 MovieClip [__Packages.mx.skins.halo.ButtonSkin]
Symbol 645 MovieClip [__Packages.mx.controls.HScrollBar]
Symbol 646 MovieClip [__Packages.mx.core.View]
Symbol 647 MovieClip [__Packages.mx.core.ScrollView]
Symbol 648 MovieClip [__Packages.mx.controls.listclasses.DataSelector]
Symbol 649 MovieClip [__Packages.mx.controls.listclasses.DataProvider]
Symbol 650 MovieClip [__Packages.mx.controls.listclasses.ScrollSelectList]
Symbol 651 MovieClip [__Packages.mx.controls.List]
Symbol 652 MovieClip [__Packages.mx.controls.DataGrid]
Symbol 679 MovieClip [__Packages.mx.core.ExternalContent]
Symbol 680 MovieClip [__Packages.mx.effects.Tween]
Symbol 681 MovieClip [__Packages.mx.controls.gridclasses.DataGridColumn]
Symbol 682 MovieClip [__Packages.mx.controls.listclasses.SelectableRow]
Symbol 683 MovieClip [__Packages.mx.controls.gridclasses.DataGridRow]
Symbol 684 MovieClip [__Packages.mx.controls.TextInput]
Symbol 689 GraphicUsed by:693
Symbol 690 GraphicUsed by:693
Symbol 691 GraphicUsed by:693
Symbol 692 GraphicUsed by:693
Symbol 693 ButtonUses:125 689 690 691 692Used by:704
Symbol 694 GraphicUsed by:699
Symbol 695 GraphicUsed by:699
Symbol 696 GraphicUsed by:699
Symbol 697 GraphicUsed by:699
Symbol 698 GraphicUsed by:699
Symbol 699 ButtonUses:694 695 696 697 698Used by:704
Symbol 700 GraphicUsed by:701
Symbol 701 MovieClipUses:700Used by:704
Symbol 702 ButtonUses:28 29 16 17 18 19 20 21 22 23 24 25 26 27Used by:703
Symbol 703 MovieClipUses:702Used by:704
Symbol 704 MovieClipUses:125 693 699 701 703Used by:Timeline
Symbol 705 GraphicUsed by:Timeline
Symbol 706 TextUses:67Used by:Timeline
Symbol 707 TextUses:67Used by:Timeline
Symbol 708 ButtonUses:285 286 287 10Used by:Timeline
Symbol 709 ButtonUses:285 286 287 10Used by:Timeline
Symbol 710 TextUses:67Used by:Timeline
Symbol 711 TextUses:67Used by:Timeline
Symbol 712 TextUses:687Used by:Timeline
Symbol 713 TextUses:687Used by:Timeline
Symbol 714 ButtonUses:124 125 10Used by:Timeline
Symbol 715 Sound [song2]Used by:Timeline
Symbol 716 Sound [song1]Used by:Timeline
Symbol 717 Sound [main]Used by:Timeline
Symbol 718 Sound [song0]Used by:Timeline
Symbol 719 ButtonUses:285 286 287 10Used by:Timeline
Symbol 720 TextUses:67Used by:949  Timeline
Symbol 721 TextUses:191Used by:Timeline
Symbol 722 FontUsed by:723 725 727 729 731 854 856 865 866 867 868
Symbol 723 TextUses:722Used by:Timeline
Symbol 724 TextUses:191Used by:Timeline
Symbol 725 TextUses:722Used by:Timeline
Symbol 726 TextUses:191Used by:Timeline
Symbol 727 TextUses:722Used by:Timeline
Symbol 728 TextUses:191Used by:Timeline
Symbol 729 TextUses:722Used by:Timeline
Symbol 730 TextUses:191Used by:Timeline
Symbol 731 TextUses:722Used by:Timeline
Symbol 732 TextUses:191Used by:Timeline
Symbol 733 GraphicUsed by:Timeline
Symbol 734 TextUses:67Used by:Timeline
Symbol 735 ButtonUses:285 286 287 10Used by:Timeline
Symbol 736 ButtonUses:285 286 287 10Used by:Timeline
Symbol 737 ButtonUses:285 286 287 10Used by:Timeline
Symbol 738 TextUses:67Used by:Timeline
Symbol 739 TextUses:67Used by:Timeline
Symbol 740 TextUses:67Used by:Timeline
Symbol 741 TextUses:67Used by:Timeline
Symbol 742 EditableTextUses:67Used by:Timeline
Symbol 743 ButtonUses:285 286 287 10Used by:Timeline
Symbol 744 TextUses:67Used by:Timeline
Symbol 745 ButtonUses:285 286 287 10Used by:Timeline
Symbol 746 TextUses:67Used by:Timeline
Symbol 747 EditableTextUses:67Used by:Timeline
Symbol 748 ButtonUses:285 286 287 10Used by:Timeline
Symbol 749 TextUses:67Used by:Timeline
Symbol 750 ButtonUses:285 286 287 10Used by:Timeline
Symbol 751 TextUses:67Used by:Timeline
Symbol 752 ButtonUses:285 286 287 10Used by:Timeline
Symbol 753 TextUses:67Used by:Timeline
Symbol 754 TextUses:191Used by:Timeline
Symbol 755 ButtonUses:285 286 287 10Used by:Timeline
Symbol 756 TextUses:67Used by:Timeline
Symbol 757 ButtonUses:285 286 287 10Used by:Timeline
Symbol 758 TextUses:11Used by:Timeline
Symbol 759 ButtonUses:285 286 287 10Used by:Timeline
Symbol 760 TextUses:67Used by:Timeline
Symbol 761 EditableTextUses:191Used by:Timeline
Symbol 762 TextUses:191Used by:Timeline
Symbol 763 TextUses:191Used by:Timeline
Symbol 764 TextUses:11Used by:Timeline
Symbol 765 GraphicUsed by:772
Symbol 766 TextUses:11Used by:772
Symbol 767 TextUses:191Used by:772
Symbol 768 TextUses:11Used by:772
Symbol 769 TextUses:11Used by:772
Symbol 770 ButtonUses:124 125 10Used by:772
Symbol 771 ButtonUses:124 125 10Used by:772
Symbol 772 MovieClipUses:765 766 767 768 769 770 771Used by:Timeline
Symbol 773 TextUses:67Used by:Timeline
Symbol 774 ButtonUses:285 286 287 10Used by:Timeline
Symbol 775 ButtonUses:285 286 287 10Used by:Timeline
Symbol 776 TextUses:67Used by:Timeline
Symbol 777 TextUses:67Used by:Timeline
Symbol 778 TextUses:67Used by:Timeline
Symbol 779 ButtonUses:285 286 287 10Used by:Timeline
Symbol 780 ButtonUses:285 286 287 10Used by:Timeline
Symbol 781 ButtonUses:285 286 287 10Used by:Timeline
Symbol 782 EditableTextUses:67Used by:Timeline
Symbol 783 EditableTextUses:67Used by:Timeline
Symbol 784 EditableTextUses:67Used by:Timeline
Symbol 785 ButtonUses:285 286 287 10Used by:Timeline
Symbol 786 EditableTextUses:67Used by:Timeline
Symbol 787 TextUses:191Used by:Timeline
Symbol 788 ButtonUses:285 286 287 10Used by:Timeline
Symbol 789 EditableTextUses:67Used by:Timeline
Symbol 790 ButtonUses:285 286 287 10Used by:Timeline
Symbol 791 EditableTextUses:67Used by:Timeline
Symbol 792 TextUses:67Used by:Timeline
Symbol 793 TextUses:191Used by:Timeline
Symbol 794 EditableTextUses:191Used by:Timeline
Symbol 795 TextUses:11Used by:Timeline
Symbol 796 ButtonUses:285 286 287 10Used by:Timeline
Symbol 797 TextUses:11Used by:Timeline
Symbol 798 ButtonUses:285 286 287 10Used by:949  Timeline
Symbol 799 TextUses:11Used by:Timeline
Symbol 800 TextUses:67Used by:Timeline
Symbol 801 GraphicUsed by:802
Symbol 802 MovieClipUses:801Used by:Timeline
Symbol 803 TextUses:67Used by:Timeline
Symbol 804 TextUses:67Used by:Timeline
Symbol 805 EditableTextUses:67Used by:Timeline
Symbol 806 TextUses:67Used by:Timeline
Symbol 807 TextUses:67Used by:Timeline
Symbol 808 TextUses:67Used by:Timeline
Symbol 809 TextUses:67Used by:Timeline
Symbol 810 TextUses:67Used by:Timeline
Symbol 811 TextUses:191Used by:Timeline
Symbol 812 TextUses:191Used by:Timeline
Symbol 813 TextUses:191Used by:Timeline
Symbol 814 TextUses:191Used by:Timeline
Symbol 815 TextUses:191Used by:Timeline
Symbol 816 TextUses:191Used by:Timeline
Symbol 817 ButtonUses:285 286 287 10Used by:Timeline
Symbol 818 TextUses:67Used by:Timeline
Symbol 819 GraphicUsed by:821 822 823 824 825 826
Symbol 820 GraphicUsed by:821 822 823 824 825 826
Symbol 821 ButtonUses:819 820 10Used by:Timeline
Symbol 822 ButtonUses:819 820 10Used by:Timeline
Symbol 823 ButtonUses:819 820 10Used by:Timeline
Symbol 824 ButtonUses:819 820 10Used by:Timeline
Symbol 825 ButtonUses:819 820 10Used by:Timeline
Symbol 826 ButtonUses:819 820 10Used by:Timeline
Symbol 827 EditableTextUses:191Used by:Timeline
Symbol 828 EditableTextUses:191Used by:Timeline
Symbol 829 EditableTextUses:191Used by:Timeline
Symbol 830 EditableTextUses:191Used by:Timeline
Symbol 831 TextUses:67Used by:Timeline
Symbol 832 TextUses:67Used by:Timeline
Symbol 833 TextUses:67Used by:Timeline
Symbol 834 TextUses:67Used by:Timeline
Symbol 835 TextUses:191Used by:Timeline
Symbol 836 ButtonUses:285 286 287 10Used by:Timeline
Symbol 837 TextUses:67Used by:Timeline
Symbol 838 TextUses:191Used by:Timeline
Symbol 839 EditableTextUses:191Used by:Timeline
Symbol 840 EditableTextUses:11Used by:Timeline
Symbol 841 ButtonUses:285 286 287 10Used by:Timeline
Symbol 842 TextUses:67Used by:Timeline
Symbol 843 ButtonUses:285 286 287 10Used by:Timeline
Symbol 844 TextUses:11Used by:Timeline
Symbol 845 TextUses:67Used by:Timeline
Symbol 846 ButtonUses:285 286 287 10Used by:Timeline
Symbol 847 TextUses:191Used by:Timeline
Symbol 848 EditableTextUses:11Used by:Timeline
Symbol 849 GraphicUsed by:Timeline
Symbol 850 TextUses:67Used by:Timeline
Symbol 851 ButtonUses:285 286 287 10Used by:Timeline
Symbol 852 TextUses:191Used by:Timeline
Symbol 853 TextUses:67Used by:Timeline
Symbol 854 TextUses:722Used by:Timeline
Symbol 855 TextUses:191Used by:Timeline
Symbol 856 TextUses:722Used by:Timeline
Symbol 857 TextUses:191Used by:Timeline
Symbol 858 TextUses:67Used by:Timeline
Symbol 859 TextUses:191Used by:Timeline
Symbol 860 TextUses:191Used by:Timeline
Symbol 861 TextUses:191Used by:Timeline
Symbol 862 TextUses:191Used by:Timeline
Symbol 863 TextUses:191Used by:Timeline
Symbol 864 GraphicUsed by:Timeline
Symbol 865 TextUses:722Used by:Timeline
Symbol 866 TextUses:722Used by:Timeline
Symbol 867 TextUses:722Used by:Timeline
Symbol 868 TextUses:722Used by:Timeline
Symbol 869 TextUses:191Used by:Timeline
Symbol 870 TextUses:11Used by:949
Symbol 871 TextUses:191Used by:949
Symbol 872 EditableTextUses:191Used by:949
Symbol 873 TextUses:11Used by:949
Symbol 874 TextUses:191Used by:949
Symbol 875 TextUses:11Used by:949
Symbol 876 TextUses:191Used by:949
Symbol 877 TextUses:11Used by:949
Symbol 878 TextUses:191Used by:949
Symbol 879 TextUses:11Used by:949
Symbol 880 TextUses:191Used by:949
Symbol 881 TextUses:11Used by:949
Symbol 882 TextUses:11Used by:949
Symbol 883 TextUses:191Used by:949
Symbol 884 ButtonUses:285 286 287 10Used by:949
Symbol 885 ButtonUses:285 286 287 10Used by:949
Symbol 886 TextUses:11Used by:949
Symbol 887 TextUses:11Used by:949
Symbol 888 TextUses:191Used by:949
Symbol 889 TextUses:191Used by:949
Symbol 890 EditableTextUses:191Used by:949
Symbol 891 EditableTextUses:191Used by:949
Symbol 892 ButtonUses:285 286 287 10Used by:949
Symbol 893 TextUses:11Used by:949
Symbol 894 TextUses:191Used by:949
Symbol 895 ButtonUses:285 286 287 10Used by:949
Symbol 896 TextUses:11Used by:949
Symbol 897 ButtonUses:285 286 287 10Used by:949
Symbol 898 ButtonUses:285 286 287 10Used by:949
Symbol 899 TextUses:11Used by:949
Symbol 900 TextUses:11Used by:949
Symbol 901 EditableTextUses:191Used by:949
Symbol 902 EditableTextUses:191Used by:949
Symbol 903 TextUses:191Used by:949
Symbol 904 TextUses:191Used by:949
Symbol 905 TextUses:11Used by:949
Symbol 906 ButtonUses:285 286 287 10Used by:949
Symbol 907 TextUses:11Used by:949
Symbol 908 TextUses:191Used by:949
Symbol 909 TextUses:11Used by:949
Symbol 910 GraphicUsed by:949
Symbol 911 ButtonUses:285 286 287 10Used by:949
Symbol 912 ButtonUses:285 286 287 10Used by:949
Symbol 913 TextUses:11Used by:949
Symbol 914 TextUses:11Used by:949
Symbol 915 GraphicUsed by:946
Symbol 916 ButtonUses:285 286 287 10Used by:946
Symbol 917 TextUses:11Used by:946
Symbol 918 GraphicUsed by:946
Symbol 919 FontUsed by:920
Symbol 920 EditableTextUses:919Used by:946
Symbol 921 TextUses:11Used by:946
Symbol 922 TextUses:11Used by:946
Symbol 923 TextUses:191Used by:946
Symbol 924 EditableTextUses:191Used by:946
Symbol 925 TextUses:11Used by:946
Symbol 926 TextUses:191Used by:946
Symbol 927 GraphicUsed by:946
Symbol 928 TextUses:11Used by:946
Symbol 929 ButtonUses:285 286 287 10Used by:946
Symbol 930 TextUses:11Used by:946
Symbol 931 TextUses:191Used by:946
Symbol 932 ButtonUses:285 286 287 10Used by:946
Symbol 933 TextUses:11Used by:946
Symbol 934 ButtonUses:285 286 287 10Used by:946
Symbol 935 TextUses:11Used by:946
Symbol 936 ButtonUses:285 286 287 10Used by:946
Symbol 937 TextUses:11Used by:946
Symbol 938 ButtonUses:285 286 287 10Used by:946
Symbol 939 ButtonUses:285 286 287 10Used by:946
Symbol 940 ButtonUses:285 286 287 10Used by:946
Symbol 941 ButtonUses:285 286 287 10Used by:946
Symbol 942 TextUses:191Used by:946
Symbol 943 TextUses:191Used by:946
Symbol 944 TextUses:191Used by:946
Symbol 945 TextUses:191Used by:946
Symbol 946 MovieClipUses:915 916 917 918 920 921 922 923 924 619 925 926 927 928 929 930 931 932 933 934 935 936 937 938 939 940 941 942 943 944 945Used by:949
Symbol 947 ButtonUses:285 286 287 10Used by:949
Symbol 948 TextUses:11Used by:949
Symbol 949 MovieClipUses:870 871 872 873 874 875 876 877 878 879 880 881 882 883 678 884 885 886 887 888 889 890 891 892 893 894 895 896 897 720 501 502 510 898 899 900 901 902 903 904 798 905 906 907 908 15 909 910 525 911 912 913 914 946 947 948Used by:Timeline

Instance Names

"enemy"Frame 3Symbol 355 MovieClip
"ally"Frame 3Symbol 393 MovieClip
"c"Frame 5Symbol 678 MovieClip [DataGrid]
"u"Frame 5Symbol 678 MovieClip [DataGrid]
"icon"Frame 5Symbol 190 MovieClip
"rank"Frame 5Symbol 742 EditableText
"rank_n"Frame 5Symbol 747 EditableText
"exp"Frame 5Symbol 32 MovieClip
"hel"Frame 5Symbol 761 EditableText
"new_user"Frame 5Symbol 772 MovieClip
"d1"Frame 6Symbol 782 EditableText
"d0"Frame 6Symbol 783 EditableText
"d2"Frame 6Symbol 784 EditableText
"d3"Frame 6Symbol 786 EditableText
"d4"Frame 6Symbol 789 EditableText
"d5"Frame 6Symbol 791 EditableText
"cheat"Frame 7Symbol 794 EditableText
"weapons2"Frame 8Symbol 60 MovieClip
"c"Frame 8Symbol 678 MovieClip [DataGrid]
"name"Frame 8Symbol 805 EditableText
"w1"Frame 8Symbol 678 MovieClip [DataGrid]
"a"Frame 8Symbol 678 MovieClip [DataGrid]
"b"Frame 8Symbol 678 MovieClip [DataGrid]
"nn"Frame 8Symbol 678 MovieClip [DataGrid]
"gg"Frame 8Symbol 678 MovieClip [DataGrid]
"da"Frame 8Symbol 802 MovieClip
"sh"Frame 8Symbol 802 MovieClip
"ra"Frame 8Symbol 802 MovieClip
"ac"Frame 8Symbol 802 MovieClip
"ro"Frame 8Symbol 802 MovieClip
"ggt"Frame 8Symbol 827 EditableText
"at"Frame 8Symbol 828 EditableText
"bt"Frame 8Symbol 829 EditableText
"it"Frame 8Symbol 830 EditableText
"g1"Frame 8Symbol 78 MovieClip
"ch"Frame 8Symbol 414 MovieClip
"w2"Frame 8Symbol 678 MovieClip [DataGrid]
"ii"Frame 8Symbol 102 MovieClip
"aa"Frame 8Symbol 86 MovieClip
"bb"Frame 8Symbol 94 MovieClip
"m"Frame 9Symbol 678 MovieClip [DataGrid]
"u"Frame 9Symbol 678 MovieClip [DataGrid]
"mod"Frame 9Symbol 678 MovieClip [DataGrid]
"des"Frame 9Symbol 839 EditableText
"title"Frame 9Symbol 840 EditableText
"stag"Frame 10Symbol 678 MovieClip [DataGrid]
"des"Frame 10Symbol 848 EditableText
"stag"Frame 11Symbol 678 MovieClip [DataGrid]
"gui"Frame 12Symbol 949 MovieClip
"t"Symbol 13 MovieClip Frame 1Symbol 12 EditableText
"t"Symbol 14 MovieClip [damage] Frame 1Symbol 13 MovieClip
"bar"Symbol 64 MovieClip Frame 1Symbol 62 MovieClip
"w2"Symbol 115 MovieClip Frame 1Symbol 60 MovieClip
"w1"Symbol 115 MovieClip Frame 1Symbol 60 MovieClip
"r1"Symbol 115 MovieClip Frame 1Symbol 64 MovieClip
"r2"Symbol 115 MovieClip Frame 1Symbol 64 MovieClip
"a1"Symbol 115 MovieClip Frame 1Symbol 68 EditableText
"a2"Symbol 115 MovieClip Frame 1Symbol 69 EditableText
"g"Symbol 115 MovieClip Frame 1Symbol 78 MovieClip
"a"Symbol 115 MovieClip Frame 1Symbol 86 MovieClip
"b"Symbol 115 MovieClip Frame 1Symbol 94 MovieClip
"i"Symbol 115 MovieClip Frame 1Symbol 102 MovieClip
"ww1"Symbol 115 MovieClip Frame 1Symbol 104 EditableText
"ww2"Symbol 115 MovieClip Frame 1Symbol 105 EditableText
"health"Symbol 115 MovieClip Frame 1Symbol 109 MovieClip
"num"Symbol 115 MovieClip Frame 1Symbol 110 EditableText
"stun"Symbol 115 MovieClip Frame 1Symbol 112 MovieClip
"flash"Symbol 115 MovieClip Frame 1Symbol 114 MovieClip
"blank"Symbol 115 MovieClip Frame 1Symbol 62 MovieClip
"blank0"Symbol 163 MovieClip Frame 1Symbol 134 MovieClip
"move"Symbol 163 MovieClip Frame 2Symbol 136 EditableText
"g"Symbol 163 MovieClip Frame 2Symbol 140 EditableText
"blank1"Symbol 163 MovieClip Frame 2Symbol 134 MovieClip
"blank2"Symbol 163 MovieClip Frame 2Symbol 134 MovieClip
"rank"Symbol 169 MovieClip Frame 15Symbol 168 EditableText
"w"Symbol 195 MovieClip Frame 1Symbol 60 MovieClip
"wt"Symbol 195 MovieClip Frame 1Symbol 194 EditableText
"fa2"Symbol 257 MovieClip Frame 7Symbol 213 MovieClip
"a2"Symbol 257 MovieClip Frame 7Symbol 226 MovieClip
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"b"Symbol 257 MovieClip Frame 7Symbol 241 MovieClip
"h"Symbol 257 MovieClip Frame 7Symbol 256 MovieClip
"fa"Symbol 257 MovieClip Frame 7Symbol 213 MovieClip
"a"Symbol 257 MovieClip Frame 7Symbol 226 MovieClip
"t"Symbol 265 MovieClip Frame 8Symbol 263 EditableText
"h"Symbol 269 MovieClip Frame 1Symbol 268 EditableText
"agButton_btn"Symbol 298 MovieClip [gui] Frame 1Symbol 30 Button
"rank_bar"Symbol 298 MovieClip [gui] Frame 1Symbol 32 MovieClip
"statBox"Symbol 298 MovieClip [gui] Frame 1Symbol 115 MovieClip
"a"Symbol 298 MovieClip [gui] Frame 1Symbol 117 EditableText
"menu"Symbol 298 MovieClip [gui] Frame 1Symbol 163 MovieClip
"reload"Symbol 298 MovieClip [gui] Frame 1Symbol 165 MovieClip
"exp"Symbol 298 MovieClip [gui] Frame 1Symbol 32 MovieClip
"rank_up"Symbol 298 MovieClip [gui] Frame 1Symbol 169 MovieClip
"icon"Symbol 298 MovieClip [gui] Frame 1Symbol 190 MovieClip
"rank"Symbol 298 MovieClip [gui] Frame 1Symbol 192 EditableText
"weapon"Symbol 298 MovieClip [gui] Frame 1Symbol 195 MovieClip
"e"Symbol 298 MovieClip [gui] Frame 1Symbol 196 EditableText
"type"Symbol 298 MovieClip [gui] Frame 1Symbol 199 EditableText
"message"Symbol 298 MovieClip [gui] Frame 1Symbol 257 MovieClip
"gre"Symbol 298 MovieClip [gui] Frame 1Symbol 259 MovieClip
"head"Symbol 298 MovieClip [gui] Frame 1Symbol 265 MovieClip
"help"Symbol 298 MovieClip [gui] Frame 1Symbol 269 MovieClip
"gre"Symbol 298 MovieClip [gui] Frame 1Symbol 271 MovieClip
"star"Symbol 302 MovieClip Frame 1Symbol 301 MovieClip
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"fa2"Symbol 355 MovieClip Frame 1Symbol 213 MovieClip
"l2"Symbol 355 MovieClip Frame 1Symbol 315 MovieClip
"f2"Symbol 355 MovieClip Frame 1Symbol 326 MovieClip
"f"Symbol 355 MovieClip Frame 1Symbol 326 MovieClip
"l"Symbol 355 MovieClip Frame 1Symbol 315 MovieClip
"w"Symbol 355 MovieClip Frame 1Symbol 60 MovieClip
"b"Symbol 355 MovieClip Frame 1Symbol 339 MovieClip
"h"Symbol 355 MovieClip Frame 1Symbol 354 MovieClip
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"fl2"Symbol 355 MovieClip Frame 1Symbol 315 MovieClip
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"w2"Symbol 355 MovieClip Frame 1Symbol 60 MovieClip
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"b"Symbol 356 MovieClip Frame 1Symbol 339 MovieClip
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"fl2"Symbol 356 MovieClip Frame 1Symbol 315 MovieClip
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"b"Symbol 384 MovieClip Frame 1Symbol 339 MovieClip
"h"Symbol 384 MovieClip Frame 1Symbol 354 MovieClip
"a"Symbol 384 MovieClip Frame 1Symbol 226 MovieClip
"fl2"Symbol 384 MovieClip Frame 1Symbol 315 MovieClip
"g"Symbol 384 MovieClip Frame 1Symbol 382 MovieClip [grenade]
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"fa2"Symbol 387 MovieClip Frame 1Symbol 213 MovieClip
"l2"Symbol 387 MovieClip Frame 1Symbol 315 MovieClip
"f2"Symbol 387 MovieClip Frame 1Symbol 326 MovieClip
"f"Symbol 387 MovieClip Frame 1Symbol 326 MovieClip
"l"Symbol 387 MovieClip Frame 1Symbol 315 MovieClip
"w"Symbol 387 MovieClip Frame 1Symbol 60 MovieClip
"b"Symbol 387 MovieClip Frame 1Symbol 339 MovieClip
"h"Symbol 387 MovieClip Frame 1Symbol 354 MovieClip
"a"Symbol 387 MovieClip Frame 1Symbol 226 MovieClip
"fl2"Symbol 387 MovieClip Frame 1Symbol 315 MovieClip
"fl"Symbol 387 MovieClip Frame 1Symbol 315 MovieClip
"fa"Symbol 387 MovieClip Frame 1Symbol 213 MovieClip
"w2"Symbol 387 MovieClip Frame 1Symbol 60 MovieClip
"a2"Symbol 388 MovieClip Frame 1Symbol 226 MovieClip
"fa2"Symbol 388 MovieClip Frame 1Symbol 213 MovieClip
"l2"Symbol 388 MovieClip Frame 1Symbol 315 MovieClip
"f2"Symbol 388 MovieClip Frame 1Symbol 326 MovieClip
"f"Symbol 388 MovieClip Frame 1Symbol 326 MovieClip
"l"Symbol 388 MovieClip Frame 1Symbol 315 MovieClip
"b"Symbol 388 MovieClip Frame 1Symbol 339 MovieClip
"h"Symbol 388 MovieClip Frame 1Symbol 354 MovieClip
"a"Symbol 388 MovieClip Frame 1Symbol 226 MovieClip
"fl2"Symbol 388 MovieClip Frame 1Symbol 315 MovieClip
"fl"Symbol 388 MovieClip Frame 1Symbol 315 MovieClip
"fa"Symbol 388 MovieClip Frame 1Symbol 213 MovieClip
"w2"Symbol 388 MovieClip Frame 1Symbol 60 MovieClip
"a2"Symbol 391 MovieClip Frame 1Symbol 226 MovieClip
"fa2"Symbol 391 MovieClip Frame 1Symbol 213 MovieClip
"l2"Symbol 391 MovieClip Frame 1Symbol 315 MovieClip
"f2"Symbol 391 MovieClip Frame 1Symbol 326 MovieClip
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"l"Symbol 391 MovieClip Frame 1Symbol 315 MovieClip
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"h"Symbol 394 MovieClip Frame 1Symbol 256 MovieClip
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Special Tags

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Labels

"home"Frame 3
"credits"Frame 4
"title"Frame 5
"options"Frame 6
"cheats"Frame 7
"class"Frame 8
"free"Frame 9
"campaign"Frame 10
"tutorial"Frame 11
"editor"Frame 12
"game"Frame 13
"win"Symbol 298 MovieClip [gui] Frame 2
"lose"Symbol 298 MovieClip [gui] Frame 3
"credits"Symbol 298 MovieClip [gui] Frame 4
"error"Symbol 298 MovieClip [gui] Frame 5

Dynamic Text Variables

tSymbol 685 EditableText""




http://swfchan.com/12/59336/info.shtml
Created: 16/4 -2019 19:25:48 Last modified: 16/4 -2019 19:25:48 Server time: 12/05 -2024 04:35:50