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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/96706488?noj=FRM96706488-21DC" width="1" height="1"></div>

Rotazzi.swf

This is the info page for
Flash #60854

(Click the ID number above for more basic data on this flash file.)


Text
YOUR SCORE IS

GAME OVER!

GAME COMPLETE!

Submit
score

Submit
score

Enter
name:

More Games

More Games

Restart

Restart

View High Scores

View High Scores

View High Scores

Score submitted!

Paused

POP

oh dear....

TRY AGAIN!

NICE!

WOW THAT'S FAR!

HEY YOU'RE NOT AN
ASTRONAUT!

GET
READY!

Level 1

Time Bonus:

TOTAL SCORE:

Blow harder!

Not good but not bad!

You did great!

PAUSED!

00

QUIT

QUIT

000000

MUSIC ON

MUSIC OFF

Level

Score

Rotazzi

FLASHGAMEMAKER.

com

copyright 2008 Phil Maxey

Home

Home

Next

Next

3 lined up!

Double bonus!

Instructions

Pop as many bubbles as you can over 20 levels by rotating the rings of bubbles to
line up 3 or more! When they are ready to be popped the bubbles will be
highlighted, and letting go of the button pops them! You can only have 6 rings
full, so anymore bubbles than that and its game over!

Back

Back

White bubble

Skull bubble

Special bubbles

Get high scores by popping more than 1 group of bubbles at the same time!
Look out for special bubbles such as the white bubble, which will  line up with
any other colour! or the scary skull bubble that cannot be lined up with
anything, and is only destroyed when it  drops down to the
2nd ring!

Edge Bubbles and lining up

The ring around the edge contains new bubbles which fly towards the center
and cling to the bubbles in the center. You can bring these on faster by clicking
on the edge ring.
Sometimes its good to rotate the ring back and forth a little to see
if you can get more bubbles lined up, than is obvious at first!

Controls

Click and drag on a bubble to rotate that ring.
Click on the bubbles around the edge (or use the space bar) to
bring more on quicker.
"p" to pause.

loading highscores

x1

x2

x3

x4

1000

0

50

More Games

Highscores

Highscores

Music ON

Music OFF

Play

Play

Instructions

Instructions

Controls

Controls

Click to drop
in more
bubbles

PLAY GAME

ActionScript [AS1/AS2]

Frame 1
function check_domain() { if (_root._url.indexOf("kongregate.com") > -1) { _global.kongregate_site = true; } else if (_root._url.indexOf("agame.com") > -1) { _global.kongregate_site = true; } else if (_root._url.indexOf("mindjolt.com") > -1) { _global.mindjolt_site = true; } } _global.mindjolt_site = false; _global.kongregate_site = false; check_domain(); com.mindjolt.api.as2.MindJoltSponsoredAPI.connect("D1849A01", "AE428545EA8957A0"); startGameCounter = 0; var framesLoaded = this.getBytesLoaded(); var totalFrames = this.getBytesTotal(); var percentLoaded2 = int(((framesLoaded - 382031) / (totalFrames - 382031)) * 100); loadingScreen.loadingTxt = percentLoaded2 + " %"; loadingScreen.gotoAndStop(percentLoaded2 / 2); if (_global.kongregate_site == false) { var CPMStarContentSpotID = "111Q997793EE"; System.security.allowDomain("server.cpmstar.com"); adBox.loadMovie("http://server.cpmstar.com/adviewas2.swf?contentspotid=" + CPMStarContentSpotID); } loadingScreen.stop(); function __com_mochibot__(swfid, mc, lv, trk) { var x; var g; var s; var fv; var sb; var u; var res; var mb; var mbc; var pv; mb = "__mochibot__"; mbc = "mochibot.com"; g = (_global ? (_global) : (_level0._root)); if (g[mb + swfid]) { return(g[mb + swfid]); } s = System.security; x = mc._root.getSWFVersion; fv = (x ? (mc.getSWFVersion()) : ((_global ? 6 : 5))); if (!s) { s = {}; } sb = s.sandboxType; if (sb == "localWithFile") { return(null); } x = s.allowDomain; if (x) { s.allowDomain(mbc); } x = s.allowInsecureDomain; if (x) { s.allowInsecureDomain(mbc); } pv = ((fv == 5) ? (getVersion()) : (System.capabilities.version)); u = (((((((((((("http://" + mbc) + "/my/core.swf?mv=8&fv=") + fv) + "&v=") + escape(pv)) + "&swfid=") + escape(swfid)) + "&l=") + lv) + "&f=") + mc) + (sb ? ("&sb=" + sb) : "")) + (trk ? "&t=1" : ""); lv = ((fv > 6) ? (mc.getNextHighestDepth()) : ((g[mb + "level"] ? (g[mb + "level"] + 1) : (lv)))); g[mb + "level"] = lv; if (fv == 5) { res = "_level" + lv; if (!eval (res)) { loadMovieNum (u, lv); } } else { res = mc.createEmptyMovieClip(mb + swfid, lv); res.loadMovie(u); } return(res); } __com_mochibot__("477c8394", this, 10301, true);
Frame 3
if (framesLoaded == totalFrames) { gotoAndPlay ("display_ad"); } else { gotoAndPlay ("loop1"); }
Frame 5
if (startGameCounter == 80) { if (_global.kongregate_site == false) { gotoAndStop ("show_btn"); } else { gotoAndStop ("show_mj_anim"); } } else { startGameCounter++; gotoAndPlay ("display_ad"); }
Frame 8
stop(); sounds = new Object(); sounds.fire = new Sound(this); sounds.fire.attachSound("fire"); sounds.fireMissile = new Sound(this); sounds.fireMissile.attachSound("bing"); sounds.musicObject = new Sound(this); sounds.musicObject.attachSound("music"); sounds.doh = new Sound(this); sounds.doh.attachSound("doh"); sounds.cheer = new Sound(this); sounds.cheer.attachSound("cheer"); sounds.popFX = new Sound(this); sounds.popFX.attachSound("pop"); sounds.extraPoints = new Sound(this); sounds.extraPoints.attachSound("bonusx4"); sounds.levelComplete = new Sound(this); sounds.levelComplete.attachSound("gainlife"); sounds.Explosion = new Sound(this); sounds.Explosion.attachSound("explosion"); sounds.GameOverRobot = new Sound(this); sounds.GameOverRobot.attachSound("GameOverFx"); sounds.Appear = new Sound(this); sounds.Appear.attachSound("Appear"); sounds.newBall = new Sound(this); sounds.newBall.attachSound("newBallFx"); sounds.musicObject.start(0, 1000); function setupGame() { Game = new GameGame(gameMc, this, 700, 560, 10, 20, startLives); Presentation = new GamePresentation(this); Presentation.setupSplashScreen(splashScreenElements); this.onEnterFrame = mainLoop; } function runSounds() { if (soundFade == "out") { soundFadeControl = soundFadeControl - 2; setAllSounds(soundFadeControl); if (soundFadeControl == 0) { soundSwitch = "off"; soundFade = "done"; } } else if (soundFade == "in") { soundFadeControl = soundFadeControl + 2; setAllSounds(soundFadeControl); if (soundFadeControl >= 50) { soundSwitch = "on"; soundFade = "done"; } } } function setAllSounds(soundFadeControl) { sounds.fire.setVolume(soundFadeControl); sounds.fireMissile.setVolume(soundFadeControl); sounds.musicObject.setVolume(soundFadeControl); sounds.doh.setVolume(soundFadeControl); sounds.cheer.setVolume(soundFadeControl); sounds.popFX.setVolume(soundFadeControl); sounds.extraPoints.setVolume(soundFadeControl); sounds.levelComplete.setVolume(soundFadeControl); sounds.Explosion.setVolume(soundFadeControl); sounds.GameOverRobot.setVolume(soundFadeControl); sounds.Appear.setVolume(soundFadeControl); sounds.GotSaucer.setVolume(soundFadeControl); } function quitGame() { obj.vx = 0; obj.vy = 0; Game.score2 = 0; Player.myCurrentScore = 0; obj.clip.removeMovieClip(); Game.msgMc.removeMovieClip(); Game.gameState = "game_over_restart"; } function clearSprites() { var _local3 = Game.missilesArray.length - 1; var _local1 = _local3; while (_local1 >= 0) { Game.missilesArray[_local1].remove(); _local1--; } var _local2 = Game.enemyArray.length - 1; _local1 = _local2; while (_local1 >= 0) { Game.enemyArray[_local1].remove(); _local1--; } } function mainLoop() { runSounds(); if (Game.gameState == "setup") { Game.setupGerms(); clearSprites(); Game.clockDelay = 20; Player = new GamePlayer(Game.playerMc, this, 280, 280, Key); Presentation.splashScreenMc.removeMovieClip(); Game.msgMc = Game.inGameMsgsMc.attachMovie("getReadyMsgAnim", "getready", 1); Game.msgMc._x = Game.movieWidth / 2; Game.msgMc._y = (Game.movieHeight / 2) - 40; obj.vx = 3; obj.vy = 0; obj.x = Game.xPlayerStart; obj.y = Game.yPlayerStart; Game.minutes = Game.StartTimer; Game.sec = 0; Game.displayTime(); Game.sizeTarget = balloonLevelSizes[Game.levelNumber - 1]; Game.lives = startLives; Game.setLives(); Game.setTarget(); Game.setScore(); Game.setScore2(); Game.setLevel(); Player.xOrigin = _xmouse; Player.xPos = 0; Game.oldMouseX = _xmouse; Game.oldMouseY = _ymouse; Game.changeStatsColour(); if (musicPlaying == "off") { Game.turnMusicOff(); } else { Game.turnMusicOn(); } Game.gameState = "pre_start"; } else if (Game.gameState == "start_new_level") { Game.levelNumber++; clearSprites(); Game.setupGerms(); Game.clockDelay = 20; Game.saucerChance = 60; Game.saucerDelay = -1; if (Useful1.RandomNumber(1, 100) < (Game.saucerChance + Game.levelNumber)) { Game.saucerDelay = Useful1.RandomNumber(50, 200); } Game.enemyArray.splice(0); Game.sizeTarget = balloonLevelSizes[Game.levelNumber - 1]; Game.msgMc = Game.inGameMsgsMc.attachMovie("getReadyMsgAnim", "getready", 1); Game.msgMc._x = Game.movieWidth / 2; Game.msgMc._y = (Game.movieHeight / 2) - 40; obj.vx = 3; obj.vy = 0; Game.minutes = Game.StartTimer; Game.sec = 0; Game.displayTime(); Game.bonusCountArray.splice(0); Game.lives = startLives; Game.setLives(); Game.setTarget(); Game.setScore(); Game.setScore2(); Game.setLevel(); Game.gameState = "pre_start"; } else if (Game.gameState == "restart") { Game.score = 0; Game.setScore(); Game.gameState = "pre_start"; } else if (Game.gameState == "game_over_restart") { Game.turnOffTip(); clearSprites(); Game.enemyArray.splice(0); Game.clockDelay = 20; Presentation.setupSplashScreen(splashScreenElements); Game.score = 0; Game.levelNumber = 1; Game.bonusCountArray.splice(0); Player.myCurrentScore = 0; Game.saucerChance = 50; Game.saucerDelay = -1; if (Useful1.RandomNumber(1, 100) < (Game.saucerChance + Game.levelNumber)) { Game.saucerDelay = Useful1.RandomNumber(50, 400); } Game.gameState = "waiting_to_start"; } else if (Game.gameState == "pre_start") { Game.mainLoop(); } else if (Game.gameState == "start_game") { Game.mainLoop(); } else if (Game.gameState == "display_bonus") { bonusCountDelay--; if (bonusCountDelay == 0) { bonusCountDelay = 1; if (Game.timeBonus > Game.currentTimeBonus) { Game.currentTimeBonus++; Game.msgMc.msg.timeBonus.text = ("+" + Game.currentTimeBonus) + "x10"; Game.score = Game.score + 10; Game.setScore(); } else { Game.msgMc.msg.totalScore.text = Game.score; Game.setScore(); Game.msgMc.play(); } } } else if (Game.gameState == "play") { Game.mainLoop(); } } function setupGoodGuy(mCName, xStart, yStart, grav, rg) { var _local3 = Game.inGameObjectsMc.attachMovie(mCName, "gg" + Game.numberOfDropped, Game.numberOfDropped); var _local2 = Useful1.RandomNumber(5, 10); _local2 = _local2 / 10; Game.goodGuysArray.push(new GoodGuy(_local3, this, xStart, yStart, _local2, mCName, grav, rg)); } function setupPickups() { var _local3 = 0; while (_local3 < Game.levelHeightBlocks) { var _local1 = 0; while (_local1 < Game.levelWidthBlocks) { var _local2 = (_local3 * Game.levelWidthBlocks) + _local1; if ((_local3 == 0) or (_local3 == (Game.levelHeightBlocks - 3))) { squareNamesArray[_local2] = "edgeSquare"; } else if ((_local1 == 0) or (_local1 == (Game.levelWidthBlocks - 1))) { squareNamesArray[_local2] = "edgeSquare"; } else { squareNamesArray[_local2] = "square"; } _local1++; } _local3++; } } function setupPanel() { ix = 0; iy = 0; ii = 0; var _local2 = 0; while (_local2 < gameObjectNames.length) { var _local1 = Game.inGameStatsMc.ingamestatsmc; _local1 = _local1.wg; _local1 = _local1["w" + (_local2 + 1)]; _local1 = _local1.wb; Game.rightPanelGameObjects[_local2] = _local1; Game.rightPanelGameObjects[_local2].indexA = _local2; Game.rightPanelGameObjects[_local2].gameObjectBtn.onRelease = clickRightPanelObject; Game.rightPanelGameObjects[_local2].gameObjectBtn.onRollOver = rollOverRightPanelObject; Game.rightPanelGameObjects[_local2].gameObjectBtn.onRollOut = rollOutRightPanelObject; _local2++; } } function clickRightPanelObject() { Game.currentPickedUp = mousePointer.attachMovie(rightPanelGameObjectNames[this._parent.indexA], "pickedup", 1); if (gameObjectRange[this._parent.indexA] != 0) { rangeCircle = mousePointer.attachMovie(gameObjectRange[this._parent.indexA], "range", 0); rangeCircle._x = rangeCircle._x + (blockSize / 2); rangeCircle._y = rangeCircle._y + (blockSize / 2); } else { removeMovieClip(rangeCircle); } Game.currentPickedUp.indexA = this._parent.indexA; } function rollOverRightPanelObject() { } function rollOutRightPanelObject() { } function dropGameObject() { var _local4 = _xmouse; var _local3 = _ymouse; if (Game.currentPickedUp != undefined) { if (checkIfOverLapping() == true) { var _local5 = 0; var _local2 = gameObjectCost[Game.currentPickedUp.indexA]; var _local1 = Game.score; _local1 = _local1 - _local2; if (_local1 >= 0) { setupGoodGuy("magnet1", _local4, _local3, 0.7, 100); if (rt.gameObjectNames[currentPickedUp.indexA] != "magnet") { } Game.numberOfDropped++; } } } } function checkIfOverLapping() { if ((_xmouse > (736 - blockSize)) or (_xmouse < blockSize)) { return(false); } return(true); } var gameMc = this.createEmptyMovieClip("gameMc", 0); var CollisionDetectionObj = new CollisionDetection(); var ballColour = new Array("orange", "purple", "green", "blue", "red"); var Useful1 = new Useful(); var scrollOff = 0; var startReal = true; var Game; var Presentation; var Player; var Background; var Wave; var SoundClass; var parallaxLayersNames = new Array(); obj = {x:ball._x, y:ball._y, vx:3, vy:0}; var xLevelStart = 0; var yLevelStart = -2100; var ballMc; keyboard = new Object(); var PLAYER_STATUS = ""; var keypress = 0; keyboard.onKeyDown = function () { if (Game.pickupType != "multi") { if (Key.isDown(38)) { PLAYER_STATUS = "UP"; } if (Key.isDown(40)) { PLAYER_STATUS = "DOWN"; } if (Key.getCode() == 65) { keypress = 1; } else if (Key.getCode() == 83) { keypress = 2; } } }; keyboard.onKeyUp = function () { if (PLAYER_STATUS == "UP") { if (Key.getCode() == 38) { Player.currentColour--; if (Player.currentColour < 0) { Player.currentColour = 4; } Game.changeStatsColour(); Player.gun.bChar.gotoAndStop(ballColour[Player.currentColour]); PLAYER_STATUS = ""; } } else if (PLAYER_STATUS == "DOWN") { if (Key.getCode() == 40) { Player.currentColour++; if (Player.currentColour > 4) { Player.currentColour = 0; } Game.changeStatsColour(); Player.gun.bChar.gotoAndStop(ballColour[Player.currentColour]); PLAYER_STATUS = ""; } } if (Key.getCode() == 80) { if (Game.pauseSwitch == false) { if (Game.gameState == "play") { Game.pauseOn(); } } else { Game.pauseOff(); } } if (keypress == 1) { if (Key.getCode() == 65) { Player.currentColour--; if (Player.currentColour < 0) { Player.currentColour = 4; } Game.changeStatsColour(); Player.gun.bChar.gotoAndStop(ballColour[Player.currentColour]); } } else if (keypress == 2) { if (Key.getCode() == 83) { Player.currentColour++; if (Player.currentColour > 4) { Player.currentColour = 0; } Game.changeStatsColour(); Player.gun.bChar.gotoAndStop(ballColour[Player.currentColour]); } } }; Key.addListener(keyboard); var squareNamesArray = new Array(); var mousePointer = this.attachMovie("crosshair", "crosshair", 50); mousePointer.yOld = 0; var bonusCountDelay = 1; var titleInfo = {mCName:"title", xPos:80, yPos:30}; var playInfo = {mCName:"playBtnAnim", xPos:170, yPos:120}; var instructionsInfo = {mCName:"instructionsBtnAnim", xPos:60, yPos:200}; var controlsInfo = {mCName:"controlsBtnAnim", xPos:80, yPos:240}; var highscoresInfo = {mCName:"highscoresBtnAnim", xPos:60, yPos:400}; var SplashMusicBtn = {mCName:"SplashMusicBtn", xPos:250, yPos:460}; var moreGamesBtn = {mCName:"moreGamesBtn", xPos:260, yPos:340}; if (_global.mindjolt_site == true) { var splashScreenElements = [playInfo, instructionsInfo, controlsInfo, SplashMusicBtn, moreGamesBtn]; } else { var splashScreenElements = [playInfo, instructionsInfo, controlsInfo, highscoresInfo, SplashMusicBtn, moreGamesBtn]; } var startLives = 3000; mousePointer.onEnterFrame = function () { this._x = _xmouse; yOld = this._y; this._y = _ymouse; }; var mouseButton = false; var mouseButtonUp = false; this.onMouseUp = function () { mouseButton = false; mouseButtonUp = true; }; this.onMouseDown = function () { mouseButton = true; }; var soundControl = 1; var soundFade; var soundFadeControl = 100; soundMc.soundBtn.onRelease = function () { if (soundControl == 0) { soundControl = 1; soundFade = "in"; soundMc.soundControlMc.gotoAndStop(1); } else { soundControl = 0; soundFade = "out"; soundMc.soundControlMc.gotoAndStop(2); } }; var soundSwitch = "on"; var musicPlaying = "on"; var rightPanelGameObjectNames = new Array("gameObject4", "gameObject3", "gameObject1", "gameObject2", "gameObject5", "gameObject1", "gameObject1", "gameObject1", "gameObject1"); var gameObjectNames = new Array("moneyDrop", "manWithBat", "tower1", "redTurret", "blueTurret", "spaceMine", "blueForceField", "towerBase", "towerBase", "towerBase", "towerBase"); var gameObjectCost = Array(1, 10, 20, 15, 5, 4, 3, 2, 1); var gameObjectRange = Array("shortRangeCircle", "longRangeCircle", 0, 0, 0, 0, 0, 0); setupGame(); setupPanel(); var blockSize = 32; stop();
Symbol 34 MovieClip [backgrounds] Frame 1
stop();
Symbol 45 MovieClip Frame 1
stop();
Symbol 71 MovieClip Frame 1
score.text = _parent._parent._parent._parent._parent._parent._parent.Game.score; var score2 = _parent._parent._parent._parent._parent._parent._parent.Game.score; submitBtn.onRelease = function () { if ((nameTxt.text != undefined) and (nameTxt.text != "")) { _root.MindJoltSponsoredAPI.submitScore(nameTxt.text, score2); gotoAndStop (2); } }; moreGamesBtn.onRelease = function () { _parent._parent._parent._parent._parent._parent._parent.MindJoltSponsoredAPI.openLink(5); }; viewhighscores.onRelease = function () { _parent._parent._parent._parent._parent._parent._parent.MindJoltSponsoredAPI.openLink(4); }; stop(); quitBtn.onRelease = function () { _parent._parent._parent._parent._parent._parent._parent.quitGame(); };
Symbol 72 MovieClip [gameOverMsg] Frame 1
if (_root.Game.levelNumber > 20) { msg.endTitle.gotoAndStop(2); } if (_global.mindjolt_site == true) { msg.gotoAndStop(3); ScoreAPI = new LocalConnection(); ScoreAPI.send(_root.com_mindjolt_api, "submitScore", _parent._parent._parent._parent._parent._parent.Game.score); }
Symbol 73 MovieClip [gameOverMsgAnim] Frame 10
stop();
Symbol 73 MovieClip [gameOverMsgAnim] Frame 23
_parent._parent._parent._parent._parent.Game.gameState = "game_over_restart"; stop();
Symbol 82 MovieClip Frame 1
stop();
Symbol 82 MovieClip Frame 10
gotoAndStop (1);
Symbol 93 MovieClip [ballCharacter] Frame 1
stop();
Symbol 101 MovieClip Frame 8
_parent._parent.removeMovieClip();
Symbol 102 MovieClip Frame 1
stop();
Symbol 104 MovieClip Frame 1
stop();
Symbol 106 MovieClip Frame 1
stop();
Symbol 108 MovieClip Frame 1
stop();
Symbol 110 MovieClip Frame 1
stop();
Symbol 112 MovieClip Frame 1
stop();
Symbol 114 MovieClip Frame 1
stop();
Symbol 116 MovieClip Frame 1
stop();
Symbol 118 MovieClip Frame 1
stop();
Symbol 120 MovieClip Frame 1
stop();
Symbol 122 MovieClip Frame 1
stop();
Symbol 124 MovieClip Frame 1
stop();
Symbol 128 MovieClip Frame 1
stop();
Symbol 129 MovieClip [tiles] Frame 1
stop();
Symbol 133 MovieClip [badBall] Frame 1
stop();
Symbol 133 MovieClip [badBall] Frame 5
stop();
Symbol 133 MovieClip [badBall] Frame 18
this.removeMovieClip();
Symbol 137 MovieClip [M_stars1] Frame 15
this.removeMovieClip();
Symbol 138 MovieClip [starAnim] Frame 1
i = 1; heart.onEnterFrame = function () { if (_currentframe != 13) { myMovie = heart.duplicateMovieClip("heart" + i, i); myMovie._rotation = Math.random() * 360; myMovie._xscale = scale; myMovie._yscale = scale; scale = (Math.random() * 80) + 20; i++; } };
Symbol 138 MovieClip [starAnim] Frame 24
this.removeMovieClip(); stop();
Symbol 144 MovieClip Frame 1
stop();
Symbol 148 MovieClip Frame 1
stop();
Symbol 150 MovieClip [loseLifeMsgAnim] Frame 48
if (_parent._parent._parent._parent._parent.Game.gameState != "restart") { _parent._parent._parent._parent._parent.Game.gameState = "restart"; } this.removeMovieClip();
Symbol 154 MovieClip [getReadyMsgAnim] Frame 11
msg.levelTxt.text = "Level " + _parent._parent._parent._parent._parent.Game.levelNumber;
Symbol 154 MovieClip [getReadyMsgAnim] Frame 74
_parent._parent._parent._parent._parent.Game.gameState = "play"; this.removeMovieClip();
Symbol 163 MovieClip [levelCompleteMsgs] Frame 1
stop();
Symbol 165 MovieClip [levelCompleteMsgAnim] Frame 15
msg.titleMc.gotoAndStop(howWellDone);
Symbol 165 MovieClip [levelCompleteMsgAnim] Frame 31
_parent._parent._parent._parent._parent.Game.gameState = "display_bonus"; _parent._parent._parent._parent._parent.sounds.levelComplete.start(0, 1); stop();
Symbol 165 MovieClip [levelCompleteMsgAnim] Frame 81
_parent._parent._parent._parent._parent.Game.gameState = "start_new_level"; stop();
Symbol 169 MovieClip [pausedMsgAnim] Frame 33
stop();
Symbol 169 MovieClip [pausedMsgAnim] Frame 42
this.removeMovieClip();
Symbol 174 MovieClip [square] Frame 1
stop();
Symbol 188 MovieClip Frame 1
stop();
Symbol 199 MovieClip [weapons] Frame 1
t1.t1.gotoAndStop(1); t2.t1.gotoAndStop(2); t3.t1.gotoAndStop(3); t4.t1.gotoAndStop(4); t5.t1.gotoAndStop(5);
Symbol 214 Button
on (release) { getURL ("http://www.flashgamemaker.com", _blank); }
Symbol 222 Button
on (release) { _root.MindJoltSponsoredAPI.openLink(6); }
Symbol 260 MovieClip [splashInfo] Frame 1
stop();
Symbol 260 MovieClip [splashInfo] Frame 2
stop(); backBtn.onRelease = function () { _root.Presentation.setupPresentationElements(); gotoAndStop (1); }; nextBtn.onRelease = function () { gotoAndStop (3); };
Symbol 260 MovieClip [splashInfo] Frame 3
backBtn2.onRelease = function () { gotoAndStop (2); }; backBtn.onRelease = function () { _root.Presentation.setupPresentationElements(); gotoAndStop (1); }; nextBtn.onRelease = function () { gotoAndStop (4); };
Symbol 260 MovieClip [splashInfo] Frame 4
backBtn2.onRelease = function () { gotoAndStop (3); }; backBtn.onRelease = function () { _root.Presentation.setupPresentationElements(); gotoAndStop (1); };
Symbol 260 MovieClip [splashInfo] Frame 5
backBtn.onRelease = function () { _root.Presentation.setupPresentationElements(); gotoAndStop (1); };
Symbol 260 MovieClip [splashInfo] Frame 6
function moveOn() { _root.Presentation.setupPresentationElements(); gotoAndStop (1); } backBtn.onRelease = function () { _root.mochi.MochiScores.closeLeaderboard(); moveOn(); }; var leaderBoardMc = this.createEmptyMovieClip("leaderBoard", 1); leaderBoardMc._x = -360; leaderBoardMc._y = -200; mochi.MochiScores.showLeaderboard({boardID:"e55af2c20016c000", clip:leaderBoardMc, onClose:moveOn, onError:moveOn}); stop();
Symbol 261 MovieClip [SplashScreen] Frame 1
var numberOfBalls = 48; var gapAngle = (360 / numberOfBalls); var angle = 0; var centerX = 0; var centerY = 0; var ringMc = this.createEmptyMovieClip("ringMc", 100); var i = 0; while (i < numberOfBalls) { var ball = ringMc.attachMovie("tiles", "tile" + i, i); ball.gotoAndStop(_root.Useful1.RandomNumber(1, 10)); newAngle = (Math.PI * angle) / 180; radius = 192; ball._x = centerX + (Math.cos(newAngle) * radius); ball._y = centerY + (Math.sin(newAngle) * radius); angle = angle + gapAngle; if (angle >= 360) { angle = angle - 360; } i++; } ringMc._x = 790; ringMc._y = 710; ringMc._xscale = 220; ringMc._yscale = ringMc._xscale; ringMc._alpha = 40; ringMc.onEnterFrame = function () { this._rotation = this._rotation + 0.2; }; var numberOfBalls = 40; var gapAngle = (360 / numberOfBalls); var angle = 0; var centerX = 0; var centerY = 0; var ringMc2 = this.createEmptyMovieClip("ringMc2", 101); var i = 0; while (i < numberOfBalls) { var ball = ringMc2.attachMovie("tiles", "tile" + i, i); ball.gotoAndStop(_root.Useful1.RandomNumber(1, 10)); newAngle = (Math.PI * angle) / 180; radius = 160; ball._x = centerX + (Math.cos(newAngle) * radius); ball._y = centerY + (Math.sin(newAngle) * radius); angle = angle + gapAngle; if (angle >= 360) { angle = angle - 360; } i++; } ringMc2._x = 790; ringMc2._y = 710; ringMc2._xscale = 220; ringMc2._yscale = ringMc2._xscale; ringMc2._alpha = 40; ringMc2.onEnterFrame = function () { this._rotation = this._rotation + 0.1; }; var numberOfBalls = 32; var gapAngle = (360 / numberOfBalls); var angle = 0; var centerX = 0; var centerY = 0; var ringMc3 = this.createEmptyMovieClip("ringMc3", 102); var i = 0; while (i < numberOfBalls) { var ball = ringMc3.attachMovie("tiles", "tile" + i, i); ball.gotoAndStop(_root.Useful1.RandomNumber(1, 10)); newAngle = (Math.PI * angle) / 180; radius = 128; ball._x = centerX + (Math.cos(newAngle) * radius); ball._y = centerY + (Math.sin(newAngle) * radius); angle = angle + gapAngle; if (angle >= 360) { angle = angle - 360; } i++; } ringMc3._x = 790; ringMc3._y = 710; ringMc3._xscale = 220; ringMc3._yscale = ringMc2._xscale; ringMc3._alpha = 40; ringMc3.onEnterFrame = function () { this._rotation = this._rotation + 0.1; };
Symbol 268 MovieClip [bonusMc1] Frame 16
this.removeMovieClip();
Symbol 273 MovieClip [bonusMc2] Frame 16
this.removeMovieClip();
Symbol 278 MovieClip [bonusMc3] Frame 16
this.removeMovieClip();
Symbol 283 MovieClip [bonusMc4] Frame 16
this.removeMovieClip();
Symbol 290 MovieClip [bonusMc1000] Frame 16
this.removeMovieClip();
Symbol 293 MovieClip [points] Frame 12
this.removeMovieClip();
Symbol 294 MovieClip [ballFade] Frame 6
this.removeMovieClip();
Symbol 297 MovieClip [points50] Frame 13
this.removeMovieClip();
Symbol 303 MovieClip [previewMc] Frame 1
stop();
Symbol 323 MovieClip Frame 1
stop();
Symbol 325 MovieClip [SplashMusicBtn] Frame 1
if (_root.musicPlaying == "off") { musicMc.gotoAndStop(2); } musicBtn.onRelease = function () { if (musicMc._currentframe == 1) { _root.soundFade = "out"; _root.musicPlaying = "off"; musicMc.gotoAndStop(2); } else { _root.soundFade = "in"; _root.musicPlaying = "on"; musicMc.gotoAndStop(1); } };
Symbol 347 MovieClip [splashscreenbuttons] Frame 1
if (_global.mindjolt_site == false) { gotoAndStop (2); } stop();
Symbol 347 MovieClip [splashscreenbuttons] Frame 2
highscoresBtnAnim.onRelease = function () { _root.MindJoltSponsoredAPI.openLink(3); }; moreGamesBtnAnim.onRelease = function () { _root.MindJoltSponsoredAPI.openLink(2); };
Symbol 351 MovieClip [tipsMc] Frame 1
stop();
Symbol 396 MovieClip [__Packages.mochi.MochiScores] Frame 0
class mochi.MochiScores { static var boardID, onClose, onError; function MochiScores () { } static function setBoardID(boardID) { mochi.MochiScores.boardID = boardID; mochi.MochiServices.send("scores_setBoardID", {boardID:boardID}); } static function showLeaderboard(options) { if (options.clip != null) { if (options.clip.__mochiservicesMC != mochi.MochiServices.__get__clip()) { mochi.MochiServices.disconnect(); mochi.MochiServices.connect(mochi.MochiServices.__get__id(), options.clip); } delete options.clip; } if (options.onDisplay != null) { options.onDisplay(); } else { mochi.MochiServices.__get__clip().stop(); } if (options.onClose != null) { onClose = options.onClose; } else { onClose = function () { if (mochi.MochiServices.__get__clip() == _root.__mochiservicesMC) { mochi.MochiServices.__get__clip()._parent.gameOverMc.play(); } else { mochi.MochiServices.__get__clip().gameOverMc.play(); } }; } if (options.onError != null) { onError = options.onError; } else { onError = onClose; } if (options.boardID == null) { if (boardID != null) { options.boardID = boardID; } } mochi.MochiServices.send("scores_showLeaderboard", {options:options}, null, doClose); } static function getPlayerInfo(callbackObj, callbackMethod) { mochi.MochiServices.send("scores_getPlayerInfo", null, callbackObj, callbackMethod); } static function submit(score, name, callbackObj, callbackMethod) { mochi.MochiServices.send("scores_submit", {score:score, name:name}, callbackObj, callbackMethod); } static function requestList(callbackObj, callbackMethod) { mochi.MochiServices.send("scores_requestList", null, callbackObj, callbackMethod); } static function doClose(args) { if (args.error == true) { if (args.errorCode == undefined) { args.errorCode = "IOError"; } onError.apply(null, [args.errorCode]); } else { onClose.apply(); } } }
Symbol 397 MovieClip [__Packages.mochi.MochiServices] Frame 0
class mochi.MochiServices { static var _id, _container, _clip, _sendChannelName, _rcvChannelName, __get__comChannelName, onError, _listenChannel, _rcvChannel, _loader, _loaderListener, _sendChannel; function MochiServices () { } static function get id() { return(_id); } static function get clip() { return(_container); } static function get childClip() { return(_clip); } static function getVersion() { return("1.31"); } static function allowDomains(server) { var _local1 = server.split("/")[2].split(":")[0]; if (System.security) { if (System.security.allowDomain) { System.security.allowDomain("*"); System.security.allowDomain(_local1); } if (System.security.allowInsecureDomain) { System.security.allowInsecureDomain("*"); System.security.allowInsecureDomain(_local1); } } return(_local1); } static function get isNetworkAvailable() { if (System.security) { var _local1 = System.security; if (_local1.sandboxType == "localWithFile") { return(false); } } return(true); } static function set comChannelName(val) { if (val != undefined) { if (val.length > 3) { _sendChannelName = val + "_fromgame"; _rcvChannelName = val; initComChannels(); } } //return(__get__comChannelName()); } static function get connected() { return(_connected); } static function connect(id, clip, onError) { if ((!_connected) && (_clip == undefined)) { _connecting = true; init(id, clip); } if (onError != undefined) { mochi.MochiServices.onError = onError; } else if (mochi.MochiServices.onError == undefined) { mochi.MochiServices.onError = function (errorCode) { }; } } static function disconnect() { if (_connected || (_connecting)) { _connecting = (_connected = false); flush(true); if (_clip != undefined) { _clip.removeMovieClip(); delete _clip; } _listenChannel.close(); _rcvChannel.close(); } } static function init(id, clip) { _id = id; if (clip != undefined) { _container = clip; } else { _container = _root; } loadCommunicator(id, _container); } static function loadCommunicator(id, clip) { var _local2 = "_mochiservices_com_" + id; if (_clip != null) { return(_clip); } if (!isNetworkAvailable) { return(null); } allowDomains(_gatewayURL); _clip = clip.createEmptyMovieClip(_local2, 10336, false); _loader = new MovieClipLoader(); if (_loaderListener.waitInterval != null) { clearInterval(_loaderListener.waitInterval); } _loaderListener = {}; _loaderListener.onLoadError = function (target_mc, errorCode, httpStatus) { mochi.MochiServices.disconnect(); mochi.MochiServices.onError.apply(null, [errorCode]); }; _loaderListener.onLoadStart = function (target_mc) { this.isLoading = true; }; _loaderListener.startTime = getTimer(); _loaderListener.wait = function () { if ((getTimer() - this.startTime) > 10000) { if (!this.isLoading) { mochi.MochiServices.disconnect(); mochi.MochiServices.onError.apply(null, ["IOError"]); } clearInterval(this.waitInterval); } }; _loaderListener.waitInterval = setInterval(_loaderListener, "wait", 1000); _loader.addListener(_loaderListener); _loader.loadClip(_gatewayURL, _clip); _sendChannel = new LocalConnection(); _sendChannel._queue = []; _rcvChannel = new LocalConnection(); _rcvChannel.allowDomain = function (d) { return(true); }; _rcvChannel.allowInsecureDomain = _rcvChannel.allowDomain; _rcvChannel._nextcallbackID = 0; _rcvChannel._callbacks = {}; listen(); return(_clip); } static function onStatus(infoObject) { if (!(infoObject.level === "error")) { } else { _connected = false; _listenChannel.connect(_listenChannelName); } } static function listen() { _listenChannel = new LocalConnection(); _listenChannel.handshake = function (args) { mochi.MochiServices.__set__comChannelName(args.newChannel); }; _listenChannel.allowDomain = function (d) { return(true); }; _listenChannel.allowInsecureDomain = _listenChannel.allowDomain; _listenChannel.connect(_listenChannelName); } static function initComChannels() { if (!_connected) { _sendChannel.onStatus = function (infoObject) { mochi.MochiServices.onStatus(infoObject); }; _sendChannel.send(_sendChannelName, "onReceive", {methodName:"handshakeDone"}); _sendChannel.send(_sendChannelName, "onReceive", {methodName:"registerGame", id:_id, clip:_clip, version:getVersion()}); _rcvChannel.onStatus = function (infoObject) { mochi.MochiServices.onStatus(infoObject); }; _rcvChannel.onReceive = function (pkg) { var _local5 = pkg.callbackID; var _local4 = this._callbacks[_local5]; if (!_local4) { return(undefined); } var _local2 = _local4.callbackMethod; var _local3 = _local4.callbackObject; if (_local3 && (typeof(_local2) == "string")) { _local2 = _local3[_local2]; } if (_local2 != undefined) { _local2.apply(_local3, pkg.args); } delete this._callbacks[_local5]; }; _rcvChannel.onError = function () { mochi.MochiServices.onError.apply(null, ["IOError"]); }; _rcvChannel.connect(_rcvChannelName); _connecting = false; _connected = true; _listenChannel.close(); while (_sendChannel._queue.length > 0) { _sendChannel.send(_sendChannelName, "onReceive", _sendChannel._queue.shift()); } } } static function flush(error) { var _local1; var _local2; while (_sendChannel._queue.length > 0) { _local1 = _sendChannel._queue.shift(); if (_local1.callbackID != null) { _local2 = _rcvChannel._callbacks[_local1.callbackID]; } delete _rcvChannel._callbacks[_local1.callbackID]; if (error) { handleError(_local1.args, _local2.callbackObject, _local2.callbackMethod); } } } static function handleError(args, callbackObject, callbackMethod) { if (args != null) { if (args.onError != null) { args.onError.apply(null, ["NotConnected"]); } } if (callbackMethod != null) { args = {}; args.error = true; args.errorCode = "NotConnected"; if ((callbackObject != null) && (typeof(callbackMethod) == "string")) { callbackObject[callbackMethod](args); } else if (callbackMethod != null) { callbackMethod.apply(args); } } } static function send(methodName, args, callbackObject, callbackMethod) { if (_connected) { _sendChannel.send(_sendChannelName, "onReceive", {methodName:methodName, args:args, callbackID:_rcvChannel._nextcallbackID}); } else { if ((_clip == undefined) || (!_connecting)) { onError.apply(null, ["NotConnected"]); handleError(args, callbackObject, callbackMethod); flush(true); return(undefined); } _sendChannel._queue.push({methodName:methodName, args:args, callbackID:_rcvChannel._nextcallbackID}); } _rcvChannel._callbacks[_rcvChannel._nextcallbackID] = {callbackObject:callbackObject, callbackMethod:callbackMethod}; _rcvChannel._nextcallbackID++; } static var _gatewayURL = "http://www.mochiads.com/static/lib/services/services.swf"; static var _listenChannelName = "__mochiservices"; static var _connecting = false; static var _connected = false; }
Symbol 398 MovieClip [__Packages.com.mindjolt.api.as2.MindJoltSponsoredAPI] Frame 0
class com.mindjolt.api.as2.MindJoltSponsoredAPI { static var flashCookie, gameId, key; function MindJoltSponsoredAPI () { } static function connect(_gameId, _key) { _root.MindJoltSponsoredAPI = com.mindjolt.api.as2.MindJoltSponsoredAPI; if (!connected) { flashCookie = SharedObject.getLocal("com.mindjolt", "/"); gameId = _gameId.toUpperCase(); key = _key.toUpperCase(); connected = true; } } static function submitScore(name, score, mode) { var _local4 = null; if (flashCookie.data.userToken != null) { _local4 = flashCookie.data.userToken; } else { _local4 = null; } var _local8 = new com.meychi.ascrypt.RC4(); var _local5 = com.meychi.ascrypt.RC4.encrypt((((("score=" + score) + "&name=") + escape(name)) + ((mode != null) ? ("&mode=" + escape(mode)) : "")) + ((_local4 != null) ? ("&userToken=" + escape(_local4)) : ""), key); var _local3 = new LoadVars(); var _local6 = new LoadVars(); _local3.gameId = gameId; _local3.session = _local5; _local6.onLoad = function (success) { if (success) { var _local4 = this.session; if (_local4 != null) { var _local5 = new com.meychi.ascrypt.RC4(); var _local2 = new LoadVars(); _local2.decode(com.meychi.ascrypt.RC4.decrypt(_local4, com.mindjolt.api.as2.MindJoltSponsoredAPI.key)); var _local3 = _local2.userToken; if (_local3 != null) { com.mindjolt.api.as2.MindJoltSponsoredAPI.flashCookie.data.userToken = _local3; com.mindjolt.api.as2.MindJoltSponsoredAPI.flashCookie.flush(); } } } }; _local3.sendAndLoad("http://game.mindjolt.com/servlet/GameScore", _local6, "POST"); } static function openLink(linkId, mode) { var _local1 = ((((("http://game.mindjolt.com/servlet/GameLink?key=" + gameId) + "&link=") + linkId) + ((mode != null) ? ("&mode=" + escape(mode)) : "")) + "&httpref=") + escape(_url); getURL (_local1, "_blank"); } static var connected = false; }
Symbol 399 MovieClip [__Packages.com.meychi.ascrypt.RC4] Frame 0
class com.meychi.ascrypt.RC4 { function RC4 () { } static function encrypt(src, key) { var _local3 = strToChars(src); var _local1 = strToChars(key); var _local2 = calculate(_local3, _local1); return(charsToHex(_local2)); } static function decrypt(src, key) { var _local3 = hexToChars(src); var _local1 = strToChars(key); var _local2 = calculate(_local3, _local1); return(charsToStr(_local2)); } static function initialize(pwd) { var _local2 = 0; var _local3; var _local4 = pwd.length; var _local1 = 0; while (_local1 <= 255) { mykey[_local1] = pwd[_local1 % _local4]; sbox[_local1] = _local1; _local1++; } _local1 = 0; while (_local1 <= 255) { _local2 = ((_local2 + sbox[_local1]) + mykey[_local1]) % 256; _local3 = sbox[_local1]; sbox[_local1] = sbox[_local2]; sbox[_local2] = _local3; _local1++; } } static function calculate(plaintxt, psw) { initialize(psw); var _local1 = 0; var _local2 = 0; var _local9 = new Array(); var _local7; var _local5; var _local6; var _local3 = 0; while (_local3 < plaintxt.length) { _local1 = (_local1 + 1) % 256; _local2 = (_local2 + sbox[_local1]) % 256; _local5 = sbox[_local1]; sbox[_local1] = sbox[_local2]; sbox[_local2] = _local5; var _local4 = (sbox[_local1] + sbox[_local2]) % 256; _local7 = sbox[_local4]; _local6 = plaintxt[_local3] ^ _local7; _local9.push(_local6); _local3++; } return(_local9); } static function charsToHex(chars) { var _local4 = new String(""); var _local3 = new Array("0", "1", "2", "3", "4", "5", "6", "7", "8", "9", "a", "b", "c", "d", "e", "f"); var _local1 = 0; while (_local1 < chars.length) { _local4 = _local4 + (_local3[chars[_local1] >> 4] + _local3[chars[_local1] & 15]); _local1++; } return(_local4); } static function hexToChars(hex) { var _local3 = new Array(); var _local1 = ((hex.substr(0, 2) == "0x") ? 2 : 0); while (_local1 < hex.length) { _local3.push(parseInt(hex.substr(_local1, 2), 16)); _local1 = _local1 + 2; } return(_local3); } static function charsToStr(chars) { var _local3 = new String(""); var _local1 = 0; while (_local1 < chars.length) { _local3 = _local3 + String.fromCharCode(chars[_local1]); _local1++; } return(_local3); } static function strToChars(str) { var _local3 = new Array(); var _local1 = 0; while (_local1 < str.length) { _local3.push(str.charCodeAt(_local1)); _local1++; } return(_local3); } static var sbox = new Array(255); static var mykey = new Array(255); }
Symbol 400 MovieClip [__Packages.GamePlayer] Frame 0
class GamePlayer { var KeyCheck, missileDistFromGun, root, currentColour, shotsFired, shotsLimit, numberOfMissiles, keypress, jumpTime, mouseButton, mC, shotStrength, gun, gravitySpeed, speed, pickupDelay, myCurrentScore; function GamePlayer (clip, rt, xStart, yStart, k) { KeyCheck = k; missileDistFromGun = 40; xOrigin = xStart; yOrigin = yStart; dx = 0; root = rt; dy = 0; currentColour = 0; angle = 0; shotsFired = 0; shotsLimit = 2; xPos = 0; yPos = 0; xVel = 0; yVel = 0; xVelOld = 0; numberOfMissiles = 0; yVelOld = 0; keypress = 0; jump = 0; jumpTime = 10; mouseButton = 0; mC = clip; shotStrength = 6; gun = mC.attachMovie("arrow", "BallMc", 1); gravitySpeed = 2; speed = 5; pickupDelay = 0; myCurrentScore = 0; updatePosition(); } function mainLoop() { var _local2 = root.Useful1.pointTowards(mC._x, mC._y, root._xmouse, root._ymouse); mC._rotation = _local2.spriteRotation; } function updatePosition() { var _local3 = mC._x; var _local2 = mC._y; xPos = xPos + xVel; yPos = yPos + yVel; mC._x = xOrigin + xPos; mC._y = yOrigin + yPos; } var xOrigin = 0; var yOrigin = 0; var xPos = 0; var yPos = 0; var s = 0; var playerleft = 0; var playerright = 0; var jump = 0; var moveplayerup = 0; var playerdown = 0; var playerup = 0; var Oldplayerup = 0; var Oldplayerdown = 0; var Oldplayerright = 0; var Oldplayerleft = 0; var xVel = 0; var yVel = 0; var xVelOld = 0; var yVelOld = 0; var santaspeed = 2; var multidirectional = 0; var dx = 0; var dy = 0; var angle = 0; }
Symbol 401 MovieClip [__Packages.CollisionDetection] Frame 0
class CollisionDetection { var rect_1a, rect_1b, rect_1c, rect_2a, rect_2b, rect_2c, intersectingArea, Overlap, side, hoz, left, right, yd, clipBounds, clipBounds2; function CollisionDetection () { rect_1a = new flash.geom.Rectangle(); rect_1b = new flash.geom.Rectangle(); rect_1c = new flash.geom.Rectangle(); rect_2a = new flash.geom.Rectangle(); rect_2b = new flash.geom.Rectangle(); rect_2c = new flash.geom.Rectangle(); intersectingArea = new flash.geom.Rectangle(); Overlap = 0; xOverlap = 0; yOverlap = 0; xOverlap2 = 0; yOverlap2 = 0; side = 0; hoz = 0; left = 0; right = 0; yd = 0; } function CheckMoving(sprite1, sprite2, vx, vy, origin) { var _local2 = new Object(); _local2.vx = vx; _local2.vy = vy; CheckBounds(origin, sprite1, sprite2, vx, vy, 0, 0); xOverlap2 = xOverlap; yOverlap2 = yOverlap; if (Overlap == 2) { AdjustSprite(_local2); _local2.hit = true; return(_local2); } _local2.hit = false; return(_local2); } function AdjustSprite(sprite1) { if (intersectingArea.width > intersectingArea.height) { if (rect_1a.y > rect_2a.y) { sprite1.vy = int(sprite1.vy + intersectingArea.height) + 1; sprite1.hitEdge = "bottom"; } else { sprite1.vy = int(sprite1.vy - intersectingArea.height) - 1; sprite1.hitEdge = "top"; } } else if (intersectingArea.width < intersectingArea.height) { if (rect_1a.x > rect_2a.x) { sprite1.vx = int(sprite1.vx + intersectingArea.width) - 1; sprite1.hitEdge = "right"; } else { sprite1.vx = int(sprite1.vx - intersectingArea.width) - 1; sprite1.hitEdge = "left"; } } else { sprite1.vx = int(sprite1.vx - intersectingArea.width) + 1; sprite1.vy = int(sprite1.vy - intersectingArea.height) + 1; sprite1.hitEdge = "corner"; } } function CheckBounds(origin, obj, obj2, xVel, yVel, xVel2, yVel2) { Overlap = 0; clipBounds = obj.getBounds(origin); rect_1a.x = clipBounds.xMin; rect_1a.y = clipBounds.yMin; rect_1a.width = clipBounds.xMax - clipBounds.xMin; rect_1a.height = clipBounds.yMax - clipBounds.yMin; rect_1b.x = clipBounds.xMin; rect_1b.y = clipBounds.yMin; rect_1b.width = clipBounds.xMax - clipBounds.xMin; rect_1b.height = clipBounds.yMax - clipBounds.yMin; rect_1b.offset(xVel, yVel); rect_1c = rect_1a.union(rect_1b); clipBounds2 = obj2.getBounds(origin); rect_2a.x = clipBounds2.xMin; rect_2a.y = clipBounds2.yMin; rect_2a.width = clipBounds2.xMax - clipBounds2.xMin; rect_2a.height = clipBounds2.yMax - clipBounds2.yMin; rect_2b.x = clipBounds2.xMin; rect_2b.y = clipBounds2.yMin; rect_2b.width = clipBounds2.xMax - clipBounds2.xMin; rect_2b.height = clipBounds2.yMax - clipBounds2.yMin; rect_2b.offset(xVel2, yVel2); rect_2c = rect_2a.union(rect_2b); intersectingArea = rect_1c.intersection(rect_2c); if ((intersectingArea.width != 0) or (intersectingArea.height != 0)) { Overlap = 2; } } var xOverlap = 0; var yOverlap = 0; var xOverlap2 = 0; var yOverlap2 = 0; }
Symbol 402 MovieClip [__Packages.GoodGuy] Frame 0
class GoodGuy { var root, mC, arrayIndex, hits, delayToFire, gapAngle, gotGold, energyBarOn, ringNumber, xDir, target, homing, ringDrop, toKill, dropping, movingCloser, rotationDirection, edgeBall, holeX, holeY, dropAngle, dropRingNumber, energyMc, globalAngle; function GoodGuy (clip, rt, xStart, yStart, ag, rad) { root = rt; mC = clip; arrayIndex = 0; hits = 0; xOrigin = xStart; yOrigin = yStart; xPos = 0; yPos = 0; xVel = 0; yVel = 0; delayToFire = 30; var _local3 = rad * root.Game.startBallsNumber; gapAngle = 360 / _local3; angle = ag * gapAngle; gotGold = 0; energyBarOn = 0; degrees = 0; ringNumber = rad; radius = rad * root.Game.ballRadius; centerX = root.Game.gameWindowWidth / 2; centerY = root.Game.movieHeight / 2; xDir = 1; target = undefined; numberOfMissiles = 0; energyStart = 100; energy = energyStart; homing = 0; ringDrop = 20; toKill = false; dropping = false; movingCloser = 0; delayToFire = 50; rotationDirection = ""; edgeBall = false; updateRotation(); } function lockToSlot() { var _local2 = int(angle / gapAngle); if (root.Game.rotationDirection == "clockWise") { var _local3 = _local2 * gapAngle; if (angle > (_local3 + (gapAngle / 2))) { _local2 = (_local2 + 1) * gapAngle; } else { _local2 = _local3; } } else { var _local3 = _local2 * gapAngle; if (angle > (_local3 + (gapAngle / 2))) { _local2 = (_local2 + 1) * gapAngle; } else { _local2 = _local3; } } angle = _local2; updateRotation(); } function rotateClockWise(ballRot) { rotationDirection = "clockWise"; angle = angle + ballRot; if (angle >= 360) { angle = angle - 360; } updateRotation(); } function rotateAntiClockWise(ballRot) { rotationDirection = "antiClockWise"; angle = angle - (-ballRot); if (angle < 0) { angle = angle + 360; } updateRotation(); } function checkForHoles(ringImIn) { var _local4 = new Object(); _local4.found = false; _local4.holeIndex = 0; _local4.ringIndex = -1; var _local3 = 5; while (_local3 >= 0) { var _local5 = 0; var _local2 = 0; while (_local2 < root.Game.ringsArray[_local3].length) { if (root.Game.ringsArray[_local3][_local2] == 0) { _local4.holeIndex = _local2; _local4.ringIndex = _local3; _local5++; } _local2++; } if (_local5 == 0) { if (_local4.ringIndex >= 0) { _local4.found = true; } return(_local4); } _local3--; } return(_local4); } function mainLoop(i2) { if (edgeBall == true) { var _local5 = int(radius / root.Game.ballRadius); if (_local5 < root.Game.numberOfRings) { var _local3 = checkForHoles(_local5); if (_local3.found == true) { if ((_local3.ringIndex + 1) == 2) { if (mC._currentframe == 12) { remove(); } else { root.Game.ringsArray[_local3.ringIndex][_local3.holeIndex] = new GoodGuy(mC, root, mC._x, mC._y, _local3.holeIndex, _local3.ringIndex + 1); } } else { root.Game.ringsArray[_local3.ringIndex][_local3.holeIndex] = new GoodGuy(mC, root, mC._x, mC._y, _local3.holeIndex, _local3.ringIndex + 1); } toKill = true; } else { var _local4 = false; var _local2 = 0; while (_local2 < root.Game.ringsArray[5].length) { if (root.Game.ringsArray[5][_local2] == 0) { _local4 = true; } _local2++; } if (_local4 == false) { root.Game.gameOver("out_of_time"); } else { if ((_local3.ringIndex + 1) == 2) { if (mC._currentframe == 12) { remove(); } else { root.Game.ringsArray[_local3.ringIndex][_local3.holeIndex] = new GoodGuy(mC, root, mC._x, mC._y, _local3.holeIndex, _local3.ringIndex + 1); } } else { root.Game.ringsArray[_local3.ringIndex][_local3.holeIndex] = new GoodGuy(mC, root, mC._x, mC._y, _local3.holeIndex, _local3.ringIndex + 1); } toKill = true; } } } radius = radius - 6; updateEdgeRotation(); } else if (dropping == true) { var _local6 = root.Useful1.getDistance(holeX, holeY, mC._x, mC._y); if (_local6 < 10) { angle = dropAngle; ringNumber = dropRingNumber; dropping = false; root.Game.ballsDroppingNumber--; } if (dropping == true) { updatePosition(); if (mC._currentframe == 12) { if (ringNumber == 3) { remove(); } } } else { updateRotation(); } } else { updateRotation(); } } function decreaseEnergy() { energy = energy - 10; if (energyBarOn == 0) { energyBarOn = 1; energyMc = mC.attachMovie("energyBar2", "energyBar" + root.scoreIndex, root.scoreIndex + 12000); energyMc.enemy = this; } energyMc._x = 0; energyMc._y = -25; var _local3 = energy / 10; energyMc.bar.bar._y = int(10 - _local3); if (energy <= 0) { if (gotGold == 1) { var _local2 = root.inGameBackMc.attachMovie("goldLostAnim", "goldFound" + root.lostGold, root.lostGold); _local2.g.g.text = "+1"; root.Game.increaseMoney(); var _local4 = (root.inGameBackMc._x - root.inGameBackMc._x) - root.inGameBackMc._x; _local2._x = mC._x + _local4; _local2._y = mC._y - root.inGameBackMc._y; _local2._x + 340; } remove(); } } function remove() { root.sounds.popFX.start(0, 1); mC.ball.gotoAndStop(2); toKill = true; } function calcFinishPosition() { var _local2 = root.Game.ringsAngleArray[dropRingNumber - 1]; var _local3 = _local2 + dropAngle; if (_local3 >= 360) { _local3 = _local3 - 360; } _local2 = (Math.PI * _local3) / 180; var _local4 = dropRingNumber * root.Game.ballRadius; holeX = centerX + (Math.cos(_local2) * _local4); holeY = centerY + (Math.sin(_local2) * _local4); } function updateRotation() { var _local2 = root.Game.ringsAngleArray[ringNumber - 1]; globalAngle = _local2 + angle; if (globalAngle >= 360) { globalAngle = globalAngle - 360; } _local2 = (Math.PI * globalAngle) / 180; radius = ringNumber * root.Game.ballRadius; mC._x = centerX + (Math.cos(_local2) * radius); mC._y = centerY + (Math.sin(_local2) * radius); } function updateEdgeRotation() { var _local2 = root.Game.ringsAngleArray[ringNumber - 1]; globalAngle = angle; if (globalAngle >= 360) { globalAngle = globalAngle - 360; } _local2 = (Math.PI * globalAngle) / 180; mC._x = centerX + (Math.cos(_local2) * radius); mC._y = centerY + (Math.sin(_local2) * radius); } function updatePosition() { xPos = xPos + xVel; yPos = yPos + yVel; mC._x = mC._x + xPos; mC._y = mC._y + yPos; } var xOrigin = 0; var yOrigin = 0; var xPos = 0; var yPos = 0; var xVel = 0; var yVel = 0; var angle = 0; var degrees = 0; var centerX = 0; var centerY = 0; var radius = 0; var speed = 0; var cost = 0; var playerleft = 0; var playerright = 0; var gameObjectType = ""; var energyStart = 0; var energy = 0; var delayToFireMissile = 60; var numberOfMissiles = 0; }
Symbol 403 MovieClip [__Packages.Game] Frame 0
class Game { var root, startGame, money, energy; function Game (m, e, rt) { root = rt; startGame = 0; money = m; energy = e; } function increaseMoney(increase) { money = money + increase; } function decreaseMoney(decrease) { money = money - decrease; } function increaseEnergy(increase) { energy = energy - increase; if (energy <= 0) { energy = 0; } } function decreaseEnergy(decrease) { energy = energy - decrease; if (energy <= 0) { startGame = 0; root._parent.gotoAndStop("gameOver"); } } }
Symbol 404 MovieClip [__Packages.GamePresentation] Frame 0
class GamePresentation { var rt, mC, splashScreenMc, optionsMc, elementMc, btnType, myObject; function GamePresentation (rt2) { rt = rt2; mC = rt.Game.presentationMc; } function setupSplashScreen(elementsPositions) { splashScreenMc = mC.attachMovie("SplashScreen", "splashscreenmc", 1); setupPresentationElements(); } function setupPresentationElements() { optionsMc = splashScreenMc.createEmptyMovieClip("options", 1); var _local4 = optionsMc.attachMovie("splashscreenbuttons", "splashscreenbtns", 1); _local4._x = 70; _local4._y = 150; var _local2 = 0; while (_local2 < rt.splashScreenElements.length) { var _local3 = rt.splashScreenElements; elementMc = _local4[_local3[_local2].mCName]; elementMc.btn.btnType = _local3[_local2].mCName; elementMc.btn.splashScreenMc = splashScreenMc; elementMc.btn.myObject = this; elementMc.btn.onRelease = clickRightSplashSceenBtn; elementMc.btn.onRollOver = rollOverSplashSceenBtn; elementMc.btn.onRollOut = rollOutSplashSceenBtn; _local2++; } } function clickRightSplashSceenBtn() { if (btnType == "playBtnAnim") { myObject.rt.Game.gameState = "setup"; } else if (btnType == "instructionsBtnAnim") { splashScreenMc.screens.gotoAndStop("showinstructions"); splashScreenMc.options.removeMovieClip(); } else if (btnType == "controlsBtnAnim") { splashScreenMc.screens.gotoAndStop("showcontrols"); splashScreenMc.options.removeMovieClip(); } else if (btnType == "highscoresBtnAnim") { myObject.rt.MindJoltSponsoredAPI.openLink(3); } else if (btnType == "moreGamesBtn") { myObject.rt.MindJoltSponsoredAPI.openLink(2); } } function rollOverSplashSceenBtn() { } function rollOutSplashSceenBtn() { if (btnType == "playBtnAnim") { } else if (btnType == "instructionsBtnAnim") { } else if (btnType == "controlsBtnAnim") { } else if (btnType == "highscoresBtnAnim") { } } function RandomNumber(x, y) { return(Math.round(Math.random() * (y - x)) + x); } function getArcVelocity(gravity, speed, xStart, yStart, xEnd, yEnd) { var _local1 = new Object(); var _local3 = xEnd - xStart; var _local4 = yEnd - yStart; var _local6 = Math.sqrt((_local3 * _local3) + (_local4 * _local4)); var _local2 = Math.ceil(_local6 / speed); _local1.gravity = gravity; _local1.steps = _local2; _local1.xStep = _local3 / _local2; _local1.yStep = _local4 / _local2; if (gravity > 0) { _local1.yStep = _local1.yStep - ((_local2 * gravity) / 2); } return(_local1); } function localToGlobalXY(mc1) { var _local3 = new Object(); _local3.newX = 0; _local3.newY = 0; var _local2 = mc1; while (_local2 != _root) { var _local6 = _local3.newX * (_local2._xscale / 100); var _local5 = _local3.newY * (_local2._yscale / 100); var _local4 = _local2._rotation * (Math.PI/180); _local3.newX = (_local6 * Math.cos(_local4)) - (_local5 * Math.sin(_local4)); _local3.newY = (_local6 * Math.sin(_local4)) + (_local5 * Math.cos(_local4)); _local3.newX = _local3.newX + _local2._x; _local3.newY = _local3.newY + _local2._y; _local2 = _local2._parent; } return(_local3); } function radian(degree) { return((Math.PI/180) * degree); } function addThrust(rot, speed) { var _local2 = new Object(); _local2.xVel = Math.cos(radian(rot)) * speed; _local2.yVel = Math.sin(radian(rot)) * speed; return(_local2); } }
Symbol 405 MovieClip [__Packages.GameGame] Frame 0
class GameGame { var mC, rt, numBalls, startBallsNumber, movieWidth, gameWindowWidth, movieHeight, blockSize, blockSizeY, ballRadius, levelWidthBlocks, levelHeightBlocks, levelWidth, levelHeight, gameState, lostGold, numberOfMissiles, inGameMc, presentationMc, inGameActionMc, inGameStatsMc, inGameContainerMc, ballMc, inGameMsgsMc, playerMc, inGameBackgroundParallaxMc, inGameBackgroundMc, inGameEnemyMc, inGameMissilesMc, inGameExplosionsMc, inGameScoreMc, inGameObjectsMc, missilesArray, enemyArray, goodGuysArray, targetArray, numberOfDropped, rightPanelGameObjects, gameObjects, backgroundSquaresArray, currentPickedUp, ringsAngleArray, gapAngleArray, score, score2, sizeTarget, bestScore, starAnimDelay, lives, meterLevel, meterLevelSpeed, gameStartDelay, meterLevelDir, scoreIndex, xMidway, yMidway, starTrails, cannonManFlying, ballDeleted, ballChainArray, badGuysArray, bonusCountArray, spring, friction, gravity, springLength, ballCount, saucerChance, saucerDelay, left, right, top, bottom, levelNumber, scaleSpeed, balloonPlotted, extraPointsSound, secDisplay, minDisplay, StartTimer, clockDelay, minutes, sec, fulltime, mouseButton, moveUpSpeed, gameCounter, tileLevelHeight, tilesArray, dragBalls, starAnims, levelCountdown, pauseSwitch, currentPickup, pickupType, pickupAdded, numberOfRings, edgeBallsReleaseD, edgeBallsRelease, statsMc, powerMeter, msgMc, backgroundMc, tilesNumber, holesFound, scoreArray, ballsDropping, ballsDroppingNumber, stored, tip, edgeRingsArray, edgeRingsMovingArray, ringsArray, rotationDirection, ringType, colourGroups, mouseRotation, ballRot, mouseRotationOld, pauseMc; function GameGame (mc, rt2, sw, sh, levelW, levelH, startLives) { mC = mc; rt = rt2; numBalls = 15; startBallsNumber = 8; movieWidth = sw; gameWindowWidth = movieWidth - 140; movieHeight = sh; blockSize = 70; blockSizeY = 28; ballRadius = 32; levelWidthBlocks = levelW; levelHeightBlocks = levelH; levelWidth = levelWidthBlocks * blockSize; levelHeight = levelHeightBlocks * blockSizeY; gameState = "loading"; lostGold = 0; numberOfMissiles = 0; inGameMc = mC.createEmptyMovieClip("inGameMc", 0); presentationMc = mC.createEmptyMovieClip("presentationMc", 1); inGameActionMc = inGameMc.createEmptyMovieClip("inGameActionMc", 0); inGameStatsMc = inGameMc.createEmptyMovieClip("inGameStatsMc", 1); inGameContainerMc = inGameActionMc.createEmptyMovieClip("inGameBackgroundMc", 9); ballMc = inGameActionMc.createEmptyMovieClip("cannonman", 10); inGameMsgsMc = inGameActionMc.createEmptyMovieClip("cannonman", 11); playerMc = inGameContainerMc.createEmptyMovieClip("player", 6); inGameBackgroundParallaxMc = inGameActionMc.createEmptyMovieClip("inGameBackgroundParallaxMc2", 0); inGameBackgroundMc = inGameContainerMc.createEmptyMovieClip("inGameBackgroundMc", 0); inGameEnemyMc = inGameContainerMc.createEmptyMovieClip("inGameEnemysMc", 1); inGameMissilesMc = inGameContainerMc.createEmptyMovieClip("inGameMissilesMc", 2); inGameExplosionsMc = inGameContainerMc.createEmptyMovieClip("inGameExplosionsMc", 3); inGameScoreMc = inGameContainerMc.createEmptyMovieClip("inGameScoresMc", 4); inGameObjectsMc = inGameContainerMc.createEmptyMovieClip("inGameObjectsMc", 5); missilesArray = new Array(); enemyArray = new Array(); goodGuysArray = new Array(); targetArray = new Array(); numberOfDropped = 0; rightPanelGameObjects = new Array(); gameObjects = new Array(); backgroundSquaresArray = new Array(); currentPickedUp = undefined; ringsAngleArray = new Array(); gapAngleArray = new Array(); score = 0; score2 = 0; sizeTarget = 0; bestScore = 0; starAnimDelay = 4; lives = startLives; meterLevel = 0; meterLevelSpeed = 20; gameStartDelay = 20; meterLevelDir = meterLevelSpeed; scoreIndex = 0; xMidway = 0; yMidway = 0; starTrails = 0; cannonManFlying = 0; ballDeleted = false; ballChainArray = new Array(); badGuysArray = new Array(); bonusCountArray = new Array(); spring = 0.1; friction = 0.8; gravity = 5; springLength = 10; ballCount = 3; saucerChance = 50; saucerDelay = -1; saucerDelay = rt.Useful1.RandomNumber(50, 400); left = -20; right = movieWidth - 20; top = 0; bottom = movieHeight; levelNumber = 1; scaleSpeed = 8; balloonPlotted = false; extraPointsSound = false; secDisplay = "00"; minDisplay = "00"; StartTimer = 1; clockDelay = 10; minutes = StartTimer; sec = 0; fulltime = 0; mouseButton = false; moveUpSpeed = 180; gameCounter = moveUpSpeed; tileLevelHeight = 0; tilesArray = new Array(); dragBalls = false; starAnims = 0; levelCountdown = 1000; pauseSwitch = false; currentPickup = ""; pickupType = ""; pickupAdded = false; numberOfRings = 6; edgeBallsReleaseD = 100; edgeBallsRelease = edgeBallsReleaseD; setupPanel(); } function setupPanel() { statsMc = inGameStatsMc.attachMovie("weapons", "ingamestatsmc", 1); statsMc._x = movieWidth - (blockSize * 2); var _local2 = statsMc.wg; _local2 = _local2.stats; _local2.musicBtn.myObject = this; _local2.musicBtn.myMc = _local2; _local2.quitBtn.myObject = this; if (rt.musicPlaying == "off") { _local2.musicBtn._parent.music.gotoAndStop(2); } _local2.musicBtn.onRelease = function () { if (this.myMc.music._currentframe == 1) { this.myObject.rt.soundFade = "out"; this.myMc.music.gotoAndStop("off"); this.myObject.rt.musicPlaying = "off"; } else { this.myObject.rt.soundFade = "in"; this.myMc.music.gotoAndStop("on"); this.myObject.rt.musicPlaying = "on"; } }; _local2.quitBtn.onRelease = function () { this.myObject.rt.obj.vx = 0; this.myObject.rt.obj.vy = 0; this.myObject.rt.Game.balloonPlotted = false; this.myObject.rt.obj.clip.removeMovieClip(); this.myObject.rt.Game.msgMc.removeMovieClip(); this.myObject.rt.Game.gameState = "game_over_restart"; }; } function deleteMeter() { powerMeter.removeMovieClip(); } function displayMeter() { rt.mousePointer.attachMovie("shotStrengthMeter", "meter", 2); } function setupMeter() { powerMeter = playerMc.attachMovie("shotStrengthMeter", "meter", 2); } function gameOver(gameOverType) { turnOffTip(); increaseScore(score2); score2 = 0; rt.saucerObject.stop(); extraPointsSound = false; rt.obj.vx = 0; rt.obj.vy = 0; rt.obj.clip._rotation = 0; if (gameOverType == "out_of_time") { gameState = "game_over"; msgMc = inGameMsgsMc.attachMovie("gameOverMsgAnim", "gameover", 1); msgMc._x = movieWidth / 2; msgMc._y = movieHeight / 2; rt.sounds.doh.start(0, 1); } else if (gameOverType == "game_complete") { rt.sounds.cheer.start(0, 1); gameState = "game_over"; msgMc = inGameMsgsMc.attachMovie("gameOverMsgAnim", "gameComplete", 1); msgMc._x = movieWidth / 2; msgMc._y = movieHeight / 2; } else { rt.sounds.cheer.start(0, 1); gameState = "game_over"; msgMc = inGameMsgsMc.attachMovie("gameOverMsgAnim", "gameComplete", 1); msgMc._x = movieWidth / 2; msgMc._y = movieHeight / 2; } } function removeGerms() { var _local2 = 0; while (_local2 < badGuysArray.length) { var _local3 = badGuysArray[_local2]; _local3.swapDepths(1); _local3.removeMovieClip(); _local2++; } } function fireGun(xStart, yStart, vx, vy, myParent) { var _local2 = "bullet"; var _local3 = inGameMissilesMc.attachMovie(_local2, "missile" + numberOfMissiles, numberOfMissiles); numberOfMissiles++; missilesArray.push(new Missile2(_local3, xStart, yStart, rt, _local2, vx, vy, myParent, bonusCountArray.length - 1)); missilesArray[missilesArray.length - 1].updatePosition(); } function setupGerms() { pickupType = ""; inGameEnemyMc = inGameContainerMc.createEmptyMovieClip("inGameEnemysMc", 1); inGameMissilesMc = inGameContainerMc.createEmptyMovieClip("inGameMissilesMc", 2); inGameExplosionsMc = inGameContainerMc.createEmptyMovieClip("inGameExplosionsMc", 3); inGameScoreMc = inGameContainerMc.createEmptyMovieClip("inGameScoresMc", 4); inGameObjectsMc = inGameContainerMc.createEmptyMovieClip("inGameObjectsMc", 5); backgroundMc = inGameBackgroundMc.attachMovie("backgrounds", "background", 0); moveUpSpeed = 180; score2 = 0; gameCounter = moveUpSpeed; tileLevelHeight = 0; levelCountdown = 1000; tilesNumber = 0; pickupAdded = false; removeGerms(); tilesArray.splice(0); badGuysArray.splice(0); holesFound = false; ringsAngleArray = new Array(); gapAngleArray = new Array(); scoreArray = new Array(); ballsDropping = false; ballsDroppingNumber = 0; stored = false; setupBackgroundTiles(); edgeBallsReleaseD = 128; edgeBallsRelease = edgeBallsReleaseD; tip = false; edgeBalls(); startBalls(); tileLevelHeight = 19; } function setupBackgroundTiles() { var _local5; var _local4 = 0; while (_local4 < levelHeightBlocks) { var _local3 = 0; while (_local3 < levelWidthBlocks) { _local5 = (_local4 * levelWidthBlocks) + _local3; var _local2 = backgroundMc.attachMovie("BackTiles", "tile" + _local5, _local5); _local2._x = _local3 * _local2._width; _local2._y = _local4 * _local2._height; _local2.gotoAndStop(rt.Useful1.RandomNumber(1, 1)); _local3++; } _local4++; } var _local6 = backgroundMc.attachMovie("backgrounds", "backgroundGrad", _local5 + 1); _local6._x = 0; _local6._y = 0; _local6.gotoAndStop(rt.Useful1.RandomNumber(1, 10)); _local6._alpha = 70; var _local7 = backgroundMc.attachMovie("tubeMc", "tubeMc", _local5 + 2); _local7._x = 8; _local7._y = 10; } function edgeBalls() { edgeRingsArray = new Array(); edgeRingsMovingArray = new Array(); var _local6 = 8; var _local7 = _local6 * startBallsNumber; var _local8 = 360 / _local7; _local7 = startBallsNumber * _local6; var _local3 = 0; while (_local3 < _local7) { var _local2 = inGameEnemyMc.attachMovie("tiles", "tile" + tilesNumber, tilesNumber + 1000); _local2._x = gameWindowWidth / 2; _local2._y = movieHeight / 2; var _local5 = rt.Useful1.RandomNumber(1 + levelNumber, 100); if (_local5 > 80) { if (_local5 > 85) { _local2.gotoAndStop(12); } else { _local2.gotoAndStop(11); } } else { _local2.gotoAndStop(rt.Useful1.RandomNumber(1, 10)); } edgeRingsArray.push(new GoodGuy(_local2, rt, _local2._x, _local2._y, _local3, _local6)); edgeRingsArray[edgeRingsArray.length - 1].updateEdgeRotation(); edgeRingsArray[edgeRingsArray.length - 1].edgeBall = true; tilesNumber++; _local3++; } var _local4 = new Array(); _local6 = 0; _local3 = edgeRingsArray.length / 2; while (_local3 < edgeRingsArray.length) { _local4[_local6] = edgeRingsArray[_local3]; _local6++; _local3++; } _local3 = 0; while (_local3 < (edgeRingsArray.length / 2)) { _local4[(edgeRingsArray.length / 2) + _local3] = edgeRingsArray[_local3]; _local3++; } edgeRingsArray = new Array(); _local3 = 0; while (_local3 < _local4.length) { edgeRingsArray[_local3] = _local4[_local3]; _local3++; } } function runEdgeBalls() { if (edgeRingsArray.length > 0) { if (Key.isDown(32)) { edgeBallsRelease = 1; } edgeBallsRelease--; if (edgeBallsRelease == 0) { edgeBallsReleaseD = edgeBallsReleaseD - levelNumber; if (edgeBallsReleaseD < 10) { edgeBallsReleaseD = 10; } edgeBallsRelease = edgeBallsReleaseD; rt.sounds.newBall.start(0, 1); edgeRingsMovingArray.push(edgeRingsArray[0]); edgeRingsArray.shift(); } } } function startBalls() { ringsArray = new Array(); var _local3 = 1; while (_local3 < (numberOfRings + 1)) { ringsAngleArray.push(Number(0)); ringsArray.push(new Array()); var _local5 = _local3 * startBallsNumber; var _local6 = 360 / _local5; gapAngleArray.push(_local6); _local5 = startBallsNumber * _local3; var _local4 = 0; while (_local4 < _local5) { if (_local3 < numberOfRings) { var _local2 = inGameEnemyMc.attachMovie("tiles", "tile" + tilesNumber, tilesNumber + 1000); _local2._x = gameWindowWidth / 2; _local2._y = movieHeight / 2; _local2.gotoAndStop(rt.Useful1.RandomNumber(1, 10)); ringsArray[ringsArray.length - 1].push(new GoodGuy(_local2, rt, _local2._x, _local2._y, _local4, _local3)); tilesNumber++; } else { ringsArray[ringsArray.length - 1].push(Number(0)); } _local4++; } _local3++; } } function checkForNewLevel() { if (edgeRingsArray.length == 0) { if (edgeRingsMovingArray.length == 0) { backgroundMc.backgroundGrad.gotoAndStop(rt.Useful1.RandomNumber(1, 10)); levelNumber++; if (levelNumber > 20) { gameOver("game_complete"); } else { edgeBallsReleaseD = 90; edgeBallsRelease = edgeBallsReleaseD; edgeBalls(); setLevel(); msgMc = inGameMsgsMc.attachMovie("getReadyMsgAnim", "getready", 1); msgMc._x = movieWidth / 2; msgMc._y = (movieHeight / 2) - 40; gameState = "pre_start"; } } } } function rotateClockWise(ballRot, ringType) { rotationDirection = "clockWise"; ringsAngleArray[ringType] = ringsAngleArray[ringType] + ballRot; if (ringsAngleArray[ringType] >= 360) { ringsAngleArray[ringType] = ringsAngleArray[ringType] - 360; } } function rotateAntiClockWise(ballRot, ringType) { rotationDirection = "antiClockWise"; ringsAngleArray[ringType] = ringsAngleArray[ringType] - (-ballRot); if (ringsAngleArray[ringType] < 0) { ringsAngleArray[ringType] = ringsAngleArray[ringType] + 360; } } function lockToSlot() { var _local4 = gapAngleArray[ringType - 1]; var _local5 = ringsAngleArray[ringType - 1]; var _local3 = int(_local5 / _local4); if (rotationDirection == "clockWise") { var _local6 = _local3 * _local4; if (_local5 > (_local6 + (_local4 / 2))) { _local3 = (_local3 + 1) * _local4; } else { _local3 = _local6; } } else { var _local6 = _local3 * _local4; if (_local5 > (_local6 + (_local4 / 2))) { _local3 = (_local3 + 1) * _local4; } else { _local3 = _local6; } } ringsAngleArray[ringType - 1] = _local3; var _local2 = 0; while (_local2 < goodGuysArray.length) { goodGuysArray[_local2].mainLoop(); _local2++; } } function anglediff(a1, a2) { a1 = Math.abs(wrapValue((a1 + 180) - a2) - 180); return(a1); } function wrapValue(val) { if (val >= 360) { val = val - 360; } return(val); } function checkForHoles() { var _local2 = 1; while (_local2 < numberOfRings) { var _local12 = _local2 * startBallsNumber; var _local9 = 360 / _local12; var _local11 = _local2 + (1 * startBallsNumber); var _local13 = 360 / _local11; var _local14 = 0; var _local5 = 0; while (_local5 < ringsArray[_local2 - 1].length) { if (ringsArray[_local2 - 1][_local5] == 0) { var _local6 = _local5 * _local9; _local6 = _local6 + ringsAngleArray[_local2 - 1]; if (_local6 >= 360) { _local6 = _local6 - 360; } var _local3 = new Array(); var _local4 = 0; while (_local4 < ringsArray[_local2].length) { if (ringsArray[_local2][_local4] != 0) { var _local10 = false; var _local7 = anglediff(ringsArray[_local2][_local4].globalAngle, _local6); if (_local7 < 30) { ringsArray[_local2][_local4].tempAngle = _local7; ringsArray[_local2][_local4].tempRingIndex = _local2; ringsArray[_local2][_local4].tempRingIndex2 = _local4; _local3.push(ringsArray[_local2][_local4]); } } _local4++; } _local3.sortOn("tempAngle", Array.NUMERIC); if (_local3.length != 0) { if (_local3[0].ringNumber != (_local2 + 1)) { } _local3[0].dropAngle = _local5 * _local9; _local3[0].dropRingNumber = _local2; _local3[0].dropping = true; _local3[0].calcFinishPosition(); var _local8 = rt.Useful1.pointTowards(_local3[0].holeX, _local3[0].holeY, _local3[0].mC._x, _local3[0].mC._y); _local3[0].xVel = _local8.vx; _local3[0].yVel = _local8.vy; _local3[0].xPos = 0; _local3[0].yPos = 0; ringsArray[_local2 - 1][_local5] = _local3[0]; ringsArray[_local3[0].tempRingIndex][_local3[0].tempRingIndex2] = 0; _local4 = ringsArray[_local2].length; holesFound = true; ballsDropping = true; ballsDroppingNumber++; } } _local5++; } _local2++; } } function putInGroup(ball, ball2) { if ((ball.mC._currentframe == 12) or (ball2.mC._currentframe == 12)) { } else { var _local7 = false; var _local5; var _local2 = 0; while (_local2 < colourGroups.length) { var _local3 = 0; while (_local3 < colourGroups[_local2].length) { if (colourGroups[_local2][_local3] == ball) { _local7 = true; _local5 = colourGroups[_local2]; _local3 = colourGroups[_local2].length; _local2 = colourGroups.length; } _local3++; } _local2++; } if (_local7 == false) { colourGroups.push(new Array()); if ((ball != 0) and (ball != undefined)) { colourGroups[colourGroups.length - 1].push(ball); } if ((ball2 != 0) and (ball2 != undefined)) { colourGroups[colourGroups.length - 1].push(ball2); } } else { var _local9 = false; var _local4 = 0; while (_local4 < _local5.length) { if (_local5[_local4] == ball2) { _local9 = true; } _local4++; } if (_local9 == false) { if ((ball2 != 0) and (ball2 != undefined)) { _local5.push(ball2); } } } } } function checkForMatches() { var _local8 = false; colourGroups = new Array(); var _local6 = 0; while (_local6 < ringsArray.length) { var _local5 = 0; while (_local5 < ringsArray[_local6].length) { var _local3 = _local5 + 1; if (_local3 >= ringsArray[_local6].length) { _local8 = true; _local3 = _local3 - ringsArray[_local6].length; } if (ringsArray[_local6][_local5].mC._currentframe == ringsArray[_local6][_local3].mC._currentframe) { putInGroup(ringsArray[_local6][_local5], ringsArray[_local6][_local3]); } else if ((ringsArray[_local6][_local5].mC._currentframe == 11) or (ringsArray[_local6][_local3].mC._currentframe == 11)) { putInGroup(ringsArray[_local6][_local5], ringsArray[_local6][_local3]); } if (_local6 < (ringsArray.length - 1)) { var _local2 = 0; while (_local2 < ringsArray[_local6 + 1].length) { var _local7 = anglediff(ringsArray[_local6][_local5].globalAngle, ringsArray[_local6 + 1][_local2].globalAngle); if (_local7 < 12) { if (ringsArray[_local6][_local5].mC._currentframe == ringsArray[_local6 + 1][_local2].mC._currentframe) { putInGroup(ringsArray[_local6][_local5], ringsArray[_local6 + 1][_local2]); } else if ((ringsArray[_local6][_local5].mC._currentframe == 11) or (ringsArray[_local6 + 1][_local2].mC._currentframe == 11)) { putInGroup(ringsArray[_local6][_local5], ringsArray[_local6 + 1][_local2]); } } _local2++; } } _local5++; } _local6++; } var _local12 = 0; var _local13 = 0; var _local9 = false; var _local11 = 0; var _local10 = 0; var _local2 = 0; while (_local2 < colourGroups.length) { if (colourGroups[_local2].length >= 3) { if (_local8 == true) { } _local13 = colourGroups[_local2].length; _local12++; var _local4 = 0; while (_local4 < colourGroups[_local2].length) { if (colourGroups[_local2][_local4].mC._x > 0) { _local11 = colourGroups[_local2][_local4].mC._x; _local10 = colourGroups[_local2][_local4].mC._y; _local9 = true; } colourGroups[_local2][_local4].remove(); _local4++; } } _local2++; } if (_local12 == 1) { if (_local9 == true) { _local9 = false; var _local14 = inGameScoreMc.attachMovie("points", "points" + starAnims, starAnims + 1000); _local14._x = _local11; _local14._y = _local10; starAnims++; if (_local13 == 3) { _local14.txt.pointsTxt.text = 10; increaseScore(10); } else if (_local13 == 4) { _local14.txt.pointsTxt.text = 20; increaseScore(20); } else if (_local13 > 4) { _local14.txt.pointsTxt.text = 50; increaseScore(30); } } } else if (_local12 > 1) { if (_local9 == true) { var _local14 = inGameScoreMc.attachMovie("points", "points" + starAnims, starAnims + 1000); _local14._x = _local11; _local14._y = _local10; starAnims++; if (_local12 == 2) { _local14.txt.pointsTxt.text = "X2 BONUS"; increaseScore(200); } else if (_local12 == 3) { _local14.txt.pointsTxt.text = "X3 BONUS"; increaseScore(300); } else if (_local12 == 4) { _local14.txt.pointsTxt.text = "X4 BONUS"; increaseScore(400); } else if (_local12 > 4) { _local14.txt.pointsTxt.text = "SUPER\nBONUS"; increaseScore(1000); } } } _local6 = 0; while (_local6 < ringsArray.length) { var _local5 = 0; while (_local5 < ringsArray[_local6].length) { if (ringsArray[_local6][_local5].toKill == true) { ringsArray[_local6][_local5] = 0; } _local5++; } _local6++; } } function putInGroupMoving(ball, ball2) { var _local7 = false; var _local5; var _local2 = 0; while (_local2 < colourGroups.length) { var _local3 = 0; while (_local3 < colourGroups[_local2].length) { if (colourGroups[_local2][_local3] == ball) { _local7 = true; _local5 = colourGroups[_local2]; _local3 = colourGroups[_local2].length; _local2 = colourGroups.length; } _local3++; } _local2++; } if (_local7 == false) { var _local9 = false; var _local4 = 0; while (_local4 < colourGroups[_local2].length) { if (colourGroups[_local2][_local4] == ball2) { colourGroups[_local2].push(ball); stored = true; } _local4++; } } else { var _local9 = false; var _local4 = 0; while (_local4 < _local5.length) { if (_local5[_local4] == ball2) { _local9 = true; } _local4++; } if (_local9 == false) { _local5.push(ball2); stored = true; } } } function checkForMatchesMoving() { colourGroups = new Array(); var _local2 = 0; while (_local2 < ringsArray.length) { stored = false; var _local3 = 0; while (_local3 < ringsArray[_local2].length) { var _local4 = _local3 + 1; if (_local4 >= ringsArray[_local2].length) { _local4 = _local4 - ringsArray[_local2].length; } if (ringsArray[_local2][_local3].mC._currentframe == ringsArray[_local2][_local4].mC._currentframe) { putInGroup(ringsArray[_local2][_local3], ringsArray[_local2][_local4]); } else if ((ringsArray[_local2][_local3].mC._currentframe == 11) or (ringsArray[_local2][_local4].mC._currentframe == 11)) { putInGroup(ringsArray[_local2][_local3], ringsArray[_local2][_local4]); } if (_local2 < (ringsArray.length - 1)) { var _local5 = 0; while (_local5 < ringsArray[_local2 + 1].length) { var _local7 = anglediff(ringsArray[_local2][_local3].globalAngle, ringsArray[_local2 + 1][_local5].globalAngle); if (_local7 < 12) { if (ringsArray[_local2][_local3].mC._currentframe == ringsArray[_local2 + 1][_local5].mC._currentframe) { putInGroup(ringsArray[_local2][_local3], ringsArray[_local2 + 1][_local5]); } else if ((ringsArray[_local2][_local3].mC._currentframe == 11) or (ringsArray[_local2 + 1][_local5].mC._currentframe == 11)) { putInGroup(ringsArray[_local2][_local3], ringsArray[_local2 + 1][_local5]); } } _local5++; } } _local3++; } _local2++; } var _local5 = 0; while (_local5 < colourGroups.length) { if (colourGroups[_local5].length >= 3) { var _local8 = false; var _local6 = 0; while (_local6 < colourGroups[_local5].length) { if (ringType == colourGroups[_local5][_local6].ringNumber) { _local8 = true; break; } _local6++; } if (_local8 == true) { _local6 = 0; while (_local6 < colourGroups[_local5].length) { colourGroups[_local5][_local6].mC.highlightMc.gotoAndStop(2); _local6++; } } } _local5++; } } function mainLoop() { if (gameState == "play") { if (ballsDropping == false) { var _local6 = rt.Useful1.pointTowards(gameWindowWidth / 2, movieHeight / 2, rt._xmouse, rt._ymouse); mouseRotation = _local6.spriteRotation; if (rt.mouseButton == true) { if (dragBalls == false) { var _local3 = 0; while (_local3 < ringsArray.length) { var _local2 = 0; while (_local2 < ringsArray[_local3].length) { if (ringsArray[_local3][_local2].mC.hitTest(rt._xmouse, rt._ymouse, true)) { dragBalls = true; ringType = ringsArray[_local3][_local2].ringNumber; break; } _local2++; } _local3++; } } if (dragBalls == true) { ballRot = mouseRotation - mouseRotationOld; if (mouseRotation > mouseRotationOld) { rotateClockWise(ballRot, ringType - 1); } else if (mouseRotation < mouseRotationOld) { rotateAntiClockWise(ballRot, ringType - 1); } var _local3 = 0; while (_local3 < ringsArray.length) { var _local2 = 0; while (_local2 < ringsArray[_local3].length) { ringsArray[_local3][_local2].mC.highlightMc.gotoAndStop(1); _local2++; } _local3++; } checkForMatchesMoving(); } } else if (rt.mouseButtonUp == true) { rt.mouseButtonUp = false; if (dragBalls == true) { lockToSlot(); dragBalls = false; checkForMatches(); checkForHoles(); } } else { if (holesFound == true) { holesFound = false; checkForMatches(); checkForHoles(); } checkForNewLevel(); } } mouseRotationOld = mouseRotation; } var _local4 = false; var _local3 = 0; while (_local3 < ringsArray.length) { var _local2 = 0; while (_local2 < ringsArray[_local3].length) { if (ringsArray[_local3][_local2].toKill == true) { ringsArray[_local3][_local2] = 0; } else { ringsArray[_local3][_local2].mainLoop(_local3); } if (ringsArray[_local3][_local2].dropping == true) { if (ringsArray[_local3][_local2].toKill == false) { _local4 = true; } } _local2++; } _local3++; } runEdgeBalls(); _local3 = 0; while (_local3 < scoreArray.length) { scoreArray[_local3].mainLoop(); _local3++; } _local3 = 0; while (_local3 < edgeRingsMovingArray.length) { if (edgeRingsMovingArray[_local3].toKill == true) { edgeRingsMovingArray.splice(_local3, 1); } else { edgeRingsMovingArray[_local3].mainLoop(); } _local3++; } if (_local4 == false) { if (ballsDropping == true) { holesFound = false; ballsDropping = false; checkForMatches(); checkForHoles(); } } rt.Player.mainLoop(); var _local5 = rt.Useful1.getDistance(rt._xmouse, rt._ymouse, gameWindowWidth / 2, movieHeight / 2); if ((_local5 > 240) and (_local5 < 280)) { turnOnTip(1); if (rt.mouseButton == true) { edgeBallsRelease = 1; } } else { turnOffTip(); } } function turnOnTip(tipType) { if (tip == false) { tip = true; rt.mousePointer.attachMovie("tipsMc", "tipMc", 1); rt.mousePointer.gotoAndStop(tipType); } } function turnOffTip() { if (tip == true) { tip = false; rt.mousePointer.tipMc.removeMovieClip(); } } function pauseOn() { pauseSwitch = true; gameState = "pause"; pauseMc = inGameMc.attachMovie("pauseMc", "pauseMc", 3); } function pauseOff() { pauseSwitch = false; gameState = "play"; pauseMc.removeMovieClip(); } function decreaseScore() { } function increaseScore(increase) { score = int(score + increase); if (score > 0) { if (score > 999999) { score = 999999 /* 0x0F423F */; } setScore(); } } function increaseScore2(increase) { score2 = int(score2 + increase); if (score2 > 0) { if (score2 > 10240) { score2 = 10240; } setScore2(); } } function setLives() { var _local2 = inGameStatsMc.ingamestatsmc; _local2 = _local2.wg; _local2 = _local2.stats; _local2.lives.text = lives; } function setTarget() { var _local2 = inGameStatsMc.ingamestatsmc; _local2 = _local2.wg; _local2 = _local2.stats; _local2.sizeTarget.text = sizeTarget; } function setLevel() { var _local2 = inGameStatsMc.ingamestatsmc; _local2 = _local2.wg; _local2 = _local2.stats; _local2.level.text = levelNumber; } function setScore() { var _local2 = inGameStatsMc.ingamestatsmc; _local2 = _local2.wg; _local2 = _local2.stats; if (score > 999999) { score = 999999 /* 0x0F423F */; } if (score < 10) { _local2.score.text = "00000" + score; } else if (score < 100) { _local2.score.text = "0000" + score; } else if (score < 1000) { _local2.score.text = "000" + score; } else if (score < 10000) { _local2.score.text = "00" + score; } else if (score < 100000) { _local2.score.text = "0" + score; } else { _local2.score.text = score; } } function setScore2() { var _local2 = inGameStatsMc.ingamestatsmc; _local2 = _local2.wg; _local2 = _local2.stats; if (score2 > 10240) { score2 = 10240; } if (score2 < 10) { _local2.score2.text = "00000" + score2; } else if (score2 < 100) { _local2.score2.text = "0000" + score2; } else if (score2 < 1000) { _local2.score2.text = "000" + score2; } else if (score2 < 10000) { _local2.score2.text = "00" + score2; } else if (score2 < 100000) { _local2.score2.text = "0" + score2; } else { _local2.score2.text = score2; } } function setBest() { var _local2 = inGameStatsMc.ingamestatsmc; _local2 = _local2.wg; _local2 = _local2.stats; if (bestScore < 10) { _local2.bestScore.text = "0000" + bestScore; } else if (bestScore < 100) { _local2.bestScore.text = "000" + bestScore; } else if (bestScore < 1000) { _local2.bestScore.text = "00" + bestScore; } else if (bestScore < 10000) { _local2.bestScore.text = "0" + bestScore; } else { _local2.bestScore.text = bestScore; } } function turnMusicOff() { var _local2 = inGameStatsMc.ingamestatsmc; _local2 = _local2.wg; _local2 = _local2.stats; _local2.music.gotoAndStop(2); } function turnMusicOn() { var _local2 = inGameStatsMc.ingamestatsmc; _local2 = _local2.wg; _local2 = _local2.stats; _local2.music.gotoAndStop(1); } }
Symbol 406 MovieClip [__Packages.Missile2] Frame 0
class Missile2 { var root, myParent, mC, mType, bonusCount, arrayIndex; function Missile2 (clip, xStart, yStart, rt, type, xv, yv, pp, bonusC) { root = rt; xOrigin = xStart; yOrigin = yStart; myParent = pp; xPos = 0; yPos = 0; xVel = xv; yVel = yv; mC = clip; mType = type; bonusCount = bonusC; updatePosition(); } function missileControl(ii) { checkForOffStage(ii); updatePosition(); collisionDetection(); } function mCDeath() { var _local3 = root.Game.inGameExplosionsMc.attachMovie("explosion", "explosion" + root.Game.scoreIndex, root.Game.scoreIndex); _local3._x = mC._x; _local3._y = mC._y; root.Game.scoreIndex++; var _local4 = "bonusMc" + root.Game.bonusCountArray[bonusCount]; if (root.Game.bonusCountArray[bonusCount] == 4) { root.sounds.extraPoints.start(0, 1); } root.Game.bonusCountArray[bonusCount]++; var _local2 = root.Game.inGameScoreMc.attachMovie(_local4, "bonus" + root.Game.scoreIndex, root.Game.scoreIndex); _local2._x = mC._x; _local2._y = mC._y; root.Game.scoreIndex++; remove(); return(undefined); } function plotSticky(xx, yy) { var _local2 = root.inGameBackMc.attachMovie("StickyProjectile", "sticky" + root.stickies, root.stickies); var _local3 = (root.inGameBackMc._x - root.inGameBackMc._x) - root.inGameBackMc._x; _local2._x = mC._x + _local3; _local2._y = yy - root.inGameBackMc._y; root.stickies++; root.stickysArray.push(new Sticky(root, mC._x, mC._y, _local2)); } function collisionDetection() { var _local3 = 0; while (_local3 < root.Game.badGuysArray.length) { var _local2 = root.Game.badGuysArray[_local3]; if (myParent != _local2) { if (_local2.collision.hitTest(mC)) { if (_local2.used == false) { root.Game.fireMissiles(_local2); mCDeath(); } else { root.Game.sizeTarget--; root.Game.setTarget(); root.sounds.Explosion.start(0, 1); _local2.gotoAndPlay("hit"); root.Game.badGuysArray.splice(_local3, 1); root.Game.increaseScore(10 * root.Game.bonusCountArray[bonusCount]); mCDeath(); } } } _local3++; } _local3 = 0; while (_local3 < root.Game.enemyArray.length) { var _local4 = root.Game.enemyArray[_local3].mC; var _local5 = _local4.collision; if (_local5.hitTest(mC)) { root.saucerObject.stop(); root.sounds.GotSaucer.start(0, 1); root.Game.doSaucerEffect(_local4); } _local3++; } } function remove() { var _local2 = 0; while (_local2 < root.Game.missilesArray.length) { if (this == root.Game.missilesArray[_local2]) { arrayIndex = _local2; } _local2++; } mC.removeMovieClip(); root.Game.missilesArray.splice(arrayIndex, 1); } function checkForOffStage(ii) { if (mC._x < 0) { remove(); } if (mC._y < 0) { remove(); } if (mC._x > root.Game.movieWidth) { remove(); } if (mC._y > root.Game.movieHeight) { remove(); } } function applyGravity() { yVel = yVel + 1; } function updatePosition() { xPos = xPos + xVel; yPos = yPos + yVel; var _local3 = mC._x; var _local2 = mC._y; mC._x = xOrigin + xPos; mC._y = yOrigin + yPos; var _local6 = mC._x - _local3; var _local4 = mC._y - _local2; var _local5 = Math.atan2(_local4, _local6); mC._rotation = (_local5 * 180) / Math.PI; } var xOrigin = 0; var yOrigin = 0; var xPos = 0; var yPos = 0; var xVel = 0; var yVel = 0; }
Symbol 407 MovieClip [__Packages.Sticky] Frame 0
class Sticky { var root, mC, arrayIndex; function Sticky (rt, xStart, yStart, clip) { root = rt; xOrigin = xStart; yOrigin = yStart; xPos = 0; yPos = 0; xVel = 0; yVel = 0; mC = clip; mC.myObject = this; } function main() { applyGravity(); collisionDetection(); updatePosition(); } function mCDeath() { remove(); return(undefined); } function collisionDetection() { if (yVel > 0) { var _local10 = yVel; var _local5 = yVel; if (_local5 < 0) { _local5 = (_local5 - _local5) - _local5; } var _local7 = false; var _local6 = 0; var _local9 = (root.inGameBackMc._x - root.inGameBackMc._x) - root.inGameBackMc._x; var _local11 = xOrigin + _local9; var _local8 = new Object(); _local8.x1 = mC._x; _local8.y1 = mC._y; root.inGameBackMc.localToGlobal(_local8.x1, _local8.y1); var _local2 = 0; while (_local2 < int(_local5)) { var _local3 = mC._x + root.inGameBackMc._x; _local3 = _local3 + root.scrollIndexX; var _local4 = (mC._y = mC._y + root.inGameBackMc._y); _local4 = _local4 + 10; if (root.inGameBackMc.hitTest(_local3, _local4 + _local2, true)) { _local7 = true; _local6 = _local2; _local2 = int(_local5); } _local2++; } if (_local7 == true) { yVel = yVel - int(_local10); yVel = _local6 + yVel; } } } function remove() { var _local2 = 0; while (_local2 < root.stickysArray.length) { if (this == root.stickysArray[_local2]) { arrayIndex = _local2; } _local2++; } mC.removeMovieClip(); root.stickysArray.splice(arrayIndex, 1); } function applyGravity() { yVel = yVel + 16; } function updatePosition() { xPos = xPos + xVel; yPos = yPos + yVel; var _local6 = mC._x; var _local5 = mC._y; var _local2 = (root.inGameBackMc._x - root.inGameBackMc._x) - root.inGameBackMc._x; var _local4 = xOrigin + _local2; var _local3 = yOrigin - root.inGameBackMc._y; mC._x = _local4 + xPos; mC._y = _local3 + yPos; } var xOrigin = 0; var yOrigin = 0; var xPos = 0; var yPos = 0; var xVel = 0; var yVel = 0; }
Symbol 408 MovieClip [__Packages.Useful] Frame 0
class Useful { function Useful () { } function bounce(mc, targetX, targetY, spring, vx, vy, friction) { var _local4 = (targetX - mc._xscale) * spring; var _local3 = (targetY - mc._xscale) * spring; vx = vx + _local4; vy = vy + _local3; vx = vx * friction; vy = vy * friction; mc._xscale = mc._xscale + vx; mc._yscale = mc._xscale; } function getDistance(xx1, yy1, xx2, yy2) { var _local4 = xx1; var _local3 = yy1; var _local2 = xx2; var _local1 = yy2; _local2 = _local4 - _local2; _local1 = _local3 - _local1; return(Math.sqrt((_local2 * _local2) + (_local1 * _local1))); } function RandomNumber(x, y) { return(Math.round(Math.random() * (y - x)) + x); } function getArcVelocity(gravity, speed, xStart, yStart, xEnd, yEnd) { var _local1 = new Object(); var _local3 = xEnd - xStart; var _local4 = yEnd - yStart; var _local6 = Math.sqrt((_local3 * _local3) + (_local4 * _local4)); var _local2 = Math.ceil(_local6 / speed); _local1.gravity = gravity; _local1.steps = _local2; _local1.xStep = _local3 / _local2; _local1.yStep = _local4 / _local2; if (gravity > 0) { _local1.yStep = _local1.yStep - ((_local2 * gravity) / 2); } return(_local1); } function localToGlobalXY(mc1) { var _local3 = new Object(); _local3.newX = 0; _local3.newY = 0; var _local2 = mc1; while (_local2 != _root) { var _local6 = _local3.newX * (_local2._xscale / 100); var _local5 = _local3.newY * (_local2._yscale / 100); var _local4 = _local2._rotation * (Math.PI/180); _local3.newX = (_local6 * Math.cos(_local4)) - (_local5 * Math.sin(_local4)); _local3.newY = (_local6 * Math.sin(_local4)) + (_local5 * Math.cos(_local4)); _local3.newX = _local3.newX + _local2._x; _local3.newY = _local3.newY + _local2._y; _local2 = _local2._parent; } return(_local3); } function radian(degree) { return((degree * Math.PI) / 180); } function addThrust(rot, speed) { var _local2 = new Object(); _local2.xVel = Math.cos(radian(rot)) * speed; _local2.yVel = Math.sin(radian(rot)) * speed; return(_local2); } function getVectorFromAngle(rotationVar) { var _local1 = new Object(); var _local2 = (rotationVar * Math.PI) / 180; _local1.vx = Math.cos(_local2); _local1.vy = Math.sin(_local2); return(_local1); } function capVectorSpeed(vx, vy, max) { var _local2 = new Object(); var _local1 = Math.sqrt((vx * vx) + (vy * vy)); if (_local1 > max) { vx = vx * (max / _local1); vy = vy * (max / _local1); } _local2.vx = vx; _local2.vy = vy; return(_local2); } function pointTowards(xx, yy, xx2, yy2) { var _local1 = new Object(); var _local3 = xx - xx2; var _local2 = yy - yy2; _local1.spriteAngle = Math.atan2(_local2, _local3); _local1.spriteRotation = (_local1.spriteAngle * 180) / Math.PI; _local1.vx = Math.cos(_local1.spriteAngle); _local1.vy = Math.sin(_local1.spriteAngle); return(_local1); } function rotateXY(centerX, centerY, radius, ringAngle) { var _local2 = (Math.PI * ringAngle) / 180; var _local1 = new Object(); _local1.xPos = centerX + (Math.cos(_local2) * radius); _local1.yPos = centerY + (Math.sin(_local2) * radius); return(_local1); } function dashTo(startx, starty, endx, endy, len, gap, mC) { if (arguments.length < 6) { return(false); } var _local12; var _local9; var _local8; var _local10; var _local3; var _local2; _local12 = len + gap; _local9 = endx - startx; _local8 = endy - starty; var _local11 = Math.sqrt((_local9 * _local9) + (_local8 * _local8)); _local10 = Math.floor(Math.abs(_local11 / _local12)); var _local5 = Math.atan2(_local8, _local9); _local3 = startx; _local2 = starty; _local9 = Math.cos(_local5) * _local12; _local8 = Math.sin(_local5) * _local12; var _local4 = 0; while (_local4 < _local10) { mC.moveTo(_local3, _local2); mC.lineTo(_local3 + (Math.cos(_local5) * len), _local2 + (Math.sin(_local5) * len)); _local3 = _local3 + _local9; _local2 = _local2 + _local8; _local4++; } mC.moveTo(_local3, _local2); _local11 = Math.sqrt(((endx - _local3) * (endx - _local3)) + ((endy - _local2) * (endy - _local2))); if (_local11 > len) { mC.lineTo(_local3 + (Math.cos(_local5) * len), _local2 + (Math.sin(_local5) * len)); } else if (_local11 > 0) { mC.lineTo(_local3 + (Math.cos(_local5) * _local11), _local2 + (Math.sin(_local5) * _local11)); } mC.moveTo(endx, endy); } function drawDash(startx, starty, endx, endy, len, gap) { _root.clear(); _root.lineStyle(2, 6719658); _root.dashTo(startx, starty, endx, endy, len, gap); updateAfterEvent(); } }
Symbol 362 Button
on (release) { gotoAndStop ("show_mj_anim"); }
Symbol 372 MovieClip Frame 1
this._visible = false;
Symbol 374 Button
on (release) { _root.MindJoltSponsoredAPI.openLink(1); }
Symbol 393 MovieClip Frame 38
stop();
Symbol 395 MovieClip Frame 1
_parent.stop();
Symbol 395 MovieClip Frame 54
mindlogo.stop();
Symbol 395 MovieClip Frame 60
mindlogo.play();
Symbol 395 MovieClip Frame 177
_parent.play(); stop();

Library Items

Symbol 1 Sound [newBall]
Symbol 2 Sound [pop]
Symbol 3 Sound [bonusx4]
Symbol 4 Sound [newBallFx]
Symbol 5 Sound [GameOverFx]
Symbol 6 Sound [music]
Symbol 7 Sound [SaucerLoop]
Symbol 8 Sound [bing]
Symbol 9 Sound [doh]
Symbol 10 Sound [fire]
Symbol 11 Sound [boing]
Symbol 12 Sound [explosion]
Symbol 13 Sound [GotSaucer]
Symbol 14 Sound [gainlife]Used by:153
Symbol 15 GraphicUsed by:34
Symbol 16 GraphicUsed by:17
Symbol 17 MovieClipUses:16Used by:34
Symbol 18 GraphicUsed by:19
Symbol 19 MovieClipUses:18Used by:34
Symbol 20 GraphicUsed by:21
Symbol 21 MovieClipUses:20Used by:34
Symbol 22 GraphicUsed by:23
Symbol 23 MovieClipUses:22Used by:34
Symbol 24 GraphicUsed by:25
Symbol 25 MovieClipUses:24Used by:34
Symbol 26 GraphicUsed by:27
Symbol 27 MovieClipUses:26Used by:34
Symbol 28 GraphicUsed by:29
Symbol 29 MovieClipUses:28Used by:34
Symbol 30 GraphicUsed by:31
Symbol 31 MovieClipUses:30Used by:34
Symbol 32 GraphicUsed by:33
Symbol 33 MovieClipUses:32Used by:34
Symbol 34 MovieClip [backgrounds]Uses:15 17 19 21 23 25 27 29 31 33
Symbol 35 GraphicUsed by:36
Symbol 36 MovieClip [backTile1]Uses:35Used by:37
Symbol 37 MovieClip [BackTiles]Uses:36
Symbol 38 GraphicUsed by:72 75
Symbol 39 MovieClipUsed by:40
Symbol 40 MovieClipUses:39Used by:71 164
Symbol 41 FontUsed by:42 43 44 48 49 52 58 59 99 152 179 180 182 185 186 187 191 192 193 291
Symbol 42 TextUses:41Used by:45
Symbol 43 TextUses:41Used by:45
Symbol 44 TextUses:41Used by:45
Symbol 45 MovieClipUses:42 43 44Used by:71
Symbol 46 FontUsed by:47 53 54 55 63 64 69 70 74 151 226 227 230 231 237 238 242 243 244 245 247 248 252 253 254 255 257 258 310 314 317 321 322 326 329 333 336 340 343 349 361
Symbol 47 EditableTextUses:46Used by:71
Symbol 48 TextUses:41Used by:51
Symbol 49 TextUses:41Used by:51
Symbol 50 GraphicUsed by:51
Symbol 51 ButtonUses:48 49 50Used by:71
Symbol 52 TextUses:41Used by:71
Symbol 53 EditableTextUses:46Used by:71
Symbol 54 TextUses:46Used by:57 312
Symbol 55 TextUses:46Used by:57
Symbol 56 GraphicUsed by:57
Symbol 57 ButtonUses:54 55 56Used by:71
Symbol 58 TextUses:41Used by:62
Symbol 59 TextUses:41Used by:60
Symbol 60 MovieClipUses:59Used by:62
Symbol 61 GraphicUsed by:62 246
Symbol 62 ButtonUses:58 60 61Used by:71
Symbol 63 TextUses:46Used by:68
Symbol 64 TextUses:46Used by:68
Symbol 65 GraphicUsed by:68
Symbol 66 FontUsed by:67 295
Symbol 67 TextUses:66Used by:68
Symbol 68 ButtonUses:63 64 65 67Used by:71
Symbol 69 TextUses:46Used by:71
Symbol 70 EditableTextUses:46Used by:71
Symbol 71 MovieClipUses:40 45 47 51 52 53 57 62 68 69 70Used by:72
Symbol 72 MovieClip [gameOverMsg]Uses:38 71Used by:73
Symbol 73 MovieClip [gameOverMsgAnim]Uses:72
Symbol 74 TextUses:46Used by:75
Symbol 75 MovieClip [pauseMc]Uses:38 74
Symbol 76 GraphicUsed by:77
Symbol 77 MovieClipUses:76Used by:93
Symbol 78 GraphicUsed by:93
Symbol 79 GraphicUsed by:82
Symbol 80 GraphicUsed by:82
Symbol 81 GraphicUsed by:82
Symbol 82 MovieClipUses:79 80 81Used by:93
Symbol 83 GraphicUsed by:93
Symbol 84 GraphicUsed by:85
Symbol 85 MovieClipUses:84Used by:93
Symbol 86 GraphicUsed by:92
Symbol 87 GraphicUsed by:92
Symbol 88 GraphicUsed by:92
Symbol 89 GraphicUsed by:92
Symbol 90 GraphicUsed by:92
Symbol 91 GraphicUsed by:92
Symbol 92 MovieClipUses:86 87 88 89 90 91Used by:93
Symbol 93 MovieClip [ballCharacter]Uses:77 78 82 83 85 92Used by:94 294
Symbol 94 MovieClip [ballMan]Uses:93
Symbol 95 GraphicUsed by:102
Symbol 96 GraphicUsed by:100
Symbol 97 GraphicUsed by:98
Symbol 98 MovieClipUses:97Used by:100
Symbol 99 EditableTextUses:41Used by:100
Symbol 100 MovieClipUses:96 98 99Used by:101
Symbol 101 MovieClipUses:100Used by:102 106 108 110 112 114 116 118 120 122 124 128
Symbol 102 MovieClipUses:95 101Used by:129 177
Symbol 103 GraphicUsed by:104
Symbol 104 MovieClipUses:103Used by:129
Symbol 105 GraphicUsed by:106
Symbol 106 MovieClipUses:105 101Used by:129 177
Symbol 107 GraphicUsed by:108
Symbol 108 MovieClipUses:107 101Used by:129 177
Symbol 109 GraphicUsed by:110
Symbol 110 MovieClipUses:109 101Used by:129 177
Symbol 111 GraphicUsed by:112
Symbol 112 MovieClipUses:111 101Used by:129 177
Symbol 113 GraphicUsed by:114
Symbol 114 MovieClipUses:113 101Used by:129 177
Symbol 115 GraphicUsed by:116
Symbol 116 MovieClipUses:115 101Used by:129 177
Symbol 117 GraphicUsed by:118
Symbol 118 MovieClipUses:117 101Used by:129 177
Symbol 119 GraphicUsed by:120
Symbol 120 MovieClipUses:119 101Used by:129 177
Symbol 121 GraphicUsed by:122
Symbol 122 MovieClipUses:121 101Used by:129
Symbol 123 GraphicUsed by:124
Symbol 124 MovieClipUses:123 101Used by:129
Symbol 125 GraphicUsed by:128
Symbol 126 GraphicUsed by:127
Symbol 127 MovieClipUses:126Used by:128
Symbol 128 MovieClipUses:125 127 101Used by:129
Symbol 129 MovieClip [tiles]Uses:102 104 106 108 110 112 114 116 118 120 122 124 128Used by:130
Symbol 130 MovieClipUses:129Used by:133 312 319 324 331 338 345
Symbol 131 GraphicUsed by:132
Symbol 132 MovieClip [collisionCircle]Uses:131Used by:133
Symbol 133 MovieClip [badBall]Uses:130 132
Symbol 134 GraphicUsed by:135
Symbol 135 MovieClipUses:134Used by:136
Symbol 136 MovieClipUses:135Used by:137
Symbol 137 MovieClip [M_stars1]Uses:136Used by:138
Symbol 138 MovieClip [starAnim]Uses:137Used by:283
Symbol 139 GraphicUsed by:140
Symbol 140 MovieClipUses:139Used by:148 167
Symbol 141 FontUsed by:142 143 145 146 147 166
Symbol 142 TextUses:141Used by:148
Symbol 143 TextUses:141Used by:144
Symbol 144 MovieClipUses:143Used by:148
Symbol 145 TextUses:141Used by:148
Symbol 146 TextUses:141Used by:148
Symbol 147 TextUses:141Used by:148
Symbol 148 MovieClipUses:140 142 144 145 146 147Used by:149
Symbol 149 MovieClip [loseLifeMsg]Uses:148Used by:150
Symbol 150 MovieClip [loseLifeMsgAnim]Uses:149
Symbol 151 TextUses:46Used by:153
Symbol 152 EditableTextUses:41Used by:153
Symbol 153 MovieClip [getReadyMsg]Uses:151 152 14Used by:154
Symbol 154 MovieClip [getReadyMsgAnim]Uses:153
Symbol 155 FontUsed by:156 157 158 159 160 161 162 259 264 269 274 279 286
Symbol 156 TextUses:155Used by:164
Symbol 157 TextUses:155Used by:164
Symbol 158 EditableTextUses:155Used by:164
Symbol 159 EditableTextUses:155Used by:164
Symbol 160 TextUses:155Used by:163
Symbol 161 TextUses:155Used by:163
Symbol 162 TextUses:155Used by:163
Symbol 163 MovieClip [levelCompleteMsgs]Uses:160 161 162Used by:164
Symbol 164 MovieClipUses:40 156 157 158 159 163Used by:165
Symbol 165 MovieClip [levelCompleteMsgAnim]Uses:164
Symbol 166 TextUses:141Used by:167
Symbol 167 MovieClipUses:140 166Used by:168
Symbol 168 MovieClipUses:167Used by:169
Symbol 169 MovieClip [pausedMsgAnim]Uses:168
Symbol 170 ShapeTweeningUsed by:174
Symbol 171 GraphicUsed by:174
Symbol 172 ShapeTweeningUsed by:174
Symbol 173 GraphicUsed by:174
Symbol 174 MovieClip [square]Uses:170 171 172 173
Symbol 175 MovieClip [crosshair]
Symbol 176 GraphicUsed by:178
Symbol 177 MovieClipUses:102 106 108 110 112 114 116 118 120Used by:178
Symbol 178 MovieClipUses:176 177Used by:199
Symbol 179 EditableTextUses:41Used by:197
Symbol 180 TextUses:41Used by:181
Symbol 181 MovieClipUses:180Used by:184
Symbol 182 TextUses:41Used by:184
Symbol 183 GraphicUsed by:184
Symbol 184 ButtonUses:181 182 183Used by:197
Symbol 185 EditableTextUses:41Used by:197
Symbol 186 TextUses:41Used by:188
Symbol 187 TextUses:41Used by:188
Symbol 188 MovieClipUses:186 187Used by:197
Symbol 189 GraphicUsed by:190
Symbol 190 ButtonUses:189Used by:197
Symbol 191 TextUses:41Used by:197
Symbol 192 TextUses:41Used by:197
Symbol 193 TextUses:41Used by:195
Symbol 194 GraphicUsed by:195
Symbol 195 MovieClip [ptitle]Uses:193 194Used by:196
Symbol 196 MovieClip [title]Uses:195Used by:197 261
Symbol 197 MovieClip [score]Uses:179 184 185 188 190 191 192 196Used by:198
Symbol 198 MovieClipUses:197Used by:199
Symbol 199 MovieClip [weapons]Uses:178 198
Symbol 200 GraphicUsed by:201
Symbol 201 MovieClipUses:200Used by:203
Symbol 202 GraphicUsed by:203
Symbol 203 MovieClip [statsMc]Uses:201 202
Symbol 204 MovieClip [sss]
Symbol 205 GraphicUsed by:206
Symbol 206 MovieClipUses:205Used by:261  Timeline
Symbol 207 GraphicUsed by:208
Symbol 208 MovieClipUses:207Used by:215
Symbol 209 FontUsed by:210 211
Symbol 210 TextUses:209Used by:212
Symbol 211 TextUses:209Used by:212
Symbol 212 MovieClipUses:210 211Used by:215
Symbol 213 GraphicUsed by:214
Symbol 214 ButtonUses:213Used by:215
Symbol 215 MovieClipUses:208 212 214Used by:261
Symbol 216 FontUsed by:217
Symbol 217 TextUses:216Used by:261
Symbol 218 GraphicUsed by:223
Symbol 219 GraphicUsed by:220 392
Symbol 220 MovieClipUses:219Used by:223
Symbol 221 GraphicUsed by:222 375
Symbol 222 ButtonUses:221Used by:223
Symbol 223 MovieClipUses:218 220 222Used by:261
Symbol 224 GraphicUsed by:225
Symbol 225 MovieClipUses:224Used by:260
Symbol 226 TextUses:46Used by:229
Symbol 227 TextUses:46Used by:229
Symbol 228 GraphicUsed by:229
Symbol 229 ButtonUses:226 227 228Used by:260
Symbol 230 TextUses:46Used by:233
Symbol 231 TextUses:46Used by:233
Symbol 232 GraphicUsed by:233
Symbol 233 ButtonUses:230 231 232Used by:260
Symbol 234 BitmapUsed by:235
Symbol 235 GraphicUses:234Used by:236
Symbol 236 MovieClipUses:235Used by:260
Symbol 237 TextUses:46Used by:260
Symbol 238 TextUses:46Used by:260
Symbol 239 BitmapUsed by:240
Symbol 240 GraphicUses:239Used by:241
Symbol 241 MovieClipUses:240Used by:260
Symbol 242 TextUses:46Used by:260
Symbol 243 TextUses:46Used by:260
Symbol 244 TextUses:46Used by:246
Symbol 245 TextUses:46Used by:246
Symbol 246 ButtonUses:244 245 61Used by:260
Symbol 247 TextUses:46Used by:260
Symbol 248 TextUses:46Used by:260
Symbol 249 BitmapUsed by:251
Symbol 250 BitmapUsed by:251
Symbol 251 GraphicUses:249 250Used by:260
Symbol 252 TextUses:46Used by:260
Symbol 253 TextUses:46Used by:260
Symbol 254 EditableTextUses:46Used by:260
Symbol 255 TextUses:46Used by:260
Symbol 256 TextUsed by:260
Symbol 257 TextUses:46Used by:260
Symbol 258 TextUses:46Used by:260
Symbol 259 TextUses:155Used by:260
Symbol 260 MovieClip [splashInfo]Uses:225 229 233 236 237 238 241 242 243 246 247 248 251 252 253 254 255 256 257 258 259Used by:261
Symbol 261 MovieClip [SplashScreen]Uses:206 215 217 223 196 260
Symbol 262 MovieClip [rollAnim]
Symbol 263 MovieClip [splashScreenBalloon]
Symbol 264 TextUses:155Used by:265
Symbol 265 MovieClipUses:264Used by:267
Symbol 266 GraphicUsed by:267
Symbol 267 MovieClipUses:265 266Used by:268
Symbol 268 MovieClip [bonusMc1]Uses:267
Symbol 269 TextUses:155Used by:270
Symbol 270 MovieClipUses:269Used by:272
Symbol 271 GraphicUsed by:272
Symbol 272 MovieClipUses:270 271Used by:273
Symbol 273 MovieClip [bonusMc2]Uses:272
Symbol 274 TextUses:155Used by:275
Symbol 275 MovieClipUses:274Used by:277
Symbol 276 GraphicUsed by:277
Symbol 277 MovieClipUses:275 276Used by:278
Symbol 278 MovieClip [bonusMc3]Uses:277
Symbol 279 TextUses:155Used by:280
Symbol 280 MovieClipUses:279Used by:282
Symbol 281 GraphicUsed by:282
Symbol 282 MovieClipUses:280 281Used by:283
Symbol 283 MovieClip [bonusMc4]Uses:282 138
Symbol 284 GraphicUsed by:285
Symbol 285 MovieClip [saucerCollision]Uses:284
Symbol 286 TextUses:155Used by:287
Symbol 287 MovieClipUses:286Used by:289
Symbol 288 GraphicUsed by:289
Symbol 289 MovieClipUses:287 288Used by:290
Symbol 290 MovieClip [bonusMc1000]Uses:289
Symbol 291 EditableTextUses:41Used by:292
Symbol 292 MovieClipUses:291Used by:293
Symbol 293 MovieClip [points]Uses:292
Symbol 294 MovieClip [ballFade]Uses:93
Symbol 295 EditableTextUses:66Used by:296
Symbol 296 MovieClipUses:295Used by:297
Symbol 297 MovieClip [points50]Uses:296
Symbol 298 GraphicUsed by:303
Symbol 299 GraphicUsed by:303
Symbol 300 GraphicUsed by:303
Symbol 301 GraphicUsed by:303
Symbol 302 GraphicUsed by:303
Symbol 303 MovieClip [previewMc]Uses:298 299 300 301 302Used by:304
Symbol 304 MovieClip [previewMc2]Uses:303
Symbol 305 GraphicUsed by:306
Symbol 306 MovieClip [tube]Uses:305Used by:307
Symbol 307 MovieClip [tubeMc]Uses:306
Symbol 308 GraphicUsed by:309
Symbol 309 MovieClip [arrow]Uses:308
Symbol 310 TextUses:46Used by:312
Symbol 311 GraphicUsed by:312 324
Symbol 312 ButtonUses:310 54 130 311Used by:313
Symbol 313 MovieClip [moreGamesBtn]Uses:312Used by:347
Symbol 314 TextUses:46Used by:315 319
Symbol 315 MovieClipUses:314Used by:316
Symbol 316 MovieClipUses:315Used by:319
Symbol 317 TextUses:46Used by:318
Symbol 318 MovieClipUses:317Used by:319
Symbol 319 ButtonUses:316 318 130 314Used by:320
Symbol 320 MovieClip [highscoresBtnAnim]Uses:319Used by:347
Symbol 321 TextUses:46Used by:323
Symbol 322 TextUses:46Used by:323
Symbol 323 MovieClipUses:321 322Used by:325
Symbol 324 ButtonUses:130 311Used by:325
Symbol 325 MovieClip [SplashMusicBtn]Uses:323 324Used by:347
Symbol 326 TextUses:46Used by:327 331
Symbol 327 MovieClipUses:326Used by:328
Symbol 328 MovieClipUses:327Used by:331
Symbol 329 TextUses:46Used by:330
Symbol 330 MovieClipUses:329Used by:331
Symbol 331 ButtonUses:328 330 130 326Used by:332
Symbol 332 MovieClip [playBtnAnim]Uses:331Used by:347
Symbol 333 TextUses:46Used by:334 338
Symbol 334 MovieClipUses:333Used by:335
Symbol 335 MovieClipUses:334Used by:338
Symbol 336 TextUses:46Used by:337
Symbol 337 MovieClipUses:336Used by:338
Symbol 338 ButtonUses:335 337 130 333Used by:339
Symbol 339 MovieClip [instructionsBtnAnim]Uses:338Used by:347
Symbol 340 TextUses:46Used by:341 345
Symbol 341 MovieClipUses:340Used by:342
Symbol 342 MovieClipUses:341Used by:345
Symbol 343 TextUses:46Used by:344
Symbol 344 MovieClipUses:343Used by:345
Symbol 345 ButtonUses:342 344 130 340Used by:346
Symbol 346 MovieClip [controlsBtnAnim]Uses:345Used by:347
Symbol 347 MovieClip [splashscreenbuttons]Uses:346 339 332 325 320 313
Symbol 348 GraphicUsed by:350
Symbol 349 TextUses:46Used by:350
Symbol 350 MovieClip [clickToDropTip]Uses:348 349Used by:351
Symbol 351 MovieClip [tipsMc]Uses:350
Symbol 352 GraphicUsed by:Timeline
Symbol 353 GraphicUsed by:358
Symbol 354 GraphicUsed by:355
Symbol 355 MovieClipUses:354Used by:358
Symbol 356 FontUsed by:357
Symbol 357 EditableTextUses:356Used by:358
Symbol 358 MovieClipUses:353 355 357Used by:Timeline
Symbol 359 GraphicUsed by:360
Symbol 360 MovieClipUses:359Used by:Timeline
Symbol 396 MovieClip [__Packages.mochi.MochiScores]
Symbol 397 MovieClip [__Packages.mochi.MochiServices]
Symbol 398 MovieClip [__Packages.com.mindjolt.api.as2.MindJoltSponsoredAPI]
Symbol 399 MovieClip [__Packages.com.meychi.ascrypt.RC4]
Symbol 400 MovieClip [__Packages.GamePlayer]
Symbol 401 MovieClip [__Packages.CollisionDetection]
Symbol 402 MovieClip [__Packages.GoodGuy]
Symbol 403 MovieClip [__Packages.Game]
Symbol 404 MovieClip [__Packages.GamePresentation]
Symbol 405 MovieClip [__Packages.GameGame]
Symbol 406 MovieClip [__Packages.Missile2]
Symbol 407 MovieClip [__Packages.Sticky]
Symbol 408 MovieClip [__Packages.Useful]
Symbol 361 TextUses:46Used by:362
Symbol 362 ButtonUses:361Used by:Timeline
Symbol 363 GraphicUsed by:395
Symbol 364 GraphicUsed by:395
Symbol 365 GraphicUsed by:378 395
Symbol 366 GraphicUsed by:379 395
Symbol 367 GraphicUsed by:368 395
Symbol 368 MovieClipUses:367Used by:395
Symbol 369 GraphicUsed by:370 395
Symbol 370 MovieClipUses:369Used by:395
Symbol 371 GraphicUsed by:372
Symbol 372 MovieClipUses:371Used by:395
Symbol 373 GraphicUsed by:374
Symbol 374 ButtonUses:373Used by:395
Symbol 375 MovieClipUses:221Used by:395
Symbol 376 GraphicUsed by:377
Symbol 377 MovieClipUses:376Used by:395
Symbol 378 MovieClipUses:365Used by:395
Symbol 379 MovieClipUses:366Used by:395
Symbol 380 SoundUsed by:395
Symbol 381 GraphicUsed by:382
Symbol 382 MovieClipUses:381Used by:395
Symbol 383 GraphicUsed by:395
Symbol 384 GraphicUsed by:395
Symbol 385 GraphicUsed by:386
Symbol 386 MovieClipUses:385Used by:395
Symbol 387 SoundUsed by:395
Symbol 388 SoundUsed by:395
Symbol 389 GraphicUsed by:390
Symbol 390 MovieClipUses:389Used by:395
Symbol 391 GraphicUsed by:393
Symbol 392 MovieClipUses:219Used by:393
Symbol 393 MovieClipUses:391 392Used by:395
Symbol 394 SoundUsed by:395
Symbol 395 MovieClipUses:363 364 365 366 368 370 372 374 375 377 378 379 380 382 367 369 383 384 386 387 388 390 393 394Used by:Timeline

Instance Names

"loadingScreen"Frame 1Symbol 358 MovieClip
"adBox"Frame 1Symbol 360 MovieClip
"endTitle"Symbol 71 MovieClip Frame 1Symbol 45 MovieClip
"score"Symbol 71 MovieClip Frame 1Symbol 47 EditableText
"submitBtn"Symbol 71 MovieClip Frame 1Symbol 51 Button
"nameTxt"Symbol 71 MovieClip Frame 1Symbol 53 EditableText
"moreGamesBtn"Symbol 71 MovieClip Frame 1Symbol 57 Button
"quitBtn"Symbol 71 MovieClip Frame 1Symbol 62 Button
"viewhighscores"Symbol 71 MovieClip Frame 1Symbol 68 Button
"score"Symbol 71 MovieClip Frame 3Symbol 70 EditableText
"msg"Symbol 72 MovieClip [gameOverMsg] Frame 1Symbol 71 MovieClip
"m"Symbol 73 MovieClip [gameOverMsgAnim] Frame 1Symbol 72 MovieClip [gameOverMsg]
"mouth"Symbol 93 MovieClip [ballCharacter] Frame 1Symbol 82 MovieClip
"bChar"Symbol 94 MovieClip [ballMan] Frame 1Symbol 93 MovieClip [ballCharacter]
"ball"Symbol 129 MovieClip [tiles] Frame 1Symbol 102 MovieClip
"highlightMc"Symbol 129 MovieClip [tiles] Frame 1Symbol 104 MovieClip
"ball"Symbol 129 MovieClip [tiles] Frame 2Symbol 106 MovieClip
"ball"Symbol 129 MovieClip [tiles] Frame 3Symbol 108 MovieClip
"ball"Symbol 129 MovieClip [tiles] Frame 4Symbol 110 MovieClip
"ball"Symbol 129 MovieClip [tiles] Frame 5Symbol 112 MovieClip
"ball"Symbol 129 MovieClip [tiles] Frame 6Symbol 114 MovieClip
"ball"Symbol 129 MovieClip [tiles] Frame 7Symbol 116 MovieClip
"ball"Symbol 129 MovieClip [tiles] Frame 8Symbol 118 MovieClip
"ball"Symbol 129 MovieClip [tiles] Frame 9Symbol 120 MovieClip
"ball"Symbol 129 MovieClip [tiles] Frame 10Symbol 122 MovieClip
"ball"Symbol 129 MovieClip [tiles] Frame 11Symbol 124 MovieClip
"ball"Symbol 129 MovieClip [tiles] Frame 12Symbol 128 MovieClip
"bubble"Symbol 133 MovieClip [badBall] Frame 1Symbol 130 MovieClip
"collision"Symbol 133 MovieClip [badBall] Frame 1Symbol 132 MovieClip [collisionCircle]
"collision"Symbol 133 MovieClip [badBall] Frame 10Symbol 132 MovieClip [collisionCircle]
"heart"Symbol 138 MovieClip [starAnim] Frame 1Symbol 137 MovieClip [M_stars1]
"tryagain"Symbol 148 MovieClip Frame 1Symbol 144 MovieClip
"msg"Symbol 149 MovieClip [loseLifeMsg] Frame 1Symbol 148 MovieClip
"m"Symbol 150 MovieClip [loseLifeMsgAnim] Frame 1Symbol 149 MovieClip [loseLifeMsg]
"levelTxt"Symbol 153 MovieClip [getReadyMsg] Frame 1Symbol 152 EditableText
"msg"Symbol 154 MovieClip [getReadyMsgAnim] Frame 1Symbol 153 MovieClip [getReadyMsg]
"timeBonus"Symbol 164 MovieClip Frame 1Symbol 158 EditableText
"totalScore"Symbol 164 MovieClip Frame 1Symbol 159 EditableText
"titleMc"Symbol 164 MovieClip Frame 1Symbol 163 MovieClip [levelCompleteMsgs]
"msg"Symbol 165 MovieClip [levelCompleteMsgAnim] Frame 15Symbol 164 MovieClip
"ball"Symbol 177 MovieClip Frame 1Symbol 102 MovieClip
"ball"Symbol 177 MovieClip Frame 1Symbol 106 MovieClip
"ball"Symbol 177 MovieClip Frame 1Symbol 108 MovieClip
"ball"Symbol 177 MovieClip Frame 1Symbol 110 MovieClip
"ball"Symbol 177 MovieClip Frame 1Symbol 112 MovieClip
"ball"Symbol 177 MovieClip Frame 1Symbol 114 MovieClip
"ball"Symbol 177 MovieClip Frame 1Symbol 116 MovieClip
"ball"Symbol 177 MovieClip Frame 1Symbol 118 MovieClip
"ball"Symbol 177 MovieClip Frame 1Symbol 120 MovieClip
"level"Symbol 197 MovieClip [score] Frame 1Symbol 179 EditableText
"quitBtn"Symbol 197 MovieClip [score] Frame 1Symbol 184 Button
"score"Symbol 197 MovieClip [score] Frame 1Symbol 185 EditableText
"music"Symbol 197 MovieClip [score] Frame 1Symbol 188 MovieClip
"musicBtn"Symbol 197 MovieClip [score] Frame 1Symbol 190 Button
"stats"Symbol 198 MovieClip Frame 1Symbol 197 MovieClip [score]
"wg"Symbol 199 MovieClip [weapons] Frame 1Symbol 198 MovieClip
"backBtn"Symbol 260 MovieClip [splashInfo] Frame 2Symbol 229 Button
"nextBtn"Symbol 260 MovieClip [splashInfo] Frame 2Symbol 233 Button
"nextBtn"Symbol 260 MovieClip [splashInfo] Frame 3Symbol 233 Button
"backBtn2"Symbol 260 MovieClip [splashInfo] Frame 3Symbol 246 Button
"screens"Symbol 261 MovieClip [SplashScreen] Frame 1Symbol 260 MovieClip [splashInfo]
"pointsTxt"Symbol 292 MovieClip Frame 1Symbol 291 EditableText
"txt"Symbol 293 MovieClip [points] Frame 1Symbol 292 MovieClip
"bChar"Symbol 294 MovieClip [ballFade] Frame 1Symbol 93 MovieClip [ballCharacter]
"pointsTxt"Symbol 296 MovieClip Frame 1Symbol 295 EditableText
"prevColour2"Symbol 304 MovieClip [previewMc2] Frame 1Symbol 303 MovieClip [previewMc]
"nextColour2"Symbol 304 MovieClip [previewMc2] Frame 1Symbol 303 MovieClip [previewMc]
"prevColour1"Symbol 304 MovieClip [previewMc2] Frame 1Symbol 303 MovieClip [previewMc]
"nextColour1"Symbol 304 MovieClip [previewMc2] Frame 1Symbol 303 MovieClip [previewMc]
"btn"Symbol 313 MovieClip [moreGamesBtn] Frame 1Symbol 312 Button
"btn"Symbol 320 MovieClip [highscoresBtnAnim] Frame 1Symbol 319 Button
"musicMc"Symbol 325 MovieClip [SplashMusicBtn] Frame 1Symbol 323 MovieClip
"musicBtn"Symbol 325 MovieClip [SplashMusicBtn] Frame 1Symbol 324 Button
"btn"Symbol 332 MovieClip [playBtnAnim] Frame 1Symbol 331 Button
"btn"Symbol 339 MovieClip [instructionsBtnAnim] Frame 1Symbol 338 Button
"btn"Symbol 346 MovieClip [controlsBtnAnim] Frame 1Symbol 345 Button
"controlsBtnAnim"Symbol 347 MovieClip [splashscreenbuttons] Frame 1Symbol 346 MovieClip [controlsBtnAnim]
"instructionsBtnAnim"Symbol 347 MovieClip [splashscreenbuttons] Frame 1Symbol 339 MovieClip [instructionsBtnAnim]
"playBtnAnim"Symbol 347 MovieClip [splashscreenbuttons] Frame 1Symbol 332 MovieClip [playBtnAnim]
"SplashMusicBtn"Symbol 347 MovieClip [splashscreenbuttons] Frame 1Symbol 325 MovieClip [SplashMusicBtn]
"highscoresBtnAnim"Symbol 347 MovieClip [splashscreenbuttons] Frame 2Symbol 320 MovieClip [highscoresBtnAnim]
"moreGamesBtnAnim"Symbol 347 MovieClip [splashscreenbuttons] Frame 2Symbol 313 MovieClip [moreGamesBtn]
"bar"Symbol 358 MovieClip Frame 1Symbol 355 MovieClip
"eyes"Symbol 395 MovieClip Frame 1Symbol 368 MovieClip
"mindlogo"Symbol 395 MovieClip Frame 54Symbol 393 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access network only, Metadata not present, AS1/AS2.
Protect (24)Timeline Frame 10 bytes ""
ExportAssets (56)Timeline Frame 1Symbol 1 as "newBall"
ExportAssets (56)Timeline Frame 1Symbol 2 as "pop"
ExportAssets (56)Timeline Frame 1Symbol 3 as "bonusx4"
ExportAssets (56)Timeline Frame 1Symbol 4 as "newBallFx"
ExportAssets (56)Timeline Frame 1Symbol 5 as "GameOverFx"
ExportAssets (56)Timeline Frame 1Symbol 6 as "music"
ExportAssets (56)Timeline Frame 1Symbol 7 as "SaucerLoop"
ExportAssets (56)Timeline Frame 1Symbol 8 as "bing"
ExportAssets (56)Timeline Frame 1Symbol 9 as "doh"
ExportAssets (56)Timeline Frame 1Symbol 10 as "fire"
ExportAssets (56)Timeline Frame 1Symbol 11 as "boing"
ExportAssets (56)Timeline Frame 1Symbol 12 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 13 as "GotSaucer"
ExportAssets (56)Timeline Frame 1Symbol 14 as "gainlife"
ExportAssets (56)Timeline Frame 1Symbol 34 as "backgrounds"
ExportAssets (56)Timeline Frame 1Symbol 36 as "backTile1"
ExportAssets (56)Timeline Frame 1Symbol 37 as "BackTiles"
ExportAssets (56)Timeline Frame 1Symbol 72 as "gameOverMsg"
ExportAssets (56)Timeline Frame 1Symbol 73 as "gameOverMsgAnim"
ExportAssets (56)Timeline Frame 1Symbol 75 as "pauseMc"
ExportAssets (56)Timeline Frame 1Symbol 93 as "ballCharacter"
ExportAssets (56)Timeline Frame 1Symbol 94 as "ballMan"
ExportAssets (56)Timeline Frame 1Symbol 129 as "tiles"
ExportAssets (56)Timeline Frame 1Symbol 132 as "collisionCircle"
ExportAssets (56)Timeline Frame 1Symbol 133 as "badBall"
ExportAssets (56)Timeline Frame 1Symbol 137 as "M_stars1"
ExportAssets (56)Timeline Frame 1Symbol 138 as "starAnim"
ExportAssets (56)Timeline Frame 1Symbol 149 as "loseLifeMsg"
ExportAssets (56)Timeline Frame 1Symbol 150 as "loseLifeMsgAnim"
ExportAssets (56)Timeline Frame 1Symbol 153 as "getReadyMsg"
ExportAssets (56)Timeline Frame 1Symbol 154 as "getReadyMsgAnim"
ExportAssets (56)Timeline Frame 1Symbol 163 as "levelCompleteMsgs"
ExportAssets (56)Timeline Frame 1Symbol 165 as "levelCompleteMsgAnim"
ExportAssets (56)Timeline Frame 1Symbol 169 as "pausedMsgAnim"
ExportAssets (56)Timeline Frame 1Symbol 174 as "square"
ExportAssets (56)Timeline Frame 1Symbol 175 as "crosshair"
ExportAssets (56)Timeline Frame 1Symbol 195 as "ptitle"
ExportAssets (56)Timeline Frame 1Symbol 196 as "title"
ExportAssets (56)Timeline Frame 1Symbol 197 as "score"
ExportAssets (56)Timeline Frame 1Symbol 199 as "weapons"
ExportAssets (56)Timeline Frame 1Symbol 203 as "statsMc"
ExportAssets (56)Timeline Frame 1Symbol 204 as "sss"
ExportAssets (56)Timeline Frame 1Symbol 260 as "splashInfo"
ExportAssets (56)Timeline Frame 1Symbol 261 as "SplashScreen"
ExportAssets (56)Timeline Frame 1Symbol 262 as "rollAnim"
ExportAssets (56)Timeline Frame 1Symbol 263 as "splashScreenBalloon"
ExportAssets (56)Timeline Frame 1Symbol 268 as "bonusMc1"
ExportAssets (56)Timeline Frame 1Symbol 273 as "bonusMc2"
ExportAssets (56)Timeline Frame 1Symbol 278 as "bonusMc3"
ExportAssets (56)Timeline Frame 1Symbol 283 as "bonusMc4"
ExportAssets (56)Timeline Frame 1Symbol 285 as "saucerCollision"
ExportAssets (56)Timeline Frame 1Symbol 290 as "bonusMc1000"
ExportAssets (56)Timeline Frame 1Symbol 293 as "points"
ExportAssets (56)Timeline Frame 1Symbol 294 as "ballFade"
ExportAssets (56)Timeline Frame 1Symbol 297 as "points50"
ExportAssets (56)Timeline Frame 1Symbol 303 as "previewMc"
ExportAssets (56)Timeline Frame 1Symbol 304 as "previewMc2"
ExportAssets (56)Timeline Frame 1Symbol 306 as "tube"
ExportAssets (56)Timeline Frame 1Symbol 307 as "tubeMc"
ExportAssets (56)Timeline Frame 1Symbol 309 as "arrow"
ExportAssets (56)Timeline Frame 1Symbol 313 as "moreGamesBtn"
ExportAssets (56)Timeline Frame 1Symbol 320 as "highscoresBtnAnim"
ExportAssets (56)Timeline Frame 1Symbol 325 as "SplashMusicBtn"
ExportAssets (56)Timeline Frame 1Symbol 332 as "playBtnAnim"
ExportAssets (56)Timeline Frame 1Symbol 339 as "instructionsBtnAnim"
ExportAssets (56)Timeline Frame 1Symbol 346 as "controlsBtnAnim"
ExportAssets (56)Timeline Frame 1Symbol 347 as "splashscreenbuttons"
ExportAssets (56)Timeline Frame 1Symbol 350 as "clickToDropTip"
ExportAssets (56)Timeline Frame 1Symbol 351 as "tipsMc"
ExportAssets (56)Timeline Frame 1Symbol 396 as "__Packages.mochi.MochiScores"
ExportAssets (56)Timeline Frame 1Symbol 397 as "__Packages.mochi.MochiServices"
ExportAssets (56)Timeline Frame 1Symbol 398 as "__Packages.com.mindjolt.api.as2.MindJoltSponsoredAPI"
ExportAssets (56)Timeline Frame 1Symbol 399 as "__Packages.com.meychi.ascrypt.RC4"
ExportAssets (56)Timeline Frame 1Symbol 400 as "__Packages.GamePlayer"
ExportAssets (56)Timeline Frame 1Symbol 401 as "__Packages.CollisionDetection"
ExportAssets (56)Timeline Frame 1Symbol 402 as "__Packages.GoodGuy"
ExportAssets (56)Timeline Frame 1Symbol 403 as "__Packages.Game"
ExportAssets (56)Timeline Frame 1Symbol 404 as "__Packages.GamePresentation"
ExportAssets (56)Timeline Frame 1Symbol 405 as "__Packages.GameGame"
ExportAssets (56)Timeline Frame 1Symbol 406 as "__Packages.Missile2"
ExportAssets (56)Timeline Frame 1Symbol 407 as "__Packages.Sticky"
ExportAssets (56)Timeline Frame 1Symbol 408 as "__Packages.Useful"

Labels

"loop"Frame 1
"display_ad"Frame 4
"show_btn"Frame 6
"show_mj_anim"Frame 7
"start_game"Frame 8
"happy"Symbol 82 MovieClip Frame 1
"stop"Symbol 82 MovieClip Frame 2
"unhappy"Symbol 82 MovieClip Frame 11
"orange"Symbol 93 MovieClip [ballCharacter] Frame 1
"purple"Symbol 93 MovieClip [ballCharacter] Frame 2
"green"Symbol 93 MovieClip [ballCharacter] Frame 3
"blue"Symbol 93 MovieClip [ballCharacter] Frame 4
"red"Symbol 93 MovieClip [ballCharacter] Frame 5
"white"Symbol 93 MovieClip [ballCharacter] Frame 6
"blue"Symbol 133 MovieClip [badBall] Frame 1
"hit"Symbol 133 MovieClip [badBall] Frame 6
"bad"Symbol 148 MovieClip Frame 1
"ok"Symbol 148 MovieClip Frame 2
"good"Symbol 148 MovieClip Frame 3
"notastro"Symbol 148 MovieClip Frame 4
"on"Symbol 188 MovieClip Frame 1
"off"Symbol 188 MovieClip Frame 2
"showinstructions"Symbol 260 MovieClip [splashInfo] Frame 2
"instructions2"Symbol 260 MovieClip [splashInfo] Frame 3
"showcontrols"Symbol 260 MovieClip [splashInfo] Frame 5
"showhighscores"Symbol 260 MovieClip [splashInfo] Frame 6
"clickToDrop"Symbol 351 MovieClip [tipsMc] Frame 1

Dynamic Text Variables

loadingTxtSymbol 357 EditableText""




http://swfchan.com/13/60854/info.shtml
Created: 15/4 -2019 22:52:56 Last modified: 15/4 -2019 22:52:56 Server time: 21/05 -2024 09:01:33