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Rescue Under Fire.swf

This is the info page for
Flash #67232

(Click the ID number above for more basic data on this flash file.)


Text
Play Games

i

SKIP TUTORIAL

>

Confirm Quit

NO

YES

HELP

HELP

HELP

SUBMIT SCORE

SUBMIT SCORE

SUBMIT SCORE

<p align="right"><font face="Trebuchet MS" size="18" color="#ffffff" letterSpacing="0.000000" kerning="1">0%</font></p>

<p align="left"><font face="Trebuchet MS" size="18" color="#ffffff" letterSpacing="0.000000" kerning="1">0000</font></p>

LOADING

CREDITS:
project lead: erwin ps
game design by: hari akung
art by: hari akung
UI by: anton botsq & hari akung
script by: hari akung
script consultant by: erwin ps
sound: imron fals
level designer: anton botsq

GAMEOVER

You've crashed the chopper with
the cassualities. You'll have to restart
the mission

You've crashed the chopper
you have to restart the tutorial

Chopper Quit

MISSION1

Welcome aboard pilot!
You are the leader of a chopper squad, here is your first mission: Our soldiers
were ambushed when patrolling at the northern base, they’ve been attacked
but some of them survived. Get there and rescue them
objectives:
- Rescue the survivors, and bring them back to the main base
- Destroy enemies around the survivors location
Notes:
The survivor brought an emergency beacon transmitter with them, so you
can easily find them by following the blinking green dot at your radar

MISSION 2

Our intelligence report said that some civilians have been captured by the
enemies troops,  they were forced to build their base, at the eastern part of
the village. Fortunately one of them is carrying an emergency beacon
transmitter. Follow the emergency beacon signal at your radar to easily find
them
objectives:
- Save the civilians, and bring them back to the main base
- Eliminate enemies around the survivors location
Notes:
Your main mission is to rescue the casualties, so deal with the enemy
only if necessary, don’t risk yourself

MISSION 3

Good job pilot, we have succeeded driving  the enemy troops out. But now
some of them captured a village at the east. Our troops have tried to clean
the village, but they’ve been captured. Free the village from the enemies
and rescue our troops
objectives:
- Avoid enemy if possible, clean up enemies around the survivors only
- Rescue our troops and bring them to base
Notes:
You can refuel at landing zone with "H" mark on it

MISSION 4

Our ground troops pushed the enemy back, but the enemies are commencing
a counter attack and recaptured their base at the east. Our troops retreated
to the east, but they've been pinned down by the enemy. Locate them,
destroy the enemy and bring our troops home
Primary objective
- Rescue the survivors, and bring them back to the main base
- Destroy enemies around the survivors location

MISSION 5

The ground troops commander  really appreciates your air support,  they are
doing well this time.  I just received and S.O.S radio by a local civilian, asking
for our support. their village is attacked by some militias. fortunately they've
managed to plant a radio beacon device. find them before the battery runs out
Primary objective
- Rescue the survivor, and bring him back to the main base
- Destroy enemies around the survivor's location

MISSION 6

I suppose you have spotted a base at the center of the area. The enemy is
concentrating their force there. Our ground troops have engaged them but
failed, and one of our officers is held by the enemy. Destroy the enemy and
save our officer.
Primary objective
- Rescue the survivor, and bring them back to the main base
- Destroy enemies around the survivor's location

MISSION 7

Good job,
Now we captured a secondary base, you can rearm and repair and refuel
there.
We received a radio message from civilians at the east, their house is burned
by the guerrilla, and they need evacuation. Our troops are on location, pick
them up
Primary objective
- Rescue the troops and the civilian, and bring them back to the main base

MISSION 8

The enemy commander is mad,  they are marching to our east, and took
control of  the eastern area.
Our ground troops is pinned down there, rescue them
Primary objective
- Rescue the troops and bring them back to the main base

MISSION 9

The war is getting ugly!
Our troops are Marching to the north, We were informed that one of our
officer is Missing and lost all his troops. Fortunately he brought a beacon
transmitter. Find the beacon and rescue him, you must hurry this time, the
beacon battery is weak.
Warning, you may be approaching the enemy's main base, avoid contact if
possible.
Primary objective
- Rescue the survivor, and bring them back to the main base

MISSION 10

We are at major conflict now, we have lost a lot of our ground troops, And
some of them are held inside the enemy's main base as prisoners .
Penetrate their main base, and rescue our troops.
Primary objective
- Rescue the survivors, and bring them back to the main base

Press "R" to start and shutdown the engine.
Press "2" to increase throtle.
Press "1" to decrease throtle.
Press "A" "S" "W" "D" to control chopper's movement.
decrease throtle to land your chopper at landing zone,
marked with white rectangle

GAME TIPS

Use Mouse to aim weapons.
Left Click to shot cannon/missile.
Every chopper has different gunner orientation / shot area.
Press "spacebar" to toggle weapon cannon-missile.
(apache only)
Re arm your weapon by landing on the main base

Watch your chopper's body/airframe and fuel.
Every chopper has different fuel capacity.
Land at main base to repair, refuel and rearm.
Alternatively you can land at the  base with "H" mark on it
to refuel only.
Land at main base and shutdown your engine by pressing
"R" key to switch  chopper

Your main mission is to search and find the casuality.
If the casuality bring an emergency beacon, you can easily
find them by looking for blinked green dot at your radar.

the casuality
Land at the main base to drop the casuality and save them
green dot marked the beacon brought by the cassuality
marked the main base position
marked the landing zone with refuel capability

H

H

H

Watch out for the enemy, there are some type of enemy.
destroy the tank with missile (apache only)

enemy gunner

enemy rocket launcher

enemy anti aircraft tank

Page 1

Your main mission is to find the casualties and bring them back
to main base. Look at your radar, usualy the casualty is marked by
blinked green dot if they brought an emergency beacon.
Eliminate the enemy’s present first, and land near the cassualties,
they will go aboard and land at main base to complete the mission
Every chopper has it’s purpose, choose them wisely.
Apache is good for attacking, but it cannot transport passengers.
Chinook has the biggest transport capacity, blackhawk is in
between them

Page 2

Press "R" to start and shutdown the engine
Shutdown engine at the main base to switch chopper
Press "2" to increase throttle
Press "1" to decrease throttle
Press "A" "S" "W" "D" to control chopper's movement
Use Mouse to aim weapons
Left Click to shoot cannon / missile
Press "spacebar" to toggle cannon - missile (apache only)

Page 3

every chopper has different characteristics. They have different
speed, travel range, fuel capacity, transport capacity, armor,
weapon, cannon shot rate, damage, etc
And pay attention also to the gunner orientation, since you can only
shoot at that direction.

APACHE

GUNNER
ORIENTATION

BLACKHAWK

Page 4

- You can only land in specific area, marked by white rectangle.
- Watch out for your chopper airframe (body), repair your chopper
by landing at main base or secondary base.
- Watch out for your fuel, or you will crash. Refuel at main base or
any friendly helibase marked with "H".
- If you run out of missiles, rearm at main base or secondary base
- Don’t land too far away from the casualties as they wont walk to
your chopper
- Land only at main base to rescue the casualties.

Page 5

Watch out for enemies, they will engage you if the chopper is in
their attack range
tank is best destroyed with missile (apache only)

<p align="left"><font face="Trebuchet MS" size="6" color="#ff0000" letterSpacing="0.000000" kerning="1">LOW FUEL</font></p>

<p align="left"><font face="Trebuchet MS" size="6" color="#ff0000" letterSpacing="0.000000" kerning="1">LOW FUEL</font></p>

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<p align="left"><font face="Trebuchet MS" size="6" color="#ff0000" letterSpacing="0.000000" kerning="1">LOW FUEL</font></p>

<p align="left"><font face="Trebuchet MS" size="6" color="#ff0000" letterSpacing="0.000000" kerning="1">LOW FUEL</font></p>

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<p align="left"><font face="Trebuchet MS" size="6" color="#ff0000" letterSpacing="0.000000" kerning="1">LOW FUEL</font></p>

BLACKHAWK

GUNNER
ORIENTATION

BODY/AIRFRAME

MAX SPEED

TRAVEL RANGE

GUN FIRE RATE

MISSILE WEAPON

MAX PASSENGER

:

N/A

N/A

CHINOOK

MISSILE WEAPON

CHINOOK

APACHE

YES

<p align="left"><font face="Trebuchet MS" size="9" color="#ff0000" letterSpacing="0.000000" kerning="1"><b>STOP</b></font></p>

<p align="left"><font face="Trebuchet MS" size="9" color="#ffff00" letterSpacing="0.000000" kerning="1"><b>STARTING</b></font></p>

<p align="left"><font face="Trebuchet MS" size="9" color="#ccff00" letterSpacing="0.000000" kerning="1"><b>RUNNING</b></font></p>

<p align="left"><font face="Trebuchet MS" size="9" color="#ffff00" letterSpacing="0.000000" kerning="1"><b>SHUTDOWN</b></font></p>

<p align="left"><font face="Trebuchet MS" size="9" color="#ff0000" letterSpacing="0.000000" kerning="1"><b>LOW FUEL</b></font></p>

<p align="left"><font face="Trebuchet MS" size="9" color="#ff0000" letterSpacing="0.000000" kerning="1"><b>LOW FUEL</b></font></p>

<p align="left"><font face="Trebuchet MS" size="9" color="#ff0000" letterSpacing="0.000000" kerning="1"><b>LOW FUEL</b></font></p>

<p align="left"><font face="Trebuchet MS" size="9" color="#ff0000" letterSpacing="0.000000" kerning="1"><b>LOW FUEL</b></font></p>

<p align="left"><font face="Trebuchet MS" size="9" color="#ff0000" letterSpacing="0.000000" kerning="1"><b>LOW FUEL</b></font></p>

<p align="left"><font face="Trebuchet MS" size="9" color="#ff0000" letterSpacing="0.000000" kerning="1"><b>LOW FUEL</b></font></p>

<p align="left"><font face="Trebuchet MS" size="9" color="#ff0000" letterSpacing="0.000000" kerning="1"><b>LOW FUEL</b></font></p>

<p align="left"><font face="Trebuchet MS" size="9" color="#ff0000" letterSpacing="0.000000" kerning="1"><b>LOW FUEL</b></font></p>

<p align="left"><font face="Trebuchet MS" size="9" color="#ff0000" letterSpacing="0.000000" kerning="1"><b>LOW FUEL</b></font></p>

<p align="left"><font face="Trebuchet MS" size="9" color="#ff0000" letterSpacing="0.000000" kerning="1"><b>LOW FUEL</b></font></p>

<p align="left"><font face="Trebuchet MS" size="9" color="#ff0000" letterSpacing="0.000000" kerning="1"><b>LOW FUEL</b></font></p>

<p align="left"><font face="Trebuchet MS" size="9" color="#ff0000" letterSpacing="0.000000" kerning="1"><b>LOW FUEL</b></font></p>

<p align="left"><font face="Trebuchet MS" size="9" color="#ff0000" letterSpacing="0.000000" kerning="1"><b>LOW FUEL</b></font></p>

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<p align="left"><font face="Trebuchet MS" size="9" color="#ff0000" letterSpacing="0.000000" kerning="1"><b>LOW FUEL</b></font></p>

<p align="left"><font face="Trebuchet MS" size="9" color="#ff0000" letterSpacing="0.000000" kerning="1"><b>LOW FUEL</b></font></p>

<p align="left"><font face="Trebuchet MS" size="9" color="#ff0000" letterSpacing="0.000000" kerning="1"><b>LOW FUEL</b></font></p>

<p align="left"><font face="Trebuchet MS" size="9" color="#ff0000" letterSpacing="0.000000" kerning="1"><b>LOW FUEL</b></font></p>

<p align="left"><font face="Trebuchet MS" size="9" color="#ff0000" letterSpacing="0.000000" kerning="1"><b>LOW FUEL</b></font></p>

<p align="left"><font face="Trebuchet MS" size="9" color="#ff0000" letterSpacing="0.000000" kerning="1"><b>LOW FUEL</b></font></p>

H

H

LIFE

AIRFRAME

:

FUEL

CANNON

THROTTLE :

MISSILE

ENGINE STAT :

TARGET SAVED :

<p align="left"><font face="Trebuchet MS" size="9" color="#ff0000" letterSpacing="0.000000" kerning="1"><b>########</b></font></p>

LEVEL :

SCORE:

QUIT

QUIT

QUIT

<p align="left"><font face="Trebuchet MS" size="9" color="#ff0000" letterSpacing="0.000000" kerning="1"><b>STOP</b></font></p>

<p align="left"><font face="Trebuchet MS" size="9" color="#ff0000" letterSpacing="0.000000" kerning="1"><b>STOP</b></font></p>

Hi and welcome to the Headquarters. This is the Chopper selection menu
For this level, please select the apache. And read the apache's specification

You are at the main base now
I will guide you through the concept and commands of the game                        click to continue

Now press "R" key to start chopper's engine

Good, the engine is starting. Just wait a couple seconds...
You can check the engine status at the U.I below

Ok, the engine is running.
Now, increase the throttle with "2" key to fly.  and check the throttle status.

Apache's maximum throttle is 4 bar so it can move fast.
Press the "2" key again, or try pressing the "1" key to decrease throttle

Now press the "A" key to rotate the chopper counterclockwise

And "D" to rotate the chopper clockwise

Very well..
Now press the "S" key to go backward

And press the "W" key to go forward

Very well..
now look at the radar at the leftside of the u.i                                                  click to continue

The green “H” mark is the location of the main base, look for it to return to the base. And the
green dot mark is the beacon signal of our friend, the casualties          click to continue

Your main job is to find and rescue them.
Now go to the location marked by the green dot

Look, it's the enemy's gunner...  rotate the chopper direction to them, aim with mouse, and
click to shoot.  Apache can also use missile weapon. Press "space" key to toggle missile weapon

Eliminate them...

Good job! ......  dont forget, with  apache  you can use missile weapon,
press "space" key to toggle  the weapon.                                                         click to continue

Look, that’s the casualties.
You have to rescue them and bring them to base

That casualties cant be rescued with apache, apache cannot transport passenger. Go back to the
main base and change the chopper. Follow the “H” mark on the radar

That's our main base...  Now land there (inside the striped rectangle)
by decreasing your throttle with "1" key until the throttle status show 1 bar

Very good... Now shutdown the chopper by pressing "R" key and select the blackhawk or chinook
on the heli selector menu. And don't forget to learn the parameter of the blackhawk/Chinook

Blackhawk/Chinook only equipped with machine gun. You have to fired from their side.
Now go back to the casualties location, or follow the green dot  mark on the radar

There they are...
Now land and on nearby landing zone (inside the rectangle)

Ok, now bring them to our main base, and land there

Well done...now you know the basic concept of this game.
Click this button at top right to skip this tutorial

" R " key to start/stop engine      " 2 " key to increase throttle ( Fly )   " 1 " key to decrease throttle  ( Land )
" ASWD " key to control chopper      " spacebar " to change weapon    " leftclick " to shoot weapon

Armoured unit can easily destroyed by missile. (Apache only)

Your fuel is running low, land on nearby landingzone with "H" mark on it. find it at your radar

JUMP LEVEL

Skip Tutorial

Quiting

GOD MODE

<p align="left"><font face="Trebuchet MS" size="33" color="#cccccc" letterSpacing="0.000000" kerning="1"><b>N0</b></font></p>

START

START

START

SELECT CHOPPER

THE ACES

1.
2.
3.
4.
5.
6.
7.
8.
9.
10.

Player 1
Player 2
Player 3
Player 4
Player 5
Player 6
Player 7
Player 8
Player 9
Player 10

999,999,999
999,999,999
999,999,999
999,999,999
999,999,999
999,999,999
999,999,999
999,999,999
999,999,999
999,999,999

Status Text Here

9999-99-99
0000-00-00
1111-11-11
2222-22-22
3333-33-33
4444-44-44
5555-55-55
6666-66-66
7777-77-77
8888-88-88

Name

Date

Score

INSTRUCTION: 2

At first you will only equiped with cannon and
unlimited ammo, but limited to only 3 shot at the
same time. But as the level goes, you can shot
more bullet at the same time.
you are also equiped with missile. it can trace
your enemy target.  this missile is limited,
sometimes there will be parachuted ammo pack
to reffil your misile
Press "2" keypad to activate missile, and press
"1" to activate cannon

INSTRUCTION: 3

As the level goes, the enemy is getting harder,
but you  will also gained more aircraft speed
and increased rotation rate to enhanced your
movement and manouvre.
Look for the parachute, reach them, as its
bring you missile ammo or additional life.

MAIN MENU

MAIN MENU

MAIN MENU

PLAY MORE
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<p align="center"></p>

.

Your Score:

999,999,999

Your Name :

HIGHSCORE

BACK

BACK

BACK

CONTINUE

CONTINUE

CONTINUE

<p align="left"><font face="Trebuchet MS" size="20" color="#ffffff" letterSpacing="0.000000" kerning="1">your score: ####</font></p>

CONGRATULATION!
YOU HAVE ACCOMPLISH ALL MISSION
THANK YOU FOR PLAYING

PLAY MORE
GAMES

PLAY MORE
GAMES

PLAY MORE
GAMES

<p align="left"><font face="Trebuchet MS" size="20" color="#ffffff" letterSpacing="0.000000" kerning="1">your score: ####</font></p>

INSTRUCTION

NEXT

NEXT

NEXT

PREVIOUS

PREVIOUS

PREVIOUS

PLAY

PLAY

PLAY

PLAY MORE
GAMES

PLAY MORE
GAMES

PLAY MORE
GAMES

HIGH SCORE

HIGH SCORE

HIGH SCORE

CREDIT

CREDIT

CREDIT

ADD THIS GAME
TO YOUR SITE

ADD THIS GAME
TO YOUR SITE

ADD THIS GAME
TO YOUR SITE

Games

Games

(Sofrin Games)

(Sofrin Games)

c   game by  Net

Ver 1.04.04

MISSION ACCOMPLISHED !

GO

GO

GO

QUIT

QUIT

QUIT

GAME TIPS

Every chopper has it's purpose, choose them wisely.
apache is good for attacking, it's also armed with missile
but apache cannot transport passenger/cassuality
chinook is for transport, it has the largest passenger transport
capacity
blackhawk is in between the two of them.
pay attention to chopper's gunner orientation, every chopper
has different shot area

CONTINUE

CONTINUE

CONTINUE

>> SKIP

>> SKIP

>> SKIP

LOADING...

START

START

START

ActionScript [AS3]

Section 1
//bghud_46 (chopper_fla.bghud_46) package chopper_fla { import flash.display.*; public dynamic class bghud_46 extends MovieClip { public function bghud_46(){ addFrameScript(0, frame1, 90, frame91); } function frame1(){ stop(); } function frame91(){ stop(); } } }//package chopper_fla
Section 2
//btMute_50 (chopper_fla.btMute_50) package chopper_fla { import flash.display.*; public dynamic class btMute_50 extends MovieClip { public function btMute_50(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package chopper_fla
Section 3
//cont2_98 (chopper_fla.cont2_98) package chopper_fla { import flash.display.*; public dynamic class cont2_98 extends MovieClip { public function cont2_98(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package chopper_fla
Section 4
//heliselector1_18 (chopper_fla.heliselector1_18) package chopper_fla { import flash.display.*; public dynamic class heliselector1_18 extends MovieClip { public function heliselector1_18(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package chopper_fla
Section 5
//heliselector1copy_9 (chopper_fla.heliselector1copy_9) package chopper_fla { import flash.display.*; public dynamic class heliselector1copy_9 extends MovieClip { public function heliselector1copy_9(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package chopper_fla
Section 6
//heliselector2_20 (chopper_fla.heliselector2_20) package chopper_fla { import flash.display.*; public dynamic class heliselector2_20 extends MovieClip { public function heliselector2_20(){ addFrameScript(0, frame1); } function frame1(){ stop(); stop(); } } }//package chopper_fla
Section 7
//heliselector3_21 (chopper_fla.heliselector3_21) package chopper_fla { import flash.display.*; public dynamic class heliselector3_21 extends MovieClip { public function heliselector3_21(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package chopper_fla
Section 8
//heliselector3copy_8 (chopper_fla.heliselector3copy_8) package chopper_fla { import flash.display.*; public dynamic class heliselector3copy_8 extends MovieClip { public function heliselector3copy_8(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package chopper_fla
Section 9
//hudtext_52 (chopper_fla.hudtext_52) package chopper_fla { import flash.display.*; import flash.text.*; public dynamic class hudtext_52 extends MovieClip { public var hudtexton28:TextField; public function hudtext_52(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package chopper_fla
Section 10
//life_26 (chopper_fla.life_26) package chopper_fla { import flash.display.*; public dynamic class life_26 extends MovieClip { public function life_26(){ addFrameScript(0, frame1, 5, frame6); } function frame6(){ stop(); } function frame1(){ stop(); } } }//package chopper_fla
Section 11
//MainTitling_110 (chopper_fla.MainTitling_110) package chopper_fla { import flash.display.*; public dynamic class MainTitling_110 extends MovieClip { public var mcNetGames2:SimpleButton; public var mcNetGames:MovieClip; public var btPlayGames:SimpleButton; public function MainTitling_110(){ addFrameScript(269, frame270); } function frame270(){ stop(); } } }//package chopper_fla
Section 12
//mc_missile_29 (chopper_fla.mc_missile_29) package chopper_fla { import flash.display.*; public dynamic class mc_missile_29 extends MovieClip { public function mc_missile_29(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package chopper_fla
Section 13
//mcairframe_27 (chopper_fla.mcairframe_27) package chopper_fla { import flash.display.*; public dynamic class mcairframe_27 extends MovieClip { public function mcairframe_27(){ addFrameScript(0, frame1, 99, frame100); } function frame100(){ stop(); } function frame1(){ stop(); } } }//package chopper_fla
Section 14
//mcbaling2copy_34 (chopper_fla.mcbaling2copy_34) package chopper_fla { import flash.display.*; public dynamic class mcbaling2copy_34 extends MovieClip { public function mcbaling2copy_34(){ addFrameScript(0, frame1, 199, frame200, 299, frame300, 332, frame333); } function frame333(){ gotoAndPlay(301); } function frame1(){ stop(); } function frame200(){ gotoAndPlay(100); } function frame300(){ stop(); } } }//package chopper_fla
Section 15
//mcfuel_28 (chopper_fla.mcfuel_28) package chopper_fla { import flash.display.*; public dynamic class mcfuel_28 extends MovieClip { public function mcfuel_28(){ addFrameScript(0, frame1, 99, frame100); } function frame100(){ stop(); } function frame1(){ stop(); } } }//package chopper_fla
Section 16
//mcFullspades_63 (chopper_fla.mcFullspades_63) package chopper_fla { import flash.events.*; import flash.display.*; public dynamic class mcFullspades_63 extends MovieClip { public function mcFullspades_63(){ addFrameScript(209, frame210); } function frame210(){ dispatchEvent(new Event("fp_beres")); } } }//package chopper_fla
Section 17
//mCHelpContent_7 (chopper_fla.mCHelpContent_7) package chopper_fla { import flash.display.*; public dynamic class mCHelpContent_7 extends MovieClip { public function mCHelpContent_7(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package chopper_fla
Section 18
//mClowfuelwarn_15 (chopper_fla.mClowfuelwarn_15) package chopper_fla { import flash.display.*; public dynamic class mClowfuelwarn_15 extends MovieClip { public function mClowfuelwarn_15(){ addFrameScript(0, frame1, 39, frame40); } function frame40(){ gotoAndPlay(2); } function frame1(){ stop(); } } }//package chopper_fla
Section 19
//mMissionContent_5 (chopper_fla.mMissionContent_5) package chopper_fla { import flash.display.*; public dynamic class mMissionContent_5 extends MovieClip { public function mMissionContent_5(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package chopper_fla
Section 20
//pophelp2_content_6 (chopper_fla.pophelp2_content_6) package chopper_fla { import flash.display.*; public dynamic class pophelp2_content_6 extends MovieClip { public function pophelp2_content_6(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package chopper_fla
Section 21
//SKIP_99 (chopper_fla.SKIP_99) package chopper_fla { import flash.display.*; public dynamic class SKIP_99 extends MovieClip { public function SKIP_99(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package chopper_fla
Section 22
//START_55 (chopper_fla.START_55) package chopper_fla { import flash.display.*; public dynamic class START_55 extends MovieClip { public function START_55(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package chopper_fla
Section 23
//ui_canon_47 (chopper_fla.ui_canon_47) package chopper_fla { import flash.display.*; public dynamic class ui_canon_47 extends MovieClip { public function ui_canon_47(){ addFrameScript(0, frame1, 22, frame23); } function frame1(){ stop(); } function frame23(){ stop(); } } }//package chopper_fla
Section 24
//uithtrotle_48 (chopper_fla.uithtrotle_48) package chopper_fla { import flash.display.*; public dynamic class uithtrotle_48 extends MovieClip { public function uithtrotle_48(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package chopper_fla
Section 25
//weapon_selector_51 (chopper_fla.weapon_selector_51) package chopper_fla { import flash.display.*; public dynamic class weapon_selector_51 extends MovieClip { public function weapon_selector_51(){ addFrameScript(0, frame1, 1, frame2); } function frame1(){ stop(); } function frame2(){ stop(); } } }//package chopper_fla
Section 26
//CCreditScreen (com.application.CCreditScreen) package com.application { import flash.events.*; import flash.display.*; public class CCreditScreen extends MovieClip { public var credit_content:MovieClip; public var bt_back:SimpleButton; public function CCreditScreen(){ initialize_CCreditScreen(); } private function credit_loop(_arg1:Event){ credit_content.y--; if (credit_content.y < 116){ credit_content.y = 116; }; } private function initialize_CCreditScreen(){ credit_content.y = 464; addEventListener(Event.ENTER_FRAME, credit_loop); bt_back.addEventListener(MouseEvent.CLICK, btbackclicked); } public function destroy(){ removeEventListener(Event.ENTER_FRAME, credit_loop); bt_back.removeEventListener(MouseEvent.CLICK, btbackclicked); } private function btbackclicked(_arg1:Event){ CScreenManager.nextscreen = "mainmenuscreen"; dispatchEvent(new Event("endscreen")); } } }//package com.application
Section 27
//CGamefinishedScreen (com.application.CGamefinishedScreen) package com.application { import flash.events.*; import flash.display.*; import flash.text.*; import com.game.*; public class CGamefinishedScreen extends MovieClip { public var bt_submit:mcSubmit; public var your_score:TextField; public var bt_cont:SimpleButton; public function CGamefinishedScreen(){ initialize_CGamefinishedScreen(); } public function destroy(){ bt_cont.removeEventListener(MouseEvent.CLICK, bt_continueclicked); bt_submit.removeEventListener(MouseEvent.CLICK, bt_submitclicked); } private function bt_continueclicked(_arg1:Event){ gv.mission = 0; gv.score = 0; CScreenManager.freshgame = true; CScreenManager.nextscreen = "mainmenuscreen"; dispatchEvent(new Event("endscreen")); } private function initialize_CGamefinishedScreen(){ your_score.text = ("your score: " + String(gv.score)); bt_cont.addEventListener(MouseEvent.CLICK, bt_continueclicked); bt_submit.addEventListener(MouseEvent.CLICK, bt_submitclicked); } private function bt_submitclicked(_arg1:Event){ CScreenManager.submitscore = true; CScreenManager.freshgame = true; CScreenManager.nextscreen = "highscorescreen"; dispatchEvent(new Event("endscreen")); } } }//package com.application
Section 28
//CGameoverScreen (com.application.CGameoverScreen) package com.application { import flash.events.*; import flash.display.*; import flash.text.*; import com.game.*; import flash.net.*; public class CGameoverScreen extends MovieClip { public var gameover_content:MovieClip; public var bt_submit:mcSubmit; public var your_score:TextField; public var bt_playmoregame:SimpleButton; public var bt_cont:SimpleButton; public function CGameoverScreen(){ initialize_CGameoverScreen(); } private function bt_submitclicked(_arg1:Event){ CScreenManager.submitscore = true; CScreenManager.freshgame = true; CScreenManager.nextscreen = "highscorescreen"; dispatchEvent(new Event("endscreen")); } private function bt_continueclicked(_arg1:Event){ if ((((((gv.gameover_reason == "quit")) || ((gv.gameover_reason == "nyawa_abis")))) || ((gv.gameover_reason == "restart_tutorial")))){ gv.mission = 0; gv.score = 0; CScreenManager.freshgame = true; CScreenManager.nextscreen = "mainmenuscreen"; } else { if (gv.gameover_reason == "banyak_korban"){ gv.mission = (gv.mission - 1); CScreenManager.nextscreen = "missionscreen"; }; }; dispatchEvent(new Event("endscreen")); } private function initialize_CGameoverScreen(){ your_score.text = ("your score: " + String(gv.score)); if (gv.gameover_reason == "nyawa_abis"){ gameover_content.gotoAndStop(1); }; if (gv.gameover_reason == "banyak_korban"){ gameover_content.gotoAndStop(2); }; if (gv.gameover_reason == "restart_tutorial"){ gameover_content.gotoAndStop(3); }; if (gv.gameover_reason == "quit"){ gameover_content.gotoAndStop(4); }; bt_cont.addEventListener(MouseEvent.CLICK, bt_continueclicked); bt_submit.addEventListener(MouseEvent.CLICK, bt_submitclicked); bt_playmoregame.addEventListener(MouseEvent.CLICK, bt_playmoregameclicked); } private function bt_playmoregameclicked(_arg1:Event){ navigateToURL(new URLRequest("http://www.net-games.biz"), "_blank"); } public function destroy(){ bt_cont.removeEventListener(MouseEvent.CLICK, bt_continueclicked); bt_submit.removeEventListener(MouseEvent.CLICK, bt_submitclicked); bt_playmoregame.removeEventListener(MouseEvent.CLICK, bt_playmoregameclicked); } } }//package com.application
Section 29
//CHelpScreen (com.application.CHelpScreen) package com.application { import flash.events.*; import flash.display.*; public class CHelpScreen extends MovieClip { public var bt_previous:SimpleButton; public var bt_next:SimpleButton; public var bt_back:SimpleButton; public var help_content:MovieClip; public function CHelpScreen(){ initialize_CHelpScreen(); } private function initialize_CHelpScreen(){ bt_previous.addEventListener(MouseEvent.CLICK, btpreviousclicked); bt_next.addEventListener(MouseEvent.CLICK, btnextclicked); bt_back.addEventListener(MouseEvent.CLICK, btbackclicked); } private function btnextclicked(_arg1:Event){ if (help_content.currentFrame < 5){ help_content.gotoAndStop((help_content.currentFrame + 1)); }; } private function btbackclicked(_arg1:Event){ CScreenManager.nextscreen = "mainmenuscreen"; dispatchEvent(new Event("endscreen")); } public function destroy(){ bt_previous.removeEventListener(MouseEvent.CLICK, btpreviousclicked); bt_next.removeEventListener(MouseEvent.CLICK, btnextclicked); bt_back.removeEventListener(MouseEvent.CLICK, btbackclicked); } private function btpreviousclicked(_arg1:Event){ if (help_content.currentFrame > 1){ help_content.gotoAndStop((help_content.currentFrame - 1)); }; } } }//package com.application
Section 30
//CHighScoreScreen (com.application.CHighScoreScreen) package com.application { import flash.events.*; import flash.display.*; import flash.text.*; import com.game.*; import mochi.*; import flash.net.*; public class CHighScoreScreen extends MovieClip { public var issubmit:Boolean;// = false public var txError:TextField; public var btPlayMoreGames:CBtPlayMoreGames; public var submitbox:MovieClip; public var btContinue:CbtContinue; public var scoreText:TextField; public function destroy(){ btPlayMoreGames.removeEventListener(MouseEvent.CLICK, clickPlayMoreGames); btContinue.removeEventListener(MouseEvent.CLICK, clickContinue); } private function setButtonListeners(){ txError.text = "Error Loading Leaderboards"; btContinue.visible = true; btContinue.addEventListener(MouseEvent.CLICK, clickContinue); } private function submitscore(_arg1:MouseEvent){ var e = _arg1; if (submitbox.name_tf.text == ""){ return; }; var score:Number = gv.score; submitbox.visible = false; MochiScores.showLeaderboard({onClose:function ():void{ clickContinue(null); }, onError:function ():void{ setButtonListeners(); }, res:"640x480", numScores:10, score:score, name:submitbox.name_tf.text}); submitbox.btn_submit.removeEventListener(MouseEvent.CLICK, submitscore); submitbox.btn_submit.visible = false; } private function clickContinue(_arg1:MouseEvent){ CScreenManager.submitscore = false; trace("CHighScoreScreen:clickContinue "); CScreenManager.nextscreen = "mainmenuscreen"; dispatchEvent(new Event("endscreen")); gv.mission = 0; gv.score = 0; } public function init(){ btPlayMoreGames.addEventListener(MouseEvent.CLICK, clickPlayMoreGames); btContinue.visible = false; trace(("CHighScoreScreen " + CScreenManager.submitscore)); if (CScreenManager.submitscore){ submitbox.yourScore.text = gv.score.toString(); submitbox.visible = true; this.stage.focus = submitbox.name_tf; submitbox.name_tf.setSelection(0, submitbox.name_tf.text.length); submitbox.btn_submit.addEventListener(MouseEvent.CLICK, submitscore); CScreenManager.submitscore = false; } else { submitbox.visible = false; MochiScores.showLeaderboard({onClose:function ():void{ clickContinue(null); }, onError:function ():void{ setButtonListeners(); }, res:"640x480", numScores:10}); }; } function clickPlayMoreGames(_arg1:MouseEvent){ navigateToURL(new URLRequest("http://www.net-games.biz"), "_blank"); } } }//package com.application
Section 31
//CIntroScreen (com.application.CIntroScreen) package com.application { import flash.events.*; import flash.display.*; import flash.utils.*; public class CIntroScreen extends MovieClip { var intro_timer:Timer; public var fp:MovieClip; public function CIntroScreen(){ initialize_CIntroScreen(); } public function destroy(){ fp.removeEventListener("fp_beres", fp_complete); } private function initialize_CIntroScreen(){ fp.addEventListener("fp_beres", fp_complete); } private function fp_complete(_arg1:Event){ removeChild(fp); CScreenManager.nextscreen = "mainmenuscreen"; dispatchEvent(new Event("endscreen")); } } }//package com.application
Section 32
//CMainmenuScreen (com.application.CMainmenuScreen) package com.application { import flash.events.*; import flash.display.*; import flash.net.*; public class CMainmenuScreen extends MovieClip { public var bt_play:CBtPlay; public var bt_highscore:SimpleButton; public var netgames:SimpleButton; public var bt_addthisgame:SimpleButton; public var bt_credit:SimpleButton; public var bt_help:CBtHelp; public var sofringames:SimpleButton; public var bt_playmore:SimpleButton; public function CMainmenuScreen(){ initialize_CMainmenuScreen(); } private function btaddthisgameclicked(_arg1:Event){ navigateToURL(new URLRequest("http://www.net-games.biz/games_for_site/"), "_blank"); } private function bthelpclicked(_arg1:Event){ CScreenManager.nextscreen = "helpscreen"; dispatchEvent(new Event("endscreen")); } public function destroy(){ bt_play.removeEventListener(MouseEvent.CLICK, btplayclicked); bt_playmore.removeEventListener(MouseEvent.CLICK, btplaymoreclicked); bt_highscore.removeEventListener(MouseEvent.CLICK, bthighscoreclicked); bt_credit.removeEventListener(MouseEvent.CLICK, btcreditclicked); bt_help.removeEventListener(MouseEvent.CLICK, bthelpclicked); bt_addthisgame.removeEventListener(MouseEvent.CLICK, btaddthisgameclicked); netgames.removeEventListener(MouseEvent.CLICK, btplaymoreclicked); sofringames.removeEventListener(MouseEvent.CLICK, btplaymoreclicked); } private function btplayclicked(_arg1:Event){ CScreenManager.nextscreen = "missionscreen"; dispatchEvent(new Event("endscreen")); } private function initialize_CMainmenuScreen(){ bt_play.addEventListener(MouseEvent.CLICK, btplayclicked); bt_playmore.addEventListener(MouseEvent.CLICK, btplaymoreclicked); bt_highscore.addEventListener(MouseEvent.CLICK, bthighscoreclicked); bt_credit.addEventListener(MouseEvent.CLICK, btcreditclicked); bt_help.addEventListener(MouseEvent.CLICK, bthelpclicked); bt_addthisgame.addEventListener(MouseEvent.CLICK, btaddthisgameclicked); netgames.addEventListener(MouseEvent.CLICK, btplaymoreclicked); sofringames.addEventListener(MouseEvent.CLICK, btplaymoreclicked); } private function btplaymoreclicked(_arg1:Event){ navigateToURL(new URLRequest("http://www.net-games.biz"), "_blank"); } private function bthighscoreclicked(_arg1:Event){ CScreenManager.submitscore = false; CScreenManager.nextscreen = "highscorescreen"; dispatchEvent(new Event("endscreen")); } private function btcreditclicked(_arg1:Event){ CScreenManager.nextscreen = "creditscreen"; dispatchEvent(new Event("endscreen")); } } }//package com.application
Section 33
//CMissionCompleteScreen (com.application.CMissionCompleteScreen) package com.application { import flash.events.*; import flash.display.*; import com.game.*; public class CMissionCompleteScreen extends MovieClip { public var bt_cont:SimpleButton; public function CMissionCompleteScreen(){ initialize_CMissionCompleteScreen(); } private function bt_continueclicked(_arg1:Event){ if (gv.game_finished == true){ CScreenManager.nextscreen = "gamefinishedscreen"; } else { CScreenManager.nextscreen = "missionscreen"; }; dispatchEvent(new Event("endscreen")); } public function destroy(){ bt_cont.removeEventListener(MouseEvent.CLICK, bt_continueclicked); } private function initialize_CMissionCompleteScreen(){ bt_cont.addEventListener(MouseEvent.CLICK, bt_continueclicked); } } }//package com.application
Section 34
//CMissionScreen (com.application.CMissionScreen) package com.application { import flash.events.*; import flash.display.*; import com.game.*; public class CMissionScreen extends MovieClip { public var bt_back:SimpleButton; public var bt_go:SimpleButton; public var mission_content:MovieClip; public function CMissionScreen(){ initialize_CMissionScreen(); if ((((gv.tutorpass == true)) && ((gv.mission == 1)))){ gv.mission = 2; }; mission_content.gotoAndStop(gv.mission); } public function destroy(){ bt_go.removeEventListener(MouseEvent.CLICK, btgoclicked); bt_back.removeEventListener(MouseEvent.CLICK, btbackclicked); } private function initialize_CMissionScreen(){ bt_go.addEventListener(MouseEvent.CLICK, btgoclicked); bt_back.addEventListener(MouseEvent.CLICK, btbackclicked); } private function btgoclicked(_arg1:Event){ CScreenManager.nextscreen = "gamescreen"; dispatchEvent(new Event("endscreen")); } private function btbackclicked(_arg1:Event){ if (gv.mission > 0){ gv.mission = (gv.mission - 1); }; CScreenManager.nextscreen = "mainmenuscreen"; dispatchEvent(new Event("endscreen")); } } }//package com.application
Section 35
//CPreloaderScreen (com.application.CPreloaderScreen) package com.application { import flash.events.*; import flash.display.*; import flash.utils.*; public class CPreloaderScreen extends MovieClip { public var wadahProgressBar:MovieClip; var preload_timer:Timer; public function CPreloaderScreen(){ initialize_CPreloaderScreen(); } public function stopLoading(){ CScreenManager.nextscreen = "titlingscreen"; dispatchEvent(new Event("endscreen")); } private function startLoading(_arg1:Event){ stopLoading(); } public function destroy(){ removeEventListener(Event.ENTER_FRAME, startLoading); } private function initialize_CPreloaderScreen(){ addEventListener(Event.ENTER_FRAME, startLoading); } } }//package com.application
Section 36
//CScreenManager (com.application.CScreenManager) package com.application { import flash.events.*; import flash.display.*; import com.game.*; import mochi.*; public class CScreenManager extends MovieClip { private var scr:MovieClip; private var screen:MovieClip; public var gmv:gv; public var loaderAnimation:MovieClip; public var hsScreen:MovieClip; public static var freshgame:Boolean = true; public static var freshsession:Boolean = true; public static var submitscore:Boolean; public static var nextscreen:String; public function CScreenManager(){ loaderAnimation.visible = true; stop(); loaderInfo.addEventListener(ProgressEvent.PROGRESS, progressHandler); loaderInfo.addEventListener(Event.COMPLETE, completeHandler); addEventListener(Event.ENTER_FRAME, enterFrameHandler); MochiBot.track(this, "bf6ddb4c"); } private function remove_screen(_arg1:Event){ var _local2:MovieClip = MovieClip(_arg1.target); trace(((("CScreenManager " + _local2) + " - ") + nextscreen)); _local2.destroy(); removeChild(_local2); if (_local2 != hsScreen){ _local2 = null; }; callnextscreen(nextscreen); } private function enterFrameHandler(_arg1:Event):void{ if (currentFrame >= 3){ removeEventListener(Event.ENTER_FRAME, enterFrameHandler); stop(); startcsm(); }; } private function startcsm(){ nextscreen = "preloaderscreen"; gmv = new gv(); gv.mission = 0; callnextscreen(nextscreen); } private function progressHandler(_arg1:ProgressEvent):void{ var _local2:int = ((_arg1.bytesLoaded / 5508979) * 100); loaderAnimation.gotoAndStop(_local2); loaderAnimation.loader_progres.text = (_local2 + " %"); loaderAnimation.loader_byte.text = _arg1.bytesLoaded; } private function completeHandler(_arg1:Event):void{ trace("Application:completeHandler"); play(); addEventListener(Event.ENTER_FRAME, enterFrameHandler); } private function callnextscreen(_arg1:String){ switch (_arg1){ case "preloaderscreen": scr = new CPreloaderScreen(); addChild(scr); break; case "titlingscreen": hsScreen = new CHighScoreScreen(); hsScreen.addEventListener("endscreen", remove_screen); trace(("hscreen ini =" + hsScreen)); MochiServices.connect("8f7389863d8dcd6b", hsScreen); MochiScores.setBoardID("80a463d9507aef2d"); scr = new CTitlingScreen(); addChild(scr); break; case "introscreen": scr = new CIntroScreen(); addChild(scr); break; case "mainmenuscreen": scr = new CMainmenuScreen(); addChild(scr); break; case "helpscreen": scr = new CHelpScreen(); addChild(scr); break; case "creditscreen": scr = new CCreditScreen(); addChild(scr); break; case "highscorescreen": trace(("hscreen ini 2 =" + hsScreen)); addChild(hsScreen); hsScreen.init(); break; case "missionscreen": gv.mission = (gv.mission + 1); scr = new CMissionScreen(); addChild(scr); break; case "missioncompletescreen": gmv = null; scr = new CMissionCompleteScreen(); addChild(scr); break; case "gamefinishedscreen": scr = new CGamefinishedScreen(); addChild(scr); break; case "gameoverscreen": gmv = null; scr = new CGameoverScreen(); addChild(scr); break; case "gamescreen": scr = new CGameScreen(); addChild(scr); scr.initialize_game(); break; }; scr.addEventListener("endscreen", remove_screen); } } }//package com.application
Section 37
//CTitlingScreen (com.application.CTitlingScreen) package com.application { import flash.events.*; import flash.display.*; import flash.utils.*; import flash.net.*; public class CTitlingScreen extends MovieClip { var mytimer:Timer; public var mcTitling:MovieClip; public function CTitlingScreen(){ init(); } public function init(){ gotoAndPlay(2); daftarButtons(); } public function endAnimation(){ stop(); CScreenManager.nextscreen = "mainmenuscreen"; dispatchEvent(new Event("endscreen")); } public function daftarButtons(){ mcTitling.btPlayGames.addEventListener(MouseEvent.CLICK, onClick); mcTitling.mcNetGames2.addEventListener(MouseEvent.CLICK, onClick); } private function onClick(_arg1:MouseEvent){ trace("netgameclicked"); navigateToURL(new URLRequest("http://www.net-games.biz"), "_blank"); } public function destroy(){ mcTitling.btPlayGames.removeEventListener(MouseEvent.CLICK, onClick); mcTitling.mcNetGames2.removeEventListener(MouseEvent.CLICK, onClick); } } }//package com.application
Section 38
//MochiBot (com.application.MochiBot) package com.application { import flash.display.*; import flash.system.*; import flash.net.*; public dynamic class MochiBot extends Sprite { public static function track(_arg1:Sprite, _arg2:String):MochiBot{ if (Security.sandboxType == "localWithFile"){ return (null); }; var _local3:MochiBot = new (MochiBot); _arg1.addChild(_local3); Security.allowDomain("*"); Security.allowInsecureDomain("*"); var _local4 = "http://core.mochibot.com/my/core.swf"; var _local5:URLVariables = new URLVariables(); _local5["sb"] = Security.sandboxType; _local5["v"] = Capabilities.version; _local5["swfid"] = _arg2; _local5["mv"] = "8"; _local5["fv"] = "9"; var _local6:String = _local3.root.loaderInfo.loaderURL; if (_local6.indexOf("http") == 0){ _local5["url"] = _local6; } else { _local5["url"] = "local"; }; var _local7:URLRequest = new URLRequest(_local4); _local7.contentType = "application/x-www-form-urlencoded"; _local7.method = URLRequestMethod.POST; _local7.data = _local5; var _local8:Loader = new Loader(); _local3.addChild(_local8); _local8.load(_local7); return (_local3); } } }//package com.application
Section 39
//CAreaCalculator (com.game.CAreaCalculator) package com.game { import flash.display.*; public class CAreaCalculator extends MovieClip { public function majuin_Bg(_arg1:CGame){ var _local3:MovieClip; var _local2:int; while (_local2 < _arg1.kontainer_Bg.numChildren) { _local3 = MovieClip(_arg1.kontainer_Bg.getChildAt(_local2)); _local3.x = (Math.round(((_local3.x - gv.helimoveX) * 10)) / 10); _local3.y = (Math.round(((_local3.y + gv.helimoveY) * 10)) / 10); _local2++; }; } public function majuin_Musuh(_arg1:CGame){ var _local3:MovieClip; var _local2:int; while (_local2 < _arg1.kontainer_Musuh.numChildren) { _local3 = MovieClip(_arg1.kontainer_Musuh.getChildAt(_local2)); _local3.x = (Math.round(((_local3.x - gv.helimoveX) * 10)) / 10); _local3.y = (Math.round(((_local3.y + gv.helimoveY) * 10)) / 10); _local2++; }; } public function cek_lz(_arg1:CGame){ var _local3:MovieClip; var _local4:int; gv.cek_masuk_lz = false; var _local2:int; while (_local2 < _arg1.kontainer_Lz.numChildren) { _local3 = MovieClip(_arg1.kontainer_Lz.getChildAt(_local2)); _local4 = _local3.id; gv.cek_masuk_lz = true; if ((((gv.heli_xp <= (gv.Lz[_local4][2] + (0.5 * gv.Lz[_local4][4])))) && ((gv.heli_xp >= (gv.Lz[_local4][2] - (0.5 * gv.Lz[_local4][4])))))){ gv.masuk_LzX = true; } else { gv.masuk_LzX = false; }; if ((((gv.heli_yp <= (gv.Lz[_local4][3] + (0.5 * gv.Lz[_local4][5])))) && ((gv.heli_yp >= (gv.Lz[_local4][3] - (0.5 * gv.Lz[_local4][5])))))){ gv.masuk_LzY = true; } else { gv.masuk_LzY = false; }; if ((((gv.masuk_LzX == true)) && ((gv.masuk_LzY == true)))){ gv.masuk_Lz = true; gv.lz_no = _local4; break; } else { gv.masuk_Lz = false; }; _local2++; }; } public function majuin_Orang_turun(_arg1:CGame){ var _local3:MovieClip; var _local2:int; while (_local2 < _arg1.kontainer_Orang_turun.numChildren) { _local3 = MovieClip(_arg1.kontainer_Orang_turun.getChildAt(_local2)); _local3.x = (Math.round(((_local3.x - gv.helimoveX) * 10)) / 10); _local3.y = (Math.round(((_local3.y + gv.helimoveY) * 10)) / 10); _local2++; }; } public function majuin_Lz(_arg1:CGame){ var _local3:MovieClip; var _local2:int; while (_local2 < _arg1.kontainer_Lz.numChildren) { _local3 = MovieClip(_arg1.kontainer_Lz.getChildAt(_local2)); _local3.x = (Math.round(((_local3.x - gv.helimoveX) * 10)) / 10); _local3.y = (Math.round(((_local3.y + gv.helimoveY) * 10)) / 10); _local2++; }; } public function calc_Orang(_arg1:CGame){ var _local2:int; while (_local2 < gv.Orang.length) { if ((((((((gv.Cam_yp - (0.5 * gv.H)) - 5) <= (gv.Orang[_local2][3] + (0.5 * gv.Orang[_local2][5])))) && ((((gv.Cam_yp + (0.5 * gv.H)) + 5) >= (gv.Orang[_local2][3] - (0.5 * gv.Orang[_local2][5])))))) && ((gv.Orang[_local2][7] == false)))){ gv.Orang[_local2][7] = true; }; if ((((((((gv.Cam_xp - (0.5 * gv.W)) - 5) <= (gv.Orang[_local2][2] + (0.5 * gv.Orang[_local2][4])))) && ((((gv.Cam_xp + (0.5 * gv.W)) + 5) >= (gv.Orang[_local2][2] - (0.5 * gv.Orang[_local2][4])))))) && ((gv.Orang[_local2][6] == false)))){ gv.Orang[_local2][6] = true; }; if ((((((((gv.Orang[_local2][6] == true)) && ((gv.Orang[_local2][7] == true)))) && ((gv.Orang[_local2][8] == false)))) && ((gv.Orang_atr[_local2][1] == true)))){ _arg1.create_Orang(_local2); }; if (((((gv.Cam_yp - (0.5 * gv.H)) > ((gv.Orang[_local2][3] + (0.5 * gv.H)) + 5))) && ((gv.Orang[_local2][8] == true)))){ _arg1.remove_Orang(_local2); }; if (((((gv.Cam_yp + (0.5 * gv.H)) < ((gv.Orang[_local2][3] - (0.5 * gv.H)) - 5))) && ((gv.Orang[_local2][8] == true)))){ _arg1.remove_Orang(_local2); }; if (((((gv.Cam_xp - (0.5 * gv.W)) > ((gv.Orang[_local2][2] + (0.5 * gv.W)) + 5))) && ((gv.Orang[_local2][8] == true)))){ _arg1.remove_Orang(_local2); }; if (((((gv.Cam_xp + (0.5 * gv.W)) < ((gv.Orang[_local2][2] - (0.5 * gv.W)) - 5))) && ((gv.Orang[_local2][8] == true)))){ _arg1.remove_Orang(_local2); }; _local2++; }; } public function majuin_rpg(_arg1:CGame){ var _local3:int; var _local4:MovieClip; var _local2:int = _arg1.kontainer_Rpg.numChildren; if ((((((gv.heli_stat == true)) && ((_local2 > 0)))) && (!((_arg1.heli[_arg1.t].heli_speed == 0))))){ _local3 = 0; while (_local3 < _arg1.kontainer_Rpg.numChildren) { _local4 = MovieClip(_arg1.kontainer_Rpg.getChildAt(_local3)); _local4.x = (Math.round(((_local4.x - gv.helimoveX) * 10)) / 10); _local4.y = (Math.round(((_local4.y + gv.helimoveY) * 10)) / 10); _local3++; }; }; } public function majuin_Debu(_arg1:CGame){ var _local3:MovieClip; var _local2:int; while (_local2 < _arg1.kontainer_Debu.numChildren) { _local3 = MovieClip(_arg1.kontainer_Debu.getChildAt(_local2)); _local3.x = (Math.round(((_local3.x - gv.helimoveX) * 10)) / 10); _local3.y = (Math.round(((_local3.y + gv.helimoveY) * 10)) / 10); _local2++; }; } public function calc_Musuh(_arg1:CGame){ var _local2:int; while (_local2 < gv.Musuh.length) { if ((((((((gv.Cam_yp - (0.5 * gv.H)) - 5) <= (gv.Musuh[_local2][3] + (0.5 * gv.Musuh[_local2][5])))) && ((((gv.Cam_yp + (0.5 * gv.H)) + 5) >= (gv.Musuh[_local2][3] - (0.5 * gv.Musuh[_local2][5])))))) && ((gv.Musuh[_local2][7] == false)))){ gv.Musuh[_local2][7] = true; }; if ((((((((gv.Cam_xp - (0.5 * gv.W)) - 5) <= (gv.Musuh[_local2][2] + (0.5 * gv.Musuh[_local2][4])))) && ((((gv.Cam_xp + (0.5 * gv.W)) + 5) >= (gv.Musuh[_local2][2] - (0.5 * gv.Musuh[_local2][4])))))) && ((gv.Musuh[_local2][6] == false)))){ gv.Musuh[_local2][6] = true; }; if ((((((((gv.Musuh[_local2][6] == true)) && ((gv.Musuh[_local2][7] == true)))) && ((gv.Musuh[_local2][8] == false)))) && ((gv.Musuh_atr[_local2][1] == true)))){ _arg1.create_Musuh(_local2, gv.Musuh[_local2][1]); }; if (((((gv.Cam_yp - (0.5 * gv.H)) > (((gv.Musuh[_local2][3] + (0.5 * gv.Musuh[_local2][5])) + gv.Musuh[_local2][12]) + gv.Musuh[_local2][0].yp))) && ((gv.Musuh[_local2][8] == true)))){ _arg1.remove_Musuh(_local2); }; if (((((gv.Cam_yp + (0.5 * gv.H)) < (((gv.Musuh[_local2][3] - (0.5 * gv.Musuh[_local2][5])) - gv.Musuh[_local2][12]) + gv.Musuh[_local2][0].yp))) && ((gv.Musuh[_local2][8] == true)))){ _arg1.remove_Musuh(_local2); }; if (((((gv.Cam_xp - (0.5 * gv.W)) > (((gv.Musuh[_local2][2] + (0.5 * gv.Musuh[_local2][4])) + gv.Musuh[_local2][11]) + gv.Musuh[_local2][0].xp))) && ((gv.Musuh[_local2][8] == true)))){ _arg1.remove_Musuh(_local2); }; if (((((gv.Cam_xp + (0.5 * gv.W)) < (((gv.Musuh[_local2][2] - (0.5 * gv.Musuh[_local2][4])) - gv.Musuh[_local2][11]) + gv.Musuh[_local2][0].xp))) && ((gv.Musuh[_local2][8] == true)))){ _arg1.remove_Musuh(_local2); }; _local2++; }; } public function calc_Bg(_arg1:CGame){ var _local3:int; var _local2:int; while (_local2 < gv.jum_H) { _local3 = 0; while (_local3 < gv.jum_V) { if ((((((((gv.Cam_yp - (0.5 * gv.H)) - 5) <= (gv.Bg[_local2][_local3][2] + (0.5 * gv.H)))) && ((((gv.Cam_yp + (0.5 * gv.H)) + 5) >= (gv.Bg[_local2][_local3][2] - (0.5 * gv.H)))))) && ((gv.Bg[_local2][_local3][4] == false)))){ gv.Bg[_local2][_local3][4] = true; }; if ((((((((gv.Cam_xp - (0.5 * gv.W)) - 5) <= (gv.Bg[_local2][_local3][1] + (0.5 * gv.W)))) && ((((gv.Cam_xp + (0.5 * gv.W)) + 5) >= (gv.Bg[_local2][_local3][1] - (0.5 * gv.W)))))) && ((gv.Bg[_local2][_local3][5] == false)))){ gv.Bg[_local2][_local3][5] = true; }; if ((((((gv.Bg[_local2][_local3][4] == true)) && ((gv.Bg[_local2][_local3][5] == true)))) && ((gv.Bg[_local2][_local3][3] == false)))){ _arg1.create_Bg(_local2, _local3); }; if (((((gv.Cam_yp - (0.5 * gv.H)) > ((gv.Bg[_local2][_local3][2] + (0.5 * gv.H)) + 5))) && ((gv.Bg[_local2][_local3][3] == true)))){ _arg1.remove_Bg(_local2, _local3); }; if (((((gv.Cam_yp + (0.5 * gv.H)) < ((gv.Bg[_local2][_local3][2] - (0.5 * gv.H)) - 5))) && ((gv.Bg[_local2][_local3][3] == true)))){ _arg1.remove_Bg(_local2, _local3); }; if (((((gv.Cam_xp - (0.5 * gv.W)) > ((gv.Bg[_local2][_local3][1] + (0.5 * gv.W)) + 5))) && ((gv.Bg[_local2][_local3][3] == true)))){ _arg1.remove_Bg(_local2, _local3); }; if (((((gv.Cam_xp + (0.5 * gv.W)) < ((gv.Bg[_local2][_local3][1] - (0.5 * gv.W)) - 5))) && ((gv.Bg[_local2][_local3][3] == true)))){ _arg1.remove_Bg(_local2, _local3); }; _local3++; }; _local2++; }; } public function calc_Lz(_arg1:CGame){ var _local2:int; while (_local2 < gv.Lz.length) { if ((((((((gv.Cam_yp - (0.5 * gv.H)) - 5) <= (gv.Lz[_local2][3] + (0.5 * gv.Lz[_local2][5])))) && ((((gv.Cam_yp + (0.5 * gv.H)) + 5) >= (gv.Lz[_local2][3] - (0.5 * gv.Lz[_local2][5])))))) && ((gv.Lz[_local2][7] == false)))){ gv.Lz[_local2][7] = true; }; if ((((((((gv.Cam_xp - (0.5 * gv.W)) - 5) <= (gv.Lz[_local2][2] + (0.5 * gv.Lz[_local2][4])))) && ((((gv.Cam_xp + (0.5 * gv.W)) + 5) >= (gv.Lz[_local2][2] - (0.5 * gv.Lz[_local2][4])))))) && ((gv.Lz[_local2][6] == false)))){ gv.Lz[_local2][6] = true; }; if ((((((gv.Lz[_local2][6] == true)) && ((gv.Lz[_local2][7] == true)))) && ((gv.Lz[_local2][8] == false)))){ _arg1.create_Lz(_local2); }; if (((((gv.Cam_yp - (0.5 * gv.H)) > (gv.Lz[_local2][3] + (0.5 * gv.Lz[_local2][5])))) && ((gv.Lz[_local2][8] == true)))){ _arg1.remove_Lz(_local2); }; if (((((gv.Cam_yp + (0.5 * gv.H)) < (gv.Lz[_local2][3] - (0.5 * gv.Lz[_local2][5])))) && ((gv.Lz[_local2][8] == true)))){ _arg1.remove_Lz(_local2); }; if (((((gv.Cam_xp - (0.5 * gv.W)) > (gv.Lz[_local2][2] + (0.5 * gv.Lz[_local2][4])))) && ((gv.Lz[_local2][8] == true)))){ _arg1.remove_Lz(_local2); }; if (((((gv.Cam_xp + (0.5 * gv.W)) < (gv.Lz[_local2][2] - (0.5 * gv.Lz[_local2][4])))) && ((gv.Lz[_local2][8] == true)))){ _arg1.remove_Lz(_local2); }; _local2++; }; } public function majuin_Orang(_arg1:CGame){ var _local3:MovieClip; var _local2:int; while (_local2 < _arg1.kontainer_Orang.numChildren) { _local3 = MovieClip(_arg1.kontainer_Orang.getChildAt(_local2)); _local3.x = (Math.round(((_local3.x - gv.helimoveX) * 10)) / 10); _local3.y = (Math.round(((_local3.y + gv.helimoveY) * 10)) / 10); _local2++; }; } public function majuin_misil(_arg1:CGame){ var _local3:int; var _local4:MovieClip; var _local2:int = _arg1.kontainer_Misil.numChildren; if ((((((gv.heli_stat == true)) && ((_local2 > 0)))) && (!((_arg1.heli[_arg1.t].heli_speed == 0))))){ _local3 = 0; while (_local3 < _arg1.kontainer_Misil.numChildren) { _local4 = MovieClip(_arg1.kontainer_Misil.getChildAt(_local3)); _local4.x = (Math.round(((_local4.x - gv.helimoveX) * 10)) / 10); _local4.y = (Math.round(((_local4.y + gv.helimoveY) * 10)) / 10); _local3++; }; }; } } }//package com.game
Section 40
//CBaling (com.game.CBaling) package com.game { import flash.events.*; import flash.display.*; public class CBaling extends MovieClip { public function CBaling(){ initialize_baling(); } public function baling_destroy(){ removeEventListener(Event.ENTER_FRAME, baling_loop); } private function initialize_baling(){ this.x = (0.5 * gv.W); this.y = (((0.5 * gv.H) + 50) - (5 * gv.altitude)); addEventListener(Event.ENTER_FRAME, baling_loop); } private function baling_loop(_arg1:Event){ this.y = (((0.5 * gv.H) + 50) - (5 * gv.altitude)); } } }//package com.game
Section 41
//CBalingC (com.game.CBalingC) package com.game { import flash.events.*; import flash.display.*; public class CBalingC extends MovieClip { private var bcgame:CGame; public var bal2:MovieClip; public var bal:MovieClip; private var frameb:int; public function CBalingC(){ initialize_baling(); } private function initialize_baling(){ this.x = (0.5 * gv.W); this.y = (((0.5 * gv.H) + 50) - (5 * gv.altitude)); addEventListener(Event.ENTER_FRAME, baling_loop); } private function baling_loop(_arg1:Event){ frameb = Math.round((bcgame.heli[2].heli_frame / 4)); this.y = (((0.5 * gv.H) + 50) - (5 * gv.altitude)); } public function baling_destroy(){ removeEventListener(Event.ENTER_FRAME, baling_loop); } public function lapor_baling(_arg1:CGame){ bcgame = _arg1; } } }//package com.game
Section 42
//CBg (com.game.CBg) package com.game { import flash.display.*; public class CBg extends MovieClip { public function CBg(){ initialize(); } private function initialize(){ } } }//package com.game
Section 43
//CDebuTembak (com.game.CDebuTembak) package com.game { import flash.events.*; import flash.display.*; import flash.utils.*; public class CDebuTembak extends MovieClip { private var debu_delay:Timer; public function CDebuTembak(){ initialize_debu(); } private function dbdelay_complete(_arg1:Event){ dispatchEvent(new Event("debu_ilang")); } private function initialize_debu(){ debu_delay = new Timer(1000, 1); debu_delay.addEventListener(TimerEvent.TIMER_COMPLETE, dbdelay_complete); debu_delay.start(); addEventListener(Event.ENTER_FRAME, dloop); } private function dloop(_arg1:Event){ } public function debu_destroy(){ debu_delay.removeEventListener(TimerEvent.TIMER_COMPLETE, dbdelay_complete); removeEventListener(Event.ENTER_FRAME, dloop); } } }//package com.game
Section 44
//CGame (com.game.CGame) package com.game { import flash.events.*; import flash.display.*; import com.application.*; import flash.media.*; import flash.utils.*; import flash.ui.*; public class CGame extends MovieClip { public var heli_selected:Boolean; private var radar:CRadar; public var kontainer_Rpg:MovieClip; private var selector_listener:Boolean; private var orang:COrang; private var quitbox:CQuitbox; private var levman:CLevelManager; public var wait_turun:Timer; public var kontainer_Lz:MovieClip; private var mau_naik:Array; private var cgsch:SoundChannel; public var penumpang1:CPenumpanguh60; public var heli1:CHeli1; public var heli2:CHeli2; public var heli3:CHeli3; public var kontainer_Radar_dot:MovieClip; public var stager:MovieClip; public var balingC:CBalingC; public var penumpang2:CPenumpangchinook; public var penumpang3:CPenumpangapache; private var lagi_turun:Boolean;// = false private var start_game_bgt:Boolean;// = true public var heli:Array; private var skipper:CSkipper; public var kontainer_panah:MovieClip; public var kontainer_Musuh:MovieClip; public var kontainer_Heli:MovieClip; public var wait_gamecompleted:Timer; private var stransform:SoundTransform; public var penumpang:Array; public var kontainer_pophelp:MovieClip; private var key:CKeypressedManager; public var kontainer_Misil:MovieClip; public var tutorial:CTutorial; public var kontainer_Orang_turun:MovieClip; public var t:int; private var tutor:Boolean;// = false private var coi:int;// = 0 public var ui:CUi; private var stopX:Boolean;// = false private var stopY:Boolean;// = false private var soundbg:SBg; public var wait_naik:Timer; private var loop:int; public var semua_udah_naik:Boolean;// = false public var kontainer_Debu:MovieClip; public var sedang_naik:Boolean;// = false private var jalanin_speed:int; public var kontainer_Radar:MovieClip; private var orangke:int; public var baling:CBaling; public var game_timer:Timer; private var cr_msh2:CMGunner; public var kontainer_Orang:MovieClip; private var quitbox_stat:Boolean;// = false public var lnb_run1:Boolean;// = false private var cr_msh1:CApc; public var kontainer_All:MovieClip; public var cheatinprogres:Boolean;// = false private var cr_msh3:CMRpg; public var cheat:Boolean;// = false public var skipper_stat:Boolean;// = false private var fpc:FPSCounter; public var kontainer_Bg:MovieClip; private var selector:CSelectorHeli; private var area_calculator:CAreaCalculator; public var gadmod:Boolean;// = false public function CGame(){ heli = new Array(); penumpang = new Array(); soundbg = new SBg(); mau_naik = new Array(); super(); } public function destroy(){ stage.removeEventListener(KeyboardEvent.KEY_DOWN, key.keypressedHandler); stage.removeEventListener(KeyboardEvent.KEY_UP, key.keyreleaseHandler); stage.removeEventListener(MouseEvent.MOUSE_DOWN, heli_tembak); stage.removeEventListener(MouseEvent.MOUSE_UP, heli_tembak_release); removeEventListener(Event.ENTER_FRAME, gameloop); game_timer.removeEventListener(TimerEvent.TIMER, timer_tick); wait_turun.removeEventListener(TimerEvent.TIMER, turun_beres); wait_naik.removeEventListener(TimerEvent.TIMER, turun_beres); wait_gamecompleted.removeEventListener(TimerEvent.TIMER_COMPLETE, game_completed); reset_cgame_var(); } public function create_Orang(_arg1:int){ var _local2:MovieClip; trace(("kode " + gv.Orang[_arg1][12])); if (gv.Orang[_arg1][12] == 0){ _local2 = new COrang(); trace("troop"); } else { _local2 = new CSipil(); trace("sipil"); }; kontainer_Orang.addChild(_local2); gv.Orang[_arg1][0] = _local2; gv.Orang[_arg1][8] = true; gv.Orang[_arg1][0].id = gv.Orang[_arg1][1]; gv.Orang[_arg1][0].x = (Math.round(((((-(gv.Cam_xp) + (0.5 * gv.W)) + gv.Orang[_arg1][2]) + gv.helimoveX) * 10)) / 10); gv.Orang[_arg1][0].y = (Math.round(((((gv.Cam_yp + (0.5 * gv.H)) - gv.Orang[_arg1][3]) - gv.helimoveY) * 10)) / 10); gv.Orang[_arg1][0].addEventListener("masuk_target", xremove_Orang); gv.Orang[_arg1][0].lapor_ocgame(this); } public function remove_Musuh(_arg1:int){ var _local2:MovieClip; _local2 = gv.Musuh[_arg1][0]; _local2.musuh_destroy(); _local2.removeEventListener("tembak_rudal_rpg", create_rudal_rpg); kontainer_Musuh.removeChild(_local2); _local2 = null; gv.Musuh[_arg1][6] = false; gv.Musuh[_arg1][7] = false; gv.Musuh[_arg1][8] = false; } public function remove_Bg(_arg1:int, _arg2:int){ var _local3:MovieClip; _local3 = gv.Bg[_arg1][_arg2][0]; kontainer_Bg.removeChild(_local3); _local3 = null; gv.Bg[_arg1][_arg2][3] = false; gv.Bg[_arg1][_arg2][4] = false; gv.Bg[_arg1][_arg2][5] = false; } public function heli_tembak(_arg1:Event){ if (gv.current_weapon == "cannon"){ gv.gun_pressed = true; }; if (gv.current_weapon == "misil"){ gv.missile_launched = true; }; } public function xremove_Orang(_arg1:Event){ var _local2:MovieClip = MovieClip(_arg1.target); remove_Orang(_local2.id); } private function remove_heli_change(_arg1:Event){ heli[t].heli_destroy(); game_timer.reset(); heli[t].removeEventListener("heli_mati", delay_heli_mati); heli[t].removeEventListener("buang_heli", remove_heli_change); kontainer_Heli.removeChild(heli[t]); heli[t] = null; delay_startheli(); remove_baling(); } private function cek_lowfuel(){ if (gv.fuel_left == 0){ gv.heli_Life = 0; }; } public function init1(_arg1:MovieClip){ stager = _arg1; initialize_game(); } private function create_rudal_rpg(_arg1:Event){ var _local2:CMusuh = CMusuh(_arg1.target); var _local3:CRudalrpg = new CRudalrpg(); kontainer_Rpg.addChild(_local3); _local3.lapor_rpgcgame(this); _local3.x = _local2.x; _local3.y = _local2.y; var _local4:int = (_local2.morient + ((13 * heli[t].heli_speed) * Math.sin((((heli[t].heli_rotation - _local2.morient) * Math.PI) / 180)))); if (_local4 > 360){ _local4 = (_local4 - 360); }; if (_local4 < 0){ _local4 = (_local4 + 360); }; _local3.lapor_rpg(_local4); _local3.addEventListener("destroy_rudal", remove_rudal_rpg); } private function skipperclicked(_arg1:MouseEvent){ trace(("helistat " + gv.heli_stat)); if (gv.heli_stat == true){ if (cheatinprogres == false){ wait_gamecompleted.start(); }; cheatinprogres = true; ui.hud.gotoAndStop(29); gv.tutorpass = true; skipper_stat = false; }; } private function remove_heli(_arg1:Event){ game_timer.reset(); if (heli[t].hesch != null){ heli[t].hesch.stop(); }; if (heli[t].bpsch != null){ heli[t].bpsch.stop(); heli[t].bpsch = null; }; heli[t].removeEventListener("heli_mati", delay_heli_mati); heli[t].removeEventListener("buang_heli", remove_heli_change); kontainer_Heli.removeChild(heli[t]); heli[t] = null; delay_startheli(); gv.life_left = (gv.life_left - 1); gv.orang_mati = (gv.orang_mati + gv.orang_saved.length); gv.orang_saved.length = 0; gv.saved = 0; } private function cek_landing(){ if ((((gv.altitude == 0)) && ((gv.heli_Life > 0)))){ switch (gv.lz_no){ case 0: landing_at_base(); break; case 19: case 36: landing_at_2ndbase(); landing_not_base(); break; case 4: case 12: case 15: case 16: case 20: case 24: refuel(); landing_not_base(); break; default: landing_not_base(); cek_lowfuel(); break; }; } else { lnb_run1 = false; mau_naik.length = 0; orangke = 0; }; } private function gameover_function(){ remove_radardot(); radar.destroy_radar(); kontainer_Radar.removeChild(radar); stage.removeChild(ui); cgsch.stop(); Mouse.show(); levman = null; if ((((gv.mission == 1)) && ((gv.quit == false)))){ CScreenManager.freshsession = true; gv.gameover_reason = "restart_tutorial"; }; CScreenManager.nextscreen = "gameoverscreen"; dispatchEvent(new Event("endscreen")); tutorial.tutstart = false; tutorial.tutorno = 0; reset_cgame_var(); gv.reset_gv(); gv.heli_Life = 100; } private function delay_heli_mati(_arg1:Event){ var _local2:Timer = new Timer(2500, 1); _local2.addEventListener(TimerEvent.TIMER_COMPLETE, remove_heli); _local2.start(); heli[t].gotoAndPlay(361); heli[t].heli_destroy(); } private function landing_at_base(){ if ((((((gv.orang_saved.length > 0)) && ((lagi_turun == false)))) && ((gv.heli_land_safe == true)))){ turunin_orang(); }; if (gv.heli_Life < gv.max_life){ gv.heli_Life = (gv.heli_Life + 2); }; if (gv.fuel_left < gv.max_fuel){ gv.fuel_left = gv.round1((gv.fuel_left + 2)); }; if (gv.cannon_left < gv.max_cannon){ gv.cannon_left = (gv.cannon_left + 2); }; if (gv.missile_left < gv.max_missile){ gv.missile_left = (gv.missile_left + 1); }; ui.ui_canon.gotoAndStop((Math.round(((gv.cannon_left / gv.max_cannon) * 23)) + 1)); ui.ui_airframe.gotoAndStop(Math.round((((gv.heli_Life / gv.max_life) * 99) + 1))); ui.ui_fuel.gotoAndStop(Math.round((((gv.fuel_left / gv.max_fuel) * 99) + 1))); ui.ui_missile.gotoAndStop((gv.missile_left + 1)); } private function create_pophelp2(){ var _local1:CPophelp2 = new CPophelp2(); kontainer_pophelp.addChild(_local1); _local1.x = 275; _local1.y = 250; _local1.addEventListener("buang_pophelp2", remove_pophelp2); _local1.pophelp2_content.gotoAndStop(1); } private function cek_game_end(){ if (gv.life_left < 0){ gv.gameover = true; gv.gameover_reason = "nyawa_abis"; } else { gv.gameover = false; }; if ((gv.Orang.length - gv.saved_objective) < gv.orang_mati){ gv.gameover = true; gv.gameover_reason = "banyak_korban"; if (gv.life_left <= 0){ gv.gameover_reason = "nyawa_abis"; }; }; if (gv.quit == true){ gv.gameover = true; gv.gameover_reason = "quit"; }; if (gv.selamet_ok == true){ wait_gamecompleted.start(); }; } private function create_pophelp1(){ var _local1:CPophelp1 = new CPophelp1(); kontainer_pophelp.addChild(_local1); _local1.x = 275; _local1.y = 250; _local1.addEventListener("buang_pophelp1", remove_pophelp); } private function skipperleaved(_arg1:MouseEvent){ skipper.gotoAndStop(1); } private function landing_at_2ndbase(){ if (gv.heli_Life < gv.max_life){ gv.heli_Life = (gv.heli_Life + 1); }; if (gv.fuel_left < gv.max_fuel){ gv.fuel_left = gv.round1((gv.fuel_left + 1)); }; if (gv.cannon_left < gv.max_cannon){ gv.cannon_left = (gv.cannon_left + 1); }; if (gv.missile_left < gv.max_missile){ gv.missile_left = (gv.missile_left + 1); }; ui.ui_canon.gotoAndStop((Math.round(((gv.cannon_left / gv.max_cannon) * 23)) + 1)); ui.ui_airframe.gotoAndStop(Math.round((((gv.heli_Life / gv.max_life) * 99) + 1))); ui.ui_fuel.gotoAndStop(Math.round((((gv.fuel_left / gv.max_fuel) * 99) + 1))); ui.ui_missile.gotoAndStop((gv.missile_left + 1)); } private function cek_cheat(){ trace("cheat enable"); wait_gamecompleted.start(); gv.life_left = 5; cheat = false; cheatinprogres = true; gv.tutorpass = true; ui.hud.gotoAndStop(28); } private function remove_quitbox(_arg1:Event){ removeChild(quitbox); quitbox.destroy(); } private function refuel(){ if (gv.fuel_left < gv.max_fuel){ gv.fuel_left = gv.round1((gv.fuel_left + 1)); }; ui.ui_fuel.gotoAndStop(Math.round((((gv.fuel_left / gv.max_fuel) * 99) + 1))); } private function game_completed(_arg1:Event){ remove_radardot(); radar.destroy_radar(); kontainer_Radar.removeChild(radar); ui.bt_quit.addEventListener(MouseEvent.MOUSE_DOWN, btquitclicked); stage.removeChild(ui); cgsch.stop(); if (heli[t].hesch != null){ heli[t].hesch.stop(); }; if (heli[t].bpsch != null){ heli[t].bpsch.stop(); heli[t].bpsch = null; }; Mouse.show(); gv.heli_stat = false; heli[t].heli_pitch = 0; heli[t].heli_speed = 0; gv.helimoveX = 0; gv.helimoveY = 0; gv.altitude = 0; gv.throtle = 0; if (heli[t].myshadow_stat == 1){ heli[t].remove_shadow(); }; heli[t].heli_destroy(); heli[t].heli_var_reset(); game_timer.reset(); heli[t].removeEventListener("heli_mati", delay_heli_mati); heli[t].removeEventListener("buang_heli", remove_heli_change); kontainer_Heli.removeChild(heli[t]); heli[t] = null; remove_baling(); remove_All(); levman = null; if (gv.mission == gv.toplevel){ gv.game_finished = true; CScreenManager.nextscreen = "gamefinishedscreen"; dispatchEvent(new Event("endscreen")); } else { gv.game_finished = false; CScreenManager.nextscreen = "missioncompletescreen"; dispatchEvent(new Event("endscreen")); }; gv.life_left = (gv.life_left + 1); if (gv.life_left > 4){ gv.life_left = 4; }; tutorial.tutstart = false; tutorial.tutorno = 0; gv.reset_gv(); reset_cgame_var(); gv.heli_Life = 100; } private function btquitclicked(_arg1:Event){ if ((((((gv.heli_stat == true)) && ((quitbox_stat == false)))) && ((gv.ingame == true)))){ quitbox = new CQuitbox(); addChild(quitbox); quitbox.x = 300; quitbox.y = 200; quitbox.lapor_quitbox(this); quitbox.addEventListener("remove_me", remove_quitbox); }; } private function xstart_heli(_arg1:Event){ remove_All(); levman.initialize_level(); if (gv.gameover == true){ gameover_function(); } else { select_heli(); }; } private function skipperhoovered(_arg1:MouseEvent){ skipper.gotoAndStop(2); } private function remove_pophelp(_arg1:Event){ var _local2:MovieClip = MovieClip(_arg1.target); kontainer_pophelp.removeChild(_local2); _local2 = null; } public function initialize_game(){ kontainer_All = new MovieClip(); stage.addChild(kontainer_All); kontainer_Bg = new MovieClip(); stage.addChild(kontainer_Bg); kontainer_Musuh = new MovieClip(); stage.addChild(kontainer_Musuh); kontainer_Heli = new MovieClip(); stage.addChild(kontainer_Heli); kontainer_Debu = new MovieClip(); stage.addChild(kontainer_Debu); kontainer_Orang = new MovieClip(); stage.addChild(kontainer_Orang); kontainer_Orang_turun = new MovieClip(); stage.addChild(kontainer_Orang_turun); kontainer_Lz = new MovieClip(); stage.addChild(kontainer_Lz); kontainer_Radar = new MovieClip(); stage.addChild(kontainer_Radar); kontainer_Radar_dot = new MovieClip(); stage.addChild(kontainer_Radar_dot); kontainer_Radar_dot.x = 39; kontainer_Radar_dot.y = 418; kontainer_Rpg = new MovieClip(); stage.addChild(kontainer_Rpg); kontainer_Misil = new MovieClip(); stage.addChild(kontainer_Misil); kontainer_pophelp = new MovieClip(); stage.addChild(kontainer_pophelp); kontainer_panah = new MovieClip(); stage.addChild(kontainer_panah); if (gv.tutorpass == false){ gv.mission = 1; CScreenManager.freshsession = true; gv.pauser = true; } else { gv.pauser = false; }; if (gv.tutorpass == true){ CScreenManager.freshsession = false; gv.pauser = false; }; if ((((gv.tutorpass == true)) && ((gv.mission == 1)))){ gv.mission = 2; }; ui = new CUi(); stage.addChild(ui); ui.lapor(this); ui.x = 0; ui.y = 375; ui.engine_stat_text.gotoAndStop(1); ui.weapon_select.gotoAndStop(1); ui.hud.gotoAndStop(1); if (gv.mission > 1){ ui.hud.gotoAndStop(25); }; if (gv.mission > 1){ ui.bg_hud.gotoAndStop(91); }; stage.setChildIndex(kontainer_Bg, 0); stage.setChildIndex(kontainer_Lz, 1); stage.setChildIndex(kontainer_Musuh, 2); stage.setChildIndex(kontainer_Orang, 3); stage.setChildIndex(kontainer_Orang_turun, 4); stage.setChildIndex(kontainer_Debu, 5); stage.setChildIndex(kontainer_Rpg, 6); stage.setChildIndex(kontainer_Misil, 7); stage.setChildIndex(kontainer_Heli, 8); stage.setChildIndex(ui, 9); stage.setChildIndex(kontainer_pophelp, 9); stage.setChildIndex(kontainer_panah, 13); stage.setChildIndex(kontainer_Radar, 11); stage.setChildIndex(kontainer_Radar_dot, 12); gv.W = 600; gv.H = 375; gv.jum_H = 10; gv.jum_V = 10; gv.BgCurrent = "bg1"; game_timer = new Timer(1000, 0); game_timer.addEventListener(TimerEvent.TIMER, timer_tick); wait_turun = new Timer(700, 0); wait_turun.addEventListener(TimerEvent.TIMER, turun_beres); wait_naik = new Timer(300, 0); wait_naik.addEventListener(TimerEvent.TIMER, naik_beres); key = new CKeypressedManager(); key.key_lapor_cgame(this); trace(("-cgame- mission " + gv.mission)); levman = new CLevelManager(); levman.initialize_level(); gv.toplevel = 10; gv.initialize_gv(); area_calculator = new CAreaCalculator(); tutorial = new CTutorial(); tutorial.lapor(this); radar = new CRadar(); kontainer_Radar.addChild(radar); radar.lapor_radar(this); if (CScreenManager.freshgame == true){ trace("awal bgt"); gv.life_left = 2; CScreenManager.freshgame = false; }; gv.tipe_heli = "uh60"; select_heli(); area_calculator.calc_Bg(this); setupSound(); ui.target_saved_text.text = ((String(gv.selamet) + " / ") + String(gv.saved_objective)); ui.level_text.text = String(gv.mission); ui.score_text.text = String(gv.score); setListener(); } private function draw_text(){ gv.tex5.text = ("life left = " + String(gv.life_left)); gv.tex6.text = ("heli life = " + String(gv.heli_Life)); gv.tex7.text = ("tutor pass= " + String(gv.tutorpass)); } public function xremove_orang_turun(_arg1:Event){ var _local2:MovieClip = MovieClip(_arg1.target); remove_Orang_turun(_local2.id); } private function remove_debu_shoot(_arg1:Event){ var _local2:CDebuTembak = CDebuTembak(_arg1.target); _local2.debu_destroy(); kontainer_Debu.removeChild(_local2); } public function remove_All(){ var _local7:MovieClip; var _local8:MovieClip; var _local9:MovieClip; var _local10:MovieClip; var _local11:MovieClip; var _local12:int; var _local13:MovieClip; var _local14:MovieClip; var _local15:MovieClip; switch (gv.tipe_heli){ case "uh60": ui.heli.removeChild(penumpang1); break; case "chinook": ui.heli.removeChild(penumpang2); break; case "apache": ui.heli.removeChild(penumpang3); break; }; var _local1:int = (kontainer_Lz.numChildren - 1); while (_local1 > -1) { _local7 = MovieClip(kontainer_Lz.getChildAt(_local1)); kontainer_Lz.removeChild(_local7); _local7 = null; _local1--; }; var _local2:int = (kontainer_Orang.numChildren - 1); while (_local2 > -1) { _local8 = MovieClip(kontainer_Orang.getChildAt(_local2)); _local8.destroy_orang(); kontainer_Orang.removeChild(_local8); _local8 = null; _local2--; }; var _local3:int = (kontainer_Orang_turun.numChildren - 1); while (_local3 > -1) { _local9 = MovieClip(kontainer_Orang_turun.getChildAt(_local3)); _local9.destroy_orang(); kontainer_Orang_turun.removeChild(_local9); _local9 = null; gv.score = (gv.score + 10); _local3--; }; var _local4:int = (kontainer_Bg.numChildren - 1); while (_local4 > -1) { _local10 = MovieClip(kontainer_Bg.getChildAt(_local4)); kontainer_Bg.removeChild(_local10); _local10 = null; _local4--; }; if (kontainer_Musuh.numChildren == 1){ _local11 = MovieClip(kontainer_Musuh.getChildAt(0)); gv.Musuh[_local11.id][6] = false; gv.Musuh[_local11.id][7] = false; gv.Musuh[_local11.id][8] = false; _local11.musuh_destroy(); kontainer_Musuh.removeChild(_local11); _local11 = null; } else { _local12 = (kontainer_Musuh.numChildren - 1); while (_local12 > -1) { _local13 = MovieClip(kontainer_Musuh.getChildAt(_local12)); gv.Musuh[_local13.id][6] = false; gv.Musuh[_local13.id][7] = false; gv.Musuh[_local13.id][8] = false; _local13.musuh_destroy(); kontainer_Musuh.removeChild(_local13); _local13 = null; _local12--; }; }; var _local5:int = (kontainer_Debu.numChildren - 1); while (_local5 > -1) { _local14 = MovieClip(kontainer_Debu.getChildAt(_local5)); _local14.debu_destroy(); kontainer_Debu.removeChild(_local14); _local14 = null; _local5--; }; var _local6:int = (kontainer_panah.numChildren - 1); while (_local6 > -1) { _local15 = MovieClip(kontainer_panah.getChildAt(_local6)); kontainer_panah.removeChild(_local15); _local15 = null; skipper_stat = false; _local6--; }; trace("all removed"); } public function remove_missile(_arg1:Event){ var _local2:CMisil = CMisil(_arg1.target); kontainer_Misil.removeChild(_local2); _local2.removeEventListener("destroy_misil", remove_missile); gv.hmissile_on = false; } public function create_Bg(_arg1:int, _arg2:int){ var _local3:MovieClip; switch (gv.BgCurrent){ case "bg1": _local3 = new CBgTes10x10(); break; }; kontainer_Bg.addChild(_local3); gv.Bg[_arg1][_arg2][0] = _local3; gv.Bg[_arg1][_arg2][0].gotoAndStop(gv.Bg[_arg1][_arg2][6]); gv.Bg[_arg1][_arg2][3] = true; gv.Bg[_arg1][_arg2][0].x = (Math.round(((((-(gv.Cam_xp) + (0.5 * gv.W)) + gv.Bg[_arg1][_arg2][1]) + gv.helimoveX) * 10)) / 10); gv.Bg[_arg1][_arg2][0].y = (Math.round(((((gv.Cam_yp + (0.5 * gv.H)) - gv.Bg[_arg1][_arg2][2]) - gv.helimoveY) * 10)) / 10); } private function ngecit(){ if (gv.heli_Life < gv.max_life){ gv.heli_Life = gv.max_life; }; if (gv.fuel_left < gv.max_fuel){ gv.fuel_left = gv.max_fuel; }; if (gv.cannon_left < gv.max_cannon){ gv.cannon_left = gv.max_cannon; }; if (gv.missile_left < gv.max_missile){ gv.missile_left = gv.max_missile; }; } private function setupSound(){ if (gv.soundStatus == 1){ if (cgsch == null){ cgsch = soundbg.play(0, 1000); }; stransform = cgsch.soundTransform; stransform.volume = 0.15; cgsch.soundTransform = stransform; } else { if (cgsch != null){ stransform = cgsch.soundTransform; stransform.volume = 0; cgsch.soundTransform = stransform; }; }; } public function remove_Lz(_arg1:int){ var _local2:MovieClip; _local2 = gv.Lz[_arg1][0]; kontainer_Lz.removeChild(_local2); _local2 = null; gv.Lz[_arg1][6] = false; gv.Lz[_arg1][7] = false; gv.Lz[_arg1][8] = false; } private function btmuteclicked(_arg1:Event){ gv.soundStatus = ui.bt_mute.currentFrame; gv.soundStatus++; if (gv.soundStatus > 2){ gv.soundStatus = 1; }; ui.bt_mute.gotoAndStop(gv.soundStatus); setupSound(); } private function setListener(){ stage.addEventListener(KeyboardEvent.KEY_DOWN, key.keypressedHandler); stage.addEventListener(KeyboardEvent.KEY_UP, key.keyreleaseHandler); stage.addEventListener(MouseEvent.MOUSE_DOWN, heli_tembak); stage.addEventListener(MouseEvent.MOUSE_UP, heli_tembak_release); addEventListener(Event.ENTER_FRAME, gameloop); wait_gamecompleted = new Timer(1500, 1); wait_gamecompleted.addEventListener(TimerEvent.TIMER_COMPLETE, game_completed); ui.bt_quit.addEventListener(MouseEvent.MOUSE_DOWN, btquitclicked); ui.bt_mute.addEventListener(MouseEvent.MOUSE_DOWN, btmuteclicked); } private function calc_lz_all(){ area_calculator.cek_lz(this); area_calculator.calc_Lz(this); if (gv.pauser == false){ area_calculator.majuin_Lz(this); }; } private function turun_beres(_arg1:Event){ lagi_turun = false; } private function xremove_musuh(_arg1:Event){ var _local3:int; var _local2:CMusuh = CMusuh(_arg1.target); _local3 = _local2.id; remove_Musuh(_local3); } private function gameloop(_arg1:Event){ if (gadmod == true){ ngecit(); }; if ((((((gv.heli_stat == true)) && (!((heli[t].heli_speed == 0))))) && ((gv.pauser == false)))){ area_calculator.calc_Bg(this); area_calculator.majuin_Bg(this); area_calculator.calc_Musuh(this); area_calculator.majuin_Musuh(this); area_calculator.majuin_Debu(this); if (kontainer_Orang_turun.numChildren == 0){ area_calculator.calc_Orang(this); }; area_calculator.majuin_Orang(this); area_calculator.majuin_Orang_turun(this); }; if (gv.pauser == false){ area_calculator.majuin_rpg(this); area_calculator.majuin_misil(this); }; if ((((((((gv.heli_stat == true)) && ((gv.altitude < 11)))) && (!((heli[t].heli_speed == 0))))) || ((((((gv.heli_stat == true)) && ((heli[t].heli_speed == 0)))) && ((gv.altitude > 0)))))){ calc_lz_all(); }; cek_landing(); draw_text(); cek_game_end(); if (tutor == true){ tutorial.go_tutor(); }; if ((((((gv.heli_stat == true)) && ((cheat == true)))) && ((cheatinprogres == false)))){ cek_cheat(); }; } public function create_Musuh(_arg1:int, _arg2:int){ switch (_arg2){ case 1: cr_msh1 = new CApc(); kontainer_Musuh.addChild(cr_msh1); cr_msh1.id = gv.Musuh[_arg1][16]; cr_msh1.lapor_tipe_musuh("apc"); gv.Musuh[_arg1][0] = cr_msh1; gv.Musuh[_arg1][0].scaleX = 0.7; gv.Musuh[_arg1][0].scaleY = 0.7; break; case 2: cr_msh2 = new CMGunner(); kontainer_Musuh.addChild(cr_msh2); cr_msh2.id = gv.Musuh[_arg1][16]; cr_msh2.lapor_tipe_musuh("gunner"); gv.Musuh[_arg1][0] = cr_msh2; gv.Musuh[_arg1][0].scaleX = 0.5; gv.Musuh[_arg1][0].scaleY = 0.5; break; case 3: cr_msh3 = new CMRpg(); kontainer_Musuh.addChild(cr_msh3); cr_msh3.id = gv.Musuh[_arg1][16]; cr_msh3.lapor_tipe_musuh("rpg"); cr_msh3.addEventListener("tembak_rudal_rpg", create_rudal_rpg); gv.Musuh[_arg1][0] = cr_msh3; gv.Musuh[_arg1][0].scaleX = 0.5; gv.Musuh[_arg1][0].scaleY = 0.5; break; }; gv.Musuh[_arg1][0].alpha = 1; gv.Musuh[_arg1][0].gotoAndStop(gv.Musuh[_arg1][9]); gv.Musuh[_arg1][8] = true; gv.Musuh[_arg1][0].speed = gv.Musuh[_arg1][10]; gv.Musuh[_arg1][0].xtrav = gv.Musuh[_arg1][11]; gv.Musuh[_arg1][0].ytrav = gv.Musuh[_arg1][12]; gv.Musuh[_arg1][0].jarak_tembak_max = gv.Musuh[_arg1][13]; gv.Musuh[_arg1][0].x = (Math.round(((((-(gv.Cam_xp) + (0.5 * gv.W)) + gv.Musuh[_arg1][2]) + gv.helimoveX) * 10)) / 10); gv.Musuh[_arg1][0].y = (Math.round(((((gv.Cam_yp + (0.5 * gv.H)) - gv.Musuh[_arg1][3]) - gv.helimoveY) * 10)) / 10); gv.Musuh[_arg1][0].musuh_lapor_cgame(this); gv.Musuh[_arg1][0].addEventListener("remove_musuh", xremove_musuh); } public function remove_Orang(_arg1:int){ var _local2:MovieClip; _local2 = gv.Orang[_arg1][0]; _local2.removeEventListener("masuk_target", xremove_Orang); _local2.destroy_orang(); kontainer_Orang.removeChild(_local2); _local2 = null; gv.Orang[_arg1][6] = false; gv.Orang[_arg1][7] = false; gv.Orang[_arg1][8] = false; } private function timer_tick(_arg1:Event){ if (gv.mission > 1){ heli[t].calc_fuel(); }; } private function remove_rudal_rpg(_arg1:Event){ var _local2:CRudalrpg = CRudalrpg(_arg1.target); kontainer_Rpg.removeChild(_local2); _local2.removeEventListener("destroy_rudal", remove_rudal_rpg); } private function remove_pophelp2(_arg1:Event){ var _local2:MovieClip = MovieClip(_arg1.target); kontainer_pophelp.removeChild(_local2); _local2 = null; Mouse.hide(); } public function select_heli(){ gv.ingame = false; Mouse.show(); selector = new CSelectorHeli(); kontainer_pophelp.addChild(selector); kontainer_pophelp.setChildIndex(selector, 0); selector.selector_lapor(this); selector.addEventListener("end_selector", remove_selector); } public function create_Lz(_arg1:int){ var _local2:MovieClip; var _local3:int; var _local4:int; _local2 = new CLz(); kontainer_Lz.addChild(_local2); gv.Lz[_arg1][0] = _local2; gv.Lz[_arg1][8] = true; gv.Lz[_arg1][0].id = gv.Lz[_arg1][1]; _local2.idt.text = String(gv.Lz[_arg1][1]); gv.Lz[_arg1][0].gotoAndStop((gv.Lz[_arg1][1] + 1)); gv.Lz[_arg1][0].x = (Math.round(((((-(gv.Cam_xp) + (0.5 * gv.W)) + gv.Lz[_arg1][2]) + gv.helimoveX) * 10)) / 10); gv.Lz[_arg1][0].y = (Math.round(((((gv.Cam_yp + (0.5 * gv.H)) - gv.Lz[_arg1][3]) - gv.helimoveY) * 10)) / 10); } public function reset_cgame_var(){ stopX = false; stopY = false; jalanin_speed = 0; coi = 0; kontainer_All = null; kontainer_Bg = null; kontainer_Musuh = null; kontainer_Heli = null; kontainer_Debu = null; kontainer_Orang = null; kontainer_Lz = null; kontainer_Radar = null; kontainer_Rpg = null; ui = null; levman = null; area_calculator = null; heli = null; heli1 = null; heli2 = null; heli3 = null; penumpang = null; penumpang1 = null; penumpang2 = null; penumpang3 = null; baling = null; balingC = null; soundbg = null; cgsch = null; orang = null; lagi_turun = false; sedang_naik = false; lnb_run1 = false; semua_udah_naik = false; radar = null; start_game_bgt = true; mau_naik = null; orangke = 0; t = 0; selector_listener = false; heli_selected = false; selector = null; cr_msh3 = null; cr_msh2 = null; cr_msh1 = null; stager = null; tutor = false; cheat = false; cheatinprogres = false; quitbox_stat = false; } private function naik_beres(_arg1:Event){ sedang_naik = false; } public function heli_tembak_release(_arg1:Event){ gv.gun_pressed = false; gv.heli_nembak = false; gv.missile_launched = false; } public function create_debu_shoot(){ var _local1:CDebuTembak = new CDebuTembak(); kontainer_Debu.addChild(_local1); _local1.x = mouseX; _local1.y = mouseY; _local1.alpha = 1; _local1.scaleX = ((Math.random() * 1) + 0.25); _local1.scaleY = ((Math.random() * 1) + 0.25); _local1.gotoAndPlay(1); _local1.addEventListener("debu_ilang", remove_debu_shoot); } private function delay_startheli(){ var _local1:Timer = new Timer(1000, 1); _local1.addEventListener(TimerEvent.TIMER_COMPLETE, xstart_heli); _local1.start(); } private function remove_selector(_arg1:Event){ selector.removeEventListener("end_selector", remove_selector); selector.destroy(); kontainer_pophelp.removeChild(selector); selector = null; heli_selected = false; gv.tipe_heli = gv.next_heli; start_heli(); if ((((gv.mission == 1)) && ((skipper_stat == false)))){ create_skipper(); }; gv.ingame = true; } private function landing_not_base(){ var _local1:int; var _local2:MovieClip; var _local3:int; var _local4:MovieClip; if ((((lnb_run1 == false)) && ((gv.heli_land_safe == true)))){ lnb_run1 = true; _local1 = 0; while (_local1 < kontainer_Orang.numChildren) { _local2 = MovieClip(kontainer_Orang.getChildAt(_local1)); if (_local2.jarak_heli_ok == true){ mau_naik.push(_local2.id); }; _local1++; }; }; if ((((sedang_naik == false)) && ((mau_naik.length > 0)))){ _local3 = 0; while (_local3 < kontainer_Orang.numChildren) { _local4 = MovieClip(kontainer_Orang.getChildAt(_local3)); if (_local4.id == mau_naik[orangke]){ _local4.boleh_maju = true; }; _local3++; }; sedang_naik = true; wait_naik.start(); orangke++; }; } private function turunin_orang(){ var _local1:MovieClip; if (gv.Orang[gv.orang_saved[0]][12] == 0){ _local1 = new COrang(); } else { _local1 = new CSipil(); }; _local1.id = gv.orang_saved[0]; _local1.lapor_ocgame(this); gv.orang_saved.shift(); kontainer_Orang_turun.addChild(_local1); gv.Orang[_local1.id][0] = _local1; gv.Orang[_local1.id][8] = true; gv.Orang[_local1.id][0].id = _local1.id; gv.Orang[_local1.id][0].addEventListener("masuk_markas", xremove_orang_turun); _local1.x = ((0.5 * gv.W) + (Math.random() * 20)); _local1.y = (((0.5 * gv.H) + 50) + (Math.random() * 10)); gv.saved = (gv.saved - 1); penumpang[t].gotoAndStop((gv.saved + 1)); lagi_turun = true; wait_turun.start(); } public function create_missile(_arg1:int, _arg2:int, _arg3:int){ var _local4:CMisil = new CMisil(); kontainer_Misil.addChild(_local4); _local4.lapor_misil_cgame(this); _local4.lapor_target(_arg1, _arg2, _arg3); _local4.x = heli[t].x; _local4.y = heli[t].y; _local4.addEventListener("destroy_misil", remove_missile); } private function remove_radardot(){ var _local2:MovieClip; var _local1:int = (kontainer_Radar_dot.numChildren - 1); while (_local1 > -1) { _local2 = MovieClip(kontainer_Radar_dot.getChildAt(_local1)); _local2.radardot_destroy(); kontainer_Radar_dot.removeChild(_local2); _local2 = null; _local1--; }; } public function remove_Orang_turun(_arg1:int){ var _local2:MovieClip; _local2 = gv.Orang[_arg1][0]; _local2.removeEventListener("masuk_markas", xremove_orang_turun); _local2.destroy_orang(); kontainer_Orang_turun.removeChild(_local2); _local2 = null; gv.Orang[_arg1][6] = false; gv.Orang[_arg1][7] = false; gv.Orang[_arg1][8] = false; } public function remove_baling(){ if (gv.tipe_heli != "chinook"){ baling.baling_destroy(); kontainer_Heli.removeChild(baling); } else { balingC.baling_destroy(); kontainer_Heli.removeChild(balingC); }; } function createFPSCounter(){ fpc = new FPSCounter("all"); addChild(fpc); } private function start_heli(){ if (CScreenManager.freshsession == true){ tutor = true; tutorial.tutstart = true; gv.pauser = true; CScreenManager.freshsession = false; }; switch (gv.tipe_heli){ case "uh60": gv.max_life = 450; gv.max_saved = 6; gv.max_speed = 3; gv.max_cannon = 175; gv.max_missile = 0; gv.max_fuel = 200; gv.heli_cannon_range = 300; gv.gun_angle1 = 30; gv.gun_angle2 = 150; gv.gun_angle3 = 210; gv.gun_angle4 = 330; gv.heli_cannon_delay = 70; gv.cannon_damage = 10; gv.heli_start_time = 5000; t = 1; heli1 = new CHeli1(); heli[t] = heli1; ui.heli.gotoAndStop(1); penumpang1 = new CPenumpanguh60(); ui.heli.addChild(penumpang1); penumpang1.x = -38.7; penumpang1.y = -12.6; penumpang[t] = penumpang1; baling = new CBaling(); kontainer_Heli.addChild(baling); baling.scaleX = 1.1; baling.scaleY = 1.1; break; case "chinook": gv.max_life = 550; gv.max_saved = 20; gv.max_speed = 2; gv.max_fuel = 250; gv.max_cannon = 300; gv.max_missile = 0; gv.heli_cannon_range = 350; gv.gun_angle1 = 20; gv.gun_angle2 = 160; gv.gun_angle3 = 200; gv.gun_angle4 = 340; gv.heli_cannon_delay = 100; gv.cannon_damage = 20; gv.heli_start_time = 8000; t = 2; heli2 = new CHeli2(); heli[t] = heli2; ui.heli.gotoAndStop(2); penumpang2 = new CPenumpangchinook(); ui.heli.addChild(penumpang2); penumpang2.x = -94; penumpang2.y = -12.9; penumpang[t] = penumpang2; balingC = new CBalingC(); kontainer_Heli.addChild(balingC); balingC.lapor_baling(this); balingC.scaleX = 1; balingC.scaleY = 1; balingC.alpha = 0.5; balingC.gotoAndPlay(11); break; case "apache": gv.max_life = 400; gv.max_saved = 0; gv.max_speed = 4; gv.max_fuel = 160; gv.max_cannon = 225; gv.max_missile = 6; gv.heli_cannon_range = 400; gv.gun_angle1 = 0; gv.gun_angle2 = 50; gv.gun_angle3 = 310; gv.gun_angle4 = 360; gv.heli_cannon_delay = 50; gv.heli_missile_delay = 1000; gv.cannon_damage = 10; gv.heli_start_time = 4000; t = 3; heli3 = new CHeli3(); heli[t] = heli3; ui.heli.gotoAndStop(3); penumpang3 = new CPenumpangapache(); ui.heli.addChild(penumpang3); penumpang3.x = -41; penumpang3.y = -10.5; penumpang[t] = penumpang3; baling = new CBaling(); kontainer_Heli.addChild(baling); baling.scaleX = 0.85; baling.scaleY = 0.85; if (heli[t].bpsch != null){ heli[t].bpsch.stop(); heli[t].bpsch = null; }; break; }; penumpang[t].gotoAndStop(1); gv.current_weapon = "cannon"; ui.weapon_select.gotoAndStop(1); gv.fuel_left = gv.max_fuel; gv.cannon_left = gv.max_cannon; gv.missile_left = gv.max_missile; gv.heli_Life = gv.max_life; ui.ui_airframe.gotoAndStop(Math.round((((gv.heli_Life / gv.max_life) * 99) + 1))); ui.ui_life.gotoAndStop((1 + gv.life_left)); ui.ui_canon.gotoAndStop((Math.round(((gv.cannon_left / gv.max_cannon) * 22)) + 1)); ui.ui_missile.gotoAndStop((gv.missile_left + 1)); ui.ui_fuel.gotoAndStop(Math.round((((gv.fuel_left / gv.max_fuel) * 99) + 1))); gv.throtle = 0; gv.engine_stat = "off"; gv.Cam_xp = 420; gv.Cam_yp = 729; kontainer_Heli.addChild(heli[t]); kontainer_Heli.setChildIndex(heli[t], 0); heli[t].lapor_cgame(this); heli[t].addEventListener("heli_mati", delay_heli_mati); heli[t].addEventListener("buang_heli", remove_heli_change); if (gv.tipe_heli != "chinook"){ kontainer_Heli.setChildIndex(baling, 1); } else { kontainer_Heli.setChildIndex(balingC, 1); }; gv.heli_stat = true; area_calculator.calc_Bg(this); area_calculator.majuin_Bg(this); gv.heli_terbang = false; gv.heli_land_safe = true; game_timer.start(); calc_lz_all(); gv.lz_no = 0; if (CScreenManager.freshsession == true){ }; } public function create_skipper(){ if (gv.mission == 1){ skipper = new CSkipper(); kontainer_panah.addChild(skipper); skipper.x = 590; skipper.y = 15; skipper_stat = true; skipper.addEventListener(MouseEvent.MOUSE_DOWN, skipperclicked); skipper.addEventListener(MouseEvent.MOUSE_OVER, skipperhoovered); skipper.addEventListener(MouseEvent.MOUSE_OVER, skipperleaved); }; } } }//package com.game
Section 45
//CHeli (com.game.CHeli) package com.game { import flash.events.*; import flash.display.*; import flash.media.*; import flash.utils.*; public class CHeli extends MovieClip { private var xx:int; public var heli_speed:Number;// = 0 private var mentok_atas:Boolean; private var sound_heli_explode:SHeliexplode; public var bpsch:SoundChannel; private var cek_heli_loop:Boolean; private var calc_heli_rot_loop:Boolean; public var wait_land_safe:Timer; private var cek_mentok_loop:Boolean; private var yy:int; private var kondisi:String; public var heli_frame:int; private var hshoot_delay:Timer; public var lowfuel_text:MovieClip; private var mentok_kanan:Boolean; private var sound_heli_start:SStartheli; private var heli_jarak_tembak:int; private var sound_heli_missile:SHelimisil; private var wait_start_engine:Timer; public var hesch:SoundChannel; private var hshoot_on:Boolean; private var wait_matiin_engine:Timer; private var hcgame:CGame; private var calc_heli_frame_loop:Boolean; private var sound_lowfuel_beep:SLowfuelbeep; private var heli_jarak_tembak_max:int; private var target_mouse:CTargetMouse; private var mentok_bawah:Boolean; private var calc_heli_pitch_loop:Boolean; private var mentok_kiri:Boolean; private var wait_low_fuel_off:Timer; private var sound_heli_shutdown:SHelishutdown; private var normalize_speed:int; private var rem:Number;// = 0 private var lok_heli_defX:int; private var lok_heli_defY:int; private var gunner_orient1:int; private var gunner_orient2:int; private var cek_altitude_loop:Boolean; public var hsch:SoundChannel; public var heli_life_bar:heli_life; private var mentok:Array; private var hgun_pressed:SHeliGun1; private var select_heli_ok:Boolean;// = false private var masuk_tembak:Boolean; private var myshadow:CShadow; private var jarak_tembak_ok:Boolean; private var calc_heli_speed_loop:Boolean; public var heli_rotation:int;// = 0 private var myshadow_stat:int; private var heli_rotation_speed:Number;// = 0 private var sound_heli_jalan:SHelijalan; private var sound_radar_beep:SRadarbeep; private var heli_pitch:int;// = 0 public function CHeli(){ mentok = new Array(); hgun_pressed = new SHeliGun1(); sound_heli_start = new SStartheli(); sound_heli_shutdown = new SHelishutdown(); sound_heli_jalan = new SHelijalan(); sound_lowfuel_beep = new SLowfuelbeep(); sound_radar_beep = new SRadarbeep(); sound_heli_missile = new SHelimisil(); sound_heli_explode = new SHeliexplode(); super(); initialize_heli(); } public function pre_select_heli(){ gv.heli_stat = false; heli_pitch = 0; heli_speed = 0; gv.helimoveX = 0; gv.helimoveY = 0; gv.altitude = 0; gv.throtle = 0; (hcgame.kontainer_Orang_turun.numChildren > 0); if (myshadow_stat == 1){ remove_shadow(); }; dispatchEvent(new Event("buang_heli")); } private function calc_heli_rot(){ heli_rotation_speed = (heli_rotation_speed + gv.heli_rotation_force); heli_rotation = (heli_rotation + heli_rotation_speed); if (heli_rotation_speed > 5){ heli_rotation_speed = 5; }; if (heli_rotation_speed < -5){ heli_rotation_speed = -5; }; if (heli_rotation < 0){ heli_rotation = (heli_rotation + 360); }; if (heli_rotation > 360){ heli_rotation = (heli_rotation - 360); }; if (gv.hrsiX == false){ normalize_heli_rotation_speed(); }; calculate_heli_frame(); } public function heli_destroy(){ trace("heli destroy"); hshoot_delay.removeEventListener(TimerEvent.TIMER_COMPLETE, hdelay_complete); wait_start_engine.removeEventListener(TimerEvent.TIMER_COMPLETE, engine_start_complete); wait_matiin_engine.removeEventListener(TimerEvent.TIMER_COMPLETE, engine_matiin_complete); wait_land_safe.removeEventListener(TimerEvent.TIMER_COMPLETE, land_safe_ok); wait_low_fuel_off.removeEventListener(TimerEvent.TIMER_COMPLETE, low_fuel_complete); removeEventListener(Event.ENTER_FRAME, heli_loop); gv.altitude = 0; } private function cek_start_engine(){ if (gv.throtle > 0){ gv.engine_stat = "starting"; gv.throtle = 1; hesch = sound_heli_start.play(); wait_start_engine.start(); wait_matiin_engine.reset(); if (gv.tipe_heli != "chinook"){ hcgame.baling.gotoAndPlay(2); } else { hcgame.balingC.bal2.gotoAndPlay(2); hcgame.balingC.bal.gotoAndPlay(2); }; hcgame.ui.engine_stat_text.gotoAndStop(2); }; } private function engine_start_complete(_arg1:Event){ gv.engine_stat = "running"; hcgame.ui.engine_stat_text.gotoAndStop(3); hesch.stop(); hesch = sound_heli_jalan.play(0, 1000); } public function lapor_cgame(_arg1:CGame){ hcgame = _arg1; hcgame.ui.engine_stat_text.gotoAndStop(1); heli_rotation = 45; cek_altitude(); } public function heli_ledak(){ if (gv.engine_stat != "off"){ gotoAndPlay(361); }; if (hesch != null){ hesch.stop(); }; hesch = sound_heli_explode.play(); if (bpsch != null){ bpsch.stop(); bpsch = null; }; gv.heli_stat = false; heli_pitch = 0; heli_speed = 0; gv.helimoveX = 0; gv.helimoveY = 0; gv.altitude = 0; gv.throtle = 0; if (myshadow_stat == 1){ remove_shadow(); }; dispatchEvent(new Event("heli_mati")); gv.heli_terbang = false; hcgame.remove_baling(); gv.heli_Life = 1; } private function cek_life(){ gv.heliX = this.x; gv.heliY = this.y; if (gv.heli_Life <= 0){ trace(("nyawa abis heli life " + gv.heli_Life)); gv.heli_Life = 0; if (gv.heli_stat == true){ trace("heli ledak"); heli_ledak(); }; }; this.heli_life_bar.gotoAndStop(Math.round((((gv.heli_Life / gv.max_life) * 99) + 1))); } private function cek_tembak(){ target_mouse.x = mouseX; target_mouse.y = mouseY; target_mouse.scaleX = 0.5; target_mouse.scaleY = 0.5; if ((((((((jarak_tembak_ok == true)) && ((gunner_orient2 >= gv.gun_angle1)))) && ((gunner_orient2 <= gv.gun_angle2)))) || ((((((jarak_tembak_ok == true)) && ((gunner_orient2 >= gv.gun_angle3)))) && ((gunner_orient2 <= gv.gun_angle4)))))){ masuk_tembak = true; target_mouse.gotoAndStop(1); } else { masuk_tembak = false; gv.heli_nembak = false; target_mouse.gotoAndStop(2); }; if ((((((((((masuk_tembak == true)) && ((gv.gun_pressed == true)))) && ((hshoot_on == false)))) && ((gv.heli_nembak == false)))) && ((gv.cannon_left > 0)))){ hsch = hgun_pressed.play(); hshoot_on = true; hshoot_delay.start(); hcgame.create_debu_shoot(); gv.heli_nembak = true; gv.cannon_left = (gv.cannon_left - 1); gv.hit_by_heli_cannon = (Math.random() * gv.cannon_damage); hcgame.ui.ui_canon.gotoAndStop((Math.round(((gv.cannon_left / gv.max_cannon) * 22)) + 1)); } else { gv.heli_nembak = false; }; if ((((((((masuk_tembak == true)) && ((gv.missile_launched == true)))) && ((gv.hmissile_on == false)))) && ((gv.missile_left > 0)))){ hsch = sound_heli_missile.play(); gv.hmissile_on = true; gv.missile_targetXp = ((gv.Cam_xp + hcgame.mouseX) - (0.5 * gv.W)); gv.missile_targetYp = ((gv.Cam_yp - hcgame.mouseY) + (0.5 * gv.H)); hcgame.create_missile(gunner_orient1, gv.missile_targetXp, gv.missile_targetYp); gv.missile_left = (gv.missile_left - 1); hcgame.ui.ui_missile.gotoAndStop((hcgame.ui.ui_missile.currentFrame - 1)); if (gv.missile_left <= 0){ gv.current_weapon = "cannon"; hcgame.ui.weapon_select.gotoAndStop(1); }; }; } private function calc_heli_speed(){ if (gv.altitude > 0){ heli_speed = (Math.round(((heli_speed + (0.1 * heli_pitch)) * 10)) / 10); }; if ((((heli_speed > 0)) && ((heli_speed > gv.throtle)))){ heli_speed = gv.throtle; }; if ((((heli_speed < 0)) && ((heli_speed < (-0.5 * gv.throtle))))){ heli_speed = (-0.5 * gv.throtle); }; if (gv.hrsiY == false){ normalize_heli_speed(); }; if (gv.altitude == 0){ heli_speed = 0; }; if ((((gv.altitude == 0)) && ((gv.helimoveX > 0)))){ gv.helimoveX = 0; }; if ((((gv.altitude == 0)) && ((gv.helimoveY > 0)))){ gv.helimoveY = 0; }; gv.helimoveX = (Math.round((((heli_speed + normalize_speed) * Math.sin(((heli_rotation * Math.PI) / 180))) * 10)) / 10); gv.helimoveY = (Math.round((((heli_speed + normalize_speed) * Math.cos(((heli_rotation * Math.PI) / 180))) * 10)) / 10); if (gv.helimoveX > 0){ gv.gasx = 1; }; if (gv.helimoveX < 0){ gv.gasx = -1; }; if (gv.helimoveY > 0){ gv.gasy = 1; }; if (gv.helimoveY < 0){ gv.gasy = -1; }; cek_mentok(); gv.Cam_xp = (Math.round(((gv.Cam_xp + gv.helimoveX) * 10)) / 10); gv.Cam_yp = (Math.round(((gv.Cam_yp + gv.helimoveY) * 10)) / 10); } public function cek_matiin_engine(){ if ((((gv.throtle == 0)) || ((gv.engine_stat == "lowfuel")))){ gv.engine_stat = "matiin"; wait_matiin_engine.start(); hesch.stop(); hesch = sound_heli_shutdown.play(); if (gv.tipe_heli != "chinook"){ hcgame.baling.gotoAndPlay(201); } else { hcgame.balingC.bal.gotoAndPlay(201); hcgame.balingC.bal2.gotoAndPlay(201); }; hcgame.ui.engine_stat_text.gotoAndStop(4); }; } private function calc_gunner_orient(){ var _local1:Number; var _local2:Number; _local1 = (-(hcgame.mouseX) + gv.heliX); _local2 = (hcgame.mouseY - gv.heliY); heli_jarak_tembak = Math.sqrt(((_local1 * _local1) + (_local2 * _local2))); gv.tex2.text = ("jarak= " + String(heli_jarak_tembak)); if (heli_jarak_tembak < heli_jarak_tembak_max){ jarak_tembak_ok = true; } else { jarak_tembak_ok = false; }; gunner_orient1 = ((Math.atan((_local1 / _local2)) * 180) / Math.PI); if (gv.heliY < hcgame.mouseY){ gunner_orient1 = (gunner_orient1 - 180); }; if (gunner_orient1 < 0){ gunner_orient1 = (gunner_orient1 + 360); }; gunner_orient2 = (gunner_orient1 - heli_rotation); if (gunner_orient2 < 0){ gunner_orient2 = (gunner_orient2 + 360); }; } private function remove_shadow(){ myshadow_stat = 0; this.removeChild(myshadow); } private function calc_heli_pitch(){ heli_pitch = (heli_pitch + gv.heli_pitch_force); if (heli_pitch > 2){ heli_pitch = 2; }; if (heli_pitch < -1){ heli_pitch = -1; }; if (gv.hrsiY == false){ normalize_heli_pitch(); }; calculate_heli_frame(); } public function calc_fuel(){ if (gv.throtle > 0){ gv.fuel_left = Math.round((gv.fuel_left - 1)); }; if (gv.fuel_left < (0.5 * gv.max_fuel)){ if (bpsch == null){ bpsch = sound_lowfuel_beep.play(0, 1000); }; hcgame.ui.engine_stat_text.gotoAndPlay(5); hcgame.ui.hud.gotoAndStop(27); } else { if (bpsch != null){ bpsch.stop(); bpsch = null; }; hcgame.ui.hud.gotoAndStop(25); switch (gv.engine_stat){ case "off": hcgame.ui.engine_stat_text.gotoAndStop(1); break; case "matiin": hcgame.ui.engine_stat_text.gotoAndStop(4); break; case "running": hcgame.ui.engine_stat_text.gotoAndStop(3); break; case "starting": hcgame.ui.engine_stat_text.gotoAndStop(2); break; }; }; if (gv.fuel_left <= 0){ gv.fuel_left = 0; gv.trotpres = true; gv.wait_throtlepressed.reset(); gv.wait_throtlepressed.start(); if (gv.engine_stat == "running"){ gv.engine_stat = "lowfuel"; f_low_fuel(); hcgame.ui.ui_throtle.gotoAndStop((gv.throtle + 1)); }; }; if ((((gv.fuel_left > 0)) && ((gv.engine_stat == "lowfuel")))){ gv.engine_stat = "off"; }; hcgame.ui.ui_fuel.gotoAndStop(Math.round((((gv.fuel_left / gv.max_fuel) * 99) + 1))); } private function cek_heli(){ cek_heli_loop = true; if (((!((gv.heli_rotation_force == 0))) || (!((heli_rotation_speed == 0))))){ calc_heli_rot(); calc_heli_rot_loop = true; } else { calc_heli_rot_loop = false; }; if (((!((gv.heli_pitch_force == 0))) || (!((heli_pitch == 0))))){ calc_heli_pitch(); calc_heli_pitch_loop = true; } else { calc_heli_pitch_loop = false; }; if (((((!((heli_pitch == 0))) && ((gv.pauser == false)))) || (((!((heli_speed == 0))) && ((gv.pauser == false)))))){ calc_heli_speed(); calc_heli_speed_loop = true; } else { calc_heli_speed_loop = false; }; if ((((((((mentok_kanan == true)) || ((mentok_kiri == true)))) || ((mentok_atas == true)))) || ((mentok_bawah == true)))){ rem = gv.round1((rem + 0.1)); cek_mentok_loop = true; } else { rem = 0; cek_mentok_loop = false; }; if (gv.trotpres == true){ cek_altitude(); cek_altitude_loop = true; } else { cek_altitude_loop = false; }; if ((((((cek_altitude_loop == true)) || ((calc_heli_rot_loop == true)))) || ((calc_heli_pitch_loop == true)))){ calc_heli_frame_loop = true; } else { calc_heli_frame_loop = false; }; gv.heli_xp = gv.Cam_xp; gv.heli_yp = gv.round1((gv.Cam_yp - (50 - (5 * gv.altitude)))); } public function heli_var_reset(){ xx = 0; yy = 0; heli_rotation = 0; heli_rotation_speed = 0; heli_frame = 0; heli_speed = 0; heli_pitch = 0; myshadow = null; myshadow_stat = 0; rem = 0; lok_heli_defX = 0; lok_heli_defY = 0; kondisi = null; normalize_speed = 0; mentok = null; mentok_kanan = false; mentok_kiri = false; mentok_atas = false; mentok_bawah = false; calc_heli_rot_loop = false; cek_altitude_loop = false; cek_heli_loop = false; calc_heli_pitch_loop = false; calc_heli_speed_loop = false; calc_heli_frame_loop = false; cek_mentok_loop = false; hcgame = null; heli_jarak_tembak = 0; heli_jarak_tembak_max = 0; gunner_orient1 = 0; gunner_orient2 = 0; target_mouse = null; masuk_tembak = false; hshoot_delay = null; wait_start_engine = null; wait_matiin_engine = null; wait_land_safe = null; wait_low_fuel_off = null; hgun_pressed = null; hsch = null; hshoot_on = false; gv.heli_terbang = false; } private function cek_mentok(){ if (((((gv.Cam_xp + 60) > gv.batas_kanan)) && ((gv.gasx == 1)))){ gv.helimoveX = 0; if (gv.helimoveX < 0){ gv.helimoveX = 0; }; mentok_kanan = true; } else { mentok_kanan = false; }; if (((((gv.Cam_xp - 30) < gv.Bg[0][0][1])) && ((gv.gasx == -1)))){ gv.helimoveX = 0; if (gv.helimoveX > 0){ gv.helimoveX = 0; }; mentok_kiri = true; } else { mentok_kiri = false; }; if (((((gv.Cam_yp + 60) > gv.batas_atas)) && ((gv.gasy == 1)))){ gv.helimoveY = 0; if (gv.helimoveY < 0){ gv.helimoveY = 0; }; mentok_atas = true; } else { mentok_atas = false; }; if (((((gv.Cam_yp - 60) < gv.Bg[0][0][2])) && ((gv.gasy == -1)))){ gv.helimoveY = 0; if (gv.helimoveY > 0){ gv.helimoveY = 0; }; mentok_bawah = true; } else { mentok_bawah = false; }; } private function engine_matiin_complete(_arg1:Event){ gv.engine_stat = "off"; hcgame.ui.engine_stat_text.gotoAndStop(1); if ((((((((gv.altitude == 0)) && ((gv.lz_no == 0)))) && ((hcgame.kontainer_Orang_turun.numChildren == 0)))) && ((gv.selamet_ok == false)))){ pre_select_heli(); }; if ((((((gv.altitude == 0)) && ((gv.lz_no == 0)))) && ((hcgame.kontainer_Orang_turun.numChildren > 0)))){ select_heli_ok = true; } else { select_heli_ok = false; }; } private function initialize_heli(){ this.gotoAndStop(1); this.alpha = 1; this.x = (0.5 * gv.W); this.y = (((0.5 * gv.H) + 50) - (5 * gv.altitude)); gv.heli_xp = gv.Cam_xp; gv.heli_yp = (gv.Cam_yp - (50 - (5 * gv.altitude))); gv.masuk_Lz = true; heli_jarak_tembak_max = gv.heli_cannon_range; target_mouse = new CTargetMouse(); addChild(target_mouse); hshoot_delay = new Timer(gv.heli_cannon_delay, 1); hshoot_delay.addEventListener(TimerEvent.TIMER_COMPLETE, hdelay_complete); wait_matiin_engine = new Timer(4000, 1); wait_matiin_engine.addEventListener(TimerEvent.TIMER_COMPLETE, engine_matiin_complete); wait_start_engine = new Timer(gv.heli_start_time, 1); wait_start_engine.addEventListener(TimerEvent.TIMER_COMPLETE, engine_start_complete); wait_land_safe = new Timer(200, 1); wait_land_safe.addEventListener(TimerEvent.TIMER_COMPLETE, land_safe_ok); wait_low_fuel_off = new Timer(8000, 1); wait_low_fuel_off.addEventListener(TimerEvent.TIMER_COMPLETE, low_fuel_complete); addEventListener(Event.ENTER_FRAME, heli_loop); } private function normalize_heli_speed(){ if (heli_speed > 0){ heli_speed = gv.round1((heli_speed - 0.1)); }; if (heli_speed < 0){ heli_speed = gv.round1((heli_speed + 0.1)); }; if ((((heli_speed < 0.2)) && ((heli_speed > -0.2)))){ heli_speed = 0; }; } private function normalize_heli_pitch(){ gv.heli_pitch_force = 0; if (heli_pitch > 0){ heli_pitch = (heli_pitch - 1); }; if (heli_pitch < 0){ heli_pitch = (heli_pitch + 1); }; } private function heli_loop(_arg1:Event){ if ((((((gv.heli_stat == true)) && ((gv.engine_stat == "off")))) && ((gv.mission > 1)))){ cek_start_engine(); }; if ((((((((gv.heli_stat == true)) && ((gv.engine_stat == "off")))) && ((gv.mission == 1)))) && ((hcgame.tutorial.tutorno > 0)))){ cek_start_engine(); }; if ((((gv.heli_stat == true)) && ((gv.engine_stat == "starting")))){ gv.throtle = 1; }; if ((((gv.heli_stat == true)) && ((gv.engine_stat == "running")))){ cek_matiin_engine(); }; if (gv.heli_stat == true){ cek_heli(); }; cek_life(); calc_gunner_orient(); cek_tembak(); set_text(3); cek_change_heli(); } public function f_low_fuel(){ if (gv.tipe_heli != "chinook"){ hcgame.baling.gotoAndPlay(301); } else { hcgame.balingC.bal.gotoAndPlay(301); hcgame.balingC.bal2.gotoAndPlay(301); }; wait_low_fuel_off.start(); hesch.stop(); hesch = sound_heli_shutdown.play(); gv.throtle = 1; } private function cek_change_heli(){ if ((((((select_heli_ok == true)) && ((hcgame.kontainer_Orang_turun.numChildren == 0)))) && ((gv.selamet_ok == false)))){ pre_select_heli(); }; } private function land_safe_ok(_arg1:Event){ gv.heli_land_safe = true; } private function calculate_heli_frame(){ if (heli_pitch == -1){ heli_frame = (((Math.floor((heli_rotation / 4)) * 4) + 1) + 3); } else { heli_frame = (((Math.floor((heli_rotation / 4)) * 4) + 1) + heli_pitch); }; if (heli_frame > 360){ heli_frame = (heli_frame - 360); }; this.gotoAndStop(heli_frame); if (gv.tipe_heli == "chinook"){ xx++; if (xx > 1){ xx = 0; hcgame.balingC.gotoAndPlay(Math.round((heli_frame / 4))); }; }; myshadow.scaleX = (0.4 + (0.11 * gv.altitude)); myshadow.scaleY = (0.4 + (0.11 * gv.altitude)); myshadow.alpha = (0.4 * (1 - (gv.altitude / 10))); myshadow.x = (6 + (gv.altitude * 15)); myshadow.y = (2 + (gv.altitude * 10)); if (gv.tipe_heli == "chinook"){ myshadow.gotoAndStop((Math.ceil((heli_frame / 4)) + 90)); } else { myshadow.gotoAndStop(Math.ceil((heli_frame / 4))); }; } private function normalize_heli_rotation_speed(){ gv.heli_rotation_force = 0; if (heli_rotation_speed > 0){ heli_rotation_speed = (heli_rotation_speed - 0.25); }; if (heli_rotation_speed < 0){ heli_rotation_speed = (heli_rotation_speed + 0.25); }; } private function create_shadow(){ myshadow = new CShadow(); this.addChild(myshadow); this.setChildIndex(myshadow, 0); if (gv.tipe_heli == "chinook"){ myshadow.gotoAndStop(91); } else { myshadow.gotoAndStop(1); }; myshadow_stat = 1; } private function cek_altitude(){ if (gv.throtle > 1){ gv.altitude = gv.round2((gv.altitude + ((0.01 * gv.throtle) * gv.throtle))); }; if (gv.throtle < 2){ gv.altitude = gv.round2(((gv.altitude - 0.17) + (0.13 * gv.throtle))); }; if (gv.altitude > 10){ gv.altitude = 10; }; if ((((((gv.altitude <= 1)) && ((gv.masuk_Lz == false)))) && ((gv.heli_stat == true)))){ trace("mati alt < 2"); gv.heli_Life = 0; gv.heli_terbang = false; }; if (gv.altitude > 0){ gv.heli_terbang = true; if (gv.heli_land_safe == true){ gv.heli_land_safe = false; }; }; if (gv.altitude < 0){ gv.altitude = 0; }; if ((((((gv.altitude == 0)) && ((gv.throtle == 0)))) && ((gv.heli_terbang == true)))){ trace("matiin mesin"); gv.heli_Life = 0; }; if ((((((((gv.altitude == 0)) && ((gv.throtle == 1)))) && ((gv.heli_terbang == true)))) && ((gv.engine_stat == "lowfuel")))){ switch (gv.lz_no){ case 0: case 4: case 12: case 15: case 19: case 16: case 20: case 24: case 36: gv.throtle = 0; break; default: gv.heli_Life = 0; break; }; }; if (gv.altitude == 0){ gv.heli_terbang = false; heli_speed = 0; }; if ((((gv.heli_terbang == false)) && ((gv.heli_land_safe == false)))){ wait_land_safe.start(); }; if ((((gv.altitude < 10)) && ((myshadow_stat == 0)))){ create_shadow(); }; if ((((gv.altitude == 10)) && ((myshadow_stat == 1)))){ remove_shadow(); }; this.y = (((0.5 * gv.H) + 50) - (5 * gv.altitude)); this.scaleX = (((gv.altitude / 10) * 0.3) + 0.6); this.scaleY = (((gv.altitude / 10) * 0.3) + 0.6); if (gv.tipe_heli != "chinook"){ hcgame.baling.scaleX = (((gv.altitude / 10) * 0.3) + 0.6); hcgame.baling.scaleY = (((gv.altitude / 10) * 0.3) + 0.6); } else { hcgame.balingC.scaleX = (((gv.altitude / 10) * 0.3) + 0.6); hcgame.balingC.scaleY = (((gv.altitude / 10) * 0.3) + 0.6); }; calculate_heli_frame(); } private function hdelay_complete(_arg1:Event){ hshoot_on = false; gv.heli_nembak = false; } private function set_text(_arg1:int){ switch (_arg1){ case 1: mentok[0] = mentok_kanan; mentok[1] = mentok_kiri; mentok[2] = mentok_atas; mentok[3] = mentok_bawah; gv.tex1.text = ("gasX= " + String(gv.gasx)); gv.tex2.text = ("gasY= " + String(gv.gasy)); gv.tex3.text = ("helispeed= " + String(heli_speed)); gv.tex4.text = ("helimoveX= " + String(gv.helimoveX)); gv.tex5.text = ("helimoveY= " + String(gv.helimoveY)); gv.tex8.text = ("camXp= " + String(gv.Cam_xp)); gv.tex9.text = ("camYp= " + String(gv.Cam_yp)); gv.tex10.text = ("rem= " + String(rem)); gv.tex11.text = ("altitude= " + String(gv.altitude)); break; case 2: gv.tex1.text = ("cek_heli_loop = " + String(cek_heli_loop)); gv.tex2.text = ("calc_heli_rot= " + String(calc_heli_rot_loop)); gv.tex3.text = ("cek_altitude_loop = " + String(cek_altitude_loop)); gv.tex4.text = ("calc_heli_pitch = " + String(calc_heli_pitch_loop)); gv.tex5.text = ("calc_heli_speed = " + String(calc_heli_speed_loop)); gv.tex6.text = ("calc_heli_frame = " + String(calc_heli_frame_loop)); gv.tex7.text = ("cek_mentok = " + String(cek_mentok_loop)); gv.tex7.text = ("trotpres = " + String(gv.trotpres)); gv.tex12.text = ("altitude= " + String(gv.altitude)); break; case 3: gv.tex1.text = ("heli rotation = " + String(heli_rotation)); gv.tex3.text = ("gunner_orient1= " + String(gunner_orient1)); gv.tex4.text = ("gunner_orient2= " + String(gunner_orient2)); gv.tex5.text = ("masuk tembak= " + String(masuk_tembak)); break; }; } private function low_fuel_complete(_arg1:Event){ if (gv.tipe_heli != "chinook"){ hcgame.baling.gotoAndPlay(201); } else { hcgame.balingC.bal2.gotoAndPlay(201); hcgame.balingC.bal.gotoAndPlay(201); }; gv.throtle = 0; gv.engine_stat = "off"; } } }//package com.game
Section 46
//CKeypressedManager (com.game.CKeypressedManager) package com.game { import flash.events.*; import flash.display.*; public class CKeypressedManager extends MovieClip { private var o_heli:CHeli; private var kcgame:CGame; public function keyreleaseHandler(_arg1:KeyboardEvent){ if (_arg1.keyCode == 80){ kcgame.cheat = false; }; if ((((_arg1.keyCode == 65)) || ((_arg1.keyCode == 37)))){ gv.hrsiX = false; }; if ((((_arg1.keyCode == 68)) || ((_arg1.keyCode == 39)))){ gv.hrsiX = false; }; if ((((_arg1.keyCode == 87)) || ((_arg1.keyCode == 38)))){ gv.hrsiY = false; }; if ((((_arg1.keyCode == 83)) || ((_arg1.keyCode == 40)))){ gv.hrsiY = false; }; } public function keypressedHandler(_arg1:KeyboardEvent){ if ((((((((_arg1.keyCode == 65)) && ((gv.throtle > 0)))) && ((gv.altitude > 0)))) || ((((((_arg1.keyCode == 37)) && ((gv.throtle > 0)))) && ((gv.altitude > 0)))))){ gv.hrsiX = true; if (gv.tipe_heli == "uh60"){ gv.heli_rotation_force = -0.35; }; if (gv.tipe_heli == "chinook"){ gv.heli_rotation_force = -0.15; }; if (gv.tipe_heli == "apache"){ gv.heli_rotation_force = -0.5; }; }; if ((((((((_arg1.keyCode == 68)) && ((gv.throtle > 0)))) && ((gv.altitude > 0)))) || ((((((_arg1.keyCode == 39)) && ((gv.throtle > 0)))) && ((gv.altitude > 0)))))){ gv.hrsiX = true; if (gv.tipe_heli == "uh60"){ gv.heli_rotation_force = 0.35; }; if (gv.tipe_heli == "chinook"){ gv.heli_rotation_force = 0.15; }; if (gv.tipe_heli == "apache"){ gv.heli_rotation_force = 0.5; }; }; if ((((((_arg1.keyCode == 87)) && ((gv.altitude > 0)))) || ((((_arg1.keyCode == 38)) && ((gv.altitude > 0)))))){ gv.hrsiY = true; gv.heli_pitch_force = 1; }; if ((((((_arg1.keyCode == 83)) && ((gv.altitude > 0)))) || ((((_arg1.keyCode == 40)) && ((gv.altitude > 0)))))){ gv.hrsiY = true; gv.heli_pitch_force = -1; }; if ((((((((((_arg1.keyCode == 50)) && ((gv.throtle < gv.max_speed)))) && ((gv.fuel_left > 0)))) && (!((gv.engine_stat == "matiin"))))) && ((gv.throtle > 0)))){ gv.throtle = (gv.throtle + 1); gv.trotpres = true; gv.wait_throtlepressed.reset(); gv.wait_throtlepressed.start(); kcgame.ui.ui_throtle.gotoAndStop((gv.throtle + 1)); }; if (_arg1.keyCode == 82){ if (gv.throtle == 0){ gv.throtle = 1; kcgame.ui.ui_throtle.gotoAndStop(2); } else { if (gv.throtle > 0){ gv.throtle = 0; kcgame.ui.ui_throtle.gotoAndStop(1); }; }; gv.trotpres = true; gv.wait_throtlepressed.reset(); gv.wait_throtlepressed.start(); }; if ((((_arg1.keyCode == 49)) && ((gv.throtle > 0)))){ gv.throtle = (gv.throtle - 1); if (gv.throtle < 1){ gv.throtle = 1; }; gv.trotpres = true; gv.wait_throtlepressed.reset(); gv.wait_throtlepressed.start(); kcgame.ui.ui_throtle.gotoAndStop((gv.throtle + 1)); }; if (_arg1.keyCode == 32){ if ((((gv.current_weapon == "cannon")) && ((gv.missile_left > 0)))){ gv.current_weapon = "misil"; kcgame.ui.weapon_select.gotoAndStop(2); } else { if (gv.current_weapon == "misil"){ gv.current_weapon = "cannon"; kcgame.ui.weapon_select.gotoAndStop(1); }; }; }; if ((((((_arg1.keyCode == 80)) && ((_arg1.shiftKey == true)))) && ((gv.ingame == true)))){ kcgame.cheat = true; }; if ((((((_arg1.keyCode == 79)) && ((_arg1.shiftKey == true)))) && ((gv.ingame == true)))){ trace("godmode"); if (kcgame.gadmod == false){ kcgame.gadmod = true; kcgame.ui.hud.gotoAndStop(31); } else { if (kcgame.gadmod == true){ kcgame.gadmod = false; kcgame.ui.hud.gotoAndStop(25); }; }; }; } public function key_lapor_cgame(_arg1:CGame){ kcgame = _arg1; } } }//package com.game
Section 47
//CLevelManager (com.game.CLevelManager) package com.game { import flash.display.*; public class CLevelManager extends MovieClip { private var bgimage:int;// = 0 public function initialize_level(){ var _local7:int; var _local1:Array = new Array(); var _local2:int; while (_local2 < gv.jum_H) { _local1[_local2] = ((_local2 * gv.W) + (0.5 * gv.W)); _local2++; }; var _local3:Array = new Array(); var _local4:int; while (_local4 < gv.jum_V) { _local3[_local4] = ((_local4 * gv.H) + (0.5 * gv.H)); _local4++; }; gv.Bg = new Array(); var _local5:int; while (_local5 < gv.jum_H) { gv.Bg[_local5] = [_local5]; _local5++; }; var _local6:int; while (_local6 < gv.jum_V) { _local7 = 0; while (_local7 < gv.jum_H) { bgimage = ((((gv.jum_V - 1) * gv.jum_H) - (_local6 * gv.jum_H)) + (_local7 + 1)); gv.Bg[_local7][_local6] = [CBg, _local1[_local7], _local3[_local6], false, false, false, bgimage]; _local7++; }; _local6++; }; gv.Lz[0] = [CLz, 0, 419, 676, 146, 72, false, false, false]; gv.Lz[1] = [CLz, 1, 335, 1275, 103, 88, false, false, false]; gv.Lz[2] = [CLz, 2, 252, 1630, 131, 67, false, false, false]; gv.Lz[3] = [CLz, 3, 1152, 1527, 110, 55, false, false, false]; gv.Lz[4] = [CLz, 4, 1040, 1912, 167, 107, false, false, false]; gv.Lz[5] = [CLz, 5, 509, 2121, 125, 75, false, false, false]; gv.Lz[6] = [CLz, 6, 579, 2333, 189, 116, false, false, false]; gv.Lz[7] = [CLz, 7, 563, 2782, 245, 100, false, false, false]; gv.Lz[8] = [CLz, 8, 154, 2985, 225, 112, false, false, false]; gv.Lz[9] = [CLz, 9, 604, 3043, 225, 115, false, false, false]; gv.Lz[10] = [CLz, 10, 809, 2955, 162, 66, false, false, false]; gv.Lz[11] = [CLz, 11, 1599, 3030, 123, 58, false, false, false]; gv.Lz[12] = [CLz, 12, 1279, 3474, 123, 63, false, false, false]; gv.Lz[13] = [CLz, 13, 2025, 151, 110, 60, false, false, false]; gv.Lz[14] = [CLz, 14, 2146, 1318, 239, 178, false, false, false]; gv.Lz[15] = [CLz, 15, 3033, 705, 346, 161, false, false, false]; gv.Lz[16] = [CLz, 16, 4027, 582, 188, 82, false, false, false]; gv.Lz[17] = [CLz, 17, 4291, 177, 119, 61, false, false, false]; gv.Lz[18] = [CLz, 18, 4870, 370, 181, 100, false, false, false]; gv.Lz[19] = [CLz, 19, 2665, 1760, 151, 69, false, false, false]; gv.Lz[20] = [CLz, 20, 3450, 2188, 174, 109, false, false, false]; gv.Lz[21] = [CLz, 21, 3904, 1481, 262, 152, false, false, false]; gv.Lz[22] = [CLz, 22, 4156, 1865, 258, 159, false, false, false]; gv.Lz[23] = [CLz, 23, 4866, 898, 181, 100, false, false, false]; gv.Lz[24] = [CLz, 24, 5695, 827, 194, 124, false, false, false]; gv.Lz[25] = [CLz, 25, 5297, 1477, 100, 107, false, false, false]; gv.Lz[26] = [CLz, 26, 5564, 1486, 213, 121, false, false, false]; gv.Lz[27] = [CLz, 27, 5054, 1726, 163, 82, false, false, false]; gv.Lz[28] = [CLz, 28, 4519, 1959, 183, 127, false, false, false]; gv.Lz[29] = [CLz, 29, 3974, 2411, 222, 109, false, false, false]; gv.Lz[30] = [CLz, 30, 4491, 2456, 243, 141, false, false, false]; gv.Lz[31] = [CLz, 31, 5185, 2031, 154, 132, false, false, false]; gv.Lz[32] = [CLz, 32, 5630, 2321, 253, 94, false, false, false]; gv.Lz[33] = [CLz, 33, 5021, 2981, 182, 105, false, false, false]; gv.Lz[34] = [CLz, 34, 5370, 3086, 184, 179, false, false, false]; gv.Lz[35] = [CLz, 35, 5592, 2773, 158, 93, false, false, false]; gv.Lz[36] = [CLz, 36, 3719, 3224, 173, 94, false, false, false]; gv.Lz[37] = [CLz, 37, 4917, 3263, 232, 120, false, false, false]; gv.Lz[38] = [CLz, 38, 2107, 3423, 213, 113, false, false, false]; gv.Lz[39] = [CLz, 39, 5123, 3469, 124, 66, false, false, false]; gv.Lz[40] = [CLz, 40, 3174, 3472, 173, 106, false, false, false]; switch (gv.mission){ case 1: gv.batas_kanan = 2300; gv.batas_atas = 2418; gv.Lzrefuel[0] = [3, 419, 676]; gv.saved_objective = 1; gv.Musuh[0] = [CMGunner, 2, 525, 2090, 75, 75, false, false, false, 23, 0, 0, 0, 250, true, 20, 0]; gv.Musuh[1] = [CMGunner, 2, 500, 2080, 75, 75, false, false, false, 23, 0, 0, 0, 250, true, 20, 1]; gv.Orang[0] = [COrang, 0, 516, 2145, 25, 25, false, false, false, 20, 100, 0, 0]; gv.Orang[1] = [COrang, 1, 510, 2130, 25, 25, false, false, false, 20, 100, 0, 1]; gv.Orang[2] = [COrang, 2, 523, 2152, 25, 25, false, false, false, 20, 100, 0, 1]; trace(((("leveman mission" + gv.mission) + " obj ") + gv.saved_objective)); break; case 2: gv.batas_kanan = 4749; gv.batas_atas = 1715; gv.saved_objective = 6; gv.Lzrefuel[0] = [3, 419, 676]; gv.Lzrefuel[1] = [2, 3033, 705]; gv.Lzrefuel[2] = [2, 4027, 582]; gv.Musuh[0] = [CMGunner, 2, 2046, 1343, 75, 75, false, false, false, 23, 0, 0, 0, 250, true, 20, 0]; gv.Musuh[1] = [CMGunner, 2, 2007, 1117, 75, 75, false, false, false, 23, 0, 0, 0, 250, true, 20, 1]; gv.Musuh[2] = [CMGunner, 2, 0x0808, 1091, 75, 75, false, false, false, 23, 0, 0, 0, 250, true, 20, 2]; gv.Musuh[3] = [CMGunner, 2, 2152, 1305, 75, 75, false, false, false, 23, 0, 0, 0, 250, true, 20, 3]; gv.Musuh[4] = [CMGunner, 2, 2168, 1325, 75, 75, false, false, false, 23, 0, 0, 0, 250, true, 20, 4]; gv.Musuh[5] = [CMGunner, 2, 2546, 551, 75, 75, false, false, false, 23, 0, 0, 0, 250, true, 20, 5]; gv.Musuh[6] = [CMGunner, 2, 2715, 461, 75, 75, false, false, false, 23, 0, 0, 0, 250, true, 20, 6]; gv.Musuh[7] = [CMGunner, 2, 1205, 1239, 75, 75, false, false, false, 23, 0, 0, 0, 250, true, 20, 7]; gv.Musuh[8] = [CMGunner, 2, 1252, 1191, 75, 75, false, false, false, 23, 0, 0, 0, 250, true, 20, 8]; gv.Musuh[9] = [CMRpg, 3, 1930, 1383, 75, 75, false, false, false, 23, 0, 0, 0, 325, true, 20, 9]; gv.Musuh[10] = [CMRpg, 3, 2285, 1216, 75, 75, false, false, false, 23, 0, 0, 0, 325, true, 20, 10]; gv.Musuh[11] = [CMRpg, 3, 2018, 156, 75, 75, false, false, false, 23, 0, 0, 0, 325, true, 20, 11]; gv.Musuh[12] = [CMRpg, 3, 2397, 537, 75, 75, false, false, false, 23, 0, 0, 0, 325, true, 20, 12]; gv.Musuh[13] = [CMRpg, 3, 2622, 755, 75, 75, false, false, false, 23, 0, 0, 0, 325, true, 20, 13]; gv.Musuh[14] = [CMRpg, 3, 2805, 456, 75, 75, false, false, false, 23, 0, 0, 0, 325, true, 20, 14]; gv.Orang[0] = [COrang, 0, 2135, 1347, 25, 25, false, false, false, 20, 100, 0, 1]; gv.Orang[1] = [COrang, 1, 2097, 1302, 25, 25, false, false, false, 20, 100, 0, 1]; gv.Orang[2] = [COrang, 2, 2179, 1256, 25, 25, false, false, false, 20, 100, 0, 1]; gv.Orang[3] = [COrang, 3, 2994, 707, 25, 25, false, false, false, 20, 100, 0, 1]; gv.Orang[4] = [COrang, 4, 3069, 660, 25, 25, false, false, false, 20, 100, 0, 1]; gv.Orang[5] = [COrang, 5, 3146, 719, 25, 25, false, false, false, 20, 100, 0, 1]; trace(((("leveman mission" + gv.mission) + " obj ") + gv.saved_objective)); break; case 3: gv.batas_kanan = 5700; gv.batas_atas = 1715; gv.saved_objective = 8; gv.Lzrefuel[0] = [3, 419, 676]; gv.Lzrefuel[1] = [2, 3033, 705]; gv.Lzrefuel[2] = [2, 4027, 582]; gv.Lzrefuel[3] = [2, 5695, 827]; gv.Musuh[0] = [CMGunner, 2, 3821, 508, 75, 75, false, false, false, 23, 0, 0, 0, 250, true, 20, 0]; gv.Musuh[1] = [CMGunner, 2, 3928, 588, 75, 75, false, false, false, 23, 0, 0, 0, 250, true, 20, 1]; gv.Musuh[2] = [CMGunner, 2, 4121, 700, 75, 75, false, false, false, 23, 0, 0, 0, 250, true, 20, 2]; gv.Musuh[3] = [CMGunner, 2, 4053, 579, 75, 75, false, false, false, 23, 0, 0, 0, 250, true, 20, 3]; gv.Musuh[4] = [CMGunner, 2, 4133, 387, 75, 75, false, false, false, 23, 0, 0, 0, 250, true, 20, 4]; gv.Musuh[5] = [CMRpg, 3, 4009, 642, 75, 75, false, false, false, 23, 0, 0, 0, 325, true, 20, 5]; gv.Musuh[6] = [CMRpg, 3, 4114, 387, 75, 75, false, false, false, 23, 0, 0, 0, 325, true, 20, 6]; gv.Musuh[7] = [CMGunner, 2, 1205, 1239, 75, 75, false, false, false, 23, 0, 0, 0, 250, true, 20, 7]; gv.Musuh[8] = [CMRpg, 3, 1252, 1191, 75, 75, false, false, false, 23, 0, 0, 0, 325, true, 20, 8]; gv.Musuh[9] = [CMRpg, 3, 1930, 1383, 75, 75, false, false, false, 23, 0, 0, 0, 325, true, 20, 9]; gv.Musuh[10] = [CMRpg, 3, 2285, 1216, 75, 75, false, false, false, 23, 0, 0, 0, 325, true, 20, 10]; gv.Musuh[11] = [CMRpg, 3, 2018, 156, 75, 75, false, false, false, 23, 0, 0, 0, 325, true, 20, 11]; gv.Musuh[12] = [CMRpg, 3, 2397, 537, 75, 75, false, false, false, 23, 0, 0, 0, 325, true, 20, 12]; gv.Musuh[13] = [CMRpg, 3, 2622, 755, 75, 75, false, false, false, 23, 0, 0, 0, 325, true, 20, 13]; gv.Musuh[14] = [CMRpg, 3, 2805, 456, 75, 75, false, false, false, 23, 0, 0, 0, 325, true, 20, 14]; gv.Musuh[15] = [CMGunner, 2, 2046, 1343, 75, 75, false, false, false, 23, 0, 0, 0, 250, true, 20, 15]; gv.Musuh[16] = [CMGunner, 2, 2007, 1117, 75, 75, false, false, false, 23, 0, 0, 0, 250, true, 20, 16]; gv.Musuh[17] = [CMGunner, 2, 0x0808, 1091, 75, 75, false, false, false, 23, 0, 0, 0, 250, true, 20, 17]; gv.Musuh[18] = [CMGunner, 2, 2152, 1305, 75, 75, false, false, false, 23, 0, 0, 0, 250, true, 20, 18]; gv.Musuh[19] = [CApc, 1, 3622, 511, 75, 75, false, false, false, 11, 0.2, 0, 150, 375, true, 125, 19]; gv.Orang[0] = [COrang, 0, 0x1000, 620, 25, 25, false, false, false, 20, 100, 0, 0]; gv.Orang[1] = [COrang, 1, 4146, 600, 25, 25, false, false, false, 20, 100, 0, 0]; gv.Orang[2] = [COrang, 2, 4118, 540, 25, 25, false, false, false, 20, 100, 0, 0]; gv.Orang[3] = [COrang, 3, 4031, 535, 25, 25, false, false, false, 20, 100, 0, 0]; gv.Orang[4] = [COrang, 4, 4015, 540, 25, 25, false, false, false, 20, 100, 0, 0]; gv.Orang[5] = [COrang, 5, 4002, 565, 25, 25, false, false, false, 20, 100, 0, 0]; gv.Orang[6] = [COrang, 6, 4053, 579, 25, 25, false, false, false, 20, 100, 0, 0]; gv.Orang[7] = [COrang, 7, 4045, 562, 25, 25, false, false, false, 20, 100, 0, 0]; trace(((("leveman mission" + gv.mission) + " obj ") + gv.saved_objective)); break; case 4: gv.batas_kanan = 5700; gv.batas_atas = 1715; gv.saved_objective = 6; gv.Lzrefuel[0] = [3, 419, 676]; gv.Lzrefuel[1] = [2, 3033, 705]; gv.Lzrefuel[2] = [2, 4027, 582]; gv.Lzrefuel[3] = [2, 5695, 827]; gv.Musuh[0] = [CMGunner, 2, 3821, 508, 75, 75, false, false, false, 23, 0, 0, 0, 250, true, 20, 0]; gv.Musuh[1] = [CMGunner, 2, 4121, 700, 75, 75, false, false, false, 23, 0, 0, 0, 250, true, 20, 1]; gv.Musuh[2] = [CMRpg, 3, 4009, 642, 75, 75, false, false, false, 23, 0, 0, 0, 325, true, 20, 2]; gv.Musuh[3] = [CMRpg, 3, 1252, 1191, 75, 75, false, false, false, 23, 0, 0, 0, 325, true, 20, 3]; gv.Musuh[4] = [CMRpg, 3, 1930, 1383, 75, 75, false, false, false, 23, 0, 0, 0, 325, true, 20, 4]; gv.Musuh[5] = [CMRpg, 3, 2285, 1216, 75, 75, false, false, false, 23, 0, 0, 0, 325, true, 20, 5]; gv.Musuh[6] = [CMRpg, 3, 2397, 537, 75, 75, false, false, false, 23, 0, 0, 0, 325, true, 20, 6]; gv.Musuh[7] = [CMRpg, 3, 2805, 456, 75, 75, false, false, false, 23, 0, 0, 0, 325, true, 20, 7]; gv.Musuh[8] = [CMGunner, 2, 2046, 1343, 75, 75, false, false, false, 23, 0, 0, 0, 250, true, 20, 8]; gv.Musuh[9] = [CMGunner, 2, 0x0808, 1091, 75, 75, false, false, false, 23, 0, 0, 0, 250, true, 20, 9]; gv.Musuh[10] = [CMGunner, 2, 2152, 1305, 75, 75, false, false, false, 23, 0, 0, 0, 250, true, 20, 10]; gv.Musuh[11] = [CMRpg, 3, 4990, 949, 75, 75, false, false, false, 23, 0, 0, 0, 325, true, 20, 11]; gv.Musuh[12] = [CMGunner, 2, 4967, 904, 75, 75, false, false, false, 23, 0, 0, 0, 250, true, 20, 12]; gv.Musuh[13] = [CMGunner, 2, 4965, 855, 75, 75, false, false, false, 23, 0, 0, 0, 250, true, 20, 13]; gv.Musuh[14] = [CMGunner, 2, 5584, 828, 75, 75, false, false, false, 23, 0, 0, 0, 250, true, 20, 14]; gv.Musuh[15] = [CMGunner, 2, 5693, 893, 75, 75, false, false, false, 23, 0, 0, 0, 250, true, 20, 15]; gv.Musuh[16] = [CMGunner, 2, 5692, 781, 75, 75, false, false, false, 23, 0, 0, 0, 250, true, 20, 16]; gv.Musuh[17] = [CMRpg, 3, 5810, 793, 75, 75, false, false, false, 23, 0, 0, 0, 325, true, 20, 17]; gv.Musuh[18] = [CMRpg, 3, 5707, 463, 75, 75, false, false, false, 23, 0, 0, 0, 325, true, 20, 18]; gv.Musuh[19] = [CApc, 1, 1277, 2238, 75, 75, false, false, false, 11, 0.2, 150, 0, 375, true, 125, 19]; gv.Musuh[20] = [CApc, 1, 4709, 655, 75, 75, false, false, false, 11, 0.3, 0, 150, 375, true, 125, 20]; gv.Musuh[21] = [CApc, 1, 4599, 912, 75, 75, false, false, false, 37, 0.1, 100, 0, 375, true, 125, 21]; gv.Orang[0] = [COrang, 0, 5650, 920, 25, 25, false, false, false, 20, 100, 0, 0]; gv.Orang[1] = [COrang, 1, 5680, 900, 25, 25, false, false, false, 20, 100, 0, 0]; gv.Orang[2] = [COrang, 2, 5713, 889, 25, 25, false, false, false, 20, 100, 0, 0]; gv.Orang[3] = [COrang, 3, 4908, 394, 25, 25, false, false, false, 20, 100, 0, 0]; gv.Orang[4] = [COrang, 4, 4801, 358, 25, 25, false, false, false, 20, 100, 0, 0]; gv.Orang[5] = [COrang, 5, 4952, 360, 25, 25, false, false, false, 20, 100, 0, 0]; gv.Orang[6] = [COrang, 6, 4938, 329, 25, 25, false, false, false, 20, 100, 0, 0]; trace(((("leveman mission" + gv.mission) + " obj ") + gv.saved_objective)); break; case 5: gv.batas_kanan = 5700; gv.batas_atas = 2726; gv.saved_objective = 7; gv.Lzrefuel[0] = [3, 419, 676]; gv.Lzrefuel[1] = [2, 3033, 705]; gv.Lzrefuel[2] = [2, 4027, 582]; gv.Lzrefuel[3] = [2, 5695, 827]; gv.Lzrefuel[4] = [2, 1040, 1912]; gv.Lzrefuel[5] = [2, 2665, 1760]; gv.Musuh[0] = [CMGunner, 2, 325, 1512, 75, 75, false, false, false, 23, 0, 0, 0, 250, true, 20, 0]; gv.Musuh[1] = [CMGunner, 2, 315, 1440, 75, 75, false, false, false, 23, 0, 0, 0, 250, true, 20, 1]; gv.Musuh[2] = [CMGunner, 2, 310, 1379, 75, 75, false, false, false, 23, 0, 0, 0, 250, true, 20, 2]; gv.Musuh[3] = [CMGunner, 2, 300, 1051, 75, 75, false, false, false, 23, 0, 0, 0, 250, true, 20, 3]; gv.Musuh[4] = [CMRpg, 3, 1710, 1481, 75, 75, false, false, false, 23, 0, 0, 0, 325, true, 20, 4]; gv.Musuh[5] = [CMRpg, 3, 1930, 1383, 75, 75, false, false, false, 23, 0, 0, 0, 325, true, 20, 5]; gv.Musuh[6] = [CMGunner, 2, 2046, 1343, 75, 75, false, false, false, 23, 0, 0, 0, 250, true, 20, 6]; gv.Musuh[7] = [CMGunner, 2, 2007, 1117, 75, 75, false, false, false, 23, 0, 0, 0, 250, true, 20, 7]; gv.Musuh[8] = [CMGunner, 2, 707, 2131, 75, 75, false, false, false, 23, 0, 0, 0, 250, true, 20, 8]; gv.Musuh[9] = [CMGunner, 2, 912, 2171, 75, 75, false, false, false, 23, 0, 0, 0, 250, true, 20, 9]; gv.Musuh[10] = [CMGunner, 2, 931, 2153, 75, 75, false, false, false, 23, 0, 0, 0, 250, true, 20, 10]; gv.Musuh[11] = [CMGunner, 2, 799, 2066, 75, 75, false, false, false, 23, 0, 0, 0, 250, true, 20, 11]; gv.Musuh[12] = [CMGunner, 2, 1073, 2014, 75, 75, false, false, false, 23, 0, 0, 0, 250, true, 20, 12]; gv.Musuh[13] = [CMGunner, 2, 865, 1937, 75, 75, false, false, false, 23, 0, 0, 0, 250, true, 20, 13]; gv.Musuh[14] = [CMGunner, 2, 1156, 1882, 75, 75, false, false, false, 23, 0, 0, 0, 250, true, 20, 14]; gv.Musuh[15] = [CMGunner, 2, 1220, 1824, 75, 75, false, false, false, 23, 0, 0, 0, 250, true, 20, 15]; gv.Musuh[16] = [CMRpg, 3, 916, 1972, 75, 75, false, false, false, 23, 0, 0, 0, 325, true, 20, 16]; gv.Musuh[17] = [CMRpg, 3, 1165, 1854, 75, 75, false, false, false, 23, 0, 0, 0, 325, true, 20, 17]; gv.Musuh[18] = [CMRpg, 3, 1364, 1895, 75, 75, false, false, false, 23, 0, 0, 0, 325, true, 20, 18]; gv.Musuh[19] = [CMRpg, 3, 2511, 1808, 75, 75, false, false, false, 23, 0, 0, 0, 325, true, 20, 19]; gv.Musuh[20] = [CMGunner, 2, 2593, 1838, 75, 75, false, false, false, 23, 0, 0, 0, 250, true, 20, 20]; gv.Musuh[21] = [CMGunner, 2, 2537, 1758, 75, 75, false, false, false, 23, 0, 0, 0, 250, true, 20, 21]; gv.Musuh[22] = [CMRpg, 3, 2316, 1640, 75, 75, false, false, false, 23, 0, 0, 0, 325, true, 20, 22]; gv.Musuh[23] = [CMGunner, 2, 2452, 1528, 75, 75, false, false, false, 23, 0, 0, 0, 250, true, 20, 23]; gv.Musuh[24] = [CMGunner, 2, 2756, 1598, 75, 75, false, false, false, 23, 0, 0, 0, 250, true, 20, 24]; gv.Musuh[25] = [CMGunner, 2, 2891, 1668, 75, 75, false, false, false, 23, 0, 0, 0, 250, true, 20, 25]; gv.Musuh[26] = [CMRpg, 3, 2146, 2037, 75, 75, false, false, false, 23, 0, 0, 0, 325, true, 20, 26]; gv.Musuh[27] = [CMRpg, 3, 5810, 793, 75, 75, false, false, false, 23, 0, 0, 0, 325, true, 20, 27]; gv.Musuh[28] = [CMRpg, 3, 5707, 463, 75, 75, false, false, false, 23, 0, 0, 0, 325, true, 20, 28]; gv.Musuh[29] = [CMRpg, 3, 4990, 949, 75, 75, false, false, false, 23, 0, 0, 0, 325, true, 20, 28]; gv.Musuh[30] = [CMGunner, 2, 4967, 904, 75, 75, false, false, false, 23, 0, 0, 0, 250, true, 20, 30]; gv.Musuh[31] = [CApc, 1, 2589, 1919, 75, 75, false, false, false, 11, 0.1, 0, 40, 375, true, 125, 31]; gv.Musuh[32] = [CApc, 1, 1440, 2160, 75, 75, false, false, false, 37, 0.2, 200, 0, 375, true, 125, 32]; gv.Musuh[33] = [CApc, 1, 1764, 1510, 75, 75, false, false, false, 11, 0.1, 0, 40, 375, true, 125, 33]; gv.Orang[0] = [COrang, 0, 955, 1885, 25, 25, false, false, false, 20, 100, 0.5, 1]; gv.Orang[1] = [COrang, 1, 1060, 1922, 25, 25, false, false, false, 20, 100, 0.5, 1]; gv.Orang[2] = [COrang, 2, 1010, 1860, 25, 25, false, false, false, 20, 100, 0.5, 1]; gv.Orang[3] = [COrang, 3, 1145, 1954, 25, 25, false, false, false, 20, 100, 0.5, 1]; gv.Orang[4] = [COrang, 4, 985, 1932, 25, 25, false, false, false, 20, 100, 0.5, 1]; gv.Orang[5] = [COrang, 5, 1000, 1925, 25, 25, false, false, false, 20, 100, 0.5, 1]; gv.Orang[6] = [COrang, 6, 999, 1915, 25, 25, false, false, false, 20, 100, 0.5, 1]; gv.Orang[7] = [COrang, 7, 1002, 1850, 25, 25, false, false, false, 20, 100, 0.5, 1]; trace(((("leveman mission" + gv.mission) + " obj ") + gv.saved_objective)); break; case 6: gv.batas_kanan = 5700; gv.batas_atas = 2726; gv.saved_objective = 1; gv.Lzrefuel[0] = [3, 419, 676]; gv.Lzrefuel[1] = [2, 3033, 705]; gv.Lzrefuel[2] = [2, 4027, 582]; gv.Lzrefuel[3] = [2, 5695, 827]; gv.Lzrefuel[4] = [2, 1040, 1912]; gv.Lzrefuel[5] = [3, 2665, 1760]; gv.Lzrefuel[6] = [2, 3450, 2188]; gv.Musuh[0] = [CMGunner, 2, 325, 1512, 75, 75, false, false, false, 23, 0, 0, 0, 250, true, 20, 0]; gv.Musuh[1] = [CMGunner, 2, 310, 1379, 75, 75, false, false, false, 23, 0, 0, 0, 250, true, 20, 1]; gv.Musuh[2] = [CMGunner, 2, 300, 1051, 75, 75, false, false, false, 23, 0, 0, 0, 250, true, 20, 2]; gv.Musuh[3] = [CMRpg, 3, 1205, 1239, 75, 75, false, false, false, 23, 0, 0, 0, 325, true, 20, 3]; gv.Musuh[4] = [CMGunner, 2, 2046, 1343, 75, 75, false, false, false, 23, 0, 0, 0, 250, true, 20, 4]; gv.Musuh[5] = [CMGunner, 2, 2007, 1117, 75, 75, false, false, false, 23, 0, 0, 0, 250, true, 20, 5]; gv.Musuh[6] = [CMGunner, 2, 912, 2171, 75, 75, false, false, false, 23, 0, 0, 0, 250, true, 20, 6]; gv.Musuh[7] = [CMGunner, 2, 931, 2153, 75, 75, false, false, false, 23, 0, 0, 0, 250, true, 20, 7]; gv.Musuh[8] = [CMGunner, 2, 1073, 2014, 75, 75, false, false, false, 23, 0, 0, 0, 250, true, 20, 8]; gv.Musuh[9] = [CMGunner, 2, 865, 1937, 75, 75, false, false, false, 23, 0, 0, 0, 250, true, 20, 9]; gv.Musuh[10] = [CMGunner, 2, 1220, 1824, 75, 75, false, false, false, 23, 0, 0, 0, 250, true, 20, 10]; gv.Musuh[11] = [CMRpg, 3, 916, 1972, 75, 75, false, false, false, 23, 0, 0, 0, 325, true, 20, 11]; gv.Musuh[12] = [CMRpg, 3, 1165, 1854, 75, 75, false, false, false, 23, 0, 0, 0, 325, true, 20, 12]; gv.Musuh[13] = [CMRpg, 3, 1364, 1895, 75, 75, false, false, false, 23, 0, 0, 0, 325, true, 20, 13]; gv.Musuh[14] = [CMRpg, 3, 2511, 1808, 75, 75, false, false, false, 23, 0, 0, 0, 325, true, 20, 14]; gv.Musuh[15] = [CMRpg, 3, 2593, 1838, 75, 75, false, false, false, 23, 0, 0, 0, 325, true, 20, 15]; gv.Musuh[16] = [CMGunner, 2, 2537, 1758, 75, 75, false, false, false, 23, 0, 0, 0, 250, true, 20, 16]; gv.Musuh[17] = [CMRpg, 3, 2316, 1640, 75, 75, false, false, false, 23, 0, 0, 0, 325, true, 20, 17]; gv.Musuh[18] = [CMGunner, 2, 2452, 1528, 75, 75, false, false, false, 23, 0, 0, 0, 250, true, 20, 18]; gv.Musuh[19] = [CMGunner, 2, 2756, 1598, 75, 75, false, false, false, 23, 0, 0, 0, 250, true, 20, 19]; gv.Musuh[20] = [CMGunner, 2, 2891, 1668, 75, 75, false, false, false, 23, 0, 0, 0, 250, true, 20, 20]; gv.Musuh[21] = [CMRpg, 3, 2146, 2037, 75, 75, false, false, false, 23, 0, 0, 0, 325, true, 20, 21]; gv.Musuh[22] = [CMRpg, 3, 5810, 793, 75, 75, false, false, false, 23, 0, 0, 0, 325, true, 20, 22]; gv.Musuh[23] = [CMRpg, 3, 5707, 463, 75, 75, false, false, false, 23, 0, 0, 0, 325, true, 20, 23]; gv.Musuh[24] = [CMRpg, 3, 4990, 949, 75, 75, false, false, false, 23, 0, 0, 0, 325, true, 20, 24]; gv.Musuh[25] = [CMGunner, 2, 4967, 904, 75, 75, false, false, false, 23, 0, 0, 0, 250, true, 20, 25]; gv.Musuh[26] = [CMRpg, 3, 2370, 1923, 75, 75, false, false, false, 23, 0, 0, 0, 325, true, 20, 26]; gv.Musuh[27] = [CMGunner, 2, 1710, 2252, 75, 75, false, false, false, 23, 0, 0, 0, 250, true, 20, 27]; gv.Musuh[28] = [CMGunner, 2, 2190, 2181, 75, 75, false, false, false, 23, 0, 0, 0, 250, true, 20, 28]; gv.Musuh[29] = [CMGunner, 2, 2268, 2501, 75, 75, false, false, false, 23, 0, 0, 0, 250, true, 20, 29]; gv.Musuh[30] = [CMRpg, 3, 2146, 2037, 75, 75, false, false, false, 23, 0, 0, 0, 325, true, 20, 30]; gv.Musuh[31] = [CMRpg, 3, 2031, 2237, 75, 75, false, false, false, 23, 0, 0, 0, 325, true, 20, 31]; gv.Musuh[32] = [CMRpg, 3, 2067, 2250, 75, 75, false, false, false, 23, 0, 0, 0, 325, true, 20, 32]; gv.Musuh[33] = [CMGunner, 2, 3896, 1524, 75, 75, false, false, false, 23, 0, 0, 0, 250, true, 20, 33]; gv.Musuh[34] = [CMGunner, 2, 3862, 1451, 75, 75, false, false, false, 23, 0, 0, 0, 250, true, 20, 34]; gv.Musuh[35] = [CMGunner, 2, 4101, 1855, 75, 75, false, false, false, 23, 0, 0, 0, 250, true, 20, 35]; gv.Musuh[36] = [CMRpg, 3, 3897, 1481, 75, 75, false, false, false, 23, 0, 0, 0, 325, true, 20, 36]; gv.Musuh[37] = [CMRpg, 3, 4165, 1874, 75, 75, false, false, false, 23, 0, 0, 0, 325, true, 20, 37]; gv.Musuh[38] = [CMRpg, 3, 4208, 1848, 75, 75, false, false, false, 23, 0, 0, 0, 325, true, 20, 38]; gv.Musuh[39] = [CApc, 1, 2400, 1760, 75, 75, false, false, false, 23, 0, 0, 0, 375, true, 125, 39]; gv.Musuh[40] = [CApc, 1, 2562, 1674, 75, 75, false, false, false, 37, 0, 0, 0, 375, true, 125, 40]; gv.Musuh[41] = [CApc, 1, 2729, 1797, 75, 75, false, false, false, 11, 0, 0, 0, 375, true, 125, 41]; gv.Musuh[42] = [CApc, 1, 2250, 1748, 75, 75, false, false, false, 37, 0.1, 40, 0, 375, true, 125, 42]; gv.Musuh[43] = [CApc, 1, 2589, 1758, 75, 75, false, false, false, 11, 0.1, 0, 40, 375, true, 125, 43]; gv.Orang[0] = [COrang, 0, 2722, 1760, 25, 25, false, false, false, 20, 100, 0, 0]; trace(((("leveman mission" + gv.mission) + " obj ") + gv.saved_objective)); break; case 7: gv.batas_kanan = 5700; gv.batas_atas = 2726; gv.saved_objective = 6; (gv.Lzrefuel[0] = [3, 419, 676]); (gv.Lzrefuel[1] = [2, 1040, 1912]); (gv.Lzrefuel[2] = [2, 1279, 3474]); (gv.Lzrefuel[3] = [2, 3033, 705]); (gv.Lzrefuel[4] = [3, 2665, 1760]); (gv.Lzrefuel[5] = [2, 4027, 582]); (gv.Lzrefuel[6] = [2, 3450, 2188]); (gv.Lzrefuel[7] = [2, 5695, 827]); (gv.Lzrefuel[8] = [2, 3719, 3224]); (gv.Musuh[0] = [CMGunner, 2, 325, 1512, 75, 75, false, false, false, 23, 0, 0, 0, 250, true, 20, 0]); (gv.Musuh[1] = [CMGunner, 2, 310, 1379, 75, 75, false, false, false, 23, 0, 0, 0, 250, true, 20, 1]); (gv.Musuh[2] = [CMGunner, 2, 300, 1051, 75, 75, false, false, false, 23, 0, 0, 0, 250, true, 20, 2]); (gv.Musuh[3] = [CMRpg, 3, 1205, 1239, 75, 75, false, false, false, 23, 0, 0, 0, 325, true, 20, 3]); (gv.Musuh[4] = [CMGunner, 2, 2046, 1343, 75, 75, false, false, false, 23, 0, 0, 0, 250, true, 20, 4]); (gv.Musuh[5] = [CMGunner, 2, 2007, 1117, 75, 75, false, false, false, 23, 0, 0, 0, 250, true, 20, 5]); (gv.Musuh[6] = [CMGunner, 2, 912, 2171, 75, 75, false, false, false, 23, 0, 0, 0, 250, true, 20, 6]); (gv.Musuh[7] = [CMGunner, 2, 931, 2153, 75, 75, false, false, false, 23, 0, 0, 0, 250, true, 20, 7]); (gv.Musuh[8] = [CMGunner, 2, 1073, 2014, 75, 75, false, false, false, 23, 0, 0, 0, 250, true, 20, 8]); (gv.Musuh[9] = [CMGunner, 2, 865, 1937, 75, 75, false, false, false, 23, 0, 0, 0, 250, true, 20, 9]); (gv.Musuh[10] = [CMGunner, 2, 1220, 1824, 75, 75, false, false, false, 23, 0, 0, 0, 250, true, 20, 10]); (gv.Musuh[11] = [CMRpg, 3, 916, 1972, 75, 75, false, false, false, 23, 0, 0, 0, 325, true, 20, 11]); (gv.Musuh[12] = [CMRpg, 3, 1165, 1854, 75, 75, false, false, false, 23, 0, 0, 0, 325, true, 20, 12]); (gv.Musuh[13] = [CMRpg, 3, 1364, 1895, 75, 75, false, false, false, 23, 0, 0, 0, 325, true, 20, 13]); (gv.Musuh[14] = [CMRpg, 3, 5810, 793, 75, 75, false, false, false, 23, 0, 0, 0, 325, true, 20, 14]); (gv.Musuh[15] = [CMRpg, 3, 5707, 463, 75, 75, false, false, false, 23, 0, 0, 0, 325, true, 20, 15]); (gv.Musuh[16] = [CMRpg, 3, 4990, 949, 75, 75, false, false, false, 23, 0, 0, 0, 325, true, 20, 16]); (gv.Musuh[17] = [CMGunner, 2, 4967, 904, 75, 75, false, false, false, 23, 0, 0, 0, 250, true, 20, 17]); (gv.Musuh[18] = [CMRpg, 3, 2370, 1923, 75, 75, false, false, false, 23, 0, 0, 0, 325, true, 20, 18]); (gv.Musuh[19] = [CMGunner, 2, 1710, 2252, 75, 75, false, false, false, 23, 0, 0, 0, 250, true, 20, 19]); (gv.Musuh[20] = [CMGunner, 2, 2190, 2181, 75, 75, false, false, false, 23, 0, 0, 0, 250, true, 20, 20]); (gv.Musuh[21] = [CMGunner, 2, 2268, 2501, 75, 75, false, false, false, 23, 0, 0, 0, 250, true, 20, 21]); (gv.Musuh[22] = [CMRpg, 3, 2146, 2037, 75, 75, false, false, false, 23, 0, 0, 0, 325, true, 20, 22]); (gv.Musuh[23] = [CMRpg, 3, 2031, 2237, 75, 75, false, false, false, 23, 0, 0, 0, 325, true, 20, 23]); (gv.Musuh[24] = [CMRpg, 3, 2067, 2250, 75, 75, false, false, false, 23, 0, 0, 0, 325, true, 20, 24]); (gv.Musuh[25] = [CMGunner, 2, 3896, 1524, 75, 75, false, false, false, 23, 0, 0, 0, 250, true, 20, 25]); (gv.Musuh[26] = [CMGunner, 2, 3862, 1451, 75, 75, false, false, false, 23, 0, 0, 0, 250, true, 20, 26]); (gv.Musuh[27] = [CMGunner, 2, 4101, 1855, 75, 75, false, false, false, 23, 0, 0, 0, 250, true, 20, 27]); (gv.Musuh[28] = [CMRpg, 3, 3897, 1481, 75, 75, false, false, false, 23, 0, 0, 0, 325, true, 20, 28]); (gv.Musuh[29] = [CMRpg, 3, 4165, 1874, 75, 75, false, false, false, 23, 0, 0, 0, 325, true, 20, 29]); (gv.Musuh[30] = [CMRpg, 3, 4208, 1848, 75, 75, false, false, false, 23, 0, 0, 0, 325, true, 20, 30]); (gv.Musuh[31] = [CApc, 1, 3330, 1830, 75, 75, false, false, false, 11, 0.1, 0, 40, 375, true, 125, 31]); (gv.Musuh[32] = [CApc, 1, 3046, 1686, 75, 75, false, false, false, 37, 0.1, 40, 0, 375, true, 125, 32]); (gv.Orang[0] = [COrang, 0, 5235, 2060, 25, 25, false, false, false, 20, 100, 0, 1]); (gv.Orang[1] = [COrang, 1, 5230, 2066, 25, 25, false, false, false, 20, 100, 0, 1]); (gv.Orang[2] = [COrang, 2, 5168, 0x0800, 25, 25, false, false, false, 20, 100, 0, 0]); (gv.Orang[3] = [COrang, 3, 5166, 2034, 25, 25, false, false, false, 20, 100, 0, 0]); (gv.Orang[4] = [COrang, 4, 5132, 2012, 25, 25, false, false, false, 20, 100, 0, 1]); (gv.Orang[5] = [COrang, 5, 5215, 2024, 25, 25, false, false, false, 20, 100, 0, 0]); (gv.Orang[6] = [COrang, 6, 5146, 1987, 25, 25, false, false, false, 20, 100, 0, 1]); (gv.Orang[7] = [COrang, 7, 5187, 2002, 25, 25, false, false, false, 20, 100, 0, 0]); trace(((("leveman mission" + gv.mission) + " obj ") + gv.saved_objective)); break; case 8: (gv.batas_kanan = 5700); (gv.batas_atas = 2726); (gv.saved_objective = 4); (gv.Lzrefuel[0] = [3, 419, 676]); (gv.Lzrefuel[1] = [2, 1040, 1912]); (gv.Lzrefuel[2] = [2, 1279, 3474]); (gv.Lzrefuel[3] = [2, 3033, 705]); (gv.Lzrefuel[4] = [3, 2665, 1760]); (gv.Lzrefuel[5] = [2, 4027, 582]); (gv.Lzrefuel[6] = [2, 3450, 2188]); (gv.Lzrefuel[7] = [2, 5695, 827]); (gv.Lzrefuel[8] = [2, 3719, 3224]); (gv.Musuh[0] = [CMRpg, 3, 3426, 2216, 75, 75, false, false, false, 23, 0, 0, 0, 325, true, 20, 0]); (gv.Musuh[1] = [CApc, 1, 3406, 2326, 75, 75, false, false, false, 11, 0.1, 0, 40, 375, true, 125, 1]); (gv.Musuh[2] = [CApc, 1, 4056, 2656, 75, 75, false, false, false, 11, 0.1, 0, 40, 375, true, 125, 2]); (gv.Musuh[3] = [CApc, 1, 4730, 2572, 75, 75, false, false, false, 37, 0.1, 40, 0, 375, true, 125, 3]); (gv.Musuh[4] = [CApc, 1, 5116, 2378, 75, 75, false, false, false, 37, 0.1, 40, 0, 375, true, 125, 4]); (gv.Musuh[5] = [CApc, 1, 5644, 2116, 75, 75, false, false, false, 37, 0.1, 40, 0, 375, true, 125, 5]); (gv.Musuh[6] = [CApc, 1, 4724, 840, 75, 75, false, false, false, 37, 0.1, 40, 0, 375, true, 125, 6]); (gv.Musuh[7] = [CApc, 1, 3976, 686, 75, 75, false, false, false, 11, 0.1, 0, 40, 375, true, 125, 7]); (gv.Musuh[8] = [CApc, 1, 3572, 1420, 75, 75, false, false, false, 37, 0.1, 40, 0, 375, true, 125, 8]); (gv.Musuh[9] = [CMRpg, 3, 3436, 2226, 75, 75, false, false, false, 23, 0, 0, 0, 325, true, 20, 9]); (gv.Musuh[10] = [CMRpg, 3, 3472, 1580, 75, 75, false, false, false, 23, 0, 0, 0, 325, true, 20, 10]); (gv.Musuh[11] = [CMRpg, 3, 4042, 2442, 75, 75, false, false, false, 23, 0, 0, 0, 325, true, 20, 11]); (gv.Musuh[12] = [CMRpg, 3, 4366, 2426, 75, 75, false, false, false, 23, 0, 0, 0, 325, true, 20, 12]); (gv.Musuh[13] = [CMRpg, 3, 4530, 1546, 75, 75, false, false, false, 23, 0, 0, 0, 325, true, 20, 13]); (gv.Musuh[14] = [CMRpg, 3, 4150, 1218, 75, 75, false, false, false, 23, 0, 0, 0, 325, true, 20, 14]); (gv.Musuh[15] = [CMRpg, 3, 4530, 1546, 75, 75, false, false, false, 23, 0, 0, 0, 325, true, 20, 15]); (gv.Musuh[16] = [CMRpg, 3, 4650, 1216, 75, 75, false, false, false, 23, 0, 0, 0, 325, true, 20, 16]); (gv.Musuh[17] = [CMRpg, 3, 4766, 1160, 75, 75, false, false, false, 23, 0, 0, 0, 325, true, 20, 17]); (gv.Musuh[18] = [CMRpg, 3, 5706, 244, 75, 75, false, false, false, 23, 0, 0, 0, 325, true, 20, 18]); (gv.Musuh[19] = [CMRpg, 3, 5476, 544, 75, 75, false, false, false, 23, 0, 0, 0, 325, true, 20, 19]); (gv.Musuh[20] = [CMRpg, 3, 5760, 804, 75, 75, false, false, false, 23, 0, 0, 0, 325, true, 20, 20]); (gv.Musuh[21] = [CMRpg, 3, 5556, 1064, 75, 75, false, false, false, 23, 0, 0, 0, 325, true, 20, 21]); (gv.Musuh[22] = [CMRpg, 3, 5850, 1244, 75, 75, false, false, false, 23, 0, 0, 0, 325, true, 20, 22]); (gv.Musuh[23] = [CMRpg, 3, 5650, 1670, 75, 75, false, false, false, 23, 0, 0, 0, 325, true, 20, 23]); (gv.Musuh[24] = [CMRpg, 3, 5042, 1838, 75, 75, false, false, false, 23, 0, 0, 0, 325, true, 20, 24]); (gv.Musuh[25] = [CMRpg, 3, 5184, 0x0808, 75, 75, false, false, false, 23, 0, 0, 0, 325, true, 20, 25]); (gv.Musuh[26] = [CMRpg, 3, 4876, 2312, 75, 75, false, false, false, 23, 0, 0, 0, 325, true, 20, 26]); (gv.Musuh[27] = [CMRpg, 3, 5316, 2548, 75, 75, false, false, false, 23, 0, 0, 0, 325, true, 20, 27]); (gv.Musuh[28] = [CMGunner, 2, 4900, 392, 75, 75, false, false, false, 23, 0, 0, 0, 250, true, 20, 28]); (gv.Musuh[29] = [CMGunner, 2, 5734, 316, 75, 75, false, false, false, 23, 0, 0, 0, 250, true, 20, 29]); (gv.Musuh[30] = [CMGunner, 2, 5384, 672, 75, 75, false, false, false, 23, 0, 0, 0, 250, true, 20, 30]); (gv.Musuh[31] = [CMGunner, 2, 5748, 755, 75, 75, false, false, false, 23, 0, 0, 0, 250, true, 20, 31]); (gv.Musuh[32] = [CMGunner, 2, 5679, 851, 75, 75, false, false, false, 23, 0, 0, 0, 250, true, 20, 32]); (gv.Musuh[33] = [CMGunner, 2, 5697, 1172, 75, 75, false, false, false, 23, 0, 0, 0, 250, true, 20, 33]); (gv.Musuh[34] = [CMGunner, 2, 4822, 918, 75, 75, false, false, false, 23, 0, 0, 0, 250, true, 20, 34]); (gv.Musuh[35] = [CMGunner, 2, 4914, 898, 75, 75, false, false, false, 23, 0, 0, 0, 250, true, 20, 35]); (gv.Musuh[36] = [CMGunner, 2, 4662, 1193, 75, 75, false, false, false, 23, 0, 0, 0, 250, true, 20, 36]); (gv.Musuh[37] = [CMGunner, 2, 5284, 1143, 75, 75, false, false, false, 23, 0, 0, 0, 250, true, 20, 37]); (gv.Musuh[38] = [CMGunner, 2, 5689, 1591, 75, 75, false, false, false, 23, 0, 0, 0, 250, true, 20, 38]); (gv.Musuh[39] = [CMGunner, 2, 5752, 1732, 75, 75, false, false, false, 23, 0, 0, 0, 250, true, 20, 39]); (gv.Musuh[40] = [CMGunner, 2, 5022, 1718, 75, 75, false, false, false, 23, 0, 0, 0, 250, true, 20, 40]); (gv.Musuh[41] = [CMGunner, 2, 5104, 1680, 75, 75, false, false, false, 23, 0, 0, 0, 250, true, 20, 41]); (gv.Musuh[42] = [CMGunner, 2, 5188, 1982, 75, 75, false, false, false, 23, 0, 0, 0, 250, true, 20, 42]); (gv.Musuh[43] = [CMGunner, 2, 5694, 2086, 75, 75, false, false, false, 23, 0, 0, 0, 250, true, 20, 43]); (gv.Musuh[44] = [CMGunner, 2, 5648, 2478, 75, 75, false, false, false, 23, 0, 0, 0, 250, true, 20, 44]); (gv.Musuh[45] = [CMGunner, 2, 5370, 2464, 75, 75, false, false, false, 23, 0, 0, 0, 250, true, 20, 45]); (gv.Musuh[46] = [CMGunner, 2, 4856, 2372, 75, 75, false, false, false, 23, 0, 0, 0, 250, true, 20, 46]); (gv.Musuh[47] = [CMGunner, 2, 4226, 2450, 75, 75, false, false, false, 23, 0, 0, 0, 250, true, 20, 47]); (gv.Musuh[48] = [CMGunner, 2, 4446, 2264, 75, 75, false, false, false, 23, 0, 0, 0, 250, true, 20, 48]); (gv.Musuh[49] = [CMGunner, 2, 3924, 2378, 75, 75, false, false, false, 23, 0, 0, 0, 250, true, 20, 49]); (gv.Musuh[50] = [CMGunner, 2, 3428, 1608, 75, 75, false, false, false, 23, 0, 0, 0, 250, true, 20, 50]); (gv.Orang[0] = [COrang, 0, 5560, 1491, 25, 25, false, false, false, 20, 100, 0, 0]); (gv.Orang[1] = [COrang, 1, 5516, 1460, 25, 25, false, false, false, 20, 100, 0, 0]); (gv.Orang[2] = [COrang, 2, 5622, 1452, 25, 25, false, false, false, 20, 100, 0, 0]); (gv.Orang[3] = [COrang, 3, 5642, 1474, 25, 25, false, false, false, 20, 100, 0, 0]); (gv.Orang[4] = [COrang, 4, 5666, 2322, 25, 25, false, false, false, 20, 100, 0, 0]); (gv.Orang[5] = [COrang, 5, 5666, 2268, 25, 25, false, false, false, 20, 100, 0, 0]); (gv.Orang[6] = [COrang, 6, 5562, 2295, 25, 25, false, false, false, 20, 100, 0, 0]); (gv.Orang[7] = [COrang, 7, 4552, 2400, 25, 25, false, false, false, 20, 100, 0, 0]); (gv.Orang[8] = [COrang, 8, 4522, 2498, 25, 25, false, false, false, 20, 100, 0, 0]); trace(((("leveman mission" + gv.mission) + " obj ") + gv.saved_objective)); break; case 9: (gv.batas_kanan = 5700); (gv.batas_atas = 3600); (gv.saved_objective = 1); (gv.Lzrefuel[0] = [3, 419, 676]); (gv.Lzrefuel[1] = [2, 1040, 1912]); (gv.Lzrefuel[2] = [2, 1279, 3474]); (gv.Lzrefuel[3] = [2, 3033, 705]); (gv.Lzrefuel[4] = [3, 2665, 1760]); (gv.Lzrefuel[5] = [2, 4027, 582]); (gv.Lzrefuel[6] = [2, 3450, 2188]); (gv.Lzrefuel[7] = [2, 5695, 827]); (gv.Lzrefuel[8] = [2, 3719, 3224]); (gv.Musuh[0] = [CApc, 1, 1730, 2956, 75, 75, false, false, false, 11, 0.1, 0, 40, 375, true, 125, 0]); (gv.Musuh[1] = [CApc, 1, 3070, 3156, 75, 75, false, false, false, 11, 0.1, 0, 40, 375, true, 125, 1]); (gv.Musuh[2] = [CApc, 1, 3292, 2826, 75, 75, false, false, false, 37, 0.1, 40, 0, 375, true, 125, 2]); (gv.Musuh[3] = [CApc, 1, 3402, 2760, 75, 75, false, false, false, 37, 0.1, 40, 0, 375, true, 125, 3]); (gv.Musuh[4] = [CApc, 1, 3528, 2708, 75, 75, false, false, false, 37, 0.1, 40, 0, 375, true, 125, 4]); (gv.Musuh[5] = [CApc, 1, 3706, 2848, 75, 75, false, false, false, 11, 0, 0, 0, 375, true, 125, 5]); (gv.Musuh[6] = [CApc, 1, 3802, 2524, 75, 75, false, false, false, 11, 0.1, 0, 40, 375, true, 125, 6]); (gv.Musuh[7] = [CApc, 1, 4056, 2656, 75, 75, false, false, false, 11, 0.1, 0, 40, 375, true, 125, 7]); (gv.Musuh[8] = [CApc, 1, 4688, 2970, 75, 75, false, false, false, 11, 0.1, 0, 40, 375, true, 125, 8]); (gv.Musuh[9] = [CApc, 1, 4036, 3366, 75, 75, false, false, false, 37, 0, 0, 0, 375, true, 125, 9]); (gv.Musuh[10] = [CApc, 1, 4354, 3186, 75, 75, false, false, false, 11, 0, 0, 0, 375, true, 125, 10]); (gv.Musuh[11] = [CApc, 1, 4496, 3110, 75, 75, false, false, false, 11, 0, 0, 0, 375, true, 125, 11]); (gv.Musuh[12] = [CApc, 1, 4914, 3238, 75, 75, false, false, false, 37, 0, 0, 0, 375, true, 125, 12]); (gv.Musuh[13] = [CMGunner, 2, 579, 2533, 75, 75, false, false, false, 23, 0, 0, 0, 250, true, 20, 13]); (gv.Musuh[14] = [CMGunner, 2, 827, 2439, 75, 75, false, false, false, 23, 0, 0, 0, 250, true, 20, 14]); (gv.Musuh[15] = [CMGunner, 2, 1222, 2556, 75, 75, false, false, false, 23, 0, 0, 0, 250, true, 20, 15]); (gv.Musuh[16] = [CMGunner, 2, 896, 2626, 75, 75, false, false, false, 23, 0, 0, 0, 250, true, 20, 16]); (gv.Musuh[17] = [CMGunner, 2, 1186, 2848, 75, 75, false, false, false, 23, 0, 0, 0, 250, true, 20, 17]); (gv.Musuh[18] = [CMGunner, 2, 1434, 3160, 75, 75, false, false, false, 23, 0, 0, 0, 250, true, 20, 18]); (gv.Musuh[19] = [CMGunner, 2, 1990, 3162, 75, 75, false, false, false, 23, 0, 0, 0, 250, true, 20, 19]); (gv.Musuh[20] = [CMGunner, 2, 2120, 3102, 75, 75, false, false, false, 23, 0, 0, 0, 250, true, 20, 20]); (gv.Musuh[21] = [CMGunner, 2, 2360, 3140, 75, 75, false, false, false, 23, 0, 0, 0, 250, true, 20, 21]); (gv.Musuh[22] = [CMGunner, 2, 2500, 3030, 75, 75, false, false, false, 23, 0, 0, 0, 250, true, 20, 22]); (gv.Musuh[23] = [CMGunner, 2, 2800, 2988, 75, 75, false, false, false, 23, 0, 0, 0, 250, true, 20, 23]); (gv.Musuh[24] = [CMGunner, 2, 3094, 2686, 75, 75, false, false, false, 23, 0, 0, 0, 250, true, 20, 24]); (gv.Musuh[25] = [CMGunner, 2, 3254, 2698, 75, 75, false, false, false, 23, 0, 0, 0, 250, true, 20, 25]); (gv.Musuh[26] = [CMGunner, 2, 3502, 2580, 75, 75, false, false, false, 23, 0, 0, 0, 250, true, 20, 26]); (gv.Musuh[27] = [CMGunner, 2, 3814, 2742, 75, 75, false, false, false, 23, 0, 0, 0, 250, true, 20, 27]); (gv.Musuh[28] = [CMGunner, 2, 4182, 2952, 75, 75, false, false, false, 23, 0, 0, 0, 250, true, 20, 28]); (gv.Musuh[29] = [CMGunner, 2, 3154, 2982, 75, 75, false, false, false, 23, 0, 0, 0, 250, true, 20, 29]); (gv.Musuh[30] = [CMGunner, 2, 3296, 3028, 75, 75, false, false, false, 23, 0, 0, 0, 250, true, 20, 30]); (gv.Musuh[31] = [CMGunner, 2, 3716, 3272, 75, 75, false, false, false, 23, 0, 0, 0, 250, true, 20, 31]); (gv.Musuh[32] = [CMGunner, 2, 4264, 3390, 75, 75, false, false, false, 23, 0, 0, 0, 250, true, 20, 32]); (gv.Musuh[33] = [CMRpg, 3, 630, 2736, 75, 75, false, false, false, 23, 0, 0, 0, 325, true, 20, 33]); (gv.Musuh[34] = [CMRpg, 3, 782, 2564, 75, 75, false, false, false, 23, 0, 0, 0, 325, true, 20, 34]); (gv.Musuh[35] = [CMRpg, 3, 1134, 2442, 75, 75, false, false, false, 23, 0, 0, 0, 325, true, 20, 35]); (gv.Musuh[36] = [CMRpg, 3, 1228, 3108, 75, 75, false, false, false, 23, 0, 0, 0, 325, true, 20, 36]); (gv.Musuh[37] = [CMRpg, 3, 1968, 3136, 75, 75, false, false, false, 23, 0, 0, 0, 325, true, 20, 37]); (gv.Musuh[38] = [CMRpg, 3, 2572, 3088, 75, 75, false, false, false, 23, 0, 0, 0, 325, true, 20, 38]); (gv.Musuh[39] = [CMRpg, 3, 2776, 2906, 75, 75, false, false, false, 23, 0, 0, 0, 325, true, 20, 39]); (gv.Musuh[40] = [CMRpg, 3, 3180, 2956, 75, 75, false, false, false, 23, 0, 0, 0, 325, true, 20, 40]); (gv.Musuh[41] = [CMRpg, 3, 3194, 2642, 75, 75, false, false, false, 23, 0, 0, 0, 325, true, 20, 41]); (gv.Musuh[42] = [CMRpg, 3, 3264, 2736, 75, 75, false, false, false, 23, 0, 0, 0, 325, true, 20, 42]); (gv.Musuh[43] = [CMRpg, 3, 3546, 2674, 75, 75, false, false, false, 23, 0, 0, 0, 325, true, 20, 43]); (gv.Musuh[44] = [CMRpg, 3, 3572, 2624, 75, 75, false, false, false, 23, 0, 0, 0, 325, true, 20, 44]); (gv.Musuh[45] = [CMRpg, 3, 3758, 2702, 75, 75, false, false, false, 23, 0, 0, 0, 325, true, 20, 45]); (gv.Musuh[46] = [CMRpg, 3, 3926, 2774, 75, 75, false, false, false, 23, 0, 0, 0, 325, true, 20, 46]); (gv.Musuh[47] = [CMRpg, 3, 4020, 2866, 75, 75, false, false, false, 23, 0, 0, 0, 325, true, 20, 47]); (gv.Musuh[48] = [CMRpg, 3, 4242, 2776, 75, 75, false, false, false, 23, 0, 0, 0, 325, true, 20, 48]); (gv.Musuh[49] = [CMRpg, 3, 4412, 2854, 75, 75, false, false, false, 23, 0, 0, 0, 325, true, 20, 49]); (gv.Musuh[50] = [CMRpg, 3, 4686, 3146, 75, 75, false, false, false, 23, 0, 0, 0, 325, true, 20, 50]); (gv.Musuh[51] = [CMRpg, 3, 4926, 3300, 75, 75, false, false, false, 23, 0, 0, 0, 325, true, 20, 51]); (gv.Musuh[52] = [CMRpg, 3, 4686, 3146, 75, 75, false, false, false, 23, 0, 0, 0, 325, true, 20, 52]); (gv.Musuh[53] = [CMRpg, 3, 3766, 2888, 75, 75, false, false, false, 23, 0, 0, 0, 325, true, 20, 53]); (gv.Musuh[54] = [CMRpg, 3, 3458, 2938, 75, 75, false, false, false, 23, 0, 0, 0, 325, true, 20, 54]); (gv.Musuh[55] = [CMRpg, 3, 3774, 2970, 75, 75, false, false, false, 23, 0, 0, 0, 325, true, 20, 55]); (gv.Musuh[56] = [CMRpg, 3, 3836, 2960, 75, 75, false, false, false, 23, 0, 0, 0, 325, true, 20, 56]); (gv.Musuh[57] = [CMRpg, 3, 3558, 3260, 75, 75, false, false, false, 23, 0, 0, 0, 325, true, 20, 57]); (gv.Musuh[58] = [CMRpg, 3, 3838, 3314, 75, 75, false, false, false, 23, 0, 0, 0, 325, true, 20, 58]); (gv.Musuh[59] = [CMRpg, 3, 4302, 3412, 75, 75, false, false, false, 23, 0, 0, 0, 325, true, 20, 59]); (gv.Musuh[60] = [CMRpg, 3, 4486, 3538, 75, 75, false, false, false, 23, 0, 0, 0, 325, true, 20, 60]); (gv.Musuh[61] = [CMRpg, 3, 4926, 3300, 75, 75, false, false, false, 23, 0, 0, 0, 325, true, 20, 61]); (gv.Musuh[62] = [CApc, 1, 5339, 3303, 75, 75, false, false, false, 11, 0.1, 0, 100, 375, true, 125, 62]); (gv.Musuh[63] = [CApc, 1, 5048, 3141, 75, 75, false, false, false, 11, 0.1, 0, 100, 375, true, 125, 63]); (gv.Musuh[64] = [CApc, 1, 2283, 3250, 75, 75, false, false, false, 11, 0.1, 0, 50, 375, true, 125, 64]); (gv.Musuh[65] = [CApc, 1, 2549, 3380, 75, 75, false, false, false, 11, 0.1, 0, 50, 375, true, 125, 65]); (gv.Musuh[66] = [CApc, 1, 3056, 3406, 75, 75, false, false, false, 37, 0.1, 50, 0, 375, true, 125, 66]); (gv.Musuh[67] = [CMRpg, 3, 2177, 3398, 75, 75, false, false, false, 23, 0, 0, 0, 325, true, 20, 67]); (gv.Musuh[68] = [CMRpg, 3, 2651, 3493, 75, 75, false, false, false, 23, 0, 0, 0, 325, true, 20, 68]); (gv.Musuh[69] = [CMRpg, 3, 3386, 3259, 75, 75, false, false, false, 23, 0, 0, 0, 325, true, 20, 69]); (gv.Orang[0] = [COrang, 0, 3160, 3460, 25, 25, false, false, false, 20, 100, 1, 0]); trace(((("leveman mission" + gv.mission) + " obj ") + gv.saved_objective)); break; case 10: (gv.batas_kanan = 5700); (gv.batas_atas = 3600); (gv.saved_objective = 8); (gv.Lzrefuel[0] = [3, 419, 676]); (gv.Lzrefuel[1] = [2, 1040, 1912]); (gv.Lzrefuel[2] = [2, 1279, 3474]); (gv.Lzrefuel[3] = [2, 3033, 705]); (gv.Lzrefuel[4] = [3, 2665, 1760]); (gv.Lzrefuel[5] = [2, 4027, 582]); (gv.Lzrefuel[6] = [2, 3450, 2188]); (gv.Lzrefuel[7] = [2, 5695, 827]); (gv.Lzrefuel[8] = [2, 3719, 3224]); (gv.Musuh[0] = [CApc, 1, 1292, 2232, 75, 75, false, false, false, 37, 0.1, 40, 0, 375, true, 125, 0]); (gv.Musuh[1] = [CApc, 1, 1228, 2704, 75, 75, false, false, false, 11, 0.1, 0, 40, 375, true, 125, 1]); (gv.Musuh[2] = [CApc, 1, 1232, 2710, 75, 75, false, false, false, 11, 0.1, 0, 40, 375, true, 125, 2]); (gv.Musuh[3] = [CApc, 1, 2876, 2066, 75, 75, false, false, false, 11, 0.1, 0, 40, 375, true, 125, 3]); (gv.Musuh[4] = [CApc, 1, 2283, 3250, 75, 75, false, false, false, 11, 0.1, 0, 40, 375, true, 125, 4]); (gv.Musuh[5] = [CApc, 1, 2549, 3380, 75, 75, false, false, false, 11, 0.1, 0, 40, 375, true, 125, 5]); (gv.Musuh[6] = [CApc, 1, 3056, 3406, 75, 75, false, false, false, 37, 0.1, 40, 0, 375, true, 125, 6]); (gv.Musuh[7] = [CApc, 1, 3070, 3156, 75, 75, false, false, false, 11, 0.1, 0, 40, 375, true, 125, 7]); (gv.Musuh[8] = [CApc, 1, 3292, 2826, 75, 75, false, false, false, 37, 0.1, 40, 0, 375, true, 125, 8]); (gv.Musuh[9] = [CApc, 1, 3402, 2760, 75, 75, false, false, false, 37, 0.1, 40, 0, 375, true, 125, 9]); (gv.Musuh[10] = [CApc, 1, 3528, 2708, 75, 75, false, false, false, 37, 0.1, 40, 0, 375, true, 125, 10]); (gv.Musuh[11] = [CApc, 1, 3406, 2326, 75, 75, false, false, false, 11, 0.1, 0, 40, 375, true, 125, 11]); (gv.Musuh[12] = [CApc, 1, 3802, 2524, 75, 75, false, false, false, 11, 0.1, 0, 40, 375, true, 125, 12]); (gv.Musuh[13] = [CApc, 1, 4056, 2656, 75, 75, false, false, false, 11, 0.1, 0, 40, 375, true, 125, 13]); (gv.Musuh[14] = [CApc, 1, 3706, 2848, 75, 75, false, false, false, 11, 0.1, 0, 40, 375, true, 125, 14]); (gv.Musuh[15] = [CApc, 1, 4036, 3366, 75, 75, false, false, false, 37, 0.1, 40, 0, 375, true, 125, 15]); (gv.Musuh[16] = [CApc, 1, 4354, 3186, 75, 75, false, false, false, 11, 0.1, 0, 40, 375, true, 125, 16]); (gv.Musuh[17] = [CApc, 1, 4496, 3110, 75, 75, false, false, false, 11, 0.1, 0, 40, 375, true, 125, 17]); (gv.Musuh[18] = [CApc, 1, 4688, 2970, 75, 75, false, false, false, 11, 0.1, 0, 40, 375, true, 125, 18]); (gv.Musuh[19] = [CApc, 1, 4660, 2610, 75, 75, false, false, false, 37, 0.1, 40, 0, 375, true, 125, 19]); (gv.Musuh[20] = [CApc, 1, 3572, 1420, 75, 75, false, false, false, 37, 0.1, 40, 0, 375, true, 125, 20]); (gv.Musuh[21] = [CApc, 1, 3976, 686, 75, 75, false, false, false, 11, 0.1, 0, 40, 375, true, 125, 21]); (gv.Musuh[22] = [CApc, 1, 4724, 840, 75, 75, false, false, false, 37, 0.1, 40, 0, 375, true, 125, 22]); (gv.Musuh[23] = [CApc, 1, 4914, 3238, 75, 75, false, false, false, 37, 0.1, 40, 0, 375, true, 125, 23]); (gv.Musuh[24] = [CApc, 1, 5048, 3141, 75, 75, false, false, false, 11, 0.1, 0, 40, 375, true, 125, 24]); (gv.Musuh[25] = [CApc, 1, 5369, 3303, 75, 75, false, false, false, 11, 0.1, 0, 40, 375, true, 125, 25]); (gv.Musuh[26] = [CApc, 1, 5274, 0x0900, 75, 75, false, false, false, 37, 0.1, 40, 0, 375, true, 125, 26]); (gv.Musuh[27] = [CMRpg, 3, 1652, 2710, 75, 75, false, false, false, 23, 0, 0, 0, 325, true, 20, 27]); (gv.Musuh[28] = [CMRpg, 3, 2177, 3398, 75, 75, false, false, false, 23, 0, 0, 0, 325, true, 20, 28]); (gv.Musuh[29] = [CMRpg, 3, 2651, 3493, 75, 75, false, false, false, 23, 0, 0, 0, 325, true, 20, 29]); (gv.Musuh[30] = [CMRpg, 3, 2572, 3088, 75, 75, false, false, false, 23, 0, 0, 0, 325, true, 20, 30]); (gv.Musuh[31] = [CMRpg, 3, 2776, 2906, 75, 75, false, false, false, 23, 0, 0, 0, 325, true, 20, 31]); (gv.Musuh[32] = [CMRpg, 3, 3194, 2642, 75, 75, false, false, false, 23, 0, 0, 0, 325, true, 20, 32]); (gv.Musuh[33] = [CMRpg, 3, 3264, 2736, 75, 75, false, false, false, 23, 0, 0, 0, 325, true, 20, 33]); (gv.Musuh[34] = [CMRpg, 3, 3180, 2956, 75, 75, false, false, false, 23, 0, 0, 0, 325, true, 20, 34]); (gv.Musuh[35] = [CMRpg, 3, 3386, 3259, 75, 75, false, false, false, 23, 0, 0, 0, 325, true, 20, 35]); (gv.Musuh[36] = [CMRpg, 3, 3558, 3160, 75, 75, false, false, false, 23, 0, 0, 0, 325, true, 20, 36]); (gv.Musuh[37] = [CMRpg, 3, 3648, 3404, 75, 75, false, false, false, 23, 0, 0, 0, 325, true, 20, 37]); (gv.Musuh[38] = [CMRpg, 3, 3838, 3314, 75, 75, false, false, false, 23, 0, 0, 0, 325, true, 20, 38]); (gv.Musuh[39] = [CMRpg, 3, 3458, 2938, 75, 75, false, false, false, 23, 0, 0, 0, 325, true, 20, 39]); (gv.Musuh[40] = [CMRpg, 3, 3602, 2784, 75, 75, false, false, false, 23, 0, 0, 0, 325, true, 20, 40]); (gv.Musuh[41] = [CMRpg, 3, 3546, 2674, 75, 75, false, false, false, 23, 0, 0, 0, 325, true, 20, 41]); (gv.Musuh[42] = [CMRpg, 3, 3572, 2624, 75, 75, false, false, false, 23, 0, 0, 0, 325, true, 20, 42]); (gv.Musuh[43] = [CMRpg, 3, 3758, 2702, 75, 75, false, false, false, 23, 0, 0, 0, 325, true, 20, 43]); (gv.Musuh[44] = [CMRpg, 3, 3906, 2428, 75, 75, false, false, false, 23, 0, 0, 0, 325, true, 20, 44]); (gv.Musuh[45] = [CMRpg, 3, 3926, 2774, 75, 75, false, false, false, 23, 0, 0, 0, 325, true, 20, 45]); (gv.Musuh[46] = [CMRpg, 3, 3766, 2888, 75, 75, false, false, false, 23, 0, 0, 0, 325, true, 20, 46]); (gv.Musuh[47] = [CMRpg, 3, 3774, 2970, 75, 75, false, false, false, 23, 0, 0, 0, 325, true, 20, 47]); (gv.Musuh[48] = [CMRpg, 3, 3836, 2888, 75, 75, false, false, false, 23, 0, 0, 0, 325, true, 20, 48]); (gv.Musuh[49] = [CMRpg, 3, 4020, 2866, 75, 75, false, false, false, 23, 0, 0, 0, 325, true, 20, 49]); (gv.Musuh[50] = [CMRpg, 3, 4242, 2776, 75, 75, false, false, false, 23, 0, 0, 0, 325, true, 20, 50]); (gv.Musuh[51] = [CMRpg, 3, 3648, 3404, 75, 75, false, false, false, 23, 0, 0, 0, 325, true, 20, 51]); (gv.Musuh[52] = [CMRpg, 3, 3838, 3314, 75, 75, false, false, false, 23, 0, 0, 0, 325, true, 20, 52]); (gv.Musuh[53] = [CMRpg, 3, 4070, 3030, 75, 75, false, false, false, 23, 0, 0, 0, 325, true, 20, 53]); (gv.Musuh[54] = [CMRpg, 3, 4412, 2854, 75, 75, false, false, false, 23, 0, 0, 0, 325, true, 20, 54]); (gv.Musuh[55] = [CMRpg, 3, 3980, 3560, 75, 75, false, false, false, 23, 0, 0, 0, 325, true, 20, 55]); (gv.Musuh[56] = [CMRpg, 3, 4250, 3444, 75, 75, false, false, false, 23, 0, 0, 0, 325, true, 20, 56]); (gv.Musuh[57] = [CMRpg, 3, 4302, 3412, 75, 75, false, false, false, 23, 0, 0, 0, 325, true, 20, 57]); (gv.Musuh[58] = [CMRpg, 3, 4472, 3174, 75, 75, false, false, false, 23, 0, 0, 0, 325, true, 20, 58]); (gv.Musuh[59] = [CMRpg, 3, 4722, 2792, 75, 75, false, false, false, 23, 0, 0, 0, 325, true, 20, 59]); (gv.Musuh[60] = [CMRpg, 3, 4486, 3538, 75, 75, false, false, false, 23, 0, 0, 0, 325, true, 20, 60]); (gv.Musuh[61] = [CMRpg, 3, 4854, 3544, 75, 75, false, false, false, 23, 0, 0, 0, 325, true, 20, 61]); (gv.Musuh[62] = [CMRpg, 3, 4964, 3498, 75, 75, false, false, false, 23, 0, 0, 0, 325, true, 20, 62]); (gv.Musuh[63] = [CMRpg, 3, 4926, 3300, 75, 75, false, false, false, 23, 0, 0, 0, 325, true, 20, 63]); (gv.Musuh[64] = [CMRpg, 3, 4924, 3010, 75, 75, false, false, false, 23, 0, 0, 0, 325, true, 20, 64]); (gv.Musuh[65] = [CMRpg, 3, 5040, 0x0C0C, 75, 75, false, false, false, 23, 0, 0, 0, 325, true, 20, 65]); (gv.Musuh[66] = [CMRpg, 3, 5216, 2870, 75, 75, false, false, false, 23, 0, 0, 0, 325, true, 20, 66]); (gv.Musuh[67] = [CMRpg, 3, 5466, 3020, 75, 75, false, false, false, 23, 0, 0, 0, 325, true, 20, 67]); (gv.Musuh[68] = [CMRpg, 3, 5236, 3538, 75, 75, false, false, false, 23, 0, 0, 0, 325, true, 20, 68]); (gv.Musuh[69] = [CMRpg, 3, 3406, 2160, 75, 75, false, false, false, 23, 0, 0, 0, 325, true, 20, 69]); (gv.Musuh[70] = [CMRpg, 3, 3750, 1870, 75, 75, false, false, false, 23, 0, 0, 0, 325, true, 20, 70]); (gv.Musuh[71] = [CMRpg, 3, 4606, 2454, 75, 75, false, false, false, 23, 0, 0, 0, 325, true, 20, 71]); (gv.Musuh[72] = [CMRpg, 3, 5216, 2870, 75, 75, false, false, false, 23, 0, 0, 0, 325, true, 20, 72]); (gv.Musuh[73] = [CMRpg, 3, 5466, 3020, 75, 75, false, false, false, 23, 0, 0, 0, 325, true, 20, 73]); (gv.Musuh[74] = [CMRpg, 3, 5456, 2190, 75, 75, false, false, false, 23, 0, 0, 0, 325, true, 20, 74]); (gv.Musuh[75] = [CMRpg, 3, 4646, 1490, 75, 75, false, false, false, 23, 0, 0, 0, 325, true, 20, 75]); (gv.Musuh[76] = [CMGunner, 2, 2360, 3140, 75, 75, false, false, false, 23, 0, 0, 0, 250, true, 20, 76]); (gv.Musuh[77] = [CMGunner, 2, 2500, 3030, 75, 75, false, false, false, 23, 0, 0, 0, 250, true, 20, 77]); (gv.Musuh[78] = [CMGunner, 2, 2800, 2988, 75, 75, false, false, false, 23, 0, 0, 0, 250, true, 20, 78]); (gv.Musuh[79] = [CMGunner, 2, 3154, 2982, 75, 75, false, false, false, 23, 0, 0, 0, 250, true, 20, 79]); (gv.Musuh[80] = [CMGunner, 2, 3296, 3028, 75, 75, false, false, false, 23, 0, 0, 0, 250, true, 20, 80]); (gv.Musuh[81] = [CMGunner, 2, 3094, 2686, 75, 75, false, false, false, 23, 0, 0, 0, 250, true, 20, 81]); (gv.Musuh[82] = [CMGunner, 2, 3254, 2698, 75, 75, false, false, false, 23, 0, 0, 0, 250, true, 20, 82]); (gv.Musuh[83] = [CMGunner, 2, 3502, 2580, 75, 75, false, false, false, 23, 0, 0, 0, 250, true, 20, 83]); (gv.Musuh[84] = [CMGunner, 2, 3814, 2742, 75, 75, false, false, false, 23, 0, 0, 0, 250, true, 20, 84]); (gv.Musuh[85] = [CMGunner, 2, 4182, 2952, 75, 75, false, false, false, 23, 0, 0, 0, 250, true, 20, 85]); (gv.Musuh[86] = [CMGunner, 2, 3716, 3272, 75, 75, false, false, false, 23, 0, 0, 0, 250, true, 20, 86]); (gv.Musuh[87] = [CMGunner, 2, 4264, 3390, 75, 75, false, false, false, 23, 0, 0, 0, 250, true, 20, 87]); (gv.Orang[0] = [COrang, 0, 3725, 3245, 25, 25, false, false, false, 20, 100, 1, 0]); (gv.Orang[1] = [COrang, 1, 3687, 3220, 25, 25, false, false, false, 20, 100, 1, 0]); (gv.Orang[2] = [COrang, 2, 3776, 3224, 25, 25, false, false, false, 20, 100, 1, 0]); (gv.Orang[3] = [COrang, 3, 3717, 3215, 25, 25, false, false, false, 20, 100, 1, 0]); (gv.Orang[4] = [COrang, 4, 4886, 3264, 25, 25, false, false, false, 20, 100, 1, 0]); (gv.Orang[5] = [COrang, 5, 4982, 3238, 25, 25, false, false, false, 20, 100, 1, 0]); (gv.Orang[6] = [COrang, 6, 4900, 3212, 25, 25, false, false, false, 20, 100, 1, 0]); (gv.Orang[7] = [COrang, 7, 4966, 3222, 25, 25, false, false, false, 20, 100, 1, 0]); trace(((("leveman mission" + gv.mission) + " obj ") + gv.saved_objective)); break; }; "TES CONTOH"; "apc vertikal (45an derajat dari Y)"; "apc horizontal(135 an derajat dari Y)"; "---END OF ORANG CALCULATION----------------------"; } } }//package com.game
Section 48
//CLz (com.game.CLz) package com.game { import flash.display.*; import flash.text.*; public class CLz extends MovieClip { public var idt:TextField; public var id:int; public function create_rec(_arg1:int, _arg2:int){ } } }//package com.game
Section 49
//CMisil (com.game.CMisil) package com.game { import flash.events.*; import flash.display.*; public class CMisil extends MovieClip { private var misil_speed:Number; private var mcgame:CGame; private var misil_targetXp:int; private var jarak_target:int; private var myp:Number; private var mxp:Number; private var misil_orient:int; private var misil_targetYp:int; private var misil_stat:Boolean;// = true public function CMisil(){ initialize_misil(); } public function lapor_target(_arg1:int, _arg2:int, _arg3:int){ misil_orient = _arg1; misil_targetXp = _arg2; misil_targetYp = _arg3; gotoAndStop((misil_orient / 4)); } private function cek_target(){ jarak_target = Math.sqrt((((mxp - misil_targetXp) * (mxp - misil_targetXp)) + ((myp - misil_targetYp) * (myp - misil_targetYp)))); if (jarak_target < 10){ misil_stat = false; gotoAndPlay(91); calc_musuh_kena(); }; } private function misil_loop(_arg1:Event){ if (misil_stat == true){ go_position(); cek_target(); }; if (currentFrame == 128){ remove_misil(); }; } private function initialize_misil(){ this.scaleX = 1; this.scaleY = 1; misil_speed = 0; addEventListener(Event.ENTER_FRAME, misil_loop); } public function lapor_misil_cgame(_arg1:CGame){ mcgame = _arg1; } private function go_position(){ misil_speed = (misil_speed + 1); if (misil_speed > 10){ misil_speed = 10; }; x = (x + (misil_speed * Math.sin(((this.misil_orient * Math.PI) / 180)))); y = (y - (misil_speed * Math.cos(((this.misil_orient * Math.PI) / 180)))); mxp = ((gv.Cam_xp + x) - (0.5 * gv.W)); myp = ((gv.Cam_yp - y) + (0.5 * gv.H)); } private function calc_musuh_kena(){ var _local2:int; var _local3:int; var _local4:int; var _local5:int; var _local6:CMusuh; var _local1:int; while (_local1 < mcgame.kontainer_Musuh.numChildren) { _local6 = CMusuh(mcgame.kontainer_Musuh.getChildAt(_local1)); _local2 = (x - _local6.x); _local3 = (y - _local6.y); _local4 = Math.sqrt(((_local2 * _local2) + (_local3 * _local3))); _local5 = ((70 - _local4) * 2); if (_local5 < 0){ _local5 = 0; }; if (_local5 > 0){ trace(((("hit " + _local5) + " on ") + _local4)); }; gv.Musuh_atr[_local6.id][2] = gv.round1((gv.Musuh_atr[_local6.id][2] - _local5)); if (gv.Musuh_atr[_local6.id][2] < 0){ gv.Musuh_atr[_local6.id][2] = 0; }; _local6.musliv_bar = ((gv.Musuh_atr[_local6.id][2] / gv.Musuh_atr[_local6.id][3]) * 100); _local6.musuh_life_bar.gotoAndStop(_local6.musliv_bar); _local1++; }; } public function destroy(){ removeEventListener(Event.ENTER_FRAME, misil_loop); } private function remove_misil(){ dispatchEvent(new Event("destroy_misil")); destroy(); } } }//package com.game
Section 50
//CMusuh (com.game.CMusuh) package com.game { import flash.events.*; import flash.display.*; import flash.media.*; import flash.utils.*; public class CMusuh extends MovieClip { private var gunner_rot:Number;// = 0 private var rpg_tembak:Srpgtembak; private var go_mati:Boolean;// = false private var remove_delay:Timer; private var gunner_frame:int; public var jarak_tembak_max:int; private var tank_explode:STankexplode; public var yp:Number;// = 0 public var id:int; private var tembak_damage:int; private var sch:SoundChannel; private var mcgame:CGame; public var jartem:int; public var musuh_life_max:int; public var xtrav:Number;// = 0 public var ytrav:Number;// = 0 private var gunner_stat:Boolean;// = true private var bb:int;// = 1 public var speed:Number;// = 0 public var tipe_musuh:String; public var musuh_life_bar:CMusuhLife; private var gunner_tembak:Sgunnertembak; public var musliv_bar:int; private var gunner:CApcGunner; private var morframe:int; private var heli_rotation:int;// = 0 private var tank_tembak:Stanktembak; private var shoot_delay:Timer; private var jarak_tembak:int; public var morient:Number;// = 0 private var shoot_hit:int; private var tembak_delay:int; public var xp:Number;// = 0 private var shoot_Heli:SShoot1; private var shoot_on:Boolean;// = false public function CMusuh(){ shoot_Heli = new SShoot1(); tank_tembak = new Stanktembak(); gunner_tembak = new Sgunnertembak(); rpg_tembak = new Srpgtembak(); tank_explode = new STankexplode(); super(); initialize_musuh(); } private function majuin_musuh(){ if (xtrav > 0){ xp = (xp + ((speed * bb) * 2)); this.x = (this.x + ((speed * bb) * 2)); this.y = (this.y + (speed * bb)); if ((((xp > xtrav)) || ((xp < -(xtrav))))){ bb = (bb * -1); }; } else { yp = (yp + (speed * bb)); this.x = (this.x + ((speed * bb) * 2)); this.y = (this.y - (speed * bb)); if ((((xp > xtrav)) || ((xp < -(xtrav))))){ bb = (bb * -1); }; }; } public function musuh_lapor_cgame(_arg1:CGame){ mcgame = _arg1; } private function initialize_musuh(){ remove_delay = new Timer(1000, 1); remove_delay.addEventListener(TimerEvent.TIMER_COMPLETE, rdelay_complete); addEventListener(Event.ENTER_FRAME, musuh_loop); addEventListener("remove_now", rdelay_complete); } private function musuh_loop(_arg1:Event){ if (speed > 0){ majuin_musuh(); }; if ((((gv.heli_stat == true)) && ((gv.Musuh_atr[id][1] == true)))){ calc_orientation(); }; cek_ditembak(); cek_mati(); } private function cek_mati(){ if ((((gv.Musuh_atr[id][2] == 0)) && ((gv.Musuh_atr[id][1] == true)))){ gv.Musuh_atr[id][1] = false; }; if ((((((tipe_musuh == "apc")) && ((gv.Musuh_atr[id][1] == false)))) && ((gunner_stat == true)))){ removeChild(gunner); gunner_stat = false; remove_delay.start(); gotoAndPlay(91); if (gv.soundStatus != 3){ sch = tank_explode.play(); }; gv.score = (gv.score + 10); mcgame.ui.score_text.text = String(gv.score); }; if ((((((((tipe_musuh == "gunner")) && ((gv.Musuh_atr[id][1] == false)))) && ((go_mati == false)))) || ((((((tipe_musuh == "rpg")) && ((gv.Musuh_atr[id][1] == false)))) && ((go_mati == false)))))){ go_mati = true; gotoAndPlay(18); gv.score = (gv.score + 5); mcgame.ui.score_text.text = String(gv.score); }; if ((((((tipe_musuh == "gunner")) && ((go_mati == true)))) && ((currentFrame > 75)))){ dispatchEvent(new Event("remove_now")); }; if ((((((tipe_musuh == "rpg")) && ((go_mati == true)))) && ((currentFrame > 75)))){ dispatchEvent(new Event("remove_now")); }; } private function tembak_heli(){ var _local1:SoundTransform; if ((((((((gv.Musuh_atr[id][1] == true)) && ((shoot_on == false)))) && ((tipe_musuh == "apc")))) && ((gv.pauser == false)))){ if (gv.soundStatus != 3){ sch = tank_tembak.play(); }; shoot_hit = (tembak_damage + (Math.random() * tembak_damage)); gv.heli_Life = (gv.heli_Life - shoot_hit); mcgame.ui.ui_airframe.gotoAndStop(Math.round((((gv.heli_Life / gv.max_life) * 99) + 1))); shoot_delay.start(); shoot_on = true; }; if ((((((((gv.Musuh_atr[id][1] == true)) && ((shoot_on == false)))) && ((tipe_musuh == "gunner")))) && ((gv.pauser == false)))){ if (gv.soundStatus != 3){ sch = gunner_tembak.play(); }; shoot_hit = (tembak_damage + (Math.random() * tembak_damage)); gv.heli_Life = (gv.heli_Life - shoot_hit); mcgame.ui.ui_airframe.gotoAndStop(Math.round((((gv.heli_Life / gv.max_life) * 99) + 1))); shoot_delay.start(); shoot_on = true; _local1 = sch.soundTransform; _local1.volume = 0.3; sch.soundTransform = _local1; }; if ((((((((gv.Musuh_atr[id][1] == true)) && ((shoot_on == false)))) && ((tipe_musuh == "rpg")))) && ((gv.pauser == false)))){ if (gv.soundStatus != 3){ sch = rpg_tembak.play(); }; dispatchEvent(new Event("tembak_rudal_rpg")); shoot_delay.start(); shoot_on = true; }; } public function musuh_destroy(){ shoot_delay.removeEventListener(TimerEvent.TIMER_COMPLETE, delay_complete); remove_delay.removeEventListener(TimerEvent.TIMER_COMPLETE, rdelay_complete); removeEventListener(Event.ENTER_FRAME, musuh_loop); removeEventListener("remove_now", rdelay_complete); } private function rdelay_complete(_arg1:Event){ musuh_destroy(); dispatchEvent(new Event("remove_musuh")); } private function cek_ditembak(){ if ((((gv.gun_pressed == true)) && ((this.hitTestPoint(mcgame.mouseX, mcgame.mouseY) == true)))){ gv.Musuh_atr[id][5] = true; } else { gv.Musuh_atr[id][5] = false; }; if ((((gv.heli_nembak == true)) && ((gv.Musuh_atr[id][5] == true)))){ gv.Musuh_atr[id][2] = gv.round1((gv.Musuh_atr[id][2] - gv.hit_by_heli_cannon)); if (gv.Musuh_atr[id][2] < 0){ gv.Musuh_atr[id][2] = 0; }; musliv_bar = ((gv.Musuh_atr[id][2] / gv.Musuh_atr[id][3]) * 100); musuh_life_bar.gotoAndStop(musliv_bar); }; } private function calc_orientation(){ var _local1:Number; var _local2:Number; var _local3:int; _local1 = (gv.heliX - x); _local2 = (-(gv.heliY) + y); jarak_tembak = Math.sqrt(((_local1 * _local1) + (_local2 * _local2))); gv.tex4.text = ("jarak= " + String(jarak_tembak)); morient = ((Math.atan((_local1 / _local2)) * 180) / Math.PI); if (gv.heliY > y){ morient = (morient + 180); }; if (morient < 0){ morient = (morient + 360); }; morient = (Math.round((morient / 2)) * 2); if (tipe_musuh == "apc"){ if (gunner_rot < morient){ gunner_rot = (gunner_rot + 1.5); }; if (gunner_rot > morient){ gunner_rot = (gunner_rot - 1.5); }; if ((gunner_rot - morient) > 190){ gunner_rot = (gunner_rot - 360); }; if ((gunner_rot - morient) < -190){ gunner_rot = (gunner_rot + 360); }; if (((((((morient - gunner_rot) < 2)) && (((morient - gunner_rot) > -2)))) && ((jarak_tembak < jartem)))){ tembak_heli(); }; gunner_frame = (gunner_rot / 4); if (gunner_frame < 1){ gunner_frame = (gunner_frame + 90); }; if (gunner_frame > 90){ gunner_frame = (gunner_frame - 90); }; gunner.gotoAndStop(gunner_frame); }; if (tipe_musuh == "gunner"){ _local3 = Math.round((morient / 45)); if (_local3 == 8){ _local3 = 0; }; if (jarak_tembak < jartem){ tembak_heli(); this.gotoAndStop(((_local3 * 2) + 2)); } else { this.gotoAndStop(((_local3 * 2) + 1)); }; }; if (tipe_musuh == "rpg"){ _local3 = Math.round((morient / 45)); if (_local3 == 8){ _local3 = 0; }; if (jarak_tembak < jartem){ tembak_heli(); this.gotoAndStop(((_local3 * 2) + 2)); } else { this.gotoAndStop(((_local3 * 2) + 1)); }; }; } public function lapor_tipe_musuh(_arg1:String){ tipe_musuh = _arg1; if (tipe_musuh == "apc"){ gunner = new CApcGunner(); addChild(gunner); musuh_life_max = 125; gv.Musuh_atr[id][3] = musuh_life_max; tembak_damage = 10; tembak_delay = 600; jartem = 200; }; if (tipe_musuh == "gunner"){ musuh_life_max = 20; gv.Musuh_atr[id][3] = musuh_life_max; tembak_damage = 3; tembak_delay = 300; jartem = 225; }; if (tipe_musuh == "rpg"){ musuh_life_max = 20; gv.Musuh_atr[id][3] = musuh_life_max; tembak_damage = 25; tembak_delay = 1800; jartem = 275; }; shoot_delay = new Timer(tembak_delay, 1); shoot_delay.addEventListener(TimerEvent.TIMER_COMPLETE, delay_complete); musliv_bar = ((gv.Musuh_atr[id][2] / musuh_life_max) * 100); musuh_life_bar.gotoAndStop(musliv_bar); } private function delay_complete(_arg1:TimerEvent){ shoot_on = false; } } }//package com.game
Section 51
//COrang (com.game.COrang) package com.game { import flash.events.*; import flash.display.*; import flash.media.*; public class COrang extends MovieClip { private var orient:Number;// = 0 private var ocgame:CGame; public var jarak_heli_ok:Boolean; private var target_x:Number;// = 0 private var target_y:Number;// = 0 private var calc_frame_ok:Boolean; private var masuk_target:Boolean; public var boleh_maju:Boolean;// = false private var sound_orang_masuk:SOrangmasuk; private var jarak_heli_ok_X:Boolean; private var jarak_heli_ok_Y:Boolean; private var och:SoundChannel; private var stg:Object; public var id:int; private var frame:Number;// = 0 private var target:String; private var majux:Boolean; private var majuy:Boolean; private var orang_orient:int; public function COrang(){ sound_orang_masuk = new SOrangmasuk(); super(); initialize_orang(); } private function calc_frame(){ if ((((((((target == "heli")) && (majux))) && ((gv.heli_land_safe == true)))) || ((((((((target == "heli")) && ((majuy == true)))) && ((gv.heli_land_safe == true)))) && ((boleh_maju == true)))))){ calc_frame_ok = true; } else { if ((((((((target == "markas")) && (majux))) && ((boleh_maju == true)))) || ((((((target == "markas")) && ((majuy == true)))) && ((boleh_maju == true)))))){ calc_frame_ok = true; } else { calc_frame_ok = false; }; }; if (calc_frame_ok == true){ frame = (frame + 0.5); if (frame > 9){ frame = 1; }; gotoAndStop(Math.round(((orang_orient * 9) + frame))); } else { frame = (frame + 0.5); if (frame > 7){ frame = 1; }; gotoAndStop(Math.round(((72 + (orang_orient * 7)) + frame))); }; } private function go_position(){ var _local1:Number; var _local2:Number; if ((((target == "markas")) || ((((((((((gv.altitude == 0)) && ((jarak_heli_ok == true)))) && ((gv.heli_stat == true)))) && ((gv.saved < gv.max_saved)))) && ((gv.heli_land_safe == true)))))){ majux = true; _local1 = (this.x + (0.6 * Math.sin(((orient * Math.PI) / 180)))); x = (Math.round((_local1 * 10)) / 10); majuy = true; _local2 = (this.y - (0.6 * Math.cos(((orient * Math.PI) / 180)))); y = (Math.round((_local2 * 10)) / 10); } else { majux = false; majuy = false; }; } public function destroy_orang(){ removeEventListener(Event.ENTER_FRAME, orang_loop); } public function cek_target(){ if (((((((target_x - x) < 150)) && (((target_x - x) > -150)))) && ((gv.altitude == 0)))){ jarak_heli_ok_X = true; } else { jarak_heli_ok_X = false; }; if (((((((target_y - y) < 150)) && (((target_y - y) > -150)))) && ((gv.altitude == 0)))){ jarak_heli_ok_Y = true; } else { jarak_heli_ok_Y = false; }; if ((((jarak_heli_ok_X == true)) && ((jarak_heli_ok_Y == true)))){ jarak_heli_ok = true; } else { jarak_heli_ok = false; }; if (target == "markas"){ jarak_heli_ok = true; }; } private function orang_loop(_arg1:Event){ get_target(); calc_rotation(); cek_target(); calc_frame(); if (boleh_maju == true){ go_position(); }; if ((((gv.altitude > 0)) && ((target == "heli")))){ boleh_maju = false; }; cek_masuk_target(); } public function lapor_ocgame(_arg1:CGame){ if (gv.Orang_atr[id][1] == true){ target = "heli"; } else { target = "markas"; }; ocgame = _arg1; } private function get_target(){ switch (target){ case "heli": target_x = gv.heliX; target_y = gv.heliY; break; case "markas": target_x = ((-(gv.Cam_xp) + (0.5 * gv.W)) + 539); target_y = ((gv.Cam_yp + (0.5 * gv.H)) - 631); boleh_maju = true; break; }; } private function initialize_orang(){ addEventListener(Event.ENTER_FRAME, orang_loop); this.scaleX = 0.5; this.scaleY = 0.5; gotoAndStop(Math.round(((72 + (orang_orient * 7)) + frame))); } private function calc_rotation(){ var _local1:Number; var _local2:Number; _local1 = (target_x - x); _local2 = (-(target_y) + y); orient = ((Math.atan((_local1 / _local2)) * 180) / Math.PI); orient = Math.round(orient); if (target_y > y){ orient = (orient + 180); }; if (orient < 0){ orient = (orient + 360); }; if ((((orient > 0)) && ((orient < 22.5)))){ orang_orient = 0; }; if ((((orient > 22.5)) && ((orient < 67.5)))){ orang_orient = 1; }; if ((((orient > 67.5)) && ((orient < 112.5)))){ orang_orient = 2; }; if ((((orient > 112.5)) && ((orient < 157.5)))){ orang_orient = 3; }; if ((((orient > 157.5)) && ((orient < 202.5)))){ orang_orient = 4; }; if ((((orient > 202.5)) && ((orient < 247.5)))){ orang_orient = 5; }; if ((((orient > 247.5)) && ((orient < 292.5)))){ orang_orient = 6; }; if ((((orient > 292.5)) && ((orient < 337.5)))){ orang_orient = 7; }; if ((((orient > 337.5)) && ((orient < 360)))){ orang_orient = 0; }; } private function cek_masuk_target(){ if ((((((((((((((target == "heli")) && (((target_x - x) < 10)))) && (((target_x - x) > -10)))) && (((target_y - y) < 10)))) && (((target_y - y) > -10)))) && ((gv.altitude == 0)))) && ((gv.saved < gv.max_saved)))){ masuk_target = true; } else { if ((((((((((((target == "markas")) && (((target_x - x) < 10)))) && (((target_x - x) > -10)))) && (((target_y - y) < 10)))) && (((target_y - y) > -10)))) && ((gv.saved < gv.max_saved)))){ masuk_target = true; } else { masuk_target = false; }; }; if (masuk_target == true){ if (target == "heli"){ gv.Orang_atr[id][1] = false; gv.saved = (gv.saved + 1); ocgame.penumpang[ocgame.t].gotoAndStop((gv.saved + 1)); gv.orang_saved.push(id); dispatchEvent(new Event("masuk_target")); }; if (target == "markas"){ (gv.Orang_atr[id][5] == true); gv.selamet = (gv.selamet + 1); ocgame.penumpang[ocgame.t].gotoAndStop((gv.saved - 1)); gv.orang_selamet.push(id); och = sound_orang_masuk.play(); dispatchEvent(new Event("masuk_markas")); ocgame.ui.target_saved_text.text = ((String(gv.selamet) + " / ") + String(gv.saved_objective)); gv.score = (gv.score + 10); ocgame.ui.score_text.text = String(gv.score); if ((((gv.heli_stat == true)) && ((gv.selamet >= gv.saved_objective)))){ gv.selamet_ok = true; } else { gv.selamet_ok = false; }; }; }; } } }//package com.game
Section 52
//CPophelp1 (com.game.CPophelp1) package com.game { import flash.events.*; import flash.display.*; public class CPophelp1 extends MovieClip { public var bt_continuex:SimpleButton; public function CPophelp1(){ initialize_CPophelp1(); } private function bt_continueclicked(_arg1:Event){ trace("bt buang_pophelp1"); destroy(); dispatchEvent(new Event("buang_pophelp1")); } public function destroy(){ bt_continuex.removeEventListener(MouseEvent.CLICK, bt_continueclicked); } private function initialize_CPophelp1(){ trace("bt cont init"); bt_continuex.addEventListener(MouseEvent.CLICK, bt_continueclicked); } } }//package com.game
Section 53
//CPophelp2 (com.game.CPophelp2) package com.game { import flash.events.*; import flash.display.*; public class CPophelp2 extends MovieClip { public var pophelp2_content:MovieClip; public var bt_continue:MovieClip; public var bt_skip:MovieClip; private var fr:int;// = 1 public function CPophelp2(){ initialize_CPophelp2(); } private function bt_skip_out(_arg1:Event){ bt_skip.gotoAndStop(1); } private function bt_continue_over(_arg1:Event){ bt_continue.gotoAndStop(2); } private function bt_skip_over(_arg1:Event){ bt_skip.gotoAndStop(2); } private function bt_continue_out(_arg1:Event){ bt_continue.gotoAndStop(1); } private function bt_continue_down(_arg1:Event){ bt_continue.gotoAndStop(3); trace(("fr= " + fr)); if (fr < 5){ fr++; pophelp2_content.gotoAndStop(fr); } else { trace("bt buang_pophelp2"); destroy(); dispatchEvent(new Event("buang_pophelp2")); }; } private function bt_skip_down(_arg1:Event){ bt_skip.gotoAndStop(3); destroy(); dispatchEvent(new Event("buang_pophelp2")); } public function destroy(){ bt_continue.removeEventListener(MouseEvent.MOUSE_DOWN, bt_continue_down); bt_continue.removeEventListener(MouseEvent.MOUSE_OVER, bt_continue_over); bt_continue.removeEventListener(MouseEvent.MOUSE_OUT, bt_continue_out); bt_skip.removeEventListener(MouseEvent.MOUSE_DOWN, bt_skip_down); bt_skip.removeEventListener(MouseEvent.MOUSE_OVER, bt_skip_over); bt_skip.removeEventListener(MouseEvent.MOUSE_OUT, bt_skip_out); } private function initialize_CPophelp2(){ trace("bt cont init"); bt_continue.addEventListener(MouseEvent.MOUSE_DOWN, bt_continue_down); bt_continue.addEventListener(MouseEvent.MOUSE_OVER, bt_continue_over); bt_continue.addEventListener(MouseEvent.MOUSE_OUT, bt_continue_out); bt_skip.addEventListener(MouseEvent.MOUSE_DOWN, bt_skip_down); bt_skip.addEventListener(MouseEvent.MOUSE_OVER, bt_skip_over); bt_skip.addEventListener(MouseEvent.MOUSE_OUT, bt_skip_out); } } }//package com.game
Section 54
//CQuitbox (com.game.CQuitbox) package com.game { import flash.events.*; import flash.display.*; public class CQuitbox extends MovieClip { private var qbcgame:CGame; public var bt_yes:Ya_bt; public var bt_no:No_button; public function CQuitbox(){ initialize_quitbox(); } private function yesclicked(_arg1:Event){ if (qbcgame.cheatinprogres == false){ gv.heli_Life = 0; gv.life_left = 0; gv.quit = true; }; qbcgame.cheatinprogres = true; qbcgame.ui.hud.gotoAndStop(30); dispatchEvent(new Event("remove_me")); } public function destroy(){ bt_no.removeEventListener(MouseEvent.MOUSE_DOWN, noclicked); bt_yes.removeEventListener(MouseEvent.MOUSE_DOWN, yesclicked); } public function lapor_quitbox(_arg1:CGame){ qbcgame = _arg1; } private function noclicked(_arg1:Event){ dispatchEvent(new Event("remove_me")); } private function initialize_quitbox(){ bt_no.addEventListener(MouseEvent.MOUSE_DOWN, noclicked); bt_yes.addEventListener(MouseEvent.MOUSE_DOWN, yesclicked); } } }//package com.game
Section 55
//CRadar (com.game.CRadar) package com.game { import flash.events.*; import flash.display.*; public class CRadar extends MovieClip { private var rcgame:CGame; private var radar_range:int;// = 80 private var rmasuk:Boolean; private var obj_rad:Array; private var rmasukX:Boolean; private var rmasukY:Boolean; public function CRadar(){ obj_rad = new Array(); super(); initialize_radar(); addEventListener(Event.ENTER_FRAME, radar_loop); } public function destroy_radar(){ removeEventListener(Event.ENTER_FRAME, radar_loop); } public function lapor_radar(_arg1:CGame){ rcgame = _arg1; var _local2 = 1; while (_local2 < (gv.Lzrefuel.length + 1)) { create_obj_rad((obj_rad.length - _local2), obj_rad[(obj_rad.length - _local2)][3], obj_rad[(obj_rad.length - _local2)][4], obj_rad[(obj_rad.length - _local2)][2], 100, 0); _local2++; }; } private function remove_obj_rad(_arg1){ var _local2:* = obj_rad[_arg1][0]; rcgame.kontainer_Radar_dot.removeChild(_local2); obj_rad[_arg1][5] = false; obj_rad[_arg1][0].radardot_destroy(); } private function initialize_radar(){ x = 39; y = 418; var _local1:int; while (_local1 < gv.Orang.length) { obj_rad[_local1] = [CRadarDot, _local1, 1, gv.Orang[_local1][2], gv.Orang[_local1][3], false, gv.Orang[_local1][10], gv.Orang[_local1][11]]; _local1++; }; var _local2:int; while (_local2 < gv.Lzrefuel.length) { obj_rad[obj_rad.length] = [CRadarDot, obj_rad.length, gv.Lzrefuel[_local2][0], gv.Lzrefuel[_local2][1], gv.Lzrefuel[_local2][2], false, 90]; _local2++; }; } private function create_obj_rad(_arg1:int, _arg2:int, _arg3:int, _arg4:int, _arg5:int, _arg6:int){ var _local7:CRadarDot = new CRadarDot(); rcgame.kontainer_Radar_dot.addChild(_local7); obj_rad[_arg1][0] = _local7; obj_rad[_arg1][0].x = _arg2; obj_rad[_arg1][0].y = _arg3; obj_rad[_arg1][0].tipe = _arg4; obj_rad[_arg1][0].id = _arg1; obj_rad[_arg1][5] = true; obj_rad[_arg1][0].radar_minus_time = _arg6; obj_rad[_arg1][0].initialize_radardot(); } private function radar_loop(_arg1:Event){ var _local2:int; while (_local2 < obj_rad.length) { if (gv.Orang_atr[_local2][1] == true){ obj_rad[_local2][0].x = ((obj_rad[_local2][3] - gv.Cam_xp) / radar_range); obj_rad[_local2][0].y = (-((obj_rad[_local2][4] - gv.Cam_yp)) / radar_range); obj_rad[_local2][11] = Math.sqrt(((obj_rad[_local2][0].x * obj_rad[_local2][0].x) + (obj_rad[_local2][0].y * obj_rad[_local2][0].y))); if ((((obj_rad[_local2][11] < 28)) && ((obj_rad[_local2][11] > -28)))){ rmasuk = true; } else { rmasuk = false; }; if ((((((rmasuk == true)) && ((obj_rad[_local2][5] == false)))) && ((obj_rad[_local2][2] == 1)))){ create_obj_rad(_local2, obj_rad[_local2][0].x, obj_rad[_local2][0].y, 1, gv.Orang_atr[_local2][4], obj_rad[_local2][7]); }; if ((((((rmasuk == true)) && ((obj_rad[_local2][5] == false)))) && ((obj_rad[_local2][2] == 2)))){ create_obj_rad(_local2, obj_rad[_local2][0].x, obj_rad[_local2][0].y, 2, 90, 0); }; if ((((((rmasuk == true)) && ((obj_rad[_local2][5] == false)))) && ((obj_rad[_local2][2] == 3)))){ create_obj_rad(_local2, obj_rad[_local2][0].x, obj_rad[_local2][0].y, 3, 90, 0); }; if ((((rmasuk == false)) && ((obj_rad[_local2][5] == true)))){ remove_obj_rad(_local2); }; } else { if (obj_rad[_local2][5] == true){ remove_obj_rad(_local2); }; }; _local2++; }; } } }//package com.game
Section 56
//CRadarDot (com.game.CRadarDot) package com.game { import flash.events.*; import flash.display.*; import flash.utils.*; public class CRadarDot extends MovieClip { public var id:int; private var bem:Timer; public var radar_minus_time:Number; public var tipe:int; private var beacon_loop:Timer; public function CRadarDot(){ gotoAndStop(21); bem = new Timer(4000, 1); bem.addEventListener(TimerEvent.TIMER_COMPLETE, bemHandler); bem.start(); } private function blHandler(_arg1:Event){ switch (tipe){ case 1: gotoAndPlay(1); break; case 2: gotoAndPlay(22); break; case 3: gotoAndPlay(39); break; }; beacon_loop.removeEventListener(TimerEvent.TIMER_COMPLETE, blHandler); if ((((gv.heli_stat == true)) && ((gv.selamet >= gv.saved_objective)))){ radardot_destroy(); }; initialize_radardot(); } private function bemHandler(_arg1:Event){ switch (tipe){ case 1: gv.Orang_atr[id][4] = (gv.Orang_atr[id][4] - radar_minus_time); gv.tex8.text = ("beacon energi= " + String(gv.Orang_atr[id][4])); if (gv.Orang_atr[id][4] < 40){ gv.Orang_atr[id][4] = 40; }; if (gv.Orang_atr[id][4] < 0){ gv.Orang_atr[id][4] = 0; }; bem.start(); break; case 2: case 3: break; }; } private function radardot_loop(_arg1:Event){ } public function initialize_radardot(){ switch (tipe){ case 1: if (gv.Orang_atr[id][4] > 95){ gv.Orang_atr[id][4] = 95; }; if (gv.Orang_atr[id][4] > 0){ beacon_loop = new Timer(((101 - gv.Orang_atr[id][4]) * 100), 1); gv.tex9.text = ("timer= " + String(((101 - gv.Orang_atr[id][4]) * 100))); beacon_loop.addEventListener(TimerEvent.TIMER_COMPLETE, blHandler); beacon_loop.start(); }; break; case 2: beacon_loop = new Timer(1000, 1); beacon_loop.addEventListener(TimerEvent.TIMER_COMPLETE, blHandler); beacon_loop.start(); break; case 3: beacon_loop = new Timer(1000, 1); beacon_loop.addEventListener(TimerEvent.TIMER_COMPLETE, blHandler); beacon_loop.start(); break; }; } public function radardot_destroy(){ bem.removeEventListener(TimerEvent.TIMER_COMPLETE, bemHandler); beacon_loop.removeEventListener(TimerEvent.TIMER_COMPLETE, blHandler); } } }//package com.game
Section 57
//CRudalrpg (com.game.CRudalrpg) package com.game { import flash.events.*; import flash.display.*; public class CRudalrpg extends MovieClip { private var rpg_colide:Boolean;// = false private var kena:Boolean;// = false private var rpgcgame:CGame; public var rpg_orient:int; private var rpg_stat:Boolean;// = true private var rpg_travel:int; public var rpg_speed:Number; private var rpg_hit:int; public function CRudalrpg(){ initialize_rudalrpg(); } private function cek_kena(){ if ((((gv.heli_stat == true)) && ((this.hitTestPoint(rpgcgame.heli[rpgcgame.t].x, rpgcgame.heli[rpgcgame.t].y) == true)))){ rpg_colide = true; } else { rpg_colide = false; }; if ((((((gv.heli_stat == true)) && ((rpg_colide == true)))) && ((kena == false)))){ heli_kena(); }; } private function initialize_rudalrpg(){ this.scaleX = 0.8; this.scaleY = 0.8; rpg_speed = 1; addEventListener(Event.ENTER_FRAME, rudalrpg_loop); } private function destroy_rpg1(){ dispatchEvent(new Event("destroy_rudal")); rudalrpg_destroy(); } private function wait_destroy_rpg(){ rpg_stat = false; gotoAndPlay(91); } private function rudalrpg_loop(_arg1:Event){ go_position(); cek_kena(); } private function go_position(){ if (rpg_stat == true){ rpg_travel++; if (rpg_travel > 75){ wait_destroy_rpg(); }; rpg_speed = (rpg_speed + 0.2); if (rpg_speed > 6){ rpg_speed = 6; }; x = (x + (rpg_speed * Math.sin(((this.rpg_orient * Math.PI) / 180)))); y = (y - (rpg_speed * Math.cos(((this.rpg_orient * Math.PI) / 180)))); }; if (currentFrame == 128){ destroy_rpg1(); }; } public function lapor_rpg(_arg1:int){ rpg_orient = _arg1; gotoAndStop(Math.round((rpg_orient / 4))); } public function lapor_rpgcgame(_arg1:CGame){ rpgcgame = _arg1; } private function heli_kena(){ kena = true; wait_destroy_rpg(); rpg_hit = (40 + (Math.random() * 40)); gv.heli_Life = (gv.heli_Life - rpg_hit); rpgcgame.ui.ui_airframe.gotoAndStop(Math.round((((gv.heli_Life / gv.max_life) * 99) + 1))); } public function rudalrpg_destroy(){ removeEventListener(Event.ENTER_FRAME, rudalrpg_loop); } } }//package com.game
Section 58
//CSelectorHeli (com.game.CSelectorHeli) package com.game { import flash.events.*; import flash.display.*; public class CSelectorHeli extends MovieClip { private var chinook:Boolean;// = false private var scgame:CGame; private var uh60:Boolean;// = false private var apache:Boolean;// = false public var starter:MovieClip; public var select_h1:MovieClip; public var select_h2:MovieClip; public var select_h3:MovieClip; private function starter_selected2(_arg1:Event){ starter.gotoAndStop(2); } private function starter_selected3(_arg1:Event){ starter.gotoAndStop(1); } private function starter_selected(_arg1:Event){ if (scgame.heli_selected == true){ starter.gotoAndStop(3); dispatchEvent(new Event("end_selector")); }; } private function h1_selected(_arg1:Event){ if (uh60 == true){ select_h1.gotoAndStop(2); select_h2.gotoAndStop(1); select_h3.gotoAndStop(1); gv.next_heli = "uh60"; scgame.heli_selected = true; }; } private function h3_selected(_arg1:Event){ if (apache == true){ select_h3.gotoAndStop(2); select_h1.gotoAndStop(1); select_h2.gotoAndStop(1); gv.next_heli = "apache"; scgame.heli_selected = true; }; } public function selector_lapor(_arg1:CGame){ scgame = _arg1; initialize_selectorheli(); } private function initialize_selectorheli(){ x = 0; y = 0; switch (gv.mission){ case 1: switch (scgame.tutorial.tutorno){ case 0: select_h1.gotoAndStop(3); select_h2.gotoAndStop(3); select_h3.gotoAndStop(1); uh60 = false; chinook = false; apache = true; break; case 19: case 20: case 21: case 22: case 23: select_h1.gotoAndStop(1); select_h2.gotoAndStop(1); select_h3.gotoAndStop(3); uh60 = true; chinook = true; apache = false; break; default: select_h1.gotoAndStop(3); select_h2.gotoAndStop(3); select_h3.gotoAndStop(1); uh60 = false; chinook = false; apache = true; break; }; break; default: select_h1.gotoAndStop(1); select_h2.gotoAndStop(1); select_h3.gotoAndStop(1); uh60 = true; chinook = true; apache = true; break; }; select_h1.addEventListener(MouseEvent.MOUSE_DOWN, h1_selected); select_h2.addEventListener(MouseEvent.MOUSE_DOWN, h2_selected); select_h3.addEventListener(MouseEvent.MOUSE_DOWN, h3_selected); starter.addEventListener(MouseEvent.MOUSE_DOWN, starter_selected); starter.addEventListener(MouseEvent.MOUSE_OVER, starter_selected2); starter.addEventListener(MouseEvent.MOUSE_OUT, starter_selected3); } private function h2_selected(_arg1:Event){ if (chinook == true){ select_h2.gotoAndStop(2); select_h1.gotoAndStop(1); select_h3.gotoAndStop(1); gv.next_heli = "chinook"; scgame.heli_selected = true; }; } public function destroy(){ select_h1.removeEventListener(MouseEvent.MOUSE_DOWN, h1_selected); select_h2.removeEventListener(MouseEvent.MOUSE_DOWN, h2_selected); select_h3.removeEventListener(MouseEvent.MOUSE_DOWN, h3_selected); starter.removeEventListener(MouseEvent.MOUSE_DOWN, starter_selected); starter.removeEventListener(MouseEvent.MOUSE_OVER, starter_selected2); starter.removeEventListener(MouseEvent.MOUSE_OUT, starter_selected3); } } }//package com.game
Section 59
//CTutorial (com.game.CTutorial) package com.game { import flash.events.*; import flash.display.*; import flash.utils.*; public class CTutorial extends MovieClip { private var tcgame:CGame; private var tutimer:Timer; private var panah:CPanah; public var tutstart:Boolean;// = false public var tutorno:int;// = 0 public function lapor(_arg1:CGame){ tcgame = _arg1; } public function destroy(){ } private function tutimerH(_arg1:Event){ switch (tutorno){ case 2: tutorno = 3; tutstart = true; tutimer.removeEventListener(TimerEvent.TIMER_COMPLETE, tutimerH); tutimer = null; break; case 4: tutorno = 5; tutstart = true; tutimer.removeEventListener(TimerEvent.TIMER_COMPLETE, tutimerH); tutimer = null; break; case 9: tutorno = 10; tutstart = true; tutimer.removeEventListener(TimerEvent.TIMER_COMPLETE, tutimerH); tutimer = null; break; case 10: break; case 11: break; case 16: tutorno = 17; tutstart = true; tutimer.removeEventListener(TimerEvent.TIMER_COMPLETE, tutimerH); tutimer = null; break; }; } public function go_tutor(){ var _local1:Number; var _local2:Number; var _local3:Number; var _local4:Number; var _local5:Number; var _local6:Number; if (tutstart == true){ switch (tutorno){ case 0: tcgame.ui.bg_hud.gotoAndPlay(2); gv.gun_pressed = false; gv.missile_launched = false; tcgame.ui.hud.gotoAndStop(2); tutstart = false; break; case 1: tcgame.ui.hud.gotoAndStop(3); tutstart = false; break; case 2: panah = new CPanah(); tcgame.kontainer_panah.addChild(panah); panah.x = 525; panah.y = 419; panah.rotation = 0; tcgame.ui.hud.gotoAndStop(4); tutstart = false; tutimer = new Timer(5000, 1); tutimer.addEventListener(TimerEvent.TIMER_COMPLETE, tutimerH); tutimer.start(); break; case 3: if (panah != null){ tcgame.kontainer_panah.removeChild(panah); }; panah = null; panah = new CPanah(); tcgame.kontainer_panah.addChild(panah); panah.x = 525; panah.y = (275 + 122); panah.rotation = 0; tcgame.ui.hud.gotoAndStop(5); tutstart = false; break; case 4: tcgame.ui.hud.gotoAndStop(6); tutimer = new Timer(6000, 1); tutimer.addEventListener(TimerEvent.TIMER_COMPLETE, tutimerH); tutimer.start(); tutstart = false; break; case 5: if (panah != null){ tcgame.kontainer_panah.removeChild(panah); }; panah = null; tcgame.ui.hud.gotoAndStop(7); tutstart = false; break; case 6: tcgame.ui.hud.gotoAndStop(8); tutstart = false; break; case 7: tcgame.ui.hud.gotoAndStop(9); tutstart = false; gv.pauser = false; break; case 8: tcgame.ui.hud.gotoAndStop(10); tutstart = false; break; case 9: tutimer = new Timer(3000, 1); tutimer.addEventListener(TimerEvent.TIMER_COMPLETE, tutimerH); tutimer.start(); tutstart = false; break; case 10: tcgame.ui.bg_hud.gotoAndPlay(2); panah = new CPanah(); tcgame.kontainer_panah.addChild(panah); panah.x = 88; panah.y = 419; panah.rotation = 0; tcgame.ui.hud.gotoAndStop(11); gv.pauser = true; tutstart = false; break; case 11: gv.gun_pressed = false; gv.missile_launched = false; tcgame.ui.hud.gotoAndStop(12); tutimer = new Timer(3000, 1); tutimer.addEventListener(TimerEvent.TIMER_COMPLETE, tutimerH); tutimer.start(); gv.pauser = true; tutstart = false; break; case 12: if (panah != null){ tcgame.kontainer_panah.removeChild(panah); }; panah = null; tcgame.heli[tcgame.t].heli_speed = 0; tcgame.heli[tcgame.t].heli_pitch = 0; tcgame.heli[tcgame.t].rem = 0; gv.helimoveX = 0; gv.helimoveY = 0; gv.gasx = 0; gv.gasy = 0; gv.gun_pressed = false; gv.missile_launched = false; tcgame.ui.hud.gotoAndStop(13); gv.pauser = false; tutstart = false; break; case 13: tcgame.ui.bg_hud.gotoAndPlay(2); panah = new CPanah(); tcgame.kontainer_panah.addChild(panah); panah.x = ((0.5 * gv.W) - (gv.Cam_xp - 515)); panah.y = ((0.5 * gv.H) + (gv.Cam_yp - 2075)); panah.rotation = 90; gv.gun_pressed = false; gv.missile_launched = false; tcgame.ui.hud.gotoAndStop(14); gv.pauser = true; tutstart = false; break; case 14: if (panah != null){ tcgame.kontainer_panah.removeChild(panah); }; panah = null; tcgame.heli[tcgame.t].heli_speed = 0; tcgame.heli[tcgame.t].heli_pitch = 0; tcgame.heli[tcgame.t].rem = 0; gv.helimoveX = 0; gv.helimoveY = 0; gv.gasx = 0; gv.gasy = 0; tcgame.ui.hud.gotoAndStop(15); gv.pauser = false; tutstart = false; break; case 15: tcgame.ui.bg_hud.gotoAndPlay(2); gv.gun_pressed = false; gv.missile_launched = false; tcgame.ui.hud.gotoAndStop(16); gv.pauser = true; tutstart = false; break; case 16: tcgame.heli[tcgame.t].heli_speed = 0; tcgame.heli[tcgame.t].heli_pitch = 0; tcgame.heli[tcgame.t].rem = 0; gv.helimoveX = 0; gv.helimoveY = 0; gv.gasx = 0; gv.gasy = 0; panah = new CPanah(); tcgame.kontainer_panah.addChild(panah); panah.x = ((0.5 * gv.W) - (gv.Cam_xp - 516)); panah.y = ((0.5 * gv.H) + (gv.Cam_yp - 2115)); panah.rotation = 90; gv.gun_pressed = false; gv.missile_launched = false; tcgame.ui.hud.gotoAndStop(17); gv.pauser = true; tutstart = false; tutimer = new Timer(5000, 1); tutimer.addEventListener(TimerEvent.TIMER_COMPLETE, tutimerH); tutimer.start(); break; case 17: tcgame.heli[tcgame.t].heli_speed = 0; tcgame.heli[tcgame.t].heli_pitch = 0; tcgame.heli[tcgame.t].rem = 0; gv.helimoveX = 0; gv.helimoveY = 0; gv.gasx = 0; gv.gasy = 0; gv.gun_pressed = false; gv.missile_launched = false; tcgame.ui.hud.gotoAndStop(18); gv.pauser = false; tutstart = false; break; case 18: tcgame.ui.bg_hud.gotoAndPlay(2); if (panah != null){ tcgame.kontainer_panah.removeChild(panah); }; panah = null; gv.gun_pressed = false; gv.missile_launched = false; tcgame.ui.hud.gotoAndStop(19); tutstart = false; break; case 19: gv.gun_pressed = false; gv.missile_launched = false; tcgame.ui.hud.gotoAndStop(20); tutstart = false; break; case 20: tcgame.ui.bg_hud.gotoAndPlay(2); gv.gun_pressed = false; gv.missile_launched = false; tcgame.ui.hud.gotoAndStop(21); tutstart = false; break; case 21: tcgame.ui.bg_hud.gotoAndPlay(2); gv.gun_pressed = false; gv.missile_launched = false; tcgame.ui.hud.gotoAndStop(22); tutstart = false; break; case 22: tcgame.ui.bg_hud.gotoAndPlay(2); tcgame.ui.hud.gotoAndStop(23); tutstart = false; break; case 23: tcgame.ui.bg_hud.gotoAndPlay(2); tcgame.ui.hud.gotoAndStop(24); tutstart = false; gv.tutorpass = true; panah = new CPanah(); tcgame.kontainer_panah.addChild(panah); panah.x = 510; panah.y = 15; panah.rotation = 180; break; }; }; switch (tutorno){ case 0: if ((((gv.gun_pressed == true)) || ((gv.missile_launched == true)))){ tutorno = 1; tutstart = true; }; break; case 1: if (gv.engine_stat == "starting"){ tutorno = 2; tutstart = true; }; break; case 2: break; case 3: if (gv.throtle > 1){ tutorno = 4; tutstart = true; }; break; case 4: break; case 5: if (gv.heli_rotation_force < 0){ tutorno = 6; tutstart = true; }; break; case 6: if (gv.heli_rotation_force > 0){ tutorno = 7; tutstart = true; }; break; case 7: if (gv.heli_pitch_force < 0){ tutorno = 8; tutstart = true; }; break; case 8: if (gv.heli_pitch_force > 0){ tutorno = 9; tutstart = true; }; break; case 9: break; case 10: if ((((gv.gun_pressed == true)) || ((gv.missile_launched == true)))){ tutorno = 11; tutstart = true; }; break; case 11: if ((((gv.gun_pressed == true)) || ((gv.missile_launched == true)))){ tutorno = 12; tutstart = true; }; break; case 12: _local1 = (gv.Cam_xp - 515); _local2 = (-(gv.Cam_yp) + 2085); _local3 = Math.sqrt(((_local1 * _local1) + (_local2 * _local2))); if ((((((_local3 < 130)) && ((_local3 > 0)))) || ((((_local3 > -130)) && ((_local3 < 0)))))){ tutorno = 13; tutstart = true; }; break; case 13: if ((((gv.gun_pressed == true)) || ((gv.missile_launched == true)))){ tutorno = 14; tutstart = true; }; break; case 14: if (tcgame.kontainer_Musuh.numChildren <= 0){ tutorno = 15; tutstart = true; }; break; case 15: if ((((gv.gun_pressed == true)) || ((gv.missile_launched == true)))){ tutorno = 16; tutstart = true; }; break; case 16: panah.x = (Math.round(((panah.x - gv.helimoveX) * 10)) / 10); panah.y = (Math.round(((panah.y + gv.helimoveY) * 10)) / 10); break; case 17: _local4 = (gv.Cam_xp - 422); _local5 = (-(gv.Cam_yp) + 658); _local6 = Math.sqrt(((_local4 * _local4) + (_local5 * _local5))); if ((((((_local6 < 200)) && ((_local6 > 0)))) || ((((_local6 > -200)) && ((_local6 < 0)))))){ tutorno = 18; tutstart = true; }; panah.x = (Math.round(((panah.x - gv.helimoveX) * 10)) / 10); panah.y = (Math.round(((panah.y + gv.helimoveY) * 10)) / 10); break; case 18: if (gv.altitude == 0){ tutorno = 19; tutstart = true; }; break; case 19: if ((((gv.tipe_heli == "chinook")) || ((gv.tipe_heli == "uh60")))){ tutorno = 20; tutstart = true; }; break; case 20: if (tcgame.kontainer_Orang.numChildren > 0){ tutorno = 21; tutstart = true; }; break; case 21: if (gv.saved > 0){ tutorno = 22; tutstart = true; }; break; case 22: if ((((gv.altitude == 0)) && ((gv.lz_no == 0)))){ tutorno = 23; tutstart = true; }; break; }; } } }//package com.game
Section 60
//CUi (com.game.CUi) package com.game { import flash.display.*; import flash.text.*; public class CUi extends MovieClip { public var ucgame:CGame; public var ui_fuel:MovieClip; public var ui_canon:MovieClip; public var ui_life:MovieClip; public var level_text:TextField; public var engine_stat_text:Symbol1; public var score_text:TextField; public var target_saved_text:TextField; public var bt_quit:SimpleButton; public var bt_mute:MovieClip; public var ui_airframe:MovieClip; public var ui_throtle:MovieClip; public var hud:MovieClip; public var heli:helitopview; public var ui_missile:MovieClip; public var bg_hud:MovieClip; public var weapon_select:MovieClip; public function lapor(_arg1:CGame){ ucgame = _arg1; } } }//package com.game
Section 61
//FPSCounter (com.game.FPSCounter) package com.game { import flash.events.*; import flash.display.*; import flash.text.*; import flash.system.*; import flash.utils.*; public class FPSCounter extends Sprite { private var _tf1:TextField; private var _tf2:TextField; var total:int; private var _timer:Timer; var time:int; private var _fmt:TextFormat; private var _tf:TextField; var tick:int; var f:int; private var _frameNum:int; private var _ftimer:Timer; public function FPSCounter(_arg1:String){ _fmt = new TextFormat("_sans", 11, 0xFF0000); _frameNum = 0; init(); } public function destroy(){ } private function increaseFrame(_arg1:Event):void{ _frameNum++; } private function init():void{ _tf = createText(0); _tf1 = createText(20); _tf2 = createText(40); addChild(_tf); addChild(_tf1); addChild(_tf2); _timer = new Timer(1000); _timer.addEventListener(TimerEvent.TIMER, displayTPS, false, 0, true); _ftimer = new Timer(1); _ftimer.addEventListener(TimerEvent.TIMER, increaseFrame, false, 0, true); _timer.start(); _ftimer.start(); addEventListener(Event.ENTER_FRAME, ENTER_FRAME); } function ENTER_FRAME(_arg1:Event):void{ f++; if ((getTimer() - time) >= 1000){ tick++; total = (total + this.f); _tf1.text = (((f.toString() + "(") + int((total / tick))) + ")"); f = 0; time = getTimer(); }; } private function createText(_arg1:int):TextField{ var _local2:TextField = new TextField(); _local2.width = 0; _local2.height = 0; _local2.y = _arg1; _local2.autoSize = TextFieldAutoSize.LEFT; _local2.selectable = false; _local2.defaultTextFormat = _fmt; return (_local2); } private function displayTPS(_arg1:TimerEvent):void{ _tf.text = ("tps = " + _frameNum); _tf2.text = (("MemUsed = " + commafy((System.totalMemory / 0x0400))) + " Kb"); _frameNum = 0; } public function commafy(_arg1:Number):String{ var _local2:String = Math.floor(_arg1).toString(); var _local3:Array = []; while (_local2.length > 3) { _local3.unshift(_local2.slice((_local2.length - 3), _local2.length)); _local2 = _local2.slice(0, (_local2.length - 3)); }; _local3.unshift(_local2); return (_local3.join(",")); } public function set textColor(_arg1:uint):void{ _tf.textColor = _arg1; } } }//package com.game
Section 62
//gv (com.game.gv) package com.game { import flash.events.*; import flash.text.*; import flash.utils.*; public class gv extends EventDispatcher { public static var hmissile_on:Boolean = false; public static var cannon_left:int; public static var orang_selamet:Array = new Array(); public static var lz_no:int; public static var heli_xp:Number; public static var game_finished:Boolean; public static var _soundStatus:int = 1; public static var gun_pressed:Boolean; public static var engine_stat:String; public static var max_cannon:int; public static var heli_stat:Boolean = false; public static var heli_yp:Number; public static var tutorpass:Boolean = false; public static var H:int; public static var quit:Boolean = false; public static var W:int; public static var heliY:Number = 0; public static var heli_cannon_range:int; public static var Bg:Array = new Array(); public static var Musuh_atr:Array = new Array(); public static var heliX:Number = 0; public static var tex10:TextField; public static var saved:int = 0; public static var tex12:TextField; public static var tex13:TextField; public static var tex14:TextField; public static var tex15:TextField; public static var tex16:TextField; public static var tex17:TextField; public static var tex11:TextField; public static var heli_rotation_force:Number = 0; public static var score:int = 0; public static var tex18:TextField; public static var ingame:Boolean = false; public static var missile_launched:Boolean = false; public static var heli_land_safe:Boolean; public static var altitude:Number = 0; public static var tex20:TextField; public static var heli_cannon_delay:int; public static var tex19:TextField; public static var heli_start_time:int; public static var gasx:Number; public static var gasy:Number; public static var batas_kanan:int; public static var gameover_reason:String; public static var heli_missile_delay:int; public static var tex1:TextField; public static var tex2:TextField; public static var tex3:TextField; public static var tex4:TextField; public static var tex5:TextField; public static var tex6:TextField; public static var tex7:TextField; public static var tex8:TextField; public static var Orang:Array = new Array(); public static var cannon_damage:int; public static var tex9:TextField; public static var max_life:int; public static var fuel_left:Number = 0; public static var heli_Life:int; public static var next_heli:String; public static var cek_masuk_lz:Boolean; public static var wait_throtlepressed:Timer; public static var selamet_ok:Boolean; public static var tipe_heli:String; public static var orang_mati:int = 0; public static var selamet:int = 0; public static var pauser:Boolean = true; public static var max_missile:int; public static var toplevel:int; public static var BgCurrent:String; public static var Orang_atr:Array = new Array(); public static var heli_nembak:Boolean; public static var orang_saved:Array = new Array(); public static var masuk_LzX:Boolean = false; public static var masuk_LzY:Boolean = false; public static var missile_targetXp:int; public static var life_left:int; public static var hrsiX:Boolean = false; public static var hrsiY:Boolean = false; public static var missile_left:int; public static var saved_objective:int; public static var Musuh:Array = new Array(); public static var Cam_xp:Number; public static var missile_targetYp:int; public static var mission:int = 0; public static var Lzrefuel:Array = new Array(); public static var throtle:int; public static var gun_angle1:int; public static var gun_angle2:int; public static var gun_angle3:int; public static var gun_angle4:int; public static var current_weapon:String = "cannon"; public static var Cam_yp:Number; public static var trotpres:Boolean = false; public static var max_speed:int; public static var helimoveX:Number = 0; public static var heli_pitch_force:int; public static var max_fuel:int; public static var helimoveY:Number = 0; public static var Lz:Array = new Array(); public static var gameover:Boolean; public static var jum_H:int; public static var heli_terbang:Boolean; public static var jum_V:int; public static var batas_atas:int; public static var hit_by_heli_cannon:int; public static var max_saved:int; public static var masuk_Lz:Boolean = false; public function gv(){ trace("gv start"); wait_throtlepressed = new Timer(11000, 1); wait_throtlepressed.addEventListener(TimerEvent.TIMER_COMPLETE, wait_throtlepressed_timeH); } public function wait_throtlepressed_timeH(_arg1:Event){ trotpres = false; } public static function round1(_arg1:Number):Number{ return ((Math.round((_arg1 * 10)) / 10)); } public static function round2(_arg1:Number):Number{ return ((Math.round((_arg1 * 100)) / 100)); } public static function set soundStatus(_arg1:int):void{ _soundStatus = _arg1; } public static function get soundStatus():int{ return (_soundStatus); } public static function reset_gv(){ game_finished = false; quit = false; selamet_ok = false; next_heli = null; tipe_heli = null; saved = 0; selamet = 0; orang_mati = 0; max_saved = 0; max_life = 0; max_fuel = 0; fuel_left = 0; cannon_left = 0; max_cannon = 0; max_missile = 0; missile_left = 0; max_speed = 0; hrsiX = false; hrsiY = false; heli_rotation_force = 0; heli_pitch_force = 0; throtle = 0; Cam_xp = 0; Cam_yp = 0; heli_xp = 0; heli_yp = 0; helimoveX = 0; helimoveY = 0; gasy = 0; gasx = 0; altitude = 0; masuk_Lz = false; masuk_LzX = false; masuk_LzY = false; lz_no = 0; heli_Life = 0; cek_masuk_lz; engine_stat = null; heli_terbang; heli_land_safe; heli_cannon_range = 0; gun_angle1 = 0; gun_angle2 = 0; gun_angle3 = 0; gun_angle4 = 0; heli_cannon_delay = 0; cannon_damage = 0; hit_by_heli_cannon = 0; gameover = false; saved_objective = 0; trotpres = false; W = 0; H = 0; jum_H = 0; jum_V = 0; BgCurrent = null; Orang.length = 0; Musuh.length = 0; Orang_atr.length = 0; Musuh_atr.length = 0; orang_saved.length = 0; orang_selamet.length = 0; heli_stat = false; heliX = 0; heliY = 0; gun_pressed; heli_nembak; } public static function initialize_gv(){ var _local1:int; while (_local1 < Orang.length) { Orang_atr[_local1] = [_local1, true, Orang[_local1][9], Orang[_local1][9], Orang[_local1][10], false]; _local1++; }; var _local2:int; while (_local2 < 9) { Orang_atr[Orang_atr.length] = [Orang_atr.length, true, 100, 100, 100, false]; _local2++; }; var _local3:int; while (_local3 < Musuh.length) { Musuh_atr[_local3] = [_local3, true, Musuh[_local3][15], Musuh[_local3][15]]; _local3++; }; tex1 = new TextField(); tex2 = new TextField(); tex3 = new TextField(); tex4 = new TextField(); tex5 = new TextField(); tex6 = new TextField(); tex7 = new TextField(); tex8 = new TextField(); tex9 = new TextField(); tex10 = new TextField(); tex11 = new TextField(); tex12 = new TextField(); tex13 = new TextField(); tex14 = new TextField(); tex15 = new TextField(); tex16 = new TextField(); tex17 = new TextField(); tex18 = new TextField(); tex19 = new TextField(); tex20 = new TextField(); } } }//package com.game
Section 63
//KongregateEvent (com.kongregate.as3.client.events.KongregateEvent) package com.kongregate.as3.client.events { import flash.events.*; public class KongregateEvent extends Event { public static const COMPLETE:String = "component_api_available"; public function KongregateEvent(_arg1:String){ super(_arg1); } } }//package com.kongregate.as3.client.events
Section 64
//AbstractShadowService (com.kongregate.as3.client.services.AbstractShadowService) package com.kongregate.as3.client.services { import flash.events.*; public class AbstractShadowService extends EventDispatcher { protected function alert(_arg1:String, _arg2:String, _arg3="", _arg4:String=""):void{ trace(((((((("Kongregate API: " + _arg1) + ".") + _arg2) + "(") + _arg3) + ") ") + _arg4)); } } }//package com.kongregate.as3.client.services
Section 65
//HighScoreServiceShadow (com.kongregate.as3.client.services.HighScoreServiceShadow) package com.kongregate.as3.client.services { public class HighScoreServiceShadow extends AbstractShadowService implements IHighScoreServices { private var mode:String; public function HighScoreServiceShadow(){ mode = ""; } public function submit(_arg1:Number, _arg2:String=null):void{ alert("IHighScoreServices", "submit", arguments); } public function connect():Boolean{ alert("IKongregateServices", "connect"); return (true); } public function requestList(_arg1:Function):void{ alert("IHighScoreServices", "requestList", "", (("[Mode: " + mode) + "]")); _arg1({success:false}); } public function setMode(_arg1:String):void{ alert("IHighScoreServices", "setMode", arguments); this.mode = _arg1; } } }//package com.kongregate.as3.client.services
Section 66
//IHighScoreServices (com.kongregate.as3.client.services.IHighScoreServices) package com.kongregate.as3.client.services { public interface IHighScoreServices { function setMode(_arg1:String):void; function submit(_arg1:Number, _arg2:String=null):void; function requestList(_arg1:Function):void; } }//package com.kongregate.as3.client.services
Section 67
//IKongregateServices (com.kongregate.as3.client.services.IKongregateServices) package com.kongregate.as3.client.services { import flash.events.*; public interface IKongregateServices extends IEventDispatcher { function getPlayerInfo(_arg1:Function):void; function connect(_arg1:Number=-1):Boolean; } }//package com.kongregate.as3.client.services
Section 68
//IStatServices (com.kongregate.as3.client.services.IStatServices) package com.kongregate.as3.client.services { public interface IStatServices { function submitArray(_arg1:Array):void; function submit(_arg1:String, _arg2:Number):void; } }//package com.kongregate.as3.client.services
Section 69
//IUserServices (com.kongregate.as3.client.services.IUserServices) package com.kongregate.as3.client.services { public interface IUserServices { function getName():String; function getPlayerInfo(_arg1:Function):void; } }//package com.kongregate.as3.client.services
Section 70
//KongregateServiceShadow (com.kongregate.as3.client.services.KongregateServiceShadow) package com.kongregate.as3.client.services { public class KongregateServiceShadow extends AbstractShadowService implements IKongregateServices { public function getName():String{ alert("IKongregateServices", "getName"); return ("Guest"); } public function connect(_arg1:Number=-1):Boolean{ alert("IKongregateServices", "connect", arguments); return (true); } public function getPlayerInfo(_arg1:Function):void{ alert("IKongregateServices", "getPlayerInfo"); _arg1(new Object()); } } }//package com.kongregate.as3.client.services
Section 71
//StatServiceShadow (com.kongregate.as3.client.services.StatServiceShadow) package com.kongregate.as3.client.services { public class StatServiceShadow extends AbstractShadowService implements IStatServices { public function submitArray(_arg1:Array):void{ alert("IStatServices", "submitArray", arguments); } public function submit(_arg1:String, _arg2:Number):void{ alert("IStatServices", "submitStat", arguments); } } }//package com.kongregate.as3.client.services
Section 72
//UserServiceShadow (com.kongregate.as3.client.services.UserServiceShadow) package com.kongregate.as3.client.services { public class UserServiceShadow extends AbstractShadowService implements IUserServices { public function getName():String{ alert("UserService", "getName"); return ("Guest"); } public function getPlayerInfo(_arg1:Function):void{ alert("UserService", "getPlayerInfo"); _arg1({isGuest:true, name:"Guest", points:0, level:0, isMode:false, isAdmin:false, isDeveloper:false, avatarPath:"", chatAvatarPath:""}); } } }//package com.kongregate.as3.client.services
Section 73
//IAPIBootstrap (com.kongregate.as3.client.IAPIBootstrap) package com.kongregate.as3.client { import flash.events.*; import flash.display.*; public interface IAPIBootstrap { function init(_arg1:Event=null, _arg2:Stage=null):void; function hideLog():void; function showLog(_arg1:int=0):void; } }//package com.kongregate.as3.client
Section 74
//KongregateAPI (com.kongregate.as3.client.KongregateAPI) package com.kongregate.as3.client { import flash.events.*; import flash.display.*; import com.kongregate.as3.client.services.*; import com.kongregate.as3.client.events.*; import flash.system.*; import flash.utils.*; import flash.net.*; import flash.errors.*; public class KongregateAPI extends Sprite { private const VERSION:Number = 1; private var loader:Loader; private var loadedDomain:ApplicationDomain; private static const CLASS_USER:String = "com.kongregate.as3.client.services.UserServices"; private static const CLASS_STATS:String = "com.kongregate.as3.client.services.StatServices"; private static const CLASS_SERVICES:String = "com.kongregate.as3.client.services.KongregateServices"; private static const CLASS_SCORES:String = "com.kongregate.as3.client.services.HighScoreServices"; private static const DEBUG_API_URL:String = "//Linuxpc/kongregate/public/flash/API_AS3.swf"; private static var _connected:Boolean; private static var kUser:IUserServices; private static var _loaded:Boolean; private static var kServices:IKongregateServices; private static var kScores:IHighScoreServices; private static var mInstance:KongregateAPI; private static var kStats:IStatServices; private static var kAPI:IAPIBootstrap; public function KongregateAPI(){ if (mInstance != null){ throw (new Error("Warning: KongregateAPI has been added to stage more than once or accessed improperly. Use getInstance() or a stage reference to access.")); }; mInstance = this; this.addEventListener(Event.ADDED_TO_STAGE, init, false, 0, true); } public function get loaded():Boolean{ return (_loaded); } public function get connected():Boolean{ return (_connected); } private function alertConnected(_arg1:TimerEvent=null):void{ var _local2:KongregateEvent; var _local3:Boolean; _local2 = new KongregateEvent(KongregateEvent.COMPLETE); _local3 = this.dispatchEvent(_local2); } private function init(_arg1:Event):void{ var _local2:Object; var _local3:String; var _local4:URLRequest; var _local5:LoaderContext; this.removeEventListener(Event.ADDED_TO_STAGE, init); _loaded = false; _connected = false; _local2 = LoaderInfo(root.loaderInfo).parameters; _local3 = _local2.api_path; if (_local3 == null){ trace("Alert: Kongregate API could not be loaded, due to local testing. API will load when the game is uploaded."); createShadowServices(); return; }; Security.allowDomain("*.kongregate.com"); Security.allowDomain("kongregatetrunk.com"); _local4 = new URLRequest(_local3); _local5 = new LoaderContext(false); _local5.applicationDomain = ApplicationDomain.currentDomain; _local5.securityDomain = SecurityDomain.currentDomain; loader = new Loader(); loader.contentLoaderInfo.addEventListener(Event.COMPLETE, loadComplete); loader.addEventListener(IOErrorEvent.IO_ERROR, ioErrorHandler); loader.load(_local4, _local5); } public function get api():IAPIBootstrap{ return (kAPI); } private function loadComplete(_arg1:Event):void{ getServices(); } public function get scores():IHighScoreServices{ return (kScores); } private function ioErrorHandler(_arg1:IOErrorEvent):void{ throw (new IOError(("API file not found. " + _arg1))); } public function get services():IKongregateServices{ return (kServices); } public function get stats():IStatServices{ return (kStats); } private function createShadowServices():void{ var _local1:Timer; trace(">>> Kongregate Shadow Services instantiated for local development.."); kServices = new KongregateServiceShadow(); kScores = new HighScoreServiceShadow(); kStats = new StatServiceShadow(); kUser = new UserServiceShadow(); _local1 = new Timer(200, 1); _local1.addEventListener(TimerEvent.TIMER_COMPLETE, alertConnected); _local1.start(); _connected = true; } public function get user():IUserServices{ return (kUser); } private function getServices():void{ var _local1:ApplicationDomain; var _local2:*; var _local3:*; var _local4:*; var _local5:*; _local1 = ApplicationDomain.currentDomain; kAPI = IAPIBootstrap(loader.getChildAt(0)); this.addChild(loader); _local2 = _local1.getDefinition(CLASS_SERVICES); trace(_local2); kServices = _local2.getInstance(); _local3 = _local1.getDefinition(CLASS_SCORES); kScores = _local3.getInstance(); _local4 = _local1.getDefinition(CLASS_STATS); kStats = _local4.getInstance(); _local5 = _local1.getDefinition(CLASS_USER); kUser = _local5.getInstance(); kServices.connect(VERSION); _loaded = true; _connected = true; alertConnected(); } public static function getInstance():KongregateAPI{ if (!mInstance){ throw (new IllegalOperationError("You must add the Kongregate API component to the stage before attempting to access it.")); }; return (mInstance); } } }//package com.kongregate.as3.client
Section 75
//MochiScores (mochi.MochiScores) package mochi { import flash.display.*; import flash.text.*; public class MochiScores { private static var boardID:String; public static var onErrorHandler:Object; public static var onCloseHandler:Object; public static function showLeaderboard(_arg1:Object=null):void{ var options = _arg1; if (options != null){ if (options.clip != null){ if ((options.clip is Sprite)){ MochiServices.setContainer(options.clip); }; delete options.clip; } else { MochiServices.setContainer(); }; MochiServices.stayOnTop(); if (options.name != null){ if ((options.name is TextField)){ if (options.name.text.length > 0){ options.name = options.name.text; }; }; }; if (options.score != null){ if ((options.score is TextField)){ if (options.score.text.length > 0){ options.score = options.score.text; }; }; }; if (options.onDisplay != null){ options.onDisplay(); } else { if (MochiServices.clip != null){ if ((MochiServices.clip is MovieClip)){ MochiServices.clip.stop(); } else { trace("Warning: Container is not a MovieClip, cannot call default onDisplay."); }; }; }; } else { options = {}; if ((MochiServices.clip is MovieClip)){ MochiServices.clip.stop(); } else { trace("Warning: Container is not a MovieClip, cannot call default onDisplay."); }; }; if (options.onClose != null){ onCloseHandler = options.onClose; } else { onCloseHandler = function ():void{ if ((MochiServices.clip is MovieClip)){ MochiServices.clip.play(); } else { trace("Warning: Container is not a MovieClip, cannot call default onClose."); }; }; }; if (options.onError != null){ onErrorHandler = options.onError; } else { onErrorHandler = null; }; if (options.boardID == null){ if (MochiScores.boardID != null){ options.boardID = MochiScores.boardID; }; }; MochiServices.send("scores_showLeaderboard", {options:options}, null, onClose); } public static function closeLeaderboard():void{ MochiServices.send("scores_closeLeaderboard"); } public static function getPlayerInfo(_arg1:Object, _arg2:Object=null):void{ MochiServices.send("scores_getPlayerInfo", null, _arg1, _arg2); } public static function requestList(_arg1:Object, _arg2:Object=null):void{ MochiServices.send("scores_requestList", null, _arg1, _arg2); } public static function scoresArrayToObjects(_arg1:Object):Object{ var _local3:Number; var _local4:Number; var _local5:Object; var _local6:Object; var _local7:String; var _local8:String; var _local2:Object = {}; for (_local7 in _arg1) { if (typeof(_arg1[_local7]) == "object"){ if (((!((_arg1[_local7].cols == null))) && (!((_arg1[_local7].rows == null))))){ _local2[_local7] = []; _local5 = _arg1[_local7]; _local4 = 0; while (_local4 < _local5.rows.length) { _local6 = {}; _local3 = 0; while (_local3 < _local5.cols.length) { _local6[_local5.cols[_local3]] = _local5.rows[_local4][_local3]; _local3++; }; _local2[_local7].push(_local6); _local4++; }; } else { _local2[_local7] = {}; for (_local8 in _arg1[_local7]) { _local2[_local7][_local8] = _arg1[_local7][_local8]; }; }; } else { _local2[_local7] = _arg1[_local7]; }; }; return (_local2); } public static function submit(_arg1:Number, _arg2:String, _arg3:Object=null, _arg4:Object=null):void{ MochiServices.send("scores_submit", {score:_arg1, name:_arg2}, _arg3, _arg4); } public static function onClose(_arg1:Object=null):void{ if (_arg1 != null){ if (_arg1.error != null){ if (_arg1.error == true){ if (onErrorHandler != null){ if (_arg1.errorCode == null){ _arg1.errorCode = "IOError"; }; onErrorHandler(_arg1.errorCode); MochiServices.doClose(); return; }; }; }; }; onCloseHandler(); MochiServices.doClose(); } public static function setBoardID(_arg1:String):void{ MochiScores.boardID = _arg1; MochiServices.send("scores_setBoardID", {boardID:_arg1}); } } }//package mochi
Section 76
//MochiServices (mochi.MochiServices) package mochi { import flash.events.*; import flash.display.*; import flash.system.*; import flash.utils.*; import flash.net.*; public class MochiServices { private static var _container:Object; private static var _connected:Boolean = false; private static var _swfVersion:String; private static var _sendChannel:LocalConnection; private static var _rcvChannelName:String; private static var _gatewayURL:String = "http://www.mochiads.com/static/lib/services/services.swf"; private static var _clip:MovieClip; private static var _loader:Loader; private static var _id:String; private static var _listenChannel:LocalConnection; private static var _timer:Timer; private static var _sendChannelName:String; private static var _startTime:Number; private static var _connecting:Boolean = false; public static var onError:Object; private static var _listenChannelName:String = "__mochiservices"; private static var _rcvChannel:LocalConnection; public static function isNetworkAvailable():Boolean{ return (!((Security.sandboxType == "localWithFile"))); } public static function send(_arg1:String, _arg2:Object=null, _arg3:Object=null, _arg4:Object=null):void{ if (_connected){ _sendChannel.send(_sendChannelName, "onReceive", {methodName:_arg1, args:_arg2, callbackID:_clip._nextcallbackID}); } else { if ((((_clip == null)) || (!(_connecting)))){ onError("NotConnected"); handleError(_arg2, _arg3, _arg4); flush(true); return; }; _clip._queue.push({methodName:_arg1, args:_arg2, callbackID:_clip._nextcallbackID}); }; if (_clip != null){ if (((!((_clip._callbacks == null))) && (!((_clip._nextcallbackID == null))))){ _clip._callbacks[_clip._nextcallbackID] = {callbackObject:_arg3, callbackMethod:_arg4}; _clip._nextcallbackID++; }; }; } public static function get connected():Boolean{ return (_connected); } private static function flush(_arg1:Boolean):void{ var _local2:Object; var _local3:Object; if (_clip != null){ if (_clip._queue != null){ while (_clip._queue.length > 0) { _local2 = _clip._queue.shift(); _local3 = null; if (_local2 != null){ if (_local2.callbackID != null){ _local3 = _clip._callbacks[_local2.callbackID]; }; delete _clip._callbacks[_local2.callbackID]; if (((_arg1) && (!((_local3 == null))))){ handleError(_local2.args, _local3.callbackObject, _local3.callbackMethod); }; }; }; }; }; } private static function init(_arg1:String, _arg2:Object):void{ _id = _arg1; if (_arg2 != null){ _container = _arg2; loadCommunicator(_arg1, _container); }; } public static function get childClip():Object{ return (_clip); } public static function get id():String{ return (_id); } public static function stayOnTop():void{ _container.addEventListener(Event.ENTER_FRAME, MochiServices.bringToTop, false, 0, true); if (_clip != null){ _clip.visible = true; }; } public static function getVersion():String{ return ("1.2"); } public static function disconnect():void{ if (((_connected) || (_connecting))){ if (_clip != null){ if (_clip.parent != null){ if ((_clip.parent is Sprite)){ Sprite(_clip.parent).removeChild(_clip); _clip = null; }; }; }; _connecting = (_connected = false); flush(true); try { _listenChannel.close(); _rcvChannel.close(); } catch(error:Error) { }; }; if (_timer != null){ try { _timer.stop(); } catch(error:Error) { }; }; } public static function allowDomains(_arg1:String):String{ var _local2:String; Security.allowDomain("*"); Security.allowInsecureDomain("*"); if (_arg1.indexOf("http://") != -1){ _local2 = _arg1.split("/")[2].split(":")[0]; Security.allowDomain(_local2); Security.allowInsecureDomain(_local2); }; return (_local2); } public static function doClose():void{ _container.removeEventListener(Event.ENTER_FRAME, MochiServices.bringToTop); if (_clip.parent != null){ Sprite(_clip.parent).removeChild(_clip); }; } public static function setContainer(_arg1:Object=null, _arg2:Boolean=true):void{ if (_arg1 != null){ if ((_arg1 is Sprite)){ _container = _arg1; }; }; if (_arg2){ if ((_container is Sprite)){ Sprite(_container).addChild(_clip); }; }; } private static function onStatus(_arg1:StatusEvent):void{ switch (_arg1.level){ case "error": _connected = false; _listenChannel.connect(_listenChannelName); break; }; } private static function initComChannels():void{ if (!_connected){ _sendChannel.addEventListener(StatusEvent.STATUS, MochiServices.onStatus); _sendChannel.send(_sendChannelName, "onReceive", {methodName:"handshakeDone"}); _sendChannel.send(_sendChannelName, "onReceive", {methodName:"registerGame", id:_id, clip:_container, version:getVersion()}); _rcvChannel.addEventListener(StatusEvent.STATUS, MochiServices.onStatus); _clip.onReceive = function (_arg1:Object):void{ var pkg = _arg1; var cb:String = pkg.callbackID; var cblst:Object = this.client._callbacks[cb]; if (!cblst){ return; }; var method:* = cblst.callbackMethod; var obj:Object = cblst.callbackObject; if (((obj) && ((typeof(method) == "string")))){ if (obj[method] != null){ method = obj[method]; } else { trace((("Error: Method " + method) + " does not exist.")); }; }; if (method != undefined){ try { method.apply(obj, pkg.args); } catch(error:Error) { trace("Unable to invoke callback method."); }; } else { if (obj != null){ try { obj(pkg.args); } catch(error:Error) { trace("Unable to invoke callback method on object."); }; }; }; delete this.client._callbacks[cb]; }; _clip.onError = function ():void{ MochiServices.onError("IOError"); }; _rcvChannel.connect(_rcvChannelName); trace("connected!"); _connecting = false; _connected = true; _listenChannel.close(); while (_clip._queue.length > 0) { _sendChannel.send(_sendChannelName, "onReceive", _clip._queue.shift()); }; }; } private static function listen():void{ _listenChannel = new LocalConnection(); _listenChannel.client = _clip; _clip.handshake = function (_arg1:Object):void{ MochiServices.comChannelName = _arg1.newChannel; }; _listenChannel.allowDomain("*", "localhost"); _listenChannel.allowInsecureDomain("*", "localhost"); _listenChannel.connect(_listenChannelName); trace("Waiting for MochiAds services to connect..."); } private static function handleError(_arg1:Object, _arg2:Object, _arg3:Object):void{ var args = _arg1; var callbackObject = _arg2; var callbackMethod = _arg3; if (args != null){ if (args.onError != null){ args.onError.apply(null, ["NotConnected"]); }; }; if (callbackMethod != null){ args = {}; args.error = true; args.errorCode = "NotConnected"; if (((!((callbackObject == null))) && ((callbackMethod is String)))){ try { var _local5 = callbackObject; _local5[callbackMethod](args); } catch(error:Error) { }; } else { if (callbackMethod != null){ try { callbackMethod.apply(args); } catch(error:Error) { }; }; }; }; } public static function get clip():Object{ return (_container); } public static function set comChannelName(_arg1:String):void{ if (_arg1 != null){ if (_arg1.length > 3){ _sendChannelName = (_arg1 + "_fromgame"); _rcvChannelName = _arg1; initComChannels(); }; }; } private static function loadCommunicator(_arg1:String, _arg2:Object):MovieClip{ var id = _arg1; var clip = _arg2; var clipname:String = ("_mochiservices_com_" + id); if (_clip != null){ return (_clip); }; if (!MochiServices.isNetworkAvailable()){ return (null); }; MochiServices.allowDomains(_gatewayURL); _clip = createEmptyMovieClip(clip, clipname, 10336, false); _loader = new Loader(); _timer = new Timer(1000, 0); _startTime = getTimer(); _timer.addEventListener(TimerEvent.TIMER, connectWait); _timer.start(); var f:Function = function (_arg1:Object):void{ _clip._mochiad_ctr_failed = true; trace("MochiServices could not load."); MochiServices.disconnect(); MochiServices.onError("IOError"); }; _loader.contentLoaderInfo.addEventListener(IOErrorEvent.IO_ERROR, f); var req:URLRequest = new URLRequest(_gatewayURL); _loader.load(req); _clip.addChild(_loader); _clip._mochiservices_com = _loader; _sendChannel = new LocalConnection(); _clip._queue = []; _rcvChannel = new LocalConnection(); _rcvChannel.allowDomain("*", "localhost"); _rcvChannel.allowInsecureDomain("*", "localhost"); _rcvChannel.client = _clip; _clip._nextcallbackID = 0; _clip._callbacks = {}; listen(); return (_clip); } public static function bringToTop(_arg1:Event):void{ var e = _arg1; if (MochiServices.clip != null){ if (MochiServices.childClip != null){ try { if (MochiServices.clip.numChildren > 1){ MochiServices.clip.setChildIndex(MochiServices.childClip, (MochiServices.clip.numChildren - 1)); }; } catch(errorObject:Error) { trace("Warning: Depth sort error."); _container.removeEventListener(Event.ENTER_FRAME, MochiServices.bringToTop); }; }; }; } public static function connect(_arg1:String, _arg2:Object, _arg3:Object=null):void{ var id = _arg1; var clip = _arg2; var onError = _arg3; if ((clip is DisplayObject)){ if (((!(_connected)) && ((_clip == null)))){ trace("MochiServices Connecting..."); _connecting = true; init(id, clip); }; } else { trace("Error, MochiServices requires a Sprite, Movieclip or instance of the stage."); }; if (onError != null){ MochiServices.onError = onError; } else { if (MochiServices.onError == null){ MochiServices.onError = function (_arg1:String):void{ trace(_arg1); }; }; }; } public static function createEmptyMovieClip(_arg1:Object, _arg2:String, _arg3:Number, _arg4:Boolean=true):MovieClip{ var _local5:MovieClip = new MovieClip(); if (_arg4){ if (((false) && (_arg3))){ _arg1.addChildAt(_local5, _arg3); } else { _arg1.addChild(_local5); }; }; _arg1[_arg2] = _local5; _local5["_name"] = _arg2; return (_local5); } public static function connectWait(_arg1:TimerEvent):void{ if ((getTimer() - _startTime) > 10000){ if (!_connected){ _clip._mochiad_ctr_failed = true; trace("MochiServices could not load."); MochiServices.disconnect(); MochiServices.onError("IOError"); }; _timer.stop(); }; } } }//package mochi
Section 77
//CApc (CApc) package { import com.game.*; public dynamic class CApc extends CMusuh { public function CApc(){ addFrameScript(127, frame128); } function frame128(){ stop(); } } }//package
Section 78
//CApcGunner (CApcGunner) package { import flash.display.*; public dynamic class CApcGunner extends MovieClip { } }//package
Section 79
//CBaling (CBaling) package { import com.game.*; public dynamic class CBaling extends CBaling { public function CBaling(){ addFrameScript(0, frame1, 199, frame200, 299, frame300, 332, frame333); } function frame333(){ gotoAndPlay(301); } function frame1(){ stop(); } function frame200(){ gotoAndPlay(100); } function frame300(){ stop(); } } }//package
Section 80
//CBalingC (CBalingC) package { import com.game.*; public dynamic class CBalingC extends CBalingC { public function CBalingC(){ addFrameScript(0, frame1, 1, frame2, 2, frame3, 3, frame4, 4, frame5, 5, frame6, 6, frame7, 7, frame8, 8, frame9, 9, frame10, 10, frame11, 11, frame12, 12, frame13, 13, frame14, 14, frame15, 15, frame16, 16, frame17, 17, frame18, 18, frame19, 19, frame20, 20, frame21, 21, frame22, 22, frame23, 23, frame24, 24, frame25, 25, frame26, 26, frame27, 27, frame28, 28, frame29, 29, frame30, 30, frame31, 31, frame32, 32, frame33, 33, frame34, 34, frame35, 35, frame36, 36, frame37, 37, frame38, 38, frame39, 39, frame40, 40, frame41, 41, frame42, 42, frame43, 43, frame44, 44, frame45, 45, frame46, 46, frame47, 47, frame48, 48, frame49, 49, frame50, 50, frame51, 51, frame52, 52, frame53, 53, frame54, 54, frame55, 55, frame56, 56, frame57, 57, frame58, 58, frame59, 59, frame60, 60, frame61, 61, frame62, 62, frame63, 63, frame64, 64, frame65, 65, frame66, 66, frame67, 67, frame68, 68, frame69, 69, frame70, 70, frame71, 71, frame72, 72, frame73, 73, frame74, 74, frame75, 75, frame76, 76, frame77, 77, frame78, 78, frame79, 79, frame80, 80, frame81, 81, frame82, 82, frame83, 83, frame84, 84, frame85, 85, frame86, 86, frame87, 87, frame88, 88, frame89, 89, frame90, 90, frame91); } function frame63(){ stop(); stop(); } function frame64(){ stop(); stop(); } function frame70(){ stop(); stop(); } function frame71(){ stop(); stop(); } function frame72(){ stop(); stop(); } function frame73(){ stop(); stop(); } function frame30(){ stop(); stop(); } function frame31(){ stop(); stop(); } function frame32(){ stop(); stop(); } function frame33(){ stop(); stop(); } function frame34(){ stop(); stop(); } function frame35(){ stop(); stop(); } function frame36(){ stop(); stop(); } function frame37(){ stop(); stop(); } function frame38(){ stop(); stop(); } function frame39(){ stop(); stop(); } function frame77(){ stop(); stop(); } function frame78(){ stop(); stop(); } function frame79(){ stop(); stop(); } function frame74(){ stop(); stop(); } function frame75(){ stop(); stop(); } function frame76(){ stop(); stop(); } function frame80(){ stop(); stop(); } function frame81(){ stop(); stop(); } function frame82(){ stop(); stop(); } function frame83(){ stop(); stop(); } function frame40(){ stop(); stop(); } function frame41(){ stop(); stop(); } function frame42(){ stop(); stop(); } function frame43(){ stop(); stop(); } function frame44(){ stop(); stop(); } function frame45(){ stop(); stop(); } function frame46(){ stop(); stop(); } function frame47(){ stop(); stop(); } function frame48(){ stop(); stop(); } function frame49(){ stop(); stop(); } function frame87(){ stop(); stop(); } function frame88(){ stop(); stop(); } function frame89(){ stop(); stop(); } function frame84(){ stop(); stop(); } function frame85(){ stop(); stop(); } function frame86(){ stop(); stop(); } function frame90(){ stop(); stop(); } function frame91(){ stop(); stop(); } function frame50(){ stop(); stop(); } function frame51(){ stop(); stop(); } function frame52(){ stop(); stop(); } function frame53(){ stop(); stop(); } function frame10(){ stop(); stop(); } function frame11(){ stop(); stop(); } function frame12(){ stop(); stop(); } function frame13(){ stop(); stop(); } function frame14(){ stop(); stop(); } function frame15(){ stop(); stop(); } function frame16(){ stop(); stop(); } function frame17(){ stop(); stop(); } function frame18(){ stop(); stop(); } function frame19(){ stop(); stop(); } function frame57(){ stop(); stop(); } function frame58(){ stop(); stop(); } function frame59(){ stop(); stop(); } function frame54(){ stop(); stop(); } function frame55(){ stop(); stop(); } function frame56(){ stop(); stop(); } function frame1(){ stop(); stop(); } function frame2(){ stop(); stop(); } function frame3(){ stop(); stop(); } function frame4(){ stop(); stop(); } function frame5(){ stop(); stop(); } function frame6(){ stop(); stop(); } function frame7(){ stop(); stop(); } function frame20(){ stop(); stop(); } function frame9(){ stop(); stop(); } function frame22(){ stop(); stop(); } function frame23(){ stop(); stop(); } function frame24(){ stop(); stop(); } function frame25(){ stop(); stop(); } function frame26(){ stop(); stop(); } function frame8(){ stop(); stop(); } function frame21(){ stop(); stop(); } function frame29(){ stop(); stop(); } function frame67(){ stop(); stop(); } function frame60(){ stop(); stop(); } function frame61(){ stop(); stop(); } function frame62(){ stop(); stop(); } function frame27(){ stop(); stop(); } function frame28(){ stop(); stop(); } function frame65(){ stop(); stop(); } function frame66(){ stop(); stop(); } function frame68(){ stop(); stop(); } function frame69(){ stop(); stop(); } } }//package
Section 81
//CBgTes10x10 (CBgTes10x10) package { import flash.display.*; public dynamic class CBgTes10x10 extends MovieClip { } }//package
Section 82
//CBorderblak (CBorderblak) package { import flash.display.*; public dynamic class CBorderblak extends MovieClip { } }//package
Section 83
//CbtContinue (CbtContinue) package { import flash.display.*; public dynamic class CbtContinue extends SimpleButton { } }//package
Section 84
//CBtHelp (CBtHelp) package { import flash.display.*; public dynamic class CBtHelp extends SimpleButton { } }//package
Section 85
//CBtPlay (CBtPlay) package { import flash.display.*; public dynamic class CBtPlay extends SimpleButton { } }//package
Section 86
//CBtPlayMoreGames (CBtPlayMoreGames) package { import flash.display.*; public dynamic class CBtPlayMoreGames extends SimpleButton { } }//package
Section 87
//CCreditScreen (CCreditScreen) package { import com.application.*; public dynamic class CCreditScreen extends CCreditScreen { } }//package
Section 88
//CDebuTembak (CDebuTembak) package { import com.game.*; public dynamic class CDebuTembak extends CDebuTembak { public function CDebuTembak(){ addFrameScript(35, frame36); } function frame36(){ stop(); } } }//package
Section 89
//CGamefinishedScreen (CGamefinishedScreen) package { import com.application.*; public dynamic class CGamefinishedScreen extends CGamefinishedScreen { } }//package
Section 90
//CGameoverScreen (CGameoverScreen) package { import com.application.*; public dynamic class CGameoverScreen extends CGameoverScreen { } }//package
Section 91
//CGameScreen (CGameScreen) package { import com.game.*; public dynamic class CGameScreen extends CGame { } }//package
Section 92
//CHeli (CHeli) package { import com.game.*; public dynamic class CHeli extends CHeli { } }//package
Section 93
//CHeli1 (CHeli1) package { import com.game.*; public dynamic class CHeli1 extends CHeli { public function CHeli1(){ addFrameScript(397, frame398); } function frame398(){ stop(); } } }//package
Section 94
//CHeli2 (CHeli2) package { import com.game.*; public dynamic class CHeli2 extends CHeli { public function CHeli2(){ addFrameScript(397, frame398); } function frame398(){ stop(); } } }//package
Section 95
//CHeli3 (CHeli3) package { import com.game.*; public dynamic class CHeli3 extends CHeli { public function CHeli3(){ addFrameScript(397, frame398); } function frame398(){ stop(); } } }//package
Section 96
//CHelpScreen (CHelpScreen) package { import com.application.*; public dynamic class CHelpScreen extends CHelpScreen { } }//package
Section 97
//CHighScoreScreen (CHighScoreScreen) package { import com.application.*; public dynamic class CHighScoreScreen extends CHighScoreScreen { } }//package
Section 98
//CIntroScreen (CIntroScreen) package { import com.application.*; public dynamic class CIntroScreen extends CIntroScreen { } }//package
Section 99
//CLz (CLz) package { import com.game.*; public dynamic class CLz extends CLz { public function CLz(){ addFrameScript(0, frame1, 1, frame2, 2, frame3, 3, frame4, 4, frame5, 5, frame6); } function frame1(){ stop(); } function frame2(){ stop(); } function frame3(){ stop(); } function frame4(){ stop(); } function frame5(){ stop(); } function frame6(){ stop(); } } }//package
Section 100
//CMainmenuScreen (CMainmenuScreen) package { import com.application.*; public dynamic class CMainmenuScreen extends CMainmenuScreen { public function CMainmenuScreen(){ addFrameScript(49, frame50); } function frame50(){ stop(); } } }//package
Section 101
//CMGunner (CMGunner) package { import com.game.*; public dynamic class CMGunner extends CMusuh { public function CMGunner(){ addFrameScript(75, frame76); } function frame76(){ stop(); } } }//package
Section 102
//CMisil (CMisil) package { import com.game.*; public dynamic class CMisil extends CMisil { public function CMisil(){ addFrameScript(127, frame128); } function frame128(){ stop(); } } }//package
Section 103
//CMissionCompleteScreen (CMissionCompleteScreen) package { import com.application.*; public dynamic class CMissionCompleteScreen extends CMissionCompleteScreen { } }//package
Section 104
//CMissionScreen (CMissionScreen) package { import com.application.*; public dynamic class CMissionScreen extends CMissionScreen { } }//package
Section 105
//CMRpg (CMRpg) package { import com.game.*; public dynamic class CMRpg extends CMusuh { public function CMRpg(){ addFrameScript(75, frame76); } function frame76(){ stop(); } } }//package
Section 106
//CMusuhLife (CMusuhLife) package { import flash.display.*; public dynamic class CMusuhLife extends MovieClip { } }//package
Section 107
//COrang (COrang) package { import com.game.*; public dynamic class COrang extends COrang { } }//package
Section 108
//CPanah (CPanah) package { import flash.display.*; public dynamic class CPanah extends MovieClip { public function CPanah(){ addFrameScript(79, frame80); } function frame80(){ gotoAndPlay(1); } } }//package
Section 109
//CPenumpangapache (CPenumpangapache) package { import flash.display.*; public dynamic class CPenumpangapache extends MovieClip { } }//package
Section 110
//CPenumpangchinook (CPenumpangchinook) package { import flash.display.*; public dynamic class CPenumpangchinook extends MovieClip { } }//package
Section 111
//CPenumpanguh60 (CPenumpanguh60) package { import flash.display.*; public dynamic class CPenumpanguh60 extends MovieClip { } }//package
Section 112
//CPophelp1 (CPophelp1) package { import com.game.*; public dynamic class CPophelp1 extends CPophelp1 { } }//package
Section 113
//CPophelp2 (CPophelp2) package { import com.game.*; public dynamic class CPophelp2 extends CPophelp2 { public function CPophelp2(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package
Section 114
//CPreloaderScreen (CPreloaderScreen) package { import com.application.*; public dynamic class CPreloaderScreen extends CPreloaderScreen { } }//package
Section 115
//CQuitbox (CQuitbox) package { import com.game.*; public dynamic class CQuitbox extends CQuitbox { } }//package
Section 116
//CRadar (CRadar) package { import com.game.*; public dynamic class CRadar extends CRadar { } }//package
Section 117
//CRadarDot (CRadarDot) package { import com.game.*; public dynamic class CRadarDot extends CRadarDot { public function CRadarDot(){ addFrameScript(8, frame9, 19, frame20, 20, frame21, 37, frame38, 54, frame55); } function frame38(){ stop(); } function frame21(){ stop(); } function frame20(){ stop(); } function frame9(){ stop(); } function frame55(){ stop(); } } }//package
Section 118
//CRudalrpg (CRudalrpg) package { import com.game.*; public dynamic class CRudalrpg extends CRudalrpg { public function CRudalrpg(){ addFrameScript(127, frame128); } function frame128(){ stop(); } } }//package
Section 119
//CSelectorHeli (CSelectorHeli) package { import com.game.*; public dynamic class CSelectorHeli extends CSelectorHeli { } }//package
Section 120
//CShadow (CShadow) package { import flash.display.*; public dynamic class CShadow extends MovieClip { } }//package
Section 121
//CSipil (CSipil) package { import com.game.*; public dynamic class CSipil extends COrang { } }//package
Section 122
//CSkipper (CSkipper) package { import flash.display.*; public dynamic class CSkipper extends MovieClip { public function CSkipper(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package
Section 123
//CTargetMouse (CTargetMouse) package { import flash.display.*; public dynamic class CTargetMouse extends MovieClip { } }//package
Section 124
//CTitlingScreen (CTitlingScreen) package { import com.application.*; public dynamic class CTitlingScreen extends CTitlingScreen { public function CTitlingScreen(){ addFrameScript(269, frame270); } function frame270(){ stop(); endAnimation(); } } }//package
Section 125
//CUi (CUi) package { import com.game.*; public dynamic class CUi extends CUi { } }//package
Section 126
//heli_life (heli_life) package { import flash.display.*; public dynamic class heli_life extends MovieClip { } }//package
Section 127
//helitopview (helitopview) package { import flash.display.*; public dynamic class helitopview extends MovieClip { public function helitopview(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package
Section 128
//mcSubmit (mcSubmit) package { import flash.display.*; public dynamic class mcSubmit extends SimpleButton { } }//package
Section 129
//No_button (No_button) package { import flash.display.*; public dynamic class No_button extends MovieClip { } }//package
Section 130
//SBg (SBg) package { import flash.media.*; public dynamic class SBg extends Sound { } }//package
Section 131
//Sgunnertembak (Sgunnertembak) package { import flash.media.*; public dynamic class Sgunnertembak extends Sound { } }//package
Section 132
//SHeliexplode (SHeliexplode) package { import flash.media.*; public dynamic class SHeliexplode extends Sound { } }//package
Section 133
//SHeliGun1 (SHeliGun1) package { import flash.media.*; public dynamic class SHeliGun1 extends Sound { } }//package
Section 134
//SHelijalan (SHelijalan) package { import flash.media.*; public dynamic class SHelijalan extends Sound { } }//package
Section 135
//SHelimisil (SHelimisil) package { import flash.media.*; public dynamic class SHelimisil extends Sound { } }//package
Section 136
//SHelishutdown (SHelishutdown) package { import flash.media.*; public dynamic class SHelishutdown extends Sound { } }//package
Section 137
//SLowfuelbeep (SLowfuelbeep) package { import flash.media.*; public dynamic class SLowfuelbeep extends Sound { } }//package
Section 138
//SOrangmasuk (SOrangmasuk) package { import flash.media.*; public dynamic class SOrangmasuk extends Sound { } }//package
Section 139
//SRadarbeep (SRadarbeep) package { import flash.media.*; public dynamic class SRadarbeep extends Sound { } }//package
Section 140
//Srpgtembak (Srpgtembak) package { import flash.media.*; public dynamic class Srpgtembak extends Sound { } }//package
Section 141
//SShoot1 (SShoot1) package { import flash.media.*; public dynamic class SShoot1 extends Sound { } }//package
Section 142
//SStartheli (SStartheli) package { import flash.media.*; public dynamic class SStartheli extends Sound { } }//package
Section 143
//STankexplode (STankexplode) package { import flash.media.*; public dynamic class STankexplode extends Sound { } }//package
Section 144
//Stanktembak (Stanktembak) package { import flash.media.*; public dynamic class Stanktembak extends Sound { } }//package
Section 145
//Symbol1 (Symbol1) package { import flash.display.*; import flash.text.*; public dynamic class Symbol1 extends MovieClip { public var engine_stat_text:TextField; public function Symbol1(){ addFrameScript(44, frame45); } function frame45(){ gotoAndPlay(5); } } }//package
Section 146
//Symbol2 (Symbol2) package { import flash.display.*; public dynamic class Symbol2 extends MovieClip { } }//package
Section 147
//Ya_bt (Ya_bt) package { import flash.display.*; public dynamic class Ya_bt extends MovieClip { } }//package

Library Items

Symbol 1 Sound {SOrangmasuk}Used by:5394
Symbol 2 Sound {SRadarbeep}Used by:5394
Symbol 3 Sound {SLowfuelbeep}Used by:5394
Symbol 4 Sound {SHelijalan}Used by:5394
Symbol 5 Sound {SHeliexplode}Used by:5394
Symbol 6 Sound {SStartheli}Used by:5394
Symbol 7 Sound {SHelishutdown}Used by:5394
Symbol 8 Sound {SHelimisil}Used by:5394
Symbol 9 Sound {SHeliGun1}Used by:5394
Symbol 10 Sound {SBg}Used by:5394
Symbol 11 Sound {SShoot1}Used by:5394
Symbol 12 Sound {Sgunnertembak}Used by:5394
Symbol 13 Sound {STankexplode}Used by:5394
Symbol 14 Sound {Stanktembak}Used by:5394
Symbol 15 Sound {Srpgtembak}Used by:5394
Symbol 16 GraphicUsed by:58 625 5236
Symbol 17 ShapeTweeningUsed by:57
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Symbol 19 GraphicUses:18Used by:20 28
Symbol 20 MovieClipUses:19Used by:57
Symbol 21 GraphicUsed by:26
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Symbol 24 GraphicUsed by:26
Symbol 25 GraphicUsed by:26
Symbol 26 ButtonUses:21 23 24 25Used by:57
Symbol 27 GraphicUses:18Used by:28
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Symbol 29 BitmapUsed by:30 5393
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Symbol 42 SoundUsed by:57 5394
Symbol 43 GraphicUsed by:46
Symbol 44 ShapeTweeningUsed by:46
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Symbol 47 GraphicUsed by:50
Symbol 48 ShapeTweeningUsed by:50
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Symbol 56 GraphicUsed by:57
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Symbol 327 TextUses:322Used by:328
Symbol 328 MovieClip {Ya_bt}Uses:324 327Used by:329
Symbol 329 MovieClip {CQuitbox}Uses:321 323 326 328
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Symbol 5385 GraphicUses:5376 4811 4809 4807 4805 4803 4801 4799 4797 4795 4793 4791 4789 4787 4785 4783 4781 4779 4777 4775 4773 4771 4769 4767 4765 4763 4761 4759 4757 4755 4753 4751 4749 4747 4745 4743 4741 4739 4737 4735 4733 4731 4729 4727 4725 4723 384 4720 4718 4716 4714 385 4711 4709 4707 4705 4703 4701 4699 4697 4695 4693 4691 4689 4687 4685 4683 4681 4679 4677 4675 4673 4671 4669 4667 4665 4663 4661 4659 4657 4655 4653 4651 4649 4647 4645 4643 4641 4639 4637 4635 4633 4631 4629 4627 4625 4623 4621 4619 4617 4615 4613 4611 4609 4607 4605 4603 4601 4599 4597 4595 4593 4591 4589 4587 4585 4583 4581 4579 4577 4575 4573 4571 4569 4567 4565 4563 4561 5377 5378 1444 1442 1440 1438 1436 1434 1432 1430 1428 1426 1424 1422 1420 1418 1416 1414 1412 1410 1408 1406 1404 1402 1400 1398 1396 1394 1392 1390 1388 1386 1384 1382 1380 1378 1376 1374 1372 1370 5379 4558 4556 4554 4552 4550 4548 4546 4544 4542 4540 4538 4536 4534 4532 4530 4528 4526 4524 4522 4520 4518 4516 4514 4512 4510 4508 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Symbol 5386 GraphicUses:408 414 2907Used by:5395
Symbol 5387 GraphicUses:2915 4824 4822 3300 4957 2917 4830 2919 620 618 616 614 612 610 608 606 604 602 600 598 596 594 592 590 588 586 584 582 580 578 576 574 572 570 568 566 564 562 560 558 556 554 552 550 548 546 544 542 540 538 536 534 532 530 528 526 524 522 520 518 516 514 512 510 508 506 504 502 500 498 496 494 492 490 488 486 484 482 480 478 476 474 472 470 468 466 464 462 460 458 456 454 452 450 448 446 444 442 440 438 436 434 432 430 428 426 424 422Used by:5395
Symbol 5388 GraphicUsed by:5392
Symbol 5389 TextUses:322Used by:5392
Symbol 5390 TextUses:322Used by:5392
Symbol 5391 TextUses:322Used by:5392
Symbol 5392 ButtonUses:5388 5389 5390 5391Used by:5395
Symbol 5393 GraphicUses:18 39 37 35 33 31 29Used by:5395
Symbol 5394 MovieClipUses:6 2 1 3 8 7 4 13 5 14 9 11 12 15 10 42Used by:5395
Symbol 5395 MovieClipUses:350 355 378 399 421 622 624 625 1446 2167 2888 2905 416 2911 2914 412 2921 629 3282 3284 3286 3292 3296 3299 3311 3495 3677 4278 4279 4280 4353 4378 4379 651 4560 4813 4815 4820 4821 4826 4918 4956 4965 5117 3317 5209 5211 5213 5215 4963 2902 5216 3295 4854 4870 4884 5218 5220 5236 5255 5276 5248 5273 5282 5290 5299 5300 5310 5312 5347 5349 5358 5362 5372 5375 347 5371 5385 5386 5387 5367 5334 5281 5287 5261 5330 5353 334 5326 5305 5322 5318 5266 5309 4877 5357 5392 340 5393 5394Used by:Timeline
Streaming Sound 1Used by:Symbol 57 MovieClip {chopper_fla.MainTitling_110}

Instance Names

"loaderAnimation"Frame 1Symbol 347 MovieClip
"mcNetGames"Symbol 57 MovieClip {chopper_fla.MainTitling_110} Frame 1Symbol 20 MovieClip
"btPlayGames"Symbol 57 MovieClip {chopper_fla.MainTitling_110} Frame 1Symbol 26 Button
"mcNetGames2"Symbol 57 MovieClip {chopper_fla.MainTitling_110} Frame 1Symbol 28 Button
"mcNetGames"Symbol 57 MovieClip {chopper_fla.MainTitling_110} Frame 70Symbol 20 MovieClip
"mcNetGames"Symbol 57 MovieClip {chopper_fla.MainTitling_110} Frame 105Symbol 20 MovieClip
"mcNetGames"Symbol 57 MovieClip {chopper_fla.MainTitling_110} Frame 155Symbol 20 MovieClip
"mcTitling"Symbol 58 MovieClip {CTitlingScreen} Frame 1Symbol 57 MovieClip {chopper_fla.MainTitling_110}
"bt_no"Symbol 329 MovieClip {CQuitbox} Frame 1Symbol 326 MovieClip {No_button}
"bt_yes"Symbol 329 MovieClip {CQuitbox} Frame 1Symbol 328 MovieClip {Ya_bt}
"loader_progres"Symbol 347 MovieClip Frame 1Symbol 343 EditableText
"loader_byte"Symbol 347 MovieClip Frame 1Symbol 344 EditableText
"heli_life_bar"Symbol 1446 MovieClip {CHeli1} Frame 1Symbol 629 MovieClip {heli_life}
"lowfuel_text"Symbol 1446 MovieClip {CHeli1} Frame 1Symbol 651 MovieClip {chopper_fla.mClowfuelwarn_15}
"heli_life_bar"Symbol 2167 MovieClip {CHeli2} Frame 1Symbol 629 MovieClip {heli_life}
"lowfuel_text"Symbol 2167 MovieClip {CHeli2} Frame 1Symbol 651 MovieClip {chopper_fla.mClowfuelwarn_15}
"heli_life_bar"Symbol 2888 MovieClip {CHeli3} Frame 1Symbol 629 MovieClip {heli_life}
"lowfuel_text"Symbol 2888 MovieClip {CHeli3} Frame 1Symbol 651 MovieClip {chopper_fla.mClowfuelwarn_15}
"musuh_life_bar"Symbol 3495 MovieClip {CApc} Frame 1Symbol 3317 MovieClip {CMusuhLife}
"bal"Symbol 4280 MovieClip {CBalingC} Frame 1Symbol 4279 MovieClip {chopper_fla.mcbaling2copy_34}
"bal2"Symbol 4280 MovieClip {CBalingC} Frame 1Symbol 4279 MovieClip {chopper_fla.mcbaling2copy_34}
"engine_stat_text"Symbol 4378 MovieClip {Symbol1} Frame 1Symbol 4354 EditableText
"engine_stat_text"Symbol 4378 MovieClip {Symbol1} Frame 2Symbol 4355 EditableText
"engine_stat_text"Symbol 4378 MovieClip {Symbol1} Frame 3Symbol 4356 EditableText
"engine_stat_text"Symbol 4378 MovieClip {Symbol1} Frame 4Symbol 4357 EditableText
"engine_stat_text"Symbol 4378 MovieClip {Symbol1} Frame 5Symbol 4358 EditableText
"engine_stat_text"Symbol 4378 MovieClip {Symbol1} Frame 6Symbol 4359 EditableText
"engine_stat_text"Symbol 4378 MovieClip {Symbol1} Frame 7Symbol 4360 EditableText
"engine_stat_text"Symbol 4378 MovieClip {Symbol1} Frame 8Symbol 4361 EditableText
"engine_stat_text"Symbol 4378 MovieClip {Symbol1} Frame 9Symbol 4362 EditableText
"engine_stat_text"Symbol 4378 MovieClip {Symbol1} Frame 10Symbol 4363 EditableText
"engine_stat_text"Symbol 4378 MovieClip {Symbol1} Frame 11Symbol 4364 EditableText
"engine_stat_text"Symbol 4378 MovieClip {Symbol1} Frame 12Symbol 4365 EditableText
"engine_stat_text"Symbol 4378 MovieClip {Symbol1} Frame 13Symbol 4366 EditableText
"engine_stat_text"Symbol 4378 MovieClip {Symbol1} Frame 14Symbol 4367 EditableText
"engine_stat_text"Symbol 4378 MovieClip {Symbol1} Frame 15Symbol 4368 EditableText
"engine_stat_text"Symbol 4378 MovieClip {Symbol1} Frame 16Symbol 4369 EditableText
"engine_stat_text"Symbol 4378 MovieClip {Symbol1} Frame 17Symbol 4370 EditableText
"engine_stat_text"Symbol 4378 MovieClip {Symbol1} Frame 18Symbol 4371 EditableText
"engine_stat_text"Symbol 4378 MovieClip {Symbol1} Frame 19Symbol 4372 EditableText
"engine_stat_text"Symbol 4378 MovieClip {Symbol1} Frame 20Symbol 4373 EditableText
"engine_stat_text"Symbol 4378 MovieClip {Symbol1} Frame 21Symbol 4374 EditableText
"engine_stat_text"Symbol 4378 MovieClip {Symbol1} Frame 22Symbol 4375 EditableText
"engine_stat_text"Symbol 4378 MovieClip {Symbol1} Frame 23Symbol 4376 EditableText
"engine_stat_text"Symbol 4378 MovieClip {Symbol1} Frame 24Symbol 4377 EditableText
"lowfuel_text"Symbol 4379 MovieClip {CHeli} Frame 1Symbol 651 MovieClip {chopper_fla.mClowfuelwarn_15}
"bg_hud"Symbol 4918 MovieClip {CUi} Frame 1Symbol 4829 MovieClip {chopper_fla.bghud_46}
"heli"Symbol 4918 MovieClip {CUi} Frame 1Symbol 2921 MovieClip {helitopview}
"ui_life"Symbol 4918 MovieClip {CUi} Frame 1Symbol 3292 MovieClip {chopper_fla.life_26}
"ui_airframe"Symbol 4918 MovieClip {CUi} Frame 1Symbol 3296 MovieClip {chopper_fla.mcairframe_27}
"ui_fuel"Symbol 4918 MovieClip {CUi} Frame 1Symbol 3299 MovieClip {chopper_fla.mcfuel_28}
"ui_canon"Symbol 4918 MovieClip {CUi} Frame 1Symbol 4854 MovieClip {chopper_fla.ui_canon_47}
"ui_missile"Symbol 4918 MovieClip {CUi} Frame 1Symbol 3311 MovieClip {chopper_fla.mc_missile_29}
"target_saved_text"Symbol 4918 MovieClip {CUi} Frame 1Symbol 4864 EditableText
"ui_throtle"Symbol 4918 MovieClip {CUi} Frame 1Symbol 4870 MovieClip {chopper_fla.uithtrotle_48}
"bt_quit"Symbol 4918 MovieClip {CUi} Frame 1Symbol 4877 Button
"level_text"Symbol 4918 MovieClip {CUi} Frame 1Symbol 4878 EditableText
"score_text"Symbol 4918 MovieClip {CUi} Frame 1Symbol 4879 EditableText
"engine_stat_text"Symbol 4918 MovieClip {CUi} Frame 1Symbol 4378 MovieClip {Symbol1}
"bt_mute"Symbol 4918 MovieClip {CUi} Frame 1Symbol 4882 MovieClip {chopper_fla.btMute_50}
"weapon_select"Symbol 4918 MovieClip {CUi} Frame 1Symbol 4884 MovieClip {chopper_fla.weapon_selector_51}
"hud"Symbol 4918 MovieClip {CUi} Frame 1Symbol 4917 MovieClip {chopper_fla.hudtext_52}
"idt"Symbol 4956 MovieClip {CLz} Frame 1Symbol 4920 EditableText
"select_h1"Symbol 4965 MovieClip {CSelectorHeli} Frame 1Symbol 2905 MovieClip {chopper_fla.heliselector1_18}
"select_h2"Symbol 4965 MovieClip {CSelectorHeli} Frame 1Symbol 2911 MovieClip {chopper_fla.heliselector2_20}
"select_h3"Symbol 4965 MovieClip {CSelectorHeli} Frame 1Symbol 2914 MovieClip {chopper_fla.heliselector3_21}
"starter"Symbol 4965 MovieClip {CSelectorHeli} Frame 1Symbol 4963 MovieClip {chopper_fla.START_55}
"musuh_life_bar"Symbol 5117 MovieClip {CMGunner} Frame 1Symbol 3317 MovieClip {CMusuhLife}
"musuh_life_bar"Symbol 5209 MovieClip {CMRpg} Frame 1Symbol 3317 MovieClip {CMusuhLife}
"ranks_tf"Symbol 5248 MovieClip Frame 1Symbol 5240 EditableText
"names_tf"Symbol 5248 MovieClip Frame 1Symbol 5241 EditableText
"scores_tf"Symbol 5248 MovieClip Frame 1Symbol 5242 EditableText
"status_tf"Symbol 5248 MovieClip Frame 1Symbol 5243 EditableText
"dates_tf"Symbol 5248 MovieClip Frame 1Symbol 5244 EditableText
"score_table"Symbol 5255 MovieClip Frame 1Symbol 5248 MovieClip
"yourScore"Symbol 5273 MovieClip Frame 1Symbol 5270 EditableText
"btn_submit"Symbol 5273 MovieClip Frame 1Symbol 340 Button {mcSubmit}
"name_tf"Symbol 5273 MovieClip Frame 1Symbol 5272 EditableText
"btContinue"Symbol 5276 MovieClip {CHighScoreScreen} Frame 1Symbol 5261 Button {CbtContinue}
"btPlayMoreGames"Symbol 5276 MovieClip {CHighScoreScreen} Frame 1Symbol 5266 Button {CBtPlayMoreGames}
"txError"Symbol 5276 MovieClip {CHighScoreScreen} Frame 1Symbol 5267 EditableText
"scoreText"Symbol 5276 MovieClip {CHighScoreScreen} Frame 1Symbol 5268 EditableText
"submitbox"Symbol 5276 MovieClip {CHighScoreScreen} Frame 1Symbol 5273 MovieClip
"credit_content"Symbol 5282 MovieClip {CCreditScreen} Frame 1Symbol 350 MovieClip
"bt_back"Symbol 5282 MovieClip {CCreditScreen} Frame 1Symbol 5281 Button
"bt_cont"Symbol 5290 MovieClip {CGamefinishedScreen} Frame 1Symbol 5287 Button
"bt_submit"Symbol 5290 MovieClip {CGamefinishedScreen} Frame 1Symbol 340 Button {mcSubmit}
"your_score"Symbol 5290 MovieClip {CGamefinishedScreen} Frame 1Symbol 5288 EditableText
"bt_cont"Symbol 5299 MovieClip {CGameoverScreen} Frame 1Symbol 5287 Button
"bt_playmoregame"Symbol 5299 MovieClip {CGameoverScreen} Frame 1Symbol 5297 Button
"gameover_content"Symbol 5299 MovieClip {CGameoverScreen} Frame 1Symbol 355 MovieClip
"your_score"Symbol 5299 MovieClip {CGameoverScreen} Frame 1Symbol 5298 EditableText
"bt_submit"Symbol 5299 MovieClip {CGameoverScreen} Frame 1Symbol 340 Button {mcSubmit}
"help_content"Symbol 5310 MovieClip {CHelpScreen} Frame 1Symbol 421 MovieClip {chopper_fla.mCHelpContent_7}
"bt_next"Symbol 5310 MovieClip {CHelpScreen} Frame 1Symbol 5305 Button
"bt_previous"Symbol 5310 MovieClip {CHelpScreen} Frame 1Symbol 5309 Button
"bt_back"Symbol 5310 MovieClip {CHelpScreen} Frame 1Symbol 5281 Button
"fp"Symbol 5312 MovieClip {CIntroScreen} Frame 1Symbol 5236 MovieClip {chopper_fla.mcFullspades_63}
"bt_play"Symbol 5347 MovieClip {CMainmenuScreen} Frame 1Symbol 5318 Button {CBtPlay}
"bt_help"Symbol 5347 MovieClip {CMainmenuScreen} Frame 1Symbol 334 Button {CBtHelp}
"bt_playmore"Symbol 5347 MovieClip {CMainmenuScreen} Frame 1Symbol 5322 Button
"bt_highscore"Symbol 5347 MovieClip {CMainmenuScreen} Frame 1Symbol 5326 Button
"bt_credit"Symbol 5347 MovieClip {CMainmenuScreen} Frame 1Symbol 5330 Button
"bt_addthisgame"Symbol 5347 MovieClip {CMainmenuScreen} Frame 1Symbol 5334 Button
"netgames"Symbol 5347 MovieClip {CMainmenuScreen} Frame 1Symbol 5337 Button
"sofringames"Symbol 5347 MovieClip {CMainmenuScreen} Frame 1Symbol 5340 Button
"bt_cont"Symbol 5349 MovieClip {CMissionCompleteScreen} Frame 1Symbol 5287 Button
"bt_go"Symbol 5358 MovieClip {CMissionScreen} Frame 1Symbol 5353 Button
"mission_content"Symbol 5358 MovieClip {CMissionScreen} Frame 1Symbol 378 MovieClip {chopper_fla.mMissionContent_5}
"bt_back"Symbol 5358 MovieClip {CMissionScreen} Frame 1Symbol 5357 Button
"bt_continuex"Symbol 5362 MovieClip {CPophelp1} Frame 1Symbol 5287 Button
"bt_continue"Symbol 5372 MovieClip {CPophelp2} Frame 1Symbol 5367 MovieClip {chopper_fla.cont2_98}
"pophelp2_content"Symbol 5372 MovieClip {CPophelp2} Frame 1Symbol 399 MovieClip {chopper_fla.pophelp2_content_6}
"bt_skip"Symbol 5372 MovieClip {CPophelp2} Frame 1Symbol 5371 MovieClip {chopper_fla.SKIP_99}
"wadahProgressBar"Symbol 5375 MovieClip {CPreloaderScreen} Frame 1Symbol 347 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS3.




http://swfchan.com/14/67232/info.shtml
Created: 11/4 -2019 16:12:41 Last modified: 11/4 -2019 16:12:41 Server time: 12/05 -2024 02:04:58