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swfchan turned sixteen years old the day before yesterday! (5may2024)

<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/89775167?noj=FRM89775167-7DC" width="1" height="1"></div>

Failocolypse.swf

This is the info page for
Flash #69803

(Click the ID number above for more basic data on this flash file.)


Text
12345

12345

level 1

000/299

dolla

combo

bullets

kills

flee

+10

Start!!

Choose Your Dude

TIPS:

<p align="left"><font face="Press Start" size="14" color="#1d3d54" letterSpacing="-3.000000" kerning="0">asdasdasd</font></p><p align="left"><font face="Press Start" size="14" color="#1d3d54" letterSpacing="-3.000000" kerning="0">banana</font></p><p align="left"><font face="Press Start" size="14" color="#1d3d54" letterSpacing="-3.000000" kerning="0">o hai</font></p><p align="left"><font face="Press Start" size="14" color="#1d3d54" letterSpacing="-3.000000" kerning="0">wait</font></p><p align="left"><font face="Press Start" size="14" color="#1d3d54" letterSpacing="-3.000000" kerning="0">wat</font></p>

Click to Start

debug

ActionScript [AS1/AS2]

Frame 1
function gomusic(obj, id) { obj.stop(); obj.attachSound(id); obj.start(); } function gosound(id) { game_sound.attachSound(id); game_sound.start(); } function goloop(id) { _root.currloop = id; loop_sound.attachSound(id); loop_sound.start(); } function startintro() { gomusic(game_music, "music0"); this.attachMovie("intro", "intro", this.getNextHighestDepth()); } function startstory() { gomusic(game_music, "music0"); game_music.setVolume(75); this.attachMovie("story_mode", "story", this.getNextHighestDepth()); } function startgame() { gomusic(game_music, "music3"); game_music.setVolume(35); _root.attachMovie("everything", "everything", _root.getNextHighestDepth()); _root.attachMovie("ui", "ui", _root.getNextHighestDepth()); } function charselect() { _root.attachMovie("charselect", "charselect", _root.getNextHighestDepth()); } Stage.scaleMode = "noscale"; Stage.align = "TL"; _quality = "BEST"; _root.showdepth = false; swidth = Stage.width; sheight = Stage.height; enemyoverride = 0; itemoverride = 0; falthmode = false; gravity = 1; ground = 300; power = 17; maxspeed = 15; accel = 0.8; tvel = 20; friction = 8; yscalemod = 0.35; gravity = 0.7; ground = 300; power = 12; maxspeed = 2; accel = 0.8; tvel = 20; friction = 8; nmespeedmax = 3; ospawnspeed = (spawnspeed = 30); itemspawnspeed = 300; nukecost = 250; stats = new Object(); stats.level = 1; stats.exp = 0; stats.gold = 0; xpval = 50; combocount = 0; combox = 1; kills = (flees = (texts = 0)); this.onEnterFrame = function () { gbl = _root.getBytesLoaded(); gbt = _root.getBytesTotal(); if (((gbl / gbt) * 100) > 99) { delete onEnterFrame; if (char) { intro.swapDepths(99); intro.removeMovieClip(); startgame(); } else { startstory(); } } }; var game_sound = new Sound(); var game_music = new Sound(); var loop_sound = new Sound(); var player_sound = new Sound(); var nme_sound = new Sound(); loop_sound.onSoundComplete = function () { loop_sound.start(); }; game_music.onSoundComplete = function () { game_music.start(); }; _global.levelval = function (lvl) { var _local2; if (lvl < 11) { _local2 = (40 * Math.pow(lvl, 2)) + (360 * lvl); } else if (lvl <= 27) { _local2 = ((-0.4 * Math.pow(lvl, 3)) + (40.4 * Math.pow(lvl, 2))) + (396 * lvl); } else { _local2 = (((65 * Math.pow(lvl, 2)) - (165 * lvl)) - 6750) * 0.82; } return(Math.round(_local2)); }; _global.randrange = function (min, max) { min = ((!min) ? 0 : (min)); var _local2 = Math.floor(Math.random() * ((max - min) + 1)) + min; return(_local2); };
Symbol 33 MovieClip [bomb_trail] Frame 32
stop();
Symbol 36 MovieClip [lvlanim] Frame 114
stop(); this.removeMovieClip();
Symbol 45 MovieClip Frame 1
function gold(amt) { amt = amt * _root.combox; _root.stats.gold = _root.stats.gold + amt; gettext(amt, "f6fc09", _root.combox); _root.gosound("snd_gold"); } function getxp() { _root.stats.exp = _root.stats.exp + _root.xpval; if (_root.texts < 10) { gettext(_root.xpval, "e000ce"); } } function comboup() { _root.combocount++; if ((_root.combocount % 100) == 0) { _root.combox = _root.combox + 0.5; } } function gettext(val, color, size) { size = size || 1; _root.texts++; newtxt = _parent.attachMovie("getval", "getval" + randrange(1, 1000), _parent.getNextHighestDepth()); newtxt.txt.txtval.text = "+" + val; newtxt.txt.txtval.autoSize = "center"; if (color) { newtxt.txt.txtval.textColor = "0x" + color; } newtxt._x = this._x; newtxt._y = (this._y + this.anim._y) - this.anim._height; newtxt._xscale = (newtxt._yscale = 100 + (size * 10)); } function createswoosh(depth, varx, vary, delay, chargeoffset) { chargeoffset = chargeoffset || 0; chargeoffset = (100 - chargeoffset) / 100; newswoosh = _parent.attachMovie("swoosh", "swoosh" + randrange(1, 999), _parent.player.getDepth() + depth); newswoosh._xscale = (newswoosh._yscale = _xscale); newswoosh.attacktype = chargetype; newswoosh.chargetimer = chargetimer * chargeoffset; newswoosh._xscale = newswoosh._xscale * dir; newswoosh._x = varx; newswoosh._y = vary; newswoosh.vdelay = delay; return(newswoosh); } uptype = "ddragon"; _root.player = this; debug = _root.debug.debug; yscalemod = _root.yscalemod; if (uptype == "ddragon") { ddragon = true; } if (ddragon) { walktrack = _parent.walktrack; } yinertia = (yspeed = (xinertia = (idlespeed = 0))); falling = true; dashing = (charge_shoot = false); tjump = (dbljump = 1); dash = (chargeattack = false); dir = 1; dashtimer = 10; dtimer = 0; attacktimer = 20; atimer = 0; chargetimer = (charging = 0); maxcharge = 240; atkcombo = (_root.bulletcount = (testvar = 0)); maxatkcombo = 3; atkcombo_timer = 10; slash_duration = [20, 20, 30]; if (_root.falthmode) { dash = (chargeattack = true); _root.stats.gold = 50000; } _root.bulletmax = 2; oxscale = 100; var depth; var lastcode; dp._visible = _root.showdepth; char_attributes = {r:["bullet", "charge_beam", "ghost"], dk:["slash", "slam", "arthas"], wd:["bomb", "bounce", "horrify"]}; attacktype = char_attributes[_root.char][0]; chargetype = char_attributes[_root.char][1]; crashtype = char_attributes[_root.char][2]; this.attachMovie(_root.char + "_anim", "anim", this.getNextHighestDepth()); var keyListener = new Object(); keyListener.onKeyDown = function () { var _local3 = Key.getCode(); if (_local3 == 36) { _root.debug._alpha = ((_root.debug._alpha < 1) ? 100 : 0); } if ((_local3 == 32) && (!nuking)) { chargetimer = (charging = false); attacking = false; if ((dbljump > 0) && (!jumplock)) { _root.gosound("snd_jump"); if (dbljump != tjump) { anim.gotoAndStop("jump"); } else { anim.gotoAndStop("jump"); } dbljump--; yspeed = _root.power + (Math.abs(xinertia) / 4); jumping = true; jumplock = true; _rotation = 0; anim._y = anim._y - yspeed; } if ((((!jumping) && (!jumplock)) && (yspeed >= 0)) && (dbljump == 0)) { jumplock = true; anim.gotoAndStop("dbljump"); yspeed = yspeed + (_root.power + (Math.abs(xinertia) / 4)); jumping = true; _rotation = 0; anim._y = anim._y - yspeed; } } if (((_local3 == 90) && (!atklock)) && (!nuking)) { atklock = true; if (Key.isDown(16)) { anim.gotoAndStop("flyingkick"); } else { if ((attacktype == "bullet") || (attacktype == "bomb")) { atimer = attacktimer; } if ((attacktype == "bullet") && (_root.bulletcount < _root.bulletmax)) { _root.gosound("snd_raynor_atk"); newswoosh = _parent.attachMovie("swoosh", "swoosh" + randrange(1, 999), _parent.player.getDepth() - 1); newswoosh._x = _x + (dir * 14); newswoosh._y = (_y + (anim._y * (_xscale / 100))) - (82 * (_xscale / 100)); newswoosh.xinertia = xinertia; newswoosh._xscale = (newswoosh._yscale = _xscale); newswoosh.attacktype = attacktype; newswoosh._xscale = newswoosh._xscale * dir; } if ((attacktype == "slash") && (atkcombo < maxatkcombo)) { attacking = true; xinertia = xinertia - (dir * 10); slash_timer = slash_duration[(++atkcombo) - 1]; anim.gotoAndStop("atk" + atkcombo); newswoosh = _parent.attachMovie("swoosh", "swoosh" + randrange(1, 999), _parent.player.getDepth() + 10); newswoosh._x = _x + (dir * 14); newswoosh._y = (_y + (anim._y * (_xscale / 100))) - (82 * (_xscale / 100)); newswoosh.xinertia = xinertia; newswoosh._xscale = (newswoosh._yscale = _xscale); newswoosh.attacktype = attacktype; newswoosh._xscale = newswoosh._xscale * dir; } if ((attacktype == "bomb") && (_root.bulletcount < _root.bulletmax)) { _root.gosound("snd_wd_shot" + randrange(1, 3)); newswoosh = _parent.attachMovie("swoosh", "swoosh" + randrange(1, 999), _parent.player.getDepth() + 10); newswoosh._x = _x + (dir * -24); newswoosh._y = (_y + (anim._y * (_xscale / 100))) - (102 * (_xscale / 100)); newswoosh.xinertia = xinertia; newswoosh._xscale = (newswoosh._yscale = _xscale); newswoosh.attacktype = attacktype; newswoosh._xscale = newswoosh._xscale * dir; newswoosh.detonateheight = _y; } if (!jumping) { } else { anim.gotoAndStop("jump_shoot"); } } } if (((_local3 == 88) && (chargeattack)) && (!attacking)) { attacking = true; anim.gotoAndStop("charge"); charging = true; } if (((_local3 == 67) && (_root.stats.gold >= _root.nukecost)) && (!nuking)) { attacking = true; nuking = true; _parent.attachMovie("nuke", "nuke", _parent.getNextHighestDepth() + 9999); _root.stats.gold = _root.stats.gold - _root.nukecost; } if ((((_local3 == 37) || (_local3 == 39)) && (dash)) && (xinertia < 10)) { if ((lastcode == _local3) && (dtimer > 0)) { anim.gotoAndStop("dash"); dashing = true; _root.gosound("snd_dash_" + randrange(1, 3)); xinertia = 30 * (-dir); if (!jumping) { newdash = _parent.attachMovie("dash_fx", "dash_fx" + randrange(1, 999), _parent.player.getDepth() + 1); newdash._x = _x - 9.7; newdash._y = _y + 3.8; newdash._xscale = (newdash._yscale = _xscale * 1.5); newdash._xscale = newdash._xscale * dir; } else { yspeed = 2; } attacking = false; chargetimer = (charging = false); trace("dbltap"); } } }; keyListener.onKeyUp = function () { if (nuking) { return(undefined); } keycode = Key.getCode(); if (keycode == 32) { jumplock = false; } if (keycode == 90) { atklock = false; } if (((keycode == 37) || (keycode == 39)) && (dash)) { dtimer = dashtimer; lastcode = keycode; _root.maxspeed = 2; } if ((keycode == 88) && (chargeattack)) { if (chargetimer > 0) { anim.gotoAndStop("charge_shot"); chargepct = chargetimer / maxcharge; if (chargetype == "charge_beam") { chargex = _x - (dir * 55); chargey = (_y + (anim._y * (_xscale / 100))) - (82 * (_xscale / 100)); var _local2 = createswoosh(-50, chargex, chargey); _local2.xinertia = xinertia; } if (chargetype == "slam") { if (chargepct > 250) { chargepct = 250; } var _local2 = createswoosh(50, _x, _y + 10); if ((chargepct * 100) > 50) { _local2 = createswoosh(30, _x - (30 * chargepct), _y, 10, 10); _local2 = createswoosh(31, _x + (30 * chargepct), _y, 10, 10); } if ((chargepct * 100) > 80) { _local2 = createswoosh(-6, _x - (60 * chargepct), _y - 10, 20, 30); _local2 = createswoosh(-5, _x + (60 * chargepct), _y - 10, 20, 30); _local2 = createswoosh(-11, _x - (70 * chargepct), _y - 15, 30, 40); _local2 = createswoosh(-10, _x + (70 * chargepct), _y - 15, 30, 40); } } if (chargetype == "bounce") { var _local2 = createswoosh(-50, _x + (dir * -24), (_y + (anim._y * (_xscale / 100))) - (102 * (_xscale / 100))); _local2.xinertia = xinertia; _local2.detonateheight = _y; attacking = false; } } else { attacking = false; } charging = false; chargetimer = -40; } }; Key.addListener(keyListener); onEnterFrame = function () { if (nuking) { return(undefined); } if (dtimer) { dtimer--; } if (atimer) { atimer--; } if (atkcombo) { if ((--slash_timer) < 0) { atkcombo = 0; attacking = false; } } if (charging) { chargetimer = chargetimer + 3; if (chargetimer > maxcharge) { } } else { _root.loop_sound.stop(_root.currloop); } dir = ((anim._xscale > 0) ? -1 : 1); if (dashing && (Math.abs(xinertia) < 5)) { dashing = false; } if (ddragon) { yoffset = Math.abs((((_y - walktrack._y) / walktrack._height) * 100) - 100) - 0.6; if (yoffset < 0) { yoffset = 1; } _yscale = (100 - (yscalemod * yoffset)); _xscale = (100 - (yscalemod * yoffset)); depth = Math.round((Math.abs(yoffset - 100) * 100) + randrange(0, 10)); this.swapDepths(depth); dp.text = depth; } xtarg = (_x + xinertia) + idlespeed; if (ddragon && (walktrack.hitTest(xtarg, _y, true))) { _x = xtarg; } else { x = xtarg; } xinertia = xinertia - (xinertia / _root.friction); if ((xinertia < 0.2) && (xinertia > -0.2)) { xinertia = 0; } ytarg = (_y + yinertia) + idlespeed; if (walktrack.hitTest(_x, ytarg, true)) { _y = ytarg; } if ((!dashing) || (dashing && (Math.abs(xinertia) < 5))) { yinertia = yinertia - ((yinertia / _root.friction) * 1.5); } if ((yinertia < 0.2) && (yinertia > -0.2)) { yinertia = 0; } if (falling) { yspeed = yspeed - _root.gravity; idlespeed = 0; _rotation = 0; } b_btm = _y + (bbox._height / 2); b_top = _y - (bbox._height / 2); b_rgt = _x + (bbox._width / 2); b_lft = _x - (bbox._width / 2); if (vbump) { vbump = ((yspeed >= 0) ? true : false); } if (!vbump) { anim._y = anim._y - yspeed; } falling = true; if (!maxex) { maxex = 0; } if (anim._y > maxex) { anim._y = 0; yspeed = 0; dbljump = tjump; jumping = false; if (((!attacking) && (!dashing)) && ((Math.abs(xinertia) + Math.abs(yinertia)) < 1)) { var _local3 = (atimer ? "idle_shoot" : "idle"); anim.gotoAndStop(_local3); } } if (ddragon && (!attacking)) { if (Key.isDown(38)) { if (yinertia > ((-_root.maxspeed) * 0.75)) { yinertia = yinertia - _root.accel; } if ((!dashing) && (!jumping)) { var _local3 = (atimer ? "walkshoot" : "walkright"); anim.gotoAndStop(_local3); } } else if (Key.isDown(40)) { if (yinertia < (_root.maxspeed * 0.75)) { yinertia = yinertia + _root.accel; } if ((!dashing) && (!jumping)) { var _local3 = (atimer ? "walkshoot" : "walkright"); anim.gotoAndStop(_local3); } } } if (Key.isDown(40) && (!ddragon)) { attacking = false; if (!jumping) { anim.gotoAndStop("crouch"); } } else if (Key.isDown(37) && (jumping || (!attacking))) { if (xinertia > (-_root.maxspeed)) { xinertia = xinertia - _root.accel; } if (ddragon) { anim._xscale = -100; } else { anim._xscale = oxscale * -1; } if ((!jumping) && (!dashing)) { var _local3 = (atimer ? "walkshoot" : "walkright"); anim.gotoAndStop(_local3); } } else if (Key.isDown(39) && (jumping || (!attacking))) { if (xinertia < _root.maxspeed) { xinertia = xinertia + _root.accel; } if (ddragon) { anim._xscale = 100; } else { anim._xscale = oxscale; } if ((!jumping) && (!dashing)) { var _local3 = (atimer ? "walkshoot" : "walkright"); anim.gotoAndStop(_local3); } } else if (((((((Math.abs(yspeed) < 0.03) && (!jumping)) && (!charging)) && (!dashing)) && (!attacking)) && (!vbump)) && (Math.abs(yinertia) < 1)) { var _local3 = (atimer ? "idle_shoot" : "idle"); anim.gotoAndStop(_local3); idle = true; } if (jumping && (atimer)) { var _local3 = (atimer ? "jump_shoot" : "jump"); anim.gotoAndStop(_local3); } if ((((yspeed < -2) && (!attacking)) && (!dashing)) && (_currentframe != 47)) { var _local3 = (atimer ? "fall_shoot" : "fall"); anim.gotoAndStop(_local3); attacking = false; } if (Key.isDown(38)) { } debug.text = (((((((((("atkcombo: " + atkcombo) + "\nbulletcount: ") + _root.bulletcount) + "\nattacking: ") + attacking) + "\ncharge: ") + ((chargetimer / maxcharge) * 100)) + "\nnmecount: ") + _root.nmecount.length) + "\ngetvals: ") + _root.texts; (((("\nCode: " + Key.getCode()) + "\tACSII: ") + Key.getAscii()) + "\tKey: ") + chr(Key.getAscii()); debug.autoSize = true; };
Symbol 46 MovieClip [everything] Frame 1
function spawnnme(boss) { if (_root.enemyoverride && (!boss)) { return(undefined); } newdude = this.attachMovie("nme", "nme" + (++nmenum), this.getNextHighestDepth()); newdude._x = -60; newdude._y = randrange(walktrack._y, walktrack._y + walktrack._height); if (boss) { newdude._x = -200; newdude._y = walktrack._y + (walktrack._height / 2); newdude._xscale = (newdude._yscale = 300); newdude.boss = true; } } function spawnitem() { if (itemoverride) { return(undefined); } newitem = this.attachMovie("item_obj", "item" + (++itemnum), this.getNextHighestDepth()); newitem._x = randrange(walktrack._width - (walktrack._width / 3), walktrack._width - 40); newitem._y = randrange(walktrack._y, walktrack._y + walktrack._height); newitem.type = items[randrange(0, items.length - 1)]; } if (!init) { init = true; _root.focus = player; oscreenscale = (screenscale = 1); otrackspeed = (trackspeed = 17); nmenum = (itemnum = 0); timer = (otimer = _root.spawnspeed); itemspawnspeed = _root.itemspawnspeed; ox = this._x; oy = this._y; init = true; _root.debug._alpha = 0; _root.debug.swapDepths(_root.getNextHighestDepth()); items = ["gold_s", "gold_s", "gold_s", "gold_s", "gold_s", "gold_l", "gold_l"]; pool = this; } onEnterFrame = function () { _root.nmecount = []; _root.bulletcount = 0; for (var _local3 in pool) { if (typeof(pool[_local3]) == "movieclip") { if (pool[_local3]._name.indexOf("swoosh") > -1) { _root.bulletcount++; } if (pool[_local3]._name.indexOf("nme") > -1) { _root.nmecount.push(pool[_local3]); } } } if (shake > 1) { _x = (ox + random(--shake)); _y = (oy + random(shake)); } if (_root.camtrack) { if (screenscale != oscreenscale) { trackspeed = screenscale; } targx = (Stage.width / 2) - (_root.focus._x * screenscale); targy = (Stage.height / 2) - (_root.focus._y * screenscale); this._x = this._x + ((targx - this._x) / (trackspeed / screenscale)); this._y = this._y + ((targy - this._y) / (trackspeed / screenscale)); trackspeed = otrackspeed; oscreenscale = screenscale; } _yscale = (screenscale * 100); _xscale = (screenscale * 100); if (((--timer) < 0) && (_root.nmecount.length < 28)) { timer = _root.spawnspeed; spawnnme(); } if ((--itemspawnspeed) < 0) { itemspawnspeed = randrange(_root.itemspawnspeed / 1.5, _root.itemspawnspeed * 2); spawnitem(); } };
Symbol 59 MovieClip Frame 1
if (!init) { timer = (otimer = 7 - _parent._parent.lopespeed); init = true; onEnterFrame = function () { if ((--timer) <= 0) { timer = otimer; if (_currentframe != _totalframes) { nextFrame(); } else { gotoAndStop (1); } } }; stop(); }
Symbol 65 MovieClip Frame 51
_parent._parent.bury();
Symbol 66 MovieClip Frame 1
stop();
Symbol 66 MovieClip Frame 2
_root.gosound("snd_murloc_die" + randrange(1, 3));
Symbol 68 MovieClip [nme] Frame 1
function die(cause) { if (boss && (hp > 0)) { trace(hp); var _local4; if (cause.attacktype == "bullet") { _local4 = 1032410 /* 0x0FC0DA */; } if (cause.attacktype == "slash") { _local4 = 3024310 /* 0x2E25B6 */; } else { _local4 = 2025710 /* 0x1EE8EE */; } hp = hp - _local4; _x = (_x - 4); roff = 255; if ((cause.attacktype == "bullet") || (cause.attacktype == "bomb")) { cause.removeMovieClip(); } else { cause.neuter = true; } return(undefined); } _root.focus.getxp(); _root.focus.comboup(); this.onEnterFrame = function () { _alpha = (_alpha ? 0 : 100); }; _root.kills++; this._name = "deadloc" + this._name.split("nme")[1]; anim.gotoAndStop("die"); } function bury() { this.removeMovieClip(); } var depth; roff = 0; dp._visible = _root.showdepth; yscalemod = _root.yscalemod; walktrack = _parent.walktrack; lopespeed = randrange(1, _root.nmespeedmax); stimer = (ostimer = 30); if (boss) { _root.bossman = this; ohp = (hp = 297254110); lopespeed = 0.75; trace("BOOOSSSSS"); } this.onEnterFrame = function () { if (_root.focus.nuking) { return(undefined); } this._x = this._x + lopespeed; if (roff > 0) { roff = roff - 20; if (roff < 0) { roff = 0; } var _local3 = new flash.geom.Transform(this); var _local4 = _local3.colorTransform; _local4.redOffset = roff; _local3.colorTransform = _local4; } yoffset = Math.abs((((_y - walktrack._y) / walktrack._height) * 100) - 100) - 0.6; if (yoffset < 0) { yoffset = 1; } if (!boss) { _yscale = (100 - (yscalemod * yoffset)); _xscale = (100 - (yscalemod * yoffset)); } else if ((--stimer) < 0) { stimer = ostimer; _root.everything.shake = 10; } depth = Math.round((Math.abs(yoffset - 100) * 100) + randrange(0, 10)); this.swapDepths(depth); dp.text = depth; if (_x > (_root.swidth + 50)) { _root.combocount = 0; _root.combox = 1; _root.flees++; this.removeMovieClip(); } };
Symbol 124 MovieClip [wd_anim] Frame 1
stop();
Symbol 131 MovieClip Frame 16
stop();
Symbol 136 MovieClip Frame 20
stop();
Symbol 162 MovieClip Frame 1
mch.onEnterFrame = (mch2.onEnterFrame = function () { this._height = _root.sheight * 3; this._alpha = (this._alpha ? 0 : 100); });
Symbol 167 MovieClip [dk_anim] Frame 1
stop();
Symbol 167 MovieClip [dk_anim] Frame 2
_root.gosound("snd_dk_atk1");
Symbol 167 MovieClip [dk_anim] Frame 3
_root.gosound("snd_dk_atk2");
Symbol 167 MovieClip [dk_anim] Frame 4
_root.gosound("snd_dk_atk3");
Symbol 167 MovieClip [dk_anim] Frame 11
_root.goloop("snd_dk_charge");
Symbol 167 MovieClip [dk_anim] Frame 12
_root.gosound("snd_dk_chargeshot");
Symbol 212 MovieClip Frame 10
stop();
Symbol 220 MovieClip Frame 1
function spawndot() { ndot = holder.attachMovie("r_charge_fx", "rcharge" + randrange(1, 999), holder.getNextHighestDepth()); ndot._rotation = randrange(-70, 70); ndot._xscale = (ndot._yscale = randrange(100, 500)); } stimer = (ostimer = 10); spawndot(); this.onEnterFrame = function () { if ((--stimer) < 0) { stimer = randrange(5, ostimer); spawndot(); } };
Symbol 226 MovieClip [r_anim] Frame 1
stop();
Symbol 226 MovieClip [r_anim] Frame 9
_root.goloop("snd_raynor_charge");
Symbol 226 MovieClip [r_anim] Frame 10
_root.gosound("snd_raynor_chargeshot");
Symbol 227 MovieClip [swoosh] Frame 1
function die() { this.swapDepths(0); this.removeMovieClip(); } mch._visible = false; attacktype = attacktype || "slash"; if (attacktype == "bounce") { nbounceheight = (_y - detonateheight) / 10; attacktype = "bomb"; bounce = true; trace(attacktype); } chargetimer = chargetimer || 0; vdelay = vdelay || 0; xinertia = (xinertia * 2) || 0; yinertia = 0; if (attacktype == "bullet") { xinertia = 10; if (_xscale > 0) { xinertia = xinertia * -1; } } if (attacktype == "bomb") { yinertia = bounceheight || -10; xinertia = Math.abs(xinertia) + 5; if (_xscale > 0) { xinertia = xinertia * -1; } } pool = _root.nmecount; newatk = this.attachMovie(attacktype + "_type", "graphic", this.getNextHighestDepth()); maxcharge = _root.focus.maxcharge; var chargepct = ((chargetimer / maxcharge) * 100); if (attacktype == "charge_beam") { if (chargetimer > maxcharge) { chargetimer = maxcharge; } chargepct = ((chargetimer + 1) / (maxcharge + 1)) * 100; this._yscale = chargepct; } if (attacktype == "slam") { _yscale = 0; _xscale = 0; } onEnterFrame = function () { if ((--vdelay) < 0) { if (attacktype == "charge_beam") { chargetimer = chargetimer - 3; if (chargetimer <= 0) { _yscale = (_yscale - 3); } if (_yscale <= 0) { _root.game_sound.stop("snd_raynor_chargeshot"); _root.focus.attacking = false; this.die(); } } if (attacktype == "slam") { if ((_yscale <= (chargepct - 10)) && (!descending)) { _yscale = (_yscale - ((_yscale - chargepct) / 7)); _xscale = (_yscale - ((_yscale - chargepct) / 7)); } else { descending = true; _alpha = (_alpha - 4); if (_xscale > 0) { _xscale = (_xscale - 4); } if (_alpha < 0) { _root.focus.attacking = false; die(); } } } _x = (_x + xinertia); _y = (_y + yinertia); if (attacktype == "bomb") { yinertia = yinertia + 0.8; } for (var _local4 in pool) { if ((pool[_local4]._name.indexOf("nme") > -1) && ((attacktype != "bomb") || (pool[_local4].boss))) { xtest = false; if ((!chargetimer) && (Math.abs(pool[_local4]._x - this._x) < 15)) { xtest = true; } if (chargetimer && (this.hitTest(pool[_local4]))) { xtest = true; } if ((attacktype == "explosion") && (Math.abs(pool[_local4]._x - this._x) < 50)) { xtest = true; } if (attacktype == "slam") { ytest = Math.abs(pool[_local4]._y - this._y) < ((30 * chargepct) / 100); } else if (attacktype == "explosion") { ytest = Math.abs(pool[_local4]._y - this._y) < 30; } else { ytest = Math.abs((pool[_local4]._y - this._y) - (82 * (Math.abs(_xscale) / 100))) < 15; } if (pool[_local4].boss) { ytest = this.hitTest(pool[_local4]); xtest = Math.abs(pool[_local4]._x - this._x) < 45; } if (xtest && (ytest)) { if (pool[_local4].boss && (this.neuter)) { return(undefined); } pool[_local4].die(this); if ((_xscale < 0) && (!pool[_local4].boss)) { pool[_local4]._xscale = pool[_local4]._xscale * -1; } if (attacktype == "bullet") { die(); } } } } if ((_x < -40) || (_x > (_root.swidth + 40))) { die(); } if ((attacktype == "bomb") && (_y >= detonateheight)) { _root.gosound("snd_wd_expl" + randrange(1, 3)); newswoosh = _parent.attachMovie("swoosh", "expl_" + randrange(1, 9999), this.getDepth() + 10); newswoosh._x = _x; newswoosh._y = detonateheight; newswoosh._xscale = (newswoosh._yscale = _yscale * 2); newswoosh.attacktype = "explosion"; if (bounce) { newswoosh = _root.focus.createswoosh(this.getDepth() + 10, this._x + 20, this._y - 20); newswoosh.detonateheight = detonateheight; newswoosh.bounceheight = nbounceheight; newswoosh.attacktype = "bomb"; } die(); } } };
Symbol 248 MovieClip Frame 1
function togglesound() { if (off) { off = false; this.gotoAndStop(1); _root.game_sound.setVolume(100); _root.game_music.setVolume(40); } else { off = true; this.gotoAndStop(2); _root.game_sound.setVolume(0); _root.game_music.setVolume(0); } } if (!init) { init = true; off = false; this.onRelease = togglesound; stop(); }
Symbol 253 MovieClip [ui] Frame 1
function levelup() { _root.xpval = Math.round(_root.xpval * 1.5); _root.stats.exp = ((_root.stats.exp > nextlevel) ? (_root.stats.exp - nextlevel) : 0); _root.stats.level++; updspeeds(); _root.player.attachMovie("lvlanim", "lvl", _root.player.getNextHighestDepth()); if (((_root.stats.level % 10) == 0) && ((_root.focus.attacktype == "bullet") || (_root.focus.attacktype == "bomb"))) { _root.bulletmax++; _root.focus.gettext("1 shots!"); } if (((_root.stats.level % 1) == 0) && (_root.stats.level < 25)) { spawncrowd("cr_rand" + randrange(1, 8), randrange(136, 775), randrange(299, 308)); } if (_root.stats.level == 3) { _root.focus.dash = true; abltext("Dash UNLOCKED (<< or >>)"); } if (_root.stats.level == 5) { _root.focus.chargeattack = true; abltext("Charge Attack UNLOCKED ('X')"); } if (_root.stats.level == 10) { spawncrowd("cr_black", 414, 310); abltext("Double JUMP UNLOCKED"); _root.focus.tjump = (_root.focus.dbljump = 2); } if (_root.stats.level == 20) { spawncrowd("cr_olaf", 496, 307); } if (_root.stats.level == 30) { spawncrowd("cr_arthas", 454, 314); } if (_root.stats.level >= 26) { if (levelflufftxt[_root.stats.level - 35]) { abltext(levelflufftxt[_root.stats.level - 35]); } } if (_root.stats.level == 100) { _root.bosstime = true; } } function spawncrowd(type, xl, yl) { newcr = _parent.everything.bg.attachMovie(type, (("cr_" + _root.stats.level) + "_") + randrange(1, 9), _parent.everything.bg.getNextHighestDepth()); newcr._x = xl; newcr._y = yl; newcr.swapDepths((newcr._y * 100) + randrange(1, 99)); return(newcr); } function abltext(str) { abltxt.codetxt.text = str; abltxt.going = true; abltxt.codetxt.autoSize = "center"; abltxt._y = 421; abltxt.timer = 120; abltxt._alpha = 100; abltxt.onEnterFrame = function () { this._y = this._y - ((this._y - 399) / 7); if ((--this.timer) < 0) { this._alpha--; if (this._alpha < 0) { abltxt.going = false; delete this.onEnterFrame; } } }; } function updspeeds() { _root.xpval = Math.round(_root.stats.level * 16); _root.nmespeedmax = (_root.stats.level * 0.1) + 3; _root.spawnspeed = (_root.ospawnspeed - (_root.stats.level * 0.75)) + 3; } levelflufftxt = ["Unlocked Alternate Costume " + randrange(1, 100), "Unlocked Alternate Costume " + randrange(1, 100), "Unlocked Alternate Costume " + randrange(1, 100), "Unlocked Alternate Costume " + randrange(1, 100), "Unlocked Alternate Costume " + randrange(1, 100), "Stealth Camo Unlocked", "Challenge Room Unlocked", "Nightmare Mode Unlocked", "Multiplayer Unlocked", "Single Player Unlocked", "Player Housing Unlocked", "Gift Shop Unlocked", "Wine Vineyard Unlocked", "Dating Sim Unlocked", "Marriage Mode Unlocked", "Unlocking Sim Unlocked", "Locking Sim Unlocked", "Loch Modan Unloched", "Pop'n'Lock Mode Unlocked", "Pandering Mode UNLOCKED", "You're Great!", "Excellent Work!", "I like what you did there.", "Wow!", "Jeepers!", "This puts my score to shame.", "Let's go steady!", "Oh boy!", "Hot Dog!", "You're the best around!", "You're the king of cool!", "That's the highest score EVER!", "I'm mailing you a trophy.", "Would you sign my ball cap?", "Can I be your side-kick?", "Great Odin's Raven!", "The leaderboards just exploded!", "No one's ever made it this far!", "Oh Em Gee!", "You make me so proud.", "You should go pro!", "They'll tell tales of this day.", "Your biography will make a great movie!", "That's more points than I've ever seen!", "You should burn the rope?!", "Is this too easy, or what?", "You make it look easy.", "Your class is balanced. Everyone else is OP.", "By Metzen's Beard!", "WELL BAM, there it is!", "I like your style, amigo.", "You're almost there!", "We've been through a lot, you and me.", "That's a lot of dead murlocs.", "You getting this, camera-guy?!", "Alligator BONUS!", "Primate Escape!", "I sent a screenshot to the president.", "Almost there, champ!", "That's world class awesome, partner.", "Cheese and crackers!", "Mr. Fiddlepants BONUS!", "Soooo close...", "I'm getting all misty.", "The air's all tingly.", "Sounds like a boss monster's coming.", "You should save your game, ok?", "Insert diskette 13 of 14.", "You're really going after this, huh?", "Ok, I'm going to step out for a snack."]; updspeeds(); xpbar._x = bgbar._x; xpbar._y = bgbar._y; timer = 60; bosswaittimer = 150; bosshp._xscale = 1; bosshp._visible = false; onEnterFrame = function () { if (_root.bosstime && (!bossinit)) { _root.enemyoverride = true; bosshp._visible = true; bosshp._alpha = 100; bosshp._xscale = bosshp._xscale + ((100 - bosshp._xscale) / 7); if (bosshp._xscale > 99) { bosshp._xscale = 100; if ((--bosswaittimer) < 0) { bossinit = true; _root.everything.spawnnme(true); } } } if (_root.bosstime && (bossinit)) { bosshp.hbar._xscale = (_root.bossman.hp / _root.bossman.ohp) * 100; if (_root.bossman.hp <= 0) { bosshp._alpha = bosshp._alpha - 8; if (bosshp._alpha < 0) { bosshp._visible = false; _root.enemyoverride = false; _root.bosstime = false; } } } if (_root.falthmode && (((--timer) <= 0) && (Key.isDown(27)))) { levelup(); timer = 8; } if (((_root.stats.gold > _root.nukecost) && (!abltxt.going)) && (!nuketext)) { nuketext = true; abltext("Nuke Available! ('C')"); } nextlevel = levelval(_root.stats.level); leveltxt.text = "level " + _root.stats.level; xp.text = (_root.stats.exp + "/") + nextlevel; goldtxt.text = _root.stats.gold + "G"; combotxt.text = ((("combo: " + _root.combocount) + " (") + _root.combox) + "x)"; bulletstxt.text = "shots: " + _root.bulletmax; killtxt.text = _root.kills; fleetxt.text = _root.flees; bulletstxt.autoSize = (goldtxt.autoSize = true); xp.autoSize = "center"; leveltxt.autoSize = (combotxt.autoSize = "right"); xpbar._width = (bgbar._width * _root.stats.exp) / nextlevel; if (_root.stats.exp >= nextlevel) { levelup(); } };
Symbol 256 MovieClip [slash_type] Frame 1
this.onEnterFrame = function () { if (this._currentframe >= this._totalframes) { _parent.die(); } };
Symbol 264 MovieClip [bullet_type] Frame 1
bfx.cacheAsBitmap = true; bmask.cacheAsBitmap = true; bfx.setMask(bmask);
Symbol 281 MovieClip [dash_fx] Frame 1
this.onEnterFrame = function () { if (this._currentframe >= this._totalframes) { this.removeMovieClip(); } };
Symbol 287 MovieClip Frame 1
stop(); gotoAndStop(_parent.type);
Symbol 289 MovieClip [item_obj] Frame 1
if (!init) { init = true; yscalemod = _root.yscalemod; walktrack = _parent.walktrack; life = 300; ostimer = 20; stimer = (scount = 0); type = type || "gold_s"; loot = {gold_s:10, gold_l:50}; this.die = function () { this.removeMovieClip(); }; this.onEnterFrame = function () { yoffset = Math.abs((((_y - walktrack._y) / walktrack._height) * 100) - 100) - 0.6; if (yoffset < 0) { yoffset = 1; } _yscale = (100 - (yscalemod * yoffset)); _xscale = (100 - (yscalemod * yoffset)); depth = Math.round((Math.abs(yoffset - 100) * 100) + randrange(0, 10)); this.swapDepths(depth); if ((--life) < 0) { _alpha = (_alpha ? 0 : 100); if (life < -50) { die(); } } if ((Math.abs(_root.focus._x - this._x) < 15) && (Math.abs(_root.focus._y - this._y) < 15)) { if (type.indexOf("gold") > -1) { _root.focus.gold(loot[type]); } die(); } if ((--stimer) < 0) { stimer = ostimer; newspark = this.attachMovie("sparkle", "spark" + (++scount), this.getNextHighestDepth()); newspark._x = randrange(0, this._width / 4); newspark._x = newspark._x * (randrange(0, 1) ? 1 : -1); newspark.size = randrange(1, 3); newspark._xscale = (newspark._yscale = 50 + (newspark.size * 10)); newspark.yspeed = newspark.size / 3; } }; }
Symbol 293 MovieClip [sparkle] Frame 1
var rot = randrange(1, 3); yspeed = _xscale / 100; this.onEnterFrame = function () { _rotation = (_rotation + rot); this._y = this._y - this.yspeed; if (this._y < -70) { this._alpha--; if (this._alpha < 0) { this.removeMovieClip(); } } };
Symbol 297 MovieClip [getval] Frame 1
onEnterFrame = function () { _y = (_y-1); _alpha = (_alpha - 3); if (_alpha < 0) { _root.texts--; this.removeMovieClip(); } };
Symbol 330 MovieClip Frame 79
stop();
Symbol 350 MovieClip Frame 1
targy = _y - 30; targalpha = 100; _alpha = 0; btntxt.text = txt; this.onRelease = function () { _root.gosound("snd_select"); btnfunction(); }; onRollOver = function () { sarrow._alpha = 100; _root.gosound("snd_blip"); }; onRollOut = (onReleaseOutside = function () { sarrow._alpha = 0; }); onEnterFrame = function () { _alpha = (_alpha + ((targalpha - _alpha) / 7)); _y = (_y + ((targy - _y) / 7)); };
Symbol 351 MovieClip [intro] Frame 1
function codetext(string) { combo = []; _root.gosound("snd_select"); code._alpha = 100; code.codetxt.text = string; code.timer = 120; code.onEnterFrame = function () { if ((--this.timer) < 0) { this._alpha = this._alpha - 0.5; } }; } combo = []; combotimer = (ocombotimer = 30); var keyListenercode = new Object(); keyListenercode.onKeyDown = function () { combotimer = ocombotimer; var _local1 = Key.getCode(); combo.push(_local1); if (_local1 == 32) { trace("combo:" + combo); } }; Key.addListener(keyListenercode); this.onEnterFrame = function () { if ((--combotimer) < 0) { combotimer = ocombotimer; combo = []; } combostring = combo.join(","); if (combostring == "38,38,40,40,37,39,37,39,66,65") { codetext("30 Lives UNLOCKED!"); } if (combostring == "73,68,68,81,68") { codetext("God Mode UNLOCKED!"); } if (combostring == "73,68,75,70,65") { codetext("All Ammo UNLOCKED!"); } if (combostring == "77,85,83,84,65,67,72,69") { codetext("MUSTACHE MODE Enabled!"); } if (combostring == "66,76,65,67,75,83,72,69,69,80,87,65,76,76") { codetext("Fog of War LIFTED!"); } if (combostring == "70,65,76,84,72,32") { codetext("That's Rad!"); _root.falthmode = true; } };
Instance of Symbol 350 MovieClip in Symbol 351 MovieClip [intro] Frame 57
onClipEvent (load) { txt = "Start!!"; btnfunction = function () { Key.removeListener(_parent.keyListenercode); _root.charselect(); _root.intro.swapDepths(99); _root.intro.removeMovieClip(); }; }
Instance of Symbol 350 MovieClip in Symbol 351 MovieClip [intro] Frame 62
onClipEvent (load) { txt = "Instructions"; btnfunction = function () { _parent.attachMovie("tips", "tips", _parent.getNextHighestDepth()); }; }
Symbol 351 MovieClip [intro] Frame 75
stop();
Symbol 356 MovieClip Frame 1
if (!init) { init = true; stop(); }
Symbol 357 MovieClip Frame 1
chara = this.attachMovie(char + "_anim", "char", this.getNextHighestDepth()); chara._y = chara._height / 2; this.onRollOver = function () { bg.play(); _root.gosound("snd_blip"); }; this.onRollOut = (onReleaseOutside = function () { bg.gotoAndStop(1); }); onRelease = function () { _root.gosound("snd_select"); _root.char = char; _root.startgame(); _parent.removeMovieClip(); };
Instance of Symbol 357 MovieClip in Symbol 359 MovieClip [charselect] Frame 5
onClipEvent (load) { this.char = "r"; }
Instance of Symbol 357 MovieClip in Symbol 359 MovieClip [charselect] Frame 7
onClipEvent (load) { this.char = "dk"; }
Instance of Symbol 357 MovieClip in Symbol 359 MovieClip [charselect] Frame 9
onClipEvent (load) { this.char = "wd"; }
Symbol 359 MovieClip [charselect] Frame 24
stop();
Symbol 365 MovieClip [bomb_type] Frame 1
dir = ((_parent.xinertia < 0) ? 1 : -1); this.xinertia = randrange(2, 7); this.yinertia = randrange(1, 2); timer = (otimer = 1); faderate = 2; onEnterFrame = function () { if ((--timer) < 0) { timer = otimer; ntrail = this._parent.attachMovie("bomb_trail", "bombtrail" + randrange(1, 999), this._parent.getNextHighestDepth()); ntrail._x = _x; ntrail._y = _y; scalemod = (randrange(0, 1) * 2) - (1 * randrange(0, 40)); ntrail._xscale = (ntrail._yscale = _root.focus._yscale - (scalemod * 3)); ntrail._xscale = ntrail._xscale * dir; ntrail.yinertia = yinertia; ntrail.xinertia = -_parent.xinertia; ntrail.targ = _parent; ntrail.faderate = faderate; ntrail.onEnterFrame = function () { this._alpha = this._alpha - 5; this._x = this._x + (dir * this.xinertia); this._y = this._y - (this.yinertia + this.targ.yinertia); this._alpha = this._alpha - this.faderate; this._rotation = this._rotation + 40; if (this._alpha < 0) { this.removeMovieClip(); } }; } };
Symbol 391 MovieClip Frame 60
if (_parent._parent.attacktype) { _parent._parent.removeMovieClip(); }
Symbol 397 MovieClip [tips] Frame 1
function gotip(dir) { tiptxt.text = tips[(currtip = currtip + dir)]; } currtip = -1; tips = ["Kill the Failocs", "Use the arrow keys on your keyboard to move.\nPress the spacebar to jump.", "Press 'Z' to attack.\nEach hero has a unique attack.", "Press and hold 'X' to use your charge attack.", ("Press 'C' to use a nuke.\n*Costs " + _root.nukecost) + " gold", "Double tap left/right to dash.\n(Once you've acquired the ability)", "Use the typewriter to save.", "As your character levels, the enemy spawns quicker and can move faster.", "Use the codec to call for support.", "Build your combo by attacking the enemy without letting any escape. Build a high enough combo to earn a multiplier which increases the value of gold pick ups.", "Learn the enemy's pattern to defeat him.", "There is no pattern.", "There might be a cow level.", "No, there isn't. Sorry.", "Have fun.", "Write Poetry.", "Learn an instrument.", "Take up fly fishing.", "Write a book.", "Read your book aloud to strangers.", "Explore caves.", "Fight bears.", "Actually, don't fight bears.\nLeave that to Russian Wrestling Professionals.", "Become a Russian Wrestler.", "Meet interesting people.", "Join the Army, they said.", "See the World, they said.", "I'd rather be sailing.", "The Witchdoctor is not a licensed medical professional.\nFair warning."]; gotip(1); onEnterFrame = function () { if (currtip <= 0) { pre._visible = false; } else { pre._visible = true; } if (currtip >= (tips.length - 1)) { nxt._visible = false; } else { nxt._visible = true; } };
Instance of Symbol 394 MovieClip in Symbol 397 MovieClip [tips] Frame 1
onClipEvent (load) { this.onRelease = function () { }; useHandCursor = false; }
Instance of Symbol 350 MovieClip "pre" in Symbol 397 MovieClip [tips] Frame 1
onClipEvent (load) { txt = "Prev"; btnfunction = function () { _parent.gotip(-1); }; }
Instance of Symbol 350 MovieClip in Symbol 397 MovieClip [tips] Frame 1
onClipEvent (load) { txt = "Ok, ok"; btnfunction = function () { _parent.removeMovieClip(); }; }
Instance of Symbol 350 MovieClip "nxt" in Symbol 397 MovieClip [tips] Frame 1
onClipEvent (load) { txt = "Next"; btnfunction = function () { _parent.gotip(1); }; }
Symbol 441 MovieClip Frame 32
gotoAndPlay (13);
Symbol 444 MovieClip [nuke] Frame 1
_root.gosound("snd_nuke");
Symbol 444 MovieClip [nuke] Frame 116
pool = this._parent; for (var i in pool) { if (typeof(pool[i]) == "movieclip") { if (pool[i]._name.indexOf("nme") > -1) { pool[i].die(); } } } _root.focus.attacking = false; _root.focus.nuking = false;
Symbol 444 MovieClip [nuke] Frame 134
this.removeMovieClip();
Symbol 505 MovieClip Frame 1
if (!init) { timer = 220; init = true; this.onEnterFrame = function () { if ((--timer) < 0) { play(); } }; stop(); }
Symbol 508 MovieClip Frame 190
stop();
Symbol 509 MovieClip [story_mode] Frame 1
function okenough() { _root.startintro(); this.removeMovieClip(); } story_text = ["Long ago, in the age of men, after the age of beasts and just before the age of All-You-Can-Eat buffets, an ancient and most terrible evil beset the land.", "With gnashing teeth and breath most foul, a plague of terrible creatures was loosed from the earth's quivering bowels to affront the villagers' placid lives.", "Some scholars say these beasts sprang from the villagers' dogged and eager hearts.", "Other wise men lay blame in the folly of careless watchmen whose tired gaze o'er looked the looming catastrophe.", "If you ask me, though, someone just forgot to flip a switch. I dunno, these things happen.", "In that time of turmoil, many honest lives were forfeit to the gurgling threat amid a wailing din lost in a sea of despair, but humanity persevered.", "Time now has passed, and the warbling danger once again rears its head and waves its apologetic flag.", "Three brave heroes must rise to take up the mantle of humanity's last great hope and prevent the impending...", "", "Failoc-alypse!!", "", "", "", "", "", "Oh, hey.", "You know that 8-bit game based on that action movie starring California's 38th governor where he goes to Mars and meets the guy with another guy in his stomach?", "Yeah, anyway: Did you know that in that game, if you sat through the long, tedious intro text crawl, you earned an extra life?", "It's true!", "So in honor of our green jump-suited forefather, I hereby grant you an extra life!", "Use it wisely.", "", "", "", "Look, I don't keep track of extra lives here, so you'd probably better write '+1 lives' on a post-it or something so you don't forget."]; st_txt.st_txt.text = story_text.join("\n\n"); st_txt.st_txt.autoSize = true; st_txt._y = (st_mask._y + (st_mask._height / 2)) + 50; onEnterFrame = function () { st_txt._y = st_txt._y - 0.35; if (st_txt._y < ((-st_txt._height) + 200)) { this.fade._alpha = this.fade._alpha + 0.45; trace(fade._alpha); if (fade._alpha >= 100) { okenough(); } } }; this.onRelease = function () { okenough(); };

Library Items

Symbol 1 Sound [snd_wd_shot3]
Symbol 2 Sound [snd_wd_shot2]
Symbol 3 Sound [snd_wd_shot1]
Symbol 4 Sound [snd_wd_expl3]
Symbol 5 Sound [snd_wd_expl2]
Symbol 6 Sound [snd_wd_expl1]
Symbol 7 Sound [music0]
Symbol 8 Sound [snd_select]
Symbol 9 Sound [snd_raynor_atk]
Symbol 10 Sound [snd_raynor_charge]
Symbol 11 Sound [snd_raynor_chargeshot]
Symbol 12 Sound [snd_nuke]
Symbol 13 Sound [snd_murloc_die3]
Symbol 14 Sound [snd_murloc_die2]
Symbol 15 Sound [snd_murloc_die1]
Symbol 16 Sound [snd_lvlup]
Symbol 17 Sound [snd_jump]
Symbol 18 Sound [snd_gold]
Symbol 19 Sound [music3]
Symbol 20 Sound [snd_dk_charge]
Symbol 21 Sound [snd_dk_chargeshot]
Symbol 22 Sound [snd_dk_atk3]
Symbol 23 Sound [snd_dk_atk2]
Symbol 24 Sound [snd_dk_atk1]
Symbol 25 Sound [snd_dash_3]
Symbol 26 Sound [snd_dash_2]
Symbol 27 Sound [snd_dash_1]
Symbol 28 Sound [snd_blip]
Symbol 29 Sound [snd_lvlup2]Used by:36
Symbol 30 BitmapUsed by:31
Symbol 31 GraphicUses:30Used by:32
Symbol 32 MovieClipUses:31Used by:33
Symbol 33 MovieClip [bomb_trail]Uses:32
Symbol 34 VideoUsed by:35
Symbol 35 MovieClipUses:34 SS1Used by:36
Symbol 36 MovieClip [lvlanim]Uses:35 29
Symbol 37 BitmapUsed by:38
Symbol 38 GraphicUses:37Used by:39
Symbol 39 MovieClipUses:38Used by:46
Symbol 40 GraphicUsed by:41
Symbol 41 MovieClipUses:40Used by:46
Symbol 42 GraphicUsed by:45 66 289
Symbol 43 FontUsed by:44 67
Symbol 44 EditableTextUses:43Used by:45
Symbol 45 MovieClipUses:42 44Used by:46
Symbol 46 MovieClip [everything]Uses:39 41 45
Symbol 47 BitmapUsed by:48
Symbol 48 GraphicUses:47Used by:59
Symbol 49 BitmapUsed by:50
Symbol 50 GraphicUses:49Used by:59
Symbol 51 BitmapUsed by:52
Symbol 52 GraphicUses:51Used by:59
Symbol 53 BitmapUsed by:54
Symbol 54 GraphicUses:53Used by:59
Symbol 55 BitmapUsed by:56
Symbol 56 GraphicUses:55Used by:59
Symbol 57 BitmapUsed by:58
Symbol 58 GraphicUses:57Used by:59
Symbol 59 MovieClipUses:48 50 52 54 56 58Used by:66
Symbol 60 ShapeTweeningUsed by:65
Symbol 61 BitmapUsed by:62
Symbol 62 GraphicUses:61Used by:63
Symbol 63 MovieClipUses:62Used by:65
Symbol 64 GraphicUsed by:65
Symbol 65 MovieClipUses:60 63 64Used by:66
Symbol 66 MovieClipUses:42 59 65Used by:68
Symbol 67 EditableTextUses:43Used by:68
Symbol 68 MovieClip [nme]Uses:66 67
Symbol 69 BitmapUsed by:70
Symbol 70 GraphicUses:69Used by:124
Symbol 71 BitmapUsed by:72
Symbol 72 GraphicUses:71Used by:124
Symbol 73 BitmapUsed by:74
Symbol 74 GraphicUses:73Used by:89
Symbol 75 BitmapUsed by:76
Symbol 76 GraphicUses:75Used by:89
Symbol 77 BitmapUsed by:78
Symbol 78 GraphicUses:77Used by:89
Symbol 79 BitmapUsed by:80
Symbol 80 GraphicUses:79Used by:89
Symbol 81 BitmapUsed by:82
Symbol 82 GraphicUses:81Used by:89
Symbol 83 BitmapUsed by:84
Symbol 84 GraphicUses:83Used by:89
Symbol 85 BitmapUsed by:86
Symbol 86 GraphicUses:85Used by:89
Symbol 87 BitmapUsed by:88
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Symbol 125 BitmapUsed by:126
Symbol 126 GraphicUses:125Used by:167
Symbol 127 BitmapUsed by:128
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Symbol 129 BitmapUsed by:130
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Symbol 154 BitmapUsed by:155
Symbol 155 GraphicUses:154Used by:167
Symbol 156 BitmapUsed by:157
Symbol 157 GraphicUses:156Used by:167
Symbol 158 GraphicUsed by:159
Symbol 159 MovieClipUses:158Used by:162 227
Symbol 160 BitmapUsed by:161
Symbol 161 GraphicUses:160Used by:162
Symbol 162 MovieClipUses:159 161Used by:167
Symbol 163 BitmapUsed by:164
Symbol 164 GraphicUses:163Used by:167
Symbol 165 BitmapUsed by:166
Symbol 166 GraphicUses:165Used by:167
Symbol 167 MovieClip [dk_anim]Uses:126 131 133 136 153 155 157 162 164 166
Symbol 168 BitmapUsed by:169
Symbol 169 GraphicUses:168Used by:226
Symbol 170 BitmapUsed by:171
Symbol 171 GraphicUses:170Used by:226
Symbol 172 BitmapUsed by:173
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Symbol 174 BitmapUsed by:175
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Symbol 176 BitmapUsed by:177
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Symbol 184 BitmapUsed by:185
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Symbol 186 BitmapUsed by:187
Symbol 187 GraphicUses:186Used by:188
Symbol 188 MovieClipUses:173 175 177 179 181 183 185 187Used by:226
Symbol 189 BitmapUsed by:190
Symbol 190 GraphicUses:189Used by:205
Symbol 191 BitmapUsed by:192
Symbol 192 GraphicUses:191Used by:205
Symbol 193 BitmapUsed by:194
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Symbol 195 BitmapUsed by:196
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Symbol 197 BitmapUsed by:198
Symbol 198 GraphicUses:197Used by:205
Symbol 199 BitmapUsed by:200
Symbol 200 GraphicUses:199Used by:205
Symbol 201 BitmapUsed by:202
Symbol 202 GraphicUses:201Used by:205
Symbol 203 BitmapUsed by:204
Symbol 204 GraphicUses:203Used by:205
Symbol 205 MovieClipUses:190 192 194 196 198 200 202 204Used by:226
Symbol 206 BitmapUsed by:207
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Symbol 208 BitmapUsed by:209
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Symbol 210 BitmapUsed by:211
Symbol 211 GraphicUses:210Used by:212
Symbol 212 MovieClipUses:209 211Used by:226
Symbol 213 BitmapUsed by:214
Symbol 214 GraphicUses:213Used by:226
Symbol 215 BitmapUsed by:216
Symbol 216 GraphicUses:215Used by:226
Symbol 217 MovieClip [holder]Used by:220 223
Symbol 218 BitmapUsed by:219
Symbol 219 GraphicUses:218Used by:220
Symbol 220 MovieClipUses:217 219Used by:226
Symbol 221 BitmapUsed by:222
Symbol 222 GraphicUses:221Used by:223
Symbol 223 MovieClipUses:217 222Used by:226
Symbol 224 BitmapUsed by:225
Symbol 225 GraphicUses:224Used by:226
Symbol 226 MovieClip [r_anim]Uses:169 171 188 205 207 212 214 216 220 223 225
Symbol 227 MovieClip [swoosh]Uses:159
Symbol 228 GraphicUsed by:253
Symbol 229 BitmapUsed by:230
Symbol 230 GraphicUses:229Used by:231
Symbol 231 MovieClipUses:230Used by:252 253
Symbol 232 GraphicUsed by:253
Symbol 233 FontUsed by:234 235 236 237 238 242 243 249 502
Symbol 234 EditableTextUses:233Used by:253
Symbol 235 EditableTextUses:233Used by:253
Symbol 236 EditableTextUses:233Used by:253
Symbol 237 EditableTextUses:233Used by:253
Symbol 238 EditableTextUses:233Used by:253
Symbol 239 BitmapUsed by:241
Symbol 240 BitmapUsed by:241
Symbol 241 GraphicUses:239 240Used by:253
Symbol 242 EditableTextUses:233Used by:253
Symbol 243 EditableTextUses:233Used by:253
Symbol 244 BitmapUsed by:245
Symbol 245 GraphicUses:244Used by:248
Symbol 246 BitmapUsed by:247
Symbol 247 GraphicUses:246Used by:248
Symbol 248 MovieClipUses:245 247Used by:253
Symbol 249 EditableTextUses:233Used by:250
Symbol 250 MovieClipUses:249Used by:253 351
Symbol 251 GraphicUsed by:252
Symbol 252 MovieClipUses:251 231Used by:253
Symbol 253 MovieClip [ui]Uses:228 231 232 234 235 236 237 238 241 242 243 248 250 252
Symbol 254 GraphicUsed by:255
Symbol 255 MovieClipUses:254Used by:256
Symbol 256 MovieClip [slash_type]Uses:255
Symbol 257 GraphicUsed by:264
Symbol 258 ShapeTweeningUsed by:261
Symbol 259 ShapeTweeningUsed by:261
Symbol 260 GraphicUsed by:261
Symbol 261 MovieClipUses:258 259 260Used by:264
Symbol 262 GraphicUsed by:263
Symbol 263 MovieClipUses:262Used by:264
Symbol 264 MovieClip [bullet_type]Uses:257 261 263
Symbol 265 BitmapUsed by:266
Symbol 266 GraphicUses:265Used by:281
Symbol 267 BitmapUsed by:268
Symbol 268 GraphicUses:267Used by:281
Symbol 269 BitmapUsed by:270
Symbol 270 GraphicUses:269Used by:281
Symbol 271 BitmapUsed by:272
Symbol 272 GraphicUses:271Used by:281
Symbol 273 BitmapUsed by:274
Symbol 274 GraphicUses:273Used by:281
Symbol 275 BitmapUsed by:276
Symbol 276 GraphicUses:275Used by:281
Symbol 277 BitmapUsed by:278
Symbol 278 GraphicUses:277Used by:281
Symbol 279 BitmapUsed by:280
Symbol 280 GraphicUses:279Used by:281
Symbol 281 MovieClip [dash_fx]Uses:266 268 270 272 274 276 278 280
Symbol 282 ShapeTweeningUsed by:289
Symbol 283 BitmapUsed by:284
Symbol 284 GraphicUses:283Used by:287
Symbol 285 BitmapUsed by:286
Symbol 286 GraphicUses:285Used by:287
Symbol 287 MovieClipUses:284 286Used by:289
Symbol 288 ShapeTweeningUsed by:289
Symbol 289 MovieClip [item_obj]Uses:282 287 288 42
Symbol 290 BitmapUsed by:291
Symbol 291 GraphicUses:290Used by:292
Symbol 292 MovieClipUses:291Used by:293
Symbol 293 MovieClip [sparkle]Uses:292
Symbol 294 FontUsed by:295
Symbol 295 EditableTextUses:294Used by:296
Symbol 296 MovieClipUses:295Used by:297
Symbol 297 MovieClip [getval]Uses:296
Symbol 298 ShapeTweeningUsed by:305
Symbol 299 ShapeTweeningUsed by:305
Symbol 300 ShapeTweeningUsed by:305
Symbol 301 ShapeTweeningUsed by:305
Symbol 302 ShapeTweeningUsed by:305
Symbol 303 ShapeTweeningUsed by:305
Symbol 304 GraphicUsed by:305
Symbol 305 MovieClip [charge_beam_type]Uses:298 299 300 301 302 303 304
Symbol 306 ShapeTweeningUsed by:308
Symbol 307 GraphicUsed by:308
Symbol 308 MovieClip [r_charge_fx]Uses:306 307
Symbol 309 BitmapUsed by:310
Symbol 310 GraphicUses:309Used by:311 359
Symbol 311 MovieClipUses:310Used by:351
Symbol 312 BitmapUsed by:313
Symbol 313 GraphicUses:312Used by:314
Symbol 314 MovieClipUses:313Used by:351 359
Symbol 315 ShapeTweeningUsed by:351
Symbol 316 ShapeTweeningUsed by:351
Symbol 317 ShapeTweeningUsed by:351
Symbol 318 ShapeTweeningUsed by:351
Symbol 319 ShapeTweeningUsed by:351
Symbol 320 BitmapUsed by:321
Symbol 321 GraphicUses:320Used by:322
Symbol 322 MovieClipUses:321Used by:351
Symbol 323 GraphicUsed by:351 359
Symbol 324 BitmapUsed by:325
Symbol 325 GraphicUses:324Used by:326
Symbol 326 MovieClipUses:325Used by:351
Symbol 327 BitmapUsed by:328
Symbol 328 GraphicUses:327Used by:329
Symbol 329 MovieClipUses:328Used by:330
Symbol 330 MovieClipUses:329Used by:351
Symbol 331 BitmapUsed by:332
Symbol 332 GraphicUses:331Used by:333
Symbol 333 MovieClipUses:332Used by:351
Symbol 334 BitmapUsed by:335
Symbol 335 GraphicUses:334Used by:336
Symbol 336 MovieClipUses:335Used by:337
Symbol 337 MovieClipUses:336Used by:351
Symbol 338 BitmapUsed by:339
Symbol 339 GraphicUses:338Used by:340
Symbol 340 MovieClipUses:339Used by:351
Symbol 341 BitmapUsed by:342
Symbol 342 GraphicUses:341Used by:343
Symbol 343 MovieClipUses:342Used by:351
Symbol 344 GraphicUsed by:350
Symbol 345 FontUsed by:346 358 395 396 502 504
Symbol 346 EditableTextUses:345Used by:350
Symbol 347 BitmapUsed by:348
Symbol 348 GraphicUses:347Used by:349
Symbol 349 MovieClipUses:348Used by:350
Symbol 350 MovieClipUses:344 346 349Used by:351 397
Symbol 351 MovieClip [intro]Uses:311 314 250 315 316 317 318 319 322 323 326 330 333 337 340 343 350
Symbol 352 BitmapUsed by:353
Symbol 353 GraphicUses:352Used by:356
Symbol 354 BitmapUsed by:355
Symbol 355 GraphicUses:354Used by:356
Symbol 356 MovieClipUses:353 355Used by:357
Symbol 357 MovieClipUses:356Used by:359
Symbol 358 TextUses:345Used by:359
Symbol 359 MovieClip [charselect]Uses:310 314 323 357 358
Symbol 360 BitmapUsed by:361
Symbol 361 GraphicUses:360Used by:362
Symbol 362 MovieClip [slam_type]Uses:361
Symbol 363 BitmapUsed by:364
Symbol 364 GraphicUses:363Used by:365
Symbol 365 MovieClip [bomb_type]Uses:364
Symbol 366 BitmapUsed by:367
Symbol 367 GraphicUses:366Used by:368
Symbol 368 MovieClip [bomb_spark]Uses:367
Symbol 369 BitmapUsed by:370
Symbol 370 GraphicUses:369Used by:391
Symbol 371 BitmapUsed by:372
Symbol 372 GraphicUses:371Used by:391
Symbol 373 BitmapUsed by:374
Symbol 374 GraphicUses:373Used by:391
Symbol 375 BitmapUsed by:376
Symbol 376 GraphicUses:375Used by:391
Symbol 377 BitmapUsed by:378
Symbol 378 GraphicUses:377Used by:391
Symbol 379 BitmapUsed by:380
Symbol 380 GraphicUses:379Used by:391
Symbol 381 BitmapUsed by:382
Symbol 382 GraphicUses:381Used by:391
Symbol 383 BitmapUsed by:384
Symbol 384 GraphicUses:383Used by:391
Symbol 385 BitmapUsed by:386
Symbol 386 GraphicUses:385Used by:391
Symbol 387 BitmapUsed by:388
Symbol 388 GraphicUses:387Used by:391
Symbol 389 BitmapUsed by:390
Symbol 390 GraphicUses:389Used by:391
Symbol 391 MovieClipUses:370 372 374 376 378 380 382 384 386 388 390Used by:392 444
Symbol 392 MovieClip [explosion_type]Uses:391
Symbol 393 GraphicUsed by:394
Symbol 394 MovieClipUses:393Used by:397 509
Symbol 395 EditableTextUses:345Used by:397
Symbol 396 TextUses:345Used by:397
Symbol 397 MovieClip [tips]Uses:394 350 395 396
Symbol 398 BitmapUsed by:399
Symbol 399 GraphicUses:398Used by:400
Symbol 400 MovieClipUses:399Used by:444
Symbol 401 BitmapUsed by:402
Symbol 402 GraphicUses:401Used by:441
Symbol 403 BitmapUsed by:404
Symbol 404 GraphicUses:403Used by:441
Symbol 405 BitmapUsed by:406
Symbol 406 GraphicUses:405Used by:441
Symbol 407 BitmapUsed by:408
Symbol 408 GraphicUses:407Used by:441
Symbol 409 BitmapUsed by:410
Symbol 410 GraphicUses:409Used by:441
Symbol 411 BitmapUsed by:412
Symbol 412 GraphicUses:411Used by:441
Symbol 413 BitmapUsed by:414
Symbol 414 GraphicUses:413Used by:441
Symbol 415 BitmapUsed by:416
Symbol 416 GraphicUses:415Used by:441
Symbol 417 BitmapUsed by:418
Symbol 418 GraphicUses:417Used by:441
Symbol 419 BitmapUsed by:420
Symbol 420 GraphicUses:419Used by:441
Symbol 421 BitmapUsed by:422
Symbol 422 GraphicUses:421Used by:441
Symbol 423 BitmapUsed by:424
Symbol 424 GraphicUses:423Used by:441
Symbol 425 BitmapUsed by:426
Symbol 426 GraphicUses:425Used by:441
Symbol 427 BitmapUsed by:428
Symbol 428 GraphicUses:427Used by:441
Symbol 429 BitmapUsed by:430
Symbol 430 GraphicUses:429Used by:441
Symbol 431 BitmapUsed by:432
Symbol 432 GraphicUses:431Used by:441
Symbol 433 BitmapUsed by:434
Symbol 434 GraphicUses:433Used by:441
Symbol 435 BitmapUsed by:436
Symbol 436 GraphicUses:435Used by:441
Symbol 437 BitmapUsed by:438
Symbol 438 GraphicUses:437Used by:441
Symbol 439 BitmapUsed by:440
Symbol 440 GraphicUses:439Used by:441
Symbol 441 MovieClipUses:402 404 406 408 410 412 414 416 418 420 422 424 426 428 430 432 434 436 438 440Used by:444
Symbol 442 GraphicUsed by:443
Symbol 443 MovieClipUses:442Used by:444
Symbol 444 MovieClip [nuke]Uses:400 441 443 391
Symbol 445 BitmapUsed by:446
Symbol 446 GraphicUses:445Used by:449
Symbol 447 BitmapUsed by:448
Symbol 448 GraphicUses:447Used by:449
Symbol 449 MovieClip [cr_rand2]Uses:446 448
Symbol 450 BitmapUsed by:451
Symbol 451 GraphicUses:450Used by:454
Symbol 452 BitmapUsed by:453
Symbol 453 GraphicUses:452Used by:454
Symbol 454 MovieClip [cr_rand7]Uses:451 453
Symbol 455 BitmapUsed by:456
Symbol 456 GraphicUses:455Used by:459
Symbol 457 BitmapUsed by:458
Symbol 458 GraphicUses:457Used by:459
Symbol 459 MovieClip [cr_rand5]Uses:456 458
Symbol 460 BitmapUsed by:461
Symbol 461 GraphicUses:460Used by:464
Symbol 462 BitmapUsed by:463
Symbol 463 GraphicUses:462Used by:464
Symbol 464 MovieClip [cr_rand3]Uses:461 463
Symbol 465 BitmapUsed by:466
Symbol 466 GraphicUses:465Used by:469
Symbol 467 BitmapUsed by:468
Symbol 468 GraphicUses:467Used by:469
Symbol 469 MovieClip [cr_rand8]Uses:466 468
Symbol 470 BitmapUsed by:471
Symbol 471 GraphicUses:470Used by:474
Symbol 472 BitmapUsed by:473
Symbol 473 GraphicUses:472Used by:474
Symbol 474 MovieClip [cr_black]Uses:471 473
Symbol 475 BitmapUsed by:476
Symbol 476 GraphicUses:475Used by:479
Symbol 477 BitmapUsed by:478
Symbol 478 GraphicUses:477Used by:479
Symbol 479 MovieClip [cr_rand1]Uses:476 478
Symbol 480 BitmapUsed by:481
Symbol 481 GraphicUses:480Used by:484
Symbol 482 BitmapUsed by:483
Symbol 483 GraphicUses:482Used by:484
Symbol 484 MovieClip [cr_rand6]Uses:481 483
Symbol 485 BitmapUsed by:486
Symbol 486 GraphicUses:485Used by:489
Symbol 487 BitmapUsed by:488
Symbol 488 GraphicUses:487Used by:489
Symbol 489 MovieClip [cr_rand4]Uses:486 488
Symbol 490 BitmapUsed by:491
Symbol 491 GraphicUses:490Used by:494
Symbol 492 BitmapUsed by:493
Symbol 493 GraphicUses:492Used by:494
Symbol 494 MovieClip [cr_olaf]Uses:491 493
Symbol 495 BitmapUsed by:496
Symbol 496 GraphicUses:495Used by:499
Symbol 497 BitmapUsed by:498
Symbol 498 GraphicUses:497Used by:499
Symbol 499 MovieClip [cr_arthas]Uses:496 498
Symbol 500 BitmapUsed by:501
Symbol 501 GraphicUses:500Used by:509
Symbol 502 EditableTextUses:233 345Used by:503
Symbol 503 MovieClipUses:502Used by:509
Symbol 504 TextUses:345Used by:505
Symbol 505 MovieClipUses:504Used by:509
Symbol 506 ShapeTweeningUsed by:508
Symbol 507 GraphicUsed by:508
Symbol 508 MovieClipUses:506 507Used by:509
Symbol 509 MovieClip [story_mode]Uses:501 394 503 505 508
Symbol 510 FontUsed by:511
Symbol 511 EditableTextUses:510Used by:512
Symbol 512 MovieClipUses:511Used by:Timeline
Streaming Sound 1Used by:Symbol 35 MovieClip

Instance Names

"debug"Frame 1Symbol 512 MovieClip
"dp"Symbol 45 MovieClip Frame 1Symbol 44 EditableText
"bg"Symbol 46 MovieClip [everything] Frame 1Symbol 39 MovieClip
"walktrack"Symbol 46 MovieClip [everything] Frame 1Symbol 41 MovieClip
"player"Symbol 46 MovieClip [everything] Frame 1Symbol 45 MovieClip
"anim"Symbol 68 MovieClip [nme] Frame 1Symbol 66 MovieClip
"dp"Symbol 68 MovieClip [nme] Frame 1Symbol 67 EditableText
"mch2"Symbol 162 MovieClip Frame 1Symbol 159 MovieClip
"mch"Symbol 162 MovieClip Frame 1Symbol 159 MovieClip
"holder"Symbol 220 MovieClip Frame 1Symbol 217 MovieClip [holder]
"holder"Symbol 223 MovieClip Frame 1Symbol 217 MovieClip [holder]
"mch"Symbol 227 MovieClip [swoosh] Frame 1Symbol 159 MovieClip
"codetxt"Symbol 250 MovieClip Frame 1Symbol 249 EditableText
"hbar"Symbol 252 MovieClip Frame 1Symbol 231 MovieClip
"bgbar"Symbol 253 MovieClip [ui] Frame 1Symbol 231 MovieClip
"xpbar"Symbol 253 MovieClip [ui] Frame 1Symbol 231 MovieClip
"leveltxt"Symbol 253 MovieClip [ui] Frame 1Symbol 234 EditableText
"xp"Symbol 253 MovieClip [ui] Frame 1Symbol 235 EditableText
"goldtxt"Symbol 253 MovieClip [ui] Frame 1Symbol 236 EditableText
"combotxt"Symbol 253 MovieClip [ui] Frame 1Symbol 237 EditableText
"bulletstxt"Symbol 253 MovieClip [ui] Frame 1Symbol 238 EditableText
"killtxt"Symbol 253 MovieClip [ui] Frame 1Symbol 242 EditableText
"fleetxt"Symbol 253 MovieClip [ui] Frame 1Symbol 243 EditableText
"abltxt"Symbol 253 MovieClip [ui] Frame 1Symbol 250 MovieClip
"bosshp"Symbol 253 MovieClip [ui] Frame 1Symbol 252 MovieClip
"bfx"Symbol 264 MovieClip [bullet_type] Frame 1Symbol 261 MovieClip
"bmask"Symbol 264 MovieClip [bullet_type] Frame 1Symbol 263 MovieClip
"img"Symbol 289 MovieClip [item_obj] Frame 1Symbol 287 MovieClip
"gfx"Symbol 293 MovieClip [sparkle] Frame 1Symbol 292 MovieClip
"txtval"Symbol 296 MovieClip Frame 1Symbol 295 EditableText
"txt"Symbol 297 MovieClip [getval] Frame 1Symbol 296 MovieClip
"btntxt"Symbol 350 MovieClip Frame 1Symbol 346 EditableText
"sarrow"Symbol 350 MovieClip Frame 1Symbol 349 MovieClip
"code"Symbol 351 MovieClip [intro] Frame 1Symbol 250 MovieClip
"bg"Symbol 357 MovieClip Frame 1Symbol 356 MovieClip
"pre"Symbol 397 MovieClip [tips] Frame 1Symbol 350 MovieClip
"nxt"Symbol 397 MovieClip [tips] Frame 1Symbol 350 MovieClip
"tiptxt"Symbol 397 MovieClip [tips] Frame 1Symbol 395 EditableText
"st_txt"Symbol 503 MovieClip Frame 1Symbol 502 EditableText
"st_mask"Symbol 509 MovieClip [story_mode] Frame 1Symbol 394 MovieClip
"st_txt"Symbol 509 MovieClip [story_mode] Frame 1Symbol 503 MovieClip
"fade"Symbol 509 MovieClip [story_mode] Frame 1Symbol 394 MovieClip
"debug"Symbol 512 MovieClip Frame 1Symbol 511 EditableText

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
ExportAssets (56)Timeline Frame 1Symbol 1 as "snd_wd_shot3"
ExportAssets (56)Timeline Frame 1Symbol 2 as "snd_wd_shot2"
ExportAssets (56)Timeline Frame 1Symbol 3 as "snd_wd_shot1"
ExportAssets (56)Timeline Frame 1Symbol 4 as "snd_wd_expl3"
ExportAssets (56)Timeline Frame 1Symbol 5 as "snd_wd_expl2"
ExportAssets (56)Timeline Frame 1Symbol 6 as "snd_wd_expl1"
ExportAssets (56)Timeline Frame 1Symbol 7 as "music0"
ExportAssets (56)Timeline Frame 1Symbol 8 as "snd_select"
ExportAssets (56)Timeline Frame 1Symbol 9 as "snd_raynor_atk"
ExportAssets (56)Timeline Frame 1Symbol 10 as "snd_raynor_charge"
ExportAssets (56)Timeline Frame 1Symbol 11 as "snd_raynor_chargeshot"
ExportAssets (56)Timeline Frame 1Symbol 12 as "snd_nuke"
ExportAssets (56)Timeline Frame 1Symbol 13 as "snd_murloc_die3"
ExportAssets (56)Timeline Frame 1Symbol 14 as "snd_murloc_die2"
ExportAssets (56)Timeline Frame 1Symbol 15 as "snd_murloc_die1"
ExportAssets (56)Timeline Frame 1Symbol 16 as "snd_lvlup"
ExportAssets (56)Timeline Frame 1Symbol 17 as "snd_jump"
ExportAssets (56)Timeline Frame 1Symbol 18 as "snd_gold"
ExportAssets (56)Timeline Frame 1Symbol 19 as "music3"
ExportAssets (56)Timeline Frame 1Symbol 20 as "snd_dk_charge"
ExportAssets (56)Timeline Frame 1Symbol 21 as "snd_dk_chargeshot"
ExportAssets (56)Timeline Frame 1Symbol 22 as "snd_dk_atk3"
ExportAssets (56)Timeline Frame 1Symbol 23 as "snd_dk_atk2"
ExportAssets (56)Timeline Frame 1Symbol 24 as "snd_dk_atk1"
ExportAssets (56)Timeline Frame 1Symbol 25 as "snd_dash_3"
ExportAssets (56)Timeline Frame 1Symbol 26 as "snd_dash_2"
ExportAssets (56)Timeline Frame 1Symbol 27 as "snd_dash_1"
ExportAssets (56)Timeline Frame 1Symbol 28 as "snd_blip"
ExportAssets (56)Timeline Frame 1Symbol 29 as "snd_lvlup2"
ExportAssets (56)Timeline Frame 1Symbol 33 as "bomb_trail"
ExportAssets (56)Timeline Frame 1Symbol 36 as "lvlanim"
ExportAssets (56)Timeline Frame 1Symbol 46 as "everything"
ExportAssets (56)Timeline Frame 1Symbol 68 as "nme"
ExportAssets (56)Timeline Frame 1Symbol 124 as "wd_anim"
ExportAssets (56)Timeline Frame 1Symbol 167 as "dk_anim"
ExportAssets (56)Timeline Frame 1Symbol 217 as "holder"
ExportAssets (56)Timeline Frame 1Symbol 226 as "r_anim"
ExportAssets (56)Timeline Frame 1Symbol 227 as "swoosh"
ExportAssets (56)Timeline Frame 1Symbol 253 as "ui"
ExportAssets (56)Timeline Frame 1Symbol 256 as "slash_type"
ExportAssets (56)Timeline Frame 1Symbol 264 as "bullet_type"
ExportAssets (56)Timeline Frame 1Symbol 281 as "dash_fx"
ExportAssets (56)Timeline Frame 1Symbol 289 as "item_obj"
ExportAssets (56)Timeline Frame 1Symbol 293 as "sparkle"
ExportAssets (56)Timeline Frame 1Symbol 297 as "getval"
ExportAssets (56)Timeline Frame 1Symbol 305 as "charge_beam_type"
ExportAssets (56)Timeline Frame 1Symbol 308 as "r_charge_fx"
ExportAssets (56)Timeline Frame 1Symbol 351 as "intro"
ExportAssets (56)Timeline Frame 1Symbol 359 as "charselect"
ExportAssets (56)Timeline Frame 1Symbol 362 as "slam_type"
ExportAssets (56)Timeline Frame 1Symbol 365 as "bomb_type"
ExportAssets (56)Timeline Frame 1Symbol 368 as "bomb_spark"
ExportAssets (56)Timeline Frame 1Symbol 392 as "explosion_type"
ExportAssets (56)Timeline Frame 1Symbol 397 as "tips"
ExportAssets (56)Timeline Frame 1Symbol 444 as "nuke"
ExportAssets (56)Timeline Frame 1Symbol 449 as "cr_rand2"
ExportAssets (56)Timeline Frame 1Symbol 454 as "cr_rand7"
ExportAssets (56)Timeline Frame 1Symbol 459 as "cr_rand5"
ExportAssets (56)Timeline Frame 1Symbol 464 as "cr_rand3"
ExportAssets (56)Timeline Frame 1Symbol 469 as "cr_rand8"
ExportAssets (56)Timeline Frame 1Symbol 474 as "cr_black"
ExportAssets (56)Timeline Frame 1Symbol 479 as "cr_rand1"
ExportAssets (56)Timeline Frame 1Symbol 484 as "cr_rand6"
ExportAssets (56)Timeline Frame 1Symbol 489 as "cr_rand4"
ExportAssets (56)Timeline Frame 1Symbol 494 as "cr_olaf"
ExportAssets (56)Timeline Frame 1Symbol 499 as "cr_arthas"
ExportAssets (56)Timeline Frame 1Symbol 509 as "story_mode"

Labels

"run"Symbol 66 MovieClip Frame 1
"die"Symbol 66 MovieClip Frame 2
"idle"Symbol 124 MovieClip [wd_anim] Frame 1
"idle_shoot"Symbol 124 MovieClip [wd_anim] Frame 2
"walkright"Symbol 124 MovieClip [wd_anim] Frame 3
"walkshoot"Symbol 124 MovieClip [wd_anim] Frame 4
"jump"Symbol 124 MovieClip [wd_anim] Frame 5
"fall"Symbol 124 MovieClip [wd_anim] Frame 6
"jump_shoot"Symbol 124 MovieClip [wd_anim] Frame 7
"fall_shoot"Symbol 124 MovieClip [wd_anim] Frame 8
"charge"Symbol 124 MovieClip [wd_anim] Frame 9
"charge_shot"Symbol 124 MovieClip [wd_anim] Frame 10
"dash"Symbol 124 MovieClip [wd_anim] Frame 11
"idle"Symbol 167 MovieClip [dk_anim] Frame 1
"atk1"Symbol 167 MovieClip [dk_anim] Frame 2
"atk2"Symbol 167 MovieClip [dk_anim] Frame 3
"atk3"Symbol 167 MovieClip [dk_anim] Frame 4
"walkright"Symbol 167 MovieClip [dk_anim] Frame 5
"walkshoot"Symbol 167 MovieClip [dk_anim] Frame 6
"jump"Symbol 167 MovieClip [dk_anim] Frame 7
"fall"Symbol 167 MovieClip [dk_anim] Frame 8
"charge"Symbol 167 MovieClip [dk_anim] Frame 11
"charge_shot"Symbol 167 MovieClip [dk_anim] Frame 12
"dash"Symbol 167 MovieClip [dk_anim] Frame 13
"idle"Symbol 226 MovieClip [r_anim] Frame 1
"idle_shoot"Symbol 226 MovieClip [r_anim] Frame 2
"walkright"Symbol 226 MovieClip [r_anim] Frame 3
"walkshoot"Symbol 226 MovieClip [r_anim] Frame 4
"jump"Symbol 226 MovieClip [r_anim] Frame 5
"fall"Symbol 226 MovieClip [r_anim] Frame 6
"jump_shoot"Symbol 226 MovieClip [r_anim] Frame 7
"fall_shoot"Symbol 226 MovieClip [r_anim] Frame 8
"charge"Symbol 226 MovieClip [r_anim] Frame 9
"charge_shot"Symbol 226 MovieClip [r_anim] Frame 10
"dash"Symbol 226 MovieClip [r_anim] Frame 11
"gold_s"Symbol 287 MovieClip Frame 1
"gold_l"Symbol 287 MovieClip Frame 2

Dynamic Text Variables

this.depthSymbol 44 EditableText"12345"
this.depthSymbol 67 EditableText"12345"




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Created: 10/4 -2019 06:18:20 Last modified: 10/4 -2019 06:18:20 Server time: 07/05 -2024 16:08:21