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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/92290966?noj=FRM92290966-29DC" width="1" height="1"></div>

vs Alice.swf

This is the info page for
Flash #64453

(Click the ID number above for more basic data on this flash file.)


Text
I

I

I

I

I

I

Final

Complete!

(Refresh to Replay)

Boss

Final

Complete!

(Refresh to Replay)

Boss

KiG

WAVE 5

WAVE 5

You Lost

The Game

(Refresh to Replay)

You Lost

The Game

(Refresh to Replay)

You Lost

The Game

(Refresh to Replay)

You Lost

The Game

(Refresh to Replay)

You Lost

The Game

(Refresh to Replay)

You Lost

The Game

(Refresh to Replay)

You Lost

The Game

(Refresh to Replay)

You won!

(Refresh to Replay)

You won!

(Refresh to Replay)

Retry?

Retry?

You Lost

You Lost

Alice Margatroid

Alice Margatroid

Alice Margatroid

Alice Margatroid

Alice Margatroid

-

-

-

Play Together

Play Together

PLAY

PLAY

vs  lice

A

vs  lice

A

Instructions

Instructions

All things Touhou (C) ZUN

All things Touhou (C) ZUN

2

In the upper left corner is your lives counter.
When it says "0", you are on your last life.

Use the arrow keys to move your ship.

Use the Spacebar or the "X" key to fire.

Use the "C" and "V" keys to rotate.

OR

Cirno's ship is able to take 7 hits before it it destroyed
(she miscalculated). Her ship's remaining HP is shown
by how many parts on the side it has left. Unlike other
ships, Cirno's ship is only able to move at a constant
speed. This allows you to make sharp turns in order to
avoid close encounters.

Like in the game "Asteroids", you are able to warp
around the screen. Using this to your advantage will
be essential for some enemies and bosses.

1

2

3

4

5

6

7

Instructions

Instructions

実際に勝つことができる考えるか?

Do you really think you can beat me?

実際に勝つことができる考えるか?

Do you really think you can beat me?

実際に勝つことができる考えるか?

完全に。 私は最も強い!!

Do you really think you can beat me?

Absolutely. I'm the strongest!!

1

2

26

76

75

52

77

78

89

98

97

99

51

50

90

88

27

28

53

25

ActionScript [AS1/AS2]

Frame 1
stop();
Instance of Symbol 800 MovieClip [pbar] "progressbar" in Frame 1
onClipEvent (load) { totalFileSize = _root.getBytesTotal(); startTime = getTimer(); startBytes = _root.getBytesLoaded(); this._xscale = 0; } onClipEvent (enterFrame) { bytesLoaded = _root.getBytesLoaded(); amountLoaded = bytesLoaded / totalFileSize; percentLoaded = int(100 * amountLoaded); this._xscale = percentLoaded; _root.loadingMessage = percentLoaded + "%"; timeSoFar = getTimer() - startTime; speed = bytesLoaded / timeSoFar; bytesLeft = totalFileSize - bytesLoaded; timeLeft = (bytesLeft / 1000) * (speed / 1000); speed = int(10 * speed) / 10; _root.bytesMessage = ((int(bytesLoaded / 1000) + "kb/") + int(totalFileSize / 1000)) + "kb"; _root.speedMessage = speed + "k/sec"; _root.timeMessage = int(timeLeft) + " seconds remaining"; if (amountLoaded >= 1) { _root.gotoAndStop("complete"); } }
Frame 2
stop();
Frame 3
stop();
Frame 4
stop(); Nonoba.api.NonobaAPI.AwardAchievement("rtf5", function (response, count) { switch (response) { case Nonoba.api.NonobaAPI.SUCCESS : trace("The achievement was successfully awarded."); trace(("It has been awarded " + count) + " times."); break; case Nonoba.api.NonobaAPI.NOT_LOGGED_IN : trace("The user is not logged in."); break; case Nonoba.api.NonobaAPI.ERROR : trace("An error occurred."); } });
Frame 5
stop(); music = new Sound(); hp2 = 50;
Instance of Symbol 912 MovieClip "enemyd" in Frame 5
onClipEvent (enterFrame) { if (_root.tempchar.hitTest(this)) { _root.hp2 = _root.hp2 - 500; } }
Instance of Symbol 913 MovieClip "hp2" in Frame 5
onClipEvent (enterFrame) { this._xscale = _root.hp2; if (_root.hp2 <= 0) { _root.hp2 = 0; _root.gotoAndStop("dimension"); } }
Instance of Symbol 915 MovieClip "tempchar" in Frame 5
onClipEvent (load) { if (hitTest(_root.enemyd)) { _root.health._xscale = _root.health._xscale - 1; } }
Frame 6
stopAllSounds(); volume = _root.music.getVolume(); if (volume <= 99) { volume = 100; _root.music.setVolume(volume); } else { stop(); _root.music.stop(); } gotoAndStop ("dimension");
Frame 7
function shootweapon() { if (currentweapon == "singlelazer") { this.attachMovie("laserkogcenter", "weapons" + weaponcount, this.getNextHighestDepth(), {_x:ship._x, _y:ship._y, _rotation:ship._rotation}); weapons.push("weapons" + weaponcount); weaponcount++; } else if (currentweapon == "trishot") { this.attachMovie("lazerleft", "weapons" + weaponcount, this.getNextHighestDepth(), {_x:ship._x, _y:ship._y}); weapons.push("weapons" + weaponcount); weaponcount++; this.attachMovie("lazer", "weapons" + weaponcount, this.getNextHighestDepth(), {_x:ship._x, _y:ship._y}); weapons.push("weapons" + weaponcount); weaponcount++; this.attachMovie("lazerright", "weapons" + weaponcount, this.getNextHighestDepth(), {_x:ship._x, _y:ship._y}); weapons.push("weapons" + weaponcount); weaponcount++; } } function insertenemy(enemytype, xpos, ypos) { this.attachMovie(enemytype, "enemy" + enemycount, this.getNextHighestDepth(), {_x:xpos, _y:ypos}); enemies.push("enemy" + enemycount); enemycount++; } function removeenemy(enemyid) { enemysearch = 0; while (enemysearch < enemies.length) { if (enemies[enemysearch] == enemyid) { enemies.splice(enemysearch, 1); break; } enemysearch++; } eval (enemyid).removeMovieClip(); } function removeweapon(weaponid) { weaponsearch = 0; while (weaponsearch < weapons.length) { if (weapons[weaponsearch] == weaponid) { weapons.splice(weaponsearch, 1); break; } weaponsearch++; } eval (weaponid).removeMovieClip(); } function addpoints(points) { score = score + points; } function hitship() { if (ship._currentframe == 1) { currentweapon = "singlelazer"; ship.gotoAndPlay("shiphit"); } if (ship._currentframe == 2) { currentweapon = "singlelazer"; ship.gotoAndPlay("shiphit"); } } function respawnship() { if (ship != undefined) { removeMovieClip(ship); } this.attachMovie("ship", "ship", this.getNextHighestDepth(), {_x:Stage.width / 2, _y:Stage.height - 50}); } function loselife() { if (lives > 0) { lives--; respawnship(); } else { if (ship != undefined) { removeMovieClip(ship); } losegame(); } } function resetlevel() { enemyloop = 0; while (enemyloop < enemies.length) { eval (enemies[enemyloop]).removeMovieClip(); enemyloop++; } weaponloop = 0; while (weaponloop < weapons.length) { eval (weapons[weaponloop]).removeMovieClip(); weaponloop++; } enemies = []; weapons = []; enemycount = 0; weaponcount = 0; currentenemies = new Array().concat(eval (("level" + currentlevel) + "enemies")); levelposition = 0; if (ship != undefined) { ship.removeMovieClip(); } if (currentlevel > 0) { this.attachMovie("showlevel", "showlevel", this.getNextHighestDepth(), {_x:Stage.width / 2, _y:Stage.height / 3}); } } function newgame() { currentlevel = 1; resetlevel(); respawnship(); } function showmainscreen() { currentlevel = 0; resetlevel(); this.attachMovie("D1 Intro", "D1 Intro", this.getNextHighestDepth(), {_x:450, _y:Stage.height / 3}); } function losegame() { currentlevel = 0; resetlevel(); this.attachMovie("losegame", "losegame", this.getNextHighestDepth(), {_x:Stage.width / 2, _y:Stage.height / 3}); } function winlevel() { currentlevel++; resetlevel(); if (totallevels >= currentlevel) { respawnship(); } else { this.attachMovie("Dimension Complete", "Dimension Complete", this.getNextHighestDepth(), {_x:Stage.width / 2, _y:Stage.height / 3}); } } function addtiem(points) { tiem = tiem + points; } stop(); my_sound15 = new Sound(); my_sound15.attachSound("alice1a"); my_sound15.start(0, 0); my_sound15.onSoundComplete = function () { my_sound25 = new Sound(); my_sound25.attachSound("alice1b"); my_sound25.start(0, 99999); }; stop(); var level0enemies = []; var level1enemies = [[0, "bulletwall1", -70], [0, "bulletwall2", 695], [0, "bulletwall3", 0], [0, "bulletwall4", 0], [0, "Alice Boss", 0], [100, "alicefinalboss", 0]]; var totallevels = 1; var currentweapon = "singlelazer"; var currentlevel = 1; var cooldowntime = 8; var guncooldown = 0; var enemies = []; var weapons = []; var enemycount = 0; var weaponcount = 0; var currentenemies = []; var levelposition = 0; var gamepaused = false; var lives = 2; var tiem = 35; showmainscreen(); onEnterFrame = function () { if (!gamepaused) { levelposition++; while ((currentenemies[0][0] <= levelposition) && (currentenemies.length > 0)) { insertenemy(currentenemies[0][1], currentenemies[0][2], 0); currentenemies.shift(); } guncooldown = Math.max(0, guncooldown - 1); enemysearch = 0; while (enemysearch < enemies.length) { eval (enemies[enemysearch]).enemyaction(); enemysearch++; } weaponsearch = 0; while (weaponsearch < weapons.length) { eval (weapons[weaponsearch]).weaponaction(); weaponsearch++; } if (Key.isDown(32) or Key.isDown(88)) { if (guncooldown == 0) { guncooldown = cooldowntime; shootweapon(); } } if (Key.isDown(37)) { ship._x = ship._x - 7; } if (Key.isDown(39)) { ship._x = ship._x + 7; } if (Key.isDown(38)) { ship._y = ship._y - 7; } if (Key.isDown(40)) { ship._y = ship._y + 7; } if (Key.isDown(67)) { ship._rotation = ship._rotation - 10; } if (Key.isDown(86)) { ship._rotation = ship._rotation + 10; } if (ship._x <= 0) { ship._x = 624; } if (ship._x >= 625) { ship._x = 1; } if (ship._y <= 0) { ship._y = 649; } if (ship._y >= 650) { ship._y = 1; } starfield.movestars(); } };
Frame 8
function shootweapon() { if (currentweapon == "singlelazer") { this.attachMovie("laserkogcenter", "weapons" + weaponcount, this.getNextHighestDepth(), {_x:ship._x, _y:ship._y, _rotation:ship._rotation}); weapons.push("weapons" + weaponcount); weaponcount++; } else if (currentweapon == "trishot") { this.attachMovie("lazerleft", "weapons" + weaponcount, this.getNextHighestDepth(), {_x:ship._x, _y:ship._y}); weapons.push("weapons" + weaponcount); weaponcount++; this.attachMovie("lazer", "weapons" + weaponcount, this.getNextHighestDepth(), {_x:ship._x, _y:ship._y}); weapons.push("weapons" + weaponcount); weaponcount++; this.attachMovie("lazerright", "weapons" + weaponcount, this.getNextHighestDepth(), {_x:ship._x, _y:ship._y}); weapons.push("weapons" + weaponcount); weaponcount++; } } function insertenemy(enemytype, xpos, ypos) { this.attachMovie(enemytype, "enemy" + enemycount, this.getNextHighestDepth(), {_x:xpos, _y:ypos}); enemies.push("enemy" + enemycount); enemycount++; } function removeenemy(enemyid) { enemysearch = 0; while (enemysearch < enemies.length) { if (enemies[enemysearch] == enemyid) { enemies.splice(enemysearch, 1); break; } enemysearch++; } eval (enemyid).removeMovieClip(); } function removeweapon(weaponid) { weaponsearch = 0; while (weaponsearch < weapons.length) { if (weapons[weaponsearch] == weaponid) { weapons.splice(weaponsearch, 1); break; } weaponsearch++; } eval (weaponid).removeMovieClip(); } function addpoints(points) { score = score + points; } function hitship() { if (ship._currentframe == 1) { currentweapon = "singlelazer"; ship.gotoAndPlay("shiphit"); } if (ship._currentframe == 2) { currentweapon = "singlelazer"; ship.gotoAndPlay("shiphit"); } } function respawnship() { if (ship != undefined) { removeMovieClip(ship); } this.attachMovie("ship", "ship", this.getNextHighestDepth(), {_x:Stage.width / 2, _y:Stage.height - 50}); } function loselife() { if (lives > 0) { lives--; respawnship(); } else { if (ship != undefined) { removeMovieClip(ship); } losegame(); } } function resetlevel() { enemyloop = 0; while (enemyloop < enemies.length) { eval (enemies[enemyloop]).removeMovieClip(); enemyloop++; } weaponloop = 0; while (weaponloop < weapons.length) { eval (weapons[weaponloop]).removeMovieClip(); weaponloop++; } enemies = []; weapons = []; enemycount = 0; weaponcount = 0; currentenemies = new Array().concat(eval (("level" + currentlevel) + "enemies")); levelposition = 0; if (ship != undefined) { ship.removeMovieClip(); } if (currentlevel > 0) { this.attachMovie("showlevel", "showlevel", this.getNextHighestDepth(), {_x:Stage.width / 2, _y:Stage.height / 3}); } } function newgame() { currentlevel = 1; resetlevel(); respawnship(); } function showmainscreen() { currentlevel = 0; resetlevel(); this.attachMovie("D1 Intro", "D1 Intro", this.getNextHighestDepth(), {_x:450, _y:Stage.height / 3}); } function losegame() { currentlevel = 0; resetlevel(); this.attachMovie("Lost", "Lost", this.getNextHighestDepth(), {_x:Stage.width / 2, _y:Stage.height / 3}); } function winlevel() { currentlevel++; resetlevel(); if (totallevels >= currentlevel) { respawnship(); } else { this.attachMovie("Boss Complete", "Boss Complete", this.getNextHighestDepth(), {_x:Stage.width / 2, _y:Stage.height / 3}); } } function addtiem(points) { tiem = tiem + points; } stop(); music = new Sound(); mySoundf = new Sound(); mySoundf.attachSound("D11 Music 2"); mySoundf.start(0, 999); stop(); var level0enemies = []; var level1enemies = [[0, "bulletwall1", -70], [0, "bulletwall2", 695], [0, "bulletwall3", 0], [0, "bulletwall4", 0], [50, "D11 Boss", 313]]; var totallevels = 1; var currentweapon = "singlelazer"; var currentlevel = 1; var cooldowntime = 8; var guncooldown = 0; var enemies = []; var weapons = []; var enemycount = 0; var weaponcount = 0; var currentenemies = []; var levelposition = 0; var gamepaused = false; var lives = 5; var tiem = 5; var score = 0; showmainscreen(); onEnterFrame = function () { if (Key.isDown(80)) { gamepaused = !gamepaused; } if (!gamepaused) { levelposition++; while ((currentenemies[0][0] <= levelposition) && (currentenemies.length > 0)) { insertenemy(currentenemies[0][1], currentenemies[0][2], 0); currentenemies.shift(); } guncooldown = Math.max(0, guncooldown - 1); enemysearch = 0; while (enemysearch < enemies.length) { eval (enemies[enemysearch]).enemyaction(); enemysearch++; } weaponsearch = 0; while (weaponsearch < weapons.length) { eval (weapons[weaponsearch]).weaponaction(); weaponsearch++; } if (Key.isDown(32) or Key.isDown(88)) { if (guncooldown == 0) { guncooldown = cooldowntime; shootweapon(); } } if (Key.isDown(37)) { ship._x = ship._x - 7; } if (Key.isDown(39)) { ship._x = ship._x + 7; } if (Key.isDown(38)) { ship._y = ship._y - 7; } if (Key.isDown(40)) { ship._y = ship._y + 7; } if (Key.isDown(67)) { ship._rotation = ship._rotation - 10; } if (Key.isDown(86)) { ship._rotation = ship._rotation + 10; } if (ship._x <= 0) { ship._x = 624; } if (ship._x >= 625) { ship._x = 1; } if (ship._y <= 0) { ship._y = 649; } if (ship._y >= 650) { ship._y = 1; } starfield.movestars(); } };
Symbol 15 MovieClip [coin] Frame 1
function enemyaction() { if (q.hitTest(_parent.ship.hitarea)) { gotoAndPlay (2); } } stop(); _x = 313; _y = 125;
Symbol 15 MovieClip [coin] Frame 2
Nonoba.api.NonobaAPI.AwardAchievement("mc11", function (response, count) { switch (response) { case Nonoba.api.NonobaAPI.SUCCESS : trace("The achievement was successfully awarded."); trace(("It has been awarded " + count) + " times."); break; case Nonoba.api.NonobaAPI.NOT_LOGGED_IN : trace("The user is not logged in."); break; case Nonoba.api.NonobaAPI.ERROR : trace("An error occurred."); } });
Symbol 15 MovieClip [coin] Frame 101
stop(); _parent.removeenemy(_name);
Symbol 15 MovieClip [coin] Frame 102
stop(); _parent.removeenemy(_name);
Symbol 17 MovieClip Frame 1
volume = _root.music.getVolume(); if (volume > 0) { volume = volume - 2; _root.music.setVolume(volume); } else { stop(); _root.music.stop(); }
Symbol 17 MovieClip Frame 2
gotoAndPlay (1);
Symbol 32 MovieClip [Boss Complete] Frame 1
_x = 313; _y = 325;
Symbol 32 MovieClip [Boss Complete] Frame 119
volume = _root.music.getVolume(); if (volume <= 0) { volume = 100; _root.music.setVolume(volume); } else { stop(); _root.music.stop(); }
Symbol 32 MovieClip [Boss Complete] Frame 120
stopAllSounds(); _x = 313; _y = 225;
Symbol 32 MovieClip [Boss Complete] Frame 121
mySoundy = new Sound(); mySoundy.attachSound("finaldefeated"); mySoundy.start(0, 0);
Symbol 32 MovieClip [Boss Complete] Frame 134
stop();
Symbol 32 MovieClip [Boss Complete] Frame 135
stop();
Symbol 44 MovieClip Frame 25
gotoAndPlay (1);
Symbol 45 MovieClip Frame 25
gotoAndPlay (1);
Symbol 46 MovieClip Frame 1
randomattack = int(random(2)); if (randomattack == 0) { gotoAndStop ("a"); } if (randomattack == 1) { gotoAndStop ("b"); }
Symbol 46 MovieClip Frame 2
stop();
Symbol 46 MovieClip Frame 3
stop();
Symbol 47 MovieClip [zioelectricbullet] Frame 1
randomattack = int(random(19)); if (randomattack == 0) { gotoAndStop ("a"); } if (randomattack == 1) { gotoAndStop ("b"); } if (randomattack == 2) { gotoAndStop ("c"); } if (randomattack == 3) { gotoAndStop ("d"); } if (randomattack == 4) { gotoAndStop ("e"); } if (randomattack == 5) { gotoAndStop ("f"); } if (randomattack == 6) { gotoAndStop ("g"); } if (randomattack == 7) { gotoAndStop ("h"); } if (randomattack == 8) { gotoAndStop ("i"); } if (randomattack == 9) { gotoAndStop ("j"); } if (randomattack == 10) { gotoAndStop ("k"); } if (randomattack == 11) { gotoAndStop ("l"); } if (randomattack == 12) { gotoAndStop ("m"); } if (randomattack == 13) { gotoAndStop ("n"); } if (randomattack == 14) { gotoAndStop ("o"); } if (randomattack == 15) { gotoAndStop ("p"); } if (randomattack == 16) { gotoAndStop ("q"); } if (randomattack == 17) { gotoAndStop ("r"); } if (randomattack == 18) { gotoAndStop ("s"); } if (randomattack == 19) { gotoAndStop ("t"); } this.onEnterFrame = function () { if (_parent.tiem == 0) { gotoAndStop ("explode"); } };
Symbol 47 MovieClip [zioelectricbullet] Frame 2
function enemyaction() { _x = (_x + 0); _y = (_y + 7); if (this.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if ((((_y > Stage.height) || (_y < 0)) || (_x > Stage.width)) || (_x < 0)) { _parent.removeenemy(_name); } }
Symbol 47 MovieClip [zioelectricbullet] Frame 3
function enemyaction() { _x = (_x + 2); _y = (_y + 5); if (this.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if ((((_y > Stage.height) || (_y < 0)) || (_x > Stage.width)) || (_x < 0)) { _parent.removeenemy(_name); } }
Symbol 47 MovieClip [zioelectricbullet] Frame 4
function enemyaction() { _x = (_x + 3); _y = (_y + 4); if (this.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if ((((_y > Stage.height) || (_y < 0)) || (_x > Stage.width)) || (_x < 0)) { _parent.removeenemy(_name); } }
Symbol 47 MovieClip [zioelectricbullet] Frame 5
function enemyaction() { _x = (_x + 4); _y = (_y + 3); if (this.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if ((((_y > Stage.height) || (_y < 0)) || (_x > Stage.width)) || (_x < 0)) { _parent.removeenemy(_name); } }
Symbol 47 MovieClip [zioelectricbullet] Frame 6
function enemyaction() { _x = (_x + 5); _y = (_y + 2); if (this.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if ((((_y > Stage.height) || (_y < 0)) || (_x > Stage.width)) || (_x < 0)) { _parent.removeenemy(_name); } }
Symbol 47 MovieClip [zioelectricbullet] Frame 7
function enemyaction() { _x = (_x + 7); _y = (_y + 0); if (this.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if ((((_y > Stage.height) || (_y < 0)) || (_x > Stage.width)) || (_x < 0)) { _parent.removeenemy(_name); } }
Symbol 47 MovieClip [zioelectricbullet] Frame 8
function enemyaction() { _x = (_x + 5); _y = (_y - 2); if (this.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if ((((_y > Stage.height) || (_y < 0)) || (_x > Stage.width)) || (_x < 0)) { _parent.removeenemy(_name); } }
Symbol 47 MovieClip [zioelectricbullet] Frame 9
function enemyaction() { _x = (_x + 4); _y = (_y - 3); if (this.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if ((((_y > Stage.height) || (_y < 0)) || (_x > Stage.width)) || (_x < 0)) { _parent.removeenemy(_name); } }
Symbol 47 MovieClip [zioelectricbullet] Frame 10
function enemyaction() { _x = (_x + 3); _y = (_y - 4); if (this.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if ((((_y > Stage.height) || (_y < 0)) || (_x > Stage.width)) || (_x < 0)) { _parent.removeenemy(_name); } }
Symbol 47 MovieClip [zioelectricbullet] Frame 11
function enemyaction() { _x = (_x + 2); _y = (_y - 5); if (this.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if ((((_y > Stage.height) || (_y < 0)) || (_x > Stage.width)) || (_x < 0)) { _parent.removeenemy(_name); } }
Symbol 47 MovieClip [zioelectricbullet] Frame 12
function enemyaction() { _x = (_x + 0); _y = (_y - 7); if (this.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if ((((_y > Stage.height) || (_y < 0)) || (_x > Stage.width)) || (_x < 0)) { _parent.removeenemy(_name); } }
Symbol 47 MovieClip [zioelectricbullet] Frame 13
function enemyaction() { _x = (_x - 2); _y = (_y - 5); if (this.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if ((((_y > Stage.height) || (_y < 0)) || (_x > Stage.width)) || (_x < 0)) { _parent.removeenemy(_name); } }
Symbol 47 MovieClip [zioelectricbullet] Frame 14
function enemyaction() { _x = (_x - 3); _y = (_y - 4); if (this.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if ((((_y > Stage.height) || (_y < 0)) || (_x > Stage.width)) || (_x < 0)) { _parent.removeenemy(_name); } }
Symbol 47 MovieClip [zioelectricbullet] Frame 15
function enemyaction() { _x = (_x - 4); _y = (_y - 3); if (this.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if ((((_y > Stage.height) || (_y < 0)) || (_x > Stage.width)) || (_x < 0)) { _parent.removeenemy(_name); } }
Symbol 47 MovieClip [zioelectricbullet] Frame 16
function enemyaction() { _x = (_x - 5); _y = (_y - 2); if (this.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if ((((_y > Stage.height) || (_y < 0)) || (_x > Stage.width)) || (_x < 0)) { _parent.removeenemy(_name); } }
Symbol 47 MovieClip [zioelectricbullet] Frame 17
function enemyaction() { _x = (_x - 7); _y = (_y + 0); if (this.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if ((((_y > Stage.height) || (_y < 0)) || (_x > Stage.width)) || (_x < 0)) { _parent.removeenemy(_name); } }
Symbol 47 MovieClip [zioelectricbullet] Frame 18
function enemyaction() { _x = (_x - 5); _y = (_y + 2); if (this.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if ((((_y > Stage.height) || (_y < 0)) || (_x > Stage.width)) || (_x < 0)) { _parent.removeenemy(_name); } }
Symbol 47 MovieClip [zioelectricbullet] Frame 19
function enemyaction() { _x = (_x - 4); _y = (_y + 3); if (this.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if ((((_y > Stage.height) || (_y < 0)) || (_x > Stage.width)) || (_x < 0)) { _parent.removeenemy(_name); } }
Symbol 47 MovieClip [zioelectricbullet] Frame 20
function enemyaction() { _x = (_x - 3); _y = (_y + 4); if (this.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if ((((_y > Stage.height) || (_y < 0)) || (_x > Stage.width)) || (_x < 0)) { _parent.removeenemy(_name); } }
Symbol 47 MovieClip [zioelectricbullet] Frame 21
function enemyaction() { _x = (_x - 2); _y = (_y + 5); if (this.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if ((((_y > Stage.height) || (_y < 0)) || (_x > Stage.width)) || (_x < 0)) { _parent.removeenemy(_name); } }
Symbol 47 MovieClip [zioelectricbullet] Frame 22
stop();
Symbol 47 MovieClip [zioelectricbullet] Frame 23
stop();
Symbol 52 MovieClip [bosspt4] Frame 1
function takedamage(strength) { health = health - strength; if (health <= 0) { _parent.addpoints(30000); gotoAndPlay ("explode"); } else { _parent.addpoints(1000); gotoAndPlay ("hit"); } } function enemyaction() { guncooldown--; if (guncooldown == 0) { guncooldown = 15; _parent.insertenemy("bossptbullet2", _x, _y); } _x = (_x - 7); _y = (_y - 10); if (_x > Stage.width) { _x = 5; } if (_x < 4) { _x = (Stage.width - 5); } if (_y > Stage.height) { _y = 5; } if (_y < 4) { _y = (Stage.height - 5); } if (boss4spr0.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } } onEnterFrame = function () { xrotation = _x - _parent.ship._x; yrotation = -(_y - _parent.ship._y); totalrotation = Math.atan(yrotation / xrotation); if (_parent.ship._x > _x) { _rotation = (90 - ((totalrotation / 3.141593) * 180)); } else { _rotation = (-(90 + ((totalrotation / 3.141593) * 180))); } if (_parent.tiem == 0) { gotoAndPlay ("explode2"); } }; stop(); health = 5555555 /* 0x54C563 */; guncooldown = 15; stop();
Symbol 52 MovieClip [bosspt4] Frame 3
stop();
Symbol 52 MovieClip [bosspt4] Frame 4
guncooldown = 55555; time5 = 1; time5--; this.onEnterFrame = function () { if (time5 == 0) { gotoAndPlay (5); } };
Symbol 52 MovieClip [bosspt4] Frame 11
stop();
Symbol 52 MovieClip [bosspt4] Frame 12
stop();
Symbol 53 MovieClip [bosspt3] Frame 1
function takedamage(strength) { health = health - strength; if (health <= 0) { _parent.addpoints(30000); gotoAndPlay ("explode"); } else { _parent.addpoints(1000); gotoAndPlay ("hit"); } } function enemyaction() { guncooldown--; if (guncooldown == 0) { guncooldown = 15; _parent.insertenemy("bossptbullet", _x, _y); } _x = (_x - 7); _y = (_y + 10); if (_x > Stage.width) { _x = 5; } if (_x < 4) { _x = (Stage.width - 5); } if (_y > Stage.height) { _y = 5; } if (_y < 4) { _y = (Stage.height - 5); } if (boss4spr0.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } } onEnterFrame = function () { xrotation = _x - _parent.ship._x; yrotation = -(_y - _parent.ship._y); totalrotation = Math.atan(yrotation / xrotation); if (_parent.ship._x > _x) { _rotation = (90 - ((totalrotation / 3.141593) * 180)); } else { _rotation = (-(90 + ((totalrotation / 3.141593) * 180))); } if (_parent.tiem == 0) { gotoAndPlay ("explode2"); } }; stop(); health = 5555555 /* 0x54C563 */; guncooldown = 15; stop();
Symbol 53 MovieClip [bosspt3] Frame 3
stop();
Symbol 53 MovieClip [bosspt3] Frame 4
guncooldown = 55555; guncooldown = 55555; time5 = 1; time5--; this.onEnterFrame = function () { if (time5 == 0) { gotoAndPlay (5); } };
Symbol 53 MovieClip [bosspt3] Frame 11
stop();
Symbol 53 MovieClip [bosspt3] Frame 12
stop();
Symbol 54 MovieClip [bosspt2] Frame 1
function takedamage(strength) { health = health - strength; if (health <= 0) { _parent.addpoints(30000); gotoAndPlay ("explode"); } else { _parent.addpoints(1000); gotoAndPlay ("hit"); } } function enemyaction() { guncooldown--; if (guncooldown == 0) { guncooldown = 15; _parent.insertenemy("bossptbullet2", _x, _y); } _x = (_x + 7); _y = (_y + 10); if (_x > Stage.width) { _x = 5; } if (_x < 4) { _x = (Stage.width - 5); } if (_y > Stage.height) { _y = 5; } if (_y < 4) { _y = (Stage.height - 5); } if (boss4spr0.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } } onEnterFrame = function () { xrotation = _x - _parent.ship._x; yrotation = -(_y - _parent.ship._y); totalrotation = Math.atan(yrotation / xrotation); if (_parent.ship._x > _x) { _rotation = (90 - ((totalrotation / 3.141593) * 180)); } else { _rotation = (-(90 + ((totalrotation / 3.141593) * 180))); } if (_parent.tiem == 0) { gotoAndPlay ("explode2"); } }; stop(); health = 5555555 /* 0x54C563 */; guncooldown = 15; stop();
Symbol 54 MovieClip [bosspt2] Frame 3
stop();
Symbol 54 MovieClip [bosspt2] Frame 4
guncooldown = 55555; time5 = 1; time5--; this.onEnterFrame = function () { if (time5 == 0) { gotoAndPlay (5); } };
Symbol 54 MovieClip [bosspt2] Frame 11
stop();
Symbol 54 MovieClip [bosspt2] Frame 12
stop();
Symbol 55 MovieClip [bosspt1] Frame 1
function takedamage(strength) { health = health - strength; if (health <= 0) { _parent.addpoints(30000); gotoAndPlay ("explode"); } else { _parent.addpoints(1000); gotoAndPlay ("hit"); } } function enemyaction() { guncooldown--; if (guncooldown == 0) { guncooldown = 15; _parent.insertenemy("bossptbullet", _x, _y); } _x = (_x + 7); _y = (_y - 10); if (_x > Stage.width) { _x = 5; } if (_x < 4) { _x = (Stage.width - 5); } if (_y > Stage.height) { _y = 5; } if (_y < 4) { _y = (Stage.height - 5); } if (shine.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } } onEnterFrame = function () { xrotation = _x - _parent.ship._x; yrotation = -(_y - _parent.ship._y); totalrotation = Math.atan(yrotation / xrotation); if (_parent.ship._x > _x) { _rotation = (90 - ((totalrotation / 3.141593) * 180)); } else { _rotation = (-(90 + ((totalrotation / 3.141593) * 180))); } if (_parent.tiem == 0) { gotoAndPlay ("explode2"); } }; stop(); health = 5555555 /* 0x54C563 */; guncooldown = 15; stop();
Symbol 55 MovieClip [bosspt1] Frame 3
stop();
Symbol 55 MovieClip [bosspt1] Frame 4
guncooldown = 55555; time5 = 1; time5--; this.onEnterFrame = function () { if (time5 == 0) { gotoAndPlay (5); } };
Symbol 55 MovieClip [bosspt1] Frame 11
stop();
Symbol 55 MovieClip [bosspt1] Frame 12
stop();
Symbol 63 MovieClip Frame 1
_parent._parent.winlevel();
Symbol 64 MovieClip [bossmission] Frame 1
function takedamage(strength) { health = health - strength; if (health <= 0) { _parent.addpoints(30000); _parent.addtiem(-5); time0 = 55555555555555; gotoAndPlay ("explode"); } else { _parent.addpoints(1000); gotoAndPlay ("hit"); _x = _x; _y = _y; } } function enemyaction() { guncooldown--; guncooldown2--; guncooldown3--; guncooldown4--; time0--; if (time0 == 0) { time0 = 105; gotoAndPlay (4); } if (life == 0) { gotoAndPlay (32); } if (guncooldown == 0) { guncooldown = 35; _parent.insertenemy("m1", _x, _y); } if (guncooldown2 == 0) { guncooldown2 = 35; _parent.insertenemy("m2", _x, _y); } if (guncooldown3 == 0) { guncooldown3 = 35; _parent.insertenemy("m3", _x, _y); } if (guncooldown4 == 0) { guncooldown4 = 35; _parent.insertenemy("m4", _x, _y); } if (_parent.ship._x > _x) { _x = (_x + 5); } else { _x = (_x - 5); } if (_parent.ship._y > _y) { _y = (_y + 5); } else { _y = (_y - 5); } if (_x <= 0) { _x = 624; } if (_x >= 625) { _x = 1; } if (_y <= 15) { _y = 645; } if (_y >= 650) { _y = 20; } if (bossmission.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } } onEnterFrame = function () { xrotation = _x - _parent.ship._x; yrotation = -(_y - _parent.ship._y); totalrotation = Math.atan(yrotation / xrotation); if (_parent.ship._x > _x) { _rotation = (90 - ((totalrotation / 3.141593) * 180)); } else { _rotation = (-(90 + ((totalrotation / 3.141593) * 180))); } }; stop(); health = 222; guncooldown = 5; guncooldown2 = 15; guncooldown3 = 25; guncooldown4 = 35; time0 = 55; life = 5; stop();
Symbol 64 MovieClip [bossmission] Frame 3
function enemyaction() { guncooldown--; guncooldown2--; guncooldown3--; guncooldown4--; time0--; if (time0 == 0) { time0 = 105; gotoAndPlay (4); } if (life == 0) { gotoAndPlay (32); } if (guncooldown == 0) { guncooldown = 35; _parent.insertenemy("m1", _x, _y); } if (guncooldown2 == 0) { guncooldown2 = 35; _parent.insertenemy("m2", _x, _y); } if (guncooldown3 == 0) { guncooldown3 = 35; _parent.insertenemy("m3", _x, _y); } if (guncooldown4 == 0) { guncooldown4 = 35; _parent.insertenemy("m4", _x, _y); } if (_parent.ship._x > _x) { _x = (_x + 5); } else { _x = (_x - 5); } if (_parent.ship._y > _y) { _y = (_y + 5); } else { _y = (_y - 5); } if (_x <= 0) { _x = 624; } if (_x >= 625) { _x = 1; } if (_y <= 15) { _y = 645; } if (_y >= 650) { _y = 20; } if (bossmission.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } } onEnterFrame = function () { xrotation = _x - _parent.ship._x; yrotation = -(_y - _parent.ship._y); totalrotation = Math.atan(yrotation / xrotation); if (_parent.ship._x > _x) { _rotation = (90 - ((totalrotation / 3.141593) * 180)); } else { _rotation = (-(90 + ((totalrotation / 3.141593) * 180))); } }; stop();
Symbol 64 MovieClip [bossmission] Frame 4
guncooldown = 55555; guncooldown2 = 55555; guncooldown3 = 55555;
Symbol 64 MovieClip [bossmission] Frame 16
life--;
Symbol 64 MovieClip [bossmission] Frame 17
this.onEnterFrame = function () { if (life == 0) { gotoAndPlay (32); } };
Symbol 64 MovieClip [bossmission] Frame 22
_x = ((Math.random() * 575) + 50); _y = ((Math.random() * 525) + 125); guncooldown55 = 55555; onEnterFrame = function () { xrotation = _x - _parent.ship._x; yrotation = -(_y - _parent.ship._y); totalrotation = Math.atan(yrotation / xrotation); if (_parent.ship._x > _x) { _rotation = (90 - ((totalrotation / 3.141593) * 180)); } else { _rotation = (-(90 + ((totalrotation / 3.141593) * 180))); } };
Symbol 64 MovieClip [bossmission] Frame 31
gotoAndStop (3); guncooldown = 5; guncooldown2 = 15; guncooldown3 = 25; guncooldown4 = 35;
Symbol 64 MovieClip [bossmission] Frame 32
function enemyaction() { guncooldown55--; if (guncooldown55 == 0) { guncooldown55 = 15; _parent.insertenemy("bossfinalninebomb", _x, _y); } } guncooldown55 = 15; _x = 313; _y = 325;
Symbol 64 MovieClip [bossmission] Frame 172
gotoAndPlay (22); time0 = 55; life = 5;
Symbol 64 MovieClip [bossmission] Frame 173
Nonoba.api.NonobaAPI.AwardAchievement("m5ss5on555", function (response, count) { switch (response) { case Nonoba.api.NonobaAPI.SUCCESS : trace("The achievement was successfully awarded."); trace(("It has been awarded " + count) + " times."); break; case Nonoba.api.NonobaAPI.NOT_LOGGED_IN : trace("The user is not logged in."); break; case Nonoba.api.NonobaAPI.ERROR : trace("An error occurred."); } }); function enemyaction() { if (_parent.ship._x > _x) { _x = (_x + 0); } else { _x = (_x - 0); } if (_parent.ship._y > _y) { _y = (_y + 0); } else { _y = (_y - 0); } } onEnterFrame = function () { xrotation = _x - _parent.ship._x; yrotation = -(_y - _parent.ship._y); totalrotation = Math.atan(yrotation / xrotation); if (_parent.ship._x > _x) { _rotation = _rotation; } else { _rotation = _rotation; } }; time0 = 5555555555; life = 5555555555; guncooldown = 55555; guncooldown2 = 55555; guncooldown3 = 55555; guncooldown55 = 55555;
Symbol 64 MovieClip [bossmission] Frame 381
_parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y);
Symbol 64 MovieClip [bossmission] Frame 382
_parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y);
Symbol 64 MovieClip [bossmission] Frame 383
_parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y);
Symbol 64 MovieClip [bossmission] Frame 384
_parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y);
Symbol 64 MovieClip [bossmission] Frame 385
_parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y);
Symbol 64 MovieClip [bossmission] Frame 386
_parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y);
Symbol 64 MovieClip [bossmission] Frame 387
_parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y);
Symbol 64 MovieClip [bossmission] Frame 388
_parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y);
Symbol 64 MovieClip [bossmission] Frame 389
_parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y);
Symbol 64 MovieClip [bossmission] Frame 390
_parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y);
Symbol 64 MovieClip [bossmission] Frame 391
_parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y);
Symbol 64 MovieClip [bossmission] Frame 392
_parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y);
Symbol 64 MovieClip [bossmission] Frame 393
_parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y);
Symbol 64 MovieClip [bossmission] Frame 394
_parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y);
Symbol 64 MovieClip [bossmission] Frame 395
_parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y);
Symbol 64 MovieClip [bossmission] Frame 396
_parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y);
Symbol 64 MovieClip [bossmission] Frame 397
_parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y);
Symbol 64 MovieClip [bossmission] Frame 398
_parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y);
Symbol 64 MovieClip [bossmission] Frame 399
_parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y);
Symbol 64 MovieClip [bossmission] Frame 400
_parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y);
Symbol 64 MovieClip [bossmission] Frame 401
_parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y);
Symbol 64 MovieClip [bossmission] Frame 402
_parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y);
Symbol 64 MovieClip [bossmission] Frame 403
_parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y);
Symbol 64 MovieClip [bossmission] Frame 404
_parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y);
Symbol 64 MovieClip [bossmission] Frame 405
_parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y);
Symbol 64 MovieClip [bossmission] Frame 406
_parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y);
Symbol 64 MovieClip [bossmission] Frame 407
_parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y);
Symbol 64 MovieClip [bossmission] Frame 408
_parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y);
Symbol 64 MovieClip [bossmission] Frame 409
_parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y);
Symbol 64 MovieClip [bossmission] Frame 410
_parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y);
Symbol 64 MovieClip [bossmission] Frame 411
_parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y);
Symbol 64 MovieClip [bossmission] Frame 412
_parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y);
Symbol 64 MovieClip [bossmission] Frame 413
_parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y);
Symbol 64 MovieClip [bossmission] Frame 414
_parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y);
Symbol 64 MovieClip [bossmission] Frame 415
_parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y);
Symbol 64 MovieClip [bossmission] Frame 416
_parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y);
Symbol 64 MovieClip [bossmission] Frame 417
_parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y);
Symbol 64 MovieClip [bossmission] Frame 418
_parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y);
Symbol 64 MovieClip [bossmission] Frame 419
_parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y);
Symbol 64 MovieClip [bossmission] Frame 420
_parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y);
Symbol 64 MovieClip [bossmission] Frame 421
_parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y);
Symbol 64 MovieClip [bossmission] Frame 422
_parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y);
Symbol 64 MovieClip [bossmission] Frame 423
_parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y);
Symbol 64 MovieClip [bossmission] Frame 424
_parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y);
Symbol 64 MovieClip [bossmission] Frame 425
_parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y);
Symbol 64 MovieClip [bossmission] Frame 426
_parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y);
Symbol 64 MovieClip [bossmission] Frame 427
_parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y);
Symbol 64 MovieClip [bossmission] Frame 428
_parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y);
Symbol 64 MovieClip [bossmission] Frame 429
_parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y);
Symbol 64 MovieClip [bossmission] Frame 430
_parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y);
Symbol 64 MovieClip [bossmission] Frame 431
_parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y);
Symbol 64 MovieClip [bossmission] Frame 432
_parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y);
Symbol 64 MovieClip [bossmission] Frame 433
_parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y);
Symbol 64 MovieClip [bossmission] Frame 434
_parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y);
Symbol 64 MovieClip [bossmission] Frame 435
_parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y);
Symbol 64 MovieClip [bossmission] Frame 436
_parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y);
Symbol 64 MovieClip [bossmission] Frame 437
_parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y);
Symbol 64 MovieClip [bossmission] Frame 438
_parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y);
Symbol 64 MovieClip [bossmission] Frame 439
_parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y);
Symbol 64 MovieClip [bossmission] Frame 440
_parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y);
Symbol 64 MovieClip [bossmission] Frame 441
_parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y);
Symbol 64 MovieClip [bossmission] Frame 442
_parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y);
Symbol 64 MovieClip [bossmission] Frame 443
_parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y);
Symbol 64 MovieClip [bossmission] Frame 444
_parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y);
Symbol 64 MovieClip [bossmission] Frame 445
_parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y);
Symbol 64 MovieClip [bossmission] Frame 446
_parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y);
Symbol 64 MovieClip [bossmission] Frame 447
_parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y);
Symbol 64 MovieClip [bossmission] Frame 448
_parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y);
Symbol 64 MovieClip [bossmission] Frame 449
_parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y);
Symbol 64 MovieClip [bossmission] Frame 450
_parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y);
Symbol 64 MovieClip [bossmission] Frame 451
_parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y);
Symbol 64 MovieClip [bossmission] Frame 452
_parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y);
Symbol 64 MovieClip [bossmission] Frame 453
_parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y);
Symbol 64 MovieClip [bossmission] Frame 454
_parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y);
Symbol 64 MovieClip [bossmission] Frame 455
_parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y);
Symbol 64 MovieClip [bossmission] Frame 456
_parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y);
Symbol 64 MovieClip [bossmission] Frame 457
_parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y);
Symbol 64 MovieClip [bossmission] Frame 458
_parent.insertenemy("whiteout", _x, _y);
Symbol 64 MovieClip [bossmission] Frame 500
stop(); stop();
Symbol 64 MovieClip [bossmission] Frame 501
stop();
Symbol 64 MovieClip [bossmission] Frame 502
stop();
Symbol 145 MovieClip Frame 20
gotoAndPlay (1);
Symbol 149 MovieClip Frame 20
gotoAndPlay (1);
Symbol 150 MovieClip Frame 20
gotoAndPlay (1);
Symbol 151 MovieClip Frame 30
gotoAndPlay (1);
Symbol 155 MovieClip Frame 20
gotoAndPlay (1);
Symbol 159 MovieClip Frame 20
gotoAndPlay (1);
Symbol 163 MovieClip Frame 20
gotoAndPlay (1);
Symbol 177 MovieClip Frame 1
gotoAndPlay (2);
Symbol 177 MovieClip Frame 30
stop(); stop();
Symbol 178 MovieClip Frame 10
stop();
Symbol 185 MovieClip Frame 35
stop();
Symbol 243 MovieClip Frame 21
stop();
Symbol 279 MovieClip Frame 1
randomattack = int(random(5)); if (randomattack == 0) { gotoAndPlay ("e1"); } if (randomattack == 1) { gotoAndPlay ("e2"); } if (randomattack == 2) { gotoAndPlay ("e3"); } if (randomattack == 3) { gotoAndPlay ("e4"); } if (randomattack == 4) { gotoAndPlay ("e5"); }
Symbol 279 MovieClip Frame 9
stop();
Symbol 279 MovieClip Frame 30
stop();
Symbol 279 MovieClip Frame 51
stop();
Symbol 279 MovieClip Frame 72
stop();
Symbol 279 MovieClip Frame 81
stop();
Symbol 279 MovieClip Frame 82
gotoAndPlay (1);
Symbol 279 MovieClip Frame 83
gotoAndPlay (1);
Symbol 285 MovieClip Frame 274
stop();
Symbol 285 MovieClip Frame 295
stop();
Symbol 286 MovieClip [bossfinal2] Frame 1
function enemyaction() { if (final2.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (final2.hitTest(_parent.final555.hitarea)) { gotoAndPlay ("explode2"); } if (zio555.hitTest(_parent.final555.hitarea)) { gotoAndPlay ("explode2"); } if (meteor1.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (meteor2.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (laserfinal1.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (laserfinal2.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (laserfinal3.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } } startx = _x;
Symbol 286 MovieClip [bossfinal2] Frame 2
function enemyaction() { if (final2.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (final2.hitTest(_parent.final555.hitarea)) { gotoAndPlay ("explode2"); } if (zio555.hitTest(_parent.bossfinal.final555)) { this.gotoAndPlay("explode2"); } } this.onEnterFrame = function () { if (_parent.tiem == 0) { gotoAndPlay ("explode2"); } };
Symbol 286 MovieClip [bossfinal2] Frame 90
randomattack = int(random(11)); if (randomattack == 0) { gotoAndPlay ("a1"); } if (randomattack == 1) { gotoAndPlay ("a2"); } if (randomattack == 2) { gotoAndPlay ("a3"); } if (randomattack == 3) { gotoAndPlay ("a4"); } if (randomattack == 4) { gotoAndPlay ("a5"); } if (randomattack == 5) { gotoAndPlay ("a6"); } if (randomattack == 6) { gotoAndPlay ("a7"); } if (randomattack == 7) { gotoAndPlay ("a8"); } if (randomattack == 8) { gotoAndPlay ("a9"); } if (randomattack == 9) { gotoAndPlay ("a10"); } if (randomattack == 10) { gotoAndPlay ("a11"); }
Symbol 286 MovieClip [bossfinal2] Frame 91
function enemyaction() { if (final2.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (final2a.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (final2.hitTest(_parent.final555.hitarea)) { gotoAndPlay ("explode2"); } if (zio555.hitTest(_parent.final555.hitarea)) { gotoAndPlay ("explode2"); } if (meteor1.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (meteor2.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } }
Symbol 286 MovieClip [bossfinal2] Frame 226
gotoAndPlay ("a0");
Symbol 286 MovieClip [bossfinal2] Frame 227
function enemyaction() { if (final2.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (final2.hitTest(_parent.final555.hitarea)) { gotoAndPlay ("explode2"); } if (zio555.hitTest(_parent.final555.hitarea)) { gotoAndPlay ("explode2"); } if (laserfinal1.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (laserfinal2.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (laserfinal3.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (laserfinal4.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (laserfinal5.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } } startx = _x;
Symbol 286 MovieClip [bossfinal2] Frame 286
gotoAndPlay ("a0");
Symbol 286 MovieClip [bossfinal2] Frame 287
function enemyaction() { if (final2.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (final2.hitTest(_parent.final555.hitarea)) { gotoAndPlay ("explode2"); } if (zio555.hitTest(_parent.final555.hitarea)) { gotoAndPlay ("explode2"); } if (blackhole.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (s1.hitTest(_parent.ship.hitarea)) { _parent.ship._x = Math.min(Stage.width - (_parent.ship._width / 2), _parent.ship._x + 3); } if (s2.hitTest(_parent.ship.hitarea)) { _parent.ship._x = Math.max(_parent.ship._width / 2, _parent.ship._x - 3); } if (s3.hitTest(_parent.ship.hitarea)) { _parent.ship._y = Math.max(0, _parent.ship._y - 3); } if (s4.hitTest(_parent.ship.hitarea)) { _parent.ship._y = Math.min(Stage.height - _parent.ship._height, _parent.ship._y + 3); } if (s1.hitTest(_parent.ship.zahit)) { _parent.ship._x = Math.min(Stage.width - (_parent.ship._width / 2), _parent.ship._x + 3); } if (s2.hitTest(_parent.ship.zahit)) { _parent.ship._x = Math.max(_parent.ship._width / 2, _parent.ship._x - 3); } if (s3.hitTest(_parent.ship.zahit)) { _parent.ship._y = Math.max(0, _parent.ship._y - 3); } if (s4.hitTest(_parent.ship.zahit)) { _parent.ship._y = Math.min(Stage.height - _parent.ship._height, _parent.ship._y + 3); } }
Symbol 286 MovieClip [bossfinal2] Frame 437
gotoAndPlay ("a0");
Symbol 286 MovieClip [bossfinal2] Frame 438
function enemyaction() { if (final2.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (final2.hitTest(_parent.final555.hitarea)) { gotoAndPlay ("explode2"); } if (zio555.hitTest(_parent.final555.hitarea)) { gotoAndPlay ("explode2"); } if (ball.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } }
Symbol 286 MovieClip [bossfinal2] Frame 580
gotoAndPlay ("a0");
Symbol 286 MovieClip [bossfinal2] Frame 581
function enemyaction() { if (final2.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (final2.hitTest(_parent.final555.hitarea)) { gotoAndPlay ("explode2"); } if (zio555.hitTest(_parent.final555.hitarea)) { gotoAndPlay ("explode2"); } if (plus.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (minus.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (times.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (divide.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (pi.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } }
Symbol 286 MovieClip [bossfinal2] Frame 683
gotoAndPlay ("a0");
Symbol 286 MovieClip [bossfinal2] Frame 684
function enemyaction() { if (final2.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (final3.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (final2.hitTest(_parent.final555.hitarea)) { gotoAndPlay ("explode2"); } if (zio555.hitTest(_parent.final555.hitarea)) { gotoAndPlay ("explode2"); } if (c1.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (c2.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (c3.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (c4.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (c5.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (c6.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (c7.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (c8.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (c9.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (c10.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (c11.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (c12.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (c13.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (c14.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (c15.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (c16.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (c17.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (c18.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (lfn.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } }
Symbol 286 MovieClip [bossfinal2] Frame 803
gotoAndPlay ("a0");
Symbol 286 MovieClip [bossfinal2] Frame 804
function enemyaction() { if (final2.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (final2.hitTest(_parent.final555.hitarea)) { gotoAndPlay ("explode2"); } if (zio555.hitTest(_parent.final555.hitarea)) { gotoAndPlay ("explode2"); } if (q1.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (q2.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (q3.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (q4.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (q5.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (q6.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (q7.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (q8.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (q9.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (q10.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (q11.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } }
Symbol 286 MovieClip [bossfinal2] Frame 884
gotoAndPlay ("a0");
Symbol 286 MovieClip [bossfinal2] Frame 885
function enemyaction() { if (final2.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (final2.hitTest(_parent.final555.hitarea)) { gotoAndPlay ("explode2"); } if (zio555.hitTest(_parent.final555.hitarea)) { gotoAndPlay ("explode2"); } guncooldown--; if (guncooldown == 0) { guncooldown = 5555555 /* 0x54C563 */; _parent.insertenemy("bossfinalbullet2", _x + 45.8, _y + 68.5); } } guncooldown = 1;
Symbol 286 MovieClip [bossfinal2] Frame 889
gotoAndPlay ("a0");
Symbol 286 MovieClip [bossfinal2] Frame 969
function enemyaction() { if (final2.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (final2.hitTest(_parent.final555.hitarea)) { gotoAndPlay ("explode2"); } if (zio555.hitTest(_parent.final555.hitarea)) { gotoAndPlay ("explode2"); } guncooldown--; if (guncooldown == 0) { guncooldown = 5555555 /* 0x54C563 */; _parent.insertenemy("bossfinalmoonlaser", _x + 50, _y + 115); } } guncooldown = 1;
Symbol 286 MovieClip [bossfinal2] Frame 1061
gotoAndPlay ("a0");
Symbol 286 MovieClip [bossfinal2] Frame 1105
function enemyaction() { if (final2.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (shooplazah.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (final2.hitTest(_parent.final555.hitarea)) { gotoAndPlay ("explode2"); } if (zio555.hitTest(_parent.final555.hitarea)) { gotoAndPlay ("explode2"); } }
Symbol 286 MovieClip [bossfinal2] Frame 1153
gotoAndPlay ("a0");
Symbol 286 MovieClip [bossfinal2] Frame 1154
function enemyaction() { if (final2.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (final2.hitTest(_parent.final555.hitarea)) { gotoAndPlay ("explode2"); } if (zio555.hitTest(_parent.final555.hitarea)) { gotoAndPlay ("explode2"); } if (za.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (za2.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } }
Symbol 286 MovieClip [bossfinal2] Frame 1338
gotoAndPlay ("a0");
Symbol 286 MovieClip [bossfinal2] Frame 1339
stop(); this.onEnterFrame = function () { if (_parent.tiem == 0) { gotoAndPlay ("explode2"); } };
Symbol 286 MovieClip [bossfinal2] Frame 1340
stop();
Symbol 295 MovieClip [alicelaser] Frame 1
function enemyaction() { _x = (_x + xmov); _y = (_y + ymov); } movespeed = 0; xdist = _parent.ship._x - _x; ydist = _parent.ship._y - _y; totaldist = Math.abs(xdist) + Math.abs(ydist); _rotation = ((Math.atan2(ydist, xdist) / 3.141593) * 180); xmov = movespeed * (xdist / totaldist); ymov = movespeed * (ydist / totaldist);
Symbol 295 MovieClip [alicelaser] Frame 30
function enemyaction() { if (r1.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (r2.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (r3.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (r4.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (r5.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (r6.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (r7.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (r8.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (r9.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (r10.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (r11.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (r12.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (r13.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (r14.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (r15.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (r16.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (r17.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (r18.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (r19.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (r20.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (r21.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (r22.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (r23.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (r24.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (r25.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (r26.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (r27.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (r28.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (r29.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (r30.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (r31.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (r32.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } }
Symbol 295 MovieClip [alicelaser] Frame 50
function enemyaction() { _parent.removeenemy(_name); } stop();
Symbol 299 MovieClip Frame 40
gotoAndPlay (1);
Symbol 300 MovieClip [boss3bullet2] Frame 1
function enemyaction() { _x = (_x + xmov); _y = (_y + ymov); if (this.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if ((((_y > Stage.height) || (_y < 0)) || (_x > Stage.width)) || (_x < 0)) { _parent.removeenemy(_name); } } movespeed = 10; xdist = _parent.ship._x - _x; ydist = _parent.ship._y - _y; totaldist = Math.abs(xdist) + Math.abs(ydist); _rotation = ((Math.atan2(ydist, xdist) / 3.141593) * 180); xmov = movespeed * (xdist / totaldist); ymov = movespeed * (ydist / totaldist);
Symbol 304 MovieClip Frame 40
gotoAndPlay (1);
Symbol 305 MovieClip [boss3bullet1] Frame 1
function enemyaction() { _x = (_x + xmov); _y = (_y + ymov); if (this.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if ((((_y > Stage.height) || (_y < 0)) || (_x > Stage.width)) || (_x < 0)) { _parent.removeenemy(_name); } } movespeed = 10; xdist = _parent.ship._x - _x; ydist = _parent.ship._y - _y; totaldist = Math.abs(xdist) + Math.abs(ydist); _rotation = ((Math.atan2(ydist, xdist) / 3.141593) * 180); xmov = movespeed * (xdist / totaldist); ymov = movespeed * (ydist / totaldist);
Symbol 317 MovieClip [bossfinalmoonlaser] Frame 1
function enemyaction() { _x = (_x + xmov); _y = (_y + ymov); } movespeed = 0; xdist = _parent.ship._x - _x; ydist = _parent.ship._y - _y; totaldist = Math.abs(xdist) + Math.abs(ydist); _rotation = ((Math.atan2(ydist, xdist) / 3.141593) * 180); xmov = movespeed * (xdist / totaldist); ymov = movespeed * (ydist / totaldist);
Symbol 317 MovieClip [bossfinalmoonlaser] Frame 2
function enemyaction() { _x = (_x + xmov); _y = (_y + ymov); } movespeed = 0; xdist = _parent.ship._x - _x; ydist = _parent.ship._y - _y; totaldist = Math.abs(xdist) + Math.abs(ydist); _rotation = ((Math.atan2(ydist, xdist) / 3.141593) * 180); xmov = movespeed * (xdist / totaldist); ymov = movespeed * (ydist / totaldist);
Symbol 317 MovieClip [bossfinalmoonlaser] Frame 3
function enemyaction() { _x = (_x + xmov); _y = (_y + ymov); } movespeed = 0; xdist = _parent.ship._x - _x; ydist = _parent.ship._y - _y; totaldist = Math.abs(xdist) + Math.abs(ydist); _rotation = ((Math.atan2(ydist, xdist) / 3.141593) * 180); xmov = movespeed * (xdist / totaldist); ymov = movespeed * (ydist / totaldist);
Symbol 317 MovieClip [bossfinalmoonlaser] Frame 4
function enemyaction() { _x = (_x + xmov); _y = (_y + ymov); } movespeed = 0; xdist = _parent.ship._x - _x; ydist = _parent.ship._y - _y; totaldist = Math.abs(xdist) + Math.abs(ydist); _rotation = ((Math.atan2(ydist, xdist) / 3.141593) * 180); xmov = movespeed * (xdist / totaldist); ymov = movespeed * (ydist / totaldist);
Symbol 317 MovieClip [bossfinalmoonlaser] Frame 5
function enemyaction() { _x = (_x + xmov); _y = (_y + ymov); } movespeed = 0; xdist = _parent.ship._x - _x; ydist = _parent.ship._y - _y; totaldist = Math.abs(xdist) + Math.abs(ydist); _rotation = ((Math.atan2(ydist, xdist) / 3.141593) * 180); xmov = movespeed * (xdist / totaldist); ymov = movespeed * (ydist / totaldist);
Symbol 317 MovieClip [bossfinalmoonlaser] Frame 6
function enemyaction() { _x = (_x + xmov); _y = (_y + ymov); } movespeed = 0; xdist = _parent.ship._x - _x; ydist = _parent.ship._y - _y; totaldist = Math.abs(xdist) + Math.abs(ydist); _rotation = ((Math.atan2(ydist, xdist) / 3.141593) * 180); xmov = movespeed * (xdist / totaldist); ymov = movespeed * (ydist / totaldist);
Symbol 317 MovieClip [bossfinalmoonlaser] Frame 7
function enemyaction() { _x = (_x + xmov); _y = (_y + ymov); } movespeed = 0; xdist = _parent.ship._x - _x; ydist = _parent.ship._y - _y; totaldist = Math.abs(xdist) + Math.abs(ydist); _rotation = ((Math.atan2(ydist, xdist) / 3.141593) * 180); xmov = movespeed * (xdist / totaldist); ymov = movespeed * (ydist / totaldist);
Symbol 317 MovieClip [bossfinalmoonlaser] Frame 8
function enemyaction() { _x = (_x + xmov); _y = (_y + ymov); } movespeed = 0; xdist = _parent.ship._x - _x; ydist = _parent.ship._y - _y; totaldist = Math.abs(xdist) + Math.abs(ydist); _rotation = ((Math.atan2(ydist, xdist) / 3.141593) * 180); xmov = movespeed * (xdist / totaldist); ymov = movespeed * (ydist / totaldist);
Symbol 317 MovieClip [bossfinalmoonlaser] Frame 9
function enemyaction() { _x = (_x + xmov); _y = (_y + ymov); } movespeed = 0; xdist = _parent.ship._x - _x; ydist = _parent.ship._y - _y; totaldist = Math.abs(xdist) + Math.abs(ydist); _rotation = ((Math.atan2(ydist, xdist) / 3.141593) * 180); xmov = movespeed * (xdist / totaldist); ymov = movespeed * (ydist / totaldist);
Symbol 317 MovieClip [bossfinalmoonlaser] Frame 10
function enemyaction() { _x = (_x + xmov); _y = (_y + ymov); } movespeed = 0; xdist = _parent.ship._x - _x; ydist = _parent.ship._y - _y; totaldist = Math.abs(xdist) + Math.abs(ydist); _rotation = ((Math.atan2(ydist, xdist) / 3.141593) * 180); xmov = movespeed * (xdist / totaldist); ymov = movespeed * (ydist / totaldist);
Symbol 317 MovieClip [bossfinalmoonlaser] Frame 11
function enemyaction() { _x = (_x + xmov); _y = (_y + ymov); } movespeed = 0; xdist = _parent.ship._x - _x; ydist = _parent.ship._y - _y; totaldist = Math.abs(xdist) + Math.abs(ydist); _rotation = ((Math.atan2(ydist, xdist) / 3.141593) * 180); xmov = movespeed * (xdist / totaldist); ymov = movespeed * (ydist / totaldist);
Symbol 317 MovieClip [bossfinalmoonlaser] Frame 12
function enemyaction() { _x = (_x + xmov); _y = (_y + ymov); } movespeed = 0; xdist = _parent.ship._x - _x; ydist = _parent.ship._y - _y; totaldist = Math.abs(xdist) + Math.abs(ydist); _rotation = ((Math.atan2(ydist, xdist) / 3.141593) * 180); xmov = movespeed * (xdist / totaldist); ymov = movespeed * (ydist / totaldist);
Symbol 317 MovieClip [bossfinalmoonlaser] Frame 13
function enemyaction() { _x = (_x + xmov); _y = (_y + ymov); } movespeed = 0; xdist = _parent.ship._x - _x; ydist = _parent.ship._y - _y; totaldist = Math.abs(xdist) + Math.abs(ydist); _rotation = ((Math.atan2(ydist, xdist) / 3.141593) * 180); xmov = movespeed * (xdist / totaldist); ymov = movespeed * (ydist / totaldist);
Symbol 317 MovieClip [bossfinalmoonlaser] Frame 14
function enemyaction() { _x = (_x + xmov); _y = (_y + ymov); } movespeed = 0; xdist = _parent.ship._x - _x; ydist = _parent.ship._y - _y; totaldist = Math.abs(xdist) + Math.abs(ydist); _rotation = ((Math.atan2(ydist, xdist) / 3.141593) * 180); xmov = movespeed * (xdist / totaldist); ymov = movespeed * (ydist / totaldist);
Symbol 317 MovieClip [bossfinalmoonlaser] Frame 15
function enemyaction() { _x = (_x + xmov); _y = (_y + ymov); } movespeed = 0; xdist = _parent.ship._x - _x; ydist = _parent.ship._y - _y; totaldist = Math.abs(xdist) + Math.abs(ydist); _rotation = ((Math.atan2(ydist, xdist) / 3.141593) * 180); xmov = movespeed * (xdist / totaldist); ymov = movespeed * (ydist / totaldist);
Symbol 317 MovieClip [bossfinalmoonlaser] Frame 16
function enemyaction() { _x = (_x + xmov); _y = (_y + ymov); } movespeed = 0; xdist = _parent.ship._x - _x; ydist = _parent.ship._y - _y; totaldist = Math.abs(xdist) + Math.abs(ydist); _rotation = ((Math.atan2(ydist, xdist) / 3.141593) * 180); xmov = movespeed * (xdist / totaldist); ymov = movespeed * (ydist / totaldist);
Symbol 317 MovieClip [bossfinalmoonlaser] Frame 17
function enemyaction() { _x = (_x + xmov); _y = (_y + ymov); } movespeed = 0; xdist = _parent.ship._x - _x; ydist = _parent.ship._y - _y; totaldist = Math.abs(xdist) + Math.abs(ydist); _rotation = ((Math.atan2(ydist, xdist) / 3.141593) * 180); xmov = movespeed * (xdist / totaldist); ymov = movespeed * (ydist / totaldist);
Symbol 317 MovieClip [bossfinalmoonlaser] Frame 18
function enemyaction() { _x = (_x + xmov); _y = (_y + ymov); } movespeed = 0; xdist = _parent.ship._x - _x; ydist = _parent.ship._y - _y; totaldist = Math.abs(xdist) + Math.abs(ydist); _rotation = ((Math.atan2(ydist, xdist) / 3.141593) * 180); xmov = movespeed * (xdist / totaldist); ymov = movespeed * (ydist / totaldist);
Symbol 317 MovieClip [bossfinalmoonlaser] Frame 19
function enemyaction() { _x = (_x + xmov); _y = (_y + ymov); } movespeed = 0; xdist = _parent.ship._x - _x; ydist = _parent.ship._y - _y; totaldist = Math.abs(xdist) + Math.abs(ydist); _rotation = ((Math.atan2(ydist, xdist) / 3.141593) * 180); xmov = movespeed * (xdist / totaldist); ymov = movespeed * (ydist / totaldist);
Symbol 317 MovieClip [bossfinalmoonlaser] Frame 20
function enemyaction() { _x = (_x + xmov); _y = (_y + ymov); } movespeed = 0; xdist = _parent.ship._x - _x; ydist = _parent.ship._y - _y; totaldist = Math.abs(xdist) + Math.abs(ydist); _rotation = ((Math.atan2(ydist, xdist) / 3.141593) * 180); xmov = movespeed * (xdist / totaldist); ymov = movespeed * (ydist / totaldist);
Symbol 317 MovieClip [bossfinalmoonlaser] Frame 21
function enemyaction() { _x = (_x + xmov); _y = (_y + ymov); } movespeed = 0; xdist = _parent.ship._x - _x; ydist = _parent.ship._y - _y; totaldist = Math.abs(xdist) + Math.abs(ydist); _rotation = ((Math.atan2(ydist, xdist) / 3.141593) * 180); xmov = movespeed * (xdist / totaldist); ymov = movespeed * (ydist / totaldist);
Symbol 317 MovieClip [bossfinalmoonlaser] Frame 22
function enemyaction() { _x = (_x + xmov); _y = (_y + ymov); } movespeed = 0; xdist = _parent.ship._x - _x; ydist = _parent.ship._y - _y; totaldist = Math.abs(xdist) + Math.abs(ydist); _rotation = ((Math.atan2(ydist, xdist) / 3.141593) * 180); xmov = movespeed * (xdist / totaldist); ymov = movespeed * (ydist / totaldist);
Symbol 317 MovieClip [bossfinalmoonlaser] Frame 23
function enemyaction() { _x = (_x + xmov); _y = (_y + ymov); } movespeed = 0; xdist = _parent.ship._x - _x; ydist = _parent.ship._y - _y; totaldist = Math.abs(xdist) + Math.abs(ydist); _rotation = ((Math.atan2(ydist, xdist) / 3.141593) * 180); xmov = movespeed * (xdist / totaldist); ymov = movespeed * (ydist / totaldist);
Symbol 317 MovieClip [bossfinalmoonlaser] Frame 24
function enemyaction() { _x = (_x + xmov); _y = (_y + ymov); } movespeed = 0; xdist = _parent.ship._x - _x; ydist = _parent.ship._y - _y; totaldist = Math.abs(xdist) + Math.abs(ydist); _rotation = ((Math.atan2(ydist, xdist) / 3.141593) * 180); xmov = movespeed * (xdist / totaldist); ymov = movespeed * (ydist / totaldist);
Symbol 317 MovieClip [bossfinalmoonlaser] Frame 25
function enemyaction() { _x = (_x + xmov); _y = (_y + ymov); } movespeed = 0; xdist = _parent.ship._x - _x; ydist = _parent.ship._y - _y; totaldist = Math.abs(xdist) + Math.abs(ydist); _rotation = ((Math.atan2(ydist, xdist) / 3.141593) * 180); xmov = movespeed * (xdist / totaldist); ymov = movespeed * (ydist / totaldist);
Symbol 317 MovieClip [bossfinalmoonlaser] Frame 26
function enemyaction() { _x = (_x + xmov); _y = (_y + ymov); } movespeed = 0; xdist = _parent.ship._x - _x; ydist = _parent.ship._y - _y; totaldist = Math.abs(xdist) + Math.abs(ydist); _rotation = ((Math.atan2(ydist, xdist) / 3.141593) * 180); xmov = movespeed * (xdist / totaldist); ymov = movespeed * (ydist / totaldist);
Symbol 317 MovieClip [bossfinalmoonlaser] Frame 27
function enemyaction() { _x = (_x + xmov); _y = (_y + ymov); } movespeed = 0; xdist = _parent.ship._x - _x; ydist = _parent.ship._y - _y; totaldist = Math.abs(xdist) + Math.abs(ydist); _rotation = ((Math.atan2(ydist, xdist) / 3.141593) * 180); xmov = movespeed * (xdist / totaldist); ymov = movespeed * (ydist / totaldist);
Symbol 317 MovieClip [bossfinalmoonlaser] Frame 28
function enemyaction() { _x = (_x + xmov); _y = (_y + ymov); } movespeed = 0; xdist = _parent.ship._x - _x; ydist = _parent.ship._y - _y; totaldist = Math.abs(xdist) + Math.abs(ydist); _rotation = ((Math.atan2(ydist, xdist) / 3.141593) * 180); xmov = movespeed * (xdist / totaldist); ymov = movespeed * (ydist / totaldist);
Symbol 317 MovieClip [bossfinalmoonlaser] Frame 29
function enemyaction() { _x = (_x + xmov); _y = (_y + ymov); } movespeed = 0; xdist = _parent.ship._x - _x; ydist = _parent.ship._y - _y; totaldist = Math.abs(xdist) + Math.abs(ydist); _rotation = ((Math.atan2(ydist, xdist) / 3.141593) * 180); xmov = movespeed * (xdist / totaldist); ymov = movespeed * (ydist / totaldist);
Symbol 317 MovieClip [bossfinalmoonlaser] Frame 45
function enemyaction() { if (r1.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (r2.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (r3.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (r4.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (r5.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (r6.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (r7.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (r8.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (r9.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (r10.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (r11.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (r12.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (r13.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (r14.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (r15.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (r16.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (r17.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (r18.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (r19.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (r20.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (r21.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (r22.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (r23.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (r24.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (r25.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (r26.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (r27.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (r28.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (r29.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (r30.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (r31.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (r32.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } }
Symbol 317 MovieClip [bossfinalmoonlaser] Frame 65
stop(); this.onEnterFrame = function () { this.removeMovieClip(); };
Symbol 321 MovieClip [zioarrowbullet] Frame 1
function enemyaction() { _x = (_x + xmov); _y = (_y + ymov); if (this.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if ((((_y > Stage.height) || (_y < 0)) || (_x > Stage.width)) || (_x < 0)) { _parent.removeenemy(_name); } } movespeed = 12; xdist = _parent.ship._x - _x; ydist = _parent.ship._y - _y; totaldist = Math.abs(xdist) + Math.abs(ydist); _rotation = ((Math.atan2(ydist, xdist) / 3.141593) * 180); xmov = movespeed * (xdist / totaldist); ymov = movespeed * (ydist / totaldist); this.onEnterFrame = function () { if (_parent.tiem == 0) { gotoAndStop ("explode"); } };
Symbol 321 MovieClip [zioarrowbullet] Frame 2
function enemyaction() { _x = (_x + xmov); _y = (_y + ymov); if (this.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if ((((_y > Stage.height) || (_y < 0)) || (_x > Stage.width)) || (_x < 0)) { _parent.removeenemy(_name); } } movespeed = 12; xdist = _parent.ship._x - _x; ydist = _parent.ship._y - _y; totaldist = Math.abs(xdist) + Math.abs(ydist); _rotation = ((Math.atan2(ydist, xdist) / 3.141593) * 180); xmov = movespeed * (xdist / totaldist); ymov = movespeed * (ydist / totaldist);
Symbol 321 MovieClip [zioarrowbullet] Frame 31
gotoAndPlay (2);
Symbol 321 MovieClip [zioarrowbullet] Frame 32
stop();
Symbol 321 MovieClip [zioarrowbullet] Frame 33
stop();
Symbol 327 MovieClip [boss4] Frame 1
_y = 30;
Symbol 327 MovieClip [boss4] Frame 56
function takedamage(strength) { health = health - strength; if (health <= 0) { _parent.addpoints(10000); gotoAndPlay ("explode"); } else { _parent.addpoints(500); gotoAndPlay ("hit"); } } function enemyaction() { guncooldown--; if (guncooldown == 0) { guncooldown = 20; _parent.insertenemy("boss4bullet1", _x - 0.2, _y + 26.6); } if (_parent.ship._x > _x) { _x = (_x + 5); } else { _x = (_x - 5); } if (boss4r0.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } } stop(); health = 125; guncooldown = 20; stop();
Symbol 327 MovieClip [boss4] Frame 58
stop();
Symbol 327 MovieClip [boss4] Frame 66
stop();
Symbol 328 MovieClip [bossptbullet] Frame 1
function enemyaction() { _x = (_x + xmov); _y = (_y + ymov); if (this.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if ((((_y > Stage.height) || (_y < 0)) || (_x > Stage.width)) || (_x < 0)) { _parent.removeenemy(_name); } } stop(); movespeed = 15; xdist = _parent.ship._x - _x; ydist = _parent.ship._y - _y; totaldist = Math.abs(xdist) + Math.abs(ydist); _rotation = ((Math.atan2(ydist, xdist) / 3.141593) * 180); xmov = movespeed * (xdist / totaldist); ymov = movespeed * (ydist / totaldist);
Symbol 332 MovieClip Frame 1
gotoAndPlay (1);
Symbol 333 MovieClip [star3] Frame 1
stop(); newspeedandsize = (Math.random() * 5) + 1; speed = newspeedandsize; _width = newspeedandsize; _height = newspeedandsize; _y = (Math.random() * Stage.height); _x = (Math.random() * Stage.width);
Symbol 334 MovieClip [m1] Frame 1
function enemyaction() { _x = ((_x + xmov) + 1); _y = ((_y + ymov) + 1); if (this.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if ((((_y > Stage.height) || (_y < 0)) || (_x > Stage.width)) || (_x < 0)) { _parent.removeenemy(_name); } } stop(); movespeed = 15; xdist = _parent.ship._x - _x; ydist = _parent.ship._y - _y; totaldist = Math.abs(xdist) + Math.abs(ydist); _rotation = ((Math.atan2(ydist, xdist) / 3.141593) * 180); xmov = movespeed * (xdist / totaldist); ymov = movespeed * (ydist / totaldist); this.onEnterFrame = function () { if (_parent.tiem == 0) { gotoAndStop ("explode"); } };
Symbol 334 MovieClip [m1] Frame 2
stop();
Symbol 334 MovieClip [m1] Frame 3
stop();
Symbol 338 MovieClip [laserkogright] Frame 1
function weaponaction() { if ((_y + _height) < 0) { _parent.removeweapon(_name); } curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".bossmission"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); _parent.removeweapon(_name); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); _parent.removeweapon(_name); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".a1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); _parent.removeweapon(_name); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".a2"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); _parent.removeweapon(_name); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".bulletwall1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); _parent.removeweapon(_name); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".bulletwall2"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); _parent.removeweapon(_name); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".bulletwall3"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); _parent.removeweapon(_name); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".bulletwall4"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); _parent.removeweapon(_name); } } else if (eval ("_parent." + _parent.enemies[curenemy]).multiplehittests(_name, weaponstrength)) { _parent.removeweapon(_name); } curenemy++; } } weaponstrength = 3;
Instance of Symbol 336 MovieClip "newBullet" in Symbol 338 MovieClip [laserkogright] Frame 1
onClipEvent (load) { if ((((_y > Stage.height) || (_y < 0)) || (_x > Stage.width)) || (_x < 0)) { this.removeMovieClip(); } }
Symbol 338 MovieClip [laserkogright] Frame 15
this.onEnterFrame = function () { this.removeMovieClip(); }; stop();
Symbol 339 MovieClip [laserkogleft] Frame 1
function weaponaction() { if ((_y + _height) < 0) { _parent.removeweapon(_name); } curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".bossmission"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); _parent.removeweapon(_name); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); _parent.removeweapon(_name); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".a1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); _parent.removeweapon(_name); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".a2"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); _parent.removeweapon(_name); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".bulletwall1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); _parent.removeweapon(_name); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".bulletwall2"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); _parent.removeweapon(_name); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".bulletwall3"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); _parent.removeweapon(_name); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".bulletwall4"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); _parent.removeweapon(_name); } } else if (eval ("_parent." + _parent.enemies[curenemy]).multiplehittests(_name, weaponstrength)) { _parent.removeweapon(_name); } curenemy++; } } weaponstrength = 3;
Instance of Symbol 336 MovieClip "newBullet" in Symbol 339 MovieClip [laserkogleft] Frame 1
onClipEvent (load) { if ((((_y > Stage.height) || (_y < 0)) || (_x > Stage.width)) || (_x < 0)) { this.removeMovieClip(); } }
Symbol 339 MovieClip [laserkogleft] Frame 15
this.onEnterFrame = function () { this.removeMovieClip(); }; stop();
Symbol 342 MovieClip [bulletwall4] Frame 1
function takedamage(strength) { health = health - strength; if (health <= 0) { _parent.addpoints(1000); gotoAndPlay ("explode"); } } health = 100000000000; _y = 65;
Symbol 345 MovieClip [bulletwall2] Frame 1
function takedamage(strength) { health = health - strength; if (health <= 0) { _parent.addpoints(1000); gotoAndPlay ("explode"); } } health = 100000000000; startx = _x;
Symbol 346 MovieClip [bulletwall3] Frame 1
function takedamage(strength) { health = health - strength; if (health <= 0) { _parent.addpoints(1000); gotoAndPlay ("explode"); } } health = 100000000000; _y = -70;
Symbol 347 MovieClip [bulletwall1] Frame 1
function takedamage(strength) { health = health - strength; if (health <= 0) { _parent.addpoints(1000); gotoAndPlay ("explode"); } } health = 100000000000; _y = 65;
Symbol 348 MovieClip [starfield] Frame 1
function movestars() { starcount = 1; while (starcount <= stars) { eval ("star3" + starcount)._y = eval ("star3" + starcount)._y + eval ("star3" + starcount).speed; if (eval ("star3" + starcount)._y > Stage.height) { newspeedandsize = (Math.random() * 4) + 1; eval ("star3" + starcount).speed = newspeedandsize; eval ("star3" + starcount)._width = newspeedandsize; eval ("star3" + starcount)._height = newspeedandsize; eval ("star3" + starcount)._y = -newspeedandsize; eval ("star3" + starcount)._x = Math.random() * Stage.width; } starcount++; } } stars = 25; starcount = 1; while (starcount <= stars) { this.attachMovie("star3", "star3" + starcount, this.getNextHighestDepth()); starcount++; }
Symbol 349 MovieClip [m2] Frame 1
function enemyaction() { _x = ((_x + xmov) - 1); _y = ((_y + ymov) - 1); if (this.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if ((((_y > Stage.height) || (_y < 0)) || (_x > Stage.width)) || (_x < 0)) { _parent.removeenemy(_name); } } stop(); movespeed = 11; xdist = _parent.ship._x - _x; ydist = _parent.ship._y - _y; totaldist = Math.abs(xdist) + Math.abs(ydist); _rotation = ((Math.atan2(ydist, xdist) / 3.141593) * 180); xmov = movespeed * (xdist / totaldist); ymov = movespeed * (ydist / totaldist); this.onEnterFrame = function () { if (_parent.tiem == 0) { gotoAndStop ("explode"); } };
Symbol 349 MovieClip [m2] Frame 2
stop();
Symbol 349 MovieClip [m2] Frame 3
stop();
Symbol 350 MovieClip [m4] Frame 1
function enemyaction() { _x = ((_x + xmov) + 3); _y = ((_y + ymov) + 3); if (this.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if ((((_y > Stage.height) || (_y < 0)) || (_x > Stage.width)) || (_x < 0)) { _parent.removeenemy(_name); } } stop(); movespeed = 11; xdist = _parent.ship._x - _x; ydist = _parent.ship._y - _y; totaldist = Math.abs(xdist) + Math.abs(ydist); _rotation = ((Math.atan2(ydist, xdist) / 3.141593) * 180); xmov = movespeed * (xdist / totaldist); ymov = movespeed * (ydist / totaldist); this.onEnterFrame = function () { if (_parent.tiem == 0) { gotoAndStop ("explode"); } };
Symbol 350 MovieClip [m4] Frame 2
stop();
Symbol 350 MovieClip [m4] Frame 3
stop();
Symbol 351 MovieClip [bossptbullet2] Frame 1
function enemyaction() { _x = (_x + xmov); _y = (_y + ymov); if (this.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if ((((_y > Stage.height) || (_y < 0)) || (_x > Stage.width)) || (_x < 0)) { _parent.removeenemy(_name); } } stop(); movespeed = 15; xdist = _parent.ship._x - _x; ydist = _parent.ship._y - _y; totaldist = Math.abs(xdist) + Math.abs(ydist); _rotation = ((Math.atan2(ydist, xdist) / 3.141593) * 180); xmov = movespeed * (xdist / totaldist); ymov = movespeed * (ydist / totaldist);
Symbol 352 MovieClip [m3] Frame 1
function enemyaction() { _x = ((_x + xmov) - 3); _y = ((_y + ymov) - 3); if (this.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if ((((_y > Stage.height) || (_y < 0)) || (_x > Stage.width)) || (_x < 0)) { _parent.removeenemy(_name); } } stop(); movespeed = 11; xdist = _parent.ship._x - _x; ydist = _parent.ship._y - _y; totaldist = Math.abs(xdist) + Math.abs(ydist); _rotation = ((Math.atan2(ydist, xdist) / 3.141593) * 180); xmov = movespeed * (xdist / totaldist); ymov = movespeed * (ydist / totaldist); this.onEnterFrame = function () { if (_parent.tiem == 0) { gotoAndStop ("explode"); } };
Symbol 352 MovieClip [m3] Frame 2
stop();
Symbol 352 MovieClip [m3] Frame 3
stop();
Symbol 353 MovieClip [bossfinalninebomb] Frame 1
function enemyaction() { _x = _parent.ship._x; _y = _parent.ship._y; }
Symbol 353 MovieClip [bossfinalninebomb] Frame 2
function enemyaction() { _x = _parent.ship._x; _y = _parent.ship._y; }
Symbol 353 MovieClip [bossfinalninebomb] Frame 3
function enemyaction() { _x = _x; _y = _y; }
Symbol 353 MovieClip [bossfinalninebomb] Frame 46
function enemyaction() { _x = _x; _y = _y; if (this.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } }
Symbol 353 MovieClip [bossfinalninebomb] Frame 54
function enemyaction() { _x = (_x + 10); _y = (_y + 10); if (this.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if ((((_y > Stage.height) || (_y < 0)) || (_x > Stage.width)) || (_x < 0)) { _parent.removeenemy(_name); } } stop();
Symbol 354 MovieClip [Wave 1] Frame 1
_x = 313; _y = 325;
Symbol 354 MovieClip [Wave 1] Frame 91
stop();
Symbol 355 MovieClip [Wave 2] Frame 1
_x = 313; _y = 325; onEnterFrame = function () { _parent.addtiem(-5); };
Symbol 355 MovieClip [Wave 2] Frame 2
onEnterFrame = function () { _parent.addtiem(0); };
Symbol 355 MovieClip [Wave 2] Frame 91
stop();
Symbol 356 MovieClip [Wave 3] Frame 1
_x = 313; _y = 325; onEnterFrame = function () { _parent.addtiem(-5); };
Symbol 356 MovieClip [Wave 3] Frame 2
onEnterFrame = function () { _parent.addtiem(0); };
Symbol 356 MovieClip [Wave 3] Frame 91
stop();
Symbol 357 MovieClip [Wave 4] Frame 1
_x = 313; _y = 325; onEnterFrame = function () { _parent.addtiem(-5); };
Symbol 357 MovieClip [Wave 4] Frame 2
onEnterFrame = function () { _parent.addtiem(0); };
Symbol 357 MovieClip [Wave 4] Frame 91
stop();
Symbol 361 MovieClip [Wave 5] Frame 1
stopAllSounds(); _x = 313; _y = 325; onEnterFrame = function () { _parent.addtiem(-5); };
Symbol 361 MovieClip [Wave 5] Frame 2
mySoundd = new Sound(); mySoundd.attachSound("D11 Music 2"); mySoundd.start(0, 999); onEnterFrame = function () { _parent.addtiem(0); };
Symbol 361 MovieClip [Wave 5] Frame 91
stop();
Symbol 370 MovieClip Frame 1
randomattack = int(random(9)); if (randomattack == 0) { gotoAndPlay ("0"); } if (randomattack == 1) { gotoAndPlay ("1"); } if (randomattack == 2) { gotoAndPlay ("2"); } if (randomattack == 3) { gotoAndPlay ("3"); } if (randomattack == 4) { gotoAndPlay ("4"); } if (randomattack == 5) { gotoAndPlay ("5"); } if (randomattack == 6) { gotoAndPlay ("6"); } if (randomattack == 7) { gotoAndPlay ("7"); } if (randomattack == 8) { gotoAndPlay ("8"); }
Symbol 370 MovieClip Frame 38
gotoAndPlay (2);
Symbol 371 MovieClip Frame 1
randomattack = int(random(11)); if (randomattack == 0) { gotoAndStop ("0"); } if (randomattack == 1) { gotoAndStop ("1"); } if (randomattack == 2) { gotoAndStop ("2"); } if (randomattack == 3) { gotoAndStop ("3"); } if (randomattack == 4) { gotoAndStop ("4"); } if (randomattack == 5) { gotoAndStop ("5"); } if (randomattack == 6) { gotoAndStop ("6"); } if (randomattack == 7) { gotoAndStop ("7"); } if (randomattack == 8) { gotoAndStop ("8"); } if (randomattack == 9) { gotoAndStop ("9"); } if (randomattack == 10) { gotoAndStop ("10"); }
Symbol 371 MovieClip Frame 2
stop();
Symbol 371 MovieClip Frame 3
stop();
Symbol 371 MovieClip Frame 4
stop();
Symbol 371 MovieClip Frame 5
stop();
Symbol 371 MovieClip Frame 6
stop();
Symbol 371 MovieClip Frame 7
stop();
Symbol 371 MovieClip Frame 8
stop();
Symbol 371 MovieClip Frame 9
stop();
Symbol 371 MovieClip Frame 10
stop();
Symbol 371 MovieClip Frame 11
stop();
Symbol 371 MovieClip Frame 12
stop();
Symbol 371 MovieClip Frame 13
stop();
Symbol 374 MovieClip [explodep] Frame 1
randomattack = int(random(24)); if (randomattack == 0) { gotoAndPlay ("0"); } if (randomattack == 1) { gotoAndPlay ("1"); } if (randomattack == 2) { gotoAndPlay ("2"); } if (randomattack == 3) { gotoAndPlay ("3"); } if (randomattack == 4) { gotoAndPlay ("4"); } if (randomattack == 5) { gotoAndPlay ("5"); } if (randomattack == 6) { gotoAndPlay ("6"); } if (randomattack == 7) { gotoAndPlay ("7"); } if (randomattack == 8) { gotoAndPlay ("8"); } if (randomattack == 9) { gotoAndPlay ("9"); } if (randomattack == 10) { gotoAndPlay ("10"); } if (randomattack == 11) { gotoAndPlay ("11"); } if (randomattack == 12) { gotoAndPlay ("12"); } if (randomattack == 13) { gotoAndPlay ("13"); } if (randomattack == 14) { gotoAndPlay ("14"); } if (randomattack == 15) { gotoAndPlay ("15"); } if (randomattack == 16) { gotoAndPlay ("16"); } if (randomattack == 17) { gotoAndPlay ("17"); } if (randomattack == 18) { gotoAndPlay ("18"); } if (randomattack == 19) { gotoAndPlay ("19"); } if (randomattack == 20) { gotoAndPlay ("20"); } if (randomattack == 21) { gotoAndPlay ("21"); } if (randomattack == 22) { gotoAndPlay ("22"); } if (randomattack == 23) { gotoAndPlay ("23"); }
Symbol 374 MovieClip [explodep] Frame 2
function enemyaction() { _x = (_x + (Math.random() * 15)); _y = (_y + (Math.random() * 15)); if ((((_y > Stage.height) || (_y < 0)) || (_x > Stage.width)) || (_x < 0)) { _parent.removeenemy(_name); } }
Symbol 374 MovieClip [explodep] Frame 11
gotoAndPlay ("end");
Symbol 374 MovieClip [explodep] Frame 12
function enemyaction() { _x = (_x - (Math.random() * 15)); _y = (_y + (Math.random() * 15)); if ((((_y > Stage.height) || (_y < 0)) || (_x > Stage.width)) || (_x < 0)) { _parent.removeenemy(_name); } }
Symbol 374 MovieClip [explodep] Frame 21
gotoAndPlay ("end");
Symbol 374 MovieClip [explodep] Frame 22
function enemyaction() { _x = (_x + (Math.random() * 15)); _y = (_y - (Math.random() * 15)); if ((((_y > Stage.height) || (_y < 0)) || (_x > Stage.width)) || (_x < 0)) { _parent.removeenemy(_name); } }
Symbol 374 MovieClip [explodep] Frame 31
gotoAndPlay ("end");
Symbol 374 MovieClip [explodep] Frame 32
function enemyaction() { _x = (_x - (Math.random() * 15)); _y = (_y - (Math.random() * 15)); if ((((_y > Stage.height) || (_y < 0)) || (_x > Stage.width)) || (_x < 0)) { _parent.removeenemy(_name); } }
Symbol 374 MovieClip [explodep] Frame 41
gotoAndPlay ("end");
Symbol 374 MovieClip [explodep] Frame 42
function enemyaction() { _x = (_x + (Math.random() * 10)); _y = (_y + (Math.random() * 15)); if ((((_y > Stage.height) || (_y < 0)) || (_x > Stage.width)) || (_x < 0)) { _parent.removeenemy(_name); } }
Symbol 374 MovieClip [explodep] Frame 51
gotoAndPlay ("end");
Symbol 374 MovieClip [explodep] Frame 52
function enemyaction() { _x = (_x - (Math.random() * 10)); _y = (_y + (Math.random() * 15)); if ((((_y > Stage.height) || (_y < 0)) || (_x > Stage.width)) || (_x < 0)) { _parent.removeenemy(_name); } }
Symbol 374 MovieClip [explodep] Frame 61
gotoAndPlay ("end");
Symbol 374 MovieClip [explodep] Frame 62
function enemyaction() { _x = (_x + (Math.random() * 10)); _y = (_y - (Math.random() * 15)); if ((((_y > Stage.height) || (_y < 0)) || (_x > Stage.width)) || (_x < 0)) { _parent.removeenemy(_name); } }
Symbol 374 MovieClip [explodep] Frame 71
gotoAndPlay ("end");
Symbol 374 MovieClip [explodep] Frame 72
function enemyaction() { _x = (_x - (Math.random() * 10)); _y = (_y - (Math.random() * 15)); if ((((_y > Stage.height) || (_y < 0)) || (_x > Stage.width)) || (_x < 0)) { _parent.removeenemy(_name); } }
Symbol 374 MovieClip [explodep] Frame 81
gotoAndPlay ("end");
Symbol 374 MovieClip [explodep] Frame 82
function enemyaction() { _x = (_x + (Math.random() * 15)); _y = (_y + (Math.random() * 10)); if ((((_y > Stage.height) || (_y < 0)) || (_x > Stage.width)) || (_x < 0)) { _parent.removeenemy(_name); } }
Symbol 374 MovieClip [explodep] Frame 91
gotoAndPlay ("end");
Symbol 374 MovieClip [explodep] Frame 92
function enemyaction() { _x = (_x - (Math.random() * 15)); _y = (_y + (Math.random() * 10)); if ((((_y > Stage.height) || (_y < 0)) || (_x > Stage.width)) || (_x < 0)) { _parent.removeenemy(_name); } }
Symbol 374 MovieClip [explodep] Frame 101
gotoAndPlay ("end");
Symbol 374 MovieClip [explodep] Frame 102
function enemyaction() { _x = (_x + (Math.random() * 15)); _y = (_y - (Math.random() * 10)); if ((((_y > Stage.height) || (_y < 0)) || (_x > Stage.width)) || (_x < 0)) { _parent.removeenemy(_name); } }
Symbol 374 MovieClip [explodep] Frame 111
gotoAndPlay ("end");
Symbol 374 MovieClip [explodep] Frame 112
function enemyaction() { _x = (_x - (Math.random() * 15)); _y = (_y - (Math.random() * 10)); if ((((_y > Stage.height) || (_y < 0)) || (_x > Stage.width)) || (_x < 0)) { _parent.removeenemy(_name); } }
Symbol 374 MovieClip [explodep] Frame 121
gotoAndPlay ("end");
Symbol 374 MovieClip [explodep] Frame 122
function enemyaction() { _x = (_x + (Math.random() * 5)); _y = (_y + (Math.random() * 15)); if ((((_y > Stage.height) || (_y < 0)) || (_x > Stage.width)) || (_x < 0)) { _parent.removeenemy(_name); } }
Symbol 374 MovieClip [explodep] Frame 131
gotoAndPlay ("end");
Symbol 374 MovieClip [explodep] Frame 132
function enemyaction() { _x = (_x - (Math.random() * 5)); _y = (_y + (Math.random() * 15)); if ((((_y > Stage.height) || (_y < 0)) || (_x > Stage.width)) || (_x < 0)) { _parent.removeenemy(_name); } }
Symbol 374 MovieClip [explodep] Frame 141
gotoAndPlay ("end");
Symbol 374 MovieClip [explodep] Frame 142
function enemyaction() { _x = (_x + (Math.random() * 5)); _y = (_y - (Math.random() * 15)); if ((((_y > Stage.height) || (_y < 0)) || (_x > Stage.width)) || (_x < 0)) { _parent.removeenemy(_name); } }
Symbol 374 MovieClip [explodep] Frame 151
gotoAndPlay ("end");
Symbol 374 MovieClip [explodep] Frame 152
function enemyaction() { _x = (_x - (Math.random() * 5)); _y = (_y - (Math.random() * 15)); if ((((_y > Stage.height) || (_y < 0)) || (_x > Stage.width)) || (_x < 0)) { _parent.removeenemy(_name); } }
Symbol 374 MovieClip [explodep] Frame 161
gotoAndPlay ("end");
Symbol 374 MovieClip [explodep] Frame 162
function enemyaction() { _x = (_x + (Math.random() * 15)); _y = (_y + (Math.random() * 5)); if ((((_y > Stage.height) || (_y < 0)) || (_x > Stage.width)) || (_x < 0)) { _parent.removeenemy(_name); } }
Symbol 374 MovieClip [explodep] Frame 171
gotoAndPlay ("end");
Symbol 374 MovieClip [explodep] Frame 172
function enemyaction() { _x = (_x - (Math.random() * 15)); _y = (_y + (Math.random() * 5)); if ((((_y > Stage.height) || (_y < 0)) || (_x > Stage.width)) || (_x < 0)) { _parent.removeenemy(_name); } }
Symbol 374 MovieClip [explodep] Frame 181
gotoAndPlay ("end");
Symbol 374 MovieClip [explodep] Frame 182
function enemyaction() { _x = (_x + (Math.random() * 15)); _y = (_y - (Math.random() * 5)); if ((((_y > Stage.height) || (_y < 0)) || (_x > Stage.width)) || (_x < 0)) { _parent.removeenemy(_name); } }
Symbol 374 MovieClip [explodep] Frame 191
gotoAndPlay ("end");
Symbol 374 MovieClip [explodep] Frame 192
function enemyaction() { _x = (_x - (Math.random() * 15)); _y = (_y - (Math.random() * 5)); if ((((_y > Stage.height) || (_y < 0)) || (_x > Stage.width)) || (_x < 0)) { _parent.removeenemy(_name); } }
Symbol 374 MovieClip [explodep] Frame 201
gotoAndPlay ("end");
Symbol 374 MovieClip [explodep] Frame 202
function enemyaction() { _x = (_x + (Math.random() * 15)); if ((((_y > Stage.height) || (_y < 0)) || (_x > Stage.width)) || (_x < 0)) { _parent.removeenemy(_name); } }
Symbol 374 MovieClip [explodep] Frame 211
gotoAndPlay ("end");
Symbol 374 MovieClip [explodep] Frame 212
function enemyaction() { _x = (_x - (Math.random() * 15)); if ((((_y > Stage.height) || (_y < 0)) || (_x > Stage.width)) || (_x < 0)) { _parent.removeenemy(_name); } }
Symbol 374 MovieClip [explodep] Frame 221
gotoAndPlay ("end");
Symbol 374 MovieClip [explodep] Frame 222
function enemyaction() { _y = (_y + (Math.random() * 15)); if ((((_y > Stage.height) || (_y < 0)) || (_x > Stage.width)) || (_x < 0)) { _parent.removeenemy(_name); } }
Symbol 374 MovieClip [explodep] Frame 231
gotoAndPlay ("end");
Symbol 374 MovieClip [explodep] Frame 232
function enemyaction() { _y = (_y - (Math.random() * 15)); if ((((_y > Stage.height) || (_y < 0)) || (_x > Stage.width)) || (_x < 0)) { _parent.removeenemy(_name); } }
Symbol 374 MovieClip [explodep] Frame 241
gotoAndPlay ("end");
Symbol 374 MovieClip [explodep] Frame 242
stop(); _parent.removeenemy(_name);
Symbol 374 MovieClip [explodep] Frame 243
stop(); _parent.removeenemy(_name);
Symbol 383 MovieClip Frame 91
stop();
Symbol 394 MovieClip Frame 17
gotoAndPlay (1);
Symbol 400 MovieClip Frame 295
stop();
Symbol 405 MovieClip [bossfinalzio] Frame 1
function enemyaction() { if (final2.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (final2.hitTest(_parent.final555.hitarea)) { gotoAndPlay ("explode2"); } if (zio555.hitTest(_parent.final555.hitarea)) { gotoAndPlay ("explode2"); } if (meteor1.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (meteor2.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (laserfinal1.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (laserfinal2.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (laserfinal3.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } } startx = _x;
Symbol 405 MovieClip [bossfinalzio] Frame 2
function enemyaction() { if (final2.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (final2.hitTest(_parent.final555.hitarea)) { gotoAndPlay ("explode2"); } if (zio555.hitTest(_parent.bossfinal.final555)) { this.gotoAndPlay("explode2"); } } this.onEnterFrame = function () { if (_parent.tiem == 0) { gotoAndPlay ("explode2"); } }; this.onEnterFrame = function () { if (_parent.tiem == 0) { gotoAndPlay ("explode2"); } };
Symbol 405 MovieClip [bossfinalzio] Frame 55
randomattack = int(random(11)); if (randomattack == 0) { gotoAndPlay ("a1"); } if (randomattack == 1) { gotoAndPlay ("a2"); } if (randomattack == 2) { gotoAndPlay ("a3"); } if (randomattack == 3) { gotoAndPlay ("a4"); } if (randomattack == 4) { gotoAndPlay ("a5"); } if (randomattack == 5) { gotoAndPlay ("a6"); } if (randomattack == 6) { gotoAndPlay ("a7"); } if (randomattack == 7) { gotoAndPlay ("a8"); } if (randomattack == 8) { gotoAndPlay ("a9"); } if (randomattack == 9) { gotoAndPlay ("a10"); } if (randomattack == 10) { gotoAndPlay ("a11"); }
Symbol 405 MovieClip [bossfinalzio] Frame 56
function enemyaction() { if (final2.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (final2a.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (final2.hitTest(_parent.final555.hitarea)) { gotoAndPlay ("explode2"); } if (zio555.hitTest(_parent.final555.hitarea)) { gotoAndPlay ("explode2"); } if (meteor1.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (meteor2.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } }
Symbol 405 MovieClip [bossfinalzio] Frame 191
gotoAndPlay ("a0");
Symbol 405 MovieClip [bossfinalzio] Frame 192
function enemyaction() { if (final2.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (final2.hitTest(_parent.final555.hitarea)) { gotoAndPlay ("explode2"); } if (zio555.hitTest(_parent.bossfinal.final555)) { this.gotoAndPlay("explode2"); } } this.onEnterFrame = function () { if (_parent.tiem == 0) { gotoAndPlay ("explode2"); } };
Symbol 405 MovieClip [bossfinalzio] Frame 271
function enemyaction() { if (final2.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (final2.hitTest(_parent.final555.hitarea)) { gotoAndPlay ("explode2"); } if (zio555.hitTest(_parent.final555.hitarea)) { gotoAndPlay ("explode2"); } } _parent.insertenemy("nighttime", _x, _y);
Symbol 405 MovieClip [bossfinalzio] Frame 361
function enemyaction() { if (final2.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (final2.hitTest(_parent.final555.hitarea)) { gotoAndPlay ("explode2"); } if (zio555.hitTest(_parent.bossfinal.final555)) { this.gotoAndPlay("explode2"); } }
Symbol 405 MovieClip [bossfinalzio] Frame 387
gotoAndPlay ("a0");
Symbol 405 MovieClip [bossfinalzio] Frame 388
function enemyaction() { if (final2.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (final2.hitTest(_parent.final555.hitarea)) { gotoAndPlay ("explode2"); } if (zio555.hitTest(_parent.bossfinal.final555)) { this.gotoAndPlay("explode2"); } } function enemyaction() { if (final2.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (final2.hitTest(_parent.final555.hitarea)) { gotoAndPlay ("explode2"); } if (zio555.hitTest(_parent.final555.hitarea)) { gotoAndPlay ("explode2"); } if (q1.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (q2.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (q3.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (q4.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (q5.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (q6.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (q7.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (q8.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (q9.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (q10.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (q11.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } } this.onEnterFrame = function () { if (_parent.tiem == 0) { gotoAndPlay ("explode2"); } };
Symbol 405 MovieClip [bossfinalzio] Frame 468
gotoAndPlay ("a0");
Symbol 405 MovieClip [bossfinalzio] Frame 469
function enemyaction() { if (final2.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (final2.hitTest(_parent.final555.hitarea)) { gotoAndPlay ("explode2"); } if (zio555.hitTest(_parent.bossfinal.final555)) { this.gotoAndPlay("explode2"); } guncooldown--; if (guncooldown == 0) { guncooldown = 55555; _parent.insertenemy("ziobullet1", _x + 42.3, _y + 65.5); _parent.insertenemy("ziobullet2", _x + 42.3, _y + 65.5); _parent.insertenemy("ziobullet3", _x + 42.3, _y + 65.5); _parent.insertenemy("ziobullet4", _x + 42.3, _y + 65.5); _parent.insertenemy("ziobullet5", _x + 42.3, _y + 65.5); } } guncooldown = 1;
Symbol 405 MovieClip [bossfinalzio] Frame 474
function enemyaction() { if (final2.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (final2.hitTest(_parent.final555.hitarea)) { gotoAndPlay ("explode2"); } if (zio555.hitTest(_parent.bossfinal.final555)) { this.gotoAndPlay("explode2"); } guncooldown--; if (guncooldown == 0) { guncooldown = 55555; _parent.insertenemy("ziobullet1", _x + 42.3, _y + 65.5); _parent.insertenemy("ziobullet2", _x + 42.3, _y + 65.5); _parent.insertenemy("ziobullet3", _x + 42.3, _y + 65.5); _parent.insertenemy("ziobullet4", _x + 42.3, _y + 65.5); _parent.insertenemy("ziobullet5", _x + 42.3, _y + 65.5); } } guncooldown = 1;
Symbol 405 MovieClip [bossfinalzio] Frame 479
function enemyaction() { if (final2.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (final2.hitTest(_parent.final555.hitarea)) { gotoAndPlay ("explode2"); } if (zio555.hitTest(_parent.bossfinal.final555)) { this.gotoAndPlay("explode2"); } guncooldown--; if (guncooldown == 0) { guncooldown = 55555; _parent.insertenemy("ziobullet1", _x + 42.3, _y + 65.5); _parent.insertenemy("ziobullet2", _x + 42.3, _y + 65.5); _parent.insertenemy("ziobullet3", _x + 42.3, _y + 65.5); _parent.insertenemy("ziobullet4", _x + 42.3, _y + 65.5); _parent.insertenemy("ziobullet5", _x + 42.3, _y + 65.5); } } guncooldown = 1;
Symbol 405 MovieClip [bossfinalzio] Frame 484
function enemyaction() { if (final2.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (final2.hitTest(_parent.final555.hitarea)) { gotoAndPlay ("explode2"); } if (zio555.hitTest(_parent.bossfinal.final555)) { this.gotoAndPlay("explode2"); } guncooldown--; if (guncooldown == 0) { guncooldown = 55555; _parent.insertenemy("ziobullet1", _x + 42.3, _y + 65.5); _parent.insertenemy("ziobullet2", _x + 42.3, _y + 65.5); _parent.insertenemy("ziobullet3", _x + 42.3, _y + 65.5); _parent.insertenemy("ziobullet4", _x + 42.3, _y + 65.5); _parent.insertenemy("ziobullet5", _x + 42.3, _y + 65.5); } } guncooldown = 1;
Symbol 405 MovieClip [bossfinalzio] Frame 489
function enemyaction() { if (final2.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (final2.hitTest(_parent.final555.hitarea)) { gotoAndPlay ("explode2"); } if (zio555.hitTest(_parent.bossfinal.final555)) { this.gotoAndPlay("explode2"); } guncooldown--; if (guncooldown == 0) { guncooldown = 55555; _parent.insertenemy("ziobullet1", _x + 42.3, _y + 65.5); _parent.insertenemy("ziobullet2", _x + 42.3, _y + 65.5); _parent.insertenemy("ziobullet3", _x + 42.3, _y + 65.5); _parent.insertenemy("ziobullet4", _x + 42.3, _y + 65.5); _parent.insertenemy("ziobullet5", _x + 42.3, _y + 65.5); } } guncooldown = 1;
Symbol 405 MovieClip [bossfinalzio] Frame 494
function enemyaction() { if (final2.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (final2.hitTest(_parent.final555.hitarea)) { gotoAndPlay ("explode2"); } if (zio555.hitTest(_parent.bossfinal.final555)) { this.gotoAndPlay("explode2"); } guncooldown--; if (guncooldown == 0) { guncooldown = 55555; _parent.insertenemy("ziobullet1", _x + 42.3, _y + 65.5); _parent.insertenemy("ziobullet2", _x + 42.3, _y + 65.5); _parent.insertenemy("ziobullet3", _x + 42.3, _y + 65.5); _parent.insertenemy("ziobullet4", _x + 42.3, _y + 65.5); _parent.insertenemy("ziobullet5", _x + 42.3, _y + 65.5); } } guncooldown = 1;
Symbol 405 MovieClip [bossfinalzio] Frame 498
function enemyaction() { if (final2.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (final2.hitTest(_parent.final555.hitarea)) { gotoAndPlay ("explode2"); } if (zio555.hitTest(_parent.bossfinal.final555)) { this.gotoAndPlay("explode2"); } guncooldown--; if (guncooldown == 0) { guncooldown = 55555; _parent.insertenemy("ziobullet1", _x + 42.3, _y + 65.5); _parent.insertenemy("ziobullet2", _x + 42.3, _y + 65.5); _parent.insertenemy("ziobullet3", _x + 42.3, _y + 65.5); _parent.insertenemy("ziobullet4", _x + 42.3, _y + 65.5); _parent.insertenemy("ziobullet5", _x + 42.3, _y + 65.5); } } guncooldown = 1;
Symbol 405 MovieClip [bossfinalzio] Frame 502
function enemyaction() { if (final2.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (final2.hitTest(_parent.final555.hitarea)) { gotoAndPlay ("explode2"); } if (zio555.hitTest(_parent.bossfinal.final555)) { this.gotoAndPlay("explode2"); } guncooldown--; if (guncooldown == 0) { guncooldown = 55555; _parent.insertenemy("ziobullet1", _x + 42.3, _y + 65.5); _parent.insertenemy("ziobullet2", _x + 42.3, _y + 65.5); _parent.insertenemy("ziobullet3", _x + 42.3, _y + 65.5); _parent.insertenemy("ziobullet4", _x + 42.3, _y + 65.5); _parent.insertenemy("ziobullet5", _x + 42.3, _y + 65.5); } } guncooldown = 1;
Symbol 405 MovieClip [bossfinalzio] Frame 506
function enemyaction() { if (final2.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (final2.hitTest(_parent.final555.hitarea)) { gotoAndPlay ("explode2"); } if (zio555.hitTest(_parent.bossfinal.final555)) { this.gotoAndPlay("explode2"); } guncooldown--; if (guncooldown == 0) { guncooldown = 55555; _parent.insertenemy("ziobullet1", _x + 42.3, _y + 65.5); _parent.insertenemy("ziobullet2", _x + 42.3, _y + 65.5); _parent.insertenemy("ziobullet3", _x + 42.3, _y + 65.5); _parent.insertenemy("ziobullet4", _x + 42.3, _y + 65.5); _parent.insertenemy("ziobullet5", _x + 42.3, _y + 65.5); } } guncooldown = 1;
Symbol 405 MovieClip [bossfinalzio] Frame 510
function enemyaction() { if (final2.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (final2.hitTest(_parent.final555.hitarea)) { gotoAndPlay ("explode2"); } if (zio555.hitTest(_parent.bossfinal.final555)) { this.gotoAndPlay("explode2"); } guncooldown--; if (guncooldown == 0) { guncooldown = 55555; _parent.insertenemy("ziobullet1", _x + 42.3, _y + 65.5); _parent.insertenemy("ziobullet2", _x + 42.3, _y + 65.5); _parent.insertenemy("ziobullet3", _x + 42.3, _y + 65.5); _parent.insertenemy("ziobullet4", _x + 42.3, _y + 65.5); _parent.insertenemy("ziobullet5", _x + 42.3, _y + 65.5); } } guncooldown = 1;
Symbol 405 MovieClip [bossfinalzio] Frame 514
function enemyaction() { if (final2.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (final2.hitTest(_parent.final555.hitarea)) { gotoAndPlay ("explode2"); } if (zio555.hitTest(_parent.bossfinal.final555)) { this.gotoAndPlay("explode2"); } guncooldown--; if (guncooldown == 0) { guncooldown = 55555; _parent.insertenemy("ziobullet1", _x + 42.3, _y + 65.5); _parent.insertenemy("ziobullet2", _x + 42.3, _y + 65.5); _parent.insertenemy("ziobullet3", _x + 42.3, _y + 65.5); _parent.insertenemy("ziobullet4", _x + 42.3, _y + 65.5); _parent.insertenemy("ziobullet5", _x + 42.3, _y + 65.5); } } guncooldown = 1;
Symbol 405 MovieClip [bossfinalzio] Frame 517
function enemyaction() { if (final2.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (final2.hitTest(_parent.final555.hitarea)) { gotoAndPlay ("explode2"); } if (zio555.hitTest(_parent.bossfinal.final555)) { this.gotoAndPlay("explode2"); } guncooldown--; if (guncooldown == 0) { guncooldown = 55555; _parent.insertenemy("ziobullet1", _x + 42.3, _y + 65.5); _parent.insertenemy("ziobullet2", _x + 42.3, _y + 65.5); _parent.insertenemy("ziobullet3", _x + 42.3, _y + 65.5); _parent.insertenemy("ziobullet4", _x + 42.3, _y + 65.5); _parent.insertenemy("ziobullet5", _x + 42.3, _y + 65.5); } } guncooldown = 1;
Symbol 405 MovieClip [bossfinalzio] Frame 520
function enemyaction() { if (final2.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (final2.hitTest(_parent.final555.hitarea)) { gotoAndPlay ("explode2"); } if (zio555.hitTest(_parent.bossfinal.final555)) { this.gotoAndPlay("explode2"); } guncooldown--; if (guncooldown == 0) { guncooldown = 55555; _parent.insertenemy("ziobullet1", _x + 42.3, _y + 65.5); _parent.insertenemy("ziobullet2", _x + 42.3, _y + 65.5); _parent.insertenemy("ziobullet3", _x + 42.3, _y + 65.5); _parent.insertenemy("ziobullet4", _x + 42.3, _y + 65.5); _parent.insertenemy("ziobullet5", _x + 42.3, _y + 65.5); } } guncooldown = 1;
Symbol 405 MovieClip [bossfinalzio] Frame 523
function enemyaction() { if (final2.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (final2.hitTest(_parent.final555.hitarea)) { gotoAndPlay ("explode2"); } if (zio555.hitTest(_parent.bossfinal.final555)) { this.gotoAndPlay("explode2"); } guncooldown--; if (guncooldown == 0) { guncooldown = 55555; _parent.insertenemy("ziobullet1", _x + 42.3, _y + 65.5); _parent.insertenemy("ziobullet2", _x + 42.3, _y + 65.5); _parent.insertenemy("ziobullet3", _x + 42.3, _y + 65.5); _parent.insertenemy("ziobullet4", _x + 42.3, _y + 65.5); _parent.insertenemy("ziobullet5", _x + 42.3, _y + 65.5); } } guncooldown = 1;
Symbol 405 MovieClip [bossfinalzio] Frame 526
function enemyaction() { if (final2.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (final2.hitTest(_parent.final555.hitarea)) { gotoAndPlay ("explode2"); } if (zio555.hitTest(_parent.bossfinal.final555)) { this.gotoAndPlay("explode2"); } guncooldown--; if (guncooldown == 0) { guncooldown = 55555; _parent.insertenemy("ziobullet1", _x + 42.3, _y + 65.5); _parent.insertenemy("ziobullet2", _x + 42.3, _y + 65.5); _parent.insertenemy("ziobullet3", _x + 42.3, _y + 65.5); _parent.insertenemy("ziobullet4", _x + 42.3, _y + 65.5); _parent.insertenemy("ziobullet5", _x + 42.3, _y + 65.5); } } guncooldown = 1;
Symbol 405 MovieClip [bossfinalzio] Frame 529
gotoAndPlay ("a0");
Symbol 405 MovieClip [bossfinalzio] Frame 530
function enemyaction() { if (final2.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (final2.hitTest(_parent.final555.hitarea)) { gotoAndPlay ("explode2"); } if (zio555.hitTest(_parent.bossfinal.final555)) { this.gotoAndPlay("explode2"); } guncooldown--; if (guncooldown == 0) { guncooldown = 55555; _parent.insertenemy("zioarrowbullet", _x + 42.3, _y + 65.5); } } guncooldown = 1;
Symbol 405 MovieClip [bossfinalzio] Frame 540
function enemyaction() { if (final2.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (final2.hitTest(_parent.final555.hitarea)) { gotoAndPlay ("explode2"); } if (zio555.hitTest(_parent.bossfinal.final555)) { this.gotoAndPlay("explode2"); } guncooldown--; if (guncooldown == 0) { guncooldown = 55555; _parent.insertenemy("zioarrowbullet", _x + 42.3, _y + 65.5); } } guncooldown = 1;
Symbol 405 MovieClip [bossfinalzio] Frame 550
function enemyaction() { if (final2.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (final2.hitTest(_parent.final555.hitarea)) { gotoAndPlay ("explode2"); } if (zio555.hitTest(_parent.bossfinal.final555)) { this.gotoAndPlay("explode2"); } guncooldown--; if (guncooldown == 0) { guncooldown = 55555; _parent.insertenemy("zioarrowbullet", _x + 42.3, _y + 65.5); } } guncooldown = 1;
Symbol 405 MovieClip [bossfinalzio] Frame 560
function enemyaction() { if (final2.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (final2.hitTest(_parent.final555.hitarea)) { gotoAndPlay ("explode2"); } if (zio555.hitTest(_parent.bossfinal.final555)) { this.gotoAndPlay("explode2"); } guncooldown--; if (guncooldown == 0) { guncooldown = 55555; _parent.insertenemy("zioarrowbullet", _x + 42.3, _y + 65.5); } } guncooldown = 1;
Symbol 405 MovieClip [bossfinalzio] Frame 570
function enemyaction() { if (final2.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (final2.hitTest(_parent.final555.hitarea)) { gotoAndPlay ("explode2"); } if (zio555.hitTest(_parent.bossfinal.final555)) { this.gotoAndPlay("explode2"); } guncooldown--; if (guncooldown == 0) { guncooldown = 55555; _parent.insertenemy("zioarrowbullet", _x + 42.3, _y + 65.5); } } guncooldown = 1;
Symbol 405 MovieClip [bossfinalzio] Frame 580
gotoAndPlay ("a0");
Symbol 405 MovieClip [bossfinalzio] Frame 581
function enemyaction() { if (final2.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (final2.hitTest(_parent.final555.hitarea)) { gotoAndPlay ("explode2"); } if (zio555.hitTest(_parent.final555.hitarea)) { gotoAndPlay ("explode2"); } if (blackhole.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (s1.hitTest(_parent.ship.hitarea)) { _parent.ship._x = Math.min(Stage.width - (_parent.ship._width / 2), _parent.ship._x + 3); } if (s2.hitTest(_parent.ship.hitarea)) { _parent.ship._x = Math.max(_parent.ship._width / 2, _parent.ship._x - 3); } if (s3.hitTest(_parent.ship.hitarea)) { _parent.ship._y = Math.max(0, _parent.ship._y - 3); } if (s4.hitTest(_parent.ship.hitarea)) { _parent.ship._y = Math.min(Stage.height - _parent.ship._height, _parent.ship._y + 3); } if (s1.hitTest(_parent.ship.zahit)) { _parent.ship._x = Math.min(Stage.width - (_parent.ship._width / 2), _parent.ship._x + 3); } if (s2.hitTest(_parent.ship.zahit)) { _parent.ship._x = Math.max(_parent.ship._width / 2, _parent.ship._x - 3); } if (s3.hitTest(_parent.ship.zahit)) { _parent.ship._y = Math.max(0, _parent.ship._y - 3); } if (s4.hitTest(_parent.ship.zahit)) { _parent.ship._y = Math.min(Stage.height - _parent.ship._height, _parent.ship._y + 3); } if (blackholea.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (s1a.hitTest(_parent.ship.hitarea)) { _parent.ship._x = Math.min(Stage.width - (_parent.ship._width / 2), _parent.ship._x + 3); } if (s2a.hitTest(_parent.ship.hitarea)) { _parent.ship._x = Math.max(_parent.ship._width / 2, _parent.ship._x - 3); } if (s3a.hitTest(_parent.ship.hitarea)) { _parent.ship._y = Math.max(0, _parent.ship._y - 3); } if (s4a.hitTest(_parent.ship.hitarea)) { _parent.ship._y = Math.min(Stage.height - _parent.ship._height, _parent.ship._y + 3); } if (s1a.hitTest(_parent.ship.zahit)) { _parent.ship._x = Math.min(Stage.width - (_parent.ship._width / 2), _parent.ship._x + 3); } if (s2a.hitTest(_parent.ship.zahit)) { _parent.ship._x = Math.max(_parent.ship._width / 2, _parent.ship._x - 3); } if (s3a.hitTest(_parent.ship.zahit)) { _parent.ship._y = Math.max(0, _parent.ship._y - 3); } if (s4a.hitTest(_parent.ship.zahit)) { _parent.ship._y = Math.min(Stage.height - _parent.ship._height, _parent.ship._y + 3); } if (blackholeb.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (s1b.hitTest(_parent.ship.hitarea)) { _parent.ship._x = Math.min(Stage.width - (_parent.ship._width / 2), _parent.ship._x + 3); } if (s2b.hitTest(_parent.ship.hitarea)) { _parent.ship._x = Math.max(_parent.ship._width / 2, _parent.ship._x - 3); } if (s3b.hitTest(_parent.ship.hitarea)) { _parent.ship._y = Math.max(0, _parent.ship._y - 3); } if (s4b.hitTest(_parent.ship.hitarea)) { _parent.ship._y = Math.min(Stage.height - _parent.ship._height, _parent.ship._y + 3); } if (s1b.hitTest(_parent.ship.zahit)) { _parent.ship._x = Math.min(Stage.width - (_parent.ship._width / 2), _parent.ship._x + 3); } if (s2b.hitTest(_parent.ship.zahit)) { _parent.ship._x = Math.max(_parent.ship._width / 2, _parent.ship._x - 3); } if (s3b.hitTest(_parent.ship.zahit)) { _parent.ship._y = Math.max(0, _parent.ship._y - 3); } if (s4b.hitTest(_parent.ship.zahit)) { _parent.ship._y = Math.min(Stage.height - _parent.ship._height, _parent.ship._y + 3); } } this.onEnterFrame = function () { if (_parent.tiem == 0) { gotoAndPlay ("explode2"); } };
Symbol 405 MovieClip [bossfinalzio] Frame 731
gotoAndPlay ("a0");
Symbol 405 MovieClip [bossfinalzio] Frame 732
function enemyaction() { if (final2.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (final2.hitTest(_parent.final555.hitarea)) { gotoAndPlay ("explode2"); } if (zio555.hitTest(_parent.bossfinal.final555)) { this.gotoAndPlay("explode2"); } } function enemyaction() { if (final2.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (final2.hitTest(_parent.final555.hitarea)) { gotoAndPlay ("explode2"); } if (zio555.hitTest(_parent.final555.hitarea)) { gotoAndPlay ("explode2"); } if (laserfinal1.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (laserfinal2.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (laserfinal3.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (laserfinal4.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (laserfinal5.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (laserfinal6.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (laserfinal7.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (laserfinal8.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } } startx = _x; this.onEnterFrame = function () { if (_parent.tiem == 0) { gotoAndPlay ("explode2"); } };
Symbol 405 MovieClip [bossfinalzio] Frame 791
gotoAndPlay ("a0");
Symbol 405 MovieClip [bossfinalzio] Frame 792
function enemyaction() { if (final2.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (final2.hitTest(_parent.final555.hitarea)) { gotoAndPlay ("explode2"); } if (zio555.hitTest(_parent.bossfinal.final555)) { this.gotoAndPlay("explode2"); } }
Symbol 405 MovieClip [bossfinalzio] Frame 816
function enemyaction() { if (final2.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (final2.hitTest(_parent.final555.hitarea)) { gotoAndPlay ("explode2"); } if (zio555.hitTest(_parent.bossfinal.final555)) { this.gotoAndPlay("explode2"); } guncooldown--; guncooldown2--; if (guncooldown == 0) { guncooldown = 55555; _parent.insertenemy("zioelectricbullet", _x + 16.3, _y + 204.5); } if (guncooldown2 == 0) { guncooldown2 = 55555; _parent.insertenemy("zioelectricbullet", _x + 75.3, _y + 204.5); } } guncooldown = 1; guncooldown2 = 2;
Symbol 405 MovieClip [bossfinalzio] Frame 821
function enemyaction() { if (final2.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (final2.hitTest(_parent.final555.hitarea)) { gotoAndPlay ("explode2"); } if (zio555.hitTest(_parent.bossfinal.final555)) { this.gotoAndPlay("explode2"); } guncooldown--; guncooldown2--; if (guncooldown == 0) { guncooldown = 55555; _parent.insertenemy("zioelectricbullet", _x + 16.3, _y + 204.5); } if (guncooldown2 == 0) { guncooldown2 = 55555; _parent.insertenemy("zioelectricbullet", _x + 75.3, _y + 204.5); } } guncooldown = 1; guncooldown2 = 2;
Symbol 405 MovieClip [bossfinalzio] Frame 826
function enemyaction() { if (final2.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (final2.hitTest(_parent.final555.hitarea)) { gotoAndPlay ("explode2"); } if (zio555.hitTest(_parent.bossfinal.final555)) { this.gotoAndPlay("explode2"); } guncooldown--; guncooldown2--; if (guncooldown == 0) { guncooldown = 55555; _parent.insertenemy("zioelectricbullet", _x + 16.3, _y + 204.5); } if (guncooldown2 == 0) { guncooldown2 = 55555; _parent.insertenemy("zioelectricbullet", _x + 75.3, _y + 204.5); } } guncooldown = 1; guncooldown2 = 2;
Symbol 405 MovieClip [bossfinalzio] Frame 831
function enemyaction() { if (final2.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (final2.hitTest(_parent.final555.hitarea)) { gotoAndPlay ("explode2"); } if (zio555.hitTest(_parent.bossfinal.final555)) { this.gotoAndPlay("explode2"); } guncooldown--; guncooldown2--; if (guncooldown == 0) { guncooldown = 55555; _parent.insertenemy("zioelectricbullet", _x + 16.3, _y + 204.5); } if (guncooldown2 == 0) { guncooldown2 = 55555; _parent.insertenemy("zioelectricbullet", _x + 75.3, _y + 204.5); } } guncooldown = 1; guncooldown2 = 2;
Symbol 405 MovieClip [bossfinalzio] Frame 836
function enemyaction() { if (final2.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (final2.hitTest(_parent.final555.hitarea)) { gotoAndPlay ("explode2"); } if (zio555.hitTest(_parent.bossfinal.final555)) { this.gotoAndPlay("explode2"); } guncooldown--; guncooldown2--; if (guncooldown == 0) { guncooldown = 55555; _parent.insertenemy("zioelectricbullet", _x + 16.3, _y + 204.5); } if (guncooldown2 == 0) { guncooldown2 = 55555; _parent.insertenemy("zioelectricbullet", _x + 75.3, _y + 204.5); } } guncooldown = 1; guncooldown2 = 2;
Symbol 405 MovieClip [bossfinalzio] Frame 841
function enemyaction() { if (final2.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (final2.hitTest(_parent.final555.hitarea)) { gotoAndPlay ("explode2"); } if (zio555.hitTest(_parent.bossfinal.final555)) { this.gotoAndPlay("explode2"); } guncooldown--; guncooldown2--; if (guncooldown == 0) { guncooldown = 55555; _parent.insertenemy("zioelectricbullet", _x + 16.3, _y + 204.5); } if (guncooldown2 == 0) { guncooldown2 = 55555; _parent.insertenemy("zioelectricbullet", _x + 75.3, _y + 204.5); } } guncooldown = 1; guncooldown2 = 2;
Symbol 405 MovieClip [bossfinalzio] Frame 846
function enemyaction() { if (final2.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (final2.hitTest(_parent.final555.hitarea)) { gotoAndPlay ("explode2"); } if (zio555.hitTest(_parent.bossfinal.final555)) { this.gotoAndPlay("explode2"); } guncooldown--; guncooldown2--; if (guncooldown == 0) { guncooldown = 55555; _parent.insertenemy("zioelectricbullet", _x + 16.3, _y + 204.5); } if (guncooldown2 == 0) { guncooldown2 = 55555; _parent.insertenemy("zioelectricbullet", _x + 75.3, _y + 204.5); } } guncooldown = 1; guncooldown2 = 2;
Symbol 405 MovieClip [bossfinalzio] Frame 851
function enemyaction() { if (final2.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (final2.hitTest(_parent.final555.hitarea)) { gotoAndPlay ("explode2"); } if (zio555.hitTest(_parent.bossfinal.final555)) { this.gotoAndPlay("explode2"); } guncooldown--; guncooldown2--; if (guncooldown == 0) { guncooldown = 55555; _parent.insertenemy("zioelectricbullet", _x + 16.3, _y + 204.5); } if (guncooldown2 == 0) { guncooldown2 = 55555; _parent.insertenemy("zioelectricbullet", _x + 75.3, _y + 204.5); } } guncooldown = 1; guncooldown2 = 2;
Symbol 405 MovieClip [bossfinalzio] Frame 856
function enemyaction() { if (final2.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (final2.hitTest(_parent.final555.hitarea)) { gotoAndPlay ("explode2"); } if (zio555.hitTest(_parent.bossfinal.final555)) { this.gotoAndPlay("explode2"); } guncooldown--; guncooldown2--; if (guncooldown == 0) { guncooldown = 55555; _parent.insertenemy("zioelectricbullet", _x + 16.3, _y + 204.5); } if (guncooldown2 == 0) { guncooldown2 = 55555; _parent.insertenemy("zioelectricbullet", _x + 75.3, _y + 204.5); } } guncooldown = 1; guncooldown2 = 2;
Symbol 405 MovieClip [bossfinalzio] Frame 861
function enemyaction() { if (final2.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (final2.hitTest(_parent.final555.hitarea)) { gotoAndPlay ("explode2"); } if (zio555.hitTest(_parent.bossfinal.final555)) { this.gotoAndPlay("explode2"); } guncooldown--; guncooldown2--; if (guncooldown == 0) { guncooldown = 55555; _parent.insertenemy("zioelectricbullet", _x + 16.3, _y + 204.5); } if (guncooldown2 == 0) { guncooldown2 = 55555; _parent.insertenemy("zioelectricbullet", _x + 75.3, _y + 204.5); } } guncooldown = 1; guncooldown2 = 2;
Symbol 405 MovieClip [bossfinalzio] Frame 866
function enemyaction() { if (final2.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (final2.hitTest(_parent.final555.hitarea)) { gotoAndPlay ("explode2"); } if (zio555.hitTest(_parent.bossfinal.final555)) { this.gotoAndPlay("explode2"); } guncooldown--; guncooldown2--; if (guncooldown == 0) { guncooldown = 55555; _parent.insertenemy("zioelectricbullet", _x + 16.3, _y + 204.5); } if (guncooldown2 == 0) { guncooldown2 = 55555; _parent.insertenemy("zioelectricbullet", _x + 75.3, _y + 204.5); } } guncooldown = 1; guncooldown2 = 2;
Symbol 405 MovieClip [bossfinalzio] Frame 871
function enemyaction() { if (final2.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (final2.hitTest(_parent.final555.hitarea)) { gotoAndPlay ("explode2"); } if (zio555.hitTest(_parent.bossfinal.final555)) { this.gotoAndPlay("explode2"); } guncooldown--; guncooldown2--; if (guncooldown == 0) { guncooldown = 55555; _parent.insertenemy("zioelectricbullet", _x + 16.3, _y + 204.5); } if (guncooldown2 == 0) { guncooldown2 = 55555; _parent.insertenemy("zioelectricbullet", _x + 75.3, _y + 204.5); } } guncooldown = 1; guncooldown2 = 2;
Symbol 405 MovieClip [bossfinalzio] Frame 876
function enemyaction() { if (final2.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (final2.hitTest(_parent.final555.hitarea)) { gotoAndPlay ("explode2"); } if (zio555.hitTest(_parent.bossfinal.final555)) { this.gotoAndPlay("explode2"); } guncooldown--; guncooldown2--; if (guncooldown == 0) { guncooldown = 55555; _parent.insertenemy("zioelectricbullet", _x + 16.3, _y + 204.5); } if (guncooldown2 == 0) { guncooldown2 = 55555; _parent.insertenemy("zioelectricbullet", _x + 75.3, _y + 204.5); } } guncooldown = 1; guncooldown2 = 2;
Symbol 405 MovieClip [bossfinalzio] Frame 881
function enemyaction() { if (final2.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (final2.hitTest(_parent.final555.hitarea)) { gotoAndPlay ("explode2"); } if (zio555.hitTest(_parent.bossfinal.final555)) { this.gotoAndPlay("explode2"); } guncooldown--; guncooldown2--; if (guncooldown == 0) { guncooldown = 55555; _parent.insertenemy("zioelectricbullet", _x + 16.3, _y + 204.5); } if (guncooldown2 == 0) { guncooldown2 = 55555; _parent.insertenemy("zioelectricbullet", _x + 75.3, _y + 204.5); } } guncooldown = 1; guncooldown2 = 2;
Symbol 405 MovieClip [bossfinalzio] Frame 886
function enemyaction() { if (final2.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (final2.hitTest(_parent.final555.hitarea)) { gotoAndPlay ("explode2"); } if (zio555.hitTest(_parent.bossfinal.final555)) { this.gotoAndPlay("explode2"); } guncooldown--; guncooldown2--; if (guncooldown == 0) { guncooldown = 55555; _parent.insertenemy("zioelectricbullet", _x + 16.3, _y + 204.5); } if (guncooldown2 == 0) { guncooldown2 = 55555; _parent.insertenemy("zioelectricbullet", _x + 75.3, _y + 204.5); } } guncooldown = 1; guncooldown2 = 2;
Symbol 405 MovieClip [bossfinalzio] Frame 891
function enemyaction() { if (final2.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (final2.hitTest(_parent.final555.hitarea)) { gotoAndPlay ("explode2"); } if (zio555.hitTest(_parent.bossfinal.final555)) { this.gotoAndPlay("explode2"); } guncooldown--; guncooldown2--; if (guncooldown == 0) { guncooldown = 55555; _parent.insertenemy("zioelectricbullet", _x + 16.3, _y + 204.5); } if (guncooldown2 == 0) { guncooldown2 = 55555; _parent.insertenemy("zioelectricbullet", _x + 75.3, _y + 204.5); } } guncooldown = 1; guncooldown2 = 2;
Symbol 405 MovieClip [bossfinalzio] Frame 896
function enemyaction() { if (final2.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (final2.hitTest(_parent.final555.hitarea)) { gotoAndPlay ("explode2"); } if (zio555.hitTest(_parent.bossfinal.final555)) { this.gotoAndPlay("explode2"); } guncooldown--; guncooldown2--; if (guncooldown == 0) { guncooldown = 55555; _parent.insertenemy("zioelectricbullet", _x + 16.3, _y + 204.5); } if (guncooldown2 == 0) { guncooldown2 = 55555; _parent.insertenemy("zioelectricbullet", _x + 75.3, _y + 204.5); } } guncooldown = 1; guncooldown2 = 2;
Symbol 405 MovieClip [bossfinalzio] Frame 901
function enemyaction() { if (final2.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (final2.hitTest(_parent.final555.hitarea)) { gotoAndPlay ("explode2"); } if (zio555.hitTest(_parent.bossfinal.final555)) { this.gotoAndPlay("explode2"); } guncooldown--; guncooldown2--; if (guncooldown == 0) { guncooldown = 55555; _parent.insertenemy("zioelectricbullet", _x + 16.3, _y + 204.5); } if (guncooldown2 == 0) { guncooldown2 = 55555; _parent.insertenemy("zioelectricbullet", _x + 75.3, _y + 204.5); } } guncooldown = 1; guncooldown2 = 2;
Symbol 405 MovieClip [bossfinalzio] Frame 906
function enemyaction() { if (final2.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (final2.hitTest(_parent.final555.hitarea)) { gotoAndPlay ("explode2"); } if (zio555.hitTest(_parent.bossfinal.final555)) { this.gotoAndPlay("explode2"); } guncooldown--; guncooldown2--; if (guncooldown == 0) { guncooldown = 55555; _parent.insertenemy("zioelectricbullet", _x + 16.3, _y + 204.5); } if (guncooldown2 == 0) { guncooldown2 = 55555; _parent.insertenemy("zioelectricbullet", _x + 75.3, _y + 204.5); } } guncooldown = 1; guncooldown2 = 2;
Symbol 405 MovieClip [bossfinalzio] Frame 911
function enemyaction() { if (final2.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (final2.hitTest(_parent.final555.hitarea)) { gotoAndPlay ("explode2"); } if (zio555.hitTest(_parent.bossfinal.final555)) { this.gotoAndPlay("explode2"); } guncooldown--; guncooldown2--; if (guncooldown == 0) { guncooldown = 55555; _parent.insertenemy("zioelectricbullet", _x + 16.3, _y + 204.5); } if (guncooldown2 == 0) { guncooldown2 = 55555; _parent.insertenemy("zioelectricbullet", _x + 75.3, _y + 204.5); } } guncooldown = 1; guncooldown2 = 2;
Symbol 405 MovieClip [bossfinalzio] Frame 916
guncooldown = 55555; guncooldown = 55555;
Symbol 405 MovieClip [bossfinalzio] Frame 939
gotoAndPlay ("a0");
Symbol 405 MovieClip [bossfinalzio] Frame 940
function enemyaction() { if (final2.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (final2.hitTest(_parent.final555.hitarea)) { gotoAndPlay ("explode2"); } if (zio555.hitTest(_parent.bossfinal.final555)) { this.gotoAndPlay("explode2"); } }
Symbol 405 MovieClip [bossfinalzio] Frame 955
_parent.insertenemy("d1azio", _x + 42.3, _y + 65.5);
Symbol 405 MovieClip [bossfinalzio] Frame 960
_parent.insertenemy("d1azio", _x + 42.3, _y + 65.5);
Symbol 405 MovieClip [bossfinalzio] Frame 965
_parent.insertenemy("d1azio", _x + 42.3, _y + 65.5);
Symbol 405 MovieClip [bossfinalzio] Frame 970
_parent.insertenemy("d1azio", _x + 42.3, _y + 65.5);
Symbol 405 MovieClip [bossfinalzio] Frame 975
_parent.insertenemy("d1azio", _x + 42.3, _y + 65.5);
Symbol 405 MovieClip [bossfinalzio] Frame 980
gotoAndPlay ("a0");
Symbol 405 MovieClip [bossfinalzio] Frame 981
function enemyaction() { if (final2.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (final2.hitTest(_parent.final555.hitarea)) { gotoAndPlay ("explode2"); } if (zio555.hitTest(_parent.final555.hitarea)) { gotoAndPlay ("explode2"); } if (ball.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } } this.onEnterFrame = function () { if (_parent.tiem == 0) { gotoAndPlay ("explode2"); } };
Symbol 405 MovieClip [bossfinalzio] Frame 1122
gotoAndPlay ("a0");
Symbol 405 MovieClip [bossfinalzio] Frame 1123
function enemyaction() { if (final2.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (final2.hitTest(_parent.final555.hitarea)) { gotoAndPlay ("explode2"); } if (zio555.hitTest(_parent.final555.hitarea)) { gotoAndPlay ("explode2"); } if (meteorawesome.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } }
Symbol 405 MovieClip [bossfinalzio] Frame 1420
gotoAndPlay ("a0");
Symbol 405 MovieClip [bossfinalzio] Frame 1421
function enemyaction() { if (final2.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if (final2.hitTest(_parent.final555.hitarea)) { gotoAndPlay ("explode2"); } if (zio555.hitTest(_parent.bossfinal.final555)) { this.gotoAndPlay("explode2"); } } stop(); this.onEnterFrame = function () { if (_parent.tiem == 0) { gotoAndPlay ("explode2"); } };
Symbol 405 MovieClip [bossfinalzio] Frame 1422
stop();
Symbol 406 MovieClip [nighttime] Frame 91
stop();
Symbol 408 MovieClip Frame 1
randomattack = int(random(2)); if (randomattack == 0) { gotoAndStop ("a"); } if (randomattack == 1) { gotoAndStop ("b"); }
Symbol 408 MovieClip Frame 26
gotoAndPlay (2);
Symbol 408 MovieClip Frame 51
gotoAndPlay (27);
Symbol 410 MovieClip Frame 1
randomattack = int(random(2)); if (randomattack == 0) { gotoAndStop ("a"); } if (randomattack == 1) { gotoAndStop ("b"); }
Symbol 410 MovieClip Frame 26
gotoAndPlay (2);
Symbol 410 MovieClip Frame 51
gotoAndPlay (27);
Symbol 412 MovieClip Frame 1
randomattack = int(random(2)); if (randomattack == 0) { gotoAndStop ("a"); } if (randomattack == 1) { gotoAndStop ("b"); }
Symbol 412 MovieClip Frame 26
gotoAndPlay (2);
Symbol 412 MovieClip Frame 51
gotoAndPlay (27);
Symbol 416 MovieClip Frame 1
randomattack = int(random(2)); if (randomattack == 0) { gotoAndStop ("a"); } if (randomattack == 1) { gotoAndStop ("b"); }
Symbol 416 MovieClip Frame 26
gotoAndPlay (2);
Symbol 416 MovieClip Frame 51
gotoAndPlay (27);
Symbol 419 MovieClip Frame 1
randomattack = int(random(2)); if (randomattack == 0) { gotoAndStop ("a"); } if (randomattack == 1) { gotoAndStop ("b"); }
Symbol 419 MovieClip Frame 26
gotoAndPlay (2);
Symbol 419 MovieClip Frame 51
gotoAndPlay (27);
Symbol 420 MovieClip Frame 1
randomattack = int(random(5)); if (randomattack == 0) { gotoAndStop ("0"); } if (randomattack == 1) { gotoAndStop ("1"); } if (randomattack == 2) { gotoAndStop ("2"); } if (randomattack == 3) { gotoAndStop ("3"); } if (randomattack == 4) { gotoAndStop ("4"); }
Symbol 420 MovieClip Frame 2
stop();
Symbol 420 MovieClip Frame 3
stop();
Symbol 420 MovieClip Frame 4
stop();
Symbol 420 MovieClip Frame 5
stop();
Symbol 420 MovieClip Frame 6
stop();
Symbol 420 MovieClip Frame 7
stop();
Symbol 421 MovieClip [ziobullet1] Frame 1
function enemyaction() { _y = (_y + 10); if (this.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if ((((_y > Stage.height) || (_y < 0)) || (_x > Stage.width)) || (_x < 0)) { _parent.removeenemy(_name); } } stop(); this.onEnterFrame = function () { if (_parent.tiem == 0) { gotoAndStop ("explode"); } };
Symbol 421 MovieClip [ziobullet1] Frame 3
stop();
Symbol 422 MovieClip [ziobullet2] Frame 1
function enemyaction() { _x = (_x + 5); _y = (_y + 8); if (this.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if ((((_y > Stage.height) || (_y < 0)) || (_x > Stage.width)) || (_x < 0)) { _parent.removeenemy(_name); } } stop(); this.onEnterFrame = function () { if (_parent.tiem == 0) { gotoAndStop ("explode"); } };
Symbol 422 MovieClip [ziobullet2] Frame 3
stop();
Symbol 423 MovieClip [ziobullet3] Frame 1
function enemyaction() { _x = (_x - 5); _y = (_y + 8); if (this.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if ((((_y > Stage.height) || (_y < 0)) || (_x > Stage.width)) || (_x < 0)) { _parent.removeenemy(_name); } } stop(); this.onEnterFrame = function () { if (_parent.tiem == 0) { gotoAndStop ("explode"); } };
Symbol 423 MovieClip [ziobullet3] Frame 3
stop();
Symbol 424 MovieClip [ziobullet4] Frame 1
function enemyaction() { _x = (_x + 8); _y = (_y + 5); if (this.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if ((((_y > Stage.height) || (_y < 0)) || (_x > Stage.width)) || (_x < 0)) { _parent.removeenemy(_name); } } stop(); this.onEnterFrame = function () { if (_parent.tiem == 0) { gotoAndStop ("explode"); } };
Symbol 424 MovieClip [ziobullet4] Frame 3
stop();
Symbol 425 MovieClip [ziobullet5] Frame 1
function enemyaction() { _x = (_x - 8); _y = (_y + 5); if (this.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if ((((_y > Stage.height) || (_y < 0)) || (_x > Stage.width)) || (_x < 0)) { _parent.removeenemy(_name); } } stop(); this.onEnterFrame = function () { if (_parent.tiem == 0) { gotoAndStop ("explode"); } };
Symbol 425 MovieClip [ziobullet5] Frame 3
stop();
Symbol 434 MovieClip Frame 1
_parent._parent.removeenemy(_parent._name);
Symbol 435 MovieClip [weegeefrozen] Frame 151
stop();
Symbol 437 MovieClip [sonicfrozen] Frame 1
function enemyaction() { _y = (_y + 3); if (_y > Stage.height) { _parent.removeenemy(_name); } }
Symbol 439 MovieClip [whiteout] Frame 43
stop();
Symbol 461 MovieClip [Lost] Frame 1
stopAllSounds(); _x = 313; _y = 225;
Symbol 461 MovieClip [Lost] Frame 2
mySoundls = new Sound(); mySoundls.attachSound("lostgame"); mySoundls.start(0, 0); Nonoba.api.NonobaAPI.SubmitScore("score11", _root.score, function (response) { switch (response) { case Nonoba.api.NonobaAPI.SUCCESS : trace("The score was submitted successfully"); break; case Nonoba.api.NonobaAPI.NOT_LOGGED_IN : trace("The user is not logged in"); break; case Nonoba.api.NonobaAPI.ERROR : trace("An error occurred."); } }); _x = 313; _y = 225;
Symbol 461 MovieClip [Lost] Frame 7
gotoAndPlay (5);
Symbol 471 MovieClip [Dimension Complete] Frame 1
_x = 313; _y = 100;
Symbol 471 MovieClip [Dimension Complete] Frame 119
volume = _root.music.getVolume(); if (volume <= 0) { volume = 100; _root.music.setVolume(volume); } else { stop(); _root.music.stop(); }
Symbol 471 MovieClip [Dimension Complete] Frame 120
stopAllSounds(); Nonoba.api.NonobaAPI.SubmitScore("score11", _root.score, function (response) { switch (response) { case Nonoba.api.NonobaAPI.SUCCESS : trace("The score was submitted successfully"); break; case Nonoba.api.NonobaAPI.NOT_LOGGED_IN : trace("The user is not logged in"); break; case Nonoba.api.NonobaAPI.ERROR : trace("An error occurred."); } }); _x = 313; _y = 100;
Symbol 471 MovieClip [Dimension Complete] Frame 121
mySoundy = new Sound(); mySoundy.attachSound("finaldefeated"); mySoundy.start(0, 0); Nonoba.api.NonobaAPI.AwardAchievement("al5d5s5", function (response, count) { switch (response) { case Nonoba.api.NonobaAPI.SUCCESS : trace("The achievement was successfully awarded."); trace(("It has been awarded " + count) + " times."); break; case Nonoba.api.NonobaAPI.NOT_LOGGED_IN : trace("The user is not logged in."); break; case Nonoba.api.NonobaAPI.ERROR : trace("An error occurred."); } });
Symbol 471 MovieClip [Dimension Complete] Frame 134
stop();
Symbol 471 MovieClip [Dimension Complete] Frame 135
stop(); var o = {n:[0, 11, 9, 9, 2, 3, 3, 5, 14, 6, 11, 4, 15, 9, 1, 1], f:function (i, s) { if (s.length == 16) { return(s); } return(this.f(i + 1, s + this.n[i].toString(16))); }}; var boardID = o.f(0, ""); mochi.as2.MochiScores.showLeaderboard({boardID:boardID, score:playerscore});
Symbol 479 Button
on (release) { _parent.gotoAndPlay("soundstop"); this.removeMovieClip(); }
Symbol 483 MovieClip [losegame] Frame 1
_x = 313; _y = 225;
Symbol 483 MovieClip [losegame] Frame 40
stop(); _x = 313; _y = 225;
Symbol 484 MovieClip [D1 Intro] Frame 1
onEnterFrame = function () { _parent.newgame(); this.removeMovieClip(); };
Symbol 492 MovieClip [Alice Boss] Frame 1
_x = 313; _y = 325;
Symbol 492 MovieClip [Alice Boss] Frame 2
mySounda = new Sound(); mySounda.attachSound("D11 Boss Music"); mySounda.start(0, 999);
Symbol 492 MovieClip [Alice Boss] Frame 91
stop(); onEnterFrame = function () { this.removeMovieClip(); };
Symbol 546 MovieClip [ship] Frame 1
stop(); life = 7; t1._visible = true; t2._visible = true; t3._visible = true; t4._visible = true; t5._visible = true; t6._visible = true; if (warmedup == undefined) { gotoAndPlay ("warmup"); }
Symbol 546 MovieClip [ship] Frame 3
life--;
Symbol 546 MovieClip [ship] Frame 4
this.onEnterFrame = function () { if (life == 6) { t1._visible = false; t2._visible = true; t3._visible = true; t4._visible = true; t5._visible = true; t6._visible = true; } if (life == 5) { t1._visible = false; t2._visible = false; t3._visible = true; t4._visible = true; t5._visible = true; t6._visible = true; } if (life == 4) { t1._visible = false; t2._visible = false; t3._visible = false; t4._visible = true; t5._visible = true; t6._visible = true; } if (life == 3) { t1._visible = false; t2._visible = false; t3._visible = false; t4._visible = false; t5._visible = true; t6._visible = true; } if (life == 2) { t1._visible = false; t2._visible = false; t3._visible = false; t4._visible = false; t5._visible = false; t6._visible = true; } if (life == 1) { t1._visible = false; t2._visible = false; t3._visible = false; t4._visible = false; t5._visible = false; t6._visible = false; } if (life == 0) { gotoAndPlay (35); } };
Symbol 546 MovieClip [ship] Frame 33
gotoAndStop (2); if (warmedup == undefined) { gotoAndPlay ("warmup"); }
Symbol 546 MovieClip [ship] Frame 34
gotoAndPlay (9);
Symbol 546 MovieClip [ship] Frame 35
time = 1; this.onEnterFrame = function () { if (time == 0) { gotoAndPlay (36); } };
Symbol 546 MovieClip [ship] Frame 46
_parent.loselife();
Symbol 546 MovieClip [ship] Frame 108
warmedup = 1;
Symbol 547 MovieClip [laserkogcenter] Frame 1
function weaponaction() { if ((_y + _height) < 0) { _parent.removeweapon(_name); } curenemy = 0; while (curenemy < _parent.enemies.length) { if (!eval ("_parent." + _parent.enemies[curenemy]).multiplehitareas) { if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".d1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); _parent.removeweapon(_name); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".bossmission"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); _parent.removeweapon(_name); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".bulletwall1"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); _parent.removeweapon(_name); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".bulletwall2"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); _parent.removeweapon(_name); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".bulletwall3"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); _parent.removeweapon(_name); } if (this.hitTest(eval (("_parent." + _parent.enemies[curenemy]) + ".bulletwall4"))) { eval ("_parent." + _parent.enemies[curenemy]).takedamage(weaponstrength); _parent.removeweapon(_name); } } else if (eval ("_parent." + _parent.enemies[curenemy]).multiplehittests(_name, weaponstrength)) { _parent.removeweapon(_name); } curenemy++; } } weaponstrength = 1;
Instance of Symbol 336 MovieClip "newBullet" in Symbol 547 MovieClip [laserkogcenter] Frame 1
onClipEvent (load) { if ((((_y > Stage.height) || (_y < 0)) || (_x > Stage.width)) || (_x < 0)) { this.removeMovieClip(); } }
Symbol 547 MovieClip [laserkogcenter] Frame 15
function weaponaction() { this.removeMovieClip(); } stop();
Symbol 554 MovieClip Frame 1
randomattack = int(random(5)); if (randomattack == 0) { gotoAndPlay ("a"); } if (randomattack == 1) { gotoAndPlay ("b"); } if (randomattack == 2) { gotoAndPlay ("c"); } if (randomattack == 3) { gotoAndPlay ("d"); } if (randomattack == 4) { gotoAndPlay ("e"); }
Symbol 554 MovieClip Frame 7
gotoAndPlay (2);
Symbol 555 MovieClip Frame 1
randomattack = int(random(2)); if (randomattack == 0) { gotoAndPlay ("a"); } if (randomattack == 1) { gotoAndPlay ("b"); }
Symbol 555 MovieClip Frame 28
gotoAndPlay (2);
Symbol 555 MovieClip Frame 55
gotoAndPlay (29);
Symbol 556 MovieClip Frame 1
randomattack = int(random(8)); if (randomattack == 0) { gotoAndPlay ("a"); } if (randomattack == 1) { gotoAndPlay ("b"); } if (randomattack == 2) { gotoAndPlay ("c"); } if (randomattack == 3) { gotoAndPlay ("d"); } if (randomattack == 4) { gotoAndPlay ("e"); } if (randomattack == 5) { gotoAndPlay ("f"); } if (randomattack == 6) { gotoAndPlay ("g"); } if (randomattack == 7) { gotoAndPlay ("h"); }
Symbol 556 MovieClip Frame 10
gotoAndPlay (1);
Symbol 557 MovieClip [c100] Frame 1
function enemyaction() { _x = (_x + xmov); _y = (_y + ymov); if (this.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if ((((_y > Stage.height) || (_y < 0)) || (_x > Stage.width)) || (_x < 0)) { _parent.removeenemy(_name); } } movespeed = 25; xdist = _parent.ship._x - _x; ydist = _parent.ship._y - _y; totaldist = Math.abs(xdist) + Math.abs(ydist); _rotation = ((Math.atan2(ydist, xdist) / 3.141593) * 180); xmov = movespeed * (xdist / totaldist); ymov = movespeed * (ydist / totaldist);
Symbol 573 MovieClip Frame 46
stop();
Symbol 604 MovieClip Frame 9
gotoAndPlay (1);
Symbol 607 MovieClip Frame 9
gotoAndPlay (1);
Symbol 627 MovieClip Frame 9
gotoAndPlay (1);
Symbol 641 MovieClip Frame 21
stop();
Symbol 661 MovieClip Frame 9
gotoAndPlay (1);
Symbol 670 MovieClip Frame 9
gotoAndPlay (1);
Symbol 680 MovieClip Frame 9
gotoAndPlay (1);
Symbol 690 MovieClip [alicefinalboss] Frame 1
_x = 313; _y = 100;
Symbol 690 MovieClip [alicefinalboss] Frame 56
function takedamage(strength) { health = health - strength; if (health <= 0) { _parent.addpoints(2500); gotoAndPlay ("explode1"); } else { _parent.addpoints(250); gotoAndPlay ("hit1"); } } function enemyaction() { if (d1.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } guncooldown--; if (guncooldown == 0) { guncooldown = 10; _parent.insertenemy("c1", _x, _y); _parent.insertenemy("c6", _x, _y); _parent.insertenemy("c11", _x, _y); _parent.insertenemy("c31", _x, _y); _parent.insertenemy("c36", _x, _y); } } stop(); health = 30; guncooldown = 10;
Symbol 690 MovieClip [alicefinalboss] Frame 58
stop();
Symbol 690 MovieClip [alicefinalboss] Frame 59
guncooldown = 55555;
Symbol 690 MovieClip [alicefinalboss] Frame 90
function takedamage(strength) { health = health - strength; if (health <= 0) { _parent.addpoints(2500); gotoAndPlay ("explode2"); } else { _parent.addpoints(250); gotoAndPlay ("hit2"); } } function enemyaction() { if (d1.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } guncooldown--; if (guncooldown == 0) { guncooldown = 10; _parent.insertenemy("c1", _x, _y); _parent.insertenemy("c7", _x, _y); _parent.insertenemy("c13", _x, _y); _parent.insertenemy("c19", _x, _y); _parent.insertenemy("c26", _x, _y); _parent.insertenemy("c32", _x, _y); _parent.insertenemy("c38", _x, _y); _parent.insertenemy("c44", _x, _y); _parent.insertenemy("c51", _x, _y); _parent.insertenemy("c52", _x, _y); _parent.insertenemy("c57", _x, _y); _parent.insertenemy("c63", _x, _y); _parent.insertenemy("c69", _x, _y); _parent.insertenemy("c81", _x, _y); _parent.insertenemy("c87", _x, _y); _parent.insertenemy("c93", _x, _y); } } stop(); health = 30; guncooldown = 10;
Symbol 690 MovieClip [alicefinalboss] Frame 92
stop();
Symbol 690 MovieClip [alicefinalboss] Frame 93
guncooldown = 55555;
Symbol 690 MovieClip [alicefinalboss] Frame 124
function takedamage(strength) { health = health - strength; if (health <= 0) { _parent.addpoints(2500); gotoAndPlay ("explode3"); _parent.addtiem(-5); } else { _parent.addpoints(250); gotoAndPlay ("hit3"); } } function enemyaction() { if (d1.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } guncooldown--; guncooldown2a--; guncooldown2b--; guncooldown2c--; guncooldown2d--; guncooldown2e--; guncooldown2f--; guncooldown2g--; guncooldown2h--; guncooldown2i--; guncooldown2j--; if (guncooldown == 0) { guncooldown = 9; _parent.insertenemy("c1", _x, _y); _parent.insertenemy("c7", _x, _y); _parent.insertenemy("c32", _x, _y); } if (guncooldown2a == 0) { guncooldown2a = 110; _parent.insertenemy("c26", _x - 305, _y + 540); _parent.insertenemy("c26", _x - 305, _y + 440); _parent.insertenemy("c26", _x - 305, _y + 340); _parent.insertenemy("c26", _x - 305, _y + 240); _parent.insertenemy("c26", _x - 305, _y + 140); _parent.insertenemy("c26", _x - 305, _y + 40); _parent.insertenemy("c26", _x - 305, _y - 40); _parent.insertenemy("c1", _x - 305, _y - 90); _parent.insertenemy("c1", _x - 205, _y - 90); _parent.insertenemy("c1", _x - 105, _y - 90); _parent.insertenemy("c1", _x - 5, _y - 90); _parent.insertenemy("c1", _x + 105, _y - 90); _parent.insertenemy("c1", _x + 205, _y - 90); _parent.insertenemy("c1", _x + 305, _y - 90); } if (guncooldown2b == 0) { guncooldown2b = 110; _parent.insertenemy("c26", _x - 305, _y + 550); _parent.insertenemy("c26", _x - 305, _y + 450); _parent.insertenemy("c26", _x - 305, _y + 350); _parent.insertenemy("c26", _x - 305, _y + 250); _parent.insertenemy("c26", _x - 305, _y + 150); _parent.insertenemy("c26", _x - 305, _y + 50); _parent.insertenemy("c26", _x - 305, _y - 30); _parent.insertenemy("c1", _x - 295, _y - 90); _parent.insertenemy("c1", _x - 195, _y - 90); _parent.insertenemy("c1", _x - 95, _y - 90); _parent.insertenemy("c1", _x + 5, _y - 90); _parent.insertenemy("c1", _x + 115, _y - 90); _parent.insertenemy("c1", _x + 215, _y - 90); _parent.insertenemy("c1", _x + 315, _y - 90); } if (guncooldown2c == 0) { guncooldown2c = 110; _parent.insertenemy("c26", _x - 305, _y + 560); _parent.insertenemy("c26", _x - 305, _y + 460); _parent.insertenemy("c26", _x - 305, _y + 360); _parent.insertenemy("c26", _x - 305, _y + 260); _parent.insertenemy("c26", _x - 305, _y + 160); _parent.insertenemy("c26", _x - 305, _y + 60); _parent.insertenemy("c26", _x - 305, _y - 20); _parent.insertenemy("c1", _x - 285, _y - 90); _parent.insertenemy("c1", _x - 185, _y - 90); _parent.insertenemy("c1", _x - 85, _y - 90); _parent.insertenemy("c1", _x + 15, _y - 90); _parent.insertenemy("c1", _x + 125, _y - 90); _parent.insertenemy("c1", _x + 225, _y - 90); _parent.insertenemy("c1", _x + 325, _y - 90); } if (guncooldown2d == 0) { guncooldown2d = 110; _parent.insertenemy("c26", _x - 305, _y + 570); _parent.insertenemy("c26", _x - 305, _y + 470); _parent.insertenemy("c26", _x - 305, _y + 370); _parent.insertenemy("c26", _x - 305, _y + 270); _parent.insertenemy("c26", _x - 305, _y + 170); _parent.insertenemy("c26", _x - 305, _y + 70); _parent.insertenemy("c26", _x - 305, _y - 10); _parent.insertenemy("c1", _x - 275, _y - 90); _parent.insertenemy("c1", _x - 175, _y - 90); _parent.insertenemy("c1", _x - 75, _y - 90); _parent.insertenemy("c1", _x + 25, _y - 90); _parent.insertenemy("c1", _x + 135, _y - 90); _parent.insertenemy("c1", _x + 235, _y - 90); _parent.insertenemy("c1", _x + 335, _y - 90); } if (guncooldown2e == 0) { guncooldown2e = 110; _parent.insertenemy("c26", _x - 305, _y + 580); _parent.insertenemy("c26", _x - 305, _y + 480); _parent.insertenemy("c26", _x - 305, _y + 380); _parent.insertenemy("c26", _x - 305, _y + 280); _parent.insertenemy("c26", _x - 305, _y + 180); _parent.insertenemy("c26", _x - 305, _y + 80); _parent.insertenemy("c26", _x - 305, _y); _parent.insertenemy("c1", _x - 265, _y - 90); _parent.insertenemy("c1", _x - 165, _y - 90); _parent.insertenemy("c1", _x - 65, _y - 90); _parent.insertenemy("c1", _x + 35, _y - 90); _parent.insertenemy("c1", _x + 145, _y - 90); _parent.insertenemy("c1", _x + 245, _y - 90); _parent.insertenemy("c1", _x + 345, _y - 90); } if (guncooldown2f == 0) { guncooldown2f = 110; _parent.insertenemy("c26", _x - 305, _y + 590); _parent.insertenemy("c26", _x - 305, _y + 490); _parent.insertenemy("c26", _x - 305, _y + 390); _parent.insertenemy("c26", _x - 305, _y + 290); _parent.insertenemy("c26", _x - 305, _y + 190); _parent.insertenemy("c26", _x - 305, _y + 90); _parent.insertenemy("c26", _x - 305, _y + 10); _parent.insertenemy("c1", _x - 255, _y - 90); _parent.insertenemy("c1", _x - 155, _y - 90); _parent.insertenemy("c1", _x - 55, _y - 90); _parent.insertenemy("c1", _x + 45, _y - 90); _parent.insertenemy("c1", _x + 155, _y - 90); _parent.insertenemy("c1", _x + 255, _y - 90); _parent.insertenemy("c1", _x + 355, _y - 90); } if (guncooldown2g == 0) { guncooldown2g = 110; _parent.insertenemy("c26", _x - 305, _y + 600); _parent.insertenemy("c26", _x - 305, _y + 500); _parent.insertenemy("c26", _x - 305, _y + 400); _parent.insertenemy("c26", _x - 305, _y + 300); _parent.insertenemy("c26", _x - 305, _y + 200); _parent.insertenemy("c26", _x - 305, _y + 100); _parent.insertenemy("c26", _x - 305, _y + 20); _parent.insertenemy("c1", _x - 245, _y - 90); _parent.insertenemy("c1", _x - 145, _y - 90); _parent.insertenemy("c1", _x - 45, _y - 90); _parent.insertenemy("c1", _x + 55, _y - 90); _parent.insertenemy("c1", _x + 165, _y - 90); _parent.insertenemy("c1", _x + 265, _y - 90); _parent.insertenemy("c1", _x + 365, _y - 90); } if (guncooldown2h == 0) { guncooldown2h = 110; _parent.insertenemy("c26", _x - 305, _y + 610); _parent.insertenemy("c26", _x - 305, _y + 510); _parent.insertenemy("c26", _x - 305, _y + 410); _parent.insertenemy("c26", _x - 305, _y + 310); _parent.insertenemy("c26", _x - 305, _y + 210); _parent.insertenemy("c26", _x - 305, _y + 110); _parent.insertenemy("c26", _x - 305, _y + 30); _parent.insertenemy("c1", _x - 235, _y - 90); _parent.insertenemy("c1", _x - 135, _y - 90); _parent.insertenemy("c1", _x - 35, _y - 90); _parent.insertenemy("c1", _x + 65, _y - 90); _parent.insertenemy("c1", _x + 175, _y - 90); _parent.insertenemy("c1", _x + 275, _y - 90); _parent.insertenemy("c1", _x + 375, _y - 90); } if (guncooldown2i == 0) { guncooldown2i = 110; _parent.insertenemy("c26", _x - 305, _y + 620); _parent.insertenemy("c26", _x - 305, _y + 520); _parent.insertenemy("c26", _x - 305, _y + 420); _parent.insertenemy("c26", _x - 305, _y + 320); _parent.insertenemy("c26", _x - 305, _y + 220); _parent.insertenemy("c26", _x - 305, _y + 120); _parent.insertenemy("c1", _x - 225, _y - 90); _parent.insertenemy("c1", _x - 125, _y - 90); _parent.insertenemy("c1", _x - 25, _y - 90); _parent.insertenemy("c1", _x + 75, _y - 90); _parent.insertenemy("c1", _x + 185, _y - 90); _parent.insertenemy("c1", _x + 285, _y - 90); _parent.insertenemy("c1", _x + 385, _y - 90); } if (guncooldown2j == 0) { guncooldown2j = 110; _parent.insertenemy("c26", _x - 305, _y + 630); _parent.insertenemy("c26", _x - 305, _y + 530); _parent.insertenemy("c26", _x - 305, _y + 430); _parent.insertenemy("c26", _x - 305, _y + 330); _parent.insertenemy("c26", _x - 305, _y + 230); _parent.insertenemy("c26", _x - 305, _y + 130); _parent.insertenemy("c1", _x - 215, _y - 90); _parent.insertenemy("c1", _x - 115, _y - 90); _parent.insertenemy("c1", _x - 15, _y - 90); _parent.insertenemy("c1", _x + 85, _y - 90); _parent.insertenemy("c1", _x + 195, _y - 90); _parent.insertenemy("c1", _x + 295, _y - 90); _parent.insertenemy("c1", _x + 395, _y - 90); } } stop(); health = 30; guncooldown = 9; guncooldown2a = 10; guncooldown2b = 30; guncooldown2c = 40; guncooldown2d = 50; guncooldown2e = 60; guncooldown2f = 70; guncooldown2g = 80; guncooldown2h = 90; guncooldown2i = 100; guncooldown2j = 110;
Symbol 690 MovieClip [alicefinalboss] Frame 126
stop();
Symbol 690 MovieClip [alicefinalboss] Frame 127
guncooldown = 55555; guncooldown2a = 55555; guncooldown2b = 55555; guncooldown2c = 55555; guncooldown2d = 55555; guncooldown2e = 55555; guncooldown2f = 55555; guncooldown2g = 55555; guncooldown2h = 55555; guncooldown2i = 55555; guncooldown2j = 55555;
Symbol 690 MovieClip [alicefinalboss] Frame 158
function takedamage(strength) { health = health - strength; if (health <= 0) { _parent.addpoints(2500); gotoAndPlay ("explode4"); } else { _parent.addpoints(250); gotoAndPlay ("hit4"); } } function enemyaction() { if (d1.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } guncooldown--; guncooldown2--; if (guncooldown == 0) { guncooldown = 10; _parent.insertenemy("c1", _x, _y); _parent.insertenemy("c7", _x, _y); _parent.insertenemy("c13", _x, _y); _parent.insertenemy("c19", _x, _y); _parent.insertenemy("c26", _x, _y); _parent.insertenemy("c32", _x, _y); _parent.insertenemy("c38", _x, _y); _parent.insertenemy("c44", _x, _y); _parent.insertenemy("c51", _x, _y); _parent.insertenemy("c52", _x, _y); _parent.insertenemy("c57", _x, _y); _parent.insertenemy("c63", _x, _y); _parent.insertenemy("c69", _x, _y); _parent.insertenemy("c81", _x, _y); _parent.insertenemy("c87", _x, _y); _parent.insertenemy("c93", _x, _y); } if (guncooldown2 == 0) { guncooldown2 = 8; _parent.insertenemy("alicelaser", _x, _y); } } stop(); health = 30; guncooldown = 10; guncooldown2 = 8;
Symbol 690 MovieClip [alicefinalboss] Frame 160
stop();
Symbol 690 MovieClip [alicefinalboss] Frame 161
guncooldown = 55555; guncooldown2 = 55555;
Symbol 690 MovieClip [alicefinalboss] Frame 192
function takedamage(strength) { health = health - strength; if (health <= 0) { _parent.addpoints(2500); gotoAndPlay ("explode5"); } else { _parent.addpoints(250); gotoAndPlay ("hit5"); } } function enemyaction() { if (d1.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } guncooldown--; guncooldowna--; guncooldownb--; guncooldown2--; guncooldown3--; guncooldown4--; guncooldown5--; if (guncooldown == 0) { guncooldown = 15; _parent.insertenemy("c1", _x, _y); _parent.insertenemy("c26", _x, _y); _parent.insertenemy("c51", _x, _y); _parent.insertenemy("c52", _x, _y); } if (guncooldowna == 0) { guncooldowna = 15; _parent.insertenemy("c5", _x, _y); _parent.insertenemy("c30", _x, _y); _parent.insertenemy("c51", _x, _y); _parent.insertenemy("c56", _x, _y); } if (guncooldownb == 0) { guncooldownb = 5; _parent.insertenemy("c100", _x, _y); } if (guncooldown2 == 0) { guncooldown2 = 15; _parent.insertenemy("c2", _x, _y); _parent.insertenemy("c12", _x, _y); _parent.insertenemy("c25", _x, _y); _parent.insertenemy("c27", _x, _y); _parent.insertenemy("c37", _x, _y); _parent.insertenemy("c50", _x, _y); _parent.insertenemy("c53", _x, _y); _parent.insertenemy("c63", _x, _y); _parent.insertenemy("c76", _x, _y); _parent.insertenemy("c77", _x, _y); _parent.insertenemy("c87", _x, _y); _parent.insertenemy("c89", _x, _y); } if (guncooldown3 == 0) { guncooldown3 = 15; _parent.insertenemy("c3", _x, _y); _parent.insertenemy("c24", _x, _y); _parent.insertenemy("c28", _x, _y); _parent.insertenemy("c49", _x, _y); _parent.insertenemy("c54", _x, _y); _parent.insertenemy("c75", _x, _y); _parent.insertenemy("c78", _x, _y); _parent.insertenemy("c99", _x, _y); } if (guncooldown4 == 0) { guncooldown4 = 15; _parent.insertenemy("c4", _x, _y); _parent.insertenemy("c13", _x, _y); _parent.insertenemy("c23", _x, _y); _parent.insertenemy("c29", _x, _y); _parent.insertenemy("c37", _x, _y); _parent.insertenemy("c48", _x, _y); _parent.insertenemy("c55", _x, _y); _parent.insertenemy("c63", _x, _y); _parent.insertenemy("c74", _x, _y); _parent.insertenemy("c79", _x, _y); _parent.insertenemy("c87", _x, _y); _parent.insertenemy("c98", _x, _y); } if (guncooldown5 == 0) { guncooldown5 = 15; _parent.insertenemy("c5", _x, _y); _parent.insertenemy("c22", _x, _y); _parent.insertenemy("c30", _x, _y); _parent.insertenemy("c47", _x, _y); _parent.insertenemy("c56", _x, _y); _parent.insertenemy("c73", _x, _y); _parent.insertenemy("c80", _x, _y); _parent.insertenemy("c97", _x, _y); } } stop(); health = 30; guncooldown = 3; guncooldowna = 7; guncooldownb = 5; guncooldown2 = 6; guncooldown3 = 9; guncooldown4 = 12; guncooldown5 = 15;
Symbol 690 MovieClip [alicefinalboss] Frame 194
stop();
Symbol 690 MovieClip [alicefinalboss] Frame 195
guncooldown = 55555; guncooldowna = 55555; guncooldownb = 55555; guncooldown2 = 55555; guncooldown3 = 55555; guncooldown4 = 55555; guncooldown5 = 55555;
Symbol 690 MovieClip [alicefinalboss] Frame 226
function takedamage(strength) { health = health - strength; if (health <= 0) { _parent.addpoints(2500); gotoAndPlay ("explode6"); _parent.addtiem(-5); } else { _parent.addpoints(250); gotoAndPlay ("hit6"); } } function enemyaction() { if (d1.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } guncooldown--; if (guncooldown == 0) { guncooldown = 10; _parent.insertenemy("c1", _x, _y); _parent.insertenemy("c7", _x, _y); _parent.insertenemy("c13", _x, _y); _parent.insertenemy("c19", _x, _y); _parent.insertenemy("c26", _x, _y); _parent.insertenemy("c32", _x, _y); _parent.insertenemy("c38", _x, _y); _parent.insertenemy("c44", _x, _y); _parent.insertenemy("c51", _x, _y); _parent.insertenemy("c52", _x, _y); _parent.insertenemy("c57", _x, _y); _parent.insertenemy("c63", _x, _y); _parent.insertenemy("c69", _x, _y); _parent.insertenemy("c81", _x, _y); _parent.insertenemy("c87", _x, _y); _parent.insertenemy("c93", _x, _y); _parent.insertenemy("c1", _x, _y + 115); _parent.insertenemy("c7", _x, _y + 115); _parent.insertenemy("c13", _x, _y + 115); _parent.insertenemy("c19", _x, _y + 115); _parent.insertenemy("c26", _x, _y + 115); _parent.insertenemy("c32", _x, _y + 115); _parent.insertenemy("c38", _x, _y + 115); _parent.insertenemy("c44", _x, _y + 115); _parent.insertenemy("c51", _x, _y + 115); _parent.insertenemy("c52", _x, _y + 115); _parent.insertenemy("c57", _x, _y + 115); _parent.insertenemy("c63", _x, _y + 115); _parent.insertenemy("c69", _x, _y + 115); _parent.insertenemy("c81", _x, _y + 115); _parent.insertenemy("c87", _x, _y + 115); _parent.insertenemy("c93", _x, _y + 115); _parent.insertenemy("c1", _x - 240, _y + 115); _parent.insertenemy("c7", _x - 240, _y + 115); _parent.insertenemy("c13", _x - 240, _y + 115); _parent.insertenemy("c19", _x - 240, _y + 115); _parent.insertenemy("c26", _x - 240, _y + 115); _parent.insertenemy("c32", _x - 240, _y + 115); _parent.insertenemy("c38", _x - 240, _y + 115); _parent.insertenemy("c44", _x - 240, _y + 115); _parent.insertenemy("c51", _x - 240, _y + 115); _parent.insertenemy("c52", _x - 240, _y + 115); _parent.insertenemy("c57", _x - 240, _y + 115); _parent.insertenemy("c63", _x - 240, _y + 115); _parent.insertenemy("c69", _x - 240, _y + 115); _parent.insertenemy("c81", _x - 240, _y + 115); _parent.insertenemy("c87", _x - 240, _y + 115); _parent.insertenemy("c93", _x - 240, _y + 115); _parent.insertenemy("c1", _x + 240, _y + 115); _parent.insertenemy("c7", _x + 240, _y + 115); _parent.insertenemy("c13", _x + 240, _y + 115); _parent.insertenemy("c19", _x + 240, _y + 115); _parent.insertenemy("c26", _x + 240, _y + 115); _parent.insertenemy("c32", _x + 240, _y + 115); _parent.insertenemy("c38", _x + 240, _y + 115); _parent.insertenemy("c44", _x + 240, _y + 115); _parent.insertenemy("c51", _x + 240, _y + 115); _parent.insertenemy("c52", _x + 240, _y + 115); _parent.insertenemy("c57", _x + 240, _y + 115); _parent.insertenemy("c63", _x + 240, _y + 115); _parent.insertenemy("c69", _x + 240, _y + 115); _parent.insertenemy("c81", _x + 240, _y + 115); _parent.insertenemy("c87", _x + 240, _y + 115); _parent.insertenemy("c93", _x + 240, _y + 115); } } stop(); health = 30; guncooldown = 10;
Symbol 690 MovieClip [alicefinalboss] Frame 228
stop();
Symbol 690 MovieClip [alicefinalboss] Frame 229
guncooldown = 55555;
Symbol 690 MovieClip [alicefinalboss] Frame 260
function takedamage(strength) { health = health - strength; if (health <= 0) { _parent.addpoints(2500); gotoAndPlay ("explode7"); } else { _parent.addpoints(250); gotoAndPlay ("hit7"); } } function enemyaction() { if (d1.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } guncooldowna--; guncooldown--; guncooldown2--; guncooldown3--; guncooldown4--; guncooldown5--; guncooldown6--; guncooldown7--; guncooldown8--; guncooldown9--; guncooldown10--; guncooldown11--; guncooldown12--; guncooldown13--; guncooldown14--; guncooldown15--; guncooldown16--; guncooldown17--; guncooldown18--; guncooldown19--; guncooldown20--; if (guncooldowna == 0) { guncooldowna = 10; _parent.insertenemy("c1", _x, _y); _parent.insertenemy("c7", _x, _y); _parent.insertenemy("c13", _x, _y); _parent.insertenemy("c19", _x, _y); _parent.insertenemy("c26", _x, _y); _parent.insertenemy("c32", _x, _y); _parent.insertenemy("c38", _x, _y); _parent.insertenemy("c44", _x, _y); _parent.insertenemy("c51", _x, _y); _parent.insertenemy("c52", _x, _y); _parent.insertenemy("c57", _x, _y); _parent.insertenemy("c63", _x, _y); _parent.insertenemy("c69", _x, _y); _parent.insertenemy("c81", _x, _y); _parent.insertenemy("c87", _x, _y); _parent.insertenemy("c93", _x, _y); } if (guncooldown == 0) { guncooldown = 40; _parent.insertenemy("c1", _x - 300, _y - 90); _parent.insertenemy("c1", _x + 300, _y - 90); } if (guncooldown2 == 0) { guncooldown2 = 40; _parent.insertenemy("c1", _x - 270, _y - 90); _parent.insertenemy("c1", _x + 270, _y - 90); } if (guncooldown3 == 0) { guncooldown3 = 40; _parent.insertenemy("c1", _x - 240, _y - 90); _parent.insertenemy("c1", _x + 240, _y - 90); } if (guncooldown4 == 0) { guncooldown4 = 40; _parent.insertenemy("c1", _x - 210, _y - 90); _parent.insertenemy("c1", _x + 210, _y - 90); } if (guncooldown5 == 0) { guncooldown5 = 40; _parent.insertenemy("c1", _x - 180, _y - 90); _parent.insertenemy("c1", _x + 180, _y - 90); } if (guncooldown6 == 0) { guncooldown6 = 40; _parent.insertenemy("c1", _x - 150, _y - 90); _parent.insertenemy("c1", _x + 150, _y - 90); } if (guncooldown7 == 0) { guncooldown7 = 40; _parent.insertenemy("c1", _x - 120, _y - 90); _parent.insertenemy("c1", _x + 120, _y - 90); } if (guncooldown8 == 0) { guncooldown8 = 40; _parent.insertenemy("c1", _x - 90, _y - 90); _parent.insertenemy("c1", _x + 90, _y - 90); } if (guncooldown9 == 0) { guncooldown9 = 40; _parent.insertenemy("c1", _x - 60, _y - 90); _parent.insertenemy("c1", _x + 60, _y - 90); } if (guncooldown10 == 0) { guncooldown10 = 40; _parent.insertenemy("c1", _x - 30, _y - 90); _parent.insertenemy("c1", _x + 30, _y - 90); } if (guncooldown11 == 0) { guncooldown11 = 40; _parent.insertenemy("c1", _x, _y - 90); } if (guncooldown12 == 0) { guncooldown12 = 40; _parent.insertenemy("c1", _x - 30, _y - 90); _parent.insertenemy("c1", _x + 30, _y - 90); } if (guncooldown13 == 0) { guncooldown13 = 40; _parent.insertenemy("c1", _x - 60, _y - 90); _parent.insertenemy("c1", _x + 60, _y - 90); } if (guncooldown14 == 0) { guncooldown14 = 40; _parent.insertenemy("c1", _x - 90, _y - 90); _parent.insertenemy("c1", _x + 90, _y - 90); } if (guncooldown15 == 0) { guncooldown15 = 40; _parent.insertenemy("c1", _x - 120, _y - 90); _parent.insertenemy("c1", _x + 120, _y - 90); } if (guncooldown16 == 0) { guncooldown16 = 40; _parent.insertenemy("c1", _x - 150, _y - 90); _parent.insertenemy("c1", _x + 150, _y - 90); } if (guncooldown17 == 0) { guncooldown17 = 40; _parent.insertenemy("c1", _x - 180, _y - 90); _parent.insertenemy("c1", _x + 180, _y - 90); } if (guncooldown18 == 0) { guncooldown18 = 40; _parent.insertenemy("c1", _x - 210, _y - 90); _parent.insertenemy("c1", _x + 210, _y - 90); } if (guncooldown19 == 0) { guncooldown19 = 40; _parent.insertenemy("c1", _x - 240, _y - 90); _parent.insertenemy("c1", _x + 240, _y - 90); } if (guncooldown20 == 0) { guncooldown20 = 40; _parent.insertenemy("c1", _x - 270, _y - 90); _parent.insertenemy("c1", _x + 270, _y - 90); } } stop(); health = 30; guncooldowna = 10; guncooldown = 2; guncooldown2 = 4; guncooldown3 = 6; guncooldown4 = 8; guncooldown5 = 10; guncooldown6 = 12; guncooldown7 = 14; guncooldown8 = 16; guncooldown9 = 18; guncooldown10 = 20; guncooldown11 = 22; guncooldown12 = 24; guncooldown13 = 26; guncooldown14 = 28; guncooldown15 = 30; guncooldown16 = 32; guncooldown17 = 34; guncooldown18 = 36; guncooldown19 = 38; guncooldown20 = 40;
Symbol 690 MovieClip [alicefinalboss] Frame 262
stop();
Symbol 690 MovieClip [alicefinalboss] Frame 263
guncooldowna = 55555; guncooldown = 55555; guncooldown2 = 55555; guncooldown3 = 55555; guncooldown4 = 55555; guncooldown5 = 55555; guncooldown6 = 55555; guncooldown7 = 55555; guncooldown8 = 55555; guncooldown9 = 55555; guncooldown10 = 55555; guncooldown11 = 55555; guncooldown12 = 55555; guncooldown13 = 55555; guncooldown14 = 55555; guncooldown15 = 55555; guncooldown16 = 55555; guncooldown17 = 55555; guncooldown18 = 55555; guncooldown19 = 55555; guncooldown20 = 55555;
Symbol 690 MovieClip [alicefinalboss] Frame 294
function takedamage(strength) { health = health - strength; if (health <= 0) { _parent.addpoints(2500); gotoAndPlay ("explode8"); } else { _parent.addpoints(250); gotoAndPlay ("hit8"); } } function enemyaction() { if (d1.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } guncooldown--; guncooldown2a--; guncooldown2b--; guncooldown2c--; guncooldown2d--; guncooldown2e--; guncooldown2f--; guncooldown2g--; guncooldown2h--; guncooldown2i--; guncooldown2j--; if (guncooldown == 0) { guncooldown = 9; _parent.insertenemy("c1", _x, _y); _parent.insertenemy("c7", _x, _y); _parent.insertenemy("c32", _x, _y); } if (guncooldown2a == 0) { guncooldown2a = 110; _parent.insertenemy("c71", _x - 305, _y + 540); _parent.insertenemy("c70", _x - 305, _y + 440); _parent.insertenemy("c69", _x - 305, _y + 340); _parent.insertenemy("c68", _x - 305, _y + 240); _parent.insertenemy("c67", _x - 305, _y + 140); _parent.insertenemy("c66", _x - 305, _y + 40); _parent.insertenemy("c65", _x - 305, _y - 40); _parent.insertenemy("c32", _x - 305, _y - 90); _parent.insertenemy("c30", _x - 205, _y - 90); _parent.insertenemy("c28", _x - 105, _y - 90); _parent.insertenemy("c1", _x - 5, _y - 90); _parent.insertenemy("c3", _x + 105, _y - 90); _parent.insertenemy("c5", _x + 205, _y - 90); _parent.insertenemy("c7", _x + 305, _y - 90); } if (guncooldown2b == 0) { guncooldown2b = 110; _parent.insertenemy("c71", _x - 305, _y + 550); _parent.insertenemy("c70", _x - 305, _y + 450); _parent.insertenemy("c69", _x - 305, _y + 350); _parent.insertenemy("c68", _x - 305, _y + 250); _parent.insertenemy("c67", _x - 305, _y + 150); _parent.insertenemy("c66", _x - 305, _y + 50); _parent.insertenemy("c65", _x - 305, _y - 30); _parent.insertenemy("c32", _x - 295, _y - 90); _parent.insertenemy("c30", _x - 195, _y - 90); _parent.insertenemy("c28", _x - 95, _y - 90); _parent.insertenemy("c1", _x + 5, _y - 90); _parent.insertenemy("c3", _x + 115, _y - 90); _parent.insertenemy("c5", _x + 215, _y - 90); _parent.insertenemy("c7", _x + 315, _y - 90); } if (guncooldown2c == 0) { guncooldown2c = 110; _parent.insertenemy("c71", _x - 305, _y + 560); _parent.insertenemy("c70", _x - 305, _y + 460); _parent.insertenemy("c69", _x - 305, _y + 360); _parent.insertenemy("c68", _x - 305, _y + 260); _parent.insertenemy("c67", _x - 305, _y + 160); _parent.insertenemy("c66", _x - 305, _y + 60); _parent.insertenemy("c65", _x - 305, _y - 20); _parent.insertenemy("c32", _x - 285, _y - 90); _parent.insertenemy("c30", _x - 185, _y - 90); _parent.insertenemy("c28", _x - 85, _y - 90); _parent.insertenemy("c1", _x + 15, _y - 90); _parent.insertenemy("c3", _x + 125, _y - 90); _parent.insertenemy("c5", _x + 225, _y - 90); _parent.insertenemy("c7", _x + 325, _y - 90); } if (guncooldown2d == 0) { guncooldown2d = 110; _parent.insertenemy("c71", _x - 305, _y + 570); _parent.insertenemy("c70", _x - 305, _y + 470); _parent.insertenemy("c69", _x - 305, _y + 370); _parent.insertenemy("c68", _x - 305, _y + 270); _parent.insertenemy("c67", _x - 305, _y + 170); _parent.insertenemy("c66", _x - 305, _y + 70); _parent.insertenemy("c65", _x - 305, _y - 10); _parent.insertenemy("c32", _x - 275, _y - 90); _parent.insertenemy("c30", _x - 175, _y - 90); _parent.insertenemy("c28", _x - 75, _y - 90); _parent.insertenemy("c1", _x + 25, _y - 90); _parent.insertenemy("c3", _x + 135, _y - 90); _parent.insertenemy("c5", _x + 235, _y - 90); _parent.insertenemy("c7", _x + 335, _y - 90); } if (guncooldown2e == 0) { guncooldown2e = 110; _parent.insertenemy("c71", _x - 305, _y + 580); _parent.insertenemy("c70", _x - 305, _y + 480); _parent.insertenemy("c69", _x - 305, _y + 380); _parent.insertenemy("c68", _x - 305, _y + 280); _parent.insertenemy("c67", _x - 305, _y + 180); _parent.insertenemy("c66", _x - 305, _y + 80); _parent.insertenemy("c65", _x - 305, _y); _parent.insertenemy("c32", _x - 265, _y - 90); _parent.insertenemy("c30", _x - 165, _y - 90); _parent.insertenemy("c28", _x - 65, _y - 90); _parent.insertenemy("c1", _x + 35, _y - 90); _parent.insertenemy("c3", _x + 145, _y - 90); _parent.insertenemy("c5", _x + 245, _y - 90); _parent.insertenemy("c7", _x + 345, _y - 90); } if (guncooldown2f == 0) { guncooldown2f = 110; _parent.insertenemy("c71", _x - 305, _y + 590); _parent.insertenemy("c70", _x - 305, _y + 490); _parent.insertenemy("c69", _x - 305, _y + 390); _parent.insertenemy("c68", _x - 305, _y + 290); _parent.insertenemy("c67", _x - 305, _y + 190); _parent.insertenemy("c66", _x - 305, _y + 90); _parent.insertenemy("c65", _x - 305, _y + 10); _parent.insertenemy("c32", _x - 255, _y - 90); _parent.insertenemy("c30", _x - 155, _y - 90); _parent.insertenemy("c28", _x - 55, _y - 90); _parent.insertenemy("c1", _x + 45, _y - 90); _parent.insertenemy("c3", _x + 155, _y - 90); _parent.insertenemy("c5", _x + 255, _y - 90); _parent.insertenemy("c7", _x + 355, _y - 90); } if (guncooldown2g == 0) { guncooldown2g = 110; _parent.insertenemy("c71", _x - 305, _y + 600); _parent.insertenemy("c70", _x - 305, _y + 500); _parent.insertenemy("c69", _x - 305, _y + 400); _parent.insertenemy("c68", _x - 305, _y + 300); _parent.insertenemy("c67", _x - 305, _y + 200); _parent.insertenemy("c66", _x - 305, _y + 100); _parent.insertenemy("c65", _x - 305, _y + 20); _parent.insertenemy("c32", _x - 245, _y - 90); _parent.insertenemy("c30", _x - 145, _y - 90); _parent.insertenemy("c28", _x - 45, _y - 90); _parent.insertenemy("c1", _x + 55, _y - 90); _parent.insertenemy("c3", _x + 165, _y - 90); _parent.insertenemy("c5", _x + 265, _y - 90); _parent.insertenemy("c7", _x + 365, _y - 90); } if (guncooldown2h == 0) { guncooldown2h = 110; _parent.insertenemy("c71", _x - 305, _y + 610); _parent.insertenemy("c70", _x - 305, _y + 510); _parent.insertenemy("c69", _x - 305, _y + 410); _parent.insertenemy("c68", _x - 305, _y + 310); _parent.insertenemy("c67", _x - 305, _y + 210); _parent.insertenemy("c66", _x - 305, _y + 110); _parent.insertenemy("c65", _x - 305, _y + 30); _parent.insertenemy("c32", _x - 235, _y - 90); _parent.insertenemy("c30", _x - 135, _y - 90); _parent.insertenemy("c28", _x - 35, _y - 90); _parent.insertenemy("c1", _x + 65, _y - 90); _parent.insertenemy("c3", _x + 175, _y - 90); _parent.insertenemy("c5", _x + 275, _y - 90); _parent.insertenemy("c7", _x + 375, _y - 90); } if (guncooldown2i == 0) { guncooldown2i = 110; _parent.insertenemy("c71", _x - 305, _y + 620); _parent.insertenemy("c70", _x - 305, _y + 520); _parent.insertenemy("c69", _x - 305, _y + 420); _parent.insertenemy("c68", _x - 305, _y + 320); _parent.insertenemy("c67", _x - 305, _y + 220); _parent.insertenemy("c66", _x - 305, _y + 120); _parent.insertenemy("c32", _x - 225, _y - 90); _parent.insertenemy("c30", _x - 125, _y - 90); _parent.insertenemy("c28", _x - 25, _y - 90); _parent.insertenemy("c1", _x + 75, _y - 90); _parent.insertenemy("c3", _x + 185, _y - 90); _parent.insertenemy("c5", _x + 285, _y - 90); _parent.insertenemy("c7", _x + 385, _y - 90); } if (guncooldown2j == 0) { guncooldown2j = 110; _parent.insertenemy("c71", _x - 305, _y + 630); _parent.insertenemy("c70", _x - 305, _y + 530); _parent.insertenemy("c69", _x - 305, _y + 430); _parent.insertenemy("c68", _x - 305, _y + 330); _parent.insertenemy("c67", _x - 305, _y + 230); _parent.insertenemy("c66", _x - 305, _y + 130); _parent.insertenemy("c32", _x - 215, _y - 90); _parent.insertenemy("c30", _x - 115, _y - 90); _parent.insertenemy("c28", _x - 15, _y - 90); _parent.insertenemy("c1", _x + 85, _y - 90); _parent.insertenemy("c3", _x + 195, _y - 90); _parent.insertenemy("c5", _x + 295, _y - 90); _parent.insertenemy("c7", _x + 395, _y - 90); } } stop(); health = 30; guncooldown = 9; guncooldown2a = 10; guncooldown2b = 30; guncooldown2c = 40; guncooldown2d = 50; guncooldown2e = 60; guncooldown2f = 70; guncooldown2g = 80; guncooldown2h = 90; guncooldown2i = 100; guncooldown2j = 110;
Symbol 690 MovieClip [alicefinalboss] Frame 296
stop();
Symbol 690 MovieClip [alicefinalboss] Frame 297
guncooldown = 55555; guncooldown2a = 55555; guncooldown2b = 55555; guncooldown2c = 55555; guncooldown2d = 55555; guncooldown2e = 55555; guncooldown2f = 55555; guncooldown2g = 55555; guncooldown2h = 55555; guncooldown2i = 55555; guncooldown2j = 55555;
Symbol 690 MovieClip [alicefinalboss] Frame 328
function takedamage(strength) { health = health - strength; if (health <= 0) { _parent.addpoints(2500); gotoAndPlay ("explode9"); _parent.addtiem(-5); } else { _parent.addpoints(250); gotoAndPlay ("hit9"); } } function enemyaction() { if (d1.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } guncooldown--; guncooldown2--; if (guncooldown == 0) { guncooldown = 10; _parent.insertenemy("c1", _x, _y); _parent.insertenemy("c7", _x, _y); _parent.insertenemy("c13", _x, _y); _parent.insertenemy("c19", _x, _y); _parent.insertenemy("c26", _x, _y); _parent.insertenemy("c32", _x, _y); _parent.insertenemy("c38", _x, _y); _parent.insertenemy("c44", _x, _y); _parent.insertenemy("c51", _x, _y); _parent.insertenemy("c52", _x, _y); _parent.insertenemy("c57", _x, _y); _parent.insertenemy("c63", _x, _y); _parent.insertenemy("c69", _x, _y); _parent.insertenemy("c81", _x, _y); _parent.insertenemy("c87", _x, _y); _parent.insertenemy("c93", _x, _y); } if (guncooldown2 == 0) { guncooldown2 = 8; _parent.insertenemy("alicelaser", _x, _y); _parent.insertenemy("alicelaser", _x - 140, _y + 115); _parent.insertenemy("alicelaser", _x + 140, _y + 115); } } stop(); health = 30; guncooldown = 10; guncooldown2 = 8;
Symbol 690 MovieClip [alicefinalboss] Frame 330
stop();
Symbol 690 MovieClip [alicefinalboss] Frame 331
guncooldown = 55555; guncooldown2 = 55555;
Symbol 690 MovieClip [alicefinalboss] Frame 362
function takedamage(strength) { health = health - strength; if (health <= 0) { _parent.addpoints(2500); gotoAndPlay ("explode10"); } else { _parent.addpoints(250); gotoAndPlay ("hit10"); } } function enemyaction() { if (d1.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } guncooldowna--; guncooldown--; guncooldown2--; guncooldown3--; guncooldown4--; guncooldown5--; guncooldown6--; guncooldown7--; guncooldown8--; guncooldown9--; guncooldown10--; guncooldown11--; guncooldown12--; guncooldown13--; guncooldown14--; guncooldown15--; guncooldown16--; guncooldown17--; guncooldown18--; guncooldown19--; guncooldown20--; if (guncooldowna == 0) { guncooldowna = 10; _parent.insertenemy("c1", _x, _y); _parent.insertenemy("c7", _x, _y); _parent.insertenemy("c13", _x, _y); _parent.insertenemy("c19", _x, _y); _parent.insertenemy("c26", _x, _y); _parent.insertenemy("c32", _x, _y); _parent.insertenemy("c38", _x, _y); _parent.insertenemy("c44", _x, _y); _parent.insertenemy("c51", _x, _y); _parent.insertenemy("c52", _x, _y); _parent.insertenemy("c57", _x, _y); _parent.insertenemy("c63", _x, _y); _parent.insertenemy("c69", _x, _y); _parent.insertenemy("c81", _x, _y); _parent.insertenemy("c87", _x, _y); _parent.insertenemy("c93", _x, _y); } if (guncooldown == 0) { guncooldown = 40; _parent.insertenemy("c1", _x - 300, _y - 90); _parent.insertenemy("c1", _x + 300, _y - 90); _parent.insertenemy("c52", _x - 300, _y - 540); _parent.insertenemy("c52", _x + 300, _y - 540); } if (guncooldown2 == 0) { guncooldown2 = 40; _parent.insertenemy("c1", _x - 270, _y - 90); _parent.insertenemy("c1", _x + 270, _y - 90); _parent.insertenemy("c52", _x - 270, _y - 540); _parent.insertenemy("c52", _x + 270, _y - 540); } if (guncooldown3 == 0) { guncooldown3 = 40; _parent.insertenemy("c1", _x - 240, _y - 90); _parent.insertenemy("c1", _x + 240, _y - 90); _parent.insertenemy("c52", _x - 240, _y - 540); _parent.insertenemy("c52", _x + 240, _y - 540); } if (guncooldown4 == 0) { guncooldown4 = 40; _parent.insertenemy("c1", _x - 210, _y - 90); _parent.insertenemy("c1", _x + 210, _y - 90); _parent.insertenemy("c52", _x - 210, _y - 540); _parent.insertenemy("c52", _x + 210, _y - 540); } if (guncooldown5 == 0) { guncooldown5 = 40; _parent.insertenemy("c1", _x - 180, _y - 90); _parent.insertenemy("c1", _x + 180, _y - 90); _parent.insertenemy("c52", _x - 180, _y - 540); _parent.insertenemy("c52", _x + 180, _y - 540); } if (guncooldown6 == 0) { guncooldown6 = 40; _parent.insertenemy("c1", _x - 150, _y - 90); _parent.insertenemy("c1", _x + 150, _y - 90); _parent.insertenemy("c52", _x - 150, _y - 540); _parent.insertenemy("c52", _x + 150, _y - 540); } if (guncooldown7 == 0) { guncooldown7 = 40; _parent.insertenemy("c1", _x - 120, _y - 90); _parent.insertenemy("c1", _x + 120, _y - 90); _parent.insertenemy("c52", _x - 120, _y - 540); _parent.insertenemy("c52", _x + 120, _y - 540); } if (guncooldown8 == 0) { guncooldown8 = 40; _parent.insertenemy("c1", _x - 90, _y - 90); _parent.insertenemy("c1", _x + 90, _y - 90); _parent.insertenemy("c52", _x - 90, _y - 540); _parent.insertenemy("c52", _x + 90, _y - 540); } if (guncooldown9 == 0) { guncooldown9 = 40; _parent.insertenemy("c1", _x - 60, _y - 90); _parent.insertenemy("c1", _x + 60, _y - 90); _parent.insertenemy("c52", _x - 60, _y - 540); _parent.insertenemy("c52", _x + 60, _y - 540); } if (guncooldown10 == 0) { guncooldown10 = 40; _parent.insertenemy("c1", _x - 30, _y - 90); _parent.insertenemy("c1", _x + 30, _y - 90); _parent.insertenemy("c52", _x - 30, _y - 540); _parent.insertenemy("c52", _x + 30, _y - 540); } if (guncooldown11 == 0) { guncooldown11 = 40; _parent.insertenemy("c1", _x, _y - 90); _parent.insertenemy("c52", _x, _y - 540); } if (guncooldown12 == 0) { guncooldown12 = 40; _parent.insertenemy("c1", _x - 30, _y - 90); _parent.insertenemy("c1", _x + 30, _y - 90); _parent.insertenemy("c52", _x - 30, _y - 540); _parent.insertenemy("c52", _x + 30, _y - 540); } if (guncooldown13 == 0) { guncooldown13 = 40; _parent.insertenemy("c1", _x - 60, _y - 90); _parent.insertenemy("c1", _x + 60, _y - 90); _parent.insertenemy("c52", _x - 60, _y - 540); _parent.insertenemy("c52", _x + 60, _y - 540); } if (guncooldown14 == 0) { guncooldown14 = 40; _parent.insertenemy("c1", _x - 90, _y - 90); _parent.insertenemy("c1", _x + 90, _y - 90); _parent.insertenemy("c52", _x - 90, _y - 540); _parent.insertenemy("c52", _x + 90, _y - 540); } if (guncooldown15 == 0) { guncooldown15 = 40; _parent.insertenemy("c1", _x - 120, _y - 90); _parent.insertenemy("c1", _x + 120, _y - 90); _parent.insertenemy("c52", _x - 120, _y - 540); _parent.insertenemy("c52", _x + 120, _y - 540); } if (guncooldown16 == 0) { guncooldown16 = 40; _parent.insertenemy("c1", _x - 150, _y - 90); _parent.insertenemy("c1", _x + 150, _y - 90); _parent.insertenemy("c52", _x - 150, _y - 540); _parent.insertenemy("c52", _x + 150, _y - 540); } if (guncooldown17 == 0) { guncooldown17 = 40; _parent.insertenemy("c1", _x - 180, _y - 90); _parent.insertenemy("c1", _x + 180, _y - 90); _parent.insertenemy("c52", _x - 180, _y - 540); _parent.insertenemy("c52", _x + 180, _y - 540); } if (guncooldown18 == 0) { guncooldown18 = 40; _parent.insertenemy("c1", _x - 210, _y - 90); _parent.insertenemy("c1", _x + 210, _y - 90); _parent.insertenemy("c52", _x - 210, _y - 540); _parent.insertenemy("c52", _x + 210, _y - 540); } if (guncooldown19 == 0) { guncooldown19 = 40; _parent.insertenemy("c1", _x - 240, _y - 90); _parent.insertenemy("c1", _x + 240, _y - 90); _parent.insertenemy("c52", _x - 240, _y - 540); _parent.insertenemy("c52", _x + 240, _y - 540); } if (guncooldown20 == 0) { guncooldown20 = 40; _parent.insertenemy("c1", _x - 270, _y - 90); _parent.insertenemy("c1", _x + 270, _y - 90); _parent.insertenemy("c52", _x - 270, _y - 540); _parent.insertenemy("c52", _x + 270, _y - 540); } } stop(); health = 30; guncooldowna = 10; guncooldown = 2; guncooldown2 = 4; guncooldown3 = 6; guncooldown4 = 8; guncooldown5 = 10; guncooldown6 = 12; guncooldown7 = 14; guncooldown8 = 16; guncooldown9 = 18; guncooldown10 = 20; guncooldown11 = 22; guncooldown12 = 24; guncooldown13 = 26; guncooldown14 = 28; guncooldown15 = 30; guncooldown16 = 32; guncooldown17 = 34; guncooldown18 = 36; guncooldown19 = 38; guncooldown20 = 40;
Symbol 690 MovieClip [alicefinalboss] Frame 364
stop();
Symbol 690 MovieClip [alicefinalboss] Frame 365
guncooldowna = 55555; guncooldown = 55555; guncooldown2 = 55555; guncooldown3 = 55555; guncooldown4 = 55555; guncooldown5 = 55555; guncooldown6 = 55555; guncooldown7 = 55555; guncooldown8 = 55555; guncooldown9 = 55555; guncooldown10 = 55555; guncooldown11 = 55555; guncooldown12 = 55555; guncooldown13 = 55555; guncooldown14 = 55555; guncooldown15 = 55555; guncooldown16 = 55555; guncooldown17 = 55555; guncooldown18 = 55555; guncooldown19 = 55555; guncooldown20 = 55555;
Symbol 690 MovieClip [alicefinalboss] Frame 396
function takedamage(strength) { health = health - strength; if (health <= 0) { _parent.addpoints(2500); gotoAndPlay ("explode11"); } else { _parent.addpoints(250); gotoAndPlay ("hit11"); } } function enemyaction() { if (d1.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } guncooldown--; if (guncooldown == 0) { guncooldown = 10; _parent.insertenemy("c1", _x, _y); _parent.insertenemy("c7", _x, _y); _parent.insertenemy("c13", _x, _y); _parent.insertenemy("c19", _x, _y); _parent.insertenemy("c26", _x, _y); _parent.insertenemy("c32", _x, _y); _parent.insertenemy("c38", _x, _y); _parent.insertenemy("c44", _x, _y); _parent.insertenemy("c51", _x, _y); _parent.insertenemy("c52", _x, _y); _parent.insertenemy("c57", _x, _y); _parent.insertenemy("c63", _x, _y); _parent.insertenemy("c69", _x, _y); _parent.insertenemy("c81", _x, _y); _parent.insertenemy("c87", _x, _y); _parent.insertenemy("c93", _x, _y); _parent.insertenemy("c1", _x, _y + 180); _parent.insertenemy("c7", _x, _y + 180); _parent.insertenemy("c13", _x, _y + 180); _parent.insertenemy("c19", _x, _y + 180); _parent.insertenemy("c26", _x, _y + 180); _parent.insertenemy("c32", _x, _y + 180); _parent.insertenemy("c38", _x, _y + 180); _parent.insertenemy("c44", _x, _y + 180); _parent.insertenemy("c51", _x, _y + 180); _parent.insertenemy("c52", _x, _y + 180); _parent.insertenemy("c57", _x, _y + 180); _parent.insertenemy("c63", _x, _y + 180); _parent.insertenemy("c69", _x, _y + 180); _parent.insertenemy("c81", _x, _y + 180); _parent.insertenemy("c87", _x, _y + 180); _parent.insertenemy("c93", _x, _y + 180); _parent.insertenemy("c1", _x, _y + 390); _parent.insertenemy("c7", _x, _y + 390); _parent.insertenemy("c13", _x, _y + 390); _parent.insertenemy("c19", _x, _y + 390); _parent.insertenemy("c26", _x, _y + 390); _parent.insertenemy("c32", _x, _y + 390); _parent.insertenemy("c38", _x, _y + 390); _parent.insertenemy("c44", _x, _y + 390); _parent.insertenemy("c51", _x, _y + 390); _parent.insertenemy("c52", _x, _y + 390); _parent.insertenemy("c57", _x, _y + 390); _parent.insertenemy("c63", _x, _y + 390); _parent.insertenemy("c69", _x, _y + 390); _parent.insertenemy("c81", _x, _y + 390); _parent.insertenemy("c87", _x, _y + 390); _parent.insertenemy("c93", _x, _y + 390); _parent.insertenemy("c1", _x - 240, _y + 75); _parent.insertenemy("c7", _x - 240, _y + 75); _parent.insertenemy("c13", _x - 240, _y + 75); _parent.insertenemy("c19", _x - 240, _y + 75); _parent.insertenemy("c26", _x - 240, _y + 75); _parent.insertenemy("c32", _x - 240, _y + 75); _parent.insertenemy("c38", _x - 240, _y + 75); _parent.insertenemy("c44", _x - 240, _y + 75); _parent.insertenemy("c51", _x - 240, _y + 75); _parent.insertenemy("c52", _x - 240, _y + 75); _parent.insertenemy("c57", _x - 240, _y + 75); _parent.insertenemy("c63", _x - 240, _y + 75); _parent.insertenemy("c69", _x - 240, _y + 75); _parent.insertenemy("c81", _x - 240, _y + 75); _parent.insertenemy("c87", _x - 240, _y + 75); _parent.insertenemy("c93", _x - 240, _y + 75); _parent.insertenemy("c1", _x + 240, _y + 75); _parent.insertenemy("c7", _x + 240, _y + 75); _parent.insertenemy("c13", _x + 240, _y + 75); _parent.insertenemy("c19", _x + 240, _y + 75); _parent.insertenemy("c26", _x + 240, _y + 75); _parent.insertenemy("c32", _x + 240, _y + 75); _parent.insertenemy("c38", _x + 240, _y + 75); _parent.insertenemy("c44", _x + 240, _y + 75); _parent.insertenemy("c51", _x + 240, _y + 75); _parent.insertenemy("c52", _x + 240, _y + 75); _parent.insertenemy("c57", _x + 240, _y + 75); _parent.insertenemy("c63", _x + 240, _y + 75); _parent.insertenemy("c69", _x + 240, _y + 75); _parent.insertenemy("c81", _x + 240, _y + 75); _parent.insertenemy("c87", _x + 240, _y + 75); _parent.insertenemy("c93", _x + 240, _y + 75); _parent.insertenemy("c1", _x - 240, _y + 285); _parent.insertenemy("c7", _x - 240, _y + 285); _parent.insertenemy("c13", _x - 240, _y + 285); _parent.insertenemy("c19", _x - 240, _y + 285); _parent.insertenemy("c26", _x - 240, _y + 285); _parent.insertenemy("c32", _x - 240, _y + 285); _parent.insertenemy("c38", _x - 240, _y + 285); _parent.insertenemy("c44", _x - 240, _y + 285); _parent.insertenemy("c51", _x - 240, _y + 285); _parent.insertenemy("c52", _x - 240, _y + 285); _parent.insertenemy("c57", _x - 240, _y + 285); _parent.insertenemy("c63", _x - 240, _y + 285); _parent.insertenemy("c69", _x - 240, _y + 285); _parent.insertenemy("c81", _x - 240, _y + 285); _parent.insertenemy("c87", _x - 240, _y + 285); _parent.insertenemy("c93", _x - 240, _y + 285); _parent.insertenemy("c1", _x + 240, _y + 285); _parent.insertenemy("c7", _x + 240, _y + 285); _parent.insertenemy("c13", _x + 240, _y + 285); _parent.insertenemy("c19", _x + 240, _y + 285); _parent.insertenemy("c26", _x + 240, _y + 285); _parent.insertenemy("c32", _x + 240, _y + 285); _parent.insertenemy("c38", _x + 240, _y + 285); _parent.insertenemy("c44", _x + 240, _y + 285); _parent.insertenemy("c51", _x + 240, _y + 285); _parent.insertenemy("c52", _x + 240, _y + 285); _parent.insertenemy("c57", _x + 240, _y + 285); _parent.insertenemy("c63", _x + 240, _y + 285); _parent.insertenemy("c69", _x + 240, _y + 285); _parent.insertenemy("c81", _x + 240, _y + 285); _parent.insertenemy("c87", _x + 240, _y + 285); _parent.insertenemy("c93", _x + 240, _y + 285); } } stop(); health = 30; guncooldown = 10;
Symbol 690 MovieClip [alicefinalboss] Frame 398
stop();
Symbol 690 MovieClip [alicefinalboss] Frame 399
guncooldown = 55555;
Symbol 690 MovieClip [alicefinalboss] Frame 430
function takedamage(strength) { health = health - strength; if (health <= 0) { _parent.addpoints(2500); gotoAndPlay ("explode12"); _parent.addtiem(-5); } else { _parent.addpoints(250); gotoAndPlay ("hit12"); } } function enemyaction() { if (d1.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } guncooldowna--; guncooldown--; guncooldown2--; guncooldown3--; guncooldown4--; guncooldown5--; guncooldown6--; guncooldown7--; guncooldown8--; guncooldown9--; guncooldown10--; guncooldown11--; guncooldown12--; guncooldown13--; guncooldown14--; guncooldown15--; guncooldown16--; guncooldown17--; guncooldown18--; guncooldown19--; guncooldown20--; if (guncooldowna == 0) { guncooldowna = 10; _parent.insertenemy("c1", _x, _y); _parent.insertenemy("c7", _x, _y); _parent.insertenemy("c13", _x, _y); _parent.insertenemy("c19", _x, _y); _parent.insertenemy("c26", _x, _y); _parent.insertenemy("c32", _x, _y); _parent.insertenemy("c38", _x, _y); _parent.insertenemy("c44", _x, _y); _parent.insertenemy("c51", _x, _y); _parent.insertenemy("c52", _x, _y); _parent.insertenemy("c57", _x, _y); _parent.insertenemy("c63", _x, _y); _parent.insertenemy("c69", _x, _y); _parent.insertenemy("c81", _x, _y); _parent.insertenemy("c87", _x, _y); _parent.insertenemy("c93", _x, _y); } if (guncooldown == 0) { guncooldown = 40; _parent.insertenemy("c1", _x - 300, _y - 90); _parent.insertenemy("c1", _x + 300, _y - 90); _parent.insertenemy("c52", _x - 300, _y - 540); _parent.insertenemy("c52", _x + 300, _y - 540); _parent.insertenemy("c26", _x - 300, _y - 90); _parent.insertenemy("c26", _x - 300, _y + 540); _parent.insertenemy("c51", _x + 300, _y - 90); _parent.insertenemy("c51", _x + 300, _y + 540); } if (guncooldown2 == 0) { guncooldown2 = 40; _parent.insertenemy("c1", _x - 270, _y - 90); _parent.insertenemy("c1", _x + 270, _y - 90); _parent.insertenemy("c52", _x - 270, _y - 540); _parent.insertenemy("c52", _x + 270, _y - 540); _parent.insertenemy("c26", _x - 300, _y - 60); _parent.insertenemy("c26", _x - 300, _y + 510); _parent.insertenemy("c51", _x + 300, _y - 60); _parent.insertenemy("c51", _x + 300, _y + 510); } if (guncooldown3 == 0) { guncooldown3 = 40; _parent.insertenemy("c1", _x - 240, _y - 90); _parent.insertenemy("c1", _x + 240, _y - 90); _parent.insertenemy("c52", _x - 240, _y - 540); _parent.insertenemy("c52", _x + 240, _y - 540); _parent.insertenemy("c26", _x - 300, _y - 30); _parent.insertenemy("c26", _x - 300, _y + 480); _parent.insertenemy("c51", _x + 300, _y - 30); _parent.insertenemy("c51", _x + 300, _y + 480); } if (guncooldown4 == 0) { guncooldown4 = 40; _parent.insertenemy("c1", _x - 210, _y - 90); _parent.insertenemy("c1", _x + 210, _y - 90); _parent.insertenemy("c52", _x - 210, _y - 540); _parent.insertenemy("c52", _x + 210, _y - 540); _parent.insertenemy("c26", _x - 300, _y); _parent.insertenemy("c26", _x - 300, _y + 450); _parent.insertenemy("c51", _x + 300, _y); _parent.insertenemy("c51", _x + 300, _y + 450); } if (guncooldown5 == 0) { guncooldown5 = 40; _parent.insertenemy("c1", _x - 180, _y - 90); _parent.insertenemy("c1", _x + 180, _y - 90); _parent.insertenemy("c52", _x - 180, _y - 540); _parent.insertenemy("c52", _x + 180, _y - 540); _parent.insertenemy("c26", _x - 300, _y + 30); _parent.insertenemy("c26", _x - 300, _y + 420); _parent.insertenemy("c51", _x + 300, _y + 30); _parent.insertenemy("c51", _x + 300, _y + 420); } if (guncooldown6 == 0) { guncooldown6 = 40; _parent.insertenemy("c1", _x - 150, _y - 90); _parent.insertenemy("c1", _x + 150, _y - 90); _parent.insertenemy("c52", _x - 150, _y - 540); _parent.insertenemy("c52", _x + 150, _y - 540); _parent.insertenemy("c26", _x - 300, _y + 60); _parent.insertenemy("c26", _x - 300, _y + 390); _parent.insertenemy("c51", _x + 300, _y + 60); _parent.insertenemy("c51", _x + 300, _y + 390); } if (guncooldown7 == 0) { guncooldown7 = 40; _parent.insertenemy("c1", _x - 120, _y - 90); _parent.insertenemy("c1", _x + 120, _y - 90); _parent.insertenemy("c52", _x - 120, _y - 540); _parent.insertenemy("c52", _x + 120, _y - 540); _parent.insertenemy("c26", _x - 300, _y + 90); _parent.insertenemy("c26", _x - 300, _y + 360); _parent.insertenemy("c51", _x + 300, _y + 90); _parent.insertenemy("c51", _x + 300, _y + 360); } if (guncooldown8 == 0) { guncooldown8 = 40; _parent.insertenemy("c1", _x - 90, _y - 90); _parent.insertenemy("c1", _x + 90, _y - 90); _parent.insertenemy("c52", _x - 90, _y - 540); _parent.insertenemy("c52", _x + 90, _y - 540); _parent.insertenemy("c26", _x - 300, _y + 120); _parent.insertenemy("c26", _x - 300, _y + 330); _parent.insertenemy("c51", _x + 300, _y + 120); _parent.insertenemy("c51", _x + 300, _y + 330); } if (guncooldown9 == 0) { guncooldown9 = 40; _parent.insertenemy("c1", _x - 60, _y - 90); _parent.insertenemy("c1", _x + 60, _y - 90); _parent.insertenemy("c52", _x - 60, _y - 540); _parent.insertenemy("c52", _x + 60, _y - 540); _parent.insertenemy("c26", _x - 300, _y + 150); _parent.insertenemy("c26", _x - 300, _y + 300); _parent.insertenemy("c51", _x + 300, _y + 150); _parent.insertenemy("c51", _x + 300, _y + 300); } if (guncooldown10 == 0) { guncooldown10 = 40; _parent.insertenemy("c1", _x - 30, _y - 90); _parent.insertenemy("c1", _x + 30, _y - 90); _parent.insertenemy("c52", _x - 30, _y - 540); _parent.insertenemy("c52", _x + 30, _y - 540); _parent.insertenemy("c26", _x - 300, _y + 180); _parent.insertenemy("c26", _x - 300, _y + 270); _parent.insertenemy("c51", _x + 300, _y + 180); _parent.insertenemy("c51", _x + 300, _y + 270); } if (guncooldown11 == 0) { guncooldown11 = 40; _parent.insertenemy("c1", _x, _y - 90); _parent.insertenemy("c52", _x, _y - 540); _parent.insertenemy("c26", _x - 300, _y + 225); _parent.insertenemy("c51", _x + 300, _y + 225); } if (guncooldown12 == 0) { guncooldown12 = 40; _parent.insertenemy("c1", _x - 30, _y - 90); _parent.insertenemy("c1", _x + 30, _y - 90); _parent.insertenemy("c52", _x - 30, _y - 540); _parent.insertenemy("c52", _x + 30, _y - 540); _parent.insertenemy("c26", _x - 300, _y + 180); _parent.insertenemy("c26", _x - 300, _y + 270); _parent.insertenemy("c51", _x + 300, _y + 180); _parent.insertenemy("c51", _x + 300, _y + 270); } if (guncooldown13 == 0) { guncooldown13 = 40; _parent.insertenemy("c1", _x - 60, _y - 90); _parent.insertenemy("c1", _x + 60, _y - 90); _parent.insertenemy("c52", _x - 60, _y - 540); _parent.insertenemy("c52", _x + 60, _y - 540); _parent.insertenemy("c26", _x - 300, _y + 150); _parent.insertenemy("c26", _x - 300, _y + 300); _parent.insertenemy("c51", _x + 300, _y + 150); _parent.insertenemy("c51", _x + 300, _y + 300); } if (guncooldown14 == 0) { guncooldown14 = 40; _parent.insertenemy("c1", _x - 90, _y - 90); _parent.insertenemy("c1", _x + 90, _y - 90); _parent.insertenemy("c52", _x - 90, _y - 540); _parent.insertenemy("c52", _x + 90, _y - 540); _parent.insertenemy("c26", _x - 300, _y + 120); _parent.insertenemy("c26", _x - 300, _y + 330); _parent.insertenemy("c51", _x + 300, _y + 120); _parent.insertenemy("c51", _x + 300, _y + 330); } if (guncooldown15 == 0) { guncooldown15 = 40; _parent.insertenemy("c1", _x - 120, _y - 90); _parent.insertenemy("c1", _x + 120, _y - 90); _parent.insertenemy("c52", _x - 120, _y - 540); _parent.insertenemy("c52", _x + 120, _y - 540); _parent.insertenemy("c26", _x - 300, _y + 90); _parent.insertenemy("c26", _x - 300, _y + 360); _parent.insertenemy("c51", _x + 300, _y + 90); _parent.insertenemy("c51", _x + 300, _y + 360); } if (guncooldown16 == 0) { guncooldown16 = 40; _parent.insertenemy("c1", _x - 150, _y - 90); _parent.insertenemy("c1", _x + 150, _y - 90); _parent.insertenemy("c52", _x - 150, _y - 540); _parent.insertenemy("c52", _x + 150, _y - 540); _parent.insertenemy("c26", _x - 300, _y + 60); _parent.insertenemy("c26", _x - 300, _y + 390); _parent.insertenemy("c51", _x + 300, _y + 60); _parent.insertenemy("c51", _x + 300, _y + 390); } if (guncooldown17 == 0) { guncooldown17 = 40; _parent.insertenemy("c1", _x - 180, _y - 90); _parent.insertenemy("c1", _x + 180, _y - 90); _parent.insertenemy("c52", _x - 180, _y - 540); _parent.insertenemy("c52", _x + 180, _y - 540); _parent.insertenemy("c26", _x - 300, _y + 30); _parent.insertenemy("c26", _x - 300, _y + 420); _parent.insertenemy("c51", _x + 300, _y + 30); _parent.insertenemy("c51", _x + 300, _y + 420); } if (guncooldown18 == 0) { guncooldown18 = 40; _parent.insertenemy("c1", _x - 210, _y - 90); _parent.insertenemy("c1", _x + 210, _y - 90); _parent.insertenemy("c52", _x - 210, _y - 540); _parent.insertenemy("c52", _x + 210, _y - 540); _parent.insertenemy("c26", _x - 300, _y); _parent.insertenemy("c26", _x - 300, _y + 450); _parent.insertenemy("c51", _x + 300, _y); _parent.insertenemy("c51", _x + 300, _y + 450); } if (guncooldown19 == 0) { guncooldown19 = 40; _parent.insertenemy("c1", _x - 240, _y - 90); _parent.insertenemy("c1", _x + 240, _y - 90); _parent.insertenemy("c52", _x - 240, _y - 540); _parent.insertenemy("c52", _x + 240, _y - 540); _parent.insertenemy("c26", _x - 300, _y - 30); _parent.insertenemy("c26", _x - 300, _y + 480); _parent.insertenemy("c51", _x + 300, _y - 30); _parent.insertenemy("c51", _x + 300, _y + 480); } if (guncooldown20 == 0) { guncooldown20 = 40; _parent.insertenemy("c1", _x - 270, _y - 90); _parent.insertenemy("c1", _x + 270, _y - 90); _parent.insertenemy("c52", _x - 270, _y - 540); _parent.insertenemy("c52", _x + 270, _y - 540); _parent.insertenemy("c26", _x - 300, _y - 60); _parent.insertenemy("c26", _x - 300, _y + 510); _parent.insertenemy("c51", _x + 300, _y - 60); _parent.insertenemy("c51", _x + 300, _y + 510); } } stop(); health = 30; guncooldowna = 10; guncooldown = 2; guncooldown2 = 4; guncooldown3 = 6; guncooldown4 = 8; guncooldown5 = 10; guncooldown6 = 12; guncooldown7 = 14; guncooldown8 = 16; guncooldown9 = 18; guncooldown10 = 20; guncooldown11 = 22; guncooldown12 = 24; guncooldown13 = 26; guncooldown14 = 28; guncooldown15 = 30; guncooldown16 = 32; guncooldown17 = 34; guncooldown18 = 36; guncooldown19 = 38; guncooldown20 = 40;
Symbol 690 MovieClip [alicefinalboss] Frame 432
stop();
Symbol 690 MovieClip [alicefinalboss] Frame 433
guncooldowna = 55555; guncooldown = 55555; guncooldown2 = 55555; guncooldown3 = 55555; guncooldown4 = 55555; guncooldown5 = 55555; guncooldown6 = 55555; guncooldown7 = 55555; guncooldown8 = 55555; guncooldown9 = 55555; guncooldown10 = 55555; guncooldown11 = 55555; guncooldown12 = 55555; guncooldown13 = 55555; guncooldown14 = 55555; guncooldown15 = 55555; guncooldown16 = 55555; guncooldown17 = 55555; guncooldown18 = 55555; guncooldown19 = 55555; guncooldown20 = 55555;
Symbol 690 MovieClip [alicefinalboss] Frame 464
function takedamage(strength) { health = health - strength; if (health <= 0) { _parent.addpoints(2500); gotoAndPlay ("explode13"); } else { _parent.addpoints(250); gotoAndPlay ("hit13"); } } function enemyaction() { if (d1.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } guncooldown--; guncooldown2a--; guncooldown2b--; guncooldown2c--; guncooldown2d--; guncooldown2e--; guncooldown2f--; guncooldown2g--; guncooldown2h--; guncooldown2i--; guncooldown2j--; if (guncooldown == 0) { guncooldown = 9; _parent.insertenemy("c1", _x, _y); _parent.insertenemy("c6", _x, _y); _parent.insertenemy("c11", _x, _y); _parent.insertenemy("c31", _x, _y); _parent.insertenemy("c36", _x, _y); } if (guncooldown2a == 0) { guncooldown2a = 110; _parent.insertenemy("c26", _x - 305, _y + 540); _parent.insertenemy("c26", _x - 305, _y + 440); _parent.insertenemy("c26", _x - 305, _y + 340); _parent.insertenemy("c26", _x - 305, _y + 240); _parent.insertenemy("c26", _x - 305, _y + 140); _parent.insertenemy("c26", _x - 305, _y + 40); _parent.insertenemy("c26", _x - 305, _y - 40); _parent.insertenemy("c1", _x - 305, _y - 90); _parent.insertenemy("c1", _x - 205, _y - 90); _parent.insertenemy("c1", _x - 105, _y - 90); _parent.insertenemy("c1", _x - 5, _y - 90); _parent.insertenemy("c1", _x + 105, _y - 90); _parent.insertenemy("c1", _x + 205, _y - 90); _parent.insertenemy("c1", _x + 305, _y - 90); _parent.insertenemy("c71", _x - 305, _y + 540); _parent.insertenemy("c70", _x - 305, _y + 440); _parent.insertenemy("c69", _x - 305, _y + 340); _parent.insertenemy("c68", _x - 305, _y + 240); _parent.insertenemy("c67", _x - 305, _y + 140); _parent.insertenemy("c66", _x - 305, _y + 40); _parent.insertenemy("c65", _x - 305, _y - 40); _parent.insertenemy("c32", _x - 305, _y - 90); _parent.insertenemy("c30", _x - 205, _y - 90); _parent.insertenemy("c28", _x - 105, _y - 90); _parent.insertenemy("c1", _x - 5, _y - 90); _parent.insertenemy("c3", _x + 105, _y - 90); _parent.insertenemy("c5", _x + 205, _y - 90); _parent.insertenemy("c7", _x + 305, _y - 90); } if (guncooldown2b == 0) { guncooldown2b = 110; _parent.insertenemy("c26", _x - 305, _y + 550); _parent.insertenemy("c26", _x - 305, _y + 450); _parent.insertenemy("c26", _x - 305, _y + 350); _parent.insertenemy("c26", _x - 305, _y + 250); _parent.insertenemy("c26", _x - 305, _y + 150); _parent.insertenemy("c26", _x - 305, _y + 50); _parent.insertenemy("c26", _x - 305, _y - 30); _parent.insertenemy("c1", _x - 295, _y - 90); _parent.insertenemy("c1", _x - 195, _y - 90); _parent.insertenemy("c1", _x - 95, _y - 90); _parent.insertenemy("c1", _x + 5, _y - 90); _parent.insertenemy("c1", _x + 115, _y - 90); _parent.insertenemy("c1", _x + 215, _y - 90); _parent.insertenemy("c1", _x + 315, _y - 90); _parent.insertenemy("c71", _x - 305, _y + 550); _parent.insertenemy("c70", _x - 305, _y + 450); _parent.insertenemy("c69", _x - 305, _y + 350); _parent.insertenemy("c68", _x - 305, _y + 250); _parent.insertenemy("c67", _x - 305, _y + 150); _parent.insertenemy("c66", _x - 305, _y + 50); _parent.insertenemy("c65", _x - 305, _y - 30); _parent.insertenemy("c32", _x - 295, _y - 90); _parent.insertenemy("c30", _x - 195, _y - 90); _parent.insertenemy("c28", _x - 95, _y - 90); _parent.insertenemy("c1", _x + 5, _y - 90); _parent.insertenemy("c3", _x + 115, _y - 90); _parent.insertenemy("c5", _x + 215, _y - 90); _parent.insertenemy("c7", _x + 315, _y - 90); } if (guncooldown2c == 0) { guncooldown2c = 110; _parent.insertenemy("c26", _x - 305, _y + 560); _parent.insertenemy("c26", _x - 305, _y + 460); _parent.insertenemy("c26", _x - 305, _y + 360); _parent.insertenemy("c26", _x - 305, _y + 260); _parent.insertenemy("c26", _x - 305, _y + 160); _parent.insertenemy("c26", _x - 305, _y + 60); _parent.insertenemy("c26", _x - 305, _y - 20); _parent.insertenemy("c1", _x - 285, _y - 90); _parent.insertenemy("c1", _x - 185, _y - 90); _parent.insertenemy("c1", _x - 85, _y - 90); _parent.insertenemy("c1", _x + 15, _y - 90); _parent.insertenemy("c1", _x + 125, _y - 90); _parent.insertenemy("c1", _x + 225, _y - 90); _parent.insertenemy("c1", _x + 325, _y - 90); _parent.insertenemy("c71", _x - 305, _y + 560); _parent.insertenemy("c70", _x - 305, _y + 460); _parent.insertenemy("c69", _x - 305, _y + 360); _parent.insertenemy("c68", _x - 305, _y + 260); _parent.insertenemy("c67", _x - 305, _y + 160); _parent.insertenemy("c66", _x - 305, _y + 60); _parent.insertenemy("c65", _x - 305, _y - 20); _parent.insertenemy("c32", _x - 285, _y - 90); _parent.insertenemy("c30", _x - 185, _y - 90); _parent.insertenemy("c28", _x - 85, _y - 90); _parent.insertenemy("c1", _x + 15, _y - 90); _parent.insertenemy("c3", _x + 125, _y - 90); _parent.insertenemy("c5", _x + 225, _y - 90); _parent.insertenemy("c7", _x + 325, _y - 90); } if (guncooldown2d == 0) { guncooldown2d = 110; _parent.insertenemy("c26", _x - 305, _y + 570); _parent.insertenemy("c26", _x - 305, _y + 470); _parent.insertenemy("c26", _x - 305, _y + 370); _parent.insertenemy("c26", _x - 305, _y + 270); _parent.insertenemy("c26", _x - 305, _y + 170); _parent.insertenemy("c26", _x - 305, _y + 70); _parent.insertenemy("c26", _x - 305, _y - 10); _parent.insertenemy("c1", _x - 275, _y - 90); _parent.insertenemy("c1", _x - 175, _y - 90); _parent.insertenemy("c1", _x - 75, _y - 90); _parent.insertenemy("c1", _x + 25, _y - 90); _parent.insertenemy("c1", _x + 135, _y - 90); _parent.insertenemy("c1", _x + 235, _y - 90); _parent.insertenemy("c1", _x + 335, _y - 90); _parent.insertenemy("c71", _x - 305, _y + 570); _parent.insertenemy("c70", _x - 305, _y + 470); _parent.insertenemy("c69", _x - 305, _y + 370); _parent.insertenemy("c68", _x - 305, _y + 270); _parent.insertenemy("c67", _x - 305, _y + 170); _parent.insertenemy("c66", _x - 305, _y + 70); _parent.insertenemy("c65", _x - 305, _y - 10); _parent.insertenemy("c32", _x - 275, _y - 90); _parent.insertenemy("c30", _x - 175, _y - 90); _parent.insertenemy("c28", _x - 75, _y - 90); _parent.insertenemy("c1", _x + 25, _y - 90); _parent.insertenemy("c3", _x + 135, _y - 90); _parent.insertenemy("c5", _x + 235, _y - 90); _parent.insertenemy("c7", _x + 335, _y - 90); } if (guncooldown2e == 0) { guncooldown2e = 110; _parent.insertenemy("c26", _x - 305, _y + 580); _parent.insertenemy("c26", _x - 305, _y + 480); _parent.insertenemy("c26", _x - 305, _y + 380); _parent.insertenemy("c26", _x - 305, _y + 280); _parent.insertenemy("c26", _x - 305, _y + 180); _parent.insertenemy("c26", _x - 305, _y + 80); _parent.insertenemy("c26", _x - 305, _y); _parent.insertenemy("c1", _x - 265, _y - 90); _parent.insertenemy("c1", _x - 165, _y - 90); _parent.insertenemy("c1", _x - 65, _y - 90); _parent.insertenemy("c1", _x + 35, _y - 90); _parent.insertenemy("c1", _x + 145, _y - 90); _parent.insertenemy("c1", _x + 245, _y - 90); _parent.insertenemy("c1", _x + 345, _y - 90); _parent.insertenemy("c71", _x - 305, _y + 580); _parent.insertenemy("c70", _x - 305, _y + 480); _parent.insertenemy("c69", _x - 305, _y + 380); _parent.insertenemy("c68", _x - 305, _y + 280); _parent.insertenemy("c67", _x - 305, _y + 180); _parent.insertenemy("c66", _x - 305, _y + 80); _parent.insertenemy("c65", _x - 305, _y); _parent.insertenemy("c32", _x - 265, _y - 90); _parent.insertenemy("c30", _x - 165, _y - 90); _parent.insertenemy("c28", _x - 65, _y - 90); _parent.insertenemy("c1", _x + 35, _y - 90); _parent.insertenemy("c3", _x + 145, _y - 90); _parent.insertenemy("c5", _x + 245, _y - 90); _parent.insertenemy("c7", _x + 345, _y - 90); } if (guncooldown2f == 0) { guncooldown2f = 110; _parent.insertenemy("c26", _x - 305, _y + 590); _parent.insertenemy("c26", _x - 305, _y + 490); _parent.insertenemy("c26", _x - 305, _y + 390); _parent.insertenemy("c26", _x - 305, _y + 290); _parent.insertenemy("c26", _x - 305, _y + 190); _parent.insertenemy("c26", _x - 305, _y + 90); _parent.insertenemy("c26", _x - 305, _y + 10); _parent.insertenemy("c1", _x - 255, _y - 90); _parent.insertenemy("c1", _x - 155, _y - 90); _parent.insertenemy("c1", _x - 55, _y - 90); _parent.insertenemy("c1", _x + 45, _y - 90); _parent.insertenemy("c1", _x + 155, _y - 90); _parent.insertenemy("c1", _x + 255, _y - 90); _parent.insertenemy("c1", _x + 355, _y - 90); _parent.insertenemy("c71", _x - 305, _y + 590); _parent.insertenemy("c70", _x - 305, _y + 490); _parent.insertenemy("c69", _x - 305, _y + 390); _parent.insertenemy("c68", _x - 305, _y + 290); _parent.insertenemy("c67", _x - 305, _y + 190); _parent.insertenemy("c66", _x - 305, _y + 90); _parent.insertenemy("c65", _x - 305, _y + 10); _parent.insertenemy("c32", _x - 255, _y - 90); _parent.insertenemy("c30", _x - 155, _y - 90); _parent.insertenemy("c28", _x - 55, _y - 90); _parent.insertenemy("c1", _x + 45, _y - 90); _parent.insertenemy("c3", _x + 155, _y - 90); _parent.insertenemy("c5", _x + 255, _y - 90); _parent.insertenemy("c7", _x + 355, _y - 90); } if (guncooldown2g == 0) { guncooldown2g = 110; _parent.insertenemy("c26", _x - 305, _y + 600); _parent.insertenemy("c26", _x - 305, _y + 500); _parent.insertenemy("c26", _x - 305, _y + 400); _parent.insertenemy("c26", _x - 305, _y + 300); _parent.insertenemy("c26", _x - 305, _y + 200); _parent.insertenemy("c26", _x - 305, _y + 100); _parent.insertenemy("c26", _x - 305, _y + 20); _parent.insertenemy("c1", _x - 245, _y - 90); _parent.insertenemy("c1", _x - 145, _y - 90); _parent.insertenemy("c1", _x - 45, _y - 90); _parent.insertenemy("c1", _x + 55, _y - 90); _parent.insertenemy("c1", _x + 165, _y - 90); _parent.insertenemy("c1", _x + 265, _y - 90); _parent.insertenemy("c1", _x + 365, _y - 90); _parent.insertenemy("c71", _x - 305, _y + 600); _parent.insertenemy("c70", _x - 305, _y + 500); _parent.insertenemy("c69", _x - 305, _y + 400); _parent.insertenemy("c68", _x - 305, _y + 300); _parent.insertenemy("c67", _x - 305, _y + 200); _parent.insertenemy("c66", _x - 305, _y + 100); _parent.insertenemy("c65", _x - 305, _y + 20); _parent.insertenemy("c32", _x - 245, _y - 90); _parent.insertenemy("c30", _x - 145, _y - 90); _parent.insertenemy("c28", _x - 45, _y - 90); _parent.insertenemy("c1", _x + 55, _y - 90); _parent.insertenemy("c3", _x + 165, _y - 90); _parent.insertenemy("c5", _x + 265, _y - 90); _parent.insertenemy("c7", _x + 365, _y - 90); } if (guncooldown2h == 0) { guncooldown2h = 110; _parent.insertenemy("c26", _x - 305, _y + 610); _parent.insertenemy("c26", _x - 305, _y + 510); _parent.insertenemy("c26", _x - 305, _y + 410); _parent.insertenemy("c26", _x - 305, _y + 310); _parent.insertenemy("c26", _x - 305, _y + 210); _parent.insertenemy("c26", _x - 305, _y + 110); _parent.insertenemy("c26", _x - 305, _y + 30); _parent.insertenemy("c1", _x - 235, _y - 90); _parent.insertenemy("c1", _x - 135, _y - 90); _parent.insertenemy("c1", _x - 35, _y - 90); _parent.insertenemy("c1", _x + 65, _y - 90); _parent.insertenemy("c1", _x + 175, _y - 90); _parent.insertenemy("c1", _x + 275, _y - 90); _parent.insertenemy("c1", _x + 375, _y - 90); _parent.insertenemy("c71", _x - 305, _y + 610); _parent.insertenemy("c70", _x - 305, _y + 510); _parent.insertenemy("c69", _x - 305, _y + 410); _parent.insertenemy("c68", _x - 305, _y + 310); _parent.insertenemy("c67", _x - 305, _y + 210); _parent.insertenemy("c66", _x - 305, _y + 110); _parent.insertenemy("c65", _x - 305, _y + 30); _parent.insertenemy("c32", _x - 235, _y - 90); _parent.insertenemy("c30", _x - 135, _y - 90); _parent.insertenemy("c28", _x - 35, _y - 90); _parent.insertenemy("c1", _x + 65, _y - 90); _parent.insertenemy("c3", _x + 175, _y - 90); _parent.insertenemy("c5", _x + 275, _y - 90); _parent.insertenemy("c7", _x + 375, _y - 90); } if (guncooldown2i == 0) { guncooldown2i = 110; _parent.insertenemy("c26", _x - 305, _y + 620); _parent.insertenemy("c26", _x - 305, _y + 520); _parent.insertenemy("c26", _x - 305, _y + 420); _parent.insertenemy("c26", _x - 305, _y + 320); _parent.insertenemy("c26", _x - 305, _y + 220); _parent.insertenemy("c26", _x - 305, _y + 120); _parent.insertenemy("c1", _x - 225, _y - 90); _parent.insertenemy("c1", _x - 125, _y - 90); _parent.insertenemy("c1", _x - 25, _y - 90); _parent.insertenemy("c1", _x + 75, _y - 90); _parent.insertenemy("c1", _x + 185, _y - 90); _parent.insertenemy("c1", _x + 285, _y - 90); _parent.insertenemy("c1", _x + 385, _y - 90); _parent.insertenemy("c71", _x - 305, _y + 620); _parent.insertenemy("c70", _x - 305, _y + 520); _parent.insertenemy("c69", _x - 305, _y + 420); _parent.insertenemy("c68", _x - 305, _y + 320); _parent.insertenemy("c67", _x - 305, _y + 220); _parent.insertenemy("c66", _x - 305, _y + 120); _parent.insertenemy("c32", _x - 225, _y - 90); _parent.insertenemy("c30", _x - 125, _y - 90); _parent.insertenemy("c28", _x - 25, _y - 90); _parent.insertenemy("c1", _x + 75, _y - 90); _parent.insertenemy("c3", _x + 185, _y - 90); _parent.insertenemy("c5", _x + 285, _y - 90); _parent.insertenemy("c7", _x + 385, _y - 90); } if (guncooldown2j == 0) { guncooldown2j = 110; _parent.insertenemy("c26", _x - 305, _y + 630); _parent.insertenemy("c26", _x - 305, _y + 530); _parent.insertenemy("c26", _x - 305, _y + 430); _parent.insertenemy("c26", _x - 305, _y + 330); _parent.insertenemy("c26", _x - 305, _y + 230); _parent.insertenemy("c26", _x - 305, _y + 130); _parent.insertenemy("c1", _x - 215, _y - 90); _parent.insertenemy("c1", _x - 115, _y - 90); _parent.insertenemy("c1", _x - 15, _y - 90); _parent.insertenemy("c1", _x + 85, _y - 90); _parent.insertenemy("c1", _x + 195, _y - 90); _parent.insertenemy("c1", _x + 295, _y - 90); _parent.insertenemy("c1", _x + 395, _y - 90); _parent.insertenemy("c71", _x - 305, _y + 630); _parent.insertenemy("c70", _x - 305, _y + 530); _parent.insertenemy("c69", _x - 305, _y + 430); _parent.insertenemy("c68", _x - 305, _y + 330); _parent.insertenemy("c67", _x - 305, _y + 230); _parent.insertenemy("c66", _x - 305, _y + 130); _parent.insertenemy("c32", _x - 215, _y - 90); _parent.insertenemy("c30", _x - 115, _y - 90); _parent.insertenemy("c28", _x - 15, _y - 90); _parent.insertenemy("c1", _x + 85, _y - 90); _parent.insertenemy("c3", _x + 195, _y - 90); _parent.insertenemy("c5", _x + 295, _y - 90); _parent.insertenemy("c7", _x + 395, _y - 90); } } stop(); health = 30; guncooldown = 9; guncooldown2a = 10; guncooldown2b = 30; guncooldown2c = 40; guncooldown2d = 50; guncooldown2e = 60; guncooldown2f = 70; guncooldown2g = 80; guncooldown2h = 90; guncooldown2i = 100; guncooldown2j = 110;
Symbol 690 MovieClip [alicefinalboss] Frame 466
stop();
Symbol 690 MovieClip [alicefinalboss] Frame 467
guncooldown = 55555; guncooldown2a = 55555; guncooldown2b = 55555; guncooldown2c = 55555; guncooldown2d = 55555; guncooldown2e = 55555; guncooldown2f = 55555; guncooldown2g = 55555; guncooldown2h = 55555; guncooldown2i = 55555; guncooldown2j = 55555;
Symbol 690 MovieClip [alicefinalboss] Frame 498
function takedamage(strength) { health = health - strength; if (health <= 0) { _parent.addpoints(2500); gotoAndPlay ("explode14"); _parent.addtiem(-5); } else { _parent.addpoints(250); gotoAndPlay ("hit14"); } } function enemyaction() { if (d1.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } guncooldowna--; guncooldown1--; guncooldown2--; guncooldown3--; guncooldown4--; guncooldown5--; guncooldown6--; guncooldown7--; guncooldown8--; guncooldown9--; guncooldown10--; guncooldown11--; guncooldown12--; guncooldown13--; guncooldown14--; guncooldown15--; guncooldown16--; guncooldown17--; guncooldown18--; guncooldown19--; guncooldown20--; guncooldown21--; guncooldown22--; guncooldown23--; guncooldown24--; guncooldown25--; if (guncooldowna == 0) { guncooldowna = 10; _parent.insertenemy("c1", _x, _y); _parent.insertenemy("c7", _x, _y); _parent.insertenemy("c13", _x, _y); _parent.insertenemy("c19", _x, _y); _parent.insertenemy("c26", _x, _y); _parent.insertenemy("c32", _x, _y); _parent.insertenemy("c38", _x, _y); _parent.insertenemy("c44", _x, _y); _parent.insertenemy("c51", _x, _y); _parent.insertenemy("c52", _x, _y); _parent.insertenemy("c57", _x, _y); _parent.insertenemy("c63", _x, _y); _parent.insertenemy("c69", _x, _y); _parent.insertenemy("c81", _x, _y); _parent.insertenemy("c87", _x, _y); _parent.insertenemy("c93", _x, _y); } if (guncooldown1 == 0) { guncooldown1 = 100; _parent.insertenemy("c1", _x, _y); _parent.insertenemy("c26", _x, _y); _parent.insertenemy("c51", _x, _y); _parent.insertenemy("c52", _x, _y); } if (guncooldown2 == 0) { guncooldown2 = 100; _parent.insertenemy("c27", _x, _y); _parent.insertenemy("c50", _x, _y); _parent.insertenemy("c89", _x, _y); _parent.insertenemy("c77", _x, _y); _parent.insertenemy("c53", _x, _y); _parent.insertenemy("c76", _x, _y); _parent.insertenemy("c25", _x, _y); _parent.insertenemy("c2", _x, _y); } if (guncooldown3 == 0) { guncooldown3 = 100; _parent.insertenemy("c28", _x, _y); _parent.insertenemy("c49", _x, _y); _parent.insertenemy("c99", _x, _y); _parent.insertenemy("c78", _x, _y); _parent.insertenemy("c54", _x, _y); _parent.insertenemy("c75", _x, _y); _parent.insertenemy("c24", _x, _y); _parent.insertenemy("c3", _x, _y); } if (guncooldown4 == 0) { guncooldown4 = 100; _parent.insertenemy("c29", _x, _y); _parent.insertenemy("c48", _x, _y); _parent.insertenemy("c98", _x, _y); _parent.insertenemy("c79", _x, _y); _parent.insertenemy("c55", _x, _y); _parent.insertenemy("c74", _x, _y); _parent.insertenemy("c23", _x, _y); _parent.insertenemy("c4", _x, _y); } if (guncooldown5 == 0) { guncooldown5 = 100; _parent.insertenemy("c30", _x, _y); _parent.insertenemy("c47", _x, _y); _parent.insertenemy("c97", _x, _y); _parent.insertenemy("c80", _x, _y); _parent.insertenemy("c56", _x, _y); _parent.insertenemy("c73", _x, _y); _parent.insertenemy("c22", _x, _y); _parent.insertenemy("c5", _x, _y); } if (guncooldown6 == 0) { guncooldown6 = 100; _parent.insertenemy("c31", _x, _y); _parent.insertenemy("c46", _x, _y); _parent.insertenemy("c96", _x, _y); _parent.insertenemy("c81", _x, _y); _parent.insertenemy("c57", _x, _y); _parent.insertenemy("c72", _x, _y); _parent.insertenemy("c21", _x, _y); _parent.insertenemy("c6", _x, _y); } if (guncooldown7 == 0) { guncooldown7 = 100; _parent.insertenemy("c32", _x, _y); _parent.insertenemy("c45", _x, _y); _parent.insertenemy("c95", _x, _y); _parent.insertenemy("c82", _x, _y); _parent.insertenemy("c58", _x, _y); _parent.insertenemy("c71", _x, _y); _parent.insertenemy("c20", _x, _y); _parent.insertenemy("c7", _x, _y); } if (guncooldown8 == 0) { guncooldown8 = 100; _parent.insertenemy("c33", _x, _y); _parent.insertenemy("c44", _x, _y); _parent.insertenemy("c94", _x, _y); _parent.insertenemy("c83", _x, _y); _parent.insertenemy("c59", _x, _y); _parent.insertenemy("c70", _x, _y); _parent.insertenemy("c19", _x, _y); _parent.insertenemy("c8", _x, _y); } if (guncooldown9 == 0) { guncooldown9 = 100; _parent.insertenemy("c34", _x, _y); _parent.insertenemy("c43", _x, _y); _parent.insertenemy("c93", _x, _y); _parent.insertenemy("c84", _x, _y); _parent.insertenemy("c60", _x, _y); _parent.insertenemy("c69", _x, _y); _parent.insertenemy("c18", _x, _y); _parent.insertenemy("c9", _x, _y); } if (guncooldown10 == 0) { guncooldown10 = 100; _parent.insertenemy("c35", _x, _y); _parent.insertenemy("c42", _x, _y); _parent.insertenemy("c92", _x, _y); _parent.insertenemy("c85", _x, _y); _parent.insertenemy("c61", _x, _y); _parent.insertenemy("c68", _x, _y); _parent.insertenemy("c17", _x, _y); _parent.insertenemy("c10", _x, _y); } if (guncooldown11 == 0) { guncooldown11 = 100; _parent.insertenemy("c36", _x, _y); _parent.insertenemy("c41", _x, _y); _parent.insertenemy("c91", _x, _y); _parent.insertenemy("c86", _x, _y); _parent.insertenemy("c62", _x, _y); _parent.insertenemy("c67", _x, _y); _parent.insertenemy("c16", _x, _y); _parent.insertenemy("c11", _x, _y); } if (guncooldown12 == 0) { guncooldown12 = 100; _parent.insertenemy("c37", _x, _y); _parent.insertenemy("c40", _x, _y); _parent.insertenemy("c90", _x, _y); _parent.insertenemy("c87", _x, _y); _parent.insertenemy("c63", _x, _y); _parent.insertenemy("c66", _x, _y); _parent.insertenemy("c15", _x, _y); _parent.insertenemy("c12", _x, _y); } if (guncooldown13 == 0) { guncooldown13 = 100; _parent.insertenemy("c38", _x, _y); _parent.insertenemy("c39", _x, _y); _parent.insertenemy("c88", _x, _y); _parent.insertenemy("c88", _x, _y); _parent.insertenemy("c64", _x, _y); _parent.insertenemy("c65", _x, _y); _parent.insertenemy("c14", _x, _y); _parent.insertenemy("c13", _x, _y); } if (guncooldown14 == 0) { guncooldown14 = 100; _parent.insertenemy("c39", _x, _y); _parent.insertenemy("c38", _x, _y); _parent.insertenemy("c87", _x, _y); _parent.insertenemy("c90", _x, _y); _parent.insertenemy("c65", _x, _y); _parent.insertenemy("c64", _x, _y); _parent.insertenemy("c13", _x, _y); _parent.insertenemy("c14", _x, _y); } if (guncooldown15 == 0) { guncooldown15 = 100; _parent.insertenemy("c40", _x, _y); _parent.insertenemy("c37", _x, _y); _parent.insertenemy("c86", _x, _y); _parent.insertenemy("c91", _x, _y); _parent.insertenemy("c66", _x, _y); _parent.insertenemy("c63", _x, _y); _parent.insertenemy("c12", _x, _y); _parent.insertenemy("c15", _x, _y); } if (guncooldown16 == 0) { guncooldown16 = 100; _parent.insertenemy("c41", _x, _y); _parent.insertenemy("c36", _x, _y); _parent.insertenemy("c85", _x, _y); _parent.insertenemy("c92", _x, _y); _parent.insertenemy("c67", _x, _y); _parent.insertenemy("c62", _x, _y); _parent.insertenemy("c11", _x, _y); _parent.insertenemy("c16", _x, _y); } if (guncooldown17 == 0) { guncooldown17 = 100; _parent.insertenemy("c42", _x, _y); _parent.insertenemy("c35", _x, _y); _parent.insertenemy("c84", _x, _y); _parent.insertenemy("c93", _x, _y); _parent.insertenemy("c68", _x, _y); _parent.insertenemy("c61", _x, _y); _parent.insertenemy("c10", _x, _y); _parent.insertenemy("c17", _x, _y); } if (guncooldown18 == 0) { guncooldown18 = 100; _parent.insertenemy("c43", _x, _y); _parent.insertenemy("c34", _x, _y); _parent.insertenemy("c83", _x, _y); _parent.insertenemy("c94", _x, _y); _parent.insertenemy("c69", _x, _y); _parent.insertenemy("c60", _x, _y); _parent.insertenemy("c9", _x, _y); _parent.insertenemy("c18", _x, _y); } if (guncooldown19 == 0) { guncooldown19 = 100; _parent.insertenemy("c44", _x, _y); _parent.insertenemy("c33", _x, _y); _parent.insertenemy("c82", _x, _y); _parent.insertenemy("c95", _x, _y); _parent.insertenemy("c70", _x, _y); _parent.insertenemy("c59", _x, _y); _parent.insertenemy("c8", _x, _y); _parent.insertenemy("c19", _x, _y); } if (guncooldown20 == 0) { guncooldown20 = 100; _parent.insertenemy("c45", _x, _y); _parent.insertenemy("c32", _x, _y); _parent.insertenemy("c81", _x, _y); _parent.insertenemy("c96", _x, _y); _parent.insertenemy("c71", _x, _y); _parent.insertenemy("c58", _x, _y); _parent.insertenemy("c7", _x, _y); _parent.insertenemy("c20", _x, _y); } if (guncooldown21 == 0) { guncooldown21 = 100; _parent.insertenemy("c46", _x, _y); _parent.insertenemy("c31", _x, _y); _parent.insertenemy("c80", _x, _y); _parent.insertenemy("c97", _x, _y); _parent.insertenemy("c72", _x, _y); _parent.insertenemy("c57", _x, _y); _parent.insertenemy("c6", _x, _y); _parent.insertenemy("c21", _x, _y); } if (guncooldown22 == 0) { guncooldown22 = 100; _parent.insertenemy("c47", _x, _y); _parent.insertenemy("c30", _x, _y); _parent.insertenemy("c79", _x, _y); _parent.insertenemy("c98", _x, _y); _parent.insertenemy("c73", _x, _y); _parent.insertenemy("c56", _x, _y); _parent.insertenemy("c5", _x, _y); _parent.insertenemy("c22", _x, _y); } if (guncooldown23 == 0) { guncooldown23 = 100; _parent.insertenemy("c48", _x, _y); _parent.insertenemy("c29", _x, _y); _parent.insertenemy("c78", _x, _y); _parent.insertenemy("c99", _x, _y); _parent.insertenemy("c74", _x, _y); _parent.insertenemy("c55", _x, _y); _parent.insertenemy("c4", _x, _y); _parent.insertenemy("c234", _x, _y); } if (guncooldown24 == 0) { guncooldown24 = 100; _parent.insertenemy("c49", _x, _y); _parent.insertenemy("c28", _x, _y); _parent.insertenemy("c77", _x, _y); _parent.insertenemy("c89", _x, _y); _parent.insertenemy("c75", _x, _y); _parent.insertenemy("c54", _x, _y); _parent.insertenemy("c3", _x, _y); _parent.insertenemy("c24", _x, _y); } if (guncooldown25 == 0) { guncooldown25 = 100; _parent.insertenemy("c50", _x, _y); _parent.insertenemy("c27", _x, _y); _parent.insertenemy("c77", _x, _y); _parent.insertenemy("c89", _x, _y); _parent.insertenemy("c76", _x, _y); _parent.insertenemy("c53", _x, _y); _parent.insertenemy("c2", _x, _y); _parent.insertenemy("c25", _x, _y); } } stop(); health = 30; guncooldowna = 10; guncooldown1 = 4; guncooldown2 = 8; guncooldown3 = 12; guncooldown4 = 16; guncooldown5 = 20; guncooldown6 = 24; guncooldown7 = 28; guncooldown8 = 32; guncooldown9 = 36; guncooldown10 = 40; guncooldown11 = 44; guncooldown12 = 48; guncooldown13 = 52; guncooldown14 = 56; guncooldown15 = 60; guncooldown16 = 64; guncooldown17 = 68; guncooldown18 = 72; guncooldown19 = 76; guncooldown20 = 80; guncooldown21 = 84; guncooldown22 = 88; guncooldown23 = 92; guncooldown24 = 96; guncooldown25 = 100;
Symbol 690 MovieClip [alicefinalboss] Frame 500
stop();
Symbol 690 MovieClip [alicefinalboss] Frame 501
guncooldowna = 55555; guncooldown1 = 55555; guncooldown2 = 55555; guncooldown3 = 55555; guncooldown4 = 55555; guncooldown5 = 55555; guncooldown6 = 55555; guncooldown7 = 55555; guncooldown8 = 55555; guncooldown9 = 55555; guncooldown10 = 55555; guncooldown11 = 55555; guncooldown12 = 55555; guncooldown13 = 55555; guncooldown14 = 55555; guncooldown15 = 55555; guncooldown16 = 55555; guncooldown17 = 55555; guncooldown18 = 55555; guncooldown19 = 55555; guncooldown20 = 55555; guncooldown21 = 55555; guncooldown22 = 55555; guncooldown23 = 55555; guncooldown24 = 55555; guncooldown25 = 55555;
Symbol 690 MovieClip [alicefinalboss] Frame 526
function takedamage(strength) { health = health - strength; if (health <= 0) { _parent.addpoints(1111111); gotoAndPlay ("explode15"); _parent.addtiem(-5); } else { _parent.addpoints(250); gotoAndPlay ("hit15"); } } function enemyaction() { if (d1.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } guncooldown1--; guncooldown2--; guncooldown3--; guncooldown4--; guncooldown5--; guncooldown6--; guncooldown7--; guncooldown8--; guncooldown9--; guncooldown10--; guncooldown11--; guncooldown12--; guncooldown13--; guncooldown14--; guncooldown15--; guncooldown16--; guncooldown17--; guncooldown18--; guncooldown19--; guncooldown20--; guncooldown21--; guncooldown22--; guncooldown23--; guncooldown24--; guncooldown25--; if (guncooldown1 == 0) { guncooldown1 = 100; _parent.insertenemy("c1", _x, _y); _parent.insertenemy("c26", _x, _y); _parent.insertenemy("c51", _x, _y); _parent.insertenemy("c52", _x, _y); _parent.insertenemy("c1", _x, _y + 300); _parent.insertenemy("c26", _x, _y + 300); _parent.insertenemy("c51", _x, _y + 300); _parent.insertenemy("c52", _x, _y + 300); _parent.insertenemy("c1", _x - 140, _y + 155); _parent.insertenemy("c26", _x - 140, _y + 155); _parent.insertenemy("c51", _x - 140, _y + 155); _parent.insertenemy("c52", _x - 140, _y + 155); _parent.insertenemy("c1", _x + 140, _y + 155); _parent.insertenemy("c26", _x + 140, _y + 155); _parent.insertenemy("c51", _x + 140, _y + 155); _parent.insertenemy("c52", _x + 140, _y + 155); } if (guncooldown2 == 0) { guncooldown2 = 100; _parent.insertenemy("c27", _x, _y); _parent.insertenemy("c50", _x, _y); _parent.insertenemy("c89", _x, _y); _parent.insertenemy("c77", _x, _y); _parent.insertenemy("c53", _x, _y); _parent.insertenemy("c76", _x, _y); _parent.insertenemy("c25", _x, _y); _parent.insertenemy("c2", _x, _y); _parent.insertenemy("c27", _x, _y + 300); _parent.insertenemy("c50", _x, _y + 300); _parent.insertenemy("c89", _x, _y + 300); _parent.insertenemy("c77", _x, _y + 300); _parent.insertenemy("c53", _x, _y + 300); _parent.insertenemy("c76", _x, _y + 300); _parent.insertenemy("c25", _x, _y + 300); _parent.insertenemy("c2", _x, _y + 300); _parent.insertenemy("c27", _x - 140, _y + 155); _parent.insertenemy("c50", _x - 140, _y + 155); _parent.insertenemy("c89", _x - 140, _y + 155); _parent.insertenemy("c77", _x - 140, _y + 155); _parent.insertenemy("c53", _x - 140, _y + 155); _parent.insertenemy("c76", _x - 140, _y + 155); _parent.insertenemy("c25", _x - 140, _y + 155); _parent.insertenemy("c2", _x - 140, _y + 155); _parent.insertenemy("c27", _x + 140, _y + 155); _parent.insertenemy("c50", _x + 140, _y + 155); _parent.insertenemy("c89", _x + 140, _y + 155); _parent.insertenemy("c77", _x + 140, _y + 155); _parent.insertenemy("c53", _x + 140, _y + 155); _parent.insertenemy("c76", _x + 140, _y + 155); _parent.insertenemy("c25", _x + 140, _y + 155); _parent.insertenemy("c2", _x + 140, _y + 155); } if (guncooldown3 == 0) { guncooldown3 = 100; _parent.insertenemy("c28", _x, _y); _parent.insertenemy("c49", _x, _y); _parent.insertenemy("c99", _x, _y); _parent.insertenemy("c78", _x, _y); _parent.insertenemy("c54", _x, _y); _parent.insertenemy("c75", _x, _y); _parent.insertenemy("c24", _x, _y); _parent.insertenemy("c3", _x, _y); _parent.insertenemy("c28", _x, _y + 300); _parent.insertenemy("c49", _x, _y + 300); _parent.insertenemy("c99", _x, _y + 300); _parent.insertenemy("c78", _x, _y + 300); _parent.insertenemy("c54", _x, _y + 300); _parent.insertenemy("c75", _x, _y + 300); _parent.insertenemy("c24", _x, _y + 300); _parent.insertenemy("c3", _x, _y + 300); _parent.insertenemy("c28", _x - 140, _y + 155); _parent.insertenemy("c49", _x - 140, _y + 155); _parent.insertenemy("c99", _x - 140, _y + 155); _parent.insertenemy("c78", _x - 140, _y + 155); _parent.insertenemy("c54", _x - 140, _y + 155); _parent.insertenemy("c75", _x - 140, _y + 155); _parent.insertenemy("c24", _x - 140, _y + 155); _parent.insertenemy("c3", _x - 140, _y + 155); _parent.insertenemy("c28", _x + 140, _y + 155); _parent.insertenemy("c49", _x + 140, _y + 155); _parent.insertenemy("c99", _x + 140, _y + 155); _parent.insertenemy("c78", _x + 140, _y + 155); _parent.insertenemy("c54", _x + 140, _y + 155); _parent.insertenemy("c75", _x + 140, _y + 155); _parent.insertenemy("c24", _x + 140, _y + 155); _parent.insertenemy("c3", _x + 140, _y + 155); } if (guncooldown4 == 0) { guncooldown4 = 100; _parent.insertenemy("c29", _x, _y); _parent.insertenemy("c48", _x, _y); _parent.insertenemy("c98", _x, _y); _parent.insertenemy("c79", _x, _y); _parent.insertenemy("c55", _x, _y); _parent.insertenemy("c74", _x, _y); _parent.insertenemy("c23", _x, _y); _parent.insertenemy("c4", _x, _y); _parent.insertenemy("c29", _x, _y + 300); _parent.insertenemy("c48", _x, _y + 300); _parent.insertenemy("c98", _x, _y + 300); _parent.insertenemy("c79", _x, _y + 300); _parent.insertenemy("c55", _x, _y + 300); _parent.insertenemy("c74", _x, _y + 300); _parent.insertenemy("c23", _x, _y + 300); _parent.insertenemy("c4", _x, _y + 300); _parent.insertenemy("c29", _x - 140, _y + 155); _parent.insertenemy("c48", _x - 140, _y + 155); _parent.insertenemy("c98", _x - 140, _y + 155); _parent.insertenemy("c79", _x - 140, _y + 155); _parent.insertenemy("c55", _x - 140, _y + 155); _parent.insertenemy("c74", _x - 140, _y + 155); _parent.insertenemy("c23", _x - 140, _y + 155); _parent.insertenemy("c4", _x - 140, _y + 155); _parent.insertenemy("c29", _x + 140, _y + 155); _parent.insertenemy("c48", _x + 140, _y + 155); _parent.insertenemy("c98", _x + 140, _y + 155); _parent.insertenemy("c79", _x + 140, _y + 155); _parent.insertenemy("c55", _x + 140, _y + 155); _parent.insertenemy("c74", _x + 140, _y + 155); _parent.insertenemy("c23", _x + 140, _y + 155); _parent.insertenemy("c4", _x + 140, _y + 155); } if (guncooldown5 == 0) { guncooldown5 = 100; _parent.insertenemy("c30", _x, _y); _parent.insertenemy("c47", _x, _y); _parent.insertenemy("c97", _x, _y); _parent.insertenemy("c80", _x, _y); _parent.insertenemy("c56", _x, _y); _parent.insertenemy("c73", _x, _y); _parent.insertenemy("c22", _x, _y); _parent.insertenemy("c5", _x, _y); _parent.insertenemy("c30", _x, _y + 300); _parent.insertenemy("c47", _x, _y + 300); _parent.insertenemy("c97", _x, _y + 300); _parent.insertenemy("c80", _x, _y + 300); _parent.insertenemy("c56", _x, _y + 300); _parent.insertenemy("c73", _x, _y + 300); _parent.insertenemy("c22", _x, _y + 300); _parent.insertenemy("c5", _x, _y + 300); _parent.insertenemy("c30", _x - 140, _y + 155); _parent.insertenemy("c47", _x - 140, _y + 155); _parent.insertenemy("c97", _x - 140, _y + 155); _parent.insertenemy("c80", _x - 140, _y + 155); _parent.insertenemy("c56", _x - 140, _y + 155); _parent.insertenemy("c73", _x - 140, _y + 155); _parent.insertenemy("c22", _x - 140, _y + 155); _parent.insertenemy("c5", _x - 140, _y + 155); _parent.insertenemy("c30", _x + 140, _y + 155); _parent.insertenemy("c47", _x + 140, _y + 155); _parent.insertenemy("c97", _x + 140, _y + 155); _parent.insertenemy("c80", _x + 140, _y + 155); _parent.insertenemy("c56", _x + 140, _y + 155); _parent.insertenemy("c73", _x + 140, _y + 155); _parent.insertenemy("c22", _x + 140, _y + 155); _parent.insertenemy("c5", _x + 140, _y + 155); } if (guncooldown6 == 0) { guncooldown6 = 100; _parent.insertenemy("c31", _x, _y); _parent.insertenemy("c46", _x, _y); _parent.insertenemy("c96", _x, _y); _parent.insertenemy("c81", _x, _y); _parent.insertenemy("c57", _x, _y); _parent.insertenemy("c72", _x, _y); _parent.insertenemy("c21", _x, _y); _parent.insertenemy("c6", _x, _y); _parent.insertenemy("c31", _x, _y + 300); _parent.insertenemy("c46", _x, _y + 300); _parent.insertenemy("c96", _x, _y + 300); _parent.insertenemy("c81", _x, _y + 300); _parent.insertenemy("c57", _x, _y + 300); _parent.insertenemy("c72", _x, _y + 300); _parent.insertenemy("c21", _x, _y + 300); _parent.insertenemy("c6", _x, _y + 300); _parent.insertenemy("c31", _x - 140, _y + 155); _parent.insertenemy("c46", _x - 140, _y + 155); _parent.insertenemy("c96", _x - 140, _y + 155); _parent.insertenemy("c81", _x - 140, _y + 155); _parent.insertenemy("c57", _x - 140, _y + 155); _parent.insertenemy("c72", _x - 140, _y + 155); _parent.insertenemy("c21", _x - 140, _y + 155); _parent.insertenemy("c6", _x - 140, _y + 155); _parent.insertenemy("c31", _x + 140, _y + 155); _parent.insertenemy("c46", _x + 140, _y + 155); _parent.insertenemy("c96", _x + 140, _y + 155); _parent.insertenemy("c81", _x + 140, _y + 155); _parent.insertenemy("c57", _x + 140, _y + 155); _parent.insertenemy("c72", _x + 140, _y + 155); _parent.insertenemy("c21", _x + 140, _y + 155); _parent.insertenemy("c6", _x + 140, _y + 155); } if (guncooldown7 == 0) { guncooldown7 = 100; _parent.insertenemy("c32", _x, _y); _parent.insertenemy("c45", _x, _y); _parent.insertenemy("c95", _x, _y); _parent.insertenemy("c82", _x, _y); _parent.insertenemy("c58", _x, _y); _parent.insertenemy("c71", _x, _y); _parent.insertenemy("c20", _x, _y); _parent.insertenemy("c7", _x, _y); _parent.insertenemy("c32", _x, _y + 300); _parent.insertenemy("c45", _x, _y + 300); _parent.insertenemy("c95", _x, _y + 300); _parent.insertenemy("c82", _x, _y + 300); _parent.insertenemy("c58", _x, _y + 300); _parent.insertenemy("c71", _x, _y + 300); _parent.insertenemy("c20", _x, _y + 300); _parent.insertenemy("c7", _x, _y + 300); _parent.insertenemy("c32", _x - 140, _y + 155); _parent.insertenemy("c45", _x - 140, _y + 155); _parent.insertenemy("c95", _x - 140, _y + 155); _parent.insertenemy("c82", _x - 140, _y + 155); _parent.insertenemy("c58", _x - 140, _y + 155); _parent.insertenemy("c71", _x - 140, _y + 155); _parent.insertenemy("c20", _x - 140, _y + 155); _parent.insertenemy("c7", _x - 140, _y + 155); _parent.insertenemy("c32", _x + 140, _y + 155); _parent.insertenemy("c45", _x + 140, _y + 155); _parent.insertenemy("c95", _x + 140, _y + 155); _parent.insertenemy("c82", _x + 140, _y + 155); _parent.insertenemy("c58", _x + 140, _y + 155); _parent.insertenemy("c71", _x + 140, _y + 155); _parent.insertenemy("c20", _x + 140, _y + 155); _parent.insertenemy("c7", _x + 140, _y + 155); } if (guncooldown8 == 0) { guncooldown8 = 100; _parent.insertenemy("c33", _x, _y); _parent.insertenemy("c44", _x, _y); _parent.insertenemy("c94", _x, _y); _parent.insertenemy("c83", _x, _y); _parent.insertenemy("c59", _x, _y); _parent.insertenemy("c70", _x, _y); _parent.insertenemy("c19", _x, _y); _parent.insertenemy("c8", _x, _y); _parent.insertenemy("c33", _x, _y + 300); _parent.insertenemy("c44", _x, _y + 300); _parent.insertenemy("c94", _x, _y + 300); _parent.insertenemy("c83", _x, _y + 300); _parent.insertenemy("c59", _x, _y + 300); _parent.insertenemy("c70", _x, _y + 300); _parent.insertenemy("c19", _x, _y + 300); _parent.insertenemy("c8", _x, _y + 300); _parent.insertenemy("c33", _x - 140, _y + 155); _parent.insertenemy("c44", _x - 140, _y + 155); _parent.insertenemy("c94", _x - 140, _y + 155); _parent.insertenemy("c83", _x - 140, _y + 155); _parent.insertenemy("c59", _x - 140, _y + 155); _parent.insertenemy("c70", _x - 140, _y + 155); _parent.insertenemy("c19", _x - 140, _y + 155); _parent.insertenemy("c8", _x - 140, _y + 155); _parent.insertenemy("c33", _x + 140, _y + 155); _parent.insertenemy("c44", _x + 140, _y + 155); _parent.insertenemy("c94", _x + 140, _y + 155); _parent.insertenemy("c83", _x + 140, _y + 155); _parent.insertenemy("c59", _x + 140, _y + 155); _parent.insertenemy("c70", _x + 140, _y + 155); _parent.insertenemy("c19", _x + 140, _y + 155); _parent.insertenemy("c8", _x + 140, _y + 155); } if (guncooldown9 == 0) { guncooldown9 = 100; _parent.insertenemy("c34", _x, _y); _parent.insertenemy("c43", _x, _y); _parent.insertenemy("c93", _x, _y); _parent.insertenemy("c84", _x, _y); _parent.insertenemy("c60", _x, _y); _parent.insertenemy("c69", _x, _y); _parent.insertenemy("c18", _x, _y); _parent.insertenemy("c9", _x, _y); _parent.insertenemy("c34", _x, _y + 300); _parent.insertenemy("c43", _x, _y + 300); _parent.insertenemy("c93", _x, _y + 300); _parent.insertenemy("c84", _x, _y + 300); _parent.insertenemy("c60", _x, _y + 300); _parent.insertenemy("c69", _x, _y + 300); _parent.insertenemy("c18", _x, _y + 300); _parent.insertenemy("c9", _x, _y + 300); _parent.insertenemy("c34", _x - 140, _y + 155); _parent.insertenemy("c43", _x - 140, _y + 155); _parent.insertenemy("c93", _x - 140, _y + 155); _parent.insertenemy("c84", _x - 140, _y + 155); _parent.insertenemy("c60", _x - 140, _y + 155); _parent.insertenemy("c69", _x - 140, _y + 155); _parent.insertenemy("c18", _x - 140, _y + 155); _parent.insertenemy("c9", _x - 140, _y + 155); _parent.insertenemy("c34", _x + 140, _y + 155); _parent.insertenemy("c43", _x + 140, _y + 155); _parent.insertenemy("c93", _x + 140, _y + 155); _parent.insertenemy("c84", _x + 140, _y + 155); _parent.insertenemy("c60", _x + 140, _y + 155); _parent.insertenemy("c69", _x + 140, _y + 155); _parent.insertenemy("c18", _x + 140, _y + 155); _parent.insertenemy("c9", _x + 140, _y + 155); } if (guncooldown10 == 0) { guncooldown10 = 100; _parent.insertenemy("c35", _x, _y); _parent.insertenemy("c42", _x, _y); _parent.insertenemy("c92", _x, _y); _parent.insertenemy("c85", _x, _y); _parent.insertenemy("c61", _x, _y); _parent.insertenemy("c68", _x, _y); _parent.insertenemy("c17", _x, _y); _parent.insertenemy("c10", _x, _y); _parent.insertenemy("c35", _x, _y + 300); _parent.insertenemy("c42", _x, _y + 300); _parent.insertenemy("c92", _x, _y + 300); _parent.insertenemy("c85", _x, _y + 300); _parent.insertenemy("c61", _x, _y + 300); _parent.insertenemy("c68", _x, _y + 300); _parent.insertenemy("c17", _x, _y + 300); _parent.insertenemy("c10", _x, _y + 300); _parent.insertenemy("c35", _x - 140, _y + 155); _parent.insertenemy("c42", _x - 140, _y + 155); _parent.insertenemy("c92", _x - 140, _y + 155); _parent.insertenemy("c85", _x - 140, _y + 155); _parent.insertenemy("c61", _x - 140, _y + 155); _parent.insertenemy("c68", _x - 140, _y + 155); _parent.insertenemy("c17", _x - 140, _y + 155); _parent.insertenemy("c10", _x - 140, _y + 155); _parent.insertenemy("c35", _x + 140, _y + 155); _parent.insertenemy("c42", _x + 140, _y + 155); _parent.insertenemy("c92", _x + 140, _y + 155); _parent.insertenemy("c85", _x + 140, _y + 155); _parent.insertenemy("c61", _x + 140, _y + 155); _parent.insertenemy("c68", _x + 140, _y + 155); _parent.insertenemy("c17", _x + 140, _y + 155); _parent.insertenemy("c10", _x + 140, _y + 155); } if (guncooldown11 == 0) { guncooldown11 = 100; _parent.insertenemy("c36", _x, _y); _parent.insertenemy("c41", _x, _y); _parent.insertenemy("c91", _x, _y); _parent.insertenemy("c86", _x, _y); _parent.insertenemy("c62", _x, _y); _parent.insertenemy("c67", _x, _y); _parent.insertenemy("c16", _x, _y); _parent.insertenemy("c11", _x, _y); _parent.insertenemy("c36", _x, _y + 300); _parent.insertenemy("c41", _x, _y + 300); _parent.insertenemy("c91", _x, _y + 300); _parent.insertenemy("c86", _x, _y + 300); _parent.insertenemy("c62", _x, _y + 300); _parent.insertenemy("c67", _x, _y + 300); _parent.insertenemy("c16", _x, _y + 300); _parent.insertenemy("c11", _x, _y + 300); _parent.insertenemy("c36", _x - 140, _y + 155); _parent.insertenemy("c41", _x - 140, _y + 155); _parent.insertenemy("c91", _x - 140, _y + 155); _parent.insertenemy("c86", _x - 140, _y + 155); _parent.insertenemy("c62", _x - 140, _y + 155); _parent.insertenemy("c67", _x - 140, _y + 155); _parent.insertenemy("c16", _x - 140, _y + 155); _parent.insertenemy("c11", _x - 140, _y + 155); _parent.insertenemy("c36", _x + 140, _y + 155); _parent.insertenemy("c41", _x + 140, _y + 155); _parent.insertenemy("c91", _x + 140, _y + 155); _parent.insertenemy("c86", _x + 140, _y + 155); _parent.insertenemy("c62", _x + 140, _y + 155); _parent.insertenemy("c67", _x + 140, _y + 155); _parent.insertenemy("c16", _x + 140, _y + 155); _parent.insertenemy("c11", _x + 140, _y + 155); } if (guncooldown12 == 0) { guncooldown12 = 100; _parent.insertenemy("c37", _x, _y); _parent.insertenemy("c40", _x, _y); _parent.insertenemy("c90", _x, _y); _parent.insertenemy("c87", _x, _y); _parent.insertenemy("c63", _x, _y); _parent.insertenemy("c66", _x, _y); _parent.insertenemy("c15", _x, _y); _parent.insertenemy("c12", _x, _y); _parent.insertenemy("c37", _x, _y + 300); _parent.insertenemy("c40", _x, _y + 300); _parent.insertenemy("c90", _x, _y + 300); _parent.insertenemy("c87", _x, _y + 300); _parent.insertenemy("c63", _x, _y + 300); _parent.insertenemy("c66", _x, _y + 300); _parent.insertenemy("c15", _x, _y + 300); _parent.insertenemy("c12", _x, _y + 300); _parent.insertenemy("c37", _x - 140, _y + 155); _parent.insertenemy("c40", _x - 140, _y + 155); _parent.insertenemy("c90", _x - 140, _y + 155); _parent.insertenemy("c87", _x - 140, _y + 155); _parent.insertenemy("c63", _x - 140, _y + 155); _parent.insertenemy("c66", _x - 140, _y + 155); _parent.insertenemy("c15", _x - 140, _y + 155); _parent.insertenemy("c12", _x - 140, _y + 155); _parent.insertenemy("c37", _x + 140, _y + 155); _parent.insertenemy("c40", _x + 140, _y + 155); _parent.insertenemy("c90", _x + 140, _y + 155); _parent.insertenemy("c87", _x + 140, _y + 155); _parent.insertenemy("c63", _x + 140, _y + 155); _parent.insertenemy("c66", _x + 140, _y + 155); _parent.insertenemy("c15", _x + 140, _y + 155); _parent.insertenemy("c12", _x + 140, _y + 155); } if (guncooldown13 == 0) { guncooldown13 = 100; _parent.insertenemy("c38", _x, _y); _parent.insertenemy("c39", _x, _y); _parent.insertenemy("c88", _x, _y); _parent.insertenemy("c88", _x, _y); _parent.insertenemy("c64", _x, _y); _parent.insertenemy("c65", _x, _y); _parent.insertenemy("c14", _x, _y); _parent.insertenemy("c13", _x, _y); _parent.insertenemy("c38", _x, _y + 300); _parent.insertenemy("c39", _x, _y + 300); _parent.insertenemy("c88", _x, _y + 300); _parent.insertenemy("c88", _x, _y + 300); _parent.insertenemy("c64", _x, _y + 300); _parent.insertenemy("c65", _x, _y + 300); _parent.insertenemy("c14", _x, _y + 300); _parent.insertenemy("c13", _x, _y + 300); _parent.insertenemy("c38", _x - 140, _y + 155); _parent.insertenemy("c39", _x - 140, _y + 155); _parent.insertenemy("c88", _x - 140, _y + 155); _parent.insertenemy("c88", _x - 140, _y + 155); _parent.insertenemy("c64", _x - 140, _y + 155); _parent.insertenemy("c65", _x - 140, _y + 155); _parent.insertenemy("c14", _x - 140, _y + 155); _parent.insertenemy("c13", _x - 140, _y + 155); _parent.insertenemy("c38", _x + 140, _y + 155); _parent.insertenemy("c39", _x + 140, _y + 155); _parent.insertenemy("c88", _x + 140, _y + 155); _parent.insertenemy("c88", _x + 140, _y + 155); _parent.insertenemy("c64", _x + 140, _y + 155); _parent.insertenemy("c65", _x + 140, _y + 155); _parent.insertenemy("c14", _x + 140, _y + 155); _parent.insertenemy("c13", _x + 140, _y + 155); } if (guncooldown14 == 0) { guncooldown14 = 100; _parent.insertenemy("c39", _x, _y); _parent.insertenemy("c38", _x, _y); _parent.insertenemy("c87", _x, _y); _parent.insertenemy("c90", _x, _y); _parent.insertenemy("c65", _x, _y); _parent.insertenemy("c64", _x, _y); _parent.insertenemy("c13", _x, _y); _parent.insertenemy("c14", _x, _y); _parent.insertenemy("c39", _x, _y + 300); _parent.insertenemy("c38", _x, _y + 300); _parent.insertenemy("c87", _x, _y + 300); _parent.insertenemy("c90", _x, _y + 300); _parent.insertenemy("c65", _x, _y + 300); _parent.insertenemy("c64", _x, _y + 300); _parent.insertenemy("c13", _x, _y + 300); _parent.insertenemy("c14", _x, _y + 300); _parent.insertenemy("c39", _x - 140, _y + 155); _parent.insertenemy("c38", _x - 140, _y + 155); _parent.insertenemy("c87", _x - 140, _y + 155); _parent.insertenemy("c90", _x - 140, _y + 155); _parent.insertenemy("c65", _x - 140, _y + 155); _parent.insertenemy("c64", _x - 140, _y + 155); _parent.insertenemy("c13", _x - 140, _y + 155); _parent.insertenemy("c14", _x - 140, _y + 155); _parent.insertenemy("c39", _x + 140, _y + 155); _parent.insertenemy("c38", _x + 140, _y + 155); _parent.insertenemy("c87", _x + 140, _y + 155); _parent.insertenemy("c90", _x + 140, _y + 155); _parent.insertenemy("c65", _x + 140, _y + 155); _parent.insertenemy("c64", _x + 140, _y + 155); _parent.insertenemy("c13", _x + 140, _y + 155); _parent.insertenemy("c14", _x + 140, _y + 155); } if (guncooldown15 == 0) { guncooldown15 = 100; _parent.insertenemy("c40", _x, _y); _parent.insertenemy("c37", _x, _y); _parent.insertenemy("c86", _x, _y); _parent.insertenemy("c91", _x, _y); _parent.insertenemy("c66", _x, _y); _parent.insertenemy("c63", _x, _y); _parent.insertenemy("c12", _x, _y); _parent.insertenemy("c15", _x, _y); _parent.insertenemy("c40", _x, _y + 300); _parent.insertenemy("c37", _x, _y + 300); _parent.insertenemy("c86", _x, _y + 300); _parent.insertenemy("c91", _x, _y + 300); _parent.insertenemy("c66", _x, _y + 300); _parent.insertenemy("c63", _x, _y + 300); _parent.insertenemy("c12", _x, _y + 300); _parent.insertenemy("c15", _x, _y + 300); _parent.insertenemy("c40", _x - 140, _y + 155); _parent.insertenemy("c37", _x - 140, _y + 155); _parent.insertenemy("c86", _x - 140, _y + 155); _parent.insertenemy("c91", _x - 140, _y + 155); _parent.insertenemy("c66", _x - 140, _y + 155); _parent.insertenemy("c63", _x - 140, _y + 155); _parent.insertenemy("c12", _x - 140, _y + 155); _parent.insertenemy("c15", _x - 140, _y + 155); _parent.insertenemy("c40", _x + 140, _y + 155); _parent.insertenemy("c37", _x + 140, _y + 155); _parent.insertenemy("c86", _x + 140, _y + 155); _parent.insertenemy("c91", _x + 140, _y + 155); _parent.insertenemy("c66", _x + 140, _y + 155); _parent.insertenemy("c63", _x + 140, _y + 155); _parent.insertenemy("c12", _x + 140, _y + 155); _parent.insertenemy("c15", _x + 140, _y + 155); } if (guncooldown16 == 0) { guncooldown16 = 100; _parent.insertenemy("c41", _x, _y); _parent.insertenemy("c36", _x, _y); _parent.insertenemy("c85", _x, _y); _parent.insertenemy("c92", _x, _y); _parent.insertenemy("c67", _x, _y); _parent.insertenemy("c62", _x, _y); _parent.insertenemy("c11", _x, _y); _parent.insertenemy("c16", _x, _y); _parent.insertenemy("c41", _x, _y + 300); _parent.insertenemy("c36", _x, _y + 300); _parent.insertenemy("c85", _x, _y + 300); _parent.insertenemy("c92", _x, _y + 300); _parent.insertenemy("c67", _x, _y + 300); _parent.insertenemy("c62", _x, _y + 300); _parent.insertenemy("c11", _x, _y + 300); _parent.insertenemy("c16", _x, _y + 300); _parent.insertenemy("c41", _x - 140, _y + 155); _parent.insertenemy("c36", _x - 140, _y + 155); _parent.insertenemy("c85", _x - 140, _y + 155); _parent.insertenemy("c92", _x - 140, _y + 155); _parent.insertenemy("c67", _x - 140, _y + 155); _parent.insertenemy("c62", _x - 140, _y + 155); _parent.insertenemy("c11", _x - 140, _y + 155); _parent.insertenemy("c16", _x - 140, _y + 155); _parent.insertenemy("c41", _x + 140, _y + 155); _parent.insertenemy("c36", _x + 140, _y + 155); _parent.insertenemy("c85", _x + 140, _y + 155); _parent.insertenemy("c92", _x + 140, _y + 155); _parent.insertenemy("c67", _x + 140, _y + 155); _parent.insertenemy("c62", _x + 140, _y + 155); _parent.insertenemy("c11", _x + 140, _y + 155); _parent.insertenemy("c16", _x + 140, _y + 155); } if (guncooldown17 == 0) { guncooldown17 = 100; _parent.insertenemy("c42", _x, _y); _parent.insertenemy("c35", _x, _y); _parent.insertenemy("c84", _x, _y); _parent.insertenemy("c93", _x, _y); _parent.insertenemy("c68", _x, _y); _parent.insertenemy("c61", _x, _y); _parent.insertenemy("c10", _x, _y); _parent.insertenemy("c17", _x, _y); _parent.insertenemy("c42", _x, _y + 300); _parent.insertenemy("c35", _x, _y + 300); _parent.insertenemy("c84", _x, _y + 300); _parent.insertenemy("c93", _x, _y + 300); _parent.insertenemy("c68", _x, _y + 300); _parent.insertenemy("c61", _x, _y + 300); _parent.insertenemy("c10", _x, _y + 300); _parent.insertenemy("c17", _x, _y + 300); _parent.insertenemy("c42", _x - 140, _y + 155); _parent.insertenemy("c35", _x - 140, _y + 155); _parent.insertenemy("c84", _x - 140, _y + 155); _parent.insertenemy("c93", _x - 140, _y + 155); _parent.insertenemy("c68", _x - 140, _y + 155); _parent.insertenemy("c61", _x - 140, _y + 155); _parent.insertenemy("c10", _x - 140, _y + 155); _parent.insertenemy("c17", _x - 140, _y + 155); _parent.insertenemy("c42", _x + 140, _y + 155); _parent.insertenemy("c35", _x + 140, _y + 155); _parent.insertenemy("c84", _x + 140, _y + 155); _parent.insertenemy("c93", _x + 140, _y + 155); _parent.insertenemy("c68", _x + 140, _y + 155); _parent.insertenemy("c61", _x + 140, _y + 155); _parent.insertenemy("c10", _x + 140, _y + 155); _parent.insertenemy("c17", _x + 140, _y + 155); } if (guncooldown18 == 0) { guncooldown18 = 100; _parent.insertenemy("c43", _x, _y); _parent.insertenemy("c34", _x, _y); _parent.insertenemy("c83", _x, _y); _parent.insertenemy("c94", _x, _y); _parent.insertenemy("c69", _x, _y); _parent.insertenemy("c60", _x, _y); _parent.insertenemy("c9", _x, _y); _parent.insertenemy("c18", _x, _y); _parent.insertenemy("c43", _x, _y + 300); _parent.insertenemy("c34", _x, _y + 300); _parent.insertenemy("c83", _x, _y + 300); _parent.insertenemy("c94", _x, _y + 300); _parent.insertenemy("c69", _x, _y + 300); _parent.insertenemy("c60", _x, _y + 300); _parent.insertenemy("c9", _x, _y + 300); _parent.insertenemy("c18", _x, _y + 300); _parent.insertenemy("c43", _x - 140, _y + 155); _parent.insertenemy("c34", _x - 140, _y + 155); _parent.insertenemy("c83", _x - 140, _y + 155); _parent.insertenemy("c94", _x - 140, _y + 155); _parent.insertenemy("c69", _x - 140, _y + 155); _parent.insertenemy("c60", _x - 140, _y + 155); _parent.insertenemy("c9", _x - 140, _y + 155); _parent.insertenemy("c18", _x - 140, _y + 155); _parent.insertenemy("c43", _x + 140, _y + 155); _parent.insertenemy("c34", _x + 140, _y + 155); _parent.insertenemy("c83", _x + 140, _y + 155); _parent.insertenemy("c94", _x + 140, _y + 155); _parent.insertenemy("c69", _x + 140, _y + 155); _parent.insertenemy("c60", _x + 140, _y + 155); _parent.insertenemy("c9", _x + 140, _y + 155); _parent.insertenemy("c18", _x + 140, _y + 155); } if (guncooldown19 == 0) { guncooldown19 = 100; _parent.insertenemy("c44", _x, _y); _parent.insertenemy("c33", _x, _y); _parent.insertenemy("c82", _x, _y); _parent.insertenemy("c95", _x, _y); _parent.insertenemy("c70", _x, _y); _parent.insertenemy("c59", _x, _y); _parent.insertenemy("c8", _x, _y); _parent.insertenemy("c19", _x, _y); _parent.insertenemy("c44", _x, _y + 300); _parent.insertenemy("c33", _x, _y + 300); _parent.insertenemy("c82", _x, _y + 300); _parent.insertenemy("c95", _x, _y + 300); _parent.insertenemy("c70", _x, _y + 300); _parent.insertenemy("c59", _x, _y + 300); _parent.insertenemy("c8", _x, _y + 300); _parent.insertenemy("c19", _x, _y + 300); _parent.insertenemy("c44", _x - 140, _y + 155); _parent.insertenemy("c33", _x - 140, _y + 155); _parent.insertenemy("c82", _x - 140, _y + 155); _parent.insertenemy("c95", _x - 140, _y + 155); _parent.insertenemy("c70", _x - 140, _y + 155); _parent.insertenemy("c59", _x - 140, _y + 155); _parent.insertenemy("c8", _x - 140, _y + 155); _parent.insertenemy("c19", _x - 140, _y + 155); _parent.insertenemy("c44", _x + 140, _y + 155); _parent.insertenemy("c33", _x + 140, _y + 155); _parent.insertenemy("c82", _x + 140, _y + 155); _parent.insertenemy("c95", _x + 140, _y + 155); _parent.insertenemy("c70", _x + 140, _y + 155); _parent.insertenemy("c59", _x + 140, _y + 155); _parent.insertenemy("c8", _x + 140, _y + 155); _parent.insertenemy("c19", _x + 140, _y + 155); } if (guncooldown20 == 0) { guncooldown20 = 100; _parent.insertenemy("c45", _x, _y); _parent.insertenemy("c32", _x, _y); _parent.insertenemy("c81", _x, _y); _parent.insertenemy("c96", _x, _y); _parent.insertenemy("c71", _x, _y); _parent.insertenemy("c58", _x, _y); _parent.insertenemy("c7", _x, _y); _parent.insertenemy("c20", _x, _y); _parent.insertenemy("c45", _x, _y + 300); _parent.insertenemy("c32", _x, _y + 300); _parent.insertenemy("c81", _x, _y + 300); _parent.insertenemy("c96", _x, _y + 300); _parent.insertenemy("c71", _x, _y + 300); _parent.insertenemy("c58", _x, _y + 300); _parent.insertenemy("c7", _x, _y + 300); _parent.insertenemy("c20", _x, _y + 300); _parent.insertenemy("c45", _x - 140, _y + 155); _parent.insertenemy("c32", _x - 140, _y + 155); _parent.insertenemy("c81", _x - 140, _y + 155); _parent.insertenemy("c96", _x - 140, _y + 155); _parent.insertenemy("c71", _x - 140, _y + 155); _parent.insertenemy("c58", _x - 140, _y + 155); _parent.insertenemy("c7", _x - 140, _y + 155); _parent.insertenemy("c20", _x - 140, _y + 155); _parent.insertenemy("c45", _x + 140, _y + 155); _parent.insertenemy("c32", _x + 140, _y + 155); _parent.insertenemy("c81", _x + 140, _y + 155); _parent.insertenemy("c96", _x + 140, _y + 155); _parent.insertenemy("c71", _x + 140, _y + 155); _parent.insertenemy("c58", _x + 140, _y + 155); _parent.insertenemy("c7", _x + 140, _y + 155); _parent.insertenemy("c20", _x + 140, _y + 155); } if (guncooldown21 == 0) { guncooldown21 = 100; _parent.insertenemy("c46", _x, _y); _parent.insertenemy("c31", _x, _y); _parent.insertenemy("c80", _x, _y); _parent.insertenemy("c97", _x, _y); _parent.insertenemy("c72", _x, _y); _parent.insertenemy("c57", _x, _y); _parent.insertenemy("c6", _x, _y); _parent.insertenemy("c21", _x, _y); _parent.insertenemy("c46", _x, _y + 300); _parent.insertenemy("c31", _x, _y + 300); _parent.insertenemy("c80", _x, _y + 300); _parent.insertenemy("c97", _x, _y + 300); _parent.insertenemy("c72", _x, _y + 300); _parent.insertenemy("c57", _x, _y + 300); _parent.insertenemy("c6", _x, _y + 300); _parent.insertenemy("c21", _x, _y + 300); _parent.insertenemy("c46", _x - 140, _y + 155); _parent.insertenemy("c31", _x - 140, _y + 155); _parent.insertenemy("c80", _x - 140, _y + 155); _parent.insertenemy("c97", _x - 140, _y + 155); _parent.insertenemy("c72", _x - 140, _y + 155); _parent.insertenemy("c57", _x - 140, _y + 155); _parent.insertenemy("c6", _x - 140, _y + 155); _parent.insertenemy("c21", _x - 140, _y + 155); _parent.insertenemy("c46", _x + 140, _y + 155); _parent.insertenemy("c31", _x + 140, _y + 155); _parent.insertenemy("c80", _x + 140, _y + 155); _parent.insertenemy("c97", _x + 140, _y + 155); _parent.insertenemy("c72", _x + 140, _y + 155); _parent.insertenemy("c57", _x + 140, _y + 155); _parent.insertenemy("c6", _x + 140, _y + 155); _parent.insertenemy("c21", _x + 140, _y + 155); } if (guncooldown22 == 0) { guncooldown22 = 100; _parent.insertenemy("c47", _x, _y); _parent.insertenemy("c30", _x, _y); _parent.insertenemy("c79", _x, _y); _parent.insertenemy("c98", _x, _y); _parent.insertenemy("c73", _x, _y); _parent.insertenemy("c56", _x, _y); _parent.insertenemy("c5", _x, _y); _parent.insertenemy("c22", _x, _y); _parent.insertenemy("c47", _x, _y + 300); _parent.insertenemy("c30", _x, _y + 300); _parent.insertenemy("c79", _x, _y + 300); _parent.insertenemy("c98", _x, _y + 300); _parent.insertenemy("c73", _x, _y + 300); _parent.insertenemy("c56", _x, _y + 300); _parent.insertenemy("c5", _x, _y + 300); _parent.insertenemy("c22", _x, _y + 300); _parent.insertenemy("c47", _x - 140, _y + 155); _parent.insertenemy("c30", _x - 140, _y + 155); _parent.insertenemy("c79", _x - 140, _y + 155); _parent.insertenemy("c98", _x - 140, _y + 155); _parent.insertenemy("c73", _x - 140, _y + 155); _parent.insertenemy("c56", _x - 140, _y + 155); _parent.insertenemy("c5", _x - 140, _y + 155); _parent.insertenemy("c22", _x - 140, _y + 155); _parent.insertenemy("c47", _x + 140, _y + 155); _parent.insertenemy("c30", _x + 140, _y + 155); _parent.insertenemy("c79", _x + 140, _y + 155); _parent.insertenemy("c98", _x + 140, _y + 155); _parent.insertenemy("c73", _x + 140, _y + 155); _parent.insertenemy("c56", _x + 140, _y + 155); _parent.insertenemy("c5", _x + 140, _y + 155); _parent.insertenemy("c22", _x + 140, _y + 155); } if (guncooldown23 == 0) { guncooldown23 = 100; _parent.insertenemy("c48", _x, _y); _parent.insertenemy("c29", _x, _y); _parent.insertenemy("c78", _x, _y); _parent.insertenemy("c99", _x, _y); _parent.insertenemy("c74", _x, _y); _parent.insertenemy("c55", _x, _y); _parent.insertenemy("c4", _x, _y); _parent.insertenemy("c234", _x, _y); _parent.insertenemy("c48", _x, _y + 300); _parent.insertenemy("c29", _x, _y + 300); _parent.insertenemy("c78", _x, _y + 300); _parent.insertenemy("c99", _x, _y + 300); _parent.insertenemy("c74", _x, _y + 300); _parent.insertenemy("c55", _x, _y + 300); _parent.insertenemy("c4", _x, _y + 300); _parent.insertenemy("c234", _x, _y + 300); _parent.insertenemy("c48", _x - 140, _y + 155); _parent.insertenemy("c29", _x - 140, _y + 155); _parent.insertenemy("c78", _x - 140, _y + 155); _parent.insertenemy("c99", _x - 140, _y + 155); _parent.insertenemy("c74", _x - 140, _y + 155); _parent.insertenemy("c55", _x - 140, _y + 155); _parent.insertenemy("c4", _x - 140, _y + 155); _parent.insertenemy("c234", _x - 140, _y + 155); _parent.insertenemy("c48", _x + 140, _y + 155); _parent.insertenemy("c29", _x + 140, _y + 155); _parent.insertenemy("c78", _x + 140, _y + 155); _parent.insertenemy("c99", _x + 140, _y + 155); _parent.insertenemy("c74", _x + 140, _y + 155); _parent.insertenemy("c55", _x + 140, _y + 155); _parent.insertenemy("c4", _x + 140, _y + 155); _parent.insertenemy("c234", _x + 140, _y + 155); } if (guncooldown24 == 0) { guncooldown24 = 100; _parent.insertenemy("c49", _x, _y); _parent.insertenemy("c28", _x, _y); _parent.insertenemy("c77", _x, _y); _parent.insertenemy("c89", _x, _y); _parent.insertenemy("c75", _x, _y); _parent.insertenemy("c54", _x, _y); _parent.insertenemy("c3", _x, _y); _parent.insertenemy("c24", _x, _y); _parent.insertenemy("c49", _x, _y + 300); _parent.insertenemy("c28", _x, _y + 300); _parent.insertenemy("c77", _x, _y + 300); _parent.insertenemy("c89", _x, _y + 300); _parent.insertenemy("c75", _x, _y + 300); _parent.insertenemy("c54", _x, _y + 300); _parent.insertenemy("c3", _x, _y + 300); _parent.insertenemy("c24", _x, _y + 300); _parent.insertenemy("c49", _x - 140, _y + 155); _parent.insertenemy("c28", _x - 140, _y + 155); _parent.insertenemy("c77", _x - 140, _y + 155); _parent.insertenemy("c89", _x - 140, _y + 155); _parent.insertenemy("c75", _x - 140, _y + 155); _parent.insertenemy("c54", _x - 140, _y + 155); _parent.insertenemy("c3", _x - 140, _y + 155); _parent.insertenemy("c24", _x - 140, _y + 155); _parent.insertenemy("c49", _x + 140, _y + 155); _parent.insertenemy("c28", _x + 140, _y + 155); _parent.insertenemy("c77", _x + 140, _y + 155); _parent.insertenemy("c89", _x + 140, _y + 155); _parent.insertenemy("c75", _x + 140, _y + 155); _parent.insertenemy("c54", _x + 140, _y + 155); _parent.insertenemy("c3", _x + 140, _y + 155); _parent.insertenemy("c24", _x + 140, _y + 155); } if (guncooldown25 == 0) { guncooldown25 = 100; _parent.insertenemy("c50", _x, _y); _parent.insertenemy("c27", _x, _y); _parent.insertenemy("c77", _x, _y); _parent.insertenemy("c89", _x, _y); _parent.insertenemy("c76", _x, _y); _parent.insertenemy("c53", _x, _y); _parent.insertenemy("c2", _x, _y); _parent.insertenemy("c25", _x, _y); _parent.insertenemy("c50", _x, _y + 300); _parent.insertenemy("c27", _x, _y + 300); _parent.insertenemy("c77", _x, _y + 300); _parent.insertenemy("c89", _x, _y + 300); _parent.insertenemy("c76", _x, _y + 300); _parent.insertenemy("c53", _x, _y + 300); _parent.insertenemy("c2", _x, _y + 300); _parent.insertenemy("c25", _x, _y + 300); _parent.insertenemy("c50", _x - 140, _y + 155); _parent.insertenemy("c27", _x - 140, _y + 155); _parent.insertenemy("c77", _x - 140, _y + 155); _parent.insertenemy("c89", _x - 140, _y + 155); _parent.insertenemy("c76", _x - 140, _y + 155); _parent.insertenemy("c53", _x - 140, _y + 155); _parent.insertenemy("c2", _x - 140, _y + 155); _parent.insertenemy("c25", _x - 140, _y + 155); _parent.insertenemy("c50", _x + 140, _y + 155); _parent.insertenemy("c27", _x + 140, _y + 155); _parent.insertenemy("c77", _x + 140, _y + 155); _parent.insertenemy("c89", _x + 140, _y + 155); _parent.insertenemy("c76", _x + 140, _y + 155); _parent.insertenemy("c53", _x + 140, _y + 155); _parent.insertenemy("c2", _x + 140, _y + 155); _parent.insertenemy("c25", _x + 140, _y + 155); } } stop(); health = 30; guncooldown1 = 4; guncooldown2 = 8; guncooldown3 = 12; guncooldown4 = 16; guncooldown5 = 20; guncooldown6 = 24; guncooldown7 = 28; guncooldown8 = 32; guncooldown9 = 36; guncooldown10 = 40; guncooldown11 = 44; guncooldown12 = 48; guncooldown13 = 52; guncooldown14 = 56; guncooldown15 = 60; guncooldown16 = 64; guncooldown17 = 68; guncooldown18 = 72; guncooldown19 = 76; guncooldown20 = 80; guncooldown21 = 84; guncooldown22 = 88; guncooldown23 = 92; guncooldown24 = 96; guncooldown25 = 100;
Symbol 690 MovieClip [alicefinalboss] Frame 528
stop();
Symbol 690 MovieClip [alicefinalboss] Frame 529
guncooldowna = 55555; guncooldown1 = 55555; guncooldown2 = 55555; guncooldown3 = 55555; guncooldown4 = 55555; guncooldown5 = 55555; guncooldown6 = 55555; guncooldown7 = 55555; guncooldown8 = 55555; guncooldown9 = 55555; guncooldown10 = 55555; guncooldown11 = 55555; guncooldown12 = 55555; guncooldown13 = 55555; guncooldown14 = 55555; guncooldown15 = 55555; guncooldown16 = 55555; guncooldown17 = 55555; guncooldown18 = 55555; guncooldown19 = 55555; guncooldown20 = 55555; guncooldown21 = 55555; guncooldown22 = 55555; guncooldown23 = 55555; guncooldown24 = 55555; guncooldown25 = 55555;
Symbol 690 MovieClip [alicefinalboss] Frame 637
_parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y);
Symbol 690 MovieClip [alicefinalboss] Frame 638
_parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y);
Symbol 690 MovieClip [alicefinalboss] Frame 639
_parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y);
Symbol 690 MovieClip [alicefinalboss] Frame 640
_parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y);
Symbol 690 MovieClip [alicefinalboss] Frame 641
_parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y);
Symbol 690 MovieClip [alicefinalboss] Frame 642
_parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y);
Symbol 690 MovieClip [alicefinalboss] Frame 643
_parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y);
Symbol 690 MovieClip [alicefinalboss] Frame 644
_parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y);
Symbol 690 MovieClip [alicefinalboss] Frame 645
_parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y);
Symbol 690 MovieClip [alicefinalboss] Frame 646
_parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y);
Symbol 690 MovieClip [alicefinalboss] Frame 647
_parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y);
Symbol 690 MovieClip [alicefinalboss] Frame 648
_parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y);
Symbol 690 MovieClip [alicefinalboss] Frame 649
_parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y);
Symbol 690 MovieClip [alicefinalboss] Frame 650
_parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y);
Symbol 690 MovieClip [alicefinalboss] Frame 651
_parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y);
Symbol 690 MovieClip [alicefinalboss] Frame 652
_parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y);
Symbol 690 MovieClip [alicefinalboss] Frame 653
_parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y);
Symbol 690 MovieClip [alicefinalboss] Frame 654
_parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y);
Symbol 690 MovieClip [alicefinalboss] Frame 655
_parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y);
Symbol 690 MovieClip [alicefinalboss] Frame 656
_parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y);
Symbol 690 MovieClip [alicefinalboss] Frame 657
_parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y);
Symbol 690 MovieClip [alicefinalboss] Frame 658
_parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y);
Symbol 690 MovieClip [alicefinalboss] Frame 659
_parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y);
Symbol 690 MovieClip [alicefinalboss] Frame 660
_parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y);
Symbol 690 MovieClip [alicefinalboss] Frame 661
_parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y);
Symbol 690 MovieClip [alicefinalboss] Frame 662
_parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y);
Symbol 690 MovieClip [alicefinalboss] Frame 663
_parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y);
Symbol 690 MovieClip [alicefinalboss] Frame 664
_parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y);
Symbol 690 MovieClip [alicefinalboss] Frame 665
_parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y);
Symbol 690 MovieClip [alicefinalboss] Frame 666
_parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y);
Symbol 690 MovieClip [alicefinalboss] Frame 667
_parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y);
Symbol 690 MovieClip [alicefinalboss] Frame 668
_parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y);
Symbol 690 MovieClip [alicefinalboss] Frame 669
_parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y);
Symbol 690 MovieClip [alicefinalboss] Frame 670
_parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y);
Symbol 690 MovieClip [alicefinalboss] Frame 671
_parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y);
Symbol 690 MovieClip [alicefinalboss] Frame 672
_parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y);
Symbol 690 MovieClip [alicefinalboss] Frame 673
_parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y);
Symbol 690 MovieClip [alicefinalboss] Frame 674
_parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y);
Symbol 690 MovieClip [alicefinalboss] Frame 675
_parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y);
Symbol 690 MovieClip [alicefinalboss] Frame 676
_parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y);
Symbol 690 MovieClip [alicefinalboss] Frame 677
_parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y);
Symbol 690 MovieClip [alicefinalboss] Frame 678
_parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y);
Symbol 690 MovieClip [alicefinalboss] Frame 679
_parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y);
Symbol 690 MovieClip [alicefinalboss] Frame 680
_parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y);
Symbol 690 MovieClip [alicefinalboss] Frame 681
_parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y);
Symbol 690 MovieClip [alicefinalboss] Frame 682
_parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y);
Symbol 690 MovieClip [alicefinalboss] Frame 683
_parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y);
Symbol 690 MovieClip [alicefinalboss] Frame 684
_parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y);
Symbol 690 MovieClip [alicefinalboss] Frame 685
_parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y);
Symbol 690 MovieClip [alicefinalboss] Frame 686
_parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y); _parent.insertenemy("explodep", _x, _y);
Symbol 690 MovieClip [alicefinalboss] Frame 698
stop();
Symbol 690 MovieClip [alicefinalboss] Frame 699
stop();
Symbol 690 MovieClip [alicefinalboss] Frame 700
stop();
Symbol 691 MovieClip [c1] Frame 1
function enemyaction() { _y = (_y + 25); if (this.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if ((((_y > Stage.height) || (_y < 0)) || (_x > Stage.width)) || (_x < 0)) { _parent.removeenemy(_name); } }
Symbol 692 MovieClip [c99] Frame 1
function enemyaction() { _x = (_x - 23); _y = (_y - 2); if (this.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if ((((_y > Stage.height) || (_y < 0)) || (_x > Stage.width)) || (_x < 0)) { _parent.removeenemy(_name); } }
Symbol 693 MovieClip [c98] Frame 1
function enemyaction() { _x = (_x - 22); _y = (_y - 3); if (this.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if ((((_y > Stage.height) || (_y < 0)) || (_x > Stage.width)) || (_x < 0)) { _parent.removeenemy(_name); } }
Symbol 694 MovieClip [c97] Frame 1
function enemyaction() { _x = (_x - 21); _y = (_y - 4); if (this.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if ((((_y > Stage.height) || (_y < 0)) || (_x > Stage.width)) || (_x < 0)) { _parent.removeenemy(_name); } }
Symbol 695 MovieClip [c96] Frame 1
function enemyaction() { _x = (_x - 20); _y = (_y - 5); if (this.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if ((((_y > Stage.height) || (_y < 0)) || (_x > Stage.width)) || (_x < 0)) { _parent.removeenemy(_name); } }
Symbol 696 MovieClip [c95] Frame 1
function enemyaction() { _x = (_x - 19); _y = (_y - 6); if (this.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if ((((_y > Stage.height) || (_y < 0)) || (_x > Stage.width)) || (_x < 0)) { _parent.removeenemy(_name); } }
Symbol 697 MovieClip [c94] Frame 1
function enemyaction() { _x = (_x - 18); _y = (_y - 7); if (this.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if ((((_y > Stage.height) || (_y < 0)) || (_x > Stage.width)) || (_x < 0)) { _parent.removeenemy(_name); } }
Symbol 698 MovieClip [c93] Frame 1
function enemyaction() { _x = (_x - 17); _y = (_y - 8); if (this.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if ((((_y > Stage.height) || (_y < 0)) || (_x > Stage.width)) || (_x < 0)) { _parent.removeenemy(_name); } }
Symbol 699 MovieClip [c92] Frame 1
function enemyaction() { _x = (_x - 16); _y = (_y - 9); if (this.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if ((((_y > Stage.height) || (_y < 0)) || (_x > Stage.width)) || (_x < 0)) { _parent.removeenemy(_name); } }
Symbol 700 MovieClip [c91] Frame 1
function enemyaction() { _x = (_x - 15); _y = (_y - 10); if (this.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if ((((_y > Stage.height) || (_y < 0)) || (_x > Stage.width)) || (_x < 0)) { _parent.removeenemy(_name); } }
Symbol 701 MovieClip [c90] Frame 1
function enemyaction() { _x = (_x - 14); _y = (_y - 11); if (this.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if ((((_y > Stage.height) || (_y < 0)) || (_x > Stage.width)) || (_x < 0)) { _parent.removeenemy(_name); } }
Symbol 702 MovieClip [c89] Frame 1
function enemyaction() { _x = (_x - 24); _y = (_y - 1); if (this.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if ((((_y > Stage.height) || (_y < 0)) || (_x > Stage.width)) || (_x < 0)) { _parent.removeenemy(_name); } }
Symbol 703 MovieClip [c88] Frame 1
function enemyaction() { _x = (_x - 12.5); _y = (_y - 12.5); if (this.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if ((((_y > Stage.height) || (_y < 0)) || (_x > Stage.width)) || (_x < 0)) { _parent.removeenemy(_name); } }
Symbol 704 MovieClip [c87] Frame 1
function enemyaction() { _x = (_x - 11); _y = (_y - 14); if (this.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if ((((_y > Stage.height) || (_y < 0)) || (_x > Stage.width)) || (_x < 0)) { _parent.removeenemy(_name); } }
Symbol 705 MovieClip [c86] Frame 1
function enemyaction() { _x = (_x - 10); _y = (_y - 15); if (this.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if ((((_y > Stage.height) || (_y < 0)) || (_x > Stage.width)) || (_x < 0)) { _parent.removeenemy(_name); } }
Symbol 706 MovieClip [c85] Frame 1
function enemyaction() { _x = (_x - 9); _y = (_y - 16); if (this.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if ((((_y > Stage.height) || (_y < 0)) || (_x > Stage.width)) || (_x < 0)) { _parent.removeenemy(_name); } }
Symbol 707 MovieClip [c84] Frame 1
function enemyaction() { _x = (_x - 8); _y = (_y - 17); if (this.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if ((((_y > Stage.height) || (_y < 0)) || (_x > Stage.width)) || (_x < 0)) { _parent.removeenemy(_name); } }
Symbol 708 MovieClip [c83] Frame 1
function enemyaction() { _x = (_x - 7); _y = (_y - 18); if (this.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if ((((_y > Stage.height) || (_y < 0)) || (_x > Stage.width)) || (_x < 0)) { _parent.removeenemy(_name); } }
Symbol 709 MovieClip [c82] Frame 1
function enemyaction() { _x = (_x - 6); _y = (_y - 19); if (this.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if ((((_y > Stage.height) || (_y < 0)) || (_x > Stage.width)) || (_x < 0)) { _parent.removeenemy(_name); } }
Symbol 710 MovieClip [c81] Frame 1
function enemyaction() { _x = (_x + 5); _y = (_y - 20); if (this.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if ((((_y > Stage.height) || (_y < 0)) || (_x > Stage.width)) || (_x < 0)) { _parent.removeenemy(_name); } }
Symbol 711 MovieClip [c80] Frame 1
function enemyaction() { _x = (_x - 4); _y = (_y - 21); if (this.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if ((((_y > Stage.height) || (_y < 0)) || (_x > Stage.width)) || (_x < 0)) { _parent.removeenemy(_name); } }
Symbol 712 MovieClip [c79] Frame 1
function enemyaction() { _x = (_x - 3); _y = (_y - 22); if (this.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if ((((_y > Stage.height) || (_y < 0)) || (_x > Stage.width)) || (_x < 0)) { _parent.removeenemy(_name); } }
Symbol 713 MovieClip [c78] Frame 1
function enemyaction() { _x = (_x - 2); _y = (_y - 23); if (this.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if ((((_y > Stage.height) || (_y < 0)) || (_x > Stage.width)) || (_x < 0)) { _parent.removeenemy(_name); } }
Symbol 714 MovieClip [c77] Frame 1
function enemyaction() { _x = (_x - 1); _y = (_y - 24); if (this.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if ((((_y > Stage.height) || (_y < 0)) || (_x > Stage.width)) || (_x < 0)) { _parent.removeenemy(_name); } }
Symbol 715 MovieClip [c76] Frame 1
function enemyaction() { _x = (_x + 24); _y = (_y - 1); if (this.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if ((((_y > Stage.height) || (_y < 0)) || (_x > Stage.width)) || (_x < 0)) { _parent.removeenemy(_name); } }
Symbol 716 MovieClip [c75] Frame 1
function enemyaction() { _x = (_x + 23); _y = (_y - 2); if (this.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if ((((_y > Stage.height) || (_y < 0)) || (_x > Stage.width)) || (_x < 0)) { _parent.removeenemy(_name); } }
Symbol 717 MovieClip [c74] Frame 1
function enemyaction() { _x = (_x + 22); _y = (_y - 3); if (this.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if ((((_y > Stage.height) || (_y < 0)) || (_x > Stage.width)) || (_x < 0)) { _parent.removeenemy(_name); } }
Symbol 718 MovieClip [c73] Frame 1
function enemyaction() { _x = (_x + 21); _y = (_y - 4); if (this.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if ((((_y > Stage.height) || (_y < 0)) || (_x > Stage.width)) || (_x < 0)) { _parent.removeenemy(_name); } }
Symbol 719 MovieClip [c72] Frame 1
function enemyaction() { _x = (_x + 20); _y = (_y - 5); if (this.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if ((((_y > Stage.height) || (_y < 0)) || (_x > Stage.width)) || (_x < 0)) { _parent.removeenemy(_name); } }
Symbol 720 MovieClip [c71] Frame 1
function enemyaction() { _x = (_x + 19); _y = (_y - 6); if (this.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if ((((_y > Stage.height) || (_y < 0)) || (_x > Stage.width)) || (_x < 0)) { _parent.removeenemy(_name); } }
Symbol 721 MovieClip [c70] Frame 1
function enemyaction() { _x = (_x + 18); _y = (_y - 7); if (this.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if ((((_y > Stage.height) || (_y < 0)) || (_x > Stage.width)) || (_x < 0)) { _parent.removeenemy(_name); } }
Symbol 722 MovieClip [c69] Frame 1
function enemyaction() { _x = (_x + 17); _y = (_y - 8); if (this.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if ((((_y > Stage.height) || (_y < 0)) || (_x > Stage.width)) || (_x < 0)) { _parent.removeenemy(_name); } }
Symbol 723 MovieClip [c68] Frame 1
function enemyaction() { _x = (_x + 16); _y = (_y - 9); if (this.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if ((((_y > Stage.height) || (_y < 0)) || (_x > Stage.width)) || (_x < 0)) { _parent.removeenemy(_name); } }
Symbol 724 MovieClip [c67] Frame 1
function enemyaction() { _x = (_x + 15); _y = (_y - 10); if (this.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if ((((_y > Stage.height) || (_y < 0)) || (_x > Stage.width)) || (_x < 0)) { _parent.removeenemy(_name); } }
Symbol 725 MovieClip [c66] Frame 1
function enemyaction() { _x = (_x + 14); _y = (_y - 11); if (this.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if ((((_y > Stage.height) || (_y < 0)) || (_x > Stage.width)) || (_x < 0)) { _parent.removeenemy(_name); } }
Symbol 726 MovieClip [c65] Frame 1
function enemyaction() { _x = (_x + 13); _y = (_y - 12); if (this.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if ((((_y > Stage.height) || (_y < 0)) || (_x > Stage.width)) || (_x < 0)) { _parent.removeenemy(_name); } }
Symbol 727 MovieClip [c64] Frame 1
function enemyaction() { _x = (_x + 12); _y = (_y - 13); if (this.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if ((((_y > Stage.height) || (_y < 0)) || (_x > Stage.width)) || (_x < 0)) { _parent.removeenemy(_name); } }
Symbol 728 MovieClip [c63] Frame 1
function enemyaction() { _x = (_x + 11); _y = (_y - 14); if (this.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if ((((_y > Stage.height) || (_y < 0)) || (_x > Stage.width)) || (_x < 0)) { _parent.removeenemy(_name); } }
Symbol 729 MovieClip [c62] Frame 1
function enemyaction() { _x = (_x + 10); _y = (_y - 15); if (this.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if ((((_y > Stage.height) || (_y < 0)) || (_x > Stage.width)) || (_x < 0)) { _parent.removeenemy(_name); } }
Symbol 730 MovieClip [c61] Frame 1
function enemyaction() { _x = (_x + 9); _y = (_y - 16); if (this.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if ((((_y > Stage.height) || (_y < 0)) || (_x > Stage.width)) || (_x < 0)) { _parent.removeenemy(_name); } }
Symbol 731 MovieClip [c60] Frame 1
function enemyaction() { _x = (_x + 8); _y = (_y - 17); if (this.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if ((((_y > Stage.height) || (_y < 0)) || (_x > Stage.width)) || (_x < 0)) { _parent.removeenemy(_name); } }
Symbol 732 MovieClip [c59] Frame 1
function enemyaction() { _x = (_x + 7); _y = (_y - 18); if (this.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if ((((_y > Stage.height) || (_y < 0)) || (_x > Stage.width)) || (_x < 0)) { _parent.removeenemy(_name); } }
Symbol 733 MovieClip [c58] Frame 1
function enemyaction() { _x = (_x + 6); _y = (_y - 19); if (this.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if ((((_y > Stage.height) || (_y < 0)) || (_x > Stage.width)) || (_x < 0)) { _parent.removeenemy(_name); } }
Symbol 734 MovieClip [c57] Frame 1
function enemyaction() { _x = (_x + 5); _y = (_y - 20); if (this.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if ((((_y > Stage.height) || (_y < 0)) || (_x > Stage.width)) || (_x < 0)) { _parent.removeenemy(_name); } }
Symbol 735 MovieClip [c56] Frame 1
function enemyaction() { _x = (_x + 4); _y = (_y - 21); if (this.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if ((((_y > Stage.height) || (_y < 0)) || (_x > Stage.width)) || (_x < 0)) { _parent.removeenemy(_name); } }
Symbol 736 MovieClip [c55] Frame 1
function enemyaction() { _x = (_x + 3); _y = (_y - 22); if (this.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if ((((_y > Stage.height) || (_y < 0)) || (_x > Stage.width)) || (_x < 0)) { _parent.removeenemy(_name); } }
Symbol 737 MovieClip [c54] Frame 1
function enemyaction() { _x = (_x + 2); _y = (_y - 23); if (this.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if ((((_y > Stage.height) || (_y < 0)) || (_x > Stage.width)) || (_x < 0)) { _parent.removeenemy(_name); } }
Symbol 738 MovieClip [c53] Frame 1
function enemyaction() { _x = (_x + 1); _y = (_y - 24); if (this.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if ((((_y > Stage.height) || (_y < 0)) || (_x > Stage.width)) || (_x < 0)) { _parent.removeenemy(_name); } }
Symbol 739 MovieClip [c52] Frame 1
function enemyaction() { _y = (_y - 25); if (this.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if ((((_y > Stage.height) || (_y < 0)) || (_x > Stage.width)) || (_x < 0)) { _parent.removeenemy(_name); } }
Symbol 740 MovieClip [c51] Frame 1
function enemyaction() { _x = (_x - 25); if (this.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if ((((_y > Stage.height) || (_y < 0)) || (_x > Stage.width)) || (_x < 0)) { _parent.removeenemy(_name); } }
Symbol 741 MovieClip [c50] Frame 1
function enemyaction() { _x = (_x - 24); _y = (_y + 1); if (this.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if ((((_y > Stage.height) || (_y < 0)) || (_x > Stage.width)) || (_x < 0)) { _parent.removeenemy(_name); } }
Symbol 742 MovieClip [c49] Frame 1
function enemyaction() { _x = (_x - 23); _y = (_y + 2); if (this.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if ((((_y > Stage.height) || (_y < 0)) || (_x > Stage.width)) || (_x < 0)) { _parent.removeenemy(_name); } }
Symbol 743 MovieClip [c48] Frame 1
function enemyaction() { _x = (_x - 22); _y = (_y + 3); if (this.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if ((((_y > Stage.height) || (_y < 0)) || (_x > Stage.width)) || (_x < 0)) { _parent.removeenemy(_name); } }
Symbol 744 MovieClip [c47] Frame 1
function enemyaction() { _x = (_x - 21); _y = (_y + 4); if (this.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if ((((_y > Stage.height) || (_y < 0)) || (_x > Stage.width)) || (_x < 0)) { _parent.removeenemy(_name); } }
Symbol 745 MovieClip [c46] Frame 1
function enemyaction() { _x = (_x - 20); _y = (_y + 5); if (this.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if ((((_y > Stage.height) || (_y < 0)) || (_x > Stage.width)) || (_x < 0)) { _parent.removeenemy(_name); } }
Symbol 746 MovieClip [c45] Frame 1
function enemyaction() { _x = (_x - 19); _y = (_y + 6); if (this.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if ((((_y > Stage.height) || (_y < 0)) || (_x > Stage.width)) || (_x < 0)) { _parent.removeenemy(_name); } }
Symbol 747 MovieClip [c44] Frame 1
function enemyaction() { _x = (_x - 18); _y = (_y + 7); if (this.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if ((((_y > Stage.height) || (_y < 0)) || (_x > Stage.width)) || (_x < 0)) { _parent.removeenemy(_name); } }
Symbol 748 MovieClip [c43] Frame 1
function enemyaction() { _x = (_x - 17); _y = (_y + 8); if (this.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if ((((_y > Stage.height) || (_y < 0)) || (_x > Stage.width)) || (_x < 0)) { _parent.removeenemy(_name); } }
Symbol 749 MovieClip [c42] Frame 1
function enemyaction() { _x = (_x - 16); _y = (_y + 9); if (this.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if ((((_y > Stage.height) || (_y < 0)) || (_x > Stage.width)) || (_x < 0)) { _parent.removeenemy(_name); } }
Symbol 750 MovieClip [c41] Frame 1
function enemyaction() { _x = (_x - 15); _y = (_y + 10); if (this.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if ((((_y > Stage.height) || (_y < 0)) || (_x > Stage.width)) || (_x < 0)) { _parent.removeenemy(_name); } }
Symbol 751 MovieClip [c40] Frame 1
function enemyaction() { _x = (_x - 14); _y = (_y + 11); if (this.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if ((((_y > Stage.height) || (_y < 0)) || (_x > Stage.width)) || (_x < 0)) { _parent.removeenemy(_name); } }
Symbol 752 MovieClip [c39] Frame 1
function enemyaction() { _x = (_x - 13); _y = (_y + 12); if (this.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if ((((_y > Stage.height) || (_y < 0)) || (_x > Stage.width)) || (_x < 0)) { _parent.removeenemy(_name); } }
Symbol 753 MovieClip [c38] Frame 1
function enemyaction() { _x = (_x - 12); _y = (_y + 13); if (this.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if ((((_y > Stage.height) || (_y < 0)) || (_x > Stage.width)) || (_x < 0)) { _parent.removeenemy(_name); } }
Symbol 754 MovieClip [c37] Frame 1
function enemyaction() { _x = (_x - 11); _y = (_y + 14); if (this.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if ((((_y > Stage.height) || (_y < 0)) || (_x > Stage.width)) || (_x < 0)) { _parent.removeenemy(_name); } }
Symbol 755 MovieClip [c36] Frame 1
function enemyaction() { _x = (_x - 10); _y = (_y + 15); if (this.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if ((((_y > Stage.height) || (_y < 0)) || (_x > Stage.width)) || (_x < 0)) { _parent.removeenemy(_name); } }
Symbol 756 MovieClip [c35] Frame 1
function enemyaction() { _x = (_x - 9); _y = (_y + 16); if (this.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if ((((_y > Stage.height) || (_y < 0)) || (_x > Stage.width)) || (_x < 0)) { _parent.removeenemy(_name); } }
Symbol 757 MovieClip [c34] Frame 1
function enemyaction() { _x = (_x - 8); _y = (_y + 17); if (this.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if ((((_y > Stage.height) || (_y < 0)) || (_x > Stage.width)) || (_x < 0)) { _parent.removeenemy(_name); } }
Symbol 758 MovieClip [c33] Frame 1
function enemyaction() { _x = (_x - 7); _y = (_y + 18); if (this.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if ((((_y > Stage.height) || (_y < 0)) || (_x > Stage.width)) || (_x < 0)) { _parent.removeenemy(_name); } }
Symbol 759 MovieClip [c32] Frame 1
function enemyaction() { _x = (_x - 6); _y = (_y + 19); if (this.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if ((((_y > Stage.height) || (_y < 0)) || (_x > Stage.width)) || (_x < 0)) { _parent.removeenemy(_name); } }
Symbol 760 MovieClip [c31] Frame 1
function enemyaction() { _x = (_x - 5); _y = (_y + 20); if (this.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if ((((_y > Stage.height) || (_y < 0)) || (_x > Stage.width)) || (_x < 0)) { _parent.removeenemy(_name); } }
Symbol 761 MovieClip [c30] Frame 1
function enemyaction() { _x = (_x - 4); _y = (_y + 21); if (this.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if ((((_y > Stage.height) || (_y < 0)) || (_x > Stage.width)) || (_x < 0)) { _parent.removeenemy(_name); } }
Symbol 762 MovieClip [c29] Frame 1
function enemyaction() { _x = (_x - 3); _y = (_y + 22); if (this.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if ((((_y > Stage.height) || (_y < 0)) || (_x > Stage.width)) || (_x < 0)) { _parent.removeenemy(_name); } }
Symbol 763 MovieClip [c28] Frame 1
function enemyaction() { _x = (_x - 2); _y = (_y + 23); if (this.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if ((((_y > Stage.height) || (_y < 0)) || (_x > Stage.width)) || (_x < 0)) { _parent.removeenemy(_name); } }
Symbol 764 MovieClip [c27] Frame 1
function enemyaction() { _x = (_x - 1); _y = (_y + 24); if (this.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if ((((_y > Stage.height) || (_y < 0)) || (_x > Stage.width)) || (_x < 0)) { _parent.removeenemy(_name); } }
Symbol 765 MovieClip [c26] Frame 1
function enemyaction() { _x = (_x + 25); if (this.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if ((((_y > Stage.height) || (_y < 0)) || (_x > Stage.width)) || (_x < 0)) { _parent.removeenemy(_name); } }
Symbol 766 MovieClip [c25] Frame 1
function enemyaction() { _x = (_x + 24); _y = (_y + 1); if (this.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if ((((_y > Stage.height) || (_y < 0)) || (_x > Stage.width)) || (_x < 0)) { _parent.removeenemy(_name); } }
Symbol 767 MovieClip [c24] Frame 1
function enemyaction() { _x = (_x + 23); _y = (_y + 2); if (this.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if ((((_y > Stage.height) || (_y < 0)) || (_x > Stage.width)) || (_x < 0)) { _parent.removeenemy(_name); } }
Symbol 768 MovieClip [c23] Frame 1
function enemyaction() { _x = (_x + 22); _y = (_y + 3); if (this.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if ((((_y > Stage.height) || (_y < 0)) || (_x > Stage.width)) || (_x < 0)) { _parent.removeenemy(_name); } }
Symbol 769 MovieClip [c22] Frame 1
function enemyaction() { _x = (_x + 21); _y = (_y + 4); if (this.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if ((((_y > Stage.height) || (_y < 0)) || (_x > Stage.width)) || (_x < 0)) { _parent.removeenemy(_name); } }
Symbol 770 MovieClip [c21] Frame 1
function enemyaction() { _x = (_x + 20); _y = (_y + 5); if (this.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if ((((_y > Stage.height) || (_y < 0)) || (_x > Stage.width)) || (_x < 0)) { _parent.removeenemy(_name); } }
Symbol 771 MovieClip [c20] Frame 1
function enemyaction() { _x = (_x + 19); _y = (_y + 6); if (this.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if ((((_y > Stage.height) || (_y < 0)) || (_x > Stage.width)) || (_x < 0)) { _parent.removeenemy(_name); } }
Symbol 772 MovieClip [c19] Frame 1
function enemyaction() { _x = (_x + 18); _y = (_y + 7); if (this.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if ((((_y > Stage.height) || (_y < 0)) || (_x > Stage.width)) || (_x < 0)) { _parent.removeenemy(_name); } }
Symbol 773 MovieClip [c18] Frame 1
function enemyaction() { _x = (_x + 17); _y = (_y + 8); if (this.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if ((((_y > Stage.height) || (_y < 0)) || (_x > Stage.width)) || (_x < 0)) { _parent.removeenemy(_name); } }
Symbol 774 MovieClip [c17] Frame 1
function enemyaction() { _x = (_x + 16); _y = (_y + 9); if (this.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if ((((_y > Stage.height) || (_y < 0)) || (_x > Stage.width)) || (_x < 0)) { _parent.removeenemy(_name); } }
Symbol 775 MovieClip [c16] Frame 1
function enemyaction() { _x = (_x + 15); _y = (_y + 10); if (this.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if ((((_y > Stage.height) || (_y < 0)) || (_x > Stage.width)) || (_x < 0)) { _parent.removeenemy(_name); } }
Symbol 776 MovieClip [c15] Frame 1
function enemyaction() { _x = (_x + 14); _y = (_y + 11); if (this.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if ((((_y > Stage.height) || (_y < 0)) || (_x > Stage.width)) || (_x < 0)) { _parent.removeenemy(_name); } }
Symbol 777 MovieClip [c14] Frame 1
function enemyaction() { _x = (_x + 13); _y = (_y + 12); if (this.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if ((((_y > Stage.height) || (_y < 0)) || (_x > Stage.width)) || (_x < 0)) { _parent.removeenemy(_name); } }
Symbol 778 MovieClip [c13] Frame 1
function enemyaction() { _x = (_x + 12); _y = (_y + 13); if (this.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if ((((_y > Stage.height) || (_y < 0)) || (_x > Stage.width)) || (_x < 0)) { _parent.removeenemy(_name); } }
Symbol 779 MovieClip [c12] Frame 1
function enemyaction() { _x = (_x + 11); _y = (_y + 14); if (this.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if ((((_y > Stage.height) || (_y < 0)) || (_x > Stage.width)) || (_x < 0)) { _parent.removeenemy(_name); } }
Symbol 780 MovieClip [c11] Frame 1
function enemyaction() { _x = (_x + 10); _y = (_y + 15); if (this.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if ((((_y > Stage.height) || (_y < 0)) || (_x > Stage.width)) || (_x < 0)) { _parent.removeenemy(_name); } }
Symbol 781 MovieClip [c10] Frame 1
function enemyaction() { _x = (_x + 9); _y = (_y + 16); if (this.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if ((((_y > Stage.height) || (_y < 0)) || (_x > Stage.width)) || (_x < 0)) { _parent.removeenemy(_name); } }
Symbol 782 MovieClip [c9] Frame 1
function enemyaction() { _x = (_x + 8); _y = (_y + 17); if (this.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if ((((_y > Stage.height) || (_y < 0)) || (_x > Stage.width)) || (_x < 0)) { _parent.removeenemy(_name); } }
Symbol 783 MovieClip [c8] Frame 1
function enemyaction() { _x = (_x + 7); _y = (_y + 18); if (this.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if ((((_y > Stage.height) || (_y < 0)) || (_x > Stage.width)) || (_x < 0)) { _parent.removeenemy(_name); } }
Symbol 784 MovieClip [c7] Frame 1
function enemyaction() { _x = (_x + 6); _y = (_y + 19); if (this.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if ((((_y > Stage.height) || (_y < 0)) || (_x > Stage.width)) || (_x < 0)) { _parent.removeenemy(_name); } }
Symbol 785 MovieClip [c6] Frame 1
function enemyaction() { _x = (_x + 5); _y = (_y + 20); if (this.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if ((((_y > Stage.height) || (_y < 0)) || (_x > Stage.width)) || (_x < 0)) { _parent.removeenemy(_name); } }
Symbol 786 MovieClip [c5] Frame 1
function enemyaction() { _x = (_x + 4); _y = (_y + 21); if (this.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if ((((_y > Stage.height) || (_y < 0)) || (_x > Stage.width)) || (_x < 0)) { _parent.removeenemy(_name); } }
Symbol 787 MovieClip [c4] Frame 1
function enemyaction() { _x = (_x + 3); _y = (_y + 22); if (this.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if ((((_y > Stage.height) || (_y < 0)) || (_x > Stage.width)) || (_x < 0)) { _parent.removeenemy(_name); } }
Symbol 788 MovieClip [c3] Frame 1
function enemyaction() { _x = (_x + 2); _y = (_y + 23); if (this.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if ((((_y > Stage.height) || (_y < 0)) || (_x > Stage.width)) || (_x < 0)) { _parent.removeenemy(_name); } }
Symbol 789 MovieClip [c2] Frame 1
function enemyaction() { _x = (_x + 1); _y = (_y + 24); if (this.hitTest(_parent.ship.hitarea)) { _parent.hitship(); } if ((((_y > Stage.height) || (_y < 0)) || (_x > Stage.width)) || (_x < 0)) { _parent.removeenemy(_name); } }
Symbol 791 MovieClip Frame 1
stop();
Symbol 793 MovieClip Frame 1
stop();
Symbol 796 MovieClip Frame 1
stop();
Symbol 958 MovieClip [__Packages.Nonoba.api.NonobaAPI] Frame 0
class Nonoba.api.NonobaAPI { static var api; function NonobaAPI () { throw new Error("ERROR!: You cannot create an instance of the NonobaAPI class!"); } static function SubmitScore(key, score, callback) { if (!isInited) { Init(); } if (failed) { if (callback) { callback(ERROR); } return(undefined); } if (api && (api.SubmitScore)) { api.SubmitScore(key, score, callback); } else { cachedRequests.push(function () { Nonoba.api.NonobaAPI.SubmitScore(key, score, callback); }); } } static function AwardAchievement(key, callback) { if (!isInited) { Init(); } if (failed) { if (callback) { callback(ERROR, 0); } return(undefined); } if (api && (api.AwardAchievement)) { api.AwardAchievement(key, callback); } else { cachedRequests.push(function () { Nonoba.api.NonobaAPI.AwardAchievement(key, callback); }); } } static function SetUserData(key, value, callback) { if (!isInited) { Init(); } if (failed) { if (callback) { callback(ERROR); } return(undefined); } if (api && (api.SetUserData)) { api.SetUserData(key, value, callback); } else { cachedRequests.push(function () { Nonoba.api.NonobaAPI.SetUserData(key, value, callback); }); } } static function GetUserData(key, callback) { if (!isInited) { Init(); } if (failed) { if (callback) { callback(ERROR, ""); } return(undefined); } if (api && (api.GetUserData)) { api.GetUserData(key, callback); } else { cachedRequests.push(function () { Nonoba.api.NonobaAPI.GetUserData(key, callback); }); } } static function GetUsername(callback) { if (!isInited) { Init(); } if (failed) { if (callback) { callback(ERROR, ""); } return(undefined); } if (api && (api.GetUsername)) { api.GetUsername(callback); } else { cachedRequests.push(function () { Nonoba.api.NonobaAPI.GetUsername(callback); }); } } static function Init(container) { function emptyCache() { var _local1 = 0; while (_local1 < Nonoba.api.NonobaAPI.cachedRequests.length) { Nonoba.api.NonobaAPI.cachedRequests[_local1](); _local1++; } Nonoba.api.NonobaAPI.cachedRequests = []; } if (isInited) { throw new Error("NonobaAPI can not be re-initialized!"); } isInited = true; var _local3 = _root.nonoba$apicodeas2; if (!_local3) { failed = true; emptyCache(); } System.security.allowDomain("*"); container = container || _root; api = container.createEmptyMovieClip("___NonobaAPI__loader", container.getNextHighestDepth()); var _local5 = new MovieClipLoader(); _local5.addListener({onLoadComplete:function () { var loadTimer = setInterval(mx.utils.Delegate.create(Nonoba.api.NonobaAPI, function () { if (!(Nonoba.api.NonobaAPI.api.SubmitScore === undefined)) { clearInterval(loadTimer); emptyCache(); } }), 500); }, onLoadError:function () { Nonoba.api.NonobaAPI.failed = true; emptyCache(); }}); _local5.loadClip(_local3, api); } static var SUCCESS = "SUCCESS"; static var NOT_LOGGED_IN = "user not logged in"; static var ERROR = "error"; static var isInited = false; static var loading = false; static var cachedRequests = []; static var failed = false; }
Symbol 959 MovieClip [__Packages.mx.utils.Delegate] Frame 0
class mx.utils.Delegate extends Object { var func; function Delegate (f) { super(); func = f; } static function create(obj, func) { var _local2 = function () { var _local2 = arguments.callee.target; var _local3 = arguments.callee.func; return(_local3.apply(_local2, arguments)); }; _local2.target = obj; _local2.func = func; return(_local2); } function createDelegate(obj) { return(create(obj, func)); } }
Symbol 808 MovieClip Frame 30
stop();
Symbol 814 MovieClip Frame 55
gotoAndPlay (1);
Symbol 816 Button
on (release) { gotoAndStop ("main"); }
Symbol 826 MovieClip Frame 100
gotoAndPlay (1);
Symbol 829 MovieClip Frame 340
stop();
Symbol 835 Button
on (release) { gotoAndStop ("vs"); }
Symbol 844 Button
on (release) { gotoAndStop ("instructions"); }
Symbol 849 Button
on (release) { gotoAndStop (2); }
Symbol 867 Button
on (release) { gotoAndStop (1); }
Symbol 880 MovieClip Frame 1
stop();
Symbol 880 MovieClip Frame 2
stop();
Symbol 880 MovieClip Frame 3
stop();
Symbol 884 Button
on (release) { gotoAndStop ("main"); }
Symbol 901 MovieClip Frame 10
gotoAndPlay (1);
Symbol 910 MovieClip Frame 403
stop();
Symbol 912 MovieClip Frame 403
stop();
Symbol 925 MovieClip Frame 370
gotoAndPlay (30);
Symbol 926 MovieClip Frame 1
stop(); this.onEnterFrame = function () { if (_parent.tiem == 30) { gotoAndPlay ("a1"); } };
Symbol 926 MovieClip Frame 2
this.onEnterFrame = function () { if (_parent.tiem == 30) { play(); } };
Symbol 926 MovieClip Frame 30
stop(); this.onEnterFrame = function () { if (_parent.tiem == 25) { gotoAndPlay ("a2"); } };
Symbol 926 MovieClip Frame 31
this.onEnterFrame = function () { if (_parent.tiem == 25) { play(); } };
Symbol 926 MovieClip Frame 60
stop(); this.onEnterFrame = function () { if (_parent.tiem == 20) { gotoAndPlay ("a3"); } };
Symbol 926 MovieClip Frame 61
this.onEnterFrame = function () { if (_parent.tiem == 20) { play(); } };
Symbol 926 MovieClip Frame 90
stop(); this.onEnterFrame = function () { if (_parent.tiem == 15) { gotoAndPlay ("a4"); } };
Symbol 926 MovieClip Frame 91
this.onEnterFrame = function () { if (_parent.tiem == 15) { play(); } };
Symbol 926 MovieClip Frame 120
stop(); this.onEnterFrame = function () { if (_parent.tiem == 10) { gotoAndStop ("a5"); } };
Symbol 926 MovieClip Frame 121
stop(); this.onEnterFrame = function () { if (_parent.tiem == 10) { stop(); } if (_parent.tiem == 5) { gotoAndStop ("finish"); } };
Symbol 926 MovieClip Frame 122
stop(); this.onEnterFrame = function () { if (_parent.tiem == 5) { stop(); } };
Symbol 926 MovieClip Frame 123
stop();
Symbol 928 MovieClip Frame 1
this.onEnterFrame = function () { if (_parent.tiem == 5) { gotoAndStop ("finish2"); } };
Symbol 928 MovieClip Frame 252
gotoAndPlay (155);
Symbol 928 MovieClip Frame 253
stop(); this.onEnterFrame = function () { if (_parent.tiem == 5) { stop(); } };
Symbol 928 MovieClip Frame 254
stop();
Symbol 930 MovieClip Frame 141
stop(); onEnterFrame = function () { this.removeMovieClip(); };

Library Items

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Symbol 2 Sound [finaldefeated]
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Symbol 36 ShapeTweeningUsed by:39
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Symbol 846 EditableTextUses:22Used by:847
Symbol 847 MovieClipUses:845 846Used by:Timeline
Symbol 848 GraphicUsed by:880
Symbol 849 ButtonUses:474 478Used by:880
Symbol 850 FontUsed by:851 869 870 871 872 873 874 875
Symbol 851 EditableTextUses:850Used by:880
Symbol 852 FontUsed by:853 854 855 856 865 866 938 939 940 941 942 943 944 945 946 947 948 949 950 951 952 953 954 955 956 957
Symbol 853 TextUses:852Used by:880
Symbol 854 TextUses:852Used by:880
Symbol 855 TextUses:852Used by:880
Symbol 856 TextUses:852Used by:880
Symbol 857 BitmapUsed by:859
Symbol 858 BitmapUsed by:859
Symbol 859 GraphicUses:857 858Used by:880
Symbol 860 TextUses:323Used by:880
Symbol 861 BitmapUsed by:862
Symbol 862 GraphicUses:861Used by:880
Symbol 863 GraphicUsed by:864
Symbol 864 MovieClipUses:863Used by:880  Timeline
Symbol 865 TextUses:852Used by:880
Symbol 866 TextUses:852Used by:880
Symbol 867 ButtonUses:474 478Used by:880
Symbol 868 GraphicUsed by:876
Symbol 869 EditableTextUses:850Used by:876
Symbol 870 EditableTextUses:850Used by:876
Symbol 871 EditableTextUses:850Used by:876
Symbol 872 EditableTextUses:850Used by:876
Symbol 873 EditableTextUses:850Used by:876
Symbol 874 EditableTextUses:850Used by:876
Symbol 875 EditableTextUses:850Used by:876
Symbol 876 MovieClipUses:868 495 497 499 501 503 505 508 869 870 871 872 873 874 875Used by:880
Symbol 877 GraphicUsed by:878
Symbol 878 MovieClipUses:877Used by:879
Symbol 879 MovieClipUses:19 878Used by:880
Symbol 880 MovieClipUses:848 849 851 853 854 855 856 859 860 862 864 865 866 867 876 879Used by:Timeline
Symbol 881 EditableTextUses:198Used by:883
Symbol 882 EditableTextUses:198Used by:883
Symbol 883 MovieClipUses:881 882Used by:Timeline
Symbol 884 ButtonUses:474 478Used by:Timeline
Symbol 885 GraphicUsed by:910
Symbol 886 FontUsed by:887 889 891 892
Symbol 887 EditableTextUses:886Used by:910
Symbol 888 EditableTextUses:56Used by:910
Symbol 889 EditableTextUses:886Used by:910
Symbol 890 EditableTextUses:56Used by:910
Symbol 891 EditableTextUses:886Used by:910
Symbol 892 EditableTextUses:886Used by:910
Symbol 893 EditableTextUses:56Used by:910
Symbol 894 EditableTextUses:56Used by:910
Symbol 895 BitmapUsed by:896
Symbol 896 GraphicUses:895Used by:910
Symbol 897 BitmapUsed by:898
Symbol 898 GraphicUses:897Used by:910
Symbol 899 BitmapUsed by:900
Symbol 900 GraphicUses:899Used by:910
Symbol 901 MovieClipUses:824Used by:902
Symbol 902 MovieClipUses:901Used by:910
Symbol 903 BitmapUsed by:905 909
Symbol 904 BitmapUsed by:905 908
Symbol 905 GraphicUses:903 904Used by:910
Symbol 906 BitmapUsed by:907
Symbol 907 GraphicUses:906Used by:910
Symbol 908 GraphicUses:904Used by:910
Symbol 909 GraphicUses:903Used by:910
Symbol 910 MovieClipUses:885 887 888 889 890 891 892 893 894 896 898 900 902 18 905 907 908 909 19 SS2Used by:Timeline
Symbol 911 GraphicUsed by:912
Symbol 912 MovieClipUses:911Used by:Timeline
Symbol 913 MovieClipUses:65Used by:Timeline
Symbol 914 GraphicUsed by:915
Symbol 915 MovieClipUses:914Used by:Timeline
Symbol 916 ShapeTweeningUsed by:926
Symbol 917 ShapeTweeningUsed by:926
Symbol 918 ShapeTweeningUsed by:926
Symbol 919 ShapeTweeningUsed by:926
Symbol 920 GraphicUsed by:926
Symbol 921 ShapeTweeningUsed by:925
Symbol 922 ShapeTweeningUsed by:925
Symbol 923 ShapeTweeningUsed by:925
Symbol 924 GraphicUsed by:925
Symbol 925 MovieClipUses:921 922 923 924Used by:926
Symbol 926 MovieClipUses:916 917 918 919 920 925 19Used by:Timeline
Symbol 927 GraphicUsed by:928
Symbol 928 MovieClipUses:927Used by:Timeline
Symbol 929 MovieClipUses:18Used by:930
Symbol 930 MovieClipUses:929Used by:Timeline
Symbol 931 FontUsed by:932 934
Symbol 932 EditableTextUses:931Used by:Timeline
Symbol 933 EditableTextUses:198Used by:Timeline
Symbol 934 EditableTextUses:931Used by:Timeline
Symbol 935 EditableTextUses:198Used by:Timeline
Symbol 936 GraphicUsed by:937
Symbol 937 MovieClipUses:936Used by:Timeline
Symbol 938 TextUses:852Used by:Timeline
Symbol 939 TextUses:852Used by:Timeline
Symbol 940 TextUses:852Used by:Timeline
Symbol 941 TextUses:852Used by:Timeline
Symbol 942 TextUses:852Used by:Timeline
Symbol 943 TextUses:852Used by:Timeline
Symbol 944 TextUses:852Used by:Timeline
Symbol 945 TextUses:852Used by:Timeline
Symbol 946 TextUses:852Used by:Timeline
Symbol 947 TextUses:852Used by:Timeline
Symbol 948 TextUses:852Used by:Timeline
Symbol 949 TextUses:852Used by:Timeline
Symbol 950 TextUses:852Used by:Timeline
Symbol 951 TextUses:852Used by:Timeline
Symbol 952 TextUses:852Used by:Timeline
Symbol 953 TextUses:852Used by:Timeline
Symbol 954 TextUses:852Used by:Timeline
Symbol 955 TextUses:852Used by:Timeline
Symbol 956 TextUses:852Used by:Timeline
Symbol 957 TextUses:852Used by:Timeline
Streaming Sound 1Used by:Symbol 690 MovieClip [alicefinalboss]
Streaming Sound 2Used by:Symbol 910 MovieClip

Instance Names

"progressbar"Frame 1Symbol 800 MovieClip [pbar]
"enemyd"Frame 5Symbol 912 MovieClip
"hp2"Frame 5Symbol 913 MovieClip
"tempchar"Frame 5Symbol 915 MovieClip
"lives"Frame 7Symbol 932 EditableText
"tiem"Frame 7Symbol 933 EditableText
"lives"Frame 8Symbol 934 EditableText
"tiem"Frame 8Symbol 935 EditableText
"q"Symbol 15 MovieClip [coin] Frame 1Symbol 6 MovieClip
"shine"Symbol 52 MovieClip [bosspt4] Frame 1Symbol 51 MovieClip
"shine"Symbol 52 MovieClip [bosspt4] Frame 3Symbol 51 MovieClip
"shine"Symbol 53 MovieClip [bosspt3] Frame 1Symbol 51 MovieClip
"shine"Symbol 53 MovieClip [bosspt3] Frame 3Symbol 51 MovieClip
"shine"Symbol 54 MovieClip [bosspt2] Frame 1Symbol 51 MovieClip
"shine"Symbol 54 MovieClip [bosspt2] Frame 3Symbol 51 MovieClip
"shine"Symbol 55 MovieClip [bosspt1] Frame 1Symbol 51 MovieClip
"shine"Symbol 55 MovieClip [bosspt1] Frame 3Symbol 51 MovieClip
"bossmission"Symbol 64 MovieClip [bossmission] Frame 1Symbol 51 MovieClip
"life"Symbol 64 MovieClip [bossmission] Frame 1Symbol 57 EditableText
"score"Symbol 285 MovieClip Frame 1Symbol 199 EditableText
"lives"Symbol 285 MovieClip Frame 1Symbol 200 EditableText
"score"Symbol 285 MovieClip Frame 274Symbol 281 EditableText
"lives"Symbol 285 MovieClip Frame 274Symbol 282 EditableText
"score"Symbol 285 MovieClip Frame 275Symbol 283 EditableText
"lives"Symbol 285 MovieClip Frame 275Symbol 284 EditableText
"final2"Symbol 286 MovieClip [bossfinal2] Frame 1Symbol 66 MovieClip
"final2a"Symbol 286 MovieClip [bossfinal2] Frame 125Symbol 66 MovieClip
"final2"Symbol 286 MovieClip [bossfinal2] Frame 125Symbol 66 MovieClip
"meteor1"Symbol 286 MovieClip [bossfinal2] Frame 125Symbol 86 MovieClip
"meteor2"Symbol 286 MovieClip [bossfinal2] Frame 125Symbol 97 MovieClip
"final2"Symbol 286 MovieClip [bossfinal2] Frame 165Symbol 66 MovieClip
"final2"Symbol 286 MovieClip [bossfinal2] Frame 180Symbol 66 MovieClip
"meteor2"Symbol 286 MovieClip [bossfinal2] Frame 180Symbol 97 MovieClip
"final3"Symbol 286 MovieClip [bossfinal2] Frame 221Symbol 66 MovieClip
"final2"Symbol 286 MovieClip [bossfinal2] Frame 227Symbol 66 MovieClip
"laserfinal1"Symbol 286 MovieClip [bossfinal2] Frame 247Symbol 102 MovieClip
"laserfinal2"Symbol 286 MovieClip [bossfinal2] Frame 247Symbol 103 MovieClip
"laserfinal3"Symbol 286 MovieClip [bossfinal2] Frame 247Symbol 104 MovieClip
"laserfinal4"Symbol 286 MovieClip [bossfinal2] Frame 247Symbol 103 MovieClip
"laserfinal5"Symbol 286 MovieClip [bossfinal2] Frame 247Symbol 103 MovieClip
"s1"Symbol 286 MovieClip [bossfinal2] Frame 287Symbol 107 MovieClip
"s2"Symbol 286 MovieClip [bossfinal2] Frame 287Symbol 107 MovieClip
"s3"Symbol 286 MovieClip [bossfinal2] Frame 287Symbol 107 MovieClip
"s4"Symbol 286 MovieClip [bossfinal2] Frame 287Symbol 107 MovieClip
"blackhole"Symbol 286 MovieClip [bossfinal2] Frame 287Symbol 110 MovieClip
"final2"Symbol 286 MovieClip [bossfinal2] Frame 287Symbol 66 MovieClip
"ball"Symbol 286 MovieClip [bossfinal2] Frame 456Symbol 141 MovieClip
"plus"Symbol 286 MovieClip [bossfinal2] Frame 580Symbol 145 MovieClip
"pi"Symbol 286 MovieClip [bossfinal2] Frame 580Symbol 151 MovieClip
"times"Symbol 286 MovieClip [bossfinal2] Frame 600Symbol 155 MovieClip
"minus"Symbol 286 MovieClip [bossfinal2] Frame 621Symbol 159 MovieClip
"divide"Symbol 286 MovieClip [bossfinal2] Frame 641Symbol 163 MovieClip
"final3"Symbol 286 MovieClip [bossfinal2] Frame 684Symbol 66 MovieClip
"c1"Symbol 286 MovieClip [bossfinal2] Frame 754Symbol 168 MovieClip
"c2"Symbol 286 MovieClip [bossfinal2] Frame 754Symbol 168 MovieClip
"c3"Symbol 286 MovieClip [bossfinal2] Frame 754Symbol 168 MovieClip
"c4"Symbol 286 MovieClip [bossfinal2] Frame 754Symbol 168 MovieClip
"c5"Symbol 286 MovieClip [bossfinal2] Frame 754Symbol 168 MovieClip
"c6"Symbol 286 MovieClip [bossfinal2] Frame 754Symbol 168 MovieClip
"c7"Symbol 286 MovieClip [bossfinal2] Frame 754Symbol 168 MovieClip
"c8"Symbol 286 MovieClip [bossfinal2] Frame 754Symbol 168 MovieClip
"c9"Symbol 286 MovieClip [bossfinal2] Frame 754Symbol 168 MovieClip
"c10"Symbol 286 MovieClip [bossfinal2] Frame 754Symbol 168 MovieClip
"c11"Symbol 286 MovieClip [bossfinal2] Frame 754Symbol 168 MovieClip
"c12"Symbol 286 MovieClip [bossfinal2] Frame 754Symbol 168 MovieClip
"c13"Symbol 286 MovieClip [bossfinal2] Frame 754Symbol 168 MovieClip
"c14"Symbol 286 MovieClip [bossfinal2] Frame 754Symbol 168 MovieClip
"c15"Symbol 286 MovieClip [bossfinal2] Frame 754Symbol 168 MovieClip
"c16"Symbol 286 MovieClip [bossfinal2] Frame 754Symbol 168 MovieClip
"c17"Symbol 286 MovieClip [bossfinal2] Frame 754Symbol 168 MovieClip
"c18"Symbol 286 MovieClip [bossfinal2] Frame 754Symbol 168 MovieClip
"lfn"Symbol 286 MovieClip [bossfinal2] Frame 754Symbol 103 MovieClip
"final2"Symbol 286 MovieClip [bossfinal2] Frame 804Symbol 66 MovieClip
"final2"Symbol 286 MovieClip [bossfinal2] Frame 806Symbol 66 MovieClip
"final2"Symbol 286 MovieClip [bossfinal2] Frame 808Symbol 66 MovieClip
"final2"Symbol 286 MovieClip [bossfinal2] Frame 810Symbol 66 MovieClip
"final2"Symbol 286 MovieClip [bossfinal2] Frame 812Symbol 66 MovieClip
"final2"Symbol 286 MovieClip [bossfinal2] Frame 814Symbol 66 MovieClip
"final2"Symbol 286 MovieClip [bossfinal2] Frame 816Symbol 66 MovieClip
"final2"Symbol 286 MovieClip [bossfinal2] Frame 818Symbol 66 MovieClip
"final2"Symbol 286 MovieClip [bossfinal2] Frame 820Symbol 66 MovieClip
"final2"Symbol 286 MovieClip [bossfinal2] Frame 822Symbol 66 MovieClip
"final2"Symbol 286 MovieClip [bossfinal2] Frame 824Symbol 66 MovieClip
"final2"Symbol 286 MovieClip [bossfinal2] Frame 826Symbol 66 MovieClip
"final2"Symbol 286 MovieClip [bossfinal2] Frame 828Symbol 66 MovieClip
"final2"Symbol 286 MovieClip [bossfinal2] Frame 830Symbol 66 MovieClip
"final2"Symbol 286 MovieClip [bossfinal2] Frame 832Symbol 66 MovieClip
"final2"Symbol 286 MovieClip [bossfinal2] Frame 834Symbol 66 MovieClip
"final2"Symbol 286 MovieClip [bossfinal2] Frame 836Symbol 66 MovieClip
"final2"Symbol 286 MovieClip [bossfinal2] Frame 838Symbol 66 MovieClip
"final2"Symbol 286 MovieClip [bossfinal2] Frame 840Symbol 66 MovieClip
"final2"Symbol 286 MovieClip [bossfinal2] Frame 842Symbol 66 MovieClip
"q1"Symbol 286 MovieClip [bossfinal2] Frame 844Symbol 66 MovieClip
"q2"Symbol 286 MovieClip [bossfinal2] Frame 844Symbol 66 MovieClip
"q3"Symbol 286 MovieClip [bossfinal2] Frame 844Symbol 66 MovieClip
"q4"Symbol 286 MovieClip [bossfinal2] Frame 844Symbol 66 MovieClip
"q5"Symbol 286 MovieClip [bossfinal2] Frame 844Symbol 66 MovieClip
"q6"Symbol 286 MovieClip [bossfinal2] Frame 844Symbol 66 MovieClip
"q7"Symbol 286 MovieClip [bossfinal2] Frame 844Symbol 66 MovieClip
"q8"Symbol 286 MovieClip [bossfinal2] Frame 844Symbol 66 MovieClip
"q9"Symbol 286 MovieClip [bossfinal2] Frame 844Symbol 66 MovieClip
"q10"Symbol 286 MovieClip [bossfinal2] Frame 844Symbol 66 MovieClip
"q11"Symbol 286 MovieClip [bossfinal2] Frame 844Symbol 66 MovieClip
"q1"Symbol 286 MovieClip [bossfinal2] Frame 846Symbol 66 MovieClip
"q2"Symbol 286 MovieClip [bossfinal2] Frame 846Symbol 66 MovieClip
"q3"Symbol 286 MovieClip [bossfinal2] Frame 846Symbol 66 MovieClip
"q4"Symbol 286 MovieClip [bossfinal2] Frame 846Symbol 66 MovieClip
"q5"Symbol 286 MovieClip [bossfinal2] Frame 846Symbol 66 MovieClip
"q6"Symbol 286 MovieClip [bossfinal2] Frame 846Symbol 66 MovieClip
"q7"Symbol 286 MovieClip [bossfinal2] Frame 846Symbol 66 MovieClip
"q8"Symbol 286 MovieClip [bossfinal2] Frame 846Symbol 66 MovieClip
"q9"Symbol 286 MovieClip [bossfinal2] Frame 846Symbol 66 MovieClip
"q10"Symbol 286 MovieClip [bossfinal2] Frame 846Symbol 66 MovieClip
"q11"Symbol 286 MovieClip [bossfinal2] Frame 846Symbol 66 MovieClip
"q1"Symbol 286 MovieClip [bossfinal2] Frame 848Symbol 66 MovieClip
"q2"Symbol 286 MovieClip [bossfinal2] Frame 848Symbol 66 MovieClip
"q3"Symbol 286 MovieClip [bossfinal2] Frame 848Symbol 66 MovieClip
"q4"Symbol 286 MovieClip [bossfinal2] Frame 848Symbol 66 MovieClip
"q5"Symbol 286 MovieClip [bossfinal2] Frame 848Symbol 66 MovieClip
"q6"Symbol 286 MovieClip [bossfinal2] Frame 848Symbol 66 MovieClip
"q7"Symbol 286 MovieClip [bossfinal2] Frame 848Symbol 66 MovieClip
"q8"Symbol 286 MovieClip [bossfinal2] Frame 848Symbol 66 MovieClip
"q9"Symbol 286 MovieClip [bossfinal2] Frame 848Symbol 66 MovieClip
"q10"Symbol 286 MovieClip [bossfinal2] Frame 848Symbol 66 MovieClip
"q11"Symbol 286 MovieClip [bossfinal2] Frame 848Symbol 66 MovieClip
"q1"Symbol 286 MovieClip [bossfinal2] Frame 850Symbol 66 MovieClip
"q2"Symbol 286 MovieClip [bossfinal2] Frame 850Symbol 66 MovieClip
"q3"Symbol 286 MovieClip [bossfinal2] Frame 850Symbol 66 MovieClip
"q4"Symbol 286 MovieClip [bossfinal2] Frame 850Symbol 66 MovieClip
"q5"Symbol 286 MovieClip [bossfinal2] Frame 850Symbol 66 MovieClip
"q6"Symbol 286 MovieClip [bossfinal2] Frame 850Symbol 66 MovieClip
"q7"Symbol 286 MovieClip [bossfinal2] Frame 850Symbol 66 MovieClip
"q8"Symbol 286 MovieClip [bossfinal2] Frame 850Symbol 66 MovieClip
"q9"Symbol 286 MovieClip [bossfinal2] Frame 850Symbol 66 MovieClip
"q10"Symbol 286 MovieClip [bossfinal2] Frame 850Symbol 66 MovieClip
"q11"Symbol 286 MovieClip [bossfinal2] Frame 850Symbol 66 MovieClip
"q1"Symbol 286 MovieClip [bossfinal2] Frame 852Symbol 66 MovieClip
"q2"Symbol 286 MovieClip [bossfinal2] Frame 852Symbol 66 MovieClip
"q3"Symbol 286 MovieClip [bossfinal2] Frame 852Symbol 66 MovieClip
"q4"Symbol 286 MovieClip [bossfinal2] Frame 852Symbol 66 MovieClip
"q5"Symbol 286 MovieClip [bossfinal2] Frame 852Symbol 66 MovieClip
"q6"Symbol 286 MovieClip [bossfinal2] Frame 852Symbol 66 MovieClip
"q7"Symbol 286 MovieClip [bossfinal2] Frame 852Symbol 66 MovieClip
"q8"Symbol 286 MovieClip [bossfinal2] Frame 852Symbol 66 MovieClip
"q9"Symbol 286 MovieClip [bossfinal2] Frame 852Symbol 66 MovieClip
"q10"Symbol 286 MovieClip [bossfinal2] Frame 852Symbol 66 MovieClip
"q11"Symbol 286 MovieClip [bossfinal2] Frame 852Symbol 66 MovieClip
"q1"Symbol 286 MovieClip [bossfinal2] Frame 854Symbol 66 MovieClip
"q2"Symbol 286 MovieClip [bossfinal2] Frame 854Symbol 66 MovieClip
"q3"Symbol 286 MovieClip [bossfinal2] Frame 854Symbol 66 MovieClip
"q4"Symbol 286 MovieClip [bossfinal2] Frame 854Symbol 66 MovieClip
"q5"Symbol 286 MovieClip [bossfinal2] Frame 854Symbol 66 MovieClip
"q6"Symbol 286 MovieClip [bossfinal2] Frame 854Symbol 66 MovieClip
"q7"Symbol 286 MovieClip [bossfinal2] Frame 854Symbol 66 MovieClip
"q8"Symbol 286 MovieClip [bossfinal2] Frame 854Symbol 66 MovieClip
"q9"Symbol 286 MovieClip [bossfinal2] Frame 854Symbol 66 MovieClip
"q10"Symbol 286 MovieClip [bossfinal2] Frame 854Symbol 66 MovieClip
"q11"Symbol 286 MovieClip [bossfinal2] Frame 854Symbol 66 MovieClip
"q1"Symbol 286 MovieClip [bossfinal2] Frame 856Symbol 66 MovieClip
"q2"Symbol 286 MovieClip [bossfinal2] Frame 856Symbol 66 MovieClip
"q3"Symbol 286 MovieClip [bossfinal2] Frame 856Symbol 66 MovieClip
"q4"Symbol 286 MovieClip [bossfinal2] Frame 856Symbol 66 MovieClip
"q5"Symbol 286 MovieClip [bossfinal2] Frame 856Symbol 66 MovieClip
"q6"Symbol 286 MovieClip [bossfinal2] Frame 856Symbol 66 MovieClip
"q7"Symbol 286 MovieClip [bossfinal2] Frame 856Symbol 66 MovieClip
"q8"Symbol 286 MovieClip [bossfinal2] Frame 856Symbol 66 MovieClip
"q9"Symbol 286 MovieClip [bossfinal2] Frame 856Symbol 66 MovieClip
"q10"Symbol 286 MovieClip [bossfinal2] Frame 856Symbol 66 MovieClip
"q11"Symbol 286 MovieClip [bossfinal2] Frame 856Symbol 66 MovieClip
"q1"Symbol 286 MovieClip [bossfinal2] Frame 858Symbol 66 MovieClip
"q2"Symbol 286 MovieClip [bossfinal2] Frame 858Symbol 66 MovieClip
"q3"Symbol 286 MovieClip [bossfinal2] Frame 858Symbol 66 MovieClip
"q4"Symbol 286 MovieClip [bossfinal2] Frame 858Symbol 66 MovieClip
"q5"Symbol 286 MovieClip [bossfinal2] Frame 858Symbol 66 MovieClip
"q6"Symbol 286 MovieClip [bossfinal2] Frame 858Symbol 66 MovieClip
"q7"Symbol 286 MovieClip [bossfinal2] Frame 858Symbol 66 MovieClip
"q8"Symbol 286 MovieClip [bossfinal2] Frame 858Symbol 66 MovieClip
"q9"Symbol 286 MovieClip [bossfinal2] Frame 858Symbol 66 MovieClip
"q10"Symbol 286 MovieClip [bossfinal2] Frame 858Symbol 66 MovieClip
"q11"Symbol 286 MovieClip [bossfinal2] Frame 858Symbol 66 MovieClip
"q1"Symbol 286 MovieClip [bossfinal2] Frame 860Symbol 66 MovieClip
"q2"Symbol 286 MovieClip [bossfinal2] Frame 860Symbol 66 MovieClip
"q3"Symbol 286 MovieClip [bossfinal2] Frame 860Symbol 66 MovieClip
"q4"Symbol 286 MovieClip [bossfinal2] Frame 860Symbol 66 MovieClip
"q5"Symbol 286 MovieClip [bossfinal2] Frame 860Symbol 66 MovieClip
"q6"Symbol 286 MovieClip [bossfinal2] Frame 860Symbol 66 MovieClip
"q7"Symbol 286 MovieClip [bossfinal2] Frame 860Symbol 66 MovieClip
"q8"Symbol 286 MovieClip [bossfinal2] Frame 860Symbol 66 MovieClip
"q9"Symbol 286 MovieClip [bossfinal2] Frame 860Symbol 66 MovieClip
"q10"Symbol 286 MovieClip [bossfinal2] Frame 860Symbol 66 MovieClip
"q11"Symbol 286 MovieClip [bossfinal2] Frame 860Symbol 66 MovieClip
"q1"Symbol 286 MovieClip [bossfinal2] Frame 862Symbol 66 MovieClip
"q2"Symbol 286 MovieClip [bossfinal2] Frame 862Symbol 66 MovieClip
"q3"Symbol 286 MovieClip [bossfinal2] Frame 862Symbol 66 MovieClip
"q4"Symbol 286 MovieClip [bossfinal2] Frame 862Symbol 66 MovieClip
"q5"Symbol 286 MovieClip [bossfinal2] Frame 862Symbol 66 MovieClip
"q6"Symbol 286 MovieClip [bossfinal2] Frame 862Symbol 66 MovieClip
"q7"Symbol 286 MovieClip [bossfinal2] Frame 862Symbol 66 MovieClip
"q8"Symbol 286 MovieClip [bossfinal2] Frame 862Symbol 66 MovieClip
"q9"Symbol 286 MovieClip [bossfinal2] Frame 862Symbol 66 MovieClip
"q10"Symbol 286 MovieClip [bossfinal2] Frame 862Symbol 66 MovieClip
"q11"Symbol 286 MovieClip [bossfinal2] Frame 862Symbol 66 MovieClip
"q1"Symbol 286 MovieClip [bossfinal2] Frame 864Symbol 66 MovieClip
"q2"Symbol 286 MovieClip [bossfinal2] Frame 864Symbol 66 MovieClip
"q3"Symbol 286 MovieClip [bossfinal2] Frame 864Symbol 66 MovieClip
"q4"Symbol 286 MovieClip [bossfinal2] Frame 864Symbol 66 MovieClip
"q5"Symbol 286 MovieClip [bossfinal2] Frame 864Symbol 66 MovieClip
"q6"Symbol 286 MovieClip [bossfinal2] Frame 864Symbol 66 MovieClip
"q7"Symbol 286 MovieClip [bossfinal2] Frame 864Symbol 66 MovieClip
"q8"Symbol 286 MovieClip [bossfinal2] Frame 864Symbol 66 MovieClip
"q9"Symbol 286 MovieClip [bossfinal2] Frame 864Symbol 66 MovieClip
"q10"Symbol 286 MovieClip [bossfinal2] Frame 864Symbol 66 MovieClip
"q11"Symbol 286 MovieClip [bossfinal2] Frame 864Symbol 66 MovieClip
"q1"Symbol 286 MovieClip [bossfinal2] Frame 866Symbol 66 MovieClip
"q2"Symbol 286 MovieClip [bossfinal2] Frame 866Symbol 66 MovieClip
"q3"Symbol 286 MovieClip [bossfinal2] Frame 866Symbol 66 MovieClip
"q4"Symbol 286 MovieClip [bossfinal2] Frame 866Symbol 66 MovieClip
"q5"Symbol 286 MovieClip [bossfinal2] Frame 866Symbol 66 MovieClip
"q6"Symbol 286 MovieClip [bossfinal2] Frame 866Symbol 66 MovieClip
"q7"Symbol 286 MovieClip [bossfinal2] Frame 866Symbol 66 MovieClip
"q8"Symbol 286 MovieClip [bossfinal2] Frame 866Symbol 66 MovieClip
"q9"Symbol 286 MovieClip [bossfinal2] Frame 866Symbol 66 MovieClip
"q10"Symbol 286 MovieClip [bossfinal2] Frame 866Symbol 66 MovieClip
"q11"Symbol 286 MovieClip [bossfinal2] Frame 866Symbol 66 MovieClip
"q1"Symbol 286 MovieClip [bossfinal2] Frame 868Symbol 66 MovieClip
"q2"Symbol 286 MovieClip [bossfinal2] Frame 868Symbol 66 MovieClip
"q3"Symbol 286 MovieClip [bossfinal2] Frame 868Symbol 66 MovieClip
"q4"Symbol 286 MovieClip [bossfinal2] Frame 868Symbol 66 MovieClip
"q5"Symbol 286 MovieClip [bossfinal2] Frame 868Symbol 66 MovieClip
"q6"Symbol 286 MovieClip [bossfinal2] Frame 868Symbol 66 MovieClip
"q7"Symbol 286 MovieClip [bossfinal2] Frame 868Symbol 66 MovieClip
"q8"Symbol 286 MovieClip [bossfinal2] Frame 868Symbol 66 MovieClip
"q9"Symbol 286 MovieClip [bossfinal2] Frame 868Symbol 66 MovieClip
"q10"Symbol 286 MovieClip [bossfinal2] Frame 868Symbol 66 MovieClip
"q11"Symbol 286 MovieClip [bossfinal2] Frame 868Symbol 66 MovieClip
"q1"Symbol 286 MovieClip [bossfinal2] Frame 870Symbol 66 MovieClip
"q2"Symbol 286 MovieClip [bossfinal2] Frame 870Symbol 66 MovieClip
"q3"Symbol 286 MovieClip [bossfinal2] Frame 870Symbol 66 MovieClip
"q4"Symbol 286 MovieClip [bossfinal2] Frame 870Symbol 66 MovieClip
"q5"Symbol 286 MovieClip [bossfinal2] Frame 870Symbol 66 MovieClip
"q6"Symbol 286 MovieClip [bossfinal2] Frame 870Symbol 66 MovieClip
"q7"Symbol 286 MovieClip [bossfinal2] Frame 870Symbol 66 MovieClip
"q8"Symbol 286 MovieClip [bossfinal2] Frame 870Symbol 66 MovieClip
"q9"Symbol 286 MovieClip [bossfinal2] Frame 870Symbol 66 MovieClip
"q10"Symbol 286 MovieClip [bossfinal2] Frame 870Symbol 66 MovieClip
"q11"Symbol 286 MovieClip [bossfinal2] Frame 870Symbol 66 MovieClip
"q1"Symbol 286 MovieClip [bossfinal2] Frame 872Symbol 66 MovieClip
"q2"Symbol 286 MovieClip [bossfinal2] Frame 872Symbol 66 MovieClip
"q3"Symbol 286 MovieClip [bossfinal2] Frame 872Symbol 66 MovieClip
"q4"Symbol 286 MovieClip [bossfinal2] Frame 872Symbol 66 MovieClip
"q5"Symbol 286 MovieClip [bossfinal2] Frame 872Symbol 66 MovieClip
"q6"Symbol 286 MovieClip [bossfinal2] Frame 872Symbol 66 MovieClip
"q7"Symbol 286 MovieClip [bossfinal2] Frame 872Symbol 66 MovieClip
"q8"Symbol 286 MovieClip [bossfinal2] Frame 872Symbol 66 MovieClip
"q9"Symbol 286 MovieClip [bossfinal2] Frame 872Symbol 66 MovieClip
"q10"Symbol 286 MovieClip [bossfinal2] Frame 872Symbol 66 MovieClip
"q11"Symbol 286 MovieClip [bossfinal2] Frame 872Symbol 66 MovieClip
"q1"Symbol 286 MovieClip [bossfinal2] Frame 874Symbol 66 MovieClip
"q2"Symbol 286 MovieClip [bossfinal2] Frame 874Symbol 66 MovieClip
"q3"Symbol 286 MovieClip [bossfinal2] Frame 874Symbol 66 MovieClip
"q4"Symbol 286 MovieClip [bossfinal2] Frame 874Symbol 66 MovieClip
"q5"Symbol 286 MovieClip [bossfinal2] Frame 874Symbol 66 MovieClip
"q6"Symbol 286 MovieClip [bossfinal2] Frame 874Symbol 66 MovieClip
"q7"Symbol 286 MovieClip [bossfinal2] Frame 874Symbol 66 MovieClip
"q8"Symbol 286 MovieClip [bossfinal2] Frame 874Symbol 66 MovieClip
"q9"Symbol 286 MovieClip [bossfinal2] Frame 874Symbol 66 MovieClip
"q10"Symbol 286 MovieClip [bossfinal2] Frame 874Symbol 66 MovieClip
"q11"Symbol 286 MovieClip [bossfinal2] Frame 874Symbol 66 MovieClip
"q1"Symbol 286 MovieClip [bossfinal2] Frame 876Symbol 66 MovieClip
"q2"Symbol 286 MovieClip [bossfinal2] Frame 876Symbol 66 MovieClip
"q3"Symbol 286 MovieClip [bossfinal2] Frame 876Symbol 66 MovieClip
"q4"Symbol 286 MovieClip [bossfinal2] Frame 876Symbol 66 MovieClip
"q5"Symbol 286 MovieClip [bossfinal2] Frame 876Symbol 66 MovieClip
"q6"Symbol 286 MovieClip [bossfinal2] Frame 876Symbol 66 MovieClip
"q7"Symbol 286 MovieClip [bossfinal2] Frame 876Symbol 66 MovieClip
"q8"Symbol 286 MovieClip [bossfinal2] Frame 876Symbol 66 MovieClip
"q9"Symbol 286 MovieClip [bossfinal2] Frame 876Symbol 66 MovieClip
"q10"Symbol 286 MovieClip [bossfinal2] Frame 876Symbol 66 MovieClip
"q11"Symbol 286 MovieClip [bossfinal2] Frame 876Symbol 66 MovieClip
"q1"Symbol 286 MovieClip [bossfinal2] Frame 878Symbol 66 MovieClip
"q2"Symbol 286 MovieClip [bossfinal2] Frame 878Symbol 66 MovieClip
"q3"Symbol 286 MovieClip [bossfinal2] Frame 878Symbol 66 MovieClip
"q4"Symbol 286 MovieClip [bossfinal2] Frame 878Symbol 66 MovieClip
"q5"Symbol 286 MovieClip [bossfinal2] Frame 878Symbol 66 MovieClip
"q6"Symbol 286 MovieClip [bossfinal2] Frame 878Symbol 66 MovieClip
"q7"Symbol 286 MovieClip [bossfinal2] Frame 878Symbol 66 MovieClip
"q8"Symbol 286 MovieClip [bossfinal2] Frame 878Symbol 66 MovieClip
"q9"Symbol 286 MovieClip [bossfinal2] Frame 878Symbol 66 MovieClip
"q10"Symbol 286 MovieClip [bossfinal2] Frame 878Symbol 66 MovieClip
"q11"Symbol 286 MovieClip [bossfinal2] Frame 878Symbol 66 MovieClip
"q1"Symbol 286 MovieClip [bossfinal2] Frame 880Symbol 66 MovieClip
"q2"Symbol 286 MovieClip [bossfinal2] Frame 880Symbol 66 MovieClip
"q3"Symbol 286 MovieClip [bossfinal2] Frame 880Symbol 66 MovieClip
"q4"Symbol 286 MovieClip [bossfinal2] Frame 880Symbol 66 MovieClip
"q5"Symbol 286 MovieClip [bossfinal2] Frame 880Symbol 66 MovieClip
"q6"Symbol 286 MovieClip [bossfinal2] Frame 880Symbol 66 MovieClip
"q7"Symbol 286 MovieClip [bossfinal2] Frame 880Symbol 66 MovieClip
"q8"Symbol 286 MovieClip [bossfinal2] Frame 880Symbol 66 MovieClip
"q9"Symbol 286 MovieClip [bossfinal2] Frame 880Symbol 66 MovieClip
"q10"Symbol 286 MovieClip [bossfinal2] Frame 880Symbol 66 MovieClip
"q11"Symbol 286 MovieClip [bossfinal2] Frame 880Symbol 66 MovieClip
"q1"Symbol 286 MovieClip [bossfinal2] Frame 882Symbol 66 MovieClip
"q2"Symbol 286 MovieClip [bossfinal2] Frame 882Symbol 66 MovieClip
"q3"Symbol 286 MovieClip [bossfinal2] Frame 882Symbol 66 MovieClip
"q4"Symbol 286 MovieClip [bossfinal2] Frame 882Symbol 66 MovieClip
"q5"Symbol 286 MovieClip [bossfinal2] Frame 882Symbol 66 MovieClip
"q6"Symbol 286 MovieClip [bossfinal2] Frame 882Symbol 66 MovieClip
"q7"Symbol 286 MovieClip [bossfinal2] Frame 882Symbol 66 MovieClip
"q8"Symbol 286 MovieClip [bossfinal2] Frame 882Symbol 66 MovieClip
"q9"Symbol 286 MovieClip [bossfinal2] Frame 882Symbol 66 MovieClip
"q10"Symbol 286 MovieClip [bossfinal2] Frame 882Symbol 66 MovieClip
"q11"Symbol 286 MovieClip [bossfinal2] Frame 882Symbol 66 MovieClip
"final2"Symbol 286 MovieClip [bossfinal2] Frame 885Symbol 66 MovieClip
"final3"Symbol 286 MovieClip [bossfinal2] Frame 1056Symbol 66 MovieClip
"final2"Symbol 286 MovieClip [bossfinal2] Frame 1062Symbol 66 MovieClip
"shooplazah"Symbol 286 MovieClip [bossfinal2] Frame 1105Symbol 186 MovieClip
"final2"Symbol 286 MovieClip [bossfinal2] Frame 1149Symbol 66 MovieClip
"r1"Symbol 295 MovieClip [alicelaser] Frame 30Symbol 291 MovieClip
"r2"Symbol 295 MovieClip [alicelaser] Frame 30Symbol 291 MovieClip
"r3"Symbol 295 MovieClip [alicelaser] Frame 30Symbol 291 MovieClip
"r4"Symbol 295 MovieClip [alicelaser] Frame 30Symbol 291 MovieClip
"r5"Symbol 295 MovieClip [alicelaser] Frame 30Symbol 291 MovieClip
"r6"Symbol 295 MovieClip [alicelaser] Frame 30Symbol 291 MovieClip
"r7"Symbol 295 MovieClip [alicelaser] Frame 30Symbol 291 MovieClip
"r8"Symbol 295 MovieClip [alicelaser] Frame 30Symbol 291 MovieClip
"r9"Symbol 295 MovieClip [alicelaser] Frame 30Symbol 291 MovieClip
"r20"Symbol 295 MovieClip [alicelaser] Frame 30Symbol 291 MovieClip
"r11"Symbol 295 MovieClip [alicelaser] Frame 30Symbol 291 MovieClip
"r12"Symbol 295 MovieClip [alicelaser] Frame 30Symbol 291 MovieClip
"r13"Symbol 295 MovieClip [alicelaser] Frame 30Symbol 291 MovieClip
"r14"Symbol 295 MovieClip [alicelaser] Frame 30Symbol 291 MovieClip
"r15"Symbol 295 MovieClip [alicelaser] Frame 30Symbol 291 MovieClip
"r16"Symbol 295 MovieClip [alicelaser] Frame 30Symbol 291 MovieClip
"r17"Symbol 295 MovieClip [alicelaser] Frame 30Symbol 291 MovieClip
"r18"Symbol 295 MovieClip [alicelaser] Frame 30Symbol 291 MovieClip
"r19"Symbol 295 MovieClip [alicelaser] Frame 30Symbol 291 MovieClip
"r20"Symbol 295 MovieClip [alicelaser] Frame 30Symbol 291 MovieClip
"r21"Symbol 295 MovieClip [alicelaser] Frame 30Symbol 291 MovieClip
"r22"Symbol 295 MovieClip [alicelaser] Frame 30Symbol 291 MovieClip
"r23"Symbol 295 MovieClip [alicelaser] Frame 30Symbol 291 MovieClip
"r24"Symbol 295 MovieClip [alicelaser] Frame 30Symbol 291 MovieClip
"r25"Symbol 295 MovieClip [alicelaser] Frame 30Symbol 291 MovieClip
"r26"Symbol 295 MovieClip [alicelaser] Frame 30Symbol 291 MovieClip
"r27"Symbol 295 MovieClip [alicelaser] Frame 30Symbol 291 MovieClip
"r28"Symbol 295 MovieClip [alicelaser] Frame 30Symbol 291 MovieClip
"r29"Symbol 295 MovieClip [alicelaser] Frame 30Symbol 291 MovieClip
"r30"Symbol 295 MovieClip [alicelaser] Frame 30Symbol 291 MovieClip
"r31"Symbol 295 MovieClip [alicelaser] Frame 30Symbol 291 MovieClip
"r32"Symbol 295 MovieClip [alicelaser] Frame 30Symbol 291 MovieClip
"laserred"Symbol 295 MovieClip [alicelaser] Frame 30Symbol 294 MovieClip
"r1"Symbol 317 MovieClip [bossfinalmoonlaser] Frame 45Symbol 291 MovieClip
"r2"Symbol 317 MovieClip [bossfinalmoonlaser] Frame 45Symbol 291 MovieClip
"r3"Symbol 317 MovieClip [bossfinalmoonlaser] Frame 45Symbol 291 MovieClip
"r4"Symbol 317 MovieClip [bossfinalmoonlaser] Frame 45Symbol 291 MovieClip
"r5"Symbol 317 MovieClip [bossfinalmoonlaser] Frame 45Symbol 291 MovieClip
"r6"Symbol 317 MovieClip [bossfinalmoonlaser] Frame 45Symbol 291 MovieClip
"r7"Symbol 317 MovieClip [bossfinalmoonlaser] Frame 45Symbol 291 MovieClip
"r8"Symbol 317 MovieClip [bossfinalmoonlaser] Frame 45Symbol 291 MovieClip
"r9"Symbol 317 MovieClip [bossfinalmoonlaser] Frame 45Symbol 291 MovieClip
"r20"Symbol 317 MovieClip [bossfinalmoonlaser] Frame 45Symbol 291 MovieClip
"r11"Symbol 317 MovieClip [bossfinalmoonlaser] Frame 45Symbol 291 MovieClip
"r12"Symbol 317 MovieClip [bossfinalmoonlaser] Frame 45Symbol 291 MovieClip
"r13"Symbol 317 MovieClip [bossfinalmoonlaser] Frame 45Symbol 291 MovieClip
"r14"Symbol 317 MovieClip [bossfinalmoonlaser] Frame 45Symbol 291 MovieClip
"r15"Symbol 317 MovieClip [bossfinalmoonlaser] Frame 45Symbol 291 MovieClip
"r16"Symbol 317 MovieClip [bossfinalmoonlaser] Frame 45Symbol 291 MovieClip
"r17"Symbol 317 MovieClip [bossfinalmoonlaser] Frame 45Symbol 291 MovieClip
"r18"Symbol 317 MovieClip [bossfinalmoonlaser] Frame 45Symbol 291 MovieClip
"r19"Symbol 317 MovieClip [bossfinalmoonlaser] Frame 45Symbol 291 MovieClip
"r20"Symbol 317 MovieClip [bossfinalmoonlaser] Frame 45Symbol 291 MovieClip
"r21"Symbol 317 MovieClip [bossfinalmoonlaser] Frame 45Symbol 291 MovieClip
"r22"Symbol 317 MovieClip [bossfinalmoonlaser] Frame 45Symbol 291 MovieClip
"r23"Symbol 317 MovieClip [bossfinalmoonlaser] Frame 45Symbol 291 MovieClip
"r24"Symbol 317 MovieClip [bossfinalmoonlaser] Frame 45Symbol 291 MovieClip
"r25"Symbol 317 MovieClip [bossfinalmoonlaser] Frame 45Symbol 291 MovieClip
"r26"Symbol 317 MovieClip [bossfinalmoonlaser] Frame 45Symbol 291 MovieClip
"r27"Symbol 317 MovieClip [bossfinalmoonlaser] Frame 45Symbol 291 MovieClip
"r28"Symbol 317 MovieClip [bossfinalmoonlaser] Frame 45Symbol 291 MovieClip
"r29"Symbol 317 MovieClip [bossfinalmoonlaser] Frame 45Symbol 291 MovieClip
"r30"Symbol 317 MovieClip [bossfinalmoonlaser] Frame 45Symbol 291 MovieClip
"r31"Symbol 317 MovieClip [bossfinalmoonlaser] Frame 45Symbol 291 MovieClip
"r32"Symbol 317 MovieClip [bossfinalmoonlaser] Frame 45Symbol 291 MovieClip
"boss4r0"Symbol 327 MovieClip [boss4] Frame 56Symbol 51 MovieClip
"boss4r0"Symbol 327 MovieClip [boss4] Frame 58Symbol 51 MovieClip
"newBullet"Symbol 338 MovieClip [laserkogright] Frame 1Symbol 336 MovieClip
"newBullet"Symbol 339 MovieClip [laserkogleft] Frame 1Symbol 336 MovieClip
"bulletwall1"Symbol 342 MovieClip [bulletwall4] Frame 1Symbol 341 MovieClip
"bulletwall2"Symbol 345 MovieClip [bulletwall2] Frame 1Symbol 344 MovieClip
"bulletwall3"Symbol 346 MovieClip [bulletwall3] Frame 1Symbol 344 MovieClip
"bulletwall1"Symbol 347 MovieClip [bulletwall1] Frame 1Symbol 346 MovieClip [bulletwall3]
"final2"Symbol 387 MovieClip Frame 1Symbol 66 MovieClip
"final2"Symbol 400 MovieClip Frame 145Symbol 66 MovieClip
"final2"Symbol 404 MovieClip Frame 1Symbol 66 MovieClip
"final2"Symbol 405 MovieClip [bossfinalzio] Frame 1Symbol 66 MovieClip
"final2a"Symbol 405 MovieClip [bossfinalzio] Frame 90Symbol 66 MovieClip
"final2"Symbol 405 MovieClip [bossfinalzio] Frame 90Symbol 66 MovieClip
"meteor1"Symbol 405 MovieClip [bossfinalzio] Frame 90Symbol 86 MovieClip
"meteor2"Symbol 405 MovieClip [bossfinalzio] Frame 90Symbol 97 MovieClip
"final2"Symbol 405 MovieClip [bossfinalzio] Frame 130Symbol 66 MovieClip
"final2"Symbol 405 MovieClip [bossfinalzio] Frame 145Symbol 66 MovieClip
"final2"Symbol 405 MovieClip [bossfinalzio] Frame 145Symbol 66 MovieClip
"meteor2"Symbol 405 MovieClip [bossfinalzio] Frame 145Symbol 97 MovieClip
"meteor1"Symbol 405 MovieClip [bossfinalzio] Frame 145Symbol 86 MovieClip
"final3"Symbol 405 MovieClip [bossfinalzio] Frame 186Symbol 66 MovieClip
"final2"Symbol 405 MovieClip [bossfinalzio] Frame 192Symbol 66 MovieClip
"final3"Symbol 405 MovieClip [bossfinalzio] Frame 382Symbol 66 MovieClip
"final2"Symbol 405 MovieClip [bossfinalzio] Frame 388Symbol 66 MovieClip
"final2"Symbol 405 MovieClip [bossfinalzio] Frame 390Symbol 66 MovieClip
"final2"Symbol 405 MovieClip [bossfinalzio] Frame 392Symbol 66 MovieClip
"final2"Symbol 405 MovieClip [bossfinalzio] Frame 394Symbol 66 MovieClip
"final2"Symbol 405 MovieClip [bossfinalzio] Frame 396Symbol 66 MovieClip
"final2"Symbol 405 MovieClip [bossfinalzio] Frame 398Symbol 66 MovieClip
"final2"Symbol 405 MovieClip [bossfinalzio] Frame 400Symbol 66 MovieClip
"final2"Symbol 405 MovieClip [bossfinalzio] Frame 402Symbol 66 MovieClip
"final2"Symbol 405 MovieClip [bossfinalzio] Frame 404Symbol 66 MovieClip
"final2"Symbol 405 MovieClip [bossfinalzio] Frame 406Symbol 66 MovieClip
"final2"Symbol 405 MovieClip [bossfinalzio] Frame 408Symbol 66 MovieClip
"final2"Symbol 405 MovieClip [bossfinalzio] Frame 410Symbol 66 MovieClip
"final2"Symbol 405 MovieClip [bossfinalzio] Frame 412Symbol 66 MovieClip
"final2"Symbol 405 MovieClip [bossfinalzio] Frame 414Symbol 66 MovieClip
"final2"Symbol 405 MovieClip [bossfinalzio] Frame 416Symbol 66 MovieClip
"final2"Symbol 405 MovieClip [bossfinalzio] Frame 418Symbol 66 MovieClip
"final2"Symbol 405 MovieClip [bossfinalzio] Frame 420Symbol 66 MovieClip
"final2"Symbol 405 MovieClip [bossfinalzio] Frame 422Symbol 66 MovieClip
"final2"Symbol 405 MovieClip [bossfinalzio] Frame 424Symbol 66 MovieClip
"final2"Symbol 405 MovieClip [bossfinalzio] Frame 426Symbol 66 MovieClip
"q1"Symbol 405 MovieClip [bossfinalzio] Frame 428Symbol 66 MovieClip
"q2"Symbol 405 MovieClip [bossfinalzio] Frame 428Symbol 66 MovieClip
"q3"Symbol 405 MovieClip [bossfinalzio] Frame 428Symbol 66 MovieClip
"q4"Symbol 405 MovieClip [bossfinalzio] Frame 428Symbol 66 MovieClip
"q5"Symbol 405 MovieClip [bossfinalzio] Frame 428Symbol 66 MovieClip
"q6"Symbol 405 MovieClip [bossfinalzio] Frame 428Symbol 66 MovieClip
"q7"Symbol 405 MovieClip [bossfinalzio] Frame 428Symbol 66 MovieClip
"q8"Symbol 405 MovieClip [bossfinalzio] Frame 428Symbol 66 MovieClip
"q9"Symbol 405 MovieClip [bossfinalzio] Frame 428Symbol 66 MovieClip
"q10"Symbol 405 MovieClip [bossfinalzio] Frame 428Symbol 66 MovieClip
"q11"Symbol 405 MovieClip [bossfinalzio] Frame 428Symbol 66 MovieClip
"q1"Symbol 405 MovieClip [bossfinalzio] Frame 430Symbol 66 MovieClip
"q2"Symbol 405 MovieClip [bossfinalzio] Frame 430Symbol 66 MovieClip
"q3"Symbol 405 MovieClip [bossfinalzio] Frame 430Symbol 66 MovieClip
"q4"Symbol 405 MovieClip [bossfinalzio] Frame 430Symbol 66 MovieClip
"q5"Symbol 405 MovieClip [bossfinalzio] Frame 430Symbol 66 MovieClip
"q6"Symbol 405 MovieClip [bossfinalzio] Frame 430Symbol 66 MovieClip
"q7"Symbol 405 MovieClip [bossfinalzio] Frame 430Symbol 66 MovieClip
"q8"Symbol 405 MovieClip [bossfinalzio] Frame 430Symbol 66 MovieClip
"q9"Symbol 405 MovieClip [bossfinalzio] Frame 430Symbol 66 MovieClip
"q10"Symbol 405 MovieClip [bossfinalzio] Frame 430Symbol 66 MovieClip
"q11"Symbol 405 MovieClip [bossfinalzio] Frame 430Symbol 66 MovieClip
"q1"Symbol 405 MovieClip [bossfinalzio] Frame 432Symbol 66 MovieClip
"q2"Symbol 405 MovieClip [bossfinalzio] Frame 432Symbol 66 MovieClip
"q3"Symbol 405 MovieClip [bossfinalzio] Frame 432Symbol 66 MovieClip
"q4"Symbol 405 MovieClip [bossfinalzio] Frame 432Symbol 66 MovieClip
"q5"Symbol 405 MovieClip [bossfinalzio] Frame 432Symbol 66 MovieClip
"q6"Symbol 405 MovieClip [bossfinalzio] Frame 432Symbol 66 MovieClip
"q7"Symbol 405 MovieClip [bossfinalzio] Frame 432Symbol 66 MovieClip
"q8"Symbol 405 MovieClip [bossfinalzio] Frame 432Symbol 66 MovieClip
"q9"Symbol 405 MovieClip [bossfinalzio] Frame 432Symbol 66 MovieClip
"q10"Symbol 405 MovieClip [bossfinalzio] Frame 432Symbol 66 MovieClip
"q11"Symbol 405 MovieClip [bossfinalzio] Frame 432Symbol 66 MovieClip
"q1"Symbol 405 MovieClip [bossfinalzio] Frame 434Symbol 66 MovieClip
"q2"Symbol 405 MovieClip [bossfinalzio] Frame 434Symbol 66 MovieClip
"q3"Symbol 405 MovieClip [bossfinalzio] Frame 434Symbol 66 MovieClip
"q4"Symbol 405 MovieClip [bossfinalzio] Frame 434Symbol 66 MovieClip
"q5"Symbol 405 MovieClip [bossfinalzio] Frame 434Symbol 66 MovieClip
"q6"Symbol 405 MovieClip [bossfinalzio] Frame 434Symbol 66 MovieClip
"q7"Symbol 405 MovieClip [bossfinalzio] Frame 434Symbol 66 MovieClip
"q8"Symbol 405 MovieClip [bossfinalzio] Frame 434Symbol 66 MovieClip
"q9"Symbol 405 MovieClip [bossfinalzio] Frame 434Symbol 66 MovieClip
"q10"Symbol 405 MovieClip [bossfinalzio] Frame 434Symbol 66 MovieClip
"q11"Symbol 405 MovieClip [bossfinalzio] Frame 434Symbol 66 MovieClip
"q1"Symbol 405 MovieClip [bossfinalzio] Frame 436Symbol 66 MovieClip
"q2"Symbol 405 MovieClip [bossfinalzio] Frame 436Symbol 66 MovieClip
"q3"Symbol 405 MovieClip [bossfinalzio] Frame 436Symbol 66 MovieClip
"q4"Symbol 405 MovieClip [bossfinalzio] Frame 436Symbol 66 MovieClip
"q5"Symbol 405 MovieClip [bossfinalzio] Frame 436Symbol 66 MovieClip
"q6"Symbol 405 MovieClip [bossfinalzio] Frame 436Symbol 66 MovieClip
"q7"Symbol 405 MovieClip [bossfinalzio] Frame 436Symbol 66 MovieClip
"q8"Symbol 405 MovieClip [bossfinalzio] Frame 436Symbol 66 MovieClip
"q9"Symbol 405 MovieClip [bossfinalzio] Frame 436Symbol 66 MovieClip
"q10"Symbol 405 MovieClip [bossfinalzio] Frame 436Symbol 66 MovieClip
"q11"Symbol 405 MovieClip [bossfinalzio] Frame 436Symbol 66 MovieClip
"q1"Symbol 405 MovieClip [bossfinalzio] Frame 438Symbol 66 MovieClip
"q2"Symbol 405 MovieClip [bossfinalzio] Frame 438Symbol 66 MovieClip
"q3"Symbol 405 MovieClip [bossfinalzio] Frame 438Symbol 66 MovieClip
"q4"Symbol 405 MovieClip [bossfinalzio] Frame 438Symbol 66 MovieClip
"q5"Symbol 405 MovieClip [bossfinalzio] Frame 438Symbol 66 MovieClip
"q6"Symbol 405 MovieClip [bossfinalzio] Frame 438Symbol 66 MovieClip
"q7"Symbol 405 MovieClip [bossfinalzio] Frame 438Symbol 66 MovieClip
"q8"Symbol 405 MovieClip [bossfinalzio] Frame 438Symbol 66 MovieClip
"q9"Symbol 405 MovieClip [bossfinalzio] Frame 438Symbol 66 MovieClip
"q10"Symbol 405 MovieClip [bossfinalzio] Frame 438Symbol 66 MovieClip
"q11"Symbol 405 MovieClip [bossfinalzio] Frame 438Symbol 66 MovieClip
"q1"Symbol 405 MovieClip [bossfinalzio] Frame 440Symbol 66 MovieClip
"q2"Symbol 405 MovieClip [bossfinalzio] Frame 440Symbol 66 MovieClip
"q3"Symbol 405 MovieClip [bossfinalzio] Frame 440Symbol 66 MovieClip
"q4"Symbol 405 MovieClip [bossfinalzio] Frame 440Symbol 66 MovieClip
"q5"Symbol 405 MovieClip [bossfinalzio] Frame 440Symbol 66 MovieClip
"q6"Symbol 405 MovieClip [bossfinalzio] Frame 440Symbol 66 MovieClip
"q7"Symbol 405 MovieClip [bossfinalzio] Frame 440Symbol 66 MovieClip
"q8"Symbol 405 MovieClip [bossfinalzio] Frame 440Symbol 66 MovieClip
"q9"Symbol 405 MovieClip [bossfinalzio] Frame 440Symbol 66 MovieClip
"q10"Symbol 405 MovieClip [bossfinalzio] Frame 440Symbol 66 MovieClip
"q11"Symbol 405 MovieClip [bossfinalzio] Frame 440Symbol 66 MovieClip
"q1"Symbol 405 MovieClip [bossfinalzio] Frame 442Symbol 66 MovieClip
"q2"Symbol 405 MovieClip [bossfinalzio] Frame 442Symbol 66 MovieClip
"q3"Symbol 405 MovieClip [bossfinalzio] Frame 442Symbol 66 MovieClip
"q4"Symbol 405 MovieClip [bossfinalzio] Frame 442Symbol 66 MovieClip
"q5"Symbol 405 MovieClip [bossfinalzio] Frame 442Symbol 66 MovieClip
"q6"Symbol 405 MovieClip [bossfinalzio] Frame 442Symbol 66 MovieClip
"q7"Symbol 405 MovieClip [bossfinalzio] Frame 442Symbol 66 MovieClip
"q8"Symbol 405 MovieClip [bossfinalzio] Frame 442Symbol 66 MovieClip
"q9"Symbol 405 MovieClip [bossfinalzio] Frame 442Symbol 66 MovieClip
"q10"Symbol 405 MovieClip [bossfinalzio] Frame 442Symbol 66 MovieClip
"q11"Symbol 405 MovieClip [bossfinalzio] Frame 442Symbol 66 MovieClip
"q1"Symbol 405 MovieClip [bossfinalzio] Frame 444Symbol 66 MovieClip
"q2"Symbol 405 MovieClip [bossfinalzio] Frame 444Symbol 66 MovieClip
"q3"Symbol 405 MovieClip [bossfinalzio] Frame 444Symbol 66 MovieClip
"q4"Symbol 405 MovieClip [bossfinalzio] Frame 444Symbol 66 MovieClip
"q5"Symbol 405 MovieClip [bossfinalzio] Frame 444Symbol 66 MovieClip
"q6"Symbol 405 MovieClip [bossfinalzio] Frame 444Symbol 66 MovieClip
"q7"Symbol 405 MovieClip [bossfinalzio] Frame 444Symbol 66 MovieClip
"q8"Symbol 405 MovieClip [bossfinalzio] Frame 444Symbol 66 MovieClip
"q9"Symbol 405 MovieClip [bossfinalzio] Frame 444Symbol 66 MovieClip
"q10"Symbol 405 MovieClip [bossfinalzio] Frame 444Symbol 66 MovieClip
"q11"Symbol 405 MovieClip [bossfinalzio] Frame 444Symbol 66 MovieClip
"q1"Symbol 405 MovieClip [bossfinalzio] Frame 446Symbol 66 MovieClip
"q2"Symbol 405 MovieClip [bossfinalzio] Frame 446Symbol 66 MovieClip
"q3"Symbol 405 MovieClip [bossfinalzio] Frame 446Symbol 66 MovieClip
"q4"Symbol 405 MovieClip [bossfinalzio] Frame 446Symbol 66 MovieClip
"q5"Symbol 405 MovieClip [bossfinalzio] Frame 446Symbol 66 MovieClip
"q6"Symbol 405 MovieClip [bossfinalzio] Frame 446Symbol 66 MovieClip
"q7"Symbol 405 MovieClip [bossfinalzio] Frame 446Symbol 66 MovieClip
"q8"Symbol 405 MovieClip [bossfinalzio] Frame 446Symbol 66 MovieClip
"q9"Symbol 405 MovieClip [bossfinalzio] Frame 446Symbol 66 MovieClip
"q10"Symbol 405 MovieClip [bossfinalzio] Frame 446Symbol 66 MovieClip
"q11"Symbol 405 MovieClip [bossfinalzio] Frame 446Symbol 66 MovieClip
"q1"Symbol 405 MovieClip [bossfinalzio] Frame 448Symbol 66 MovieClip
"q2"Symbol 405 MovieClip [bossfinalzio] Frame 448Symbol 66 MovieClip
"q3"Symbol 405 MovieClip [bossfinalzio] Frame 448Symbol 66 MovieClip
"q4"Symbol 405 MovieClip [bossfinalzio] Frame 448Symbol 66 MovieClip
"q5"Symbol 405 MovieClip [bossfinalzio] Frame 448Symbol 66 MovieClip
"q6"Symbol 405 MovieClip [bossfinalzio] Frame 448Symbol 66 MovieClip
"q7"Symbol 405 MovieClip [bossfinalzio] Frame 448Symbol 66 MovieClip
"q8"Symbol 405 MovieClip [bossfinalzio] Frame 448Symbol 66 MovieClip
"q9"Symbol 405 MovieClip [bossfinalzio] Frame 448Symbol 66 MovieClip
"q10"Symbol 405 MovieClip [bossfinalzio] Frame 448Symbol 66 MovieClip
"q11"Symbol 405 MovieClip [bossfinalzio] Frame 448Symbol 66 MovieClip
"q1"Symbol 405 MovieClip [bossfinalzio] Frame 450Symbol 66 MovieClip
"q2"Symbol 405 MovieClip [bossfinalzio] Frame 450Symbol 66 MovieClip
"q3"Symbol 405 MovieClip [bossfinalzio] Frame 450Symbol 66 MovieClip
"q4"Symbol 405 MovieClip [bossfinalzio] Frame 450Symbol 66 MovieClip
"q5"Symbol 405 MovieClip [bossfinalzio] Frame 450Symbol 66 MovieClip
"q6"Symbol 405 MovieClip [bossfinalzio] Frame 450Symbol 66 MovieClip
"q7"Symbol 405 MovieClip [bossfinalzio] Frame 450Symbol 66 MovieClip
"q8"Symbol 405 MovieClip [bossfinalzio] Frame 450Symbol 66 MovieClip
"q9"Symbol 405 MovieClip [bossfinalzio] Frame 450Symbol 66 MovieClip
"q10"Symbol 405 MovieClip [bossfinalzio] Frame 450Symbol 66 MovieClip
"q11"Symbol 405 MovieClip [bossfinalzio] Frame 450Symbol 66 MovieClip
"q1"Symbol 405 MovieClip [bossfinalzio] Frame 452Symbol 66 MovieClip
"q2"Symbol 405 MovieClip [bossfinalzio] Frame 452Symbol 66 MovieClip
"q3"Symbol 405 MovieClip [bossfinalzio] Frame 452Symbol 66 MovieClip
"q4"Symbol 405 MovieClip [bossfinalzio] Frame 452Symbol 66 MovieClip
"q5"Symbol 405 MovieClip [bossfinalzio] Frame 452Symbol 66 MovieClip
"q6"Symbol 405 MovieClip [bossfinalzio] Frame 452Symbol 66 MovieClip
"q7"Symbol 405 MovieClip [bossfinalzio] Frame 452Symbol 66 MovieClip
"q8"Symbol 405 MovieClip [bossfinalzio] Frame 452Symbol 66 MovieClip
"q9"Symbol 405 MovieClip [bossfinalzio] Frame 452Symbol 66 MovieClip
"q10"Symbol 405 MovieClip [bossfinalzio] Frame 452Symbol 66 MovieClip
"q11"Symbol 405 MovieClip [bossfinalzio] Frame 452Symbol 66 MovieClip
"q1"Symbol 405 MovieClip [bossfinalzio] Frame 454Symbol 66 MovieClip
"q2"Symbol 405 MovieClip [bossfinalzio] Frame 454Symbol 66 MovieClip
"q3"Symbol 405 MovieClip [bossfinalzio] Frame 454Symbol 66 MovieClip
"q4"Symbol 405 MovieClip [bossfinalzio] Frame 454Symbol 66 MovieClip
"q5"Symbol 405 MovieClip [bossfinalzio] Frame 454Symbol 66 MovieClip
"q6"Symbol 405 MovieClip [bossfinalzio] Frame 454Symbol 66 MovieClip
"q7"Symbol 405 MovieClip [bossfinalzio] Frame 454Symbol 66 MovieClip
"q8"Symbol 405 MovieClip [bossfinalzio] Frame 454Symbol 66 MovieClip
"q9"Symbol 405 MovieClip [bossfinalzio] Frame 454Symbol 66 MovieClip
"q10"Symbol 405 MovieClip [bossfinalzio] Frame 454Symbol 66 MovieClip
"q11"Symbol 405 MovieClip [bossfinalzio] Frame 454Symbol 66 MovieClip
"q1"Symbol 405 MovieClip [bossfinalzio] Frame 456Symbol 66 MovieClip
"q2"Symbol 405 MovieClip [bossfinalzio] Frame 456Symbol 66 MovieClip
"q3"Symbol 405 MovieClip [bossfinalzio] Frame 456Symbol 66 MovieClip
"q4"Symbol 405 MovieClip [bossfinalzio] Frame 456Symbol 66 MovieClip
"q5"Symbol 405 MovieClip [bossfinalzio] Frame 456Symbol 66 MovieClip
"q6"Symbol 405 MovieClip [bossfinalzio] Frame 456Symbol 66 MovieClip
"q7"Symbol 405 MovieClip [bossfinalzio] Frame 456Symbol 66 MovieClip
"q8"Symbol 405 MovieClip [bossfinalzio] Frame 456Symbol 66 MovieClip
"q9"Symbol 405 MovieClip [bossfinalzio] Frame 456Symbol 66 MovieClip
"q10"Symbol 405 MovieClip [bossfinalzio] Frame 456Symbol 66 MovieClip
"q11"Symbol 405 MovieClip [bossfinalzio] Frame 456Symbol 66 MovieClip
"q1"Symbol 405 MovieClip [bossfinalzio] Frame 458Symbol 66 MovieClip
"q2"Symbol 405 MovieClip [bossfinalzio] Frame 458Symbol 66 MovieClip
"q3"Symbol 405 MovieClip [bossfinalzio] Frame 458Symbol 66 MovieClip
"q4"Symbol 405 MovieClip [bossfinalzio] Frame 458Symbol 66 MovieClip
"q5"Symbol 405 MovieClip [bossfinalzio] Frame 458Symbol 66 MovieClip
"q6"Symbol 405 MovieClip [bossfinalzio] Frame 458Symbol 66 MovieClip
"q7"Symbol 405 MovieClip [bossfinalzio] Frame 458Symbol 66 MovieClip
"q8"Symbol 405 MovieClip [bossfinalzio] Frame 458Symbol 66 MovieClip
"q9"Symbol 405 MovieClip [bossfinalzio] Frame 458Symbol 66 MovieClip
"q10"Symbol 405 MovieClip [bossfinalzio] Frame 458Symbol 66 MovieClip
"q11"Symbol 405 MovieClip [bossfinalzio] Frame 458Symbol 66 MovieClip
"q1"Symbol 405 MovieClip [bossfinalzio] Frame 460Symbol 66 MovieClip
"q2"Symbol 405 MovieClip [bossfinalzio] Frame 460Symbol 66 MovieClip
"q3"Symbol 405 MovieClip [bossfinalzio] Frame 460Symbol 66 MovieClip
"q4"Symbol 405 MovieClip [bossfinalzio] Frame 460Symbol 66 MovieClip
"q5"Symbol 405 MovieClip [bossfinalzio] Frame 460Symbol 66 MovieClip
"q6"Symbol 405 MovieClip [bossfinalzio] Frame 460Symbol 66 MovieClip
"q7"Symbol 405 MovieClip [bossfinalzio] Frame 460Symbol 66 MovieClip
"q8"Symbol 405 MovieClip [bossfinalzio] Frame 460Symbol 66 MovieClip
"q9"Symbol 405 MovieClip [bossfinalzio] Frame 460Symbol 66 MovieClip
"q10"Symbol 405 MovieClip [bossfinalzio] Frame 460Symbol 66 MovieClip
"q11"Symbol 405 MovieClip [bossfinalzio] Frame 460Symbol 66 MovieClip
"q1"Symbol 405 MovieClip [bossfinalzio] Frame 462Symbol 66 MovieClip
"q2"Symbol 405 MovieClip [bossfinalzio] Frame 462Symbol 66 MovieClip
"q3"Symbol 405 MovieClip [bossfinalzio] Frame 462Symbol 66 MovieClip
"q4"Symbol 405 MovieClip [bossfinalzio] Frame 462Symbol 66 MovieClip
"q5"Symbol 405 MovieClip [bossfinalzio] Frame 462Symbol 66 MovieClip
"q6"Symbol 405 MovieClip [bossfinalzio] Frame 462Symbol 66 MovieClip
"q7"Symbol 405 MovieClip [bossfinalzio] Frame 462Symbol 66 MovieClip
"q8"Symbol 405 MovieClip [bossfinalzio] Frame 462Symbol 66 MovieClip
"q9"Symbol 405 MovieClip [bossfinalzio] Frame 462Symbol 66 MovieClip
"q10"Symbol 405 MovieClip [bossfinalzio] Frame 462Symbol 66 MovieClip
"q11"Symbol 405 MovieClip [bossfinalzio] Frame 462Symbol 66 MovieClip
"q1"Symbol 405 MovieClip [bossfinalzio] Frame 464Symbol 66 MovieClip
"q2"Symbol 405 MovieClip [bossfinalzio] Frame 464Symbol 66 MovieClip
"q3"Symbol 405 MovieClip [bossfinalzio] Frame 464Symbol 66 MovieClip
"q4"Symbol 405 MovieClip [bossfinalzio] Frame 464Symbol 66 MovieClip
"q5"Symbol 405 MovieClip [bossfinalzio] Frame 464Symbol 66 MovieClip
"q6"Symbol 405 MovieClip [bossfinalzio] Frame 464Symbol 66 MovieClip
"q7"Symbol 405 MovieClip [bossfinalzio] Frame 464Symbol 66 MovieClip
"q8"Symbol 405 MovieClip [bossfinalzio] Frame 464Symbol 66 MovieClip
"q9"Symbol 405 MovieClip [bossfinalzio] Frame 464Symbol 66 MovieClip
"q10"Symbol 405 MovieClip [bossfinalzio] Frame 464Symbol 66 MovieClip
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Special Tags

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Labels

"loading"Frame 1
"complete"Frame 2
"main"Frame 3
"instructions"Frame 4
"vs"Frame 5
"soundstop"Frame 6
"dimension"Frame 7
"boss"Frame 8
"testboss"Frame 9
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"hit4"Symbol 690 MovieClip [alicefinalboss] Frame 159
"explode4"Symbol 690 MovieClip [alicefinalboss] Frame 161
"hit5"Symbol 690 MovieClip [alicefinalboss] Frame 193
"explode5"Symbol 690 MovieClip [alicefinalboss] Frame 195
"hit6"Symbol 690 MovieClip [alicefinalboss] Frame 227
"explode6"Symbol 690 MovieClip [alicefinalboss] Frame 229
"hit7"Symbol 690 MovieClip [alicefinalboss] Frame 261
"explode7"Symbol 690 MovieClip [alicefinalboss] Frame 263
"hit8"Symbol 690 MovieClip [alicefinalboss] Frame 295
"explode8"Symbol 690 MovieClip [alicefinalboss] Frame 297
"hit9"Symbol 690 MovieClip [alicefinalboss] Frame 329
"explode9"Symbol 690 MovieClip [alicefinalboss] Frame 331
"hit10"Symbol 690 MovieClip [alicefinalboss] Frame 363
"explode10"Symbol 690 MovieClip [alicefinalboss] Frame 365
"hit11"Symbol 690 MovieClip [alicefinalboss] Frame 397
"explode11"Symbol 690 MovieClip [alicefinalboss] Frame 399
"hit12"Symbol 690 MovieClip [alicefinalboss] Frame 431
"explode12"Symbol 690 MovieClip [alicefinalboss] Frame 433
"hit13"Symbol 690 MovieClip [alicefinalboss] Frame 465
"explode13"Symbol 690 MovieClip [alicefinalboss] Frame 467
"hit14"Symbol 690 MovieClip [alicefinalboss] Frame 499
"explode14"Symbol 690 MovieClip [alicefinalboss] Frame 501
"hit15"Symbol 690 MovieClip [alicefinalboss] Frame 527
"explode15"Symbol 690 MovieClip [alicefinalboss] Frame 529
"a1"Symbol 926 MovieClip Frame 2
"a2"Symbol 926 MovieClip Frame 31
"a3"Symbol 926 MovieClip Frame 61
"a4"Symbol 926 MovieClip Frame 91
"a5"Symbol 926 MovieClip Frame 121
"finish"Symbol 926 MovieClip Frame 122
"finish2"Symbol 928 MovieClip Frame 253

Dynamic Text Variables

_root.scoreSymbol 199 EditableText""
livesSymbol 200 EditableText""
_root.scoreSymbol 281 EditableText""
livesSymbol 282 EditableText""
_root.scoreSymbol 283 EditableText""
livesSymbol 284 EditableText""
bytesMessageSymbol 801 EditableText"-"
speedMessageSymbol 802 EditableText"-"
loadingMessageSymbol 803 EditableText"-"
livesSymbol 932 EditableText""
tiemSymbol 933 EditableText""
livesSymbol 934 EditableText""
tiemSymbol 935 EditableText""




http://swfchan.com/13/64453/info.shtml
Created: 11/8 -2019 05:15:50 Last modified: 11/8 -2019 05:15:50 Server time: 29/04 -2024 18:26:03