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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/97467147?noj=FRM97467147-16DC" width="1" height="1"></div>

Hikouki.swf

This is the info page for
Flash #69757

(Click the ID number above for more basic data on this flash file.)


Text
PLAY

PLAY

INSTRUCTIONS

INSTRUCTIONS

By

ViolentAJ

INPUT PASSWORD

INPUT PASSWORD

Herro. My name is mitsuki. i wirr teach-u
you the contlorus for-u this game-u.

Use the allow keys to move. Reft goes
reft, light goes light, up goes up and-u
down goes down.

the "z" key wirr fire your raser cannon.

use the "x" key to fire tacticar nucrear
missire-u. Upon rerease of the "x" key,
the missire wirr detonate!

Finarry, your aeroprane has a ki attack-
u! When you have kirred enough enemies,
the ki bar wirr firr, and-u you use the
"c" key to fire your ki attack-u!

The "v" key is not used!

rots of ruck!
shinanaide kudasai!!!

<p align="center"></p>

<p align="center"></p>

<p align="right"></p>

<p align="right"></p>

Level 1
Complete

Password: hastati

N

<p align="center"></p>

<p align="center"></p>

<p align="right"></p>

<p align="right"></p>

Level 2
Complete

Password: triarii

<p align="center"></p>

<p align="center"></p>

<p align="right"></p>

<p align="right"></p>

Level 3
Complete

Password: cohors

<p align="center"></p>

<p align="center"></p>

<p align="right"></p>

<p align="right"></p>

Level 4
Complete

Password: auxilia

you're almost to the end!

<p align="center"></p>

<p align="center"></p>

<p align="right"></p>

<p align="right"></p>

Level 5
Complete

Password: velites

prepare for the final boss!

<p align="center"></p>

<p align="center"></p>

<p align="right"></p>

Art and design:

ViolentAJ

Programming:

Sound effects:

freespace 2
flash kit
various web sources

music:

asobeat
simon stalenhag

Special thanks:

My parents
family
buddies
friends
cohorts
newgrounds flash forums
and you, the player!

masuda from pizzeria torreze in
osaka japan is a homo!!!11!one!

teh edn

<p align="right"></p>

YOU WIN!

CONGRATULATIONS

MAIN MENU

MAIN MENU

Input your level password.

<p align="center"></p>

Input "exit" to return to the menu.

game over

<p align="right"></p>

ActionScript [AS1/AS2]

Frame 1
MochiAd.showPreGameAd({id:"1cfe8a05e41f7737", res:"550x400"});
Frame 2
function deadClick() { } function gotoMySite() { getURL ("http://www33.brinkster.com/jewgioh", "_blank"); } function gotoMyStuff() { getURL ("http://www.vume.com/photos/browse/byuser/violentaj", "_blank"); } numBullets = 0; numMissiles = 0; playerLives = 5; missileStock = 2; score = 0; ki = 0; stop(); stopAllSounds(); var myMenu = new ContextMenu(); myMenu.hideBuiltInItems(); var copyrightNotice = new ContextMenuItem("\u00A9 2008 ViolentAJ", deadClick); var mySiteLink = new ContextMenuItem("My Site", gotoMySite); var myStuffLink = new ContextMenuItem("My Stuff", gotoMyStuff); copyrightNotice.separatorBefore = true; myMenu.customItems.push(mySiteLink, myStuffLink, copyrightNotice); _root.menu = myMenu;
Frame 4
stop();
Frame 11
stop(); numBullets = 0; numMissiles = 0; playerLives = 5; missileStock = 2; score = 0; ki = 0; LevelMoveSpd = 0.75; this.onEnterFrame = function () { if (playerLives == 0) { gotoAndPlay ("gameOver"); stopAllSounds(); } if (((((boss_bridge._currentframe == 22) && (turret1._currentframe == 21)) && (turret2._currentframe == 21)) && (turret3._currentframe == 21)) && (turret4._currentframe == 21)) { nextFrame(); } };
Instance of Symbol 94 MovieClip "firstLevelBoss" in Frame 11
onClipEvent (enterFrame) { if (this._y >= 184) { _root.LevelMoveSpd = 0; } }
Instance of Symbol 126 MovieClip "player" in Frame 11
onClipEvent (load) { function fireMissile() { _root.attachMovie("pl_missile", "pl_missile" + j, _root.getNextHighestDepth()); _root["pl_missile" + j]._x = this._x; _root["pl_missile" + j]._y = this._y - 26; } function detonateMissile() { _root["pl_missile" + j].play(); } function fireKi() { _root.attachMovie("kiAttack", "kiAttack" + k, _root.getNextHighestDepth()); _root["kiAttack" + k]._x = this._x; _root["kiAttack" + k]._y = this._y; } playerspeed = 9; i = 0; j = 1; k = 1; a = false; missileKey = false; } onClipEvent (enterFrame) { if (_root.playerLives == -1) { _root.gotoAndStop("youlose"); } if (i == 5) { i = 1; } if (j == 2) { j = 1; } if ((Key.isDown(38) && (_y > 25)) && (this._currentframe < 30)) { _y = (_y - playerspeed); } if ((Key.isDown(40) && (_y < 350)) && (this._currentframe < 30)) { _y = (_y + playerspeed); } if ((Key.isDown(37) && (_x > 25)) && (this._currentframe < 30)) { _x = (_x - playerspeed); } if ((Key.isDown(39) && (_x < 525)) && (this._currentframe < 30)) { _x = (_x + playerspeed); } if ((Key.isDown(90) && (_root.numBullets < 4)) && (this._currentframe < 30)) { if (!a) { _root.numBullets++; i++; _root.attachMovie("bullet", "bullet" + i, _root.getNextHighestDepth()); _root["bullet" + i]._x = this._x; _root["bullet" + i]._y = this._y - 26; a = true; } else { a = false; } } if (((Key.isDown(88) && (_root.numMissiles == 0)) && (_root.missileStock > 0)) && (this._currentframe < 30)) { fireMissile(); missileKey = true; _root.numMissiles++; _root.missileStock--; j++; } if ((!Key.isDown(88)) && (missileKey)) { detonateMissile(); missileKey = false; } if (((Key.isDown(67) && (k == 1)) && (this._currentframe < 30)) && (_root.ki == 100)) { fireKi(); _root.ki = _root.ki - 100; k++; } }
Instance of Symbol 164 MovieClip "kibar" in Frame 11
onClipEvent (enterFrame) { this._xscale = _root.ki; if (_root.ki == 100) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } }
Frame 12
stopAllSounds(); stop();
Frame 13
stop(); LevelMoveSpd = 0.75; this.onEnterFrame = function () { if (playerLives == 0) { gotoAndPlay ("gameOver"); stopAllSounds(); } };
Instance of Symbol 126 MovieClip "player" in Frame 13
onClipEvent (load) { function fireMissile() { _root.attachMovie("pl_missile", "pl_missile" + j, _root.getNextHighestDepth()); _root["pl_missile" + j]._x = this._x; _root["pl_missile" + j]._y = this._y - 26; } function detonateMissile() { _root["pl_missile" + j].play(); } function fireKi() { _root.attachMovie("kiAttack", "kiAttack" + k, _root.getNextHighestDepth()); _root["kiAttack" + k]._x = this._x; _root["kiAttack" + k]._y = this._y; } playerspeed = 9; i = 0; j = 1; k = 1; a = false; missileKey = false; } onClipEvent (enterFrame) { if (i == 5) { i = 1; } if (j == 2) { j = 1; } if ((Key.isDown(38) && (_y > 25)) && (this._currentframe < 30)) { _y = (_y - playerspeed); } if ((Key.isDown(40) && (_y < 350)) && (this._currentframe < 30)) { _y = (_y + playerspeed); } if ((Key.isDown(37) && (_x > 25)) && (this._currentframe < 30)) { _x = (_x - playerspeed); } if ((Key.isDown(39) && (_x < 525)) && (this._currentframe < 30)) { _x = (_x + playerspeed); } if ((Key.isDown(90) && (_root.numBullets < 4)) && (this._currentframe < 30)) { if (!a) { _root.numBullets++; i++; _root.attachMovie("bullet", "bullet" + i, _root.getNextHighestDepth()); _root["bullet" + i]._x = this._x; _root["bullet" + i]._y = this._y - 26; a = true; } else { a = false; } } if (((Key.isDown(88) && (_root.numMissiles == 0)) && (_root.missileStock > 0)) && (this._currentframe < 30)) { fireMissile(); missileKey = true; _root.numMissiles++; _root.missileStock--; j++; } if ((!Key.isDown(88)) && (missileKey)) { detonateMissile(); missileKey = false; } if (((Key.isDown(67) && (k == 1)) && (this._currentframe < 30)) && (_root.ki == 100)) { fireKi(); _root.ki = _root.ki - 100; k++; } }
Instance of Symbol 164 MovieClip "kibar" in Frame 13
onClipEvent (enterFrame) { this._xscale = _root.ki; if (_root.ki == 100) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } }
Frame 14
stop();
Frame 15
stop(); LevelMoveSpd = 1.5; this.onEnterFrame = function () { if (playerLives == 0) { gotoAndPlay ("gameOver"); stopAllSounds(); } };
Instance of Symbol 126 MovieClip "player" in Frame 15
onClipEvent (load) { function fireMissile() { _root.attachMovie("pl_missile", "pl_missile" + j, _root.getNextHighestDepth()); _root["pl_missile" + j]._x = this._x; _root["pl_missile" + j]._y = this._y - 26; } function detonateMissile() { _root["pl_missile" + j].play(); } function fireKi() { _root.attachMovie("kiAttack", "kiAttack" + k, _root.getNextHighestDepth()); _root["kiAttack" + k]._x = this._x; _root["kiAttack" + k]._y = this._y; } playerspeed = 9; i = 0; j = 1; k = 1; a = false; missileKey = false; } onClipEvent (enterFrame) { if (i == 5) { i = 1; } if (j == 2) { j = 1; } if ((Key.isDown(38) && (_y > 25)) && (this._currentframe < 30)) { _y = (_y - playerspeed); } if ((Key.isDown(40) && (_y < 350)) && (this._currentframe < 30)) { _y = (_y + playerspeed); } if ((Key.isDown(37) && (_x > 25)) && (this._currentframe < 30)) { _x = (_x - playerspeed); } if ((Key.isDown(39) && (_x < 525)) && (this._currentframe < 30)) { _x = (_x + playerspeed); } if ((Key.isDown(90) && (_root.numBullets < 4)) && (this._currentframe < 30)) { if (!a) { _root.numBullets++; i++; _root.attachMovie("bullet", "bullet" + i, _root.getNextHighestDepth()); _root["bullet" + i]._x = this._x; _root["bullet" + i]._y = this._y - 26; a = true; } else { a = false; } } if (((Key.isDown(88) && (_root.numMissiles == 0)) && (_root.missileStock > 0)) && (this._currentframe < 30)) { fireMissile(); missileKey = true; _root.numMissiles++; _root.missileStock--; j++; } if ((!Key.isDown(88)) && (missileKey)) { detonateMissile(); missileKey = false; } if (((Key.isDown(67) && (k == 1)) && (this._currentframe < 30)) && (_root.ki == 100)) { fireKi(); _root.ki = _root.ki - 100; k++; } }
Instance of Symbol 164 MovieClip "kibar" in Frame 15
onClipEvent (enterFrame) { this._xscale = _root.ki; if (_root.ki == 100) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } }
Frame 16
stop();
Frame 17
stop(); LevelMoveSpd = 0.75; this.onEnterFrame = function () { if (playerLives == 0) { gotoAndPlay ("gameOver"); stopAllSounds(); } };
Instance of Symbol 126 MovieClip "player" in Frame 17
onClipEvent (load) { function fireMissile() { _root.attachMovie("pl_missile", "pl_missile" + j, _root.getNextHighestDepth()); _root["pl_missile" + j]._x = this._x; _root["pl_missile" + j]._y = this._y - 26; } function detonateMissile() { _root["pl_missile" + j].play(); } function fireKi() { _root.attachMovie("kiAttack", "kiAttack" + k, _root.getNextHighestDepth()); _root["kiAttack" + k]._x = this._x; _root["kiAttack" + k]._y = this._y; } playerspeed = 9; i = 0; j = 1; k = 1; a = false; missileKey = false; } onClipEvent (enterFrame) { if (i == 5) { i = 1; } if (j == 2) { j = 1; } if ((Key.isDown(38) && (_y > 25)) && (this._currentframe < 30)) { _y = (_y - playerspeed); } if ((Key.isDown(40) && (_y < 350)) && (this._currentframe < 30)) { _y = (_y + playerspeed); } if ((Key.isDown(37) && (_x > 25)) && (this._currentframe < 30)) { _x = (_x - playerspeed); } if ((Key.isDown(39) && (_x < 525)) && (this._currentframe < 30)) { _x = (_x + playerspeed); } if ((Key.isDown(90) && (_root.numBullets < 4)) && (this._currentframe < 30)) { if (!a) { _root.numBullets++; i++; _root.attachMovie("bullet", "bullet" + i, _root.getNextHighestDepth()); _root["bullet" + i]._x = this._x; _root["bullet" + i]._y = this._y - 26; a = true; } else { a = false; } } if (((Key.isDown(88) && (_root.numMissiles == 0)) && (_root.missileStock > 0)) && (this._currentframe < 30)) { fireMissile(); missileKey = true; _root.numMissiles++; _root.missileStock--; j++; } if ((!Key.isDown(88)) && (missileKey)) { detonateMissile(); missileKey = false; } if (((Key.isDown(67) && (k == 1)) && (this._currentframe < 30)) && (_root.ki == 100)) { fireKi(); _root.ki = _root.ki - 100; k++; } }
Instance of Symbol 164 MovieClip "kibar" in Frame 17
onClipEvent (enterFrame) { this._xscale = _root.ki; if (_root.ki == 100) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } }
Frame 18
stop();
Frame 19
stop(); LevelMoveSpd = 2; this.onEnterFrame = function () { if (playerLives == 0) { gotoAndPlay ("gameOver"); stopAllSounds(); } };
Instance of Symbol 126 MovieClip "player" in Frame 19
onClipEvent (load) { function fireMissile() { _root.attachMovie("pl_missile", "pl_missile" + j, _root.getNextHighestDepth()); _root["pl_missile" + j]._x = this._x; _root["pl_missile" + j]._y = this._y - 26; } function detonateMissile() { _root["pl_missile" + j].play(); } function fireKi() { _root.attachMovie("kiAttack", "kiAttack" + k, _root.getNextHighestDepth()); _root["kiAttack" + k]._x = this._x; _root["kiAttack" + k]._y = this._y; } playerspeed = 9; i = 0; j = 1; k = 1; a = false; missileKey = false; } onClipEvent (enterFrame) { if (i == 5) { i = 1; } if (j == 2) { j = 1; } if ((Key.isDown(38) && (_y > 25)) && (this._currentframe < 30)) { _y = (_y - playerspeed); } if ((Key.isDown(40) && (_y < 350)) && (this._currentframe < 30)) { _y = (_y + playerspeed); } if ((Key.isDown(37) && (_x > 25)) && (this._currentframe < 30)) { _x = (_x - playerspeed); } if ((Key.isDown(39) && (_x < 525)) && (this._currentframe < 30)) { _x = (_x + playerspeed); } if ((Key.isDown(90) && (_root.numBullets < 4)) && (this._currentframe < 30)) { if (!a) { _root.numBullets++; i++; _root.attachMovie("bullet", "bullet" + i, _root.getNextHighestDepth()); _root["bullet" + i]._x = this._x; _root["bullet" + i]._y = this._y - 26; a = true; } else { a = false; } } if (((Key.isDown(88) && (_root.numMissiles == 0)) && (_root.missileStock > 0)) && (this._currentframe < 30)) { fireMissile(); missileKey = true; _root.numMissiles++; _root.missileStock--; j++; } if ((!Key.isDown(88)) && (missileKey)) { detonateMissile(); missileKey = false; } if (((Key.isDown(67) && (k == 1)) && (this._currentframe < 30)) && (_root.ki == 100)) { fireKi(); _root.ki = _root.ki - 100; k++; } }
Instance of Symbol 164 MovieClip "kibar" in Frame 19
onClipEvent (enterFrame) { this._xscale = _root.ki; if (_root.ki == 100) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } }
Frame 20
stop();
Frame 21
LevelMoveSpd = 1; this.onEnterFrame = function () { if (playerLives == 0) { gotoAndPlay ("gameOver"); stopAllSounds(); } if (((((organ1._currentframe == 12) && (organ2._currentframe == 12)) && (organ3._currentframe == 12)) && (organ4._currentframe == 12)) && (organ5._currentframe == 12)) { stopAllSounds(); nextFrame(); } };
Instance of Symbol 126 MovieClip "player" in Frame 21
onClipEvent (load) { function fireMissile() { _root.attachMovie("pl_missile", "pl_missile" + j, _root.getNextHighestDepth()); _root["pl_missile" + j]._x = this._x; _root["pl_missile" + j]._y = this._y - 26; } function detonateMissile() { _root["pl_missile" + j].play(); } function fireKi() { _root.attachMovie("kiAttack", "kiAttack" + k, _root.getNextHighestDepth()); _root["kiAttack" + k]._x = this._x; _root["kiAttack" + k]._y = this._y; } playerspeed = 9; i = 0; j = 1; k = 1; a = false; missileKey = false; } onClipEvent (enterFrame) { if (i == 5) { i = 1; } if (j == 2) { j = 1; } if ((Key.isDown(38) && (_y > 25)) && (this._currentframe < 30)) { _y = (_y - playerspeed); } if ((Key.isDown(40) && (_y < 350)) && (this._currentframe < 30)) { _y = (_y + playerspeed); } if ((Key.isDown(37) && (_x > 25)) && (this._currentframe < 30)) { _x = (_x - playerspeed); } if ((Key.isDown(39) && (_x < 525)) && (this._currentframe < 30)) { _x = (_x + playerspeed); } if ((Key.isDown(90) && (_root.numBullets < 4)) && (this._currentframe < 30)) { if (!a) { _root.numBullets++; i++; _root.attachMovie("bullet", "bullet" + i, _root.getNextHighestDepth()); _root["bullet" + i]._x = this._x; _root["bullet" + i]._y = this._y - 26; a = true; } else { a = false; } } if (((Key.isDown(88) && (_root.numMissiles == 0)) && (_root.missileStock > 0)) && (this._currentframe < 30)) { fireMissile(); missileKey = true; _root.numMissiles++; _root.missileStock--; j++; } if ((!Key.isDown(88)) && (missileKey)) { detonateMissile(); missileKey = false; } if (((Key.isDown(67) && (k == 1)) && (this._currentframe < 30)) && (_root.ki == 100)) { fireKi(); _root.ki = _root.ki - 100; k++; } }
Instance of Symbol 164 MovieClip "kibar" in Frame 21
onClipEvent (enterFrame) { this._xscale = _root.ki; if (_root.ki == 100) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } }
Frame 22
stop(); LevelMoveSpd = 0.5;
Instance of Symbol 357 MovieClip "Cplayer" in Frame 22
onClipEvent (enterFrame) { if (_root.LevelMoveSpd == 0) { this._y = this._y - 9; } }
Frame 40
stop(); passWord = "password"; numBullets = 0; numMissiles = 0; playerLives = 5; missileStock = 2; score = 0; ki = 0; passbutton.onRelease = function () { if (passText.text == "hastati") { gotoAndStop ("level2"); } if (passText.text == "triarii") { gotoAndStop ("level3"); } if (passText.text == "cohors") { gotoAndStop ("level4"); } if (passText.text == "auxilia") { gotoAndStop ("level5"); } if (passText.text == "velites") { gotoAndStop ("finalLevel"); } if (passText.text == "nazi") { playerLives = 99; } if (passText.text == "exit") { gotoAndStop ("menu"); } if (passText.text == "credits") { gotoAndStop ("credits"); } };
Frame 41
playerLives = 5;
Frame 42
stop();
Symbol 3 MovieClip [turretbullet] Frame 1
movespeed = 16; xdist = _root.player._x - _x; ydist = _root.player._y - _y; totaldist = Math.abs(xdist) + Math.abs(ydist); _rotation = ((Math.atan2(ydist, xdist) / Math.PI) * 180); xmov = movespeed * (xdist / totaldist); ymov = movespeed * (ydist / totaldist); this.onEnterFrame = function () { _x = (_x + xmov); _y = (_y + ymov); if ((((__y > Stage.height) || (_y < 0)) || (_x > Stage.width)) || (_x < 0)) { this.removeMovieClip(); } if (this.hitTest(_root.kiAttack1)) { this.removeMovieClip(); } if (this.hitTest(_root.pl_missile1) && (_root.pl_missile1._currentframe >= 2)) { this.removeMovieClip(); } if ((this.hitTest(_root.player) && (_root.player._currentframe < 30)) && (_root.player.invul == false)) { _root.player.gotoAndPlay(30); this.removeMovieClip(); } if (_root._currentframe == 2) { this.removeMovieClip(); } if (_root._currentframe == 12) { this.removeMovieClip(); } if (_root._currentframe == 14) { this.removeMovieClip(); } if (_root._currentframe == 16) { this.removeMovieClip(); } if (_root.playerLives == 0) { this.removeMovieClip(); } };
Symbol 5 MovieClip [badBallRight] Frame 1
this.onEnterFrame = function () { if ((this.hitTest(_root.player) && (_root.player._currentframe < 30)) && (_root.player.invul == false)) { _root.player.gotoAndPlay(30); this.removeMovieClip(); } if (this.hitTest(_root.pl_missile1) && (_root.pl_missile1._currentframe >= 2)) { this.removeMovieClip(); } if (this._y > 420) { this.removeMovieClip(); } if (this.hitTest(_root.kiAttack1)) { this.removeMovieClip(); } this._y = this._y + 4.9; this._x = this._x + 4.9; if (_root.playerLives == 0) { this.removeMovieClip(); } if (_root._currentframe == 2) { this.removeMovieClip(); } if (_root._currentframe == 12) { this.removeMovieClip(); } if (_root._currentframe == 14) { this.removeMovieClip(); } if (_root._currentframe == 16) { this.removeMovieClip(); } };
Symbol 7 MovieClip [badBallLeft] Frame 1
this.onEnterFrame = function () { if ((this.hitTest(_root.player) && (_root.player._currentframe < 30)) && (_root.player.invul == false)) { _root.player.gotoAndPlay(30); this.removeMovieClip(); } if (this.hitTest(_root.pl_missile1) && (_root.pl_missile1._currentframe >= 2)) { this.removeMovieClip(); } if (this._y > 420) { this.removeMovieClip(); } if (this.hitTest(_root.kiAttack1)) { this.removeMovieClip(); } this._y = this._y + 4.9; this._x = this._x - 4.9; if (_root.playerLives == 0) { this.removeMovieClip(); } if (_root._currentframe == 2) { this.removeMovieClip(); } if (_root._currentframe == 12) { this.removeMovieClip(); } if (_root._currentframe == 14) { this.removeMovieClip(); } if (_root._currentframe == 16) { this.removeMovieClip(); } };
Symbol 9 MovieClip [badBall] Frame 1
this.onEnterFrame = function () { if ((this.hitTest(_root.player) && (_root.player._currentframe < 30)) && (_root.player.invul == false)) { _root.player.gotoAndPlay(30); this.removeMovieClip(); } if (this.hitTest(_root.pl_missile1) && (_root.pl_missile1._currentframe >= 2)) { this.removeMovieClip(); } if (this._y > 420) { this.removeMovieClip(); } if (this.hitTest(_root.kiAttack1)) { this.removeMovieClip(); } this._y = this._y + 7; if (_root.playerLives == 0) { this.removeMovieClip(); } if (_root._currentframe == 2) { this.removeMovieClip(); } if (_root._currentframe == 12) { this.removeMovieClip(); } if (_root._currentframe == 14) { this.removeMovieClip(); } if (_root._currentframe == 16) { this.removeMovieClip(); } };
Symbol 11 MovieClip [badBulletTri] Frame 1
this.onEnterFrame = function () { if ((this.hitTest(_root.player) && (_root.player._currentframe < 30)) && (_root.player.invul == false)) { _root.player.gotoAndPlay(30); this.removeMovieClip(); } this._y = this._y + 15; if (this.hitTest(_root.pl_missile1) && (_root.pl_missile1._currentframe >= 2)) { this.removeMovieClip(); } if (this._y > 420) { this.removeMovieClip(); } if (this.hitTest(_root.kiAttack1)) { this.removeMovieClip(); } if (_root.playerLives == 0) { this.removeMovieClip(); } if (_root._currentframe == 2) { this.removeMovieClip(); } if (_root._currentframe == 12) { this.removeMovieClip(); } if (_root._currentframe == 14) { this.removeMovieClip(); } if (_root._currentframe == 16) { this.removeMovieClip(); } };
Symbol 26 MovieClip [kiAttack] Frame 1
_root.player.invul = true; this.onEnterFrame = function () { this._x = _root.player._x; this._y = _root.player._y; if (this._currentframe <= 75) { _root.player.invul = true; } if (_root.playerLives == 0) { this.removeMovieClip(); } };
Symbol 26 MovieClip [kiAttack] Frame 25
_root.player.invul = true;
Symbol 26 MovieClip [kiAttack] Frame 79
stop(); _root.player.invul = false; _root.player.beams--; _root.player.k--; this.removeMovieClip();
Symbol 29 MovieClip [bullet] Frame 1
this.onEnterFrame = function () { this._y = this._y - 20; if (this._y < 0) { _root.numBullets--; this.removeMovieClip(); } if (_root.playerLives == 0) { this.removeMovieClip(); } };
Symbol 39 MovieClip [pl_missile] Frame 1
stop(); this.onEnterFrame = function () { if (this._currentframe == 1) { this._y = this._y - 19; } if (this._y < 0) { _root.numMissiles--; this.removeMovieClip(); } if (this._currentframe == 27) { _root.numMissiles--; this.removeMovieClip(); } if (_root.playerLives == 0) { this.removeMovieClip(); } };
Symbol 39 MovieClip [pl_missile] Frame 28
stop();
Symbol 41 MovieClip [badBullet] Frame 1
this.onEnterFrame = function () { if ((this.hitTest(_root.player) && (_root.player._currentframe < 30)) && (_root.player.invul == false)) { _root.player.gotoAndPlay(30); this.removeMovieClip(); } this._y = this._y + 15; if (this.hitTest(_root.pl_missile1)) { this.removeMovieClip(); } if (this._y > 420) { this.removeMovieClip(); } if (this.hitTest(_root.kiAttack1)) { this.removeMovieClip(); } if (_root.playerLives == 0) { this.removeMovieClip(); } if (_root._currentframe == 2) { this.removeMovieClip(); } if (_root._currentframe == 12) { this.removeMovieClip(); } if (_root._currentframe == 14) { this.removeMovieClip(); } if (_root._currentframe == 16) { this.removeMovieClip(); } };
Symbol 393 MovieClip [__Packages.MochiAd] Frame 0
class MochiAd { function MochiAd () { } static function getVersion() { return("2.1"); } static function showPreGameAd(options) { var _local27 = {clip:_root, ad_timeout:3000, fadeout_time:250, regpt:"o", method:"showPreloaderAd", color:16747008, background:16777161, outline:13994812, ad_started:function () { this.clip.stop(); }, ad_finished:function () { this.clip.play(); }}; options = _parseOptions(options, _local27); var clip = options.clip; var _local23 = 11000; var _local26 = options.ad_timeout; delete options.ad_timeout; var fadeout_time = options.fadeout_time; delete options.fadeout_time; if (!load(options)) { options.ad_finished(); return(undefined); } options.ad_started(); var mc = clip._mochiad; mc.onUnload = function () { options.ad_finished(); }; var _local14 = _getRes(options); var _local4 = _local14[0]; var _local13 = _local14[1]; mc._x = _local4 * 0.5; mc._y = _local13 * 0.5; var chk = mc.createEmptyMovieClip("_mochiad_wait", 3); chk._x = _local4 * -0.5; chk._y = _local13 * -0.5; var _local7 = chk.createEmptyMovieClip("_mochiad_bar", 4); _local7._x = 10; _local7._y = _local13 - 20; var _local22 = options.color; delete options.color; var _local19 = options.background; delete options.background; var _local24 = options.outline; delete options.outline; var _local5 = _local7.createEmptyMovieClip("_outline", 1); _local5.beginFill(_local19); _local5.moveTo(0, 0); _local5.lineTo(_local4 - 20, 0); _local5.lineTo(_local4 - 20, 10); _local5.lineTo(0, 10); _local5.lineTo(0, 0); _local5.endFill(); var _local3 = _local7.createEmptyMovieClip("_inside", 2); _local3.beginFill(_local22); _local3.moveTo(0, 0); _local3.lineTo(_local4 - 20, 0); _local3.lineTo(_local4 - 20, 10); _local3.lineTo(0, 10); _local3.lineTo(0, 0); _local3.endFill(); _local3._xscale = 0; var _local6 = _local7.createEmptyMovieClip("_outline", 3); _local6.lineStyle(0, _local24, 100); _local6.moveTo(0, 0); _local6.lineTo(_local4 - 20, 0); _local6.lineTo(_local4 - 20, 10); _local6.lineTo(0, 10); _local6.lineTo(0, 0); chk.ad_msec = _local23; chk.ad_timeout = _local26; chk.started = getTimer(); chk.showing = false; chk.last_pcnt = 0; chk.fadeout_time = fadeout_time; chk.fadeFunction = function () { var _local2 = 100 * (1 - ((getTimer() - this.fadeout_start) / this.fadeout_time)); if (_local2 > 0) { this._parent._alpha = _local2; } else { var _local3 = this._parent._parent; MochiAd.unload(_local3); delete this.onEnterFrame; } }; mc.lc.adLoaded = function (width, height) { }; mc.lc.adjustProgress = function (msec) { var _local2 = this.mc._mochiad_wait; _local2.server_control = true; _local2.started = getTimer(); _local2.ad_msec = msec; }; chk.onEnterFrame = function () { var _local6 = this._parent._parent; var _local12 = this._parent._mochiad_ctr; var _local5 = getTimer() - this.started; var _local3 = false; var _local4 = _local6.getBytesTotal(); var _local8 = _local6.getBytesLoaded(); var _local10 = (100 * _local8) / _local4; var _local11 = (100 * _local5) / chk.ad_msec; var _local9 = this._mochiad_bar._inside; var _local2 = Math.min(100, Math.min(_local10 || 0, _local11)); _local2 = Math.max(this.last_pcnt, _local2); this.last_pcnt = _local2; _local9._xscale = _local2; if (!chk.showing) { var _local7 = _local12.getBytesTotal(); if ((_local7 > 0) || (typeof(_local7) == "undefined")) { chk.showing = true; chk.started = getTimer(); } else if (_local5 > chk.ad_timeout) { _local3 = true; } } if (_local5 > chk.ad_msec) { _local3 = true; } if (((_local4 > 0) && (_local8 >= _local4)) && (_local3)) { if (this.server_control) { delete this.onEnterFrame; } else { this.fadeout_start = getTimer(); this.onEnterFrame = chk.fadeFunction; } } }; } static function showInterLevelAd(options) { var _local13 = {clip:_root, ad_timeout:2000, fadeout_time:250, regpt:"o", method:"showTimedAd", ad_started:function () { this.clip.stop(); }, ad_finished:function () { this.clip.play(); }}; options = _parseOptions(options, _local13); var clip = options.clip; var _local10 = 11000; var _local12 = options.ad_timeout; delete options.ad_timeout; var fadeout_time = options.fadeout_time; delete options.fadeout_time; if (!load(options)) { options.ad_finished(); return(undefined); } options.ad_started(); var mc = clip._mochiad; mc.onUnload = function () { options.ad_finished(); }; var _local5 = _getRes(options); var _local14 = _local5[0]; var _local11 = _local5[1]; mc._x = _local14 * 0.5; mc._y = _local11 * 0.5; var chk = mc.createEmptyMovieClip("_mochiad_wait", 3); chk.ad_msec = _local10; chk.ad_timeout = _local12; chk.started = getTimer(); chk.showing = false; chk.fadeout_time = fadeout_time; chk.fadeFunction = function () { var _local2 = 100 * (1 - ((getTimer() - this.fadeout_start) / this.fadeout_time)); if (_local2 > 0) { this._parent._alpha = _local2; } else { var _local3 = this._parent._parent; MochiAd.unload(_local3); delete this.onEnterFrame; } }; mc.lc.adLoaded = function (width, height) { }; mc.lc.adjustProgress = function (msec) { var _local2 = this.mc._mochiad_wait; _local2.server_control = true; _local2.started = getTimer(); _local2.ad_msec = msec - 250; }; chk.onEnterFrame = function () { var _local5 = this._parent._mochiad_ctr; var _local4 = getTimer() - this.started; var _local2 = false; if (!chk.showing) { var _local3 = _local5.getBytesTotal(); if ((_local3 > 0) || (typeof(_local3) == "undefined")) { chk.showing = true; chk.started = getTimer(); } else if (_local4 > chk.ad_timeout) { _local2 = true; } } if (_local4 > chk.ad_msec) { _local2 = true; } if (_local2) { if (this.server_control) { delete this.onEnterFrame; } else { this.fadeout_start = getTimer(); this.onEnterFrame = this.fadeFunction; } } }; } static function showTimedAd(options) { showInterLevelAd(options); } static function showPreloaderAd(options) { showPreGameAd(options); } static function _allowDomains(server) { var _local1 = server.split("/")[2].split(":")[0]; if (System.security) { if (System.security.allowDomain) { System.security.allowDomain("*"); System.security.allowDomain(_local1); } if (System.security.allowInsecureDomain) { System.security.allowInsecureDomain("*"); System.security.allowInsecureDomain(_local1); } } return(_local1); } static function _loadCommunicator(options) { var _local26 = {clip:_root, com_server:"http://x.mochiads.com/com/1/", method:"loadCommunicator", depth:10337, id:"_UNKNOWN_"}; options = _parseOptions(options, _local26); options.swfv = options.clip.getSWFVersion() || 6; options.mav = getVersion(); var _local18 = options.clip; var _local20 = "_mochiad_com_" + options.id; if (!_isNetworkAvailable()) { return(null); } if (_local18[_local20]) { return(_local18[_local20].lc); } var _local21 = options.com_server + options.id; _allowDomains(_local21); delete options.id; delete options.com_server; var _local25 = options.depth; delete options.depth; var _local17 = _local18.createEmptyMovieClip(_local20, _local25); var _local11 = _local17.createEmptyMovieClip("_mochiad_com", 1); for (var _local15 in options) { _local11[_local15] = options[_local15]; } var _local6 = new LocalConnection(); var _local16 = ["", Math.floor(new Date().getTime()), random(999999)].join("_"); _local6.mc = _local17; _local6.name = _local16; _local6.allowDomain = function (d) { return(true); }; _local6.allowInsecureDomain = _local6.allowDomain; _local6.connect(_local16); _local17.lc = _local6; _local11.lc = _local16; _local6._id = 0; _local6._queue = []; _local6.rpcResult = function (cb_arg) { var _local8 = parseInt(cb_arg); var _local4 = this._callbacks[_local8]; if (!_local4) { return(undefined); } delete this._callbacks[_local8]; var _local5 = []; var _local3 = 2; while (_local3 < _local4.length) { _local5.push(_local4[_local3]); _local3++; } _local3 = 1; while (_local3 < arguments.length) { _local5.push(arguments[_local3]); _local3++; } var _local6 = _local4[1]; var _local7 = _local4[0]; if (_local7 && (typeof(_local6) == "string")) { _local6 = _local7[_local6]; } if (_local6) { _local6.apply(_local7, _local5); } }; _local6._didConnect = function (endpoint) { this._endpoint = endpoint; var _local4 = this._queue; delete this._queue; var _local5 = this.doSend; var _local2 = 0; while (_local2 < _local4.length) { var _local3 = _local4[_local2]; _local5.apply(this, _local3); _local2++; } }; _local6.doSend = function (args, cbobj, cbfn) { if (this._endpoint == null) { var _local4 = []; var _local3 = 0; while (_local3 < arguments.length) { _local4.push(arguments[_local3]); _local3++; } this._queue.push(_local4); return(undefined); } this._id = this._id + 1; var _local5 = this._id; if ((cbfn === undefined) || (cbfn === null)) { cbfn = cbobj; } this._callbacks[_local5] = [cbobj, cbfn]; var _local7 = new LocalConnection(); var _local9 = _local7.send(this._endpoint, "rpc", _local5, args); }; _local6._callbacks = {}; _local6._callbacks[0] = [_local6, "_didConnect"]; _local11.st = getTimer(); _local11.loadMovie(_local21 + ".swf", "POST"); return(_local6); } static function fetchHighScores(options, callbackObj, callbackMethod) { var _local1 = _loadCommunicator({id:options.id}); if (!_local1) { return(false); } var _local4 = ["fetchHighScores", options]; _local1.doSend(["fetchHighScores", options], callbackObj, callbackMethod); return(true); } static function sendHighScore(options, callbackObj, callbackMethod) { var _local1 = _loadCommunicator({id:options.id}); if (!_local1) { return(false); } var _local4 = ["sendHighScore", options]; _local1.doSend(["sendHighScore", options], callbackObj, callbackMethod); return(true); } static function load(options) { var _local13 = {clip:_root, server:"http://x.mochiads.com/srv/1/", method:"load", depth:10333, id:"_UNKNOWN_"}; options = _parseOptions(options, _local13); options.swfv = options.clip.getSWFVersion() || 6; options.mav = getVersion(); var _local9 = options.clip; if (!_isNetworkAvailable()) { return(null); } if (_local9._mochiad_loaded) { return(null); } var _local12 = options.depth; delete options.depth; var _local6 = _local9.createEmptyMovieClip("_mochiad", _local12); var _local11 = _getRes(options); options.res = (_local11[0] + "x") + _local11[1]; options.server = options.server + options.id; delete options.id; _local9._mochiad_loaded = true; var _local4 = _local6.createEmptyMovieClip("_mochiad_ctr", 1); for (var _local7 in options) { _local4[_local7] = options[_local7]; } var _local10 = _local4.server; delete _local4.server; var _local14 = _allowDomains(_local10); _local6.onEnterFrame = function () { if (this._mochiad_ctr._url != this._url) { this.onEnterFrame = function () { if (!this._mochiad_ctr) { delete this.onEnterFrame; MochiAd.unload(this._parent); } }; } }; var _local5 = new LocalConnection(); var _local8 = ["", Math.floor(new Date().getTime()), random(999999)].join("_"); _local5.mc = _local6; _local5.name = _local8; _local5.hostname = _local14; _local5.allowDomain = function (d) { return(true); }; _local5.allowInsecureDomain = _local5.allowDomain; _local5.connect(_local8); _local6.lc = _local5; _local4.lc = _local8; _local4.st = getTimer(); _local4.loadMovie(_local10 + ".swf", "POST"); return(_local6); } static function unload(clip) { if (typeof(clip) == "undefined") { clip = _root; } if (clip.clip && (clip.clip._mochiad)) { clip = clip.clip; } if (!clip._mochiad) { return(false); } clip._mochiad.removeMovieClip(); delete clip._mochiad_loaded; delete clip._mochiad; return(true); } static function _isNetworkAvailable() { if (System.security) { var _local1 = System.security; if (_local1.sandboxType == "localWithFile") { return(false); } } return(true); } static function _getRes(options) { var _local3 = options.clip.getBounds(); var _local2 = 0; var _local1 = 0; if (typeof(options.res) != "undefined") { var _local4 = options.res.split("x"); _local2 = parseFloat(_local4[0]); _local1 = parseFloat(_local4[1]); } else { _local2 = _local3.xMax - _local3.xMin; _local1 = _local3.yMax - _local3.yMin; } if ((_local2 == 0) || (_local1 == 0)) { _local2 = Stage.width; _local1 = Stage.height; } return([_local2, _local1]); } static function _parseOptions(options, defaults) { var _local4 = {}; for (var _local8 in defaults) { _local4[_local8] = defaults[_local8]; } if (options) { for (var _local8 in options) { _local4[_local8] = options[_local8]; } } if (_root.mochiad_options) { var _local5 = _root.mochiad_options.split("&"); var _local2 = 0; while (_local2 < _local5.length) { var _local3 = _local5[_local2].split("="); _local4[unescape(_local3[0])] = unescape(_local3[1]); _local2++; } } return(_local4); } }
Symbol 51 Button
on (release) { gotoAndPlay ("level1"); }
Symbol 55 Button
on (release) { gotoAndPlay ("instructions"); }
Symbol 59 Button
on (release) { getURL ("http://www33.brinkster.com/jewgioh/default.htm", "_blank"); }
Symbol 62 Button
on (release) { gotoAndPlay ("password_input"); }
Symbol 78 Button
on (release) { nextFrame(); }
Symbol 86 Button
on (release) { gotoAndStop ("menu"); stopAllSounds(); }
Symbol 90 MovieClip Frame 1
sound = 0; this.onEnterFrame = function () { if (_root.player.hitTest(this)) { sound++; } if (sound == 1) { stopAllSounds(); } if (sound == 2) { testSound = new Sound(this); testSound.attachSound("bossLoop"); testSound.start(0, 99); } };
Symbol 92 MovieClip Frame 1
this.onEnterFrame = function () { if (_root.firstLevelBossLine.hitTest(firstLevelBoss)) { this._y = this._y + 0; } else { this._y = this._y + _root.LevelMoveSpd; } };
Symbol 94 MovieClip Frame 1
this.onEnterFrame = function () { this._y = this._y + _root.LevelMoveSpd; if (this._y >= 184) { _root.LevelMoveSpd = 0; } };
Symbol 99 MovieClip Frame 1
stop(); damage = 0; shotOne = 0; timer = 0; this.onEnterFrame = function () { timer++; this._y = this._y + _root.LevelMoveSpd; if (this._y > 440) { this.removeMovieClip(); } if (this.hitTest(_root.bullet1) && (damage < 51)) { this.gotoAndPlay(3); _root.bullet1.removeMovieClip(); _root.numBullets--; } if (this.hitTest(_root.bullet2) && (damage < 51)) { this.gotoAndPlay(3); _root.bullet2.removeMovieClip(); _root.numBullets--; } if (this.hitTest(_root.bullet3) && (damage < 51)) { this.gotoAndPlay(3); _root.bullet3.removeMovieClip(); _root.numBullets--; } if (this.hitTest(_root.bullet4) && (damage < 51)) { this.gotoAndPlay(3); _root.bullet4.removeMovieClip(); _root.numBullets--; } if ((this.hitTest(_root.pl_missile1) && (this._currentframe < 5)) && (_root.pl_missile1._currentframe > 2)) { this.gotoAndPlay(3); } if (((damage == 49) && (this.hitTest(_root.pl_missile1))) && (_root.pl_missile1._currentframe > 2)) { this.gotoAndPlay(5); } if (this.hitTest(_root.kiAttack1) && (this._currentframe < 5)) { this.gotoAndPlay(3); } if (damage == 50) { this.gotoAndPlay(5); } if (((damage == 49) && (this.hitTest(_root.kiAttack1))) && (this._currentframe < 5)) { this.gotoAndPlay(6); } if (((this._y > 0) && (timer == 29)) && (this._currentframe < 4)) { _root.attachMovie("badBall", "destroyerone" + shotOne, _root.getNextHighestDepth()); _root["destroyerone" + shotOne]._x = this._x - 15.3; _root["destroyerone" + shotOne]._y = this._y + 44.3; shotOne++; } if (((this._y > 0) && (timer == 50)) && (this._currentframe < 4)) { _root.attachMovie("badBall", "twodestroyer" + shotOne, _root.getNextHighestDepth()); _root["twodestroyer" + shotOne]._x = this._x + 10.8; _root["twodestroyer" + shotOne]._y = this._y + 44.3; shotOne++; } if (timer == 51) { timer = 1; } };
Symbol 99 MovieClip Frame 4
gotoAndStop (2); damage++;
Symbol 99 MovieClip Frame 5
damage = 57; if (_root.ki <= 90) { _root.ki = _root.ki + 10; } else { _root.ki = 100; }
Symbol 99 MovieClip Frame 6
_root.score = _root.score + 500; damage = 57;
Symbol 99 MovieClip Frame 21
stop();
Symbol 104 MovieClip Frame 1
stop(); damage = 0; shotOne = 0; timer = 0; this.onEnterFrame = function () { timer++; this._y = this._y + _root.LevelMoveSpd; if (this._y > 440) { this.removeMovieClip(); } if (this.hitTest(_root.bullet1) && (damage < 101)) { this.gotoAndPlay(3); _root.bullet1.removeMovieClip(); _root.numBullets--; } if (this.hitTest(_root.bullet2) && (damage < 101)) { this.gotoAndPlay(3); _root.bullet2.removeMovieClip(); _root.numBullets--; } if (this.hitTest(_root.bullet3) && (damage < 101)) { this.gotoAndPlay(3); _root.bullet3.removeMovieClip(); _root.numBullets--; } if (this.hitTest(_root.bullet4) && (damage < 101)) { this.gotoAndPlay(3); _root.bullet4.removeMovieClip(); _root.numBullets--; } if ((this.hitTest(_root.pl_missile1) && (this._currentframe < 5)) && (_root.pl_missile1._currentframe > 2)) { this.gotoAndPlay(3); } if (((damage == 99) && (this.hitTest(_root.pl_missile1))) && (_root.pl_missile1._currentframe > 2)) { this.gotoAndPlay(5); } if (this.hitTest(_root.kiAttack1) && (this._currentframe < 5)) { this.gotoAndPlay(3); } if (damage == 100) { this.gotoAndPlay(5); } if (((damage == 99) && (this.hitTest(_root.kiAttack1))) && (this._currentframe < 5)) { this.gotoAndPlay(6); } if (((this._y > 0) && (timer == 17)) && (this._currentframe < 4)) { _root.attachMovie("badBulletTri", "bridgefire" + shotOne, _root.getNextHighestDepth()); _root["bridgefire" + shotOne]._x = this._x - 15.3; _root["bridgefire" + shotOne]._y = this._y + 44.3; shotOne++; } if (((this._y > 0) && (timer == 30)) && (this._currentframe < 4)) { _root.attachMovie("badBulletTri", "phalanx" + shotOne, _root.getNextHighestDepth()); _root["phalanx" + shotOne]._x = this._x + 10.8; _root["phalanx" + shotOne]._y = this._y + 44.3; shotOne++; } if (((this._y > 0) && (timer == 46)) && (this._currentframe < 4)) { _root.attachMovie("badBulletTri", "bridgeshot" + shotOne, _root.getNextHighestDepth()); _root["bridgeshot" + shotOne]._x = this._x + 93.6; _root["bridgeshot" + shotOne]._y = this._y + 29.3; shotOne++; } if (timer == 51) { timer = 1; } };
Symbol 104 MovieClip Frame 4
damage++; gotoAndStop (2);
Symbol 104 MovieClip Frame 5
damage = 107;
Symbol 104 MovieClip Frame 6
damage = 107; _root.score = _root.score + 10000; _root.playerLives++;
Symbol 104 MovieClip Frame 22
stop();
Symbol 105 MovieClip Frame 1
stop(); damage = 0; shotOne = 0; timer = 0; this.onEnterFrame = function () { timer++; this._y = this._y + _root.LevelMoveSpd; if (this._y > 440) { this.removeMovieClip(); } if (this.hitTest(_root.bullet1) && (damage < 51)) { this.gotoAndPlay(3); _root.bullet1.removeMovieClip(); _root.numBullets--; } if (this.hitTest(_root.bullet2) && (damage < 51)) { this.gotoAndPlay(3); _root.bullet2.removeMovieClip(); _root.numBullets--; } if (this.hitTest(_root.bullet3) && (damage < 51)) { this.gotoAndPlay(3); _root.bullet3.removeMovieClip(); _root.numBullets--; } if (this.hitTest(_root.bullet4) && (damage < 51)) { this.gotoAndPlay(3); _root.bullet4.removeMovieClip(); _root.numBullets--; } if ((this.hitTest(_root.pl_missile1) && (this._currentframe < 5)) && (_root.pl_missile1._currentframe > 2)) { this.gotoAndPlay(3); } if (((damage == 49) && (this.hitTest(_root.pl_missile1))) && (_root.pl_missile1._currentframe > 2)) { this.gotoAndPlay(5); } if (this.hitTest(_root.kiAttack1) && (this._currentframe < 5)) { this.gotoAndPlay(3); } if (damage == 50) { this.gotoAndPlay(5); } if (((damage == 49) && (this.hitTest(_root.kiAttack1))) && (this._currentframe < 5)) { this.gotoAndPlay(6); } if (((this._y > 0) && (timer == 29)) && (this._currentframe < 4)) { _root.attachMovie("badBall", "destroyeroneTr" + shotOne, _root.getNextHighestDepth()); _root["destroyeroneTr" + shotOne]._x = this._x - 15.3; _root["destroyeroneTr" + shotOne]._y = this._y + 44.3; shotOne++; } if (((this._y > 0) && (timer == 50)) && (this._currentframe < 4)) { _root.attachMovie("badBall", "twodestroyerTr" + shotOne, _root.getNextHighestDepth()); _root["twodestroyerTr" + shotOne]._x = this._x + 10.8; _root["twodestroyerTr" + shotOne]._y = this._y + 44.3; shotOne++; } if (timer == 51) { timer = 1; } };
Symbol 105 MovieClip Frame 4
gotoAndStop (2); damage++;
Symbol 105 MovieClip Frame 5
damage = 57; if (_root.ki <= 90) { _root.ki = _root.ki + 10; } else { _root.ki = 100; }
Symbol 105 MovieClip Frame 6
_root.score = _root.score + 500; damage = 57;
Symbol 105 MovieClip Frame 21
stop();
Symbol 106 MovieClip Frame 1
stop(); damage = 0; shotOne = 0; timer = 0; this.onEnterFrame = function () { timer++; this._y = this._y + _root.LevelMoveSpd; if (this._y > 440) { this.removeMovieClip(); } if (this.hitTest(_root.bullet1) && (damage < 51)) { this.gotoAndPlay(3); _root.bullet1.removeMovieClip(); _root.numBullets--; } if (this.hitTest(_root.bullet2) && (damage < 51)) { this.gotoAndPlay(3); _root.bullet2.removeMovieClip(); _root.numBullets--; } if (this.hitTest(_root.bullet3) && (damage < 51)) { this.gotoAndPlay(3); _root.bullet3.removeMovieClip(); _root.numBullets--; } if (this.hitTest(_root.bullet4) && (damage < 51)) { this.gotoAndPlay(3); _root.bullet4.removeMovieClip(); _root.numBullets--; } if ((this.hitTest(_root.pl_missile1) && (this._currentframe < 5)) && (_root.pl_missile1._currentframe > 2)) { this.gotoAndPlay(3); } if (((damage == 49) && (this.hitTest(_root.pl_missile1))) && (_root.pl_missile1._currentframe > 2)) { this.gotoAndPlay(5); } if (this.hitTest(_root.kiAttack1) && (this._currentframe < 5)) { this.gotoAndPlay(3); } if (damage == 50) { this.gotoAndPlay(5); } if (((damage == 49) && (this.hitTest(_root.kiAttack1))) && (this._currentframe < 5)) { this.gotoAndPlay(6); } if (((this._y > 0) && (timer == 29)) && (this._currentframe < 4)) { _root.attachMovie("badBall", "destroyeroneT" + shotOne, _root.getNextHighestDepth()); _root["destroyeroneT" + shotOne]._x = this._x - 15.3; _root["destroyeroneT" + shotOne]._y = this._y + 44.3; shotOne++; } if (((this._y > 0) && (timer == 50)) && (this._currentframe < 4)) { _root.attachMovie("badBall", "twodestroyerT" + shotOne, _root.getNextHighestDepth()); _root["twodestroyerT" + shotOne]._x = this._x + 10.8; _root["twodestroyerT" + shotOne]._y = this._y + 44.3; shotOne++; } if (timer == 51) { timer = 1; } };
Symbol 106 MovieClip Frame 4
gotoAndStop (2); damage++;
Symbol 106 MovieClip Frame 5
damage = 57; if (_root.ki <= 90) { _root.ki = _root.ki + 10; } else { _root.ki = 100; }
Symbol 106 MovieClip Frame 6
_root.score = _root.score + 500; damage = 57;
Symbol 106 MovieClip Frame 21
stop();
Symbol 107 MovieClip Frame 1
stop(); damage = 0; shotOne = 0; timer = 0; this.onEnterFrame = function () { timer++; this._y = this._y + _root.LevelMoveSpd; if (this._y > 440) { this.removeMovieClip(); } if (this.hitTest(_root.bullet1) && (damage < 51)) { this.gotoAndPlay(3); _root.bullet1.removeMovieClip(); _root.numBullets--; } if (this.hitTest(_root.bullet2) && (damage < 51)) { this.gotoAndPlay(3); _root.bullet2.removeMovieClip(); _root.numBullets--; } if (this.hitTest(_root.bullet3) && (damage < 51)) { this.gotoAndPlay(3); _root.bullet3.removeMovieClip(); _root.numBullets--; } if (this.hitTest(_root.bullet4) && (damage < 51)) { this.gotoAndPlay(3); _root.bullet4.removeMovieClip(); _root.numBullets--; } if ((this.hitTest(_root.pl_missile1) && (this._currentframe < 5)) && (_root.pl_missile1._currentframe > 2)) { this.gotoAndPlay(3); } if (((damage == 49) && (this.hitTest(_root.pl_missile1))) && (_root.pl_missile1._currentframe > 2)) { this.gotoAndPlay(5); } if (this.hitTest(_root.kiAttack1) && (this._currentframe < 5)) { this.gotoAndPlay(3); } if (damage == 50) { this.gotoAndPlay(5); } if (((damage == 49) && (this.hitTest(_root.kiAttack1))) && (this._currentframe < 5)) { this.gotoAndPlay(6); } if (((this._y > 0) && (timer == 29)) && (this._currentframe < 4)) { _root.attachMovie("badBall", "destroyeroneQ" + shotOne, _root.getNextHighestDepth()); _root["destroyeroneQ" + shotOne]._x = this._x - 15.3; _root["destroyeroneQ" + shotOne]._y = this._y + 44.3; shotOne++; } if (((this._y > 0) && (timer == 50)) && (this._currentframe < 4)) { _root.attachMovie("badBall", "twodestroyerQ" + shotOne, _root.getNextHighestDepth()); _root["twodestroyerQ" + shotOne]._x = this._x + 10.8; _root["twodestroyerQ" + shotOne]._y = this._y + 44.3; shotOne++; } if (timer == 51) { timer = 1; } };
Symbol 107 MovieClip Frame 4
gotoAndStop (2); damage++;
Symbol 107 MovieClip Frame 5
damage = 57; if (_root.ki <= 90) { _root.ki = _root.ki + 10; } else { _root.ki = 100; }
Symbol 107 MovieClip Frame 6
_root.score = _root.score + 500; damage = 57;
Symbol 107 MovieClip Frame 21
stop();
Symbol 111 MovieClip Frame 1
stop(); damage = 0; shotOne = 0; timer = 0; this.onEnterFrame = function () { timer++; if (this._currentframe < 4) { this._y = this._y + _root.LevelMoveSpd; } if (this._y > 440) { this.removeMovieClip(); } if (((_root.player.hitTest(this) && (_root.player.invul == false)) && (_root.player._currentframe < 30)) && (this._currentframe < 4)) { _root.player.gotoAndPlay("death"); } if (this.hitTest(_root.bullet1) && (damage < 6)) { this.gotoAndPlay(3); _root.bullet1.removeMovieClip(); _root.numBullets--; } if (this.hitTest(_root.bullet2) && (damage < 6)) { this.gotoAndPlay(3); _root.bullet2.removeMovieClip(); _root.numBullets--; } if (this.hitTest(_root.bullet3) && (damage < 6)) { this.gotoAndPlay(3); _root.bullet3.removeMovieClip(); _root.numBullets--; } if (this.hitTest(_root.bullet4) && (damage < 6)) { this.gotoAndPlay(3); _root.bullet4.removeMovieClip(); _root.numBullets--; } if ((this.hitTest(_root.pl_missile1) && (this._currentframe < 5)) && (_root.pl_missile1._currentframe > 2)) { this.gotoAndPlay(5); } if (this.hitTest(_root.kiAttack1) && (this._currentframe < 5)) { this.gotoAndPlay(3); } if (damage == 5) { this.gotoAndPlay(5); } if (((damage == 4) && (this.hitTest(_root.kiAttack1))) && (this._currentframe < 5)) { this.gotoAndPlay(6); } if ((((this._y > 0) && (timer == 50)) && (this._currentframe < 4)) && (this._y < 440)) { _root.attachMovie("badBulletTri", "badBulletTri" + shotOne, _root.getNextHighestDepth()); _root["badBulletTri" + shotOne]._x = this._x; _root["badBulletTri" + shotOne]._y = this._y + 20; shotOne++; } if (timer == 51) { timer = 1; } };
Symbol 111 MovieClip Frame 2
stop();
Symbol 111 MovieClip Frame 4
damage++; gotoAndStop (2);
Symbol 111 MovieClip Frame 5
damage = 10; if (_root.ki <= 97) { _root.ki = _root.ki + 3; } else { _root.ki = 100; }
Symbol 111 MovieClip Frame 6
_root.score = _root.score + 500; damage = 10;
Symbol 111 MovieClip Frame 24
stop(); this.removeMovieClip();
Symbol 114 MovieClip Frame 1
stop(); damage = 0; shotOne = 0; timer = 0; this.onEnterFrame = function () { timer++; if (this._currentframe < 4) { this._y = this._y + _root.LevelMoveSpd; } if (this._y > 440) { this.removeMovieClip(); } if (((_root.player.hitTest(this) && (_root.player.invul == false)) && (_root.player._currentframe < 30)) && (this._currentframe < 4)) { _root.player.gotoAndPlay("death"); } if (this.hitTest(_root.bullet1) && (damage < 6)) { this.gotoAndPlay(3); _root.bullet1.removeMovieClip(); _root.numBullets--; } if (this.hitTest(_root.bullet2) && (damage < 6)) { this.gotoAndPlay(3); _root.bullet2.removeMovieClip(); _root.numBullets--; } if (this.hitTest(_root.bullet3) && (damage < 6)) { this.gotoAndPlay(3); _root.bullet3.removeMovieClip(); _root.numBullets--; } if (this.hitTest(_root.bullet4) && (damage < 6)) { this.gotoAndPlay(3); _root.bullet4.removeMovieClip(); _root.numBullets--; } if ((this.hitTest(_root.pl_missile1) && (this._currentframe < 6)) && (_root.pl_missile1._currentframe > 2)) { this.gotoAndPlay(5); } if (this.hitTest(_root.kiAttack1) && (this._currentframe < 5)) { this.gotoAndPlay(3); } if (damage == 5) { this.gotoAndPlay(5); } if (((damage == 4) && (this.hitTest(_root.kiAttack1))) && (this._currentframe < 5)) { this.gotoAndPlay(6); } if ((((this._y > 0) && (timer == 50)) && (this._currentframe < 4)) && (this._y < 440)) { _root.attachMovie("badBulletTri", "badBulletTriTrip" + shotOne, _root.getNextHighestDepth()); _root["badBulletTriTrip" + shotOne]._x = this._x; _root["badBulletTriTrip" + shotOne]._y = this._y + 20; shotOne++; } if (timer == 51) { timer = 1; } };
Symbol 114 MovieClip Frame 2
stop();
Symbol 114 MovieClip Frame 4
damage++; gotoAndStop (2);
Symbol 114 MovieClip Frame 5
damage = 10; if (_root.ki <= 97) { _root.ki = _root.ki + 3; } else { _root.ki = 100; }
Symbol 114 MovieClip Frame 6
_root.score = _root.score + 500; damage = 10;
Symbol 114 MovieClip Frame 24
stop(); this.removeMovieClip();
Symbol 117 MovieClip Frame 1
stop(); damage = 0; shotOne = 0; timer = 0; this.onEnterFrame = function () { timer++; if (this._currentframe < 4) { this._y = this._y + _root.LevelMoveSpd; } if (this._y > 440) { this.removeMovieClip(); } if (((_root.player.hitTest(this) && (_root.player.invul == false)) && (_root.player._currentframe < 30)) && (this._currentframe < 4)) { _root.player.gotoAndPlay("death"); } if (this.hitTest(_root.bullet1) && (damage < 6)) { this.gotoAndPlay(3); _root.bullet1.removeMovieClip(); _root.numBullets--; } if (this.hitTest(_root.bullet2) && (damage < 6)) { this.gotoAndPlay(3); _root.bullet2.removeMovieClip(); _root.numBullets--; } if (this.hitTest(_root.bullet3) && (damage < 6)) { this.gotoAndPlay(3); _root.bullet3.removeMovieClip(); _root.numBullets--; } if (this.hitTest(_root.bullet4) && (damage < 6)) { this.gotoAndPlay(3); _root.bullet4.removeMovieClip(); _root.numBullets--; } if ((this.hitTest(_root.pl_missile1) && (this._currentframe < 6)) && (_root.pl_missile1._currentframe > 2)) { this.gotoAndPlay(5); } if (this.hitTest(_root.kiAttack1) && (this._currentframe < 5)) { this.gotoAndPlay(3); } if (damage == 5) { this.gotoAndPlay(5); } if (((damage == 4) && (this.hitTest(_root.kiAttack1))) && (this._currentframe < 5)) { this.gotoAndPlay(6); } if ((((this._y > 0) && (timer == 50)) && (this._currentframe < 4)) && (this._y < 440)) { _root.attachMovie("badBulletTri", "badBulletTriTwin" + shotOne, _root.getNextHighestDepth()); _root["badBulletTriTwin" + shotOne]._x = this._x; _root["badBulletTriTwin" + shotOne]._y = this._y + 20; shotOne++; } if (timer == 51) { timer = 1; } };
Symbol 117 MovieClip Frame 2
stop();
Symbol 117 MovieClip Frame 4
damage++; gotoAndStop (2);
Symbol 117 MovieClip Frame 5
damage = 10; if (_root.ki <= 97) { _root.ki = _root.ki + 3; } else { _root.ki = 100; }
Symbol 117 MovieClip Frame 6
_root.score = _root.score + 500; damage = 10;
Symbol 117 MovieClip Frame 24
stop(); this.removeMovieClip();
Symbol 120 MovieClip Frame 1
stop(); trueMove = _root.LevelMoveSpd + 0.8; this.onEnterFrame = function () { if (this._currentframe == 1) { this._y = this._y + _root.LevelMoveSpd; } if ((this._currentframe == 1) && (this._y > -18)) { this._y = this._y + trueMove; } if (this._y > 440) { this.removeMovieClip(); } if (((_root.player.hitTest(this) && (_root.player.invul == false)) && (_root.player._currentframe < 30)) && (this._currentframe == 1)) { _root.player.gotoAndPlay("death"); } if (this.hitTest(_root.bullet1) && (this._currentframe == 1)) { this.play(); _root.bullet1.removeMovieClip(); _root.numBullets--; } if (this.hitTest(_root.bullet2) && (this._currentframe == 1)) { this.play(); _root.bullet2.removeMovieClip(); _root.numBullets--; } if (this.hitTest(_root.bullet3) && (this._currentframe == 1)) { this.play(); _root.bullet3.removeMovieClip(); _root.numBullets--; } if (this.hitTest(_root.bullet4) && (this._currentframe == 1)) { this.play(); _root.bullet4.removeMovieClip(); _root.numBullets--; } if (this.hitTest(_root.pl_missile1) && (this._currentframe == 1)) { this.play(); } if ((this.hitTest(_root.kiAttack1) && (this._y > 10)) && (this._currentframe == 1)) { this.gotoAndPlay(3); } };
Symbol 120 MovieClip Frame 2
if (_root.ki < 100) { _root.ki++; }
Symbol 120 MovieClip Frame 3
_root.score = _root.score + 100;
Symbol 120 MovieClip Frame 11
stop(); this.removeMovieClip();
Symbol 123 MovieClip Frame 1
stop(); this.onEnterFrame = function () { this._y = this._y + _root.LevelMoveSpd; if (_root.player.hitTest(this) && (this._currentframe == 1)) { this.gotoAndStop(2); } };
Symbol 123 MovieClip Frame 2
stop(); if (_root.ki <= 80) { _root.ki = _root.ki + 20; } else { _root.ki = 100; }
Symbol 126 MovieClip Frame 1
invul = true;
Symbol 126 MovieClip Frame 24
invul = false; stop();
Symbol 126 MovieClip Frame 30
_root.playerLives--;
Symbol 126 MovieClip Frame 57
this._x = 263; this._y = 289; invul = true; _root.missileStock = 2; if (_root.ki <= 90) { _root.ki = _root.ki + 10; } else { _root.ki = 100; }
Symbol 128 MovieClip Frame 1
stop(); timer = 0; shot = 0; this.onEnterFrame = function () { timer++; if (this._currentframe == 1) { this._y = this._y + (_root.LevelMoveSpd + 0.75); } if (this._y > 440) { this.removeMovieClip(); } if (((_root.player.hitTest(this) && (_root.player.invul == false)) && (_root.player._currentframe < 30)) && (this._currentframe == 1)) { _root.player.gotoAndPlay("death"); } if (this.hitTest(_root.bullet1) && (this._currentframe == 1)) { this.play(); _root.bullet1.removeMovieClip(); _root.numBullets--; } if (this.hitTest(_root.bullet2) && (this._currentframe == 1)) { this.play(); _root.bullet2.removeMovieClip(); _root.numBullets--; } if (this.hitTest(_root.bullet3) && (this._currentframe == 1)) { this.play(); _root.bullet3.removeMovieClip(); _root.numBullets--; } if (this.hitTest(_root.bullet4) && (this._currentframe == 1)) { this.play(); _root.bullet4.removeMovieClip(); _root.numBullets--; } if (this.hitTest(_root.pl_missile1)) { this.play(); } if ((this.hitTest(_root.kiAttack1) && (this._currentframe == 1)) && (this._y > 10)) { this.gotoAndPlay(3); } if ((((this._y > 0) && (timer == 50)) && (this._currentframe == 1)) && (this._y < 440)) { _root.attachMovie("badBullet", "badBullet" + shot, _root.getNextHighestDepth()); _root["badBullet" + shot]._x = this._x; _root["badBullet" + shot]._y = this._y + 20; shot++; } if (timer == 51) { timer = 1; } };
Symbol 128 MovieClip Frame 2
if (_root.ki <= 98) { _root.ki = _root.ki + 2; } else { _root.ki = 100; }
Symbol 128 MovieClip Frame 3
_root.score = _root.score + 150;
Symbol 128 MovieClip Frame 15
stop(); this.removeMovieClip;
Symbol 130 MovieClip Frame 1
stop(); timer = 0; shot = 0; this.onEnterFrame = function () { timer++; if (this._currentframe == 1) { this._y = this._y + (_root.LevelMoveSpd + 0.75); } if (this._y > 440) { this.removeMovieClip(); } if (((_root.player.hitTest(this) && (_root.player.invul == false)) && (_root.player._currentframe < 30)) && (this._currentframe == 1)) { _root.player.gotoAndPlay("death"); } if (this.hitTest(_root.bullet1) && (this._currentframe == 1)) { this.play(); _root.bullet1.removeMovieClip(); _root.numBullets--; } if (this.hitTest(_root.bullet2) && (this._currentframe == 1)) { this.play(); _root.bullet2.removeMovieClip(); _root.numBullets--; } if (this.hitTest(_root.bullet3) && (this._currentframe == 1)) { this.play(); _root.bullet3.removeMovieClip(); _root.numBullets--; } if (this.hitTest(_root.bullet4) && (this._currentframe == 1)) { this.play(); _root.bullet4.removeMovieClip(); _root.numBullets--; } if (this.hitTest(_root.pl_missile1)) { this.play(); } if ((this.hitTest(_root.kiAttack1) && (this._currentframe == 1)) && (this._y > 10)) { this.gotoAndPlay(3); } if ((((this._y > 0) && (timer == 50)) && (this._currentframe == 1)) && (this._y < 440)) { _root.attachMovie("badBullet", "badBullettwin" + shot, _root.getNextHighestDepth()); _root["badBullettwin" + shot]._x = this._x; _root["badBullettwin" + shot]._y = this._y + 20; shot++; } if (timer == 51) { timer = 1; } };
Symbol 130 MovieClip Frame 2
if (_root.ki <= 98) { _root.ki = _root.ki + 2; } else { _root.ki = 100; }
Symbol 130 MovieClip Frame 3
_root.score = _root.score + 150;
Symbol 130 MovieClip Frame 15
stop(); this.removeMovieClip;
Symbol 132 MovieClip Frame 1
stop(); timer = 0; shot = 0; this.onEnterFrame = function () { timer++; if (this._currentframe == 1) { this._y = this._y + (_root.LevelMoveSpd + 0.75); } if (this._y > 440) { this.removeMovieClip(); } if (((_root.player.hitTest(this) && (_root.player.invul == false)) && (_root.player._currentframe < 30)) && (this._currentframe == 1)) { _root.player.gotoAndPlay("death"); } if (this.hitTest(_root.bullet1) && (this._currentframe == 1)) { this.play(); _root.bullet1.removeMovieClip(); _root.numBullets--; } if (this.hitTest(_root.bullet2) && (this._currentframe == 1)) { this.play(); _root.bullet2.removeMovieClip(); _root.numBullets--; } if (this.hitTest(_root.bullet3) && (this._currentframe == 1)) { this.play(); _root.bullet3.removeMovieClip(); _root.numBullets--; } if (this.hitTest(_root.bullet4) && (this._currentframe == 1)) { this.play(); _root.bullet4.removeMovieClip(); _root.numBullets--; } if (this.hitTest(_root.pl_missile1)) { this.play(); } if ((this.hitTest(_root.kiAttack1) && (this._currentframe == 1)) && (this._y > 10)) { this.gotoAndPlay(3); } if ((((this._y > 0) && (timer == 50)) && (this._currentframe == 1)) && (this._y < 440)) { _root.attachMovie("badBullet", "badBullettrip" + shot, _root.getNextHighestDepth()); _root["badBullettrip" + shot]._x = this._x; _root["badBullettrip" + shot]._y = this._y + 20; shot++; } if (timer == 51) { timer = 1; } };
Symbol 132 MovieClip Frame 2
if (_root.ki <= 98) { _root.ki = _root.ki + 2; } else { _root.ki = 100; }
Symbol 132 MovieClip Frame 3
_root.score = _root.score + 150;
Symbol 132 MovieClip Frame 15
stop(); this.removeMovieClip;
Symbol 134 MovieClip Frame 1
stop(); timer = 0; shot = 0; this.onEnterFrame = function () { timer++; if (this._currentframe == 1) { this._y = this._y + (_root.LevelMoveSpd + 0.75); } if (this._y > 440) { this.removeMovieClip(); } if (((_root.player.hitTest(this) && (_root.player.invul == false)) && (_root.player._currentframe < 30)) && (this._currentframe == 1)) { _root.player.gotoAndPlay("death"); } if (this.hitTest(_root.bullet1) && (this._currentframe == 1)) { this.play(); _root.bullet1.removeMovieClip(); _root.numBullets--; } if (this.hitTest(_root.bullet2) && (this._currentframe == 1)) { this.play(); _root.bullet2.removeMovieClip(); _root.numBullets--; } if (this.hitTest(_root.bullet3) && (this._currentframe == 1)) { this.play(); _root.bullet3.removeMovieClip(); _root.numBullets--; } if (this.hitTest(_root.bullet4) && (this._currentframe == 1)) { this.play(); _root.bullet4.removeMovieClip(); _root.numBullets--; } if (this.hitTest(_root.pl_missile1)) { this.play(); } if ((this.hitTest(_root.kiAttack1) && (this._currentframe == 1)) && (this._y > 10)) { this.gotoAndPlay(3); } if ((((this._y > 0) && (timer == 50)) && (this._currentframe == 1)) && (this._y < 440)) { _root.attachMovie("badBullet", "badBulletquad" + shot, _root.getNextHighestDepth()); _root["badBulletquad" + shot]._x = this._x; _root["badBulletquad" + shot]._y = this._y + 20; shot++; } if (timer == 51) { timer = 1; } };
Symbol 134 MovieClip Frame 2
if (_root.ki <= 98) { _root.ki = _root.ki + 2; } else { _root.ki = 100; }
Symbol 134 MovieClip Frame 3
_root.score = _root.score + 150;
Symbol 134 MovieClip Frame 15
stop(); this.removeMovieClip;
Symbol 136 MovieClip Frame 1
stop(); timer = 0; shot = 0; this.onEnterFrame = function () { timer++; if (this._currentframe == 1) { this._y = this._y + (_root.LevelMoveSpd + 0.75); } if (this._y > 440) { this.removeMovieClip(); } if (((_root.player.hitTest(this) && (_root.player.invul == false)) && (_root.player._currentframe < 30)) && (this._currentframe == 1)) { _root.player.gotoAndPlay("death"); } if (this.hitTest(_root.bullet1) && (this._currentframe == 1)) { this.play(); _root.bullet1.removeMovieClip(); _root.numBullets--; } if (this.hitTest(_root.bullet2) && (this._currentframe == 1)) { this.play(); _root.bullet2.removeMovieClip(); _root.numBullets--; } if (this.hitTest(_root.bullet3) && (this._currentframe == 1)) { this.play(); _root.bullet3.removeMovieClip(); _root.numBullets--; } if (this.hitTest(_root.bullet4) && (this._currentframe == 1)) { this.play(); _root.bullet4.removeMovieClip(); _root.numBullets--; } if (this.hitTest(_root.pl_missile1)) { this.play(); } if ((this.hitTest(_root.kiAttack1) && (this._currentframe == 1)) && (this._y > 10)) { this.gotoAndPlay(3); } if ((((this._y > 0) && (timer == 50)) && (this._currentframe == 1)) && (this._y < 440)) { _root.attachMovie("badBullet", "badBulletquin" + shot, _root.getNextHighestDepth()); _root["badBulletquin" + shot]._x = this._x; _root["badBulletquin" + shot]._y = this._y + 20; shot++; } if (timer == 51) { timer = 1; } };
Symbol 136 MovieClip Frame 2
if (_root.ki <= 98) { _root.ki = _root.ki + 2; } else { _root.ki = 100; }
Symbol 136 MovieClip Frame 3
_root.score = _root.score + 150;
Symbol 136 MovieClip Frame 15
stop(); this.removeMovieClip;
Symbol 138 MovieClip Frame 1
stop(); timer = 0; shot = 0; this.onEnterFrame = function () { timer++; if (this._currentframe == 1) { this._y = this._y + (_root.LevelMoveSpd + 0.75); } if (this._y > 440) { this.removeMovieClip(); } if (((_root.player.hitTest(this) && (_root.player.invul == false)) && (_root.player._currentframe < 30)) && (this._currentframe == 1)) { _root.player.gotoAndPlay("death"); } if (this.hitTest(_root.bullet1) && (this._currentframe == 1)) { this.play(); _root.bullet1.removeMovieClip(); _root.numBullets--; } if (this.hitTest(_root.bullet2) && (this._currentframe == 1)) { this.play(); _root.bullet2.removeMovieClip(); _root.numBullets--; } if (this.hitTest(_root.bullet3) && (this._currentframe == 1)) { this.play(); _root.bullet3.removeMovieClip(); _root.numBullets--; } if (this.hitTest(_root.bullet4) && (this._currentframe == 1)) { this.play(); _root.bullet4.removeMovieClip(); _root.numBullets--; } if (this.hitTest(_root.pl_missile1)) { this.play(); } if ((this.hitTest(_root.kiAttack1) && (this._currentframe == 1)) && (this._y > 10)) { this.gotoAndPlay(3); } if ((((this._y > 0) && (timer == 50)) && (this._currentframe == 1)) && (this._y < 440)) { _root.attachMovie("badBullet", "badBulletsex" + shot, _root.getNextHighestDepth()); _root["badBulletsex" + shot]._x = this._x; _root["badBulletsex" + shot]._y = this._y + 20; shot++; } if (timer == 51) { timer = 1; } };
Symbol 138 MovieClip Frame 2
if (_root.ki <= 98) { _root.ki = _root.ki + 2; } else { _root.ki = 100; }
Symbol 138 MovieClip Frame 3
_root.score = _root.score + 150;
Symbol 138 MovieClip Frame 15
stop(); this.removeMovieClip;
Symbol 164 MovieClip Frame 1
stop();
Symbol 164 MovieClip Frame 2
stop();
Symbol 173 Button
on (release) { stopAllSounds(); nextFrame(); }
Symbol 176 MovieClip Frame 1
this.onEnterFrame = function () { if (_root.secondLevelBossLine.hitTest(secondLevelBoss)) { this._y = this._y + 0; } else { this._y = this._y + _root.LevelMoveSpd; } };
Symbol 181 MovieClip Frame 1
stop(); this.onEnterFrame = function () { this._y = this._y + _root.LevelMoveSpd; if ((this.hitTest(_root.player) && (this._currentframe == 1)) && (_root.player._currentframe < 30)) { this.play(); } };
Symbol 181 MovieClip Frame 2
stop(); _root.missileStock++;
Symbol 182 MovieClip Frame 1
stop(); damage = 0; this.onEnterFrame = function () { this._y = this._y + _root.LevelMoveSpd; if (this.hitTest(_root.bullet1) && (damage < 6)) { this.gotoAndPlay(3); _root.bullet1.removeMovieClip(); _root.numBullets--; } if (this.hitTest(_root.bullet2) && (damage < 6)) { this.gotoAndPlay(3); _root.bullet2.removeMovieClip(); _root.numBullets--; } if (this.hitTest(_root.bullet3) && (damage < 6)) { this.gotoAndPlay(3); _root.bullet3.removeMovieClip(); _root.numBullets--; } if (this.hitTest(_root.bullet4) && (damage < 6)) { this.gotoAndPlay(3); _root.bullet4.removeMovieClip(); _root.numBullets--; } if ((this.hitTest(_root.pl_missile1) && (this._currentframe < 5)) && (_root.pl_missile1._currentframe > 2)) { this.gotoAndPlay(5); } if (this.hitTest(_root.kiAttack1) && (damage < 5)) { this.gotoAndPlay(3); } if (damage == 5) { this.gotoAndPlay(5); } if (((damage == 5) && (this.hitTest(_root.kiAttack1))) && (this._currentframe == 2)) { this.gotoAndPlay(5); } };
Symbol 182 MovieClip Frame 4
damage++; gotoAndStop (2);
Symbol 182 MovieClip Frame 5
_root.score = _root.score + 50; damage = 17;
Symbol 182 MovieClip Frame 6
stop();
Symbol 191 MovieClip Frame 1
stop(); shot = 0; timer = 0; damage = 0; this.onEnterFrame = function () { playerx = (_root.player._x - this._x) * -1; playery = _root.player._y - this._y; angle = Math.atan(playery / playerx) / (Math.PI/180); if (playerx < 0) { angle = angle + 180; } if ((playerx >= 0) && (playery < 0)) { angle = angle + 360; } this._rotation = (angle * -1) + 90; if ((((timer == 30) && (this._y > 0)) && (this._y < 420)) && (this._currentframe < 3)) { _root.attachMovie("turretbullet", "bturr" + shot, _root.getNextHighestDepth()); _root["bturr" + shot]._x = this._x; _root["bturr" + shot]._y = this._y; shot++; } timer++; if (timer == 31) { timer = 1; } if (this.hitTest(_root.bullet1) && (damage < 6)) { this.gotoAndPlay(3); _root.bullet1.removeMovieClip(); _root.numBullets--; } if (this.hitTest(_root.bullet2) && (damage < 6)) { this.gotoAndPlay(3); _root.bullet2.removeMovieClip(); _root.numBullets--; } if (this.hitTest(_root.bullet3) && (damage < 6)) { this.gotoAndPlay(3); _root.bullet3.removeMovieClip(); _root.numBullets--; } if (this.hitTest(_root.bullet4) && (damage < 6)) { this.gotoAndPlay(3); _root.bullet4.removeMovieClip(); _root.numBullets--; } if ((this.hitTest(_root.pl_missile1) && (this._currentframe < 5)) && (_root.pl_missile1._currentframe > 2)) { this.gotoAndPlay(5); } if (this.hitTest(_root.kiAttack1) && (damage < 5)) { this.gotoAndPlay(3); } if ((damage == 5) && (!this.hitTest(_root.kiAttack1))) { this.gotoAndPlay(5); } if (((damage == 5) && (this.hitTest(_root.kiAttack1))) && (this._currentframe == 2)) { this.gotoAndPlay(6); } this._y = this._y + _root.LevelMoveSpd; };
Symbol 191 MovieClip Frame 4
damage++; gotoAndStop (2);
Symbol 191 MovieClip Frame 5
damage = 50; if (_root.ki < 100) { _root.ki++; }
Symbol 191 MovieClip Frame 6
damage = 50; _root.score = _root.score + 100;
Symbol 191 MovieClip Frame 14
stop();
Symbol 194 MovieClip Frame 1
stop(); shot = 0; timer = 0; damage = 0; this.onEnterFrame = function () { playerx = (_root.player._x - this._x) * -1; playery = _root.player._y - this._y; angle = Math.atan(playery / playerx) / (Math.PI/180); if (playerx < 0) { angle = angle + 180; } if ((playerx >= 0) && (playery < 0)) { angle = angle + 360; } this._rotation = (angle * -1) + 90; if ((((timer == 30) && (this._y > 0)) && (this._y < 420)) && (this._currentframe < 3)) { _root.attachMovie("turretbullet", "bturrT" + shot, _root.getNextHighestDepth()); _root["bturrT" + shot]._x = this._x; _root["bturrT" + shot]._y = this._y; shot++; } timer++; if (timer == 31) { timer = 1; } if (this.hitTest(_root.bullet1) && (damage < 6)) { this.gotoAndPlay(3); _root.bullet1.removeMovieClip(); _root.numBullets--; } if (this.hitTest(_root.bullet2) && (damage < 6)) { this.gotoAndPlay(3); _root.bullet2.removeMovieClip(); _root.numBullets--; } if (this.hitTest(_root.bullet3) && (damage < 6)) { this.gotoAndPlay(3); _root.bullet3.removeMovieClip(); _root.numBullets--; } if (this.hitTest(_root.bullet4) && (damage < 6)) { this.gotoAndPlay(3); _root.bullet4.removeMovieClip(); _root.numBullets--; } if ((this.hitTest(_root.pl_missile1) && (this._currentframe < 5)) && (_root.pl_missile1._currentframe > 2)) { this.gotoAndPlay(5); } if (this.hitTest(_root.kiAttack1) && (damage < 5)) { this.gotoAndPlay(3); } if ((damage == 5) && (!this.hitTest(_root.kiAttack1))) { this.gotoAndPlay(5); } if (((damage == 5) && (this.hitTest(_root.kiAttack1))) && (this._currentframe == 2)) { this.gotoAndPlay(6); } this._y = this._y + _root.LevelMoveSpd; };
Symbol 194 MovieClip Frame 4
damage++; gotoAndStop (2);
Symbol 194 MovieClip Frame 5
damage = 50; if (_root.ki < 100) { _root.ki++; }
Symbol 194 MovieClip Frame 6
damage = 50; _root.score = _root.score + 100;
Symbol 194 MovieClip Frame 14
stop();
Symbol 197 MovieClip Frame 1
stop(); shot = 0; timer = 0; damage = 0; this.onEnterFrame = function () { playerx = (_root.player._x - this._x) * -1; playery = _root.player._y - this._y; angle = Math.atan(playery / playerx) / (Math.PI/180); if (playerx < 0) { angle = angle + 180; } if ((playerx >= 0) && (playery < 0)) { angle = angle + 360; } this._rotation = (angle * -1) + 90; if ((((timer == 30) && (this._y > 0)) && (this._y < 420)) && (this._currentframe < 3)) { _root.attachMovie("turretbullet", "bturrTr" + shot, _root.getNextHighestDepth()); _root["bturrTr" + shot]._x = this._x; _root["bturrTr" + shot]._y = this._y; shot++; } timer++; if (timer == 31) { timer = 1; } if (this.hitTest(_root.bullet1) && (damage < 6)) { this.gotoAndPlay(3); _root.bullet1.removeMovieClip(); _root.numBullets--; } if (this.hitTest(_root.bullet2) && (damage < 6)) { this.gotoAndPlay(3); _root.bullet2.removeMovieClip(); _root.numBullets--; } if (this.hitTest(_root.bullet3) && (damage < 6)) { this.gotoAndPlay(3); _root.bullet3.removeMovieClip(); _root.numBullets--; } if (this.hitTest(_root.bullet4) && (damage < 6)) { this.gotoAndPlay(3); _root.bullet4.removeMovieClip(); _root.numBullets--; } if ((this.hitTest(_root.pl_missile1) && (this._currentframe < 5)) && (_root.pl_missile1._currentframe > 2)) { this.gotoAndPlay(5); } if (this.hitTest(_root.kiAttack1) && (damage < 5)) { this.gotoAndPlay(3); } if ((damage == 5) && (!this.hitTest(_root.kiAttack1))) { this.gotoAndPlay(5); } if (((damage == 5) && (this.hitTest(_root.kiAttack1))) && (this._currentframe == 2)) { this.gotoAndPlay(6); } this._y = this._y + _root.LevelMoveSpd; };
Symbol 197 MovieClip Frame 4
damage++; gotoAndStop (2);
Symbol 197 MovieClip Frame 5
damage = 50; if (_root.ki < 100) { _root.ki++; }
Symbol 197 MovieClip Frame 6
damage = 50; _root.score = _root.score + 100;
Symbol 197 MovieClip Frame 14
stop();
Symbol 200 MovieClip Frame 1
stop(); shot = 0; timer = 0; damage = 0; this.onEnterFrame = function () { playerx = (_root.player._x - this._x) * -1; playery = _root.player._y - this._y; angle = Math.atan(playery / playerx) / (Math.PI/180); if (playerx < 0) { angle = angle + 180; } if ((playerx >= 0) && (playery < 0)) { angle = angle + 360; } this._rotation = (angle * -1) + 90; if ((((timer == 30) && (this._y > 0)) && (this._y < 420)) && (this._currentframe < 3)) { _root.attachMovie("turretbullet", "bturrQ" + shot, _root.getNextHighestDepth()); _root["bturrQ" + shot]._x = this._x; _root["bturrQ" + shot]._y = this._y; shot++; } timer++; if (timer == 31) { timer = 1; } if (this.hitTest(_root.bullet1) && (damage < 6)) { this.gotoAndPlay(3); _root.bullet1.removeMovieClip(); _root.numBullets--; } if (this.hitTest(_root.bullet2) && (damage < 6)) { this.gotoAndPlay(3); _root.bullet2.removeMovieClip(); _root.numBullets--; } if (this.hitTest(_root.bullet3) && (damage < 6)) { this.gotoAndPlay(3); _root.bullet3.removeMovieClip(); _root.numBullets--; } if (this.hitTest(_root.bullet4) && (damage < 6)) { this.gotoAndPlay(3); _root.bullet4.removeMovieClip(); _root.numBullets--; } if ((this.hitTest(_root.pl_missile1) && (this._currentframe < 5)) && (_root.pl_missile1._currentframe > 2)) { this.gotoAndPlay(5); } if (this.hitTest(_root.kiAttack1) && (damage < 5)) { this.gotoAndPlay(3); } if ((damage == 5) && (!this.hitTest(_root.kiAttack1))) { this.gotoAndPlay(5); } if (((damage == 5) && (this.hitTest(_root.kiAttack1))) && (this._currentframe == 2)) { this.gotoAndPlay(6); } this._y = this._y + _root.LevelMoveSpd; };
Symbol 200 MovieClip Frame 4
damage++; gotoAndStop (2);
Symbol 200 MovieClip Frame 5
damage = 50; if (_root.ki < 100) { _root.ki++; }
Symbol 200 MovieClip Frame 6
damage = 50; _root.score = _root.score + 100;
Symbol 200 MovieClip Frame 14
stop();
Symbol 203 MovieClip Frame 1
stop(); shot = 0; timer = 0; damage = 0; this.onEnterFrame = function () { playerx = (_root.player._x - this._x) * -1; playery = _root.player._y - this._y; angle = Math.atan(playery / playerx) / (Math.PI/180); if (playerx < 0) { angle = angle + 180; } if ((playerx >= 0) && (playery < 0)) { angle = angle + 360; } this._rotation = (angle * -1) + 90; if ((((timer == 30) && (this._y > 0)) && (this._y < 420)) && (this._currentframe < 3)) { _root.attachMovie("turretbullet", "bturrQn" + shot, _root.getNextHighestDepth()); _root["bturrQn" + shot]._x = this._x; _root["bturrQn" + shot]._y = this._y; shot++; } timer++; if (timer == 31) { timer = 1; } if (this.hitTest(_root.bullet1) && (damage < 6)) { this.gotoAndPlay(3); _root.bullet1.removeMovieClip(); _root.numBullets--; } if (this.hitTest(_root.bullet2) && (damage < 6)) { this.gotoAndPlay(3); _root.bullet2.removeMovieClip(); _root.numBullets--; } if (this.hitTest(_root.bullet3) && (damage < 6)) { this.gotoAndPlay(3); _root.bullet3.removeMovieClip(); _root.numBullets--; } if (this.hitTest(_root.bullet4) && (damage < 6)) { this.gotoAndPlay(3); _root.bullet4.removeMovieClip(); _root.numBullets--; } if ((this.hitTest(_root.pl_missile1) && (this._currentframe < 5)) && (_root.pl_missile1._currentframe > 2)) { this.gotoAndPlay(5); } if (this.hitTest(_root.kiAttack1) && (damage < 5)) { this.gotoAndPlay(3); } if ((damage == 5) && (!this.hitTest(_root.kiAttack1))) { this.gotoAndPlay(5); } if (((damage == 5) && (this.hitTest(_root.kiAttack1))) && (this._currentframe == 2)) { this.gotoAndPlay(6); } this._y = this._y + _root.LevelMoveSpd; };
Symbol 203 MovieClip Frame 4
damage++; gotoAndStop (2);
Symbol 203 MovieClip Frame 5
damage = 50; if (_root.ki < 100) { _root.ki++; }
Symbol 203 MovieClip Frame 6
damage = 50; _root.score = _root.score + 100;
Symbol 203 MovieClip Frame 14
stop();
Symbol 206 MovieClip Frame 1
stop(); shot = 0; timer = 0; damage = 0; this.onEnterFrame = function () { playerx = (_root.player._x - this._x) * -1; playery = _root.player._y - this._y; angle = Math.atan(playery / playerx) / (Math.PI/180); if (playerx < 0) { angle = angle + 180; } if ((playerx >= 0) && (playery < 0)) { angle = angle + 360; } this._rotation = (angle * -1) + 90; if ((((timer == 30) && (this._y > 0)) && (this._y < 420)) && (this._currentframe < 3)) { _root.attachMovie("turretbullet", "bturrS" + shot, _root.getNextHighestDepth()); _root["bturrS" + shot]._x = this._x; _root["bturrS" + shot]._y = this._y; shot++; } timer++; if (timer == 31) { timer = 1; } if (this.hitTest(_root.bullet1) && (damage < 6)) { this.gotoAndPlay(3); _root.bullet1.removeMovieClip(); _root.numBullets--; } if (this.hitTest(_root.bullet2) && (damage < 6)) { this.gotoAndPlay(3); _root.bullet2.removeMovieClip(); _root.numBullets--; } if (this.hitTest(_root.bullet3) && (damage < 6)) { this.gotoAndPlay(3); _root.bullet3.removeMovieClip(); _root.numBullets--; } if (this.hitTest(_root.bullet4) && (damage < 6)) { this.gotoAndPlay(3); _root.bullet4.removeMovieClip(); _root.numBullets--; } if ((this.hitTest(_root.pl_missile1) && (this._currentframe < 5)) && (_root.pl_missile1._currentframe > 2)) { this.gotoAndPlay(5); } if (this.hitTest(_root.kiAttack1) && (damage < 5)) { this.gotoAndPlay(3); } if ((damage == 5) && (!this.hitTest(_root.kiAttack1))) { this.gotoAndPlay(5); } if (((damage == 5) && (this.hitTest(_root.kiAttack1))) && (this._currentframe == 2)) { this.gotoAndPlay(6); } this._y = this._y + _root.LevelMoveSpd; };
Symbol 206 MovieClip Frame 4
damage++; gotoAndStop (2);
Symbol 206 MovieClip Frame 5
damage = 50; if (_root.ki < 100) { _root.ki++; }
Symbol 206 MovieClip Frame 6
damage = 50; _root.score = _root.score + 100;
Symbol 206 MovieClip Frame 14
stop();
Symbol 209 MovieClip Frame 1
stop(); shot = 0; timer = 0; damage = 0; this.onEnterFrame = function () { playerx = (_root.player._x - this._x) * -1; playery = _root.player._y - this._y; angle = Math.atan(playery / playerx) / (Math.PI/180); if (playerx < 0) { angle = angle + 180; } if ((playerx >= 0) && (playery < 0)) { angle = angle + 360; } this._rotation = (angle * -1) + 90; if ((((timer == 30) && (this._y > 0)) && (this._y < 420)) && (this._currentframe < 3)) { _root.attachMovie("turretbullet", "bturrSp" + shot, _root.getNextHighestDepth()); _root["bturrSp" + shot]._x = this._x; _root["bturrSp" + shot]._y = this._y; shot++; } timer++; if (timer == 31) { timer = 1; } if (this.hitTest(_root.bullet1) && (damage < 6)) { this.gotoAndPlay(3); _root.bullet1.removeMovieClip(); _root.numBullets--; } if (this.hitTest(_root.bullet2) && (damage < 6)) { this.gotoAndPlay(3); _root.bullet2.removeMovieClip(); _root.numBullets--; } if (this.hitTest(_root.bullet3) && (damage < 6)) { this.gotoAndPlay(3); _root.bullet3.removeMovieClip(); _root.numBullets--; } if (this.hitTest(_root.bullet4) && (damage < 6)) { this.gotoAndPlay(3); _root.bullet4.removeMovieClip(); _root.numBullets--; } if ((this.hitTest(_root.pl_missile1) && (this._currentframe < 5)) && (_root.pl_missile1._currentframe > 2)) { this.gotoAndPlay(5); } if (this.hitTest(_root.kiAttack1) && (damage < 5)) { this.gotoAndPlay(3); } if ((damage == 5) && (!this.hitTest(_root.kiAttack1))) { this.gotoAndPlay(5); } if (((damage == 5) && (this.hitTest(_root.kiAttack1))) && (this._currentframe == 2)) { this.gotoAndPlay(6); } this._y = this._y + _root.LevelMoveSpd; };
Symbol 209 MovieClip Frame 4
damage++; gotoAndStop (2);
Symbol 209 MovieClip Frame 5
damage = 50; if (_root.ki < 100) { _root.ki++; }
Symbol 209 MovieClip Frame 6
damage = 50; _root.score = _root.score + 100;
Symbol 209 MovieClip Frame 14
stop();
Symbol 212 MovieClip Frame 1
stop(); shot = 0; timer = 0; damage = 0; this.onEnterFrame = function () { playerx = (_root.player._x - this._x) * -1; playery = _root.player._y - this._y; angle = Math.atan(playery / playerx) / (Math.PI/180); if (playerx < 0) { angle = angle + 180; } if ((playerx >= 0) && (playery < 0)) { angle = angle + 360; } this._rotation = (angle * -1) + 90; if ((((timer == 30) && (this._y > 0)) && (this._y < 420)) && (this._currentframe < 3)) { _root.attachMovie("turretbullet", "bturrO" + shot, _root.getNextHighestDepth()); _root["bturrO" + shot]._x = this._x; _root["bturrO" + shot]._y = this._y; shot++; } timer++; if (timer == 31) { timer = 1; } if (this.hitTest(_root.bullet1) && (damage < 6)) { this.gotoAndPlay(3); _root.bullet1.removeMovieClip(); _root.numBullets--; } if (this.hitTest(_root.bullet2) && (damage < 6)) { this.gotoAndPlay(3); _root.bullet2.removeMovieClip(); _root.numBullets--; } if (this.hitTest(_root.bullet3) && (damage < 6)) { this.gotoAndPlay(3); _root.bullet3.removeMovieClip(); _root.numBullets--; } if (this.hitTest(_root.bullet4) && (damage < 6)) { this.gotoAndPlay(3); _root.bullet4.removeMovieClip(); _root.numBullets--; } if ((this.hitTest(_root.pl_missile1) && (this._currentframe < 5)) && (_root.pl_missile1._currentframe > 2)) { this.gotoAndPlay(5); } if (this.hitTest(_root.kiAttack1) && (damage < 5)) { this.gotoAndPlay(3); } if ((damage == 5) && (!this.hitTest(_root.kiAttack1))) { this.gotoAndPlay(5); } if (((damage == 5) && (this.hitTest(_root.kiAttack1))) && (this._currentframe == 2)) { this.gotoAndPlay(6); } this._y = this._y + _root.LevelMoveSpd; };
Symbol 212 MovieClip Frame 4
damage++; gotoAndStop (2);
Symbol 212 MovieClip Frame 5
damage = 50; if (_root.ki < 100) { _root.ki++; }
Symbol 212 MovieClip Frame 6
damage = 50; _root.score = _root.score + 100;
Symbol 212 MovieClip Frame 14
stop();
Symbol 215 MovieClip Frame 1
stop(); shot = 0; timer = 0; damage = 0; this.onEnterFrame = function () { playerx = (_root.player._x - this._x) * -1; playery = _root.player._y - this._y; angle = Math.atan(playery / playerx) / (Math.PI/180); if (playerx < 0) { angle = angle + 180; } if ((playerx >= 0) && (playery < 0)) { angle = angle + 360; } this._rotation = (angle * -1) + 90; if ((((timer == 30) && (this._y > 0)) && (this._y < 420)) && (this._currentframe < 3)) { _root.attachMovie("turretbullet", "bturrNo" + shot, _root.getNextHighestDepth()); _root["bturrNo" + shot]._x = this._x; _root["bturrNo" + shot]._y = this._y; shot++; } timer++; if (timer == 31) { timer = 1; } if (this.hitTest(_root.bullet1) && (damage < 6)) { this.gotoAndPlay(3); _root.bullet1.removeMovieClip(); _root.numBullets--; } if (this.hitTest(_root.bullet2) && (damage < 6)) { this.gotoAndPlay(3); _root.bullet2.removeMovieClip(); _root.numBullets--; } if (this.hitTest(_root.bullet3) && (damage < 6)) { this.gotoAndPlay(3); _root.bullet3.removeMovieClip(); _root.numBullets--; } if (this.hitTest(_root.bullet4) && (damage < 6)) { this.gotoAndPlay(3); _root.bullet4.removeMovieClip(); _root.numBullets--; } if ((this.hitTest(_root.pl_missile1) && (this._currentframe < 5)) && (_root.pl_missile1._currentframe > 2)) { this.gotoAndPlay(5); } if (this.hitTest(_root.kiAttack1) && (damage < 5)) { this.gotoAndPlay(3); } if ((damage == 5) && (!this.hitTest(_root.kiAttack1))) { this.gotoAndPlay(5); } if (((damage == 5) && (this.hitTest(_root.kiAttack1))) && (this._currentframe == 2)) { this.gotoAndPlay(6); } this._y = this._y + _root.LevelMoveSpd; };
Symbol 215 MovieClip Frame 4
damage++; gotoAndStop (2);
Symbol 215 MovieClip Frame 5
damage = 50; if (_root.ki < 100) { _root.ki++; }
Symbol 215 MovieClip Frame 6
damage = 50; _root.score = _root.score + 100;
Symbol 215 MovieClip Frame 14
stop();
Symbol 219 MovieClip Frame 1
stop(); timer = 0; this.onEnterFrame = function () { this._y = this._y + _root.LevelMoveSpd; if (this._y >= 120) { _root.LevelMoveSpd = 0; } if (((this._y > 0) && (timer == 75)) && (this._currentframe < 4)) { _root.attachMovie("badBulletTri", "bossBulletTri" + shotOne, _root.getNextHighestDepth()); _root["bossBulletTri" + shotOne]._x = this._x; _root["bossBulletTri" + shotOne]._y = this._y + 16; shotOne++; } timer++; if (timer == 76) { timer = 1; } };
Symbol 219 MovieClip Frame 3
_root.secondBossTurr1.gotoAndStop(2); _root.secondBossTurr2.gotoAndStop(2); _root.secondBossTurr3.gotoAndStop(2); _root.secondBossTurr4.gotoAndStop(2);
Symbol 219 MovieClip Frame 41
stop(); stopAllSounds(); _root.nextFrame();
Symbol 222 MovieClip Frame 1
stop(); damage = 0; this.onEnterFrame = function () { this._y = this._y + _root.LevelMoveSpd; if (this.hitTest(_root.bullet1) && (damage < 201)) { this.gotoAndPlay(3); _root.bullet1.removeMovieClip(); _root.numBullets--; } if (this.hitTest(_root.bullet2) && (damage < 201)) { this.gotoAndPlay(3); _root.bullet2.removeMovieClip(); _root.numBullets--; } if (this.hitTest(_root.bullet3) && (damage < 201)) { this.gotoAndPlay(3); _root.bullet3.removeMovieClip(); _root.numBullets--; } if (this.hitTest(_root.bullet4) && (damage < 201)) { this.gotoAndPlay(3); _root.bullet4.removeMovieClip(); _root.numBullets--; } if (((this.hitTest(_root.pl_missile1) && (this._currentframe < 5)) && (_root.pl_missile1._currentframe > 2)) && (damage < 199)) { this.gotoAndPlay(3); } if ((((damage == 199) && (this.hitTest(_root.pl_missile1))) && (_root.pl_missile1._currentframe > 2)) && (this._currentframe < 5)) { this.gotoAndPlay(5); } if ((this.hitTest(_root.kiAttack1) && (this._currentframe < 5)) && (damage < 199)) { this.gotoAndPlay(3); } if ((damage >= 200) && (this._currentframe <= 4)) { this.gotoAndPlay(5); } if (((damage == 199) && (this.hitTest(_root.kiAttack1))) && (this._currentframe < 5)) { this.gotoAndPlay(6); } };
Symbol 222 MovieClip Frame 3
damage++;
Symbol 222 MovieClip Frame 4
gotoAndStop (2);
Symbol 222 MovieClip Frame 5
damage = 900;
Symbol 222 MovieClip Frame 6
_root.score = _root.score + 10000; _root.playerLives++; damage = 900; _root.secondBoss.gotoAndPlay(3); if (_root.ki <= 50) { _root.ki = _root.ki + 50; } else { _root.ki = 100; } stop();
Symbol 224 MovieClip Frame 1
stop(); shot = 0; timer = 0; this.onEnterFrame = function () { this._y = this._y + _root.LevelMoveSpd; playerx = (_root.player._x - this._x) * -1; playery = _root.player._y - this._y; angle = Math.atan(playery / playerx) / (Math.PI/180); if (playerx < 0) { angle = angle + 180; } if ((playerx >= 0) && (playery < 0)) { angle = angle + 360; } this._rotation = (angle * -1) + 90; if ((((timer == 30) && (this._y > 0)) && (this._y < 420)) && (this._currentframe == 1)) { _root.attachMovie("turretbullet", "BbturrT" + shot, _root.getNextHighestDepth()); _root["BbturrT" + shot]._x = this._x; _root["BbturrT" + shot]._y = this._y; shot++; } timer++; if (timer == 31) { timer = 1; } };
Symbol 224 MovieClip Frame 2
stop();
Symbol 226 MovieClip Frame 1
stop(); shot = 0; timer = 0; this.onEnterFrame = function () { this._y = this._y + _root.LevelMoveSpd; playerx = (_root.player._x - this._x) * -1; playery = _root.player._y - this._y; angle = Math.atan(playery / playerx) / (Math.PI/180); if (playerx < 0) { angle = angle + 180; } if ((playerx >= 0) && (playery < 0)) { angle = angle + 360; } this._rotation = (angle * -1) + 90; if ((((timer == 30) && (this._y > 0)) && (this._y < 420)) && (this._currentframe == 1)) { _root.attachMovie("turretbullet", "Bbturr" + shot, _root.getNextHighestDepth()); _root["Bbturr" + shot]._x = this._x; _root["Bbturr" + shot]._y = this._y; shot++; } timer++; if (timer == 31) { timer = 1; } };
Symbol 226 MovieClip Frame 2
stop();
Symbol 228 MovieClip Frame 1
stop(); shot = 0; timer = 0; this.onEnterFrame = function () { this._y = this._y + _root.LevelMoveSpd; playerx = (_root.player._x - this._x) * -1; playery = _root.player._y - this._y; angle = Math.atan(playery / playerx) / (Math.PI/180); if (playerx < 0) { angle = angle + 180; } if ((playerx >= 0) && (playery < 0)) { angle = angle + 360; } this._rotation = (angle * -1) + 90; if ((((timer == 30) && (this._y > 0)) && (this._y < 420)) && (this._currentframe == 1)) { _root.attachMovie("turretbullet", "BbturrTr" + shot, _root.getNextHighestDepth()); _root["BbturrTr" + shot]._x = this._x; _root["BbturrTr" + shot]._y = this._y; shot++; } timer++; if (timer == 31) { timer = 1; } };
Symbol 228 MovieClip Frame 2
stop();
Symbol 230 MovieClip Frame 1
stop(); shot = 0; timer = 0; this.onEnterFrame = function () { this._y = this._y + _root.LevelMoveSpd; playerx = (_root.player._x - this._x) * -1; playery = _root.player._y - this._y; angle = Math.atan(playery / playerx) / (Math.PI/180); if (playerx < 0) { angle = angle + 180; } if ((playerx >= 0) && (playery < 0)) { angle = angle + 360; } this._rotation = (angle * -1) + 90; if ((((timer == 30) && (this._y > 0)) && (this._y < 420)) && (this._currentframe == 1)) { _root.attachMovie("turretbullet", "BbturrQ" + shot, _root.getNextHighestDepth()); _root["BbturrQ" + shot]._x = this._x; _root["BbturrQ" + shot]._y = this._y; shot++; } timer++; if (timer == 31) { timer = 1; } };
Symbol 230 MovieClip Frame 2
stop();
Symbol 232 MovieClip Frame 1
stop(); dir = "left"; timer = 0; shot = 0; xspd = 5; minX = _x - 50; maxX = _x + 50; this.onEnterFrame = function () { if (this._currentframe == 1) { this._y = this._y + (_root.LevelMoveSpd + 0.8); } if ((dir == "left") && (this._currentframe == 1)) { this._x = this._x - xspd; } if ((dir == "right") && (this._currentframe == 1)) { this._x = this._x + xspd; } if (this._x > maxX) { dir = "left"; } if (this._x < minX) { dir = "right"; } if (this._y > 440) { this.removeMovieClip(); } if (((_root.player.hitTest(this) && (_root.player.invul == false)) && (_root.player._currentframe < 30)) && (this._currentframe == 1)) { _root.player.gotoAndPlay("death"); } if (this.hitTest(_root.bullet1) && (this._currentframe == 1)) { this.play(); _root.bullet1.removeMovieClip(); _root.numBullets--; } if (this.hitTest(_root.bullet2) && (this._currentframe == 1)) { this.play(); _root.bullet2.removeMovieClip(); _root.numBullets--; } if (this.hitTest(_root.bullet3) && (this._currentframe == 1)) { this.play(); _root.bullet3.removeMovieClip(); _root.numBullets--; } if (this.hitTest(_root.bullet4) && (this._currentframe == 1)) { this.play(); _root.bullet4.removeMovieClip(); _root.numBullets--; } if ((this.hitTest(_root.pl_missile1) && (this._currentframe == 1)) && (_root.pl_missile1._currentframe > 2)) { this.play(); } if ((this.hitTest(_root.kiAttack1) && (this._y > 10)) && (this._currentframe == 1)) { this.gotoAndPlay(3); } if ((((this._y > 0) && (timer == 75)) && (this._currentframe == 1)) && (this._y < 420)) { _root.attachMovie("badBullet", "zZ" + shot, _root.getNextHighestDepth()); _root["zZ" + shot]._x = this._x - 10.4; _root["zZ" + shot]._y = this._y + 17.7; shot++; } if ((((this._y > 0) && (timer == 75)) && (this._currentframe == 1)) && (this._y < 420)) { _root.attachMovie("badBullet", "zed" + shot, _root.getNextHighestDepth()); _root["zed" + shot]._x = this._x + 10.4; _root["zed" + shot]._y = this._y + 17.7; shot++; } timer++; if (timer == 76) { timer = 1; } };
Symbol 232 MovieClip Frame 2
if (_root.ki <= 97) { _root.ki = _root.ki + 3; } else { _root.ki = 100; }
Symbol 232 MovieClip Frame 3
_root.score = _root.score + 300;
Symbol 232 MovieClip Frame 15
stop(); this.removeMovieClip();
Symbol 234 MovieClip Frame 1
stop(); dir = "left"; timer = 0; shot = 0; xspd = 5; minX = _x - 50; maxX = _x + 50; this.onEnterFrame = function () { if (this._currentframe == 1) { this._y = this._y + (_root.LevelMoveSpd + 0.8); } if ((dir == "left") && (this._currentframe == 1)) { this._x = this._x - xspd; } if ((dir == "right") && (this._currentframe == 1)) { this._x = this._x + xspd; } if (this._x > maxX) { dir = "left"; } if (this._x < minX) { dir = "right"; } if (this._y > 440) { this.removeMovieClip(); } if (((_root.player.hitTest(this) && (_root.player.invul == false)) && (_root.player._currentframe < 30)) && (this._currentframe == 1)) { _root.player.gotoAndPlay("death"); } if (this.hitTest(_root.bullet1) && (this._currentframe == 1)) { this.play(); _root.bullet1.removeMovieClip(); _root.numBullets--; } if (this.hitTest(_root.bullet2) && (this._currentframe == 1)) { this.play(); _root.bullet2.removeMovieClip(); _root.numBullets--; } if (this.hitTest(_root.bullet3) && (this._currentframe == 1)) { this.play(); _root.bullet3.removeMovieClip(); _root.numBullets--; } if (this.hitTest(_root.bullet4) && (this._currentframe == 1)) { this.play(); _root.bullet4.removeMovieClip(); _root.numBullets--; } if ((this.hitTest(_root.pl_missile1) && (this._currentframe == 1)) && (_root.pl_missile1._currentframe > 2)) { this.play(); } if ((this.hitTest(_root.kiAttack1) && (this._y > 10)) && (this._currentframe == 1)) { this.gotoAndPlay(3); } if ((((this._y > 0) && (timer == 75)) && (this._currentframe == 1)) && (this._y < 420)) { _root.attachMovie("badBullet", "zZT" + shot, _root.getNextHighestDepth()); _root["zZT" + shot]._x = this._x - 10.4; _root["zZT" + shot]._y = this._y + 17.7; shot++; } if ((((this._y > 0) && (timer == 75)) && (this._currentframe == 1)) && (this._y < 420)) { _root.attachMovie("badBullet", "zedT" + shot, _root.getNextHighestDepth()); _root["zedT" + shot]._x = this._x + 10.4; _root["zedT" + shot]._y = this._y + 17.7; shot++; } timer++; if (timer == 76) { timer = 1; } };
Symbol 234 MovieClip Frame 2
if (_root.ki <= 97) { _root.ki = _root.ki + 3; } else { _root.ki = 100; }
Symbol 234 MovieClip Frame 3
_root.score = _root.score + 300;
Symbol 234 MovieClip Frame 15
stop(); this.removeMovieClip();
Symbol 236 MovieClip Frame 1
stop(); dir = "left"; timer = 0; shot = 0; xspd = 5; minX = _x - 50; maxX = _x + 50; this.onEnterFrame = function () { if (this._currentframe == 1) { this._y = this._y + (_root.LevelMoveSpd + 0.8); } if ((dir == "left") && (this._currentframe == 1)) { this._x = this._x - xspd; } if ((dir == "right") && (this._currentframe == 1)) { this._x = this._x + xspd; } if (this._x > maxX) { dir = "left"; } if (this._x < minX) { dir = "right"; } if (this._y > 440) { this.removeMovieClip(); } if (((_root.player.hitTest(this) && (_root.player.invul == false)) && (_root.player._currentframe < 30)) && (this._currentframe == 1)) { _root.player.gotoAndPlay("death"); } if (this.hitTest(_root.bullet1) && (this._currentframe == 1)) { this.play(); _root.bullet1.removeMovieClip(); _root.numBullets--; } if (this.hitTest(_root.bullet2) && (this._currentframe == 1)) { this.play(); _root.bullet2.removeMovieClip(); _root.numBullets--; } if (this.hitTest(_root.bullet3) && (this._currentframe == 1)) { this.play(); _root.bullet3.removeMovieClip(); _root.numBullets--; } if (this.hitTest(_root.bullet4) && (this._currentframe == 1)) { this.play(); _root.bullet4.removeMovieClip(); _root.numBullets--; } if ((this.hitTest(_root.pl_missile1) && (this._currentframe == 1)) && (_root.pl_missile1._currentframe > 2)) { this.play(); } if ((this.hitTest(_root.kiAttack1) && (this._y > 10)) && (this._currentframe == 1)) { this.gotoAndPlay(3); } if ((((this._y > 0) && (timer == 75)) && (this._currentframe == 1)) && (this._y < 420)) { _root.attachMovie("badBullet", "zZTr" + shot, _root.getNextHighestDepth()); _root["zZTr" + shot]._x = this._x - 10.4; _root["zZTr" + shot]._y = this._y + 17.7; shot++; } if ((((this._y > 0) && (timer == 75)) && (this._currentframe == 1)) && (this._y < 420)) { _root.attachMovie("badBullet", "zedTr" + shot, _root.getNextHighestDepth()); _root["zedTr" + shot]._x = this._x + 10.4; _root["zedTr" + shot]._y = this._y + 17.7; shot++; } timer++; if (timer == 76) { timer = 1; } };
Symbol 236 MovieClip Frame 2
if (_root.ki <= 97) { _root.ki = _root.ki + 3; } else { _root.ki = 100; }
Symbol 236 MovieClip Frame 3
_root.score = _root.score + 300;
Symbol 236 MovieClip Frame 15
stop(); this.removeMovieClip();
Symbol 238 MovieClip Frame 1
stop(); dir = "left"; timer = 0; shot = 0; xspd = 5; minX = _x - 50; maxX = _x + 50; this.onEnterFrame = function () { if (this._currentframe == 1) { this._y = this._y + (_root.LevelMoveSpd + 0.8); } if ((dir == "left") && (this._currentframe == 1)) { this._x = this._x - xspd; } if ((dir == "right") && (this._currentframe == 1)) { this._x = this._x + xspd; } if (this._x > maxX) { dir = "left"; } if (this._x < minX) { dir = "right"; } if (this._y > 440) { this.removeMovieClip(); } if (((_root.player.hitTest(this) && (_root.player.invul == false)) && (_root.player._currentframe < 30)) && (this._currentframe == 1)) { _root.player.gotoAndPlay("death"); } if (this.hitTest(_root.bullet1) && (this._currentframe == 1)) { this.play(); _root.bullet1.removeMovieClip(); _root.numBullets--; } if (this.hitTest(_root.bullet2) && (this._currentframe == 1)) { this.play(); _root.bullet2.removeMovieClip(); _root.numBullets--; } if (this.hitTest(_root.bullet3) && (this._currentframe == 1)) { this.play(); _root.bullet3.removeMovieClip(); _root.numBullets--; } if (this.hitTest(_root.bullet4) && (this._currentframe == 1)) { this.play(); _root.bullet4.removeMovieClip(); _root.numBullets--; } if ((this.hitTest(_root.pl_missile1) && (this._currentframe == 1)) && (_root.pl_missile1._currentframe > 2)) { this.play(); } if ((this.hitTest(_root.kiAttack1) && (this._y > 10)) && (this._currentframe == 1)) { this.gotoAndPlay(3); } if ((((this._y > 0) && (timer == 75)) && (this._currentframe == 1)) && (this._y < 420)) { _root.attachMovie("badBullet", "zZQ" + shot, _root.getNextHighestDepth()); _root["zZQ" + shot]._x = this._x - 10.4; _root["zZQ" + shot]._y = this._y + 17.7; shot++; } if ((((this._y > 0) && (timer == 75)) && (this._currentframe == 1)) && (this._y < 420)) { _root.attachMovie("badBullet", "zedQ" + shot, _root.getNextHighestDepth()); _root["zedQ" + shot]._x = this._x + 10.4; _root["zedQ" + shot]._y = this._y + 17.7; shot++; } timer++; if (timer == 76) { timer = 1; } };
Symbol 238 MovieClip Frame 2
if (_root.ki <= 97) { _root.ki = _root.ki + 3; } else { _root.ki = 100; }
Symbol 238 MovieClip Frame 3
_root.score = _root.score + 300;
Symbol 238 MovieClip Frame 15
stop(); this.removeMovieClip();
Symbol 240 MovieClip Frame 1
stop(); dir = "left"; timer = 0; shot = 0; xspd = 5; minX = _x - 50; maxX = _x + 50; this.onEnterFrame = function () { if (this._currentframe == 1) { this._y = this._y + (_root.LevelMoveSpd + 0.8); } if ((dir == "left") && (this._currentframe == 1)) { this._x = this._x - xspd; } if ((dir == "right") && (this._currentframe == 1)) { this._x = this._x + xspd; } if (this._x > maxX) { dir = "left"; } if (this._x < minX) { dir = "right"; } if (this._y > 440) { this.removeMovieClip(); } if (((_root.player.hitTest(this) && (_root.player.invul == false)) && (_root.player._currentframe < 30)) && (this._currentframe == 1)) { _root.player.gotoAndPlay("death"); } if (this.hitTest(_root.bullet1) && (this._currentframe == 1)) { this.play(); _root.bullet1.removeMovieClip(); _root.numBullets--; } if (this.hitTest(_root.bullet2) && (this._currentframe == 1)) { this.play(); _root.bullet2.removeMovieClip(); _root.numBullets--; } if (this.hitTest(_root.bullet3) && (this._currentframe == 1)) { this.play(); _root.bullet3.removeMovieClip(); _root.numBullets--; } if (this.hitTest(_root.bullet4) && (this._currentframe == 1)) { this.play(); _root.bullet4.removeMovieClip(); _root.numBullets--; } if ((this.hitTest(_root.pl_missile1) && (this._currentframe == 1)) && (_root.pl_missile1._currentframe > 2)) { this.play(); } if ((this.hitTest(_root.kiAttack1) && (this._y > 10)) && (this._currentframe == 1)) { this.gotoAndPlay(3); } if ((((this._y > 0) && (timer == 75)) && (this._currentframe == 1)) && (this._y < 420)) { _root.attachMovie("badBullet", "zZQn" + shot, _root.getNextHighestDepth()); _root["zZQn" + shot]._x = this._x - 10.4; _root["zZQn" + shot]._y = this._y + 17.7; shot++; } if ((((this._y > 0) && (timer == 75)) && (this._currentframe == 1)) && (this._y < 420)) { _root.attachMovie("badBullet", "zedQn" + shot, _root.getNextHighestDepth()); _root["zedQn" + shot]._x = this._x + 10.4; _root["zedQn" + shot]._y = this._y + 17.7; shot++; } timer++; if (timer == 76) { timer = 1; } };
Symbol 240 MovieClip Frame 2
if (_root.ki <= 97) { _root.ki = _root.ki + 3; } else { _root.ki = 100; }
Symbol 240 MovieClip Frame 3
_root.score = _root.score + 300;
Symbol 240 MovieClip Frame 15
stop(); this.removeMovieClip();
Symbol 250 MovieClip Frame 1
sound = 0; this.onEnterFrame = function () { if (_root.player.hitTest(this)) { sound++; } if (sound == 1) { stopAllSounds(); } if (sound == 2) { _root.nextFrame(); } };
Symbol 252 MovieClip Frame 1
this.onEnterFrame = function () { this._y = this._y + _root.LevelMoveSpd; };
Symbol 256 MovieClip Frame 1
stop(); timer = 0; damage = 0; shot = 0; this.onEnterFrame = function () { timer++; if (this._currentframe < 4) { this._y = this._y + (_root.LevelMoveSpd + 0.05); } if (this._y > 440) { this.removeMovieClip(); } if (((_root.player.hitTest(this) && (_root.player.invul == false)) && (_root.player._currentframe < 30)) && (this._currentframe < 4)) { _root.player.gotoAndPlay("death"); } if (this.hitTest(_root.bullet1) && (damage < 11)) { this.gotoAndPlay(3); _root.bullet1.removeMovieClip(); _root.numBullets--; } if (this.hitTest(_root.bullet2) && (damage < 11)) { this.gotoAndPlay(3); _root.bullet2.removeMovieClip(); _root.numBullets--; } if (this.hitTest(_root.bullet3) && (damage < 11)) { this.gotoAndPlay(3); _root.bullet3.removeMovieClip(); _root.numBullets--; } if (this.hitTest(_root.bullet4) && (damage < 11)) { this.gotoAndPlay(3); _root.bullet4.removeMovieClip(); _root.numBullets--; } if ((this.hitTest(_root.pl_missile1) && (this._currentframe < 5)) && (_root.pl_missile1._currentframe > 2)) { this.gotoAndPlay(3); } if (((damage == 9) && (this.hitTest(_root.pl_missile1))) && (_root.pl_missile1._currentframe > 2)) { this.gotoAndPlay(5); } if (this.hitTest(_root.kiAttack1) && (this._currentframe < 5)) { this.gotoAndPlay(3); } if (damage == 10) { this.gotoAndPlay(5); } if (((damage == 9) && (this.hitTest(_root.kiAttack1))) && (this._currentframe < 5)) { this.gotoAndPlay(6); } if (timer == 49) { timer = 1; } if (((this._currentframe < 5) && (this._y > 0)) && (timer == 48)) { _root.attachMovie("badBall", "blueForward" + shot, _root.getNextHighestDepth()); _root["blueForward" + shot]._x = this._x; _root["blueForward" + shot]._y = this._y - 10; shot++; _root.attachMovie("badBallLeft", "blueLeft" + shot, _root.getNextHighestDepth()); _root["blueLeft" + shot]._x = this._x; _root["blueLeft" + shot]._y = this._y - 10; _root.attachMovie("badBallRight", "blueRight" + shot, _root.getNextHighestDepth()); _root["blueRight" + shot]._x = this._x; _root["blueRight" + shot]._y = this._y - 10; } };
Symbol 256 MovieClip Frame 2
stop();
Symbol 256 MovieClip Frame 4
gotoAndStop (2); damage++;
Symbol 256 MovieClip Frame 5
damage = 17; if (_root.ki <= 93) { _root.ki = _root.ki + 7; } else { _root.ki = 100; }
Symbol 256 MovieClip Frame 6
damage = 17; _root.score = _root.score + 750;
Symbol 256 MovieClip Frame 20
stop(); this.removeMovieClip();
Symbol 259 MovieClip Frame 1
stop(); timer = 0; damage = 0; shot = 0; this.onEnterFrame = function () { timer++; if (this._currentframe < 4) { this._y = this._y + (_root.LevelMoveSpd + 0.05); } if (this._y > 440) { this.removeMovieClip(); } if (((_root.player.hitTest(this) && (_root.player.invul == false)) && (_root.player._currentframe < 30)) && (this._currentframe < 4)) { _root.player.gotoAndPlay("death"); } if (this.hitTest(_root.bullet1) && (damage < 11)) { this.gotoAndPlay(3); _root.bullet1.removeMovieClip(); _root.numBullets--; } if (this.hitTest(_root.bullet2) && (damage < 11)) { this.gotoAndPlay(3); _root.bullet2.removeMovieClip(); _root.numBullets--; } if (this.hitTest(_root.bullet3) && (damage < 11)) { this.gotoAndPlay(3); _root.bullet3.removeMovieClip(); _root.numBullets--; } if (this.hitTest(_root.bullet4) && (damage < 11)) { this.gotoAndPlay(3); _root.bullet4.removeMovieClip(); _root.numBullets--; } if ((this.hitTest(_root.pl_missile1) && (this._currentframe < 5)) && (_root.pl_missile1._currentframe > 2)) { this.gotoAndPlay(3); } if (((damage == 9) && (this.hitTest(_root.pl_missile1))) && (_root.pl_missile1._currentframe > 2)) { this.gotoAndPlay(5); } if (this.hitTest(_root.kiAttack1) && (this._currentframe < 5)) { this.gotoAndPlay(3); } if (damage == 10) { this.gotoAndPlay(5); } if (((damage == 9) && (this.hitTest(_root.kiAttack1))) && (this._currentframe < 5)) { this.gotoAndPlay(6); } if (timer == 49) { timer = 1; } if (((this._currentframe < 5) && (this._y > 0)) && (timer == 48)) { _root.attachMovie("badBall", "blueForwardT" + shot, _root.getNextHighestDepth()); _root["blueForwardT" + shot]._x = this._x; _root["blueForwardT" + shot]._y = this._y - 10; shot++; _root.attachMovie("badBallLeft", "blueLeftT" + shot, _root.getNextHighestDepth()); _root["blueLeftT" + shot]._x = this._x; _root["blueLeftT" + shot]._y = this._y - 10; _root.attachMovie("badBallRight", "blueRightT" + shot, _root.getNextHighestDepth()); _root["blueRightT" + shot]._x = this._x; _root["blueRightT" + shot]._y = this._y - 10; } };
Symbol 259 MovieClip Frame 2
stop();
Symbol 259 MovieClip Frame 4
gotoAndStop (2); damage++;
Symbol 259 MovieClip Frame 5
damage = 17; if (_root.ki <= 93) { _root.ki = _root.ki + 7; } else { _root.ki = 100; }
Symbol 259 MovieClip Frame 6
damage = 17; _root.score = _root.score + 750;
Symbol 259 MovieClip Frame 20
stop(); this.removeMovieClip();
Symbol 262 MovieClip Frame 1
stop(); timer = 0; damage = 0; shot = 0; this.onEnterFrame = function () { timer++; if (this._currentframe < 4) { this._y = this._y + (_root.LevelMoveSpd + 0.05); } if (this._y > 440) { this.removeMovieClip(); } if (((_root.player.hitTest(this) && (_root.player.invul == false)) && (_root.player._currentframe < 30)) && (this._currentframe < 4)) { _root.player.gotoAndPlay("death"); } if (this.hitTest(_root.bullet1) && (damage < 11)) { this.gotoAndPlay(3); _root.bullet1.removeMovieClip(); _root.numBullets--; } if (this.hitTest(_root.bullet2) && (damage < 11)) { this.gotoAndPlay(3); _root.bullet2.removeMovieClip(); _root.numBullets--; } if (this.hitTest(_root.bullet3) && (damage < 11)) { this.gotoAndPlay(3); _root.bullet3.removeMovieClip(); _root.numBullets--; } if (this.hitTest(_root.bullet4) && (damage < 11)) { this.gotoAndPlay(3); _root.bullet4.removeMovieClip(); _root.numBullets--; } if ((this.hitTest(_root.pl_missile1) && (this._currentframe < 5)) && (_root.pl_missile1._currentframe > 2)) { this.gotoAndPlay(3); } if (((damage == 9) && (this.hitTest(_root.pl_missile1))) && (_root.pl_missile1._currentframe > 2)) { this.gotoAndPlay(5); } if (this.hitTest(_root.kiAttack1) && (this._currentframe < 5)) { this.gotoAndPlay(3); } if (damage == 10) { this.gotoAndPlay(5); } if (((damage == 9) && (this.hitTest(_root.kiAttack1))) && (this._currentframe < 5)) { this.gotoAndPlay(6); } if (timer == 49) { timer = 1; } if (((this._currentframe < 5) && (this._y > 0)) && (timer == 48)) { _root.attachMovie("badBall", "blueForwardTr" + shot, _root.getNextHighestDepth()); _root["blueForwardTr" + shot]._x = this._x; _root["blueForwardTr" + shot]._y = this._y - 10; shot++; _root.attachMovie("badBallLeft", "blueLeftTr" + shot, _root.getNextHighestDepth()); _root["blueLeftTr" + shot]._x = this._x; _root["blueLeftTr" + shot]._y = this._y - 10; _root.attachMovie("badBallRight", "blueRightTr" + shot, _root.getNextHighestDepth()); _root["blueRightTr" + shot]._x = this._x; _root["blueRightTr" + shot]._y = this._y - 10; } };
Symbol 262 MovieClip Frame 2
stop();
Symbol 262 MovieClip Frame 4
gotoAndStop (2); damage++;
Symbol 262 MovieClip Frame 5
damage = 17; if (_root.ki <= 93) { _root.ki = _root.ki + 7; } else { _root.ki = 100; }
Symbol 262 MovieClip Frame 6
damage = 17; _root.score = _root.score + 750;
Symbol 262 MovieClip Frame 20
stop(); this.removeMovieClip();
Symbol 265 MovieClip Frame 1
stop(); timer = 0; damage = 0; shot = 0; this.onEnterFrame = function () { timer++; if (this._currentframe < 4) { this._y = this._y + (_root.LevelMoveSpd + 0.05); } if (this._y > 440) { this.removeMovieClip(); } if (((_root.player.hitTest(this) && (_root.player.invul == false)) && (_root.player._currentframe < 30)) && (this._currentframe < 4)) { _root.player.gotoAndPlay("death"); } if (this.hitTest(_root.bullet1) && (damage < 11)) { this.gotoAndPlay(3); _root.bullet1.removeMovieClip(); _root.numBullets--; } if (this.hitTest(_root.bullet2) && (damage < 11)) { this.gotoAndPlay(3); _root.bullet2.removeMovieClip(); _root.numBullets--; } if (this.hitTest(_root.bullet3) && (damage < 11)) { this.gotoAndPlay(3); _root.bullet3.removeMovieClip(); _root.numBullets--; } if (this.hitTest(_root.bullet4) && (damage < 11)) { this.gotoAndPlay(3); _root.bullet4.removeMovieClip(); _root.numBullets--; } if ((this.hitTest(_root.pl_missile1) && (this._currentframe < 5)) && (_root.pl_missile1._currentframe > 2)) { this.gotoAndPlay(3); } if (((damage == 9) && (this.hitTest(_root.pl_missile1))) && (_root.pl_missile1._currentframe > 2)) { this.gotoAndPlay(5); } if (this.hitTest(_root.kiAttack1) && (this._currentframe < 5)) { this.gotoAndPlay(3); } if (damage == 10) { this.gotoAndPlay(5); } if (((damage == 9) && (this.hitTest(_root.kiAttack1))) && (this._currentframe < 5)) { this.gotoAndPlay(6); } if (timer == 49) { timer = 1; } if (((this._currentframe < 5) && (this._y > 0)) && (timer == 48)) { _root.attachMovie("badBall", "blueForwardQuad" + shot, _root.getNextHighestDepth()); _root["blueForwardQuad" + shot]._x = this._x; _root["blueForwardQuad" + shot]._y = this._y - 10; shot++; _root.attachMovie("badBallLeft", "blueLeftQ" + shot, _root.getNextHighestDepth()); _root["blueLeftQ" + shot]._x = this._x; _root["blueLeftQ" + shot]._y = this._y - 10; _root.attachMovie("badBallRight", "blueRightQ" + shot, _root.getNextHighestDepth()); _root["blueRightQ" + shot]._x = this._x; _root["blueRightQ" + shot]._y = this._y - 10; } };
Symbol 265 MovieClip Frame 2
stop();
Symbol 265 MovieClip Frame 4
gotoAndStop (2); damage++;
Symbol 265 MovieClip Frame 5
damage = 17; if (_root.ki <= 93) { _root.ki = _root.ki + 7; } else { _root.ki = 100; }
Symbol 265 MovieClip Frame 6
damage = 17; _root.score = _root.score + 750;
Symbol 265 MovieClip Frame 20
stop(); this.removeMovieClip();
Symbol 274 MovieClip Frame 1
onEnterFrame = function () { this._y = this._y + _root.LevelMoveSpd; };
Symbol 276 MovieClip Frame 1
this.onEnterFrame = function () { this._y = this._y + _root.LevelMoveSpd; if (this._y > 90) { _root.LevelMoveSpd = 0; } };
Symbol 278 MovieClip Frame 1
this.onEnterFrame = function () { this._y = this._y + _root.LevelMoveSpd; if ((_root.fourthBoss.damage > 0) && (_root.fourthBoss.damage < 302)) { this._xscale = _root.fourthBoss.damage * 0.2; } else { this._xscale = 0; } };
Symbol 299 MovieClip Frame 1
this.onEnterFrame = function () { if ((this.hitTest(_root.player) && (_root.player._currentframe < 30)) && (_root.player.invul == false)) { _root.player.gotoAndPlay(30); } };
Symbol 299 MovieClip Frame 13
this.onEnterFrame = function () { if ((this.hitTest(_root.player) && (_root.player._currentframe < 30)) && (_root.player.invul == false)) { _root.player.gotoAndPlay(30); } };
Symbol 299 MovieClip Frame 21
stop();
Symbol 300 MovieClip Frame 1
damage = 300; timer = 0; this.onEnterFrame = function () { this._y = this._y + _root.LevelMoveSpd; if (this._currentframe == 2) { playerx = (_root.player._x - this._x) * -1; playery = _root.player._y - this._y; angle = Math.atan(playery / playerx) / (Math.PI/180); if (playerx < 0) { angle = angle + 180; } if ((playerx >= 0) && (playery < 0)) { angle = angle + 360; } this._rotation = (angle * -1) + 90; } if (this.hitTest(_root.bullet1) && (damage > -1)) { damage--; _root.bullet1.removeMovieClip(); _root.numBullets--; } if (this.hitTest(_root.bullet2) && (damage > -1)) { damage--; _root.bullet2.removeMovieClip(); _root.numBullets--; } if (this.hitTest(_root.bullet3) && (damage > -1)) { damage--; _root.bullet3.removeMovieClip(); _root.numBullets--; } if (this.hitTest(_root.bullet4) && (damage > -1)) { damage--; _root.bullet4.removeMovieClip(); _root.numBullets--; } if ((this.hitTest(_root.pl_missile1) && (this._currentframe < 24)) && (_root.pl_missile1._currentframe > 2)) { damage--; } if ((((damage == 1) && (this.hitTest(_root.pl_missile1))) && (_root.pl_missile1._currentframe > 2)) && (this._currentframe < 24)) { this.gotoAndPlay(24); } if (this.hitTest(_root.kiAttack1) && (this._currentframe < 24)) { damage--; } if ((damage <= 0) && (this._currentframe <= 23)) { this.gotoAndPlay(24); } if (((damage == 1) && (this.hitTest(_root.kiAttack1))) && (this._currentframe < 24)) { this.gotoAndPlay(25); } timer++; if (((timer == 240) && (damage > 0)) && (this._y > 0)) { this.gotoAndPlay(3); } if (timer == 241) { timer = 1; } if ((this.hitTest(_root.player) && (_root.player._currentframe < 30)) && (_root.player.invul == false)) { _root.player.gotoAndPlay(30); } };
Symbol 300 MovieClip Frame 2
stop();
Symbol 300 MovieClip Frame 23
gotoAndStop (2);
Symbol 300 MovieClip Frame 25
damage = -700;
Symbol 300 MovieClip Frame 26
_root.score = _root.score + 10000; _root.playerLives++; damage = -700; if (_root.ki <= 75) { _root.ki = _root.ki + 25; } else { _root.ki = 100; }
Symbol 300 MovieClip Frame 38
stopAllSounds();
Symbol 300 MovieClip Frame 39
stop(); _root.nextFrame();
Symbol 310 MovieClip Frame 1
this.onEnterFrame = function () { this._y = this._y + _root.LevelMoveSpd; };
Symbol 312 MovieClip Frame 1
this.onEnterFrame = function () { this._y = this._y + _root.LevelMoveSpd; };
Symbol 315 MovieClip Frame 1
stop(); shot = 0; timer = 0; damage = 0; this.onEnterFrame = function () { playerx = (_root.player._x - this._x) * -1; playery = _root.player._y - this._y; angle = Math.atan(playery / playerx) / (Math.PI/180); if (playerx < 0) { angle = angle + 180; } if ((playerx >= 0) && (playery < 0)) { angle = angle + 360; } this._rotation = (angle * -1) + 90; if ((((timer == 30) && (this._y > 0)) && (this._y < 420)) && (this._currentframe < 3)) { _root.attachMovie("turretbullet", "bturrDec" + shot, _root.getNextHighestDepth()); _root["bturrDec" + shot]._x = this._x; _root["bturrDec" + shot]._y = this._y; shot++; } timer++; if (timer == 31) { timer = 1; } if (this.hitTest(_root.bullet1) && (damage < 6)) { this.gotoAndPlay(3); _root.bullet1.removeMovieClip(); _root.numBullets--; } if (this.hitTest(_root.bullet2) && (damage < 6)) { this.gotoAndPlay(3); _root.bullet2.removeMovieClip(); _root.numBullets--; } if (this.hitTest(_root.bullet3) && (damage < 6)) { this.gotoAndPlay(3); _root.bullet3.removeMovieClip(); _root.numBullets--; } if (this.hitTest(_root.bullet4) && (damage < 6)) { this.gotoAndPlay(3); _root.bullet4.removeMovieClip(); _root.numBullets--; } if ((this.hitTest(_root.pl_missile1) && (this._currentframe < 5)) && (_root.pl_missile1._currentframe > 2)) { this.gotoAndPlay(5); } if (this.hitTest(_root.kiAttack1) && (damage < 5)) { this.gotoAndPlay(3); } if ((damage == 5) && (!this.hitTest(_root.kiAttack1))) { this.gotoAndPlay(5); } if (((damage == 5) && (this.hitTest(_root.kiAttack1))) && (this._currentframe == 2)) { this.gotoAndPlay(6); } this._y = this._y + _root.LevelMoveSpd; };
Symbol 315 MovieClip Frame 4
damage++; gotoAndStop (2);
Symbol 315 MovieClip Frame 5
damage = 50; if (_root.ki < 100) { _root.ki++; }
Symbol 315 MovieClip Frame 6
damage = 50; _root.score = _root.score + 100;
Symbol 315 MovieClip Frame 14
stop();
Symbol 337 MovieClip Frame 1
damage = 50; timer = 0; this.onEnterFrame = function () { if (this._currentframe == 2) { playerx = (_root.player._x - this._x) * -1; playery = _root.player._y - this._y; angle = Math.atan(playery / playerx) / (Math.PI/180); if (playerx < 0) { angle = angle + 180; } if ((playerx >= 0) && (playery < 0)) { angle = angle + 360; } this._rotation = (angle * -1) + 90; } if (this.hitTest(_root.bullet1) && (damage > -1)) { damage--; _root.bullet1.removeMovieClip(); _root.numBullets--; } if (this.hitTest(_root.bullet2) && (damage > -1)) { damage--; _root.bullet2.removeMovieClip(); _root.numBullets--; } if (this.hitTest(_root.bullet3) && (damage > -1)) { damage--; _root.bullet3.removeMovieClip(); _root.numBullets--; } if (this.hitTest(_root.bullet4) && (damage > -1)) { damage--; _root.bullet4.removeMovieClip(); _root.numBullets--; } if ((this.hitTest(_root.pl_missile1) && (this._currentframe < 6)) && (_root.pl_missile1._currentframe > 2)) { damage--; } if ((((damage == 1) && (this.hitTest(_root.pl_missile1))) && (_root.pl_missile1._currentframe > 2)) && (this._currentframe < 6)) { this.gotoAndPlay(6); } if (this.hitTest(_root.kiAttack1) && (this._currentframe < 6)) { damage--; } if ((damage <= 0) && (this._currentframe <= 6)) { this.gotoAndPlay(6); } if (((damage == 1) && (this.hitTest(_root.kiAttack1))) && (this._currentframe < 6)) { this.gotoAndPlay(6); } timer++; if (timer == 51) { timer = 1; } if ((timer == 50) && (this._currentframe < 6)) { _root.attachMovie("turretbullet", "dis" + shot, _root.getNextHighestDepth()); _root["dis" + shot]._x = this._x; _root["dis" + shot]._y = this._y; shot++; } };
Symbol 337 MovieClip Frame 5
gotoAndPlay (2);
Symbol 337 MovieClip Frame 6
_root.score = _root.score + 1000; if (_root.ki <= 90) { _root.ki = _root.ki + 10; } else { _root.ki = 100; }
Symbol 337 MovieClip Frame 12
stop();
Symbol 340 MovieClip Frame 1
damage = 50; timer = 0; this.onEnterFrame = function () { if (this._currentframe == 2) { playerx = (_root.player._x - this._x) * -1; playery = _root.player._y - this._y; angle = Math.atan(playery / playerx) / (Math.PI/180); if (playerx < 0) { angle = angle + 180; } if ((playerx >= 0) && (playery < 0)) { angle = angle + 360; } this._rotation = (angle * -1) + 90; } if (this.hitTest(_root.bullet1) && (damage > -1)) { damage--; _root.bullet1.removeMovieClip(); _root.numBullets--; } if (this.hitTest(_root.bullet2) && (damage > -1)) { damage--; _root.bullet2.removeMovieClip(); _root.numBullets--; } if (this.hitTest(_root.bullet3) && (damage > -1)) { damage--; _root.bullet3.removeMovieClip(); _root.numBullets--; } if (this.hitTest(_root.bullet4) && (damage > -1)) { damage--; _root.bullet4.removeMovieClip(); _root.numBullets--; } if ((this.hitTest(_root.pl_missile1) && (this._currentframe < 6)) && (_root.pl_missile1._currentframe > 2)) { damage--; } if ((((damage == 1) && (this.hitTest(_root.pl_missile1))) && (_root.pl_missile1._currentframe > 2)) && (this._currentframe < 6)) { this.gotoAndPlay(6); } if (this.hitTest(_root.kiAttack1) && (this._currentframe < 6)) { damage--; } if ((damage <= 0) && (this._currentframe <= 6)) { this.gotoAndPlay(6); } if (((damage == 1) && (this.hitTest(_root.kiAttack1))) && (this._currentframe < 6)) { this.gotoAndPlay(6); } timer++; if (timer == 51) { timer = 1; } if ((timer == 50) && (this._currentframe < 6)) { _root.attachMovie("turretbullet", "disT" + shot, _root.getNextHighestDepth()); _root["disT" + shot]._x = this._x; _root["disT" + shot]._y = this._y; shot++; } };
Symbol 340 MovieClip Frame 5
gotoAndPlay (2);
Symbol 340 MovieClip Frame 6
_root.score = _root.score + 1000; if (_root.ki <= 90) { _root.ki = _root.ki + 10; } else { _root.ki = 100; }
Symbol 340 MovieClip Frame 12
stop();
Symbol 344 MovieClip Frame 1
damage = 50; timer = 0; this.onEnterFrame = function () { if (this._currentframe == 2) { playerx = (_root.player._x - this._x) * -1; playery = _root.player._y - this._y; angle = Math.atan(playery / playerx) / (Math.PI/180); if (playerx < 0) { angle = angle + 180; } if ((playerx >= 0) && (playery < 0)) { angle = angle + 360; } this._rotation = (angle * -1) + 90; } if (this.hitTest(_root.bullet1) && (damage > -1)) { damage--; _root.bullet1.removeMovieClip(); _root.numBullets--; } if (this.hitTest(_root.bullet2) && (damage > -1)) { damage--; _root.bullet2.removeMovieClip(); _root.numBullets--; } if (this.hitTest(_root.bullet3) && (damage > -1)) { damage--; _root.bullet3.removeMovieClip(); _root.numBullets--; } if (this.hitTest(_root.bullet4) && (damage > -1)) { damage--; _root.bullet4.removeMovieClip(); _root.numBullets--; } if ((this.hitTest(_root.pl_missile1) && (this._currentframe < 6)) && (_root.pl_missile1._currentframe > 2)) { damage--; } if ((((damage == 1) && (this.hitTest(_root.pl_missile1))) && (_root.pl_missile1._currentframe > 2)) && (this._currentframe < 6)) { this.gotoAndPlay(6); } if (this.hitTest(_root.kiAttack1) && (this._currentframe < 6)) { damage--; } if ((damage <= 0) && (this._currentframe <= 6)) { this.gotoAndPlay(6); } if (((damage == 1) && (this.hitTest(_root.kiAttack1))) && (this._currentframe < 6)) { this.gotoAndPlay(6); } timer++; if (timer == 51) { timer = 1; } if ((timer == 50) && (this._currentframe < 6)) { _root.attachMovie("turretbullet", "disTr" + shot, _root.getNextHighestDepth()); _root["disTr" + shot]._x = this._x; _root["disTr" + shot]._y = this._y; shot++; } };
Symbol 344 MovieClip Frame 5
gotoAndPlay (2);
Symbol 344 MovieClip Frame 6
_root.score = _root.score + 1000; if (_root.ki <= 90) { _root.ki = _root.ki + 10; } else { _root.ki = 100; }
Symbol 344 MovieClip Frame 12
stop();
Symbol 346 MovieClip Frame 1
damage = 50; timer = 0; this.onEnterFrame = function () { if (this._currentframe == 2) { playerx = (_root.player._x - this._x) * -1; playery = _root.player._y - this._y; angle = Math.atan(playery / playerx) / (Math.PI/180); if (playerx < 0) { angle = angle + 180; } if ((playerx >= 0) && (playery < 0)) { angle = angle + 360; } this._rotation = (angle * -1) + 90; } if (this.hitTest(_root.bullet1) && (damage > -1)) { damage--; _root.bullet1.removeMovieClip(); _root.numBullets--; } if (this.hitTest(_root.bullet2) && (damage > -1)) { damage--; _root.bullet2.removeMovieClip(); _root.numBullets--; } if (this.hitTest(_root.bullet3) && (damage > -1)) { damage--; _root.bullet3.removeMovieClip(); _root.numBullets--; } if (this.hitTest(_root.bullet4) && (damage > -1)) { damage--; _root.bullet4.removeMovieClip(); _root.numBullets--; } if ((this.hitTest(_root.pl_missile1) && (this._currentframe < 6)) && (_root.pl_missile1._currentframe > 2)) { damage--; } if ((((damage == 1) && (this.hitTest(_root.pl_missile1))) && (_root.pl_missile1._currentframe > 2)) && (this._currentframe < 6)) { this.gotoAndPlay(6); } if (this.hitTest(_root.kiAttack1) && (this._currentframe < 6)) { damage--; } if ((damage <= 0) && (this._currentframe <= 6)) { this.gotoAndPlay(6); } if (((damage == 1) && (this.hitTest(_root.kiAttack1))) && (this._currentframe < 6)) { this.gotoAndPlay(6); } timer++; if (timer == 51) { timer = 1; } if ((timer == 50) && (this._currentframe < 6)) { _root.attachMovie("turretbullet", "disQ" + shot, _root.getNextHighestDepth()); _root["disQ" + shot]._x = this._x; _root["disQ" + shot]._y = this._y; shot++; } };
Symbol 346 MovieClip Frame 5
gotoAndPlay (2);
Symbol 346 MovieClip Frame 6
_root.score = _root.score + 1000; if (_root.ki <= 90) { _root.ki = _root.ki + 10; } else { _root.ki = 100; }
Symbol 346 MovieClip Frame 12
stop();
Symbol 348 MovieClip Frame 1
damage = 150; timer = 0; this.onEnterFrame = function () { if (this._currentframe == 2) { playerx = (_root.player._x - this._x) * -1; playery = _root.player._y - this._y; angle = Math.atan(playery / playerx) / (Math.PI/180); if (playerx < 0) { angle = angle + 180; } if ((playerx >= 0) && (playery < 0)) { angle = angle + 360; } this._rotation = (angle * -1) + 90; } if (this.hitTest(_root.bullet1) && (damage > -1)) { damage--; _root.bullet1.removeMovieClip(); _root.numBullets--; } if (this.hitTest(_root.bullet2) && (damage > -1)) { damage--; _root.bullet2.removeMovieClip(); _root.numBullets--; } if (this.hitTest(_root.bullet3) && (damage > -1)) { damage--; _root.bullet3.removeMovieClip(); _root.numBullets--; } if (this.hitTest(_root.bullet4) && (damage > -1)) { damage--; _root.bullet4.removeMovieClip(); _root.numBullets--; } if ((this.hitTest(_root.pl_missile1) && (this._currentframe < 6)) && (_root.pl_missile1._currentframe > 2)) { damage--; } if ((((damage == 1) && (this.hitTest(_root.pl_missile1))) && (_root.pl_missile1._currentframe > 2)) && (this._currentframe < 6)) { this.gotoAndPlay(6); } if (this.hitTest(_root.kiAttack1) && (this._currentframe < 6)) { damage--; } if ((damage <= 0) && (this._currentframe <= 6)) { this.gotoAndPlay(6); } if (((damage == 1) && (this.hitTest(_root.kiAttack1))) && (this._currentframe < 6)) { this.gotoAndPlay(6); } timer++; if (timer == 51) { timer = 1; } if ((timer == 50) && (this._currentframe < 6)) { _root.attachMovie("turretbullet", "disQd" + shot, _root.getNextHighestDepth()); _root["disQd" + shot]._x = this._x; _root["disQd" + shot]._y = this._y; shot++; } };
Symbol 348 MovieClip Frame 5
gotoAndPlay (2);
Symbol 348 MovieClip Frame 6
_root.score = _root.score + 7500; if (_root.ki <= 80) { _root.ki = _root.ki + 20; } else { _root.ki = 100; }
Symbol 348 MovieClip Frame 12
stop();
Symbol 353 MovieClip Frame 1
sound = 0; this.onEnterFrame = function () { if (_root.Cplayer.hitTest(this)) { sound++; } if (sound == 1) { _root.LevelMoveSpd = 0; } };
Symbol 355 MovieClip Frame 1
this.onEnterFrame = function () { this._y = this._y + _root.LevelMoveSpd; };
Symbol 369 MovieClip Frame 1
this.onEnterFrame = function () { this._y = this._y + _root.LevelMoveSpd; };
Symbol 378 Button
on (release) { stopAllSounds(); gotoAndStop ("menu"); }
Symbol 386 Button
on (release) { if (_root.passWord == "hastati") { _root.gotoAndPlay("level2"); } if (_root.passWord == "triarii") { _root.gotoAndPlay("level3"); } if (_root.passWord == "cohors") { _root.gotoAndPlay("level4"); } }
Symbol 389 Button
on (release) { gotoAndStop ("menu"); }

Library Items

Symbol 1 Sound [bossLoop]Used by:Timeline
Symbol 2 GraphicUsed by:3
Symbol 3 MovieClip [turretbullet]Uses:2
Symbol 4 GraphicUsed by:5
Symbol 5 MovieClip [badBallRight]Uses:4
Symbol 6 GraphicUsed by:7
Symbol 7 MovieClip [badBallLeft]Uses:6
Symbol 8 GraphicUsed by:9
Symbol 9 MovieClip [badBall]Uses:8
Symbol 10 GraphicUsed by:11
Symbol 11 MovieClip [badBulletTri]Uses:10 SS1
Symbol 12 GraphicUsed by:26
Symbol 13 GraphicUsed by:26
Symbol 14 GraphicUsed by:26
Symbol 15 GraphicUsed by:26
Symbol 16 GraphicUsed by:26
Symbol 17 GraphicUsed by:26
Symbol 18 GraphicUsed by:26
Symbol 19 GraphicUsed by:26
Symbol 20 GraphicUsed by:26
Symbol 21 GraphicUsed by:26
Symbol 22 GraphicUsed by:26
Symbol 23 GraphicUsed by:26
Symbol 24 GraphicUsed by:26
Symbol 25 GraphicUsed by:26
Symbol 26 MovieClip [kiAttack]Uses:12 13 14 15 16 17 18 19 20 21 22 23 24 25 SS2
Symbol 27 GraphicUsed by:29
Symbol 28 SoundUsed by:29
Symbol 29 MovieClip [bullet]Uses:27 28
Symbol 30 GraphicUsed by:35
Symbol 31 GraphicUsed by:35
Symbol 32 GraphicUsed by:35
Symbol 33 GraphicUsed by:35
Symbol 34 GraphicUsed by:35
Symbol 35 MovieClipUses:30 31 32 33 34Used by:39 126 357
Symbol 36 GraphicUsed by:39
Symbol 37 GraphicUsed by:39 99 104 105 106 107 111 114 117 120 126 128 130 132 134 136 138 191 194 197 200 203 206 209 212 215 219 232 234 236 238 240 256 259 262 265 300 315
Symbol 38 SoundUsed by:39 126
Symbol 39 MovieClip [pl_missile]Uses:35 36 37 38
Symbol 40 GraphicUsed by:41
Symbol 41 MovieClip [badBullet]Uses:40 SS3
Symbol 393 MovieClip [__Packages.MochiAd]
Symbol 42 GraphicUsed by:Timeline
Symbol 43 GraphicUsed by:Timeline
Symbol 44 GraphicUsed by:Timeline
Symbol 45 GraphicUsed by:51
Symbol 46 FontUsed by:47 49 53 54 60 61 375 377 390
Symbol 47 TextUses:46Used by:51
Symbol 48 GraphicUsed by:51 55 62
Symbol 49 TextUses:46Used by:51
Symbol 50 GraphicUsed by:51 55 62 378 389
Symbol 51 ButtonUses:45 47 48 49 50Used by:Timeline
Symbol 52 GraphicUsed by:55 62
Symbol 53 TextUses:46Used by:55
Symbol 54 TextUses:46Used by:55
Symbol 55 ButtonUses:52 53 48 54 50Used by:Timeline
Symbol 56 FontUsed by:57 58
Symbol 57 TextUses:56Used by:59
Symbol 58 TextUses:56Used by:59
Symbol 59 ButtonUses:57 58Used by:Timeline
Symbol 60 TextUses:46Used by:62
Symbol 61 TextUses:46Used by:62
Symbol 62 ButtonUses:52 60 48 61 50Used by:Timeline
Symbol 63 GraphicUsed by:Timeline
Symbol 64 GraphicUsed by:Timeline
Symbol 65 GraphicUsed by:68
Symbol 66 GraphicUsed by:68
Symbol 67 GraphicUsed by:68
Symbol 68 MovieClipUses:65 66 67Used by:Timeline
Symbol 69 GraphicUsed by:70
Symbol 70 MovieClipUses:69Used by:Timeline
Symbol 71 SoundUsed by:Timeline
Symbol 72 GraphicUsed by:Timeline
Symbol 73 FontUsed by:74 79 80 81 82 84 85 180 308 323 358 359 360 361 362 363 364 365 366 367 368
Symbol 74 TextUses:73Used by:Timeline
Symbol 75 GraphicUsed by:78 86 173 386
Symbol 76 GraphicUsed by:78 86 173 386
Symbol 77 GraphicUsed by:78 86 173 386
Symbol 78 ButtonUses:75 76 77Used by:Timeline
Symbol 79 TextUses:73Used by:Timeline
Symbol 80 TextUses:73Used by:Timeline
Symbol 81 TextUses:73Used by:Timeline
Symbol 82 TextUses:73Used by:Timeline
Symbol 83 GraphicUsed by:Timeline
Symbol 84 TextUses:73Used by:Timeline
Symbol 85 TextUses:73Used by:Timeline
Symbol 86 ButtonUses:75 76 77Used by:Timeline
Symbol 87 GraphicUsed by:88
Symbol 88 MovieClipUses:87Used by:Timeline
Symbol 89 GraphicUsed by:90
Symbol 90 MovieClipUses:89Used by:92 176 274
Symbol 91 GraphicUsed by:92
Symbol 92 MovieClipUses:90 91Used by:Timeline
Symbol 93 GraphicUsed by:94
Symbol 94 MovieClipUses:93Used by:Timeline
Symbol 95 GraphicUsed by:99 105 106 107
Symbol 96 GraphicUsed by:99 105 106 107
Symbol 97 SoundUsed by:99 105 106 107 300
Symbol 98 GraphicUsed by:99 105 106 107
Symbol 99 MovieClipUses:95 96 37 97 98Used by:Timeline
Symbol 100 GraphicUsed by:104
Symbol 101 GraphicUsed by:104
Symbol 102 SoundUsed by:104 219
Symbol 103 GraphicUsed by:104
Symbol 104 MovieClipUses:100 101 37 102 103Used by:Timeline
Symbol 105 MovieClipUses:95 96 37 97 98Used by:Timeline
Symbol 106 MovieClipUses:95 96 37 97 98Used by:Timeline
Symbol 107 MovieClipUses:95 96 37 97 98Used by:Timeline
Symbol 108 GraphicUsed by:111
Symbol 109 GraphicUsed by:111
Symbol 110 SoundUsed by:111 114 117 256 259 262 265
Symbol 111 MovieClipUses:108 109 37 110Used by:Timeline
Symbol 112 GraphicUsed by:114
Symbol 113 GraphicUsed by:114
Symbol 114 MovieClipUses:112 113 37 110Used by:Timeline
Symbol 115 GraphicUsed by:117
Symbol 116 GraphicUsed by:117
Symbol 117 MovieClipUses:115 116 37 110Used by:Timeline
Symbol 118 GraphicUsed by:120
Symbol 119 SoundUsed by:120 128 130 132 134 136 138 232 234 236 238 240
Symbol 120 MovieClipUses:118 37 119Used by:Timeline
Symbol 121 GraphicUsed by:123
Symbol 122 SoundUsed by:123 181
Symbol 123 MovieClipUses:121 122Used by:337 340 344 346 348  Timeline
Symbol 124 GraphicUsed by:126
Symbol 125 GraphicUsed by:126
Symbol 126 MovieClipUses:35 124 125 37 38Used by:Timeline
Symbol 127 GraphicUsed by:128
Symbol 128 MovieClipUses:127 37 119Used by:Timeline
Symbol 129 GraphicUsed by:130
Symbol 130 MovieClipUses:129 37 119Used by:Timeline
Symbol 131 GraphicUsed by:132
Symbol 132 MovieClipUses:131 37 119Used by:Timeline
Symbol 133 GraphicUsed by:134
Symbol 134 MovieClipUses:133 37 119Used by:Timeline
Symbol 135 GraphicUsed by:136
Symbol 136 MovieClipUses:135 37 119Used by:Timeline
Symbol 137 GraphicUsed by:138
Symbol 138 MovieClipUses:137 37 119Used by:Timeline
Symbol 139 GraphicUsed by:Timeline
Symbol 140 FontUsed by:141 144 145 168 242 243 244 246 266 267 268 270 301 302 303 305 316 317 318 320 349 350 351 371 372 373 391
Symbol 141 EditableTextUses:140Used by:Timeline
Symbol 142 GraphicUsed by:Timeline
Symbol 143 GraphicUsed by:Timeline
Symbol 144 EditableTextUses:140Used by:Timeline
Symbol 145 EditableTextUses:140Used by:Timeline
Symbol 146 GraphicUsed by:164
Symbol 147 GraphicUsed by:162
Symbol 148 GraphicUsed by:162
Symbol 149 GraphicUsed by:162
Symbol 150 GraphicUsed by:162
Symbol 151 GraphicUsed by:162
Symbol 152 GraphicUsed by:162
Symbol 153 GraphicUsed by:162
Symbol 154 GraphicUsed by:162
Symbol 155 GraphicUsed by:162
Symbol 156 GraphicUsed by:162
Symbol 157 GraphicUsed by:162
Symbol 158 GraphicUsed by:162
Symbol 159 GraphicUsed by:162
Symbol 160 GraphicUsed by:162
Symbol 161 GraphicUsed by:162
Symbol 162 MovieClipUses:147 148 149 150 151 152 153 154 155 156 157 158 159 160 161Used by:164
Symbol 163 GraphicUsed by:164
Symbol 164 MovieClipUses:146 162 163Used by:Timeline
Symbol 165 GraphicUsed by:Timeline
Symbol 166 SoundUsed by:Timeline
Symbol 167 GraphicUsed by:Timeline
Symbol 168 EditableTextUses:140Used by:Timeline
Symbol 169 FontUsed by:170 247 271 306 321
Symbol 170 TextUses:169Used by:Timeline
Symbol 171 FontUsed by:172 248 272 307 322
Symbol 172 TextUses:171Used by:Timeline
Symbol 173 ButtonUses:75 76 77Used by:Timeline
Symbol 174 SoundUsed by:Timeline
Symbol 175 GraphicUsed by:176
Symbol 176 MovieClipUses:90 175Used by:Timeline
Symbol 177 GraphicUsed by:182
Symbol 178 GraphicUsed by:182
Symbol 179 GraphicUsed by:181
Symbol 180 TextUses:73Used by:181
Symbol 181 MovieClipUses:179 180 122Used by:182  Timeline
Symbol 182 MovieClipUses:177 178 181Used by:Timeline
Symbol 183 GraphicUsed by:191
Symbol 184 GraphicUsed by:191
Symbol 185 GraphicUsed by:190
Symbol 186 GraphicUsed by:190
Symbol 187 GraphicUsed by:190
Symbol 188 GraphicUsed by:190
Symbol 189 GraphicUsed by:190
Symbol 190 MovieClipUses:185 186 187 188 189Used by:191 194 197 200 203 206 209 212 215 219 300 315
Symbol 191 MovieClipUses:183 184 37 190Used by:Timeline
Symbol 192 GraphicUsed by:194
Symbol 193 GraphicUsed by:194
Symbol 194 MovieClipUses:192 193 37 190Used by:Timeline
Symbol 195 GraphicUsed by:197
Symbol 196 GraphicUsed by:197
Symbol 197 MovieClipUses:195 196 37 190Used by:Timeline
Symbol 198 GraphicUsed by:200
Symbol 199 GraphicUsed by:200
Symbol 200 MovieClipUses:198 199 37 190Used by:Timeline
Symbol 201 GraphicUsed by:203
Symbol 202 GraphicUsed by:203
Symbol 203 MovieClipUses:201 202 37 190Used by:Timeline
Symbol 204 GraphicUsed by:206
Symbol 205 GraphicUsed by:206
Symbol 206 MovieClipUses:204 205 37 190Used by:Timeline
Symbol 207 GraphicUsed by:209
Symbol 208 GraphicUsed by:209
Symbol 209 MovieClipUses:207 208 37 190Used by:Timeline
Symbol 210 GraphicUsed by:212
Symbol 211 GraphicUsed by:212
Symbol 212 MovieClipUses:210 211 37 190Used by:Timeline
Symbol 213 GraphicUsed by:215
Symbol 214 GraphicUsed by:215
Symbol 215 MovieClipUses:213 214 37 190Used by:Timeline
Symbol 216 GraphicUsed by:219
Symbol 217 GraphicUsed by:219
Symbol 218 GraphicUsed by:219
Symbol 219 MovieClipUses:216 217 190 218 37 102Used by:Timeline
Symbol 220 GraphicUsed by:222
Symbol 221 GraphicUsed by:222
Symbol 222 MovieClipUses:220 221Used by:Timeline
Symbol 223 GraphicUsed by:224
Symbol 224 MovieClipUses:223Used by:Timeline
Symbol 225 GraphicUsed by:226
Symbol 226 MovieClipUses:225Used by:Timeline
Symbol 227 GraphicUsed by:228
Symbol 228 MovieClipUses:227Used by:Timeline
Symbol 229 GraphicUsed by:230
Symbol 230 MovieClipUses:229Used by:Timeline
Symbol 231 GraphicUsed by:232
Symbol 232 MovieClipUses:231 37 119Used by:Timeline
Symbol 233 GraphicUsed by:234
Symbol 234 MovieClipUses:233 37 119Used by:Timeline
Symbol 235 GraphicUsed by:236
Symbol 236 MovieClipUses:235 37 119Used by:Timeline
Symbol 237 GraphicUsed by:238
Symbol 238 MovieClipUses:237 37 119Used by:Timeline
Symbol 239 GraphicUsed by:240
Symbol 240 MovieClipUses:239 37 119Used by:Timeline
Symbol 241 GraphicUsed by:Timeline
Symbol 242 EditableTextUses:140Used by:Timeline
Symbol 243 EditableTextUses:140Used by:Timeline
Symbol 244 EditableTextUses:140Used by:Timeline
Symbol 245 SoundUsed by:Timeline
Symbol 246 EditableTextUses:140Used by:Timeline
Symbol 247 TextUses:169Used by:Timeline
Symbol 248 TextUses:171Used by:Timeline
Symbol 249 GraphicUsed by:250
Symbol 250 MovieClipUses:249Used by:252 310
Symbol 251 GraphicUsed by:252
Symbol 252 MovieClipUses:250 251Used by:Timeline
Symbol 253 GraphicUsed by:256
Symbol 254 GraphicUsed by:256 259 262 265
Symbol 255 GraphicUsed by:256
Symbol 256 MovieClipUses:253 254 255 37 110Used by:Timeline
Symbol 257 GraphicUsed by:259
Symbol 258 GraphicUsed by:259
Symbol 259 MovieClipUses:257 254 258 37 110Used by:Timeline
Symbol 260 GraphicUsed by:262
Symbol 261 GraphicUsed by:262
Symbol 262 MovieClipUses:260 254 261 37 110Used by:Timeline
Symbol 263 GraphicUsed by:265
Symbol 264 GraphicUsed by:265
Symbol 265 MovieClipUses:263 254 264 37 110Used by:Timeline
Symbol 266 EditableTextUses:140Used by:Timeline
Symbol 267 EditableTextUses:140Used by:Timeline
Symbol 268 EditableTextUses:140Used by:Timeline
Symbol 269 SoundUsed by:Timeline
Symbol 270 EditableTextUses:140Used by:Timeline
Symbol 271 TextUses:169Used by:Timeline
Symbol 272 TextUses:171Used by:Timeline
Symbol 273 GraphicUsed by:274
Symbol 274 MovieClipUses:90 273Used by:Timeline
Symbol 275 GraphicUsed by:276
Symbol 276 MovieClipUses:275Used by:Timeline
Symbol 277 GraphicUsed by:278
Symbol 278 MovieClipUses:277Used by:Timeline
Symbol 279 GraphicUsed by:300
Symbol 280 GraphicUsed by:299
Symbol 281 GraphicUsed by:299
Symbol 282 GraphicUsed by:299
Symbol 283 GraphicUsed by:299
Symbol 284 GraphicUsed by:299
Symbol 285 GraphicUsed by:299
Symbol 286 GraphicUsed by:299
Symbol 287 GraphicUsed by:299
Symbol 288 GraphicUsed by:299
Symbol 289 GraphicUsed by:299
Symbol 290 GraphicUsed by:299
Symbol 291 SoundUsed by:299
Symbol 292 GraphicUsed by:299
Symbol 293 GraphicUsed by:299
Symbol 294 GraphicUsed by:299
Symbol 295 GraphicUsed by:299
Symbol 296 GraphicUsed by:299
Symbol 297 GraphicUsed by:299
Symbol 298 GraphicUsed by:299
Symbol 299 MovieClipUses:280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298Used by:300
Symbol 300 MovieClipUses:279 299 190 37 97Used by:Timeline
Symbol 301 EditableTextUses:140Used by:Timeline
Symbol 302 EditableTextUses:140Used by:Timeline
Symbol 303 EditableTextUses:140Used by:Timeline
Symbol 304 SoundUsed by:Timeline
Symbol 305 EditableTextUses:140Used by:Timeline
Symbol 306 TextUses:169Used by:Timeline
Symbol 307 TextUses:171Used by:Timeline
Symbol 308 TextUses:73Used by:Timeline
Symbol 309 GraphicUsed by:310
Symbol 310 MovieClipUses:250 309Used by:Timeline
Symbol 311 GraphicUsed by:312
Symbol 312 MovieClipUses:311Used by:Timeline
Symbol 313 GraphicUsed by:315
Symbol 314 GraphicUsed by:315
Symbol 315 MovieClipUses:313 314 37 190Used by:Timeline
Symbol 316 EditableTextUses:140Used by:Timeline
Symbol 317 EditableTextUses:140Used by:Timeline
Symbol 318 EditableTextUses:140Used by:Timeline
Symbol 319 SoundUsed by:Timeline
Symbol 320 EditableTextUses:140Used by:Timeline
Symbol 321 TextUses:169Used by:Timeline
Symbol 322 TextUses:171Used by:Timeline
Symbol 323 TextUses:73Used by:Timeline
Symbol 324 GraphicUsed by:330
Symbol 325 GraphicUsed by:330
Symbol 326 GraphicUsed by:330
Symbol 327 GraphicUsed by:330
Symbol 328 GraphicUsed by:330
Symbol 329 GraphicUsed by:330
Symbol 330 MovieClipUses:324 325 326 327 328 329Used by:Timeline
Symbol 331 GraphicUsed by:337 340 344 346 348
Symbol 332 GraphicUsed by:337
Symbol 333 GraphicUsed by:337 340 346
Symbol 334 GraphicUsed by:337
Symbol 335 GraphicUsed by:337 340 344 346 348
Symbol 336 SoundUsed by:337 340 344 346 348
Symbol 337 MovieClipUses:331 332 333 334 335 336 123Used by:Timeline
Symbol 338 GraphicUsed by:340 346 348
Symbol 339 GraphicUsed by:340
Symbol 340 MovieClipUses:331 338 333 339 335 336 123Used by:Timeline
Symbol 341 GraphicUsed by:344
Symbol 342 GraphicUsed by:344
Symbol 343 GraphicUsed by:344
Symbol 344 MovieClipUses:331 341 342 343 335 336 123Used by:Timeline
Symbol 345 GraphicUsed by:346
Symbol 346 MovieClipUses:331 338 333 345 335 336 123Used by:Timeline
Symbol 347 GraphicUsed by:348
Symbol 348 MovieClipUses:331 338 347 335 336 123Used by:Timeline
Symbol 349 EditableTextUses:140Used by:Timeline
Symbol 350 EditableTextUses:140Used by:Timeline
Symbol 351 EditableTextUses:140Used by:Timeline
Symbol 352 GraphicUsed by:353
Symbol 353 MovieClipUses:352Used by:355
Symbol 354 GraphicUsed by:355
Symbol 355 MovieClipUses:353 354Used by:Timeline
Symbol 356 GraphicUsed by:357
Symbol 357 MovieClipUses:356 35Used by:Timeline
Symbol 358 TextUses:73Used by:369
Symbol 359 TextUses:73Used by:369
Symbol 360 TextUses:73Used by:369
Symbol 361 TextUses:73Used by:369
Symbol 362 TextUses:73Used by:369
Symbol 363 TextUses:73Used by:369
Symbol 364 TextUses:73Used by:369
Symbol 365 TextUses:73Used by:369
Symbol 366 TextUses:73Used by:369
Symbol 367 TextUses:73Used by:369
Symbol 368 TextUses:73Used by:369
Symbol 369 MovieClipUses:358 359 360 361 362 363 364 365 366 367 368Used by:Timeline
Symbol 370 GraphicUsed by:Timeline
Symbol 371 EditableTextUses:140Used by:Timeline
Symbol 372 TextUses:140Used by:Timeline
Symbol 373 TextUses:140Used by:Timeline
Symbol 374 GraphicUsed by:378 389
Symbol 375 TextUses:46Used by:378 389
Symbol 376 GraphicUsed by:378 389
Symbol 377 TextUses:46Used by:378 389
Symbol 378 ButtonUses:374 375 376 377 50Used by:Timeline
Symbol 379 SoundUsed by:Timeline
Symbol 380 GraphicUsed by:381
Symbol 381 MovieClipUses:380Used by:Timeline
Symbol 382 FontUsed by:383 387
Symbol 383 TextUses:382Used by:Timeline
Symbol 384 FontUsed by:385
Symbol 385 EditableTextUses:384Used by:Timeline
Symbol 386 ButtonUses:75 76 77Used by:Timeline
Symbol 387 TextUses:382Used by:Timeline
Symbol 388 GraphicUsed by:Timeline
Symbol 389 ButtonUses:374 375 376 377 50Used by:Timeline
Symbol 390 TextUses:46Used by:Timeline
Symbol 391 EditableTextUses:140Used by:Timeline
Symbol 392 SoundUsed by:Timeline
Streaming Sound 1Used by:Symbol 11 MovieClip [badBulletTri]
Streaming Sound 2Used by:Symbol 26 MovieClip [kiAttack]
Streaming Sound 3Used by:Symbol 41 MovieClip [badBullet]

Instance Names

"firstLevelBossLine"Frame 11Symbol 88 MovieClip
"firstLevelBoss"Frame 11Symbol 94 MovieClip
"turret3"Frame 11Symbol 99 MovieClip
"boss_bridge"Frame 11Symbol 104 MovieClip
"turret4"Frame 11Symbol 105 MovieClip
"turret2"Frame 11Symbol 106 MovieClip
"turret1"Frame 11Symbol 107 MovieClip
"player"Frame 11Symbol 126 MovieClip
"kibar"Frame 11Symbol 164 MovieClip
"secondLevelBossLine"Frame 13Symbol 88 MovieClip
"secondBoss"Frame 13Symbol 219 MovieClip
"secondBossTurr2"Frame 13Symbol 224 MovieClip
"secondBossTurr1"Frame 13Symbol 226 MovieClip
"secondBossTurr3"Frame 13Symbol 228 MovieClip
"secondBossTurr4"Frame 13Symbol 230 MovieClip
"player"Frame 13Symbol 126 MovieClip
"kibar"Frame 13Symbol 164 MovieClip
"player"Frame 15Symbol 126 MovieClip
"kibar"Frame 15Symbol 164 MovieClip
"boss4"Frame 17Symbol 276 MovieClip
"fourthBoss"Frame 17Symbol 300 MovieClip
"player"Frame 17Symbol 126 MovieClip
"kibar"Frame 17Symbol 164 MovieClip
"fitftLevel"Frame 19Symbol 310 MovieClip
"canyonWall"Frame 19Symbol 312 MovieClip
"player"Frame 19Symbol 126 MovieClip
"kibar"Frame 19Symbol 164 MovieClip
"organ2"Frame 21Symbol 337 MovieClip
"organ3"Frame 21Symbol 340 MovieClip
"organ4"Frame 21Symbol 344 MovieClip
"organ5"Frame 21Symbol 346 MovieClip
"organ1"Frame 21Symbol 348 MovieClip
"player"Frame 21Symbol 126 MovieClip
"kibar"Frame 21Symbol 164 MovieClip
"Cplayer"Frame 22Symbol 357 MovieClip
"passText"Frame 40Symbol 385 EditableText
"passbutton"Frame 40Symbol 386 Button

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
ExportAssets (56)Timeline Frame 1Symbol 1 as "bossLoop"
ExportAssets (56)Timeline Frame 1Symbol 3 as "turretbullet"
ExportAssets (56)Timeline Frame 1Symbol 5 as "badBallRight"
ExportAssets (56)Timeline Frame 1Symbol 7 as "badBallLeft"
ExportAssets (56)Timeline Frame 1Symbol 9 as "badBall"
ExportAssets (56)Timeline Frame 1Symbol 11 as "badBulletTri"
ExportAssets (56)Timeline Frame 1Symbol 26 as "kiAttack"
ExportAssets (56)Timeline Frame 1Symbol 29 as "bullet"
ExportAssets (56)Timeline Frame 1Symbol 39 as "pl_missile"
ExportAssets (56)Timeline Frame 1Symbol 41 as "badBullet"
ExportAssets (56)Timeline Frame 1Symbol 393 as "__Packages.MochiAd"

Labels

"menu"Frame 2
"instructions"Frame 3
"level1"Frame 11
"level2"Frame 13
"level3"Frame 15
"level4"Frame 17
"level5"Frame 19
"finalLevel"Frame 21
"credits"Frame 22
"password_input"Frame 40
"gameOver"Frame 41
"death"Symbol 126 MovieClip Frame 30

Dynamic Text Variables

playerLivesSymbol 141 EditableText"<p align="center"></p>"
missileStockSymbol 144 EditableText"<p align="center"></p>"
scoreSymbol 145 EditableText"<p align="right"></p>"
scoreSymbol 168 EditableText"<p align="right"></p>"
playerLivesSymbol 242 EditableText"<p align="center"></p>"
missileStockSymbol 243 EditableText"<p align="center"></p>"
scoreSymbol 244 EditableText"<p align="right"></p>"
scoreSymbol 246 EditableText"<p align="right"></p>"
playerLivesSymbol 266 EditableText"<p align="center"></p>"
missileStockSymbol 267 EditableText"<p align="center"></p>"
scoreSymbol 268 EditableText"<p align="right"></p>"
scoreSymbol 270 EditableText"<p align="right"></p>"
playerLivesSymbol 301 EditableText"<p align="center"></p>"
missileStockSymbol 302 EditableText"<p align="center"></p>"
scoreSymbol 303 EditableText"<p align="right"></p>"
scoreSymbol 305 EditableText"<p align="right"></p>"
playerLivesSymbol 316 EditableText"<p align="center"></p>"
missileStockSymbol 317 EditableText"<p align="center"></p>"
scoreSymbol 318 EditableText"<p align="right"></p>"
scoreSymbol 320 EditableText"<p align="right"></p>"
playerLivesSymbol 349 EditableText"<p align="center"></p>"
missileStockSymbol 350 EditableText"<p align="center"></p>"
scoreSymbol 351 EditableText"<p align="right"></p>"
scoreSymbol 371 EditableText"<p align="right"></p>"
passWordSymbol 385 EditableText"<p align="center"></p>"
scoreSymbol 391 EditableText"<p align="right"></p>"




http://swfchan.com/14/69757/info.shtml
Created: 10/4 -2019 06:37:53 Last modified: 10/4 -2019 06:37:53 Server time: 16/05 -2024 11:02:12