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ping pong 2.0.swf

This is the info page for
Flash #69332

(Click the ID number above for more basic data on this flash file.)


Text
Ping Pong 2.0

Ping Pong 2.0

play

play

play

play

play

Ping Pong 2.0

Play

Statistics

Options

Achievments

How to Play

Statistics

easy wins:

normal wins:

hard wins:

easy loses:

normal loses:

hard loses:

easy W/L ratio:

normal W/L ratio:

hard W/L ratio:

total wins:

total loses:

total W/L ratio:

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Menu

Options

Sound Options

on

on

on

on

on

Paradise on E

Trance act

Fluctuations

Version Options

2 way pong

4 way pong

Level difficulty

Easy

Normal

Hard

Sound effects

Game Difficulty:

Music:

Game Type:

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Sound Effects:

off

off

off

off

off

Save

Load

Menu

2 player pong

Achievments

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1

Win 5 games

ST

This Achievment has
been unlocked

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Win 10 games

This Achievment has
been unlocked

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Win 20 games

This Achievment has
been unlocked

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Have a perfect game on easy

This Achievment has been unlocked

1

Have a perfect game on normal

Have a perfect game on hard

Beat the computer on normal

Beat the computer on hard

Beat the computer on easy

You cant play 4 way pong
until you unlock all the
achievments

SORRY!!!

menu

How to play

The game is easy to understand.  If the ball passes your paddle the cpu
scores.  If the ball passes the cpu paddle then you score a point.  The game
is up to 5.  if you leave the in the middle of the game it will count it as
a lose

Basic Rules

Statistics

The statistics is a added feature where you can see your wins, loses and
win/lose ratio.

Next

Options

The option menu allows you to change the difficulty, music and type of
pong. You can also save your game here.

Save and Load

You can save and load your game in the option menu.  This will save your
statistics and your achievments.  There are no profiles so if you start
a new game and save it it will save over your old progress so make sure
you load your game before saveing anything.

Back

Achievments

When you play the game you will be able to unlock achievments.  When you
unlock all the Achievments you can then play 4 way pong.

4 way pong

4 way pong is similer to 2 way pong but you get 2 paddles one paddle is
on the bottom and one is on the right. Your mouse will direct the
paddles.  The statistics do not apply to 4 way pong.

2 player pong

2 player pong is played with the keyboard the first player uses the up
and down keys, the secound player uses the S and W keys.  First player
to 5 wins

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MENU

you

cpu

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<p align="center"><font face="Sydnie" size="24" color="#000000" letterSpacing="0.000000" kerning="1"><b>cpu</b></font></p>

<p align="center"><font face="Sydnie" size="24" color="#000000" letterSpacing="0.000000" kerning="1"><b>you</b></font></p>

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P1

P2

You Have Won!!!

Menu

You Have Lost!

Menu

Player 2 Won!!!

Player 1 Won!!!

ActionScript [AS1/AS2]

Frame 2
stop(); _root.easy_win = 0; _root.easy_lose = 0; _root.normal_win = 0; _root.normal_lose = 0; _root.hard_win = 0; _root.hard_lose = 0; music1 = false; music2 = false; music3 = false; pongsound = true; se = "on"; way1 = true; way2 = false; way3 = false; ball_speed_normal = true; msc = "none"; game_type = "2 sided pong"; game_dif = "normal"; _root.achev1 = "locked"; _root.achev2 = "locked"; _root.achev3 = "locked"; _root.achev4 = "locked"; _root.achev5 = "locked"; _root.achev6 = "locked"; _root.achev7 = "locked"; _root.achev8 = "locked"; _root.achev9 = "locked"; _root.ach1 = false; _root.ach2 = false; _root.ach3 = false; _root.ach4 = false; _root.ach5 = false; _root.ach6 = false; _root.ach7 = false; _root.ach8 = false; _root.ach9 = false; _root.perfect_easy = false; _root.perfect_normal = false; _root.perfect_hard = false; cpuy = 5; youy = 5; name1 = "yourgamename"; var savefile = SharedObject.getLocal(name1);
Frame 3
function init() { sndmusic1 = new Sound(); sndmusic1.attachSound("music1"); sndmusic2 = new Sound(); sndmusic2.attachSound("music2"); sndmusic3 = new Sound(); sndmusic3.attachSound("music3"); sndpong1 = new Sound(); sndpong1.attachSound("pong1"); sndpong2 = new Sound(); sndpong2.attachSound("pong2"); } stop(); init(); good = 0; bad = 0; ball_speed_easy == false; ball_speed_normal == false; ball_speed_hard == false; _root.total_win = (_root.easy_win + _root.normal_win) + _root.hard_win; onEnterFrame = function () { Mouse.show(); }; if (easy_win >= 1) { _root.ach1 = true; _root.achev1 = "unlocked"; } if (normal_win >= 1) { _root.ach2 = true; _root.achev2 = "unlocked"; } if (hard_win >= 1) { _root.ach3 = true; _root.achev3 = "unlocked"; } if (perfect_easy == true) { _root.ach4 = true; _root.achev4 = "unlocked"; } if (perfect_normal == true) { _root.ach5 = true; _root.achev5 = "unlocked"; } if (perfect_hard == true) { _root.ach6 = true; _root.achev6 = "unlocked"; } if (total_win >= 5) { _root.ach7 = true; _root.achev7 = "unlocked"; } if (total_win >= 10) { _root.ach8 = true; _root.achev8 = "unlocked"; } if (total_win >= 20) { _root.ach9 = true; _root.achev9 = "unlocked"; }
Frame 11
stop(); _root.easywl = _root.easy_win / _root.easy_lose; _root.normalwl = _root.normal_win / _root.normal_lose; _root.hardwl = _root.hard_win / _root.hard_lose; _root.total_win = (_root.easy_win + _root.normal_win) + _root.hard_win; _root.total_lose = (_root.easy_lose + _root.normal_lose) + _root.hard_lose; _root.totalwl = _root.total_win / _root.total_lose;
Frame 21
stop();
Frame 31
stop(); if (_root.easy_win >= 1) { achevment1.onRollOver = function () { achevment1.gotoAndStop("normal2"); }; achevment1.gotoAndStop("normal3"); achevment1.onRollOut = function () { achevment1.gotoAndStop("normal3"); }; } if (_root.easy_win < 1) { achevment1.onRollOver = function () { achevment1.gotoAndStop("normal1"); }; achevment1.onRollOut = function () { achevment1.gotoAndStop("normal"); }; } if (_root.normal_win < 1) { achevment2.onRollOver = function () { achevment2.gotoAndStop("normal1"); }; achevment2.onRollOut = function () { achevment2.gotoAndStop("normal"); }; } if (_root.normal_win >= 1) { achevment2.onRollOver = function () { achevment2.gotoAndStop("normal2"); }; achevment2.gotoAndStop("normal3"); achevment2.onRollOut = function () { achevment2.gotoAndStop("normal3"); }; } if (_root.hard_win < 1) { achevment3.onRollOver = function () { achevment3.gotoAndStop("normal1"); }; achevment3.onRollOut = function () { achevment3.gotoAndStop("normal"); }; } if (_root.hard_win >= 1) { achevment3.onRollOver = function () { achevment3.gotoAndStop("normal2"); }; achevment3.gotoAndStop("normal3"); achevment3.onRollOut = function () { achevment3.gotoAndStop("normal3"); }; } if (_root.perfect_easy == true) { achevment4.onRollOver = function () { achevment4.gotoAndStop("normal2"); }; achevment4.gotoAndStop("normal3"); achevment4.onRollOut = function () { achevment4.gotoAndStop("normal3"); }; } if (_root.perfect_easy == false) { achevment4.onRollOver = function () { achevment4.gotoAndStop("normal1"); }; achevment4.onRollOut = function () { achevment4.gotoAndStop("normal"); }; } if (_root.perfect_normal == true) { achevment5.onRollOver = function () { achevment5.gotoAndStop("normal2"); }; achevment5.gotoAndStop("normal3"); achevment5.onRollOut = function () { achevment5.gotoAndStop("normal3"); }; } if (_root.perfect_normal == false) { achevment5.onRollOver = function () { achevment5.gotoAndStop("normal1"); }; achevment5.onRollOut = function () { achevment5.gotoAndStop("normal"); }; } if (_root.perfect_hard == true) { achevment6.onRollOver = function () { achevment6.gotoAndStop("normal2"); }; achevment6.gotoAndStop("normal3"); achevment6.onRollOut = function () { achevment6.gotoAndStop("normal3"); }; } if (_root.perfect_hard == false) { achevment6.onRollOver = function () { achevment6.gotoAndStop("normal1"); }; achevment6.onRollOut = function () { achevment6.gotoAndStop("normal"); }; } if (_root.total_win >= 5) { achevment7.onRollOver = function () { achevment7.gotoAndStop("normal2"); }; achevment7.gotoAndStop("normal3"); achevment7.onRollOut = function () { achevment7.gotoAndStop("normal3"); }; } if (_root.total_win < 5) { achevment7.onRollOver = function () { achevment7.gotoAndStop("normal1"); }; achevment7.onRollOut = function () { achevment7.gotoAndStop("normal"); }; } if (_root.total_win >= 10) { achevment8.onRollOver = function () { achevment8.gotoAndStop("normal2"); }; achevment8.gotoAndStop("normal3"); achevment8.onRollOut = function () { achevment8.gotoAndStop("normal3"); }; } if (_root.total_win < 10) { achevment8.onRollOver = function () { achevment8.gotoAndStop("normal1"); }; achevment8.onRollOut = function () { achevment8.gotoAndStop("normal"); }; } if (_root.total_win >= 20) { achevment9.onRollOver = function () { achevment9.gotoAndStop("normal2"); }; achevment9.gotoAndStop("normal3"); achevment9.onRollOut = function () { achevment9.gotoAndStop("normal3"); }; } if (_root.total_win < 20) { achevment9.onRollOver = function () { achevment9.gotoAndStop("normal1"); }; achevment9.onRollOut = function () { achevment9.gotoAndStop("normal"); }; }
Frame 41
stop();
Frame 51
stop();
Frame 61
stop();
Frame 71
stop();
Frame 81
stop();
Frame 91
function getDy(paddle) { relY = ball._y - paddle._y; relPerc = relY / paddle._height; newDy = relPerc * 30; return(newDy); } stop(); if (music1 == true) { sndmusic1.start(); } if (music2 == true) { sndmusic2.start(); } if (music3 == true) { sndmusic3.start(); } dirx = -9; diry = 9; bad = 0; good = 0; cpuy = 0; onEnterFrame = function () { ball._x = ball._x + dirx; ball._y = ball._y + diry; if (_ymouse > 80) { if (_ymouse < (440 - you._height)) { you._y = _ymouse; } else { you._y = 440 - you._height; } } else { you._y = 80; } if (cpu._y < (440 - cpu._height)) { if (cpu._y > 80) { cpu._y = cpu._y + cpuy; } else if (ball._y > (cpu._y + cpu._height)) { cpu._y = 80.1; } else { cpu._y = 80; } } else if (ball._y < cpu._y) { cpu._y = 439.9 - cpu._height; } else { cpu._y = 440 - cpu._height; } if (ball._y < (40 + (ball._height / 2))) { ball._y = 40 + (ball._height / 2); diry = diry * -1; } if (ball._y > (400 - (ball._height / 2))) { ball._y = 400 - (ball._height / 2); diry = diry * -1; } if (ball._x > (800 - (ball._width / 2))) { bad++; ball._x = 400; ball._y = 200; diry = 9; dirx = 9; } if (ball._x < (0 + (ball._width / 2))) { good++; ball._x = 200; ball._y = 400; diry = 9; dirx = -9; } if (ball.hitTest(you)) { if (pongsound == true) { sndpong1.start(); } if (dirx >= 100) { dirx = (-dirx) * 1; diry = getDy(cpu); } if (dirx <= 100) { dirx = (-dirx) * 1.05; diry = getDy(you); } } if (ball.hitTest(cpu)) { if (pongsound == true) { sndpong2.start(); } if (dirx >= 100) { dirx = (-dirx) * 1; diry = getDy(cpu); } if (dirx <= 100) { dirx = (-dirx) * 1.05; diry = getDy(cpu); } } if (ball_speed_easy == true) { if (ball._x < 400) { if (dirx < 0) { if (ball._y < ((cpu._y + (cpu._height / 7.5)) - 15)) { cpuy = -8; } else if (ball._y > ((cpu._y + (cpu._height / 7.5)) + 15)) { cpuy = 8; } else if ((diry <= 16) && (diry >= -16)) { cpuy = diry; } } else { cpuy = 0; } } else { cpuy = 0; } if (bad == 5) { _root.easy_lose++; gotoAndPlay (129); } if (good == 5) { if ((good == 5) && (bad == 0)) { _root.perfect_easy = true; } _root.easy_win++; gotoAndPlay (120); } } if (ball_speed_normal == true) { if (ball._x < 400) { if (dirx < 0) { if (ball._y < ((cpu._y + (cpu._height / 7.5)) - 15)) { cpuy = -14; } else if (ball._y > ((cpu._y + (cpu._height / 7.5)) + 15)) { cpuy = 14; } else if ((diry <= 16) && (diry >= -16)) { cpuy = diry; } } else { cpuy = 0; } } else { cpuy = 0; } if (bad == 5) { _root.normal_lose++; gotoAndPlay (129); } if (good == 5) { if ((good == 5) && (bad == 0)) { _root.perfect_normal = true; } _root.normal_win++; gotoAndPlay (120); } } if (ball_speed_hard == true) { if (ball._x < 400) { if (dirx < 0) { if (ball._y < ((cpu._y + (cpu._height / 7.5)) - 15)) { cpuy = -20; } else if (ball._y > ((cpu._y + (cpu._height / 7.5)) + 15)) { cpuy = 20; } else if ((diry <= 16) && (diry >= -16)) { cpuy = diry; } } else { cpuy = 0; } } else { cpuy = 0; } if (bad == 5) { _root.hard_lose++; gotoAndPlay (129); } if (good == 5) { if ((good == 5) && (bad == 0)) { _root.perfect_hard = true; } _root.hard_win++; gotoAndPlay (120); } } if (_ymouse < 40) { Mouse.show(); } if (_ymouse > 40) { Mouse.hide(); } }; you.onEnterFrame = function () { you._y = _root._ymouse; };
Frame 100
stop(); if (music1 == true) { sndmusic1.start(); } if (music2 == true) { sndmusic2.start(); } if (music3 == true) { sndmusic3.start(); } dirx = 9; diry = 6; bad = 0; good = 0; cpuy = 0; cpux = 0; onEnterFrame = function () { ball._x = ball._x + dirx; ball._y = ball._y + diry; if (_ymouse > 80) { if (_ymouse < (440 - you._height)) { you._y = _ymouse; } else { you._y = 440 - you._height; } } else { you._y = 80; } if (_xmouse > 80) { if (_xmouse < (810 - you1._width)) { you1._x = _xmouse; } else { you1._x = 810 - you1._width; } } else { you1._x = 80; } if (cpu._y < (440 - cpu._height)) { if (cpu._y > 80) { cpu._y = cpu._y + cpuy; } else if (ball._y > (cpu._y + cpu._height)) { cpu._y = 80.5; } else { cpu._y = 80; } } else if (ball._y < cpu._y) { cpu._y = 439.5 - cpu._height; } else { cpu._y = 440 - cpu._height; } if (cpu1._x < (810 - cpu1._width)) { if (cpu1._x > 80) { cpu1._x = cpu1._x + cpux; } else if (ball._x > (cpu1._x + cpu1._width)) { cpu1._x = 80.5; } else { cpu1._x = 80; } } else if (ball._x < cpu1._x) { cpu1._x = 809.5 - cpu1._width; } else { cpu1._x = 810 - cpu1._width; } if (ball._y < (40 + (ball._height / 2))) { good++; ball._x = 400; ball._y = 200; diry = 8; dirx = 9; } if (ball._y > (400 - (ball._height / 2))) { bad++; ball._x = 400; ball._y = 200; diry = -8; dirx = 9; } if (ball._x > (800 - (ball._width / 2))) { bad++; ball._x = 400; ball._y = 200; diry = 8; dirx = -9; } if (ball._x < (0 + (ball._width / 2))) { good++; ball._x = 400; ball._y = 200; diry = -8; dirx = -9; } if (ball.hitTest(you)) { if (pongsound == true) { sndpong1.start(); } if (dirx <= 30) { dirx = (-dirx) * 1.04; } if (dirx >= 30) { dirx = (-dirx) * 1; } } if (ball.hitTest(you1)) { if (pongsound == true) { sndpong1.start(); } if (diry <= 30) { diry = (-diry) * 1.04; } if (diry >= 30) { diry = (-diry) * 1; } } if (ball.hitTest(cpu)) { if (pongsound == true) { sndpong2.start(); } if (dirx <= 30) { dirx = (-dirx) * 1.04; } if (dirx >= 30) { dirx = (-dirx) * 1; } } if (ball.hitTest(cpu1)) { if (pongsound == true) { sndpong2.start(); } if (diry <= 30) { diry = (-diry) * 1.04; } if (diry >= 30) { diry = (-diry) * 1; } } if (ball_speed_easy == true) { if (ball._x < 400) { if (dirx < 0) { if (ball._y < ((cpu._y + (cpu._height / 7.5)) - 15)) { cpuy = -8; } else if (ball._y > ((cpu._y + (cpu._height / 7.5)) + 15)) { cpuy = 8; } else if ((diry <= 16) && (diry >= -16)) { cpuy = diry; } } else { cpuy = 0; } } else { cpuy = 0; } if (ball._y < 400) { if (diry < 0) { if (ball._x < ((cpu1._x + (cpu1._width / 7.5)) - 15)) { cpux = -16; } else if (ball._x > ((cpu1._x + (cpu._width / 7.5)) + 15)) { cpux = 16; } else if ((dirx <= 16) && (dirx >= -16)) { cpux = dirx; } } else { cpux = 0; } } else { cpux = 0; } if (bad == 5) { gotoAndPlay (129); } if (good == 5) { gotoAndPlay (120); } } if (ball_speed_normal == true) { if (ball._x < 400) { if (dirx < 0) { if (ball._y < ((cpu._y + (cpu._height / 7.5)) - 15)) { cpuy = -14; } else if (ball._y > ((cpu._y + (cpu._height / 7.5)) + 15)) { cpuy = 14; } else if ((diry <= 16) && (diry >= -16)) { cpuy = diry; } } else { cpuy = 0; } } else { cpuy = 0; } if (ball._y < 400) { if (diry < 0) { if (ball._x < ((cpu1._x + (cpu1._width / 7.5)) - 15)) { cpux = -28; } else if (ball._x > ((cpu1._x + (cpu._width / 7.5)) + 15)) { cpux = 28; } else if ((dirx <= 16) && (dirx >= -16)) { cpux = dirx; } } else { cpux = 0; } } else { cpux = 0; } if (bad == 5) { gotoAndPlay (129); } if (good == 5) { gotoAndPlay (120); } } if (ball_speed_hard == true) { if (ball._x < 400) { if (dirx < 0) { if (ball._y < ((cpu._y + (cpu._height / 7.5)) - 15)) { cpuy = -20; } else if (ball._y > ((cpu._y + (cpu._height / 7.5)) + 15)) { cpuy = 20; } else if ((diry <= 16) && (diry >= -16)) { cpuy = diry; } } else { cpuy = 0; } } else { cpuy = 0; } if (ball._y < 400) { if (diry < 0) { if (ball._x < ((cpu1._x + (cpu1._width / 7.5)) - 15)) { cpux = -40; } else if (ball._x > ((cpu1._x + (cpu._width / 7.5)) + 15)) { cpux = 40; } else if ((dirx <= 16) && (dirx >= -16)) { cpux = dirx; } } else { cpux = 0; } } else { cpux = 0; } if (bad == 5) { gotoAndPlay (129); } if (good == 5) { gotoAndPlay (120); } } if (_ymouse < 40) { Mouse.show(); } if (_ymouse > 40) { Mouse.hide(); } }; you.onEnterFrame = function () { you._y = _root._ymouse; };
Frame 110
function getDy(paddle) { relY = ball._y - paddle._y; relPerc = relY / paddle._height; newDy = relPerc * 30; return(newDy); } stop(); if (music1 == true) { sndmusic1.start(); } if (music2 == true) { sndmusic2.start(); } if (music3 == true) { sndmusic3.start(); } dirx = -9; diry = 9; bad = 0; good = 0; cpuy = 9; youy = 9; onEnterFrame = function () { ball._x = ball._x + dirx; ball._y = ball._y + diry; if (Key.isDown(40)) { if (you._y < (440 - you._height)) { you._y = you._y + youy; } } if (Key.isDown(38)) { if (you._y > 80) { you._y = you._y - youy; } } if (Key.isDown(83)) { if (cpu._y < (440 - cpu._height)) { cpu._y = cpu._y + cpuy; } } if (Key.isDown(87)) { if (cpu._y > 80) { cpu._y = cpu._y - cpuy; } } if (ball._y < (40 + (ball._height / 2))) { ball._y = 40 + (ball._height / 2); diry = diry * -1; } if (ball._y > (400 - (ball._height / 2))) { ball._y = 400 - (ball._height / 2); diry = diry * -1; } if (ball._x > (800 - (ball._width / 2))) { bad++; ball._x = 400; ball._y = 200; diry = 9; dirx = 9; } if (ball._x < (0 + (ball._width / 2))) { good++; ball._x = 400; ball._y = 200; diry = 9; dirx = -9; } if (ball.hitTest(you)) { if (pongsound == true) { sndpong1.start(); } if (dirx >= 100) { dirx = (-dirx) * 1; diry = getDy(cpu); } if (dirx <= 100) { dirx = (-dirx) * 1.05; diry = getDy(you); } } if (ball.hitTest(cpu)) { if (pongsound == true) { sndpong2.start(); } if (dirx >= 100) { dirx = (-dirx) * 1; diry = getDy(cpu); } if (dirx <= 100) { dirx = (-dirx) * 1.05; diry = getDy(cpu); } } if (good == 5) { gotoAndPlay (120); } if (bad == 5) { gotoAndPlay (139); } if (_ymouse < 40) { Mouse.show(); } if (_ymouse > 40) { Mouse.hide(); } };
Frame 120
stop(); onEnterFrame = function () { Mouse.show(); };
Frame 129
stop(); onEnterFrame = function () { Mouse.show(); };
Frame 139
onEnterFrame = function () { Mouse.show(); };
Frame 149
onEnterFrame = function () { Mouse.show(); };
Symbol 48 Button
on (release) { getURL ("http://www.newgrounds.com", "_blank"); }
Symbol 50 MovieClip Frame 40
stop();
Symbol 76 Button
on (release) { _root.play(); }
Symbol 77 MovieClip Frame 1
function onEnterFrame() { if (!loaded) { var _local3 = _root.getBytesLoaded() / _root.getBytesTotal(); if (_local3 >= 1) { play(); bar._x = initX; loaded = true; } else { bar._x = initX + ((_local3 - 1) * bar._width); } } var _local4 = getTimer() - time; timeAccum = timeAccum + _local4; while (timeAccum >= FRAME_TIME) { var _local2 = 0; while (_local2 < timeClips.length) { if (timeClips[_local2]._currentframe < timeClips[_local2]._totalframes) { timeClips[_local2].nextFrame(); } else { timeClips[_local2].gotoAndStop(1); } _local2++; } if (loaded && (_currentframe < _totalframes)) { nextFrame(); } timeAccum = timeAccum - FRAME_TIME; } time = time + _local4; } stop(); _root.stop(); var initX = bar._x; var time = getTimer(); var FRAME_TIME = 33.3333333333333; var timeAccum = 0; var loaded = false; timeClips = [bargfx, tank.mc0, tank.mc1, tank.mc2, tank.mc3, tank.mc4, tank.mc4.mc0, tank.mc4.mc1, tank.mc4.mc0.mc0, tank.mc4.mc0.mc0.mc0.mc0, tank.mc4.mc0.mc0.mc0.mc1, tank.mc4.mc0.mc0.mc0.mc2, tank.mc4.mc0.mc0.mc0.mc3, tank.mc4.mc0.mc0.mc1, tank.mc4.mc0.mc0.mc2, tank.mc5.mc0]; var i = 0; while (i < timeClips.length) { timeClips[i].stop(); i++; }
Symbol 77 MovieClip Frame 51
Symbol 89 Button
on (release) { gotoAndPlay (2); }
Symbol 100 MovieClip Frame 1
stop();
Symbol 109 Button
on (release) { if (way1 == true) { gotoAndPlay (91); } if (way2 == true) { gotoAndPlay (100); } if (way3 == true) { gotoAndPlay (110); } }
Symbol 110 Button
on (release) { gotoAndPlay (11); }
Symbol 111 Button
on (release) { gotoAndPlay (21); }
Symbol 112 Button
on (release) { gotoAndPlay (31); }
Symbol 113 Button
on (release) { gotoAndPlay (51); }
Symbol 143 Button
on (release) { gotoAndPlay (3); }
Symbol 155 Button
on (release) { msc = "Paradise on E"; music1 = true; music2 = false; music3 = false; }
Symbol 157 Button
on (release) { msc = "Fluctuations"; music1 = false; music2 = true; music3 = false; }
Symbol 158 Button
on (release) { msc = "Trance act"; music1 = false; music2 = false; music3 = true; }
Symbol 168 Button
on (release) { pongsound = true; se = "on"; }
Symbol 183 Button
on (release) { msc = "off"; music1 = false; music2 = false; music3 = false; }
Symbol 184 Button
on (release) { se = "off"; pongsound = false; }
Symbol 185 Button
on (release) { game_dif = "easy"; ball_speed_easy = true; ball_speed_normal = false; ball_speed_hard = false; }
Symbol 186 Button
on (release) { game_dif = "normal"; ball_speed_easy = false; ball_speed_normal = true; ball_speed_hard = false; }
Symbol 187 Button
on (release) { game_dif = "hard"; ball_speed_easy = false; ball_speed_normal = false; ball_speed_hard = true; }
Symbol 188 Button
on (release) { game_type = "2 sided pong"; game_dif = "Normal"; way1 = true; way2 = false; way3 = false; ball_speed_easy = false; ball_speed_normal = true; ball_speed_hard = false; }
Symbol 189 Button
on (release) { if ((((((((_root.ach1 && (_root.ach2)) && (_root.ach3)) && (_root.ach4)) && (_root.ach5)) && (_root.ach6)) && (_root.ach7)) && (_root.ach8)) && (_root.ach9 == true)) { game_type = "4 sided pong"; game_dif = "normal"; way1 = false; way2 = true; way3 = false; ball_speed_easy = false; ball_speed_normal = true; ball_speed_hard = false; } else { gotoAndPlay (41); } }
Symbol 194 Button
on (release) { var savefile = SharedObject.getLocal("name1"); savefile.data.easywl = _root.easywl; savefile.data.normalwl = _root.normalwl; savefile.data.hardwl = _root.hardwl; savefile.data.total_win = _root.total_win; savefile.data.total_lose = _root.total_lose; savefile.data.totalwl = _root.totalwl; savefile.data.ach1 = _root.ach1; savefile.data.ach2 = _root.ach2; savefile.data.ach3 = _root.ach3; savefile.data.ach4 = _root.ach4; savefile.data.ach5 = _root.ach5; savefile.data.ach6 = _root.ach6; savefile.data.ach7 = _root.ach7; savefile.data.ach8 = _root.ach8; savefile.data.ach9 = _root.ach9; savefile.data.achev1 = _root.achev1; savefile.data.achev2 = _root.achev2; savefile.data.achev3 = _root.achev3; savefile.data.achev4 = _root.achev4; savefile.data.achev5 = _root.achev5; savefile.data.achev6 = _root.achev6; savefile.data.achev7 = _root.achev7; savefile.data.achev8 = _root.achev8; savefile.data.achev9 = _root.achev9; savefile.data.easy_win = _root.easy_win; savefile.data.easy_lose = _root.easy_lose; savefile.data.normal_win = _root.normal_win; savefile.data.normal_lose = _root.normal_lose; savefile.data.hard_win = _root.hard_win; savefile.data.hard_lose = _root.hard_lose; savefile.data.perfect_easy = _root.perfect_easy; savefile.data.perfect_normal = _root.perfect_normal; savefile.data.perfect_hard = _root.perfect_hard; savefile.flush(); }
Symbol 199 Button
on (release) { var savefile = SharedObject.getLocal("name1"); _root.achev1 = savefile.data.achev1; _root.achev2 = savefile.data.achev2; _root.achev3 = savefile.data.achev3; _root.achev4 = savefile.data.achev4; _root.achev5 = savefile.data.achev5; _root.achev6 = savefile.data.achev6; _root.achev7 = savefile.data.achev7; _root.achev8 = savefile.data.achev8; _root.achev9 = savefile.data.achev9; _root.ach1 = savefile.data.ach1; _root.ach2 = savefile.data.ach2; _root.ach3 = savefile.data.ach3; _root.ach4 = savefile.data.ach4; _root.ach5 = savefile.data.ach5; _root.ach6 = savefile.data.ach6; _root.ach7 = savefile.data.ach7; _root.ach8 = savefile.data.ach8; _root.ach9 = savefile.data.ach9; _root.easy_win = savefile.data.easy_win; _root.easy_lose = savefile.data.easy_lose; _root.normal_win = savefile.data.normal_win; _root.normal_lose = savefile.data.normal_lose; _root.hard_win = savefile.data.hard_win; _root.hard_lose = savefile.data.hard_lose; _root.easywl = savefile.data.easywl; _root.normalwl = savefile.data.normalwl; _root.hardwl = savefile.data.hardwl; _root.total_win = savefile.data.total_win; _root.total_lose = savefile.data.total_lose; _root.totalwl = savefile.data.totalwl; _root.perfect_easy = savefile.data.perfect_easy; _root.perfect_normal = savefile.data.perfect_normal; _root.perfect_hard = savefile.data.perfect_hard; }
Symbol 202 Button
on (release) { way1 = false; way2 = false; way3 = true; game_type = "2 Player"; game_dif = "N/A"; }
Symbol 219 MovieClip Frame 1
stop();
Symbol 219 MovieClip Frame 2
stop();
Symbol 219 MovieClip Frame 3
stop();
Symbol 219 MovieClip Frame 4
stop();
Symbol 226 MovieClip Frame 1
stop();
Symbol 226 MovieClip Frame 2
stop();
Symbol 226 MovieClip Frame 3
stop();
Symbol 226 MovieClip Frame 4
stop();
Symbol 233 MovieClip Frame 1
stop();
Symbol 233 MovieClip Frame 2
stop();
Symbol 233 MovieClip Frame 3
stop();
Symbol 233 MovieClip Frame 4
stop();
Symbol 241 MovieClip Frame 1
stop();
Symbol 241 MovieClip Frame 2
stop();
Symbol 241 MovieClip Frame 3
stop();
Symbol 241 MovieClip Frame 4
stop();
Symbol 246 MovieClip Frame 1
stop();
Symbol 246 MovieClip Frame 2
stop();
Symbol 246 MovieClip Frame 3
stop();
Symbol 246 MovieClip Frame 4
stop();
Symbol 251 MovieClip Frame 1
stop();
Symbol 251 MovieClip Frame 2
stop();
Symbol 251 MovieClip Frame 3
stop();
Symbol 251 MovieClip Frame 4
stop();
Symbol 256 MovieClip Frame 1
stop();
Symbol 256 MovieClip Frame 2
stop();
Symbol 256 MovieClip Frame 3
stop();
Symbol 256 MovieClip Frame 4
stop();
Symbol 261 MovieClip Frame 1
stop();
Symbol 261 MovieClip Frame 2
stop();
Symbol 261 MovieClip Frame 3
stop();
Symbol 261 MovieClip Frame 4
stop();
Symbol 266 MovieClip Frame 1
stop();
Symbol 266 MovieClip Frame 2
stop();
Symbol 266 MovieClip Frame 3
stop();
Symbol 266 MovieClip Frame 4
stop();
Symbol 271 Button
on (release) { gotoAndPlay (3); }
Symbol 281 Button
on (release) { gotoAndPlay (61); }
Symbol 287 Button
on (release) { gotoAndPlay (71); }
Symbol 291 Button
on (release) { gotoAndPlay (51); }
Symbol 296 Button
on (release) { gotoAndPlay (61); }
Symbol 297 Button
on (release) { gotoAndPlay (81); }
Symbol 300 Button
on (release) { gotoAndPlay (71); }
Symbol 305 Button
on (release) { if (ball_speed_easy == true) { easy_lose++; } if (ball_speed_normal == true) { normal_lose++; } if (ball_speed_hard == true) { hard_lose++; } sndmusic1.stop(); sndmusic2.stop(); sndmusic3.stop(); gotoAndPlay (3); }
Symbol 329 Button
on (release) { sndmusic1.stop(); sndmusic2.stop(); sndmusic3.stop(); gotoAndStop (3); }

Library Items

Symbol 1 Sound [pong1]Used by:100
Symbol 2 Sound [pong2]Used by:100
Symbol 3 GraphicUsed by:Timeline
Symbol 4 GraphicUsed by:77
Symbol 5 GraphicUsed by:77
Symbol 6 GraphicUsed by:7
Symbol 7 MovieClipUses:6Used by:77
Symbol 8 GraphicUsed by:10
Symbol 9 GraphicUsed by:10
Symbol 10 MovieClipUses:8 9Used by:77
Symbol 11 GraphicUsed by:77
Symbol 12 GraphicUsed by:77
Symbol 13 GraphicUsed by:77
Symbol 14 GraphicUsed by:21 50
Symbol 15 GraphicUsed by:21 50
Symbol 16 GraphicUsed by:21 50
Symbol 17 GraphicUsed by:21 50
Symbol 18 GraphicUsed by:21 50
Symbol 19 GraphicUsed by:21 50
Symbol 20 GraphicUsed by:21 50
Symbol 21 MovieClipUses:14 15 16 17 18 19 20Used by:77
Symbol 22 GraphicUsed by:77
Symbol 23 GraphicUsed by:24
Symbol 24 MovieClipUses:23Used by:77
Symbol 25 GraphicUsed by:26
Symbol 26 MovieClipUses:25Used by:77
Symbol 27 GraphicUsed by:31
Symbol 28 GraphicUsed by:31
Symbol 29 GraphicUsed by:30
Symbol 30 MovieClipUses:29Used by:31 34
Symbol 31 MovieClipUses:27 28 30Used by:45
Symbol 32 GraphicUsed by:34
Symbol 33 GraphicUsed by:34
Symbol 34 MovieClipUses:32 33 30Used by:45
Symbol 35 GraphicUsed by:38
Symbol 36 GraphicUsed by:38 41
Symbol 37 GraphicUsed by:38
Symbol 38 MovieClipUses:35 36 37Used by:42
Symbol 39 GraphicUsed by:41
Symbol 40 GraphicUsed by:41
Symbol 41 MovieClipUses:39 36 40Used by:42
Symbol 42 MovieClipUses:38 41Used by:45
Symbol 43 GraphicUsed by:44
Symbol 44 MovieClipUses:43Used by:45
Symbol 45 MovieClipUses:31 34 42 44Used by:77
Symbol 46 GraphicUsed by:77
Symbol 47 GraphicUsed by:48
Symbol 48 ButtonUses:47Used by:77
Symbol 49 GraphicUsed by:50
Symbol 50 MovieClipUses:14 15 16 17 18 19 20 49Used by:77
Symbol 51 GraphicUsed by:77
Symbol 52 GraphicUsed by:77
Symbol 53 GraphicUsed by:77
Symbol 54 GraphicUsed by:77
Symbol 55 GraphicUsed by:77
Symbol 56 GraphicUsed by:77
Symbol 57 GraphicUsed by:77
Symbol 58 GraphicUsed by:77
Symbol 59 GraphicUsed by:77
Symbol 60 GraphicUsed by:77
Symbol 61 GraphicUsed by:77
Symbol 62 GraphicUsed by:77
Symbol 63 ShapeTweeningUsed by:77
Symbol 64 GraphicUsed by:77
Symbol 65 ShapeTweeningUsed by:77
Symbol 66 ShapeTweeningUsed by:77
Symbol 67 GraphicUsed by:77
Symbol 68 GraphicUsed by:76
Symbol 69 GraphicUsed by:76
Symbol 70 GraphicUsed by:76
Symbol 71 GraphicUsed by:76
Symbol 72 GraphicUsed by:76
Symbol 73 GraphicUsed by:75
Symbol 74 GraphicUsed by:75
Symbol 75 MovieClipUses:73 74Used by:76
Symbol 76 ButtonUses:68 69 70 71 72 75Used by:77
Symbol 77 MovieClipUses:4 5 7 10 11 12 13 21 22 24 26 45 46 48 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 76Used by:Timeline
Symbol 78 GraphicUsed by:Timeline
Symbol 79 FontUsed by:80 81 82 83 85 86 88 149 150 152 153 154 178 179 180 181 182 191 196 200
Symbol 80 TextUses:79Used by:Timeline
Symbol 81 TextUses:79Used by:Timeline
Symbol 82 TextUses:79Used by:89 109 110 111 112 113 185 186 187 188 189 202
Symbol 83 TextUses:79Used by:89 109 110 111 112 113 185 186 187 188 189 202
Symbol 84 GraphicUsed by:89 109 110 111 112 113 185 186 187 188 189 202
Symbol 85 TextUses:79Used by:89 109 110 111 112 113 185 186 187 188 189 202
Symbol 86 TextUses:79Used by:89 109 110 111 112 113 185 186 187 188 189 202
Symbol 87 GraphicUsed by:89 109 110 111 112 113 155 157 158 168 183 184 185 186 187 188 189 202
Symbol 88 TextUses:79Used by:89 109 110 111 112 113 185 186 187 188 189 202
Symbol 89 ButtonUses:82 83 84 85 86 87 88Used by:Timeline
Symbol 90 GraphicUsed by:91
Symbol 91 MovieClipUses:90Used by:Timeline
Symbol 92 GraphicUsed by:93
Symbol 93 MovieClipUses:92Used by:Timeline
Symbol 94 GraphicUsed by:95
Symbol 95 MovieClipUses:94Used by:Timeline
Symbol 96 GraphicUsed by:100
Symbol 97 Sound [music2]Used by:100
Symbol 98 Sound [music1]Used by:100
Symbol 99 Sound [music3]Used by:100
Symbol 100 MovieClipUses:96 97 98 2 1 99Used by:Timeline
Symbol 101 GraphicUsed by:Timeline
Symbol 102 FontUsed by:103 104 105 106 107 108 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 144 146 156 159 160 162 163 165 166 167 169 201 204 205 206 207 208 209 210 212 214 215 217 220 222 224 227 229 231 234 236 238 239 243 248 253 258 263 268 269 272 273 274 275 276 277 279 283 284 285 286 289 292 293 294 295 298 299 317 318 325 330 332 333 334 336
Symbol 103 TextUses:102Used by:Timeline
Symbol 104 TextUses:102Used by:Timeline
Symbol 105 TextUses:102Used by:Timeline
Symbol 106 TextUses:102Used by:Timeline
Symbol 107 TextUses:102Used by:Timeline
Symbol 108 TextUses:102Used by:Timeline
Symbol 109 ButtonUses:82 83 84 85 86 87 88Used by:Timeline
Symbol 110 ButtonUses:82 83 84 85 86 87 88Used by:Timeline
Symbol 111 ButtonUses:82 83 84 85 86 87 88Used by:Timeline
Symbol 112 ButtonUses:82 83 84 85 86 87 88Used by:Timeline
Symbol 113 ButtonUses:82 83 84 85 86 87 88Used by:Timeline
Symbol 114 GraphicUsed by:Timeline
Symbol 115 TextUses:102Used by:Timeline
Symbol 116 TextUses:102Used by:Timeline
Symbol 117 TextUses:102Used by:Timeline
Symbol 118 TextUses:102Used by:Timeline
Symbol 119 TextUses:102Used by:Timeline
Symbol 120 TextUses:102Used by:Timeline
Symbol 121 TextUses:102Used by:Timeline
Symbol 122 TextUses:102Used by:Timeline
Symbol 123 TextUses:102Used by:Timeline
Symbol 124 TextUses:102Used by:Timeline
Symbol 125 TextUses:102Used by:Timeline
Symbol 126 TextUses:102Used by:Timeline
Symbol 127 TextUses:102Used by:Timeline
Symbol 128 EditableTextUses:102Used by:Timeline
Symbol 129 EditableTextUses:102Used by:Timeline
Symbol 130 EditableTextUses:102Used by:Timeline
Symbol 131 EditableTextUses:102Used by:Timeline
Symbol 132 EditableTextUses:102Used by:Timeline
Symbol 133 EditableTextUses:102Used by:Timeline
Symbol 134 EditableTextUses:102Used by:Timeline
Symbol 135 EditableTextUses:102Used by:Timeline
Symbol 136 EditableTextUses:102Used by:Timeline
Symbol 137 EditableTextUses:102Used by:Timeline
Symbol 138 EditableTextUses:102Used by:Timeline
Symbol 139 EditableTextUses:102Used by:Timeline
Symbol 140 GraphicUsed by:143 271 305
Symbol 141 GraphicUsed by:143 271 305
Symbol 142 GraphicUsed by:143 271 305
Symbol 143 ButtonUses:140 141 142Used by:Timeline
Symbol 144 TextUses:102Used by:Timeline
Symbol 145 GraphicUsed by:Timeline
Symbol 146 TextUses:102Used by:Timeline
Symbol 147 FontUsed by:148 161 164 170 171 172 173 174 175 176 177 302 311 320
Symbol 148 TextUses:147Used by:Timeline
Symbol 149 TextUses:79Used by:155 157 158 168
Symbol 150 TextUses:79Used by:155 157 158 168
Symbol 151 GraphicUsed by:155 157 158 168 183 184
Symbol 152 TextUses:79Used by:155 157 158 168
Symbol 153 TextUses:79Used by:155 157 158 168
Symbol 154 TextUses:79Used by:155 157 158 168
Symbol 155 ButtonUses:149 150 151 152 153 87 154Used by:Timeline
Symbol 156 TextUses:102Used by:Timeline
Symbol 157 ButtonUses:149 150 151 152 153 87 154Used by:Timeline
Symbol 158 ButtonUses:149 150 151 152 153 87 154Used by:Timeline
Symbol 159 TextUses:102Used by:Timeline
Symbol 160 TextUses:102Used by:Timeline
Symbol 161 TextUses:147Used by:Timeline
Symbol 162 TextUses:102Used by:Timeline
Symbol 163 TextUses:102Used by:Timeline
Symbol 164 TextUses:147Used by:Timeline
Symbol 165 TextUses:102Used by:Timeline
Symbol 166 TextUses:102Used by:Timeline
Symbol 167 TextUses:102Used by:Timeline
Symbol 168 ButtonUses:149 150 151 152 153 87 154Used by:Timeline
Symbol 169 TextUses:102Used by:Timeline
Symbol 170 TextUses:147Used by:Timeline
Symbol 171 TextUses:147Used by:Timeline
Symbol 172 TextUses:147Used by:Timeline
Symbol 173 EditableTextUses:147Used by:Timeline
Symbol 174 EditableTextUses:147Used by:Timeline
Symbol 175 EditableTextUses:147Used by:Timeline
Symbol 176 EditableTextUses:147Used by:Timeline
Symbol 177 TextUses:147Used by:Timeline
Symbol 178 TextUses:79Used by:183 184
Symbol 179 TextUses:79Used by:183 184
Symbol 180 TextUses:79Used by:183 184
Symbol 181 TextUses:79Used by:183 184
Symbol 182 TextUses:79Used by:183 184
Symbol 183 ButtonUses:178 179 151 180 181 87 182Used by:Timeline
Symbol 184 ButtonUses:178 179 151 180 181 87 182Used by:Timeline
Symbol 185 ButtonUses:82 83 84 85 86 87 88Used by:Timeline
Symbol 186 ButtonUses:82 83 84 85 86 87 88Used by:Timeline
Symbol 187 ButtonUses:82 83 84 85 86 87 88Used by:Timeline
Symbol 188 ButtonUses:82 83 84 85 86 87 88Used by:Timeline
Symbol 189 ButtonUses:82 83 84 85 86 87 88Used by:Timeline
Symbol 190 GraphicUsed by:194
Symbol 191 TextUses:79Used by:194
Symbol 192 GraphicUsed by:194
Symbol 193 GraphicUsed by:194
Symbol 194 ButtonUses:190 191 192 193Used by:Timeline
Symbol 195 GraphicUsed by:199
Symbol 196 TextUses:79Used by:199
Symbol 197 GraphicUsed by:199
Symbol 198 GraphicUsed by:199
Symbol 199 ButtonUses:195 196 197 198Used by:Timeline
Symbol 200 TextUses:79Used by:Timeline
Symbol 201 TextUses:102Used by:Timeline
Symbol 202 ButtonUses:82 83 84 85 86 87 88Used by:Timeline
Symbol 203 GraphicUsed by:Timeline
Symbol 204 TextUses:102Used by:Timeline
Symbol 205 EditableTextUses:102Used by:Timeline
Symbol 206 EditableTextUses:102Used by:Timeline
Symbol 207 EditableTextUses:102Used by:Timeline
Symbol 208 EditableTextUses:102Used by:Timeline
Symbol 209 EditableTextUses:102Used by:Timeline
Symbol 210 EditableTextUses:102Used by:Timeline
Symbol 211 GraphicUsed by:219 226 233 241 246 251 256 261 266
Symbol 212 TextUses:102Used by:219 226 233 241 246 251 256 261 266
Symbol 213 GraphicUsed by:219
Symbol 214 TextUses:102Used by:219
Symbol 215 TextUses:102Used by:219 226 233 241 246 251 256 261 266
Symbol 216 GraphicUsed by:219
Symbol 217 TextUses:102Used by:219
Symbol 218 GraphicUsed by:219
Symbol 219 MovieClipUses:211 212 213 214 215 216 217 218Used by:Timeline
Symbol 220 EditableTextUses:102Used by:Timeline
Symbol 221 GraphicUsed by:226
Symbol 222 TextUses:102Used by:226
Symbol 223 GraphicUsed by:226
Symbol 224 TextUses:102Used by:226
Symbol 225 GraphicUsed by:226
Symbol 226 MovieClipUses:211 212 221 222 215 223 224 225Used by:Timeline
Symbol 227 EditableTextUses:102Used by:Timeline
Symbol 228 GraphicUsed by:233
Symbol 229 TextUses:102Used by:233
Symbol 230 GraphicUsed by:233
Symbol 231 TextUses:102Used by:233
Symbol 232 GraphicUsed by:233
Symbol 233 MovieClipUses:211 212 228 229 215 230 231 232Used by:Timeline
Symbol 234 EditableTextUses:102Used by:Timeline
Symbol 235 GraphicUsed by:241
Symbol 236 TextUses:102Used by:241
Symbol 237 GraphicUsed by:241
Symbol 238 TextUses:102Used by:241 246 251 256 261 266
Symbol 239 TextUses:102Used by:241 246 251
Symbol 240 GraphicUsed by:241
Symbol 241 MovieClipUses:211 212 235 236 215 237 238 239 240Used by:Timeline
Symbol 242 GraphicUsed by:246
Symbol 243 TextUses:102Used by:246
Symbol 244 GraphicUsed by:246
Symbol 245 GraphicUsed by:246
Symbol 246 MovieClipUses:211 212 242 243 215 244 238 239 245Used by:Timeline
Symbol 247 GraphicUsed by:251
Symbol 248 TextUses:102Used by:251
Symbol 249 GraphicUsed by:251
Symbol 250 GraphicUsed by:251
Symbol 251 MovieClipUses:211 212 247 248 215 249 238 239 250Used by:Timeline
Symbol 252 GraphicUsed by:256
Symbol 253 TextUses:102Used by:256
Symbol 254 GraphicUsed by:256
Symbol 255 GraphicUsed by:256
Symbol 256 MovieClipUses:211 212 252 253 215 254 238 255Used by:Timeline
Symbol 257 GraphicUsed by:261
Symbol 258 TextUses:102Used by:261
Symbol 259 GraphicUsed by:261
Symbol 260 GraphicUsed by:261
Symbol 261 MovieClipUses:211 212 257 258 215 259 238 260Used by:Timeline
Symbol 262 GraphicUsed by:266
Symbol 263 TextUses:102Used by:266
Symbol 264 GraphicUsed by:266
Symbol 265 GraphicUsed by:266
Symbol 266 MovieClipUses:211 212 262 263 215 264 238 265Used by:Timeline
Symbol 267 GraphicUsed by:Timeline
Symbol 268 TextUses:102Used by:Timeline
Symbol 269 TextUses:102Used by:Timeline
Symbol 270 GraphicUsed by:Timeline
Symbol 271 ButtonUses:140 141 142Used by:Timeline
Symbol 272 TextUses:102Used by:Timeline
Symbol 273 TextUses:102Used by:Timeline
Symbol 274 TextUses:102Used by:Timeline
Symbol 275 TextUses:102Used by:Timeline
Symbol 276 TextUses:102Used by:Timeline
Symbol 277 TextUses:102Used by:Timeline
Symbol 278 GraphicUsed by:281 287 297
Symbol 279 TextUses:102Used by:281 287 297
Symbol 280 GraphicUsed by:281 287 297
Symbol 281 ButtonUses:278 279 280Used by:Timeline
Symbol 282 GraphicUsed by:Timeline
Symbol 283 TextUses:102Used by:Timeline
Symbol 284 TextUses:102Used by:Timeline
Symbol 285 TextUses:102Used by:Timeline
Symbol 286 TextUses:102Used by:Timeline
Symbol 287 ButtonUses:278 279 280Used by:Timeline
Symbol 288 GraphicUsed by:291 296 300
Symbol 289 TextUses:102Used by:291 296 300
Symbol 290 GraphicUsed by:291 296 300
Symbol 291 ButtonUses:288 289 290Used by:Timeline
Symbol 292 TextUses:102Used by:Timeline
Symbol 293 TextUses:102Used by:Timeline
Symbol 294 TextUses:102Used by:Timeline
Symbol 295 TextUses:102Used by:Timeline
Symbol 296 ButtonUses:288 289 290Used by:Timeline
Symbol 297 ButtonUses:278 279 280Used by:Timeline
Symbol 298 TextUses:102Used by:Timeline
Symbol 299 TextUses:102Used by:Timeline
Symbol 300 ButtonUses:288 289 290Used by:Timeline
Symbol 301 GraphicUsed by:Timeline
Symbol 302 EditableTextUses:147Used by:Timeline
Symbol 303 FontUsed by:304 312 321
Symbol 304 EditableTextUses:303Used by:Timeline
Symbol 305 ButtonUses:140 141 142Used by:Timeline
Symbol 306 FontUsed by:307 308 309 322 323
Symbol 307 TextUses:306Used by:Timeline
Symbol 308 TextUses:306Used by:Timeline
Symbol 309 TextUses:306Used by:Timeline
Symbol 310 GraphicUsed by:Timeline
Symbol 311 EditableTextUses:147Used by:Timeline
Symbol 312 EditableTextUses:303Used by:Timeline
Symbol 313 GraphicUsed by:314
Symbol 314 MovieClipUses:313Used by:Timeline
Symbol 315 GraphicUsed by:316
Symbol 316 MovieClipUses:315Used by:Timeline
Symbol 317 EditableTextUses:102Used by:Timeline
Symbol 318 EditableTextUses:102Used by:Timeline
Symbol 319 GraphicUsed by:Timeline
Symbol 320 EditableTextUses:147Used by:Timeline
Symbol 321 EditableTextUses:303Used by:Timeline
Symbol 322 TextUses:306Used by:Timeline
Symbol 323 TextUses:306Used by:Timeline
Symbol 324 GraphicUsed by:Timeline
Symbol 325 TextUses:102Used by:Timeline
Symbol 326 GraphicUsed by:329
Symbol 327 GraphicUsed by:329
Symbol 328 GraphicUsed by:329
Symbol 329 ButtonUses:326 327 328Used by:Timeline
Symbol 330 TextUses:102Used by:Timeline
Symbol 331 GraphicUsed by:Timeline
Symbol 332 TextUses:102Used by:Timeline
Symbol 333 TextUses:102Used by:Timeline
Symbol 334 TextUses:102Used by:Timeline
Symbol 335 GraphicUsed by:Timeline
Symbol 336 TextUses:102Used by:Timeline

Instance Names

"ew"Frame 11Symbol 128 EditableText
"el"Frame 11Symbol 129 EditableText
"ewl"Frame 11Symbol 130 EditableText
"ew"Frame 11Symbol 131 EditableText
"achevment7"Frame 31Symbol 219 MovieClip
"achevment8"Frame 31Symbol 226 MovieClip
"achevment9"Frame 31Symbol 233 MovieClip
"achevment4"Frame 31Symbol 241 MovieClip
"achevment5"Frame 31Symbol 246 MovieClip
"achevment6"Frame 31Symbol 251 MovieClip
"achevment2"Frame 31Symbol 256 MovieClip
"achevment3"Frame 31Symbol 261 MovieClip
"achevment1"Frame 31Symbol 266 MovieClip
"bad"Frame 91Symbol 302 EditableText
"good"Frame 91Symbol 304 EditableText
"you"Frame 91Symbol 93 MovieClip
"ball"Frame 91Symbol 95 MovieClip
"cpu"Frame 91Symbol 91 MovieClip
"bad"Frame 100Symbol 311 EditableText
"good"Frame 100Symbol 312 EditableText
"you1"Frame 100Symbol 314 MovieClip
"cpu1"Frame 100Symbol 316 MovieClip
"bad"Frame 110Symbol 320 EditableText
"good"Frame 110Symbol 321 EditableText
"bar"Symbol 77 MovieClip Frame 1Symbol 7 MovieClip
"bargfx"Symbol 77 MovieClip Frame 1Symbol 10 MovieClip
"tank"Symbol 77 MovieClip Frame 1Symbol 24 MovieClip
"bargfx"Symbol 77 MovieClip Frame 2Symbol 10 MovieClip
"bargfx"Symbol 77 MovieClip Frame 20Symbol 10 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
ExportAssets (56)Timeline Frame 1Symbol 1 as "pong1"
ExportAssets (56)Timeline Frame 1Symbol 2 as "pong2"
ExportAssets (56)Timeline Frame 2Symbol 97 as "music2"
ExportAssets (56)Timeline Frame 2Symbol 98 as "music1"
ExportAssets (56)Timeline Frame 2Symbol 99 as "music3"

Labels

"preloader"Frame 1
"menu"Frame 3
"stat"Frame 11
"options"Frame 21
"achevments"Frame 31
"warning"Frame 41
"instuctions"Frame 51
"instructions"Frame 61
"instuction"Frame 71
"instruct"Frame 81
"2 way pong"Frame 91
"4 way pong"Frame 100
"multi player"Frame 110
"win"Frame 120
"lose"Frame 129
"2p win"Frame 139
"2p lose"Frame 149
"LOAD"Symbol 77 MovieClip Frame 1
"COMPLETE_STOP"Symbol 77 MovieClip Frame 2
"normal"Symbol 219 MovieClip Frame 1
"normal1"Symbol 219 MovieClip Frame 2
"normal2"Symbol 219 MovieClip Frame 3
"normal3"Symbol 219 MovieClip Frame 4
"normal"Symbol 226 MovieClip Frame 1
"normal1"Symbol 226 MovieClip Frame 2
"normal2"Symbol 226 MovieClip Frame 3
"normal3"Symbol 226 MovieClip Frame 4
"normal"Symbol 233 MovieClip Frame 1
"normal1"Symbol 233 MovieClip Frame 2
"normal2"Symbol 233 MovieClip Frame 3
"normal3"Symbol 233 MovieClip Frame 4
"normal"Symbol 241 MovieClip Frame 1
"normal1"Symbol 241 MovieClip Frame 2
"normal2"Symbol 241 MovieClip Frame 3
"normal3"Symbol 241 MovieClip Frame 4
"normal"Symbol 246 MovieClip Frame 1
"normal1"Symbol 246 MovieClip Frame 2
"normal2"Symbol 246 MovieClip Frame 3
"normal3"Symbol 246 MovieClip Frame 4
"normal"Symbol 251 MovieClip Frame 1
"normal1"Symbol 251 MovieClip Frame 2
"normal2"Symbol 251 MovieClip Frame 3
"normal3"Symbol 251 MovieClip Frame 4
"normal"Symbol 256 MovieClip Frame 1
"normal1"Symbol 256 MovieClip Frame 2
"normal2"Symbol 256 MovieClip Frame 3
"normal3"Symbol 256 MovieClip Frame 4
"normal"Symbol 261 MovieClip Frame 1
"normal1"Symbol 261 MovieClip Frame 2
"normal2"Symbol 261 MovieClip Frame 3
"normal3"Symbol 261 MovieClip Frame 4
"normal"Symbol 266 MovieClip Frame 1
"normal1"Symbol 266 MovieClip Frame 2
"normal2"Symbol 266 MovieClip Frame 3
"normal3"Symbol 266 MovieClip Frame 4

Dynamic Text Variables

_root.easy_winSymbol 128 EditableText"<p align="left"></p>"
_root.easy_loseSymbol 129 EditableText"<p align="left"></p>"
_root.easywlSymbol 130 EditableText"<p align="left"></p>"
_root.normal_winSymbol 131 EditableText"<p align="left"></p>"
_root.normal_loseSymbol 132 EditableText"<p align="left"></p>"
_root.normalwlSymbol 133 EditableText"<p align="left"></p>"
_root.hard_winSymbol 134 EditableText"<p align="left"></p>"
_root.hard_loseSymbol 135 EditableText"<p align="left"></p>"
_root.hardwlSymbol 136 EditableText"<p align="left"></p>"
_root.total_winSymbol 137 EditableText"<p align="left"></p>"
_root.total_loseSymbol 138 EditableText"<p align="left"></p>"
_root.totalwlSymbol 139 EditableText"<p align="left"></p>"
game_difSymbol 173 EditableText"<p align="left"></p>"
mscSymbol 174 EditableText"<p align="left"></p>"
game_typeSymbol 175 EditableText"<p align="left"></p>"
seSymbol 176 EditableText"<p align="left"></p>"
_root.achev1Symbol 205 EditableText"<p align="left"></p>"
_root.achev2Symbol 206 EditableText"<p align="left"></p>"
_root.achev3Symbol 207 EditableText"<p align="left"></p>"
_root.achev4Symbol 208 EditableText"<p align="left"></p>"
_root.achev5Symbol 209 EditableText"<p align="left"></p>"
_root.achev6Symbol 210 EditableText"<p align="left"></p>"
_root.achev7Symbol 220 EditableText"<p align="left"></p>"
_root.achev8Symbol 227 EditableText"<p align="left"></p>"
_root.achev9Symbol 234 EditableText"<p align="left"></p>"
badSymbol 302 EditableText"<p align="center"></p>"
goodSymbol 304 EditableText"<p align="center"></p>"
badSymbol 311 EditableText"<p align="center"></p>"
goodSymbol 312 EditableText"<p align="center"></p>"
badSymbol 320 EditableText"<p align="center"></p>"
goodSymbol 321 EditableText"<p align="center"></p>"




http://swfchan.com/14/69332/info.shtml
Created: 10/4 -2019 13:31:25 Last modified: 10/4 -2019 13:31:25 Server time: 12/05 -2024 05:38:09