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Fierce Battle!.swf

This is the info page for
Flash #60602

(Click the ID number above for more basic data on this flash file.)


Text
<p align="left"><font face="Arial Black" size="12" color="#ffffff" letterSpacing="0.000000" kerning="0"><a href="http://www.eviludy.net" target = "_blank"><b>An RPG battle engine by eviludy.net</b></a></font></p>

Loading Game

<p align="left"><font face="Arial Black" size="12" color="#ffffff" letterSpacing="0.000000" kerning="0"><a href="http://www.eviludy.net" target = "_blank"><b>An RPG battle engine by eviludy.net</b></a></font></p>

:: New Game

:: Load Game

:: Instructions

:: Credits

:: More games @ EviLudy.Net

:: View Highscores

<p align="left"><font face="Arial Black" size="12" color="#ffffff" letterSpacing="0.000000" kerning="0"><a href="http://www.eviludy.net" target = "_blank"><b>An RPG battle engine by eviludy.net</b></a></font></p>

<p align="left"><font face="Arial Black" size="12" color="#ffffff" letterSpacing="0.000000" kerning="0"><a href="http://www.eviludy.net" target = "_blank"><b>An RPG battle engine by eviludy.net</b></a></font></p>

:: Back to Main menu

Battle! Is a turnbased RPG fighting engine.
All you need is the mouse to click the buttons. The game guides itself pretty much. All you have
to do is to command your player what to do, you have the following choices:
Attack - Attack the enemy using the equipped weapon
Defend - Get ready to make sure the next damage is as low as possible
Special Attacks - use an powerful, elemental attack that you have bought.
Use Item - Use a healing potion that you have bought.
Concentrate - Concentrate your energy to double the next attack of yours.
Equip - Arm yourself with one of the weapons you have bought.
Escape - Flee from battle because you are losing.
After your first battle you can save your game, or buy new items. Note that A weapon that you
equip yourself can ONLY be used in one battle. After that, it's discarted.

<p align="left"><font face="Arial Black" size="12" color="#ffffff" letterSpacing="0.000000" kerning="0"><a href="http://www.eviludy.net" target = "_blank"><b>An RPG battle engine by eviludy.net</b></a></font></p>

:: Game designed By ::
www.eviLudy.net
:: Remasterred Graphics ::
Yoow of EviLudy.Net
Pieter Peereboom
:: Concept and Idea by ::
Yoow of EviLudy.Net
Pieter Peereboom
:: Art and Animation By ::
Zero of EviLudy.Net
Ludes G
:: Debugged Engine ::
Zero of EviLudy.Net
Ludes G
:: Engine Programming ::
Zero of EviLudy.Net
Ludes G
:: Elemental Graphic Effects ::
Anton A. Volkov
Matthias Kannengiesser
Eric Singhartinger
Falcoleh
:: Backdrops ::
Zero of EviLudy.Net
Ludes G
Yoow of EviLudy.Net
Pieter Peereboom
Don Miguel
RTP / Rm2K
:: Sound Effects By ::
Don Miguel
RTP / Rm2K
:: Music By ::
Teddybears STHLM - Cobra Style
Dandy Warholds - Sleep
Placebo - Slackerbitch
:: Special Thanks ::
RedballClock
Falcoleh
Norwegian_Blue

Name:

HP:

1.

2.

-Evil Enemy-

/

:: Equip Items ::

Sword Level 1.

Sword Level 2.

Sword Level 3.

Sword Level 4.

Sword Level 5.

Sword Level 6.

Sword Level 7.

Sword Level 8.

Sword Level 9.

:: Special Attacks
::

Freeze

Bolt

Inferno

Blizzard

HellFire

:: Use Item ::

Potion

Hi-Potion

X-Potion

Regen Potion

Hero Potion

Visit www.eviludy.net for:  More Games, Tutorials, Previews, E-Cards and more fun stuff!

Visit www.eviludy.net for:  More Games, Tutorials, Previews, E-Cards and more fun stuff!

Visit www.eviludy.net for:  More Games, Tutorials, Previews, E-Cards and more fun stuff!

Old Status:

new status:

Battle Experience:

Battle Level:

Credits:

Click here to proceed...

Wow... You have lost

You couldn't beat the enemy level you chose to fight eh?
You have a few options. Select below.

Visit www.eviludy.net

Back to before you fought.

Back to the main menu

<p align="left"><font face="Arial Black" size="12" color="#ffffff" letterSpacing="0.000000" kerning="0"><a href="http://www.eviludy.net" target = "_blank"><b>An RPG battle engine by eviludy.net</b></a></font></p>

<p align="left"><font face="Arial Black" size="12" color="#ffffff" letterSpacing="0.000000" kerning="0"><a href="http://www.eviludy.net" target = "_blank"><b>An RPG battle engine by eviludy.net</b></a></font></p>

:: Save Game

:: Write to High Score

:: Buy Weapons

:: Buy Healing Potions

:: Buy magic Scrolls

:: Go Fight!

:: Secondary Menu ::

This is where you can:
- Save your game
- Buy Stuff
- Write to High Score
Use the buttons on the left to navigate.

GAME SAVED

Be sure that you accept "unlimeted" data if you save.
Use Right click to set this.

:: Buy 1x: Sword level #1

:: Buy 1x: Sword level #2

:: Buy 1x: Sword level #3

:: Buy 1x: Sword level #4

:: Buy 1x: Sword level #5

Available Credits:

:: Next Page

Cost: 250

Cost: 500

Cost: 1000

Cost: 2500

Cost: 5000

:: Buy 1x: Potion

:: Buy 1x: Hi-potion

:: Buy 1x: X-potion

:: Buy 1x: Regen potion

:: Buy 1x: Hero Potion

Cost: 50

Cost: 100

Cost: 150

:: Buy 1x: Freeze

:: Buy 1x: Bolt

:: Buy 1x: Inferno

:: Buy 1x: Blizzard

:: Buy 1x: Hell Fire

Cost: 15000

Cost: 25000

Cost: 50000

Cost: 99999

Select Enemy level:

Insert an Value from 1 to 99999999.
If you input somthing else,enemy level will be set to 999 000
000 000 000 as punishment. AND escaping will be disabled.

:: Go Fight

Name:

WARNING: Writing to the Highscore will delete your save
game and take you back to the main menu.

:: Write your Highscore!

<p align="center"><font face="Arial" size="11" color="#ff0000" letterSpacing="0.000000" kerning="0"><b>WARNING</b><font color="#ffffff">: You can only write to the Highscore while <sbr />playing from <font color="#ffff00"><a href="www.eviludy.net" target = "_blank">www.eviludy.net</a></font>. Newgrounds won&apos;t work.</font></font></p>

:: Buy 1x: Sword level #6

:: Buy 1x: Sword level #7

:: Buy 1x: Sword level #8

:: Buy 1x: Sword level #9

:: Previous Page

Cost: 7500

Cost: 10000

ActionScript [AS1/AS2]

Frame 1
function nextSceneFun() { gotoAndStop (2); } stop(); stage.showMenu = false; i = 1; max = 60; x = getProperty("fire", _x);
Instance of Symbol 15 MovieClip in Frame 1
onClipEvent (enterFrame) { _root.b_loaded = _root.getBytesLoaded(); _root.b_total = _root.getBytesTotal(); _root.percent = Math.round((_root.b_loaded / _root.b_total) * 100); this._width = _root.percent * 5; if (_root.percent == 100) { _root.nextSceneFun(); } }
Instance of Symbol 23 MovieClip "cursor" in Frame 1
onClipEvent (enterFrame) { Mouse.hide(); _x = _root._xmouse; _y = _root._ymouse; }
Frame 2
nextFrame();
Instance of Symbol 23 MovieClip "cursor" in Frame 2
onClipEvent (enterFrame) { Mouse.hide(); _x = _root._xmouse; _y = _root._ymouse; }
Frame 3
mySharedObject = SharedObject.getLocal("savedObject"); _root.SavedGameExist = mySharedObject.data.SaveGame; if ((!_root.SavedGameExist) == 1) { LoadingButton.enabled = false; } else if (_root.SavedGameExist == 1) { LoadingButton.enabled = true; }
Frame 6
function esc() { stopAllSounds(); gotoAndPlay (9); } function dealDamage() { var _local1 = _root; if (_local1.miss == 3) { _local1.damage2._visible = true; _local1.damage2.play(); _local1.subtractDMG = "miss..."; } else { _local1.adding = (Math.random() * 50) + 1; _local1.adding = Math.round(_local1.adding); _local1.weapona = _local1.weapon + 1; _local1.adding = _local1.adding * _local1.weapona; _local1.damage2._visible = true; _local1.damage2.play(); _local1.subtractDMG = 0; _local1.subtractDMG = _local1.subtractDMG + _local1.level; _local1.subtractDMG = _local1.subtractDMG + _local1.damageAdd; _local1.subtractDMG = _local1.subtractDMG * _local1.weapon; _local1.subtractDMG = _local1.subtractDMG + _local1.level; _local1.subtractDMG = _local1.subtractDMG + _local1.adding; _local1.subtractDMG = _local1.subtractDMG * _local1.concentrations; if (_local1.magicka > 0) { _local1.boomer = _local1.magicka * 10; _local1.subtractDMG = _local1.subtractDMG * _local1.boomer; } _local1.enemyhp = _local1.enemyhp - _local1.subtractDMG; } } function enemyDeal() { var _local1 = _root; function omgdie() { _root.gotoAndStop(3); tellTarget ("_root") { gotoAndStop ("lost"); }; gotoAndStop ("lost"); } if (_local1.miss == 3) { _local1.damage1._visible = true; _local1.damage1.play(); _local1.subtractDMG = "miss..."; } else { _local1.enemyConCen = _local1.enemyConCen + 1; _local1.adding = (Math.random() * 50) + 1; _local1.adding = _local1.adding * _local1.enemylevel; _local1.adding = (_local1.adding = _local1.adding / 2); _local1.adding = Math.round(_local1.adding); _local1.damage1._visible = true; _local1.damage1.play(); _local1.subtractDMG = 0; _local1.subtractDMG = _local1.subtractDMG + _local1.enemylevel; _local1.subtractDMG = _local1.subtractDMG + _local1.adding; _local1.subtractDMG = _local1.subtractDMG / _local1.level; _local1.subtractDMG = Math.ceil(_local1.subtractDMG); _local1.subtractDMG = _local1.subtractDMG * _local1.enemyConCen; if (_local1.protection == 1) { swordx = new Sound(); swordx.attachSound("swordx"); swordx.start(); _local1.subtractDMG = _local1.subtractDMG / 50; _local1.protection = 0; _local1.subtractDMG = Math.ceil(_local1.subtractDMG); } } } stop(); _root.oldlevel = _root.level; _root.protection = 0; _root.enemyTurn = 0; _root.castmagi = 0; _root.enemyConCen = 0; _root.magicka = 0; _root.concentrations = 1; _root.enemyhp = _root.enemylevel * 100; _root.enemyhp = _root.enemyhp * _root.enemylevel; _root.enemyhp = _root.enemyhp * _root.enemylevel; _root.enemyhp = _root.enemyhp * _root.enemylevel; _root.enemyhp = (_root.enemyhp * _root.level) / 2; _root.enemyhp = (_root.enemyhp = _root.enemyhp + 249);
Instance of Symbol 68 MovieClip in Frame 6
onClipEvent (load) { _root.select = (Math.random() * 6) + 1; _root.select = Math.round(_root.select); if (_root.select == 1) { this.gotoAndStop(1); } else if (_root.select == 2) { this.gotoAndStop(2); } else if (_root.select == 3) { this.gotoAndStop(3); } else if (_root.select == 4) { this.gotoAndStop(4); } else if (_root.select == 5) { this.gotoAndStop(5); } else if (_root.select == 6) { this.gotoAndStop(6); } }
Instance of Symbol 107 MovieClip "redball" in Frame 6
onClipEvent (enterFrame) { if (_root.hp1 > _root.maxhp1) { _root.hp1 = _root.maxhp1; } if (_root.hp1 < 1) { tellTarget ("_root") { gotoAndStop ("lost"); }; gotoAndStop ("lost"); _root.omgdie(); } }
Instance of Symbol 219 MovieClip "blueball" in Frame 6
onClipEvent (enterFrame) { if (_root.enemyTurn == 1) { _root.enemyaction = (Math.random() * 10) + 1; _root.enemyaction = Math.round(_root.enemyaction); if (_root.enemyaction == 1) { _root.enemyTurn = 0; this.gotoAndStop(3); } else if (_root.enemyaction == 2) { _root.enemyTurn = 0; this.gotoAndStop(3); } else if (_root.enemyaction == 3) { _root.enemyTurn = 0; this.gotoAndStop(5); } else if (_root.enemyaction == 4) { _root.enemyTurn = 0; this.gotoAndStop(3); } else if (_root.enemyaction == 5) { _root.enemyTurn = 0; this.gotoAndStop(4); } else if (_root.enemyaction == 6) { _root.enemyTurn = 0; this.gotoAndStop(3); } else if (_root.enemyaction == 7) { _root.enemyTurn = 0; this.gotoAndStop(4); } else if (_root.enemyaction == 8) { _root.enemyTurn = 0; this.gotoAndStop(5); } else if (_root.enemyaction == 9) { _root.enemyTurn = 0; this.gotoAndStop(5); } else if (_root.enemyaction == 10) { _root.enemyTurn = 0; this.gotoAndStop(4); } else if (_root.enemyaction == 11) { _root.enemyTurn = 0; this.gotoAndStop(5); } } if (_root.enemyhp < 1) { _root.gainExp = _root.enemylevel * 1000; _root.gainCred = _root.enemylevel * 1000; _root.gainCred = _root.gainCred + 150; _root.nextFrame(); } } onClipEvent (load) { _root.eselect = (Math.random() * 10) + 1; _root.eselect = Math.round(_root.select); }
Instance of Symbol 222 MovieClip "damage2" in Frame 6
onClipEvent (load) { _visible = false; }
Instance of Symbol 222 MovieClip "damage1" in Frame 6
onClipEvent (load) { _visible = false; }
Instance of Symbol 256 MovieClip "magicclip" in Frame 6
onClipEvent (load) { _root.magicclip._visible = false; } onClipEvent (enterFrame) { if ((_root.magicka == 1) && (_root.castmagi == 1)) { this.gotoAndStop(1); _root.magicclip.inner.play(); } else if ((_root.magicka == 2) && (_root.castmagi == 1)) { this.gotoAndStop(2); _root.magicclip.inner.play(); } else if ((_root.magicka == 3) && (_root.castmagi == 1)) { this.gotoAndStop(3); _root.magicclip.inner.play(); } else if ((_root.magicka == 4) && (_root.castmagi == 1)) { this.gotoAndStop(4); _root.magicclip.inner.play(); } else if ((_root.magicka == 5) && (_root.castmagi == 1)) { this.gotoAndStop(5); _root.magicclip.inner.play(); } }
Instance of Symbol 23 MovieClip "cursor" in Frame 6
onClipEvent (enterFrame) { Mouse.hide(); _x = _root._xmouse; _y = _root._ymouse; }
Frame 7
_root.credits = _root.credits + _root.gaincred; _root.exp = _root.exp + _root.gainExp; _root.oldexp = _root.exp - _root.gainExp; _root.oldcreds = _root.credits - _root.gaincred; _root.nextLevel = _root.level * 750; _root.nextLevel = _root.nextLevel + (_root.level * 2); _root.nextLevel = _root.nextLevel * 1.15; _root.nextLevel = Math.ceil(_root.nextLevel); if (_root.exp >= _root.nextLevel) { _root.level = _root.level + 1; }
Frame 9
nextFrame();
Instance of Symbol 23 MovieClip "cursor" in Frame 9
onClipEvent (enterFrame) { Mouse.hide(); _x = _root._xmouse; _y = _root._ymouse; }
Frame 10
function startUpNewFight() { var _local1 = _root; stopAllSounds(); _local1.maxhp1 = 500 * _local1.level; _local1.hp1 = _local1.maxhp1; gotoAndStop ("smack"); tellTarget ("_root") { gotoAndStop ("smack"); }; } function saveFunction() { var _local1 = _root; mySharedObject = SharedObject.getLocal("savedObject"); mySharedObject.data.SaveGame = 1; mySharedObject.data.name1 = _local1.name1; mySharedObject.data.name2 = _local1.name2; mySharedObject.data.name3 = _local1.name3; mySharedObject.data.enemylevel = _local1.enemylevel; mySharedObject.data.maxhp1 = _local1.maxhp1; mySharedObject.data.maxhp2 = _local1.maxhp2; mySharedObject.data.maxhp3 = _local1.maxhp3; mySharedObject.data.level = _local1.level; mySharedObject.data.weapon = _local1.weapon; mySharedObject.data.swords1 = _local1.swords1; mySharedObject.data.swords2 = _local1.swords2; mySharedObject.data.swords3 = _local1.swords3; mySharedObject.data.swords4 = _local1.swords4; mySharedObject.data.swords5 = _local1.swords5; mySharedObject.data.swords6 = _local1.swords6; mySharedObject.data.swords7 = _local1.swords7; mySharedObject.data.swords8 = _local1.swords8; mySharedObject.data.swords9 = _local1.swords9; mySharedObject.data.charges1 = _local1.charges1; mySharedObject.data.charges2 = _local1.charges2; mySharedObject.data.charges3 = _local1.charges3; mySharedObject.data.charges4 = _local1.charges4; mySharedObject.data.charges5 = _local1.charges5; mySharedObject.data.items1 = _local1.items1; mySharedObject.data.items2 = _local1.items2; mySharedObject.data.items3 = _local1.items3; mySharedObject.data.items4 = _local1.items4; mySharedObject.data.items5 = _local1.items5; mySharedObject.data.exp = _local1.exp; mySharedObject.data.credits = _local1.credits; mySharedObject.flush(); } function resetFunction() { s = _root.level; g = "FierceBattle"; submit1 = "162"; submit2 = "9684"; submit3 = "81782"; submit4 = "566"; submit5 = "56567"; submit6 = "54336"; getURL (((((((((((((((("http://www.eviludy.net/games/submitscore.php?session_id=7125664782&more=7453465&g=" + g) + "&sid=87585885&submit1=") + submit1) + "&submit2 =") + submit2) + "&bla=743647&ids=87684575&submit3 =") + submit3) + "&submit4=") + submit4) + "&st=2767553&submit5 =") + submit5) + "&submit6 =") + submit6) + "&themore=666123&s=") + s) + "&sse=764746783&morestuff", "_blank", "POST"); mySharedObject = SharedObject.getLocal("savedObject"); mySharedObject.data.SaveGame = 0; mySharedObject.data.name1 = 0; mySharedObject.data.name2 = 0; mySharedObject.data.name3 = 0; mySharedObject.data.enemylevel = 0; mySharedObject.data.maxhp1 = 0; mySharedObject.data.maxhp2 = 0; mySharedObject.data.maxhp3 = 0; mySharedObject.data.level = 0; mySharedObject.data.weapon = 0; mySharedObject.data.swords1 = 0; mySharedObject.data.swords2 = 0; mySharedObject.data.swords3 = 0; mySharedObject.data.swords4 = 0; mySharedObject.data.swords5 = 0; mySharedObject.data.charges1 = 0; mySharedObject.data.charges2 = 0; mySharedObject.data.charges3 = 0; mySharedObject.data.charges4 = 0; mySharedObject.data.charges5 = 0; mySharedObject.data.items1 = 0; mySharedObject.data.items2 = 0; mySharedObject.data.items3 = 0; mySharedObject.data.items4 = 0; mySharedObject.data.items5 = 0; mySharedObject.data.exp = 0; mySharedObject.data.credits = 0; mySharedObject.flush(); gotoAndStop ("mainmenu"); tellTarget ("_root") { gotoAndStop ("mainmenu"); }; }
Symbol 5 MovieClip Frame 1
scale = Number(random(50)) + 30; setProperty(_target, _x , (Number(../:x) + Number(random(12))) - 6); setProperty(_target, _yscale , scale);
Symbol 6 MovieClip Frame 1
i = 1; max = 55; x = getProperty("fire", _x);
Symbol 6 MovieClip Frame 3
if (Number(i) <= Number(max)) { duplicateMovieClip ("fire", "fire" add i, i); i = Number(i) + 1; }
Symbol 6 MovieClip Frame 5
if (Number(i) <= Number(max)) { duplicateMovieClip ("fire", "fire" add i, i); i = Number(i) + 1; } gotoAndPlay (2);
Symbol 18 MovieClip Frame 1
i = 1; max = 25; x = getProperty("fire", _x);
Symbol 18 MovieClip Frame 3
if (Number(i) <= Number(max)) { duplicateMovieClip ("fire", "fire" add i, i); i = Number(i) + 1; }
Symbol 18 MovieClip Frame 5
if (Number(i) <= Number(max)) { duplicateMovieClip ("fire", "fire" add i, i); i = Number(i) + 1; } gotoAndPlay (2);
Symbol 23 MovieClip Frame 1
stop();
Symbol 40 Button
on (release) { _root.name1 = "Red ball #1"; _root.name2 = "None"; _root.name3 = "None"; _root.enemylevel = 1; _root.maxhp1 = 500; _root.maxhp2 = 0; _root.maxhp3 = 0; _root.hp1 = 500; _root.hp2 = 0; _root.hp3 = 0; _root.level = 1; _root.weapon = 0; _root.swords1 = 1; _root.swords2 = 0; _root.swords3 = 0; _root.swords4 = 0; _root.swords5 = 0; _root.swords6 = 0; _root.swords7 = 0; _root.swords8 = 0; _root.swords9 = 0; _root.charges1 = 1; _root.charges2 = 1; _root.charges3 = 1; _root.charges4 = 1; _root.charges5 = 1; _root.items1 = 1; _root.items2 = 0; _root.items3 = 0; _root.items4 = 0; _root.items5 = 0; _root.exp = 0; _root.credits = 0; stopAllSounds(); gotoAndPlay (6); }
Symbol 41 Button
on (release) { _root.name1 = mySharedObject.data.name1; _root.name2 = mySharedObject.data.name2; _root.name3 = mySharedObject.data.name3; _root.enemylevel = mySharedObject.data.enemylevel; _root.maxhp1 = mySharedObject.data.maxhp1; _root.maxhp2 = mySharedObject.data.maxhp2; _root.maxhp3 = mySharedObject.data.maxhp3; _root.level = mySharedObject.data.level; _root.weapon = mySharedObject.data.weapon; _root.swords1 = mySharedObject.data.swords1; _root.swords2 = mySharedObject.data.swords2; _root.swords3 = mySharedObject.data.swords3; _root.swords4 = mySharedObject.data.swords4; _root.swords5 = mySharedObject.data.swords5; _root.charges1 = mySharedObject.data.charges1; _root.charges2 = mySharedObject.data.charges2; _root.charges3 = mySharedObject.data.charges3; _root.charges4 = mySharedObject.data.charges4; _root.charges5 = mySharedObject.data.charges5; _root.items1 = mySharedObject.data.items1; _root.items2 = mySharedObject.data.items2; _root.items3 = mySharedObject.data.items3; _root.items4 = mySharedObject.data.items4; _root.items5 = mySharedObject.data.items5; _root.exp = mySharedObject.data.exp; _root.credits = mySharedObject.data.credits; stopAllSounds(); gotoAndStop (9); }
Symbol 42 Button
on (release) { nextFrame(); }
Symbol 43 Button
on (release) { stopAllSounds(); gotoAndStop (5); }
Symbol 44 Button
on (release) { getURL ("http://www.eviludy.net", "_blank"); }
Symbol 45 Button
on (release) { getURL ("http://www.eviludy.net/highscores/FiercebattleHiScore.php", "_blank"); }
Symbol 47 Button
on (release) { prevFrame(); }
Symbol 52 Button
on (release) { stopAllSounds(); gotoAndStop (2); }
Symbol 68 MovieClip Frame 1
stop();
Instance of Symbol 82 MovieClip in Symbol 85 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.weapon == 0) { this._visible = false; _root.damageAdd = 0; } else if (_root.weapon == 1) { this._visible = true; this.gotoAndStop(1); _root.damageAdd = 100; } else if (_root.weapon == 2) { this._visible = true; this.gotoAndStop(2); _root.damageAdd = 150; } else if (_root.weapon == 3) { this._visible = true; this.gotoAndStop(3); _root.damageAdd = 250; } else if (_root.weapon == 4) { this._visible = true; this.gotoAndStop(4); _root.damageAdd = 500; } else if (_root.weapon == 5) { this._visible = true; this.gotoAndStop(5); _root.damageAdd = 1000; } else if (_root.weapon == 6) { this._visible = true; this.gotoAndStop(6); _root.damageAdd = 1500; } else if (_root.weapon == 7) { this._visible = true; this.gotoAndStop(7); _root.damageAdd = 2500; } else if (_root.weapon == 8) { this._visible = true; this.gotoAndStop(8); _root.damageAdd = 3500; } else if (_root.weapon == 9) { this._visible = true; this.gotoAndStop(9); _root.damageAdd = 5000; } }
Instance of Symbol 82 MovieClip in Symbol 88 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.weapon == 0) { this._visible = false; _root.damageAdd = 0; } else if (_root.weapon == 1) { this._visible = true; this.gotoAndStop(1); _root.damageAdd = 100; } else if (_root.weapon == 2) { this._visible = true; this.gotoAndStop(2); _root.damageAdd = 150; } else if (_root.weapon == 3) { this._visible = true; this.gotoAndStop(3); _root.damageAdd = 250; } else if (_root.weapon == 4) { this._visible = true; this.gotoAndStop(4); _root.damageAdd = 500; } else if (_root.weapon == 5) { this._visible = true; this.gotoAndStop(5); _root.damageAdd = 1000; } else if (_root.weapon == 6) { this._visible = true; this.gotoAndStop(6); _root.damageAdd = 1500; } else if (_root.weapon == 7) { this._visible = true; this.gotoAndStop(7); _root.damageAdd = 2500; } else if (_root.weapon == 8) { this._visible = true; this.gotoAndStop(8); _root.damageAdd = 3500; } else if (_root.weapon == 9) { this._visible = true; this.gotoAndStop(9); _root.damageAdd = 5000; } }
Symbol 88 MovieClip Frame 15
_root.miss = (Math.random() * 11) + 1; _root.miss = Math.round(_root.miss); if (_root.miss == 3) { _root.dealDamage(); _root.blueball.gotoAndStop(1); } else { _root.dealDamage(); _root.blueball.gotoAndStop(2); }
Symbol 88 MovieClip Frame 45
_root.enemyTurn = 1; _root.concentrations = 1; _root.redball.gotoAndStop(1);
Instance of Symbol 82 MovieClip in Symbol 93 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.weapon == 0) { this._visible = false; _root.damageAdd = 0; } else if (_root.weapon == 1) { this._visible = true; this.gotoAndStop(1); _root.damageAdd = 100; } else if (_root.weapon == 2) { this._visible = true; this.gotoAndStop(2); _root.damageAdd = 150; } else if (_root.weapon == 3) { this._visible = true; this.gotoAndStop(3); _root.damageAdd = 250; } else if (_root.weapon == 4) { this._visible = true; this.gotoAndStop(4); _root.damageAdd = 500; } else if (_root.weapon == 5) { this._visible = true; this.gotoAndStop(5); _root.damageAdd = 1000; } else if (_root.weapon == 6) { this._visible = true; this.gotoAndStop(6); _root.damageAdd = 1500; } else if (_root.weapon == 7) { this._visible = true; this.gotoAndStop(7); _root.damageAdd = 2500; } else if (_root.weapon == 8) { this._visible = true; this.gotoAndStop(8); _root.damageAdd = 3500; } else if (_root.weapon == 9) { this._visible = true; this.gotoAndStop(9); _root.damageAdd = 5000; } }
Symbol 93 MovieClip Frame 70
_root.enemyTurn = 1; _root.concentrations = _root.concentrations + 1; _root.redball.gotoAndStop(1);
Instance of Symbol 82 MovieClip in Symbol 97 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.weapon == 0) { this._visible = false; _root.damageAdd = 0; } else if (_root.weapon == 1) { this._visible = true; this.gotoAndStop(1); _root.damageAdd = 100; } else if (_root.weapon == 2) { this._visible = true; this.gotoAndStop(2); _root.damageAdd = 150; } else if (_root.weapon == 3) { this._visible = true; this.gotoAndStop(3); _root.damageAdd = 250; } else if (_root.weapon == 4) { this._visible = true; this.gotoAndStop(4); _root.damageAdd = 500; } else if (_root.weapon == 5) { this._visible = true; this.gotoAndStop(5); _root.damageAdd = 1000; } else if (_root.weapon == 6) { this._visible = true; this.gotoAndStop(6); _root.damageAdd = 1500; } else if (_root.weapon == 7) { this._visible = true; this.gotoAndStop(7); _root.damageAdd = 2500; } else if (_root.weapon == 8) { this._visible = true; this.gotoAndStop(8); _root.damageAdd = 3500; } else if (_root.weapon == 9) { this._visible = true; this.gotoAndStop(9); _root.damageAdd = 5000; } }
Symbol 97 MovieClip Frame 60
_root.enemyTurn = 1; _root.concentrations = _root.concentrations * 2; _root.redball.gotoAndStop(1);
Instance of Symbol 82 MovieClip in Symbol 99 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.weapon == 0) { this._visible = false; _root.damageAdd = 0; } else if (_root.weapon == 1) { this._visible = true; this.gotoAndStop(1); _root.damageAdd = 100; } else if (_root.weapon == 2) { this._visible = true; this.gotoAndStop(2); _root.damageAdd = 150; } else if (_root.weapon == 3) { this._visible = true; this.gotoAndStop(3); _root.damageAdd = 250; } else if (_root.weapon == 4) { this._visible = true; this.gotoAndStop(4); _root.damageAdd = 500; } else if (_root.weapon == 5) { this._visible = true; this.gotoAndStop(5); _root.damageAdd = 1000; } else if (_root.weapon == 6) { this._visible = true; this.gotoAndStop(6); _root.damageAdd = 1500; } else if (_root.weapon == 7) { this._visible = true; this.gotoAndStop(7); _root.damageAdd = 2500; } else if (_root.weapon == 8) { this._visible = true; this.gotoAndStop(8); _root.damageAdd = 3500; } else if (_root.weapon == 9) { this._visible = true; this.gotoAndStop(9); _root.damageAdd = 5000; } }
Symbol 99 MovieClip Frame 60
_root.enemyTurn = 1; _root.concentrations = _root.concentrations * 5; _root.redball.gotoAndStop(1);
Instance of Symbol 82 MovieClip in Symbol 100 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.weapon == 0) { this._visible = false; _root.damageAdd = 0; } else if (_root.weapon == 1) { this._visible = true; this.gotoAndStop(1); _root.damageAdd = 100; } else if (_root.weapon == 2) { this._visible = true; this.gotoAndStop(2); _root.damageAdd = 150; } else if (_root.weapon == 3) { this._visible = true; this.gotoAndStop(3); _root.damageAdd = 250; } else if (_root.weapon == 4) { this._visible = true; this.gotoAndStop(4); _root.damageAdd = 500; } else if (_root.weapon == 5) { this._visible = true; this.gotoAndStop(5); _root.damageAdd = 1000; } else if (_root.weapon == 6) { this._visible = true; this.gotoAndStop(6); _root.damageAdd = 1500; } else if (_root.weapon == 7) { this._visible = true; this.gotoAndStop(7); _root.damageAdd = 2500; } else if (_root.weapon == 8) { this._visible = true; this.gotoAndStop(8); _root.damageAdd = 3500; } else if (_root.weapon == 9) { this._visible = true; this.gotoAndStop(9); _root.damageAdd = 5000; } }
Symbol 100 MovieClip Frame 5
_root.hp1 = _root.hp1 - _root.subtractDMG;
Symbol 100 MovieClip Frame 10
_root.redball.gotoAndStop(1);
Instance of Symbol 82 MovieClip in Symbol 105 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.weapon == 0) { this._visible = false; _root.damageAdd = 0; } else if (_root.weapon == 1) { this._visible = true; this.gotoAndStop(1); _root.damageAdd = 100; } else if (_root.weapon == 2) { this._visible = true; this.gotoAndStop(2); _root.damageAdd = 150; } else if (_root.weapon == 3) { this._visible = true; this.gotoAndStop(3); _root.damageAdd = 250; } else if (_root.weapon == 4) { this._visible = true; this.gotoAndStop(4); _root.damageAdd = 500; } else if (_root.weapon == 5) { this._visible = true; this.gotoAndStop(5); _root.damageAdd = 1000; } else if (_root.weapon == 6) { this._visible = true; this.gotoAndStop(6); _root.damageAdd = 1500; } else if (_root.weapon == 7) { this._visible = true; this.gotoAndStop(7); _root.damageAdd = 2500; } else if (_root.weapon == 8) { this._visible = true; this.gotoAndStop(8); _root.damageAdd = 3500; } else if (_root.weapon == 9) { this._visible = true; this.gotoAndStop(9); _root.damageAdd = 5000; } }
Symbol 105 MovieClip Frame 25
_root.hp1 = _root.hp1 + _root.healing; _root.enemyTurn = 1; _root.redball.gotoAndStop(1);
Instance of Symbol 82 MovieClip in Symbol 106 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.weapon == 0) { this._visible = false; _root.damageAdd = 0; } else if (_root.weapon == 1) { this._visible = true; this.gotoAndStop(1); _root.damageAdd = 100; } else if (_root.weapon == 2) { this._visible = true; this.gotoAndStop(2); _root.damageAdd = 150; } else if (_root.weapon == 3) { this._visible = true; this.gotoAndStop(3); _root.damageAdd = 250; } else if (_root.weapon == 4) { this._visible = true; this.gotoAndStop(4); _root.damageAdd = 500; } else if (_root.weapon == 5) { this._visible = true; this.gotoAndStop(5); _root.damageAdd = 1000; } else if (_root.weapon == 6) { this._visible = true; this.gotoAndStop(6); _root.damageAdd = 1500; } else if (_root.weapon == 7) { this._visible = true; this.gotoAndStop(7); _root.damageAdd = 2500; } else if (_root.weapon == 8) { this._visible = true; this.gotoAndStop(8); _root.damageAdd = 3500; } else if (_root.weapon == 9) { this._visible = true; this.gotoAndStop(9); _root.damageAdd = 5000; } }
Symbol 106 MovieClip Frame 40
_root.castmagi = 1; _root.magicclip._visible = true; _root.magicclip.inner.play(); _root.redball.gotoAndStop(1);
Symbol 107 MovieClip Frame 1
stop();
Symbol 121 Button
on (rollOver) { _root.overtext = "Special Attack"; _root.cursor.gotoAndStop(2); } on (rollOut) { _root.overtext = " "; _root.cursor.gotoAndStop(1); } on (release) { _root.overtext = " "; _root.cursor.gotoAndStop(1); gotoAndStop (3); }
Symbol 123 Button
on (rollOver) { _root.overtext = "Defend"; _root.cursor.gotoAndStop(2); } on (rollOut) { _root.overtext = " "; _root.cursor.gotoAndStop(1); } on (release) { _root.overtext = " "; _root.cursor.gotoAndStop(1); _root.protection = 1; _root.enemyTurn = 1; _root.buttons._visible = false; }
Symbol 124 Button
on (rollOver) { _root.overtext = "Concentration"; _root.cursor.gotoAndStop(2); } on (rollOut) { _root.overtext = " "; _root.cursor.gotoAndStop(1); } on (release) { _root.overtext = " "; _root.cursor.gotoAndStop(1); if ((_root.concentrations > 9) && (_root.concentrations < 120)) { _root.buttons._visible = false; _root.redball.gotoAndStop("uberconcentrate"); } else if (_root.concentrations > 119) { _root.buttons._visible = false; _root.redball.gotoAndStop("uberuberconc"); } else { _root.buttons._visible = false; _root.redball.gotoAndStop("concentrate"); } }
Symbol 126 Button
on (rollOver) { _root.overtext = "Use Item"; _root.cursor.gotoAndStop(2); } on (rollOut) { _root.overtext = " "; _root.cursor.gotoAndStop(1); } on (release) { _root.overtext = " "; _root.cursor.gotoAndStop(1); gotoAndStop (4); }
Symbol 127 Button
on (rollOver) { _root.overtext = "Attack!"; _root.cursor.gotoAndStop(2); } on (rollOut) { _root.overtext = " "; _root.cursor.gotoAndStop(1); } on (release) { _root.overtext = " "; _root.cursor.gotoAndStop(1); _root.buttons._visible = false; _root.redball.gotoAndStop("attack"); }
Symbol 129 Button
on (rollOver) { _root.overtext = "Equip"; _root.cursor.gotoAndStop(2); } on (rollOut) { _root.overtext = " "; _root.cursor.gotoAndStop(1); } on (release) { _root.overtext = " "; _root.cursor.gotoAndStop(1); gotoAndStop (2); }
Symbol 131 Button
on (rollOver) { _root.overtext = "Escape!"; _root.cursor.gotoAndStop(2); } on (rollOut) { _root.overtext = " "; _root.cursor.gotoAndStop(1); } on (release) { _root.esc(); }
Symbol 134 Button
on (release) { if (_root.swords1 > 0) { _root.swords1 = _root.swords1 - 1; _root.weapon = 1; _root.buttons.gotoAndStop(1); } }
Symbol 135 Button
on (release) { if (_root.swords2 > 0) { _root.swords2 = _root.swords2 - 1; _root.weapon = 2; _root.buttons.gotoAndStop(1); } }
Symbol 136 Button
on (release) { if (_root.swords3 > 0) { _root.swords3 = _root.swords3 - 1; _root.weapon = 3; _root.buttons.gotoAndStop(1); } }
Symbol 137 Button
on (release) { if (_root.swords4 > 0) { _root.swords4 = _root.swords4 - 1; _root.weapon = 4; _root.buttons.gotoAndStop(1); } }
Symbol 138 Button
on (release) { if (_root.swords5 > 0) { _root.swords5 = _root.swords5 - 1; _root.weapon = 5; _root.buttons.gotoAndStop(1); } }
Symbol 144 Button
on (release) { if (_root.swords6 > 0) { _root.swords6 = _root.swords6 - 1; _root.weapon = 6; _root.buttons.gotoAndStop(1); } }
Symbol 145 Button
on (release) { if (_root.swords7 > 0) { _root.swords7 = _root.swords7 - 1; _root.weapon = 7; _root.buttons.gotoAndStop(1); } }
Symbol 146 Button
on (release) { if (_root.swords8 > 0) { _root.swords8 = _root.swords8 - 1; _root.weapon = 8; _root.buttons.gotoAndStop(1); } }
Symbol 147 Button
on (release) { if (_root.swords9 > 0) { _root.swords9 = _root.swords9 - 1; _root.weapon = 9; _root.buttons.gotoAndStop(1); } }
Symbol 157 Button
on (rollOver) { _root.overtext = "Go Back"; _root.cursor.gotoAndStop(2); } on (rollOut) { _root.overtext = " "; _root.cursor.gotoAndStop(1); } on (release) { gotoAndStop (1); }
Symbol 164 Button
on (release) { if (_root.charges1 > 0) { _root.charges1 = _root.charges1 - 1; _root.redball.gotoAndStop("usemagic"); _root.buttons.gotoAndStop(1); _root.buttons._visible = false; _root.magicka = 1; } }
Symbol 165 Button
on (release) { if (_root.charges2 > 0) { _root.charges2 = _root.charges2 - 1; _root.redball.gotoAndStop("usemagic"); _root.buttons.gotoAndStop(1); _root.buttons._visible = false; _root.magicka = 2; } }
Symbol 166 Button
on (release) { if (_root.charges3 > 0) { _root.charges3 = _root.charges3 - 1; _root.redball.gotoAndStop("usemagic"); _root.buttons.gotoAndStop(1); _root.buttons._visible = false; _root.magicka = 3; } }
Symbol 167 Button
on (release) { if (_root.charges4 > 0) { _root.charges4 = _root.charges4 - 1; _root.redball.gotoAndStop("usemagic"); _root.buttons.gotoAndStop(1); _root.buttons._visible = false; _root.magicka = 4; } }
Symbol 168 Button
on (release) { if (_root.charges5 > 0) { _root.charges5 = _root.charges5 - 1; _root.redball.gotoAndStop("usemagic"); _root.buttons.gotoAndStop(1); _root.buttons._visible = false; _root.magicka = 5; } }
Symbol 180 Button
on (release) { _root.healing = 100; } on (release) { if (_root.items1 > 0) { _root.items1 = _root.items1 - 1; _root.redball.gotoAndStop("potionuse"); _root.buttons.gotoAndStop(1); _root.buttons._visible = false; } }
Symbol 181 Button
on (release) { _root.healing = 500; } on (release) { if (_root.items2 > 0) { _root.items2 = _root.items2 - 1; _root.redball.gotoAndStop("potionuse"); _root.buttons.gotoAndStop(1); _root.buttons._visible = false; } }
Symbol 182 Button
on (release) { _root.healing = 1000; } on (release) { if (_root.items3 > 0) { _root.items3 = _root.items3 - 1; _root.redball.gotoAndStop("potionuse"); _root.buttons.gotoAndStop(1); _root.buttons._visible = false; } }
Symbol 183 Button
on (release) { _root.healing = 5000; } on (release) { if (_root.items4 > 0) { _root.items4 = _root.items4 - 1; _root.redball.gotoAndStop("potionuse"); _root.buttons.gotoAndStop(1); _root.buttons._visible = false; } }
Symbol 184 Button
on (release) { _root.healing = 15000; } on (release) { if (_root.items5 > 0) { _root.items5 = _root.items5 - 1; _root.redball.gotoAndStop("potionuse"); _root.buttons.gotoAndStop(1); _root.buttons._visible = false; } }
Symbol 195 MovieClip Frame 1
stop();
Symbol 207 MovieClip Frame 1
stop();
Instance of Symbol 207 MovieClip in Symbol 209 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.eselect == 1) { this.gotoAndStop(1); } else if (_root.eselect == 2) { this.gotoAndStop(2); } else if (_root.eselect == 3) { this.gotoAndStop(3); } else if (_root.eselect == 4) { this.gotoAndStop(4); } else if (_root.eselect == 5) { this.gotoAndStop(5); } else if (_root.eselect == 6) { this.gotoAndStop(6); } else if (_root.eselect == 7) { this.gotoAndStop(7); } else if (_root.eselect == 8) { this.gotoAndStop(8); } else if (_root.eselect == 9) { this.gotoAndStop(9); } else if (_root.eselect == 10) { this.gotoAndStop(10); } }
Instance of Symbol 207 MovieClip in Symbol 210 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.eselect == 1) { this.gotoAndStop(1); } else if (_root.eselect == 2) { this.gotoAndStop(2); } else if (_root.eselect == 3) { this.gotoAndStop(3); } else if (_root.eselect == 4) { this.gotoAndStop(4); } else if (_root.eselect == 5) { this.gotoAndStop(5); } else if (_root.eselect == 6) { this.gotoAndStop(6); } else if (_root.eselect == 7) { this.gotoAndStop(7); } else if (_root.eselect == 8) { this.gotoAndStop(8); } else if (_root.eselect == 9) { this.gotoAndStop(9); } else if (_root.eselect == 10) { this.gotoAndStop(10); } }
Symbol 210 MovieClip Frame 20
_root.blueball.gotoAndStop(1);
Instance of Symbol 207 MovieClip in Symbol 213 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.eselect == 1) { this.gotoAndStop(1); } else if (_root.eselect == 2) { this.gotoAndStop(2); } else if (_root.eselect == 3) { this.gotoAndStop(3); } else if (_root.eselect == 4) { this.gotoAndStop(4); } else if (_root.eselect == 5) { this.gotoAndStop(5); } else if (_root.eselect == 6) { this.gotoAndStop(6); } else if (_root.eselect == 7) { this.gotoAndStop(7); } else if (_root.eselect == 8) { this.gotoAndStop(8); } else if (_root.eselect == 9) { this.gotoAndStop(9); } else if (_root.eselect == 10) { this.gotoAndStop(10); } }
Symbol 213 MovieClip Frame 17
_root.miss = (Math.random() * 9) + 1; _root.miss = Math.round(_root.miss); if (_root.miss == 3) { _root.enemyDeal(); _root.redball.gotoAndStop(1); } else { _root.enemyDeal(); _root.redball.gotoAndStop("gethit"); }
Symbol 213 MovieClip Frame 28
_root.buttons._visible = true; _root.enemyConCen = 0; _root.blueball.gotoAndStop(1);
Instance of Symbol 207 MovieClip in Symbol 217 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.eselect == 1) { this.gotoAndStop(1); } else if (_root.eselect == 2) { this.gotoAndStop(2); } else if (_root.eselect == 3) { this.gotoAndStop(3); } else if (_root.eselect == 4) { this.gotoAndStop(4); } else if (_root.eselect == 5) { this.gotoAndStop(5); } else if (_root.eselect == 6) { this.gotoAndStop(6); } else if (_root.eselect == 7) { this.gotoAndStop(7); } else if (_root.eselect == 8) { this.gotoAndStop(8); } else if (_root.eselect == 9) { this.gotoAndStop(9); } else if (_root.eselect == 10) { this.gotoAndStop(10); } }
Symbol 217 MovieClip Frame 30
_root.enemyhp = _root.enemyhp * 1.1; _root.enemyhp = Math.ceil(_root.enemyhp);
Symbol 217 MovieClip Frame 60
_root.buttons._visible = true; _root.blueball.gotoAndStop(1);
Instance of Symbol 207 MovieClip in Symbol 218 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.eselect == 1) { this.gotoAndStop(1); } else if (_root.eselect == 2) { this.gotoAndStop(2); } else if (_root.eselect == 3) { this.gotoAndStop(3); } else if (_root.eselect == 4) { this.gotoAndStop(4); } else if (_root.eselect == 5) { this.gotoAndStop(5); } else if (_root.eselect == 6) { this.gotoAndStop(6); } else if (_root.eselect == 7) { this.gotoAndStop(7); } else if (_root.eselect == 8) { this.gotoAndStop(8); } else if (_root.eselect == 9) { this.gotoAndStop(9); } else if (_root.eselect == 10) { this.gotoAndStop(10); } }
Symbol 218 MovieClip Frame 10
_root.enemyConCen = _root.enemyConCen + 1;
Symbol 218 MovieClip Frame 20
_root.enemyConCen = _root.enemyConCen + 1;
Symbol 218 MovieClip Frame 40
_root.buttons._visible = true; _root.blueball.gotoAndStop(1);
Symbol 219 MovieClip Frame 1
stop();
Symbol 222 MovieClip Frame 1
stop();
Symbol 222 MovieClip Frame 30
_root.damage1._visible = false; _root.damage2._visible = false;
Symbol 230 MovieClip Frame 1
stop();
Symbol 230 MovieClip Frame 44
_root.miss = (Math.random() * 35) + 1; _root.miss = Math.round(_root.miss); if (_root.miss == 3) { _root.dealDamage(); _root.blueball.gotoAndStop(1); } else { _root.dealDamage(); _root.blueball.gotoAndStop(2); }
Symbol 230 MovieClip Frame 79
_root.enemyTurn = 1; _root.magicka = 0; _root.magicclip._visible = false; _root.castmagi = 0; _root.redball.gotoAndStop(1); _root.magicclip.gotoAndStop(1);
Symbol 237 MovieClip Frame 1
stop();
Symbol 237 MovieClip Frame 4
_root.miss = (Math.random() * 35) + 1; _root.miss = Math.round(_root.miss); if (_root.miss == 3) { _root.dealDamage(); _root.blueball.gotoAndStop(1); } else { _root.dealDamage(); _root.blueball.gotoAndStop(2); }
Symbol 237 MovieClip Frame 19
_root.enemyTurn = 1; _root.magicka = 0; _root.magicclip._visible = false; _root.castmagi = 0; _root.redball.gotoAndStop(1); _root.magicclip.gotoAndStop(1);
Symbol 238 MovieClip Frame 1
i = 1; max = 25; x = getProperty("fire", _x);
Symbol 238 MovieClip Frame 2
if (Number(i) <= Number(max)) { duplicateMovieClip ("fire", "fire" add i, i); i = Number(i) + 1; }
Symbol 238 MovieClip Frame 3
if (Number(i) <= Number(max)) { duplicateMovieClip ("fire", "fire" add i, i); i = Number(i) + 1; } gotoAndPlay (2);
Symbol 243 MovieClip Frame 1
stop();
Symbol 243 MovieClip Frame 22
_root.miss = (Math.random() * 35) + 1; _root.miss = Math.round(_root.miss); if (_root.miss == 3) { _root.dealDamage(); _root.blueball.gotoAndStop(1); } else { _root.dealDamage(); _root.blueball.gotoAndStop(2); }
Symbol 243 MovieClip Frame 80
_root.enemyTurn = 1; _root.magicka = 0; _root.magicclip._visible = false; _root.castmagi = 0; _root.redball.gotoAndStop(1); _root.magicclip.gotoAndStop(1);
Symbol 247 MovieClip Frame 1
i = 1; max = 25; x = getProperty("fire", _x);
Symbol 247 MovieClip Frame 2
if (Number(i) <= Number(max)) { duplicateMovieClip ("fire", "fire" add i, i); i = Number(i) + 1; }
Symbol 247 MovieClip Frame 3
if (Number(i) <= Number(max)) { duplicateMovieClip ("fire", "fire" add i, i); i = Number(i) + 1; } gotoAndPlay (2);
Symbol 251 MovieClip Frame 25
_root.miss = (Math.random() * 35) + 1; _root.miss = Math.round(_root.miss); if (_root.miss == 3) { _root.dealDamage(); _root.blueball.gotoAndStop(1); } else { _root.dealDamage(); _root.blueball.gotoAndStop(2); }
Symbol 251 MovieClip Frame 80
_root.enemyTurn = 1; _root.magicka = 0; _root.magicclip._visible = false; _root.castmagi = 0; _root.redball.gotoAndStop(1); _root.magicclip.gotoAndStop(1);
Symbol 255 MovieClip Frame 1
stop();
Symbol 255 MovieClip Frame 90
_root.miss = (Math.random() * 35) + 1; _root.miss = Math.round(_root.miss); if (_root.miss == 3) { _root.dealDamage(); _root.blueball.gotoAndStop(1); } else { _root.dealDamage(); _root.blueball.gotoAndStop(2); }
Symbol 255 MovieClip Frame 110
_root.enemyTurn = 1; _root.magicka = 0; _root.magicclip._visible = false; _root.castmagi = 0; _root.redball.gotoAndStop(1); _root.magicclip.gotoAndStop(1);
Symbol 256 MovieClip Frame 1
stop();
Symbol 262 Button
on (release) { getURL ("http://www.eviludy.net", "_blank"); }
Symbol 276 Button
on (release) { stopAllSounds(); gotoAndPlay (9); }
Symbol 283 Button
on (release) { stopAllSounds(); gotoAndStop (2); }
Symbol 288 Button
on (release) { _root.saveFunction(); _root.box.gotoAndStop(2); }
Symbol 290 Button
on (release) { _root.box.gotoAndStop(7); }
Symbol 292 Button
on (release) { _root.box.gotoAndStop(3); }
Symbol 294 Button
on (release) { _root.box.gotoAndStop(4); }
Symbol 296 Button
on (release) { _root.box.gotoAndStop(5); }
Symbol 298 Button
on (release) { _root.box.gotoAndStop(6); }
Symbol 306 Button
on (release) { if (_root.credits >= 250) { _root.credits = _root.credits - 250; _root.swords1 = _root.swords1 + 1; } }
Symbol 308 Button
on (release) { if (_root.credits >= 500) { _root.credits = _root.credits - 500; _root.swords2 = _root.swords2 + 1; } }
Symbol 310 Button
on (release) { if (_root.credits >= 1000) { _root.credits = _root.credits - 1000; _root.swords3 = _root.swords3 + 1; } }
Symbol 312 Button
on (release) { if (_root.credits >= 2500) { _root.credits = _root.credits - 2500; _root.swords4 = _root.swords4 + 1; } }
Symbol 314 Button
on (release) { if (_root.credits >= 5000) { _root.credits = _root.credits - 5000; _root.swords5 = _root.swords5 + 1; } }
Symbol 318 Button
on (release) { gotoAndStop (8); }
Symbol 325 Button
on (release) { if (_root.credits >= 50) { _root.credits = _root.credits - 50; _root.items1 = _root.items1 + 1; } }
Symbol 327 Button
on (release) { if (_root.credits >= 100) { _root.credits = _root.credits - 100; _root.items2 = _root.items2 + 1; } }
Symbol 329 Button
on (release) { if (_root.credits >= 150) { _root.credits = _root.credits - 150; _root.items3 = _root.items3 + 1; } }
Symbol 331 Button
on (release) { if (_root.credits >= 250) { _root.credits = _root.credits - 250; _root.items4 = _root.items4 + 1; } }
Symbol 333 Button
on (release) { if (_root.credits >= 500) { _root.credits = _root.credits - 500; _root.items5 = _root.items5 + 1; } }
Symbol 339 Button
on (release) { if (_root.credits >= 5000) { _root.credits = _root.credits - 5000; _root.charges1 = _root.charges1 + 1; } }
Symbol 341 Button
on (release) { if (_root.credits >= 15000) { _root.credits = _root.credits - 15000; _root.charges2 = _root.charges2 + 1; } }
Symbol 343 Button
on (release) { if (_root.credits >= 25000) { _root.credits = _root.credits - 25000; _root.charges3 = _root.charges3 + 1; } }
Symbol 345 Button
on (release) { if (_root.credits >= 50000) { _root.credits = _root.credits - 50000; _root.charges4 = _root.charges4 + 1; } }
Symbol 347 Button
on (release) { if (_root.credits >= 99999) { _root.credits = _root.credits - 99999; _root.charges5 = _root.charges5 + 1; } }
Symbol 358 Button
on (release) { _root.newlevel = Number(_root.newenemylevel); if ((_root.newlevel > 0) && (_root.newlevel < 99999999)) { _root.enemylevel = _root.newenemylevel; _root.startUpNewFight(); } else if ((!_root.newlevel) > 0) { _root.newenemylevel = 999000000000; _root.enemylevel = _root.newenemylevel; _root.startUpNewFight(); } }
Symbol 364 Button
on (release) { _root.resetFunction(); }
Symbol 367 Button
on (release) { if (_root.credits >= 7500) { _root.credits = _root.credits - 7500; _root.swords6 = _root.swords6 + 1; } }
Symbol 369 Button
on (release) { if (_root.credits >= 10000) { _root.credits = _root.credits - 10000; _root.swords7 = _root.swords7 + 1; } }
Symbol 371 Button
on (release) { if (_root.credits >= 15000) { _root.credits = _root.credits - 15000; _root.swords8 = _root.swords8 + 1; } }
Symbol 373 Button
on (release) { if (_root.credits >= 25000) { _root.credits = _root.credits - 25000; _root.swords9 = _root.swords9 + 1; } }
Symbol 376 Button
on (release) { gotoAndStop (3); }
Symbol 380 MovieClip Frame 1
stop();

Library Items

Symbol 1 Sound [swordx]
Symbol 2 GraphicUsed by:Timeline
Symbol 3 GraphicUsed by:Timeline
Symbol 4 GraphicUsed by:5
Symbol 5 MovieClipUses:4Used by:6 18 238 247
Symbol 6 MovieClipUses:5Used by:Timeline
Symbol 7 FontUsed by:8 16 25 32 33 34 35 36 37 39 46 48 51 286 287 289 291 293 295 297 299 301 307 309 311 313 315 316 317 319 320 321 322 323 324 326 328 330 332 334 335 336 337 338 340 342 344 346 348 349 350 351 352 353 355 356 359 360 361 362 365 368 370 372 374 375 377 378 379
Symbol 8 EditableTextUses:7Used by:Timeline
Symbol 9 GraphicUsed by:12
Symbol 10 GraphicUsed by:12
Symbol 11 GraphicUsed by:12
Symbol 12 MovieClipUses:9 10 11Used by:Timeline
Symbol 13 GraphicUsed by:Timeline
Symbol 14 GraphicUsed by:15
Symbol 15 MovieClipUses:14Used by:Timeline
Symbol 16 TextUses:7Used by:Timeline
Symbol 17 GraphicUsed by:23
Symbol 18 MovieClipUses:5Used by:23
Symbol 19 GraphicUsed by:23
Symbol 20 FontUsed by:21 50 109 110 111 112 113 114 115 116 117 118 357 363 366
Symbol 21 EditableTextUses:20Used by:23
Symbol 22 SoundUsed by:23 31 40 41 42 43 44 45 47 52 134 135 136 137 138 144 145 146 147 164 165 166 167 168 180 181 182 183 184 276 283 288 290 292 294 296 298 306 308 310 312 314 318 325 327 329 331 333 339 341 343 345 347 358 364 367 369 371 373 376
Symbol 23 MovieClipUses:17 18 19 21 22Used by:Timeline
Symbol 24 GraphicUsed by:Timeline
Symbol 25 EditableTextUses:7Used by:Timeline
Symbol 26 GraphicUsed by:31 40 41 42 43 44 45 47 52 134 135 136 137 138 144 145 146 147 164 165 166 167 168 180 181 182 183 184 276 283 288 290 292 294 296 298 306 308 310 312 314 318 325 327 329 331 333 339 341 343 345 347 358 364 367 369 371 373 376
Symbol 27 GraphicUsed by:31 40 41 42 43 44 45 47 52 134 135 136 137 138 144 145 146 147 164 165 166 167 168 180 181 182 183 184 276 283 288 290 292 294 296 298 306 308 310 312 314 318 325 327 329 331 333 339 341 343 345 347 358 364 367 369 371 373 376
Symbol 28 GraphicUsed by:31 40 41 42 43 44 45 47 52 134 135 136 137 138 144 145 146 147 164 165 166 167 168 180 181 182 183 184 276 283 288 290 292 294 296 298 306 308 310 312 314 318 325 327 329 331 333 339 341 343 345 347 358 364 367 369 371 373 376
Symbol 29 GraphicUsed by:31 40 41 42 43 44 45 47 52 134 135 136 137 138 144 145 146 147 164 165 166 167 168 180 181 182 183 184 276 283 288 290 292 294 296 298 306 308 310 312 314 318 325 327 329 331 333 339 341 343 345 347 358 364 367 369 371 373 376
Symbol 30 SoundUsed by:31 40 41 42 43 44 45 47 52 121 123 124 126 127 129 131 134 135 136 137 138 144 145 146 147 157 164 165 166 167 168 180 181 182 183 184 276 283 288 290 292 294 296 298 306 308 310 312 314 318 325 327 329 331 333 339 341 343 345 347 358 364 367 369 371 373 376
Symbol 31 ButtonUses:26 27 28 29 22 30Used by:Timeline
Symbol 32 TextUses:7Used by:Timeline
Symbol 33 TextUses:7Used by:Timeline
Symbol 34 TextUses:7Used by:Timeline
Symbol 35 TextUses:7Used by:Timeline
Symbol 36 TextUses:7Used by:Timeline
Symbol 37 TextUses:7Used by:Timeline
Symbol 38 SoundUsed by:Timeline
Symbol 39 EditableTextUses:7Used by:Timeline
Symbol 40 ButtonUses:26 27 28 29 22 30Used by:Timeline
Symbol 41 ButtonUses:26 27 28 29 22 30Used by:Timeline
Symbol 42 ButtonUses:26 27 28 29 22 30Used by:Timeline
Symbol 43 ButtonUses:26 27 28 29 22 30Used by:Timeline
Symbol 44 ButtonUses:26 27 28 29 22 30Used by:Timeline
Symbol 45 ButtonUses:26 27 28 29 22 30Used by:Timeline
Symbol 46 EditableTextUses:7Used by:Timeline
Symbol 47 ButtonUses:26 27 28 29 22 30Used by:Timeline
Symbol 48 TextUses:7Used by:Timeline
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Symbol 50 TextUses:20 49Used by:Timeline
Symbol 51 EditableTextUses:7Used by:Timeline
Symbol 52 ButtonUses:26 27 28 29 22 30Used by:Timeline
Symbol 53 GraphicUsed by:56
Symbol 54 TextUses:49Used by:56
Symbol 55 GraphicUsed by:56
Symbol 56 MovieClipUses:53 54 55Used by:Timeline
Symbol 57 SoundUsed by:Timeline
Symbol 58 GraphicUsed by:68
Symbol 59 GraphicUsed by:68
Symbol 60 BitmapUsed by:61
Symbol 61 GraphicUses:60Used by:68
Symbol 62 BitmapUsed by:63
Symbol 63 GraphicUses:62Used by:68
Symbol 64 BitmapUsed by:65
Symbol 65 GraphicUses:64Used by:68
Symbol 66 BitmapUsed by:67
Symbol 67 GraphicUses:66Used by:68
Symbol 68 MovieClipUses:58 59 61 63 65 67Used by:Timeline
Symbol 69 ShapeTweeningUsed by:85
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Symbol 71 GraphicUsed by:82
Symbol 72 GraphicUsed by:73
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Symbol 96 SoundUsed by:97 99 236
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Symbol 101 GraphicUsed by:105
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Symbol 103 SoundUsed by:105
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Symbol 107 MovieClipUses:85 88 93 97 99 100 105 106Used by:Timeline
Symbol 108 GraphicUsed by:Timeline
Symbol 109 TextUses:20Used by:Timeline
Symbol 110 TextUses:20Used by:Timeline
Symbol 111 TextUses:20Used by:Timeline
Symbol 112 TextUses:20Used by:Timeline
Symbol 113 EditableTextUses:20Used by:Timeline
Symbol 114 EditableTextUses:20Used by:Timeline
Symbol 115 EditableTextUses:20Used by:Timeline
Symbol 116 EditableTextUses:20Used by:Timeline
Symbol 117 EditableTextUses:20Used by:Timeline
Symbol 118 TextUses:20Used by:Timeline
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Symbol 120 GraphicUsed by:121
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Symbol 159 EditableTextUses:49Used by:195
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Symbol 171 TextUses:49Used by:195
Symbol 172 TextUses:49Used by:195
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Symbol 174 EditableTextUses:49Used by:195
Symbol 175 EditableTextUses:49Used by:195
Symbol 176 EditableTextUses:49Used by:195
Symbol 177 EditableTextUses:49Used by:195
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Symbol 179 TextUses:49Used by:195
Symbol 180 ButtonUses:26 27 28 29 22 30Used by:195
Symbol 181 ButtonUses:26 27 28 29 22 30Used by:195
Symbol 182 ButtonUses:26 27 28 29 22 30Used by:195
Symbol 183 ButtonUses:26 27 28 29 22 30Used by:195
Symbol 184 ButtonUses:26 27 28 29 22 30Used by:195
Symbol 185 TextUses:49Used by:195
Symbol 186 TextUses:49Used by:195
Symbol 187 TextUses:49Used by:195
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Symbol 194 EditableTextUses:49Used by:195
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Symbol 196 ShapeTweeningUsed by:209
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Symbol 198 GraphicUsed by:207
Symbol 199 GraphicUsed by:207
Symbol 200 GraphicUsed by:207
Symbol 201 GraphicUsed by:207
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Symbol 208 ShapeTweeningUsed by:209
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Symbol 210 MovieClipUses:207Used by:219
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Symbol 213 MovieClipUses:211 207 212Used by:219
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Symbol 216 GraphicUsed by:217
Symbol 217 MovieClipUses:211 207 214 102 215 104 216Used by:219
Symbol 218 MovieClipUses:211 207 94 89 92 90Used by:219
Symbol 219 MovieClipUses:209 210 213 217 218Used by:Timeline
Symbol 220 EditableTextUses:49Used by:222
Symbol 221 EditableTextUses:49Used by:222
Symbol 222 MovieClipUses:220 221Used by:Timeline
Symbol 223 GraphicUsed by:224
Symbol 224 MovieClipUses:223Used by:225 246
Symbol 225 MovieClipUses:224Used by:226
Symbol 226 MovieClipUses:225Used by:230
Symbol 227 SoundUsed by:230
Symbol 228 SoundUsed by:230 251
Symbol 229 SoundUsed by:230 251
Symbol 230 MovieClipUses:226 227 228 229Used by:248 256
Symbol 231 GraphicUsed by:236
Symbol 232 BitmapUsed by:233
Symbol 233 GraphicUses:232Used by:236
Symbol 234 GraphicUsed by:236
Symbol 235 GraphicUsed by:236
Symbol 236 MovieClipUses:231 233 234 235 96 95Used by:237
Symbol 237 MovieClipUses:236Used by:256
Symbol 238 MovieClipUses:5Used by:239
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Symbol 256 MovieClipUses:230 237 243 251 255Used by:Timeline
Symbol 257 GraphicUsed by:Timeline
Symbol 258 TextUses:49Used by:262
Symbol 259 TextUses:49Used by:262
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Symbol 262 ButtonUses:258 259 260 261Used by:Timeline
Symbol 263 SoundUsed by:Timeline
Symbol 264 GraphicUsed by:Timeline
Symbol 265 TextUses:49Used by:Timeline
Symbol 266 TextUses:49Used by:Timeline
Symbol 267 TextUses:49Used by:Timeline
Symbol 268 TextUses:49Used by:Timeline
Symbol 269 TextUses:49Used by:Timeline
Symbol 270 EditableTextUses:49Used by:Timeline
Symbol 271 EditableTextUses:49Used by:Timeline
Symbol 272 EditableTextUses:49Used by:Timeline
Symbol 273 EditableTextUses:49Used by:Timeline
Symbol 274 EditableTextUses:49Used by:Timeline
Symbol 275 EditableTextUses:49Used by:Timeline
Symbol 276 ButtonUses:26 27 28 29 22 30Used by:Timeline
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Symbol 278 GraphicUsed by:Timeline
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Symbol 281 TextUses:49Used by:Timeline
Symbol 282 TextUses:49Used by:Timeline
Symbol 283 ButtonUses:26 27 28 29 22 30Used by:Timeline
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Symbol 285 GraphicUsed by:Timeline
Symbol 286 EditableTextUses:7Used by:Timeline
Symbol 287 EditableTextUses:7Used by:Timeline
Symbol 288 ButtonUses:26 27 28 29 22 30Used by:Timeline
Symbol 289 TextUses:7Used by:Timeline
Symbol 290 ButtonUses:26 27 28 29 22 30Used by:Timeline
Symbol 291 TextUses:7Used by:Timeline
Symbol 292 ButtonUses:26 27 28 29 22 30Used by:Timeline
Symbol 293 TextUses:7Used by:Timeline
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Symbol 295 TextUses:7Used by:Timeline
Symbol 296 ButtonUses:26 27 28 29 22 30Used by:Timeline
Symbol 297 TextUses:7Used by:Timeline
Symbol 298 ButtonUses:26 27 28 29 22 30Used by:Timeline
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Symbol 300 GraphicUsed by:380
Symbol 301 TextUses:7Used by:380
Symbol 302 TextUses:49Used by:380
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Symbol 331 ButtonUses:26 27 28 29 22 30Used by:380
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Symbol 334 TextUses:7Used by:380
Symbol 335 EditableTextUses:7Used by:380
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Symbol 337 TextUses:7Used by:380
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Symbol 339 ButtonUses:26 27 28 29 22 30Used by:380
Symbol 340 TextUses:7Used by:380
Symbol 341 ButtonUses:26 27 28 29 22 30Used by:380
Symbol 342 TextUses:7Used by:380
Symbol 343 ButtonUses:26 27 28 29 22 30Used by:380
Symbol 344 TextUses:7Used by:380
Symbol 345 ButtonUses:26 27 28 29 22 30Used by:380
Symbol 346 TextUses:7Used by:380
Symbol 347 ButtonUses:26 27 28 29 22 30Used by:380
Symbol 348 TextUses:7Used by:380
Symbol 349 EditableTextUses:7Used by:380
Symbol 350 TextUses:7Used by:380
Symbol 351 TextUses:7Used by:380
Symbol 352 TextUses:7Used by:380
Symbol 353 TextUses:7Used by:380
Symbol 354 GraphicUsed by:380
Symbol 355 TextUses:7Used by:380
Symbol 356 EditableTextUses:7Used by:380
Symbol 357 TextUses:20Used by:380
Symbol 358 ButtonUses:26 27 28 29 22 30Used by:380
Symbol 359 TextUses:7Used by:380
Symbol 360 EditableTextUses:7Used by:380
Symbol 361 TextUses:7Used by:380
Symbol 362 EditableTextUses:7Used by:380
Symbol 363 TextUses:49 20Used by:380
Symbol 364 ButtonUses:26 27 28 29 22 30Used by:380
Symbol 365 TextUses:7Used by:380
Symbol 366 EditableTextUses:20 49Used by:380
Symbol 367 ButtonUses:26 27 28 29 22 30Used by:380
Symbol 368 TextUses:7Used by:380
Symbol 369 ButtonUses:26 27 28 29 22 30Used by:380
Symbol 370 TextUses:7Used by:380
Symbol 371 ButtonUses:26 27 28 29 22 30Used by:380
Symbol 372 TextUses:7Used by:380
Symbol 373 ButtonUses:26 27 28 29 22 30Used by:380
Symbol 374 TextUses:7Used by:380
Symbol 375 EditableTextUses:7Used by:380
Symbol 376 ButtonUses:26 27 28 29 22 30Used by:380
Symbol 377 TextUses:7Used by:380
Symbol 378 TextUses:7Used by:380
Symbol 379 TextUses:7Used by:380
Symbol 380 MovieClipUses:300 301 302 303 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379Used by:Timeline

Instance Names

"cursor"Frame 1Symbol 23 MovieClip
"cursor"Frame 2Symbol 23 MovieClip
"LoadingButton"Frame 3Symbol 41 Button
"redball"Frame 6Symbol 107 MovieClip
"buttons"Frame 6Symbol 195 MovieClip
"blueball"Frame 6Symbol 219 MovieClip
"damage2"Frame 6Symbol 222 MovieClip
"damage1"Frame 6Symbol 222 MovieClip
"magicclip"Frame 6Symbol 256 MovieClip
"cursor"Frame 6Symbol 23 MovieClip
"cursor"Frame 9Symbol 23 MovieClip
"box"Frame 10Symbol 380 MovieClip
"fire"Symbol 6 MovieClip Frame 1Symbol 5 MovieClip
"fire"Symbol 18 MovieClip Frame 1Symbol 5 MovieClip
"cube"Symbol 226 MovieClip Frame 1Symbol 225 MovieClip
"icecube"Symbol 230 MovieClip Frame 1Symbol 226 MovieClip
"icecube"Symbol 230 MovieClip Frame 1Symbol 226 MovieClip
"icecube"Symbol 230 MovieClip Frame 1Symbol 226 MovieClip
"icecube"Symbol 230 MovieClip Frame 4Symbol 226 MovieClip
"icecube"Symbol 230 MovieClip Frame 7Symbol 226 MovieClip
"icecube"Symbol 230 MovieClip Frame 10Symbol 226 MovieClip
"fire"Symbol 238 MovieClip Frame 1Symbol 5 MovieClip
"fire"Symbol 247 MovieClip Frame 1Symbol 5 MovieClip
"inner"Symbol 256 MovieClip Frame 1Symbol 230 MovieClip
"inner"Symbol 256 MovieClip Frame 2Symbol 237 MovieClip
"inner"Symbol 256 MovieClip Frame 3Symbol 243 MovieClip
"inner"Symbol 256 MovieClip Frame 4Symbol 251 MovieClip
"inner"Symbol 256 MovieClip Frame 5Symbol 255 MovieClip

Special Tags

ExportAssets (56)Timeline Frame 1Symbol 1 as "swordx"

Labels

"mainmenu"Frame 3
"smack"Frame 6
"lost"Frame 8
"attack"Symbol 107 MovieClip Frame 2
"concentrate"Symbol 107 MovieClip Frame 3
"uberconcentrate"Symbol 107 MovieClip Frame 4
"uberuberconc"Symbol 107 MovieClip Frame 5
"gethit"Symbol 107 MovieClip Frame 6
"potionuse"Symbol 107 MovieClip Frame 7
"usemagic"Symbol 107 MovieClip Frame 8

Dynamic Text Variables

_root.overtextSymbol 21 EditableText""
_root.name1Symbol 113 EditableText""
_root.hp1Symbol 115 EditableText""
_root.enemyhpSymbol 116 EditableText""
_root.maxhp1Symbol 117 EditableText""
_root.swords1Symbol 152 EditableText""
_root.swords2Symbol 153 EditableText""
_root.swords3Symbol 154 EditableText""
_root.swords4Symbol 155 EditableText""
_root.swords5Symbol 156 EditableText""
_root.swords6Symbol 158 EditableText""
_root.swords7Symbol 159 EditableText""
_root.swords8Symbol 160 EditableText""
_root.swords9Symbol 161 EditableText""
_root.charges1Symbol 174 EditableText""
_root.charges2Symbol 175 EditableText""
_root.charges3Symbol 176 EditableText""
_root.charges4Symbol 177 EditableText""
_root.charges5Symbol 178 EditableText""
_root.items1Symbol 190 EditableText""
_root.items2Symbol 191 EditableText""
_root.items3Symbol 192 EditableText""
_root.items4Symbol 193 EditableText""
_root.items5Symbol 194 EditableText""
_root.subtractDMGSymbol 220 EditableText""
_root.subtractDMGSymbol 221 EditableText""
_root.oldexpSymbol 270 EditableText""
_root.oldcredsSymbol 271 EditableText""
_root.oldlevelSymbol 272 EditableText""
_root.expSymbol 273 EditableText""
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http://swfchan.com/13/60602/info.shtml
Created: 16/4 -2019 02:33:13 Last modified: 16/4 -2019 02:33:13 Server time: 03/05 -2024 11:16:47