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SunStories 2 Drawing Rage.swf

This is the info page for
Flash #69257

(Click the ID number above for more basic data on this flash file.)


Text
LOADING xx%

Sun Stories

skip logo

skip logo

skip logo

free

CREATIONgames

skip intro

skip intro

skip intro

TUTORIAL

Do you want to
listen the song of
the level?

?????????????

0

0

0

BONUS

STARS

SCORE

MONDAY

?????????????

NEW DAY

MONDAY

continue

continue

continue

<p align="center"><font face="Akbar" size="24" color="#ffffff" letterSpacing="0.000000" kerning="0">contact@freecreationgames.net</font></p>

CONTACT

<p align="center"><font face="Akbar" size="25" color="#ffffff" letterSpacing="0.000000" kerning="0"><a href="http://www.freecreationgames.net">http://www.freecreationgames.net</a></font></p>

WEBSITE

PAUSE

10

BONUS

100%

ENERGY

1000000000

SCORE

SELECT QUALITY TO BEGIN

VERY HARD

Song X from Autor YY

MONDAY

TUESDAY

WEDNESDAY

THURSDAY

FRIDAY

SATURDAY

SUNDAY

TUTORIAL

ActionScript [AS1/AS2]

Frame 2
stop();
Frame 10
stop(); var sunStories2SOTmp = SharedObject.getLocal(Define.NAME_RECORDSET); var tempValue = sunStories2SOTmp.data.levelData.tutorialPlayed; if (isNaN(tempValue)) { instButtonSkipLogo._visible = false; } else { instButtonSkipLogo._visible = true; }
Instance of Symbol 304 MovieClip [clipLogo] in Frame 10
/* no clip actions */
Frame 17
stop(); var sunStories2SOTmp = SharedObject.getLocal(Define.NAME_RECORDSET); var tempValue = sunStories2SOTmp.data.levelData.tutorialPlayed; if (isNaN(tempValue)) { instButtonSkipIntro._visible = false; } else { instButtonSkipIntro._visible = true; }
Frame 25
buildInputForArrowsAndQuality = function () { world.onKeyDown = function () { var _local2 = Key.getCode(); switch (_local2) { case 73 : _root.playGameSoundIndependentlly(Define.SOUNDS_SELECCION, 1); if (_root.gEnableInformationArrows == 0) { _root.gEnableInformationArrows = 1; _root.gMission.enableAllArrows(true); } else { _root.gEnableInformationArrows = 0; _root.gMission.enableAllArrows(false); } break; case 81 : _root.playGameSoundIndependentlly(Define.SOUNDS_SELECCION, 1); _root.gQualitySetted = _root.gQualitySetted + 1; if (_root.gQualitySetted > 2) { _root.gQualitySetted = 0; } switch (_root.gQualitySetted) { case 0 : _root._quality = "LOW"; break; case 1 : _root._quality = "MEDIUM"; break; case 2 : _root._quality = "HIGH"; } } }; Key.addListener(world); }; var gIsSoundEnable = false; var gGameSong = new Sound(); var gBonusLoadGameSucceded = false; var nmSounds = new Array(); var nmSoundEnabled = true; var nmPreviousSoundLoaded = -1; var nmCurrentSoundLoaded = 0; var nmCurrentSoundPlayer = 0; loadGameSound = function (nindex) { var _local2 = new Sound(); nmPreviousSoundLoaded = nmCurrentSoundLoaded; switch (nindex) { case Define.SOUNDS_MELODIA_MENU : _local2.attachSound("melodiamenu"); break; case Define.SOUNDS_SELECCION : _local2.attachSound("tonoseleccion"); break; case Define.SOUNDS_INICIO_NIVEL : _local2.attachSound("melodiainicionivel"); break; case Define.SOUNDS_VICTORIA : _local2.attachSound("melodiavictoria"); break; case Define.SOUNDS_DERROTA : _local2.attachSound("melodiaderrota"); break; case Define.SOUNDS_FX_BONUS : _local2.attachSound("bonusMelody"); break; case Define.SOUNDS_FX_STAR_CAPTURED : _local2.attachSound("enemyDestroyed"); break; case Define.SOUNDS_FX_ENEMY_DESTROYED : _local2.attachSound("starCaptured"); break; } _root.nmCurrentSoundLoaded = _root.nmCurrentSoundLoaded + 1; nmSounds.push(_local2); }; stopGameSounds = function () { var _local1 = 0; while (_local1 < nmSounds.length) { nmSounds[_local1].stop(); _local1++; } }; playGameSound = function (nindex, iter) { nmCurrentSoundPlayer = nindex; if ((nmSoundEnabled == true) && (gIsSoundEnable == false)) { stopGameSounds(); nmSounds[nindex].start(0, iter); } }; playGameSoundIndependentlly = function (nindex, iter) { nmCurrentSoundPlayer = nindex; if (nmSoundEnabled == true) { nmSounds[nindex].start(0, iter); } }; playGameSound_Efective = function (nindex, iter) { nmCurrentSoundPlayer = nindex; if (nmSoundEnabled == true) { stopGameSounds(); nmSounds[nindex].start(0, iter); } }; playGameSoundStops = function (nindex, iter) { nmCurrentSoundPlayer = nindex; if (nmSoundEnabled == true) { stopGameSounds(); nmSounds[nindex].start(0, iter); } }; loadSongOfTheLevel = function () { var _local1; gIsSoundEnable = true; if (gLastStateGame != Define.STATE_GAME_LOSE) { if (Define.ENABLE_SOUND_BY_URL) { _local1 = "http://www.newgrounds.com/audio/download.php?which=single&id="; } else { _local1 = ("music/LEVEL_0" + (gCurrentLevel + 1)) + "_"; } switch (gCurrentLevel) { case 0 : _local1 = _local1 + "52413"; break; case 1 : _local1 = _local1 + "13768"; break; case 2 : _local1 = _local1 + "29487"; break; case 3 : _local1 = _local1 + "34119"; break; case 4 : _local1 = _local1 + "41531"; break; case 5 : _local1 = _local1 + "74494"; break; case 6 : _local1 = _local1 + "29282"; } if (Define.ENABLE_SOUND_BY_URL) { gGameSong.loadSound(_local1, false); } else { gGameSong.loadSound(_local1 + ".mp3", false); } } }; loadGameData = function () { gListLevelScore = new Array(); gListLevelStarsScore = new Array(); gListLevelBonusScore = new Array(); var _local1 = 0; while (_local1 < Define.TOTAL_NUMBER_OF_LEVELS) { gListLevelScore.push(-1); gListLevelStarsScore.push(-1); gListLevelBonusScore.push(-1); _local1++; } nmTotalLevelDone = 0; var _local2 = SharedObject.getLocal(Define.NAME_RECORDSET); gTutorialHasBeenPlayed = _local2.data.levelData.tutorialPlayed; if (isNaN(gTutorialHasBeenPlayed)) { gTutorialHasBeenPlayed = 0; } nmDifficultySetted = _local2.data.levelData.difficultySetted; if (isNaN(nmDifficultySetted)) { nmDifficultySetted = 1; } else if ((nmDifficultySetted < 0) || (nmDifficultySetted > 2)) { nmDifficultySetted = 1; } gEnableInformationArrows = _local2.data.levelData.enableInformationArrows; if (isNaN(gEnableInformationArrows)) { gEnableInformationArrows = 1; } _local1 = 0; while (_local1 < Define.TOTAL_NUMBER_OF_LEVELS) { gListLevelScore[_local1] = _local2.data.levelData.gListLevelScore[_local1]; if (!isNaN(gListLevelScore[_local1])) { nmTotalLevelDone++; } _local1++; } _local1 = 0; while (_local1 < Define.TOTAL_NUMBER_OF_LEVELS) { gListLevelStarsScore[_local1] = _local2.data.levelData.gListLevelStarsScore[_local1]; _local1++; } _local1 = 0; while (_local1 < Define.TOTAL_NUMBER_OF_LEVELS) { gListLevelBonusScore[_local1] = _local2.data.levelData.gListLevelBonusScore[_local1]; _local1++; } if (nmTotalLevelDone >= Define.TOTAL_NUMBER_OF_LEVELS) { nmTotalLevelDone = Define.TOTAL_NUMBER_OF_LEVELS - 1; } }; saveGameData = function () { var _local1 = new Object(); _local1.tutorialPlayed = gTutorialHasBeenPlayed; _local1.difficultySetted = nmDifficultySetted; _local1.enableInformationArrows = gEnableInformationArrows; _local1.gListLevelScore = gListLevelScore; _local1.gListLevelStarsScore = gListLevelStarsScore; _local1.gListLevelBonusScore = gListLevelBonusScore; var _local2 = SharedObject.getLocal(Define.NAME_RECORDSET); _local2.data.levelData = _local1; _local2.flush(); }; saveGameDataLevel = function () { if (!isNaN(gListLevelScore[gCurrentLevel])) { if (gListLevelScore[gCurrentLevel] > gScoreTotalDone) { gListLevelScore[gCurrentLevel] = gScoreTotalDone; } if (gListLevelStarsScore[gCurrentLevel] > gStarsCollected) { gListLevelStarsScore[gCurrentLevel] = gStarsCollected; } if (gListLevelBonusScore[gCurrentLevel] < gBonusCollected) { gListLevelBonusScore[gCurrentLevel] = gBonusCollected; } } else { gListLevelScore[gCurrentLevel] = gScoreTotalDone; gListLevelStarsScore[gCurrentLevel] = gStarsCollected; gListLevelBonusScore[gCurrentLevel] = gBonusCollected; nmTotalLevelDone++; } }; changeGeneralGameState = function (newState) { gIterator = 0; gLastStateGame = gStateGame; gStateGame = newState; if (Define.DEBUG_GENERAL) { switch (gStateGame) { case Define.STATE_GAME_MENU : trace("gStateGame=STATE_GAME_MENU"); break; case Define.STATE_GAME_QUESTION : trace("gStateGame=STATE_GAME_QUESTION"); break; case Define.STATE_GAME_LOADING : trace("gStateGame=STATE_GAME_LOADING"); break; case Define.STATE_GAME_PRESENTATION : trace("gStateGame=STATE_GAME_PRESENTATION"); break; case Define.STATE_GAME_INTRO : trace("gStateGame=STATE_GAME_INTRO"); break; case Define.STATE_GAME_RUN : trace("gStateGame=STATE_GAME_RUN"); break; case Define.STATE_GAME_VICTORY : trace("gStateGame=STATE_GAME_VICTORY"); break; case Define.STATE_GAME_LOSE : trace("gStateGame=STATE_GAME_LOSE"); break; case Define.STATE_GAME_TUTORIAL1 : trace("gStateGame=STATE_GAME_TUTORIAL1"); break; case Define.STATE_GAME_TUTORIAL2 : trace("gStateGame=STATE_GAME_TUTORIAL2"); break; case Define.STATE_GAME_TUTORIAL3 : trace("gStateGame=STATE_GAME_TUTORIAL3"); break; case Define.STATE_GAME_TUTORIAL4 : trace("gStateGame=STATE_GAME_TUTORIAL4"); break; case Define.STATE_GAME_TUTORIAL5 : trace("gStateGame=STATE_GAME_TUTORIAL5"); break; case Define.STATE_GAME_TUTORIAL6 : trace("gStateGame=STATE_GAME_TUTORIAL6"); } } }; initGame = function (p_currentLevel) { gCurrentLevel = p_currentLevel; if (gCurrentLevel == -1) { changeGeneralGameState(Define.STATE_GAME_LOADING); } else if (Define.DEBUG_ENABLE_QUESTION) { changeGeneralGameState(Define.STATE_GAME_QUESTION); } else { gIsSoundEnable = true; changeGeneralGameState(Define.STATE_GAME_LOADING); } _root.onEnterFrame = function () { mainGameLogic(); }; }; insertRayInList = function () { var _local1 = new flash.geom.Point((gSun._rayIni.x + gSun._rayEnd.x) / 2, (gSun._rayIni.y + gSun._rayEnd.y) / 2); var _local2 = gWorld.getWorldPoint(_local1); var _local3 = Define.getOrientationToPoint(gSunPosScreen, _local1); gListRays[gIndexRayForming].initRay(_local2, _local1, _local3); gIndexRayForming = -1; }; buildFuntionalityMouse = function () { world.onMouseMove = function () { if (gSun._sunActiveYaw) { gSun._sunPoint.x = _xmouse; gSun._sunPoint.y = _ymouse; gSun._sunYaw = Define.getOrientationToPoint(gSunPosScreen, gSun._sunPoint); if (_root.gSun._sunSizePercentage <= 0) { gSun._sunActiveYaw = false; gSun._rayEnd.x = _xmouse; gSun._rayEnd.y = _ymouse; insertRayInList(); with (_root.world.rayito) { clear(); } } } }; world.onPress = function () { if ((gSun._sunActiveYaw == false) && (_activeSunSuperRays <= 0)) { if (_root.gSun._sunSizePercentage > 0) { gSun._sunActiveYaw = true; gSun._sunPoint.x = _xmouse; gSun._sunPoint.y = _ymouse; gSun._rayIni.x = _xmouse; gSun._rayIni.y = _ymouse; var _local2 = 0; while (_local2 < Define.TOTAL_NUMBER_RAY) { if (gListRays[_local2]._state == cRay.STATE_RAY_NULL) { gIndexRayForming = _local2; gListRays[_local2].changeState(cRay.STATE_RAY_INIT); break; } _local2++; } gSun._sunYaw = Define.getOrientationToPoint(gSunPosScreen, gSun._sunPoint); } } }; world.onRelease = function () { if (gSun._sunActiveYaw) { gSun._sunActiveYaw = false; gSun._rayEnd.x = _xmouse; gSun._rayEnd.y = _ymouse; insertRayInList(); with (_root.world.rayito) { clear(); } } }; }; logicCameraControl = function () { var _local1 = gMission._waypoints[gMission._currentWaypoint]._pos; gDirectionToWay = Define.getDirectionPlus(gPosScroll, _local1); if (Define.DEBUG_CAMERA_SCROLL) { trace(((("gState=Define.STATE_GAME_PRESENTATION: PREVIOUS gPosScroll(" + gPosScroll.x) + ",") + gPosScroll.y) + ")"); } gPosScroll = Define.moveDirectionPlus(gPosScroll, gDirectionToWay, gSpeedScroll, Math.abs(gPosScroll.x - _local1.x), Math.abs(gPosScroll.y - _local1.y)); var _local2 = Define.distancePoint(gPosScroll, _local1); if (Define.DEBUG_CAMERA_SCROLL) { trace((((((((((("Define.STATE_GAME_PRESENTATION: gPosScroll(" + gPosScroll.x) + ",") + gPosScroll.y) + "); direction=") + gDirectionToWay) + "; speed=") + gSpeedScroll) + "; Waypoint(") + gMission._currentWaypoint) + "): distance=") + _local2); } if (_local2 == 0) { gPosScroll.x = gMission._waypoints[gMission._currentWaypoint]._pos.x; gPosScroll.y = gMission._waypoints[gMission._currentWaypoint]._pos.y; gSpeedScroll = gMission._waypoints[gMission._currentWaypoint]._speedToNextWaypoint; gMission.updateCurrentWaypoint(); } gWorld.changeCamera(gPosScroll.x, gPosScroll.y); gWorld.buildBoardBitmapDataWindowPartial(); }; logicRunGame = function () { var _local2 = new Date().getTime(); gTimeDif = _local2 - gLastTimeRecorded; gLastTimeRecorded = _local2; if (gMission._currentWaypoint < gMission._waypoints.length) { logicCameraControl(); gDirectionObjectsCamera = Define.getDirectionPlus(gWorld._myLastCamera, gWorld._myCamera); gDifCameraX = Math.abs(gWorld._myCamera.x - gWorld._myLastCamera.x); gDifCameraY = Math.abs(gWorld._myCamera.y - gWorld._myLastCamera.y); } gSun.logic(); gMission.logic(); var _local1 = 0; while (_local1 < Define.TOTAL_NUMBER_RAY) { gListRays[_local1].logicRay(); _local1++; } if (gActiveBlackHole) { gBlackHole.logic(); } }; mainGameLogic = function () { switch (gStateGame) { case Define.STATE_GAME_QUESTION : instClipMenuGame.gotoAndStop("vacio"); instClipMenuGame._visible = false; instClipMenuResultGame._visible = true; instClipMenuResultGame.gotoAndStop("question"); gBonusLoadGameSucceded = false; break; case Define.STATE_GAME_LOADING : gIterator++; if (gIterator == 1) { if (instClipMenuGame._visible == true) { instClipMenuGame.gotoAndStop("vacio"); instClipMenuGame._visible = false; } instClipMenuResultGame._visible = true; instClipMenuResultGame.gotoAndStop("loading"); gGeneralStarCounter = 0; gGeneralEnemyCounter = 0; gGeneralEnemyCounterBlackHole = 0; gActiveBlackHole = false; var _local4; switch (gCurrentLevel) { case -1 : _local4 = "TilesSunStories1"; break; case 0 : _local4 = "TilesSunStories1"; break; case 1 : _local4 = "TilesSunStories2"; break; case 2 : _local4 = "TilesSunStories3"; break; case 3 : _local4 = "TilesSunStories4"; break; case 4 : _local4 = "TilesSunStories5"; break; case 5 : _local4 = "TilesSunStories6"; break; case 6 : _local4 = "TilesSunStories7"; } gWorld = new Worldmap(this, world, gCurrentLevel, gPos, new flash.geom.Point(Stage.width, Stage.height), 2, _local4); gMission = new cMission(this, world, gCurrentLevel); if (gIsSoundEnable) { if (gCurrentLevel >= 0) { loadSongOfTheLevel(); } } if (Define.ENABLE_XML_INTEGRATED) { changeGeneralGameState(Define.STATE_GAME_PRESENTATION); } else { gWorldHasBeenLoaded = false; gMissionHasBeenLoaded = false; } } break; case Define.STATE_GAME_PRESENTATION : if ((((Define.DEBUG_GAMELOAD_SUBGAME == false) && (gWorldHasBeenLoaded == true)) && (gMissionHasBeenLoaded == true)) && ((gIsSoundEnable == false) || ((gIsSoundEnable == true) && (gGameSong.getBytesLoaded() == gGameSong.getBytesTotal())))) { world._x = 0; world._y = 0; if (gIsSoundEnable == true) { delete _root.pinturaLoadGame.onEnterFrame; delete instClipMenuResultGame.onPress; delete instClipMenuResultGame.onRelease; removeMovieClip(_root.pinturaLoadGame); } if (Define.DEBUG_CAMERA_SCROLL) { trace("gState=Define.STATE_GAME_PRESENTATION:" + gMission.getString()); var _local3 = 0; while (_local3 < gMission._waypoints.length) { trace((("_waypoints[" + _local3) + "]=") + gMission._waypoints[_local3].getString()); _local3++; } } gMission._currentWaypoint = -1; gMission.updateCurrentWaypoint(); gPosScroll = new flash.geom.Point(gMission._waypoints[gMission._currentWaypoint]._pos.x, gMission._waypoints[gMission._currentWaypoint]._pos.y); gSpeedScroll = gMission._waypoints[gMission._currentWaypoint]._speedToNextWaypoint; gMission._currentWaypoint = gMission._currentWaypoint + 1; gWorld.changeCamera(gPosScroll.x, gPosScroll.y); gWorld.buildBoardBitmapDataWindow(); instClipMenuResultGame._visible = false; instClipMenuResultGame.gotoAndStop("parar"); changeGeneralGameState(Define.STATE_GAME_INTRO); gSun = gMission._waypoints[0]._objects[0]; gMission.initShootMemory(); } break; case Define.STATE_GAME_INTRO : gIterator++; switch (gIterator) { case 1 : logicCameraControl(); gDirectionObjectsCamera = Define.getDirectionPlus(gWorld._myLastCamera, gWorld._myCamera); gDifCameraX = Math.abs(gWorld._myCamera.x - gWorld._myLastCamera.x); gDifCameraY = Math.abs(gWorld._myCamera.y - gWorld._myLastCamera.y); if (gBonusLoadGameSucceded == true) { gBonusLoadGameSucceded = false; gSun._numberOfSupersAvailable = 1; } gSun.logic(); gMission.logic(); if (gActiveBlackHole) { gBlackHole.logic(); } switch (_root.nmDifficultySetted) { case 0 : gLimitSizeToWin = Define.ENERGY_LEVEL_TO_SUCCESS_MODE_EASY; break; case 1 : gLimitSizeToWin = Define.ENERGY_LEVEL_TO_SUCCESS_MODE_NORMAL; break; case 2 : gLimitSizeToWin = Define.ENERGY_LEVEL_TO_SUCCESS_MODE_HARD; } instClipPresentationLevel._visible = true; instClipPresentationLevel.gotoAndPlay("Seccion1"); instClipPresentationLevel.instLetreroLevel.instTextDifficulty.text = Define.getDificulty(_root.nmDifficultySetted); instClipPresentationLevel.instLetreroLevel.instSongTitle.text = Define.getSongName(gCurrentLevel); instInterfaceGameData._visible = true; instInterfaceGameData.instTextScore.text = 0; instInterfaceGameData.instTextEnergy.text = gSun._sunSizePercentage; instInterfaceGameData.instTextBonusAvailable.text = gSun._numberOfSupersAvailable; if (gIsSoundEnable == true) { instInterfaceGameData.instGamePause._visible = false; } else { instInterfaceGameData.instGamePause._visible = true; } _root.playGameSound(Define.SOUNDS_INICIO_NIVEL, 1); break; case 2 : gIterator = 1; break; default : if (gIsSoundEnable == true) { gGameSong.start(0, 1); } if (gCurrentLevel != -1) { changeGeneralGameState(Define.STATE_GAME_RUN); } else { changeGeneralGameState(Define.STATE_GAME_TUTORIAL1); } gScoreTotalDone = 0; gStarsCollected = 0; gBonusCollected = 0; gTimeAcumulatedMain = 0; buildFuntionalityMouse(); if (Define.DEBUG_CAMERA_SCROLL) { trace(((("gState=Define.STATE_GAME_PRESENTATION: gPosScroll(" + gPosScroll.x) + ",") + gPosScroll.y) + ")"); } gLastTimeRecorded = new Date().getTime(); } break; case Define.STATE_GAME_RUN : logicRunGame(); if (gMission._currentWaypoint >= gMission._waypoints.length) { switch (gSun._state) { case cObject.STATE_PROTAGONIST_RUN : if (gSun._sunSizePercentage > gLimitSizeToWin) { gSun.changeState(cObject.STATE_PROTAGONIST_WIN); } else { gSun.changeState(cObject.STATE_PROTAGONIST_LOSE); } break; case -1 : instInterfaceGameData._visible = false; if (gSun._sunSizePercentage > gLimitSizeToWin) { instClipMenuResultGame._visible = true; instClipMenuResultGame.gotoAndPlay("victoria"); changeGeneralGameState(Define.STATE_GAME_VICTORY); } else if (gActiveBlackHole == false) { instClipMenuResultGame._visible = true; instClipMenuResultGame.gotoAndPlay("derrota"); changeGeneralGameState(Define.STATE_GAME_LOSE); } break; } if (gActiveBlackHole) { switch (gBlackHole._state) { case cObject.STATE_FINALENEMY_RUN : if (gSun._sunSizePercentage <= gLimitSizeToWin) { gBlackHole.changeState(cObject.STATE_FINALENEMY_WIN); } else { gBlackHole.changeState(cObject.STATE_FINALENEMY_LOSE); } break; case -1 : instInterfaceGameData._visible = false; gTimeAcumulatedMain = gTimeAcumulatedMain + gTimeDif; if (gSun._sunSizePercentage <= gLimitSizeToWin) { if (gTimeAcumulatedMain > 3000) { gTimeAcumulatedMain = 0; instClipMenuResultGame._visible = true; instClipMenuResultGame.gotoAndPlay("derrota"); changeGeneralGameState(Define.STATE_GAME_LOSE); } } break; } } } break; case Define.STATE_GAME_VICTORY : if (gIterator < 10) { gIterator++; } if (gIterator == 1) { if (gIsSoundEnable == true) { gGameSong.stop(); } var _local5 = gIsSoundEnable; gIsSoundEnable = false; _root.playGameSound(Define.SOUNDS_VICTORIA, 1); gIsSoundEnable = _local5; } break; case Define.STATE_GAME_LOSE : if (gIterator < 10) { gIterator++; } if (gIterator == 1) { if (gIsSoundEnable == true) { gGameSong.stop(); } var _local5 = gIsSoundEnable; gIsSoundEnable = false; _root.playGameSound(Define.SOUNDS_DERROTA, 1); gIsSoundEnable = _local5; } break; case Define.STATE_GAME_MENU : break; case Define.STATE_GAME_TUTORIAL1 : if (gIterator < 10) { gIterator++; } if (gIterator == 1) { instClipTutorial._visible = true; instClipTutorial.gotoAndPlay("tutorial1"); } logicRunGame(); if (gMission._currentWaypoint > 1) { gMission._currentWaypoint = 1; } if (Key.isDown(39) || (Key.isDown(68))) { activeRight = true; } if (Key.isDown(38) || (Key.isDown(87))) { activeUp = true; } if (Key.isDown(37) || (Key.isDown(65))) { activeLeft = true; } if (Key.isDown(40) || (Key.isDown(83))) { activeDown = true; } if (((activeRight && (activeUp)) && (activeLeft)) && (activeDown)) { changeGeneralGameState(Define.STATE_GAME_TUTORIAL2); } break; case Define.STATE_GAME_TUTORIAL2 : if (gIterator < 10) { gIterator++; } if (gIterator == 1) { instClipTutorial.gotoAndPlay("tutorial2"); } logicRunGame(); if (gMission._currentWaypoint > 1) { gMission._currentWaypoint = 1; } if (gStarsCollected > 5) { changeGeneralGameState(Define.STATE_GAME_TUTORIAL3); } break; case Define.STATE_GAME_TUTORIAL3 : if (gIterator < 10) { gIterator++; } if (gIterator == 1) { instClipTutorial.gotoAndPlay("tutorial3"); } logicRunGame(); if (gMission._currentWaypoint > 2) { gMission._currentWaypoint = 2; } if (gScoreTotalDone >= 120) { changeGeneralGameState(Define.STATE_GAME_TUTORIAL4); } break; case Define.STATE_GAME_TUTORIAL4 : if (gIterator < 10) { gIterator++; } if (gIterator == 1) { instClipTutorial.gotoAndPlay("tutorial4"); } logicRunGame(); if (gMission._currentWaypoint > 3) { gMission._currentWaypoint = 3; } if (gSun._activeSunSuperRays > 0) { changeGeneralGameState(Define.STATE_GAME_TUTORIAL5); } break; case Define.STATE_GAME_TUTORIAL5 : if (gIterator < 10) { gIterator++; } if (gIterator == 1) { instClipTutorial.gotoAndPlay("tutorial5"); } logicRunGame(); if (gMission._currentWaypoint > 10) { changeGeneralGameState(Define.STATE_GAME_TUTORIAL6); } break; case Define.STATE_GAME_TUTORIAL6 : gCurrentLevel = 0; instClipTutorial.gotoAndStop("vacio"); instClipTutorial._visible = false; gIsSoundEnable = true; changeGeneralGameState(Define.STATE_GAME_LOADING); gMission.freeResources(); } }; var gWorld; var gMission; var gBlackHole; var gActiveBlackHole; var gSun; var gSunPosScreen; var gCurrentRay; var gListRays; var gIndexRayForming; var gStateGame; var gLastStateGame = Define.STATE_GAME_MENU; var gCurrentLevel = 0; var gIterator = 0; var gLastTimeRecorded = -1; var gTimeDif = -1; var gPosScroll; var gDirectionToWay; var gSpeedScroll; var gDirectionObjectsCamera; var gDifCameraX; var gDifCameraY; var gWorldHasBeenLoaded; var gMissionHasBeenLoaded; var gGeneralStarCounter; var gGeneralEnemyCounter; var gGeneralEnemyCounterBlackHole; var nmRecordStoreName = new String("SunStories2Ca"); var gEnableInformationArrows = 1; var gTutorialHasBeenPlayed = 0; var nmDifficultySetted = 1; var gLimitSizeToWin = 50; var nmTotalLevelDone = 0; var gScoreTotalDone = 0; var gStarsCollected = 0; var gBonusCollected = 0; var nmLevelToShow = 0; var gTimeAcumulatedMain = 0; var gListLevelScore; var gListLevelStarsScore; var gListLevelBonusScore; instClipMenuResultGame._visible = false; instClipPresentationLevel.gotoAndStop("vacio"); instClipPresentationLevel._visible = false; instInterfaceGameData._visible = false; instClipTutorial._visible = false; var activeUp = false; var activeDown = false; var activeLeft = false; var activeRight = false; gListRays = new Array(Define.TOTAL_NUMBER_RAY); var i = 0; while (i < Define.TOTAL_NUMBER_RAY) { gListRays[i] = new cRay(i); i++; } loadGameData(); loadGameSound(Define.SOUNDS_MELODIA_MENU); loadGameSound(Define.SOUNDS_SELECCION); loadGameSound(Define.SOUNDS_INICIO_NIVEL); loadGameSound(Define.SOUNDS_VICTORIA); loadGameSound(Define.SOUNDS_DERROTA); loadGameSound(Define.SOUNDS_FX_BONUS); loadGameSound(Define.SOUNDS_FX_STAR_CAPTURED); loadGameSound(Define.SOUNDS_FX_ENEMY_DESTROYED); nmSoundEnabled = true; buildInputForArrowsAndQuality(); var gQualitySetted = 2; _root._quality = "HIGH"; stop();
Symbol 17 MovieClip [cargador] Frame 1
kabiertos = int(_root.getBytesLoaded() / 1024); ktotal = int(_root.getBytesTotal() / 1024); porcentaje = int((kabiertos * 100) / ktotal); instLoadingBarProgress.instText.text = ("LOADING " + porcentaje) + "%"; instLoadingBarProgress.instMaskLoadingBarProgress._xscale = porcentaje; if (kabiertos >= ktotal) { _root.gotoAndStop("main"); }
Symbol 35 MovieClip Frame 40
stop();
Symbol 47 Button
on (press) { _root.play(); }
Symbol 48 Button
on (press) { play(); }
Instance of Symbol 18 MovieClip in Symbol 51 MovieClip Frame 1
onClipEvent (load) { PercentLoaded = int((_root.getBytesLoaded() / _root.getBytesTotal()) * 100); if (PercentLoaded != 100) { _parent.gotoAndStop(PercentLoaded); } else { _parent.gotoAndStop("play_button"); } } onClipEvent (enterFrame) { PercentLoaded = int((_root.getBytesLoaded() / _root.getBytesTotal()) * 100); if (PercentLoaded != 100) { _parent.gotoAndStop(PercentLoaded); } else { _parent.gotoAndPlay("loaded"); } }
Symbol 51 MovieClip Frame 130
stop();
Symbol 51 MovieClip Frame 154
_root.gotoAndPlay("sponsor");
Symbol 101 Button
on (release) { getURL ("http://www.newgrounds.com", "_blank"); }
Symbol 105 Button
on (release) { getURL ("http://www.armorgames.com", "_blank"); }
Symbol 245 MovieClip Frame 141
gotoAndPlay ("bb");
Symbol 834 MovieClip [__Packages.Define] Frame 0
class Define { function Define () { } static function getDirection(posOrigin, posDestination) { var _local4; var _local3; if ((posOrigin.x == posDestination.x) && (posOrigin.y == posDestination.y)) { return(DIRECTION_NONE); } _local4 = posOrigin.x - posDestination.x; _local3 = posOrigin.y - posDestination.y; if (Math.abs(_local4) > Math.abs(_local3)) { if (_local4 > 0) { return(DIRECTION_LEFT); } return(DIRECTION_RIGHT); } if (_local3 > 0) { return(DIRECTION_UP); } return(DIRECTION_DOWN); } static function getDirectionPlus(posOrigin, posDestination) { var _local2 = posOrigin.x - posDestination.x; var _local1 = posOrigin.y - posDestination.y; if (_local2 == 0) { if (_local1 > 0) { return(DIRECTION_UP); } return(DIRECTION_DOWN); } if (_local1 == 0) { if (_local2 > 0) { return(DIRECTION_LEFT); } return(DIRECTION_RIGHT); } if (_local2 > 0) { if (_local1 > 0) { return(DIRECTION_UP_LEFT); } return(DIRECTION_DOWN_LEFT); } if (_local1 > 0) { return(DIRECTION_UP_RIGHT); } return(DIRECTION_DOWN_RIGHT); } static function getDirectionOpposite(direccion) { switch (direccion) { case DIRECTION_UP : return(DIRECTION_DOWN); case DIRECTION_DOWN : return(DIRECTION_UP); case DIRECTION_RIGHT : return(DIRECTION_LEFT); case DIRECTION_LEFT : return(DIRECTION_RIGHT); case DIRECTION_UP_LEFT : return(DIRECTION_DOWN_RIGHT); case DIRECTION_UP_RIGHT : return(DIRECTION_DOWN_LEFT); case DIRECTION_DOWN_LEFT : return(DIRECTION_UP_RIGHT); case DIRECTION_DOWN_RIGHT : return(DIRECTION_UP_LEFT); } return(DIRECTION_NONE); } static function randRange(min, max) { var _local1 = Math.floor(Math.random() * ((max - min) + 1)) + min; return(_local1); } static function incrementAngle(p_yaw, p_incr) { return(p_yaw + p_incr); } static function getRadians(valueGrad) { return((valueGrad * Math.PI) / 180); } static function getGrados(valueRad) { return((valueRad * 180) / Math.PI); } static function movePointYaw(pos, yaw, stepLength) { var _local1 = new flash.geom.Point(pos.x, pos.y); _local1.x = _local1.x + (stepLength * Math.cos(yaw)); _local1.y = _local1.y + (stepLength * Math.sin(yaw)); return(_local1); } static function distancePoint(posA, posB) { return(flash.geom.Point.distance(posA, posB)); } static function moveDirection(posMove, directionMove, stepLength) { var _local1 = new flash.geom.Point(posMove.x, posMove.y); switch (directionMove) { case DIRECTION_LEFT : _local1.x = _local1.x - stepLength; break; case DIRECTION_RIGHT : _local1.x = _local1.x + stepLength; break; case DIRECTION_UP : _local1.y = _local1.y - stepLength; break; case DIRECTION_DOWN : _local1.y = _local1.y + stepLength; break; case DIRECTION_UP_LEFT : _local1.x = _local1.x - stepLength; _local1.y = _local1.y - stepLength; break; case DIRECTION_UP_RIGHT : _local1.x = _local1.x + stepLength; _local1.y = _local1.y - stepLength; break; case DIRECTION_DOWN_LEFT : _local1.x = _local1.x - stepLength; _local1.y = _local1.y + stepLength; break; case DIRECTION_DOWN_RIGHT : _local1.x = _local1.x + stepLength; _local1.y = _local1.y + stepLength; } return(_local1); } static function moveDirectionPlus(posMove, directionMove, stepLength, stepXDif, stepYDif) { var _local1 = new flash.geom.Point(posMove.x, posMove.y); switch (directionMove) { case DIRECTION_LEFT : if (stepXDif > stepLength) { _local1.x = _local1.x - stepLength; } else { _local1.x = _local1.x - stepXDif; } break; case DIRECTION_RIGHT : if (stepXDif > stepLength) { _local1.x = _local1.x + stepLength; } else { _local1.x = _local1.x + stepXDif; } break; case DIRECTION_UP : if (stepYDif > stepLength) { _local1.y = _local1.y - stepLength; } else { _local1.y = _local1.y - stepYDif; } break; case DIRECTION_DOWN : if (stepYDif > stepLength) { _local1.y = _local1.y + stepLength; } else { _local1.y = _local1.y + stepYDif; } break; case DIRECTION_UP_LEFT : if (stepXDif > stepLength) { _local1.x = _local1.x - stepLength; } else { _local1.x = _local1.x - stepXDif; } if (stepYDif > stepLength) { _local1.y = _local1.y - stepLength; } else { _local1.y = _local1.y - stepYDif; } break; case DIRECTION_UP_RIGHT : if (stepXDif > stepLength) { _local1.x = _local1.x + stepLength; } else { _local1.x = _local1.x + stepXDif; } if (stepYDif > stepLength) { _local1.y = _local1.y - stepLength; } else { _local1.y = _local1.y - stepYDif; } break; case DIRECTION_DOWN_LEFT : if (stepXDif > stepLength) { _local1.x = _local1.x - stepLength; } else { _local1.x = _local1.x - stepXDif; } if (stepYDif > stepLength) { _local1.y = _local1.y + stepLength; } else { _local1.y = _local1.y + stepYDif; } break; case DIRECTION_DOWN_RIGHT : if (stepXDif > stepLength) { _local1.x = _local1.x + stepLength; } else { _local1.x = _local1.x + stepXDif; } if (stepYDif > stepLength) { _local1.y = _local1.y + stepLength; } else { _local1.y = _local1.y + stepYDif; } } return(_local1); } static function getOrientationToPoint(p_posOrigin, p_posGoal) { return(Math.atan2(p_posGoal.y - p_posOrigin.y, p_posGoal.x - p_posOrigin.x)); } static function moveYaw(p_pos, p_yaw, p_stepLength) { return(new flash.geom.Point(p_pos.x + (p_stepLength * Math.cos(p_yaw)), p_pos.y + (p_stepLength * Math.sin(p_yaw)))); } static function isInsideBox(p_pos, p_x_origin, p_y_origin, p_x_end, p_y_end) { return((((p_pos.x > p_x_origin) && (p_pos.y > p_y_origin)) && (p_pos.x < p_x_end)) && (p_pos.y < p_y_end)); } static function askDirectionPoint(p_pos, p_yaw, p_objetive) { var _local4 = new Array(p_pos.x, 0, p_pos.y); var _local8 = new Array(p_pos.x + Math.cos(p_yaw), 0, p_pos.y + Math.sin(p_yaw)); var _local7 = new Array(p_pos.x, 1, p_pos.y); var _local3 = new Array(0, 0, 0); var _local2 = new Array(0, 0, 0); var _local1 = new Array(0, 0, 0); _local3[0] = _local8[0] - _local4[0]; _local3[1] = _local8[1] - _local4[1]; _local3[2] = _local8[2] - _local4[2]; _local2[0] = _local7[0] - _local4[0]; _local2[1] = _local7[1] - _local4[1]; _local2[2] = _local7[2] - _local4[2]; _local1[0] = (_local3[1] * _local2[2]) - (_local3[2] * _local2[1]); _local1[1] = (_local3[2] * _local2[0]) - (_local3[0] * _local2[2]); _local1[2] = (_local3[0] * _local2[1]) - (_local3[1] * _local2[0]); var _local5 = Math.sqrt(((_local1[0] * _local1[0]) + (_local1[1] * _local1[1])) + (_local1[2] * _local1[2])); if (_local5 == 0) { _local1[0] = 0; _local1[1] = 0; _local1[2] = 0; } else { _local1[0] = _local1[0] / _local5; _local1[1] = _local1[1] / _local5; _local1[2] = _local1[2] / _local5; } var _local9 = -(((_local1[0] * _local4[0]) + (_local1[1] * _local4[1])) + (_local1[2] * _local4[2])); return(((p_objetive.x * _local1[0]) + (p_objetive.y * _local1[2])) + _local9); } static function getDistancePlanePoint(p_pos, p_yaw, p_objetive) { var _local4 = new Array(p_pos.x, 0, p_pos.y); var _local8 = new Array(p_pos.x + Math.cos(p_yaw + (Math.PI/2)), 0, p_pos.y + Math.sin(p_yaw + (Math.PI/2))); var _local7 = new Array(p_pos.x, 1, p_pos.y); var _local3 = new Array(0, 0, 0); var _local2 = new Array(0, 0, 0); var _local1 = new Array(0, 0, 0); _local3[0] = _local8[0] - _local4[0]; _local3[1] = _local8[1] - _local4[1]; _local3[2] = _local8[2] - _local4[2]; _local2[0] = _local7[0] - _local4[0]; _local2[1] = _local7[1] - _local4[1]; _local2[2] = _local7[2] - _local4[2]; _local1[0] = (_local3[1] * _local2[2]) - (_local3[2] * _local2[1]); _local1[1] = (_local3[2] * _local2[0]) - (_local3[0] * _local2[2]); _local1[2] = (_local3[0] * _local2[1]) - (_local3[1] * _local2[0]); var _local5 = Math.sqrt(((_local1[0] * _local1[0]) + (_local1[1] * _local1[1])) + (_local1[2] * _local1[2])); if (_local5 == 0) { _local1[0] = 0; _local1[1] = 0; _local1[2] = 0; } else { _local1[0] = _local1[0] / _local5; _local1[1] = _local1[1] / _local5; _local1[2] = _local1[2] / _local5; } var _local9 = -(((_local1[0] * _local4[0]) + (_local1[1] * _local4[1])) + (_local1[2] * _local4[2])); return(Math.abs(((p_objetive.x * _local1[0]) + (p_objetive.y * _local1[2])) + _local9)); } static function getDay(p_day) { switch (p_day) { case 0 : return("MONDAY"); case 1 : return("TUESDAY"); case 2 : return("WEDNESDAY"); case 3 : return("THURSDAY"); case 4 : return("FRIDAY"); case 5 : return("SATURDAY"); } return("SUNDAY"); } static function getDificulty(p_difficulty) { switch (p_difficulty) { case 0 : return("MODE EASY"); case 1 : return("MODE NORMAL"); case 2 : return("MODE HARD"); case 3 : return("MODE CRAZY"); } } static function getSongName(p_songname) { switch (p_songname) { case 0 : return("F1uk3-Fiesta by F1uk3"); case 1 : return("Dreams (remix) by Dark-Jayson"); case 2 : return("~Next to Me~ (Demo) by arcanedragon-2004"); case 3 : return("It's My Turn To Be Pope! by Murraymints"); case 4 : return("Working Out by chesderman"); case 5 : return("Alexandra's Tune by AlxEllis"); case 6 : return("Deeper Shores (Geniewiz RMX) by genie-wiz"); } } static var NAME_RECORDSET = "SunStories2DefC"; static var DEBUG_ENABLE_QUESTION = false; static var ENABLE_SOUND_BY_URL = true; static var ENABLE_XML_INTEGRATED = true; static var TOTAL_NUMBER_OF_LEVELS = 7; static var ENERGY_LEVEL_TO_SUCCESS_MODE_EASY = 20; static var ENERGY_LEVEL_TO_SUCCESS_MODE_NORMAL = 40; static var ENERGY_LEVEL_TO_SUCCESS_MODE_HARD = 60; static var TOTAL_NUMBER_OF_ACTIVE_GAME_ELEMENTS = 60; static var TOTAL_NUMBER_RAY = 10; static var TOTAL_RANGE_WAYPOINTS_EXEC = 5; static var TOTAL_RANGE_TEST_DESACTIVATION = 5; static var TOTAL_NUMBER_OF_SHOOTS = 20; static var ENERGY_STAR_FOR_SUN = 5; static var TIME_TO_DECRESE_UNIT_ENERGY_SUN = 500; static var UNITS_ENERGY_TO_DECREASE_SUN = 5; static var UNITS_POTENCE_RAY = 14; static var MAX_SPEED_OF_THE_SHOOT = 12; static var BLACKHOLE_TOTAL_ENEMIES_THROW = 20; static var DEBUG_GENERAL = false; static var DEBUG_GAMELOAD_SUBGAME = false; static var DEBUG_XML_LOAD = false; static var DEBUG_MISSION_LOAD = false; static var DEBUG_WAYPOINT_LOAD = false; static var DEBUG_OBJECT = false; static var DEBUG_CAMERA_SCROLL = false; static var DEBUG_SUN_RAY = false; static var DEBUG_PROTAGONIST = false; static var DEBUG_FINAL_ENEMY = false; static var DEBUG_ENEMY_TYPE1 = false; static var DEBUG_ENEMY_TYPE2 = true; static var DEBUG_ENEMY_TYPE3 = true; static var DEBUG_ENEMY_TYPE4 = true; static var DEBUG_ENEMY_TYPE5 = true; static var DEBUG_ENEMY_TYPE6 = true; static var DEBUG_ENEMY_TYPE7 = true; static var DEBUG_ENEMY_TYPE8 = true; static var DEBUG_ENEMY_TYPE9 = true; static var DEBUG_ENEMY_TYPE10 = true; static var DEBUG_ITEM_STAR_1 = false; static var DEBUG_ITEM_STAR_2 = true; static var DEBUG_ITEM_STAR_3 = true; static var DEBUG_ITEM_OTHER1 = true; static var DEBUG_ITEM_OTHER2 = true; static var DEBUG_ITEM_OTHER3 = true; static var STATE_GAME_MENU = 0; static var STATE_GAME_QUESTION = 1; static var STATE_GAME_LOADING = 2; static var STATE_GAME_PRESENTATION = 3; static var STATE_GAME_INTRO = 4; static var STATE_GAME_RUN = 5; static var STATE_GAME_VICTORY = 6; static var STATE_GAME_LOSE = 7; static var STATE_GAME_TUTORIAL1 = 8; static var STATE_GAME_TUTORIAL2 = 9; static var STATE_GAME_TUTORIAL3 = 10; static var STATE_GAME_TUTORIAL4 = 11; static var STATE_GAME_TUTORIAL5 = 12; static var STATE_GAME_TUTORIAL6 = 14; static var OBJ_PROTAGONIST = 0; static var OBJ_FINAL_ENEMY = 1; static var OBJ_ENEMY_TYPE1 = 2; static var OBJ_ENEMY_TYPE2 = 3; static var OBJ_ENEMY_TYPE3 = 4; static var OBJ_ENEMY_TYPE4 = 5; static var OBJ_ENEMY_TYPE5 = 6; static var OBJ_ENEMY_TYPE6 = 7; static var OBJ_ENEMY_TYPE7 = 8; static var OBJ_ENEMY_TYPE8 = 9; static var OBJ_ENEMY_TYPE9 = 10; static var OBJ_ENEMY_TYPE10 = 11; static var OBJ_ITEM_STAR_1 = 12; static var OBJ_ITEM_STAR_2 = 13; static var OBJ_ITEM_STAR_3 = 14; static var OBJ_ITEM_OTHER1 = 15; static var OBJ_ITEM_OTHER2 = 16; static var OBJ_ITEM_OTHER3 = 17; static var OBJ_ARROW_WAYPOINT = 18; static var DEPTH_ITEM_STAR = 1000; static var DEPTH_ENEMY = 2000; static var DEPTH_PROTAGONIST = 29000; static var DEPTH_ITEM_OTHER = 30000; static var DEPTH_SHOOTS_ENEMIES = 40000; static var DEPTH_SUN_RAY = 50000; static var DEPTH_EARTH_CLIP = 60000; static var DEPTH_FINAL_ENEMY = 70000; static var SOUNDS_MELODIA_MENU = 0; static var SOUNDS_SELECCION = 1; static var SOUNDS_INICIO_NIVEL = 2; static var SOUNDS_VICTORIA = 3; static var SOUNDS_DERROTA = 4; static var SOUNDS_FX_BONUS = 5; static var SOUNDS_FX_STAR_CAPTURED = 6; static var SOUNDS_FX_ENEMY_DESTROYED = 7; static var DIRECTION_LEFT = 0; static var DIRECTION_RIGHT = 1; static var DIRECTION_UP = 2; static var DIRECTION_DOWN = 3; static var DIRECTION_UP_LEFT = 4; static var DIRECTION_UP_RIGHT = 5; static var DIRECTION_DOWN_LEFT = 6; static var DIRECTION_DOWN_RIGHT = 7; static var DIRECTION_NONE = -1; }
Symbol 835 MovieClip [__Packages.cMission] Frame 0
class cMission { var _game, _world, _currentLevel, _currentWaypoint, _docxml, _waypoints, _activeObjects, _shoots, _iniRangeWaypoint, _endRangeWaypoint; function cMission (game, world, currentLevel) { _game = game; _world = world; _currentLevel = currentLevel; _currentWaypoint = 0; if (Define.ENABLE_XML_INTEGRATED) { var _local4 = new String(cXml.XML_MISSIONS[_currentLevel + 1]); _docxml = new XML(_local4); _docxml.ignoreWhite = true; activeGameElements_Memory(); var _local3 = 0; while (_local3 < _docxml.firstChild.childNodes.length) { switch (_local3) { case 0 : if (Define.DEBUG_MISSION_LOAD) { trace((((("Propiedad(" + _local3) + ")=") + _docxml.firstChild.childNodes[_local3].attributes.name) + ";Value=") + _root.gMission._docxml.firstChild.childNodes[_local3].firstChild.nodeValue); } _waypoints = new Array(Number(_docxml.firstChild.childNodes[_local3].nodeValue)); break; default : _waypoints[_local3 - 1] = new cWaypoint(_game, _world, _docxml.firstChild.childNodes[_local3], _local3 - 1); } _local3++; } _root.gMissionHasBeenLoaded = true; } else { _docxml = new XML(); _docxml.ignoreWhite = true; activeGameElements_Memory(); _docxml.onLoad = function () { var _local2 = 0; while (_local2 < _root.gMission._docxml.firstChild.childNodes.length) { switch (_local2) { case 0 : if (Define.DEBUG_MISSION_LOAD) { trace((((("Propiedad(" + _local2) + ")=") + _root.gMission._docxml.firstChild.childNodes[_local2].attributes.name) + ";Value=") + _root.gMission._docxml.firstChild.childNodes[_local2].firstChild.nodeValue); } _root.gMission._waypoints = new Array(Number(_root.gMission._docxml.firstChild.childNodes[_local2].nodeValue)); break; default : _root.gMission._waypoints[_local2 - 1] = new cWaypoint(_root.gMission._game, _root.gMission._world, _root.gMission._docxml.firstChild.childNodes[_local2], _local2 - 1); } _local2++; } _root.gMissionHasBeenLoaded = true; _root.changeGeneralGameState(Define.STATE_GAME_PRESENTATION); }; _docxml.load(("_levelssun/mission" + (_currentLevel + 1)) + ".xml"); } } function freeResources() { var _local2 = 0; while (_local2 < Define.TOTAL_NUMBER_OF_ACTIVE_GAME_ELEMENTS) { _activeObjects[_local2].freeResources(); _local2++; } _activeObjects.splice(0, _activeObjects.length); _local2 = 0; while (_local2 < _waypoints.length) { _waypoints[_local2].freeResources(); _local2++; } _waypoints.splice(0, _waypoints.length); _local2 = 0; while (_local2 < Define.TOTAL_NUMBER_OF_SHOOTS) { _shoots[_local2].freeResources(); _local2++; } _shoots.splice(0, _shoots.length); } function initShootMemory() { _shoots = new Array(Define.TOTAL_NUMBER_OF_SHOOTS); var _local2 = 0; while (_local2 < Define.TOTAL_NUMBER_OF_SHOOTS) { _shoots[_local2] = new cObject(_game, _world, null, -1, _local2); _local2++; } } function activeGameElements_Memory() { _activeObjects = new Array(Define.TOTAL_NUMBER_OF_ACTIVE_GAME_ELEMENTS); var _local2 = 0; while (_local2 < Define.TOTAL_NUMBER_OF_ACTIVE_GAME_ELEMENTS) { _activeObjects[_local2] = new cObject(_game, _world, null, -1, -3); _local2++; } } function activeGameElements_InsertElement(p_waypoint, p_initBuffer) { var _local3; var _local2 = 0; while (_local2 < Define.TOTAL_NUMBER_OF_ACTIVE_GAME_ELEMENTS) { _local3 = _activeObjects[_local2]; if (_local3._active == false) { _local3.initObjectFromBuffer(p_waypoint, p_initBuffer); return(undefined); } _local2++; } } function activeGameElements_InsertElement_Arrow(p_waypoint) { var _local4; var _local2 = 0; while (_local2 < Define.TOTAL_NUMBER_OF_ACTIVE_GAME_ELEMENTS) { _local4 = _activeObjects[_local2]; if (_local4._active == false) { if (p_waypoint < (_waypoints.length - 1)) { _local4.initObjectArrow(p_waypoint, _waypoints[p_waypoint]._pos, _waypoints[p_waypoint + 1]._pos); return(undefined); } } _local2++; } } function enableAllArrows(p_value) { var _local3; var _local2 = 0; while (_local2 < Define.TOTAL_NUMBER_OF_ACTIVE_GAME_ELEMENTS) { _local3 = _activeObjects[_local2]; if ((_local3._active == true) && (_local3._type == Define.OBJ_ARROW_WAYPOINT)) { _local3._clip._visible = p_value; } _local2++; } } function insertShoot(p_pos, p_typeShoot, p_yaw, p_stepLength) { var _local2 = 0; while (_local2 < Define.TOTAL_NUMBER_OF_SHOOTS) { if (_shoots[_local2]._active == false) { _shoots[_local2].initShoot(p_pos, p_typeShoot, p_yaw, p_stepLength); return(undefined); } _local2++; } } function getNearestElement(p_pos, p_typeIni, p_typeEnd) { var _local2; var _local6; var _local5 = 1000000 /* 0x0F4240 */; var _local4 = 0; var _local3 = 0; while (_local3 < Define.TOTAL_NUMBER_OF_ACTIVE_GAME_ELEMENTS) { _local2 = _activeObjects[_local3]; if (_local2._active == true) { if ((_local2._type >= p_typeIni) && (_local2._type <= p_typeEnd)) { _local4 = Define.distancePoint(p_pos, _local2._pos); if (_local4 < _local5) { _local5 = _local4; _local6 = _local2; } } } _local3++; } return(_local6); } function testColisionEnemies(p_clip, p_damage) { if (_root.gActiveBlackHole) { var _local4 = 0; while (_local4 < Define.BLACKHOLE_TOTAL_ENEMIES_THROW) { if (_root.gBlackHole._enemiesBlackHole[_local4]._active == true) { if (_root.gBlackHole._enemiesBlackHole[_local4].testClipColision(p_clip, p_damage)) { return(true); } } _local4++; } if (_root.gBlackHole.testClipColision(p_clip, p_damage / 1.5)) { return(true); } } var _local3; var _local4 = 0; while (_local4 < Define.TOTAL_NUMBER_OF_ACTIVE_GAME_ELEMENTS) { _local3 = _activeObjects[_local4]; if (_local3._active == true) { if ((_local3._type > Define.OBJ_FINAL_ENEMY) && (_local3._type <= Define.OBJ_ENEMY_TYPE10)) { if (_local3.testClipColision(p_clip, p_damage)) { return(true); } } } _local4++; } return(false); } function updateCurrentWaypoint() { if (_currentWaypoint < _waypoints.length) { _currentWaypoint = _currentWaypoint + 1; } if (_currentWaypoint == 0) { activeGameElements_InsertElement_Arrow(1); } else { activeGameElements_InsertElement_Arrow(_currentWaypoint); } if (_currentWaypoint <= _waypoints.length) { _iniRangeWaypoint = _currentWaypoint; if (_iniRangeWaypoint < 1) { _iniRangeWaypoint = 1; } _endRangeWaypoint = _iniRangeWaypoint + Define.TOTAL_RANGE_WAYPOINTS_EXEC; if (_endRangeWaypoint > _waypoints.length) { _endRangeWaypoint = _waypoints.length; } if (_hasBeenInitializated == false) { var _local2 = _iniRangeWaypoint; while (_local2 < _endRangeWaypoint) { _waypoints[_local2].initObjectsWaypoint(); _local2++; } _hasBeenInitializated = true; } else { _waypoints[_endRangeWaypoint - 1].initObjectsWaypoint(); } } } function logic() { var _local3; var _local2 = 0; while (_local2 < Define.TOTAL_NUMBER_OF_ACTIVE_GAME_ELEMENTS) { _local3 = _activeObjects[_local2]; if (_local3._active == true) { _local3.logic(); } _local2++; } _local2 = 0; while (_local2 < Define.TOTAL_NUMBER_OF_SHOOTS) { _shoots[_local2].logic(); _local2++; } } function getString() { var _local2; _local2 = _local2 + (("_currentWaypoint=" + _currentWaypoint) + ";"); _local2 = _local2 + (("_waypoints.length=" + _waypoints.length) + ";"); return(_local2); } var _hasBeenInitializated = false; }
Symbol 836 MovieClip [__Packages.cXml] Frame 0
!!!ERROR
Symbol 837 MovieClip [__Packages.cWaypoint] Frame 0
!!!ERROR
Symbol 838 MovieClip [__Packages.cObject] Frame 0
!!!ERROR
Symbol 839 MovieClip [__Packages.Worldmap] Frame 0
!!!ERROR
Symbol 840 MovieClip [__Packages.cRay] Frame 0
!!!ERROR
Symbol 257 Button
on (press) { _root.gotoAndPlay("logo"); }
Symbol 304 MovieClip [clipLogo] Frame 1
_root.mySoundTmpLogo.attachSound("logomelody"); _root.mySoundTmpLogo.start(0, 1);
Symbol 304 MovieClip [clipLogo] Frame 200
stop(); _root.gotoAndPlay("logo");
Symbol 308 Button
on (press) { _root.gotoAndPlay("main"); }
Symbol 369 MovieClip Frame 26
stop();
Symbol 461 MovieClip Frame 29
stop();
Symbol 463 MovieClip Frame 539
stop(); _root.gotoAndPlay("main");
Symbol 483 MovieClip Frame 1
stop();
Symbol 483 MovieClip Frame 10
stop();
Symbol 483 MovieClip Frame 20
stop();
Symbol 483 MovieClip Frame 30
stop();
Symbol 484 MovieClip Frame 1
this.instRotableCircle.gotoAndStop("rojo");
Instance of Symbol 483 MovieClip "instRotableCircle" in Symbol 484 MovieClip Frame 1
/* no clip actions */
Symbol 484 MovieClip Frame 10
this.instRotableCircle.gotoAndStop("verde");
Symbol 484 MovieClip Frame 20
this.instRotableCircle.gotoAndStop("azul");
Symbol 484 MovieClip Frame 30
this.instRotableCircle.gotoAndStop("blanco");
Symbol 493 MovieClip Frame 1
stop();
Symbol 493 MovieClip Frame 2
stop();
Symbol 493 MovieClip Frame 3
stop();
Symbol 493 MovieClip Frame 4
stop();
Symbol 493 MovieClip Frame 5
stop();
Symbol 496 MovieClip [clipFlecha] Frame 1
stop();
Symbol 496 MovieClip [clipFlecha] Frame 2
stop();
Symbol 497 MovieClip Frame 1
stop();
Symbol 497 MovieClip Frame 10
instSkip0.onRelease = function () { _root.playGameSound(Define.SOUNDS_SELECCION, 1); _root.changeGeneralGameState(Define.STATE_GAME_TUTORIAL6); gotoAndPlay ("vacio"); }; instLabelInformationTutorial0.gotoAndStop("azul"); instSkip0.gotoAndStop("azul"); instLabelInformationTutorial0.instSmallText.text = "You MOVE the SUN with the ARROW KEYS or (A/S/D/W)\n C'MON TEST IT!"; instSkip0.instLongTextButton.text = "SKIP TUTORIAL"; instLabelInformationTutorial0._alpha = 0; instSkip0._alpha = 0; if (_root.gTutorialHasBeenPlayed == 0) { instSkip0._visible = false; } totalNumberFramesAnimationMainMenu = 20; instLabelInformationTutorial0.onEnterFrame = function () { this._y = this._y + (151 / totalNumberFramesAnimationMainMenu); this._alpha = this._alpha + (60 / totalNumberFramesAnimationMainMenu); }; instSkip0.onEnterFrame = function () { this.instRotableCircle._rotation = this.instRotableCircle._rotation - (360 / totalNumberFramesAnimationMainMenu); this._alpha = this._alpha + (60 / totalNumberFramesAnimationMainMenu); }; instBackgroundTutorial._alpha = 20;
Symbol 497 MovieClip Frame 31
delete instLabelInformationTutorial0.onEnterFrame; delete instSkip0.onEnterFrame; activeChangeColor = -1; factorEscalaContraccion = 4; instSkip0.onRollOver = function () { activeChangeColor = 2; this.shiftInX = 0; }; instSkip0.onRollOut = function () { activeChangeColor = -1; }; instSkip0.onEnterFrame = function () { if (activeChangeColor == 2) { this.instRotableCircle._alpha = this.instRotableCircle._alpha - factorEscalaContraccion; if (this.instRotableCircle._alpha < 10) { this.instRotableCircle._alpha = 100; } this.instRotableCircle._rotation = this.instRotableCircle._rotation + factorEscalaContraccion; if (this.instRotableCircle._rotation > 360) { this.instRotableCircle._rotation = 0; } } else { this.instRotableCircle._alpha = 100; this.instRotableCircle._rotation = 0; } }; stop();
Symbol 497 MovieClip Frame 35
instLabelInformationTutorial1.gotoAndStop("azul"); instLabelInformationTutorial1.instSmallText.text = "You must COLLECT STARS to KEEP YOUR ENERGY\n C'MON COLLECT SOME STARS!"; instLabelInformationTutorial1._alpha = 0; totalNumberFramesAnimationMainMenu = 20; instLabelInformationTutorial1.onEnterFrame = function () { this._y = this._y + (151 / totalNumberFramesAnimationMainMenu); this._alpha = this._alpha + (60 / totalNumberFramesAnimationMainMenu); }; instSkip1.onRelease = function () { _root.playGameSound(Define.SOUNDS_SELECCION, 1); _root.changeGeneralGameState(Define.STATE_GAME_TUTORIAL6); gotoAndPlay ("vacio"); }; instSkip1.gotoAndStop("azul"); instSkip1.instLongTextButton.text = "SKIP TUTORIAL"; instSkip1._alpha = 0; if (_root.gTutorialHasBeenPlayed == 0) { instSkip1._visible = false; } instSkip1.onEnterFrame = function () { this.instRotableCircle._rotation = this.instRotableCircle._rotation - (360 / totalNumberFramesAnimationMainMenu); this._alpha = this._alpha + (60 / totalNumberFramesAnimationMainMenu); };
Symbol 497 MovieClip Frame 56
delete instLabelInformationTutorial1.onEnterFrame; delete instSkip1.onEnterFrame; activeChangeColor = -1; factorEscalaContraccion = 4; instSkip1.onRollOver = function () { activeChangeColor = 2; this.shiftInX = 0; }; instSkip1.onRollOut = function () { activeChangeColor = -1; }; instSkip1.onEnterFrame = function () { if (activeChangeColor == 2) { this.instRotableCircle._alpha = this.instRotableCircle._alpha - factorEscalaContraccion; if (this.instRotableCircle._alpha < 10) { this.instRotableCircle._alpha = 100; } this.instRotableCircle._rotation = this.instRotableCircle._rotation + factorEscalaContraccion; if (this.instRotableCircle._rotation > 360) { this.instRotableCircle._rotation = 0; } } else { this.instRotableCircle._alpha = 100; this.instRotableCircle._rotation = 0; } }; stop();
Symbol 497 MovieClip Frame 60
instLabelInformationTutorial2.gotoAndStop("azul"); instLabelInformationTutorial2.instSmallText.text = "DRAW RAYS with the MOUSE to DESTROY the enemies\n C'MON DESTROY SOME METEOS!"; instLabelInformationTutorial2._alpha = 0; totalNumberFramesAnimationMainMenu = 20; instLabelInformationTutorial2.onEnterFrame = function () { this._y = this._y + (151 / totalNumberFramesAnimationMainMenu); this._alpha = this._alpha + (60 / totalNumberFramesAnimationMainMenu); }; instSkip2.onRelease = function () { _root.playGameSound(Define.SOUNDS_SELECCION, 1); _root.changeGeneralGameState(Define.STATE_GAME_TUTORIAL6); gotoAndPlay ("vacio"); }; instSkip2.gotoAndStop("azul"); instSkip2.instLongTextButton.text = "SKIP TUTORIAL"; instSkip2._alpha = 0; if (_root.gTutorialHasBeenPlayed == 0) { instSkip2._visible = false; } instSkip2.onEnterFrame = function () { this.instRotableCircle._rotation = this.instRotableCircle._rotation - (360 / totalNumberFramesAnimationMainMenu); this._alpha = this._alpha + (60 / totalNumberFramesAnimationMainMenu); };
Symbol 497 MovieClip Frame 80
delete instLabelInformationTutorial2.onEnterFrame; delete instSkip2.onEnterFrame; activeChangeColor = -1; factorEscalaContraccion = 4; instSkip2.onRollOver = function () { activeChangeColor = 2; this.shiftInX = 0; }; instSkip2.onRollOut = function () { activeChangeColor = -1; }; instSkip2.onEnterFrame = function () { if (activeChangeColor == 2) { this.instRotableCircle._alpha = this.instRotableCircle._alpha - factorEscalaContraccion; if (this.instRotableCircle._alpha < 10) { this.instRotableCircle._alpha = 100; } this.instRotableCircle._rotation = this.instRotableCircle._rotation + factorEscalaContraccion; if (this.instRotableCircle._rotation > 360) { this.instRotableCircle._rotation = 0; } } else { this.instRotableCircle._alpha = 100; this.instRotableCircle._rotation = 0; } }; stop();
Symbol 497 MovieClip Frame 85
instLabelInformationTutorial3.gotoAndStop("azul"); instLabelInformationTutorial3.instSmallText.text = "Collect 3 SPECIAL STARS and get a SUPER ATTACK that you can use PRESSING SPACE BAR\n C'MON TEST IT!"; instLabelInformationTutorial3._alpha = 0; totalNumberFramesAnimationMainMenu = 20; instLabelInformationTutorial3.onEnterFrame = function () { this._y = this._y + (151 / totalNumberFramesAnimationMainMenu); this._alpha = this._alpha + (60 / totalNumberFramesAnimationMainMenu); }; instSkip3.onRelease = function () { _root.playGameSound(Define.SOUNDS_SELECCION, 1); _root.changeGeneralGameState(Define.STATE_GAME_TUTORIAL6); gotoAndPlay ("vacio"); }; instSkip3.gotoAndStop("azul"); instSkip3.instLongTextButton.text = "SKIP TUTORIAL"; instSkip3._alpha = 0; if (_root.gTutorialHasBeenPlayed == 0) { instSkip3._visible = false; } instSkip3.onEnterFrame = function () { this.instRotableCircle._rotation = this.instRotableCircle._rotation - (360 / totalNumberFramesAnimationMainMenu); this._alpha = this._alpha + (60 / totalNumberFramesAnimationMainMenu); };
Symbol 497 MovieClip Frame 105
delete instLabelInformationTutorial3.onEnterFrame; delete instSkip3.onEnterFrame; activeChangeColor = -1; factorEscalaContraccion = 4; instSkip3.onRollOver = function () { activeChangeColor = 2; this.shiftInX = 0; }; instSkip3.onRollOut = function () { activeChangeColor = -1; }; instSkip3.onEnterFrame = function () { if (activeChangeColor == 2) { this.instRotableCircle._alpha = this.instRotableCircle._alpha - factorEscalaContraccion; if (this.instRotableCircle._alpha < 10) { this.instRotableCircle._alpha = 100; } this.instRotableCircle._rotation = this.instRotableCircle._rotation + factorEscalaContraccion; if (this.instRotableCircle._rotation > 360) { this.instRotableCircle._rotation = 0; } } else { this.instRotableCircle._alpha = 100; this.instRotableCircle._rotation = 0; } }; stop();
Symbol 497 MovieClip Frame 110
instButtonPlay.onRelease = function () { _root.playGameSound(Define.SOUNDS_SELECCION, 1); _root.changeGeneralGameState(Define.STATE_GAME_TUTORIAL6); gotoAndPlay ("vacio"); }; instLabelInformationTutorial4.gotoAndStop("azul"); instButtonPlay.gotoAndStop("azul"); instBackgroundTutorial.gotoAndStop("azul"); instLabelInformationTutorial4.instSmallText.text = "KEEP ENOUGH ENERGY and you will be able to LIGTH YOUR WORLD!"; instButtonPlay.instTextButton.text = "PLAY"; instLabelInformationTutorial4._alpha = 0; instButtonPlay._alpha = 0; totalNumberFramesAnimationMainMenu = 20; instLabelInformationTutorial4.onEnterFrame = function () { this._y = this._y + (151 / totalNumberFramesAnimationMainMenu); this._alpha = this._alpha + (60 / totalNumberFramesAnimationMainMenu); }; instButtonPlay.onEnterFrame = function () { this.instRotableCircle._rotation = this.instRotableCircle._rotation - (360 / totalNumberFramesAnimationMainMenu); this._alpha = this._alpha + (60 / totalNumberFramesAnimationMainMenu); };
Symbol 497 MovieClip Frame 131
delete instLabelInformationTutorial4.onEnterFrame; delete instButtonPlay.onEnterFrame; activeChangeColor = -1; factorEscalaContraccion = 4; instButtonPlay.onRollOver = function () { activeChangeColor = 1; this.shiftInX = 0; }; instButtonPlay.onRollOut = function () { activeChangeColor = -1; }; instButtonPlay.onEnterFrame = function () { if (activeChangeColor == 1) { this.instRotableCircle._alpha = this.instRotableCircle._alpha - factorEscalaContraccion; if (this.instRotableCircle._alpha < 10) { this.instRotableCircle._alpha = 100; } this.instRotableCircle._rotation = this.instRotableCircle._rotation + factorEscalaContraccion; if (this.instRotableCircle._rotation > 360) { this.instRotableCircle._rotation = 0; } } else { this.instRotableCircle._alpha = 100; this.instRotableCircle._rotation = 0; } }; stop();
Symbol 512 MovieClip [starClip] Frame 1
stop();
Symbol 512 MovieClip [starClip] Frame 2
stop();
Symbol 512 MovieClip [starClip] Frame 3
stop();
Symbol 512 MovieClip [starClip] Frame 4
stop();
Symbol 523 MovieClip [sunClip] Frame 12
gotoAndPlay ("presentation");
Symbol 523 MovieClip [sunClip] Frame 25
gotoAndPlay ("quiet");
Symbol 523 MovieClip [sunClip] Frame 37
gotoAndPlay ("follow");
Symbol 523 MovieClip [sunClip] Frame 49
gotoAndPlay ("victory");
Symbol 523 MovieClip [sunClip] Frame 70
gotoAndPlay ("quiet");
Symbol 539 MovieClip [clipStatsInformation] Frame 1
stop();
Symbol 539 MovieClip [clipStatsInformation] Frame 3
stop();
Symbol 575 MovieClip Frame 51
stop();
Symbol 576 MovieClip Frame 40
stop();
Symbol 586 MovieClip [blackHoleClip] Frame 12
gotoAndPlay ("presentation");
Symbol 586 MovieClip [blackHoleClip] Frame 25
gotoAndPlay ("quiet");
Symbol 586 MovieClip [blackHoleClip] Frame 37
gotoAndPlay ("follow");
Symbol 586 MovieClip [blackHoleClip] Frame 49
gotoAndPlay ("victory");
Symbol 586 MovieClip [blackHoleClip] Frame 58
gotoAndPlay ("presentation");
Symbol 613 MovieClip Frame 71
stop();
Symbol 660 MovieClip Frame 20
stop();
Symbol 690 MovieClip Frame 44
stop();
Symbol 696 MovieClip Frame 100
stop();
Symbol 700 Button
on (press) { _root.instClipMenuResultGame._alpha = 100; _root.instClipMenuResultGame._visible = false; _root.gMission.freeResources(); _root.changeGeneralGameState(Define.STATE_GAME_MENU); _root.instClipMenuGame._visible = true; _root.instClipMenuGame.gotoAndPlay("about"); }
Symbol 701 MovieClip Frame 554
stop();
Symbol 703 MovieClip Frame 1
activeChangeColor = -1; factorEscalaContraccion = 4; instYesButton.onRelease = function () { _root.playGameSound(Define.SOUNDS_SELECCION, 1); _root.gIsSoundEnable = true; _root.loadSongOfTheLevel(); _root.changeGeneralGameState(Define.STATE_GAME_LOADING); }; instNoButton.onRelease = function () { _root.playGameSound(Define.SOUNDS_SELECCION, 1); _root.gIsSoundEnable = false; _root.changeGeneralGameState(Define.STATE_GAME_LOADING); }; instYesButton.gotoAndStop("azul"); instNoButton.gotoAndStop("azul"); instYesButton.instTextButton.text = "YES"; instNoButton.instTextButton.text = "NO"; instYesButton.onRollOver = function () { activeChangeColor = 0; this.shiftInX = 0; }; instYesButton.onRollOut = function () { activeChangeColor = -1; }; instNoButton.onRollOver = function () { activeChangeColor = 1; this.shiftInX = 0; }; instNoButton.onRollOut = function () { activeChangeColor = -1; }; instYesButton.onEnterFrame = function () { if (activeChangeColor == 0) { this.instRotableCircle._alpha = this.instRotableCircle._alpha - factorEscalaContraccion; if (this.instRotableCircle._alpha < 10) { this.instRotableCircle._alpha = 100; } this.instRotableCircle._rotation = this.instRotableCircle._rotation + factorEscalaContraccion; if (this.instRotableCircle._rotation > 360) { this.instRotableCircle._rotation = 0; } } else { this.instRotableCircle._alpha = 100; this.instRotableCircle._rotation = 0; } }; instNoButton.onEnterFrame = function () { if (activeChangeColor == 1) { this.instRotableCircle._alpha = this.instRotableCircle._alpha - factorEscalaContraccion; if (this.instRotableCircle._alpha < 10) { this.instRotableCircle._alpha = 100; } this.instRotableCircle._rotation = this.instRotableCircle._rotation + factorEscalaContraccion; if (this.instRotableCircle._rotation > 360) { this.instRotableCircle._rotation = 0; } } else { this.instRotableCircle._alpha = 100; this.instRotableCircle._rotation = 0; } }; stop();
Symbol 703 MovieClip Frame 20
instBonusReached._visible = false; instSunLoading._visible = false; instStarLoading1._visible = false; instStarLoading2._visible = false; instStarLoading3._visible = false; instStarLoading4._visible = false; instStarLoading5._visible = false; instStarLoading6._visible = false; instStarLoading7._visible = false; instStarLoading8._visible = false; instStarLoading9._visible = false; if (_root.gIsSoundEnable == false) { instClipLoadingInfo.instBigText.text = "LOADING..."; instClipLoadingInfo.gotoAndStop("azul"); } else { instSunLoading._visible = true; instSunLoading.numberOfStarsLoad = 0; switch (_root.gCurrentLevel) { case 0 : instStarLoading1._visible = true; instStarLoading1._x = Define.randRange(instStarLoading1._width >> 1, Stage.width); instStarLoading1._y = Define.randRange(instStarLoading1._height >> 1, Stage.height); instStarLoading2._visible = true; instStarLoading2._x = Define.randRange(instStarLoading1._width >> 1, Stage.width); instStarLoading2._y = Define.randRange(instStarLoading1._height >> 1, Stage.height); instStarLoading3._visible = true; instStarLoading3._x = Define.randRange(instStarLoading1._width >> 1, Stage.width); instStarLoading3._y = Define.randRange(instStarLoading1._height >> 1, Stage.height); instSunLoading.numberOfStarsLoad = 3; break; case 1 : instStarLoading1._visible = true; instStarLoading1._x = Define.randRange(instStarLoading1._width >> 1, Stage.width); instStarLoading1._y = Define.randRange(instStarLoading1._height >> 1, Stage.height); instStarLoading2._visible = true; instStarLoading2._x = Define.randRange(instStarLoading1._width >> 1, Stage.width); instStarLoading2._y = Define.randRange(instStarLoading1._height >> 1, Stage.height); instStarLoading3._visible = true; instStarLoading3._x = Define.randRange(instStarLoading1._width >> 1, Stage.width); instStarLoading3._y = Define.randRange(instStarLoading1._height >> 1, Stage.height); instStarLoading4._visible = true; instStarLoading4._x = Define.randRange(instStarLoading1._width >> 1, Stage.width); instStarLoading4._y = Define.randRange(instStarLoading1._height >> 1, Stage.height); instSunLoading.numberOfStarsLoad = 4; break; case 2 : instStarLoading1._visible = true; instStarLoading1._x = Define.randRange(instStarLoading1._width >> 1, Stage.width); instStarLoading1._y = Define.randRange(instStarLoading1._height >> 1, Stage.height); instStarLoading2._visible = true; instStarLoading2._x = Define.randRange(instStarLoading1._width >> 1, Stage.width); instStarLoading2._y = Define.randRange(instStarLoading1._height >> 1, Stage.height); instStarLoading3._visible = true; instStarLoading3._x = Define.randRange(instStarLoading1._width >> 1, Stage.width); instStarLoading3._y = Define.randRange(instStarLoading1._height >> 1, Stage.height); instStarLoading4._visible = true; instStarLoading4._x = Define.randRange(instStarLoading1._width >> 1, Stage.width); instStarLoading4._y = Define.randRange(instStarLoading1._height >> 1, Stage.height); instStarLoading5._visible = true; instStarLoading5._x = Define.randRange(instStarLoading1._width >> 1, Stage.width); instStarLoading5._y = Define.randRange(instStarLoading1._height >> 1, Stage.height); instSunLoading.numberOfStarsLoad = 5; break; case 3 : instStarLoading1._visible = true; instStarLoading1._x = Define.randRange(instStarLoading1._width >> 1, Stage.width); instStarLoading1._y = Define.randRange(instStarLoading1._height >> 1, Stage.height); instStarLoading2._visible = true; instStarLoading2._x = Define.randRange(instStarLoading1._width >> 1, Stage.width); instStarLoading2._y = Define.randRange(instStarLoading1._height >> 1, Stage.height); instStarLoading3._visible = true; instStarLoading3._x = Define.randRange(instStarLoading1._width >> 1, Stage.width); instStarLoading3._y = Define.randRange(instStarLoading1._height >> 1, Stage.height); instStarLoading4._visible = true; instStarLoading4._x = Define.randRange(instStarLoading1._width >> 1, Stage.width); instStarLoading4._y = Define.randRange(instStarLoading1._height >> 1, Stage.height); instStarLoading5._visible = true; instStarLoading5._x = Define.randRange(instStarLoading1._width >> 1, Stage.width); instStarLoading5._y = Define.randRange(instStarLoading1._height >> 1, Stage.height); instStarLoading6._visible = true; instStarLoading6._x = Define.randRange(instStarLoading1._width >> 1, Stage.width); instStarLoading6._y = Define.randRange(instStarLoading1._height >> 1, Stage.height); instSunLoading.numberOfStarsLoad = 6; break; case 4 : instStarLoading1._visible = true; instStarLoading1._x = Define.randRange(instStarLoading1._width >> 1, Stage.width); instStarLoading1._y = Define.randRange(instStarLoading1._height >> 1, Stage.height); instStarLoading2._visible = true; instStarLoading2._x = Define.randRange(instStarLoading1._width >> 1, Stage.width); instStarLoading2._y = Define.randRange(instStarLoading1._height >> 1, Stage.height); instStarLoading3._visible = true; instStarLoading3._x = Define.randRange(instStarLoading1._width >> 1, Stage.width); instStarLoading3._y = Define.randRange(instStarLoading1._height >> 1, Stage.height); instStarLoading4._visible = true; instStarLoading4._x = Define.randRange(instStarLoading1._width >> 1, Stage.width); instStarLoading4._y = Define.randRange(instStarLoading1._height >> 1, Stage.height); instStarLoading5._visible = true; instStarLoading5._x = Define.randRange(instStarLoading1._width >> 1, Stage.width); instStarLoading5._y = Define.randRange(instStarLoading1._height >> 1, Stage.height); instStarLoading6._visible = true; instStarLoading6._x = Define.randRange(instStarLoading1._width >> 1, Stage.width); instStarLoading6._y = Define.randRange(instStarLoading1._height >> 1, Stage.height); instStarLoading7._visible = true; instStarLoading7._x = Define.randRange(instStarLoading1._width >> 1, Stage.width); instStarLoading7._y = Define.randRange(instStarLoading1._height >> 1, Stage.height); instSunLoading.numberOfStarsLoad = 7; break; case 5 : instStarLoading1._visible = true; instStarLoading1._x = Define.randRange(instStarLoading1._width >> 1, Stage.width); instStarLoading1._y = Define.randRange(instStarLoading1._height >> 1, Stage.height); instStarLoading2._visible = true; instStarLoading2._x = Define.randRange(instStarLoading1._width >> 1, Stage.width); instStarLoading2._y = Define.randRange(instStarLoading1._height >> 1, Stage.height); instStarLoading3._visible = true; instStarLoading3._x = Define.randRange(instStarLoading1._width >> 1, Stage.width); instStarLoading3._y = Define.randRange(instStarLoading1._height >> 1, Stage.height); instStarLoading4._visible = true; instStarLoading4._x = Define.randRange(instStarLoading1._width >> 1, Stage.width); instStarLoading4._y = Define.randRange(instStarLoading1._height >> 1, Stage.height); instStarLoading5._visible = true; instStarLoading5._x = Define.randRange(instStarLoading1._width >> 1, Stage.width); instStarLoading5._y = Define.randRange(instStarLoading1._height >> 1, Stage.height); instStarLoading6._visible = true; instStarLoading6._x = Define.randRange(instStarLoading1._width >> 1, Stage.width); instStarLoading6._y = Define.randRange(instStarLoading1._height >> 1, Stage.height); instStarLoading7._visible = true; instStarLoading7._x = Define.randRange(instStarLoading1._width >> 1, Stage.width); instStarLoading7._y = Define.randRange(instStarLoading1._height >> 1, Stage.height); instStarLoading8._visible = true; instStarLoading8._x = Define.randRange(instStarLoading1._width >> 1, Stage.width); instStarLoading8._y = Define.randRange(instStarLoading1._height >> 1, Stage.height); instSunLoading.numberOfStarsLoad = 8; break; case 6 : instStarLoading1._visible = true; instStarLoading1._x = Define.randRange(instStarLoading1._width >> 1, Stage.width); instStarLoading1._y = Define.randRange(instStarLoading1._height >> 1, Stage.height); instStarLoading2._visible = true; instStarLoading2._x = Define.randRange(instStarLoading1._width >> 1, Stage.width); instStarLoading2._y = Define.randRange(instStarLoading1._height >> 1, Stage.height); instStarLoading3._visible = true; instStarLoading3._x = Define.randRange(instStarLoading1._width >> 1, Stage.width); instStarLoading3._y = Define.randRange(instStarLoading1._height >> 1, Stage.height); instStarLoading4._visible = true; instStarLoading4._x = Define.randRange(instStarLoading1._width >> 1, Stage.width); instStarLoading4._y = Define.randRange(instStarLoading1._height >> 1, Stage.height); instStarLoading5._visible = true; instStarLoading5._x = Define.randRange(instStarLoading1._width >> 1, Stage.width); instStarLoading5._y = Define.randRange(instStarLoading1._height >> 1, Stage.height); instStarLoading6._visible = true; instStarLoading6._x = Define.randRange(instStarLoading1._width >> 1, Stage.width); instStarLoading6._y = Define.randRange(instStarLoading1._height >> 1, Stage.height); instStarLoading7._visible = true; instStarLoading7._x = Define.randRange(instStarLoading1._width >> 1, Stage.width); instStarLoading7._y = Define.randRange(instStarLoading1._height >> 1, Stage.height); instStarLoading8._visible = true; instStarLoading8._x = Define.randRange(instStarLoading1._width >> 1, Stage.width); instStarLoading8._y = Define.randRange(instStarLoading1._height >> 1, Stage.height); instStarLoading9._visible = true; instStarLoading9._x = Define.randRange(instStarLoading1._width >> 1, Stage.width); instStarLoading9._y = Define.randRange(instStarLoading1._height >> 1, Stage.height); instSunLoading.numberOfStarsLoad = 9; } _root.createEmptyMovieClip("pinturaLoadGame", this.getNextHighestDepth()); _root.pinturaLoadGame.estado = 0; _root.pinturaLoadGame.onEnterFrame = function () { switch (this.estado) { case 1 : with (this) { lineStyle(15, 16777215, 100); moveTo(_root._xmouse, _root._ymouse); } this.estado = 2; return; case 2 : with (this) { lineStyle(15, 16777215, 100); lineTo(_root._xmouse, _root._ymouse); } } }; this.onPress = function () { _root.pinturaLoadGame.estado = 1; }; this.onRelease = function () { _root.pinturaLoadGame.estado = 0; }; instClipLoadingInfo.onEnterFrame = function () { var _local3 = Math.floor((_root.gGameSong.getBytesLoaded() * 100) / _root.gGameSong.getBytesTotal()); if (isNaN(_local3)) { _local3 = 0; } this.instBigText.text = ("LOAD " + _local3) + "%"; }; instClipLoadingInfo.gotoAndStop("azul"); instSunLoading.numberOfStarsConsumed = instSunLoading.numberOfStarsLoad; instSunLoading.incrementSize = 0; instSunLoading.yaw = Define.getRadians(0); instSunLoading._xscale = 20; instSunLoading._yscale = 20; instSunLoading.onEnterFrame = function () { var posTmp = Define.moveYaw(new flash.geom.Point(this._x, this._y), this.yaw, 5); if (this.numberOfStarsConsumed == 0) { _root.gBonusLoadGameSucceded = true; this.numberOfStarsConsumed = -1; instBonusReached._visible = true; _root.playGameSound_Efective(Define.SOUNDS_FX_BONUS, 1); instBonusReached.gotoAndPlay("azul"); instBonusReached.instBigText.text = "BONUS"; with (_root.pinturaLoadGame) { clear(); } } if (_root.pinturaLoadGame.hitTest(posTmp.x, posTmp.y, true)) { var incrLeftYaw = 0; do { incrLeftYaw = incrLeftYaw - Define.getRadians(1); var posTmp = Define.moveYaw(new flash.geom.Point(this._x, this._y), this.yaw + incrLeftYaw, 5); if (incrLeftYaw < -6.28318530717959) { break; } } while (_root.pinturaLoadGame.hitTest(posTmp.x, posTmp.y, true)); var incrRightYaw = 0; do { incrRightYaw = incrRightYaw + Define.getRadians(1); var posTmp = Define.moveYaw(new flash.geom.Point(this._x, this._y), this.yaw + incrRightYaw, 5); if (incrRightYaw > (Math.PI*2)) { break; } } while (_root.pinturaLoadGame.hitTest(posTmp.x, posTmp.y, true)); if ((incrRightYaw <= (Math.PI*2)) && (incrLeftYaw >= -6.28318530717959)) { if (Math.abs(incrRightYaw) > Math.abs(incrLeftYaw)) { this.yaw = this.yaw + incrLeftYaw; } else { this.yaw = this.yaw + incrRightYaw; } } } this._x = posTmp.x; this._y = posTmp.y; if (this.incrementSize > 0) { this.incrementSize--; this._xscale++; this._yscale++; } if (this._x > Stage.width) { this._x = 0; } if (this._x < 0) { this._x = Stage.width; } if (this._y > Stage.height) { this._y = 0; } if (this._y < 0) { this._y = Stage.height; } if (instStarLoading1._visible == true) { if (instStarLoading1.hitTest(this._x, this._y, true)) { instStarLoading1._visible = false; this.incrementSize = 80 / this.numberOfStarsLoad; this.numberOfStarsConsumed--; _root.playGameSound_Efective(Define.SOUNDS_FX_STAR_CAPTURED, 1); } } if (instStarLoading2._visible == true) { if (instStarLoading2.hitTest(this._x, this._y, true)) { instStarLoading2._visible = false; this.incrementSize = 80 / this.numberOfStarsLoad; this.numberOfStarsConsumed--; _root.playGameSound_Efective(Define.SOUNDS_FX_STAR_CAPTURED, 1); } } if (instStarLoading3._visible == true) { if (instStarLoading3.hitTest(this._x, this._y, true)) { instStarLoading3._visible = false; this.incrementSize = 80 / this.numberOfStarsLoad; this.numberOfStarsConsumed--; _root.playGameSound_Efective(Define.SOUNDS_FX_STAR_CAPTURED, 1); } } if (instStarLoading4._visible == true) { if (instStarLoading4.hitTest(this._x, this._y, true)) { instStarLoading4._visible = false; this.incrementSize = 80 / this.numberOfStarsLoad; this.numberOfStarsConsumed--; _root.playGameSound_Efective(Define.SOUNDS_FX_STAR_CAPTURED, 1); } } if (instStarLoading5._visible == true) { if (instStarLoading5.hitTest(this._x, this._y, true)) { instStarLoading5._visible = false; this.incrementSize = 80 / this.numberOfStarsLoad; this.numberOfStarsConsumed--; _root.playGameSound_Efective(Define.SOUNDS_FX_STAR_CAPTURED, 1); } } if (instStarLoading6._visible == true) { if (instStarLoading6.hitTest(this._x, this._y, true)) { instStarLoading6._visible = false; this.incrementSize = 80 / this.numberOfStarsLoad; this.numberOfStarsConsumed--; _root.playGameSound_Efective(Define.SOUNDS_FX_STAR_CAPTURED, 1); } } if (instStarLoading7._visible == true) { if (instStarLoading7.hitTest(this._x, this._y, true)) { instStarLoading7._visible = false; this.incrementSize = 80 / this.numberOfStarsLoad; this.numberOfStarsConsumed--; _root.playGameSound_Efective(Define.SOUNDS_FX_STAR_CAPTURED, 1); } } if (instStarLoading8._visible == true) { if (instStarLoading8.hitTest(this._x, this._y, true)) { instStarLoading8._visible = false; this.incrementSize = 80 / this.numberOfStarsLoad; this.numberOfStarsConsumed--; _root.playGameSound_Efective(Define.SOUNDS_FX_STAR_CAPTURED, 1); } } if (instStarLoading9._visible == true) { if (instStarLoading9.hitTest(this._x, this._y, true)) { instStarLoading9._visible = false; this.incrementSize = 80 / this.numberOfStarsLoad; this.numberOfStarsConsumed--; _root.playGameSound_Efective(Define.SOUNDS_FX_STAR_CAPTURED, 1); } } }; } stop();
Symbol 703 MovieClip Frame 40
instExit1.onRelease = function () { _root.playGameSound_Efective(Define.SOUNDS_SELECCION, 1); _root.instClipMenuResultGame._alpha = 100; _root.instClipMenuResultGame._visible = false; _root.gMission.freeResources(); _root.changeGeneralGameState(Define.STATE_GAME_MENU); _root.instClipMenuGame._visible = true; _root.instClipMenuGame.gotoAndPlay("mainMenu"); }; instNext1.onRelease = function () { _root.playGameSound_Efective(Define.SOUNDS_SELECCION, 1); if (_root.gCurrentLevel < (Define.TOTAL_NUMBER_OF_LEVELS - 1)) { _root.gMission.freeResources(); _root.gCurrentLevel++; _root.changeGeneralGameState(Define.STATE_GAME_LOADING); } else { gotoAndPlay ("finJuego"); } }; instSunVictory.gotoAndPlay("victory"); instLabelVictoria.gotoAndStop("azul"); instExit1.gotoAndStop("azul"); instNext1.gotoAndStop("azul"); instClipStatsInformation.instTextDay.text = Define.getDay(_root.gCurrentLevel); instClipStatsInformation.instSongTitle.text = Define.getSongName(_root.gCurrentLevel); instClipStatsInformation.instTextTime.text = "" + _root.gScoreTotalDone; instClipStatsInformation.instTextStars.text = "" + _root.gStarsCollected; instClipStatsInformation.instTextBonus.text = "" + _root.gBonusCollected; instLabelVictoria.instBigText.text = "Congratulations"; instExit1.instTextButton.text = "Exit"; instNext1.instTextButton.text = "Next"; instLabelVictoria._alpha = 0; instExit1._alpha = 0; instNext1._alpha = 0; totalNumberFramesAnimationMainMenu = 20; instLabelVictoria.onEnterFrame = function () { this._y = this._y + (120 / totalNumberFramesAnimationMainMenu); this._alpha = this._alpha + (100 / totalNumberFramesAnimationMainMenu); }; instExit1.onEnterFrame = function () { this.instRotableCircle._rotation = this.instRotableCircle._rotation + (360 / totalNumberFramesAnimationMainMenu); this._alpha = this._alpha + (100 / totalNumberFramesAnimationMainMenu); }; instNext1.onEnterFrame = function () { this.instRotableCircle._rotation = this.instRotableCircle._rotation - (360 / totalNumberFramesAnimationMainMenu); this._alpha = this._alpha + (100 / totalNumberFramesAnimationMainMenu); }; _root.saveGameDataLevel(); _root.saveGameData();
Symbol 703 MovieClip Frame 60
delete instLabelVictoria.onEnterFrame; delete instExit1.onEnterFrame; delete instNext1.onEnterFrame; activeChangeColor = -1; factorEscalaContraccion = 4; instSunVictory.gotoAndPlay("victory"); instExit1.onRollOver = function () { activeChangeColor = 0; this.shiftInX = 0; }; instExit1.onRollOut = function () { activeChangeColor = -1; }; instNext1.onRollOver = function () { activeChangeColor = 1; this.shiftInX = 0; }; instNext1.onRollOut = function () { activeChangeColor = -1; }; instExit1.onEnterFrame = function () { if (activeChangeColor == 0) { this.instRotableCircle._alpha = this.instRotableCircle._alpha - factorEscalaContraccion; if (this.instRotableCircle._alpha < 10) { this.instRotableCircle._alpha = 100; } this.instRotableCircle._rotation = this.instRotableCircle._rotation + factorEscalaContraccion; if (this.instRotableCircle._rotation > 360) { this.instRotableCircle._rotation = 0; } } else { this.instRotableCircle._alpha = 100; this.instRotableCircle._rotation = 0; } }; instNext1.onEnterFrame = function () { if (activeChangeColor == 1) { this.instRotableCircle._alpha = this.instRotableCircle._alpha - factorEscalaContraccion; if (this.instRotableCircle._alpha < 10) { this.instRotableCircle._alpha = 100; } this.instRotableCircle._rotation = this.instRotableCircle._rotation + factorEscalaContraccion; if (this.instRotableCircle._rotation > 360) { this.instRotableCircle._rotation = 0; } } else { this.instRotableCircle._alpha = 100; this.instRotableCircle._rotation = 0; } }; stop();
Symbol 703 MovieClip Frame 62
instExit2.onRelease = function () { _root.playGameSound_Efective(Define.SOUNDS_SELECCION, 1); _root.instClipMenuResultGame._alpha = 100; _root.instClipMenuResultGame._visible = false; _root.gMission.freeResources(); _root.changeGeneralGameState(Define.STATE_GAME_MENU); _root.instClipMenuGame._visible = true; _root.instClipMenuGame.gotoAndPlay("mainMenu"); }; instRetry2.onRelease = function () { _root.playGameSound_Efective(Define.SOUNDS_SELECCION, 1); _root.gMission.freeResources(); _root.changeGeneralGameState(Define.STATE_GAME_LOADING); }; instBlackHoleVictory.gotoAndPlay("victory"); instLabelDerrota1.gotoAndStop("rojo"); instExit2.gotoAndStop("rojo"); instRetry2.gotoAndStop("rojo"); instLabelDerrota1.instBigText.text = "Sorry"; instExit2.instTextButton.text = "Exit"; instRetry2.instTextButton.text = "Retry"; instLabelDerrota1._alpha = 0; instExit2._alpha = 0; instRetry2._alpha = 0; totalNumberFramesAnimationMainMenu = 20; instLabelDerrota1.onEnterFrame = function () { this._y = this._y + (120 / totalNumberFramesAnimationMainMenu); this._alpha = this._alpha + (100 / totalNumberFramesAnimationMainMenu); }; instExit2.onEnterFrame = function () { this.instRotableCircle._rotation = this.instRotableCircle._rotation + (360 / totalNumberFramesAnimationMainMenu); this._alpha = this._alpha + (100 / totalNumberFramesAnimationMainMenu); }; instRetry2.onEnterFrame = function () { this.instRotableCircle._rotation = this.instRotableCircle._rotation - (360 / totalNumberFramesAnimationMainMenu); this._alpha = this._alpha + (100 / totalNumberFramesAnimationMainMenu); };
Symbol 703 MovieClip Frame 82
delete instLabelDerrota1.onEnterFrame; delete instExit2.onEnterFrame; delete instRetry2.onEnterFrame; activeChangeColor = -1; factorEscalaContraccion = 4; instBlackHoleVictory.gotoAndPlay("victory"); instExit2.onRollOver = function () { activeChangeColor = 0; this.shiftInX = 0; }; instExit2.onRollOut = function () { activeChangeColor = -1; }; instRetry2.onRollOver = function () { activeChangeColor = 1; this.shiftInX = 0; }; instRetry2.onRollOut = function () { activeChangeColor = -1; }; instExit2.onEnterFrame = function () { if (activeChangeColor == 0) { this.instRotableCircle._alpha = this.instRotableCircle._alpha - factorEscalaContraccion; if (this.instRotableCircle._alpha < 10) { this.instRotableCircle._alpha = 100; } this.instRotableCircle._rotation = this.instRotableCircle._rotation + factorEscalaContraccion; if (this.instRotableCircle._rotation > 360) { this.instRotableCircle._rotation = 0; } } else { this.instRotableCircle._alpha = 100; this.instRotableCircle._rotation = 0; } }; instRetry2.onEnterFrame = function () { if (activeChangeColor == 1) { this.instRotableCircle._alpha = this.instRotableCircle._alpha - factorEscalaContraccion; if (this.instRotableCircle._alpha < 10) { this.instRotableCircle._alpha = 100; } this.instRotableCircle._rotation = this.instRotableCircle._rotation + factorEscalaContraccion; if (this.instRotableCircle._rotation > 360) { this.instRotableCircle._rotation = 0; } } else { this.instRotableCircle._alpha = 100; this.instRotableCircle._rotation = 0; } }; stop();
Symbol 703 MovieClip Frame 84
stop();
Symbol 703 MovieClip Frame 104
delete instLabelEndGame.onEnterFrame; delete instExitToCredits.onEnterFrame; activeChangeColor = -1; factorEscalaContraccion = 4; instSun.gotoAndPlay("quiet"); stateSun = 0; instBlackHole.gotoAndPlay("quiet"); stateBlackHole = 0; instSun.onRollOver = function () { if (stateSun == 0) { stateSun = 1; this.gotoAndPlay("victory"); } }; instSun.onRollOut = function () { if (stateSun == 1) { stateSun = 0; this.gotoAndPlay("quiet"); } }; instBlackHole.onRollOver = function () { if (stateBlackHole == 0) { stateBlackHole = 1; this.gotoAndPlay("victory"); } }; instBlackHole.onRollOut = function () { if (stateBlackHole == 1) { stateBlackHole = 0; this.gotoAndPlay("quiet"); } }; waypoints = new Array([200, 160], [200, 440], [640, 440], [640, 160]); stepLength = 5; instLetter1.gotoAndStop(Define.randRange(1, 25)); instLetter1.iterator = 0; instLetter1.state = 0; instLetter1.currentWaypoint = 0; instLetter1._y = waypoints[instLetter1.currentWaypoint][1]; instLetter2.gotoAndStop(Define.randRange(1, 25)); instLetter2.iterator = 0; instLetter2.state = 0; instLetter2.currentWaypoint = 0; instLetter2._y = waypoints[instLetter2.currentWaypoint][1]; instLetter3.gotoAndStop(Define.randRange(1, 25)); instLetter3.iterator = 0; instLetter3.state = 0; instLetter3.currentWaypoint = 1; instLetter3._x = waypoints[instLetter3.currentWaypoint][0]; instLetter4.gotoAndStop(Define.randRange(1, 25)); instLetter4.iterator = 0; instLetter4.state = 0; instLetter4.currentWaypoint = 1; instLetter4._x = waypoints[instLetter4.currentWaypoint][0]; instLetter5.gotoAndStop(Define.randRange(1, 25)); instLetter5.iterator = 0; instLetter5.state = 0; instLetter5.currentWaypoint = 2; instLetter5._y = waypoints[instLetter5.currentWaypoint][1]; instLetter6.gotoAndStop(Define.randRange(1, 25)); instLetter6.iterator = 0; instLetter6.state = 0; instLetter6.currentWaypoint = 2; instLetter6._y = waypoints[instLetter6.currentWaypoint][1]; instLetter7.gotoAndStop(Define.randRange(1, 25)); instLetter7.iterator = 0; instLetter7.state = 0; instLetter7.currentWaypoint = 3; instLetter7._x = waypoints[instLetter7.currentWaypoint][0]; instLetter8.gotoAndStop(Define.randRange(1, 25)); instLetter8.iterator = 0; instLetter8.state = 0; instLetter8.currentWaypoint = 3; instLetter8._x = waypoints[instLetter8.currentWaypoint][0]; followWaypoint = function (enemy) { var _local3 = Math.abs(enemy._x - waypoints[enemy.currentWaypoint][0]) + Math.abs(enemy._y - waypoints[enemy.currentWaypoint][1]); if (_local3 < (stepLength * 2)) { enemy._x = waypoints[enemy.currentWaypoint][0]; enemy._y = waypoints[enemy.currentWaypoint][1]; enemy.currentWaypoint++; enemy.iterator = 0; if (enemy.currentWaypoint >= waypoints.length) { enemy.currentWaypoint = 0; } } enemy.iterator++; var _local2 = new flash.geom.Point(enemy._x, enemy._y); var _local5 = new flash.geom.Point(waypoints[enemy.currentWaypoint][0], waypoints[enemy.currentWaypoint][1]); var _local4 = Define.getDirection(_local2, _local5); switch (_local4) { case Define.DIRECTION_LEFT : enemy._x = enemy._x - stepLength; break; case Define.DIRECTION_RIGHT : enemy._x = enemy._x + stepLength; break; case Define.DIRECTION_UP : enemy._y = enemy._y - stepLength; break; case Define.DIRECTION_DOWN : enemy._y = enemy._y + stepLength; } }; instLetter1.onEnterFrame = function () { followWaypoint(this); }; instLetter2.onEnterFrame = function () { followWaypoint(this); }; instLetter3.onEnterFrame = function () { followWaypoint(this); }; instLetter4.onEnterFrame = function () { followWaypoint(this); }; instLetter5.onEnterFrame = function () { followWaypoint(this); }; instLetter6.onEnterFrame = function () { followWaypoint(this); }; instLetter7.onEnterFrame = function () { followWaypoint(this); }; instLetter8.onEnterFrame = function () { followWaypoint(this); }; instExitToCredits.onRollOver = function () { activeChangeColor = 0; this.shiftInX = 0; }; instExitToCredits.onRollOut = function () { activeChangeColor = -1; }; instExitToCredits.onEnterFrame = function () { if (activeChangeColor == 0) { this.instRotableCircle._alpha = this.instRotableCircle._alpha - factorEscalaContraccion; if (this.instRotableCircle._alpha < 10) { this.instRotableCircle._alpha = 100; } this.instRotableCircle._rotation = this.instRotableCircle._rotation + factorEscalaContraccion; if (this.instRotableCircle._rotation > 360) { this.instRotableCircle._rotation = 0; } if (stepLength < 25) { stepLength = stepLength + 0.2; } } else { this.instRotableCircle._alpha = 100; this.instRotableCircle._rotation = 0; if (stepLength > 4) { stepLength = stepLength - 0.2; } } }; stop();
Symbol 703 MovieClip Frame 110
stop();
Symbol 704 Button
on (release) { getURL ("http://www.armorgames.com", "_blank"); }
Symbol 705 Button
on (release) { getURL ("http://www.newgrounds.com", "_blank"); }
Symbol 717 MovieClip Frame 35
stop();
Symbol 726 MovieClip Frame 1
stop();
Symbol 726 MovieClip Frame 7
stop();
Symbol 732 MovieClip [shootClip] Frame 1
stop();
Symbol 732 MovieClip [shootClip] Frame 6
stop();
Symbol 732 MovieClip [shootClip] Frame 11
stop();
Symbol 732 MovieClip [shootClip] Frame 16
stop();
Symbol 737 MovieClip Frame 7
stop();
Symbol 738 MovieClip Frame 15
stop();
Symbol 744 MovieClip Frame 16
stop();
Symbol 784 MovieClip [enemyClip] Frame 1
Symbol 784 MovieClip [enemyClip] Frame 14
gotoAndPlay ("enemy1");
Symbol 784 MovieClip [enemyClip] Frame 15
Symbol 784 MovieClip [enemyClip] Frame 29
gotoAndPlay ("enemy1");
Symbol 784 MovieClip [enemyClip] Frame 50
_visible = false; stop();
Symbol 784 MovieClip [enemyClip] Frame 51
Symbol 784 MovieClip [enemyClip] Frame 65
gotoAndPlay ("enemy2");
Symbol 784 MovieClip [enemyClip] Frame 66
Symbol 784 MovieClip [enemyClip] Frame 79
gotoAndPlay ("enemy2");
Symbol 784 MovieClip [enemyClip] Frame 99
_visible = false; stop();
Symbol 784 MovieClip [enemyClip] Frame 114
gotoAndPlay ("enemy3");
Symbol 784 MovieClip [enemyClip] Frame 126
gotoAndPlay ("enemy3");
Symbol 784 MovieClip [enemyClip] Frame 147
_visible = false; stop();
Symbol 784 MovieClip [enemyClip] Frame 163
gotoAndPlay ("enemy4");
Symbol 784 MovieClip [enemyClip] Frame 175
gotoAndPlay ("enemy4");
Symbol 784 MovieClip [enemyClip] Frame 196
_visible = false; stop();
Symbol 784 MovieClip [enemyClip] Frame 211
gotoAndPlay ("enemy5");
Symbol 784 MovieClip [enemyClip] Frame 223
gotoAndPlay ("enemy5");
Symbol 784 MovieClip [enemyClip] Frame 243
_visible = false; stop();
Symbol 784 MovieClip [enemyClip] Frame 258
gotoAndPlay ("enemy6");
Symbol 784 MovieClip [enemyClip] Frame 271
gotoAndPlay ("enemy6");
Symbol 784 MovieClip [enemyClip] Frame 291
_visible = false; stop();
Symbol 784 MovieClip [enemyClip] Frame 305
gotoAndPlay ("enemy7");
Symbol 784 MovieClip [enemyClip] Frame 317
gotoAndPlay ("enemy7");
Symbol 784 MovieClip [enemyClip] Frame 337
_visible = false; stop();
Symbol 784 MovieClip [enemyClip] Frame 351
gotoAndPlay ("enemy8");
Symbol 784 MovieClip [enemyClip] Frame 363
gotoAndPlay ("enemy8");
Symbol 784 MovieClip [enemyClip] Frame 380
_visible = false; stop();
Symbol 784 MovieClip [enemyClip] Frame 395
gotoAndPlay ("enemy9");
Symbol 784 MovieClip [enemyClip] Frame 407
gotoAndPlay ("enemy9");
Symbol 784 MovieClip [enemyClip] Frame 424
_visible = false; stop();
Symbol 784 MovieClip [enemyClip] Frame 437
gotoAndPlay ("enemy10");
Symbol 784 MovieClip [enemyClip] Frame 449
gotoAndPlay ("enemy10");
Symbol 784 MovieClip [enemyClip] Frame 467
_visible = false; stop();
Symbol 784 MovieClip [enemyClip] Frame 468
instStarEnemy1.gotoAndStop("normal"); stop();
Symbol 784 MovieClip [enemyClip] Frame 472
instStarEnemy2.gotoAndStop("super1"); stop();
Symbol 784 MovieClip [enemyClip] Frame 476
instStarEnemy3.gotoAndStop("super2"); stop();
Symbol 784 MovieClip [enemyClip] Frame 480
instStarEnemy4.gotoAndStop("super3"); stop();
Symbol 784 MovieClip [enemyClip] Frame 484
stop();
Symbol 784 MovieClip [enemyClip] Frame 513
gotoAndPlay ("arrowCamera");
Symbol 793 MovieClip Frame 1
instButtonPlay.onRelease = function () { _root.playGameSound(Define.SOUNDS_SELECCION, 1); gotoAndPlay ("menuPlay"); }; instButtonSettings.onRelease = function () { _root.playGameSound(Define.SOUNDS_SELECCION, 1); gotoAndPlay ("settings"); }; instButtonHelp.onRelease = function () { _root.playGameSound(Define.SOUNDS_SELECCION, 1); gotoAndPlay ("help"); }; instButtonAbout.onRelease = function () { _root.playGameSound(Define.SOUNDS_SELECCION, 1); gotoAndPlay ("about"); }; instButtonPlay.gotoAndStop("rojo"); instButtonSettings.gotoAndStop("rojo"); instButtonHelp.gotoAndStop("rojo"); instButtonAbout.gotoAndStop("rojo"); instButtonPlay.instTextButton.text = "PLAY"; instButtonSettings.instTextButton.text = "SETTINGS"; instButtonHelp.instTextButton.text = "HELP"; instButtonAbout.instTextButton.text = "ABOUT"; instButtonPlay._alpha = 0; instButtonSettings._alpha = 0; instButtonHelp._alpha = 0; instButtonAbout._alpha = 0; totalNumberFramesAnimationMainMenu = 20; instButtonPlay.onEnterFrame = function () { this._y = this._y + (169.6 / totalNumberFramesAnimationMainMenu); this.instRotableCircle._rotation = this.instRotableCircle._rotation + (360 / totalNumberFramesAnimationMainMenu); this._alpha = this._alpha + (100 / totalNumberFramesAnimationMainMenu); }; instButtonSettings.onEnterFrame = function () { this._x = this._x - (170 / totalNumberFramesAnimationMainMenu); this.instRotableCircle._rotation = this.instRotableCircle._rotation - (360 / totalNumberFramesAnimationMainMenu); this._alpha = this._alpha + (100 / totalNumberFramesAnimationMainMenu); }; instButtonHelp.onEnterFrame = function () { this._x = this._x - (170 / totalNumberFramesAnimationMainMenu); this.instRotableCircle._rotation = this.instRotableCircle._rotation - (360 / totalNumberFramesAnimationMainMenu); this._alpha = this._alpha + (100 / totalNumberFramesAnimationMainMenu); }; instButtonAbout.onEnterFrame = function () { this._y = this._y - (170 / totalNumberFramesAnimationMainMenu); this.instRotableCircle._rotation = this.instRotableCircle._rotation - (360 / totalNumberFramesAnimationMainMenu); this._alpha = this._alpha + (100 / totalNumberFramesAnimationMainMenu); };
Symbol 793 MovieClip Frame 22
delete instButtonPlay.onEnterFrame; delete instButtonSettings.onEnterFrame; delete instButtonHelp.onEnterFrame; delete instButtonAbout.onEnterFrame; activeChangeColor = -1; factorEscalaContraccion = 4; instButtonPlay.onRollOver = function () { activeChangeColor = 0; this.shiftInX = 0; }; instButtonPlay.onRollOut = function () { activeChangeColor = -1; }; instButtonSettings.onRollOver = function () { activeChangeColor = 1; this.shiftInX = 0; }; instButtonSettings.onRollOut = function () { activeChangeColor = -1; }; instButtonHelp.onRollOver = function () { activeChangeColor = 2; this.shiftInX = 0; }; instButtonHelp.onRollOut = function () { activeChangeColor = -1; }; instButtonAbout.onRollOver = function () { activeChangeColor = 3; this.shiftInX = 0; }; instButtonAbout.onRollOut = function () { activeChangeColor = -1; }; instButtonPlay.onEnterFrame = function () { if (activeChangeColor == 0) { this.instRotableCircle._alpha = this.instRotableCircle._alpha - factorEscalaContraccion; if (this.instRotableCircle._alpha < 10) { this.instRotableCircle._alpha = 100; } this.instRotableCircle._rotation = this.instRotableCircle._rotation + factorEscalaContraccion; if (this.instRotableCircle._rotation > 360) { this.instRotableCircle._rotation = 0; } } else { this.instRotableCircle._alpha = 100; this.instRotableCircle._rotation = 0; } }; instButtonSettings.onEnterFrame = function () { if (activeChangeColor == 1) { this.instRotableCircle._alpha = this.instRotableCircle._alpha - factorEscalaContraccion; if (this.instRotableCircle._alpha < 10) { this.instRotableCircle._alpha = 100; } this.instRotableCircle._rotation = this.instRotableCircle._rotation + factorEscalaContraccion; if (this.instRotableCircle._rotation > 360) { this.instRotableCircle._rotation = 0; } } else { this.instRotableCircle._alpha = 100; this.instRotableCircle._rotation = 0; } }; instButtonHelp.onEnterFrame = function () { if (activeChangeColor == 2) { this.instRotableCircle._alpha = this.instRotableCircle._alpha - factorEscalaContraccion; if (this.instRotableCircle._alpha < 10) { this.instRotableCircle._alpha = 100; } this.instRotableCircle._rotation = this.instRotableCircle._rotation + factorEscalaContraccion; if (this.instRotableCircle._rotation > 360) { this.instRotableCircle._rotation = 0; } } else { this.instRotableCircle._alpha = 100; this.instRotableCircle._rotation = 0; } }; instButtonAbout.onEnterFrame = function () { if (activeChangeColor == 3) { this.instRotableCircle._alpha = this.instRotableCircle._alpha - factorEscalaContraccion; if (this.instRotableCircle._alpha < 10) { this.instRotableCircle._alpha = 100; } this.instRotableCircle._rotation = this.instRotableCircle._rotation + factorEscalaContraccion; if (this.instRotableCircle._rotation > 360) { this.instRotableCircle._rotation = 0; } } else { this.instRotableCircle._alpha = 100; this.instRotableCircle._rotation = 0; } }; stop();
Symbol 793 MovieClip Frame 25
instButtonNewGame.onRelease = function () { _root.playGameSound(Define.SOUNDS_SELECCION, 1); _root.initGame(-1); }; instButtonMenuLoad.onRelease = function () { _root.playGameSound(Define.SOUNDS_SELECCION, 1); _root.loadGameData(); gotoAndPlay ("menuLoad"); }; instButtonBack.onRelease = function () { _root.playGameSound(Define.SOUNDS_SELECCION, 1); gotoAndPlay ("mainMenu"); }; instButtonNewGame.gotoAndStop("azul"); instButtonMenuLoad.gotoAndStop("azul"); instButtonBack.gotoAndStop("azul"); instButtonNewGame.instTextButton.text = "NEW GAME"; instButtonMenuLoad.instTextButton.text = "LOAD GAME"; instButtonBack.instTextButton.text = "BACK"; instButtonNewGame._alpha = 0; instButtonMenuLoad._alpha = 0; instButtonBack._alpha = 0; totalNumberFramesAnimationMainMenu = 20; instButtonNewGame.onEnterFrame = function () { this._x = this._x - (200.1 / totalNumberFramesAnimationMainMenu); this.instRotableCircle._rotation = this.instRotableCircle._rotation + (360 / totalNumberFramesAnimationMainMenu); this._alpha = this._alpha + (100 / totalNumberFramesAnimationMainMenu); }; instButtonMenuLoad.onEnterFrame = function () { this._x = this._x - (200.1 / totalNumberFramesAnimationMainMenu); this.instRotableCircle._rotation = this.instRotableCircle._rotation - (360 / totalNumberFramesAnimationMainMenu); this._alpha = this._alpha + (100 / totalNumberFramesAnimationMainMenu); }; instButtonBack.onEnterFrame = function () { this._x = this._x - (200.1 / totalNumberFramesAnimationMainMenu); this.instRotableCircle._rotation = this.instRotableCircle._rotation - (360 / totalNumberFramesAnimationMainMenu); this._alpha = this._alpha + (100 / totalNumberFramesAnimationMainMenu); };
Symbol 793 MovieClip Frame 46
delete instButtonNewGame.onEnterFrame; delete instButtonMenuLoad.onEnterFrame; delete instButtonBack.onEnterFrame; activeChangeColor = -1; factorEscalaContraccion = 4; instButtonNewGame.onRollOver = function () { activeChangeColor = 0; this.shiftInX = 0; }; instButtonNewGame.onRollOut = function () { activeChangeColor = -1; }; instButtonMenuLoad.onRollOver = function () { activeChangeColor = 1; this.shiftInX = 0; }; instButtonMenuLoad.onRollOut = function () { activeChangeColor = -1; }; instButtonBack.onRollOver = function () { activeChangeColor = 2; this.shiftInX = 0; }; instButtonBack.onRollOut = function () { activeChangeColor = -1; }; instButtonNewGame.onEnterFrame = function () { if (activeChangeColor == 0) { this.instRotableCircle._alpha = this.instRotableCircle._alpha - factorEscalaContraccion; if (this.instRotableCircle._alpha < 10) { this.instRotableCircle._alpha = 100; } this.instRotableCircle._rotation = this.instRotableCircle._rotation + factorEscalaContraccion; if (this.instRotableCircle._rotation > 360) { this.instRotableCircle._rotation = 0; } } else { this.instRotableCircle._alpha = 100; this.instRotableCircle._rotation = 0; } }; instButtonMenuLoad.onEnterFrame = function () { if (activeChangeColor == 1) { this.instRotableCircle._alpha = this.instRotableCircle._alpha - factorEscalaContraccion; if (this.instRotableCircle._alpha < 10) { this.instRotableCircle._alpha = 100; } this.instRotableCircle._rotation = this.instRotableCircle._rotation + factorEscalaContraccion; if (this.instRotableCircle._rotation > 360) { this.instRotableCircle._rotation = 0; } } else { this.instRotableCircle._alpha = 100; this.instRotableCircle._rotation = 0; } }; instButtonBack.onEnterFrame = function () { if (activeChangeColor == 2) { this.instRotableCircle._alpha = this.instRotableCircle._alpha - factorEscalaContraccion; if (this.instRotableCircle._alpha < 10) { this.instRotableCircle._alpha = 100; } this.instRotableCircle._rotation = this.instRotableCircle._rotation + factorEscalaContraccion; if (this.instRotableCircle._rotation > 360) { this.instRotableCircle._rotation = 0; } } else { this.instRotableCircle._alpha = 100; this.instRotableCircle._rotation = 0; } }; stop();
Symbol 793 MovieClip Frame 50
limitOfLevelsDoneLoadLevel = _root.nmTotalLevelDone + 1; delete instSelectedLevel.onRelease; delete instBackLevel.onRelease; delete instNextLevel.onRelease; delete instSelectLevelEntry1.onRelease; delete instSelectLevelEntry2.onRelease; delete instSelectedLevel.onEnterFrame; delete instBackLevel.onEnterFrame; delete instNextLevel.onEnterFrame; delete instSelectLevelEntry1.onEnterFrame; delete instSelectLevelEntry2.onEnterFrame; instSelectedLevel._y = -80; instSelectedLevel.gotoAndStop("azul"); instBackLevel.gotoAndStop("azul"); instNextLevel.gotoAndStop("azul"); setElementsVisibility = function (optionVisibility) { instSelectedLevel._visible = optionVisibility; instBackLevel._visible = optionVisibility; instNextLevel._visible = optionVisibility; instSelectLevelEntry1._visible = optionVisibility; instSelectLevelEntry2._visible = optionVisibility; }; setElementsVisibility(true); instBackLevel.onRelease = function () { _root.playGameSound(Define.SOUNDS_SELECCION, 1); if ((_root.nmLevelToShow - 2) < 0) { gotoAndPlay ("menuPlay"); } else { _root.nmLevelToShow = _root.nmLevelToShow - 2; gotoAndPlay ("menuLoad"); } }; instNextLevel.onRelease = function () { _root.playGameSound(Define.SOUNDS_SELECCION, 1); if ((_root.nmLevelToShow + 2) > _root.nmTotalLevelDone) { gotoAndPlay ("menuPlay"); } else { _root.nmLevelToShow = _root.nmLevelToShow + 2; gotoAndPlay ("menuLoad"); } }; instSelectLevelEntry1.onRelease = function () { _root.playGameSound(Define.SOUNDS_SELECCION, 1); setElementsVisibility(false); _root.gHasBeenPreviouslyPlayedTutorial = true; _root.initGame(_root.nmLevelToShow); }; instSelectLevelEntry2.onRelease = function () { _root.playGameSound(Define.SOUNDS_SELECCION, 1); setElementsVisibility(false); _root.gHasBeenPreviouslyPlayedTutorial = true; _root.initGame(_root.nmLevelToShow + 1); }; setElementsVisibility(false); instSelectedLevel._visible = true; instBackLevel._visible = true; instNextLevel._visible = true; instSelectedLevel.instBigText.text = "Select Level"; if ((_root.nmLevelToShow - 2) < 0) { instBackLevel.instTextButton.text = "Exit"; } else { instBackLevel.instTextButton.text = "Previous"; } if ((_root.nmLevelToShow + 2) >= limitOfLevelsDoneLoadLevel) { instNextLevel.instTextButton.text = "Exit"; } else { instNextLevel.instTextButton.text = "Next"; } if (_root.nmLevelToShow < limitOfLevelsDoneLoadLevel) { instSelectLevelEntry1._visible = true; if (!isNaN(_root.gListLevelScore[_root.nmLevelToShow])) { instSelectLevelEntry1.gotoAndStop("stadistics"); instSelectLevelEntry1.instTextDay.text = Define.getDay(_root.nmLevelToShow); instSelectLevelEntry1.instSongTitle.text = Define.getSongName(_root.nmLevelToShow); instSelectLevelEntry1.instTextTime.text = "" + _root.gListLevelScore[_root.nmLevelToShow]; instSelectLevelEntry1.instTextStars.text = "" + _root.gListLevelStarsScore[_root.nmLevelToShow]; instSelectLevelEntry1.instTextBonus.text = "" + _root.gListLevelBonusScore[_root.nmLevelToShow]; } else { instSelectLevelEntry1.gotoAndStop("newDay"); instSelectLevelEntry1.instTextDay.text = Define.getDay(_root.nmLevelToShow); instSelectLevelEntry1.instSongTitle.text = Define.getSongName(_root.nmLevelToShow); } } if ((_root.nmLevelToShow + 1) < limitOfLevelsDoneLoadLevel) { instSelectLevelEntry2._visible = true; if (!isNaN(_root.gListLevelScore[_root.nmLevelToShow + 1])) { instSelectLevelEntry2.gotoAndStop("stadistics"); instSelectLevelEntry2.instTextDay.text = Define.getDay(_root.nmLevelToShow + 1); instSelectLevelEntry2.instSongTitle.text = Define.getSongName(_root.nmLevelToShow + 1); instSelectLevelEntry2.instTextTime.text = "" + _root.gListLevelScore[_root.nmLevelToShow + 1]; instSelectLevelEntry2.instTextStars.text = "" + _root.gListLevelStarsScore[_root.nmLevelToShow + 1]; instSelectLevelEntry2.instTextBonus.text = "" + _root.gListLevelBonusScore[_root.nmLevelToShow + 1]; } else { instSelectLevelEntry2.gotoAndStop("newDay"); instSelectLevelEntry2.instTextDay.text = Define.getDay(_root.nmLevelToShow + 1); instSelectLevelEntry2.instSongTitle.text = Define.getSongName(_root.nmLevelToShow + 1); } } instSelectedLevel._alpha = 0; instBackLevel._alpha = 0; instNextLevel._alpha = 0; instSelectLevelEntry1._alpha = 0; instSelectLevelEntry2._alpha = 0; totalNumberFramesAnimationMainMenu = 20; instSelectedLevel.onEnterFrame = function () { this._y = this._y + (100 / totalNumberFramesAnimationMainMenu); this._alpha = this._alpha + (100 / totalNumberFramesAnimationMainMenu); }; instBackLevel.onEnterFrame = function () { this.instRotableCircle._rotation = this.instRotableCircle._rotation - (360 / totalNumberFramesAnimationMainMenu); this._alpha = this._alpha + (100 / totalNumberFramesAnimationMainMenu); }; instNextLevel.onEnterFrame = function () { this.instRotableCircle._rotation = this.instRotableCircle._rotation - (360 / totalNumberFramesAnimationMainMenu); this._alpha = this._alpha + (100 / totalNumberFramesAnimationMainMenu); }; instSelectLevelEntry1.onEnterFrame = function () { if (_root.nmLevelToShow < limitOfLevelsDoneLoadLevel) { this._alpha = this._alpha + (100 / totalNumberFramesAnimationMainMenu); } }; instSelectLevelEntry2.onEnterFrame = function () { if ((_root.nmLevelToShow + 1) < limitOfLevelsDoneLoadLevel) { this._alpha = this._alpha + (100 / totalNumberFramesAnimationMainMenu); } };
Symbol 793 MovieClip Frame 71
limitOfLevelsDoneLoadLevel = _root.nmTotalLevelDone + 1; delete instSelectedLevel.onEnterFrame; delete instBackLevel.onEnterFrame; delete instNextLevel.onEnterFrame; delete instSelectLevelEntry1.onEnterFrame; delete instSelectLevelEntry2.onEnterFrame; activeChangeColor = -1; factorEscalaContraccion = 5; instBackLevel.onRollOver = function () { activeChangeColor = 0; this.shiftInX = 0; }; instBackLevel.onRollOut = function () { activeChangeColor = -1; }; instNextLevel.onRollOver = function () { activeChangeColor = 1; this.shiftInX = 0; }; instNextLevel.onRollOut = function () { activeChangeColor = -1; }; applyMovementRotation = function (nmElementRotableCircle, numeroActivacion) { if (activeChangeColor == numeroActivacion) { nmElementRotableCircle._alpha = nmElementRotableCircle._alpha - factorEscalaContraccion; if (nmElementRotableCircle._alpha < 10) { nmElementRotableCircle._alpha = 100; } nmElementRotableCircle._rotation = nmElementRotableCircle._rotation + factorEscalaContraccion; if (nmElementRotableCircle._rotation > 360) { nmElementRotableCircle._rotation = 0; } } else { nmElementRotableCircle._alpha = 100; nmElementRotableCircle._rotation = 0; } }; instBackLevel.onEnterFrame = function () { applyMovementRotation(this.instRotableCircle, 0); }; instNextLevel.onEnterFrame = function () { applyMovementRotation(this.instRotableCircle, 1); }; stop();
Symbol 793 MovieClip Frame 72
instButtonSound.onRelease = function () { _root.playGameSound(Define.SOUNDS_SELECCION, 1); if (_root.nmSoundEnabled == false) { _root.nmSoundEnabled = true; this.instTextButton.text = "SOUND ON"; } else { _root.nmSoundEnabled = false; this.instTextButton.text = "SOUND OFF"; _root.stopGameSounds(); } }; instButtonDifficulty.onRelease = function () { _root.playGameSound(Define.SOUNDS_SELECCION, 1); _root.nmDifficultySetted = _root.nmDifficultySetted + 1; if (_root.nmDifficultySetted > 2) { _root.nmDifficultySetted = 0; } switch (_root.nmDifficultySetted) { case 0 : this.instLongTextButton.text = "\nDIFFICULTY EASY"; break; case 1 : this.instLongTextButton.text = "\nDIFFICULTY NORMAL"; break; case 2 : this.instLongTextButton.text = "\nDIFFICULTY HARD"; } }; instButtonQuality.onRelease = function () { _root.playGameSound(Define.SOUNDS_SELECCION, 1); _root.gQualitySetted = _root.gQualitySetted + 1; if (_root.gQualitySetted > 2) { _root.gQualitySetted = 0; } switch (_root.gQualitySetted) { case 0 : _root._quality = "LOW"; this.instLongTextButton.text = "\nLOW QUALITY"; break; case 1 : _root._quality = "MEDIUM"; this.instLongTextButton.text = "\nMEDIUM QUALITY"; break; case 2 : _root._quality = "HIGH"; this.instLongTextButton.text = "\nHIGH QUALITY"; } }; instButtonArrows.onRelease = function () { _root.playGameSound(Define.SOUNDS_SELECCION, 1); if (_root.gEnableInformationArrows == 0) { _root.gEnableInformationArrows = 1; this.instLongTextButton.text = "PATH ARROWS: ON"; } else { _root.gEnableInformationArrows = 0; this.instLongTextButton.text = "PATH ARROWS: OFF"; } }; instButtonBack.onRelease = function () { _root.playGameSound(Define.SOUNDS_SELECCION, 1); _root.saveGameData(); if (_root.gLastStateGame == Define.STATE_GAME_RUN) { gotoAndPlay ("pause"); } else { gotoAndPlay ("mainMenu"); } }; instTitleSettings.gotoAndStop("verde"); instButtonDifficulty.gotoAndStop("verde"); instButtonSound.gotoAndStop("verde"); instButtonArrows.gotoAndStop("verde"); instButtonBack.gotoAndStop("verde"); instButtonQuality.gotoAndStop("verde"); instTitleSettings.instBigText.text = "SETTINGS"; switch (_root.nmDifficultySetted) { case 0 : instButtonDifficulty.instLongTextButton.text = "\nDIFFICULTY EASY"; break; case 1 : instButtonDifficulty.instLongTextButton.text = "\nDIFFICULTY NORMAL"; break; case 2 : instButtonDifficulty.instLongTextButton.text = "\nDIFFICULTY HARD"; } if (_root.nmSoundEnabled == 0) { instButtonSound.instTextButton.text = "SOUND OFF"; } else { instButtonSound.instTextButton.text = "SOUND ON"; } instButtonBack.instTextButton.text = "BACK"; switch (_root.gQualitySetted) { case 0 : instButtonQuality.instLongTextButton.text = "\nLOW QUALITY"; break; case 1 : instButtonQuality.instLongTextButton.text = "\nMEDIUM QUALITY"; break; case 2 : instButtonQuality.instLongTextButton.text = "\nHIGH QUALITY"; } if (_root.gEnableInformationArrows == 0) { instButtonArrows.instLongTextButton.text = "PATH ARROWS: OFF"; } else { instButtonArrows.instLongTextButton.text = "PATH ARROWS: ON"; } instTitleSettings._alpha = 0; instButtonSound._alpha = 0; instButtonBack._alpha = 0; instButtonDifficulty._alpha = 0; instButtonArrows._alpha = 0; totalNumberFramesAnimationMainMenu = 20; instTitleSettings.onEnterFrame = function () { this._y = this._y + (128 / totalNumberFramesAnimationMainMenu); this._alpha = this._alpha + (100 / totalNumberFramesAnimationMainMenu); }; instButtonDifficulty.onEnterFrame = function () { this._x = this._x + (244.1 / totalNumberFramesAnimationMainMenu); this.instRotableCircle._rotation = this.instRotableCircle._rotation + (360 / totalNumberFramesAnimationMainMenu); this._alpha = this._alpha + (100 / totalNumberFramesAnimationMainMenu); }; instButtonSound.onEnterFrame = function () { this._x = this._x + (390 / totalNumberFramesAnimationMainMenu); this.instRotableCircle._rotation = this.instRotableCircle._rotation + (360 / totalNumberFramesAnimationMainMenu); this._alpha = this._alpha + (100 / totalNumberFramesAnimationMainMenu); }; instButtonQuality.onEnterFrame = function () { this._x = this._x + (563 / totalNumberFramesAnimationMainMenu); this.instRotableCircle._rotation = this.instRotableCircle._rotation + (360 / totalNumberFramesAnimationMainMenu); this._alpha = this._alpha + (100 / totalNumberFramesAnimationMainMenu); }; instButtonArrows.onEnterFrame = function () { this._x = this._x + (371 / totalNumberFramesAnimationMainMenu); this.instRotableCircle._rotation = this.instRotableCircle._rotation + (360 / totalNumberFramesAnimationMainMenu); this._alpha = this._alpha + (100 / totalNumberFramesAnimationMainMenu); }; instButtonBack.onEnterFrame = function () { this._x = this._x - (221.5 / totalNumberFramesAnimationMainMenu); this.instRotableCircle._rotation = this.instRotableCircle._rotation - (360 / totalNumberFramesAnimationMainMenu); this._alpha = this._alpha + (100 / totalNumberFramesAnimationMainMenu); };
Symbol 793 MovieClip Frame 93
delete instTitleSettings.onEnterFrame; delete instButtonDifficulty.onEnterFrame; delete instButtonSound.onEnterFrame; delete instButtonQuality.onEnterFrame; delete instButtonArrows.onEnterFrame; delete instButtonBack.onEnterFrame; activeChangeColor = -1; factorEscalaContraccion = 4; instButtonDifficulty.onRollOver = function () { activeChangeColor = 0; this.shiftInX = 0; }; instButtonDifficulty.onRollOut = function () { activeChangeColor = -1; }; instButtonSound.onRollOver = function () { activeChangeColor = 1; this.shiftInX = 0; }; instButtonSound.onRollOut = function () { activeChangeColor = -1; }; instButtonBack.onRollOver = function () { activeChangeColor = 2; this.shiftInX = 0; }; instButtonBack.onRollOut = function () { activeChangeColor = -1; }; instButtonQuality.onRollOver = function () { activeChangeColor = 3; this.shiftInX = 0; }; instButtonQuality.onRollOut = function () { activeChangeColor = -1; }; instButtonArrows.onRollOver = function () { activeChangeColor = 4; this.shiftInX = 0; }; instButtonArrows.onRollOut = function () { activeChangeColor = -1; }; instButtonDifficulty.onEnterFrame = function () { if (activeChangeColor == 0) { this.instRotableCircle._alpha = this.instRotableCircle._alpha - factorEscalaContraccion; if (this.instRotableCircle._alpha < 10) { this.instRotableCircle._alpha = 100; } this.instRotableCircle._rotation = this.instRotableCircle._rotation + factorEscalaContraccion; if (this.instRotableCircle._rotation > 360) { this.instRotableCircle._rotation = 0; } } else { this.instRotableCircle._alpha = 100; this.instRotableCircle._rotation = 0; } }; instButtonSound.onEnterFrame = function () { if (activeChangeColor == 1) { this.instRotableCircle._alpha = this.instRotableCircle._alpha - factorEscalaContraccion; if (this.instRotableCircle._alpha < 10) { this.instRotableCircle._alpha = 100; } this.instRotableCircle._rotation = this.instRotableCircle._rotation + factorEscalaContraccion; if (this.instRotableCircle._rotation > 360) { this.instRotableCircle._rotation = 0; } } else { this.instRotableCircle._alpha = 100; this.instRotableCircle._rotation = 0; } }; instButtonBack.onEnterFrame = function () { if (activeChangeColor == 2) { this.instRotableCircle._alpha = this.instRotableCircle._alpha - factorEscalaContraccion; if (this.instRotableCircle._alpha < 10) { this.instRotableCircle._alpha = 100; } this.instRotableCircle._rotation = this.instRotableCircle._rotation + factorEscalaContraccion; if (this.instRotableCircle._rotation > 360) { this.instRotableCircle._rotation = 0; } } else { this.instRotableCircle._alpha = 100; this.instRotableCircle._rotation = 0; } }; instButtonQuality.onEnterFrame = function () { if (activeChangeColor == 3) { this.instRotableCircle._alpha = this.instRotableCircle._alpha - factorEscalaContraccion; if (this.instRotableCircle._alpha < 10) { this.instRotableCircle._alpha = 100; } this.instRotableCircle._rotation = this.instRotableCircle._rotation + factorEscalaContraccion; if (this.instRotableCircle._rotation > 360) { this.instRotableCircle._rotation = 0; } } else { this.instRotableCircle._alpha = 100; this.instRotableCircle._rotation = 0; } }; instButtonArrows.onEnterFrame = function () { if (activeChangeColor == 4) { this.instRotableCircle._alpha = this.instRotableCircle._alpha - factorEscalaContraccion; if (this.instRotableCircle._alpha < 10) { this.instRotableCircle._alpha = 100; } this.instRotableCircle._rotation = this.instRotableCircle._rotation + factorEscalaContraccion; if (this.instRotableCircle._rotation > 360) { this.instRotableCircle._rotation = 0; } } else { this.instRotableCircle._alpha = 100; this.instRotableCircle._rotation = 0; } }; stop();
Symbol 793 MovieClip Frame 98
instBackHelp0.onRelease = function () { _root.playGameSound(Define.SOUNDS_SELECCION, 1); if (_root.gLastStateGame == Define.STATE_GAME_RUN) { gotoAndPlay ("pause"); } else { gotoAndPlay ("mainMenu"); } }; instNextHelp0.onRelease = function () { _root.playGameSound(Define.SOUNDS_SELECCION, 1); gotoAndPlay ("help1"); }; instTitleHelp0.gotoAndStop("azul"); instExplanationHelp0.gotoAndStop("azul"); instBackHelp0.gotoAndStop("azul"); instNextHelp0.gotoAndStop("azul"); instTitleHelp0.instBigText.text = "HELP 1 OF 6"; instExplanationHelp0.instText.text = "You are a small SUN that must travel a long way TO LIGHT its little WORLD."; instBackHelp0.instTextButton.text = "EXIT"; instNextHelp0.instTextButton.text = "NEXT"; instTitleHelp0._alpha = 0; instExplanationHelp0._alpha = 0; instBackHelp0._alpha = 0; instNextHelp0._alpha = 0; totalNumberFramesAnimationMainMenu = 20; instTitleHelp0.onEnterFrame = function () { this._y = this._y + (128 / totalNumberFramesAnimationMainMenu); this._alpha = this._alpha + (100 / totalNumberFramesAnimationMainMenu); }; instExplanationHelp0.onEnterFrame = function () { this._alpha = this._alpha + (100 / totalNumberFramesAnimationMainMenu); }; instBackHelp0.onEnterFrame = function () { this.instRotableCircle._rotation = this.instRotableCircle._rotation + (360 / totalNumberFramesAnimationMainMenu); this._alpha = this._alpha + (100 / totalNumberFramesAnimationMainMenu); }; instNextHelp0.onEnterFrame = function () { this.instRotableCircle._rotation = this.instRotableCircle._rotation - (360 / totalNumberFramesAnimationMainMenu); this._alpha = this._alpha + (100 / totalNumberFramesAnimationMainMenu); };
Symbol 793 MovieClip Frame 119
delete instTitleHelp0.onEnterFrame; delete instExplanationHelp0.onEnterFrame; delete instBackHelp0.onEnterFrame; delete instNextHelp0.onEnterFrame; activeChangeColor = -1; factorEscalaContraccion = 4; instSunHelp1.gotoAndPlay("quiet"); instBackHelp0.onRollOver = function () { activeChangeColor = 0; this.shiftInX = 0; }; instBackHelp0.onRollOut = function () { activeChangeColor = -1; }; instNextHelp0.onRollOver = function () { activeChangeColor = 1; this.shiftInX = 0; }; instNextHelp0.onRollOut = function () { activeChangeColor = -1; }; instBackHelp0.onEnterFrame = function () { if (activeChangeColor == 0) { this.instRotableCircle._alpha = this.instRotableCircle._alpha - factorEscalaContraccion; if (this.instRotableCircle._alpha < 10) { this.instRotableCircle._alpha = 100; } this.instRotableCircle._rotation = this.instRotableCircle._rotation + factorEscalaContraccion; if (this.instRotableCircle._rotation > 360) { this.instRotableCircle._rotation = 0; } } else { this.instRotableCircle._alpha = 100; this.instRotableCircle._rotation = 0; } }; instNextHelp0.onEnterFrame = function () { if (activeChangeColor == 1) { this.instRotableCircle._alpha = this.instRotableCircle._alpha - factorEscalaContraccion; if (this.instRotableCircle._alpha < 10) { this.instRotableCircle._alpha = 100; } this.instRotableCircle._rotation = this.instRotableCircle._rotation + factorEscalaContraccion; if (this.instRotableCircle._rotation > 360) { this.instRotableCircle._rotation = 0; } } else { this.instRotableCircle._alpha = 100; this.instRotableCircle._rotation = 0; } }; stop();
Symbol 793 MovieClip Frame 121
instBackHelp1.onRelease = function () { _root.playGameSound(Define.SOUNDS_SELECCION, 1); gotoAndPlay ("help"); }; instNextHelp1.onRelease = function () { _root.playGameSound(Define.SOUNDS_SELECCION, 1); gotoAndPlay ("help2"); }; instTitleHelp1.gotoAndStop("azul"); instExplanationHelp1.gotoAndStop("azul"); instBackHelp1.gotoAndStop("azul"); instNextHelp1.gotoAndStop("azul"); instTitleHelp1.instBigText.text = "HELP 2 OF 6"; instExplanationHelp1.instText.text = "You must get the STARS to keep the SUN'S ENERGY. Use the KEY ARROWS or (A/S/D/W) to MOVE the SUN\n C'MON TEST IT NOW ;)"; instBackHelp1.instTextButton.text = "BACK"; instNextHelp1.instTextButton.text = "NEXT"; instTitleHelp1._alpha = 0; instExplanationHelp1._alpha = 0; instBackHelp1._alpha = 0; instNextHelp1._alpha = 0; totalNumberFramesAnimationMainMenu = 20; instTitleHelp1.onEnterFrame = function () { this._y = this._y + (128 / totalNumberFramesAnimationMainMenu); this._alpha = this._alpha + (100 / totalNumberFramesAnimationMainMenu); }; instExplanationHelp1.onEnterFrame = function () { this._alpha = this._alpha + (100 / totalNumberFramesAnimationMainMenu); }; instBackHelp1.onEnterFrame = function () { this.instRotableCircle._rotation = this.instRotableCircle._rotation + (360 / totalNumberFramesAnimationMainMenu); this._alpha = this._alpha + (100 / totalNumberFramesAnimationMainMenu); }; instNextHelp1.onEnterFrame = function () { this.instRotableCircle._rotation = this.instRotableCircle._rotation - (360 / totalNumberFramesAnimationMainMenu); this._alpha = this._alpha + (100 / totalNumberFramesAnimationMainMenu); };
Symbol 793 MovieClip Frame 142
delete instTitleHelp1.onEnterFrame; delete instExplanationHelp1.onEnterFrame; delete instBackHelp1.onEnterFrame; delete instNextHelp1.onEnterFrame; activeChangeColor = -1; factorEscalaContraccion = 4; instSunHelp2.gotoAndPlay("quiet"); instSunHelp2._xscale = 40; instSunHelp2._yscale = 40; instSunHelp2.incrementSize = 0; instSunHelp2.onEnterFrame = function () { if (this.incrementSize > 0) { this.incrementSize--; this._xscale++; this._yscale++; } if (Key.isDown(39) || (Key.isDown(68))) { this._x = this._x + 4; } if (Key.isDown(38) || (Key.isDown(87))) { this._y = this._y - 4; } if (Key.isDown(37) || (Key.isDown(65))) { this._x = this._x - 4; } if (Key.isDown(40) || (Key.isDown(83))) { this._y = this._y + 4; } if (instStarHelp1._visible == true) { if (instStarHelp1.hitTest(this._x, this._y, true)) { instStarHelp1._visible = false; this.incrementSize = 20; } } if (instStarHelp2._visible == true) { if (instStarHelp2.hitTest(this._x, this._y, true)) { instStarHelp2._visible = false; this.incrementSize = 20; } } if (instStarHelp3._visible == true) { if (instStarHelp3.hitTest(this._x, this._y, true)) { instStarHelp3._visible = false; this.incrementSize = 20; } } if (instStarHelp4._visible == true) { if (instStarHelp4.hitTest(this._x, this._y, true)) { instStarHelp4._visible = false; this.incrementSize = 20; } } }; instBackHelp1.onRollOver = function () { activeChangeColor = 0; this.shiftInX = 0; }; instBackHelp1.onRollOut = function () { activeChangeColor = -1; }; instNextHelp1.onRollOver = function () { activeChangeColor = 1; this.shiftInX = 0; }; instNextHelp1.onRollOut = function () { activeChangeColor = -1; }; instBackHelp1.onEnterFrame = function () { if (activeChangeColor == 0) { this.instRotableCircle._alpha = this.instRotableCircle._alpha - factorEscalaContraccion; if (this.instRotableCircle._alpha < 10) { this.instRotableCircle._alpha = 100; } this.instRotableCircle._rotation = this.instRotableCircle._rotation + factorEscalaContraccion; if (this.instRotableCircle._rotation > 360) { this.instRotableCircle._rotation = 0; } } else { this.instRotableCircle._alpha = 100; this.instRotableCircle._rotation = 0; } }; instNextHelp1.onEnterFrame = function () { if (activeChangeColor == 1) { this.instRotableCircle._alpha = this.instRotableCircle._alpha - factorEscalaContraccion; if (this.instRotableCircle._alpha < 10) { this.instRotableCircle._alpha = 100; } this.instRotableCircle._rotation = this.instRotableCircle._rotation + factorEscalaContraccion; if (this.instRotableCircle._rotation > 360) { this.instRotableCircle._rotation = 0; } } else { this.instRotableCircle._alpha = 100; this.instRotableCircle._rotation = 0; } }; stop();
Symbol 793 MovieClip Frame 145
instBackHelp2.onRelease = function () { _root.playGameSound(Define.SOUNDS_SELECCION, 1); gotoAndPlay ("help1"); }; instNextHelp2.onRelease = function () { _root.playGameSound(Define.SOUNDS_SELECCION, 1); gotoAndPlay ("help3"); }; instTitleHelp2.gotoAndStop("azul"); instExplanationHelp2.gotoAndStop("azul"); instBackHelp2.gotoAndStop("azul"); instNextHelp2.gotoAndStop("azul"); instTitleHelp2.instBigText.text = "HELP 3 OF 6"; instExplanationHelp2.instText.text = "If you collect three SPECIAL STARS, you will get A SUPER ATTACK that you can use pressing SPACEBAR"; instBackHelp2.instTextButton.text = "BACK"; instNextHelp2.instTextButton.text = "NEXT"; instTitleHelp2._alpha = 0; instExplanationHelp2._alpha = 0; instBackHelp2._alpha = 0; instNextHelp2._alpha = 0; totalNumberFramesAnimationMainMenu = 20; instTitleHelp2.onEnterFrame = function () { this._y = this._y + (128 / totalNumberFramesAnimationMainMenu); this._alpha = this._alpha + (100 / totalNumberFramesAnimationMainMenu); }; instExplanationHelp2.onEnterFrame = function () { this._alpha = this._alpha + (100 / totalNumberFramesAnimationMainMenu); }; instBackHelp2.onEnterFrame = function () { this.instRotableCircle._rotation = this.instRotableCircle._rotation + (360 / totalNumberFramesAnimationMainMenu); this._alpha = this._alpha + (100 / totalNumberFramesAnimationMainMenu); }; instNextHelp2.onEnterFrame = function () { this.instRotableCircle._rotation = this.instRotableCircle._rotation - (360 / totalNumberFramesAnimationMainMenu); this._alpha = this._alpha + (100 / totalNumberFramesAnimationMainMenu); };
Symbol 793 MovieClip Frame 166
delete instTitleHelp2.onEnterFrame; delete instExplanationHelp2.onEnterFrame; delete instBackHelp2.onEnterFrame; delete instNextHelp2.onEnterFrame; activeChangeColor = -1; factorEscalaContraccion = 4; instSuperStar1.gotoAndStop("super1"); instSuperStar2.gotoAndStop("super2"); instSuperStar3.gotoAndStop("super3"); stepLength = 5; instBackHelp2.onRollOver = function () { activeChangeColor = 0; this.shiftInX = 0; }; instBackHelp2.onRollOut = function () { activeChangeColor = -1; }; instNextHelp2.onRollOver = function () { activeChangeColor = 1; this.shiftInX = 0; }; instNextHelp2.onRollOut = function () { activeChangeColor = -1; }; instBackHelp2.onEnterFrame = function () { if (activeChangeColor == 0) { this.instRotableCircle._alpha = this.instRotableCircle._alpha - factorEscalaContraccion; if (this.instRotableCircle._alpha < 10) { this.instRotableCircle._alpha = 100; } this.instRotableCircle._rotation = this.instRotableCircle._rotation + factorEscalaContraccion; if (this.instRotableCircle._rotation > 360) { this.instRotableCircle._rotation = 0; } } else { this.instRotableCircle._alpha = 100; this.instRotableCircle._rotation = 0; } }; instNextHelp2.onEnterFrame = function () { if (activeChangeColor == 1) { this.instRotableCircle._alpha = this.instRotableCircle._alpha - factorEscalaContraccion; if (this.instRotableCircle._alpha < 10) { this.instRotableCircle._alpha = 100; } this.instRotableCircle._rotation = this.instRotableCircle._rotation + factorEscalaContraccion; if (this.instRotableCircle._rotation > 360) { this.instRotableCircle._rotation = 0; } } else { this.instRotableCircle._alpha = 100; this.instRotableCircle._rotation = 0; } }; stop();
Symbol 793 MovieClip Frame 168
instBackHelp3.onRelease = function () { _root.playGameSound(Define.SOUNDS_SELECCION, 1); gotoAndPlay ("help2"); }; instNextHelp3.onRelease = function () { _root.playGameSound(Define.SOUNDS_SELECCION, 1); gotoAndPlay ("help4"); }; instTitleHelp3.gotoAndStop("azul"); instExplanationHelp3.gotoAndStop("azul"); instBackHelp3.gotoAndStop("azul"); instNextHelp3.gotoAndStop("azul"); instTitleHelp3.instBigText.text = "HELP 4 OF 6"; instExplanationHelp3.instText.text = "You will destroy the enemies DRAWING rays with the MOUSE"; instBackHelp3.instTextButton.text = "BACK"; instNextHelp3.instTextButton.text = "NEXT"; instTitleHelp3._alpha = 0; instExplanationHelp3._alpha = 0; instBackHelp3._alpha = 0; instNextHelp3._alpha = 0; totalNumberFramesAnimationMainMenu = 20; instTitleHelp3.onEnterFrame = function () { this._y = this._y + (128 / totalNumberFramesAnimationMainMenu); this._alpha = this._alpha + (100 / totalNumberFramesAnimationMainMenu); }; instExplanationHelp3.onEnterFrame = function () { this._alpha = this._alpha + (100 / totalNumberFramesAnimationMainMenu); }; instBackHelp3.onEnterFrame = function () { this.instRotableCircle._rotation = this.instRotableCircle._rotation + (360 / totalNumberFramesAnimationMainMenu); this._alpha = this._alpha + (100 / totalNumberFramesAnimationMainMenu); }; instNextHelp3.onEnterFrame = function () { this.instRotableCircle._rotation = this.instRotableCircle._rotation - (360 / totalNumberFramesAnimationMainMenu); this._alpha = this._alpha + (100 / totalNumberFramesAnimationMainMenu); };
Symbol 793 MovieClip Frame 189
delete instTitleHelp3.onEnterFrame; delete instExplanationHelp3.onEnterFrame; delete instBackHelp3.onEnterFrame; delete instNextHelp3.onEnterFrame; activeChangeColor = -1; factorEscalaContraccion = 4; instEnemyHelp31.gotoAndPlay("enemy1"); instEnemyHelp32.gotoAndPlay("enemy2"); instEnemyHelp33.gotoAndPlay("enemy3"); instBackHelp3.onRollOver = function () { activeChangeColor = 0; this.shiftInX = 0; }; instBackHelp3.onRollOut = function () { activeChangeColor = -1; }; instNextHelp3.onRollOver = function () { activeChangeColor = 1; this.shiftInX = 0; }; instNextHelp3.onRollOut = function () { activeChangeColor = -1; }; instBackHelp3.onEnterFrame = function () { if (activeChangeColor == 0) { this.instRotableCircle._alpha = this.instRotableCircle._alpha - factorEscalaContraccion; if (this.instRotableCircle._alpha < 10) { this.instRotableCircle._alpha = 100; } this.instRotableCircle._rotation = this.instRotableCircle._rotation + factorEscalaContraccion; if (this.instRotableCircle._rotation > 360) { this.instRotableCircle._rotation = 0; } } else { this.instRotableCircle._alpha = 100; this.instRotableCircle._rotation = 0; } }; instNextHelp3.onEnterFrame = function () { if (activeChangeColor == 1) { this.instRotableCircle._alpha = this.instRotableCircle._alpha - factorEscalaContraccion; if (this.instRotableCircle._alpha < 10) { this.instRotableCircle._alpha = 100; } this.instRotableCircle._rotation = this.instRotableCircle._rotation + factorEscalaContraccion; if (this.instRotableCircle._rotation > 360) { this.instRotableCircle._rotation = 0; } } else { this.instRotableCircle._alpha = 100; this.instRotableCircle._rotation = 0; } }; stop();
Symbol 793 MovieClip Frame 190
instBackHelp4.onRelease = function () { _root.playGameSound(Define.SOUNDS_SELECCION, 1); gotoAndPlay ("help3"); }; instNextHelp4.onRelease = function () { _root.playGameSound(Define.SOUNDS_SELECCION, 1); gotoAndPlay ("help5"); }; instTitleHelp4.gotoAndStop("azul"); instExplanationHelp4.gotoAndStop("azul"); instBackHelp4.gotoAndStop("azul"); instNextHelp4.gotoAndStop("azul"); instTitleHelp4.instBigText.text = "HELP 5 OF 6"; instExplanationHelp4.instText.text = "Press key \"I\" to ENABLE/DISABLE path information ARROWS\n Press key \"Q\" to switch between quality"; instBackHelp4.instTextButton.text = "BACK"; instNextHelp4.instTextButton.text = "EXIT"; instTitleHelp4._alpha = 0; instExplanationHelp4._alpha = 0; instBackHelp4._alpha = 0; instNextHelp4._alpha = 0; totalNumberFramesAnimationMainMenu = 20; instTitleHelp4.onEnterFrame = function () { this._y = this._y + (128 / totalNumberFramesAnimationMainMenu); this._alpha = this._alpha + (100 / totalNumberFramesAnimationMainMenu); }; instExplanationHelp4.onEnterFrame = function () { this._alpha = this._alpha + (100 / totalNumberFramesAnimationMainMenu); }; instBackHelp4.onEnterFrame = function () { this.instRotableCircle._rotation = this.instRotableCircle._rotation + (360 / totalNumberFramesAnimationMainMenu); this._alpha = this._alpha + (100 / totalNumberFramesAnimationMainMenu); }; instNextHelp4.onEnterFrame = function () { this.instRotableCircle._rotation = this.instRotableCircle._rotation - (360 / totalNumberFramesAnimationMainMenu); this._alpha = this._alpha + (100 / totalNumberFramesAnimationMainMenu); };
Symbol 793 MovieClip Frame 210
delete instTitleHelp4.onEnterFrame; delete instExplanationHelp4.onEnterFrame; delete instBackHelp4.onEnterFrame; delete instNextHelp4.onEnterFrame; instArroww.gotoAndPlay("arrowCamera"); activeChangeColor = -1; factorEscalaContraccion = 4; instBackHelp4.onRollOver = function () { activeChangeColor = 0; this.shiftInX = 0; }; instBackHelp4.onRollOut = function () { activeChangeColor = -1; }; instNextHelp4.onRollOver = function () { activeChangeColor = 1; this.shiftInX = 0; }; instNextHelp4.onRollOut = function () { activeChangeColor = -1; }; instBackHelp4.onEnterFrame = function () { if (activeChangeColor == 0) { this.instRotableCircle._alpha = this.instRotableCircle._alpha - factorEscalaContraccion; if (this.instRotableCircle._alpha < 10) { this.instRotableCircle._alpha = 100; } this.instRotableCircle._rotation = this.instRotableCircle._rotation + factorEscalaContraccion; if (this.instRotableCircle._rotation > 360) { this.instRotableCircle._rotation = 0; } } else { this.instRotableCircle._alpha = 100; this.instRotableCircle._rotation = 0; } }; instNextHelp4.onEnterFrame = function () { if (activeChangeColor == 1) { this.instRotableCircle._alpha = this.instRotableCircle._alpha - factorEscalaContraccion; if (this.instRotableCircle._alpha < 10) { this.instRotableCircle._alpha = 100; } this.instRotableCircle._rotation = this.instRotableCircle._rotation + factorEscalaContraccion; if (this.instRotableCircle._rotation > 360) { this.instRotableCircle._rotation = 0; } } else { this.instRotableCircle._alpha = 100; this.instRotableCircle._rotation = 0; } }; stop();
Symbol 793 MovieClip Frame 215
instBackHelp5.onRelease = function () { _root.playGameSound(Define.SOUNDS_SELECCION, 1); gotoAndPlay ("help4"); }; instNextHelp5.onRelease = function () { _root.playGameSound(Define.SOUNDS_SELECCION, 1); if (_root.gLastStateGame == Define.STATE_GAME_RUN) { gotoAndPlay ("pause"); } else { gotoAndPlay ("mainMenu"); } }; instTitleHelp5.gotoAndStop("azul"); instExplanationHelp5.gotoAndStop("azul"); instBackHelp5.gotoAndStop("azul"); instNextHelp5.gotoAndStop("azul"); instTitleHelp5.instBigText.text = "HELP 6 OF 6"; instExplanationHelp5.instText.text = "Show your hability with an WIN the evil forces"; instBackHelp5.instTextButton.text = "BACK"; instNextHelp5.instTextButton.text = "EXIT"; instTitleHelp5._alpha = 0; instExplanationHelp5._alpha = 0; instBackHelp5._alpha = 0; instNextHelp5._alpha = 0; totalNumberFramesAnimationMainMenu = 20; instTitleHelp5.onEnterFrame = function () { this._y = this._y + (128 / totalNumberFramesAnimationMainMenu); this._alpha = this._alpha + (100 / totalNumberFramesAnimationMainMenu); }; instExplanationHelp5.onEnterFrame = function () { this._alpha = this._alpha + (100 / totalNumberFramesAnimationMainMenu); }; instBackHelp5.onEnterFrame = function () { this.instRotableCircle._rotation = this.instRotableCircle._rotation + (360 / totalNumberFramesAnimationMainMenu); this._alpha = this._alpha + (100 / totalNumberFramesAnimationMainMenu); }; instNextHelp5.onEnterFrame = function () { this.instRotableCircle._rotation = this.instRotableCircle._rotation - (360 / totalNumberFramesAnimationMainMenu); this._alpha = this._alpha + (100 / totalNumberFramesAnimationMainMenu); };
Symbol 793 MovieClip Frame 235
delete instTitleHelp5.onEnterFrame; delete instExplanationHelp5.onEnterFrame; delete instBackHelp5.onEnterFrame; delete instNextHelp5.onEnterFrame; activeChangeColor = -1; factorEscalaContraccion = 4; instBackHelp5.onRollOver = function () { activeChangeColor = 0; this.shiftInX = 0; }; instBackHelp5.onRollOut = function () { activeChangeColor = -1; }; instNextHelp5.onRollOver = function () { activeChangeColor = 1; this.shiftInX = 0; }; instNextHelp5.onRollOut = function () { activeChangeColor = -1; }; instBackHelp5.onEnterFrame = function () { if (activeChangeColor == 0) { this.instRotableCircle._alpha = this.instRotableCircle._alpha - factorEscalaContraccion; if (this.instRotableCircle._alpha < 10) { this.instRotableCircle._alpha = 100; } this.instRotableCircle._rotation = this.instRotableCircle._rotation + factorEscalaContraccion; if (this.instRotableCircle._rotation > 360) { this.instRotableCircle._rotation = 0; } } else { this.instRotableCircle._alpha = 100; this.instRotableCircle._rotation = 0; } }; instNextHelp5.onEnterFrame = function () { if (activeChangeColor == 1) { this.instRotableCircle._alpha = this.instRotableCircle._alpha - factorEscalaContraccion; if (this.instRotableCircle._alpha < 10) { this.instRotableCircle._alpha = 100; } this.instRotableCircle._rotation = this.instRotableCircle._rotation + factorEscalaContraccion; if (this.instRotableCircle._rotation > 360) { this.instRotableCircle._rotation = 0; } } else { this.instRotableCircle._alpha = 100; this.instRotableCircle._rotation = 0; } }; stop();
Symbol 793 MovieClip Frame 239
instBackAbout.onRelease = function () { _root.playGameSound(Define.SOUNDS_SELECCION, 1); gotoAndPlay ("mainMenu"); }; instNextAbout.onRelease = function () { _root.playGameSound(Define.SOUNDS_SELECCION, 1); gotoAndPlay ("about2"); }; instTitleAbout.gotoAndStop("azul"); instCreditDesigner.gotoAndStop("azul"); instCreditArtist.gotoAndStop("azul"); instCreditMusician.gotoAndStop("azul"); instBackAbout.gotoAndStop("azul"); instNextAbout.gotoAndStop("azul"); instTitleAbout.instBigText.text = "TEAM"; instCreditDesigner.instLongTextButton.text = "DESIGNER: FREE CREATOR"; instCreditArtist.instLongTextButton.text = "ART: JOAQUIN FERRER"; instCreditMusician.instLongTextButton.text = "FX MUSIC: DANIEL MART\u00CDN"; instBackAbout.instTextButton.text = "BACK"; instNextAbout.instTextButton.text = "NEXT"; instTitleAbout._alpha = 0; instCreditDesigner._alpha = 0; instCreditArtist._alpha = 0; instCreditMusician._alpha = 0; instBackAbout._alpha = 0; instNextAbout._alpha = 0; totalNumberFramesAnimationMainMenu = 20; instTitleAbout.onEnterFrame = function () { this._y = this._y + (100 / totalNumberFramesAnimationMainMenu); this._alpha = this._alpha + (100 / totalNumberFramesAnimationMainMenu); }; instCreditDesigner.onEnterFrame = function () { this._x = this._x + (286 / totalNumberFramesAnimationMainMenu); this.instRotableCircle._rotation = this.instRotableCircle._rotation - (360 / totalNumberFramesAnimationMainMenu); this._alpha = this._alpha + (100 / totalNumberFramesAnimationMainMenu); }; instCreditArtist.onEnterFrame = function () { this._x = this._x - (274.1 / totalNumberFramesAnimationMainMenu); this.instRotableCircle._rotation = this.instRotableCircle._rotation - (360 / totalNumberFramesAnimationMainMenu); this._alpha = this._alpha + (100 / totalNumberFramesAnimationMainMenu); }; instCreditMusician.onEnterFrame = function () { this._y = this._y - (280 / totalNumberFramesAnimationMainMenu); this.instRotableCircle._rotation = this.instRotableCircle._rotation - (360 / totalNumberFramesAnimationMainMenu); this._alpha = this._alpha + (100 / totalNumberFramesAnimationMainMenu); }; instBackAbout.onEnterFrame = function () { this.instRotableCircle._rotation = this.instRotableCircle._rotation - (360 / totalNumberFramesAnimationMainMenu); this._alpha = this._alpha + (100 / totalNumberFramesAnimationMainMenu); }; instNextAbout.onEnterFrame = function () { this.instRotableCircle._rotation = this.instRotableCircle._rotation + (360 / totalNumberFramesAnimationMainMenu); this._alpha = this._alpha + (100 / totalNumberFramesAnimationMainMenu); };
Symbol 793 MovieClip Frame 260
delete instTitleAbout.onEnterFrame; delete instCreditDesigner.onEnterFrame; delete instCreditArtist.onEnterFrame; delete instCreditMusician.onEnterFrame; delete instBackAbout.onEnterFrame; delete instNextAbout.onEnterFrame; activeChangeColor = -1; factorEscalaContraccion = 4; instBackAbout.onRollOver = function () { activeChangeColor = 0; this.shiftInX = 0; }; instBackAbout.onRollOut = function () { activeChangeColor = -1; }; instNextAbout.onRollOver = function () { activeChangeColor = 1; this.shiftInX = 0; }; instNextAbout.onRollOut = function () { activeChangeColor = -1; }; designerActivated = 0; musicianActivated = 0; artistActivated = 0; instCreditDesigner.onRelease = function () { designerActivated = (designerActivated + 1) % 2; }; instCreditArtist.onRelease = function () { artistActivated = (artistActivated + 1) % 2; }; instCreditMusician.onRelease = function () { musicianActivated = (musicianActivated + 1) % 2; }; instBackAbout.onEnterFrame = function () { if (activeChangeColor == 0) { this.instRotableCircle._alpha = this.instRotableCircle._alpha - factorEscalaContraccion; if (this.instRotableCircle._alpha < 10) { this.instRotableCircle._alpha = 100; } this.instRotableCircle._rotation = this.instRotableCircle._rotation + factorEscalaContraccion; if (this.instRotableCircle._rotation > 360) { this.instRotableCircle._rotation = 0; } } else { this.instRotableCircle._alpha = 100; this.instRotableCircle._rotation = 0; } }; instNextAbout.onEnterFrame = function () { if (activeChangeColor == 1) { this.instRotableCircle._alpha = this.instRotableCircle._alpha - factorEscalaContraccion; if (this.instRotableCircle._alpha < 10) { this.instRotableCircle._alpha = 100; } this.instRotableCircle._rotation = this.instRotableCircle._rotation + factorEscalaContraccion; if (this.instRotableCircle._rotation > 360) { this.instRotableCircle._rotation = 0; } } else { this.instRotableCircle._alpha = 100; this.instRotableCircle._rotation = 0; } }; instCreditDesigner.onEnterFrame = function () { if (designerActivated == 1) { this.play(); this.instRotableCircle._rotation = this.instRotableCircle._rotation + factorEscalaContraccion; if (this.instRotableCircle._rotation > 360) { this.instRotableCircle._rotation = 0; } } else { this.instRotableCircle._rotation = 0; this.stop(); } }; instCreditArtist.onEnterFrame = function () { if (artistActivated == 1) { this.play(); this.instRotableCircle._rotation = this.instRotableCircle._rotation + factorEscalaContraccion; if (this.instRotableCircle._rotation > 360) { this.instRotableCircle._rotation = 0; } } else { this.instRotableCircle._rotation = 0; this.stop(); } }; instCreditMusician.onEnterFrame = function () { if (musicianActivated == 1) { this.play(); this.instRotableCircle._rotation = this.instRotableCircle._rotation + factorEscalaContraccion; if (this.instRotableCircle._rotation > 360) { this.instRotableCircle._rotation = 0; } } else { this.instRotableCircle._rotation = 0; this.stop(); } }; stop();
Symbol 793 MovieClip Frame 264
instBackAbout2.onRelease = function () { _root.playGameSound(Define.SOUNDS_SELECCION, 1); gotoAndPlay ("about"); }; instNextAbout2.onRelease = function () { _root.playGameSound(Define.SOUNDS_SELECCION, 1); gotoAndPlay ("mainMenu"); }; instTitleCredits2.gotoAndStop("azul"); instBackAbout2.gotoAndStop("azul"); instNextAbout2.gotoAndStop("azul"); instTitleCredits2.instBigText.text = "CONTACT"; instFondoAbout2.gotoAndStop("creditos"); instBackAbout2.instTextButton.text = "BACK"; instNextAbout2.instTextButton.text = "EXIT"; instTitleCredits2._alpha = 0; instFondoAbout2._alpha = 0; instBackAbout2._alpha = 0; instNextAbout2._alpha = 0; totalNumberFramesAnimationMainMenu = 20; instTitleCredits2.onEnterFrame = function () { this._y = this._y + (118 / totalNumberFramesAnimationMainMenu); this._alpha = this._alpha + (100 / totalNumberFramesAnimationMainMenu); }; instFondoAbout2.onEnterFrame = function () { this._alpha = this._alpha + (100 / totalNumberFramesAnimationMainMenu); }; instBackAbout2.onEnterFrame = function () { this.instRotableCircle._rotation = this.instRotableCircle._rotation + (360 / totalNumberFramesAnimationMainMenu); this._alpha = this._alpha + (100 / totalNumberFramesAnimationMainMenu); }; instNextAbout2.onEnterFrame = function () { this.instRotableCircle._rotation = this.instRotableCircle._rotation - (360 / totalNumberFramesAnimationMainMenu); this._alpha = this._alpha + (100 / totalNumberFramesAnimationMainMenu); };
Symbol 793 MovieClip Frame 286
delete instTitleCredits2.onEnterFrame; delete instFondoAbout2.onEnterFrame; delete instBackAbout2.onEnterFrame; delete instNextAbout2.onEnterFrame; activeChangeColor = -1; factorEscalaContraccion = 4; instBackAbout2.onRollOver = function () { activeChangeColor = 0; this.shiftInX = 0; }; instBackAbout2.onRollOut = function () { activeChangeColor = -1; }; instNextAbout2.onRollOver = function () { activeChangeColor = 1; this.shiftInX = 0; }; instNextAbout2.onRollOut = function () { activeChangeColor = -1; }; instBackAbout2.onEnterFrame = function () { if (activeChangeColor == 0) { this.instRotableCircle._alpha = this.instRotableCircle._alpha - factorEscalaContraccion; if (this.instRotableCircle._alpha < 10) { this.instRotableCircle._alpha = 100; } this.instRotableCircle._rotation = this.instRotableCircle._rotation + factorEscalaContraccion; if (this.instRotableCircle._rotation > 360) { this.instRotableCircle._rotation = 0; } } else { this.instRotableCircle._alpha = 100; this.instRotableCircle._rotation = 0; } }; instNextAbout2.onEnterFrame = function () { if (activeChangeColor == 1) { this.instRotableCircle._alpha = this.instRotableCircle._alpha - factorEscalaContraccion; if (this.instRotableCircle._alpha < 10) { this.instRotableCircle._alpha = 100; } this.instRotableCircle._rotation = this.instRotableCircle._rotation + factorEscalaContraccion; if (this.instRotableCircle._rotation > 360) { this.instRotableCircle._rotation = 0; } } else { this.instRotableCircle._alpha = 100; this.instRotableCircle._rotation = 0; } }; stop();
Symbol 793 MovieClip Frame 288
stop();
Symbol 793 MovieClip Frame 293
instButtonContinue.onRelease = function () { _root.playGameSound(Define.SOUNDS_SELECCION, 1); _root.instClipMenuGame.gotoAndPlay("vacio"); _root.instClipMenuGame._visible = false; _root.changeGeneralGameState(Define.STATE_GAME_RUN); }; instButtonHelp.onRelease = function () { _root.playGameSound(Define.SOUNDS_SELECCION, 1); gotoAndPlay ("help"); }; instButtonSettings.onRelease = function () { _root.playGameSound(Define.SOUNDS_SELECCION, 1); gotoAndPlay ("settings"); }; instButtonExit.onRelease = function () { _root.playGameSound(Define.SOUNDS_SELECCION, 1); _root.changeGeneralGameState(Define.STATE_GAME_MENU); _root.instClipMenuGame._visible = true; _root.gMission.freeResources(); gotoAndPlay ("mainMenu"); }; instLabelPause.gotoAndStop("azul"); instButtonContinue.gotoAndStop("azul"); instButtonSettings.gotoAndStop("azul"); instButtonHelp.gotoAndStop("azul"); instButtonExit.gotoAndStop("azul"); instLabelPause.instBigText.text = "PAUSE"; instButtonContinue.instTextButton.text = "CONTINUE"; instButtonSettings.instTextButton.text = "SETTINGS"; instButtonHelp.instTextButton.text = "HELP"; instButtonExit.instTextButton.text = "EXIT"; instBackgroundPause._alpha = 0; instLabelPause._alpha = 0; instButtonContinue._alpha = 0; instButtonSettings._alpha = 0; instButtonHelp._alpha = 0; instButtonExit._alpha = 0; totalNumberFramesAnimationMainMenu = 20; instBackgroundPause.onEnterFrame = function () { this._alpha = this._alpha + (80 / totalNumberFramesAnimationMainMenu); }; instLabelPause.onEnterFrame = function () { this._y = this._y + (272 / totalNumberFramesAnimationMainMenu); this._alpha = this._alpha + (100 / totalNumberFramesAnimationMainMenu); }; instButtonContinue.onEnterFrame = function () { this.instRotableCircle._rotation = this.instRotableCircle._rotation + (360 / totalNumberFramesAnimationMainMenu); this._alpha = this._alpha + (100 / totalNumberFramesAnimationMainMenu); }; instButtonSettings.onEnterFrame = function () { this.instRotableCircle._rotation = this.instRotableCircle._rotation + (360 / totalNumberFramesAnimationMainMenu); this._alpha = this._alpha + (100 / totalNumberFramesAnimationMainMenu); }; instButtonHelp.onEnterFrame = function () { this.instRotableCircle._rotation = this.instRotableCircle._rotation - (360 / totalNumberFramesAnimationMainMenu); this._alpha = this._alpha + (100 / totalNumberFramesAnimationMainMenu); }; instButtonExit.onEnterFrame = function () { this.instRotableCircle._rotation = this.instRotableCircle._rotation - (360 / totalNumberFramesAnimationMainMenu); this._alpha = this._alpha + (100 / totalNumberFramesAnimationMainMenu); };
Symbol 793 MovieClip Frame 313
delete instBackgroundPause.onEnterFrame; delete instLabelPause.onEnterFrame; delete instButtonContinue.onEnterFrame; delete instButtonSettings.onEnterFrame; delete instButtonHelp.onEnterFrame; delete instButtonExit.onEnterFrame; activeChangeColor = -1; factorEscalaContraccion = 4; instButtonContinue.onRollOver = function () { activeChangeColor = 0; this.shiftInX = 0; }; instButtonContinue.onRollOut = function () { activeChangeColor = -1; }; instButtonHelp.onRollOver = function () { activeChangeColor = 1; this.shiftInX = 0; }; instButtonHelp.onRollOut = function () { activeChangeColor = -1; }; instButtonExit.onRollOver = function () { activeChangeColor = 2; this.shiftInX = 0; }; instButtonExit.onRollOut = function () { activeChangeColor = -1; }; instButtonSettings.onRollOver = function () { activeChangeColor = 3; this.shiftInX = 0; }; instButtonSettings.onRollOut = function () { activeChangeColor = -1; }; instButtonContinue.onEnterFrame = function () { if (activeChangeColor == 0) { this.instRotableCircle._alpha = this.instRotableCircle._alpha - factorEscalaContraccion; if (this.instRotableCircle._alpha < 10) { this.instRotableCircle._alpha = 100; } this.instRotableCircle._rotation = this.instRotableCircle._rotation + factorEscalaContraccion; if (this.instRotableCircle._rotation > 360) { this.instRotableCircle._rotation = 0; } } else { this.instRotableCircle._alpha = 100; this.instRotableCircle._rotation = 0; } }; instButtonHelp.onEnterFrame = function () { if (activeChangeColor == 1) { this.instRotableCircle._alpha = this.instRotableCircle._alpha - factorEscalaContraccion; if (this.instRotableCircle._alpha < 10) { this.instRotableCircle._alpha = 100; } this.instRotableCircle._rotation = this.instRotableCircle._rotation + factorEscalaContraccion; if (this.instRotableCircle._rotation > 360) { this.instRotableCircle._rotation = 0; } } else { this.instRotableCircle._alpha = 100; this.instRotableCircle._rotation = 0; } }; instButtonExit.onEnterFrame = function () { if (activeChangeColor == 2) { this.instRotableCircle._alpha = this.instRotableCircle._alpha - factorEscalaContraccion; if (this.instRotableCircle._alpha < 10) { this.instRotableCircle._alpha = 100; } this.instRotableCircle._rotation = this.instRotableCircle._rotation + factorEscalaContraccion; if (this.instRotableCircle._rotation > 360) { this.instRotableCircle._rotation = 0; } } else { this.instRotableCircle._alpha = 100; this.instRotableCircle._rotation = 0; } }; instButtonSettings.onEnterFrame = function () { if (activeChangeColor == 3) { this.instRotableCircle._alpha = this.instRotableCircle._alpha - factorEscalaContraccion; if (this.instRotableCircle._alpha < 10) { this.instRotableCircle._alpha = 100; } this.instRotableCircle._rotation = this.instRotableCircle._rotation + factorEscalaContraccion; if (this.instRotableCircle._rotation > 360) { this.instRotableCircle._rotation = 0; } } else { this.instRotableCircle._alpha = 100; this.instRotableCircle._rotation = 0; } }; stop();
Symbol 793 MovieClip Frame 314
stop();
Symbol 793 MovieClip Frame 324
stop();
Symbol 793 MovieClip Frame 335
stop();
Symbol 802 MovieClip [gameHandInformative] Frame 1
stop();
Symbol 802 MovieClip [gameHandInformative] Frame 2
stop();
Instance of Symbol 797 MovieClip [gamePause] "instGamePause" in Symbol 810 MovieClip [interfaceGameData] Frame 1
on (press) { _root.instClipMenuGame._visible = true; _root.instClipMenuGame.gotoAndPlay("pause"); _root.changeGeneralGameState(Define.STATE_GAME_MENU); }
Symbol 830 MovieClip [clipLetreroLevel] Frame 1
instLowResolution.onRelease = function () { _root.gQualitySetted = 0; _root._quality = "LOW"; _root.instClipPresentationLevel.instLetreroLevel._alpha = 100; _root.instClipPresentationLevel.gotoAndPlay("Seccion2"); }; instMediumResolution.onRelease = function () { _root.gQualitySetted = 1; _root._quality = "MEDIUM"; _root.instClipPresentationLevel.instLetreroLevel._alpha = 100; _root.instClipPresentationLevel.gotoAndPlay("Seccion2"); }; instHighResolution.onRelease = function () { _root.gQualitySetted = 2; _root._quality = "HIGH"; _root.instClipPresentationLevel.instLetreroLevel._alpha = 100; _root.instClipPresentationLevel.gotoAndPlay("Seccion2"); }; instLowResolution.instTextButton.text = "LOW QUALITY"; instMediumResolution.instTextButton.text = "MEDIUM QUALITY"; instHighResolution.instTextButton.text = "HIGH QUALITY"; instLowResolution.gotoAndStop("rojo"); instMediumResolution.gotoAndStop("rojo"); instHighResolution.gotoAndStop("rojo"); stop(); stop();
Symbol 830 MovieClip [clipLetreroLevel] Frame 2
stop();
Symbol 830 MovieClip [clipLetreroLevel] Frame 3
stop();
Symbol 830 MovieClip [clipLetreroLevel] Frame 4
stop();
Symbol 830 MovieClip [clipLetreroLevel] Frame 5
stop();
Symbol 830 MovieClip [clipLetreroLevel] Frame 6
stop();
Symbol 830 MovieClip [clipLetreroLevel] Frame 7
stop();
Symbol 830 MovieClip [clipLetreroLevel] Frame 8
stop();
Symbol 831 MovieClip Frame 1
if (_root.gCurrentLevel != -1) { instLetreroLevel.gotoAndStop(_root.gCurrentLevel + 1); instLetreroLevel.instTextLevel.text = "" + Define.getDay(_root.gCurrentLevel); instLetreroLevel.instTextDifficulty.text = "" + Define.getDificulty(_root.nmDifficultySetted); } else { instLetreroLevel.gotoAndStop(8); instLetreroLevel.instSongTitle.text = "Learn the basic control and goals"; instLetreroLevel.instTextDifficulty.text = ""; } instLetreroLevel._alpha = 0; totalNumberFramesAnimationMainMenu = 20; instLetreroLevel.onEnterFrame = function () { this._x = this._x - (Stage.width / totalNumberFramesAnimationMainMenu); this._alpha = this._alpha + (100 / totalNumberFramesAnimationMainMenu); };
Symbol 831 MovieClip Frame 21
delete instLetreroLevel.onEnterFrame; stop();
Symbol 831 MovieClip Frame 22
delete instLetreroLevel.onEnterFrame; totalNumberFramesAnimationMainMenu = 20; instLetreroLevel.onEnterFrame = function () { this._x = this._x - (Stage.width / totalNumberFramesAnimationMainMenu); this._alpha = this._alpha - (100 / totalNumberFramesAnimationMainMenu); if (this._alpha < 5) { if (_root.gStateGame != Define.STATE_GAME_TUTORIAL1) { _root.gIterator = 2; } this._visible = false; } };
Symbol 831 MovieClip Frame 44
stop();

Library Items

Symbol 1 Sound [tonoseleccion]
Symbol 2 Sound [enemyDestroyed]
Symbol 3 Sound [starCaptured]
Symbol 4 Sound [melodiavictoria]
Symbol 5 Sound [melodiainicionivel]
Symbol 6 Sound [melodiaderrota]
Symbol 7 Sound [bonusMelody]
Symbol 8 FontUsed by:9 15 466 473 474 475 811 812 813 814 816 818 820 822 824 826 828
Symbol 9 EditableTextUses:8Used by:13
Symbol 10 GraphicUsed by:11
Symbol 11 MovieClip [maskLoadingBarProgress]Uses:10Used by:13
Symbol 12 GraphicUsed by:13
Symbol 13 MovieClip [loadingBarProgress]Uses:9 12 11Used by:17
Symbol 14 GraphicUsed by:17
Symbol 15 EditableTextUses:8Used by:17
Symbol 16 GraphicUsed by:17
Symbol 17 MovieClip [cargador]Uses:13 14 15 16
Symbol 18 MovieClipUsed by:51
Symbol 19 GraphicUsed by:26 35
Symbol 20 GraphicUsed by:26 35
Symbol 21 GraphicUsed by:26 35
Symbol 22 GraphicUsed by:26 35
Symbol 23 GraphicUsed by:26 35
Symbol 24 GraphicUsed by:26 35
Symbol 25 GraphicUsed by:26 35
Symbol 26 MovieClipUses:19 20 21 22 23 24 25Used by:51
Symbol 27 GraphicUsed by:51
Symbol 28 GraphicUsed by:51
Symbol 29 GraphicUsed by:51
Symbol 30 GraphicUsed by:32
Symbol 31 GraphicUsed by:32
Symbol 32 MovieClipUses:31 30Used by:51
Symbol 33 GraphicUsed by:51
Symbol 34 GraphicUsed by:35
Symbol 35 MovieClipUses:19 20 21 22 23 24 25 34Used by:51
Symbol 36 ShapeTweeningUsed by:51
Symbol 37 GraphicUsed by:51
Symbol 38 GraphicUsed by:51
Symbol 39 GraphicUsed by:47 48
Symbol 40 GraphicUsed by:47 48
Symbol 41 GraphicUsed by:47 48
Symbol 42 GraphicUsed by:47 48
Symbol 43 GraphicUsed by:47 48
Symbol 44 GraphicUsed by:46 47 48
Symbol 45 GraphicUsed by:46
Symbol 46 MovieClipUses:44 45Used by:47 48
Symbol 47 ButtonUses:39 40 41 42 43 46 44Used by:51
Symbol 48 ButtonUses:39 40 41 42 43 46 44Used by:51
Symbol 49 GraphicUsed by:50
Symbol 50 MovieClipUses:49Used by:51
Symbol 51 MovieClipUses:18 26 27 28 32 29 33 35 36 37 38 47 48 50Used by:251
Symbol 52 GraphicUsed by:53
Symbol 53 MovieClipUses:52Used by:251
Symbol 54 BitmapUsed by:55
Symbol 55 GraphicUses:54Used by:100 101 705
Symbol 56 BitmapUsed by:57
Symbol 57 GraphicUses:56Used by:100
Symbol 58 BitmapUsed by:59
Symbol 59 GraphicUses:58Used by:100
Symbol 60 BitmapUsed by:61
Symbol 61 GraphicUses:60Used by:100
Symbol 62 BitmapUsed by:63
Symbol 63 GraphicUses:62Used by:100
Symbol 64 BitmapUsed by:65
Symbol 65 GraphicUses:64Used by:100
Symbol 66 BitmapUsed by:67
Symbol 67 GraphicUses:66Used by:100
Symbol 68 BitmapUsed by:69
Symbol 69 GraphicUses:68Used by:100
Symbol 70 BitmapUsed by:71
Symbol 71 GraphicUses:70Used by:100
Symbol 72 BitmapUsed by:73
Symbol 73 GraphicUses:72Used by:100
Symbol 74 BitmapUsed by:75
Symbol 75 GraphicUses:74Used by:100
Symbol 76 BitmapUsed by:77
Symbol 77 GraphicUses:76Used by:100
Symbol 78 BitmapUsed by:79
Symbol 79 GraphicUses:78Used by:100
Symbol 80 BitmapUsed by:81
Symbol 81 GraphicUses:80Used by:100
Symbol 82 BitmapUsed by:83
Symbol 83 GraphicUses:82Used by:100
Symbol 84 BitmapUsed by:85
Symbol 85 GraphicUses:84Used by:100
Symbol 86 BitmapUsed by:87
Symbol 87 GraphicUses:86Used by:100
Symbol 88 BitmapUsed by:89
Symbol 89 GraphicUses:88Used by:100
Symbol 90 BitmapUsed by:91
Symbol 91 GraphicUses:90Used by:100
Symbol 92 BitmapUsed by:93
Symbol 93 GraphicUses:92Used by:100
Symbol 94 BitmapUsed by:95
Symbol 95 GraphicUses:94Used by:100
Symbol 96 BitmapUsed by:97
Symbol 97 GraphicUses:96Used by:100
Symbol 98 BitmapUsed by:99
Symbol 99 GraphicUses:98Used by:100
Symbol 100 MovieClipUses:55 57 59 61 63 65 67 69 71 73 75 77 79 81 83 85 87 89 91 93 95 97 99Used by:101 705
Symbol 101 ButtonUses:100 55Used by:251
Symbol 102 BitmapUsed by:103
Symbol 103 GraphicUses:102Used by:104 105 704
Symbol 104 MovieClipUses:103Used by:105 704
Symbol 105 ButtonUses:104 103Used by:251
Symbol 106 GraphicUsed by:249
Symbol 107 GraphicUsed by:108
Symbol 108 MovieClipUses:107Used by:160
Symbol 109 GraphicUsed by:117
Symbol 110 GraphicUsed by:111
Symbol 111 MovieClipUses:110Used by:117
Symbol 112 GraphicUsed by:113
Symbol 113 MovieClipUses:112Used by:117
Symbol 114 GraphicUsed by:115
Symbol 115 MovieClipUses:114Used by:117
Symbol 116 GraphicUsed by:117
Symbol 117 MovieClipUses:109 111 113 115 116Used by:160
Symbol 118 GraphicUsed by:119
Symbol 119 MovieClipUses:118Used by:160
Symbol 120 GraphicUsed by:128
Symbol 121 GraphicUsed by:128
Symbol 122 GraphicUsed by:128
Symbol 123 GraphicUsed by:128
Symbol 124 GraphicUsed by:128
Symbol 125 GraphicUsed by:128
Symbol 126 GraphicUsed by:128
Symbol 127 GraphicUsed by:128
Symbol 128 MovieClipUses:120 121 122 123 124 125 126 127Used by:160
Symbol 129 GraphicUsed by:130
Symbol 130 MovieClipUses:129Used by:160
Symbol 131 GraphicUsed by:132
Symbol 132 MovieClipUses:131Used by:160
Symbol 133 GraphicUsed by:134
Symbol 134 MovieClipUses:133Used by:160
Symbol 135 GraphicUsed by:136
Symbol 136 MovieClipUses:135Used by:160
Symbol 137 GraphicUsed by:138
Symbol 138 MovieClipUses:137Used by:151
Symbol 139 GraphicUsed by:144
Symbol 140 GraphicUsed by:144
Symbol 141 GraphicUsed by:144
Symbol 142 GraphicUsed by:144
Symbol 143 GraphicUsed by:144
Symbol 144 MovieClipUses:139 140 141 142 143Used by:151
Symbol 145 GraphicUsed by:146
Symbol 146 MovieClipUses:145Used by:151
Symbol 147 GraphicUsed by:148
Symbol 148 MovieClipUses:147Used by:151
Symbol 149 GraphicUsed by:150
Symbol 150 MovieClipUses:149Used by:151
Symbol 151 MovieClipUses:138 144 146 148 150Used by:160
Symbol 152 GraphicUsed by:153
Symbol 153 MovieClipUses:152Used by:160
Symbol 154 GraphicUsed by:155
Symbol 155 MovieClipUses:154Used by:160
Symbol 156 GraphicUsed by:157
Symbol 157 MovieClipUses:156Used by:160
Symbol 158 GraphicUsed by:159
Symbol 159 MovieClipUses:158Used by:160
Symbol 160 MovieClipUses:108 117 119 128 130 132 134 136 151 153 155 157 159Used by:161
Symbol 161 MovieClipUses:160Used by:249
Symbol 162 GraphicUsed by:163
Symbol 163 MovieClipUses:162Used by:245
Symbol 164 GraphicUsed by:165
Symbol 165 MovieClipUses:164Used by:245
Symbol 166 GraphicUsed by:167
Symbol 167 MovieClipUses:166Used by:245
Symbol 168 GraphicUsed by:169
Symbol 169 MovieClipUses:168Used by:245
Symbol 170 GraphicUsed by:171
Symbol 171 MovieClipUses:170Used by:245
Symbol 172 GraphicUsed by:173
Symbol 173 MovieClipUses:172Used by:245
Symbol 174 GraphicUsed by:175
Symbol 175 MovieClipUses:174Used by:245
Symbol 176 GraphicUsed by:177
Symbol 177 MovieClipUses:176Used by:245
Symbol 178 GraphicUsed by:179
Symbol 179 MovieClipUses:178Used by:245
Symbol 180 GraphicUsed by:181
Symbol 181 MovieClipUses:180Used by:245
Symbol 182 GraphicUsed by:183
Symbol 183 MovieClipUses:182Used by:245
Symbol 184 GraphicUsed by:185
Symbol 185 MovieClipUses:184Used by:245
Symbol 186 GraphicUsed by:187
Symbol 187 MovieClipUses:186Used by:245
Symbol 188 GraphicUsed by:189
Symbol 189 MovieClipUses:188Used by:245
Symbol 190 GraphicUsed by:191
Symbol 191 MovieClipUses:190Used by:245
Symbol 192 GraphicUsed by:193
Symbol 193 MovieClipUses:192Used by:245
Symbol 194 GraphicUsed by:195
Symbol 195 MovieClipUses:194Used by:245
Symbol 196 GraphicUsed by:197
Symbol 197 MovieClipUses:196Used by:245
Symbol 198 GraphicUsed by:199
Symbol 199 MovieClipUses:198Used by:245
Symbol 200 GraphicUsed by:201
Symbol 201 MovieClipUses:200Used by:245
Symbol 202 GraphicUsed by:203
Symbol 203 MovieClipUses:202Used by:245
Symbol 204 GraphicUsed by:205
Symbol 205 MovieClipUses:204Used by:245
Symbol 206 GraphicUsed by:207
Symbol 207 MovieClipUses:206Used by:245
Symbol 208 GraphicUsed by:209
Symbol 209 MovieClipUses:208Used by:245
Symbol 210 GraphicUsed by:245
Symbol 211 GraphicUsed by:212
Symbol 212 MovieClipUses:211Used by:245
Symbol 213 GraphicUsed by:214
Symbol 214 MovieClipUses:213Used by:245
Symbol 215 GraphicUsed by:216
Symbol 216 MovieClipUses:215Used by:245
Symbol 217 GraphicUsed by:218
Symbol 218 MovieClipUses:217Used by:245
Symbol 219 GraphicUsed by:220
Symbol 220 MovieClipUses:219Used by:245
Symbol 221 GraphicUsed by:222
Symbol 222 MovieClipUses:221Used by:245
Symbol 223 GraphicUsed by:245
Symbol 224 GraphicUsed by:225
Symbol 225 MovieClipUses:224Used by:245
Symbol 226 GraphicUsed by:227
Symbol 227 MovieClipUses:226Used by:245
Symbol 228 GraphicUsed by:229
Symbol 229 MovieClipUses:228Used by:245
Symbol 230 GraphicUsed by:231
Symbol 231 MovieClipUses:230Used by:245
Symbol 232 GraphicUsed by:233
Symbol 233 MovieClipUses:232Used by:245
Symbol 234 GraphicUsed by:235
Symbol 235 MovieClipUses:234Used by:245
Symbol 236 GraphicUsed by:237
Symbol 237 MovieClipUses:236Used by:242
Symbol 238 GraphicUsed by:242
Symbol 239 GraphicUsed by:242
Symbol 240 GraphicUsed by:242
Symbol 241 GraphicUsed by:242
Symbol 242 MovieClipUses:237 238 239 240 241Used by:245
Symbol 243 GraphicUsed by:244
Symbol 244 MovieClipUses:243Used by:245
Symbol 245 MovieClipUses:163 165 167 169 171 173 175 177 179 181 183 185 187 189 191 193 195 197 199 201 203 205 207 209 210 212 214 216 218 220 222 223 225 227 229 231 233 235 242 244Used by:249
Symbol 246 BitmapUsed by:247
Symbol 247 GraphicUses:246Used by:248
Symbol 248 MovieClipUses:247Used by:249
Symbol 249 MovieClipUses:106 161 245 248Used by:250
Symbol 250 MovieClipUses:249Used by:251
Symbol 251 MovieClipUses:51 53 101 105 250Used by:Timeline
Symbol 834 MovieClip [__Packages.Define]
Symbol 835 MovieClip [__Packages.cMission]
Symbol 836 MovieClip [__Packages.cXml]
Symbol 837 MovieClip [__Packages.cWaypoint]
Symbol 838 MovieClip [__Packages.cObject]
Symbol 839 MovieClip [__Packages.Worldmap]
Symbol 840 MovieClip [__Packages.cRay]
Symbol 252 FontUsed by:253 254 255 305 306 307 697 698 699
Symbol 253 EditableTextUses:252Used by:257
Symbol 254 EditableTextUses:252Used by:257
Symbol 255 EditableTextUses:252Used by:257
Symbol 256 GraphicUsed by:257 308 463 700 701
Symbol 257 ButtonUses:253 254 255 256Used by:Timeline
Symbol 258 GraphicUsed by:304
Symbol 259 GraphicUsed by:304
Symbol 260 GraphicUsed by:304
Symbol 261 GraphicUsed by:304
Symbol 262 GraphicUsed by:304
Symbol 263 GraphicUsed by:304
Symbol 264 GraphicUsed by:304
Symbol 265 GraphicUsed by:304
Symbol 266 GraphicUsed by:304
Symbol 267 GraphicUsed by:304
Symbol 268 GraphicUsed by:304
Symbol 269 GraphicUsed by:304
Symbol 270 GraphicUsed by:304
Symbol 271 GraphicUsed by:304
Symbol 272 GraphicUsed by:304
Symbol 273 GraphicUsed by:304
Symbol 274 GraphicUsed by:304
Symbol 275 GraphicUsed by:304
Symbol 276 GraphicUsed by:304
Symbol 277 GraphicUsed by:304
Symbol 278 GraphicUsed by:304
Symbol 279 GraphicUsed by:304
Symbol 280 GraphicUsed by:304
Symbol 281 GraphicUsed by:304
Symbol 282 SoundUsed by:304
Symbol 283 GraphicUsed by:304
Symbol 284 GraphicUsed by:304
Symbol 285 GraphicUsed by:304
Symbol 286 GraphicUsed by:304
Symbol 287 GraphicUsed by:304
Symbol 288 GraphicUsed by:304
Symbol 289 GraphicUsed by:304
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Symbol 291 GraphicUsed by:304
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Symbol 342 GraphicUsed by:345
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Symbol 350 GraphicUsed by:351
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Symbol 363 GraphicUsed by:372
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Symbol 370 GraphicUsed by:372
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Symbol 384 GraphicUsed by:389
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Symbol 391 GraphicUsed by:407 685
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Symbol 405 GraphicUsed by:407
Symbol 406 GraphicUsed by:407 685
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Symbol 408 GraphicUsed by:409
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Symbol 431 MovieClipUses:411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430Used by:461
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Symbol 458 BitmapUsed by:459
Symbol 459 GraphicUses:458Used by:461
Symbol 460 GraphicUsed by:461
Symbol 461 MovieClipUses:431 457 459 460Used by:463
Symbol 462 ShapeTweeningUsed by:463
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Symbol 464 FontUsed by:465
Symbol 465 EditableTextUses:464Used by:472
Symbol 466 EditableTextUses:8Used by:472
Symbol 467 GraphicUsed by:472
Symbol 468 GraphicUsed by:472
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Symbol 471 GraphicUsed by:472
Symbol 472 MovieClipUses:465 466 467 468 469 470 471Used by:497 703 793
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Symbol 485 FontUsed by:486 721 723
Symbol 486 TextUses:485Used by:497
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Symbol 492 GraphicUsed by:493
Symbol 493 MovieClipUses:487 488 489 490 491 492Used by:497
Symbol 494 GraphicUsed by:496
Symbol 495 GraphicUsed by:496
Symbol 496 MovieClip [clipFlecha]Uses:494 495Used by:497
Symbol 497 MovieClipUses:472 484 486 493 496Used by:Timeline
Symbol 498 FontUsed by:499 526 531 532 533 536 537 719
Symbol 499 TextUses:498Used by:703
Symbol 500 GraphicUsed by:703
Symbol 501 BitmapUsed by:502
Symbol 502 GraphicUses:501Used by:511
Symbol 503 BitmapUsed by:504
Symbol 504 GraphicUses:503Used by:511
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Symbol 506 GraphicUses:505Used by:511
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Symbol 508 GraphicUses:507Used by:511
Symbol 509 BitmapUsed by:510
Symbol 510 GraphicUses:509Used by:511
Symbol 511 MovieClipUses:502 504 506 508 510Used by:512
Symbol 512 MovieClip [starClip]Uses:511Used by:703 784 793
Symbol 513 GraphicUsed by:515
Symbol 514 GraphicUsed by:515
Symbol 515 MovieClipUses:513 514Used by:523
Symbol 516 GraphicUsed by:523
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Symbol 518 GraphicUsed by:521
Symbol 519 GraphicUsed by:521
Symbol 520 GraphicUsed by:521
Symbol 521 MovieClipUses:517 518 519 520Used by:523
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Symbol 523 MovieClip [sunClip]Uses:515 516 521 522Used by:703 793
Symbol 524 BitmapUsed by:525
Symbol 525 GraphicUses:524Used by:703
Symbol 526 EditableTextUses:498Used by:539
Symbol 527 FontUsed by:528 529 530 534 538 721 722 723 724
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Symbol 529 EditableTextUses:527Used by:539
Symbol 530 EditableTextUses:527Used by:539
Symbol 531 TextUses:498Used by:539
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Symbol 535 GraphicUsed by:539
Symbol 536 EditableTextUses:498Used by:539
Symbol 537 TextUses:498Used by:539
Symbol 538 EditableTextUses:527Used by:539
Symbol 539 MovieClip [clipStatsInformation]Uses:526 528 529 530 531 532 533 534 535 536 537 538Used by:703 793
Symbol 540 GraphicUsed by:703
Symbol 541 GraphicUsed by:555
Symbol 542 GraphicUsed by:555
Symbol 543 GraphicUsed by:555
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Symbol 554 GraphicUsed by:555
Symbol 555 MovieClipUses:541 542 543 544 545 546 547 548 549 550 551 552 553 554Used by:562
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Symbol 562 MovieClipUses:555 556 557 558 559 560 561Used by:586
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Symbol 571 MovieClipUses:566 567 568 569 570Used by:575
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Symbol 577 GraphicUsed by:579
Symbol 578 GraphicUsed by:579
Symbol 579 MovieClipUses:577 578Used by:585
Symbol 580 GraphicUsed by:585
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Symbol 582 GraphicUsed by:585
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Symbol 584 GraphicUsed by:585
Symbol 585 MovieClipUses:579 580 581 582 583 584Used by:586
Symbol 586 MovieClip [blackHoleClip]Uses:562 576 585Used by:703 793
Symbol 587 GraphicUsed by:703
Symbol 588 BitmapUsed by:589 590 594
Symbol 589 GraphicUses:588Used by:591
Symbol 590 GraphicUses:588Used by:591
Symbol 591 MovieClipUses:589 590Used by:613
Symbol 592 BitmapUsed by:593
Symbol 593 GraphicUses:592Used by:613
Symbol 594 GraphicUses:588Used by:613
Symbol 595 BitmapUsed by:596 598 599
Symbol 596 GraphicUses:595Used by:611
Symbol 597 SoundUsed by:611
Symbol 598 GraphicUses:595Used by:611
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Symbol 609 GraphicUses:608Used by:611
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Symbol 613 MovieClipUses:591 593 594 611 612Used by:701
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Symbol 615 ShapeTweeningUsed by:701
Symbol 616 ShapeTweeningUsed by:701
Symbol 617 GraphicUsed by:634
Symbol 618 GraphicUsed by:634
Symbol 619 GraphicUsed by:621
Symbol 620 GraphicUsed by:621
Symbol 621 MovieClipUses:619 620Used by:633 634 657 665 683 685
Symbol 622 GraphicUsed by:623
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Symbol 624 GraphicUsed by:634
Symbol 625 GraphicUsed by:634
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Symbol 630 GraphicUsed by:634
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Symbol 633 MovieClipUses:632 621Used by:634
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Symbol 638 GraphicUses:637Used by:657 683
Symbol 639 BitmapUsed by:640 643
Symbol 640 GraphicUses:639Used by:644
Symbol 641 BitmapUsed by:642
Symbol 642 GraphicUses:641Used by:644
Symbol 643 GraphicUses:639Used by:644
Symbol 644 MovieClipUses:640 642 643Used by:657 683
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Symbol 654 GraphicUses:649 650Used by:655
Symbol 655 MovieClipUses:651 653 654Used by:657 683
Symbol 656 SoundUsed by:657
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Symbol 660 MovieClipUses:658 659Used by:665
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Symbol 664 GraphicUsed by:665
Symbol 665 MovieClipUses:660 661 662 663 621 664Used by:666
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Symbol 667 GraphicUsed by:671 733
Symbol 668 GraphicUsed by:671 733
Symbol 669 GraphicUsed by:671 733
Symbol 670 GraphicUsed by:671 733
Symbol 671 MovieClipUses:667 668 669 670Used by:675
Symbol 672 GraphicUsed by:675
Symbol 673 GraphicUses:649 650Used by:675
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Symbol 676 SoundUsed by:683
Symbol 677 SoundUsed by:683
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Symbol 679 GraphicUses:678Used by:683
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Symbol 688 GraphicUsed by:690
Symbol 689 GraphicUsed by:690
Symbol 690 MovieClipUses:684 685 623 686 687 688 689Used by:701
Symbol 691 ShapeTweeningUsed by:696
Symbol 692 SoundUsed by:696
Symbol 693 BitmapUsed by:694
Symbol 694 GraphicUses:693Used by:695
Symbol 695 MovieClipUses:694Used by:696
Symbol 696 MovieClipUses:691 692 298 695Used by:701
Symbol 697 EditableTextUses:252Used by:700
Symbol 698 EditableTextUses:252Used by:700
Symbol 699 EditableTextUses:252Used by:700
Symbol 700 ButtonUses:697 698 699 256Used by:701
Symbol 701 MovieClipUses:309 613 256 614 615 616 634 635 657 666 683 690 696 700Used by:703
Symbol 702 GraphicUsed by:703
Symbol 703 MovieClipUses:484 499 500 512 523 472 525 539 540 586 587 701 702Used by:Timeline
Symbol 704 ButtonUses:104 103Used by:793
Symbol 705 ButtonUses:100 55Used by:793
Symbol 706 BitmapUsed by:707
Symbol 707 GraphicUses:706Used by:717
Symbol 708 GraphicUsed by:714
Symbol 709 ShapeTweeningUsed by:714
Symbol 710 ShapeTweeningUsed by:714
Symbol 711 ShapeTweeningUsed by:714
Symbol 712 ShapeTweeningUsed by:714
Symbol 713 GraphicUsed by:714
Symbol 714 MovieClipUses:708 709 710 711 712 713Used by:717
Symbol 715 GraphicUsed by:717
Symbol 716 GraphicUsed by:717
Symbol 717 MovieClipUses:707 714 715 716Used by:793
Symbol 718 MovieClipUsed by:793
Symbol 719 EditableTextUses:498Used by:726
Symbol 720 GraphicUsed by:726
Symbol 721 EditableTextUses:485 527Used by:725
Symbol 722 TextUses:527Used by:725
Symbol 723 EditableTextUses:485 527Used by:725
Symbol 724 TextUses:527Used by:725
Symbol 725 MovieClipUses:721 722 723 724Used by:726
Symbol 726 MovieClipUses:719 720 725Used by:793
Symbol 727 GraphicUsed by:732
Symbol 728 GraphicUsed by:732
Symbol 729 GraphicUsed by:732
Symbol 730 GraphicUsed by:732
Symbol 731 GraphicUsed by:732
Symbol 732 MovieClip [shootClip]Uses:727 728 729 730 731Used by:793
Symbol 733 MovieClipUses:667 668 669 670Used by:784
Symbol 734 GraphicUsed by:737
Symbol 735 GraphicUsed by:737
Symbol 736 GraphicUsed by:737
Symbol 737 MovieClipUses:734 735 736Used by:738
Symbol 738 MovieClipUses:737Used by:784
Symbol 739 GraphicUsed by:784
Symbol 740 GraphicUsed by:744
Symbol 741 GraphicUsed by:744
Symbol 742 GraphicUsed by:744
Symbol 743 GraphicUsed by:744
Symbol 744 MovieClipUses:740 741 742 743Used by:784
Symbol 745 BitmapUsed by:746 749
Symbol 746 GraphicUses:745Used by:750
Symbol 747 BitmapUsed by:748
Symbol 748 GraphicUses:747Used by:750
Symbol 749 GraphicUses:745Used by:750
Symbol 750 MovieClipUses:746 748 749Used by:784
Symbol 751 BitmapUsed by:752
Symbol 752 GraphicUses:751Used by:756
Symbol 753 GraphicUsed by:756
Symbol 754 GraphicUsed by:756
Symbol 755 GraphicUsed by:756
Symbol 756 MovieClipUses:752 753 754 755Used by:784
Symbol 757 GraphicUsed by:758
Symbol 758 MovieClipUses:757Used by:784
Symbol 759 BitmapUsed by:760
Symbol 760 GraphicUses:759Used by:784
Symbol 761 BitmapUsed by:762
Symbol 762 GraphicUses:761Used by:768
Symbol 763 GraphicUsed by:768
Symbol 764 GraphicUsed by:768
Symbol 765 GraphicUsed by:768
Symbol 766 GraphicUsed by:768
Symbol 767 GraphicUsed by:768
Symbol 768 MovieClipUses:762 763 764 765 766 767Used by:784
Symbol 769 GraphicUsed by:771
Symbol 770 GraphicUsed by:771
Symbol 771 MovieClipUses:769 770Used by:784
Symbol 772 BitmapUsed by:773
Symbol 773 GraphicUses:772Used by:784
Symbol 774 BitmapUsed by:775
Symbol 775 GraphicUses:774Used by:784
Symbol 776 GraphicUsed by:784
Symbol 777 BitmapUsed by:778
Symbol 778 GraphicUses:777Used by:779
Symbol 779 MovieClip [earthClip]Uses:778Used by:784
Symbol 780 GraphicUsed by:784
Symbol 781 GraphicUsed by:784
Symbol 782 GraphicUsed by:784
Symbol 783 GraphicUsed by:784
Symbol 784 MovieClip [enemyClip]Uses:733 738 739 744 750 756 758 760 768 771 773 775 776 512 779 780 781 782 783Used by:793
Symbol 785 Bitmap [TilesSunStories7]Used by:792
Symbol 786 Bitmap [TilesSunStories6]Used by:792
Symbol 787 Bitmap [TilesSunStories5]Used by:792
Symbol 788 Bitmap [TilesSunStories4]Used by:792
Symbol 789 Bitmap [TilesSunStories3]Used by:792
Symbol 790 Bitmap [TilesSunStories2]Used by:792
Symbol 791 Bitmap [TilesSunStories1]Used by:792
Symbol 792 GraphicUses:785 786 787 788 789 790 791Used by:793
Symbol 793 MovieClipUses:704 705 484 717 718 539 472 726 523 512 732 784 586 792Used by:Timeline
Symbol 794 FontUsed by:795 803 804 805 806 807 808
Symbol 795 TextUses:794Used by:797
Symbol 796 GraphicUsed by:797
Symbol 797 MovieClip [gamePause]Uses:795 796Used by:810
Symbol 798 BitmapUsed by:799
Symbol 799 GraphicUses:798Used by:802
Symbol 800 BitmapUsed by:801
Symbol 801 GraphicUses:800Used by:802
Symbol 802 MovieClip [gameHandInformative]Uses:799 801Used by:810
Symbol 803 EditableTextUses:794Used by:810
Symbol 804 TextUses:794Used by:810
Symbol 805 EditableTextUses:794Used by:810
Symbol 806 TextUses:794Used by:810
Symbol 807 EditableTextUses:794Used by:810
Symbol 808 TextUses:794Used by:810
Symbol 809 GraphicUsed by:810
Symbol 810 MovieClip [interfaceGameData]Uses:797 802 803 804 805 806 807 808 809Used by:Timeline
Symbol 811 TextUses:8Used by:830
Symbol 812 EditableTextUses:8Used by:830
Symbol 813 EditableTextUses:8Used by:830
Symbol 814 EditableTextUses:8Used by:830
Symbol 815 GraphicUsed by:830
Symbol 816 EditableTextUses:8Used by:830
Symbol 817 GraphicUsed by:830
Symbol 818 EditableTextUses:8Used by:830
Symbol 819 GraphicUsed by:830
Symbol 820 EditableTextUses:8Used by:830
Symbol 821 GraphicUsed by:830
Symbol 822 EditableTextUses:8Used by:830
Symbol 823 GraphicUsed by:830
Symbol 824 EditableTextUses:8Used by:830
Symbol 825 GraphicUsed by:830
Symbol 826 EditableTextUses:8Used by:830
Symbol 827 GraphicUsed by:830
Symbol 828 EditableTextUses:8Used by:830
Symbol 829 GraphicUsed by:830
Symbol 830 MovieClip [clipLetreroLevel]Uses:484 811 812 813 814 815 816 817 818 819 820 821 822 823 824 825 826 827 828 829Used by:831
Symbol 831 MovieClipUses:830Used by:Timeline
Symbol 832 GraphicUsed by:Timeline
Symbol 833 MovieClip [world]Used by:Timeline

Instance Names

"instButtonSkipLogo"Frame 10Symbol 257 Button
"instButtonSkipIntro"Frame 17Symbol 308 Button
"instClipTutorial"Frame 25Symbol 497 MovieClip
"instClipMenuResultGame"Frame 25Symbol 703 MovieClip
"instClipMenuGame"Frame 25Symbol 793 MovieClip
"instInterfaceGameData"Frame 25Symbol 810 MovieClip [interfaceGameData]
"instClipPresentationLevel"Frame 25Symbol 831 MovieClip
"world"Frame 25Symbol 833 MovieClip [world]
"instText"Symbol 13 MovieClip [loadingBarProgress] Frame 1Symbol 9 EditableText
"instMaskLoadingBarProgress"Symbol 13 MovieClip [loadingBarProgress] Frame 1Symbol 11 MovieClip [maskLoadingBarProgress]
"instLoadingBarProgress"Symbol 17 MovieClip [cargador] Frame 1Symbol 13 MovieClip [loadingBarProgress]
"instSmallText"Symbol 472 MovieClip Frame 1Symbol 465 EditableText
"instBigText"Symbol 472 MovieClip Frame 1Symbol 466 EditableText
"instLongTextButton"Symbol 484 MovieClip Frame 1Symbol 473 EditableText
"instTextPause"Symbol 484 MovieClip Frame 1Symbol 474 EditableText
"instTextButton"Symbol 484 MovieClip Frame 1Symbol 475 EditableText
"instRotableCircle"Symbol 484 MovieClip Frame 1Symbol 483 MovieClip
"instRotableCircle"Symbol 484 MovieClip Frame 10Symbol 483 MovieClip
"instLabelInformationTutorial0"Symbol 497 MovieClip Frame 10Symbol 472 MovieClip
"instSkip0"Symbol 497 MovieClip Frame 10Symbol 484 MovieClip
"instBackgroundTutorial"Symbol 497 MovieClip Frame 10Symbol 493 MovieClip
"instLabelInformationTutorial1"Symbol 497 MovieClip Frame 35Symbol 472 MovieClip
"instSkip1"Symbol 497 MovieClip Frame 35Symbol 484 MovieClip
"instLabelInformationTutorial2"Symbol 497 MovieClip Frame 60Symbol 472 MovieClip
"instSkip2"Symbol 497 MovieClip Frame 60Symbol 484 MovieClip
"instLabelInformationTutorial3"Symbol 497 MovieClip Frame 85Symbol 472 MovieClip
"instSkip3"Symbol 497 MovieClip Frame 85Symbol 484 MovieClip
"instButtonPlay"Symbol 497 MovieClip Frame 110Symbol 484 MovieClip
"instLabelInformationTutorial4"Symbol 497 MovieClip Frame 110Symbol 472 MovieClip
"instSongTitle"Symbol 539 MovieClip [clipStatsInformation] Frame 1Symbol 526 EditableText
"instTextBonus"Symbol 539 MovieClip [clipStatsInformation] Frame 1Symbol 528 EditableText
"instTextStars"Symbol 539 MovieClip [clipStatsInformation] Frame 1Symbol 529 EditableText
"instTextTime"Symbol 539 MovieClip [clipStatsInformation] Frame 1Symbol 530 EditableText
"instTextDay"Symbol 539 MovieClip [clipStatsInformation] Frame 1Symbol 534 EditableText
"instSongTitle"Symbol 539 MovieClip [clipStatsInformation] Frame 3Symbol 536 EditableText
"instTextDay"Symbol 539 MovieClip [clipStatsInformation] Frame 3Symbol 538 EditableText
"instNoButton"Symbol 703 MovieClip Frame 1Symbol 484 MovieClip
"instYesButton"Symbol 703 MovieClip Frame 1Symbol 484 MovieClip
"instStarLoading9"Symbol 703 MovieClip Frame 20Symbol 512 MovieClip [starClip]
"instStarLoading8"Symbol 703 MovieClip Frame 20Symbol 512 MovieClip [starClip]
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Special Tags

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http://swfchan.com/14/69257/info.shtml
Created: 10/4 -2019 14:29:10 Last modified: 10/4 -2019 14:29:10 Server time: 14/05 -2024 10:14:40