Frame 20
countcap = 0;
sound = 1;
Frame 32
countries = 50;
score = 0;
list = countries;
country = new Array(countries - 1);
country[0] = "Alabama";
country[1] = "Alaska";
country[2] = "Arizona";
country[3] = "Arkansas";
country[4] = "California";
country[5] = "Colorado";
country[6] = "Connecticut";
country[7] = "Delaware";
country[8] = "Florida";
country[9] = "Georgia";
country[10] = "Hawaii";
country[11] = "Idaho";
country[12] = "Illinois";
country[13] = "Indiana";
country[14] = "Iowa";
country[15] = "Kansas";
country[16] = "Kentucky";
country[17] = "Louisiana";
country[18] = "Maine";
country[19] = "Maryland";
country[20] = "Massachusetts";
country[21] = "Michigan";
country[22] = "Minnesota";
country[23] = "Mississippi";
country[24] = "Missouri";
country[25] = "Montana";
country[26] = "Nebraska";
country[27] = "Nevada";
country[28] = "New Hampshire";
country[29] = "New Jersey";
country[30] = "New Mexico";
country[31] = "New York";
country[32] = "North Carolina";
country[33] = "North Dakota";
country[34] = "Ohio";
country[35] = "Oklahoma";
country[36] = "Oregon";
country[37] = "Pennsylvania";
country[38] = "Rhode Island";
country[39] = "South Carolina";
country[40] = "South Dakota";
country[41] = "Tennessee";
country[42] = "Texas";
country[43] = "Utah";
country[44] = "Vermont";
country[45] = "Virginia";
country[46] = "Washington";
country[47] = "West Virginia";
country[48] = "Wisconsin";
country[49] = "Wyoming";
capital = new Array(countries - 1);
capital[0] = "Montgomery";
capital[1] = "Juneau";
capital[2] = "Phoenix";
capital[3] = "Little Rock";
capital[4] = "Sacramento";
capital[5] = "Denver";
capital[6] = "Hartford";
capital[7] = "Dover";
capital[8] = "Tallahassee";
capital[9] = "Atlanta";
capital[10] = "Honolulu";
capital[11] = "Boise";
capital[12] = "Springfield";
capital[13] = "Indianapolis";
capital[14] = "Des Moines";
capital[15] = "Topeka";
capital[16] = "Frankfort";
capital[17] = "Baton Rouge";
capital[18] = "Augusta";
capital[19] = "Annapolis";
capital[20] = "Boston";
capital[21] = "Lansing";
capital[22] = "Saint Paul";
capital[23] = "Jackson";
capital[24] = "Jefferson City";
capital[25] = "Helena";
capital[26] = "Lincoln";
capital[27] = "Carson City";
capital[28] = "Concord";
capital[29] = "Trenton";
capital[30] = "Santa Fe";
capital[31] = "Albany";
capital[32] = "Raleigh";
capital[33] = "Bismarck";
capital[34] = "Columbus";
capital[35] = "Oklahoma City";
capital[36] = "Salem";
capital[37] = "Harrisburg";
capital[38] = "Providence";
capital[39] = "Columbia";
capital[40] = "Pierre";
capital[41] = "Nashville";
capital[42] = "Austin";
capital[43] = "Salt Lake City";
capital[44] = "Montpelier";
capital[45] = "Richmond";
capital[46] = "Olympia";
capital[47] = "Charleston";
capital[48] = "Madison";
capital[49] = "Cheyenne";
abbrev = new Array(countries - 1);
abbrev[0] = "AL";
abbrev[1] = "AK";
abbrev[2] = "AZ";
abbrev[3] = "AR";
abbrev[4] = "CA";
abbrev[5] = "CO";
abbrev[6] = "CT";
abbrev[7] = "DE";
abbrev[8] = "FL";
abbrev[9] = "GA";
abbrev[10] = "HI";
abbrev[11] = "ID";
abbrev[12] = "IL";
abbrev[13] = "IN";
abbrev[14] = "IA";
abbrev[15] = "KS";
abbrev[16] = "KY";
abbrev[17] = "LA";
abbrev[18] = "ME";
abbrev[19] = "MD";
abbrev[20] = "MA";
abbrev[21] = "MI";
abbrev[22] = "MN";
abbrev[23] = "MS";
abbrev[24] = "MO";
abbrev[25] = "MT";
abbrev[26] = "NE";
abbrev[27] = "NV";
abbrev[28] = "NH";
abbrev[29] = "NJ";
abbrev[30] = "NM";
abbrev[31] = "NY";
abbrev[32] = "NC";
abbrev[33] = "ND";
abbrev[34] = "OH";
abbrev[35] = "OK";
abbrev[36] = "OR";
abbrev[37] = "PA";
abbrev[38] = "RI";
abbrev[39] = "SC";
abbrev[40] = "SD";
abbrev[41] = "TN";
abbrev[42] = "TX";
abbrev[43] = "UT";
abbrev[44] = "VT";
abbrev[45] = "VA";
abbrev[46] = "WA";
abbrev[47] = "WV";
abbrev[48] = "WI";
abbrev[49] = "WY";
nickname = new Array(countries - 1);
nickname[0] = "Yellowhammer State";
nickname[1] = "The Last Frontier";
nickname[2] = "The Grand Canyon State";
nickname[3] = "The Natural State";
nickname[4] = "Golden State";
nickname[5] = "Centennial State";
nickname[6] = "Constitution State";
nickname[7] = "Diamond/Blue Hen State";
nickname[8] = "Sunshine State";
nickname[9] = "Peach State";
nickname[10] = "Aloha State";
nickname[11] = "Gem State";
nickname[12] = "Prairie State";
nickname[13] = "Hoosier State";
nickname[14] = "Hawkeye State";
nickname[15] = "Sunflower State";
nickname[16] = "Bluegrass State";
nickname[17] = "Pelican State";
nickname[18] = "Pine Tree State";
nickname[19] = "Old Line State";
nickname[20] = "Bay State";
nickname[21] = "Wolverine/Great Lakes State";
nickname[22] = "North Star State";
nickname[23] = "Magnolia State";
nickname[24] = "Show Me State";
nickname[25] = "Treasure State";
nickname[26] = "Cornhusker State";
nickname[27] = "The Silver State";
nickname[28] = "Granite State";
nickname[29] = "Garden State";
nickname[30] = "Land of Enchantment";
nickname[31] = "Empire State";
nickname[32] = "Old North/Tar Heel State";
nickname[33] = "Flickertail/Roughrider State";
nickname[34] = "Buckeye State";
nickname[35] = "Sooner State";
nickname[36] = "Beaver State";
nickname[37] = "Keystone State";
nickname[38] = "The Ocean State";
nickname[39] = "Palmetto State";
nickname[40] = "Mount Rushmore State";
nickname[41] = "Volunteer State";
nickname[42] = "Lone Star State";
nickname[43] = "The Beehive State";
nickname[44] = "Green Mountain State";
nickname[45] = "Old Dominion State";
nickname[46] = "The Evergreen State";
nickname[47] = "Mountain State";
nickname[48] = "Badger State";
nickname[49] = "Equality State";
Frame 67
stop();
Frame 68
if (countcap == 0) {
city_mc._visible = false;
code_mc._visible = false;
name_mc._visible = false;
country_txt._visible = true;
capital_txt._visible = false;
name_txt._visible = false;
letter_txt._visible = false;
} else if (countcap == 1) {
city_mc._visible = true;
code_mc._visible = false;
name_mc._visible = false;
country_txt._visible = false;
capital_txt._visible = true;
name_txt._visible = false;
letter_txt._visible = false;
} else if (countcap == 2) {
city_mc._visible = false;
code_mc._visible = false;
name_mc._visible = true;
country_txt._visible = false;
capital_txt._visible = false;
name_txt._visible = true;
letter_txt._visible = false;
} else {
city_mc._visible = false;
code_mc._visible = true;
name_mc._visible = false;
country_txt._visible = false;
capital_txt._visible = false;
name_txt._visible = false;
letter_txt._visible = true;
}
if (sound == 1) {
mute._visible = true;
unmute._visible = false;
} else {
mute._visible = false;
unmute._visible = true;
}
Frame 69
score_txt.text = score;
var y = x;
if (storage == 1) {
var storage = 0;
stop();
} else if (list == 0) {
gotoAndPlay ("end");
} else if (list == 1) {
country_txt.text = country[0];
capital_txt.text = capital[0];
name_txt.text = nickname[0];
letter_txt.text = abbrev[0];
stop();
} else {
var x = Math.floor(Math.random() * list);
if (x == y) {
gotoAndPlay ("map");
} else {
country_txt.text = country[x];
capital_txt.text = capital[x];
name_txt.text = nickname[x];
letter_txt.text = abbrev[x];
stop();
}
}
Frame 70
if (sound == 0) {
gotoAndPlay ("wrongmute");
}
Frame 79
var score = (score - 5);
gotoAndPlay ("map");
Frame 80
if (sound == 0) {
gotoAndPlay ("rightmute");
}
Frame 89
var score = (score + 10);
country.splice(x, 1);
capital.splice(x, 1);
nickname.splice(x, 1);
abbrev.splice(x, 1);
var list = (list - 1);
gotoAndPlay ("map");
Frame 90
stop();
var storage = 1;
Frame 91
var storage = 1;
Frame 92
total_txt.text = ((score + " (") + Math.round((countries / ((((countries * 10) - score) / 5) + countries)) * 100)) + "%)";
stop();
Symbol 20 Button
on (release) {
countcap = 0;
gotoAndPlay ("map");
}
Symbol 26 Button
on (release) {
countcap = 1;
gotoAndPlay ("map");
}
Symbol 29 Button
on (release) {
countcap = 3;
gotoAndPlay ("map");
}
Symbol 32 Button
on (release) {
countcap = 2;
gotoAndPlay ("map");
}
Symbol 40 Button
on (release) {
gotoAndPlay ("start");
}
Symbol 45 Button
on (release) {
if (country_txt.text == "Alaska") {
alaska_btn._visible = false;
gotoAndPlay ("right");
} else {
gotoAndPlay ("wrong");
}
}
Symbol 49 Button
on (release) {
if (country_txt.text == "Hawaii") {
hawaii_btn._visible = false;
gotoAndPlay ("right");
} else {
gotoAndPlay ("wrong");
}
}
Symbol 53 Button
on (release) {
if (country_txt.text == "Texas") {
texas_btn._visible = false;
gotoAndPlay ("right");
} else {
gotoAndPlay ("wrong");
}
}
Symbol 57 Button
on (release) {
if (country_txt.text == "Louisiana") {
louis_btn._visible = false;
gotoAndPlay ("right");
} else {
gotoAndPlay ("wrong");
}
}
Symbol 61 Button
on (release) {
if (country_txt.text == "Mississippi") {
missi_btn._visible = false;
gotoAndPlay ("right");
} else {
gotoAndPlay ("wrong");
}
}
Symbol 65 Button
on (release) {
if (country_txt.text == "Alabama") {
alabama_btn._visible = false;
gotoAndPlay ("right");
} else {
gotoAndPlay ("wrong");
}
}
Symbol 69 Button
on (release) {
if (country_txt.text == "Georgia") {
georgia_btn._visible = false;
gotoAndPlay ("right");
} else {
gotoAndPlay ("wrong");
}
}
Symbol 73 Button
on (release) {
if (country_txt.text == "Florida") {
florida_btn._visible = false;
gotoAndPlay ("right");
} else {
gotoAndPlay ("wrong");
}
}
Symbol 77 Button
on (release) {
if (country_txt.text == "South Carolina") {
scarolina_btn._visible = false;
gotoAndPlay ("right");
} else {
gotoAndPlay ("wrong");
}
}
Symbol 81 Button
on (release) {
if (country_txt.text == "North Carolina") {
ncarolina_btn._visible = false;
gotoAndPlay ("right");
} else {
gotoAndPlay ("wrong");
}
}
Symbol 85 Button
on (release) {
if (country_txt.text == "Arkansas") {
arkansas_btn._visible = false;
gotoAndPlay ("right");
} else {
gotoAndPlay ("wrong");
}
}
Symbol 89 Button
on (release) {
if (country_txt.text == "Tennessee") {
tenne_btn._visible = false;
gotoAndPlay ("right");
} else {
gotoAndPlay ("wrong");
}
}
Symbol 93 Button
on (release) {
if (country_txt.text == "Montana") {
montana_btn._visible = false;
gotoAndPlay ("right");
} else {
gotoAndPlay ("wrong");
}
}
Symbol 97 Button
on (release) {
if (country_txt.text == "Washington") {
washington_btn._visible = false;
gotoAndPlay ("right");
} else {
gotoAndPlay ("wrong");
}
}
Symbol 101 Button
on (release) {
if (country_txt.text == "Oregon") {
oregon_btn._visible = false;
gotoAndPlay ("right");
} else {
gotoAndPlay ("wrong");
}
}
Symbol 105 Button
on (release) {
if (country_txt.text == "California") {
calif_btn._visible = false;
gotoAndPlay ("right");
} else {
gotoAndPlay ("wrong");
}
}
Symbol 109 Button
on (release) {
if (country_txt.text == "Nevada") {
nevada_btn._visible = false;
gotoAndPlay ("right");
} else {
gotoAndPlay ("wrong");
}
}
Symbol 113 Button
on (release) {
if (country_txt.text == "Arizona") {
ariz_btn._visible = false;
gotoAndPlay ("right");
} else {
gotoAndPlay ("wrong");
}
}
Symbol 117 Button
on (release) {
if (country_txt.text == "New Mexico") {
nmex_btn._visible = false;
gotoAndPlay ("right");
} else {
gotoAndPlay ("wrong");
}
}
Symbol 121 Button
on (release) {
if (country_txt.text == "Oklahoma") {
okla_btn._visible = false;
gotoAndPlay ("right");
} else {
gotoAndPlay ("wrong");
}
}
Symbol 125 Button
on (release) {
if (country_txt.text == "Utah") {
utah_btn._visible = false;
gotoAndPlay ("right");
} else {
gotoAndPlay ("wrong");
}
}
Symbol 129 Button
on (release) {
if (country_txt.text == "Colorado") {
color_btn._visible = false;
gotoAndPlay ("right");
} else {
gotoAndPlay ("wrong");
}
}
Symbol 133 Button
on (release) {
if (country_txt.text == "Wyoming") {
wyoming_btn._visible = false;
gotoAndPlay ("right");
} else {
gotoAndPlay ("wrong");
}
}
Symbol 137 Button
on (release) {
if (country_txt.text == "Idaho") {
idaho_btn._visible = false;
gotoAndPlay ("right");
} else {
gotoAndPlay ("wrong");
}
}
Symbol 141 Button
on (release) {
if (country_txt.text == "Kansas") {
kansas_btn._visible = false;
gotoAndPlay ("right");
} else {
gotoAndPlay ("wrong");
}
}
Symbol 145 Button
on (release) {
if (country_txt.text == "Nebraska") {
nebraska_btn._visible = false;
gotoAndPlay ("right");
} else {
gotoAndPlay ("wrong");
}
}
Symbol 149 Button
on (release) {
if (country_txt.text == "South Dakota") {
sdakota_btn._visible = false;
gotoAndPlay ("right");
} else {
gotoAndPlay ("wrong");
}
}
Symbol 153 Button
on (release) {
if (country_txt.text == "North Dakota") {
ndakota_btn._visible = false;
gotoAndPlay ("right");
} else {
gotoAndPlay ("wrong");
}
}
Symbol 157 Button
on (release) {
if (country_txt.text == "Minnesota") {
minne_btn._visible = false;
gotoAndPlay ("right");
} else {
gotoAndPlay ("wrong");
}
}
Symbol 161 Button
on (release) {
if (country_txt.text == "Iowa") {
iowa_btn._visible = false;
gotoAndPlay ("right");
} else {
gotoAndPlay ("wrong");
}
}
Symbol 165 Button
on (release) {
if (country_txt.text == "Missouri") {
misso_btn._visible = false;
gotoAndPlay ("right");
} else {
gotoAndPlay ("wrong");
}
}
Symbol 169 Button
on (release) {
if (country_txt.text == "Wisconsin") {
wisconsin_btn._visible = false;
gotoAndPlay ("right");
} else {
gotoAndPlay ("wrong");
}
}
Symbol 173 Button
on (release) {
if (country_txt.text == "Illinois") {
illinois_btn._visible = false;
gotoAndPlay ("right");
} else {
gotoAndPlay ("wrong");
}
}
Symbol 177 Button
on (release) {
if (country_txt.text == "Michigan") {
michigan_btn._visible = false;
gotoAndPlay ("right");
} else {
gotoAndPlay ("wrong");
}
}
Symbol 181 Button
on (release) {
if (country_txt.text == "Indiana") {
indiana_btn._visible = false;
gotoAndPlay ("right");
} else {
gotoAndPlay ("wrong");
}
}
Symbol 185 Button
on (release) {
if (country_txt.text == "Ohio") {
ohio_btn._visible = false;
gotoAndPlay ("right");
} else {
gotoAndPlay ("wrong");
}
}
Symbol 189 Button
on (release) {
if (country_txt.text == "Kentucky") {
kentucky_btn._visible = false;
gotoAndPlay ("right");
} else {
gotoAndPlay ("wrong");
}
}
Symbol 193 Button
on (release) {
if (country_txt.text == "West Virginia") {
wvirginia_btn._visible = false;
gotoAndPlay ("right");
} else {
gotoAndPlay ("wrong");
}
}
Symbol 197 Button
on (release) {
if (country_txt.text == "Virginia") {
virginia_btn._visible = false;
gotoAndPlay ("right");
} else {
gotoAndPlay ("wrong");
}
}
Symbol 201 Button
on (release) {
if (country_txt.text == "Maryland") {
maryland_btn._visible = false;
gotoAndPlay ("right");
} else {
gotoAndPlay ("wrong");
}
}
Symbol 205 Button
on (release) {
if (country_txt.text == "Pennsylvania") {
penns_btn._visible = false;
gotoAndPlay ("right");
} else {
gotoAndPlay ("wrong");
}
}
Symbol 209 Button
on (release) {
if (country_txt.text == "New York") {
nyork_btn._visible = false;
gotoAndPlay ("right");
} else {
gotoAndPlay ("wrong");
}
}
Symbol 213 Button
on (release) {
if (country_txt.text == "New Jersey") {
njersey_btn._visible = false;
gotoAndPlay ("right");
} else {
gotoAndPlay ("wrong");
}
}
Symbol 217 Button
on (release) {
if (country_txt.text == "Delaware") {
delaware_btn._visible = false;
gotoAndPlay ("right");
} else {
gotoAndPlay ("wrong");
}
}
Symbol 221 Button
on (release) {
if (country_txt.text == "Connecticut") {
connect_btn._visible = false;
gotoAndPlay ("right");
} else {
gotoAndPlay ("wrong");
}
}
Symbol 225 Button
on (release) {
if (country_txt.text == "Rhode Island") {
risland_btn._visible = false;
gotoAndPlay ("right");
} else {
gotoAndPlay ("wrong");
}
}
Symbol 229 Button
on (release) {
if (country_txt.text == "Massachusetts") {
massa_btn._visible = false;
gotoAndPlay ("right");
} else {
gotoAndPlay ("wrong");
}
}
Symbol 233 Button
on (release) {
if (country_txt.text == "Maine") {
maine_btn._visible = false;
gotoAndPlay ("right");
} else {
gotoAndPlay ("wrong");
}
}
Symbol 237 Button
on (release) {
if (country_txt.text == "Vermont") {
vermont_btn._visible = false;
gotoAndPlay ("right");
} else {
gotoAndPlay ("wrong");
}
}
Symbol 241 Button
on (release) {
if (country_txt.text == "New Hampshire") {
nhamp_btn._visible = false;
gotoAndPlay ("right");
} else {
gotoAndPlay ("wrong");
}
}
Symbol 254 Button
on (release) {
gotoAndPlay ("help");
}
Symbol 262 Button
on (release) {
var sound = 1;
mute._visible = true;
unmute._visible = false;
}
Symbol 264 Button
on (release) {
var sound = 0;
mute._visible = false;
unmute._visible = true;
}
Symbol 268 Button
on (release) {
gotoAndStop ("info");
}
Symbol 275 Button
on (press) {
gotoAndPlay ("map");
}
Symbol 287 Button
on (release) {
var countcap = 0;
gotoAndPlay ("start");
}