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Patapon 2 The Art Of War.swf

This is the info page for
Flash #60597

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ActionScript [AS3]
Section 1
//AbstractMain (com.kerb.game.AbstractMain) package com.kerb.game { import flash.events.*; import flash.display.*; public class AbstractMain extends Sprite { protected var PreviousSectionClass:Class; protected var currentSection:AbstractSection; protected var overlaySprite:Sprite; protected var contentSprite:Sprite; public function AbstractMain(){ contentSprite = new Sprite(); addChild(contentSprite); overlaySprite = new Sprite(); addChild(overlaySprite); } protected function gotoSection(_arg1:Class):void{ disposeCurrentSection(); currentSection = new (_arg1); currentSection.setPreviousSection(PreviousSectionClass); currentSection.addEventListener(Event.COMPLETE, onSectionComplete); contentSprite.addChild(currentSection); PreviousSectionClass = _arg1; } protected function disposeCurrentSection():void{ if (currentSection != null){ currentSection.removeEventListener(Event.COMPLETE, onSectionComplete); currentSection.dispose(); contentSprite.removeChild(currentSection); }; } protected function onIdentClick(_arg1:MouseEvent):void{ } protected function onIdentComplete(_arg1:Event):void{ currentSection.removeEventListener(MouseEvent.CLICK, onIdentClick); onSectionComplete(_arg1); } protected function showIdent(_arg1:MovieClip, _arg2:Class):void{ disposeCurrentSection(); currentSection = new Ident(_arg1, _arg2); currentSection.addEventListener(Event.COMPLETE, onIdentComplete); currentSection.addEventListener(MouseEvent.CLICK, onIdentClick); currentSection.buttonMode = true; contentSprite.addChild(currentSection); } protected function onSectionComplete(_arg1:Event):void{ gotoSection(currentSection.getNextSection()); } } }//package com.kerb.game
Section 2
//AbstractPreload (com.kerb.game.AbstractPreload) package com.kerb.game { import flash.events.*; import flash.display.*; import flash.ui.*; import flash.utils.*; import flash.net.*; public class AbstractPreload extends MovieClip { protected var lowQualityItem:ContextMenuItem; protected var url:String; protected var highQualityItem:ContextMenuItem; protected var mediumQualityItem:ContextMenuItem; public static const KERB_SITE_URL:String = "http://www.kerb.co.uk"; public static const DOWNLOAD_THIS_GAME_URL:String = "http://blog.kerb.co.uk/download.php?url="; public static const KERB_GAMES_URL:String = "http://www.kerbgames.com"; public function AbstractPreload(){ initStage(); initContextMenu(); } protected function initContextMenu():void{ var _local1:ContextMenuItem; contextMenu = new ContextMenu(); contextMenu.hideBuiltInItems(); url = loaderInfo.url; _local1 = new ContextMenuItem("Built by Kerb!", false); _local1.addEventListener(ContextMenuEvent.MENU_ITEM_SELECT, onKerbMenuItemSelect); contextMenu.customItems.push(_local1); _local1 = new ContextMenuItem("Download This Game", true); _local1.addEventListener(ContextMenuEvent.MENU_ITEM_SELECT, onDownloadMenuItemSelect); contextMenu.customItems.push(_local1); } protected function onKerbMenuItemSelect(_arg1:Event):void{ navigateToURL(new URLRequest(KERB_SITE_URL), "_blank"); } protected function initStage():void{ stage.scaleMode = StageScaleMode.NO_SCALE; stage.align = StageAlign.TOP_LEFT; stage.stageFocusRect = false; } protected function onDownloadMenuItemSelect(_arg1:Event):void{ navigateToURL(new URLRequest((DOWNLOAD_THIS_GAME_URL + url)), "_blank"); } protected function initMainContent(_arg1:String):void{ var _local2:Class = Class(getDefinitionByName(_arg1)); if (_local2){ addChild((new (_local2) as DisplayObject)); }; } protected function onQualityMenuItemSelect(_arg1:Event):void{ lowQualityItem.caption = "Low Quality (fast)"; mediumQualityItem.caption = "Medium Quality"; highQualityItem.caption = "High Quality (slow)"; switch (_arg1.currentTarget){ case lowQualityItem: lowQualityItem.caption = ("• " + lowQualityItem.caption); stage.quality = StageQuality.LOW; break; case mediumQualityItem: mediumQualityItem.caption = ("• " + mediumQualityItem.caption); stage.quality = StageQuality.MEDIUM; break; case highQualityItem: highQualityItem.caption = ("• " + highQualityItem.caption); stage.quality = StageQuality.HIGH; break; }; } } }//package com.kerb.game
Section 3
//AbstractSection (com.kerb.game.AbstractSection) package com.kerb.game { import flash.events.*; import flash.display.*; import com.kerb.utils.*; public class AbstractSection extends MovieClip implements IDisposable { protected var NextSectionClass:Class; protected var PreviousSectionClass:Class; protected var keyboardNavigator:KeyboardNavigator; public function AbstractSection(){ addEventListener(Event.ADDED_TO_STAGE, onAddedToStage); } protected function onAddedToStage(_arg1:Event):void{ removeEventListener(Event.ADDED_TO_STAGE, onAddedToStage); keyboardNavigator = new KeyboardNavigator(stage); init(); } public function setPreviousSection(_arg1:Class):void{ this.PreviousSectionClass = _arg1; } public function dispose():void{ keyboardNavigator.dispose(); } protected function gotoNextSection():void{ dispatchEvent(new Event(Event.COMPLETE)); } protected function init():void{ } public function getNextSection():Class{ return (NextSectionClass); } } }//package com.kerb.game
Section 4
//GameTimer (com.kerb.game.GameTimer) package com.kerb.game { import flash.events.*; import com.kerb.utils.*; import flash.utils.*; public class GameTimer extends EventDispatcher implements IDisposable { protected var _countdownTimer:Timer; protected var _paused:Boolean; protected var _stopTime:int; protected var _startTime:int; protected var _pauseStartTime:int; protected var _countdownTime:int; protected var _pauseTotalTime:int; public function GameTimer(){ reset(); } public function stop():void{ if (_startTime != -1){ if (_paused){ unpause(); }; if (_countdownTimer){ _countdownTimer.stop(); }; _stopTime = getTimer(); }; } public function getTimeAsString(_arg1:String=":", _arg2:Boolean=true, _arg3:Boolean=true):String{ var _local4:int = (totalTime / 1000); var _local5:int = (_local4 / 60); var _local6:int = (_local4 % 60); var _local7 = ""; var _local8:int = Math.abs(_local5); var _local9:int = Math.abs(_local6); if (_local4 < 0){ _local7 = (_local7 + "-"); }; if (((_arg2) && ((_local8 < 10)))){ _local7 = (_local7 + "0"); }; _local7 = (_local7 + _local8.toString()); _local7 = (_local7 + _arg1); if (((_arg3) && ((_local9 < 10)))){ _local7 = (_local7 + "0"); }; _local7 = (_local7 + _local9.toString()); return (_local7); } public function get startTime():int{ return (_startTime); } public function addTime(_arg1:int):void{ var _local2:Boolean; if (_countdownTimer){ if (_countdownTime == -1){ _startTime = (_startTime + _arg1); } else { _local2 = paused; start((totalTime + _arg1)); if (_local2){ pause(); }; }; }; } public function reset():void{ _startTime = -1; _stopTime = -1; _countdownTime = -1; _pauseStartTime = 0; _pauseTotalTime = 0; _paused = false; dispose(); } public function get countdownTime():int{ return (_countdownTime); } public function start(_arg1:int=-1):void{ reset(); if (_arg1 != -1){ _countdownTime = _arg1; _countdownTimer = new Timer(_arg1, 1); _countdownTimer.addEventListener(TimerEvent.TIMER_COMPLETE, onTimerComplete); _countdownTimer.start(); }; _startTime = getTimer(); } public function get paused():Boolean{ return (_paused); } public function get stopTime():int{ return (_stopTime); } public function get totalTime():int{ var _local2:int; var _local1:int = _pauseTotalTime; if (_paused){ _local1 = (_local1 + (getTimer() - _pauseStartTime)); }; if (_startTime == -1){ _local2 = 0; } else { if (_stopTime == -1){ _local2 = ((getTimer() - _startTime) - _local1); } else { _local2 = ((_stopTime - _startTime) - _local1); }; }; if (_countdownTime != -1){ _local2 = (_countdownTime - _local2); if (_local2 < 0){ _local2 = 0; }; }; return (_local2); } public function pause():void{ if (((((!(_paused)) && ((_stopTime == -1)))) && (!((_startTime == -1))))){ _paused = true; _pauseStartTime = getTimer(); if (_countdownTimer){ _countdownTimer.stop(); }; }; } public function dispose():void{ if (_countdownTimer){ _countdownTimer.removeEventListener(TimerEvent.TIMER_COMPLETE, onTimerComplete); }; _countdownTimer = null; } public function unpause():void{ if (((((_paused) && ((_stopTime == -1)))) && (!((_startTime == -1))))){ _paused = false; _pauseTotalTime = (_pauseTotalTime + (getTimer() - _pauseStartTime)); if (_countdownTimer){ _countdownTimer.delay = totalTime; _countdownTimer.start(); }; }; } protected function onTimerComplete(_arg1:TimerEvent):void{ stop(); _countdownTimer.stop(); _countdownTimer.removeEventListener(TimerEvent.TIMER_COMPLETE, onTimerComplete); _countdownTimer = null; dispatchEvent(new Event(Event.COMPLETE)); } } }//package com.kerb.game
Section 5
//Ident (com.kerb.game.Ident) package com.kerb.game { import flash.events.*; import flash.display.*; public class Ident extends AbstractSection { protected var mc:MovieClip; public function Ident(_arg1:MovieClip, _arg2:Class){ this.mc = _arg1; this.NextSectionClass = _arg2; } override protected function init():void{ mc.x = (0.5 * stage.stageWidth); mc.y = (0.5 * stage.stageHeight); addChild(mc); addEventListener(Event.ENTER_FRAME, onEnterFrame); } protected function onEnterFrame(_arg1:Event):void{ if (mc.currentFrame == mc.totalFrames){ mc.stop(); removeEventListener(Event.ENTER_FRAME, onEnterFrame); dispatchEvent(new Event(Event.COMPLETE)); }; } override public function dispose():void{ removeEventListener(Event.ENTER_FRAME, onEnterFrame); } } }//package com.kerb.game
Section 6
//KeyboardNavigator (com.kerb.game.KeyboardNavigator) package com.kerb.game { import flash.events.*; import flash.display.*; import flash.utils.*; import flash.ui.*; public class KeyboardNavigator { private var stage:Stage; private var tabIndexes:Array; private var keyListenerSet:Boolean; private var controllableItems:Dictionary; private var defaultAction:Function; public function KeyboardNavigator(_arg1:Stage){ this.stage = _arg1; init(); } public function addInteractiveObject(_arg1:InteractiveObject, _arg2:Function, _arg3:int=-1):void{ controllableItems[_arg1] = _arg2; if (_arg3 > -1){ tabIndexes[_arg3] = _arg1; _arg1.tabEnabled = true; }; _arg1.tabIndex = _arg3; active = true; } protected function onKeyDown(_arg1:KeyboardEvent):void{ var _local2:Function; var _local3:int; var _local4:InteractiveObject; if ((((_arg1.keyCode == Keyboard.ENTER)) || ((_arg1.keyCode == Keyboard.SPACE)))){ _local2 = controllableItems[stage.focus]; if (_local2 == null){ defaultAction(); } else { _local2(); }; } else { _local3 = -1; _local4 = null; if ((((stage.focus is InteractiveObject)) && (!((stage.focus == stage))))){ _local3 = (stage.focus as InteractiveObject).tabIndex; }; if (_local3 == -1){ _local4 = getLowestTabIndex(); } else { if (_arg1.keyCode == Keyboard.LEFT){ _local4 = getNextLowestTabIndex(_local3); if (_local4 == null){ _local4 = getHighestTabIndex(); }; } else { if (_arg1.keyCode == Keyboard.RIGHT){ _local4 = getNextHighestTabIndex(_local3); if (_local4 == null){ _local4 = getLowestTabIndex(); }; }; }; }; if (_local4){ stage.focus = _local4; }; }; } public function setDefaultAction(_arg1:Function):void{ this.defaultAction = _arg1; active = true; } public function get active():Boolean{ return (keyListenerSet); } protected function getNextLowestTabIndex(_arg1:int):InteractiveObject{ var _local2:InteractiveObject; var _local3:int = tabIndexes.length; var _local4:int = (_arg1 - 1); while (_local4 >= 0) { if (tabIndexes[_local4] != undefined){ _local2 = tabIndexes[_local4]; break; }; _local4--; }; return (_local2); } public function set active(_arg1:Boolean):void{ if (((keyListenerSet) && (!(_arg1)))){ stage.removeEventListener(KeyboardEvent.KEY_DOWN, onKeyDown); keyListenerSet = false; } else { if (((!(keyListenerSet)) && (_arg1))){ stage.addEventListener(KeyboardEvent.KEY_DOWN, onKeyDown); keyListenerSet = true; }; }; } protected function init():void{ controllableItems = new Dictionary(); tabIndexes = new Array(); defaultAction = new Function(); stage.focus = stage; keyListenerSet = false; } protected function getHighestTabIndex():InteractiveObject{ var _local1:InteractiveObject; var _local2:int = (tabIndexes.length - 1); while (_local2 >= 0) { if (tabIndexes[_local2] != undefined){ _local1 = tabIndexes[_local2]; break; }; _local2--; }; return (_local1); } protected function getLowestTabIndex():InteractiveObject{ var _local1:InteractiveObject; var _local2:int = tabIndexes.length; var _local3:int; while (_local3 < _local2) { if (tabIndexes[_local3] != undefined){ _local1 = tabIndexes[_local3]; break; }; _local3++; }; return (_local1); } protected function getNextHighestTabIndex(_arg1:int):InteractiveObject{ var _local2:InteractiveObject; var _local3:int = tabIndexes.length; var _local4:int = (_arg1 + 1); while (_local4 < _local3) { if (tabIndexes[_local4] != undefined){ _local2 = tabIndexes[_local4]; break; }; _local4++; }; return (_local2); } public function dispose():void{ stage.removeEventListener(KeyboardEvent.KEY_DOWN, onKeyDown); controllableItems = null; tabIndexes = null; defaultAction = null; } } }//package com.kerb.game
Section 7
//AbstractCharacter (com.kerb.patapon.game.characters.AbstractCharacter) package com.kerb.patapon.game.characters { import flash.events.*; import flash.display.*; import flash.geom.*; import com.kerb.patapon.game.projectiles.*; import com.kerb.patapon.game.*; import flash.utils.*; public class AbstractCharacter extends EventDispatcher { protected var nextAction:Function; protected var offsetFrequency:Number; protected var state:int; protected var offset:Number; public var mc:MovieClip; protected var attacking:Boolean; protected var thownShown:Boolean; protected var sfxTimeOffset:int; protected var deferCounter:int; protected var offsetAmplitude:Number; public var speaking:Boolean; protected var velocity:Number; protected var offsetDeferCounter:int; private var hitCounter:int; protected var deferFunction:Function; private var damage:int; public var projectile:Projectile; private var jumping:Boolean; public var x:Number; protected static const ACCELERATION:Number = 1.1; protected static const STATE_FINISHING:int = 2; public static const SPACING:Number = 22; protected static const VELOCITY_DAMPING:Number = 0.9; protected static const MAX_DAMAGE:int = 50; protected static const MIN_DAMAGE_PAUSE_FRAMES:int = 30; protected static const STATE_NULL:int = -1; public static const EVENT_DIE:String = "onDie"; protected static const STATE_MOVING:int = 1; protected static const VELOCITY:Number = 1; protected static const STATE_NOTHING:int = 0; public function AbstractCharacter(_arg1:Number, _arg2:int){ init(); if (_arg2 == 0){ offset = 0; offsetFrequency = 0; offsetAmplitude = 0; } else { offset = (_arg2 * SPACING); offsetFrequency = (((2 * Math.PI) * Math.random()) * 0.0005); offsetAmplitude = (20 * Math.random()); if (Math.random() < 0.5){ offsetAmplitude = -(offsetAmplitude); }; }; offsetDeferCounter = 0; x = _arg1; mc.x = x; mc.y = (Renderer.groundLevel + 1); setAnimation("idle"); state = STATE_NOTHING; velocity = 0; attacking = false; thownShown = false; jumping = false; speaking = false; damage = 0; hitCounter = 0; deferCounter = 0; sfxTimeOffset = -1; } protected function die():void{ setAnimation("die"); dispatchEvent(new Event(EVENT_DIE)); } protected function init():void{ } protected function updateMovement(_arg1:Number, _arg2:Number, _arg3:Number):void{ var _local4:Number; var _local5:Number; var _local6:Number; if (state == STATE_MOVING){ velocity = VELOCITY; } else { if (state == STATE_FINISHING){ velocity = (3 * VELOCITY); } else { velocity = (velocity * VELOCITY_DAMPING); }; }; if (offsetDeferCounter == 0){ if (offset != 0){ _local4 = ((Math.random() * 3) - 1.5); _local5 = (((_arg1 + offset) - x) + _local4); _local5 = (_local5 + (offsetAmplitude * Math.sin((offsetFrequency * getTimer())))); _local6 = ((Math.random() * 10) + 5); if (_local5 > _local6){ _local5 = _local6; } else { if (_local5 < -(_local6)){ _local5 = -(_local6); }; }; x = (x + (0.2 * _local5)); if (Math.random() < 0.005){ offsetDeferCounter = ((Math.random() * 100) + 30); }; }; } else { offsetDeferCounter--; }; if ((this is Hatapon)){ if (x > _arg2){ x = (x - VELOCITY); } else { if ((x + velocity) < _arg2){ x = (x + velocity); }; }; } else { if (x > _arg3){ x = (x - VELOCITY); } else { if ((x + velocity) < _arg3){ x = (x + velocity); }; }; }; hitCounter++; mc.x = x; } public function getThrowForce(_arg1:Boolean):Point{ return (new Point()); } public function pata():void{ if (Math.random() < 0.1){ deferCounter = (Math.random() + 1); deferFunction = pata; return; }; setAnimation("pata"); if (state == STATE_NOTHING){ nextAction = idle; } else { nextAction = march; }; } protected function initWeaponSound():void{ sfxTimeOffset = (getTimer() + (500 * Math.random())); } public function finish():void{ state = STATE_FINISHING; nextAction = march; } private function jump():void{ setAnimation("glee"); nextAction = march; } public function stationary():void{ setAnimation("stationary"); } public function hit(_arg1:int):Boolean{ if (hitCounter > MIN_DAMAGE_PAUSE_FRAMES){ damage = (damage + _arg1); hitCounter = 0; if (damage > MAX_DAMAGE){ die(); return (false); }; return (true); }; return (false); } protected function setAnimation(_arg1:String):void{ mc.gotoAndStop(_arg1); } public function march():void{ if (Math.random() < 0.1){ deferCounter = ((Math.random() * 2) + 1); deferFunction = march; return; }; if (((!(thownShown)) && ((Math.random() < 0.2)))){ setAnimation("throw"); nextAction = march; thownShown = true; } else { setAnimation("forwards"); nextAction = null; thownShown = false; }; if (state != STATE_FINISHING){ state = STATE_MOVING; }; } public function glee():void{ if (!jumping){ nextAction = jump; jumping = true; }; } public function attack(_arg1:Boolean=false):void{ if (Math.random() < 0.1){ deferCounter = (Math.random() + 3); deferFunction = attack; return; }; setAnimation("attack"); initWeaponSound(); nextAction = idle; state = STATE_NULL; attacking = true; } public function update(_arg1:Array, _arg2:Boolean, _arg3:Number, _arg4:Number):Boolean{ if (deferCounter > 0){ if (--deferCounter == 0){ deferFunction(); }; }; if (nextAction != null){ if (mc.animation){ if (mc.animation.currentFrame == mc.animation.totalFrames){ if (state != STATE_FINISHING){ state = STATE_NULL; }; nextAction(); if (state != STATE_FINISHING){ nextAction = null; }; attacking = false; jumping = false; }; }; }; updateMovement(_arg1[0].x, _arg3, _arg4); if (sfxTimeOffset != -1){ if (getTimer() > sfxTimeOffset){ playWeaponSound(); sfxTimeOffset = -1; }; }; return (false); } public function pon():void{ if (Math.random() < 0.1){ deferCounter = (Math.random() + 1); deferFunction = pon; return; }; setAnimation("pon"); if (state == STATE_NOTHING){ nextAction = idle; } else { nextAction = march; }; } public function getGlobalPosition(_arg1:Boolean):Point{ return (new Point()); } public function idle():void{ if (state != STATE_NOTHING){ state = STATE_NOTHING; setAnimation("idle"); }; } public function mistake():void{ if (Math.random() < 0.1){ deferCounter = ((Math.random() * 2) + 1); deferFunction = mistake; return; }; if (state != STATE_NOTHING){ if ((((Math.random() < 0.3)) && ((state == STATE_MOVING)))){ setAnimation("fallOver"); } else { setAnimation("mistake"); }; state = STATE_NOTHING; nextAction = idle; }; } protected function playWeaponSound():void{ } } }//package com.kerb.patapon.game.characters
Section 8
//Hatapon (com.kerb.patapon.game.characters.Hatapon) package com.kerb.patapon.game.characters { import flash.display.*; import com.kerb.patapon.*; public class Hatapon extends AbstractCharacter { public function Hatapon(_arg1:Number, _arg2:int){ super(_arg1, _arg2); } override protected function init():void{ mc = (Main.assetFactory.createDisplayObject("HataponAsset") as MovieClip); } override public function march():void{ setAnimation("forwards"); nextAction = null; if (state != STATE_FINISHING){ state = STATE_MOVING; }; } override public function idle():void{ if (state != STATE_NOTHING){ state = STATE_NOTHING; setAnimation("forwards"); }; } override public function glee():void{ } override public function mistake():void{ if (Math.random() < 0.1){ deferCounter = ((Math.random() * 2) + 1); deferFunction = mistake; return; }; if (state != STATE_NOTHING){ state = STATE_NOTHING; setAnimation("mistake"); nextAction = mistake; }; } } }//package com.kerb.patapon.game.characters
Section 9
//Hero (com.kerb.patapon.game.characters.Hero) package com.kerb.patapon.game.characters { import flash.display.*; import flash.geom.*; import com.kerb.patapon.*; import com.kerb.patapon.game.projectiles.*; public class Hero extends Yuripon { private var dead:Boolean; private var heroEffect:Boolean; private var heroEffectChanging:Boolean; public function Hero(_arg1:Number, _arg2:int){ super(_arg1, _arg2); projectile = new HeroSpear(); heroEffect = false; dead = false; } private function powerUp():void{ mc.gotoAndStop("powerUp"); nextAction = march; state = STATE_NULL; heroEffectChanging = true; } override protected function setAnimation(_arg1:String):void{ super.setAnimation(_arg1); if (((mc.animation) && (mc.animation.spear))){ if (mc.animation.spear.spear){ mc.animation.spear.spear.gotoAndStop((heroEffect) ? 2 : 1); } else { mc.animation.spear.gotoAndStop((heroEffect) ? 2 : 1); }; }; } override public function march():void{ if (heroEffectChanging){ nextAction = march; } else { super.march(); }; } override public function mistake():void{ if (!heroEffectChanging){ super.mistake(); }; } private function powerDown():void{ mc.gotoAndStop("powerDown"); nextAction = idle; state = STATE_NULL; heroEffectChanging = true; } override public function update(_arg1:Array, _arg2:Boolean, _arg3:Number, _arg4:Number):Boolean{ var _local6:int; var _local5:Boolean; if (attacking){ if (mc.animation){ _local6 = (_arg2) ? 12 : 3; if (mc.animation.currentFrame == _local6){ _local5 = true; }; }; }; if (deferCounter > 0){ if (--deferCounter == 0){ deferFunction(); }; }; if (nextAction != null){ if (mc.animation){ if (mc.animation.currentFrame == mc.animation.totalFrames){ if (heroEffectChanging){ if (heroEffect){ mc.scaleX = 1.118; mc.scaleY = 1.118; } else { mc.scaleX = 1; mc.scaleY = 1; }; heroEffectChanging = false; }; if (state != STATE_FINISHING){ state = STATE_NULL; }; nextAction(); if (state != STATE_FINISHING){ nextAction = null; }; attacking = false; }; }; }; updateMovement(_arg1[0].x, _arg3, _arg4); if (((mc.animation) && (mc.animation.spear))){ if (mc.animation.spear.spear){ mc.animation.spear.spear.gotoAndStop((heroEffect) ? 2 : 1); } else { mc.animation.spear.gotoAndStop((heroEffect) ? 2 : 1); }; }; return (_local5); } override public function attack(_arg1:Boolean=false):void{ if (!heroEffectChanging){ super.attack(); }; } override public function glee():void{ if (heroEffectChanging){ nextAction = glee; } else { super.glee(); }; } public function setHeroEffect(_arg1:Boolean):void{ if (dead){ return; }; if (((!(heroEffect)) && (_arg1))){ powerUp(); } else { if (((heroEffect) && (!(_arg1)))){ powerDown(); }; }; heroEffect = _arg1; (projectile as HeroSpear).setDamage(heroEffect); projectile.mc.spear.gotoAndStop((heroEffect) ? 2 : 1); } override protected function die():void{ super.die(); dead = true; } override public function pon():void{ if (!heroEffectChanging){ super.pon(); }; } override public function idle():void{ if (heroEffectChanging){ nextAction = idle; } else { super.idle(); }; } override protected function init():void{ mc = (Main.assetFactory.createDisplayObject("HeroAsset") as MovieClip); } override public function stationary():void{ if (heroEffectChanging){ nextAction = stationary; } else { super.stationary(); }; } override public function getThrowForce(_arg1:Boolean):Point{ var _local2:Number; _local2 = (Math.random() * THROW_FORCE_VARIANCE); if (Math.random() < 0.5){ _local2 = -(_local2); }; var _local3:Number = (4 + _local2); if (_arg1){ _local3 = (_local3 + 3); }; if (heroEffect){ _local3 = (_local3 + 3); }; _local2 = (Math.random() * THROW_FORCE_VARIANCE); if (Math.random() < 0.5){ _local2 = -(_local2); }; var _local4:Number = (-7 + _local2); return (new Point(_local3, _local4)); } override public function pata():void{ if (!heroEffectChanging){ super.pata(); }; } } }//package com.kerb.patapon.game.characters
Section 10
//Tatepon (com.kerb.patapon.game.characters.Tatepon) package com.kerb.patapon.game.characters { import flash.display.*; import flash.geom.*; import com.kerb.patapon.*; import flash.media.*; public class Tatepon extends AbstractCharacter { public static const AXE_DAMAGE:Number = 3; private static var axe4Sound:Sound; private static var axe3Sound:Sound; private static var axe2Sound:Sound; private static var axe1Sound:Sound; public function Tatepon(_arg1:Number, _arg2:int){ super(_arg1, _arg2); if (!axe1Sound){ axe1Sound = Main.assetFactory.createSound("Axe1Sound"); }; if (!axe2Sound){ axe2Sound = Main.assetFactory.createSound("Axe2Sound"); }; if (!axe3Sound){ axe3Sound = Main.assetFactory.createSound("Axe3Sound"); }; if (!axe4Sound){ axe4Sound = Main.assetFactory.createSound("Axe4Sound"); }; } override protected function init():void{ mc = (Main.assetFactory.createDisplayObject("TateponAsset") as MovieClip); } override public function update(_arg1:Array, _arg2:Boolean, _arg3:Number, _arg4:Number):Boolean{ var _local6:int; var _local5:Boolean; super.update(_arg1, _arg2, _arg3, _arg4); if (attacking){ if (mc.animation){ _local6 = 11; if (mc.animation.currentFrame == _local6){ _local5 = true; }; }; if (x < _arg4){ x = (x + 5); }; }; return (_local5); } override public function getGlobalPosition(_arg1:Boolean):Point{ var _local2:Number; var _local3:Number; _local2 = 24; _local3 = -17; var _local4:Point = new Point(_local2, _local3); _local4 = mc.localToGlobal(_local4); return (_local4); } public function getLocalPosition(_arg1:Point):Point{ var _local2:Point = _arg1.clone(); return (mc.parent.globalToLocal(_local2)); } override protected function playWeaponSound():void{ var _local1:Number = Math.random(); if (_local1 < 0.25){ axe1Sound.play(); } else { if (_local1 < 0.5){ axe2Sound.play(); } else { if (_local1 < 0.75){ axe3Sound.play(); } else { axe4Sound.play(); }; }; }; } } }//package com.kerb.patapon.game.characters
Section 11
//Yumipon (com.kerb.patapon.game.characters.Yumipon) package com.kerb.patapon.game.characters { import flash.display.*; import flash.geom.*; import com.kerb.patapon.*; import flash.media.*; import com.kerb.patapon.game.projectiles.*; public class Yumipon extends AbstractCharacter { private static const THROW_FORCE_VARIANCE:Number = 1; private static var arrow3Sound:Sound; private static var arrow2Sound:Sound; private static var arrow1Sound:Sound; private static var arrow4Sound:Sound; public function Yumipon(_arg1:Number, _arg2:int){ super(_arg1, _arg2); projectile = new Arrow(); if (!arrow1Sound){ arrow1Sound = Main.assetFactory.createSound("Arrow1Sound"); }; if (!arrow2Sound){ arrow2Sound = Main.assetFactory.createSound("Arrow2Sound"); }; if (!arrow3Sound){ arrow3Sound = Main.assetFactory.createSound("Arrow3Sound"); }; if (!arrow4Sound){ arrow4Sound = Main.assetFactory.createSound("Arrow4Sound"); }; } override protected function init():void{ mc = (Main.assetFactory.createDisplayObject("YumiponAsset") as MovieClip); } override public function getGlobalPosition(_arg1:Boolean):Point{ var _local2:Number; var _local3:Number; if (_arg1){ _local2 = (mc.x + 5); _local3 = (mc.y - 110); } else { _local2 = (mc.x + 19.6); _local3 = (mc.y - 36); }; return (new Point(_local2, _local3)); } override public function attack(_arg1:Boolean=false):void{ if (Math.random() < 0.1){ deferCounter = ((Math.random() * 2) + 1); deferFunction = attack; return; }; if (_arg1){ setAnimation("feverAttack"); } else { setAnimation("attack"); }; initWeaponSound(); nextAction = idle; state = STATE_NULL; attacking = true; } override public function update(_arg1:Array, _arg2:Boolean, _arg3:Number, _arg4:Number):Boolean{ var _local6:int; var _local5:Boolean; if (attacking){ if (mc.animation){ _local6 = (_arg2) ? 11 : 2; if (mc.animation.currentFrame == _local6){ _local5 = true; }; }; }; super.update(_arg1, _arg2, _arg3, _arg4); return (_local5); } override public function getThrowForce(_arg1:Boolean):Point{ var _local2:Number; _local2 = (Math.random() * THROW_FORCE_VARIANCE); if (Math.random() < 0.5){ _local2 = -(_local2); }; var _local3:Number = (5 + _local2); if (_arg1){ _local3 = (_local3 + 3); }; _local2 = (Math.random() * THROW_FORCE_VARIANCE); if (Math.random() < 0.5){ _local2 = -(_local2); }; var _local4:Number = (-7 + _local2); return (new Point(_local3, _local4)); } override protected function playWeaponSound():void{ var _local1:Number = Math.random(); if (_local1 < 0.25){ arrow1Sound.play(); } else { if (_local1 < 0.5){ arrow2Sound.play(); } else { if (_local1 < 0.75){ arrow3Sound.play(); } else { arrow4Sound.play(); }; }; }; } } }//package com.kerb.patapon.game.characters
Section 12
//Yuripon (com.kerb.patapon.game.characters.Yuripon) package com.kerb.patapon.game.characters { import flash.display.*; import flash.geom.*; import com.kerb.patapon.*; import flash.media.*; import com.kerb.patapon.game.projectiles.*; public class Yuripon extends AbstractCharacter { protected static const THROW_FORCE_VARIANCE:Number = 1; private static var spear3Sound:Sound; private static var spear2Sound:Sound; private static var spear1Sound:Sound; private static var spear4Sound:Sound; public function Yuripon(_arg1:Number, _arg2:int){ super(_arg1, _arg2); projectile = new Spear(); if (!spear1Sound){ spear1Sound = Main.assetFactory.createSound("Spear1Sound"); }; if (!spear2Sound){ spear2Sound = Main.assetFactory.createSound("Spear2Sound"); }; if (!spear3Sound){ spear3Sound = Main.assetFactory.createSound("Spear3Sound"); }; if (!spear4Sound){ spear4Sound = Main.assetFactory.createSound("Spear4Sound"); }; } override protected function init():void{ mc = (Main.assetFactory.createDisplayObject("YuriponAsset") as MovieClip); } override public function getGlobalPosition(_arg1:Boolean):Point{ var _local2:Number; var _local3:Number; if (_arg1){ _local2 = (mc.x + 18); _local3 = (mc.y - 123); } else { _local2 = (mc.x + 16.3); _local3 = (mc.y - 41.7); }; return (new Point(_local2, _local3)); } override public function attack(_arg1:Boolean=false):void{ if (Math.random() < 0.1){ deferCounter = ((Math.random() * 2) + 1); deferFunction = attack; return; }; if (_arg1){ setAnimation("feverAttack"); } else { setAnimation("attack"); }; initWeaponSound(); nextAction = idle; state = STATE_NULL; attacking = true; } override public function update(_arg1:Array, _arg2:Boolean, _arg3:Number, _arg4:Number):Boolean{ var _local6:int; var _local5:Boolean; if (attacking){ if (mc.animation){ _local6 = (_arg2) ? 12 : 3; if (mc.animation.currentFrame == _local6){ _local5 = true; }; }; }; super.update(_arg1, _arg2, _arg3, _arg4); return (_local5); } override public function getThrowForce(_arg1:Boolean):Point{ var _local2:Number; _local2 = (Math.random() * THROW_FORCE_VARIANCE); if (Math.random() < 0.5){ _local2 = -(_local2); }; var _local3:Number = (4 + _local2); if (_arg1){ _local3 = (_local3 + 3); }; _local2 = (Math.random() * THROW_FORCE_VARIANCE); if (Math.random() < 0.5){ _local2 = -(_local2); }; var _local4:Number = (-7 + _local2); return (new Point(_local3, _local4)); } override protected function playWeaponSound():void{ var _local1:Number = Math.random(); if (_local1 < 0.25){ spear1Sound.play(); } else { if (_local1 < 0.5){ spear2Sound.play(); } else { if (_local1 < 0.75){ spear3Sound.play(); } else { spear4Sound.play(); }; }; }; } } }//package com.kerb.patapon.game.characters
Section 13
//Fireworks (com.kerb.patapon.game.fireworks.Fireworks) package com.kerb.patapon.game.fireworks { import flash.events.*; import flash.display.*; import flash.geom.*; import com.kerb.patapon.*; import flash.media.*; import flash.filters.*; public class Fireworks extends Sprite { private var inactiveParticles:Array; private var sfx:Sound; private var activeParticles:Array; private var intervalsIndex:int; private var sfxTransform:SoundTransform; private var canvas:BitmapData; private var counter:int; private static const MATRIX:Array = [1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, FADE_RATE, 0]; private static const FADE_RATE:Number = 0.8; private static const DEFAULT_PARTICLE_LIFESPAN:int = 30; private static const RESTITUTION:Number = 0.8; private static const PARTICLE_DIAMETER:Number = 8; private static const GRAVITY:Number = 1; private static const BLUR_FILTER:BlurFilter = new BlurFilter(2, 2, 1); private static const DEFAULT_PARTICLE_SPEED:Number = 20; private static const ZERO_POINT:Point = new Point(); private static const CMF:ColorMatrixFilter = new ColorMatrixFilter(MATRIX); private static const EMITTER_INTERVALS:Array = [1, 15, 37, 45, 52, 65, 69, 80, 95, 113]; public function Fireworks(_arg1:Number, _arg2:Number){ inactiveParticles = new Array(); activeParticles = new Array(); var _local3:Number = 1; canvas = new BitmapData((_arg1 / _local3), (_arg2 / _local3), true, 0); var _local4:Bitmap = new Bitmap(canvas); _local4.scaleX = _local3; _local4.scaleY = _local3; addChild(_local4); counter = 0; intervalsIndex = 0; var _local5:int; while (_local5 < 65) { inactiveParticles.push(new Particle(PARTICLE_DIAMETER, PARTICLE_DIAMETER)); _local5++; }; sfx = Main.assetFactory.createSound("FireworkSound"); sfxTransform = new SoundTransform(); } public function dispose():void{ removeEventListener(Event.ENTER_FRAME, onEnterFrame); } public function start():void{ addEventListener(Event.ENTER_FRAME, onEnterFrame); } private function onEnterFrame(_arg1:Event):void{ if (++counter == EMITTER_INTERVALS[intervalsIndex]){ if (++intervalsIndex == EMITTER_INTERVALS.length){ intervalsIndex = 0; counter = 0; }; launchFirework(); }; canvas.applyFilter(canvas, canvas.rect, ZERO_POINT, BLUR_FILTER); canvas.applyFilter(canvas, canvas.rect, ZERO_POINT, CMF); var _local2:int = activeParticles.length; while (--_local2 > -1) { if (!activeParticles[_local2].update(GRAVITY, RESTITUTION, canvas)){ inactiveParticles.push(activeParticles.splice(_local2, 1)[0]); }; }; } private function launchFirework():void{ var _local2:int; var _local3:Number; var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Particle; var _local1 = 13; var _local10:Number = (((0.7 * Math.random()) * canvas.width) + (0.15 * canvas.width)); var _local11:Number = (((0.2 * Math.random()) * canvas.height) + (0.1 * canvas.width)); _local2 = 0; while (_local2 < _local1) { if (inactiveParticles.length == 0){ _local9 = new Particle(PARTICLE_DIAMETER, PARTICLE_DIAMETER); } else { _local9 = inactiveParticles.splice(0, 1)[0]; }; _local4 = (_local2 / _local1); _local3 = ((2 * Math.PI) * _local4); _local3 = (_local3 + (((0.6 * Math.random()) * _local4) - (0.3 * _local4))); _local5 = (DEFAULT_PARTICLE_SPEED + int((((0.2 * Math.random()) * DEFAULT_PARTICLE_SPEED) - (0.1 * DEFAULT_PARTICLE_SPEED)))); _local8 = (DEFAULT_PARTICLE_LIFESPAN + int((((0.2 * Math.random()) * DEFAULT_PARTICLE_LIFESPAN) - (0.1 * DEFAULT_PARTICLE_LIFESPAN)))); _local6 = (_local5 * Math.cos(_local3)); _local7 = (_local5 * Math.sin(_local3)); _local9.init(_local8, _local10, _local11, _local6, _local7); activeParticles.push(_local9); _local2++; }; var _local12:int = (Math.random() * 100); if (sfxTransform.volume > 0){ sfxTransform.volume = (sfxTransform.volume - 0.1); } else { if (sfxTransform.volume < 0){ sfxTransform.volume = 0; }; }; sfx.play(_local12, 0, sfxTransform); } } }//package com.kerb.patapon.game.fireworks
Section 14
//Particle (com.kerb.patapon.game.fireworks.Particle) package com.kerb.patapon.game.fireworks { import flash.display.*; import flash.geom.*; import flash.filters.*; public class Particle { private var pos:Point; private var bmp:BitmapData; private var lifeSpan:int; private var vel:Point; private static const ZERO_POINT:Point = new Point(); private static const MATRIX:Array = [1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, FADE_RATE, 0]; private static const FADE_RATE:Number = 0.9; private static const CMF:ColorMatrixFilter = new ColorMatrixFilter(MATRIX); public function Particle(_arg1:int, _arg2:int){ bmp = new BitmapData(_arg1, _arg2, true, 0); pos = new Point(0, 0); vel = new Point(0, 0); } public function init(_arg1:int, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number):void{ this.lifeSpan = _arg1; pos.x = _arg2; pos.y = _arg3; vel.x = _arg4; vel.y = _arg5; var _local6:Shape = new Shape(); _local6.graphics.beginFill(0xFFFFFF); _local6.graphics.drawEllipse(0, 0, bmp.width, bmp.height); bmp.draw(_local6); } public function update(_arg1:Number, _arg2:Number, _arg3:BitmapData):Boolean{ var _local4:Number; var _local5:Number; vel.x = (vel.x * _arg2); vel.y = (vel.y * _arg2); vel.y = (vel.y + _arg1); var _local6:int; var _local7:Number = Math.abs(vel.x); var _local8:Number = Math.abs(vel.y); if (_local7 > _local8){ _local4 = ((vel.x < 0)) ? -1 : 1; _local5 = (vel.y / _local7); _local6 = _local7; } else { _local4 = (vel.x / _local8); _local5 = ((vel.y < 0)) ? -1 : 1; _local6 = _local8; }; while (--_local6 > 0) { pos.x = (pos.x + _local4); pos.y = (pos.y + _local5); _arg3.copyPixels(bmp, bmp.rect, pos, bmp, ZERO_POINT, true); }; bmp.applyFilter(bmp, bmp.rect, ZERO_POINT, CMF); return ((--lifeSpan > 0)); } } }//package com.kerb.patapon.game.fireworks
Section 15
//Arrow (com.kerb.patapon.game.projectiles.Arrow) package com.kerb.patapon.game.projectiles { import flash.display.*; import com.kerb.patapon.*; public class Arrow extends Projectile { public function Arrow(){ mc = (Main.assetFactory.createDisplayObject("ArrowAsset") as MovieClip); mc.visible = false; damageNormal = 2; damageFever = 4; } } }//package com.kerb.patapon.game.projectiles
Section 16
//HeroSpear (com.kerb.patapon.game.projectiles.HeroSpear) package com.kerb.patapon.game.projectiles { import flash.display.*; import com.kerb.patapon.*; public class HeroSpear extends Projectile { public var heroEffect:Boolean; public function HeroSpear(){ mc = (Main.assetFactory.createDisplayObject("HeroSpearAsset") as MovieClip); mc.visible = false; setDamage(false); } public function setDamage(_arg1:Boolean):void{ this.heroEffect = _arg1; if (_arg1){ damageNormal = 5; damageFever = 6; } else { damageNormal = 4; damageFever = 5; }; } } }//package com.kerb.patapon.game.projectiles
Section 17
//Projectile (com.kerb.patapon.game.projectiles.Projectile) package com.kerb.patapon.game.projectiles { import flash.display.*; import flash.geom.*; import com.kerb.patapon.game.*; public class Projectile { public var activated:Boolean; private var vx:Number; private var vy:Number; private var fadeOutCounter:int; protected var damageFever:Number; public var mc:MovieClip; private var x:Number; private var y:Number; protected var damageNormal:Number; private static const FADE_OUT_TIME:int = 10; private static const RESTITUTION:Number = 0.99; private static const GRAVITY:Number = 0.3; private static const RAD_2_DEG:Number = 57.2957795130823; public function Projectile(){ damageNormal = 0; damageFever = 0; activated = false; } public function update():Boolean{ var _local2:Number; var _local1:Boolean; if (fadeOutCounter == 0){ vx = (vx * RESTITUTION); vy = (vy * RESTITUTION); vy = (vy + GRAVITY); x = (x + vx); y = (y + vy); mc.x = x; mc.y = y; _local2 = Math.atan2(vy, vx); mc.rotation = (RAD_2_DEG * _local2); if (y > Renderer.groundLevel){ fadeOutCounter = FADE_OUT_TIME; }; } else { if (--fadeOutCounter == 0){ _local1 = true; }; mc.alpha = (fadeOutCounter / FADE_OUT_TIME); }; return (_local1); } public function activate(_arg1:Point, _arg2:Point):void{ x = _arg1.x; y = _arg1.y; vx = _arg2.x; vy = _arg2.y; fadeOutCounter = 0; mc.x = x; mc.y = y; mc.alpha = 1; mc.visible = true; activated = true; } public function targetHit(_arg1:Boolean):Number{ var _local2:Number = 0; if (fadeOutCounter == 0){ fadeOutCounter = FADE_OUT_TIME; _local2 = (_arg1) ? damageFever : damageNormal; }; return (_local2); } public function deactivate():void{ mc.visible = false; activated = false; } } }//package com.kerb.patapon.game.projectiles
Section 18
//Spear (com.kerb.patapon.game.projectiles.Spear) package com.kerb.patapon.game.projectiles { import flash.display.*; import com.kerb.patapon.*; public class Spear extends Projectile { public function Spear(){ mc = (Main.assetFactory.createDisplayObject("SpearAsset") as MovieClip); mc.visible = false; damageNormal = 3; damageFever = 5; } } }//package com.kerb.patapon.game.projectiles
Section 19
//AbstractLevel (com.kerb.patapon.game.AbstractLevel) package com.kerb.patapon.game { import flash.events.*; import flash.display.*; import com.kerb.game.*; import flash.geom.*; import com.kerb.patapon.*; import com.kerb.patapon.game.characters.*; import flash.media.*; import com.kerb.patapon.game.projectiles.*; import flash.utils.*; import flash.ui.*; public class AbstractLevel extends AbstractSection { protected var combo:int; protected var numCharacters:int; protected var frontLimit:Number; protected var backLimit:Number; protected var attacking:Boolean; protected var vocals:Vocals; protected var comboScore:int; protected var beatPlayed:Boolean; protected var projectiles:Array; private var voxChannel:SoundChannel; protected var coolThreshold:int; protected var goodThreshold:int; protected var levelDuration:int; protected var damageSoundPlaying:Boolean; protected var marching:Boolean; protected var hit1Sound:Sound; protected var numSilentBeats:int; protected var renderer:Renderer; protected var numProjectiles:int; protected var timeScore:int; protected var currentPatternStep:int; protected var beatDistance:int; protected var numCoolBeats:int; protected var hit2Sound:Sound; protected var heroEffectCounter:int; protected var missionEndTimer:Timer; protected var currentPattern:Array; private var vox:Sound; protected var characters:Array; protected var musicState:int; protected var hit3Sound:Sound; protected var allowAttack:Boolean; protected var gameTimer:GameTimer; protected var hud:HUD; protected var hero:Hero; public static const RESPONSE:int = 1; private static const NO_SOUND_COOL_DEVIATION_THRESHOLD:int = 4; private static const SOUND_COOL_DEVIATION_THRESHOLD:int = 3; private static const ATTACK:Array = [PON, PON, PATA, PON]; public static const COOL:int = 2; private static const MISSION_WIN_PAUSE:int = 1200; private static const TIME_POINTS:int = 10; private static const BEAT_START:int = -7; public static const PATA:int = 0; private static const BEAT_END:int = 7; private static const COOL_BEAT_FEVER:int = 8; private static const MARCH:Array = [PATA, PATA, PATA, PON]; public static const BAD:int = 0; private static const COMBO_POINTS:Array = [10, 20, 40, 80]; public static const CALL:int = 0; private static const MISSION_LOSE_PAUSE:int = 700; public static const PON:int = 1; public static const MAX_COMBO:int = 4; private static const NO_SOUND_GOOD_DEVIATION_THRESHOLD:int = 6; private static const SOUND_GOOD_DEVIATION_THRESHOLD:int = 5; public static const GOOD:int = 1; protected function onMissionLoseTimer(_arg1:TimerEvent):void{ renderer.showMissionLose(); var _local2:MovieClip = renderer.getRetryMissionButton(); _local2.addEventListener(MouseEvent.CLICK, lose, false, 0, true); _local2.buttonMode = true; _local2.mouseChildren = false; stage.addEventListener(KeyboardEvent.KEY_DOWN, onLoseKeyDown); } protected function onLoseKeyDown(_arg1:KeyboardEvent):void{ if ((((_arg1.keyCode == Keyboard.SPACE)) || ((_arg1.keyCode == Keyboard.ENTER)))){ lose(); }; } protected function win():void{ SoundMixer.stopAll(); removeChild(renderer); renderer = null; var _local1:Main = (main as Main); _local1.setCurrLevelScore(getScore()); NextSectionClass = LevelWin; gotoNextSection(); } protected function playDamageSound():void{ var _local1:Number; var _local2:int; if (!damageSoundPlaying){ _local1 = Math.random(); _local2 = (Math.random() * 250); if (_local1 < 0.33){ hit1Sound.play(_local2); } else { if (_local1 < 0.67){ hit2Sound.play(_local2); } else { hit3Sound.play(_local2); }; }; damageSoundPlaying = true; }; } protected function start():void{ addEventListener(Event.ENTER_FRAME, onEnterFrame); stage.addEventListener(KeyboardEvent.KEY_DOWN, onKeyDown); gameTimer.start(levelDuration); stage.focus = stage; } protected function onLevelWinEnterFrame(_arg1:Event):void{ var _local2:int; while (_local2 < numCharacters) { if (Math.random() < 0.01){ characters[_local2].glee(); }; characters[_local2].update(characters, (combo >= 10), backLimit, frontLimit); _local2++; }; renderer.draw(characters, hero); renderer.monochrome(); if (renderer.missionEndFinished(getScore())){ win(); }; } protected function lose(_arg1:Event=null):void{ SoundMixer.stopAll(); removeChild(renderer); renderer = null; Main.buttonSound.play(); stage.removeEventListener(KeyboardEvent.KEY_DOWN, onLoseKeyDown); NextSectionClass = (getDefinitionByName(getQualifiedClassName(this)) as Class); gotoNextSection(); } override protected function init():void{ var _local1:int; hud = new HUD((main as Main).currLevelNum); currentPattern = new Array(); currentPatternStep = 0; combo = 0; beatDistance = 0; numSilentBeats = 0; musicState = CALL; allowAttack = true; vocals = new Vocals(); timeScore = 0; comboScore = 0; projectiles = new Array(); numProjectiles = 0; numCoolBeats = 0; backLimit = Number.MAX_VALUE; frontLimit = Number.MAX_VALUE; heroEffectCounter = 0; attacking = false; marching = false; if ((main as Main).gameWithAudio){ coolThreshold = SOUND_COOL_DEVIATION_THRESHOLD; goodThreshold = SOUND_GOOD_DEVIATION_THRESHOLD; } else { coolThreshold = NO_SOUND_COOL_DEVIATION_THRESHOLD; goodThreshold = NO_SOUND_GOOD_DEVIATION_THRESHOLD; }; renderer.setCamera(0); renderer.addCharacters(characters); addChild(renderer); addChild(hud); gameTimer = new GameTimer(); gameTimer.addEventListener(Event.COMPLETE, onGameTimerComplete); _local1 = 0; while (_local1 < numCharacters) { characters[_local1].addEventListener(AbstractCharacter.EVENT_DIE, onCharacterDie); _local1++; }; _local1 = 0; while (_local1 < 10) { vocals.addPataVocal(("PataSound" + _local1)); vocals.addPonVocal(("PonSound" + _local1)); _local1++; }; hit1Sound = Main.assetFactory.createSound("Hit1Sound"); hit2Sound = Main.assetFactory.createSound("Hit2Sound"); hit3Sound = Main.assetFactory.createSound("Hit3Sound"); damageSoundPlaying = false; start(); } protected function onCharacterDie(_arg1:Event):void{ var _local2:int = characters.indexOf(_arg1.target); if (_local2 > -1){ characters[_local2].removeEventListener(AbstractCharacter.EVENT_DIE, onCharacterDie); renderer.addSpeechBubble("game.bubbles.argh", characters[_local2], SpeechBubble.DEFAULT_DISPLAY_TIME, true); characters.splice(_local2, 1); numCharacters--; }; if (_local2 == 0){ levelComplete(false); }; } override public function dispose():void{ removeEventListener(Event.ENTER_FRAME, onEnterFrame); removeEventListener(Event.ENTER_FRAME, onLevelWinEnterFrame); removeEventListener(Event.ENTER_FRAME, onLevelLoseEnterFrame); stage.removeEventListener(KeyboardEvent.KEY_DOWN, onKeyDown); stage.removeEventListener(KeyboardEvent.KEY_DOWN, onLoseKeyDown); if (missionEndTimer){ missionEndTimer.removeEventListener(TimerEvent.TIMER, onMissionWinTimer); missionEndTimer.removeEventListener(TimerEvent.TIMER, onMissionLoseTimer); }; if (gameTimer){ gameTimer.removeEventListener(Event.COMPLETE, onGameTimerComplete); }; var _local1:int; while (_local1 < characters.length) { characters[_local1].removeEventListener(AbstractCharacter.EVENT_DIE, onCharacterDie); _local1++; }; if (renderer){ renderer.dispose(); }; } protected function pata(_arg1:int):void{ renderer.showPata(_arg1); var _local2:int; while (_local2 < numCharacters) { characters[_local2].pata(); _local2++; }; } protected function onGameTimerComplete(_arg1:Event):void{ levelComplete(false); } protected function onLevelLoseEnterFrame(_arg1:Event):void{ if (renderer.missionEndFinished()){ hud.deactivateTimer(); } else { renderer.monochrome(); }; } protected function onEnterFrame(_arg1:Event):void{ var _local2:int; var _local3:Projectile; var _local4:AbstractCharacter; var _local6:Point; var _local7:Point; damageSoundPlaying = false; beatDistance = hud.update(gameTimer); if (beatDistance == BEAT_START){ beatStart(); } else { if (beatDistance == BEAT_END){ beatEnd(); } else { if (((vox) && ((beatDistance == -2)))){ voxChannel = vox.play(0, 1); vox = null; }; }; }; var _local5 = (combo >= 10); _local2 = 0; while (_local2 < numCharacters) { _local4 = characters[_local2]; if (_local4.update(characters, _local5, backLimit, frontLimit)){ if ((_local4 is Tatepon)){ _local6 = _local4.getGlobalPosition(_local5); _local7 = (_local4 as Tatepon).getLocalPosition(_local6); checkAxeHit(_local6, _local7); } else { _local3 = _local4.projectile; _local3.activate(_local4.getGlobalPosition(_local5), _local4.getThrowForce(_local5)); if (projectiles.indexOf(_local3) == -1){ projectiles.push(_local3); numProjectiles++; }; }; }; _local2++; }; _local2 = numProjectiles; while (--_local2 > -1) { _local3 = projectiles[_local2]; if (_local3.update()){ _local3.deactivate(); projectiles.splice(_local2, 1); numProjectiles--; }; }; renderer.draw(characters, hero); if (renderer.characterPastFinishingPost(characters)){ levelComplete(true); } else { if (marching){ if ((((Math.random() < 0.001)) && ((combo > 1)))){ renderer.addRandomSpeechBubble("game.bubbles.gogogo", characters); }; }; if (combo > 0){ if (Math.random() < 0.005){ if (Math.random() < 0.5){ renderer.addRandomSpeechBubble("game.bubbles.super", characters); } else { renderer.addRandomSpeechBubble("game.bubbles.thatsit", characters); }; }; }; }; } protected function resetPattern():void{ currentPattern = new Array(); currentPatternStep = 0; } private function onKeyDown(_arg1:KeyboardEvent):void{ var _local2:int = Math.abs(beatDistance); if (_arg1.keyCode == Keyboard.LEFT){ hud.setMetronomeHilite(true); if (beatPlayed){ pata(BAD); mistake(); } else { if (musicState == RESPONSE){ if (Math.random() < 0.6){ renderer.addRandomSpeechBubble("game.bubbles.response", characters, SpeechBubble.DEFAULT_DISPLAY_TIME, true); } else { renderer.addRandomSpeechBubble("game.bubbles.dontrush", characters, SpeechBubble.DEFAULT_DISPLAY_TIME, true); }; pata(BAD); mistake(); } else { if (_local2 < coolThreshold){ numCoolBeats++; addToPattern(PATA); pata(COOL); } else { if (_local2 < goodThreshold){ numCoolBeats = 0; addToPattern(PATA); pata(GOOD); } else { pata(BAD); mistake(); }; }; }; }; } else { if (_arg1.keyCode == Keyboard.RIGHT){ hud.setMetronomeHilite(true); if (beatPlayed){ pon(BAD); mistake(); } else { if (musicState == RESPONSE){ renderer.addRandomSpeechBubble("game.bubbles.response", characters, SpeechBubble.DEFAULT_DISPLAY_TIME, true); pon(BAD); mistake(); } else { if (_local2 < coolThreshold){ numCoolBeats++; addToPattern(PON); pon(COOL); } else { if (_local2 < goodThreshold){ numCoolBeats = 0; addToPattern(PON); pon(GOOD); } else { pon(BAD); mistake(); }; }; }; }; }; }; if (numCoolBeats >= 4){ if (characters.indexOf(hero) != -1){ hero.setHeroEffect(true); renderer.setAuraVisibility(true); heroEffectCounter = 12; }; }; } protected function somethingToAttack():Boolean{ return (false); } protected function checkAxeHit(_arg1:Point, _arg2:Point):void{ } protected function beatEnd():void{ var _local1:Boolean; if (beatPlayed){ if (currentPatternStep == 4){ if (combo < MAX_COMBO){ comboScore = (comboScore + COMBO_POINTS[combo]); if (numCoolBeats >= COOL_BEAT_FEVER){ numCoolBeats = 0; combo = MAX_COMBO; } else { combo++; }; hud.setCombo(combo); } else { comboScore = (comboScore + COMBO_POINTS[(COMBO_POINTS.length - 1)]); }; if (currentPattern[0] == PATA){ march(); if (combo == 1){ renderer.addRandomSpeechBubble("game.bubbles.forward", characters, 3000); } else { if (combo > 1){ if (Math.random() < 0.2){ renderer.addRandomSpeechBubble("game.bubbles.pata", characters, 3000); }; }; }; vox = ((combo)==1) ? vocals.getFirstPataVocal() : vocals.getPataVocal(); attacking = false; marching = true; } else { if (currentPattern[0] == PON){ if (somethingToAttack()){ attack(); if (((!(attacking)) && ((Math.random() > 0.5)))){ renderer.addRandomSpeechBubble("game.bubbles.pon.together", characters, 3000); } else { if (Math.random() < 0.2){ renderer.addRandomSpeechBubble("game.bubbles.pon", characters, 3000); }; }; vox = ((combo)==1) ? vocals.getFirstPonVocal() : vocals.getPonVocal(); attacking = true; marching = false; } else { _local1 = true; attacking = false; marching = false; renderer.addRandomSpeechBubble("game.bubbles.noattack", characters, SpeechBubble.DEFAULT_DISPLAY_TIME, true); }; }; }; if (Math.random() < 0.5){ if (((!(attacking)) && (somethingToAttack()))){ renderer.addRandomSpeechBubble("game.bubbles.attack", characters, 10000, true); }; }; musicState = (_local1) ? CALL : RESPONSE; numSilentBeats = 0; resetPattern(); }; } else { if (musicState == CALL){ mistake(); } else { if (++numSilentBeats == 4){ musicState = CALL; }; }; }; if (--heroEffectCounter == 0){ hero.setHeroEffect(false); renderer.setAuraVisibility(false); }; } protected function attack():void{ var _local1 = (combo >= 10); var _local2:int; while (_local2 < numCharacters) { characters[_local2].attack(_local1); _local2++; }; } protected function beatStart():void{ beatPlayed = false; } protected function march():void{ var _local1:int; while (_local1 < numCharacters) { characters[_local1].march(); _local1++; }; } protected function pon(_arg1:int):void{ renderer.showPon(_arg1); var _local2:int; while (_local2 < numCharacters) { characters[_local2].pon(); _local2++; }; } public function getScore():int{ return ((comboScore + timeScore)); } protected function mistake():void{ if (combo > 0){ if (voxChannel){ voxChannel.stop(); }; vocals.huh(); if (Math.random() < 0.5){ showMistakeSpeechBubble(); }; } else { if (Math.random() < 0.05){ showMistakeSpeechBubble(); } else { if (Math.random() < 0.08){ if (somethingToAttack()){ renderer.addRandomSpeechBubble("game.bubbles.attack", characters, 6000, true); } else { renderer.addRandomSpeechBubble("game.bubbles.march", characters, 6000, true); }; }; }; }; combo = 0; numCoolBeats = 0; hud.setCombo(combo); resetPattern(); var _local1:int; while (_local1 < numCharacters) { characters[_local1].mistake(); _local1++; }; attacking = false; musicState = CALL; } protected function levelComplete(_arg1:Boolean):void{ var _local2:int; renderer.hideSymbols(); renderer.setAuraVisibility(false); hud.deactivateMetronome(); hud.setCombo(0); if (voxChannel){ voxChannel.stop(); }; gameTimer.stop(); timeScore = int(((TIME_POINTS * gameTimer.totalTime) / 1000)); stage.removeEventListener(KeyboardEvent.KEY_DOWN, onKeyDown); removeEventListener(Event.ENTER_FRAME, onEnterFrame); if (_arg1){ _local2 = 0; while (_local2 < numCharacters) { characters[_local2].finish(); _local2++; }; addEventListener(Event.ENTER_FRAME, onLevelWinEnterFrame); missionEndTimer = new Timer(MISSION_WIN_PAUSE, 1); missionEndTimer.addEventListener(TimerEvent.TIMER, onMissionWinTimer); renderer.showFireworks(); } else { _local2 = 0; while (_local2 < numCharacters) { characters[_local2].stationary(); _local2++; }; addEventListener(Event.ENTER_FRAME, onLevelLoseEnterFrame); missionEndTimer = new Timer(MISSION_LOSE_PAUSE, 1); missionEndTimer.addEventListener(TimerEvent.TIMER, onMissionLoseTimer); }; missionEndTimer.start(); } protected function onMissionWinTimer(_arg1:TimerEvent):void{ renderer.showMissionWin(getScore()); } protected function addToPattern(_arg1:int):void{ var _local2:int; var _local3:Array; currentPattern[currentPatternStep] = _arg1; currentPatternStep++; if (currentPattern[0] == PATA){ _local3 = MARCH; } else { if (((allowAttack) && ((currentPattern[0] == PON)))){ _local3 = ATTACK; }; }; if (_local3){ _local2 = 0; while (_local2 < currentPatternStep) { if (currentPattern[_local2] != _local3[_local2]){ mistake(); }; _local2++; }; } else { mistake(); }; beatPlayed = true; } private function showMistakeSpeechBubble():void{ var _local1:Number = Math.random(); if (_local1 < 0.33){ renderer.addRandomSpeechBubble("game.bubbles.match", characters, 3000, true); } else { if (_local1 < 0.66){ renderer.addRandomSpeechBubble("game.bubbles.thebeat", characters, 3000, true); } else { if ((main as Main).gameWithAudio){ renderer.addRandomSpeechBubble("game.bubbles.listen", characters, 3000, true); } else { renderer.addRandomSpeechBubble("game.bubbles.look", characters, 3000, true); }; }; }; } } }//package com.kerb.patapon.game
Section 20
//HitSymbol (com.kerb.patapon.game.HitSymbol) package com.kerb.patapon.game { import flash.display.*; import flash.utils.*; public class HitSymbol { private var stateDuration:int; private var initRotation:Number; private var baseRotation:Number; private var state:int; private var mc:MovieClip; private var initScale:Number; private var timeStamp:int; private static const APPEARING_DURATION:int = 100; private static const STATE_HIDDEN:int = 0; private static const APPEARING_ROTATION:Number = 20; private static const DISAPPEARING_SCALE:Number = 2.5; private static const APPEARING_SCALE_PROBABILITY:Number = 0.2; private static const STATE_SHOWING:int = 2; private static const DISAPPEARING_ROTATION:Number = 20; private static const DISAPPEARING_SCALE_PROBABILITY:Number = 0.2; private static const STATE_DISAPPEARING:int = 3; private static const DISAPPEARING_DURATION:int = 200; private static const SHOWING_DURATION:int = 500; private static const APPEARING_SCALE:Number = 1.4; private static const STATE_APPEARING:int = 1; public function HitSymbol(_arg1:MovieClip){ this.mc = _arg1; _arg1.alpha = 0; baseRotation = _arg1.rotation; state = STATE_HIDDEN; } public function show(_arg1:int):void{ if (Math.random() < APPEARING_SCALE_PROBABILITY){ initScale = ((Math.random() * (APPEARING_SCALE - 1)) + 1); initRotation = (Math.random() * APPEARING_ROTATION); if (Math.random() < 0.5){ initRotation = -(initRotation); }; initRotation = (initRotation + baseRotation); } else { initScale = 1; initRotation = baseRotation; }; mc.gotoAndStop((_arg1 + 1)); mc.scaleX = initScale; mc.scaleY = initScale; mc.rotation = initRotation; mc.alpha = 0; state = STATE_APPEARING; stateDuration = APPEARING_DURATION; timeStamp = getTimer(); } public function hide():void{ if ((((state == STATE_DISAPPEARING)) || ((state == STATE_HIDDEN)))){ return; }; if (Math.random() < DISAPPEARING_SCALE_PROBABILITY){ initScale = ((Math.random() * (DISAPPEARING_SCALE - 1)) + 1); initRotation = (Math.random() * DISAPPEARING_ROTATION); if (Math.random() < 0.5){ initRotation = -(initRotation); }; initRotation = (initRotation + baseRotation); } else { initScale = 1; initRotation = baseRotation; }; mc.scaleX = 1; mc.scaleY = 1; mc.rotation = baseRotation; mc.alpha = 1; state = STATE_DISAPPEARING; stateDuration = DISAPPEARING_DURATION; timeStamp = getTimer(); } public function getAge():int{ var _local1:int = (getTimer() - timeStamp); switch (state){ case STATE_HIDDEN: _local1 = (_local1 + DISAPPEARING_DURATION); case STATE_DISAPPEARING: _local1 = (_local1 + SHOWING_DURATION); case STATE_SHOWING: _local1 = (_local1 + APPEARING_DURATION); }; return (_local1); } public function update():void{ var _local1:Number; if (state != STATE_HIDDEN){ _local1 = ((getTimer() - timeStamp) / stateDuration); if (_local1 > 1){ _local1 = 1; }; if (state == STATE_APPEARING){ mc.alpha = _local1; mc.scaleX = (mc.scaleY = (initScale + (_local1 * (1 - initScale)))); mc.rotation = (initRotation + (_local1 * (baseRotation - initRotation))); if (_local1 == 1){ state = STATE_SHOWING; stateDuration = SHOWING_DURATION; timeStamp = getTimer(); }; } else { if (state == STATE_SHOWING){ if (_local1 == 1){ hide(); }; } else { if (state == STATE_DISAPPEARING){ mc.alpha = (1 - _local1); mc.scaleX = (mc.scaleY = ((_local1 * (initScale - 1)) + 1)); mc.rotation = (baseRotation + (_local1 * (initRotation - baseRotation))); if (_local1 == 1){ mc.gotoAndStop(4); state = STATE_HIDDEN; }; }; }; }; }; } public function isHidden():Boolean{ return ((state == STATE_HIDDEN)); } public function makeInvisible():void{ mc.visible = false; } } }//package com.kerb.patapon.game
Section 21
//HUD (com.kerb.patapon.game.HUD) package com.kerb.patapon.game { import flash.events.*; import flash.display.*; import com.kerb.game.*; import com.kerb.patapon.*; import flash.media.*; public class HUD extends Sprite { private var levelNum:int; private var timerCritical:Boolean; private var hiliteCounter:int; private var combo:int; private var beatVolume:Number; private var beatDistance:int; private var heavySoundTransform:SoundTransform; private var mc:MovieClip; private static const METRONOME_HILITE:int = 20; private static const TIMER_CRITICAL_THRESHOLD:int = 30000; public function HUD(_arg1:int){ this.levelNum = _arg1; addEventListener(Event.ADDED_TO_STAGE, onAddedToStage); timerCritical = false; hiliteCounter = 0; heavySoundTransform = new SoundTransform(); heavySoundTransform.volume = 0; beatVolume = 1; } private function onAddedToStage(_arg1:Event):void{ removeEventListener(Event.ADDED_TO_STAGE, onAddedToStage); mc = (Main.assetFactory.createDisplayObject("HUDAsset") as MovieClip); mc.progress.gotoAndStop(("Level" + (levelNum + 1))); mc.heavy.soundTransform = heavySoundTransform; setCombo(0); addChild(mc); } public function update(_arg1:GameTimer):int{ beatDistance = ((mc.metronome.currentFrame - 1) % 15); if (beatDistance > 7){ beatDistance = (beatDistance - 15); }; if (beatDistance == 0){ if ((((combo > 2)) && ((combo < AbstractLevel.MAX_COMBO)))){ mc.combo.numberAnimation.gotoAndPlay("beat"); }; }; mc.timer.time.time_txt.text = _arg1.getTimeAsString(); if (((!(timerCritical)) && ((_arg1.totalTime < TIMER_CRITICAL_THRESHOLD)))){ mc.timer.gotoAndPlay("flashing"); timerCritical = true; }; if (hiliteCounter > 0){ if (--hiliteCounter == 0){ setMetronomeHilite(false); }; }; return (beatDistance); } public function setMetronomeVolume(_arg1:Number):void{ beatVolume = _arg1; mc.metronome.soundTransform = new SoundTransform(_arg1); } public function deactivateTimer():void{ mc.timer.gotoAndPlay("normal"); } public function setCombo(_arg1:int):void{ if (_arg1 == 0){ mc.combo.numberAnimation.gotoAndStop("hidden"); mc.combo.animation.gotoAndStop("hidden"); } else { if (_arg1 == 1){ } else { if (_arg1 == 2){ mc.combo.numberAnimation.gotoAndPlay("appear"); mc.combo.numberAnimation.num.gotoAndStop(_arg1); mc.combo.animation.gotoAndPlay("appear"); } else { if (_arg1 < AbstractLevel.MAX_COMBO){ mc.combo.numberAnimation.num.gotoAndStop(_arg1); mc.combo.animation.gotoAndPlay("increment"); } else { if (_arg1 != combo){ mc.combo.numberAnimation.gotoAndStop("hidden"); mc.combo.animation.gotoAndPlay("fever"); }; }; }; }; }; if ((((combo == 0)) && ((_arg1 > 0)))){ heavySoundTransform.volume = beatVolume; mc.heavy.soundTransform = heavySoundTransform; } else { if (_arg1 == 0){ heavySoundTransform.volume = 0; mc.heavy.soundTransform = heavySoundTransform; }; }; combo = _arg1; } public function deactivateMetronome():void{ mc.metronome.stop(); mc.metronome.visible = false; mc.removeChild(mc.metronome); mc.heavy.stop(); mc.removeChild(mc.heavy); } public function setMetronomeHilite(_arg1:Boolean):void{ if (_arg1){ mc.metronome.blendMode = BlendMode.NORMAL; hiliteCounter = METRONOME_HILITE; } else { mc.metronome.blendMode = BlendMode.INVERT; }; } } }//package com.kerb.patapon.game
Section 22
//Level1 (com.kerb.patapon.game.Level1) package com.kerb.patapon.game { import flash.events.*; import com.kerb.patapon.*; import com.kerb.patapon.game.characters.*; import flash.media.*; import com.kerb.tracking.*; public class Level1 extends AbstractLevel { private var extraCharacters:Array; private var windSoundChannel:SoundChannel; override protected function init():void{ var _local1:AbstractCharacter; renderer = new Renderer(0, 100, 550, 300, 1500, 260); renderer.setParallaxLayers("Level1BackgroundAsset", "Level1ParallaxBackAsset", "Level1ParallaxMidAsset", "Level1ParallaxFrontAsset"); renderer.setFinishingPost(1400); renderer.addToWeather("Level1WindAsset"); characters = new Array(); _local1 = new Hatapon(50, 0); characters.push(_local1); extraCharacters = new Array(); hero = new Hero(475, 1); extraCharacters.push(hero); _local1 = new Yuripon(725, 2); extraCharacters.push(_local1); _local1 = new Tatepon(1000, 3); extraCharacters.push(_local1); numCharacters = characters.length; levelDuration = 180000; super.init(); allowAttack = false; renderer.addCharacters(extraCharacters); renderer.addSpeechBubble("game.bubbles.march", characters[0], 10000, true); hud.setMetronomeVolume(0.7); var _local2:Sound = Main.assetFactory.createSound("WindSound"); var _local3:SoundTransform = new SoundTransform(0.2); windSoundChannel = _local2.play(0, 999999, _local3); if (Main.VIRAL){ DoubleQuick.event(293); } else { DoubleQuick.event(312); Main.webtrends("level1loaded"); }; } override protected function onMissionLoseTimer(_arg1:TimerEvent):void{ windSoundChannel.stop(); super.onMissionLoseTimer(_arg1); } override protected function onMissionWinTimer(_arg1:TimerEvent):void{ windSoundChannel.stop(); super.onMissionWinTimer(_arg1); } override protected function onEnterFrame(_arg1:Event):void{ var _local2:AbstractCharacter; var _local4:Number; var _local3:int = extraCharacters.length; while (--_local3 > -1) { _local2 = extraCharacters[_local3]; _local4 = (_local2.x - characters[0].x); if (_local4 < 30){ characters.push(extraCharacters.splice(_local3, 1)[0]); numCharacters++; renderer.addSpeechBubble("game.bubbles.joinyou", _local2, SpeechBubble.DEFAULT_DISPLAY_TIME, true); }; }; super.onEnterFrame(_arg1); } } }//package com.kerb.patapon.game
Section 23
//Level2 (com.kerb.patapon.game.Level2) package com.kerb.patapon.game { import flash.events.*; import flash.display.*; import flash.geom.*; import com.kerb.patapon.*; import com.kerb.patapon.game.characters.*; import flash.media.*; import com.kerb.patapon.game.projectiles.*; import flash.utils.*; import com.kerb.tracking.*; public class Level2 extends AbstractLevel { private var castleDestroyed:Boolean; private var castleDamage:Number; private var smokeCounter:int; private var hintTime:int; private var rainSoundChannel:SoundChannel; private var rain:MovieClip; private static const CASTLE_POSITION:Number = 500; private static const CASTLE_MAX_DAMAGE:Number = 30; private static const LIMIT_WIDTH:Number = 170; private static const MIN_ATTACK_DISTANCE:Number = 160; override protected function onEnterFrame(_arg1:Event):void{ var _local2:int; var _local3:int; var _local4:Projectile; super.onEnterFrame(_arg1); if (!castleDestroyed){ _local2 = numProjectiles; while (--_local2 > -1) { _local4 = projectiles[_local2]; if (renderer.projectileHittingCastle(_local4)){ _local3 = _local4.targetHit((combo >= AbstractLevel.MAX_COMBO)); castleDamage = (castleDamage + _local3); playDamageSound(); renderer.showDamagePoints(_local4.mc.x, _local4.mc.y, _local3, true); if ((((((--smokeCounter < 0)) && ((_local4 is HeroSpear)))) && ((_local4 as HeroSpear).heroEffect))){ renderer.addHeroSpearSmoke(_local4.mc.x, _local4.mc.y); smokeCounter = 20; }; if (castleDamage >= CASTLE_MAX_DAMAGE){ castleDamage = 0; renderer.showCastleDamage(); }; }; }; if (renderer.castleDestroyed()){ castleDestroyed = true; backLimit = Number.MAX_VALUE; frontLimit = Number.MAX_VALUE; }; if (((((!(marching)) && (!(attacking)))) && (!(somethingToAttack())))){ if ((getTimer() - hintTime) > 5000){ renderer.addRandomSpeechBubble("game.bubbles.noattack.forward", characters, 3000, true); hintTime = getTimer(); }; }; }; } override protected function onMissionLoseTimer(_arg1:TimerEvent):void{ rain.lightning.gotoAndStop(1); rainSoundChannel.stop(); super.onMissionLoseTimer(_arg1); } override protected function onMissionWinTimer(_arg1:TimerEvent):void{ rain.lightning.gotoAndStop(1); rainSoundChannel.stop(); super.onMissionWinTimer(_arg1); } override protected function checkAxeHit(_arg1:Point, _arg2:Point):void{ if (!castleDestroyed){ if (renderer.axeHittingCastle(_arg1)){ castleDamage = (castleDamage + Tatepon.AXE_DAMAGE); playDamageSound(); renderer.showDamagePoints(_arg2.x, _arg2.y, Tatepon.AXE_DAMAGE, true); if (castleDamage >= CASTLE_MAX_DAMAGE){ castleDamage = 0; renderer.showCastleDamage(); }; }; }; } override protected function somethingToAttack():Boolean{ var _local3:Number; var _local4:int; var _local1:Boolean; var _local2:Number = Number.MAX_VALUE; if (!castleDestroyed){ _local4 = 0; while (_local4 < numCharacters) { _local3 = (CASTLE_POSITION - characters[_local4].x); if (_local3 < _local2){ _local2 = _local3; }; _local4++; }; if (_local2 < MIN_ATTACK_DISTANCE){ _local1 = true; }; }; return (_local1); } override protected function init():void{ var _local2:AbstractCharacter; renderer = new Renderer(0, 100, 550, 300, 1200, 260); renderer.setParallaxLayers("Level2BackgroundAsset", "Level2ParallaxBackAsset", "Level2ParallaxMidAsset", "Level2ParallaxFrontAsset"); renderer.addCastle(CASTLE_POSITION); renderer.setFinishingPost(950); rain = renderer.addToWeather("Level2RainAsset"); var _local1:MovieClip = renderer.addToForeground("Level2BushesAssets"); _local1.y = Renderer.groundLevel; characters = new Array(); _local2 = new Hatapon(70, 0); characters.push(_local2); _local2 = new Yumipon(50, 1); characters.push(_local2); _local2 = new Yuripon(90, 2); characters.push(_local2); _local2 = new Yuripon(110, 3); characters.push(_local2); _local2 = new Yumipon(130, 4); characters.push(_local2); hero = new Hero(150, 5); characters.push(hero); _local2 = new Tatepon(170, 6); characters.push(_local2); numCharacters = characters.length; levelDuration = 180000; super.init(); castleDamage = 0; castleDestroyed = false; smokeCounter = 0; backLimit = (CASTLE_POSITION - LIMIT_WIDTH); frontLimit = CASTLE_POSITION; hintTime = 0; renderer.addSpeechBubble("game.bubbles.march", characters[0], 10000, true); var _local3:Sound = Main.assetFactory.createSound("RainSound"); var _local4:SoundTransform = new SoundTransform(0.3); rainSoundChannel = _local3.play(0, 999999, _local4); if (Main.VIRAL){ DoubleQuick.event(294); } else { DoubleQuick.event(313); Main.webtrends("level2loaded"); }; } } }//package com.kerb.patapon.game
Section 24
//Level3 (com.kerb.patapon.game.Level3) package com.kerb.patapon.game { import flash.events.*; import flash.geom.*; import com.kerb.patapon.*; import com.kerb.patapon.game.characters.*; import flash.media.*; import com.kerb.patapon.game.projectiles.*; import com.kerb.tracking.*; public class Level3 extends AbstractLevel { private var dragonDamage:Number; private var dragonDestroyed:Boolean; private var damage1Sound:Sound; private var dragonAwake:Boolean; private var damage2Sound:Sound; private var smokeCounter:int; private var windSoundChannel:SoundChannel; private static const DRAGON_FIRE_DAMAGE:int = 5; private static const DRAGON_POSITION:Number = 500; private static const DRAGON_MAX_DAMAGE:Number = 120; private static const LIMIT_WIDTH:Number = 200; private static const MIN_ATTACK_DISTANCE:Number = 160; override protected function onMissionLoseTimer(_arg1:TimerEvent):void{ windSoundChannel.stop(); super.onMissionLoseTimer(_arg1); } override protected function checkAxeHit(_arg1:Point, _arg2:Point):void{ if (!dragonDestroyed){ if (renderer.axeHittingDragon(_arg1)){ dragonDamage = (dragonDamage + Tatepon.AXE_DAMAGE); playDamageSound(); renderer.showDamagePoints(_arg2.x, _arg2.y, Tatepon.AXE_DAMAGE, true); if (dragonDamage >= DRAGON_MAX_DAMAGE){ dragonDestroyed = true; renderer.dragonDestroyed(); frontLimit = Number.MAX_VALUE; backLimit = Number.MAX_VALUE; }; }; }; } override protected function init():void{ var _local1:AbstractCharacter; renderer = new Renderer(0, 100, 550, 300, 1200, 260); renderer.setParallaxLayers("Level3BackgroundAsset", "Level3ParallaxBackAsset", "Level3ParallaxMidAsset", "Level3ParallaxFrontAsset"); renderer.addDragon(DRAGON_POSITION); renderer.setFinishingPost(3000); renderer.addToWeather("Level3WindAsset"); characters = new Array(); _local1 = new Hatapon(90, 0); characters.push(_local1); _local1 = new Yuripon(50, 1); characters.push(_local1); _local1 = new Yumipon(70, 2); characters.push(_local1); _local1 = new Yuripon(110, 3); characters.push(_local1); _local1 = new Yumipon(130, 4); characters.push(_local1); _local1 = new Yuripon(150, 5); characters.push(_local1); hero = new Hero(170, 6); characters.push(hero); _local1 = new Tatepon(190, 7); characters.push(_local1); _local1 = new Tatepon(210, 8); characters.push(_local1); numCharacters = characters.length; levelDuration = 180000; super.init(); dragonDamage = 0; dragonDestroyed = false; dragonAwake = false; smokeCounter = 0; backLimit = (DRAGON_POSITION - LIMIT_WIDTH); frontLimit = DRAGON_POSITION; damage1Sound = Main.assetFactory.createSound("Damage1Sound"); damage2Sound = Main.assetFactory.createSound("Damage2Sound"); var _local2:Sound = Main.assetFactory.createSound("WindSound"); var _local3:SoundTransform = new SoundTransform(0.4); windSoundChannel = _local2.play(0, 999999, _local3); if (Main.VIRAL){ DoubleQuick.event(295); } else { DoubleQuick.event(314); Main.webtrends("level3loaded"); }; } override protected function onMissionWinTimer(_arg1:TimerEvent):void{ windSoundChannel.stop(); super.onMissionWinTimer(_arg1); } override protected function onEnterFrame(_arg1:Event):void{ var _local2:int; var _local3:int; var _local4:int; var _local5:Projectile; var _local6:Number; var _local7:Number; var _local8:Boolean; var _local9:Sound; super.onEnterFrame(_arg1); renderer.updateDragon(); if (!dragonAwake){ frontLimit = renderer.getDragonLimit(); backLimit = (frontLimit - LIMIT_WIDTH); _local6 = Number.MAX_VALUE; _local2 = 0; while (_local2 < numCharacters) { _local7 = (frontLimit - characters[_local2].x); if (_local7 < _local6){ _local6 = _local7; }; _local2++; }; if (_local6 < MIN_ATTACK_DISTANCE){ renderer.wakeDragon(); dragonAwake = true; }; }; if (!dragonDestroyed){ frontLimit = renderer.getDragonLimit(); backLimit = (frontLimit - LIMIT_WIDTH); _local3 = renderer.getDragonFrame(); switch (_local3){ case 406: case 423: case 442: case 462: renderer.initShake(0.75); break; case 713: case 752: case 791: renderer.initShake(1); break; }; _local8 = false; if ((((_local3 > 605)) && ((_local3 < 669)))){ _local2 = numCharacters; while (--_local2 > -1) { if (renderer.checkDragonFire(characters[_local2])){ if (characters[_local2].hit(DRAGON_FIRE_DAMAGE)){ renderer.showDamagePoints(characters[_local2].mc.x, (characters[_local2].mc.y - 24), DRAGON_FIRE_DAMAGE, false); if (!_local8){ if (Math.random() < 0.5){ damage1Sound.play(); } else { damage2Sound.play(); }; _local8 = true; }; }; }; }; }; switch (true){ case (((_local3 > 686)) && ((_local3 < 714))): case (((_local3 > 726)) && ((_local3 < 752))): case (((_local3 > 765)) && ((_local3 < 792))): renderer.moveDragonBack(); }; _local2 = numProjectiles; while (--_local2 > -1) { _local5 = projectiles[_local2]; if (renderer.projectileHittingDragon(_local5)){ _local4 = _local5.targetHit((combo >= AbstractLevel.MAX_COMBO)); dragonDamage = (dragonDamage + _local4); playDamageSound(); renderer.showDamagePoints(_local5.mc.x, _local5.mc.y, _local4, true); if ((((((--smokeCounter < 0)) && ((_local5 is HeroSpear)))) && ((_local5 as HeroSpear).heroEffect))){ renderer.addHeroSpearSmoke(_local5.mc.x, _local5.mc.y); smokeCounter = 20; }; if (dragonDamage >= DRAGON_MAX_DAMAGE){ dragonDestroyed = true; renderer.dragonDestroyed(); backLimit = Number.MAX_VALUE; frontLimit = Number.MAX_VALUE; }; }; }; } else { _local3 = renderer.getDragonFrame(); if (_local3 == 860){ renderer.setDragonFocus(true); } else { if (_local3 == 985){ renderer.setDragonFocus(false); _local9 = Main.assetFactory.createSound("FinishSound"); _local9.play(); levelComplete(true); } else { if (_local3 == 926){ renderer.initShake(1.7); }; }; }; _local2 = numProjectiles; while (--_local2 > -1) { _local5 = projectiles[_local2]; if (renderer.projectileHittingDragon(_local5)){ _local4 = _local5.targetHit((combo >= AbstractLevel.MAX_COMBO)); if ((((((--smokeCounter < 0)) && ((_local5 is HeroSpear)))) && ((_local5 as HeroSpear).heroEffect))){ renderer.addHeroSpearSmoke(_local5.mc.x, _local5.mc.y); smokeCounter = 20; }; renderer.showDamagePoints(_local5.mc.x, _local5.mc.y, _local4, true); }; }; }; } override protected function somethingToAttack():Boolean{ var _local3:Number; var _local5:int; var _local1:Boolean; var _local2:Number = Number.MAX_VALUE; var _local4:int = renderer.getDragonFrame(); if (!dragonDestroyed){ _local5 = 0; while (_local5 < numCharacters) { _local3 = (frontLimit - characters[_local5].x); if (_local3 < _local2){ _local2 = _local3; }; _local5++; }; if (_local2 < MIN_ATTACK_DISTANCE){ _local1 = true; }; } else { if (_local4 < 985){ _local1 = true; }; }; return (_local1); } } }//package com.kerb.patapon.game
Section 25
//ParallaxLayer (com.kerb.patapon.game.ParallaxLayer) package com.kerb.patapon.game { import flash.display.*; import com.kerb.patapon.*; public class ParallaxLayer { private var xMin:Number;// = 0 private var xRange:Number;// = 0 public var mc:MovieClip; private var xMax:Number;// = 0 public function ParallaxLayer(_arg1:String){ mc = (Main.assetFactory.createDisplayObject(_arg1) as MovieClip); } public function set x(_arg1:Number):void{ mc.x = ((_arg1 * xRange) + xMin); } public function setLimits(_arg1:Number):void{ xMin = (_arg1 - mc.width); xMax = 0; xRange = (xMax - xMin); } } }//package com.kerb.patapon.game
Section 26
//Renderer (com.kerb.patapon.game.Renderer) package com.kerb.patapon.game { import flash.display.*; import flash.geom.*; import com.kerb.patapon.*; import com.kerb.patapon.game.characters.*; import com.kerb.patapon.game.projectiles.*; import com.kerb.patapon.game.fireworks.*; public class Renderer extends Sprite { private var fireworks:Fireworks; private var midParallax:ParallaxLayer; private var dragon:MovieClip; private var shakeCounter:int; private var cameraOnDragon:Boolean; private var viewportCentre:Number; private var speechBubbles:Array; private var pataAndPonSymbols:Array; private var worldWidth:Number; private var worldHeight:Number; private var aura:MovieClip; private var viewportHeight:Number; private var ponSymbols:Array; private var backgroundSprite:Sprite; private var backParallax:ParallaxLayer; private var shakePower:Number; private var contentSprite:Sprite; private var missionEnd:MovieClip; private var finishingPost:MovieClip; private var viewportWidth:Number; private var cameraX:Number; private var weatherSprite:Sprite; private var frontParallax:ParallaxLayer; private var pataSymbols:Array; private var foregroundSprite:Sprite; private var auraState:int; private var damageIcons:Array; private var renderSprite:Sprite; private var castle:MovieClip; private static const AURA_HIDDEN:int = 3; private static const CAMERA_DAMPING:Number = 0.1; private static const AURA_SHOWING:int = 0; private static const SHAKE_DURATION:int = 15; private static const AURA_VISIBLE:int = 2; private static const MAX_SHAKE_DISTANCE:Number = 0; private static const FLOOR_HEIGHT:Number = 20; private static const AURA_HIDING:int = 1; public static var groundLevel:Number; public function Renderer(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number, _arg6:Number){ this.x = _arg1; this.y = _arg2; this.viewportWidth = _arg3; this.viewportHeight = _arg4; this.worldWidth = _arg5; this.worldHeight = _arg6; init(); } public function addCastle(_arg1:Number):void{ castle = (Main.assetFactory.createDisplayObject("CastleAsset") as MovieClip); castle.x = _arg1; castle.y = (groundLevel - 266); contentSprite.addChild(castle); } public function castleDestroyed():Boolean{ return ((castle.currentFrame == castle.totalFrames)); } public function axeHittingDragon(_arg1:Point):Boolean{ return (dragon.animation.hitTestPoint(_arg1.x, _arg1.y, true)); } public function projectileHittingDragon(_arg1:Projectile):Boolean{ var _local2:Point = new Point(0, 0); _local2 = _arg1.mc.localToGlobal(_local2); return (dragon.animation.hitTestPoint(_local2.x, _local2.y, true)); } private function shake():void{ shakeCounter--; var _local1:Number = ((shakeCounter * shakePower) * MAX_SHAKE_DISTANCE); if ((shakeCounter % 2) == 1){ _local1 = -(_local1); }; renderSprite.y = _local1; } private function init():void{ viewportCentre = (0.3 * viewportWidth); groundLevel = (viewportHeight - FLOOR_HEIGHT); cameraX = 0; shakeCounter = 0; cameraOnDragon = false; damageIcons = new Array(); speechBubbles = new Array(); renderSprite = new Sprite(); addChild(renderSprite); backgroundSprite = new Sprite(); renderSprite.addChild(backgroundSprite); weatherSprite = new Sprite(); renderSprite.addChild(weatherSprite); contentSprite = new Sprite(); renderSprite.addChild(contentSprite); foregroundSprite = new Sprite(); foregroundSprite.graphics.beginFill(0); foregroundSprite.graphics.drawRect(0, groundLevel, worldWidth, (2 * FLOOR_HEIGHT)); foregroundSprite.graphics.endFill(); renderSprite.addChild(foregroundSprite); graphics.beginFill(0); graphics.drawRect(0, 0, viewportWidth, viewportHeight); graphics.endFill(); var _local1:Shape = new Shape(); _local1.graphics.beginFill(0); _local1.graphics.drawRect(0, 0, viewportWidth, viewportHeight); addChild(_local1); renderSprite.mask = _local1; initHitSymbols(); initAura(); } public function checkDragonFire(_arg1:AbstractCharacter):Boolean{ if (dragon.hitRects.fire){ return (dragon.hitRects.fire.hitTestObject(_arg1.mc)); }; return (false); } public function showPon(_arg1:int):void{ showSymbol(ponSymbols, _arg1); } public function addDragon(_arg1:Number):void{ dragon = (Main.assetFactory.createDisplayObject("DragonAsset") as MovieClip); dragon.x = _arg1; dragon.y = groundLevel; dragon.animation.sleeping = true; dragon.animation.dead = false; contentSprite.addChild(dragon); } public function getRetryMissionButton():MovieClip{ return (missionEnd.retry_btn); } public function monochrome():void{ var _local1:ColorTransform; var _local2:int; var _local3:Number; var _local4:Sprite; if (((missionEnd) && ((missionEnd.currentFrame > 150)))){ weatherSprite.alpha = (weatherSprite.alpha - 0.1); _local4 = (backgroundSprite.getChildByName("whiteout") as Sprite); if (_local4){ _local4.alpha = (_local4.alpha + 0.1); } else { _local4 = new Sprite(); _local4.graphics.beginFill(0xFFFFFF); _local4.graphics.drawRect(0, 0, viewportWidth, viewportHeight); _local4.alpha = 0; _local4.name = "whiteout"; backgroundSprite.addChild(_local4); }; _local1 = contentSprite.transform.colorTransform; _local3 = (_local1.redMultiplier - 0.1); if (_local3 < 0){ _local3 = 0; }; _local1 = new ColorTransform(_local3, _local3, _local3); contentSprite.transform.colorTransform = _local1; }; } public function showCastleDamage():void{ castle.nextFrame(); } public function setCamera(_arg1:Number):void{ cameraX = (cameraX + (CAMERA_DAMPING * (_arg1 - cameraX))); contentSprite.x = (viewportCentre - cameraX); var _local2:Number = (1 - (cameraX / worldWidth)); backParallax.x = _local2; midParallax.x = _local2; frontParallax.x = _local2; } public function getDragonLimit():Number{ var _local1:Number = dragon.hitRects.limit.x; _local1 = (_local1 + dragon.animation.x); _local1 = (_local1 + dragon.x); return (_local1); } public function dispose():void{ if (fireworks){ fireworks.dispose(); }; } public function hideSymbols():void{ var _local1:int; _local1 = 0; while (_local1 < pataSymbols.length) { pataSymbols[_local1].makeInvisible(); _local1++; }; _local1 = 0; while (_local1 < ponSymbols.length) { ponSymbols[_local1].makeInvisible(); _local1++; }; } public function missionEndFinished(_arg1:int=0):Boolean{ var _local2:TextManager = TextManager.getInstance(); if (missionEnd){ if (missionEnd.logo){ missionEnd.logo.strapline.label_txt.text = ""; }; if (((missionEnd.failTitle) && (missionEnd.failTitle.label_txt))){ missionEnd.failTitle.label_txt.htmlText = (("<b>" + _local2.getTextById("game.title.missionfailed")) + "</b>"); }; if (((missionEnd.winTitle) && (missionEnd.winTitle.label_txt))){ missionEnd.winTitle.label_txt.htmlText = (("<b>" + _local2.getTextById("game.title.missioncomplete")) + "</b>"); }; if (((missionEnd.retry_btn) && (missionEnd.retry_btn.label_txt))){ missionEnd.retry_btn.label_txt.htmlText = (("<b>" + _local2.getTextById("game.title.tryagain")) + "</b>"); }; if (((missionEnd.score) && (missionEnd.score.label_txt))){ missionEnd.score.label_txt.htmlText = ((("<b>" + _local2.getTextById("game.title.score")) + ":") + "</b>"); }; if (((missionEnd.score) && (missionEnd.score.score_txt))){ missionEnd.score.score_txt.htmlText = (("<b>" + _arg1.toString()) + "</b>"); }; }; if (missionEnd){ return ((missionEnd.currentFrame == missionEnd.totalFrames)); }; return (false); } public function draw(_arg1:Array, _arg2:Hero):void{ var _local3:int; var _local4:MovieClip; var _local5:SpeechBubble; if (cameraOnDragon){ setCamera((dragon.x + 100)); } else { setCamera(_arg1[0].x); }; _local3 = 0; while (_local3 < 4) { pataSymbols[_local3].update(); _local3++; }; _local3 = 0; while (_local3 < 4) { ponSymbols[_local3].update(); _local3++; }; _local3 = damageIcons.length; while (--_local3 > -1) { _local4 = damageIcons[_local3]; if (_local4.currentFrame == _local4.totalFrames){ foregroundSprite.removeChild(_local4); damageIcons.splice(_local3, 1); }; }; if (speechBubbles.length > 0){ _local5 = speechBubbles[0]; if (_local5.update()){ contentSprite.removeChild(_local5.mc); speechBubbles.splice(0, 1); if (speechBubbles.length > 0){ speechBubbles[0].activate(); }; }; }; if (auraState == AURA_SHOWING){ aura.alpha = (aura.alpha + 0.04); aura.scaleX = (aura.scaleX + 0.04); if (aura.scaleX >= 1){ aura.scaleX = 1; aura.alpha = 1; auraState = AURA_VISIBLE; }; aura.scaleY = aura.scaleX; } else { if (auraState == AURA_HIDING){ aura.alpha = (aura.alpha - 0.04); aura.scaleX = (aura.scaleX - 0.04); if (aura.scaleX <= 0.1){ aura.alpha = 0; aura.scaleX = 0.1; auraState = AURA_HIDDEN; aura.visible = false; }; aura.scaleY = aura.scaleX; }; }; aura.x = (aura.x + (0.05 * (_arg2.mc.x - aura.x))); aura.y = (_arg2.mc.y - 80); if (shakeCounter > 0){ shake(); }; } public function dragonDestroyed():void{ dragon.animation.dead = true; } public function updateDragon():void{ dragon.hitRects.gotoAndStop(dragon.animation.currentFrame); } public function addSpeechBubble(_arg1:String, _arg2:AbstractCharacter, _arg3:int=0, _arg4:Boolean=false):void{ var _local8:SpeechBubble; var _local5:SpeechBubble = new SpeechBubble(); var _local6:String = TextManager.getInstance().getTextById(_arg1); var _local7 = !((((_arg1 == "game.bubbles.march")) || ((_arg1 == "game.bubbles.attack")))); if (_arg3 == 0){ _arg3 = SpeechBubble.DEFAULT_DISPLAY_TIME; }; if (speechBubbles.length == 0){ _arg4 = true; speechBubbles.push(_local5); } else { if (_arg4){ if (speechBubbles[0].overridable){ _local8 = speechBubbles[0]; _local8.deactivate(); contentSprite.removeChild(_local8.mc); speechBubbles.splice(0, 1, _local5); } else { return; }; } else { speechBubbles.push(_local5); }; }; _local5.setText(_local6, _arg2, _local7, _arg3, _arg4); contentSprite.addChild(_local5.mc); } public function moveDragonBack():void{ dragon.x = (dragon.x + 2.5); } public function addToWeather(_arg1:String):MovieClip{ var _local2:MovieClip = (Main.assetFactory.createDisplayObject(_arg1) as MovieClip); weatherSprite.addChild(_local2); return (_local2); } public function addToForeground(_arg1:String):MovieClip{ var _local2:MovieClip = (Main.assetFactory.createDisplayObject(_arg1) as MovieClip); contentSprite.addChild(_local2); return (_local2); } public function setFinishingPost(_arg1:Number):void{ finishingPost = (Main.assetFactory.createDisplayObject("FinishingPostAsset") as MovieClip); finishingPost.x = _arg1; finishingPost.y = ((groundLevel - finishingPost.height) + 16); contentSprite.addChild(finishingPost); } public function showMissionLose():void{ missionEnd = (Main.assetFactory.createDisplayObject("MissionFailAsset") as MovieClip); missionEnd.x = 275; missionEnd.y = 145; renderSprite.addChild(missionEnd); renderSprite.removeChild(weatherSprite); } public function showMissionWin(_arg1:int):void{ missionEnd = (Main.assetFactory.createDisplayObject("MissionCompleteAsset") as MovieClip); missionEnd.x = 275; missionEnd.y = 145; renderSprite.addChild(missionEnd); renderSprite.removeChild(weatherSprite); } public function showFireworks():void{ fireworks = new Fireworks(viewportWidth, viewportHeight); foregroundSprite.addChild(fireworks); fireworks.start(); } public function characterPastFinishingPost(_arg1:Array):Boolean{ var _local2:int = _arg1.length; while (--_local2 > -1) { if (_arg1[_local2].x > finishingPost.x){ finishingPost.gotoAndPlay("activate"); return (true); }; }; return (false); } private function initAura():void{ aura = (Main.assetFactory.createDisplayObject("HeroAuraAsset") as MovieClip); aura.alpha = 0; aura.scaleX = (aura.scaleY = 0.1); aura.visible = false; contentSprite.addChild(aura); auraState = AURA_HIDDEN; } public function addHeroSpearSmoke(_arg1:Number, _arg2:Number):void{ var _local3:MovieClip = (Main.assetFactory.createDisplayObject("HeroSpearSmokeAsset") as MovieClip); _local3.x = (_arg1 + contentSprite.x); _local3.y = _arg2; foregroundSprite.addChild(_local3); } public function showPata(_arg1:int):void{ showSymbol(pataSymbols, _arg1); } public function setParallaxLayers(_arg1:String, _arg2:String, _arg3:String, _arg4:String):void{ backgroundSprite.addChild((Main.assetFactory.createDisplayObject(_arg1) as MovieClip)); backParallax = new ParallaxLayer(_arg2); backParallax.setLimits(viewportWidth); backgroundSprite.addChild(backParallax.mc); midParallax = new ParallaxLayer(_arg3); midParallax.setLimits(viewportWidth); backgroundSprite.addChild(midParallax.mc); frontParallax = new ParallaxLayer(_arg4); frontParallax.setLimits(viewportWidth); backgroundSprite.addChild(frontParallax.mc); } public function setDragonFocus(_arg1:Boolean):void{ cameraOnDragon = _arg1; } public function showDamagePoints(_arg1:Number, _arg2:Number, _arg3:int, _arg4:Boolean):void{ var _local5:String; var _local6:MovieClip; if (_arg3 > 0){ _local5 = (_arg4) ? "DamageAsset" : "PataponDamageAsset"; _local6 = (Main.assetFactory.createDisplayObject(_local5) as MovieClip); _local6.x = (_arg1 + contentSprite.x); _local6.y = _arg2; _local6.num.gotoAndStop(_arg3); foregroundSprite.addChild(_local6); damageIcons.push(_local6); }; } public function initShake(_arg1:Number):void{ this.shakePower = _arg1; shakeCounter = (_arg1 * SHAKE_DURATION); } public function setAuraVisibility(_arg1:Boolean):void{ if (_arg1){ if ((((auraState == AURA_HIDING)) || ((auraState == AURA_HIDDEN)))){ auraState = AURA_SHOWING; aura.visible = true; }; } else { if ((((auraState == AURA_SHOWING)) || ((auraState == AURA_VISIBLE)))){ auraState = AURA_HIDING; }; }; } public function wakeDragon():void{ dragon.animation.sleeping = false; } public function axeHittingCastle(_arg1:Point):Boolean{ return (castle.hitTestPoint(_arg1.x, _arg1.y, true)); } public function getDragonFrame():int{ return (dragon.animation.currentFrame); } private function showSymbol(_arg1:Array, _arg2:int):void{ var _local3:int; var _local4:int; var _local5:int; var _local6:int; var _local7:Array = new Array(); _local3 = 0; while (_local3 < 4) { if (_arg1[_local3].isHidden()){ _local7.push(_arg1[_local3]); }; _local3++; }; if (_local7.length > 0){ _local3 = (Math.random() * _local7.length); _local7[_local3].show(_arg2); } else { _local5 = 0; _local3 = 0; while (_local3 < 4) { _local4 = _arg1[_local3].getAge(); if (_local4 > _local5){ _local5 = _local4; _local6 = _local3; }; _local3++; }; _arg1[_local6].show(_arg2); }; } public function projectileHittingCastle(_arg1:Projectile):Boolean{ var _local2:Point = new Point(0, 0); _local2 = _arg1.mc.localToGlobal(_local2); return (castle.hitTestPoint(_local2.x, _local2.y, true)); } private function initHitSymbols():void{ var _local1:MovieClip; var _local3:HitSymbol; _local1 = (Main.assetFactory.createDisplayObject("HitSymbolsAsset") as MovieClip); var _local2:MovieClip = _local1; foregroundSprite.addChild(_local2); pataSymbols = new Array(); ponSymbols = new Array(); var _local4:int; while (_local4 < 4) { _local1 = _local2.patas.getChildByName(("pata" + _local4)); _local3 = new HitSymbol(_local1); pataSymbols[_local4] = _local3; _local1 = _local2.pons.getChildByName(("pon" + _local4)); _local3 = new HitSymbol(_local1); ponSymbols[_local4] = _local3; _local4++; }; } public function addRandomSpeechBubble(_arg1:String, _arg2:Array, _arg3:int=0, _arg4:Boolean=false):void{ var _local5:int = int((Math.random() * _arg2.length)); addSpeechBubble(_arg1, _arg2[_local5], _arg3, _arg4); } public function addCharacters(_arg1:Array):void{ var _local3:AbstractCharacter; var _local2:int; while (_local2 < _arg1.length) { _local3 = _arg1[_local2]; contentSprite.addChild(_local3.mc); if (_local3.projectile){ contentSprite.addChild(_local3.projectile.mc); }; _local2++; }; } } }//package com.kerb.patapon.game
Section 27
//SpeechBubble (com.kerb.patapon.game.SpeechBubble) package com.kerb.patapon.game { import flash.events.*; import flash.display.*; import flash.geom.*; import com.kerb.patapon.*; import com.kerb.patapon.game.characters.*; import flash.text.*; import flash.utils.*; public class SpeechBubble { private var dimensions:Array; public var overridable:Boolean; public var mc:MovieClip; private var displayTimer:Timer; private var tweenStartTime:int; private var character:AbstractCharacter; public var verticalDeviation:Number; private var numVisibleChars:int; private var speechText:String; private static const DEFAULT_VERTICAL_OFFSET_DEVIATION:Number = 35; private static const MIN_TEXT_WIDTH:Number = 30; private static const REVEAL_TIME:int = 1000; private static const POINTER_HEIGHT:Number = 15; private static const PATA_COLOUR:String = "#C31230"; private static const HORIZONTAL_PADDING:Number = 24; private static const VERTICAL_TEXT_OFFSET:Number = 5; private static const PON_COLOUR:String = "#0080C5"; public static const DEFAULT_DISPLAY_TIME:int = 2000; private static const MAX_TEXT_WIDTH:Number = 100; private static const REG_EXP:RegExp = new RegExp("[ \\-\n\t\r]"); private static const POINTER_HORIZONTAL_OFFSET:Number = 9; private static const VERTICAL_PADDING:Number = 10; private static const VERTICAL_OFFSET:Number = 70; private static const GOAL_RATIO:Number = 1.414; public function SpeechBubble(){ mc = (Main.assetFactory.createDisplayObject("SpeechBubbleAsset") as MovieClip); mc.visible = false; mc.speech_txt.wordWrap = true; mc.speech_txt.autoSize = TextFieldAutoSize.CENTER; dimensions = new Array(); var _local1:int; while (_local1 < 10) { dimensions.push(new Point()); _local1++; }; verticalDeviation = DEFAULT_VERTICAL_OFFSET_DEVIATION; displayTimer = new Timer(DEFAULT_DISPLAY_TIME, 1); displayTimer.addEventListener(TimerEvent.TIMER_COMPLETE, onTimerComplete, false, 0, true); } private function easeOut(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ if (_arg1 == 0){ return (_arg2); }; _arg1 = (_arg1 / _arg4); if (_arg1 == 1){ return ((_arg2 + _arg3)); }; var _local5:Number = (0.45 * _arg4); var _local6:Number = (0.35 * _local5); return (((((_arg3 * Math.pow(2, (-10 * _arg1))) * Math.sin(((((_arg1 * _arg4) - _local6) * (2 * Math.PI)) / _local5))) + _arg3) + _arg2)); } private function formatText(_arg1:String):String{ _arg1 = _arg1.split("PATA").join((("<font color='" + PATA_COLOUR) + "'><b>PATA</b></font>")); _arg1 = _arg1.split("PON").join((("<font color='" + PON_COLOUR) + "'><b>PON</b></font>")); return (_arg1); } public function update():Boolean{ mc.x = character.mc.x; if (mc.visible){ return (false); }; character.speaking = false; return (true); } private function formatWhiteText(_arg1:String):String{ _arg1 = _arg1.split("PATA").join("<b>PATA</b>"); _arg1 = _arg1.split("PON").join("<b>PON</b>"); _arg1 = (("<font color='#FFFFFF'>" + _arg1) + "</font>"); return (_arg1); } public function setText(_arg1:String, _arg2:AbstractCharacter, _arg3:Boolean, _arg4:int=2000, _arg5:Boolean=true):void{ var _local6:RegExp; var _local9:int; var _local13:Number; _local6 = /pata /gi; _arg1 = _arg1.replace(_local6, "PATA "); _local6 = /pon /gi; _arg1 = _arg1.replace(_local6, "PON "); this.speechText = _arg1; this.character = _arg2; this.overridable = _arg3; _arg2.speaking = true; var _local7:Number = MIN_TEXT_WIDTH; var _local8:Array = _arg1.split(REG_EXP); _local9 = 0; while (_local9 < _local8.length) { if (_local8[_local9] == "PATA"){ _local8[_local9] = "<b>PATA</b>"; } else { if (_local8[_local9] == "PON"){ _local8[_local9] = "<b>PON</b>"; }; }; _local9++; }; _local9 = _local8.length; while (_local9-- > 0) { mc.speech_txt.htmlText = _local8[_local9]; if (mc.speech_txt.textWidth > _local7){ _local7 = mc.speech_txt.textWidth; }; }; _local7 = (_local7 + 5); mc.speech_txt.width = _local7; mc.speech_txt.htmlText = formatText(_arg1); var _local10:int = (mc.speech_txt.numLines + 1); _local9 = 0; while (_local10 > 1) { mc.speech_txt.width++; if (mc.speech_txt.numLines != _local10){ _local10 = mc.speech_txt.numLines; var _temp1 = _local9; _local9 = (_local9 + 1); addToDimensions(mc.speech_txt, _temp1); }; if (mc.speech_txt.width > MAX_TEXT_WIDTH){ break; }; }; if (_local10 == 1){ var _temp2 = _local9; _local9 = (_local9 + 1); addToDimensions(mc.speech_txt, _temp2); }; var _local11:Number = 9999; var _local12:int; while (_local9-- > 0) { _local13 = (dimensions[_local9].x / dimensions[_local9].y); _local13 = Math.abs((GOAL_RATIO - _local13)); if (_local13 < _local11){ _local11 = _local13; _local12 = _local9; }; }; mc.speech_txt.width = dimensions[_local12].x; mc.speech_txt.height = dimensions[_local12].y; mc.speech_txt.x = (-0.5 * mc.speech_txt.width); mc.speech_txt.y = ((-(mc.speech_txt.height) - POINTER_HEIGHT) - VERTICAL_TEXT_OFFSET); mc.bg.width = (HORIZONTAL_PADDING + mc.speech_txt.width); mc.bg.height = (VERTICAL_PADDING + mc.speech_txt.height); mc.bg.y = ((-0.5 * mc.bg.height) - POINTER_HEIGHT); if (Math.random() < 0.5){ mc.pointer.scaleX = -1; mc.bg.x = -(POINTER_HORIZONTAL_OFFSET); mc.speech_txt.x = (mc.speech_txt.x - POINTER_HORIZONTAL_OFFSET); } else { mc.pointer.scaleX = 1; mc.bg.x = -(POINTER_HORIZONTAL_OFFSET); mc.speech_txt.x = (mc.speech_txt.x - POINTER_HORIZONTAL_OFFSET); }; mc.pointer.scaleY = 1; if (mc.pointer.height > -(mc.bg.y)){ mc.pointer.height = -(mc.bg.y); }; displayTimer.reset(); displayTimer.delay = _arg4; mc.speech_txt.htmlText = ""; mc.scaleX = 0; mc.scaleY = 0; var _local14:Number = (((2 * Math.random()) * verticalDeviation) - verticalDeviation); mc.y = ((_arg2.mc.y - VERTICAL_OFFSET) + _local14); if (_arg5){ activate(); }; } private function addToDimensions(_arg1:TextField, _arg2:int):void{ while (dimensions.length < (_arg2 + 1)) { dimensions.push(new Point()); }; dimensions[_arg2].x = _arg1.width; dimensions[_arg2].y = _arg1.height; } public function deactivate():void{ displayTimer.reset(); if (mc){ mc.removeEventListener(Event.ENTER_FRAME, onEnterFrame); }; } public function activate():void{ numVisibleChars = 0; mc.visible = true; displayTimer.reset(); displayTimer.start(); tweenStartTime = getTimer(); mc.addEventListener(Event.ENTER_FRAME, onEnterFrame); } private function onEnterFrame(_arg1:Event):void{ var _local5:String; var _local6:String; var _local7:String; var _local2:int = numVisibleChars; var _local3:int = (getTimer() - tweenStartTime); var _local4:Number = easeOut(_local3, 0, 1, REVEAL_TIME); mc.scaleX = _local4; mc.scaleY = _local4; if (numVisibleChars < speechText.length){ _local5 = speechText.charAt(_local2); _local6 = speechText.substr(0, _local2); _local6 = formatText(_local6); _local7 = speechText.substr((_local2 + 1)); _local7 = formatWhiteText(_local7); mc.speech_txt.htmlText = ((_local6 + _local5) + _local7); numVisibleChars++; } else { if (_local3 >= REVEAL_TIME){ mc.scaleX = 1; mc.scaleY = 1; mc.removeEventListener(Event.ENTER_FRAME, onEnterFrame); }; }; } private function onTimerComplete(_arg1:TimerEvent):void{ mc.visible = false; } } }//package com.kerb.patapon.game
Section 28
//Vocals (com.kerb.patapon.game.Vocals) package com.kerb.patapon.game { import com.kerb.patapon.*; import flash.media.*; public class Vocals { private var pataVox:Array; private var numPonVox:int; private var ponVox:Array; private var huhSound:Sound; private var numPataVox:int; private static const STFU:Boolean = true; public function Vocals(){ pataVox = new Array(); ponVox = new Array(); numPataVox = 0; numPonVox = 0; huhSound = Main.assetFactory.createSound("HuhSound"); } public function getFirstPonVocal():Sound{ return (ponVox[0]); } public function huh():void{ huhSound.play(); } public function addPataVocal(_arg1:String):void{ var _local2:Sound = Main.assetFactory.createSound(_arg1); pataVox.push(_local2); numPataVox++; } public function getPataVocal():Sound{ var _local1:int = (Math.random() * numPataVox); return (pataVox[_local1]); } public function getPonVocal():Sound{ var _local1:int = (Math.random() * numPonVox); return (ponVox[_local1]); } public function getFirstPataVocal():Sound{ return (pataVox[0]); } public function addPonVocal(_arg1:String):void{ var _local2:Sound = Main.assetFactory.createSound(_arg1); ponVox.push(_local2); numPonVox++; } } }//package com.kerb.patapon.game
Section 29
//AbstractSection (com.kerb.patapon.AbstractSection) package com.kerb.patapon { import com.kerb.game.*; public class AbstractSection extends AbstractSection { protected var main:AbstractMain; public function setMain(_arg1:AbstractMain):void{ this.main = _arg1; } } }//package com.kerb.patapon
Section 30
//AssetBrowser (com.kerb.patapon.AssetBrowser) package com.kerb.patapon { import flash.events.*; import flash.display.*; import flash.media.*; public class AssetBrowser { private var sfx:Sound; private var autoUnlock:Boolean; private var mc:MovieClip; public var inTransition:Boolean; private var buttonsActive:Boolean; private var numAssets:int; private var maxScreenNum:int; private var linkagePrefix:String; private var screenNum:int; private var numUnlockedAssets:int; public static const NUM_ICONS:int = 8; public static const LEFT:int = -1; private static const ASSET_PREFIX:Array = ["bg_", "char_", "enemy_"]; public static const RIGHT:int = 1; public function AssetBrowser(_arg1:MovieClip, _arg2:int, _arg3:int, _arg4:int){ this.mc = _arg1; this.numAssets = _arg2; this.numUnlockedAssets = _arg3; linkagePrefix = ASSET_PREFIX[_arg4]; init(); } private function onRightClick(_arg1:MouseEvent):void{ if (!inTransition){ scroll(RIGHT); }; } public function scroll(_arg1:int):Boolean{ var _local2:int = (screenNum + _arg1); if ((((_local2 >= 0)) && ((_local2 <= maxScreenNum)))){ screenNum = _local2; inTransition = true; if (screenNum == 0){ mc.left_btn.visible = false; } else { if (screenNum == maxScreenNum){ mc.right_btn.visible = false; }; }; if (_arg1 == LEFT){ mc.gotoAndPlay("transitionLeft"); } else { if (_arg1 == RIGHT){ mc.gotoAndPlay("transitionRight"); }; }; return (true); //unresolved jump }; return (false); } public function activateButtons():void{ buttonsActive = true; mc.left_btn.visible = (screenNum > 0); mc.right_btn.visible = (screenNum < maxScreenNum); } private function init():void{ mc.gotoAndStop("in"); mc.left_btn.addEventListener(MouseEvent.CLICK, onLeftClick); mc.right_btn.addEventListener(MouseEvent.CLICK, onRightClick); mc.addEventListener("ASSET_STORE_MIDTRANSITION", onMidTransition); mc.addEventListener("ASSET_STORE_TRANSITION_FINISHED", onTransitionComplete); mc.left_btn.visible = false; mc.right_btn.visible = false; inTransition = false; autoUnlock = false; buttonsActive = false; screenNum = 0; maxScreenNum = (Math.ceil((numAssets / NUM_ICONS)) - 1); sfx = Main.assetFactory.createSound("LockSound"); populateIcons(); } private function populateIcons():void{ var _local1:int; var _local2:MovieClip; var _local3:MovieClip; var _local4:int; _local1 = 1; while (_local1 <= NUM_ICONS) { _local4 = (_local1 + (screenNum * NUM_ICONS)); _local3 = (Main.assetFactory.createDisplayObject(((linkagePrefix + _local4) + "_btn")) as MovieClip); _local2 = (mc.getChildByName((("icon" + _local1) + "_btn")) as MovieClip); while (_local2.item_mc.numChildren > 0) { _local2.item_mc.removeChildAt(0); }; _local2.item_mc.addChild(_local3); if (autoUnlock){ _local2.locked_mc.visible = (_local4 > numUnlockedAssets); } else { _local2.locked_mc.gotoAndStop("locked"); _local2.locked_mc.visible = true; }; _local1++; }; } public function unlockIcon(_arg1:int):void{ var _local2:MovieClip; _arg1 = (_arg1 - (screenNum * NUM_ICONS)); if (_arg1 < NUM_ICONS){ _arg1++; _local2 = (mc.getChildByName((("icon" + _arg1) + "_btn")) as MovieClip); _local2.locked_mc.gotoAndPlay("unlock"); sfx.play(); }; } private function onMidTransition(_arg1:Event):void{ populateIcons(); } public function dispose():void{ mc.left_btn.removeEventListener(MouseEvent.CLICK, onLeftClick); mc.right_btn.removeEventListener(MouseEvent.CLICK, onRightClick); mc.removeEventListener("ASSET_STORE_MIDTRANSITION", onMidTransition); mc.removeEventListener("ASSET_STORE_TRANSITION_FINISHED", onTransitionComplete); } private function onLeftClick(_arg1:MouseEvent):void{ if (!inTransition){ scroll(LEFT); }; } public function activateAutoUnlock():void{ autoUnlock = true; } private function onTransitionComplete(_arg1:Event):void{ if (buttonsActive){ activateButtons(); }; inTransition = false; } } }//package com.kerb.patapon
Section 31
//AssetFactory (com.kerb.patapon.AssetFactory) package com.kerb.patapon { import flash.events.*; import flash.display.*; import flash.media.*; public final class AssetFactory extends EventDispatcher { private var _loader:Loader;// = null public static const EVENT_ASSET_FACTORY_READY:String = "EVENT_ASSET_FACTORY_READY"; public function initialize(_arg1:Class):void{ _loader = new Loader(); _loader.contentLoaderInfo.addEventListener(Event.INIT, _onLibraryReady); _loader.contentLoaderInfo.addEventListener(IOErrorEvent.IO_ERROR, _onIOError); _loader.loadBytes(new (_arg1)); } public function createDisplayObject(_arg1:String):DisplayObject{ var _local2:Class = Class(_loader.contentLoaderInfo.applicationDomain.getDefinition(_arg1)); return ((new (_local2) as DisplayObject)); } private function _onLibraryReady(_arg1:Event):void{ _loader.contentLoaderInfo.removeEventListener(Event.INIT, _onLibraryReady); dispatchEvent(new Event(EVENT_ASSET_FACTORY_READY)); } public function createSound(_arg1:String):Sound{ var _local2:Class = Class(_loader.contentLoaderInfo.applicationDomain.getDefinition(_arg1)); return ((new (_local2) as Sound)); } public function createBitmapDataObject(_arg1:String):BitmapData{ var _local2:Class = Class(_loader.contentLoaderInfo.applicationDomain.getDefinition(_arg1)); return ((new _local2(0, 0) as BitmapData)); } private function _onIOError(_arg1:Event):void{ } } }//package com.kerb.patapon
Section 32
//Crypto (com.kerb.patapon.Crypto) package com.kerb.patapon { public class Crypto { private static var KEYS:Array = new Array("98sdfa23Ql", "ADF8b3w2fq", "ER2b79hwfO", "clkenf0FSj", "4R7d6ASYU3", "ASDQsjhW02", "kCQ6YH9asc", "ADIx7g19SP", "Nd98fhiOAF", "a09hADNFkf"); private static var SALT:String = "8008135"; public static function encrypt(_arg1:String):String{ var _local2:String = ((_arg1 + "") + SALT); var _local3 = ""; var _local4:int = Math.floor((Math.random() * KEYS.length)); var _local5:int = _local4; var _local6:int; while (_local6 < _local2.length) { _local3 = (_local3 + KEYS[_local5].charAt(parseInt(_local2.charAt(_local6)))); _local5 = ((_local5 + 1) % KEYS.length); _local6++; }; _local3 = (_local3 + ("" + _local4)); return (_local3); } public static function decrypt(_arg1:String):String{ var _local6:int; var _local2:int = parseInt(_arg1.substr(-1)); var _local3:String = _arg1.substr(0, (_arg1.length - 1)); var _local4 = ""; var _local5:int; while (_local5 < _local3.length) { _local6 = KEYS[_local2].indexOf(_local3.charAt(_local5)); if (_local6 > -1){ _local4 = (_local4 + ("" + _local6)); } else { return (""); }; _local2 = ((_local2 + 1) % KEYS.length); _local5++; }; if (_local4.substr(-(SALT.length)) != SALT){ return (""); }; return (_local4.substr(0, (_local4.length - SALT.length))); } } }//package com.kerb.patapon
Section 33
//GameComplete (com.kerb.patapon.GameComplete) package com.kerb.patapon { import flash.events.*; import flash.display.*; import flash.net.*; import com.kerb.tracking.*; import flash.ui.*; public class GameComplete extends AbstractSection { private var submitScoreButton:SuperButton; private var wallpaperString:String; private var mc:MovieClip; private var playAgainButton:SuperButton; public function GameComplete(){ mc = (Main.assetFactory.createDisplayObject("GameCompleteSectionAsset") as MovieClip); addChild(mc); } private function onPlayAgainClick(_arg1:MouseEvent=null):void{ Main.scoreSubmitted = false; Main.buttonSound.play(); NextSectionClass = Title; gotoNextSection(); if (Main.VIRAL){ DoubleQuick.event(300); } else { DoubleQuick.event(317); Main.webtrends("tryagain"); }; } private function onWallpaperClick(_arg1:MouseEvent=null):void{ Main.scoreSubmitted = true; Main.buttonSound.play(); var _local2:String = (Main.basePath + Main.WALLPAPER_CREATOR_URL); var _local3:URLVariables = new URLVariables(); _local3.score = wallpaperString; var _local4:URLRequest = new URLRequest(_local2); _local4.method = URLRequestMethod.POST; _local4.data = _local3; navigateToURL(_local4, (Main.VIRAL) ? "_blank" : "_self"); if (Main.VIRAL){ DoubleQuick.event(298); } else { DoubleQuick.event(315); Main.webtrends("wallpaper"); }; } private function onKeyDown(_arg1:KeyboardEvent):void{ if ((((_arg1.keyCode == Keyboard.ENTER)) || ((_arg1.keyCode == Keyboard.SPACE)))){ if (stage.focus == mc.playAgain_btn){ onPlayAgainClick(); } else { if (stage.focus == mc.submitScore_btn){ onSubmitScoreClick(); } else { onWallpaperClick(); }; }; }; } private function onSubmitScoreClick(_arg1:MouseEvent=null):void{ Main.buttonSound.play(); NextSectionClass = SubmitHighScore; gotoNextSection(); if (Main.VIRAL){ DoubleQuick.event(299); } else { DoubleQuick.event(316); Main.webtrends("highscore"); }; } override public function dispose():void{ mc.wallpaper_btn.removeEventListener(MouseEvent.CLICK, onWallpaperClick); playAgainButton.removeEventListener(MouseEvent.CLICK, onPlayAgainClick); submitScoreButton.removeEventListener(MouseEvent.CLICK, onSubmitScoreClick); } override protected function init():void{ if (PreviousSectionClass == SubmitHighScore){ mc.gotoAndStop(mc.totalFrames); }; mc.progress.gotoAndStop("Complete"); mc.title_txt.text = TextManager.getInstance().getTextById("game.endscreen.unlocked.final.1"); mc.logo.strapline.label_txt.text = ""; var _local1:String = TextManager.getInstance().getTextById("game.endscreen.unlocked.final.2"); var _local2:Main = (main as Main); var _local3:int; var _local4:int; var _local5:int; wallpaperString = ""; var _local6:int; while (_local6 < _local2.levels.length) { _local3 = (_local3 + _local2.levelScores[_local6]); _local4 = (_local4 + _local2.numUnlockedItems[_local6]); _local5 = (_local5 + _local2.numLevelItems[_local6]); if (_local2.numUnlockedItems[_local6] < 10){ wallpaperString = (wallpaperString + "0"); }; wallpaperString = (wallpaperString + _local2.numUnlockedItems[_local6]); _local6++; }; _local1 = _local1.split("@@SCORE@@").join(_local3); _local1 = _local1.split("@@UNLOCKED@@").join(_local4); _local1 = _local1.split("@@TOTAL@@").join(_local5); mc.subHead_txt.text = _local1; wallpaperString = (wallpaperString + _local3); wallpaperString = Crypto.encrypt(wallpaperString); var _local7:String = TextManager.getInstance().getTextById("game.endscreen.unlocked.final.3"); var _local8:int = (0.5 * _local7.length); _local8 = _local7.lastIndexOf(" ", _local8); _local7 = ((_local7.substring(0, _local8) + "\n") + _local7.substring((_local8 + 1))); mc.wallpaper_btn.addEventListener(MouseEvent.CLICK, onWallpaperClick); mc.wallpaper_btn.tabIndex = 1; mc.wallpaper_btn.txt.label_txt.htmlText = (("<b>" + _local7) + "</b>"); mc.wallpaper_btn.mouseChildren = false; mc.wallpaper_btn.buttonMode = true; playAgainButton = new SuperButton(mc.playAgain_btn, "game.title.tryagain"); playAgainButton.addEventListener(MouseEvent.CLICK, onPlayAgainClick); mc.playAgain_btn.tabIndex = 3; submitScoreButton = new SuperButton(mc.submitScore_btn, "game.button.submitscore"); submitScoreButton.addEventListener(MouseEvent.CLICK, onSubmitScoreClick); mc.submitScore_btn.x = ((550 - mc.playAgain_btn.x) - mc.submitScore_btn.width); mc.submitScore_btn.tabIndex = 2; if (((Main.scoreSubmitted) && (Main.VIRAL))){ mc.wallpaper_btn.mouseEnabled = false; submitScoreButton.enabled = false; }; stage.addEventListener(KeyboardEvent.KEY_DOWN, onKeyDown); stage.focus = stage; } } }//package com.kerb.patapon
Section 34
//Instructions (com.kerb.patapon.Instructions) package com.kerb.patapon { import flash.events.*; import flash.display.*; import flash.media.*; import com.kerb.patapon.game.*; import com.kerb.tracking.*; import flash.ui.*; public class Instructions extends AbstractSection { private var step:int; private var soundOn:Boolean; private var keyHitOK:Boolean; private var skipButton:SuperButton; private var mc:MovieClip; private var panel_mc:MovieClip; private var tm:TextManager; public function Instructions(){ mc = (Main.assetFactory.createDisplayObject("InstructionsSectionAsset") as MovieClip); mc.x = 275; mc.y = 200; addChild(mc); } private function onKeyDown(_arg1:KeyboardEvent):void{ if ((((_arg1.keyCode == Keyboard.ENTER)) || ((_arg1.keyCode == Keyboard.SPACE)))){ if (step == 0){ showPanel1(); } else { if (step == 1){ soundOn = true; showPanel2(); } else { mc.metronome.stop(); mc.metronome.visible = false; gotoNextSection(); }; }; } else { if ((((((step == 2)) && ((_arg1.keyCode == Keyboard.LEFT)))) && ((panel_mc.currentLabel == "userInput")))){ panel_mc.pata.gotoAndPlay("on"); if (panel_mc.left){ panel_mc.left.gotoAndStop("onRed"); }; if (!keyHitOK){ keyHitOK = timingOK(); }; if (!keyHitOK){ panel_mc.top_txt.htmlText = (((("<b>" + tm.getTextById("game.instructions.tryagain")) + "\n\n") + tm.getTextById("game.instructions.commands")) + "</b>"); }; } else { if ((((((step == 3)) && ((_arg1.keyCode == Keyboard.RIGHT)))) && ((panel_mc.currentLabel == "userInput")))){ panel_mc.pon.gotoAndPlay("on"); if (panel_mc.right){ panel_mc.right.gotoAndStop("onBlue"); }; if (!keyHitOK){ keyHitOK = timingOK(); }; if (!keyHitOK){ panel_mc.top_txt.htmlText = (((("<b>" + tm.getTextById("game.instructions.tryagain")) + "\n\n") + tm.getTextById("game.instructions.commands")) + "</b>"); }; }; }; }; } private function updateDynamicText(_arg1:Event=null):void{ if (((panel_mc.yes_btn) && (panel_mc.yes_btn.label_txt))){ panel_mc.yes_btn.label_txt.htmlText = (("<b>" + tm.getTextById("game.instructions.loud")) + "</b>"); }; if (((panel_mc.no_btn) && (panel_mc.no_btn.label_txt))){ panel_mc.no_btn.label_txt.htmlText = (("<b>" + tm.getTextById("game.instructions.nodrums")) + "</b>"); }; if (((panel_mc.battle_btn) && (panel_mc.battle_btn.label_txt))){ panel_mc.battle_btn.label_txt.htmlText = (("<b>" + tm.getTextById("game.intro.button.take")) + "</b>"); }; if (((panel_mc.next_btn) && (panel_mc.next_btn.label_txt))){ panel_mc.next_btn.label_txt.htmlText = (("<b>" + tm.getTextById("game.intro.button.take")) + "</b>"); }; } private function showPanel0():void{ mc.metronome.stop(); mc.metronome.visible = false; panel_mc = (Main.assetFactory.createDisplayObject("InstructionsPanel0Asset") as MovieClip); panel_mc.title_txt.htmlText = (("<b>" + tm.getTextById("game.instructions.title")) + "</b>"); panel_mc.strapline_txt.htmlText = (("<b>" + tm.getTextById("game.instructions.art")) + "</b>"); panel_mc.subHead_txt.htmlText = (("<b>" + tm.getTextById("game.intro.become")) + "</b>"); panel_mc.copy1_txt.text = tm.getTextById("game.intro.immortalise1"); panel_mc.copy2_txt.text = tm.getTextById("game.intro.immortalise2"); panel_mc.next_btn.addEventListener(MouseEvent.ROLL_OVER, updateDynamicText, false, 0, true); panel_mc.next_btn.addEventListener(MouseEvent.ROLL_OUT, updateDynamicText, false, 0, true); panel_mc.next_btn.addEventListener(MouseEvent.CLICK, onNextClick, false, 0, true); panel_mc.next_btn.buttonMode = true; panel_mc.next_btn.mouseChildren = false; step = 0; mc.addChild(panel_mc); } private function showPanel1():void{ SoundMixer.stopAll(); var _local1:Sound = Main.assetFactory.createSound("Africa2Sound"); _local1.play(0, 1); mc.removeChild(panel_mc); panel_mc = (Main.assetFactory.createDisplayObject("InstructionsPanel1Asset") as MovieClip); panel_mc.copy_txt.text = tm.getTextById("game.instructions.hear"); panel_mc.yes_btn.label_txt.text = tm.getTextById("game.instructions.loud"); panel_mc.yes_btn.addEventListener(MouseEvent.ROLL_OVER, updateDynamicText, false, 0, true); panel_mc.yes_btn.addEventListener(MouseEvent.ROLL_OUT, updateDynamicText, false, 0, true); panel_mc.yes_btn.addEventListener(MouseEvent.CLICK, onYesClick, false, 0, true); panel_mc.yes_btn.buttonMode = true; panel_mc.yes_btn.mouseChildren = false; panel_mc.no_btn.label_txt.text = tm.getTextById("game.instructions.nodrums"); panel_mc.no_btn.addEventListener(MouseEvent.ROLL_OVER, updateDynamicText, false, 0, true); panel_mc.no_btn.addEventListener(MouseEvent.ROLL_OUT, updateDynamicText, false, 0, true); panel_mc.no_btn.addEventListener(MouseEvent.CLICK, onNoClick, false, 0, true); panel_mc.no_btn.buttonMode = true; panel_mc.no_btn.mouseChildren = false; step = 1; mc.addChild(panel_mc); mc.setChildIndex(mc.metronome, (mc.numChildren - 1)); } private function showPanel2():void{ mc.removeChild(panel_mc); panel_mc = (Main.assetFactory.createDisplayObject("InstructionsPanel2Asset") as MovieClip); panel_mc.pata.gotoAndStop("off"); panel_mc.pon.gotoAndStop("off"); if (soundOn){ panel_mc.top_txt.htmlText = (((("<b>" + tm.getTextById("game.instructions.thisisthesound")) + "\n\n") + tm.getTextById("game.instructions.march.fight")) + "</b>"); } else { panel_mc.top_txt.htmlText = (((("<b>" + tm.getTextById("game.instructions.noaudio.watch")) + "\n\n") + tm.getTextById("game.instructions.march.fight")) + "</b>"); }; panel_mc.bottom_txt.text = ""; skipButton = new SuperButton(panel_mc.skip_btn, "game.button.skip"); skipButton.addEventListener(MouseEvent.CLICK, onSkipClick); step = 2; keyHitOK = false; mc.addChild(panel_mc); mc.setChildIndex(mc.metronome, (mc.numChildren - 1)); stage.focus = stage; } private function showPanel4():void{ mc.metronome.stop(); mc.metronome.visible = false; if (panel_mc.right){ panel_mc.right.gotoAndStop("disabled"); }; skipButton.removeEventListener(MouseEvent.CLICK, onSkipClick); panel_mc.skip_btn.visible = false; panel_mc.top_txt.htmlText = (("<b>" + tm.getTextById("game.instructions.leader")) + "</b>"); panel_mc.bottom_txt.text = ""; panel_mc.battle_btn.label_txt.text = tm.getTextById("game.intro.button.take"); panel_mc.battle_btn.addEventListener(MouseEvent.CLICK, onPlayClick, false, 0, true); panel_mc.battle_btn.buttonMode = true; panel_mc.battle_btn.mouseChildren = false; panel_mc.battle_btn.visible = true; step = 4; } private function showPanel3():void{ mc.removeChild(panel_mc); panel_mc = (Main.assetFactory.createDisplayObject("InstructionsPanel3Asset") as MovieClip); panel_mc.pata.gotoAndStop("off"); panel_mc.pon.gotoAndStop("off"); panel_mc.battle_btn.visible = false; if (soundOn){ panel_mc.top_txt.htmlText = (((("<b>" + tm.getTextById("game.instructions.thisisthesound")) + "\n\n") + tm.getTextById("game.instructions.march.fight")) + "</b>"); } else { panel_mc.top_txt.htmlText = (((("<b>" + tm.getTextById("game.instructions.noaudio.watch")) + "\n\n") + tm.getTextById("game.instructions.march.fight")) + "</b>"); }; panel_mc.bottom_txt.text = ""; skipButton.removeEventListener(MouseEvent.CLICK, onSkipClick); skipButton = new SuperButton(panel_mc.skip_btn, "game.button.skip"); skipButton.addEventListener(MouseEvent.CLICK, onSkipClick); step = 3; keyHitOK = false; mc.addChild(panel_mc); mc.setChildIndex(mc.metronome, (mc.numChildren - 1)); stage.focus = stage; } private function onPlayClick(_arg1:MouseEvent):void{ Main.buttonSound.play(); gotoNextSection(); } override protected function init():void{ tm = TextManager.getInstance(); showPanel0(); NextSectionClass = Level1; addEventListener(Event.ENTER_FRAME, onEnterFrame); stage.addEventListener(KeyboardEvent.KEY_DOWN, onKeyDown); stage.addEventListener(KeyboardEvent.KEY_UP, onKeyUp); stage.focus = stage; } override public function dispose():void{ stage.removeEventListener(KeyboardEvent.KEY_DOWN, onKeyDown); stage.removeEventListener(KeyboardEvent.KEY_UP, onKeyUp); removeEventListener(Event.ENTER_FRAME, onEnterFrame); } private function timingOK():Boolean{ var _local2:int; var _local1:Boolean; if (mc.metronome){ _local2 = (mc.metronome.currentFrame % 15); if (_local2 > 7){ _local2 = (_local2 - 15); }; if (Math.abs(_local2) < 4){ _local1 = true; }; }; return (_local1); } private function onYesClick(_arg1:MouseEvent):void{ Main.buttonSound.play(); soundOn = true; (main as Main).gameWithAudio = true; showPanel2(); if (Main.VIRAL){ DoubleQuick.event(322); } else { DoubleQuick.event(310); Main.webtrends("soundon"); }; } private function onNoClick(_arg1:MouseEvent):void{ Main.buttonSound.play(); soundOn = false; (main as Main).gameWithAudio = false; showPanel2(); if (Main.VIRAL){ DoubleQuick.event(323); } else { DoubleQuick.event(321); Main.webtrends("soundoff"); }; } private function onSkipClick(_arg1:MouseEvent):void{ mc.metronome.stop(); mc.metronome.visible = false; Main.buttonSound.play(); gotoNextSection(); } private function onEnterFrame(_arg1:Event):void{ updateDynamicText(); if (step == 1){ if (((panel_mc) && ((panel_mc.currentFrame == (panel_mc.totalFrames - 3))))){ mc.metronome.play(); mc.metronome.visible = true; }; } else { if (step == 2){ if (panel_mc){ if (panel_mc.currentFrame == panel_mc.totalFrames){ showPanel3(); }; if (panel_mc.currentLabel == "userInstructions"){ panel_mc.bottom_txt.htmlText = (("<b>" + tm.getTextById("game.instructions.pata.shout")) + "</b>"); } else { if ((((panel_mc.currentLabel == "userSetup")) && (panel_mc.left))){ panel_mc.left.gotoAndStop("off"); }; }; }; } else { if (step == 3){ if (panel_mc){ if (panel_mc.currentFrame == panel_mc.totalFrames){ panel_mc.stop(); showPanel4(); }; if (panel_mc.currentLabel == "userInstructions"){ panel_mc.bottom_txt.htmlText = (("<b>" + tm.getTextById("game.instructions.pon.shout")) + "</b>"); } else { if ((((panel_mc.currentLabel == "userSetup")) && (panel_mc.right))){ panel_mc.right.gotoAndStop("off"); }; }; }; }; }; }; } private function onNextClick(_arg1:MouseEvent):void{ Main.buttonSound.play(); showPanel1(); } private function onKeyUp(_arg1:KeyboardEvent):void{ if ((((step == 2)) && ((_arg1.keyCode == Keyboard.LEFT)))){ if (panel_mc.left){ panel_mc.left.gotoAndStop("off"); }; if (keyHitOK){ panel_mc.top_txt.htmlText = (("<b>" + tm.getTextById("game.instructions.excellent")) + "</b>"); panel_mc.bottom_txt.text = ""; panel_mc.play(); }; } else { if ((((step == 3)) && ((_arg1.keyCode == Keyboard.RIGHT)))){ if (panel_mc.right){ panel_mc.right.gotoAndStop("off"); }; if (keyHitOK){ panel_mc.top_txt.htmlText = (("<b>" + tm.getTextById("game.instructions.excellent")) + "</b>"); panel_mc.bottom_txt.text = ""; panel_mc.play(); }; }; }; } } }//package com.kerb.patapon
Section 35
//LevelWin (com.kerb.patapon.LevelWin) package com.kerb.patapon { import flash.events.*; import flash.display.*; import flash.text.*; import flash.media.*; import com.kerb.patapon.game.*; import flash.utils.*; import flash.ui.*; public class LevelWin extends AbstractSection { private var nextButton:SuperButton; private var numUnlocks:int; private var sc:SoundChannel; private var mc:MovieClip; private var assetBrowser:AssetBrowser; private var pointsPerUnlock:Number; private var lockedAssetsTimer:Timer; private var bgMusic:Sound; private var levelNum:int; private var totalScore:int; private var nextLevelNum:int; private var retryButton:SuperButton; private var levelScore:int; private static const LOCKED_ASSETS_NORMAL_TIMER_INTERVAL:int = 2000; private static const LOCKED_ASSETS_INIT_TIMER_INTERVAL:int = 20; private static const POINTS_STEP:int = 10; public function LevelWin(){ mc = (Main.assetFactory.createDisplayObject("LevelWinSectionAsset") as MovieClip); addChild(mc); } private function onKeyDown(_arg1:KeyboardEvent):void{ if ((((_arg1.keyCode == Keyboard.ENTER)) || ((_arg1.keyCode == Keyboard.SPACE)))){ if (stage.focus == mc.retry_btn){ onRetryClick(); } else { onNextClick(); }; }; } private function updatePoints():void{ var _local3:int; var _local1:int = Math.round((levelScore / pointsPerUnlock)); if (levelScore > POINTS_STEP){ levelScore = (levelScore - POINTS_STEP); totalScore = (totalScore + POINTS_STEP); } else { totalScore = (totalScore + levelScore); levelScore = 0; }; var _local2:int = Math.round((levelScore / pointsPerUnlock)); if (_local2 != _local1){ _local3 = (numUnlocks - _local1); assetBrowser.unlockIcon(_local3); if (((_local3 + 1) % AssetBrowser.NUM_ICONS) == 0){ assetBrowser.scroll(AssetBrowser.RIGHT); }; if (_local3 == (numUnlocks - 1)){ lockedAssetsTimer.start(); }; }; mc.levelScore_txt.text = ("00000" + levelScore.toString()).substr(-5); mc.totalScore_txt.text = ("00000" + totalScore.toString()).substr(-5); } override protected function init():void{ var _local5:Number; var _local6:Number; var _local7:int; var _local1:Main = (main as Main); var _local2:Array = _local1.levelScores; _local7 = _local1.currLevelNum; levelScore = _local2[_local7]; numUnlocks = _local1.numUnlockedItems[_local7]; pointsPerUnlock = (levelScore / numUnlocks); totalScore = -(levelScore); var _local3:int; while (_local3 < _local2.length) { totalScore = (totalScore + _local2[_local3]); _local3++; }; mc.progress.gotoAndStop(("Level" + ((main as Main).currLevelNum + 1))); mc.levelScore_txt.text = ("00000" + levelScore.toString()).substr(-5); mc.totalScore_txt.text = ("00000" + totalScore.toString()).substr(-5); var _local4:TextManager = TextManager.getInstance(); mc.levelScoreLabel_txt.text = (_local4.getTextById("game.title.levelscore") + ":"); mc.totalScoreLabel_txt.text = (_local4.getTextById("game.title.totalscore") + ":"); mc.levelScore_txt.autoSize = TextFieldAutoSize.LEFT; mc.totalScore_txt.autoSize = TextFieldAutoSize.LEFT; mc.levelScoreLabel_txt.autoSize = TextFieldAutoSize.RIGHT; mc.totalScoreLabel_txt.autoSize = TextFieldAutoSize.RIGHT; _local5 = ((mc.totalScore_txt.x + mc.totalScore_txt.width) - mc.totalScoreLabel_txt.x); _local6 = (mc.totalScore_txt.x - mc.totalScoreLabel_txt.x); mc.totalScoreLabel_txt.x = (0.5 * (550 - _local5)); mc.totalScore_txt.x = (mc.totalScoreLabel_txt.x + _local6); _local6 = (mc.levelScore_txt.x - mc.levelScoreLabel_txt.x); mc.levelScore_txt.x = mc.totalScore_txt.x; mc.levelScoreLabel_txt.x = (mc.levelScore_txt.x - _local6); mc.section1Label_txt.text = _local4.getTextById("game.title.backgrounds"); mc.section2Label_txt.text = _local4.getTextById("game.title.characters"); mc.section3Label_txt.text = _local4.getTextById("game.title.enemies"); mc.section1Label_txt.alpha = ((_local7)==0) ? 1 : 0.5; mc.section2Label_txt.alpha = ((_local7)==1) ? 1 : 0.5; mc.section3Label_txt.alpha = ((_local7)==2) ? 1 : 0.5; mc.copy_txt.text = _local4.getTextById("game.levelend.unlock"); retryButton = new SuperButton(mc.retry_btn, "game.title.tryagain"); retryButton.addEventListener(MouseEvent.CLICK, onRetryClick); mc.retry_btn.tabIndex = 2; nextButton = new SuperButton(mc.next_btn, "game.button.continue"); nextButton.addEventListener(MouseEvent.CLICK, onNextClick); mc.next_btn.x = ((550 - mc.retry_btn.x) - mc.next_btn.width); mc.next_btn.tabIndex = 1; _local7 = _local1.currLevelNum; var _local8:int = _local1.numLevelItems[_local7]; var _local9:int = _local1.numUnlockedItems[_local7]; assetBrowser = new AssetBrowser(mc.assets, _local8, _local9, _local7); lockedAssetsTimer = new Timer(LOCKED_ASSETS_INIT_TIMER_INTERVAL); lockedAssetsTimer.addEventListener(TimerEvent.TIMER, onLockedAssetsTimer); mc.addEventListener(Event.ENTER_FRAME, onEnterFrame); stage.addEventListener(KeyboardEvent.KEY_DOWN, onKeyDown); stage.focus = stage; } override public function dispose():void{ mc.next_btn.removeEventListener(MouseEvent.CLICK, onNextClick); mc.retry_btn.removeEventListener(MouseEvent.CLICK, onRetryClick); mc.removeEventListener(Event.ENTER_FRAME, onEnterFrame); stage.removeEventListener(KeyboardEvent.KEY_DOWN, onKeyDown); lockedAssetsTimer.removeEventListener(TimerEvent.TIMER, onLockedAssetsTimer); assetBrowser.dispose(); } public function getNextLevelNum():int{ return (nextLevelNum); } private function onNextClick(_arg1:MouseEvent=null):void{ Main.buttonSound.play(); var _local2:Main = (main as Main); _local2.currLevelNum++; if (_local2.currLevelNum < _local2.levels.length){ NextSectionClass = _local2.levels[_local2.currLevelNum]; } else { NextSectionClass = GameComplete; }; if (sc){ sc.stop(); }; gotoNextSection(); } private function onLockedAssetsTimer(_arg1:TimerEvent):void{ if (lockedAssetsTimer.delay == LOCKED_ASSETS_INIT_TIMER_INTERVAL){ lockedAssetsTimer.delay = LOCKED_ASSETS_NORMAL_TIMER_INTERVAL; }; if (!assetBrowser.scroll(AssetBrowser.RIGHT)){ lockedAssetsTimer.stop(); assetBrowser.activateButtons(); assetBrowser.activateAutoUnlock(); }; } private function onEnterFrame(_arg1:Event):void{ if (levelScore > 0){ if (!assetBrowser.inTransition){ updatePoints(); }; } else { mc.levelScoreLabel_txt.text = ""; mc.levelScore_txt.text = ""; if (!bgMusic){ bgMusic = Main.assetFactory.createSound("ResultSound"); sc = bgMusic.play(0, 9999999); }; mc.removeEventListener(Event.ENTER_FRAME, onEnterFrame); }; } private function onRetryClick(_arg1:MouseEvent=null):void{ Main.buttonSound.play(); NextSectionClass = PreviousSectionClass; if (sc){ sc.stop(); }; gotoNextSection(); } } }//package com.kerb.patapon
Section 36
//Main (com.kerb.patapon.Main) package com.kerb.patapon { import flash.events.*; import com.kerb.game.*; import com.kerb.sound.*; import flash.media.*; import com.kerb.ui.*; import mx.core.*; import com.kerb.patapon.game.*; import com.kerb.tracking.*; import flash.external.*; public class Main extends AbstractMain { public var text_fr_BE:Class; public var text_fr_FR:Class; public var text_en_NZ:Class; public var text_sv_SE:Class; public var text_de_AT:Class; public var levelsCompleted:Array; public var text_pt_PT:Class; public var text_en_GB:Class; public var maxScores:Array; public var text_fr_CH:Class; private var SWFBytes:Class; public var text_fi_FI:Class; public var numUnlockedItems:Array; private var levelScoreScalars:Array; public var text_it_IT:Class; public var numLevelItems:Array; public var currLevelNum:int; public var levelScores:Array; public var text_fr_LU:Class; public var text_es_ES:Class; public var text_de_CH:Class; public var text_nl_BE:Class; public var text_nl_NL:Class; private var soundControl:Toggle; public var sm:SoundManager; public var text_en_IE:Class; public var gameWithAudio:Boolean; public var text_it_CH:Class; public var text_no_NO:Class; public var levels:Array; public var text_de_DE:Class; public var text_de_LU:Class; public var text_en_AU:Class; public var text_da_DK:Class; public var text_longest:Class; public static const HIGH_SCORE_URL:String = "savewallpaper.php"; public static const VIRAL:Boolean = true; public static const WALLPAPER_CREATOR_URL:String = "wallpaper.php"; public static var assetFactory:AssetFactory; public static var scoreSubmitted:Boolean = false; public static var basePath:String = "http://patapon-game.com/"; public static var locale:String = "en_GB"; public static var buttonSound:Sound; public function Main(_arg1:Class){ text_da_DK = Main_text_da_DK; text_de_AT = Main_text_de_AT; text_de_CH = Main_text_de_CH; text_de_DE = Main_text_de_DE; text_de_LU = Main_text_de_LU; text_en_AU = Main_text_en_AU; text_en_GB = Main_text_en_GB; text_en_IE = Main_text_en_IE; text_en_NZ = Main_text_en_NZ; text_es_ES = Main_text_es_ES; text_fi_FI = Main_text_fi_FI; text_fr_BE = Main_text_fr_BE; text_fr_CH = Main_text_fr_CH; text_fr_FR = Main_text_fr_FR; text_fr_LU = Main_text_fr_LU; text_it_CH = Main_text_it_CH; text_it_IT = Main_text_it_IT; text_longest = Main_text_longest; text_nl_BE = Main_text_nl_BE; text_nl_NL = Main_text_nl_NL; text_no_NO = Main_text_no_NO; text_pt_PT = Main_text_pt_PT; text_sv_SE = Main_text_sv_SE; super(); this.SWFBytes = _arg1; addEventListener(Event.ADDED_TO_STAGE, onAddedToStage); } override protected function gotoSection(_arg1:Class):void{ disposeCurrentSection(); currentSection = new (_arg1); currentSection.setPreviousSection(PreviousSectionClass); (currentSection as AbstractSection).setMain(this); currentSection.addEventListener(Event.COMPLETE, onSectionComplete); contentSprite.addChild(currentSection); PreviousSectionClass = _arg1; } private function init():void{ levels = [Level1, Level2, Level3]; numLevelItems = [32, 40, 32]; maxScores = [2030, 2200, 2200]; levelScoreScalars = [0.14, 0.09, 0.11]; if (Preload.basePath != ""){ basePath = Preload.basePath; }; if (Preload.locale != ""){ locale = Preload.locale; }; reset(); initText(); initSounds(); } protected function onAssetFactoryReady(_arg1:Event):void{ assetFactory.removeEventListener(AssetFactory.EVENT_ASSET_FACTORY_READY, onAssetFactoryReady); init(); start(); } private function onAddedToStage(_arg1:Event):void{ removeEventListener(Event.ADDED_TO_STAGE, onAddedToStage); if (VIRAL){ DoubleQuick.init(root, 51); DoubleQuick.event(250); } else { DoubleQuick.init(root, 46); DoubleQuick.event(311); webtrends("gameloaded"); }; assetFactory = new AssetFactory(); assetFactory.addEventListener(AssetFactory.EVENT_ASSET_FACTORY_READY, onAssetFactoryReady); assetFactory.initialize(SWFBytes); } public function setCurrLevelScore(_arg1:int):void{ var _local2:Number; var _local3:Number; var _local4:int; if (_arg1 > levelScores[currLevelNum]){ levelScores[currLevelNum] = _arg1; _local2 = 0; _local3 = levelScoreScalars[currLevelNum]; _local4 = 2; while (_local2 <= _arg1) { _local2 = (_local2 + (_local3 * (maxScores[currLevelNum] - _local2))); _local4++; if (_local4 == numLevelItems[currLevelNum]){ break; }; }; numUnlockedItems[currLevelNum] = _local4; }; levelsCompleted[currLevelNum] = true; } public function reset():void{ levelScores = new Array(); levelsCompleted = new Array(); numUnlockedItems = new Array(); currLevelNum = 0; var _local1:int; while (_local1 < levels.length) { levelScores[_local1] = 0; numUnlockedItems[_local1] = 1; levelsCompleted[_local1] = false; _local1++; }; } public function get allLevelsComplete():Boolean{ var _local1:int; while (_local1 < levelsCompleted.length) { if (!levelsCompleted[_local1]){ return (false); }; _local1++; }; return (true); } override protected function onIdentComplete(_arg1:Event):void{ soundControl.visible = true; super.onIdentComplete(_arg1); } private function initText():void{ var _local4:XML; var _local1:String = locale; var _local2:Class = this[("text_" + _local1)]; var _local3:ByteArrayAsset = ByteArrayAsset(new (_local2)); var _local5:String = _local3.readUTFBytes(3); if (_local5.length == 1){ _local4 = new XML(_local3.readUTFBytes((_local3.length - 3))); } else { _local4 = new XML((_local5 + _local3.readUTFBytes((_local3.length - 3)))); }; TextManager.getInstance().init(_local4); } private function start():void{ gotoSection(Title); } private function onSoundToggle(_arg1:Event):void{ var _local2:SoundTransform = new SoundTransform(); _local2.volume = (soundControl.isOn) ? 1 : 0; SoundMixer.soundTransform = _local2; } private function initSounds():void{ sm = new SoundManager(); soundControl = (assetFactory.createDisplayObject("SoundToggleAsset") as Toggle); soundControl.addEventListener(Event.CHANGE, onSoundToggle); soundControl.isOn = true; soundControl.x = 30; soundControl.y = 35; overlaySprite.addChild(soundControl); buttonSound = assetFactory.createSound("ButtonSound"); } public static function webtrends(_arg1:String):void{ if (!VIRAL){ if (ExternalInterface.available){ trace(("Webtrends tracking event " + _arg1)); ExternalInterface.call("dcsMultiTrack", "DCS.dcsuri", ("/flashtrack/patapongame/" + _arg1), "DCSext.locale", locale, "WT.ti", _arg1); }; }; } } }//package com.kerb.patapon
Section 37
//Main_text_da_DK (com.kerb.patapon.Main_text_da_DK) package com.kerb.patapon { import mx.core.*; public class Main_text_da_DK extends ByteArrayAsset { } }//package com.kerb.patapon
Section 38
//Main_text_de_AT (com.kerb.patapon.Main_text_de_AT) package com.kerb.patapon { import mx.core.*; public class Main_text_de_AT extends ByteArrayAsset { } }//package com.kerb.patapon
Section 39
//Main_text_de_CH (com.kerb.patapon.Main_text_de_CH) package com.kerb.patapon { import mx.core.*; public class Main_text_de_CH extends ByteArrayAsset { } }//package com.kerb.patapon
Section 40
//Main_text_de_DE (com.kerb.patapon.Main_text_de_DE) package com.kerb.patapon { import mx.core.*; public class Main_text_de_DE extends ByteArrayAsset { } }//package com.kerb.patapon
Section 41
//Main_text_de_LU (com.kerb.patapon.Main_text_de_LU) package com.kerb.patapon { import mx.core.*; public class Main_text_de_LU extends ByteArrayAsset { } }//package com.kerb.patapon
Section 42
//Main_text_en_AU (com.kerb.patapon.Main_text_en_AU) package com.kerb.patapon { import mx.core.*; public class Main_text_en_AU extends ByteArrayAsset { } }//package com.kerb.patapon
Section 43
//Main_text_en_GB (com.kerb.patapon.Main_text_en_GB) package com.kerb.patapon { import mx.core.*; public class Main_text_en_GB extends ByteArrayAsset { } }//package com.kerb.patapon
Section 44
//Main_text_en_IE (com.kerb.patapon.Main_text_en_IE) package com.kerb.patapon { import mx.core.*; public class Main_text_en_IE extends ByteArrayAsset { } }//package com.kerb.patapon
Section 45
//Main_text_en_NZ (com.kerb.patapon.Main_text_en_NZ) package com.kerb.patapon { import mx.core.*; public class Main_text_en_NZ extends ByteArrayAsset { } }//package com.kerb.patapon
Section 46
//Main_text_es_ES (com.kerb.patapon.Main_text_es_ES) package com.kerb.patapon { import mx.core.*; public class Main_text_es_ES extends ByteArrayAsset { } }//package com.kerb.patapon
Section 47
//Main_text_fi_FI (com.kerb.patapon.Main_text_fi_FI) package com.kerb.patapon { import mx.core.*; public class Main_text_fi_FI extends ByteArrayAsset { } }//package com.kerb.patapon
Section 48
//Main_text_fr_BE (com.kerb.patapon.Main_text_fr_BE) package com.kerb.patapon { import mx.core.*; public class Main_text_fr_BE extends ByteArrayAsset { } }//package com.kerb.patapon
Section 49
//Main_text_fr_CH (com.kerb.patapon.Main_text_fr_CH) package com.kerb.patapon { import mx.core.*; public class Main_text_fr_CH extends ByteArrayAsset { } }//package com.kerb.patapon
Section 50
//Main_text_fr_FR (com.kerb.patapon.Main_text_fr_FR) package com.kerb.patapon { import mx.core.*; public class Main_text_fr_FR extends ByteArrayAsset { } }//package com.kerb.patapon
Section 51
//Main_text_fr_LU (com.kerb.patapon.Main_text_fr_LU) package com.kerb.patapon { import mx.core.*; public class Main_text_fr_LU extends ByteArrayAsset { } }//package com.kerb.patapon
Section 52
//Main_text_it_CH (com.kerb.patapon.Main_text_it_CH) package com.kerb.patapon { import mx.core.*; public class Main_text_it_CH extends ByteArrayAsset { } }//package com.kerb.patapon
Section 53
//Main_text_it_IT (com.kerb.patapon.Main_text_it_IT) package com.kerb.patapon { import mx.core.*; public class Main_text_it_IT extends ByteArrayAsset { } }//package com.kerb.patapon
Section 54
//Main_text_longest (com.kerb.patapon.Main_text_longest) package com.kerb.patapon { import mx.core.*; public class Main_text_longest extends ByteArrayAsset { } }//package com.kerb.patapon
Section 55
//Main_text_nl_BE (com.kerb.patapon.Main_text_nl_BE) package com.kerb.patapon { import mx.core.*; public class Main_text_nl_BE extends ByteArrayAsset { } }//package com.kerb.patapon
Section 56
//Main_text_nl_NL (com.kerb.patapon.Main_text_nl_NL) package com.kerb.patapon { import mx.core.*; public class Main_text_nl_NL extends ByteArrayAsset { } }//package com.kerb.patapon
Section 57
//Main_text_no_NO (com.kerb.patapon.Main_text_no_NO) package com.kerb.patapon { import mx.core.*; public class Main_text_no_NO extends ByteArrayAsset { } }//package com.kerb.patapon
Section 58
//Main_text_pt_PT (com.kerb.patapon.Main_text_pt_PT) package com.kerb.patapon { import mx.core.*; public class Main_text_pt_PT extends ByteArrayAsset { } }//package com.kerb.patapon
Section 59
//Main_text_sv_SE (com.kerb.patapon.Main_text_sv_SE) package com.kerb.patapon { import mx.core.*; public class Main_text_sv_SE extends ByteArrayAsset { } }//package com.kerb.patapon
Section 60
//Preload (com.kerb.patapon.Preload) package com.kerb.patapon { import flash.events.*; import flash.display.*; import com.kerb.game.*; import flash.utils.*; public class Preload extends AbstractPreload { private var af:AssetFactory; private var mc:MovieClip; private var SWFBytes:Class; public static var locale:String = ""; public static var basePath:String = ""; public function Preload(){ SWFBytes = Preload_SWFBytes; super(); stop(); var _local1 = 550; var _local2 = 400; var _local3:Sprite = new Sprite(); var _local4:Graphics = _local3.graphics; _local4.beginFill(0); _local4.drawRect(-1000, -1000, (2000 + _local1), 1000); _local4.drawRect(-1000, _local2, (2000 + _local1), 1000); _local4.drawRect(-1000, -1000, 1000, (1000 + _local2)); _local4.drawRect(_local1, -1000, 1000, (1000 + _local2)); _local4.endFill(); addChild(_local3); af = new AssetFactory(); af.addEventListener(AssetFactory.EVENT_ASSET_FACTORY_READY, onAssetFactoryReady); af.initialize(SWFBytes); } private function onAssetFactoryReady(_arg1:Event):void{ af.removeEventListener(AssetFactory.EVENT_ASSET_FACTORY_READY, onAssetFactoryReady); mc = (af.createDisplayObject("PreloadAsset") as MovieClip); mc.x = 275; mc.y = 200; addChildAt(mc, 0); af = null; if (root.loaderInfo.parameters.locale){ locale = root.loaderInfo.parameters.locale; }; if (root.loaderInfo.parameters.basePath){ basePath = root.loaderInfo.parameters.basePath; }; addEventListener(Event.ENTER_FRAME, onEnterFrame); } private function onEnterFrame(_arg1:Event):void{ var _local2:int = root.loaderInfo.bytesLoaded; var _local3:int = root.loaderInfo.bytesTotal; var _local4:int = Math.ceil(((100 * _local2) / _local3)); if (mc.currentFrame != _local4){ mc.gotoAndStop(_local4); }; if (_local4 == 100){ preloadComplete(); }; } private function preloadComplete():void{ var _local1:Class; if (currentFrame == 1){ nextFrame(); } else { removeEventListener(Event.ENTER_FRAME, onEnterFrame); _local1 = Class(getDefinitionByName("Patapon")); addChild((new (_local1) as DisplayObject)); removeChild(mc); mc = null; }; } } }//package com.kerb.patapon
Section 61
//Preload_SWFBytes (com.kerb.patapon.Preload_SWFBytes) package com.kerb.patapon { import mx.core.*; public class Preload_SWFBytes extends ByteArrayAsset { } }//package com.kerb.patapon
Section 62
//SubmitHighScore (com.kerb.patapon.SubmitHighScore) package com.kerb.patapon { import flash.events.*; import flash.display.*; import flash.net.*; import flash.ui.*; public class SubmitHighScore extends AbstractSection { private var submitButton:SuperButton; private var mc:MovieClip; private var saveWallpaperLoader:URLLoader; private var backButton:SuperButton; public function SubmitHighScore(){ mc = (Main.assetFactory.createDisplayObject("SubmitScoreSectionAsset") as MovieClip); addChild(mc); } private function onBackClick(_arg1:MouseEvent=null):void{ Main.buttonSound.play(); NextSectionClass = PreviousSectionClass; gotoNextSection(); } private function wallpaperSaved(_arg1:Event):void{ var _local2:String; saveWallpaperLoader.removeEventListener(Event.COMPLETE, wallpaperSaved); saveWallpaperLoader.removeEventListener(IOErrorEvent.IO_ERROR, wallpaperError); if (saveWallpaperLoader.data.id){ _local2 = (Main.VIRAL) ? "_blank" : "_self"; navigateToURL(new URLRequest(((Main.basePath + "highscore.php?code=") + saveWallpaperLoader.data.id)), _local2); } else { if (saveWallpaperLoader.data.error){ if (saveWallpaperLoader.data.error == "name"){ mc.response_txt.text = TextManager.getInstance().getTextById("game.dataentry.empty"); } else { if (saveWallpaperLoader.data.error == "profanity"){ mc.response_txt.text = TextManager.getInstance().getTextById("game.dataentry.swear"); } else { mc.response_txt.text = ""; }; }; } else { mc.response_txt.text = ""; }; submitButton.enabled = true; }; } override public function dispose():void{ stage.removeEventListener(KeyboardEvent.KEY_DOWN, onKeyDown); if (submitButton){ submitButton.removeEventListener(MouseEvent.CLICK, onSubmitClick); }; if (backButton){ backButton.removeEventListener(MouseEvent.CLICK, onBackClick); }; } private function submit(_arg1:String):void{ submitButton.enabled = false; Main.scoreSubmitted = true; var _local2:Main = (main as Main); var _local3:int; var _local4:int; while (_local4 < _local2.levelScores.length) { _local3 = (_local3 + _local2.levelScores[_local4]); _local4++; }; var _local5:URLVariables = new URLVariables(); _local5.score = _local3; _local5.data = ""; _local5.name = _arg1; var _local6:URLRequest = new URLRequest((Main.basePath + Main.HIGH_SCORE_URL)); _local6.method = URLRequestMethod.POST; _local6.data = _local5; saveWallpaperLoader = new URLLoader(); saveWallpaperLoader.dataFormat = URLLoaderDataFormat.VARIABLES; saveWallpaperLoader.addEventListener(Event.COMPLETE, wallpaperSaved); saveWallpaperLoader.addEventListener(IOErrorEvent.IO_ERROR, wallpaperError); saveWallpaperLoader.load(_local6); } private function onKeyDown(_arg1:KeyboardEvent):void{ if ((((_arg1.keyCode == Keyboard.ENTER)) || ((_arg1.keyCode == Keyboard.SPACE)))){ if (stage.focus == mc.back_btn){ onBackClick(); } else { onSubmitClick(); }; }; } private function wallpaperError(_arg1:IOErrorEvent=null):void{ saveWallpaperLoader.removeEventListener(Event.COMPLETE, wallpaperSaved); saveWallpaperLoader.removeEventListener(IOErrorEvent.IO_ERROR, wallpaperError); submitButton.enabled = true; mc.response_txt.text = ""; } private function onSubmitClick(_arg1:MouseEvent=null):void{ Main.buttonSound.play(); checkUserInput(); } override protected function init():void{ mc.progress.gotoAndStop("Complete"); backButton = new SuperButton(mc.back_btn, "game.button.back"); backButton.addEventListener(MouseEvent.CLICK, onBackClick); mc.back_btn.tabIndex = 2; submitButton = new SuperButton(mc.submit_btn, "game.button.submit"); submitButton.addEventListener(MouseEvent.CLICK, onSubmitClick); mc.submit_btn.x = ((550 - mc.back_btn.x) - mc.submit_btn.width); mc.submit_btn.tabIndex = 1; if (((Main.scoreSubmitted) && (Main.VIRAL))){ mc.submit_btn.mouseEnabled = false; }; mc.subHead_txt.text = TextManager.getInstance().getTextById("game.submitscore.copy"); mc.logo.strapline.label_txt.text = ""; stage.addEventListener(KeyboardEvent.KEY_DOWN, onKeyDown); stage.focus = mc.userInput_txt; } private function checkUserInput():void{ var _local1:String = mc.userInput_txt.text; if (_local1 == ""){ mc.response_txt.text = TextManager.getInstance().getTextById("game.dataentry.empty"); } else { mc.response_txt.text = ""; mc.submit_btn.enabled = false; submit(_local1); }; } } }//package com.kerb.patapon
Section 63
//SuperButton (com.kerb.patapon.SuperButton) package com.kerb.patapon { import flash.events.*; import flash.display.*; import flash.text.*; public class SuperButton extends EventDispatcher { private var mc:MovieClip; private static const STATE_DOWN:int = 2; private static const PADDING:Number = 5; private static const MIN_WIDTH:Number = 110; private static const STATE_UP:int = 0; private static const STATE_OVER:int = 1; public function SuperButton(_arg1:MovieClip, _arg2:String){ this.mc = _arg1; init(_arg2); } private function init(_arg1:String):void{ var _local2:String = TextManager.getInstance().getTextById(_arg1); mc.upLabel_txt.autoSize = TextFieldAutoSize.LEFT; mc.overLabel_txt.autoSize = TextFieldAutoSize.LEFT; mc.downLabel_txt.autoSize = TextFieldAutoSize.LEFT; mc.upLabel_txt.text = _local2; mc.overLabel_txt.text = _local2; mc.downLabel_txt.text = _local2; var _local3:Number = ((2 * PADDING) + mc.upLabel_txt.width); if (_local3 < MIN_WIDTH){ _local3 = MIN_WIDTH; }; var _local4:Number = (0.5 * (_local3 - mc.upLabel_txt.width)); mc.upLabel_txt.x = _local4; mc.overLabel_txt.x = _local4; mc.downLabel_txt.x = _local4; mc.upBG.width = _local3; mc.overBG.width = _local3; mc.downBG.width = _local3; mc.upBG.x = 0; mc.overBG.x = 0; mc.downBG.x = 0; mc.addEventListener(MouseEvent.ROLL_OVER, onRollOver, false, 0, true); mc.addEventListener(MouseEvent.ROLL_OUT, onRollOut, false, 0, true); mc.addEventListener(MouseEvent.MOUSE_DOWN, onMouseDown, false, 0, true); mc.addEventListener(MouseEvent.CLICK, onClick, false, 0, true); mc.mouseChildren = false; mc.buttonMode = true; update(STATE_UP); } public function get enabled():Boolean{ return (mc.enabled); } public function set enabled(_arg1:Boolean):void{ mc.enabled = _arg1; mc.mouseEnabled = _arg1; } private function onRollOver(_arg1:MouseEvent):void{ update(STATE_OVER); dispatchEvent(_arg1); } private function onMouseDown(_arg1:MouseEvent):void{ update(STATE_DOWN); dispatchEvent(_arg1); } private function onRollOut(_arg1:MouseEvent):void{ update(STATE_UP); dispatchEvent(_arg1); } private function onClick(_arg1:MouseEvent):void{ update(STATE_OVER); dispatchEvent(_arg1); } private function update(_arg1:int):void{ mc.upLabel_txt.visible = (_arg1 == STATE_UP); mc.overLabel_txt.visible = (_arg1 == STATE_OVER); mc.downLabel_txt.visible = (_arg1 == STATE_DOWN); mc.upBG.visible = (_arg1 == STATE_UP); mc.overBG.visible = (_arg1 == STATE_OVER); mc.downBG.visible = (_arg1 == STATE_DOWN); if (_arg1 == STATE_OVER){ mc.overBG.gotoAndPlay(1); }; } } }//package com.kerb.patapon
Section 64
//TextManager (com.kerb.patapon.TextManager) package com.kerb.patapon { public class TextManager { private var _xmlData:XML; private static var instance:TextManager; public function init(_arg1:XML):void{ this._xmlData = _arg1; } public function getTextById(_arg1:String):String{ var result:String; var id = _arg1; if (_xmlData){ result = _xmlData.text.(@id == id); if (result){ return (result); }; return ((("[text key missing : " + id) + "]")); //unresolved jump }; return (id); } public static function getInstance():TextManager{ if (instance == null){ instance = new (TextManager); }; return (instance); } } }//package com.kerb.patapon
Section 65
//Title (com.kerb.patapon.Title) package com.kerb.patapon { import flash.events.*; import flash.display.*; import com.kerb.patapon.game.characters.*; import flash.media.*; import com.kerb.patapon.game.*; import flash.utils.*; import com.kerb.tracking.*; import flash.ui.*; public class Title extends AbstractSection { private var speechBubbles:Array; private var mc:MovieClip; private var speechBubbleTimer:Timer; private var speechBubbleTimerCount:int; private var speechBubbleCharacter:AbstractCharacter; private var speechBubblePositions:Array; private static const SPEECH_BUBBLE_DISPLAY_TIME:int = 2600; private static const NUM_SPEECH_BUBBLES:int = 8; private static const SPEECH_BUBBLE_TIMER_INTERVAL:int = 2600; public function Title(){ if (Main.VIRAL){ mc = (Main.assetFactory.createDisplayObject("TitleSectionLegalAsset") as MovieClip); } else { mc = (Main.assetFactory.createDisplayObject("TitleSectionAsset") as MovieClip); }; mc.x = 275; mc.y = 200; addChild(mc); } private function onKeyDown(_arg1:KeyboardEvent):void{ if ((((_arg1.keyCode == Keyboard.ENTER)) || ((_arg1.keyCode == Keyboard.SPACE)))){ gotoNextSection(); }; } private function updateDynamicText(_arg1:Event=null):void{ if (Main.VIRAL){ if (mc.animation_mc.logo){ if (!mc.animation_mc.logo.throb.hasEventListener(MouseEvent.CLICK)){ mc.animation_mc.logo.throb.addEventListener(MouseEvent.CLICK, onClickPlaystationLink); mc.animation_mc.logo.throb.buttonMode = true; mc.animation_mc.logo.throb.mouseChildren = false; }; }; if (mc.outNow_btn){ if (!mc.outNow_btn.hasEventListener(MouseEvent.CLICK)){ mc.outNow_btn.addEventListener(MouseEvent.CLICK, onClickPlaystationLink); }; }; if (mc.animation_mc.legal){ if (!mc.animation_mc.legal.eu_btn.hasEventListener(MouseEvent.CLICK)){ mc.animation_mc.legal.eu_btn.addEventListener(MouseEvent.CLICK, onClickEUPlaystationLink); }; }; }; if (mc.animation_mc.start_btn.label_txt){ mc.animation_mc.start_btn.label_txt.htmlText = (("<b>" + TextManager.getInstance().getTextById("game.title.start")) + "</b>"); }; if (mc.animation_mc.logo){ if (mc.animation_mc.logo.title.label_txt){ mc.animation_mc.logo.title.label_txt.htmlText = (("<b>" + TextManager.getInstance().getTextById("game.strap.art")) + "</b>"); }; if (mc.animation_mc.logo.strapline.label_txt){ mc.animation_mc.logo.strapline.label_txt.htmlText = (("<b>" + TextManager.getInstance().getTextById("game.header.official")) + "</b>"); }; }; } override public function dispose():void{ mc.animation_mc.start_btn.removeEventListener(MouseEvent.CLICK, onStartClick); stage.removeEventListener(KeyboardEvent.KEY_DOWN, onKeyDown); mc.removeEventListener(Event.ENTER_FRAME, updateDynamicText); mc.animation_mc.start_btn.removeEventListener(MouseEvent.ROLL_OVER, updateDynamicText); mc.animation_mc.start_btn.removeEventListener(MouseEvent.ROLL_OUT, updateDynamicText); speechBubbleTimer.removeEventListener(TimerEvent.TIMER, onSpeechBubbleTimer); } private function onSpeechBubbleTimer(_arg1:TimerEvent):void{ var _local4:int; var _local5:int; var _local6:int; speechBubbleTimerCount = (speechBubbleTimerCount % NUM_SPEECH_BUBBLES); if (speechBubbleTimerCount == 0){ _local4 = 0; while (_local4 < speechBubblePositions.length) { _local5 = (Math.random() * speechBubblePositions.length); _local6 = speechBubblePositions[_local4]; speechBubblePositions[_local4] = speechBubblePositions[_local5]; speechBubblePositions[_local5] = _local6; _local4++; }; }; var _local2:SpeechBubble = speechBubbles[speechBubbleTimerCount]; _local2.mc.x = speechBubblePositions[speechBubbleTimerCount]; speechBubbleTimerCount++; var _local3:String = TextManager.getInstance().getTextById(("game.home.bubble" + speechBubbleTimerCount)); _local2.setText(_local3, speechBubbleCharacter, false, SPEECH_BUBBLE_DISPLAY_TIME); } override protected function init():void{ var _local2:SpeechBubble; NextSectionClass = Instructions; mc.animation_mc.start_btn.addEventListener(MouseEvent.CLICK, onStartClick); mc.animation_mc.start_btn.addEventListener(MouseEvent.ROLL_OVER, updateDynamicText); mc.animation_mc.start_btn.addEventListener(MouseEvent.ROLL_OUT, updateDynamicText); mc.addEventListener(Event.ENTER_FRAME, updateDynamicText); mc.animation_mc.start_btn.buttonMode = true; mc.animation_mc.start_btn.mouseChildren = false; stage.addEventListener(KeyboardEvent.KEY_DOWN, onKeyDown); stage.focus = stage; var _local1:Sound = Main.assetFactory.createSound("TitleMusicSound"); _local1.play(0, 99999); (main as Main).reset(); speechBubbles = new Array(); var _local3:int; while (_local3 < NUM_SPEECH_BUBBLES) { _local2 = new SpeechBubble(); _local2.verticalDeviation = 10; mc.animation_mc.addChild(_local2.mc); speechBubbles.push(_local2); _local3++; }; speechBubblePositions = [-215, -207, -161, -105, 89, 131, 185, 226]; speechBubbleCharacter = new Hatapon(0, 0); speechBubbleCharacter.mc.y = (Main.VIRAL) ? 0xFF : 300; speechBubbleTimer = new Timer(SPEECH_BUBBLE_TIMER_INTERVAL); speechBubbleTimer.addEventListener(TimerEvent.TIMER, onSpeechBubbleTimer); speechBubbleTimerCount = 0; speechBubbleTimer.start(); if (!Main.VIRAL){ mc.sticker.gotoAndStop(Main.locale); }; } private function onClickPlaystationLink(_arg1:MouseEvent):void{ DoubleQuick.click(326); } private function onStartClick(_arg1:MouseEvent):void{ Main.buttonSound.play(); updateDynamicText(); gotoNextSection(); } private function onClickEUPlaystationLink(_arg1:MouseEvent):void{ DoubleQuick.click(325); } } }//package com.kerb.patapon
Section 66
//ExtendedSound (com.kerb.sound.ExtendedSound) package com.kerb.sound { import flash.events.*; import flash.media.*; import flash.utils.*; public class ExtendedSound extends Sound { protected var fadeStartVolume:Number; protected var fadeEndVolume:Number; protected var panStartPosition:Number; protected var panDuration:Number; protected var panEndPosition:Number; protected var masterVolume:Number;// = 1 protected var fadeTimer:Timer; protected var panTimer:Timer; protected var fadeDuration:Number; protected var panStartTime:Number; protected var fadeStartTime:Number; protected var soundChannel:SoundChannel; private static const TIMER_UPDATE_RATE:Number = 20; public function fadeIn(_arg1:Number=0, _arg2:Number=1, _arg3:Number=0, _arg4:int=0, _arg5:Number=0):SoundChannel{ fadeStartVolume = Math.max(0, Math.min(1, _arg1)); soundChannel = super.play(_arg5, _arg4, new SoundTransform((fadeStartVolume * masterVolume))); if (_arg3 > 0){ fadeStartTime = getTimer(); fadeDuration = _arg3; fadeEndVolume = Math.max(0, Math.min(1, _arg2)); startFade(); }; return (soundChannel); } public function stop():void{ if (soundChannel != null){ soundChannel.stop(); }; } public function fadeOut(_arg1:Number=0):void{ if ((((((_arg1 > 0)) && (soundChannel))) && (soundChannel.soundTransform))){ fadeStartTime = getTimer(); fadeDuration = _arg1; fadeStartVolume = (soundChannel.soundTransform.volume / masterVolume); fadeEndVolume = 0; startFade(); } else { stop(); }; } protected function stopPan():void{ if (((!((panTimer == null))) && (panTimer.running))){ panTimer.reset(); }; } protected function startPan():void{ if (panTimer == null){ panTimer = new Timer(TIMER_UPDATE_RATE); panTimer.addEventListener(TimerEvent.TIMER, updatePan); }; stopPan(); panTimer.start(); } public function fadeTo(_arg1:Number, _arg2:Number):void{ if (((soundChannel) && (soundChannel.soundTransform))){ fadeStartTime = getTimer(); fadeDuration = _arg2; fadeStartVolume = (soundChannel.soundTransform.volume / masterVolume); fadeEndVolume = _arg1; startFade(); }; } public function setPan(_arg1:Number):void{ var _local2:Number; if (soundChannel != null){ _arg1 = Math.max(-1, Math.min(1, _arg1)); _local2 = soundChannel.soundTransform.volume; soundChannel.soundTransform = new SoundTransform(_local2, _arg1); stopPan(); }; } public function setMasterVolume(_arg1:Number):void{ var _local2:Number; masterVolume = Math.max(0, Math.min(1, _arg1)); if (soundChannel != null){ _local2 = soundChannel.soundTransform.pan; soundChannel.soundTransform = new SoundTransform((_arg1 * masterVolume), _local2); }; } protected function stopFade():void{ if (((!((fadeTimer == null))) && (fadeTimer.running))){ fadeTimer.reset(); }; } public function getSoundChannel():SoundChannel{ return (soundChannel); } public function setVolume(_arg1:Number):void{ var _local2:Number; if (soundChannel != null){ _arg1 = Math.max(0, Math.min(1, _arg1)); _local2 = soundChannel.soundTransform.pan; soundChannel.soundTransform = new SoundTransform((_arg1 * masterVolume), _local2); stopFade(); }; } override public function toString():String{ var _local1:String = getQualifiedClassName(this); if (soundChannel != null){ _local1 = (_local1 + ((" vol[" + (soundChannel.soundTransform.volume / masterVolume)) + "]")); _local1 = (_local1 + ((" pan[" + soundChannel.soundTransform.pan) + "]")); }; return (_local1); } protected function updatePan(_arg1:TimerEvent):void{ var _local2:Number; var _local3:Number = ((getTimer() - panStartTime) / panDuration); if (_local3 >= 1){ stopPan(); _local2 = panEndPosition; } else { if (_local3 > 0){ _local2 = ((_local3 * (panEndPosition - panStartPosition)) + panStartPosition); }; }; var _local4:Number = soundChannel.soundTransform.volume; soundChannel.soundTransform = new SoundTransform(_local4, _local2); } override public function play(_arg1:Number=0, _arg2:int=0, _arg3:SoundTransform=null):SoundChannel{ if (_arg3 != null){ _arg3.volume = (_arg3.volume * masterVolume); } else { _arg3 = new SoundTransform(masterVolume); }; soundChannel = super.play(_arg1, _arg2, _arg3); return (soundChannel); } protected function updateFade(_arg1:TimerEvent):void{ var _local2:Number; var _local3:Number = ((getTimer() - fadeStartTime) / fadeDuration); if (_local3 >= 1){ stopFade(); _local2 = fadeEndVolume; } else { if (_local3 > 0){ _local2 = ((_local3 * (fadeEndVolume - fadeStartVolume)) + fadeStartVolume); }; }; var _local4:Number = soundChannel.soundTransform.pan; soundChannel.soundTransform = new SoundTransform((_local2 * masterVolume), _local4); } protected function startFade():void{ if (fadeTimer == null){ fadeTimer = new Timer(TIMER_UPDATE_RATE); fadeTimer.addEventListener(TimerEvent.TIMER, updateFade); }; stopFade(); fadeTimer.start(); } public function panTo(_arg1:Number, _arg2:Number):void{ if (_arg2 > 0){ panStartTime = getTimer(); panDuration = _arg2; panStartPosition = soundChannel.soundTransform.pan; panEndPosition = _arg1; startPan(); } else { setPan(_arg1); }; } } }//package com.kerb.sound
Section 67
//SoundManager (com.kerb.sound.SoundManager) package com.kerb.sound { public class SoundManager { private var sounds:Array; private var prevMasterVolume:Number; private var muteState:Boolean;// = false private var masterVolume:Number;// = 1 public function SoundManager(){ prevMasterVolume = masterVolume; sounds = new Array(); super(); } public function stopAllSounds():void{ var _local1:String; for (_local1 in sounds) { sounds[_local1].stop(); }; } public function get muted():Boolean{ return (muteState); } public function registerSound(_arg1:ExtendedSound):void{ var _local2:String = _arg1.toString(); if (sounds[_local2] != null){ throw (new Error((("Class name conflict: A sound with the class name [" + _local2) + "] already exists in SoundManager."))); }; sounds[_local2] = _arg1; _arg1.setMasterVolume(masterVolume); } public function unmute():void{ if (muteState){ muteState = false; setMasterVolume(prevMasterVolume); }; } public function mute():void{ if (!muteState){ muteState = true; setMasterVolume(0); }; } public function getSoundByClassName(_arg1:String):ExtendedSound{ return (sounds[_arg1]); } public function toString():String{ var _local2:String; var _local1 = "====================\n"; _local1 = (_local1 + "SoundManager\n"); _local1 = (_local1 + "--------------------\n"); _local1 = (_local1 + (("master vol[" + masterVolume) + "]\n")); _local1 = (_local1 + "--------------------"); for (_local2 in sounds) { _local1 = (_local1 + ("\n" + sounds[_local2].toString())); }; _local1 = (_local1 + "\n===================="); return (_local1); } public function setMasterVolume(_arg1:Number):void{ var _local2:String; prevMasterVolume = masterVolume; masterVolume = Math.max(0, Math.min(1, _arg1)); for (_local2 in sounds) { sounds[_local2].setMasterVolume(masterVolume); }; } } }//package com.kerb.sound
Section 68
//DoubleQuick (com.kerb.tracking.DoubleQuick) package com.kerb.tracking { import flash.events.*; import flash.display.*; import flash.net.*; import flash.utils.*; public class DoubleQuick { private static const SO_SESSION_PROPERTY_NAME:String = "sessionkey"; private static const SO_NAME:String = "doublequick"; private static const TICKER_PERIOD:Number = 30000; private static const TRACKER_SESSION_URL:String = "http://doublequick.kerb.co.uk/tracking/session.htm"; private static const TICKER_URL:String = "http://doublequick.kerb.co.uk/tracking/ticker.htm"; private static const TRACKER_URL:String = "http://doublequick.kerb.co.uk/tracking/trackflash.htm"; private static const SO_EXPIRY_PROPERTY_NAME:String = "expo"; private static var tickerURL:URLRequest = null; private static var initialised:Boolean = false; private static var queue:Array = new Array(); private static var projectId:Number; private static var baseurl:String; private static var dq:DoubleQuick; public function startTimer():void{ var _local1:Timer = new Timer(TICKER_PERIOD, 0); _local1.start(); _local1.addEventListener(TimerEvent.TIMER, pingProxy); } public function pingProxy(_arg1:TimerEvent):void{ DoubleQuick.ping(); } private static function dummyListener(_arg1:Event):void{ } public static function event(_arg1:Number):void{ var loader:URLLoader; var request:URLRequest; var watchId = _arg1; if (!initialised){ trace(("Queueing event " + watchId)); queue.push(watchId); } else { trace(("Tracking event " + watchId)); loader = new URLLoader(); loader.dataFormat = URLLoaderDataFormat.VARIABLES; loader.addEventListener(IOErrorEvent.IO_ERROR, dummyListener); request = generateURL(watchId); request.method = URLRequestMethod.GET; try { loader.load(request); } catch(error:Error) { }; }; } public static function click(_arg1:Number):void{ trace(("Tracking clickThrough " + _arg1)); navigateToURL(generateURL(_arg1)); } private static function onInit(_arg1:Event):void{ var _local4:Date; var _local2:URLLoader = URLLoader(_arg1.target); var _local3:SharedObject = SharedObject.getLocal(DoubleQuick.SO_NAME); if (((!((_local2.data["sessionkey"] == ""))) && (!((_local2.data["sessionkey"] == null))))){ trace(("acquired session key " + _local2.data["sessionkey"])); _local3.setProperty(DoubleQuick.SO_SESSION_PROPERTY_NAME, _local2.data["sessionkey"]); _local4 = new Date((new Date().getTime() + ((_local2.data["timeout"] * 60) * 1000))); _local3.setProperty(DoubleQuick.SO_EXPIRY_PROPERTY_NAME, _local4); }; DoubleQuick.initialisationFinished(); } public static function init(_arg1:DisplayObject, _arg2:Number):void{ var loader:URLLoader; var request:URLRequest; var root = _arg1; var _projectId = _arg2; projectId = _projectId; baseurl = root.loaderInfo.url; trace(((("Tracking initialised with project " + projectId) + " and baseurl ") + baseurl)); var so:SharedObject = SharedObject.getLocal(DoubleQuick.SO_NAME); var isExpired:Boolean; var currentDate:Date = new Date(); if (currentDate < so.data[DoubleQuick.SO_EXPIRY_PROPERTY_NAME]){ isExpired = false; }; if ((((so.data[DoubleQuick.SO_SESSION_PROPERTY_NAME] == undefined)) || (isExpired))){ trace("requesting new session key"); loader = new URLLoader(); loader.dataFormat = URLLoaderDataFormat.VARIABLES; loader.addEventListener(Event.COMPLETE, onInit); loader.addEventListener(IOErrorEvent.IO_ERROR, dummyListener); request = new URLRequest(((TRACKER_SESSION_URL + "?project=") + projectId)); request.method = URLRequestMethod.GET; try { loader.load(request); } catch(error:Error) { }; } else { DoubleQuick.initialisationFinished(); }; } public static function initialisationFinished():void{ trace("Tracking initialised"); initialised = true; var _local1:int; while (_local1 < queue.length) { event(queue[_local1]); _local1++; }; queue = new Array(); var _local2:SharedObject = SharedObject.getLocal(DoubleQuick.SO_NAME); tickerURL = new URLRequest(((((TICKER_URL + "?project=") + projectId) + "&session=") + _local2.data[DoubleQuick.SO_SESSION_PROPERTY_NAME])); tickerURL.method = URLRequestMethod.GET; dq = new (DoubleQuick); dq.startTimer(); } public static function ping():void{ var loader:URLLoader; if (tickerURL != null){ loader = new URLLoader(); loader.dataFormat = URLLoaderDataFormat.VARIABLES; loader.addEventListener(IOErrorEvent.IO_ERROR, dummyListener); trace("Tracking ticker"); try { loader.load(tickerURL); } catch(error:Error) { }; }; } private static function generateURL(_arg1:Number):URLRequest{ var _local2:SharedObject = SharedObject.getLocal(DoubleQuick.SO_NAME); var _local3:String = ((((((((TRACKER_URL + "?watch=") + _arg1) + "&project=") + projectId) + "&session=") + _local2.data[DoubleQuick.SO_SESSION_PROPERTY_NAME]) + "&baseurl=") + escape(baseurl)); return (new URLRequest(_local3)); } } }//package com.kerb.tracking
Section 69
//Toggle (com.kerb.ui.Toggle) package com.kerb.ui { import flash.events.*; import flash.display.*; import flash.text.*; import com.kerb.utils.*; public class Toggle extends MovieClip implements IDisposable { protected var _isOn:Boolean; protected var _state:int; protected var _label:String; public static const STATE_DOWN:int = 2; public static const STATE_UP:int = 0; public static const STATE_OVER:int = 1; protected static var stateLabels:Array = ["upOff", "overOff", "downOff", "upOn", "overOn", "downOn"]; public function Toggle(){ _state = STATE_UP; _label = ""; isOn = false; buttonMode = true; mouseChildren = false; addEventListener(Event.ADDED_TO_STAGE, onAddedToStage); } protected function onMouseDown(_arg1:MouseEvent):void{ _state = STATE_DOWN; update(); } protected function onMouseUp(_arg1:MouseEvent):void{ _state = STATE_OVER; isOn = !(_isOn); } protected function onAddedToStage(_arg1:Event):void{ removeEventListener(Event.ADDED_TO_STAGE, onAddedToStage); init(); } public function get isOn():Boolean{ return (_isOn); } protected function onRollOut(_arg1:MouseEvent):void{ _state = STATE_UP; update(); } public function set label(_arg1:String):void{ this._label = _arg1; updateLabel(); } public function get state():int{ return (_state); } public function get label():String{ return (_label); } protected function init():void{ var _local2:int; var _local1:int; while (_local1 < numChildren) { if ((getChildAt(_local1) is TextField)){ _local2 = 0; while (_local2 < totalFrames) { addFrameScript(_local2, updateLabel); _local2++; }; break; }; _local1++; }; addEventListener(MouseEvent.MOUSE_DOWN, onMouseDown); addEventListener(MouseEvent.MOUSE_UP, onMouseUp); addEventListener(MouseEvent.ROLL_OVER, onRollOver); addEventListener(MouseEvent.ROLL_OUT, onRollOut); } protected function update():void{ gotoAndStop(stateLabels[((_isOn) ? 3 : 0 + state)]); } public function set isOn(_arg1:Boolean):void{ this._isOn = _arg1; update(); dispatchEvent(new Event(Event.CHANGE)); } protected function updateLabel():void{ var _local1:int; while (_local1 < numChildren) { if ((getChildAt(_local1) is TextField)){ (getChildAt(_local1) as TextField).text = _label; break; }; _local1++; }; } protected function onRollOver(_arg1:MouseEvent):void{ _state = STATE_OVER; update(); } public function dispose():void{ removeEventListener(MouseEvent.MOUSE_DOWN, onMouseDown); removeEventListener(MouseEvent.MOUSE_UP, onMouseUp); removeEventListener(MouseEvent.ROLL_OVER, onRollOver); removeEventListener(MouseEvent.ROLL_OUT, onRollOut); } } }//package com.kerb.ui
Section 70
//IDisposable (com.kerb.utils.IDisposable) package com.kerb.utils { public interface IDisposable { function dispose():void; } }//package com.kerb.utils
Section 71
//ByteArrayAsset (mx.core.ByteArrayAsset) package mx.core { import flash.utils.*; public class ByteArrayAsset extends ByteArray implements IFlexAsset { mx_internal static const VERSION:String = "3.0.0.0"; } }//package mx.core
Section 72
//IFlexAsset (mx.core.IFlexAsset) package mx.core { public interface IFlexAsset { } }//package mx.core
Section 73
//mx_internal (mx.core.mx_internal) package mx.core { public namespace mx_internal = "http://www.adobe.com/2006/flex/mx/internal"; }//package mx.core
Section 74
//Patapon (Patapon) package { import flash.display.*; import com.kerb.patapon.*; public class Patapon extends Sprite { private var SWFBytes:Class; public function Patapon(){ SWFBytes = Patapon_SWFBytes; super(); var _local1 = 550; var _local2 = 400; var _local3:Sprite = new Sprite(); var _local4:Graphics = _local3.graphics; _local4.beginFill(0); _local4.drawRect(-1000, -1000, (2000 + _local1), 1000); _local4.drawRect(-1000, _local2, (2000 + _local1), 1000); _local4.drawRect(-1000, -1000, 1000, (1000 + _local2)); _local4.drawRect(_local1, -1000, 1000, (1000 + _local2)); _local4.endFill(); addChild(_local3); addChildAt(new Main(SWFBytes), 0); } } }//package
Section 75
//Patapon_SWFBytes (Patapon_SWFBytes) package { import mx.core.*; public class Patapon_SWFBytes extends ByteArrayAsset { } }//package

Library Items

Symbol 1 BinaryData {com.kerb.patapon.Preload_SWFBytes}
Symbol 2 BinaryData {com.kerb.patapon.Main_text_longest}
Symbol 3 BinaryData {com.kerb.patapon.Main_text_de_DE}
Symbol 4 BinaryData {com.kerb.patapon.Main_text_it_CH}
Symbol 5 BinaryData {com.kerb.patapon.Main_text_fr_FR}
Symbol 6 BinaryData {com.kerb.patapon.Main_text_fi_FI}
Symbol 7 BinaryData {com.kerb.patapon.Main_text_en_GB}
Symbol 8 BinaryData {com.kerb.patapon.Main_text_sv_SE}
Symbol 9 BinaryData {com.kerb.patapon.Main_text_no_NO}
Symbol 10 BinaryData {com.kerb.patapon.Main_text_da_DK}
Symbol 11 BinaryData {com.kerb.patapon.Main_text_nl_BE}
Symbol 12 BinaryData {com.kerb.patapon.Main_text_en_NZ}
Symbol 13 BinaryData {Patapon_SWFBytes}
Symbol 14 BinaryData {com.kerb.patapon.Main_text_es_ES}
Symbol 15 BinaryData {com.kerb.patapon.Main_text_pt_PT}

Special Tags

FileAttributes (69)Timeline Frame 1Access network only, Metadata present, AS3.
SWFMetaData (77)Timeline Frame 1458 bytes "<rdf:RDF xmlns:rdf='http://www.w3.org/1999/02/22-rdf-syntax-ns#'><rdf:Description rdf:about='' xmlns ..."
ScriptLimits (65)Timeline Frame 1MaxRecursionDepth: 1000, ScriptTimeout: 60 seconds
SerialNumber (41)Timeline Frame 1

Labels

"com_kerb_patapon_Preload"Frame 1
"Patapon"Frame 2




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Created: 11/8 -2019 05:22:16 Last modified: 11/8 -2019 05:22:16 Server time: 03/05 -2024 10:35:04