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Simon Says!.swf

This is the info page for
Flash #67959

(Click the ID number above for more basic data on this flash file.)


Text
0

START GAME!

SCORE:

egaMhcrA

Copy the computer.
Like the game
Simon!

ActionScript [AS1/AS2]

Frame 1
function createlib(num) { i = 1; while (num >= i) { if (i == 1) { this.snd = new Array(); } this.snd[i] = new Sound(this); this.snd[i].attachSound("sound_" + i); i++; } } soundLib.createLib = createLib; soundLib.createLib(6); indtast = new Array(); tal = new Array(); i = 0; timer = 1; v = 0; o = 0; t = 1; flag = 0; tast = 0; f = 1; error = 0; u = 1; intro = 1; fast = 1; sound = 1;
Frame 2
while (i < 999) { tal[i] = Math.Round(Math.random() * 3) + 1; i++; }
Frame 3
tellTarget (u) { gotoAndPlay (2); };
Frame 6
u++; if (4 < u) { u = 1; } gotoAndPlay (3);
Frame 7
timercount = 0;
Frame 8
k = 1;
Frame 9
k++;
Frame 19
if (fast == 1) { if (k < 5) { gotoAndPlay (9); } }
Frame 20
fast = 0; n = tal[f]; p = 1; while (p < 6) { if (n == p) { soundLib.snd[p].start(); tellTarget (p) { gotoAndPlay (2); }; } p++; }
Frame 28
if (f < timer) { if (timer < 5) { gotoAndPlay (8); } if ((timer >= 5) && (timer < 10)) { gotoAndPlay (12); } if (timer >= 10) { gotoAndPlay (15); } if (timer >= 15) { gotoAndPlay (18); } f++; }
Frame 30
loop = 1; intro = 1;
Frame 31
if (flag == 1) { if (indtast[timer] == tal[loop]) { loop++; gotoAndPlay (33); flag = 0; } else { soundLib.snd[6].start(); gotoAndPlay (41); } } intro++;
Frame 32
if (intro < 200) { gotoAndPlay (31); } else { soundLib.snd[6].start(); gotoAndPlay (41); }
Frame 33
if (timer >= loop) { gotoAndPlay (31); } else { gotoAndPlay (33); }
Frame 34
k = 1;
Frame 35
k++;
Frame 39
if (k < 10) { gotoAndPlay (35); }
Frame 40
timer++; timercount++; if (timer < 999) { f = 1; gotoAndPlay (8); } else { stop(); }
Frame 41
u++;
Frame 44
setProperty(tal[loop], _xscale , 120); setProperty(tal[loop], _alpha , 50);
Frame 48
setProperty(tal[loop], _xscale , 120); setProperty(tal[loop], _yscale , 120);
Frame 51
setProperty(tal[loop], _xscale , 111.6); setProperty(tal[loop], _alpha , 100); if (u < 20) { gotoAndPlay (41); } else { setProperty(tal[loop], _xscale , 111.6); setProperty(tal[loop], _yscale , 112.6); gotoAndPlay (1); }
Symbol 20 MovieClip Frame 1
stop();
Symbol 20 MovieClip Frame 15
Symbol 21 MovieClip Frame 1
stop();
Symbol 21 MovieClip Frame 15
Symbol 32 Button
on (release) { timercount = 0; gotoAndPlay (8); }
Symbol 33 Button
on (press) { soundLib.snd[4].start(); indtast[timer] = 4; flag = 1; tast++; intro = 1; tellTarget (4) { gotoAndPlay (2); }; gotoAndPlay (31); }
Symbol 34 Button
on (press) { soundLib.snd[3].start(); indtast[timer] = 3; flag = 1; tast++; intro = 1; tellTarget (3) { gotoAndPlay (2); }; gotoAndPlay (31); }
Symbol 35 Button
on (press) { soundLib.snd[2].start(); indtast[timer] = 2; flag = 1; tast++; intro = 1; tellTarget (2) { gotoAndPlay (2); }; gotoAndPlay (31); }
Symbol 36 Button
on (press) { soundLib.snd[1].start(); indtast[timer] = 1; flag = 1; tast++; intro = 1; tellTarget (1) { gotoAndPlay (2); }; gotoAndPlay (31); }
Symbol 38 Button
on (press) { soundLib.snd[5].start(); indtast[timer] = 5; flag = 1; tast++; intro = 1; tellTarget (5) { gotoAndPlay (2); }; gotoAndPlay (31); }

Library Items

Symbol 1 Sound [sound_5]
Symbol 2 Sound [sound_4]
Symbol 3 Sound [sound_3]
Symbol 4 Sound [sound_2]
Symbol 5 Sound [sound_1]
Symbol 6 Sound [sound_6]
Symbol 7 GraphicUsed by:8
Symbol 8 MovieClipUses:7Used by:Timeline
Symbol 9 FontUsed by:10 28 29
Symbol 10 EditableTextUses:9Used by:Timeline
Symbol 11 GraphicUsed by:Timeline
Symbol 12 GraphicUsed by:13
Symbol 13 MovieClipUses:12Used by:Timeline
Symbol 14 GraphicUsed by:15
Symbol 15 MovieClipUses:14Used by:Timeline
Symbol 16 GraphicUsed by:19 33 34 35 36
Symbol 17 GraphicUsed by:18 33 34 35 36
Symbol 18 MovieClipUses:17Used by:19
Symbol 19 ButtonUses:16 18Used by:20 21
Symbol 20 MovieClipUses:19Used by:Timeline
Symbol 21 MovieClipUses:19Used by:Timeline
Symbol 22 FontUsed by:24 26
Symbol 23 Font
Symbol 24 EditableTextUses:22Used by:25
Symbol 25 ButtonUses:24Used by:Timeline
Symbol 26 TextUses:22Used by:Timeline
Symbol 27 GraphicUsed by:Timeline
Symbol 28 TextUses:9Used by:Timeline
Symbol 29 TextUses:9Used by:Timeline
Symbol 30 GraphicUsed by:Timeline
Symbol 31 GraphicUsed by:32
Symbol 32 ButtonUses:31Used by:Timeline
Symbol 33 ButtonUses:16 17Used by:Timeline
Symbol 34 ButtonUses:16 17Used by:Timeline
Symbol 35 ButtonUses:16 17Used by:Timeline
Symbol 36 ButtonUses:16 17Used by:Timeline
Symbol 37 GraphicUsed by:38
Symbol 38 ButtonUses:37Used by:Timeline

Instance Names

"soundLib"Frame 1Symbol 8 MovieClip
"4"Frame 1Symbol 20 MovieClip
"3"Frame 1Symbol 21 MovieClip
"2"Frame 1Symbol 21 MovieClip
"1"Frame 1Symbol 21 MovieClip

Special Tags

ExportAssets (56)Timeline Frame 1Symbol 1 as "sound_5"
ExportAssets (56)Timeline Frame 1Symbol 2 as "sound_4"
ExportAssets (56)Timeline Frame 1Symbol 3 as "sound_3"
ExportAssets (56)Timeline Frame 1Symbol 4 as "sound_2"
ExportAssets (56)Timeline Frame 1Symbol 5 as "sound_1"
ExportAssets (56)Timeline Frame 1Symbol 6 as "sound_6"

Labels

"made by Kasper Bach & Bine Lehmann, (C)2001 Icon MediaLab"Frame 1

Dynamic Text Variables

timercountSymbol 10 EditableText"0"
TextField14Symbol 24 EditableText"START GAME!"




http://swfchan.com/14/67959/info.shtml
Created: 11/4 -2019 07:19:06 Last modified: 11/4 -2019 07:19:06 Server time: 03/05 -2024 12:32:07