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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/77049244?noj=FRM77049244-11DC" width="1" height="1"></div>

Battle!.swf

This is the info page for
Flash #59538

(Click the ID number above for more basic data on this flash file.)


Text
<p align="left"><font face="Arial Black" size="12" color="#ffffff" letterSpacing="0.000000" kerning="0"><a href="http://www.eviludy.net" target = "_blank"><b>An RPG battle engine by eviludy.net</b></a></font></p>

Loading Game

<p align="left"><font face="Arial Black" size="12" color="#ffffff" letterSpacing="0.000000" kerning="0"><a href="http://www.eviludy.net" target = "_blank"><b>An RPG battle engine by eviludy.net</b></a></font></p>

:: New Game

:: Load Game

:: Instructions

:: Credits

:: More games @ EviLudy.Net

:: View Highscores

<p align="left"><font face="Arial Black" size="12" color="#ffffff" letterSpacing="0.000000" kerning="0"><a href="http://www.eviludy.net" target = "_blank"><b>An RPG battle engine by eviludy.net</b></a></font></p>

<p align="left"><font face="Arial Black" size="12" color="#ffffff" letterSpacing="0.000000" kerning="0"><a href="http://www.eviludy.net" target = "_blank"><b>An RPG battle engine by eviludy.net</b></a></font></p>

:: Back to Main menu

Battle! Is a turnbased RPG fighting engine.
All you need is the mouse to click the buttons. The game guides itself pretty much. All you have
to do is to command your player what to do, you have the following choices:
Attack - Attack the enemy using the equipped weapon
Defend - Get ready to make sure the next damage is as low as possible
Special Attacks - use an powerful, elemental attack that you have bought.
Use Item - Use a healing potion that you have bought.
Concentrate - Concentrate your energy to double the next attack of yours.
Equip - Arm yourself with one of the weapons you have bought.
Escape - Flee from battle because you are losing.
After your first battle you can save your game, or buy new items. Note that A weapon that you
equip yourself can ONLY be used in one battle. After that, it's discarted.

<p align="left"><font face="Arial Black" size="12" color="#ffffff" letterSpacing="0.000000" kerning="0"><a href="http://www.eviludy.net" target = "_blank"><b>An RPG battle engine by eviludy.net</b></a></font></p>

:: Game designed By ::
www.eviLudy.net
:: Concept and Idea by ::
Yoow of EviLudy.Net

:: Art and Animation By ::
Zero of EviLudy.Net

:: Engine Programming ::
Zero of EviLudy.Net

:: Elemental Graphic Effects ::
Anton A. Volkov
Matthias Kannengiesser
Eric Singhartinger
Falcoleh
:: Sound Effects By ::
Don Miguel
RTP / Rm2K
:: Music By ::
Teddybears STHLM - Cobra Style
Maroon 5 - Harder to Breathe
Metal Gear Solid Theme
:: Special Thanks ::
RedballClock
Falcoleh
Norwegian_Blue

Name:

HP:

1.

2.

3.

/

:: Equip Items ::

Sword Level 1.

Sword Level 2.

Sword Level 3.

Sword Level 4.

Sword Level 5.

:: Special Attacks
::

Freeze

Bolt

Inferno

Blizzard

HellFire

:: Use Item ::

Potion

Hi-Potion

X-Potion

Regen Potion

Hero Potion

Visit www.eviludy.net for:  More Games, Tutorials, Previews, E-Cards and more fun stuff!

Visit www.eviludy.net for:  More Games, Tutorials, Previews, E-Cards and more fun stuff!

Visit www.eviludy.net for:  More Games, Tutorials, Previews, E-Cards and more fun stuff!

Old Status:

new status:

Battle Experience:

Battle Level:

Credits:

Click here to proceed...

Wow... You have lost

You couldn't beat the enemy level you chose to fight eh?
You have a few options. Select below.

Visit www.eviludy.net

Back to before you fought.

Back to the main menu

<p align="left"><font face="Arial Black" size="12" color="#ffffff" letterSpacing="0.000000" kerning="0"><a href="http://www.eviludy.net" target = "_blank"><b>An RPG battle engine by eviludy.net</b></a></font></p>

<p align="left"><font face="Arial Black" size="12" color="#ffffff" letterSpacing="0.000000" kerning="0"><a href="http://www.eviludy.net" target = "_blank"><b>An RPG battle engine by eviludy.net</b></a></font></p>

:: Save Game

:: Write to High Score

:: Buy Weapons

:: Buy Healing Potions

:: Buy magic Scrolls

:: Go Fight!

:: Secondary Menu ::

This is where you can:
- Save your game
- Buy Stuff
- Write to High Score
Use the buttons on the left to navigate.

GAME SAVED

Be sure that you accept "unlimeted" data if you save.
Use Right click to set this.

:: Buy 1x: Sword level #1

:: Buy 1x: Sword level #2

:: Buy 1x: Sword level #3

:: Buy 1x: Sword level #4

:: Buy 1x: Sword level #5

Available Credits:

Cost: 250

Cost: 500

Cost: 1000

Cost: 2500

Cost: 5000

:: Buy 1x: Potion

:: Buy 1x: Hi-potion

:: Buy 1x: X-potion

:: Buy 1x: Regen potion

:: Buy 1x: Hero Potion

Cost: 50

Cost: 100

Cost: 150

:: Buy 1x: Freeze

:: Buy 1x: Bolt

:: Buy 1x: Inferno

:: Buy 1x: Blizzard

:: Buy 1x: Hell Fire

Cost: 15000

Cost: 25000

Cost: 50000

Cost: 99999

Select Enemy level:

Insert an Value from 1 to 99999999.
If you input somthing else,enemy level will be set to 999 000
000 000 000 as punishment. AND escaping will be disabled.

:: Go Fight

Name:

WARNING: Writing to the Highscore will delete your save
game and take you back to the main menu.

:: Write your Highscore!

<p align="center"><font face="Arial" size="11" color="#ff0000" letterSpacing="0.000000" kerning="0"><b>WARNING</b><font color="#ffffff">: You can only write to the Highscore while <sbr />playing from <font color="#ffff00"><a href="www.eviludy.net" target = "_blank">www.eviludy.net</a></font>. Newgrounds won&apos;t work.</font></font></p>

ActionScript [AS1/AS2]

Frame 1
function nextSceneFun() { gotoAndStop (2); } stop(); stage.showMenu = false; i = 1; max = 60; x = getProperty("fire", _x);
Instance of Symbol 12 MovieClip in Frame 1
onClipEvent (enterFrame) { _root.b_loaded = _root.getBytesLoaded(); _root.b_total = _root.getBytesTotal(); _root.percent = Math.round((_root.b_loaded / _root.b_total) * 100); this._width = _root.percent * 5; if (_root.percent == 100) { _root.nextSceneFun(); } }
Instance of Symbol 19 MovieClip "cursor" in Frame 1
onClipEvent (enterFrame) { Mouse.hide(); _x = _root._xmouse; _y = _root._ymouse; }
Frame 2
nextFrame();
Instance of Symbol 19 MovieClip "cursor" in Frame 2
onClipEvent (enterFrame) { Mouse.hide(); _x = _root._xmouse; _y = _root._ymouse; }
Frame 3
sumbit1 = 162; sumbit2 = 9684; sumbit3 = 81782 /* 0x013F76 */; sumbit4 = 566; sumbit5 = 56567; sumbit6 = 54336; mySharedObject = SharedObject.getLocal("savedObject"); _root.SavedGameExist = mySharedObject.data.SaveGame; if ((!_root.SavedGameExist) == 1) { LoadingButton.enabled = false; } else if (_root.SavedGameExist == 1) { LoadingButton.enabled = true; }
Frame 6
function dealDamage() { var _local1 = _root; if (_local1.miss == 3) { _local1.damage2._visible = true; _local1.damage2.play(); _local1.subtractDMG = "miss..."; } else { _local1.adding = (Math.random() * 50) + 1; _local1.adding = Math.round(_local1.adding); _local1.weapona = _local1.weapon + 1; _local1.adding = _local1.adding * _local1.weapona; _local1.damage2._visible = true; _local1.damage2.play(); _local1.subtractDMG = 0; _local1.subtractDMG = _local1.subtractDMG + _local1.level; _local1.subtractDMG = _local1.subtractDMG + _local1.damageAdd; _local1.subtractDMG = _local1.subtractDMG * _local1.weapon; _local1.subtractDMG = _local1.subtractDMG + _local1.level; _local1.subtractDMG = _local1.subtractDMG + _local1.adding; _local1.subtractDMG = _local1.subtractDMG * _local1.concentrations; if (_local1.magicka > 0) { _local1.boomer = _local1.magicka * 10; _local1.subtractDMG = _local1.subtractDMG * _local1.boomer; } _local1.enemyhp = _local1.enemyhp - _local1.subtractDMG; } } function enemyDeal() { var _local1 = _root; function omgdie() { _root.gotoAndStop(3); tellTarget ("_root") { gotoAndStop ("lost"); }; gotoAndStop ("lost"); } if (_local1.miss == 3) { _local1.damage1._visible = true; _local1.damage1.play(); _local1.subtractDMG = "miss..."; } else { _local1.enemyConCen = _local1.enemyConCen + 1; _local1.adding = (Math.random() * 50) + 1; _local1.adding = _local1.adding * _local1.enemylevel; _local1.adding = (_local1.adding = _local1.adding / 2); _local1.adding = Math.round(_local1.adding); _local1.damage1._visible = true; _local1.damage1.play(); _local1.subtractDMG = 0; _local1.subtractDMG = _local1.subtractDMG + _local1.enemylevel; _local1.subtractDMG = _local1.subtractDMG * _local1.weapon; _local1.subtractDMG = _local1.subtractDMG + _local1.adding; _local1.subtractDMG = _local1.subtractDMG / _local1.level; _local1.subtractDMG = Math.ceil(_local1.subtractDMG); _local1.subtractDMG = _local1.subtractDMG * _local1.enemyConCen; if (_local1.protection == 1) { swordx = new Sound(); swordx.attachSound("swordx"); swordx.start(); _local1.subtractDMG = _local1.subtractDMG / 50; _local1.protection = 0; _local1.subtractDMG = Math.ceil(_local1.subtractDMG); } } } stop(); _root.oldlevel = _root.level; _root.protection = 0; _root.enemyTurn = 0; _root.castmagi = 0; _root.enemyConCen = 0; _root.magicka = 0; _root.concentrations = 1; _root.enemyhp = _root.enemylevel * 100; _root.enemyhp = _root.enemyhp * _root.level; _root.enemyhp = _root.enemyhp * _root.level; _root.enemyhp = (_root.enemyhp * _root.level) / 2; _root.enemyhp = (_root.enemyhp = _root.enemyhp + 249);
Instance of Symbol 93 MovieClip "redball" in Frame 6
onClipEvent (enterFrame) { if (_root.hp1 > _root.maxhp1) { _root.hp1 = _root.maxhp1; } if (_root.hp1 < 1) { tellTarget ("_root") { gotoAndStop ("lost"); }; gotoAndStop ("lost"); _root.omgdie(); } }
Instance of Symbol 187 MovieClip "blueball" in Frame 6
onClipEvent (enterFrame) { if (_root.enemyTurn == 1) { _root.enemyaction = (Math.random() * 10) + 1; _root.enemyaction = Math.round(_root.enemyaction); if (_root.enemyaction == 1) { _root.enemyTurn = 0; this.gotoAndStop(3); } else if (_root.enemyaction == 2) { _root.enemyTurn = 0; this.gotoAndStop(3); } else if (_root.enemyaction == 3) { _root.enemyTurn = 0; this.gotoAndStop(5); } else if (_root.enemyaction == 4) { _root.enemyTurn = 0; this.gotoAndStop(3); } else if (_root.enemyaction == 5) { _root.enemyTurn = 0; this.gotoAndStop(4); } else if (_root.enemyaction == 6) { _root.enemyTurn = 0; this.gotoAndStop(3); } else if (_root.enemyaction == 7) { _root.enemyTurn = 0; this.gotoAndStop(4); } else if (_root.enemyaction == 8) { _root.enemyTurn = 0; this.gotoAndStop(5); } else if (_root.enemyaction == 9) { _root.enemyTurn = 0; this.gotoAndStop(5); } else if (_root.enemyaction == 10) { _root.enemyTurn = 0; this.gotoAndStop(4); } else if (_root.enemyaction == 11) { _root.enemyTurn = 0; this.gotoAndStop(5); } } if (_root.enemyhp < 1) { _root.gainExp = _root.enemylevel * 1000; _root.gainCred = _root.enemylevel * 1000; _root.gainCred = _root.gainCred + 150; _root.nextFrame(); } }
Instance of Symbol 190 MovieClip "damage2" in Frame 6
onClipEvent (load) { _visible = false; }
Instance of Symbol 190 MovieClip "damage1" in Frame 6
onClipEvent (load) { _visible = false; }
Instance of Symbol 224 MovieClip "magicclip" in Frame 6
onClipEvent (load) { _root.magicclip._visible = false; } onClipEvent (enterFrame) { if ((_root.magicka == 1) && (_root.castmagi == 1)) { this.gotoAndStop(1); _root.magicclip.inner.play(); } else if ((_root.magicka == 2) && (_root.castmagi == 1)) { this.gotoAndStop(2); _root.magicclip.inner.play(); } else if ((_root.magicka == 3) && (_root.castmagi == 1)) { this.gotoAndStop(3); _root.magicclip.inner.play(); } else if ((_root.magicka == 4) && (_root.castmagi == 1)) { this.gotoAndStop(4); _root.magicclip.inner.play(); } else if ((_root.magicka == 5) && (_root.castmagi == 1)) { this.gotoAndStop(5); _root.magicclip.inner.play(); } }
Instance of Symbol 19 MovieClip "cursor" in Frame 6
onClipEvent (enterFrame) { Mouse.hide(); _x = _root._xmouse; _y = _root._ymouse; }
Frame 7
_root.credits = _root.credits + _root.gaincred; _root.exp = _root.exp + _root.gainExp; _root.oldexp = _root.exp - _root.gainExp; _root.oldcreds = _root.credits - _root.gaincred; _root.nextLevel = _root.level * 750; _root.nextLevel = _root.nextLevel + (_root.level * 2); _root.nextLevel = _root.nextLevel * 1.15; _root.nextLevel = Math.ceil(_root.nextLevel); if (_root.exp >= _root.nextLevel) { _root.level = _root.level + 1; }
Frame 9
nextFrame();
Instance of Symbol 19 MovieClip "cursor" in Frame 9
onClipEvent (enterFrame) { Mouse.hide(); _x = _root._xmouse; _y = _root._ymouse; }
Frame 10
function startUpNewFight() { stopAllSounds(); _root.hp1 = _root.maxhp1; gotoAndStop ("smack"); tellTarget ("_root") { gotoAndStop ("smack"); }; } function saveFunction() { var _local1 = _root; mySharedObject = SharedObject.getLocal("savedObject"); mySharedObject.data.SaveGame = 1; mySharedObject.data.name1 = _local1.name1; mySharedObject.data.name2 = _local1.name2; mySharedObject.data.name3 = _local1.name3; mySharedObject.data.enemylevel = _local1.enemylevel; mySharedObject.data.maxhp1 = _local1.maxhp1; mySharedObject.data.maxhp2 = _local1.maxhp2; mySharedObject.data.maxhp3 = _local1.maxhp3; mySharedObject.data.level = _local1.level; mySharedObject.data.weapon = _local1.weapon; mySharedObject.data.swords1 = _local1.swords1; mySharedObject.data.swords2 = _local1.swords2; mySharedObject.data.swords3 = _local1.swords3; mySharedObject.data.swords4 = _local1.swords4; mySharedObject.data.swords5 = _local1.swords5; mySharedObject.data.charges1 = _local1.charges1; mySharedObject.data.charges2 = _local1.charges2; mySharedObject.data.charges3 = _local1.charges3; mySharedObject.data.charges4 = _local1.charges4; mySharedObject.data.charges5 = _local1.charges5; mySharedObject.data.items1 = _local1.items1; mySharedObject.data.items2 = _local1.items2; mySharedObject.data.items3 = _local1.items3; mySharedObject.data.items4 = _local1.items4; mySharedObject.data.items5 = _local1.items5; mySharedObject.data.exp = _local1.exp; mySharedObject.data.credits = _local1.credits; mySharedObject.flush(); } function resetFunction() { n = _root.hs_name; s = _root.level; g = "Battle"; submit1 = "162"; submit2 = "9684"; submit3 = "81782"; submit4 = "566"; submit5 = "56567"; submit6 = "54336"; getURL (((((((((((((((("http://www.eviludy.net/games/submitscore.php?session_id=7125664782&more=7453465&g=" + g) + "&sid=87585885&submit1=") + submit1) + "&submit2 =") + submit2) + "&bla=743647&ids=87684575&submit3 =") + submit3) + "&submit4=") + submit4) + "&st=2767553&submit5 =") + submit5) + "&submit6 =") + submit6) + "&themore=666123&s=") + s) + "&sse=764746783&morestuff", "_blank", "POST"); mySharedObject = SharedObject.getLocal("savedObject"); mySharedObject.data.SaveGame = 0; mySharedObject.data.name1 = 0; mySharedObject.data.name2 = 0; mySharedObject.data.name3 = 0; mySharedObject.data.enemylevel = 0; mySharedObject.data.maxhp1 = 0; mySharedObject.data.maxhp2 = 0; mySharedObject.data.maxhp3 = 0; mySharedObject.data.level = 0; mySharedObject.data.weapon = 0; mySharedObject.data.swords1 = 0; mySharedObject.data.swords2 = 0; mySharedObject.data.swords3 = 0; mySharedObject.data.swords4 = 0; mySharedObject.data.swords5 = 0; mySharedObject.data.charges1 = 0; mySharedObject.data.charges2 = 0; mySharedObject.data.charges3 = 0; mySharedObject.data.charges4 = 0; mySharedObject.data.charges5 = 0; mySharedObject.data.items1 = 0; mySharedObject.data.items2 = 0; mySharedObject.data.items3 = 0; mySharedObject.data.items4 = 0; mySharedObject.data.items5 = 0; mySharedObject.data.exp = 0; mySharedObject.data.credits = 0; mySharedObject.flush(); gotoAndStop ("mainmenu"); tellTarget ("_root") { gotoAndStop ("mainmenu"); }; }
Symbol 5 MovieClip Frame 1
scale = Number(random(50)) + 30; setProperty(_target, _x , (Number(../:x) + Number(random(12))) - 6); setProperty(_target, _yscale , scale);
Symbol 6 MovieClip Frame 1
i = 1; max = 75; x = getProperty("fire", _x);
Symbol 6 MovieClip Frame 3
if (Number(i) <= Number(max)) { duplicateMovieClip ("fire", "fire" add i, i); i = Number(i) + 1; }
Symbol 6 MovieClip Frame 5
if (Number(i) <= Number(max)) { duplicateMovieClip ("fire", "fire" add i, i); i = Number(i) + 1; } gotoAndPlay (2);
Symbol 19 MovieClip Frame 1
stop();
Symbol 39 Button
on (release) { _root.name1 = "Red ball #1"; _root.name2 = "None"; _root.name3 = "None"; _root.enemylevel = 1; _root.maxhp1 = 500; _root.maxhp2 = 0; _root.maxhp3 = 0; _root.hp1 = 500; _root.hp2 = 0; _root.hp3 = 0; _root.level = 1; _root.weapon = 0; _root.swords1 = 1; _root.swords2 = 0; _root.swords3 = 0; _root.swords4 = 0; _root.swords5 = 0; _root.charges1 = 1; _root.charges2 = 1; _root.charges3 = 1; _root.charges4 = 1; _root.charges5 = 1; _root.items1 = 1; _root.items2 = 0; _root.items3 = 0; _root.items4 = 0; _root.items5 = 0; _root.exp = 0; _root.credits = 0; stopAllSounds(); gotoAndPlay (6); }
Symbol 40 Button
on (release) { _root.name1 = mySharedObject.data.name1; _root.name2 = mySharedObject.data.name2; _root.name3 = mySharedObject.data.name3; _root.enemylevel = mySharedObject.data.enemylevel; _root.maxhp1 = mySharedObject.data.maxhp1; _root.maxhp2 = mySharedObject.data.maxhp2; _root.maxhp3 = mySharedObject.data.maxhp3; _root.level = mySharedObject.data.level; _root.weapon = mySharedObject.data.weapon; _root.swords1 = mySharedObject.data.swords1; _root.swords2 = mySharedObject.data.swords2; _root.swords3 = mySharedObject.data.swords3; _root.swords4 = mySharedObject.data.swords4; _root.swords5 = mySharedObject.data.swords5; _root.charges1 = mySharedObject.data.charges1; _root.charges2 = mySharedObject.data.charges2; _root.charges3 = mySharedObject.data.charges3; _root.charges4 = mySharedObject.data.charges4; _root.charges5 = mySharedObject.data.charges5; _root.items1 = mySharedObject.data.items1; _root.items2 = mySharedObject.data.items2; _root.items3 = mySharedObject.data.items3; _root.items4 = mySharedObject.data.items4; _root.items5 = mySharedObject.data.items5; _root.exp = mySharedObject.data.exp; _root.credits = mySharedObject.data.credits; stopAllSounds(); gotoAndStop (9); }
Symbol 41 Button
on (release) { nextFrame(); }
Symbol 42 Button
on (release) { stopAllSounds(); gotoAndStop (5); }
Symbol 43 Button
on (release) { getURL ("http://www.eviludy.net", "_blank"); }
Symbol 44 Button
on (release) { getURL ("http://www.eviludy.net/highscores/battleHiScore.php", "_blank"); }
Symbol 47 Button
on (release) { prevFrame(); }
Symbol 53 Button
on (release) { stopAllSounds(); gotoAndStop (2); }
Instance of Symbol 68 MovieClip in Symbol 71 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.weapon == 0) { this._visible = false; _root.damageAdd = 0; } else if (_root.weapon == 1) { this._visible = true; this.gotoAndStop(1); _root.damageAdd = 100; } else if (_root.weapon == 2) { this._visible = true; this.gotoAndStop(2); _root.damageAdd = 150; } else if (_root.weapon == 3) { this._visible = true; this.gotoAndStop(3); _root.damageAdd = 250; } else if (_root.weapon == 4) { this._visible = true; this.gotoAndStop(4); _root.damageAdd = 500; } else if (_root.weapon == 5) { this._visible = true; this.gotoAndStop(5); _root.damageAdd = 1000; } }
Instance of Symbol 68 MovieClip in Symbol 74 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.weapon == 0) { this._visible = false; _root.damageAdd = 0; } else if (_root.weapon == 1) { this._visible = true; this.gotoAndStop(1); _root.damageAdd = 100; } else if (_root.weapon == 2) { this._visible = true; this.gotoAndStop(2); _root.damageAdd = 150; } else if (_root.weapon == 3) { this._visible = true; this.gotoAndStop(3); _root.damageAdd = 250; } else if (_root.weapon == 4) { this._visible = true; this.gotoAndStop(4); _root.damageAdd = 500; } else if (_root.weapon == 5) { this._visible = true; this.gotoAndStop(5); _root.damageAdd = 1000; } }
Symbol 74 MovieClip Frame 15
_root.miss = (Math.random() * 11) + 1; _root.miss = Math.round(_root.miss); if (_root.miss == 3) { _root.dealDamage(); _root.blueball.gotoAndStop(1); } else { _root.dealDamage(); _root.blueball.gotoAndStop(2); }
Symbol 74 MovieClip Frame 45
_root.enemyTurn = 1; _root.concentrations = 1; _root.redball.gotoAndStop(1);
Instance of Symbol 68 MovieClip in Symbol 79 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.weapon == 0) { this._visible = false; _root.damageAdd = 0; } else if (_root.weapon == 1) { this._visible = true; this.gotoAndStop(1); _root.damageAdd = 100; } else if (_root.weapon == 2) { this._visible = true; this.gotoAndStop(2); _root.damageAdd = 150; } else if (_root.weapon == 3) { this._visible = true; this.gotoAndStop(3); _root.damageAdd = 250; } else if (_root.weapon == 4) { this._visible = true; this.gotoAndStop(4); _root.damageAdd = 500; } else if (_root.weapon == 5) { this._visible = true; this.gotoAndStop(5); _root.damageAdd = 1000; } }
Symbol 79 MovieClip Frame 70
_root.enemyTurn = 1; _root.concentrations = _root.concentrations + 1; _root.redball.gotoAndStop(1);
Instance of Symbol 68 MovieClip in Symbol 83 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.weapon == 0) { this._visible = false; _root.damageAdd = 0; } else if (_root.weapon == 1) { this._visible = true; this.gotoAndStop(1); _root.damageAdd = 100; } else if (_root.weapon == 2) { this._visible = true; this.gotoAndStop(2); _root.damageAdd = 150; } else if (_root.weapon == 3) { this._visible = true; this.gotoAndStop(3); _root.damageAdd = 250; } else if (_root.weapon == 4) { this._visible = true; this.gotoAndStop(4); _root.damageAdd = 500; } else if (_root.weapon == 5) { this._visible = true; this.gotoAndStop(5); _root.damageAdd = 1000; } }
Symbol 83 MovieClip Frame 60
_root.enemyTurn = 1; _root.concentrations = _root.concentrations * 2; _root.redball.gotoAndStop(1);
Instance of Symbol 68 MovieClip in Symbol 85 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.weapon == 0) { this._visible = false; _root.damageAdd = 0; } else if (_root.weapon == 1) { this._visible = true; this.gotoAndStop(1); _root.damageAdd = 100; } else if (_root.weapon == 2) { this._visible = true; this.gotoAndStop(2); _root.damageAdd = 150; } else if (_root.weapon == 3) { this._visible = true; this.gotoAndStop(3); _root.damageAdd = 250; } else if (_root.weapon == 4) { this._visible = true; this.gotoAndStop(4); _root.damageAdd = 500; } else if (_root.weapon == 5) { this._visible = true; this.gotoAndStop(5); _root.damageAdd = 1000; } }
Symbol 85 MovieClip Frame 60
_root.enemyTurn = 1; _root.concentrations = _root.concentrations * 5; _root.redball.gotoAndStop(1);
Instance of Symbol 68 MovieClip in Symbol 86 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.weapon == 0) { this._visible = false; _root.damageAdd = 0; } else if (_root.weapon == 1) { this._visible = true; this.gotoAndStop(1); _root.damageAdd = 100; } else if (_root.weapon == 2) { this._visible = true; this.gotoAndStop(2); _root.damageAdd = 150; } else if (_root.weapon == 3) { this._visible = true; this.gotoAndStop(3); _root.damageAdd = 250; } else if (_root.weapon == 4) { this._visible = true; this.gotoAndStop(4); _root.damageAdd = 500; } else if (_root.weapon == 5) { this._visible = true; this.gotoAndStop(5); _root.damageAdd = 1000; } }
Symbol 86 MovieClip Frame 5
_root.hp1 = _root.hp1 - _root.subtractDMG;
Symbol 86 MovieClip Frame 10
_root.redball.gotoAndStop(1);
Instance of Symbol 68 MovieClip in Symbol 91 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.weapon == 0) { this._visible = false; _root.damageAdd = 0; } else if (_root.weapon == 1) { this._visible = true; this.gotoAndStop(1); _root.damageAdd = 100; } else if (_root.weapon == 2) { this._visible = true; this.gotoAndStop(2); _root.damageAdd = 150; } else if (_root.weapon == 3) { this._visible = true; this.gotoAndStop(3); _root.damageAdd = 250; } else if (_root.weapon == 4) { this._visible = true; this.gotoAndStop(4); _root.damageAdd = 500; } else if (_root.weapon == 5) { this._visible = true; this.gotoAndStop(5); _root.damageAdd = 1000; } }
Symbol 91 MovieClip Frame 25
_root.hp1 = _root.hp1 + _root.healing; _root.enemyTurn = 1; _root.redball.gotoAndStop(1);
Instance of Symbol 68 MovieClip in Symbol 92 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.weapon == 0) { this._visible = false; _root.damageAdd = 0; } else if (_root.weapon == 1) { this._visible = true; this.gotoAndStop(1); _root.damageAdd = 100; } else if (_root.weapon == 2) { this._visible = true; this.gotoAndStop(2); _root.damageAdd = 150; } else if (_root.weapon == 3) { this._visible = true; this.gotoAndStop(3); _root.damageAdd = 250; } else if (_root.weapon == 4) { this._visible = true; this.gotoAndStop(4); _root.damageAdd = 500; } else if (_root.weapon == 5) { this._visible = true; this.gotoAndStop(5); _root.damageAdd = 1000; } }
Symbol 92 MovieClip Frame 40
_root.castmagi = 1; _root.magicclip._visible = true; _root.magicclip.inner.play(); _root.redball.gotoAndStop(1);
Symbol 93 MovieClip Frame 1
stop();
Symbol 112 Button
on (rollOver) { _root.overtext = "Special Attack"; _root.cursor.gotoAndStop(2); } on (rollOut) { _root.overtext = " "; _root.cursor.gotoAndStop(1); } on (release) { _root.overtext = " "; _root.cursor.gotoAndStop(1); gotoAndStop (3); }
Symbol 114 Button
on (rollOver) { _root.overtext = "Defend"; _root.cursor.gotoAndStop(2); } on (rollOut) { _root.overtext = " "; _root.cursor.gotoAndStop(1); } on (release) { _root.overtext = " "; _root.cursor.gotoAndStop(1); _root.protection = 1; _root.enemyTurn = 1; _root.buttons._visible = false; }
Symbol 115 Button
on (rollOver) { _root.overtext = "Concentration"; _root.cursor.gotoAndStop(2); } on (rollOut) { _root.overtext = " "; _root.cursor.gotoAndStop(1); } on (release) { _root.overtext = " "; _root.cursor.gotoAndStop(1); if ((_root.concentrations > 9) && (_root.concentrations < 120)) { _root.buttons._visible = false; _root.redball.gotoAndStop("uberconcentrate"); } else if (_root.concentrations > 119) { _root.buttons._visible = false; _root.redball.gotoAndStop("uberuberconc"); } else { _root.buttons._visible = false; _root.redball.gotoAndStop("concentrate"); } }
Symbol 117 Button
on (rollOver) { _root.overtext = "Use Item"; _root.cursor.gotoAndStop(2); } on (rollOut) { _root.overtext = " "; _root.cursor.gotoAndStop(1); } on (release) { _root.overtext = " "; _root.cursor.gotoAndStop(1); gotoAndStop (4); }
Symbol 118 Button
on (rollOver) { _root.overtext = "Attack!"; _root.cursor.gotoAndStop(2); } on (rollOut) { _root.overtext = " "; _root.cursor.gotoAndStop(1); } on (release) { _root.overtext = " "; _root.cursor.gotoAndStop(1); _root.buttons._visible = false; _root.redball.gotoAndStop("attack"); }
Symbol 120 Button
on (rollOver) { _root.overtext = "Equip"; _root.cursor.gotoAndStop(2); } on (rollOut) { _root.overtext = " "; _root.cursor.gotoAndStop(1); } on (release) { _root.overtext = " "; _root.cursor.gotoAndStop(1); gotoAndStop (2); }
Symbol 122 Button
on (rollOver) { _root.overtext = "Escape!"; _root.cursor.gotoAndStop(2); } on (rollOut) { _root.overtext = " "; _root.cursor.gotoAndStop(1); }
Symbol 125 Button
on (release) { if (_root.swords1 == 1) { _root.weapon = 1; _root.buttons.gotoAndStop(1); } }
Symbol 126 Button
on (release) { if (_root.swords2 == 1) { _root.weapon = 2; _root.buttons.gotoAndStop(1); } }
Symbol 127 Button
on (release) { if (_root.swords3 == 1) { _root.weapon = 3; _root.buttons.gotoAndStop(1); } }
Symbol 128 Button
on (release) { if (_root.swords4 == 1) { _root.weapon = 4; _root.buttons.gotoAndStop(1); } }
Symbol 129 Button
on (release) { if (_root.swords5 == 1) { _root.weapon = 5; _root.buttons.gotoAndStop(1); } }
Symbol 140 Button
on (rollOver) { _root.overtext = "Go Back"; _root.cursor.gotoAndStop(2); } on (rollOut) { _root.overtext = " "; _root.cursor.gotoAndStop(1); } on (release) { gotoAndStop (1); }
Symbol 142 Button
on (release) { if (_root.charges1 > 0) { _root.charges1 = _root.charges1 - 1; _root.redball.gotoAndStop("usemagic"); _root.buttons.gotoAndStop(1); _root.buttons._visible = false; _root.magicka = 1; } }
Symbol 143 Button
on (release) { if (_root.charges2 > 0) { _root.charges2 = _root.charges2 - 1; _root.redball.gotoAndStop("usemagic"); _root.buttons.gotoAndStop(1); _root.buttons._visible = false; _root.magicka = 2; } }
Symbol 144 Button
on (release) { if (_root.charges3 > 0) { _root.charges3 = _root.charges3 - 1; _root.redball.gotoAndStop("usemagic"); _root.buttons.gotoAndStop(1); _root.buttons._visible = false; _root.magicka = 3; } }
Symbol 145 Button
on (release) { if (_root.charges4 > 0) { _root.charges4 = _root.charges4 - 1; _root.redball.gotoAndStop("usemagic"); _root.buttons.gotoAndStop(1); _root.buttons._visible = false; _root.magicka = 4; } }
Symbol 146 Button
on (release) { if (_root.charges5 > 0) { _root.charges5 = _root.charges5 - 1; _root.redball.gotoAndStop("usemagic"); _root.buttons.gotoAndStop(1); _root.buttons._visible = false; _root.magicka = 5; } }
Symbol 158 Button
on (release) { _root.healing = 100; } on (release) { if (_root.items1 > 0) { _root.items1 = _root.items1 - 1; _root.redball.gotoAndStop("potionuse"); _root.buttons.gotoAndStop(1); _root.buttons._visible = false; } }
Symbol 159 Button
on (release) { _root.healing = 500; } on (release) { if (_root.items2 > 0) { _root.items2 = _root.items2 - 1; _root.redball.gotoAndStop("potionuse"); _root.buttons.gotoAndStop(1); _root.buttons._visible = false; } }
Symbol 160 Button
on (release) { _root.healing = 1000; } on (release) { if (_root.items3 > 0) { _root.items3 = _root.items3 - 1; _root.redball.gotoAndStop("potionuse"); _root.buttons.gotoAndStop(1); _root.buttons._visible = false; } }
Symbol 161 Button
on (release) { _root.healing = 5000; } on (release) { if (_root.items4 > 0) { _root.items4 = _root.items4 - 1; _root.redball.gotoAndStop("potionuse"); _root.buttons.gotoAndStop(1); _root.buttons._visible = false; } }
Symbol 162 Button
on (release) { _root.healing = 15000; } on (release) { if (_root.items5 > 0) { _root.items5 = _root.items5 - 1; _root.redball.gotoAndStop("potionuse"); _root.buttons.gotoAndStop(1); _root.buttons._visible = false; } }
Symbol 173 MovieClip Frame 1
stop();
Symbol 178 MovieClip Frame 20
_root.blueball.gotoAndStop(1);
Symbol 181 MovieClip Frame 17
_root.miss = (Math.random() * 9) + 1; _root.miss = Math.round(_root.miss); if (_root.miss == 3) { _root.enemyDeal(); _root.redball.gotoAndStop(1); } else { _root.enemyDeal(); _root.redball.gotoAndStop("gethit"); }
Symbol 181 MovieClip Frame 28
_root.buttons._visible = true; _root.enemyConCen = 0; _root.blueball.gotoAndStop(1);
Symbol 185 MovieClip Frame 30
_root.enemyhp = _root.enemyhp * 1.25; _root.enemyhp = Math.ceil(_root.enemyhp);
Symbol 185 MovieClip Frame 60
_root.buttons._visible = true; _root.blueball.gotoAndStop(1);
Symbol 186 MovieClip Frame 10
_root.enemyConCen = _root.enemyConCen + 1;
Symbol 186 MovieClip Frame 20
_root.enemyConCen = _root.enemyConCen + 1;
Symbol 186 MovieClip Frame 40
_root.buttons._visible = true; _root.blueball.gotoAndStop(1);
Symbol 187 MovieClip Frame 1
stop();
Symbol 190 MovieClip Frame 1
stop();
Symbol 190 MovieClip Frame 30
_root.damage1._visible = false; _root.damage2._visible = false;
Symbol 198 MovieClip Frame 1
stop();
Symbol 198 MovieClip Frame 44
_root.miss = (Math.random() * 35) + 1; _root.miss = Math.round(_root.miss); if (_root.miss == 3) { _root.dealDamage(); _root.blueball.gotoAndStop(1); } else { _root.dealDamage(); _root.blueball.gotoAndStop(2); }
Symbol 198 MovieClip Frame 79
_root.enemyTurn = 1; _root.magicka = 0; _root.magicclip._visible = false; _root.castmagi = 0; _root.redball.gotoAndStop(1); _root.magicclip.gotoAndStop(1);
Symbol 205 MovieClip Frame 1
stop();
Symbol 205 MovieClip Frame 4
_root.miss = (Math.random() * 35) + 1; _root.miss = Math.round(_root.miss); if (_root.miss == 3) { _root.dealDamage(); _root.blueball.gotoAndStop(1); } else { _root.dealDamage(); _root.blueball.gotoAndStop(2); }
Symbol 205 MovieClip Frame 19
_root.enemyTurn = 1; _root.magicka = 0; _root.magicclip._visible = false; _root.castmagi = 0; _root.redball.gotoAndStop(1); _root.magicclip.gotoAndStop(1);
Symbol 206 MovieClip Frame 1
i = 1; max = 25; x = getProperty("fire", _x);
Symbol 206 MovieClip Frame 2
if (Number(i) <= Number(max)) { duplicateMovieClip ("fire", "fire" add i, i); i = Number(i) + 1; }
Symbol 206 MovieClip Frame 3
if (Number(i) <= Number(max)) { duplicateMovieClip ("fire", "fire" add i, i); i = Number(i) + 1; } gotoAndPlay (2);
Symbol 211 MovieClip Frame 1
stop();
Symbol 211 MovieClip Frame 22
_root.miss = (Math.random() * 35) + 1; _root.miss = Math.round(_root.miss); if (_root.miss == 3) { _root.dealDamage(); _root.blueball.gotoAndStop(1); } else { _root.dealDamage(); _root.blueball.gotoAndStop(2); }
Symbol 211 MovieClip Frame 80
_root.enemyTurn = 1; _root.magicka = 0; _root.magicclip._visible = false; _root.castmagi = 0; _root.redball.gotoAndStop(1); _root.magicclip.gotoAndStop(1);
Symbol 215 MovieClip Frame 1
i = 1; max = 25; x = getProperty("fire", _x);
Symbol 215 MovieClip Frame 2
if (Number(i) <= Number(max)) { duplicateMovieClip ("fire", "fire" add i, i); i = Number(i) + 1; }
Symbol 215 MovieClip Frame 3
if (Number(i) <= Number(max)) { duplicateMovieClip ("fire", "fire" add i, i); i = Number(i) + 1; } gotoAndPlay (2);
Symbol 219 MovieClip Frame 25
_root.miss = (Math.random() * 35) + 1; _root.miss = Math.round(_root.miss); if (_root.miss == 3) { _root.dealDamage(); _root.blueball.gotoAndStop(1); } else { _root.dealDamage(); _root.blueball.gotoAndStop(2); }
Symbol 219 MovieClip Frame 80
_root.enemyTurn = 1; _root.magicka = 0; _root.magicclip._visible = false; _root.castmagi = 0; _root.redball.gotoAndStop(1); _root.magicclip.gotoAndStop(1);
Symbol 223 MovieClip Frame 1
stop();
Symbol 223 MovieClip Frame 90
_root.miss = (Math.random() * 35) + 1; _root.miss = Math.round(_root.miss); if (_root.miss == 3) { _root.dealDamage(); _root.blueball.gotoAndStop(1); } else { _root.dealDamage(); _root.blueball.gotoAndStop(2); }
Symbol 223 MovieClip Frame 110
_root.enemyTurn = 1; _root.magicka = 0; _root.magicclip._visible = false; _root.castmagi = 0; _root.redball.gotoAndStop(1); _root.magicclip.gotoAndStop(1);
Symbol 224 MovieClip Frame 1
stop();
Symbol 230 Button
on (release) { getURL ("http://www.eviludy.net", "_blank"); }
Symbol 244 Button
on (release) { stopAllSounds(); gotoAndPlay (9); }
Symbol 251 Button
on (release) { stopAllSounds(); gotoAndStop (2); }
Symbol 257 Button
on (release) { _root.saveFunction(); _root.box.gotoAndStop(2); }
Symbol 259 Button
on (release) { _root.box.gotoAndStop(7); }
Symbol 261 Button
on (release) { _root.box.gotoAndStop(3); }
Symbol 263 Button
on (release) { _root.box.gotoAndStop(4); }
Symbol 265 Button
on (release) { _root.box.gotoAndStop(5); }
Symbol 267 Button
on (release) { _root.box.gotoAndStop(6); }
Symbol 275 Button
on (release) { if (_root.credits >= 250) { _root.credits = _root.credits - 250; _root.swords1 = _root.swords1 + 1; } }
Symbol 277 Button
on (release) { if (_root.credits >= 500) { _root.credits = _root.credits - 500; _root.swords2 = _root.swords2 + 1; } }
Symbol 279 Button
on (release) { if (_root.credits >= 1000) { _root.credits = _root.credits - 1000; _root.swords3 = _root.swords3 + 1; } }
Symbol 281 Button
on (release) { if (_root.credits >= 2500) { _root.credits = _root.credits - 2500; _root.swords4 = _root.swords4 + 1; } }
Symbol 283 Button
on (release) { if (_root.credits >= 5000) { _root.credits = _root.credits - 5000; _root.swords5 = _root.swords5 + 1; } }
Symbol 292 Button
on (release) { if (_root.credits >= 50) { _root.credits = _root.credits - 50; _root.items1 = _root.items1 + 1; } }
Symbol 294 Button
on (release) { if (_root.credits >= 100) { _root.credits = _root.credits - 100; _root.items2 = _root.items2 + 1; } }
Symbol 296 Button
on (release) { if (_root.credits >= 150) { _root.credits = _root.credits - 150; _root.items3 = _root.items3 + 1; } }
Symbol 298 Button
on (release) { if (_root.credits >= 250) { _root.credits = _root.credits - 250; _root.items4 = _root.items4 + 1; } }
Symbol 300 Button
on (release) { if (_root.credits >= 500) { _root.credits = _root.credits - 500; _root.items5 = _root.items5 + 1; } }
Symbol 306 Button
on (release) { if (_root.credits >= 5000) { _root.credits = _root.credits - 5000; _root.charges1 = _root.charges1 + 1; } }
Symbol 308 Button
on (release) { if (_root.credits >= 15000) { _root.credits = _root.credits - 15000; _root.charges2 = _root.charges2 + 1; } }
Symbol 310 Button
on (release) { if (_root.credits >= 25000) { _root.credits = _root.credits - 25000; _root.charges3 = _root.charges3 + 1; } }
Symbol 312 Button
on (release) { if (_root.credits >= 50000) { _root.credits = _root.credits - 50000; _root.charges4 = _root.charges4 + 1; } }
Symbol 314 Button
on (release) { if (_root.credits >= 99999) { _root.credits = _root.credits - 99999; _root.charges5 = _root.charges5 + 1; } }
Symbol 325 Button
on (release) { _root.newlevel = Number(_root.newenemylevel); if ((_root.newlevel > 0) && (_root.newlevel < 99999999)) { _root.enemylevel = _root.newenemylevel; _root.startUpNewFight(); } else if ((!_root.newlevel) > 0) { _root.newenemylevel = 999000000000; _root.enemylevel = _root.newenemylevel; _root.startUpNewFight(); } }
Symbol 332 Button
on (release) { _root.resetFunction(); }
Symbol 335 MovieClip Frame 1
stop();

Library Items

Symbol 1 Sound [swordx]
Symbol 2 GraphicUsed by:Timeline
Symbol 3 GraphicUsed by:Timeline
Symbol 4 GraphicUsed by:5
Symbol 5 MovieClipUses:4Used by:6 206 215
Symbol 6 MovieClipUses:5Used by:Timeline
Symbol 7 GraphicUsed by:Timeline
Symbol 8 FontUsed by:9 13 22 29 30 31 32 33 34 38 46 48 52 254 256 258 260 262 264 266 268 270 276 278 280 282 284 285 286 287 288 289 290 291 293 295 297 299 301 302 303 304 305 307 309 311 313 315 316 317 318 319 320 322 323 326 327 329 330 333
Symbol 9 EditableTextUses:8Used by:Timeline
Symbol 10 GraphicUsed by:Timeline
Symbol 11 GraphicUsed by:12
Symbol 12 MovieClipUses:11Used by:Timeline
Symbol 13 TextUses:8Used by:Timeline
Symbol 14 GraphicUsed by:19
Symbol 15 GraphicUsed by:19
Symbol 16 FontUsed by:17 50 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 324 331 334
Symbol 17 EditableTextUses:16Used by:19
Symbol 18 SoundUsed by:19 28 39 40 41 42 43 44 47 53 125 126 127 128 129 142 143 144 145 146 158 159 160 161 162 244 251 257 259 261 263 265 267 275 277 279 281 283 292 294 296 298 300 306 308 310 312 314 325 332
Symbol 19 MovieClipUses:14 15 17 18Used by:Timeline
Symbol 20 GraphicUsed by:Timeline
Symbol 21 GraphicUsed by:Timeline
Symbol 22 EditableTextUses:8Used by:Timeline
Symbol 23 GraphicUsed by:28 39 40 41 42 43 44 47 53 125 126 127 128 129 142 143 144 145 146 158 159 160 161 162 244 251 257 259 261 263 265 267 275 277 279 281 283 292 294 296 298 300 306 308 310 312 314 325 332
Symbol 24 GraphicUsed by:28 39 40 41 42 43 44 47 53 125 126 127 128 129 142 143 144 145 146 158 159 160 161 162 244 251 257 259 261 263 265 267 275 277 279 281 283 292 294 296 298 300 306 308 310 312 314 325 332
Symbol 25 GraphicUsed by:28 39 40 41 42 43 44 47 53 125 126 127 128 129 142 143 144 145 146 158 159 160 161 162 244 251 257 259 261 263 265 267 275 277 279 281 283 292 294 296 298 300 306 308 310 312 314 325 332
Symbol 26 GraphicUsed by:28 39 40 41 42 43 44 47 53 125 126 127 128 129 142 143 144 145 146 158 159 160 161 162 244 251 257 259 261 263 265 267 275 277 279 281 283 292 294 296 298 300 306 308 310 312 314 325 332
Symbol 27 SoundUsed by:28 39 40 41 42 43 44 47 53 112 114 115 117 118 120 122 125 126 127 128 129 140 142 143 144 145 146 158 159 160 161 162 244 251 257 259 261 263 265 267 275 277 279 281 283 292 294 296 298 300 306 308 310 312 314 325 332
Symbol 28 ButtonUses:23 24 25 26 18 27Used by:Timeline
Symbol 29 TextUses:8Used by:Timeline
Symbol 30 TextUses:8Used by:Timeline
Symbol 31 TextUses:8Used by:Timeline
Symbol 32 TextUses:8Used by:Timeline
Symbol 33 TextUses:8Used by:Timeline
Symbol 34 TextUses:8Used by:Timeline
Symbol 35 SoundUsed by:Timeline
Symbol 36 GraphicUsed by:Timeline
Symbol 37 GraphicUsed by:Timeline
Symbol 38 EditableTextUses:8Used by:Timeline
Symbol 39 ButtonUses:23 24 25 26 18 27Used by:Timeline
Symbol 40 ButtonUses:23 24 25 26 18 27Used by:Timeline
Symbol 41 ButtonUses:23 24 25 26 18 27Used by:Timeline
Symbol 42 ButtonUses:23 24 25 26 18 27Used by:Timeline
Symbol 43 ButtonUses:23 24 25 26 18 27Used by:Timeline
Symbol 44 ButtonUses:23 24 25 26 18 27Used by:Timeline
Symbol 45 GraphicUsed by:Timeline
Symbol 46 EditableTextUses:8Used by:Timeline
Symbol 47 ButtonUses:23 24 25 26 18 27Used by:Timeline
Symbol 48 TextUses:8Used by:Timeline
Symbol 49 FontUsed by:50 55 124 130 131 132 133 134 135 136 137 138 139 141 147 148 149 150 151 152 153 154 155 156 157 163 164 165 166 167 168 169 170 171 172 188 189 226 227 228 233 234 235 236 237 238 239 240 241 242 243 245 247 248 249 250 252 271 272 331 334
Symbol 50 TextUses:16 49Used by:Timeline
Symbol 51 GraphicUsed by:Timeline
Symbol 52 EditableTextUses:8Used by:Timeline
Symbol 53 ButtonUses:23 24 25 26 18 27Used by:Timeline
Symbol 54 GraphicUsed by:57
Symbol 55 TextUses:49Used by:57
Symbol 56 GraphicUsed by:57
Symbol 57 MovieClipUses:54 55 56Used by:Timeline
Symbol 58 SoundUsed by:Timeline
Symbol 59 GraphicUsed by:Timeline
Symbol 60 ShapeTweeningUsed by:71
Symbol 61 GraphicUsed by:71 74 79 83 85 86 91 92
Symbol 62 GraphicUsed by:68
Symbol 63 GraphicUsed by:64
Symbol 64 MovieClipUses:63Used by:68
Symbol 65 GraphicUsed by:68
Symbol 66 GraphicUsed by:68
Symbol 67 GraphicUsed by:68
Symbol 68 MovieClipUses:62 64 65 66 67Used by:71 74 79 83 85 86 91 92
Symbol 69 ShapeTweeningUsed by:71
Symbol 70 GraphicUsed by:71 177
Symbol 71 MovieClipUses:60 61 68 69 70Used by:93
Symbol 72 GraphicUsed by:74 79 83 85 86 91 92
Symbol 73 SoundUsed by:74
Symbol 74 MovieClipUses:72 61 68 73Used by:93
Symbol 75 GraphicUsed by:79 83 85 186
Symbol 76 SoundUsed by:79 83 85 186
Symbol 77 SoundUsed by:79 83 85
Symbol 78 SoundUsed by:79 186
Symbol 79 MovieClipUses:72 61 68 75 76 77 78Used by:93
Symbol 80 GraphicUsed by:83 85 115 186
Symbol 81 SoundUsed by:83 85 204
Symbol 82 SoundUsed by:83 85 204
Symbol 83 MovieClipUses:72 61 68 80 75 77 76 81 82Used by:93
Symbol 84 GraphicUsed by:85 118
Symbol 85 MovieClipUses:72 61 68 80 75 84 77 76 81 82Used by:93
Symbol 86 MovieClipUses:72 61 68Used by:93
Symbol 87 GraphicUsed by:91
Symbol 88 SoundUsed by:91 185
Symbol 89 SoundUsed by:91
Symbol 90 SoundUsed by:91 185
Symbol 91 MovieClipUses:72 61 68 87 88 89 90Used by:93
Symbol 92 MovieClipUses:72 61 68Used by:93
Symbol 93 MovieClipUses:71 74 79 83 85 86 91 92Used by:Timeline
Symbol 94 GraphicUsed by:Timeline
Symbol 95 TextUses:16Used by:Timeline
Symbol 96 TextUses:16Used by:Timeline
Symbol 97 TextUses:16Used by:Timeline
Symbol 98 TextUses:16Used by:Timeline
Symbol 99 TextUses:16Used by:Timeline
Symbol 100 EditableTextUses:16Used by:Timeline
Symbol 101 EditableTextUses:16Used by:Timeline
Symbol 102 EditableTextUses:16Used by:Timeline
Symbol 103 EditableTextUses:16Used by:Timeline
Symbol 104 EditableTextUses:16Used by:Timeline
Symbol 105 EditableTextUses:16Used by:Timeline
Symbol 106 EditableTextUses:16Used by:Timeline
Symbol 107 EditableTextUses:16Used by:Timeline
Symbol 108 EditableTextUses:16Used by:Timeline
Symbol 109 TextUses:16Used by:Timeline
Symbol 110 GraphicUsed by:112 114 115 117 118 120 122 140
Symbol 111 GraphicUsed by:112
Symbol 112 ButtonUses:110 111 27Used by:173
Symbol 113 GraphicUsed by:114
Symbol 114 ButtonUses:110 113 27Used by:173
Symbol 115 ButtonUses:110 80 27Used by:173
Symbol 116 GraphicUsed by:117
Symbol 117 ButtonUses:110 116 27Used by:173
Symbol 118 ButtonUses:110 84 27Used by:173
Symbol 119 GraphicUsed by:120
Symbol 120 ButtonUses:110 119 27Used by:173
Symbol 121 GraphicUsed by:122 140
Symbol 122 ButtonUses:110 121 27Used by:173
Symbol 123 GraphicUsed by:173
Symbol 124 TextUses:49Used by:173
Symbol 125 ButtonUses:23 24 25 26 18 27Used by:173
Symbol 126 ButtonUses:23 24 25 26 18 27Used by:173
Symbol 127 ButtonUses:23 24 25 26 18 27Used by:173
Symbol 128 ButtonUses:23 24 25 26 18 27Used by:173
Symbol 129 ButtonUses:23 24 25 26 18 27Used by:173
Symbol 130 TextUses:49Used by:173
Symbol 131 TextUses:49Used by:173
Symbol 132 TextUses:49Used by:173
Symbol 133 TextUses:49Used by:173
Symbol 134 TextUses:49Used by:173
Symbol 135 EditableTextUses:49Used by:173
Symbol 136 EditableTextUses:49Used by:173
Symbol 137 EditableTextUses:49Used by:173
Symbol 138 EditableTextUses:49Used by:173
Symbol 139 EditableTextUses:49Used by:173
Symbol 140 ButtonUses:110 121 27Used by:173
Symbol 141 TextUses:49Used by:173
Symbol 142 ButtonUses:23 24 25 26 18 27Used by:173
Symbol 143 ButtonUses:23 24 25 26 18 27Used by:173
Symbol 144 ButtonUses:23 24 25 26 18 27Used by:173
Symbol 145 ButtonUses:23 24 25 26 18 27Used by:173
Symbol 146 ButtonUses:23 24 25 26 18 27Used by:173
Symbol 147 TextUses:49Used by:173
Symbol 148 TextUses:49Used by:173
Symbol 149 TextUses:49Used by:173
Symbol 150 TextUses:49Used by:173
Symbol 151 TextUses:49Used by:173
Symbol 152 EditableTextUses:49Used by:173
Symbol 153 EditableTextUses:49Used by:173
Symbol 154 EditableTextUses:49Used by:173
Symbol 155 EditableTextUses:49Used by:173
Symbol 156 EditableTextUses:49Used by:173
Symbol 157 TextUses:49Used by:173
Symbol 158 ButtonUses:23 24 25 26 18 27Used by:173
Symbol 159 ButtonUses:23 24 25 26 18 27Used by:173
Symbol 160 ButtonUses:23 24 25 26 18 27Used by:173
Symbol 161 ButtonUses:23 24 25 26 18 27Used by:173
Symbol 162 ButtonUses:23 24 25 26 18 27Used by:173
Symbol 163 TextUses:49Used by:173
Symbol 164 TextUses:49Used by:173
Symbol 165 TextUses:49Used by:173
Symbol 166 TextUses:49Used by:173
Symbol 167 TextUses:49Used by:173
Symbol 168 EditableTextUses:49Used by:173
Symbol 169 EditableTextUses:49Used by:173
Symbol 170 EditableTextUses:49Used by:173
Symbol 171 EditableTextUses:49Used by:173
Symbol 172 EditableTextUses:49Used by:173
Symbol 173 MovieClipUses:112 114 115 117 118 120 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172Used by:Timeline
Symbol 174 ShapeTweeningUsed by:177
Symbol 175 GraphicUsed by:177 181 185 186
Symbol 176 ShapeTweeningUsed by:177
Symbol 177 MovieClipUses:174 175 176 70Used by:178 187
Symbol 178 MovieClipUses:177Used by:187
Symbol 179 GraphicUsed by:181 185 186
Symbol 180 SoundUsed by:181
Symbol 181 MovieClipUses:179 175 180Used by:187
Symbol 182 ShapeTweeningUsed by:185
Symbol 183 ShapeTweeningUsed by:185
Symbol 184 GraphicUsed by:185
Symbol 185 MovieClipUses:179 175 182 88 183 90 184Used by:187
Symbol 186 MovieClipUses:179 175 80 75 78 76Used by:187
Symbol 187 MovieClipUses:177 178 181 185 186Used by:Timeline
Symbol 188 EditableTextUses:49Used by:190
Symbol 189 EditableTextUses:49Used by:190
Symbol 190 MovieClipUses:188 189Used by:Timeline
Symbol 191 GraphicUsed by:192
Symbol 192 MovieClipUses:191Used by:193 214
Symbol 193 MovieClipUses:192Used by:194
Symbol 194 MovieClipUses:193Used by:198
Symbol 195 SoundUsed by:198
Symbol 196 SoundUsed by:198 219
Symbol 197 SoundUsed by:198 219
Symbol 198 MovieClipUses:194 195 196 197Used by:216 224
Symbol 199 GraphicUsed by:204
Symbol 200 BitmapUsed by:201
Symbol 201 GraphicUses:200Used by:204
Symbol 202 GraphicUsed by:204
Symbol 203 GraphicUsed by:204
Symbol 204 MovieClipUses:199 201 202 203 82 81Used by:205
Symbol 205 MovieClipUses:204Used by:224
Symbol 206 MovieClipUses:5Used by:207
Symbol 207 MovieClipUses:206Used by:211 223
Symbol 208 SoundUsed by:211 223
Symbol 209 SoundUsed by:211 223
Symbol 210 SoundUsed by:211
Symbol 211 MovieClipUses:207 208 209 210Used by:224
Symbol 212 GraphicUsed by:213
Symbol 213 MovieClipUses:212Used by:214
Symbol 214 MovieClipUses:192 213Used by:216
Symbol 215 MovieClipUses:5Used by:216
Symbol 216 MovieClipUses:214 198 215Used by:219
Symbol 217 SoundUsed by:219
Symbol 218 SoundUsed by:219 223
Symbol 219 MovieClipUses:216 196 217 197 218Used by:224
Symbol 220 SoundUsed by:223
Symbol 221 SoundUsed by:223
Symbol 222 SoundUsed by:223
Symbol 223 MovieClipUses:207 220 218 221 222 208 209Used by:224
Symbol 224 MovieClipUses:198 205 211 219 223Used by:Timeline
Symbol 225 GraphicUsed by:Timeline
Symbol 226 TextUses:49Used by:230
Symbol 227 TextUses:49Used by:230
Symbol 228 TextUses:49Used by:230
Symbol 229 GraphicUsed by:230
Symbol 230 ButtonUses:226 227 228 229Used by:Timeline
Symbol 231 SoundUsed by:Timeline
Symbol 232 GraphicUsed by:Timeline
Symbol 233 TextUses:49Used by:Timeline
Symbol 234 TextUses:49Used by:Timeline
Symbol 235 TextUses:49Used by:Timeline
Symbol 236 TextUses:49Used by:Timeline
Symbol 237 TextUses:49Used by:Timeline
Symbol 238 EditableTextUses:49Used by:Timeline
Symbol 239 EditableTextUses:49Used by:Timeline
Symbol 240 EditableTextUses:49Used by:Timeline
Symbol 241 EditableTextUses:49Used by:Timeline
Symbol 242 EditableTextUses:49Used by:Timeline
Symbol 243 EditableTextUses:49Used by:Timeline
Symbol 244 ButtonUses:23 24 25 26 18 27Used by:Timeline
Symbol 245 TextUses:49Used by:Timeline
Symbol 246 GraphicUsed by:Timeline
Symbol 247 TextUses:49Used by:Timeline
Symbol 248 TextUses:49Used by:Timeline
Symbol 249 TextUses:49Used by:Timeline
Symbol 250 TextUses:49Used by:Timeline
Symbol 251 ButtonUses:23 24 25 26 18 27Used by:Timeline
Symbol 252 TextUses:49Used by:Timeline
Symbol 253 GraphicUsed by:Timeline
Symbol 254 EditableTextUses:8Used by:Timeline
Symbol 255 GraphicUsed by:Timeline
Symbol 256 EditableTextUses:8Used by:Timeline
Symbol 257 ButtonUses:23 24 25 26 18 27Used by:Timeline
Symbol 258 TextUses:8Used by:Timeline
Symbol 259 ButtonUses:23 24 25 26 18 27Used by:Timeline
Symbol 260 TextUses:8Used by:Timeline
Symbol 261 ButtonUses:23 24 25 26 18 27Used by:Timeline
Symbol 262 TextUses:8Used by:Timeline
Symbol 263 ButtonUses:23 24 25 26 18 27Used by:Timeline
Symbol 264 TextUses:8Used by:Timeline
Symbol 265 ButtonUses:23 24 25 26 18 27Used by:Timeline
Symbol 266 TextUses:8Used by:Timeline
Symbol 267 ButtonUses:23 24 25 26 18 27Used by:Timeline
Symbol 268 TextUses:8Used by:Timeline
Symbol 269 GraphicUsed by:335
Symbol 270 TextUses:8Used by:335
Symbol 271 TextUses:49Used by:335
Symbol 272 TextUses:49Used by:335
Symbol 273 FontUsed by:274
Symbol 274 TextUses:273Used by:335
Symbol 275 ButtonUses:23 24 25 26 18 27Used by:335
Symbol 276 TextUses:8Used by:335
Symbol 277 ButtonUses:23 24 25 26 18 27Used by:335
Symbol 278 TextUses:8Used by:335
Symbol 279 ButtonUses:23 24 25 26 18 27Used by:335
Symbol 280 TextUses:8Used by:335
Symbol 281 ButtonUses:23 24 25 26 18 27Used by:335
Symbol 282 TextUses:8Used by:335
Symbol 283 ButtonUses:23 24 25 26 18 27Used by:335
Symbol 284 TextUses:8Used by:335
Symbol 285 TextUses:8Used by:335
Symbol 286 EditableTextUses:8Used by:335
Symbol 287 TextUses:8Used by:335
Symbol 288 TextUses:8Used by:335
Symbol 289 TextUses:8Used by:335
Symbol 290 TextUses:8Used by:335
Symbol 291 TextUses:8Used by:335
Symbol 292 ButtonUses:23 24 25 26 18 27Used by:335
Symbol 293 TextUses:8Used by:335
Symbol 294 ButtonUses:23 24 25 26 18 27Used by:335
Symbol 295 TextUses:8Used by:335
Symbol 296 ButtonUses:23 24 25 26 18 27Used by:335
Symbol 297 TextUses:8Used by:335
Symbol 298 ButtonUses:23 24 25 26 18 27Used by:335
Symbol 299 TextUses:8Used by:335
Symbol 300 ButtonUses:23 24 25 26 18 27Used by:335
Symbol 301 TextUses:8Used by:335
Symbol 302 EditableTextUses:8Used by:335
Symbol 303 TextUses:8Used by:335
Symbol 304 TextUses:8Used by:335
Symbol 305 TextUses:8Used by:335
Symbol 306 ButtonUses:23 24 25 26 18 27Used by:335
Symbol 307 TextUses:8Used by:335
Symbol 308 ButtonUses:23 24 25 26 18 27Used by:335
Symbol 309 TextUses:8Used by:335
Symbol 310 ButtonUses:23 24 25 26 18 27Used by:335
Symbol 311 TextUses:8Used by:335
Symbol 312 ButtonUses:23 24 25 26 18 27Used by:335
Symbol 313 TextUses:8Used by:335
Symbol 314 ButtonUses:23 24 25 26 18 27Used by:335
Symbol 315 TextUses:8Used by:335
Symbol 316 EditableTextUses:8Used by:335
Symbol 317 TextUses:8Used by:335
Symbol 318 TextUses:8Used by:335
Symbol 319 TextUses:8Used by:335
Symbol 320 TextUses:8Used by:335
Symbol 321 GraphicUsed by:335
Symbol 322 TextUses:8Used by:335
Symbol 323 EditableTextUses:8Used by:335
Symbol 324 TextUses:16Used by:335
Symbol 325 ButtonUses:23 24 25 26 18 27Used by:335
Symbol 326 TextUses:8Used by:335
Symbol 327 EditableTextUses:8Used by:335
Symbol 328 GraphicUsed by:335
Symbol 329 TextUses:8Used by:335
Symbol 330 EditableTextUses:8Used by:335
Symbol 331 TextUses:49 16Used by:335
Symbol 332 ButtonUses:23 24 25 26 18 27Used by:335
Symbol 333 TextUses:8Used by:335
Symbol 334 EditableTextUses:16 49Used by:335
Symbol 335 MovieClipUses:269 270 271 272 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334Used by:Timeline

Instance Names

"cursor"Frame 1Symbol 19 MovieClip
"cursor"Frame 2Symbol 19 MovieClip
"LoadingButton"Frame 3Symbol 40 Button
"redball"Frame 6Symbol 93 MovieClip
"buttons"Frame 6Symbol 173 MovieClip
"blueball"Frame 6Symbol 187 MovieClip
"damage2"Frame 6Symbol 190 MovieClip
"damage1"Frame 6Symbol 190 MovieClip
"magicclip"Frame 6Symbol 224 MovieClip
"cursor"Frame 6Symbol 19 MovieClip
"cursor"Frame 9Symbol 19 MovieClip
"box"Frame 10Symbol 335 MovieClip
"fire"Symbol 6 MovieClip Frame 1Symbol 5 MovieClip
"cube"Symbol 194 MovieClip Frame 1Symbol 193 MovieClip
"icecube"Symbol 198 MovieClip Frame 1Symbol 194 MovieClip
"icecube"Symbol 198 MovieClip Frame 1Symbol 194 MovieClip
"icecube"Symbol 198 MovieClip Frame 1Symbol 194 MovieClip
"icecube"Symbol 198 MovieClip Frame 4Symbol 194 MovieClip
"icecube"Symbol 198 MovieClip Frame 7Symbol 194 MovieClip
"icecube"Symbol 198 MovieClip Frame 10Symbol 194 MovieClip
"fire"Symbol 206 MovieClip Frame 1Symbol 5 MovieClip
"fire"Symbol 215 MovieClip Frame 1Symbol 5 MovieClip
"inner"Symbol 224 MovieClip Frame 1Symbol 198 MovieClip
"inner"Symbol 224 MovieClip Frame 2Symbol 205 MovieClip
"inner"Symbol 224 MovieClip Frame 3Symbol 211 MovieClip
"inner"Symbol 224 MovieClip Frame 4Symbol 219 MovieClip
"inner"Symbol 224 MovieClip Frame 5Symbol 223 MovieClip

Special Tags

ExportAssets (56)Timeline Frame 1Symbol 1 as "swordx"

Labels

"mainmenu"Frame 3
"smack"Frame 6
"lost"Frame 8
"attack"Symbol 93 MovieClip Frame 2
"concentrate"Symbol 93 MovieClip Frame 3
"uberconcentrate"Symbol 93 MovieClip Frame 4
"uberuberconc"Symbol 93 MovieClip Frame 5
"gethit"Symbol 93 MovieClip Frame 6
"potionuse"Symbol 93 MovieClip Frame 7
"usemagic"Symbol 93 MovieClip Frame 8

Dynamic Text Variables

_root.overtextSymbol 17 EditableText""
_root.name1Symbol 100 EditableText""
_root.name2Symbol 101 EditableText""
_root.name3Symbol 102 EditableText""
_root.hp1Symbol 103 EditableText""
_root.hp2Symbol 104 EditableText""
_root.hp3Symbol 105 EditableText""
_root.maxhp1Symbol 106 EditableText""
_root.maxhp2Symbol 107 EditableText""
_root.maxhp3Symbol 108 EditableText""
_root.swords1Symbol 135 EditableText""
_root.swords2Symbol 136 EditableText""
_root.swords3Symbol 137 EditableText""
_root.swords4Symbol 138 EditableText""
_root.swords5Symbol 139 EditableText""
_root.charges1Symbol 152 EditableText""
_root.charges2Symbol 153 EditableText""
_root.charges3Symbol 154 EditableText""
_root.charges4Symbol 155 EditableText""
_root.charges5Symbol 156 EditableText""
_root.items1Symbol 168 EditableText""
_root.items2Symbol 169 EditableText""
_root.items3Symbol 170 EditableText""
_root.items4Symbol 171 EditableText""
_root.items5Symbol 172 EditableText""
_root.subtractDMGSymbol 188 EditableText""
_root.subtractDMGSymbol 189 EditableText""
_root.oldexpSymbol 238 EditableText""
_root.oldcredsSymbol 239 EditableText""
_root.oldlevelSymbol 240 EditableText""
_root.expSymbol 241 EditableText""
_root.creditsSymbol 242 EditableText""
_root.levelSymbol 243 EditableText""
_root.creditsSymbol 286 EditableText""
_root.creditsSymbol 302 EditableText""
_root.creditsSymbol 316 EditableText""
_root.newenemylevelSymbol 323 EditableText""
_root.newlevelSymbol 327 EditableText""
_root.hs_nameSymbol 330 EditableText""




http://swfchan.com/12/59538/info.shtml
Created: 16/4 -2019 17:11:41 Last modified: 16/4 -2019 17:11:41 Server time: 11/05 -2024 05:54:00