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Hook Shot.swf

This is the info page for
Flash #63845

(Click the ID number above for more basic data on this flash file.)


Text
LOADING

PLAY

PLAY

PLAY

Hook Shot

Toast Arcade Presents

START

START

START

Link is in the Forest Temple and playing around with the
hook shot! See how far you can go!
Use the mouse and click on the branches above and hold
to swing, release to fly forward gaining distance. Don't
hit the thorns or you'll die!

visit
toastarcade
by clicking
on the toast!

3

LEVEL UP !

LEVEL UP !

m

0

LEVEL

1

RETRY?

RETRY?

RETRY?

GAME OVER

0

Designed by: Peter G.
SHMELO-2006

Sounds Flashkit.com
Thanks to game design demystified (awsome book)

ActionScript [AS1/AS2]

Frame 1
menu_cm = new ContextMenu(); menu_cm.builtInItems.forward_back = false; menu_cm.builtInItems.loop = false; menu_cm.builtInItems.play = false; menu_cm.builtInItems.print = false; menu_cm.builtInItems.quality = false; menu_cm.builtInItems.rewind = false; menu_cm.builtInItems.zoom = false; _root.menu = menu_cm;
Frame 2
trace(Math.floor(_root.getBytesLoaded())); _root.per_txt.text = Math.floor((_root.getBytesLoaded() / _root.getBytesTotal()) * 100) + "%"; if (_root.getBytesLoaded() < _root.getBytesTotal()) { this.gotoAndPlay(this._currentframe - 1); } else { stop(); }
Frame 3
stop(); menu_cm = new ContextMenu(); menu_cm.builtInItems.forward_back = false; menu_cm.builtInItems.loop = false; menu_cm.builtInItems.play = false; menu_cm.builtInItems.print = false; menu_cm.builtInItems.quality = false; menu_cm.builtInItems.rewind = false; menu_cm.builtInItems.zoom = false; _root.menu = menu_cm; LEVEL = 1; firstput = true; my_sound = new Sound(); my_sound.attachSound("swing"); my_sound2 = new Sound(); my_sound2.attachSound("swing2"); my_sound3 = new Sound(); my_sound3.attachSound("hit2"); my_sound4 = new Sound(); my_sound4.attachSound("levelup"); my_music = new Sound(); my_music.attachSound("music2"); my_music.start(0, 99999); this.wire._y = _root.player_mc._y; this.wire._x = _root.player_mc._x; firsthit = true; fx = _root.player_mc._x; g = 9.8; dt = 0.01; v = 0; gvy = 0; tmpy = 0; meter = 0; rad = 30; rot = 0; rota = 5; posx = 200; posy = 150; uspeed = 30; gameover = false; myListener = new Object(); keyListener = new Object(); myListener.onMouseDown = function () { if (gameover == false) { my_sound.start(); } nobiru = true; hanasu = false; }; myListener.onMouseUp = function () { nobiru = false; hanasu = true; firstput = true; }; Mouse.addListener(myListener); Key.addListener(keyListener); this.onEnterFrame = function () { var _local1 = this; var _local2 = _root; if (_local2.player_mc.hitTest(_local2.jimen_mc) == false) { _local2.jimen_mc._x = -1000; } var _local3 = _local2._xmouse - _local2.player_mc._x; var _l3 = (_local2._ymouse - _local2.player_mc._y); nDegrees = (Math.atan2(_l3, _local3) * 180) / 3.141593; xuspeed = uspeed * Math.cos((nDegrees * 3.141593) / 180); yuspeed = uspeed * Math.sin((nDegrees * 3.141593) / 180); rad = Math.atan2(_l3, _local3); if (nobiru == true) { if (((_local1.wire.hitTest(_local2.tenjou_mc) == false) & (_local1.wire.hitTest(_local2.tenjou2_mc) == false)) & (_local1.wire.hitTest(_local2.tenjou3_mc) == false)) { if ((_local2.tenjou_mc._y + 21) < _local1.player_mc._y) { if (_local1.wire._y > -40) { if (firstput == true) { if (firstlong == true) { trace(firstput); firstlong = false; _local1.wire._y = _local2.player_mc._y; _local1.wire._x = _local2.player_mc._x; } if (_local1.player_mc._y >= _local1.wire._y) { undershot = false; _local1.wire._y = _local1.wire._y + yuspeed; _local1.wire._x = _local1.wire._x + xuspeed; } else { undershot = true; _local1.wire._y = _local2.player_mc._y; _local1.wire._x = _local2.player_mc._x; firstput = false; nobiru == false; } } else { _local1.wire._y = _local2.player_mc._y; _local1.wire._x = _local2.player_mc._x; firstput = false; nobiru == false; } } else { _local1.wire._y = _local2.player_mc._y; _local1.wire._x = _local2.player_mc._x; firstput = false; nobiru == false; } } else { firstput = false; nobiru == false; } } else { if (Key.isDown(32) == true) { } _local1.wire._y = 20; nobiru = false; } if ((_local1.wire._y + 3) > _local1.player_mc._y) { } } if (undershot == false) { if (((_local1.wire.hitTest(_local2.tenjou_mc) == true) || (_local1.wire.hitTest(_local2.tenjou2_mc) == true)) || (_local1.wire.hitTest(_local2.tenjou3_mc) == true)) { if (_local2.player_mc._y > _local1.wire._y) { if (firsthit == true) { v = 0; firsthit = false; firstrelease = true; CenterX = wire._x; CenterY = wire._y; temptenjoux = _local1.tenjou_mc._x; temptenjou2x = _local1.tenjou2_mc._x; temptenjou3x = _local1.tenjou3_mc._x; x = -(CenterX - _local2.player_mc._x); y = CenterY - _local2.player_mc._y; L = Math.sqrt((x * x) + (y * y)); centermeter = meter - (x / 100); firstx = x; } a = ((-g) * x) / L; v = v + (a / 2); x = x + (v / 2); if ((firstx * x) <= 0) { my_sound2.start(); firstx = x; } tmpy = Math.sqrt((L * L) - (x * x)); ly = tmpy - y; vy = ly / 2; y = Math.sqrt((L * L) - (x * x)); _local2.player_mc._x = CenterX + x; _local2.player_mc._y = CenterY + y; meter = centermeter + (x / 100); } else { if (_local1.tenjou_mc._x < 0) { } if (_local1.tenjou2_mc._x < 0) { } } } } if (undershot == true) { _local1.wire._y = _local2.player_mc._y; _local1.wire._x = _local2.player_mc._x; } if ((((_local1.wire.hitTest(_local2.tenjou_mc) == false) & (_local1.wire.hitTest(_local2.tenjou2_mc) == false)) & (_local1.wire.hitTest(_local2.tenjou3_mc) == false)) || (undershot == true)) { if (_local2.player_mc.hitTest(_local2.jimen_mc) == false) { if (firstrelease == true) { gvy = 3 * vy; firstrelease = false; } else { gvy = gvy + (g / 30); } _local2.player_mc._y = _local2.player_mc._y + gvy; vv = v / 1.5; if (vv > 0) { if (fx < _local2.player_mc._x) { _local1.tenjou3_mc._x = _local1.tenjou3_mc._x - (2 * vv); _local1.tenjou2_mc._x = _local1.tenjou2_mc._x - (2 * vv); _local1.tenjou_mc._x = _local1.tenjou_mc._x - (2 * vv); _local2.jimen_mc._x = _local2.jimen_mc._x - (2 * vv); _local2.player_mc._x = _local2.player_mc._x - vv; _local1.needle_mc1._x = _local1.needle_mc1._x - vv; _local1.needle_mc2._x = _local1.needle_mc2._x - vv; } else { _local1.tenjou3_mc._x = _local1.tenjou3_mc._x - vv; _local1.tenjou2_mc._x = _local1.tenjou2_mc._x - vv; _local1.tenjou_mc._x = _local1.tenjou_mc._x - vv; _local2.jimen_mc._x = _local2.jimen_mc._x - vv; _local1.needle_mc1._x = _local1.needle_mc1._x - vv; _local1.needle_mc2._x = _local1.needle_mc2._x - vv; } meter = meter + 0.1; } else { if (fx > _local2.player_mc._x) { _local2.player_mc._x = _local2.player_mc._x + vv; } else { _local2.player_mc._x = _local2.player_mc._x + vv; } meter = meter - 0.1; } } if (((Math.round(50 * meter) / 10) > 500) && ((Math.round(50 * meter) / 10) < 1000)) { } if (((-_local1.tenjou_mc._width) / 2) > _local1.tenjou_mc._x) { _local1.tenjou_mc._x = (((_local1.tenjou3_mc._x + 280) + Math.floor(Math.random() * 100)) + 1) - 50; if (((Math.round(50 * meter) / 10) > 500) && ((Math.round(50 * meter) / 10) < 1000)) { _local1.tenjou_mc._width = 180; } else if (((Math.round(50 * meter) / 10) > 1000) && ((Math.round(50 * meter) / 10) < 2000)) { _local1.tenjou_mc._width = 160; } else if (((Math.round(50 * meter) / 10) > 2000) && ((Math.round(50 * meter) / 10) < 3000)) { _local1.tenjou_mc._width = 140; } else if (((Math.round(50 * meter) / 10) > 3000) && ((Math.round(50 * meter) / 10) < 4000)) { _local1.tenjou_mc._width = 120; } else if (((Math.round(50 * meter) / 10) > 4000) && ((Math.round(50 * meter) / 10) < 5000)) { _local1.tenjou_mc._width = 100; } else if (((Math.round(50 * meter) / 10) > 5000) && ((Math.round(50 * meter) / 10) < 6000)) { _local1.tenjou_mc._width = 90; } else if (((Math.round(50 * meter) / 10) > 6000) && ((Math.round(50 * meter) / 10) < 8000)) { _local1.tenjou_mc._width = 80; } else if (((Math.round(50 * meter) / 10) > 8000) && ((Math.round(50 * meter) / 10) < 10000)) { _local1.tenjou_mc._width = 70; } else if ((Math.round(50 * meter) / 10) > 10000) { _local1.tenjou_mc._width = 60; } } if (((-_local1.tenjou_mc._width) / 2) > _local1.tenjou2_mc._x) { _local1.tenjou2_mc._x = (((_local1.tenjou_mc._x + 280) + Math.floor(Math.random() * 100)) + 1) - 50; if (((Math.round(50 * meter) / 10) > 500) && ((Math.round(50 * meter) / 10) < 1000)) { _local1.tenjou2_mc._width = 180; } else if (((Math.round(50 * meter) / 10) > 1000) && ((Math.round(50 * meter) / 10) < 2000)) { _local1.tenjou2_mc._width = 160; } else if (((Math.round(50 * meter) / 10) > 2000) && ((Math.round(50 * meter) / 10) < 3000)) { _local1.tenjou2_mc._width = 140; } else if (((Math.round(50 * meter) / 10) > 3000) && ((Math.round(50 * meter) / 10) < 4000)) { _local1.tenjou2_mc._width = 120; } else if (((Math.round(50 * meter) / 10) > 4000) && ((Math.round(50 * meter) / 10) < 5000)) { _local1.tenjou2_mc._width = 100; } else if (((Math.round(50 * meter) / 10) > 5000) && ((Math.round(50 * meter) / 10) < 6000)) { _local1.tenjou2_mc._width = 90; } else if (((Math.round(50 * meter) / 10) > 6000) && ((Math.round(50 * meter) / 10) < 8000)) { _local1.tenjou2_mc._width = 80; } else if (((Math.round(50 * meter) / 10) > 8000) && ((Math.round(50 * meter) / 10) < 10000)) { _local1.tenjou2_mc._width = 70; } else if ((Math.round(50 * meter) / 10) > 10000) { _local1.tenjou2_mc._width = 60; } } if (((-_local1.tenjou_mc._width) / 2) > _local1.tenjou3_mc._x) { _local1.tenjou3_mc._x = (((_local1.tenjou2_mc._x + 280) + Math.floor(Math.random() * 100)) + 1) - 50; if (((Math.round(50 * meter) / 10) > 500) && ((Math.round(50 * meter) / 10) < 1000)) { _local1.tenjou3_mc._width = 180; } else if (((Math.round(50 * meter) / 10) > 1000) && ((Math.round(50 * meter) / 10) < 2000)) { _local1.tenjou3_mc._width = 160; } else if (((Math.round(50 * meter) / 10) > 2000) && ((Math.round(50 * meter) / 10) < 3000)) { _local1.tenjou3_mc._width = 140; } else if (((Math.round(50 * meter) / 10) > 3000) && ((Math.round(50 * meter) / 10) < 4000)) { _local1.tenjou3_mc._width = 120; } else if (((Math.round(50 * meter) / 10) > 4000) && ((Math.round(50 * meter) / 10) < 5000)) { _local1.tenjou3_mc._width = 100; } else if (((Math.round(50 * meter) / 10) > 5000) && ((Math.round(50 * meter) / 10) < 6000)) { _local1.tenjou3_mc._width = 90; } else if (((Math.round(50 * meter) / 10) > 6000) && ((Math.round(50 * meter) / 10) < 8000)) { _local1.tenjou3_mc._width = 80; } else if (((Math.round(50 * meter) / 10) > 8000) && ((Math.round(50 * meter) / 10) < 10000)) { _local1.tenjou3_mc._width = 70; } else if ((Math.round(50 * meter) / 10) > 10000) { _local1.tenjou3_mc._width = 60; } } if ((Math.round(50 * meter) / 10) > 500) { if (LEVEL == 1) { _local1.level_mc.play(); _local1.level_mc._x = 200; trace("????p"); my_sound4.start(); LEVEL = 2; } } if ((Math.round(50 * meter) / 10) > 1000) { if (LEVEL == 2) { _local1.level_mc.play(); _local1.level_mc._x = 200; trace("????p"); my_sound4.start(); LEVEL = 3; } } if ((Math.round(50 * meter) / 10) > 2000) { if (LEVEL == 3) { _local1.level_mc.play(); _local1.level_mc._x = 200; trace("????p"); my_sound4.start(); LEVEL = 4; } } if ((Math.round(50 * meter) / 10) > 3000) { if (LEVEL == 4) { _local1.level_mc.play(); _local1.level_mc._x = 200; trace("????p"); my_sound4.start(); LEVEL = 5; } } if ((Math.round(50 * meter) / 10) > 4000) { if (LEVEL == 5) { _local1.level_mc.play(); _local1.level_mc._x = 200; trace("????p"); my_sound4.start(); LEVEL = 6; } } if ((Math.round(50 * meter) / 10) > 5000) { if (LEVEL == 6) { _local1.level_mc.play(); _local1.level_mc._x = 200; trace("????p"); my_sound4.start(); LEVEL = 7; } } if ((Math.round(50 * meter) / 10) > 6000) { if (LEVEL == 7) { _local1.level_mc.play(); _local1.level_mc._x = 200; trace("????p"); my_sound4.start(); LEVEL = 8; } } if ((Math.round(50 * meter) / 10) > 8000) { if (LEVEL == 8) { _local1.level_mc.play(); _local1.level_mc._x = 200; trace("????p"); my_sound4.start(); LEVEL = 9; } } if ((Math.round(50 * meter) / 10) > 10000) { if (LEVEL == 9) { _local1.level_mc.play(); _local1.level_mc._x = 200; trace("????p"); my_sound4.start(); LEVEL = 10; } } } if (Key.isDown(32) == true) { } if (Key.isDown(32) == false) { catcher = false; } if (hanasu == true) { _local1.wire._x = 1000; firsthit = true; firstlong = true; } if (_local1.needle_mc1._x < -750) { _local1.needle_mc1._x = _local1.needle_mc2._x + 750; } if (_local1.needle_mc2._x < -750) { _local1.needle_mc2._x = _local1.needle_mc1._x + 750; } putmeter = Math.round(5 * meter) / 1; _local1.clear(); if (_local1.wire._x != 1000) { _local1.lineStyle(1, 0, 100); _local1.moveTo(_local2.player_mc._x, _local2.player_mc._y); _local1.lineTo(_local1.wire._x, _local1.wire._y); } if (_local2.player_mc._y > 400) { my_music.stop(); my_sound3.start(); gotoAndStop (10); } if (_local2.player_mc._x < -400) { my_music.stop(); my_sound3.start(); gotoAndStop (10); } };
Frame 10
gameover = true;
Symbol 18 Button
on (release) { _root.play(); }
Symbol 19 MovieClip Frame 1
_root.stop(); PercentLoaded = (_root.getBytesLoaded() / _root.getBytesTotal()) * 100; if (PercentLoaded != 100) { setProperty(bar, _xscale , PercentLoaded); } else { gotoAndStop ("loaded"); }
Symbol 19 MovieClip Frame 2
gotoAndPlay (1);
Symbol 25 Button
on (release) { getURL ("http://toastarcade.co.nr", "_blank"); }
Symbol 29 Button
on (release) { my_music.stop(); gotoAndStop (3); }
Instance of Symbol 33 MovieClip in Symbol 34 MovieClip Frame 1
on (press) { this._parent._parent.dragBtnPress(); } on (release, releaseOutside) { this._parent._parent.dragBtnRelease(); } onClipEvent (load) { this.useHandCursor = false; }
Symbol 37 Button
on (release) { _parent.muteBtn(true); gotoAndStop ("mute"); }
Symbol 39 Button
on (release) { _parent.muteBtn(false); gotoAndStop ("sound"); }
Symbol 40 MovieClip Frame 1
this.stop();
Symbol 40 MovieClip Frame 6
this.stop();
Symbol 47 Button
on (release) { _parent.changeSaveData(); }
Symbol 50 Button
on (release) { _parent.configClose(); }
Symbol 53 MovieClip Frame 1
this.stop();
Instance of Symbol 42 MovieClip "configWindowBg" in Symbol 54 MovieClip Frame 1
on (press) { this._parent._parent.configDragPress(); } on (release, releaseOutside) { this._parent._parent.configDragRelease(); } onClipEvent (load) { this.useHandCursor = false; }
Instance of Symbol 58 MovieClip "main_btn" in Symbol 59 MovieClip Frame 1
on (press) { this._parent._parent.dragBtnPress(); } on (release, releaseOutside) { this._parent._parent.dragBtnRelease(); } onClipEvent (load) { this.useHandCursor = false; }
Symbol 61 Button
on (press) { _parent.barBtnPress(); } on (release, releaseOutside) { _parent.barBtnRelease(); }
Symbol 70 Button
on (press) { rewindBtnPress(); } on (release, releaseOutside) { rewindBtnRelease(); }
Symbol 72 Button
on (release) { firstBtn(); }
Symbol 74 Button
on (release) { _parent.playBtn(); gotoAndStop ("stop"); }
Symbol 75 Button
on (release) { _parent.stopBtn(); gotoAndStop ("play"); }
Symbol 76 MovieClip Frame 1
this.stop();
Symbol 76 MovieClip Frame 5
this.stop();
Symbol 78 Button
on (press) { forwardBtnPress(); } on (release, releaseOutside) { forwardBtnRelease(); }
Symbol 80 Button
on (release) { endBtn(); }
Symbol 82 Button
on (press) { frameMinusBtnPress(); } on (release, releaseOutside) { frameMinusBtnRelease(); }
Symbol 84 Button
on (press) { framePlusBtnPress(); } on (release, releaseOutside) { framePlusBtnRelease(); }
Symbol 85 MovieClip Frame 1
var visibleType = 2; var movieBarType = 0; var openKeyCode = 32; var visibleChangeFrame = 2; gotoAndStop(_currentframe + 1);
Symbol 85 MovieClip Frame 2
function saveData() { mySo.data.isMute = isMute; mySo.data.soundVolume = soundVolume; mySo.data.rewindSpeed = rewindSpeed; mySo.flush(); } function playBtn() { playMode = true; playModeDo(); } function stopBtn() { playMode = false; playModeDo(); } function playModeDo() { if (playMode) { _root.play(); playStop_mc.gotoAndStop("stop"); } else { _root.stop(); playStop_mc.gotoAndStop("play"); } } function firstBtn() { _root.gotoAndStop(1); playMode = false; playModeDo(); moveCheckLock = true; } function endBtn() { _root.gotoAndStop(_root._framesloaded); playMode = false; playModeDo(); moveCheckLock = true; } function forwardBtnPress() { framePM2 = 1; } function forwardBtnRelease() { framePM2 = 0; playModeDo(); } function rewindBtnPress() { framePM2 = -1; } function rewindBtnRelease() { framePM2 = 0; playModeDo(); } function framePM2Do() { var _local2 = _root; if (framePM2 == 0) { return(undefined); } var _local1 = _local2._currentframe + (framePM2 * rewindSpeed); if (_local1 < 1) { _local1 = 1; } else if (_local2._framesloaded < 1) { _local1 = _local2._framesloaded; } _local2.gotoAndStop(_local1); return(undefined); } function framePlusBtnPress() { framePM = 1; framePMCount = 0; } function framePlusBtnRelease() { if (framePMCount == 0) { framePMDo(); } framePM = 0; playMode = false; playModeDo(); } function frameMinusBtnPress() { framePM = -1; framePMCount = 0; } function frameMinusBtnRelease() { if (framePMCount == 0) { framePMDo(); } framePM = 0; playMode = false; playModeDo(); } function framePMDo() { if (framePM == 0) { return(undefined); } _root.gotoAndStop(_root._currentframe + framePM); } function dragBtnPress() { startDrag (this); } function dragBtnRelease() { stopDrag(); } function titleBtn() { getURL (playInURL, "_blank"); } function help() { getURL (helpURL, "_blank"); } function close() { changeVisible(false); } function open() { changeVisible(true); } function openClose() { changeVisible(!this._visible); } function barBtnPress() { barDrag = true; _root.stop(); } function barBtnRelease() { barDrag = false; playModeDo(); } function setSound() { if (isMute) { mySound.setVolume(0); muteMark.gotoAndStop("mute"); } else { mySound.setVolume(soundVolume); muteMark.gotoAndStop("sound"); } soundBar.soundBarMask._x = ((-soundBar.soundBarMain._width) * (100 - soundVolume)) / 100; } function soundBarPress() { soundDrag = true; } function soundBarRelease() { soundDrag = false; } function muteBtn(mute) { isMute = mute; setSound(); if (mySo.data.saveData) { saveData(); } } function changeVisible(arg) { var _local1 = this; if (((movieBarType == 2) && (!_local1._visible)) && (arg)) { gotoAndStop ("full"); } _local1._visible = arg; if (_local1._visible) { _local1.onEnterFrame = function () { this.onEnterFrame2(); }; onEnterFrame2(); } else { delete _local1.onEnterFrame; configClose(); } } function onEnterFrame2() { var _local1 = _root; if (framePM != 0) { framePMCount++; if ((framePMCount == 1) || (framePMCountWait < framePMCount)) { framePMDo(); } } if (framePM2 != 0) { framePM2Do(); } this.mainBar.dark._xscale = 100 - ((100 * _local1._framesloaded) / _local1._totalframes); if (barDrag) { var _local3 = mainBar._xmouse; var _l5 = mainBar.mainBarMain._width; var _local2; if (_local3 <= 0) { barMark._x = mainBar._x + 0; _local2 = 1; } else if (_l5 <= _local3) { barMark._x = mainBar._x + _l5; _local2 = _local1._totalframes; } else { barMark._x = mainBar._x + _local3; _local2 = Math.round(((_local3 / _l5) * (_local1._totalframes - 1)) + 1); } if (_local2 > _local1._framesloaded) { _local2 = _local1._framesloaded; } _local1.gotoAndStop(_local2); playModeDo(); } else { var _l6 = ((_local1._currentframe - 1) / (_local1._totalframes - 1)); if (_local1._totalframes == 1) { _l6 = 0; } barMark._x = mainBar._x + (mainBar.mainBarMain._width * _l6); } if (soundDrag) { soundVolume = Math.round((100 * soundBar.soundBarMain._xmouse) / soundBar.soundBarMain._width); if (soundVolume < 0) { soundVolume = 0; } else if (soundVolume > 100) { soundVolume = 100; } setSound(); if (mySo.data.saveData) { saveData(); } } if ((((((visibleType == 2) && (framePM == 0)) && (framePM2 == 0)) && (!barDrag)) && (oldFrame <= visibleChangeFrame)) && (visibleChangeFrame < _local1._currentframe)) { changeVisible(false); } if (((framePM == 0) && (framePM2 == 0)) && (!barDrag)) { if (moveCheckLock) { moveCheckLock = false; } else if (oldFrame != _local1._currentframe) { playMode = true; playStop_mc.gotoAndStop("stop"); } else { playMode = false; playStop_mc.gotoAndStop("play"); } } oldFrame = _local1._currentframe; } function configOpenClose() { condigWindow._visible = !condigWindow._visible; } function configClose() { condigWindow._visible = false; } function configDragPress() { startDrag (condigWindow); } function configDragRelease() { stopDrag(); } function changeRewindSpeed() { var _local1 = condigWindow.rewindSpeed_tf.text; if ((_local1 == "") || (Number(_local1) == 0)) { _local1 = 1; } else { _local1 = Math.floor(Number(_local1)); } rewindSpeed = _local1; setConfigText(); if (mySo.data.saveData) { saveData(); } } function changeSaveData() { mySo.data.saveData = !mySo.data.saveData; mySo.flush(); setCheckBox(); if (mySo.data.saveData) { saveData(); } } function setConfigText() { condigWindow.rewindSpeed_tf.text = rewindSpeed; } function setCheckBox() { if (mySo.data.saveData) { condigWindow.save_cb.gotoAndStop("on"); } else { condigWindow.save_cb.gotoAndStop("off"); } } function onKeyDown() { if (Key.getCode() == openKeyCode) { openClose(); } } var helpURL = "http://tail.s68.xrea.com/html/tool/playin/help.html"; var playInURL = "http://tail.s68.xrea.com/html/tool/playin/"; var menuName = "??????"; _global.sipppo_playInPlace = this; var barDrag = false; var playMode = false; var rewindSpeed = 3; var oldFrame = 0; var moveCheckLock = false; var mySound = new Sound(); var soundVolume = 100; var isMute = false; var soundDrag = false; var mySo = SharedObject.getLocal("sippo_playInData_v001", "/"); if (mySo.data.isData != true) { mySo.data.isData = true; mySo.data.saveData = true; mySo.data.isMute = false; mySo.data.soundVolume = 100; mySo.data.rewindSpeed = 3; mySo.flush(); } if (mySo.data.saveData) { isMute = mySo.data.isMute; soundVolume = mySo.data.soundVolume; rewindSpeed = mySo.data.rewindSpeed; } var framePM2 = 0; var framePM = 0; var framePMCount = 0; var framePMCountWait = 20; condigWindow.rewindSpeed_tf.maxChars = 2; condigWindow.rewindSpeed_tf.restrict = "0-9"; condigWindow.rewindSpeed_tf.onKillFocus = function () { this._parent._parent.changeRewindSpeed(); }; if (openKeyCode != 0) { Key.addListener(this); } var playIn_cm = _root.menu.copy(); if (playIn_cm == undefined) { playIn_cm = new ContextMenu(); } var playInMenuOpen = function () { _global.sipppo_playInPlace.openClose(); }; playIn_cm.customItems.push(new ContextMenuItem(menuName, playInMenuOpen)); _root.menu = playIn_cm; setSound(); setCheckBox(); setConfigText(); configClose(); if (movieBarType == 1) { gotoAndStop ("full"); } else { gotoAndStop ("sound"); } if (visibleType == 0) { changeVisible(false); } else { changeVisible(true); }
Symbol 95 MovieClip Frame 30
gotoAndStop (1);
Symbol 107 MovieClip Frame 1
if (((this._parent.wire.hitTest(_root.tenjou_mc) == false) && (this._parent.wire.hitTest(_root.tenjou2_mc) == false)) && (this._parent.wire.hitTest(_root.tenjou3_mc) == false)) { if (_root.player_mc.hitTest(_root.jimen_mc) == false) { gotoAndPlay (55); } }
Symbol 107 MovieClip Frame 14
gotoAndPlay (1);
Symbol 107 MovieClip Frame 31
gotoAndPlay (1);
Symbol 116 Button
on (release) { my_music.stop(); gotoAndStop (3); }

Library Items

Symbol 1 Sound [mainmusic]
Symbol 2 Sound [music2]Used by:Timeline
Symbol 3 Sound [levelup]Used by:Timeline
Symbol 4 Sound [hit2]Used by:Timeline
Symbol 5 Sound [swing2]Used by:Timeline
Symbol 6 Sound [swing]Used by:Timeline
Symbol 7 GraphicUsed by:25 29  Timeline
Symbol 8 GraphicUsed by:9
Symbol 9 MovieClipUses:8Used by:19
Symbol 10 GraphicUsed by:19
Symbol 11 FontUsed by:12 22
Symbol 12 TextUses:11Used by:19
Symbol 13 FontUsed by:14 15 16 21 26 27 28 30 31 91 108 109 110 111 112 113 114 117 118 119 120
Symbol 14 TextUses:13Used by:18
Symbol 15 TextUses:13Used by:18
Symbol 16 TextUses:13Used by:18
Symbol 17 GraphicUsed by:18
Symbol 18 ButtonUses:14 15 16 17Used by:19
Symbol 19 MovieClipUses:9 10 12 18Used by:Timeline
Symbol 20 GraphicUsed by:Timeline
Symbol 21 TextUses:13Used by:Timeline
Symbol 22 TextUses:11Used by:Timeline
Symbol 23 GraphicUsed by:25
Symbol 24 GraphicUsed by:25
Symbol 25 ButtonUses:23 24 7Used by:Timeline
Symbol 26 TextUses:13Used by:29
Symbol 27 TextUses:13Used by:29
Symbol 28 TextUses:13Used by:29
Symbol 29 ButtonUses:26 27 28 7Used by:Timeline
Symbol 30 TextUses:13Used by:Timeline
Symbol 31 TextUses:13Used by:Timeline
Symbol 32 GraphicUsed by:33
Symbol 33 MovieClipUses:32Used by:34
Symbol 34 MovieClipUses:33Used by:85
Symbol 35 GraphicUsed by:37
Symbol 36 GraphicUsed by:37 39
Symbol 37 ButtonUses:35 36Used by:40
Symbol 38 GraphicUsed by:39
Symbol 39 ButtonUses:38 36Used by:40
Symbol 40 MovieClipUses:37 39Used by:85
Symbol 41 GraphicUsed by:42
Symbol 42 MovieClipUses:41Used by:54
Symbol 43 GraphicUsed by:54
Symbol 44 FontUsed by:45
Symbol 45 EditableTextUses:44Used by:54
Symbol 46 GraphicUsed by:47
Symbol 47 ButtonUses:46Used by:54
Symbol 48 GraphicUsed by:50
Symbol 49 GraphicUsed by:50 70 72 74 75 78 80 82 84
Symbol 50 ButtonUses:48 49Used by:54
Symbol 51 GraphicUsed by:53
Symbol 52 GraphicUsed by:53
Symbol 53 MovieClipUses:51 52Used by:54
Symbol 54 MovieClipUses:42 43 45 47 50 53Used by:85
Symbol 55 GraphicUsed by:56
Symbol 56 MovieClipUses:55Used by:85
Symbol 57 GraphicUsed by:58
Symbol 58 MovieClipUses:57Used by:59
Symbol 59 MovieClipUses:58Used by:85
Symbol 60 GraphicUsed by:61
Symbol 61 ButtonUses:60Used by:66
Symbol 62 GraphicUsed by:63
Symbol 63 MovieClipUses:62Used by:66
Symbol 64 GraphicUsed by:65
Symbol 65 MovieClipUses:64Used by:66
Symbol 66 MovieClipUses:61 63 65Used by:85
Symbol 67 GraphicUsed by:68
Symbol 68 MovieClipUses:67Used by:85
Symbol 69 GraphicUsed by:70
Symbol 70 ButtonUses:69 49Used by:85
Symbol 71 GraphicUsed by:72
Symbol 72 ButtonUses:71 49Used by:85
Symbol 73 GraphicUsed by:74
Symbol 74 ButtonUses:73 49Used by:76
Symbol 75 ButtonUses:49Used by:76
Symbol 76 MovieClipUses:74 75Used by:85
Symbol 77 GraphicUsed by:78
Symbol 78 ButtonUses:77 49Used by:85
Symbol 79 GraphicUsed by:80
Symbol 80 ButtonUses:79 49Used by:85
Symbol 81 GraphicUsed by:82
Symbol 82 ButtonUses:81 49Used by:85
Symbol 83 GraphicUsed by:84
Symbol 84 ButtonUses:83 49Used by:85
Symbol 85 MovieClipUses:34 40 54 56 59 66 68 70 72 76 78 80 82 84Used by:Timeline
Symbol 86 GraphicUsed by:87
Symbol 87 MovieClipUses:86Used by:Timeline
Symbol 88 FontUsed by:89
Symbol 89 EditableTextUses:88Used by:Timeline
Symbol 90 GraphicUsed by:95
Symbol 91 EditableTextUses:13Used by:95
Symbol 92 GraphicUsed by:95
Symbol 93 GraphicUsed by:95
Symbol 94 GraphicUsed by:95
Symbol 95 MovieClipUses:90 91 92 93 94Used by:Timeline
Symbol 96 GraphicUsed by:97
Symbol 97 MovieClipUses:96Used by:Timeline
Symbol 98 GraphicUsed by:99
Symbol 99 MovieClipUses:98Used by:Timeline
Symbol 100 GraphicUsed by:101
Symbol 101 MovieClipUses:100Used by:Timeline
Symbol 102 GraphicUsed by:107
Symbol 103 GraphicUsed by:107
Symbol 104 GraphicUsed by:107
Symbol 105 GraphicUsed by:107
Symbol 106 GraphicUsed by:107
Symbol 107 MovieClipUses:102 103 104 105 106Used by:Timeline
Symbol 108 TextUses:13Used by:Timeline
Symbol 109 EditableTextUses:13Used by:Timeline
Symbol 110 TextUses:13Used by:Timeline
Symbol 111 EditableTextUses:13Used by:Timeline
Symbol 112 TextUses:13Used by:116
Symbol 113 TextUses:13Used by:116
Symbol 114 TextUses:13Used by:116
Symbol 115 GraphicUsed by:116
Symbol 116 ButtonUses:112 113 114 115Used by:Timeline
Symbol 117 TextUses:13Used by:Timeline
Symbol 118 EditableTextUses:13Used by:Timeline
Symbol 119 TextUses:13Used by:Timeline
Symbol 120 TextUses:13Used by:Timeline

Instance Names

"sippo_PlayIn01"Frame 2Symbol 85 MovieClip
"needle_mc1"Frame 3Symbol 87 MovieClip
"needle_mc2"Frame 3Symbol 87 MovieClip
"level_mc"Frame 3Symbol 95 MovieClip
"tenjou_mc"Frame 3Symbol 97 MovieClip
"jimen_mc"Frame 3Symbol 99 MovieClip
"wire"Frame 3Symbol 101 MovieClip
"tenjou2_mc"Frame 3Symbol 97 MovieClip
"player_mc"Frame 3Symbol 107 MovieClip
"tenjou3_mc"Frame 3Symbol 97 MovieClip
"bar"Symbol 19 MovieClip Frame 1Symbol 9 MovieClip
"configWindowBg"Symbol 54 MovieClip Frame 1Symbol 42 MovieClip
"save_btn"Symbol 54 MovieClip Frame 1Symbol 47 Button
"save_cb"Symbol 54 MovieClip Frame 1Symbol 53 MovieClip
"main_btn"Symbol 59 MovieClip Frame 1Symbol 58 MovieClip
"bar_btn"Symbol 66 MovieClip Frame 1Symbol 61 Button
"dark"Symbol 66 MovieClip Frame 1Symbol 63 MovieClip
"mainBarMain"Symbol 66 MovieClip Frame 1Symbol 65 MovieClip
"muteMark"Symbol 85 MovieClip Frame 1Symbol 40 MovieClip
"condigWindow"Symbol 85 MovieClip Frame 2Symbol 54 MovieClip
"mainBar"Symbol 85 MovieClip Frame 12Symbol 66 MovieClip
"barMark"Symbol 85 MovieClip Frame 12Symbol 68 MovieClip
"playStop_mc"Symbol 85 MovieClip Frame 12Symbol 76 MovieClip

Special Tags

ExportAssets (56)Timeline Frame 1Symbol 1 as "mainmusic"
ExportAssets (56)Timeline Frame 1Symbol 2 as "music2"
ExportAssets (56)Timeline Frame 1Symbol 3 as "levelup"
ExportAssets (56)Timeline Frame 1Symbol 4 as "hit2"
ExportAssets (56)Timeline Frame 1Symbol 5 as "swing2"
ExportAssets (56)Timeline Frame 1Symbol 6 as "swing"
ExportAssets (56)Timeline Frame 3Symbol 6 as "swing"
ExportAssets (56)Timeline Frame 3Symbol 5 as "swing2"
ExportAssets (56)Timeline Frame 3Symbol 4 as "hit2"
ExportAssets (56)Timeline Frame 3Symbol 3 as "levelup"
ExportAssets (56)Timeline Frame 3Symbol 2 as "music2"

Labels

"loaded"Symbol 19 MovieClip Frame 3
"sound"Symbol 40 MovieClip Frame 1
"mute"Symbol 40 MovieClip Frame 6
"on"Symbol 53 MovieClip Frame 1
"off"Symbol 53 MovieClip Frame 5
"play"Symbol 76 MovieClip Frame 1
"stop"Symbol 76 MovieClip Frame 5
"sound"Symbol 85 MovieClip Frame 3
"full"Symbol 85 MovieClip Frame 12

Dynamic Text Variables

putmeterSymbol 109 EditableText"0"
LEVELSymbol 111 EditableText"1"
putmeterSymbol 118 EditableText"0"




http://swfchan.com/13/63845/info.shtml
Created: 13/4 -2019 12:20:37 Last modified: 13/4 -2019 12:20:37 Server time: 13/05 -2024 01:18:24