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Make Your Own Story!!!.swf

This is the info page for
Flash #70423

(Click the ID number above for more basic data on this flash file.)


Text
Verb:

p

pu

pun

punc

punch

The first thing you must do is choose on of the 3
exciting stories to play. Then, a whole bunch of
boxes will come up with a description of what you
must write inside of them. An example is provided.
After you fill in every
blank, click the next
button to see your story
-Enjoy!

Note- If you have trouble reading the story, try highlighting the words.

Story: You!
Story layout: Santiago Bacci &
Ernst "Erny" Romer
Actionscripting: Santiago Bacci
Music: Kilder

A Knight's Quest

A Knight's Quest

A Knight's Quest

The Space Mission

The Space Mission

The Space Mission

Trouble With Bigfoot

Trouble With Bigfoot

Trouble With Bigfoot

Name:
Place:
Evil name:
Body part:
Body part:
Body part:
Animal:
Animal:
Animal:

Verb ending with 'ed':
Verb ending with 'ed':
Verb:
Adjective:
Adjective:
Adjective:
Adjective:
Color:
Weapon:
Bad word:

Name:
Place:
Adjective:
Adjective:
Adjective:
Color:
Number:
Number:
Number:

Direction:
Weapon:
Vehicle:
Animal:
Animal:
Bad word:
Onomatopia:
Object:

Name:
Place:
Adjective:
Adjective:
Adjective:
Adjective:
Color:
Number:

Animal:
Animal:
Object:
Food:
Bad word:
Verb ending in "ed":

ActionScript [AS1/AS2]

Frame 1
Stage.showMenu = false; _focusrect = false;
Frame 16
stop();
Frame 17
Frame 22
_root.kstory = ((((((((((((((((((((((((((((((((((((((((((((((((((((((((((("Once upon a time, there was a " + _root.kadj1) + " kingdom called ") + _root.kplace) + ". Everything was peaceful in ") + _root.kplace) + " until one day a ") + _root.kadj2) + " creature called ") + _root.kename) + " attacked. ") + _root.kename) + " had the ") + _root.kbpart1) + " of a/an ") + _root.kani1) + " and the ") + _root.kbpart2) + " of a/an ") + _root.kani2) + ". He destroyed the whole kingdom and took the princess hostage. It was up to one ") + _root.kadj3) + " knight to save ") + _root.kplace) + ", and that knight's name was ") + _root.kname) + ". As soon as ") + _root.kname) + " heard that the kingdom was being attacked, he got his lucky ") + _root.kcolor) + " armor and started riding his ") + _root.kani3) + " to ") + _root.kename) + "'s lair. He took his ") + _root.kadj4) + " ") + _root.kweapon) + " and ") + _root.kverbed1) + " the beast's ") + _root.kbpart3) + ". The beast screamed ") + _root.kbword) + "!!! And then ") + _root.kverbed2) + " at ") + _root.kname) + " almost killing him. ") + _root.kname) + " used his last bit of energy to ") + _root.kverb) + " ") + _root.kename) + " away. Thanks to ") + _root.kname) + ", the kingdom of ") + _root.kplace) + " was saved and ") + _root.kname) + " and the princess lived happily ever after."; "A knight's quest, by: " + _root.name;
Frame 24
_root.sstory = (((((((((((((((((((((((((((((((((((((((((((((((((((((("In the year 30" + _root.snumber1) + _root.snumber2) + "A.D. Spaceman ") + _root.sname) + " from planet ") + _root.splace) + " was exploring the galaxy on his ") + _root.sdadj1) + " spaceship. On one of his travels, he was attacked by an alien fleet. He had to escape the large fleet, so he sped up to ") + _root.snumber3) + "! He was going so fast that he didn't see the ") + _root.scolor) + " planet ") + _root.sdirection) + " from him. All of the sudden, the gravitational pull of the ") + _root.scolor) + " planet dragged his ") + _root.sadj1) + " ship and crashed it. Spaceman ") + _root.sname) + " knew that the fleet would come destroy him so he searched the remains of his ship for his lazer ") + _root.sweapon) + ". Luckily, there was a/an ") + _root.sadj2) + " military base nearby. ") + _root.sname) + " sneaked by a few guards and reached the vehicle storage area and found a couple of alien flying ") + _root.svehicle) + " behind some crates of ") + _root.sobject) + "s. Before he could ride ") + _root.svehicle) + " back home, the guards spotted him and attacked him like a pack of ") + _root.sanimal1) + "s attack a baby ") + _root.sanimal2) + ". ") + _root.sname) + " pulled out his lazer ") + _root.sweapon) + " an beat the ") + _root.sbadword) + " out of them. One alien soldier managed to activate the self destruct sequence. ") + _root.sname) + " got on the vehicle and flew away. ") + _root.sonomatopia) + "!!! All that was left from the plant was ") + _root.scolor) + " dust. Luckily, the fleet had just arrived and died a/an ") + _root.sadj3) + " death from the explosion. Spaceman ") + _root.sname) + " became a hero in ") + _root.splace) + " and was worshipped for many years.";
Frame 26
_root.bstory = ((((((((((((((((((((((((((((((((((((((((((((((((((_root.bnumber + " years ago, in a campsite in ") + _root.bplace) + ", a/an ") + _root.badj1) + " camper named ") + _root.bname) + " had the adventure of his life. It all began in one ") + _root.badj2) + " morning when ") + _root.bname) + " was hunting ") + _root.bani1) + "s. He heard a ") + _root.badj3) + " roar louder than any ") + _root.bani1) + " he had ever heard. He went to check out what had made than sound, but he found nothing. Later that night, he heard the same ") + _root.badj3) + " roar, but this time he knew it was close by. He wondered off in the night and saw a/an ") + _root.badj4) + " creature with ") + _root.bcolor) + " fur. ") + _root.bname) + " knew this had to be the ") + _root.badj4) + " Bigfoot. ") + _root.bname) + " had to be careful, so he hid behind a nearby ") + _root.bobject) + ". He started to think of ") + _root.bfood) + ", and his stomach started growling. Immediately, the beast turned around and ") + _root.bverbed) + " at ") + _root.bname) + ". Holy ") + _root.bbadword) + " ") + _root.bani2) + ", yelled ") + _root.bname) + ", as the ") + _root.bcolor) + " beast reached him. ") + _root.bname) + " was never seen again, but legend says that you can still hear the screams of ") + _root.bname) + " around that campsite in ") + _root.bplace) + ".";
Symbol 13 Button
on (release) { nextFrame(); }
Symbol 20 Button
on (release) { gotoAndStop (20); }
Symbol 24 Button
on (release) { nextFrame(); }
Symbol 28 Button
on (release) { gotoAndStop (19); }
Symbol 34 Button
on (release) { gotoAndStop (17); }
Symbol 66 Button
on (release) { gotoAndStop (21); }
Symbol 71 Button
on (release) { gotoAndStop (23); }
Symbol 76 Button
on (release) { gotoAndStop (25); }
Symbol 81 Button
on (release) { prevFrame(); }
Symbol 85 Button
on (release) { nextFrame(); }
Symbol 111 Button
on (release) { gotoAndStop (20); }

Library Items

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Dynamic Text Variables

knameSymbol 89 EditableText""
kplaceSymbol 90 EditableText""
kenameSymbol 91 EditableText""
kbpart1Symbol 92 EditableText""
kbpart3Symbol 93 EditableText""
kani1Symbol 94 EditableText""
kani2Symbol 95 EditableText""
kani3Symbol 96 EditableText""
kbpart2Symbol 97 EditableText""
kverbed1Symbol 98 EditableText""
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kverbSymbol 100 EditableText""
kadj1Symbol 101 EditableText""
kadj4Symbol 102 EditableText""
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kadj2Symbol 104 EditableText""
kadj3Symbol 105 EditableText""
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bfoodSymbol 148 EditableText""
bbadwordSymbol 149 EditableText""
bverbedSymbol 150 EditableText""
bstorySymbol 152 EditableText""




http://swfchan.com/15/70423/info.shtml
Created: 9/4 -2019 22:12:42 Last modified: 9/4 -2019 22:12:42 Server time: 16/05 -2024 13:09:47