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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/42340391?noj=FRM42340391-17DC" width="1" height="1"></div>

AstroBlaster.swf

This is the info page for
Flash #60897

(Click the ID number above for more basic data on this flash file.)


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ActionScript [AS1/AS2]

Frame 1
fscommand ("showmenu", false); stop();
Instance of Symbol 84 MovieClip in Frame 1
onClipEvent (load) { status = "loading..."; } onClipEvent (enterFrame) { myPercentLoaded = int((_root.getBytesLoaded() / _root.getBytesTotal()) * 100); _root.bytesLoaded = int(_root.getBytesLoaded()); _root.bytesTotal = int(_root.getBytesTotal()); if (myPercentLoaded == 100) { status = "loaded!"; ystep = (550 - _y) / 5; _y = (_y + ystep); } if (_y >= 540) { _root.play(); } }
Frame 11
_global.playsounds = true;
Frame 12
stop();
Frame 20
stop();
Frame 36
removeMovieClip(_root.HUD); removeMovieClip(_root.announce); i = 0; while (i <= 30) { removeMovieClip(_global.attackerArr[i]); i++; } i = 0; while (i <= 100) { removeMovieClip(_global.enemyShotsArr[i]); i++; } removeMovieClip(_root.bonus); removeMovieClip(_root.crosshair); stopAllSounds();
Instance of Symbol 179 MovieClip in Frame 36
onClipEvent (load) { if (!_global.playsounds) { this.gotoAndPlay(11); } else { this.gotoAndStop(1); } }
Frame 37
stop();
Frame 41
removeMovieClip(_root.HUD); removeMovieClip(_root.announce); i = 0; while (i <= 30) { removeMovieClip(_global.attackerArr[i]); i++; } i = 0; while (i <= 100) { removeMovieClip(_global.enemyShotsArr[i]); i++; } removeMovieClip(_root.bonus); removeMovieClip(_root.crosshair); stopAllSounds();
Frame 104
gotoAndStop (106);
Frame 106
function rotate(movieClip) { Xpos = _root._xmouse; Ypos = _root._ymouse; circleXpos = movieClip._x; circleYpos = movieClip._y; x = Xpos - circleXpos; y = Ypos - circleYpos; r = Math.sqrt((x * x) + (y * y)); sinTheta = y / r; theta = Math.asin(sinTheta); myRotation = movieClip._rotation; if (Xpos < circleXpos) { movieClip._rotation = 270 - (theta / 0.0175); } else if (Xpos > circleXpos) { movieClip._rotation = (theta / 0.0175) + 90; } } function rotateAttacker(movieClip) { Xpos = _root.player._x; Ypos = _root.player._y; circleXpos = movieClip._x; circleYpos = movieClip._y; x = Xpos - circleXpos; y = Ypos - circleYpos; r = Math.sqrt((x * x) + (y * y)); sinTheta = y / r; theta = Math.asin(sinTheta); myRotation = movieClip._rotation; if (Xpos < circleXpos) { movieClip._rotation = (270 - (theta / 0.0175)) + 180; } else if (Xpos > circleXpos) { movieClip._rotation = (theta / 0.0175) + 270; } } function setBonustime() { _global.bonustime = 300 + Math.floor(random(200)); } function getNextSpawn() { _global.nextSpawn = (_global.gametime + (_global.attackerDelay * _global.timewarp)) + Math.floor(random(_global.attackerDelay * _global.timewarp)); } function engine() { gametime = _global.gametime; nextSpawn = _global.nextSpawn; if (_global.ready && (!_global.gameOver)) { _global.gametime++; } if (_global.timewarp > 1) { _global.timeWarpTime--; if (_global.timeWarpTime <= 0) { _global.timewarp = 1; _root.background.background.play(); } } if ((_global.gametime % _global.levelLength) == 0) { _global.ready = false; _global.nextPause = _global.gametime + _global.levelLength; announce.gotoAndStop(1); } if (_global.ready) { if (_global.gametime >= _global.nextSpawn) { if (_global.wave <= 7) { attackerTypes = _global.wave - 1; } else { attackerTypes = 6; } r = Math.floor(random(attackerTypes) + 1); if (_global.gametime < (_global.nextPause - 60)) { attachMovie("Attacker0" + r, "attacker" + _global.attackers, 4000 + _global.attackers); } if (_global.attackers < _global.maxAttackers) { _global.attackers++; } else { _global.attackers = 0; } getNextSpawn(); } if (_global.bonustime > 0) { _global.bonustime--; } else if (_global.ready && (!_global.gameOver)) { r = Math.floor(random(10) + 1); if ((_global.wave > 3) && (_global.shotQuan == 1)) { r = 7; } if ((_global.wave > 5) && (_global.shotQuan == 2)) { r = 7; } if (r <= 6) { attachMovie("BonusShield", "bonus", 666); } else if (r == 7) { if (_global.wave > 2) { attachMovie("BonusAmmo", "bonus", 666); } else { attachMovie("BonusNuke", "bonus", 666); } } else if (r == 8) { attachMovie("BonusNuke", "bonus", 666); } else { attachMovie("BonusTimewarp", "bonus", 666); } setBonustime(); } } } _global.score = 0; _global.playerLevel = 5000; _global.playerShotLevel = 2500; _global.attackerLevel = 4000; _global.miniExplLevel = 3000; _global.enemyShotLevel = 2000; _global.attackers = 0; _global.maxAttackers = 30; _global.numberOfMiniExpl = 0; _global.leftEdge = 0; _global.rightEdge = 400; _global.topEdge = 0; _global.bottomEdge = 450; _global.mycontrols = 1; if (_global.mycontrols == 0) { _global.ctrlUp = 38; _global.ctrlDown = 40; _global.ctrlLeft = 37; _global.ctrlRight = 39; _global.ctrlAction = 32; _global.ctrlAction2 = 17; } else { _global.ctrlUp = 87; _global.ctrlDown = 83; _global.ctrlLeft = 65; _global.ctrlRight = 68; _global.ctrlAction = 32; _global.ctrlAction2 = 16; } _global.ctrlStatus = new Array(); _global.maxPlayerShots = 35; _global.playerShots = 0; _global.playerShotArr = new Array(); _global.maxEnemyShots = 100; _global.enemyShots = 0; _global.enemyShotsArr = new Array(); _global.attackerArr = new Array(); keyListener = new Object(); Key.addListener(keyListener); keyListener.onKeyDown = function () { _global.ctrlStatus[Key.getCode()] = true; if (Key.getCode() == _global.ctrlUp) { _global.ctrlStatus[_global.ctrlDown] = false; } if (Key.getCode() == _global.ctrlDown) { _global.ctrlStatus[_global.ctrlUp] = false; } if (Key.getCode() == _global.ctrlLeft) { _global.ctrlStatus[_global.ctrlRight] = false; } if (Key.getCode() == _global.ctrlRight) { _global.ctrlStatus[_global.ctrlLeft] = false; } }; keyListener.onKeyUp = function () { _global.ctrlStatus[Key.getCode()] = false; }; _global.shotQuan = 1; _global.playerShotDamage = 10; _global.playerShotDamageArr = new Array(); setBonustime(); _global.nukes = 1; _global.nukeActive = false; _global.timewarp = 1; _global.timeWarpTime = 150; _global.gametime = 0; _global.gamespeed = 1; _global.nextPause = _global.levelLength; _global.levelLength = 900; _global.ready = false; _global.wave = 1; _global.attackerDelay = 40; _global.nextSpawn = 0; getNextSpawn(); _global.gameOver = false; attachMovie("PlayerAvatar", "player", _global.playerLevel); attachMovie("Crosshair", "crosshair", _global.playerLevel + 1); HUD.swapDepths(9000); announce.swapDepths(9001); Mouse.hide(); onEnterFrame = function () { engine(); };
Instance of Symbol 179 MovieClip in Frame 106
onClipEvent (load) { if (!_global.playsounds) { this.gotoAndPlay(11); } else { this.gotoAndStop(1); } }
Frame 107
removeMovieClip(_root.HUD); removeMovieClip(_root.announce); i = 0; while (i <= 30) { removeMovieClip(_global.attackerArr[i]); i++; } i = 0; while (i <= 100) { removeMovieClip(_global.enemyShotsArr[i]); i++; } removeMovieClip(_root.bonus); removeMovieClip(_root.crosshair); stopAllSounds(); _root.myurl = _root._url; _root.domain1 = _root.myurl.substring(0, 28); _root.domain2 = _root.myurl.substring(0, 27); _root.domain3 = _root.myurl.substring(0, 31); if (((_root.domain1 == "http://www.mindistortion.net") || (_root.domain2 == "http://www.mindistortion.tv")) || (_root.domain3 == "http://mindistortion.finito.net")) { gotoAndStop (110); } else { gotoAndStop (108); }
Frame 109
prevFrame();
Frame 111
stop();
Symbol 7 MovieClip Frame 25
_parent.gotoAndStop(1);
Symbol 11 MovieClip Frame 17
stop(); _parent.removeMovieClip();
Symbol 12 MovieClip [PlayerAvatar] Frame 1
#initclip 32 Object.registerClass("PlayerAvatar", PlayerAvatar); #endinitclip stop();
Symbol 12 MovieClip [PlayerAvatar] Frame 2
stop();
Symbol 12 MovieClip [PlayerAvatar] Frame 3
_global.gameOver = true; _root.announce.gotoAndStop(11); stop();
Symbol 12 MovieClip [PlayerAvatar] Frame 4
stop();
Symbol 15 MovieClip [Attacker04] Frame 1
#initclip 17 Object.registerClass("Attacker04", Attacker04); #endinitclip stop();
Symbol 15 MovieClip [Attacker04] Frame 2
stop();
Symbol 15 MovieClip [Attacker04] Frame 3
stop();
Symbol 18 MovieClip [Attacker06] Frame 1
#initclip 18 Object.registerClass("Attacker06", Attacker06); #endinitclip stop();
Symbol 18 MovieClip [Attacker06] Frame 2
stop();
Symbol 18 MovieClip [Attacker06] Frame 3
stop();
Symbol 18 MovieClip [Attacker06] Frame 4
stop();
Symbol 21 MovieClip [Attacker03] Frame 1
#initclip 19 Object.registerClass("Attacker03", Attacker03); #endinitclip stop();
Symbol 21 MovieClip [Attacker03] Frame 2
stop();
Symbol 21 MovieClip [Attacker03] Frame 3
stop();
Symbol 24 MovieClip [Attacker05] Frame 1
#initclip 20 Object.registerClass("Attacker05", Attacker05); #endinitclip stop();
Symbol 24 MovieClip [Attacker05] Frame 2
stop();
Symbol 24 MovieClip [Attacker05] Frame 3
stop();
Symbol 27 MovieClip [Attacker02] Frame 1
#initclip 21 Object.registerClass("Attacker02", Attacker02); #endinitclip stop();
Symbol 27 MovieClip [Attacker02] Frame 2
stop();
Symbol 27 MovieClip [Attacker02] Frame 3
stop();
Symbol 30 MovieClip [Attacker01] Frame 1
#initclip 22 Object.registerClass("Attacker01", Attacker01); #endinitclip stop();
Symbol 30 MovieClip [Attacker01] Frame 2
stop();
Symbol 33 MovieClip [MultiShot] Frame 1
#initclip 23 Object.registerClass("MultiShot", MultiShot); #endinitclip
Symbol 34 MovieClip [Shot] Frame 1
#initclip 24 Object.registerClass("Shot", Shot); #endinitclip
Symbol 37 MovieClip [PlayerShot] Frame 1
#initclip 25 Object.registerClass("PlayerShot", PlayerShot); #endinitclip
Symbol 38 MovieClip [MiniExpl] Frame 1
#initclip 26 Object.registerClass("MiniExpl", MiniExpl); #endinitclip
Symbol 38 MovieClip [MiniExpl] Frame 8
stop(); removeMovieClip(this);
Symbol 44 MovieClip Frame 15
stop(); removeMovieClip(_parent);
Symbol 47 MovieClip Frame 10
stop();
Symbol 48 MovieClip [BonusNuke] Frame 1
#initclip 27 Object.registerClass("BonusNuke", BonusNuke); #endinitclip stop();
Instance of Symbol 40 MovieClip in Symbol 48 MovieClip [BonusNuke] Frame 1
onClipEvent (load) { gotoAndStop(_global.shotQuan + 1); }
Instance of Symbol 42 MovieClip in Symbol 48 MovieClip [BonusNuke] Frame 1
onClipEvent (enterFrame) { _rotation = (_rotation - 15); }
Symbol 48 MovieClip [BonusNuke] Frame 2
stop();
Instance of Symbol 44 MovieClip in Symbol 48 MovieClip [BonusNuke] Frame 2
onClipEvent (enterFrame) { _rotation = (_rotation - 10); }
Symbol 55 MovieClip Frame 10
stop();
Symbol 56 MovieClip [BonusAmmo] Frame 1
#initclip 28 Object.registerClass("BonusAmmo", BonusAmmo); #endinitclip stop();
Instance of Symbol 52 MovieClip in Symbol 56 MovieClip [BonusAmmo] Frame 1
onClipEvent (load) { gotoAndStop(_global.shotQuan + 1); }
Instance of Symbol 42 MovieClip in Symbol 56 MovieClip [BonusAmmo] Frame 1
onClipEvent (enterFrame) { _rotation = (_rotation - 15); }
Symbol 56 MovieClip [BonusAmmo] Frame 2
stop();
Instance of Symbol 44 MovieClip in Symbol 56 MovieClip [BonusAmmo] Frame 2
onClipEvent (enterFrame) { _rotation = (_rotation - 10); }
Symbol 61 MovieClip Frame 10
stop();
Symbol 62 MovieClip [BonusTimewarp] Frame 1
#initclip 29 Object.registerClass("BonusTimewarp", BonusTimewarp); #endinitclip stop();
Instance of Symbol 42 MovieClip in Symbol 62 MovieClip [BonusTimewarp] Frame 1
onClipEvent (enterFrame) { _rotation = (_rotation - 15); }
Symbol 62 MovieClip [BonusTimewarp] Frame 2
stop();
Instance of Symbol 44 MovieClip in Symbol 62 MovieClip [BonusTimewarp] Frame 2
onClipEvent (enterFrame) { _rotation = (_rotation - 10); }
Symbol 67 MovieClip Frame 10
stop();
Symbol 68 MovieClip [BonusShield] Frame 1
#initclip 30 Object.registerClass("BonusShield", BonusShield); #endinitclip stop();
Instance of Symbol 42 MovieClip in Symbol 68 MovieClip [BonusShield] Frame 1
onClipEvent (enterFrame) { _rotation = (_rotation - 15); }
Symbol 68 MovieClip [BonusShield] Frame 2
stop();
Instance of Symbol 44 MovieClip in Symbol 68 MovieClip [BonusShield] Frame 2
onClipEvent (enterFrame) { _rotation = (_rotation - 10); }
Symbol 70 MovieClip [Crosshair] Frame 1
#initclip 31 Object.registerClass("Crosshair", Crosshair); #endinitclip
Symbol 75 Button
on (release) { getURL ("http://www.armorgames.com", "_blank"); }
Symbol 78 Button
on (release) { getURL ("http://www.mindistortion.tv", "_blank"); }
Instance of Symbol 81 MovieClip in Symbol 84 MovieClip Frame 1
onClipEvent (enterFrame) { _xscale = _parent.myPercentLoaded; }
Symbol 90 MovieClip Frame 50
gotoAndPlay (40);
Symbol 363 MovieClip [__Packages.Attacker04] Frame 0
class Attacker04 extends MovieClip { var damage, shield, killed, startX, startY, _x, _y, bounce, yStep, xStep, me, _name, stop, i, hitarea, gotoAndStop, gotoAndPlay, removeMovieClip; function Attacker04 () { super(); } function onLoad() { damage = 50; shield = 20; killed = false; startX = random(_global.rightEdge - 50) + 50; startY = _global.topEdge - 50; _x = startX; _y = startY; bounce = -0.75; yStep = 10; xStep = 0; me = Number(_name.substr(8)); _global.attackerArr[me] = this; (stop());// not popped } function onEnterFrame() { _root.rotateAttacker(this); if (_root.player._x > _x) { xStep = xStep + 0.2; } else if (_root.player._x < _x) { xStep = xStep - 0.2; } else { xStep = 0; } _x = _x + (xStep / _global.timewarp); _y = _y + (yStep / _global.timewarp); i = 0; while (i < _global.maxPlayerShots) { if (hitarea.hitTest(_global.playerShotArr[i])) { with (_global.playerShotArr[i]) { removeMovieClip(this); } shield = shield - _global.playerShotDamageArr[i]; if (shield > 0) { (gotoAndStop(2));// not popped } else { (gotoAndStop(3));// not popped killed = true; _global.score = _global.score + 20; } } i++; } if (hitarea.hitTest(_root.player.hitarea)) { if ((_root.player.shield - damage) > 0) { _root.player.gotoAndPlay(2); _root.player.shield = _root.player.shield - damage; } else { _root.player.gotoAndPlay(3); _root.player.killed = true; _root.player.shield = 0; } (gotoAndPlay(2));// not popped killed = true; _global.score = _global.score + 20; } if (_global.nukeActive) { (gotoAndPlay(3));// not popped killed = true; _global.score = _global.score + 20; } if (_y > (_global.bottomEdge + 50)) { (removeMovieClip());// not popped } } }
Symbol 364 MovieClip [__Packages.Attacker06] Frame 0
class Attacker06 extends MovieClip { var damage, shield, killed, startX, startY, _x, _y, yStep, me, _name, i, hitarea, gotoAndStop, gotoAndPlay, shootRate, r, myDirection, removeMovieClip; function Attacker06 () { super(); } function onLoad() { damage = 50; shield = 70; killed = false; startX = random(_global.rightEdge - 50) + 50; startY = _global.topEdge - 50; _x = startX; _y = startY; yStep = 3.5; me = Number(_name.substr(8)); _global.attackerArr[me] = this; } function onEnterFrame() { _y = _y + (yStep / _global.timewarp); i = 0; while (i < _global.maxPlayerShots) { if (hitarea.hitTest(_global.playerShotArr[i])) { with (_global.playerShotArr[i]) { removeMovieClip(this); } shield = shield - _global.playerShotDamageArr[i]; if (shield > 0) { (gotoAndStop(2));// not popped } else { (gotoAndStop(3));// not popped killed = true; _global.score = _global.score + 70; } } i++; } if (hitarea.hitTest(_root.player.hitarea)) { if ((_root.player.shield - damage) > 0) { _root.player.gotoAndPlay(2); _root.player.shield = _root.player.shield - damage; } else { _root.player.gotoAndPlay(3); _root.player.killed = true; _root.player.shield = 0; } if (shield > 20) { (gotoAndPlay(2));// not popped shield = shield - 20; } else { (gotoAndPlay(3));// not popped killed = true; _global.score = _global.score + 70; } } if (_global.nukeActive) { (gotoAndPlay(3));// not popped killed = true; _global.score = _global.score + 70; } shootRate = 40; r = random(shootRate * _global.timewarp) + 1; if (r < 2) { i = 0; while (i < 3) { myDirection = (i * 20) - 20; _root.attachMovie("MultiShot", "enemyshot" + _global.enemyShots, _global.enemyShotLevel + _global.enemyShots, {direction:myDirection, shooter:this}); if (_global.enemyShots < _global.maxEnemyShots) { _global.enemyShots++; } else { _global.enemyShots = 0; } i++; } } if (_y > (_global.bottomEdge + 50)) { (removeMovieClip());// not popped } } }
Symbol 365 MovieClip [__Packages.Attacker03] Frame 0
class Attacker03 extends MovieClip { var damage, shield, killed, startX, startY, _x, _y, bounce, yStep, xStep, swingSpeed, swingPos, me, _name, stop, i, hitarea, gotoAndStop, gotoAndPlay, shootRate, r, removeMovieClip; function Attacker03 () { super(); } function onLoad() { damage = 40; shield = 30; killed = false; startX = random(_global.rightEdge - 50) + 50; startY = _global.topEdge - 50; _x = startX; _y = startY; bounce = -0.75; yStep = 5; xStep = 0; swingSpeed = 0.2; swingPos = 0; me = Number(_name.substr(8)); _global.attackerArr[me] = this; (stop());// not popped } function onEnterFrame() { xStep = Math.cos(swingPos) * 3; swingPos = swingPos + (swingSpeed / _global.timewarp); _x = _x + (xStep / _global.timewarp); _y = _y + (yStep / _global.timewarp); i = 0; while (i < _global.maxPlayerShots) { if (hitarea.hitTest(_global.playerShotArr[i])) { with (_global.playerShotArr[i]) { removeMovieClip(this); } shield = shield - _global.playerShotDamageArr[i]; if (shield > 0) { (gotoAndStop(2));// not popped } else { (gotoAndStop(3));// not popped killed = true; _global.score = _global.score + 30; } } i++; } if (hitarea.hitTest(_root.player.hitarea)) { if ((_root.player.shield - damage) > 0) { _root.player.gotoAndPlay(2); _root.player.shield = _root.player.shield - damage; } else { _root.player.gotoAndPlay(3); _root.player.killed = true; _root.player.shield = 0; } (gotoAndPlay(3));// not popped killed = true; _global.score = _global.score + 30; } if (_global.nukeActive) { (gotoAndPlay(3));// not popped killed = true; _global.score = _global.score + 30; } shootRate = 15; r = random(shootRate * _global.timewarp) + 1; if (r < 2) { _root.attachMovie("Shot", "enemyshot" + _global.enemyShots, _global.enemyShotLevel + _global.enemyShots, {shooter:this}); if (_global.enemyShots < _global.maxEnemyShots) { _global.enemyShots++; } else { _global.enemyShots = 0; } } if (_y > (_global.bottomEdge + 50)) { (removeMovieClip());// not popped } } }
Symbol 366 MovieClip [__Packages.Attacker05] Frame 0
class Attacker05 extends MovieClip { var damage, shield, killed, startX, startY, _x, _y, yStep, r, xStep, me, _name, stop, i, hitarea, gotoAndStop, gotoAndPlay, shootRate, removeMovieClip; function Attacker05 () { super(); } function onLoad() { damage = 40; shield = 30; killed = false; startX = random(_global.rightEdge - 100) + 100; startY = _global.topEdge - 50; _x = startX; _y = startY; yStep = 7; r = Math.floor(random(2)); if (r == 0) { xStep = 3; } else { xStep = -3; } me = Number(_name.substr(8)); _global.attackerArr[me] = this; (stop());// not popped } function onEnterFrame() { _root.rotateAttacker(this); _x = _x + (xStep / _global.timewarp); _y = _y + (yStep / _global.timewarp); i = 0; while (i < _global.maxPlayerShots) { if (hitarea.hitTest(_global.playerShotArr[i])) { with (_global.playerShotArr[i]) { removeMovieClip(this); } shield = shield - _global.playerShotDamageArr[i]; if (shield > 0) { (gotoAndStop(2));// not popped } else { (gotoAndStop(3));// not popped killed = true; _global.score = _global.score + 40; } } i++; } if (hitarea.hitTest(_root.player.hitarea)) { if ((_root.player.shield - damage) > 0) { _root.player.gotoAndPlay(2); _root.player.shield = _root.player.shield - damage; } else { _root.player.gotoAndPlay(3); _root.player.killed = true; _root.player.shield = 0; } (gotoAndPlay(3));// not popped killed = true; _global.score = _global.score + 40; } if (_global.nukeActive) { (gotoAndPlay(3));// not popped killed = true; _global.score = _global.score + 40; } shootRate = 30; r = random(shootRate * _global.timewarp) + 1; if (r < 2) { _root.attachMovie("Shot", "enemyshot" + _global.enemyShots, _global.enemyShotLevel + _global.enemyShots, {shooter:this}); if (_global.enemyShots < _global.maxEnemyShots) { _global.enemyShots++; } else { _global.enemyShots = 0; } } if (_y > (_global.bottomEdge + 50)) { (removeMovieClip());// not popped } } }
Symbol 367 MovieClip [__Packages.Attacker02] Frame 0
class Attacker02 extends MovieClip { var damage, shield, killed, startX, startY, _x, _y, bounce, yStep, xStep, me, _name, stop, i, hitarea, gotoAndStop, gotoAndPlay, shootRate, r, removeMovieClip; function Attacker02 () { super(); } function onLoad() { damage = 40; shield = 20; killed = false; startX = random(_global.rightEdge - 50) + 50; startY = _global.topEdge - 50; _x = startX; _y = startY; bounce = -0.75; yStep = 7; xStep = 0; me = Number(_name.substr(8)); _global.attackerArr[me] = this; (stop());// not popped } function onEnterFrame() { _x = _x + (xStep / _global.timewarp); _y = _y + (yStep / _global.timewarp); i = 0; while (i < _global.maxPlayerShots) { if (hitarea.hitTest(_global.playerShotArr[i])) { with (_global.playerShotArr[i]) { removeMovieClip(this); } shield = shield - _global.playerShotDamageArr[i]; if (shield > 0) { (gotoAndStop(2));// not popped } else { (gotoAndStop(3));// not popped killed = true; _global.score = _global.score + 20; } } i++; } if (hitarea.hitTest(_root.player.hitarea)) { if ((_root.player.shield - damage) > 0) { _root.player.gotoAndPlay(2); _root.player.shield = _root.player.shield - damage; } else { _root.player.gotoAndPlay(3); _root.player.killed = true; _root.player.shield = 0; } (gotoAndPlay(3));// not popped killed = true; _global.score = _global.score + 20; } if (_global.nukeActive) { (gotoAndPlay(3));// not popped killed = true; _global.score = _global.score + 20; } shootRate = 20; r = random(shootRate * _global.timewarp) + 1; if (r < 2) { _root.attachMovie("Shot", "enemyshot" + _global.enemyShots, _global.enemyShotLevel + _global.enemyShots, {shooter:this}); if (_global.enemyShots < _global.maxEnemyShots) { _global.enemyShots++; } else { _global.enemyShots = 0; } } if (_y > (_global.bottomEdge + 50)) { (removeMovieClip());// not popped } } }
Symbol 368 MovieClip [__Packages.Attacker01] Frame 0
class Attacker01 extends MovieClip { var damage, killed, startX, startY, _x, _y, yStep, xStep, me, _name, stop, i, hitarea, gotoAndPlay, shootRate, r, removeMovieClip; function Attacker01 () { super(); } function onLoad() { damage = 40; killed = false; startX = random(_global.rightEdge - 50) + 50; startY = _global.topEdge - 50; _x = startX; _y = startY; yStep = 5; xStep = 0; me = Number(_name.substr(8)); _global.attackerArr[me] = this; (stop());// not popped } function onEnterFrame() { _x = _x + (xStep / _global.timewarp); _y = _y + (yStep / _global.timewarp); i = 0; while (i < _global.maxPlayerShots) { if (hitarea.hitTest(_global.playerShotArr[i])) { with (_global.playerShotArr[i]) { removeMovieClip(this); } (gotoAndPlay(2));// not popped killed = true; _global.score = _global.score + 10; } i++; } if (hitarea.hitTest(_root.player.hitarea)) { if ((_root.player.shield - damage) > 0) { _root.player.gotoAndPlay(2); _root.player.shield = _root.player.shield - damage; } else { _root.player.gotoAndPlay(3); _root.player.killed = true; _root.player.shield = 0; } (gotoAndPlay(2));// not popped killed = true; _global.score = _global.score + 10; } if (_global.nukeActive) { (gotoAndPlay(2));// not popped killed = true; _global.score = _global.score + 10; } shootRate = 30; r = random(shootRate * _global.timewarp) + 1; if (r < 2) { _root.attachMovie("Shot", "enemyshot" + _global.enemyShots, _global.enemyShotLevel + _global.enemyShots, {shooter:this}); if (_global.enemyShots < _global.maxEnemyShots) { _global.enemyShots++; } else { _global.enemyShots = 0; } } if (_y > (_global.bottomEdge + 50)) { (removeMovieClip());// not popped } } }
Symbol 369 MovieClip [__Packages.MultiShot] Frame 0
class MultiShot extends MovieClip { var damage, startX, shooter, startY, _x, _y, speed, pos, rot, trans, direction, me, _name, hitTest, removeMovieClip; function MultiShot () { super(); } function onLoad() { damage = 20; startX = shooter._x; startY = shooter._y; _x = startX; _y = startY; speed = 9; pos = 9; rot = (direction + 90) / trans; _x = startX + (pos * Math.cos(rot)); _y = startY + (pos * Math.sin(rot)); trans = 57.2957795130823; me = Number(_name.substr(9)); _global.enemyShotArr[me] = this; } function onEnterFrame() { rot = (direction + 90) / trans; _x = startX + (pos * Math.cos(rot)); _y = startY + (pos * Math.sin(rot)); pos = pos + (speed / _global.timewarp); if (hitTest(_root.player.hitarea)) { if ((_root.player.shield - damage) > 0) { _root.player.gotoAndPlay(2); _root.player.shield = _root.player.shield - damage; } else { _root.player.gotoAndPlay(3); _root.player.killed = true; _root.player.shield = 0; } (removeMovieClip());// not popped } if (_global.nukeActive) { (removeMovieClip());// not popped } if (_y > (_global.bottomEdge + 50)) { (removeMovieClip());// not popped } else if (_y < (_global.topEdge - 50)) { (removeMovieClip());// not popped } if (_x > (_global.rightEdge + 50)) { (removeMovieClip());// not popped } else if (_x < (_global.leftEdge - 50)) { (removeMovieClip());// not popped } } }
Symbol 370 MovieClip [__Packages.Shot] Frame 0
class Shot extends MovieClip { var damage, startX, shooter, startY, _x, _y, direction, speed, pos, rot, trans, me, _name, hitTest, removeMovieClip; function Shot () { super(); } function onLoad() { damage = 20; startX = shooter._x; startY = shooter._y; _x = startX; _y = startY; direction = shooter._rotation; speed = 14; pos = 14; rot = (direction + 90) / trans; _x = startX + (pos * Math.cos(rot)); _y = startY + (pos * Math.sin(rot)); trans = 57.2957795130823; me = Number(_name.substr(9)); _global.enemyShotArr[me] = this; } function onEnterFrame() { rot = (direction + 90) / trans; _x = startX + (pos * Math.cos(rot)); _y = startY + (pos * Math.sin(rot)); pos = pos + (speed / _global.timewarp); if (hitTest(_root.player.hitarea)) { if ((_root.player.shield - damage) > 0) { _root.player.gotoAndPlay(2); _root.player.shield = _root.player.shield - damage; } else { _root.player.gotoAndPlay(3); _root.player.killed = true; _root.player.shield = 0; } (removeMovieClip());// not popped } if (_global.nukeActive) { (removeMovieClip());// not popped } if (_y > (_global.bottomEdge + 50)) { (removeMovieClip());// not popped } else if (_y < (_global.topEdge - 50)) { (removeMovieClip());// not popped } if (_x > (_global.rightEdge + 50)) { (removeMovieClip());// not popped } else if (_x < (_global.leftEdge - 50)) { (removeMovieClip());// not popped } } }
Symbol 371 MovieClip [__Packages.PlayerShot] Frame 0
class PlayerShot extends MovieClip { var startX, startY, trans, speed, pos, rot, direction, _x, _y, me, _name, removeMovieClip; function PlayerShot () { super(); } function onLoad() { startX = _root.player._x; startY = _root.player._y; trans = 57.2957795130823; speed = 18; pos = 18; rot = (direction - 90) / trans; _x = startX + (pos * Math.cos(rot)); _y = startY + (pos * Math.sin(rot)); me = Number(_name.substr(4)); _global.playerShotArr[me] = this; _global.playerShotDamageArr[me] = _global.playerShotDamage; } function onEnterFrame() { rot = (direction - 90) / trans; _x = startX + (pos * Math.cos(rot)); _y = startY + (pos * Math.sin(rot)); pos = pos + speed; if (_y > (_global.bottomEdge + 50)) { (removeMovieClip());// not popped } else if (_y < (_global.topEdge - 50)) { (removeMovieClip());// not popped } if (_x > (_global.rightEdge + 50)) { (removeMovieClip());// not popped } else if (_x < (_global.leftEdge - 50)) { (removeMovieClip());// not popped } } }
Symbol 372 MovieClip [__Packages.MiniExpl] Frame 0
class MiniExpl extends MovieClip { var r, _xscale, _yscale; function MiniExpl () { super(); } function onLoad() { r = random(50) + 50; _xscale = r; _yscale = _xscale; _global.miniExplArr[_global.numberOfMiniExpl] = this; } }
Symbol 373 MovieClip [__Packages.BonusNuke] Frame 0
class BonusNuke extends MovieClip { var speed, _x, _y, hitarea, gotoAndStop, removeMovieClip; function BonusNuke () { super(); } function onLoad() { speed = 5; _x = random(_global.rightEdge - 50) + 50; _y = _global.topEdge - 50; } function onEnterFrame() { _y = _y + (speed / _global.timewarp); if (hitarea.hitTest(_root.player)) { if (_global.nukes < 3) { _global.nukes++; if (_global.nukes > 0) { _root.HUD.nuke1._visible = true; } if (_global.nukes > 1) { _root.HUD.nuke2._visible = true; } if (_global.nukes > 2) { _root.HUD.nuke3._visible = true; } } else { _global.score = _global.score + 200; } (gotoAndStop(2));// not popped } if (_y > (_global.bottomEdge + 50)) { (removeMovieClip());// not popped } } }
Symbol 374 MovieClip [__Packages.BonusAmmo] Frame 0
class BonusAmmo extends MovieClip { var speed, _x, _y, hitarea, gotoAndStop, removeMovieClip; function BonusAmmo () { super(); } function onLoad() { speed = 5; _x = random(_global.rightEdge - 50) + 50; _y = _global.topEdge - 50; } function onEnterFrame() { _y = _y + (speed / _global.timewarp); if (hitarea.hitTest(_root.player)) { if (_global.shotQuan < 5) { _global.shotQuan = _global.shotQuan + 1; } else { _global.score = _global.score + 150; } (gotoAndStop(2));// not popped } if (_y > (_global.bottomEdge + 50)) { (removeMovieClip());// not popped } } }
Symbol 375 MovieClip [__Packages.BonusTimewarp] Frame 0
class BonusTimewarp extends MovieClip { var speed, _x, _y, hitarea, gotoAndStop, removeMovieClip; function BonusTimewarp () { super(); } function onLoad() { speed = 5; _x = random(_global.rightEdge - 50) + 50; _y = _global.topEdge - 50; } function onEnterFrame() { _y = _y + (speed / _global.timewarp); if (hitarea.hitTest(_root.player)) { if (_global.timeWarpTime <= 100) { _global.timeWarpTime = _global.timeWarpTime + 50; } else { _global.timeWarpTime = 150; } if (_root.player.shield == 200) { _global.score = _global.score + 60; } (gotoAndStop(2));// not popped } if (_y > (_global.bottomEdge + 50)) { (removeMovieClip());// not popped } } }
Symbol 376 MovieClip [__Packages.BonusShield] Frame 0
class BonusShield extends MovieClip { var speed, _x, _y, hitarea, gotoAndStop, removeMovieClip; function BonusShield () { super(); } function onLoad() { speed = 5; _x = random(_global.rightEdge - 50) + 50; _y = _global.topEdge - 50; } function onEnterFrame() { _y = _y + (speed / _global.timewarp); if (hitarea.hitTest(_root.player)) { if (_root.player.shield < 75) { _root.player.shield = _root.player.shield + 25; } else { _root.player.shield = 100; } if (_root.player.shield == 100) { _global.score = _global.score + 30; } (gotoAndStop(2));// not popped } if (_y > (_global.bottomEdge + 50)) { (removeMovieClip());// not popped } } }
Symbol 377 MovieClip [__Packages.Crosshair] Frame 0
class Crosshair extends MovieClip { var swapDepths, _x, _y; function Crosshair () { super(); } function onLoad() { swapDepths(9998); } function onEnterFrame() { _x = _root._xmouse; _y = _root._ymouse; } }
Symbol 378 MovieClip [__Packages.PlayerAvatar] Frame 0
class PlayerAvatar extends MovieClip { var recoil, shield, killed, xStep, yStep, acc, maxSpeed, friction, bounce, startX, startY, _x, _y, nukeTriggered, futureX, _width, futureY, _height, i, shootDirection, _rotation; function PlayerAvatar () { super(); } function onLoad() { recoil = 100; shield = 100; killed = false; xStep = 0; yStep = 0; acc = 3; maxSpeed = 24; friction = 0.8; bounce = -0.75; startX = 200; startY = 350; _x = startX; _y = startY; nukeTriggered = false; } function onEnterFrame() { if (_global.nukeActive) { _global.nukeActive = false; } if (_global.ctrlStatus[_global.ctrlUp]) { if (yStep > (-maxSpeed)) { yStep = yStep - acc; } } if (_global.ctrlStatus[_global.ctrlDown]) { if (yStep < maxSpeed) { yStep = yStep + acc; } } if (_global.ctrlStatus[_global.ctrlLeft]) { if (xStep > (-maxSpeed)) { xStep = xStep - acc; } } if (_global.ctrlStatus[_global.ctrlRight]) { if (xStep < maxSpeed) { xStep = xStep + acc; } } if (_global.ctrlStatus[_global.ctrlAction2]) { if (_global.timeWarpTime > 0) { _global.timewarp = 4 * _global.gamespeed; _root.background.background.stop(); } } else { _root.background.background.play(); _global.timewarp = _global.gamespeed; } if (!_global.ctrlStatus[_global.ctrlAction]) { nukeTriggered = false; } if (_global.ctrlStatus[_global.ctrlAction] && (!nukeTriggered)) { nukeTriggered = true; if (_global.nukes > 0) { _global.nukeActive = true; _global.nukes--; _root.background.gotoAndPlay(2); if (_global.nukes < 1) { _root.HUD.nuke1._visible = false; } if (_global.nukes < 2) { _root.HUD.nuke2._visible = false; } if (_global.nukes < 3) { _root.HUD.nuke3._visible = false; } } } _root.rotate(this); xStep = xStep * friction; yStep = yStep * friction; if (Math.sqrt(xStep * xStep) < 0.1) { xStep = 0; } if (Math.sqrt(yStep * yStep) < 0.1) { yStep = 0; } if (xStep > 0) { futureX = (_x + xStep) + (_width / 2); if (futureX > _global.rightEdge) { xStep = xStep * bounce; } } else { futureX = (_x + xStep) - (_width / 2); if (futureX < _global.leftEdge) { xStep = xStep * bounce; } } if (yStep < 0) { futureY = (_y + yStep) - (_height / 2); if (futureY < _global.topEdge) { yStep = yStep * bounce; } } else { futureY = (_y + yStep) + (_height / 2); if (futureY > _global.bottomEdge) { yStep = yStep * bounce; } } _y = _y + yStep; _x = _x + xStep; if (recoil < 100) { recoil = recoil + 20; } } function onMouseDown() { if (recoil == 100) { i = 0; while (i < _global.shotQuan) { if ((i % 2) == 0) { shootDirection = _rotation + (i * 5); } else { shootDirection = _rotation - ((i + 1) * 5); } _root.attachMovie("PlayerShot", "shot" + _global.playerShots, _global.playerShotLevel + _global.playerShots, {direction:shootDirection}); if (_global.playerShots < _global.maxPlayerShots) { _global.playerShots++; } else { _global.playerShots = 0; } i++; } recoil = 0; } } }
Symbol 98 Button
on (release) { getURL ("http://www.mindistortion.net", "_blank"); }
Symbol 99 Button
on (release) { getURL ("http://www.mindistortion.tv", "_blank"); }
Symbol 101 MovieClip Frame 75
_root.play();
Symbol 145 Button
on (release) { _root.play(); }
Symbol 146 MovieClip Frame 143
_root.play(); stop();
Symbol 152 MovieClip Frame 2
if (!_global.playsounds) { stop(); } stopAllSounds();
Symbol 152 MovieClip Frame 5
stop();
Symbol 152 MovieClip Frame 7
stopAllSounds();
Symbol 155 Button
on (release) { gotoAndPlay (41); }
Symbol 159 Button
on (release) { gotoAndStop (38); }
Symbol 162 Button
on (release) { gotoAndStop (39); }
Symbol 165 Button
on (release) { gotoAndStop (40); }
Symbol 168 Button
on (release) { getURL ("http://www.mindistortion.tv", "_blank"); }
Symbol 172 Button
on (release) { getURL ("http://www.armorgames.com", "_blank"); }
Symbol 176 Button
on (release) { gotoAndPlay (11); }
Symbol 178 Button
on (release) { gotoAndPlay (1); }
Symbol 179 MovieClip Frame 6
_global.playsounds = true; _root.jukebox.gotoAndPlay(3);
Symbol 179 MovieClip Frame 10
stop();
Symbol 179 MovieClip Frame 17
_global.playsounds = false; stopAllSounds();
Symbol 179 MovieClip Frame 20
stop();
Symbol 182 Button
on (release) { gotoAndStop (37); }
Symbol 185 MovieClip Frame 15
stop();
Symbol 236 MovieClip Frame 1
_root.myurl = _root._url; _root.domain1 = _root.myurl.substring(0, 28); _root.domain2 = _root.myurl.substring(0, 27); _root.domain3 = _root.myurl.substring(0, 31); if (((_root.domain1 == "http://www.mindistortion.net") || (_root.domain2 == "http://www.mindistortion.tv")) || (_root.domain3 == "http://mindistortion.finito.net")) { gotoAndPlay (5); } else { gotoAndStop (2); }
Symbol 236 MovieClip Frame 8
stop(); remoteVars = new LoadVars(); remoteVars.load("../../processing/readHighscore.php?list_size=15&highscore_table=highscore_astroblaster"); remoteVars.onLoad = function () { name1 = remoteVars.name1; name2 = remoteVars.name2; name3 = remoteVars.name3; name4 = remoteVars.name4; name5 = remoteVars.name5; name6 = remoteVars.name6; name7 = remoteVars.name7; name8 = remoteVars.name8; name9 = remoteVars.name9; name10 = remoteVars.name10; name11 = remoteVars.name11; name12 = remoteVars.name12; name13 = remoteVars.name13; name14 = remoteVars.name14; name15 = remoteVars.name15; score1 = remoteVars.score1; score2 = remoteVars.score2; score3 = remoteVars.score3; score4 = remoteVars.score4; score5 = remoteVars.score5; score6 = remoteVars.score6; score7 = remoteVars.score7; score8 = remoteVars.score8; score9 = remoteVars.score9; score10 = remoteVars.score10; score11 = remoteVars.score11; score12 = remoteVars.score12; score13 = remoteVars.score13; score14 = remoteVars.score14; score15 = remoteVars.score15; play(); };
Symbol 236 MovieClip Frame 10
stop();
Symbol 238 Button
on (release) { getURL ("http://www.mindistortion.tv", "_blank"); }
Symbol 241 MovieClip Frame 15
stop();
Instance of Symbol 247 MovieClip in Symbol 248 MovieClip Frame 1
/* no clip actions */
Symbol 256 MovieClip Frame 19
gotoAndPlay (1);
Symbol 258 MovieClip Frame 1
stop();
Symbol 258 MovieClip Frame 10
gotoAndStop (1);
Symbol 263 MovieClip Frame 2
if (!_global.playsounds) { stop(); } stopAllSounds();
Symbol 263 MovieClip Frame 5
stop();
Symbol 263 MovieClip Frame 7
stopAllSounds();
Symbol 266 MovieClip Frame 1
stop();
Symbol 266 MovieClip Frame 2
stop();
Symbol 281 MovieClip Frame 1
onEnterFrame = function () { timewarpBar._xscale = _global.timeWarpTime / 1.5; score = _global.score; if (_root.player.shield <= 0) { _root.player.shield = 0; } if (_root.player.shield <= 20) { shieldIcon.gotoAndStop(2); } else { shieldIcon.gotoAndStop(1); } targetScale = _root.player.shield; scaleStep = (shield._xscale - targetScale) / 5; if (scaleStep > 0.5) { shield._xscale = shield._xscale - scaleStep; } else { shield._xscale = targetScale; } shotsIcon.gotoAndStop(_global.shotQuan); recoilBar._xscale = _root.player.recoil; };
Instance of Symbol 40 MovieClip "nuke1" in Symbol 281 MovieClip Frame 1
onClipEvent (load) { if (_global.nukes > 0) { _visible = true; } else { _visible = false; } }
Instance of Symbol 40 MovieClip "nuke2" in Symbol 281 MovieClip Frame 1
onClipEvent (load) { if (_global.nukes > 1) { _visible = true; } else { _visible = false; } }
Instance of Symbol 40 MovieClip "nuke3" in Symbol 281 MovieClip Frame 1
onClipEvent (load) { if (_global.nukes > 2) { _visible = true; } else { _visible = false; } }
Symbol 288 Button
on (release) { _global.ready = true; _global.wave++; if (_global.attackerDelay >= 10) { _global.attackerDelay = Math.floor(_global.attackerDelay * 0.9); } else { _global.gamespeed = _global.gamespeed - 0.05; } _global.attackers = 0; gotoAndPlay (5); }
Symbol 294 Button
on (release) { getURL ("http://www.armorgames.com", "_blank"); }
Symbol 297 Button
on (release) { Mouse.show(); _root.gotoAndPlay("startgame"); }
Symbol 301 Button
on (release) { Mouse.show(); _root.gotoAndStop("mainmenu"); }
Symbol 305 Button
on (release) { Mouse.show(); _root.gotoAndStop("submithighscore"); }
Symbol 306 MovieClip Frame 1
announcement = "Wave " + _global.wave;
Symbol 306 MovieClip Frame 10
stop();
Symbol 306 MovieClip Frame 11
stop();
Symbol 315 Button
on (release) { if (playername != "") { play(); } }
Symbol 362 MovieClip Frame 1
stop(); score = _global.score; playername = ""; loaded = "";
Symbol 362 MovieClip Frame 2
function bitOR(a, b) { var _local1 = (a & 1) | (b & 1); var _local2 = (a >>> 1) | (b >>> 1); return((_local2 << 1) | _local1); } function bitXOR(a, b) { var _local1 = (a & 1) ^ (b & 1); var _local2 = (a >>> 1) ^ (b >>> 1); return((_local2 << 1) | _local1); } function bitAND(a, b) { var _local1 = (a & 1) & (b & 1); var _local2 = (a >>> 1) & (b >>> 1); return((_local2 << 1) | _local1); } function addme(x, y) { var _local1 = (x & 65535) + (y & 65535); var _local2 = ((x >> 16) + (y >> 16)) + (_local1 >> 16); return((_local2 << 16) | (_local1 & 65535)); } function rhex(num) { str = ""; j = 0; while (j <= 3) { str = str + (hex_chr.charAt((num >> ((j * 8) + 4)) & 15) + hex_chr.charAt((num >> (j * 8)) & 15)); j++; } return(str); } function str2blks_MD5(str) { nblk = ((str.length + 8) >> 6) + 1; blks = new Array(nblk * 16); i = 0; while (i < (nblk * 16)) { blks[i] = 0; i++; } i = 0; while (i < str.length) { blks[i >> 2] = blks[i >> 2] | (str.charCodeAt(i) << ((((str.length * 8) + i) % 4) * 8)); i++; } blks[i >> 2] = blks[i >> 2] | (128 << ((((str.length * 8) + i) % 4) * 8)); var _local2 = str.length * 8; blks[(nblk * 16) - 2] = _local2 & 255; blks[(nblk * 16) - 2] = blks[(nblk * 16) - 2] | (((_local2 >>> 8) & 255) << 8); blks[(nblk * 16) - 2] = blks[(nblk * 16) - 2] | (((_local2 >>> 16) & 255) << 16); blks[(nblk * 16) - 2] = blks[(nblk * 16) - 2] | (((_local2 >>> 24) & 255) << 24); return(blks); } function rol(num, cnt) { return((num << cnt) | (num >>> (32 - cnt))); } function cmn(q, a, b, x, s, t) { return(addme(rol(addme(addme(a, q), addme(x, t)), s), b)); } function ff(a, b, c, d, x, s, t) { return(cmn(bitOR(bitAND(b, c), bitAND(~b, d)), a, b, x, s, t)); } function gg(a, b, c, d, x, s, t) { return(cmn(bitOR(bitAND(b, d), bitAND(c, ~d)), a, b, x, s, t)); } function hh(a, b, c, d, x, s, t) { return(cmn(bitXOR(bitXOR(b, c), d), a, b, x, s, t)); } function ii(a, b, c, d, x, s, t) { return(cmn(bitXOR(c, bitOR(b, ~d)), a, b, x, s, t)); } function calcMD5(str) { x = str2blks_MD5(str); a = 1732584193 /* 0x67452301 */; b = -271733879; c = -1732584194; d = 271733878 /* 0x10325476 */; var _local1; i = 0; while (i < x.length) { olda = a; oldb = b; oldc = c; oldd = d; _local1 = 0; a = ff(a, b, c, d, x[i + 0], 7, -680876936); d = ff(d, a, b, c, x[i + 1], 12, -389564586); c = ff(c, d, a, b, x[i + 2], 17, 606105819); b = ff(b, c, d, a, x[i + 3], 22, -1044525330); a = ff(a, b, c, d, x[i + 4], 7, -176418897); d = ff(d, a, b, c, x[i + 5], 12, 1200080426); c = ff(c, d, a, b, x[i + 6], 17, -1473231341); b = ff(b, c, d, a, x[i + 7], 22, -45705983); a = ff(a, b, c, d, x[i + 8], 7, 1770035416); d = ff(d, a, b, c, x[i + 9], 12, -1958414417); c = ff(c, d, a, b, x[i + 10], 17, -42063); b = ff(b, c, d, a, x[i + 11], 22, -1990404162); a = ff(a, b, c, d, x[i + 12], 7, 1804603682); d = ff(d, a, b, c, x[i + 13], 12, -40341101); c = ff(c, d, a, b, x[i + 14], 17, -1502002290); b = ff(b, c, d, a, x[i + 15], 22, 1236535329); a = gg(a, b, c, d, x[i + 1], 5, -165796510); d = gg(d, a, b, c, x[i + 6], 9, -1069501632); c = gg(c, d, a, b, x[i + 11], 14, 643717713); b = gg(b, c, d, a, x[i + 0], 20, -373897302); a = gg(a, b, c, d, x[i + 5], 5, -701558691); d = gg(d, a, b, c, x[i + 10], 9, 38016083); c = gg(c, d, a, b, x[i + 15], 14, -660478335); b = gg(b, c, d, a, x[i + 4], 20, -405537848); a = gg(a, b, c, d, x[i + 9], 5, 568446438); d = gg(d, a, b, c, x[i + 14], 9, -1019803690); c = gg(c, d, a, b, x[i + 3], 14, -187363961); b = gg(b, c, d, a, x[i + 8], 20, 1163531501); a = gg(a, b, c, d, x[i + 13], 5, -1444681467); d = gg(d, a, b, c, x[i + 2], 9, -51403784); c = gg(c, d, a, b, x[i + 7], 14, 1735328473); b = gg(b, c, d, a, x[i + 12], 20, -1926607734); a = hh(a, b, c, d, x[i + 5], 4, -378558); d = hh(d, a, b, c, x[i + 8], 11, -2022574463); c = hh(c, d, a, b, x[i + 11], 16, 1839030562); b = hh(b, c, d, a, x[i + 14], 23, -35309556); a = hh(a, b, c, d, x[i + 1], 4, -1530992060); d = hh(d, a, b, c, x[i + 4], 11, 1272893353); c = hh(c, d, a, b, x[i + 7], 16, -155497632); b = hh(b, c, d, a, x[i + 10], 23, -1094730640); a = hh(a, b, c, d, x[i + 13], 4, 681279174); d = hh(d, a, b, c, x[i + 0], 11, -358537222); c = hh(c, d, a, b, x[i + 3], 16, -722521979); b = hh(b, c, d, a, x[i + 6], 23, 76029189); a = hh(a, b, c, d, x[i + 9], 4, -640364487); d = hh(d, a, b, c, x[i + 12], 11, -421815835); c = hh(c, d, a, b, x[i + 15], 16, 530742520); b = hh(b, c, d, a, x[i + 2], 23, -995338651); a = ii(a, b, c, d, x[i + 0], 6, -198630844); d = ii(d, a, b, c, x[i + 7], 10, 1126891415); c = ii(c, d, a, b, x[i + 14], 15, -1416354905); b = ii(b, c, d, a, x[i + 5], 21, -57434055); a = ii(a, b, c, d, x[i + 12], 6, 1700485571); d = ii(d, a, b, c, x[i + 3], 10, -1894986606); c = ii(c, d, a, b, x[i + 10], 15, -1051523); b = ii(b, c, d, a, x[i + 1], 21, -2054922799); a = ii(a, b, c, d, x[i + 8], 6, 1873313359); d = ii(d, a, b, c, x[i + 15], 10, -30611744); c = ii(c, d, a, b, x[i + 6], 15, -1560198380); b = ii(b, c, d, a, x[i + 13], 21, 1309151649); a = ii(a, b, c, d, x[i + 4], 6, -145523070); d = ii(d, a, b, c, x[i + 11], 10, -1120210379); c = ii(c, d, a, b, x[i + 2], 15, 718787259); b = ii(b, c, d, a, x[i + 9], 21, -343485551); a = addme(a, olda); b = addme(b, oldb); c = addme(c, oldc); d = addme(d, oldd); i = i + 16; } return(((rhex(a) + rhex(b)) + rhex(c)) + rhex(d)); } var hex_chr = "0123456789abcdef";
Symbol 362 MovieClip Frame 3
highscore_table = "highscore_astroblaster"; list_size = 15; r = Math.round(random(100)) + 1; keycheck = calcMD5(String((score * r) + 1984)); loadVariables ("../../processing/writeHighscore.php", this, "POST");
Symbol 362 MovieClip Frame 7
if ((loaded == undefined) || (loaded == "")) { gotoAndPlay(_currentframe - 2); }
Symbol 362 MovieClip Frame 8
stop(); remoteVars = new LoadVars(); remoteVars.load("../../processing/readHighscore.php?list_size=15&highscore_table=highscore_astroblaster"); remoteVars.onLoad = function () { name1 = remoteVars.name1; name2 = remoteVars.name2; name3 = remoteVars.name3; name4 = remoteVars.name4; name5 = remoteVars.name5; name6 = remoteVars.name6; name7 = remoteVars.name7; name8 = remoteVars.name8; name9 = remoteVars.name9; name10 = remoteVars.name10; name11 = remoteVars.name11; name12 = remoteVars.name12; name13 = remoteVars.name13; name14 = remoteVars.name14; name15 = remoteVars.name15; score1 = remoteVars.score1; score2 = remoteVars.score2; score3 = remoteVars.score3; score4 = remoteVars.score4; score5 = remoteVars.score5; score6 = remoteVars.score6; score7 = remoteVars.score7; score8 = remoteVars.score8; score9 = remoteVars.score9; score10 = remoteVars.score10; score11 = remoteVars.score11; score12 = remoteVars.score12; score13 = remoteVars.score13; score14 = remoteVars.score14; score15 = remoteVars.score15; play(); };
Symbol 362 MovieClip Frame 10
stop();

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Instance Names

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"announce"Frame 106Symbol 306 MovieClip
"hitarea"Symbol 12 MovieClip [PlayerAvatar] Frame 1Symbol 2 MovieClip
"hitarea"Symbol 15 MovieClip [Attacker04] Frame 1Symbol 2 MovieClip
"hitarea"Symbol 18 MovieClip [Attacker06] Frame 1Symbol 2 MovieClip
"hitarea"Symbol 21 MovieClip [Attacker03] Frame 1Symbol 2 MovieClip
"hitarea"Symbol 24 MovieClip [Attacker05] Frame 1Symbol 2 MovieClip
"hitarea"Symbol 27 MovieClip [Attacker02] Frame 1Symbol 2 MovieClip
"hitarea"Symbol 30 MovieClip [Attacker01] Frame 1Symbol 2 MovieClip
"hitarea"Symbol 48 MovieClip [BonusNuke] Frame 1Symbol 2 MovieClip
"hitarea"Symbol 56 MovieClip [BonusAmmo] Frame 1Symbol 2 MovieClip
"hitarea"Symbol 62 MovieClip [BonusTimewarp] Frame 1Symbol 2 MovieClip
"hitarea"Symbol 68 MovieClip [BonusShield] Frame 1Symbol 2 MovieClip
"background"Symbol 258 MovieClip Frame 1Symbol 256 MovieClip
"shieldIcon"Symbol 281 MovieClip Frame 1Symbol 266 MovieClip
"shield"Symbol 281 MovieClip Frame 1Symbol 270 MovieClip
"shotsIcon"Symbol 281 MovieClip Frame 1Symbol 52 MovieClip
"recoilBar"Symbol 281 MovieClip Frame 1Symbol 274 MovieClip
"timewarpBar"Symbol 281 MovieClip Frame 1Symbol 278 MovieClip
"nuke1"Symbol 281 MovieClip Frame 1Symbol 40 MovieClip
"nuke2"Symbol 281 MovieClip Frame 1Symbol 40 MovieClip
"nuke3"Symbol 281 MovieClip Frame 1Symbol 40 MovieClip

Special Tags

Protect (24)Timeline Frame 10 bytes ""
ExportAssets (56)Timeline Frame 1Symbol 12 as "PlayerAvatar"
ExportAssets (56)Timeline Frame 1Symbol 15 as "Attacker04"
ExportAssets (56)Timeline Frame 1Symbol 18 as "Attacker06"
ExportAssets (56)Timeline Frame 1Symbol 21 as "Attacker03"
ExportAssets (56)Timeline Frame 1Symbol 24 as "Attacker05"
ExportAssets (56)Timeline Frame 1Symbol 27 as "Attacker02"
ExportAssets (56)Timeline Frame 1Symbol 30 as "Attacker01"
ExportAssets (56)Timeline Frame 1Symbol 33 as "MultiShot"
ExportAssets (56)Timeline Frame 1Symbol 34 as "Shot"
ExportAssets (56)Timeline Frame 1Symbol 37 as "PlayerShot"
ExportAssets (56)Timeline Frame 1Symbol 38 as "MiniExpl"
ExportAssets (56)Timeline Frame 1Symbol 48 as "BonusNuke"
ExportAssets (56)Timeline Frame 1Symbol 56 as "BonusAmmo"
ExportAssets (56)Timeline Frame 1Symbol 62 as "BonusTimewarp"
ExportAssets (56)Timeline Frame 1Symbol 68 as "BonusShield"
ExportAssets (56)Timeline Frame 1Symbol 70 as "Crosshair"
ExportAssets (56)Timeline Frame 1Symbol 363 as "__Packages.Attacker04"
ExportAssets (56)Timeline Frame 1Symbol 364 as "__Packages.Attacker06"
ExportAssets (56)Timeline Frame 1Symbol 365 as "__Packages.Attacker03"
ExportAssets (56)Timeline Frame 1Symbol 366 as "__Packages.Attacker05"
ExportAssets (56)Timeline Frame 1Symbol 367 as "__Packages.Attacker02"
ExportAssets (56)Timeline Frame 1Symbol 368 as "__Packages.Attacker01"
ExportAssets (56)Timeline Frame 1Symbol 369 as "__Packages.MultiShot"
ExportAssets (56)Timeline Frame 1Symbol 370 as "__Packages.Shot"
ExportAssets (56)Timeline Frame 1Symbol 371 as "__Packages.PlayerShot"
ExportAssets (56)Timeline Frame 1Symbol 372 as "__Packages.MiniExpl"
ExportAssets (56)Timeline Frame 1Symbol 373 as "__Packages.BonusNuke"
ExportAssets (56)Timeline Frame 1Symbol 374 as "__Packages.BonusAmmo"
ExportAssets (56)Timeline Frame 1Symbol 375 as "__Packages.BonusTimewarp"
ExportAssets (56)Timeline Frame 1Symbol 376 as "__Packages.BonusShield"
ExportAssets (56)Timeline Frame 1Symbol 377 as "__Packages.Crosshair"
ExportAssets (56)Timeline Frame 1Symbol 378 as "__Packages.PlayerAvatar"

Labels

"mainmenu"Frame 36
"startgame"Frame 41
"submithighscore"Frame 107

Dynamic Text Variables

statusSymbol 83 EditableText"loading..."
name1Symbol 201 EditableText"0000000000000"
name2Symbol 202 EditableText"0000000000000"
name3Symbol 203 EditableText"0000000000000"
name4Symbol 204 EditableText"0000000000000"
name5Symbol 205 EditableText"0000000000000"
name6Symbol 206 EditableText"0000000000000"
name7Symbol 207 EditableText"0000000000000"
name8Symbol 208 EditableText"0000000000000"
name9Symbol 209 EditableText"0000000000000"
name10Symbol 210 EditableText"0000000000000"
score4Symbol 211 EditableText"0000000000000"
score5Symbol 212 EditableText"0000000000000"
score6Symbol 213 EditableText"0000000000000"
score7Symbol 214 EditableText"0000000000000"
score8Symbol 215 EditableText"0000000000000"
score9Symbol 216 EditableText"0000000000000"
score10Symbol 217 EditableText"0000000000000"
score1Symbol 218 EditableText"0000000000000"
score2Symbol 219 EditableText"0000000000000"
score3Symbol 220 EditableText"0000000000000"
name11Symbol 226 EditableText"0000000000000"
name12Symbol 227 EditableText"0000000000000"
name13Symbol 228 EditableText"0000000000000"
name14Symbol 229 EditableText"0000000000000"
name15Symbol 230 EditableText"0000000000000"
score11Symbol 231 EditableText"0000000000000"
score12Symbol 232 EditableText"0000000000000"
score13Symbol 233 EditableText"0000000000000"
score14Symbol 234 EditableText"0000000000000"
score15Symbol 235 EditableText"0000000000000"
scoreSymbol 280 EditableText""
announcementSymbol 283 EditableText""
scoreSymbol 310 EditableText""
playernameSymbol 311 EditableText""
name1Symbol 327 EditableText"0000000000000"
name2Symbol 328 EditableText"0000000000000"
name3Symbol 329 EditableText"0000000000000"
name4Symbol 330 EditableText"0000000000000"
name5Symbol 331 EditableText"0000000000000"
name6Symbol 332 EditableText"0000000000000"
name7Symbol 333 EditableText"0000000000000"
name8Symbol 334 EditableText"0000000000000"
name9Symbol 335 EditableText"0000000000000"
name10Symbol 336 EditableText"0000000000000"
score4Symbol 337 EditableText"0000000000000"
score5Symbol 338 EditableText"0000000000000"
score6Symbol 339 EditableText"0000000000000"
score7Symbol 340 EditableText"0000000000000"
score8Symbol 341 EditableText"0000000000000"
score9Symbol 342 EditableText"0000000000000"
score10Symbol 343 EditableText"0000000000000"
score1Symbol 344 EditableText"0000000000000"
score2Symbol 345 EditableText"0000000000000"
score3Symbol 346 EditableText"0000000000000"
name11Symbol 352 EditableText"0000000000000"
name12Symbol 353 EditableText"0000000000000"
name13Symbol 354 EditableText"0000000000000"
name14Symbol 355 EditableText"0000000000000"
name15Symbol 356 EditableText"0000000000000"
score11Symbol 357 EditableText"0000000000000"
score12Symbol 358 EditableText"0000000000000"
score13Symbol 359 EditableText"0000000000000"
score14Symbol 360 EditableText"0000000000000"
score15Symbol 361 EditableText"0000000000000"




http://swfchan.com/13/60897/info.shtml
Created: 15/4 -2019 22:20:35 Last modified: 15/4 -2019 22:20:35 Server time: 17/05 -2024 00:26:51