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Ninjas vs. Pirates TD 2.swf

This is the info page for
Flash #59530

(Click the ID number above for more basic data on this flash file.)


Text
<p align="center"><font face="Comic Sans MS" size="10" color="#ffff00" letterSpacing="0.000000" kerning="1">lv. 1</font></p>

Flashninjaclan.com

Reminding you that ninjas can pwn pirates any day of the week.

Player Rankings

Music by Maestrorage of Newgrounds portal

d

JAVA-
GAMING
.COM

JAVA-
GAMING
.COM

Click on the Ninjas in the panel to select the type of tower to build.
Hovering over them will tell you what each one does. Note that the
poison ninja does extra damage to fliers. You will want plenty of
those.  Ninjas come out where sets of arrows are pointing and
make their way towards the house/ship/boat. Obstacles like rocks
and rivers can be used to your advantage or disadvantage. Stop
all Pirates. before they reach the main. The continous wave button
and the next wave button allow you to speed up the game.
Its in your best interest to use all NInjas available as each of them
serves a specific function.

Map A

Map B

Map C

Map D

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Wave:           Time:          Enemies:             Score:

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$:
Blood:

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Next Wave

Next Wave

Main Menu

Main Menu

<p align="left"><font face="VAGRounded BT" size="16" color="#000000" letterSpacing="0.000000" kerning="1">Basic ninja</font></p>

Range:

Attack:

Reload:

<p align="left"></p>

<p align="left"></p>

<p align="left"></p>

<p align="left"></p>

Attack:

Reload:

Range:

$:

+

-

<p align="left"></p>

<p align="left"></p>

<p align="left"></p>

<p align="left"></p>

<p align="left"></p>

<p align="left"></p>

<p align="left"></p>

<p align="left"></p>

<p align="left"></p>

Lv Up

Lv Up

Sell

Sell

X

yes

yes

no

no

Quality

h

m

l

Resume

Resume

Quit

Quit

Yes

Yes

No

No

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Health:
Speed:
Money:
Damage:

Enemy Info

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continous waves

continous waves

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ActionScript [AS1/AS2]

Frame 1
stop(); mochi.as2.MochiAd.showPreGameAd({id:"423f30003a49e639", res:"640x480"}); mochi.as2.MochiServices.connect("423f30003a49e639");
Frame 201
var score = 0; var muted = false; var gamemode = 0; var selectedmap = 0; var homepage = "http://www.flashninjaclan.com/qqq2_strategy_games.php"; var sound = new Sound(_root); sound.setVolume(40); var hcm = new ContextMenu(); hcm.hideBuiltInItems(); _root.menu = hcm; stop();
Instance of Symbol 143 MovieClip in Frame 201
on (release) { getURL ("http://www.java-gaming.com", "_blank"); }
Instance of Symbol 145 MovieClip in Frame 201
on (release) { getURL ("http://www.flashninjaclan.com", "_blank"); }
Frame 202
stop();
Frame 203
function playMode(n) { _root.gamemode = n; nextFrame(); } stop(); map1.onRollOver = (map2.onRollOver = (map3.onRollOver = (map4.onRollOver = function () { eval ("mc" + this._name).gotoAndStop(2); }))); map1.onRollOut = (map2.onRollOut = (map3.onRollOut = (map4.onRollOut = function () { eval ("mc" + this._name).gotoAndStop(1); }))); map1.onPress = (map2.onPress = (map3.onPress = (map4.onPress = function () { switch (this._name) { case "map1" : _root.selectedmap = 0; break; case "map2" : _root.selectedmap = 1; break; case "map3" : _root.selectedmap = 2; break; case "map4" : _root.selectedmap = 3; } nextFrame(); })));
Instance of Symbol 159 MovieClip "mcmap2" in Frame 203
onClipEvent (mouseDown) { if ((this._currentframe == 1) && (this.hitTest(_root.supermarker))) { this.gotoAndStop(6); _root.selectedmap = 1; _root.gotoAndStop("diff"); _root.supermarker.swapDepths(9999); _root.supermarker.removeMovieClip(); } }
Instance of Symbol 163 MovieClip "mcmap3" in Frame 203
onClipEvent (mouseDown) { if ((this._currentframe == 1) && (this.hitTest(_root.supermarker))) { this.gotoAndStop(6); _root.selectedmap = 2; _root.gotoAndStop("diff"); _root.supermarker.swapDepths(9999); _root.supermarker.removeMovieClip(); } }
Instance of Symbol 168 MovieClip "mcmap4" in Frame 203
onClipEvent (mouseDown) { if ((this._currentframe == 1) && (this.hitTest(_root.supermarker))) { this.gotoAndStop(6); _root.selectedmap = 3; _root.gotoAndStop("diff"); _root.supermarker.swapDepths(9999); _root.supermarker.removeMovieClip(); } }
Instance of Symbol 172 MovieClip "mcmap1" in Frame 203
onClipEvent (mouseDown) { if ((this._currentframe == 1) && (this.hitTest(_root.supermarker))) { this.gotoAndStop(6); _root.selectedmap = 0; _root.gotoAndStop("diff"); _root.supermarker.swapDepths(9999); _root.supermarker.removeMovieClip(); } }
Instance of Symbol 174 MovieClip "supermarker" in Frame 203
onClipEvent (load) { this._visible = false; startDrag (this, true); }
Frame 205
function closeDialogs() { if (imarker != null) { overlay.dialogcancel.hide(); } overlay.dialogenemy.hide(); overlay.dialoginfo.hide(); overlay.dialogitem.hide(); overlay.dialogreturn.hide(); } function init() { var _local3 = 5; var _local6; var _local5; var _local4; score = 0; closeDialogs(); map = attachMovie("mapcontainer", "mapcontainer", this.getNextHighestDepth()); map._x = 5; map._y = 15; map.swapDepths(overlay); map.gotoAndStop(selectedmap + 1); mapW = map._width; mapH = map._height; tilesW = tiles[0].length; tilesH = tiles.length; megamap = _root.createEmptyMovieClip("mmap", _root.getNextHighestDepth()); cursor = map.attachMovie("cursor", "cursor", _local3++); mcstatics = map.createEmptyMovieClip("statics", _local3++); mcenemies = map.createEmptyMovieClip("enemies", _local3++); mcfriends = map.createEmptyMovieClip("friends", _local3++); mcweapons = map.createEmptyMovieClip("weapons", _local3++); if (selectedmap == 0) { bx = 7; by = 11; ex1 = 3; ey1 = 0; ex2 = 20; ey2 = 0; tilewidth = 21; tileheight = 13; money = 1200; entryX = 75; entryY = 0; entryX1 = 585; entryY1 = 0; } else if (selectedmap == 1) { bx = 18; by = 11; ex1 = 17; ey1 = 0; tilewidth = 21; tileheight = 13; entryX = 495; entryY = 0; } else if (selectedmap == 2) { bx = 19; by = 11; ex1 = 4; ey1 = 0; ex2 = 0; ey2 = 9; tilewidth = 21; tileheight = 13; money = 1200; entryX = 105; entryY = 0; entryX1 = 0; entryY1 = 255; } else if (selectedmap == 3) { bx = 20; by = 11; ex1 = 4; ey1 = 0; tilewidth = 21; tileheight = 13; entryX = 105; entryY = 0; } _local3 = 0; while (_local3 < 7) { _local4 = overlay["item" + _local3]; _local4.id = _local3; _local4.onRollOver = itemMarkerOver; _local4.onRollOut = itemMarkerOut; _local4.onPress = itemMarkerMove; _local4.cacheAsBitmap = true; overlay["price" + _local3].text = itemPrice[_local3]; _local3++; } megamap.cacheAsBitmap = true; megamap._alpha = 0; overlay.map._width = 65; overlay.map._height = 62; if (gamemode == 1) { (waveMax = 40); _local3 = 0; while (_local3 < waveMax) { enemyHealth[_local3] = Math.floor(enemyHealth[_local3] * 0.6); _local3++; } } else if (gamemode == 2) { (waveMax = 50); _local3 = 0; while (_local3 < waveMax) { enemyHealth[_local3] = Math.floor(enemyHealth[_local3] * 0.75); _local3++; } } else if (gamemode == 3) { waveMax = 1000; _local3 = 0; while (_local3 < 59) { enemyHealth[_local3++] = enemyHealth[_local3++] * 0.95; } _local3 = 60; while (_local3 < waveMax) { enemyCount.push(enemyCount[_local3 - 60]); enemyDesign.push(enemyDesign[_local3 - 60]); enemyDelay.push(enemyDelay[_local3 - 60]); enemySpeed.push(enemySpeed[_local3 - 60] * 1.02); Math.floor(enemyHealth.push(enemyHealth[_local3 - 1] * 1.06)); if (enemyDesign[_local3] == 6) { enemyHealth[_local3] = enemyHealth[_local3] * 0.6; enemySpeed[_local3] = 2.5; } Math.floor((enemyHealth[_local3 - 1] = enemyHealth[_local3 - 1] * 0.9)); Math.floor(enemyMoney.push(enemyMoney[_local3 - 1] * 1.03)); enemyDamage.push(enemyDamage[_local3 - 60] + 6); _local3++; } } changeBalance(0); onEnterFrame = main; overlay.btnNextWave.gotoAndStop(2); } function MinspawnEnemy(posx, posy, Speed, health, Money) { var _local3 = mcenemies.attachMovie("enemy", "e" + mcenemies.getNextHighestDepth(), mcenemies.getNextHighestDepth(), {_x:posx, _y:posy}); _local3.dx = 0; _local3.dy = 1; _local3.speed = Speed; _local3.money = Money; _local3.damage = 1; _local3.health = (_local3.healthInit = health); _local3.gotoAndStop(7); _local3.onPress = function () { if (paused) { return(undefined); } closeDialogs(); overlay.dialogenemy.show(); selectedEnemy = this; this.filters = new Array(new flash.filters.GlowFilter(3394815, 0.8, 10, 10, 3, 3, false, false)); overlay.dialogenemy.money.text = this.money; overlay.dialogenemy.speed.text = this.speed; overlay.dialogenemy.damage.text = this.damage; _root.onMouseDown = function () { delete this.onMouseDown; selectedEnemy.filters = new Array(); overlay.dialogenemy.hide(); }; }; enemyLeft++; enemies.push(_local3); } function main() { var _local4; var _local3; var _local8; var _local5; var _local2; if (_root._ymouse > 390) { imarker.stopDrag(); imarker._visible = false; } else { imarker.startDrag(true); imarker._visible = true; } if ((money < 0) || (money == undefined)) { money = 0; } if (!minimoving) { if (Key.isDown(32) && (imarker != null)) { itemMarkerCleanup(); } } tileX = Math.floor(map._xmouse / 30); tileY = Math.floor(map._ymouse / 30); cursor._x = tileX * 30; cursor._y = tileY * 30; cursor.gotoAndStop(((tiles[tileY][tileX] == 0) ? 1 : 2)); if (paused) { return(undefined); } if (((waveLeft--) == 0) && (wave != waveMax)) { nextWave(); } waveSeconds = Math.floor(waveLeft / 30); if (enemyMake > 0) { if ((waveSkip--) < 0) { spawnEnemy(); waveSkip = enemyDelay[wave]; } } if (waveTimeout > 0) { if ((--waveTimeout) == 0) { overlay.btnNextWave.gotoAndStop(2); } } _local3 = 0; while (_local3 < friends.length) { if (friends[_local3].valueOf() == undefined) { friends[_local3] = friends[friends.length - 1]; friends.pop(); } _local2 = friends[_local3]; if (friends[_local3].waiting > 0) { friends[_local3].waiting--; } if (_local2.working > 0) { _local2.xin["red_bar" + _local2.level]._yscale = 100 - (100 * ((_local2.working--) / upgradeBuildDelay[_local2.id][_local2.level - 1])); if (_local2.working == 0) { if (_local2.id == 6) { j = 0; while (j < friends.length) { if ((((_local2._x - friends[j]._x) * (_local2._x - friends[j]._x)) + ((_local2._y - friends[j]._y) * (_local2._y - friends[j]._y))) <= (_local2.range * _local2.range)) { if (friends[j].id != 6) { friends[j].attack = friends[j].attack + Math.floor(friends[j].attack * 0.09); } else if (friends[j].id == 6) { } } j++; } } else { k = 0; while (k < friends.length) { llm = friends[k]; if (llm.id == 6) { if ((((_local2._x - llm._x) * (_local2._x - llm._x)) + ((_local2._y - llm._y) * (_local2._y - llm._y))) <= (llm.range * llm.range)) { if (_local2.level == 1) { _local2.attack = _local2.attack * 1.1; } else if (_local2.id == 0) { _local2.attack = _local2.attack + Math.ceil((upgradeAttack[_local2.id][_local2.level - 1] * llm.level) / 9); _local2.attack = Math.floor(_local2.attack); } else if (_local2.id == 1) { _local2.attack = _local2.attack + Math.ceil((upgradeAttack[_local2.id][_local2.level - 1] * llm.level) / 8.8); _local2.attack = Math.floor(_local2.attack); } else if ((_local2.id == 2) || (_local2.id == 3)) { _local2.attack = _local2.attack + Math.ceil((upgradeAttack[_local2.id][_local2.level - 1] * llm.level) / 8.3); _local2.attack = Math.floor(_local2.attack); } else if (_local2.id == 4) { _local2.attack = _local2.attack + Math.ceil((upgradeAttack[_local2.id][_local2.level - 1] * llm.level) / 8.9); _local2.attack = Math.floor(_local2.attack); } else if (_local2.id == 5) { _local2.attack = _local2.attack + Math.ceil((upgradeAttack[_local2.id][_local2.level - 1] * llm.level) / 6.7); _local2.attack = Math.floor(_local2.attack); } } } k++; } } _local2.xin.hide(); _local2.leveltxt._visible = true; playSound(4); } } _local3++; } _local3 = 0; while (_local3 < enemies.length) { if (enemies[_local3].health < 1) { if (enemies[_local3]._currentframe == 2) { MinspawnEnemy(enemies[_local3]._x, enemies[_local3]._y, enemies[_local3].speed, int(enemies[_local3].healthInit / 15), enemies[_local3].money); MinspawnEnemy(enemies[_local3]._x + 3, enemies[_local3]._y + 3, enemies[_local3].speed, int(enemies[_local3].healthInit / 15), enemies[_local3].money); MinspawnEnemy(enemies[_local3]._x - 3, enemies[_local3]._y - 3, enemies[_local3].speed, int(enemies[_local3].healthInit / 15), enemies[_local3].money); MinspawnEnemy(enemies[_local3]._x - 3, enemies[_local3]._y + 3, enemies[_local3].speed, int(enemies[_local3].healthInit / 15), enemies[_local3].money); } if (enemies[_local3] == selectedEnemy) { overlay.dialogenemy.hide(); } changeBalance(enemies[_local3].money); score = score + enemies[_local3].healthInit; enemies[_local3].mark.removeMovieClip(); enemies[_local3].gotoAndPlay(8); enemies.splice(_local3, 1); enemyLeft--; playSound(3); if (((wave == waveMax) && (enemies.length == 0)) && (enemyMake == 0)) { gameOverAndGoto(8); } if (wave > waveMax) { gameOverAndGoto(8); } } _local2 = enemies[_local3]; _local4 = _local2.speed; if (_local2 == selectedEnemy) { overlay.dialogenemy.health.text = (Math.floor(_local2.health) + "/") + Math.floor(_local2.healthInit); } if (_local2.poisoned > 0) { _local2.poisoned--; _local2.health = _local2.health - _local2.poisonedBy; } else if ((new flash.geom.Transform(_local2)).colorTransform.greenOffset == 70) { (new flash.geom.Transform(_local2)).colorTransform = new flash.geom.ColorTransform(1, 1, 1, 1, 0, 0, 0, 0); } if (_local2.slowed > 0) { _local2.slowed--; _local4 = _local4 - (_local4 * _local2.slowedBy); } else if ((new flash.geom.Transform(_local2)).colorTransform.blueOffset == 120) { (new flash.geom.Transform(_local2)).colorTransform = new flash.geom.ColorTransform(1, 1, 1, 1, 0, 0, 0, 0); } _local2.healthbar.bar._xscale = 100 * (_local2.health / _local2.healthInit); _local8 = _local2._x + (_local2.dx * _local4); _local5 = _local2._y + (_local2.dy * _local4); if (!megamap.hitTest((15 * _local2.dx) + _local8, (15 * _local2.dy) + _local5, true)) { if ((_local5 + (15 * _local2.dy)) > mapH) { health = health - _local2.damage; playSound(6); _local8 = entryX; _local5 = entryY; _local2.dx = 0; _local2.dy = 1; } else { _local8 = (Math.floor(_local8 / 30) * 30) + 15; _local5 = (Math.floor(_local5 / 30) * 30) + 15; _local2.dx = ((_local2.dx == 0) ? ((megamap.hitTest(_local8 - 55, _local5, true) ? -1 : 1)) : 0); _local2.dy = ((_local2.dy == 0) ? ((megamap.hitTest(_local8, _local5 - 55, true) ? -1 : 1)) : 0); _local2.mc._xscale = Math.abs(_local2.mc._xscale) * (-(_local2.dx + _local2.dy)); } } if (enemies[_local3]._currentframe != 6) { enemies[_local3].xx = false; enemies[_local3].yy = false; if (enemies[_local3].finded) { if (enemies[_local3].xx == false) { if (enemies[_local3].xvmap[enemies[_local3].xy] < enemies[_local3].xvmap[enemies[_local3].xy + 1]) { if (enemies[_local3]._x >= enemies[_local3].xvmap[enemies[_local3].xy + 1]) { enemies[_local3].xx = true; } else if (map.hei.hitTest(enemies[_local3]._x, enemies[_local3]._y, true)) { enemies[_local3]._x = enemies[_local3]._x + (_local4 * 0.4); } else { enemies[_local3]._x = enemies[_local3]._x + _local4; } } if (enemies[_local3].xvmap[enemies[_local3].xy] > enemies[_local3].xvmap[enemies[_local3].xy + 1]) { if (enemies[_local3]._x <= enemies[_local3].xvmap[enemies[_local3].xy + 1]) { enemies[_local3].xx = true; } else if (map.hei.hitTest(enemies[_local3]._x, enemies[_local3]._y, true)) { enemies[_local3]._x = enemies[_local3]._x - (_local4 * 0.4); } else { enemies[_local3]._x = enemies[_local3]._x - _local4; } } if (enemies[_local3].xvmap[enemies[_local3].xy] == enemies[_local3].xvmap[enemies[_local3].xy + 1]) { enemies[_local3].xx = true; } } if (enemies[_local3].yy == false) { if (enemies[_local3].yvmap[enemies[_local3].xy] < enemies[_local3].yvmap[enemies[_local3].xy + 1]) { if (enemies[_local3]._y >= enemies[_local3].yvmap[enemies[_local3].xy + 1]) { enemies[_local3].yy = true; } else if (map.hei.hitTest(enemies[_local3]._x, enemies[_local3]._y, true)) { enemies[_local3]._y = enemies[_local3]._y + (_local4 * 0.4); } else { enemies[_local3]._y = enemies[_local3]._y + _local4; } } if (enemies[_local3].yvmap[enemies[_local3].xy] > enemies[_local3].yvmap[enemies[_local3].xy + 1]) { if (enemies[_local3]._y <= enemies[_local3].yvmap[enemies[_local3].xy + 1]) { enemies[_local3].yy = true; } else if (map.hei.hitTest(enemies[_local3]._x, enemies[_local3]._y, true)) { enemies[_local3]._y = enemies[_local3]._y - (_local4 * 0.4); } else { enemies[_local3]._y = enemies[_local3]._y - _local4; } } if (enemies[_local3].yvmap[enemies[_local3].xy] == enemies[_local3].yvmap[enemies[_local3].xy + 1]) { enemies[_local3].yy = true; } } if (enemies[_local3].xx && (enemies[_local3].yy)) { enemies[_local3].xy++; enemies[_local3].xx = false; enemies[_local3].yy = false; } } else { tt(enemies[_local3]); } } else { var _local6 = enemies[_local3]._x - map.fang._x; var _local7 = enemies[_local3]._y - map.fang._y; var _local10 = Math.sqrt((_local6 * _local6) + (_local7 * _local7)); var _local11 = _local6 / _local10; var _local12 = _local7 / _local10; if (enemies[_local3].slowed > 0) { enemies[_local3]._x = enemies[_local3]._x - (1.25 * _local11); enemies[_local3]._y = enemies[_local3]._y - (1.25 * _local12); } else { enemies[_local3]._x = enemies[_local3]._x - (2 * _local11); enemies[_local3]._y = enemies[_local3]._y - (2 * _local12); } } if (enemies[_local3].hitTest(map.fang) && ((enemies[_local3].health > 0) || (enemies[_local3].health == undefined))) { health = health - _local2.damage; playSound(6); enemies[_local3].mark.removeMovieClip(); enemies[_local3].gotoAndPlay(8); enemies.splice(_local3, 1); enemyLeft--; } if ((enemies[_local3] != undefined) && (enemies[_local3] != null)) { _local4 = 0; while (_local4 < friends.length) { _local2 = friends[_local4]; var _local6 = enemies[_local3]._x - _local2._x; var _local7 = enemies[_local3]._y - _local2._y; var _local9 = (_local6 * _local6) + (_local7 * _local7); if (_local2.id != 6) { if ((_local2.working > 0) || (_local2.waiting > 0)) { } else if (_local9 <= _local2.rangesquared) { _local2.waiting = _local2.delay; itemAttacks(_local2, enemies[_local3]); playSound(5); } } _local4++; } } _local3++; } if (health <= 0) { gameOverAndGoto(6); } } function nextWave() { playSound(7); waveLeft = waveInit; waveTimeout = 0; enemyMake = enemyCount[wave++]; } function spawnEnemy() { overlay.btnNextWave.gotoAndStop(1); if ((selectedmap == 1) || (selectedmap == 3)) { var _local3 = mcenemies.attachMovie("enemy", "e" + mcenemies.getNextHighestDepth(), mcenemies.getNextHighestDepth(), {_x:entryX, _y:entryY}); } else if (_root.at) { _root.at = !_root.at; var _local3 = mcenemies.attachMovie("enemy", "e" + mcenemies.getNextHighestDepth(), mcenemies.getNextHighestDepth(), {_x:entryX1, _y:entryY1}); } else { _root.at = !_root.at; var _local3 = mcenemies.attachMovie("enemy", "e" + mcenemies.getNextHighestDepth(), mcenemies.getNextHighestDepth(), {_x:entryX, _y:entryY}); } _local3.dx = 0; _local3.dy = 1; _local3.speed = enemySpeed[wave - 1]; _local3.money = enemyMoney[wave - 1]; _local3.damage = enemyDamage[wave - 1]; _local3.health = (_local3.healthInit = enemyHealth[wave - 1]); _local3.gotoAndStop(enemyDesign[wave - 1]); _local3.onPress = function () { if (paused) { return(undefined); } closeDialogs(); overlay.dialogenemy.show(); selectedEnemy = this; this.filters = new Array(new flash.filters.GlowFilter(3394815, 0.8, 10, 10, 3, 3, false, false)); overlay.dialogenemy.money.text = this.money; overlay.dialogenemy.speed.text = this.speed; overlay.dialogenemy.damage.text = this.damage; _root.onMouseDown = function () { delete this.onMouseDown; selectedEnemy.filters = new Array(); overlay.dialogenemy.hide(); }; }; enemyLeft++; if ((--enemyMake) == 0) { if (_root.fast) { nextWave(); changeBalance(waveSeconds * 2); score = score + waveSeconds; } else { overlay.btnNextWave.gotoAndStop(2); } } enemies.push(_local3); } function itemMarkerOver() { if (paused) { return(undefined); } var _local2 = overlay.dialoginfo; _local2.name.text = itemNames[this.id]; _local2.description.text = itemDescriptions[this.id]; _local2.attack.text = itemAttack[this.id]; _local2.delay.text = itemDelay[this.id]; _local2.range.text = itemRange[this.id]; _local2.show(); } function itemMarkerOut() { overlay.dialoginfo.hide(); } function itemMarkerMove() { if ((this._alpha != 100) || (paused)) { playSound(6); return(undefined); } closeDialogs(); imarker.removeMovieClip(); imarker = _root.attachMovie("item", "im", _root.getNextHighestDepth(), {_x:-1000, _y:-1000}); imarker.startDrag(true); imarker.id = this.id; imarker.gotoAndStop(this.id + 1); imarker.xin.hide(); imarker.leveltxt._visible = false; imarker.rangemc._width = (imarker.rangemc._height = itemRange[this.id] * 2); imarker.onMouseDown = itemInit; overlay.dialogcancel.show(); } function itemMarkerCleanup() { imarker.removeMovieClip(); imarker = null; overlay.dialogcancel.hide(); delete imarker.onMouseDown; } function itemInit() { if ((tiles[tileY][tileX] != 0) || (_ymouse > 400)) { return(undefined); } tiles[tileY][tileX] = -1; vmap = new Array((4 * tilewidth) * tileheight); cp = 0; afinded = false; bfinded = false; finded = false; canput = 1; if (map.fang.hitTest(imarker.hitarea)) { canput = 0; } if ((money == undefined) || (money == null)) { money = 0; } if (money < 0) { money = 0; } if (itemPrice[this.id] > money) { canput = 0; } if (canput == 1) { i = 0; while (i < enemies.length) { if (enemies[i].hitTest(imarker.hitarea)) { canput = 0; break; } i++; } } a = 0; while (a < tilewidth) { b = 0; while (b < tileheight) { if ((tiles[b][a] == -2) && (canput == 1)) { fmap[b][a] = 0; } else if (canput == 1) { fmap[b][a] = tiles[b][a]; } b++; } a++; } vmap.splice(0); vmap[1] = [bx, by, 1, 0]; fmap[by][bx] = 1; p = 1; i = 1; while (vmap[i] != undefined) { t = 0; while (t < 4) { if (fmap[vmap[i][1] + parrow[t][1]][vmap[i][0] + parrow[t][0]] == 0) { p++; vmap[p] = [vmap[i][0] + parrow[t][0], vmap[i][1] + parrow[t][1], vmap[i][2] + 1, i]; fmap[vmap[i][1] + parrow[t][1]][vmap[i][0] + parrow[t][0]] = 1; } t++; } if ((selectedmap == 0) || (selectedmap == 2)) { if ((vmap[i][0] == ex1) && (vmap[i][1] == (ey1 + 1))) { afinded = true; } if ((vmap[i][0] == ex2) && (vmap[i][1] == (ey2 + 1))) { bfinded = true; } if (afinded && (bfinded)) { finded = true; break; } } else if ((vmap[i][0] == ex1) && (vmap[i][1] == (ey1 + 1))) { finded = true; cp = i; break; } i++; } if (finded) { var _local2 = mcfriends.attachMovie("item", "i" + mcfriends.getNextHighestDepth(), mcfriends.getNextHighestDepth(), {_x:(tileX * 30) + 15, _y:(tileY * 30) + 15}); _local2.gotoAndStop(this.id + 1); _local2.level = 0; _local2.id = this.id; _local2.attack = itemAttack[_local2.id]; _local2.delay = itemDelay[_local2.id]; _local2.range = itemRange[_local2.id]; _local2.rangesquared = _local2.range * _local2.range; _local2.working = (_local2.waiting = 0); _local2.rangemc.hide(); _local2.leveltxt._visible = false; _local2.hitarea._height = imarker[ninjahit]._height; _local2.hitarea._width = imarker[ninjahit]._width; _local2.hitarea.onRollOut = itemOut; _local2.hitarea.onRollOver = itemOver; _local2.hitarea.onPress = itemPressed; friends.push(_local2); itemNextLevel(_local2); changeBalance(-itemPrice[_local2.id]); i = 0; while (i < enemies.length) { enemies[i].finded = false; i++; } } else { tiles[tileY][tileX] = 0; } } function itemPressed() { if (this._parent.working || (paused)) { return(undefined); } closeDialogs(); var _local2 = overlay.dialogitem; var _local4 = this._parent.id; var _local3 = this._parent.level; _local2._visible = true; _local2.info = (itemNames[_local4] + " lv. ") + _local3; _local2.attack = this._parent.attack; _local2.delay = this._parent.delay; _local2.range = this._parent.range; if (_local2._visible == true) { itemMarkerCleanup(); } _local2.pricelevel = ((_local3 != itemMaxLevels[_local4]) ? (upgradePrice[_local4][_local3]) : 0); _local2.priceresale = upgradeResale[_local4][_local3 - 1]; if (_local3 < itemMaxLevels[_local4]) { _local2.attacknext = upgradeAttack[_local4][_local3]; _local2.rangenext = upgradeRange[_local4][_local3]; _local2.delaynext = upgradeDelay[_local4][_local3]; } else { _local2.attacknext = (_local2.rangenext = (_local2.delaynext = "max")); } selectedFriend = this._parent; _local2.gotoAndStop(1); _local2.show(); } function itemOver() { if (this._parent.working) { return(undefined); } this._parent.rangemc.show(); cursor.hide(); } function itemOut() { if (this._parent.working) { return(undefined); } this._parent.rangemc.hide(); cursor.show(); } function itemAttacks(from, to) { var _local4 = mcweapons.attachMovie("weapon", "mc" + mcweapons.getNextHighestDepth(), mcweapons.getNextHighestDepth(), {_x:from._x, _y:from._y, from:from, to:to, it:0.1}); _local4.onEnterFrame = function () { if ((this.from.attack == undefined) || (this.from.attack < 0)) { this.from.attack = 50; } if (paused) { return(undefined); } if ((this.to.valueOf() == undefined) || (this.from.valueOf() == undefined)) { delete this.onEnterFrame; this.removeMovieClip(); return(undefined); } this._x = this.from._x + ((this.to._x - this.from._x) * this.it); this._y = this.from._y + ((this.to._y - this.from._y) * this.it); this.it = this.it + 0.2; if (Math.floor(this.it) == 1) { delete this.onEnterFrame; if (this.to._currentframe == 6) { if (this.from._currentframe == 4) { this.to.health = this.to.health - (this.from.attack * 2); } else { this.to.health = this.to.health - int(this.from.attack * 0.75); } } else { this.to.health = this.to.health - this.from.attack; } this.to.collision.gotoAndPlay(2); switch (this.from.id) { case 1 : var _local4 = mcweapons.attachMovie("multiple", "mc" + mcweapons.getNextHighestDepth(), mcweapons.getNextHighestDepth(), {_x:this.to._x, _y:this.to._y}); _local4.onEnterFrame = function () { this._xscale = (this._yscale = this._yscale + 5); this._alpha = this._alpha - 2; if (this._xscale > 130) { delete this.onEnterFrame; this.removeMovieClip(); } }; var _local2 = 0; var _local3; while (_local2 < enemies.length) { _local3 = ((this._y - enemies[_local2]._y) * (this._y - enemies[_local2]._y)) + ((this._x - enemies[_local2]._x) * (this._x - enemies[_local2]._x)); if ((_local3 < (this.from.range * this.from.range)) && (enemies[_local2] != this.to)) { enemies[_local2].health = enemies[_local2].health - (this.from.attack * 0.38); } _local2++; } break; case 2 : this.to.slowed = 90; this.to.slowedBy = 0.5; (new flash.geom.Transform(this.to)).colorTransform = new flash.geom.ColorTransform(1, 1, 1, 1, 0, 0, 120, 0); break; case 3 : this.to.poisoned = 150; if (this.to._currentframe == 6) { this.to.poisonedBy = this.from.attack / 300; } else { this.to.poisonedBy = this.from.attack / 600; } (new flash.geom.Transform(this.to)).colorTransform = new flash.geom.ColorTransform(1, 1, 1, 1, 0, 70, 0, 0); break; case 4 : if (!((this.to.health < (this.to.healthInit / 2)) && ((Math.random() * 100) < (2 * (this.from.level + 1))))) { break; } this.to.health = 0; textEffect("instantdeath", this.to._x, this.to._y); } this.removeMovieClip(); } }; } function itemSell() { if (selectedFriend.id == 6) { j = 0; while (j < friends.length) { if (friends[j].id != 6) { if ((((friends[j]._x - selectedFriend._x) * (friends[j]._x - selectedFriend._x)) + ((friends[j]._y - selectedFriend._y) * (friends[j]._y - selectedFriend._y))) <= (selectedFriend.range * selectedFriend.range)) { friends[j].attack = Math.floor(friends[j].attack / (1 + (selectedFriend.level / 9))); var _local1 = itemAttack[friends[j].id]; p = 1; while (p < friends[j].level) { _local1 = _local1 + upgradeAttack[friends[j].id][p]; p++; } if (friends[j].attack < _local1) { friends[j].attack = _local1; } } } j++; } } selectedFriend.mark.removeMovieClip(); changeBalance(upgradeResale[selectedFriend.id][selectedFriend.level - 1]); tiles[(selectedFriend._y - 15) / 30][(selectedFriend._x - 15) / 30] = 0; selectedFriend.removeMovieClip(); closeDialogs(); playSound(1); i = 0; while (i < enemies.length) { enemies[i].finded = false; i++; } } function itemNextLevel(o) { if (o == undefined) { o = selectedFriend; } if ((upgradePrice[o.id][o.level] > money) || (o.level > (itemMaxLevels[o.id] - 1))) { playSound(6); return(undefined); } changeBalance(-upgradePrice[o.id][o.level]); o.attack = o.attack + upgradeAttack[o.id][o.level]; o.delay = o.delay - upgradeDelay[o.id][o.level]; o.range = o.range + upgradeRange[o.id][o.level]; o.rangemc._width = (o.rangemc._height = o.range * 2); o.leveltxt.text = "lv. " + (o.level + 1); o.xin.show(); o.itemOut(); o.leveltxt._visible = false; o.working = upgradeBuildDelay[o.id][o.level++]; overlay.dialogitem.hide(); } function changeBalance(n) { if (((n == null) || (n == undefined)) || (n > 12000)) { n = 500; } money = money + n; var _local1 = 0; while (_local1 < 7) { overlay["item" + _local1]._alpha = ((itemPrice[_local1] > money) ? 25 : 100); _local1++; } } function playSound(n) { if (muted) { return(undefined); } var _local1 = new Sound(); _local1.attachSound("sfx" + n); _local1.start(0, 0); } function textEffect(s, x, y) { var _local2 = mcweapons.attachMovie("texteffect", "t" + mcweapons.getNextHighestDepth(), mcweapons.getNextHighestDepth(), {_x:x, _y:y}); _local2.gotoAndStop(s); _local2.onEnterFrame = function () { this._alpha = this._alpha - 5; this._xscale = (this._yscale = this._yscale + 2); if (this._alpha < 1) { delete this.onEnterFrame; this.removeMovieClip(); } }; } function gameOverAndGoto(n) { delete this.onEnterFrame; overlay.removeMovieClip(); itemMarkerCleanup(); if (gamemode == 2) { score = score * 2; } if (gamemode == 3) { score = score * 5; } _quality = "HIGH"; gotoAndStop(n +200); } _root._quality = "MEDIUM"; stop(); _root.fast = false; _root.at = false; MovieClip.prototype.show = function () { this._visible = true; }; MovieClip.prototype.hide = function () { this._visible = false; }; var enemyCount = [17, 7, 18, 18, 22, 7, 15, 18, 2, 11, 20, 7, 18, 18, 2, 18, 16, 17, 17, 7, 18, 18, 18, 18, 3, 7, 18, 18, 10, 11, 18, 20, 18, 18, 3, 18, 16, 18, 20, 7, 11, 7, 20, 24, 3, 18, 18, 7, 18, 6, 18, 18, 20, 24, 2, 18, 11, 18, 20, 24]; var enemyDelay = [35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35]; var enemyMoney = [4, 5, 6, 7, 7, 8, 10, 12, 100, 15, 17, 19, 20, 22, 200, 24, 28, 30, 36, 40, 43, 46, 50, 52, 400, 56, 60, 64, 71, 80, 87, 93, 100, 107, 650, 117, 123, 132, 141, 151, 162, 173, 185, 193, 1000, 207, 219, 233, 247, 260, 274, 287, 303, 318, 1200, 338, 371, 400, 450, 515]; var enemySpeed = [1.5, 1.5, 2, 2, 1.5, 2, 2.25, 2, 2, 0.005, 2, 1.75, 2.5, 2, 0.005, 2.5, 4, 2, 2, 2.25, 4, 2, 0.005, 2.5, 1.75, 3.5, 2, 1.5, 2, 0.005, 2, 1.5, 2.25, 0.005, 1.5, 2, 2.25, 2.25, 0.005, 2, 3.25, 2, 2, 1.5, 1.5, 2.25, 0.005, 2, 1.75, 3, 2, 0.005, 2.25, 1.5, 1.5, 2.5, 0.005, 1.75, 2, 2]; var enemyDamage = [2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 3, 2, 2, 2, 2, 2, 3, 3, 3, 3, 4, 3, 3, 3, 3, 3, 4, 4, 4, 4, 5, 4, 4, 4, 4, 4, 5, 5, 5, 5, 6, 5, 5, 5, 5, 5, 6, 6, 6, 6, 7, 7, 7, 7, 7, 7]; var enemyDesign = [1, 2, 3, 4, 1, 2, 3, 4, 5, 6, 3, 2, 1, 4, 6, 5, 3, 4, 1, 2, 3, 4, 6, 4, 3, 2, 1, 5, 1, 6, 3, 4, 4, 6, 2, 1, 5, 4, 6, 2, 1, 2, 3, 4, 5, 4, 6, 2, 1, 4, 1, 6, 3, 4, 5, 4, 6, 3, 1, 5]; var enemyHealth = [60, 85, 75, 80, 88, 130, 128, 157, 800, 80, 261, 370, 350, 413, 700, 575, 700, 815, 970, 1450, 1325, 1470, 700, 1800, 3200, 2600, 2400, 2730, 3276, 1400, 3793, 4599, 5428, 2300, 25000, 7620, 8000, 8800, 3500, 13700, 11700, 15900, 13900, 14900, 40000, 15000, 7000, 27000, 22000, 24000, 26300, 12000, 32000, 35500, 120000, 40000, 49000, 18000, 58000, 64000]; i = 0; while (i < 60) { if ((enemyDesign[i] != 2) && (enemyDesign[i] != 6)) { if (enemyCount[i] > 18) { enemyCount[i] = Math.ceil(enemyCount[i] * 0.6); enemyHealth[i] = Math.ceil(enemyHealth[i] * 1.23); enemyMoney[i] = Math.ceil(enemyMoney[i] * 1.65); } else if (enemyCount[i] > 12) { enemyCount[i] = Math.ceil(enemyCount[i] * 0.8); enemyHealth[i] = Math.ceil(enemyHealth[i] * 1.14); enemyMoney[i] = Math.ceil(enemyMoney[i] * 1.25); } } i++; } var itemDescriptions = new Array("Basic damage ninja", "AOE Splash Ninja.", "Slows Pirates", "Poisons enemies over time. Extra Damage to flying enemies", "This ninja has the ability to kill a pirate instantly if the enemy's life is less than 50%.", "Ultimate Damage Ninja.", "This Boost Ninja itself does not attack. It just increases the range and attack of other ninjas."); var itemNames = new Array("Basic ninja", "Shuriken ninja", "Ice ninja", "Poision ninja", "Instant death ninja", "Ultimate ninja", "Boost ninja"); var itemAttack = new Array(10, 30, 35, 44, 10, 200, 1.1); var itemDelay = new Array(33, 41, 42, 40, 44, 50, 0); var itemRange = new Array(55, 60, 75, 70, 75, 75, 80); var itemPrice = new Array(70, 300, 500, 500, 800, 1300, 1500); var itemMaxLevels = new Array(6, 6, 6, 6, 6, 6, 6); var tiles; var fmap; var parrow = new Array([1, 0], [0, 1], [-1, 0], [0, -1]); if (selectedmap == 0) { tiles = [[-1, -1, -2, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -1, -2, -1], [0, -2, -2, -2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -2, -2, -2], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]]; } else if (selectedmap == 1) { tiles = [[-1, -1, 0, 0, 0, -2, -2, 0, 0, 0, 0, 0, 0, 0, 0, -1, -2, -1, 0, 0, 0], [0, 0, 0, 0, 0, 0, -2, -2, 0, 0, 0, 0, 0, 0, 0, -2, -2, -2, 0, 0, 0], [0, 0, 0, 0, 0, 0, -2, -2, -2, -2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, -2, -2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -1, 0], [-1, 0, 0, 0, 0, 0, -2, -2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -1, -1], [0, 0, 0, 0, 0, 0, 0, -2, -2, -2, -2, -2, 0, 0, 0, -2, -2, -2, 0, 0, 0], [-1, 0, 0, 0, 0, 0, 0, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, 0, 0], [-1, 0, 0, 0, 0, -2, -2, -2, 0, 0, 0, -2, -2, -2, 0, 0, -1, -1, 0, -2, -2], [0, 0, 0, 0, -2, -2, -2, 0, 0, 0, 0, 0, 0, 0, 0, 0, -1, 0, 0, 0, 0], [0, 0, 0, -2, -2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -2, -2, -2, 0], [0, 0, 0, -2, -2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -2, -2, -2, 0], [0, 0, 0, -2, -2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -2, -2, -2, 0], [-1, 0, 0, -2, -2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -1, -1, -1, -1, -1, -1]]; } else if (selectedmap == 2) { tiles = [[0, 0, -1, -2, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -2, -2, -1, -1, 0, 0], [-1, -1, -1, -2, -2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -1, -1, -1, 0, 0], [-1, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -1, -1, -1, 0, 0], [0, 0, 0, 0, 0, 0, 0, -2, -2, -2, -2, 0, 0, 0, 0, 0, -2, 0, -1, 0, 0], [0, 0, 0, 0, 0, -1, -1, 0, -2, -2, 0, 0, 0, 0, 0, 0, -2, 0, 0, 0, 0], [-1, 0, 0, 0, 0, -1, -1, 0, -2, 0, 0, 0, 0, 0, 0, -2, -2, 0, 0, 0, 0], [-2, -2, 0, 0, 0, 0, 0, -2, -2, 0, 0, 0, 0, -2, -2, -2, 0, 0, 0, 0, 0], [-1, -2, -2, 0, 0, -2, -2, -2, -2, -2, 0, 0, -2, -2, 0, 0, 0, 0, 0, -2, 0], [0, -2, -2, -2, -2, -2, -2, 0, 0, -2, -2, -2, -2, -2, 0, 0, 0, 0, 0, -2, 0], [-1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -2, -2, 0, 0, 0, 0, -2, -2, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -2, -2, 0, 0, 0, -2, -2, -2, -2], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -2, -2, -2, 0, 0, 0, -2, -2, -2, -2], [-1, -1, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, -2, -2, -2, 0, 0, -2, -2, -2, -2]]; } else if (selectedmap == 3) { tiles = [[-1, -1, -1, -2, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -1, -1, -1, -1], [-1, -1, -1, -2, -2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -1, -1, -1, -1], [-1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -1, -1, -1], [-1, -1, -1, 0, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -1, -1, -1, 0], [0, -1, -1, -1, 0, 0, 0, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -1, -1, -1, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -1, -1, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, -1, -1, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, -1, -1, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -2, -2, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -1, -1, 0, 0, -2, -2, -2], [-1, 0, 0, 0, 0, 0, 0, 0, -1, -1, -1, -1, 0, 0, -1, -1, 0, -2, -2, -2, -2], [-1, 0, 0, 0, 0, 0, 0, 0, -1, -1, -1, -1, -1, -1, -1, 0, 0, 0, -2, -2, 0]]; } if (selectedmap == 0) { fmap = [[-1, -1, -2, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -1, -2, -1], [0, -2, -2, -2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -2, -2, -2], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]]; } else if (selectedmap == 1) { fmap = [[-1, -1, 0, 0, 0, -2, -2, 0, 0, 0, 0, 0, 0, 0, 0, -1, -2, -1, 0, 0, 0], [0, 0, 0, 0, 0, 0, -2, -2, 0, 0, 0, 0, 0, 0, 0, -2, -2, -2, 0, 0, 0], [0, 0, 0, 0, 0, 0, -2, -2, -2, -2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, -2, -2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -1, 0], [-1, 0, 0, 0, 0, 0, -2, -2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -1, -1], [0, 0, 0, 0, 0, 0, 0, -2, -2, -2, -2, -2, 0, 0, 0, -2, -2, -2, 0, 0, 0], [-1, 0, 0, 0, 0, 0, 0, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, -2, 0, 0], [-1, 0, 0, 0, 0, -2, -2, -2, 0, 0, 0, -2, -2, -2, 0, 0, -1, -1, 0, -2, -2], [0, 0, 0, 0, -2, -2, -2, 0, 0, 0, 0, 0, 0, 0, 0, 0, -1, 0, 0, 0, 0], [0, 0, 0, -2, -2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -2, -2, -2, 0], [0, 0, 0, -2, -2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -2, -2, -2, 0], [0, 0, 0, -2, -2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -2, -2, -2, 0], [-1, 0, 0, -2, -2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -1, -1, -1, -1, -1, -1]]; } else if (selectedmap == 2) { fmap = [[0, 0, -1, -2, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -2, -2, -1, -1, 0, 0], [-1, -1, -1, -2, -2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -1, -1, -1, 0, 0], [-1, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -1, -1, -1, 0, 0], [0, 0, 0, 0, 0, 0, 0, -2, -2, -2, -2, 0, 0, 0, 0, 0, -2, 0, -1, 0, 0], [0, 0, 0, 0, 0, -1, -1, 0, -2, -2, 0, 0, 0, 0, 0, 0, -2, 0, 0, 0, 0], [-1, 0, 0, 0, 0, -1, -1, 0, -2, 0, 0, 0, 0, 0, 0, -2, -2, 0, 0, 0, 0], [-2, -2, 0, 0, 0, 0, 0, -2, -2, 0, 0, 0, 0, -2, -2, -2, 0, 0, 0, 0, 0], [-1, -2, -2, 0, 0, -2, -2, -2, -2, -2, 0, 0, -2, -2, 0, 0, 0, 0, 0, -2, 0], [0, -2, -2, -2, -2, -2, -2, 0, 0, -2, -2, -2, -2, -2, 0, 0, 0, 0, 0, -2, 0], [-1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -2, -2, 0, 0, 0, 0, -2, -2, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -2, -2, 0, 0, 0, -2, -2, -2, -2], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -2, -2, -2, 0, 0, 0, -2, -2, -2, -2], [-1, -1, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, -2, -2, -2, 0, 0, -2, -2, -2, -2]]; } else if (selectedmap == 3) { fmap = [[-1, -1, -1, -2, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -1, -1, -1, -1], [-1, -1, 0, -2, -2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -1, -1, -1, -1], [-1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -1, -1, -1], [-1, -1, -1, 0, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -1, -1, -1, 0], [0, -1, -1, -1, 0, 0, 0, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -1, -1, -1, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -1, -1, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, -1, -1, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, -1, -1, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -2, -2, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -1, -1, 0, 0, -2, -2, -2], [-1, 0, 0, 0, 0, 0, 0, 0, -1, -1, -1, -1, 0, 0, -1, -1, 0, -2, -2, -2, -2], [-1, 0, 0, 0, 0, 0, 0, 0, -1, -1, -1, -1, -1, -1, -1, 0, 0, 0, -2, -2, 0]]; } var upgradeAttack = [[0, 5, 10, 10, 10, 10], [0, 25, 25, 30, 40, 50], [0, 30, 35, 35, 50, 60], [0, 30, 35, 35, 50, 70], [0, 10, 10, 15, 15, 15], [0, 100, 100, 100, 100, 125], [0, 0, 0, 0, 0, 0]]; var upgradePrice = [[0, 80, 100, 150, 200, 400], [0, 300, 500, 700, 800, 900], [0, 500, 600, 800, 1000, 1200], [0, 500, 600, 800, 1000, 1200], [0, 800, 1000, 1100, 1300, 1500], [0, 1100, 1200, 1300, 1500, 1600], [0, 1500, 1600, 1700, 1800, 1900]]; var upgradeRange = [[0, 5, 5, 5, 10, 10], [0, 5, 5, 10, 10, 15], [0, 5, 5, 5, 10, 10], [0, 5, 5, 5, 8, 12], [0, 5, 5, 5, 8, 12], [0, 5, 5, 5, 8, 12], [0, 2, 2, 2, 2, 2]]; var upgradeDelay = [[0, 2, 2, 2, 2, 2], [0, 2, 3, 5, 5, 5], [0, 3, 3, 4, 5, 5], [0, 3, 3, 4, 5, 5], [0, 3, 3, 4, 5, 5], [0, 5, 5, 5, 5, 10], [0, 0, 0, 0, 0, 0]]; var upgradeBuildDelay = [[40, 60, 80, 90, 100, 100], [40, 60, 80, 90, 100, 100], [40, 60, 80, 90, 100, 100], [40, 60, 80, 90, 100, 100], [40, 60, 80, 90, 100, 100], [40, 60, 80, 90, 100, 100], [1, 1, 1, 1, 1, 1]]; var upgradeResale = new Array(7); var g; var h; var i = 0; while (i < 7) { upgradeResale[i] = new Array(itemMaxLevels[i]); h = 0; while (h < itemMaxLevels[i]) { upgradeResale[i][h] = itemPrice[i]; g = 0; while (g < h) { upgradeResale[i][h] = upgradeResale[i][h] + upgradePrice[i][g]; g++; } upgradeResale[i][h] = Math.ceil(upgradeResale[i][h] / 1.2); h++; } i++; } var paused = false; var fps = 30; var mms = 20; var health = 50; var money = 850; var stageW = 640; var stageH = 480; var wave = 0; var waveMax = 0; var waveInit = 1800; var waveLeft = waveInit; var waveSkip = 0; var waveTimeout = 0; var waveSeconds = 0; var selectedEnemy; var selectedFriend; var selectedStatic; var enemyLeft = 0; var enemyMake = 0; var enemies = new Array(); var friends = new Array(); var mapW = 0; var mapH = 0; var tileX = 0; var tileY = 0; var tilesW = 0; var tilesH = 0; var entryX = 0; var entryY = 5; var cursor; var megamap; var imarker = null; var toDelete; var minimap = overlay.map.createEmptyMovieClip("minimap", 1); var markers = overlay.map.createEmptyMovieClip("markers", 2); var markersi = 1; var minimoving = false; var map; var mcenemies; var mcfriends; var mcstatics; var mcweapons; overlay.btnNextWave.onPress = function () { if (this._currentframe == 2) { nextWave(); this.gotoAndStop(1); changeBalance(waveSeconds * 2); score = score + waveSeconds; } }; overlay.faseBut.onPress = function () { if (this._currentframe == 1) { if (overlay.btnNextWave._currentframe == 2) { nextWave(); changeBalance(waveSeconds * 2); score = score + waveSeconds; overlay.btnNextWave.gotoAndStop(1); } this.gotoAndStop(2); _root.fast = true; } else { this.gotoAndStop(1); _root.fast = false; } }; overlay.btnMainMenu.onPress = function () { closeDialogs(); paused = true; overlay.dialogreturn.show(); }; tt = function (_loc2) { _loc2.vmap = new Array((4 * tilewidth) * tileheight); _loc2.cp = 0; _loc2.ex = int(_loc2._x / 30); _loc2.ey = int(_loc2._y / 30); _loc2.finded = false; a = 0; while (a < tilewidth) { b = 0; while (b < tileheight) { if (tiles[b][a] == -2) { fmap[b][a] = 0; } else { fmap[b][a] = tiles[b][a]; } b++; } a++; } _loc2.vmap.splice(0); _loc2.vmap[1] = [bx, by, 1, 0]; fmap[by][bx] = 1; p = 1; i = 1; while (_loc2.vmap[i] != undefined) { t = 0; while (t < 4) { if (fmap[_loc2.vmap[i][1] + parrow[t][1]][_loc2.vmap[i][0] + parrow[t][0]] == 0) { p++; _loc2.vmap[p] = [_loc2.vmap[i][0] + parrow[t][0], _loc2.vmap[i][1] + parrow[t][1], _loc2.vmap[i][2] + 1, i]; fmap[_loc2.vmap[i][1] + parrow[t][1]][_loc2.vmap[i][0] + parrow[t][0]] = 1; } t++; } if ((_loc2.vmap[i][0] == _loc2.ex) && (_loc2.vmap[i][1] == _loc2.ey)) { _loc2.finded = true; _loc2.cp = i; break; } i++; } tempcp = _loc2.cp; if (_loc2.finded) { _loc2.xvmap = new Array(); _loc2.yvmap = new Array(); i = 0; while (_loc2.cp != 1) { _loc2.xvmap[i] = (_loc2.vmap[_loc2.cp][0] * 30) + 15; _loc2.yvmap[i] = (_loc2.vmap[_loc2.cp][1] * 30) + 15; i++; _loc2.cp = _loc2.vmap[_loc2.cp][3]; } _loc2.xy = 0; _loc2.endxy = i - 1; a = 0; while (a < tilewidth) { b = 0; while (b < tileheight) { if (tiles[b][a] == 1) { tiles[b][a] = 0; } b++; } a++; } } }; init(); overlay.btnMute.onPress = function () { if (this._currentframe == 1) { this.nextFrame(); muted = true; sound.setVolume(0); } else { this.prevFrame(); muted = false; sound.setVolume(40); } };
Frame 206
stop(); stopAllSounds(); if (_root.selectedmap == 0) { var o = {n:[4, 4, 1, 2, 9, 15, 11, 14, 13, 2, 10, 10, 13, 13, 0, 10], f:function (i, s) { if (s.length == 16) { return(s); } return(this.f(i + 1, s + this.n[i].toString(16))); }}; var boardID = o.f(0, ""); mochi.as2.MochiScores.showLeaderboard({boardID:boardID, score:_root.score}); } else if (_root.selectedmap == 1) { var o = {n:[9, 13, 1, 14, 5, 3, 1, 13, 6, 5, 9, 5, 14, 0, 1, 12], f:function (i, s) { if (s.length == 16) { return(s); } return(this.f(i + 1, s + this.n[i].toString(16))); }}; var boardID = o.f(0, ""); mochi.as2.MochiScores.showLeaderboard({boardID:boardID, score:_root.score}); } else if (_root.selectedmap == 2) { var o = {n:[5, 8, 7, 3, 9, 14, 5, 3, 12, 12, 13, 1, 11, 3, 4, 6], f:function (i, s) { if (s.length == 16) { return(s); } return(this.f(i + 1, s + this.n[i].toString(16))); }}; var boardID = o.f(0, ""); mochi.as2.MochiScores.showLeaderboard({boardID:boardID, score:_root.score}); } else if (_root.selectedmap == 3) { var o = {n:[11, 5, 12, 4, 9, 13, 15, 0, 10, 6, 15, 9, 8, 10, 14, 15], f:function (i, s) { if (s.length == 16) { return(s); } return(this.f(i + 1, s + this.n[i].toString(16))); }}; var boardID = o.f(0, ""); mochi.as2.MochiScores.showLeaderboard({boardID:boardID, score:_root.score}); } stop();
Frame 207
stop(); stop();
Frame 208
stop(); stopAllSounds(); if (_root.selectedmap == 0) { var o = {n:[4, 4, 1, 2, 9, 15, 11, 14, 13, 2, 10, 10, 13, 13, 0, 10], f:function (i, s) { if (s.length == 16) { return(s); } return(this.f(i + 1, s + this.n[i].toString(16))); }}; var boardID = o.f(0, ""); mochi.as2.MochiScores.showLeaderboard({boardID:boardID, score:_root.score}); } else if (_root.selectedmap == 1) { var o = {n:[9, 13, 1, 14, 5, 3, 1, 13, 6, 5, 9, 5, 14, 0, 1, 12], f:function (i, s) { if (s.length == 16) { return(s); } return(this.f(i + 1, s + this.n[i].toString(16))); }}; var boardID = o.f(0, ""); mochi.as2.MochiScores.showLeaderboard({boardID:boardID, score:_root.score}); } else if (_root.selectedmap == 2) { var o = {n:[5, 8, 7, 3, 9, 14, 5, 3, 12, 12, 13, 1, 11, 3, 4, 6], f:function (i, s) { if (s.length == 16) { return(s); } return(this.f(i + 1, s + this.n[i].toString(16))); }}; var boardID = o.f(0, ""); mochi.as2.MochiScores.showLeaderboard({boardID:boardID, score:_root.score}); } else if (_root.selectedmap == 3) { var o = {n:[11, 5, 12, 4, 9, 13, 15, 0, 10, 6, 15, 9, 8, 10, 14, 15], f:function (i, s) { if (s.length == 16) { return(s); } return(this.f(i + 1, s + this.n[i].toString(16))); }}; var boardID = o.f(0, ""); mochi.as2.MochiScores.showLeaderboard({boardID:boardID, score:_root.score}); }
Frame 209
stop(); stop();
Frame 210
stop(); stopAllSounds();
Frame 211
stop(); if (_root.setscores == 0) { var o = {n:[4, 4, 1, 2, 9, 15, 11, 14, 13, 2, 10, 10, 13, 13, 0, 10], f:function (i, s) { if (s.length == 16) { return(s); } return(this.f(i + 1, s + this.n[i].toString(16))); }}; var boardID = o.f(0, ""); mochi.as2.MochiScores.showLeaderboard({boardID:boardID}); } else if (_root.setscores == 1) { var o = {n:[9, 13, 1, 14, 5, 3, 1, 13, 6, 5, 9, 5, 14, 0, 1, 12], f:function (i, s) { if (s.length == 16) { return(s); } return(this.f(i + 1, s + this.n[i].toString(16))); }}; var boardID = o.f(0, ""); mochi.as2.MochiScores.showLeaderboard({boardID:boardID}); } else if (_root.setscores == 2) { var o = {n:[5, 8, 7, 3, 9, 14, 5, 3, 12, 12, 13, 1, 11, 3, 4, 6], f:function (i, s) { if (s.length == 16) { return(s); } return(this.f(i + 1, s + this.n[i].toString(16))); }}; var boardID = o.f(0, ""); mochi.as2.MochiScores.showLeaderboard({boardID:boardID}); } else if (_root.setscores == 3) { var o = {n:[11, 5, 12, 4, 9, 13, 15, 0, 10, 6, 15, 9, 8, 10, 14, 15], f:function (i, s) { if (s.length == 16) { return(s); } return(this.f(i + 1, s + this.n[i].toString(16))); }}; var boardID = o.f(0, ""); mochi.as2.MochiScores.showLeaderboard({boardID:boardID}); }
Frame 212
stop();
Symbol 10 MovieClip [texteffect] Frame 1
stop();
Symbol 25 MovieClip [mapcontainer] Frame 1
stop();
Symbol 25 MovieClip [mapcontainer] Frame 2
stop(); trace(this.hei);
Symbol 25 MovieClip [mapcontainer] Frame 3
stop();
Symbol 25 MovieClip [mapcontainer] Frame 4
stop();
Symbol 28 MovieClip [cursor] Frame 1
stop();
Symbol 28 MovieClip [cursor] Frame 2
stop();
Symbol 41 MovieClip Frame 1
this.red_bar1._yscale = -1; this.red_bar2._yscale = -1; this.red_bar3._yscale = -1; this.red_bar4._yscale = -1; this.red_bar5._yscale = -1; this.red_bar6._yscale = -1;
Symbol 54 MovieClip [item] Frame 1
stop();
Symbol 54 MovieClip [item] Frame 2
stop();
Symbol 54 MovieClip [item] Frame 3
stop();
Symbol 54 MovieClip [item] Frame 4
stop();
Symbol 54 MovieClip [item] Frame 5
stop();
Symbol 54 MovieClip [item] Frame 6
stop();
Symbol 54 MovieClip [item] Frame 7
stop();
Symbol 77 MovieClip [percikan] Frame 1
stop();
Symbol 96 MovieClip [enemy] Frame 1
stop();
Symbol 96 MovieClip [enemy] Frame 2
stop();
Symbol 96 MovieClip [enemy] Frame 3
stop();
Symbol 96 MovieClip [enemy] Frame 4
stop();
Symbol 96 MovieClip [enemy] Frame 5
stop();
Symbol 96 MovieClip [enemy] Frame 6
stop();
Symbol 96 MovieClip [enemy] Frame 7
stop();
Symbol 96 MovieClip [enemy] Frame 17
this.removeMovieClip();
Symbol 354 MovieClip [__Packages.mochi.as2.MochiAd] Frame 0
class mochi.as2.MochiAd { function MochiAd () { } static function getVersion() { return("3.0 as2"); } static function showPreGameAd(options) { var _local26 = {clip:_root, ad_timeout:3000, fadeout_time:250, regpt:"o", method:"showPreloaderAd", color:16747008, background:16777161, outline:13994812, no_progress_bar:false, ad_started:function () { this.clip.stop(); }, ad_finished:function () { this.clip.play(); }, ad_failed:function () { trace("[MochiAd] Couldn't load an ad, make sure that your game's local security sandbox is configured for Access Network Only and that you are not using ad blocking software"); }, ad_loaded:function (width, height) { }, ad_skipped:function () { }, ad_progress:function (percent) { }}; options = _parseOptions(options, _local26); if ("c862232051e0a94e1c3609b3916ddb17".substr(0) == "dfeada81ac97cde83665f81c12da7def") { options.ad_started(); options.ad_finished(); return(undefined); } var clip = options.clip; var _local22 = 11000; var _local25 = options.ad_timeout; delete options.ad_timeout; var fadeout_time = options.fadeout_time; delete options.fadeout_time; if (!load(options)) { options.ad_failed(); options.ad_finished(); return(undefined); } options.ad_started(); var mc = clip._mochiad; mc.onUnload = function () { options.ad_finished(); }; var _local14 = _getRes(options); var _local4 = _local14[0]; var _local13 = _local14[1]; mc._x = _local4 * 0.5; mc._y = _local13 * 0.5; var chk = mc.createEmptyMovieClip("_mochiad_wait", 3); chk._x = _local4 * -0.5; chk._y = _local13 * -0.5; var _local6 = chk.createEmptyMovieClip("_mochiad_bar", 4); if (options.no_progress_bar) { _local6._visible = false; delete options.no_progress_bar; } else { _local6._x = 10; _local6._y = _local13 - 20; } var _local21 = options.color; delete options.color; var _local19 = options.background; delete options.background; var _local23 = options.outline; delete options.outline; var _local5 = _local6.createEmptyMovieClip("_outline", 1); _local5.beginFill(_local19); _local5.moveTo(0, 0); _local5.lineTo(_local4 - 20, 0); _local5.lineTo(_local4 - 20, 10); _local5.lineTo(0, 10); _local5.lineTo(0, 0); _local5.endFill(); var _local3 = _local6.createEmptyMovieClip("_inside", 2); _local3.beginFill(_local21); _local3.moveTo(0, 0); _local3.lineTo(_local4 - 20, 0); _local3.lineTo(_local4 - 20, 10); _local3.lineTo(0, 10); _local3.lineTo(0, 0); _local3.endFill(); _local3._xscale = 0; var _local7 = _local6.createEmptyMovieClip("_outline", 3); _local7.lineStyle(0, _local23, 100); _local7.moveTo(0, 0); _local7.lineTo(_local4 - 20, 0); _local7.lineTo(_local4 - 20, 10); _local7.lineTo(0, 10); _local7.lineTo(0, 0); chk.ad_msec = _local22; chk.ad_timeout = _local25; chk.started = getTimer(); chk.showing = false; chk.last_pcnt = 0; chk.fadeout_time = fadeout_time; chk.fadeFunction = function () { var _local2 = 100 * (1 - ((getTimer() - this.fadeout_start) / this.fadeout_time)); if (_local2 > 0) { this._parent._alpha = _local2; } else { var _local3 = this._parent._parent; mochi.as2.MochiAd.unload(_local3); delete this.onEnterFrame; } }; mc.lc.regContLC = function (lc_name) { mc._containerLCName = lc_name; }; var sendHostProgress = false; mc.lc.sendHostLoadProgress = function (lc_name) { sendHostProgress = true; }; mc.lc.adLoaded = options.ad_loaded; mc.lc.adSkipped = options.ad_skipped; mc.lc.adjustProgress = function (msec) { var _local2 = this.mc._mochiad_wait; _local2.server_control = true; _local2.started = getTimer(); _local2.ad_msec = msec; }; mc.lc.rpc = function (callbackID, arg) { mochi.as2.MochiAd.rpc(clip, callbackID, arg); }; mc.rpcTestFn = function (s) { trace("[MOCHIAD rpcTestFn] " + s); return(s); }; chk.onEnterFrame = function () { var _local6 = this._parent._parent; var _local11 = this._parent._mochiad_ctr; var _local5 = getTimer() - this.started; var _local3 = false; var _local4 = _local6.getBytesTotal(); var _local8 = _local6.getBytesLoaded(); var _local2 = (100 * _local8) / _local4; var _local10 = (100 * _local5) / chk.ad_msec; var _local9 = this._mochiad_bar._inside; var _local13 = Math.min(100, Math.min(_local2 || 0, _local10)); _local13 = Math.max(this.last_pcnt, _local13); this.last_pcnt = _local13; _local9._xscale = _local13; options.ad_progress(_local13); if (sendHostProgress) { clip._mochiad.lc.send(clip._mochiad._containerLCName, "notify", {id:"hostLoadPcnt", pcnt:_local2}); if (_local2 == 100) { sendHostProgress = false; } } if (!chk.showing) { var _local7 = _local11.getBytesTotal(); if ((_local7 > 0) || (typeof(_local7) == "undefined")) { chk.showing = true; chk.started = getTimer(); } else if ((_local5 > chk.ad_timeout) && (_local2 == 100)) { options.ad_failed(); _local3 = true; } } if (_local5 > chk.ad_msec) { _local3 = true; } if (((_local4 > 0) && (_local8 >= _local4)) && (_local3)) { if (this.server_control) { delete this.onEnterFrame; } else { this.fadeout_start = getTimer(); this.onEnterFrame = chk.fadeFunction; } } }; } static function showClickAwayAd(options) { var _local9 = {clip:_root, ad_timeout:2000, fadeout_time:250, regpt:"o", method:"showClickAwayAd", res:"300x250", no_bg:true, ad_started:function () { }, ad_finished:function () { }, ad_loaded:function (width, height) { }, ad_failed:function () { trace("[MochiAd] Couldn't load an ad, make sure that your game's local security sandbox is configured for Access Network Only and that you are not using ad blocking software"); }, ad_skipped:function () { }}; options = _parseOptions(options, _local9); var clip = options.clip; var _local8 = options.ad_timeout; delete options.ad_timeout; if (!load(options)) { options.ad_failed(); options.ad_finished(); return(undefined); } options.ad_started(); var mc = clip._mochiad; mc.onUnload = function () { options.ad_finished(); }; var _local4 = _getRes(options); var _local10 = _local4[0]; var _local7 = _local4[1]; mc._x = _local10 * 0.5; mc._y = _local7 * 0.5; var chk = mc.createEmptyMovieClip("_mochiad_wait", 3); chk.ad_timeout = _local8; chk.started = getTimer(); chk.showing = false; mc.lc.adLoaded = options.ad_loaded; mc.lc.adSkipped = options.ad_skipped; mc.lc.rpc = function (callbackID, arg) { mochi.as2.MochiAd.rpc(clip, callbackID, arg); }; mc.rpcTestFn = function (s) { trace("[MOCHIAD rpcTestFn] " + s); return(s); }; var _local20 = false; mc.lc.regContLC = function (lc_name) { mc._containerLCName = lc_name; }; chk.onEnterFrame = function () { var _local5 = this._parent._mochiad_ctr; var _local4 = getTimer() - this.started; var _local2 = false; if (!chk.showing) { var _local3 = _local5.getBytesTotal(); if ((_local3 > 0) || (typeof(_local3) == "undefined")) { _local2 = true; chk.showing = true; chk.started = getTimer(); } else if (_local4 > chk.ad_timeout) { options.ad_failed(); _local2 = true; } } if (_local2) { delete this.onEnterFrame; } }; } static function showInterLevelAd(options) { var _local13 = {clip:_root, ad_timeout:2000, fadeout_time:250, regpt:"o", method:"showTimedAd", ad_started:function () { this.clip.stop(); }, ad_finished:function () { this.clip.play(); }, ad_failed:function () { trace("[MochiAd] Couldn't load an ad, make sure that your game's local security sandbox is configured for Access Network Only and that you are not using ad blocking software"); }, ad_loaded:function (width, height) { }, ad_skipped:function () { }}; options = _parseOptions(options, _local13); var clip = options.clip; var _local10 = 11000; var _local12 = options.ad_timeout; delete options.ad_timeout; var fadeout_time = options.fadeout_time; delete options.fadeout_time; if (!load(options)) { options.ad_failed(); options.ad_finished(); return(undefined); } options.ad_started(); var mc = clip._mochiad; mc.onUnload = function () { options.ad_finished(); }; var _local5 = _getRes(options); var _local14 = _local5[0]; var _local11 = _local5[1]; mc._x = _local14 * 0.5; mc._y = _local11 * 0.5; var chk = mc.createEmptyMovieClip("_mochiad_wait", 3); chk.ad_msec = _local10; chk.ad_timeout = _local12; chk.started = getTimer(); chk.showing = false; chk.fadeout_time = fadeout_time; chk.fadeFunction = function () { var _local2 = 100 * (1 - ((getTimer() - this.fadeout_start) / this.fadeout_time)); if (_local2 > 0) { this._parent._alpha = _local2; } else { var _local3 = this._parent._parent; mochi.as2.MochiAd.unload(_local3); delete this.onEnterFrame; } }; mc.lc.adLoaded = options.ad_loaded; mc.lc.adSkipped = options.ad_skipped; mc.lc.adjustProgress = function (msec) { var _local2 = this.mc._mochiad_wait; _local2.server_control = true; _local2.started = getTimer(); _local2.ad_msec = msec - 250; }; mc.lc.rpc = function (callbackID, arg) { mochi.as2.MochiAd.rpc(clip, callbackID, arg); }; mc.rpcTestFn = function (s) { trace("[MOCHIAD rpcTestFn] " + s); return(s); }; chk.onEnterFrame = function () { var _local5 = this._parent._mochiad_ctr; var _local4 = getTimer() - this.started; var _local2 = false; if (!chk.showing) { var _local3 = _local5.getBytesTotal(); if ((_local3 > 0) || (typeof(_local3) == "undefined")) { chk.showing = true; chk.started = getTimer(); } else if (_local4 > chk.ad_timeout) { options.ad_failed(); _local2 = true; } } if (_local4 > chk.ad_msec) { _local2 = true; } if (_local2) { if (this.server_control) { delete this.onEnterFrame; } else { this.fadeout_start = getTimer(); this.onEnterFrame = this.fadeFunction; } } }; } static function showPreloaderAd(options) { trace("[MochiAd] DEPRECATED: showPreloaderAd was renamed to showPreGameAd in 2.0"); showPreGameAd(options); } static function showTimedAd(options) { trace("[MochiAd] DEPRECATED: showTimedAd was renamed to showInterLevelAd in 2.0"); showInterLevelAd(options); } static function _allowDomains(server) { var _local1 = server.split("/")[2].split(":")[0]; if (System.security) { if (System.security.allowDomain) { System.security.allowDomain("*"); System.security.allowDomain(_local1); } if (System.security.allowInsecureDomain) { System.security.allowInsecureDomain("*"); System.security.allowInsecureDomain(_local1); } } return(_local1); } static function load(options) { var _local13 = {clip:_root, server:"http://x.mochiads.com/srv/1/", method:"load", depth:10333, id:"_UNKNOWN_"}; options = _parseOptions(options, _local13); options.swfv = options.clip.getSWFVersion() || 6; options.mav = getVersion(); var _local7 = options.clip; if (!_isNetworkAvailable()) { return(null); } if (_local7._mochiad_loaded) { return(null); } var _local12 = options.depth; delete options.depth; var _local6 = _local7.createEmptyMovieClip("_mochiad", _local12); var _local11 = _getRes(options); options.res = (_local11[0] + "x") + _local11[1]; options.server = options.server + options.id; delete options.id; _local7._mochiad_loaded = true; if (_local7._url.indexOf("http") != 0) { trace("[MochiAd] NOTE: Security Sandbox Violation errors below are normal"); } var _local4 = _local6.createEmptyMovieClip("_mochiad_ctr", 1); for (var _local8 in options) { _local4[_local8] = options[_local8]; } var _local10 = _local4.server; delete _local4.server; var _local14 = _allowDomains(_local10); _local6.onEnterFrame = function () { if (this._mochiad_ctr._url != this._url) { this.onEnterFrame = function () { if (!this._mochiad_ctr) { delete this.onEnterFrame; mochi.as2.MochiAd.unload(this._parent); } }; } }; var _local5 = new LocalConnection(); var _local9 = ["", Math.floor(new Date().getTime()), random(999999)].join("_"); _local5.mc = _local6; _local5.name = _local9; _local5.hostname = _local14; _local5.allowDomain = function (d) { return(true); }; _local5.allowInsecureDomain = _local5.allowDomain; _local5.connect(_local9); _local6.lc = _local5; _local4.lc = _local9; _local4.st = getTimer(); _local4.loadMovie(_local10 + ".swf", "POST"); return(_local6); } static function unload(clip) { if (typeof(clip) == "undefined") { clip = _root; } if (clip.clip && (clip.clip._mochiad)) { clip = clip.clip; } if (!clip._mochiad) { return(false); } if (clip._mochiad._containerLCName != undefined) { clip._mochiad.lc.send(clip._mochiad._containerLCName, "notify", {id:"unload"}); } clip._mochiad.removeMovieClip(); delete clip._mochiad_loaded; delete clip._mochiad; return(true); } static function _isNetworkAvailable() { if (System.security) { var _local1 = System.security; if (_local1.sandboxType == "localWithFile") { return(false); } } return(true); } static function _getRes(options) { var _local3 = options.clip.getBounds(); var _local2 = 0; var _local1 = 0; if (typeof(options.res) != "undefined") { var _local4 = options.res.split("x"); _local2 = parseFloat(_local4[0]); _local1 = parseFloat(_local4[1]); } else { _local2 = _local3.xMax - _local3.xMin; _local1 = _local3.yMax - _local3.yMin; } if ((_local2 == 0) || (_local1 == 0)) { _local2 = Stage.width; _local1 = Stage.height; } return([_local2, _local1]); } static function _parseOptions(options, defaults) { var _local4 = {}; for (var _local8 in defaults) { _local4[_local8] = defaults[_local8]; } if (options) { for (var _local8 in options) { _local4[_local8] = options[_local8]; } } if (_root.mochiad_options) { var _local5 = _root.mochiad_options.split("&"); var _local2 = 0; while (_local2 < _local5.length) { var _local3 = _local5[_local2].split("="); _local4[unescape(_local3[0])] = unescape(_local3[1]); _local2++; } } if (_local4.id == "test") { trace("[MochiAd] WARNING: Using the MochiAds test identifier, make sure to use the code from your dashboard, not this example!"); } return(_local4); } static function rpc(clip, callbackID, arg) { switch (arg.id) { case "setValue" : setValue(clip, arg.objectName, arg.value); break; case "getValue" : var _local4 = getValue(clip, arg.objectName); clip._mochiad.lc.send(clip._mochiad._containerLCName, "rpcResult", callbackID, _local4); break; case "runMethod" : var _local3 = runMethod(clip, arg.method, arg.args); clip._mochiad.lc.send(clip._mochiad._containerLCName, "rpcResult", callbackID, _local3); break; default : trace("[mochiads rpc] unknown rpc id: " + arg.id); } } static function setValue(base, objectName, value) { var _local2 = objectName.split("."); var _local1; _local1 = 0; while (_local1 < (_local2.length - 1)) { if ((base[_local2[_local1]] == undefined) || (base[_local2[_local1]] == null)) { return(undefined); } base = base[_local2[_local1]]; _local1++; } base[_local2[_local1]] = value; } static function getValue(base, objectName) { var _local2 = objectName.split("."); var _local1; _local1 = 0; while (_local1 < (_local2.length - 1)) { if ((base[_local2[_local1]] == undefined) || (base[_local2[_local1]] == null)) { return(undefined); } base = base[_local2[_local1]]; _local1++; } return(base[_local2[_local1]]); } static function runMethod(base, methodName, argsArray) { var _local2 = methodName.split("."); var _local1; _local1 = 0; while (_local1 < (_local2.length - 1)) { if ((base[_local2[_local1]] == undefined) || (base[_local2[_local1]] == null)) { return(undefined); } base = base[_local2[_local1]]; _local1++; } if (typeof(base[_local2[_local1]]) == "function") { return(base[_local2[_local1]].apply(base, argsArray)); } return(undefined); } }
Symbol 355 MovieClip [__Packages.mochi.as2.MochiServices] Frame 0
class mochi.as2.MochiServices { static var _id, _container, _clip, _sendChannelName, __get__comChannelName, onError, _listenChannel, _loader, _loaderListener, _sendChannel; function MochiServices () { } static function get id() { return(_id); } static function get clip() { return(_container); } static function get childClip() { return(_clip); } static function getVersion() { return("3.0"); } static function allowDomains(server) { var _local1 = server.split("/")[2].split(":")[0]; if (System.security) { if (System.security.allowDomain) { System.security.allowDomain("*"); System.security.allowDomain(_local1); } if (System.security.allowInsecureDomain) { System.security.allowInsecureDomain("*"); System.security.allowInsecureDomain(_local1); } } return(_local1); } static function get isNetworkAvailable() { if (System.security) { var _local1 = System.security; if (_local1.sandboxType == "localWithFile") { return(false); } } return(true); } static function set comChannelName(val) { if (val != undefined) { if (val.length > 3) { _sendChannelName = val + "_fromgame"; initComChannels(); } } //return(__get__comChannelName()); } static function get connected() { return(_connected); } static function connect(id, clip, onError) { if ((!_connected) && (_clip == undefined)) { trace("MochiServices Connecting..."); _connecting = true; init(id, clip); } if (onError != undefined) { mochi.as2.MochiServices.onError = onError; } else if (mochi.as2.MochiServices.onError == undefined) { mochi.as2.MochiServices.onError = function (errorCode) { trace(errorCode); }; } } static function disconnect() { if (_connected || (_connecting)) { _connecting = (_connected = false); flush(true); if (_clip != undefined) { _clip.removeMovieClip(); delete _clip; } _listenChannel.close(); } } static function init(id, clip) { _id = id; if (clip != undefined) { _container = clip; } else { _container = _root; } loadCommunicator(id, _container); } static function loadCommunicator(id, clip) { var _local3 = "_mochiservices_com_" + id; if (_clip != null) { return(_clip); } if (!isNetworkAvailable) { return(null); } if (urlOptions().servicesURL != undefined) { _servicesURL = urlOptions().servicesURL; } allowDomains(_servicesURL); _clip = clip.createEmptyMovieClip(_local3, 10336, false); _listenChannelName = _listenChannelName + ((Math.floor(new Date().getTime()) + "_") + Math.floor(Math.random() * 99999)); listen(); _loader = new MovieClipLoader(); if (_loaderListener.waitInterval != null) { clearInterval(_loaderListener.waitInterval); } _loaderListener = {}; _loaderListener.onLoadError = function (target_mc, errorCode, httpStatus) { trace("MochiServices could not load."); mochi.as2.MochiServices.disconnect(); mochi.as2.MochiServices.onError.apply(null, [errorCode]); }; _loaderListener.onLoadStart = function (target_mc) { this.isLoading = true; }; _loaderListener.startTime = getTimer(); _loaderListener.wait = function () { if ((getTimer() - this.startTime) > 10000) { if (!this.isLoading) { mochi.as2.MochiServices.disconnect(); mochi.as2.MochiServices.onError.apply(null, ["IOError"]); } clearInterval(this.waitInterval); } }; _loaderListener.waitInterval = setInterval(_loaderListener, "wait", 1000); _loader.addListener(_loaderListener); _loader.loadClip((((_servicesURL + "?listenLC=") + _listenChannelName) + "&mochiad_options=") + escape(_root.mochiad_options), _clip); _sendChannel = new LocalConnection(); _sendChannel._queue = []; return(_clip); } static function onStatus(infoObject) { if (!(infoObject.level === "error")) { } else { _connected = false; _listenChannel.connect(_listenChannelName); } } static function listen() { _listenChannel = new LocalConnection(); _listenChannel.handshake = function (args) { mochi.as2.MochiServices.__set__comChannelName(args.newChannel); }; _listenChannel.allowDomain = function (d) { return(true); }; _listenChannel.allowInsecureDomain = _listenChannel.allowDomain; _listenChannel._nextcallbackID = 0; _listenChannel._callbacks = {}; _listenChannel.connect(_listenChannelName); trace("Waiting for MochiAds services to connect..."); } static function initComChannels() { if (!_connected) { _sendChannel.onStatus = function (infoObject) { mochi.as2.MochiServices.onStatus(infoObject); }; _sendChannel.send(_sendChannelName, "onReceive", {methodName:"handshakeDone"}); _sendChannel.send(_sendChannelName, "onReceive", {methodName:"registerGame", id:_id, clip:_clip, version:getVersion()}); _listenChannel.onStatus = function (infoObject) { mochi.as2.MochiServices.onStatus(infoObject); }; _listenChannel.onReceive = function (pkg) { var _local5 = pkg.callbackID; var _local4 = this._callbacks[_local5]; if (!_local4) { return(undefined); } var _local2 = _local4.callbackMethod; var _local3 = _local4.callbackObject; if (_local3 && (typeof(_local2) == "string")) { _local2 = _local3[_local2]; } if (_local2 != undefined) { _local2.apply(_local3, pkg.args); } delete this._callbacks[_local5]; }; _listenChannel.onError = function () { mochi.as2.MochiServices.onError.apply(null, ["IOError"]); }; trace("connected!"); _connecting = false; _connected = true; while (_sendChannel._queue.length > 0) { _sendChannel.send(_sendChannelName, "onReceive", _sendChannel._queue.shift()); } } } static function flush(error) { var _local1; var _local2; while (_sendChannel._queue.length > 0) { _local1 = _sendChannel._queue.shift(); if (_local1.callbackID != null) { _local2 = _listenChannel._callbacks[_local1.callbackID]; } delete _listenChannel._callbacks[_local1.callbackID]; if (error) { handleError(_local1.args, _local2.callbackObject, _local2.callbackMethod); } } } static function handleError(args, callbackObject, callbackMethod) { if (args != null) { if (args.onError != null) { args.onError.apply(null, ["NotConnected"]); } if ((args.options != null) && (args.options.onError != null)) { args.options.onError.apply(null, ["NotConnected"]); } } if (callbackMethod != null) { args = {}; args.error = true; args.errorCode = "NotConnected"; if ((callbackObject != null) && (typeof(callbackMethod) == "string")) { callbackObject[callbackMethod](args); } else if (callbackMethod != null) { callbackMethod.apply(args); } } } static function send(methodName, args, callbackObject, callbackMethod) { if (_connected) { _sendChannel.send(_sendChannelName, "onReceive", {methodName:methodName, args:args, callbackID:_listenChannel._nextcallbackID}); } else { if ((_clip == undefined) || (!_connecting)) { onError.apply(null, ["NotConnected"]); handleError(args, callbackObject, callbackMethod); flush(true); return(undefined); } _sendChannel._queue.push({methodName:methodName, args:args, callbackID:_listenChannel._nextcallbackID}); } _listenChannel._callbacks[_listenChannel._nextcallbackID] = {callbackObject:callbackObject, callbackMethod:callbackMethod}; _listenChannel._nextcallbackID++; } static function urlOptions() { var _local5 = {}; if (_root.mochiad_options) { var _local4 = _root.mochiad_options.split("&"); var _local2 = 0; while (_local2 < _local4.length) { var _local3 = _local4[_local2].split("="); _local5[unescape(_local3[0])] = unescape(_local3[1]); _local2++; } } return(_local5); } static function addLinkEvent(url, burl, btn, onClick) { var timeout = 1500; var t0 = getTimer(); var _local2 = new Object(); _local2.mav = getVersion(); _local2.swfv = btn.getSWFVersion() || 6; _local2.swfurl = btn._url; _local2.fv = System.capabilities.version; _local2.os = System.capabilities.os; _local2.lang = System.capabilities.language; _local2.scres = (System.capabilities.screenResolutionX + "x") + System.capabilities.screenResolutionY; var s = "?"; var _local3 = 0; for (var _local6 in _local2) { if (_local3 != 0) { s = s + "&"; } _local3++; s = ((s + _local6) + "=") + escape(_local2[_local6]); } if (!(netupAttempted || (_connected))) { var ping = btn.createEmptyMovieClip("ping", 777); var _local7 = btn.createEmptyMovieClip("nettest", 778); netupAttempted = true; ping.loadMovie("http://x.mochiads.com/linkping.swf?t=" + getTimer()); _local7.onEnterFrame = function () { if ((ping._totalframes > 0) && (ping._totalframes == ping._framesloaded)) { delete this.onEnterFrame; } else if ((getTimer() - t0) > timeout) { delete this.onEnterFrame; mochi.as2.MochiServices.netup = false; } }; } var _local4 = btn.createEmptyMovieClip("clk", 1001); _local4._alpha = 0; _local4.beginFill(1044735); _local4.moveTo(0, 0); _local4.lineTo(0, btn._height); _local4.lineTo(btn._width, btn._height); _local4.lineTo(btn._width, 0); _local4.lineTo(0, 0); _local4.endFill(); _local4.onRelease = function () { if (mochi.as2.MochiServices.netup) { getURL (url + s, "_blank"); } else { getURL (burl, "_blank"); } if (onClick != undefined) { onClick(); } }; } static var _servicesURL = "http://www.mochiads.com/static/lib/services/services.swf"; static var _listenChannelName = "__ms_"; static var _connecting = false; static var _connected = false; static var netup = true; static var netupAttempted = false; }
Symbol 356 MovieClip [__Packages.mochi.as2.MochiScores] Frame 0
class mochi.as2.MochiScores { static var boardID, onClose, onError; function MochiScores () { } static function setBoardID(boardID) { mochi.as2.MochiScores.boardID = boardID; mochi.as2.MochiServices.send("scores_setBoardID", {boardID:boardID}); } static function showLeaderboard(options) { if ((options.clip == null) || (options.clip == undefined)) { options.clip = mochi.as2.MochiServices.clip; } if ((options.clip != mochi.as2.MochiServices.__get__clip()) || (mochi.as2.MochiServices.__get__childClip()._target == undefined)) { mochi.as2.MochiServices.disconnect(); mochi.as2.MochiServices.connect(mochi.as2.MochiServices.__get__id(), options.clip); } delete options.clip; if (options.name != null) { if (typeof(options.name) == "object") { if (options.name.text != undefined) { options.name = options.name.text; } } } if (options.score != null) { if (options.score instanceof TextField) { if (options.score.text != undefined) { options.score = options.score.text; } } else if (options.score instanceof mochi.as2.MochiDigits) { options.score = options.score.value; } var _local1 = Number(options.score); if (isNaN(_local1)) { trace(("ERROR: Submitted score '" + options.score) + "' will be rejected, score is 'Not a Number'"); } else if ((_local1 == Number.NEGATIVE_INFINITY) || (_local1 == Number.POSITIVE_INFINITY)) { trace(("ERROR: Submitted score '" + options.score) + "' will be rejected, score is an infinite"); } else { if (Math.floor(_local1) != _local1) { trace(("WARNING: Submitted score '" + options.score) + "' will be truncated"); } options.score = _local1; } } if (options.onDisplay != null) { options.onDisplay(); } else { mochi.as2.MochiServices.__get__clip().stop(); } if (options.onClose != null) { onClose = options.onClose; } else { onClose = function () { mochi.as2.MochiServices.__get__clip().play(); }; } if (options.onError != null) { onError = options.onError; } else { onError = onClose; } if (options.boardID == null) { if (boardID != null) { options.boardID = boardID; } } trace("[MochiScores] NOTE: Security Sandbox Violation errors below are normal"); mochi.as2.MochiServices.send("scores_showLeaderboard", {options:options}, null, doClose); } static function closeLeaderboard() { mochi.as2.MochiServices.send("scores_closeLeaderboard"); } static function getPlayerInfo(callbackObj, callbackMethod) { mochi.as2.MochiServices.send("scores_getPlayerInfo", null, callbackObj, callbackMethod); } static function submit(score, name, callbackObj, callbackMethod) { score = Number(score); if (isNaN(score)) { trace(("ERROR: Submitted score '" + String(score)) + "' will be rejected, score is 'Not a Number'"); } else if ((score == Number.NEGATIVE_INFINITY) || (score == Number.POSITIVE_INFINITY)) { trace(("ERROR: Submitted score '" + String(score)) + "' will be rejected, score is an infinite"); } else { if (Math.floor(score) != score) { trace(("WARNING: Submitted score '" + String(score)) + "' will be truncated"); } score = Number(score); } mochi.as2.MochiServices.send("scores_submit", {score:score, name:name}, callbackObj, callbackMethod); } static function requestList(callbackObj, callbackMethod) { mochi.as2.MochiServices.send("scores_requestList", null, callbackObj, callbackMethod); } static function scoresArrayToObjects(scores) { var _local5 = {}; var _local1; var _local4; var _local2; var _local6; for (var _local8 in scores) { if (typeof(scores[_local8]) == "object") { if ((scores[_local8].cols != null) && (scores[_local8].rows != null)) { _local5[_local8] = []; _local2 = scores[_local8]; _local4 = 0; while (_local4 < _local2.rows.length) { _local6 = {}; _local1 = 0; while (_local1 < _local2.cols.length) { _local6[_local2.cols[_local1]] = _local2.rows[_local4][_local1]; _local1++; } _local5[_local8].push(_local6); _local4++; } } else { _local5[_local8] = {}; for (var _local7 in scores[_local8]) { _local5[_local8][_local7] = scores[_local8][_local7]; } } } else { _local5[_local8] = scores[_local8]; } } return(_local5); } static function doClose(args) { if (args.error == true) { if (args.errorCode == undefined) { args.errorCode = "IOError"; } onError.apply(null, [args.errorCode]); } else { onClose.apply(); } } }
Symbol 357 MovieClip [__Packages.mochi.as2.MochiDigits] Frame 0
class mochi.as2.MochiDigits { var Encoder, Fragment, Sibling; function MochiDigits (digit, index) { Encoder = 0; setValue(digit, index); } function get value() { return(Number(toString())); } function set value(v) { setValue(v); //return(value); } function addValue(v) { value = value + v; } function setValue(digit, index) { var _local3 = digit.toString(); if ((index == undefined) || (isNaN(index))) { index = 0; } Fragment = _local3.charCodeAt(index++) ^ Encoder; if (index < _local3.length) { Sibling = new mochi.as2.MochiDigits(digit, index); } else { Sibling = null; } reencode(); } function reencode() { var _local2 = int(2147483647 * Math.random()); Fragment = Fragment ^ (_local2 ^ Encoder); Encoder = _local2; } function toString() { var _local2 = String.fromCharCode(Fragment ^ Encoder); return(((Sibling != null) ? (_local2.concat(Sibling.toString())) : (_local2))); } }
Symbol 116 Button
on (release) { getURL ("http://www.flashninjaclan.com", "_blank"); }
Symbol 122 Button
on (release) { getURL ("http://www.flashninjaclan.com/sitescores.php?ID=3341", "_blank"); }
Symbol 129 Button
on (press) { nextFrame(); }
Symbol 132 Button
on (release) { _root.gotoAndStop("scoreframe"); }
Symbol 138 Button
on (press) { getURL (_root.homepage, "_blank"); }
Symbol 152 Button
on (press) { prevFrame(); }
Symbol 159 MovieClip Frame 1
stop();
Symbol 159 MovieClip Frame 6
stop();
Symbol 163 MovieClip Frame 1
stop();
Symbol 163 MovieClip Frame 6
stop();
Symbol 168 MovieClip Frame 1
stop();
Symbol 168 MovieClip Frame 6
stop();
Symbol 172 MovieClip Frame 1
stop();
Symbol 172 MovieClip Frame 6
stop();
Symbol 186 Button
on (press) { playMode(2); }
Symbol 190 Button
on (press) { playMode(3); }
Symbol 193 Button
on (press) { playMode(1); }
Symbol 227 MovieClip Frame 1
stop();
Symbol 227 MovieClip Frame 2
stop();
Symbol 262 Button
on (press) { _parent._parent.itemNextLevel(); }
Symbol 265 Button
on (press) { gotoAndStop (2); }
Symbol 267 Button
on (press) { hide(); }
Symbol 270 Button
on (press) { _parent._parent.itemSell(); gotoAndStop (1); }
Symbol 273 Button
on (press) { gotoAndStop (1); }
Symbol 274 MovieClip Frame 1
stop();
Symbol 274 MovieClip Frame 2
stop();
Symbol 278 Button
on (press) { _root._quality = "HIGH"; }
Symbol 280 Button
on (press) { _root._quality = "MEDIUM"; }
Symbol 282 Button
on (press) { _root._quality = "LOW"; }
Symbol 286 Button
on (press) { _parent._parent.paused = false; this.hide(); this.prevFrame(); }
Symbol 289 Button
on (press) { stopAllSounds(); nextFrame(); }
Symbol 292 Button
on (press) { _parent._parent.gameOverAndGoto(1); }
Symbol 295 Button
on (press) { prevFrame(); }
Symbol 297 MovieClip Frame 1
stop();
Symbol 297 MovieClip Frame 2
stop();
Symbol 312 MovieClip Frame 1
stop();
Symbol 312 MovieClip Frame 2
stop();
Symbol 315 MovieClip Frame 1
stop();
Symbol 315 MovieClip Frame 2
stop();
Symbol 328 MovieClip Frame 31
stop();
Symbol 333 Button
on (press) { stopAllSounds(); gotoAndStop (201); }
Symbol 334 Button
on (press) { getURL (_parent.homepage, "_blank"); }
Symbol 342 Button
on (press) { stopAllSounds(); gotoAndStop (201); }
Symbol 345 Button
on (press) { stopAllSounds(); _root.gotoAndStop("maingame"); }
Symbol 347 Button
on (release) { _root.setscores = 0; _root.gotoAndStop("viewscores"); }
Symbol 348 Button
on (release) { _root.setscores = 1; _root.gotoAndStop("viewscores"); }
Symbol 349 Button
on (release) { _root.setscores = 2; _root.gotoAndStop("viewscores"); }
Symbol 350 Button
on (release) { _root.setscores = 3; _root.gotoAndStop("viewscores"); }
Symbol 352 Button
on (press) { gotoAndStop (201); }

Library Items

Symbol 1 Sound [sfx6]
Symbol 2 Sound [argh]
Symbol 3 Sound [sfx7]
Symbol 4 Sound [sfx5]
Symbol 5 Sound [sfx2]
Symbol 6 Sound [sfx1]
Symbol 7 Sound [bgm]Used by:Timeline
Symbol 8 Sound [sfx4]Used by:Timeline
Symbol 9 GraphicUsed by:10
Symbol 10 MovieClip [texteffect]Uses:9
Symbol 11 BitmapUsed by:12
Symbol 12 GraphicUses:11Used by:25
Symbol 13 GraphicUsed by:14
Symbol 14 MovieClipUses:13Used by:25
Symbol 15 BitmapUsed by:16
Symbol 16 GraphicUses:15Used by:25
Symbol 17 GraphicUsed by:18
Symbol 18 MovieClipUses:17Used by:25
Symbol 19 BitmapUsed by:20
Symbol 20 GraphicUses:19Used by:25
Symbol 21 GraphicUsed by:22
Symbol 22 MovieClipUses:21Used by:25
Symbol 23 BitmapUsed by:24
Symbol 24 GraphicUses:23Used by:25
Symbol 25 MovieClip [mapcontainer]Uses:12 14 16 18 20 22 24
Symbol 26 GraphicUsed by:28
Symbol 27 GraphicUsed by:28
Symbol 28 MovieClip [cursor]Uses:26 27
Symbol 29 GraphicUsed by:30
Symbol 30 MovieClipUses:29Used by:54
Symbol 31 GraphicUsed by:32
Symbol 32 MovieClipUses:31Used by:54
Symbol 33 FontUsed by:34 206 207 208 209 210 211 249 250 252 253 254 255 256 257 258 259 275 299 300 301 302 308
Symbol 34 EditableTextUses:33Used by:54
Symbol 35 GraphicUsed by:36 176 178 180 182 347 348 349 350
Symbol 36 MovieClipUses:35Used by:54
Symbol 37 GraphicUsed by:38
Symbol 38 MovieClipUses:37Used by:41
Symbol 39 GraphicUsed by:41
Symbol 40 GraphicUsed by:41
Symbol 41 MovieClipUses:38 39 40Used by:54
Symbol 42 GraphicUsed by:43
Symbol 43 MovieClipUses:42Used by:54
Symbol 44 GraphicUsed by:45
Symbol 45 MovieClipUses:44Used by:54
Symbol 46 GraphicUsed by:47
Symbol 47 MovieClipUses:46Used by:54
Symbol 48 GraphicUsed by:49
Symbol 49 MovieClipUses:48Used by:54
Symbol 50 GraphicUsed by:51
Symbol 51 MovieClipUses:50Used by:54
Symbol 52 GraphicUsed by:53
Symbol 53 MovieClipUses:52Used by:54
Symbol 54 MovieClip [item]Uses:30 32 34 36 41 43 45 47 49 51 53
Symbol 55 GraphicUsed by:56
Symbol 56 MovieClipUses:55Used by:96
Symbol 57 GraphicUsed by:60
Symbol 58 GraphicUsed by:59 60
Symbol 59 MovieClipUses:58Used by:60
Symbol 60 MovieClipUses:57 58 59Used by:96
Symbol 61 BitmapUsed by:62 63
Symbol 62 GraphicUses:61Used by:77
Symbol 63 GraphicUses:61Used by:77
Symbol 64 BitmapUsed by:65 66 67 68
Symbol 65 GraphicUses:64Used by:77
Symbol 66 GraphicUses:64Used by:77
Symbol 67 GraphicUses:64Used by:77
Symbol 68 GraphicUses:64Used by:77
Symbol 69 BitmapUsed by:70 71 72 73 74 75 76
Symbol 70 GraphicUses:69Used by:77
Symbol 71 GraphicUses:69Used by:77
Symbol 72 GraphicUses:69Used by:77
Symbol 73 GraphicUses:69Used by:77
Symbol 74 GraphicUses:69Used by:77
Symbol 75 GraphicUses:69Used by:77
Symbol 76 GraphicUses:69Used by:77
Symbol 77 MovieClip [percikan]Uses:62 63 65 66 67 68 70 71 72 73 74 75 76Used by:96
Symbol 78 GraphicUsed by:79
Symbol 79 MovieClipUses:78Used by:96
Symbol 80 GraphicUsed by:81
Symbol 81 MovieClipUses:80Used by:96
Symbol 82 GraphicUsed by:83
Symbol 83 MovieClipUses:82Used by:96
Symbol 84 GraphicUsed by:85
Symbol 85 MovieClipUses:84Used by:96
Symbol 86 GraphicUsed by:94
Symbol 87 GraphicUsed by:94
Symbol 88 GraphicUsed by:94
Symbol 89 GraphicUsed by:94
Symbol 90 GraphicUsed by:94
Symbol 91 GraphicUsed by:94
Symbol 92 GraphicUsed by:94
Symbol 93 GraphicUsed by:94
Symbol 94 MovieClipUses:86 87 88 89 90 91 92 93Used by:96
Symbol 95 GraphicUsed by:96
Symbol 96 MovieClip [enemy]Uses:56 60 77 79 81 83 85 94 95
Symbol 97 GraphicUsed by:98
Symbol 98 MovieClip [weapon]Uses:97
Symbol 99 BitmapUsed by:100
Symbol 100 GraphicUses:99Used by:107
Symbol 101 BitmapUsed by:102
Symbol 102 GraphicUses:101Used by:107
Symbol 103 BitmapUsed by:104
Symbol 104 GraphicUses:103Used by:107
Symbol 105 BitmapUsed by:106
Symbol 106 GraphicUses:105Used by:107
Symbol 107 MovieClipUses:100 102 104 106Used by:108
Symbol 108 MovieClip [multiple]Uses:107
Symbol 354 MovieClip [__Packages.mochi.as2.MochiAd]
Symbol 355 MovieClip [__Packages.mochi.as2.MochiServices]
Symbol 356 MovieClip [__Packages.mochi.as2.MochiScores]
Symbol 357 MovieClip [__Packages.mochi.as2.MochiDigits]
Symbol 109 BitmapUsed by:110
Symbol 110 GraphicUses:109Used by:Timeline
Symbol 111 BitmapUsed by:112 144
Symbol 112 GraphicUses:111Used by:116  Timeline
Symbol 113 FontUsed by:114 115 119 123 153 175 177 179 181 248 260 261 263 264 266 284 285 287 288 290 291 293 294 310 311 332
Symbol 114 TextUses:113Used by:Timeline
Symbol 115 TextUses:113Used by:Timeline
Symbol 116 ButtonUses:112Used by:Timeline
Symbol 117 BitmapUsed by:118
Symbol 118 GraphicUses:117Used by:Timeline
Symbol 119 TextUses:113Used by:122
Symbol 120 BitmapUsed by:121
Symbol 121 GraphicUses:120Used by:122
Symbol 122 ButtonUses:119 121Used by:Timeline
Symbol 123 TextUses:113Used by:Timeline
Symbol 124 BitmapUsed by:125 126 127 130 131 150 185 188 192
Symbol 125 GraphicUses:124Used by:129
Symbol 126 GraphicUses:124Used by:129
Symbol 127 GraphicUses:124Used by:129
Symbol 128 GraphicUsed by:129 132 138 334
Symbol 129 ButtonUses:125 126 127 128Used by:Timeline
Symbol 130 GraphicUses:124Used by:132
Symbol 131 GraphicUses:124Used by:132
Symbol 132 ButtonUses:130 131 128Used by:Timeline
Symbol 133 BitmapUsed by:134 135
Symbol 134 GraphicUses:133Used by:138 334
Symbol 135 GraphicUses:133Used by:138 334
Symbol 136 FontUsed by:137
Symbol 137 TextUses:136Used by:138 334
Symbol 138 ButtonUses:134 135 137 128Used by:Timeline
Symbol 139 GraphicUsed by:143
Symbol 140 FontUsed by:141 142
Symbol 141 TextUses:140Used by:143
Symbol 142 TextUses:140Used by:143
Symbol 143 MovieClipUses:139 141 142Used by:Timeline
Symbol 144 GraphicUses:111Used by:145
Symbol 145 MovieClipUses:144Used by:Timeline
Symbol 146 BitmapUsed by:147
Symbol 147 GraphicUses:146Used by:Timeline
Symbol 148 BitmapUsed by:149 150
Symbol 149 GraphicUses:148Used by:152 333 342 345 352
Symbol 150 GraphicUses:124 148Used by:152 333 342 345 352
Symbol 151 GraphicUsed by:152 333 340 342 345 352
Symbol 152 ButtonUses:149 150 151Used by:Timeline
Symbol 153 TextUses:113Used by:Timeline
Symbol 154 BitmapUsed by:155
Symbol 155 GraphicUses:154Used by:Timeline
Symbol 156 BitmapUsed by:157
Symbol 157 GraphicUses:156Used by:158 159
Symbol 158 MovieClipUses:157Used by:159
Symbol 159 MovieClipUses:158 157Used by:Timeline
Symbol 160 BitmapUsed by:161
Symbol 161 GraphicUses:160Used by:162 163
Symbol 162 MovieClipUses:161Used by:163
Symbol 163 MovieClipUses:162 161Used by:Timeline
Symbol 164 BitmapUsed by:165 167
Symbol 165 GraphicUses:164Used by:166
Symbol 166 MovieClipUses:165Used by:168
Symbol 167 GraphicUses:164Used by:168
Symbol 168 MovieClipUses:166 167Used by:Timeline
Symbol 169 BitmapUsed by:170
Symbol 170 GraphicUses:169Used by:171 172
Symbol 171 MovieClipUses:170Used by:172
Symbol 172 MovieClipUses:171 170Used by:Timeline
Symbol 173 GraphicUsed by:174
Symbol 174 MovieClipUses:173Used by:Timeline
Symbol 175 TextUses:113Used by:176 347
Symbol 176 ButtonUses:35 175Used by:Timeline
Symbol 177 TextUses:113Used by:178 348
Symbol 178 ButtonUses:35 177Used by:Timeline
Symbol 179 TextUses:113Used by:180 349
Symbol 180 ButtonUses:35 179Used by:Timeline
Symbol 181 TextUses:113Used by:182 350
Symbol 182 ButtonUses:35 181Used by:Timeline
Symbol 183 BitmapUsed by:184 185 187 188 189 191 192
Symbol 184 GraphicUses:183Used by:186
Symbol 185 GraphicUses:124 183Used by:186
Symbol 186 ButtonUses:184 185Used by:Timeline
Symbol 187 GraphicUses:183Used by:190
Symbol 188 GraphicUses:124 183Used by:190
Symbol 189 GraphicUses:183Used by:190
Symbol 190 ButtonUses:187 188 189Used by:Timeline
Symbol 191 GraphicUses:183Used by:193
Symbol 192 GraphicUses:124 183Used by:193
Symbol 193 ButtonUses:191 192Used by:Timeline
Symbol 194 BitmapUsed by:195
Symbol 195 GraphicUses:194Used by:316
Symbol 196 FontUsed by:197 198 201 202 203 204
Symbol 197 EditableTextUses:196Used by:316
Symbol 198 EditableTextUses:196Used by:316
Symbol 199 FontUsed by:200 205 225 226 228 229 232 233 234 235 236 237 238 239 245 246 247 251 268 269 271 272 303 304
Symbol 200 TextUses:199Used by:316
Symbol 201 EditableTextUses:196Used by:316
Symbol 202 EditableTextUses:196Used by:316
Symbol 203 EditableTextUses:196Used by:316
Symbol 204 EditableTextUses:196Used by:316
Symbol 205 TextUses:199Used by:316
Symbol 206 EditableTextUses:33Used by:316
Symbol 207 EditableTextUses:33Used by:316
Symbol 208 EditableTextUses:33Used by:316
Symbol 209 EditableTextUses:33Used by:316
Symbol 210 EditableTextUses:33Used by:316
Symbol 211 EditableTextUses:33Used by:316
Symbol 212 GraphicUsed by:213
Symbol 213 MovieClipUses:212Used by:316
Symbol 214 GraphicUsed by:215
Symbol 215 MovieClipUses:214Used by:316
Symbol 216 GraphicUsed by:217
Symbol 217 MovieClipUses:216Used by:316
Symbol 218 GraphicUsed by:219
Symbol 219 MovieClipUses:218Used by:316
Symbol 220 GraphicUsed by:221
Symbol 221 MovieClipUses:220Used by:316
Symbol 222 GraphicUsed by:223
Symbol 223 MovieClipUses:222Used by:316
Symbol 224 GraphicUsed by:227 230 286 289 296 315
Symbol 225 TextUses:199Used by:227
Symbol 226 TextUses:199Used by:227
Symbol 227 MovieClipUses:224 225 226Used by:316
Symbol 228 TextUses:199Used by:230
Symbol 229 TextUses:199Used by:230
Symbol 230 ButtonUses:224 228 229Used by:316
Symbol 231 GraphicUsed by:240
Symbol 232 EditableTextUses:199Used by:240
Symbol 233 TextUses:199Used by:240
Symbol 234 TextUses:199Used by:240
Symbol 235 TextUses:199Used by:240
Symbol 236 EditableTextUses:199Used by:240
Symbol 237 EditableTextUses:199Used by:240
Symbol 238 EditableTextUses:199Used by:240
Symbol 239 EditableTextUses:199Used by:240
Symbol 240 MovieClipUses:231 232 233 234 235 236 237 238 239Used by:316
Symbol 241 BitmapUsed by:242
Symbol 242 GraphicUses:241Used by:243
Symbol 243 MovieClipUses:242Used by:316
Symbol 244 GraphicUsed by:274
Symbol 245 TextUses:199Used by:274
Symbol 246 TextUses:199Used by:274
Symbol 247 TextUses:199Used by:274
Symbol 248 TextUses:113Used by:274
Symbol 249 TextUses:33Used by:274
Symbol 250 TextUses:33Used by:274
Symbol 251 EditableTextUses:199Used by:274
Symbol 252 EditableTextUses:33Used by:274
Symbol 253 EditableTextUses:33Used by:274
Symbol 254 EditableTextUses:33Used by:274
Symbol 255 EditableTextUses:33Used by:274
Symbol 256 EditableTextUses:33Used by:274
Symbol 257 EditableTextUses:33Used by:274
Symbol 258 EditableTextUses:33Used by:274
Symbol 259 EditableTextUses:33Used by:274
Symbol 260 TextUses:113Used by:262
Symbol 261 TextUses:113Used by:262
Symbol 262 ButtonUses:260 261Used by:274
Symbol 263 TextUses:113Used by:265
Symbol 264 TextUses:113Used by:265
Symbol 265 ButtonUses:263 264Used by:274
Symbol 266 TextUses:113Used by:267
Symbol 267 ButtonUses:266Used by:274
Symbol 268 TextUses:199Used by:270
Symbol 269 TextUses:199Used by:270
Symbol 270 ButtonUses:268 269Used by:274
Symbol 271 TextUses:199Used by:273
Symbol 272 TextUses:199Used by:273
Symbol 273 ButtonUses:271 272Used by:274
Symbol 274 MovieClipUses:244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 262 265 267 270 273Used by:316
Symbol 275 TextUses:33Used by:316
Symbol 276 FontUsed by:277 279 281
Symbol 277 TextUses:276Used by:278
Symbol 278 ButtonUses:277Used by:316
Symbol 279 TextUses:276Used by:280
Symbol 280 ButtonUses:279Used by:316
Symbol 281 TextUses:276Used by:282
Symbol 282 ButtonUses:281Used by:316
Symbol 283 GraphicUsed by:297
Symbol 284 TextUses:113Used by:286
Symbol 285 TextUses:113Used by:286
Symbol 286 ButtonUses:224 284 285Used by:297
Symbol 287 TextUses:113Used by:289 296
Symbol 288 TextUses:113Used by:289 296
Symbol 289 ButtonUses:224 287 288Used by:297
Symbol 290 TextUses:113Used by:292
Symbol 291 TextUses:113Used by:292
Symbol 292 ButtonUses:290 291Used by:297
Symbol 293 TextUses:113Used by:295
Symbol 294 TextUses:113Used by:295
Symbol 295 ButtonUses:293 294Used by:297
Symbol 296 ButtonUses:224 287 288Used by:297
Symbol 297 MovieClipUses:283 286 289 292 295 296Used by:316
Symbol 298 GraphicUsed by:305
Symbol 299 EditableTextUses:33Used by:305
Symbol 300 EditableTextUses:33Used by:305
Symbol 301 EditableTextUses:33Used by:305
Symbol 302 EditableTextUses:33Used by:305
Symbol 303 TextUses:199Used by:305
Symbol 304 TextUses:199Used by:305
Symbol 305 MovieClipUses:298 299 300 301 302 303 304Used by:316
Symbol 306 GraphicUsed by:307
Symbol 307 MovieClipUses:306Used by:316
Symbol 308 EditableTextUses:33Used by:316
Symbol 309 GraphicUsed by:312
Symbol 310 TextUses:113Used by:312
Symbol 311 TextUses:113Used by:312
Symbol 312 MovieClipUses:309 310 311Used by:316
Symbol 313 GraphicUsed by:315
Symbol 314 GraphicUsed by:315
Symbol 315 MovieClipUses:224 313 314Used by:316
Symbol 316 MovieClipUses:195 197 198 200 201 202 203 204 205 206 207 208 209 210 211 213 215 217 219 221 223 227 230 240 243 274 275 278 280 282 297 305 307 308 312 315Used by:Timeline
Symbol 317 BitmapUsed by:318 319 320 321 322 323 324 325 326 327
Symbol 318 GraphicUses:317Used by:328
Symbol 319 GraphicUses:317Used by:328
Symbol 320 GraphicUses:317Used by:328
Symbol 321 GraphicUses:317Used by:328
Symbol 322 GraphicUses:317Used by:328
Symbol 323 GraphicUses:317Used by:328
Symbol 324 GraphicUses:317Used by:328
Symbol 325 GraphicUses:317Used by:328
Symbol 326 GraphicUses:317Used by:328
Symbol 327 GraphicUses:317Used by:328
Symbol 328 MovieClipUses:318 319 320 321 322 323 324 325 326 327Used by:Timeline
Symbol 329 BitmapUsed by:331
Symbol 330 BitmapUsed by:331 341 343 344 346 351 353
Symbol 331 GraphicUses:329 330Used by:Timeline
Symbol 332 EditableTextUses:113Used by:Timeline
Symbol 333 ButtonUses:149 150 151Used by:Timeline
Symbol 334 ButtonUses:134 135 137 128Used by:Timeline
Symbol 335 BitmapUsed by:336 338 339
Symbol 336 GraphicUses:335Used by:340
Symbol 337 BitmapUsed by:338
Symbol 338 GraphicUses:337 335Used by:340
Symbol 339 GraphicUses:335Used by:340
Symbol 340 ButtonUses:336 338 339 151Used by:Timeline
Symbol 341 GraphicUses:330Used by:Timeline
Symbol 342 ButtonUses:149 150 151Used by:Timeline
Symbol 343 GraphicUses:330Used by:Timeline
Symbol 344 GraphicUses:330Used by:Timeline
Symbol 345 ButtonUses:149 150 151Used by:Timeline
Symbol 346 GraphicUses:330Used by:Timeline
Symbol 347 ButtonUses:35 175Used by:Timeline
Symbol 348 ButtonUses:35 177Used by:Timeline
Symbol 349 ButtonUses:35 179Used by:Timeline
Symbol 350 ButtonUses:35 181Used by:Timeline
Symbol 351 GraphicUses:330Used by:Timeline
Symbol 352 ButtonUses:149 150 151Used by:Timeline
Symbol 353 GraphicUses:330Used by:Timeline

Instance Names

"mcmap2"Frame 203Symbol 159 MovieClip
"mcmap3"Frame 203Symbol 163 MovieClip
"mcmap4"Frame 203Symbol 168 MovieClip
"mcmap1"Frame 203Symbol 172 MovieClip
"supermarker"Frame 203Symbol 174 MovieClip
"map1"Frame 203Symbol 176 Button
"map2"Frame 203Symbol 178 Button
"map3"Frame 203Symbol 180 Button
"map4"Frame 203Symbol 182 Button
"difficulty2"Frame 204Symbol 186 Button
"difficulty3"Frame 204Symbol 190 Button
"difficulty1"Frame 204Symbol 193 Button
"overlay"Frame 205Symbol 316 MovieClip
"gamestart"Frame 205Symbol 328 MovieClip
"score"Frame 206Symbol 332 EditableText
"map1"Frame 210Symbol 347 Button
"map2"Frame 210Symbol 348 Button
"map3"Frame 210Symbol 349 Button
"map4"Frame 210Symbol 350 Button
"fang"Symbol 25 MovieClip [mapcontainer] Frame 1Symbol 14 MovieClip
"hei"Symbol 25 MovieClip [mapcontainer] Frame 2Symbol 18 MovieClip
"hei"Symbol 25 MovieClip [mapcontainer] Frame 3Symbol 22 MovieClip
"red_bar6"Symbol 41 MovieClip Frame 1Symbol 38 MovieClip
"red_bar1"Symbol 41 MovieClip Frame 1Symbol 38 MovieClip
"red_bar2"Symbol 41 MovieClip Frame 1Symbol 38 MovieClip
"red_bar3"Symbol 41 MovieClip Frame 1Symbol 38 MovieClip
"red_bar4"Symbol 41 MovieClip Frame 1Symbol 38 MovieClip
"red_bar5"Symbol 41 MovieClip Frame 1Symbol 38 MovieClip
"rangemc"Symbol 54 MovieClip [item] Frame 1Symbol 30 MovieClip
"ninjahit"Symbol 54 MovieClip [item] Frame 1Symbol 32 MovieClip
"leveltxt"Symbol 54 MovieClip [item] Frame 1Symbol 34 EditableText
"hitarea"Symbol 54 MovieClip [item] Frame 1Symbol 36 MovieClip
"xin"Symbol 54 MovieClip [item] Frame 1Symbol 41 MovieClip
"animasi"Symbol 54 MovieClip [item] Frame 7Symbol 53 MovieClip
"bar"Symbol 60 MovieClip Frame 1Symbol 59 MovieClip
"mc"Symbol 96 MovieClip [enemy] Frame 1Symbol 56 MovieClip
"healthbar"Symbol 96 MovieClip [enemy] Frame 1Symbol 60 MovieClip
"collision"Symbol 96 MovieClip [enemy] Frame 1Symbol 77 MovieClip [percikan]
"mc"Symbol 96 MovieClip [enemy] Frame 2Symbol 79 MovieClip
"mc"Symbol 96 MovieClip [enemy] Frame 3Symbol 81 MovieClip
"mc"Symbol 96 MovieClip [enemy] Frame 4Symbol 83 MovieClip
"mc"Symbol 96 MovieClip [enemy] Frame 5Symbol 85 MovieClip
"mc"Symbol 96 MovieClip [enemy] Frame 6Symbol 94 MovieClip
"mc"Symbol 96 MovieClip [enemy] Frame 7Symbol 79 MovieClip
"name"Symbol 240 MovieClip Frame 1Symbol 232 EditableText
"description"Symbol 240 MovieClip Frame 1Symbol 236 EditableText
"range"Symbol 240 MovieClip Frame 1Symbol 237 EditableText
"attack"Symbol 240 MovieClip Frame 1Symbol 238 EditableText
"delay"Symbol 240 MovieClip Frame 1Symbol 239 EditableText
"health"Symbol 305 MovieClip Frame 1Symbol 299 EditableText
"speed"Symbol 305 MovieClip Frame 1Symbol 300 EditableText
"money"Symbol 305 MovieClip Frame 1Symbol 301 EditableText
"damage"Symbol 305 MovieClip Frame 1Symbol 302 EditableText
"price0"Symbol 316 MovieClip Frame 1Symbol 206 EditableText
"price1"Symbol 316 MovieClip Frame 1Symbol 207 EditableText
"price2"Symbol 316 MovieClip Frame 1Symbol 208 EditableText
"price4"Symbol 316 MovieClip Frame 1Symbol 209 EditableText
"price3"Symbol 316 MovieClip Frame 1Symbol 210 EditableText
"price5"Symbol 316 MovieClip Frame 1Symbol 211 EditableText
"item0"Symbol 316 MovieClip Frame 1Symbol 213 MovieClip
"item1"Symbol 316 MovieClip Frame 1Symbol 215 MovieClip
"item2"Symbol 316 MovieClip Frame 1Symbol 217 MovieClip
"item3"Symbol 316 MovieClip Frame 1Symbol 219 MovieClip
"item4"Symbol 316 MovieClip Frame 1Symbol 221 MovieClip
"item5"Symbol 316 MovieClip Frame 1Symbol 223 MovieClip
"btnNextWave"Symbol 316 MovieClip Frame 1Symbol 227 MovieClip
"btnMainMenu"Symbol 316 MovieClip Frame 1Symbol 230 Button
"dialoginfo"Symbol 316 MovieClip Frame 1Symbol 240 MovieClip
"dialogcancel"Symbol 316 MovieClip Frame 1Symbol 243 MovieClip
"dialogitem"Symbol 316 MovieClip Frame 1Symbol 274 MovieClip
"dialogreturn"Symbol 316 MovieClip Frame 1Symbol 297 MovieClip
"dialogenemy"Symbol 316 MovieClip Frame 1Symbol 305 MovieClip
"item6"Symbol 316 MovieClip Frame 1Symbol 307 MovieClip
"price6"Symbol 316 MovieClip Frame 1Symbol 308 EditableText
"faseBut"Symbol 316 MovieClip Frame 1Symbol 312 MovieClip
"btnMute"Symbol 316 MovieClip Frame 1Symbol 315 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
ExportAssets (56)Timeline Frame 1Symbol 1 as "sfx6"
ExportAssets (56)Timeline Frame 1Symbol 2 as "argh"
ExportAssets (56)Timeline Frame 1Symbol 3 as "sfx7"
ExportAssets (56)Timeline Frame 1Symbol 4 as "sfx5"
ExportAssets (56)Timeline Frame 1Symbol 5 as "sfx2"
ExportAssets (56)Timeline Frame 1Symbol 6 as "sfx1"
ExportAssets (56)Timeline Frame 1Symbol 7 as "bgm"
ExportAssets (56)Timeline Frame 1Symbol 8 as "sfx4"
ExportAssets (56)Timeline Frame 1Symbol 10 as "texteffect"
ExportAssets (56)Timeline Frame 1Symbol 25 as "mapcontainer"
ExportAssets (56)Timeline Frame 1Symbol 28 as "cursor"
ExportAssets (56)Timeline Frame 1Symbol 54 as "item"
ExportAssets (56)Timeline Frame 1Symbol 77 as "percikan"
ExportAssets (56)Timeline Frame 1Symbol 96 as "enemy"
ExportAssets (56)Timeline Frame 1Symbol 98 as "weapon"
ExportAssets (56)Timeline Frame 1Symbol 108 as "multiple"
ExportAssets (56)Timeline Frame 1Symbol 354 as "__Packages.mochi.as2.MochiAd"
ExportAssets (56)Timeline Frame 1Symbol 355 as "__Packages.mochi.as2.MochiServices"
ExportAssets (56)Timeline Frame 1Symbol 356 as "__Packages.mochi.as2.MochiScores"
ExportAssets (56)Timeline Frame 1Symbol 357 as "__Packages.mochi.as2.MochiDigits"

Labels

"maingame"Frame 201
"diff"Frame 204
"scoreframe"Frame 210
"viewscores"Frame 211
"instantdeath"Symbol 10 MovieClip [texteffect] Frame 1

Dynamic Text Variables

this.levelSymbol 34 EditableText"<p align="center"><font face="Comic Sans MS" size="10" color="#ffff00" letterSpacing="0.000000" kerning="1">lv. 1</font></p>"
_parent.moneySymbol 197 EditableText"<p align="left"><font face="Comic Sans MS" size="18" color="#ffff00" letterSpacing="0.000000" kerning="1"><b>00</b></font></p>"
_parent.healthSymbol 198 EditableText"<p align="left"><font face="Comic Sans MS" size="18" color="#ffff00" letterSpacing="0.000000" kerning="1"><b>00</b></font></p>"
_parent.waveSymbol 201 EditableText"<p align="left"><font face="Comic Sans MS" size="18" color="#ccff00" letterSpacing="0.000000" kerning="1"><b>00</b></font></p>"
_parent.waveSecondsSymbol 202 EditableText"<p align="left"><font face="Comic Sans MS" size="18" color="#ccff00" letterSpacing="0.000000" kerning="1"><b>00</b></font></p>"
_parent.enemyLeftSymbol 203 EditableText"<p align="left"><font face="Comic Sans MS" size="18" color="#ccff00" letterSpacing="0.000000" kerning="1"><b>00</b></font></p>"
_parent.scoreSymbol 204 EditableText"<p align="left"><font face="Comic Sans MS" size="18" color="#ccff00" letterSpacing="0.000000" kerning="1"><b>000000</b></font></p>"
_parent.itemName[1]Symbol 238 EditableText"<p align="left"></p>"
infoSymbol 251 EditableText"<p align="left"></p>"
attackSymbol 252 EditableText"<p align="left"></p>"
priceresaleSymbol 253 EditableText"<p align="left"></p>"
pricelevelSymbol 254 EditableText"<p align="left"></p>"
attacknextSymbol 255 EditableText"<p align="left"></p>"
rangeSymbol 256 EditableText"<p align="left"></p>"
delaynextSymbol 257 EditableText"<p align="left"></p>"
rangenextSymbol 258 EditableText"<p align="left"></p>"
delaySymbol 259 EditableText"<p align="left"></p>"
harga_tower7Symbol 308 EditableText"<p align="center"><font face="Comic Sans MS" size="10" color="#ffff00" letterSpacing="0.000000" kerning="1">34</font></p>"
scoreSymbol 332 EditableText"<p align="center"></p>"




http://swfchan.com/12/59530/info.shtml
Created: 16/4 -2019 17:16:03 Last modified: 16/4 -2019 17:16:03 Server time: 12/05 -2024 08:57:40