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Parasite 1.swf

This is the info page for
Flash #68786

(Click the ID number above for more basic data on this flash file.)


Text
ORIGINALLY CREATED FOR
ARMORGAMES.COM

YIELD TO THE OVERMIND, VISIT ARMORGAMES.COM

YIELD TO THE OVERMIND, VISIT ARMORGAMES.COM

.com

.com

The Death Clam

Instead of holding a pearl...
It holds DEATH

TUTORIAL

TUTORIAL

TUTORIAL

Move Left: A
Move Right: D
Jetpack/Move Up: W
Move Down: S
Shoot: Left Click
Use: Shift+Left Click
Control: Space+Left Click
Shield: Ctrl
Pause: P

YOUR MISSION IS TO DESTROY THE
PUNY SPHERE THE PITIFUL EARTHLINGS
CALL "THE MOON"

YOU, AS A PARASITE CAN TRANSFER AT
WILL BETWEEN THE HUMANS TO DECIEVE
THEIR TINY BRAINS, GAIN ACCESS TO
THEIR SECRET BASE AND DESTROY THEM!

?

!

PLAYER
MOVEMENT

OXYGENATOR 3000

"The best way to oxygenate  your
moon-based scientific outpost"

The OXYGENATOR 3000 is
powered by four generators
housed in the outpost. Do not turn
off generators, as this will result in
instantaneous and horribly painful
death of all human inhabitants.

!

OXYGENATOR
GENERATOR

TO TURN
OFF, TURN
DIALS UNTIL
POWER
LEVELS ARE
AT ZERO

OUTER HATCH
CONTROLS

CLOSE

OPEN

SHOOT FIRST,
ASK
QUESTIONS
LATER

SECURITY
CAMERA 1

OFF

ON

STATUS: ACTIVE

STATUS: INACTIVE

DO NOT LEAVE
YOUR SECTOR!

VENT
DEFENCES

INACTIVE

ACTIVE

VENT SHIELD

PRIMARY

SECONDARY

LAZORS

A

B

C

D

SCANNING

ADMINISTRATION
OFFICES
TELEPORTATION
SYSTEM

SCANNING.

SCANNING..

SCANNING...

ANOMALOUS SIGNAL
DETECTED!

THE SYSTEM HAS
DETECTED AN
ANOMALOUS LIFE
SIGNATURE. PLEASE
UNDERTAKE THIS
SIMPLE TEST TO
CLARIFY THE SCAN.

A. Human Slave
B. Explosion
C. Sheep
D. Ink Blotch

WHAT IS THIS?

A. Triangle
B. Cat
C. Square
D. Pitiful human polygon

A. Ammonium
B. 5 circles and 4 lines
C. Invading spaceship
D. Ninjas

A. Newgrounds tank logo
B. Tank
C. Pathetic human tank
D. Poorly copied drawing

A. Nothing
B. Human Brain
C. Invisible Ink Blotch
D.

A. Awesome
B. Stupid
C. Bipedal primates
D. A person that is a human
and not something else

Human

DEFINE:

A. Vastly superior species
B. Unoriginal science fiction
theme
C. Brain Parasite
D. Spawn of darkness

Brain Parasite

A. Wtf.
B. Habit of judging something
to be worthless
C. To floss a small hairless cat
D. Is that even english?

Floccinaucinihilipilification

A. A sight on the interweb
B. Repository of games cared
for by armoured midgets
C. Jousting
D.

Armor Games

"Play More Games"

A. No
B. What is an alien?
C. Yes
D. Absolutely maybe

ARE YOU AN
ALIEN?!??!

THE TEST HAS
CONFIRMED YOU AS:
HUMAN

Thankyou, you
will now be teleported to the
administration database

[PRESS ANY KEY TO CONTINUE]

THE TEST HAS
CONFIRMED YOU AS:
STUPID

(but probably human)

You're probably human,
and too stupid to do
much harm if you arent...

THE TEST HAS
CONFIRMED YOU AS:
ALIEN SCUM

Goodbye alien scum, you
will now be teleported to our
holding pen of PAIN

THE TEST HAS
CONFIRMED YOU AS:
INSANE

For your own safety you will
now be transported to a
sealed cell

THE TEST HAS
CONFIRMED YOU AS:
ERROR 312

Insufficient or corrupted
data. The subject will be
teleported to a holding cell

ADMINISTRATION
DATABASE

WHAT DO YOU WANT TO DO?

STEAL PASS-CODES

STEAL PASS-CODES

STEAL PASS-CODES

SOMETHING ELSE

SOMETHING ELSE

SOMETHING ELSE

YOU DO NOT HAVE
CLEARANCE TO
ACCESS THIS LEVEL
OF DATA

SYSTEM ERROR 17
0111001001101111011101000110
0110011011000110111101101100

UPLOADING
ARMOURY
PASS-CODES

UPLOAD
COMPLETE

ADMINISTRATION
OFFICES
POWER:

OFF

ON

PRESS ANY KEY

ENTER THIS CODE

ENTER CODE

TELEPORTER
ACTIVATION

TELEPORTER

TELEPORT

DEFENSIVE
TURRET

SECURITY
CONSOLE 33

LOWER LEVEL
ACCESS

CLOSED

OPEN

PLASMA DOOR
GENERATOR

DOOR
CONTROLS

DEPRESS ALL KEYS
TO OPEN DOOR

CLOSED

OPEN

TRIVIA: The current EXTERMINIZOR
TM
is in fact
a revision of the original EXTERMINIZOR
TM
,
which fell from its position due to clamps
unable to properly support its weight. By
making the EXTERMINIZOR
TM
bigger, and cooler
looking, our engineers believe they have
overcome this  problem.

EXTERMINIZOR
TM

"The best way to OBLITERATE
invading alien scum"

ALSO IN THE
EXTERMINIZOR
TM
CHAMBER

THE REALLY BIG PLASMA GUNS

WITH ENOUGH COMBINED POWER
TO BLAST THE EXTERMINIZOR
FROM THE CEILING
(METAPHORICALLY)

"wow they're really big!"

REALLY BIG
PLASMA GUN
CONTROLS

WARNING:
THE REALLY BIG PLASMA
GUN IS REALLY BIG!

FIRE

ACCESS DENIED

To gain access to this
secure area you must
possess high level
clearance codes which can
be obtained at the
administration building.

Hatch controls are located in
the outpost.

OUTPOST

SECRET BASE

Consoles have buttons or dials on
the pad below that can be used to
activate objects such
as generators or doors.

THESE BUTTONS DO NOTHING

Click on
exit
to exit.

THIS IS A
TUTORIAL
CONSOLE.

RESEARCH

OUTER
HATCH
CLOSED

OUTER
HATCH
OPEN

OXYGENATOR 3000

SECRET BASE ENTRANCE
AUTHORISED PERSONNEL ONLY

SECRET BASE

SECURITY

OFFICES

OFFICE
POWER
OFF

OFFICE
POWER
ON

EXTERMINIZOR
TM
CHAMBER

CORE MAYBE

TO BE CONTINUED...

Sight Range

This is a temporary host. You, the
parasite are in fact in the size
region of a bacterium, so
temporary hosts such as these
are necessary.

Use W to fly up
Use S to fly down
Use A to fly left
Use D to fly right

This is a console, it and similar
screens and generators can be
accesed by
SHIFT-CLICKing on them while
standing or floating close by.

This is a human (this one is in
stasis). While hovering less than
about a heads distance away from
it, you can use SPACE-CLICK to
take control of it. This will
instantly kill your previous host.

After controlling a human, you will not be
able to transfer again for a short peroid.
During this time, if you hold space, the
'transfer' cursor will be greyed out. When
the cursor is fully restored you may take
control of another pitiful human.

use W to use the jetpack
use A to walk left
use D to walk right
Other humans may have
guns which may be fired
simply by left clicking.

Avoid cameras and  floor
scanners. If you are detected by
one, the alarm will be
triggered, alerting all nearby
humans and turrets.
Cameras can also be destroyed.

'Use' the door to leave the
training grounds (SHIFT-CLICK)

While you control a human, its
human 'friends' will generally treat
you as a normal human unless
you get too close (or the alarm
has been triggered) . However, the
more intelligent humans will
notice you at a greater distance.

Teleporters can be activated by
'using' (SHIFT-CLICK) the big arrow
buttons to either side of the platform.
To teleport, you must be standing or
floating in the middle of the platform,
not too high off the ground.

Turrets such        as these will be
activated when the alarm is on.
Turrets can be destroyed by
shooting them, or sometimes
deactivated at nearby consoles.

The health of your current host  is
shown in the top left corner of the
screen. When your host dies, you
also will die.

This host creature possesses no
weapons, so you should find a
human host carrying a weapon and
take control of it, or use a console
to control a turret in the meantime.

Available energy is shown
next to health.

In order to prevent this, you can
use the energy of your mind to
project a shield for a short time by
holding the CTRL key (you cannot
shoot or transfer while shielded).

THIS ROOM IS EMPTY

ActionScript [AS1/AS2]

Frame 1
stop(); Stage.showMenu = false;
Instance of Symbol 20 MovieClip "cursor" in Frame 1
onClipEvent (load) { Mouse.hide(); this.startDrag(true); } onClipEvent (enterFrame) { Mouse.hide(); }
Frame 2
stop();
Frame 199
_root.npc0.removeMovieClip(); _root.overlay.removeMovieClip(); i = 100; while (i <= 500) { removeMovieClip("plasma" + i); i++; } _root.walls.removeMovieClip(); _root.wallsPretty.removeMovieClip(); _root.t1.removeMovieClip(); _root.t2.removeMovieClip(); _root.t3.removeMovieClip(); _root.t4.removeMovieClip(); _root.t5.removeMovieClip(); _root.t6.removeMovieClip(); _global.TRANSFER = 32; _global.USE = 16; stop();
Instance of Symbol 20 MovieClip "cursor" in Frame 200
onClipEvent (load) { Mouse.hide(); this.startDrag(true); } onClipEvent (enterFrame) { Mouse.hide(); this.gotoAndStop(1); }
Frame 201
stop(); _global.alarmOn = false;
Instance of Symbol 20 MovieClip "cursor" in Frame 201
onClipEvent (load) { Mouse.hide(); this.startDrag(true); } onClipEvent (enterFrame) { Mouse.hide(); this.gotoAndStop(1); }
Frame 202
stop();
Instance of Symbol 117 MovieClip "walls" in Frame 202
onClipEvent (load) { _visible = false; }
Instance of Symbol 164 MovieClip "template0" in Frame 202
onClipEvent (load) { function core() { xspeed = xspeed * 0.75; if (Math.abs(xspeed) < 0.25) { xspeed = 0; } if ((_root.walls.hitTest(_x - 8, (_y + 50) + yspeed, true) || (_root.walls.hitTest(_x, (_y + 50) + yspeed, true))) || (_root.walls.hitTest(_x + 8, (_y + 50) + yspeed, true))) { if ((yspeed > 0) && (this == player)) { this.landSound.play(); } while (!((_root.walls.hitTest(_x - 8, _y + 50, true) || (_root.walls.hitTest(_x, _y + 50, true))) || (_root.walls.hitTest(_x + 8, _y + 50, true)))) { _y = (_y + 0.3); } while ((_root.walls.hitTest(_x - 8, _y + 49, true) || (_root.walls.hitTest(_x, _y + 49, true))) || (_root.walls.hitTest(_x + 8, _y + 49, true))) { _y = (_y - 0.1); } canJump = true; if (yspeed > 0) { yspeed = 0; } } else { yspeed = yspeed + 0.25; if (yspeed > 0) { canJump = false; } else if ((yspeed > -3) && (!Key.isDown(87))) { canJump = true; } } if ((_root.walls.hitTest(_x - 8, _y - 10, true) || (_root.walls.hitTest(_x, _y - 10, true))) || (_root.walls.hitTest(_x + 8, _y - 10, true))) { if (yspeed < 0) { yspeed = 0; } } xdirection = xspeed / Math.abs(xspeed); if (((_root.walls.hitTest(_x + (xdirection * 14), _y - 7, true) || (_root.walls.hitTest(_x + (xdirection * 14), _y + 15, true))) || (_root.walls.hitTest(_x + (xdirection * 14), _y + 30, true))) || (_root.walls.hitTest(_x + (xdirection * 14), _y + 49, true))) { xspeed = 0; } if (isDying) { } else if (xspeed != 0) { if (xspeed > 0) { if (_xscale == 100) { f++; if (f >= 35) { f = 13; } } else if (_xscale == -100) { f--; if (f <= 10) { f = 34; } } } else if (xspeed < 0) { if (_xscale == -100) { f++; if (f >= 35) { f = 13; } } else if (_xscale == 100) { f--; if (f <= 10) { f = 34; } } } this.gotoAndStop(f); } else { f = 1; this.gotoAndStop(f); } _x = (_x + xspeed); _y = (_y + yspeed); if ((hp <= 0) && (!isDying)) { this.isDying = true; if ((deathSequence == "die") || (deathSequence == "die1")) { if ((_root.walls.hitTest(_x - 68, _y + 40, true) || (_root.walls.hitTest(_x - 48, _y + 40, true))) || (_root.walls.hitTest(_x - 28, _y + 40, true))) { if (_xscale == -100) { deathSequence = "die"; } else if (_xscale == 100) { deathSequence = "die1"; } } if ((_root.walls.hitTest(_x + 65, _y + 40, true) || (_root.walls.hitTest(_x + 45, _y + 40, true))) || (_root.walls.hitTest(_x + 25, _y + 40, true))) { if (_xscale == -100) { deathSequence = "die1"; } else if (_xscale == 100) { deathSequence = "die"; } } } this.gotoAndPlay(deathSequence); } } function isPlayer() { if (_root._xmouse > (_x + 5)) { _xscale = 100; } else if (_root._xmouse < (_x - 5)) { _xscale = -100; } } npc = 0; hp = playerHp; xspeed = 0; yspeed = 0; canJump = false; isDying = false; deathSequence = "die"; f = 1; }
Instance of Symbol 182 MovieClip "template1337" in Frame 202
onClipEvent (load) { function core() { if ((_y < 10) && (yspeed < 0)) { yspeed = 0; } xspeed = xspeed * 0.75; yspeed = yspeed * 0.75; if (Math.abs(xspeed) < 0.25) { xspeed = 0; } if (Math.abs(yspeed) < 0.25) { yspeed = 0; } ydirection = yspeed / Math.abs(yspeed); if ((_root.walls.hitTest(_x - 11, _y + (ydirection * 18.5), true) || (_root.walls.hitTest(_x, _y + (ydirection * 18.5), true))) || (_root.walls.hitTest(_x + 11, _y + (ydirection * 18.5), true))) { yspeed = 0; } xdirection = xspeed / Math.abs(xspeed); if ((_root.walls.hitTest(_x + (xdirection * 19), _y - 8, true) || (_root.walls.hitTest(_x + (xdirection * 19), _y, true))) || (_root.walls.hitTest(_x + (xdirection * 19), _y + 8, true))) { xspeed = 0; } _xscale = (xdirection * 100); _x = (_x + xspeed); _y = (_y + yspeed); if ((hp <= 0) && (!isDying)) { this.isDying = true; this.gotoAndPlay("die"); } } function isPlayer() { if (Key.isDown(87)) { yspeed = yspeed - 1.25; } if (Key.isDown(83)) { yspeed = yspeed + 1.25; } } npc = 1337; hp = playerHp; yspeed = 0; isDying = false; }
Instance of Symbol 187 MovieClip "plasma" in Frame 202
onClipEvent (load) { function fireTurret(user) { x = user._x + (Math.cos((user.gun._rotation * Math.PI) / 180) * 35); y = user._y + (Math.sin((user.gun._rotation * Math.PI) / 180) * 35); xspd = 12 * Math.cos((user.gun._rotation * Math.PI) / 180); yspd = 12 * Math.sin((user.gun._rotation * Math.PI) / 180); _root.plasma.i++; if (_root.plasma.i > 500) { _root.plasma.i = 100; } this.duplicateMovieClip("plasma" + i, i, {_x:x, _y:y, _xscale:50, _yscale:50, lifetime:50, xspeed:xspd, yspeed:yspd, type:1}); } function fire1(user) { x = user._x + ((user._xscale / 100) * ((user.lf._x + (Math.cos((user.lf._rotation * Math.PI) / 180) * user.lf.gunFire._x)) - (Math.sin((user.lf._rotation * Math.PI) / 180) * user.lf.gunFire._y))); y = ((user._y + user.lf._y) + (Math.sin((user.lf._rotation * Math.PI) / 180) * user.lf.gunFire._x)) + (Math.cos((user.lf._rotation * Math.PI) / 180) * user.lf.gunFire._y); xspd = ((17 * user._xscale) / 100) * Math.cos((user.lf._rotation * Math.PI) / 180); yspd = 17 * Math.sin((user.lf._rotation * Math.PI) / 180); _root.plasma.i++; if (_root.plasma.i > 500) { _root.plasma.i = 100; } this.duplicateMovieClip("plasma" + i, i, {_x:x, _y:y, _xscale:25, _yscale:25, lifetime:40, xspeed:xspd, yspeed:yspd, type:1}); } function fire2(user) { x = user._x + ((user._xscale / 100) * ((user.lf._x + (Math.cos((user.lf._rotation * Math.PI) / 180) * user.lf.gunFire._x)) - (Math.sin((user.lf._rotation * Math.PI) / 180) * user.lf.gunFire._y))); y = ((user._y + user.lf._y) + (Math.sin((user.lf._rotation * Math.PI) / 180) * user.lf.gunFire._x)) + (Math.cos((user.lf._rotation * Math.PI) / 180) * user.lf.gunFire._y); xspd = ((18 * user._xscale) / 100) * Math.cos((user.lf._rotation * Math.PI) / 180); yspd = 18 * Math.sin((user.lf._rotation * Math.PI) / 180); _root.plasma.i++; if (_root.plasma.i > 500) { _root.plasma.i = 100; } this.duplicateMovieClip("plasma" + i, i, {_x:x, _y:y, _xscale:40, _yscale:40, lifetime:40, xspeed:xspd, yspeed:yspd, type:5}); } function fire3(user) { x = user._x + ((user._xscale / 100) * ((user.lf._x + (Math.cos((user.lf._rotation * Math.PI) / 180) * user.lf.gunFire._x)) - (Math.sin((user.lf._rotation * Math.PI) / 180) * user.lf.gunFire._y))); y = ((user._y + user.lf._y) + (Math.sin((user.lf._rotation * Math.PI) / 180) * user.lf.gunFire._x)) + (Math.cos((user.lf._rotation * Math.PI) / 180) * user.lf.gunFire._y); xspd = ((19 * user._xscale) / 100) * Math.cos((user.lf._rotation * Math.PI) / 180); yspd = 19 * Math.sin((user.lf._rotation * Math.PI) / 180); _root.plasma.i++; if (_root.plasma.i > 500) { _root.plasma.i = 100; } this.duplicateMovieClip("plasma" + i, i, {_x:x, _y:y, lifetime:40, xspeed:xspd, yspeed:yspd, type:10}); } i = 100; } onClipEvent (enterFrame) { if (!paused) { if (lifetime > 0) { lifetime--; if (_root.walls.hitTest(_x + xspeed, _y, true)) { if (type == 1) { lifetime = 0; this.play(); } else if (type == 5) { lifetime = 0; this.play(); } else if (type == 10) { xspeed = -xspeed; } } if (_root.walls.hitTest(_x, _y + yspeed, true)) { if (type == 1) { lifetime = 0; this.play(); } else if (type == 5) { lifetime = 0; this.play(); } else if (type == 10) { yspeed = -yspeed; } } _x = (_x + xspeed); _y = (_y + yspeed); i = 0; while (i < _root.controller.npcCount) { testee = npcArray[i]; if (testee.hitTest(_x, _y, true) && (!testee.isDying)) { if (testee.lf.gunFire.hitTest(_x, _y, true)) { break; } if ((testee == player) && (testee.shieldOn)) { _global.playerEnergy = _global.playerEnergy - (type * 2); lifetime = 0; break; } if (testee != player) { testee.attention = 150; } testee.hp = testee.hp - (type * 10); testee.deathSequence = "die3"; lifetime = 0; break; } if ((testee.hitTest(_x, _y, true) && (testee.isDying)) && ((testee.deathSequence == "die1") || (testee.deathSequence == "die"))) { testee.play(); lifetime = 0; break; } i++; } if (lifetime > 0) { i = 0; while (i < shootableArray.length) { testee = shootableArray[i]; if (testee.hitTest(_x, _y, true) && (!testee.isDying)) { testee.isDying; testee.hp = testee.hp - (type * 10); if (testee.hp < 0) { testee.gotoAndPlay("die"); } lifetime = 0; break; } i++; } } } else if (lifetime <= 0) { this.play(); } } }
Instance of Symbol 219 MovieClip "template1" in Frame 202
onClipEvent (load) { function core() { xspeed = xspeed * 0.75; if (Math.abs(xspeed) < 0.25) { xspeed = 0; } if ((_root.walls.hitTest(_x - 8, (_y + 50) + yspeed, true) || (_root.walls.hitTest(_x, (_y + 50) + yspeed, true))) || (_root.walls.hitTest(_x + 8, (_y + 50) + yspeed, true))) { if ((yspeed > 0) && (this == player)) { this.landSound.play(); } while (!((_root.walls.hitTest(_x - 8, _y + 50, true) || (_root.walls.hitTest(_x, _y + 50, true))) || (_root.walls.hitTest(_x + 8, _y + 50, true)))) { _y = (_y + 0.3); } while ((_root.walls.hitTest(_x - 8, _y + 49, true) || (_root.walls.hitTest(_x, _y + 49, true))) || (_root.walls.hitTest(_x + 8, _y + 49, true))) { _y = (_y - 0.1); } canJump = true; if (yspeed > 0) { yspeed = 0; } } else { yspeed = yspeed + 0.25; if (yspeed > 0) { canJump = false; } else if ((yspeed > -3) && (!Key.isDown(87))) { canJump = true; } } if ((_root.walls.hitTest(_x - 8, _y - 10, true) || (_root.walls.hitTest(_x, _y - 10, true))) || (_root.walls.hitTest(_x + 8, _y - 10, true))) { if (yspeed < 0) { yspeed = 0; } } xdirection = xspeed / Math.abs(xspeed); if (((_root.walls.hitTest(_x + (xdirection * 14), _y - 7, true) || (_root.walls.hitTest(_x + (xdirection * 14), _y + 15, true))) || (_root.walls.hitTest(_x + (xdirection * 14), _y + 30, true))) || (_root.walls.hitTest(_x + (xdirection * 14), _y + 49, true))) { xspeed = 0; } if (isDying) { } else if (xspeed != 0) { if (xspeed > 0) { if (_xscale == 100) { f++; if (f >= 35) { f = 13; } } else if (_xscale == -100) { f--; if (f <= 10) { f = 34; } } } else if (xspeed < 0) { if (_xscale == -100) { f++; if (f >= 35) { f = 13; } } else if (_xscale == 100) { f--; if (f <= 10) { f = 34; } } } this.gotoAndStop(f); } else { f = 1; this.gotoAndStop(f); } _x = (_x + xspeed); _y = (_y + yspeed); if ((hp <= 0) && (!isDying)) { this.isDying = true; if ((deathSequence == "die") || (deathSequence == "die1")) { if ((_root.walls.hitTest(_x - 68, _y + 40, true) || (_root.walls.hitTest(_x - 48, _y + 40, true))) || (_root.walls.hitTest(_x - 28, _y + 40, true))) { if (_xscale == -100) { deathSequence = "die"; } else if (_xscale == 100) { deathSequence = "die1"; } } if ((_root.walls.hitTest(_x + 65, _y + 40, true) || (_root.walls.hitTest(_x + 45, _y + 40, true))) || (_root.walls.hitTest(_x + 25, _y + 40, true))) { if (_xscale == -100) { deathSequence = "die1"; } else if (_xscale == 100) { deathSequence = "die"; } } } this.gotoAndPlay(deathSequence); } } function isNonPlayer() { if (_xscale == 100) { this.lb.gotoAndStop(1); this.lf.gotoAndStop(1); } else if (_xscale == -100) { this.lb.gotoAndStop(2); this.lf.gotoAndStop(2); } } function isPlayer() { if (_xscale == 100) { t = (Math.atan2(_root.cursor._y - (_y + 20), _root.cursor._x - _x) * 180) / Math.PI; if (_root._xmouse < (_x - 1)) { _xscale = -100; } if (t > 30) { t = 30; } } else if (_xscale == -100) { t = (Math.atan2(_root.cursor._y - (_y + 20), _x - _root.cursor._x) * 180) / Math.PI; if (_root._xmouse > (_x + 1)) { _xscale = 100; } if (t > 30) { t = 30; } } if (_xscale == 100) { this.lb.gotoAndStop(1); this.lf.gotoAndStop(1); } else if (_xscale == -100) { this.lb.gotoAndStop(2); this.lf.gotoAndStop(2); } this.lf._rotation = this.lf._rotation + ((t - this.lf._rotation) / 10); this.lb._rotation = this.lf._rotation; } attention = 0; npc = 1; hp = playerHp; xspeed = 0; yspeed = 0; canJump = false; canShoot = true; isDying = false; deathSequence = "die"; f = 1; }
Instance of Symbol 251 MovieClip "template2" in Frame 202
onClipEvent (load) { function core() { xspeed = xspeed * 0.75; if (Math.abs(xspeed) < 0.25) { xspeed = 0; } if ((_root.walls.hitTest(_x - 8, (_y + 50) + yspeed, true) || (_root.walls.hitTest(_x, (_y + 50) + yspeed, true))) || (_root.walls.hitTest(_x + 8, (_y + 50) + yspeed, true))) { if ((yspeed > 0) && (this == player)) { this.landSound.play(); } while (!((_root.walls.hitTest(_x - 8, _y + 50, true) || (_root.walls.hitTest(_x, _y + 50, true))) || (_root.walls.hitTest(_x + 8, _y + 50, true)))) { _y = (_y + 0.3); } while ((_root.walls.hitTest(_x - 8, _y + 49, true) || (_root.walls.hitTest(_x, _y + 49, true))) || (_root.walls.hitTest(_x + 8, _y + 49, true))) { _y = (_y - 0.1); } canJump = true; if (yspeed > 0) { yspeed = 0; } } else { yspeed = yspeed + 0.25; if (yspeed > 0) { canJump = false; } else if ((yspeed > -3) && (!Key.isDown(87))) { canJump = true; } } if ((_root.walls.hitTest(_x - 8, _y - 10, true) || (_root.walls.hitTest(_x, _y - 10, true))) || (_root.walls.hitTest(_x + 8, _y - 10, true))) { if (yspeed < 0) { yspeed = 0; } } xdirection = xspeed / Math.abs(xspeed); if (((_root.walls.hitTest(_x + (xdirection * 14), _y - 7, true) || (_root.walls.hitTest(_x + (xdirection * 14), _y + 15, true))) || (_root.walls.hitTest(_x + (xdirection * 14), _y + 30, true))) || (_root.walls.hitTest(_x + (xdirection * 14), _y + 49, true))) { xspeed = 0; } if (isDying) { } else if (xspeed != 0) { if (xspeed > 0) { if (_xscale == 100) { f++; if (f >= 35) { f = 13; } } else if (_xscale == -100) { f--; if (f <= 10) { f = 34; } } } else if (xspeed < 0) { if (_xscale == -100) { f++; if (f >= 35) { f = 13; } } else if (_xscale == 100) { f--; if (f <= 10) { f = 34; } } } this.gotoAndStop(f); } else { f = 1; this.gotoAndStop(f); } _x = (_x + xspeed); _y = (_y + yspeed); if ((hp <= 0) && (!isDying)) { this.isDying = true; if ((deathSequence == "die") || (deathSequence == "die1")) { if ((_root.walls.hitTest(_x - 68, _y + 40, true) || (_root.walls.hitTest(_x - 48, _y + 40, true))) || (_root.walls.hitTest(_x - 28, _y + 40, true))) { if (_xscale == -100) { deathSequence = "die"; } else if (_xscale == 100) { deathSequence = "die1"; } } if ((_root.walls.hitTest(_x + 65, _y + 40, true) || (_root.walls.hitTest(_x + 45, _y + 40, true))) || (_root.walls.hitTest(_x + 25, _y + 40, true))) { if (_xscale == -100) { deathSequence = "die1"; } else if (_xscale == 100) { deathSequence = "die"; } } } this.gotoAndPlay(deathSequence); } } function isNonPlayer() { if (_xscale == 100) { this.lb.gotoAndStop(1); this.lf.gotoAndStop(1); } else if (_xscale == -100) { this.lb.gotoAndStop(2); this.lf.gotoAndStop(2); } } function isPlayer() { if (_xscale == 100) { t = (Math.atan2(_root.cursor._y - (_y + 20), _root.cursor._x - _x) * 180) / Math.PI; if (_root._xmouse < (_x - 1)) { _xscale = -100; } if (t > 30) { t = 30; } } else if (_xscale == -100) { t = (Math.atan2(_root.cursor._y - (_y + 20), _x - _root.cursor._x) * 180) / Math.PI; if (_root._xmouse > (_x + 1)) { _xscale = 100; } if (t > 30) { t = 30; } } if (_xscale == 100) { this.lb.gotoAndStop(1); this.lf.gotoAndStop(1); } else if (_xscale == -100) { this.lb.gotoAndStop(2); this.lf.gotoAndStop(2); } this.lf._rotation = this.lf._rotation + ((t - this.lf._rotation) / 10); this.lb._rotation = this.lf._rotation; } attention = 0; npc = 2; hp = playerHp; xspeed = 0; yspeed = 0; canJump = false; canShoot = true; isDying = false; deathSequence = "die"; f = 1; }
Instance of Symbol 283 MovieClip "template3" in Frame 202
onClipEvent (load) { function core() { xspeed = xspeed * 0.75; if (Math.abs(xspeed) < 0.25) { xspeed = 0; } if ((_root.walls.hitTest(_x - 8, (_y + 50) + yspeed, true) || (_root.walls.hitTest(_x, (_y + 50) + yspeed, true))) || (_root.walls.hitTest(_x + 8, (_y + 50) + yspeed, true))) { if ((yspeed > 0) && (this == player)) { this.landSound.play(); } while (!((_root.walls.hitTest(_x - 8, _y + 50, true) || (_root.walls.hitTest(_x, _y + 50, true))) || (_root.walls.hitTest(_x + 8, _y + 50, true)))) { _y = (_y + 0.3); } while ((_root.walls.hitTest(_x - 8, _y + 49, true) || (_root.walls.hitTest(_x, _y + 49, true))) || (_root.walls.hitTest(_x + 8, _y + 49, true))) { _y = (_y - 0.1); } canJump = true; if (yspeed > 0) { yspeed = 0; } } else { yspeed = yspeed + 0.25; if (yspeed > 0) { canJump = false; } else if ((yspeed > -3) && (!Key.isDown(87))) { canJump = true; } } if ((_root.walls.hitTest(_x - 8, _y - 10, true) || (_root.walls.hitTest(_x, _y - 10, true))) || (_root.walls.hitTest(_x + 8, _y - 10, true))) { if (yspeed < 0) { yspeed = 0; } } xdirection = xspeed / Math.abs(xspeed); if (((_root.walls.hitTest(_x + (xdirection * 14), _y - 7, true) || (_root.walls.hitTest(_x + (xdirection * 14), _y + 15, true))) || (_root.walls.hitTest(_x + (xdirection * 14), _y + 30, true))) || (_root.walls.hitTest(_x + (xdirection * 14), _y + 49, true))) { xspeed = 0; } if (isDying) { } else if (xspeed != 0) { if (xspeed > 0) { if (_xscale == 100) { f++; if (f >= 35) { f = 13; } } else if (_xscale == -100) { f--; if (f <= 10) { f = 34; } } } else if (xspeed < 0) { if (_xscale == -100) { f++; if (f >= 35) { f = 13; } } else if (_xscale == 100) { f--; if (f <= 10) { f = 34; } } } this.gotoAndStop(f); } else { f = 1; this.gotoAndStop(f); } _x = (_x + xspeed); _y = (_y + yspeed); if ((hp <= 0) && (!isDying)) { this.isDying = true; if ((deathSequence == "die") || (deathSequence == "die1")) { if ((_root.walls.hitTest(_x - 68, _y + 40, true) || (_root.walls.hitTest(_x - 48, _y + 40, true))) || (_root.walls.hitTest(_x - 28, _y + 40, true))) { if (_xscale == -100) { deathSequence = "die"; } else if (_xscale == 100) { deathSequence = "die1"; } } if ((_root.walls.hitTest(_x + 65, _y + 40, true) || (_root.walls.hitTest(_x + 45, _y + 40, true))) || (_root.walls.hitTest(_x + 25, _y + 40, true))) { if (_xscale == -100) { deathSequence = "die1"; } else if (_xscale == 100) { deathSequence = "die"; } } } this.gotoAndPlay(deathSequence); } } function isNonPlayer() { if (_xscale == 100) { this.lb.gotoAndStop(1); this.lf.gotoAndStop(1); } else if (_xscale == -100) { this.lb.gotoAndStop(2); this.lf.gotoAndStop(2); } } function isPlayer() { if (_xscale == 100) { t = (Math.atan2(_root.cursor._y - (_y + 20), _root.cursor._x - _x) * 180) / Math.PI; if (_root._xmouse < (_x - 1)) { _xscale = -100; } if (t > 30) { t = 30; } } else if (_xscale == -100) { t = (Math.atan2(_root.cursor._y - (_y + 20), _x - _root.cursor._x) * 180) / Math.PI; if (_root._xmouse > (_x + 1)) { _xscale = 100; } if (t > 30) { t = 30; } } if (_xscale == 100) { this.lb.gotoAndStop(1); this.lf.gotoAndStop(1); } else if (_xscale == -100) { this.lb.gotoAndStop(2); this.lf.gotoAndStop(2); } this.lf._rotation = this.lf._rotation + ((t - this.lf._rotation) / 10); this.lb._rotation = this.lf._rotation; } attention = 0; npc = 3; hp = playerHp; xspeed = 0; yspeed = 0; canJump = false; canShoot = true; isDying = false; deathSequence = "die"; f = 1; }
Instance of Symbol 292 MovieClip in Frame 202
onClipEvent (load) { if (hatchOpen) { gotoAndStop (222); } }
Instance of Symbol 299 MovieClip "controller" in Frame 202
onClipEvent (load) { if (_global.pastNpc == null) { _global.playerEnergy = 100; _global.pastEnergy = 100; _global.playerHp = 20; _global.hatchOpen = false; _global.fromRight = true; _global.pastNpc = 1337; } _global.playerEnergy = pastEnergy; _global.pastEnergy = playerEnergy; _global.projectileArray = Array(); _global.paused = false; p_paused = false; if (fromRight) { if (pastNpc == 0) { _root.template0.duplicateMovieClip("npc0", 850, {_x:220, _y:271}); _root.npc0.xspeed = 0; } else if (pastNpc == 1337) { _root.template1337.duplicateMovieClip("npc0", 850, {_x:220, _y:270}); _root.npc0.xspeed = -0.5; } } else if (pastNpc == 0) { _root.template0.duplicateMovieClip("npc0", 850, {_x:20, _y:271}); _root.npc0.xspeed = 0; } else if (pastNpc == 1337) { _root.template1337.duplicateMovieClip("npc0", 850, {_x:20, _y:270}); _root.npc0.xspeed = 0; } _global.player = _root.npc0; _global.player.npc = _root.npc0.npc; npcCount = 1; _global.npcArray = Array(_root.npc0); _root.cursor.swapDepths(1003); _root.overlay.swapDepths(1002); _root.cursor._x = _root._xmouse; _root.cursor._y = _root._ymouse; } onClipEvent (enterFrame) { if (Key.isDown(80) && (!pausePressed)) { if (_root.overlay.canChange && (!paused)) { _global.paused = true; p_paused = true; _root.overlay.canChange = false; _root.overlay._x = (-_root._x) + 275; _root.overlay._y = (-_root._y) + 200; _root.overlay.gotoAndStop("pause"); } else if (p_paused) { _global.paused = false; p_paused = false; _root.overlay.canChange = true; _root.overlay.gotoAndStop(1); } pausePressed = true; } else if (!Key.isDown(80)) { pausePressed = false; } if (!paused) { if (Key.isDown(65)) { player.xspeed = player.xspeed - 1.25; } if (Key.isDown(68)) { player.xspeed = player.xspeed + 1.25; } if (Key.isDown(87) && (player.canJump)) { player.jetpack.play(); player.yspeed = player.yspeed - 6; player.canJump = false; } if (((Key.isDown(17) && (!player.isDying)) && (playerEnergy > 0)) && (_root.cursor.frame == 1)) { _global.mousePressed = true; _global.playerEnergy--; player.shieldOn = true; player.shield.gotoAndStop("on"); } else { player.shield.gotoAndStop("off"); player.shieldOn = false; if (playerEnergy < 100) { _global.playerEnergy = _global.playerEnergy + 0.025; } } if ((((Key.isDown(1) && (player.canShoot)) && (!player.isDying)) && (_root.cursor.frame == 1)) && (!mousePressed)) { _global.mousePressed = true; if (player.npc == 1) { player.lf.gunFire.play(); player.canShoot = false; } else if (player.npc == 2) { player.lf.gunFire.play(); player.canShoot = false; } else if (player.npc == 3) { _root.plasma.playerFire.call(_root.plasma); player.lf.gunFire.play(); player.canShoot = false; } else if (player.npc == 10) { player.lf.gunFire.play(); } } if ((player._x > 540) && (player.xspeed > 0)) { player.xspeed = 0; } if (!player.isDying) { deathCountdown = 0; player.core.call(player); player.isPlayer.call(player); } else if (player.isDying) { deathCountdown++; if (deathCountdown >= 40) { _global.paused = true; _root.overlay.canChange = false; _root.overlay._x = (-_root._x) + 275; _root.overlay._y = (-_root._y) + 200; _root.overlay.gotoAndStop("gameOver"); } } if (player._x < 5) { _global.pastNpc = player.npc; _global.fromRight = true; _root.overlay.removeMovieClip(); _root.cursor.removeMovieClip(); _root.gotoAndStop("outsideOutpost"); } else if ((player._x > 540) && (player.xspeed > 0)) { player.xspeed = 0; } _root._x = 0; _root._y = 0; _root.overlay._x = 275; _root.overlay._y = 200; } if (!Key.isDown(1)) { _global.mousePressed = false; } _root.cursor._x = _root._xmouse; _root.cursor._y = _root._ymouse; }
Instance of Symbol 617 MovieClip "overlay" in Frame 202
onClipEvent (load) { canChange = true; }
Instance of Symbol 624 MovieClip "cursor" in Frame 202
onClipEvent (load) { Mouse.hide(); frame = 1; energy = 100; } onClipEvent (enterFrame) { if (paused) { frame = 1; } else if (Key.isDown(TRANSFER)) { frame = 2; } else if (Key.isDown(USE)) { frame = 3; } else { frame = 1; } if (energy < 100) { energy = energy + 0.05; } else if (energy >= 100) { energy = 100; } Mouse.hide(); this.gotoAndStop(frame); }
Frame 203
_root.building.removeMovieClip(); _root.overlay.removeMovieClip(); _root.cursor.removeMovieClip(); _root.gotoAndStop("outsideShip");
Frame 204
stop();
Instance of Symbol 117 MovieClip "walls" in Frame 204
onClipEvent (load) { _visible = false; }
Instance of Symbol 292 MovieClip in Frame 204
onClipEvent (load) { if (hatchOpen) { gotoAndStop (222); } } onClipEvent (enterFrame) { if (((Key.isDown(1) && (_root.cursor.frame == 3)) && (this.hitTest(_root._xmouse, _root._ymouse))) && (hatchOpen)) { _global.pastNpc = player.npc; _root.building.removeMovieClip(); _root.overlay.removeMovieClip(); _root.cursor.removeMovieClip(); _root.gotoAndStop("hatch1"); } }
Instance of Symbol 294 MovieClip "building" in Frame 204
onClipEvent (enterFrame) { }
Instance of Symbol 626 MovieClip in Frame 204
onClipEvent (enterFrame) { if ((Key.isDown(1) && (_root.cursor.frame == 3)) && (this.hitTest(_root._xmouse, _root._ymouse))) { _global.paused = true; _root.overlay.canChange = false; _root.overlay._x = (-_root._x) + 275; _root.overlay._y = (-_root._y) + 200; _root.overlay.gotoAndStop("hatchinfo"); } }
Instance of Symbol 299 MovieClip "controller" in Frame 204
onClipEvent (load) { if (_global.pastNpc == null) { _global.fromRight = true; _global.pastNpc = 1337; } _global.playerEnergy = pastEnergy; _global.pastEnergy = playerEnergy; _global.projectileArray = Array(); _global.paused = false; p_paused = false; if (fromRight) { if (pastNpc == 0) { _root.template0.duplicateMovieClip("npc0", 850, {_x:520, _y:271}); _root.npc0.xspeed = -0.5; } else if (pastNpc == 1337) { _root.template1337.duplicateMovieClip("npc0", 850, {_x:520, _y:270}); _root.npc0.xspeed = -0.5; } } else if (pastNpc == 0) { _root.template0.duplicateMovieClip("npc0", 850, {_x:180, _y:271}); _root.npc0.xspeed = 0; } else if (pastNpc == 1337) { _root.template1337.duplicateMovieClip("npc0", 850, {_x:180, _y:270}); _root.npc0.xspeed = 0; } _global.player = _root.npc0; _global.player.npc = _root.npc0.npc; npcCount = 1; _global.npcArray = Array(_root.npc0); _root.building.swapDepths(860); _root.cursor.swapDepths(1003); _root.overlay.swapDepths(1002); _root.cursor._x = _root._xmouse; _root.cursor._y = _root._ymouse; } onClipEvent (enterFrame) { if (Key.isDown(80) && (!pausePressed)) { if (_root.overlay.canChange && (!paused)) { _global.paused = true; p_paused = true; _root.overlay.canChange = false; _root.overlay._x = (-_root._x) + 275; _root.overlay._y = (-_root._y) + 200; _root.overlay.gotoAndStop("pause"); } else if (p_paused) { _global.paused = false; p_paused = false; _root.overlay.canChange = true; _root.overlay.gotoAndStop(1); } pausePressed = true; } else if (!Key.isDown(80)) { pausePressed = false; } if (!paused) { if (Key.isDown(65)) { player.xspeed = player.xspeed - 1.25; } if (Key.isDown(68)) { player.xspeed = player.xspeed + 1.25; } if (Key.isDown(87) && (player.canJump)) { player.jetpack.play(); player.yspeed = player.yspeed - 6; player.canJump = false; } if (((Key.isDown(17) && (!player.isDying)) && (playerEnergy > 0)) && (_root.cursor.frame == 1)) { _global.mousePressed = true; _global.playerEnergy--; player.shieldOn = true; player.shield.gotoAndStop("on"); } else { player.shield.gotoAndStop("off"); player.shieldOn = false; if (playerEnergy < 100) { _global.playerEnergy = _global.playerEnergy + 0.025; } } if ((((Key.isDown(1) && (player.canShoot)) && (!player.isDying)) && (_root.cursor.frame == 1)) && (!mousePressed)) { _global.mousePressed = true; if (player.npc == 1) { player.lf.gunFire.play(); player.canShoot = false; } else if (player.npc == 2) { player.lf.gunFire.play(); player.canShoot = false; } else if (player.npc == 3) { _root.plasma.playerFire.call(_root.plasma); player.lf.gunFire.play(); player.canShoot = false; } else if (player.npc == 10) { player.lf.gunFire.play(); } } if (!player.isDying) { deathCountdown = 0; player.core.call(player); player.isPlayer.call(player); } else if (player.isDying) { deathCountdown++; if (deathCountdown >= 40) { _global.paused = true; _root.overlay.canChange = false; _root.overlay._x = (-_root._x) + 275; _root.overlay._y = (-_root._y) + 200; _root.overlay.gotoAndStop("gameOver"); } } if (player._x > 540) { _global.pastNpc = player.npc; _global.fromRight = false; _root.overlay.removeMovieClip(); _root.building.removeMovieClip(); _root.cursor.removeMovieClip(); _root.gotoAndStop("outsideShip"); } else if ((player._x < 166) && (!hatchOpen)) { _global.pastNpc = player.npc; _root.building.removeMovieClip(); _root.overlay.removeMovieClip(); _root.cursor.removeMovieClip(); _root.gotoAndStop("outpost"); } _root._x = 0; _root._y = 0; _root.overlay._x = 275; _root.overlay._y = 200; } if (!Key.isDown(1)) { _global.mousePressed = false; } _root.cursor._x = _root._xmouse; _root.cursor._y = _root._ymouse; }
Instance of Symbol 617 MovieClip "overlay" in Frame 204
onClipEvent (load) { canChange = true; }
Instance of Symbol 624 MovieClip "cursor" in Frame 204
onClipEvent (load) { Mouse.hide(); frame = 1; energy = 100; } onClipEvent (enterFrame) { if (paused) { frame = 1; } else if (Key.isDown(TRANSFER)) { frame = 2; } else if (Key.isDown(USE)) { frame = 3; } else { frame = 1; } if (energy < 100) { energy = energy + 0.05; } else if (energy >= 100) { energy = 100; } Mouse.hide(); this.gotoAndStop(frame); }
Frame 205
_root.building.removeMovieClip(); _root.overlay.removeMovieClip(); _root.cursor.removeMovieClip(); _root.gotoAndStop("outsideOutpost");
Frame 206
stop(); _global.alarmOn = false;
Instance of Symbol 117 MovieClip "walls" in Frame 206
onClipEvent (load) { _visible = false; }
Instance of Symbol 629 MovieClip in Frame 206
/* no clip actions */
Instance of Symbol 299 MovieClip "controller" in Frame 206
onClipEvent (load) { _global.hatchOpen = true; _global.projectileArray = Array(); _global.paused = false; _global.playerEnergy = pastEnergy; _global.pastEnergy = playerEnergy; p_paused = false; if (fromRight) { if (pastNpc == 0) { _root.template0.duplicateMovieClip("npc0", 850, {_x:360, _y:271}); _root.npc0.xspeed = 0; } else if (pastNpc == 1337) { _root.template1337.duplicateMovieClip("npc0", 850, {_x:360, _y:270}); _root.npc0.xspeed = -0.5; } else if (pastNpc == 1) { _root.template1.duplicateMovieClip("npc0", 850, {_x:360, _y:271}); _root.npc0.xspeed = -0.5; } else if (pastNpc == 2) { _root.template2.duplicateMovieClip("npc0", 850, {_x:360, _y:271}); _root.npc0.xspeed = -0.5; } else if (pastNpc == 3) { _root.template3.duplicateMovieClip("npc0", 850, {_x:360, _y:271}); _root.npc0.xspeed = -0.5; } } else if (pastNpc == 0) { _root.template0.duplicateMovieClip("npc0", 850, {_x:20, _y:271}); _root.npc0.xspeed = 0; } else if (pastNpc == 1337) { _root.template1337.duplicateMovieClip("npc0", 850, {_x:20, _y:270}); _root.npc0.xspeed = 0; } else if (pastNpc == 1) { _root.template1.duplicateMovieClip("npc0", 850, {_x:20, _y:271}); _root.npc0.xspeed = 0; } else if (pastNpc == 2) { _root.template2.duplicateMovieClip("npc0", 850, {_x:20, _y:271}); _root.npc0.xspeed = 0; } else if (pastNpc == 3) { _root.template3.duplicateMovieClip("npc0", 850, {_x:20, _y:271}); _root.npc0.xspeed = 0; } _global.player = _root.npc0; _global.player.npc = _root.npc0.npc; npcCount = 1; _global.npcArray = Array(_root.npc0); _root.cursor.swapDepths(1003); _root.overlay.swapDepths(1002); _root.cursor._x = _root._xmouse; _root.cursor._y = _root._ymouse; } onClipEvent (enterFrame) { if (Key.isDown(80) && (!pausePressed)) { if (_root.overlay.canChange && (!paused)) { _global.paused = true; p_paused = true; _root.overlay.canChange = false; _root.overlay._x = (-_root._x) + 275; _root.overlay._y = (-_root._y) + 200; _root.overlay.gotoAndStop("pause"); } else if (p_paused) { _global.paused = false; p_paused = false; _root.overlay.canChange = true; _root.overlay.gotoAndStop(1); } pausePressed = true; } else if (!Key.isDown(80)) { pausePressed = false; } if (!paused) { if (Key.isDown(65)) { player.xspeed = player.xspeed - 1.25; } if (Key.isDown(68)) { player.xspeed = player.xspeed + 1.25; } if (Key.isDown(87) && (player.canJump)) { player.jetpack.play(); player.yspeed = player.yspeed - 6; player.canJump = false; } if (((Key.isDown(17) && (!player.isDying)) && (playerEnergy > 0)) && (_root.cursor.frame == 1)) { _global.mousePressed = true; _global.playerEnergy--; player.shieldOn = true; player.shield.gotoAndStop("on"); } else { player.shield.gotoAndStop("off"); player.shieldOn = false; if (playerEnergy < 100) { _global.playerEnergy = _global.playerEnergy + 0.025; } } if ((((Key.isDown(1) && (player.canShoot)) && (!player.isDying)) && (_root.cursor.frame == 1)) && (!mousePressed)) { _global.mousePressed = true; if (player.npc == 1) { player.lf.gunFire.play(); player.canShoot = false; } else if (player.npc == 2) { player.lf.gunFire.play(); player.canShoot = false; } else if (player.npc == 3) { _root.plasma.playerFire.call(_root.plasma); player.lf.gunFire.play(); player.canShoot = false; } else if (player.npc == 10) { player.lf.gunFire.play(); } } if ((player._x > 540) && (player.xspeed > 0)) { player.xspeed = 0; } if (!player.isDying) { deathCountdown = 0; player.core.call(player); player.isPlayer.call(player); } else if (player.isDying) { deathCountdown++; if (deathCountdown >= 40) { _global.paused = true; _root.overlay.canChange = false; _root.overlay._x = (-_root._x) + 275; _root.overlay._y = (-_root._y) + 200; _root.overlay.gotoAndStop("gameOver"); } } if (player._x < 5) { _global.pastNpc = player.npc; _global.fromRight = true; _root.cursor.removeMovieClip(); _root.overlay.removeMovieClip(); _root.gotoAndStop("outsideAdmin"); } else if ((player._x > 540) && (player.xspeed > 0)) { player.xspeed = 0; } _root._x = 0; _root._y = 0; _root.overlay._x = 275; _root.overlay._y = 200; } if (!Key.isDown(1)) { _global.mousePressed = false; } _root.cursor._x = _root._xmouse; _root.cursor._y = _root._ymouse; }
Instance of Symbol 617 MovieClip "overlay" in Frame 206
onClipEvent (load) { canChange = true; }
Instance of Symbol 624 MovieClip "cursor" in Frame 206
onClipEvent (load) { Mouse.hide(); frame = 1; energy = 100; } onClipEvent (enterFrame) { if (paused) { frame = 1; } else if (Key.isDown(TRANSFER)) { frame = 2; } else if (Key.isDown(USE)) { frame = 3; } else { frame = 1; } if (energy < 100) { energy = energy + 0.05; } else if (energy >= 100) { energy = 100; } Mouse.hide(); this.gotoAndStop(frame); }
Frame 207
_root.building.removeMovieClip(); _root.overlay.removeMovieClip(); _root.cursor.removeMovieClip(); _root.gotoAndStop("outsideHatch");
Frame 208
stop(); _global.alarmOn = false;
Instance of Symbol 117 MovieClip "walls" in Frame 208
onClipEvent (load) { _visible = false; }
Instance of Symbol 635 MovieClip in Frame 208
onClipEvent (enterFrame) { if (((Key.isDown(1) && (_root.cursor.frame == 3)) && (this.hitTest(_root._xmouse, _root._ymouse))) && (!adminDone)) { _global.pastNpc = player.npc; _root.cursor.removeMovieClip(); _root.overlay.removeMovieClip(); _root.gotoAndStop("admin"); } }
Instance of Symbol 299 MovieClip "controller" in Frame 208
onClipEvent (load) { if (_global.adminDone == null) { _global.adminDone = false; } _global.playerEnergy = pastEnergy; _global.pastEnergy = playerEnergy; _global.hatchOpen = true; _global.projectileArray = Array(); _global.paused = false; p_paused = false; if (fromRight) { if (pastNpc == 0) { _root.template0.duplicateMovieClip("npc0", 850, {_x:520, _y:271}); _root.npc0.xspeed = 0; } else if (pastNpc == 1337) { _root.template1337.duplicateMovieClip("npc0", 850, {_x:520, _y:270}); _root.npc0.xspeed = -0.5; } else if (pastNpc == 1) { _root.template1.duplicateMovieClip("npc0", 850, {_x:520, _y:271}); _root.npc0.xspeed = -0.5; } else if (pastNpc == 2) { _root.template2.duplicateMovieClip("npc0", 850, {_x:520, _y:271}); _root.npc0.xspeed = -0.5; } else if (pastNpc == 3) { _root.template3.duplicateMovieClip("npc0", 850, {_x:520, _y:271}); _root.npc0.xspeed = -0.5; } } else if (fromRight == null) { if (pastNpc == 0) { _root.template0.duplicateMovieClip("npc0", 850, {_x:271, _y:271}); _root.npc0.xspeed = 0; } else if (pastNpc == 1337) { _root.template1337.duplicateMovieClip("npc0", 850, {_x:271, _y:270}); _root.npc0.xspeed = 0; } else if (pastNpc == 1) { _root.template1.duplicateMovieClip("npc0", 850, {_x:271, _y:271}); _root.npc0.xspeed = 0; } else if (pastNpc == 2) { _root.template2.duplicateMovieClip("npc0", 850, {_x:271, _y:271}); _root.npc0.xspeed = 0; } else if (pastNpc == 3) { _root.template3.duplicateMovieClip("npc0", 850, {_x:271, _y:271}); _root.npc0.xspeed = 0; } } else if (!fromRight) { if (pastNpc == 0) { _root.template0.duplicateMovieClip("npc0", 850, {_x:20, _y:271}); _root.npc0.xspeed = 0; } else if (pastNpc == 1337) { _root.template1337.duplicateMovieClip("npc0", 850, {_x:20, _y:270}); _root.npc0.xspeed = 0; } else if (pastNpc == 1) { _root.template1.duplicateMovieClip("npc0", 850, {_x:20, _y:271}); _root.npc0.xspeed = 0; } else if (pastNpc == 2) { _root.template2.duplicateMovieClip("npc0", 850, {_x:20, _y:271}); _root.npc0.xspeed = 0; } else if (pastNpc == 3) { _root.template3.duplicateMovieClip("npc0", 850, {_x:20, _y:271}); _root.npc0.xspeed = 0; } } _global.player = _root.npc0; _global.player.npc = _root.npc0.npc; npcCount = 1; _global.npcArray = Array(_root.npc0); _root.cursor.swapDepths(1003); _root.overlay.swapDepths(1002); _root.cursor._x = _root._xmouse; _root.cursor._y = _root._ymouse; } onClipEvent (enterFrame) { if (Key.isDown(80) && (!pausePressed)) { if (_root.overlay.canChange && (!paused)) { _global.paused = true; p_paused = true; _root.overlay.canChange = false; _root.overlay._x = (-_root._x) + 275; _root.overlay._y = (-_root._y) + 200; _root.overlay.gotoAndStop("pause"); } else if (p_paused) { _global.paused = false; p_paused = false; _root.overlay.canChange = true; _root.overlay.gotoAndStop(1); } pausePressed = true; } else if (!Key.isDown(80)) { pausePressed = false; } if (!paused) { if (Key.isDown(65)) { player.xspeed = player.xspeed - 1.25; } if (Key.isDown(68)) { player.xspeed = player.xspeed + 1.25; } if (Key.isDown(87) && (player.canJump)) { player.jetpack.play(); player.yspeed = player.yspeed - 6; player.canJump = false; } if (((Key.isDown(17) && (!player.isDying)) && (playerEnergy > 0)) && (_root.cursor.frame == 1)) { _global.mousePressed = true; _global.playerEnergy--; player.shieldOn = true; player.shield.gotoAndStop("on"); } else { player.shield.gotoAndStop("off"); player.shieldOn = false; if (playerEnergy < 100) { _global.playerEnergy = _global.playerEnergy + 0.025; } } if ((((Key.isDown(1) && (player.canShoot)) && (!player.isDying)) && (_root.cursor.frame == 1)) && (!mousePressed)) { _global.mousePressed = true; if (player.npc == 1) { player.lf.gunFire.play(); player.canShoot = false; } else if (player.npc == 2) { player.lf.gunFire.play(); player.canShoot = false; } else if (player.npc == 3) { _root.plasma.playerFire.call(_root.plasma); player.lf.gunFire.play(); player.canShoot = false; } else if (player.npc == 10) { player.lf.gunFire.play(); } } if (!player.isDying) { deathCountdown = 0; player.core.call(player); player.isPlayer.call(player); } else if (player.isDying) { deathCountdown++; if (deathCountdown >= 40) { _global.paused = true; _root.overlay.canChange = false; _root.overlay._x = (-_root._x) + 275; _root.overlay._y = (-_root._y) + 200; _root.overlay.gotoAndStop("gameOver"); } } if (player._x < 5) { _global.pastNpc = player.npc; _global.fromRight = true; _root.cursor.removeMovieClip(); _root.overlay.removeMovieClip(); _root.gotoAndStop("outsideArmoury"); } else if (player._x > 545) { _global.pastNpc = player.npc; _global.fromRight = false; _root.cursor.removeMovieClip(); _root.overlay.removeMovieClip(); _root.gotoAndStop("outsideHatch"); } _root._x = 0; _root._y = 0; _root.overlay._x = 275; _root.overlay._y = 200; } if (!Key.isDown(1)) { _global.mousePressed = false; } _root.cursor._x = _root._xmouse; _root.cursor._y = _root._ymouse; }
Instance of Symbol 617 MovieClip "overlay" in Frame 208
onClipEvent (load) { canChange = true; }
Instance of Symbol 624 MovieClip "cursor" in Frame 208
onClipEvent (load) { Mouse.hide(); frame = 1; energy = 100; } onClipEvent (enterFrame) { if (paused) { frame = 1; } else if (Key.isDown(TRANSFER)) { frame = 2; } else if (Key.isDown(USE)) { frame = 3; } else { frame = 1; } if (energy < 100) { energy = energy + 0.05; } else if (energy >= 100) { energy = 100; } Mouse.hide(); this.gotoAndStop(frame); }
Frame 209
_root.building.removeMovieClip(); _root.overlay.removeMovieClip(); _root.cursor.removeMovieClip(); _root.gotoAndStop("outsideAdmin");
Frame 210
stop();
Instance of Symbol 117 MovieClip "walls" in Frame 210
onClipEvent (load) { _visible = false; }
Instance of Symbol 299 MovieClip "controller" in Frame 210
onClipEvent (load) { _global.hatchOpen = true; _global.projectileArray = Array(); _global.paused = false; p_paused = false; if (fromRight) { if (pastNpc == 0) { _root.template0.duplicateMovieClip("npc0", 850, {_x:360, _y:271}); _root.npc0.xspeed = 0; } else if (pastNpc == 1337) { _root.template1337.duplicateMovieClip("npc0", 850, {_x:360, _y:270}); _root.npc0.xspeed = -0.5; } else if (pastNpc == 1) { _root.template1.duplicateMovieClip("npc0", 850, {_x:360, _y:271}); _root.npc0.xspeed = -0.5; } else if (pastNpc == 2) { _root.template2.duplicateMovieClip("npc0", 850, {_x:360, _y:271}); _root.npc0.xspeed = -0.5; } else if (pastNpc == 3) { _root.template3.duplicateMovieClip("npc0", 850, {_x:360, _y:271}); _root.npc0.xspeed = -0.5; } } else if (pastNpc == 0) { _root.template0.duplicateMovieClip("npc0", 850, {_x:20, _y:271}); _root.npc0.xspeed = 0; } else if (pastNpc == 1337) { _root.template1337.duplicateMovieClip("npc0", 850, {_x:20, _y:270}); _root.npc0.xspeed = 0; } _global.player = _root.npc0; _global.player.npc = _root.npc0.npc; npcCount = 1; _global.npcArray = Array(_root.npc0); _root.cursor.swapDepths(1003); _root.cursor._x = _root._xmouse; _root.cursor._y = _root._ymouse; } onClipEvent (enterFrame) { if (Key.isDown(80) && (!pausePressed)) { if (_root.overlay.canChange && (!paused)) { _global.paused = true; p_paused = true; _root.overlay.canChange = false; _root.overlay._x = (-_root._x) + 275; _root.overlay._y = (-_root._y) + 200; _root.overlay.gotoAndStop("pause"); } else if (p_paused) { _global.paused = false; p_paused = false; _root.overlay.canChange = true; _root.overlay.gotoAndStop(1); } pausePressed = true; } else if (!Key.isDown(80)) { pausePressed = false; } if (!paused) { if (Key.isDown(65)) { player.xspeed = player.xspeed - 1.25; } if (Key.isDown(68)) { player.xspeed = player.xspeed + 1.25; } if (Key.isDown(87) && (player.canJump)) { player.jetpack.play(); player.yspeed = player.yspeed - 6; player.canJump = false; } if ((((Key.isDown(17) && (!player.isDying)) && (playerEnergy > 0)) && (!mousePressed)) && (_root.cursor.frame == 1)) { _global.mousePressed = true; _global.playerEnergy--; player.shieldOn = true; player.shield.gotoAndStop("on"); } else { player.shield.gotoAndStop("off"); player.shieldOn = false; if (playerEnergy < 100) { _global.playerEnergy = _global.playerEnergy + 0.025; } } if (((Key.isDown(1) && (player.canShoot)) && (!player.isDying)) && (_root.cursor.frame == 1)) { if (player.npc == 1) { player.lf.gunFire.play(); player.canShoot = false; } else if (player.npc == 2) { player.lf.gunFire.play(); player.canShoot = false; } else if (player.npc == 3) { _root.plasma.playerFire.call(_root.plasma); player.lf.gunFire.play(); player.canShoot = false; } else if (player.npc == 10) { player.lf.gunFire.play(); } } if (!player.isDying) { deathCountdown = 0; player.core.call(player); player.isPlayer.call(player); } else if (player.isDying) { deathCountdown++; if (deathCountdown >= 40) { _global.paused = true; _root.overlay.canChange = false; _root.overlay._x = (-_root._x) + 275; _root.overlay._y = (-_root._y) + 200; _root.overlay.gotoAndStop("gameOver"); } } if (player._x < 5) { _global.pastNpc = player.npc; _global.fromRight = true; _root.gotoAndStop("outsideArmoury"); } else if ((player._x > 540) && (player.xspeed > 0)) { player.xspeed = 0; } _root._x = 0; _root._y = 0; } if (!Key.isDown(1)) { _global.mousePressed = false; } _root.cursor._x = _root._xmouse; _root.cursor._y = _root._ymouse; }
Instance of Symbol 617 MovieClip "overlay" in Frame 210
onClipEvent (load) { canChange = true; }
Instance of Symbol 624 MovieClip "cursor" in Frame 210
onClipEvent (load) { Mouse.hide(); frame = 1; energy = 100; } onClipEvent (enterFrame) { if (paused) { frame = 1; } else if (Key.isDown(TRANSFER)) { frame = 2; } else if (Key.isDown(USE)) { frame = 3; } else { frame = 1; } if (energy < 100) { energy = energy + 0.05; } else if (energy >= 100) { energy = 100; } Mouse.hide(); this.gotoAndStop(frame); }
Frame 211
_root.building.removeMovieClip(); _root.overlay.removeMovieClip(); _root.cursor.removeMovieClip(); gotoAndStop(_currentframe - 1 +201);
Frame 212
stop(); _global.alarmOn = false;
Instance of Symbol 117 MovieClip "walls" in Frame 212
onClipEvent (load) { _visible = false; }
Instance of Symbol 644 MovieClip in Frame 212
onClipEvent (enterFrame) { if (((Key.isDown(1) && (_root.cursor.frame == 3)) && (this.hitTest(_root._xmouse, _root._ymouse))) && (adminDone)) { _global.pastNpc = player.npc; _root.cursor.removeMovieClip(); _root.overlay.removeMovieClip(); _root.gotoAndStop("armoury"); } else if ((Key.isDown(1) && (_root.cursor.frame == 3)) && (this.hitTest(_root._xmouse, _root._ymouse))) { _global.paused = true; _root.overlay.canChange = false; _root.overlay._x = (-_root._x) + 275; _root.overlay._y = (-_root._y) + 200; _root.overlay.gotoAndStop("accessdenied"); } }
Instance of Symbol 299 MovieClip "controller" in Frame 212
onClipEvent (load) { _global.playerEnergy = pastEnergy; _global.pastEnergy = playerEnergy; _global.hatchOpen = true; _global.projectileArray = Array(); _global.paused = false; p_paused = false; if (fromRight) { if (pastNpc == 0) { _root.template0.duplicateMovieClip("npc0", 850, {_x:520, _y:271}); _root.npc0.xspeed = 0; } else if (pastNpc == 1337) { _root.template1337.duplicateMovieClip("npc0", 850, {_x:520, _y:270}); _root.npc0.xspeed = -0.5; } else if (pastNpc == 1) { _root.template1.duplicateMovieClip("npc0", 850, {_x:520, _y:271}); _root.npc0.xspeed = -0.5; } else if (pastNpc == 2) { _root.template2.duplicateMovieClip("npc0", 850, {_x:520, _y:271}); _root.npc0.xspeed = -0.5; } else if (pastNpc == 3) { _root.template3.duplicateMovieClip("npc0", 850, {_x:520, _y:271}); _root.npc0.xspeed = -0.5; } } else if ((fromRight = null)) { if (pastNpc == 0) { _root.template0.duplicateMovieClip("npc0", 850, {_x:271, _y:271}); _root.npc0.xspeed = 0; } else if (pastNpc == 1337) { _root.template1337.duplicateMovieClip("npc0", 850, {_x:271, _y:270}); _root.npc0.xspeed = 0; } else if (pastNpc == 1) { _root.template1.duplicateMovieClip("npc0", 850, {_x:271, _y:271}); _root.npc0.xspeed = 0; } else if (pastNpc == 2) { _root.template2.duplicateMovieClip("npc0", 850, {_x:271, _y:271}); _root.npc0.xspeed = 0; } else if (pastNpc == 3) { _root.template3.duplicateMovieClip("npc0", 850, {_x:271, _y:271}); _root.npc0.xspeed = 0; } } else if (!fromRight) { if (pastNpc == 0) { _root.template0.duplicateMovieClip("npc0", 850, {_x:20, _y:271}); _root.npc0.xspeed = 0; } else if (pastNpc == 1337) { _root.template1337.duplicateMovieClip("npc0", 850, {_x:20, _y:270}); _root.npc0.xspeed = 0; } else if (pastNpc == 1) { _root.template1.duplicateMovieClip("npc0", 850, {_x:20, _y:271}); _root.npc0.xspeed = 0; } else if (pastNpc == 2) { _root.template2.duplicateMovieClip("npc0", 850, {_x:20, _y:271}); _root.npc0.xspeed = 0; } else if (pastNpc == 3) { _root.template3.duplicateMovieClip("npc0", 850, {_x:20, _y:271}); _root.npc0.xspeed = 0; } } _global.player = _root.npc0; _global.player.npc = _root.npc0.npc; npcCount = 1; _global.npcArray = Array(_root.npc0); _root.overlay.swapDepths(1002); _root.cursor.swapDepths(1003); _root.cursor._x = _root._xmouse; _root.cursor._y = _root._ymouse; } onClipEvent (enterFrame) { if (Key.isDown(80) && (!pausePressed)) { if (_root.overlay.canChange && (!paused)) { _global.paused = true; p_paused = true; _root.overlay.canChange = false; _root.overlay._x = (-_root._x) + 275; _root.overlay._y = (-_root._y) + 200; _root.overlay.gotoAndStop("pause"); } else if (p_paused) { _global.paused = false; p_paused = false; _root.overlay.canChange = true; _root.overlay.gotoAndStop(1); } pausePressed = true; } else if (!Key.isDown(80)) { pausePressed = false; } if (!paused) { if (Key.isDown(65)) { player.xspeed = player.xspeed - 1.25; } if (Key.isDown(68)) { player.xspeed = player.xspeed + 1.25; } if (Key.isDown(87) && (player.canJump)) { player.jetpack.play(); player.yspeed = player.yspeed - 6; player.canJump = false; } if (((Key.isDown(17) && (!player.isDying)) && (playerEnergy > 0)) && (_root.cursor.frame == 1)) { _global.mousePressed = true; _global.playerEnergy--; player.shieldOn = true; player.shield.gotoAndStop("on"); } else { player.shield.gotoAndStop("off"); player.shieldOn = false; if (playerEnergy < 100) { _global.playerEnergy = _global.playerEnergy + 0.025; } } if ((((Key.isDown(1) && (player.canShoot)) && (!player.isDying)) && (_root.cursor.frame == 1)) && (!mousePressed)) { _global.mousePressed = true; if (player.npc == 1) { player.lf.gunFire.play(); player.canShoot = false; } else if (player.npc == 2) { player.lf.gunFire.play(); player.canShoot = false; } else if (player.npc == 3) { _root.plasma.playerFire.call(_root.plasma); player.lf.gunFire.play(); player.canShoot = false; } else if (player.npc == 10) { player.lf.gunFire.play(); } } if (!player.isDying) { deathCountdown = 0; player.core.call(player); player.isPlayer.call(player); } else if (player.isDying) { deathCountdown++; if (deathCountdown >= 40) { _global.paused = true; _root.overlay.canChange = false; _root.overlay._x = (-_root._x) + 275; _root.overlay._y = (-_root._y) + 200; _root.overlay.gotoAndStop("gameOver"); } } if ((player._x < 5) && (xspeed < 0)) { xspeed = 0; } else if (player._x > 545) { _root.cursor.removeMovieClip(); _root.overlay.removeMovieClip(); _global.pastNpc = player.npc; _global.fromRight = false; _root.gotoAndStop("outsideAdmin"); } _root._x = 0; _root._y = 0; _root.overlay._x = 275; _root.overlay._y = 200; } if (!Key.isDown(1)) { _global.mousePressed = false; } _root.cursor._x = _root._xmouse; _root.cursor._y = _root._ymouse; }
Instance of Symbol 617 MovieClip "overlay" in Frame 212
onClipEvent (load) { canChange = true; }
Instance of Symbol 624 MovieClip "cursor" in Frame 212
onClipEvent (load) { Mouse.hide(); frame = 1; energy = 100; } onClipEvent (enterFrame) { if (paused) { frame = 1; } else if (Key.isDown(TRANSFER)) { frame = 2; } else if (Key.isDown(USE)) { frame = 3; } else { frame = 1; } if (energy < 100) { energy = energy + 0.05; } else if (energy >= 100) { energy = 100; } Mouse.hide(); this.gotoAndStop(frame); }
Frame 213
_root.building.removeMovieClip(); _root.overlay.removeMovieClip(); _root.cursor.removeMovieClip(); _root.gotoAndStop("outsideArmoury");
Frame 214
stop();
Instance of Symbol 117 MovieClip "walls" in Frame 214
onClipEvent (load) { _visible = false; }
Instance of Symbol 299 MovieClip "controller" in Frame 214
onClipEvent (load) { _global.hatchOpen = true; _global.projectileArray = Array(); _global.paused = false; p_paused = false; if (fromRight) { if (pastNpc == 0) { _root.template0.duplicateMovieClip("npc0", 850, {_x:360, _y:271}); _root.npc0.xspeed = 0; } else if (pastNpc == 1337) { _root.template1337.duplicateMovieClip("npc0", 850, {_x:360, _y:270}); _root.npc0.xspeed = -0.5; } else if (pastNpc == 1) { _root.template1.duplicateMovieClip("npc0", 850, {_x:360, _y:271}); _root.npc0.xspeed = -0.5; } else if (pastNpc == 2) { _root.template2.duplicateMovieClip("npc0", 850, {_x:360, _y:271}); _root.npc0.xspeed = -0.5; } else if (pastNpc == 3) { _root.template3.duplicateMovieClip("npc0", 850, {_x:360, _y:271}); _root.npc0.xspeed = -0.5; } } else if (pastNpc == 0) { _root.template0.duplicateMovieClip("npc0", 850, {_x:20, _y:271}); _root.npc0.xspeed = 0; } else if (pastNpc == 1337) { _root.template1337.duplicateMovieClip("npc0", 850, {_x:20, _y:270}); _root.npc0.xspeed = 0; } _global.player = _root.npc0; _global.player.npc = _root.npc0.npc; npcCount = 1; _global.npcArray = Array(_root.npc0); _root.cursor.swapDepths(1003); _root.cursor._x = _root._xmouse; _root.cursor._y = _root._ymouse; } onClipEvent (enterFrame) { if (Key.isDown(80) && (!pausePressed)) { if (_root.overlay.canChange && (!paused)) { _global.paused = true; p_paused = true; _root.overlay.canChange = false; _root.overlay._x = (-_root._x) + 275; _root.overlay._y = (-_root._y) + 200; _root.overlay.gotoAndStop("pause"); } else if (p_paused) { _global.paused = false; p_paused = false; _root.overlay.canChange = true; _root.overlay.gotoAndStop(1); } pausePressed = true; } else if (!Key.isDown(80)) { pausePressed = false; } if (!paused) { if (Key.isDown(65)) { player.xspeed = player.xspeed - 1.25; } if (Key.isDown(68)) { player.xspeed = player.xspeed + 1.25; } if (Key.isDown(87) && (player.canJump)) { player.jetpack.play(); player.yspeed = player.yspeed - 6; player.canJump = false; } if ((((Key.isDown(17) && (!player.isDying)) && (playerEnergy > 0)) && (!mousePressed)) && (_root.cursor.frame == 1)) { _global.mousePressed = true; _global.playerEnergy--; player.shieldOn = true; player.shield.gotoAndStop("on"); } else { player.shield.gotoAndStop("off"); player.shieldOn = false; if (playerEnergy < 100) { _global.playerEnergy = _global.playerEnergy + 0.025; } } if (((Key.isDown(1) && (player.canShoot)) && (!player.isDying)) && (_root.cursor.frame == 1)) { if (player.npc == 1) { player.lf.gunFire.play(); player.canShoot = false; } else if (player.npc == 2) { player.lf.gunFire.play(); player.canShoot = false; } else if (player.npc == 3) { _root.plasma.playerFire.call(_root.plasma); player.lf.gunFire.play(); player.canShoot = false; } else if (player.npc == 10) { player.lf.gunFire.play(); } } if ((player._x > 540) && (player.xspeed > 0)) { player.xspeed = 0; } if (!player.isDying) { deathCountdown = 0; player.core.call(player); player.isPlayer.call(player); } else if (player.isDying) { deathCountdown++; if (deathCountdown >= 40) { _global.paused = true; _root.overlay.canChange = false; _root.overlay._x = (-_root._x) + 275; _root.overlay._y = (-_root._y) + 200; _root.overlay.gotoAndStop("gameOver"); } } if (player._x < 5) { _global.pastNpc = player.npc; _global.fromRight = true; _root.gotoAndStop("outsideArmoury"); } else if ((player._x > 540) && (player.xspeed > 0)) { player.xspeed = 0; } _root._x = 0; _root._y = 0; _root.cursor._x = _root._xmouse; _root.cursor._y = _root._ymouse; } }
Instance of Symbol 617 MovieClip "overlay" in Frame 214
onClipEvent (load) { canChange = true; }
Instance of Symbol 624 MovieClip "cursor" in Frame 214
onClipEvent (load) { Mouse.hide(); frame = 1; energy = 100; } onClipEvent (enterFrame) { if (paused) { frame = 1; } else if (Key.isDown(TRANSFER)) { frame = 2; } else if (Key.isDown(USE)) { frame = 3; } else { frame = 1; } if (energy < 100) { energy = energy + 0.05; } else if (energy >= 100) { energy = 100; } Mouse.hide(); this.gotoAndStop(frame); }
Frame 215
_root.building.removeMovieClip(); _root.overlay.removeMovieClip(); _root.cursor.removeMovieClip(); gotoAndStop(_currentframe - 1 +201);
Frame 216
_root._x = -40; _root._y = -350; stop();
Instance of Symbol 617 MovieClip "overlay" in Frame 216
onClipEvent (load) { canChange = true; }
Instance of Symbol 299 MovieClip "controller" in Frame 216
onClipEvent (load) { _global.playerEnergy = pastEnergy; _global.pastEnergy = playerEnergy; _global.alarmOn = false; _root.hatchConsole.hatchIsOpen = hatchOpen; _global.projectileArray = Array(); _global.paused = false; p_paused = false; if (pastNpc == 0) { _root.template0.duplicateMovieClip("npc0", 850, {_x:540, _y:671}); } else if (pastNpc == 1337) { _root.template1337.duplicateMovieClip("npc0", 850, {_x:540, _y:670}); } _global.player = _root.npc0; _global.player.npc = _root.npc0.npc; _global.useArray = Array(); npcCount = 3; _global.npcArray = Array(_root.npc0, _root.npc1, _root.npc2); _root.overlay.swapDepths(1002); _root.cursor.swapDepths(1003); _root.wallsPretty.swapDepths(1001); _root.oxyPretty.swapDepths(1000); _root.t1.swapDepths(900); _root.t2.swapDepths(901); _root.t3.swapDepths(902); _root.t4.swapDepths(903); _root.t5.swapDepths(904); _root.t6.swapDepths(905); _root.t7.swapDepths(906); _root.cursor._x = _root._xmouse; _root.cursor._y = _root._ymouse; } onClipEvent (enterFrame) { if (Key.isDown(80) && (!pausePressed)) { if (_root.overlay.canChange && (!paused)) { _global.paused = true; p_paused = true; _root.overlay.canChange = false; _root.overlay._x = (-_root._x) + 275; _root.overlay._y = (-_root._y) + 200; _root.overlay.gotoAndStop("pause"); } else if (p_paused) { _global.paused = false; p_paused = false; _root.overlay.canChange = true; _root.overlay.gotoAndStop(1); } pausePressed = true; } else if (!Key.isDown(80)) { pausePressed = false; } if (!paused) { if (Key.isDown(65)) { player.xspeed = player.xspeed - 1.25; } if (Key.isDown(68)) { player.xspeed = player.xspeed + 1.25; } if (Key.isDown(87) && (player.canJump)) { player.jetpack.play(); player.yspeed = player.yspeed - 6; player.canJump = false; } if (((Key.isDown(17) && (!player.isDying)) && (playerEnergy > 0)) && (_root.cursor.frame == 1)) { _global.mousePressed = true; _global.playerEnergy--; player.shieldOn = true; player.shield.gotoAndStop("on"); } else { player.shield.gotoAndStop("off"); player.shieldOn = false; if (playerEnergy < 100) { _global.playerEnergy = _global.playerEnergy + 0.025; } } if ((((Key.isDown(1) && (player.canShoot)) && (!player.isDying)) && (_root.cursor.frame == 1)) && (!mousePressed)) { _global.mousePressed = true; if (player.npc == 1) { player.lf.gunFire.play(); player.canShoot = false; } else if (player.npc == 2) { player.lf.gunFire.play(); player.canShoot = false; } else if (player.npc == 3) { _root.plasma.playerFire.call(_root.plasma); player.lf.gunFire.play(); player.canShoot = false; } else if (player.npc == 10) { player.lf.gunFire.play(); } } else if ((Key.isDown(1) && (_root.cursor.frame == 2)) && (!mousePressed)) { _global.mousePressed = true; if (_root.cursor.energy >= 100) { i = 0; while (i < npcCount) { if ((npcArray[i] != player) && (!npcArray[i].isDying)) { cDist = Math.sqrt(Math.pow(player._x - npcArray[i]._x, 2) + Math.pow(player._y - npcArray[i]._y, 2)); if (npcArray[i].hitTest(_root._xmouse, _root._ymouse) && (cDist < 50)) { _root.cursor.energy = 0; player.hp = 0; player.deathSequence = "die"; npcArray[i].swapDepths(player); _global.player = npcArray[i]; _global.player.npc = npcArray[i].npc; player.hp = 150; player.alarmed.gotoAndStop(1); break; } } i++; } } } else if (((Key.isDown(1) && (!mousePressed)) && (_root.cursor.frame == 3)) && (!player.isDying)) { _global.mousePressed = true; i = 0; while (i < useArray.length) { if (useArray[i].hitTest(_root._xmouse, _root._ymouse, true)) { useArray[i].action.call(useArray[i]); break; } i++; } } i = 0; while (i < npcCount) { if ((npcArray[i] != player) && (!npcArray[i].isDying)) { npcArray[i].core.call(npcArray[i]); npcArray[i].isNonPlayer.call(npcArray[i]); } i++; } if (!player.isDying) { deathCountdown = 0; player.core.call(player); player.isPlayer.call(player); } else if (player.isDying) { deathCountdown++; if (deathCountdown >= 40) { _global.paused = true; _root.overlay.canChange = false; _root.overlay._x = (-_root._x) + 275; _root.overlay._y = (-_root._y) + 200; _root.overlay.gotoAndStop("gameOver"); } } if (_root.hatchConsole.hatchIsOpen && (player._x > 560)) { _global.pastNpc = player.npc; _global.playerHp = player.hp; _global.hatchOpen = _root.hatchConsole.hatchIsOpen; _global.fromRight = false; _root.overlay.removeMovieClip(); _root.cursor.removeMovieClip(); _root.wallsPretty.removeMovieClip(); _root.oxyPretty.removeMovieClip(); _root.t1.removeMovieClip(); _root.t2.removeMovieClip(); _root.t3.removeMovieClip(); _root.t4.removeMovieClip(); _root.t5.removeMovieClip(); _root.t6.removeMovieClip(); _root.t7.removeMovieClip(); _root.gotoAndStop("outsideOutpost"); } _root._x = (-player._x) + 275; _root._y = (-player._y) + 175; if (_root._x > 84) { _root._x = 84; } else if (_root._x < -40) { _root._x = -40; } if (_root._y > 130) { _root._y = 130; } else if (_root._y < -350) { _root._y = -350; } } if (!Key.isDown(1)) { _global.mousePressed = false; } _root.overlay._x = (-_root._x) + 275; _root.overlay._y = (-_root._y) + 200; _root.cursor._x = _root._xmouse; _root.cursor._y = _root._ymouse; }
Instance of Symbol 650 MovieClip "walls" in Frame 216
onClipEvent (load) { _visible = false; }
Instance of Symbol 652 MovieClip "lvl1" in Frame 216
onClipEvent (load) { _visible = false; }
Instance of Symbol 652 MovieClip "lvl2" in Frame 216
onClipEvent (load) { _visible = false; }
Instance of Symbol 654 MovieClip "ct1" in Frame 216
onClipEvent (load) { function action() { distY = Math.abs(player._y - _y); distX = Math.abs(player._x - _x); if ((distX < 50) && (distY < 50)) { _root.turret1.isControlled = true; _root.turret1.consoled = true; } } i = 0; while (i < 50) { if (useArray[i] == null) { _global.useArray[i] = this; break; } i++; } }
Instance of Symbol 654 MovieClip "u2" in Frame 216
onClipEvent (load) { function action() { distY = Math.abs(player._y - _y); distX = Math.abs(player._x - _x); if ((distX < 50) && (distY < 50)) { _global.paused = true; _root.overlay.canChange = false; _root.overlay._x = (-_root._x) + 275; _root.overlay._y = (-_root._y) + 200; _root.overlay.gotoAndStop("hatchOpener"); } } i = 0; while (i < 50) { if (useArray[i] == null) { _global.useArray[i] = this; break; } i++; } }
Instance of Symbol 658 MovieClip "g2" in Frame 216
onClipEvent (load) { function action() { distY = Math.abs(player._y - _y); distX = Math.abs(player._x - _x); if (((distX < 40) && (distY < 40)) && (onOff != 2)) { _global.paused = true; _root.overlay.canChange = false; _root.overlay._x = (-_root._x) + 275; _root.overlay._y = (-_root._y) + 200; _root.overlay.user = this; _root.overlay.gotoAndStop("oxygenatorGenerator"); } } i = 0; while (i < 50) { if (useArray[i] == null) { _global.useArray[i] = this; break; } i++; } }
Instance of Symbol 662 MovieClip "hatchConsole" in Frame 216
onClipEvent (load) { if (hatchIsOpen) { gotoAndStop (217); } }
Instance of Symbol 658 MovieClip "g4" in Frame 216
onClipEvent (load) { function action() { distY = Math.abs(player._y - _y); distX = Math.abs(player._x - _x); if (((distX < 40) && (distY < 40)) && (onOff != 2)) { _global.paused = true; _root.overlay.canChange = false; _root.overlay._x = (-_root._x) + 275; _root.overlay._y = (-_root._y) + 200; _root.overlay.user = this; _root.overlay.gotoAndStop("oxygenatorGenerator"); } } i = 0; while (i < 50) { if (useArray[i] == null) { _global.useArray[i] = this; break; } i++; } }
Instance of Symbol 658 MovieClip "g1" in Frame 216
onClipEvent (load) { function action() { distY = Math.abs(player._y - _y); distX = Math.abs(player._x - _x); if (((distX < 40) && (distY < 40)) && (onOff != 2)) { _global.paused = true; _root.overlay.canChange = false; _root.overlay._x = (-_root._x) + 275; _root.overlay._y = (-_root._y) + 200; _root.overlay.user = this; _root.overlay.gotoAndStop("oxygenatorGenerator"); } } i = 0; while (i < 50) { if (useArray[i] == null) { _global.useArray[i] = this; break; } i++; } }
Instance of Symbol 658 MovieClip "g3" in Frame 216
onClipEvent (load) { function action() { distY = Math.abs(player._y - _y); distX = Math.abs(player._x - _x); if (((distX < 40) && (distY < 40)) && (onOff != 2)) { _global.paused = true; _root.overlay.canChange = false; _root.overlay._x = (-_root._x) + 275; _root.overlay._y = (-_root._y) + 200; _root.overlay.user = this; _root.overlay.gotoAndStop("oxygenatorGenerator"); } } i = 0; while (i < 50) { if (useArray[i] == null) { _global.useArray[i] = this; break; } i++; } }
Instance of Symbol 646 MovieClip "oxygenator" in Frame 216
onClipEvent (load) { function action() { distY = Math.abs(player._y - _y); distX = Math.abs(player._x - _x); if (((distX < 40) && (distY < 40)) && (isOn)) { _global.paused = true; _root.overlay.canChange = false; _root.overlay._x = (-_root._x) + 275; _root.overlay._y = (-_root._y) + 200; _root.overlay.gotoAndStop("oxygenator3000"); } } i = 0; while (i < 50) { if (useArray[i] == null) { _global.useArray[i] = this; break; } i++; } isOn = true; generatorsOn = 4; }
Instance of Symbol 666 MovieClip "u11" in Frame 216
onClipEvent (load) { function action() { distY = Math.abs(player._y - teleporter._y); distX = Math.abs(player._x - teleporter._x); if (((distX < 20) && (distY < 50)) && (teleporter._currentframe == 1)) { teleporter.play(); to.play(); teleporter.user = player; teleporter.travel = -240; } } i = 0; while (i < 50) { if (useArray[i] == null) { _global.useArray[i] = this; break; } i++; } teleporter = _root.t7; to = _root.t4; }
Instance of Symbol 666 MovieClip "u7" in Frame 216
onClipEvent (load) { function action() { distY = Math.abs(player._y - teleporter._y); distX = Math.abs(player._x - teleporter._x); if (((distX < 20) && (distY < 50)) && (teleporter._currentframe == 1)) { teleporter.play(); to.play(); teleporter.user = player; teleporter.travel = -120; } } i = 0; while (i < 50) { if (useArray[i] == null) { _global.useArray[i] = this; break; } i++; } teleporter = _root.t4; to = _root.t3; }
Instance of Symbol 666 MovieClip "u8" in Frame 216
onClipEvent (load) { function action() { distY = Math.abs(player._y - teleporter._y); distX = Math.abs(player._x - teleporter._x); if (((distX < 20) && (distY < 50)) && (teleporter._currentframe == 1)) { teleporter.play(); to.play(); teleporter.user = player; teleporter.travel = 240; } } i = 0; while (i < 50) { if (useArray[i] == null) { _global.useArray[i] = this; break; } i++; } teleporter = _root.t4; to = _root.t7; }
Instance of Symbol 666 MovieClip "u5" in Frame 216
onClipEvent (load) { function action() { distY = Math.abs(player._y - teleporter._y); distX = Math.abs(player._x - teleporter._x); if (((distX < 20) && (distY < 50)) && (teleporter._currentframe == 1)) { teleporter.play(); to.play(); teleporter.user = player; teleporter.travel = -120; } } i = 0; while (i < 50) { if (useArray[i] == null) { _global.useArray[i] = this; break; } i++; } teleporter = _root.t3; to = _root.t2; }
Instance of Symbol 666 MovieClip "u6" in Frame 216
onClipEvent (load) { function action() { distY = Math.abs(player._y - teleporter._y); distX = Math.abs(player._x - teleporter._x); if (((distX < 20) && (distY < 50)) && (teleporter._currentframe == 1)) { teleporter.play(); to.play(); teleporter.user = player; teleporter.travel = 120; } } i = 0; while (i < 50) { if (useArray[i] == null) { _global.useArray[i] = this; break; } i++; } teleporter = _root.t3; to = _root.t4; }
Instance of Symbol 666 MovieClip "u3" in Frame 216
onClipEvent (load) { function action() { distY = Math.abs(player._y - teleporter._y); distX = Math.abs(player._x - teleporter._x); if (((distX < 20) && (distY < 50)) && (teleporter._currentframe == 1)) { teleporter.play(); to.play(); teleporter.user = player; teleporter.travel = -120; } } i = 0; while (i < 50) { if (useArray[i] == null) { _global.useArray[i] = this; break; } i++; } teleporter = _root.t2; to = _root.t1; }
Instance of Symbol 666 MovieClip "u4" in Frame 216
onClipEvent (load) { function action() { distY = Math.abs(player._y - teleporter._y); distX = Math.abs(player._x - teleporter._x); if (((distX < 20) && (distY < 50)) && (teleporter._currentframe == 1)) { teleporter.play(); to.play(); teleporter.user = player; teleporter.travel = 120; } } i = 0; while (i < 50) { if (useArray[i] == null) { _global.useArray[i] = this; break; } i++; } teleporter = _root.t2; to = _root.t3; }
Instance of Symbol 666 MovieClip "u1" in Frame 216
onClipEvent (load) { function action() { distY = Math.abs(player._y - teleporter._y); distX = Math.abs(player._x - teleporter._x); if (((distX < 20) && (distY < 50)) && (teleporter._currentframe == 1)) { teleporter.play(); to.play(); teleporter.user = player; teleporter.travel = 120; } } i = 0; while (i < 50) { if (useArray[i] == null) { _global.useArray[i] = this; break; } i++; } teleporter = _root.t1; to = _root.t2; }
Instance of Symbol 666 MovieClip "u9" in Frame 216
onClipEvent (load) { function action() { distY = Math.abs(player._y - teleporter._y); distX = Math.abs(player._x - teleporter._x); if (((distX < 20) && (distY < 50)) && (teleporter._currentframe == 1)) { teleporter.play(); to.play(); teleporter.user = player; teleporter.travel = 120; } } i = 0; while (i < 50) { if (useArray[i] == null) { _global.useArray[i] = this; break; } i++; } teleporter = _root.t5; to = _root.t6; }
Instance of Symbol 666 MovieClip "u10" in Frame 216
onClipEvent (load) { function action() { distY = Math.abs(player._y - teleporter._y); distX = Math.abs(player._x - teleporter._x); if (((distX < 20) && (distY < 50)) && (teleporter._currentframe == 1)) { teleporter.play(); to.play(); teleporter.user = player; teleporter.travel = -120; } } i = 0; while (i < 50) { if (useArray[i] == null) { _global.useArray[i] = this; break; } i++; } teleporter = _root.t6; to = _root.t5; }
Instance of Symbol 654 MovieClip "ct2" in Frame 216
onClipEvent (load) { function action() { distY = Math.abs(player._y - _y); distX = Math.abs(player._x - _x); if ((distX < 50) && (distY < 50)) { _root.turret2.isControlled = true; _root.turret2.consoled = true; } } i = 0; while (i < 50) { if (useArray[i] == null) { _global.useArray[i] = this; break; } i++; } }
Instance of Symbol 164 MovieClip "npc1" in Frame 216
onClipEvent (load) { function core() { xspeed = xspeed * 0.75; if (Math.abs(xspeed) < 0.25) { xspeed = 0; } if ((_root.walls.hitTest(_x - 8, (_y + 50) + yspeed, true) || (_root.walls.hitTest(_x, (_y + 50) + yspeed, true))) || (_root.walls.hitTest(_x + 8, (_y + 50) + yspeed, true))) { if ((yspeed > 0) && (this == player)) { this.landSound.play(); } while (!((_root.walls.hitTest(_x - 8, _y + 50, true) || (_root.walls.hitTest(_x, _y + 50, true))) || (_root.walls.hitTest(_x + 8, _y + 50, true)))) { _y = (_y + 0.3); } while ((_root.walls.hitTest(_x - 8, _y + 49, true) || (_root.walls.hitTest(_x, _y + 49, true))) || (_root.walls.hitTest(_x + 8, _y + 49, true))) { _y = (_y - 0.1); } canJump = true; if (yspeed > 0) { yspeed = 0; } } else { yspeed = yspeed + 0.25; if (yspeed > 0) { canJump = false; } else if ((yspeed > -3) && (!Key.isDown(87))) { canJump = true; } } if ((_root.walls.hitTest(_x - 8, _y - 10, true) || (_root.walls.hitTest(_x, _y - 10, true))) || (_root.walls.hitTest(_x + 8, _y - 10, true))) { if (yspeed < 0) { yspeed = 0; } } xdirection = xspeed / Math.abs(xspeed); if (((_root.walls.hitTest(_x + (xdirection * 14), _y - 7, true) || (_root.walls.hitTest(_x + (xdirection * 14), _y + 15, true))) || (_root.walls.hitTest(_x + (xdirection * 14), _y + 30, true))) || (_root.walls.hitTest(_x + (xdirection * 14), _y + 49, true))) { xspeed = 0; } if (isDying) { } else if (xspeed != 0) { if (xspeed > 0) { if (_xscale == 100) { f++; if (f >= 35) { f = 13; } } else if (_xscale == -100) { f--; if (f <= 10) { f = 34; } } } else if (xspeed < 0) { if (_xscale == -100) { f++; if (f >= 35) { f = 13; } } else if (_xscale == 100) { f--; if (f <= 10) { f = 34; } } } this.gotoAndStop(f); } else { f = 1; this.gotoAndStop(f); } _x = (_x + xspeed); _y = (_y + yspeed); if ((hp <= 0) && (!isDying)) { this.isDying = true; if ((deathSequence == "die") || (deathSequence == "die1")) { if ((_root.walls.hitTest(_x - 68, _y + 40, true) || (_root.walls.hitTest(_x - 48, _y + 40, true))) || (_root.walls.hitTest(_x - 28, _y + 40, true))) { if (_xscale == -100) { deathSequence = "die"; } else if (_xscale == 100) { deathSequence = "die1"; } } if ((_root.walls.hitTest(_x + 65, _y + 40, true) || (_root.walls.hitTest(_x + 45, _y + 40, true))) || (_root.walls.hitTest(_x + 25, _y + 40, true))) { if (_xscale == -100) { deathSequence = "die1"; } else if (_xscale == 100) { deathSequence = "die"; } } } this.gotoAndPlay(deathSequence); } } function isNonPlayer() { k++; if (attention >= 100) { attention = 200; if (_x > 75) { xspeed = xspeed - 1.5; } else if (_x <= 75) { if (_root.alarm._currentframe == 1) { _global.alarmOn = true; _root.alarm.gotoAndStop(2); _root.walls.gotoAndStop(2); _root.wallsPretty.gotoAndStop(2); } lf._rotation = -60; if ((!_root.turret1.isControlled) && (_root.lvl1.hitTest)) { _root.turret1.gun.shoot.call(_root.turret1.gun, player); } } } else if ((k > 200) && (_x > 80)) { xspeed = xspeed - 1; } else if ((k > 200) && (_x <= 80)) { k = -400; } else if ((k > -200) && (_x <= 465)) { xspeed = xspeed + 1; } else if ((k < 0) && (_x > 465)) { k = 0; } _xscale = (xdirection * 100); if (attention <= 100) { xDist = ((player._x - _x) * _xscale) / 100; yDist = _y - player._y; sightAbove = !((yDist < 10) && (Math.abs(xDist) < 5)); if ((((_root.lvl1.hitTest(player) && (xDist > -13)) && (xDist < 400)) && (sightAbove)) && (!player.isDying)) { if (player.npc == 1337) { attention = attention + 10; } } } if (player.isDying) { attention = 0; k = 0; this.alarmed.gotoAndStop(1); lf._rotation = 0; } if (attention >= 100) { this.alarmed.gotoAndStop(3); } else if (attention >= 1) { this.alarmed.gotoAndStop(2); } else if (attention <= 0) { this.alarmed.gotoAndStop(1); } if ((attention > 0) && (attention < 100)) { attention = attention - 0.5; } } function isPlayer() { if (_root._xmouse > (_x + 5)) { _xscale = 100; } else if (_root._xmouse < (_x - 5)) { _xscale = -100; } } attention = 0; k = 0; npc = 0; hp = 25; xspeed = 0; yspeed = 0; canJump = false; isDying = false; deathSequence = "die"; f = 1; }
Instance of Symbol 164 MovieClip "npc2" in Frame 216
onClipEvent (load) { function core() { xspeed = xspeed * 0.75; if (Math.abs(xspeed) < 0.25) { xspeed = 0; } if ((_root.walls.hitTest(_x - 8, (_y + 50) + yspeed, true) || (_root.walls.hitTest(_x, (_y + 50) + yspeed, true))) || (_root.walls.hitTest(_x + 8, (_y + 50) + yspeed, true))) { if ((yspeed > 0) && (this == player)) { this.landSound.play(); } while (!((_root.walls.hitTest(_x - 8, _y + 50, true) || (_root.walls.hitTest(_x, _y + 50, true))) || (_root.walls.hitTest(_x + 8, _y + 50, true)))) { _y = (_y + 0.3); } while ((_root.walls.hitTest(_x - 8, _y + 49, true) || (_root.walls.hitTest(_x, _y + 49, true))) || (_root.walls.hitTest(_x + 8, _y + 49, true))) { _y = (_y - 0.1); } canJump = true; if (yspeed > 0) { yspeed = 0; } } else { yspeed = yspeed + 0.25; if (yspeed > 0) { canJump = false; } else if ((yspeed > -3) && (!Key.isDown(87))) { canJump = true; } } if ((_root.walls.hitTest(_x - 8, _y - 10, true) || (_root.walls.hitTest(_x, _y - 10, true))) || (_root.walls.hitTest(_x + 8, _y - 10, true))) { if (yspeed < 0) { yspeed = 0; } } xdirection = xspeed / Math.abs(xspeed); if (((_root.walls.hitTest(_x + (xdirection * 14), _y - 7, true) || (_root.walls.hitTest(_x + (xdirection * 14), _y + 15, true))) || (_root.walls.hitTest(_x + (xdirection * 14), _y + 30, true))) || (_root.walls.hitTest(_x + (xdirection * 14), _y + 49, true))) { xspeed = 0; } if (isDying) { } else if (xspeed != 0) { if (xspeed > 0) { if (_xscale == 100) { f++; if (f >= 35) { f = 13; } } else if (_xscale == -100) { f--; if (f <= 10) { f = 34; } } } else if (xspeed < 0) { if (_xscale == -100) { f++; if (f >= 35) { f = 13; } } else if (_xscale == 100) { f--; if (f <= 10) { f = 34; } } } this.gotoAndStop(f); } else { f = 1; this.gotoAndStop(f); } _x = (_x + xspeed); _y = (_y + yspeed); if ((hp <= 0) && (!isDying)) { this.isDying = true; if ((deathSequence == "die") || (deathSequence == "die1")) { if ((_root.walls.hitTest(_x - 68, _y + 40, true) || (_root.walls.hitTest(_x - 48, _y + 40, true))) || (_root.walls.hitTest(_x - 28, _y + 40, true))) { if (_xscale == -100) { deathSequence = "die"; } else if (_xscale == 100) { deathSequence = "die1"; } } if ((_root.walls.hitTest(_x + 65, _y + 40, true) || (_root.walls.hitTest(_x + 45, _y + 40, true))) || (_root.walls.hitTest(_x + 25, _y + 40, true))) { if (_xscale == -100) { deathSequence = "die1"; } else if (_xscale == 100) { deathSequence = "die"; } } } this.gotoAndPlay(deathSequence); } } function isNonPlayer() { k++; if (attention >= 100) { attention = 200; if (_x > 75) { xspeed = xspeed - 1.5; } else if (_x <= 75) { if (_root.alarm._currentframe == 1) { _global.alarmOn; _root.alarm.gotoAndStop(2); _root.walls.gotoAndStop(2); _root.wallsPretty.gotoAndStop(2); } lf._rotation = -60; if ((!_root.turret1.isControlled) && (_root.lvl2.hitTest)) { _root.turret2.gun.shoot.call(_root.turret2.gun, player); } } } else if ((k > 200) && (_x > 80)) { xspeed = xspeed - 1; } else if ((k > 200) && (_x <= 80)) { k = -400; } else if ((k > -200) && (_x <= 415)) { xspeed = xspeed + 1; } else if ((k < 0) && (_x > 415)) { k = 0; } _xscale = (xdirection * 100); if (attention <= 100) { xDist = ((player._x - _x) * _xscale) / 100; yDist = _y - player._y; sightAbove = !((yDist < 10) && (Math.abs(xDist) < 5)); if ((((_root.lvl2.hitTest(player) && (xDist > -13)) && (xDist < 400)) && (sightAbove)) && (!player.isDying)) { if (player.npc == 1337) { attention = attention + 10; } } } if (player.isDying) { attention = 0; k = 0; this.alarmed.gotoAndStop(1); lf._rotation = 0; } if (attention >= 100) { this.alarmed.gotoAndStop(3); } else if (attention >= 1) { this.alarmed.gotoAndStop(2); } else if (attention <= 0) { this.alarmed.gotoAndStop(1); } if ((attention > 0) && (attention < 100)) { attention = attention - 0.5; } } function isPlayer() { if (_root._xmouse > (_x + 5)) { _xscale = 100; } else if (_root._xmouse < (_x - 5)) { _xscale = -100; } } attention = 0; k = 0; npc = 0; hp = 25; xspeed = 0; yspeed = 0; canJump = false; isDying = false; deathSequence = "die"; f = 1; }
Instance of Symbol 687 MovieClip "turret2" in Frame 216
onClipEvent (load) { isControlled = false; consoled = false; } onClipEvent (enterFrame) { if (isControlled && (!player.isDying)) { if (!consoled) { distY = Math.abs(player._y - _y); distX = Math.abs(player._x - _x); if ((distX > 150) || (distY > 150)) { isControlled = false; } else { this.gun.controlled.call(this.gun); } } else { distY = Math.abs(player._y - _root.ct2._y); distX = Math.abs(player._x - _root.ct2._x); if ((distX > 50) || (distY > 50)) { isControlled = false; consoled = false; } else { this.gun.controlled.call(this.gun); if (Key.isDown(1)) { this.gun.controlledShoot.call(this.gun); } } } } }
Instance of Symbol 687 MovieClip "turret1" in Frame 216
onClipEvent (load) { isControlled = false; consoled = false; } onClipEvent (enterFrame) { if (isControlled && (!player.isDying)) { if (!consoled) { distY = Math.abs(player._y - _y); distX = Math.abs(player._x - _x); if ((distX > 150) || (distY > 150)) { isControlled = false; } else { this.gun.controlled.call(this.gun); } } else { distY = Math.abs(player._y - _root.ct1._y); distX = Math.abs(player._x - _root.ct1._x); if ((distX > 50) || (distY > 50)) { isControlled = false; consoled = false; } else { this.gun.controlled.call(this.gun); if (Key.isDown(1)) { this.gun.controlledShoot.call(this.gun); } } } } }
Instance of Symbol 164 MovieClip "template0" in Frame 216
onClipEvent (load) { function core() { xspeed = xspeed * 0.75; if (Math.abs(xspeed) < 0.25) { xspeed = 0; } if ((_root.walls.hitTest(_x - 8, (_y + 50) + yspeed, true) || (_root.walls.hitTest(_x, (_y + 50) + yspeed, true))) || (_root.walls.hitTest(_x + 8, (_y + 50) + yspeed, true))) { if ((yspeed > 0) && (this == player)) { this.landSound.play(); } while (!((_root.walls.hitTest(_x - 8, _y + 50, true) || (_root.walls.hitTest(_x, _y + 50, true))) || (_root.walls.hitTest(_x + 8, _y + 50, true)))) { _y = (_y + 0.3); } while ((_root.walls.hitTest(_x - 8, _y + 49, true) || (_root.walls.hitTest(_x, _y + 49, true))) || (_root.walls.hitTest(_x + 8, _y + 49, true))) { _y = (_y - 0.1); } canJump = true; if (yspeed > 0) { yspeed = 0; } } else { yspeed = yspeed + 0.25; if (yspeed > 0) { canJump = false; } else if ((yspeed > -3) && (!Key.isDown(87))) { canJump = true; } } if ((_root.walls.hitTest(_x - 8, _y - 10, true) || (_root.walls.hitTest(_x, _y - 10, true))) || (_root.walls.hitTest(_x + 8, _y - 10, true))) { if (yspeed < 0) { yspeed = 0; } } xdirection = xspeed / Math.abs(xspeed); if (((_root.walls.hitTest(_x + (xdirection * 14), _y - 7, true) || (_root.walls.hitTest(_x + (xdirection * 14), _y + 15, true))) || (_root.walls.hitTest(_x + (xdirection * 14), _y + 30, true))) || (_root.walls.hitTest(_x + (xdirection * 14), _y + 49, true))) { xspeed = 0; } if (isDying) { } else if (xspeed != 0) { if (xspeed > 0) { if (_xscale == 100) { f++; if (f >= 35) { f = 13; } } else if (_xscale == -100) { f--; if (f <= 10) { f = 34; } } } else if (xspeed < 0) { if (_xscale == -100) { f++; if (f >= 35) { f = 13; } } else if (_xscale == 100) { f--; if (f <= 10) { f = 34; } } } this.gotoAndStop(f); } else { f = 1; this.gotoAndStop(f); } _x = (_x + xspeed); _y = (_y + yspeed); if ((hp <= 0) && (!isDying)) { this.isDying = true; if ((deathSequence == "die") || (deathSequence == "die1")) { if ((_root.walls.hitTest(_x - 68, _y + 40, true) || (_root.walls.hitTest(_x - 48, _y + 40, true))) || (_root.walls.hitTest(_x - 28, _y + 40, true))) { if (_xscale == -100) { deathSequence = "die"; } else if (_xscale == 100) { deathSequence = "die1"; } } if ((_root.walls.hitTest(_x + 65, _y + 40, true) || (_root.walls.hitTest(_x + 45, _y + 40, true))) || (_root.walls.hitTest(_x + 25, _y + 40, true))) { if (_xscale == -100) { deathSequence = "die1"; } else if (_xscale == 100) { deathSequence = "die"; } } } this.gotoAndPlay(deathSequence); } } function isPlayer() { if (_root._xmouse > (_x + 5)) { _xscale = 100; } else if (_root._xmouse < (_x - 5)) { _xscale = -100; } } npc = 0; hp = playerHp; xspeed = 0; yspeed = 0; canJump = false; canJump2 = false; isDying = false; deathSequence = "die"; f = 1; }
Instance of Symbol 182 MovieClip "template1337" in Frame 216
onClipEvent (load) { function core() { xspeed = xspeed * 0.75; yspeed = yspeed * 0.75; if (Math.abs(xspeed) < 0.25) { xspeed = 0; } if (Math.abs(yspeed) < 0.25) { yspeed = 0; } ydirection = yspeed / Math.abs(yspeed); if ((_root.walls.hitTest(_x - 11, _y + (ydirection * 18.5), true) || (_root.walls.hitTest(_x, _y + (ydirection * 18.5), true))) || (_root.walls.hitTest(_x + 11, _y + (ydirection * 18.5), true))) { yspeed = 0; } xdirection = xspeed / Math.abs(xspeed); if ((_root.walls.hitTest(_x + (xdirection * 19), _y - 8, true) || (_root.walls.hitTest(_x + (xdirection * 19), _y, true))) || (_root.walls.hitTest(_x + (xdirection * 19), _y + 8, true))) { xspeed = 0; } _xscale = (xdirection * 100); _x = (_x + xspeed); _y = (_y + yspeed); if ((hp <= 0) && (!isDying)) { this.isDying = true; this.gotoAndPlay("die"); } } function isPlayer() { if (Key.isDown(87)) { yspeed = yspeed - 1.25; } if (Key.isDown(83)) { yspeed = yspeed + 1.25; } } npc = 1337; hp = playerHp; _xscale = -100; xspeed = -0.5; yspeed = 0; isDying = false; }
Instance of Symbol 187 MovieClip "plasma" in Frame 216
onClipEvent (load) { function fireTurret(user) { x = user._x + (Math.cos((user.gun._rotation * Math.PI) / 180) * 35); y = user._y + (Math.sin((user.gun._rotation * Math.PI) / 180) * 35); xspd = 12 * Math.cos((user.gun._rotation * Math.PI) / 180); yspd = 12 * Math.sin((user.gun._rotation * Math.PI) / 180); _root.plasma.i++; if (_root.plasma.i > 500) { _root.plasma.i = 100; } this.duplicateMovieClip("plasma" + i, i, {_x:x, _y:y, _xscale:50, _yscale:50, lifetime:50, xspeed:xspd, yspeed:yspd, type:1}); } function fire1(user) { x = user._x + ((user._xscale / 100) * ((user.lf._x + (Math.cos((user.lf._rotation * Math.PI) / 180) * user.lf.gunFire._x)) - (Math.sin((user.lf._rotation * Math.PI) / 180) * user.lf.gunFire._y))); y = ((user._y + user.lf._y) + (Math.sin((user.lf._rotation * Math.PI) / 180) * user.lf.gunFire._x)) + (Math.cos((user.lf._rotation * Math.PI) / 180) * user.lf.gunFire._y); xspd = ((17 * user._xscale) / 100) * Math.cos((user.lf._rotation * Math.PI) / 180); yspd = 17 * Math.sin((user.lf._rotation * Math.PI) / 180); _root.plasma.i++; if (_root.plasma.i > 500) { _root.plasma.i = 100; } this.duplicateMovieClip("plasma" + i, i, {_x:x, _y:y, _xscale:25, _yscale:25, lifetime:40, xspeed:xspd, yspeed:yspd, type:1}); } function fire2(user) { x = user._x + ((user._xscale / 100) * ((user.lf._x + (Math.cos((user.lf._rotation * Math.PI) / 180) * user.lf.gunFire._x)) - (Math.sin((user.lf._rotation * Math.PI) / 180) * user.lf.gunFire._y))); y = ((user._y + user.lf._y) + (Math.sin((user.lf._rotation * Math.PI) / 180) * user.lf.gunFire._x)) + (Math.cos((user.lf._rotation * Math.PI) / 180) * user.lf.gunFire._y); xspd = ((18 * user._xscale) / 100) * Math.cos((user.lf._rotation * Math.PI) / 180); yspd = 18 * Math.sin((user.lf._rotation * Math.PI) / 180); _root.plasma.i++; if (_root.plasma.i > 500) { _root.plasma.i = 100; } this.duplicateMovieClip("plasma" + i, i, {_x:x, _y:y, _xscale:40, _yscale:40, lifetime:40, xspeed:xspd, yspeed:yspd, type:5}); } function fire3(user) { x = user._x + ((user._xscale / 100) * ((user.lf._x + (Math.cos((user.lf._rotation * Math.PI) / 180) * user.lf.gunFire._x)) - (Math.sin((user.lf._rotation * Math.PI) / 180) * user.lf.gunFire._y))); y = ((user._y + user.lf._y) + (Math.sin((user.lf._rotation * Math.PI) / 180) * user.lf.gunFire._x)) + (Math.cos((user.lf._rotation * Math.PI) / 180) * user.lf.gunFire._y); xspd = ((19 * user._xscale) / 100) * Math.cos((user.lf._rotation * Math.PI) / 180); yspd = 19 * Math.sin((user.lf._rotation * Math.PI) / 180); _root.plasma.i++; if (_root.plasma.i > 500) { _root.plasma.i = 100; } this.duplicateMovieClip("plasma" + i, i, {_x:x, _y:y, lifetime:40, xspeed:xspd, yspeed:yspd, type:10}); } i = 100; } onClipEvent (enterFrame) { if (!paused) { if (lifetime > 0) { lifetime--; if (_root.walls.hitTest(_x + xspeed, _y, true)) { if (type == 1) { lifetime = 0; this.play(); } else if (type == 5) { lifetime = 0; this.play(); } else if (type == 10) { xspeed = -xspeed; } } if (_root.walls.hitTest(_x, _y + yspeed, true)) { if (type == 1) { lifetime = 0; this.play(); } else if (type == 5) { lifetime = 0; this.play(); } else if (type == 10) { yspeed = -yspeed; } } _x = (_x + xspeed); _y = (_y + yspeed); i = 0; while (i < _root.controller.npcCount) { testee = npcArray[i]; if (testee.hitTest(_x, _y, true) && (!testee.isDying)) { if (testee.lf.gunFire.hitTest(_x, _y, true)) { break; } if ((testee == player) && (testee.shieldOn)) { _global.playerEnergy = _global.playerEnergy - (type * 2); lifetime = 0; break; } if (testee != player) { testee.attention = 150; } testee.hp = testee.hp - (type * 10); testee.deathSequence = "die3"; lifetime = 0; break; } if ((testee.hitTest(_x, _y, true) && (testee.isDying)) && ((testee.deathSequence == "die1") || (testee.deathSequence == "die"))) { testee.play(); lifetime = 0; break; } i++; } if (lifetime > 0) { i = 0; while (i < shootableArray.length) { testee = shootableArray[i]; if (testee.hitTest(_x, _y, true) && (!testee.isDying)) { testee.hp = testee.hp - (type * 10); if (testee.hp < 0) { testee.isDying = true; testee.gotoAndPlay("die"); } lifetime = 0; break; } i++; } } } else if (lifetime <= 0) { this.play(); } } }
Instance of Symbol 624 MovieClip "cursor" in Frame 216
onClipEvent (load) { Mouse.hide(); frame = 1; energy = 100; } onClipEvent (enterFrame) { if (paused) { frame = 1; } else if (Key.isDown(TRANSFER)) { frame = 2; } else if (Key.isDown(USE)) { frame = 3; } else { frame = 1; } if (energy < 100) { energy = energy + 0.05; } else if (energy >= 100) { energy = 100; } Mouse.hide(); this.gotoAndStop(frame); }
Frame 217
_root.overlay.removeMovieClip(); _root.cursor.removeMovieClip(); _root.wallsPretty.removeMovieClip(); _root.oxyPretty.removeMovieClip(); _root.t1.removeMovieClip(); _root.t2.removeMovieClip(); _root.t3.removeMovieClip(); _root.t4.removeMovieClip(); _root.t5.removeMovieClip(); _root.t6.removeMovieClip(); _root.t7.removeMovieClip(); i = 100; while (i <= 500) { removeMovieClip("plasma" + i); i++; } gotoAndStop (216);
Frame 218
stop();
Instance of Symbol 299 MovieClip "controller" in Frame 218
onClipEvent (load) { _global.playerEnergy = pastEnergy; _global.pastEnergy = playerEnergy; _global.alarmOn = false; _global.projectileArray = Array(); _global.paused = false; p_paused = false; if (pastNpc == 0) { _root.template0.duplicateMovieClip("npc0", 850, {_x:251, _y:-274}); } else if (pastNpc == 1337) { _root.template1337.duplicateMovieClip("npc0", 850, {_x:251, _y:-274}); } _global.player = _root.npc0; _global.player.npc = _root.npc0.npc; npcCount = 5; _global.useArray = Array(); _global.shootableArray = Array(); _global.npcArray = Array(_root.npc0, _root.npc1, _root.npc2, _root.npc3, _root.npc4); _root.overlay.swapDepths(1002); _root.cursor.swapDepths(1003); _root.wallsPretty.swapDepths(1001); _root.t1.swapDepths(900); _root.t2.swapDepths(901); _root.t3.swapDepths(902); _root.t4.swapDepths(903); _root.cursor._x = _root._xmouse; _root.cursor._y = _root._ymouse; } onClipEvent (enterFrame) { if (Key.isDown(80) && (!pausePressed)) { if (_root.overlay.canChange && (!paused)) { _global.paused = true; p_paused = true; _root.overlay.canChange = false; _root.overlay._x = (-_root._x) + 275; _root.overlay._y = (-_root._y) + 200; _root.overlay.gotoAndStop("pause"); } else if (p_paused) { _global.paused = false; p_paused = false; _root.overlay.canChange = true; _root.overlay.gotoAndStop(1); } pausePressed = true; } else if (!Key.isDown(80)) { pausePressed = false; } if (!paused) { if (Key.isDown(65)) { player.xspeed = player.xspeed - 1.25; } if (Key.isDown(68)) { player.xspeed = player.xspeed + 1.25; } if (Key.isDown(87) && (player.canJump)) { player.jetpack.play(); player.yspeed = player.yspeed - 6; player.canJump = false; } if (((Key.isDown(17) && (!player.isDying)) && (playerEnergy > 0)) && (_root.cursor.frame == 1)) { _global.mousePressed = true; _global.playerEnergy--; player.shieldOn = true; player.shield.gotoAndStop("on"); } else { player.shield.gotoAndStop("off"); player.shieldOn = false; if (playerEnergy < 100) { _global.playerEnergy = _global.playerEnergy + 0.025; } } if ((((Key.isDown(1) && (player.canShoot)) && (!player.isDying)) && (_root.cursor.frame == 1)) && (!mousePressed)) { _global.mousePressed = true; if (player.npc == 1) { player.lf.gunFire.play(); player.canShoot = false; } else if (player.npc == 2) { player.lf.gunFire.play(); player.canShoot = false; } else if (player.npc == 3) { _root.plasma.playerFire.call(_root.plasma); player.lf.gunFire.play(); player.canShoot = false; } else if (player.npc == 10) { player.lf.gunFire.play(); } } else if ((Key.isDown(1) && (_root.cursor.frame == 2)) && (!mousePressed)) { _global.mousePressed = true; if (_root.cursor.energy >= 100) { i = 0; while (i < npcCount) { if ((npcArray[i] != player) && (!npcArray[i].isDying)) { cDist = Math.sqrt(Math.pow(player._x - npcArray[i]._x, 2) + Math.pow(player._y - npcArray[i]._y, 2)); if (npcArray[i].hitTest(_root._xmouse, _root._ymouse) && (cDist < 50)) { _root.cursor.energy = 0; player.hp = 0; player.deathSequence = "die"; npcArray[i].swapDepths(player); _global.player = npcArray[i]; _global.player.npc = npcArray[i].npc; player.hp = 150; player.alarmed.gotoAndStop(1); break; } } i++; } } } else if (((Key.isDown(1) && (!mousePressed)) && (_root.cursor.frame == 3)) && (!player.isDying)) { _global.mousePressed = true; i = 0; while (i < useArray.length) { if (useArray[i].hitTest(_root._xmouse, _root._ymouse, true)) { useArray[i].action.call(useArray[i]); break; } i++; } } i = 0; while (i < npcCount) { if ((npcArray[i] != player) && (!npcArray[i].isDying)) { npcArray[i].core.call(npcArray[i]); npcArray[i].isNonPlayer.call(npcArray[i]); } i++; } if (!player.isDying) { deathCountdown = 0; player.core.call(player); player.isPlayer.call(player); } else if (player.isDying) { deathCountdown++; if (deathCountdown >= 40) { _global.paused = true; _root.overlay.canChange = false; _root.overlay._x = (-_root._x) + 275; _root.overlay._y = (-_root._y) + 200; _root.overlay.gotoAndStop("gameOver"); } } if (player._x < -490) { _global.pastNpc = player.npc; _global.playerHp = player.hp; _global.fromRight = true; _root.overlay.removeMovieClip(); _root.cursor.removeMovieClip(); _root.wallsPretty.removeMovieClip(); _root.t1.removeMovieClip(); _root.t2.removeMovieClip(); _root.t3.removeMovieClip(); _root.t4.removeMovieClip(); _root.gotoAndStop("outsideHatch"); } _root._x = (-player._x) + 275; _root._y = (-player._y) + 175; if (_root._x > 470) { _root._x = 470; } else if (_root._x < -490) { _root._x = -490; } if (_root._y < -400) { _root._y = -400; } else if (_root._y > 405) { _root._y = 405; } } if (!Key.isDown(1)) { _global.mousePressed = false; } _root.overlay._x = (-_root._x) + 275; _root.overlay._y = (-_root._y) + 200; _root.cursor._x = _root._xmouse; _root.cursor._y = _root._ymouse; }
Instance of Symbol 704 MovieClip "walls" in Frame 218
onClipEvent (load) { _visible = false; }
Instance of Symbol 712 MovieClip "l1" in Frame 218
onClipEvent (load) { gotoAndStop ("off"); } onClipEvent (enterFrame) { if (!paused) { play(); } else { stop(); } }
Instance of Symbol 714 MovieClip "l2" in Frame 218
onClipEvent (load) { gotoAndStop ("off"); } onClipEvent (enterFrame) { if (!paused) { play(); } else { stop(); } }
Instance of Symbol 716 MovieClip "l3" in Frame 218
onClipEvent (load) { gotoAndStop ("off"); } onClipEvent (enterFrame) { if (!paused) { play(); } else { stop(); } }
Instance of Symbol 716 MovieClip "l5" in Frame 218
onClipEvent (load) { gotoAndStop ("off"); } onClipEvent (enterFrame) { if (!paused) { play(); } else { stop(); } }
Instance of Symbol 717 MovieClip "l4" in Frame 218
onClipEvent (load) { gotoAndStop ("off"); } onClipEvent (enterFrame) { if (!paused) { play(); } else { stop(); } }
Instance of Symbol 654 MovieClip "u1" in Frame 218
onClipEvent (load) { function action() { distY = Math.abs(player._y - _y); distX = Math.abs(player._x - _x); if ((distX < 60) && (distY < 50)) { _global.paused = true; _root.overlay.canChange = false; _root.overlay._x = (-_root._x) + 275; _root.overlay._y = (-_root._y) + 200; _root.overlay.gotoAndStop("camera1"); } } i = 0; while (i < 50) { if (useArray[i] == null) { _global.useArray[i] = this; break; } i++; } }
Instance of Symbol 735 MovieClip "c1" in Frame 218
onClipEvent (load) { i = 0; while (i < 50) { if (shootableArray[i] == null) { _global.shootableArray[i] = this; break; } i++; } hp = 9; camOn = true; } onClipEvent (enterFrame) { if (this.cam.view.hitTest(player._x, player._y, true) && (camOn)) { _root.alarm.gotoAndStop(2); _global.targeted = player; _global.alarmOn = true; } if (!paused) { play(); } else { stop(); } }
Instance of Symbol 739 MovieClip "u2" in Frame 218
onClipEvent (load) { function action() { distY = Math.abs(player._y - _y); distX = Math.abs(player._x - _x); if ((distX < 50) && (distY < 50)) { _global.paused = true; _root.overlay.canChange = false; _root.overlay._x = (-_root._x) + 275; _root.overlay._y = (-_root._y) + 200; _root.overlay.gotoAndStop("ventShield"); } } i = 0; while (i < 50) { if (useArray[i] == null) { _global.useArray[i] = this; break; } i++; } }
Instance of Symbol 741 MovieClip "tele" in Frame 218
onClipEvent (load) { function action() { distY = Math.abs(player._y - _y); distX = player._x - _x; if (((distX < 60) && (distX > 10)) && (distY < 50)) { _global.paused = true; _root.overlay.canChange = false; _root.overlay._x = (-_root._x) + 275; _root.overlay._y = (-_root._y) + 200; _root.overlay.gotoAndStop("hatchTeleporter"); } } i = 0; while (i < 50) { if (useArray[i] == null) { _global.useArray[i] = this; break; } i++; } tele1 = false; tele2 = false; tele3 = false; }
Instance of Symbol 654 MovieClip "u6" in Frame 218
onClipEvent (load) { function action() { distY = Math.abs(player._y - _y); distX = Math.abs(player._x - _x); if ((distX < 60) && (distY < 50)) { _global.paused = true; _root.overlay.canChange = false; _root.overlay._x = (-_root._x) + 275; _root.overlay._y = (-_root._y) + 200; _root.overlay.used = 3; _root.overlay.gotoAndStop("hatchTele"); } } i = 0; while (i < 50) { if (useArray[i] == null) { _global.useArray[i] = this; break; } i++; } }
Instance of Symbol 654 MovieClip "u3" in Frame 218
onClipEvent (load) { function action() { distY = Math.abs(player._y - _y); distX = Math.abs(player._x - _x); if ((distX < 60) && (distY < 50)) { _global.paused = true; _root.overlay.canChange = false; _root.overlay._x = (-_root._x) + 275; _root.overlay._y = (-_root._y) + 200; _root.overlay.used = 1; _root.overlay.gotoAndStop("hatchTele"); } } i = 0; while (i < 50) { if (useArray[i] == null) { _global.useArray[i] = this; break; } i++; } }
Instance of Symbol 654 MovieClip "u5" in Frame 218
onClipEvent (load) { function action() { distY = Math.abs(player._y - _y); distX = Math.abs(player._x - _x); if ((distX < 60) && (distY < 50)) { _global.paused = true; _root.overlay.canChange = false; _root.overlay._x = (-_root._x) + 275; _root.overlay._y = (-_root._y) + 200; _root.overlay.used = 2; _root.overlay.gotoAndStop("hatchTele"); } } i = 0; while (i < 50) { if (useArray[i] == null) { _global.useArray[i] = this; break; } i++; } }
Instance of Symbol 654 MovieClip "u7" in Frame 218
onClipEvent (load) { function action() { distY = Math.abs(player._y - _y); distX = Math.abs(player._x - _x); if ((distX < 60) && (distY < 50)) { _global.paused = true; _root.overlay.canChange = false; _root.overlay._x = (-_root._x) + 275; _root.overlay._y = (-_root._y) + 200; _root.overlay.door = 1; _root.overlay.gotoAndStop("doorOpener"); } } i = 0; while (i < 50) { if (useArray[i] == null) { _global.useArray[i] = this; break; } i++; } }
Instance of Symbol 735 MovieClip "c2" in Frame 218
onClipEvent (load) { i = 0; while (i < 50) { if (shootableArray[i] == null) { _global.shootableArray[i] = this; break; } i++; } hp = 9; camOn = true; } onClipEvent (enterFrame) { if (this.cam.view.hitTest(player._x, player._y, true) && (camOn)) { _root.alarm.gotoAndStop(2); _global.alarmOn = true; _global.targeted = player; } if (!paused) { play(); } else { stop(); } }
Instance of Symbol 747 MovieClip "c3" in Frame 218
onClipEvent (load) { function action() { distY = Math.abs(player._y - _y); distX = Math.abs(player._x - _x); if ((camOn && (distX < 20)) && (distY < 80)) { camOn = false; } } camOn = true; } onClipEvent (enterFrame) { if (this.view.hitTest(player._x, player._y, true) && (camOn)) { _root.alarm.gotoAndStop(2); _global.alarmOn = true; } if (!paused) { play(); } else { stop(); } }
Instance of Symbol 747 MovieClip "c4" in Frame 218
onClipEvent (load) { function action() { distY = Math.abs(player._y - _y); distX = Math.abs(player._x - _x); if ((camOn && (distX < 20)) && (distY < 80)) { camOn = false; } } camOn = true; } onClipEvent (enterFrame) { if (this.view.hitTest(player._x, player._y, true) && (camOn)) { _root.alarm.gotoAndStop(2); _global.alarmOn = true; } if (!paused) { play(); } else { stop(); } }
Instance of Symbol 741 MovieClip "u10" in Frame 218
onClipEvent (load) { function action() { distY = Math.abs(player._y - _y); distX = Math.abs(player._x - _x); if ((distX < 50) && (distY < 50)) { _global.paused = true; _root.overlay.canChange = false; _root.overlay._x = (-_root._x) + 275; _root.overlay._y = (-_root._y) + 200; _root.overlay.door = 2; _root.overlay.gotoAndStop("doorOpener"); } } i = 0; while (i < 50) { if (useArray[i] == null) { _global.useArray[i] = this; break; } i++; } }
Instance of Symbol 741 MovieClip "u11" in Frame 218
onClipEvent (load) { function action() { distY = Math.abs(player._y - _y); distX = Math.abs(player._x - _x); if ((distX < 60) && (distY < 50)) { _global.paused = true; _root.overlay.canChange = false; _root.overlay._x = (-_root._x) + 275; _root.overlay._y = (-_root._y) + 200; _root.overlay.turret = 5; _root.overlay.gotoAndStop("turretOff"); } } i = 0; while (i < 50) { if (useArray[i] == null) { _global.useArray[i] = this; break; } i++; } }
Instance of Symbol 741 MovieClip "u12" in Frame 218
onClipEvent (load) { function action() { distY = Math.abs(player._y - _y); distX = Math.abs(player._x - _x); if ((distX < 50) && (distY < 50)) { _global.paused = true; _root.overlay.canChange = false; _root.overlay._x = (-_root._x) + 275; _root.overlay._y = (-_root._y) + 200; _root.overlay.door = 3; _root.overlay.gotoAndStop("doorOpener"); } } i = 0; while (i < 50) { if (useArray[i] == null) { _global.useArray[i] = this; break; } i++; } }
Instance of Symbol 741 MovieClip "u9" in Frame 218
onClipEvent (load) { function action() { distY = Math.abs(player._y - _y); distX = Math.abs(player._x - _x); if ((distX < 60) && (distY < 50)) { _global.paused = true; _root.overlay.canChange = false; _root.overlay._x = (-_root._x) + 275; _root.overlay._y = (-_root._y) + 200; _root.overlay.turret = 6; _root.overlay.gotoAndStop("turretOff"); } } i = 0; while (i < 50) { if (useArray[i] == null) { _global.useArray[i] = this; break; } i++; } }
Instance of Symbol 251 MovieClip "npc2" in Frame 218
onClipEvent (load) { function core() { xspeed = xspeed * 0.75; if (Math.abs(xspeed) < 0.25) { xspeed = 0; } if ((_root.walls.hitTest(_x - 8, (_y + 50) + yspeed, true) || (_root.walls.hitTest(_x, (_y + 50) + yspeed, true))) || (_root.walls.hitTest(_x + 8, (_y + 50) + yspeed, true))) { if ((yspeed > 0) && (this == player)) { this.landSound.play(); } while (!((_root.walls.hitTest(_x - 8, _y + 50, true) || (_root.walls.hitTest(_x, _y + 50, true))) || (_root.walls.hitTest(_x + 8, _y + 50, true)))) { _y = (_y + 0.3); } while ((_root.walls.hitTest(_x - 8, _y + 49, true) || (_root.walls.hitTest(_x, _y + 49, true))) || (_root.walls.hitTest(_x + 8, _y + 49, true))) { _y = (_y - 0.1); } canJump = true; if (yspeed > 0) { yspeed = 0; } } else { yspeed = yspeed + 0.25; if (yspeed > 0) { canJump = false; } else if ((yspeed > -3) && (!Key.isDown(87))) { canJump = true; } } if ((_root.walls.hitTest(_x - 8, _y - 10, true) || (_root.walls.hitTest(_x, _y - 10, true))) || (_root.walls.hitTest(_x + 8, _y - 10, true))) { if (yspeed < 0) { yspeed = 0; } } xdirection = xspeed / Math.abs(xspeed); if (((_root.walls.hitTest(_x + (xdirection * 14), _y - 7, true) || (_root.walls.hitTest(_x + (xdirection * 14), _y + 15, true))) || (_root.walls.hitTest(_x + (xdirection * 14), _y + 30, true))) || (_root.walls.hitTest(_x + (xdirection * 14), _y + 49, true))) { xspeed = 0; } if (isDying) { } else if (xspeed != 0) { if (xspeed > 0) { if (_xscale == 100) { f++; if (f >= 35) { f = 13; } } else if (_xscale == -100) { f--; if (f <= 10) { f = 34; } } } else if (xspeed < 0) { if (_xscale == -100) { f++; if (f >= 35) { f = 13; } } else if (_xscale == 100) { f--; if (f <= 10) { f = 34; } } } this.gotoAndStop(f); } else { f = 1; this.gotoAndStop(f); } _x = (_x + xspeed); _y = (_y + yspeed); if ((hp <= 0) && (!isDying)) { this.isDying = true; if ((deathSequence == "die") || (deathSequence == "die1")) { if ((_root.walls.hitTest(_x - 68, _y + 40, true) || (_root.walls.hitTest(_x - 48, _y + 40, true))) || (_root.walls.hitTest(_x - 28, _y + 40, true))) { if (_xscale == -100) { deathSequence = "die"; } else if (_xscale == 100) { deathSequence = "die1"; } } if ((_root.walls.hitTest(_x + 65, _y + 40, true) || (_root.walls.hitTest(_x + 45, _y + 40, true))) || (_root.walls.hitTest(_x + 25, _y + 40, true))) { if (_xscale == -100) { deathSequence = "die1"; } else if (_xscale == 100) { deathSequence = "die"; } } } this.gotoAndPlay(deathSequence); } } function isNonPlayer() { if (!isDying) { k++; if (attention >= 100) { yDist = Math.abs(_y - player._y); xDist = Math.abs(_x - player._x); attention = 200; if ((yDist < 70) && (xDist < 350)) { if (_xscale == 100) { if (player.npc == 1337) { t = (Math.atan2(player._y - (_y + 20), player._x - _x) * 180) / Math.PI; } else { t = (Math.atan2((player._y + 20) - (_y + 20), player._x - _x) * 180) / Math.PI; } if (player._x < (_x - 1)) { _xscale = -100; } if (t > 30) { t = 30; } } else if (_xscale == -100) { if (player.npc == 1337) { t = (Math.atan2(player._y - (_y + 20), _x - player._x) * 180) / Math.PI; } else { t = (Math.atan2(player._y - (_y + 20), _x - player._x) * 180) / Math.PI; } if (player._x > (_x + 1)) { _xscale = 100; } if (t > 30) { t = 30; } } this.lf._rotation = this.lf._rotation + ((t - this.lf._rotation) / 10); this.lb._rotation = this.lf._rotation; if (Math.abs(t - this.lf._rotation) < 10) { this.lf.gunFire.play(); } } else { _xscale = 100; } } else if (k > 400) { k = 0; } else if (k < 200) { _xscale = 100; this.lb._rotation = 15; this.lf._rotation = 15; } else if (k > 200) { _xscale = -100; this.lb._rotation = 15; this.lf._rotation = 15; } _xscale = (xdirection * 100); if (attention <= 100) { xDist = ((player._x - _x) * _xscale) / 100; yDist = Math.abs(_y - player._y); if ((((!player.isDying) && (yDist < 70)) && (xDist > -13)) && (xDist < 200)) { attention = attention + 10; } } if (player.isDying) { attention = 0; k = 0; this.alarmed.gotoAndStop(1); lf._rotation = 15; lb._rotation = 15; } if (attention >= 100) { this.alarmed.gotoAndStop(3); } else if (attention >= 1) { this.alarmed.gotoAndStop(2); } else if (attention <= 0) { this.alarmed.gotoAndStop(1); } if ((attention > 0) && (attention < 100)) { attention = attention - 0.5; } if (_xscale == 100) { this.lb.gotoAndStop(1); this.lf.gotoAndStop(1); } else if (_xscale == -100) { this.lb.gotoAndStop(2); this.lf.gotoAndStop(2); } } } function isPlayer() { if (_xscale == 100) { t = (Math.atan2(_root.cursor._y - (_y + 20), _root.cursor._x - _x) * 180) / Math.PI; if (_root._xmouse < (_x - 1)) { _xscale = -100; } if (t > 30) { t = 30; } } else if (_xscale == -100) { t = (Math.atan2(_root.cursor._y - (_y + 20), _x - _root.cursor._x) * 180) / Math.PI; if (_root._xmouse > (_x + 1)) { _xscale = 100; } if (t > 30) { t = 30; } } if (_xscale == 100) { this.lb.gotoAndStop(1); this.lf.gotoAndStop(1); } else if (_xscale == -100) { this.lb.gotoAndStop(2); this.lf.gotoAndStop(2); } this.lf._rotation = this.lf._rotation + ((t - this.lf._rotation) / 10); this.lb._rotation = this.lf._rotation; } k = 0; attention = 0; npc = 2; hp = 75; xspeed = 0; yspeed = 0; canJump = false; canShoot = true; isDying = false; deathSequence = "die"; f = 1; }
Instance of Symbol 251 MovieClip "npc3" in Frame 218
onClipEvent (load) { function core() { xspeed = xspeed * 0.75; if (Math.abs(xspeed) < 0.25) { xspeed = 0; } if ((_root.walls.hitTest(_x - 8, (_y + 50) + yspeed, true) || (_root.walls.hitTest(_x, (_y + 50) + yspeed, true))) || (_root.walls.hitTest(_x + 8, (_y + 50) + yspeed, true))) { if ((yspeed > 0) && (this == player)) { this.landSound.play(); } while (!((_root.walls.hitTest(_x - 8, _y + 50, true) || (_root.walls.hitTest(_x, _y + 50, true))) || (_root.walls.hitTest(_x + 8, _y + 50, true)))) { _y = (_y + 0.3); } while ((_root.walls.hitTest(_x - 8, _y + 49, true) || (_root.walls.hitTest(_x, _y + 49, true))) || (_root.walls.hitTest(_x + 8, _y + 49, true))) { _y = (_y - 0.1); } canJump = true; if (yspeed > 0) { yspeed = 0; } } else { yspeed = yspeed + 0.25; if (yspeed > 0) { canJump = false; } else if ((yspeed > -3) && (!Key.isDown(87))) { canJump = true; } } if ((_root.walls.hitTest(_x - 8, _y - 10, true) || (_root.walls.hitTest(_x, _y - 10, true))) || (_root.walls.hitTest(_x + 8, _y - 10, true))) { if (yspeed < 0) { yspeed = 0; } } xdirection = xspeed / Math.abs(xspeed); if (((_root.walls.hitTest(_x + (xdirection * 14), _y - 7, true) || (_root.walls.hitTest(_x + (xdirection * 14), _y + 15, true))) || (_root.walls.hitTest(_x + (xdirection * 14), _y + 30, true))) || (_root.walls.hitTest(_x + (xdirection * 14), _y + 49, true))) { xspeed = 0; } if (isDying) { } else if (xspeed != 0) { if (xspeed > 0) { if (_xscale == 100) { f++; if (f >= 35) { f = 13; } } else if (_xscale == -100) { f--; if (f <= 10) { f = 34; } } } else if (xspeed < 0) { if (_xscale == -100) { f++; if (f >= 35) { f = 13; } } else if (_xscale == 100) { f--; if (f <= 10) { f = 34; } } } this.gotoAndStop(f); } else { f = 1; this.gotoAndStop(f); } _x = (_x + xspeed); _y = (_y + yspeed); if ((hp <= 0) && (!isDying)) { this.isDying = true; if ((deathSequence == "die") || (deathSequence == "die1")) { if ((_root.walls.hitTest(_x - 68, _y + 40, true) || (_root.walls.hitTest(_x - 48, _y + 40, true))) || (_root.walls.hitTest(_x - 28, _y + 40, true))) { if (_xscale == -100) { deathSequence = "die"; } else if (_xscale == 100) { deathSequence = "die1"; } } if ((_root.walls.hitTest(_x + 65, _y + 40, true) || (_root.walls.hitTest(_x + 45, _y + 40, true))) || (_root.walls.hitTest(_x + 25, _y + 40, true))) { if (_xscale == -100) { deathSequence = "die1"; } else if (_xscale == 100) { deathSequence = "die"; } } } this.gotoAndPlay(deathSequence); } } function isNonPlayer() { if (!isDying) { k++; if (attention >= 100) { yDist = Math.abs(_y - player._y); xDist = Math.abs(_x - player._x); attention = 200; if ((yDist < 70) && (xDist < 350)) { if (_xscale == 100) { if (player.npc == 1337) { t = (Math.atan2(player._y - (_y + 20), player._x - _x) * 180) / Math.PI; } else { t = (Math.atan2(player._y - (_y + 20), player._x - _x) * 180) / Math.PI; } if (player._x < (_x - 1)) { _xscale = -100; } if (t > 30) { t = 30; } } else if (_xscale == -100) { if (player.npc == 1337) { t = (Math.atan2(player._y - (_y + 20), _x - player._x) * 180) / Math.PI; } else { t = (Math.atan2((player._y + 20) - (_y + 20), _x - player._x) * 180) / Math.PI; } if (player._x > (_x + 1)) { _xscale = 100; } if (t > 30) { t = 30; } } this.lf._rotation = this.lf._rotation + ((t - this.lf._rotation) / 10); this.lb._rotation = this.lf._rotation; if (Math.abs(t - this.lf._rotation) < 10) { this.lf.gunFire.play(); } } else if (k > 200) { k = 0; } else if (k < 100) { _xscale = 100; } else if (k > 100) { _xscale = -100; } } else if (k > 800) { k = 0; } else if (k < 400) { _xscale = 100; this.lb._rotation = 15; this.lf._rotation = 15; } else if (k > 400) { _xscale = -100; this.lb._rotation = 15; this.lf._rotation = 15; } _xscale = (xdirection * 100); if (attention <= 100) { xDist = ((player._x - _x) * _xscale) / 100; yDist = Math.abs(_y - player._y); if ((((!player.isDying) && (yDist < 70)) && (xDist > -13)) && (xDist < 175)) { attention = attention + 10; } } if (player.isDying) { attention = 0; k = 0; this.alarmed.gotoAndStop(1); lf._rotation = 15; lb._rotation = 15; } if (attention >= 100) { this.alarmed.gotoAndStop(3); } else if (attention >= 1) { this.alarmed.gotoAndStop(2); } else if (attention <= 0) { this.alarmed.gotoAndStop(1); } if ((attention > 0) && (attention < 100)) { attention = attention - 0.5; } if (_xscale == 100) { this.lb.gotoAndStop(1); this.lf.gotoAndStop(1); } else if (_xscale == -100) { this.lb.gotoAndStop(2); this.lf.gotoAndStop(2); } } } function isPlayer() { if (_xscale == 100) { t = (Math.atan2(_root.cursor._y - (_y + 20), _root.cursor._x - _x) * 180) / Math.PI; if (_root._xmouse < (_x - 1)) { _xscale = -100; } if (t > 30) { t = 30; } } else if (_xscale == -100) { t = (Math.atan2(_root.cursor._y - (_y + 20), _x - _root.cursor._x) * 180) / Math.PI; if (_root._xmouse > (_x + 1)) { _xscale = 100; } if (t > 30) { t = 30; } } if (_xscale == 100) { this.lb.gotoAndStop(1); this.lf.gotoAndStop(1); } else if (_xscale == -100) { this.lb.gotoAndStop(2); this.lf.gotoAndStop(2); } this.lf._rotation = this.lf._rotation + ((t - this.lf._rotation) / 10); this.lb._rotation = this.lf._rotation; } k = 0; attention = 0; npc = 2; hp = 75; xspeed = 0; yspeed = 0; canJump = false; canShoot = true; isDying = false; deathSequence = "die"; f = 1; }
Instance of Symbol 219 MovieClip "npc1" in Frame 218
onClipEvent (load) { function core() { xspeed = xspeed * 0.75; if (Math.abs(xspeed) < 0.25) { xspeed = 0; } if ((_root.walls.hitTest(_x - 8, (_y + 50) + yspeed, true) || (_root.walls.hitTest(_x, (_y + 50) + yspeed, true))) || (_root.walls.hitTest(_x + 8, (_y + 50) + yspeed, true))) { if ((yspeed > 0) && (this == player)) { this.landSound.play(); } while (!((_root.walls.hitTest(_x - 8, _y + 50, true) || (_root.walls.hitTest(_x, _y + 50, true))) || (_root.walls.hitTest(_x + 8, _y + 50, true)))) { _y = (_y + 0.3); } while ((_root.walls.hitTest(_x - 8, _y + 49, true) || (_root.walls.hitTest(_x, _y + 49, true))) || (_root.walls.hitTest(_x + 8, _y + 49, true))) { _y = (_y - 0.1); } canJump = true; if (yspeed > 0) { yspeed = 0; } } else { yspeed = yspeed + 0.25; if (yspeed > 0) { canJump = false; } else if ((yspeed > -3) && (!Key.isDown(87))) { canJump = true; } } if ((_root.walls.hitTest(_x - 8, _y - 10, true) || (_root.walls.hitTest(_x, _y - 10, true))) || (_root.walls.hitTest(_x + 8, _y - 10, true))) { if (yspeed < 0) { yspeed = 0; } } xdirection = xspeed / Math.abs(xspeed); if (((_root.walls.hitTest(_x + (xdirection * 14), _y - 7, true) || (_root.walls.hitTest(_x + (xdirection * 14), _y + 15, true))) || (_root.walls.hitTest(_x + (xdirection * 14), _y + 30, true))) || (_root.walls.hitTest(_x + (xdirection * 14), _y + 49, true))) { xspeed = 0; } if (isDying) { } else if (xspeed != 0) { if (xspeed > 0) { if (_xscale == 100) { f++; if (f >= 35) { f = 13; } } else if (_xscale == -100) { f--; if (f <= 10) { f = 34; } } } else if (xspeed < 0) { if (_xscale == -100) { f++; if (f >= 35) { f = 13; } } else if (_xscale == 100) { f--; if (f <= 10) { f = 34; } } } this.gotoAndStop(f); } else { f = 1; this.gotoAndStop(f); } _x = (_x + xspeed); _y = (_y + yspeed); if ((hp <= 0) && (!isDying)) { this.isDying = true; if ((deathSequence == "die") || (deathSequence == "die1")) { if ((_root.walls.hitTest(_x - 68, _y + 40, true) || (_root.walls.hitTest(_x - 48, _y + 40, true))) || (_root.walls.hitTest(_x - 28, _y + 40, true))) { if (_xscale == -100) { deathSequence = "die"; } else if (_xscale == 100) { deathSequence = "die1"; } } if ((_root.walls.hitTest(_x + 65, _y + 40, true) || (_root.walls.hitTest(_x + 45, _y + 40, true))) || (_root.walls.hitTest(_x + 25, _y + 40, true))) { if (_xscale == -100) { deathSequence = "die1"; } else if (_xscale == 100) { deathSequence = "die"; } } } this.gotoAndPlay(deathSequence); } } function isNonPlayer() { if (!isDying) { k++; if (attention >= 100) { yDist = Math.abs(_y - player._y); xDist = Math.abs(_x - player._x); attention = 200; if (yDist < 70) { if (_xscale == 100) { if (player.npc == 1337) { t = (Math.atan2(player._y - (_y + 20), player._x - _x) * 180) / Math.PI; } else { t = (Math.atan2((player._y + 20) - (_y + 20), player._x - _x) * 180) / Math.PI; } if (player._x < (_x - 1)) { _xscale = -100; } if (t > 30) { t = 30; } } else if (_xscale == -100) { if (player.npc == 1337) { t = (Math.atan2(player._y - (_y + 20), _x - player._x) * 180) / Math.PI; } else { t = (Math.atan2((player._y + 20) - (_y + 20), _x - player._x) * 180) / Math.PI; } if (player._x > (_x + 1)) { _xscale = 100; } if (t > 30) { t = 30; } } t = t + (10 - (20 * Math.random())); this.lf._rotation = this.lf._rotation + ((t - this.lf._rotation) / 10); this.lb._rotation = this.lf._rotation; if ((Math.abs(t - this.lf._rotation) < 20) && (xDist < 300)) { this.lf.gunFire.play(); } } } else if (k > 0) { k = 1; this.lb._rotation = 15; this.lf._rotation = 15; } _xscale = (xdirection * 100); if (attention <= 100) { xDist = ((player._x - _x) * _xscale) / 100; yDist = Math.abs(_y - player._y); if (((!player.isDying) && (yDist < 70)) && (xDist > -13)) { attention = attention + 10; } } if (player.isDying) { attention = 0; k = 0; this.alarmed.gotoAndStop(1); lf._rotation = 15; lb._rotation = 15; } if (attention >= 100) { this.alarmed.gotoAndStop(3); } else if (attention >= 1) { this.alarmed.gotoAndStop(2); } else if (attention <= 0) { this.alarmed.gotoAndStop(1); } if ((attention > 0) && (attention < 100)) { attention = attention - 0.5; } if (_xscale == 100) { this.lb.gotoAndStop(1); this.lf.gotoAndStop(1); } else if (_xscale == -100) { this.lb.gotoAndStop(2); this.lf.gotoAndStop(2); } } } function isPlayer() { if (_xscale == 100) { t = (Math.atan2(_root.cursor._y - (_y + 20), _root.cursor._x - _x) * 180) / Math.PI; if (_root._xmouse < (_x - 1)) { _xscale = -100; } if (t > 30) { t = 30; } } else if (_xscale == -100) { t = (Math.atan2(_root.cursor._y - (_y + 20), _x - _root.cursor._x) * 180) / Math.PI; if (_root._xmouse > (_x + 1)) { _xscale = 100; } if (t > 30) { t = 30; } } if (_xscale == 100) { this.lb.gotoAndStop(1); this.lf.gotoAndStop(1); } else if (_xscale == -100) { this.lb.gotoAndStop(2); this.lf.gotoAndStop(2); } this.lf._rotation = this.lf._rotation + ((t - this.lf._rotation) / 10); this.lb._rotation = this.lf._rotation; } k = 0; attention = 0; npc = 1; hp = 50; xspeed = 0; yspeed = 0; canJump = false; canShoot = true; isDying = false; deathSequence = "die"; f = 1; }
Instance of Symbol 666 MovieClip "u13" in Frame 218
onClipEvent (load) { function action() { distY = Math.abs(player._y - teleporter._y); distX = Math.abs(player._x - teleporter._x); if (((distX < 20) && (distY < 50)) && (teleporter._currentframe == 1)) { teleporter.play(); to.play(); teleporter.user = player; teleporter.travel = 400; } } i = 0; while (i < 50) { if (useArray[i] == null) { _global.useArray[i] = this; break; } i++; } teleporter = _root.t3; to = _root.t4; }
Instance of Symbol 219 MovieClip "npc4" in Frame 218
onClipEvent (load) { function core() { xspeed = xspeed * 0.75; if (Math.abs(xspeed) < 0.25) { xspeed = 0; } if ((_root.walls.hitTest(_x - 8, (_y + 50) + yspeed, true) || (_root.walls.hitTest(_x, (_y + 50) + yspeed, true))) || (_root.walls.hitTest(_x + 8, (_y + 50) + yspeed, true))) { if ((yspeed > 0) && (this == player)) { this.landSound.play(); } while (!((_root.walls.hitTest(_x - 8, _y + 50, true) || (_root.walls.hitTest(_x, _y + 50, true))) || (_root.walls.hitTest(_x + 8, _y + 50, true)))) { _y = (_y + 0.3); } while ((_root.walls.hitTest(_x - 8, _y + 49, true) || (_root.walls.hitTest(_x, _y + 49, true))) || (_root.walls.hitTest(_x + 8, _y + 49, true))) { _y = (_y - 0.1); } canJump = true; if (yspeed > 0) { yspeed = 0; } } else { yspeed = yspeed + 0.25; if (yspeed > 0) { canJump = false; } else if ((yspeed > -3) && (!Key.isDown(87))) { canJump = true; } } if ((_root.walls.hitTest(_x - 8, _y - 10, true) || (_root.walls.hitTest(_x, _y - 10, true))) || (_root.walls.hitTest(_x + 8, _y - 10, true))) { if (yspeed < 0) { yspeed = 0; } } xdirection = xspeed / Math.abs(xspeed); if (((_root.walls.hitTest(_x + (xdirection * 14), _y - 7, true) || (_root.walls.hitTest(_x + (xdirection * 14), _y + 15, true))) || (_root.walls.hitTest(_x + (xdirection * 14), _y + 30, true))) || (_root.walls.hitTest(_x + (xdirection * 14), _y + 49, true))) { xspeed = 0; } if (isDying) { } else if (xspeed != 0) { if (xspeed > 0) { if (_xscale == 100) { f++; if (f >= 35) { f = 13; } } else if (_xscale == -100) { f--; if (f <= 10) { f = 34; } } } else if (xspeed < 0) { if (_xscale == -100) { f++; if (f >= 35) { f = 13; } } else if (_xscale == 100) { f--; if (f <= 10) { f = 34; } } } this.gotoAndStop(f); } else { f = 1; this.gotoAndStop(f); } _x = (_x + xspeed); _y = (_y + yspeed); if ((hp <= 0) && (!isDying)) { this.isDying = true; if ((deathSequence == "die") || (deathSequence == "die1")) { if ((_root.walls.hitTest(_x - 68, _y + 40, true) || (_root.walls.hitTest(_x - 48, _y + 40, true))) || (_root.walls.hitTest(_x - 28, _y + 40, true))) { if (_xscale == -100) { deathSequence = "die"; } else if (_xscale == 100) { deathSequence = "die1"; } } if ((_root.walls.hitTest(_x + 65, _y + 40, true) || (_root.walls.hitTest(_x + 45, _y + 40, true))) || (_root.walls.hitTest(_x + 25, _y + 40, true))) { if (_xscale == -100) { deathSequence = "die1"; } else if (_xscale == 100) { deathSequence = "die"; } } } this.gotoAndPlay(deathSequence); } } function isNonPlayer() { if (!isDying) { k++; if (attention >= 100) { yDist = Math.abs(_y - player._y); xDist = Math.abs(_x - player._x); attention = 200; if ((yDist < 70) && (xDist < 350)) { if (_xscale == 100) { if (player.npc == 1337) { t = (Math.atan2(player._y - (_y + 20), player._x - _x) * 180) / Math.PI; } else { t = (Math.atan2(player._y - (_y + 20), player._x - _x) * 180) / Math.PI; } if (player._x < (_x - 1)) { _xscale = -100; } if (t > 30) { t = 30; } } else if (_xscale == -100) { if (player.npc == 1337) { t = (Math.atan2(player._y - (_y + 20), _x - player._x) * 180) / Math.PI; } else { t = (Math.atan2((player._y + 20) - (_y + 20), _x - player._x) * 180) / Math.PI; } if (player._x > (_x + 1)) { _xscale = 100; } if (t > 30) { t = 30; } } this.lf._rotation = this.lf._rotation + ((t - this.lf._rotation) / 10); this.lb._rotation = this.lf._rotation; if (Math.abs(t - this.lf._rotation) < 10) { this.lf.gunFire.play(); } } else if (k > 200) { k = 0; } else if (k < 100) { _xscale = 100; } else if (k > 100) { _xscale = -100; } } else if (k > 800) { k = 0; } else if (k < 400) { _xscale = 100; this.lb._rotation = 15; this.lf._rotation = 15; } else if (k > 400) { _xscale = -100; this.lb._rotation = 15; this.lf._rotation = 15; } _xscale = (xdirection * 100); if (attention <= 100) { xDist = ((player._x - _x) * _xscale) / 100; yDist = Math.abs(_y - player._y); if ((((!player.isDying) && (yDist < 70)) && (xDist > -13)) && (xDist < 150)) { attention = attention + 10; } } if (player.isDying) { attention = 0; k = 0; this.alarmed.gotoAndStop(1); lf._rotation = 15; lb._rotation = 15; } if (attention >= 100) { this.alarmed.gotoAndStop(3); } else if (attention >= 1) { this.alarmed.gotoAndStop(2); } else if (attention <= 0) { this.alarmed.gotoAndStop(1); } if ((attention > 0) && (attention < 100)) { attention = attention - 0.5; } if (_xscale == 100) { this.lb.gotoAndStop(1); this.lf.gotoAndStop(1); } else if (_xscale == -100) { this.lb.gotoAndStop(2); this.lf.gotoAndStop(2); } } } function isPlayer() { if (_xscale == 100) { t = (Math.atan2(_root.cursor._y - (_y + 20), _root.cursor._x - _x) * 180) / Math.PI; if (_root._xmouse < (_x - 1)) { _xscale = -100; } if (t > 30) { t = 30; } } else if (_xscale == -100) { t = (Math.atan2(_root.cursor._y - (_y + 20), _x - _root.cursor._x) * 180) / Math.PI; if (_root._xmouse > (_x + 1)) { _xscale = 100; } if (t > 30) { t = 30; } } if (_xscale == 100) { this.lb.gotoAndStop(1); this.lf.gotoAndStop(1); } else if (_xscale == -100) { this.lb.gotoAndStop(2); this.lf.gotoAndStop(2); } this.lf._rotation = this.lf._rotation + ((t - this.lf._rotation) / 10); this.lb._rotation = this.lf._rotation; } k = 0; attention = 0; npc = 1; hp = 50; xspeed = 0; yspeed = 0; canJump = false; canShoot = true; isDying = false; deathSequence = "die"; f = 1; }
Instance of Symbol 761 MovieClip "turret1" in Frame 218
onClipEvent (load) { i = 0; while (i < 50) { if (shootableArray[i] == null) { _global.shootableArray[i] = this; break; } i++; } hp = 50; } onClipEvent (enterFrame) { if (hp < 50) { _global.targeted = player; _global.alarmOn = true; _root.alarm.gotoAndStop(2); } if (alarmOn && (!paused)) { this.gun.shoot.call(this.gun, targeted); } }
Instance of Symbol 771 MovieClip "turret2" in Frame 218
onClipEvent (load) { i = 0; while (i < 50) { if (shootableArray[i] == null) { _global.shootableArray[i] = this; break; } i++; } hp = 50; } onClipEvent (enterFrame) { if (hp < 50) { _global.targeted = player; _global.alarmOn = true; _root.alarm.gotoAndStop(2); } if (alarmOn && (!paused)) { this.gun.shoot.call(this.gun, targeted); } }
Instance of Symbol 772 MovieClip "turret5" in Frame 218
onClipEvent (enterFrame) { if ((alarmOn && (!paused)) && (!isOff)) { this.gun.shoot.call(this.gun, targeted); } }
Instance of Symbol 772 MovieClip "turret6" in Frame 218
onClipEvent (enterFrame) { if ((alarmOn && (!paused)) && (!isOff)) { this.gun.shoot.call(this.gun, targeted); } }
Instance of Symbol 624 MovieClip "cursor" in Frame 218
onClipEvent (load) { Mouse.hide(); frame = 1; energy = 100; } onClipEvent (enterFrame) { if (paused) { frame = 1; } else if (Key.isDown(TRANSFER)) { frame = 2; } else if (Key.isDown(USE)) { frame = 3; } else { frame = 1; } if (energy < 100) { energy = energy + 0.05; } else if (energy >= 100) { energy = 100; } Mouse.hide(); this.gotoAndStop(frame); }
Instance of Symbol 164 MovieClip "template0" in Frame 218
onClipEvent (load) { function core() { xspeed = xspeed * 0.75; if (Math.abs(xspeed) < 0.25) { xspeed = 0; } if ((_root.walls.hitTest(_x - 8, (_y + 50) + yspeed, true) || (_root.walls.hitTest(_x, (_y + 50) + yspeed, true))) || (_root.walls.hitTest(_x + 8, (_y + 50) + yspeed, true))) { if ((yspeed > 0) && (this == player)) { this.landSound.play(); } while (!((_root.walls.hitTest(_x - 8, _y + 50, true) || (_root.walls.hitTest(_x, _y + 50, true))) || (_root.walls.hitTest(_x + 8, _y + 50, true)))) { _y = (_y + 0.3); } while ((_root.walls.hitTest(_x - 8, _y + 49, true) || (_root.walls.hitTest(_x, _y + 49, true))) || (_root.walls.hitTest(_x + 8, _y + 49, true))) { _y = (_y - 0.1); } canJump = true; if (yspeed > 0) { yspeed = 0; } } else { yspeed = yspeed + 0.25; if (yspeed > 0) { canJump = false; } else if ((yspeed > -3) && (!Key.isDown(87))) { canJump = true; } } if ((_root.walls.hitTest(_x - 8, _y - 10, true) || (_root.walls.hitTest(_x, _y - 10, true))) || (_root.walls.hitTest(_x + 8, _y - 10, true))) { if (yspeed < 0) { yspeed = 0; } } xdirection = xspeed / Math.abs(xspeed); if (((_root.walls.hitTest(_x + (xdirection * 14), _y - 7, true) || (_root.walls.hitTest(_x + (xdirection * 14), _y + 15, true))) || (_root.walls.hitTest(_x + (xdirection * 14), _y + 30, true))) || (_root.walls.hitTest(_x + (xdirection * 14), _y + 49, true))) { xspeed = 0; } if (isDying) { } else if (xspeed != 0) { if (xspeed > 0) { if (_xscale == 100) { f++; if (f >= 35) { f = 13; } } else if (_xscale == -100) { f--; if (f <= 10) { f = 34; } } } else if (xspeed < 0) { if (_xscale == -100) { f++; if (f >= 35) { f = 13; } } else if (_xscale == 100) { f--; if (f <= 10) { f = 34; } } } this.gotoAndStop(f); } else { f = 1; this.gotoAndStop(f); } _x = (_x + xspeed); _y = (_y + yspeed); if ((hp <= 0) && (!isDying)) { this.isDying = true; if ((deathSequence == "die") || (deathSequence == "die1")) { if ((_root.walls.hitTest(_x - 68, _y + 40, true) || (_root.walls.hitTest(_x - 48, _y + 40, true))) || (_root.walls.hitTest(_x - 28, _y + 40, true))) { if (_xscale == -100) { deathSequence = "die"; } else if (_xscale == 100) { deathSequence = "die1"; } } if ((_root.walls.hitTest(_x + 65, _y + 40, true) || (_root.walls.hitTest(_x + 45, _y + 40, true))) || (_root.walls.hitTest(_x + 25, _y + 40, true))) { if (_xscale == -100) { deathSequence = "die1"; } else if (_xscale == 100) { deathSequence = "die"; } } } this.gotoAndPlay(deathSequence); } } function isPlayer() { if (_root._xmouse > (_x + 5)) { _xscale = 100; } else if (_root._xmouse < (_x - 5)) { _xscale = -100; } } npc = 0; hp = playerHp; xspeed = 0; yspeed = 0; canJump = false; isDying = false; deathSequence = "die"; f = 1; }
Instance of Symbol 182 MovieClip "template1337" in Frame 218
onClipEvent (load) { function core() { xspeed = xspeed * 0.75; yspeed = yspeed * 0.75; if (Math.abs(xspeed) < 0.25) { xspeed = 0; } if (Math.abs(yspeed) < 0.25) { yspeed = 0; } ydirection = yspeed / Math.abs(yspeed); if ((_root.walls.hitTest(_x - 11, _y + (ydirection * 18.5), true) || (_root.walls.hitTest(_x, _y + (ydirection * 18.5), true))) || (_root.walls.hitTest(_x + 11, _y + (ydirection * 18.5), true))) { yspeed = 0; } xdirection = xspeed / Math.abs(xspeed); if ((_root.walls.hitTest(_x + (xdirection * 19), _y - 8, true) || (_root.walls.hitTest(_x + (xdirection * 19), _y, true))) || (_root.walls.hitTest(_x + (xdirection * 19), _y + 8, true))) { xspeed = 0; } _xscale = (xdirection * 100); _x = (_x + xspeed); _y = (_y + yspeed); if ((hp <= 0) && (!isDying)) { this.isDying = true; this.gotoAndPlay("die"); } } function isPlayer() { if (Key.isDown(87)) { yspeed = yspeed - 1.25; } if (Key.isDown(83)) { yspeed = yspeed + 1.25; } } npc = 1337; hp = playerHp; xspeed = 0; yspeed = 0; isDying = false; }
Instance of Symbol 617 MovieClip "overlay" in Frame 218
onClipEvent (load) { canChange = true; }
Instance of Symbol 187 MovieClip "plasma" in Frame 218
onClipEvent (load) { function fireTurret(user) { x = user._x + (Math.cos((user.gun._rotation * Math.PI) / 180) * 35); y = user._y + (Math.sin((user.gun._rotation * Math.PI) / 180) * 35); xspd = 12 * Math.cos((user.gun._rotation * Math.PI) / 180); yspd = 12 * Math.sin((user.gun._rotation * Math.PI) / 180); _root.plasma.i++; if (_root.plasma.i > 500) { _root.plasma.i = 100; } this.duplicateMovieClip("plasma" + i, i, {_x:x, _y:y, _xscale:50, _yscale:50, lifetime:50, xspeed:xspd, yspeed:yspd, type:1}); } function fire1(user) { x = user._x + ((user._xscale / 100) * ((user.lf._x + (Math.cos((user.lf._rotation * Math.PI) / 180) * user.lf.gunFire._x)) - (Math.sin((user.lf._rotation * Math.PI) / 180) * user.lf.gunFire._y))); y = ((user._y + user.lf._y) + (Math.sin((user.lf._rotation * Math.PI) / 180) * user.lf.gunFire._x)) + (Math.cos((user.lf._rotation * Math.PI) / 180) * user.lf.gunFire._y); xspd = ((17 * user._xscale) / 100) * Math.cos((user.lf._rotation * Math.PI) / 180); yspd = 17 * Math.sin((user.lf._rotation * Math.PI) / 180); _root.plasma.i++; if (_root.plasma.i > 500) { _root.plasma.i = 100; } this.duplicateMovieClip("plasma" + i, i, {_x:x, _y:y, _xscale:25, _yscale:25, lifetime:40, xspeed:xspd, yspeed:yspd, type:1}); } function fire2(user) { x = user._x + ((user._xscale / 100) * ((user.lf._x + (Math.cos((user.lf._rotation * Math.PI) / 180) * user.lf.gunFire._x)) - (Math.sin((user.lf._rotation * Math.PI) / 180) * user.lf.gunFire._y))); y = ((user._y + user.lf._y) + (Math.sin((user.lf._rotation * Math.PI) / 180) * user.lf.gunFire._x)) + (Math.cos((user.lf._rotation * Math.PI) / 180) * user.lf.gunFire._y); xspd = ((18 * user._xscale) / 100) * Math.cos((user.lf._rotation * Math.PI) / 180); yspd = 18 * Math.sin((user.lf._rotation * Math.PI) / 180); _root.plasma.i++; if (_root.plasma.i > 500) { _root.plasma.i = 100; } this.duplicateMovieClip("plasma" + i, i, {_x:x, _y:y, _xscale:40, _yscale:40, lifetime:40, xspeed:xspd, yspeed:yspd, type:5}); } function fire3(user) { x = user._x + ((user._xscale / 100) * ((user.lf._x + (Math.cos((user.lf._rotation * Math.PI) / 180) * user.lf.gunFire._x)) - (Math.sin((user.lf._rotation * Math.PI) / 180) * user.lf.gunFire._y))); y = ((user._y + user.lf._y) + (Math.sin((user.lf._rotation * Math.PI) / 180) * user.lf.gunFire._x)) + (Math.cos((user.lf._rotation * Math.PI) / 180) * user.lf.gunFire._y); xspd = ((19 * user._xscale) / 100) * Math.cos((user.lf._rotation * Math.PI) / 180); yspd = 19 * Math.sin((user.lf._rotation * Math.PI) / 180); _root.plasma.i++; if (_root.plasma.i > 500) { _root.plasma.i = 100; } this.duplicateMovieClip("plasma" + i, i, {_x:x, _y:y, lifetime:40, xspeed:xspd, yspeed:yspd, type:10}); } i = 100; } onClipEvent (enterFrame) { if (!paused) { if (lifetime > 0) { lifetime--; if (_root.walls.hitTest(_x + xspeed, _y, true)) { if (type == 1) { lifetime = 0; this.play(); } else if (type == 5) { lifetime = 0; this.play(); } else if (type == 10) { xspeed = -xspeed; } } if (_root.walls.hitTest(_x, _y + yspeed, true)) { if (type == 1) { lifetime = 0; this.play(); } else if (type == 5) { lifetime = 0; this.play(); } else if (type == 10) { yspeed = -yspeed; } } _x = (_x + xspeed); _y = (_y + yspeed); i = 0; while (i < _root.controller.npcCount) { testee = npcArray[i]; if (testee.hitTest(_x, _y, true) && (!testee.isDying)) { if (testee.lf.gunFire.hitTest(_x, _y, true)) { break; } if ((testee == player) && (testee.shieldOn)) { _global.playerEnergy = _global.playerEnergy - (type * 2); lifetime = 0; break; } if (testee != player) { testee.attention = 150; } testee.hp = testee.hp - (type * 10); testee.deathSequence = "die3"; lifetime = 0; break; } if ((testee.hitTest(_x, _y, true) && (testee.isDying)) && ((testee.deathSequence == "die1") || (testee.deathSequence == "die"))) { testee.play(); lifetime = 0; break; } i++; } if (lifetime > 0) { i = 0; while (i < shootableArray.length) { testee = shootableArray[i]; if (testee.hitTest(_x, _y, true) && (!testee.isDying)) { if ((!testee.cam.view.hitTest(_x, _y, true)) && (!testee.fov.hitTest(_x, _y, true))) { testee.hp = testee.hp - (type * 10); if (testee.hp <= 0) { testee.gotoAndPlay("die"); testee.isDying = true; } lifetime = 0; break; } } i++; } } } else if (lifetime <= 0) { this.play(); } } }
Frame 219
_global.alarmOn = false; _root.overlay.removeMovieClip(); _root.cursor.removeMovieClip(); _root.wallsPretty.removeMovieClip(); _root.t1.removeMovieClip(); _root.t2.removeMovieClip(); _root.t3.removeMovieClip(); _root.t4.removeMovieClip(); i = 100; while (i <= 500) { removeMovieClip("plasma" + i); i++; } gotoAndStop (218);
Frame 220
stop();
Instance of Symbol 187 MovieClip "plasma" in Frame 220
onClipEvent (load) { function fireTurret(user) { x = user._x + (Math.cos((user.gun._rotation * Math.PI) / 180) * 35); y = user._y + (Math.sin((user.gun._rotation * Math.PI) / 180) * 35); xspd = 12 * Math.cos((user.gun._rotation * Math.PI) / 180); yspd = 12 * Math.sin((user.gun._rotation * Math.PI) / 180); _root.plasma.i++; if (_root.plasma.i > 500) { _root.plasma.i = 100; } this.duplicateMovieClip("plasma" + i, i, {_x:x, _y:y, _xscale:50, _yscale:50, lifetime:50, xspeed:xspd, yspeed:yspd, type:1}); } function fire1(user) { x = user._x + ((user._xscale / 100) * ((user.lf._x + (Math.cos((user.lf._rotation * Math.PI) / 180) * user.lf.gunFire._x)) - (Math.sin((user.lf._rotation * Math.PI) / 180) * user.lf.gunFire._y))); y = ((user._y + user.lf._y) + (Math.sin((user.lf._rotation * Math.PI) / 180) * user.lf.gunFire._x)) + (Math.cos((user.lf._rotation * Math.PI) / 180) * user.lf.gunFire._y); xspd = ((17 * user._xscale) / 100) * Math.cos((user.lf._rotation * Math.PI) / 180); yspd = 17 * Math.sin((user.lf._rotation * Math.PI) / 180); _root.plasma.i++; if (_root.plasma.i > 500) { _root.plasma.i = 100; } this.duplicateMovieClip("plasma" + i, i, {_x:x, _y:y, _xscale:25, _yscale:25, lifetime:40, xspeed:xspd, yspeed:yspd, type:1}); } function fire2(user) { x = user._x + ((user._xscale / 100) * ((user.lf._x + (Math.cos((user.lf._rotation * Math.PI) / 180) * user.lf.gunFire._x)) - (Math.sin((user.lf._rotation * Math.PI) / 180) * user.lf.gunFire._y))); y = ((user._y + user.lf._y) + (Math.sin((user.lf._rotation * Math.PI) / 180) * user.lf.gunFire._x)) + (Math.cos((user.lf._rotation * Math.PI) / 180) * user.lf.gunFire._y); xspd = ((18 * user._xscale) / 100) * Math.cos((user.lf._rotation * Math.PI) / 180); yspd = 18 * Math.sin((user.lf._rotation * Math.PI) / 180); _root.plasma.i++; if (_root.plasma.i > 500) { _root.plasma.i = 100; } this.duplicateMovieClip("plasma" + i, i, {_x:x, _y:y, _xscale:40, _yscale:40, lifetime:40, xspeed:xspd, yspeed:yspd, type:5}); } function fire3(user) { x = user._x + ((user._xscale / 100) * ((user.lf._x + (Math.cos((user.lf._rotation * Math.PI) / 180) * user.lf.gunFire._x)) - (Math.sin((user.lf._rotation * Math.PI) / 180) * user.lf.gunFire._y))); y = ((user._y + user.lf._y) + (Math.sin((user.lf._rotation * Math.PI) / 180) * user.lf.gunFire._x)) + (Math.cos((user.lf._rotation * Math.PI) / 180) * user.lf.gunFire._y); xspd = ((19 * user._xscale) / 100) * Math.cos((user.lf._rotation * Math.PI) / 180); yspd = 19 * Math.sin((user.lf._rotation * Math.PI) / 180); _root.plasma.i++; if (_root.plasma.i > 500) { _root.plasma.i = 100; } this.duplicateMovieClip("plasma" + i, i, {_x:x, _y:y, lifetime:40, xspeed:xspd, yspeed:yspd, type:10}); } i = 100; } onClipEvent (enterFrame) { if (!paused) { if (lifetime > 0) { lifetime--; if (_root.walls.hitTest(_x + xspeed, _y, true)) { if (type == 1) { lifetime = 0; this.play(); } else if (type == 5) { lifetime = 0; this.play(); } else if (type == 10) { xspeed = -xspeed; } } if (_root.walls.hitTest(_x, _y + yspeed, true)) { if (type == 1) { lifetime = 0; this.play(); } else if (type == 5) { lifetime = 0; this.play(); } else if (type == 10) { yspeed = -yspeed; } } _x = (_x + xspeed); _y = (_y + yspeed); i = 0; while (i < _root.controller.npcCount) { testee = npcArray[i]; if (testee.hitTest(_x, _y, true) && (!testee.isDying)) { if (testee.lf.gunFire.hitTest(_x, _y, true)) { break; } if ((testee == player) && (testee.shieldOn)) { _global.playerEnergy = _global.playerEnergy - (type * 2); lifetime = 0; break; } if (testee != player) { testee.attention = 150; } testee.hp = testee.hp - (type * 10); testee.deathSequence = "die3"; lifetime = 0; break; } if ((testee.hitTest(_x, _y, true) && (testee.isDying)) && ((testee.deathSequence == "die1") || (testee.deathSequence == "die"))) { testee.play(); lifetime = 0; break; } i++; } if (lifetime > 0) { i = 0; while (i < shootableArray.length) { testee = shootableArray[i]; if (testee.hitTest(_x, _y, true) && (!testee.isDying)) { if (!testee.cam.view.hitTest(_x, _y, true)) { testee.hp = testee.hp - (type * 10); if (testee.hp < 0) { testee.isDying = true; testee.gotoAndPlay("die"); } lifetime = 0; break; } } i++; } } } else if (lifetime <= 0) { this.play(); } } }
Instance of Symbol 617 MovieClip "overlay" in Frame 220
onClipEvent (load) { canChange = true; }
Instance of Symbol 299 MovieClip "controller" in Frame 220
onClipEvent (load) { _global.playerEnergy = pastEnergy; _global.pastEnergy = playerEnergy; _global.alarmOn = false; _global.projectileArray = Array(); _global.paused = false; p_paused = false; if (pastNpc == 0) { _root.template0.duplicateMovieClip("npc0", 850, {_x:275, _y:327}); } else if (pastNpc == 1337) { _root.template1337.duplicateMovieClip("npc0", 850, {_x:275, _y:327}); } else if (pastNpc == 1) { _root.template1.duplicateMovieClip("npc0", 850, {_x:275, _y:327}); } else if (pastNpc == 2) { _root.template2.duplicateMovieClip("npc0", 850, {_x:275, _y:327}); } else if (pastNpc == 3) { _root.template3.duplicateMovieClip("npc0", 850, {_x:275, _y:327}); } _global.player = _root.npc0; _global.player.npc = _root.npc0.npc; npcCount = 6; _global.useArray = Array(); _global.npcArray = Array(_root.npc0, _root.npc1, _root.npc2, _root.npc3, _root.npc4, _root.npc5); _root.overlay.swapDepths(1002); _root.cursor.swapDepths(1003); _root.wallsPretty.swapDepths(1001); _root.t1.swapDepths(900); _root.t2.swapDepths(901); _root.t3.swapDepths(902); _root.t4.swapDepths(903); _root.t5.swapDepths(904); _root.t6.swapDepths(905); _root.t7.swapDepths(906); _root.tt1.swapDepths(907); _root.tt2.swapDepths(908); _root.cursor._x = _root._xmouse; _root.cursor._y = _root._ymouse; } onClipEvent (enterFrame) { if (Key.isDown(80) && (!pausePressed)) { if (_root.overlay.canChange && (!paused)) { _global.paused = true; p_paused = true; _root.overlay.canChange = false; _root.overlay._x = (-_root._x) + 275; _root.overlay._y = (-_root._y) + 200; _root.overlay.gotoAndStop("pause"); } else if (p_paused) { _global.paused = false; p_paused = false; _root.overlay.canChange = true; _root.overlay.gotoAndStop(1); } pausePressed = true; } else if (!Key.isDown(80)) { pausePressed = false; } if (!paused) { if (Key.isDown(65)) { player.xspeed = player.xspeed - 1.25; } if (Key.isDown(68)) { player.xspeed = player.xspeed + 1.25; } if (Key.isDown(87) && (player.canJump)) { player.jetpack.play(); player.yspeed = player.yspeed - 6; player.canJump = false; } if (((Key.isDown(17) && (!player.isDying)) && (playerEnergy > 0)) && (_root.cursor.frame == 1)) { _global.mousePressed = true; _global.playerEnergy--; player.shieldOn = true; player.shield.gotoAndStop("on"); } else { player.shield.gotoAndStop("off"); player.shieldOn = false; if (playerEnergy < 100) { _global.playerEnergy = _global.playerEnergy + 0.025; } } if ((((Key.isDown(1) && (player.canShoot)) && (!player.isDying)) && (_root.cursor.frame == 1)) && (!mousePressed)) { _global.mousePressed = true; if (player.npc == 1) { player.lf.gunFire.play(); player.canShoot = false; } else if (player.npc == 2) { player.lf.gunFire.play(); player.canShoot = false; } else if (player.npc == 3) { _root.plasma.playerFire.call(_root.plasma); player.lf.gunFire.play(); player.canShoot = false; } else if (player.npc == 10) { player.lf.gunFire.play(); } } else if ((Key.isDown(1) && (_root.cursor.frame == 2)) && (!mousePressed)) { _global.mousePressed = true; if (_root.cursor.energy >= 100) { i = 0; while (i < npcCount) { if ((npcArray[i] != player) && (!npcArray[i].isDying)) { cDist = Math.sqrt(Math.pow(player._x - npcArray[i]._x, 2) + Math.pow(player._y - npcArray[i]._y, 2)); if (npcArray[i].hitTest(_root._xmouse, _root._ymouse) && (cDist < 50)) { _root.cursor.energy = 0; player.hp = 0; player.deathSequence = "die"; npcArray[i].swapDepths(player); _global.player = npcArray[i]; _global.player.npc = npcArray[i].npc; player.hp = 150; player.alarmed.gotoAndStop(1); break; } } i++; } } } else if (((Key.isDown(1) && (!mousePressed)) && (_root.cursor.frame == 3)) && (!player.isDying)) { _global.mousePressed = true; i = 0; while (i < useArray.length) { if (useArray[i].hitTest(_root._xmouse, _root._ymouse, true)) { useArray[i].action.call(useArray[i]); break; } i++; } } i = 0; while (i < npcCount) { if ((npcArray[i] != player) && (!npcArray[i].isDying)) { npcArray[i].core.call(npcArray[i]); npcArray[i].isNonPlayer.call(npcArray[i]); } i++; } if (!player.isDying) { deathCountdown = 0; player.core.call(player); player.isPlayer.call(player); } else if (player.isDying) { deathCountdown++; if (deathCountdown >= 40) { _global.paused = true; _root.overlay.canChange = false; _root.overlay._x = (-_root._x) + 275; _root.overlay._y = (-_root._y) + 200; _root.overlay.gotoAndStop("gameOver"); } } _root._x = (-player._x) + 275; _root._y = (-player._y) + 175; if (player._y < 500) { _root._x = 0; if (_root._y > 140) { _root._y = 140; } else if (_root._y < 0) { _root._y = 0; } } else { if (_root._x < 0) { _root._x = 0; } else if (_root._x > 260) { _root._x = 260; } _root._y = -630; } } if (!Key.isDown(1)) { _global.mousePressed = false; } _root.overlay._x = (-_root._x) + 275; _root.overlay._y = (-_root._y) + 200; _root.cursor._x = _root._xmouse; _root.cursor._y = _root._ymouse; }
Instance of Symbol 779 MovieClip "walls" in Frame 220
onClipEvent (load) { _visible = false; }
Instance of Symbol 784 MovieClip "u10" in Frame 220
onClipEvent (load) { function action() { distY = Math.abs(player._y - _y); distX = Math.abs(player._x - _x); if (((distY < 75) && (distX < 45)) && (adminDone)) { _global.pastNpc = player.npc; _global.playerHp = player.hp; _global.fromRight = null; _root.overlay.removeMovieClip(); _root.cursor.removeMovieClip(); _root.wallsPretty.removeMovieClip(); _root.t1.removeMovieClip(); _root.t2.removeMovieClip(); _root.t3.removeMovieClip(); _root.t4.removeMovieClip(); _root.t5.removeMovieClip(); _root.t6.removeMovieClip(); _root.t7.removeMovieClip(); _root.tt1.removeMovieClip(); _root.tt2.removeMovieClip(); _root.gotoAndStop("outsideAdmin"); } } i = 0; while (i < 50) { if (useArray[i] == null) { _global.useArray[i] = this; break; } i++; } }
Instance of Symbol 654 MovieClip "u8" in Frame 220
onClipEvent (load) { function action() { distY = Math.abs(player._y - _y); distX = Math.abs(player._x - _x); if ((distX < 50) && (distY < 50)) { _global.paused = true; _root.overlay.canChange = false; _root.overlay._x = (-_root._x) + 275; _root.overlay._y = (-_root._y) + 200; _root.overlay.gotoAndStop("officePower"); } } i = 0; while (i < 50) { if (useArray[i] == null) { _global.useArray[i] = this; break; } i++; } }
Instance of Symbol 789 MovieClip "power" in Frame 220
onClipEvent (load) { powerOn = false; }
Instance of Symbol 666 MovieClip "u6" in Frame 220
onClipEvent (load) { function action() { distY = Math.abs(player._y - teleporter._y); distX = Math.abs(player._x - teleporter._x); if (((distX < 20) && (distY < 50)) && (teleporter._currentframe == 1)) { teleporter.play(); to.play(); teleporter.user = player; teleporter.travel = -130; } } i = 0; while (i < 50) { if (useArray[i] == null) { _global.useArray[i] = this; break; } i++; } teleporter = _root.t5; to = _root.t4; }
Instance of Symbol 666 MovieClip "u5" in Frame 220
onClipEvent (load) { function action() { distY = Math.abs(player._y - teleporter._y); distX = Math.abs(player._x - teleporter._x); if (((distX < 20) && (distY < 50)) && (teleporter._currentframe == 1)) { teleporter.play(); to.play(); teleporter.user = player; teleporter.travel = 130; } } i = 0; while (i < 50) { if (useArray[i] == null) { _global.useArray[i] = this; break; } i++; } teleporter = _root.t4; to = _root.t5; }
Instance of Symbol 666 MovieClip "u7" in Frame 220
onClipEvent (load) { function action() { distY = Math.abs(player._y - teleporter._y); distX = Math.abs(player._x - teleporter._x); if (((distX < 20) && (distY < 50)) && (teleporter._currentframe == 1)) { teleporter.play(); to.play(); teleporter.user = player; teleporter.travel = -260; } } i = 0; while (i < 50) { if (useArray[i] == null) { _global.useArray[i] = this; break; } i++; } teleporter = _root.t6; to = _root.t3; }
Instance of Symbol 666 MovieClip "u4" in Frame 220
onClipEvent (load) { function action() { distY = Math.abs(player._y - teleporter._y); distX = Math.abs(player._x - teleporter._x); if (((distX < 20) && (distY < 50)) && (teleporter._currentframe == 1)) { teleporter.play(); to.play(); teleporter.user = player; teleporter.travel = 260; } } i = 0; while (i < 50) { if (useArray[i] == null) { _global.useArray[i] = this; break; } i++; } teleporter = _root.t3; to = _root.t6; }
Instance of Symbol 666 MovieClip "u2" in Frame 220
onClipEvent (load) { function action() { distY = Math.abs(player._y - teleporter._y); distX = Math.abs(player._x - teleporter._x); if (((distX < 20) && (distY < 50)) && (teleporter._currentframe == 1)) { teleporter.play(); to.play(); teleporter.user = player; teleporter.travel = 130; } } i = 0; while (i < 50) { if (useArray[i] == null) { _global.useArray[i] = this; break; } i++; } teleporter = _root.t2; to = _root.t3; }
Instance of Symbol 666 MovieClip "u9" in Frame 220
onClipEvent (load) { function action() { distY = Math.abs(player._y - teleporter._y); distX = Math.abs(player._x - teleporter._x); if (((distX < 20) && (distY < 50)) && (teleporter._currentframe == 1)) { teleporter.play(); to.play(); teleporter.user = player; teleporter.travel = -442; } } i = 0; while (i < 50) { if (useArray[i] == null) { _global.useArray[i] = this; break; } i++; } teleporter = _root.t7; to = _root.t6; }
Instance of Symbol 654 MovieClip "u3" in Frame 220
onClipEvent (load) { function action() { distY = Math.abs(player._y - _y); distX = Math.abs(player._x - _x); if (((distX > 30) && (distX < 60)) && (distY < 50)) { _global.paused = true; _root.overlay.canChange = false; _root.overlay._x = (-_root._x) + 275; _root.overlay._y = (-_root._y) + 200; if (_root.power.powerOn) { _root.overlay.gotoAndStop("humanTest"); } else { _root.overlay.gotoAndStop("off"); } } } i = 0; while (i < 50) { if (useArray[i] == null) { _global.useArray[i] = this; break; } i++; } }
Instance of Symbol 795 MovieClip "d1" in Frame 220
onClipEvent (enterFrame) { yDist = player._y - _y; if ((yDist > -25) && (yDist < 95)) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } }
Instance of Symbol 797 MovieClip "u1" in Frame 220
onClipEvent (load) { function action() { distY = Math.abs(player._y - _y); distX = Math.abs(player._x - _x); if (((distX < 50) && (distY < 50)) && (!adminDone)) { _global.paused = true; _root.overlay.canChange = false; _root.overlay._x = (-_root._x) + 275; _root.overlay._y = (-_root._y) + 200; _root.overlay.gotoAndStop("database"); } } i = 0; while (i < 50) { if (useArray[i] == null) { _global.useArray[i] = this; break; } i++; } }
Instance of Symbol 800 MovieClip "u11" in Frame 220
onClipEvent (load) { function action() { distY = Math.abs(player._y - _y); distX = Math.abs(player._x - _x); if ((distY < 75) && (distX < 300)) { play(); } } i = 0; while (i < 50) { if (useArray[i] == null) { _global.useArray[i] = this; break; } i++; } }
Instance of Symbol 219 MovieClip "template1" in Frame 220
onClipEvent (load) { function core() { xspeed = xspeed * 0.75; if (Math.abs(xspeed) < 0.25) { xspeed = 0; } if ((_root.walls.hitTest(_x - 8, (_y + 50) + yspeed, true) || (_root.walls.hitTest(_x, (_y + 50) + yspeed, true))) || (_root.walls.hitTest(_x + 8, (_y + 50) + yspeed, true))) { if ((yspeed > 0) && (this == player)) { this.landSound.play(); } while (!((_root.walls.hitTest(_x - 8, _y + 50, true) || (_root.walls.hitTest(_x, _y + 50, true))) || (_root.walls.hitTest(_x + 8, _y + 50, true)))) { _y = (_y + 0.3); } while ((_root.walls.hitTest(_x - 8, _y + 49, true) || (_root.walls.hitTest(_x, _y + 49, true))) || (_root.walls.hitTest(_x + 8, _y + 49, true))) { _y = (_y - 0.1); } canJump = true; if (yspeed > 0) { yspeed = 0; } } else { yspeed = yspeed + 0.25; if (yspeed > 0) { canJump = false; } else if ((yspeed > -3) && (!Key.isDown(87))) { canJump = true; } } if ((_root.walls.hitTest(_x - 8, _y - 10, true) || (_root.walls.hitTest(_x, _y - 10, true))) || (_root.walls.hitTest(_x + 8, _y - 10, true))) { if (yspeed < 0) { yspeed = 0; } } xdirection = xspeed / Math.abs(xspeed); if (((_root.walls.hitTest(_x + (xdirection * 14), _y - 7, true) || (_root.walls.hitTest(_x + (xdirection * 14), _y + 15, true))) || (_root.walls.hitTest(_x + (xdirection * 14), _y + 30, true))) || (_root.walls.hitTest(_x + (xdirection * 14), _y + 49, true))) { xspeed = 0; } if (isDying) { } else if (xspeed != 0) { if (xspeed > 0) { if (_xscale == 100) { f++; if (f >= 35) { f = 13; } } else if (_xscale == -100) { f--; if (f <= 10) { f = 34; } } } else if (xspeed < 0) { if (_xscale == -100) { f++; if (f >= 35) { f = 13; } } else if (_xscale == 100) { f--; if (f <= 10) { f = 34; } } } this.gotoAndStop(f); } else { f = 1; this.gotoAndStop(f); } _x = (_x + xspeed); _y = (_y + yspeed); if ((hp <= 0) && (!isDying)) { this.isDying = true; if ((deathSequence == "die") || (deathSequence == "die1")) { if ((_root.walls.hitTest(_x - 68, _y + 40, true) || (_root.walls.hitTest(_x - 48, _y + 40, true))) || (_root.walls.hitTest(_x - 28, _y + 40, true))) { if (_xscale == -100) { deathSequence = "die"; } else if (_xscale == 100) { deathSequence = "die1"; } } if ((_root.walls.hitTest(_x + 65, _y + 40, true) || (_root.walls.hitTest(_x + 45, _y + 40, true))) || (_root.walls.hitTest(_x + 25, _y + 40, true))) { if (_xscale == -100) { deathSequence = "die1"; } else if (_xscale == 100) { deathSequence = "die"; } } } this.gotoAndPlay(deathSequence); } } function isNonPlayer() { if (_xscale == 100) { this.lb.gotoAndStop(1); this.lf.gotoAndStop(1); } else if (_xscale == -100) { this.lb.gotoAndStop(2); this.lf.gotoAndStop(2); } } function isPlayer() { if (_xscale == 100) { t = (Math.atan2(_root.cursor._y - (_y + 20), _root.cursor._x - _x) * 180) / Math.PI; if (_root._xmouse < (_x - 1)) { _xscale = -100; } if (t > 30) { t = 30; } } else if (_xscale == -100) { t = (Math.atan2(_root.cursor._y - (_y + 20), _x - _root.cursor._x) * 180) / Math.PI; if (_root._xmouse > (_x + 1)) { _xscale = 100; } if (t > 30) { t = 30; } } if (_xscale == 100) { this.lb.gotoAndStop(1); this.lf.gotoAndStop(1); } else if (_xscale == -100) { this.lb.gotoAndStop(2); this.lf.gotoAndStop(2); } this.lf._rotation = this.lf._rotation + ((t - this.lf._rotation) / 10); this.lb._rotation = this.lf._rotation; } attention = 0; npc = 1; hp = playerHp; xspeed = 0; yspeed = 0; canJump = false; canShoot = true; isDying = false; deathSequence = "die"; f = 1; }
Instance of Symbol 251 MovieClip "template2" in Frame 220
onClipEvent (load) { function core() { xspeed = xspeed * 0.75; if (Math.abs(xspeed) < 0.25) { xspeed = 0; } if ((_root.walls.hitTest(_x - 8, (_y + 50) + yspeed, true) || (_root.walls.hitTest(_x, (_y + 50) + yspeed, true))) || (_root.walls.hitTest(_x + 8, (_y + 50) + yspeed, true))) { if ((yspeed > 0) && (this == player)) { this.landSound.play(); } while (!((_root.walls.hitTest(_x - 8, _y + 50, true) || (_root.walls.hitTest(_x, _y + 50, true))) || (_root.walls.hitTest(_x + 8, _y + 50, true)))) { _y = (_y + 0.3); } while ((_root.walls.hitTest(_x - 8, _y + 49, true) || (_root.walls.hitTest(_x, _y + 49, true))) || (_root.walls.hitTest(_x + 8, _y + 49, true))) { _y = (_y - 0.1); } canJump = true; if (yspeed > 0) { yspeed = 0; } } else { yspeed = yspeed + 0.25; if (yspeed > 0) { canJump = false; } else if ((yspeed > -3) && (!Key.isDown(87))) { canJump = true; } } if ((_root.walls.hitTest(_x - 8, _y - 10, true) || (_root.walls.hitTest(_x, _y - 10, true))) || (_root.walls.hitTest(_x + 8, _y - 10, true))) { if (yspeed < 0) { yspeed = 0; } } xdirection = xspeed / Math.abs(xspeed); if (((_root.walls.hitTest(_x + (xdirection * 14), _y - 7, true) || (_root.walls.hitTest(_x + (xdirection * 14), _y + 15, true))) || (_root.walls.hitTest(_x + (xdirection * 14), _y + 30, true))) || (_root.walls.hitTest(_x + (xdirection * 14), _y + 49, true))) { xspeed = 0; } if (isDying) { } else if (xspeed != 0) { if (xspeed > 0) { if (_xscale == 100) { f++; if (f >= 35) { f = 13; } } else if (_xscale == -100) { f--; if (f <= 10) { f = 34; } } } else if (xspeed < 0) { if (_xscale == -100) { f++; if (f >= 35) { f = 13; } } else if (_xscale == 100) { f--; if (f <= 10) { f = 34; } } } this.gotoAndStop(f); } else { f = 1; this.gotoAndStop(f); } _x = (_x + xspeed); _y = (_y + yspeed); if ((hp <= 0) && (!isDying)) { this.isDying = true; if ((deathSequence == "die") || (deathSequence == "die1")) { if ((_root.walls.hitTest(_x - 68, _y + 40, true) || (_root.walls.hitTest(_x - 48, _y + 40, true))) || (_root.walls.hitTest(_x - 28, _y + 40, true))) { if (_xscale == -100) { deathSequence = "die"; } else if (_xscale == 100) { deathSequence = "die1"; } } if ((_root.walls.hitTest(_x + 65, _y + 40, true) || (_root.walls.hitTest(_x + 45, _y + 40, true))) || (_root.walls.hitTest(_x + 25, _y + 40, true))) { if (_xscale == -100) { deathSequence = "die1"; } else if (_xscale == 100) { deathSequence = "die"; } } } this.gotoAndPlay(deathSequence); } } function isNonPlayer() { if (_xscale == 100) { this.lb.gotoAndStop(1); this.lf.gotoAndStop(1); } else if (_xscale == -100) { this.lb.gotoAndStop(2); this.lf.gotoAndStop(2); } } function isPlayer() { if (_xscale == 100) { t = (Math.atan2(_root.cursor._y - (_y + 20), _root.cursor._x - _x) * 180) / Math.PI; if (_root._xmouse < (_x - 1)) { _xscale = -100; } if (t > 30) { t = 30; } } else if (_xscale == -100) { t = (Math.atan2(_root.cursor._y - (_y + 20), _x - _root.cursor._x) * 180) / Math.PI; if (_root._xmouse > (_x + 1)) { _xscale = 100; } if (t > 30) { t = 30; } } if (_xscale == 100) { this.lb.gotoAndStop(1); this.lf.gotoAndStop(1); } else if (_xscale == -100) { this.lb.gotoAndStop(2); this.lf.gotoAndStop(2); } this.lf._rotation = this.lf._rotation + ((t - this.lf._rotation) / 10); this.lb._rotation = this.lf._rotation; } attention = 0; npc = 2; hp = playerHp; xspeed = 0; yspeed = 0; canJump = false; canShoot = true; isDying = false; deathSequence = "die"; f = 1; }
Instance of Symbol 283 MovieClip "template3" in Frame 220
onClipEvent (load) { function core() { xspeed = xspeed * 0.75; if (Math.abs(xspeed) < 0.25) { xspeed = 0; } if ((_root.walls.hitTest(_x - 8, (_y + 50) + yspeed, true) || (_root.walls.hitTest(_x, (_y + 50) + yspeed, true))) || (_root.walls.hitTest(_x + 8, (_y + 50) + yspeed, true))) { if ((yspeed > 0) && (this == player)) { this.landSound.play(); } while (!((_root.walls.hitTest(_x - 8, _y + 50, true) || (_root.walls.hitTest(_x, _y + 50, true))) || (_root.walls.hitTest(_x + 8, _y + 50, true)))) { _y = (_y + 0.3); } while ((_root.walls.hitTest(_x - 8, _y + 49, true) || (_root.walls.hitTest(_x, _y + 49, true))) || (_root.walls.hitTest(_x + 8, _y + 49, true))) { _y = (_y - 0.1); } canJump = true; if (yspeed > 0) { yspeed = 0; } } else { yspeed = yspeed + 0.25; if (yspeed > 0) { canJump = false; } else if ((yspeed > -3) && (!Key.isDown(87))) { canJump = true; } } if ((_root.walls.hitTest(_x - 8, _y - 10, true) || (_root.walls.hitTest(_x, _y - 10, true))) || (_root.walls.hitTest(_x + 8, _y - 10, true))) { if (yspeed < 0) { yspeed = 0; } } xdirection = xspeed / Math.abs(xspeed); if (((_root.walls.hitTest(_x + (xdirection * 14), _y - 7, true) || (_root.walls.hitTest(_x + (xdirection * 14), _y + 15, true))) || (_root.walls.hitTest(_x + (xdirection * 14), _y + 30, true))) || (_root.walls.hitTest(_x + (xdirection * 14), _y + 49, true))) { xspeed = 0; } if (isDying) { } else if (xspeed != 0) { if (xspeed > 0) { if (_xscale == 100) { f++; if (f >= 35) { f = 13; } } else if (_xscale == -100) { f--; if (f <= 10) { f = 34; } } } else if (xspeed < 0) { if (_xscale == -100) { f++; if (f >= 35) { f = 13; } } else if (_xscale == 100) { f--; if (f <= 10) { f = 34; } } } this.gotoAndStop(f); } else { f = 1; this.gotoAndStop(f); } _x = (_x + xspeed); _y = (_y + yspeed); if ((hp <= 0) && (!isDying)) { this.isDying = true; if ((deathSequence == "die") || (deathSequence == "die1")) { if ((_root.walls.hitTest(_x - 68, _y + 40, true) || (_root.walls.hitTest(_x - 48, _y + 40, true))) || (_root.walls.hitTest(_x - 28, _y + 40, true))) { if (_xscale == -100) { deathSequence = "die"; } else if (_xscale == 100) { deathSequence = "die1"; } } if ((_root.walls.hitTest(_x + 65, _y + 40, true) || (_root.walls.hitTest(_x + 45, _y + 40, true))) || (_root.walls.hitTest(_x + 25, _y + 40, true))) { if (_xscale == -100) { deathSequence = "die1"; } else if (_xscale == 100) { deathSequence = "die"; } } } this.gotoAndPlay(deathSequence); } } function isNonPlayer() { if (_xscale == 100) { this.lb.gotoAndStop(1); this.lf.gotoAndStop(1); } else if (_xscale == -100) { this.lb.gotoAndStop(2); this.lf.gotoAndStop(2); } } function isPlayer() { if (_xscale == 100) { t = (Math.atan2(_root.cursor._y - (_y + 20), _root.cursor._x - _x) * 180) / Math.PI; if (_root._xmouse < (_x - 1)) { _xscale = -100; } if (t > 30) { t = 30; } } else if (_xscale == -100) { t = (Math.atan2(_root.cursor._y - (_y + 20), _x - _root.cursor._x) * 180) / Math.PI; if (_root._xmouse > (_x + 1)) { _xscale = 100; } if (t > 30) { t = 30; } } if (_xscale == 100) { this.lb.gotoAndStop(1); this.lf.gotoAndStop(1); } else if (_xscale == -100) { this.lb.gotoAndStop(2); this.lf.gotoAndStop(2); } this.lf._rotation = this.lf._rotation + ((t - this.lf._rotation) / 10); this.lb._rotation = this.lf._rotation; } attention = 0; npc = 3; hp = playerHp; xspeed = 0; yspeed = 0; canJump = false; canShoot = true; isDying = false; deathSequence = "die"; f = 1; }
Instance of Symbol 219 MovieClip "npc1" in Frame 220
onClipEvent (load) { function core() { xspeed = xspeed * 0.75; if (Math.abs(xspeed) < 0.25) { xspeed = 0; } if ((_root.walls.hitTest(_x - 8, (_y + 50) + yspeed, true) || (_root.walls.hitTest(_x, (_y + 50) + yspeed, true))) || (_root.walls.hitTest(_x + 8, (_y + 50) + yspeed, true))) { if ((yspeed > 0) && (this == player)) { this.landSound.play(); } while (!((_root.walls.hitTest(_x - 8, _y + 50, true) || (_root.walls.hitTest(_x, _y + 50, true))) || (_root.walls.hitTest(_x + 8, _y + 50, true)))) { _y = (_y + 0.3); } while ((_root.walls.hitTest(_x - 8, _y + 49, true) || (_root.walls.hitTest(_x, _y + 49, true))) || (_root.walls.hitTest(_x + 8, _y + 49, true))) { _y = (_y - 0.1); } canJump = true; if (yspeed > 0) { yspeed = 0; } } else { yspeed = yspeed + 0.25; if (yspeed > 0) { canJump = false; } else if ((yspeed > -3) && (!Key.isDown(87))) { canJump = true; } } if ((_root.walls.hitTest(_x - 8, _y - 10, true) || (_root.walls.hitTest(_x, _y - 10, true))) || (_root.walls.hitTest(_x + 8, _y - 10, true))) { if (yspeed < 0) { yspeed = 0; } } xdirection = xspeed / Math.abs(xspeed); if (((_root.walls.hitTest(_x + (xdirection * 14), _y - 7, true) || (_root.walls.hitTest(_x + (xdirection * 14), _y + 15, true))) || (_root.walls.hitTest(_x + (xdirection * 14), _y + 30, true))) || (_root.walls.hitTest(_x + (xdirection * 14), _y + 49, true))) { xspeed = 0; } if (isDying) { } else if (xspeed != 0) { if (xspeed > 0) { if (_xscale == 100) { f++; if (f >= 35) { f = 13; } } else if (_xscale == -100) { f--; if (f <= 10) { f = 34; } } } else if (xspeed < 0) { if (_xscale == -100) { f++; if (f >= 35) { f = 13; } } else if (_xscale == 100) { f--; if (f <= 10) { f = 34; } } } this.gotoAndStop(f); } else { f = 1; this.gotoAndStop(f); } _x = (_x + xspeed); _y = (_y + yspeed); if ((hp <= 0) && (!isDying)) { this.isDying = true; if ((deathSequence == "die") || (deathSequence == "die1")) { if ((_root.walls.hitTest(_x - 68, _y + 40, true) || (_root.walls.hitTest(_x - 48, _y + 40, true))) || (_root.walls.hitTest(_x - 28, _y + 40, true))) { if (_xscale == -100) { deathSequence = "die"; } else if (_xscale == 100) { deathSequence = "die1"; } } if ((_root.walls.hitTest(_x + 65, _y + 40, true) || (_root.walls.hitTest(_x + 45, _y + 40, true))) || (_root.walls.hitTest(_x + 25, _y + 40, true))) { if (_xscale == -100) { deathSequence = "die1"; } else if (_xscale == 100) { deathSequence = "die"; } } } this.gotoAndPlay(deathSequence); } } function isNonPlayer() { if (!isDying) { k++; if (attention >= 100) { yDist = Math.abs(_y - player._y); attention = 200; if (yDist < 70) { if (_xscale == 100) { t = (Math.atan2((player._y + 20) - (_y + 20), player._x - _x) * 180) / Math.PI; if (player._x < (_x - 1)) { _xscale = -100; } if (t > 30) { t = 30; } } else if (_xscale == -100) { t = (Math.atan2((player._y + 20) - (_y + 20), _x - player._x) * 180) / Math.PI; if (player._x > (_x + 1)) { _xscale = 100; } if (t > 30) { t = 30; } } t = t + (10 * Math.random()); this.lf._rotation = this.lf._rotation + ((t - this.lf._rotation) / 10); this.lb._rotation = this.lf._rotation; if (Math.abs(t - this.lf._rotation) < 10) { this.lf.gunFire.play(); } } } else if (k > 400) { k = 0; } else if (k < 200) { _xscale = 100; this.lb._rotation = 15; this.lf._rotation = 15; } else if (k > 200) { _xscale = -100; this.lb._rotation = 15; this.lf._rotation = 15; } _xscale = (xdirection * 100); if (attention <= 100) { xDist = ((player._x - _x) * _xscale) / 100; yDist = Math.abs(_y - player._y); if (((!player.isDying) && (yDist < 70)) && (xDist > -13)) { attention = attention + 10; } } if (player.isDying) { attention = 0; k = 0; this.alarmed.gotoAndStop(1); lf._rotation = 15; lb._rotation = 15; } if (attention >= 100) { this.alarmed.gotoAndStop(3); } else if (attention >= 1) { this.alarmed.gotoAndStop(2); } else if (attention <= 0) { this.alarmed.gotoAndStop(1); } if ((attention > 0) && (attention < 100)) { attention = attention - 0.5; } if (_xscale == 100) { this.lb.gotoAndStop(1); this.lf.gotoAndStop(1); } else if (_xscale == -100) { this.lb.gotoAndStop(2); this.lf.gotoAndStop(2); } } } function isPlayer() { if (_xscale == 100) { t = (Math.atan2(_root.cursor._y - (_y + 20), _root.cursor._x - _x) * 180) / Math.PI; if (_root._xmouse < (_x - 1)) { _xscale = -100; } if (t > 30) { t = 30; } } else if (_xscale == -100) { t = (Math.atan2(_root.cursor._y - (_y + 20), _x - _root.cursor._x) * 180) / Math.PI; if (_root._xmouse > (_x + 1)) { _xscale = 100; } if (t > 30) { t = 30; } } if (_xscale == 100) { this.lb.gotoAndStop(1); this.lf.gotoAndStop(1); } else if (_xscale == -100) { this.lb.gotoAndStop(2); this.lf.gotoAndStop(2); } this.lf._rotation = this.lf._rotation + ((t - this.lf._rotation) / 10); this.lb._rotation = this.lf._rotation; } k = 0; attention = 0; npc = 1; hp = 50; xspeed = 0; yspeed = 0; canJump = false; canShoot = true; isDying = false; deathSequence = "die"; f = 1; }
Instance of Symbol 283 MovieClip "npc2" in Frame 220
onClipEvent (load) { function core() { xspeed = xspeed * 0.75; if (Math.abs(xspeed) < 0.25) { xspeed = 0; } if ((_root.walls.hitTest(_x - 8, (_y + 50) + yspeed, true) || (_root.walls.hitTest(_x, (_y + 50) + yspeed, true))) || (_root.walls.hitTest(_x + 8, (_y + 50) + yspeed, true))) { if ((yspeed > 0) && (this == player)) { this.landSound.play(); } while (!((_root.walls.hitTest(_x - 8, _y + 50, true) || (_root.walls.hitTest(_x, _y + 50, true))) || (_root.walls.hitTest(_x + 8, _y + 50, true)))) { _y = (_y + 0.3); } while ((_root.walls.hitTest(_x - 8, _y + 49, true) || (_root.walls.hitTest(_x, _y + 49, true))) || (_root.walls.hitTest(_x + 8, _y + 49, true))) { _y = (_y - 0.1); } canJump = true; if (yspeed > 0) { yspeed = 0; } } else { yspeed = yspeed + 0.25; if (yspeed > 0) { canJump = false; } else if ((yspeed > -3) && (!Key.isDown(87))) { canJump = true; } } if ((_root.walls.hitTest(_x - 8, _y - 10, true) || (_root.walls.hitTest(_x, _y - 10, true))) || (_root.walls.hitTest(_x + 8, _y - 10, true))) { if (yspeed < 0) { yspeed = 0; } } xdirection = xspeed / Math.abs(xspeed); if (((_root.walls.hitTest(_x + (xdirection * 14), _y - 7, true) || (_root.walls.hitTest(_x + (xdirection * 14), _y + 15, true))) || (_root.walls.hitTest(_x + (xdirection * 14), _y + 30, true))) || (_root.walls.hitTest(_x + (xdirection * 14), _y + 49, true))) { xspeed = 0; } if (isDying) { } else if (xspeed != 0) { if (xspeed > 0) { if (_xscale == 100) { f++; if (f >= 35) { f = 13; } } else if (_xscale == -100) { f--; if (f <= 10) { f = 34; } } } else if (xspeed < 0) { if (_xscale == -100) { f++; if (f >= 35) { f = 13; } } else if (_xscale == 100) { f--; if (f <= 10) { f = 34; } } } this.gotoAndStop(f); } else { f = 1; this.gotoAndStop(f); } _x = (_x + xspeed); _y = (_y + yspeed); if ((hp <= 0) && (!isDying)) { this.isDying = true; if ((deathSequence == "die") || (deathSequence == "die1")) { if ((_root.walls.hitTest(_x - 68, _y + 40, true) || (_root.walls.hitTest(_x - 48, _y + 40, true))) || (_root.walls.hitTest(_x - 28, _y + 40, true))) { if (_xscale == -100) { deathSequence = "die"; } else if (_xscale == 100) { deathSequence = "die1"; } } if ((_root.walls.hitTest(_x + 65, _y + 40, true) || (_root.walls.hitTest(_x + 45, _y + 40, true))) || (_root.walls.hitTest(_x + 25, _y + 40, true))) { if (_xscale == -100) { deathSequence = "die1"; } else if (_xscale == 100) { deathSequence = "die"; } } } this.gotoAndPlay(deathSequence); } } function isNonPlayer() { if (!isDying) { k++; if (attention >= 100) { yDist = Math.abs(_y - player._y); attention = 200; if (yDist < 70) { if (_xscale == 100) { t = (Math.atan2((player._y + 20) - (_y + 20), player._x - _x) * 180) / Math.PI; if (player._x < (_x - 1)) { _xscale = -100; } if (t > 30) { t = 30; } } else if (_xscale == -100) { t = (Math.atan2((player._y + 20) - (_y + 20), _x - player._x) * 180) / Math.PI; if (player._x > (_x + 1)) { _xscale = 100; } if (t > 30) { t = 30; } } t = t + (5 * Math.random()); this.lf._rotation = this.lf._rotation + ((t - this.lf._rotation) / 10); this.lb._rotation = this.lf._rotation; if (Math.abs(t - this.lf._rotation) < 10) { this.lf.gunFire.play(); } } } else if (k > 300) { k = 0; } else if (k < 150) { _xscale = 100; this.lb._rotation = 15; this.lf._rotation = 15; } else if (k > 150) { _xscale = -100; this.lb._rotation = 15; this.lf._rotation = 15; } _xscale = (xdirection * 100); if (attention <= 100) { xDist = ((player._x - _x) * _xscale) / 100; yDist = Math.abs(_y - player._y); if (((!player.isDying) && (yDist < 70)) && (xDist > -13)) { attention = attention + 10; } } if (player.isDying) { attention = 0; k = 0; this.alarmed.gotoAndStop(1); lf._rotation = 15; lb._rotation = 15; } if (attention >= 100) { this.alarmed.gotoAndStop(3); } else if (attention >= 1) { this.alarmed.gotoAndStop(2); } else if (attention <= 0) { this.alarmed.gotoAndStop(1); } if ((attention > 0) && (attention < 100)) { attention = attention - 0.5; } if (_xscale == 100) { this.lb.gotoAndStop(1); this.lf.gotoAndStop(1); } else if (_xscale == -100) { this.lb.gotoAndStop(2); this.lf.gotoAndStop(2); } } } function isPlayer() { if (_xscale == 100) { t = (Math.atan2(_root.cursor._y - (_y + 20), _root.cursor._x - _x) * 180) / Math.PI; if (_root._xmouse < (_x - 1)) { _xscale = -100; } if (t > 30) { t = 30; } } else if (_xscale == -100) { t = (Math.atan2(_root.cursor._y - (_y + 20), _x - _root.cursor._x) * 180) / Math.PI; if (_root._xmouse > (_x + 1)) { _xscale = 100; } if (t > 30) { t = 30; } } if (_xscale == 100) { this.lb.gotoAndStop(1); this.lf.gotoAndStop(1); } else if (_xscale == -100) { this.lb.gotoAndStop(2); this.lf.gotoAndStop(2); } this.lf._rotation = this.lf._rotation + ((t - this.lf._rotation) / 10); this.lb._rotation = this.lf._rotation; } k = 0; attention = 0; npc = 3; hp = 100; xspeed = 0; yspeed = 0; canJump = false; canShoot = true; isDying = false; deathSequence = "die"; f = 1; }
Instance of Symbol 219 MovieClip "npc3" in Frame 220
onClipEvent (load) { function core() { xspeed = xspeed * 0.75; if (Math.abs(xspeed) < 0.25) { xspeed = 0; } if ((_root.walls.hitTest(_x - 8, (_y + 50) + yspeed, true) || (_root.walls.hitTest(_x, (_y + 50) + yspeed, true))) || (_root.walls.hitTest(_x + 8, (_y + 50) + yspeed, true))) { if ((yspeed > 0) && (this == player)) { this.landSound.play(); } while (!((_root.walls.hitTest(_x - 8, _y + 50, true) || (_root.walls.hitTest(_x, _y + 50, true))) || (_root.walls.hitTest(_x + 8, _y + 50, true)))) { _y = (_y + 0.3); } while ((_root.walls.hitTest(_x - 8, _y + 49, true) || (_root.walls.hitTest(_x, _y + 49, true))) || (_root.walls.hitTest(_x + 8, _y + 49, true))) { _y = (_y - 0.1); } canJump = true; if (yspeed > 0) { yspeed = 0; } } else { yspeed = yspeed + 0.25; if (yspeed > 0) { canJump = false; } else if ((yspeed > -3) && (!Key.isDown(87))) { canJump = true; } } if ((_root.walls.hitTest(_x - 8, _y - 10, true) || (_root.walls.hitTest(_x, _y - 10, true))) || (_root.walls.hitTest(_x + 8, _y - 10, true))) { if (yspeed < 0) { yspeed = 0; } } xdirection = xspeed / Math.abs(xspeed); if (((_root.walls.hitTest(_x + (xdirection * 14), _y - 7, true) || (_root.walls.hitTest(_x + (xdirection * 14), _y + 15, true))) || (_root.walls.hitTest(_x + (xdirection * 14), _y + 30, true))) || (_root.walls.hitTest(_x + (xdirection * 14), _y + 49, true))) { xspeed = 0; } if (isDying) { } else if (xspeed != 0) { if (xspeed > 0) { if (_xscale == 100) { f++; if (f >= 35) { f = 13; } } else if (_xscale == -100) { f--; if (f <= 10) { f = 34; } } } else if (xspeed < 0) { if (_xscale == -100) { f++; if (f >= 35) { f = 13; } } else if (_xscale == 100) { f--; if (f <= 10) { f = 34; } } } this.gotoAndStop(f); } else { f = 1; this.gotoAndStop(f); } _x = (_x + xspeed); _y = (_y + yspeed); if ((hp <= 0) && (!isDying)) { this.isDying = true; if ((deathSequence == "die") || (deathSequence == "die1")) { if ((_root.walls.hitTest(_x - 68, _y + 40, true) || (_root.walls.hitTest(_x - 48, _y + 40, true))) || (_root.walls.hitTest(_x - 28, _y + 40, true))) { if (_xscale == -100) { deathSequence = "die"; } else if (_xscale == 100) { deathSequence = "die1"; } } if ((_root.walls.hitTest(_x + 65, _y + 40, true) || (_root.walls.hitTest(_x + 45, _y + 40, true))) || (_root.walls.hitTest(_x + 25, _y + 40, true))) { if (_xscale == -100) { deathSequence = "die1"; } else if (_xscale == 100) { deathSequence = "die"; } } } this.gotoAndPlay(deathSequence); } } function isNonPlayer() { if (!isDying) { k++; if (attention >= 100) { yDist = Math.abs(_y - player._y); attention = 200; if (yDist < 70) { if (_xscale == 100) { t = (Math.atan2((player._y + 20) - (_y + 20), player._x - _x) * 180) / Math.PI; if (player._x < (_x - 1)) { _xscale = -100; } if (t > 30) { t = 30; } } else if (_xscale == -100) { t = (Math.atan2((player._y + 20) - (_y + 20), _x - player._x) * 180) / Math.PI; if (player._x > (_x + 1)) { _xscale = 100; } if (t > 30) { t = 30; } } t = t + (10 - (20 * Math.random())); this.lf._rotation = this.lf._rotation + ((t - this.lf._rotation) / 10); this.lb._rotation = this.lf._rotation; if (Math.abs(t - this.lf._rotation) < 20) { this.lf.gunFire.play(); } } } else if (k > 400) { k = 0; } else if (k < 200) { _xscale = 100; this.lb._rotation = 15; this.lf._rotation = 15; } else if (k > 200) { _xscale = -100; this.lb._rotation = 15; this.lf._rotation = 15; } _xscale = (xdirection * 100); if (attention <= 100) { xDist = ((player._x - _x) * _xscale) / 100; yDist = Math.abs(_y - player._y); if ((((!player.isDying) && (yDist < 70)) && (xDist > -13)) && (xDist < 265)) { attention = attention + 10; } } if (targeted.isDying) { attention = 0; k = 0; this.alarmed.gotoAndStop(1); lf._rotation = 15; lb._rotation = 15; } if (attention >= 100) { this.alarmed.gotoAndStop(3); } else if (attention >= 1) { this.alarmed.gotoAndStop(2); } else if (attention <= 0) { this.alarmed.gotoAndStop(1); } if ((attention > 0) && (attention < 100)) { attention = attention - 0.5; } if (_xscale == 100) { this.lb.gotoAndStop(1); this.lf.gotoAndStop(1); } else if (_xscale == -100) { this.lb.gotoAndStop(2); this.lf.gotoAndStop(2); } } } function isPlayer() { if (_xscale == 100) { t = (Math.atan2(_root.cursor._y - (_y + 20), _root.cursor._x - _x) * 180) / Math.PI; if (_root._xmouse < (_x - 1)) { _xscale = -100; } if (t > 30) { t = 30; } } else if (_xscale == -100) { t = (Math.atan2(_root.cursor._y - (_y + 20), _x - _root.cursor._x) * 180) / Math.PI; if (_root._xmouse > (_x + 1)) { _xscale = 100; } if (t > 30) { t = 30; } } if (_xscale == 100) { this.lb.gotoAndStop(1); this.lf.gotoAndStop(1); } else if (_xscale == -100) { this.lb.gotoAndStop(2); this.lf.gotoAndStop(2); } this.lf._rotation = this.lf._rotation + ((t - this.lf._rotation) / 10); this.lb._rotation = this.lf._rotation; } k = 0; attention = 0; npc = 1; hp = 50; xspeed = 0; yspeed = 0; canJump = false; canShoot = true; isDying = false; deathSequence = "die"; f = 1; }
Instance of Symbol 219 MovieClip "npc4" in Frame 220
onClipEvent (load) { function core() { xspeed = xspeed * 0.75; if (Math.abs(xspeed) < 0.25) { xspeed = 0; } if ((_root.walls.hitTest(_x - 8, (_y + 50) + yspeed, true) || (_root.walls.hitTest(_x, (_y + 50) + yspeed, true))) || (_root.walls.hitTest(_x + 8, (_y + 50) + yspeed, true))) { if ((yspeed > 0) && (this == player)) { this.landSound.play(); } while (!((_root.walls.hitTest(_x - 8, _y + 50, true) || (_root.walls.hitTest(_x, _y + 50, true))) || (_root.walls.hitTest(_x + 8, _y + 50, true)))) { _y = (_y + 0.3); } while ((_root.walls.hitTest(_x - 8, _y + 49, true) || (_root.walls.hitTest(_x, _y + 49, true))) || (_root.walls.hitTest(_x + 8, _y + 49, true))) { _y = (_y - 0.1); } canJump = true; if (yspeed > 0) { yspeed = 0; } } else { yspeed = yspeed + 0.25; if (yspeed > 0) { canJump = false; } else if ((yspeed > -3) && (!Key.isDown(87))) { canJump = true; } } if ((_root.walls.hitTest(_x - 8, _y - 10, true) || (_root.walls.hitTest(_x, _y - 10, true))) || (_root.walls.hitTest(_x + 8, _y - 10, true))) { if (yspeed < 0) { yspeed = 0; } } xdirection = xspeed / Math.abs(xspeed); if (((_root.walls.hitTest(_x + (xdirection * 14), _y - 7, true) || (_root.walls.hitTest(_x + (xdirection * 14), _y + 15, true))) || (_root.walls.hitTest(_x + (xdirection * 14), _y + 30, true))) || (_root.walls.hitTest(_x + (xdirection * 14), _y + 49, true))) { xspeed = 0; } if (isDying) { } else if (xspeed != 0) { if (xspeed > 0) { if (_xscale == 100) { f++; if (f >= 35) { f = 13; } } else if (_xscale == -100) { f--; if (f <= 10) { f = 34; } } } else if (xspeed < 0) { if (_xscale == -100) { f++; if (f >= 35) { f = 13; } } else if (_xscale == 100) { f--; if (f <= 10) { f = 34; } } } this.gotoAndStop(f); } else { f = 1; this.gotoAndStop(f); } _x = (_x + xspeed); _y = (_y + yspeed); if ((hp <= 0) && (!isDying)) { this.isDying = true; if ((deathSequence == "die") || (deathSequence == "die1")) { if ((_root.walls.hitTest(_x - 68, _y + 40, true) || (_root.walls.hitTest(_x - 48, _y + 40, true))) || (_root.walls.hitTest(_x - 28, _y + 40, true))) { if (_xscale == -100) { deathSequence = "die"; } else if (_xscale == 100) { deathSequence = "die1"; } } if ((_root.walls.hitTest(_x + 65, _y + 40, true) || (_root.walls.hitTest(_x + 45, _y + 40, true))) || (_root.walls.hitTest(_x + 25, _y + 40, true))) { if (_xscale == -100) { deathSequence = "die1"; } else if (_xscale == 100) { deathSequence = "die"; } } } this.gotoAndPlay(deathSequence); } } function isNonPlayer() { if (!isDying) { k++; if (attention >= 100) { yDist = Math.abs(_y - player._y); attention = 200; if (yDist < 70) { if (_xscale == 100) { t = (Math.atan2((player._y + 20) - (_y + 20), player._x - _x) * 180) / Math.PI; if (player._x < (_x - 1)) { _xscale = -100; } if (t > 30) { t = 30; } } else if (_xscale == -100) { t = (Math.atan2((player._y + 20) - (_y + 20), _x - player._x) * 180) / Math.PI; if (player._x > (_x + 1)) { _xscale = 100; } if (t > 30) { t = 30; } } t = t + (10 - (20 * Math.random())); this.lf._rotation = this.lf._rotation + ((t - this.lf._rotation) / 10); this.lb._rotation = this.lf._rotation; if (Math.abs(t - this.lf._rotation) < 20) { this.lf.gunFire.play(); } } } else if (k > 0) { k = 1; this.lb._rotation = 15; this.lf._rotation = 15; } _xscale = (xdirection * 100); if (attention <= 100) { xDist = ((player._x - _x) * _xscale) / 100; yDist = Math.abs(_y - player._y); if (((!player.isDying) && (yDist < 70)) && (xDist > -13)) { attention = attention + 10; } } if (targeted.isDying) { attention = 0; k = 0; this.alarmed.gotoAndStop(1); lf._rotation = 15; lb._rotation = 15; } if (attention >= 100) { this.alarmed.gotoAndStop(3); } else if (attention >= 1) { this.alarmed.gotoAndStop(2); } else if (attention <= 0) { this.alarmed.gotoAndStop(1); } if ((attention > 0) && (attention < 100)) { attention = attention - 0.5; } if (_xscale == 100) { this.lb.gotoAndStop(1); this.lf.gotoAndStop(1); } else if (_xscale == -100) { this.lb.gotoAndStop(2); this.lf.gotoAndStop(2); } } } function isPlayer() { if (_xscale == 100) { t = (Math.atan2(_root.cursor._y - (_y + 20), _root.cursor._x - _x) * 180) / Math.PI; if (_root._xmouse < (_x - 1)) { _xscale = -100; } if (t > 30) { t = 30; } } else if (_xscale == -100) { t = (Math.atan2(_root.cursor._y - (_y + 20), _x - _root.cursor._x) * 180) / Math.PI; if (_root._xmouse > (_x + 1)) { _xscale = 100; } if (t > 30) { t = 30; } } if (_xscale == 100) { this.lb.gotoAndStop(1); this.lf.gotoAndStop(1); } else if (_xscale == -100) { this.lb.gotoAndStop(2); this.lf.gotoAndStop(2); } this.lf._rotation = this.lf._rotation + ((t - this.lf._rotation) / 10); this.lb._rotation = this.lf._rotation; } k = 0; attention = 0; npc = 1; hp = 50; xspeed = 0; yspeed = 0; canJump = false; canShoot = true; isDying = false; deathSequence = "die"; f = 1; }
Instance of Symbol 164 MovieClip "template0" in Frame 220
onClipEvent (load) { function core() { xspeed = xspeed * 0.75; if (Math.abs(xspeed) < 0.25) { xspeed = 0; } if ((_root.walls.hitTest(_x - 8, (_y + 50) + yspeed, true) || (_root.walls.hitTest(_x, (_y + 50) + yspeed, true))) || (_root.walls.hitTest(_x + 8, (_y + 50) + yspeed, true))) { if ((yspeed > 0) && (this == player)) { this.landSound.play(); } while (!((_root.walls.hitTest(_x - 8, _y + 50, true) || (_root.walls.hitTest(_x, _y + 50, true))) || (_root.walls.hitTest(_x + 8, _y + 50, true)))) { _y = (_y + 0.3); } while ((_root.walls.hitTest(_x - 8, _y + 49, true) || (_root.walls.hitTest(_x, _y + 49, true))) || (_root.walls.hitTest(_x + 8, _y + 49, true))) { _y = (_y - 0.1); } canJump = true; if (yspeed > 0) { yspeed = 0; } } else { yspeed = yspeed + 0.25; if (yspeed > 0) { canJump = false; } else if ((yspeed > -3) && (!Key.isDown(87))) { canJump = true; } } if ((_root.walls.hitTest(_x - 8, _y - 10, true) || (_root.walls.hitTest(_x, _y - 10, true))) || (_root.walls.hitTest(_x + 8, _y - 10, true))) { if (yspeed < 0) { yspeed = 0; } } xdirection = xspeed / Math.abs(xspeed); if (((_root.walls.hitTest(_x + (xdirection * 14), _y - 7, true) || (_root.walls.hitTest(_x + (xdirection * 14), _y + 15, true))) || (_root.walls.hitTest(_x + (xdirection * 14), _y + 30, true))) || (_root.walls.hitTest(_x + (xdirection * 14), _y + 49, true))) { xspeed = 0; } if (isDying) { } else if (xspeed != 0) { if (xspeed > 0) { if (_xscale == 100) { f++; if (f >= 35) { f = 13; } } else if (_xscale == -100) { f--; if (f <= 10) { f = 34; } } } else if (xspeed < 0) { if (_xscale == -100) { f++; if (f >= 35) { f = 13; } } else if (_xscale == 100) { f--; if (f <= 10) { f = 34; } } } this.gotoAndStop(f); } else { f = 1; this.gotoAndStop(f); } _x = (_x + xspeed); _y = (_y + yspeed); if ((hp <= 0) && (!isDying)) { this.isDying = true; if ((deathSequence == "die") || (deathSequence == "die1")) { if ((_root.walls.hitTest(_x - 68, _y + 40, true) || (_root.walls.hitTest(_x - 48, _y + 40, true))) || (_root.walls.hitTest(_x - 28, _y + 40, true))) { if (_xscale == -100) { deathSequence = "die"; } else if (_xscale == 100) { deathSequence = "die1"; } } if ((_root.walls.hitTest(_x + 65, _y + 40, true) || (_root.walls.hitTest(_x + 45, _y + 40, true))) || (_root.walls.hitTest(_x + 25, _y + 40, true))) { if (_xscale == -100) { deathSequence = "die1"; } else if (_xscale == 100) { deathSequence = "die"; } } } this.gotoAndPlay(deathSequence); } } function isPlayer() { if (_root._xmouse > (_x + 5)) { _xscale = 100; } else if (_root._xmouse < (_x - 5)) { _xscale = -100; } } npc = 0; hp = playerHp; xspeed = 0; yspeed = 0; canJump = false; isDying = false; deathSequence = "die"; f = 1; }
Instance of Symbol 182 MovieClip "template1337" in Frame 220
onClipEvent (load) { function core() { xspeed = xspeed * 0.75; yspeed = yspeed * 0.75; if (Math.abs(xspeed) < 0.25) { xspeed = 0; } if (Math.abs(yspeed) < 0.25) { yspeed = 0; } ydirection = yspeed / Math.abs(yspeed); if ((_root.walls.hitTest(_x - 11, _y + (ydirection * 18.5), true) || (_root.walls.hitTest(_x, _y + (ydirection * 18.5), true))) || (_root.walls.hitTest(_x + 11, _y + (ydirection * 18.5), true))) { yspeed = 0; } xdirection = xspeed / Math.abs(xspeed); if ((_root.walls.hitTest(_x + (xdirection * 19), _y - 8, true) || (_root.walls.hitTest(_x + (xdirection * 19), _y, true))) || (_root.walls.hitTest(_x + (xdirection * 19), _y + 8, true))) { xspeed = 0; } _xscale = (xdirection * 100); _x = (_x + xspeed); _y = (_y + yspeed); if ((hp <= 0) && (!isDying)) { this.isDying = true; this.gotoAndPlay("die"); } } function isPlayer() { if (Key.isDown(87)) { yspeed = yspeed - 1.25; } if (Key.isDown(83)) { yspeed = yspeed + 1.25; } } npc = 1337; hp = playerHp; xspeed = -0.5; yspeed = 0; isDying = false; }
Instance of Symbol 251 MovieClip "npc5" in Frame 220
onClipEvent (load) { function core() { xspeed = xspeed * 0.75; if (Math.abs(xspeed) < 0.25) { xspeed = 0; } if ((_root.walls.hitTest(_x - 8, (_y + 50) + yspeed, true) || (_root.walls.hitTest(_x, (_y + 50) + yspeed, true))) || (_root.walls.hitTest(_x + 8, (_y + 50) + yspeed, true))) { if ((yspeed > 0) && (this == player)) { this.landSound.play(); } while (!((_root.walls.hitTest(_x - 8, _y + 50, true) || (_root.walls.hitTest(_x, _y + 50, true))) || (_root.walls.hitTest(_x + 8, _y + 50, true)))) { _y = (_y + 0.3); } while ((_root.walls.hitTest(_x - 8, _y + 49, true) || (_root.walls.hitTest(_x, _y + 49, true))) || (_root.walls.hitTest(_x + 8, _y + 49, true))) { _y = (_y - 0.1); } canJump = true; if (yspeed > 0) { yspeed = 0; } } else { yspeed = yspeed + 0.25; if (yspeed > 0) { canJump = false; } else if ((yspeed > -3) && (!Key.isDown(87))) { canJump = true; } } if ((_root.walls.hitTest(_x - 8, _y - 10, true) || (_root.walls.hitTest(_x, _y - 10, true))) || (_root.walls.hitTest(_x + 8, _y - 10, true))) { if (yspeed < 0) { yspeed = 0; } } xdirection = xspeed / Math.abs(xspeed); if (((_root.walls.hitTest(_x + (xdirection * 14), _y - 7, true) || (_root.walls.hitTest(_x + (xdirection * 14), _y + 15, true))) || (_root.walls.hitTest(_x + (xdirection * 14), _y + 30, true))) || (_root.walls.hitTest(_x + (xdirection * 14), _y + 49, true))) { xspeed = 0; } if (isDying) { } else if (xspeed != 0) { if (xspeed > 0) { if (_xscale == 100) { f++; if (f >= 35) { f = 13; } } else if (_xscale == -100) { f--; if (f <= 10) { f = 34; } } } else if (xspeed < 0) { if (_xscale == -100) { f++; if (f >= 35) { f = 13; } } else if (_xscale == 100) { f--; if (f <= 10) { f = 34; } } } this.gotoAndStop(f); } else { f = 1; this.gotoAndStop(f); } _x = (_x + xspeed); _y = (_y + yspeed); if ((hp <= 0) && (!isDying)) { this.isDying = true; if ((deathSequence == "die") || (deathSequence == "die1")) { if ((_root.walls.hitTest(_x - 68, _y + 40, true) || (_root.walls.hitTest(_x - 48, _y + 40, true))) || (_root.walls.hitTest(_x - 28, _y + 40, true))) { if (_xscale == -100) { deathSequence = "die"; } else if (_xscale == 100) { deathSequence = "die1"; } } if ((_root.walls.hitTest(_x + 65, _y + 40, true) || (_root.walls.hitTest(_x + 45, _y + 40, true))) || (_root.walls.hitTest(_x + 25, _y + 40, true))) { if (_xscale == -100) { deathSequence = "die1"; } else if (_xscale == 100) { deathSequence = "die"; } } } this.gotoAndPlay(deathSequence); } } function isNonPlayer() { if (!isDying) { k++; if (attention >= 100) { yDist = Math.abs(_y - player._y); attention = 200; if (yDist < 70) { if (_xscale == 100) { t = (Math.atan2((player._y + 20) - (_y + 20), player._x - _x) * 180) / Math.PI; if (player._x < (_x - 1)) { _xscale = -100; } if (t > 30) { t = 30; } } else if (_xscale == -100) { t = (Math.atan2((player._y + 20) - (_y + 20), _x - player._x) * 180) / Math.PI; if (player._x > (_x + 1)) { _xscale = 100; } if (t > 30) { t = 30; } } t = t + (5 * Math.random()); this.lf._rotation = this.lf._rotation + ((t - this.lf._rotation) / 10); this.lb._rotation = this.lf._rotation; if (Math.abs(t - this.lf._rotation) < 10) { this.lf.gunFire.play(); } } } else if (k > 300) { k = 0; } else if (k < 150) { _xscale = 100; this.lb._rotation = 15; this.lf._rotation = 15; } else if (k > 150) { _xscale = -100; this.lb._rotation = 15; this.lf._rotation = 15; } _xscale = (xdirection * 100); if (attention <= 100) { xDist = ((player._x - _x) * _xscale) / 100; yDist = Math.abs(_y - player._y); if (((!player.isDying) && (yDist < 70)) && (xDist > -13)) { attention = attention + 10; } } if (player.isDying) { attention = 0; k = 0; this.alarmed.gotoAndStop(1); lf._rotation = 15; lb._rotation = 15; } if (attention >= 100) { this.alarmed.gotoAndStop(3); } else if (attention >= 1) { this.alarmed.gotoAndStop(2); } else if (attention <= 0) { this.alarmed.gotoAndStop(1); } if ((attention > 0) && (attention < 100)) { attention = attention - 0.5; } if (_xscale == 100) { this.lb.gotoAndStop(1); this.lf.gotoAndStop(1); } else if (_xscale == -100) { this.lb.gotoAndStop(2); this.lf.gotoAndStop(2); } } } function isPlayer() { if (_xscale == 100) { t = (Math.atan2(_root.cursor._y - (_y + 20), _root.cursor._x - _x) * 180) / Math.PI; if (_root._xmouse < (_x - 1)) { _xscale = -100; } if (t > 30) { t = 30; } } else if (_xscale == -100) { t = (Math.atan2(_root.cursor._y - (_y + 20), _x - _root.cursor._x) * 180) / Math.PI; if (_root._xmouse > (_x + 1)) { _xscale = 100; } if (t > 30) { t = 30; } } if (_xscale == 100) { this.lb.gotoAndStop(1); this.lf.gotoAndStop(1); } else if (_xscale == -100) { this.lb.gotoAndStop(2); this.lf.gotoAndStop(2); } this.lf._rotation = this.lf._rotation + ((t - this.lf._rotation) / 10); this.lb._rotation = this.lf._rotation; } k = 0; attention = 0; npc = 2; hp = 75; xspeed = 0; yspeed = 0; canJump = false; canShoot = true; isDying = false; deathSequence = "die"; f = 1; }
Instance of Symbol 624 MovieClip "cursor" in Frame 220
onClipEvent (load) { Mouse.hide(); frame = 1; energy = 100; } onClipEvent (enterFrame) { if (paused) { frame = 1; } else if (Key.isDown(TRANSFER)) { frame = 2; } else if (Key.isDown(USE)) { frame = 3; } else { frame = 1; } if (energy < 100) { energy = energy + 0.05; } else if (energy >= 100) { energy = 100; } Mouse.hide(); this.gotoAndStop(frame); }
Frame 221
_root.overlay.removeMovieClip(); _root.cursor.removeMovieClip(); _root.wallsPretty.removeMovieClip(); _root.t1.removeMovieClip(); _root.t2.removeMovieClip(); _root.t3.removeMovieClip(); _root.t4.removeMovieClip(); _root.t5.removeMovieClip(); _root.t6.removeMovieClip(); _root.t7.removeMovieClip(); _root.tt1.removeMovieClip(); _root.tt2.removeMovieClip(); i = 100; while (i <= 500) { removeMovieClip("plasma" + i); i++; } gotoAndStop (220);
Instance of Symbol 299 MovieClip "controller" in Frame 222
onClipEvent (load) { _global.playerEnergy = pastEnergy; _global.pastEnergy = playerEnergy; _global.alarmOn = false; _global.projectileArray = Array(); _global.paused = false; p_paused = false; if (pastNpc == 0) { _root.template0.duplicateMovieClip("npc0", 850, {_x:-530, _y:-472}); } else if (pastNpc == 1337) { _root.template1337.duplicateMovieClip("npc0", 850, {_x:-530, _y:-472}); } else if (pastNpc == 1) { _root.template1.duplicateMovieClip("npc0", 850, {_x:-530, _y:-472}); } else if (pastNpc == 2) { _root.template2.duplicateMovieClip("npc0", 850, {_x:-530, _y:-472}); } else if (pastNpc == 3) { _root.template3.duplicateMovieClip("npc0", 850, {_x:-530, _y:-472}); } _global.player = _root.npc0; _global.player.npc = _root.npc0.npc; npcCount = 8; _global.shootableArray = Array(); _global.useArray = Array(); _global.npcArray = Array(_root.npc0, _root.npc1, _root.npc2, _root.npc3, _root.npc4, _root.npc5, _root.npc6, _root.npc7); _root.overlay.swapDepths(1002); _root.cursor.swapDepths(1003); _root.wallsPretty.swapDepths(1001); _root.t1.swapDepths(900); _root.t2.swapDepths(901); _root.t3.swapDepths(902); _root.t4.swapDepths(903); _root.t5.swapDepths(904); _root.t6.swapDepths(905); _root.t7.swapDepths(906); _root.t8.swapDepths(907); _root.cursor._x = _root._xmouse; _root.cursor._y = _root._ymouse; } onClipEvent (enterFrame) { if (Key.isDown(80) && (!pausePressed)) { if (_root.overlay.canChange && (!paused)) { _global.paused = true; p_paused = true; _root.overlay.canChange = false; _root.overlay._x = (-_root._x) + 275; _root.overlay._y = (-_root._y) + 200; _root.overlay.gotoAndStop("pause"); } else if (p_paused) { _global.paused = false; p_paused = false; _root.overlay.canChange = true; _root.overlay.gotoAndStop(1); } pausePressed = true; } else if (!Key.isDown(80)) { pausePressed = false; } if (!paused) { if (Key.isDown(65)) { player.xspeed = player.xspeed - 1.25; } if (Key.isDown(68)) { player.xspeed = player.xspeed + 1.25; } if (Key.isDown(87) && (player.canJump)) { player.jetpack.play(); player.yspeed = player.yspeed - 6; player.canJump = false; } if (((Key.isDown(17) && (!player.isDying)) && (playerEnergy > 0)) && (_root.cursor.frame == 1)) { _global.mousePressed = true; _global.playerEnergy--; player.shieldOn = true; player.shield.gotoAndStop("on"); } else { player.shield.gotoAndStop("off"); player.shieldOn = false; if (playerEnergy < 100) { _global.playerEnergy = _global.playerEnergy + 0.025; } } if ((((Key.isDown(1) && (player.canShoot)) && (!player.isDying)) && (_root.cursor.frame == 1)) && (!mousePressed)) { _global.mousePressed = true; if (player.npc == 1) { player.lf.gunFire.play(); player.canShoot = false; } else if (player.npc == 2) { player.lf.gunFire.play(); player.canShoot = false; } else if (player.npc == 3) { _root.plasma.playerFire.call(_root.plasma); player.lf.gunFire.play(); player.canShoot = false; } else if (player.npc == 10) { player.lf.gunFire.play(); } } else if ((Key.isDown(1) && (_root.cursor.frame == 2)) && (!mousePressed)) { _global.mousePressed = true; if (_root.cursor.energy >= 100) { i = 0; while (i < npcCount) { if ((npcArray[i] != player) && (!npcArray[i].isDying)) { cDist = Math.sqrt(Math.pow(player._x - npcArray[i]._x, 2) + Math.pow(player._y - npcArray[i]._y, 2)); if (npcArray[i].hitTest(_root._xmouse, _root._ymouse) && (cDist < 50)) { _root.cursor.energy = 0; player.hp = 0; player.deathSequence = "die"; npcArray[i].swapDepths(player); _global.player = npcArray[i]; _global.player.npc = npcArray[i].npc; player.hp = 150; player.alarmed.gotoAndStop(1); break; } } i++; } } } else if (((Key.isDown(1) && (!mousePressed)) && (_root.cursor.frame == 3)) && (!player.isDying)) { _global.mousePressed = true; i = 0; while (i < useArray.length) { if (useArray[i].hitTest(_root._xmouse, _root._ymouse, true)) { useArray[i].action.call(useArray[i]); break; } i++; } } i = 0; while (i < npcCount) { if ((npcArray[i] != player) && (!npcArray[i].isDying)) { npcArray[i].core.call(npcArray[i]); npcArray[i].isNonPlayer.call(npcArray[i]); } i++; } if (!player.isDying) { deathCountdown = 0; player.core.call(player); player.isPlayer.call(player); } else if (player.isDying) { deathCountdown++; if (deathCountdown >= 40) { _global.paused = true; _root.overlay.canChange = false; _root.overlay._x = (-_root._x) + 275; _root.overlay._y = (-_root._y) + 200; _root.overlay.gotoAndStop("gameOver"); } } _root._x = (-player._x) + 275; _root._y = (-player._y) + 175; if (_root._x > 600) { _root._x = 600; } else if (_root._x < -600) { _root._x = -600; } if (_root._y < -575) { _root._y = -575; } else if (_root._y > 575) { _root._y = 575; } } if (!Key.isDown(1)) { _global.mousePressed = false; } if (player._x > 1140) { _global.playerHp = player.hp; _global.alarmOn = false; _root.overlay.removeMovieClip(); _root.cursor.removeMovieClip(); _root.wallsPretty.removeMovieClip(); _root.t1.removeMovieClip(); _root.t2.removeMovieClip(); _root.t3.removeMovieClip(); _root.t4.removeMovieClip(); _root.t5.removeMovieClip(); _root.t6.removeMovieClip(); _root.t7.removeMovieClip(); _root.t8.removeMovieClip(); _root.gotoAndStop("boss"); } _root.overlay._x = (-_root._x) + 275; _root.overlay._y = (-_root._y) + 200; _root.cursor._x = _root._xmouse; _root.cursor._y = _root._ymouse; }
Instance of Symbol 811 MovieClip "walls" in Frame 222
onClipEvent (load) { this._visible = false; }
Instance of Symbol 821 MovieClip "turret1" in Frame 222
onClipEvent (load) { i = 0; while (i < 50) { if (shootableArray[i] == null) { _global.shootableArray[i] = this; break; } i++; } hp = 100; } onClipEvent (enterFrame) { if (hp < 100) { _global.targeted = player; _global.alarmOn = true; _root.alarm.gotoAndStop(2); } if (alarmOn && (!paused)) { this.gun.shoot.call(this.gun, targeted); } }
Instance of Symbol 821 MovieClip "turret2" in Frame 222
onClipEvent (load) { i = 0; while (i < 50) { if (shootableArray[i] == null) { _global.shootableArray[i] = this; break; } i++; } hp = 100; } onClipEvent (enterFrame) { if (hp < 100) { _global.targeted = player; _global.alarmOn = true; _root.alarm.gotoAndStop(2); } if (alarmOn && (!paused)) { this.gun.shoot.call(this.gun, targeted); } }
Instance of Symbol 821 MovieClip "turret4" in Frame 222
onClipEvent (load) { i = 0; while (i < 50) { if (shootableArray[i] == null) { _global.shootableArray[i] = this; break; } i++; } hp = 100; } onClipEvent (enterFrame) { if (hp < 100) { _global.targeted = player; _global.alarmOn = true; _root.alarm.gotoAndStop(2); } if (alarmOn && (!paused)) { this.gun.shoot.call(this.gun, targeted); } }
Instance of Symbol 821 MovieClip "turret5" in Frame 222
onClipEvent (load) { i = 0; while (i < 50) { if (shootableArray[i] == null) { _global.shootableArray[i] = this; break; } i++; } hp = 100; } onClipEvent (enterFrame) { if (hp < 100) { _global.targeted = player; _global.alarmOn = true; _root.alarm.gotoAndStop(2); } if (alarmOn && (!paused)) { this.gun.shoot.call(this.gun, targeted); } }
Instance of Symbol 821 MovieClip "turret3" in Frame 222
onClipEvent (load) { i = 0; while (i < 50) { if (shootableArray[i] == null) { _global.shootableArray[i] = this; break; } i++; } hp = 150; } onClipEvent (enterFrame) { if (hp < 150) { _global.targeted = player; _global.alarmOn = true; _root.alarm.gotoAndStop(2); } if ((alarmOn && (!paused)) && (!isOff)) { this.gun.shoot.call(this.gun, targeted); } }
Instance of Symbol 658 MovieClip "u10" in Frame 222
onClipEvent (load) { function action() { distY = Math.abs(player._y - _y); distX = Math.abs(player._x - _x); if ((distX < 60) && (distY < 50)) { _global.paused = true; _root.overlay.canChange = false; _root.overlay._x = (-_root._x) + 275; _root.overlay._y = (-_root._y) + 200; _root.overlay.gotoAndStop("plasmaDoor2"); } } i = 0; while (i < 50) { if (useArray[i] == null) { _global.useArray[i] = this; break; } i++; } }
Instance of Symbol 658 MovieClip "u8" in Frame 222
onClipEvent (load) { function action() { distY = Math.abs(player._y - _y); distX = Math.abs(player._x - _x); if ((distX < 60) && (distY < 50)) { _global.paused = true; _root.overlay.canChange = false; _root.overlay._x = (-_root._x) + 275; _root.overlay._y = (-_root._y) + 200; _root.overlay.gotoAndStop("plasmaDoor1"); } } i = 0; while (i < 50) { if (useArray[i] == null) { _global.useArray[i] = this; break; } i++; } }
Instance of Symbol 654 MovieClip "u9" in Frame 222
onClipEvent (load) { function action() { distY = Math.abs(player._y - _y); distX = Math.abs(player._x - _x); if ((distX < 60) && (distY < 50)) { _global.paused = true; _root.overlay.canChange = false; _root.overlay._x = (-_root._x) + 275; _root.overlay._y = (-_root._y) + 200; _root.overlay.gotoAndStop("floorDoor"); } } i = 0; while (i < 50) { if (useArray[i] == null) { _global.useArray[i] = this; break; } i++; } }
Instance of Symbol 834 MovieClip "c5" in Frame 222
onClipEvent (load) { function action() { distY = Math.abs(player._y - _y); distX = Math.abs(player._x - _x); if ((camOn && (distX < 20)) && (distY < 80)) { camOn = false; } } camOn = true; } onClipEvent (enterFrame) { if (((this.view.hitTest(player._x, player._y, true) || (this.view2.hitTest(player._x, player._y, true))) || (this.view3.hitTest(player._x, player._y, true))) && (camOn)) { _global.targeted = player; _root.alarm.gotoAndStop(2); _global.alarmOn = true; } if (!paused) { play(); } else { stop(); } }
Instance of Symbol 666 MovieClip "u1" in Frame 222
onClipEvent (load) { function action() { distY = Math.abs(player._y - teleporter._y); distX = Math.abs(player._x - teleporter._x); if (((distX < 20) && (distY < 50)) && (teleporter._currentframe == 1)) { teleporter.play(); to.play(); teleporter.user = player; teleporter.travel = 246.6; } } i = 0; while (i < 50) { if (useArray[i] == null) { _global.useArray[i] = this; break; } i++; } teleporter = _root.t1; to = _root.t2; }
Instance of Symbol 666 MovieClip "u2" in Frame 222
onClipEvent (load) { function action() { distY = Math.abs(player._y - teleporter._y); distX = Math.abs(player._x - teleporter._x); if (((distX < 20) && (distY < 50)) && (teleporter._currentframe == 1)) { teleporter.play(); to.play(); teleporter.user = player; teleporter.travel = -246.6; } } i = 0; while (i < 50) { if (useArray[i] == null) { _global.useArray[i] = this; break; } i++; } teleporter = _root.t2; to = _root.t1; }
Instance of Symbol 666 MovieClip "u3" in Frame 222
onClipEvent (load) { function action() { distY = Math.abs(player._y - teleporter._y); distX = Math.abs(player._x - teleporter._x); if (((distX < 20) && (distY < 50)) && (teleporter._currentframe == 1)) { teleporter.play(); to.play(); teleporter.user = player; teleporter.travel = 193.4; } } i = 0; while (i < 50) { if (useArray[i] == null) { _global.useArray[i] = this; break; } i++; } teleporter = _root.t3; to = _root.t4; }
Instance of Symbol 666 MovieClip "u4" in Frame 222
onClipEvent (load) { function action() { distY = Math.abs(player._y - teleporter._y); distX = Math.abs(player._x - teleporter._x); if (((distX < 20) && (distY < 50)) && (teleporter._currentframe == 1)) { teleporter.play(); to.play(); teleporter.user = player; teleporter.travel = 199.7; } } i = 0; while (i < 50) { if (useArray[i] == null) { _global.useArray[i] = this; break; } i++; } teleporter = _root.t5; to = _root.t6; }
Instance of Symbol 666 MovieClip "u5" in Frame 222
onClipEvent (load) { function action() { distY = Math.abs(player._y - teleporter._y); distX = Math.abs(player._x - teleporter._x); if (((distX < 20) && (distY < 50)) && (teleporter._currentframe == 1)) { teleporter.play(); to.play(); teleporter.user = player; teleporter.travel = 258.1; } } i = 0; while (i < 50) { if (useArray[i] == null) { _global.useArray[i] = this; break; } i++; } teleporter = _root.t7; to = _root.t8; }
Instance of Symbol 666 MovieClip "u6" in Frame 222
onClipEvent (load) { function action() { distY = Math.abs(player._y - teleporter._y); distX = Math.abs(player._x - teleporter._x); if (((distX < 20) && (distY < 50)) && (teleporter._currentframe == 1)) { teleporter.play(); to.play(); teleporter.user = player; teleporter.travelx = -1032; teleporter.travely = -979.5; } } i = 0; while (i < 50) { if (useArray[i] == null) { _global.useArray[i] = this; break; } i++; } teleporter = _root.t8; to = _root.t2; }
Instance of Symbol 741 MovieClip "u7" in Frame 222
onClipEvent (load) { function action() { distY = Math.abs(player._y - _y); distX = Math.abs(player._x - _x); if ((distX < 60) && (distY < 50)) { _global.paused = true; _root.overlay.canChange = false; _root.overlay._x = (-_root._x) + 275; _root.overlay._y = (-_root._y) + 200; _root.overlay.turret = 3; _root.overlay.gotoAndStop("turretOff"); } } i = 0; while (i < 50) { if (useArray[i] == null) { _global.useArray[i] = this; break; } i++; } }
Instance of Symbol 837 MovieClip "c4" in Frame 222
onClipEvent (load) { function action() { distY = Math.abs(player._y - _y); distX = Math.abs(player._x - _x); if ((camOn && (distX < 20)) && (distY < 80)) { camOn = false; } } camOn = true; } onClipEvent (enterFrame) { if (((this.view.hitTest(player._x, player._y, true) || (this.view2.hitTest(player._x, player._y, true))) || (this.view3.hitTest(player._x, player._y, true))) && (camOn)) { _global.targeted = player; _root.alarm.gotoAndStop(2); _global.alarmOn = true; } if (!paused) { play(); } else { stop(); } }
Instance of Symbol 795 MovieClip in Frame 222
onClipEvent (enterFrame) { yDist = player._y - _y; if ((yDist > -25) && (yDist < 95)) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } }
Instance of Symbol 795 MovieClip in Frame 222
onClipEvent (enterFrame) { yDist = player._y - _y; if ((yDist > -25) && (yDist < 95)) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } }
Instance of Symbol 795 MovieClip "d1" in Frame 222
onClipEvent (enterFrame) { yDist = Math.abs(player._y - _y); if (yDist < 120) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } }
Instance of Symbol 795 MovieClip "d1" in Frame 222
onClipEvent (enterFrame) { yDist = Math.abs(player._y - _y); if (yDist < 200) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } }
Instance of Symbol 251 MovieClip "npc1" in Frame 222
onClipEvent (load) { function core() { xspeed = xspeed * 0.75; if (Math.abs(xspeed) < 0.25) { xspeed = 0; } if ((_root.walls.hitTest(_x - 8, (_y + 50) + yspeed, true) || (_root.walls.hitTest(_x, (_y + 50) + yspeed, true))) || (_root.walls.hitTest(_x + 8, (_y + 50) + yspeed, true))) { if ((yspeed > 0) && (this == player)) { this.landSound.play(); } while (!((_root.walls.hitTest(_x - 8, _y + 50, true) || (_root.walls.hitTest(_x, _y + 50, true))) || (_root.walls.hitTest(_x + 8, _y + 50, true)))) { _y = (_y + 0.3); } while ((_root.walls.hitTest(_x - 8, _y + 49, true) || (_root.walls.hitTest(_x, _y + 49, true))) || (_root.walls.hitTest(_x + 8, _y + 49, true))) { _y = (_y - 0.1); } canJump = true; if (yspeed > 0) { yspeed = 0; } } else { yspeed = yspeed + 0.25; if (yspeed > 0) { canJump = false; } else if ((yspeed > -3) && (!Key.isDown(87))) { canJump = true; } } if ((_root.walls.hitTest(_x - 8, _y - 10, true) || (_root.walls.hitTest(_x, _y - 10, true))) || (_root.walls.hitTest(_x + 8, _y - 10, true))) { if (yspeed < 0) { yspeed = 0; } } xdirection = xspeed / Math.abs(xspeed); if (((_root.walls.hitTest(_x + (xdirection * 14), _y - 7, true) || (_root.walls.hitTest(_x + (xdirection * 14), _y + 15, true))) || (_root.walls.hitTest(_x + (xdirection * 14), _y + 30, true))) || (_root.walls.hitTest(_x + (xdirection * 14), _y + 49, true))) { xspeed = 0; } if (isDying) { } else if (xspeed != 0) { if (xspeed > 0) { if (_xscale == 100) { f++; if (f >= 35) { f = 13; } } else if (_xscale == -100) { f--; if (f <= 10) { f = 34; } } } else if (xspeed < 0) { if (_xscale == -100) { f++; if (f >= 35) { f = 13; } } else if (_xscale == 100) { f--; if (f <= 10) { f = 34; } } } this.gotoAndStop(f); } else { f = 1; this.gotoAndStop(f); } _x = (_x + xspeed); _y = (_y + yspeed); if ((hp <= 0) && (!isDying)) { this.isDying = true; if ((deathSequence == "die") || (deathSequence == "die1")) { if ((_root.walls.hitTest(_x - 68, _y + 40, true) || (_root.walls.hitTest(_x - 48, _y + 40, true))) || (_root.walls.hitTest(_x - 28, _y + 40, true))) { if (_xscale == -100) { deathSequence = "die"; } else if (_xscale == 100) { deathSequence = "die1"; } } if ((_root.walls.hitTest(_x + 65, _y + 40, true) || (_root.walls.hitTest(_x + 45, _y + 40, true))) || (_root.walls.hitTest(_x + 25, _y + 40, true))) { if (_xscale == -100) { deathSequence = "die1"; } else if (_xscale == 100) { deathSequence = "die"; } } } this.gotoAndPlay(deathSequence); } } function isNonPlayer() { if (!isDying) { k++; if (attention >= 100) { yDist = Math.abs(_y - player._y); xDist = Math.abs(_x - player._x); attention = 200; if ((yDist < 70) && (xDist < 400)) { if (_xscale == 100) { if (player.npc == 1337) { t = (Math.atan2(player._y - (_y + 20), player._x - _x) * 180) / Math.PI; } else { t = (Math.atan2((player._y + 20) - (_y + 20), player._x - _x) * 180) / Math.PI; } if (player._x < (_x - 1)) { _xscale = -100; } if (t > 30) { t = 30; } } else if (_xscale == -100) { if (player.npc == 1337) { t = (Math.atan2(player._y - (_y + 20), _x - player._x) * 180) / Math.PI; } else { t = (Math.atan2((player._y + 20) - (_y + 20), _x - player._x) * 180) / Math.PI; } if (player._x > (_x + 1)) { _xscale = 100; } if (t > 30) { t = 30; } } t = t; this.lf._rotation = this.lf._rotation + ((t - this.lf._rotation) / 10); this.lb._rotation = this.lf._rotation; if (Math.abs(t - this.lf._rotation) < 10) { this.lf.gunFire.play(); } } else if ((k > 200) && (_x >= 160)) { k = -1000; } else if ((k < -400) && (_x >= -460)) { _xscale = -100; xspeed = xspeed - 1; } else if ((k < -400) && (_x <= -460)) { k = -200; } else if ((k > 0) && (_x <= -460)) { k = 1; _xscale = 100; xspeed = xspeed + 1; } } else if ((k > 200) && (_x >= 160)) { k = -1000; this.lb._rotation = 15; this.lf._rotation = 15; } else if ((k < -400) && (_x >= -460)) { _xscale = -100; xspeed = xspeed - 1; this.lb._rotation = 15; this.lf._rotation = 15; } else if ((k < -400) && (_x <= -460)) { k = -200; this.lb._rotation = 15; this.lf._rotation = 15; } else if ((k > 0) && (_x <= 160)) { k = 1; _xscale = 100; xspeed = xspeed + 1; this.lb._rotation = 15; this.lf._rotation = 15; } _xscale = (xdirection * 100); if (attention <= 100) { xDist = ((player._x - _x) * _xscale) / 100; yDist = Math.abs(_y - player._y); if ((((!player.isDying) && (yDist < 70)) && (xDist > -13)) && (xDist < 320)) { attention = attention + 10; } } if (player.isDying) { attention = 0; k = 0; this.alarmed.gotoAndStop(1); lf._rotation = 15; lb._rotation = 15; } if (attention >= 100) { this.alarmed.gotoAndStop(3); } else if (attention >= 1) { this.alarmed.gotoAndStop(2); } else if (attention <= 0) { this.alarmed.gotoAndStop(1); } if ((attention > 0) && (attention < 100)) { attention = attention - 0.5; } if (_xscale == 100) { this.lb.gotoAndStop(1); this.lf.gotoAndStop(1); } else if (_xscale == -100) { this.lb.gotoAndStop(2); this.lf.gotoAndStop(2); } } } function isPlayer() { if (_xscale == 100) { t = (Math.atan2(_root.cursor._y - (_y + 20), _root.cursor._x - _x) * 180) / Math.PI; if (_root._xmouse < (_x - 1)) { _xscale = -100; } if (t > 30) { t = 30; } } else if (_xscale == -100) { t = (Math.atan2(_root.cursor._y - (_y + 20), _x - _root.cursor._x) * 180) / Math.PI; if (_root._xmouse > (_x + 1)) { _xscale = 100; } if (t > 30) { t = 30; } } if (_xscale == 100) { this.lb.gotoAndStop(1); this.lf.gotoAndStop(1); } else if (_xscale == -100) { this.lb.gotoAndStop(2); this.lf.gotoAndStop(2); } this.lf._rotation = this.lf._rotation + ((t - this.lf._rotation) / 10); this.lb._rotation = this.lf._rotation; } k = 0; attention = 0; npc = 2; hp = 75; xspeed = 0; yspeed = 0; canJump = false; canShoot = true; isDying = false; deathSequence = "die"; f = 1; }
Instance of Symbol 283 MovieClip "npc4" in Frame 222
onClipEvent (load) { function core() { xspeed = xspeed * 0.75; if (Math.abs(xspeed) < 0.25) { xspeed = 0; } if ((_root.walls.hitTest(_x - 8, (_y + 50) + yspeed, true) || (_root.walls.hitTest(_x, (_y + 50) + yspeed, true))) || (_root.walls.hitTest(_x + 8, (_y + 50) + yspeed, true))) { if ((yspeed > 0) && (this == player)) { this.landSound.play(); } while (!((_root.walls.hitTest(_x - 8, _y + 50, true) || (_root.walls.hitTest(_x, _y + 50, true))) || (_root.walls.hitTest(_x + 8, _y + 50, true)))) { _y = (_y + 0.3); } while ((_root.walls.hitTest(_x - 8, _y + 49, true) || (_root.walls.hitTest(_x, _y + 49, true))) || (_root.walls.hitTest(_x + 8, _y + 49, true))) { _y = (_y - 0.1); } canJump = true; if (yspeed > 0) { yspeed = 0; } } else { yspeed = yspeed + 0.25; if (yspeed > 0) { canJump = false; } else if ((yspeed > -3) && (!Key.isDown(87))) { canJump = true; } } if ((_root.walls.hitTest(_x - 8, _y - 10, true) || (_root.walls.hitTest(_x, _y - 10, true))) || (_root.walls.hitTest(_x + 8, _y - 10, true))) { if (yspeed < 0) { yspeed = 0; } } xdirection = xspeed / Math.abs(xspeed); if (((_root.walls.hitTest(_x + (xdirection * 14), _y - 7, true) || (_root.walls.hitTest(_x + (xdirection * 14), _y + 15, true))) || (_root.walls.hitTest(_x + (xdirection * 14), _y + 30, true))) || (_root.walls.hitTest(_x + (xdirection * 14), _y + 49, true))) { xspeed = 0; } if (isDying) { } else if (xspeed != 0) { if (xspeed > 0) { if (_xscale == 100) { f++; if (f >= 35) { f = 13; } } else if (_xscale == -100) { f--; if (f <= 10) { f = 34; } } } else if (xspeed < 0) { if (_xscale == -100) { f++; if (f >= 35) { f = 13; } } else if (_xscale == 100) { f--; if (f <= 10) { f = 34; } } } this.gotoAndStop(f); } else { f = 1; this.gotoAndStop(f); } _x = (_x + xspeed); _y = (_y + yspeed); if ((hp <= 0) && (!isDying)) { this.isDying = true; if ((deathSequence == "die") || (deathSequence == "die1")) { if ((_root.walls.hitTest(_x - 68, _y + 40, true) || (_root.walls.hitTest(_x - 48, _y + 40, true))) || (_root.walls.hitTest(_x - 28, _y + 40, true))) { if (_xscale == -100) { deathSequence = "die"; } else if (_xscale == 100) { deathSequence = "die1"; } } if ((_root.walls.hitTest(_x + 65, _y + 40, true) || (_root.walls.hitTest(_x + 45, _y + 40, true))) || (_root.walls.hitTest(_x + 25, _y + 40, true))) { if (_xscale == -100) { deathSequence = "die1"; } else if (_xscale == 100) { deathSequence = "die"; } } } this.gotoAndPlay(deathSequence); } } function isNonPlayer() { if (!isDying) { k++; if (attention >= 100) { yDist = Math.abs(_y - player._y); xDist = Math.abs(_x - player._x); attention = 200; if ((yDist < 150) && (xDist < 310)) { if (_xscale == 100) { if (player.npc == 1337) { t = (Math.atan2(player._y - (_y + 20), player._x - _x) * 180) / Math.PI; } else { t = (Math.atan2((player._y + 20) - (_y + 20), player._x - _x) * 180) / Math.PI; } if (player._x < (_x - 1)) { _xscale = -100; } if (t > 30) { t = 30; } } else if (_xscale == -100) { if (player.npc == 1337) { t = (Math.atan2(player._y - (_y + 20), _x - player._x) * 180) / Math.PI; } else { t = (Math.atan2((player._y + 20) - (_y + 20), _x - player._x) * 180) / Math.PI; } if (player._x > (_x + 1)) { _xscale = 100; } if (t > 30) { t = 30; } } this.lf._rotation = this.lf._rotation + ((t - this.lf._rotation) / 10); this.lb._rotation = this.lf._rotation; if (Math.abs(t - this.lf._rotation) < 10) { this.lf.gunFire.play(); } } else if ((k > 150) && (_x >= 50)) { k = -1000; } else if ((k < -400) && (_x >= -50)) { _xscale = -100; xspeed = xspeed - 1; } else if ((k < -400) && (_x <= -50)) { k = -150; } else if ((k > 0) && (_x <= -50)) { k = 1; _xscale = 100; xspeed = xspeed + 1; } } else if ((k > 150) && (_x >= 50)) { k = -1000; this.lb._rotation = 15; this.lf._rotation = 15; } else if ((k < -400) && (_x >= -50)) { _xscale = -100; xspeed = xspeed - 1; this.lb._rotation = 15; this.lf._rotation = 15; } else if ((k < -400) && (_x <= -50)) { k = -150; this.lb._rotation = 15; this.lf._rotation = 15; } else if ((k > 0) && (_x <= 50)) { k = 1; _xscale = 100; xspeed = xspeed + 1; this.lb._rotation = 15; this.lf._rotation = 15; } _xscale = (xdirection * 100); if (attention <= 100) { xDist = ((player._x - _x) * _xscale) / 100; yDist = Math.abs(_y - player._y); if ((((!player.isDying) && (yDist < 100)) && (xDist > -13)) && (xDist < 280)) { attention = attention + 10; } } if (player.isDying) { attention = 0; k = 0; this.alarmed.gotoAndStop(1); lf._rotation = 15; lb._rotation = 15; } if (attention >= 100) { this.alarmed.gotoAndStop(3); } else if (attention >= 1) { this.alarmed.gotoAndStop(2); } else if (attention <= 0) { this.alarmed.gotoAndStop(1); } if ((attention > 0) && (attention < 100)) { attention = attention - 0.5; } if (_xscale == 100) { this.lb.gotoAndStop(1); this.lf.gotoAndStop(1); } else if (_xscale == -100) { this.lb.gotoAndStop(2); this.lf.gotoAndStop(2); } } } function isPlayer() { if (_xscale == 100) { t = (Math.atan2(_root.cursor._y - (_y + 20), _root.cursor._x - _x) * 180) / Math.PI; if (_root._xmouse < (_x - 1)) { _xscale = -100; } if (t > 30) { t = 30; } } else if (_xscale == -100) { t = (Math.atan2(_root.cursor._y - (_y + 20), _x - _root.cursor._x) * 180) / Math.PI; if (_root._xmouse > (_x + 1)) { _xscale = 100; } if (t > 30) { t = 30; } } if (_xscale == 100) { this.lb.gotoAndStop(1); this.lf.gotoAndStop(1); } else if (_xscale == -100) { this.lb.gotoAndStop(2); this.lf.gotoAndStop(2); } this.lf._rotation = this.lf._rotation + ((t - this.lf._rotation) / 10); this.lb._rotation = this.lf._rotation; } k = 0; attention = 0; npc = 3; hp = 100; xspeed = 0; yspeed = 0; canJump = false; canShoot = true; isDying = false; deathSequence = "die"; f = 1; }
Instance of Symbol 283 MovieClip "npc5" in Frame 222
onClipEvent (load) { function core() { xspeed = xspeed * 0.75; if (Math.abs(xspeed) < 0.25) { xspeed = 0; } if ((_root.walls.hitTest(_x - 8, (_y + 50) + yspeed, true) || (_root.walls.hitTest(_x, (_y + 50) + yspeed, true))) || (_root.walls.hitTest(_x + 8, (_y + 50) + yspeed, true))) { if ((yspeed > 0) && (this == player)) { this.landSound.play(); } while (!((_root.walls.hitTest(_x - 8, _y + 50, true) || (_root.walls.hitTest(_x, _y + 50, true))) || (_root.walls.hitTest(_x + 8, _y + 50, true)))) { _y = (_y + 0.3); } while ((_root.walls.hitTest(_x - 8, _y + 49, true) || (_root.walls.hitTest(_x, _y + 49, true))) || (_root.walls.hitTest(_x + 8, _y + 49, true))) { _y = (_y - 0.1); } canJump = true; if (yspeed > 0) { yspeed = 0; } } else { yspeed = yspeed + 0.25; if (yspeed > 0) { canJump = false; } else if ((yspeed > -3) && (!Key.isDown(87))) { canJump = true; } } if ((_root.walls.hitTest(_x - 8, _y - 10, true) || (_root.walls.hitTest(_x, _y - 10, true))) || (_root.walls.hitTest(_x + 8, _y - 10, true))) { if (yspeed < 0) { yspeed = 0; } } xdirection = xspeed / Math.abs(xspeed); if (((_root.walls.hitTest(_x + (xdirection * 14), _y - 7, true) || (_root.walls.hitTest(_x + (xdirection * 14), _y + 15, true))) || (_root.walls.hitTest(_x + (xdirection * 14), _y + 30, true))) || (_root.walls.hitTest(_x + (xdirection * 14), _y + 49, true))) { xspeed = 0; } if (isDying) { } else if (xspeed != 0) { if (xspeed > 0) { if (_xscale == 100) { f++; if (f >= 35) { f = 13; } } else if (_xscale == -100) { f--; if (f <= 10) { f = 34; } } } else if (xspeed < 0) { if (_xscale == -100) { f++; if (f >= 35) { f = 13; } } else if (_xscale == 100) { f--; if (f <= 10) { f = 34; } } } this.gotoAndStop(f); } else { f = 1; this.gotoAndStop(f); } _x = (_x + xspeed); _y = (_y + yspeed); if ((hp <= 0) && (!isDying)) { this.isDying = true; if ((deathSequence == "die") || (deathSequence == "die1")) { if ((_root.walls.hitTest(_x - 68, _y + 40, true) || (_root.walls.hitTest(_x - 48, _y + 40, true))) || (_root.walls.hitTest(_x - 28, _y + 40, true))) { if (_xscale == -100) { deathSequence = "die"; } else if (_xscale == 100) { deathSequence = "die1"; } } if ((_root.walls.hitTest(_x + 65, _y + 40, true) || (_root.walls.hitTest(_x + 45, _y + 40, true))) || (_root.walls.hitTest(_x + 25, _y + 40, true))) { if (_xscale == -100) { deathSequence = "die1"; } else if (_xscale == 100) { deathSequence = "die"; } } } this.gotoAndPlay(deathSequence); } } function isNonPlayer() { if (!isDying) { k++; if (attention >= 100) { yDist = Math.abs(_y - player._y); xDist = Math.abs(_x - player._x); attention = 200; if ((yDist < 150) && (xDist < 320)) { if (_xscale == 100) { if (player.npc == 1337) { t = (Math.atan2(player._y - (_y + 20), player._x - _x) * 180) / Math.PI; } else { t = (Math.atan2((player._y + 20) - (_y + 20), player._x - _x) * 180) / Math.PI; } if (player._x < (_x - 1)) { _xscale = -100; } if (t > 30) { t = 30; } } else if (_xscale == -100) { if (player.npc == 1337) { t = (Math.atan2(player._y - (_y + 20), _x - player._x) * 180) / Math.PI; } else { t = (Math.atan2((player._y + 20) - (_y + 20), _x - player._x) * 180) / Math.PI; } if (player._x > (_x + 1)) { _xscale = 100; } if (t > 30) { t = 30; } } this.lf._rotation = this.lf._rotation + ((t - this.lf._rotation) / 10); this.lb._rotation = this.lf._rotation; if (Math.abs(t - this.lf._rotation) < 10) { this.lf.gunFire.play(); } } else if ((k > 200) && (_x >= -300)) { k = -1000; } else if ((k < -400) && (_x >= -400)) { _xscale = -100; xspeed = xspeed - 1; } else if ((k < -400) && (_x <= -400)) { k = -200; } else if ((k > 0) && (_x <= -400)) { k = 1; _xscale = 100; xspeed = xspeed + 1; } } else if ((k > 200) && (_x >= -300)) { k = -1000; this.lb._rotation = 15; this.lf._rotation = 15; } else if ((k < -400) && (_x >= -400)) { _xscale = -100; xspeed = xspeed - 1; this.lb._rotation = 15; this.lf._rotation = 15; } else if ((k < -400) && (_x <= -400)) { k = -200; this.lb._rotation = 15; this.lf._rotation = 15; } else if ((k > 0) && (_x <= -300)) { k = 1; _xscale = 100; xspeed = xspeed + 1; this.lb._rotation = 15; this.lf._rotation = 15; } _xscale = (xdirection * 100); if (attention <= 100) { xDist = ((player._x - _x) * _xscale) / 100; yDist = Math.abs(_y - player._y); if ((((!player.isDying) && (yDist < 100)) && (xDist > -13)) && (xDist < 275)) { attention = attention + 10; } } if (player.isDying) { attention = 0; k = 0; this.alarmed.gotoAndStop(1); lf._rotation = 15; lb._rotation = 15; } if (attention >= 100) { this.alarmed.gotoAndStop(3); } else if (attention >= 1) { this.alarmed.gotoAndStop(2); } else if (attention <= 0) { this.alarmed.gotoAndStop(1); } if ((attention > 0) && (attention < 100)) { attention = attention - 0.5; } if (_xscale == 100) { this.lb.gotoAndStop(1); this.lf.gotoAndStop(1); } else if (_xscale == -100) { this.lb.gotoAndStop(2); this.lf.gotoAndStop(2); } } } function isPlayer() { if (_xscale == 100) { t = (Math.atan2(_root.cursor._y - (_y + 20), _root.cursor._x - _x) * 180) / Math.PI; if (_root._xmouse < (_x - 1)) { _xscale = -100; } if (t > 30) { t = 30; } } else if (_xscale == -100) { t = (Math.atan2(_root.cursor._y - (_y + 20), _x - _root.cursor._x) * 180) / Math.PI; if (_root._xmouse > (_x + 1)) { _xscale = 100; } if (t > 30) { t = 30; } } if (_xscale == 100) { this.lb.gotoAndStop(1); this.lf.gotoAndStop(1); } else if (_xscale == -100) { this.lb.gotoAndStop(2); this.lf.gotoAndStop(2); } this.lf._rotation = this.lf._rotation + ((t - this.lf._rotation) / 10); this.lb._rotation = this.lf._rotation; } k = 0; attention = 0; npc = 3; hp = 100; xspeed = 0; yspeed = 0; canJump = false; canShoot = true; isDying = false; deathSequence = "die"; f = 1; }
Instance of Symbol 251 MovieClip "npc3" in Frame 222
onClipEvent (load) { function core() { xspeed = xspeed * 0.75; if (Math.abs(xspeed) < 0.25) { xspeed = 0; } if ((_root.walls.hitTest(_x - 8, (_y + 50) + yspeed, true) || (_root.walls.hitTest(_x, (_y + 50) + yspeed, true))) || (_root.walls.hitTest(_x + 8, (_y + 50) + yspeed, true))) { if ((yspeed > 0) && (this == player)) { this.landSound.play(); } while (!((_root.walls.hitTest(_x - 8, _y + 50, true) || (_root.walls.hitTest(_x, _y + 50, true))) || (_root.walls.hitTest(_x + 8, _y + 50, true)))) { _y = (_y + 0.3); } while ((_root.walls.hitTest(_x - 8, _y + 49, true) || (_root.walls.hitTest(_x, _y + 49, true))) || (_root.walls.hitTest(_x + 8, _y + 49, true))) { _y = (_y - 0.1); } canJump = true; if (yspeed > 0) { yspeed = 0; } } else { yspeed = yspeed + 0.25; if (yspeed > 0) { canJump = false; } else if ((yspeed > -3) && (!Key.isDown(87))) { canJump = true; } } if ((_root.walls.hitTest(_x - 8, _y - 10, true) || (_root.walls.hitTest(_x, _y - 10, true))) || (_root.walls.hitTest(_x + 8, _y - 10, true))) { if (yspeed < 0) { yspeed = 0; } } xdirection = xspeed / Math.abs(xspeed); if (((_root.walls.hitTest(_x + (xdirection * 14), _y - 7, true) || (_root.walls.hitTest(_x + (xdirection * 14), _y + 15, true))) || (_root.walls.hitTest(_x + (xdirection * 14), _y + 30, true))) || (_root.walls.hitTest(_x + (xdirection * 14), _y + 49, true))) { xspeed = 0; } if (isDying) { } else if (xspeed != 0) { if (xspeed > 0) { if (_xscale == 100) { f++; if (f >= 35) { f = 13; } } else if (_xscale == -100) { f--; if (f <= 10) { f = 34; } } } else if (xspeed < 0) { if (_xscale == -100) { f++; if (f >= 35) { f = 13; } } else if (_xscale == 100) { f--; if (f <= 10) { f = 34; } } } this.gotoAndStop(f); } else { f = 1; this.gotoAndStop(f); } _x = (_x + xspeed); _y = (_y + yspeed); if ((hp <= 0) && (!isDying)) { this.isDying = true; if ((deathSequence == "die") || (deathSequence == "die1")) { if ((_root.walls.hitTest(_x - 68, _y + 40, true) || (_root.walls.hitTest(_x - 48, _y + 40, true))) || (_root.walls.hitTest(_x - 28, _y + 40, true))) { if (_xscale == -100) { deathSequence = "die"; } else if (_xscale == 100) { deathSequence = "die1"; } } if ((_root.walls.hitTest(_x + 65, _y + 40, true) || (_root.walls.hitTest(_x + 45, _y + 40, true))) || (_root.walls.hitTest(_x + 25, _y + 40, true))) { if (_xscale == -100) { deathSequence = "die1"; } else if (_xscale == 100) { deathSequence = "die"; } } } this.gotoAndPlay(deathSequence); } } function isNonPlayer() { if (!isDying) { k++; if (attention >= 100) { yDist = Math.abs(_y - player._y); xDist = Math.abs(_x - player._x); attention = 200; if ((yDist < 70) && (xDist < 400)) { if (_xscale == 100) { if (player.npc == 1337) { t = (Math.atan2(player._y - (_y + 20), player._x - _x) * 180) / Math.PI; } else { t = (Math.atan2((player._y + 20) - (_y + 20), player._x - _x) * 180) / Math.PI; } if (player._x < (_x - 1)) { _xscale = -100; } if (t > 30) { t = 30; } } else if (_xscale == -100) { if (player.npc == 1337) { t = (Math.atan2(player._y - (_y + 20), _x - player._x) * 180) / Math.PI; } else { t = (Math.atan2((player._y + 20) - (_y + 20), _x - player._x) * 180) / Math.PI; } if (player._x > (_x + 1)) { _xscale = 100; } if (t > 30) { t = 30; } } this.lf._rotation = this.lf._rotation + ((t - this.lf._rotation) / 10); this.lb._rotation = this.lf._rotation; if (Math.abs(t - this.lf._rotation) < 10) { this.lf.gunFire.play(); } } else if ((k > 200) && (_x >= 620)) { k = -1000; } else if ((k < -400) && (_x >= 500)) { _xscale = -100; xspeed = xspeed - 1; } else if ((k < -400) && (_x <= 500)) { k = -200; } else if ((k > 0) && (_x <= 500)) { k = 1; _xscale = 100; xspeed = xspeed + 1; } } else if ((k > 200) && (_x >= 620)) { k = -1000; this.lb._rotation = 15; this.lf._rotation = 15; } else if ((k < -400) && (_x >= 500)) { _xscale = -100; xspeed = xspeed - 1; this.lb._rotation = 15; this.lf._rotation = 15; } else if ((k < -400) && (_x <= 500)) { k = -200; this.lb._rotation = 15; this.lf._rotation = 15; } else if ((k > 0) && (_x <= 620)) { k = 1; _xscale = 100; xspeed = xspeed + 1; this.lb._rotation = 15; this.lf._rotation = 15; } _xscale = (xdirection * 100); if (attention <= 100) { xDist = ((player._x - _x) * _xscale) / 100; yDist = Math.abs(_y - player._y); if ((((!player.isDying) && (yDist < 70)) && (xDist > -13)) && (xDist < 320)) { attention = attention + 10; } } if (player.isDying) { attention = 0; k = 0; this.alarmed.gotoAndStop(1); lf._rotation = 15; lb._rotation = 15; } if (attention >= 100) { this.alarmed.gotoAndStop(3); } else if (attention >= 1) { this.alarmed.gotoAndStop(2); } else if (attention <= 0) { this.alarmed.gotoAndStop(1); } if ((attention > 0) && (attention < 100)) { attention = attention - 0.5; } if (_xscale == 100) { this.lb.gotoAndStop(1); this.lf.gotoAndStop(1); } else if (_xscale == -100) { this.lb.gotoAndStop(2); this.lf.gotoAndStop(2); } } } function isPlayer() { if (_xscale == 100) { t = (Math.atan2(_root.cursor._y - (_y + 20), _root.cursor._x - _x) * 180) / Math.PI; if (_root._xmouse < (_x - 1)) { _xscale = -100; } if (t > 30) { t = 30; } } else if (_xscale == -100) { t = (Math.atan2(_root.cursor._y - (_y + 20), _x - _root.cursor._x) * 180) / Math.PI; if (_root._xmouse > (_x + 1)) { _xscale = 100; } if (t > 30) { t = 30; } } if (_xscale == 100) { this.lb.gotoAndStop(1); this.lf.gotoAndStop(1); } else if (_xscale == -100) { this.lb.gotoAndStop(2); this.lf.gotoAndStop(2); } this.lf._rotation = this.lf._rotation + ((t - this.lf._rotation) / 10); this.lb._rotation = this.lf._rotation; } k = 0; attention = 0; npc = 2; hp = 75; xspeed = 0; yspeed = 0; canJump = false; canShoot = true; isDying = false; deathSequence = "die"; f = 1; }
Instance of Symbol 283 MovieClip "npc2" in Frame 222
onClipEvent (load) { function core() { xspeed = xspeed * 0.75; if (Math.abs(xspeed) < 0.25) { xspeed = 0; } if ((_root.walls.hitTest(_x - 8, (_y + 50) + yspeed, true) || (_root.walls.hitTest(_x, (_y + 50) + yspeed, true))) || (_root.walls.hitTest(_x + 8, (_y + 50) + yspeed, true))) { if ((yspeed > 0) && (this == player)) { this.landSound.play(); } while (!((_root.walls.hitTest(_x - 8, _y + 50, true) || (_root.walls.hitTest(_x, _y + 50, true))) || (_root.walls.hitTest(_x + 8, _y + 50, true)))) { _y = (_y + 0.3); } while ((_root.walls.hitTest(_x - 8, _y + 49, true) || (_root.walls.hitTest(_x, _y + 49, true))) || (_root.walls.hitTest(_x + 8, _y + 49, true))) { _y = (_y - 0.1); } canJump = true; if (yspeed > 0) { yspeed = 0; } } else { yspeed = yspeed + 0.25; if (yspeed > 0) { canJump = false; } else if ((yspeed > -3) && (!Key.isDown(87))) { canJump = true; } } if ((_root.walls.hitTest(_x - 8, _y - 10, true) || (_root.walls.hitTest(_x, _y - 10, true))) || (_root.walls.hitTest(_x + 8, _y - 10, true))) { if (yspeed < 0) { yspeed = 0; } } xdirection = xspeed / Math.abs(xspeed); if (((_root.walls.hitTest(_x + (xdirection * 14), _y - 7, true) || (_root.walls.hitTest(_x + (xdirection * 14), _y + 15, true))) || (_root.walls.hitTest(_x + (xdirection * 14), _y + 30, true))) || (_root.walls.hitTest(_x + (xdirection * 14), _y + 49, true))) { xspeed = 0; } if (isDying) { } else if (xspeed != 0) { if (xspeed > 0) { if (_xscale == 100) { f++; if (f >= 35) { f = 13; } } else if (_xscale == -100) { f--; if (f <= 10) { f = 34; } } } else if (xspeed < 0) { if (_xscale == -100) { f++; if (f >= 35) { f = 13; } } else if (_xscale == 100) { f--; if (f <= 10) { f = 34; } } } this.gotoAndStop(f); } else { f = 1; this.gotoAndStop(f); } _x = (_x + xspeed); _y = (_y + yspeed); if ((hp <= 0) && (!isDying)) { this.isDying = true; if ((deathSequence == "die") || (deathSequence == "die1")) { if ((_root.walls.hitTest(_x - 68, _y + 40, true) || (_root.walls.hitTest(_x - 48, _y + 40, true))) || (_root.walls.hitTest(_x - 28, _y + 40, true))) { if (_xscale == -100) { deathSequence = "die"; } else if (_xscale == 100) { deathSequence = "die1"; } } if ((_root.walls.hitTest(_x + 65, _y + 40, true) || (_root.walls.hitTest(_x + 45, _y + 40, true))) || (_root.walls.hitTest(_x + 25, _y + 40, true))) { if (_xscale == -100) { deathSequence = "die1"; } else if (_xscale == 100) { deathSequence = "die"; } } } this.gotoAndPlay(deathSequence); } } function isNonPlayer() { if (!isDying) { k++; if (attention >= 100) { yDist = Math.abs(_y - player._y); xDist = Math.abs(_x - player._x); attention = 200; if ((yDist < 70) && (xDist < 310)) { if (_xscale == 100) { if (player.npc == 1337) { t = (Math.atan2(player._y - (_y + 20), player._x - _x) * 180) / Math.PI; } else { t = (Math.atan2((player._y + 20) - (_y + 20), player._x - _x) * 180) / Math.PI; } if (player._x < (_x - 1)) { _xscale = -100; } if (t > 30) { t = 30; } } else if (_xscale == -100) { if (player.npc == 1337) { t = (Math.atan2(player._y - (_y + 20), _x - player._x) * 180) / Math.PI; } else { t = (Math.atan2((player._y + 20) - (_y + 20), _x - player._x) * 180) / Math.PI; } if (player._x > (_x + 1)) { _xscale = 100; } if (t > 30) { t = 30; } } this.lf._rotation = this.lf._rotation + ((t - this.lf._rotation) / 10); this.lb._rotation = this.lf._rotation; if (Math.abs(t - this.lf._rotation) < 10) { this.lf.gunFire.play(); } } else if ((k > 200) && (_x >= 750)) { k = -1000; } else if ((k < -400) && (_x >= 600)) { _xscale = -100; xspeed = xspeed - 1; } else if ((k < -400) && (_x <= 600)) { k = -200; } else if ((k > 0) && (_x <= 600)) { k = 1; _xscale = 100; xspeed = xspeed + 1; } } else if ((k > 200) && (_x >= 750)) { k = -1000; this.lb._rotation = 15; this.lf._rotation = 15; } else if ((k < -400) && (_x >= 600)) { _xscale = -100; xspeed = xspeed - 1; this.lb._rotation = 15; this.lf._rotation = 15; } else if ((k < -400) && (_x <= 600)) { k = -200; this.lb._rotation = 15; this.lf._rotation = 15; } else if ((k > 0) && (_x <= 750)) { k = 1; _xscale = 100; xspeed = xspeed + 1; this.lb._rotation = 15; this.lf._rotation = 15; } _xscale = (xdirection * 100); if (attention <= 100) { xDist = ((player._x - _x) * _xscale) / 100; yDist = Math.abs(_y - player._y); if (((!player.isDying) && (yDist < 130)) && (xDist > -13)) { attention = attention + 10; } } if (player.isDying) { attention = 0; k = 0; this.alarmed.gotoAndStop(1); lf._rotation = 15; lb._rotation = 15; } if (attention >= 100) { this.alarmed.gotoAndStop(3); } else if (attention >= 1) { this.alarmed.gotoAndStop(2); } else if (attention <= 0) { this.alarmed.gotoAndStop(1); } if ((attention > 0) && (attention < 100)) { attention = attention - 0.5; } if (_xscale == 100) { this.lb.gotoAndStop(1); this.lf.gotoAndStop(1); } else if (_xscale == -100) { this.lb.gotoAndStop(2); this.lf.gotoAndStop(2); } } } function isPlayer() { if (_xscale == 100) { t = (Math.atan2(_root.cursor._y - (_y + 20), _root.cursor._x - _x) * 180) / Math.PI; if (_root._xmouse < (_x - 1)) { _xscale = -100; } if (t > 30) { t = 30; } } else if (_xscale == -100) { t = (Math.atan2(_root.cursor._y - (_y + 20), _x - _root.cursor._x) * 180) / Math.PI; if (_root._xmouse > (_x + 1)) { _xscale = 100; } if (t > 30) { t = 30; } } if (_xscale == 100) { this.lb.gotoAndStop(1); this.lf.gotoAndStop(1); } else if (_xscale == -100) { this.lb.gotoAndStop(2); this.lf.gotoAndStop(2); } this.lf._rotation = this.lf._rotation + ((t - this.lf._rotation) / 10); this.lb._rotation = this.lf._rotation; } k = 0; attention = 0; npc = 3; hp = 100; xspeed = 0; yspeed = 0; canJump = false; canShoot = true; isDying = false; deathSequence = "die"; f = 1; }
Instance of Symbol 251 MovieClip "npc7" in Frame 222
onClipEvent (load) { function core() { xspeed = xspeed * 0.75; if (Math.abs(xspeed) < 0.25) { xspeed = 0; } if ((_root.walls.hitTest(_x - 8, (_y + 50) + yspeed, true) || (_root.walls.hitTest(_x, (_y + 50) + yspeed, true))) || (_root.walls.hitTest(_x + 8, (_y + 50) + yspeed, true))) { if ((yspeed > 0) && (this == player)) { this.landSound.play(); } while (!((_root.walls.hitTest(_x - 8, _y + 50, true) || (_root.walls.hitTest(_x, _y + 50, true))) || (_root.walls.hitTest(_x + 8, _y + 50, true)))) { _y = (_y + 0.3); } while ((_root.walls.hitTest(_x - 8, _y + 49, true) || (_root.walls.hitTest(_x, _y + 49, true))) || (_root.walls.hitTest(_x + 8, _y + 49, true))) { _y = (_y - 0.1); } canJump = true; if (yspeed > 0) { yspeed = 0; } } else { yspeed = yspeed + 0.25; if (yspeed > 0) { canJump = false; } else if ((yspeed > -3) && (!Key.isDown(87))) { canJump = true; } } if ((_root.walls.hitTest(_x - 8, _y - 10, true) || (_root.walls.hitTest(_x, _y - 10, true))) || (_root.walls.hitTest(_x + 8, _y - 10, true))) { if (yspeed < 0) { yspeed = 0; } } xdirection = xspeed / Math.abs(xspeed); if (((_root.walls.hitTest(_x + (xdirection * 14), _y - 7, true) || (_root.walls.hitTest(_x + (xdirection * 14), _y + 15, true))) || (_root.walls.hitTest(_x + (xdirection * 14), _y + 30, true))) || (_root.walls.hitTest(_x + (xdirection * 14), _y + 49, true))) { xspeed = 0; } if (isDying) { } else if (xspeed != 0) { if (xspeed > 0) { if (_xscale == 100) { f++; if (f >= 35) { f = 13; } } else if (_xscale == -100) { f--; if (f <= 10) { f = 34; } } } else if (xspeed < 0) { if (_xscale == -100) { f++; if (f >= 35) { f = 13; } } else if (_xscale == 100) { f--; if (f <= 10) { f = 34; } } } this.gotoAndStop(f); } else { f = 1; this.gotoAndStop(f); } _x = (_x + xspeed); _y = (_y + yspeed); if ((hp <= 0) && (!isDying)) { this.isDying = true; if ((deathSequence == "die") || (deathSequence == "die1")) { if ((_root.walls.hitTest(_x - 68, _y + 40, true) || (_root.walls.hitTest(_x - 48, _y + 40, true))) || (_root.walls.hitTest(_x - 28, _y + 40, true))) { if (_xscale == -100) { deathSequence = "die"; } else if (_xscale == 100) { deathSequence = "die1"; } } if ((_root.walls.hitTest(_x + 65, _y + 40, true) || (_root.walls.hitTest(_x + 45, _y + 40, true))) || (_root.walls.hitTest(_x + 25, _y + 40, true))) { if (_xscale == -100) { deathSequence = "die1"; } else if (_xscale == 100) { deathSequence = "die"; } } } this.gotoAndPlay(deathSequence); } } function isNonPlayer() { if (!isDying) { k++; if (attention >= 100) { yDist = Math.abs(_y - player._y); xDist = Math.abs(_x - player._x); attention = 200; if ((yDist < 70) && (xDist < 400)) { if (_xscale == 100) { if (player.npc == 1337) { t = (Math.atan2(player._y - (_y + 20), player._x - _x) * 180) / Math.PI; } else { t = (Math.atan2(player._y - (_y + 20), player._x - _x) * 180) / Math.PI; } if (player._x < (_x - 1)) { _xscale = -100; } if (t > 30) { t = 30; } } else if (_xscale == -100) { if (player.npc == 1337) { t = (Math.atan2(player._y - (_y + 20), _x - player._x) * 180) / Math.PI; } else { t = (Math.atan2((player._y + 20) - (_y + 20), _x - player._x) * 180) / Math.PI; } if (player._x > (_x + 1)) { _xscale = 100; } if (t > 30) { t = 30; } } this.lf._rotation = this.lf._rotation + ((t - this.lf._rotation) / 10); this.lb._rotation = this.lf._rotation; if (Math.abs(t - this.lf._rotation) < 10) { this.lf.gunFire.play(); } } else if (k > 200) { k = 0; } else if (k < 100) { _xscale = 100; } else if (k > 100) { _xscale = -100; } } else if (k > 800) { k = 0; } else if (k < 400) { _xscale = 100; this.lb._rotation = 15; this.lf._rotation = 15; } else if (k > 400) { _xscale = -100; this.lb._rotation = 15; this.lf._rotation = 15; } _xscale = (xdirection * 100); if (attention <= 100) { xDist = ((player._x - _x) * _xscale) / 100; yDist = Math.abs(_y - player._y); if ((((!player.isDying) && (yDist < 70)) && (xDist > -13)) && (xDist < 310)) { attention = attention + 10; } } if (player.isDying) { attention = 0; k = 0; this.alarmed.gotoAndStop(1); lf._rotation = 15; lb._rotation = 15; } if (attention >= 100) { this.alarmed.gotoAndStop(3); } else if (attention >= 1) { this.alarmed.gotoAndStop(2); } else if (attention <= 0) { this.alarmed.gotoAndStop(1); } if ((attention > 0) && (attention < 100)) { attention = attention - 0.5; } if (_xscale == 100) { this.lb.gotoAndStop(1); this.lf.gotoAndStop(1); } else if (_xscale == -100) { this.lb.gotoAndStop(2); this.lf.gotoAndStop(2); } } } function isPlayer() { if (_xscale == 100) { t = (Math.atan2(_root.cursor._y - (_y + 20), _root.cursor._x - _x) * 180) / Math.PI; if (_root._xmouse < (_x - 1)) { _xscale = -100; } if (t > 30) { t = 30; } } else if (_xscale == -100) { t = (Math.atan2(_root.cursor._y - (_y + 20), _x - _root.cursor._x) * 180) / Math.PI; if (_root._xmouse > (_x + 1)) { _xscale = 100; } if (t > 30) { t = 30; } } if (_xscale == 100) { this.lb.gotoAndStop(1); this.lf.gotoAndStop(1); } else if (_xscale == -100) { this.lb.gotoAndStop(2); this.lf.gotoAndStop(2); } this.lf._rotation = this.lf._rotation + ((t - this.lf._rotation) / 10); this.lb._rotation = this.lf._rotation; } k = 0; attention = 0; npc = 2; hp = 75; xspeed = 0; yspeed = 0; canJump = false; canShoot = true; isDying = false; deathSequence = "die"; f = 1; }
Instance of Symbol 251 MovieClip "npc6" in Frame 222
onClipEvent (load) { function core() { xspeed = xspeed * 0.75; if (Math.abs(xspeed) < 0.25) { xspeed = 0; } if ((_root.walls.hitTest(_x - 8, (_y + 50) + yspeed, true) || (_root.walls.hitTest(_x, (_y + 50) + yspeed, true))) || (_root.walls.hitTest(_x + 8, (_y + 50) + yspeed, true))) { if ((yspeed > 0) && (this == player)) { this.landSound.play(); } while (!((_root.walls.hitTest(_x - 8, _y + 50, true) || (_root.walls.hitTest(_x, _y + 50, true))) || (_root.walls.hitTest(_x + 8, _y + 50, true)))) { _y = (_y + 0.3); } while ((_root.walls.hitTest(_x - 8, _y + 49, true) || (_root.walls.hitTest(_x, _y + 49, true))) || (_root.walls.hitTest(_x + 8, _y + 49, true))) { _y = (_y - 0.1); } canJump = true; if (yspeed > 0) { yspeed = 0; } } else { yspeed = yspeed + 0.25; if (yspeed > 0) { canJump = false; } else if ((yspeed > -3) && (!Key.isDown(87))) { canJump = true; } } if ((_root.walls.hitTest(_x - 8, _y - 10, true) || (_root.walls.hitTest(_x, _y - 10, true))) || (_root.walls.hitTest(_x + 8, _y - 10, true))) { if (yspeed < 0) { yspeed = 0; } } xdirection = xspeed / Math.abs(xspeed); if (((_root.walls.hitTest(_x + (xdirection * 14), _y - 7, true) || (_root.walls.hitTest(_x + (xdirection * 14), _y + 15, true))) || (_root.walls.hitTest(_x + (xdirection * 14), _y + 30, true))) || (_root.walls.hitTest(_x + (xdirection * 14), _y + 49, true))) { xspeed = 0; } if (isDying) { } else if (xspeed != 0) { if (xspeed > 0) { if (_xscale == 100) { f++; if (f >= 35) { f = 13; } } else if (_xscale == -100) { f--; if (f <= 10) { f = 34; } } } else if (xspeed < 0) { if (_xscale == -100) { f++; if (f >= 35) { f = 13; } } else if (_xscale == 100) { f--; if (f <= 10) { f = 34; } } } this.gotoAndStop(f); } else { f = 1; this.gotoAndStop(f); } _x = (_x + xspeed); _y = (_y + yspeed); if ((hp <= 0) && (!isDying)) { this.isDying = true; if ((deathSequence == "die") || (deathSequence == "die1")) { if ((_root.walls.hitTest(_x - 68, _y + 40, true) || (_root.walls.hitTest(_x - 48, _y + 40, true))) || (_root.walls.hitTest(_x - 28, _y + 40, true))) { if (_xscale == -100) { deathSequence = "die"; } else if (_xscale == 100) { deathSequence = "die1"; } } if ((_root.walls.hitTest(_x + 65, _y + 40, true) || (_root.walls.hitTest(_x + 45, _y + 40, true))) || (_root.walls.hitTest(_x + 25, _y + 40, true))) { if (_xscale == -100) { deathSequence = "die1"; } else if (_xscale == 100) { deathSequence = "die"; } } } this.gotoAndPlay(deathSequence); } } function isNonPlayer() { if (!isDying) { k++; if (attention >= 100) { yDist = Math.abs(_y - player._y); xDist = Math.abs(_x - player._x); attention = 200; if ((yDist < 70) && (xDist < 400)) { if (_xscale == 100) { if (player.npc == 1337) { t = (Math.atan2(player._y - (_y + 20), player._x - _x) * 180) / Math.PI; } else { t = (Math.atan2(player._y - (_y + 20), player._x - _x) * 180) / Math.PI; } if (player._x < (_x - 1)) { _xscale = -100; } if (t > 30) { t = 30; } } else if (_xscale == -100) { if (player.npc == 1337) { t = (Math.atan2(player._y - (_y + 20), _x - player._x) * 180) / Math.PI; } else { t = (Math.atan2((player._y + 20) - (_y + 20), _x - player._x) * 180) / Math.PI; } if (player._x > (_x + 1)) { _xscale = 100; } if (t > 30) { t = 30; } } this.lf._rotation = this.lf._rotation + ((t - this.lf._rotation) / 10); this.lb._rotation = this.lf._rotation; if (Math.abs(t - this.lf._rotation) < 10) { this.lf.gunFire.play(); } } else if (k > 200) { k = 0; } else if (k < 100) { _xscale = 100; } else if (k > 100) { _xscale = -100; } } else if (k > 400) { k = 0; } else if (k < 200) { _xscale = 100; this.lb._rotation = 15; this.lf._rotation = 15; } else if (k > 200) { _xscale = -100; this.lb._rotation = 15; this.lf._rotation = 15; } _xscale = (xdirection * 100); if (attention <= 100) { xDist = ((player._x - _x) * _xscale) / 100; yDist = Math.abs(_y - player._y); if ((((!player.isDying) && (yDist < 70)) && (xDist > -13)) && (xDist < 310)) { attention = attention + 10; } } if (player.isDying) { attention = 0; k = 0; this.alarmed.gotoAndStop(1); lf._rotation = 15; lb._rotation = 15; } if (attention >= 100) { this.alarmed.gotoAndStop(3); } else if (attention >= 1) { this.alarmed.gotoAndStop(2); } else if (attention <= 0) { this.alarmed.gotoAndStop(1); } if ((attention > 0) && (attention < 100)) { attention = attention - 0.5; } if (_xscale == 100) { this.lb.gotoAndStop(1); this.lf.gotoAndStop(1); } else if (_xscale == -100) { this.lb.gotoAndStop(2); this.lf.gotoAndStop(2); } } } function isPlayer() { if (_xscale == 100) { t = (Math.atan2(_root.cursor._y - (_y + 20), _root.cursor._x - _x) * 180) / Math.PI; if (_root._xmouse < (_x - 1)) { _xscale = -100; } if (t > 30) { t = 30; } } else if (_xscale == -100) { t = (Math.atan2(_root.cursor._y - (_y + 20), _x - _root.cursor._x) * 180) / Math.PI; if (_root._xmouse > (_x + 1)) { _xscale = 100; } if (t > 30) { t = 30; } } if (_xscale == 100) { this.lb.gotoAndStop(1); this.lf.gotoAndStop(1); } else if (_xscale == -100) { this.lb.gotoAndStop(2); this.lf.gotoAndStop(2); } this.lf._rotation = this.lf._rotation + ((t - this.lf._rotation) / 10); this.lb._rotation = this.lf._rotation; } k = 0; attention = 0; npc = 2; hp = 75; xspeed = 0; yspeed = 0; canJump = false; canShoot = true; isDying = false; deathSequence = "die"; f = 1; }
Instance of Symbol 624 MovieClip "cursor" in Frame 222
onClipEvent (load) { Mouse.hide(); frame = 1; energy = 100; } onClipEvent (enterFrame) { if (paused) { frame = 1; } else if (Key.isDown(TRANSFER)) { frame = 2; } else if (Key.isDown(USE)) { frame = 3; } else { frame = 1; } if (energy < 100) { energy = energy + 0.05; } else if (energy >= 100) { energy = 100; } Mouse.hide(); this.gotoAndStop(frame); }
Instance of Symbol 219 MovieClip "template1" in Frame 222
onClipEvent (load) { function core() { xspeed = xspeed * 0.75; if (Math.abs(xspeed) < 0.25) { xspeed = 0; } if ((_root.walls.hitTest(_x - 8, (_y + 50) + yspeed, true) || (_root.walls.hitTest(_x, (_y + 50) + yspeed, true))) || (_root.walls.hitTest(_x + 8, (_y + 50) + yspeed, true))) { if ((yspeed > 0) && (this == player)) { this.landSound.play(); } while (!((_root.walls.hitTest(_x - 8, _y + 50, true) || (_root.walls.hitTest(_x, _y + 50, true))) || (_root.walls.hitTest(_x + 8, _y + 50, true)))) { _y = (_y + 0.3); } while ((_root.walls.hitTest(_x - 8, _y + 49, true) || (_root.walls.hitTest(_x, _y + 49, true))) || (_root.walls.hitTest(_x + 8, _y + 49, true))) { _y = (_y - 0.1); } canJump = true; if (yspeed > 0) { yspeed = 0; } } else { yspeed = yspeed + 0.25; if (yspeed > 0) { canJump = false; } else if ((yspeed > -3) && (!Key.isDown(87))) { canJump = true; } } if ((_root.walls.hitTest(_x - 8, _y - 10, true) || (_root.walls.hitTest(_x, _y - 10, true))) || (_root.walls.hitTest(_x + 8, _y - 10, true))) { if (yspeed < 0) { yspeed = 0; } } xdirection = xspeed / Math.abs(xspeed); if (((_root.walls.hitTest(_x + (xdirection * 14), _y - 7, true) || (_root.walls.hitTest(_x + (xdirection * 14), _y + 15, true))) || (_root.walls.hitTest(_x + (xdirection * 14), _y + 30, true))) || (_root.walls.hitTest(_x + (xdirection * 14), _y + 49, true))) { xspeed = 0; } if (isDying) { } else if (xspeed != 0) { if (xspeed > 0) { if (_xscale == 100) { f++; if (f >= 35) { f = 13; } } else if (_xscale == -100) { f--; if (f <= 10) { f = 34; } } } else if (xspeed < 0) { if (_xscale == -100) { f++; if (f >= 35) { f = 13; } } else if (_xscale == 100) { f--; if (f <= 10) { f = 34; } } } this.gotoAndStop(f); } else { f = 1; this.gotoAndStop(f); } _x = (_x + xspeed); _y = (_y + yspeed); if ((hp <= 0) && (!isDying)) { this.isDying = true; if ((deathSequence == "die") || (deathSequence == "die1")) { if ((_root.walls.hitTest(_x - 68, _y + 40, true) || (_root.walls.hitTest(_x - 48, _y + 40, true))) || (_root.walls.hitTest(_x - 28, _y + 40, true))) { if (_xscale == -100) { deathSequence = "die"; } else if (_xscale == 100) { deathSequence = "die1"; } } if ((_root.walls.hitTest(_x + 65, _y + 40, true) || (_root.walls.hitTest(_x + 45, _y + 40, true))) || (_root.walls.hitTest(_x + 25, _y + 40, true))) { if (_xscale == -100) { deathSequence = "die1"; } else if (_xscale == 100) { deathSequence = "die"; } } } this.gotoAndPlay(deathSequence); } } function isNonPlayer() { if (_xscale == 100) { this.lb.gotoAndStop(1); this.lf.gotoAndStop(1); } else if (_xscale == -100) { this.lb.gotoAndStop(2); this.lf.gotoAndStop(2); } } function isPlayer() { if (_xscale == 100) { t = (Math.atan2(_root.cursor._y - (_y + 20), _root.cursor._x - _x) * 180) / Math.PI; if (_root._xmouse < (_x - 1)) { _xscale = -100; } if (t > 30) { t = 30; } } else if (_xscale == -100) { t = (Math.atan2(_root.cursor._y - (_y + 20), _x - _root.cursor._x) * 180) / Math.PI; if (_root._xmouse > (_x + 1)) { _xscale = 100; } if (t > 30) { t = 30; } } if (_xscale == 100) { this.lb.gotoAndStop(1); this.lf.gotoAndStop(1); } else if (_xscale == -100) { this.lb.gotoAndStop(2); this.lf.gotoAndStop(2); } this.lf._rotation = this.lf._rotation + ((t - this.lf._rotation) / 10); this.lb._rotation = this.lf._rotation; } attention = 0; npc = 1; hp = playerHp; xspeed = 0; yspeed = 0; canJump = false; canShoot = true; isDying = false; deathSequence = "die"; f = 1; }
Instance of Symbol 251 MovieClip "template2" in Frame 222
onClipEvent (load) { function core() { xspeed = xspeed * 0.75; if (Math.abs(xspeed) < 0.25) { xspeed = 0; } if ((_root.walls.hitTest(_x - 8, (_y + 50) + yspeed, true) || (_root.walls.hitTest(_x, (_y + 50) + yspeed, true))) || (_root.walls.hitTest(_x + 8, (_y + 50) + yspeed, true))) { if ((yspeed > 0) && (this == player)) { this.landSound.play(); } while (!((_root.walls.hitTest(_x - 8, _y + 50, true) || (_root.walls.hitTest(_x, _y + 50, true))) || (_root.walls.hitTest(_x + 8, _y + 50, true)))) { _y = (_y + 0.3); } while ((_root.walls.hitTest(_x - 8, _y + 49, true) || (_root.walls.hitTest(_x, _y + 49, true))) || (_root.walls.hitTest(_x + 8, _y + 49, true))) { _y = (_y - 0.1); } canJump = true; if (yspeed > 0) { yspeed = 0; } } else { yspeed = yspeed + 0.25; if (yspeed > 0) { canJump = false; } else if ((yspeed > -3) && (!Key.isDown(87))) { canJump = true; } } if ((_root.walls.hitTest(_x - 8, _y - 10, true) || (_root.walls.hitTest(_x, _y - 10, true))) || (_root.walls.hitTest(_x + 8, _y - 10, true))) { if (yspeed < 0) { yspeed = 0; } } xdirection = xspeed / Math.abs(xspeed); if (((_root.walls.hitTest(_x + (xdirection * 14), _y - 7, true) || (_root.walls.hitTest(_x + (xdirection * 14), _y + 15, true))) || (_root.walls.hitTest(_x + (xdirection * 14), _y + 30, true))) || (_root.walls.hitTest(_x + (xdirection * 14), _y + 49, true))) { xspeed = 0; } if (isDying) { } else if (xspeed != 0) { if (xspeed > 0) { if (_xscale == 100) { f++; if (f >= 35) { f = 13; } } else if (_xscale == -100) { f--; if (f <= 10) { f = 34; } } } else if (xspeed < 0) { if (_xscale == -100) { f++; if (f >= 35) { f = 13; } } else if (_xscale == 100) { f--; if (f <= 10) { f = 34; } } } this.gotoAndStop(f); } else { f = 1; this.gotoAndStop(f); } _x = (_x + xspeed); _y = (_y + yspeed); if ((hp <= 0) && (!isDying)) { this.isDying = true; if ((deathSequence == "die") || (deathSequence == "die1")) { if ((_root.walls.hitTest(_x - 68, _y + 40, true) || (_root.walls.hitTest(_x - 48, _y + 40, true))) || (_root.walls.hitTest(_x - 28, _y + 40, true))) { if (_xscale == -100) { deathSequence = "die"; } else if (_xscale == 100) { deathSequence = "die1"; } } if ((_root.walls.hitTest(_x + 65, _y + 40, true) || (_root.walls.hitTest(_x + 45, _y + 40, true))) || (_root.walls.hitTest(_x + 25, _y + 40, true))) { if (_xscale == -100) { deathSequence = "die1"; } else if (_xscale == 100) { deathSequence = "die"; } } } this.gotoAndPlay(deathSequence); } } function isNonPlayer() { if (_xscale == 100) { this.lb.gotoAndStop(1); this.lf.gotoAndStop(1); } else if (_xscale == -100) { this.lb.gotoAndStop(2); this.lf.gotoAndStop(2); } } function isPlayer() { if (_xscale == 100) { t = (Math.atan2(_root.cursor._y - (_y + 20), _root.cursor._x - _x) * 180) / Math.PI; if (_root._xmouse < (_x - 1)) { _xscale = -100; } if (t > 30) { t = 30; } } else if (_xscale == -100) { t = (Math.atan2(_root.cursor._y - (_y + 20), _x - _root.cursor._x) * 180) / Math.PI; if (_root._xmouse > (_x + 1)) { _xscale = 100; } if (t > 30) { t = 30; } } if (_xscale == 100) { this.lb.gotoAndStop(1); this.lf.gotoAndStop(1); } else if (_xscale == -100) { this.lb.gotoAndStop(2); this.lf.gotoAndStop(2); } this.lf._rotation = this.lf._rotation + ((t - this.lf._rotation) / 10); this.lb._rotation = this.lf._rotation; } attention = 0; npc = 2; hp = playerHp; xspeed = 0; yspeed = 0; canJump = false; canShoot = true; isDying = false; deathSequence = "die"; f = 1; }
Instance of Symbol 164 MovieClip "template0" in Frame 222
onClipEvent (load) { function core() { xspeed = xspeed * 0.75; if (Math.abs(xspeed) < 0.25) { xspeed = 0; } if ((_root.walls.hitTest(_x - 8, (_y + 50) + yspeed, true) || (_root.walls.hitTest(_x, (_y + 50) + yspeed, true))) || (_root.walls.hitTest(_x + 8, (_y + 50) + yspeed, true))) { if ((yspeed > 0) && (this == player)) { this.landSound.play(); } while (!((_root.walls.hitTest(_x - 8, _y + 50, true) || (_root.walls.hitTest(_x, _y + 50, true))) || (_root.walls.hitTest(_x + 8, _y + 50, true)))) { _y = (_y + 0.3); } while ((_root.walls.hitTest(_x - 8, _y + 49, true) || (_root.walls.hitTest(_x, _y + 49, true))) || (_root.walls.hitTest(_x + 8, _y + 49, true))) { _y = (_y - 0.1); } canJump = true; if (yspeed > 0) { yspeed = 0; } } else { yspeed = yspeed + 0.25; if (yspeed > 0) { canJump = false; } else if ((yspeed > -3) && (!Key.isDown(87))) { canJump = true; } } if ((_root.walls.hitTest(_x - 8, _y - 10, true) || (_root.walls.hitTest(_x, _y - 10, true))) || (_root.walls.hitTest(_x + 8, _y - 10, true))) { if (yspeed < 0) { yspeed = 0; } } xdirection = xspeed / Math.abs(xspeed); if (((_root.walls.hitTest(_x + (xdirection * 14), _y - 7, true) || (_root.walls.hitTest(_x + (xdirection * 14), _y + 15, true))) || (_root.walls.hitTest(_x + (xdirection * 14), _y + 30, true))) || (_root.walls.hitTest(_x + (xdirection * 14), _y + 49, true))) { xspeed = 0; } if (isDying) { } else if (xspeed != 0) { if (xspeed > 0) { if (_xscale == 100) { f++; if (f >= 35) { f = 13; } } else if (_xscale == -100) { f--; if (f <= 10) { f = 34; } } } else if (xspeed < 0) { if (_xscale == -100) { f++; if (f >= 35) { f = 13; } } else if (_xscale == 100) { f--; if (f <= 10) { f = 34; } } } this.gotoAndStop(f); } else { f = 1; this.gotoAndStop(f); } _x = (_x + xspeed); _y = (_y + yspeed); if ((hp <= 0) && (!isDying)) { this.isDying = true; if ((deathSequence == "die") || (deathSequence == "die1")) { if ((_root.walls.hitTest(_x - 68, _y + 40, true) || (_root.walls.hitTest(_x - 48, _y + 40, true))) || (_root.walls.hitTest(_x - 28, _y + 40, true))) { if (_xscale == -100) { deathSequence = "die"; } else if (_xscale == 100) { deathSequence = "die1"; } } if ((_root.walls.hitTest(_x + 65, _y + 40, true) || (_root.walls.hitTest(_x + 45, _y + 40, true))) || (_root.walls.hitTest(_x + 25, _y + 40, true))) { if (_xscale == -100) { deathSequence = "die1"; } else if (_xscale == 100) { deathSequence = "die"; } } } this.gotoAndPlay(deathSequence); } } function isPlayer() { if (_root._xmouse > (_x + 5)) { _xscale = 100; } else if (_root._xmouse < (_x - 5)) { _xscale = -100; } } npc = 0; hp = playerHp; xspeed = 0; yspeed = 0; canJump = false; isDying = false; deathSequence = "die"; f = 1; }
Instance of Symbol 182 MovieClip "template1337" in Frame 222
onClipEvent (load) { function core() { xspeed = xspeed * 0.75; yspeed = yspeed * 0.75; if (Math.abs(xspeed) < 0.25) { xspeed = 0; } if (Math.abs(yspeed) < 0.25) { yspeed = 0; } ydirection = yspeed / Math.abs(yspeed); if ((_root.walls.hitTest(_x - 11, _y + (ydirection * 18.5), true) || (_root.walls.hitTest(_x, _y + (ydirection * 18.5), true))) || (_root.walls.hitTest(_x + 11, _y + (ydirection * 18.5), true))) { yspeed = 0; } xdirection = xspeed / Math.abs(xspeed); if ((_root.walls.hitTest(_x + (xdirection * 19), _y - 8, true) || (_root.walls.hitTest(_x + (xdirection * 19), _y, true))) || (_root.walls.hitTest(_x + (xdirection * 19), _y + 8, true))) { xspeed = 0; } _xscale = (xdirection * 100); _x = (_x + xspeed); _y = (_y + yspeed); if ((hp <= 0) && (!isDying)) { this.isDying = true; this.gotoAndPlay("die"); } } function isPlayer() { if (Key.isDown(87)) { yspeed = yspeed - 1.25; } if (Key.isDown(83)) { yspeed = yspeed + 1.25; } } npc = 1337; hp = playerHp; xspeed = -0.5; yspeed = 0; isDying = false; }
Instance of Symbol 283 MovieClip "template3" in Frame 222
onClipEvent (load) { function core() { xspeed = xspeed * 0.75; if (Math.abs(xspeed) < 0.25) { xspeed = 0; } if ((_root.walls.hitTest(_x - 8, (_y + 50) + yspeed, true) || (_root.walls.hitTest(_x, (_y + 50) + yspeed, true))) || (_root.walls.hitTest(_x + 8, (_y + 50) + yspeed, true))) { if ((yspeed > 0) && (this == player)) { this.landSound.play(); } while (!((_root.walls.hitTest(_x - 8, _y + 50, true) || (_root.walls.hitTest(_x, _y + 50, true))) || (_root.walls.hitTest(_x + 8, _y + 50, true)))) { _y = (_y + 0.3); } while ((_root.walls.hitTest(_x - 8, _y + 49, true) || (_root.walls.hitTest(_x, _y + 49, true))) || (_root.walls.hitTest(_x + 8, _y + 49, true))) { _y = (_y - 0.1); } canJump = true; if (yspeed > 0) { yspeed = 0; } } else { yspeed = yspeed + 0.25; if (yspeed > 0) { canJump = false; } else if ((yspeed > -3) && (!Key.isDown(87))) { canJump = true; } } if ((_root.walls.hitTest(_x - 8, _y - 10, true) || (_root.walls.hitTest(_x, _y - 10, true))) || (_root.walls.hitTest(_x + 8, _y - 10, true))) { if (yspeed < 0) { yspeed = 0; } } xdirection = xspeed / Math.abs(xspeed); if (((_root.walls.hitTest(_x + (xdirection * 14), _y - 7, true) || (_root.walls.hitTest(_x + (xdirection * 14), _y + 15, true))) || (_root.walls.hitTest(_x + (xdirection * 14), _y + 30, true))) || (_root.walls.hitTest(_x + (xdirection * 14), _y + 49, true))) { xspeed = 0; } if (isDying) { } else if (xspeed != 0) { if (xspeed > 0) { if (_xscale == 100) { f++; if (f >= 35) { f = 13; } } else if (_xscale == -100) { f--; if (f <= 10) { f = 34; } } } else if (xspeed < 0) { if (_xscale == -100) { f++; if (f >= 35) { f = 13; } } else if (_xscale == 100) { f--; if (f <= 10) { f = 34; } } } this.gotoAndStop(f); } else { f = 1; this.gotoAndStop(f); } _x = (_x + xspeed); _y = (_y + yspeed); if ((hp <= 0) && (!isDying)) { this.isDying = true; if ((deathSequence == "die") || (deathSequence == "die1")) { if ((_root.walls.hitTest(_x - 68, _y + 40, true) || (_root.walls.hitTest(_x - 48, _y + 40, true))) || (_root.walls.hitTest(_x - 28, _y + 40, true))) { if (_xscale == -100) { deathSequence = "die"; } else if (_xscale == 100) { deathSequence = "die1"; } } if ((_root.walls.hitTest(_x + 65, _y + 40, true) || (_root.walls.hitTest(_x + 45, _y + 40, true))) || (_root.walls.hitTest(_x + 25, _y + 40, true))) { if (_xscale == -100) { deathSequence = "die1"; } else if (_xscale == 100) { deathSequence = "die"; } } } this.gotoAndPlay(deathSequence); } } function isNonPlayer() { if (_xscale == 100) { this.lb.gotoAndStop(1); this.lf.gotoAndStop(1); } else if (_xscale == -100) { this.lb.gotoAndStop(2); this.lf.gotoAndStop(2); } } function isPlayer() { if (_xscale == 100) { t = (Math.atan2(_root.cursor._y - (_y + 20), _root.cursor._x - _x) * 180) / Math.PI; if (_root._xmouse < (_x - 1)) { _xscale = -100; } if (t > 30) { t = 30; } } else if (_xscale == -100) { t = (Math.atan2(_root.cursor._y - (_y + 20), _x - _root.cursor._x) * 180) / Math.PI; if (_root._xmouse > (_x + 1)) { _xscale = 100; } if (t > 30) { t = 30; } } if (_xscale == 100) { this.lb.gotoAndStop(1); this.lf.gotoAndStop(1); } else if (_xscale == -100) { this.lb.gotoAndStop(2); this.lf.gotoAndStop(2); } this.lf._rotation = this.lf._rotation + ((t - this.lf._rotation) / 10); this.lb._rotation = this.lf._rotation; } attention = 0; npc = 3; hp = playerHp; xspeed = 0; yspeed = 0; canJump = false; canShoot = true; isDying = false; deathSequence = "die"; f = 1; }
Instance of Symbol 617 MovieClip "overlay" in Frame 222
onClipEvent (load) { canChange = true; }
Instance of Symbol 187 MovieClip "plasma" in Frame 222
onClipEvent (load) { function fireTurret(user) { x = user._x + (Math.cos((user.gun._rotation * Math.PI) / 180) * 35); y = user._y + (Math.sin((user.gun._rotation * Math.PI) / 180) * 35); xspd = 12 * Math.cos((user.gun._rotation * Math.PI) / 180); yspd = 12 * Math.sin((user.gun._rotation * Math.PI) / 180); _root.plasma.i++; if (_root.plasma.i > 500) { _root.plasma.i = 100; } this.duplicateMovieClip("plasma" + i, i, {_x:x, _y:y, _xscale:50, _yscale:50, lifetime:50, xspeed:xspd, yspeed:yspd, type:1}); } function fire1(user) { x = user._x + ((user._xscale / 100) * ((user.lf._x + (Math.cos((user.lf._rotation * Math.PI) / 180) * user.lf.gunFire._x)) - (Math.sin((user.lf._rotation * Math.PI) / 180) * user.lf.gunFire._y))); y = ((user._y + user.lf._y) + (Math.sin((user.lf._rotation * Math.PI) / 180) * user.lf.gunFire._x)) + (Math.cos((user.lf._rotation * Math.PI) / 180) * user.lf.gunFire._y); xspd = ((17 * user._xscale) / 100) * Math.cos((user.lf._rotation * Math.PI) / 180); yspd = 17 * Math.sin((user.lf._rotation * Math.PI) / 180); _root.plasma.i++; if (_root.plasma.i > 500) { _root.plasma.i = 100; } this.duplicateMovieClip("plasma" + i, i, {_x:x, _y:y, _xscale:25, _yscale:25, lifetime:40, xspeed:xspd, yspeed:yspd, type:1}); } function fire2(user) { x = user._x + ((user._xscale / 100) * ((user.lf._x + (Math.cos((user.lf._rotation * Math.PI) / 180) * user.lf.gunFire._x)) - (Math.sin((user.lf._rotation * Math.PI) / 180) * user.lf.gunFire._y))); y = ((user._y + user.lf._y) + (Math.sin((user.lf._rotation * Math.PI) / 180) * user.lf.gunFire._x)) + (Math.cos((user.lf._rotation * Math.PI) / 180) * user.lf.gunFire._y); xspd = ((18 * user._xscale) / 100) * Math.cos((user.lf._rotation * Math.PI) / 180); yspd = 18 * Math.sin((user.lf._rotation * Math.PI) / 180); _root.plasma.i++; if (_root.plasma.i > 500) { _root.plasma.i = 100; } this.duplicateMovieClip("plasma" + i, i, {_x:x, _y:y, _xscale:40, _yscale:40, lifetime:40, xspeed:xspd, yspeed:yspd, type:5}); } function fire3(user) { x = user._x + ((user._xscale / 100) * ((user.lf._x + (Math.cos((user.lf._rotation * Math.PI) / 180) * user.lf.gunFire._x)) - (Math.sin((user.lf._rotation * Math.PI) / 180) * user.lf.gunFire._y))); y = ((user._y + user.lf._y) + (Math.sin((user.lf._rotation * Math.PI) / 180) * user.lf.gunFire._x)) + (Math.cos((user.lf._rotation * Math.PI) / 180) * user.lf.gunFire._y); xspd = ((19 * user._xscale) / 100) * Math.cos((user.lf._rotation * Math.PI) / 180); yspd = 19 * Math.sin((user.lf._rotation * Math.PI) / 180); _root.plasma.i++; if (_root.plasma.i > 500) { _root.plasma.i = 100; } this.duplicateMovieClip("plasma" + i, i, {_x:x, _y:y, lifetime:40, xspeed:xspd, yspeed:yspd, type:10}); } i = 100; } onClipEvent (enterFrame) { if (!paused) { if (lifetime > 0) { lifetime--; if (_root.walls.hitTest(_x + xspeed, _y, true)) { if (type == 1) { lifetime = 0; this.play(); } else if (type == 5) { lifetime = 0; this.play(); } else if (type == 10) { xspeed = -xspeed; } } if (_root.walls.hitTest(_x, _y + yspeed, true)) { if (type == 1) { lifetime = 0; this.play(); } else if (type == 5) { lifetime = 0; this.play(); } else if (type == 10) { yspeed = -yspeed; } } _x = (_x + xspeed); _y = (_y + yspeed); i = 0; while (i < _root.controller.npcCount) { testee = npcArray[i]; if (testee.hitTest(_x, _y, true) && (!testee.isDying)) { if (testee.lf.gunFire.hitTest(_x, _y, true)) { break; } if ((testee == player) && (testee.shieldOn)) { _global.playerEnergy = _global.playerEnergy - (type * 2); lifetime = 0; break; } if (testee != player) { testee.attention = 150; } testee.hp = testee.hp - (type * 10); testee.deathSequence = "die3"; lifetime = 0; break; } if ((testee.hitTest(_x, _y, true) && (testee.isDying)) && ((testee.deathSequence == "die1") || (testee.deathSequence == "die"))) { testee.play(); lifetime = 0; break; } i++; } if (lifetime > 0) { i = 0; while (i < shootableArray.length) { testee = shootableArray[i]; if (testee.hitTest(_x, _y, true) && (!testee.isDying)) { if ((!testee.cam.view.hitTest(_x, _y, true)) && (!testee.fov.hitTest(_x, _y, true))) { testee.hp = testee.hp - (type * 10); if (testee.hp < 0) { testee.isDying = true; testee.gotoAndPlay("die"); } lifetime = 0; break; } } i++; } } } else if (lifetime <= 0) { this.play(); } } }
Frame 223
_global.alarmOn = false; _root.overlay.removeMovieClip(); _root.cursor.removeMovieClip(); _root.wallsPretty.removeMovieClip(); _root.t1.removeMovieClip(); _root.t2.removeMovieClip(); _root.t3.removeMovieClip(); _root.t4.removeMovieClip(); _root.t5.removeMovieClip(); _root.t6.removeMovieClip(); _root.t7.removeMovieClip(); _root.t8.removeMovieClip(); i = 100; while (i <= 500) { removeMovieClip("plasma" + i); i++; } gotoAndStop (222);
Frame 224
stop(); _global.TRANSFER = 32; _global.USE = 16;
Instance of Symbol 299 MovieClip "controller" in Frame 224
onClipEvent (load) { _global.playerEnergy = pastEnergy; _global.pastEnergy = playerEnergy; _global.alarmOn = true; _root.alarm.gotoAndStop(2); _global.projectileArray = Array(); _global.paused = false; p_paused = false; if (pastNpc == 0) { _root.template0.duplicateMovieClip("npc0", 850, {_x:-600, _y:80}); } else if (pastNpc == 1337) { _root.template1337.duplicateMovieClip("npc0", 850, {_x:-600, _y:80}); } else if (pastNpc == 1) { _root.template1.duplicateMovieClip("npc0", 850, {_x:-600, _y:80}); } else if (pastNpc == 2) { _root.template2.duplicateMovieClip("npc0", 850, {_x:-600, _y:80}); } else if (pastNpc == 3) { _root.template3.duplicateMovieClip("npc0", 850, {_x:-600, _y:80}); } _global.player = _root.npc0; _global.player.npc = _root.npc0.npc; _global.targeted = player; npcCount = 6; _global.shootableArray = Array(); _global.useArray = Array(); _global.npcArray = Array(_root.npc0, _root.npc1, _root.npc2, _root.npc3, _root.npc4, _root.npc5); _root.overlay.swapDepths(1002); _root.cursor.swapDepths(1003); _root.wallsPretty.swapDepths(1001); _root.t1.swapDepths(900); _root.t2.swapDepths(901); _root.t3.swapDepths(902); _root.t4.swapDepths(903); _root.t5.swapDepths(904); _root.t6.swapDepths(905); _root.cursor._x = _root._xmouse; _root.cursor._y = _root._ymouse; } onClipEvent (enterFrame) { if (Key.isDown(80) && (!pausePressed)) { if (_root.overlay.canChange && (!paused)) { _global.paused = true; p_paused = true; _root.overlay.canChange = false; _root.overlay._x = (-_root._x) + 275; _root.overlay._y = (-_root._y) + 200; _root.overlay.gotoAndStop("pause"); } else if (p_paused) { _global.paused = false; p_paused = false; _root.overlay.canChange = true; _root.overlay.gotoAndStop(1); } pausePressed = true; } else if (!Key.isDown(80)) { pausePressed = false; } if (!paused) { if (Key.isDown(65)) { player.xspeed = player.xspeed - 1.25; } if (Key.isDown(68)) { player.xspeed = player.xspeed + 1.25; } if (Key.isDown(87) && (player.canJump)) { player.jetpack.play(); player.yspeed = player.yspeed - 6; player.canJump = false; } if (((Key.isDown(17) && (!player.isDying)) && (playerEnergy > 0)) && (_root.cursor.frame == 1)) { _global.mousePressed = true; _global.playerEnergy--; player.shieldOn = true; player.shield.gotoAndStop("on"); } else { player.shield.gotoAndStop("off"); player.shieldOn = false; if (playerEnergy < 100) { _global.playerEnergy = _global.playerEnergy + 0.025; } } if ((((Key.isDown(1) && (player.canShoot)) && (!player.isDying)) && (_root.cursor.frame == 1)) && (!mousePressed)) { _global.mousePressed = true; if (player.npc == 1) { player.lf.gunFire.play(); player.canShoot = false; } else if (player.npc == 2) { player.lf.gunFire.play(); player.canShoot = false; } else if (player.npc == 3) { _root.plasma.playerFire.call(_root.plasma); player.lf.gunFire.play(); player.canShoot = false; } else if (player.npc == 10) { player.lf.gunFire.play(); } } else if ((Key.isDown(1) && (_root.cursor.frame == 2)) && (!mousePressed)) { _global.mousePressed = true; if (_root.cursor.energy >= 100) { i = 0; while (i < npcCount) { if ((npcArray[i] != player) && (!npcArray[i].isDying)) { cDist = Math.sqrt(Math.pow(player._x - npcArray[i]._x, 2) + Math.pow(player._y - npcArray[i]._y, 2)); if (npcArray[i].hitTest(_root._xmouse, _root._ymouse) && (cDist < 50)) { _root.cursor.energy = 0; player.hp = 0; player.deathSequence = "die"; npcArray[i].swapDepths(player); _global.player = npcArray[i]; _global.player.npc = npcArray[i].npc; player.hp = 150; player.alarmed.gotoAndStop(1); break; } } i++; } } } else if (((Key.isDown(1) && (!mousePressed)) && (_root.cursor.frame == 3)) && (!player.isDying)) { _global.mousePressed = true; i = 0; while (i < useArray.length) { if (useArray[i].hitTest(_root._xmouse, _root._ymouse, true)) { useArray[i].action.call(useArray[i]); break; } i++; } } i = 0; while (i < npcCount) { if ((npcArray[i] != player) && (!npcArray[i].isDying)) { npcArray[i].core.call(npcArray[i]); npcArray[i].isNonPlayer.call(npcArray[i]); } i++; } if (!player.isDying) { deathCountdown = 0; player.core.call(player); player.isPlayer.call(player); } else if (player.isDying) { deathCountdown++; if (deathCountdown >= 40) { _global.paused = true; _root.overlay.canChange = false; _root.overlay._x = (-_root._x) + 275; _root.overlay._y = (-_root._y) + 200; _root.overlay.gotoAndStop("gameOver"); } } _root._x = (-player._x) + 275; _root._y = (-player._y) + 175; if (_root._x > 628) { _root._x = 628; } else if (_root._x < -628) { _root._x = -628; } if (_root._y < -480) { _root._y = -480; } else if (_root._y > 0) { _root._y = 0; } } if (!Key.isDown(1)) { _global.mousePressed = false; } if (youWin) { _global.alarmOn = false; _root.overlay.removeMovieClip(); _root.cursor.removeMovieClip(); _root.wallsPretty.removeMovieClip(); _root.t1.removeMovieClip(); _root.t2.removeMovieClip(); _root.t3.removeMovieClip(); _root.t4.removeMovieClip(); _root.t5.removeMovieClip(); _root.t6.removeMovieClip(); _root.gotoAndStop("win"); } _root.overlay._x = (-_root._x) + 275; _root.overlay._y = (-_root._y) + 200; _root.cursor._x = _root._xmouse; _root.cursor._y = _root._ymouse; }
Instance of Symbol 844 MovieClip "walls" in Frame 224
onClipEvent (load) { this._visible = false; }
Instance of Symbol 666 MovieClip "u7" in Frame 224
onClipEvent (load) { function action() { distY = Math.abs(player._y - teleporter._y); distX = Math.abs(player._x - teleporter._x); if (((distX < 20) && (distY < 50)) && (teleporter._currentframe == 1)) { teleporter.play(); to.play(); teleporter.user = player; teleporter.travel = -334; } } i = 0; while (i < 50) { if (useArray[i] == null) { _global.useArray[i] = this; break; } i++; } teleporter = _root.t5; to = _root.t6; }
Instance of Symbol 666 MovieClip "u9" in Frame 224
onClipEvent (load) { function action() { distY = Math.abs(player._y - teleporter._y); distX = Math.abs(player._x - teleporter._x); if (((distX < 20) && (distY < 50)) && (teleporter._currentframe == 1)) { teleporter.play(); to.play(); teleporter.user = player; teleporter.travel = 334; } } i = 0; while (i < 50) { if (useArray[i] == null) { _global.useArray[i] = this; break; } i++; } teleporter = _root.t6; to = _root.t5; }
Instance of Symbol 666 MovieClip "u6" in Frame 224
onClipEvent (load) { function action() { distY = Math.abs(player._y - teleporter._y); distX = Math.abs(player._x - teleporter._x); if (((distX < 20) && (distY < 50)) && (teleporter._currentframe == 1)) { teleporter.play(); to.play(); teleporter.user = player; teleporter.travel = -334; } } i = 0; while (i < 50) { if (useArray[i] == null) { _global.useArray[i] = this; break; } i++; } teleporter = _root.t4; to = _root.t3; }
Instance of Symbol 666 MovieClip "u8" in Frame 224
onClipEvent (load) { function action() { distY = Math.abs(player._y - teleporter._y); distX = Math.abs(player._x - teleporter._x); if (((distX < 20) && (distY < 50)) && (teleporter._currentframe == 1)) { teleporter.play(); to.play(); teleporter.user = player; teleporter.travel = 334; } } i = 0; while (i < 50) { if (useArray[i] == null) { _global.useArray[i] = this; break; } i++; } teleporter = _root.t3; to = _root.t4; }
Instance of Symbol 741 MovieClip "finalTurret1" in Frame 224
onClipEvent (load) { function action() { distY = Math.abs(player._y - _y); distX = Math.abs(player._x - _x); if ((distX < 60) && (distY < 50)) { _global.paused = true; _root.overlay.canChange = false; _root.overlay._x = (-_root._x) + 275; _root.overlay._y = (-_root._y) + 200; _root.overlay.gotoAndStop("finalTurret1"); } } i = 0; while (i < 50) { if (useArray[i] == null) { _global.useArray[i] = this; break; } i++; } isOn = false; }
Instance of Symbol 741 MovieClip "finalTurret2" in Frame 224
onClipEvent (load) { function action() { distY = Math.abs(player._y - _y); distX = Math.abs(player._x - _x); if ((distX < 60) && (distY < 50)) { _global.paused = true; _root.overlay.canChange = false; _root.overlay._x = (-_root._x) + 275; _root.overlay._y = (-_root._y) + 200; _root.overlay.gotoAndStop("finalTurret2"); } } i = 0; while (i < 50) { if (useArray[i] == null) { _global.useArray[i] = this; break; } i++; } isOn = false; }
Instance of Symbol 856 MovieClip "turret1" in Frame 224
onClipEvent (load) { i = 0; while (i < 50) { if (shootableArray[i] == null) { _global.shootableArray[i] = this; break; } i++; } hp = 150; } onClipEvent (enterFrame) { if ((alarmOn && (!paused)) && (!isOff)) { this.gun.shoot.call(this.gun, targeted); } }
Instance of Symbol 856 MovieClip "turret3" in Frame 224
onClipEvent (load) { i = 0; while (i < 50) { if (shootableArray[i] == null) { _global.shootableArray[i] = this; break; } i++; } hp = 150; } onClipEvent (enterFrame) { if ((alarmOn && (!paused)) && (!isOff)) { this.gun.shoot.call(this.gun, targeted); } }
Instance of Symbol 821 MovieClip "turret2" in Frame 224
onClipEvent (load) { i = 0; while (i < 50) { if (shootableArray[i] == null) { _global.shootableArray[i] = this; break; } i++; } hp = 150; } onClipEvent (enterFrame) { if ((alarmOn && (!paused)) && (!isOff)) { this.gun.shoot.call(this.gun, targeted); } }
Instance of Symbol 821 MovieClip "turret4" in Frame 224
onClipEvent (load) { i = 0; while (i < 50) { if (shootableArray[i] == null) { _global.shootableArray[i] = this; break; } i++; } hp = 150; } onClipEvent (enterFrame) { if ((alarmOn && (!paused)) && (!isOff)) { this.gun.shoot.call(this.gun, targeted); } }
Instance of Symbol 581 MovieClip "g1" in Frame 224
onClipEvent (load) { _rotation = 90; } onClipEvent (enterFrame) { tt = (Math.atan2(player._y - _y, player._x - _x) * 180) / Math.PI; if ((tt < 10) && (tt > -90)) { tt = 10; } else if ((tt < -90) || (tt > 170)) { tt = 170; } if (player._y > _y) { play(); _rotation = (_rotation + ((tt - _rotation) / 5)); } if (this._currentframe > 1) { if (!paused) { play(); } else { stop(); } } }
Instance of Symbol 869 MovieClip "g4" in Frame 224
onClipEvent (load) { _rotation = 0; } onClipEvent (enterFrame) { yDist = Math.abs(_y - player._y); tt = (Math.atan2(player._y - _y, player._x - _x) * 180) / Math.PI; if (tt < -75) { tt = -75; } else if (tt > 15) { tt = 15; } _rotation = (_rotation + ((tt - _rotation) / 5)); if ((yDist < 150) && (player._x > _x)) { play(); } if (this._currentframe > 1) { if (!paused) { play(); } else { stop(); } } }
Instance of Symbol 581 MovieClip "g2" in Frame 224
onClipEvent (load) { _rotation = 90; } onClipEvent (enterFrame) { tt = (Math.atan2(player._y - _y, player._x - _x) * 180) / Math.PI; if ((tt < 10) && (tt > -90)) { tt = 10; } else if ((tt < -90) || (tt > 170)) { tt = 170; } if (player._y > _y) { play(); _rotation = (_rotation + ((tt - _rotation) / 5)); } if (this._currentframe > 1) { if (!paused) { play(); } else { stop(); } } }
Instance of Symbol 741 MovieClip "u5" in Frame 224
onClipEvent (load) { function action() { distY = Math.abs(player._y - _y); distX = Math.abs(player._x - _x); if ((distX < 60) && (distY < 50)) { _global.paused = true; _root.overlay.canChange = false; _root.overlay._x = (-_root._x) + 275; _root.overlay._y = (-_root._y) + 200; _root.overlay.gotoAndStop("finalTurrets"); } } i = 0; while (i < 50) { if (useArray[i] == null) { _global.useArray[i] = this; break; } i++; } }
Instance of Symbol 617 MovieClip "overlay" in Frame 224
onClipEvent (load) { canChange = true; }
Instance of Symbol 187 MovieClip "plasma" in Frame 224
onClipEvent (load) { function bossFire2(user) { x = user._x + (Math.cos((user._rotation * Math.PI) / 180) * 125); y = user._y + (Math.sin((user._rotation * Math.PI) / 180) * 125); xspd = 10 * Math.cos((user._rotation * Math.PI) / 180); yspd = 10 * Math.sin((user._rotation * Math.PI) / 180); _root.plasma.i++; if (_root.plasma.i > 500) { _root.plasma.i = 100; } this.duplicateMovieClip("plasma" + i, i, {_x:x, _y:y, _xscale:200, _yscale:200, lifetime:150, xspeed:xspd, yspeed:yspd, type:10}); } function bossFire1(user) { x = user._x + (Math.cos((user._rotation * Math.PI) / 180) * 110); y = (user._y + (Math.sin((user._rotation * Math.PI) / 180) * 110)) - (5.5 * Math.sin((user._rotation * Math.PI) / 180)); xspd = 12 * Math.cos((user._rotation * Math.PI) / 180); yspd = 12 * Math.sin((user._rotation * Math.PI) / 180); _root.plasma.i++; if (_root.plasma.i > 500) { _root.plasma.i = 100; } this.duplicateMovieClip("plasma" + i, i, {_x:x, _y:y, _xscale:100, _yscale:100, lifetime:80, xspeed:xspd, yspeed:yspd, type:1}); } function bossFire15(user) { x = user._parent._x - (Math.cos((user._rotation * Math.PI) / 180) * 110); y = (user._parent._y + (Math.sin((user._rotation * Math.PI) / 180) * 110)) - (5.5 * Math.sin((user._rotation * Math.PI) / 180)); xspd = -12 * Math.cos((user._rotation * Math.PI) / 180); yspd = 12 * Math.sin((user._rotation * Math.PI) / 180); _root.plasma.i++; if (_root.plasma.i > 500) { _root.plasma.i = 100; } this.duplicateMovieClip("plasma" + i, i, {_x:x, _y:y, _xscale:100, _yscale:100, lifetime:80, xspeed:xspd, yspeed:yspd, type:1}); } function fire1(user) { x = user._x + ((user._xscale / 100) * ((user.lf._x + (Math.cos((user.lf._rotation * Math.PI) / 180) * user.lf.gunFire._x)) - (Math.sin((user.lf._rotation * Math.PI) / 180) * user.lf.gunFire._y))); y = ((user._y + user.lf._y) + (Math.sin((user.lf._rotation * Math.PI) / 180) * user.lf.gunFire._x)) + (Math.cos((user.lf._rotation * Math.PI) / 180) * user.lf.gunFire._y); xspd = ((17 * user._xscale) / 100) * Math.cos((user.lf._rotation * Math.PI) / 180); yspd = 17 * Math.sin((user.lf._rotation * Math.PI) / 180); _root.plasma.i++; if (_root.plasma.i > 500) { _root.plasma.i = 100; } this.duplicateMovieClip("plasma" + i, i, {_x:x, _y:y, _xscale:25, _yscale:25, lifetime:40, xspeed:xspd, yspeed:yspd, type:1}); } function fire2(user) { x = user._x + ((user._xscale / 100) * ((user.lf._x + (Math.cos((user.lf._rotation * Math.PI) / 180) * user.lf.gunFire._x)) - (Math.sin((user.lf._rotation * Math.PI) / 180) * user.lf.gunFire._y))); y = ((user._y + user.lf._y) + (Math.sin((user.lf._rotation * Math.PI) / 180) * user.lf.gunFire._x)) + (Math.cos((user.lf._rotation * Math.PI) / 180) * user.lf.gunFire._y); xspd = ((17 * user._xscale) / 100) * Math.cos((user.lf._rotation * Math.PI) / 180); yspd = 17 * Math.sin((user.lf._rotation * Math.PI) / 180); _root.plasma.i++; if (_root.plasma.i > 500) { _root.plasma.i = 100; } this.duplicateMovieClip("plasma" + i, i, {_x:x, _y:y, _xscale:40, _yscale:40, lifetime:40, xspeed:xspd, yspeed:yspd, type:5}); } function fire3(user) { x = user._x + ((user._xscale / 100) * ((user.lf._x + (Math.cos((user.lf._rotation * Math.PI) / 180) * user.lf.gunFire._x)) - (Math.sin((user.lf._rotation * Math.PI) / 180) * user.lf.gunFire._y))); y = ((user._y + user.lf._y) + (Math.sin((user.lf._rotation * Math.PI) / 180) * user.lf.gunFire._x)) + (Math.cos((user.lf._rotation * Math.PI) / 180) * user.lf.gunFire._y); xspd = ((17 * user._xscale) / 100) * Math.cos((user.lf._rotation * Math.PI) / 180); yspd = 17 * Math.sin((user.lf._rotation * Math.PI) / 180); _root.plasma.i++; if (_root.plasma.i > 500) { _root.plasma.i = 100; } this.duplicateMovieClip("plasma" + i, i, {_x:x, _y:y, lifetime:40, xspeed:xspd, yspeed:yspd, type:10}); } function fireTurret(user) { x = user._x + (Math.cos((user.gun._rotation * Math.PI) / 180) * 35); y = user._y + (Math.sin((user.gun._rotation * Math.PI) / 180) * 35); xspd = 12 * Math.cos((user.gun._rotation * Math.PI) / 180); yspd = 12 * Math.sin((user.gun._rotation * Math.PI) / 180); _root.plasma.i++; if (_root.plasma.i > 500) { _root.plasma.i = 100; } this.duplicateMovieClip("plasma" + i, i, {_x:x, _y:y, _xscale:50, _yscale:50, lifetime:50, xspeed:xspd, yspeed:yspd, type:1}); } i = 100; } onClipEvent (enterFrame) { if (!paused) { if (lifetime > 0) { lifetime--; if (_root.walls.hitTest(_x + xspeed, _y, true)) { if (type == 1) { lifetime = 0; this.play(); } else if (type == 5) { lifetime = 0; this.play(); } else if (type == 10) { xspeed = -xspeed; } } if (_root.walls.hitTest(_x, _y + yspeed, true)) { if (type == 1) { lifetime = 0; this.play(); } else if (type == 5) { lifetime = 0; this.play(); } else if (type == 10) { yspeed = -yspeed; } } _x = (_x + xspeed); _y = (_y + yspeed); i = 0; while (i < _root.controller.npcCount) { testee = npcArray[i]; if (testee.hitTest(_x, _y, true) && (!testee.isDying)) { if (testee.lf.gunFire.hitTest(_x, _y, true)) { break; } if ((testee == player) && (testee.shieldOn)) { _global.playerEnergy = _global.playerEnergy - (type * 2); lifetime = 0; break; } if (testee != player) { testee.attention = 150; } testee.hp = testee.hp - (type * 10); testee.deathSequence = "die3"; lifetime = 0; break; } if ((testee.hitTest(_x, _y, true) && (testee.isDying)) && ((testee.deathSequence == "die1") || (testee.deathSequence == "die"))) { testee.play(); lifetime = 0; break; } i++; } if (lifetime > 0) { i = 0; while (i < shootableArray.length) { testee = shootableArray[i]; if (testee.hitTest(_x, _y, true) && (!testee.isDying)) { if (!testee.fov.hitTest(_x, _y, true)) { testee.hp = testee.hp - (type * 10); if (testee.hp < 0) { testee.isDying = true; testee.gotoAndPlay("die"); } lifetime = 0; break; } } i++; } } } else if (lifetime <= 0) { this.play(); } } }
Instance of Symbol 646 MovieClip "u4" in Frame 224
onClipEvent (load) { function action() { distY = Math.abs(player._y - _y); distX = Math.abs(player._x - _x); if ((distX < 60) && (distY < 50)) { _global.paused = true; _root.overlay.canChange = false; _root.overlay._x = (-_root._x) + 275; _root.overlay._y = (-_root._y) + 200; _root.overlay.gotoAndStop("exterminizor"); } } i = 0; while (i < 50) { if (useArray[i] == null) { _global.useArray[i] = this; break; } i++; } }
Instance of Symbol 666 MovieClip "u3" in Frame 224
onClipEvent (load) { function action() { distY = Math.abs(player._y - teleporter._y); distX = Math.abs(player._x - teleporter._x); if (((distX < 20) && (distY < 50)) && (teleporter._currentframe == 1)) { teleporter.play(); to.play(); teleporter.user = player; teleporter.travelx = -425.6; teleporter.travely = 703.6; } } i = 0; while (i < 50) { if (useArray[i] == null) { _global.useArray[i] = this; break; } i++; } teleporter = _root.t1; to = _root.t2; }
Instance of Symbol 646 MovieClip "u2" in Frame 224
onClipEvent (load) { function action() { distY = Math.abs(player._y - _y); distX = Math.abs(player._x - _x); if ((distX < 60) && (distY < 50)) { _global.paused = true; _root.overlay.canChange = false; _root.overlay._x = (-_root._x) + 275; _root.overlay._y = (-_root._y) + 200; _root.overlay.gotoAndStop("chamber"); } } i = 0; while (i < 50) { if (useArray[i] == null) { _global.useArray[i] = this; break; } i++; } }
Instance of Symbol 219 MovieClip "template1" in Frame 224
onClipEvent (load) { function core() { xspeed = xspeed * 0.75; if (Math.abs(xspeed) < 0.25) { xspeed = 0; } if ((_root.walls.hitTest(_x - 8, (_y + 50) + yspeed, true) || (_root.walls.hitTest(_x, (_y + 50) + yspeed, true))) || (_root.walls.hitTest(_x + 8, (_y + 50) + yspeed, true))) { if ((yspeed > 0) && (this == player)) { this.landSound.play(); } while (!((_root.walls.hitTest(_x - 8, _y + 50, true) || (_root.walls.hitTest(_x, _y + 50, true))) || (_root.walls.hitTest(_x + 8, _y + 50, true)))) { _y = (_y + 0.3); } while ((_root.walls.hitTest(_x - 8, _y + 49, true) || (_root.walls.hitTest(_x, _y + 49, true))) || (_root.walls.hitTest(_x + 8, _y + 49, true))) { _y = (_y - 0.1); } canJump = true; if (yspeed > 0) { yspeed = 0; } } else { yspeed = yspeed + 0.25; if (yspeed > 0) { canJump = false; } else if ((yspeed > -3) && (!Key.isDown(87))) { canJump = true; } } if ((_root.walls.hitTest(_x - 8, _y - 10, true) || (_root.walls.hitTest(_x, _y - 10, true))) || (_root.walls.hitTest(_x + 8, _y - 10, true))) { if (yspeed < 0) { yspeed = 0; } } xdirection = xspeed / Math.abs(xspeed); if (((_root.walls.hitTest(_x + (xdirection * 14), _y - 7, true) || (_root.walls.hitTest(_x + (xdirection * 14), _y + 15, true))) || (_root.walls.hitTest(_x + (xdirection * 14), _y + 30, true))) || (_root.walls.hitTest(_x + (xdirection * 14), _y + 49, true))) { xspeed = 0; } if (isDying) { } else if (xspeed != 0) { if (xspeed > 0) { if (_xscale == 100) { f++; if (f >= 35) { f = 13; } } else if (_xscale == -100) { f--; if (f <= 10) { f = 34; } } } else if (xspeed < 0) { if (_xscale == -100) { f++; if (f >= 35) { f = 13; } } else if (_xscale == 100) { f--; if (f <= 10) { f = 34; } } } this.gotoAndStop(f); } else { f = 1; this.gotoAndStop(f); } _x = (_x + xspeed); _y = (_y + yspeed); if ((hp <= 0) && (!isDying)) { this.isDying = true; if ((deathSequence == "die") || (deathSequence == "die1")) { if ((_root.walls.hitTest(_x - 68, _y + 40, true) || (_root.walls.hitTest(_x - 48, _y + 40, true))) || (_root.walls.hitTest(_x - 28, _y + 40, true))) { if (_xscale == -100) { deathSequence = "die"; } else if (_xscale == 100) { deathSequence = "die1"; } } if ((_root.walls.hitTest(_x + 65, _y + 40, true) || (_root.walls.hitTest(_x + 45, _y + 40, true))) || (_root.walls.hitTest(_x + 25, _y + 40, true))) { if (_xscale == -100) { deathSequence = "die1"; } else if (_xscale == 100) { deathSequence = "die"; } } } this.gotoAndPlay(deathSequence); } } function isNonPlayer() { if (_xscale == 100) { this.lb.gotoAndStop(1); this.lf.gotoAndStop(1); } else if (_xscale == -100) { this.lb.gotoAndStop(2); this.lf.gotoAndStop(2); } } function isPlayer() { if (_xscale == 100) { t = (Math.atan2(_root.cursor._y - (_y + 20), _root.cursor._x - _x) * 180) / Math.PI; if (_root._xmouse < (_x - 1)) { _xscale = -100; } if (t > 30) { t = 30; } } else if (_xscale == -100) { t = (Math.atan2(_root.cursor._y - (_y + 20), _x - _root.cursor._x) * 180) / Math.PI; if (_root._xmouse > (_x + 1)) { _xscale = 100; } if (t > 30) { t = 30; } } if (_xscale == 100) { this.lb.gotoAndStop(1); this.lf.gotoAndStop(1); } else if (_xscale == -100) { this.lb.gotoAndStop(2); this.lf.gotoAndStop(2); } this.lf._rotation = this.lf._rotation + ((t - this.lf._rotation) / 10); this.lb._rotation = this.lf._rotation; } attention = 0; npc = 1; hp = playerHp; xspeed = 0; yspeed = 0; canJump = false; canShoot = true; isDying = false; deathSequence = "die"; f = 1; }
Instance of Symbol 251 MovieClip "template2" in Frame 224
onClipEvent (load) { function core() { xspeed = xspeed * 0.75; if (Math.abs(xspeed) < 0.25) { xspeed = 0; } if ((_root.walls.hitTest(_x - 8, (_y + 50) + yspeed, true) || (_root.walls.hitTest(_x, (_y + 50) + yspeed, true))) || (_root.walls.hitTest(_x + 8, (_y + 50) + yspeed, true))) { if ((yspeed > 0) && (this == player)) { this.landSound.play(); } while (!((_root.walls.hitTest(_x - 8, _y + 50, true) || (_root.walls.hitTest(_x, _y + 50, true))) || (_root.walls.hitTest(_x + 8, _y + 50, true)))) { _y = (_y + 0.3); } while ((_root.walls.hitTest(_x - 8, _y + 49, true) || (_root.walls.hitTest(_x, _y + 49, true))) || (_root.walls.hitTest(_x + 8, _y + 49, true))) { _y = (_y - 0.1); } canJump = true; if (yspeed > 0) { yspeed = 0; } } else { yspeed = yspeed + 0.25; if (yspeed > 0) { canJump = false; } else if ((yspeed > -3) && (!Key.isDown(87))) { canJump = true; } } if ((_root.walls.hitTest(_x - 8, _y - 10, true) || (_root.walls.hitTest(_x, _y - 10, true))) || (_root.walls.hitTest(_x + 8, _y - 10, true))) { if (yspeed < 0) { yspeed = 0; } } xdirection = xspeed / Math.abs(xspeed); if (((_root.walls.hitTest(_x + (xdirection * 14), _y - 7, true) || (_root.walls.hitTest(_x + (xdirection * 14), _y + 15, true))) || (_root.walls.hitTest(_x + (xdirection * 14), _y + 30, true))) || (_root.walls.hitTest(_x + (xdirection * 14), _y + 49, true))) { xspeed = 0; } if (isDying) { } else if (xspeed != 0) { if (xspeed > 0) { if (_xscale == 100) { f++; if (f >= 35) { f = 13; } } else if (_xscale == -100) { f--; if (f <= 10) { f = 34; } } } else if (xspeed < 0) { if (_xscale == -100) { f++; if (f >= 35) { f = 13; } } else if (_xscale == 100) { f--; if (f <= 10) { f = 34; } } } this.gotoAndStop(f); } else { f = 1; this.gotoAndStop(f); } _x = (_x + xspeed); _y = (_y + yspeed); if ((hp <= 0) && (!isDying)) { this.isDying = true; if ((deathSequence == "die") || (deathSequence == "die1")) { if ((_root.walls.hitTest(_x - 68, _y + 40, true) || (_root.walls.hitTest(_x - 48, _y + 40, true))) || (_root.walls.hitTest(_x - 28, _y + 40, true))) { if (_xscale == -100) { deathSequence = "die"; } else if (_xscale == 100) { deathSequence = "die1"; } } if ((_root.walls.hitTest(_x + 65, _y + 40, true) || (_root.walls.hitTest(_x + 45, _y + 40, true))) || (_root.walls.hitTest(_x + 25, _y + 40, true))) { if (_xscale == -100) { deathSequence = "die1"; } else if (_xscale == 100) { deathSequence = "die"; } } } this.gotoAndPlay(deathSequence); } } function isNonPlayer() { if (_xscale == 100) { this.lb.gotoAndStop(1); this.lf.gotoAndStop(1); } else if (_xscale == -100) { this.lb.gotoAndStop(2); this.lf.gotoAndStop(2); } } function isPlayer() { if (_xscale == 100) { t = (Math.atan2(_root.cursor._y - (_y + 20), _root.cursor._x - _x) * 180) / Math.PI; if (_root._xmouse < (_x - 1)) { _xscale = -100; } if (t > 30) { t = 30; } } else if (_xscale == -100) { t = (Math.atan2(_root.cursor._y - (_y + 20), _x - _root.cursor._x) * 180) / Math.PI; if (_root._xmouse > (_x + 1)) { _xscale = 100; } if (t > 30) { t = 30; } } if (_xscale == 100) { this.lb.gotoAndStop(1); this.lf.gotoAndStop(1); } else if (_xscale == -100) { this.lb.gotoAndStop(2); this.lf.gotoAndStop(2); } this.lf._rotation = this.lf._rotation + ((t - this.lf._rotation) / 10); this.lb._rotation = this.lf._rotation; } attention = 0; npc = 2; hp = playerHp; xspeed = 0; yspeed = 0; canJump = false; canShoot = true; isDying = false; deathSequence = "die"; f = 1; }
Instance of Symbol 164 MovieClip "template0" in Frame 224
onClipEvent (load) { function core() { xspeed = xspeed * 0.75; if (Math.abs(xspeed) < 0.25) { xspeed = 0; } if ((_root.walls.hitTest(_x - 8, (_y + 50) + yspeed, true) || (_root.walls.hitTest(_x, (_y + 50) + yspeed, true))) || (_root.walls.hitTest(_x + 8, (_y + 50) + yspeed, true))) { if ((yspeed > 0) && (this == player)) { this.landSound.play(); } while (!((_root.walls.hitTest(_x - 8, _y + 50, true) || (_root.walls.hitTest(_x, _y + 50, true))) || (_root.walls.hitTest(_x + 8, _y + 50, true)))) { _y = (_y + 0.3); } while ((_root.walls.hitTest(_x - 8, _y + 49, true) || (_root.walls.hitTest(_x, _y + 49, true))) || (_root.walls.hitTest(_x + 8, _y + 49, true))) { _y = (_y - 0.1); } canJump = true; if (yspeed > 0) { yspeed = 0; } } else { yspeed = yspeed + 0.25; if (yspeed > 0) { canJump = false; } else if ((yspeed > -3) && (!Key.isDown(87))) { canJump = true; } } if ((_root.walls.hitTest(_x - 8, _y - 10, true) || (_root.walls.hitTest(_x, _y - 10, true))) || (_root.walls.hitTest(_x + 8, _y - 10, true))) { if (yspeed < 0) { yspeed = 0; } } xdirection = xspeed / Math.abs(xspeed); if (((_root.walls.hitTest(_x + (xdirection * 14), _y - 7, true) || (_root.walls.hitTest(_x + (xdirection * 14), _y + 15, true))) || (_root.walls.hitTest(_x + (xdirection * 14), _y + 30, true))) || (_root.walls.hitTest(_x + (xdirection * 14), _y + 49, true))) { xspeed = 0; } if (isDying) { } else if (xspeed != 0) { if (xspeed > 0) { if (_xscale == 100) { f++; if (f >= 35) { f = 13; } } else if (_xscale == -100) { f--; if (f <= 10) { f = 34; } } } else if (xspeed < 0) { if (_xscale == -100) { f++; if (f >= 35) { f = 13; } } else if (_xscale == 100) { f--; if (f <= 10) { f = 34; } } } this.gotoAndStop(f); } else { f = 1; this.gotoAndStop(f); } _x = (_x + xspeed); _y = (_y + yspeed); if ((hp <= 0) && (!isDying)) { this.isDying = true; if ((deathSequence == "die") || (deathSequence == "die1")) { if ((_root.walls.hitTest(_x - 68, _y + 40, true) || (_root.walls.hitTest(_x - 48, _y + 40, true))) || (_root.walls.hitTest(_x - 28, _y + 40, true))) { if (_xscale == -100) { deathSequence = "die"; } else if (_xscale == 100) { deathSequence = "die1"; } } if ((_root.walls.hitTest(_x + 65, _y + 40, true) || (_root.walls.hitTest(_x + 45, _y + 40, true))) || (_root.walls.hitTest(_x + 25, _y + 40, true))) { if (_xscale == -100) { deathSequence = "die1"; } else if (_xscale == 100) { deathSequence = "die"; } } } this.gotoAndPlay(deathSequence); } } function isPlayer() { if (_root._xmouse > (_x + 5)) { _xscale = 100; } else if (_root._xmouse < (_x - 5)) { _xscale = -100; } } npc = 0; hp = playerHp; xspeed = 0; yspeed = 0; canJump = false; isDying = false; deathSequence = "die"; f = 1; }
Instance of Symbol 182 MovieClip "template1337" in Frame 224
onClipEvent (load) { function core() { xspeed = xspeed * 0.75; yspeed = yspeed * 0.75; if (Math.abs(xspeed) < 0.25) { xspeed = 0; } if (Math.abs(yspeed) < 0.25) { yspeed = 0; } ydirection = yspeed / Math.abs(yspeed); if ((_root.walls.hitTest(_x - 11, _y + (ydirection * 18.5), true) || (_root.walls.hitTest(_x, _y + (ydirection * 18.5), true))) || (_root.walls.hitTest(_x + 11, _y + (ydirection * 18.5), true))) { yspeed = 0; } xdirection = xspeed / Math.abs(xspeed); if ((_root.walls.hitTest(_x + (xdirection * 19), _y - 8, true) || (_root.walls.hitTest(_x + (xdirection * 19), _y, true))) || (_root.walls.hitTest(_x + (xdirection * 19), _y + 8, true))) { xspeed = 0; } _xscale = (xdirection * 100); _x = (_x + xspeed); _y = (_y + yspeed); if ((hp <= 0) && (!isDying)) { this.isDying = true; this.gotoAndPlay("die"); } } function isPlayer() { if (Key.isDown(87)) { yspeed = yspeed - 1.25; } if (Key.isDown(83)) { yspeed = yspeed + 1.25; } } npc = 1337; hp = playerHp; xspeed = -0.5; yspeed = 0; isDying = false; }
Instance of Symbol 283 MovieClip "template3" in Frame 224
onClipEvent (load) { function core() { xspeed = xspeed * 0.75; if (Math.abs(xspeed) < 0.25) { xspeed = 0; } if ((_root.walls.hitTest(_x - 8, (_y + 50) + yspeed, true) || (_root.walls.hitTest(_x, (_y + 50) + yspeed, true))) || (_root.walls.hitTest(_x + 8, (_y + 50) + yspeed, true))) { if ((yspeed > 0) && (this == player)) { this.landSound.play(); } while (!((_root.walls.hitTest(_x - 8, _y + 50, true) || (_root.walls.hitTest(_x, _y + 50, true))) || (_root.walls.hitTest(_x + 8, _y + 50, true)))) { _y = (_y + 0.3); } while ((_root.walls.hitTest(_x - 8, _y + 49, true) || (_root.walls.hitTest(_x, _y + 49, true))) || (_root.walls.hitTest(_x + 8, _y + 49, true))) { _y = (_y - 0.1); } canJump = true; if (yspeed > 0) { yspeed = 0; } } else { yspeed = yspeed + 0.25; if (yspeed > 0) { canJump = false; } else if ((yspeed > -3) && (!Key.isDown(87))) { canJump = true; } } if ((_root.walls.hitTest(_x - 8, _y - 10, true) || (_root.walls.hitTest(_x, _y - 10, true))) || (_root.walls.hitTest(_x + 8, _y - 10, true))) { if (yspeed < 0) { yspeed = 0; } } xdirection = xspeed / Math.abs(xspeed); if (((_root.walls.hitTest(_x + (xdirection * 14), _y - 7, true) || (_root.walls.hitTest(_x + (xdirection * 14), _y + 15, true))) || (_root.walls.hitTest(_x + (xdirection * 14), _y + 30, true))) || (_root.walls.hitTest(_x + (xdirection * 14), _y + 49, true))) { xspeed = 0; } if (isDying) { } else if (xspeed != 0) { if (xspeed > 0) { if (_xscale == 100) { f++; if (f >= 35) { f = 13; } } else if (_xscale == -100) { f--; if (f <= 10) { f = 34; } } } else if (xspeed < 0) { if (_xscale == -100) { f++; if (f >= 35) { f = 13; } } else if (_xscale == 100) { f--; if (f <= 10) { f = 34; } } } this.gotoAndStop(f); } else { f = 1; this.gotoAndStop(f); } _x = (_x + xspeed); _y = (_y + yspeed); if ((hp <= 0) && (!isDying)) { this.isDying = true; if ((deathSequence == "die") || (deathSequence == "die1")) { if ((_root.walls.hitTest(_x - 68, _y + 40, true) || (_root.walls.hitTest(_x - 48, _y + 40, true))) || (_root.walls.hitTest(_x - 28, _y + 40, true))) { if (_xscale == -100) { deathSequence = "die"; } else if (_xscale == 100) { deathSequence = "die1"; } } if ((_root.walls.hitTest(_x + 65, _y + 40, true) || (_root.walls.hitTest(_x + 45, _y + 40, true))) || (_root.walls.hitTest(_x + 25, _y + 40, true))) { if (_xscale == -100) { deathSequence = "die1"; } else if (_xscale == 100) { deathSequence = "die"; } } } this.gotoAndPlay(deathSequence); } } function isNonPlayer() { if (_xscale == 100) { this.lb.gotoAndStop(1); this.lf.gotoAndStop(1); } else if (_xscale == -100) { this.lb.gotoAndStop(2); this.lf.gotoAndStop(2); } } function isPlayer() { if (_xscale == 100) { t = (Math.atan2(_root.cursor._y - (_y + 20), _root.cursor._x - _x) * 180) / Math.PI; if (_root._xmouse < (_x - 1)) { _xscale = -100; } if (t > 30) { t = 30; } } else if (_xscale == -100) { t = (Math.atan2(_root.cursor._y - (_y + 20), _x - _root.cursor._x) * 180) / Math.PI; if (_root._xmouse > (_x + 1)) { _xscale = 100; } if (t > 30) { t = 30; } } if (_xscale == 100) { this.lb.gotoAndStop(1); this.lf.gotoAndStop(1); } else if (_xscale == -100) { this.lb.gotoAndStop(2); this.lf.gotoAndStop(2); } this.lf._rotation = this.lf._rotation + ((t - this.lf._rotation) / 10); this.lb._rotation = this.lf._rotation; } attention = 0; npc = 3; hp = playerHp; xspeed = 0; yspeed = 0; canJump = false; canShoot = true; isDying = false; deathSequence = "die"; f = 1; }
Instance of Symbol 624 MovieClip "cursor" in Frame 224
onClipEvent (load) { Mouse.hide(); frame = 1; energy = 100; } onClipEvent (enterFrame) { if (paused) { frame = 1; } else if (Key.isDown(TRANSFER)) { frame = 2; } else if (Key.isDown(USE)) { frame = 3; } else { frame = 1; } if (energy < 100) { energy = energy + 0.05; } else if (energy >= 100) { energy = 100; } Mouse.hide(); this.gotoAndStop(frame); }
Frame 225
_root.overlay.removeMovieClip(); _root.cursor.removeMovieClip(); _root.wallsPretty.removeMovieClip(); _root.t1.removeMovieClip(); _root.t2.removeMovieClip(); _root.t3.removeMovieClip(); _root.t4.removeMovieClip(); _root.t5.removeMovieClip(); _root.t6.removeMovieClip(); i = 100; while (i <= 500) { removeMovieClip("plasma" + i); i++; } gotoAndStop (224);
Frame 226
_root.ending.removeMovieClip(); _root.overlay.removeMovieClip(); i = 100; while (i <= 500) { removeMovieClip("plasma" + i); i++; }
Frame 433
gotoAndStop ("menu");
Frame 434
stop();
Instance of Symbol 299 MovieClip "controller" in Frame 434
onClipEvent (load) { _global.playerEnergy = 100; _root._x = -702; _root._y = -350; _global.alarmOn = false; _root.hatchConsole.hatchIsOpen = hatchOpen; _global.projectileArray = Array(); _global.paused = false; p_paused = false; _global.player = _root.npc0; _global.player.npc = _root.npc0.npc; _global.useArray = Array(); npcCount = 3; _global.npcArray = Array(_root.npc0, _root.npc1, _root.npc2); _root.overlay.swapDepths(1002); _root.cursor.swapDepths(1003); _root.walls.swapDepths(1001); _root.cursor._x = _root._xmouse; _root.cursor._y = _root._ymouse; } onClipEvent (enterFrame) { if (Key.isDown(80) && (!pausePressed)) { if (_root.overlay.canChange && (!paused)) { _global.paused = true; p_paused = true; _root.overlay.canChange = false; _root.overlay._x = (-_root._x) + 275; _root.overlay._y = (-_root._y) + 200; _root.overlay.gotoAndStop("pause"); } else if (p_paused) { _global.paused = false; p_paused = false; _root.overlay.canChange = true; _root.overlay.gotoAndStop(1); } pausePressed = true; } else if (!Key.isDown(80)) { pausePressed = false; } if (!paused) { if (Key.isDown(65)) { player.xspeed = player.xspeed - 1.25; } if (Key.isDown(68)) { player.xspeed = player.xspeed + 1.25; } if (Key.isDown(87) && (player.canJump)) { player.jetpack.play(); player.yspeed = player.yspeed - 6; player.canJump = false; } if ((((Key.isDown(17) && (!player.isDying)) && (playerEnergy > 0)) && (!mousePressed)) && (_root.cursor.frame == 1)) { _global.mousePressed = true; _global.playerEnergy--; player.shieldOn = true; player.shield.gotoAndStop("on"); } else { player.shield.gotoAndStop("off"); player.shieldOn = false; if (playerEnergy < 100) { _global.playerEnergy = _global.playerEnergy + 0.025; } } if ((((Key.isDown(1) && (player.canShoot)) && (!player.isDying)) && (_root.cursor.frame == 1)) && (!mousePressed)) { _global.mousePressed = true; if (player.npc == 1) { player.lf.gunFire.play(); player.canShoot = false; } else if (player.npc == 2) { player.lf.gunFire.play(); player.canShoot = false; } else if (player.npc == 3) { _root.plasma.playerFire.call(_root.plasma); player.lf.gunFire.play(); player.canShoot = false; } else if (player.npc == 10) { player.lf.gunFire.play(); } } else if ((Key.isDown(1) && (_root.cursor.frame == 2)) && (!mousePressed)) { _global.mousePressed = true; if (_root.cursor.energy >= 100) { i = 0; while (i < npcCount) { if ((npcArray[i] != player) && (!npcArray[i].isDying)) { cDist = Math.sqrt(Math.pow(player._x - npcArray[i]._x, 2) + Math.pow(player._y - npcArray[i]._y, 2)); if (npcArray[i].hitTest(_root._xmouse, _root._ymouse) && (cDist < 50)) { _root.cursor.energy = 0; player.hp = 0; npcArray[i].swapDepths(player); _global.player = npcArray[i]; _global.player.npc = npcArray[i].npc; player.hp = 150; player.alarmed.gotoAndStop(1); break; } } i++; } } } else if (((Key.isDown(1) && (!mousePressed)) && (_root.cursor.frame == 3)) && (!player.isDying)) { _global.mousePressed = true; i = 0; while (i < useArray.length) { if (useArray[i].hitTest(_root._xmouse, _root._ymouse, true)) { useArray[i].action.call(useArray[i]); break; } i++; } } i = 0; while (i < npcCount) { if ((npcArray[i] != player) && (!npcArray[i].isDying)) { npcArray[i].core.call(npcArray[i]); npcArray[i].isNonPlayer.call(npcArray[i]); } i++; } if (!player.isDying) { deathCountdown = 0; player.core.call(player); player.isPlayer.call(player); } else if (player.isDying) { deathCountdown++; if (deathCountdown >= 40) { _global.paused = true; _root.overlay.canChange = false; _root.overlay._x = (-_root._x) + 275; _root.overlay._y = (-_root._y) + 200; _root.overlay.gotoAndStop("gameOver"); } } _root._x = (-player._x) + 275; _root._y = (-player._y) + 175; } if (!Key.isDown(1)) { _global.mousePressed = false; } _root.overlay._x = (-_root._x) + 275; _root.overlay._y = (-_root._y) + 200; _root.cursor._x = _root._xmouse; _root.cursor._y = _root._ymouse; }
Instance of Symbol 624 MovieClip "cursor" in Frame 434
onClipEvent (load) { Mouse.hide(); frame = 1; energy = 100; } onClipEvent (enterFrame) { if (paused) { frame = 1; } else if (Key.isDown(TRANSFER)) { frame = 2; } else if (Key.isDown(USE)) { frame = 3; } else { frame = 1; } if (energy < 100) { energy = energy + 0.05; } else if (energy >= 100) { energy = 100; } Mouse.hide(); this.gotoAndStop(frame); }
Instance of Symbol 654 MovieClip "ct2" in Frame 434
onClipEvent (load) { function action() { distY = Math.abs(player._y - _y); distX = Math.abs(player._x - _x); if (((distX < 40) && (distY < 40)) && (onOff != 2)) { _global.paused = true; _root.overlay.canChange = false; _root.overlay._x = (-_root._x) + 275; _root.overlay._y = (-_root._y) + 200; _root.overlay.gotoAndStop("tut"); } } i = 0; while (i < 50) { if (useArray[i] == null) { _global.useArray[i] = this; break; } i++; } }
Instance of Symbol 617 MovieClip "overlay" in Frame 434
onClipEvent (load) { canChange = true; }
Instance of Symbol 666 MovieClip "u7" in Frame 434
onClipEvent (load) { function action() { distY = Math.abs(player._y - teleporter._y); distX = Math.abs(player._x - teleporter._x); if (((distX < 20) && (distY < 50)) && (teleporter._currentframe == 1)) { teleporter.play(); to.play(); teleporter.user = player; teleporter.travel = -203; } } i = 0; while (i < 50) { if (useArray[i] == null) { _global.useArray[i] = this; break; } i++; } teleporter = _root.t4; to = _root.t3; }
Instance of Symbol 735 MovieClip "c2" in Frame 434
onClipEvent (load) { function action() { distY = Math.abs(player._y - _y); distX = Math.abs(player._x - _x); if ((camOn && (distX < 20)) && (distY < 80)) { camOn = false; } } camOn = true; } onClipEvent (enterFrame) { if (this.cam.view.hitTest(player._x, player._y, true) && (camOn)) { _root.alarm.gotoAndStop(2); _global.alarmOn = true; _global.targeted = player; } if (!paused) { play(); } else { stop(); } }
Instance of Symbol 747 MovieClip "c3" in Frame 434
onClipEvent (load) { function action() { distY = Math.abs(player._y - _y); distX = Math.abs(player._x - _x); if ((camOn && (distX < 20)) && (distY < 80)) { camOn = false; } } camOn = true; } onClipEvent (enterFrame) { if (this.view.hitTest(player._x, player._y, true) && (camOn)) { _root.alarm.gotoAndStop(2); _global.alarmOn = true; } if (!paused) { play(); } else { stop(); } }
Instance of Symbol 784 MovieClip "u10" in Frame 434
onClipEvent (load) { function action() { distY = Math.abs(player._y - _y); distX = Math.abs(player._x - _x); if ((distY < 75) && (distX < 45)) { _root._x = 0; _root._y = 0; _root.overlay.removeMovieClip(); _root.cursor.removeMovieClip(); _root.walls.removeMovieClip(); _root.gotoAndStop("menu"); } } i = 0; while (i < 50) { if (useArray[i] == null) { _global.useArray[i] = this; break; } i++; } }
Instance of Symbol 666 MovieClip "u8" in Frame 434
onClipEvent (load) { function action() { distY = Math.abs(player._y - teleporter._y); distX = Math.abs(player._x - teleporter._x); if (((distX < 20) && (distY < 50)) && (teleporter._currentframe == 1)) { teleporter.play(); to.play(); teleporter.user = player; teleporter.travel = 203; } } i = 0; while (i < 50) { if (useArray[i] == null) { _global.useArray[i] = this; break; } i++; } teleporter = _root.t3; to = _root.t4; }
Instance of Symbol 164 MovieClip "npc1" in Frame 434
onClipEvent (load) { function core() { xspeed = xspeed * 0.75; if (Math.abs(xspeed) < 0.25) { xspeed = 0; } if ((_root.walls.hitTest(_x - 8, (_y + 50) + yspeed, true) || (_root.walls.hitTest(_x, (_y + 50) + yspeed, true))) || (_root.walls.hitTest(_x + 8, (_y + 50) + yspeed, true))) { if ((yspeed > 0) && (this == player)) { this.landSound.play(); } while (!((_root.walls.hitTest(_x - 8, _y + 50, true) || (_root.walls.hitTest(_x, _y + 50, true))) || (_root.walls.hitTest(_x + 8, _y + 50, true)))) { _y = (_y + 0.3); } while ((_root.walls.hitTest(_x - 8, _y + 49, true) || (_root.walls.hitTest(_x, _y + 49, true))) || (_root.walls.hitTest(_x + 8, _y + 49, true))) { _y = (_y - 0.1); } canJump = true; if (yspeed > 0) { yspeed = 0; } } else { yspeed = yspeed + 0.25; if (yspeed > 0) { canJump = false; } else if ((yspeed > -3) && (!Key.isDown(87))) { canJump = true; } } if ((_root.walls.hitTest(_x - 8, _y - 10, true) || (_root.walls.hitTest(_x, _y - 10, true))) || (_root.walls.hitTest(_x + 8, _y - 10, true))) { if (yspeed < 0) { yspeed = 0; } } xdirection = xspeed / Math.abs(xspeed); if (((_root.walls.hitTest(_x + (xdirection * 14), _y - 7, true) || (_root.walls.hitTest(_x + (xdirection * 14), _y + 15, true))) || (_root.walls.hitTest(_x + (xdirection * 14), _y + 30, true))) || (_root.walls.hitTest(_x + (xdirection * 14), _y + 49, true))) { xspeed = 0; } if (isDying) { } else if (xspeed != 0) { if (xspeed > 0) { if (_xscale == 100) { f++; if (f >= 35) { f = 13; } } else if (_xscale == -100) { f--; if (f <= 10) { f = 34; } } } else if (xspeed < 0) { if (_xscale == -100) { f++; if (f >= 35) { f = 13; } } else if (_xscale == 100) { f--; if (f <= 10) { f = 34; } } } this.gotoAndStop(f); } else { f = 1; this.gotoAndStop(f); } _x = (_x + xspeed); _y = (_y + yspeed); if ((hp <= 0) && (!isDying)) { this.isDying = true; if ((deathSequence == "die") || (deathSequence == "die1")) { if ((_root.walls.hitTest(_x - 68, _y + 40, true) || (_root.walls.hitTest(_x - 48, _y + 40, true))) || (_root.walls.hitTest(_x - 28, _y + 40, true))) { if (_xscale == -100) { deathSequence = "die"; } else if (_xscale == 100) { deathSequence = "die1"; } } if ((_root.walls.hitTest(_x + 65, _y + 40, true) || (_root.walls.hitTest(_x + 45, _y + 40, true))) || (_root.walls.hitTest(_x + 25, _y + 40, true))) { if (_xscale == -100) { deathSequence = "die1"; } else if (_xscale == 100) { deathSequence = "die"; } } } this.gotoAndPlay(deathSequence); } } function isPlayer() { if (_root._xmouse > (_x + 5)) { _xscale = 100; } else if (_root._xmouse < (_x - 5)) { _xscale = -100; } } npc = 0; hp = 100; xspeed = 0; yspeed = 0; canJump = false; isDying = false; deathSequence = "die"; f = 1; }
Instance of Symbol 182 MovieClip "npc0" in Frame 434
onClipEvent (load) { function core() { xspeed = xspeed * 0.75; yspeed = yspeed * 0.75; if (Math.abs(xspeed) < 0.25) { xspeed = 0; } if (Math.abs(yspeed) < 0.25) { yspeed = 0; } ydirection = yspeed / Math.abs(yspeed); if ((_root.walls.hitTest(_x - 11, _y + (ydirection * 18.5), true) || (_root.walls.hitTest(_x, _y + (ydirection * 18.5), true))) || (_root.walls.hitTest(_x + 11, _y + (ydirection * 18.5), true))) { yspeed = 0; } xdirection = xspeed / Math.abs(xspeed); if ((_root.walls.hitTest(_x + (xdirection * 19), _y - 8, true) || (_root.walls.hitTest(_x + (xdirection * 19), _y, true))) || (_root.walls.hitTest(_x + (xdirection * 19), _y + 8, true))) { xspeed = 0; } _xscale = (xdirection * 100); _x = (_x + xspeed); _y = (_y + yspeed); if ((hp <= 0) && (!isDying)) { this.isDying = true; this.gotoAndPlay("die"); } } function isPlayer() { if (Key.isDown(87)) { yspeed = yspeed - 1.25; } if (Key.isDown(83)) { yspeed = yspeed + 1.25; } } npc = 1337; hp = 20; xspeed = 0; yspeed = 0; isDying = false; }
Frame 435
_root.overlay.removeMovieClip(); _root.cursor.removeMovieClip(); _root.walls.removeMovieClip(); gotoAndStop (434);
Frame 436
stop(); _global.TRANSFER = 32; _global.USE = 16;
Instance of Symbol 219 MovieClip "npc1" in Frame 436
onClipEvent (load) { function core() { xspeed = xspeed * 0.75; if (Math.abs(xspeed) < 0.25) { xspeed = 0; } if ((_root.walls.hitTest(_x - 8, (_y + 50) + yspeed, true) || (_root.walls.hitTest(_x, (_y + 50) + yspeed, true))) || (_root.walls.hitTest(_x + 8, (_y + 50) + yspeed, true))) { while (!((_root.walls.hitTest(_x - 8, _y + 50, true) || (_root.walls.hitTest(_x, _y + 50, true))) || (_root.walls.hitTest(_x + 8, _y + 50, true)))) { _y = (_y + 0.3); } while ((_root.walls.hitTest(_x - 8, _y + 49, true) || (_root.walls.hitTest(_x, _y + 49, true))) || (_root.walls.hitTest(_x + 8, _y + 49, true))) { _y = (_y - 0.1); } canJump = true; if (yspeed > 0) { yspeed = 0; } } else { yspeed = yspeed + 0.25; } if ((_root.walls.hitTest(_x - 8, _y - 10, true) || (_root.walls.hitTest(_x, _y - 10, true))) || (_root.walls.hitTest(_x + 8, _y - 10, true))) { if (yspeed < 0) { yspeed = 0; } } xdirection = xspeed / Math.abs(xspeed); if (((_root.walls.hitTest(_x + (xdirection * 14), _y - 7, true) || (_root.walls.hitTest(_x + (xdirection * 14), _y + 15, true))) || (_root.walls.hitTest(_x + (xdirection * 14), _y + 30, true))) || (_root.walls.hitTest(_x + (xdirection * 14), _y + 49, true))) { xspeed = 0; } if (isDying) { } else if (xspeed != 0) { if (xspeed > 0) { if (_xscale == 100) { f++; if (f >= 35) { f = 13; } } else if (_xscale == -100) { f--; if (f <= 10) { f = 34; } } } else if (xspeed < 0) { if (_xscale == -100) { f++; if (f >= 35) { f = 13; } } else if (_xscale == 100) { f--; if (f <= 10) { f = 34; } } } this.gotoAndStop(f); } else { f = 1; this.gotoAndStop(f); } _x = (_x + xspeed); _y = (_y + yspeed); } function isNonPlayer() { if ((hp <= 0) && (!isDying)) { this.isDying = true; this.gotoAndPlay(deathSequence); } if (_xscale == 100) { this.lb.gotoAndStop(1); this.lf.gotoAndStop(1); } else if (_xscale == -100) { this.lb.gotoAndStop(2); this.lf.gotoAndStop(2); } } function isPlayer() { if (_xscale == 100) { t = (Math.atan2(_root.cursor._y - (_y + 20), _root.cursor._x - _x) * 180) / Math.PI; if (_root._xmouse < (_x - 1)) { _xscale = -100; } if (t > 30) { t = 30; } } else if (_xscale == -100) { t = (Math.atan2(_root.cursor._y - (_y + 20), _x - _root.cursor._x) * 180) / Math.PI; if (_root._xmouse > (_x + 1)) { _xscale = 100; } if (t > 30) { t = 30; } } if (_xscale == 100) { this.lb.gotoAndStop(1); this.lf.gotoAndStop(1); } else if (_xscale == -100) { this.lb.gotoAndStop(2); this.lf.gotoAndStop(2); } this.lf._rotation = this.lf._rotation + ((t - this.lf._rotation) / 10); this.lb._rotation = this.lf._rotation; } attention = 0; npc = 1; hp = 50; xspeed = 0; yspeed = 0; canJump = false; canShoot = true; isDying = false; deathSequence = "die"; f = 1; }
Instance of Symbol 251 MovieClip "npc2" in Frame 436
onClipEvent (load) { function core() { xspeed = xspeed * 0.75; if (Math.abs(xspeed) < 0.25) { xspeed = 0; } if ((_root.walls.hitTest(_x - 8, (_y + 50) + yspeed, true) || (_root.walls.hitTest(_x, (_y + 50) + yspeed, true))) || (_root.walls.hitTest(_x + 8, (_y + 50) + yspeed, true))) { while (!((_root.walls.hitTest(_x - 8, _y + 50, true) || (_root.walls.hitTest(_x, _y + 50, true))) || (_root.walls.hitTest(_x + 8, _y + 50, true)))) { _y = (_y + 0.3); } while ((_root.walls.hitTest(_x - 8, _y + 49, true) || (_root.walls.hitTest(_x, _y + 49, true))) || (_root.walls.hitTest(_x + 8, _y + 49, true))) { _y = (_y - 0.1); } canJump = true; if (yspeed > 0) { yspeed = 0; } } else { yspeed = yspeed + 0.25; } if ((_root.walls.hitTest(_x - 8, _y - 10, true) || (_root.walls.hitTest(_x, _y - 10, true))) || (_root.walls.hitTest(_x + 8, _y - 10, true))) { if (yspeed < 0) { yspeed = 0; } } xdirection = xspeed / Math.abs(xspeed); if (((_root.walls.hitTest(_x + (xdirection * 14), _y - 7, true) || (_root.walls.hitTest(_x + (xdirection * 14), _y + 15, true))) || (_root.walls.hitTest(_x + (xdirection * 14), _y + 30, true))) || (_root.walls.hitTest(_x + (xdirection * 14), _y + 49, true))) { xspeed = 0; } if (isDying) { } else if (xspeed != 0) { if (xspeed > 0) { if (_xscale == 100) { f++; if (f >= 35) { f = 13; } } else if (_xscale == -100) { f--; if (f <= 10) { f = 34; } } } else if (xspeed < 0) { if (_xscale == -100) { f++; if (f >= 35) { f = 13; } } else if (_xscale == 100) { f--; if (f <= 10) { f = 34; } } } this.gotoAndStop(f); } else { f = 1; this.gotoAndStop(f); } _x = (_x + xspeed); _y = (_y + yspeed); if ((hp <= 0) && (!isDying)) { this.isDying = true; this.gotoAndPlay(deathSequence); } } function isNonPlayer() { if (_xscale == 100) { this.lb.gotoAndStop(1); this.lf.gotoAndStop(1); } else if (_xscale == -100) { this.lb.gotoAndStop(2); this.lf.gotoAndStop(2); } } function isPlayer() { if (_xscale == 100) { t = (Math.atan2(_root.cursor._y - (_y + 20), _root.cursor._x - _x) * 180) / Math.PI; if (_root._xmouse < (_x - 1)) { _xscale = -100; } if (t > 30) { t = 30; } } else if (_xscale == -100) { t = (Math.atan2(_root.cursor._y - (_y + 20), _x - _root.cursor._x) * 180) / Math.PI; if (_root._xmouse > (_x + 1)) { _xscale = 100; } if (t > 30) { t = 30; } } if (_xscale == 100) { this.lb.gotoAndStop(1); this.lf.gotoAndStop(1); } else if (_xscale == -100) { this.lb.gotoAndStop(2); this.lf.gotoAndStop(2); } this.lf._rotation = this.lf._rotation + ((t - this.lf._rotation) / 10); this.lb._rotation = this.lf._rotation; } attention = 0; npc = 2; hp = 75; xspeed = 0; yspeed = 0; canJump = false; canShoot = true; isDying = false; deathSequence = "die"; f = 1; }
Instance of Symbol 164 MovieClip "npc4" in Frame 436
onClipEvent (load) { function core() { xspeed = xspeed * 0.75; if (Math.abs(xspeed) < 0.25) { xspeed = 0; } if ((_root.walls.hitTest(_x - 8, (_y + 50) + yspeed, true) || (_root.walls.hitTest(_x, (_y + 50) + yspeed, true))) || (_root.walls.hitTest(_x + 8, (_y + 50) + yspeed, true))) { if ((yspeed > 0) && (this == player)) { this.landSound.play(); } while (!((_root.walls.hitTest(_x - 8, _y + 50, true) || (_root.walls.hitTest(_x, _y + 50, true))) || (_root.walls.hitTest(_x + 8, _y + 50, true)))) { _y = (_y + 0.3); } while ((_root.walls.hitTest(_x - 8, _y + 49, true) || (_root.walls.hitTest(_x, _y + 49, true))) || (_root.walls.hitTest(_x + 8, _y + 49, true))) { _y = (_y - 0.1); } canJump = true; if (yspeed > 0) { yspeed = 0; } } else { yspeed = yspeed + 0.25; if (yspeed > 0) { canJump = false; } else if ((yspeed > -3) && (!Key.isDown(87))) { canJump = true; } } if ((_root.walls.hitTest(_x - 8, _y - 10, true) || (_root.walls.hitTest(_x, _y - 10, true))) || (_root.walls.hitTest(_x + 8, _y - 10, true))) { if (yspeed < 0) { yspeed = 0; } } xdirection = xspeed / Math.abs(xspeed); if (((_root.walls.hitTest(_x + (xdirection * 14), _y - 7, true) || (_root.walls.hitTest(_x + (xdirection * 14), _y + 15, true))) || (_root.walls.hitTest(_x + (xdirection * 14), _y + 30, true))) || (_root.walls.hitTest(_x + (xdirection * 14), _y + 49, true))) { xspeed = 0; } if (isDying) { } else if (xspeed != 0) { if (xspeed > 0) { if (_xscale == 100) { f++; if (f >= 35) { f = 13; } } else if (_xscale == -100) { f--; if (f <= 10) { f = 34; } } } else if (xspeed < 0) { if (_xscale == -100) { f++; if (f >= 35) { f = 13; } } else if (_xscale == 100) { f--; if (f <= 10) { f = 34; } } } this.gotoAndStop(f); } else { f = 1; this.gotoAndStop(f); } _x = (_x + xspeed); _y = (_y + yspeed); if ((hp <= 0) && (!isDying)) { this.isDying = true; if ((deathSequence == "die") || (deathSequence == "die1")) { if ((_root.walls.hitTest(_x - 68, _y + 40, true) || (_root.walls.hitTest(_x - 48, _y + 40, true))) || (_root.walls.hitTest(_x - 28, _y + 40, true))) { if (_xscale == -100) { deathSequence = "die"; } else if (_xscale == 100) { deathSequence = "die1"; } } if ((_root.walls.hitTest(_x + 65, _y + 40, true) || (_root.walls.hitTest(_x + 45, _y + 40, true))) || (_root.walls.hitTest(_x + 25, _y + 40, true))) { if (_xscale == -100) { deathSequence = "die1"; } else if (_xscale == 100) { deathSequence = "die"; } } } this.gotoAndPlay(deathSequence); } } function isPlayer() { if (_root._xmouse > (_x + 5)) { _xscale = 100; } else if (_root._xmouse < (_x - 5)) { _xscale = -100; } } npc = 0; hp = 100; xspeed = 0; yspeed = 0; canJump = false; isDying = false; deathSequence = "die"; f = 1; }
Instance of Symbol 187 MovieClip "plasma" in Frame 436
onClipEvent (load) { function fire1(user) { x = user._x + ((user._xscale / 100) * ((user.lf._x + (Math.cos((user.lf._rotation * Math.PI) / 180) * user.lf.gunFire._x)) - (Math.sin((user.lf._rotation * Math.PI) / 180) * user.lf.gunFire._y))); y = ((user._y + user.lf._y) + (Math.sin((user.lf._rotation * Math.PI) / 180) * user.lf.gunFire._x)) + (Math.cos((user.lf._rotation * Math.PI) / 180) * user.lf.gunFire._y); xspd = ((15 * user._xscale) / 100) * Math.cos((user.lf._rotation * Math.PI) / 180); yspd = 15 * Math.sin((user.lf._rotation * Math.PI) / 180); _root.plasma.i++; this.duplicateMovieClip("plasma" + i, i, {_x:x, _y:y, _xscale:25, _yscale:25, lifetime:17, xspeed:xspd, yspeed:yspd, type:1}); } function fire2(user) { x = user._x + ((user._xscale / 100) * ((user.lf._x + (Math.cos((user.lf._rotation * Math.PI) / 180) * user.lf.gunFire._x)) - (Math.sin((user.lf._rotation * Math.PI) / 180) * user.lf.gunFire._y))); y = ((user._y + user.lf._y) + (Math.sin((user.lf._rotation * Math.PI) / 180) * user.lf.gunFire._x)) + (Math.cos((user.lf._rotation * Math.PI) / 180) * user.lf.gunFire._y); xspd = ((15 * user._xscale) / 100) * Math.cos((user.lf._rotation * Math.PI) / 180); yspd = 15 * Math.sin((user.lf._rotation * Math.PI) / 180); _root.plasma.i++; this.duplicateMovieClip("plasma" + i, i, {_x:x, _y:y, _xscale:40, _yscale:40, lifetime:30, xspeed:xspd, yspeed:yspd, type:5}); } function fire3(user) { x = user._x + ((user._xscale / 100) * ((user.lf._x + (Math.cos((user.lf._rotation * Math.PI) / 180) * user.lf.gunFire._x)) - (Math.sin((user.lf._rotation * Math.PI) / 180) * user.lf.gunFire._y))); y = ((user._y + user.lf._y) + (Math.sin((user.lf._rotation * Math.PI) / 180) * user.lf.gunFire._x)) + (Math.cos((user.lf._rotation * Math.PI) / 180) * user.lf.gunFire._y); xspd = ((15 * user._xscale) / 100) * Math.cos((user.lf._rotation * Math.PI) / 180); yspd = 15 * Math.sin((user.lf._rotation * Math.PI) / 180); _root.plasma.i++; this.duplicateMovieClip("plasma" + i, i, {_x:x, _y:y, lifetime:40, xspeed:xspd, yspeed:yspd, type:10}); } i = 0; } onClipEvent (enterFrame) { if (!paused) { if (lifetime > 0) { lifetime--; if (_root.walls.hitTest(_x + xspeed, _y, true)) { if (type == 1) { lifetime = 0; this.play(); } else if (type == 5) { lifetime = 0; this.play(); } else if (type == 10) { xspeed = -xspeed; } } if (_root.walls.hitTest(_x, _y + yspeed, true)) { if (type == 1) { lifetime = 0; this.play(); } else if (type == 5) { lifetime = 0; this.play(); } else if (type == 10) { yspeed = -yspeed; } } _x = (_x + xspeed); _y = (_y + yspeed); i = 0; while (i < _root.controller.npcCount) { testee = npcArray[i]; if (testee.hitTest(_x, _y, true) && (!testee.isDying)) { testee.hp = testee.hp - (type * 10); testee.deathSequence = "die3"; lifetime = 0; break; } i++; } } else if (lifetime <= 0) { this.play(); } } }
Instance of Symbol 283 MovieClip "npc3" in Frame 436
onClipEvent (load) { function core() { xspeed = xspeed * 0.75; if (Math.abs(xspeed) < 0.25) { xspeed = 0; } if ((_root.walls.hitTest(_x - 8, (_y + 50) + yspeed, true) || (_root.walls.hitTest(_x, (_y + 50) + yspeed, true))) || (_root.walls.hitTest(_x + 8, (_y + 50) + yspeed, true))) { if ((yspeed > 0) && (this == player)) { this.landSound.play(); } while (!((_root.walls.hitTest(_x - 8, _y + 50, true) || (_root.walls.hitTest(_x, _y + 50, true))) || (_root.walls.hitTest(_x + 8, _y + 50, true)))) { _y = (_y + 0.3); } while ((_root.walls.hitTest(_x - 8, _y + 49, true) || (_root.walls.hitTest(_x, _y + 49, true))) || (_root.walls.hitTest(_x + 8, _y + 49, true))) { _y = (_y - 0.1); } canJump = true; if (yspeed > 0) { yspeed = 0; } } else { yspeed = yspeed + 0.25; } if ((_root.walls.hitTest(_x - 8, _y - 10, true) || (_root.walls.hitTest(_x, _y - 10, true))) || (_root.walls.hitTest(_x + 8, _y - 10, true))) { if (yspeed < 0) { yspeed = 0; } } xdirection = xspeed / Math.abs(xspeed); if (((_root.walls.hitTest(_x + (xdirection * 14), _y - 7, true) || (_root.walls.hitTest(_x + (xdirection * 14), _y + 15, true))) || (_root.walls.hitTest(_x + (xdirection * 14), _y + 30, true))) || (_root.walls.hitTest(_x + (xdirection * 14), _y + 49, true))) { xspeed = 0; } if (isDying) { } else if (xspeed != 0) { if (xspeed > 0) { if (_xscale == 100) { f++; if (f >= 35) { f = 13; } } else if (_xscale == -100) { f--; if (f <= 10) { f = 34; } } } else if (xspeed < 0) { if (_xscale == -100) { f++; if (f >= 35) { f = 13; } } else if (_xscale == 100) { f--; if (f <= 10) { f = 34; } } } this.gotoAndStop(f); } else { f = 1; this.gotoAndStop(f); } _x = (_x + xspeed); _y = (_y + yspeed); if ((hp <= 0) && (!isDying)) { this.isDying = true; this.gotoAndPlay(deathSequence); } } function isNonPlayer() { if (_xscale == 100) { this.lb.gotoAndStop(1); this.lf.gotoAndStop(1); } else if (_xscale == -100) { this.lb.gotoAndStop(2); this.lf.gotoAndStop(2); } } function isPlayer() { if (_xscale == 100) { t = (Math.atan2(_root.cursor._y - (_y + 20), _root.cursor._x - _x) * 180) / Math.PI; if (_root._xmouse < (_x - 1)) { _xscale = -100; } if (t > 30) { t = 30; } } else if (_xscale == -100) { t = (Math.atan2(_root.cursor._y - (_y + 20), _x - _root.cursor._x) * 180) / Math.PI; if (_root._xmouse > (_x + 1)) { _xscale = 100; } if (t > 30) { t = 30; } } if (_xscale == 100) { this.lb.gotoAndStop(1); this.lf.gotoAndStop(1); } else if (_xscale == -100) { this.lb.gotoAndStop(2); this.lf.gotoAndStop(2); } this.lf._rotation = this.lf._rotation + ((t - this.lf._rotation) / 10); this.lb._rotation = this.lf._rotation; } attention = 0; npc = 3; hp = 100; xspeed = 0; yspeed = 0; canJump = false; canShoot = true; isDying = false; deathSequence = "die"; f = 1; }
Instance of Symbol 182 MovieClip "npc0" in Frame 436
onClipEvent (load) { function core() { xspeed = xspeed * 0.9; yspeed = yspeed * 0.9; if (xspeed > 4) { xspeed = 4; } else if (xspeed < -4) { xspeed = -4; } if (yspeed > 4) { yspeed = 4; } else if (yspeed < -4) { yspeed = -4; } if (Math.abs(xspeed) < 0.25) { xspeed = 0; } if (Math.abs(yspeed) < 0.25) { yspeed = 0; } ydirection = yspeed / Math.abs(yspeed); if ((_root.walls.hitTest(_x - 11, _y + (ydirection * 11), true) || (_root.walls.hitTest(_x, _y + (ydirection * 11), true))) || (_root.walls.hitTest(_x + 11, _y + (ydirection * 11), true))) { yspeed = 0; } xdirection = xspeed / Math.abs(xspeed); if ((_root.walls.hitTest(_x + (xdirection * 14), _y - 8, true) || (_root.walls.hitTest(_x + (xdirection * 14), _y, true))) || (_root.walls.hitTest(_x + (xdirection * 14), _y + 8, true))) { xspeed = 0; } _xscale = (xdirection * 100); _x = (_x + xspeed); _y = (_y + yspeed); if ((hp <= 0) && (!isDying)) { this.isDying = true; this.gotoAndPlay("die"); } } function isPlayer() { if (Key.isDown(87)) { yspeed = yspeed - 1.25; } if (Key.isDown(83)) { yspeed = yspeed + 1.25; } } npc = 1337; hp = 10; xspeed = 0; yspeed = 0; isDying = false; }
Instance of Symbol 958 MovieClip "npc4" in Frame 436
onClipEvent (load) { function core() { xspeed = xspeed * 0.75; if (Math.abs(xspeed) < 0.25) { xspeed = 0; } if ((_root.walls.hitTest(_x - 19, _y + 32, true) || (_root.walls.hitTest(_x, _y + 32, true))) || (_root.walls.hitTest(_x + 19, _y + 32, true))) { yspeed = 0; } else { yspeed = yspeed + 0.25; } xdirection = xspeed / Math.abs(xspeed); if (((_root.walls.hitTest(_x + (xdirection * 22), _y - 29, true) || (_root.walls.hitTest(_x + (xdirection * 22), _y - 10, true))) || (_root.walls.hitTest(_x + (xdirection * 22), _y + 10, true))) || (_root.walls.hitTest(_x + (xdirection * 22), _y + 29, true))) { xspeed = 0; } _x = (_x + xspeed); _y = (_y + yspeed); if ((hp <= 0) && (!isDying)) { this.isDying = true; this.gotoAndPlay("die"); } } function isPlayer() { } npc = 10; hp = 30; xspeed = 0; yspeed = 0; canShoot = true; isDying = false; }
Instance of Symbol 299 MovieClip "controller" in Frame 436
onClipEvent (load) { npcCount = 5; _global.npcArray = Array(_root.npc0, _root.npc1, _root.npc2, _root.npc3, _root.npc4); _global.projectileArray = Array(); Stage.showMenu = false; _global.player = _root.npc0; _global.player.npc = _root.npc0.npc; _global.paused = false; p_paused = false; } onClipEvent (enterFrame) { if (Key.isDown(80) && (!pausePressed)) { if (_root.overlay.canChange && (!paused)) { _global.paused = true; p_paused = true; _root.overlay.canChange = false; _root.overlay._x = (-_root._x) + 275; _root.overlay._y = (-_root._y) + 200; _root.overlay.gotoAndStop("pause"); } else if (p_paused) { _global.paused = false; p_paused = false; _root.overlay.canChange = true; _root.overlay.gotoAndStop(1); } pausePressed = true; } else if (!Key.isDown(80)) { pausePressed = false; } if (!paused) { if (Key.isDown(65)) { player.xspeed = player.xspeed - 1.25; } if (Key.isDown(68)) { player.xspeed = player.xspeed + 1.25; } if (Key.isDown(87) && (player.canJump)) { player.jetpack.play(); player.yspeed = player.yspeed - 6; player.canJump = false; } if (((Key.isDown(1) && (player.canShoot)) && (!player.isDying)) && (_root.cursor.frame == 1)) { if (player.npc == 1) { player.lf.gunFire.play(); player.canShoot = false; } else if (player.npc == 2) { player.lf.gunFire.play(); player.canShoot = false; } else if (player.npc == 3) { _root.plasma.playerFire.call(_root.plasma); player.lf.gunFire.play(); player.canShoot = false; } else if (player.npc == 10) { player.lf.gunFire.play(); } } else if (Key.isDown(1) && (_root.cursor.frame == 2)) { if (_root.HUD.energy >= 50) { i = 0; while (i < npcCount) { if ((npcArray[i] != player) && (!npcArray[i].isDying)) { cDist = Math.sqrt(Math.pow(player._x - npcArray[i]._x, 2) + Math.pow(player._y - npcArray[i]._y, 2)); if (npcArray[i].hitTest(_root._xmouse, _root._ymouse) && (cDist < 50)) { _root.HUD.energy = _root.HUD.energy - 50; player.hp = 0; npcArray[i].swapDepths(player); _global.player = npcArray[i]; break; } } i++; } } } i = 0; while (i < npcCount) { if (npcArray[i] != player) { npcArray[i].core.call(npcArray[i]); npcArray[i].isNonPlayer.call(npcArray[i]); } i++; } if (!player.isDying) { player.core.call(player); player.isPlayer.call(player); } _root._x = (-player._x) + 275; _root._y = (-player._y) + 175; if (_root._x > 84) { _root._x = 84; } else if (_root._x < -40) { _root._x = -40; } if (_root._y > 130) { _root._y = 130; } else if (_root._y < -350) { _root._y = -350; } _root.HUD._x = (-_root._x) + 60; _root.HUD._y = (-_root._y) + 20; } _root.cursor._x = _root._xmouse; _root.cursor._y = _root._ymouse; }
Instance of Symbol 624 MovieClip "cursor" in Frame 436
onClipEvent (load) { Mouse.hide(); frame = 1; energy = 100; } onClipEvent (enterFrame) { if (paused) { frame = 1; } else if (Key.isDown(TRANSFER)) { frame = 2; } else if (Key.isDown(USE)) { frame = 3; } else { frame = 1; } if (energy < 100) { energy = energy + 0.05; } else if (energy >= 100) { energy = 100; } Mouse.hide(); this.gotoAndStop(frame); }
Instance of Symbol 963 MovieClip in Frame 436
onClipEvent (load) { k = 0; t = 0; } onClipEvent (enterFrame) { if (t >= 500) { q = getTimer(); fps = Math.round((k / t) * 1000); k = 0; } t = getTimer() - q; k++; }
Instance of Symbol 617 MovieClip "overlay" in Frame 436
onClipEvent (load) { canChange = true; }
Symbol 10 Button
on (release) { _root.play(); }
Symbol 11 MovieClip Frame 1
_root.stop(); PercentLoaded = (_parent.getBytesLoaded() / _parent.getBytesTotal()) * 100; if (PercentLoaded != 100) { _root.loading.bar._xscale = PercentLoaded; } else { gotoAndStop ("loaded"); }
Symbol 11 MovieClip Frame 2
gotoAndPlay (1);
Symbol 18 Button
on (release) { getURL ("http://www.armorgames.com", "_blank"); }
Symbol 20 MovieClip Frame 1
stop();
Symbol 63 Button
on (release) { _root.play(); }
Symbol 64 MovieClip Frame 143
_root.play(); stop();
Symbol 86 Button
on (release) { _root.gotoAndPlay("intro"); }
Symbol 89 Button
on (release) { _root.gotoAndStop("controls"); }
Symbol 92 Button
on (release) { getURL ("http://www.armorgames.com", "_blank"); }
Symbol 95 Button
on (release) { _root.gotoAndPlay("tutorial"); }
Symbol 103 Button
on (release) { _root.gotoAndStop("menu"); }
Symbol 111 Button
on (release) { _root.gotoAndPlay("outsideShip"); }
Symbol 123 MovieClip Frame 1
stop();
Symbol 128 MovieClip Frame 1
stop();
Instance of Symbol 126 MovieClip in Symbol 128 MovieClip Frame 1
onClipEvent (enterFrame) { if (this._parent._parent == player) { _parent.gotoAndStop(2); } }
Symbol 132 MovieClip Frame 1
stop();
Symbol 134 MovieClip Frame 1
stop();
Symbol 138 MovieClip Frame 1
stop();
Symbol 147 MovieClip Frame 4
stop();
Symbol 154 MovieClip Frame 4
stop();
Instance of Symbol 138 MovieClip "alarmed" in Symbol 164 MovieClip Frame 1
onClipEvent (enterFrame) { _xscale = _parent._xscale; }
Instance of Symbol 147 MovieClip in Symbol 164 MovieClip Frame 16
onClipEvent (load) { if ((_parent == player) && (_parent.yspeed == 0)) { this.play(); } else { this.stop(); } }
Instance of Symbol 154 MovieClip in Symbol 164 MovieClip Frame 26
onClipEvent (load) { if ((_parent == player) && (_parent.yspeed == 0)) { this.play(); } else { this.stop(); } }
Symbol 164 MovieClip Frame 35
gotoAndPlay (13);
Symbol 164 MovieClip Frame 47
stop();
Symbol 164 MovieClip Frame 51
stop();
Symbol 164 MovieClip Frame 62
stop();
Symbol 164 MovieClip Frame 66
stop();
Symbol 164 MovieClip Frame 75
stop();
Symbol 164 MovieClip Frame 83
stop();
Symbol 164 MovieClip Frame 91
stop();
Symbol 174 MovieClip Frame 1
stop();
Symbol 182 MovieClip Frame 41
gotoAndPlay (1);
Symbol 182 MovieClip Frame 51
stop();
Symbol 187 MovieClip Frame 1
stop(); if (this == _root.plasma) { gotoAndStop (5); }
Symbol 187 MovieClip Frame 4
this.removeMovieClip();
Symbol 187 MovieClip Frame 10
gotoAndPlay (5);
Symbol 190 MovieClip Frame 1
stop();
Symbol 190 MovieClip Frame 2
stop();
Symbol 200 MovieClip Frame 1
_parent._parent.canShoot = true; stop();
Symbol 200 MovieClip Frame 2
_root.plasma.fire1.call(_root.plasma, _parent._parent);
Symbol 200 MovieClip Frame 10
_root.plasma.fire1.call(_root.plasma, _parent._parent);
Symbol 200 MovieClip Frame 17
_parent._parent.canShoot = true;
Symbol 202 MovieClip Frame 1
stop();
Instance of Symbol 200 MovieClip "gunFire" in Symbol 202 MovieClip Frame 1
onClipEvent (enterFrame) { if (this._currentframe > 1) { if (!paused) { play(); } else { stop(); } } }
Symbol 202 MovieClip Frame 2
stop();
Instance of Symbol 138 MovieClip "alarmed" in Symbol 219 MovieClip Frame 1
onClipEvent (enterFrame) { _xscale = _parent._xscale; }
Instance of Symbol 147 MovieClip in Symbol 219 MovieClip Frame 16
onClipEvent (load) { if ((_parent == player) && (_parent.yspeed == 0)) { this.play(); } else { this.stop(); } }
Instance of Symbol 154 MovieClip in Symbol 219 MovieClip Frame 26
onClipEvent (load) { if ((_parent == player) && (_parent.yspeed == 0)) { this.play(); } else { this.stop(); } }
Symbol 219 MovieClip Frame 35
gotoAndPlay (13);
Instance of Symbol 190 MovieClip in Symbol 219 MovieClip Frame 40
onClipEvent (load) { if (_parent._xscale == -100) { gotoAndStop (2); } }
Instance of Symbol 202 MovieClip in Symbol 219 MovieClip Frame 40
onClipEvent (load) { if (_parent._xscale == -100) { gotoAndStop (2); } }
Symbol 219 MovieClip Frame 48
stop();
Symbol 219 MovieClip Frame 52
stop();
Instance of Symbol 190 MovieClip in Symbol 219 MovieClip Frame 57
onClipEvent (load) { if (_parent._xscale == -100) { gotoAndStop (2); } }
Instance of Symbol 202 MovieClip in Symbol 219 MovieClip Frame 57
onClipEvent (load) { if (_parent._xscale == -100) { gotoAndStop (2); } }
Symbol 219 MovieClip Frame 65
stop();
Symbol 219 MovieClip Frame 69
stop();
Symbol 219 MovieClip Frame 84
stop();
Instance of Symbol 190 MovieClip in Symbol 219 MovieClip Frame 87
onClipEvent (load) { if (_parent._xscale == -100) { gotoAndStop (2); } }
Instance of Symbol 202 MovieClip in Symbol 219 MovieClip Frame 87
onClipEvent (load) { if (_parent._xscale == -100) { gotoAndStop (2); } }
Symbol 219 MovieClip Frame 92
stop();
Symbol 219 MovieClip Frame 100
stop();
Symbol 222 MovieClip Frame 1
stop();
Symbol 222 MovieClip Frame 2
stop();
Symbol 234 MovieClip Frame 1
stop(); _parent._parent.canShoot = true;
Symbol 234 MovieClip Frame 2
_root.plasma.fire2.call(_root.plasma, _parent._parent);
Symbol 236 MovieClip Frame 1
stop();
Instance of Symbol 234 MovieClip "gunFire" in Symbol 236 MovieClip Frame 1
onClipEvent (enterFrame) { if (this._currentframe > 1) { if (!paused) { play(); } else { stop(); } } }
Symbol 236 MovieClip Frame 2
stop();
Instance of Symbol 138 MovieClip "alarmed" in Symbol 251 MovieClip Frame 1
onClipEvent (enterFrame) { _xscale = _parent._xscale; }
Instance of Symbol 147 MovieClip in Symbol 251 MovieClip Frame 16
onClipEvent (load) { if ((_parent == player) && (_parent.yspeed == 0)) { this.play(); } else { this.stop(); } }
Instance of Symbol 154 MovieClip in Symbol 251 MovieClip Frame 26
onClipEvent (load) { if ((_parent == player) && (_parent.yspeed == 0)) { this.play(); } else { this.stop(); } }
Symbol 251 MovieClip Frame 35
gotoAndPlay (13);
Instance of Symbol 222 MovieClip in Symbol 251 MovieClip Frame 40
onClipEvent (load) { if (_parent._xscale == -100) { gotoAndStop (2); } }
Symbol 251 MovieClip Frame 48
stop();
Instance of Symbol 236 MovieClip in Symbol 251 MovieClip Frame 48
onClipEvent (load) { if (_parent._xscale == -100) { gotoAndStop (2); } }
Symbol 251 MovieClip Frame 52
stop();
Instance of Symbol 222 MovieClip in Symbol 251 MovieClip Frame 57
onClipEvent (load) { if (_parent._xscale == -100) { gotoAndStop (2); } }
Instance of Symbol 236 MovieClip in Symbol 251 MovieClip Frame 57
onClipEvent (load) { if (_parent._xscale == -100) { gotoAndStop (2); } }
Symbol 251 MovieClip Frame 65
stop();
Symbol 251 MovieClip Frame 69
stop();
Instance of Symbol 236 MovieClip in Symbol 251 MovieClip Frame 79
onClipEvent (load) { if (_parent._xscale == -100) { gotoAndStop (2); } }
Symbol 251 MovieClip Frame 84
stop();
Instance of Symbol 190 MovieClip in Symbol 251 MovieClip Frame 87
onClipEvent (load) { if (_parent._xscale == -100) { gotoAndStop (2); } }
Instance of Symbol 236 MovieClip in Symbol 251 MovieClip Frame 87
onClipEvent (load) { if (_parent._xscale == -100) { gotoAndStop (2); } }
Instance of Symbol 222 MovieClip in Symbol 251 MovieClip Frame 91
onClipEvent (load) { if (_parent._xscale == -100) { gotoAndStop (2); } }
Symbol 251 MovieClip Frame 92
stop();
Instance of Symbol 236 MovieClip in Symbol 251 MovieClip Frame 94
onClipEvent (load) { if (_parent._xscale == -100) { gotoAndStop (2); } }
Symbol 251 MovieClip Frame 100
stop();
Symbol 253 MovieClip Frame 1
stop();
Symbol 253 MovieClip Frame 2
stop();
Symbol 265 MovieClip Frame 1
stop(); _parent._parent.canShoot = true;
Symbol 265 MovieClip Frame 3
_root.plasma.fire3.call(_root.plasma, _parent._parent);
Symbol 267 MovieClip Frame 1
stop();
Instance of Symbol 265 MovieClip "gunFire" in Symbol 267 MovieClip Frame 1
onClipEvent (enterFrame) { if (this._currentframe > 1) { if (!paused) { play(); } else { stop(); } } }
Symbol 267 MovieClip Frame 2
stop();
Instance of Symbol 138 MovieClip "alarmed" in Symbol 283 MovieClip Frame 1
onClipEvent (enterFrame) { _xscale = _parent._xscale; }
Instance of Symbol 147 MovieClip in Symbol 283 MovieClip Frame 16
onClipEvent (load) { if ((_parent == player) && (_parent.yspeed == 0)) { this.play(); } else { this.stop(); } }
Instance of Symbol 154 MovieClip in Symbol 283 MovieClip Frame 26
onClipEvent (load) { if ((_parent == player) && (_parent.yspeed == 0)) { this.play(); } else { this.stop(); } }
Symbol 283 MovieClip Frame 35
gotoAndPlay (13);
Instance of Symbol 253 MovieClip in Symbol 283 MovieClip Frame 40
onClipEvent (load) { if (_parent._xscale == -100) { gotoAndStop (2); } }
Instance of Symbol 267 MovieClip in Symbol 283 MovieClip Frame 40
onClipEvent (load) { if (_parent._xscale == -100) { gotoAndStop (2); } }
Symbol 283 MovieClip Frame 48
stop();
Symbol 283 MovieClip Frame 52
stop();
Instance of Symbol 253 MovieClip in Symbol 283 MovieClip Frame 57
onClipEvent (load) { if (_parent._xscale == -100) { gotoAndStop (2); } }
Instance of Symbol 267 MovieClip in Symbol 283 MovieClip Frame 57
onClipEvent (load) { if (_parent._xscale == -100) { gotoAndStop (2); } }
Symbol 283 MovieClip Frame 65
stop();
Symbol 283 MovieClip Frame 69
stop();
Symbol 283 MovieClip Frame 84
stop();
Instance of Symbol 253 MovieClip in Symbol 283 MovieClip Frame 87
onClipEvent (load) { if (_parent._xscale == -100) { gotoAndStop (2); } }
Instance of Symbol 267 MovieClip in Symbol 283 MovieClip Frame 87
onClipEvent (load) { if (_parent._xscale == -100) { gotoAndStop (2); } }
Symbol 283 MovieClip Frame 92
stop();
Symbol 283 MovieClip Frame 100
stop();
Symbol 292 MovieClip Frame 1
stop();
Symbol 292 MovieClip Frame 2
stop();
Instance of Symbol 291 MovieClip "doorhit" in Symbol 292 MovieClip Frame 2
onClipEvent (enterFrame) { if (this.hitTest(_root.playerdroid)) { _root.play(); } }
Symbol 312 Button
on (release) { _root.cursor.removeMovieClip(); _root.wallsPretty.removeMovieClip(); _root.oxyPretty.removeMovieClip(); _root.t1.removeMovieClip(); _root.t2.removeMovieClip(); _root.t3.removeMovieClip(); _root.t4.removeMovieClip(); _root.t5.removeMovieClip(); _root.t6.removeMovieClip(); _root.t7.removeMovieClip(); _root.tt1.removeMovieClip(); _root.tt2.removeMovieClip(); _root.npc0.removeMovieClip(); _root._x = 0; _root._y = 0; _global.paused = false; _root.overlay.canChange = true; _root.gotoAndStop("menu"); }
Symbol 316 Button
on (release) { _root._x = 0; _root._y = 0; _global.paused = false; _root.overlay.canChange = true; _root.play(); }
Symbol 318 Button
on (release) { _global.paused = false; _root.overlay.canChange = true; _root.overlay.gotoAndStop(1); }
Symbol 329 Button
on (release) { _global.paused = false; _root.overlay.canChange = true; _root.overlay.gotoAndStop(1); user = null; }
Symbol 337 MovieClip Frame 1
stop();
Instance of Symbol 340 MovieClip "pp" in Symbol 342 MovieClip Frame 1
onClipEvent (enterFrame) { this._xscale = _parent.power; }
Symbol 345 Button
on (release) { _global.paused = false; _root.overlay.canChange = true; _root.overlay.gotoAndStop(1); if (_root.hatchConsole.hatchIsOpen) { _root.hatchConsole.gotoAndStop(2); } else if (!_root.hatchConsole.hatchIsOpen) { _root.hatchConsole.gotoAndStop(1); } }
Symbol 351 Button
on (press) { _root.hatchConsole.hatchIsOpen = false; _root.hatchConsole.gotoAndStop(1); hatchy.gotoAndStop(1); }
Symbol 355 Button
on (press) { _root.hatchConsole.hatchIsOpen = true; hatchy.gotoAndStop(2); }
Symbol 363 Button
on (press) { _root.c1.camOn = false; state.gotoAndStop(2); }
Symbol 367 Button
on (press) { _root.c1.camOn = true; state.gotoAndStop(1); }
Symbol 370 MovieClip Frame 1
stop();
Symbol 373 Button
on (release) { _global.paused = false; _root.overlay.canChange = true; if (state._currentframe == 1) { _root.walls.gotoAndStop(1); _root.wallsPretty.gotoAndStop(1); _root.l1.gotoAndStop("off"); _root.l2.gotoAndStop("off"); _root.l3.gotoAndStop("off"); _root.l4.gotoAndStop("off"); _root.l5.gotoAndStop("off"); } else { _root.walls.gotoAndStop(2); _root.wallsPretty.gotoAndStop(2); _root.l1.gotoAndPlay("on"); _root.l2.gotoAndPlay("on"); _root.l3.gotoAndPlay("on"); _root.l4.gotoAndPlay("on"); _root.l5.gotoAndPlay("on"); } _root.overlay.gotoAndStop(1); }
Symbol 375 Button
on (press) { state.gotoAndStop(2); }
Symbol 376 Button
on (press) { state.gotoAndStop(1); }
Symbol 379 MovieClip Frame 1
stop();
Symbol 383 Button
on (press) { state.gotoAndStop(1); }
Symbol 384 Button
on (press) { state.gotoAndStop(2); }
Symbol 406 Button
on (release) { a++; play(); }
Symbol 407 Button
on (release) { h++; play(); }
Symbol 408 Button
on (release) { s++; play(); }
Symbol 409 Button
on (release) { i++; play(); }
Symbol 413 Button
on (release) { h++; play(); }
Symbol 414 Button
on (release) { i++; play(); }
Symbol 415 Button
on (release) { a++; play(); }
Symbol 418 Button
on (release) { s++; play(); }
Symbol 419 Button
on (release) { a++; play(); }
Symbol 422 Button
on (release) { i++; play(); }
Symbol 423 Button
on (release) { s++; play(); }
Symbol 426 Button
on (release) { s++; play(); }
Symbol 427 Button
on (release) { a++; play(); }
Symbol 428 Button
on (release) { i++; play(); }
Symbol 429 Button
on (release) { h++; play(); }
Symbol 432 Button
on (release) { h++; play(); }
Symbol 444 Button
on (release) { getURL ("http://www.armorgames.com", "_blank"); }
Symbol 445 Button
on (release) { a++; s++; play(); }
Symbol 446 Button
on (release) { a++; i++; play(); }
Symbol 450 Button
on (release) { _root.tt1.play(); _root.tt2.play(); _root.tt1.user = player; _root.tt1.travely = -130; _global.paused = false; _root.overlay.canChange = true; _root.overlay.gotoAndStop(1); }
Symbol 451 Button
on (release) { _root.tt1.play(); _root.tt2.play(); _root.tt1.user = player; _root.tt1.travely = -130; _global.paused = false; _root.overlay.canChange = true; _root.overlay.gotoAndStop(1); }
Symbol 452 Button
on (release) { _root.tt1.play(); _root.tt2.play(); _root.tt1.user = player; _root.tt1.travely = -130; _global.paused = false; _root.overlay.canChange = true; _root.overlay.gotoAndStop(1); }
Symbol 453 Button
on (release) { _root.tt1.play(); _root.tt2.play(); _root.tt1.user = player; _root.tt1.travely = -130; _global.paused = false; _root.overlay.canChange = true; _root.overlay.gotoAndStop(1); }
Symbol 462 Button
on (release) { _root.tt1.play(); _root.tt1.user = player; _root.tt1.travely = 700; _root.tt1.travelx = -465; _global.paused = false; _root.overlay.canChange = true; _root.overlay.gotoAndStop(1); }
Symbol 463 Button
on (release) { _root.tt1.play(); _root.tt1.user = player; _root.tt1.travely = 700; _root.tt1.travelx = -465; _global.paused = false; _root.overlay.canChange = true; _root.overlay.gotoAndStop(1); }
Symbol 464 Button
on (release) { _root.tt1.play(); _root.tt1.user = player; _root.tt1.travely = 700; _root.tt1.travelx = -465; _global.paused = false; _root.overlay.canChange = true; _root.overlay.gotoAndStop(1); }
Symbol 465 Button
on (release) { _root.tt1.play(); _root.tt1.user = player; _root.tt1.travely = 700; _root.tt1.travelx = -465; _global.paused = false; _root.overlay.canChange = true; _root.overlay.gotoAndStop(1); }
Symbol 472 MovieClip Frame 380
stop();
Symbol 472 MovieClip Frame 381
stop();
Symbol 472 MovieClip Frame 382
stop();
Symbol 472 MovieClip Frame 383
stop();
Symbol 472 MovieClip Frame 384
stop();
Symbol 472 MovieClip Frame 385
stop();
Symbol 472 MovieClip Frame 386
stop();
Symbol 472 MovieClip Frame 387
stop();
Symbol 472 MovieClip Frame 388
stop();
Symbol 472 MovieClip Frame 389
stop();
Symbol 472 MovieClip Frame 390
if (((a > s) && (a > h)) && (a > i)) { gotoAndStop ("alien"); } else if (((h > s) && (h > a)) && (h > i)) { gotoAndStop ("human"); } else if (((s > h) && (s > a)) && (s > i)) { gotoAndStop ("stupid"); } else if (((i > h) && (i > a)) && (i > s)) { gotoAndStop ("insane"); } else { gotoAndStop ("inconclusive"); }
Symbol 481 Button
on (press) { gotoAndPlay ("steal"); }
Symbol 485 Button
on (press) { gotoAndPlay ("something"); }
Symbol 493 MovieClip Frame 1
stop();
Symbol 493 MovieClip Frame 80
gotoAndStop (1);
Symbol 493 MovieClip Frame 218
_global.paused = false; _root.overlay.canChange = true; _global.adminDone = true; _root.overlay.gotoAndStop(1);
Symbol 495 Button
on (release) { _global.paused = false; _root.overlay.canChange = true; _root.overlay.gotoAndStop(1); if (_root.power.powerOn) { _root.power.gotoAndStop(2); } else { _root.power.gotoAndStop(1); } }
Symbol 497 Button
on (press) { _root.power.powerOn = true; state.gotoAndStop(1); }
Symbol 498 Button
on (press) { _root.power.powerOn = true; state.gotoAndStop(2); }
Symbol 502 MovieClip Frame 1
stop();
Symbol 521 MovieClip Frame 39
done = true;
Symbol 521 MovieClip Frame 41
stop();
Symbol 521 MovieClip Frame 64
done = true;
Symbol 521 MovieClip Frame 66
stop();
Symbol 521 MovieClip Frame 89
done = true;
Symbol 521 MovieClip Frame 91
stop();
Symbol 521 MovieClip Frame 114
done = true;
Symbol 521 MovieClip Frame 116
stop();
Symbol 524 MovieClip Frame 1
stop();
Symbol 524 MovieClip Frame 42
pressed = null; part.test = 1; stop();
Instance of Symbol 521 MovieClip "part" in Symbol 524 MovieClip Frame 42
onClipEvent (load) { gotoAndPlay(_parent.a * 25); } onClipEvent (enterFrame) { if (test == 1) { if (_parent.pressed == _parent.a) { _parent.play(); _parent.pressed = null; } else if (_parent.pressed != null) { _parent.gotoAndPlay("wrong"); } } }
Symbol 524 MovieClip Frame 44
stop();
Instance of Symbol 521 MovieClip "part" in Symbol 524 MovieClip Frame 44
onClipEvent (load) { gotoAndPlay(_parent.a * 25); } onClipEvent (enterFrame) { if (done) { done = false; _parent.play(); } }
Symbol 524 MovieClip Frame 46
pressed = null; part.test = 1; stop();
Instance of Symbol 521 MovieClip "part" in Symbol 524 MovieClip Frame 46
onClipEvent (load) { gotoAndPlay(_parent.b * 25); } onClipEvent (enterFrame) { if (test == 1) { if (_parent.pressed == _parent.a) { test++; _parent.pressed = null; } else if (_parent.pressed != null) { _parent.gotoAndPlay("wrong"); } } else if (test == 2) { if (_parent.pressed == _parent.b) { _parent.play(); _parent.pressed = null; } else if (_parent.pressed != null) { _parent.gotoAndPlay("wrong"); } } }
Symbol 524 MovieClip Frame 48
stop();
Instance of Symbol 521 MovieClip "part" in Symbol 524 MovieClip Frame 48
onClipEvent (load) { gotoAndPlay(_parent.a * 25); } onClipEvent (enterFrame) { if (done) { done = false; _parent.play(); } }
Symbol 524 MovieClip Frame 50
stop();
Instance of Symbol 521 MovieClip "part" in Symbol 524 MovieClip Frame 50
onClipEvent (load) { gotoAndPlay(_parent.b * 25); } onClipEvent (enterFrame) { if (done) { done = false; _parent.play(); } }
Symbol 524 MovieClip Frame 52
pressed = null; part.test = 1; stop();
Instance of Symbol 521 MovieClip "part" in Symbol 524 MovieClip Frame 52
onClipEvent (load) { gotoAndPlay(_parent.c * 25); } onClipEvent (enterFrame) { if (test == 1) { if (_parent.pressed == _parent.a) { test++; _parent.pressed = null; } else if (_parent.pressed != null) { _parent.gotoAndPlay("wrong"); } } else if (test == 2) { if (_parent.pressed == _parent.b) { test++; _parent.pressed = null; } else if (_parent.pressed != null) { _parent.gotoAndPlay("wrong"); } } else if (test == 3) { if (_parent.pressed == _parent.c) { _parent.play(); _parent.pressed = null; } else if (_parent.pressed != null) { _parent.gotoAndPlay("wrong"); } } }
Symbol 524 MovieClip Frame 54
stop();
Instance of Symbol 521 MovieClip "part" in Symbol 524 MovieClip Frame 54
onClipEvent (load) { gotoAndPlay(_parent.a * 25); } onClipEvent (enterFrame) { if (done) { done = false; _parent.play(); } }
Symbol 524 MovieClip Frame 56
stop();
Instance of Symbol 521 MovieClip "part" in Symbol 524 MovieClip Frame 56
onClipEvent (load) { gotoAndPlay(_parent.b * 25); } onClipEvent (enterFrame) { if (done) { done = false; _parent.play(); } }
Symbol 524 MovieClip Frame 58
stop();
Instance of Symbol 521 MovieClip "part" in Symbol 524 MovieClip Frame 58
onClipEvent (load) { gotoAndPlay(_parent.c * 25); } onClipEvent (enterFrame) { if (done) { done = false; _parent.play(); } }
Symbol 524 MovieClip Frame 60
pressed = null; part.test = 1; stop();
Instance of Symbol 521 MovieClip "part" in Symbol 524 MovieClip Frame 60
onClipEvent (load) { gotoAndPlay(_parent.d * 25); } onClipEvent (enterFrame) { if (test == 1) { if (_parent.pressed == _parent.a) { test++; _parent.pressed = null; } else if (_parent.pressed != null) { _parent.gotoAndPlay("wrong"); } } else if (test == 2) { if (_parent.pressed == _parent.b) { test++; _parent.pressed = null; } else if (_parent.pressed != null) { _parent.gotoAndPlay("wrong"); } } else if (test == 3) { if (_parent.pressed == _parent.c) { test++; _parent.pressed = null; } else if (_parent.pressed != null) { _parent.gotoAndPlay("wrong"); } } else if (test == 4) { if (_parent.pressed == _parent.d) { _parent.play(); _parent.pressed = null; } else if (_parent.pressed != null) { _parent.gotoAndPlay("wrong"); } } }
Symbol 524 MovieClip Frame 62
stop();
Instance of Symbol 521 MovieClip "part" in Symbol 524 MovieClip Frame 62
onClipEvent (load) { gotoAndPlay(_parent.a * 25); } onClipEvent (enterFrame) { if (done) { done = false; _parent.play(); } }
Symbol 524 MovieClip Frame 64
stop();
Instance of Symbol 521 MovieClip "part" in Symbol 524 MovieClip Frame 64
onClipEvent (load) { gotoAndPlay(_parent.b * 25); } onClipEvent (enterFrame) { if (done) { done = false; _parent.play(); } }
Symbol 524 MovieClip Frame 66
stop();
Instance of Symbol 521 MovieClip "part" in Symbol 524 MovieClip Frame 66
onClipEvent (load) { gotoAndPlay(_parent.c * 25); } onClipEvent (enterFrame) { if (done) { done = false; _parent.play(); } }
Symbol 524 MovieClip Frame 68
stop();
Instance of Symbol 521 MovieClip "part" in Symbol 524 MovieClip Frame 68
onClipEvent (load) { gotoAndPlay(_parent.d * 25); } onClipEvent (enterFrame) { if (done) { done = false; _parent.play(); } }
Symbol 524 MovieClip Frame 70
pressed = null; part.test = 1; stop();
Instance of Symbol 521 MovieClip "part" in Symbol 524 MovieClip Frame 70
onClipEvent (load) { gotoAndPlay(_parent.e * 25); } onClipEvent (enterFrame) { if (test == 1) { if (_parent.pressed == _parent.a) { test++; _parent.pressed = null; } else if (_parent.pressed != null) { _parent.gotoAndPlay("wrong"); } } else if (test == 2) { if (_parent.pressed == _parent.b) { test++; _parent.pressed = null; } else if (_parent.pressed != null) { _parent.gotoAndPlay("wrong"); } } else if (test == 3) { if (_parent.pressed == _parent.c) { test++; _parent.pressed = null; } else if (_parent.pressed != null) { _parent.gotoAndPlay("wrong"); } } else if (test == 4) { if (_parent.pressed == _parent.d) { test++; _parent.pressed = null; } else if (_parent.pressed != null) { _parent.gotoAndPlay("wrong"); } } else if (test == 5) { if (_parent.pressed == _parent.e) { _parent.play(); _parent.pressed = null; } else if (_parent.pressed != null) { _parent.gotoAndPlay("wrong"); } } }
Symbol 524 MovieClip Frame 72
if (_parent.used == 1) { _root.tele.tele1 = true; _parent.used = null; } else if (_parent.used == 2) { _root.tele.tele2 = true; _parent.used = null; } else if (_parent.used == 3) { _root.tele.tele3 = true; _parent.used = null; } stop();
Symbol 531 Button
on (release) { if (puzzle._currentframe == 1) { puzzle.play(); } else { puzzle.pressed = 1; } }
Symbol 532 Button
on (release) { if (puzzle._currentframe == 1) { puzzle.play(); } else { puzzle.pressed = 2; } }
Symbol 533 Button
on (release) { if (puzzle._currentframe == 1) { puzzle.play(); } else { puzzle.pressed = 3; } }
Symbol 534 Button
on (release) { if (puzzle._currentframe == 1) { puzzle.play(); } else { puzzle.pressed = 4; } }
Symbol 540 Button
on (release) { if ((_root.tele.tele1 && (_root.tele.tele2)) && (_root.tele.tele3)) { _root.t1.travel = 310; _root.t1.user = player; _root.t1.play(); _root.t2.play(); _global.paused = false; _root.overlay.canChange = true; _root.overlay.gotoAndStop(1); } }
Symbol 542 Button
on (release) { if (turret == 3) { _root.turret3.isOff = true; state.gotoAndStop(2); } else if (turret == 5) { _root.turret5.isOff = true; state.gotoAndStop(2); } else if (turret == 6) { _root.turret6.isOff = true; state.gotoAndStop(2); } }
Symbol 543 Button
on (release) { if (turret == 3) { _root.turret3.isOff = false; state.gotoAndStop(1); } else if (turret == 5) { _root.turret5.isOff = false; state.gotoAndStop(1); } else if (turret == 6) { _root.turret6.isOff = false; state.gotoAndStop(1); } }
Symbol 550 MovieClip Frame 1
stop();
Symbol 551 Button
on (press) { _root.walls.d3.gotoAndStop(1); _root.wallsPretty.d3.gotoAndStop(1); }
Symbol 552 Button
on (press) { _root.walls.d3.gotoAndStop(2); _root.wallsPretty.d3.gotoAndStop(2); }
Symbol 561 MovieClip Frame 1
stop();
Symbol 573 Button
on (release) { _root.finalTurret1.isOn = false; }
Symbol 574 Button
on (release) { _root.finalTurret1.isOn = true; }
Symbol 581 MovieClip Frame 1
stop();
Symbol 581 MovieClip Frame 2
_root.plasma.bossFire2.call(_root.plasma, this);
Symbol 581 MovieClip Frame 76
gotoAndStop (1);
Symbol 585 Button
on (release) { _root.finalTurret2.isOn = true; }
Symbol 586 Button
on (release) { _root.finalTurret2.isOn = true; }
Symbol 593 Button
on (release) { i = 100; while (i <= 500) { blah = "_level0.plasma" + i; removeMovieClip(blah); i++; } _root.g1._visible = false; _root.g2._visible = false; if (_root.finalTurret1.isOn && (_root.finalTurret2.isOn)) { this.gotoAndStop("blank"); _root.ending.swapDepths(10000); _root.ending.play(); } }
Symbol 610 Button
on (release) { i = 100; while (i <= 500) { removeMovieClip("plasma" + i); i++; } _root.cursor.removeMovieClip(); _root.wallsPretty.removeMovieClip(); _root.oxyPretty.removeMovieClip(); _root.t1.removeMovieClip(); _root.t2.removeMovieClip(); _root.t3.removeMovieClip(); _root.t4.removeMovieClip(); _root.t5.removeMovieClip(); _root.t6.removeMovieClip(); _root.t7.removeMovieClip(); _root.tt1.removeMovieClip(); _root.tt2.removeMovieClip(); _root._x = 0; _root._y = 0; _global.paused = false; _root.overlay.canChange = true; _root.gotoAndStop("menu"); }
Symbol 617 MovieClip Frame 1
stop();
Instance of Symbol 306 MovieClip in Symbol 617 MovieClip Frame 1
onClipEvent (load) { if (player.npc == 1337) { this.gotoAndStop(1); this.hpBar._yscale = (player.hp / 0.2) * 0.63; } else { this.gotoAndStop(2); this.hpBar._yscale = player.hp / 1.5; } } onClipEvent (enterFrame) { if (player.npc == 1337) { if (player.hp < 20) { player.hp = player.hp + 0.05; } this.gotoAndStop(1); this.hpBar._yscale = (player.hp / 0.2) * 0.63; } else { if (player.hp < 150) { player.hp = player.hp + 0.05; } this.gotoAndStop(2); this.hpBar._yscale = player.hp / 1.5; } }
Instance of Symbol 309 MovieClip in Symbol 617 MovieClip Frame 1
onClipEvent (load) { this.hpBar._yscale = playerEnergy * 0.55; } onClipEvent (enterFrame) { this.hpBar._yscale = playerEnergy * 0.55; }
Instance of Symbol 327 MovieClip in Symbol 617 MovieClip Frame 3
onClipEvent (load) { gotoAndStop(_root.oxygenator.generatorsOn + 1); }
Instance of Symbol 333 MovieClip "d2" in Symbol 617 MovieClip Frame 4
onClipEvent (load) { _rotation = 180; } onClipEvent (enterFrame) { if (Key.isDown(1) && (this.hitTest(_root._xmouse, _root._ymouse, true))) { _rotation = (_rotation - 4); } if (_parent.user.onOff != 2) { _parent.dial2.power = Math.round((_rotation + 180) / 36) * 10; } }
Instance of Symbol 333 MovieClip "d1" in Symbol 617 MovieClip Frame 4
onClipEvent (load) { _rotation = 180; } onClipEvent (enterFrame) { if (Key.isDown(1) && (this.hitTest(_root._xmouse, _root._ymouse, true))) { _rotation = (_rotation - 4); } if (_parent.user.onOff != 2) { _parent.dial1.power = Math.round((_rotation + 180) / 36) * 10; } }
Instance of Symbol 333 MovieClip "d3" in Symbol 617 MovieClip Frame 4
onClipEvent (load) { _rotation = 180; } onClipEvent (enterFrame) { if (Key.isDown(1) && (this.hitTest(_root._xmouse, _root._ymouse, true))) { _rotation = (_rotation - 4); } if (_parent.user.onOff != 2) { _parent.dial3.power = Math.round((_rotation + 180) / 36) * 10; } }
Instance of Symbol 337 MovieClip in Symbol 617 MovieClip Frame 4
onClipEvent (enterFrame) { gotoAndStop(_parent.user.onOff); if (_parent.user.onOff == 2) { _parent.dial1.power = 0; _parent.dial2.power = 0; _parent.dial3.power = 0; } if ((((_parent.dial1.power == 0) && (_parent.dial2.power == 0)) && (_parent.dial3.power == 0)) && (_parent.user.onOff != 2)) { _parent.user.onOff = 2; gotoAndStop (2); _root.oxygenator.generatorsOn = _root.oxygenator.generatorsOn - 1; if (_root.oxygenator.generatorsOn <= 0) { _root.oxygenator.isOn = false; i = 0; while (i < _root.controller.npcCount) { if (npcArray[i].npc == 0) { npcArray[i].hp = 0; npcArray[i].deathSequence = "die"; } i++; } } } }
Instance of Symbol 292 MovieClip "hatchy" in Symbol 617 MovieClip Frame 5
onClipEvent (load) { if (_root.hatchConsole.hatchIsOpen) { gotoAndStop (2); } }
Instance of Symbol 370 MovieClip "state" in Symbol 617 MovieClip Frame 6
onClipEvent (load) { if (!_root.c1.camOn) { gotoAndStop (2); } }
Instance of Symbol 379 MovieClip "state" in Symbol 617 MovieClip Frame 7
onClipEvent (load) { if (_root.walls._currentframe == 2) { gotoAndStop (2); } }
Instance of Symbol 472 MovieClip in Symbol 617 MovieClip Frame 8
onClipEvent (load) { a = 0; s = 0; h = 0; i = 0; }
Instance of Symbol 502 MovieClip "state" in Symbol 617 MovieClip Frame 10
onClipEvent (load) { if (_root.power.powerOn) { gotoAndStop (2); } }
Instance of Symbol 524 MovieClip "puzzle" in Symbol 617 MovieClip Frame 12
onClipEvent (load) { if (_parent.used == 1) { if (!_root.tele.tele1) { a = Math.round(Math.random() * 3) + 1; b = Math.round(Math.random() * 3) + 1; c = Math.round(Math.random() * 3) + 1; d = Math.round(Math.random() * 3) + 1; e = Math.round(Math.random() * 3) + 1; } else { gotoAndStop ("complete"); } } if (_parent.used == 2) { if (!_root.tele.tele2) { a = Math.round(Math.random() * 3) + 1; b = Math.round(Math.random() * 3) + 1; c = Math.round(Math.random() * 3) + 1; d = Math.round(Math.random() * 3) + 1; e = Math.round(Math.random() * 3) + 1; } else { gotoAndStop ("complete"); } } if (_parent.used == 3) { if (!_root.tele.tele3) { a = Math.round(Math.random() * 3) + 1; b = Math.round(Math.random() * 3) + 1; c = Math.round(Math.random() * 3) + 1; d = Math.round(Math.random() * 3) + 1; e = Math.round(Math.random() * 3) + 1; } else { gotoAndStop ("complete"); } } }
Instance of Symbol 529 MovieClip in Symbol 617 MovieClip Frame 12
onClipEvent (enterFrame) { if (_root.tele.tele1) { gotoAndStop (1); } else { gotoAndStop (2); } }
Instance of Symbol 529 MovieClip in Symbol 617 MovieClip Frame 12
onClipEvent (enterFrame) { if (_root.tele.tele2) { gotoAndStop (1); } else { gotoAndStop (2); } }
Instance of Symbol 529 MovieClip in Symbol 617 MovieClip Frame 12
onClipEvent (enterFrame) { if (_root.tele.tele3) { gotoAndStop (1); } else { gotoAndStop (2); } }
Instance of Symbol 529 MovieClip in Symbol 617 MovieClip Frame 13
onClipEvent (enterFrame) { if (_root.tele.tele1) { gotoAndStop (1); } else { gotoAndStop (2); } }
Instance of Symbol 529 MovieClip in Symbol 617 MovieClip Frame 13
onClipEvent (enterFrame) { if (_root.tele.tele2) { gotoAndStop (1); } else { gotoAndStop (2); } }
Instance of Symbol 529 MovieClip in Symbol 617 MovieClip Frame 13
onClipEvent (enterFrame) { if (_root.tele.tele3) { gotoAndStop (1); } else { gotoAndStop (2); } }
Instance of Symbol 370 MovieClip "state" in Symbol 617 MovieClip Frame 14
onClipEvent (load) { if (_parent.turret == 3) { if (_root.turret3.isOff) { gotoAndStop (2); } } else if (_parent.turret == 5) { if (_root.turret5.isOff) { gotoAndStop (2); } } else if (_parent.turret == 6) { if (_root.turret6.isOff) { gotoAndStop (2); } } }
Instance of Symbol 550 MovieClip in Symbol 617 MovieClip Frame 15
onClipEvent (load) { this.gotoAndStop(_root.walls.d3._currentframe); } onClipEvent (enterFrame) { this.gotoAndStop(_root.walls.d3._currentframe); }
Instance of Symbol 333 MovieClip "d2" in Symbol 617 MovieClip Frame 16
onClipEvent (load) { _rotation = 180; } onClipEvent (enterFrame) { if (Key.isDown(1) && (this.hitTest(_root._xmouse, _root._ymouse, true))) { _rotation = (_rotation - 8); } if (_root.walls.d1._currentframe != 2) { _parent.dial2.power = Math.round((_rotation + 180) / 36) * 10; } }
Instance of Symbol 333 MovieClip "d1" in Symbol 617 MovieClip Frame 16
onClipEvent (load) { _rotation = 180; } onClipEvent (enterFrame) { if (Key.isDown(1) && (this.hitTest(_root._xmouse, _root._ymouse, true))) { _rotation = (_rotation - 6); } if (_root.walls.d1._currentframe != 2) { _parent.dial1.power = Math.round((_rotation + 180) / 36) * 10; } }
Instance of Symbol 333 MovieClip "d3" in Symbol 617 MovieClip Frame 16
onClipEvent (load) { _rotation = 180; } onClipEvent (enterFrame) { if (Key.isDown(1) && (this.hitTest(_root._xmouse, _root._ymouse, true))) { _rotation = (_rotation - 7); } if (_root.walls.d1._currentframe != 2) { _parent.dial3.power = Math.round((_rotation + 180) / 36) * 10; } }
Instance of Symbol 337 MovieClip in Symbol 617 MovieClip Frame 16
onClipEvent (load) { if (_root.walls.d1._currentframe == 2) { this.gotoAndStop(3); } } onClipEvent (enterFrame) { if (((_parent.dial1.power == 0) && (_parent.dial2.power == 0)) && (_parent.dial3.power == 0)) { this.gotoAndStop(2); _root.walls.d1.gotoAndStop(2); _root.wallsPretty.d1.gotoAndStop(2); } }
Instance of Symbol 333 MovieClip "d2" in Symbol 617 MovieClip Frame 17
onClipEvent (load) { _rotation = 180; } onClipEvent (enterFrame) { if (Key.isDown(1) && (this.hitTest(_root._xmouse, _root._ymouse, true))) { _rotation = (_rotation - 9); } if (_root.walls.d2._currentframe != 2) { _parent.dial2.power = Math.round((_rotation + 180) / 36) * 10; } }
Instance of Symbol 333 MovieClip "d1" in Symbol 617 MovieClip Frame 17
onClipEvent (load) { _rotation = 180; } onClipEvent (enterFrame) { if (Key.isDown(1) && (this.hitTest(_root._xmouse, _root._ymouse, true))) { _rotation = (_rotation - 7); } if (_root.walls.d2._currentframe != 2) { _parent.dial1.power = Math.round((_rotation + 180) / 36) * 10; } }
Instance of Symbol 333 MovieClip "d3" in Symbol 617 MovieClip Frame 17
onClipEvent (load) { _rotation = 180; } onClipEvent (enterFrame) { if (Key.isDown(1) && (this.hitTest(_root._xmouse, _root._ymouse, true))) { _rotation = (_rotation - 8); } if (_root.walls.d2._currentframe != 2) { _parent.dial3.power = Math.round((_rotation + 180) / 36) * 10; } }
Instance of Symbol 337 MovieClip in Symbol 617 MovieClip Frame 17
onClipEvent (load) { if (_root.walls.d2._currentframe == 2) { this.gotoAndStop(3); } } onClipEvent (enterFrame) { if (((_parent.dial1.power == 0) && (_parent.dial2.power == 0)) && (_parent.dial3.power == 0)) { this.gotoAndStop(2); _root.walls.d2.gotoAndStop(2); _root.wallsPretty.d2.gotoAndStop(2); } }
Instance of Symbol 559 MovieClip "puzz" in Symbol 617 MovieClip Frame 18
onClipEvent (load) { if (_parent.door == 1) { this.gotoAndStop(_root.walls.d1._currentframe); } else if (_parent.door == 2) { this.gotoAndStop(_root.walls.d2._currentframe); } else if (_parent.door == 3) { this.gotoAndStop(_root.walls.d3._currentframe); } a = Math.round(Math.random() * 4) + 1; b = Math.round(Math.random() * 4) + 1; while (b == a) { b = Math.round(Math.random() * 4) + 1; } c = Math.round(Math.random() * 4) + 1; while ((c == a) || (c == b)) { c = Math.round(Math.random() * 4) + 1; } d = Math.round(Math.random() * 4) + 1; while (((d == a) || (d == b)) || (d == c)) { d = Math.round(Math.random() * 4) + 1; } e = Math.round(Math.random() * 4) + 1; while ((((e == a) || (e == b)) || (e == c)) || (e == d)) { e = Math.round(Math.random() * 4) + 1; } k = a; } onClipEvent (enterFrame) { if ((((((_parent.door == 1) && (_parent.k1.down)) && (_parent.k2.down)) && (_parent.k3.down)) && (_parent.k4.down)) && (_parent.k5.down)) { _root.walls.d1.gotoAndStop(2); _root.wallsPretty.d1.gotoAndStop(2); this.gotoAndStop(2); } else if ((((((_parent.door == 2) && (_parent.k1.down)) && (_parent.k2.down)) && (_parent.k3.down)) && (_parent.k4.down)) && (_parent.k5.down)) { _root.walls.d2.gotoAndStop(2); _root.wallsPretty.d2.gotoAndStop(2); this.gotoAndStop(2); } else if ((((((_parent.door == 3) && (_parent.k1.down)) && (_parent.k2.down)) && (_parent.k3.down)) && (_parent.k4.down)) && (_parent.k5.down)) { _root.walls.d3.gotoAndStop(2); _root.wallsPretty.d3.gotoAndStop(2); this.gotoAndStop(2); } }
Instance of Symbol 561 MovieClip "k1" in Symbol 617 MovieClip Frame 18
onClipEvent (load) { down = false; } onClipEvent (enterFrame) { if (Key.isDown(1) && (this.hitTest(_root._xmouse, _root._ymouse))) { if (_parent.puzz.k == 1) { if (_parent.puzz.k == _parent.puzz.a) { _parent.puzz.k = _parent.puzz.b; } else if (_parent.puzz.k == _parent.puzz.b) { _parent.puzz.k = _parent.puzz.c; } else if (_parent.puzz.k == _parent.puzz.c) { _parent.puzz.k = _parent.puzz.d; } else if (_parent.puzz.k == _parent.puzz.d) { _parent.puzz.k = _parent.puzz.e; } this.gotoAndStop(2); down = true; } else if (!down) { _parent.puzz.k = _parent.puzz.a; _parent.k1.down = false; _parent.k2.down = false; _parent.k3.down = false; _parent.k4.down = false; _parent.k5.down = false; _parent.k1.gotoAndStop(1); _parent.k2.gotoAndStop(1); _parent.k3.gotoAndStop(1); _parent.k4.gotoAndStop(1); _parent.k5.gotoAndStop(1); } } }
Instance of Symbol 561 MovieClip "k2" in Symbol 617 MovieClip Frame 18
onClipEvent (load) { down = false; } onClipEvent (enterFrame) { if (Key.isDown(1) && (this.hitTest(_root._xmouse, _root._ymouse))) { if (_parent.puzz.k == 2) { if (_parent.puzz.k == _parent.puzz.a) { _parent.puzz.k = _parent.puzz.b; } else if (_parent.puzz.k == _parent.puzz.b) { _parent.puzz.k = _parent.puzz.c; } else if (_parent.puzz.k == _parent.puzz.c) { _parent.puzz.k = _parent.puzz.d; } else if (_parent.puzz.k == _parent.puzz.d) { _parent.puzz.k = _parent.puzz.e; } this.gotoAndStop(2); down = true; } else if (!down) { _parent.puzz.k = _parent.puzz.a; _parent.k1.down = false; _parent.k2.down = false; _parent.k3.down = false; _parent.k4.down = false; _parent.k5.down = false; _parent.k1.gotoAndStop(1); _parent.k2.gotoAndStop(1); _parent.k3.gotoAndStop(1); _parent.k4.gotoAndStop(1); _parent.k5.gotoAndStop(1); } } }
Instance of Symbol 561 MovieClip "k3" in Symbol 617 MovieClip Frame 18
onClipEvent (load) { down = false; } onClipEvent (enterFrame) { if (Key.isDown(1) && (this.hitTest(_root._xmouse, _root._ymouse))) { if (_parent.puzz.k == 3) { if (_parent.puzz.k == _parent.puzz.a) { _parent.puzz.k = _parent.puzz.b; } else if (_parent.puzz.k == _parent.puzz.b) { _parent.puzz.k = _parent.puzz.c; } else if (_parent.puzz.k == _parent.puzz.c) { _parent.puzz.k = _parent.puzz.d; } else if (_parent.puzz.k == _parent.puzz.d) { _parent.puzz.k = _parent.puzz.e; } this.gotoAndStop(2); down = true; } else if (!down) { _parent.puzz.k = _parent.puzz.a; _parent.k1.down = false; _parent.k2.down = false; _parent.k3.down = false; _parent.k4.down = false; _parent.k5.down = false; _parent.k1.gotoAndStop(1); _parent.k2.gotoAndStop(1); _parent.k3.gotoAndStop(1); _parent.k4.gotoAndStop(1); _parent.k5.gotoAndStop(1); } } }
Instance of Symbol 561 MovieClip "k4" in Symbol 617 MovieClip Frame 18
onClipEvent (load) { down = false; } onClipEvent (enterFrame) { if (Key.isDown(1) && (this.hitTest(_root._xmouse, _root._ymouse))) { if (_parent.puzz.k == 4) { if (_parent.puzz.k == _parent.puzz.a) { _parent.puzz.k = _parent.puzz.b; } else if (_parent.puzz.k == _parent.puzz.b) { _parent.puzz.k = _parent.puzz.c; } else if (_parent.puzz.k == _parent.puzz.c) { _parent.puzz.k = _parent.puzz.d; } else if (_parent.puzz.k == _parent.puzz.d) { _parent.puzz.k = _parent.puzz.e; } this.gotoAndStop(2); down = true; } else if (!down) { _parent.puzz.k = _parent.puzz.a; _parent.k1.down = false; _parent.k2.down = false; _parent.k3.down = false; _parent.k4.down = false; _parent.k5.down = false; _parent.k1.gotoAndStop(1); _parent.k2.gotoAndStop(1); _parent.k3.gotoAndStop(1); _parent.k4.gotoAndStop(1); _parent.k5.gotoAndStop(1); } } }
Instance of Symbol 561 MovieClip "k5" in Symbol 617 MovieClip Frame 18
onClipEvent (load) { down = false; } onClipEvent (enterFrame) { if (Key.isDown(1) && (this.hitTest(_root._xmouse, _root._ymouse))) { if (_parent.puzz.k == 5) { if (_parent.puzz.k == _parent.puzz.a) { _parent.puzz.k = _parent.puzz.b; } else if (_parent.puzz.k == _parent.puzz.b) { _parent.puzz.k = _parent.puzz.c; } else if (_parent.puzz.k == _parent.puzz.c) { _parent.puzz.k = _parent.puzz.d; } else if (_parent.puzz.k == _parent.puzz.d) { _parent.puzz.k = _parent.puzz.e; } this.gotoAndStop(2); down = true; } else if (!down) { _parent.puzz.k = _parent.puzz.a; _parent.k1.down = false; _parent.k2.down = false; _parent.k3.down = false; _parent.k4.down = false; _parent.k5.down = false; _parent.k1.gotoAndStop(1); _parent.k2.gotoAndStop(1); _parent.k3.gotoAndStop(1); _parent.k4.gotoAndStop(1); _parent.k5.gotoAndStop(1); } } }
Instance of Symbol 370 MovieClip "state" in Symbol 617 MovieClip Frame 21
onClipEvent (load) { if (_root.finalTurret1.isOn) { gotoAndStop (1); } else { gotoAndStop (2); } } onClipEvent (enterFrame) { if (_root.finalTurret1.isOn) { gotoAndStop (1); } else { gotoAndStop (2); } }
Instance of Symbol 370 MovieClip "state" in Symbol 617 MovieClip Frame 22
onClipEvent (load) { if (_root.finalTurret2.isOn) { gotoAndStop (1); } else { gotoAndStop (2); } } onClipEvent (enterFrame) { if (_root.finalTurret2.isOn) { gotoAndStop (1); } else { gotoAndStop (2); } }
Instance of Symbol 529 MovieClip in Symbol 617 MovieClip Frame 23
onClipEvent (load) { if (_root.finalTurret1.isOn) { gotoAndStop (1); } else { gotoAndStop (2); } } onClipEvent (enterFrame) { if (_root.finalTurret1.isOn) { gotoAndStop (1); } else { gotoAndStop (2); } }
Instance of Symbol 529 MovieClip in Symbol 617 MovieClip Frame 23
onClipEvent (load) { if (_root.finalTurret1.isOn) { gotoAndStop (1); } else { gotoAndStop (2); } } onClipEvent (enterFrame) { if (_root.finalTurret1.isOn) { gotoAndStop (1); } else { gotoAndStop (2); } }
Symbol 617 MovieClip Frame 62
_root.alarm.gotoAndStop(1);
Symbol 624 MovieClip Frame 1
stop();
Instance of Symbol 621 MovieClip "cover" in Symbol 624 MovieClip Frame 2
onClipEvent (load) { _yscale = ((100 - _parent.energy) * 0.249); } onClipEvent (enterFrame) { _yscale = ((100 - _parent.energy) * 0.249); }
Symbol 629 MovieClip Frame 1
stop();
Instance of Symbol 291 MovieClip "doorhit" in Symbol 629 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.playerdroid)) { _root.play(); } }
Symbol 650 MovieClip Frame 1
stop();
Symbol 662 MovieClip Frame 1
stop();
Symbol 681 MovieClip Frame 1
stop();
Symbol 681 MovieClip Frame 2
i = 0; while (i < _root.controller.npcCount) { if (npcArray[i] != player) { npcArray[i].attention = 200; } i++; } stop();
Symbol 685 MovieClip Frame 1
stop();
Instance of Symbol 685 MovieClip "gun" in Symbol 687 MovieClip Frame 1
onClipEvent (load) { function shoot(aim) { delay--; tt = (Math.atan2(aim._y - _parent._y, aim._x - _parent._x) * 180) / Math.PI; if ((tt < 10) && (tt > -90)) { tt = 10; } else if ((tt < -90) || (tt > 170)) { tt = 170; } yDist = player._y - _parent._y; if ((yDist > -5) && (yDist < 120)) { _rotation = (_rotation + ((tt - _rotation) / 5)); if ((Math.abs(_rotation - tt) < 10) && (delay <= 0)) { play(); delay = 20; _root.plasma.fireTurret.call(_root.plasma, this._parent); } } } function controlled() { delay--; tt = (Math.atan2(_root._ymouse - _parent._y, _root._xmouse - _parent._x) * 180) / Math.PI; if ((tt < 10) && (tt > -90)) { tt = 10; } else if ((tt < -90) || (tt > 170)) { tt = 170; } _rotation = (_rotation + ((tt - _rotation) / 5)); } function controlledShoot() { if (delay <= 0) { play(); delay = 20; _root.plasma.fireTurret.call(_root.plasma, this._parent); } } _rotation = 45; delay = 0; }
Symbol 692 MovieClip Frame 1
stop();
Symbol 692 MovieClip Frame 5
user._y = user._y + travel; travel = null; user = null;
Symbol 698 MovieClip Frame 1
stop();
Symbol 701 MovieClip Frame 1
stop();
Symbol 704 MovieClip Frame 1
stop();
Instance of Symbol 709 MovieClip in Symbol 710 MovieClip Frame 1
onClipEvent (load) { if (this.hitTest(player)) { _global.alarmOn = true; _root.alarm.gotoAndStop(2); _global.targeted = player; _root.walls.gotoAndStop(1); _root.wallsPretty.gotoAndStop(1); } } onClipEvent (enterFrame) { if (this.hitTest(player)) { _global.alarmOn = true; _root.alarm.gotoAndStop(2); _global.targeted = player; _root.walls.gotoAndStop(1); _root.wallsPretty.gotoAndStop(1); } }
Symbol 712 MovieClip Frame 200
gotoAndPlay (1);
Symbol 712 MovieClip Frame 206
stop();
Symbol 712 MovieClip Frame 207
gotoAndStop ("off");
Symbol 714 MovieClip Frame 60
gotoAndPlay (1);
Symbol 714 MovieClip Frame 65
stop();
Symbol 714 MovieClip Frame 66
gotoAndStop ("off");
Symbol 716 MovieClip Frame 180
gotoAndPlay (1);
Symbol 716 MovieClip Frame 185
stop();
Symbol 716 MovieClip Frame 186
gotoAndStop ("off");
Symbol 717 MovieClip Frame 162
gotoAndPlay (1);
Symbol 717 MovieClip Frame 167
stop();
Symbol 717 MovieClip Frame 168
gotoAndStop ("off");
Instance of Symbol 719 MovieClip "view" in Symbol 721 MovieClip Frame 1
onClipEvent (load) { _visible = false; }
Symbol 735 MovieClip Frame 511
if (camOn) { gotoAndPlay (1); } else { play(); }
Symbol 735 MovieClip Frame 523
if (camOn) { gotoAndPlay (1); } else { gotoAndPlay (450); }
Symbol 735 MovieClip Frame 537
gotoAndStop (533);
Symbol 737 MovieClip Frame 1
stop();
Symbol 737 MovieClip Frame 2
i = 0; while (i < _root.controller.npcCount) { if (npcArray[i] != player) { npcArray[i].attention = 200; } i++; } stop();
Symbol 747 MovieClip Frame 223
if (camOn) { gotoAndPlay (1); } else { play(); }
Symbol 747 MovieClip Frame 235
if (camOn) { gotoAndPlay (1); } else { gotoAndPlay (165); }
Symbol 761 MovieClip Frame 1
stop();
Instance of Symbol 749 MovieClip "fov" in Symbol 761 MovieClip Frame 1
onClipEvent (load) { _visible = false; }
Instance of Symbol 685 MovieClip "gun" in Symbol 761 MovieClip Frame 1
onClipEvent (load) { function shoot(aim) { delay--; tt = (Math.atan2(aim._y - _parent._y, aim._x - _parent._x) * 180) / Math.PI; if ((tt < 10) && (tt > -90)) { tt = 10; } else if ((tt < -90) || (tt > 170)) { tt = 170; } yDist = aim._y - _parent._y; xDist = aim._x - _parent._x; if (_parent.fov.hitTest(aim._x, aim._y, true)) { _rotation = (_rotation + ((tt - _rotation) / 5)); if ((Math.abs(_rotation - tt) < 10) && (delay <= 0)) { play(); delay = 20; _root.plasma.fireTurret.call(_root.plasma, this._parent); } } } function controlled() { delay--; tt = (Math.atan2(_root._ymouse - _parent._y, _root._xmouse - _parent._x) * 180) / Math.PI; if ((tt < 10) && (tt > -90)) { tt = 10; } else if ((tt < -90) || (tt > 170)) { tt = 170; } _rotation = (_rotation + ((tt - _rotation) / 5)); } function controlledShoot() { if (delay <= 0) { play(); delay = 20; _root.plasma.fireTurret.call(_root.plasma, this._parent); } } _rotation = 45; delay = 0; } onClipEvent (enterFrame) { if (this._currentframe > 1) { if (!paused) { play(); } else { stop(); } } }
Instance of Symbol 751 MovieClip in Symbol 761 MovieClip Frame 1
onClipEvent (load) { this._visible = false; }
Symbol 761 MovieClip Frame 13
stop();
Symbol 771 MovieClip Frame 1
stop();
Instance of Symbol 749 MovieClip "fov" in Symbol 771 MovieClip Frame 1
onClipEvent (load) { _visible = false; }
Instance of Symbol 685 MovieClip "gun" in Symbol 771 MovieClip Frame 1
onClipEvent (load) { function shoot(aim) { delay--; tt = (Math.atan2(aim._y - _parent._y, aim._x - _parent._x) * 180) / Math.PI; if ((tt < 10) && (tt > -90)) { tt = 10; } else if ((tt < -90) || (tt > 170)) { tt = 170; } yDist = aim._y - _parent._y; xDist = aim._x - _parent._x; if (_parent.fov.hitTest(aim._x, aim._y, true)) { _rotation = (_rotation + ((tt - _rotation) / 5)); if ((Math.abs(_rotation - tt) < 10) && (delay <= 0)) { play(); delay = 20; _root.plasma.fireTurret.call(_root.plasma, this._parent); } } } function controlled() { delay--; tt = (Math.atan2(_root._ymouse - _parent._y, _root._xmouse - _parent._x) * 180) / Math.PI; if ((tt < 10) && (tt > -90)) { tt = 10; } else if ((tt < -90) || (tt > 170)) { tt = 170; } _rotation = (_rotation + ((tt - _rotation) / 5)); } function controlledShoot() { if (delay <= 0) { play(); delay = 20; _root.plasma.fireTurret.call(_root.plasma, this._parent); } } _rotation = 45; delay = 0; } onClipEvent (enterFrame) { if (this._currentframe > 1) { if (!paused) { play(); } else { stop(); } } }
Instance of Symbol 751 MovieClip in Symbol 771 MovieClip Frame 1
onClipEvent (load) { this._visible = false; }
Symbol 771 MovieClip Frame 13
stop();
Instance of Symbol 652 MovieClip "fov" in Symbol 772 MovieClip Frame 1
onClipEvent (load) { _visible = false; }
Instance of Symbol 685 MovieClip "gun" in Symbol 772 MovieClip Frame 1
onClipEvent (load) { function shoot(aim) { delay--; tt = (Math.atan2(aim._y - _parent._y, aim._x - _parent._x) * 180) / Math.PI; if ((tt < 10) && (tt > -90)) { tt = 10; } else if ((tt < -90) || (tt > 170)) { tt = 170; } yDist = aim._y - _parent._y; xDist = aim._x - _parent._x; if (_parent.fov.hitTest(aim._x, aim._y, true)) { _rotation = (_rotation + ((tt - _rotation) / 5)); if ((Math.abs(_rotation - tt) < 10) && (delay <= 0)) { play(); delay = 20; _root.plasma.fireTurret.call(_root.plasma, this._parent); } } } function controlled() { delay--; tt = (Math.atan2(_root._ymouse - _parent._y, _root._xmouse - _parent._x) * 180) / Math.PI; if ((tt < 10) && (tt > -90)) { tt = 10; } else if ((tt < -90) || (tt > 170)) { tt = 170; } _rotation = (_rotation + ((tt - _rotation) / 5)); } function controlledShoot() { if (delay <= 0) { play(); delay = 20; _root.plasma.fireTurret.call(_root.plasma, this._parent); } } _rotation = 45; delay = 0; } onClipEvent (enterFrame) { if (this._currentframe > 1) { if (!paused) { play(); } else { stop(); } } }
Symbol 776 MovieClip Frame 1
stop();
Symbol 779 MovieClip Frame 1
stop();
Symbol 789 MovieClip Frame 1
stop();
Symbol 792 MovieClip Frame 1
stop();
Symbol 792 MovieClip Frame 5
user._y = user._y + travely; user._x = user._x + travelx; travely = null; travelx = null; user = null;
Symbol 800 MovieClip Frame 1
stop();
Symbol 800 MovieClip Frame 11
_root.walls.gotoAndStop(2); stop();
Symbol 800 MovieClip Frame 12
gotoAndStop (11);
Symbol 806 MovieClip Frame 1
stop();
Symbol 808 MovieClip Frame 1
stop();
Symbol 810 MovieClip Frame 1
stop();
Symbol 821 MovieClip Frame 1
stop();
Instance of Symbol 652 MovieClip "fov" in Symbol 821 MovieClip Frame 1
onClipEvent (load) { _visible = false; }
Instance of Symbol 685 MovieClip "gun" in Symbol 821 MovieClip Frame 1
onClipEvent (load) { function shoot(aim) { delay--; tt = (Math.atan2(aim._y - _parent._y, aim._x - _parent._x) * 180) / Math.PI; if ((tt < 10) && (tt > -90)) { tt = 10; } else if ((tt < -90) || (tt > 170)) { tt = 170; } yDist = aim._y - _parent._y; xDist = aim._x - _parent._x; if (_parent.fov.hitTest(aim._x, aim._y, true)) { _rotation = (_rotation + ((tt - _rotation) / 5)); if ((Math.abs(_rotation - tt) < 10) && (delay <= 0)) { play(); delay = 20; _root.plasma.fireTurret.call(_root.plasma, this._parent); } } } function controlled() { delay--; tt = (Math.atan2(_root._ymouse - _parent._y, _root._xmouse - _parent._x) * 180) / Math.PI; if ((tt < 10) && (tt > -90)) { tt = 10; } else if ((tt < -90) || (tt > 170)) { tt = 170; } _rotation = (_rotation + ((tt - _rotation) / 5)); } function controlledShoot() { if (delay <= 0) { play(); delay = 20; _root.plasma.fireTurret.call(_root.plasma, this._parent); } } _rotation = 45; delay = 0; } onClipEvent (enterFrame) { if (this._currentframe > 1) { if (!paused) { play(); } else { stop(); } } }
Instance of Symbol 751 MovieClip in Symbol 821 MovieClip Frame 1
onClipEvent (load) { this._visible = false; }
Symbol 821 MovieClip Frame 13
stop();
Symbol 824 MovieClip Frame 1
stop();
Symbol 824 MovieClip Frame 5
user._y = user._y + travel; travel = null; user = null;
Symbol 828 MovieClip Frame 1
stop();
Symbol 828 MovieClip Frame 5
user._y = user._y + travel; travel = null; user = null;
Symbol 831 MovieClip Frame 1
stop();
Symbol 831 MovieClip Frame 5
user._y = user._y + travely; user._x = user._x + travelx; travely = null; travelx = null; user = null;
Symbol 834 MovieClip Frame 287
if (camOn) { gotoAndPlay (1); } else { play(); }
Symbol 834 MovieClip Frame 299
if (camOn) { gotoAndPlay (1); } else { gotoAndPlay (150); }
Symbol 836 MovieClip Frame 1
stop();
Symbol 836 MovieClip Frame 2
i = 0; while (i < _root.controller.npcCount) { if (npcArray[i] != player) { npcArray[i].attention = 200; } i++; } stop();
Symbol 837 MovieClip Frame 275
if (camOn) { gotoAndPlay (1); } else { play(); }
Symbol 837 MovieClip Frame 287
if (camOn) { gotoAndPlay (1); } else { gotoAndPlay (150); }
Symbol 840 MovieClip Frame 1
stop();
Symbol 856 MovieClip Frame 1
stop();
Instance of Symbol 652 MovieClip "fov" in Symbol 856 MovieClip Frame 1
onClipEvent (load) { _visible = false; }
Instance of Symbol 685 MovieClip "gun" in Symbol 856 MovieClip Frame 1
onClipEvent (load) { function shoot(aim) { delay--; tt = (Math.atan2(aim._y - _parent._y, aim._x - _parent._x) * 180) / Math.PI; if ((tt < 10) && (tt > -90)) { tt = 10; } else if ((tt < -90) || (tt > 170)) { tt = 170; } yDist = aim._y - _parent._y; xDist = aim._x - _parent._x; if (_parent.fov.hitTest(aim._x, aim._y, true)) { _rotation = (_rotation + ((tt - _rotation) / 5)); if ((Math.abs(_rotation - tt) < 10) && (delay <= 0)) { play(); delay = 20; _root.plasma.fireTurret.call(_root.plasma, this._parent); } } } function controlled() { delay--; tt = (Math.atan2(_root._ymouse - _parent._y, _root._xmouse - _parent._x) * 180) / Math.PI; if ((tt < 10) && (tt > -90)) { tt = 10; } else if ((tt < -90) || (tt > 170)) { tt = 170; } _rotation = (_rotation + ((tt - _rotation) / 5)); } function controlledShoot() { if (delay <= 0) { play(); delay = 20; _root.plasma.fireTurret.call(_root.plasma, this._parent); } } _rotation = 45; delay = 0; } onClipEvent (enterFrame) { if (this._currentframe > 1) { if (!paused) { play(); } else { stop(); } } }
Instance of Symbol 751 MovieClip in Symbol 856 MovieClip Frame 1
onClipEvent (load) { this._visible = false; }
Symbol 856 MovieClip Frame 13
stop();
Symbol 869 MovieClip Frame 1
stop();
Symbol 869 MovieClip Frame 2
_root.plasma.bossFire1.call(_root.plasma, this);
Symbol 869 MovieClip Frame 50
gotoAndStop (1);
Symbol 877 MovieClip Frame 1
stop();
Symbol 877 MovieClip Frame 2
_root.plasma.bossFire15.call(_root.plasma, this);
Symbol 877 MovieClip Frame 50
gotoAndStop (1);
Instance of Symbol 877 MovieClip "g3" in Symbol 878 MovieClip Frame 1
onClipEvent (enterFrame) { yDist = Math.abs(_parent._y - player._y); tt = (Math.atan2(player._y - _parent._y, _parent._x - player._x) * 180) / Math.PI; if (tt < -75) { tt = -75; } else if (tt > 15) { tt = 15; } _rotation = (_rotation + ((tt - _rotation) / 5)); if ((yDist < 150) && (player._x < _parent._x)) { play(); } if (this._currentframe > 1) { if (!paused) { play(); } else { stop(); } } }
Symbol 902 MovieClip Frame 1
stop();
Symbol 902 MovieClip Frame 245
_root.cursor.removeMovieClip(); _root.wallsPretty.removeMovieClip(); _root.t1.removeMovieClip(); _root.t2.removeMovieClip(); _root.t3.removeMovieClip(); _root.t4.removeMovieClip(); _root.t5.removeMovieClip(); _root.t6.removeMovieClip(); _root.npc0.removeMovieClip(); _root._x = 0; _root._y = 0; _root.gotoAndPlay("win");
Symbol 928 MovieClip Frame 1
stop();
Symbol 928 MovieClip Frame 2
i = 0; while (i < _root.controller.npcCount) { if (npcArray[i] != player) { npcArray[i].attention = 200; } i++; } stop();
Symbol 949 MovieClip Frame 1
stop();

Library Items

Symbol 1 GraphicUsed by:Timeline
Symbol 2 GraphicUsed by:11
Symbol 3 GraphicUsed by:4 11
Symbol 4 MovieClipUses:3Used by:11
Symbol 5 GraphicUsed by:11
Symbol 6 GraphicUsed by:11
Symbol 7 GraphicUsed by:10
Symbol 8 GraphicUsed by:10
Symbol 9 GraphicUsed by:10
Symbol 10 ButtonUses:7 8 9Used by:11
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Symbol 12 GraphicUsed by:Timeline
Symbol 13 FontUsed by:14 15 16 595 596
Symbol 14 TextUses:13Used by:Timeline
Symbol 15 TextUses:13Used by:18
Symbol 16 TextUses:13Used by:18
Symbol 17 GraphicUsed by:18
Symbol 18 ButtonUses:15 16 17Used by:Timeline
Symbol 19 GraphicUsed by:20
Symbol 20 MovieClipUses:19Used by:Timeline
Symbol 21 GraphicUsed by:64
Symbol 22 GraphicUsed by:64
Symbol 23 GraphicUsed by:64
Symbol 24 GraphicUsed by:64
Symbol 25 GraphicUsed by:26
Symbol 26 MovieClipUses:25Used by:64
Symbol 27 GraphicUsed by:28
Symbol 28 MovieClipUses:27Used by:64
Symbol 29 GraphicUsed by:64
Symbol 30 GraphicUsed by:64
Symbol 31 GraphicUsed by:64
Symbol 32 GraphicUsed by:64
Symbol 33 GraphicUsed by:64
Symbol 34 GraphicUsed by:64
Symbol 35 GraphicUsed by:64
Symbol 36 GraphicUsed by:64
Symbol 37 GraphicUsed by:64
Symbol 38 SoundUsed by:64
Symbol 39 GraphicUsed by:64
Symbol 40 GraphicUsed by:64
Symbol 41 GraphicUsed by:64
Symbol 42 GraphicUsed by:64
Symbol 43 ShapeTweeningUsed by:64
Symbol 44 GraphicUsed by:64
Symbol 45 GraphicUsed by:64
Symbol 46 GraphicUsed by:64
Symbol 47 GraphicUsed by:64
Symbol 48 GraphicUsed by:64
Symbol 49 GraphicUsed by:64
Symbol 50 GraphicUsed by:64
Symbol 51 GraphicUsed by:64
Symbol 52 ShapeTweeningUsed by:64
Symbol 53 ShapeTweeningUsed by:64
Symbol 54 GraphicUsed by:58
Symbol 55 FontUsed by:56 57
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Symbol 59 ShapeTweeningUsed by:64
Symbol 60 GraphicUsed by:64
Symbol 61 GraphicUsed by:64
Symbol 62 GraphicUsed by:63
Symbol 63 ButtonUses:62Used by:64
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Symbol 65 BitmapUsed by:66
Symbol 66 GraphicUses:65Used by:Timeline
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Symbol 68 TextUses:67Used by:Timeline
Symbol 69 TextUses:67Used by:Timeline
Symbol 70 ShapeTweeningUsed by:Timeline
Symbol 71 GraphicUsed by:Timeline
Symbol 72 ShapeTweeningUsed by:Timeline
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Symbol 74 GraphicUsed by:Timeline
Symbol 75 GraphicUsed by:79
Symbol 76 FontUsed by:77 78 94
Symbol 77 TextUses:76Used by:79 95
Symbol 78 TextUses:76Used by:79 95
Symbol 79 MovieClipUses:75 77 78Used by:Timeline
Symbol 80 GraphicUsed by:81
Symbol 81 MovieClipUses:80Used by:Timeline
Symbol 82 GraphicUsed by:Timeline
Symbol 83 GraphicUsed by:86 111
Symbol 84 GraphicUsed by:86 111
Symbol 85 SoundUsed by:86 89 92 95 111
Symbol 86 ButtonUses:83 84 85Used by:Timeline
Symbol 87 GraphicUsed by:89
Symbol 88 GraphicUsed by:89
Symbol 89 ButtonUses:87 88 85Used by:Timeline
Symbol 90 GraphicUsed by:92
Symbol 91 GraphicUsed by:92
Symbol 92 ButtonUses:90 91 85Used by:617  Timeline
Symbol 93 GraphicUsed by:95
Symbol 94 TextUses:76Used by:95
Symbol 95 ButtonUses:93 77 78 94 85Used by:Timeline
Symbol 96 GraphicUsed by:Timeline
Symbol 97 SoundUsed by:681 737 836 928  Timeline
Symbol 98 SoundUsed by:Timeline
Symbol 99 GraphicUsed by:Timeline
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Symbol 101 GraphicUsed by:103 312 318 329 345 373 495 610
Symbol 102 GraphicUsed by:103 312 318 329 345 373 495 610
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Symbol 106 GraphicUsed by:Timeline
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Symbol 113 GraphicUsed by:Timeline
Symbol 114 GraphicUsed by:115
Symbol 115 MovieClipUses:114Used by:Timeline
Symbol 116 GraphicUsed by:117
Symbol 117 MovieClipUses:116Used by:Timeline
Symbol 118 GraphicUsed by:119
Symbol 119 MovieClipUses:118Used by:164
Symbol 120 GraphicUsed by:123
Symbol 121 GraphicUsed by:123
Symbol 122 SoundUsed by:123
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Symbol 124 GraphicUsed by:164
Symbol 125 GraphicUsed by:128
Symbol 126 MovieClipUsed by:128
Symbol 127 GraphicUsed by:128
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Symbol 131 SoundUsed by:132
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Symbol 133 GraphicUsed by:134
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Symbol 136 TextUses:135Used by:138
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Symbol 139 GraphicUsed by:164
Symbol 140 GraphicUsed by:164
Symbol 141 GraphicUsed by:164 219 251
Symbol 142 GraphicUsed by:164
Symbol 143 GraphicUsed by:164
Symbol 144 GraphicUsed by:164
Symbol 145 GraphicUsed by:164
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Symbol 147 MovieClipUses:146Used by:164 219 251 283
Symbol 148 GraphicUsed by:164
Symbol 149 GraphicUsed by:164 219 251 283
Symbol 150 GraphicUsed by:164
Symbol 151 GraphicUsed by:164
Symbol 152 GraphicUsed by:164
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Symbol 155 GraphicUsed by:164
Symbol 156 GraphicUsed by:164
Symbol 157 GraphicUsed by:164
Symbol 158 GraphicUsed by:164
Symbol 159 GraphicUsed by:164
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Symbol 168 GraphicUsed by:172
Symbol 169 GraphicUsed by:172
Symbol 170 GraphicUsed by:172
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Symbol 173 GraphicUsed by:174
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Symbol 179 GraphicUsed by:182
Symbol 180 GraphicUsed by:182
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Symbol 184 GraphicUsed by:187
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Symbol 186 GraphicUsed by:187
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Symbol 189 GraphicUsed by:190
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Symbol 192 GraphicUsed by:202
Symbol 193 GraphicUsed by:200 685
Symbol 194 SoundUsed by:200 685
Symbol 195 GraphicUsed by:200 685
Symbol 196 GraphicUsed by:200
Symbol 197 GraphicUsed by:200
Symbol 198 GraphicUsed by:200
Symbol 199 GraphicUsed by:200
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Symbol 201 GraphicUsed by:202
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Symbol 203 GraphicUsed by:219
Symbol 204 GraphicUsed by:219
Symbol 205 GraphicUsed by:219
Symbol 206 GraphicUsed by:219
Symbol 207 GraphicUsed by:219
Symbol 208 GraphicUsed by:219
Symbol 209 GraphicUsed by:219
Symbol 210 GraphicUsed by:219
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Symbol 216 GraphicUsed by:219
Symbol 217 GraphicUsed by:219
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Symbol 223 GraphicUsed by:236
Symbol 224 GraphicUsed by:234
Symbol 225 SoundUsed by:234
Symbol 226 GraphicUsed by:234
Symbol 227 GraphicUsed by:234
Symbol 228 GraphicUsed by:234
Symbol 229 GraphicUsed by:234
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Symbol 231 GraphicUsed by:234
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Symbol 255 GraphicUsed by:267
Symbol 256 GraphicUsed by:265 581
Symbol 257 SoundUsed by:265
Symbol 258 GraphicUsed by:265 581
Symbol 259 GraphicUsed by:265 581
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Symbol 280 GraphicUsed by:283
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Symbol 282 GraphicUsed by:283
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Symbol 286 GraphicUsed by:287
Symbol 287 MovieClipUses:286Used by:292 629
Symbol 288 GraphicUsed by:289
Symbol 289 MovieClipUses:288Used by:292 629
Symbol 290 GraphicUsed by:291
Symbol 291 MovieClipUses:290Used by:292 629
Symbol 292 MovieClipUses:285 287 289 291Used by:617  Timeline
Symbol 293 GraphicUsed by:294
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Symbol 296 GraphicUsed by:299
Symbol 297 FontUsed by:298
Symbol 298 TextUses:297Used by:299
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Symbol 613 SoundUsed by:617 902  Timeline
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Instance Names

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"building"Frame 204Symbol 294 MovieClip
"controller"Frame 204Symbol 299 MovieClip
"overlay"Frame 204Symbol 617 MovieClip
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"controller"Frame 206Symbol 299 MovieClip
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http://swfchan.com/14/68786/info.shtml
Created: 10/4 -2019 19:54:46 Last modified: 10/4 -2019 19:54:46 Server time: 02/05 -2024 19:40:27