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South Park 502 Part 2.swf

This is the info page for
Flash #64623

(Click the ID number above for more basic data on this flash file.)


ActionScript [AS1/AS2]
Combined Code
movieClip 1 schnee { } movieClip 10 { } movieClip 12 { } button 23 { on (release) { _root.play(); } } movieClip 24 { frame 1 { _root.stop(); PercentLoaded = (_root.getBytesLoaded() / _root.getBytesTotal()) * 100; if (PercentLoaded != 100) { eval(bar)._xscale = PercentLoaded; } else { gotoAndStop(3); } } frame 2 { gotoAndPlay(1); } } button 27 { on (rollOver, release) { play(); } } movieClip 28 { frame 1 { stop(); } frame 78 { stop(); } } movieClip 30 { frame 1 { stop(); } frame 78 { stop(); } } movieClip 33 { frame 1 { function timer(frame, mc) { _root[mc].gotoAndPlay(frame); zufall = Math.round(Math.random() * (santa_ho_max - santa_ho_min)) + santa_ho_min; } var breite = Stage.width; var hoehe = Stage.height; var anzahl = 50; var max_speed = 4.2; var min_speed = 0.9; var min_groesse = 5; var max_groesse = 90; var schwing_faktor = 0.9; santa_ho_max = 21000; santa_ho_min = 6000; var ersterlauf = 0; var i = 0; while (i < anzahl) { _root.attachMovie('schnee', 'schnee' + i, i); ++i; } this.onEnterFrame = function () { var i = 0; while (i < anzahl) { if (this['schnee' + i]._x > breite + 10 || this['schnee' + i]._y > hoehe + 10 || ersterlauf < anzahl) { this['schnee' + i].speed = Math.random() * max_speed + min_speed; this['schnee' + i]._x = Math.random() * breite; this['schnee' + i]._y = ersterlauf < anzahl ? Math.random() * hoehe : 0; this['schnee' + i]._alpha = Math.random() * max_groesse + min_groesse; this['schnee' + i]._yscale = this['schnee' + i]._alpha; this['schnee' + i]._xscale = this['schnee' + i]._alpha; this['schnee' + i].r_xy = random(2) == true; ersterlauf < anzahl ? ersterlauf++ : ersterlauf; } else { if (this['schnee' + i].r_xy) { this['schnee' + i].go += Math.random() * -0.2; if (this['schnee' + i].go < -schwing_faktor) { this['schnee' + i].r_xy = false; } } else { this['schnee' + i].go += Math.random() * 0.2; if (this['schnee' + i].go > schwing_faktor) { this['schnee' + i].r_xy = true; } } this['schnee' + i]._x += this['schnee' + i].go; this['schnee' + i]._y += this['schnee' + i].speed; } ++i; } }; var zufall = santa_ho_min; setInterval(timer, zufall, 2, 'santa'); stop(); } frame 2 { function timer(frame, mc) { _root[mc].gotoAndPlay(frame); zufall = Math.round(Math.random() * (santa_ho_max - santa_ho_min)) + santa_ho_min; } var breite = Stage.width; var hoehe = Stage.height; var anzahl = 50; var max_speed = 4.2; var min_speed = 0.9; var min_groesse = 5; var max_groesse = 90; var schwing_faktor = 0.9; santa_ho_max = 21000; santa_ho_min = 6000; var ersterlauf = 0; var i = 0; while (i < anzahl) { _root.attachMovie('schnee', 'schnee' + i, i); ++i; } this.onEnterFrame = function () { var i = 0; while (i < anzahl) { if (this['schnee' + i]._x > breite + 10 || this['schnee' + i]._y > hoehe + 10 || ersterlauf < anzahl) { this['schnee' + i].speed = Math.random() * max_speed + min_speed; this['schnee' + i]._x = Math.random() * breite; this['schnee' + i]._y = ersterlauf < anzahl ? Math.random() * hoehe : 0; this['schnee' + i]._alpha = Math.random() * max_groesse + min_groesse; this['schnee' + i]._yscale = this['schnee' + i]._alpha; this['schnee' + i]._xscale = this['schnee' + i]._alpha; this['schnee' + i].r_xy = random(2) == true; ersterlauf < anzahl ? ersterlauf++ : ersterlauf; } else { if (this['schnee' + i].r_xy) { this['schnee' + i].go += Math.random() * -0.2; if (this['schnee' + i].go < -schwing_faktor) { this['schnee' + i].r_xy = false; } } else { this['schnee' + i].go += Math.random() * 0.2; if (this['schnee' + i].go > schwing_faktor) { this['schnee' + i].r_xy = true; } } this['schnee' + i]._x += this['schnee' + i].go; this['schnee' + i]._y += this['schnee' + i].speed; } ++i; } }; var zufall = santa_ho_min; setInterval(timer, zufall, 2, 'santa'); stop(); } } movieClip 37 { } movieClip 49 { } movieClip 2615 { } movieClip 3041 { } movieClip 3043 { } movieClip 3045 { } movieClip 3047 { } movieClip 3049 { } movieClip 3051 { } movieClip 3053 { } movieClip 3074 { frame 11 { stop(); } } frame 4368 { stop(); } button 3106 { on (release) { gotoAndPlay(3); } }




http://swfchan.com/13/64623/info.shtml
Created: 13/4 -2019 01:14:27 Last modified: 13/4 -2019 01:14:27 Server time: 13/05 -2024 12:22:41