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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/85402844?noj=FRM85402844-18DC" width="1" height="1"></div>

Flight Unlimited.swf

This is the info page for
Flash #62786

(Click the ID number above for more basic data on this flash file.)


Text
smulse
works

atomoxic
studios

loading

loading

loading

loading

loading

loading

loading

done

done

arcade

arcade

time trial

time trial

options

options

credits

credits

scores

scores

arcade

Control your plane using the arrow keys &
press space to fire. At the end of each
level, take out the boss plane. Good luck

select weapon

>

weapon

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machine gun, weak, quick fire

cannon, powerful, slow fire

start

Time trail

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Control your plane using the arrow keys &
press space to fire. Take out a certain
amount of enemies before the time runs out

options

Edit game settings/options

quality

LOW

MEDIUM

HIGH

credits

Idea:     Sam hulse  [smulse]

code:     Tom Drake [atomoxic]

art/animation:     sam hulse [smulse]

MUSIC:     Newgrounds audio [XGM-Zeth]

Sound fx:     flash kit & a1 sounds

Scores

arcade

Time trail

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main menu

NAME:

SUBMIT SCORE

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arcade

DONE

Game Over

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Time
trial

ActionScript [AS1/AS2]

Frame 1
Stage.showMenu = false; Planes = new Sound(); Planes.attachSound("plane"); ArcadeMusic = new Sound(); ArcadeMusic.attachSound("arcademusic"); TimeMusic = new Sound(); TimeMusic.attachSound("timemusic"); Rocket = new Sound(); Rocket.attachSound("rocket"); Bullet = new Sound(); Bullet.attachSound("bullet"); Planes.stop(); ArcadeMusic.stop(); TimeMusic.stop();
Frame 2
stop(); _root.weapon = "gun"; _root.score = 0; Planes.setVolume(0); ArcadeMusic.setVolume(0); TimeMusic.setVolume(0); Planes.stop(); ArcadeMusic.stop(); TimeMusic.stop();
Frame 3
stop(); Planes.setVolume(0); ArcadeMusic.setVolume(0); TimeMusic.setVolume(0); Planes.stop(); ArcadeMusic.stop(); TimeMusic.stop();
Instance of Symbol 85 MovieClip in Frame 3
onClipEvent (enterFrame) { if (_root.weapon == "gun") { this.gotoAndStop(2); } else if (_root.weapon == "cannon") { this.gotoAndStop(1); } this.flames._alpha = 0; }
Instance of Symbol 101 MovieClip in Frame 3
onClipEvent (enterFrame) { if (_root.weapon == "gun") { this.gotoAndStop(1); } else if (_root.weapon == "cannon") { this.gotoAndStop(2); } }
Frame 4
stop(); Planes.setVolume(0); ArcadeMusic.setVolume(0); TimeMusic.setVolume(0); Planes.stop(); ArcadeMusic.stop(); TimeMusic.stop();
Frame 5
stop(); Planes.setVolume(0); ArcadeMusic.setVolume(0); TimeMusic.setVolume(0); Planes.stop(); ArcadeMusic.stop(); TimeMusic.stop();
Frame 6
stop(); Planes.setVolume(0); ArcadeMusic.setVolume(0); TimeMusic.setVolume(0); Planes.stop(); ArcadeMusic.stop(); TimeMusic.stop();
Frame 7
_root.scoretable.filename = "scores/highscores.sco"; _root.scoretable.scoresize = 5; _root.scoretable.action = "VIEW"; _root.scoretable.viewtype = "FLASH"; _root.scoretable.winname = name; _root.scoretable.winscore = score; _root.scoretable.loadVariables("http://atomoxic.byethost2.com/scores.php", "GET"); stop(); Planes.setVolume(0); ArcadeMusic.setVolume(0); TimeMusic.setVolume(0); Planes.stop(); ArcadeMusic.stop(); TimeMusic.stop();
Frame 8
_root.score = 0; _root.shootnum = "a"; _root.enemysleft = 16; _root.level = 1; _root.boss = 0; ArcadeMusic.setVolume(100); Planes.setVolume(30); Planes.start(0, 5000); ArcadeMusic.start(0, 5000);
Instance of Symbol 167 MovieClip "bullet1" in Frame 8
onClipEvent (load) { shot = false; _root.bulleta = "false"; } onClipEvent (enterFrame) { if (((this._x > 200) && (_root.weapon == "cannon")) && (_root.shootnum == "a")) { _root.shootnum = "b"; } else if (((this._x > 150) && (_root.weapon == "gun")) && (_root.shootnum == "a")) { _root.shootnum = "b"; } if (_root.weapon == "cannon") { if (Key.isDown(32) && (_root.shootnum == "a")) { rotation = _root.plane._rotation + 90; shot = true; _root.bulleta = "true"; this._rotation = _root.plane._rotation; this._visible = true; } if (((this._x > 98) && (this._x < 109)) && (this._y < 200)) { _root.Rocket.start(0, 1); } this._x = this._x + (10 * Math.sin((rotation * Math.PI) / 180)); this._y = this._y - (10 * Math.cos((rotation * Math.PI) / 180)); if (shot == false) { this._x = _root.plane._x; if (Key.isDown(38)) { this._y = _root.plane._y; } else if (Key.isDown(40)) { this._y = _root.plane._y + 10; } else { this._y = _root.plane._y + 5; } } this.gotoAndStop(1); } else if (_root.weapon == "gun") { if (Key.isDown(32) && (_root.shootnum == "a")) { rotation = _root.plane._rotation + 90; shot = true; _root.bulleta = "true"; this._rotation = _root.plane._rotation; this._visible = true; } if (((this._x > 145) && (this._x < 180)) && (this._y < 200)) { _root.Bullet.start(0, 1); } this._x = this._x + ((25 + random(5)) * Math.sin((rotation * Math.PI) / 180)); this._y = this._y - ((25 + random(5)) * Math.cos((rotation * Math.PI) / 180)); if (shot == false) { this._x = _root.plane._x; if (Key.isDown(38)) { this._y = _root.plane._y; } else if (Key.isDown(40)) { this._y = _root.plane._y + 10; } else { this._y = _root.plane._y + 5; } } this.gotoAndStop(2); } if (this._x > 550) { shot = false; _root.bulleta = "false"; this._x = _root.plane._x; if (Key.isDown(38)) { this._y = _root.plane._y; } else if (Key.isDown(40)) { this._y = _root.plane._y + 10; } else { this._y = _root.plane._y + 5; } } }
Instance of Symbol 167 MovieClip "bullet2" in Frame 8
onClipEvent (load) { shot = false; _root.bulletb = "false"; } onClipEvent (enterFrame) { if (((this._x > 200) && (_root.weapon == "cannon")) && (_root.shootnum == "b")) { _root.shootnum = "c"; } else if (((this._x > 150) && (_root.weapon == "gun")) && (_root.shootnum == "b")) { _root.shootnum = "c"; } if (_root.weapon == "cannon") { if (Key.isDown(32) && (_root.shootnum == "b")) { rotation = _root.plane._rotation + 90; shot = true; _root.bulletb = "true"; this._rotation = _root.plane._rotation; } if (((this._x > 98) && (this._x < 109)) && (this._y < 200)) { _root.Rocket.start(0, 1); } this._x = this._x + (10 * Math.sin((rotation * Math.PI) / 180)); this._y = this._y - (10 * Math.cos((rotation * Math.PI) / 180)); if (shot == false) { this._x = _root.plane._x; if (Key.isDown(38)) { this._y = _root.plane._y; } else if (Key.isDown(40)) { this._y = _root.plane._y + 10; } else { this._y = _root.plane._y + 5; } } this.gotoAndStop(1); } else if (_root.weapon == "gun") { if (Key.isDown(32) && (_root.shootnum == "b")) { rotation = _root.plane._rotation + 90; shot = true; _root.bulletb = "true"; this._rotation = _root.plane._rotation; } if (((this._x > 145) && (this._x < 180)) && (this._y < 200)) { _root.Bullet.start(0, 1); } this._x = this._x + ((25 + random(5)) * Math.sin((rotation * Math.PI) / 180)); this._y = this._y - ((25 + random(5)) * Math.cos((rotation * Math.PI) / 180)); if (shot == false) { this._x = _root.plane._x; if (Key.isDown(38)) { this._y = _root.plane._y; } else if (Key.isDown(40)) { this._y = _root.plane._y + 10; } else { this._y = _root.plane._y + 5; } } this.gotoAndStop(2); } if (this._x > 550) { shot = false; _root.bulletb = "false"; this._x = _root.plane._x; if (Key.isDown(38)) { this._y = _root.plane._y; } else if (Key.isDown(40)) { this._y = _root.plane._y + 10; } else { this._y = _root.plane._y + 5; } } }
Instance of Symbol 173 MovieClip "rocket" in Frame 8
onClipEvent (load) { shot = false; } onClipEvent (enterFrame) { if (_root.boss == 1) { if (shot == false) { this._y = _root.boss_A._y + 20.7; this._x = _root.boss_A._x; } randomise = random(50); if (randomise == 7) { shot = true; } if (this._x < -100) { shot = false; this._x = _root.boss_A._x; this._y = _root.boss_A._y + 20.7; } if (shot == true) { this._x = this._x - 5; } if (this.hitTest(_root.plane)) { shot = false; this._x = _root.boss_A._x; this._y = _root.boss_A._y + 20.7; } } }
Instance of Symbol 175 MovieClip "medium_rocket" in Frame 8
onClipEvent (load) { shot = false; } onClipEvent (enterFrame) { if (_root.boss == 2) { if (shot == false) { this._y = _root.boss_B._y + 29.7; this._x = _root.boss_B._x; } randomise = random(50); if (randomise == 45) { shot = true; } if (this._x < -100) { shot = false; this._x = _root.boss_B._x; this._y = _root.boss_B._y + 29.7; } if (shot == true) { this._x = this._x - 5; } if (this.hitTest(_root.plane)) { shot = false; this._x = _root.boss_B._x; this._y = _root.boss_B._y + 29.7; } } }
Instance of Symbol 177 MovieClip "big_rocket" in Frame 8
onClipEvent (load) { shot = false; } onClipEvent (enterFrame) { if (_root.boss == 3) { if (shot == false) { this._y = _root.boss_C._y; this._x = _root.boss_C._x; } randomise = random(50); if (randomise == 37) { shot = true; } if (this._x < -100) { shot = false; this._x = _root.boss_C._x; this._y = _root.boss_C._y; } if (shot == true) { this._x = this._x - 5; } if (this.hitTest(_root.plane)) { shot = false; this._x = _root.boss_C._x; this._y = _root.boss_C._y; } } }
Instance of Symbol 167 MovieClip "bullet3" in Frame 8
onClipEvent (load) { shot = false; _root.bulletc = "false"; } onClipEvent (enterFrame) { if (((this._x > 200) && (_root.weapon == "cannon")) && (_root.shootnum == "c")) { _root.shootnum = "d"; } else if (((this._x > 150) && (_root.weapon == "gun")) && (_root.shootnum == "c")) { _root.shootnum = "d"; } if (_root.weapon == "cannon") { if (Key.isDown(32) && (_root.shootnum == "c")) { rotation = _root.plane._rotation + 90; shot = true; _root.bulletc = "true"; this._rotation = _root.plane._rotation; this._visible = true; } if (((this._x > 98) && (this._x < 109)) && (this._y < 200)) { _root.Rocket.start(0, 1); } this._x = this._x + (10 * Math.sin((rotation * Math.PI) / 180)); this._y = this._y - (10 * Math.cos((rotation * Math.PI) / 180)); if (shot == false) { this._x = _root.plane._x; if (Key.isDown(38)) { this._y = _root.plane._y; } else if (Key.isDown(40)) { this._y = _root.plane._y + 10; } else { this._y = _root.plane._y + 5; } } this.gotoAndStop(1); } else if (_root.weapon == "gun") { if (Key.isDown(32) && (_root.shootnum == "c")) { rotation = _root.plane._rotation + 90; shot = true; _root.bulletc = "true"; this._rotation = _root.plane._rotation; this._visible = true; } if (((this._x > 145) && (this._x < 180)) && (this._y < 200)) { _root.Bullet.start(0, 1); } this._x = this._x + ((25 + random(5)) * Math.sin((rotation * Math.PI) / 180)); this._y = this._y - ((25 + random(5)) * Math.cos((rotation * Math.PI) / 180)); if (shot == false) { this._x = _root.plane._x; if (Key.isDown(38)) { this._y = _root.plane._y; } else if (Key.isDown(40)) { this._y = _root.plane._y + 10; } else { this._y = _root.plane._y + 5; } } this.gotoAndStop(2); } if (this._x > 550) { shot = false; _root.bulletc = "false"; this._x = _root.plane._x; if (Key.isDown(38)) { this._y = _root.plane._y; } else if (Key.isDown(40)) { this._y = _root.plane._y + 10; } else { this._y = _root.plane._y + 5; } } }
Instance of Symbol 167 MovieClip "bullet4" in Frame 8
onClipEvent (load) { shot = false; _root.bulletd = "false"; } onClipEvent (enterFrame) { if (((this._x > 200) && (_root.weapon == "cannon")) && (_root.shootnum == "d")) { _root.shootnum = "e"; } else if (((this._x > 150) && (_root.weapon == "gun")) && (_root.shootnum == "d")) { _root.shootnum = "e"; } if (_root.weapon == "cannon") { if (Key.isDown(32) && (_root.shootnum == "d")) { rotation = _root.plane._rotation + 90; shot = true; _root.bulletd = "true"; this._rotation = _root.plane._rotation; } if (((this._x > 98) && (this._x < 109)) && (this._y < 200)) { _root.Rocket.start(0, 1); } this._x = this._x + (10 * Math.sin((rotation * Math.PI) / 180)); this._y = this._y - (10 * Math.cos((rotation * Math.PI) / 180)); if (shot == false) { this._x = _root.plane._x; if (Key.isDown(38)) { this._y = _root.plane._y; } else if (Key.isDown(40)) { this._y = _root.plane._y + 10; } else { this._y = _root.plane._y + 5; } } this.gotoAndStop(1); } else if (_root.weapon == "gun") { if (Key.isDown(32) && (_root.shootnum == "d")) { rotation = _root.plane._rotation + 90; shot = true; _root.bulletd = "true"; this._rotation = _root.plane._rotation; } if (((this._x > 145) && (this._x < 180)) && (this._y < 200)) { _root.Bullet.start(0, 1); } this._x = this._x + ((25 + random(5)) * Math.sin((rotation * Math.PI) / 180)); this._y = this._y - ((25 + random(5)) * Math.cos((rotation * Math.PI) / 180)); if (shot == false) { this._x = _root.plane._x; if (Key.isDown(38)) { this._y = _root.plane._y; } else if (Key.isDown(40)) { this._y = _root.plane._y + 10; } else { this._y = _root.plane._y + 5; } } this.gotoAndStop(2); } if (this._x > 550) { shot = false; _root.bulletd = "false"; this._x = _root.plane._x; if (Key.isDown(38)) { this._y = _root.plane._y; } else if (Key.isDown(40)) { this._y = _root.plane._y + 10; } else { this._y = _root.plane._y + 5; } } }
Instance of Symbol 167 MovieClip "bullet5" in Frame 8
onClipEvent (load) { shot = false; _root.bullete = "false"; } onClipEvent (enterFrame) { if (((this._x > 200) && (_root.weapon == "cannon")) && (_root.shootnum == "e")) { _root.shootnum = "a"; } else if (((this._x > 150) && (_root.weapon == "gun")) && (_root.shootnum == "e")) { _root.shootnum = "f"; } if (_root.weapon == "cannon") { if (Key.isDown(32) && (_root.shootnum == "e")) { rotation = _root.plane._rotation + 90; shot = true; _root.bulletd = "true"; this._rotation = _root.plane._rotation; } if (((this._x > 98) && (this._x < 109)) && (this._y < 200)) { _root.Rocket.start(0, 1); } this._x = this._x + (10 * Math.sin((rotation * Math.PI) / 180)); this._y = this._y - (10 * Math.cos((rotation * Math.PI) / 180)); if (shot == false) { this._x = _root.plane._x; if (Key.isDown(38)) { this._y = _root.plane._y; } else if (Key.isDown(40)) { this._y = _root.plane._y + 10; } else { this._y = _root.plane._y + 5; } } this.gotoAndStop(1); } else if (_root.weapon == "gun") { if (Key.isDown(32) && (_root.shootnum == "e")) { rotation = _root.plane._rotation + 90; shot = true; _root.bulletd = "true"; this._rotation = _root.plane._rotation; } if (((this._x > 145) && (this._x < 180)) && (this._y < 200)) { _root.Bullet.start(0, 1); } this._x = this._x + ((25 + random(5)) * Math.sin((rotation * Math.PI) / 180)); this._y = this._y - ((25 + random(5)) * Math.cos((rotation * Math.PI) / 180)); if (shot == false) { this._x = _root.plane._x; if (Key.isDown(38)) { this._y = _root.plane._y; } else if (Key.isDown(40)) { this._y = _root.plane._y + 10; } else { this._y = _root.plane._y + 5; } } this.gotoAndStop(2); } if (this._x > 550) { shot = false; _root.bulletd = "false"; this._x = _root.plane._x; if (Key.isDown(38)) { this._y = _root.plane._y; } else if (Key.isDown(40)) { this._y = _root.plane._y + 10; } else { this._y = _root.plane._y + 5; } } }
Instance of Symbol 167 MovieClip "bullet6" in Frame 8
onClipEvent (load) { shot = false; _root.bulletf = "false"; } onClipEvent (enterFrame) { if (((this._x > 200) && (_root.weapon == "cannon")) && (_root.shootnum == "f")) { _root.shootnum = "g"; } else if (((this._x > 150) && (_root.weapon == "gun")) && (_root.shootnum == "f")) { _root.shootnum = "g"; } if (_root.weapon == "cannon") { if (Key.isDown(32) && (_root.shootnum == "f")) { rotation = _root.plane._rotation + 90; shot = true; _root.bulletf = "true"; this._rotation = _root.plane._rotation; } if (((this._x > 98) && (this._x < 109)) && (this._y < 200)) { _root.Rocket.start(0, 1); } this._x = this._x + (10 * Math.sin((rotation * Math.PI) / 180)); this._y = this._y - (10 * Math.cos((rotation * Math.PI) / 180)); if (shot == false) { this._x = _root.plane._x; if (Key.isDown(38)) { this._y = _root.plane._y; } else if (Key.isDown(40)) { this._y = _root.plane._y + 10; } else { this._y = _root.plane._y + 5; } } this.gotoAndStop(1); } else if (_root.weapon == "gun") { if (Key.isDown(32) && (_root.shootnum == "f")) { rotation = _root.plane._rotation + 90; shot = true; _root.bulletf = "true"; this._rotation = _root.plane._rotation; } if (((this._x > 145) && (this._x < 180)) && (this._y < 200)) { _root.Bullet.start(0, 1); } this._x = this._x + ((25 + random(5)) * Math.sin((rotation * Math.PI) / 180)); this._y = this._y - ((25 + random(5)) * Math.cos((rotation * Math.PI) / 180)); if (shot == false) { this._x = _root.plane._x; if (Key.isDown(38)) { this._y = _root.plane._y; } else if (Key.isDown(40)) { this._y = _root.plane._y + 10; } else { this._y = _root.plane._y + 5; } } this.gotoAndStop(2); } if (this._x > 550) { shot = false; _root.bulletf = "false"; this._x = _root.plane._x; if (Key.isDown(38)) { this._y = _root.plane._y; } else if (Key.isDown(40)) { this._y = _root.plane._y + 10; } else { this._y = _root.plane._y + 5; } } }
Instance of Symbol 167 MovieClip "bullet7" in Frame 8
onClipEvent (load) { shot = false; _root.bulletg = "false"; } onClipEvent (enterFrame) { if (((this._x > 200) && (_root.weapon == "cannon")) && (_root.shootnum == "g")) { _root.shootnum = "a"; } else if (((this._x > 150) && (_root.weapon == "gun")) && (_root.shootnum == "g")) { _root.shootnum = "h"; } if (_root.weapon == "cannon") { if (Key.isDown(32) && (_root.shootnum == "g")) { rotation = _root.plane._rotation + 90; shot = true; _root.bulletg = "true"; this._rotation = _root.plane._rotation; } if (((this._x > 98) && (this._x < 109)) && (this._y < 200)) { _root.Rocket.start(0, 1); } this._x = this._x + (10 * Math.sin((rotation * Math.PI) / 180)); this._y = this._y - (10 * Math.cos((rotation * Math.PI) / 180)); if (shot == false) { this._x = _root.plane._x; if (Key.isDown(38)) { this._y = _root.plane._y; } else if (Key.isDown(40)) { this._y = _root.plane._y + 10; } else { this._y = _root.plane._y + 5; } } this.gotoAndStop(1); } else if (_root.weapon == "gun") { if (Key.isDown(32) && (_root.shootnum == "g")) { rotation = _root.plane._rotation + 90; shot = true; _root.bulletg = "true"; this._rotation = _root.plane._rotation; } if (((this._x > 145) && (this._x < 180)) && (this._y < 200)) { _root.Bullet.start(0, 1); } this._x = this._x + ((25 + random(5)) * Math.sin((rotation * Math.PI) / 180)); this._y = this._y - ((25 + random(5)) * Math.cos((rotation * Math.PI) / 180)); if (shot == false) { this._x = _root.plane._x; if (Key.isDown(38)) { this._y = _root.plane._y; } else if (Key.isDown(40)) { this._y = _root.plane._y + 10; } else { this._y = _root.plane._y + 5; } } this.gotoAndStop(2); } if (this._x > 550) { shot = false; _root.bulletg = "false"; this._x = _root.plane._x; if (Key.isDown(38)) { this._y = _root.plane._y; } else if (Key.isDown(40)) { this._y = _root.plane._y + 10; } else { this._y = _root.plane._y + 5; } } }
Instance of Symbol 167 MovieClip "bullet8" in Frame 8
onClipEvent (load) { shot = false; _root.bulleth = "false"; } onClipEvent (enterFrame) { if (((this._x > 150) && (_root.weapon == "gun")) && (_root.shootnum == "h")) { _root.shootnum = "i"; } if (_root.weapon == "gun") { if (Key.isDown(32) && (_root.shootnum == "h")) { rotation = _root.plane._rotation + 90; shot = true; _root.bulleth = "true"; this._rotation = _root.plane._rotation; } this._x = this._x + ((25 + random(5)) * Math.sin((rotation * Math.PI) / 180)); this._y = this._y - ((25 + random(5)) * Math.cos((rotation * Math.PI) / 180)); if (shot == false) { this._x = _root.plane._x; if (Key.isDown(38)) { this._y = _root.plane._y; } else if (Key.isDown(40)) { this._y = _root.plane._y + 10; } else { this._y = _root.plane._y + 5; } } this.gotoAndStop(2); } if (this._x > 550) { shot = false; _root.bulleth = "false"; this._x = _root.plane._x; if (Key.isDown(38)) { this._y = _root.plane._y; } else if (Key.isDown(40)) { this._y = _root.plane._y + 10; } else { this._y = _root.plane._y + 5; } } if (((this._x > 145) && (this._x < 180)) && (this._y < 200)) { _root.Bullet.start(0, 1); } }
Instance of Symbol 167 MovieClip "bullet9" in Frame 8
onClipEvent (load) { shot = false; _root.bulleti = "false"; } onClipEvent (enterFrame) { if (((this._x > 150) && (_root.weapon == "gun")) && (_root.shootnum == "i")) { _root.shootnum = "j"; } if (_root.weapon == "gun") { if (Key.isDown(32) && (_root.shootnum == "i")) { rotation = _root.plane._rotation + 90; shot = true; _root.bulleti = "true"; this._rotation = _root.plane._rotation; this._visible = true; } this._x = this._x + ((25 + random(5)) * Math.sin((rotation * Math.PI) / 180)); this._y = this._y - ((25 + random(5)) * Math.cos((rotation * Math.PI) / 180)); if (shot == false) { this._x = _root.plane._x; if (Key.isDown(38)) { this._y = _root.plane._y; } else if (Key.isDown(40)) { this._y = _root.plane._y + 10; } else { this._y = _root.plane._y + 5; } } this.gotoAndStop(2); } if (this._x > 550) { shot = false; _root.bulleti = "false"; this._x = _root.plane._x; if (Key.isDown(38)) { this._y = _root.plane._y; } else if (Key.isDown(40)) { this._y = _root.plane._y + 10; } else { this._y = _root.plane._y + 5; } } if (((this._x > 145) && (this._x < 180)) && (this._y < 200)) { _root.Bullet.start(0, 1); } }
Instance of Symbol 167 MovieClip "bullet10" in Frame 8
onClipEvent (load) { shot = false; _root.bulletj = "false"; } onClipEvent (enterFrame) { if (((this._x > 150) && (_root.weapon == "gun")) && (_root.shootnum == "j")) { _root.shootnum = "a"; } if (_root.weapon == "gun") { if (Key.isDown(32) && (_root.shootnum == "j")) { rotation = _root.plane._rotation + 90; shot = true; _root.bulletj = "true"; this._rotation = _root.plane._rotation; } this._x = this._x + ((25 + random(5)) * Math.sin((rotation * Math.PI) / 180)); this._y = this._y - ((25 + random(5)) * Math.cos((rotation * Math.PI) / 180)); if (shot == false) { this._x = _root.plane._x; if (Key.isDown(38)) { this._y = _root.plane._y; } else if (Key.isDown(40)) { this._y = _root.plane._y + 10; } else { this._y = _root.plane._y + 5; } } this.gotoAndStop(2); } if (this._x > 550) { shot = false; _root.bulletj = "false"; this._x = _root.plane._x; if (Key.isDown(38)) { this._y = _root.plane._y; } else if (Key.isDown(40)) { this._y = _root.plane._y + 10; } else { this._y = _root.plane._y + 5; } } if (((this._x > 145) && (this._x < 180)) && (this._y < 200)) { _root.Bullet.start(0, 1); } }
Instance of Symbol 179 MovieClip "enemy11" in Frame 8
onClipEvent (load) { dead = false; speed = 3 + random(2); life = 200; this._y = 125; } onClipEvent (enterFrame) { if (_root.level == 4) { if (_root.enemysleft > 0) { this._x = this._x - speed; if (life < 0) { dead = true; } if (this._x < -100) { this._x = random(100) + 700; } if (dead == true) { this._y = this._y + 10; this._rotation = this._rotation - 3; this.fire._alpha = 100; } i = 1; while (i < 99) { if (_root["bullet" + i].hitTest(this)) { if (((_root.weapon == "gun") && (_root.bulleta == "true")) || ((_root.bulletb == "true") && (_root.weapon == "gun"))) { life = life - 8; } else if (((_root.weapon == "cannon") && (_root.bulleta == "true")) || ((_root.bulletb == "true") && (_root.weapon == "cannon"))) { life = life - 10; } } i++; } if (_root.plane.hitTest(this)) { dead = true; } if (this._y > 280) { _root.score = _root.score + 10; speed = 3 + random(2); dead = false; this._rotation = 0; this._y = 125; this._x = 800 + random(200); _root.enemysleft = _root.enemysleft - 1; life = 100; this.fire._alpha = 0; } } if ((_root.enemysleft <= 0) && (dead == false)) { this._x = 700; } } }
Instance of Symbol 179 MovieClip "enemy10" in Frame 8
onClipEvent (load) { dead = false; speed = 3 + random(2); life = 200; this._y = 75; } onClipEvent (enterFrame) { if (_root.level == 4) { if (_root.enemysleft > 0) { this._x = this._x - speed; if (life < 0) { dead = true; } if (this._x < -100) { this._x = random(100) + 700; } if (dead == true) { this._y = this._y + 10; this._rotation = this._rotation - 3; this.fire._alpha = 100; } i = 1; while (i < 99) { if (_root["bullet" + i].hitTest(this)) { if (((_root.weapon == "gun") && (_root.bulleta == "true")) || ((_root.bulletb == "true") && (_root.weapon == "gun"))) { life = life - 8; } else if (((_root.weapon == "cannon") && (_root.bulleta == "true")) || ((_root.bulletb == "true") && (_root.weapon == "cannon"))) { life = life - 10; } } i++; } if (_root.plane.hitTest(this)) { dead = true; } if (this._y > 280) { _root.score = _root.score + 10; speed = 3 + random(2); dead = false; this._rotation = 0; this._y = 75; this._x = 800 + random(200); _root.enemysleft = _root.enemysleft - 1; life = 100; this.fire._alpha = 0; } } if ((_root.enemysleft <= 0) && (dead == false)) { this._x = 700; } } }
Instance of Symbol 179 MovieClip "enemy13" in Frame 8
onClipEvent (load) { dead = false; speed = 3 + random(2); life = 200; this._y = 100; } onClipEvent (enterFrame) { if (_root.level == 4) { if (_root.enemysleft > 0) { this._x = this._x - speed; if (life < 0) { dead = true; } if (this._x < -100) { this._x = random(100) + 700; } if (dead == true) { this._y = this._y + 10; this._rotation = this._rotation - 3; this.fire._alpha = 100; } i = 1; while (i < 99) { if (_root["bullet" + i].hitTest(this)) { if (((_root.weapon == "gun") && (_root.bulleta == "true")) || ((_root.bulletb == "true") && (_root.weapon == "gun"))) { life = life - 8; } else if (((_root.weapon == "cannon") && (_root.bulleta == "true")) || ((_root.bulletb == "true") && (_root.weapon == "cannon"))) { life = life - 10; } } i++; } if (_root.plane.hitTest(this)) { dead = true; } if (this._y > 280) { _root.score = _root.score + 10; speed = 3 + random(2); dead = false; this._rotation = 0; this._y = 100; this._x = 800 + random(200); _root.enemysleft = _root.enemysleft - 1; life = 100; this.fire._alpha = 0; } } if ((_root.enemysleft <= 0) && (dead == false)) { this._x = 700; } } }
Instance of Symbol 179 MovieClip "enemy15" in Frame 8
onClipEvent (load) { dead = false; speed = 3 + random(2); life = 200; this._y = 50; } onClipEvent (enterFrame) { if (_root.level == 4) { if (_root.enemysleft > 0) { this._x = this._x - speed; if (life < 0) { dead = true; } if (this._x < -100) { this._x = random(100) + 700; } if (dead == true) { this._y = this._y + 10; this._rotation = this._rotation - 3; this.fire._alpha = 100; } i = 1; while (i < 99) { if (_root["bullet" + i].hitTest(this)) { if (((_root.weapon == "gun") && (_root.bulleta == "true")) || ((_root.bulletb == "true") && (_root.weapon == "gun"))) { life = life - 8; } else if (((_root.weapon == "cannon") && (_root.bulleta == "true")) || ((_root.bulletb == "true") && (_root.weapon == "cannon"))) { life = life - 10; } } i++; } if (_root.plane.hitTest(this)) { dead = true; } if (this._y > 280) { _root.score = _root.score + 10; speed = 3 + random(2); dead = false; this._rotation = 0; this._y = 50; this._x = 800 + random(200); _root.enemysleft = _root.enemysleft - 1; life = 100; this.fire._alpha = 0; } } if ((_root.enemysleft <= 0) && (dead == false)) { this._x = 700; } } }
Instance of Symbol 179 MovieClip "enemy12" in Frame 8
onClipEvent (load) { dead = false; speed = 3 + random(2); life = 200; this._y = 150; } onClipEvent (enterFrame) { if (_root.level == 4) { if (_root.enemysleft > 0) { this._x = this._x - speed; if (life < 0) { dead = true; } if (this._x < -100) { this._x = random(100) + 700; } if (dead == true) { this._y = this._y + 10; this._rotation = this._rotation - 3; this.fire._alpha = 100; } i = 1; while (i < 99) { if (_root["bullet" + i].hitTest(this)) { if (((_root.weapon == "gun") && (_root.bulleta == "true")) || ((_root.bulletb == "true") && (_root.weapon == "gun"))) { life = life - 8; } else if (((_root.weapon == "cannon") && (_root.bulleta == "true")) || ((_root.bulletb == "true") && (_root.weapon == "cannon"))) { life = life - 10; } } i++; } if (_root.plane.hitTest(this)) { dead = true; } if (this._y > 280) { _root.score = _root.score + 10; speed = 3 + random(2); dead = false; this._rotation = 0; this._y = 150; this._x = 800 + random(200); _root.enemysleft = _root.enemysleft - 1; life = 100; this.fire._alpha = 0; } } if ((_root.enemysleft <= 0) && (dead == false)) { this._x = 700; } } }
Instance of Symbol 179 MovieClip "enemy7" in Frame 8
onClipEvent (load) { dead = false; speed = 3 + random(2); life = 175; this._y = 150 + random(25); } onClipEvent (enterFrame) { if (_root.level == 3) { this._x = this._x - speed; if (life < 0) { dead = true; } if (this._x < -100) { dead = true; } if (dead == true) { this._y = this._y + 10; this._rotation = this._rotation - 3; this.fire._alpha = 100; } i = 1; while (i < 99) { if (_root["bullet" + i].hitTest(this)) { if (((_root.weapon == "gun") && (_root.bulleta == "true")) || ((_root.bulletb == "true") && (_root.weapon == "gun"))) { life = life - 8; } else if (((_root.weapon == "cannon") && (_root.bulleta == "true")) || ((_root.bulletb == "true") && (_root.weapon == "cannon"))) { life = life - 10; } } i++; } if (_root.plane.hitTest(this)) { dead = true; } if ((this._y > 280) && (this._x >= 0)) { _root.score = _root.score + 10; speed = 3 + random(2); dead = false; this._rotation = 0; this._y = 150 + random(25); this._x = 800 + random(200); _root.enemysleft = _root.enemysleft - 1; life = 100; this.fire._alpha = 0; } if ((this._y > 280) && (this._x < 0)) { dead = false; this._rotation = 0; this._y = 150 + random(25); this._x = 800 + random(200); life = 100; this.fire._alpha = 0; } if ((_root.enemysleft <= 0) && (dead == false)) { this._y = this._y - 10; this._rotation = this._rotation + 5; } } }
Instance of Symbol 179 MovieClip "enemy6" in Frame 8
onClipEvent (load) { dead = false; speed = 3 + random(2); life = 175; this._y = 100 + random(50); } onClipEvent (enterFrame) { if (_root.level == 3) { this._x = this._x - speed; if (life < 0) { dead = true; } if (this._x < -100) { dead = true; } if (dead == true) { this._y = this._y + 10; this._rotation = this._rotation - 3; this.fire._alpha = 100; } i = 1; while (i < 99) { if (_root["bullet" + i].hitTest(this)) { if (((_root.weapon == "gun") && (_root.bulleta == "true")) || ((_root.bulletb == "true") && (_root.weapon == "gun"))) { life = life - 8; } else if (((_root.weapon == "cannon") && (_root.bulleta == "true")) || ((_root.bulletb == "true") && (_root.weapon == "cannon"))) { life = life - 10; } } i++; } if (_root.plane.hitTest(this)) { dead = true; } if ((this._y > 280) && (this._x >= 0)) { _root.score = _root.score + 10; speed = 3 + random(2); dead = false; this._rotation = 0; this._y = 100 + random(50); this._x = 800 + random(200); _root.enemysleft = _root.enemysleft - 1; life = 100; this.fire._alpha = 0; } if ((this._y > 280) && (this._x < 0)) { dead = false; this._rotation = 0; this._y = 100 + random(50); this._x = 800 + random(200); life = 100; this.fire._alpha = 0; } if ((_root.enemysleft <= 0) && (dead == false)) { this._y = this._y - 10; this._rotation = this._rotation + 5; } } }
Instance of Symbol 179 MovieClip "enemy8" in Frame 8
onClipEvent (load) { dead = false; speed = 3 + random(2); life = 175; this._y = 50 + random(50); } onClipEvent (enterFrame) { if (_root.level == 3) { this._x = this._x - speed; if (life < 0) { dead = true; } if (this._x < -100) { dead = true; } if (dead == true) { this._y = this._y + 10; this._rotation = this._rotation - 3; this.fire._alpha = 100; } i = 1; while (i < 99) { if (_root["bullet" + i].hitTest(this)) { if (((_root.weapon == "gun") && (_root.bulleta == "true")) || ((_root.bulletb == "true") && (_root.weapon == "gun"))) { life = life - 8; } else if (((_root.weapon == "cannon") && (_root.bulleta == "true")) || ((_root.bulletb == "true") && (_root.weapon == "cannon"))) { life = life - 10; } } i++; } if (_root.plane.hitTest(this)) { dead = true; } if ((this._y > 280) && (this._x >= 0)) { _root.score = _root.score + 10; speed = 3 + random(2); dead = false; this._rotation = 0; this._y = 50 + random(50); this._x = 800 + random(200); _root.enemysleft = _root.enemysleft - 1; life = 100; this.fire._alpha = 0; } if ((this._y > 280) && (this._x < 0)) { dead = false; this._rotation = 0; this._y = 50 + random(50); this._x = 800 + random(200); life = 100; this.fire._alpha = 0; } } if ((_root.enemysleft <= 0) && (dead == false)) { this._y = this._y - 10; this._rotation = this._rotation + 5; } }
Instance of Symbol 179 MovieClip "enemy9" in Frame 8
onClipEvent (load) { dead = false; speed = 3 + random(2); life = 175; this._y = 75 + random(25); } onClipEvent (enterFrame) { if (_root.level == 3) { this._x = this._x - speed; if (life < 0) { dead = true; } if (this._x < -100) { dead = true; } if (dead == true) { this._y = this._y + 10; this._rotation = this._rotation - 3; this.fire._alpha = 100; } i = 1; while (i < 99) { if (_root["bullet" + i].hitTest(this)) { if (((_root.weapon == "gun") && (_root.bulleta == "true")) || ((_root.bulletb == "true") && (_root.weapon == "gun"))) { life = life - 8; } else if (((_root.weapon == "cannon") && (_root.bulleta == "true")) || ((_root.bulletb == "true") && (_root.weapon == "cannon"))) { life = life - 10; } } i++; } if (_root.plane.hitTest(this)) { dead = true; } if ((this._y > 280) && (this._x >= 0)) { _root.score = _root.score + 10; speed = 3 + random(2); dead = false; this._rotation = 0; this._y = 75 + random(25); this._x = 800 + random(200); _root.enemysleft = _root.enemysleft - 1; life = 100; this.fire._alpha = 0; } if ((this._y > 280) && (this._x < 0)) { dead = false; this._rotation = 0; this._y = 75 + random(25); this._x = 800 + random(200); life = 100; this.fire._alpha = 0; } if ((_root.enemysleft <= 0) && (dead == false)) { this._y = this._y - 10; this._rotation = this._rotation + 5; } } }
Instance of Symbol 181 MovieClip "boss_C" in Frame 8
onClipEvent (load) { life = 5000; dead = false; X = 3; } onClipEvent (enterFrame) { if (_root.level == 3) { if (life < 0) { dead = true; } if (dead == true) { this._y = this._y + 10; this._x = this._x - 3; this._rotation = this._rotation - 3; this.fire._alpha = 100; } if (_root.enemysleft == 0) { this._x = this._x - 3; } if (this._x < 412) { this._x = this._x + 3; this._y = this._y + X; if (this._y > 150) { X = -3; } else if (this._y < 50) { X = 3; } } i = 1; while (i < 99) { if (_root["bullet" + i].hitTest(this)) { if (((_root.weapon == "gun") && (_root.bulleta == "true")) || ((_root.bulletb == "true") && (_root.weapon == "gun"))) { life = life - 8; } else if (((_root.weapon == "cannon") && (_root.bulleta == "true")) || ((_root.bulletb == "true") && (_root.weapon == "cannon"))) { life = life - 6; } } i++; } if (this._y > 280) { _root.score = _root.score + 10000; this._y = -1000000000000; _root.level = 4; _root.enemysleft = 100000000000; } } if (((dead == false) && (_root.enemysleft == 0)) && (_root.level == 3)) { _root.boss = 3; } }
Instance of Symbol 179 MovieClip "enemy4" in Frame 8
onClipEvent (load) { dead = false; speed = 3 + random(2); life = 150; this._y = 25 + random(50); } onClipEvent (enterFrame) { if (_root.level == 2) { this._x = this._x - speed; if (life < 0) { dead = true; } if (this._x < -100) { dead = true; } if (dead == true) { this._y = this._y + 10; this._rotation = this._rotation - 3; this.fire._alpha = 100; } i = 1; while (i < 99) { if (_root["bullet" + i].hitTest(this)) { if (((_root.weapon == "gun") && (_root.bulleta == "true")) || ((_root.bulletb == "true") && (_root.weapon == "gun"))) { life = life - 8; } else if (((_root.weapon == "cannon") && (_root.bulleta == "true")) || ((_root.bulletb == "true") && (_root.weapon == "cannon"))) { life = life - 10; } } i++; } if (_root.plane.hitTest(this)) { dead = true; } if ((this._y > 280) && (this._x >= 0)) { _root.score = _root.score + 10; speed = 3 + random(2); dead = false; this._rotation = 0; this._y = 25 + random(50); this._x = 800 + random(200); _root.enemysleft = _root.enemysleft - 1; life = 100; this.fire._alpha = 0; } if ((this._y > 280) && (this._x < 0)) { dead = false; this._rotation = 0; this._y = 25 + random(50); this._x = 800 + random(200); life = 100; this.fire._alpha = 0; } if ((_root.enemysleft <= 0) && (dead == false)) { this._y = this._y - 10; this._rotation = this._rotation + 5; } } }
Instance of Symbol 179 MovieClip "enemy3" in Frame 8
onClipEvent (load) { dead = false; speed = 3 + random(2); life = 150; this._y = 75 + random(25); } onClipEvent (enterFrame) { if (_root.level == 2) { this._x = this._x - speed; if (life < 0) { dead = true; } if (this._x < -100) { dead = true; } if (dead == true) { this._y = this._y + 10; this._rotation = this._rotation - 3; this.fire._alpha = 100; } i = 1; while (i < 99) { if (_root["bullet" + i].hitTest(this)) { if (((_root.weapon == "gun") && (_root.bulleta == "true")) || ((_root.bulletb == "true") && (_root.weapon == "gun"))) { life = life - 8; } else if (((_root.weapon == "cannon") && (_root.bulleta == "true")) || ((_root.bulletb == "true") && (_root.weapon == "cannon"))) { life = life - 10; } } i++; } if (_root.plane.hitTest(this)) { dead = true; } if ((this._y > 280) && (this._x >= 0)) { _root.score = _root.score + 10; speed = 3 + random(2); dead = false; this._rotation = 0; this._y = 75 + random(25); this._x = 800 + random(200); _root.enemysleft = _root.enemysleft - 1; life = 100; this.fire._alpha = 0; } if ((this._y > 280) && (this._x < 0)) { dead = false; this._rotation = 0; this._y = 75 + random(25); this._x = 800 + random(200); life = 100; this.fire._alpha = 0; } if ((_root.enemysleft <= 0) && (dead == false)) { this._y = this._y - 10; this._rotation = this._rotation + 5; } } }
Instance of Symbol 179 MovieClip "enemy5" in Frame 8
onClipEvent (load) { dead = false; speed = 3 + random(2); life = 150; this._y = 125 + random(50); } onClipEvent (enterFrame) { if (_root.level == 2) { this._x = this._x - speed; if (life < 0) { dead = true; } if (this._x < -100) { dead = true; } if (dead == true) { this._y = this._y + 10; this._rotation = this._rotation - 3; this.fire._alpha = 100; } i = 1; while (i < 99) { if (_root["bullet" + i].hitTest(this)) { if (((_root.weapon == "gun") && (_root.bulleta == "true")) || ((_root.bulletb == "true") && (_root.weapon == "gun"))) { life = life - 8; } else if (((_root.weapon == "cannon") && (_root.bulleta == "true")) || ((_root.bulletb == "true") && (_root.weapon == "cannon"))) { life = life - 10; } } i++; } if (_root.plane.hitTest(this)) { dead = true; } if ((this._y > 280) && (this._x >= 0)) { _root.score = _root.score + 10; speed = 3 + random(2); dead = false; this._rotation = 0; this._y = 125 + random(50); this._x = 800 + random(200); _root.enemysleft = _root.enemysleft - 1; life = 100; this.fire._alpha = 0; } if ((this._y > 280) && (this._x < 0)) { dead = false; this._rotation = 0; this._y = 125 + random(50); this._x = 800 + random(200); life = 100; this.fire._alpha = 0; } if ((_root.enemysleft <= 0) && (dead == false)) { this._y = this._y - 10; this._rotation = this._rotation + 5; } } }
Instance of Symbol 183 MovieClip "boss_B" in Frame 8
onClipEvent (load) { life = 2000; dead = false; X = 3; } onClipEvent (enterFrame) { if (_root.level == 2) { if (life < 0) { dead = true; } if (dead == true) { this._y = this._y + 10; this._x = this._x - 3; this._rotation = this._rotation - 3; this.fire._alpha = 100; } if (_root.enemysleft == 0) { this._x = this._x - 3; } if (this._x < 412) { this._x = this._x + 3; this._y = this._y + X; if (this._y > 150) { X = -3; } else if (this._y < 50) { X = 3; } } i = 1; while (i < 99) { if (_root["bullet" + i].hitTest(this)) { if (((_root.weapon == "gun") && (_root.bulleta == "true")) || ((_root.bulletb == "true") && (_root.weapon == "gun"))) { life = life - 8; } else if (((_root.weapon == "cannon") && (_root.bulleta == "true")) || ((_root.bulletb == "true") && (_root.weapon == "cannon"))) { life = life - 6; } } i++; } if (this._y > 280) { _root.score = _root.score + 2000; this._y = -1000000000000; _root.level = 3; _root.enemysleft = 32; } } if (((dead == false) && (_root.enemysleft == 0)) && (_root.level == 2)) { _root.boss = 2; } }
Instance of Symbol 185 MovieClip "boss_A" in Frame 8
onClipEvent (load) { life = 1000; dead = false; X = 3; } onClipEvent (enterFrame) { if (_root.level == 1) { if (life < 0) { dead = true; } if (dead == true) { this._y = this._y + 10; this._x = this._x - 3; this._rotation = this._rotation - 3; this.fire._alpha = 100; } if (_root.enemysleft == 0) { this._x = this._x - 3; } if (this._x < 412) { this._x = this._x + 3; this._y = this._y + X; if (this._y > 150) { X = -3; } else if (this._y < 50) { X = 3; } } i = 1; while (i < 99) { if (_root["bullet" + i].hitTest(this)) { if (((_root.weapon == "gun") && (_root.bulleta == "true")) || ((_root.bulletb == "true") && (_root.weapon == "gun"))) { life = life - 8; } else if (((_root.weapon == "cannon") && (_root.bulleta == "true")) || ((_root.bulletb == "true") && (_root.weapon == "cannon"))) { life = life - 6; } } i++; } if (this._y > 280) { _root.score = _root.score + 500; this._y = -1000000000000; _root.level = 2; _root.enemysleft = 21; } if (this._y < -100) { this._x = -200; } } if (((dead == false) && (_root.enemysleft == 0)) && (_root.level == 1)) { _root.boss = 1; } }
Instance of Symbol 179 MovieClip "enemy1" in Frame 8
onClipEvent (load) { dead = false; speed = 3 + random(2); life = 100; this._y = 100 + random(50); } onClipEvent (enterFrame) { if (_root.level == 1) { this._x = this._x - speed; if (life < 0) { dead = true; } if (this._x < -100) { dead = true; } if (dead == true) { this._y = this._y + 10; this._rotation = this._rotation - 3; this.fire._alpha = 100; } i = 1; while (i < 99) { if (_root["bullet" + i].hitTest(this)) { if (((_root.weapon == "gun") && (_root.bulleta == "true")) || ((_root.bulletb == "true") && (_root.weapon == "gun"))) { life = life - 8; } else if (((_root.weapon == "cannon") && (_root.bulleta == "true")) || ((_root.bulletb == "true") && (_root.weapon == "cannon"))) { life = life - 10; } } i++; } if (_root.plane.hitTest(this)) { dead = true; } if ((this._y > 280) && (this._x >= 0)) { _root.score = _root.score + 10; dead = false; this._rotation = 0; this._y = 100 + random(50); this._x = 800 + random(200); _root.enemysleft = _root.enemysleft - 1; life = 100; this.fire._alpha = 0; speed = 3 + random(2); } if ((this._y > 280) && (this._x < 0)) { dead = false; this._rotation = 0; this._y = 100 + random(50); this._x = 800 + random(200); life = 100; this.fire._alpha = 0; } if ((_root.enemysleft <= 0) && (dead == false)) { this._y = this._y - 10; this._rotation = this._rotation + 5; } } }
Instance of Symbol 179 MovieClip "enemy2" in Frame 8
onClipEvent (load) { dead = false; speed = 3 + random(2); life = 100; this._y = 50 + random(50); } onClipEvent (enterFrame) { if (_root.level == 1) { this._x = this._x - speed; if (life < 0) { dead = true; } if (this._x < -100) { dead = true; } if (dead == true) { this._y = this._y + 10; this._rotation = this._rotation - 3; this.fire._alpha = 100; } i = 1; while (i < 99) { if (_root["bullet" + i].hitTest(this)) { if (((_root.weapon == "gun") && (_root.bulleta == "true")) || ((_root.bulletb == "true") && (_root.weapon == "gun"))) { life = life - 8; } else if (((_root.weapon == "cannon") && (_root.bulleta == "true")) || ((_root.bulletb == "true") && (_root.weapon == "cannon"))) { life = life - 10; } } i++; } if (_root.plane.hitTest(this)) { dead = true; } if ((this._y > 280) && (this._x >= 0)) { _root.score = _root.score + 10; dead = false; this._rotation = 0; this._y = 50 + random(50); this._x = 800 + random(200); _root.enemysleft = _root.enemysleft - 1; life = 100; this.fire._alpha = 0; speed = 3 + random(2); } if ((this._y > 280) && (this._x < 0)) { dead = false; this._rotation = 0; this._y = 50 + random(50); this._x = 800 + random(200); life = 100; this.fire._alpha = 0; } if ((_root.enemysleft <= 0) && (dead == false)) { this._y = this._y - 10; this._rotation = this._rotation + 5; } } }
Instance of Symbol 85 MovieClip "plane" in Frame 8
onClipEvent (load) { rotation = 0; speed = 6; dead = false; life = 100; } onClipEvent (enterFrame) { if (dead == false) { if (Key.isDown(40)) { this._y = this._y + speed; rotation = rotation + 1; } else if (Key.isDown(38)) { this._y = this._y - speed; rotation = rotation - 1; } else if (rotation > 0) { rotation = rotation - 1; } else if (rotation < 0) { rotation = rotation + 1; } else if (rotation == 0) { rotation = 0; } this._rotation = rotation; if (_root.weapon == "gun") { this.gotoAndStop(2); } else if (_root.weapon == "cannon") { this.gotoAndStop(1); } if (this.hitTest(_root.bounda)) { this._y = this._y - 6; rotation = rotation - 1; } else if (this.hitTest(_root.boundb)) { this._y = this._y + 6; rotation = rotation + 1; } } else if (dead == true) { this._rotation = this._rotation + 2; this._y = this._y + 8; this._x = this._x + 3; this.flames._alpha = 100; this.flames.gotoAndPlay(2); } _root.lifes = life + " %"; if (_root.enemybullet.hitTest(this)) { life = life - (20 + random(10)); } if (life <= 0) { life = 0; dead = true; } i = 1; while (i < 99) { if (this.hitTest(_root["enemy" + i])) { life = life - 2; } i++; } if (this._y > 300) { _root.gotoAndStop(10); } if (this.hitTest(_root.rocket)) { life = life - 5; } else if (this.hitTest(_root.medium_rocket)) { life = life - 10; } else if (this.hitTest(_root.big_rocket)) { life = life - 25; } }
Frame 9
_root.score = 0; _root.shootnum = "a"; TimeMusic.setVolume(100); Planes.setVolume(30); Planes.start(0, 5000); TimeMusic.start(0, 5000);
Instance of Symbol 179 MovieClip "enemy17" in Frame 9
onClipEvent (load) { dead = false; speed = 3 + random(2); life = 200; this._y = 125; } onClipEvent (enterFrame) { this._x = this._x - speed; if (life < 0) { dead = true; } if (this._x < -100) { this._x = random(100) + 700; } if (dead == true) { this._y = this._y + 10; this._rotation = this._rotation - 3; this.fire._alpha = 100; } i = 1; while (i < 99) { if (_root["bullet" + i].hitTest(this)) { if (((_root.weapon == "gun") && (_root.bulleta == "true")) || ((_root.bulletb == "true") && (_root.weapon == "gun"))) { life = life - 8; } else if (((_root.weapon == "cannon") && (_root.bulleta == "true")) || ((_root.bulletb == "true") && (_root.weapon == "cannon"))) { life = life - 6; } } i++; } if (_root.plane.hitTest(this)) { dead = true; } if (this._y > 280) { _root.score = _root.score + 10; dead = false; this._rotation = 0; this._y = 125; this._x = 800 + random(200); life = 100; this.fire._alpha = 0; speed = 3 + random(2); } }
Instance of Symbol 179 MovieClip "enemy16" in Frame 9
onClipEvent (load) { dead = false; speed = 3 + random(2); life = 200; this._y = 75; } onClipEvent (enterFrame) { this._x = this._x - speed; if (life < 0) { dead = true; } if (this._x < -100) { this._x = random(100) + 700; } if (dead == true) { this._y = this._y + 10; this._rotation = this._rotation - 3; this.fire._alpha = 100; } i = 1; while (i < 99) { if (_root["bullet" + i].hitTest(this)) { if (((_root.weapon == "gun") && (_root.bulleta == "true")) || ((_root.bulletb == "true") && (_root.weapon == "gun"))) { life = life - 8; } else if (((_root.weapon == "cannon") && (_root.bulleta == "true")) || ((_root.bulletb == "true") && (_root.weapon == "cannon"))) { life = life - 6; } } i++; } if (_root.plane.hitTest(this)) { dead = true; } if (this._y > 280) { _root.score = _root.score + 10; dead = false; this._rotation = 0; this._y = 75; this._x = 800 + random(200); life = 100; this.fire._alpha = 0; speed = 3 + random(2); } }
Instance of Symbol 179 MovieClip "enemy19" in Frame 9
onClipEvent (load) { dead = false; speed = 3 + random(2); life = 200; this._y = 100; } onClipEvent (enterFrame) { this._x = this._x - speed; if (life < 0) { dead = true; } if (this._x < -100) { this._x = random(100) + 700; } if (dead == true) { this._y = this._y + 10; this._rotation = this._rotation - 3; this.fire._alpha = 100; } i = 1; while (i < 99) { if (_root["bullet" + i].hitTest(this)) { if (((_root.weapon == "gun") && (_root.bulleta == "true")) || ((_root.bulletb == "true") && (_root.weapon == "gun"))) { life = life - 8; } else if (((_root.weapon == "cannon") && (_root.bulleta == "true")) || ((_root.bulletb == "true") && (_root.weapon == "cannon"))) { life = life - 6; } } i++; } if (_root.plane.hitTest(this)) { dead = true; } if (this._y > 280) { _root.score = _root.score + 10; dead = false; this._rotation = 0; this._y = 100; this._x = 800 + random(200); life = 100; this.fire._alpha = 0; speed = 3 + random(2); } }
Instance of Symbol 179 MovieClip "enemy20" in Frame 9
onClipEvent (load) { dead = false; speed = 3 + random(2); life = 200; this._y = 50; } onClipEvent (enterFrame) { this._x = this._x - speed; if (life < 0) { dead = true; } if (this._x < -100) { this._x = random(100) + 700; } if (dead == true) { this._y = this._y + 10; this._rotation = this._rotation - 3; this.fire._alpha = 100; } i = 1; while (i < 99) { if (_root["bullet" + i].hitTest(this)) { if (((_root.weapon == "gun") && (_root.bulleta == "true")) || ((_root.bulletb == "true") && (_root.weapon == "gun"))) { life = life - 8; } else if (((_root.weapon == "cannon") && (_root.bulleta == "true")) || ((_root.bulletb == "true") && (_root.weapon == "cannon"))) { life = life - 6; } } i++; } if (_root.plane.hitTest(this)) { dead = true; } if (this._y > 280) { _root.score = _root.score + 10; dead = false; this._rotation = 0; this._y = 50; this._x = 800 + random(200); life = 100; this.fire._alpha = 0; speed = 3 + random(2); } }
Instance of Symbol 179 MovieClip "enemy18" in Frame 9
onClipEvent (load) { dead = false; speed = 3 + random(2); life = 200; this._y = 150; } onClipEvent (enterFrame) { this._x = this._x - speed; if (life < 0) { dead = true; } if (this._x < -100) { this._x = random(100) + 700; } if (dead == true) { this._y = this._y + 10; this._rotation = this._rotation - 3; this.fire._alpha = 100; } i = 1; while (i < 99) { if (_root["bullet" + i].hitTest(this)) { if (((_root.weapon == "gun") && (_root.bulleta == "true")) || ((_root.bulletb == "true") && (_root.weapon == "gun"))) { life = life - 8; } else if (((_root.weapon == "cannon") && (_root.bulleta == "true")) || ((_root.bulletb == "true") && (_root.weapon == "cannon"))) { life = life - 6; } } i++; } if (_root.plane.hitTest(this)) { dead = true; } if (this._y > 280) { _root.score = _root.score + 10; dead = false; this._rotation = 0; this._y = 150; this._x = 800 + random(200); life = 100; this.fire._alpha = 0; speed = 3 + random(2); } }
Instance of Symbol 85 MovieClip "plane" in Frame 9
onClipEvent (load) { rotation = 0; speed = 6; dead = false; life = 100; } onClipEvent (enterFrame) { if (dead == false) { if (Key.isDown(40)) { this._y = this._y + speed; rotation = rotation + 1; } else if (Key.isDown(38)) { this._y = this._y - speed; rotation = rotation - 1; } else if (rotation > 0) { rotation = rotation - 1; } else if (rotation < 0) { rotation = rotation + 1; } else if (rotation == 0) { rotation = 0; } this._rotation = rotation; if (_root.weapon == "gun") { this.gotoAndStop(2); } else if (_root.weapon == "cannon") { this.gotoAndStop(1); } if (this.hitTest(_root.bounda)) { this._y = this._y - 6; rotation = rotation - 1; } else if (this.hitTest(_root.boundb)) { this._y = this._y + 6; rotation = rotation + 1; } } else if (dead == true) { this._rotation = this._rotation + 2; this._y = this._y + 8; this._x = this._x + 3; this.flames._alpha = 100; } _root.lifes = life + " %"; if (life <= 0) { life = 0; dead = true; } i = 1; while (i < 99) { if (this.hitTest(_root["enemy" + i])) { life = life - 2; } i++; } if (this._y > 300) { _root.gotoAndStop(13); } }
Frame 10
Planes.setVolume(0); ArcadeMusic.setVolume(0); TimeMusic.setVolume(0); Planes.stop(); ArcadeMusic.stop(); TimeMusic.stop();
Frame 11
_root.scoretable.filename = "scores/highscores.sco"; _root.scoretable.scoresize = 10; _root.scoretable.action = "INSERT"; _root.scoretable.viewtype = "FLASH"; _root.scoretable.winname = name; _root.scoretable.winscore = score; _root.scoretable.loadVariables("http://atomoxic.byethost2.com/scores.php", "GET"); Planes.setVolume(0); ArcadeMusic.setVolume(0); TimeMusic.setVolume(0); Planes.stop(); ArcadeMusic.stop(); TimeMusic.stop();
Frame 12
stop(); Planes.setVolume(0); ArcadeMusic.setVolume(0); TimeMusic.setVolume(0); Planes.stop(); ArcadeMusic.stop(); TimeMusic.stop();
Frame 13
Planes.setVolume(0); ArcadeMusic.setVolume(0); TimeMusic.setVolume(0); Planes.stop(); ArcadeMusic.stop(); TimeMusic.stop();
Frame 14
_root.scoretable.filename = "scores/highscorestime.sco"; _root.scoretable.scoresize = 10; _root.scoretable.action = "INSERT"; _root.scoretable.viewtype = "FLASH"; _root.scoretable.winname = name; _root.scoretable.winscore = score; _root.scoretable.loadVariables("http://atomoxic.byethost2.com/scores.php", "GET"); Planes.setVolume(0); ArcadeMusic.setVolume(0); TimeMusic.setVolume(0); Planes.stop(); ArcadeMusic.stop(); TimeMusic.stop();
Symbol 37 Button
on (release) { _root.play(); }
Symbol 38 MovieClip Frame 1
_root.stop(); PercentLoaded = (_root.getBytesLoaded() / _root.getBytesTotal()) * 100; if (PercentLoaded != 100) { setProperty(bar, _xscale , PercentLoaded); } else { gotoAndStop ("loaded"); }
Symbol 38 MovieClip Frame 2
gotoAndPlay (1);
Symbol 49 Button
on (release) { _root.gotoAndStop(3); }
Symbol 54 Button
on (release) { _root.gotoAndStop(4); }
Symbol 59 Button
on (release) { _root.gotoAndStop(5); }
Symbol 64 Button
on (release) { _root.gotoAndStop(6); }
Symbol 69 Button
on (release) { _root.gotoAndStop(7); }
Symbol 83 MovieClip Frame 1
stop();
Symbol 85 MovieClip Frame 1
stop();
Instance of Symbol 83 MovieClip "flames" in Symbol 85 MovieClip Frame 1
onClipEvent (load) { this._alpha = 0; }
Symbol 85 MovieClip Frame 2
stop();
Symbol 97 Button
on (release) { if (_root.weapon == "gun") { _root.weapon_.gotoAndStop(2); _root.weapon = "cannon"; } else if (_root.weapon == "cannon") { _root.weapon_.gotoAndStop(1); _root.weapon = "gun"; } }
Symbol 101 MovieClip Frame 1
stop();
Symbol 101 MovieClip Frame 2
stop();
Symbol 106 Button
on (release) { _root.gotoAndStop(8); }
Symbol 109 Button
on (release) { if (_root.weapon == "gun") { _root.weapon = "cannon"; } else if (_root.weapon == "cannon") { _root.weapon = "gun"; } }
Symbol 111 Button
on (release) { _root.gotoAndStop(9); }
Symbol 115 Button
on (release) { gotoAndStop (2); }
Symbol 120 Button
on (release) { _quality = "LOW"; }
Symbol 123 Button
on (release) { _quality = "MEDIUM"; }
Symbol 126 Button
on (release) { _quality = "HIGH"; }
Symbol 147 Button
on (release) { _root.scoretable.filename = "scores/highscores.sco"; _root.scoretable.scoresize = 5; _root.scoretable.action = "VIEW"; _root.scoretable.viewtype = "FLASH"; _root.scoretable.winname = name; _root.scoretable.winscore = score; _root.scoretable.loadVariables("http://atomoxic.byethost2.com/scores.php", "GET"); }
Symbol 150 Button
on (release) { _root.scoretable.filename = "scores/highscorestime.sco"; _root.scoretable.scoresize = 10; _root.scoretable.action = "VIEW"; _root.scoretable.viewtype = "FLASH"; _root.scoretable.winname = name; _root.scoretable.winscore = score; _root.scoretable.loadVariables("http://atomoxic.byethost2.com/scores.php", "GET"); }
Instance of Symbol 83 MovieClip "fire" in Symbol 179 MovieClip Frame 1
onClipEvent (load) { this._alpha = 0; }
Instance of Symbol 83 MovieClip "fire" in Symbol 181 MovieClip Frame 1
onClipEvent (load) { this._alpha = 0; }
Instance of Symbol 83 MovieClip "fire" in Symbol 183 MovieClip Frame 1
onClipEvent (load) { this._alpha = 0; }
Instance of Symbol 83 MovieClip "fire" in Symbol 185 MovieClip Frame 1
onClipEvent (load) { this._alpha = 0; }
Symbol 326 MovieClip Frame 2882
_root.gotoAndStop(13);
Symbol 341 Button
on (release) { _root.gotoAndStop(12); }
Symbol 351 Button
on (release) { gotoAndStop (11); }
Symbol 358 Button
on (release) { gotoAndStop (12); }
Symbol 360 Button
on (release) { _root.gotoAndStop(2); }

Library Items

Symbol 1 Sound [blowup]
Symbol 2 Sound [plane]
Symbol 3 Sound [timemusic]
Symbol 4 Sound [bossmusic]
Symbol 5 Sound [arcademusic]
Symbol 6 Sound [rocket]
Symbol 7 Sound [bullet]
Symbol 8 Sound [enemyplane]
Symbol 9 GraphicUsed by:Timeline
Symbol 10 BitmapUsed by:11
Symbol 11 GraphicUses:10Used by:15
Symbol 12 GraphicUsed by:15
Symbol 13 BitmapUsed by:14
Symbol 14 GraphicUses:13Used by:15
Symbol 15 MovieClipUses:11 12 14Used by:38
Symbol 16 BitmapUsed by:17
Symbol 17 GraphicUses:16Used by:38
Symbol 18 FontUsed by:19 20
Symbol 19 TextUses:18Used by:38
Symbol 20 TextUses:18Used by:38
Symbol 21 GraphicUsed by:22
Symbol 22 MovieClipUses:21Used by:38
Symbol 23 GraphicUsed by:38
Symbol 24 FontUsed by:25 26 27 28 29 30 31 88 91 94 95 99 100 103 108 113 117 119 122 125 127 128 129 130 131 132 144 146 149 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 353 362
Symbol 25 TextUses:24Used by:32
Symbol 26 TextUses:24Used by:32
Symbol 27 TextUses:24Used by:32
Symbol 28 TextUses:24Used by:32
Symbol 29 TextUses:24Used by:32
Symbol 30 TextUses:24Used by:32
Symbol 31 TextUses:24Used by:32
Symbol 32 MovieClipUses:25 26 27 28 29 30 31Used by:38
Symbol 33 GraphicUsed by:37
Symbol 34 FontUsed by:35 36 46 47 52 53 57 58 62 63 67 68
Symbol 35 TextUses:34Used by:37
Symbol 36 TextUses:34Used by:37
Symbol 37 ButtonUses:33 35 36Used by:38
Symbol 38 MovieClipUses:15 17 19 20 22 23 32 37Used by:Timeline
Symbol 39 BitmapUsed by:40
Symbol 40 GraphicUses:39Used by:41
Symbol 41 MovieClipUses:40Used by:Timeline
Symbol 42 BitmapUsed by:43
Symbol 43 GraphicUses:42Used by:Timeline
Symbol 44 BitmapUsed by:45
Symbol 45 GraphicUses:44Used by:49
Symbol 46 TextUses:34Used by:49
Symbol 47 TextUses:34Used by:49
Symbol 48 SoundUsed by:49 54 59 64 69 97 106 109 111 115 120 123 126 147 150 341 351 358 360
Symbol 49 ButtonUses:45 46 47 48Used by:Timeline
Symbol 50 BitmapUsed by:51
Symbol 51 GraphicUses:50Used by:54
Symbol 52 TextUses:34Used by:54
Symbol 53 TextUses:34Used by:54
Symbol 54 ButtonUses:51 52 53 48Used by:Timeline
Symbol 55 BitmapUsed by:56
Symbol 56 GraphicUses:55Used by:59
Symbol 57 TextUses:34Used by:59
Symbol 58 TextUses:34Used by:59
Symbol 59 ButtonUses:56 57 58 48Used by:Timeline
Symbol 60 BitmapUsed by:61
Symbol 61 GraphicUses:60Used by:64
Symbol 62 TextUses:34Used by:64
Symbol 63 TextUses:34Used by:64
Symbol 64 ButtonUses:61 62 63 48Used by:Timeline
Symbol 65 BitmapUsed by:66
Symbol 66 GraphicUses:65Used by:69
Symbol 67 TextUses:34Used by:69
Symbol 68 TextUses:34Used by:69
Symbol 69 ButtonUses:66 67 68 48Used by:Timeline
Symbol 70 BitmapUsed by:71
Symbol 71 GraphicUses:70Used by:Timeline
Symbol 72 GraphicUsed by:Timeline
Symbol 73 GraphicUsed by:85
Symbol 74 GraphicUsed by:85
Symbol 75 GraphicUsed by:83
Symbol 76 GraphicUsed by:83
Symbol 77 SoundUsed by:83
Symbol 78 GraphicUsed by:83
Symbol 79 GraphicUsed by:83
Symbol 80 GraphicUsed by:83
Symbol 81 GraphicUsed by:83
Symbol 82 GraphicUsed by:83
Symbol 83 MovieClipUses:75 76 77 78 79 80 81 82Used by:85 179 181 183 185
Symbol 84 GraphicUsed by:85
Symbol 85 MovieClipUses:73 74 83 84Used by:Timeline
Symbol 86 BitmapUsed by:87 114
Symbol 87 GraphicUses:86Used by:115  Timeline
Symbol 88 TextUses:24Used by:Timeline
Symbol 89 FontUsed by:90 98 110 112 116 133 134 135 136 137 138 139 140 141 142 155 156 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 203 204 327 328 329 330 331 332 333 334 335 336 337 338 340 352 359 361
Symbol 90 TextUses:89Used by:Timeline
Symbol 91 TextUses:24Used by:Timeline
Symbol 92 GraphicUsed by:97 109
Symbol 93 GraphicUsed by:97 106 109 111
Symbol 94 TextUses:24Used by:97 106 109 111 120 123 126
Symbol 95 TextUses:24Used by:97 109
Symbol 96 GraphicUsed by:97 109
Symbol 97 ButtonUses:92 93 94 95 96 48Used by:Timeline
Symbol 98 EditableTextUses:89Used by:Timeline
Symbol 99 TextUses:24Used by:101
Symbol 100 TextUses:24Used by:101
Symbol 101 MovieClipUses:99 100Used by:Timeline
Symbol 102 GraphicUsed by:106 111
Symbol 103 TextUses:24Used by:106 111
Symbol 104 GraphicUsed by:106 111
Symbol 105 GraphicUsed by:106 111
Symbol 106 ButtonUses:102 93 94 103 104 105 48Used by:Timeline
Symbol 107 GraphicUsed by:Timeline
Symbol 108 TextUses:24Used by:Timeline
Symbol 109 ButtonUses:92 93 94 95 96 48Used by:Timeline
Symbol 110 EditableTextUses:89Used by:Timeline
Symbol 111 ButtonUses:102 93 94 103 104 105 48Used by:Timeline
Symbol 112 TextUses:89Used by:Timeline
Symbol 113 TextUses:24Used by:Timeline
Symbol 114 GraphicUses:86Used by:115
Symbol 115 ButtonUses:87 114 48Used by:Timeline
Symbol 116 TextUses:89Used by:Timeline
Symbol 117 TextUses:24Used by:Timeline
Symbol 118 GraphicUsed by:120
Symbol 119 TextUses:24Used by:120
Symbol 120 ButtonUses:118 94 119 48Used by:Timeline
Symbol 121 GraphicUsed by:123
Symbol 122 TextUses:24Used by:123
Symbol 123 ButtonUses:121 94 122 48Used by:Timeline
Symbol 124 GraphicUsed by:126
Symbol 125 TextUses:24Used by:126
Symbol 126 ButtonUses:124 94 125 48Used by:Timeline
Symbol 127 TextUses:24Used by:Timeline
Symbol 128 TextUses:24Used by:Timeline
Symbol 129 TextUses:24Used by:Timeline
Symbol 130 TextUses:24Used by:Timeline
Symbol 131 TextUses:24Used by:Timeline
Symbol 132 TextUses:24Used by:Timeline
Symbol 133 EditableTextUses:89Used by:143
Symbol 134 EditableTextUses:89Used by:143
Symbol 135 EditableTextUses:89Used by:143
Symbol 136 EditableTextUses:89Used by:143
Symbol 137 EditableTextUses:89Used by:143
Symbol 138 EditableTextUses:89Used by:143
Symbol 139 EditableTextUses:89Used by:143
Symbol 140 EditableTextUses:89Used by:143
Symbol 141 EditableTextUses:89Used by:143
Symbol 142 EditableTextUses:89Used by:143
Symbol 143 MovieClipUses:133 134 135 136 137 138 139 140 141 142Used by:Timeline
Symbol 144 TextUses:24Used by:Timeline
Symbol 145 GraphicUsed by:147
Symbol 146 TextUses:24Used by:147
Symbol 147 ButtonUses:145 146 48Used by:Timeline
Symbol 148 GraphicUsed by:150
Symbol 149 TextUses:24Used by:150
Symbol 150 ButtonUses:148 149 48Used by:Timeline
Symbol 151 GraphicUsed by:154
Symbol 152 GraphicUsed by:154
Symbol 153 GraphicUsed by:154
Symbol 154 MovieClipUses:151 152 153Used by:Timeline
Symbol 155 EditableTextUses:89Used by:Timeline
Symbol 156 EditableTextUses:89Used by:Timeline
Symbol 157 GraphicUsed by:164
Symbol 158 GraphicUsed by:162
Symbol 159 GraphicUsed by:162
Symbol 160 GraphicUsed by:162 172
Symbol 161 GraphicUsed by:162
Symbol 162 MovieClipUses:158 159 160 161Used by:164
Symbol 163 GraphicUsed by:164
Symbol 164 MovieClipUses:157 162 163Used by:167
Symbol 165 GraphicUsed by:166
Symbol 166 MovieClipUses:165Used by:167
Symbol 167 MovieClipUses:164 166Used by:Timeline
Symbol 168 GraphicUsed by:173
Symbol 169 GraphicUsed by:172
Symbol 170 GraphicUsed by:172
Symbol 171 GraphicUsed by:172
Symbol 172 MovieClipUses:169 170 160 171Used by:173 175 177
Symbol 173 MovieClipUses:168 172Used by:Timeline
Symbol 174 GraphicUsed by:175
Symbol 175 MovieClipUses:174 172Used by:Timeline
Symbol 176 GraphicUsed by:177
Symbol 177 MovieClipUses:176 172Used by:Timeline
Symbol 178 GraphicUsed by:179
Symbol 179 MovieClipUses:178 83Used by:Timeline
Symbol 180 GraphicUsed by:181
Symbol 181 MovieClipUses:180 83Used by:Timeline
Symbol 182 GraphicUsed by:183
Symbol 183 MovieClipUses:182 83Used by:Timeline
Symbol 184 GraphicUsed by:185
Symbol 185 MovieClipUses:184 83Used by:Timeline
Symbol 186 EditableTextUses:89Used by:Timeline
Symbol 187 EditableTextUses:89Used by:Timeline
Symbol 188 EditableTextUses:89Used by:Timeline
Symbol 189 EditableTextUses:89Used by:Timeline
Symbol 190 EditableTextUses:89Used by:Timeline
Symbol 191 EditableTextUses:89Used by:Timeline
Symbol 192 EditableTextUses:89Used by:Timeline
Symbol 193 EditableTextUses:89Used by:Timeline
Symbol 194 EditableTextUses:89Used by:Timeline
Symbol 195 EditableTextUses:89Used by:Timeline
Symbol 196 EditableTextUses:89Used by:Timeline
Symbol 197 EditableTextUses:89Used by:Timeline
Symbol 198 EditableTextUses:89Used by:Timeline
Symbol 199 EditableTextUses:89Used by:Timeline
Symbol 200 EditableTextUses:89Used by:Timeline
Symbol 201 GraphicUsed by:202
Symbol 202 MovieClipUses:201Used by:Timeline
Symbol 203 EditableTextUses:89Used by:Timeline
Symbol 204 EditableTextUses:89Used by:Timeline
Symbol 205 TextUses:24Used by:326
Symbol 206 TextUses:24Used by:326
Symbol 207 TextUses:24Used by:326
Symbol 208 TextUses:24Used by:326
Symbol 209 TextUses:24Used by:326
Symbol 210 TextUses:24Used by:326
Symbol 211 TextUses:24Used by:326
Symbol 212 TextUses:24Used by:326
Symbol 213 TextUses:24Used by:326
Symbol 214 TextUses:24Used by:326
Symbol 215 TextUses:24Used by:326
Symbol 216 TextUses:24Used by:326
Symbol 217 TextUses:24Used by:326
Symbol 218 TextUses:24Used by:326
Symbol 219 TextUses:24Used by:326
Symbol 220 TextUses:24Used by:326
Symbol 221 TextUses:24Used by:326
Symbol 222 TextUses:24Used by:326
Symbol 223 TextUses:24Used by:326
Symbol 224 TextUses:24Used by:326
Symbol 225 TextUses:24Used by:326
Symbol 226 TextUses:24Used by:326
Symbol 227 TextUses:24Used by:326
Symbol 228 TextUses:24Used by:326
Symbol 229 TextUses:24Used by:326
Symbol 230 TextUses:24Used by:326
Symbol 231 TextUses:24Used by:326
Symbol 232 TextUses:24Used by:326
Symbol 233 TextUses:24Used by:326
Symbol 234 TextUses:24Used by:326
Symbol 235 TextUses:24Used by:326
Symbol 236 TextUses:24Used by:326
Symbol 237 TextUses:24Used by:326
Symbol 238 TextUses:24Used by:326
Symbol 239 TextUses:24Used by:326
Symbol 240 TextUses:24Used by:326
Symbol 241 TextUses:24Used by:326
Symbol 242 TextUses:24Used by:326
Symbol 243 TextUses:24Used by:326
Symbol 244 TextUses:24Used by:326
Symbol 245 TextUses:24Used by:326
Symbol 246 TextUses:24Used by:326
Symbol 247 TextUses:24Used by:326
Symbol 248 TextUses:24Used by:326
Symbol 249 TextUses:24Used by:326
Symbol 250 TextUses:24Used by:326
Symbol 251 TextUses:24Used by:326
Symbol 252 TextUses:24Used by:326
Symbol 253 TextUses:24Used by:326
Symbol 254 TextUses:24Used by:326
Symbol 255 TextUses:24Used by:326
Symbol 256 TextUses:24Used by:326
Symbol 257 TextUses:24Used by:326
Symbol 258 TextUses:24Used by:326
Symbol 259 TextUses:24Used by:326
Symbol 260 TextUses:24Used by:326
Symbol 261 TextUses:24Used by:326
Symbol 262 TextUses:24Used by:326
Symbol 263 TextUses:24Used by:326
Symbol 264 TextUses:24Used by:326
Symbol 265 TextUses:24Used by:326
Symbol 266 TextUses:24Used by:326
Symbol 267 TextUses:24Used by:326
Symbol 268 TextUses:24Used by:326
Symbol 269 TextUses:24Used by:326
Symbol 270 TextUses:24Used by:326
Symbol 271 TextUses:24Used by:326
Symbol 272 TextUses:24Used by:326
Symbol 273 TextUses:24Used by:326
Symbol 274 TextUses:24Used by:326
Symbol 275 TextUses:24Used by:326
Symbol 276 TextUses:24Used by:326
Symbol 277 TextUses:24Used by:326
Symbol 278 TextUses:24Used by:326
Symbol 279 TextUses:24Used by:326
Symbol 280 TextUses:24Used by:326
Symbol 281 TextUses:24Used by:326
Symbol 282 TextUses:24Used by:326
Symbol 283 TextUses:24Used by:326
Symbol 284 TextUses:24Used by:326
Symbol 285 TextUses:24Used by:326
Symbol 286 TextUses:24Used by:326
Symbol 287 TextUses:24Used by:326
Symbol 288 TextUses:24Used by:326
Symbol 289 TextUses:24Used by:326
Symbol 290 TextUses:24Used by:326
Symbol 291 TextUses:24Used by:326
Symbol 292 TextUses:24Used by:326
Symbol 293 TextUses:24Used by:326
Symbol 294 TextUses:24Used by:326
Symbol 295 TextUses:24Used by:326
Symbol 296 TextUses:24Used by:326
Symbol 297 TextUses:24Used by:326
Symbol 298 TextUses:24Used by:326
Symbol 299 TextUses:24Used by:326
Symbol 300 TextUses:24Used by:326
Symbol 301 TextUses:24Used by:326
Symbol 302 TextUses:24Used by:326
Symbol 303 TextUses:24Used by:326
Symbol 304 TextUses:24Used by:326
Symbol 305 TextUses:24Used by:326
Symbol 306 TextUses:24Used by:326
Symbol 307 TextUses:24Used by:326
Symbol 308 TextUses:24Used by:326
Symbol 309 TextUses:24Used by:326
Symbol 310 TextUses:24Used by:326
Symbol 311 TextUses:24Used by:326
Symbol 312 TextUses:24Used by:326
Symbol 313 TextUses:24Used by:326
Symbol 314 TextUses:24Used by:326
Symbol 315 TextUses:24Used by:326
Symbol 316 TextUses:24Used by:326
Symbol 317 TextUses:24Used by:326
Symbol 318 TextUses:24Used by:326
Symbol 319 TextUses:24Used by:326
Symbol 320 TextUses:24Used by:326
Symbol 321 TextUses:24Used by:326
Symbol 322 TextUses:24Used by:326
Symbol 323 TextUses:24Used by:326
Symbol 324 TextUses:24Used by:326
Symbol 325 TextUses:24Used by:326
Symbol 326 MovieClipUses:205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325Used by:Timeline
Symbol 327 EditableTextUses:89Used by:Timeline
Symbol 328 EditableTextUses:89Used by:Timeline
Symbol 329 EditableTextUses:89Used by:Timeline
Symbol 330 EditableTextUses:89Used by:Timeline
Symbol 331 EditableTextUses:89Used by:Timeline
Symbol 332 EditableTextUses:89Used by:Timeline
Symbol 333 EditableTextUses:89Used by:Timeline
Symbol 334 EditableTextUses:89Used by:Timeline
Symbol 335 EditableTextUses:89Used by:Timeline
Symbol 336 EditableTextUses:89Used by:Timeline
Symbol 337 EditableTextUses:89Used by:Timeline
Symbol 338 EditableTextUses:89Used by:Timeline
Symbol 339 GraphicUsed by:341 360
Symbol 340 TextUses:89Used by:341 360
Symbol 341 ButtonUses:339 340 48Used by:Timeline
Symbol 342 GraphicUsed by:345
Symbol 343 FontUsed by:344 349 355
Symbol 344 EditableTextUses:343Used by:345
Symbol 345 MovieClipUses:342 344Used by:Timeline
Symbol 346 FontUsed by:347 363
Symbol 347 EditableTextUses:346Used by:Timeline
Symbol 348 GraphicUsed by:351
Symbol 349 TextUses:343Used by:351
Symbol 350 GraphicUsed by:351
Symbol 351 ButtonUses:348 349 350 48Used by:Timeline
Symbol 352 EditableTextUses:89Used by:Timeline
Symbol 353 TextUses:24Used by:Timeline
Symbol 354 GraphicUsed by:358
Symbol 355 TextUses:343Used by:358
Symbol 356 GraphicUsed by:358
Symbol 357 GraphicUsed by:358
Symbol 358 ButtonUses:354 355 356 357 48Used by:Timeline
Symbol 359 TextUses:89Used by:Timeline
Symbol 360 ButtonUses:339 340 48Used by:Timeline
Symbol 361 EditableTextUses:89Used by:Timeline
Symbol 362 TextUses:24Used by:Timeline
Symbol 363 EditableTextUses:346Used by:Timeline

Instance Names

"scoretable"Frame 7Symbol 143 MovieClip
"bullet1"Frame 8Symbol 167 MovieClip
"bullet2"Frame 8Symbol 167 MovieClip
"rocket"Frame 8Symbol 173 MovieClip
"medium_rocket"Frame 8Symbol 175 MovieClip
"big_rocket"Frame 8Symbol 177 MovieClip
"bullet3"Frame 8Symbol 167 MovieClip
"bullet4"Frame 8Symbol 167 MovieClip
"bullet5"Frame 8Symbol 167 MovieClip
"bullet6"Frame 8Symbol 167 MovieClip
"bullet7"Frame 8Symbol 167 MovieClip
"bullet8"Frame 8Symbol 167 MovieClip
"bullet9"Frame 8Symbol 167 MovieClip
"bullet10"Frame 8Symbol 167 MovieClip
"enemy11"Frame 8Symbol 179 MovieClip
"enemy10"Frame 8Symbol 179 MovieClip
"enemy13"Frame 8Symbol 179 MovieClip
"enemy15"Frame 8Symbol 179 MovieClip
"enemy12"Frame 8Symbol 179 MovieClip
"enemy7"Frame 8Symbol 179 MovieClip
"enemy6"Frame 8Symbol 179 MovieClip
"enemy8"Frame 8Symbol 179 MovieClip
"enemy9"Frame 8Symbol 179 MovieClip
"boss_C"Frame 8Symbol 181 MovieClip
"enemy4"Frame 8Symbol 179 MovieClip
"enemy3"Frame 8Symbol 179 MovieClip
"enemy5"Frame 8Symbol 179 MovieClip
"boss_B"Frame 8Symbol 183 MovieClip
"boss_A"Frame 8Symbol 185 MovieClip
"enemy1"Frame 8Symbol 179 MovieClip
"enemy2"Frame 8Symbol 179 MovieClip
"plane"Frame 8Symbol 85 MovieClip
"boundb"Frame 8Symbol 202 MovieClip
"bounda"Frame 8Symbol 202 MovieClip
"enemy17"Frame 9Symbol 179 MovieClip
"enemy16"Frame 9Symbol 179 MovieClip
"enemy19"Frame 9Symbol 179 MovieClip
"enemy20"Frame 9Symbol 179 MovieClip
"enemy18"Frame 9Symbol 179 MovieClip
"plane"Frame 9Symbol 85 MovieClip
"scoretable"Frame 11Symbol 143 MovieClip
"scoretable"Frame 14Symbol 143 MovieClip
"bar"Symbol 38 MovieClip Frame 1Symbol 22 MovieClip
"flames"Symbol 85 MovieClip Frame 1Symbol 83 MovieClip
"fire"Symbol 179 MovieClip Frame 1Symbol 83 MovieClip
"fire"Symbol 181 MovieClip Frame 1Symbol 83 MovieClip
"fire"Symbol 183 MovieClip Frame 1Symbol 83 MovieClip
"fire"Symbol 185 MovieClip Frame 1Symbol 83 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
ExportAssets (56)Timeline Frame 1Symbol 1 as "blowup"
ExportAssets (56)Timeline Frame 1Symbol 2 as "plane"
ExportAssets (56)Timeline Frame 1Symbol 3 as "timemusic"
ExportAssets (56)Timeline Frame 1Symbol 4 as "bossmusic"
ExportAssets (56)Timeline Frame 1Symbol 5 as "arcademusic"
ExportAssets (56)Timeline Frame 1Symbol 6 as "rocket"
ExportAssets (56)Timeline Frame 1Symbol 7 as "bullet"
ExportAssets (56)Timeline Frame 1Symbol 8 as "enemyplane"

Labels

"loaded"Symbol 38 MovieClip Frame 3

Dynamic Text Variables

weaponSymbol 98 EditableText"<p align="center"></p>"
weaponSymbol 110 EditableText"<p align="center"></p>"
NAME0Symbol 133 EditableText""
SCORE0Symbol 134 EditableText""
NAME1Symbol 135 EditableText""
SCORE1Symbol 136 EditableText""
NAME2Symbol 137 EditableText""
SCORE2Symbol 138 EditableText""
NAME3Symbol 139 EditableText""
SCORE3Symbol 140 EditableText""
NAME4Symbol 141 EditableText""
SCORE4Symbol 142 EditableText""
scoreSymbol 155 EditableText"<p align="left"></p>"
lifesSymbol 156 EditableText"<p align="center"></p>"
weaponSymbol 186 EditableText"<p align="center"></p>"
shootnumSymbol 187 EditableText"<p align="center"></p>"
levelSymbol 188 EditableText"<p align="center"></p>"
enemysleftSymbol 189 EditableText"<p align="center"></p>"
bulletaSymbol 190 EditableText"<p align="center"></p>"
bulletbSymbol 191 EditableText"<p align="center"></p>"
bulletcSymbol 192 EditableText"<p align="center"></p>"
bulletdSymbol 193 EditableText"<p align="center"></p>"
bulleteSymbol 194 EditableText"<p align="center"></p>"
bulletfSymbol 195 EditableText"<p align="center"></p>"
bulletgSymbol 196 EditableText"<p align="center"></p>"
bullethSymbol 197 EditableText"<p align="center"></p>"
bulletiSymbol 198 EditableText"<p align="center"></p>"
bulletjSymbol 199 EditableText"<p align="center"></p>"
bossSymbol 200 EditableText"<p align="center"></p>"
scoreSymbol 203 EditableText"<p align="left"></p>"
lifesSymbol 204 EditableText"<p align="center"></p>"
bulletaSymbol 327 EditableText"<p align="center"></p>"
bulletbSymbol 328 EditableText"<p align="center"></p>"
bulletcSymbol 329 EditableText"<p align="center"></p>"
bulletdSymbol 330 EditableText"<p align="center"></p>"
bulleteSymbol 331 EditableText"<p align="center"></p>"
bulletfSymbol 332 EditableText"<p align="center"></p>"
bulletgSymbol 333 EditableText"<p align="center"></p>"
bullethSymbol 334 EditableText"<p align="center"></p>"
bulletiSymbol 335 EditableText"<p align="center"></p>"
bulletjSymbol 336 EditableText"<p align="center"></p>"
weaponSymbol 337 EditableText"<p align="center"></p>"
shootnumSymbol 338 EditableText"<p align="center"></p>"
TextField1Symbol 344 EditableText"NAME:"
nameSymbol 347 EditableText""
scoreSymbol 352 EditableText"<p align="right"></p>"
scoreSymbol 361 EditableText"<p align="right"></p>"
nameSymbol 363 EditableText""




http://swfchan.com/13/62786/info.shtml
Created: 14/4 -2019 01:37:38 Last modified: 14/4 -2019 01:37:38 Server time: 18/05 -2024 06:29:05