STORY   LOOP   FURRY   PORN   GAMES
• C •   SERVICES [?] [R] RND   POPULAR
Archived flashes:
228131
/disc/ · /res/     /show/ · /fap/ · /gg/ · /swf/P0001 · P2561 · P5121

<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/13719633?noj=FRM13719633-16DC" width="1" height="1"></div>

The Lounger (complete).swf

This is the info page for
Flash #67533

(Click the ID number above for more basic data on this flash file.)


Text
The Lounger

Loading

Instructions

Play

Computer Angst:

Money:$

Hunger:

`

?

--Feed the Lounger and give him his daily
allowance of computer
--All phone calls are randomized, which means
always giving the same answer will not always
have the same outcome.  Most phone
calls have 1 or 2 good and bad outcomes each, so
answering the phone may either help or hurt
you.

Each scence has different Instructions
Click this button to access instructions
for a scene.

When in a side scene hit
this button to bring you
back to the main  scene

?

Instr

Movement:

`
a

a

Move Left
Move Right
Move Down
Move Up
Speed Up                 Shift

Objectives:

--Interact with phone, lounge chair, computer,
fish tank, and,  fridge by walking into them.
--Buy Caller ID, a TV, and save $2000 to win!

OK

`

Back

Start

Caller ID -- $300

TV -- $1000

--Click on the button of the item which you
wish to buy.
--Be sure you have enough money, or the
transaction will not go through

Transaction Failed
Insufficient Funds

Transaction Complete
Thank You

Money: $

Text

Bet:

1

Double

Hit

Stand

Deal

Dealer:

You:

max

BlackJack

Total:

10

10

LEAVE

Deal starts the game.
Hit gives you another card from the deck.
Stand gives the turn to the dealer
Double doubles your bet , gives you 1 more card
and gives the turn to the dealer.
Notes:
--The object is to get  closer to 21 then the dealer.
--Ace is worth 1 or 11.
--This is a one deck game of Blackjack, the
wholedeck is reshuffled after each hand.
--Blackjack pays 150% of your bet.

Pickles

T-Bell

BK

Mickey D's

This is where you go to feed the Lounger.
-- Eat a pickle by clicking on the pickle jar
Go to a restaurant by clicking on  its button.
-- Mickey D's costs $10 and lowers your hunger 100%
--BK costs $5 and lowers your hunger 50%
-- T-bell costs $3 and lowere your hunger 30%
Notes:
--The pickle can make you sick or set your hunger to 0%
it is all random.
-- hunger can go down to up to -100%.  You may want to feed
your lounger a lot while you have money so you won't
have to chance eating the pickle.

Go to:

Seek And destroy

Welcome to Seek and Destroy the online tournament where you can bet
to win money based on your skill.  Just place your wager in the boxes below
and you will be on your way to winning.

How many tanks you think you can kill:

How many tanks you want on the screen at one time:

Maximum bet allowed:

Your wager:$

3

3

Practice

Play for money

Place a bet on how many tanks you want on the screen at one
time and how many tanks you think you can kill.
Controls in the game:
Move Up
Move Down
Move Right
Move Left
Speed Up                                        'A'  or CONTROL
Shoot                                                  'S' or SPACE BAR
Rotate Nozzle up                   'W'
Rotate Nozzle Down         'X'
Notes:
--7 is the maximum number of tanks allowed on the screen at
once.
--The maximum bet is based on the number of tanks on the
screen at once and the number of kills you commit to.
--Practice does not effect your money

a

Seek and
Destroy

Seek and Destroy

Anazom.com

$

Online Shopping

Shortcut to
Newgrounds

BlackJack!!

BlackJack Online

Board of Chance

Wheel of Blunder

Click the Seek and Destroy Icon to play in an online
tournament for  money.
Click on the Online Shopping Icon to buy things.
Click on the Blackjack Icon to play Blackjack at online
Casino's for money.
Click on the Newgrounds Icon to try to visit  the website.
Beware sometimes the computer my crash and your
computer  angst will shoot up,  Never let computer angst
get to high because you must connect to a program to
lower it.

Internal Error:
NULL void error # 2623679ws
Invalid Page Fault:
(0x12FD34)
If you continue experiencing problems try
restarting your computer.

Look's like you are having
trouble connecting to
newgrounds again,
Maybe it will work later.

Controls:
Move Up
Move Down
Move Right
Move Left
Speed Up                                        'A'  or CONTROL
Shoot                                                  'S' or SPACE BAR
Rotate Nozzle up                   'W'
Rotate Nozzle Down         'X'
Note:
--Only one bullet allowed on the screen at
one time.

7

8

9

4

5

6

0

1

2

3

Make a random
phone call

Order a
Pizza

Ask a friend
for money

Fish Hunger:

Drop food by clicking on the mouse button
Feed you fish by dropping food into it's mouth
The fishes hunger can go down to -50%
A new fish costs $25

Your Fish
is Dead.
You must
remember
to feed him

buy a new fish

R.I.P.

The Lounger

Replay

You  Are Dead

Either choose to answer the phone or not.
Once answeredchoose the response you want to give and
click the corresponding button.
Notes:
--You may win or lose money with a phone call depending
on your response.
--Responding one way will not always get the same answer.
--There is usually at least one good answer which will make
you money.

Answer It

Shade Out

Caller ID

Caller:

You:













You Win

Well that hard work finally paid off.    You can now
lounge the next few months away.  Don't get too
comfortable though, your money is bound to run
out sooner or later.....to be continued.

STart Over

Continue

Place Your Bet

SPIN

Bet Amount:$

Color:

Payoff:

Leave

Instructions:
1) Choose the color that you think the arrow at
the top of the screen will land on.
2) Place your bet.
3) Hit spin to spin the wheel.
Notes:
--Different colors have different odds.
(eg. betting $1 on red will win you $24)

Color Hit:

Color Chose:

Results:

Again

-100

+250

-100

+100

-100

New
TV

-50

+50

+50

-50

+50

New
Caller ID

-250

-50

-300

-50

+100

-50

-1000

+50

Welcome to The Board of Chance
Instructions:
--Click the start button once to start the board
--Once started click the stop button to stop the
board.
--Win or lose whatever amount is shown of
the board.
Notes:
--You should not play this game unless you
have a considerable amount of money .
--You can win caller ID, a TV, or other cash
prizes, but you can also lose up to $1000.

-100

+250

-100

+100

-100

New
TV

-50

+50

+50

-50

+50

New
Caller ID

-250

-50

-300

-50

+100

-50

-1000

+50

ActionScript [AS1/AS2]

Frame 1
loaded = _root.getBytesLoaded() / _root.getBytesTotal(); loadAmount = Math.floor(loaded * 100) + "%"; fps = 24;
Frame 2
if (loaded < 1) { gotoAndPlay (1); }
Frame 3
fps = 24; loungerSpeed = 10; lastAte = 0; lastComp = 0; lastPhone = 0; eatTime = (fps * 60) * 5; compTime = (fps * 60) * 5; money = 100; fishHunger = 0; fishHungerMax = (10 * fps) * 60; phoneTime = (random(90) + 1) * fps; TV = false; CID = false; TVon = false; callLog = new Array(); won = false; stop();
Frame 4
if (_root.TV) { television._visible = true; } else { television._visible = false; } if (_root.lounger.hitTest(_root.chair)) { if (!lounging) { lounging = true; if (TV) { _root.tvsound = new Sound(); tvsound.attachSound("tvsound"); tvsound.start(0, 1000); TVon = true; } _root.chair.gotoAndStop(2); _root.lounger._visible = false; } } else { if (TV) { TVon = false; tvsound.stop(); } lounging = false; _root.chair.gotoAndStop(1); _root.lounger._visible = true; } if (Key.isDown(Key.SHIFT)) { if (moving && (!lounging)) { _root.lounger.nextFrame(); _root.loungerSpeed = 5; } } else { loungerSpeed = 2.5; } if (Key.isDown(Key.LEFT)) { if (!lounging) { if (10 < _root.lounger._x) { moving = true; _root.lounger._x = _root.lounger._x - loungerSpeed; _root.lounger._rotation = 0; _root.lounger.nextFrame(); } } else { lounger._x = 380; } } else if (Key.isDown(Key.RIGHT)) { if (!lounging) { if (_root.lounger._x < 630) { moving = true; _root.lounger._x = _root.lounger._x + loungerSpeed; _root.lounger._rotation = 180; _root.lounger.nextFrame(); } } } else if (Key.isDown(Key.DOWN)) { if (!lounging) { if (_root.lounger._y < 470) { moving = true; _root.lounger._y = _root.lounger._y + loungerSpeed; _root.lounger._rotation = 270; _root.lounger.nextFrame(); } } } else if (Key.isDown(Key.UP)) { if (!lounging) { if (10 < _root.lounger._y) { moving = true; _root.lounger._y = _root.lounger._y - loungerSpeed; _root.lounger._rotation = 90; _root.lounger.nextFrame(); } } } else { moving = false; } if (_root.lounger.hitTest(_root.desk)) { gotoAndPlay (162); } else if (_root.lounger.hitTest(_root.fridge)) { gotoAndPlay (159); } else if (_root.lounger.hitTest(_root.phone)) { gotoAndPlay (223); } else if (_root.lounger.hitTest(_root.fishTank)) { gotoAndPlay (224); }
Instance of Symbol 122 MovieClip in Frame 4
onClipEvent (enterFrame) { _root.lastAte++; _root.lastComp++; _root.lastPhone++; _root.fishHunger++; myHunger = Math.floor((_root.lastAte / _root.eatTime) * 100); myComp = Math.floor((_root.lastComp / _root.compTime) * 100); hunger.hunger = myHunger + "%"; computerAngst.computerAngst = myComp + "%"; if (myHunger >= 90) { hunger.play(); } else { hunger.gotoAndStop(1); } if (myComp >= 90) { computerAngst.play(); } else { computerAngst.gotoAndStop(1); } if ((_root.fishHunger / _root.fishHungerMax) >= 1) { _root.fishTank.gotoAndPlay("fishDead"); } money.money = _root.money; }
Frame 5
if ((((_root.money >= 2000) & TV) && (CID)) && (!won)) { won = true; gotoAndPlay (267); } else if (_root.lastAte >= _root.eatTime) { _root.deathText = "Come on, you have to remember to eat. I recommend at least 5 servings of fruits and vegetables in the future."; gotoAndPlay (226); } else if (_root.lastComp >= _root.compTime) { _root.deathText = "The Lounger's love of computer goes so deep that if he doesn't get enough he dies. Try to remeber that for your next game."; gotoAndPlay (226); } else if (-100 >= _root.money) { _root.deathText = "Those creditors really meant it when they said you better pay them back. Try to make good on your debts in the future."; gotoAndPlay (226); } else if (lastPhone >= phoneTime) { tvsound.stop(); gotoAndPlay (227); } else { gotoAndPlay (4); }
Frame 102
gotoAndPlay (4);
Frame 103
if (pickleTime >= 30) { luck = random(2); if (luck == 1) { mood = "shocked"; gotoAndPlay (105); } else { mood = "good"; gotoAndPlay (139); } } mood = "plain"; _root.face3._x = _root.face3._x + random(5); _root.face3._x = _root.face3._x - random(5); _root.face3._y = _root.face3._y + random(5); _root.face3._y = _root.face3._y - random(5); pickleTime++; _root.pickleText = "That pickle really upset your stomache";
Instance of Symbol 178 MovieClip in Frame 103
onClipEvent (load) { if ((_root.fishHunger / _root.fishHungerMax) >= 1) { _root.fishTank.gotoAndPlay("fishDead"); } } onClipEvent (enterFrame) { _root.lastAte++; _root.lastComp++; _root.lastPhone++; _root.fishHunger++; myHunger = Math.floor((_root.lastAte / _root.eatTime) * 100); myComp = Math.floor((_root.lastComp / _root.compTime) * 100); hunger.hunger = myHunger + "%"; computerAngst.computerAngst = myComp + "%"; if (myHunger >= 90) { hunger.play(); } else { hunger.gotoAndStop(1); } if (myComp >= 90) { computerAngst.play(); } else { computerAngst.gotoAndStop(1); } money.money = _root.money; }
Frame 104
gotoAndPlay (103);
Frame 105
mood = "shocked"; pukeSound = new Sound(); pukeSound.attachSound("puke"); pukeSound.start();
Frame 138
loseAmount = random(100) + 1; _root.pickleText = ("Now you've done it, those pickles have been there for years. You lose $" + loseAmount) + " for hospital bills"; mood = "bad"; lastAte = lastAte + random(fps * 30); stop();
Frame 139
mood = "good"; _root.pickleText = "Whew, those pickles have been there for years. Lucky you didn't get sick"; lastAte = 0; stop();
Frame 140
stop();
Instance of Symbol 200 MovieClip in Frame 140
onClipEvent (enterFrame) { _root.lastAte++; _root.lastPhone++; _root.fishHunger++; myHunger = Math.floor((_root.lastAte / _root.eatTime) * 100); hunger.hunger = myHunger + "%"; computerAngst.computerAngst = "0%"; if (myHunger >= 90) { hunger.play(); } else { hunger.gotoAndStop(1); } money.money = _root.money; }
Frame 141
stop();
Frame 142
stop();
Frame 143
_root.hitGrey._alpha = 50; _root.standGrey._alpha = 50; _root.betUpGrey._alpha = 0; _root.betDownGrey._alpha = 0; _root.maxBetGrey._alpha = 0; _root.dealGrey._alpha = 0; _root.doubleGrey._alpha = 50; bet = 5; dist = 30; firstDeal = false; total = 0; dtotal = 0; winText = ""; _root.pcard._visible = false; _root.dcard._visible = false; _root.cover._visible = false; Suits = new Array(); Values = new Array(); i = 0; while (i < 4) { j = 0; while (j < 13) { if (i == 1) { let = "S"; } else if (i == 0) { let = "D"; } else if (i == 2) { let = "H"; } else if (i == 3) { let = "C"; } Suits[(13 * i) + j] = let; Values[(13 * i) + j] = j + 1; j++; } i++; } betText = ""; gameOver = true; stop();
Instance of Symbol 200 MovieClip in Frame 143
onClipEvent (enterFrame) { _root.lastAte++; _root.lastPhone++; _root.fishHunger++; myHunger = Math.floor((_root.lastAte / _root.eatTime) * 100); hunger.hunger = myHunger + "%"; computerAngst.computerAngst = "0%"; if (myHunger >= 90) { hunger.play(); } else { hunger.gotoAndStop(1); } money.money = _root.money; }
Frame 144
_root.hitGrey._alpha = 0; _root.standGrey._alpha = 0; _root.betUpGrey._alpha = 50; _root.betDownGrey._alpha = 50; _root.maxBetGrey._alpha = 50; _root.dealGrey._alpha = 50; _root.doubleGrey._alpha = 0; win = false; double = false; firstDeal = true; bust = false; gameOver = false; pCards = 2; dCards = 2; turn = true; hit = false; dhit = false; aceCount = 0; daceCount = 0; dtotal = 0; deckOut = 0; pCardsOut = 0; dCardsOut = 0; _root.total = 0; winText = ""; _root.cover._visible = true; pHandV = new Array(); dHandV = new Array(); pHandS = new Array(); dHandS = new Array(); i = 0; while (i < 300) { rand1 = random(52); temp = Suits[rand1]; temp2 = Values[rand1]; rand = random(52); Suits[rand1] = Suits[rand]; Values[rand1] = Values[rand]; Suits[rand] = temp; Values[rand] = temp2; i++; } i = 0; while (i < 2) { pHandV[i] = Values[deckOut]; pHandS[i] = Suits[deckOut]; deckOut++; dHandV[i] = Values[deckOut]; dHandS[i] = Suits[deckOut]; deckOut++; i++; } _root.dcard.duplicateMovieClip("dcard0", 100); _root.dcard0.mySuit = dHandS[0]; _root["dcard" + i]._x = _root["dcard" + i]._x + (_root.dcard._width / 3); if (10 < dHandV[0]) { if (dHandV[0] == 11) { _root.dcard0.value = "J"; } else if (dHandV[0] == 12) { _root.dcard0.value = "Q"; } else if (dHandV[0] == 13) { _root.dcard0.value = "K"; } dtotal = dtotal + 10; } else if (dHandV[0] == 1) { daceCount++; _root.dcard0.value = "A"; if (21 >= (dtotal + 11)) { dtotal = dtotal + 11; } else { dtotal = dtotal + 1; } } else { dtotal = dtotal + dHandV[0]; _root.dcard0.value = dHandV[0]; } dCardsOut = 1;
Instance of Symbol 278 MovieClip in Frame 144
onClipEvent (enterFrame) { _root.lastAte++; _root.lastPhone++; _root.fishHunger++; myHunger = Math.floor((_root.lastAte / _root.eatTime) * 100); hunger.hunger = myHunger + "%"; computerAngst.computerAngst = "0%"; if (myHunger >= 90) { hunger.play(); } else { hunger.gotoAndStop(1); } money.money = _root.money; }
Frame 145
if (hit == true) { _root.pHandV[_root.pCardsOut] = _root.Values[_root.decKOut]; _root.pHandS[_root.pCardsOut] = _root.Suits[_root.deckOut]; _root.deckOut++; _root.pCards++; hit = false; firstDeal = false; } i = pCardsOut; while (i < pCards) { _root.pcard.duplicateMovieClip("pcard" + i, i); _root["pcard" + i].mySuit = pHandS[i]; if (0 < i) { _root["pcard" + i]._x = _root["pcard" + (i - 1)]._x; } _root["pcard" + i]._x = _root["pcard" + i]._x + (_root.pcard._width / 3); if (10 < pHandV[i]) { if (pHandV[i] == 11) { _root["pcard" + i].value = "J"; } else if (pHandV[i] == 12) { _root["pcard" + i].value = "Q"; } else if (pHandV[i] == 13) { _root["pcard" + i].value = "K"; } total = total + 10; } else if (pHandV[i] == 1) { _root["pcard" + i].value = "A"; if (21 >= (total + 11)) { total = total + 11; aceCount++; } else { total = total + 1; } } else { total = total + pHandV[i]; _root["pcard" + i].value = pHandV[i]; } i++; } if (0 < aceCount) { if (21 < total) { total = total - 10; aceCount--; } } pCardsOut = pCards; if ((total >= 21) || (double)) { turn = false; if (21 < total) { bust = true; } _root.gotoAndPlay("dealer"); } if (((pHandV[0] == 1) || (pHandV[1] == 1)) && ((9 < pHandV[0]) || (9 < pHandV[1]))) { win = true; blackJack = true; gotoAndPlay (158); } else if (((dHandV[0] == 1) || (dHandV[1] == 1)) && ((9 < dHandV[0]) || (9 < dHandV[1]))) { if (((pHandV[0] == 1) || (pHandV[1] == 1)) && ((9 < pHandV[0]) || (9 < pHandV[1]))) { draw = true; } else { win = false; } gotoAndPlay (147); } stop();
Frame 146
_root.doubleGrey._alpha = 50; _root.gotoAndPlay("player");
Frame 147
_root.hitGrey._alpha = 50; _root.standGrey._alpha = 50; _root.betUpGrey._alpha = 50; _root.betDownGrey._alpha = 50; _root.maxBetGrey._alpha = 50; _root.dealGrey._alpha = 50; _root.doubleGrey._alpha = 50; turn = false; if (dhit == true) { _root.dHandV[_root.dCardsOut] = _root.Values[_root.decKOut]; _root.dHandS[_root.dCardsOut] = _root.Suits[_root.deckOut]; _root.deckOut++; _root.dCards++; dhit = false; } i = dCardsOut; while (i < dCards) { _root.dcard.duplicateMovieClip("dcard" + i, i + 100); _root["dcard" + i].mySuit = dHandS[i]; if (0 < i) { _root["dcard" + i]._x = _root["dcard" + (i - 1)]._x; } _root["dcard" + i]._x = _root["dcard" + i]._x + (_root.dcard._width / 3); if (10 < dHandV[i]) { if (dHandV[i] == 11) { _root["dcard" + i].value = "J"; } else if (dHandV[i] == 12) { _root["dcard" + i].value = "Q"; } else if (dHandV[i] == 13) { _root["dcard" + i].value = "K"; } dtotal = dtotal + 10; } else if (dHandV[i] == 1) { daceCount++; _root["dcard" + i].value = "A"; if (21 >= (dtotal + 11)) { dtotal = dtotal + 11; } else { dtotal = dtotal + 1; } } else { dtotal = dtotal + dHandV[i]; _root["dcard" + i].value = dHandV[i]; } i++; } dCardsOut = dCards; play();
Frame 157
if (bust == true) { win = false; _root.gotoAndPlay("winBJ"); } else if ((dtotal < 17) && (!win)) { dhit = true; _root.gotoAndPlay("dealer"); } else { dhit = false; if ((dtotal < total) || (21 < dtotal)) { win = true; } else if (total < dtotal) { win = false; } _root.gotoAndPlay("winBJ"); }
Frame 158
gameOver = true; if (((total == dtotal) && (21 >= total)) || (draw)) { winText = "Draw"; draw = false; } else if (win == true) { if (blackJack == true) { money = money + Math.ceil(bet * 1.5); blackJack = false; winText = "Blackjack!!!"; } else { money = money + bet; winText = "You Win!"; } } else { money = money - bet; winText = "You Lose"; } if (double) { bet = bet / 2; } _root.hitGrey._alpha = 50; _root.standGrey._alpha = 50; _root.betUpGrey._alpha = 0; _root.betDownGrey._alpha = 0; _root.maxBetGrey._alpha = 0; _root.dealGrey._alpha = 0; _root.doubleGrey._alpha = 50; stop();
Instance of Symbol 200 MovieClip in Frame 158
onClipEvent (enterFrame) { _root.lastAte++; _root.lastPhone++; _root.fishHunger++; myHunger = Math.floor((_root.lastAte / _root.eatTime) * 100); hunger.hunger = myHunger + "%"; computerAngst.computerAngst = "0%"; if (myHunger >= 90) { hunger.play(); } else { hunger.gotoAndStop(1); } money.money = _root.money; }
Frame 159
_root.fridgeInstructions._visible = false; fridgeText = ""; stop();
Instance of Symbol 178 MovieClip in Frame 159
onClipEvent (load) { if ((_root.fishHunger / _root.fishHungerMax) >= 1) { _root.fishTank.gotoAndPlay("fishDead"); } } onClipEvent (enterFrame) { _root.lastAte++; _root.lastComp++; _root.lastPhone++; _root.fishHunger++; myHunger = Math.floor((_root.lastAte / _root.eatTime) * 100); myComp = Math.floor((_root.lastComp / _root.compTime) * 100); hunger.hunger = myHunger + "%"; computerAngst.computerAngst = myComp + "%"; if (myHunger >= 90) { hunger.play(); } else { hunger.gotoAndStop(1); } if (myComp >= 90) { computerAngst.play(); } else { computerAngst.gotoAndStop(1); } money.money = _root.money; }
Frame 160
maxBet = (betKills * betTanks) * 10; if (0 >= wagerAmount) { wagerAmount = 0; } if (maxBet < wagerAmount) { wagerAmount = maxBet; } if (_root.money < wagerAmount) { wagerAmount = _root.money; } if (7 < betTanks) { betTanks = 7; } numTanks = betTanks; numKills = betKills;
Instance of Symbol 200 MovieClip in Frame 160
onClipEvent (enterFrame) { _root.lastAte++; _root.lastPhone++; _root.fishHunger++; myHunger = Math.floor((_root.lastAte / _root.eatTime) * 100); hunger.hunger = myHunger + "%"; computerAngst.computerAngst = "0%"; if (myHunger >= 90) { hunger.play(); } else { hunger.gotoAndStop(1); } money.money = _root.money; }
Frame 161
gotoAndPlay (160);
Frame 162
stop();
Instance of Symbol 178 MovieClip in Frame 162
onClipEvent (load) { if ((_root.fishHunger / _root.fishHungerMax) >= 1) { _root.fishTank.gotoAndPlay("fishDead"); } } onClipEvent (enterFrame) { _root.lastAte++; _root.lastComp++; _root.lastPhone++; _root.fishHunger++; myHunger = Math.floor((_root.lastAte / _root.eatTime) * 100); myComp = Math.floor((_root.lastComp / _root.compTime) * 100); hunger.hunger = myHunger + "%"; computerAngst.computerAngst = myComp + "%"; if (myHunger >= 90) { hunger.play(); } else { hunger.gotoAndStop(1); } if (myComp >= 90) { computerAngst.play(); } else { computerAngst.gotoAndStop(1); } money.money = _root.money; }
Frame 216
lastComp = lastComp + random(fps * 120); stop();
Frame 217
stop();
Frame 218
function tankStart(tankNum) { _root["tank" + tankNum]._x = 720; _root["tank" + tankNum].moving = true; _root["tank" + tankNum].bullet.gotoAndStop(1); _root["tank" + tankNum].base.tread1.play(); _root["tank" + tankNum].base.tread2.play(); _root["tank" + tankNum].bullet.firing = true; _root["tank" + tankNum].strength = 2; } function tankStop(tankNum) { _root["tank" + tankNum]._x = 420; _root["tank" + tankNum].base.tread1.stop(); _root["tank" + tankNum].base.tread2.stop(); _root["tank" + tankNum].bullet.firing = false; _root["tank" + tankNum].fireTime = random(_root.fps * 3); _root["tank" + tankNum].time = 0; } function isOut(tankNum) { i = 0; while (i < _root.numTanks) { if (_root.tanksOut[i] == tankNum) { return(true); } i++; } return(false); } function fire(tankNum) { _root["tank" + tankNum].bullet.play(); _root["tank" + tankNum].time = 0; _root["tank" + tankNum].fireTime = random(_root.fps * 5); } tanksKilled = 0; heroStrength = 5; tanksOut = new Array(); tankSpeed = 4; _root.tank.tread1.stop(); _root.tank.tread2.stop();
Instance of Symbol 394 MovieClip in Frame 218
onClipEvent (enterFrame) { _root.lastAte++; _root.lastPhone++; _root.fishHunger++; myHunger = Math.floor((_root.lastAte / _root.eatTime) * 100); hunger.hunger = myHunger + "%"; computerAngst.computerAngst = "0%"; if (myHunger >= 90) { hunger.play(); } else { hunger.gotoAndStop(1); } money.money = _root.money; }
Frame 219
while (tanksOut.length < numTanks) { nextTank = random(7); if (!isOut(nextTank)) { tanksOut.push(nextTank); tankStart(nextTank); } } i = 0; while (i < tanksOut.length) { if (_root["tank" + tanksOut[i]].moving) { if (420 < _root["tank" + tanksOut[i]]._x) { _root["tank" + tanksOut[i]]._x = _root["tank" + tanksOut[i]]._x - tankSpeed; } else { tankStop(tanksOut[i]); _root["tank" + tanksOut[i]].moving = false; } } _root["tank" + tanksOut[i]].adjacent = _root["tank" + tanksOut[i]]._x - _root.tank._x; _root["tank" + tanksOut[i]].opposite = Math.abs(_root["tank" + tanksOut[i]]._y - _root.tank._y); _root["tank" + tanksOut[i]].angle = Math.atan(_root["tank" + tanksOut[i]].opposite / _root["tank" + tanksOut[i]].adjacent); _root["tank" + tanksOut[i]].angle = _root["tank" + tanksOut[i]].angle * 57.2957795130823; if (_root.tank._y < _root["tank" + tanksOut[i]]._y) { _root["tank" + tanksOut[i]].nozzle._rotation = _root["tank" + tanksOut[i]].angle; if (!_root["tank" + tanksOut[i]].bullet.firing) { _root["tank" + tanksOut[i]].bullet._rotation = _root["tank" + tanksOut[i]].angle; _root["tank" + tanksOut[i]].time++; } } else { _root["tank" + tanksOut[i]].angle = _root["tank" + tanksOut[i]].angle * -1; _root["tank" + tanksOut[i]].nozzle._rotation = _root["tank" + tanksOut[i]].angle; if (!_root["tank" + tanksOut[i]].bullet.firing) { _root["tank" + tanksOut[i]].bullet._rotation = _root["tank" + tanksOut[i]].angle; _root["tank" + tanksOut[i]].time++; } } if ((_root["tank" + tanksOut[i]].time >= _root["tank" + tanksOut[i]].fireTime) && (!_root["tank" + tanksOut[i]].bullet.firing)) { fire(tanksOut[i]); _root["tank" + tanksOut[i]].bullet.firing = true; } if (_root["tank" + tanksOut[i]].base.hitTest(_root.bullet)) { _root.bullet.gotoAndStop(1); _root.bullet.firing = false; _root["tank" + tanksOut[i]].strength--; if (0 >= _root["tank" + tanksOut[i]].strength) { tanksKilled++; _root.explosion._x = _root["tank" + tanksOut[i]]._x; _root.explosion._y = _root["tank" + tanksOut[i]]._y; _root.explosion.gotoAndPlay(2); _root["tank" + tanksOut[i]]._x = 750; _root["tank" + tanksOut[i]].bullet.gotoAndStop(1); tanksOut[i] = -1; tanksOut.sort(); tanksOut.splice(0, 1); } } if (_root.tank.hitTest(_root["tank" + tanksOut[i]].bullet)) { _root["tank" + tanksOut[i]].bullet.gotoAndStop(1); tankStop(tanksOut[i]); _root.heroStrength--; } i++; } if (Key.isDown(65) || (Key.isDown(Key.CONTROL))) { heroSpeed = 8; _root.tank.tread1.nextFrame(); _root.tank.tread2.nextFrame(); } else { heroSpeed = 4; } if (Key.isDown(Key.LEFT)) { _root.tank._rotation = 0; if (_root.tankGround.getBounds(_root).xMin < _root.tank._x) { _root.tank._x = _root.tank._x - heroSpeed; _root.tank.tread1.nextFrame(); _root.tank.tread2.nextFrame(); } } else if (Key.isDown(Key.RIGHT)) { _root.tank._rotation = 180; if (_root.tank._x < 300) { _root.tank._x = _root.tank._x + heroSpeed; _root.tank.tread1.nextFrame(); _root.tank.tread2.nextFrame(); } } else if (Key.isDown(Key.UP)) { _root.tank._rotation = 90; if (_root.tankGround.getBounds(_root).yMin < _root.tank._y) { _root.tank._y = _root.tank._y - heroSpeed; _root.tank.tread1.nextFrame(); _root.tank.tread2.nextFrame(); } } else if (Key.isDown(Key.DOWN)) { _root.tank._rotation = 270; if (_root.tank._y < _root.tankGround.getBounds(_root).yMax) { _root.tank._y = _root.tank._y + heroSpeed; _root.tank.tread1.nextFrame(); _root.tank.tread2.nextFrame(); } } if (Key.isDown(87)) { _root.nozzle._rotation = _root.nozzle._rotation - 5; } else if (Key.isDown(90)) { _root.nozzle._rotation = _root.nozzle._rotation + 5; } if (!_root.bullet.firing) { _root.bullet._x = _root.tank._x; _root.bullet._y = _root.tank._y; _root.bullet._rotation = _root.nozzle._rotation; } else if (((640 < _root.bullet.getBounds(_root).xMin) || (480 < _root.bullet.getBounds(_root).yMin)) || (_root.bullet.getBounds(_root).yMax < 0)) { _root.bullet.gotoAndStop(1); _root.bullet.firing = false; } _root.nozzle._x = _root.tank._x; _root.nozzle._y = _root.tank._y; if ((Key.isDown(83) || (Key.isDown(Key.SPACE))) && (!_root.bullet.firing)) { _root.bullet.firing = true; _root.bullet.play(); } if (tanksKilled >= numKills) { gotoAndStop (221); }
Frame 220
_root.meter.bar._width = heroStrength * 20; if (heroStrength == 0) { gotoAndStop (222); } else { gotoAndPlay (219); }
Frame 221
_root.tankWinText = "You Win!!"; if (_root.practice) { _root.tankExplainText = "Too bad this was only practice"; } else { _root.tankExplainText = ("$" + wagerAmount) + " has been added to your bank account"; money = money + Number(wagerAmount); } stop();
Instance of Symbol 200 MovieClip in Frame 221
onClipEvent (enterFrame) { _root.lastAte++; _root.lastPhone++; _root.fishHunger++; myHunger = Math.floor((_root.lastAte / _root.eatTime) * 100); hunger.hunger = myHunger + "%"; computerAngst.computerAngst = "0%"; if (myHunger >= 90) { hunger.play(); } else { hunger.gotoAndStop(1); } money.money = _root.money; }
Frame 222
_root.tankWinText = "You Lose!!"; if (_root.practice) { _root.tankExplainText = "Good thing this was only practice"; } else { _root.tankExplainText = ("$" + wagerAmount) + " has been subtracted from your bank account"; money = money - Number(wagerAmount); } stop();
Frame 223
phonetext = ""; stop();
Instance of Symbol 178 MovieClip in Frame 223
onClipEvent (load) { if ((_root.fishHunger / _root.fishHungerMax) >= 1) { _root.fishTank.gotoAndPlay("fishDead"); } } onClipEvent (enterFrame) { _root.lastAte++; _root.lastComp++; _root.lastPhone++; _root.fishHunger++; myHunger = Math.floor((_root.lastAte / _root.eatTime) * 100); myComp = Math.floor((_root.lastComp / _root.compTime) * 100); hunger.hunger = myHunger + "%"; computerAngst.computerAngst = myComp + "%"; if (myHunger >= 90) { hunger.play(); } else { hunger.gotoAndStop(1); } if (myComp >= 90) { computerAngst.play(); } else { computerAngst.gotoAndStop(1); } money.money = _root.money; }
Frame 224
if (fishHungerMax < fishHunger) { gotoAndPlay (225); } else { stop(); }
Instance of Symbol 444 MovieClip in Frame 224
onClipEvent (mouseDown) { _root.fingers.dropping = true; _root.fingers.play(); if (!dropping) { _root.pellet.play(); } }
Instance of Symbol 447 MovieClip "fingers" in Frame 224
onClipEvent (enterFrame) { if ((_root._xmouse < 440) && (200 < _root._xmouse)) { _x = _root._xmouse; } if (!dropping) { _root.pellet.gotoAndStop(1); _root.pellet._x = _x; } }
Instance of Symbol 451 MovieClip in Frame 224
onClipEvent (enterFrame) { temp = Math.floor((_root.fishHunger / _root.fishHungerMax) * 100); if (temp < 100) { fishHungerPercent = temp + "%"; } else { fishHungerPercent = "100%"; } }
Instance of Symbol 452 MovieClip in Frame 224
onClipEvent (enterFrame) { _root.lastAte++; _root.lastComp++; _root.lastPhone++; _root.fishHunger++; myHunger = Math.floor((_root.lastAte / _root.eatTime) * 100); myComp = Math.floor((_root.lastComp / _root.compTime) * 100); hunger.hunger = myHunger + "%"; computerAngst.computerAngst = myComp + "%"; if (myHunger >= 90) { hunger.play(); } else { hunger.gotoAndStop(1); } if (myComp >= 90) { computerAngst.play(); } else { computerAngst.gotoAndStop(1); } money.money = _root.money; }
Frame 225
_root.fish.stop(); fishbuytext = ""; stop();
Frame 226
i = 0; while (i < pCards) { _root["pcard" + i].removeMovieClip(); i++; } i = 0; while (i < dCards) { _root["dcard" + i].removeMovieClip(); i++; } _root.deadText = _root.deathText; stop();
Frame 227
mood = "plain"; lastPhone = 0; phoneTime = random(90) * fps; numCalls = 10; winAmount = random(495) + 5; winAmount = winAmount - (winAmount % 5); loseAmount = random(95) + 5; loseAmount = loseAmount - (loseAmount % 5); cid1 = "Invitation to the bars"; cid4 = "Nuggets"; cid2 = "Needs a ride"; cid6 = "Needs your computer"; cid3 = "Sweepstakes"; cid5 = "Your Mom"; cid7 = "Investor"; cid8 = "Police Station"; cid9 = "Needs to borrow money"; cid10 = "telemarketer"; cid100 = "private"; cid101 = "unavailable"; callerText1 = "Hey, let's go out to the bars!"; callerText2 = "My car broke down and I need you to pick me up."; callerText3 = "You just won $" + winAmount; callerText4 = "I just got a Q.P. of nuggets, come by and you can have some for free."; callerText5 = "It's your mother, I need you to come by and help me do some chores around the house"; callerText6 = "I gotta come by and use your computer."; callerText7 = ("Hello Sir, how would you like to invest a little, but recieve huge paybacks. Well all you need to do is give me $" + loseAmount) + " to be on your way to becoming a millionare."; callerText8 = "I just got arrested man. Can you believe it? Anyway, could you please come down here to pick me up and bail me out?"; callerText9 = ("I'm really sorry to ask, but I need to borrow $" + loseAmount) + ". Can you help me out."; callerText10 = "Hello Sir, we have got some great deals for you. If you switch to out phone company we can offer you great savings."; response11 = "Not tonight, I'm really not feeling that good."; response12 = "I can't, I have a lot of homework to do."; response13 = "Ok, count me in. I'm dying to get out of the house. Come get me as soon as you can."; response21 = "I would, but my car is having problems too. You'll have to call someone else."; response22 = "Who is this, do I know you?"; response23 = "Ok, just tell me where you are and I'll be there as soon as I can."; response31 = "Woo Hoo....Whats the catch"; response32 = "Wow, I'm never this lucky"; response33 = "I don't want it, give it to charity"; response41 = "Oh, I'm quitting, I'm going to turn around my life, no more lounging for me"; response42 = "Ok, I'll be right by"; response43 = "I'm good right now, I don't wanna leave the house"; response51 = "I'd love to, but I'm really busy right now."; response52 = "I really hurt my back the other day, and the doctor said that I shouldn't move around much."; response53 = "Ok, I'll be right by."; response61 = "Oh man, it just crashed...Sorry, call me in an hour and maybe I'll have it working again"; response62 = "Sorry, I'm writing a very important paper right now."; response63 = "Sure, I'm not using it right now."; response71 = "No way man, call some other sucker to fall for you shananagins."; response72 = "Hmmm.....Sounds legit. Count me in."; response73 = "Well, sounds like too much money, can I go in with half"; response81 = "Hello, I'm not home right now, but if you leave a message after the beep I'll get right back to you........BEEP!"; response82 = "I don't have enough cash man, sorry, you'll have to call someone else."; response83 = "Ok, I'll be right there."; response91 = "Sure"; response92 = "Yeah right, I was going to ask you the same question."; response93 = "You still owe me from the last time."; response101 = "That sounds great I'm sick of my current phone carrier"; response102 = "No thank you, I am quite satisfied with my current provider."; response103 = "No way"; callerText111 = (callerText122 = (("No excuses, your going out, I'll be there in five minutes\n\nGoing to the bar costs Money, $" + loseAmount) + " has been deducted from your bank account") + "\t"); callerText112 = (callerText121 = "Ok, talk to you later\n\nWhew...that was a close one. You got lucky this time."); callerText131 = (callerText132 = (("Ok, I'll be there shortly\n\nGoing to the bar costs Money, $" + loseAmount) + " has been deducted from your bank account") + "\t"); callerText211 = "Oh, ok, I'll call someone else\n\nWhew...that was a close one. You got lucky this time."; callerText212 = (("I saw driving this morning...you suck\n\nNow your going to have to pay for his tow truck to make up for this, $" + loseAmount) + " has been deducted from your bank account") + "\t"; callerText221 = (("Well, screw you! We're not friends anymore.\n\nNow your going to have to pay for his tow truck to make up for this, $" + loseAmount) + " has been deducted from your bank account") + "\t"; callerText222 = "Sorry, I must have the wrong number\n\nWhew...that was a close one. You got lucky this time."; callerText231 = (("Thank's a lot\n\nAfter gas the trip cost you $" + loseAmount) + " oh well.") + "\t"; callerText232 = (("Thank's a lot\n\nGreat he gave you $" + winAmount) + " for your troubles.") + newline; callerText311 = (("Ha, fooled you, your not sick your going to the bar\n\nGoing to the bar costs Money, $" + loseAmount) + " has been deducted from your bank account") + "\t"; callerText312 = (("No, catch I'll forward it to your bank account\n\nGreat, you just added $" + winAmount) + " to your bank account.") + newline; callerText321 = (((((("Well...techniquely after we tax your winnings you owe us $" + loseAmount) + newline) + newline) + "Oh well, $") + loseAmount) + " has been deducted from your bank account") + "\t"; callerText322 = (("Well, then today's your lucky day\n\nGreat, you just added $" + winAmount) + " to your bank account.") + newline; callerText331 = (callerText332 = "Wow, what a kind person you are\n\nWell, nothing won, nothing lost, cant complain about that"); callerText411 = "ok, fine, but this chance only comes around every one and a while"; callerText412 = (("Fine, but you'll have to buy it later\n\nWhat were you thinking, of course you aren't quitting, now you have to buy some $" + loseAmount) + " has been deducted from your bank account") + "\t"; callerText421 = (("Ahh...Drugs are bad\n\nOn your way home you got pulled over, so now you have to devote $" + loseAmount) + " towards bail") + "\t"; callerText422 = (("Nice\n\nYou even have a bit left over to sell. $" + winAmount) + " has been added to your bank account") + newline; callerText431 = "fine, fine, just trying to be nice"; callerText432 = "Oh, well, your loss"; callerText511 = (callerText522 = (("Well then you are going to have to hire someone\n\nYou should always help your mother...now its gonna cost you $" + loseAmount) + "to help her.") + "\t"); callerText512 = "Ok, well I hope things settle down for you soon."; callerText521 = "Oh, well you should rest up, I'll call you later."; callerText531 = (("Great\n\nGood job, she gave you $" + winAmount) + " for helping her") + newline; callerText532 = (("Great\n\nGood job, but it really put a strain on your back $" + loseAmount) + " needs to go to a doctor") + "\t"; callerText611 = "Are you kidding, that sucks, I guess I'll call someone else.\n\nNice, The computer is all your for the rest of the night."; callerText612 = (("I can fix it, I'll be right by.\n\nGreat, now he really broke it its gonna cost you $" + loseAmount) + " to have it fixed and your computer angst has shot way up") + "\t"; callerText621 = "Ok, maybe i'll call you later.\n\nGood excuse, that took care of him."; callerText622 = "Oh, it will just take a minute.\n\nWell, he was there for a few hours. Your computer angst has shot way up."; callerText631 = (callerText632 = "OK, i'll be right by\n\nHe was there for hours, your computer Angst has shot way up."); if (loseAmount >= winAmount) { winAmount2 = loseAmount + 1; } else { winAmount2 = WinAmount; } callerText711 = "Oh well, your loss. You could have had a ton of money in your pocket."; callerText712 = "Too bad I had a real winning investment in my hands"; callerText721 = (("Wise idea sir. I'll be back to you shortly with your profit margin\n\nWell, this one turned out in your favor. You have another $" + winAmount2) + " in your a bank account.") + newline; callerText722 = (("Sometimes these things just don't work out.\n\nOh well, at least you only lost $" + loseAmount) + ". Maybe nextime the luck will be in your favor.") + "\t"; callerText731 = "No way, I got a bunch of other people waiting in line for this deal, so your loss."; callerText732 = (("Well, ok.\n\nDammit, you lost $" + Math.ceil(loseAmount / 2)) + " Oh well, maybe next time") + "\t"; callerText733 = (("Well, ok.\n\nYes, you win $" + Math.ceil(winAmount / 2)) + " Lady luck must be smiling upon you") + newline; callerText811 = "Great, you're not even home. I guess I'll try someone else\n\nI can't believe he feel for it. Look's like you got out of this one."; callerText812 = (("Oh no you don't. I'm on to your tricks, and I know you're there. Come get me as soon as you can.\n\nNow you have to go get him. $" + loseAmount) + " has been deducted from your bank account") + "\t"; callerText821 = (("This is my only phone call, you'll HAVE to come get me. You are very resourceful, I know you'll find a way.\n\n$" + loseamount) + " has been deducted from your bank account") + "\t"; callerText822 = "OK, I guess I'm going to have to get myself out of this one."; callerText831 = (("Thank you so much, I promise I'll pay you back and then some\n\nWell, he kept his word. $" + winAmount) + " has been added to your bank account") + newline; callerText832 = (("Thank you so much, I promise I'll pay you back and then some\n\nSo much for his word, he never paid you back. $" + loseAmount) + " has been subtracted from your bank account") + "\t"; callerText911 = (callerText912 = (("Thank you so much\n\nWhat a good friend you are $" + loseAmount) + " has been deducted from your bank account.") + "\t"); callerText921 = "Oh well, I guess I'll just have to live without electricity for a month.....THANKS A LOT"; callerText922 = "I'll remember this when you don't have a dollar to your name"; callerText931 = (("Oh yeah, well I'll get that back to you as soon as possible.\n\nHe actually did. $" + winAmount) + " has been added to your bank account.") + newline; callerText932 = "I guess I'll call someone else then."; callerText1011 = (("Great I assure you we will save you a lot\n\nThey did. $" + winAmount) + " has been added to your bank account") + newline; callerText1012 = (("Great I assure you we will save you a lot\n\nThey didn't. $" + loseAmount) + " has been taken from your bank account") + "\t"; callerText1021 = "Oh well your loss\n\nYou really should have given them a chance you could have saved $" + winamount; callerText1022 = "Good choice there was prboably some fine print"; callerText1031 = (callerText1032 = "Well now you'll never know if you could have saved money or not.");
Instance of Symbol 178 MovieClip in Frame 227
onClipEvent (load) { if ((_root.fishHunger / _root.fishHungerMax) >= 1) { _root.fishTank.gotoAndPlay("fishDead"); } } onClipEvent (enterFrame) { _root.lastAte++; _root.lastComp++; _root.lastPhone++; _root.fishHunger++; myHunger = Math.floor((_root.lastAte / _root.eatTime) * 100); myComp = Math.floor((_root.lastComp / _root.compTime) * 100); hunger.hunger = myHunger + "%"; computerAngst.computerAngst = myComp + "%"; if (myHunger >= 90) { hunger.play(); } else { hunger.gotoAndStop(1); } if (myComp >= 90) { computerAngst.play(); } else { computerAngst.gotoAndStop(1); } money.money = _root.money; }
Frame 262
Frame 263
mood = "shocked"; i = 1; while (numCalls >= i) { if (callLog[i] == 0) { empty = false; break; } empty = true; i++; } if (empty == true) { i = 1; while (numCalls >= i) { callLog[i] = 0; i++; } } callerNum = random(numCalls) + 1; while (callLog[callerNum] == 1) { callerNum = random(numCalls) + 1; } callLog[callerNum] = 1; if (CID) { callerID._visible = true; if (random(10) < 8) { callerID.callerIDText = _root["cid" + callerNum]; } else if (random(2) == 1) { callerID.callerIDText = _root.cid101; } else { callerID.callerIDText = _root.cid100; } } else { callerID._visible = false; } stop();
Frame 264
stop(); mood = "plain"; callerText = _root["callerText" + callerNum]; callerSound = new Sound(); callerSound.attachSound("voice" + callerNum); callerSound.start(); responseBox1 = _root[("response" + callerNum) + 1]; responseBox2 = _root[("response" + callerNum) + 2]; responseBox3 = _root[("response" + callerNum) + 3];
Frame 265
r3 = random(2) + 1; if (callerNum == 7) { if (r2 == 2) { winAmount = winAmount2; } if (r2 == 3) { r3 = random(3) + 1; loseAmount = Math.ceil(loseAmount / 2); winAmount = Math.ceil(winAmount / 2); } } if (callerNum == 3) { if ((r2 == 1) && (r3 == 1)) { sound1 = new Sound(); sound1.attachSound("voice1"); sound1.start(); } } _root.callerText = _root[(("callerText" + callerNum) + r2) + r3]; if (((callerNum == 4) && (r2 == 2)) && (r3 == 1)) { sound1 = new Sound(); sound1.attachSound("drugsBad"); sound1.start(); } if (callerNum == 7) { if (r2 == 2) { winAmount = winAmount2; } if (r2 == 3) { loseAmount = Math.ceil(loseAmount / 2); winAmount = Math.ceil(winAmount / 2); } } if (_root.callerText.charAt(_root.callerText.length - 1) == "\t") { mood = "bad"; } else if (_root.callerText.charAt(_root.callerText.length - 1) == newline) { mood = "good"; } else { mood = "plain"; } if (callerNum == 6) { if ((r2 == 3) || (r3 == 2)) { lastComp = lastComp + (360 + random(360)); } } lastPhone = 0; phoneTime = random(90) * fps; stop();
Frame 266
mood = "plain"; answerer1 = "Hello"; answerer2 = "I'm sorry the number you have dialed is no longer in service"; answerer3 = "Waddaya want?"; response11 = "Hello, can I interest you in an Insurance plan that will leave you with peace of mind for years to come"; response12 = "Sorry wrong number."; response13 = "Hi there, is your refridgerator running"; response21 = "Oh well I'll try again later"; response22 = ""; response23 = ""; response31 = "Hello, can I interest you in an Insurance plan that will leave you with peace of mind for years to come"; response32 = "Sorry wrong number."; response33 = "Hi there, is your refridgerator running"; answerer111 = "I'm sorry I'm not interested"; answerer112 = "Well yes that sounds nice, how much do you need"; answerer121 = (answerer122 = "No problem"); answerer131 = "You kids and your pranks"; answerer132 = "You little bastard, I got caller ID. If you call again I'm gonna call the cops."; callerNum = random(3) + 1; callerText = _root["answerer" + callerNum]; answererSound = new Sound(); answererSound.attachSound("ansSound" + callerNum); answererSound.start(); responseBox1 = _root[("response" + callerNum) + 1]; responseBox2 = _root[("response" + callerNum) + 2]; responseBox3 = _root[("response" + callerNum) + 3]; stop();
Instance of Symbol 178 MovieClip in Frame 266
onClipEvent (load) { if ((_root.fishHunger / _root.fishHungerMax) >= 1) { _root.fishTank.gotoAndPlay("fishDead"); } } onClipEvent (enterFrame) { _root.lastAte++; _root.lastComp++; _root.lastPhone++; _root.fishHunger++; myHunger = Math.floor((_root.lastAte / _root.eatTime) * 100); myComp = Math.floor((_root.lastComp / _root.compTime) * 100); hunger.hunger = myHunger + "%"; computerAngst.computerAngst = myComp + "%"; if (myHunger >= 90) { hunger.play(); } else { hunger.gotoAndStop(1); } if (myComp >= 90) { computerAngst.play(); } else { computerAngst.gotoAndStop(1); } money.money = _root.money; }
Frame 267
TVon = true; won = true; i = 0; while (i < pCards) { _root["pcard" + i].removeMovieClip(); i++; } i = 0; while (i < dCards) { _root["dcard" + i].removeMovieClip(); i++; } if (!firstEnd) { firstEnd = true; endSound = new Sound(); endSound.attachSound("loungin"); endSound.start(); }
Frame 391
gotoAndPlay (267);
Frame 392
if (betColorNum == null) { betColorNum = 0; } stop();
Instance of Symbol 521 MovieClip "wheel" in Frame 392
/* no clip actions */
Instance of Symbol 536 MovieClip "colorBar" in Frame 392
onClipEvent (enterFrame) { if (_root.betColorNum == 0) { this.colorChoice = "green"; this.colorOdd = "1:2"; _root.odds = 2; } else if (_root.betColorNum == 1) { this.colorChoice = "blue"; this.colorOdd = "5:24"; _root.odds = 4.8; } else if (_root.betColorNum == 2) { this.colorChoice = "yellow"; this.colorOdd = "1:6"; _root.odds = 6; } else if (_root.betColorNum == 3) { this.colorChoice = "red"; this.colorOdd = "1:24"; _root.odds = 24; } if (_root.money < _root.betAmount) { _root.betAmount = _root.money; } if (_root.betAmount < 0) { _root.betAmount = 0; } }
Instance of Symbol 178 MovieClip in Frame 392
onClipEvent (load) { if ((_root.fishHunger / _root.fishHungerMax) >= 1) { _root.fishTank.gotoAndPlay("fishDead"); } } onClipEvent (enterFrame) { _root.lastAte++; _root.lastComp++; _root.lastPhone++; _root.fishHunger++; myHunger = Math.floor((_root.lastAte / _root.eatTime) * 100); myComp = Math.floor((_root.lastComp / _root.compTime) * 100); hunger.hunger = myHunger + "%"; computerAngst.computerAngst = myComp + "%"; if (myHunger >= 90) { hunger.play(); } else { hunger.gotoAndStop(1); } if (myComp >= 90) { computerAngst.play(); } else { computerAngst.gotoAndStop(1); } money.money = _root.money; }
Frame 393
force = random(100) + 100; _root.wheel._rotation = random(360);
Frame 394
_root.wheel._rotation = _root.wheel._rotation + force; _root.wheel._rotation = Math.ceil(_root.wheel._rotation); rot = _root.wheel._rotation; if (360 < rot) { _root.wheel._rotation = _root.wheel._rotation % 360; } force = force * 0.95; if (force < 1) { force = 0; if ((rot % 15) == 0) { _root.wheel._rotation = _root.wheel._rotation + 1; rot = _root.wheel._rotation; } if (((((rot < -165) || ((rot < -75) && (-90 < rot))) || ((rot < -15) && (-30 < rot))) || ((30 < rot) && (rot < 45))) || ((90 < rot) && (rot < 105))) { colorHit = "blue"; } else if (((((rot < -105) && (-120 < rot)) || ((rot < -45) && (-60 < rot))) || ((60 < rot) && (rot < 75))) || ((150 < rot) && (rot < 165))) { colorHit = "yellow"; } else if (((rot < -135) && (-150 < rot)) || ((0 < rot) && (rot < 15))) { colorHit = "black"; } else if ((120 < rot) && (rot < 135)) { colorHit = "red"; } else { colorHit = "green"; } }
Frame 395
if (0 < force) { gotoAndPlay (394); }
Frame 396
winColorHit = colorHit; winColorChose = colorBet; if (colorBet == colorHit) { colorWinText = "Money Won:$"; colorWinAmount = colorBetAmount * odds; _root.money = _root.money + Math.ceil(Number(colorBetAmount * odds)); } else { colorWinText = "You Lost:$"; colorWinAmount = colorBetAmount; _root.money = _root.money - Math.ceil(Number(colorBetAmount)); } stop();
Frame 397
stopped = true; firstStop = false; _root.pressYourLuckText = "";
Instance of Symbol 178 MovieClip in Frame 397
onClipEvent (load) { if ((_root.fishHunger / _root.fishHungerMax) >= 1) { _root.fishTank.gotoAndPlay("fishDead"); } } onClipEvent (enterFrame) { _root.lastAte++; _root.lastComp++; _root.lastPhone++; _root.fishHunger++; myHunger = Math.floor((_root.lastAte / _root.eatTime) * 100); myComp = Math.floor((_root.lastComp / _root.compTime) * 100); hunger.hunger = myHunger + "%"; computerAngst.computerAngst = myComp + "%"; if (myHunger >= 90) { hunger.play(); } else { hunger.gotoAndStop(1); } if (myComp >= 90) { computerAngst.play(); } else { computerAngst.gotoAndStop(1); } money.money = _root.money; }
Frame 398
if (!stopped) { pulSound.stop(); pulSound = new Sound(); pulSound.attachSound("beep"); pulSound.start(); buttonText = "Stop!"; _root["shade" + myRand]._visible = true; myRand = random(20) + 1; _root["shade" + myRand]._visible = false; } else { buttonText = "Go!"; if (firstStop) { firstStop = false; gotoAndPlay (400); } }
Frame 399
gotoAndPlay (398);
Frame 400
pulWinText = _root["value" + myRand];
Frame 441
sub = _root["value" + myRand].substr(0, 1); if (sub == "+") { _root.money = _root.money + Number(_root["value" + myRand].substr(1, _root["value" + myRand].length + 1)); } else if (sub == "-") { _root.money = _root.money - Number(_root["value" + myRand].substr(1, _root["value" + myRand].length + 1)); } else if (_root["value" + myRand].substring(4, 5) == "C") { _root.CID = true; } else if (_root["value" + myRand].substring(5, 6) == "T") { _root.TV = true; } gotoAndPlay (398);
Symbol 26 MovieClip Frame 1
if (_root.TVOn) { screen._visible = true; screen._alpha = random(70); } else { screen._visible = false; }
Symbol 26 MovieClip Frame 2
Symbol 42 MovieClip Frame 1
if (!blink) { blink = true; time = 0; blinkTime = random(_root.fps * 5); } time++;
Symbol 42 MovieClip Frame 2
if (time >= blinkTime) { blink = false; play(); } else { gotoAndPlay (1); }
Symbol 48 Button
on (rollOver) { _root.openingInstructions._visible = true; _root.openingInstructions.gotoAndPlay(2); } on (rollOut) { _root.openingInstructions._visible = false; _root.openingInstructions.gotoAndStop(1); }
Symbol 49 Button
on (press) { gotoAndPlay (4); }
Symbol 70 MovieClip Frame 1
stop();
Symbol 70 MovieClip Frame 20
stop();
Symbol 84 MovieClip Frame 1
stop();
Symbol 84 MovieClip Frame 42
gotoAndPlay (1);
Symbol 91 MovieClip Frame 1
stop();
Symbol 91 MovieClip Frame 2
Symbol 91 MovieClip Frame 10
_root.gotoAndPlay("fridge");
Symbol 99 MovieClip Frame 1
stop();
Symbol 99 MovieClip Frame 2
stop();
Symbol 113 MovieClip Frame 117
gotoAndPlay (1);
Symbol 113 MovieClip Frame 135
gotoAndPlay (118);
Symbol 117 MovieClip Frame 1
stop();
Symbol 121 MovieClip Frame 1
stop();
Symbol 122 MovieClip Frame 1
if ((((_root.money >= 2000) && (_root.CID)) && (_root.TV)) && (!_root.won)) { _root.gotoAndPlay("main"); } else if (_root.lastAte >= _root.eatTime) { _root.gotoAndPlay("main"); } else if (_root.lastComp >= _root.compTime) { _root.gotoAndPlay("main"); } else if (-100 >= _root.money) { _root.gotoAndPlay("main"); }
Symbol 122 MovieClip Frame 2
gotoAndPlay (1);
Symbol 127 Button
on (rollOver) { _root.mainInstructions._visible = true; _root.mainInstructions.gotoAndPlay(2); } on (rollOut) { _root.mainInstructions._visible = false; _root.mainInstructions.gotoAndStop(1); }
Symbol 136 MovieClip Frame 1
stop();
Symbol 136 MovieClip Frame 16
stop();
Symbol 175 MovieClip Frame 1
if (!blink) { blink = true; time = 0; blinkTime = random(_root.fps * 5); } time++;
Symbol 175 MovieClip Frame 2
if (time >= blinkTime) { blink = false; } else { gotoAndPlay (1); }
Symbol 177 MovieClip Frame 1
playedYes = false; if (_root.mood == "good") { this.mouth.attachMovie("smile", "smile", 1); if (!playedYes) { playedYes = true; yes = new Sound(); yes.attachSound("yes"); yes.start(); } } if (_root.mood == "plain") { this.mouth.attachMovie("plain", "plain", 1); } if (_root.mood == "bad") { this.mouth.attachMovie("frown", "frown", 1); } if (_root.mood == "shocked") { this.mouth.attachMovie("shocked", "shocked", 1); }
Symbol 177 MovieClip Frame 2
if (_root.mood == "good") { this.mouth.attachMovie("smile", "smile", 1); if (!playedYes) { playedYes = true; yes = new Sound(); yes.attachSound("yes"); yes.start(); } } if (_root.mood == "plain") { this.mouth.attachMovie("plain", "plain", 1); } if (_root.mood == "bad") { this.mouth.attachMovie("frown", "frown", 1); } if (_root.mood == "shocked") { this.mouth.attachMovie("shocked", "shocked", 1); }
Symbol 177 MovieClip Frame 3
gotoAndPlay (2);
Symbol 178 MovieClip Frame 1
if ((((_root.money >= 2000) && (_root.CID)) && (_root.TV)) && (!_root.won)) { _root.gotoAndPlay("main"); } else if (_root.lastAte >= _root.eatTime) { _root.gotoAndPlay("main"); } else if (_root.lastComp >= _root.compTime) { _root.gotoAndPlay("main"); } else if (-100 >= _root.money) { _root.gotoAndPlay("main"); }
Symbol 178 MovieClip Frame 2
gotoAndPlay (1);
Symbol 181 Button
on (press) { money = money - loseAmount; gotoAndPlay (4); }
Symbol 187 Button
on (press) { money = money - loseAmount; gotoAndPlay (4); }
Symbol 191 MovieClip Frame 1
d = new Date(); hr = d.getHours(); mn = d.getMinutes(); if (hr == 0) { time = "12:"; if (9 < mn) { time = time + mn; } else { time = time + ("0" + mn); } time = time + "AM"; } else if (hr == 12) { time = ("12:" + mn) + "PM"; if (9 < mn) { time = time + mn; } else { time = time + ("0" + mn); } time = time + "PM"; } else { time = (hr % 12) + ":"; if (9 < mn) { time = time + mn; } else { time = time + ("0" + mn); } if (12 < hr) { time = time + "PM"; } else { time = time + "AM"; } }
Symbol 191 MovieClip Frame 2
gotoAndPlay (1);
Symbol 196 Button
on (press) { if (_root.money >= 300) { _root.money = _root.money - 300; gotoAndPlay (142); _root.CID = true; } else { gotoAndPlay (141); } }
Symbol 197 Button
on (press) { if (_root.money >= 1000) { _root.money = _root.money - 1000; _root.TV = true; gotoAndPlay (142); } else { gotoAndPlay (141); } }
Symbol 200 MovieClip Frame 1
if ((((_root.money >= 2000) && (_root.CID)) && (_root.TV)) && (!_root.won)) { _root.gotoAndPlay("main"); } else if (_root.lastAte >= _root.eatTime) { _root.gotoAndPlay("main"); } else if (_root.lastComp >= _root.compTime) { _root.gotoAndPlay("main"); } else if (-100 >= _root.money) { _root.gotoAndPlay("main"); }
Symbol 200 MovieClip Frame 2
gotoAndPlay (1);
Symbol 201 Button
on (press) { gotoAndPlay (4); }
Symbol 202 Button
on (rollOver) { _root.onlineShoppingInstructions._visible = true; _root.onlineShoppingInstructions.gotoAndPlay(2); } on (rollOut) { _root.onlineShoppingInstructions._visible = false; _root.onlineShoppingInstructions.gotoAndStop(1); }
Symbol 206 MovieClip Frame 1
stop();
Symbol 206 MovieClip Frame 23
stop();
Symbol 244 MovieClip Frame 1
jc = new Color(jack.jackface); qc = new Color(queen.queenface); kc = new Color(king.kingface); jc1 = new Color(jack.jackface1); qc1 = new Color(queen.queenface1); kc1 = new Color(king.kingface1); spade._visible = false; heart._visible = false; club._visible = false; diamond._visible = false; i = 1; while (i < 16) { this["tem" + i]._visible = false; this["ctem" + i]._visible = false; this["dtem" + i]._visible = false; this["htem" + i]._visible = false; i++; } this.jack._visible = false; this.queen._visible = false; this.king._visible = false;
Symbol 244 MovieClip Frame 2
if (mySuit == "S") { this.spade._visible = true; if (value == "A") { tem8._visible = true; } else if (value == 2) { tem6._visible = true; tem10._visible = true; } else if (value == 3) { tem6._visible = true; tem8._visible = true; tem10._visible = true; } else if (value == 4) { tem1._visible = true; tem5._visible = true; tem11._visible = true; tem15._visible = true; } else if (value == 5) { tem1._visible = true; tem5._visible = true; tem11._visible = true; tem15._visible = true; tem8._visible = true; } else if (value == 6) { tem1._visible = true; tem3._visible = true; tem5._visible = true; tem11._visible = true; tem13._visible = true; tem15._visible = true; } else if (value == 7) { tem1._visible = true; tem3._visible = true; tem5._visible = true; tem11._visible = true; tem13._visible = true; tem15._visible = true; tem7._visible = true; } else if (value == 8) { tem1._visible = true; tem2._visible = true; tem4._visible = true; tem5._visible = true; tem11._visible = true; tem12._visible = true; tem14._visible = true; tem15._visible = true; } else if (value == 9) { tem1._visible = true; tem2._visible = true; tem4._visible = true; tem5._visible = true; tem11._visible = true; tem12._visible = true; tem14._visible = true; tem15._visible = true; tem8._visible = true; } else if (value == 10) { tem1._visible = true; tem2._visible = true; tem4._visible = true; tem5._visible = true; tem11._visible = true; tem12._visible = true; tem14._visible = true; tem15._visible = true; tem7._visible = true; tem9._visible = true; } } else if (mySuit == "H") { this.heart._visible = true; if (value == "A") { htem8._visible = true; } else if (value == 2) { htem6._visible = true; htem10._visible = true; } else if (value == 3) { htem6._visible = true; htem8._visible = true; htem10._visible = true; } else if (value == 4) { htem1._visible = true; htem5._visible = true; htem11._visible = true; htem15._visible = true; } else if (value == 5) { htem1._visible = true; htem5._visible = true; htem11._visible = true; htem15._visible = true; htem8._visible = true; } else if (value == 6) { htem1._visible = true; htem3._visible = true; htem5._visible = true; htem11._visible = true; htem13._visible = true; htem15._visible = true; } else if (value == 7) { htem1._visible = true; htem3._visible = true; htem5._visible = true; htem11._visible = true; htem13._visible = true; htem15._visible = true; htem7._visible = true; } else if (value == 8) { htem1._visible = true; htem2._visible = true; htem4._visible = true; htem5._visible = true; htem11._visible = true; htem12._visible = true; htem14._visible = true; htem15._visible = true; } else if (value == 9) { htem1._visible = true; htem2._visible = true; htem4._visible = true; htem5._visible = true; htem11._visible = true; htem12._visible = true; htem14._visible = true; htem15._visible = true; htem8._visible = true; } else if (value == 10) { htem1._visible = true; htem2._visible = true; htem4._visible = true; htem5._visible = true; htem11._visible = true; htem12._visible = true; htem14._visible = true; htem15._visible = true; htem7._visible = true; htem9._visible = true; } } else if (mySuit == "C") { this.club._visible = true; if (value == "A") { ctem8._visible = true; } else if (value == 2) { ctem6._visible = true; ctem10._visible = true; } else if (value == 3) { ctem6._visible = true; ctem8._visible = true; ctem10._visible = true; } else if (value == 4) { ctem1._visible = true; ctem5._visible = true; ctem11._visible = true; ctem15._visible = true; } else if (value == 5) { ctem1._visible = true; ctem5._visible = true; ctem11._visible = true; ctem15._visible = true; ctem8._visible = true; } else if (value == 6) { ctem1._visible = true; ctem3._visible = true; ctem5._visible = true; ctem11._visible = true; ctem13._visible = true; ctem15._visible = true; } else if (value == 7) { ctem1._visible = true; ctem3._visible = true; ctem5._visible = true; ctem11._visible = true; ctem13._visible = true; ctem15._visible = true; ctem7._visible = true; } else if (value == 8) { ctem1._visible = true; ctem2._visible = true; ctem4._visible = true; ctem5._visible = true; ctem11._visible = true; ctem12._visible = true; ctem14._visible = true; ctem15._visible = true; } else if (value == 9) { ctem1._visible = true; ctem2._visible = true; ctem4._visible = true; ctem5._visible = true; ctem11._visible = true; ctem12._visible = true; ctem14._visible = true; ctem15._visible = true; ctem8._visible = true; } else if (value == 10) { ctem1._visible = true; ctem2._visible = true; ctem4._visible = true; ctem5._visible = true; ctem11._visible = true; ctem12._visible = true; ctem14._visible = true; ctem15._visible = true; ctem7._visible = true; ctem9._visible = true; } } else if (mySuit == "D") { this.diamond._visible = true; if (value == "A") { dtem8._visible = true; } else if (value == 2) { dtem6._visible = true; dtem10._visible = true; } else if (value == 3) { dtem6._visible = true; dtem8._visible = true; dtem10._visible = true; } else if (value == 4) { dtem1._visible = true; dtem5._visible = true; dtem11._visible = true; dtem15._visible = true; } else if (value == 5) { dtem1._visible = true; dtem5._visible = true; dtem11._visible = true; dtem15._visible = true; dtem8._visible = true; } else if (value == 6) { dtem1._visible = true; dtem3._visible = true; dtem5._visible = true; dtem11._visible = true; dtem13._visible = true; dtem15._visible = true; } else if (value == 7) { dtem1._visible = true; dtem3._visible = true; dtem5._visible = true; dtem11._visible = true; dtem13._visible = true; dtem15._visible = true; dtem7._visible = true; } else if (value == 8) { dtem1._visible = true; dtem2._visible = true; dtem4._visible = true; dtem5._visible = true; dtem11._visible = true; dtem12._visible = true; dtem14._visible = true; dtem15._visible = true; } else if (value == 9) { dtem1._visible = true; dtem2._visible = true; dtem4._visible = true; dtem5._visible = true; dtem11._visible = true; dtem12._visible = true; dtem14._visible = true; dtem15._visible = true; dtem8._visible = true; } else if (value == 10) { dtem1._visible = true; dtem2._visible = true; dtem4._visible = true; dtem5._visible = true; dtem11._visible = true; dtem12._visible = true; dtem14._visible = true; dtem15._visible = true; dtem7._visible = true; dtem9._visible = true; } } if (value == "J") { jack._visible = true; if ((mySuit == "S") || (mySuit == "C")) { jc.setRGB(0); jc1.setRGB(0); } else { jc.setRGB(16711680); jc1.setRGB(16711680); } } if (value == "Q") { queen._visible = true; if ((mySuit == "S") || (mySuit == "C")) { qc.setRGB(0); qc1.setRGB(0); } else { qc.setRGB(16711680); qc1.setRGB(16711680); } } if (value == "K") { if ((mySuit == "S") || (mySuit == "C")) { kc.setRGB(0); kc1.setRGB(0); } else { kc.setRGB(16711680); kc1.setRGB(16711680); } king._visible = true; }
Symbol 244 MovieClip Frame 3
gotoAndPlay (2);
Symbol 247 Button
on (press) { if (firstDeal) { if (money >= (bet * 2)) { betText = ""; _root.bet = _root.bet * 2; _root.hit = true; _root.double = true; _root.gotoAndPlay("player"); } else { betText = "not enough money"; } } }
Symbol 249 Button
on (press) { if (turn == true) { betText = ""; _root.hit = true; _root.gotoAndPlay("playerinit"); } }
Symbol 251 Button
on (press) { if (turn == true) { betText = ""; _root.gotoAndPlay("dealer"); } }
Symbol 253 Button
on (press) { if (gameOver) { if (money < bet) { bet = money; } if ((money >= bet) && (0 < bet)) { betText = ""; i = 0; while (i < pCards) { _root["pcard" + i].removeMovieClip(); i++; } i = 0; while (i < dCards) { _root["dcard" + i].removeMovieClip(); i++; } _root.gotoAndPlay("newHand"); } else if (0 >= bet) { betText = "need to raise bet"; } else { betText = "not enough money"; } } }
Symbol 255 Button
on (press) { if (gameOver == true) { _root.bet = _root.bet + 5; } }
Symbol 257 Button
on (press) { if (gameOver == true) { _root.bet = _root.bet - 5; } }
Symbol 263 Button
on (press) { if (gameOver == true) { _root.bet = money; } }
Symbol 270 Button
on (press) { i = 0; while (i < pCards) { _root["pcard" + i].removeMovieClip(); i++; } i = 0; while (i < dCards) { _root["dcard" + i].removeMovieClip(); i++; } gotoAndPlay (4); }
Symbol 271 Button
on (rollOver) { _root.blackjackInstructions._visible = true; _root.blackjackInstructions.gotoAndPlay(2); } on (rollOut) { _root.blackjackInstructions._visible = false; _root.blackjackInstructions.gotoAndStop(1); }
Symbol 272 Button
on (press) { i = 0; while (i < pCards) { _root["pcard" + i].removeMovieClip(); i++; } i = 0; while (i < dCards) { _root["dcard" + i].removeMovieClip(); i++; } gotoAndPlay (4); }
Symbol 277 MovieClip Frame 1
stop();
Symbol 277 MovieClip Frame 22
stop();
Symbol 278 MovieClip Frame 1
if ((((_root.money >= 2000) && (_root.CID)) && (_root.TV)) && (!_root.won)) { _root.gotoAndPlay("main"); } else if (_root.lastAte >= _root.eatTime) { _root.gotoAndPlay("main"); } else if (_root.lastComp >= _root.compTime) { _root.gotoAndPlay("main"); } else if (-100 >= _root.money) { _root.gotoAndPlay("main"); }
Symbol 278 MovieClip Frame 2
gotoAndPlay (1);
Symbol 279 Button
on (rollOver) { _root.blackjackInstructions._visible = true; _root.blackjackInstructions.gotoAndPlay(2); } on (rollOut) { _root.blackjackInstructions._visible = false; _root.blackjackInstructions.gotoAndStop(1); }
Symbol 286 Button
on (press) { pickleTime = 0; gotoAndPlay (103); }
Symbol 287 Button
on (press) { if (_root.money >= 3) { _root.money = _root.money - 5; _root.lastAte = _root.lastAte - (fps * 90); if (_root.lastAte < -7200) { _root.lastAte = -7200; } gotoAndPlay (6); } else { fridgeText = "You don't have enough money. You'll have to eat the pickle"; } }
Symbol 289 Button
on (press) { if (_root.money >= 5) { _root.money = _root.money - 5; _root.lastAte = _root.lastAte - ((fps * 60) * 2.5); if (_root.lastAte < -7200) { _root.lastAte = -7200; } gotoAndPlay (6); } else { fridgeText = "You don't have enough money. You'll have to eat the pickle"; } }
Symbol 291 Button
on (press) { if (_root.money >= 5) { _root.money = _root.money - 10; _root.lastAte = _root.lastAte - ((fps * 5) * 60); if (_root.lastAte < -7200) { _root.lastAte = -7200; } gotoAndPlay (6); } else { fridgeText = "You don't have enough money. You'll have to eat the pickle"; } }
Symbol 296 MovieClip Frame 1
stop();
Symbol 296 MovieClip Frame 15
stop();
Symbol 299 Button
on (rollOver) { _root.fridgeInstructions._visible = true; _root.fridgeInstructions.gotoAndPlay(2); } on (rollOut) { _root.fridgeInstructions._visible = false; _root.fridgeInstructions.gotoAndStop(1); }
Symbol 312 Button
on (press) { _root.practice = true; gotoAndPlay (218); }
Symbol 314 Button
on (press) { _root.practice = false; gotoAndPlay (218); }
Symbol 316 Button
on (rollOver) { _root.tankGameBetInstructions._visible = true; _root.tankGameBetInstructions.gotoAndPlay(2); } on (rollOut) { _root.tankGameBetInstructions._visible = false; _root.tankGameBetInstructions.gotoAndStop(1); }
Symbol 321 MovieClip Frame 1
stop();
Symbol 321 MovieClip Frame 22
stop();
Symbol 328 Button
on (press) { if (90 < random(100)) { play(); } else { _root.lastComp = 0; gotoAndPlay (160); } }
Symbol 333 Button
on (press) { if (90 < random(100)) { play(); } else { _root.lastComp = 0; gotoAndPlay (140); } }
Symbol 338 Button
on (press) { if (50 < random(100)) { play(); } else { gotoAndPlay (217); } }
Symbol 342 Button
on (press) { if (90 < random(100)) { play(); } else { _root.lastComp = 0; gotoAndPlay (143); } }
Symbol 345 Button
on (press) { if (90 < random(100)) { play(); } else { _root.lastComp = 0; gotoAndPlay (397); } }
Symbol 348 Button
on (press) { if (90 < random(100)) { play(); } else { _root.lastComp = 0; gotoAndPlay (392); } }
Symbol 352 MovieClip Frame 1
stop();
Symbol 352 MovieClip Frame 14
stop();
Symbol 353 Button
on (rollOver) { _root.computerScreenInstructions._visible = true; _root.computerScreenInstructions.gotoAndPlay(2); } on (rollOut) { _root.computerScreenInstructions._visible = false; _root.computerScreenInstructions.gotoAndStop(1); }
Symbol 369 MovieClip Frame 11
gotoAndPlay (1);
Symbol 379 MovieClip Frame 1
firing = false; stop();
Symbol 384 MovieClip Frame 1
stop();
Symbol 394 MovieClip Frame 1
if ((((_root.money >= 2000) && (_root.CID)) && (_root.TV)) && (!_root.won)) { _root.gotoAndPlay("main"); } else if (_root.lastAte >= _root.eatTime) { _root.gotoAndPlay("main"); } else if (_root.lastComp >= _root.compTime) { _root.gotoAndPlay("main"); } else if (-100 >= _root.money) { _root.gotoAndPlay("main"); }
Symbol 394 MovieClip Frame 2
gotoAndPlay (1);
Symbol 395 Button
on (rollOver) { _root.tankGameInstructions._visible = true; _root.tankGameInstructions.gotoAndPlay(2); gotoAndStop (219); } on (rollOut) { _root.tankGameInstructions._visible = false; _root.tankGameInstructions.gotoAndStop(1); gotoAndPlay (219); }
Symbol 399 MovieClip Frame 1
stop();
Symbol 399 MovieClip Frame 22
stop();
Symbol 424 Button
on (press) { gotoAndPlay (266); }
Symbol 426 Button
on (press) { if (_root.money >= 20) { _root.lastAte = -7200; _root.money = _root.money - 20; gotoAndPlay (4); } else { phonetext = "You don't have enough money for a pizza"; } }
Symbol 432 MovieClip Frame 25
_root.fingers.dropping = false;
Instance of Symbol 437 MovieClip in Symbol 439 MovieClip Frame 1
onClipEvent (enterFrame) { if (hitTest(_root.pellet)) { water = new Sound(); water.attachSound("waterdrop"); water.start(); _root.fingers.dropping = false; _root.fishHunger = _root.fishHunger - (_root.fps * 60); if (_root.fishHunger < -7200) { _root.fishHunger = -7200; } } }
Instance of Symbol 437 MovieClip in Symbol 443 MovieClip Frame 1
onClipEvent (enterFrame) { if (hitTest(_root.pellet)) { water = new Sound(); water.attachSound("waterdrop"); water.start(); _root.fingers.dropping = false; _root.fishHunger = _root.fishHunger - (_root.fps * 60); if (_root.fishHunger < -7200) { _root.fishHunger = -7200; } } }
Symbol 447 MovieClip Frame 1
stop();
Symbol 452 MovieClip Frame 1
if ((((_root.money >= 2000) && (_root.CID)) && (_root.TV)) && (!_root.won)) { _root.gotoAndPlay("main"); } else if (_root.lastAte >= _root.eatTime) { _root.gotoAndPlay("main"); } else if (_root.lastComp >= _root.compTime) { _root.gotoAndPlay("main"); } else if (-100 >= _root.money) { _root.gotoAndPlay("main"); }
Symbol 452 MovieClip Frame 2
gotoAndPlay (1);
Symbol 453 Button
on (rollOver) { _root.fishTankInstructions._visible = true; _root.fishTankInstructions.gotoAndPlay(2); } on (rollOut) { _root.fishTankInstructions._visible = false; _root.fishTankInstructions.gotoAndStop(1); }
Symbol 457 MovieClip Frame 1
stop();
Symbol 457 MovieClip Frame 22
stop();
Symbol 460 Button
on (press) { if (_root.money >= 25) { _root.money = _root.money - 25; _root.fishHunger = 0; gotoAndStop (224); } else { fishbuytext = "You don't have enough money for a new fish."; } }
Symbol 467 Button
on (press) { gotoAndPlay (1); }
Symbol 471 Button
on (rollOver) { _root.phoneCallInstructions._visible = true; _root.phoneCallInstructions.gotoAndPlay(2); } on (rollOut) { _root.phoneCallInstructions._visible = false; _root.phoneCallInstructions.gotoAndStop(1); }
Symbol 475 MovieClip Frame 1
stop();
Symbol 475 MovieClip Frame 23
stop();
Symbol 476 Button
on (press) { play(); }
Symbol 486 Button
on (press) { _root.r2 = 1; play(); }
Symbol 487 Button
on (press) { _root.r2 = 2; play(); }
Symbol 488 Button
on (press) { _root.r2 = 3; play(); }
Symbol 493 Button
on (press) { gotoAndPlay (4); if (_root.callerText.charAt(_root.callerText.length - 1) == "\t") { money = money - loseAmount; } else if (_root.callerText.charAt(_root.callerText.length - 1) == newline) { money = money + winAmount; } }
Symbol 494 Button
on (press) { gotoAndPlay (4); if (_root.callerText.charAt(_root.callerText.length - 1) == "\t") { money = money - loseAmount; } else if (_root.callerText.charAt(_root.callerText.length - 1) == newline) { money = money + winAmount; } }
Symbol 501 MovieClip Frame 1
stop();
Symbol 501 MovieClip Frame 2
stop();
Symbol 526 Button
on (press) { if (0 < _root.betAmount) { _root.colorBet = _root.colorBar.ColorChoice; _root.colorBetAmount = betAmount; play(); } else { betText = "Not Enough Money"; } }
Symbol 530 Button
on (press) { if (_root.betColorNum < 3) { _root.betColorNum++; } }
Symbol 531 Button
on (press) { if (0 < _root.betColorNum) { _root.betColorNum--; } }
Symbol 538 Button
on (press) { gotoAndPlay (4); }
Symbol 540 Button
on (rollOver) { _root.wheelGameInstructions._visible = true; _root.wheelGameInstructions.gotoAndPlay(2); } on (rollOut) { _root.wheelGameInstructions._visible = false; _root.wheelGameInstructions.gotoAndStop(1); }
Symbol 544 MovieClip Frame 1
stop();
Symbol 544 MovieClip Frame 20
stop();
Symbol 553 Button
on (press) { gotoAndPlay (392); }
Symbol 567 Button
on (press) { if (_root.money >= 50) { if (!_root.stopped) { _root.stopped = true; _root.firstStop = true; } else if (_root.stopped) { _root.stopped = false; } } else { _root.pressYourLuckText = "You need at least $50 to play this game"; } }
Symbol 582 Button
on (rollOver) { _root.pressYourLuckInstructions._visible = true; _root.pressYourLuckInstructions.gotoAndPlay(2); } on (rollOut) { _root.pressYourLuckInstructions._visible = false; _root.pressYourLuckInstructions.gotoAndStop(1); }
Symbol 586 MovieClip Frame 1
stop();
Symbol 586 MovieClip Frame 21
stop();

Library Items

Symbol 1 Sound [yes]
Symbol 2 Sound [ansSound3]
Symbol 3 Sound [waterdrop]
Symbol 4 Sound [tvsound]
Symbol 5 Sound [voice10]
Symbol 6 Sound [puke]
Symbol 7 Sound [voice3]
Symbol 8 Sound [phone]
Symbol 9 Sound [phone]
Symbol 10 Sound [voice4]
Symbol 11 Sound [voice5]
Symbol 12 Sound [voice9]
Symbol 13 Sound [voice6]
Symbol 14 Sound [beep]
Symbol 15 Sound [ansSound1]
Symbol 16 Sound [drugsBad]
Symbol 17 Sound [voice7]
Symbol 18 Sound [voice2]
Symbol 19 Sound [voice1]
Symbol 20 Sound [voice8]
Symbol 21 Sound [phone]Used by:Timeline
Symbol 22 Sound [loungin]Used by:99 501  Timeline
Symbol 23 GraphicUsed by:27 36 37
Symbol 24 GraphicUsed by:25
Symbol 25 MovieClipUses:24Used by:26
Symbol 26 MovieClipUses:25Used by:27 36 37
Symbol 27 MovieClip [television]Uses:23 26
Symbol 28 GraphicUsed by:29
Symbol 29 MovieClip [smile]Uses:28
Symbol 30 GraphicUsed by:31
Symbol 31 MovieClip [shocked]Uses:30
Symbol 32 GraphicUsed by:33
Symbol 33 MovieClip [plain]Uses:32
Symbol 34 GraphicUsed by:35
Symbol 35 MovieClip [frown]Uses:34
Symbol 36 MovieClip [television]Uses:23 26Used by:Timeline
Symbol 37 MovieClip [television]Uses:23 26Used by:Timeline
Symbol 38 GraphicUsed by:Timeline
Symbol 39 GraphicUsed by:42
Symbol 40 GraphicUsed by:41 42
Symbol 41 MovieClipUses:40Used by:42
Symbol 42 MovieClipUses:39 40 41Used by:82 97  Timeline
Symbol 43 FontUsed by:44 45 46 50 51 64 126 129 132 133 134 186 198 199 204 207 208 275 294 298 318 350 397 400 401 425 427 428 429 449 450 455 459 462 469 470 477 478 484 485 503 504 525 528 529 532 533 534 535 537 542 546 547 548 549 550 551 552 580 581 584 587
Symbol 44 TextUses:43Used by:Timeline
Symbol 45 TextUses:43Used by:Timeline
Symbol 46 EditableTextUses:43Used by:Timeline
Symbol 47 GraphicUsed by:48 49 181 272 287 289 291 312 314 424 426 460 467 476 493 526 538 553 567
Symbol 48 ButtonUses:47Used by:Timeline
Symbol 49 ButtonUses:47Used by:Timeline
Symbol 50 TextUses:43Used by:Timeline
Symbol 51 TextUses:43Used by:Timeline
Symbol 52 GraphicUsed by:68
Symbol 53 FontUsed by:54 55 56 57 58 59 115 118 120
Symbol 54 TextUses:53Used by:68 117
Symbol 55 EditableTextUses:53Used by:68
Symbol 56 TextUses:53Used by:68 119
Symbol 57 EditableTextUses:53Used by:68
Symbol 58 TextUses:53Used by:68 121
Symbol 59 EditableTextUses:53Used by:68
Symbol 60 FontUsed by:61 130 131 185 319
Symbol 61 TextUses:60Used by:68 187 201 270 494
Symbol 62 FontUsed by:63 125 189 190 212 213 214 215 216 227 246 248 250 252 258 259 260 262 264 267 268 269 285 330 331 340 464 465 559 560 561 562 563 564 565 566 568 569 570 571 572 573 574 575 576 577 578 579 588 589 590 591 592 593 594 595 596 597 598 599 600 601 602 603 604 605 606 607
Symbol 63 TextUses:62Used by:68 127 202 271 279 299 316 353 395 453 471 540 582
Symbol 64 TextUses:43Used by:68
Symbol 65 FontUsed by:66 67 473
Symbol 66 TextUses:65Used by:68
Symbol 67 TextUses:65Used by:68
Symbol 68 MovieClipUses:52 54 55 56 57 58 59 61 63 64 66 67Used by:70
Symbol 69 SoundUsed by:70 136 206 277 296 321 352 399 457 475 544 586
Symbol 70 MovieClipUses:68 69Used by:Timeline
Symbol 71 GraphicUsed by:72 500
Symbol 72 MovieClipUses:71Used by:Timeline
Symbol 73 GraphicUsed by:74
Symbol 74 MovieClipUses:73Used by:Timeline
Symbol 75 GraphicUsed by:76
Symbol 76 MovieClipUses:75Used by:84 98  Timeline
Symbol 77 GraphicUsed by:78
Symbol 78 MovieClipUses:77Used by:84
Symbol 79 GraphicUsed by:80
Symbol 80 MovieClipUses:79Used by:84
Symbol 81 GraphicUsed by:82 97
Symbol 82 MovieClipUses:81 42Used by:84
Symbol 83 SoundUsed by:84
Symbol 84 MovieClipUses:76 78 80 82 83Used by:Timeline
Symbol 85 GraphicUsed by:86
Symbol 86 MovieClipUses:85Used by:Timeline
Symbol 87 GraphicUsed by:91
Symbol 88 GraphicUsed by:89
Symbol 89 MovieClipUses:88Used by:91
Symbol 90 GraphicUsed by:91
Symbol 91 MovieClipUses:87 89 90Used by:Timeline
Symbol 92 GraphicUsed by:99 501
Symbol 93 GraphicUsed by:99 501
Symbol 94 GraphicUsed by:98
Symbol 95 GraphicUsed by:96
Symbol 96 MovieClipUses:95Used by:98
Symbol 97 MovieClipUses:81 42Used by:98  Timeline
Symbol 98 MovieClipUses:76 94 96 97Used by:99 501
Symbol 99 MovieClipUses:92 93 98 22Used by:Timeline
Symbol 100 GraphicUsed by:113
Symbol 101 GraphicUsed by:107 110
Symbol 102 GraphicUsed by:107 110
Symbol 103 GraphicUsed by:107 110
Symbol 104 GraphicUsed by:107 110
Symbol 105 GraphicUsed by:107 110
Symbol 106 GraphicUsed by:107 110
Symbol 107 MovieClipUses:101 102 103 104 105 106Used by:113
Symbol 108 GraphicUsed by:109
Symbol 109 MovieClipUses:108Used by:113
Symbol 110 MovieClipUses:101 102 103 104 105 106Used by:113  Timeline
Symbol 111 GraphicUsed by:113
Symbol 112 GraphicUsed by:113
Symbol 113 MovieClipUses:100 107 109 110 111 112Used by:Timeline
Symbol 114 GraphicUsed by:122 178 200 278 394 452
Symbol 115 EditableTextUses:53Used by:117
Symbol 116 SoundUsed by:117 121
Symbol 117 MovieClipUses:54 115 116Used by:122 178 200 278 394 452
Symbol 118 EditableTextUses:53Used by:119
Symbol 119 MovieClipUses:56 118Used by:122 178 200 278 394 452
Symbol 120 EditableTextUses:53Used by:121
Symbol 121 MovieClipUses:58 120 116Used by:122 178 200 278 394 452
Symbol 122 MovieClipUses:114 117 119 121Used by:Timeline
Symbol 123 GraphicUsed by:127 187 201 202 270 271 279 299 316 353 395 453 471 494 540 582
Symbol 124 GraphicUsed by:127 202 271 279 299 316 353 395 453 471 540 582
Symbol 125 TextUses:62Used by:127 202 271 279 299 316 353 395 453 471 540 582
Symbol 126 TextUses:43Used by:127 202 271 279 299 316 353 395 453 471 540 582
Symbol 127 ButtonUses:123 63 124 125 126Used by:Timeline
Symbol 128 GraphicUsed by:135
Symbol 129 TextUses:43Used by:135
Symbol 130 TextUses:60Used by:135
Symbol 131 TextUses:60Used by:135
Symbol 132 TextUses:43Used by:135
Symbol 133 TextUses:43Used by:135
Symbol 134 TextUses:43Used by:135
Symbol 135 MovieClipUses:128 129 130 131 132 133 134Used by:136
Symbol 136 MovieClipUses:135 69Used by:Timeline
Symbol 137 GraphicUsed by:Timeline
Symbol 138 GraphicUsed by:139 161
Symbol 139 MovieClipUses:138Used by:Timeline
Symbol 140 GraphicUsed by:Timeline
Symbol 141 SoundUsed by:Timeline
Symbol 142 GraphicUsed by:Timeline
Symbol 143 GraphicUsed by:Timeline
Symbol 144 GraphicUsed by:Timeline
Symbol 145 GraphicUsed by:Timeline
Symbol 146 GraphicUsed by:Timeline
Symbol 147 GraphicUsed by:Timeline
Symbol 148 GraphicUsed by:Timeline
Symbol 149 GraphicUsed by:Timeline
Symbol 150 GraphicUsed by:Timeline
Symbol 151 GraphicUsed by:Timeline
Symbol 152 GraphicUsed by:Timeline
Symbol 153 GraphicUsed by:Timeline
Symbol 154 GraphicUsed by:Timeline
Symbol 155 GraphicUsed by:Timeline
Symbol 156 GraphicUsed by:Timeline
Symbol 157 GraphicUsed by:Timeline
Symbol 158 GraphicUsed by:Timeline
Symbol 159 GraphicUsed by:Timeline
Symbol 160 GraphicUsed by:Timeline
Symbol 161 MovieClipUses:138Used by:Timeline
Symbol 162 GraphicUsed by:Timeline
Symbol 163 GraphicUsed by:Timeline
Symbol 164 GraphicUsed by:Timeline
Symbol 165 GraphicUsed by:Timeline
Symbol 166 FontUsed by:167 288 290 292 297 364 483 489 490 491 492 495 497 498 499
Symbol 167 EditableTextUses:166Used by:Timeline
Symbol 168 GraphicUsed by:169
Symbol 169 MovieClipUses:168Used by:177
Symbol 170 GraphicUsed by:171
Symbol 171 MovieClipUses:170Used by:177
Symbol 172 GraphicUsed by:175
Symbol 173 GraphicUsed by:174 175
Symbol 174 MovieClipUses:173Used by:175
Symbol 175 MovieClipUses:172 173 174Used by:177
Symbol 176 MovieClipUsed by:177
Symbol 177 MovieClipUses:169 171 175 176Used by:Timeline
Symbol 178 MovieClipUses:114 117 119 121Used by:Timeline
Symbol 179 GraphicUsed by:180
Symbol 180 MovieClipUses:179Used by:Timeline
Symbol 181 ButtonUses:47Used by:Timeline
Symbol 182 FontUsed by:183 273 461 468 505 506 527 539 554
Symbol 183 TextUses:182Used by:Timeline
Symbol 184 GraphicUsed by:187 201 270 494
Symbol 185 TextUses:60Used by:187 201 270 494
Symbol 186 TextUses:43Used by:187 201 270 494
Symbol 187 ButtonUses:123 61 184 185 186Used by:Timeline
Symbol 188 GraphicUsed by:192 323
Symbol 189 TextUses:62Used by:192 323
Symbol 190 EditableTextUses:62Used by:191
Symbol 191 MovieClipUses:190Used by:192 323
Symbol 192 MovieClipUses:188 189 191Used by:Timeline
Symbol 193 GraphicUsed by:196 197 486 487 488 496
Symbol 194 GraphicUsed by:196 197 486 487 488 496
Symbol 195 GraphicUsed by:196 197 486 487 488 496
Symbol 196 ButtonUses:193 194 195Used by:Timeline
Symbol 197 ButtonUses:193 194 195Used by:Timeline
Symbol 198 TextUses:43Used by:Timeline
Symbol 199 TextUses:43Used by:Timeline
Symbol 200 MovieClipUses:114 117 119 121Used by:Timeline
Symbol 201 ButtonUses:123 61 184 185 186Used by:Timeline
Symbol 202 ButtonUses:123 63 124 125 126Used by:Timeline
Symbol 203 GraphicUsed by:205
Symbol 204 TextUses:43Used by:205
Symbol 205 MovieClipUses:203 204Used by:206
Symbol 206 MovieClipUses:205 69Used by:Timeline
Symbol 207 TextUses:43Used by:Timeline
Symbol 208 TextUses:43Used by:Timeline
Symbol 209 GraphicUsed by:Timeline
Symbol 210 GraphicUsed by:211 217
Symbol 211 MovieClipUses:210Used by:Timeline
Symbol 212 TextUses:62Used by:Timeline
Symbol 213 EditableTextUses:62Used by:Timeline
Symbol 214 EditableTextUses:62Used by:Timeline
Symbol 215 TextUses:62Used by:Timeline
Symbol 216 EditableTextUses:62Used by:Timeline
Symbol 217 MovieClipUses:210Used by:Timeline
Symbol 218 GraphicUsed by:244
Symbol 219 GraphicUsed by:220 233
Symbol 220 MovieClipUses:219Used by:244
Symbol 221 GraphicUsed by:222 234
Symbol 222 MovieClipUses:221Used by:244
Symbol 223 GraphicUsed by:224 243
Symbol 224 MovieClipUses:223Used by:244
Symbol 225 GraphicUsed by:226 228
Symbol 226 MovieClipUses:225Used by:244
Symbol 227 EditableTextUses:62Used by:244
Symbol 228 MovieClipUses:225Used by:244
Symbol 229 GraphicUsed by:232
Symbol 230 GraphicUsed by:231
Symbol 231 MovieClipUses:230Used by:232
Symbol 232 MovieClipUses:229 231Used by:244
Symbol 233 MovieClipUses:219Used by:244
Symbol 234 MovieClipUses:221Used by:244
Symbol 235 GraphicUsed by:238
Symbol 236 GraphicUsed by:237
Symbol 237 MovieClipUses:236Used by:238
Symbol 238 MovieClipUses:235 237Used by:244
Symbol 239 GraphicUsed by:242
Symbol 240 GraphicUsed by:241
Symbol 241 MovieClipUses:240Used by:242
Symbol 242 MovieClipUses:239 241Used by:244
Symbol 243 MovieClipUses:223Used by:244
Symbol 244 MovieClipUses:218 220 222 224 226 227 228 232 233 234 238 242 243Used by:Timeline
Symbol 245 GraphicUsed by:247 249 251 253
Symbol 246 TextUses:62Used by:247
Symbol 247 ButtonUses:245 246Used by:Timeline
Symbol 248 TextUses:62Used by:249
Symbol 249 ButtonUses:245 248Used by:Timeline
Symbol 250 TextUses:62Used by:251
Symbol 251 ButtonUses:245 250Used by:Timeline
Symbol 252 TextUses:62Used by:253
Symbol 253 ButtonUses:245 252Used by:Timeline
Symbol 254 GraphicUsed by:255 530
Symbol 255 ButtonUses:254Used by:Timeline
Symbol 256 GraphicUsed by:257 531
Symbol 257 ButtonUses:256Used by:Timeline
Symbol 258 TextUses:62Used by:Timeline
Symbol 259 TextUses:62Used by:Timeline
Symbol 260 EditableTextUses:62Used by:Timeline
Symbol 261 GraphicUsed by:263
Symbol 262 TextUses:62Used by:263
Symbol 263 ButtonUses:261 262Used by:Timeline
Symbol 264 TextUses:62Used by:Timeline
Symbol 265 GraphicUsed by:266
Symbol 266 MovieClipUses:265Used by:Timeline
Symbol 267 TextUses:62Used by:Timeline
Symbol 268 EditableTextUses:62Used by:Timeline
Symbol 269 EditableTextUses:62Used by:Timeline
Symbol 270 ButtonUses:123 61 184 185 186Used by:Timeline
Symbol 271 ButtonUses:123 63 124 125 126Used by:Timeline
Symbol 272 ButtonUses:47Used by:Timeline
Symbol 273 TextUses:182Used by:Timeline
Symbol 274 GraphicUsed by:276
Symbol 275 TextUses:43Used by:276
Symbol 276 MovieClipUses:274 275Used by:277
Symbol 277 MovieClipUses:276 69Used by:Timeline
Symbol 278 MovieClipUses:114 117 119 121Used by:Timeline
Symbol 279 ButtonUses:123 63 124 125 126Used by:Timeline
Symbol 280 GraphicUsed by:281
Symbol 281 MovieClipUses:280Used by:Timeline
Symbol 282 GraphicUsed by:283
Symbol 283 MovieClipUses:282Used by:Timeline
Symbol 284 GraphicUsed by:286
Symbol 285 TextUses:62Used by:286
Symbol 286 ButtonUses:284 285Used by:Timeline
Symbol 287 ButtonUses:47Used by:Timeline
Symbol 288 TextUses:166Used by:Timeline
Symbol 289 ButtonUses:47Used by:Timeline
Symbol 290 TextUses:166Used by:Timeline
Symbol 291 ButtonUses:47Used by:Timeline
Symbol 292 TextUses:166Used by:Timeline
Symbol 293 GraphicUsed by:295
Symbol 294 TextUses:43Used by:295
Symbol 295 MovieClipUses:293 294Used by:296
Symbol 296 MovieClipUses:295 69Used by:Timeline
Symbol 297 EditableTextUses:166Used by:Timeline
Symbol 298 TextUses:43Used by:Timeline
Symbol 299 ButtonUses:123 63 124 125 126Used by:Timeline
Symbol 300 FontUsed by:301
Symbol 301 TextUses:300Used by:Timeline
Symbol 302 FontUsed by:303 304 305 306 307 308 309 310 311 313 315 327 332 335 341 344 347 405 406 407 409 410 411 413 414 415 416 480 481
Symbol 303 TextUses:302Used by:Timeline
Symbol 304 TextUses:302Used by:Timeline
Symbol 305 TextUses:302Used by:Timeline
Symbol 306 TextUses:302Used by:Timeline
Symbol 307 TextUses:302Used by:Timeline
Symbol 308 EditableTextUses:302Used by:Timeline
Symbol 309 EditableTextUses:302Used by:Timeline
Symbol 310 EditableTextUses:302Used by:Timeline
Symbol 311 EditableTextUses:302Used by:Timeline
Symbol 312 ButtonUses:47Used by:Timeline
Symbol 313 TextUses:302Used by:Timeline
Symbol 314 ButtonUses:47Used by:Timeline
Symbol 315 TextUses:302Used by:Timeline
Symbol 316 ButtonUses:123 63 124 125 126Used by:Timeline
Symbol 317 GraphicUsed by:320
Symbol 318 TextUses:43Used by:320
Symbol 319 TextUses:60Used by:320 398
Symbol 320 MovieClipUses:317 318 319Used by:321
Symbol 321 MovieClipUses:320 69Used by:Timeline
Symbol 322 GraphicUsed by:Timeline
Symbol 323 MovieClipUses:188 189 191Used by:Timeline
Symbol 324 GraphicUsed by:328 354
Symbol 325 FontUsed by:326
Symbol 326 TextUses:325Used by:328 354
Symbol 327 TextUses:302Used by:328 354
Symbol 328 ButtonUses:324 326 327Used by:Timeline
Symbol 329 GraphicUsed by:333 355
Symbol 330 TextUses:62Used by:333 355
Symbol 331 TextUses:62Used by:333 355
Symbol 332 TextUses:302Used by:333 355
Symbol 333 ButtonUses:329 330 331 332Used by:Timeline
Symbol 334 GraphicUsed by:338 356
Symbol 335 TextUses:302Used by:338 356
Symbol 336 BitmapUsed by:337
Symbol 337 GraphicUses:336Used by:338 356
Symbol 338 ButtonUses:334 335 337Used by:Timeline
Symbol 339 GraphicUsed by:342 357
Symbol 340 TextUses:62Used by:342 357
Symbol 341 TextUses:302Used by:342 357
Symbol 342 ButtonUses:339 340 341Used by:Timeline
Symbol 343 GraphicUsed by:345 358
Symbol 344 TextUses:302Used by:345 358
Symbol 345 ButtonUses:343 344Used by:Timeline
Symbol 346 GraphicUsed by:348
Symbol 347 TextUses:302Used by:348
Symbol 348 ButtonUses:346 347Used by:Timeline
Symbol 349 GraphicUsed by:351
Symbol 350 TextUses:43Used by:351
Symbol 351 MovieClipUses:349 350Used by:352
Symbol 352 MovieClipUses:351 69Used by:Timeline
Symbol 353 ButtonUses:123 63 124 125 126Used by:Timeline
Symbol 354 ButtonUses:324 326 327Used by:Timeline
Symbol 355 ButtonUses:329 330 331 332Used by:Timeline
Symbol 356 ButtonUses:334 335 337Used by:Timeline
Symbol 357 ButtonUses:339 340 341Used by:Timeline
Symbol 358 ButtonUses:343 344Used by:Timeline
Symbol 359 GraphicUsed by:Timeline
Symbol 360 FontUsed by:361
Symbol 361 TextUses:360Used by:Timeline
Symbol 362 BitmapUsed by:363
Symbol 363 GraphicUses:362Used by:Timeline
Symbol 364 TextUses:166Used by:Timeline
Symbol 365 GraphicUsed by:366
Symbol 366 MovieClipUses:365Used by:Timeline
Symbol 367 GraphicUsed by:369
Symbol 368 GraphicUsed by:369
Symbol 369 MovieClipUses:367 368Used by:371 387
Symbol 370 GraphicUsed by:371
Symbol 371 MovieClipUses:369 370Used by:380 385
Symbol 372 GraphicUsed by:373
Symbol 373 MovieClipUses:372Used by:380 385
Symbol 374 GraphicUsed by:375
Symbol 375 MovieClipUses:374Used by:379
Symbol 376 GraphicUsed by:377
Symbol 377 MovieClipUses:376Used by:379
Symbol 378 SoundUsed by:379
Symbol 379 MovieClipUses:375 377 378Used by:380 385  Timeline
Symbol 380 MovieClipUses:371 373 379Used by:Timeline
Symbol 381 GraphicUsed by:382
Symbol 382 MovieClipUses:381Used by:384
Symbol 383 SoundUsed by:384
Symbol 384 MovieClipUses:382 383Used by:Timeline
Symbol 385 MovieClipUses:371 373 379Used by:Timeline
Symbol 386 GraphicUsed by:387
Symbol 387 MovieClipUses:369 386Used by:Timeline
Symbol 388 GraphicUsed by:389
Symbol 389 MovieClipUses:388Used by:Timeline
Symbol 390 GraphicUsed by:393
Symbol 391 GraphicUsed by:392
Symbol 392 MovieClipUses:391Used by:393
Symbol 393 MovieClipUses:390 392Used by:Timeline
Symbol 394 MovieClipUses:114 117 119 121Used by:Timeline
Symbol 395 ButtonUses:123 63 124 125 126Used by:Timeline
Symbol 396 GraphicUsed by:398
Symbol 397 TextUses:43Used by:398
Symbol 398 MovieClipUses:396 397 319Used by:399
Symbol 399 MovieClipUses:398 69Used by:Timeline
Symbol 400 EditableTextUses:43Used by:Timeline
Symbol 401 EditableTextUses:43Used by:Timeline
Symbol 402 GraphicUsed by:423
Symbol 403 GraphicUsed by:422
Symbol 404 GraphicUsed by:417
Symbol 405 TextUses:302Used by:417 422
Symbol 406 TextUses:302Used by:417 422
Symbol 407 TextUses:302Used by:417 422
Symbol 408 GraphicUsed by:417
Symbol 409 TextUses:302Used by:417 422
Symbol 410 TextUses:302Used by:417 422
Symbol 411 TextUses:302Used by:417 422
Symbol 412 GraphicUsed by:417
Symbol 413 TextUses:302Used by:417 422
Symbol 414 TextUses:302Used by:417 422
Symbol 415 TextUses:302Used by:417 422
Symbol 416 TextUses:302Used by:417 422
Symbol 417 MovieClipUses:404 405 406 407 408 409 410 411 412 413 414 415 416Used by:422
Symbol 418 GraphicUsed by:422
Symbol 419 GraphicUsed by:422
Symbol 420 GraphicUsed by:422
Symbol 421 GraphicUsed by:422
Symbol 422 MovieClipUses:403 417 418 414 415 416 419 409 410 411 420 405 406 407 421 413Used by:423
Symbol 423 MovieClipUses:402 422Used by:Timeline
Symbol 424 ButtonUses:47Used by:Timeline
Symbol 425 TextUses:43Used by:Timeline
Symbol 426 ButtonUses:47Used by:Timeline
Symbol 427 TextUses:43Used by:Timeline
Symbol 428 TextUses:43Used by:Timeline
Symbol 429 EditableTextUses:43Used by:Timeline
Symbol 430 GraphicUsed by:431
Symbol 431 MovieClipUses:430Used by:432
Symbol 432 MovieClipUses:431Used by:Timeline
Symbol 433 GraphicUsed by:Timeline
Symbol 434 GraphicUsed by:439 443
Symbol 435 GraphicUsed by:437
Symbol 436 GraphicUsed by:437
Symbol 437 MovieClipUses:435 436Used by:439 443
Symbol 438 GraphicUsed by:439 443
Symbol 439 MovieClipUses:434 437 438Used by:444
Symbol 440 GraphicUsed by:444
Symbol 441 GraphicUsed by:442
Symbol 442 MovieClipUses:441Used by:444  Timeline
Symbol 443 MovieClipUses:434 437 438Used by:444
Symbol 444 MovieClipUses:439 440 442 443Used by:Timeline
Symbol 445 GraphicUsed by:447
Symbol 446 GraphicUsed by:447
Symbol 447 MovieClipUses:445 446Used by:Timeline
Symbol 448 GraphicUsed by:451
Symbol 449 TextUses:43Used by:451
Symbol 450 EditableTextUses:43Used by:451
Symbol 451 MovieClipUses:448 449 450Used by:Timeline
Symbol 452 MovieClipUses:114 117 119 121Used by:Timeline
Symbol 453 ButtonUses:123 63 124 125 126Used by:Timeline
Symbol 454 GraphicUsed by:456
Symbol 455 TextUses:43Used by:456
Symbol 456 MovieClipUses:454 455Used by:457
Symbol 457 MovieClipUses:456 69Used by:Timeline
Symbol 458 GraphicUsed by:Timeline
Symbol 459 TextUses:43Used by:Timeline
Symbol 460 ButtonUses:47Used by:Timeline
Symbol 461 TextUses:182Used by:Timeline
Symbol 462 EditableTextUses:43Used by:Timeline
Symbol 463 GraphicUsed by:466
Symbol 464 TextUses:62Used by:466
Symbol 465 TextUses:62Used by:466
Symbol 466 MovieClipUses:463 464 465Used by:Timeline
Symbol 467 ButtonUses:47Used by:Timeline
Symbol 468 TextUses:182Used by:Timeline
Symbol 469 TextUses:43Used by:Timeline
Symbol 470 EditableTextUses:43Used by:Timeline
Symbol 471 ButtonUses:123 63 124 125 126Used by:Timeline
Symbol 472 GraphicUsed by:474
Symbol 473 TextUses:65Used by:474
Symbol 474 MovieClipUses:472 473Used by:475
Symbol 475 MovieClipUses:474 69Used by:Timeline
Symbol 476 ButtonUses:47Used by:Timeline
Symbol 477 TextUses:43Used by:Timeline
Symbol 478 TextUses:43Used by:Timeline
Symbol 479 GraphicUsed by:482
Symbol 480 TextUses:302Used by:482
Symbol 481 EditableTextUses:302Used by:482
Symbol 482 MovieClipUses:479 480 481Used by:Timeline
Symbol 483 EditableTextUses:166Used by:Timeline
Symbol 484 TextUses:43Used by:Timeline
Symbol 485 TextUses:43Used by:Timeline
Symbol 486 ButtonUses:193 194 195Used by:Timeline
Symbol 487 ButtonUses:193 194 195Used by:Timeline
Symbol 488 ButtonUses:193 194 195Used by:Timeline
Symbol 489 EditableTextUses:166Used by:Timeline
Symbol 490 EditableTextUses:166Used by:Timeline
Symbol 491 EditableTextUses:166Used by:Timeline
Symbol 492 EditableTextUses:166Used by:Timeline
Symbol 493 ButtonUses:47Used by:Timeline
Symbol 494 ButtonUses:123 61 184 185 186Used by:Timeline
Symbol 495 EditableTextUses:166Used by:Timeline
Symbol 496 ButtonUses:193 194 195Used by:Timeline
Symbol 497 EditableTextUses:166Used by:Timeline
Symbol 498 EditableTextUses:166Used by:Timeline
Symbol 499 EditableTextUses:166Used by:Timeline
Symbol 500 MovieClipUses:71Used by:Timeline
Symbol 501 MovieClipUses:92 93 98 22Used by:Timeline
Symbol 502 GraphicUsed by:Timeline
Symbol 503 TextUses:43Used by:Timeline
Symbol 504 TextUses:43Used by:Timeline
Symbol 505 TextUses:182Used by:Timeline
Symbol 506 TextUses:182Used by:Timeline
Symbol 507 GraphicUsed by:519
Symbol 508 GraphicUsed by:518
Symbol 509 GraphicUsed by:510
Symbol 510 MovieClipUses:509Used by:518  Timeline
Symbol 511 GraphicUsed by:518
Symbol 512 GraphicUsed by:515
Symbol 513 GraphicUsed by:515
Symbol 514 GraphicUsed by:515
Symbol 515 MovieClipUses:512 513 514Used by:518
Symbol 516 GraphicUsed by:517
Symbol 517 MovieClipUses:516Used by:518  Timeline
Symbol 518 MovieClipUses:508 510 511 515 517Used by:519
Symbol 519 MovieClipUses:507 518Used by:Timeline
Symbol 520 GraphicUsed by:521
Symbol 521 MovieClipUses:520Used by:Timeline
Symbol 522 GraphicUsed by:523
Symbol 523 MovieClipUses:522Used by:Timeline
Symbol 524 GraphicUsed by:Timeline
Symbol 525 TextUses:43Used by:Timeline
Symbol 526 ButtonUses:47Used by:Timeline
Symbol 527 TextUses:182Used by:Timeline
Symbol 528 TextUses:43Used by:Timeline
Symbol 529 EditableTextUses:43Used by:Timeline
Symbol 530 ButtonUses:254Used by:Timeline
Symbol 531 ButtonUses:256Used by:Timeline
Symbol 532 TextUses:43Used by:536
Symbol 533 TextUses:43Used by:536
Symbol 534 EditableTextUses:43Used by:536
Symbol 535 EditableTextUses:43Used by:536
Symbol 536 MovieClipUses:532 533 534 535Used by:Timeline
Symbol 537 EditableTextUses:43Used by:Timeline
Symbol 538 ButtonUses:47Used by:Timeline
Symbol 539 TextUses:182Used by:Timeline
Symbol 540 ButtonUses:123 63 124 125 126Used by:Timeline
Symbol 541 GraphicUsed by:543
Symbol 542 TextUses:43Used by:543
Symbol 543 MovieClipUses:541 542Used by:544
Symbol 544 MovieClipUses:543 69Used by:Timeline
Symbol 545 GraphicUsed by:Timeline
Symbol 546 TextUses:43Used by:Timeline
Symbol 547 TextUses:43Used by:Timeline
Symbol 548 EditableTextUses:43Used by:Timeline
Symbol 549 EditableTextUses:43Used by:Timeline
Symbol 550 EditableTextUses:43Used by:Timeline
Symbol 551 EditableTextUses:43Used by:Timeline
Symbol 552 TextUses:43Used by:Timeline
Symbol 553 ButtonUses:47Used by:Timeline
Symbol 554 TextUses:182Used by:Timeline
Symbol 555 GraphicUsed by:556
Symbol 556 MovieClipUses:555Used by:Timeline
Symbol 557 GraphicUsed by:558
Symbol 558 MovieClipUses:557Used by:Timeline
Symbol 559 EditableTextUses:62Used by:Timeline
Symbol 560 EditableTextUses:62Used by:Timeline
Symbol 561 EditableTextUses:62Used by:Timeline
Symbol 562 EditableTextUses:62Used by:Timeline
Symbol 563 EditableTextUses:62Used by:Timeline
Symbol 564 EditableTextUses:62Used by:Timeline
Symbol 565 EditableTextUses:62Used by:Timeline
Symbol 566 EditableTextUses:62Used by:Timeline
Symbol 567 ButtonUses:47Used by:Timeline
Symbol 568 EditableTextUses:62Used by:Timeline
Symbol 569 EditableTextUses:62Used by:Timeline
Symbol 570 EditableTextUses:62Used by:Timeline
Symbol 571 EditableTextUses:62Used by:Timeline
Symbol 572 EditableTextUses:62Used by:Timeline
Symbol 573 EditableTextUses:62Used by:Timeline
Symbol 574 EditableTextUses:62Used by:Timeline
Symbol 575 EditableTextUses:62Used by:Timeline
Symbol 576 EditableTextUses:62Used by:Timeline
Symbol 577 EditableTextUses:62Used by:Timeline
Symbol 578 EditableTextUses:62Used by:Timeline
Symbol 579 EditableTextUses:62Used by:Timeline
Symbol 580 EditableTextUses:43Used by:Timeline
Symbol 581 EditableTextUses:43Used by:Timeline
Symbol 582 ButtonUses:123 63 124 125 126Used by:Timeline
Symbol 583 GraphicUsed by:585
Symbol 584 TextUses:43Used by:585
Symbol 585 MovieClipUses:583 584Used by:586
Symbol 586 MovieClipUses:585 69Used by:Timeline
Symbol 587 EditableTextUses:43Used by:Timeline
Symbol 588 EditableTextUses:62Used by:Timeline
Symbol 589 EditableTextUses:62Used by:Timeline
Symbol 590 EditableTextUses:62Used by:Timeline
Symbol 591 EditableTextUses:62Used by:Timeline
Symbol 592 EditableTextUses:62Used by:Timeline
Symbol 593 EditableTextUses:62Used by:Timeline
Symbol 594 EditableTextUses:62Used by:Timeline
Symbol 595 EditableTextUses:62Used by:Timeline
Symbol 596 EditableTextUses:62Used by:Timeline
Symbol 597 EditableTextUses:62Used by:Timeline
Symbol 598 EditableTextUses:62Used by:Timeline
Symbol 599 EditableTextUses:62Used by:Timeline
Symbol 600 EditableTextUses:62Used by:Timeline
Symbol 601 EditableTextUses:62Used by:Timeline
Symbol 602 EditableTextUses:62Used by:Timeline
Symbol 603 EditableTextUses:62Used by:Timeline
Symbol 604 EditableTextUses:62Used by:Timeline
Symbol 605 EditableTextUses:62Used by:Timeline
Symbol 606 EditableTextUses:62Used by:Timeline
Symbol 607 EditableTextUses:62Used by:Timeline

Instance Names

"openingInstructions"Frame 3Symbol 70 MovieClip
"lounger"Frame 4Symbol 84 MovieClip
"desk"Frame 4Symbol 86 MovieClip
"fridge"Frame 4Symbol 91 MovieClip
"chair"Frame 4Symbol 99 MovieClip
"television"Frame 4Symbol 37 MovieClip [television]
"fishtank"Frame 4Symbol 113 MovieClip
"mainInstructions"Frame 4Symbol 136 MovieClip
"face3"Frame 103Symbol 177 MovieClip
"puke"Frame 105Symbol 180 MovieClip
"onlineShoppingInstructions"Frame 140Symbol 206 MovieClip
"theDeck"Frame 143Symbol 211 MovieClip
"theDeck"Frame 143Symbol 211 MovieClip
"theDeck"Frame 143Symbol 211 MovieClip
"cover"Frame 143Symbol 217 MovieClip
"dcard"Frame 143Symbol 244 MovieClip
"hitGrey"Frame 143Symbol 266 MovieClip
"standGrey"Frame 143Symbol 266 MovieClip
"dealGrey"Frame 143Symbol 266 MovieClip
"doubleGrey"Frame 143Symbol 266 MovieClip
"betUpGrey"Frame 143Symbol 266 MovieClip
"betDownGrey"Frame 143Symbol 266 MovieClip
"maxBetGrey"Frame 143Symbol 266 MovieClip
"pcard"Frame 143Symbol 244 MovieClip
"blackjackInstructions"Frame 143Symbol 277 MovieClip
"fridgeInstructions"Frame 159Symbol 296 MovieClip
"tankGameBetInstructions"Frame 160Symbol 321 MovieClip
"computerScreenInstructions"Frame 162Symbol 352 MovieClip
"tankGround"Frame 218Symbol 366 MovieClip
"tank0"Frame 218Symbol 380 MovieClip
"explosion"Frame 218Symbol 384 MovieClip
"tank5"Frame 218Symbol 385 MovieClip
"tank6"Frame 218Symbol 385 MovieClip
"tank4"Frame 218Symbol 385 MovieClip
"tank3"Frame 218Symbol 385 MovieClip
"tank2"Frame 218Symbol 385 MovieClip
"tank1"Frame 218Symbol 385 MovieClip
"tank"Frame 218Symbol 387 MovieClip
"bullet"Frame 218Symbol 379 MovieClip
"nozzle"Frame 218Symbol 389 MovieClip
"meter"Frame 218Symbol 393 MovieClip
"tankGameInstructions"Frame 218Symbol 399 MovieClip
"pellet"Frame 224Symbol 432 MovieClip
"fingers"Frame 224Symbol 447 MovieClip
"fishTankInstructions"Frame 224Symbol 457 MovieClip
"fish"Frame 225Symbol 110 MovieClip
"phoneCallInstructions"Frame 227Symbol 475 MovieClip
"callerID"Frame 263Symbol 482 MovieClip
"wheel"Frame 392Symbol 521 MovieClip
"colorBar"Frame 392Symbol 536 MovieClip
"wheelGameInstructions"Frame 392Symbol 544 MovieClip
"shade1"Frame 397Symbol 558 MovieClip
"shade7"Frame 397Symbol 558 MovieClip
"shade4"Frame 397Symbol 558 MovieClip
"shade3"Frame 397Symbol 558 MovieClip
"shade2"Frame 397Symbol 558 MovieClip
"shade5"Frame 397Symbol 558 MovieClip
"shade6"Frame 397Symbol 558 MovieClip
"shade17"Frame 397Symbol 558 MovieClip
"shade11"Frame 397Symbol 558 MovieClip
"shade14"Frame 397Symbol 558 MovieClip
"shade15"Frame 397Symbol 558 MovieClip
"shade16"Frame 397Symbol 558 MovieClip
"shade13"Frame 397Symbol 558 MovieClip
"shade12"Frame 397Symbol 558 MovieClip
"shade20"Frame 397Symbol 558 MovieClip
"shade19"Frame 397Symbol 558 MovieClip
"shade18"Frame 397Symbol 558 MovieClip
"shade8"Frame 397Symbol 558 MovieClip
"shade9"Frame 397Symbol 558 MovieClip
"shade10"Frame 397Symbol 558 MovieClip
"pressYourLuckInstructions"Frame 397Symbol 586 MovieClip
"screen"Symbol 26 MovieClip Frame 1Symbol 25 MovieClip
"computerAngst"Symbol 122 MovieClip Frame 1Symbol 117 MovieClip
"money"Symbol 122 MovieClip Frame 1Symbol 119 MovieClip
"hunger"Symbol 122 MovieClip Frame 1Symbol 121 MovieClip
"mouth"Symbol 177 MovieClip Frame 1Symbol 176 MovieClip
"computerAngst"Symbol 178 MovieClip Frame 1Symbol 117 MovieClip
"money"Symbol 178 MovieClip Frame 1Symbol 119 MovieClip
"hunger"Symbol 178 MovieClip Frame 1Symbol 121 MovieClip
"computerAngst"Symbol 200 MovieClip Frame 1Symbol 117 MovieClip
"money"Symbol 200 MovieClip Frame 1Symbol 119 MovieClip
"hunger"Symbol 200 MovieClip Frame 1Symbol 121 MovieClip
"jackface"Symbol 232 MovieClip Frame 1Symbol 231 MovieClip
"jackface1"Symbol 232 MovieClip Frame 1Symbol 231 MovieClip
"queenface"Symbol 238 MovieClip Frame 1Symbol 237 MovieClip
"queenface1"Symbol 238 MovieClip Frame 1Symbol 237 MovieClip
"kingface"Symbol 242 MovieClip Frame 1Symbol 241 MovieClip
"kingface1"Symbol 242 MovieClip Frame 1Symbol 241 MovieClip
"club"Symbol 244 MovieClip Frame 1Symbol 220 MovieClip
"diamond"Symbol 244 MovieClip Frame 1Symbol 222 MovieClip
"heart"Symbol 244 MovieClip Frame 1Symbol 224 MovieClip
"spade"Symbol 244 MovieClip Frame 1Symbol 226 MovieClip
"tem1"Symbol 244 MovieClip Frame 1Symbol 228 MovieClip
"tem2"Symbol 244 MovieClip Frame 1Symbol 228 MovieClip
"tem4"Symbol 244 MovieClip Frame 1Symbol 228 MovieClip
"tem5"Symbol 244 MovieClip Frame 1Symbol 228 MovieClip
"tem11"Symbol 244 MovieClip Frame 1Symbol 228 MovieClip
"tem12"Symbol 244 MovieClip Frame 1Symbol 228 MovieClip
"tem14"Symbol 244 MovieClip Frame 1Symbol 228 MovieClip
"tem15"Symbol 244 MovieClip Frame 1Symbol 228 MovieClip
"tem6"Symbol 244 MovieClip Frame 1Symbol 228 MovieClip
"tem7"Symbol 244 MovieClip Frame 1Symbol 228 MovieClip
"tem9"Symbol 244 MovieClip Frame 1Symbol 228 MovieClip
"tem10"Symbol 244 MovieClip Frame 1Symbol 228 MovieClip
"tem3"Symbol 244 MovieClip Frame 1Symbol 228 MovieClip
"tem13"Symbol 244 MovieClip Frame 1Symbol 228 MovieClip
"tem8"Symbol 244 MovieClip Frame 1Symbol 228 MovieClip
"jack"Symbol 244 MovieClip Frame 1Symbol 232 MovieClip
"ctem1"Symbol 244 MovieClip Frame 1Symbol 233 MovieClip
"ctem2"Symbol 244 MovieClip Frame 1Symbol 233 MovieClip
"ctem3"Symbol 244 MovieClip Frame 1Symbol 233 MovieClip
"ctem4"Symbol 244 MovieClip Frame 1Symbol 233 MovieClip
"ctem6"Symbol 244 MovieClip Frame 1Symbol 233 MovieClip
"ctem7"Symbol 244 MovieClip Frame 1Symbol 233 MovieClip
"ctem8"Symbol 244 MovieClip Frame 1Symbol 233 MovieClip
"ctem11"Symbol 244 MovieClip Frame 1Symbol 233 MovieClip
"ctem12"Symbol 244 MovieClip Frame 1Symbol 233 MovieClip
"ctem13"Symbol 244 MovieClip Frame 1Symbol 233 MovieClip
"ctem5"Symbol 244 MovieClip Frame 1Symbol 233 MovieClip
"ctem9"Symbol 244 MovieClip Frame 1Symbol 233 MovieClip
"ctem10"Symbol 244 MovieClip Frame 1Symbol 233 MovieClip
"ctem14"Symbol 244 MovieClip Frame 1Symbol 233 MovieClip
"ctem15"Symbol 244 MovieClip Frame 1Symbol 233 MovieClip
"dtem1"Symbol 244 MovieClip Frame 1Symbol 234 MovieClip
"dtem2"Symbol 244 MovieClip Frame 1Symbol 234 MovieClip
"dtem3"Symbol 244 MovieClip Frame 1Symbol 234 MovieClip
"dtem4"Symbol 244 MovieClip Frame 1Symbol 234 MovieClip
"dtem5"Symbol 244 MovieClip Frame 1Symbol 234 MovieClip
"dtem6"Symbol 244 MovieClip Frame 1Symbol 234 MovieClip
"dtem7"Symbol 244 MovieClip Frame 1Symbol 234 MovieClip
"dtem8"Symbol 244 MovieClip Frame 1Symbol 234 MovieClip
"dtem9"Symbol 244 MovieClip Frame 1Symbol 234 MovieClip
"dtem10"Symbol 244 MovieClip Frame 1Symbol 234 MovieClip
"dtem11"Symbol 244 MovieClip Frame 1Symbol 234 MovieClip
"dtem12"Symbol 244 MovieClip Frame 1Symbol 234 MovieClip
"dtem13"Symbol 244 MovieClip Frame 1Symbol 234 MovieClip
"dtem14"Symbol 244 MovieClip Frame 1Symbol 234 MovieClip
"dtem15"Symbol 244 MovieClip Frame 1Symbol 234 MovieClip
"queen"Symbol 244 MovieClip Frame 1Symbol 238 MovieClip
"king"Symbol 244 MovieClip Frame 1Symbol 242 MovieClip
"htem1"Symbol 244 MovieClip Frame 1Symbol 243 MovieClip
"htem2"Symbol 244 MovieClip Frame 1Symbol 243 MovieClip
"htem3"Symbol 244 MovieClip Frame 1Symbol 243 MovieClip
"htem6"Symbol 244 MovieClip Frame 1Symbol 243 MovieClip
"htem7"Symbol 244 MovieClip Frame 1Symbol 243 MovieClip
"htem8"Symbol 244 MovieClip Frame 1Symbol 243 MovieClip
"htem11"Symbol 244 MovieClip Frame 1Symbol 243 MovieClip
"htem12"Symbol 244 MovieClip Frame 1Symbol 243 MovieClip
"htem13"Symbol 244 MovieClip Frame 1Symbol 243 MovieClip
"htem4"Symbol 244 MovieClip Frame 1Symbol 243 MovieClip
"htem9"Symbol 244 MovieClip Frame 1Symbol 243 MovieClip
"htem14"Symbol 244 MovieClip Frame 1Symbol 243 MovieClip
"htem5"Symbol 244 MovieClip Frame 1Symbol 243 MovieClip
"htem10"Symbol 244 MovieClip Frame 1Symbol 243 MovieClip
"htem15"Symbol 244 MovieClip Frame 1Symbol 243 MovieClip
"computerAngst"Symbol 278 MovieClip Frame 1Symbol 117 MovieClip
"money"Symbol 278 MovieClip Frame 1Symbol 119 MovieClip
"hunger"Symbol 278 MovieClip Frame 1Symbol 121 MovieClip
"tread1"Symbol 371 MovieClip Frame 1Symbol 369 MovieClip
"tread2"Symbol 371 MovieClip Frame 1Symbol 369 MovieClip
"base"Symbol 380 MovieClip Frame 1Symbol 371 MovieClip
"nozzle"Symbol 380 MovieClip Frame 1Symbol 373 MovieClip
"bullet"Symbol 380 MovieClip Frame 1Symbol 379 MovieClip
"base"Symbol 385 MovieClip Frame 1Symbol 371 MovieClip
"nozzle"Symbol 385 MovieClip Frame 1Symbol 373 MovieClip
"bullet"Symbol 385 MovieClip Frame 1Symbol 379 MovieClip
"tread1"Symbol 387 MovieClip Frame 1Symbol 369 MovieClip
"tread2"Symbol 387 MovieClip Frame 1Symbol 369 MovieClip
"bar"Symbol 393 MovieClip Frame 1Symbol 392 MovieClip
"computerAngst"Symbol 394 MovieClip Frame 1Symbol 117 MovieClip
"money"Symbol 394 MovieClip Frame 1Symbol 119 MovieClip
"hunger"Symbol 394 MovieClip Frame 1Symbol 121 MovieClip
"computerAngst"Symbol 452 MovieClip Frame 1Symbol 117 MovieClip
"money"Symbol 452 MovieClip Frame 1Symbol 119 MovieClip
"hunger"Symbol 452 MovieClip Frame 1Symbol 121 MovieClip

Special Tags

ExportAssets (56)Timeline Frame 1Symbol 1 as "yes"
ExportAssets (56)Timeline Frame 1Symbol 2 as "ansSound3"
ExportAssets (56)Timeline Frame 1Symbol 3 as "waterdrop"
ExportAssets (56)Timeline Frame 1Symbol 4 as "tvsound"
ExportAssets (56)Timeline Frame 1Symbol 5 as "voice10"
ExportAssets (56)Timeline Frame 1Symbol 6 as "puke"
ExportAssets (56)Timeline Frame 1Symbol 7 as "voice3"
ExportAssets (56)Timeline Frame 1Symbol 8 as "phone"
ExportAssets (56)Timeline Frame 1Symbol 9 as "phone"
ExportAssets (56)Timeline Frame 1Symbol 10 as "voice4"
ExportAssets (56)Timeline Frame 1Symbol 11 as "voice5"
ExportAssets (56)Timeline Frame 1Symbol 12 as "voice9"
ExportAssets (56)Timeline Frame 1Symbol 13 as "voice6"
ExportAssets (56)Timeline Frame 1Symbol 14 as "beep"
ExportAssets (56)Timeline Frame 1Symbol 15 as "ansSound1"
ExportAssets (56)Timeline Frame 1Symbol 16 as "drugsBad"
ExportAssets (56)Timeline Frame 1Symbol 17 as "voice7"
ExportAssets (56)Timeline Frame 1Symbol 18 as "voice2"
ExportAssets (56)Timeline Frame 1Symbol 19 as "voice1"
ExportAssets (56)Timeline Frame 1Symbol 20 as "voice8"
ExportAssets (56)Timeline Frame 1Symbol 21 as "phone"
ExportAssets (56)Timeline Frame 1Symbol 22 as "loungin"
ExportAssets (56)Timeline Frame 1Symbol 27 as "television"
ExportAssets (56)Timeline Frame 1Symbol 29 as "smile"
ExportAssets (56)Timeline Frame 1Symbol 31 as "shocked"
ExportAssets (56)Timeline Frame 1Symbol 33 as "plain"
ExportAssets (56)Timeline Frame 1Symbol 35 as "frown"
ExportAssets (56)Timeline Frame 1Symbol 36 as "television"
ExportAssets (56)Timeline Frame 1Symbol 37 as "television"
ExportAssets (56)Timeline Frame 3Symbol 22 as "loungin"
ExportAssets (56)Timeline Frame 4Symbol 22 as "loungin"
ExportAssets (56)Timeline Frame 4Symbol 37 as "television"
ExportAssets (56)Timeline Frame 5Symbol 37 as "television"
ExportAssets (56)Timeline Frame 233Symbol 21 as "phone"
ExportAssets (56)Timeline Frame 267Symbol 22 as "loungin"
ExportAssets (56)Timeline Frame 267Symbol 36 as "television"
ExportAssets (56)Timeline Frame 268Symbol 36 as "television"
ExportAssets (56)Timeline Frame 269Symbol 36 as "television"
ExportAssets (56)Timeline Frame 270Symbol 36 as "television"
ExportAssets (56)Timeline Frame 271Symbol 36 as "television"
ExportAssets (56)Timeline Frame 272Symbol 36 as "television"
ExportAssets (56)Timeline Frame 273Symbol 36 as "television"
ExportAssets (56)Timeline Frame 274Symbol 36 as "television"
ExportAssets (56)Timeline Frame 275Symbol 36 as "television"
ExportAssets (56)Timeline Frame 276Symbol 36 as "television"
ExportAssets (56)Timeline Frame 277Symbol 36 as "television"
ExportAssets (56)Timeline Frame 278Symbol 36 as "television"
ExportAssets (56)Timeline Frame 279Symbol 36 as "television"
ExportAssets (56)Timeline Frame 280Symbol 36 as "television"
ExportAssets (56)Timeline Frame 281Symbol 36 as "television"
ExportAssets (56)Timeline Frame 282Symbol 36 as "television"
ExportAssets (56)Timeline Frame 283Symbol 36 as "television"
ExportAssets (56)Timeline Frame 284Symbol 36 as "television"
ExportAssets (56)Timeline Frame 285Symbol 36 as "television"
ExportAssets (56)Timeline Frame 286Symbol 36 as "television"
ExportAssets (56)Timeline Frame 287Symbol 36 as "television"
ExportAssets (56)Timeline Frame 288Symbol 36 as "television"
ExportAssets (56)Timeline Frame 289Symbol 36 as "television"
ExportAssets (56)Timeline Frame 290Symbol 36 as "television"
ExportAssets (56)Timeline Frame 291Symbol 36 as "television"
ExportAssets (56)Timeline Frame 292Symbol 36 as "television"
ExportAssets (56)Timeline Frame 293Symbol 36 as "television"
ExportAssets (56)Timeline Frame 294Symbol 36 as "television"
ExportAssets (56)Timeline Frame 295Symbol 36 as "television"
ExportAssets (56)Timeline Frame 296Symbol 36 as "television"
ExportAssets (56)Timeline Frame 297Symbol 36 as "television"
ExportAssets (56)Timeline Frame 298Symbol 36 as "television"
ExportAssets (56)Timeline Frame 299Symbol 36 as "television"
ExportAssets (56)Timeline Frame 300Symbol 36 as "television"
ExportAssets (56)Timeline Frame 301Symbol 36 as "television"
ExportAssets (56)Timeline Frame 302Symbol 36 as "television"
ExportAssets (56)Timeline Frame 303Symbol 36 as "television"
ExportAssets (56)Timeline Frame 304Symbol 36 as "television"
ExportAssets (56)Timeline Frame 305Symbol 36 as "television"
ExportAssets (56)Timeline Frame 306Symbol 36 as "television"
ExportAssets (56)Timeline Frame 307Symbol 36 as "television"
ExportAssets (56)Timeline Frame 308Symbol 36 as "television"
ExportAssets (56)Timeline Frame 309Symbol 36 as "television"
ExportAssets (56)Timeline Frame 310Symbol 36 as "television"
ExportAssets (56)Timeline Frame 311Symbol 36 as "television"
ExportAssets (56)Timeline Frame 312Symbol 36 as "television"
ExportAssets (56)Timeline Frame 313Symbol 36 as "television"
ExportAssets (56)Timeline Frame 314Symbol 36 as "television"
ExportAssets (56)Timeline Frame 315Symbol 36 as "television"
ExportAssets (56)Timeline Frame 316Symbol 36 as "television"
ExportAssets (56)Timeline Frame 317Symbol 36 as "television"
ExportAssets (56)Timeline Frame 318Symbol 36 as "television"
ExportAssets (56)Timeline Frame 319Symbol 36 as "television"
ExportAssets (56)Timeline Frame 320Symbol 36 as "television"
ExportAssets (56)Timeline Frame 321Symbol 36 as "television"
ExportAssets (56)Timeline Frame 322Symbol 36 as "television"
ExportAssets (56)Timeline Frame 323Symbol 36 as "television"
ExportAssets (56)Timeline Frame 324Symbol 36 as "television"
ExportAssets (56)Timeline Frame 325Symbol 36 as "television"
ExportAssets (56)Timeline Frame 326Symbol 36 as "television"
ExportAssets (56)Timeline Frame 327Symbol 36 as "television"
ExportAssets (56)Timeline Frame 328Symbol 36 as "television"
ExportAssets (56)Timeline Frame 329Symbol 36 as "television"
ExportAssets (56)Timeline Frame 330Symbol 36 as "television"
ExportAssets (56)Timeline Frame 331Symbol 36 as "television"
ExportAssets (56)Timeline Frame 332Symbol 36 as "television"
ExportAssets (56)Timeline Frame 333Symbol 36 as "television"
ExportAssets (56)Timeline Frame 334Symbol 36 as "television"
ExportAssets (56)Timeline Frame 335Symbol 36 as "television"
ExportAssets (56)Timeline Frame 336Symbol 36 as "television"
ExportAssets (56)Timeline Frame 337Symbol 36 as "television"
ExportAssets (56)Timeline Frame 338Symbol 36 as "television"
ExportAssets (56)Timeline Frame 339Symbol 36 as "television"
ExportAssets (56)Timeline Frame 340Symbol 36 as "television"
ExportAssets (56)Timeline Frame 341Symbol 36 as "television"
ExportAssets (56)Timeline Frame 342Symbol 36 as "television"
ExportAssets (56)Timeline Frame 343Symbol 36 as "television"
ExportAssets (56)Timeline Frame 344Symbol 36 as "television"
ExportAssets (56)Timeline Frame 345Symbol 36 as "television"
ExportAssets (56)Timeline Frame 346Symbol 36 as "television"
ExportAssets (56)Timeline Frame 347Symbol 36 as "television"
ExportAssets (56)Timeline Frame 348Symbol 36 as "television"
ExportAssets (56)Timeline Frame 349Symbol 36 as "television"
ExportAssets (56)Timeline Frame 350Symbol 36 as "television"
ExportAssets (56)Timeline Frame 351Symbol 36 as "television"
ExportAssets (56)Timeline Frame 352Symbol 36 as "television"
ExportAssets (56)Timeline Frame 353Symbol 36 as "television"
ExportAssets (56)Timeline Frame 354Symbol 36 as "television"
ExportAssets (56)Timeline Frame 355Symbol 36 as "television"
ExportAssets (56)Timeline Frame 356Symbol 36 as "television"
ExportAssets (56)Timeline Frame 357Symbol 36 as "television"
ExportAssets (56)Timeline Frame 358Symbol 36 as "television"
ExportAssets (56)Timeline Frame 359Symbol 36 as "television"
ExportAssets (56)Timeline Frame 360Symbol 36 as "television"
ExportAssets (56)Timeline Frame 361Symbol 36 as "television"
ExportAssets (56)Timeline Frame 362Symbol 36 as "television"
ExportAssets (56)Timeline Frame 363Symbol 36 as "television"
ExportAssets (56)Timeline Frame 364Symbol 36 as "television"
ExportAssets (56)Timeline Frame 365Symbol 36 as "television"
ExportAssets (56)Timeline Frame 366Symbol 36 as "television"
ExportAssets (56)Timeline Frame 367Symbol 36 as "television"
ExportAssets (56)Timeline Frame 368Symbol 36 as "television"
ExportAssets (56)Timeline Frame 369Symbol 36 as "television"
ExportAssets (56)Timeline Frame 370Symbol 36 as "television"
ExportAssets (56)Timeline Frame 371Symbol 36 as "television"
ExportAssets (56)Timeline Frame 372Symbol 36 as "television"
ExportAssets (56)Timeline Frame 373Symbol 36 as "television"
ExportAssets (56)Timeline Frame 374Symbol 36 as "television"
ExportAssets (56)Timeline Frame 375Symbol 36 as "television"
ExportAssets (56)Timeline Frame 376Symbol 36 as "television"
ExportAssets (56)Timeline Frame 377Symbol 36 as "television"
ExportAssets (56)Timeline Frame 378Symbol 36 as "television"
ExportAssets (56)Timeline Frame 379Symbol 36 as "television"
ExportAssets (56)Timeline Frame 380Symbol 36 as "television"
ExportAssets (56)Timeline Frame 381Symbol 36 as "television"
ExportAssets (56)Timeline Frame 382Symbol 36 as "television"
ExportAssets (56)Timeline Frame 383Symbol 36 as "television"
ExportAssets (56)Timeline Frame 384Symbol 36 as "television"
ExportAssets (56)Timeline Frame 385Symbol 36 as "television"
ExportAssets (56)Timeline Frame 386Symbol 36 as "television"
ExportAssets (56)Timeline Frame 387Symbol 36 as "television"
ExportAssets (56)Timeline Frame 388Symbol 36 as "television"
ExportAssets (56)Timeline Frame 389Symbol 36 as "television"
ExportAssets (56)Timeline Frame 390Symbol 36 as "television"
ExportAssets (56)Timeline Frame 391Symbol 36 as "television"

Labels

"main"Frame 4
"puke"Frame 105
"smile"Frame 139
"transactionFailed"Frame 141
"transactionComplete"Frame 142
"init"Frame 143
"newHand"Frame 144
"player"Frame 145
"playerinit"Frame 146
"dealer"Frame 147
"winBJ"Frame 158
"computerCrash"Frame 216
"newgrounds"Frame 217
"tankWin"Frame 221
"win"Frame 221
"tankLose"Frame 222
"pulWin"Frame 400
"closed"Symbol 91 MovieClip Frame 1
"open"Symbol 91 MovieClip Frame 2
"close"Symbol 91 MovieClip Frame 11
"fishDead"Symbol 113 MovieClip Frame 118

Dynamic Text Variables

loadAmountSymbol 46 EditableText""
computerAngstSymbol 55 EditableText""
moneySymbol 57 EditableText""
hungerSymbol 59 EditableText""
computerAngstSymbol 115 EditableText""
moneySymbol 118 EditableText""
hungerSymbol 120 EditableText""
pickleTextSymbol 167 EditableText""
timeSymbol 190 EditableText""
moneySymbol 213 EditableText""
winTextSymbol 214 EditableText"Text"
betSymbol 216 EditableText""
valueSymbol 227 EditableText"1"
betTextSymbol 260 EditableText""
totalSymbol 268 EditableText"10"
dtotalSymbol 269 EditableText"10"
fridgeTextSymbol 297 EditableText""
maxBetSymbol 308 EditableText""
betKillsSymbol 309 EditableText"3"
betTanksSymbol 310 EditableText"3"
wagerAmountSymbol 311 EditableText""
tankWinTextSymbol 400 EditableText""
tankExplainTextSymbol 401 EditableText""
phonetextSymbol 429 EditableText""
fishHungerPercentSymbol 450 EditableText""
fishbuytextSymbol 462 EditableText""
deadTextSymbol 470 EditableText""
callerIDTextSymbol 481 EditableText""
callerTextSymbol 483 EditableText""
responseBox2Symbol 489 EditableText" "
responseBox1Symbol 490 EditableText" "
responseBox3Symbol 491 EditableText" "
callerTextSymbol 492 EditableText""
callerTextSymbol 495 EditableText""
responseBox2Symbol 497 EditableText" "
responseBox1Symbol 498 EditableText" "
responseBox3Symbol 499 EditableText" "
betAmountSymbol 529 EditableText""
colorChoiceSymbol 534 EditableText""
colorOddSymbol 535 EditableText""
betTextSymbol 537 EditableText""
ColorWinTextSymbol 548 EditableText""
colorWinAmountSymbol 549 EditableText""
winColorChoseSymbol 550 EditableText""
winColorHitSymbol 551 EditableText""
value2Symbol 559 EditableText"-100"
value3Symbol 560 EditableText"+250"
value17Symbol 561 EditableText"-100"
value14Symbol 562 EditableText"+100"
value15Symbol 563 EditableText"-100"
value16Symbol 564 EditableText"New TV"
value13Symbol 565 EditableText"-50"
value12Symbol 566 EditableText"+50"
value1Symbol 568 EditableText"+50"
value4Symbol 569 EditableText"-50"
value5Symbol 570 EditableText"+50"
value9Symbol 571 EditableText"New Caller ID"
value6Symbol 572 EditableText"-250"
value7Symbol 573 EditableText"-50"
value8Symbol 574 EditableText"-300"
value10Symbol 575 EditableText"-50"
value11Symbol 576 EditableText"+100"
value19Symbol 577 EditableText"-50"
value20Symbol 578 EditableText"-1000"
value18Symbol 579 EditableText"+50"
buttonTextSymbol 580 EditableText""
pressYourLuckTextSymbol 581 EditableText""
pulWinTextSymbol 587 EditableText""
value2Symbol 588 EditableText"-100"
value3Symbol 589 EditableText"+250"
value17Symbol 590 EditableText"-100"
value14Symbol 591 EditableText"+100"
value15Symbol 592 EditableText"-100"
value16Symbol 593 EditableText"New TV"
value13Symbol 594 EditableText"-50"
value12Symbol 595 EditableText"+50"
value1Symbol 596 EditableText"+50"
value4Symbol 597 EditableText"-50"
value5Symbol 598 EditableText"+50"
value9Symbol 599 EditableText"New Caller ID"
value6Symbol 600 EditableText"-250"
value7Symbol 601 EditableText"-50"
value8Symbol 602 EditableText"-300"
value10Symbol 603 EditableText"-50"
value11Symbol 604 EditableText"+100"
value19Symbol 605 EditableText"-50"
value20Symbol 606 EditableText"-1000"
value18Symbol 607 EditableText"+50"




http://swfchan.com/14/67533/info.shtml
Created: 11/4 -2019 12:18:23 Last modified: 11/4 -2019 12:18:23 Server time: 16/05 -2024 07:36:03