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Criminality.swf

This is the info page for
Flash #62130

(Click the ID number above for more basic data on this flash file.)


Text
%

5

Criminality Version 5 Credits
Programmers:
EviLudy
Graphics:
EviLudy
Game testers:
Gustav (quintusz)
IlWipeAss
RoXHard
ZipCase
ZickMan
Music:
All music was from www.newgrounds.com and has
been downloaded from the audio portal
NG 1535
NG 1957
NG 2605
NG 1865
NG 1863
NG 1747
NG 2045
NG 2517
NG 1958
Thanks to:
TomFulp
for the inspiration and Idea of using flash
XgenStudion
for making stickRPG what inspired me
Gustav/Quintusz
for being the best game tester in the world
Criminality Version 5 is Property of  EviLudy. All rights
reserved
(c) november 2003

BACK

PLAY

instructions

Credits

Website

Load Game

V.5 extra's

Back

This goal in this game is explained when you start playing the game. You
can navigate through the buildings by clicking on the buttons what to do.
You  can click on buildings when your outside to go in the building. To be
better at somthing to earn more money while working, you can raise your
stats. Do that by training in the gym, drinking beer in the bup or studying at
school.  With higher stats you can do things better, with higher
intelligence you can work better at the local company and earn more cash,
with higher strenght you can fight better and beat people up.
Good Luck

Make your own!

Script it!

Actual V.5

About Criminality's

Evoludtion

back...

How To script  a Criminality Game!

Go there!

the criminality games use a very lot of variables. A lot of people ask me how to
make one. From my site you can always buy source codes, but I also putted a
tutorial on the internet... It's probably full of errors but it should be useful.

About version 5.0

Want me to tell you a little secret? This is actually not even a new version of
criminality, it's just a changed version of version 4. Don't tell this secret any
further okay? =D
It has a lot of changes in the graphics, if you compare the versions, you can't
really see them but there sure are changes. But you have to look with a close
eye. But this version also has a new location and three more secret items!

Criminality Evoludtion...

The story all started when my older brother said, you can't even make games
at flash! I guess it was around march 2003. I took the challange and made
criminality. I wasn't statisfied with the result and in 3 weeks time Criminality
version 2 came. I was sure I was gonna stop there but I got lots of people that
asked for a 3rd version. That's the exact moment when the  4th version was
confirmed too. And a little time later version 5 came...

EviLudy

Presents

the final version....

Criminality V.

Criminality V.

5

CHARACTER:

Strength:

Charm:

Intelligence:

Name:

Age:

Available points:

Continue

New Secret item added

PLAYTIME:

25

60

100

250

Unlimited

MISSION:

Okay dude, here's the plan!
The mission:  Here in this town where you live, the
gangster boss is the leader and dictator. Now you want
that place in this town, be the leader, so you go on your
Quest.
There are several ways of claiming the town... You can go
head on to the gangster boss and kill him and his minions
or do it simple, like take his money and buy the place.
More ways can be found. No go on!

PLAY

Okay dude, here's the plan!
The mission:  Here in this town where you live, the
gangster boss is the leader and dictator. Now you want
that place in this town, be the leader, so you go on your
Quest.
There are several ways of claiming the town... You can go
head on to the gangster boss and kill him and his minions
or do it simple, like take his money and buy the place.
More ways can be found. No go on!

Leave

- 0 HP

Go to sleep

Day + 1

SAVE
YOUR
GAME

Check
secret
items

CASH:
HEALTH:

YOU HAVE BEEN DRINKING

CLOSE

CHARM:

YOU HAVE BEEN TRAINING

STRENGHT:

YOU HAVE BEEN LEARNING

INTELLIGENCE:

YOU HAVE BEEN WORKING

CASH:

YOU HAVE BEEN EATING

HP:

NOT ENOUGH MONEY OR HP

STATS TOO LOW

BUSTED!

Stay in jail for a week.

You stole the

and resold it for:

BACK

You have been wasting Cash!

New cash amount:

Tip from your friend:

Yo, listen up dude, you got quite guts coming here, these cops
are all corrupt assholes. If you got a enemy in town, and the
enemy is friends with a cop, thay just come and bust your ass.
But they are even Worse, they know that anyone who is
coming to do a simple cop job is a criminal. If you choose to
do a job, you'll only get busted and gotta stay in jail for 7 days.
Good luck out there.

Stealing A Car:

Yo got in the first car you saw, used some bullets,  hijacked
the car and got away. The car was a:

Back 2 Home

Since you can't keep stolen cars you sold the car you stole for
a nice price of:

What do you want to sell?

GUN

KNIFE

GRENADE

BULLETS

1G WEED

1G XTC

1G COKE

Item

your amount

Sell for

$ 350

$ 100

$ 85

$ 4

$ 60

$ 300

Sell?

SELL 1 PIECE

SELL 1 PIECE

CLOSE

GAME SAVED

You have been beate

You got K.O and now
your money is gone

NO ENTRY

you need an
'museum pass'
to get in

INVT

STATS

-INVENTORY-

CLOSE

Here are the amount of Items you have:

GUN

KNIFE

GRENADE

BULLETS

1G WEED

1G XTC

1G COKE

-STATUS-

NAME:
Age:
Strenght
Charm:
Intelligence:
Cash:
Cash On bank:

NAME:
Age:
Strength
Charm:
Intelligence:
Cash:
Cash On bank:

Tequilla

HP - 15
$ - 35

RUM

HP - 15
$ - 25

Beer

HP - 15
$ - 15

Bar Fight

Train all day

HP - 100
$ - 0

Train

HP - 25
$ - 0

Boxing

HP - ?
$ - 250

Rob the place

Deposit Cash

Get the Cash

Welcome,
How many American dollars
would you like to withdraw or
deposit?
Bank Balance:

Welcome,
How many American dollars
would you like to withdraw or
deposit?
Bank Balance:

Buy a knife

HP - 0
$ - 150

Buy a Gun

HP - 0
$ - 500

Buy a Grenade

HP - 0
$ - 100

Buy 5 Bullets

HP - 0
$ - 20

Study

HP - 35

Go to class

HP - 35
$ - 20

Private teacher

HP - 35
$ - 45

HP - 100

Int. + 1

Int. + 2

Int. + 3

Buy food

HP + 15
$ - 50

Work here

HP - 40
$ + cha/2 * 100

Hide for cops

HP - 45
$   + rank*100

Try to get
PROMOTED

HP - 30
$   + str*5

Beat the boss

SHOWROOM

Steal a car

Go boxing

Fight

HP -20

Official Fight

HP -50

SELL STUFF

JAIL

Do a Cop Job

HP - 100
$ + ?

Visit a
busted mate

HP - 25

ATTACK

STR +:

HIT

DODGE

RUN

You win!

You got 150 dollars for winning and 3 str.

HIT

DODGE

You got Away with 2000 Cash!

GANG NEST

NEXT
DAY

Day:

HOME

BUY THIS
CAR

Leave

$

PRICE:

COPS

BANK

BANK

UNIVERSITY

GYM

GYM

CARS

CARS

BUISNESS

MAFFIA

MALL

CLUB

CLUB

BAR

BAR

Museum

Museum

Buy 1G weed

$-5

Buy 1G XTC

$-80

Buy 1G Coke

$-400

SHOOT HIM

STAB HIM

LEAVE HIM

(Game ends)

(Keep Playing)

Your Secret Items:

note: there are 8 diffrent secret items in the game, find them all! But finding secret Items is just
for fun, nothing more. More secret Items may be added as I update the game. Check my site.

BACK

SKATEBOARD

Sunglasses

Flash
Actionscript

Flash Book

Basketball

BADGE

M

museumpass

Vase

booze

Get a new
SECRET

WIN

ActionScript [AS1/AS2]

Frame 1
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Instance of Symbol 35 MovieClip in Frame 1
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Frame 3
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Frame 9
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if (_root.str > 0) { stopAllSounds(); gotoAndStop (316); }
Frame 200
if (_root.str > 0) { stopAllSounds(); gotoAndStop (316); }
Frame 201
if (_root.str > 0) { stopAllSounds(); gotoAndStop (316); }
Frame 202
if (_root.str > 0) { stopAllSounds(); gotoAndStop (316); }
Frame 203
if (_root.str > 0) { stopAllSounds(); gotoAndStop (316); }
Frame 204
if (_root.str > 0) { stopAllSounds(); gotoAndStop (316); }
Frame 205
if (_root.str > 0) { stopAllSounds(); gotoAndStop (316); }
Frame 206
if (_root.str > 0) { stopAllSounds(); gotoAndStop (316); }
Frame 207
if (_root.str > 0) { stopAllSounds(); gotoAndStop (316); }
Frame 208
if (_root.str > 0) { stopAllSounds(); gotoAndStop (316); }
Frame 209
if (_root.str > 0) { stopAllSounds(); gotoAndStop (316); }
Frame 210
if (_root.str > 0) { stopAllSounds(); gotoAndStop (316); }
Frame 211
if (_root.str > 0) { stopAllSounds(); gotoAndStop (316); }
Frame 212
if (_root.str > 0) { stopAllSounds(); gotoAndStop (316); }
Frame 213
if (_root.str > 0) { stopAllSounds(); gotoAndStop (316); }
Frame 214
if (_root.str > 0) { stopAllSounds(); gotoAndStop (316); }
Frame 215
if (_root.str > 0) { stopAllSounds(); gotoAndStop (316); }
Frame 216
if (_root.str > 0) { stopAllSounds(); gotoAndStop (316); }
Frame 217
if (_root.str > 0) { stopAllSounds(); gotoAndStop (316); }
Frame 218
if (_root.str > 0) { stopAllSounds(); gotoAndStop (316); }
Frame 219
if (_root.str > 0) { stopAllSounds(); gotoAndStop (316); }
Frame 220
if (_root.str > 0) { stopAllSounds(); gotoAndStop (316); }
Frame 221
if (_root.str > 0) { stopAllSounds(); gotoAndStop (316); }
Frame 222
if (_root.str > 0) { stopAllSounds(); gotoAndStop (316); }
Frame 223
if (_root.str > 0) { stopAllSounds(); gotoAndStop (316); }
Frame 224
if (_root.str > 0) { stopAllSounds(); gotoAndStop (316); }
Frame 225
if (_root.str > 0) { stopAllSounds(); gotoAndStop (316); }
Frame 226
if (_root.str > 0) { stopAllSounds(); gotoAndStop (316); }
Frame 227
if (_root.str > 0) { stopAllSounds(); gotoAndStop (316); }
Frame 228
if (_root.str > 0) { stopAllSounds(); gotoAndStop (316); }
Frame 229
if (_root.str > 0) { stopAllSounds(); gotoAndStop (316); }
Frame 230
if (_root.str > 0) { stopAllSounds(); gotoAndStop (316); }
Frame 231
if (_root.str > 0) { stopAllSounds(); gotoAndStop (316); }
Frame 232
if (_root.str > 0) { stopAllSounds(); gotoAndStop (316); }
Frame 233
if (_root.str > 0) { stopAllSounds(); gotoAndStop (316); }
Frame 234
if (_root.str > 0) { stopAllSounds(); gotoAndStop (316); }
Frame 235
if (_root.str > 0) { stopAllSounds(); gotoAndStop (316); }
Frame 236
if (_root.str > 0) { stopAllSounds(); gotoAndStop (316); }
Frame 237
if (_root.str > 0) { stopAllSounds(); gotoAndStop (316); }
Frame 238
if (_root.str > 0) { stopAllSounds(); gotoAndStop (316); }
Frame 239
if (_root.str > 0) { stopAllSounds(); gotoAndStop (316); }
Frame 240
if (_root.str > 0) { stopAllSounds(); gotoAndStop (316); }
Frame 241
if (_root.str > 0) { stopAllSounds(); gotoAndStop (316); }
Frame 242
if (_root.str > 0) { stopAllSounds(); gotoAndStop (316); }
Frame 243
if (_root.str > 0) { stopAllSounds(); gotoAndStop (316); }
Frame 244
if (_root.str > 0) { stopAllSounds(); gotoAndStop (316); }
Frame 245
if (_root.str > 0) { stopAllSounds(); gotoAndStop (316); }
Frame 246
if (_root.str > 0) { stopAllSounds(); gotoAndStop (316); }
Frame 247
if (_root.str > 0) { stopAllSounds(); gotoAndStop (316); }
Frame 248
if (_root.str > 0) { stopAllSounds(); gotoAndStop (316); }
Frame 249
if (_root.str > 0) { stopAllSounds(); gotoAndStop (316); }
Frame 250
if (_root.str > 0) { stopAllSounds(); gotoAndStop (316); }
Frame 251
if (_root.str > 0) { stopAllSounds(); gotoAndStop (316); }
Frame 252
if (_root.str > 0) { stopAllSounds(); gotoAndStop (316); }
Frame 253
if (_root.str > 0) { stopAllSounds(); gotoAndStop (316); }
Frame 254
if (_root.str > 0) { stopAllSounds(); gotoAndStop (316); }
Frame 255
if (_root.str > 0) { stopAllSounds(); gotoAndStop (316); }
Frame 256
if (_root.str > 0) { stopAllSounds(); gotoAndStop (316); }
Frame 257
if (_root.str > 0) { stopAllSounds(); gotoAndStop (316); }
Frame 258
if (_root.str > 0) { stopAllSounds(); gotoAndStop (316); }
Frame 259
if (_root.str > 0) { stopAllSounds(); gotoAndStop (316); }
Frame 260
if (_root.str > 0) { stopAllSounds(); gotoAndStop (316); }
Frame 261
if (_root.str > 0) { stopAllSounds(); gotoAndStop (316); }
Frame 262
if (_root.str > 0) { stopAllSounds(); gotoAndStop (316); }
Frame 263
if (_root.str > 0) { stopAllSounds(); gotoAndStop (316); }
Frame 264
if (_root.str > 0) { stopAllSounds(); gotoAndStop (316); }
Frame 265
if (_root.str > 0) { stopAllSounds(); gotoAndStop (316); }
Frame 266
if (_root.str > 0) { stopAllSounds(); gotoAndStop (316); }
Frame 267
if (_root.str > 0) { stopAllSounds(); gotoAndStop (316); }
Frame 268
if (_root.str > 0) { stopAllSounds(); gotoAndStop (316); }
Frame 269
if (_root.str > 0) { stopAllSounds(); gotoAndStop (316); }
Frame 270
if (_root.str > 0) { stopAllSounds(); gotoAndStop (316); }
Frame 271
if (_root.str > 0) { stopAllSounds(); gotoAndStop (316); }
Frame 272
if (_root.str > 0) { stopAllSounds(); gotoAndStop (316); }
Frame 273
if (_root.str > 0) { stopAllSounds(); gotoAndStop (316); }
Frame 274
if (_root.str > 0) { stopAllSounds(); gotoAndStop (316); }
Frame 275
if (_root.str > 0) { stopAllSounds(); gotoAndStop (316); }
Frame 276
if (_root.str > 0) { stopAllSounds(); gotoAndStop (316); }
Frame 277
if (_root.str > 0) { stopAllSounds(); gotoAndStop (316); }
Frame 278
if (_root.str > 0) { stopAllSounds(); gotoAndStop (316); }
Frame 279
if (_root.str > 0) { stopAllSounds(); gotoAndStop (316); }
Frame 280
if (_root.str > 0) { stopAllSounds(); gotoAndStop (316); }
Frame 281
if (_root.str > 0) { stopAllSounds(); gotoAndStop (316); }
Frame 282
if (_root.str > 0) { stopAllSounds(); gotoAndStop (316); }
Frame 283
if (_root.str > 0) { stopAllSounds(); gotoAndStop (316); } stopAllSounds();
Frame 284
str = 1; cha = 1; day = 1; int = 1; avail = 27; stop(); hp = 100; cash = 100; sa1 = 0; sa2 = 0; sa3 = 0; sa4 = 0; sa5 = 0;
Instance of Symbol 35 MovieClip in Frame 284
onClipEvent (enterFrame) { Stage.showMenu = false; Mouse.hide(); this._x = _root._xmouse; this._y = _root._ymouse; }
Frame 287
play();
Frame 293
stopAllSounds();
Frame 294
mySharedObject = SharedObject.getLocal("savedObject"); saveButton.onRelease = function () { mySharedObject.data.str = str; mySharedObject.data.int = int; mySharedObject.data.cha = cha; mySharedObject.data.day = day; mySharedObject.data.gun = gun; mySharedObject.data.knife = knife; mySharedObject.data.age = age; mySharedObject.data.name = name; mySharedObject.data.bulletsz = bullets; mySharedObject.data.grenadez = grenade; mySharedObject.data.weedz = weed; mySharedObject.data.cokez = coke; mySharedObject.data.xtcz = xtc; mySharedObject.data.cashz = cash; mySharedObject.data.bankz = bank; mySharedObject.data.hpz = hp; mySharedObject.data.sa1z = sa1; mySharedObject.data.sa2z = sa2; mySharedObject.data.sa3z = sa3; mySharedObject.data.sa4z = sa4; mySharedObject.data.sa5z = sa5; mySharedObject.data.sa6z = sa6; mySharedObject.data.sa7z = sa7; mySharedObject.data.sa8z = sa8; mySharedObject.data.fightsz = fights; mySharedObject.data.willz = will; mySharedObject.flush(); }; stop();
Instance of Symbol 263 MovieClip "message" in Frame 294
onClipEvent (load) { tellTarget ("_root.message") { _visible = false; }; }
Instance of Symbol 291 MovieClip "inventory" in Frame 294
onClipEvent (load) { tellTarget ("_root.inventory") { _visible = false; }; }
Instance of Symbol 304 MovieClip "status" in Frame 294
onClipEvent (load) { tellTarget ("_root.status") { _visible = false; }; }
Frame 308
strplus = 0;
Frame 309
strplus = 0;
Frame 310
_root.will = 1; _root.battlehp = _root.str; _root.enemyhp = _root.str; _root.enemyhp = _root.enemyhp - 10; _root.enemyhp = _root.enemyhp + _root.fights; if (_root.enemyhp < 3) { _root.enemyhp = 10; }
Instance of Symbol 470 MovieClip "baddie" in Frame 310
onClipEvent (enterFrame) { if (_root.enemyhp < 1) { this.gotoAndStop(8); tellTarget ("_root.wins") { _visible = true; }; } } onClipEvent (enterFrame) { _root.Badsoy = Math.floor(1 + (Math.random() * 15)); switch (_root.Badsoy) { case 1 : gotoAndStop (284); break; case 2 : tellTarget ("_root.baddie") { gotoAndStop (1); }; break; case 3 : tellTarget ("_root.baddie") { gotoAndStop (1); }; break; case 4 : tellTarget ("_root.baddie") { gotoAndStop (1); }; break; case 5 : tellTarget ("_root.baddie") { gotoAndStop (1); }; break; case 6 : tellTarget ("_root.baddie") { gotoAndStop (1); }; break; case 7 : tellTarget ("_root.baddie") { gotoAndStop (1); }; break; case 8 : tellTarget ("_root.baddie") { gotoAndStop (1); }; break; case 9 : tellTarget ("_root.baddie") { gotoAndStop (1); }; break; case 10 : tellTarget ("_root.baddie") { gotoAndStop (1); }; break; case 11 : tellTarget ("_root.baddie") { gotoAndStop (1); }; break; case 12 : tellTarget ("_root.baddie") { gotoAndStop (1); }; break; case 13 : tellTarget ("_root.baddie") { gotoAndStop (1); }; break; case 14 : tellTarget ("_root.baddie") { gotoAndStop (1); }; break; case 15 : tellTarget ("_root.baddie") { gotoAndStop (1); }; } }
Instance of Symbol 445 MovieClip "boxa" in Frame 310
onClipEvent (enterFrame) { if (_root.battlehp < 1) { stopAllSounds(); gotoAndStop (294); tellTarget ("_root.message") { _visible = true; gotoAndStop (15); }; } }
Instance of Symbol 481 MovieClip "wins" in Frame 310
onClipEvent (load) { this._visible = false; }
Frame 311
_root.will = 1; _root.battlehp = _root.str; _root.enemyhp = _root.str; _root.enemyhp = _root.enemyhp - 10; _root.enemyhp = _root.enemyhp + _root.fights; if (_root.enemyhp < 3) { _root.enemyhp = 10; }
Instance of Symbol 491 MovieClip "wins" in Frame 311
onClipEvent (load) { this._visible = false; }
Frame 312
_root.will = 1; _root.battlehp = _root.str; _root.enemyhp = _root.str; _root.enemyhp = _root.enemyhp - 10; _root.enemyhp = _root.enemyhp + _root.fights; if (_root.enemyhp < 3) { _root.enemyhp = 10; }
Instance of Symbol 263 MovieClip "message" in Frame 316
onClipEvent (load) { tellTarget ("_root.message") { _visible = false; }; }
Frame 318
_root.will = 1; _root.battlehp = _root.str; _root.enemyhp = _root.str; _root.enemyhp = _root.enemyhp - 5; _root.enemyhp = _root.enemyhp + _root.fights; if (_root.enemyhp < 3) { _root.enemyhp = 10; }
Instance of Symbol 470 MovieClip "baddie" in Frame 318
onClipEvent (enterFrame) { if (_root.enemyhp < 1) { _root.nextFrame(); } }
Frame 319
if (_root.gun > 0) { tellTarget ("_root.locked_a") { _visible = false; }; } if (_root.knife > 0) { tellTarget ("_root.locked_b") { _visible = false; }; } if (_root.gun < 1) { _root.shoot.enabled = false; } if (_root.knife < 1) { _root.stab.enabled = false; }
Frame 320
if (_root.sa1 < 1) { tellTarget ("_root.ball") { _visible = false; }; } if (_root.sa2 < 1) { tellTarget ("_root.book") { _visible = false; }; } if (_root.sa3 < 1) { tellTarget ("_root.glasses") { _visible = false; }; } if (_root.sa4 < 1) { tellTarget ("_root.badge") { _visible = false; }; } if (_root.sa5 < 1) { tellTarget ("_root.sk8") { _visible = false; }; } if (_root.sa6 < 1) { tellTarget ("_root.mpass") { _visible = false; }; } if (_root.sa7 < 1) { tellTarget ("_root.vase") { _visible = false; }; } if (_root.sa8 < 1) { tellTarget ("_root.booze") { _visible = false; }; }
Instance of Symbol 263 MovieClip "message" in Frame 321
onClipEvent (load) { tellTarget ("_root.message") { _visible = false; }; }
Instance of Symbol 35 MovieClip in Frame 322
onClipEvent (enterFrame) { Stage.showMenu = false; Mouse.hide(); this._x = _root._xmouse; this._y = _root._ymouse; }
Frame 526
stop();
Symbol 18 MovieClip Frame 1
_root.stop(); PercentLoaded = (_root.getBytesLoaded() / _root.getBytesTotal()) * 100; if (PercentLoaded != 100) { setProperty(bar, _xscale , PercentLoaded); } else { gotoAndStop ("loaded"); }
Instance of Symbol 17 MovieClip in Symbol 18 MovieClip Frame 1
onClipEvent (enterFrame) { b_loaded = _root.getBytesLoaded(); b_total = _root.getBytesTotal(); _root.percent = Math.round((b_loaded / b_total) * 100); }
Symbol 18 MovieClip Frame 2
gotoAndPlay (1);
Symbol 18 MovieClip Frame 3
_root.gotoAndStop(3);
Symbol 44 Button
on (release) { prevFrame(); }
Symbol 46 Button
on (release) { _root.play(); }
Symbol 47 Button
on (release) { nextFrame(); }
Symbol 51 Button
on (release) { getURL ("http://www.eviludy.cjb.net", "_blank"); }
Symbol 53 Button
on (release) { gotoAndStop (294); } on (release) { mySharedObject = SharedObject.getLocal("savedObject"); _root.str = mySharedObject.data.str; _root.int = mySharedObject.data.int; _root.cha = mySharedObject.data.cha; _root.day = mySharedObject.data.day; _root.gun = mySharedObject.data.gun; _root.knife = mySharedObject.data.knife; _root.age = mySharedObject.data.age; _root.name = mySharedObject.data.name; _root.bullets = mySharedObject.data.bulletsz; _root.grenade = mySharedObject.data.grenadez; _root.weed = mySharedObject.data.weedz; _root.coke = mySharedObject.data.cokez; _root.xtc = mySharedObject.data.xtcz; _root.cash = mySharedObject.data.cashz; _root.bank = mySharedObject.data.bankz; _root.hp = mySharedObject.data.hpz; _root.sa1 = mySharedObject.data.sa1z; _root.sa2 = mySharedObject.data.sa2z; _root.sa3 = mySharedObject.data.sa3z; _root.sa4 = mySharedObject.data.sa4z; _root.sa5 = mySharedObject.data.sa5z; _root.sa6 = mySharedObject.data.sa6z; _root.sa7 = mySharedObject.data.sa7z; _root.sa8 = mySharedObject.data.sa8z; _root.fights = mySharedObject.data.fightsz; _root.will = mySharedObject.data.willz; }
Symbol 55 Button
on (release) { nextFrame(); } on (release) { nextFrame(); }
Symbol 61 Button
on (release) { _root.nextFrame(); }
Symbol 63 Button
on (release) { _root.nextFrame(); _root.nextFrame(); }
Symbol 66 Button
on (release) { _root.nextFrame(); _root.nextFrame(); _root.nextFrame(); }
Symbol 68 Button
on (release) { stopAllSounds(); gotoAndStop (3); }
Symbol 71 Button
on (release) { getURL ("http://www.newgrounds.com/bbs/topic.php?id=95787", "_blank"); }
Symbol 98 Button
on (release) { if (str > 0) { avail = avail + 1; str = str - 1; } }
Symbol 99 Button
on (release) { if (cha > 0) { avail = avail + 1; cha = cha - 1; } }
Symbol 100 Button
on (release) { if (int > 0) { avail = avail + 1; int = int - 1; } }
Symbol 101 Button
on (release) { if (avail > 0) { avail = avail - 1; str = str + 1; } }
Symbol 102 Button
on (release) { if (avail > 0) { avail = avail - 1; cha = cha + 1; } }
Symbol 103 Button
on (release) { if (avail > 0) { avail = avail - 1; int = int + 1; } }
Symbol 117 Button
on (release) { nextFrame(); }
Symbol 120 MovieClip Frame 1
stop();
Symbol 123 Button
on (release) { nextFrame(); maxtime = 25; }
Symbol 124 Button
on (release) { nextFrame(); maxtime = 60; }
Symbol 125 Button
on (release) { nextFrame(); maxtime = 100; }
Symbol 126 Button
on (release) { nextFrame(); maxtime = 250; }
Symbol 127 Button
on (release) { nextFrame(); maxtime = 99999999999999; }
Symbol 160 Button
on (release) { stopAllSounds(); gotoAndStop (316); }
Symbol 163 Button
on (release) { _root.day = _root.day + 1; _root.HP = 100; stopAllSounds(); gotoAndStop (314); }
Symbol 166 Button
on (release) { tellTarget ("_root.message") { _visible = true; gotoAndStop (14); }; }
Symbol 168 Button
on (release) { gotoAndStop (320); }
Symbol 175 Button
on (release) { tellTarget ("_root.message") { _visible = false; }; }
Symbol 194 Button
on (release) { tellTarget ("_root.message") { _visible = false; stopAllSounds(); _root.gotoAndStop(24); }; }
Symbol 209 Button
on (release) { tellTarget ("_root.message") { _visible = false; stopAllSounds(); _root.gotoAndStop(24); tellTarget ("_root.secreti") { play(); _root.sa3 = 1; }; }; }
Symbol 213 Button
on (release) { tellTarget ("_root.message") { _visible = false; _root.cash = _root.cash + the_car; stopAllSounds(); _root.gotoAndStop(24); }; }
Symbol 249 Button
on (release) { if (_root.gun > 0) { _root.gun = _root.gun - 1; _root.cash = _root.cash + 350; } }
Symbol 250 Button
on (release) { if (_root.knife > 0) { _root.knife = _root.knife - 1; _root.cash = _root.cash + 100; } }
Symbol 251 Button
on (release) { if (_root.grenade > 0) { _root.grenade = _root.grenade - 1; _root.cash = _root.cash + 75; } }
Symbol 252 Button
on (release) { if (_root.bullets > 0) { _root.bullets = _root.bullets - 1; _root.cash = _root.cash + 4; } } on (release) { tellTarget ("_root.secreti") { play(); _root.sa6 = 1; }; }
Symbol 253 Button
on (release) { if (_root.weed > 0) { _root.weed = _root.weed - 1; _root.cash = _root.cash + 4; } }
Symbol 254 Button
on (release) { if (_root.xtc > 0) { _root.xtc = _root.xtc - 1; _root.cash = _root.cash + 4; } }
Symbol 255 Button
on (release) { if (_root.coke > 0) { _root.coke = _root.coke - 1; _root.cash = _root.cash + 300; } }
Symbol 259 Button
on (release) { _root.cash = 0; tellTarget ("_root.message") { _visible = false; }; }
Symbol 263 MovieClip Frame 12
if (_root.stolencar == 1) { the_carprice = 20000; the_car = "Dodge Charger"; } else if (_root.stolencar == 2) { the_carprice = 25000; the_car = "Lamborghini Mucriagelo"; } else if (_root.stolencar == 3) { the_carprice = 15000; the_car = "Comet"; } else if (_root.stolencar == 4) { the_carprice = 22000; the_car = "Ferrari 360"; } else if (_root.stolencar == 5) { the_carprice = 14500; the_car = "Porshr Carrera GT"; } else if (_root.stolencar == 6) { the_carprice = 3000; the_car = "Mitshibishu Lancer"; }
Symbol 267 Button
on (release) { tellTarget ("_root.inventory") { _visible = true; }; }
Symbol 271 Button
on (release) { tellTarget ("_root.status") { _visible = true; }; }
Symbol 274 Button
on (release) { tellTarget ("_root.inventory") { _visible = false; }; }
Symbol 303 Button
on (release) { tellTarget ("_root.status") { _visible = false; }; }
Symbol 310 Button
on (release) { if (((_root.hp > 14) && (_root.cash > 34)) && (_root.cha < 298)) { _root.cha = _root.cha + 3; _root.hp = _root.hp - 15; _root.cash = _root.cash - 35; tellTarget ("_root.message") { gotoAndStop (1); }; } else { tellTarget ("_root.message") { gotoAndStop (6); }; } }
Symbol 313 Button
on (release) { if (((_root.hp > 14) && (_root.cash > 24)) && (_root.cha < 299)) { _root.cha = _root.cha + 2; _root.hp = _root.hp - 15; _root.cash = _root.cash - 25; tellTarget ("_root.message") { gotoAndStop (1); }; } else { tellTarget ("_root.message") { gotoAndStop (6); }; } }
Symbol 316 Button
on (release) { if (((_root.hp > 14) && (_root.cash > 14)) && (_root.cha < 300)) { _root.cha = _root.cha + 1; _root.hp = _root.hp - 15; _root.cash = _root.cash - 15; tellTarget ("_root.message") { gotoAndStop (1); }; } else { tellTarget ("_root.message") { gotoAndStop (6); }; } }
Symbol 319 Button
on (release) { stopAllSounds(); gotoAndStop (310); }
Symbol 323 Button
on (release) { if (((_root.hp > 99) && (_root.cash > -1)) && (_root.str < 293)) { _root.str = _root.str + 8; _root.hp = _root.hp - 100; _root.cash = _root.cash - 0; tellTarget ("_root.message") { gotoAndStop (2); }; } else { tellTarget ("_root.message") { gotoAndStop (6); }; } }
Symbol 326 Button
on (release) { if (((_root.hp > 24) && (_root.cash > -1)) && (_root.str < 299)) { _root.str = _root.str + 1; _root.hp = _root.hp - 15; _root.cash = _root.cash - 0; tellTarget ("_root.message") { gotoAndStop (2); }; } else { tellTarget ("_root.message") { gotoAndStop (6); }; } }
Symbol 329 Button
on (release) { if (_root.cash > 249) { stopAllSounds(); gotoAndStop (308); } }
Symbol 336 Button
on (release) { if (_root.hp < 100) { tellTarget ("_root.message") { gotoAndStop (6); }; } else if (((_root.gun > 0) && (_root.bullets > 3)) && (_root.cha > 50)) { gotoAndStop (313); _root.hp = _root.hp - 100; } else { tellTarget ("_root.message") { gotoAndStop (8); }; } }
Symbol 338 Button
on (release) { if (_root.cash >= floatin) { _root.cash = _root.cash - Number(_root.floatIn); _root.bank = _root.bank + Number(_root.floatIn); } if (_root.bank > 5000) { } }
Symbol 340 Button
on (release) { if (_root.bank >= floatin) { _root.cash = _root.cash + Number(_root.floatIn); _root.bank = _root.bank - Number(_root.floatIn); } }
Symbol 347 Button
on (release) { if (_root.cash > 149) { _root.knife = _root.knife + 1; _root.cash = _root.cash - 150; tellTarget ("_root.message") { gotoAndStop (10); }; } }
Symbol 350 Button
on (release) { if (_root.cash > 499) { _root.cash = _root.cash - 500; _root.gun = _root.gun + 1; tellTarget ("_root.message") { gotoAndStop (10); }; } }
Symbol 353 Button
on (release) { if (_root.cash > 99) { _root.grenade = _root.grenade + 1; _root.cash = _root.cash - 100; tellTarget ("_root.message") { gotoAndStop (10); }; } }
Symbol 356 Button
on (release) { if (_root.cash > 19) { _root.bullets = _root.bullets + 5; _root.cash = _root.cash - 20; tellTarget ("_root.message") { gotoAndStop (10); }; } }
Symbol 360 Button
on (release) { if (((_root.hp > 34) && (_root.cash > -1)) && (_root.int < 300)) { _root.int = _root.int + 1; _root.hp = _root.hp - 35; _root.cash = _root.cash - 0; tellTarget ("_root.message") { gotoAndStop (3); }; } else { tellTarget ("_root.message") { gotoAndStop (6); }; } }
Symbol 363 Button
on (release) { if (((_root.hp > 34) && (_root.cash > 19)) && (_root.int < 299)) { _root.int = _root.int + 2; _root.hp = _root.hp - 35; _root.cash = _root.cash - 20; tellTarget ("_root.message") { gotoAndStop (3); }; } else { tellTarget ("_root.message") { gotoAndStop (6); }; } }
Symbol 366 Button
on (release) { if (((_root.hp > 34) && (_root.cash > 44)) && (_root.int < 298)) { _root.int = _root.int + 3; _root.hp = _root.hp - 35; _root.cash = _root.cash - 45; tellTarget ("_root.message") { gotoAndStop (3); }; } else { tellTarget ("_root.message") { gotoAndStop (6); }; } }
Symbol 375 Button
on (release) { if ((_root.hp < 100) && (_root.cash > 49)) { _root.hp = _root.hp + 15; _root.cash = _root.cash - 50; } else { tellTarget ("_root.message") { gotoAndStop (6); }; } }
Symbol 378 Button
on (release) { if (_root.hp > 39) { _root.hp = _root.hp - 40; _root.pay = 0; _root.pay = _root.pay + _root.cha; _root.pay = _root.pay / 4; _root.pay = _root.pay * 6; _root.pay = Math.round(_root.pay / 1) * 1; _root.cash = _root.cash + _root.pay; _root.pay = 0; tellTarget ("_root.message") { gotoAndStop (4); }; } else { tellTarget ("_root.message") { gotoAndStop (6); }; } }
Symbol 382 Button
on (release) { _root.day = _root.day + 1; stopAllSounds(); gotoAndStop (314); }
Symbol 387 Button
on (release) { if (_root.hp < 100) { tellTarget ("_root.message") { gotoAndStop (6); }; } else if (((_root.gun > 0) && (_root.bullets > 3)) && (_root.cha > 50)) { gotoAndStop (313); } else { tellTarget ("_root.message") { gotoAndStop (8); }; } }
Symbol 388 Button
on (release) { if (_root.hp > 39) { _root.hp = _root.hp - 40; _root.pay = 0; _root.pay = _root.pay + _root.rank; _root.pay = _root.pay * 100; _root.pay = Math.round(_root.pay / 1) * 1; _root.cash = _root.cash + _root.pay; _root.pay = 0; tellTarget ("_root.message") { gotoAndStop (4); }; } else { tellTarget ("_root.message") { gotoAndStop (6); }; } }
Symbol 390 Button
on (release) { if ((int > 19) && (int < 40)) { _root.rank = 1; } else if ((int > 39) && (int < 75)) { _root.rank = 2; } else if ((int > 74) && (int < 100)) { _root.rank = 3; } else if ((int > 99) && (int < 140)) { _root.rank = 4; } else if ((int > 139) && (int < 190)) { _root.rank = 5; } else if ((int > 189) && (int < 250)) { _root.rank = 6; } else if ((int > 249) && (int < 400)) { _root.rank = 8; } }
Symbol 393 Button
on (release) { if (_root.hp > 34) { _root.hp = _root.hp - 35; _root.pay = 0; _root.pay = _root.pay + _root.str; _root.pay = _root.pay * 5; _root.pay = Math.round(_root.pay / 1) * 1; _root.cash = _root.cash + _root.pay; _root.pay = 0; tellTarget ("_root.message") { gotoAndStop (4); }; } else { tellTarget ("_root.message") { gotoAndStop (6); }; } }
Symbol 395 Button
on (release) { if (((_root.cha > 99) && (_root.str > 99)) && (_root.int > 99)) { stopAllSounds(); gotoAndStop (318); } else { tellTarget ("_root.message") { gotoAndStop (7); _visible = true; }; } }
Symbol 398 Button
on (release) { stopAllSounds(); gotoAndStop (315); }
Symbol 400 Button
on (release) { if (_root.hp < 100) { tellTarget ("_root.message") { gotoAndStop (6); }; } else if (((_root.gun > 0) && (_root.bullets > 3)) && (_root.cha > 50)) { _root.stealing = Math.floor(1 + (Math.random() * 6)); switch (_root.stealing) { case 1 : _root.stolencar = 1; break; case 2 : _root.stolencar = 2; break; case 3 : _root.stolencar = 3; break; case 4 : _root.stolencar = 4; break; case 5 : _root.stolencar = 5; break; case 6 : _root.stolencar = 6; } tellTarget ("_root.message") { gotoAndStop (12); _root.hp = _root.hp - 100; }; } else { tellTarget ("_root.message") { gotoAndStop (8); }; } }
Symbol 403 Button
on (release) { if (_root.cash > 249) { stopAllSounds(); gotoAndStop (309); } }
Symbol 405 Button
on (release) { if (_root.HP > 19) { stopAllSounds(); gotoAndStop (311); _root.hp = _root.hp - 20; } }
Symbol 408 Button
on (release) { if (_root.HP > 49) { stopAllSounds(); gotoAndStop (312); } }
Symbol 417 Button
on (release) { tellTarget ("_root.message") { _visible = true; gotoAndStop (13); }; }
Symbol 421 Button
on (release) { tellTarget ("_root.message") { gotoAndStop (8); }; }
Symbol 424 Button
on (release) { if (_root.hp > 24) { _root.hp = _root.hp - 25; tellTarget ("_root.message") { gotoAndStop (11); _visible = true; }; } }
Symbol 445 MovieClip Frame 1
stop();
Symbol 445 MovieClip Frame 6
_root.enemyhp = _root.enemyhp - 1;
Symbol 445 MovieClip Frame 9
gotoAndStop (1);
Symbol 445 MovieClip Frame 18
_root.dodge = 0;
Symbol 447 Button
on (release) { _root.str = _root.str + _root.strplus; stopAllSounds(); gotoAndStop (296); }
Symbol 448 Button
on (release) { if (_root.hp > 14) { _root.hp = _root.hp - 15; _root.strplus = _root.strplus + 1; tellTarget ("_root.boxa") { play(); }; } }
Symbol 455 Button
on (release) { _root.str = _root.str + _root.strplus; stopAllSounds(); gotoAndStop (305); }
Symbol 470 MovieClip Frame 1
stop();
Instance of Symbol 463 MovieClip in Symbol 470 MovieClip Frame 1
onClipEvent (enterFrame) { _root.Badsoy = Math.floor(1 + (Math.random() * 5)); switch (_root.Badsoy) { case 1 : gotoAndStop (1); break; case 2 : tellTarget ("_root.baddie") { gotoAndStop (1); }; break; case 3 : tellTarget ("_root.baddie") { gotoAndStop (1); }; break; case 4 : tellTarget ("_root.baddie") { gotoAndStop (1); }; break; case 5 : tellTarget ("_root.baddie") { gotoAndStop (1); }; } }
Symbol 470 MovieClip Frame 5
_root.battlehp = _root.battlehp - 1;
Symbol 470 MovieClip Frame 7
_root.Badsoy = Math.floor(1 + (Math.random() * 5)); switch (_root.Badsoy) { case 1 : gotoAndStop (1); break; case 2 : tellTarget ("_root.baddie") { gotoAndStop (1); }; break; case 3 : tellTarget ("_root.baddie") { gotoAndStop (1); }; break; case 4 : tellTarget ("_root.baddie") { gotoAndStop (1); }; break; case 5 : tellTarget ("_root.baddie") { gotoAndStop (1); }; }
Symbol 471 Button
on (release, keyPress "h") { if (_root.will > 0) { tellTarget ("_root.boxa") { play(); }; } }
Symbol 473 Button
on (release, keyPress "d") { if (_root.will > 0) { tellTarget ("_root.boxa") { gotoAndPlay (10); _root.dodge = 1; }; } }
Symbol 475 Button
on (release) { stopAllSounds(); gotoAndStop (295); _root.fights = _root.fights + 1; }
Symbol 480 Button
on (release) { _root.fights = _root.fights + 1; _root.cash = _root.cash + 150; _root.str = _root.str + 3; stopAllSounds(); _root.gotoAndStop(15); }
Symbol 485 Button
on (release) { if (_root.will > 0) { tellTarget ("_root.boxa") { play(); }; } }
Symbol 487 Button
on (release) { if (_root.will > 0) { tellTarget ("_root.boxa") { gotoAndPlay (10); _root.dodge = 1; }; } }
Symbol 489 Button
on (release) { stopAllSounds(); gotoAndStop (305); _root.fights = _root.fights + 1; }
Symbol 490 Button
on (release) { _root.fights = _root.fights + 1; _root.cash = _root.cash + 150; _root.str = _root.str + 3; stopAllSounds(); _root.gotoAndStop(22); if (_root.fights > 20) { tellTarget ("_root.secreti") { play(); }; _root.sa5 = 1; } }
Symbol 507 Button
on (release) { stopAllSounds(); _root.cash = _root.cash + 2000; _root.gotoAndStop(21); }
Symbol 509 MovieClip Frame 176
stop();
Symbol 518 MovieClip Frame 95
stop();
Symbol 522 Button
on (release) { stopAllSounds(); gotoAndStop (294); if ((((_root.str > 150) && (_root.cha > 150)) && (_root.int > 150)) && (_root.day > 20)) { tellTarget ("_root.secreti") { play(); _root.sa1 = 1; }; } }
Symbol 527 Button
on (release) { stopAllSounds(); gotoAndStop (304); }
Symbol 534 Button
on (release) { tellTarget ("_root.carz") { prevFrame(); }; }
Symbol 535 Button
on (release) { tellTarget ("_root.carz") { nextFrame(); }; }
Symbol 549 MovieClip Frame 1
stop(); _root.carname = "Dodge Charger"; _root.price = 75000 /* 0x0124F8 */;
Symbol 549 MovieClip Frame 2
_root.carname = "Lamborghini Mucriangelo"; _root.price = 100000 /* 0x0186A0 */;
Symbol 549 MovieClip Frame 3
_root.carname = "Comet"; _root.price = 60000;
Symbol 549 MovieClip Frame 4
_root.carname = "Porsche Carrera GT"; _root.price = 50000;
Symbol 549 MovieClip Frame 5
_root.carname = "Ferrari 360"; _root.price = 45000;
Symbol 549 MovieClip Frame 6
_root.carname = "Mitsibushi Lancer"; _root.price = 15000;
Symbol 556 Button
on (rollOver) { _root.buildin = "Cop Station"; } on (release) { stopAllSounds(); gotoAndStop (307); }
Symbol 560 Button
on (rollOver) { _root.buildin = "Bank"; } on (release) { stopAllSounds(); gotoAndStop (297); }
Symbol 562 Button
on (rollOver) { _root.buildin = "university"; } on (release) { stopAllSounds(); gotoAndStop (299); }
Symbol 566 Button
on (rollOver) { _root.buildin = "gym"; } on (release) { stopAllSounds(); gotoAndStop (296); }
Symbol 570 Button
on (rollOver) { _root.buildin = "cars"; } on (release) { stopAllSounds(); gotoAndStop (304); }
Symbol 572 Button
on (rollOver) { _root.buildin = "illegal shop"; } on (release) { stopAllSounds(); gotoAndStop (306); }
Symbol 574 Button
on (rollOver) { _root.buildin = "gangster nest"; } on (release) { stopAllSounds(); gotoAndStop (301); }
Symbol 576 Button
on (rollOver) { _root.buildin = "your home"; } on (release) { stopAllSounds(); gotoAndStop (294); }
Symbol 577 Button
on (rollOver) { _root.buildin = "drugs dealer"; } on (release) { stopAllSounds(); gotoAndStop (317); }
Symbol 580 Button
on (rollOver) { _root.buildin = "Business comp"; } on (release) { stopAllSounds(); gotoAndStop (302); }
Symbol 582 Button
on (rollOver) { _root.buildin = "gangsters HQ"; } on (release) { stopAllSounds(); gotoAndStop (303); }
Symbol 585 Button
on (rollOver) { _root.buildin = "super mall"; } on (release) { stopAllSounds(); gotoAndStop (300); }
Symbol 587 Button
on (rollOver) { _root.buildin = "weapon shop"; } on (release) { stopAllSounds(); gotoAndStop (298); }
Symbol 591 Button
on (rollOver) { _root.buildin = "fight club"; } on (release) { stopAllSounds(); gotoAndStop (305); }
Symbol 595 Button
on (rollOver) { _root.buildin = "Bar"; } on (release) { stopAllSounds(); gotoAndStop (295); }
Symbol 598 Button
on (rollOver) { _root.buildin = "Museum"; } on (release) { if (_root.sa6 > 0) { stopAllSounds(); gotoAndStop (320); } else { tellTarget ("_root.message") { gotoAndStop (16); _visible = true; }; } }
Symbol 605 Button
on (release) { if (_root.cash > 4) { _root.weed = _root.weed + 1; _root.cash = _root.cash - 5; tellTarget ("_root.message") { _visible = true; gotoAndStop (10); }; } }
Symbol 608 Button
on (release) { if (_root.cash > 79) { _root.xtc = _root.xtc + 1; _root.cash = _root.cash - 80; tellTarget ("_root.message") { _visible = true; gotoAndStop (10); }; } }
Symbol 611 Button
on (release) { if (_root.cash > 399) { _root.coke = _root.coke + 1; _root.cash = _root.cash - 400; tellTarget ("_root.message") { _visible = true; gotoAndStop (10); }; } }
Symbol 622 Button
on (release) { stopAllSounds(); gotoAndPlay (322); }
Symbol 623 Button
on (release) { stopAllSounds(); gotoAndStop (294); tellTarget ("_root.secreti") { play(); }; _root.sa4 = 1; }
Symbol 633 Button
on (release) { stopAllSounds(); gotoAndStop (294); if (((((((_root.sa1 > 0) && (_root.sa2 > 0)) && (_root.sa3 > 0)) && (_root.sa4 > 0)) && (_root.sa5 > 0)) && (_root.sa6 > 0)) && (_root.sa7 > 0)) { _root.sa8 = 1; tellTarget ("_root.secreti") { play(); }; } }
Symbol 665 Button
on (release) { tellTarget ("_root.secreti") { play(); _root.sa7 = 1; }; }

Library Items

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Symbol 2 GraphicUsed by:3
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Symbol 482 GraphicUsed by:Timeline
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Symbol 537 MovieClipUses:536Used by:549
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Symbol 653 TextUses:4Used by:656
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Symbol 656 ButtonUses:652 653 654 655Used by:Timeline
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Symbol 666 TextUses:4Used by:Timeline
Symbol 667 EditableTextUses:4Used by:Timeline
Symbol 668 EditableTextUses:4Used by:Timeline
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Symbol 671 GraphicUsed by:Timeline
Symbol 672 ShapeTweeningUsed by:Timeline
Symbol 673 ShapeTweeningUsed by:Timeline
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Symbol 675 GraphicUsed by:Timeline
Symbol 676 GraphicUsed by:Timeline
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Symbol 678 GraphicUsed by:Timeline
Symbol 679 GraphicUsed by:Timeline
Symbol 680 GraphicUsed by:Timeline
Symbol 681 GraphicUsed by:Timeline
Symbol 682 TextUses:4Used by:Timeline
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Instance Names

"loadButton"Frame 3Symbol 53 Button
"secreti"Frame 284Symbol 120 MovieClip
"saveButton"Frame 294Symbol 166 Button
"message"Frame 294Symbol 263 MovieClip
"inventory"Frame 294Symbol 291 MovieClip
"status"Frame 294Symbol 304 MovieClip
"boxa"Frame 308Symbol 445 MovieClip
"baddie"Frame 310Symbol 470 MovieClip
"boxa"Frame 310Symbol 445 MovieClip
"wins"Frame 310Symbol 481 MovieClip
"wins"Frame 311Symbol 491 MovieClip
"carz"Frame 315Symbol 549 MovieClip
"message"Frame 316Symbol 263 MovieClip
"baddie"Frame 318Symbol 470 MovieClip
"boxa"Frame 318Symbol 445 MovieClip
"shoot"Frame 319Symbol 622 Button
"stab"Frame 319Symbol 622 Button
"locked_b"Frame 319Symbol 630 MovieClip
"locked_a"Frame 319Symbol 630 MovieClip
"sk8"Frame 320Symbol 637 Button
"glasses"Frame 320Symbol 640 Button
"book"Frame 320Symbol 645 Button
"ball"Frame 320Symbol 648 Button
"badge"Frame 320Symbol 651 Button
"mpass"Frame 320Symbol 656 Button
"vase"Frame 320Symbol 660 Button
"booze"Frame 320Symbol 663 Button
"message"Frame 321Symbol 263 MovieClip
"bar"Symbol 18 MovieClip Frame 1Symbol 3 MovieClip

Special Tags

Protect (24)Timeline Frame 131 bytes "..$1$/C$HRnYYTDXeM1gSvTHJSy1D/."

Labels

"loaded"Symbol 18 MovieClip Frame 3

Dynamic Text Variables

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nameSymbol 106 EditableText""
ageSymbol 107 EditableText""
strSymbol 108 EditableText""
chaSymbol 109 EditableText""
intSymbol 110 EditableText""
availSymbol 112 EditableText""
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_root.hpSymbol 190 EditableText""
_root.carnameSymbol 198 EditableText""
_root.priceSymbol 200 EditableText""
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the_carSymbol 216 EditableText""
the_carpriceSymbol 217 EditableText""
_root.gunSymbol 228 EditableText""
_root.knifeSymbol 229 EditableText""
_root.grenadeSymbol 230 EditableText""
_root.bulletsSymbol 231 EditableText""
_root.weedSymbol 232 EditableText""
_root.xtcSymbol 233 EditableText""
_root.cokeSymbol 234 EditableText""
_root.gunSymbol 284 EditableText""
_root.knifeSymbol 285 EditableText""
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_root.chaSymbol 299 EditableText""
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_root.bankSymbol 302 EditableText""
floatinSymbol 344 EditableText""
_root.bankSymbol 345 EditableText""
_root.hpSymbol 450 EditableText""
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_root.strplusSymbol 453 EditableText""
_root.hpSymbol 456 EditableText""
_root.cashSymbol 457 EditableText""
_root.strplusSymbol 458 EditableText""
battlehpSymbol 460 EditableText""
enemyhpSymbol 461 EditableText""
battlehpSymbol 483 EditableText""
enemyhpSymbol 484 EditableText""
battlehpSymbol 493 EditableText""
enemyhpSymbol 494 EditableText""
_root.daySymbol 520 EditableText""
_root.daySymbol 521 EditableText""
_root.hpSymbol 529 EditableText""
_root.cashSymbol 530 EditableText""
_root.priceSymbol 531 EditableText""
_root.carnameSymbol 550 EditableText""
_root.buildinSymbol 600 EditableText""
_root.hpSymbol 601 EditableText""
_root.cashSymbol 602 EditableText""
_root.hpSymbol 614 EditableText""
_root.cashSymbol 615 EditableText""
battlehpSymbol 617 EditableText""
enemyhpSymbol 618 EditableText""
_root.hpSymbol 667 EditableText""
_root.cashSymbol 668 EditableText""




http://swfchan.com/13/62130/info.shtml
Created: 14/4 -2019 10:51:42 Last modified: 14/4 -2019 10:51:42 Server time: 14/05 -2024 05:33:25