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Xalaxer.swf

This is the info page for
Flash #60019

(Click the ID number above for more basic data on this flash file.)


Text
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2

1

x

Music

5

WelcomE  to  Xalaxer
PRESS  A  AND  D  TO
MOVE  LEFT  AND  RIGHT

enemies  appear  at
the  top  of  the  screen
don t  let  any  pass  or
you ll  take  damage

mode  switch!
use  your  mouse
to  move  the
green  ship

now  try  both
at  once!
good  luck!

99999999

99999999

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ActionScript [AS1/AS2]

Frame 18
Music = 1;
Frame 19
_root.NewgroundsAPI_id = 8652; play();
Frame 20
play(); FrameLoad = (_root.getBytesLoaded() / _root.getBytesTotal()) * 100; tellTarget ("/Bar") { gotoAndStop(int(/:FrameLoad)); }; ifFrameLoaded (6816) { gotoAndPlay (22); }
Frame 21
gotoAndPlay (20);
Frame 22
play(); tellTarget ("/Bar2") { gotoAndPlay (100); };
Frame 40
stop();
Frame 41
_quality = "LOW";
Frame 46
stopAllSounds();
Frame 47
Choice = 0; Music = 1;
Frame 48
Score = 0; Choice = 0; KillCount = 0; if (Number(Choice) == 1) { gotoAndPlay (247); }
Frame 68
if (Number(Music) == 1) { tellTarget ("/1") { gotoAndStop (2); }; tellTarget ("/2") { gotoAndStop (1); }; tellTarget ("/3") { gotoAndStop (1); }; tellTarget ("/4") { gotoAndStop (1); }; tellTarget ("/5") { gotoAndStop (1); }; } if (Number(Music) == 2) { tellTarget ("/1") { gotoAndStop (1); }; tellTarget ("/2") { gotoAndStop (2); }; tellTarget ("/3") { gotoAndStop (1); }; tellTarget ("/4") { gotoAndStop (1); }; tellTarget ("/5") { gotoAndStop (1); }; } if (Number(Music) == 3) { tellTarget ("/1") { gotoAndStop (1); }; tellTarget ("/2") { gotoAndStop (1); }; tellTarget ("/3") { gotoAndStop (2); }; tellTarget ("/4") { gotoAndStop (1); }; tellTarget ("/5") { gotoAndStop (1); }; } if (Number(Music) == 4) { tellTarget ("/1") { gotoAndStop (1); }; tellTarget ("/2") { gotoAndStop (1); }; tellTarget ("/3") { gotoAndStop (1); }; tellTarget ("/4") { gotoAndStop (2); }; tellTarget ("/5") { gotoAndStop (1); }; } if (Number(Music) == 5) { tellTarget ("/1") { gotoAndStop (1); }; tellTarget ("/2") { gotoAndStop (1); }; tellTarget ("/3") { gotoAndStop (1); }; tellTarget ("/4") { gotoAndStop (1); }; tellTarget ("/5") { gotoAndStop (2); }; } if (Number(Music) == 0) { tellTarget ("/1") { gotoAndStop (1); }; tellTarget ("/2") { gotoAndStop (1); }; tellTarget ("/3") { gotoAndStop (1); }; tellTarget ("/4") { gotoAndStop (1); }; tellTarget ("/5") { gotoAndStop (1); }; } play();
Frame 69
if (Number(Choice) == 0) { prevFrame(); }
Frame 97
if (Number(Choice) == 1) { gotoAndPlay (247); }
Frame 113
stop();
Frame 128
Choice = 0; gotoAndPlay (48);
Frame 144
Score = 0; Choice = 0; KillCount = 0;
Frame 164
if (Number(Music) == 1) { tellTarget ("/1") { gotoAndStop (2); }; tellTarget ("/2") { gotoAndStop (1); }; tellTarget ("/3") { gotoAndStop (1); }; tellTarget ("/4") { gotoAndStop (1); }; tellTarget ("/5") { gotoAndStop (1); }; } if (Number(Music) == 2) { tellTarget ("/1") { gotoAndStop (1); }; tellTarget ("/2") { gotoAndStop (2); }; tellTarget ("/3") { gotoAndStop (1); }; tellTarget ("/4") { gotoAndStop (1); }; tellTarget ("/5") { gotoAndStop (1); }; } if (Number(Music) == 3) { tellTarget ("/1") { gotoAndStop (1); }; tellTarget ("/2") { gotoAndStop (1); }; tellTarget ("/3") { gotoAndStop (2); }; tellTarget ("/4") { gotoAndStop (1); }; tellTarget ("/5") { gotoAndStop (1); }; } if (Number(Music) == 4) { tellTarget ("/1") { gotoAndStop (1); }; tellTarget ("/2") { gotoAndStop (1); }; tellTarget ("/3") { gotoAndStop (1); }; tellTarget ("/4") { gotoAndStop (2); }; tellTarget ("/5") { gotoAndStop (1); }; } if (Number(Music) == 5) { tellTarget ("/1") { gotoAndStop (1); }; tellTarget ("/2") { gotoAndStop (1); }; tellTarget ("/3") { gotoAndStop (1); }; tellTarget ("/4") { gotoAndStop (1); }; tellTarget ("/5") { gotoAndStop (2); }; } if (Number(Music) == 0) { tellTarget ("/1") { gotoAndStop (1); }; tellTarget ("/2") { gotoAndStop (1); }; tellTarget ("/3") { gotoAndStop (1); }; tellTarget ("/4") { gotoAndStop (1); }; tellTarget ("/5") { gotoAndStop (1); }; } play();
Frame 165
if (Number(Choice) == 0) { prevFrame(); }
Frame 193
if (Number(Choice) == 1) { gotoAndPlay (247); }
Frame 209
stop();
Frame 224
Choice = 0; gotoAndPlay (144);
Frame 272
Next1 = 0; Prog = 1; Launch1 = 0; Delay1 = 99999 /* 0x01869F */; Next2 = 0; Launch2 = 0; Delay2 = 99999 /* 0x01869F */; EnemyMax = 1; Speed = 30; VSpeed = 3; Lifebar = 100; if (Number(PlayerMode) != 2) { Life1 = 100; } else { Life1 = -100; } if (1 < Number(PlayerMode)) { Life2 = 100; FX2 = 200; FY2 = 550; } else { Life2 = -100; FX2 = -100; FY2 = -100; } N = 1; while (Number(N) < 11) { Set("SX" add n, -1000); Set("SY" add n, -1000); Set("S" add n, 0); N = Number(N) + 1; } if (Number(PlayerMode) == 1) { ShotStart = 1; ShotLast = 6; } if (Number(PlayerMode) == 2) { ShotStart = 6; ShotLast = 11; } if (Number(PlayerMode) >= 3) { ShotStart = 1; ShotLast = 11; } Dlay1 = 1; N = 1; while (Number(N) < 16) { Set("KX" add n, -1000); Set("KY" add n, -1000); Set("KType" add n, 0); Set("KTimer" add n, 0); Set("KVX" add n, 0); Set("KVY" add n, 0); Set("KL" add n, -100); Set("KT" add N, 0); N = Number(N) + 1; } Delay = 0; Shot = 100; Gameover = 0;
Frame 273
if (Number(Prog / 200) == Number(int(Prog / 200))) { Next1 = Number(random(13)) + 1; Launch1 = Speed; Delay1 = 0; Next2 = Number(random(13)) + 1; Launch2 = Speed; Delay2 = Speed / 2; } if (Number(Prog) == 200) { Next1 = 1; Launch1 = Speed; Delay1 = 0; Next2 = 1; Launch2 = Speed; Delay2 = Speed / 2; } L = 1; while (Number(L) < 3) { if (0 >= eval ("Delay" add L)) { N = 1; while (Number(N) < Number(TotalEnemy)) { if (((0 >= eval ("KT" add N)) and (eval ("KL" add N) == -100)) and (0 >= eval ("Delay" add L))) { if (Number(N) == Number(EnemyMax)) { EnemyMax = Number(N) + 1; } Set("KType" add N, eval ("Next" add L)); Set("Delay" add L, eval ("Launch" add L)); Set("KY" add N, 0); Set("KL" add N, 1); if (Number(Playermode) == 1) { Set("KX" add N, Number(random(251)) + 475); } if (Number(Playermode) == 2) { Set("KX" add N, Number(random(251)) + 75); } if (Number(PlayerMode) == 3) { Choice = random(2); if (Number(Choice) == 0) { Set("KX" add N, Number(random(251)) + 475); } if (Number(Choice) == 1) { Set("KX" add N, Number(random(251)) + 75); } } if (Number(Playermode) == 4) { Set("KX" add N, Number(random(651)) + 75); } if (eval ("KType" add N) == 1) { tellTarget (("K" add N) add "/Q") { gotoAndStop (1); }; } if (eval ("KType" add N) == 2) { Set("KVY" add N, 0); Set("KV" add N, 1); tellTarget (("K" add N) add "/Q") { gotoAndStop (2); }; } if (eval ("KType" add N) == 3) { if (Number(Playermode) == 1) { Set("KX" add N, 600); } if (Number(Playermode) == 2) { Set("KX" add N, 200); } if (Number(PlayerMode) == 3) { Choice = random(2); if (Number(Choice) == 0) { Set("KX" add N, 200); } if (Number(Choice) == 1) { Set("KX" add N, 600); } } if (Number(Playermode) == 4) { Set("KX" add N, Number(random(401)) + 200); } Set("KVY" add N, 0); Set("KV" add N, 1); tellTarget (("K" add N) add "/Q") { gotoAndStop (3); }; } if (eval ("KType" add N) == 4) { tellTarget (("K" add N) add "/Q") { gotoAndStop (4); }; } if (eval ("KType" add N) == 5) { tellTarget (("K" add N) add "/Q") { gotoAndStop (5); }; } if (eval ("KType" add N) == 6) { tellTarget (("K" add N) add "/Q") { gotoAndStop (6); }; } if (eval ("KType" add N) == 7) { tellTarget (("K" add N) add "/Q") { gotoAndStop (7); }; } if (eval ("KType" add N) == 8) { tellTarget (("K" add N) add "/Q") { gotoAndStop (8); }; } if (eval ("KType" add N) == 9) { tellTarget (("K" add N) add "/Q") { gotoAndStop (9); }; } if (eval ("KType" add N) == 10) { tellTarget (("K" add N) add "/Q") { gotoAndStop (10); }; } if (eval ("KType" add N) == 11) { tellTarget (("K" add N) add "/Q") { gotoAndStop (11); }; } if (eval ("KType" add N) == 12) { Set("KVY" add N, 0); Set("KV" add N, 2); Set("KType" add N, 2); tellTarget (("K" add N) add "/Q") { gotoAndStop (2); }; } if (eval ("KType" add N) == 13) { if (Number(Playermode) == 1) { Set("KX" add N, 600); } if (Number(Playermode) == 2) { Set("KX" add N, 200); } if (Number(PlayerMode) == 3) { Choice = random(2); if (Number(Choice) == 0) { Set("KX" add N, 200); } if (Number(Choice) == 1) { Set("KX" add N, 600); } } if (Number(Playermode) == 4) { Set("KX" add N, Number(random(401)) + 200); } Set("KVY" add N, 0); Set("KV" add N, 2); Set("KType" add N, 3); tellTarget (("K" add N) add "/Q") { gotoAndStop (3); }; } tellTarget ("K" add N) { gotoAndStop (1); }; tellTarget (("K" add N) add "/Q/Z") { gotoAndStop (1); }; } N = Number(N) + 1; } } L = Number(L) + 1; } N = 1; while (Number(N) < Number(EnemyMax)) { if ((600 < eval ("KY" add N)) and (0 < eval ("KL" add N))) { Set("KL" add N, -100); Set("KT" add N, 1); Lifebar = Lifebar - 10; tellTarget ("/Damage") { gotoAndPlay (2); }; if (Number(Number(N) + 1) == Number(EnemyMax)) { EnemyMax = EnemyMax - 1; } } else { if (0 < eval ("KL" add N)) { Set("KY" add N, eval ("KY" add N) + VSpeed); } if (eval ("KType" add N) == 2) { Set("KX" add N, eval ("KX" add N) + eval ("KVY" add N)); if (eval ("KV" add N) == 1) { Set("KVY" add N, eval ("KVY" add N) - 0.5); } if (eval ("KV" add N) == 2) { Set("KVY" add N, eval ("KVY" add N) + 0.5); } if (eval ("KVY" add N) == 5) { Set("KV" add N, 1); } if (eval ("KVY" add N) == -5) { Set("KV" add N, 2); } } if (eval ("KType" add N) == 3) { Set("KX" add N, eval ("KX" add N) + eval ("KVY" add N)); if (eval ("KV" add N) == 1) { Set("KVY" add N, eval ("KVY" add N) - 0.125); } if (eval ("KV" add N) == 2) { Set("KVY" add N, eval ("KVY" add N) + 0.5); } if (eval ("KVY" add N) == 5) { Set("KV" add N, 1); } if (eval ("KVY" add N) == -5) { Set("KV" add N, 2); } } if (eval ("KType" add N) == 4) { Set("KX" add N, eval ("KX" add N) - 1); if (eval ("KX" add N) < 50) { Set("KType" add N, 5); } if ((eval ("KX" add N) < 450) and (400 < eval ("KX" add N))) { Set("KType" add N, 5); } } if (eval ("KType" add N) == 5) { Set("KX" add N, eval ("KX" add N) + 1); if (750 < eval ("KX" add N)) { Set("KType" add N, 4); } if ((350 < eval ("KX" add N)) and (eval ("KX" add N) < 400)) { Set("KType" add N, 4); } } if (eval ("KType" add N) == 6) { Set("KX" add N, eval ("KX" add N) - 5); if (eval ("KX" add N) < 50) { Set("KType" add N, 7); } if ((eval ("KX" add N) < 450) and (400 < eval ("KX" add N))) { Set("KType" add N, 7); } } if (eval ("KType" add N) == 7) { Set("KX" add N, eval ("KX" add N) + 5); if (750 < eval ("KX" add N)) { Set("KType" add N, 6); } if ((350 < eval ("KX" add N)) and (eval ("KX" add N) < 400)) { Set("KType" add N, 6); } } if (eval ("KType" add N) == 8) { if ((50 < eval ("KX" add N)) and (eval ("KX" add N) < 400)) { Set("KX" add N, eval ("KX" add N) - 2.5); } if (450 < eval ("KX" add N)) { Set("KX" add N, eval ("KX" add N) - 2.5); } } if (eval ("KType" add N) == 9) { if ((eval ("KX" add N) < 750) and (400 < eval ("KX" add N))) { Set("KX" add N, eval ("KX" add N) + 2.5); } if (eval ("KX" add N) < 350) { Set("KX" add N, eval ("KX" add N) + 2.5); } } if (eval ("KType" add N) == 10) { if (((50 < eval ("KX" add N)) and (eval ("KX" add N) < 400)) and (50 < eval ("KY" add N))) { Set("KX" add N, eval ("KX" add N) - 10); Set("KY" add N, eval ("KY" add N) - VSpeed); } if ((450 < eval ("KX" add N)) and (50 < eval ("KY" add N))) { Set("KX" add N, eval ("KX" add N) - 10); Set("KY" add N, eval ("KY" add N) - VSpeed); } } if (eval ("KType" add N) == 11) { if (((eval ("KX" add N) < 750) and (400 < eval ("KX" add N))) and (50 < eval ("KY" add N))) { Set("KX" add N, eval ("KX" add N) + 10); } if ((eval ("KX" add N) < 350) and (50 < eval ("KY" add N))) { Set("KX" add N, eval ("KX" add N) + 10); } } L = ShotStart; while (Number(L) < Number(ShotLast)) { if ((((((eval ("SX" add L) >= (eval ("KX" add N) - 50)) and ((eval ("KX" add N) + 50) >= eval ("SX" add L))) and (eval ("SY" add L) >= (eval ("KY" add N) - 50))) and ((eval ("KY" add N) + 50) >= eval ("SY" add L))) and (0 < eval ("KL" add N))) or (eval ("KL" add N) == 0)) { Score = int((((600 - eval ("KY" add N)) + VSpeed) / Speed) + Score); Lifebar = Number(Lifebar) + 1; Set("KL" add N, -100); Set("SX" add L, -10000); Set("KT" add N, 20); KillCount = KillCount + 1; tellTarget (("K" add N) add "/Q/Z") { gotoAndPlay (2); }; tellTarget ("K" add N) { gotoAndPlay (2); }; } L = Number(L) + 1; } setProperty("K" add N, _x , eval ("KX" add N)); setProperty("K" add N, _y , eval ("KY" add N)); } Set("KT" add N, eval ("KT" add N) - 1); Set("KB" add N, eval ("KB" add N) - 1); N = Number(N) + 1; } Delay1 = Delay1 - 1; Delay2 = Delay2 - 1; if (100 < Number(Lifebar)) { Lifebar = 100; } tellTarget ("/Lifebar") { gotoAndStop(int(/:Lifebar)); }; if ((0 < Number(Life1)) and (Number(PlayerMode) < 4)) { startDrag ("/ship1", true, 450, 550, 750, 550); } if ((0 < Number(Life1)) and (Number(PlayerMode) == 4)) { startDrag ("/ship1", true, 50, 550, 750, 550); } if (Number(Playermode) == 2) { stopDrag(); } FX1 = getProperty("/ship1", _x); FY1 = getProperty("/ship1", _y); if ((0 >= Number(Life1)) and (Number(-100) < Number(Life1))) { Life1 = -100; Attack1 = 0; stopDrag(); } setProperty("/ship2", _x , FX2); setProperty("/ship2", _y , FY2); if ((0 >= Number(Life2)) and (Number(-100) < Number(Life2))) { Life2 = -100; Attack2 = 0; Saved2 = Saved2 - 5000; } if (Number(FX2) < 50) { FX2 = 50; } if ((350 < Number(FX2)) and (Number(PlayerMode) != 4)) { FX2 = 350; } if (750 < Number(FX2)) { FX2 = 750; } N = ShotStart; while (Number(N) < Number(ShotLast)) { Set("SY" add n, eval ("SY" add N) - 30); if (eval ("SY" add N) < -20) { Set("S" add n, 0); Set("SX" add n, 1000); Set("SY" add n, -10000); } if (((((eval ("S" add N) == 0) and (0 >= Dlay1)) and (N < 6)) and (PlayerMode != 2)) and (Gameover == 0)) { Dlay1 = 4; Set("SX" add n, FX1); Set("SY" add n, FY1 - 20); Set("S" add n, 1); Fired1 = Number(Fired1) + 1; } if ((((((Playermode != 1) and (eval ("S" add N) == 0)) and (0 >= Dlay2)) and (5 < N)) and (N < 11)) and (Gameover == 0)) { Dlay2 = 4; Set("SX" add n, FX2); Set("SY" add n, FY2 - 20); Set("S" add n, 1); Fired2 = Number(Fired2) + 1; } setProperty("S" add N, _x , eval ("SX" add N)); setProperty("S" add N, _y , eval ("SY" add N)); N = Number(N) + 1; } Dlay1 = Dlay1 - 1; Dlay2 = Dlay2 - 1; if (Number(GameOver) == 0) { Prog = Number(Prog) + 1; } if (((Number(Prog / 100) == Number(int(Prog / 100))) and (Number(Speed) == 6)) and (Number(VSpeed) < 8)) { VSpeed = Number(VSpeed) + 0.1; } if (Number(Prog / 10000) == Number(int(Prog / 10000))) { tellTarget ("/Background") { play(); }; } if (((8 < Number(VSpeed)) and (Number(VSpeed) < 8.1)) and (Number(Playermode) == 3)) { VSpeed = 8; } if (((Number(Prog / 100) == Number(int(Prog / 100))) and (200 < Number(Prog))) and (6 < Number(Speed))) { Speed = Speed - 1; } if (Number(Prog) == 10000) { Speed = 5; } if (Number(Prog) == 20000) { Speed = 4; } if (Number(Prog) == 30000) { Speed = 3; } if (Number(Prog) == 40000) { Speed = 2; } if (Number(Prog) == 50000) { Speed = 1; } if (((Number(VSpeed) == 8) and (Number(Speed) == 6)) and (Number(PlayerMode) == 3)) { PlayerMode = 4; Speed = 12; tellTarget ("/Border") { gotoAndPlay (2); }; } if (((Number(Prog / 40) == Number(int(Prog / 40))) and (Number(PlayerMode) != 3)) and (Number(VSpeed) >= 8)) { VSpeed = Number(VSpeed) + 0.01; } if (((0 >= Number(Lifebar)) and (Number(-100) < Number(Lifebar))) and (Number(Gamdoever) == 0)) { Gameover = 1; Lifebar = -100; tellTarget ("ship1") { gotoAndPlay (2); }; tellTarget ("ship2") { gotoAndPlay (2); }; tellTarget ("/Lifebar") { gotoAndStop (101); }; } if (0 < Number(Gameover)) { Gameover = Number(Gameover) + 1; } if (Number(Gameover) == 120) { gotoAndPlay (275); } play();
Instance of Symbol 163 MovieClip "ship2" in Frame 273
onClipEvent (enterFrame) { if (0 < _root.Life2) { if ((Key.isDown(Key.RIGHT) or Key.isDown(68)) or Key.isDown(83)) { if ((Number(_root.FX2) < 750) and (Number(_root.Playermode) == 4)) { _root.FX2 = _root.FX2 + 12.5; } if ((Number(_root.FX2) < 350) and (Number(_root.Playermode) < 4)) { _root.FX2 = _root.FX2 + 12.5; } } if (Key.isDown(Key.LEFT) or Key.isDown(65)) { if (50 < Number(_root.FX2)) { _root.FX2 = _root.FX2 - 12.5; } } } }
Frame 274
prevFrame();
Frame 290
stop();
Frame 306
gotoAndPlay (144);
Frame 308
Next1 = 0; Tutorial = 1; Launch1 = 0; Delay1 = 99999 /* 0x01869F */; Next2 = 0; Launch2 = 0; Delay2 = 99999 /* 0x01869F */; EnemyMax = 1; PlayerMode = 3; Speed = 30; VSpeed = 4; Lifebar = 100; if (Number(PlayerMode) != 2) { Life1 = 100; } else { Life1 = -100; } if (1 < Number(PlayerMode)) { Life2 = 100; FX2 = 200; FY2 = 550; } else { Life2 = -100; FX2 = -100; FY2 = -100; } N = 1; while (Number(N) < 11) { Set("SX" add n, -1000); Set("SY" add n, -1000); Set("S" add n, 0); N = Number(N) + 1; } if (Number(PlayerMode) == 1) { ShotStart = 1; ShotLast = 6; } if (Number(PlayerMode) == 2) { ShotStart = 6; ShotLast = 11; } if (Number(PlayerMode) >= 3) { ShotStart = 1; ShotLast = 11; } Dlay1 = 1; N = 1; while (Number(N) < 11) { Set("KX" add n, -1000); Set("KY" add n, -1000); Set("KType" add n, 0); Set("KTimer" add n, 0); Set("KVX" add n, 0); Set("KVY" add n, 0); Set("KL" add n, -100); Set("KT" add N, 0); N = Number(N) + 1; } Delay = 0; Shot = 100; Prog = 0; Gameover = 0;
Frame 309
if (Number(Prog / 200) == Number(int(Prog / 200))) { Next1 = Number(random(10)) + 1; Launch1 = Speed; Delay1 = 0; Next2 = Number(random(11)) + 1; Launch2 = Speed; Delay2 = Speed / 2; } if (Number(Prog) == 200) { Next1 = 1; Launch1 = Speed; Delay1 = 0; Next2 = 1; Launch2 = Speed; Delay2 = Speed / 2; } L = 1; while (Number(L) < 3) { if (0 >= eval ("Delay" add L)) { N = 1; while (Number(N) < 11) { if (((0 >= eval ("KT" add N)) and (eval ("KL" add N) == -100)) and (0 >= eval ("Delay" add L))) { if (Number(N) == Number(EnemyMax)) { EnemyMax = Number(N) + 1; } Set("KType" add N, eval ("Next" add L)); Set("Delay" add L, eval ("Launch" add L)); Set("KY" add N, 0); Set("KL" add N, 1); if (Number(Playermode) == 1) { Set("KX" add N, Number(random(251)) + 475); } if (Number(Playermode) == 2) { Set("KX" add N, Number(random(251)) + 75); } if (Number(PlayerMode) == 3) { Choice = random(2); if (Number(Choice) == 0) { Set("KX" add N, Number(random(251)) + 475); } if (Number(Choice) == 1) { Set("KX" add N, Number(random(251)) + 75); } } if (Number(Playermode) == 4) { Set("KX" add N, Number(random(651)) + 75); } if (eval ("KType" add N) == 1) { tellTarget (("K" add N) add "/Q") { gotoAndStop (1); }; } if (eval ("KType" add N) == 2) { Set("KVY" add N, 0); Set("KV" add N, 1); tellTarget (("K" add N) add "/Q") { gotoAndStop (2); }; } if (eval ("KType" add N) == 3) { if (Number(Playermode) == 1) { Set("KX" add N, 600); } if (Number(Playermode) == 2) { Set("KX" add N, 200); } if (Number(PlayerMode) == 3) { Choice = random(2); if (Number(Choice) == 0) { Set("KX" add N, 200); } if (Number(Choice) == 1) { Set("KX" add N, 600); } } if (Number(Playermode) == 4) { Set("KX" add N, Number(random(401)) + 200); } Set("KVY" add N, 0); Set("KV" add N, 1); tellTarget (("K" add N) add "/Q") { gotoAndStop (3); }; } if (eval ("KType" add N) == 4) { tellTarget (("K" add N) add "/Q") { gotoAndStop (4); }; } if (eval ("KType" add N) == 5) { tellTarget (("K" add N) add "/Q") { gotoAndStop (5); }; } if (eval ("KType" add N) == 6) { tellTarget (("K" add N) add "/Q") { gotoAndStop (6); }; } if (eval ("KType" add N) == 7) { tellTarget (("K" add N) add "/Q") { gotoAndStop (7); }; } if (eval ("KType" add N) == 8) { tellTarget (("K" add N) add "/Q") { gotoAndStop (8); }; } if (eval ("KType" add N) == 9) { tellTarget (("K" add N) add "/Q") { gotoAndStop (9); }; } if (eval ("KType" add N) == 10) { tellTarget (("K" add N) add "/Q") { gotoAndStop (10); }; } if (eval ("KType" add N) == 11) { tellTarget (("K" add N) add "/Q") { gotoAndStop (11); }; } tellTarget ("K" add N) { gotoAndStop (1); }; tellTarget (("K" add N) add "/Q/Z") { gotoAndStop (1); }; } N = Number(N) + 1; } } L = Number(L) + 1; } N = 1; while (Number(N) < Number(EnemyMax)) { if ((600 < eval ("KY" add N)) and (0 < eval ("KL" add N))) { Set("KL" add N, -100); Set("KT" add N, 1); Lifebar = Lifebar - 1; tellTarget ("/Damage") { gotoAndPlay (2); }; if (Number(Number(N) + 1) == Number(EnemyMax)) { EnemyMax = EnemyMax - 1; } } else { if (0 < eval ("KL" add N)) { Set("KY" add N, eval ("KY" add N) + VSpeed); } if (eval ("KType" add N) == 2) { Set("KX" add N, eval ("KX" add N) + eval ("KVY" add N)); if (eval ("KV" add N) == 1) { Set("KVY" add N, eval ("KVY" add N) - 0.5); } if (eval ("KV" add N) == 2) { Set("KVY" add N, eval ("KVY" add N) + 0.5); } if (eval ("KVY" add N) == 5) { Set("KV" add N, 1); } if (eval ("KVY" add N) == -5) { Set("KV" add N, 2); } } if (eval ("KType" add N) == 3) { Set("KX" add N, eval ("KX" add N) + eval ("KVY" add N)); if (eval ("KV" add N) == 1) { Set("KVY" add N, eval ("KVY" add N) - 0.125); } if (eval ("KV" add N) == 2) { Set("KVY" add N, eval ("KVY" add N) + 0.5); } if (eval ("KVY" add N) == 5) { Set("KV" add N, 1); } if (eval ("KVY" add N) == -5) { Set("KV" add N, 2); } } if (eval ("KType" add N) == 4) { Set("KX" add N, eval ("KX" add N) - 1); if (eval ("KX" add N) < 50) { Set("KType" add N, 5); } if ((eval ("KX" add N) < 450) and (400 < eval ("KX" add N))) { Set("KType" add N, 5); } } if (eval ("KType" add N) == 5) { Set("KX" add N, eval ("KX" add N) + 1); if (750 < eval ("KX" add N)) { Set("KType" add N, 4); } if ((350 < eval ("KX" add N)) and (eval ("KX" add N) < 400)) { Set("KType" add N, 4); } } if (eval ("KType" add N) == 6) { Set("KX" add N, eval ("KX" add N) - 5); if (eval ("KX" add N) < 50) { Set("KType" add N, 7); } if ((eval ("KX" add N) < 450) and (400 < eval ("KX" add N))) { Set("KType" add N, 7); } } if (eval ("KType" add N) == 7) { Set("KX" add N, eval ("KX" add N) + 5); if (750 < eval ("KX" add N)) { Set("KType" add N, 6); } if ((350 < eval ("KX" add N)) and (eval ("KX" add N) < 400)) { Set("KType" add N, 6); } } if (eval ("KType" add N) == 8) { if ((50 < eval ("KX" add N)) and (eval ("KX" add N) < 400)) { Set("KX" add N, eval ("KX" add N) - 2.5); } if (450 < eval ("KX" add N)) { Set("KX" add N, eval ("KX" add N) - 2.5); } } if (eval ("KType" add N) == 9) { if ((eval ("KX" add N) < 750) and (400 < eval ("KX" add N))) { Set("KX" add N, eval ("KX" add N) + 2.5); } if (eval ("KX" add N) < 350) { Set("KX" add N, eval ("KX" add N) + 2.5); } } if (eval ("KType" add N) == 10) { if (((50 < eval ("KX" add N)) and (eval ("KX" add N) < 400)) and (50 < eval ("KY" add N))) { Set("KX" add N, eval ("KX" add N) - 10); Set("KY" add N, eval ("KY" add N) - VSpeed); } if ((450 < eval ("KX" add N)) and (50 < eval ("KY" add N))) { Set("KX" add N, eval ("KX" add N) - 10); Set("KY" add N, eval ("KY" add N) - VSpeed); } } if (eval ("KType" add N) == 11) { if (((eval ("KX" add N) < 750) and (400 < eval ("KX" add N))) and (50 < eval ("KY" add N))) { Set("KX" add N, eval ("KX" add N) + 10); } if ((eval ("KX" add N) < 350) and (50 < eval ("KY" add N))) { Set("KX" add N, eval ("KX" add N) + 10); } } L = ShotStart; while (Number(L) < Number(ShotLast)) { if ((((((eval ("SX" add L) >= (eval ("KX" add N) - 50)) and ((eval ("KX" add N) + 50) >= eval ("SX" add L))) and (eval ("SY" add L) >= (eval ("KY" add N) - 50))) and ((eval ("KY" add N) + 50) >= eval ("SY" add L))) and (0 < eval ("KL" add N))) or (eval ("KL" add N) == 0)) { Score = int((((600 - eval ("KY" add N)) + VSpeed) / Speed) + Score); Lifebar = Number(Lifebar) + 1; Set("KL" add N, -100); Set("SX" add L, -10000); Set("KT" add N, 20); tellTarget (("K" add N) add "/Q/Z") { gotoAndPlay (2); }; tellTarget ("K" add N) { gotoAndPlay (2); }; } L = Number(L) + 1; } setProperty("K" add N, _x , eval ("KX" add N)); setProperty("K" add N, _y , eval ("KY" add N)); } Set("KT" add N, eval ("KT" add N) - 1); Set("KB" add N, eval ("KB" add N) - 1); N = Number(N) + 1; } Delay1 = Delay1 - 1; Delay2 = Delay2 - 1; if (100 < Number(Lifebar)) { Lifebar = 100; } tellTarget ("/Lifebar") { gotoAndStop(int(/:Lifebar)); }; if ((0 < Number(Life1)) and (Number(PlayerMode) < 4)) { startDrag ("/ship1", true, 450, 550, 750, 550); } if ((0 < Number(Life1)) and (Number(PlayerMode) == 4)) { startDrag ("/ship1", true, 50, 550, 750, 550); } FX1 = getProperty("/ship1", _x); FY1 = getProperty("/ship1", _y); if ((0 >= Number(Life1)) and (Number(-100) < Number(Life1))) { Life1 = -100; Attack1 = 0; stopDrag(); } setProperty("/ship2", _x , FX2); setProperty("/ship2", _y , FY2); if ((0 >= Number(Life2)) and (Number(-100) < Number(Life2))) { Life2 = -100; Attack2 = 0; Saved2 = Saved2 - 5000; } if (Number(FX2) < 50) { FX2 = 50; } if (350 < Number(FX2)) { FX2 = 350; } N = ShotStart; while (Number(N) < Number(ShotLast)) { Set("SY" add n, eval ("SY" add N) - 30); if (eval ("SY" add N) < -20) { Set("S" add n, 0); Set("SX" add n, 1000); Set("SY" add n, -10000); } if (((((eval ("S" add N) == 0) and (0 >= Dlay1)) and (N < 6)) and (PlayerMode != 2)) and (Gameover == 0)) { Dlay1 = 4; Set("SX" add n, FX1); Set("SY" add n, FY1 - 20); Set("S" add n, 1); Fired1 = Number(Fired1) + 1; } if ((((((Playermode != 1) and (eval ("S" add N) == 0)) and (0 >= Dlay2)) and (5 < N)) and (N < 11)) and (Gameover == 0)) { Dlay2 = 4; Set("SX" add n, FX2); Set("SY" add n, FY2 - 20); Set("S" add n, 1); Fired2 = Number(Fired2) + 1; } setProperty("S" add N, _x , eval ("SX" add N)); setProperty("S" add N, _y , eval ("SY" add N)); N = Number(N) + 1; } Dlay1 = Dlay1 - 1; Dlay2 = Dlay2 - 1; if (Number(GameOver) == 0) { Prog = Number(Prog) + 1; } if (((Number(Prog / 50) == Number(int(Prog / 50))) and (Number(Speed) == 6)) and (Number(VSpeed) < 8)) { VSpeed = Number(VSpeed) + 0.1; } if (((8 < Number(VSpeed)) and (Number(VSpeed) < 8.1)) and (Number(Playermode) == 3)) { VSpeed = 8; } if (((Number(Prog / 100) == Number(int(Prog / 100))) and (400 < Number(Prog))) and (6 < Number(Speed))) { Speed = Speed - 1; } if (((Number(VSpeed) == 8) and (Number(Speed) == 6)) and (Number(PlayerMode) == 3)) { PlayerMode = 4; } if ((Number(Prog / 50) == Number(int(Prog / 50))) and (Number(PlayerMode) != 3)) { VSpeed = Number(VSpeed) + 0.01; } if ((0 >= Number(Lifebar)) and (Number(-100) < Number(Lifebar))) { Gameover = 1; Lifebar = -100; tellTarget ("/Lifebar") { gotoAndStop (101); }; } if (0 < Number(Gameover)) { Gameover = Number(Gameover) + 1; } if (Number(Gameover) == 200) { gotoAndPlay (308); } play();
Frame 310
prevFrame();
Symbol 4 MovieClip Frame 1
stop();
Symbol 4 MovieClip Frame 62
stop();
Symbol 4 MovieClip Frame 122
stop();
Symbol 4 MovieClip Frame 182
stop();
Symbol 4 MovieClip Frame 242
stop();
Symbol 21 Button
on (release) { _root.play(); }
Symbol 22 MovieClip Frame 1
stop();
Symbol 22 MovieClip Frame 100
play();
Symbol 22 MovieClip Frame 118
stop();
Symbol 28 Button
on (release) { _root.NewgroundsAPI_loadNewgrounds(); }
Symbol 31 Button
on (release) { _root.NewgroundsAPI_loadNewgrounds(); }
Symbol 33 MovieClip Frame 1
function load_ad() { url = new XML(); url.onLoad = function (s) { if (s) { _root.NewgroundsAPI_Ad_Unit.start_ad(this.toString()); } }; url.load(_root.NewgroundsAPI_params.ad_url); } function start_ad(url) { trace("[Newgrounds Flash Ads] Your ad was loaded. Your version of flash may have trouble displaying the ad, however, the ad will load fine if you test in a browser!"); ng_ad.loadMovie(url); } _root.NewgroundsAPI_Ad_Unit = this; if (_root.NewgroundsAPI_params.ad_url != undefined) { _root.NewgroundsAPI_Ad_Unit.load_ad(); } _root.NewgroundsAPI_onAdsApproved = function () { _root.NewgroundsAPI_Ad_Unit.load_ad(); };
Symbol 45 Button
on (release) { _root.NewgroundsAPI_loadMyMovie(); }
Symbol 50 Button
on (release) { _root.NewgroundsAPI_loadMyMovie(); }
Symbol 53 Button
on (release) { this._visible = false; }
Symbol 55 MovieClip Frame 1
_visible = false; _root.NewgroundsAPI = this; STAT_MOVIE_VIEWS = 1; STAT_AUTHOR_SITE = 2; STAT_NEWGROUNDS = 3; STAT_NEW_VERSION = 4; STAT_CUSTOM_STATS = 50;
Symbol 55 MovieClip Frame 2
_root.NewgroundsAPI.POPUP_ERROR._visible = false; _root.NewgroundsAPI.POPUP_VERSION._visible = false; customStats = new Object(); i = 1; while (i < _root.NewgroundsAPI_customLinks.length) { customStats[_root.NewgroundsAPI_customLinks[i]] = i + STAT_CUSTOM_STATS; i++; } i = 1; while (i < _root.NewgroundsAPI_customEvents.length) { customStats[_root.NewgroundsAPI_customEvents[i]] = i + STAT_CUSTOM_STATS; i++; } _x = 0; _y = 0; configureMovie = function () { if (_root.NewgroundsAPI_params.error != undefined) { sendError(_root.NewgroundsAPI_params.error); } if (_root.NewgroundsAPI_params.settings_loaded == 1) { sendMessage("You have successfully connected to the Newgrounds API gateway!"); sendMessage(("Movie Identified as '" + _root.NewgroundsAPI_params.movie_name) + "'"); } if (_root.NewgroundsAPI_params.deny_host == 1) { sendMessage(host + " is not approved to use this movie"); _root.NewgroundsAPI_onDenyHost(host, _root.NewgroundsAPI_params.movie_url, (script_url + "&stat=") + STAT_NEW_VERSION); } if (_root.NewgroundsAPI_params.movie_version == 1) { sendMessage(("Version " + _root.NewgroundsAPI_params.movie_version) + " is now available!"); _root.NewgroundsAPI_onNewVersionAvailable(_root.NewgroundsAPI_params.movie_version, _root.NewgroundsAPI_params.movie_url, (script_url + "&stat=") + STAT_NEW_VERSION); } if (_root.NewgroundsAPI_params.ad_url != undefined) { sendMessage("This movie has been approved to use Flash Ads"); _root.NewgroundsAPI_onAdsApproved(_root.NewgroundsAPI_params.ad_url); } }; sendError = function (error) { trace("[NEWGROUNDS API ERROR] " + error); }; sendMessage = function (message) { trace("[NEWGROUNDS API] " + message); }; sendStats = function (stat, new_window) { if (script_url != undefined) { query = "&stat=" + stat; if (new_window == true) { getURL (script_url + query, "_blank"); } else { initInfo = new XML(); initInfo.onLoad = function () { i = 0; while (i < this.childNodes.length) { if (this.childNodes[i].nodeName != null) { j = 0; while (j < this.childNodes[i].childNodes.length) { if (this.childNodes[i].childNodes[j].nodeName != null) { param_name = this.childNodes[i].childNodes[j].nodeName; param_value = unescape(this.childNodes[i].childNodes[j].attributes.value); _root.NewgroundsAPI_params[param_name] = param_value; } j++; } } i++; } _root.NewgroundsAPI.configureMovie(); }; initInfo.load(script_url + query); } } }; host = _url.split("/")[2].toLowerCase(); if (host.length < 1) { host = "localhost"; } if (!_root.NewgroundsAPI_id) { sendError("Missing required '_root.NewgroundsAPI_id' variable"); } else if (!tracker_id) { tracker_id = _root.NewgroundsAPI_id; script_url = (("http://www.ngads.com/gateway.php?id=" + tracker_id) + "&host=") + escape(host); _root.NewgroundsAPI_params = new Object(); sendMessage("Connecting to API gateway..."); sendStats(STAT_MOVIE_VIEWS, false); } _root.NewgroundsAPI_loadMyMovie = function () { _root.NewgroundsAPI.sendStats(_root.NewgroundsAPI.STAT_NEW_VERSION, true); }; _root.NewgroundsAPI_loadNewgrounds = function () { _root.NewgroundsAPI.sendStats(_root.NewgroundsAPI.STAT_NEWGROUNDS, true); }; _root.NewgroundsAPI_loadMySite = function () { _root.NewgroundsAPI.sendStats(_root.NewgroundsAPI.STAT_AUTHOR_SITE, true); }; _root.NewgroundsAPI_loadCustomLink = function (link) { if (_root.NewgroundsAPI.customStats[link]) { _root.NewgroundsAPI.sendStats(_root.NewgroundsAPI.customStats[link], true); } else { _root.NewgroundsAPI.sendError(("The custom link '" + link) + "' has not beed defined."); } }; _root.NewgroundsAPI_logCustomEvent = function (event) { if (_root.NewgroundsAPI.customStats[event]) { _root.NewgroundsAPI.sendStats(_root.NewgroundsAPI.customStats[event], false); } else { _root.NewgroundsAPI.sendError(("The custom event '" + event) + "' has not beed defined."); } }; if (typeof(_root.NewgroundsAPI_onDenyHost) != "function") { _root.NewgroundsAPI_onDenyHost = function (ad_url) { _root.NewgroundsAPI.swapDepths(99999); _root.NewgroundsAPI._visible = true; _root.NewgroundsAPI.POPUP_ERROR._visible = true; }; } if (typeof(_root.NewgroundsAPI_onNewVersionAvailable) != "function") { _root.NewgroundsAPI_onNewVersionAvailable = function (ad_url) { _root.NewgroundsAPI.swapDepths(99999); _root.NewgroundsAPI._visible = true; _root.NewgroundsAPI.POPUP_VERSION._visible = true; }; } stop();
Symbol 56 MovieClip Frame 1
stop();
Symbol 56 MovieClip Frame 100
play();
Symbol 56 MovieClip Frame 118
stop();
Symbol 60 MovieClip Frame 1
stop();
Symbol 64 MovieClip Frame 1
stop();
Symbol 65 MovieClip Frame 1
stop();
Symbol 67 Button
on (release) { Choice = 1; Playermode = 3; }
Symbol 75 Button
on (release) { Choice = 2; }
Symbol 76 Button
on (release) { Choice = 1; Tutorial = 1; Playermode = 3; TotalEnemy = 16; }
Symbol 77 Button
on (release) { stopAllSounds(); tellTarget ("/Music") { gotoAndPlay (10); }; Music = 1; }
Symbol 78 Button
on (release) { stopAllSounds(); tellTarget ("/Music") { gotoAndPlay (20); }; Music = 2; }
Symbol 79 Button
on (release) { stopAllSounds(); tellTarget ("/Music") { gotoAndPlay (30); }; Music = 3; }
Symbol 80 Button
on (release) { Music = 0; stopAllSounds(); }
Symbol 81 Button
on (release) { stopAllSounds(); tellTarget ("/Music") { gotoAndPlay (40); }; Music = 4; }
Symbol 82 Button
on (release) { stopAllSounds(); tellTarget ("/Music") { gotoAndPlay (50); }; Music = 5; }
Symbol 88 MovieClip Frame 1
stop();
Symbol 88 MovieClip Frame 10
play();
Symbol 88 MovieClip Frame 12
stop();
Symbol 88 MovieClip Frame 20
play();
Symbol 88 MovieClip Frame 22
stop();
Symbol 88 MovieClip Frame 30
play();
Symbol 88 MovieClip Frame 32
stop();
Symbol 88 MovieClip Frame 40
play();
Symbol 88 MovieClip Frame 42
stop();
Symbol 88 MovieClip Frame 50
play();
Symbol 88 MovieClip Frame 52
stop();
Symbol 91 Button
on (release) { getURL ("http://www.inconsequentialexistence.com/", "_new"); }
Symbol 92 Button
on (release) { getURL ("http://www.newgrounds.com/audio/listen/254971", "_new"); Music = 0; stopAllSounds(); }
Symbol 93 Button
on (release) { getURL ("http://www.newgrounds.com/audio/listen/207936", "_new"); Music = 0; stopAllSounds(); }
Symbol 94 Button
on (release) { getURL ("http://www.newgrounds.com/audio/listen/227281", "_new"); Music = 0; stopAllSounds(); }
Symbol 95 Button
on (release) { getURL ("http://www.newgrounds.com/audio/listen/222695", "_new"); Music = 0; stopAllSounds(); }
Symbol 96 Button
on (release) { getURL ("http://www.newgrounds.com/audio/listen/108573", "_new"); Music = 0; stopAllSounds(); }
Symbol 98 Button
on (release) { play(); }
Symbol 99 Button
on (release) { Choice = 1; Playermode = 1; }
Symbol 100 Button
on (release) { Choice = 1; Playermode = 2; }
Symbol 102 Button
on (release) { Choice = 1; Playermode = 1; TotalEnemy = 11; }
Symbol 103 Button
on (release) { Choice = 1; Playermode = 3; TotalEnemy = 16; }
Symbol 104 Button
on (release) { Choice = 1; Playermode = 2; TotalEnemy = 11; }
Symbol 105 MovieClip Frame 1
stop();
Symbol 105 MovieClip Frame 10
play();
Symbol 105 MovieClip Frame 12
stop();
Symbol 105 MovieClip Frame 20
play();
Symbol 105 MovieClip Frame 22
stop();
Symbol 105 MovieClip Frame 30
play();
Symbol 105 MovieClip Frame 32
stop();
Symbol 105 MovieClip Frame 40
play();
Symbol 105 MovieClip Frame 42
stop();
Symbol 105 MovieClip Frame 50
play();
Symbol 105 MovieClip Frame 52
stop();
Symbol 116 MovieClip Frame 1
stop();
Symbol 116 MovieClip Frame 22
stop();
Symbol 124 MovieClip Frame 1
stop();
Symbol 131 MovieClip Frame 1
if (Number(_level0:Tutorial) == 1) { gotoAndPlay (2); } stop();
Symbol 131 MovieClip Frame 2
Set("_level0:PlayerMode", 2); Set("_level0:Tutorial", 0); Set("_level0:Prog", 0.5); play();
Symbol 131 MovieClip Frame 326
Set("_level0:Prog", 200);
Symbol 131 MovieClip Frame 345
Set("_level0:Prog", -9999.5);
Symbol 131 MovieClip Frame 742
Set("_level0:KL1", 0); Set("_level0:KL2", 0); Set("_level0:KL3", 0); Set("_level0:KL4", 0); Set("_level0:KL5", 0); Set("_level0:KL6", 0); Set("_level0:KL7", 0); Set("_level0:KL8", 0); Set("_level0:KL9", 0); Set("_level0:KL10", 0); Set("_level0:KL11", 0); Set("_level0:KL12", 0); Set("_level0:KL13", 0); Set("_level0:KL14", 0); Set("_level0:KL15", 0); Set("_level0:EnemyMax", 16); Set("_level0:Prog", 170);
Symbol 131 MovieClip Frame 743
Set("_level0:Playermode", 1);
Symbol 131 MovieClip Frame 829
Set("_level0:Prog", 0.5);
Symbol 131 MovieClip Frame 1137
Set("_level0:PlayerMode", 3); Set("_level0:Prog", 185);
Symbol 131 MovieClip Frame 1221
stop();
Symbol 132 Button
on (keyPress "q") { toggleHighQuality(); } on (keyPress "Q") { toggleHighQuality(); }
Symbol 135 MovieClip Frame 1
stop();
Symbol 135 MovieClip Frame 22
stop();
Symbol 137 MovieClip Frame 1
stop();
Symbol 137 MovieClip Frame 22
stop();
Symbol 139 MovieClip Frame 1
stop();
Symbol 139 MovieClip Frame 22
stop();
Symbol 141 MovieClip Frame 1
stop();
Symbol 141 MovieClip Frame 22
stop();
Symbol 143 MovieClip Frame 1
stop();
Symbol 143 MovieClip Frame 22
stop();
Symbol 145 MovieClip Frame 1
stop();
Symbol 145 MovieClip Frame 22
stop();
Symbol 147 MovieClip Frame 1
stop();
Symbol 147 MovieClip Frame 22
stop();
Symbol 149 MovieClip Frame 1
stop();
Symbol 149 MovieClip Frame 22
stop();
Symbol 151 MovieClip Frame 1
stop();
Symbol 151 MovieClip Frame 22
stop();
Symbol 153 MovieClip Frame 1
stop();
Symbol 153 MovieClip Frame 22
stop();
Symbol 155 MovieClip Frame 1
stop();
Symbol 155 MovieClip Frame 22
stop();
Symbol 156 MovieClip Frame 1
stop();
Symbol 157 MovieClip Frame 1
stop();
Symbol 157 MovieClip Frame 2
C = random(7); if (Number(C) == 0) { gotoAndStop (3); } if (Number(C) == 1) { gotoAndStop (4); } if (Number(C) == 2) { gotoAndStop (5); } if (Number(C) == 3) { gotoAndStop (6); } if (Number(C) == 4) { gotoAndStop (7); } if (Number(C) == 5) { gotoAndStop (8); } if (Number(C) == 6) { gotoAndStop (9); }
Symbol 163 MovieClip Frame 1
stop();
Symbol 163 MovieClip Frame 22
stop();
Symbol 165 MovieClip Frame 1
stop();
Symbol 165 MovieClip Frame 22
stop();
Symbol 177 MovieClip Frame 1
if (Number(_level0:Tutorial) == 1) { gotoAndPlay (2); } stop();
Symbol 177 MovieClip Frame 2
Set("_level0:PlayerMode", 2); Set("_level0:Tutorial", 0); Set("_level0:Prog", 0.5); play();
Symbol 177 MovieClip Frame 326
Set("_level0:Prog", 200);
Symbol 177 MovieClip Frame 345
Set("_level0:Prog", -9999.5);
Symbol 177 MovieClip Frame 742
Set("_level0:KL1", 0); Set("_level0:KL2", 0); Set("_level0:KL3", 0); Set("_level0:KL4", 0); Set("_level0:KL5", 0); Set("_level0:KL6", 0); Set("_level0:KL7", 0); Set("_level0:KL8", 0); Set("_level0:KL9", 0); Set("_level0:KL10", 0); Set("_level0:KL11", 0); Set("_level0:KL12", 0); Set("_level0:KL13", 0); Set("_level0:KL14", 0); Set("_level0:KL15", 0); Set("_level0:EnemyMax", 16); Set("_level0:Prog", 170);
Symbol 177 MovieClip Frame 743
Set("_level0:Playermode", 1);
Symbol 177 MovieClip Frame 829
Set("_level0:Prog", 0.5);
Symbol 177 MovieClip Frame 1137
Set("_level0:PlayerMode", 3); Set("_level0:Prog", 185);
Symbol 177 MovieClip Frame 1221
stop();
Symbol 178 MovieClip Frame 1
stop();
Symbol 178 MovieClip Frame 22
stop();

Library Items

Symbol 1 GraphicUsed by:4 132
Symbol 2 GraphicUsed by:3 116 135 137 139 141 143 145 147 149 151 153 155 163 165 178
Symbol 3 MovieClipUses:2Used by:4
Symbol 4 MovieClipUses:1 3Used by:Timeline
Symbol 5 GraphicUsed by:22 56
Symbol 6 GraphicUsed by:7
Symbol 7 MovieClipUses:6Used by:22 56
Symbol 8 GraphicUsed by:22 56
Symbol 9 GraphicUsed by:10
Symbol 10 MovieClipUses:9Used by:22 56
Symbol 11 GraphicUsed by:22 56
Symbol 12 GraphicUsed by:22 56
Symbol 13 ShapeTweeningUsed by:22 56
Symbol 14 ShapeTweeningUsed by:22 56
Symbol 15 GraphicUsed by:22 56
Symbol 16 GraphicUsed by:22 56
Symbol 17 GraphicUsed by:22 56
Symbol 18 GraphicUsed by:20 21
Symbol 19 GraphicUsed by:20 21
Symbol 20 ButtonUses:18 19Used by:22 56
Symbol 21 ButtonUses:18 19Used by:22 56
Symbol 22 MovieClipUses:5 7 8 10 11 12 13 14 15 16 17 20 21Used by:Timeline
Symbol 23 GraphicUsed by:33
Symbol 24 GraphicUsed by:28
Symbol 25 GraphicUsed by:28
Symbol 26 GraphicUsed by:28
Symbol 27 GraphicUsed by:28
Symbol 28 ButtonUses:24 25 26 27Used by:33
Symbol 29 GraphicUsed by:33
Symbol 30 GraphicUsed by:31
Symbol 31 ButtonUses:30Used by:32
Symbol 32 MovieClipUses:31Used by:33
Symbol 33 MovieClipUses:23 28 29 32Used by:Timeline
Symbol 34 GraphicUsed by:Timeline
Symbol 35 GraphicUsed by:55
Symbol 36 GraphicUsed by:37
Symbol 37 ButtonUses:36Used by:46 54
Symbol 38 GraphicUsed by:46
Symbol 39 FontUsed by:40 48
Symbol 40 TextUses:39Used by:46
Symbol 41 FontUsed by:42 43 49
Symbol 42 TextUses:41Used by:46
Symbol 43 TextUses:41Used by:45
Symbol 44 GraphicUsed by:45 50 160
Symbol 45 ButtonUses:43 44Used by:46
Symbol 46 MovieClipUses:37 38 40 42 45Used by:55
Symbol 47 GraphicUsed by:54
Symbol 48 TextUses:39Used by:54
Symbol 49 TextUses:41Used by:50
Symbol 50 ButtonUses:49 44Used by:54
Symbol 51 GraphicUsed by:53
Symbol 52 GraphicUsed by:53
Symbol 53 ButtonUses:51 52Used by:54
Symbol 54 MovieClipUses:37 47 48 50 53Used by:55
Symbol 55 MovieClipUses:35 46 54Used by:Timeline
Symbol 56 MovieClipUses:5 7 8 10 11 12 13 14 15 16 17 20 21Used by:Timeline
Symbol 57 SoundUsed by:88 105  Timeline
Symbol 58 GraphicUsed by:60 77 78 79 80 81 82  Timeline
Symbol 59 GraphicUsed by:60 77 78 79 80 81 82
Symbol 60 MovieClipUses:58 59Used by:Timeline
Symbol 61 GraphicUsed by:Timeline
Symbol 62 GraphicUsed by:64 65 66 67 75 76 98 99 100 102 103 104
Symbol 63 GraphicUsed by:64 65 66 67 75 76 98 99 100 102 103 104
Symbol 64 MovieClipUses:62 63Used by:66 67 75 76 98 99 100 102 103 104
Symbol 65 MovieClipUses:62 63Used by:66 67 75 76 98 99 100 102 103 104
Symbol 66 ButtonUses:64 65 62 63Used by:Timeline
Symbol 67 ButtonUses:64 65 62 63Used by:Timeline
Symbol 68 GraphicUsed by:Timeline
Symbol 69 FontUsed by:70 71 72 73 74
Symbol 70 TextUses:69Used by:Timeline
Symbol 71 TextUses:69Used by:Timeline
Symbol 72 TextUses:69Used by:Timeline
Symbol 73 TextUses:69Used by:Timeline
Symbol 74 TextUses:69Used by:Timeline
Symbol 75 ButtonUses:64 65 62 63Used by:Timeline
Symbol 76 ButtonUses:64 65 62 63Used by:Timeline
Symbol 77 ButtonUses:58 59Used by:Timeline
Symbol 78 ButtonUses:58 59Used by:Timeline
Symbol 79 ButtonUses:58 59Used by:Timeline
Symbol 80 ButtonUses:58 59Used by:Timeline
Symbol 81 ButtonUses:58 59Used by:Timeline
Symbol 82 ButtonUses:58 59Used by:Timeline
Symbol 83 GraphicUsed by:88 105
Symbol 84 SoundUsed by:88 105
Symbol 85 SoundUsed by:88 105
Symbol 86 SoundUsed by:88 105
Symbol 87 SoundUsed by:88 105
Symbol 88 MovieClipUses:83 57 84 85 86 87Used by:Timeline
Symbol 89 GraphicUsed by:Timeline
Symbol 90 GraphicUsed by:91 92 93 94 95 96
Symbol 91 ButtonUses:90Used by:Timeline
Symbol 92 ButtonUses:90Used by:Timeline
Symbol 93 ButtonUses:90Used by:Timeline
Symbol 94 ButtonUses:90Used by:Timeline
Symbol 95 ButtonUses:90Used by:Timeline
Symbol 96 ButtonUses:90Used by:Timeline
Symbol 97 GraphicUsed by:Timeline
Symbol 98 ButtonUses:64 65 62 63Used by:Timeline
Symbol 99 ButtonUses:64 65 62 63Used by:Timeline
Symbol 100 ButtonUses:64 65 62 63Used by:Timeline
Symbol 101 GraphicUsed by:Timeline
Symbol 102 ButtonUses:64 65 62 63Used by:Timeline
Symbol 103 ButtonUses:64 65 62 63Used by:Timeline
Symbol 104 ButtonUses:64 65 62 63Used by:Timeline
Symbol 105 MovieClipUses:83 57 84 85 86 87Used by:Timeline
Symbol 106 GraphicUsed by:116
Symbol 107 SoundUsed by:116
Symbol 108 GraphicUsed by:116
Symbol 109 GraphicUsed by:116
Symbol 110 GraphicUsed by:116
Symbol 111 GraphicUsed by:116
Symbol 112 GraphicUsed by:116
Symbol 113 GraphicUsed by:116
Symbol 114 GraphicUsed by:116
Symbol 115 GraphicUsed by:116
Symbol 116 MovieClipUses:106 2 107 108 109 110 111 112 113 114 115Used by:Timeline
Symbol 117 FontUsed by:118 167 168 173
Symbol 118 EditableTextUses:117Used by:Timeline
Symbol 119 ShapeTweeningUsed by:121
Symbol 120 GraphicUsed by:121
Symbol 121 MovieClipUses:119 120Used by:Timeline
Symbol 122 GraphicUsed by:124
Symbol 123 SoundUsed by:124
Symbol 124 MovieClipUses:122 123Used by:Timeline
Symbol 125 FontUsed by:126 128 129 130
Symbol 126 TextUses:125Used by:131 177
Symbol 127 GraphicUsed by:131 177
Symbol 128 TextUses:125Used by:131 177
Symbol 129 TextUses:125Used by:131 177
Symbol 130 TextUses:125Used by:131 177
Symbol 131 MovieClipUses:126 127 128 129 130Used by:Timeline
Symbol 132 ButtonUses:1Used by:Timeline
Symbol 133 GraphicUsed by:135
Symbol 134 SoundUsed by:135 137 139 141 143 145 147 149 151 153 155
Symbol 135 MovieClipUses:133 2 134Used by:156
Symbol 136 GraphicUsed by:137
Symbol 137 MovieClipUses:136 2 134Used by:156
Symbol 138 GraphicUsed by:139
Symbol 139 MovieClipUses:138 2 134Used by:156
Symbol 140 GraphicUsed by:141
Symbol 141 MovieClipUses:140 2 134Used by:156
Symbol 142 GraphicUsed by:143
Symbol 143 MovieClipUses:142 2 134Used by:156
Symbol 144 GraphicUsed by:145
Symbol 145 MovieClipUses:144 2 134Used by:156
Symbol 146 GraphicUsed by:147
Symbol 147 MovieClipUses:146 2 134Used by:156
Symbol 148 GraphicUsed by:149
Symbol 149 MovieClipUses:148 2 134Used by:156
Symbol 150 GraphicUsed by:151
Symbol 151 MovieClipUses:150 2 134Used by:156
Symbol 152 GraphicUsed by:153
Symbol 153 MovieClipUses:152 2 134Used by:156
Symbol 154 GraphicUsed by:155
Symbol 155 MovieClipUses:154 2 134Used by:156
Symbol 156 MovieClipUses:135 137 139 141 143 145 147 149 151 153 155Used by:157
Symbol 157 MovieClipUses:156Used by:Timeline
Symbol 158 GraphicUsed by:159
Symbol 159 MovieClipUses:158Used by:Timeline
Symbol 160 MovieClipUses:44Used by:Timeline
Symbol 161 GraphicUsed by:163 178
Symbol 162 SoundUsed by:163 165 178
Symbol 163 MovieClipUses:161 2 162Used by:Timeline
Symbol 164 GraphicUsed by:165
Symbol 165 MovieClipUses:164 2 162Used by:Timeline
Symbol 166 GraphicUsed by:Timeline
Symbol 167 EditableTextUses:117Used by:Timeline
Symbol 168 EditableTextUses:117Used by:Timeline
Symbol 169 GraphicUsed by:Timeline
Symbol 170 FontUsed by:171 172
Symbol 171 TextUses:170Used by:Timeline
Symbol 172 TextUses:170Used by:Timeline
Symbol 173 EditableTextUses:117Used by:Timeline
Symbol 174 FontUsed by:175 176
Symbol 175 EditableTextUses:174Used by:Timeline
Symbol 176 EditableTextUses:174Used by:Timeline
Symbol 177 MovieClipUses:126 127 128 129 130Used by:Timeline
Symbol 178 MovieClipUses:161 2 162Used by:Timeline

Instance Names

"Background"Frame 19Symbol 4 MovieClip
"Bar"Frame 19Symbol 22 MovieClip
"Bar2"Frame 22Symbol 56 MovieClip
"5"Frame 48Symbol 60 MovieClip
"4"Frame 48Symbol 60 MovieClip
"3"Frame 48Symbol 60 MovieClip
"2"Frame 48Symbol 60 MovieClip
"1"Frame 48Symbol 60 MovieClip
"Music"Frame 68Symbol 88 MovieClip
"5"Frame 144Symbol 60 MovieClip
"4"Frame 144Symbol 60 MovieClip
"3"Frame 144Symbol 60 MovieClip
"2"Frame 144Symbol 60 MovieClip
"1"Frame 144Symbol 60 MovieClip
"Music"Frame 164Symbol 105 MovieClip
"Border"Frame 247Symbol 116 MovieClip
"Lifebar"Frame 272Symbol 121 MovieClip
"Damage"Frame 272Symbol 124 MovieClip
"K15"Frame 273Symbol 157 MovieClip
"K14"Frame 273Symbol 157 MovieClip
"K13"Frame 273Symbol 157 MovieClip
"K12"Frame 273Symbol 157 MovieClip
"K11"Frame 273Symbol 157 MovieClip
"K10"Frame 273Symbol 157 MovieClip
"K9"Frame 273Symbol 157 MovieClip
"K8"Frame 273Symbol 157 MovieClip
"K7"Frame 273Symbol 157 MovieClip
"K6"Frame 273Symbol 157 MovieClip
"K5"Frame 273Symbol 157 MovieClip
"K4"Frame 273Symbol 157 MovieClip
"K3"Frame 273Symbol 157 MovieClip
"K2"Frame 273Symbol 157 MovieClip
"K1"Frame 273Symbol 157 MovieClip
"S10"Frame 273Symbol 159 MovieClip
"S9"Frame 273Symbol 159 MovieClip
"S8"Frame 273Symbol 159 MovieClip
"S7"Frame 273Symbol 159 MovieClip
"S6"Frame 273Symbol 159 MovieClip
"S5"Frame 273Symbol 160 MovieClip
"S4"Frame 273Symbol 160 MovieClip
"S3"Frame 273Symbol 160 MovieClip
"S2"Frame 273Symbol 160 MovieClip
"S1"Frame 273Symbol 160 MovieClip
"ship2"Frame 273Symbol 163 MovieClip
"ship1"Frame 273Symbol 165 MovieClip
"Border"Frame 275Symbol 116 MovieClip
"Lifebar"Frame 308Symbol 121 MovieClip
"Damage"Frame 308Symbol 124 MovieClip
"K10"Frame 309Symbol 157 MovieClip
"K9"Frame 309Symbol 157 MovieClip
"K8"Frame 309Symbol 157 MovieClip
"K7"Frame 309Symbol 157 MovieClip
"K6"Frame 309Symbol 157 MovieClip
"K5"Frame 309Symbol 157 MovieClip
"K4"Frame 309Symbol 157 MovieClip
"K3"Frame 309Symbol 157 MovieClip
"K2"Frame 309Symbol 157 MovieClip
"K1"Frame 309Symbol 157 MovieClip
"S10"Frame 309Symbol 159 MovieClip
"S9"Frame 309Symbol 159 MovieClip
"S8"Frame 309Symbol 159 MovieClip
"S7"Frame 309Symbol 159 MovieClip
"S6"Frame 309Symbol 159 MovieClip
"S5"Frame 309Symbol 160 MovieClip
"S4"Frame 309Symbol 160 MovieClip
"S3"Frame 309Symbol 160 MovieClip
"S2"Frame 309Symbol 160 MovieClip
"S1"Frame 309Symbol 160 MovieClip
"ship2"Frame 309Symbol 178 MovieClip
"ship1"Frame 309Symbol 165 MovieClip
"bar"Symbol 22 MovieClip Frame 1Symbol 10 MovieClip
"ng_ad"Symbol 33 MovieClip Frame 1Symbol 32 MovieClip
"POPUP_ERROR"Symbol 55 MovieClip Frame 2Symbol 46 MovieClip
"POPUP_VERSION"Symbol 55 MovieClip Frame 2Symbol 54 MovieClip
"bar"Symbol 56 MovieClip Frame 1Symbol 10 MovieClip
"Z"Symbol 156 MovieClip Frame 1Symbol 135 MovieClip
"Z"Symbol 156 MovieClip Frame 2Symbol 137 MovieClip
"Z"Symbol 156 MovieClip Frame 3Symbol 139 MovieClip
"Z"Symbol 156 MovieClip Frame 4Symbol 141 MovieClip
"Z"Symbol 156 MovieClip Frame 5Symbol 143 MovieClip
"Z"Symbol 156 MovieClip Frame 6Symbol 145 MovieClip
"Z"Symbol 156 MovieClip Frame 7Symbol 147 MovieClip
"Z"Symbol 156 MovieClip Frame 8Symbol 149 MovieClip
"Z"Symbol 156 MovieClip Frame 9Symbol 151 MovieClip
"Z"Symbol 156 MovieClip Frame 10Symbol 153 MovieClip
"Z"Symbol 156 MovieClip Frame 11Symbol 155 MovieClip
"Q"Symbol 157 MovieClip Frame 1Symbol 156 MovieClip

Labels

"Menu1"Frame 48
"Credits1"Frame 98
"Menu2"Frame 144
"Credits2"Frame 194
"Game"Frame 247
"Over"Frame 275

Dynamic Text Variables

ScoreSymbol 118 EditableText""
ScoreSymbol 167 EditableText"99999999"
KillCountSymbol 168 EditableText"99999999"
ScoreSymbol 173 EditableText""
TutorialSymbol 175 EditableText""
PlayermodeSymbol 176 EditableText""




http://swfchan.com/13/60019/info.shtml
Created: 16/4 -2019 12:53:22 Last modified: 16/4 -2019 12:53:22 Server time: 19/05 -2024 03:39:18