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Wing Commander.swf

This is the info page for
Flash #66344

(Click the ID number above for more basic data on this flash file.)


Text
DISTANCE

0

HULL INTEGRITY

LOADING

© Copyright 2005 Wildfire Designs
and Gamesgamesgames.co.uk

Quality

LOW

LOW

MEDIUM

MEDIUM

HIGH

HIGH

Background and smoke

NONE

NONE

BACK

BACK

<P ALIGN="CENTER"><FONT FACE="_serif" SIZE="10" COLOR="#CCCCCC">START GAME</FONT></P>

<P ALIGN="CENTER"><FONT FACE="_serif" SIZE="10" COLOR="#00FF00">START GAME</FONT></P>

<P ALIGN="CENTER"><FONT FACE="_serif" SIZE="10" COLOR="#CCCCCC">INSTRUCTIONS</FONT></P>

<P ALIGN="CENTER"><FONT FACE="_serif" SIZE="10" COLOR="#00FF00">INSTRUCTIONS</FONT></P>

Free play

Campaign

Load

Start new file

No save file found

2-Player

1-Player

<P ALIGN="CENTER"><FONT FACE="_serif" SIZE="10" COLOR="#CCCCCC">OPTIONS</FONT></P>

<P ALIGN="CENTER"><FONT FACE="_serif" SIZE="10" COLOR="#00FF00">OPTIONS</FONT></P>

Spacebar - Fire
D - Homing Missiles

Rapid Fire - (S on/off) Increases the rate of fire on your
vessel. Unlike your normal weapon, this won't overheat.

Kills - total number of kills you have.

A

You died

Play Again?

0

0

<P ALIGN="RIGHT"><FONT FACE="Gill Sans" SIZE="20" COLOR="#00FF00">DISTANCE:</FONT></P>

<P ALIGN="RIGHT"><FONT FACE="Gill Sans" SIZE="20" COLOR="#FF0000">KILLS:</FONT></P>

Best:

0

0

<P ALIGN="RIGHT"><FONT FACE="Gill Sans" SIZE="20" COLOR="#00FF00">DISTANCE:</FONT></P>

<P ALIGN="RIGHT"><FONT FACE="Gill Sans" SIZE="20" COLOR="#FF0000">KILLS:</FONT></P>

Settings

Easy

Hard

Frequency of enemies spawning

Turret

1

Play?

Back

2

3

1 player, no turret

1 player, turret

2 player, turret

Welcome, recruits.

Mission

Since you're on two-player campaign mode, player two is able to control the turret on your ship using the mouse.

Starting level 1...

Starting level 2...

You took the boss's
turret (if you're doing
single player mode, you
have a turret now)!
Starting level 3...

Starting final level...

That's all we
made. Try the
Free Play mode
now!

ActionScript [AS1/AS2]

Frame 1
function clearscreen() { allowEnterFrame = false; for (var i in _root) { removeMovieClip(_root[i]); } } function spawnenemy() { eC = random(enemyFreq); if (eC == 0) { e = random(2) + 1; switch (e) { case 1 : makebolt(); return; case 2 : makeblade(); } } } function spawnpowerup() { pC = random(100); if (pC == 0) { powerupType = random(4) + 1; powerupsholder.attachMovie("powerup" + powerupType, "powerup" + z, z++, {n:powerupType, _x:random(450) + 150, _y:-50}); } } function overheatSmoke() { smoke.attachMovie("smokeh", "smokeh" + _root.z, _root.z++, {_x:fighter._x - -40, _y:fighter._y}); smoke.attachMovie("smokeh", "smokeh" + _root.z, _root.z++, {_x:fighter._x - 40, _y:fighter._y}); } function p2shoot() { if (shotready) { player2.turret.play(); } } function fire(s, r, projectile, x, y, d, n, sF) { hazards.attachMovie(projectile, "h" + z, z++, {_x:x, _y:y, speed:s, remove:r, damage:d, n:n, shapeFlag:sF}); } function makebolt() { enemies.bolts.attachMovie("bolt", "bolt" + z, z++, {speed:(_root.mran() * 4) - -2, _x:random(450) + 150, _y:-50, n:z, HP:_root.boltHP, enemy:true}); } function makeblade() { enemies.blades.attachMovie("blade", "blade" + z, z++, {speed:(_root.mran() * 5) - -3, xspeed:_root.bsl, _x:random(450) + 150, _y:-50, n:z, HP:_root.bladeHP, enemy:true}); } function damagePlayer(damage) { if (sheild._currentframe == 2) { hulnum = hulnum - damage; } } function shoot() { muzz.gotoAndPlay(2); lasers.attachMovie("laser", "laser" + z, z++, {_x:fighter._x - 40, _y:fighter._y}); lasers.attachMovie("laser", "laser" + z, z++, {_x:fighter._x - -40, _y:fighter._y}); wait = 0; } function fireMissile() { if (kisd(68)) { if (missiles > 0) { if (mwait >= mwaittime) { missiles--; missilemc.attachMovie("missile", "missile" + z, z++, {_x:fighter._x, _y:fighter._y + 50, n:z, speed:(accelspeed = 0), ease:5}); mwait = 0; } } } } function explode(x, y, attach) { kills++; deadstuff.attachMovie(attach, "explosion" + z, z++, {_x:x, _y:y}); closest = 1000000 /* 0x0F4240 */; } function usepowerup(p) { switch (p) { case 1 : sval = 81; return; case 2 : hulnum = 100; return; case 3 : rval = 81; return; case 4 : missiles = ((missiles <= 15) ? (missiles - (-5)) : 20); } } function makeboss() { if (level == 2) { enemies.attachMovie("miniboss", "boss", z++, {HP:100, maxHP:100, xspeed:0}); } else if (level == 4) { enemies.attachMovie("mothership", "boss", z++, {HP:150, maxHP:150}); } lockmovement = true; noboss = false; } function setup() { clearscreen(); minibosslaserspeed = 25; minibossdamage = 10; pMoveSpeed = 10; smax = (sval = (rmax = (rval = 81))); sincreasespeed = 0.45; laserMoveSpeed = 50; mAttack = 10; mLaserSpeed = 25; missiles = (mdamage = (bsl = 5)); mbsl = 6; mspeed = (ldamage = (bsa = (sreducespeed = (rreducespeed = (mbsa = 1))))); hulnum = 100; rapfire = (shieldon = (overheating = (goingdown = (sP = (stopdistance = (mshooting = (lockmovement = false))))))); limit = 15; mwaittime = (boltDamage = 3); boltHP = (bladeHP = (waittime = (bladeDamage = 4))); canrap = (canshield = (begin = (xmissiles = (shotready = (noboss = true))))); z = (_root.kills = (xspeed = (yspeed = (wait = (mwait = (overheat = (distance = (mshots = (frames = 0))))))))); _root.createEmptyMovieClip("smoke", z++); _root.createEmptyMovieClip("enemies", z++); enemies.createEmptyMovieClip("bolts", z++); enemies.createEmptyMovieClip("blades", z++); _root.createEmptyMovieClip("lasers", z++); _root.createEmptyMovieClip("missilemc", z++); _root.createEmptyMovieClip("hazards", z++); _root.createEmptyMovieClip("powerupsholder", z++); _root.createEmptyMovieClip("bBs", z++); if (level == 2) { _root.createEmptyMovieClip("minibossbullets", z++); } if (level >= 3) { turretbought = true; } _root.createEmptyMovieClip("deadstuff", z++); attachMovie("crosshairs", "crosshair", z++, {_x:300}); attachMovie("makeSmoke", "makeSmoke", z++); attachMovie("overheatmc", "heat", z++, {_xscale:30.4, _yscale:27.6, _x:529.5, _y:532.6}); attachMovie("thrusteh", "thrusters", z++, {_x:529.5, _y:532.6}); attachMovie("ship", "fighter", z++, {_xscale:30.4, _yscale:27.6, _x:529.5, _y:532.6}); attachMovie("muzzle", "muzz", z++, {_xscale:30.4, _yscale:27.6, _x:529.5, _y:532.6}); if (p2 || (turretbought)) { attachMovie("player2", "player2", z++, {_x:fighter._x, _y:fighter._y(-p2offset)}); } attachMovie("shield", "sheild", z++, {_x:592.5, _y:532.6, _yscale:110.4}); attachMovie("HUD", "HUD", z++, {_y:800, _x:700}); sheild.gotoAndStop(2); endoflevel = levelLengthArray[level]; } stop(); Mouse.hide(); allowEnterFrame = false; attachMovie("cursor", "cursor", 10000000); matan2 = Math.atan2; mceil = Math.ceil; mcos = Math.cos; msin = Math.sin; mran = Math.random; kisd = Key.isDown; kgc = Key.getCode; kr = 39; kl = 37; ku = 38; kd = 40; ks = 32; rt = Math.sqrt; objective = (shots = (difficulty = 0)); p2offset = 35; p2speed = 30; rad = 0.0174532925199433 /* Math.PI/180 */; bladeLaserSpeed = 45; Stage.showMenu = false; savefile = SharedObject.getLocal("WingCommander"); if (saveFile.data.pHchoice != undefined) { phChoice = saveFile.data.pHchoice; } else { phChoice = (saveFile.data.phChoice = 1); } if (saveFile.data.enemyFreq != undefined) { enemyFreq = saveFile.data.enemyFreq; } else { enemyFreq = (saveFile.data.enemyFreq = 40); } if (saveFile.data.quality != undefined) { _quality = ((q = saveFile.data.quality)); } else { _quality = ((q = (saveFile.data.quality = (saveFile.data.q = "MEDIUM")))); } if (saveFile.data.effects != undefined) { effects = saveFile.data.effects; effectsString = saveFile.data.effectsString; } else { effects = (saveFile.data.effects = 2); effectsString = (saveFile.data.effectsString = "MEDIUM"); } saveQuality = function () { saveFile.data.quality = (saveFile.data.q = _quality); saveFile.data.effects = effects; saveFile.data.effectsString = effectsString; saveFile.flush(); }; levelLengthArray = [null, 500, 750, 1000, 1000]; fscommand ("allowScale", true); _root.onEnterFrame = function () { cursor._x = _xmouse; cursor._y = _ymouse; if (_currentframe == 1) { loadedbytes = getBytesLoaded(); totalbytes = getBytesTotal(); loadedkbytes = mceil(loadedbytes / 1024); totalkbytes = mceil(totalbytes / 1024); if (loadedbytes == totalbytes) { gotoAndStop (2); } percentage = int(loadedbytes / (totalbytes / 100)); } else if (_currentframe == 3) { if (allowEnterFrame) { frames++; wait++; mwait++; hud.rFire.gotoAndStop(((rapfire && (canrap)) ? 2 : 1)); if (campaignmode) { if (distance >= endoflevel) { stopdistance = true; if (efound == 0) { if (noboss) { makeboss(); } } } } if (stopdistance == false) { distance++; spawnenemy(); } else if (stopdistance) { if (frames > 30) { if (level == 1) { if (efound == 0) { gotoAndStop (8); clearscreen(); } } else if (level == 2) { if (!noboss) { if (enemies.boss.HP != undefined) { if (enemies.boss.HP <= 0) { gotoAndStop (9); clearscreen(); } } } } else if (level == 3) { if (efound == 0) { gotoAndStop (10); clearscreen(); } } else if (level == 4) { if (!noboss) { if (enemies.boss.HP != undefined) { if (enemies.boss.HP <= 0) { gotoAndStop (11); clearscreen(); } } } } } } spawnpowerup(); HUD.sh._xscale = (sval / smax) * 81; if (HUD.sh._xscale > 0) { canshield = true; if (sheild._currentframe == 1) { sval = sval - sreducespeed; } } else { sheild.gotoAndStop(2); canshield = false; } HUD.rap._xscale = (rval / rmax) * 81; if (HUD.rap._xscale > 0) { canrap = true; if (rapfire) { if (kisd(ks)) { rval = rval - rreducespeed; } } } else { canrap = (rapfire = false); } i = 10; while (i > 0) { if ((hulnum <= (i * 10)) && (hulnum > ((i - 1) * 10))) { HUD.hullinteg.gotoAndStop(11 - i); } i--; } if (hulnum <= 0) { hulnum = 100; if (frames > 10) { _root.gotoAndStop(4); } } HUD.hullbar.gotoAndStop(_root.hulnum + 1); _root.hull = hulnum + "%"; for (var i in powerupsholder) { p = powerupsholder[i]; p._y = p._y - (-pMoveSpeed); if (fighter.hitTest(p)) { usepowerup(p.n); removeMovieClip(p); } if (p._y > 800) { removeMovieClip(p); } } for (var i in hazards) { h = hazards[i]; h._y = h._y - (-h.speed); if (h.shapeFlag) { if (fighter.hitTest(h._x, h._y, true)) { damagePlayer(h.damage); if (h.remove) { removeMovieClip(h); } } } else if (fighter.hitTest(h)) { damagePlayer(h.damage); if (h.remove) { removeMovieClip(h); } } if (h._y > 800) { removeMovieClip(h); } } for (var i in minibossbullets) { h = minibossbullets[i]; h._x = h._x - (-h.xspeed); h._y = h._y - (-h.yspeed); if (fighter.hitTest(h._x, h._y, true)) { damagePlayer(h.damage); removeMovieClip(h); } if (((h._y > 800) || (h._x > 700)) || (h._x < 0)) { removeMovieClip(h); } } if (noboss) { closest = 1000000 /* 0x0F4240 */; for (var i in enemies.bolts) { eb = enemies.bolts[i]; eb._y = eb._y - (-eb.speed); ydiff = eb._y - fighter._y; xdiff = eb._x - fighter._x; dist = (xdiff * xdiff) + (ydiff * ydiff); if (dist < closest) { closest = dist; t1 = "bolts"; t2 = i; } if (eb._y > 900) { for (var y in hazards) { h = hazards[y]; if ((h.n = eb.n)) { removeMovieClip(h); } } removeMovieClip(eb); } } for (var i in enemies.blades) { eb = enemies.blades[i]; eb._y = eb._y - (-eb.speed); ydiff = eb._y - fighter._y; xdiff = eb._x - fighter._x; dist = (xdiff * xdiff) + (ydiff * ydiff); if (dist < closest) { closest = dist; t1 = "blades"; t2 = i; } if (xdiff > 0) { eb.xspeed = ((eb.xspeed < bsl) ? (eb.xspeed - (-bsa)) : (eb.xspeed)); } else if (xdiff < 0) { eb.xspeed = ((eb.xspeed > (-bsl)) ? (eb.xspeed - bsa) : (eb.xspeed)); } eb._x = eb._x - eb.xspeed; eb.gotoAndStop((((xdiff > -50) && (xdiff < 50)) ? 2 : 1)); if (enemies.blades[i]._y > 900) { removeMovieClip(enemies.blades[i]); } } crosshair._x = _root.enemies[t1][t2]._x; crosshair._y = _root.enemies[t1][t2]._y; } else if (level == 4) { crosshair._x = eyehit._x; crosshair._y = eyehit._y; } else if (level == 2) { if (enemies.boss._currentframe != 1) { followBoss._x = (crosshair._x = bossCenter.x); followBoss._y = (crosshair._y = bossCenter.y); xdiff = bossCenter.x - fighter._x; if (xdiff > 0) { enemies.boss.xspeed = ((enemies.boss.xspeed < mbsl) ? (enemies.boss.xspeed - (-mbsa)) : enemies.boss.xspeed); } else if (xdiff < 0) { enemies.boss.xspeed = ((enemies.boss.xspeed > (-mbsl)) ? (enemies.boss.xspeed - mbsa) : enemies.boss.xspeed); } enemies.boss.body._x = enemies.boss.body._x - enemies.boss.xspeed; } } for (var i in missilemc) { mmc = missilemc[i]; if (crosshair._currentframe == 1) { mcx = 0; mcy = 300; } else { mcx = mmc._x - crosshair._x; mcy = mmc._y - crosshair._y; } if ((!mmc.speed) == 0) { if (mmc.speed < 25) { mmc.accelspeed = mmc.accelspeed + 0.4; mmc.speed = mmc.speed + (0.2 + mmc.accelspeed); } mmc.ease = Math.min(5, Math.ceil(rt((mcx * mcx) + (mcy * mcy)) / 100)); mmc._rotation = mmc._rotation + ((((-matan2(mcx, mcy)) / rad) - mmc._rotation) / mmc.ease); } mr = mmc._rotation * rad; if (rt((mcx * mcx) + (mcy * mcy)) > mmc.speed) { mmc._y = mmc._y - (mmc.speed * mcos(mr)); mmc._x = mmc._x - (-(mmc.speed * msin(mr))); } else { mmc._x = crosshair._x; mmc._y = crosshair._y; } if ((mmc._y < -150) || (mmc._y > 900)) { mmc.removeMovieClip(); } if (mmc.hitTest(crosshair)) { for (var j in enemies.blades) { eb = enemies.blades[j]; if (eb.HP > 0) { if (eb.hitTest(mmc)) { eb.HP = eb.HP - mdamage; if (eb.HP <= 0) { explode(eb._x, eb._y, "bladex"); eb.removeMovieClip(); } } } } for (var j in enemies.bolts) { eb = enemies.bolts[j]; if (eb.HP > 0) { if (eb.hitTest(mmc)) { eb.HP = eb.HP - mdamage; if (eb.HP <= 0) { explode(eb._x, eb._y, "boltex"); for (var y in hazards) { h = hazards[y]; if ((h.n = eb.n)) { removeMovieClip(h); } } eb.removeMovieClip(); } } } } if (!noboss) { if (level == 4) { if (eyehit.hitTest(mmc._x, mmc._y, true)) { if (enemies.boss.eye._currentframe != 1) { if (enemies.boss.eye._currentframe != 2) { if (enemies.boss.eye._currentframe != 79) { enemies.boss.HP = enemies.boss.HP - mdamage; enemies.boss.flash.gotoAndPlay(2); } } } } } else if (level == 2) { if (mmc._y > 50) { enemies.boss.HP = enemies.boss.HP - mdamage; } } } mmc.removeMovieClip(); for (var x in missilemc) { missilemc[x].ease = 4; } } } efound = 0; for (var i in enemies) { for (var j in enemies[i]) { if (enemies[i][j].enemy) { efound++; } } } if (!noboss) { if (enemies.boss._currentframe > 1) { efound++; } } ms = 0; for (var m in missilemc) { ms++; } if (efound == 0) { crosshair.gotoAndStop(1); } else if (ms > 0) { crosshair.play(); } else { crosshair.gotoAndStop(1); } for (var i in bBs) { b = bBs[i]; b._x = b._x + b.xspeed; b._y = b._y + b.yspeed; if ((((b._y < -10) || (b._y > 810)) || (b._x < -10)) || (b._x > 710)) { b.removeMovieClip(); } if (!noboss) { if (level == 4) { if (eyehit.hitTest(b._x, b._y, true)) { enemies.boss.HP = enemies.boss.HP - ldamage; enemies.boss.flash.gotoAndPlay(2); b.removeMovieClip(); } } else if (level == 2) { if (b.hitTest(enemies.boss.body)) { enemies.boss.HP = enemies.boss.HP - ldamage; b.removeMovieClip(); } } } for (var j in enemies.blades) { eb = enemies.blades[j]; if (b.hitTest(eb)) { eb.HP = eb.HP - ldamage; if (eb.HP <= 0) { explode(eb._x, eb._y, "bladex"); eb.removeMovieClip(); } b.removeMovieClip(); } } for (var j in enemies.bolts) { eb = enemies.bolts[j]; if (b.hitTest(eb)) { eb.HP = eb.HP - ldamage; if (eb.HP <= 0) { for (var y in hazards) { h = hazards[y]; if ((h.n = eb.n)) { removeMovieClip(h); } } explode(eb._x, eb._y, "boltex"); eb.removeMovieClip(); } b.removeMovieClip(); } } } for (var i in lasers) { l = lasers[i]; l._y = l._y - laserMoveSpeed; if (l._y < -10) { l.removeMovieClip(); } if (!noboss) { if (level == 4) { if (eyehit.hitTest(l._x, l._y, true)) { enemies.boss.HP = enemies.boss.HP - ldamage; enemies.boss.flash.gotoAndPlay(2); l.removeMovieClip(); } } else if (level == 2) { if (l.hitTest(enemies.boss.body)) { enemies.boss.HP = enemies.boss.HP - ldamage; l.removeMovieClip(); } } } for (var j in enemies.blades) { eb = enemies.blades[j]; if (l.hitTest(eb)) { eb.HP = eb.HP - ldamage; if (eb.HP <= 0) { explode(eb._x, eb._y, "bladex"); eb.removeMovieClip(); } l.removeMovieClip(); } } for (var j in enemies.bolts) { eb = enemies.bolts[j]; if (l.hitTest(eb)) { eb.HP = eb.HP - ldamage; if (eb.HP <= 0) { for (var y in hazards) { h = hazards[y]; if ((h.n = eb.n)) { removeMovieClip(h); } } explode(eb._x, eb._y, "boltex"); eb.removeMovieClip(); } l.removeMovieClip(); } } } if (kisd(ku)) { thrusters.gotoAndStop("high"); } else if (kisd(kd)) { thrusters.gotoAndStop("low"); } else if (kisd(kl)) { thrusters.gotoAndStop("left"); } else if (kisd(kr)) { thrusters.gotoAndStop("right"); } fx = fighter._x - (-xspeed); fy = fighter._y - (-yspeed); if (fx >= 630) { fighter._x = 630; xspeed = 0; } if (fx <= 70) { fighter._x = 70; xspeed = 0; } if (fy <= 25) { fighter._y = 25; yspeed = 0; } if (fy >= 600) { fighter._y = 600; yspeed = 0; } fighter._y = fighter._y - (-yspeed); fighter._x = fighter._x - (-xspeed); if (lockmovement) { if (level == 4) { if (fighter._y < 300) { if (enemies.boss._currentframe == 1) { fighter._y = fighter._y + 6; } else { fighter._y = 300; } yspeed = 0; } } else if (level == 2) { if (fighter._y < 200) { if (enemies.boss._currentframe == 1) { fighter._y = fighter._y - -6; } else { fighter._y = 200; } yspeed = 0; } } } if ((lastX == 1) && (xspeed <= limit)) { xspeed++; } else if ((lastX == -1) && (xspeed >= (-limit))) { xspeed--; } if ((!kisd(kr)) && (xspeed > 0)) { xspeed--; } else if ((!kisd(kl)) && (xspeed < 0)) { xspeed++; } if (kisd(ku) || (kisd(kd))) { if ((lastY == 1) && (yspeed >= (-limit))) { yspeed--; } else if ((lastY == -1) && (yspeed <= limit)) { yspeed++; } } if ((!kisd(kd)) && (yspeed > 0)) { yspeed--; } else if ((!kisd(ku)) && (yspeed < 0)) { yspeed++; } if (canshield) { sheild.gotoAndStop((shieldon ? 1 : 2)); } if (!overheating) { if (kisd(ks)) { if (rapfire) { if (canrap) { if (wait >= 2) { HUD.heatbar.stop(); shoot(); } } } else if (!overheating) { if (HUD.heatbar._currentframe > 61) { if (!sP) { HUD.heatbar.gotoAndPlay((120 - HUD.heatbar._currentframe) + 3); sP = true; } } else { HUD.heatbar.play(); } goingdown = false; if (wait >= waittime) { shoot(); } } } else if (!goingdown) { HUD.heatbar.gotoAndPlay((120 - HUD.heatbar._currentframe) + 3); goingdown = true; sP = false; } } if (overheating) { heat.gotoAndStop(2); makeSmoke.play(); } else { makeSmoke.gotoAndStop(1); heat.gotoAndStop(1); } fireMissile(); if (!kisd(kr)) { if (!kisd(kl)) { if (!kisd(kd)) { if (!kisd(ku)) { thrusters.gotoAndStop("regular"); if (!kisd(ks)) { fighter.gotoAndStop("idol"); } } } } } if (mshooting) { if (fighter.hitTest(mlaser)) { if (sheild._currentframe == 2) { hulnum = hulnum - 7; } } } thrusters._y = (sheild._y = (muzz._y = (heat._y = (player2._y = fighter._y)))); thrusters._x = (sheild._x = (muzz._x = (heat._x = (player2._x = fighter._x)))); if (p2) { player2._x = fighter._x; player2._y = fighter._y - (-p2offset); var tRot = ((-matan2(player2._x - _xmouse, player2._y - _ymouse)) / rad); player2._rotation = player2._rotation - ((player2._rotation - tROt) / 2); } else if (turretbought) { player2._x = fighter._x; player2._y = fighter._y - (-p2offset); var tRot = ((-matan2(player2._x - crosshair._x, player2._y - crosshair._y)) / rad); player2._rotation = player2._rotation - ((player2._rotation - tROt) / 5); if (efound > 0) { if (!noboss) { if (level == 4) { if (eyehit._currentframe != 1) { if (enemies.boss.eye._currentframe != 1) { if (enemies.boss.eye._currentframe != 2) { if (enemies.boss.eye._currentframe != 79) { p2shoot(); } } } } } else if (enemies.boss._currentframe != 1) { p2shoot(); } } else { p2shoot(); } } } } } }; _root.onMouseDown = function () { if (p2) { p2shoot(); } }; var k = {}; Key.addListener(k); k.onKeyDown = function () { var x = kgc(); if (x == 39) { lastX = 1; } else if (x == 37) { lastX = -1; } else if (x == 38) { lastY = 1; } else if (x == 40) { lastY = -1; } }; k.onKeyUp = function () { var x = kgc(); if (x == 83) { rapfire = !rapfire; } if (x == 65) { shieldon = !shieldon; } if (x == 39) { lastX = -1; } else if (x == 37) { lastX = 1; } else if (x == 38) { lastY = -1; } else if (x == 40) { lastY = 1; } };
Frame 2
stop(); allowEnterFrame = false;
Frame 3
stopAllSounds(); clearscreen(); setup(); allowEnterFrame = true;
Instance of Symbol 461 MovieClip "aura" in Frame 3
onClipEvent (load) { if (_root.effects == 1) { gotoAndStop(_totalframes); } else if (_root.effects == 2) { gotoAndStop(_totalframes - 1); } }
Instance of Symbol 463 MovieClip "stars" in Frame 3
onClipEvent (load) { switch (_root.effects) { case 1 : gotoAndStop(_totalframes); break; case 2 : gotoAndStop(_totalframes - 1); } }
Frame 4
clearscreen(); if (!campaignmode) { bestKills = saveFile.data.bestKills; bestDistance = saveFile.data.bestDistance; if (saveFile.data.bestKills == undefined) { saveFile.data.bestKills = (bestKills = kills); } else if (kills > saveFile.data.bestKills) { saveFile.data.bestKills = (bestKills = kills); } if (saveFile.data.bestDistance == undefined) { saveFile.data.bestDistance = (bestDistance = distance); } else if (distance > saveFile.data.bestDistance) { saveFile.data.bestDistance = (bestDistance = distance); } saveFile.flush(); }
Instance of Symbol 482 MovieClip in Frame 4
onClipEvent (load) { gotoAndStop((_root.campaignmode ? 2 : 1)); }
Frame 5
function playerFunction(players) { saveFile.data.pHchoice = (pHchoice = players); pH.gotoAndStop(players); p2 = ((players == 3) ? true : false); turretbought = ((players == 1) ? false : true); } function sliderCallback() { _root.enemyFreq = (saveFile.data.enemyFreq = mySlider.getValue()); saveFile.flush(); } enemyFreq = saveFile.data.enemyFreq; pH.gotoAndStop(pHchoice); mySlider.slide._x = (75 - enemyFreq) * 1.53; mySlider.setChangeHandler(sliderCallback); playerFunction(1);
Instance of Symbol 490 MovieClip [SliderComponent] "mySlider" in Frame 5
//component parameters onClipEvent (initialize) { min = 75; max = 10; col = 6710886 /* 0x666666 */; cchangeHandler = ""; }
Frame 6
welcome = (p2 ? "Welcome, recruits." : "Welcome, recruit."); p2instructions = (p2 ? "Since you're on two-player campaign mode, player two is able to control the turret on your ship using the mouse." : "");
Frame 7
stop();
Frame 8
stop();
Frame 9
stop();
Frame 10
stop();
Frame 11
stop();
Symbol 7 MovieClip Frame 50
_root.createEmptyMovieClip("followBoss", z++, {_x:_parent._x, _y:_parent._y}); _parent.gotoAndStop(2);
Symbol 11 MovieClip Frame 1
Symbol 11 MovieClip Frame 2
_root.fire(_root.minibosslaserspeed, true, "minibossbullet", _root.minibossleftTurret.x, _root.minibossleftTurret.y, _root.minibossdamage, null, true);
Symbol 11 MovieClip Frame 16
_root.fire(_root.minibosslaserspeed, true, "minibossbullet", _root.minibossrightTurret.x, _root.minibossrightTurret.y, _root.minibossdamage, null, true);
Symbol 13 MovieClip Frame 1
_root.minibossmiddleturret = new Object(); _root.minibossmiddleturret.x = _x; _root.minibossmiddleturret.y = _y; localToGlobal(_root.minibossmiddleturret);
Symbol 13 MovieClip Frame 2
gotoAndPlay (1);
Symbol 17 MovieClip Frame 25
rotbyrad = (_rotation - -90) * _root.rad; _root.minibossbullets.attachMovie("mbbluebullet", "mbbluebullet" + _root.z, _root.z++, {_x:_root.minibossmiddleTurret.x, _y:_root.minibossmiddleTurret.y, _rotation:_rotation - -90, xspeed:_root.msin(rotbyrad) * _root.minibosslaserspeed, yspeed:_root.mcos(rotbyrad) * (-_root.minibosslaserspeed), damage:_root.minibossdamage});
Symbol 18 MovieClip Frame 1
_root.bossCenter = new Object(); _root.bossCenter.x = _x; _root.bossCenter.y = _y; localToGlobal(_root.bossCenter);
Symbol 18 MovieClip Frame 2
gotoAndPlay (1);
Symbol 19 MovieClip Frame 1
_root.minibossleftTurret = new Object(); _root.minibossleftTurret.x = _x; _root.minibossleftTurret.y = _y; localToGlobal(_root.minibossleftTurret);
Symbol 19 MovieClip Frame 2
gotoAndPlay (1);
Symbol 20 MovieClip Frame 1
_root.minibossrightTurret = new Object(); _root.minibossrightTurret.x = _x; _root.minibossrightTurret.y = _y; localToGlobal(_root.minibossrightTurret);
Symbol 20 MovieClip Frame 2
gotoAndPlay (1);
Symbol 21 MovieClip Frame 1
_root.pivotpoint = new Object(); _root.pivotpoint.x = _x; _root.pivotpoint.y = _y; localToGlobal(_root.pivotpoint);
Symbol 21 MovieClip Frame 2
gotoAndPlay (1);
Instance of Symbol 17 MovieClip in Symbol 25 MovieClip Frame 1
onClipEvent (enterFrame) { var targRot = (((-_root.matan2(_root.pivotpoint.x - _root.fighter._x, _root.pivotpoint.y - _root.fighter._y)) / _root.rad) - 90); _rotation = targRot; _parent.health._xscale = (_parent._parent.HP / _parent._parent.maxHP) * 100; }
Symbol 26 MovieClip [miniboss] Frame 1
stop();
Symbol 32 MovieClip Frame 68
_parent.gotoAndStop(2);
Symbol 37 MovieClip Frame 53
_parent.gotoAndStop(3);
Symbol 51 MovieClip Frame 2
lpoint = new Object(); lpoint.x = lP._x; lpoint.y = lP._y; localToGlobal(lpoint); _root.fire(_root.mLaserSpeed, true, "mLaser", lpoint.x, lpoint.y, _root.mAttack, null, true);
Symbol 51 MovieClip Frame 12
_root.mshots++; if (_root.mshots < 11) { gotoAndPlay (2); } else { stop(); }
Symbol 83 MovieClip Frame 1
stop();
Symbol 94 MovieClip Frame 50
_root.eyehit.gotoAndStop(2); _parent.gotoAndStop(3);
Symbol 97 MovieClip Frame 1
stop();
Symbol 97 MovieClip Frame 5
gotoAndStop (1);
Symbol 108 MovieClip Frame 1
stop(); _parent.flash.gotoAndStop(1);
Symbol 108 MovieClip Frame 2
_parent.flash.gotoAndStop(1);
Symbol 108 MovieClip Frame 40
stop();
Symbol 108 MovieClip Frame 79
_parent.flash.gotoAndStop(1);
Symbol 137 MovieClip Frame 74
_parent.eye.gotoAndPlay(2);
Symbol 137 MovieClip Frame 178
_parent.gotoAndStop(4);
Symbol 163 MovieClip Frame 1
_root.mshooting = true; _root.mlaser.gotoAndStop(2);
Symbol 163 MovieClip Frame 15
_parent.eye.gotoAndPlay(41);
Symbol 163 MovieClip Frame 43
_root.mshooting = false; _root.mlaser.gotoAndStop(1);
Symbol 163 MovieClip Frame 205
_parent.gotoAndStop(5);
Symbol 164 MovieClip Frame 235
_root.mshots = 0; _parent.gotoAndStop(3);
Symbol 165 MovieClip [mothership] Frame 1
stop();
Instance of Symbol 24 MovieClip in Symbol 165 MovieClip [mothership] Frame 2
onClipEvent (enterFrame) { _xscale = ((_parent.HP / _parent.maxHP) * 100); }
Symbol 167 MovieClip [cursor] Frame 1
stop();
Symbol 180 MovieClip Frame 1
_root.fire(_root.bladeLaserSpeed, true, "red", _parent._x - 25.6, _parent._y, _root.bladeDamage, _parent.name, false);
Symbol 180 MovieClip Frame 5
_root.fire(_root.bladeLaserSpeed, true, "red", _parent._x - -25.6, _parent._y, _root.bladeDamage, _parent.name, false);
Symbol 181 MovieClip [blade] Frame 1
stop();
Symbol 183 MovieClip Frame 18
_parent.gotoAndStop(2);
Symbol 187 MovieClip Frame 32
_root.fire(_parent.speed, false, "l1", _parent._x, _parent._y, _root.boltDamage, n, false);
Symbol 187 MovieClip Frame 34
_parent.gotoAndStop(1);
Symbol 188 MovieClip [bolt] Frame 1
stop();
Symbol 188 MovieClip [bolt] Frame 2
stop();
Symbol 205 MovieClip Frame 3
stop();
Symbol 206 MovieClip [thrusteh] Frame 1
stop();
Symbol 206 MovieClip [thrusteh] Frame 2
stop();
Symbol 206 MovieClip [thrusteh] Frame 3
stop();
Symbol 206 MovieClip [thrusteh] Frame 4
stop();
Symbol 206 MovieClip [thrusteh] Frame 5
stop();
Symbol 218 MovieClip [shield] Frame 1
stop();
Symbol 228 MovieClip [l1] Frame 16
removeMovieClip(this);
Symbol 231 MovieClip Frame 8
gotoAndPlay (1);
Symbol 236 MovieClip [missile] Frame 19
speed = _root.mspeed; switch (_root.effects) { case 1 : this.stop(); break; case 2 : this.gotoAndPlay(29); }
Symbol 236 MovieClip [missile] Frame 20
point = new Object(); point.x = rocket._x; point.y = rocket._y; localToGlobal(point); _root.smoke.attachMovie("smokeh", "smokeh" + _root.z, _root.z++, {_x:point.x, _y:point.y});
Symbol 236 MovieClip [missile] Frame 21
gotoAndPlay (20);
Symbol 236 MovieClip [missile] Frame 28
removeMovieClip(_root.missilemc["missile" + name]);
Symbol 236 MovieClip [missile] Frame 29
point = new object(); point.x = rocket._x; point.y = rocket._y; localToGlobal(point); _root.smoke.attachMovie("smokeh", "smokeh" + _root.z, _root.z++, {_x:point.x, _y:point.y});
Symbol 236 MovieClip [missile] Frame 31
gotoAndPlay (29);
Symbol 238 MovieClip [crosshairs] Frame 1
stop();
Symbol 238 MovieClip [crosshairs] Frame 11
stop();
Symbol 238 MovieClip [crosshairs] Frame 12
prevFrame();
Symbol 249 MovieClip Frame 10
removeMovieClip(_parent);
Symbol 259 MovieClip Frame 11
removeMovieClip(_parent);
Symbol 262 MovieClip [muzzle] Frame 1
stop();
Symbol 282 MovieClip Frame 1
stop();
Symbol 316 MovieClip Frame 1
stop();
Symbol 316 MovieClip Frame 60
_root.overheating = true;
Symbol 316 MovieClip Frame 61
_root.overheating = true;
Symbol 316 MovieClip Frame 121
_root.overheating = false; gotoAndStop (1);
Symbol 318 MovieClip Frame 1
stop();
Instance of Symbol 269 MovieClip in Symbol 319 MovieClip [HUD] Frame 1
onClipEvent (load) { _visible = (_root.distanceon ? true : false); }
Instance of Symbol 292 MovieClip "hullbar" in Symbol 319 MovieClip [HUD] Frame 1
onClipEvent (load) { gotoAndStop (101); }
Symbol 321 MovieClip [smokeh] Frame 10
removeMovieClip(this);
Symbol 326 MovieClip [overheatmc] Frame 1
stop();
Symbol 327 MovieClip [makeSmoke] Frame 1
stop();
Symbol 327 MovieClip [makeSmoke] Frame 2
if (_root.effects == 3) { play(); } else if (_root.effects == 2) { gotoAndPlay (5); } else { gotoAndPlay (7); }
Symbol 327 MovieClip [makeSmoke] Frame 3
_root.overheatSmoke();
Symbol 327 MovieClip [makeSmoke] Frame 4
gotoAndPlay (3);
Symbol 327 MovieClip [makeSmoke] Frame 5
_root.overheatSmoke();
Symbol 327 MovieClip [makeSmoke] Frame 7
gotoAndPlay (5);
Symbol 327 MovieClip [makeSmoke] Frame 8
_root.overheatSmoke();
Symbol 327 MovieClip [makeSmoke] Frame 11
gotoAndPlay (8);
Symbol 333 MovieClip Frame 1
_root.shotready = true; stop();
Symbol 333 MovieClip Frame 2
p2byrad = _root.player2._rotation * _root.rad; _root.bBs.attachMovie("bB", "bB" + _root.z, _root.z++, {_x:_root.p.x, _y:_root.p.y, _rotation:_root.player2._rotation, xspeed:_root.msin(p2byrad) * _root.p2speed, yspeed:_root.mcos(p2byrad) * (-_root.p2speed)}); _root.shotready = false;
Symbol 333 MovieClip Frame 5
this.gotoAndStop(1);
Symbol 334 MovieClip [player2] Frame 1
_root.p = new object(); _root.p.x = turret._x; _root.p.y = turret._y; localToGlobal(_root.p);
Symbol 334 MovieClip [player2] Frame 2
gotoAndPlay (1);
Symbol 348 Button
on (release) { getURL ("http://www.gamesgamesgames.co.uk", "_blank"); }
Symbol 351 Button
on (release) { getURL ("http://www.wildfiredesigns.net", "_blank"); }
Symbol 373 Button
on (press) { _quality = ((_root.q = "LOW")); }
Symbol 376 Button
on (press) { _quality = ((_root.q = "MEDIUM")); }
Symbol 379 Button
on (press) { _quality = ((_root.q = "HIGH")); }
Symbol 385 Button
on (press) { _root.effects = 1; _root.effectsString = "NONE"; }
Symbol 386 Button
on (press) { _root.effects = 2; _root.effectsString = "MEDIUM"; }
Symbol 387 Button
on (press) { _root.effects = 3; _root.effectsString = "HIGH"; }
Symbol 393 Button
on (press) { gotoAndStop (1); _root.bHolder.gotoAndStop(1); _root.saveQuality(); }
Symbol 394 MovieClip Frame 1
stop();
Symbol 394 MovieClip Frame 2
_root.q = _quality; _root.bHolder.gotoAndStop(2);
Symbol 402 Button
on (press) { playMode.gotoAndPlay(2); }
Symbol 406 Button
on (press) { _root.info.gotoAndStop(2); }
Symbol 412 Button
on (release) { _root.gotoAndStop(5); _root.campaignMode = false; }
Symbol 414 Button
on (release) { gotoAndStop (2); }
Symbol 417 Button
on (release) { if (_root.savefile.data.level != undefined) { _root.campaignMode = true; _root.level = _root.savefile.data.level; _root.cash = _root.savefile.data.cash; _root.p2 = _root.savefile.data.p2; _root.gotoAndStop(6); } else { noSave.gotoAndPlay(2); } }
Symbol 419 Button
on (release) { gotoAndStop (3); }
Symbol 421 MovieClip Frame 1
stop();
Symbol 423 Button
on (release) { _root.deleteSave(); _root.savefile.data.p2 = (_root.p2 = (_root.campaignMode = true)); _root.savefile.data.level = (_root.level = 1); _root.savefile.flush(); _root.gotoAndStop(6); }
Symbol 425 Button
on (release) { _root.deleteSave(); _root.savefile.data.p2 = (_root.p2 = false); _root.savefile.data.level = (_root.level = 1); _root.savefile.flush(); _root.campaignMode = true; _root.gotoAndStop(6); }
Symbol 426 MovieClip Frame 1
stop();
Symbol 427 MovieClip Frame 1
stop();
Symbol 427 MovieClip Frame 10
stop();
Symbol 431 Button
on (release) { _root.graphicsOptions.gotoAndStop(2); }
Symbol 432 MovieClip Frame 1
stop();
Symbol 447 Button
on (press) { gotoAndStop (1); _root.bHolder.gotoAndStop(1); }
Symbol 448 MovieClip Frame 1
stop();
Symbol 448 MovieClip Frame 2
_root.bHolder.gotoAndStop(2);
Symbol 456 MovieClip Frame 33
stop();
Symbol 461 MovieClip Frame 151
gotoAndPlay (1);
Symbol 463 MovieClip Frame 251
gotoAndPlay (1);
Symbol 463 MovieClip Frame 253
stop();
Symbol 465 MovieClip Frame 1
stop();
Symbol 467 MovieClip Frame 1
stop();
Symbol 471 Button
on (release) { gotoAndStop((campaignMode ? 6 : 5)); }
Symbol 482 MovieClip Frame 1
stop();
Symbol 490 MovieClip [SliderComponent] Frame 1
#initclip 1 function Slider() { this.colObj = new Color(this.slide.slideColor); this.colObj.setRGB(this.col); } Slider.prototype = new MovieClip(); Slider.prototype.changeHandler = null; Slider.prototype.onLoad = function () { this.slide.onPress = function () { var r = this._parent.range._width; this.startDrag(true, 0, 0, r, 0); }; this.slide.onRelease = function () { this.stopDrag(); if (this._parent.changeHandler != null) { this._parent.changeHandler(); } }; }; Slider.prototype.getValue = function () { var r = (this.max - this.min); var v = (((this.slide._x / this.range._width) * r) + this.min); return(Math.round(v)); }; Slider.prototype.setMin = function (min) { this.min = min; }; Slider.prototype.setMax = function (max) { this.max = max; }; Slider.prototype.setColor = function (col) { this.colObj.setRGB(col); }; Slider.prototype.setChangeHandler = function (funct) { this.changeHandler = funct; }; Object.registerClass("SliderComponent", Slider); #endinitclip
Symbol 496 MovieClip Frame 1
stop();
Symbol 498 Button
on (release) { playerFunction(1); }
Symbol 501 Button
on (release) { p2 = ((phChoice == 3) ? true : false); turretbought = ((phChoice == 1) ? false : true); campaignmode = (stopdistance = false); distanceon = true; gotoAndStop (3); }
Symbol 503 Button
on (release) { gotoAndStop (2); }
Symbol 504 Button
on (release) { playerFunction(2); }
Symbol 506 Button
on (release) { playerFunction(3); }
Symbol 513 Button
on (release) { distanceon = true; turretbought = (p2 ? true : (level > 2)); gotoAndStop(7 + (level - 1)); }
Symbol 517 MovieClip Frame 11
stop(); _root.level = (_root.savefile.data.level = 1); _root.enemyFreq = 40; _root.savefile.flush(); _root.gotoAndStop(3);
Symbol 519 MovieClip Frame 11
stop(); _root.level = (_root.savefile.data.level = 2); _root.enemyFreq = 35; _root.savefile.flush(); _root.gotoAndStop(3);
Symbol 521 MovieClip Frame 108
stop(); _root.setup(); _root.level = (_root.savefile.data.level = 3); _root.enemyFreq = 32; _root.savefile.flush(); _root.gotoAndStop(3);
Symbol 523 MovieClip Frame 18
stop(); _root.level = (_root.savefile.data.level = 4); _root.savefile.flush(); _root.enemyFreq = 28; _root.gotoAndStop(3);
Symbol 525 MovieClip Frame 35
stop(); _root.level = (_root.savefile.data.level = 1); _root.savefile.flush(); _root.gotoAndStop(2);

Library Items

Symbol 1 Sound [blaster]
Symbol 2 GraphicUsed by:3
Symbol 3 MovieClip [mbbluebullet]Uses:2
Symbol 4 GraphicUsed by:5
Symbol 5 MovieClip [minibossbullet]Uses:4
Symbol 6 GraphicUsed by:7
Symbol 7 MovieClipUses:6Used by:26
Symbol 8 GraphicUsed by:11
Symbol 9 GraphicUsed by:10
Symbol 10 MovieClipUses:9Used by:11 17
Symbol 11 MovieClipUses:8 10Used by:25
Symbol 12 GraphicUsed by:17
Symbol 13 MovieClipUsed by:17
Symbol 14 GraphicUsed by:17
Symbol 15 GraphicUsed by:17
Symbol 16 GraphicUsed by:17
Symbol 17 MovieClipUses:12 10 13 14 15 16Used by:25
Symbol 18 MovieClipUsed by:25
Symbol 19 MovieClipUsed by:25
Symbol 20 MovieClipUsed by:25
Symbol 21 MovieClipUsed by:25
Symbol 22 GraphicUsed by:25
Symbol 23 GraphicUsed by:24 339 427
Symbol 24 MovieClipUses:23Used by:25 165
Symbol 25 MovieClipUses:11 17 18 19 20 21 22 24Used by:26
Symbol 26 MovieClip [miniboss]Uses:7 25
Symbol 27 GraphicUsed by:29
Symbol 28 GraphicUsed by:29
Symbol 29 MovieClip [mLaser]Uses:27 28
Symbol 30 GraphicUsed by:32 51
Symbol 31 GraphicUsed by:32 37 51
Symbol 32 MovieClipUses:30 31Used by:83
Symbol 33 GraphicUsed by:37
Symbol 34 GraphicUsed by:35
Symbol 35 MovieClipUses:34Used by:37
Symbol 36 GraphicUsed by:37
Symbol 37 MovieClipUses:31 33 35 36Used by:83
Symbol 38 MovieClipUsed by:51
Symbol 39 GraphicUsed by:51
Symbol 40 GraphicUsed by:51
Symbol 41 GraphicUsed by:51
Symbol 42 GraphicUsed by:51
Symbol 43 GraphicUsed by:51
Symbol 44 GraphicUsed by:51
Symbol 45 GraphicUsed by:51
Symbol 46 GraphicUsed by:51
Symbol 47 GraphicUsed by:51
Symbol 48 GraphicUsed by:51
Symbol 49 GraphicUsed by:51
Symbol 50 GraphicUsed by:51
Symbol 51 MovieClipUses:30 38 39 40 41 42 43 44 45 46 47 48 49 50 31Used by:83
Symbol 52 GraphicUsed by:53
Symbol 53 MovieClipUses:52Used by:68
Symbol 54 GraphicUsed by:55
Symbol 55 MovieClipUses:54Used by:68
Symbol 56 GraphicUsed by:68
Symbol 57 GraphicUsed by:58
Symbol 58 MovieClipUses:57Used by:68
Symbol 59 GraphicUsed by:68
Symbol 60 GraphicUsed by:68
Symbol 61 GraphicUsed by:68
Symbol 62 GraphicUsed by:68
Symbol 63 GraphicUsed by:68
Symbol 64 GraphicUsed by:68
Symbol 65 GraphicUsed by:68
Symbol 66 GraphicUsed by:68
Symbol 67 GraphicUsed by:68
Symbol 68 MovieClipUses:53 55 56 58 59 60 61 62 63 64 65 66 67Used by:83
Symbol 69 GraphicUsed by:82
Symbol 70 GraphicUsed by:82
Symbol 71 GraphicUsed by:82
Symbol 72 GraphicUsed by:82
Symbol 73 GraphicUsed by:82
Symbol 74 GraphicUsed by:82
Symbol 75 GraphicUsed by:82
Symbol 76 GraphicUsed by:82
Symbol 77 GraphicUsed by:82
Symbol 78 GraphicUsed by:82
Symbol 79 GraphicUsed by:82
Symbol 80 GraphicUsed by:82
Symbol 81 GraphicUsed by:82
Symbol 82 MovieClipUses:69 70 71 72 73 74 75 76 77 78 79 80 81Used by:83
Symbol 83 MovieClipUses:32 37 51 68 82Used by:94 164 165
Symbol 84 GraphicUsed by:87
Symbol 85 GraphicUsed by:86
Symbol 86 MovieClipUses:85Used by:87
Symbol 87 MovieClipUses:84 86Used by:94 137 163 164 165
Symbol 88 GraphicUsed by:92
Symbol 89 GraphicUsed by:91
Symbol 90 GraphicUsed by:91
Symbol 91 MovieClipUses:89 90Used by:92
Symbol 92 MovieClipUses:88 91Used by:94 137 163 164 165
Symbol 93 GraphicUsed by:94
Symbol 94 MovieClipUses:83 87 92 93Used by:165
Symbol 95 GraphicUsed by:165
Symbol 96 GraphicUsed by:97
Symbol 97 MovieClipUses:96Used by:165
Symbol 98 GraphicUsed by:99
Symbol 99 MovieClipUses:98Used by:108
Symbol 100 GraphicUsed by:101
Symbol 101 MovieClipUses:100Used by:108
Symbol 102 GraphicUsed by:103
Symbol 103 MovieClipUses:102Used by:108
Symbol 104 GraphicUsed by:105
Symbol 105 MovieClipUses:104Used by:108
Symbol 106 GraphicUsed by:107
Symbol 107 MovieClipUses:106Used by:108
Symbol 108 MovieClipUses:99 101 103 105 107Used by:165
Symbol 109 GraphicUsed by:137
Symbol 110 GraphicUsed by:137
Symbol 111 GraphicUsed by:137
Symbol 112 GraphicUsed by:137
Symbol 113 GraphicUsed by:137
Symbol 114 GraphicUsed by:137
Symbol 115 GraphicUsed by:137
Symbol 116 GraphicUsed by:137
Symbol 117 GraphicUsed by:137
Symbol 118 GraphicUsed by:137
Symbol 119 GraphicUsed by:137
Symbol 120 GraphicUsed by:137
Symbol 121 GraphicUsed by:137
Symbol 122 GraphicUsed by:137
Symbol 123 GraphicUsed by:137
Symbol 124 GraphicUsed by:137
Symbol 125 GraphicUsed by:137
Symbol 126 GraphicUsed by:137
Symbol 127 GraphicUsed by:137
Symbol 128 GraphicUsed by:137
Symbol 129 GraphicUsed by:137
Symbol 130 GraphicUsed by:137
Symbol 131 GraphicUsed by:137
Symbol 132 GraphicUsed by:137
Symbol 133 GraphicUsed by:137
Symbol 134 GraphicUsed by:137
Symbol 135 GraphicUsed by:137
Symbol 136 GraphicUsed by:137
Symbol 137 MovieClipUses:87 92 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136Used by:165
Symbol 138 GraphicUsed by:163
Symbol 139 GraphicUsed by:163
Symbol 140 GraphicUsed by:163
Symbol 141 GraphicUsed by:163
Symbol 142 GraphicUsed by:163
Symbol 143 GraphicUsed by:163
Symbol 144 GraphicUsed by:163
Symbol 145 GraphicUsed by:163
Symbol 146 GraphicUsed by:163
Symbol 147 GraphicUsed by:163
Symbol 148 GraphicUsed by:163
Symbol 149 GraphicUsed by:163
Symbol 150 GraphicUsed by:163
Symbol 151 GraphicUsed by:163
Symbol 152 GraphicUsed by:163
Symbol 153 GraphicUsed by:163
Symbol 154 GraphicUsed by:163
Symbol 155 GraphicUsed by:163
Symbol 156 GraphicUsed by:163
Symbol 157 GraphicUsed by:163
Symbol 158 GraphicUsed by:163
Symbol 159 GraphicUsed by:163
Symbol 160 GraphicUsed by:163
Symbol 161 GraphicUsed by:163
Symbol 162 GraphicUsed by:163
Symbol 163 MovieClipUses:87 92 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162Used by:165
Symbol 164 MovieClipUses:83 87 92Used by:165
Symbol 165 MovieClip [mothership]Uses:94 83 87 92 95 24 97 108 137 163 164
Symbol 166 GraphicUsed by:167
Symbol 167 MovieClip [cursor]Uses:166
Symbol 168 GraphicUsed by:181
Symbol 169 GraphicUsed by:170
Symbol 170 MovieClipUses:169Used by:173 188 204 205 206
Symbol 171 GraphicUsed by:172
Symbol 172 MovieClipUses:171Used by:173 180 187 188 204 205 262 326
Symbol 173 MovieClipUses:170 172Used by:181
Symbol 174 GraphicUsed by:180
Symbol 175 GraphicUsed by:180
Symbol 176 GraphicUsed by:177
Symbol 177 MovieClipUses:176Used by:180
Symbol 178 GraphicUsed by:180
Symbol 179 GraphicUsed by:180
Symbol 180 MovieClipUses:174 175 177 178 172 179Used by:181
Symbol 181 MovieClip [blade]Uses:168 173 180
Symbol 182 GraphicUsed by:183
Symbol 183 MovieClipUses:182Used by:188
Symbol 184 GraphicUsed by:187
Symbol 185 GraphicUsed by:187
Symbol 186 GraphicUsed by:187
Symbol 187 MovieClipUses:184 172 185 186Used by:188
Symbol 188 MovieClip [bolt]Uses:183 170 172 187
Symbol 189 GraphicUsed by:192
Symbol 190 GraphicUsed by:191
Symbol 191 MovieClipUses:190Used by:192
Symbol 192 MovieClip [powerup4]Uses:189 191
Symbol 193 GraphicUsed by:194
Symbol 194 MovieClip [powerup3]Uses:193
Symbol 195 GraphicUsed by:196
Symbol 196 MovieClip [powerup2]Uses:195
Symbol 197 GraphicUsed by:198
Symbol 198 MovieClip [powerup1]Uses:197
Symbol 199 GraphicUsed by:202
Symbol 200 GraphicUsed by:201
Symbol 201 MovieClipUses:200Used by:202
Symbol 202 MovieClipUses:199 201Used by:203
Symbol 203 MovieClip [ship]Uses:202
Symbol 204 MovieClipUses:170 172Used by:206
Symbol 205 MovieClipUses:170 172Used by:206
Symbol 206 MovieClip [thrusteh]Uses:204 205 170
Symbol 207 GraphicUsed by:217
Symbol 208 GraphicUsed by:217
Symbol 209 GraphicUsed by:217
Symbol 210 GraphicUsed by:217
Symbol 211 GraphicUsed by:217
Symbol 212 GraphicUsed by:217
Symbol 213 GraphicUsed by:217
Symbol 214 GraphicUsed by:217
Symbol 215 GraphicUsed by:217
Symbol 216 GraphicUsed by:217
Symbol 217 MovieClipUses:207 208 209 210 211 212 213 214 215 216Used by:218
Symbol 218 MovieClip [shield]Uses:217
Symbol 219 GraphicUsed by:221
Symbol 220 GraphicUsed by:221
Symbol 221 MovieClip [bB]Uses:219 220
Symbol 222 GraphicUsed by:224
Symbol 223 GraphicUsed by:224
Symbol 224 MovieClipUses:222 223Used by:225 226
Symbol 225 MovieClip [red]Uses:224
Symbol 226 MovieClip [laser]Uses:224
Symbol 227 GraphicUsed by:228
Symbol 228 MovieClip [l1]Uses:227
Symbol 229 GraphicUsed by:236
Symbol 230 GraphicUsed by:231 236
Symbol 231 MovieClipUses:230Used by:236
Symbol 232 GraphicUsed by:236
Symbol 233 GraphicUsed by:234
Symbol 234 MovieClipUses:233Used by:236
Symbol 235 GraphicUsed by:236
Symbol 236 MovieClip [missile]Uses:229 231 232 234 230 235
Symbol 237 GraphicUsed by:238
Symbol 238 MovieClip [crosshairs]Uses:237
Symbol 239 GraphicUsed by:249
Symbol 240 GraphicUsed by:241
Symbol 241 MovieClipUses:240Used by:249 259
Symbol 242 GraphicUsed by:249
Symbol 243 GraphicUsed by:249
Symbol 244 GraphicUsed by:249
Symbol 245 GraphicUsed by:249
Symbol 246 GraphicUsed by:249
Symbol 247 GraphicUsed by:249
Symbol 248 GraphicUsed by:249
Symbol 249 MovieClipUses:239 241 242 243 244 245 246 247 248Used by:250
Symbol 250 MovieClip [boltex]Uses:249
Symbol 251 GraphicUsed by:259
Symbol 252 GraphicUsed by:259
Symbol 253 GraphicUsed by:259
Symbol 254 GraphicUsed by:259
Symbol 255 GraphicUsed by:259
Symbol 256 GraphicUsed by:259
Symbol 257 GraphicUsed by:259
Symbol 258 GraphicUsed by:259
Symbol 259 MovieClipUses:251 241 252 253 254 255 256 257 258Used by:260
Symbol 260 MovieClip [bladex]Uses:259
Symbol 261 GraphicUsed by:262
Symbol 262 MovieClip [muzzle]Uses:261 172
Symbol 263 BitmapUsed by:264 265 270
Symbol 264 GraphicUses:263Used by:319
Symbol 265 GraphicUses:263Used by:269
Symbol 266 FontUsed by:267 268 283 284 285 295 340
Symbol 267 EditableTextUses:266Used by:269
Symbol 268 EditableTextUses:266Used by:269
Symbol 269 MovieClipUses:265 267 268Used by:319
Symbol 270 GraphicUses:263Used by:319
Symbol 271 GraphicUsed by:282
Symbol 272 GraphicUsed by:282
Symbol 273 GraphicUsed by:282
Symbol 274 GraphicUsed by:282
Symbol 275 GraphicUsed by:282
Symbol 276 GraphicUsed by:282
Symbol 277 GraphicUsed by:282
Symbol 278 GraphicUsed by:282
Symbol 279 GraphicUsed by:282
Symbol 280 GraphicUsed by:281
Symbol 281 MovieClipUses:280Used by:282
Symbol 282 MovieClipUses:271 272 273 274 275 276 277 278 279 281Used by:319 446
Symbol 283 EditableTextUses:266Used by:319
Symbol 284 EditableTextUses:266Used by:319
Symbol 285 EditableTextUses:266Used by:319
Symbol 286 GraphicUsed by:287
Symbol 287 MovieClipUses:286Used by:319
Symbol 288 GraphicUsed by:289
Symbol 289 MovieClipUses:288Used by:319
Symbol 290 ShapeTweeningUsed by:292
Symbol 291 GraphicUsed by:292
Symbol 292 MovieClipUses:290 291Used by:319
Symbol 293 GraphicUsed by:294
Symbol 294 MovieClipUses:293Used by:319
Symbol 295 EditableTextUses:266Used by:319
Symbol 296 GraphicUsed by:319
Symbol 297 GraphicUsed by:316
Symbol 298 GraphicUsed by:299 302
Symbol 299 MovieClipUses:298Used by:316
Symbol 300 GraphicUsed by:316
Symbol 301 GraphicUsed by:316
Symbol 302 MovieClipUses:298Used by:316
Symbol 303 GraphicUsed by:316
Symbol 304 GraphicUsed by:305
Symbol 305 MovieClipUses:304Used by:316
Symbol 306 GraphicUsed by:316
Symbol 307 GraphicUsed by:308
Symbol 308 MovieClipUses:307Used by:316
Symbol 309 GraphicUsed by:316
Symbol 310 GraphicUsed by:311 313
Symbol 311 MovieClipUses:310Used by:316
Symbol 312 GraphicUsed by:316
Symbol 313 MovieClipUses:310Used by:314 316
Symbol 314 MovieClipUses:313Used by:316
Symbol 315 GraphicUsed by:316
Symbol 316 MovieClipUses:297 299 300 301 302 303 305 306 308 309 311 312 313 314 315Used by:319
Symbol 317 GraphicUsed by:318
Symbol 318 MovieClipUses:317Used by:319
Symbol 319 MovieClip [HUD]Uses:264 269 270 282 283 284 285 287 289 292 294 295 296 316 318
Symbol 320 GraphicUsed by:321
Symbol 321 MovieClip [smokeh]Uses:320
Symbol 322 GraphicUsed by:326
Symbol 323 ShapeTweeningUsed by:325
Symbol 324 GraphicUsed by:325
Symbol 325 MovieClipUses:323 324Used by:326
Symbol 326 MovieClip [overheatmc]Uses:322 172 325
Symbol 327 MovieClip [makeSmoke]
Symbol 328 GraphicUsed by:333
Symbol 329 GraphicUsed by:333
Symbol 330 GraphicUsed by:333
Symbol 331 GraphicUsed by:333
Symbol 332 GraphicUsed by:333
Symbol 333 MovieClipUses:328 329 330 331 332Used by:334
Symbol 334 MovieClip [player2]Uses:333
Symbol 335 BitmapUsed by:338 454
Symbol 336 BitmapUsed by:338 452 453
Symbol 337 BitmapUsed by:338 367 433 449
Symbol 338 GraphicUses:335 336 337Used by:Timeline
Symbol 339 MovieClipUses:23Used by:Timeline
Symbol 340 EditableTextUses:266Used by:Timeline
Symbol 341 GraphicUsed by:352
Symbol 342 FontUsed by:343 353
Symbol 343 TextUses:342Used by:352
Symbol 344 GraphicUsed by:348
Symbol 345 GraphicUsed by:348
Symbol 346 GraphicUsed by:348
Symbol 347 GraphicUsed by:348
Symbol 348 ButtonUses:344 345 346 347Used by:352
Symbol 349 BitmapUsed by:350
Symbol 350 GraphicUses:349Used by:351
Symbol 351 ButtonUses:350Used by:352
Symbol 352 MovieClipUses:341 343 348 351Used by:Timeline
Symbol 353 EditableTextUses:342Used by:Timeline
Symbol 354 BitmapUsed by:355
Symbol 355 GraphicUses:354Used by:356
Symbol 356 MovieClipUses:355Used by:357
Symbol 357 MovieClipUses:356Used by:360
Symbol 358 BitmapUsed by:359
Symbol 359 GraphicUses:358Used by:360
Symbol 360 MovieClipUses:357 359Used by:Timeline
Symbol 361 GraphicUsed by:364
Symbol 362 GraphicUsed by:363
Symbol 363 MovieClipUses:362Used by:364
Symbol 364 MovieClipUses:361 363Used by:Timeline
Symbol 365 GraphicUsed by:366
Symbol 366 MovieClipUses:365Used by:Timeline
Symbol 367 GraphicUses:337Used by:394
Symbol 368 FontUsed by:369 371 372 374 375 377 378 380 382 383 384 388 391 392 442 443 444 445
Symbol 369 TextUses:368Used by:394
Symbol 370 GraphicUsed by:373 376 379 385 386 387
Symbol 371 TextUses:368Used by:373
Symbol 372 TextUses:368Used by:373
Symbol 373 ButtonUses:370 371 372Used by:394
Symbol 374 TextUses:368Used by:376 386
Symbol 375 TextUses:368Used by:376 386
Symbol 376 ButtonUses:370 374 375Used by:394
Symbol 377 TextUses:368Used by:379 387
Symbol 378 TextUses:368Used by:379 387
Symbol 379 ButtonUses:370 377 378Used by:394
Symbol 380 EditableTextUses:368Used by:394
Symbol 381 GraphicUsed by:394
Symbol 382 TextUses:368Used by:394
Symbol 383 TextUses:368Used by:385
Symbol 384 TextUses:368Used by:385
Symbol 385 ButtonUses:370 383 384Used by:394
Symbol 386 ButtonUses:370 374 375Used by:394
Symbol 387 ButtonUses:370 377 378Used by:394
Symbol 388 EditableTextUses:368Used by:394
Symbol 389 GraphicUsed by:394
Symbol 390 GraphicUsed by:393 447
Symbol 391 TextUses:368Used by:393 447
Symbol 392 TextUses:368Used by:393 447
Symbol 393 ButtonUses:390 391 392Used by:394
Symbol 394 MovieClipUses:367 369 373 376 379 380 381 382 385 386 387 388 389 393Used by:Timeline
Symbol 395 GraphicUsed by:402 406 431
Symbol 396 FontUsed by:397 401 403 405 428 430
Symbol 397 EditableTextUses:396Used by:402
Symbol 398 GraphicUsed by:402
Symbol 399 GraphicUsed by:400 402 406 431
Symbol 400 MovieClipUses:399Used by:402 406 431
Symbol 401 EditableTextUses:396Used by:402
Symbol 402 ButtonUses:395 397 398 400 401 399Used by:432
Symbol 403 EditableTextUses:396Used by:406
Symbol 404 GraphicUsed by:406
Symbol 405 EditableTextUses:396Used by:406
Symbol 406 ButtonUses:395 403 404 400 405 399Used by:432
Symbol 407 ShapeTweeningUsed by:427
Symbol 408 GraphicUsed by:426
Symbol 409 GraphicUsed by:412 414 417 419 423 425 471 501 503 513
Symbol 410 FontUsed by:411 413 416 418 420 422 424 469 470 472 473 474 475 478 479 480 481 483 491 492 493 494 499 500 502 505 507 508 509 510 511 512 514
Symbol 411 TextUses:410Used by:412
Symbol 412 ButtonUses:409 411Used by:426
Symbol 413 TextUses:410Used by:414
Symbol 414 ButtonUses:409 413Used by:426
Symbol 415 GraphicUsed by:426
Symbol 416 TextUses:410Used by:417
Symbol 417 ButtonUses:409 416Used by:426
Symbol 418 TextUses:410Used by:419
Symbol 419 ButtonUses:409 418Used by:426
Symbol 420 TextUses:410Used by:421
Symbol 421 MovieClipUses:420Used by:426
Symbol 422 TextUses:410Used by:423
Symbol 423 ButtonUses:409 422Used by:426
Symbol 424 TextUses:410Used by:425
Symbol 425 ButtonUses:409 424Used by:426
Symbol 426 MovieClipUses:408 412 414 415 417 419 421 423 425Used by:427
Symbol 427 MovieClipUses:407 426 23Used by:432
Symbol 428 EditableTextUses:396Used by:431
Symbol 429 GraphicUsed by:431
Symbol 430 EditableTextUses:396Used by:431
Symbol 431 ButtonUses:395 428 429 400 430 399Used by:432
Symbol 432 MovieClipUses:402 406 427 431Used by:Timeline
Symbol 433 GraphicUses:337Used by:446
Symbol 434 GraphicUsed by:435
Symbol 435 MovieClipUses:434Used by:446
Symbol 436 GraphicUsed by:437
Symbol 437 MovieClipUses:436Used by:446
Symbol 438 GraphicUsed by:439
Symbol 439 MovieClipUses:438Used by:446
Symbol 440 GraphicUsed by:441
Symbol 441 MovieClipUses:440Used by:446
Symbol 442 TextUses:368Used by:446
Symbol 443 TextUses:368Used by:446
Symbol 444 TextUses:368Used by:446
Symbol 445 TextUses:368Used by:446
Symbol 446 MovieClipUses:433 282 435 437 439 441 442 443 444 445Used by:448
Symbol 447 ButtonUses:390 391 392Used by:448
Symbol 448 MovieClipUses:446 447Used by:Timeline
Symbol 449 GraphicUses:337Used by:450 451
Symbol 450 MovieClipUses:449Used by:456
Symbol 451 MovieClipUses:449Used by:456
Symbol 452 GraphicUses:336Used by:456
Symbol 453 GraphicUses:336Used by:456
Symbol 454 GraphicUses:335Used by:455
Symbol 455 MovieClipUses:454Used by:456
Symbol 456 MovieClipUses:450 451 452 453 455 SS1Used by:Timeline
Symbol 457 GraphicUsed by:458
Symbol 458 MovieClipUses:457Used by:459
Symbol 459 MovieClipUses:458Used by:460
Symbol 460 MovieClipUses:459Used by:461
Symbol 461 MovieClipUses:460Used by:Timeline
Symbol 462 GraphicUsed by:463
Symbol 463 MovieClipUses:462Used by:Timeline
Symbol 464 GraphicUsed by:465
Symbol 465 MovieClipUses:464Used by:Timeline
Symbol 466 GraphicUsed by:467
Symbol 467 MovieClipUses:466Used by:Timeline
Symbol 468 GraphicUsed by:Timeline
Symbol 469 TextUses:410Used by:Timeline
Symbol 470 TextUses:410Used by:471
Symbol 471 ButtonUses:409 470Used by:Timeline
Symbol 472 EditableTextUses:410Used by:482
Symbol 473 EditableTextUses:410Used by:482
Symbol 474 EditableTextUses:410Used by:482
Symbol 475 EditableTextUses:410Used by:482
Symbol 476 FontUsed by:477
Symbol 477 TextUses:476Used by:482
Symbol 478 EditableTextUses:410Used by:482
Symbol 479 EditableTextUses:410Used by:482
Symbol 480 EditableTextUses:410Used by:482
Symbol 481 EditableTextUses:410Used by:482
Symbol 482 MovieClipUses:472 473 474 475 477 478 479 480 481Used by:Timeline
Symbol 483 TextUses:410Used by:Timeline
Symbol 484 GraphicUsed by:485
Symbol 485 MovieClipUses:484Used by:490
Symbol 486 GraphicUsed by:487
Symbol 487 MovieClipUses:486Used by:489
Symbol 488 GraphicUsed by:489
Symbol 489 MovieClipUses:487 488Used by:490
Symbol 490 MovieClip [SliderComponent]Uses:485 489Used by:Timeline
Symbol 491 TextUses:410Used by:Timeline
Symbol 492 TextUses:410Used by:Timeline
Symbol 493 TextUses:410Used by:Timeline
Symbol 494 TextUses:410Used by:Timeline
Symbol 495 GraphicUsed by:496
Symbol 496 MovieClipUses:495Used by:Timeline
Symbol 497 GraphicUsed by:498 504 506
Symbol 498 ButtonUses:497Used by:Timeline
Symbol 499 TextUses:410Used by:Timeline
Symbol 500 TextUses:410Used by:501
Symbol 501 ButtonUses:409 500Used by:Timeline
Symbol 502 TextUses:410Used by:503
Symbol 503 ButtonUses:409 502Used by:Timeline
Symbol 504 ButtonUses:497Used by:Timeline
Symbol 505 TextUses:410Used by:Timeline
Symbol 506 ButtonUses:497Used by:Timeline
Symbol 507 TextUses:410Used by:Timeline
Symbol 508 TextUses:410Used by:Timeline
Symbol 509 TextUses:410Used by:Timeline
Symbol 510 TextUses:410Used by:Timeline
Symbol 511 EditableTextUses:410Used by:Timeline
Symbol 512 TextUses:410Used by:513
Symbol 513 ButtonUses:409 512Used by:Timeline
Symbol 514 EditableTextUses:410Used by:Timeline
Symbol 515 FontUsed by:516 518 520 522 524
Symbol 516 TextUses:515Used by:517
Symbol 517 MovieClipUses:516Used by:Timeline
Symbol 518 TextUses:515Used by:519
Symbol 519 MovieClipUses:518Used by:Timeline
Symbol 520 TextUses:515Used by:521
Symbol 521 MovieClipUses:520Used by:Timeline
Symbol 522 TextUses:515Used by:523
Symbol 523 MovieClipUses:522Used by:Timeline
Symbol 524 TextUses:515Used by:525
Symbol 525 MovieClipUses:524Used by:Timeline
Streaming Sound 1Used by:Symbol 456 MovieClip

Instance Names

"loadBar"Frame 1Symbol 339 MovieClip
"graphicsOptions"Frame 2Symbol 394 MovieClip
"bHolder"Frame 2Symbol 432 MovieClip
"info"Frame 2Symbol 448 MovieClip
"aura"Frame 3Symbol 461 MovieClip
"stars"Frame 3Symbol 463 MovieClip
"eyeHit"Frame 3Symbol 465 MovieClip
"mlaser"Frame 3Symbol 467 MovieClip
"mySlider"Frame 5Symbol 490 MovieClip [SliderComponent]
"pH"Frame 5Symbol 496 MovieClip
"health"Symbol 25 MovieClip Frame 1Symbol 24 MovieClip
"body"Symbol 26 MovieClip [miniboss] Frame 2Symbol 25 MovieClip
"lP"Symbol 51 MovieClip Frame 1Symbol 38 MovieClip
"flash"Symbol 165 MovieClip [mothership] Frame 2Symbol 97 MovieClip
"eye"Symbol 165 MovieClip [mothership] Frame 2Symbol 108 MovieClip
"rocket"Symbol 236 MovieClip [missile] Frame 20Symbol 234 MovieClip
"rocket"Symbol 236 MovieClip [missile] Frame 29Symbol 234 MovieClip
"hullinteg"Symbol 319 MovieClip [HUD] Frame 1Symbol 282 MovieClip
"rap"Symbol 319 MovieClip [HUD] Frame 1Symbol 287 MovieClip
"sh"Symbol 319 MovieClip [HUD] Frame 1Symbol 289 MovieClip
"hullbar"Symbol 319 MovieClip [HUD] Frame 1Symbol 292 MovieClip
"heatbar"Symbol 319 MovieClip [HUD] Frame 1Symbol 316 MovieClip
"rFire"Symbol 319 MovieClip [HUD] Frame 1Symbol 318 MovieClip
"turret"Symbol 334 MovieClip [player2] Frame 1Symbol 333 MovieClip
"gggButton"Symbol 352 MovieClip Frame 1Symbol 348 Button
"noSave"Symbol 426 MovieClip Frame 2Symbol 421 MovieClip
"playMode"Symbol 432 MovieClip Frame 1Symbol 427 MovieClip
"hullinteg"Symbol 446 MovieClip Frame 1Symbol 282 MovieClip
"auraa"Symbol 460 MovieClip Frame 1Symbol 459 MovieClip
"aura1"Symbol 461 MovieClip Frame 1Symbol 460 MovieClip
"aura2"Symbol 461 MovieClip Frame 1Symbol 460 MovieClip
"slideColor"Symbol 489 MovieClip Frame 1Symbol 487 MovieClip
"range"Symbol 490 MovieClip [SliderComponent] Frame 1Symbol 485 MovieClip
"slide"Symbol 490 MovieClip [SliderComponent] Frame 1Symbol 489 MovieClip

Special Tags

Protect (24)Timeline Frame 131 bytes "..$1$Ci$SF4o4nGWI0yDzuPnntlcD.."
ExportAssets (56)Timeline Frame 1Symbol 1 as "blaster"
ExportAssets (56)Timeline Frame 1Symbol 3 as "mbbluebullet"
ExportAssets (56)Timeline Frame 1Symbol 5 as "minibossbullet"
ExportAssets (56)Timeline Frame 1Symbol 26 as "miniboss"
ExportAssets (56)Timeline Frame 1Symbol 29 as "mLaser"
ExportAssets (56)Timeline Frame 1Symbol 165 as "mothership"
ExportAssets (56)Timeline Frame 1Symbol 167 as "cursor"
ExportAssets (56)Timeline Frame 1Symbol 181 as "blade"
ExportAssets (56)Timeline Frame 1Symbol 188 as "bolt"
ExportAssets (56)Timeline Frame 1Symbol 192 as "powerup4"
ExportAssets (56)Timeline Frame 1Symbol 194 as "powerup3"
ExportAssets (56)Timeline Frame 1Symbol 196 as "powerup2"
ExportAssets (56)Timeline Frame 1Symbol 198 as "powerup1"
ExportAssets (56)Timeline Frame 1Symbol 203 as "ship"
ExportAssets (56)Timeline Frame 1Symbol 206 as "thrusteh"
ExportAssets (56)Timeline Frame 1Symbol 218 as "shield"
ExportAssets (56)Timeline Frame 1Symbol 221 as "bB"
ExportAssets (56)Timeline Frame 1Symbol 225 as "red"
ExportAssets (56)Timeline Frame 1Symbol 226 as "laser"
ExportAssets (56)Timeline Frame 1Symbol 228 as "l1"
ExportAssets (56)Timeline Frame 1Symbol 236 as "missile"
ExportAssets (56)Timeline Frame 1Symbol 238 as "crosshairs"
ExportAssets (56)Timeline Frame 1Symbol 250 as "boltex"
ExportAssets (56)Timeline Frame 1Symbol 260 as "bladex"
ExportAssets (56)Timeline Frame 1Symbol 262 as "muzzle"
ExportAssets (56)Timeline Frame 1Symbol 319 as "HUD"
ExportAssets (56)Timeline Frame 1Symbol 321 as "smokeh"
ExportAssets (56)Timeline Frame 1Symbol 326 as "overheatmc"
ExportAssets (56)Timeline Frame 1Symbol 327 as "makeSmoke"
ExportAssets (56)Timeline Frame 1Symbol 334 as "player2"
ExportAssets (56)Timeline Frame 5Symbol 490 as "SliderComponent"

Labels

"idol"Symbol 181 MovieClip [blade] Frame 1
"shoot"Symbol 181 MovieClip [blade] Frame 2
"idol"Symbol 188 MovieClip [bolt] Frame 1
"shoot"Symbol 188 MovieClip [bolt] Frame 2
"regular"Symbol 206 MovieClip [thrusteh] Frame 1
"high"Symbol 206 MovieClip [thrusteh] Frame 2
"low"Symbol 206 MovieClip [thrusteh] Frame 3
"left"Symbol 206 MovieClip [thrusteh] Frame 4
"right"Symbol 206 MovieClip [thrusteh] Frame 5

Dynamic Text Variables

_root.distanceSymbol 268 EditableText"0"
_root.hullSymbol 284 EditableText""
_root.killsSymbol 285 EditableText""
_root.missilesSymbol 295 EditableText""
loadTextSymbol 353 EditableText""
_root.qSymbol 380 EditableText""
_root.effectsStringSymbol 388 EditableText""
_root.killsSymbol 472 EditableText"0"
_root.distanceSymbol 473 EditableText"0"
_root.bestKillsSymbol 478 EditableText"0"
_root.bestDistanceSymbol 479 EditableText"0"
welcomeSymbol 511 EditableText"Welcome, recruits."
p2InstructionsSymbol 514 EditableText"Since you're on two-player campaign mode, player two is able to control the turret on your ship using the mouse."




http://swfchan.com/14/66344/info.shtml
Created: 12/4 -2019 02:35:55 Last modified: 12/4 -2019 02:35:55 Server time: 27/04 -2024 18:45:04