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Originale Pong.swf

This is the info page for
Flash #66477

(Click the ID number above for more basic data on this flash file.)


Text
The Return of The Ol' School...

Back To Main

OPTIONS

Difficulty:

How To Play
This game is played just like the original PONG, but in Flash.  Use
the arrow keys to move the left paddle, and the Shift and Control
Buttons for the paddle on the right in two player mode.
In One Player mode you play against the computer with varying
difficulty.
In two player mode you must ask a friend to come play with you.
To win the game you must get the ball past your opponent until you
reach the score to win the game (default is 11)  You may press ESC
during gameplay to go back to the main menu.
Good luck and enjoy playing this classic game.

Points To Win:

EASY

MEDIUM

HARD

dJide

Along With Broken Earth Productions

ActionScript [AS1/AS2]

Frame 1
_root.ptw = 11; _root.difficulty = 1;
Frame 21
stop();
Frame 63
if (destination == 1) { gotoAndPlay (64); } if (destination == 2) { gotoAndPlay (95); } if (destination == 3) { gotoAndPlay (123); }
Frame 92
stop();
Instance of Symbol 31 MovieClip "p1" in Frame 92
onClipEvent (enterFrame) { if (Key.isDown(Key.UP)) { vely = vely - 2; } if (Key.isDown(Key.DOWN)) { vely = vely + 2; } this._y = this._y + vely; vely = vely / 1.2; if (this.hitTest(_root.ball)) { this.play(); _root.thang = _root.thang + 1; _root.ball.vely = ((_root.ball._y - _y) / _height) * _root.thang; _root.ball.velx = Math.sqrt(_root.thang - _root.ball.vely); _root.ball._x = _x + _width; } if ((0 + (_height / 1.5)) >= _y) { _y = (0 + (_height / 1.5)); vely = 0; } if (_y >= (400 - (_height / 1.5))) { _y = (400 - (_height / 1.5)); vely = 0; } }
Instance of Symbol 32 MovieClip "ball" in Frame 92
onClipEvent (load) { vely = 2; velx = 2; _root.p1 = 0; _root.p2 = 0; _root.thang = 8; startingx = this._x; startingy = this._y; } onClipEvent (enterFrame) { this._y = this._y + vely; this._x = this._x + velx; if (Key.isDown(Key.ESCAPE)) { gotoAndStop (21); } if ((400 - _height) < _y) { this.play(); vely = vely * -1; _y = (400 - _height); } if (_y < (0 + _height)) { this.play(); vely = vely * -1; _y = (0 + _height); } if (this._x < -20) { _root.p2 = _root.p2 + 1; _x = startingx; _y = startingy; vely = 2; velx = -2; _root.thang = 8; } if (570 < this._x) { _root.p1 = _root.p1 + 1; _x = startingx; _y = startingy; vely = -2; velx = 2; _root.thang = 8; } if (_root.p2 >= _root.ptw) { _root.gotoAndStop("win2"); } if (_root.p1 >= _root.ptw) { _root.gotoAndStop("win1"); } }
Instance of Symbol 33 MovieClip "p2" in Frame 92
onClipEvent (enterFrame) { if (_root.comp == 1) { if (random(_root.difficulty) == 0) { if ((_y + 20) < _root.ball._y) { D = 1; } else if (_root.ball._y < (_y - 20)) { U = 1; } } } if (_root.comp != 1) { if (Key.isDown(Key.SHIFT)) { U = 1; } else if (Key.isDown(Key.CONTROL)) { D = 1; } } if (U == 1) { vely = vely - 2; } if (D == 1) { vely = vely + 2; } this._y = this._y + vely; vely = vely / 1.2; if (this.hitTest(_root.ball)) { this.play(); _root.thang = _root.thang + 1; _root.ball.vely = ((_root.ball._y - _y) / _height) * _root.thang; _root.ball.velx = Math.sqrt(_root.thang - _root.ball.vely) * -1; _root.ball._x = _x - _width; } if ((0 + (_height / 1.5)) >= _y) { _y = (0 + (_height / 1.5)); vely = 0; } if (_y >= (400 - (_height / 1.5))) { _y = (400 - (_height / 1.5)); vely = 0; } U = 0; D = 0; }
Frame 93
stop();
Frame 94
stop();
Instance of Symbol 51 MovieClip in Frame 96
onClipEvent (mouseDown) { if (this.hitTest(_root._xmouse, _root._ymouse, true)) { this.nextFrame(); } }
Frame 122
stop();
Instance of Symbol 53 MovieClip in Frame 122
onClipEvent (load) { this.gotoAndStop(3); } onClipEvent (mouseDown) { if (this.hitTest(_root._xmouse, _root._ymouse, true)) { this.play(); } }
Symbol 11 Button
on (release) { destination = 1; _root.comp = 1; play(); }
Symbol 16 Button
on (release) { destination = 1; _root.comp = 0; play(); }
Symbol 21 Button
on (release) { destination = 2; play(); }
Symbol 26 Button
on (release) { destination = 3; play(); }
Symbol 31 MovieClip Frame 1
stop();
Symbol 32 MovieClip Frame 1
stop();
Symbol 33 MovieClip Frame 1
stop();
Symbol 40 Button
on (release) { gotoAndStop (21); }
Symbol 51 MovieClip Frame 1
_root.difficulty = 3; stop();
Symbol 51 MovieClip Frame 2
_root.difficulty = 2; stop();
Symbol 51 MovieClip Frame 3
_root.difficulty = 1; stop();
Symbol 53 MovieClip Frame 1
_root.difficulty = 3; stop();
Symbol 53 MovieClip Frame 2
_root.difficulty = 2; stop();
Symbol 53 MovieClip Frame 3
_root.difficulty = 1; stop();

Library Items

Symbol 1 Sound [paddlesound]Used by:31 33 40  Timeline
Symbol 2 SoundUsed by:11 16 21 26 40 51 53  Timeline
Symbol 3 SoundUsed by:11 16 21 26 32  Timeline
Symbol 4 GraphicUsed by:Timeline
Symbol 5 FontUsed by:6 34 35 42 43 44 45 46 48 49 50 52 54 55
Symbol 6 TextUses:5Used by:Timeline
Symbol 7 GraphicUsed by:11
Symbol 8 GraphicUsed by:11
Symbol 9 GraphicUsed by:11
Symbol 10 GraphicUsed by:11
Symbol 11 ButtonUses:7 8 9 10 3 2Used by:Timeline
Symbol 12 GraphicUsed by:16
Symbol 13 GraphicUsed by:16
Symbol 14 GraphicUsed by:16
Symbol 15 GraphicUsed by:16
Symbol 16 ButtonUses:12 13 14 15 3 2Used by:Timeline
Symbol 17 GraphicUsed by:21
Symbol 18 GraphicUsed by:21
Symbol 19 GraphicUsed by:21
Symbol 20 GraphicUsed by:21
Symbol 21 ButtonUses:17 18 19 20 3 2Used by:Timeline
Symbol 22 GraphicUsed by:26
Symbol 23 GraphicUsed by:26
Symbol 24 GraphicUsed by:26
Symbol 25 GraphicUsed by:26
Symbol 26 ButtonUses:22 23 24 25 3 2Used by:Timeline
Symbol 27 GraphicUsed by:Timeline
Symbol 28 GraphicUsed by:Timeline
Symbol 29 GraphicUsed by:Timeline
Symbol 30 GraphicUsed by:31 32 33  Timeline
Symbol 31 MovieClipUses:30 1Used by:Timeline
Symbol 32 MovieClipUses:30 3Used by:Timeline
Symbol 33 MovieClipUses:30 1Used by:Timeline
Symbol 34 EditableTextUses:5Used by:Timeline
Symbol 35 EditableTextUses:5Used by:Timeline
Symbol 36 GraphicUsed by:Timeline
Symbol 37 FontUsed by:38
Symbol 38 TextUses:37Used by:40
Symbol 39 GraphicUsed by:40
Symbol 40 ButtonUses:38 39 1 2Used by:Timeline
Symbol 41 GraphicUsed by:Timeline
Symbol 42 TextUses:5Used by:Timeline
Symbol 43 TextUses:5Used by:Timeline
Symbol 44 TextUses:5Used by:Timeline
Symbol 45 TextUses:5Used by:Timeline
Symbol 46 EditableTextUses:5Used by:Timeline
Symbol 47 GraphicUsed by:51 53
Symbol 48 TextUses:5Used by:51 53
Symbol 49 TextUses:5Used by:51 53
Symbol 50 TextUses:5Used by:51 53
Symbol 51 MovieClipUses:47 48 2 49 50Used by:Timeline
Symbol 52 EditableTextUses:5Used by:Timeline
Symbol 53 MovieClipUses:47 48 2 49 50Used by:Timeline
Symbol 54 TextUses:5Used by:Timeline
Symbol 55 TextUses:5Used by:Timeline
Symbol 56 ShapeTweeningUsed by:62
Symbol 57 ShapeTweeningUsed by:62
Symbol 58 GraphicUsed by:62
Symbol 59 ShapeTweeningUsed by:62
Symbol 60 ShapeTweeningUsed by:62
Symbol 61 GraphicUsed by:62
Symbol 62 MovieClipUses:56 57 58 59 60 61Used by:Timeline

Instance Names

"p1"Frame 92Symbol 31 MovieClip
"ball"Frame 92Symbol 32 MovieClip
"p2"Frame 92Symbol 33 MovieClip

Special Tags

ExportAssets (56)Timeline Frame 1Symbol 1 as "paddlesound"
ExportAssets (56)Timeline Frame 8Symbol 1 as "paddlesound"
ExportAssets (56)Timeline Frame 66Symbol 1 as "paddlesound"
ExportAssets (56)Timeline Frame 73Symbol 1 as "paddlesound"
ExportAssets (56)Timeline Frame 75Symbol 1 as "paddlesound"
ExportAssets (56)Timeline Frame 92Symbol 1 as "paddlesound"
ExportAssets (56)Timeline Frame 92Symbol 1 as "paddlesound"
ExportAssets (56)Timeline Frame 93Symbol 1 as "paddlesound"

Labels

"win1"Frame 93
"win2"Frame 94

Dynamic Text Variables

_root.p2Symbol 34 EditableText""
_root.p1Symbol 35 EditableText""
_root.ptwSymbol 46 EditableText""
_root.ptwSymbol 52 EditableText""




http://swfchan.com/14/66477/info.shtml
Created: 12/4 -2019 01:07:32 Last modified: 12/4 -2019 01:07:32 Server time: 16/05 -2024 03:21:46