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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/57096194?noj=FRM57096194-10DC" width="1" height="1"></div>

Tree Trucker.swf

This is the info page for
Flash #70260

(Click the ID number above for more basic data on this flash file.)


Text
+5 Seconds

Click a section

Paint Section :

Easy

Easy

Medium

Medium

Hard

Hard

Move Here?

It will take

days.

Yes

No

Auto Shop

Tree Truckin'

Axe Shop

Wood Shop

Save Game

Save Game

Saved!

Menu

Menu

You need handling
level of 3 or more
to move here.

You need handling
level of 3 to move
here

You need an axe to
travel here.

NOOOOOOO!!

I FOUND YOU!

Now that you are too
powerfull, I must kill
you.

DIE!

Time:

<p align="left"></p>

Accelerate

Reverse

Turn Left

Turn Right

Attack

Visit ArmorGames.com

Visit ArmorGames.com

Single Player

Single Player

Load Game

Load Game

Briefing

Briefing

Created By: Alex Bennett

Q

Q

Summary:
You are a truck driver who gets hired by a corrupt business
man who wants you to drive and collect trees. Your mission
is to secretly sell those trees for your own profit and
become powerfull enough to defeat his power. But you must
do this in 100 days as he will be suspicous of you. Defeat
him and become the truckin' GOD!

Time Up!

You Died

Health:

Fuel:

Trees Collected During This Round:

Total Collected Trees Of All Time:

<p align="left"></p>

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Money You Have:

<p align="left"></p>

Damages:

<p align="left"></p>

'Click Anywhere To Continue'

Day:

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Total Archer Kills:

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Total Chainsaw Guy Kills:

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Total House Kills:

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Total Truck Kills:

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Difficulty:

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Axe Damage:

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Coast Side Autoworks

<p align="left"></p>

Map

Money:

Cost:

Level:

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Info:

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?

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The Eleven Workshop

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One Stop Truck Shop

<p align="left"></p>

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Tuner's Isle

<p align="left"></p>

<p align="left"></p>

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Chilly Motorworld

<p align="left"></p>

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Coast Side Axe works

<p align="left"></p>

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Forest Crusaders

<p align="left"></p>

<p align="left"></p>

<p align="left"></p>

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The Lone Point

<p align="left"></p>

<p align="left"></p>

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Swift Steel

<p align="left"></p>

<p align="left"></p>

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Frosty Tippy

<p align="left"></p>

<p align="left"></p>

<p align="left"></p>

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You

Location:

Tree Type:

Money:

<p align="left"></p>

Day:

Map

Lumber Mill

<p align="left"></p>

Sell Quantity:

Quantity

<p align="left"></p>

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Price

<p align="left"></p>

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<p align="left"></p>

<p align="left"></p>

<p align="left"></p>

Oak

Maple

Palm

Birch

Spruce

Sell

Click a tree type.

Level

<p align="left"></p>

Total Trucks Killed:

Total Archers Killed:

Total Chainsaw Guys Killed:

SURVIVAL MODE

Level:

<p align="left"></p>

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NEXT

NEXT

=

<p align="left"></p>

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Congradulations! You beat survival mode.

<p align="left"></p>

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Skip

Hey, wake up...

Wheres my money?

Don't tell me you don't have
it, I've waited long enough...

Listen, if you don't get me my
money in 100 days, I will
hunt you down, you hear me?

This tree business is going to
be ours... and if I can't get
the money, I'm going after
you.

You do, after all, have a truck.

Now stop day dreaming, you
discust me.

Programmed By: Alex Bennett
Art By: Alex Bennett
QA Testing: Tim Downey
Sounds By: FindSounds.com
FlashKit
Music By: Newgrounds Audio

Thanks for Playing!

Unlocked Survival Mode

<p align="left"></p>

ActionScript [AS1/AS2]

Frame 1
function doSomething() { } function doSomething2() { getURL ("http://www.armorgames.com", _blank); } MENU.customItems.push(Functioned2); MENU = new ContextMenu(); MENU.hideBuiltInItems(); Functioned = new ContextMenuItem("Tree Trucker!", doSomething); Functioned2 = new ContextMenuItem("Visit Armor Games", doSomething2); MENU.customItems.push(Functioned); MENU.customItems.push(Functioned2); _root.menu = MENU; stopAllSounds(); _root.bytesLoaded = _root.getBytesLoaded(); _root.bytesTotal = _root.getBytesTotal(); _root.percentLoaded = Math.round(100 * (_root.bytesLoaded / _root.bytesTotal)); _root.percentLoadedText = _root.percentLoaded + "%"; _root.bar.gotoAndStop(percentLoaded);
Frame 2
if (_root.percentLoaded == 100) { gotoAndPlay ("anim"); } else { gotoAndPlay (1); }
Frame 3
stop();
Frame 4
_root.savegame = SharedObject.getLocal("treetrucker"); _root.difficulty = _root.savegame.data.DIFF; _root.trees = _root.savegame.data.TREE; _root.permtrees = _root.savegame.data.PERM; _root.accel = _root.savegame.data.ACCL; _root.decel = _root.savegame.data.DCCL; _root.axeupgrade = _root.savegame.data.AXEU; _root.axelevel = _root.savegame.data.AXEL; _root.axespeedupgrade = _root.savegame.data.AXSU; _root.axespeedlevel = _root.savegame.data.AXSL; _root.truckupgrade = _root.savegame.data.TRKU; _root.trucklevel = _root.savegame.data.TRKL; _root.engineupgrade = _root.savegame.data.EGNU; _root.enginelevel = _root.savegame.data.EGNL; _root.handleupgrade = _root.savegame.data.HNDU; _root.handlelevel = _root.savegame.data.HNDL; _root.exhaustupgrade = _root.savegame.data.EXSU; _root.exhaustlevel = _root.savegame.data.EXSL; _root.money = _root.savegame.data.MONY; _root.bspeed = _root.savegame.data.AXSP; _root.singleAxe = _root.savegame.data.SGLA; _root.singleAxeupgrade = _root.savegame.data.SGLU; _root.doubleAxe = _root.savegame.data.DBLA; _root.doubleaxeupgrade = _root.savegame.data.DBLU; _root.tripleaxeupgrade = _root.savegame.data.TPLU; _root.tripleAxe = _root.savegame.data.TPLA; _root.level = _root.savegame.data.LEVL; _root.damage = _root.savegame.data.DAMG; _root.damageMax = _root.savegame.data.DMGM; _root.fuel = _root.savegame.data.FEUL; _root.axedamage = _root.savegame.data.AXSD; _root.archerKills = _root.savegame.data.ARCK; _root.chainsawKills = _root.savegame.data.CHNK; _root.houseKills = _root.savegame.data.HOSK; _root.truckKills = _root.savegame.data.TRKK; _root.spruce = _root.savegame.data.SPRU; _root.palm = _root.savegame.data.PALM; _root.maple = _root.savegame.data.MAPL; _root.oak = _root.savegame.data.OAKT; _root.birch = _root.savegame.data.BIRC; _root.locate = _root.savegame.data.LCAT; _root.chase.speed = _root.savegame.data.TRKS; _root.chase.rspeed = _root.savegame.data.TRKR; _root.chase.speedlimit = _root.savegame.data.TKSL; _root.chase._xscale = _root.savegame.data.TRKX; _root.chase._yscale = _root.savegame.data.TKSY; _root.hud.damage._width = _root.savegame.data.DAMW; _root.hud.fuel._width = _root.savegame.data.FEUW; _root.completed = _root.savegame.data.COMP; _root.survivalLevel = _root.savegame.data.SVLVL; _root.survivalTrucksKilled = _root.savegame.data.SVTRK; _root.survivalArchersKilled = _root.savegame.data.SVARCH; _root.survivalChainsawKilled = _root.savegame.data.SVCHAIN; _root.unlock = _root.savegame.data.UNLK; _root.fire = false; _root.new_location_x = 0; _root.new_location_y = 0; _root.treetype = ""; _root.quantity = 0; _root.bc = 1; stop();
Instance of Symbol 27 MovieClip in Frame 4
onClipEvent (load) { _root.unlock = _root.savegame.data.UNLK; _root.survive._visible = false; _root.instructions._visible = false; } onClipEvent (enterFrame) { if (_root.savegame.data.UNLK == true) { _root.survive._visible = true; } }
Frame 5
stop();
Instance of Symbol 489 MovieClip "chase" in Frame 5
onClipEvent (load) { death = 0; speed = 0; rspeed = 5; rotationspeed = rspeed; speedlimit = 5.5; Mpi = (Math.PI/180); blah = new Sound(); blah.attachSound("swing"); blah2 = new Sound(); blah2.attachSound("swing2"); blah3 = new Sound(); blah3.attachSound("swing3"); blah4 = new Sound(); blah4.attachSound("waterrun"); blah5 = new Sound(); blah5.attachSound("wrench"); blah6 = new Sound(); blah6.attachSound("engine"); blah7 = new Sound(); blah7.attachSound("drill"); blah8 = new Sound(); blah8.attachSound("crash"); blah9 = new Sound(); blah9.attachSound("crunch"); blah10 = new Sound(); blah10.attachSound("drip"); blah11 = new Sound(); blah11.attachSound("house_crash"); blah12 = new Sound(); blah12.attachSound("agh12"); blah13 = new Sound(); blah13.attachSound("wrench2"); blah14 = new Sound(); blah14.attachSound("music"); axeCounter = 1; maxAxes = 5; depthCounter = 1; } onClipEvent (enterFrame) { if (_root.hud.damage._width < 6) { death++; } if (death == 1) { _root.attachMovie("explosion", "explosion", 2347, {_x:_x, _y:_y}); _visible = false; _name = "chasedead"; _root.died._visible = true; } speed = speed * _root.decel; _x = (_x + (Math.sin(_rotation * Mpi) * speed)); _y = (_y + ((Math.cos(_rotation * Mpi) * speed) * -1)); if ((((Key.isDown(38) & (!_root.land.hitTest(_x, _y, true))) & (!_root.shop._visible)) & (_root.hud.fuel._width > 1)) & (!_root.bosspeech._visible)) { speed = speed + _root.accel; if (!(speed === 0)) { _root.hud.fuel._width = _root.hud.fuel._width - 0.1; _root.fuel = _root.fuel - 0.1; } } if ((((Key.isDown(40) & (!_root.land.hitTest(_x, _y, true))) & (!_root.shop._visible)) & (_root.hud.fuel._width > 1)) & (!_root.bosspeech._visible)) { speed = speed - _root.accel; if (!(speed === 0)) { _root.hud.fuel._width = _root.hud.fuel._width - 0.1; _root.fuel = _root.fuel - 0.1; } } if (Math.abs(speed) > speedlimit) { speed = speed * 0.9; } if ((speed < 1) && (speed > 0)) { speed = 0; } if ((speed > -1) && (speed < 0)) { speed = 0; } if (speed < -5) { speed = speed * 0.7; rotationspeed = rspeed - 4; } if (speed == 0) { rotationspeed = rspeed - 4; } if (rotationspeed < -5) { rotationspeed = rotationspeed * 0.25; } if (rotationspeed > 25) { rotationspeed = rotationspeed * 0.25; } if (((Key.isDown(37) & (!_root.land.hitTest(_x, _y, true))) & (!_root.shop._visible)) & (!_root.bosspeech._visible)) { _rotation = (_rotation - rotationspeed); } if (((Key.isDown(39) & (!_root.land.hitTest(_x, _y, true))) & (!_root.shop._visible)) & (!_root.bosspeech._visible)) { _rotation = (_rotation + rotationspeed); } if (_root.land.hitTest(_x, _y, true)) { if (speed > 6) { _root.hud.damage._width = _root.hud.damage._width - 15; _root.damage = _root.damage + 15; if (_root.hud.damage._width < 15) { _root.hud.damage._width = _root.hud.damage._width - 5; _root.damage = _root.damage + 5; if (_root.hud.damage._width < 5) { _root.hud.damage._width = _root.hud.damage._width - 1; _root.damage = _root.damage + 1; } } blah8.start(); } if (speed < 0) { speed = speed * 1.25; } speed = speed * -1.25; } else { speed = speed * 1; } if (_root.water.hitTest(_x, _y, true)) { speed = speed * 0.85; if (speed > 3) { _rotation = (_rotation + (random(6) + 10)); _rotation = (_rotation - (random(6) + 10)); splash._visible = true; blah4.start(); } if (speed < 3) { splash._visible = false; } } else { speed = speed * 1; rotationspeed = rspeed; splash._visible = false; } if (_root.ice.hitTest(_x, _y, true)) { speed = speed * 1.015; _rotation = (_rotation + (random(6) + 15)); _rotation = (_rotation - (random(6) + 15)); if (speed > 3) { _rotation = (_rotation + (random(6) + 20)); _rotation = (_rotation - (random(6) + 20)); } } else { rotationspeed = rspeed; speed = speed * 1; } if (_root.water.water2.hitTest(_x, _y, true)) { _rotation = (_rotation + (random(6) + 15)); _rotation = (_rotation - (random(6) + 15)); speed = speed * 0.6; if (!_root.shop._visible) { _root.hud.damage._width = _root.hud.damage._width - 1; _root.damage = _root.damage + 1; } } else { rotationspeed = rspeed; speed = speed * 1; } if ((((Key.isDown(32) & (!_root.fire)) & (!_root.shop._visible)) & (axeCounter < maxAxes)) & (!_root.bosspeech._visible)) { if ((_root.singleAxe | _root.doubleAxe) | _root.tripleAxe) { _root.fire = true; if (axeCounter < maxAxes) { n = "bomb" + depthCounter; axeCounter++; _root.attachMovie("bomb", n, depthCounter); depthCounter++; } if (depthCounter > maxAxes) { depthCounter = 1; } rand = random(3) + 1; if (rand == 1) { blah.start(); } if (rand == 2) { blah2.start(); } if (rand == 3) { blah3.start(); } } } if (!Key.isDown(32)) { _root.fire = false; } for (i in _root.tree_container) { if (i.substring(0, 4) == "tree") { if (this.hitTest(_root.tree_container[i])) { _root.tree_container[i].die.die2(); speed = speed * 0.82; } } } }
Instance of Symbol 491 MovieClip "land" in Frame 5
onClipEvent (load) { _visible = true; _x = -20; _y = -20; }
Instance of Symbol 494 MovieClip "timeup" in Frame 5
onClipEvent (enterFrame) { if (_root.hud.funkytimer.timer == 1) { this.gotoAndStop(2); } }
Instance of Symbol 499 MovieClip "died" in Frame 5
onClipEvent (load) { _visible = false; }
Instance of Symbol 489 MovieClip "chase" in Frame 6
onClipEvent (load) { _root.shop._visible = false; accel = 1; decel = 0.96; death = 0; speed = 0; rspeed = 12; rotationspeed = rspeed; speedlimit = 7; Mpi = (Math.PI/180); axeCounter = 1; maxAxes = 6; depthCounter = 1; blah = new Sound(); blah.attachSound("swing"); blah2 = new Sound(); blah2.attachSound("swing2"); blah3 = new Sound(); blah3.attachSound("swing3"); blah4 = new Sound(); blah4.attachSound("waterrun"); blah5 = new Sound(); blah5.attachSound("wrench"); blah6 = new Sound(); blah6.attachSound("engine"); blah7 = new Sound(); blah7.attachSound("drill"); blah8 = new Sound(); blah8.attachSound("crash"); blah9 = new Sound(); blah9.attachSound("crunch"); blah10 = new Sound(); blah10.attachSound("drip"); blah11 = new Sound(); blah11.attachSound("house_crash"); blah12 = new Sound(); blah12.attachSound("agh12"); blah13 = new Sound(); blah13.attachSound("wrench2"); blah14 = new Sound(); blah14.attachSound("music"); } onClipEvent (enterFrame) { if (_root.hud.damage._width < 6) { death++; } if (death == 1) { _root.attachMovie("explosion", "explosion", 2347, {_x:_x, _y:_y}); _visible = false; _name = "chasedead"; _root.died2._visible = true; } speed = speed * decel; _x = (_x + (Math.sin(_rotation * Mpi) * speed)); _y = (_y + ((Math.cos(_rotation * Mpi) * speed) * -1)); if (Key.isDown(38) & (!_root.land.hitTest(_x, _y, true))) { speed = speed + accel; if (!(speed === 0)) { _root.hud.fuel._width = _root.hud.fuel._width - 0.1; _root.fuel = _root.fuel - 0.1; } } if (Key.isDown(40) & (!_root.land.hitTest(_x, _y, true))) { speed = speed - accel; if (!(speed === 0)) { _root.hud.fuel._width = _root.hud.fuel._width - 0.1; _root.fuel = _root.fuel - 0.1; } } if (Math.abs(speed) > speedlimit) { speed = speed * 0.9; } if ((speed < 1) && (speed > 0)) { speed = 0; } if ((speed > -1) && (speed < 0)) { speed = 0; } if (speed < -5) { speed = speed * 0.7; rotationspeed = rspeed - 4; } if (speed == 0) { rotationspeed = rspeed - 4; } if (rotationspeed < -5) { rotationspeed = rotationspeed * 0.25; } if (rotationspeed > 25) { rotationspeed = rotationspeed * 0.25; } if (Key.isDown(37) & (!_root.land.hitTest(_x, _y, true))) { _rotation = (_rotation - rotationspeed); } if (Key.isDown(39) & (!_root.land.hitTest(_x, _y, true))) { _rotation = (_rotation + rotationspeed); } if (_root.land.hitTest(_x, _y, true)) { if (speed > 6) { _root.hud.damage._width = _root.hud.damage._width - 15; _root.damage = _root.damage + 15; if (_root.hud.damage._width < 15) { _root.hud.damage._width = _root.hud.damage._width - 5; _root.damage = _root.damage + 5; if (_root.hud.damage._width < 5) { _root.hud.damage._width = _root.hud.damage._width - 1; _root.damage = _root.damage + 1; } } blah8.start(); } if (speed < 0) { speed = speed * 1.25; } speed = speed * -1.25; } else { speed = speed * 1; } if ((((Key.isDown(32) & (!_root.fire)) & (!_root.shop._visible)) & (axeCounter < maxAxes)) & (!_root.bosspeech._visible)) { _root.fire = true; if (axeCounter < maxAxes) { n = "axe_alt" + depthCounter; axeCounter++; _root.attachMovie("axe_alt", n, depthCounter); depthCounter++; } if (depthCounter > maxAxes) { depthCounter = 1; } rand = random(3) + 1; if (rand == 1) { blah.start(); } if (rand == 2) { blah2.start(); } if (rand == 3) { blah3.start(); } } if (!Key.isDown(32)) { _root.fire = false; } }
Instance of Symbol 773 MovieClip "survivalstats" in Frame 6
onClipEvent (load) { _root.survivalLevel = 0; _root.survivalTrucksKilled = 0; _root.survivalArchersKilled = 0; _root.survivalChainsawKilled = 0; } onClipEvent (enterFrame) { }
Instance of Symbol 774 MovieClip "enemycontainer" in Frame 6
onClipEvent (enterFrame) { if ((_width == 0) & (_height == 0)) { _root.survivalstats._visible = true; } }
Instance of Symbol 775 MovieClip "died2" in Frame 6
onClipEvent (load) { _visible = false; }
Frame 871
_root.shop.gotoAndStop(4); gotoAndStop ("game");
Frame 872
if (_root.difficulty == "Easy") { higherdifficulty = "Now try Medium Difficulty!"; } if (_root.difficulty == "Medium") { higherdifficulty = "Now try Hard Difficulty!"; } if (_root.difficulty == "Hard") { higherdifficulty = "Dude you are the Tree Master!"; } _root.bass = new Sound(); _root.bass.attachSound("creditsmusic"); _root.bass.start(); _root.unlock = true; stop();
Instance of Symbol 27 MovieClip in Symbol 31 MovieClip [flame] Frame 1
onClipEvent (load) { size = 1; string = _parent._name.substring(5, _parent._name.length); flameID = parseInt(string); ID = flameID + 1; if (_root.water.hitTest(_parent._x, _parent._y, true)) { _parent.removeMovieClip(); } if (_root.land.hitTest(_parent._x, _parent._y, true)) { _parent.removeMovieClip(); } } onClipEvent (enterFrame) { if (size < 250) { _parent._xscale = _parent._xscale + 0.5; _parent._yscale = _parent._yscale + 0.5; _parent._x = _parent._x - 0.075; _parent._y = _parent._y - 0.075; size++; } if (_root.shop._visible == true) { _parent.removeMovieClip(); } if (size == 250) { _parent.removeMovieClip(); } if (_parent.hitTest(_root.chase)) { _root.hud.damage._width = _root.hud.damage._width - 1; _root.damage = _root.damage + 1; } for (i in _root.tree_container) { if (i.substring(0, 4) == "tree") { if (_parent.hitTest(_root.tree_container[i])) { _root.attachMovie("flame", "flame" + ID, 6500 + ID, {_x:_root.tree_container[i]._x, _y:_root.tree_container[i]._y}); _root.tree_container[i].die.die(); } } } }
Symbol 33 MovieClip [treepalm] Frame 1
stop();
Instance of Symbol 27 MovieClip "die" in Symbol 33 MovieClip [treepalm] Frame 1
onClipEvent (load) { function die() { removeMovieClip(_parent); } function die2() { _root.attachMovie("palmboom", "palmboom" + ID, 1400 + ID, {_x:_parent._x, _y:_parent._y}); _root.palm++; _root.trees++; _root.permtrees++; removeMovieClip(_parent); } string = _parent._name.substring(4, _parent._name.length); ID = parseInt(string); if (_root.land.hitTest(_parent._x, _parent._y + 5, true)) { die(); } if (_root.water.hitTest(_parent._x, _parent._y + 5, true)) { die(); } if (_root.ice.hitTest(_parent._x, _parent._y + 5, true)) { die(); } } onClipEvent (enterFrame) { if (_root.shop._visible) { die(); } }
Symbol 35 MovieClip [treebirch] Frame 1
stop();
Instance of Symbol 27 MovieClip "die" in Symbol 35 MovieClip [treebirch] Frame 1
onClipEvent (load) { function die() { removeMovieClip(_parent); } function die2() { _root.attachMovie("birchboom", "birchboom" + ID, 1400 + ID, {_x:_parent._x, _y:_parent._y}); _root.birch++; _root.trees++; _root.permtrees++; removeMovieClip(_parent); } string = _parent._name.substring(4, _parent._name.length); ID = parseInt(string); if (_root.land.hitTest(_parent._x, _parent._y + 5, true)) { die(); } if (_root.water.hitTest(_parent._x, _parent._y + 5, true)) { die(); } if (_root.ice.hitTest(_parent._x, _parent._y + 5, true)) { die(); } } onClipEvent (enterFrame) { if (_root.shop._visible) { die(); } }
Symbol 37 MovieClip [treespruce] Frame 1
stop();
Instance of Symbol 27 MovieClip "die" in Symbol 37 MovieClip [treespruce] Frame 1
onClipEvent (load) { function die() { removeMovieClip(_parent); } function die2() { _root.attachMovie("spruceboom", "spruceboom" + ID, 1400 + ID, {_x:_parent._x, _y:_parent._y}); _root.spruce++; _root.trees++; _root.permtrees++; removeMovieClip(_parent); } string = _parent._name.substring(4, _parent._name.length); ID = parseInt(string); if (_root.land.hitTest(_parent._x, _parent._y + 5, true)) { die(); } if (_root.water.hitTest(_parent._x, _parent._y + 5, true)) { die(); } if (_root.ice.hitTest(_parent._x, _parent._y + 5, true)) { die(); } } onClipEvent (enterFrame) { if (_root.shop._visible) { die(); } }
Symbol 39 MovieClip [treemaple] Frame 1
stop();
Instance of Symbol 27 MovieClip "die" in Symbol 39 MovieClip [treemaple] Frame 1
onClipEvent (load) { function die() { removeMovieClip(_parent); } function die2() { _root.attachMovie("mapleboom", "mapleboom" + ID, 1400 + ID, {_x:_parent._x, _y:_parent._y}); _root.maple++; _root.trees++; _root.permtrees++; removeMovieClip(_parent); } string = _parent._name.substring(4, _parent._name.length); ID = parseInt(string); if (_root.land.hitTest(_parent._x, _parent._y + 5, true)) { die(); } if (_root.water.hitTest(_parent._x, _parent._y + 5, true)) { die(); } if (_root.ice.hitTest(_parent._x, _parent._y + 5, true)) { die(); } } onClipEvent (enterFrame) { if (_root.shop._visible) { die(); } }
Symbol 41 MovieClip [treeoak] Frame 1
stop();
Instance of Symbol 27 MovieClip "die" in Symbol 41 MovieClip [treeoak] Frame 1
onClipEvent (load) { function die() { removeMovieClip(_parent); } function die2() { _root.attachMovie("oakboom", "oakboom" + ID, 1400 + ID, {_x:_parent._x, _y:_parent._y}); _root.oak++; _root.trees++; _root.permtrees++; removeMovieClip(_parent); } string = _parent._name.substring(4, _parent._name.length); ID = parseInt(string); if (_root.land.hitTest(_parent._x, _parent._y + 5, true)) { die(); } if (_root.water.hitTest(_parent._x, _parent._y + 5, true)) { die(); } if (_root.ice.hitTest(_parent._x, _parent._y + 5, true)) { die(); } } onClipEvent (enterFrame) { if (_root.shop._visible) { die(); } }
Symbol 46 MovieClip [bad_boss] Frame 1
stop();
Instance of Symbol 27 MovieClip in Symbol 46 MovieClip [bad_boss] Frame 1
onClipEvent (load) { speed = 0; speedlimit = 6; Mpi = (Math.PI/180); _parent.health = 300 + random(51); if (_root.difficulty == "Medium") { _parent.health = 500 + random(21); } if (_root.difficulty == "Hard") { _parent.health = 800 + random(21); speedlimit = 8; } _parent.string = _parent._name.substring(8, _parent._name.length); _parent.bad_bossID = parseInt(_parent.string); _parent.death = 0; _parent.fake = 0; } onClipEvent (enterFrame) { if (!_root.bosspeech._visible) { speed = speed + 0.5; } if (speed >= speedlimit) { speed = speed * 0.9; } if (_root._currentframe == 1) { _parent.fake++; } rotation = (Math.atan2(_root.chase._y - _parent._y, _root.chase._x - _parent._x) * 180) / Math.PI; if ((rotation - _parent._rotation) < 0) { _parent._rotation = _parent._rotation - 4; } if ((rotation - _parent._rotation) > 0) { _parent._rotation = _parent._rotation + 4; } if ((((rotation - _parent._rotation) > -5) & ((rotation - _parent._rotation) < 5)) & (!_root.bosspeech._visible)) { _parent.gotoAndStop(2); } else { _parent.gotoAndStop(1); } _parent._x = _parent._x + (Math.cos(_parent._rotation * Mpi) * speed); _parent._y = _parent._y - ((Math.sin(_parent._rotation * Mpi) * speed) * -1); if (_parent.hitTest(_root.chase)) { if (_root.chase.speed != 0) { _root.chase.speed = _root.chase.speed * -1.25; _root.chase._x = _root.chase._x + (Math.cos(_parent._rotation * Mpi) * (speed - 1)); _root.chase._y = _root.chase._y - ((Math.sin(_parent._rotation * Mpi) * (speed - 1)) * -1); } if (_root.chase.speed == 0) { _root.chase.speed = _root.chase.speed + 5; _root.chase._x = _root.chase._x + (Math.cos(_parent._rotation * Mpi) * (speed - 1)); _root.chase._y = _root.chase._y - ((Math.sin(_parent._rotation * Mpi) * (speed - 1)) * -1); } _root.chase.blah8.start("crash"); _parent.health = _parent.health - (1 * _root.trucklevel); speed = speed * -1.25; _parent._x = _parent._x + (Math.cos(_root.chase._rotation * Mpi) * (_root.chase.speed + 1)); _parent._y = _parent._y - ((Math.sin(_root.chase._rotation * Mpi) * (_root.chase.speed + 1)) * -1); } if (_root.land.hitTest(_parent._x, _parent._y, true)) { speed = speed * -1.25; } if (_parent.health < 1) { _parent.death++; } if (_root.shop._visible == true) { _parent.fake++; } if (_parent.death == 1) { _root.completed = true; _parent._root.attachMovie("explosion", "explosion", 23570, {_x:_parent._x, _y:_parent._y}); _parent._root.attachMovie("bossdie", "bossdie", 23571, {_x:_parent._x, _y:_parent._y}); removeMovieClip(_parent); } if (_parent.fake == 1) { removeMovieClip(_parent); } if (_parent.hitTest(_root.bomb)) { _parent.health = _parent.health - _root.axedamage; } if (_parent.hitTest(_root.bomb1)) { _parent.health = _parent.health - _root.axedamage; } if (_parent.hitTest(_root.bomb2)) { _parent.health = _parent.health - _root.axedamage; } if (_parent.hitTest(_root.bomb3)) { _parent.health = _parent.health - _root.axedamage; } if (_parent.hitTest(_root.bomb4)) { _parent.health = _parent.health - _root.axedamage; } if (_parent.hitTest(_root.bomb5)) { _parent.health = _parent.health - _root.axedamage; } }
Instance of Symbol 45 MovieClip in Symbol 46 MovieClip [bad_boss] Frame 2
onClipEvent (load) { var n; b = _parent.bad_bossID; a = 0; } onClipEvent (enterFrame) { if (_currentframe == 9) { n = "bad_axe" + b; _root.attachMovie("bad_axe", n, (1011 + (2 * b)) + a, {_x:this._parent._x, _y:this._parent._y}); a++; } }
Symbol 49 MovieClip [bad_truck] Frame 1
stop();
Instance of Symbol 27 MovieClip in Symbol 49 MovieClip [bad_truck] Frame 1
onClipEvent (load) { speed = 0; speedlimit = 5; Mpi = (Math.PI/180); _parent.health = 100 + random(21); if (_root.difficulty == "Medium") { _parent.health = 150 + random(21); } if (_root.difficulty == "Hard") { _parent.health = 200 + random(21); speedlimit = 6; } _parent.string = _parent._name.substring(9, _parent._name.length); _parent.bad_truckID = parseInt(_parent.string); _parent.death = 0; _parent.fake = 0; } onClipEvent (enterFrame) { if ((_root.level >= 100) & (_root.completed == false)) { _parent.fake++; } speed = speed + 0.5; if (speed >= speedlimit) { speed = speed * 0.9; } if (_root._currentframe == 1) { _parent.fake++; } rotation = (Math.atan2(_root.chase._y - _parent._y, _root.chase._x - _parent._x) * 180) / Math.PI; if ((rotation - _parent._rotation) < 0) { _parent._rotation = _parent._rotation - 4; } if ((rotation - _parent._rotation) > 0) { _parent._rotation = _parent._rotation + 4; } if (((rotation - _parent._rotation) > -5) & ((rotation - _parent._rotation) < 5)) { _parent.gotoAndStop(2); } else { _parent.gotoAndStop(1); } _parent._x = _parent._x + (Math.cos(_parent._rotation * Mpi) * speed); _parent._y = _parent._y - ((Math.sin(_parent._rotation * Mpi) * speed) * -1); if (_parent.hitTest(_root.chase)) { if (_root.chase.speed != 0) { _root.chase._x = _root.chase._x + (Math.cos(_parent._rotation * Mpi) * speed); _root.chase._y = _root.chase._y - ((Math.sin(_parent._rotation * Mpi) * speed) * -1); } if (_root.chase.speed == 0) { _root.chase._x = _root.chase._x + (Math.cos(_parent._rotation * Mpi) * speed); _root.chase._y = _root.chase._y - ((Math.sin(_parent._rotation * Mpi) * speed) * -1); } _root.chase.blah8.start("crash"); _parent.health = _parent.health - (1 * _root.trucklevel); speed = speed * -1.25; _parent._x = _parent._x + (Math.cos(_root.chase._rotation * Mpi) * (_root.chase.speed + 1)); _parent._y = _parent._y - ((Math.sin(_root.chase._rotation * Mpi) * (_root.chase.speed + 1)) * -1); } if (_root.land.hitTest(_parent._x, _parent._y, true)) { speed = speed * -1.25; } if (_parent.health < 1) { _parent.death++; } if (_root.shop._visible == true) { _parent.fake++; } if (_parent.death == 1) { _parent._root.attachMovie("explosion", "explosion", 2347, {_x:_parent._x, _y:_parent._y}); _root.survivalTrucksKilled++; _root.truckKills++; removeMovieClip(_parent); } if (_parent.fake == 1) { removeMovieClip(_parent); } if (_parent.hitTest(_root.bomb)) { _parent.health = _parent.health - _root.axedamage; } if (_parent.hitTest(_root.bomb1)) { _parent.health = _parent.health - _root.axedamage; } if (_parent.hitTest(_root.bomb2)) { _parent.health = _parent.health - _root.axedamage; } if (_parent.hitTest(_root.bomb3)) { _parent.health = _parent.health - _root.axedamage; } if (_parent.hitTest(_root.bomb4)) { _parent.health = _parent.health - _root.axedamage; } if (_parent.hitTest(_root.bomb5)) { _parent.health = _parent.health - _root.axedamage; } if (_parent.hitTest(_root.axe_alt)) { _parent.health = _parent.health - _root.axedamage; } if (_parent.hitTest(_root.axe_alt1)) { _parent.health = _parent.health - _root.axedamage; } if (_parent.hitTest(_root.axe_alt2)) { _parent.health = _parent.health - _root.axedamage; } if (_parent.hitTest(_root.axe_alt3)) { _parent.health = _parent.health - _root.axedamage; } if (_parent.hitTest(_root.axe_alt4)) { _parent.health = _parent.health - _root.axedamage; } if (_parent.hitTest(_root.axe_alt5)) { _parent.health = _parent.health - _root.axedamage; } if (_parent.hitTest(_root.axe_alt6)) { _parent.health = _parent.health - _root.axedamage; } }
Instance of Symbol 48 MovieClip in Symbol 49 MovieClip [bad_truck] Frame 2
onClipEvent (load) { var n; b = _parent.bad_truckID; } onClipEvent (enterFrame) { if (_currentframe == 10) { n = "bad_axe" + b; _root.attachMovie("bad_axe", n, 1001 + (2 * b), {_x:this._parent._x, _y:this._parent._y}); a++; } }
Symbol 52 MovieClip [palmboom] Frame 1
_root.chase.blah9.start();
Symbol 52 MovieClip [palmboom] Frame 3
this.removeMovieClip();
Symbol 55 MovieClip [birchboom] Frame 1
_root.chase.blah9.start();
Symbol 55 MovieClip [birchboom] Frame 3
this.removeMovieClip();
Symbol 58 MovieClip [spruceboom] Frame 1
_root.chase.blah9.start();
Symbol 58 MovieClip [spruceboom] Frame 3
this.removeMovieClip();
Symbol 61 MovieClip [mapleboom] Frame 1
_root.chase.blah9.start();
Symbol 61 MovieClip [mapleboom] Frame 3
this.removeMovieClip();
Symbol 64 MovieClip [oakboom] Frame 1
_root.chase.blah9.start();
Symbol 64 MovieClip [oakboom] Frame 3
this.removeMovieClip();
Instance of Symbol 27 MovieClip in Symbol 73 MovieClip [bad_axe] Frame 1
onClipEvent (load) { Mpi = (Math.PI/180); if (_root.difficulty == "Easy") { bulletspeed = 16; } if (_root.difficulty == "Medium") { bulletspeed = 18; } if (_root.difficulty == "Hard") { bulletspeed = 20; } direct = ((Math.atan2(_root.chase._y - _parent._y, _root.chase._x - _parent._x) * 180) / Math.PI) + 90; _parent._rotation = direct; } onClipEvent (enterFrame) { _parent._x = _parent._x + (Math.sin(direct * Mpi) * bulletspeed); _parent._y = _parent._y + ((Math.cos(direct * Mpi) * bulletspeed) * -1); if (bulletspeed < 3.5) { _parent.removeMovieClip(); } if (_parent.hitTest(_root.chase)) { if (_root.hud.damage._width < 5) { _root.hud.damage._width = _root.hud.damage._width - 1; _root.damage = _root.damage + 1; } else { _root.hud.damage._width = _root.hud.damage._width - 5; _root.damage = _root.damage + 5; } _parent.removeMovieClip(); } bulletspeed = bulletspeed * 0.96; }
Symbol 73 MovieClip [bad_axe] Frame 9
gotoAndPlay (1);
Instance of Symbol 27 MovieClip in Symbol 82 MovieClip [axe_alt] Frame 1
onClipEvent (load) { function die() { _root.chase.axeCounter--; _parent.removeMovieClip(); } _parent._x = _root.chase._x; _parent._y = _root.chase._y; direct = _root.chase._rotation; _parent._rotation = direct; bulletspeed = 20; } onClipEvent (enterFrame) { _parent._x = _parent._x + (Math.sin(direct * (Math.PI/180)) * bulletspeed); _parent._y = _parent._y + ((Math.cos(direct * (Math.PI/180)) * bulletspeed) * -1); if (bulletspeed < 3.5) { die(); } bulletspeed = bulletspeed * 0.92; }
Symbol 82 MovieClip [axe_alt] Frame 9
gotoAndPlay (1);
Instance of Symbol 27 MovieClip in Symbol 91 MovieClip [bomb] Frame 1
onClipEvent (load) { function die() { if (_root.water.hitTest(_x, _y, true)) { blah5 = new Sound(); blah5.attachSound("axesplash"); blah5.start(); } _root.chase.axeCounter--; _parent.removeMovieClip(); } _parent._x = _root.chase._x; _parent._y = _root.chase._y; direct = _root.chase._rotation; _parent._rotation = direct; bulletspeed = _root.bspeed; } onClipEvent (enterFrame) { if (_root.doubleAxe & _parent.hitTest(_root.chase)) { _parent.attachMovie("bomb2", "bomb2", _parent.getDepth); _parent.bomb2._x = -25; } if (_root.tripleAxe & _parent.hitTest(_root.chase)) { _parent.attachMovie("bomb3", "bomb3", _parent.getDepth); } _parent._x = _parent._x + (Math.sin(direct * (Math.PI/180)) * bulletspeed); _parent._y = _parent._y + ((Math.cos(direct * (Math.PI/180)) * bulletspeed) * -1); if (bulletspeed < 3.5) { die(); } for (i in _root.tree_container) { if (i.substring(0, 4) == "tree") { if (_parent.hitTest(_root.tree_container[i])) { bulletspeed = bulletspeed * 0.78; _root.tree_container[i].die.die2(); } } } bulletspeed = bulletspeed * 0.92; }
Symbol 91 MovieClip [bomb] Frame 9
gotoAndPlay (1);
Instance of Symbol 27 MovieClip "action" in Symbol 118 MovieClip [car] Frame 1
onClipEvent (load) { k = 0.6; _parent.n = "car" + _root.numCars; } onClipEvent (enterFrame) { _parent._rotation = _root.chase._rotation; if (_root.shop._visible) { _visible = false; } else { _visible = true; } ax = (_root.chase._x - _parent._x) * k; _parent._x = _parent._x + ax; ay = (_root.chase._y - _parent._y) * k; _parent._y = _parent._y + ay; }
Symbol 127 MovieClip [chainsaw] Frame 1
stop();
Instance of Symbol 27 MovieClip in Symbol 127 MovieClip [chainsaw] Frame 1
onClipEvent (load) { function walk(speed) { _parent.follow = (Math.atan2(_root.chase._y - _parent._y, _root.chase._x - _parent._x) * 180) / Math.PI; _parent._x = _parent._x + (Math.cos(_parent.follow * (Math.PI/180)) * speed); _parent._y = _parent._y - ((Math.sin(_parent.follow * (Math.PI/180)) * speed) * -1); } _parent.health = 35 + random(30); if (_root.difficulty == "Medium") { _parent.health = 50 + random(21); } if (_root.difficulty == "Hard") { _parent.health = 75 + random(21); } _parent.string = _parent._name.substring(8, _parent._name.length); _parent.chainsawID = parseInt(_parent.string); _parent.death = 0; _parent.fake = 0; } onClipEvent (enterFrame) { if ((_root.level >= 100) & (_root.completed == false)) { _parent.fake++; } if (_root._currentframe == 1) { _parent.fake++; } _parent.xDist = _root.chase._x - _parent._x; _parent.yDist = _root.chase._y - _parent._y; _parent.dist = Math.sqrt((Math.abs(_parent.xDist) * Math.abs(_parent.xDist)) + (Math.abs(_parent.yDist) * Math.abs(_parent.yDist))); if ((_parent.xDist > 0) & (_parent.death == 0)) { _parent._xscale = -100; } else { _parent._xscale = 100; } if ((((_parent.dist > 0) & (_parent.dist < 20)) & (_parent.death == 0)) & (_root.hud.damage._width > 0)) { _parent.gotoAndStop(2); _root.hud.damage._width = _root.hud.damage._width - 1; _root.damage = _root.damage + 1; } if ((_parent.dist >= 20) & (_parent.death == 0)) { _parent.gotoAndStop(1); if (_root.difficulty == "Easy") { walk(1); } if (_root.difficulty == "Medium") { walk(1.5); } if (_root.difficulty == "Hard") { walk(2); } } if (_parent.hitTest(_root.chase) & (_root.chase.speed > 4)) { _parent.health = _parent.health - (1 * _root.trucklevel); } if (_parent.health < 1) { _parent.death++; } if (_root.shop._visible == true) { _parent.fake++; } if (_parent.death == 1) { _parent._root.attachMovie("chainsaw_die", "chainsaw_die" + chainsawID, 1001, {_x:_parent._x, _y:_parent._y}); _root.survivalChainsawKilled++; _root.chainsawKills++; removeMovieClip(_parent); } if (_parent.fake == 1) { removeMovieClip(_parent); } if (_parent.hitTest(_root.bomb)) { _parent.health = _parent.health - _root.axedamage; } if (_parent.hitTest(_root.bomb1)) { _parent.health = _parent.health - _root.axedamage; } if (_parent.hitTest(_root.bomb2)) { _parent.health = _parent.health - _root.axedamage; } if (_parent.hitTest(_root.bomb3)) { _parent.health = _parent.health - _root.axedamage; } if (_parent.hitTest(_root.bomb4)) { _parent.health = _parent.health - _root.axedamage; } if (_parent.hitTest(_root.bomb5)) { _parent.health = _parent.health - _root.axedamage; } if (_parent.hitTest(_root.axe_alt)) { _parent.health = _parent.health - _root.axedamage; } if (_parent.hitTest(_root.axe_alt1)) { _parent.health = _parent.health - _root.axedamage; } if (_parent.hitTest(_root.axe_alt2)) { _parent.health = _parent.health - _root.axedamage; } if (_parent.hitTest(_root.axe_alt3)) { _parent.health = _parent.health - _root.axedamage; } if (_parent.hitTest(_root.axe_alt4)) { _parent.health = _parent.health - _root.axedamage; } if (_parent.hitTest(_root.axe_alt5)) { _parent.health = _parent.health - _root.axedamage; } if (_parent.hitTest(_root.axe_alt6)) { _parent.health = _parent.health - _root.axedamage; } }
Symbol 127 MovieClip [chainsaw] Frame 2
stop();
Symbol 141 MovieClip [archer] Frame 1
stop();
Instance of Symbol 27 MovieClip in Symbol 141 MovieClip [archer] Frame 1
onClipEvent (load) { function walk(speed) { _parent.follow = (Math.atan2(_root.chase._y - _parent._y, _root.chase._x - _parent._x) * 180) / Math.PI; _parent._x = _parent._x + (Math.cos(_parent.follow * (Math.PI/180)) * speed); _parent._y = _parent._y - ((Math.sin(_parent.follow * (Math.PI/180)) * speed) * -1); } _parent.health = 25 + random(21); if (_root.difficulty == "Medium") { _parent.health = 40 + random(21); } if (_root.difficulty == "Hard") { _parent.health = 50 + random(21); } _parent.string = _parent._name.substring(6, _parent._name.length); _parent.archerID = parseInt(_parent.string); _parent.death = 0; _parent.fake = 0; } onClipEvent (enterFrame) { if ((_root.level >= 100) & (_root.completed == false)) { _parent.fake++; } if (_root._currentframe == 1) { _parent.fake++; } _parent.xDist = _root.chase._x - _parent._x; _parent.yDist = _root.chase._y - _parent._y; _parent.dist = Math.sqrt((Math.abs(_parent.xDist) * Math.abs(_parent.xDist)) + (Math.abs(_parent.yDist) * Math.abs(_parent.yDist))); if ((_parent.xDist > 0) & (_parent.death == 0)) { _parent._xscale = -100; } else { _parent._xscale = 100; } if (((_parent.dist > 75) & (_parent.dist < 250)) & (_parent.death == 0)) { _parent.gotoAndStop(2); } if ((_parent.dist < 75) & (_parent.death == 0)) { _parent.gotoAndStop(1); walk(-2); } if ((_parent.dist >= 250) & (_parent.death == 0)) { _parent.gotoAndStop(1); walk(2); } if (_parent.hitTest(_root.chase)) { _parent.health = _parent.health - (1 * _root.trucklevel); } if (_parent.health < 1) { _parent.death++; } if (_root.shop._visible == true) { _parent.fake++; } if (_parent.death == 1) { _parent._root.attachMovie("archer_die", "archer_die" + archerID, 1000, {_x:_parent._x, _y:_parent._y}); _root.survivalArchersKilled++; _root.archerKills++; removeMovieClip(_parent); } if (_parent.fake == 1) { removeMovieClip(_parent); } if (_parent.hitTest(_root.bomb)) { _parent.health = _parent.health - _root.axedamage; } if (_parent.hitTest(_root.bomb1)) { _parent.health = _parent.health - _root.axedamage; } if (_parent.hitTest(_root.bomb2)) { _parent.health = _parent.health - _root.axedamage; } if (_parent.hitTest(_root.bomb3)) { _parent.health = _parent.health - _root.axedamage; } if (_parent.hitTest(_root.bomb4)) { _parent.health = _parent.health - _root.axedamage; } if (_parent.hitTest(_root.bomb5)) { _parent.health = _parent.health - _root.axedamage; } if (_parent.hitTest(_root.axe_alt)) { _parent.health = _parent.health - _root.axedamage; } if (_parent.hitTest(_root.axe_alt1)) { _parent.health = _parent.health - _root.axedamage; } if (_parent.hitTest(_root.axe_alt2)) { _parent.health = _parent.health - _root.axedamage; } if (_parent.hitTest(_root.axe_alt3)) { _parent.health = _parent.health - _root.axedamage; } if (_parent.hitTest(_root.axe_alt4)) { _parent.health = _parent.health - _root.axedamage; } if (_parent.hitTest(_root.axe_alt5)) { _parent.health = _parent.health - _root.axedamage; } if (_parent.hitTest(_root.axe_alt6)) { _parent.health = _parent.health - _root.axedamage; } }
Symbol 141 MovieClip [archer] Frame 2
stop();
Instance of Symbol 140 MovieClip "shoot" in Symbol 141 MovieClip [archer] Frame 2
onClipEvent (load) { a = 0; var n; b = this._parent.archerID; } onClipEvent (enterFrame) { if (this._currentframe == 31) { n = (b + "archer_arrow") + a; _root.attachMovie("archer_arrow", n, (1000 + a) + (8 * b), {_x:this._parent._x, _y:this._parent._y}); a++; } }
Instance of Symbol 27 MovieClip "action" in Symbol 143 MovieClip [archer_arrow] Frame 1
onClipEvent (load) { Mpi = (Math.PI/180); if (_root.difficulty == "Easy") { speed = 8; } if (_root.difficulty == "Medium") { speed = 10; } if (_root.difficulty == "Hard") { speed = 12; } direct = ((Math.atan2(_root.chase._y - _parent._y, _root.chase._x - _parent._x) * 180) / Math.PI) + (random(18) - 8); _parent._rotation = direct; } onClipEvent (enterFrame) { _parent._x = _parent._x + (Math.cos(direct * Mpi) * speed); _parent._y = _parent._y + (Math.sin(direct * Mpi) * speed); if (_root.land.hitTest(_parent._x, _parent._y, true)) { removeMovieClip(_parent); } if (_root.chase.hitTest(_parent) & (_root.hud.damage._width > 0)) { if (_root.hud.damage._width < 5) { _root.hud.damage._width = _root.hud.damage._width - 1; _root.damage = _root.damage + 1; } else { _root.hud.damage._width = _root.hud.damage._width - 5; _root.damage = _root.damage + 5; } removeMovieClip(_parent); } }
Symbol 155 MovieClip [chainsaw_die] Frame 1
_root.chase.blah12.start();
Symbol 155 MovieClip [chainsaw_die] Frame 11
removeMovieClip(this);
Symbol 169 MovieClip [archer_die] Frame 1
_root.chase.blah12.start();
Symbol 169 MovieClip [archer_die] Frame 13
removeMovieClip(this);
Symbol 182 MovieClip Frame 1
_root.chase.blah11.start(); _root.hud.funkytimer.timerS = _root.hud.funkytimer.timerS + 5000;
Symbol 182 MovieClip Frame 11
this.removeMovieClip(); this._parent.removeMovieClip();
Symbol 183 MovieClip [house] Frame 1
stop();
Instance of Symbol 27 MovieClip in Symbol 183 MovieClip [house] Frame 1
onClipEvent (load) { function die() { removeMovieClip(_parent); } _parent.health = 75 + random(50); if (_root.difficulty == "Medium") { _parent.health = 100 + random(50); } if (_root.difficulty == "Hard") { _parent.health = 150 + random(50); } _parent.death = 0; _parent.fake = 0; if (_root.land.hitTest(_parent._x, _parent._y + 20, true)) { die(); } if (_root.water.hitTest(_parent._x, _parent._y + 20, true)) { die(); } if (_root.chase.hitTest(this)) { die(); } if (_root.water2.hitTest(_parent._x, _parent._y + 20, true)) { die(); } if (_root.ice.hitTest(_parent._x, _parent._y + 20, true)) { die(); } if (_root.shop._visible) { die(); } } onClipEvent (enterFrame) { sp = Math.round(_root.chase.speed / 4); if (_parent.hitTest(_root.bomb)) { _parent.health = _parent.health - _root.axedamage; } if (_parent.hitTest(_root.bomb1)) { _parent.health = _parent.health - _root.axedamage; } if (_parent.hitTest(_root.bomb2)) { _parent.health = _parent.health - _root.axedamage; } if (_parent.hitTest(_root.bomb3)) { _parent.health = _parent.health - _root.axedamage; } if (_parent.hitTest(_root.bomb4)) { _parent.health = _parent.health - _root.axedamage; } if (_parent.hitTest(_root.bomb5)) { _parent.health = _parent.health - _root.axedamage; } if (_parent.hitTest(_root.chase) & (_root.chase.speed > 4)) { _parent.health = _parent.health - ((1 * _root.trucklevel) * sp); } if (_parent.health < 0) { _parent.death++; } if (_root.shop._visible) { _parent.fake++; } if (_parent.death == 1) { _root.houseKills++; _parent.gotoAndStop(2); } if (_parent.fake == 1) { removeMovieClip(_parent); } }
Symbol 183 MovieClip [house] Frame 2
stop();
Symbol 188 Button
on (release) { part = "front"; }
Symbol 191 Button
on (release) { part = "back"; }
Symbol 193 Button
on (release) { part = "middle"; }
Symbol 195 Button
on (release) { part = "edges"; }
Symbol 199 Button
on (release) { if (part != "Click a section") { n = part; var my_color = new Color(_root.chase[n]); var my_color2 = new Color(_root.shop.truckshop.paint_interface[n]); my_color.setRGB(16711680); my_color2.setRGB(16711680); } }
Symbol 201 Button
on (release) { if (part != "Click a section") { n = part; var my_color = new Color(_root.chase[n]); var my_color2 = new Color(_root.shop.truckshop.paint_interface[n]); my_color.setRGB(255); my_color2.setRGB(255); } }
Symbol 203 Button
on (release) { if (part != "Click a section") { n = part; var my_color = new Color(_root.chase[n]); var my_color2 = new Color(_root.shop.truckshop.paint_interface[n]); my_color.setRGB(65280); my_color2.setRGB(65280); } }
Symbol 205 Button
on (release) { if (part != "Click a section") { n = part; var my_color = new Color(_root.chase[n]); var my_color2 = new Color(_root.shop.truckshop.paint_interface[n]); my_color.setRGB(16776960); my_color2.setRGB(16776960); } }
Symbol 207 Button
on (release) { if (part != "Click a section") { n = part; var my_color = new Color(_root.chase[n]); var my_color2 = new Color(_root.shop.truckshop.paint_interface[n]); my_color.setRGB(0); my_color2.setRGB(0); } }
Symbol 209 Button
on (release) { if (part != "Click a section") { n = part; var my_color = new Color(_root.chase[n]); var my_color2 = new Color(_root.shop.truckshop.paint_interface[n]); my_color.setRGB(16777215); my_color2.setRGB(16777215); } }
Symbol 211 Button
on (release) { if (part != "Click a section") { n = part; var my_color = new Color(_root.chase[n]); var my_color2 = new Color(_root.shop.truckshop.paint_interface[n]); my_color.setRGB(13421772); my_color2.setRGB(13421772); } }
Symbol 213 Button
on (release) { if (part != "Click a section") { n = part; var my_color = new Color(_root.chase[n]); var my_color2 = new Color(_root.shop.truckshop.paint_interface[n]); my_color.setRGB(6710886); my_color2.setRGB(6710886); } }
Symbol 215 Button
on (release) { if (part != "Click a section") { n = part; var my_color = new Color(_root.chase[n]); var my_color2 = new Color(_root.shop.truckshop.paint_interface[n]); my_color.setRGB(10027008); my_color2.setRGB(10027008); } }
Symbol 217 Button
on (release) { if (part != "Click a section") { n = part; var my_color = new Color(_root.chase[n]); var my_color2 = new Color(_root.shop.truckshop.paint_interface[n]); my_color.setRGB(153); my_color2.setRGB(153); } }
Symbol 219 Button
on (release) { if (part != "Click a section") { n = part; var my_color = new Color(_root.chase[n]); var my_color2 = new Color(_root.shop.truckshop.paint_interface[n]); my_color.setRGB(39168); my_color2.setRGB(39168); } }
Symbol 221 Button
on (release) { if (part != "Click a section") { n = part; var my_color = new Color(_root.chase[n]); var my_color2 = new Color(_root.shop.truckshop.paint_interface[n]); my_color.setRGB(10066176); my_color2.setRGB(10066176); } }
Symbol 223 Button
on (release) { if (part != "Click a section") { n = part; var my_color = new Color(_root.chase[n]); var my_color2 = new Color(_root.shop.truckshop.paint_interface[n]); my_color.setRGB(10053120); my_color2.setRGB(10053120); } }
Symbol 225 Button
on (release) { if (part != "Click a section") { n = part; var my_color = new Color(_root.chase[n]); var my_color2 = new Color(_root.shop.truckshop.paint_interface[n]); my_color.setRGB(16711935); my_color2.setRGB(16711935); } }
Symbol 227 Button
on (release) { if (part != "Click a section") { n = part; var my_color = new Color(_root.chase[n]); var my_color2 = new Color(_root.shop.truckshop.paint_interface[n]); my_color.setRGB(16751103); my_color2.setRGB(16751103); } }
Symbol 229 Button
on (release) { if (part != "Click a section") { n = part; var my_color = new Color(_root.chase[n]); var my_color2 = new Color(_root.shop.truckshop.paint_interface[n]); my_color.setRGB(3394815); my_color2.setRGB(3394815); } }
Symbol 231 Button
on (release) { if (part != "Click a section") { n = part; var my_color = new Color(_root.chase[n]); var my_color2 = new Color(_root.shop.truckshop.paint_interface[n]); my_color.setRGB(16737792); my_color2.setRGB(16737792); } }
Symbol 233 Button
on (release) { if (part != "Click a section") { n = part; var my_color = new Color(_root.chase[n]); var my_color2 = new Color(_root.shop.truckshop.paint_interface[n]); my_color.setRGB(3368601); my_color2.setRGB(3368601); } }
Symbol 235 Button
on (release) { if (part != "Click a section") { n = part; var my_color = new Color(_root.chase[n]); var my_color2 = new Color(_root.shop.truckshop.paint_interface[n]); my_color.setRGB(21760); my_color2.setRGB(21760); } }
Symbol 237 Button
on (release) { if (part != "Click a section") { n = part; var my_color = new Color(_root.chase[n]); var my_color2 = new Color(_root.shop.truckshop.paint_interface[n]); my_color.setRGB(16764159); my_color2.setRGB(16764159); } }
Instance of Symbol 189 MovieClip "front" in Symbol 244 MovieClip [paint_interface] Frame 1
onClipEvent (load) { var my_color = new Color(_root.chase.front); var my_color2 = new Color(_root.shop.truckshop.paint_interface.front); my_color2.setRGB(my_color.getRGB()); }
Instance of Symbol 238 MovieClip "middle" in Symbol 244 MovieClip [paint_interface] Frame 1
onClipEvent (load) { var my_color = new Color(_root.chase.middle); var my_color2 = new Color(_root.shop.truckshop.paint_interface.middle); my_color2.setRGB(my_color.getRGB()); }
Instance of Symbol 240 MovieClip "edges" in Symbol 244 MovieClip [paint_interface] Frame 1
onClipEvent (load) { var my_color = new Color(_root.chase.edges); var my_color2 = new Color(_root.shop.truckshop.paint_interface.edges); my_color2.setRGB(my_color.getRGB()); }
Instance of Symbol 241 MovieClip "back" in Symbol 244 MovieClip [paint_interface] Frame 1
onClipEvent (load) { var my_color = new Color(_root.chase.back); var my_color2 = new Color(_root.shop.truckshop.paint_interface.back); my_color2.setRGB(my_color.getRGB()); }
Symbol 251 Button
on (release) { _root.gotoAndPlay("intro"); _root.difficulty = "Easy"; _root.trees = 0; _root.permtrees = 0; _root.accel = 1; _root.decel = 0; _root.remainder = 0; _root.axeupgrade = 4500; _root.axelevel = 1; _root.axespeedupgrade = 3500; _root.axespeedlevel = 1; _root.truckupgrade = 12000; _root.trucklevel = 1; _root.engineupgrade = 6000; _root.enginelevel = 1; _root.handleupgrade = 3000; _root.handlelevel = 1; _root.exhaustupgrade = 5000; _root.exhaustlevel = 1; _root.bc = 1; _root.money = 1000; _root.levelmoney = 0; _root.bspeed = 18; _root.singleAxe = false; _root.singleAxeupgrade = 10000; _root.doubleAxe = false; _root.doubleaxeupgrade = 20000; _root.tripleaxeupgrade = 50000; _root.tripleAxe = false; _root.treelimit = random(100) + 300; _root.fire = false; _root.level = 1; _root.grass = random(11) + 7; _root.forest = random(12) + 15; _root.desert = random(6) + 1; _root.damage = 0; _root.damageMax = 250; _root.fuel = 250; _root.axedamage = 5; _root.archerKills = 0; _root.chainsawKills = 0; _root.houseKills = 0; _root.truckKills = 0; _root.numCars = 0; _root.spruce = 0; _root.palm = 0; _root.maple = 0; _root.oak = 0; _root.birch = 0; _root.locate = 1; _root.new_location_x = 0; _root.new_location_y = 0; _root.treetype = ""; _root.quantity = 0; _root.completed = false; removeMovieClip(this); }
Symbol 255 Button
on (release) { _root.gotoAndPlay("intro"); _root.difficulty = "Medium"; _root.trees = 0; _root.permtrees = 0; _root.accel = 1; _root.decel = 0; _root.remainder = 0; _root.axeupgrade = 5000; _root.axelevel = 1; _root.axespeedupgrade = 5000; _root.axespeedlevel = 1; _root.truckupgrade = 15000; _root.trucklevel = 1; _root.engineupgrade = 8000; _root.enginelevel = 1; _root.handleupgrade = 5000; _root.handlelevel = 1; _root.exhaustupgrade = 7000; _root.exhaustlevel = 1; _root.bc = 1; _root.money = 0; _root.levelmoney = 0; _root.bspeed = 17; _root.singleAxe = false; _root.singleAxeupgrade = 30000; _root.doubleAxe = false; _root.doubleaxeupgrade = 75000 /* 0x0124F8 */; _root.tripleaxeupgrade = 100000 /* 0x0186A0 */; _root.tripleAxe = false; _root.treelimit = random(100) + 300; _root.fire = false; _root.level = 1; _root.grass = random(11) + 7; _root.forest = random(12) + 15; _root.desert = random(6) + 1; _root.damage = 0; _root.damageMax = 200; _root.fuel = 250; _root.axedamage = 3; _root.archerKills = 0; _root.chainsawKills = 0; _root.houseKills = 0; _root.truckKills = 0; _root.numCars = 0; _root.spruce = 0; _root.palm = 0; _root.maple = 0; _root.oak = 0; _root.birch = 0; _root.locate = 1; _root.new_location_x = 0; _root.new_location_y = 0; _root.treetype = ""; _root.quantity = 0; _root.completed = false; removeMovieClip(this); }
Symbol 259 Button
on (release) { _root.gotoAndPlay("intro"); _root.difficulty = "Hard"; _root.trees = 0; _root.permtrees = 0; _root.accel = 1; _root.decel = 0; _root.remainder = 0; _root.axeupgrade = 8000; _root.axelevel = 1; _root.axespeedupgrade = 8000; _root.axespeedlevel = 1; _root.truckupgrade = 19000; _root.trucklevel = 1; _root.engineupgrade = 14000; _root.enginelevel = 1; _root.handleupgrade = 9000; _root.handlelevel = 1; _root.exhaustupgrade = 10000; _root.exhaustlevel = 1; _root.bc = 1; _root.money = 0; _root.levelmoney = 0; _root.bspeed = 17; _root.singleAxe = false; _root.singleAxeupgrade = 30000; _root.doubleAxe = false; _root.doubleaxeupgrade = 100000 /* 0x0186A0 */; _root.tripleaxeupgrade = 200000 /* 0x030D40 */; _root.tripleAxe = false; _root.treelimit = random(100) + 300; _root.fire = false; _root.level = 1; _root.grass = random(11) + 7; _root.forest = random(12) + 15; _root.desert = random(6) + 1; _root.damage = 0; _root.damageMax = 100; _root.fuel = 250; _root.axedamage = 3; _root.archerKills = 0; _root.chainsawKills = 0; _root.houseKills = 0; _root.truckKills = 0; _root.numCars = 0; _root.spruce = 0; _root.palm = 0; _root.maple = 0; _root.oak = 0; _root.birch = 0; _root.locate = 1; _root.new_location_x = 0; _root.new_location_y = 0; _root.treetype = ""; _root.quantity = 0; _root.completed = false; removeMovieClip(this); }
Symbol 268 Button
on (release) { if (((_x == 467) & (_y == 407)) & (_root.locate != 1)) { _root.attachMovie("truck_move", "truck_move", 16550, {_x:11, _y:145}); _root.locate = 1; _root.level = _root.level + _parent.dist; removeMovieClip(this); } if (((_x == 381) & (_y == 218)) & (_root.locate != 2)) { if (((_root.singleAxe == true) | (_root.doubleAxe == true)) | (_root.tripleAxe == true)) { _root.attachMovie("truck_move", "truck_move", 16550, {_x:11, _y:145}); _root.locate = 2; _root.level = _root.level + _parent.dist; removeMovieClip(this); } else { removeMovieClip(this); _root.attachMovie("axeRequirement", "axeRequirement", 16551, {_x:381, _y:218}); } } if (((_x == 112) & (_y == 316)) & (_root.locate != 3)) { _root.attachMovie("truck_move", "truck_move", 16550, {_x:11, _y:145}); _root.locate = 3; _root.level = _root.level + _parent.dist; removeMovieClip(this); } if (((_x == 0) & (_y == 424)) & (_root.locate != 4)) { _root.attachMovie("truck_move", "truck_move", 16550, {_x:11, _y:145}); _root.locate = 4; _root.level = _root.level + _parent.dist; removeMovieClip(this); } if (((_x == 90) & (_y == 30)) & (_root.locate != 5)) { if (_root.handlelevel >= 3) { _root.attachMovie("truck_move", "truck_move", 16550, {_x:11, _y:145}); _root.locate = 5; _root.level = _root.level + _parent.dist; removeMovieClip(this); } else { removeMovieClip(this); _root.attachMovie("handleRequirement", "handleRequirement", 16552, {_x:90, _y:30}); } } }
Symbol 271 Button
on (release) { removeMovieClip(this); }
Symbol 277 Button
on (release) { _root.shop.gotoAndStop(2); }
Symbol 281 Button
on (release) { function addArcher(numArchers) { while (archerCount < numArchers) { _root.attachMovie("archer", "archer" + archerCount, 1500 + archerCount, {_x:random(598), _y:random(449) + 35}); archerCount++; } } function addChainsaw(numChainsaw) { while (chainsawCount < numChainsaw) { _root.attachMovie("chainsaw", "chainsaw" + chainsawCount, 1850 + chainsawCount, {_x:random(598), _y:random(449) + 35}); chainsawCount++; } } function addHouse(numHouse) { while (houseCount < numHouse) { _root.land.attachMovie("house", "house" + houseCount, 600 + houseCount, {_x:random(560) + 40, _y:random(450) + 40}); houseCount++; } } function addFlames(numFlames) { while (flameCount < numFlames) { _root.attachMovie("flame", "flame" + flameCount, 5600 + flameCount, {_x:random(598), _y:random(449) + 35}); flameCount++; } } function addTrucks(numTrucks) { while (truckCount < numTrucks) { _root.attachMovie("bad_truck", "bad_truck" + truckCount, 5780 + truckCount, {_x:random(598), _y:random(449) + 35}); truckCount++; } } function addBoss(numBoss) { while (bossCount < numBoss) { _root.attachMovie("bad_boss", "bad_boss" + bossCount, 5998 + bossCount, {_x:random(598), _y:random(449) + 35}); bossCount++; } } count = 1; archerCount = 0; chainsawCount = 0; houseCount = 0; flameCount = 0; truckCount = 0; bossCount = 0; if (_root.locate == 1) { _root.treelimit = random(101) + 300; } if (_root.locate == 2) { _root.treelimit = random(101) + 350; } if (_root.locate == 3) { _root.treelimit = random(51) + 150; } if (_root.locate == 4) { _root.treelimit = random(51) + 100; } if (_root.locate == 5) { _root.treelimit = random(101) + 250; } while (count < _root.treelimit) { if (_root.locate == 1) { _root.tree_container.attachMovie("treeoak", "treeoak" + count, 800 + count, {_x:random(598), _y:random(449) + 35}); _root.tree_container["treeoak" + count]._xscale = random(26) + 125; _root.tree_container["treeoak" + count]._yscale = random(31) + 100; count++; } if (_root.locate == 2) { _root.tree_container.attachMovie("treemaple", "treemaple" + count, 800 + count, {_x:random(598), _y:random(449) + 35}); _root.tree_container["treemaple" + count]._xscale = random(26) + 125; _root.tree_container["treemaple" + count]._yscale = random(31) + 100; count++; } if (_root.locate == 3) { _root.tree_container.attachMovie("treebirch", "treebirch" + count, 800 + count, {_x:random(598), _y:random(449) + 35}); _root.tree_container["treebirch" + count]._xscale = random(26) + 125; _root.tree_container["treebirch" + count]._yscale = random(31) + 100; count++; } if (_root.locate == 4) { _root.tree_container.attachMovie("treepalm", "treepalm" + count, 800 + count, {_x:random(598), _y:random(449) + 35}); _root.tree_container["treepalm" + count]._xscale = random(26) + 125; _root.tree_container["treepalm" + count]._yscale = random(31) + 100; count++; } if (_root.locate == 5) { _root.tree_container.attachMovie("treespruce", "treespruce" + count, 800 + count, {_x:random(598), _y:random(449) + 35}); _root.tree_container["treespruce" + count]._xscale = random(26) + 125; _root.tree_container["treespruce" + count]._yscale = random(31) + 100; count++; } } _root.remainder = _root.money; _root.trees = 0; _root.levelmoney = 0; _root.grass = random(11) + 7; _root.forest = random(12) + 15; _root.desert = random(6) + 1; _root.chase._x = random(598); _root.chase._y = random(449) + 35; if (_root.locate == 1) { _root.backgrounds.gotoAndStop("grass"); _root.water.gotoAndStop(_root.grass); addHouse(random(3)); if (_root.difficulty == "Hard") { addChainsaw(random(3)); } if (_root.level > 20) { addChainsaw(random(3)); } } if (_root.locate == 2) { _root.backgrounds.gotoAndStop("forest"); _root.water.gotoAndStop(_root.forest); addArcher(random(3) + 1); if (_root.difficulty == "Hard") { addArcher(random(3)); addChainsaw(random(3)); } if (_root.level > 40) { addArcher(random(3)); } } if (_root.locate == 3) { _root.backgrounds.gotoAndStop("plains"); if (_root.level == 45) { addTrucks(10); } _root.water.gotoAndStop(1); addHouse(random(2)); } if (_root.locate == 4) { _root.backgrounds.gotoAndStop("desert"); addFlames(random(2)); _root.water.gotoAndStop(_root.desert); if (_root.level > 35) { addFlames(random(2)); } } if (_root.locate == 5) { _root.backgrounds.gotoAndStop("tundra"); _root.water.gotoAndStop(1); addArcher(random(2) + 1); addHouse(random(3)); if (_root.difficulty == "Hard") { addArcher(random(3)); addChainsaw(random(4)); } if (_root.level > 40) { addChainsaw(random(5)); } } if (_root.level == 50) { addTrucks(1); } if ((_root.level >= 100) & (_root.completed == false)) { addBoss(1); boss = true; _root.attachMovie("bosspeech", "bosspeech", 32340, {_x:235, _y:218}); } if (_root.level == (random(150) + 1)) { addTrucks(1); } stopAllSounds(); musicrand = random(2) + 1; if (musicrand == 1) { _root.shop._visible = false; _root.chase.blah14.setVolume(60); _root.chase.blah14.start(0, 2); } else { _root.secondsong = new Sound(); _root.secondsong.attachSound("secondsong"); _root.secondsong.start(0, 2); } if (boss == true) { stopAllSounds(); _root.bass = new Sound(); _root.bass.attachSound("bossmusic"); _root.bass.start(0, 4); _root.hud.funkytimer.timerS = _root.hud.funkytimer.timerS + 0; } else { _root.hud.funkytimer.timerS = _root.hud.funkytimer.timerS + 30000; } _root.shop._visible = false; }
Symbol 285 Button
on (release) { _root.shop.gotoAndStop(3); }
Symbol 289 Button
on (release) { _root.shop.gotoAndStop(5); }
Symbol 293 Button
on (release) { _root.savegame = SharedObject.getLocal("treetrucker"); _root.savegame.data.DIFF = _root.difficulty; _root.savegame.data.TREE = _root.trees; _root.savegame.data.PERM = _root.permtrees; _root.savegame.data.ACCL = _root.accel; _root.savegame.data.DCCL = _root.decel; _root.savegame.data.AXEU = _root.axeupgrade; _root.savegame.data.AXEL = _root.axelevel; _root.savegame.data.AXSU = _root.axespeedupgrade; _root.savegame.data.AXSL = _root.axespeedlevel; _root.savegame.data.TRKU = _root.truckupgrade; _root.savegame.data.TRKL = _root.trucklevel; _root.savegame.data.EGNU = _root.engineupgrade; _root.savegame.data.EGNL = _root.enginelevel; _root.savegame.data.HNDU = _root.handleupgrade; _root.savegame.data.HNDL = _root.handlelevel; _root.savegame.data.EXSU = _root.exhaustupgrade; _root.savegame.data.EXSL = _root.exhaustlevel; _root.savegame.data.MONY = _root.money; _root.savegame.data.AXSP = _root.bspeed; _root.savegame.data.SGLA = _root.singleAxe; _root.savegame.data.SGLU = _root.singleAxeupgrade; _root.savegame.data.DBLA = _root.doubleAxe; _root.savegame.data.DBLU = _root.doubleaxeupgrade; _root.savegame.data.TPLU = _root.tripleaxeupgrade; _root.savegame.data.TPLA = _root.tripleAxe; _root.savegame.data.LEVL = _root.level; _root.savegame.data.DAMG = _root.damage; _root.savegame.data.DMGM = _root.damageMax; _root.savegame.data.FEUL = _root.fuel; _root.savegame.data.AXSD = _root.axedamage; _root.savegame.data.ARCK = _root.archerKills; _root.savegame.data.CHNK = _root.chainsawKills; _root.savegame.data.HOSK = _root.houseKills; _root.savegame.data.TRKK = _root.truckKills; _root.savegame.data.SPRU = _root.spruce; _root.savegame.data.PALM = _root.palm; _root.savegame.data.MAPL = _root.maple; _root.savegame.data.OAKT = _root.oak; _root.savegame.data.BIRC = _root.birch; _root.savegame.data.LCAT = _root.locate; _root.savegame.data.TRKS = _root.chase.speed; _root.savegame.data.TRKR = _root.chase.rspeed; _root.savegame.data.TKSL = _root.chase.speedlimit; _root.savegame.data.DAMW = _root.hud.damage._width; _root.savegame.data.FEUW = _root.hud.fuel._width; _root.savegame.data.TRKX = _root.chase._xscale; _root.savegame.data.TKSY = _root.chase._yscale; _root.savegame.data.COMP = _root.completed; _root.savegame.data.UNLK = _root.unlock; saved.gotoAndPlay(2); }
Symbol 295 MovieClip Frame 1
stop();
Symbol 298 Button
on (release) { stopAllSounds(); _visible = false; _root.chase._visible = true; _root.gotoAndStop("start"); }
Symbol 330 MovieClip [truck_move] Frame 97
removeMovieClip(this);
Symbol 361 MovieClip [explosion] Frame 16
removeMovieClip(this);
Symbol 365 MovieClip [handleRequirement] Frame 55
removeMovieClip(this);
Symbol 368 MovieClip [axeRequirement] Frame 55
removeMovieClip(this);
Symbol 372 MovieClip [bossdie] Frame 1
stopAllSounds();
Symbol 372 MovieClip [bossdie] Frame 95
_root.gotoAndPlay("end"); removeMovieClip(this);
Symbol 376 MovieClip [bosspeech] Frame 240
removeMovieClip(this);
Instance of Symbol 27 MovieClip in Symbol 378 MovieClip [healthup] Frame 1
onClipEvent (enterFrame) { if (_parent.hitTest(_root.chase)) { _root.hud.damage._width = _root.hud.damage._width + 50; removeMovieClip(_parent); } if ((_root._currentframe == 4) | (_root._currentframe == 5)) { removeMovieClip(_parent); } }
Symbol 409 Button
on (release) { getURL ("http://www.armorgames.com", "blank"); }
Symbol 416 MovieClip Frame 81
_root.play(); _root.play();
Symbol 420 Button
on (release) { getURL ("http://www.armorgames.com", "blank"); }
Symbol 424 Button
on (release) { if (_root.SinglePlayerMenu._visible == true) { removeMovieClip(_root.SinglePlayerMenu); } else { _root.attachMovie("SinglePlayerMenu", "SinglePlayerMenu", 90, {_x:_x + 150, _y:_y}); } }
Symbol 427 Button
on (release) { _root.savegame = SharedObject.getLocal("treetrucker"); _root.difficulty = _root.savegame.data.DIFF; _root.trees = _root.savegame.data.TREE; _root.permtrees = _root.savegame.data.PERM; _root.accel = _root.savegame.data.ACCL; _root.decel = _root.savegame.data.DCCL; _root.axeupgrade = _root.savegame.data.AXEU; _root.axelevel = _root.savegame.data.AXEL; _root.axespeedupgrade = _root.savegame.data.AXSU; _root.axespeedlevel = _root.savegame.data.AXSL; _root.truckupgrade = _root.savegame.data.TRKU; _root.trucklevel = _root.savegame.data.TRKL; _root.engineupgrade = _root.savegame.data.EGNU; _root.enginelevel = _root.savegame.data.EGNL; _root.handleupgrade = _root.savegame.data.HNDU; _root.handlelevel = _root.savegame.data.HNDL; _root.exhaustupgrade = _root.savegame.data.EXSU; _root.exhaustlevel = _root.savegame.data.EXSL; _root.money = _root.savegame.data.MONY; _root.bspeed = _root.savegame.data.AXSP; _root.singleAxe = _root.savegame.data.SGLA; _root.singleAxeupgrade = _root.savegame.data.SGLU; _root.doubleAxe = _root.savegame.data.DBLA; _root.doubleaxeupgrade = _root.savegame.data.DBLU; _root.tripleaxeupgrade = _root.savegame.data.TPLU; _root.tripleAxe = _root.savegame.data.TPLA; _root.level = _root.savegame.data.LEVL; _root.damage = _root.savegame.data.DAMG; _root.damageMax = _root.savegame.data.DMGM; _root.fuel = _root.savegame.data.FEUL; _root.axedamage = _root.savegame.data.AXSD; _root.archerKills = _root.savegame.data.ARCK; _root.chainsawKills = _root.savegame.data.CHNK; _root.houseKills = _root.savegame.data.HOSK; _root.truckKills = _root.savegame.data.TRKK; _root.spruce = _root.savegame.data.SPRU; _root.palm = _root.savegame.data.PALM; _root.maple = _root.savegame.data.MAPL; _root.oak = _root.savegame.data.OAKT; _root.birch = _root.savegame.data.BIRC; _root.locate = _root.savegame.data.LCAT; _root.chase.speed = _root.savegame.data.TRKS; _root.chase.rspeed = _root.savegame.data.TRKR; _root.chase.speedlimit = _root.savegame.data.TKSL; _root.chase._xscale = _root.savegame.data.TRKX; _root.chase._yscale = _root.savegame.data.TKSY; _root.hud.damage._width = _root.savegame.data.DAMW; _root.hud.fuel._width = _root.savegame.data.FEUW; _root.completed = _root.savegame.data.COMP; _root.fire = false; _root.new_location_x = 0; _root.new_location_y = 0; _root.treetype = ""; _root.quantity = 0; _root.bc = 1; if (_root.savegame.data.DIFF == undefined) { _root.gotoAndStop("start"); } else { removeMovieClip(_root.SinglePlayerMenu); _root.gotoAndStop("game"); } }
Symbol 430 Button
on (release) { _root.instructions._visible = true; }
Symbol 433 MovieClip Frame 16
stop();
Symbol 437 Button
on (release) { _root.difficulty = "Easy"; _root.axedamage = 10; _root.fire = false; _root.bc = 1; _root.trucklevel = 1; _root.survivalLevel = 0; _root.survivalTrucksKilled = 0; _root.survivalArchersKilled = 0; _root.survivalChainsawKilled = 0; _root.surr = new Sound(); _root.surr.attachSound("survivalmusic"); _root.surr.setVolume(50); _root.surr.start(0, 90); gotoAndStop ("survival"); }
Symbol 442 Button
on (release) { if (_quality == "LOW") { _quality = "MEDIUM"; } else if (_quality == "MEDIUM") { _quality = "HIGH"; } else if (_quality == "HIGH") { _quality = "LOW"; } }
Symbol 445 Button
on (release) { _visible = false; }
Symbol 452 MovieClip Frame 1
_root.decel = 0.98; stop();
Symbol 452 MovieClip Frame 2
_root.decel = 0.95; stop();
Symbol 452 MovieClip Frame 3
_root.decel = 0.96; stop();
Symbol 452 MovieClip Frame 4
_root.decel = 0.945; stop();
Symbol 452 MovieClip Frame 5
_root.decel = 0.92; stop();
Symbol 486 MovieClip Frame 1
stop();
Symbol 486 MovieClip Frame 2
stop();
Symbol 486 MovieClip Frame 3
stop();
Symbol 486 MovieClip Frame 4
stop();
Symbol 486 MovieClip Frame 5
stop(); stop();
Symbol 486 MovieClip Frame 6
stop(); stop();
Symbol 486 MovieClip Frame 7
stop(); stop();
Symbol 486 MovieClip Frame 8
stop(); stop();
Symbol 486 MovieClip Frame 9
stop(); stop();
Symbol 486 MovieClip Frame 10
stop(); stop();
Symbol 486 MovieClip Frame 11
stop(); stop();
Symbol 486 MovieClip Frame 12
stop();
Symbol 486 MovieClip Frame 13
stop();
Symbol 486 MovieClip Frame 14
stop();
Symbol 486 MovieClip Frame 15
stop();
Symbol 486 MovieClip Frame 16
stop();
Symbol 486 MovieClip Frame 17
stop();
Symbol 486 MovieClip Frame 18
stop();
Symbol 486 MovieClip Frame 19
stop();
Symbol 486 MovieClip Frame 20
stop();
Symbol 486 MovieClip Frame 21
stop();
Symbol 486 MovieClip Frame 22
stop();
Symbol 486 MovieClip Frame 23
stop();
Symbol 486 MovieClip Frame 24
stop(); stop();
Symbol 486 MovieClip Frame 25
stop();
Symbol 486 MovieClip Frame 26
stop();
Symbol 488 MovieClip Frame 1
stop();
Symbol 488 MovieClip Frame 2
stop();
Symbol 489 MovieClip Frame 1
stop();
Symbol 493 MovieClip Frame 85
stopAllSounds(); _root.shop.gotoAndStop(1); _root.chase.axeCounter = 0; _root.level = _root.level + 1; _root.shop._visible = true; _root.timeup.gotoAndStop(1);
Symbol 494 MovieClip Frame 1
stop();
Symbol 494 MovieClip Frame 2
stop();
Symbol 498 Button
on (release) { stopAllSounds(); _visible = false; _root.chasedead._name = "chase"; _root.chase._visible = true; _root.gotoAndStop("start"); }
Symbol 511 MovieClip Frame 1
stop();
Symbol 511 MovieClip Frame 2
stop();
Symbol 516 MovieClip Frame 1
stop();
Symbol 516 MovieClip Frame 2
stop();
Instance of Symbol 383 MovieClip [funkytimer] "funkytimer" in Symbol 517 MovieClip Frame 1
onClipEvent (load) { var timerS = (getTimer() + 0); } onClipEvent (enterFrame) { timer = Math.floor((timerS - getTimer()) / 1000); while (timer < 0) { timerS = timerS + 1000; timer = timer + 1; } if (timer != 0) { _root.shop._visible = false; } }
Instance of Symbol 504 MovieClip "damage" in Symbol 517 MovieClip Frame 1
onClipEvent (load) { if (_root.savegame.data.DAMW == undefined) { _width = 250; } }
Instance of Symbol 506 MovieClip "fuel" in Symbol 517 MovieClip Frame 1
onClipEvent (load) { if (_root.savegame.data.FEUW == undefined) { _width = 250; } else { _width = _root.savegame.data.FEUW; } }
Instance of Symbol 511 MovieClip in Symbol 517 MovieClip Frame 1
onClipEvent (enterFrame) { if (_parent.damage._width < 60) { gotoAndStop (2); } else { gotoAndStop (1); } }
Instance of Symbol 516 MovieClip in Symbol 517 MovieClip Frame 1
onClipEvent (enterFrame) { if (_parent.fuel._width < 60) { gotoAndStop (2); } else { gotoAndStop (1); } }
Symbol 554 MovieClip Frame 1
error = new Sound(); error.attachSound("engine3"); error.start();
Symbol 554 MovieClip Frame 15
stop();
Symbol 560 Button
on (release) { _root.repaircost = Math.abs(_root.damage) * 5; if ((_root.money >= _root.repaircost) & (!(_root.hud.damage._width === 250))) { _root.damage = 0; _root.hud.damage._width = _root.damageMax; _root.money = _root.money - _root.repaircost; _root.shop.truckshop.cost = _root.repaircost; _root.chase.blah13.start(); } else { error = new Sound(); error.attachSound("error"); error.start(); } } on (rollOver) { _root.shop.truckshop.info = "Repairs Truck To Full Health"; _root.shop.truckshop.cost = Math.abs(_root.damage) * 5; _root.shop.truckshop.level = 0; } on (rollOut) { _root.shop.truckshop.info = ""; _root.shop.truckshop.cost = 0; _root.shop.truckshop.level = 0; }
Symbol 566 Button
on (release) { _root.shop.gotoAndStop(4); }
Symbol 571 Button
on (release) { if (_root.money >= _root.engineupgrade) { _root.accel = _root.accel + 0.01; _root.speedlimit = _root.speedlimit + 0.4; _root.money = _root.money - _root.engineupgrade; _root.engineupgrade = Math.floor(_root.engineupgrade * 1.75); _root.enginelevel = _root.enginelevel + 1; _root.shop.truckshop.cost = _root.engineupgrade; _root.shop.truckshop.level = _root.enginelevel; _root.chase.blah6.start(); } else { error = new Sound(); error.attachSound("error"); error.start(); } } on (rollOver) { _root.shop.truckshop.info = "Engine - Improves top speed and some acceleration."; _root.shop.truckshop.cost = _root.engineupgrade; _root.shop.truckshop.level = _root.enginelevel; } on (rollOut) { _root.shop.truckshop.cost = 0; _root.shop.truckshop.level = 0; _root.shop.truckshop.info = ""; }
Symbol 580 Button
on (release) { if (_root.money >= _root.exhaustupgrade) { _root.accel = _root.accel + 0.02; _root.speedlimit = _root.speedlimit + 0.2; _root.money = _root.money - _root.exhaustupgrade; _root.exhaustupgrade = Math.floor(_root.exhaustupgrade * 1.75); _root.exhaustlevel = _root.exhaustlevel + 1; _root.shop.truckshop.cost = _root.exhaustupgrade; _root.shop.truckshop.level = _root.exhaustlevel; _root.chase.blah6.start(); } else { error = new Sound(); error.attachSound("error"); error.start(); } } on (rollOver) { _root.shop.truckshop.info = "Exhaust - Improves acceleration."; _root.shop.truckshop.cost = _root.exhaustupgrade; _root.shop.truckshop.level = _root.exhaustlevel; } on (rollOut) { _root.shop.truckshop.cost = 0; _root.shop.truckshop.level = 0; _root.shop.truckshop.info = ""; }
Symbol 583 Button
on (release) { if (_root.money >= _root.handleupgrade) { _root.chase.rspeed = _root.chase.rspeed + 0.75; _root.money = _root.money - _root.handleupgrade; _root.handleupgrade = Math.floor(_root.handleupgrade * 1.75); _root.handlelevel = _root.handlelevel + 1; _root.shop.truckshop.cost = _root.handleupgrade; _root.shop.truckshop.level = _root.handlelevel; _root.chase.blah7.start(); } else { error = new Sound(); error.attachSound("error"); error.start(); } } on (rollOver) { _root.shop.truckshop.info = "Handling - Upgrades your turning ability."; _root.shop.truckshop.cost = _root.handleupgrade; _root.shop.truckshop.level = _root.handlelevel; } on (rollOut) { _root.shop.truckshop.info = ""; _root.shop.truckshop.cost = 0; _root.shop.truckshop.level = 0; }
Symbol 587 Button
on (release) { if ((_root.money >= Math.floor(250 - Math.abs(_root.fuel))) & (!(_root.hud.fuel._width === 250))) { _root.hud.fuel._width = 250; _root.fuel = 250; _root.money = _root.money - _root.shop.truckshop.cost; _root.chase.blah10.start(); } else { error = new Sound(); error.attachSound("error"); error.start(); } } on (rollOver) { _root.shop.truckshop.info = "Refills Your Gas Tank To Full"; _root.shop.truckshop.cost = Math.floor(250 - Math.abs(_root.fuel)); _root.shop.truckshop.level = 0; } on (rollOut) { _root.shop.truckshop.info = ""; _root.shop.truckshop.cost = 0; _root.shop.truckshop.level = 0; }
Symbol 589 Button
on (release) { if (paint_interface._visible == true) { removeMovieClip(paint_interface); } else { attachMovie("paint_interface", "paint_interface", 16000, {_x:400, _y:325}); } }
Symbol 593 Button
on (release) { _root.repaircost = Math.abs(_root.damage) * 4; if ((_root.money >= _root.repaircost) & (!(_root.hud.damage._width === 250))) { _root.damage = 0; _root.hud.damage._width = _root.damageMax; _root.money = _root.money - _root.repaircost; _root.shop.truckshop.cost = _root.repaircost; _root.chase.blah5.start(); } else { error = new Sound(); error.attachSound("error"); error.start(); } } on (rollOver) { _root.shop.truckshop.info = "Repairs Truck To Full Health"; _root.shop.truckshop.cost = Math.abs(_root.damage) * 4; _root.shop.truckshop.level = 0; } on (rollOut) { _root.shop.truckshop.info = ""; _root.shop.truckshop.cost = 0; _root.shop.truckshop.level = 0; }
Symbol 598 Button
on (release) { if (_root.money >= _root.truckupgrade) { _root.chase._xscale = Math.floor(_root.chase._xscale) * 1.1; _root.chase._yscale = Math.floor(_root.chase._yscale) * 1.1; _root.money = _root.money - _root.truckupgrade; _root.truckupgrade = Math.floor(_root.truckupgrade * 1.75); _root.trucklevel = _root.trucklevel + 1; _root.shop.truckshop.cost = _root.truckupgrade; _root.shop.truckshop.level = _root.trucklevel; _root.chase.blah5.start(); } else { error = new Sound(); error.attachSound("error"); error.start(); } } on (rollOver) { _root.shop.truckshop.info = "Frame - Enlarges your truck's size."; _root.shop.truckshop.cost = _root.truckupgrade; _root.shop.truckshop.level = _root.trucklevel; } on (rollOut) { _root.shop.truckshop.info = ""; _root.shop.truckshop.cost = 0; _root.shop.truckshop.level = 0; }
Symbol 603 Button
on (release) { if (_root.money >= _root.exhaustupgrade) { _root.accel = _root.accel + 0.02; _root.speedlimit = _root.speedlimit + 0.2; _root.money = _root.money - _root.exhaustupgrade; _root.exhaustupgrade = Math.floor(_root.exhaustupgrade * 1.75); _root.exhaustlevel = _root.exhaustlevel + 1; _root.shop.truckshop.cost = _root.exhaustupgrade; _root.shop.truckshop.level = _root.exhaustlevel; _root.chase.blah6.start(); } else { error = new Sound(); error.attachSound("error"); error.start(); } } on (rollOver) { _root.shop.truckshop.info = "Exhaust - Improves acceleration."; _root.shop.truckshop.cost = _root.exhaustupgrade; _root.shop.truckshop.level = _root.exhaustlevel; } on (rollOut) { _root.shop.truckshop.cost = 0; _root.shop.truckshop.level = 0; _root.shop.truckshop.info = ""; }
Symbol 604 Button
on (release) { if ((_root.money >= Math.floor(250 - Math.abs(_root.fuel))) & (!(_root.hud.fuel._width === 250))) { _root.hud.fuel._width = 250; _root.fuel = 250; _root.money = _root.money - Math.floor(250 - Math.abs(_root.fuel)); _root.shop.truckshop.cost = Math.floor(250 - Math.abs(_root.fuel)); _root.chase.blah10.start(); } else { error = new Sound(); error.attachSound("error"); error.start(); } } on (rollOver) { _root.shop.truckshop.info = "Refills Your Gas Tank To Full"; _root.shop.truckshop.cost = Math.floor(250 - Math.abs(_root.fuel)); _root.shop.truckshop.level = 0; } on (rollOut) { _root.shop.truckshop.info = ""; _root.shop.truckshop.cost = 0; _root.shop.truckshop.level = 0; }
Symbol 605 Button
on (release) { _root.repaircost = Math.abs(_root.damage) * 6; if ((_root.money >= _root.repaircost) & (!(_root.hud.damage._width === 250))) { _root.damage = 0; _root.hud.damage._width = _root.damageMax; _root.money = _root.money - _root.repaircost; _root.shop.truckshop.cost = _root.repaircost; _root.chase.blah5.start(); } else { error = new Sound(); error.attachSound("error"); error.start(); } } on (rollOver) { _root.shop.truckshop.info = "Repairs Truck To Full Health"; _root.shop.truckshop.cost = Math.abs(_root.damage) * 6; _root.shop.truckshop.level = 0; } on (rollOut) { _root.shop.truckshop.info = ""; _root.shop.truckshop.cost = 0; _root.shop.truckshop.level = 0; }
Symbol 611 Button
on (release) { if (_root.money >= _root.handleupgrade) { _root.chase.rspeed = _root.chase.rspeed + 1; _root.money = _root.money - _root.handleupgrade; _root.handleupgrade = Math.floor(_root.handleupgrade * 1.79); _root.handlelevel = _root.handlelevel + 1; _root.shop.truckshop.cost = _root.handleupgrade; _root.shop.truckshop.level = _root.handlelevel; _root.chase.blah7.start(); } else { error = new Sound(); error.attachSound("error"); error.start(); } } on (rollOver) { _root.shop.truckshop.info = "Handling - Upgrades your turning ability."; _root.shop.truckshop.cost = _root.handleupgrade; _root.shop.truckshop.level = _root.handlelevel; } on (rollOut) { _root.shop.truckshop.info = ""; _root.shop.truckshop.cost = 0; _root.shop.truckshop.level = 0; }
Symbol 612 Button
on (release) { _root.repaircost = Math.abs(_root.damage) * 2; if ((_root.money >= _root.repaircost) & (!(_root.hud.damage._width === 250))) { _root.damage = 0; _root.hud.damage._width = _root.damageMax; _root.money = _root.money - _root.repaircost; _root.shop.truckshop.cost = _root.repaircost; _root.chase.blah5.start(); } else { error = new Sound(); error.attachSound("error"); error.start(); } } on (rollOver) { _root.shop.truckshop.info = "Repairs Truck To Full Health"; _root.shop.truckshop.cost = Math.abs(_root.damage) * 2; _root.shop.truckshop.level = 0; } on (rollOut) { _root.shop.truckshop.info = ""; _root.shop.truckshop.cost = 0; _root.shop.truckshop.level = 0; }
Symbol 618 Button
on (release) { _root.repaircost = Math.abs(_root.damage) * 5; if ((_root.money >= _root.repaircost) & (!(_root.hud.damage._width === 250))) { _root.damage = 0; _root.hud.damage._width = _root.damageMax; _root.money = _root.money - _root.repaircost; _root.shop.truckshop.cost = _root.repaircost; _root.chase.blah5.start(); } else { error = new Sound(); error.attachSound("error"); error.start(); } } on (rollOver) { _root.shop.truckshop.info = "Repairs Truck To Full Health"; _root.shop.truckshop.cost = Math.abs(_root.damage) * 5; _root.shop.truckshop.level = 0; } on (rollOut) { _root.shop.truckshop.info = ""; _root.shop.truckshop.cost = 0; _root.shop.truckshop.level = 0; }
Symbol 620 Button
on (release) { if (_root.money >= _root.engineupgrade) { _root.accel = _root.accel + 0.01; _root.speedlimit = _root.speedlimit + 0.25; _root.money = _root.money - _root.engineupgrade; _root.engineupgrade = Math.floor(_root.engineupgrade * 1.75); _root.enginelevel = _root.enginelevel + 1; _root.shop.truckshop.cost = _root.engineupgrade; _root.shop.truckshop.level = _root.enginelevel; _root.chase.blah6.start(); } else { error = new Sound(); error.attachSound("error"); error.start(); } } on (rollOver) { _root.shop.truckshop.info = "Engine - Improves top speed and some acceleration."; _root.shop.truckshop.cost = _root.engineupgrade; _root.shop.truckshop.level = _root.enginelevel; } on (rollOut) { _root.shop.truckshop.cost = 0; _root.shop.truckshop.level = 0; _root.shop.truckshop.info = ""; }
Symbol 625 MovieClip Frame 1
stop();
Symbol 625 MovieClip Frame 2
stop();
Symbol 625 MovieClip Frame 3
stop();
Symbol 625 MovieClip Frame 4
stop();
Symbol 625 MovieClip Frame 5
stop();
Symbol 636 Button
on (release) { if (_root.money >= _root.axeupgrade) { if (_root.doubleAxe) { _root.axedamage = _root.axedamage + 2; } else if (_root.tripleAxe) { _root.axedamage = _root.axedamage + 3; } else { _root.axedamage++; } _root.money = _root.money - _root.axeupgrade; _root.axeupgrade = Math.floor(_root.axeupgrade * 1.75); _root.axelevel++; _root.shop.axeshop.cost = _root.axeupgrade; _root.shop.axeshop.level = _root.axelevel; _root.chase.blah.start(); } else { error = new Sound(); error.attachSound("error"); error.start(); } } on (rollOver) { _root.shop.axeshop.info = "Sharpen - Increase damage of sharp projectiles."; _root.shop.axeshop.cost = _root.axeupgrade; _root.shop.axeshop.level = _root.axelevel; } on (rollOut) { _root.shop.axeshop.cost = 0; _root.shop.axeshop.level = 0; _root.shop.axeshop.info = ""; }
Symbol 640 Button
on (release) { if (_root.money >= _root.doubleaxeupgrade) { if (!_root.doubleAxe) { _root.axeDamage = _root.axeDamage * 2; _root.doubleAxe = true; _root.money = _root.money - _root.doubleaxeupgrade; _root.shop.axeshop.cost = _root.doubleaxeupgrade; _root.shop.axeshop.level = 0; _root.chase.blah.start(); } } else { error = new Sound(); error.attachSound("error"); error.start(); } } on (rollOver) { _root.shop.axeshop.info = "Double Axes - Shoot two axes at a time. Chops trees easy! Great weapon for defence."; _root.shop.axeshop.cost = _root.doubleaxeupgrade; _root.shop.axeshop.level = 0; } on (rollOut) { _root.shop.axeshop.cost = 0; _root.shop.axeshop.level = 0; _root.shop.axeshop.info = ""; }
Symbol 644 Button
on (release) { if (_root.money >= _root.axespeedupgrade) { _root.bspeed++; _root.money = _root.money - _root.axespeedupgrade; _root.axespeedupgrade = Math.floor(_root.axespeedupgrade * 1.752); _root.axespeedlevel++; _root.shop.axeshop.cost = _root.axespeedupgrade; _root.shop.axeshop.level = _root.axespeedlevel; _root.chase.blah.start(); } else { error = new Sound(); error.attachSound("error"); error.start(); } } on (rollOver) { _root.shop.axeshop.info = "Speed - Increase speed of sharp projectiles."; _root.shop.axeshop.cost = _root.axespeedupgrade; _root.shop.axeshop.level = _root.axespeedlevel; } on (rollOut) { _root.shop.axeshop.cost = 0; _root.shop.axeshop.level = 0; _root.shop.axeshop.info = ""; }
Symbol 646 Button
on (release) { if (_root.money >= _root.singleAxeupgrade) { if (!_root.singleAxe) { _root.singleAxe = true; _root.money = _root.money - _root.singleAxeupgrade; _root.shop.axeshop.cost = _root.singleAxeupgrade; _root.shop.axeshop.level = 0; _root.chase.blah.start(); } } else { error = new Sound(); error.attachSound("error"); error.start(); } } on (rollOver) { _root.shop.axeshop.info = "Single Axe - Shoot one axe at a time. Great for chopping trees!"; _root.shop.axeshop.cost = _root.singleAxeupgrade; _root.shop.axeshop.level = 0; } on (rollOut) { _root.shop.axeshop.cost = 0; _root.shop.axeshop.level = 0; _root.shop.axeshop.info = ""; }
Symbol 665 Button
on (release) { if (_root.money >= _root.tripleaxeupgrade) { if (_root.doubleAxe) { _root.doubleAxe = false; } if (!_root.tripleAxe) { _root.axeDamage = _root.axeDamage * 3; _root.tripleAxe = true; _root.money = _root.money - _root.tripleaxeupgrade; _root.shop.axeshop.cost = _root.tripleaxeupgrade; _root.shop.axeshop.level = 0; _root.chase.blah.start(); } } else { error = new Sound(); error.attachSound("error"); error.start(); } } on (rollOver) { _root.shop.axeshop.info = "Triple Axes - Shoot three axes at a time. Chops trees like buttah!"; _root.shop.axeshop.cost = _root.tripleaxeupgrade; _root.shop.axeshop.level = 0; } on (rollOut) { _root.shop.axeshop.cost = 0; _root.shop.axeshop.level = 0; _root.shop.axeshop.info = ""; }
Symbol 671 Button
on (release) { if (_root.money >= _root.tripleaxeupgrade) { if (_root.doubleAxe) { _root.doubleAxe = false; } if (!_root.tripleAxe) { _root.axeDamage = _root.axeDamage * 3; _root.tripleAxe = true; _root.money = _root.money - _root.tripleaxeupgrade; _root.shop.axeshop.cost = _root.tripleaxeupgrade; _root.shop.axeshop.level = 0; _root.chase.blah.start(); } } else { error = new Sound(); error.attachSound("error"); error.start(); } } on (rollOver) { _root.shop.axeshop.info = "Triple Axes - Shoot three axes at a time. Chops trees like buttah! Seriously!"; _root.shop.axeshop.cost = _root.tripleaxeupgrade; _root.shop.axeshop.level = 0; } on (rollOut) { _root.shop.axeshop.cost = 0; _root.shop.axeshop.level = 0; _root.shop.axeshop.info = ""; }
Symbol 673 MovieClip Frame 1
stop();
Symbol 673 MovieClip Frame 2
stop();
Symbol 673 MovieClip Frame 3
stop();
Symbol 673 MovieClip Frame 4
stop();
Symbol 673 MovieClip Frame 5
stop();
Symbol 679 Button
on (release) { _root.new_location_x = 487; _root.new_location_y = 382; if (move_confirm._visible == true) { removeMovieClip(move_confirm); } else { attachMovie("move_confirm", "move_confirm", 16500, {_x:467, _y:407}); } }
Symbol 680 Button
on (release) { _root.new_location_x = 401; _root.new_location_y = 170; if (move_confirm._visible == true) { removeMovieClip(move_confirm); } else { attachMovie("move_confirm", "move_confirm", 16500, {_x:381, _y:218}); } }
Symbol 681 Button
on (release) { _root.new_location_x = 132; _root.new_location_y = 291; if (move_confirm._visible == true) { removeMovieClip(move_confirm); } else { attachMovie("move_confirm", "move_confirm", 16500, {_x:112, _y:316}); } }
Symbol 682 Button
on (release) { _root.new_location_x = 18; _root.new_location_y = 399; if (move_confirm._visible == true) { removeMovieClip(move_confirm); } else { attachMovie("move_confirm", "move_confirm", 16500, {_x:0, _y:424}); } }
Symbol 683 Button
on (release) { _root.new_location_x = 110; _root.new_location_y = 5; if (move_confirm._visible == true) { removeMovieClip(move_confirm); } else { attachMovie("move_confirm", "move_confirm", 16500, {_x:90, _y:30}); } }
Symbol 689 Button
on (release) { if (map_selection._visible == true) { removeMovieClip(map_selection); } else { attachMovie("map_selection", "map_selection", 16600, {_x:350, _y:50}); } }
Instance of Symbol 27 MovieClip "distanceCounter" in Symbol 699 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.locate == 1) { _parent.area = "South Coast"; _root.treetype = "Oak"; _parent.truck_map._x = 487; _parent.truck_map._y = 382; current_location_x = 487; current_location_y = 382; } if (_root.locate == 2) { _parent.area = "Forest"; _root.treetype = "Maple"; _parent.truck_map._x = 401; _parent.truck_map._y = 145; current_location_x = 401; current_location_y = 145; } if (_root.locate == 3) { _parent.area = "Plains"; _root.treetype = "Birch"; _parent.truck_map._x = 132; _parent.truck_map._y = 291; current_location_x = 132; current_location_y = 291; } if (_root.locate == 4) { _parent.area = "Desert"; _root.treetype = "Palm"; _parent.truck_map._x = 18; _parent.truck_map._y = 399; current_location_x = 18; current_location_y = 399; } if (_root.locate == 5) { _parent.area = "Tundra"; _root.treetype = "Spruce"; _parent.truck_map._x = 105; _parent.truck_map._y = 20; current_location_x = 105; current_location_y = 20; } xDist = current_location_x - _root.new_location_x; yDist = current_location_y - _root.new_location_y; _parent.dist = Math.floor(Math.sqrt((Math.abs(xDist) * Math.abs(xDist)) + (Math.abs(yDist) * Math.abs(yDist))) / 50); }
Symbol 720 Button
on (release) { select = "Oak"; }
Symbol 723 Button
on (release) { select = "Maple"; }
Symbol 726 Button
on (release) { select = "Palm"; }
Symbol 729 Button
on (release) { select = "Birch"; }
Symbol 732 Button
on (release) { select = "Spruce"; }
Symbol 736 Button
on (release) { money = new Sound(); money.attachSound("money"); num = parseInt(quantity); n = select; price = n + "price"; if ((n == "Oak") & (num > 0)) { if (num > _root.oak) { _root.money = _root.money + (_root.oak * oakprice); _root.oak = _root.oak - _root.oak; money.start(); } else { _root.money = _root.money + (num * _root.oak); _root.oak = _root.oak - num; money.start(); } } if ((n == "Maple") & (num > 0)) { if (num > _root.maple) { _root.money = _root.money + (_root.maple * mapleprice); _root.maple = _root.maple - _root.maple; money.start(); } else { _root.money = _root.money + (num * _root.maple); _root.maple = _root.maple - num; money.start(); } } if ((n == "Palm") & (num > 0)) { if (num > _root.palm) { _root.money = _root.money + (_root.palm * palmprice); _root.palm = _root.palm - _root.palm; money.start(); } else { _root.money = _root.money + (num * _root.palm); _root.palm = _root.palm - num; money.start(); } } if ((n == "Birch") & (num > 0)) { if (num > _root.birch) { _root.money = _root.money + (_root.birch * birchprice); _root.birch = _root.birch - _root.birch; money.start(); } else { _root.money = _root.money + (num * _root.birch); _root.birch = _root.birch - num; money.start(); } } if ((n == "Spruce") & (num > 0)) { if (num > _root.spruce) { _root.money = _root.money + (_root.spruce * spruceprice); _root.spruce = _root.spruce - _root.spruce; money.start(); } else { _root.money = _root.money + (num * _root.spruce); _root.spruce = _root.spruce - num; money.start(); } } num = 0; }
Symbol 742 MovieClip Frame 1
var someListener = new Object(); someListener.onMouseDown = function () { if (_currentframe == 1) { music2 = new Sound(); music2.attachSound("music2"); music2.start(0, 100); gotoAndStop (4); updateAfterEvent(); } }; Mouse.addListener(someListener); stop();
Symbol 742 MovieClip Frame 2
stop();
Instance of Symbol 625 MovieClip "truckshop" in Symbol 742 MovieClip Frame 2
onClipEvent (load) { randomizer = random(4) + 1; if (randomizer == 1) { speech = "Heyyy... what's happenin?"; } if (randomizer == 2) { speech = "Wussup."; } if (randomizer == 3) { speech = "Hey buddy, feel free to look around."; } if (randomizer == 4) { speech = "Welcome to my shop, waddaya want?"; } if (_root.hud.fuel < 80) { speech = "Hey buddy, it looks like you're low on fuel, don't forget to fill your tank up!"; } if (_root.damage > 150) { speech = "Hey buddy, it looks like you're truck is beat up! Make sure you get that thing repaired!"; } if (_root.level > 90) { speech = "Hey dude, a guy came by and asked if I ever saw you... he's bald and looks like a kook, I'd watch out if I were you."; } if (_root.locate == 1) { gotoAndStop (1); } if (_root.locate == 2) { gotoAndStop (2); } if (_root.locate == 3) { gotoAndStop (3); } if (_root.locate == 4) { gotoAndStop (4); } if (_root.locate == 5) { gotoAndStop (5); } }
Symbol 742 MovieClip Frame 3
stop();
Instance of Symbol 673 MovieClip "axeshop" in Symbol 742 MovieClip Frame 3
onClipEvent (load) { randomizer = random(4) + 1; if (randomizer == 1) { speech = "Hey, welcome to the axe shop."; } if (randomizer == 2) { speech = "Remember, spacebar is the key to shooting axes!"; } if (randomizer == 3) { speech = "Hi! Care to look at our products?"; } if (randomizer == 4) { speech = "Welcome, how may I help you?"; } if (_root.level > 90) { speech = "Hey! Some wierd guy came by and asked if I ever saw you. I said no, but I'd watch out if I were you."; } if (_root.locate == 1) { gotoAndStop (1); } if (_root.locate == 2) { gotoAndStop (2); } if (_root.locate == 3) { gotoAndStop (3); } if (_root.locate == 4) { gotoAndStop (4); } if (_root.locate == 5) { gotoAndStop (5); } }
Symbol 742 MovieClip Frame 4
stop();
Symbol 742 MovieClip Frame 5
stop();
Instance of Symbol 741 MovieClip "woodshop" in Symbol 742 MovieClip Frame 5
onClipEvent (load) { randomizer = random(4) + 1; if (randomizer == 1) { speech = "Why hello there. Welcome to the lumber mill."; } if (randomizer == 2) { speech = "Howdy stranger, what brings you here?"; } if (randomizer == 3) { speech = "If you need to sell lumber you came to the right place."; } if (randomizer == 4) { speech = "Make sure you click on the type of lumber you want to sell, m'kay?"; } if (_root.level > 90) { speech = "Hey there. Some fellow came by and asked if I know you. He looked angry... what did you do?"; } if (_root.locate == 1) { oakprice = 29 + random(6); mapleprice = 37 + random(6); palmprice = 41 + random(6); birchprice = 43 + random(6); spruceprice = 47 + random(6); } if (_root.locate == 2) { oakprice = 44 + random(5); mapleprice = 23 + random(5); palmprice = 48 + random(5); birchprice = 42 + random(5); spruceprice = 39 + random(5); } if (_root.locate == 3) { oakprice = 43 + random(5); mapleprice = 39 + random(5); palmprice = 40 + random(5); birchprice = 27 + random(5); spruceprice = 42 + random(5); } if (_root.locate == 4) { oakprice = 39 + random(5); mapleprice = 44 + random(5); palmprice = 30 + random(5); birchprice = 37 + random(5); spruceprice = 45 + random(5); } if (_root.locate == 5) { oakprice = 47 + random(5); mapleprice = 38 + random(5); palmprice = 46 + random(5); birchprice = 43 + random(5); spruceprice = 15 + random(6); } }
Instance of Symbol 504 MovieClip "damage" in Symbol 745 MovieClip Frame 1
onClipEvent (load) { _width = 250; }
Instance of Symbol 511 MovieClip in Symbol 745 MovieClip Frame 1
onClipEvent (enterFrame) { if (_parent.damage._width < 60) { gotoAndStop (2); } else { gotoAndStop (1); } }
Symbol 758 Button
on (release) { function addArcher(numArchers) { while (archerCount < numArchers) { _root.enemycontainer.attachMovie("archer", "archer" + archerCount, 1670 + archerCount, {_x:random(598), _y:random(449) + 35}); archerCount++; } } function addChainsaw(numChainsaw) { while (chainsawCount < numChainsaw) { _root.enemycontainer.attachMovie("chainsaw", "chainsaw" + chainsawCount, 1850 + chainsawCount, {_x:random(598), _y:random(449) + 35}); chainsawCount++; } } function addFlames(numFlames) { while (flameCount < numFlames) { _root.enemycontainer.attachMovie("flame", "flame" + flameCount, 5600 + flameCount, {_x:random(598), _y:random(449) + 35}); _flameCount++; } } function addTrucks(numTrucks) { while (truckCount < numTrucks) { _root.enemycontainer.attachMovie("bad_truck", "bad_truck" + truckCount, 5780 + truckCount, {_x:random(598), _y:random(449) + 35}); truckCount++; } } function addHealth(numHealth) { while (healthCount < numHealth) { _root.enemycontainer.attachMovie("healthup", "healthup" + healthCount, 6660 + healthCount, {_x:random(598), _y:random(449) + 35}); healthCount++; } } function addBoss(numBoss) { while (bossCount < numBoss) { _root.enemycontainer.attachMovie("bad_boss", "bad_boss" + bossCount, 5998 + bossCount, {_x:random(598), _y:random(449) + 35}); bossCount++; } } archerCount = 0; chainsawCount = 0; flameCount = 0; truckCount = 0; bossCount = 0; healthCount = 0; _root.survivalLevel++; gotoAndPlay (2); if (_root.survivalLevel == 1) { addArcher(1); } if (_root.survivalLevel == 2) { addArcher(2); } if (_root.survivalLevel == 3) { addArcher(3); } if (_root.survivalLevel == 4) { addArcher(2); addChainsaw(1); } if (_root.survivalLevel == 5) { addArcher(2); addChainsaw(2); addHealth(1); } if (_root.survivalLevel == 6) { addArcher(3); addChainsaw(2); } if (_root.survivalLevel == 7) { addArcher(3); addChainsaw(3); } if (_root.survivalLevel == 8) { addArcher(4); addChainsaw(3); } if (_root.survivalLevel == 9) { addArcher(4); addChainsaw(4); } if (_root.survivalLevel == 10) { addTrucks(1); addHealth(1); } if (_root.survivalLevel == 11) { addArcher(1); addTrucks(1); } if (_root.survivalLevel == 12) { addArcher(2); addTrucks(1); } if (_root.survivalLevel == 13) { addArcher(3); addTrucks(1); } if (_root.survivalLevel == 14) { addArcher(2); addTrucks(1); addChainsaw(1); } if (_root.survivalLevel == 15) { addArcher(1); addTrucks(2); addHealth(1); } if (_root.survivalLevel == 16) { _root.difficulty = "Medium"; addArcher(2); addTrucks(2); } if (_root.survivalLevel == 17) { _root.difficulty = "Medium"; addArcher(3); addTrucks(2); } if (_root.survivalLevel == 18) { _root.difficulty = "Medium"; addArcher(3); addTrucks(2); addChainsaw(1); } if (_root.survivalLevel == 19) { _root.difficulty = "Medium"; addArcher(4); addTrucks(2); addChainsaw(2); } if (_root.survivalLevel == 20) { _root.difficulty = "Hard"; addTrucks(2); addHealth(2); } if (_root.survivalLevel == 21) { _root.difficulty = "Hard"; addTrucks(2); addChainsaw(1); } if (_root.survivalLevel == 22) { _root.difficulty = "Hard"; addArcher(1); addTrucks(2); addChainsaw(1); } if (_root.survivalLevel == 23) { _root.difficulty = "Hard"; addArcher(2); addTrucks(2); addChainsaw(1); } if (_root.survivalLevel == 24) { _root.difficulty = "Hard"; addTrucks(3); } if (_root.survivalLevel == 25) { _root.difficulty = "Hard"; addTrucks(4); addHealth(2); } if (_root.survivalLevel == 26) { _root.difficulty = "Hard"; addTrucks(5); } if (_root.survivalLevel == 27) { _root.difficulty = "Hard"; addTrucks(6); } if (_root.survivalLevel == 28) { _root.difficulty = "Hard"; addTrucks(7); } if (_root.survivalLevel == 29) { _root.difficulty = "Hard"; addTrucks(5); addArcher(2); addChainsaw(2); } if (_root.survivalLevel == 30) { _root.difficulty = "Hard"; addTrucks(10); addHealth(2); } if (_root.survivalLevel == 31) { gotoAndPlay ("win"); } }
Symbol 773 MovieClip Frame 1
stop();
Symbol 773 MovieClip Frame 80
_visible = false; gotoAndStop (1);
Symbol 778 Button
on (release) { _root.shop.gotoAndStop(4); gotoAndStop ("game"); }
Symbol 809 Button
on (release) { _root.savegame = SharedObject.getLocal("treetrucker"); _root.savegame.data.DIFF = _root.difficulty; _root.savegame.data.TREE = _root.trees; _root.savegame.data.PERM = _root.permtrees; _root.savegame.data.ACCL = _root.accel; _root.savegame.data.DCCL = _root.decel; _root.savegame.data.AXEU = _root.axeupgrade; _root.savegame.data.AXEL = _root.axelevel; _root.savegame.data.AXSU = _root.axespeedupgrade; _root.savegame.data.AXSL = _root.axespeedlevel; _root.savegame.data.TRKU = _root.truckupgrade; _root.savegame.data.TRKL = _root.trucklevel; _root.savegame.data.EGNU = _root.engineupgrade; _root.savegame.data.EGNL = _root.enginelevel; _root.savegame.data.HNDU = _root.handleupgrade; _root.savegame.data.HNDL = _root.handlelevel; _root.savegame.data.EXSU = _root.exhaustupgrade; _root.savegame.data.EXSL = _root.exhaustlevel; _root.savegame.data.MONY = _root.money; _root.savegame.data.AXSP = _root.bspeed; _root.savegame.data.SGLA = _root.singleAxe; _root.savegame.data.SGLU = _root.singleAxeupgrade; _root.savegame.data.DBLA = _root.doubleAxe; _root.savegame.data.DBLU = _root.doubleaxeupgrade; _root.savegame.data.TPLU = _root.tripleaxeupgrade; _root.savegame.data.TPLA = _root.tripleAxe; _root.savegame.data.LEVL = _root.level; _root.savegame.data.DAMG = _root.damage; _root.savegame.data.DMGM = _root.damageMax; _root.savegame.data.FEUL = _root.fuel; _root.savegame.data.AXSD = _root.axedamage; _root.savegame.data.ARCK = _root.archerKills; _root.savegame.data.CHNK = _root.chainsawKills; _root.savegame.data.HOSK = _root.houseKills; _root.savegame.data.TRKK = _root.truckKills; _root.savegame.data.SPRU = _root.spruce; _root.savegame.data.PALM = _root.palm; _root.savegame.data.MAPL = _root.maple; _root.savegame.data.OAKT = _root.oak; _root.savegame.data.BIRC = _root.birch; _root.savegame.data.LCAT = _root.locate; _root.savegame.data.TRKS = _root.chase.speed; _root.savegame.data.TRKR = _root.chase.rspeed; _root.savegame.data.TKSL = _root.chase.speedlimit; _root.savegame.data.DAMW = _root.hud.damage._width; _root.savegame.data.FEUW = _root.hud.fuel._width; _root.savegame.data.TRKX = _root.chase._xscale; _root.savegame.data.TKSY = _root.chase._yscale; _root.savegame.data.COMP = _root.completed; _root.savegame.data.UNLK = _root.unlock; stopAllSounds(); _root.chasedead._name = "chase"; _root.chase._visible = true; _root.gotoAndStop("start"); }

Library Items

Symbol 1 Sound [wrench2]
Symbol 2 Sound [waterrun]
Symbol 3 Sound [Drip]
Symbol 4 Sound [swing3]
Symbol 5 Sound [swing2]
Symbol 6 Sound [swing]
Symbol 7 Sound [music]
Symbol 8 Sound [music2]
Symbol 9 Sound [survivalmusic]
Symbol 10 Sound [bossmusic]
Symbol 11 Sound [secondsong]
Symbol 12 Sound [creditsmusic]
Symbol 13 Sound [house_crash]
Symbol 14 Sound [error]
Symbol 15 Sound [engine3]
Symbol 16 Sound [engine]
Symbol 17 Sound [wrench]
Symbol 18 Sound [drill]
Symbol 19 Sound [crash]
Symbol 20 Sound [money]
Symbol 21 Sound [axesplash]
Symbol 22 Sound [agh12]
Symbol 23 Sound [Buzz_But-wwwbeat-1894]Used by:295
Symbol 24 Sound [explode]Used by:361
Symbol 25 Sound [crunch]Used by:433
Symbol 26 GraphicUsed by:31
Symbol 27 MovieClipUsed by:31 33 35 37 39 41 46 49 73 82 91 118 127 141 143 183 378 699  Timeline
Symbol 28 GraphicUsed by:31
Symbol 29 GraphicUsed by:31
Symbol 30 GraphicUsed by:31
Symbol 31 MovieClip [flame]Uses:26 27 28 29 30
Symbol 32 GraphicUsed by:33
Symbol 33 MovieClip [treepalm]Uses:32 27
Symbol 34 GraphicUsed by:35
Symbol 35 MovieClip [treebirch]Uses:34 27
Symbol 36 GraphicUsed by:37
Symbol 37 MovieClip [treespruce]Uses:36 27
Symbol 38 GraphicUsed by:39
Symbol 39 MovieClip [treemaple]Uses:38 27
Symbol 40 GraphicUsed by:41
Symbol 41 MovieClip [treeoak]Uses:40 27
Symbol 42 GraphicUsed by:46
Symbol 43 GraphicUsed by:45
Symbol 44 GraphicUsed by:45
Symbol 45 MovieClipUses:43 44Used by:46
Symbol 46 MovieClip [bad_boss]Uses:42 27 45
Symbol 47 GraphicUsed by:48 49
Symbol 48 MovieClipUses:47Used by:49
Symbol 49 MovieClip [bad_truck]Uses:47 27 48
Symbol 50 GraphicUsed by:52
Symbol 51 GraphicUsed by:52
Symbol 52 MovieClip [palmboom]Uses:50 51
Symbol 53 GraphicUsed by:55
Symbol 54 GraphicUsed by:55
Symbol 55 MovieClip [birchboom]Uses:53 54
Symbol 56 GraphicUsed by:58
Symbol 57 GraphicUsed by:58
Symbol 58 MovieClip [spruceboom]Uses:56 57
Symbol 59 GraphicUsed by:61
Symbol 60 GraphicUsed by:61
Symbol 61 MovieClip [mapleboom]Uses:59 60
Symbol 62 GraphicUsed by:64
Symbol 63 GraphicUsed by:64
Symbol 64 MovieClip [oakboom]Uses:62 63
Symbol 65 GraphicUsed by:73
Symbol 66 GraphicUsed by:73
Symbol 67 GraphicUsed by:73
Symbol 68 GraphicUsed by:73
Symbol 69 GraphicUsed by:73
Symbol 70 GraphicUsed by:73
Symbol 71 GraphicUsed by:73
Symbol 72 GraphicUsed by:73
Symbol 73 MovieClip [bad_axe]Uses:65 27 66 67 68 69 70 71 72
Symbol 74 GraphicUsed by:82
Symbol 75 GraphicUsed by:82
Symbol 76 GraphicUsed by:82
Symbol 77 GraphicUsed by:82
Symbol 78 GraphicUsed by:82
Symbol 79 GraphicUsed by:82
Symbol 80 GraphicUsed by:82
Symbol 81 GraphicUsed by:82
Symbol 82 MovieClip [axe_alt]Uses:74 27 75 76 77 78 79 80 81
Symbol 83 GraphicUsed by:91
Symbol 84 GraphicUsed by:91
Symbol 85 GraphicUsed by:91
Symbol 86 GraphicUsed by:91
Symbol 87 GraphicUsed by:91
Symbol 88 GraphicUsed by:91
Symbol 89 GraphicUsed by:91
Symbol 90 GraphicUsed by:91
Symbol 91 MovieClip [bomb]Uses:83 27 84 85 86 87 88 89 90
Symbol 92 GraphicUsed by:96
Symbol 93 GraphicUsed by:96
Symbol 94 GraphicUsed by:96
Symbol 95 GraphicUsed by:96
Symbol 96 MovieClip [splash]Uses:92 93 94 95
Symbol 97 GraphicUsed by:106
Symbol 98 GraphicUsed by:106
Symbol 99 GraphicUsed by:106
Symbol 100 GraphicUsed by:106
Symbol 101 GraphicUsed by:106
Symbol 102 GraphicUsed by:106
Symbol 103 GraphicUsed by:106
Symbol 104 GraphicUsed by:106
Symbol 105 GraphicUsed by:106
Symbol 106 MovieClip [bomb3]Uses:97 98 99 100 101 102 103 104 105
Symbol 107 GraphicUsed by:116
Symbol 108 GraphicUsed by:116
Symbol 109 GraphicUsed by:116
Symbol 110 GraphicUsed by:116
Symbol 111 GraphicUsed by:116
Symbol 112 GraphicUsed by:116
Symbol 113 GraphicUsed by:116
Symbol 114 GraphicUsed by:116
Symbol 115 GraphicUsed by:116
Symbol 116 MovieClip [bomb2]Uses:107 108 109 110 111 112 113 114 115
Symbol 117 GraphicUsed by:118
Symbol 118 MovieClip [car]Uses:117 27
Symbol 119 GraphicUsed by:122
Symbol 120 GraphicUsed by:122
Symbol 121 GraphicUsed by:122
Symbol 122 MovieClipUses:119 120 121Used by:127
Symbol 123 GraphicUsed by:126
Symbol 124 GraphicUsed by:126
Symbol 125 GraphicUsed by:126
Symbol 126 MovieClipUses:123 124 125Used by:127
Symbol 127 MovieClip [chainsaw]Uses:122 27 126
Symbol 128 GraphicUsed by:131
Symbol 129 GraphicUsed by:131
Symbol 130 GraphicUsed by:131
Symbol 131 MovieClipUses:128 129 130Used by:141
Symbol 132 GraphicUsed by:140
Symbol 133 GraphicUsed by:140
Symbol 134 GraphicUsed by:140
Symbol 135 GraphicUsed by:140
Symbol 136 GraphicUsed by:140
Symbol 137 GraphicUsed by:140
Symbol 138 GraphicUsed by:140
Symbol 139 GraphicUsed by:140
Symbol 140 MovieClipUses:132 133 134 135 136 137 138 139Used by:141
Symbol 141 MovieClip [archer]Uses:131 27 140
Symbol 142 GraphicUsed by:143
Symbol 143 MovieClip [archer_arrow]Uses:142 27
Symbol 144 GraphicUsed by:155
Symbol 145 GraphicUsed by:155
Symbol 146 GraphicUsed by:155
Symbol 147 GraphicUsed by:155
Symbol 148 GraphicUsed by:155
Symbol 149 GraphicUsed by:155
Symbol 150 GraphicUsed by:155
Symbol 151 GraphicUsed by:155
Symbol 152 GraphicUsed by:155
Symbol 153 GraphicUsed by:155
Symbol 154 GraphicUsed by:155
Symbol 155 MovieClip [chainsaw_die]Uses:144 145 146 147 148 149 150 151 152 153 154
Symbol 156 GraphicUsed by:169
Symbol 157 GraphicUsed by:169
Symbol 158 GraphicUsed by:169
Symbol 159 GraphicUsed by:169
Symbol 160 GraphicUsed by:169
Symbol 161 GraphicUsed by:169
Symbol 162 GraphicUsed by:169
Symbol 163 GraphicUsed by:169
Symbol 164 GraphicUsed by:169
Symbol 165 GraphicUsed by:169
Symbol 166 GraphicUsed by:169
Symbol 167 GraphicUsed by:169
Symbol 168 GraphicUsed by:169
Symbol 169 MovieClip [archer_die]Uses:156 157 158 159 160 161 162 163 164 165 166 167 168
Symbol 170 GraphicUsed by:183
Symbol 171 GraphicUsed by:182
Symbol 172 FontUsed by:173 290 294 296 363 364 367 385 386 388 390 392 418 425 428 444 522 523 525 527 528 530 532 534 536 538 540 542 543 544 545 546 547 548 549 550 551 552 553 703 717 734 737 747 748 749 750 751 752 753 754 755 756 761 763 764 765 769 770 771 772 777 810 811
Symbol 173 TextUses:172Used by:182
Symbol 174 GraphicUsed by:182
Symbol 175 GraphicUsed by:182
Symbol 176 GraphicUsed by:182
Symbol 177 GraphicUsed by:182
Symbol 178 GraphicUsed by:182
Symbol 179 GraphicUsed by:182
Symbol 180 GraphicUsed by:182
Symbol 181 GraphicUsed by:182
Symbol 182 MovieClipUses:171 173 174 175 176 177 178 179 180 181Used by:183
Symbol 183 MovieClip [house]Uses:170 27 182
Symbol 184 GraphicUsed by:244
Symbol 185 FontUsed by:186 262 263 264 265 266 269 691 692 693 694 695 696 697 698
Symbol 186 EditableTextUses:185Used by:244
Symbol 187 GraphicUsed by:188 189
Symbol 188 ButtonUses:187Used by:244
Symbol 189 MovieClipUses:187Used by:244 489
Symbol 190 GraphicUsed by:191 241
Symbol 191 ButtonUses:190Used by:244
Symbol 192 GraphicUsed by:193 238
Symbol 193 ButtonUses:192Used by:244
Symbol 194 GraphicUsed by:195
Symbol 195 ButtonUses:194Used by:244
Symbol 196 FontUsed by:197
Symbol 197 TextUses:196Used by:244
Symbol 198 GraphicUsed by:199
Symbol 199 ButtonUses:198Used by:244
Symbol 200 GraphicUsed by:201
Symbol 201 ButtonUses:200Used by:244
Symbol 202 GraphicUsed by:203
Symbol 203 ButtonUses:202Used by:244
Symbol 204 GraphicUsed by:205
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Symbol 206 GraphicUsed by:207 209 268 271 277 281 285 289 293 298 330 408 416 420 427 430 445 498 560 566 571 580 583 587 593 598 603 604 605 611 612 618 620 636 640 644 646 720 723 726 729 732 736 758 778 809  Timeline
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Symbol 258 GraphicUsed by:259
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Symbol 260 MovieClip [SinglePlayerMenu]Uses:245 251 255 259
Symbol 261 GraphicUsed by:272
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Symbol 263 TextUses:185Used by:272
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Symbol 273 GraphicUsed by:299
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Symbol 300 GraphicUsed by:330
Symbol 301 GraphicUsed by:311
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Symbol 314 GraphicUsed by:317
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Symbol 331 GraphicUsed by:332
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Symbol 362 GraphicUsed by:365
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Symbol 365 MovieClip [handleRequirement]Uses:362 363 364
Symbol 366 GraphicUsed by:368
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Symbol 393 GraphicUsed by:394
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Symbol 395 GraphicUsed by:399
Symbol 396 GraphicUsed by:397
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Symbol 398 GraphicUsed by:399
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Symbol 400 GraphicUsed by:408
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Symbol 404 GraphicUsed by:405
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Symbol 417 GraphicUsed by:Timeline
Symbol 418 TextUses:172Used by:420
Symbol 419 TextUses:291Used by:420
Symbol 420 ButtonUses:418 419 206Used by:499 775  Timeline
Symbol 421 GraphicUsed by:431
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Symbol 748 TextUses:172Used by:773
Symbol 749 TextUses:172Used by:773
Symbol 750 TextUses:172Used by:773
Symbol 751 TextUses:172Used by:773
Symbol 752 EditableTextUses:172Used by:773
Symbol 753 EditableTextUses:172Used by:773
Symbol 754 EditableTextUses:172Used by:773
Symbol 755 EditableTextUses:172Used by:773
Symbol 756 TextUses:172Used by:758
Symbol 757 TextUses:291Used by:758
Symbol 758 ButtonUses:756 757 206Used by:773
Symbol 759 GraphicUsed by:773
Symbol 760 GraphicUsed by:773
Symbol 761 TextUses:172Used by:773
Symbol 762 GraphicUsed by:773
Symbol 763 EditableTextUses:172Used by:773
Symbol 764 EditableTextUses:172Used by:773
Symbol 765 EditableTextUses:172Used by:773
Symbol 766 GraphicUsed by:773
Symbol 767 FontUsed by:768
Symbol 768 TextUses:767Used by:773
Symbol 769 EditableTextUses:172Used by:773
Symbol 770 EditableTextUses:172Used by:773
Symbol 771 EditableTextUses:172Used by:773
Symbol 772 EditableTextUses:172Used by:773
Symbol 773 MovieClipUses:746 747 748 749 750 751 752 753 754 755 758 759 760 761 762 763 764 765 766 768 769 770 771 772 498Used by:Timeline
Symbol 774 MovieClipUsed by:Timeline
Symbol 775 MovieClipUses:496 497 498 420Used by:Timeline
Symbol 776 GraphicUsed by:Timeline
Symbol 777 TextUses:172Used by:778
Symbol 778 ButtonUses:777 206Used by:Timeline
Symbol 779 SoundUsed by:Timeline
Symbol 780 TextUses:628Used by:Timeline
Symbol 781 GraphicUsed by:Timeline
Symbol 782 GraphicUsed by:787
Symbol 783 GraphicUsed by:787
Symbol 784 GraphicUsed by:787
Symbol 785 GraphicUsed by:787
Symbol 786 GraphicUsed by:787
Symbol 787 MovieClipUses:782 783 784 785 786Used by:Timeline
Symbol 788 GraphicUsed by:Timeline
Symbol 789 TextUses:628Used by:Timeline
Symbol 790 SoundUsed by:Timeline
Symbol 791 TextUses:628Used by:Timeline
Symbol 792 SoundUsed by:Timeline
Symbol 793 TextUses:628Used by:Timeline
Symbol 794 SoundUsed by:Timeline
Symbol 795 SoundUsed by:Timeline
Symbol 796 TextUses:628Used by:Timeline
Symbol 797 TextUses:628Used by:Timeline
Symbol 798 TextUses:628Used by:Timeline
Symbol 799 GraphicUsed by:Timeline
Symbol 800 GraphicUsed by:Timeline
Symbol 801 GraphicUsed by:808
Symbol 802 GraphicUsed by:808
Symbol 803 GraphicUsed by:808
Symbol 804 GraphicUsed by:808
Symbol 805 GraphicUsed by:808
Symbol 806 GraphicUsed by:808
Symbol 807 GraphicUsed by:808
Symbol 808 MovieClipUses:801 802 803 804 805 806 807Used by:Timeline
Symbol 809 ButtonUses:296 297 206Used by:Timeline
Symbol 810 TextUses:172Used by:Timeline
Symbol 811 TextUses:172Used by:Timeline
Symbol 812 TextUses:370Used by:Timeline
Symbol 813 GraphicUsed by:Timeline
Symbol 814 EditableTextUses:291Used by:Timeline
Streaming Sound 1Used by:Symbol 416 MovieClip

Instance Names

"bar"Frame 1Symbol 408 MovieClip
"menue"Frame 4Symbol 431 MovieClip
"logo"Frame 4Symbol 433 MovieClip
"survive"Frame 4Symbol 437 Button
"instructions"Frame 4Symbol 446 MovieClip
"backgrounds"Frame 5Symbol 452 MovieClip
"water"Frame 5Symbol 486 MovieClip
"ice"Frame 5Symbol 488 MovieClip
"chase"Frame 5Symbol 489 MovieClip
"land"Frame 5Symbol 491 MovieClip
"timeup"Frame 5Symbol 494 MovieClip
"tree_container"Frame 5Symbol 495 MovieClip
"died"Frame 5Symbol 499 MovieClip
"hud"Frame 5Symbol 517 MovieClip
"shop"Frame 5Symbol 742 MovieClip
"chase"Frame 6Symbol 489 MovieClip
"hud"Frame 6Symbol 745 MovieClip
"survivalstats"Frame 6Symbol 773 MovieClip
"enemycontainer"Frame 6Symbol 774 MovieClip
"died2"Frame 6Symbol 775 MovieClip
"die"Symbol 33 MovieClip [treepalm] Frame 1Symbol 27 MovieClip
"die"Symbol 35 MovieClip [treebirch] Frame 1Symbol 27 MovieClip
"die"Symbol 37 MovieClip [treespruce] Frame 1Symbol 27 MovieClip
"die"Symbol 39 MovieClip [treemaple] Frame 1Symbol 27 MovieClip
"die"Symbol 41 MovieClip [treeoak] Frame 1Symbol 27 MovieClip
"action"Symbol 118 MovieClip [car] Frame 1Symbol 27 MovieClip
"walk"Symbol 141 MovieClip [archer] Frame 1Symbol 131 MovieClip
"shoot"Symbol 141 MovieClip [archer] Frame 2Symbol 140 MovieClip
"action"Symbol 143 MovieClip [archer_arrow] Frame 1Symbol 27 MovieClip
"front"Symbol 244 MovieClip [paint_interface] Frame 1Symbol 189 MovieClip
"middle"Symbol 244 MovieClip [paint_interface] Frame 1Symbol 238 MovieClip
"edges"Symbol 244 MovieClip [paint_interface] Frame 1Symbol 240 MovieClip
"back"Symbol 244 MovieClip [paint_interface] Frame 1Symbol 241 MovieClip
"saved"Symbol 299 MovieClip [map_selection] Frame 1Symbol 295 MovieClip
"water2"Symbol 486 MovieClip Frame 5Symbol 456 MovieClip
"water2"Symbol 486 MovieClip Frame 6Symbol 459 MovieClip
"water2"Symbol 486 MovieClip Frame 7Symbol 462 MovieClip
"water2"Symbol 486 MovieClip Frame 8Symbol 465 MovieClip
"water2"Symbol 486 MovieClip Frame 9Symbol 468 MovieClip
"water2"Symbol 486 MovieClip Frame 10Symbol 471 MovieClip
"water2"Symbol 486 MovieClip Frame 11Symbol 474 MovieClip
"water2"Symbol 486 MovieClip Frame 24Symbol 484 MovieClip
"front"Symbol 489 MovieClip Frame 1Symbol 189 MovieClip
"middle"Symbol 489 MovieClip Frame 1Symbol 238 MovieClip
"back"Symbol 489 MovieClip Frame 1Symbol 241 MovieClip
"edges"Symbol 489 MovieClip Frame 1Symbol 240 MovieClip
"funkytimer"Symbol 517 MovieClip Frame 1Symbol 383 MovieClip [funkytimer]
"damage"Symbol 517 MovieClip Frame 1Symbol 504 MovieClip
"fuel"Symbol 517 MovieClip Frame 1Symbol 506 MovieClip
"SouthCoast"Symbol 699 MovieClip Frame 1Symbol 679 Button
"Forest"Symbol 699 MovieClip Frame 1Symbol 680 Button
"distanceCounter"Symbol 699 MovieClip Frame 1Symbol 27 MovieClip
"Plains"Symbol 699 MovieClip Frame 1Symbol 681 Button
"Plains"Symbol 699 MovieClip Frame 1Symbol 682 Button
"Tundra"Symbol 699 MovieClip Frame 1Symbol 683 Button
"truck_map"Symbol 699 MovieClip Frame 1Symbol 689 Button
"truckshop"Symbol 742 MovieClip Frame 2Symbol 625 MovieClip
"axeshop"Symbol 742 MovieClip Frame 3Symbol 673 MovieClip
"woodshop"Symbol 742 MovieClip Frame 5Symbol 741 MovieClip
"damage"Symbol 745 MovieClip Frame 1Symbol 504 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
ExportAssets (56)Timeline Frame 1Symbol 1 as "wrench2"
ExportAssets (56)Timeline Frame 1Symbol 2 as "waterrun"
ExportAssets (56)Timeline Frame 1Symbol 3 as "Drip"
ExportAssets (56)Timeline Frame 1Symbol 4 as "swing3"
ExportAssets (56)Timeline Frame 1Symbol 5 as "swing2"
ExportAssets (56)Timeline Frame 1Symbol 6 as "swing"
ExportAssets (56)Timeline Frame 1Symbol 7 as "music"
ExportAssets (56)Timeline Frame 1Symbol 8 as "music2"
ExportAssets (56)Timeline Frame 1Symbol 9 as "survivalmusic"
ExportAssets (56)Timeline Frame 1Symbol 10 as "bossmusic"
ExportAssets (56)Timeline Frame 1Symbol 11 as "secondsong"
ExportAssets (56)Timeline Frame 1Symbol 12 as "creditsmusic"
ExportAssets (56)Timeline Frame 1Symbol 13 as "house_crash"
ExportAssets (56)Timeline Frame 1Symbol 14 as "error"
ExportAssets (56)Timeline Frame 1Symbol 15 as "engine3"
ExportAssets (56)Timeline Frame 1Symbol 16 as "engine"
ExportAssets (56)Timeline Frame 1Symbol 17 as "wrench"
ExportAssets (56)Timeline Frame 1Symbol 18 as "drill"
ExportAssets (56)Timeline Frame 1Symbol 19 as "crash"
ExportAssets (56)Timeline Frame 1Symbol 20 as "money"
ExportAssets (56)Timeline Frame 1Symbol 21 as "axesplash"
ExportAssets (56)Timeline Frame 1Symbol 22 as "agh12"
ExportAssets (56)Timeline Frame 1Symbol 23 as "Buzz_But-wwwbeat-1894"
ExportAssets (56)Timeline Frame 1Symbol 24 as "explode"
ExportAssets (56)Timeline Frame 1Symbol 25 as "crunch"
ExportAssets (56)Timeline Frame 1Symbol 31 as "flame"
ExportAssets (56)Timeline Frame 1Symbol 33 as "treepalm"
ExportAssets (56)Timeline Frame 1Symbol 35 as "treebirch"
ExportAssets (56)Timeline Frame 1Symbol 37 as "treespruce"
ExportAssets (56)Timeline Frame 1Symbol 39 as "treemaple"
ExportAssets (56)Timeline Frame 1Symbol 41 as "treeoak"
ExportAssets (56)Timeline Frame 1Symbol 46 as "bad_boss"
ExportAssets (56)Timeline Frame 1Symbol 49 as "bad_truck"
ExportAssets (56)Timeline Frame 1Symbol 52 as "palmboom"
ExportAssets (56)Timeline Frame 1Symbol 55 as "birchboom"
ExportAssets (56)Timeline Frame 1Symbol 58 as "spruceboom"
ExportAssets (56)Timeline Frame 1Symbol 61 as "mapleboom"
ExportAssets (56)Timeline Frame 1Symbol 64 as "oakboom"
ExportAssets (56)Timeline Frame 1Symbol 73 as "bad_axe"
ExportAssets (56)Timeline Frame 1Symbol 82 as "axe_alt"
ExportAssets (56)Timeline Frame 1Symbol 91 as "bomb"
ExportAssets (56)Timeline Frame 1Symbol 96 as "splash"
ExportAssets (56)Timeline Frame 1Symbol 106 as "bomb3"
ExportAssets (56)Timeline Frame 1Symbol 116 as "bomb2"
ExportAssets (56)Timeline Frame 1Symbol 118 as "car"
ExportAssets (56)Timeline Frame 1Symbol 127 as "chainsaw"
ExportAssets (56)Timeline Frame 1Symbol 141 as "archer"
ExportAssets (56)Timeline Frame 1Symbol 143 as "archer_arrow"
ExportAssets (56)Timeline Frame 1Symbol 155 as "chainsaw_die"
ExportAssets (56)Timeline Frame 1Symbol 169 as "archer_die"
ExportAssets (56)Timeline Frame 1Symbol 183 as "house"
ExportAssets (56)Timeline Frame 1Symbol 244 as "paint_interface"
ExportAssets (56)Timeline Frame 1Symbol 260 as "SinglePlayerMenu"
ExportAssets (56)Timeline Frame 1Symbol 272 as "move_confirm"
ExportAssets (56)Timeline Frame 1Symbol 299 as "map_selection"
ExportAssets (56)Timeline Frame 1Symbol 330 as "truck_move"
ExportAssets (56)Timeline Frame 1Symbol 361 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 365 as "handleRequirement"
ExportAssets (56)Timeline Frame 1Symbol 368 as "axeRequirement"
ExportAssets (56)Timeline Frame 1Symbol 372 as "bossdie"
ExportAssets (56)Timeline Frame 1Symbol 376 as "bosspeech"
ExportAssets (56)Timeline Frame 1Symbol 378 as "healthup"
ExportAssets (56)Timeline Frame 1Symbol 383 as "funkytimer"
ExportAssets (56)Timeline Frame 1Symbol 394 as "controls"

Labels

"anim"Frame 3
"start"Frame 4
"game"Frame 5
"survival"Frame 6
"intro"Frame 7
"end"Frame 872
"walk"Symbol 141 MovieClip [archer] Frame 1
"tundra"Symbol 452 MovieClip Frame 1
"grass"Symbol 452 MovieClip Frame 2
"plains"Symbol 452 MovieClip Frame 3
"forest"Symbol 452 MovieClip Frame 4
"desert"Symbol 452 MovieClip Frame 5
"map"Symbol 742 MovieClip Frame 4

Dynamic Text Variables

partSymbol 186 EditableText"Click a section"
_parent.distSymbol 264 EditableText"  "
timerSymbol 382 EditableText"<p align="left"></p>"
_root.permtreesSymbol 522 EditableText"<p align="left"></p>"
_root.treesSymbol 523 EditableText"<p align="left"></p>"
_root.moneySymbol 525 EditableText"<p align="left"></p>"
_root.damageSymbol 527 EditableText"<p align="left"></p>"
_root.levelSymbol 530 EditableText"<p align="left"></p>"
_root.archerKillsSymbol 532 EditableText"<p align="left"></p>"
_root.chainsawKillsSymbol 534 EditableText"<p align="left"></p>"
_root.houseKillsSymbol 536 EditableText"<p align="left"></p>"
_root.truckKillsSymbol 538 EditableText"<p align="left"></p>"
_root.difficultySymbol 540 EditableText"<p align="left"></p>"
_root.axedamageSymbol 542 EditableText"<p align="left"></p>"
_root.permtreesSymbol 543 EditableText"<p align="left"></p>"
_root.treesSymbol 544 EditableText"<p align="left"></p>"
_root.moneySymbol 545 EditableText"<p align="left"></p>"
_root.damageSymbol 546 EditableText"<p align="left"></p>"
_root.levelSymbol 547 EditableText"<p align="left"></p>"
_root.archerKillsSymbol 548 EditableText"<p align="left"></p>"
_root.chainsawKillsSymbol 549 EditableText"<p align="left"></p>"
_root.houseKillsSymbol 550 EditableText"<p align="left"></p>"
_root.truckKillsSymbol 551 EditableText"<p align="left"></p>"
_root.difficultySymbol 552 EditableText"<p align="left"></p>"
_root.axedamageSymbol 553 EditableText"<p align="left"></p>"
speechSymbol 556 EditableText""
_root.moneySymbol 562 EditableText"<p align="left"></p>"
costSymbol 575 EditableText"<p align="left"></p>"
levelSymbol 576 EditableText"<p align="left"></p>"
infoSymbol 578 EditableText"<p align="left"></p>"
_root.moneySymbol 594 EditableText"<p align="left"></p>"
costSymbol 599 EditableText"<p align="left"></p>"
levelSymbol 600 EditableText"<p align="left"></p>"
infoSymbol 602 EditableText"<p align="left"></p>"
_root.moneySymbol 606 EditableText"<p align="left"></p>"
costSymbol 607 EditableText"<p align="left"></p>"
levelSymbol 608 EditableText"<p align="left"></p>"
infoSymbol 610 EditableText"<p align="left"></p>"
_root.moneySymbol 613 EditableText"<p align="left"></p>"
costSymbol 614 EditableText"<p align="left"></p>"
levelSymbol 615 EditableText"<p align="left"></p>"
infoSymbol 617 EditableText"<p align="left"></p>"
_root.moneySymbol 619 EditableText"<p align="left"></p>"
costSymbol 621 EditableText"<p align="left"></p>"
levelSymbol 622 EditableText"<p align="left"></p>"
infoSymbol 624 EditableText"<p align="left"></p>"
speechSymbol 629 EditableText"<p align="left"></p>"
_root.moneySymbol 631 EditableText"<p align="left"></p>"
costSymbol 632 EditableText"<p align="left"></p>"
levelSymbol 633 EditableText"<p align="left"></p>"
infoSymbol 634 EditableText"<p align="left"></p>"
_root.moneySymbol 648 EditableText"<p align="left"></p>"
costSymbol 649 EditableText"<p align="left"></p>"
levelSymbol 650 EditableText"<p align="left"></p>"
infoSymbol 651 EditableText"<p align="left"></p>"
_root.moneySymbol 653 EditableText"<p align="left"></p>"
costSymbol 654 EditableText"<p align="left"></p>"
levelSymbol 655 EditableText"<p align="left"></p>"
infoSymbol 656 EditableText"<p align="left"></p>"
_root.moneySymbol 658 EditableText"<p align="left"></p>"
costSymbol 659 EditableText"<p align="left"></p>"
levelSymbol 660 EditableText"<p align="left"></p>"
infoSymbol 666 EditableText"<p align="left"></p>"
_root.moneySymbol 668 EditableText"<p align="left"></p>"
costSymbol 669 EditableText"<p align="left"></p>"
levelSymbol 670 EditableText"<p align="left"></p>"
infoSymbol 672 EditableText"<p align="left"></p>"
areaSymbol 692 EditableText""
_root.treetypeSymbol 694 EditableText""
_root.moneySymbol 696 EditableText"<p align="left"></p>"
_root.levelSymbol 698 EditableText""
_root.moneySymbol 703 EditableText"<p align="left"></p>"
_root.oakSymbol 706 EditableText"<p align="left"></p>"
_root.mapleSymbol 707 EditableText"<p align="left"></p>"
_root.palmSymbol 708 EditableText"<p align="left"></p>"
_root.birchSymbol 709 EditableText"<p align="left"></p>"
_root.spruceSymbol 710 EditableText"<p align="left"></p>"
oakpriceSymbol 712 EditableText"<p align="left"></p>"
maplepriceSymbol 713 EditableText"<p align="left"></p>"
palmpriceSymbol 714 EditableText"<p align="left"></p>"
birchpriceSymbol 715 EditableText"<p align="left"></p>"
sprucepriceSymbol 716 EditableText"<p align="left"></p>"
selectSymbol 717 EditableText"<p align="left"></p>"
quantitySymbol 737 EditableText""
speechSymbol 739 EditableText""
_root.survivalLevelSymbol 744 EditableText"<p align="left"></p>"
_root.survivalLevelSymbol 752 EditableText"<p align="left"></p>"
_root.survivalTrucksKilledSymbol 753 EditableText"<p align="left"></p>"
_root.survivalArchersKilledSymbol 754 EditableText"<p align="left"></p>"
_root.survivalChainsawKilledSymbol 755 EditableText"<p align="left"></p>"
truckCountSymbol 763 EditableText"<p align="left"></p>"
archerCountSymbol 764 EditableText"<p align="left"></p>"
chainsawCountSymbol 765 EditableText"<p align="left"></p>"
_root.survivalLevelSymbol 769 EditableText"<p align="left"></p>"
_root.survivalTrucksKilledSymbol 770 EditableText"<p align="left"></p>"
_root.survivalArchersKilledSymbol 771 EditableText"<p align="left"></p>"
_root.survivalChainsawKilledSymbol 772 EditableText"<p align="left"></p>"
higherdifficultySymbol 814 EditableText"<p align="left"></p>"




http://swfchan.com/15/70260/info.shtml
Created: 10/4 -2019 00:17:33 Last modified: 10/4 -2019 00:17:33 Server time: 10/05 -2024 02:15:54