STORY LOOP FURRY PORN GAMES C SERVICES [?] [R] RND POPULAR | Archived flashes: 228131 |
/disc/ · /res/ — /show/ · /fap/ · /gg/ · /swf/ | P0001 · P2561 · P5121 |
This is the info page for Flash #66477 |
The Return of The Ol' School... |
Back To Main |
OPTIONS |
Difficulty: |
How To Play This game is played just like the original PONG, but in Flash. Use the arrow keys to move the left paddle, and the Shift and Control Buttons for the paddle on the right in two player mode. In One Player mode you play against the computer with varying difficulty. In two player mode you must ask a friend to come play with you. To win the game you must get the ball past your opponent until you reach the score to win the game (default is 11) You may press ESC during gameplay to go back to the main menu. Good luck and enjoy playing this classic game. |
Points To Win: |
EASY |
MEDIUM |
HARD |
dJide |
Along With Broken Earth Productions |
ActionScript [AS1/AS2]
Frame 1_root.ptw = 11; _root.difficulty = 1;Frame 21stop();Frame 63if (destination == 1) { gotoAndPlay (64); } if (destination == 2) { gotoAndPlay (95); } if (destination == 3) { gotoAndPlay (123); }Frame 92stop();Instance of Symbol 31 MovieClip "p1" in Frame 92onClipEvent (enterFrame) { if (Key.isDown(Key.UP)) { vely = vely - 2; } if (Key.isDown(Key.DOWN)) { vely = vely + 2; } this._y = this._y + vely; vely = vely / 1.2; if (this.hitTest(_root.ball)) { this.play(); _root.thang = _root.thang + 1; _root.ball.vely = ((_root.ball._y - _y) / _height) * _root.thang; _root.ball.velx = Math.sqrt(_root.thang - _root.ball.vely); _root.ball._x = _x + _width; } if ((0 + (_height / 1.5)) >= _y) { _y = (0 + (_height / 1.5)); vely = 0; } if (_y >= (400 - (_height / 1.5))) { _y = (400 - (_height / 1.5)); vely = 0; } }Instance of Symbol 32 MovieClip "ball" in Frame 92onClipEvent (load) { vely = 2; velx = 2; _root.p1 = 0; _root.p2 = 0; _root.thang = 8; startingx = this._x; startingy = this._y; } onClipEvent (enterFrame) { this._y = this._y + vely; this._x = this._x + velx; if (Key.isDown(Key.ESCAPE)) { gotoAndStop (21); } if ((400 - _height) < _y) { this.play(); vely = vely * -1; _y = (400 - _height); } if (_y < (0 + _height)) { this.play(); vely = vely * -1; _y = (0 + _height); } if (this._x < -20) { _root.p2 = _root.p2 + 1; _x = startingx; _y = startingy; vely = 2; velx = -2; _root.thang = 8; } if (570 < this._x) { _root.p1 = _root.p1 + 1; _x = startingx; _y = startingy; vely = -2; velx = 2; _root.thang = 8; } if (_root.p2 >= _root.ptw) { _root.gotoAndStop("win2"); } if (_root.p1 >= _root.ptw) { _root.gotoAndStop("win1"); } }Instance of Symbol 33 MovieClip "p2" in Frame 92onClipEvent (enterFrame) { if (_root.comp == 1) { if (random(_root.difficulty) == 0) { if ((_y + 20) < _root.ball._y) { D = 1; } else if (_root.ball._y < (_y - 20)) { U = 1; } } } if (_root.comp != 1) { if (Key.isDown(Key.SHIFT)) { U = 1; } else if (Key.isDown(Key.CONTROL)) { D = 1; } } if (U == 1) { vely = vely - 2; } if (D == 1) { vely = vely + 2; } this._y = this._y + vely; vely = vely / 1.2; if (this.hitTest(_root.ball)) { this.play(); _root.thang = _root.thang + 1; _root.ball.vely = ((_root.ball._y - _y) / _height) * _root.thang; _root.ball.velx = Math.sqrt(_root.thang - _root.ball.vely) * -1; _root.ball._x = _x - _width; } if ((0 + (_height / 1.5)) >= _y) { _y = (0 + (_height / 1.5)); vely = 0; } if (_y >= (400 - (_height / 1.5))) { _y = (400 - (_height / 1.5)); vely = 0; } U = 0; D = 0; }Frame 93stop();Frame 94stop();Instance of Symbol 51 MovieClip in Frame 96onClipEvent (mouseDown) { if (this.hitTest(_root._xmouse, _root._ymouse, true)) { this.nextFrame(); } }Frame 122stop();Instance of Symbol 53 MovieClip in Frame 122onClipEvent (load) { this.gotoAndStop(3); } onClipEvent (mouseDown) { if (this.hitTest(_root._xmouse, _root._ymouse, true)) { this.play(); } }Symbol 11 Buttonon (release) { destination = 1; _root.comp = 1; play(); }Symbol 16 Buttonon (release) { destination = 1; _root.comp = 0; play(); }Symbol 21 Buttonon (release) { destination = 2; play(); }Symbol 26 Buttonon (release) { destination = 3; play(); }Symbol 31 MovieClip Frame 1stop();Symbol 32 MovieClip Frame 1stop();Symbol 33 MovieClip Frame 1stop();Symbol 40 Buttonon (release) { gotoAndStop (21); }Symbol 51 MovieClip Frame 1_root.difficulty = 3; stop();Symbol 51 MovieClip Frame 2_root.difficulty = 2; stop();Symbol 51 MovieClip Frame 3_root.difficulty = 1; stop();Symbol 53 MovieClip Frame 1_root.difficulty = 3; stop();Symbol 53 MovieClip Frame 2_root.difficulty = 2; stop();Symbol 53 MovieClip Frame 3_root.difficulty = 1; stop();
Library Items
Symbol 1 Sound [paddlesound] | Used by:31 33 40 Timeline | |
Symbol 2 Sound | Used by:11 16 21 26 40 51 53 Timeline | |
Symbol 3 Sound | Used by:11 16 21 26 32 Timeline | |
Symbol 4 Graphic | Used by:Timeline | |
Symbol 5 Font | Used by:6 34 35 42 43 44 45 46 48 49 50 52 54 55 | |
Symbol 6 Text | Uses:5 | Used by:Timeline |
Symbol 7 Graphic | Used by:11 | |
Symbol 8 Graphic | Used by:11 | |
Symbol 9 Graphic | Used by:11 | |
Symbol 10 Graphic | Used by:11 | |
Symbol 11 Button | Uses:7 8 9 10 3 2 | Used by:Timeline |
Symbol 12 Graphic | Used by:16 | |
Symbol 13 Graphic | Used by:16 | |
Symbol 14 Graphic | Used by:16 | |
Symbol 15 Graphic | Used by:16 | |
Symbol 16 Button | Uses:12 13 14 15 3 2 | Used by:Timeline |
Symbol 17 Graphic | Used by:21 | |
Symbol 18 Graphic | Used by:21 | |
Symbol 19 Graphic | Used by:21 | |
Symbol 20 Graphic | Used by:21 | |
Symbol 21 Button | Uses:17 18 19 20 3 2 | Used by:Timeline |
Symbol 22 Graphic | Used by:26 | |
Symbol 23 Graphic | Used by:26 | |
Symbol 24 Graphic | Used by:26 | |
Symbol 25 Graphic | Used by:26 | |
Symbol 26 Button | Uses:22 23 24 25 3 2 | Used by:Timeline |
Symbol 27 Graphic | Used by:Timeline | |
Symbol 28 Graphic | Used by:Timeline | |
Symbol 29 Graphic | Used by:Timeline | |
Symbol 30 Graphic | Used by:31 32 33 Timeline | |
Symbol 31 MovieClip | Uses:30 1 | Used by:Timeline |
Symbol 32 MovieClip | Uses:30 3 | Used by:Timeline |
Symbol 33 MovieClip | Uses:30 1 | Used by:Timeline |
Symbol 34 EditableText | Uses:5 | Used by:Timeline |
Symbol 35 EditableText | Uses:5 | Used by:Timeline |
Symbol 36 Graphic | Used by:Timeline | |
Symbol 37 Font | Used by:38 | |
Symbol 38 Text | Uses:37 | Used by:40 |
Symbol 39 Graphic | Used by:40 | |
Symbol 40 Button | Uses:38 39 1 2 | Used by:Timeline |
Symbol 41 Graphic | Used by:Timeline | |
Symbol 42 Text | Uses:5 | Used by:Timeline |
Symbol 43 Text | Uses:5 | Used by:Timeline |
Symbol 44 Text | Uses:5 | Used by:Timeline |
Symbol 45 Text | Uses:5 | Used by:Timeline |
Symbol 46 EditableText | Uses:5 | Used by:Timeline |
Symbol 47 Graphic | Used by:51 53 | |
Symbol 48 Text | Uses:5 | Used by:51 53 |
Symbol 49 Text | Uses:5 | Used by:51 53 |
Symbol 50 Text | Uses:5 | Used by:51 53 |
Symbol 51 MovieClip | Uses:47 48 2 49 50 | Used by:Timeline |
Symbol 52 EditableText | Uses:5 | Used by:Timeline |
Symbol 53 MovieClip | Uses:47 48 2 49 50 | Used by:Timeline |
Symbol 54 Text | Uses:5 | Used by:Timeline |
Symbol 55 Text | Uses:5 | Used by:Timeline |
Symbol 56 ShapeTweening | Used by:62 | |
Symbol 57 ShapeTweening | Used by:62 | |
Symbol 58 Graphic | Used by:62 | |
Symbol 59 ShapeTweening | Used by:62 | |
Symbol 60 ShapeTweening | Used by:62 | |
Symbol 61 Graphic | Used by:62 | |
Symbol 62 MovieClip | Uses:56 57 58 59 60 61 | Used by:Timeline |
Instance Names
"p1" | Frame 92 | Symbol 31 MovieClip |
"ball" | Frame 92 | Symbol 32 MovieClip |
"p2" | Frame 92 | Symbol 33 MovieClip |
Special Tags
ExportAssets (56) | Timeline Frame 1 | Symbol 1 as "paddlesound" |
ExportAssets (56) | Timeline Frame 8 | Symbol 1 as "paddlesound" |
ExportAssets (56) | Timeline Frame 66 | Symbol 1 as "paddlesound" |
ExportAssets (56) | Timeline Frame 73 | Symbol 1 as "paddlesound" |
ExportAssets (56) | Timeline Frame 75 | Symbol 1 as "paddlesound" |
ExportAssets (56) | Timeline Frame 92 | Symbol 1 as "paddlesound" |
ExportAssets (56) | Timeline Frame 92 | Symbol 1 as "paddlesound" |
ExportAssets (56) | Timeline Frame 93 | Symbol 1 as "paddlesound" |
Labels
"win1" | Frame 93 |
"win2" | Frame 94 |
Dynamic Text Variables
_root.p2 | Symbol 34 EditableText | "" |
_root.p1 | Symbol 35 EditableText | "" |
_root.ptw | Symbol 46 EditableText | "" |
_root.ptw | Symbol 52 EditableText | "" |
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