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Hunter 5 - Tom Fulp.swf

This is the info page for
Flash #70449

(Click the ID number above for more basic data on this flash file.)


Text
play?

HUNTER5

TOM FULP

Dont forget to visit tcartoon!

+ wade meat

+ Wade meat

you died!!!!

++Money

radar

paused

resume

1

2

3

4

mute sound loop

EXIT LEVEL

supa club:$200

winchester:$1500

maximum
machine gun $3000

roo radar$500

radar upgrade
$2000

$0

money:

radar:

10

devilguy

$0

10

supa cheat menu

1

2

3

4

R

guns:

level:

5

6

7

win:

m

w

Devil Guy: lo Hunter. Have a good shag with all the money I gave to
you last time? Good. This time where gonna be killing Tom Fulp's, for
no apparent reason. Also his brother wade. The Fulps are actually a
species of monkey. A hairy one. There are also robots to kill.

NEXT

To play this game you kill 5 Toms(the blue monkeys) on each level. It
helps to shoot robots, so you can get more money! You can buy extra
guns from me after you finish a level. There are also radar and radar
upgrades! The level ends when you kill all the Toms.

LEFT RIGHT UP DOWN buttons allow you to move. The Mouse is used
to look around. You activate your weapon by mouse click. If your a
smart fucker you can strife by using the M and N buttons. And before
you start center the mouse, it will stop you spining around.

start

If you die its no biggie, as long as you SAVE before a level. IN THE
SLIDING MENU. Don't get to close to the wade monkeys, they kill.
Click on the guns to buy them! If the game runs slow, buy a new
computer! Don't come crying to me if you don't save!

The value of meat goes up every level you progress.  Also the smarts
of each animal. If you don't wanna play this game now, you can SAVE
and shut down your computer. Then, turn in on and go back to the
game and LOAD. Game data can be restored, like in all hunters.

DEVILKITTY: Meow! you can pause the game by clicking on the M in
game. There you can change quality. And one thing about the radar is
that you can see further if you buy upgrades for it.
The maximum machine gun can shoot the furtherist!

O.k. let me explan The radar, for all you dumb fucks. It's a good
thing to buy, but a bit hard to read. The dot in the middle is you, and
the green blobs are the roos. You can also buy radar upgrades, they
make the distance you can see further.

Hello, and welcome back Hunter.  I have never tasted internet nerd
before. It tastes like chicken. Than again, how does the matrix know
that it tastes like chicken? maby the matrix dident know what it
tasted like so it just made tom taste like chicken?

Lo, master Hunter. Last level, so try to buy me out. I need the money
for gambling. Its hard work looking like a devil and trying to sell
people shit. Also, I think I need some hooker money. But you already
know that I have sex with your sister. Hunter? you listening?

THE PLAINS

SHOP

HOME

BUY STUFF

LOAD / SAVE

GO HUNTING

save

load

game loaded

game saved!

no game found

Lowest quality

medium quality

best quality

fit the quality

Mute the main sound loop
*note* you can also do this in game.

close options

back

HOUSE MENU:

THE FUCKIN'
TIME MACHINE

Try finishing with $15,000!

TeH End, you win!

Tcartoon.com

Tcartoon.com, yes please

Tcartoon.com, oh baby!

Re

you died...
bieach!

If the guys piss
you off, save up
for a gun!
THE WADES
CAN KILL
_|OO!

OMFG!! WTFsESTERZ EGGZORZ!
shoot 250 boats in 70 seconds!

<<back

Back

boats:0

seconds:

you ran out of
time!

Re

Next time get your ass into
gear and do it on time!

you ran out of
money!

Even though its fun don't kill
the kiwis!

YOU WON THE ESTA EXXZZORTSZ!!
YOU ARE TEH ULTAMETEOZ!

TO SKIP PUSH SPACE OR CLICK HERE

35 BILLION YEARS AGO (FUCKIN AGES AGO)

TOMFULPUS GENUS

4x read (pretty shit)

PRESENT DAY

HUNTER V
TOM FULP

PLAY?

ActionScript [AS1/AS2]

Frame 1
_accProps = new Object(); _accProps.silent = false; _accProps.name = "ivory hunter"; _accProps.description = "game"; stop(); stopAllSounds();
Instance of Symbol 35 MovieClip in Frame 1
onClipEvent (enterFrame) { if (_root._currentframe != 2) { removeMovieClip(this); } }
Instance of Symbol 57 MovieClip in Frame 1
onClipEvent (load) { swapDepths(2000); }
Frame 2
stop(); cameralens = 20; fisheye = 2; midpiont = 200; xmidpiont = 300; paused = false; hunter._accProps = new Object(); hunter._accProps.silent = false;
Instance of Symbol 4 MovieClip "back" in Frame 2
onClipEvent (enterFrame) { if (_root.paused == false) { _x = devay; _y = ((-_root._ymouse) + _root.xmidpiont); } devay = ((-(((((_root.cam.angle / Math.PI) % 2) + 2) % 2) - 1)) * _width) / 4; }
Instance of Symbol 60 MovieClip "cam" in Frame 2
onClipEvent (load) { _root.test = ""; timereamining = -1; resetangle = 13.5; width = 400; halfwidth = width / 2; if (_root.level == 4) { timereamining = 5000; } if (_root.level == 5) { timereamining = 4000; } if (_root.level == 6) { timereamining = 3000; } if (_root.level == 7) { timereamining = 2100; } } onClipEvent (enterFrame) { _root.moneya = "$" add _root.money; _root.levela = "Level:" add _root.level; if (timereamining == 0) { _root.gotoAndStop(8); } if (_root.paused == false) { if (_root.level >= 4) { timereamining--; _root.test = "time remaining " add timereamining; } } if (_root.money < 0) { _root.paused = false; _root.gotoAndStop(9); } if ((((((_root.ta == false) & (_root.tb == false)) & (_root.tc == false)) & (_root.td == false)) & (_root.te == false)) & (_root.tf == false)) { _root.ta = true; _root.tb = true; _root.tc = true; _root.td = true; _root.te = true; _root.tf = true; _root.tg = true; _root.th = true; _root.level = _root.level + 1; _root.gotoAndStop(3); } if (_root.paused == false) { if (_root._ymouse < 150) { if (_root.hunter.gun.gun._currentframe < 20) { _root.hunter.gun._yscale = (-_root._ymouse) + 170; _root.hunter.gun._xscale = 100; } else { if (_root.hunter.gun._currentframe > 100) { _root.hunter.gun._yscale = 100; _root.hunter.gun._xscale = -100; _root.hunter.gun.gotoAndStop(101); } if (_root.hunter.gun._currentframe < 100) { _root.hunter.gun._yscale = 100; _root.hunter.gun._xscale = 100; } } if (_root._xmouse > halfwidth) { _root.hunter.gun.gotoAndStop(Math.round((_root._xmouse - 200) / 2) + 101); _root.hunter.armr._rotation = (_root._ymouse / 2) - 40; _root.hunter.armr.gotoAndStop(Math.round(_xmouse / 10) + 1); _root.hunter.arml.gotoAndStop(Math.round(_xmouse / 10) + 2); _root.hunter.arml._rotation = 0; } if (_root._xmouse < halfwidth) { _root.hunter.gun.gotoAndStop(Math.round(((-_root._xmouse) + 200) / 2)); _root.hunter.armr._rotation = ((-(_root._ymouse / 5)) + ((-_root._ymouse) / 5)) + 90; _root.hunter.armr.gotoAndStop(Math.round(_xmouse / 10)); _root.hunter.arml._rotation = ((-(_root._ymouse / 5)) + ((-_root._ymouse) / 5)) + 40; _root.hunter.arml.gotoAndStop(Math.round((-_xmouse) / 10) + 20); } } else { _root.hunter.gun._yscale = _root.hunter.gun._yscale; _root.hunter.gun.stop(); } _root.hunter._y = ((-_root._ymouse) + _root.xmidpiont) + 150; _root.onMouseDown = function () { if (_root.paused == false) { if (_root.hunter._currentframe == 1) { if ((_root.guntype == 1) & (_root.hunter._currentframe < 40)) { _root.hunter.gotoAndPlay(41); } if ((_root.guntype == 2) & (_root.hunter._currentframe < 40)) { _root.hunter.gotoAndPlay(41); } if (_root.guntype >= 3) { _root.hunter.gun.gun.play(); } } } }; } _root.wanisingpiton = _ymouse; if (_root.paused == false) { if (_xmouse > (halfwidth + 50)) { angle = angle + (((_root._xmouse - 250) / width) / 2); _root.hunter.hat.gotoAndStop(Math.round((_root._xmouse - 250) / 15) + 11); } else { _root.hunter.hat.gotoAndStop(1); } if (_xmouse < (halfwidth - 50)) { angle = angle + (((_root._xmouse - 150) / width) / 2); _root.hunter.hat.gotoAndStop(Math.round((-_root._xmouse) / 15) + 10); } if (Key.isDown(39)) { angle = angle + 0.05; } if (Key.isDown(37)) { angle = angle - 0.05; } if ((angle >= resetangle) | (angle <= ((-resetangle) + 2))) { angle = 1; } if (_root.hunter._currentframe == 1) { if (Key.isDown(38)) { _root.hunter.legs.play(); y = y + Math.cos(angle); x = x + Math.sin(angle); } if (Key.isDown(40)) { if (_root.hunter.legs._currentframe <= 15) { _root.hunter.legs.gotoAndPlay(17); } y = y - Math.cos(angle); x = x - Math.sin(angle); } if (Key.isDown(77)) { if (_root.hunter.legs._currentframe <= 29) { _root.hunter.legs.gotoAndPlay(30); } y = y - Math.sin(angle); x = x + Math.cos(angle); } if (Key.isDown(78)) { if (_root.hunter.legs._currentframe <= 37) { _root.hunter.legs.gotoAndPlay(38); } y = y + Math.sin(angle); x = x - Math.cos(angle); } if (((Key.isDown(78) | Key.isDown(77)) | Key.isDown(38)) | Key.isDown(40)) { } else { _root.hunter.legs.gotoAndStop(1); } } } }
Instance of Symbol 154 MovieClip in Frame 2
onClipEvent (load) { hit = new Sound(this); hit.attachSound("hitseal"); hitb = new Sound(this); hitb.attachSound("hitb"); a = new Sound(this); a.attachSound("elephant"); health = 5; this.x = 10; this.y = 50; speed = (1 * _root.level) / 8; senitivity = 20; walkawydistande = 30; direction = Math.round(Math.random(7)) + 1; health = 5; gotoAndStop (1); moneyforgetting = 20 * _root.level; _root.gunrange = 12 + _root.level; AIMODE = 0; gunrange = 50; if (_root.guntype == 4) { gunrange = 100; } } onClipEvent (enterFrame) { if (_currentframe < 12) { if (health > 0) { this.body.blood.gotoAndPlay(((-health) + 5) + 1); if (_root.paused == false) { this.onMouseDown = function () { if (this.hitTest(_root._xmouse, _root._ymouse, true)) { if ((((y < (_root.cam.y + gunrange)) & (y > (_root.cam.y - gunrange))) & (x < (_root.cam.x + gunrange))) & (x > (_root.cam.x - gunrange))) { if ((_root.hunter.gun.gun._currentframe < 2) & (_root.guntype >= 3)) { health = health - 1; hit.start(0, 0); if (health == 0) { a.start(0, 0); } } } } }; } if (((((y < (_root.cam.y + _root.gunrange)) & (y > (_root.cam.y - _root.gunrange))) & (x < (_root.cam.x + _root.gunrange))) & (x > (_root.cam.x - _root.gunrange))) & (_currentframe < 12)) { if (health <= 2) { AIMODE = 1; gotoAndStop (11); if ((hitTest(_root.hunter.attackarea2) & (_y < _root.hunter._y)) & (attack._currentframe == 9)) { _root.health = _root.health - ((10 * _root.level) / 2); } } if (_root.hunter._currentframe == 44) { health = health - 1; hit.start(0, 0); if (health == 0) { a.start(0, 0); } if (_root.guntype == 2) { health = 0; } } } else { AIMODE = 0; } if (this.hitTest(_root.hunter.feet)) { _root.hunter.gotoAndPlay(2); } if ((angletocarmera + direction) <= 0) { direction = direction + 8; } if ((angletocarmera + direction) >= 9) { direction = direction - 8; } angletocarmera = Math.round(angle * 1.2) + 5; if (AIMODE == 0) { gotoAndStop(angletocarmera + direction); this.body.blood.gotoAndPlay(((-health) + 5) + 1); } } else { if ((angletocarmera + direction) <= 0) { direction = direction + 8; } if ((angletocarmera + direction) >= 9) { direction = direction - 8; } angletocarmera = Math.round(angle * 1.2) + 5; gotoAndStop(angletocarmera + direction); if (this.hitTest(_root.hunter.feet)) { _root.money = _root.money + moneyforgetting; gotoAndPlay (12); } } if (health < 1) { this.body.gotoAndStop(15); } if (_root.paused == false) { if ((health > 0) & (AIMODE == 0)) { if (y < (_root.cam.y + walkawydistande)) { if (y > (_root.cam.y - walkawydistande)) { if (x < (_root.cam.x + walkawydistande)) { if (x > (_root.cam.x - walkawydistande)) { this.body.Play(); if (direction <= 0) { direction = direction + 8; } if (direction >= 9) { direction = direction - 8; } if (direction == 1) { y = y - speed; x = x - speed; } if (direction == 2) { x = x - speed; } if (direction == 3) { y = y + speed; x = x - speed; } if (direction == 4) { y = y + speed; } if (direction == 5) { y = y + speed; x = x + speed; } if (direction == 6) { x = x + speed; } if (direction == 7) { y = y - speed; x = x + speed; } if (direction == 8) { y = y - speed; } } } } } } var xdiff = (x - _root.cam.x); var ydiff = (y - _root.cam.y); var dist = Math.sqrt((xdiff * xdiff) + (ydiff * ydiff)); var angle = Math.atan2(ydiff, xdiff); var tempx = (dist * Math.cos(angle + _root.cam.angle)); var tempy = ((dist * Math.sin(angle + _root.cam.angle)) / _root.fisheye); _y = (((500 / tempy) - _root._ymouse) + _root.xmidpiont); _x = (((100 * tempx) / tempy) + _root.midpiont); _xscale = (500 / tempy); _yscale = (500 / tempy); if (tempy < 0) { _visible = false; } else { _visible = true; } } } swapDepths(_y * 4); if (_root._currentframe != 2) { removeMovieClip(this); } }
Instance of Symbol 154 MovieClip in Frame 2
onClipEvent (load) { hit = new Sound(this); hit.attachSound("hitseal"); hitb = new Sound(this); hitb.attachSound("hitb"); a = new Sound(this); a.attachSound("elephant"); health = 5; this.x = 100; this.y = 200; speed = (1 * _root.level) / 8; senitivity = 20; walkawydistande = 30; moneyforgetting = 20 * _root.level; direction = Math.round(Math.random(7)) + 1; _root.gunrange = 12 + _root.level; AIMODE = 0; gunrange = 50; if (_root.guntype == 4) { gunrange = 100; } } onClipEvent (enterFrame) { if (_currentframe < 12) { if (health > 0) { this.body.blood.gotoAndPlay(((-health) + 5) + 1); if (_root.paused == false) { this.onMouseDown = function () { if (this.hitTest(_root._xmouse, _root._ymouse, true)) { if ((((y < (_root.cam.y + gunrange)) & (y > (_root.cam.y - gunrange))) & (x < (_root.cam.x + gunrange))) & (x > (_root.cam.x - gunrange))) { if ((_root.hunter.gun.gun._currentframe < 2) & (_root.guntype >= 3)) { health = health - 1; hit.start(0, 0); if (health == 0) { a.start(0, 0); } } } } }; } if (((((y < (_root.cam.y + _root.gunrange)) & (y > (_root.cam.y - _root.gunrange))) & (x < (_root.cam.x + _root.gunrange))) & (x > (_root.cam.x - _root.gunrange))) & (_currentframe < 12)) { if (health <= 2) { AIMODE = 1; gotoAndStop (11); if ((hitTest(_root.hunter.attackarea2) & (_y < _root.hunter._y)) & (attack._currentframe == 9)) { _root.health = _root.health - ((10 * _root.level) / 2); } } if (_root.hunter._currentframe == 44) { health = health - 1; hit.start(0, 0); if (health == 0) { a.start(0, 0); } if (_root.guntype == 2) { health = 0; } } } else { AIMODE = 0; } if (this.hitTest(_root.hunter.feet)) { _root.hunter.gotoAndPlay(2); } if ((angletocarmera + direction) <= 0) { direction = direction + 8; } if ((angletocarmera + direction) >= 9) { direction = direction - 8; } angletocarmera = Math.round(angle * 1.2) + 5; if (AIMODE == 0) { gotoAndStop(angletocarmera + direction); this.body.blood.gotoAndPlay(((-health) + 5) + 1); } } else { if ((angletocarmera + direction) <= 0) { direction = direction + 8; } if ((angletocarmera + direction) >= 9) { direction = direction - 8; } angletocarmera = Math.round(angle * 1.2) + 5; gotoAndStop(angletocarmera + direction); if (this.hitTest(_root.hunter.feet)) { _root.money = _root.money + moneyforgetting; gotoAndPlay (12); } } if (health < 1) { this.body.gotoAndStop(15); } if (_root.paused == false) { if ((health > 0) & (AIMODE == 0)) { if (y < (_root.cam.y + walkawydistande)) { if (y > (_root.cam.y - walkawydistande)) { if (x < (_root.cam.x + walkawydistande)) { if (x > (_root.cam.x - walkawydistande)) { this.body.Play(); if (direction <= 0) { direction = direction + 8; } if (direction >= 9) { direction = direction - 8; } if (direction == 1) { y = y - speed; x = x - speed; } if (direction == 2) { x = x - speed; } if (direction == 3) { y = y + speed; x = x - speed; } if (direction == 4) { y = y + speed; } if (direction == 5) { y = y + speed; x = x + speed; } if (direction == 6) { x = x + speed; } if (direction == 7) { y = y - speed; x = x + speed; } if (direction == 8) { y = y - speed; } } } } } } var xdiff = (x - _root.cam.x); var ydiff = (y - _root.cam.y); var dist = Math.sqrt((xdiff * xdiff) + (ydiff * ydiff)); var angle = Math.atan2(ydiff, xdiff); var tempx = (dist * Math.cos(angle + _root.cam.angle)); var tempy = ((dist * Math.sin(angle + _root.cam.angle)) / _root.fisheye); _y = (((500 / tempy) - _root._ymouse) + _root.xmidpiont); _x = (((100 * tempx) / tempy) + _root.midpiont); _xscale = (500 / tempy); _yscale = (500 / tempy); if (tempy < 0) { _visible = false; } else { _visible = true; } } } swapDepths(_y * 4); if (_root._currentframe != 2) { removeMovieClip(this); } }
Instance of Symbol 154 MovieClip in Frame 2
onClipEvent (load) { hit = new Sound(this); hit.attachSound("hitseal"); hitb = new Sound(this); hitb.attachSound("hitb"); a = new Sound(this); a.attachSound("elephant"); health = 5; this.x = 250; this.y = 10; speed = (1 * _root.level) / 8; senitivity = 20; walkawydistande = 30; moneyforgetting = 20 * _root.level; direction = Math.round(Math.random(7)) + 1; _root.gunrange = 12 + _root.level; AIMODE = 0; gunrange = 50; if (_root.guntype == 4) { gunrange = 100; } } onClipEvent (enterFrame) { if (_currentframe < 12) { if (health > 0) { this.body.blood.gotoAndPlay(((-health) + 5) + 1); if (_root.paused == false) { this.onMouseDown = function () { if (this.hitTest(_root._xmouse, _root._ymouse, true)) { if ((((y < (_root.cam.y + gunrange)) & (y > (_root.cam.y - gunrange))) & (x < (_root.cam.x + gunrange))) & (x > (_root.cam.x - gunrange))) { if ((_root.hunter.gun.gun._currentframe < 2) & (_root.guntype >= 3)) { health = health - 1; hit.start(0, 0); if (health == 0) { a.start(0, 0); } } } } }; } if (((((y < (_root.cam.y + _root.gunrange)) & (y > (_root.cam.y - _root.gunrange))) & (x < (_root.cam.x + _root.gunrange))) & (x > (_root.cam.x - _root.gunrange))) & (_currentframe < 12)) { if (health <= 2) { AIMODE = 1; gotoAndStop (11); if ((hitTest(_root.hunter.attackarea2) & (_y < _root.hunter._y)) & (attack._currentframe == 9)) { _root.health = _root.health - ((10 * _root.level) / 2); } } if (_root.hunter._currentframe == 44) { health = health - 1; hit.start(0, 0); if (health == 0) { a.start(0, 0); } if (_root.guntype == 2) { health = 0; } } } else { AIMODE = 0; } if (this.hitTest(_root.hunter.feet)) { _root.hunter.gotoAndPlay(2); } if ((angletocarmera + direction) <= 0) { direction = direction + 8; } if ((angletocarmera + direction) >= 9) { direction = direction - 8; } angletocarmera = Math.round(angle * 1.2) + 5; if (AIMODE == 0) { gotoAndStop(angletocarmera + direction); this.body.blood.gotoAndPlay(((-health) + 5) + 1); } } else { if ((angletocarmera + direction) <= 0) { direction = direction + 8; } if ((angletocarmera + direction) >= 9) { direction = direction - 8; } angletocarmera = Math.round(angle * 1.2) + 5; gotoAndStop(angletocarmera + direction); if (this.hitTest(_root.hunter.feet)) { _root.money = _root.money + moneyforgetting; gotoAndPlay (12); } } if (health < 1) { this.body.gotoAndStop(15); } if (_root.paused == false) { if ((health > 0) & (AIMODE == 0)) { if (y < (_root.cam.y + walkawydistande)) { if (y > (_root.cam.y - walkawydistande)) { if (x < (_root.cam.x + walkawydistande)) { if (x > (_root.cam.x - walkawydistande)) { this.body.Play(); if (direction <= 0) { direction = direction + 8; } if (direction >= 9) { direction = direction - 8; } if (direction == 1) { y = y - speed; x = x - speed; } if (direction == 2) { x = x - speed; } if (direction == 3) { y = y + speed; x = x - speed; } if (direction == 4) { y = y + speed; } if (direction == 5) { y = y + speed; x = x + speed; } if (direction == 6) { x = x + speed; } if (direction == 7) { y = y - speed; x = x + speed; } if (direction == 8) { y = y - speed; } } } } } } var xdiff = (x - _root.cam.x); var ydiff = (y - _root.cam.y); var dist = Math.sqrt((xdiff * xdiff) + (ydiff * ydiff)); var angle = Math.atan2(ydiff, xdiff); var tempx = (dist * Math.cos(angle + _root.cam.angle)); var tempy = ((dist * Math.sin(angle + _root.cam.angle)) / _root.fisheye); _y = (((500 / tempy) - _root._ymouse) + _root.xmidpiont); _x = (((100 * tempx) / tempy) + _root.midpiont); _xscale = (500 / tempy); _yscale = (500 / tempy); if (tempy < 0) { _visible = false; } else { _visible = true; } } } swapDepths(_y * 4); if (_root._currentframe != 2) { removeMovieClip(this); } }
Instance of Symbol 154 MovieClip in Frame 2
onClipEvent (load) { hit = new Sound(this); hit.attachSound("hitseal"); hitb = new Sound(this); hitb.attachSound("hitb"); a = new Sound(this); a.attachSound("elephant"); health = 5; this.x = 100; this.y = 250; speed = (1 * _root.level) / 8; senitivity = 20; walkawydistande = 30; moneyforgetting = 20 * _root.level; direction = Math.round(Math.random(7)) + 1; _root.gunrange = 12 + _root.level; AIMODE = 0; gunrange = 50; if (_root.guntype == 4) { gunrange = 100; } } onClipEvent (enterFrame) { if (_currentframe < 12) { if (health > 0) { this.body.blood.gotoAndPlay(((-health) + 5) + 1); if (_root.paused == false) { this.onMouseDown = function () { if (this.hitTest(_root._xmouse, _root._ymouse, true)) { if ((((y < (_root.cam.y + gunrange)) & (y > (_root.cam.y - gunrange))) & (x < (_root.cam.x + gunrange))) & (x > (_root.cam.x - gunrange))) { if ((_root.hunter.gun.gun._currentframe < 2) & (_root.guntype >= 3)) { health = health - 1; hit.start(0, 0); if (health == 0) { a.start(0, 0); } } } } }; } if (((((y < (_root.cam.y + _root.gunrange)) & (y > (_root.cam.y - _root.gunrange))) & (x < (_root.cam.x + _root.gunrange))) & (x > (_root.cam.x - _root.gunrange))) & (_currentframe < 12)) { if (health <= 2) { AIMODE = 1; gotoAndStop (11); if ((hitTest(_root.hunter.attackarea2) & (_y < _root.hunter._y)) & (attack._currentframe == 9)) { _root.health = _root.health - ((10 * _root.level) / 2); } } if (_root.hunter._currentframe == 44) { health = health - 1; hit.start(0, 0); if (health == 0) { a.start(0, 0); } if (_root.guntype == 2) { health = 0; } } } else { AIMODE = 0; } if (this.hitTest(_root.hunter.feet)) { _root.hunter.gotoAndPlay(2); } if ((angletocarmera + direction) <= 0) { direction = direction + 8; } if ((angletocarmera + direction) >= 9) { direction = direction - 8; } angletocarmera = Math.round(angle * 1.2) + 5; if (AIMODE == 0) { gotoAndStop(angletocarmera + direction); this.body.blood.gotoAndPlay(((-health) + 5) + 1); } } else { if ((angletocarmera + direction) <= 0) { direction = direction + 8; } if ((angletocarmera + direction) >= 9) { direction = direction - 8; } angletocarmera = Math.round(angle * 1.2) + 5; gotoAndStop(angletocarmera + direction); if (this.hitTest(_root.hunter.feet)) { _root.money = _root.money + moneyforgetting; gotoAndPlay (12); } } if (health < 1) { this.body.gotoAndStop(15); } if (_root.paused == false) { if ((health > 0) & (AIMODE == 0)) { if (y < (_root.cam.y + walkawydistande)) { if (y > (_root.cam.y - walkawydistande)) { if (x < (_root.cam.x + walkawydistande)) { if (x > (_root.cam.x - walkawydistande)) { this.body.Play(); if (direction <= 0) { direction = direction + 8; } if (direction >= 9) { direction = direction - 8; } if (direction == 1) { y = y - speed; x = x - speed; } if (direction == 2) { x = x - speed; } if (direction == 3) { y = y + speed; x = x - speed; } if (direction == 4) { y = y + speed; } if (direction == 5) { y = y + speed; x = x + speed; } if (direction == 6) { x = x + speed; } if (direction == 7) { y = y - speed; x = x + speed; } if (direction == 8) { y = y - speed; } } } } } } var xdiff = (x - _root.cam.x); var ydiff = (y - _root.cam.y); var dist = Math.sqrt((xdiff * xdiff) + (ydiff * ydiff)); var angle = Math.atan2(ydiff, xdiff); var tempx = (dist * Math.cos(angle + _root.cam.angle)); var tempy = ((dist * Math.sin(angle + _root.cam.angle)) / _root.fisheye); _y = (((500 / tempy) - _root._ymouse) + _root.xmidpiont); _x = (((100 * tempx) / tempy) + _root.midpiont); _xscale = (500 / tempy); _yscale = (500 / tempy); if (tempy < 0) { _visible = false; } else { _visible = true; } } } swapDepths(_y * 4); if (_root._currentframe != 2) { removeMovieClip(this); } }
Instance of Symbol 154 MovieClip in Frame 2
onClipEvent (load) { moneyforgetting = 20 * _root.level; hit = new Sound(this); hit.attachSound("hitseal"); hitb = new Sound(this); hitb.attachSound("hitb"); a = new Sound(this); a.attachSound("elephant"); health = 5; this.x = -100; this.y = -150; speed = (1 * _root.level) / 8; senitivity = 20; walkawydistande = 30; direction = Math.round(Math.random(7)) + 1; _root.gunrange = 12 + _root.level; AIMODE = 0; gunrange = 50; if (_root.guntype == 4) { gunrange = 100; } } onClipEvent (enterFrame) { if (_currentframe < 12) { if (health > 0) { this.body.blood.gotoAndPlay(((-health) + 5) + 1); if (_root.paused == false) { this.onMouseDown = function () { if (this.hitTest(_root._xmouse, _root._ymouse, true)) { if ((((y < (_root.cam.y + gunrange)) & (y > (_root.cam.y - gunrange))) & (x < (_root.cam.x + gunrange))) & (x > (_root.cam.x - gunrange))) { if ((_root.hunter.gun.gun._currentframe < 2) & (_root.guntype >= 3)) { health = health - 1; hit.start(0, 0); if (health == 0) { a.start(0, 0); } } } } }; } if (((((y < (_root.cam.y + _root.gunrange)) & (y > (_root.cam.y - _root.gunrange))) & (x < (_root.cam.x + _root.gunrange))) & (x > (_root.cam.x - _root.gunrange))) & (_currentframe < 12)) { if (health <= 2) { AIMODE = 1; gotoAndStop (11); if ((hitTest(_root.hunter.attackarea2) & (_y < _root.hunter._y)) & (attack._currentframe == 9)) { _root.health = _root.health - ((10 * _root.level) / 2); } } if (_root.hunter._currentframe == 44) { health = health - 1; hit.start(0, 0); if (health == 0) { a.start(0, 0); } if (_root.guntype == 2) { health = 0; } } } else { AIMODE = 0; } if (this.hitTest(_root.hunter.feet)) { _root.hunter.gotoAndPlay(2); } if ((angletocarmera + direction) <= 0) { direction = direction + 8; } if ((angletocarmera + direction) >= 9) { direction = direction - 8; } angletocarmera = Math.round(angle * 1.2) + 5; if (AIMODE == 0) { gotoAndStop(angletocarmera + direction); this.body.blood.gotoAndPlay(((-health) + 5) + 1); } } else { if ((angletocarmera + direction) <= 0) { direction = direction + 8; } if ((angletocarmera + direction) >= 9) { direction = direction - 8; } angletocarmera = Math.round(angle * 1.2) + 5; gotoAndStop(angletocarmera + direction); if (this.hitTest(_root.hunter.feet)) { _root.money = _root.money + moneyforgetting; gotoAndPlay (12); } } if (health < 1) { this.body.gotoAndStop(15); } if (_root.paused == false) { if ((health > 0) & (AIMODE == 0)) { if (y < (_root.cam.y + walkawydistande)) { if (y > (_root.cam.y - walkawydistande)) { if (x < (_root.cam.x + walkawydistande)) { if (x > (_root.cam.x - walkawydistande)) { this.body.Play(); if (direction <= 0) { direction = direction + 8; } if (direction >= 9) { direction = direction - 8; } if (direction == 1) { y = y - speed; x = x - speed; } if (direction == 2) { x = x - speed; } if (direction == 3) { y = y + speed; x = x - speed; } if (direction == 4) { y = y + speed; } if (direction == 5) { y = y + speed; x = x + speed; } if (direction == 6) { x = x + speed; } if (direction == 7) { y = y - speed; x = x + speed; } if (direction == 8) { y = y - speed; } } } } } } var xdiff = (x - _root.cam.x); var ydiff = (y - _root.cam.y); var dist = Math.sqrt((xdiff * xdiff) + (ydiff * ydiff)); var angle = Math.atan2(ydiff, xdiff); var tempx = (dist * Math.cos(angle + _root.cam.angle)); var tempy = ((dist * Math.sin(angle + _root.cam.angle)) / _root.fisheye); _y = (((500 / tempy) - _root._ymouse) + _root.xmidpiont); _x = (((100 * tempx) / tempy) + _root.midpiont); _xscale = (500 / tempy); _yscale = (500 / tempy); if (tempy < 0) { _visible = false; } else { _visible = true; } } } swapDepths(_y * 4); if (_root._currentframe != 2) { removeMovieClip(this); } }
Instance of Symbol 156 MovieClip in Frame 2
onClipEvent (load) { this.x = 200; this.y = 500; } onClipEvent (enterFrame) { if (_root.paused == false) { var xdiff = (x - _root.cam.x); var ydiff = (y - _root.cam.y); var dist = Math.sqrt((xdiff * xdiff) + (ydiff * ydiff)); var angle = Math.atan2(ydiff, xdiff); var tempx = (dist * Math.cos(angle + _root.cam.angle)); var tempy = ((dist * Math.sin(angle + _root.cam.angle)) / _root.fisheye); _y = (((500 / tempy) - _root._ymouse) + _root.xmidpiont); _x = (((100 * tempx) / tempy) + _root.midpiont); _xscale = (500 / tempy); _yscale = (500 / tempy); if (tempy < 0) { _visible = false; } else { _visible = true; } swapDepths(_y * 4); if (_root._currentframe != 2) { removeMovieClip(this); } } }
Instance of Symbol 156 MovieClip in Frame 2
onClipEvent (load) { this.x = -1000; this.y = 500; } onClipEvent (enterFrame) { if (_root.paused == false) { var xdiff = (x - _root.cam.x); var ydiff = (y - _root.cam.y); var dist = Math.sqrt((xdiff * xdiff) + (ydiff * ydiff)); var angle = Math.atan2(ydiff, xdiff); var tempx = (dist * Math.cos(angle + _root.cam.angle)); var tempy = ((dist * Math.sin(angle + _root.cam.angle)) / _root.fisheye); _y = (((500 / tempy) - _root._ymouse) + _root.xmidpiont); _x = (((100 * tempx) / tempy) + _root.midpiont); _xscale = (500 / tempy); _yscale = (500 / tempy); if (tempy < 0) { _visible = false; } else { _visible = true; } swapDepths(_y * 4); if (_root._currentframe != 2) { removeMovieClip(this); } } }
Instance of Symbol 156 MovieClip in Frame 2
onClipEvent (load) { this.x = -750; this.y = 500; } onClipEvent (enterFrame) { if (_root.paused == false) { var xdiff = (x - _root.cam.x); var ydiff = (y - _root.cam.y); var dist = Math.sqrt((xdiff * xdiff) + (ydiff * ydiff)); var angle = Math.atan2(ydiff, xdiff); var tempx = (dist * Math.cos(angle + _root.cam.angle)); var tempy = ((dist * Math.sin(angle + _root.cam.angle)) / _root.fisheye); _y = (((500 / tempy) - _root._ymouse) + _root.xmidpiont); _x = (((100 * tempx) / tempy) + _root.midpiont); _xscale = (500 / tempy); _yscale = (500 / tempy); if (tempy < 0) { _visible = false; } else { _visible = true; } swapDepths(_y * 4); if (_root._currentframe != 2) { removeMovieClip(this); } } }
Instance of Symbol 156 MovieClip in Frame 2
onClipEvent (load) { this.x = -150; this.y = -200; } onClipEvent (enterFrame) { if (_root.paused == false) { var xdiff = (x - _root.cam.x); var ydiff = (y - _root.cam.y); var dist = Math.sqrt((xdiff * xdiff) + (ydiff * ydiff)); var angle = Math.atan2(ydiff, xdiff); var tempx = (dist * Math.cos(angle + _root.cam.angle)); var tempy = ((dist * Math.sin(angle + _root.cam.angle)) / _root.fisheye); _y = (((500 / tempy) - _root._ymouse) + _root.xmidpiont); _x = (((100 * tempx) / tempy) + _root.midpiont); _xscale = (500 / tempy); _yscale = (500 / tempy); if (tempy < 0) { _visible = false; } else { _visible = true; } swapDepths(_y * 4); if (_root._currentframe != 2) { removeMovieClip(this); } } }
Instance of Symbol 156 MovieClip in Frame 2
onClipEvent (load) { this.x = -200; this.y = 400; } onClipEvent (enterFrame) { if (_root.paused == false) { var xdiff = (x - _root.cam.x); var ydiff = (y - _root.cam.y); var dist = Math.sqrt((xdiff * xdiff) + (ydiff * ydiff)); var angle = Math.atan2(ydiff, xdiff); var tempx = (dist * Math.cos(angle + _root.cam.angle)); var tempy = ((dist * Math.sin(angle + _root.cam.angle)) / _root.fisheye); _y = (((500 / tempy) - _root._ymouse) + _root.xmidpiont); _x = (((100 * tempx) / tempy) + _root.midpiont); _xscale = (500 / tempy); _yscale = (500 / tempy); if (tempy < 0) { _visible = false; } else { _visible = true; } swapDepths(_y * 4); if (_root._currentframe != 2) { removeMovieClip(this); } } }
Instance of Symbol 156 MovieClip in Frame 2
onClipEvent (load) { this.x = 400; this.y = -500; } onClipEvent (enterFrame) { if (_root.paused == false) { var xdiff = (x - _root.cam.x); var ydiff = (y - _root.cam.y); var dist = Math.sqrt((xdiff * xdiff) + (ydiff * ydiff)); var angle = Math.atan2(ydiff, xdiff); var tempx = (dist * Math.cos(angle + _root.cam.angle)); var tempy = ((dist * Math.sin(angle + _root.cam.angle)) / _root.fisheye); _y = (((500 / tempy) - _root._ymouse) + _root.xmidpiont); _x = (((100 * tempx) / tempy) + _root.midpiont); _xscale = (500 / tempy); _yscale = (500 / tempy); if (tempy < 0) { _visible = false; } else { _visible = true; } swapDepths(_y * 4); if (_root._currentframe != 2) { removeMovieClip(this); } } }
Instance of Symbol 156 MovieClip in Frame 2
onClipEvent (load) { this.x = -300; this.y = 500; } onClipEvent (enterFrame) { if (_root.paused == false) { var xdiff = (x - _root.cam.x); var ydiff = (y - _root.cam.y); var dist = Math.sqrt((xdiff * xdiff) + (ydiff * ydiff)); var angle = Math.atan2(ydiff, xdiff); var tempx = (dist * Math.cos(angle + _root.cam.angle)); var tempy = ((dist * Math.sin(angle + _root.cam.angle)) / _root.fisheye); _y = (((500 / tempy) - _root._ymouse) + _root.xmidpiont); _x = (((100 * tempx) / tempy) + _root.midpiont); _xscale = (500 / tempy); _yscale = (500 / tempy); if (tempy < 0) { _visible = false; } else { _visible = true; } swapDepths(_y * 4); if (_root._currentframe != 2) { removeMovieClip(this); } } }
Instance of Symbol 156 MovieClip in Frame 2
onClipEvent (load) { this.x = 100; this.y = 100; } onClipEvent (enterFrame) { if (_root.paused == false) { var xdiff = (x - _root.cam.x); var ydiff = (y - _root.cam.y); var dist = Math.sqrt((xdiff * xdiff) + (ydiff * ydiff)); var angle = Math.atan2(ydiff, xdiff); var tempx = (dist * Math.cos(angle + _root.cam.angle)); var tempy = ((dist * Math.sin(angle + _root.cam.angle)) / _root.fisheye); _y = (((500 / tempy) - _root._ymouse) + _root.xmidpiont); _x = (((100 * tempx) / tempy) + _root.midpiont); _xscale = (500 / tempy); _yscale = (500 / tempy); if (tempy < 0) { _visible = false; } else { _visible = true; } swapDepths(_y * 4); if (_root._currentframe != 2) { removeMovieClip(this); } } }
Instance of Symbol 156 MovieClip in Frame 2
onClipEvent (load) { this.x = -100; this.y = 100; } onClipEvent (enterFrame) { if (_root.paused == false) { var xdiff = (x - _root.cam.x); var ydiff = (y - _root.cam.y); var dist = Math.sqrt((xdiff * xdiff) + (ydiff * ydiff)); var angle = Math.atan2(ydiff, xdiff); var tempx = (dist * Math.cos(angle + _root.cam.angle)); var tempy = ((dist * Math.sin(angle + _root.cam.angle)) / _root.fisheye); _y = (((500 / tempy) - _root._ymouse) + _root.xmidpiont); _x = (((100 * tempx) / tempy) + _root.midpiont); _xscale = (500 / tempy); _yscale = (500 / tempy); if (tempy < 0) { _visible = false; } else { _visible = true; } swapDepths(_y * 4); if (_root._currentframe != 2) { removeMovieClip(this); } } }
Instance of Symbol 156 MovieClip in Frame 2
onClipEvent (load) { this.x = -100; this.y = 100; } onClipEvent (enterFrame) { if (_root.paused == false) { var xdiff = (x - _root.cam.x); var ydiff = (y - _root.cam.y); var dist = Math.sqrt((xdiff * xdiff) + (ydiff * ydiff)); var angle = Math.atan2(ydiff, xdiff); var tempx = (dist * Math.cos(angle + _root.cam.angle)); var tempy = ((dist * Math.sin(angle + _root.cam.angle)) / _root.fisheye); _y = (((500 / tempy) - _root._ymouse) + _root.xmidpiont); _x = (((100 * tempx) / tempy) + _root.midpiont); _xscale = (500 / tempy); _yscale = (500 / tempy); if (tempy < 0) { _visible = false; } else { _visible = true; } swapDepths(_y * 4); if (_root._currentframe != 2) { removeMovieClip(this); } } }
Instance of Symbol 156 MovieClip in Frame 2
onClipEvent (load) { this.x = -100; this.y = -100; } onClipEvent (enterFrame) { if (_root.paused == false) { var xdiff = (x - _root.cam.x); var ydiff = (y - _root.cam.y); var dist = Math.sqrt((xdiff * xdiff) + (ydiff * ydiff)); var angle = Math.atan2(ydiff, xdiff); var tempx = (dist * Math.cos(angle + _root.cam.angle)); var tempy = ((dist * Math.sin(angle + _root.cam.angle)) / _root.fisheye); _y = (((500 / tempy) - _root._ymouse) + _root.xmidpiont); _x = (((100 * tempx) / tempy) + _root.midpiont); _xscale = (500 / tempy); _yscale = (500 / tempy); if (tempy < 0) { _visible = false; } else { _visible = true; } swapDepths(_y * 4); if (_root._currentframe != 2) { removeMovieClip(this); } } }
Instance of Symbol 156 MovieClip in Frame 2
onClipEvent (load) { this.x = -100; this.y = 50; } onClipEvent (enterFrame) { if (_root.paused == false) { var xdiff = (x - _root.cam.x); var ydiff = (y - _root.cam.y); var dist = Math.sqrt((xdiff * xdiff) + (ydiff * ydiff)); var angle = Math.atan2(ydiff, xdiff); var tempx = (dist * Math.cos(angle + _root.cam.angle)); var tempy = ((dist * Math.sin(angle + _root.cam.angle)) / _root.fisheye); _y = (((500 / tempy) - _root._ymouse) + _root.xmidpiont); _x = (((100 * tempx) / tempy) + _root.midpiont); _xscale = (500 / tempy); _yscale = (500 / tempy); if (tempy < 0) { _visible = false; } else { _visible = true; } swapDepths(_y * 4); if (_root._currentframe != 2) { removeMovieClip(this); } } }
Instance of Symbol 156 MovieClip in Frame 2
onClipEvent (load) { this.x = 50; this.y = -60; } onClipEvent (enterFrame) { if (_root.paused == false) { var xdiff = (x - _root.cam.x); var ydiff = (y - _root.cam.y); var dist = Math.sqrt((xdiff * xdiff) + (ydiff * ydiff)); var angle = Math.atan2(ydiff, xdiff); var tempx = (dist * Math.cos(angle + _root.cam.angle)); var tempy = ((dist * Math.sin(angle + _root.cam.angle)) / _root.fisheye); _y = (((500 / tempy) - _root._ymouse) + _root.xmidpiont); _x = (((100 * tempx) / tempy) + _root.midpiont); _xscale = (500 / tempy); _yscale = (500 / tempy); if (tempy < 0) { _visible = false; } else { _visible = true; } swapDepths(_y * 4); if (_root._currentframe != 2) { removeMovieClip(this); } } }
Instance of Symbol 156 MovieClip in Frame 2
onClipEvent (load) { this.x = -30; this.y = -50; } onClipEvent (enterFrame) { if (_root.paused == false) { var xdiff = (x - _root.cam.x); var ydiff = (y - _root.cam.y); var dist = Math.sqrt((xdiff * xdiff) + (ydiff * ydiff)); var angle = Math.atan2(ydiff, xdiff); var tempx = (dist * Math.cos(angle + _root.cam.angle)); var tempy = ((dist * Math.sin(angle + _root.cam.angle)) / _root.fisheye); _y = (((500 / tempy) - _root._ymouse) + _root.xmidpiont); _x = (((100 * tempx) / tempy) + _root.midpiont); _xscale = (500 / tempy); _yscale = (500 / tempy); if (tempy < 0) { _visible = false; } else { _visible = true; } swapDepths(_y * 4); if (_root._currentframe != 2) { removeMovieClip(this); } } }
Instance of Symbol 156 MovieClip in Frame 2
onClipEvent (load) { this.x = 25; this.y = 50; } onClipEvent (enterFrame) { if (_root.paused == false) { var xdiff = (x - _root.cam.x); var ydiff = (y - _root.cam.y); var dist = Math.sqrt((xdiff * xdiff) + (ydiff * ydiff)); var angle = Math.atan2(ydiff, xdiff); var tempx = (dist * Math.cos(angle + _root.cam.angle)); var tempy = ((dist * Math.sin(angle + _root.cam.angle)) / _root.fisheye); _y = (((500 / tempy) - _root._ymouse) + _root.xmidpiont); _x = (((100 * tempx) / tempy) + _root.midpiont); _xscale = (500 / tempy); _yscale = (500 / tempy); if (tempy < 0) { _visible = false; } else { _visible = true; } swapDepths(_y * 4); if (_root._currentframe != 2) { removeMovieClip(this); } } }
Instance of Symbol 156 MovieClip in Frame 2
onClipEvent (load) { this.x = -25; this.y = 10; } onClipEvent (enterFrame) { if (_root.paused == false) { var xdiff = (x - _root.cam.x); var ydiff = (y - _root.cam.y); var dist = Math.sqrt((xdiff * xdiff) + (ydiff * ydiff)); var angle = Math.atan2(ydiff, xdiff); var tempx = (dist * Math.cos(angle + _root.cam.angle)); var tempy = ((dist * Math.sin(angle + _root.cam.angle)) / _root.fisheye); _y = (((500 / tempy) - _root._ymouse) + _root.xmidpiont); _x = (((100 * tempx) / tempy) + _root.midpiont); _xscale = (500 / tempy); _yscale = (500 / tempy); if (tempy < 0) { _visible = false; } else { _visible = true; } swapDepths(_y * 4); if (_root._currentframe != 2) { removeMovieClip(this); } } }
Instance of Symbol 156 MovieClip in Frame 2
onClipEvent (load) { this.x = 10; this.y = -50; } onClipEvent (enterFrame) { if (_root.paused == false) { var xdiff = (x - _root.cam.x); var ydiff = (y - _root.cam.y); var dist = Math.sqrt((xdiff * xdiff) + (ydiff * ydiff)); var angle = Math.atan2(ydiff, xdiff); var tempx = (dist * Math.cos(angle + _root.cam.angle)); var tempy = ((dist * Math.sin(angle + _root.cam.angle)) / _root.fisheye); _y = (((500 / tempy) - _root._ymouse) + _root.xmidpiont); _x = (((100 * tempx) / tempy) + _root.midpiont); _xscale = (500 / tempy); _yscale = (500 / tempy); if (tempy < 0) { _visible = false; } else { _visible = true; } swapDepths(_y * 4); if (_root._currentframe != 2) { removeMovieClip(this); } } }
Instance of Symbol 156 MovieClip in Frame 2
onClipEvent (load) { this.x = 1000; this.y = 40; } onClipEvent (enterFrame) { if (_root.paused == false) { var xdiff = (x - _root.cam.x); var ydiff = (y - _root.cam.y); var dist = Math.sqrt((xdiff * xdiff) + (ydiff * ydiff)); var angle = Math.atan2(ydiff, xdiff); var tempx = (dist * Math.cos(angle + _root.cam.angle)); var tempy = ((dist * Math.sin(angle + _root.cam.angle)) / _root.fisheye); _y = (((500 / tempy) - _root._ymouse) + _root.xmidpiont); _x = (((100 * tempx) / tempy) + _root.midpiont); _xscale = (500 / tempy); _yscale = (500 / tempy); if (tempy < 0) { _visible = false; } else { _visible = true; } swapDepths(_y * 4); if (_root._currentframe != 2) { removeMovieClip(this); } } }
Instance of Symbol 156 MovieClip in Frame 2
onClipEvent (load) { this.x = 0; this.y = 0; } onClipEvent (enterFrame) { if (_root.paused == false) { var xdiff = (x - _root.cam.x); var ydiff = (y - _root.cam.y); var dist = Math.sqrt((xdiff * xdiff) + (ydiff * ydiff)); var angle = Math.atan2(ydiff, xdiff); var tempx = (dist * Math.cos(angle + _root.cam.angle)); var tempy = ((dist * Math.sin(angle + _root.cam.angle)) / _root.fisheye); _y = (((500 / tempy) - _root._ymouse) + _root.xmidpiont); _x = (((100 * tempx) / tempy) + _root.midpiont); _xscale = (500 / tempy); _yscale = (500 / tempy); if (tempy < 0) { _visible = false; } else { _visible = true; } swapDepths(_y * 4); if (_root._currentframe != 2) { removeMovieClip(this); } } }
Instance of Symbol 156 MovieClip in Frame 2
onClipEvent (load) { this.x = -70; this.y = -50; } onClipEvent (enterFrame) { if (_root.paused == false) { var xdiff = (x - _root.cam.x); var ydiff = (y - _root.cam.y); var dist = Math.sqrt((xdiff * xdiff) + (ydiff * ydiff)); var angle = Math.atan2(ydiff, xdiff); var tempx = (dist * Math.cos(angle + _root.cam.angle)); var tempy = ((dist * Math.sin(angle + _root.cam.angle)) / _root.fisheye); _y = (((500 / tempy) - _root._ymouse) + _root.xmidpiont); _x = (((100 * tempx) / tempy) + _root.midpiont); _xscale = (500 / tempy); _yscale = (500 / tempy); if (tempy < 0) { _visible = false; } else { _visible = true; } swapDepths(_y * 4); if (_root._currentframe != 2) { removeMovieClip(this); } } }
Instance of Symbol 156 MovieClip in Frame 2
onClipEvent (load) { this.x = -20; this.y = -10; } onClipEvent (enterFrame) { if (_root.paused == false) { var xdiff = (x - _root.cam.x); var ydiff = (y - _root.cam.y); var dist = Math.sqrt((xdiff * xdiff) + (ydiff * ydiff)); var angle = Math.atan2(ydiff, xdiff); var tempx = (dist * Math.cos(angle + _root.cam.angle)); var tempy = ((dist * Math.sin(angle + _root.cam.angle)) / _root.fisheye); _y = (((500 / tempy) - _root._ymouse) + _root.xmidpiont); _x = (((100 * tempx) / tempy) + _root.midpiont); _xscale = (500 / tempy); _yscale = (500 / tempy); if (tempy < 0) { _visible = false; } else { _visible = true; } swapDepths(_y * 4); if (_root._currentframe != 2) { removeMovieClip(this); } } }
Instance of Symbol 191 MovieClip "hunter" in Frame 2
onClipEvent (enterFrame) { if (_root.guntype == 1) { _root.gunrange = 20; } else if (_root.guntype == 2) { _root.gunrange = 30; } else if (_root.guntype == 3) { _root.gunrange = 50; } else { _root.gunrange = 100; } this.swapDepths(_y * 4); if (_root._currentframe != 2) { removeMovieClip(this); } }
Instance of Symbol 154 MovieClip in Frame 2
onClipEvent (load) { moneyforgetting = 20 * _root.level; hit = new Sound(this); hit.attachSound("hitseal"); hitb = new Sound(this); hitb.attachSound("hitb"); a = new Sound(this); a.attachSound("elephant"); health = 5; this.x = -300; this.y = -100; speed = (1 * _root.level) / 8; senitivity = 20; walkawydistande = 30; direction = Math.round(Math.random(7)) + 1; _root.gunrange = 12 + _root.level; AIMODE = 0; gunrange = 50; if (_root.guntype == 4) { gunrange = 100; } } onClipEvent (enterFrame) { if (_currentframe < 12) { if (health > 0) { this.body.blood.gotoAndPlay(((-health) + 5) + 1); if (_root.paused == false) { this.onMouseDown = function () { if (this.hitTest(_root._xmouse, _root._ymouse, true)) { if ((((y < (_root.cam.y + gunrange)) & (y > (_root.cam.y - gunrange))) & (x < (_root.cam.x + gunrange))) & (x > (_root.cam.x - gunrange))) { if ((_root.hunter.gun.gun._currentframe < 2) & (_root.guntype >= 3)) { health = health - 1; hit.start(0, 0); if (health == 0) { a.start(0, 0); } } } } }; } if (((((y < (_root.cam.y + _root.gunrange)) & (y > (_root.cam.y - _root.gunrange))) & (x < (_root.cam.x + _root.gunrange))) & (x > (_root.cam.x - _root.gunrange))) & (_currentframe < 12)) { if (health <= 2) { AIMODE = 1; gotoAndStop (11); if ((hitTest(_root.hunter.attackarea2) & (_y < _root.hunter._y)) & (attack._currentframe == 9)) { _root.health = _root.health - ((10 * _root.level) / 2); } } if (_root.hunter._currentframe == 44) { health = health - 1; hit.start(0, 0); if (health == 0) { a.start(0, 0); } if (_root.guntype == 2) { health = 0; } } } else { AIMODE = 0; } if (this.hitTest(_root.hunter.feet)) { _root.hunter.gotoAndPlay(2); } if ((angletocarmera + direction) <= 0) { direction = direction + 8; } if ((angletocarmera + direction) >= 9) { direction = direction - 8; } angletocarmera = Math.round(angle * 1.2) + 5; if (AIMODE == 0) { gotoAndStop(angletocarmera + direction); this.body.blood.gotoAndPlay(((-health) + 5) + 1); } } else { if ((angletocarmera + direction) <= 0) { direction = direction + 8; } if ((angletocarmera + direction) >= 9) { direction = direction - 8; } angletocarmera = Math.round(angle * 1.2) + 5; gotoAndStop(angletocarmera + direction); if (this.hitTest(_root.hunter.feet)) { _root.money = _root.money + moneyforgetting; gotoAndPlay (12); } } if (health < 1) { this.body.gotoAndStop(15); } if (_root.paused == false) { if ((health > 0) & (AIMODE == 0)) { if (y < (_root.cam.y + walkawydistande)) { if (y > (_root.cam.y - walkawydistande)) { if (x < (_root.cam.x + walkawydistande)) { if (x > (_root.cam.x - walkawydistande)) { this.body.Play(); if (direction <= 0) { direction = direction + 8; } if (direction >= 9) { direction = direction - 8; } if (direction == 1) { y = y - speed; x = x - speed; } if (direction == 2) { x = x - speed; } if (direction == 3) { y = y + speed; x = x - speed; } if (direction == 4) { y = y + speed; } if (direction == 5) { y = y + speed; x = x + speed; } if (direction == 6) { x = x + speed; } if (direction == 7) { y = y - speed; x = x + speed; } if (direction == 8) { y = y - speed; } } } } } } var xdiff = (x - _root.cam.x); var ydiff = (y - _root.cam.y); var dist = Math.sqrt((xdiff * xdiff) + (ydiff * ydiff)); var angle = Math.atan2(ydiff, xdiff); var tempx = (dist * Math.cos(angle + _root.cam.angle)); var tempy = ((dist * Math.sin(angle + _root.cam.angle)) / _root.fisheye); _y = (((500 / tempy) - _root._ymouse) + _root.xmidpiont); _x = (((100 * tempx) / tempy) + _root.midpiont); _xscale = (500 / tempy); _yscale = (500 / tempy); if (tempy < 0) { _visible = false; } else { _visible = true; } } } swapDepths(_y * 4); if (_root._currentframe != 2) { removeMovieClip(this); } }
Instance of Symbol 193 MovieClip in Frame 2
onClipEvent (load) { this.x = -224; this.y = -234; } onClipEvent (enterFrame) { if (_root.paused == false) { var xdiff = (x - _root.cam.x); var ydiff = (y - _root.cam.y); var dist = Math.sqrt((xdiff * xdiff) + (ydiff * ydiff)); var angle = Math.atan2(ydiff, xdiff); var tempx = (dist * Math.cos(angle + _root.cam.angle)); var tempy = ((dist * Math.sin(angle + _root.cam.angle)) / _root.fisheye); _y = (((500 / tempy) - _root._ymouse) + _root.xmidpiont); _x = (((100 * tempx) / tempy) + _root.midpiont); _xscale = (500 / tempy); _yscale = (500 / tempy); if (tempy < 0) { _visible = false; } else { _visible = true; } } }
Instance of Symbol 193 MovieClip in Frame 2
onClipEvent (load) { this.x = -220; this.y = -230; } onClipEvent (enterFrame) { if (_root.paused == false) { var xdiff = (x - _root.cam.x); var ydiff = (y - _root.cam.y); var dist = Math.sqrt((xdiff * xdiff) + (ydiff * ydiff)); var angle = Math.atan2(ydiff, xdiff); var tempx = (dist * Math.cos(angle + _root.cam.angle)); var tempy = ((dist * Math.sin(angle + _root.cam.angle)) / _root.fisheye); _y = (((500 / tempy) - _root._ymouse) + _root.xmidpiont); _x = (((100 * tempx) / tempy) + _root.midpiont); _xscale = (500 / tempy); _yscale = (500 / tempy); if (tempy < 0) { _visible = false; } else { _visible = true; } } }
Instance of Symbol 193 MovieClip in Frame 2
onClipEvent (load) { this.x = -222; this.y = -230; } onClipEvent (enterFrame) { if (_root.paused == false) { var xdiff = (x - _root.cam.x); var ydiff = (y - _root.cam.y); var dist = Math.sqrt((xdiff * xdiff) + (ydiff * ydiff)); var angle = Math.atan2(ydiff, xdiff); var tempx = (dist * Math.cos(angle + _root.cam.angle)); var tempy = ((dist * Math.sin(angle + _root.cam.angle)) / _root.fisheye); _y = (((500 / tempy) - _root._ymouse) + _root.xmidpiont); _x = (((100 * tempx) / tempy) + _root.midpiont); _xscale = (500 / tempy); _yscale = (500 / tempy); if (tempy < 0) { _visible = false; } else { _visible = true; } } }
Instance of Symbol 195 MovieClip in Frame 2
onClipEvent (load) { this.x = -226; this.y = -236; } onClipEvent (enterFrame) { if (_root.paused == false) { var xdiff = (x - _root.cam.x); var ydiff = (y - _root.cam.y); var dist = Math.sqrt((xdiff * xdiff) + (ydiff * ydiff)); var angle = Math.atan2(ydiff, xdiff); var tempx = (dist * Math.cos(angle + _root.cam.angle)); var tempy = ((dist * Math.sin(angle + _root.cam.angle)) / _root.fisheye); _y = (((500 / tempy) - _root._ymouse) + _root.xmidpiont); _x = (((100 * tempx) / tempy) + _root.midpiont); _xscale = (500 / tempy); _yscale = (500 / tempy); if (tempy < 0) { _visible = false; } else { _visible = true; } swapDepths(_y * 4); if (_root._currentframe != 2) { removeMovieClip(this); } } }
Instance of Symbol 274 MovieClip in Frame 2
onClipEvent (load) { hit = new Sound(this); hit.attachSound("hitseal"); hitb = new Sound(this); hitb.attachSound("hitb"); a = new Sound(this); a.attachSound("coolsound"); invisibleframe = 30; deathanimationat = 13; this.x = 20 + ((Math.random(1) * _root.level) * 2); this.y = -10 + ((Math.random(1) * _root.level) * 2); walkawydistande = 40 * (_root.level / 4); speed = 0.2; direction = Math.round(Math.random(7)) + 1; deathamount = 7; health = 2; randomwalkinveral = 20; walkatstart = Math.round(Math.random(1)); } onClipEvent (enterFrame) { if (_currentframe >= 17) { _root.radara.a._x = 100; _root.radara.a._y = 100; _root.ta = false; } if (_root._currentframe == 2) { if (_currentframe < invisibleframe) { _root.radara.a._x = (x - _root.cam.x) / _root.radarsesitivity; _root.radara.a._y = (y - _root.cam.y) / _root.radarsesitivity; angletocarmera = Math.round(angle * 1.2) + 5; if ((angletocarmera + direction) <= 0) { direction = direction + 8; } if ((angletocarmera + direction) >= 9) { direction = direction - 8; } if ((angletocarmera + direction) <= 0) { angletocarmera = 1; } if ((angletocarmera + direction) >= 9) { angletocarmera = 1; } if (_currentframe <= 11) { gotoAndStop(angletocarmera + direction); } if ((_root.paused == false) & (_currentframe < invisibleframe)) { if (this.hitTest(_root._xmouse, _root._ymouse, true)) { if ((((y < (_root.cam.y + _root.gunrange)) & (y > (_root.cam.y - _root.gunrange))) & (x < (_root.cam.x + _root.gunrange))) & (x > (_root.cam.x - _root.gunrange))) { if (((_root.hunter.gun.gun._currentframe == 2) & (_root.guntype >= 3)) & (_currentframe < 12)) { gotoAndPlay(deathanimationat); a.start(0, 0); } } } if (hitTest(_root.hunter.crange) & (_y < _root.hunter._y)) { if (_root.hunter._currentframe == 44) { hit.start(0, 0); health = health - 1; walk = true; walkatstart = 0; if (_root.guntype == 2) { health = 0; } } } if (health == 0) { gotoAndPlay(deathanimationat); a.start(0, 0); hitb.start(0, 0); health = -1; } if (walkatstart == 1) { walktimer++; if (walktimer > randomwalkinveral) { walk = true; } if (walktimer > (randomwalkinveral * 2)) { walk = false; walktimer = 0; } } if (((((((y < (_root.cam.y + walkawydistande)) & (y > (_root.cam.y - walkawydistande))) & (x < (_root.cam.x + walkawydistande))) & (x > (_root.cam.x - walkawydistande))) & (_currentframe < deathanimationat)) & (health == 1)) | ((walk == true) & (_currentframe < deathanimationat))) { this.body.Play(); i++; if (i > 10) { direction = Math.round(_root.cam.angle / 1.7); i = 0; } if (direction <= 0) { direction = direction + 8; } if (direction >= 9) { direction = direction - 8; } if (direction == 1) { y = y - speed; x = x - speed; } if (direction == 2) { x = x - speed; } if (direction == 3) { y = y + speed; x = x - speed; } if (direction == 4) { y = y + speed; } if (direction == 5) { y = y + speed; x = x + speed; } if (direction == 6) { x = x + speed; } if (direction == 7) { y = y - speed; x = x + speed; } if (direction == 8) { y = y - speed; } } else { this.body.gotoAndStop(1); } var xdiff = (x - _root.cam.x); var ydiff = (y - _root.cam.y); var dist = Math.sqrt((xdiff * xdiff) + (ydiff * ydiff)); var angle = Math.atan2(ydiff, xdiff); var tempx = (dist * Math.cos(angle + _root.cam.angle)); var tempy = ((dist * Math.sin(angle + _root.cam.angle)) / _root.fisheye); _y = (((500 / tempy) - _root._ymouse) + _root.xmidpiont); _x = (((100 * tempx) / tempy) + _root.midpiont); _xscale = (500 / tempy); _yscale = (500 / tempy); if (tempy < 0) { _visible = false; } else { _visible = true; } } } swapDepths(_y * 4); } if (_root._currentframe != 2) { removeMovieClip(this); } }
Instance of Symbol 274 MovieClip in Frame 2
onClipEvent (load) { hit = new Sound(this); hit.attachSound("hitseal"); hitb = new Sound(this); hitb.attachSound("hitb"); a = new Sound(this); a.attachSound("coolsound"); invisibleframe = 30; deathanimationat = 13; this.x = 20 + ((Math.random(1) * _root.level) * 2); this.y = 20 + ((Math.random(1) * _root.level) * 2); walkawydistande = 40 * (_root.level / 4); speed = 0.2; direction = Math.round(Math.random(7)) + 1; deathamount = 7; _root.gunrange = 50; if (_root.guntype == 4) { _root.gunrange = 100; } health = 2; randomwalkinveral = 20; walkatstart = Math.round(Math.random(1)); } onClipEvent (enterFrame) { if (_currentframe >= 17) { _root.radara.b._x = 100; _root.radara.b._y = 100; _root.tb = false; } if (_root._currentframe == 2) { if (_currentframe < invisibleframe) { _root.radara.b._x = (x - _root.cam.x) / _root.radarsesitivity; _root.radara.b._y = (y - _root.cam.y) / _root.radarsesitivity; angletocarmera = Math.round(angle * 1.2) + 5; if ((angletocarmera + direction) <= 0) { direction = direction + 8; } if ((angletocarmera + direction) >= 9) { direction = direction - 8; } if ((angletocarmera + direction) <= 0) { angletocarmera = 1; } if ((angletocarmera + direction) >= 9) { angletocarmera = 1; } if (_currentframe <= 11) { gotoAndStop(angletocarmera + direction); } if ((_root.paused == false) & (_currentframe < invisibleframe)) { if (this.hitTest(_root._xmouse, _root._ymouse, true)) { if ((((y < (_root.cam.y + _root.gunrange)) & (y > (_root.cam.y - _root.gunrange))) & (x < (_root.cam.x + _root.gunrange))) & (x > (_root.cam.x - _root.gunrange))) { if (((_root.hunter.gun.gun._currentframe == 2) & (_root.guntype >= 3)) & (_currentframe < 12)) { gotoAndPlay(deathanimationat); a.start(0, 0); } } } if (hitTest(_root.hunter.crange) & (_y < _root.hunter._y)) { if (_root.hunter._currentframe == 44) { hit.start(0, 0); health = health - 1; walk = true; walkatstart = 0; if (_root.guntype == 2) { health = 0; } } } if (health == 0) { gotoAndPlay(deathanimationat); a.start(0, 0); hitb.start(0, 0); health = -1; } if (walkatstart == 1) { walktimer++; if (walktimer > randomwalkinveral) { walk = true; } if (walktimer > (randomwalkinveral * 2)) { walk = false; walktimer = 0; } } if (((((((y < (_root.cam.y + walkawydistande)) & (y > (_root.cam.y - walkawydistande))) & (x < (_root.cam.x + walkawydistande))) & (x > (_root.cam.x - walkawydistande))) & (_currentframe < deathanimationat)) & (health == 1)) | ((walk == true) & (_currentframe < deathanimationat))) { this.body.Play(); i++; if (i > 10) { direction = Math.round(_root.cam.angle / 1.7); i = 0; } if (direction <= 0) { direction = direction + 8; } if (direction >= 9) { direction = direction - 8; } if (direction == 1) { y = y - speed; x = x - speed; } if (direction == 2) { x = x - speed; } if (direction == 3) { y = y + speed; x = x - speed; } if (direction == 4) { y = y + speed; } if (direction == 5) { y = y + speed; x = x + speed; } if (direction == 6) { x = x + speed; } if (direction == 7) { y = y - speed; x = x + speed; } if (direction == 8) { y = y - speed; } } else { this.body.gotoAndStop(1); } var xdiff = (x - _root.cam.x); var ydiff = (y - _root.cam.y); var dist = Math.sqrt((xdiff * xdiff) + (ydiff * ydiff)); var angle = Math.atan2(ydiff, xdiff); var tempx = (dist * Math.cos(angle + _root.cam.angle)); var tempy = ((dist * Math.sin(angle + _root.cam.angle)) / _root.fisheye); _y = (((500 / tempy) - _root._ymouse) + _root.xmidpiont); _x = (((100 * tempx) / tempy) + _root.midpiont); _xscale = (500 / tempy); _yscale = (500 / tempy); if (tempy < 0) { _visible = false; } else { _visible = true; } } } swapDepths(_y * 4); } if (_root._currentframe != 2) { removeMovieClip(this); } }
Instance of Symbol 274 MovieClip in Frame 2
onClipEvent (load) { hit = new Sound(this); hit.attachSound("hitseal"); hitb = new Sound(this); hitb.attachSound("hitb"); a = new Sound(this); a.attachSound("coolsound"); invisibleframe = 30; deathanimationat = 13; this.x = 20 + ((Math.random(1) * _root.level) * 4); this.y = 22 + ((Math.random(1) * _root.level) * 4); walkawydistande = 40 * (_root.level / 4); speed = 0.2; direction = Math.round(Math.random(7)) + 1; deathamount = 7; health = 2; randomwalkinveral = 20; walkatstart = Math.round(Math.random(1)); } onClipEvent (enterFrame) { if (_currentframe >= 17) { _root.radara.c._x = 100; _root.radara.c._y = 100; _root.tc = false; } if (_root._currentframe == 2) { if (_currentframe < invisibleframe) { _root.radara.c._x = (x - _root.cam.x) / _root.radarsesitivity; _root.radara.c._y = (y - _root.cam.y) / _root.radarsesitivity; angletocarmera = Math.round(angle * 1.2) + 5; if ((angletocarmera + direction) <= 0) { direction = direction + 8; } if ((angletocarmera + direction) >= 9) { direction = direction - 8; } if ((angletocarmera + direction) <= 0) { angletocarmera = 1; } if ((angletocarmera + direction) >= 9) { angletocarmera = 1; } if (_currentframe <= 11) { gotoAndStop(angletocarmera + direction); } if ((_root.paused == false) & (_currentframe < invisibleframe)) { if (this.hitTest(_root._xmouse, _root._ymouse, true)) { if ((((y < (_root.cam.y + _root.gunrange)) & (y > (_root.cam.y - _root.gunrange))) & (x < (_root.cam.x + _root.gunrange))) & (x > (_root.cam.x - _root.gunrange))) { if (((_root.hunter.gun.gun._currentframe == 2) & (_root.guntype >= 3)) & (_currentframe < 12)) { gotoAndPlay(deathanimationat); a.start(0, 0); } } } if (hitTest(_root.hunter.crange) & (_y < _root.hunter._y)) { if (_root.hunter._currentframe == 44) { hit.start(0, 0); health = health - 1; walk = true; walkatstart = 0; if (_root.guntype == 2) { health = 0; } } } if (health == 0) { gotoAndPlay(deathanimationat); a.start(0, 0); hitb.start(0, 0); health = -1; } if (walkatstart == 1) { walktimer++; if (walktimer > randomwalkinveral) { walk = true; } if (walktimer > (randomwalkinveral * 2)) { walk = false; walktimer = 0; } } if (((((((y < (_root.cam.y + walkawydistande)) & (y > (_root.cam.y - walkawydistande))) & (x < (_root.cam.x + walkawydistande))) & (x > (_root.cam.x - walkawydistande))) & (_currentframe < deathanimationat)) & (health == 1)) | ((walk == true) & (_currentframe < deathanimationat))) { this.body.Play(); i++; if (i > 10) { direction = Math.round(_root.cam.angle / 1.7); i = 0; } if (direction <= 0) { direction = direction + 8; } if (direction >= 9) { direction = direction - 8; } if (direction == 1) { y = y - speed; x = x - speed; } if (direction == 2) { x = x - speed; } if (direction == 3) { y = y + speed; x = x - speed; } if (direction == 4) { y = y + speed; } if (direction == 5) { y = y + speed; x = x + speed; } if (direction == 6) { x = x + speed; } if (direction == 7) { y = y - speed; x = x + speed; } if (direction == 8) { y = y - speed; } } else { this.body.gotoAndStop(1); } var xdiff = (x - _root.cam.x); var ydiff = (y - _root.cam.y); var dist = Math.sqrt((xdiff * xdiff) + (ydiff * ydiff)); var angle = Math.atan2(ydiff, xdiff); var tempx = (dist * Math.cos(angle + _root.cam.angle)); var tempy = ((dist * Math.sin(angle + _root.cam.angle)) / _root.fisheye); _y = (((500 / tempy) - _root._ymouse) + _root.xmidpiont); _x = (((100 * tempx) / tempy) + _root.midpiont); _xscale = (500 / tempy); _yscale = (500 / tempy); if (tempy < 0) { _visible = false; } else { _visible = true; } } } swapDepths(_y * 4); } if (_root._currentframe != 2) { removeMovieClip(this); } }
Instance of Symbol 274 MovieClip in Frame 2
onClipEvent (load) { hit = new Sound(this); hit.attachSound("hitseal"); hitb = new Sound(this); hitb.attachSound("hitb"); a = new Sound(this); a.attachSound("coolsound"); invisibleframe = 24; deathanimationat = 13; this.x = 30 + ((Math.random(1) * _root.level) * 4); this.y = 50 + ((Math.random(1) * _root.level) * 4); walkawydistande = 40 * (_root.level / 4); speed = 0.2; direction = Math.round(Math.random(7)) + 1; deathamount = 7; health = 2; randomwalkinveral = 20; walkatstart = Math.round(Math.random(1)); } onClipEvent (enterFrame) { if (_currentframe >= 17) { _root.radara.d._x = 100; _root.radara.d._y = 100; _root.td = false; } if (_root._currentframe == 2) { if (_currentframe < invisibleframe) { _root.radara.d._x = (x - _root.cam.x) / _root.radarsesitivity; _root.radara.d._y = (y - _root.cam.y) / _root.radarsesitivity; angletocarmera = Math.round(angle * 1.2) + 5; if ((angletocarmera + direction) <= 0) { direction = direction + 8; } if ((angletocarmera + direction) >= 9) { direction = direction - 8; } if ((angletocarmera + direction) <= 0) { angletocarmera = 1; } if ((angletocarmera + direction) >= 9) { angletocarmera = 1; } if (_currentframe <= 11) { gotoAndStop(angletocarmera + direction); } if ((_root.paused == false) & (_currentframe < invisibleframe)) { if (this.hitTest(_root._xmouse, _root._ymouse, true)) { if ((((y < (_root.cam.y + _root.gunrange)) & (y > (_root.cam.y - _root.gunrange))) & (x < (_root.cam.x + _root.gunrange))) & (x > (_root.cam.x - _root.gunrange))) { if (((_root.hunter.gun.gun._currentframe == 2) & (_root.guntype >= 3)) & (_currentframe < 12)) { gotoAndPlay(deathanimationat); a.start(0, 0); } } } if (hitTest(_root.hunter.crange) & (_y < _root.hunter._y)) { if (_root.hunter._currentframe == 44) { hit.start(0, 0); health = health - 1; walk = true; walkatstart = 0; if (_root.guntype == 2) { health = 0; } } } if (health == 0) { gotoAndPlay(deathanimationat); a.start(0, 0); hitb.start(0, 0); health = -1; } if (walkatstart == 1) { walktimer++; if (walktimer > randomwalkinveral) { walk = true; } if (walktimer > (randomwalkinveral * 2)) { walk = false; walktimer = 0; } } if (((((((y < (_root.cam.y + walkawydistande)) & (y > (_root.cam.y - walkawydistande))) & (x < (_root.cam.x + walkawydistande))) & (x > (_root.cam.x - walkawydistande))) & (_currentframe < deathanimationat)) & (health == 1)) | ((walk == true) & (_currentframe < deathanimationat))) { this.body.Play(); i++; if (i > 10) { direction = Math.round(_root.cam.angle / 1.7); i = 0; } if (direction <= 0) { direction = direction + 8; } if (direction >= 9) { direction = direction - 8; } if (direction == 1) { y = y - speed; x = x - speed; } if (direction == 2) { x = x - speed; } if (direction == 3) { y = y + speed; x = x - speed; } if (direction == 4) { y = y + speed; } if (direction == 5) { y = y + speed; x = x + speed; } if (direction == 6) { x = x + speed; } if (direction == 7) { y = y - speed; x = x + speed; } if (direction == 8) { y = y - speed; } } else { this.body.gotoAndStop(1); } var xdiff = (x - _root.cam.x); var ydiff = (y - _root.cam.y); var dist = Math.sqrt((xdiff * xdiff) + (ydiff * ydiff)); var angle = Math.atan2(ydiff, xdiff); var tempx = (dist * Math.cos(angle + _root.cam.angle)); var tempy = ((dist * Math.sin(angle + _root.cam.angle)) / _root.fisheye); _y = (((500 / tempy) - _root._ymouse) + _root.xmidpiont); _x = (((100 * tempx) / tempy) + _root.midpiont); _xscale = (500 / tempy); _yscale = (500 / tempy); if (tempy < 0) { _visible = false; } else { _visible = true; } } } swapDepths(_y * 4); } if (_root._currentframe != 2) { removeMovieClip(this); } }
Instance of Symbol 154 MovieClip in Frame 2
onClipEvent (load) { moneyforgetting = 20 * _root.level; hit = new Sound(this); hit.attachSound("hitseal"); hitb = new Sound(this); hitb.attachSound("hitb"); a = new Sound(this); a.attachSound("elephant"); health = 5; this.x = 100; this.y = 75; speed = (1 * _root.level) / 8; senitivity = 20; walkawydistande = 30; direction = Math.round(Math.random(7)) + 1; AIMODE = 0; gunrange = 50; if (_root.guntype == 4) { gunrange = 100; } } onClipEvent (enterFrame) { if (_currentframe < 12) { if (health > 0) { this.body.blood.gotoAndPlay(((-health) + 5) + 1); if (_root.paused == false) { this.onMouseDown = function () { if (this.hitTest(_root._xmouse, _root._ymouse, true)) { if ((_root.hunter.gun.gun._currentframe < 2) & (_root.guntype >= 3)) { health = health - 1; hit.start(0, 0); if (health == 0) { a.start(0, 0); } } } }; } if (((((y < (_root.cam.y + _root.gunrange)) & (y > (_root.cam.y - _root.gunrange))) & (x < (_root.cam.x + _root.gunrange))) & (x > (_root.cam.x - _root.gunrange))) & (_currentframe < 12)) { if (health <= 2) { AIMODE = 1; gotoAndStop (11); if ((hitTest(_root.hunter.attackarea2) & (_y < _root.hunter._y)) & (attack._currentframe == 9)) { _root.health = _root.health - ((10 * _root.level) / 2); } } if (_root.hunter._currentframe == 44) { health = health - 1; hit.start(0, 0); if (health == 0) { a.start(0, 0); } if (_root.guntype == 2) { health = 0; } } } else { AIMODE = 0; } if (this.hitTest(_root.hunter.feet)) { _root.hunter.gotoAndPlay(2); } if ((angletocarmera + direction) <= 0) { direction = direction + 8; } if ((angletocarmera + direction) >= 9) { direction = direction - 8; } angletocarmera = Math.round(angle * 1.2) + 5; if (AIMODE == 0) { gotoAndStop(angletocarmera + direction); this.body.blood.gotoAndPlay(((-health) + 5) + 1); } } else { if ((angletocarmera + direction) <= 0) { direction = direction + 8; } if ((angletocarmera + direction) >= 9) { direction = direction - 8; } angletocarmera = Math.round(angle * 1.2) + 5; gotoAndStop(angletocarmera + direction); if (this.hitTest(_root.hunter.feet)) { _root.money = _root.money + moneyforgetting; gotoAndPlay (12); } } if (health < 1) { this.body.gotoAndStop(15); } if (_root.paused == false) { if ((health > 0) & (AIMODE == 0)) { if (y < (_root.cam.y + walkawydistande)) { if (y > (_root.cam.y - walkawydistande)) { if (x < (_root.cam.x + walkawydistande)) { if (x > (_root.cam.x - walkawydistande)) { this.body.Play(); if (direction <= 0) { direction = direction + 8; } if (direction >= 9) { direction = direction - 8; } if (direction == 1) { y = y - speed; x = x - speed; } if (direction == 2) { x = x - speed; } if (direction == 3) { y = y + speed; x = x - speed; } if (direction == 4) { y = y + speed; } if (direction == 5) { y = y + speed; x = x + speed; } if (direction == 6) { x = x + speed; } if (direction == 7) { y = y - speed; x = x + speed; } if (direction == 8) { y = y - speed; } } } } } } var xdiff = (x - _root.cam.x); var ydiff = (y - _root.cam.y); var dist = Math.sqrt((xdiff * xdiff) + (ydiff * ydiff)); var angle = Math.atan2(ydiff, xdiff); var tempx = (dist * Math.cos(angle + _root.cam.angle)); var tempy = ((dist * Math.sin(angle + _root.cam.angle)) / _root.fisheye); _y = (((500 / tempy) - _root._ymouse) + _root.xmidpiont); _x = (((100 * tempx) / tempy) + _root.midpiont); _xscale = (500 / tempy); _yscale = (500 / tempy); if (tempy < 0) { _visible = false; } else { _visible = true; } } } swapDepths(_y * 4); if (_root._currentframe != 2) { removeMovieClip(this); } }
Instance of Symbol 154 MovieClip in Frame 2
onClipEvent (load) { moneyforgetting = 20 * _root.level; hit = new Sound(this); hit.attachSound("hitseal"); hitb = new Sound(this); hitb.attachSound("hitb"); a = new Sound(this); a.attachSound("elephant"); health = 5; this.x = -150; this.y = -50; speed = (1 * _root.level) / 8; senitivity = 20; walkawydistande = 30; direction = Math.round(Math.random(7)) + 1; _root.gunrange = 12 + _root.level; AIMODE = 0; gunrange = 50; if (_root.guntype == 4) { gunrange = 100; } } onClipEvent (enterFrame) { if (_currentframe < 12) { if (health > 0) { this.body.blood.gotoAndPlay(((-health) + 5) + 1); if (_root.paused == false) { this.onMouseDown = function () { if (this.hitTest(_root._xmouse, _root._ymouse, true)) { if ((((y < (_root.cam.y + gunrange)) & (y > (_root.cam.y - gunrange))) & (x < (_root.cam.x + gunrange))) & (x > (_root.cam.x - gunrange))) { if ((_root.hunter.gun.gun._currentframe < 2) & (_root.guntype >= 3)) { health = health - 1; hit.start(0, 0); if (health == 0) { a.start(0, 0); } } } } }; } if (((((y < (_root.cam.y + _root.gunrange)) & (y > (_root.cam.y - _root.gunrange))) & (x < (_root.cam.x + _root.gunrange))) & (x > (_root.cam.x - _root.gunrange))) & (_currentframe < 12)) { if (health <= 2) { AIMODE = 1; gotoAndStop (11); if ((hitTest(_root.hunter.attackarea2) & (_y < _root.hunter._y)) & (attack._currentframe == 9)) { _root.health = _root.health - ((10 * _root.level) / 2); } } if (_root.hunter._currentframe == 44) { health = health - 1; hit.start(0, 0); if (health == 0) { a.start(0, 0); } if (_root.guntype == 2) { health = 0; } } } else { AIMODE = 0; } if (this.hitTest(_root.hunter.feet)) { _root.hunter.gotoAndPlay(2); } if ((angletocarmera + direction) <= 0) { direction = direction + 8; } if ((angletocarmera + direction) >= 9) { direction = direction - 8; } angletocarmera = Math.round(angle * 1.2) + 5; if (AIMODE == 0) { gotoAndStop(angletocarmera + direction); this.body.blood.gotoAndPlay(((-health) + 5) + 1); } } else { if ((angletocarmera + direction) <= 0) { direction = direction + 8; } if ((angletocarmera + direction) >= 9) { direction = direction - 8; } angletocarmera = Math.round(angle * 1.2) + 5; gotoAndStop(angletocarmera + direction); if (this.hitTest(_root.hunter.feet)) { _root.money = _root.money + moneyforgetting; gotoAndPlay (12); } } if (health < 1) { this.body.gotoAndStop(15); } if (_root.paused == false) { if ((health > 0) & (AIMODE == 0)) { if (y < (_root.cam.y + walkawydistande)) { if (y > (_root.cam.y - walkawydistande)) { if (x < (_root.cam.x + walkawydistande)) { if (x > (_root.cam.x - walkawydistande)) { this.body.Play(); if (direction <= 0) { direction = direction + 8; } if (direction >= 9) { direction = direction - 8; } if (direction == 1) { y = y - speed; x = x - speed; } if (direction == 2) { x = x - speed; } if (direction == 3) { y = y + speed; x = x - speed; } if (direction == 4) { y = y + speed; } if (direction == 5) { y = y + speed; x = x + speed; } if (direction == 6) { x = x + speed; } if (direction == 7) { y = y - speed; x = x + speed; } if (direction == 8) { y = y - speed; } } } } } } var xdiff = (x - _root.cam.x); var ydiff = (y - _root.cam.y); var dist = Math.sqrt((xdiff * xdiff) + (ydiff * ydiff)); var angle = Math.atan2(ydiff, xdiff); var tempx = (dist * Math.cos(angle + _root.cam.angle)); var tempy = ((dist * Math.sin(angle + _root.cam.angle)) / _root.fisheye); _y = (((500 / tempy) - _root._ymouse) + _root.xmidpiont); _x = (((100 * tempx) / tempy) + _root.midpiont); _xscale = (500 / tempy); _yscale = (500 / tempy); if (tempy < 0) { _visible = false; } else { _visible = true; } } } swapDepths(_y * 4); if (_root._currentframe != 2) { removeMovieClip(this); } }
Instance of Symbol 277 MovieClip "sound" in Frame 2
onClipEvent (enterFrame) { if (_root._currentframe != 2) { stopAllSounds(); } if (_root.soundloop == true) { gotoAndStop (2); } if (_root.soundloop == false) { gotoAndStop (1); } }
Instance of Symbol 195 MovieClip in Frame 2
onClipEvent (load) { this.x = 75.2; this.y = -53; } onClipEvent (enterFrame) { if (_root.paused == false) { var xdiff = (x - _root.cam.x); var ydiff = (y - _root.cam.y); var dist = Math.sqrt((xdiff * xdiff) + (ydiff * ydiff)); var angle = Math.atan2(ydiff, xdiff); var tempx = (dist * Math.cos(angle + _root.cam.angle)); var tempy = ((dist * Math.sin(angle + _root.cam.angle)) / _root.fisheye); _y = (((500 / tempy) - _root._ymouse) + _root.xmidpiont); _x = (((100 * tempx) / tempy) + _root.midpiont); _xscale = (500 / tempy); _yscale = (500 / tempy); if (tempy < 0) { _visible = false; } else { _visible = true; } swapDepths(_y * 4); if (_root._currentframe != 2) { removeMovieClip(this); } } }
Instance of Symbol 195 MovieClip in Frame 2
onClipEvent (load) { this.x = -56.2; this.y = 50; } onClipEvent (enterFrame) { if (_root.paused == false) { var xdiff = (x - _root.cam.x); var ydiff = (y - _root.cam.y); var dist = Math.sqrt((xdiff * xdiff) + (ydiff * ydiff)); var angle = Math.atan2(ydiff, xdiff); var tempx = (dist * Math.cos(angle + _root.cam.angle)); var tempy = ((dist * Math.sin(angle + _root.cam.angle)) / _root.fisheye); _y = (((500 / tempy) - _root._ymouse) + _root.xmidpiont); _x = (((100 * tempx) / tempy) + _root.midpiont); _xscale = (500 / tempy); _yscale = (500 / tempy); if (tempy < 0) { _visible = false; } else { _visible = true; } swapDepths(_y * 4); if (_root._currentframe != 2) { removeMovieClip(this); } } }
Instance of Symbol 195 MovieClip in Frame 2
onClipEvent (load) { this.x = 71.5; this.y = 76; } onClipEvent (enterFrame) { if (_root.paused == false) { var xdiff = (x - _root.cam.x); var ydiff = (y - _root.cam.y); var dist = Math.sqrt((xdiff * xdiff) + (ydiff * ydiff)); var angle = Math.atan2(ydiff, xdiff); var tempx = (dist * Math.cos(angle + _root.cam.angle)); var tempy = ((dist * Math.sin(angle + _root.cam.angle)) / _root.fisheye); _y = (((500 / tempy) - _root._ymouse) + _root.xmidpiont); _x = (((100 * tempx) / tempy) + _root.midpiont); _xscale = (500 / tempy); _yscale = (500 / tempy); if (tempy < 0) { _visible = false; } else { _visible = true; } swapDepths(_y * 4); if (_root._currentframe != 2) { removeMovieClip(this); } } }
Instance of Symbol 279 MovieClip in Frame 2
onClipEvent (load) { this.x = 50; this.y = 50; } onClipEvent (enterFrame) { if (_root.paused == false) { var xdiff = (x - _root.cam.x); var ydiff = (y - _root.cam.y); var dist = Math.sqrt((xdiff * xdiff) + (ydiff * ydiff)); var angle = Math.atan2(ydiff, xdiff); var tempx = (dist * Math.cos(angle + _root.cam.angle)); var tempy = ((dist * Math.sin(angle + _root.cam.angle)) / _root.fisheye); _y = (((500 / tempy) - _root._ymouse) + _root.xmidpiont); _x = (((100 * tempx) / tempy) + _root.midpiont); _xscale = (500 / tempy); _yscale = (500 / tempy); if (tempy < 0) { _visible = false; } else { _visible = true; } swapDepths(_y * 4); if (_root._currentframe != 2) { removeMovieClip(this); } } }
Instance of Symbol 279 MovieClip in Frame 2
onClipEvent (load) { this.x = 50; this.y = -50; } onClipEvent (enterFrame) { if (_root.paused == false) { var xdiff = (x - _root.cam.x); var ydiff = (y - _root.cam.y); var dist = Math.sqrt((xdiff * xdiff) + (ydiff * ydiff)); var angle = Math.atan2(ydiff, xdiff); var tempx = (dist * Math.cos(angle + _root.cam.angle)); var tempy = ((dist * Math.sin(angle + _root.cam.angle)) / _root.fisheye); _y = (((500 / tempy) - _root._ymouse) + _root.xmidpiont); _x = (((100 * tempx) / tempy) + _root.midpiont); _xscale = (500 / tempy); _yscale = (500 / tempy); if (tempy < 0) { _visible = false; } else { _visible = true; } swapDepths(_y * 4); if (_root._currentframe != 2) { removeMovieClip(this); } } }
Instance of Symbol 279 MovieClip in Frame 2
onClipEvent (load) { this.x = -50; this.y = 50; } onClipEvent (enterFrame) { if (_root.paused == false) { var xdiff = (x - _root.cam.x); var ydiff = (y - _root.cam.y); var dist = Math.sqrt((xdiff * xdiff) + (ydiff * ydiff)); var angle = Math.atan2(ydiff, xdiff); var tempx = (dist * Math.cos(angle + _root.cam.angle)); var tempy = ((dist * Math.sin(angle + _root.cam.angle)) / _root.fisheye); _y = (((500 / tempy) - _root._ymouse) + _root.xmidpiont); _x = (((100 * tempx) / tempy) + _root.midpiont); _xscale = (500 / tempy); _yscale = (500 / tempy); if (tempy < 0) { _visible = false; } else { _visible = true; } swapDepths(_y * 4); if (_root._currentframe != 2) { removeMovieClip(this); } } }
Instance of Symbol 279 MovieClip in Frame 2
onClipEvent (load) { this.x = -50; this.y = -50; } onClipEvent (enterFrame) { if (_root.paused == false) { var xdiff = (x - _root.cam.x); var ydiff = (y - _root.cam.y); var dist = Math.sqrt((xdiff * xdiff) + (ydiff * ydiff)); var angle = Math.atan2(ydiff, xdiff); var tempx = (dist * Math.cos(angle + _root.cam.angle)); var tempy = ((dist * Math.sin(angle + _root.cam.angle)) / _root.fisheye); _y = (((500 / tempy) - _root._ymouse) + _root.xmidpiont); _x = (((100 * tempx) / tempy) + _root.midpiont); _xscale = (500 / tempy); _yscale = (500 / tempy); if (tempy < 0) { _visible = false; } else { _visible = true; } swapDepths(_y * 4); if (_root._currentframe != 2) { removeMovieClip(this); } } }
Instance of Symbol 274 MovieClip in Frame 2
onClipEvent (load) { hit = new Sound(this); hit.attachSound("hitseal"); hitb = new Sound(this); hitb.attachSound("hitb"); a = new Sound(this); a.attachSound("coolsound"); invisibleframe = 30; deathanimationat = 13; this.x = 40 + ((Math.random(1) * _root.level) * 4); this.y = 60 + ((Math.random(1) * _root.level) * 4); walkawydistande = 40 * (_root.level / 4); speed = 0.2; direction = Math.round(Math.random(7)) + 1; deathamount = 7; health = 2; randomwalkinveral = 20; walkatstart = Math.round(Math.random(1)); } onClipEvent (enterFrame) { if (_currentframe >= 17) { _root.radara.e._x = 100; _root.radara.e._y = 100; _root.te = false; } if (_root._currentframe == 2) { if (_currentframe < invisibleframe) { _root.radara.e._x = (x - _root.cam.x) / _root.radarsesitivity; _root.radara.e._y = (y - _root.cam.y) / _root.radarsesitivity; angletocarmera = Math.round(angle * 1.2) + 5; if ((angletocarmera + direction) <= 0) { direction = direction + 8; } if ((angletocarmera + direction) >= 9) { direction = direction - 8; } if ((angletocarmera + direction) <= 0) { angletocarmera = 1; } if ((angletocarmera + direction) >= 9) { angletocarmera = 1; } if (_currentframe <= 11) { gotoAndStop(angletocarmera + direction); } if ((_root.paused == false) & (_currentframe < invisibleframe)) { if (this.hitTest(_root._xmouse, _root._ymouse, true)) { if ((((y < (_root.cam.y + _root.gunrange)) & (y > (_root.cam.y - _root.gunrange))) & (x < (_root.cam.x + _root.gunrange))) & (x > (_root.cam.x - _root.gunrange))) { if (((_root.hunter.gun.gun._currentframe == 2) & (_root.guntype >= 3)) & (_currentframe < 12)) { gotoAndPlay(deathanimationat); a.start(0, 0); } } } if (hitTest(_root.hunter.crange) & (_y < _root.hunter._y)) { if (_root.hunter._currentframe == 44) { hit.start(0, 0); health = health - 1; walk = true; walkatstart = 0; if (_root.guntype == 2) { health = 0; } } } if (health == 0) { gotoAndPlay(deathanimationat); a.start(0, 0); hitb.start(0, 0); health = -1; } if (walkatstart == 1) { walktimer++; if (walktimer > randomwalkinveral) { walk = true; } if (walktimer > (randomwalkinveral * 2)) { walk = false; walktimer = 0; } } if (((((((y < (_root.cam.y + walkawydistande)) & (y > (_root.cam.y - walkawydistande))) & (x < (_root.cam.x + walkawydistande))) & (x > (_root.cam.x - walkawydistande))) & (_currentframe < deathanimationat)) & (health == 1)) | ((walk == true) & (_currentframe < deathanimationat))) { this.body.Play(); i++; if (i > 10) { direction = Math.round(_root.cam.angle / 1.7); i = 0; } if (direction <= 0) { direction = direction + 8; } if (direction >= 9) { direction = direction - 8; } if (direction == 1) { y = y - speed; x = x - speed; } if (direction == 2) { x = x - speed; } if (direction == 3) { y = y + speed; x = x - speed; } if (direction == 4) { y = y + speed; } if (direction == 5) { y = y + speed; x = x + speed; } if (direction == 6) { x = x + speed; } if (direction == 7) { y = y - speed; x = x + speed; } if (direction == 8) { y = y - speed; } } else { this.body.gotoAndStop(1); } var xdiff = (x - _root.cam.x); var ydiff = (y - _root.cam.y); var dist = Math.sqrt((xdiff * xdiff) + (ydiff * ydiff)); var angle = Math.atan2(ydiff, xdiff); var tempx = (dist * Math.cos(angle + _root.cam.angle)); var tempy = ((dist * Math.sin(angle + _root.cam.angle)) / _root.fisheye); _y = (((500 / tempy) - _root._ymouse) + _root.xmidpiont); _x = (((100 * tempx) / tempy) + _root.midpiont); _xscale = (500 / tempy); _yscale = (500 / tempy); if (tempy < 0) { _visible = false; } else { _visible = true; } } } swapDepths(_y * 4); } if (_root._currentframe != 2) { removeMovieClip(this); } }
Instance of Symbol 291 MovieClip "radara" in Frame 2
onClipEvent (load) { _visible = true; if (_root.radar == false) { _visible = false; } } onClipEvent (enterFrame) { if (_root.loada == true) { _visible = true; if (_root.radar == false) { _visible = false; } } }
Instance of Symbol 429 MovieClip in Frame 2
onClipEvent (load) { hit = new Sound(this); hit.attachSound("hitseal"); hitb = new Sound(this); hitb.attachSound("hitb"); deathamount = 7; health = 2; invisibleframe = 21; deathanimationat = 27; this.x = 50 + ((Math.random(1) * _root.level) * 2); this.y = 10 + ((Math.random(1) * _root.level) * 2); speed = (0.9 * _root.level) / 8; senitivity = 20; walkawydistande = 80 * (_root.level / 2); runtowards = 10; direction = Math.round(Math.random(7)) + 1; } onClipEvent (enterFrame) { if (_root.level <= 3) { gotoAndStop (28); } if (_currentframe >= deathanimationat) { gotoAndStop (28); removeMovieClip(this); } if (_root._currentframe != 2) { removeMovieClip(this); } if (_currentframe < invisibleframe) { gotoAndStop(angletocarmera + direction); if (this.hitTest(_root.hunter.feet) & (_currentframe <= deathanimationat)) { _root.hunter.gotoAndPlay(2); } if (this.hitTest(_root.hunter.feet) & (_currentframe >= deathanimationat)) { play(); } angletocarmera = Math.round(angle * 1.2) + 5; if ((angletocarmera + direction) <= 0) { direction = direction + 8; } if ((angletocarmera + direction) >= 9) { direction = direction - 8; } if ((angletocarmera + direction) <= 0) { angletocarmera = 1; } if ((angletocarmera + direction) >= 9) { angletocarmera = 1; } if ((_root.paused == false) & (_currentframe < (deathanimationat - 1))) { if (this.hitTest(_root._xmouse, _root._ymouse, true)) { if ((((y < (_root.cam.y + _root.gunrange)) & (y > (_root.cam.y - _root.gunrange))) & (x < (_root.cam.x + _root.gunrange))) & (x > (_root.cam.x - _root.gunrange))) { if (((_root.hunter.gun.gun._currentframe == 2) & (_root.guntype >= 3)) & (_currentframe < 12)) { gotoAndPlay(invisibleframe); } } } if (hitTest(_root.hunter.feet)) { play(); } if (hitTest(_root.hunter.crange) & (_y < _root.hunter._y)) { if (_root.hunter._currentframe == 44) { hit.start(0, 0); health = health - 1; walk = true; walkatstart = 0; if (_root.guntype == 2) { health = 0; } } } if (health == 0) { gotoAndPlay(invisibleframe); hitb.start(0, 0); health = -1; } if (((((y < (_root.cam.y + walkawydistande)) & (y > (_root.cam.y - walkawydistande))) & (x < (_root.cam.x + walkawydistande))) & (x > (_root.cam.x - walkawydistande))) & (_currentframe < deathanimationat)) { this.body.Play(); i++; if (i > 5) { if ((_x < 130) & (direction < 9)) { direction = direction - 1; } if ((_x > 240) & (direction > 0)) { direction = direction + 1; } i = 0; } if (direction <= 0) { direction = direction + 8; } if (direction >= 9) { direction = direction - 8; } if (direction == 1) { y = y - speed; x = x - speed; } if (direction == 2) { x = x - speed; } if (direction == 3) { y = y + speed; x = x - speed; } if (direction == 4) { y = y + speed; } if (direction == 5) { y = y + speed; x = x + speed; } if (direction == 6) { x = x + speed; } if (direction == 7) { y = y - speed; x = x + speed; } if (direction == 8) { y = y - speed; } } else { this.body.gotoAndStop(1); } var xdiff = (x - _root.cam.x); var ydiff = (y - _root.cam.y); var dist = Math.sqrt((xdiff * xdiff) + (ydiff * ydiff)); var angle = Math.atan2(ydiff, xdiff); var tempx = (dist * Math.cos(angle + _root.cam.angle)); var tempy = ((dist * Math.sin(angle + _root.cam.angle)) / _root.fisheye); _y = (((500 / tempy) - _root._ymouse) + _root.xmidpiont); _x = (((100 * tempx) / tempy) + _root.midpiont); _xscale = (500 / tempy); _yscale = (500 / tempy); if (tempy < 0) { _visible = false; } else { _visible = true; } } } this.swapDepths(_y * 4); }
Instance of Symbol 429 MovieClip in Frame 2
onClipEvent (load) { hit = new Sound(this); hit.attachSound("metal"); hitb = new Sound(this); hitb.attachSound("hitb"); deathamount = 7; health = 2; invisibleframe = 21; deathanimationat = 27; this.x = 50 + ((Math.random(1) * _root.level) * 2); this.y = 10 + ((Math.random(1) * _root.level) * 2); speed = (0.9 * _root.level) / 8; senitivity = 20; walkawydistande = 80 * (_root.level / 2); runtowards = 10; direction = Math.round(Math.random(7)) + 1; } onClipEvent (enterFrame) { if (_root.level <= 3) { gotoAndStop (28); } if (_currentframe >= deathanimationat) { gotoAndStop (28); removeMovieClip(this); } if (_root._currentframe != 2) { removeMovieClip(this); } if (_currentframe < invisibleframe) { gotoAndStop(angletocarmera + direction); if (this.hitTest(_root.hunter.feet) & (_currentframe <= deathanimationat)) { _root.hunter.gotoAndPlay(2); } if (this.hitTest(_root.hunter.feet) & (_currentframe >= deathanimationat)) { play(); } angletocarmera = Math.round(angle * 1.2) + 5; if ((angletocarmera + direction) <= 0) { direction = direction + 8; } if ((angletocarmera + direction) >= 9) { direction = direction - 8; } if ((angletocarmera + direction) <= 0) { angletocarmera = 1; } if ((angletocarmera + direction) >= 9) { angletocarmera = 1; } if ((_root.paused == false) & (_currentframe < (deathanimationat - 1))) { if (this.hitTest(_root._xmouse, _root._ymouse, true)) { if ((((y < (_root.cam.y + _root.gunrange)) & (y > (_root.cam.y - _root.gunrange))) & (x < (_root.cam.x + _root.gunrange))) & (x > (_root.cam.x - _root.gunrange))) { if (((_root.hunter.gun.gun._currentframe == 2) & (_root.guntype >= 3)) & (_currentframe < 12)) { gotoAndPlay(invisibleframe); } } } if (hitTest(_root.hunter.feet)) { play(); } if (hitTest(_root.hunter.crange) & (_y < _root.hunter._y)) { if (_root.hunter._currentframe == 44) { hit.start(0, 0); health = health - 1; walk = true; walkatstart = 0; if (_root.guntype == 2) { health = 0; } } } if (health == 0) { gotoAndPlay(invisibleframe); hitb.start(0, 0); health = -1; } if (((((y < (_root.cam.y + walkawydistande)) & (y > (_root.cam.y - walkawydistande))) & (x < (_root.cam.x + walkawydistande))) & (x > (_root.cam.x - walkawydistande))) & (_currentframe < deathanimationat)) { this.body.Play(); i++; if (i > 5) { if ((_x < 130) & (direction < 9)) { direction = direction - 1; } if ((_x > 240) & (direction > 0)) { direction = direction + 1; } i = 0; } if (direction <= 0) { direction = direction + 8; } if (direction >= 9) { direction = direction - 8; } if (direction == 1) { y = y - speed; x = x - speed; } if (direction == 2) { x = x - speed; } if (direction == 3) { y = y + speed; x = x - speed; } if (direction == 4) { y = y + speed; } if (direction == 5) { y = y + speed; x = x + speed; } if (direction == 6) { x = x + speed; } if (direction == 7) { y = y - speed; x = x + speed; } if (direction == 8) { y = y - speed; } } else { this.body.gotoAndStop(1); } var xdiff = (x - _root.cam.x); var ydiff = (y - _root.cam.y); var dist = Math.sqrt((xdiff * xdiff) + (ydiff * ydiff)); var angle = Math.atan2(ydiff, xdiff); var tempx = (dist * Math.cos(angle + _root.cam.angle)); var tempy = ((dist * Math.sin(angle + _root.cam.angle)) / _root.fisheye); _y = (((500 / tempy) - _root._ymouse) + _root.xmidpiont); _x = (((100 * tempx) / tempy) + _root.midpiont); _xscale = (500 / tempy); _yscale = (500 / tempy); if (tempy < 0) { _visible = false; } else { _visible = true; } } } this.swapDepths(_y * 4); }
Instance of Symbol 429 MovieClip in Frame 2
onClipEvent (load) { hit = new Sound(this); hit.attachSound("metal"); hitb = new Sound(this); hitb.attachSound("hitb"); deathamount = 7; health = 2; invisibleframe = 21; deathanimationat = 27; this.x = 50 + ((Math.random(1) * _root.level) * 2); this.y = 10 + ((Math.random(1) * _root.level) * 2); speed = (0.9 * _root.level) / 8; senitivity = 20; walkawydistande = 80 * (_root.level / 2); runtowards = 10; direction = Math.round(Math.random(7)) + 1; } onClipEvent (enterFrame) { if (_root.level <= 4) { gotoAndStop (28); } if (_currentframe >= deathanimationat) { gotoAndStop (28); removeMovieClip(this); } if (_root._currentframe != 2) { removeMovieClip(this); } if (_currentframe < invisibleframe) { gotoAndStop(angletocarmera + direction); if (this.hitTest(_root.hunter.feet) & (_currentframe <= deathanimationat)) { _root.hunter.gotoAndPlay(2); } if (this.hitTest(_root.hunter.feet) & (_currentframe >= deathanimationat)) { play(); } angletocarmera = Math.round(angle * 1.2) + 5; if ((angletocarmera + direction) <= 0) { direction = direction + 8; } if ((angletocarmera + direction) >= 9) { direction = direction - 8; } if ((angletocarmera + direction) <= 0) { angletocarmera = 1; } if ((angletocarmera + direction) >= 9) { angletocarmera = 1; } if ((_root.paused == false) & (_currentframe < (deathanimationat - 1))) { if (this.hitTest(_root._xmouse, _root._ymouse, true)) { if ((((y < (_root.cam.y + _root.gunrange)) & (y > (_root.cam.y - _root.gunrange))) & (x < (_root.cam.x + _root.gunrange))) & (x > (_root.cam.x - _root.gunrange))) { if (((_root.hunter.gun.gun._currentframe == 2) & (_root.guntype >= 3)) & (_currentframe < 12)) { gotoAndPlay(invisibleframe); } } } if (hitTest(_root.hunter.feet)) { play(); } if (hitTest(_root.hunter.crange) & (_y < _root.hunter._y)) { if (_root.hunter._currentframe == 44) { hit.start(0, 0); health = health - 1; walk = true; walkatstart = 0; if (_root.guntype == 2) { health = 0; } } } if (health == 0) { gotoAndPlay(invisibleframe); hitb.start(0, 0); health = -1; } if (((((y < (_root.cam.y + walkawydistande)) & (y > (_root.cam.y - walkawydistande))) & (x < (_root.cam.x + walkawydistande))) & (x > (_root.cam.x - walkawydistande))) & (_currentframe < deathanimationat)) { this.body.Play(); i++; if (i > 5) { if ((_x < 130) & (direction < 9)) { direction = direction - 1; } if ((_x > 240) & (direction > 0)) { direction = direction + 1; } i = 0; } if (direction <= 0) { direction = direction + 8; } if (direction >= 9) { direction = direction - 8; } if (direction == 1) { y = y - speed; x = x - speed; } if (direction == 2) { x = x - speed; } if (direction == 3) { y = y + speed; x = x - speed; } if (direction == 4) { y = y + speed; } if (direction == 5) { y = y + speed; x = x + speed; } if (direction == 6) { x = x + speed; } if (direction == 7) { y = y - speed; x = x + speed; } if (direction == 8) { y = y - speed; } } else { this.body.gotoAndStop(1); } var xdiff = (x - _root.cam.x); var ydiff = (y - _root.cam.y); var dist = Math.sqrt((xdiff * xdiff) + (ydiff * ydiff)); var angle = Math.atan2(ydiff, xdiff); var tempx = (dist * Math.cos(angle + _root.cam.angle)); var tempy = ((dist * Math.sin(angle + _root.cam.angle)) / _root.fisheye); _y = (((500 / tempy) - _root._ymouse) + _root.xmidpiont); _x = (((100 * tempx) / tempy) + _root.midpiont); _xscale = (500 / tempy); _yscale = (500 / tempy); if (tempy < 0) { _visible = false; } else { _visible = true; } } } this.swapDepths(_y * 4); }
Instance of Symbol 429 MovieClip in Frame 2
onClipEvent (load) { hit = new Sound(this); hit.attachSound("metal"); hitb = new Sound(this); hitb.attachSound("hitb"); deathamount = 7; health = 2; invisibleframe = 21; deathanimationat = 27; this.x = 50 + ((Math.random(1) * _root.level) * 2); this.y = 10 + ((Math.random(1) * _root.level) * 2); speed = (0.9 * _root.level) / 8; senitivity = 20; walkawydistande = 80 * (_root.level / 2); runtowards = 10; direction = Math.round(Math.random(7)) + 1; } onClipEvent (enterFrame) { if (_root.level <= 4) { gotoAndStop (28); } if (_currentframe >= deathanimationat) { gotoAndStop (28); removeMovieClip(this); } if (_root._currentframe != 2) { removeMovieClip(this); } if (_currentframe < invisibleframe) { gotoAndStop(angletocarmera + direction); if (this.hitTest(_root.hunter.feet) & (_currentframe <= deathanimationat)) { _root.hunter.gotoAndPlay(2); } if (this.hitTest(_root.hunter.feet) & (_currentframe >= deathanimationat)) { play(); } angletocarmera = Math.round(angle * 1.2) + 5; if ((angletocarmera + direction) <= 0) { direction = direction + 8; } if ((angletocarmera + direction) >= 9) { direction = direction - 8; } if ((angletocarmera + direction) <= 0) { angletocarmera = 1; } if ((angletocarmera + direction) >= 9) { angletocarmera = 1; } if ((_root.paused == false) & (_currentframe < (deathanimationat - 1))) { if (this.hitTest(_root._xmouse, _root._ymouse, true)) { if ((((y < (_root.cam.y + _root.gunrange)) & (y > (_root.cam.y - _root.gunrange))) & (x < (_root.cam.x + _root.gunrange))) & (x > (_root.cam.x - _root.gunrange))) { if (((_root.hunter.gun.gun._currentframe == 2) & (_root.guntype >= 3)) & (_currentframe < 12)) { gotoAndPlay(invisibleframe); } } } if (hitTest(_root.hunter.feet)) { play(); } if (hitTest(_root.hunter.crange) & (_y < _root.hunter._y)) { if (_root.hunter._currentframe == 44) { hit.start(0, 0); health = health - 1; walk = true; walkatstart = 0; if (_root.guntype == 2) { health = 0; } } } if (health == 0) { gotoAndPlay(invisibleframe); hitb.start(0, 0); health = -1; } if (((((y < (_root.cam.y + walkawydistande)) & (y > (_root.cam.y - walkawydistande))) & (x < (_root.cam.x + walkawydistande))) & (x > (_root.cam.x - walkawydistande))) & (_currentframe < deathanimationat)) { this.body.Play(); i++; if (i > 5) { if ((_x < 130) & (direction < 9)) { direction = direction - 1; } if ((_x > 240) & (direction > 0)) { direction = direction + 1; } i = 0; } if (direction <= 0) { direction = direction + 8; } if (direction >= 9) { direction = direction - 8; } if (direction == 1) { y = y - speed; x = x - speed; } if (direction == 2) { x = x - speed; } if (direction == 3) { y = y + speed; x = x - speed; } if (direction == 4) { y = y + speed; } if (direction == 5) { y = y + speed; x = x + speed; } if (direction == 6) { x = x + speed; } if (direction == 7) { y = y - speed; x = x + speed; } if (direction == 8) { y = y - speed; } } else { this.body.gotoAndStop(1); } var xdiff = (x - _root.cam.x); var ydiff = (y - _root.cam.y); var dist = Math.sqrt((xdiff * xdiff) + (ydiff * ydiff)); var angle = Math.atan2(ydiff, xdiff); var tempx = (dist * Math.cos(angle + _root.cam.angle)); var tempy = ((dist * Math.sin(angle + _root.cam.angle)) / _root.fisheye); _y = (((500 / tempy) - _root._ymouse) + _root.xmidpiont); _x = (((100 * tempx) / tempy) + _root.midpiont); _xscale = (500 / tempy); _yscale = (500 / tempy); if (tempy < 0) { _visible = false; } else { _visible = true; } } } this.swapDepths(_y * 4); }
Instance of Symbol 429 MovieClip in Frame 2
onClipEvent (load) { hit = new Sound(this); hit.attachSound("metal"); hitb = new Sound(this); hitb.attachSound("hitb"); deathamount = 7; health = 2; invisibleframe = 21; deathanimationat = 27; this.x = 50 + ((Math.random(1) * _root.level) * 2); this.y = 10 + ((Math.random(1) * _root.level) * 2); speed = (0.9 * _root.level) / 8; senitivity = 20; walkawydistande = 80 * (_root.level / 2); runtowards = 10; direction = Math.round(Math.random(7)) + 1; } onClipEvent (enterFrame) { if (_root.level <= 5) { gotoAndStop (28); } if (_currentframe >= deathanimationat) { gotoAndStop (28); removeMovieClip(this); } if (_root._currentframe != 2) { removeMovieClip(this); } if (_currentframe < invisibleframe) { gotoAndStop(angletocarmera + direction); if (this.hitTest(_root.hunter.feet) & (_currentframe <= deathanimationat)) { _root.hunter.gotoAndPlay(2); } if (this.hitTest(_root.hunter.feet) & (_currentframe >= deathanimationat)) { play(); } angletocarmera = Math.round(angle * 1.2) + 5; if ((angletocarmera + direction) <= 0) { direction = direction + 8; } if ((angletocarmera + direction) >= 9) { direction = direction - 8; } if ((angletocarmera + direction) <= 0) { angletocarmera = 1; } if ((angletocarmera + direction) >= 9) { angletocarmera = 1; } if ((_root.paused == false) & (_currentframe < (deathanimationat - 1))) { if (this.hitTest(_root._xmouse, _root._ymouse, true)) { if ((((y < (_root.cam.y + _root.gunrange)) & (y > (_root.cam.y - _root.gunrange))) & (x < (_root.cam.x + _root.gunrange))) & (x > (_root.cam.x - _root.gunrange))) { if (((_root.hunter.gun.gun._currentframe == 2) & (_root.guntype >= 3)) & (_currentframe < 12)) { gotoAndPlay(invisibleframe); } } } if (hitTest(_root.hunter.feet)) { play(); } if (hitTest(_root.hunter.crange) & (_y < _root.hunter._y)) { if (_root.hunter._currentframe == 44) { hit.start(0, 0); health = health - 1; walk = true; walkatstart = 0; if (_root.guntype == 2) { health = 0; } } } if (health == 0) { gotoAndPlay(invisibleframe); hitb.start(0, 0); health = -1; } if (((((y < (_root.cam.y + walkawydistande)) & (y > (_root.cam.y - walkawydistande))) & (x < (_root.cam.x + walkawydistande))) & (x > (_root.cam.x - walkawydistande))) & (_currentframe < deathanimationat)) { this.body.Play(); i++; if (i > 5) { if ((_x < 130) & (direction < 9)) { direction = direction - 1; } if ((_x > 240) & (direction > 0)) { direction = direction + 1; } i = 0; } if (direction <= 0) { direction = direction + 8; } if (direction >= 9) { direction = direction - 8; } if (direction == 1) { y = y - speed; x = x - speed; } if (direction == 2) { x = x - speed; } if (direction == 3) { y = y + speed; x = x - speed; } if (direction == 4) { y = y + speed; } if (direction == 5) { y = y + speed; x = x + speed; } if (direction == 6) { x = x + speed; } if (direction == 7) { y = y - speed; x = x + speed; } if (direction == 8) { y = y - speed; } } else { this.body.gotoAndStop(1); } var xdiff = (x - _root.cam.x); var ydiff = (y - _root.cam.y); var dist = Math.sqrt((xdiff * xdiff) + (ydiff * ydiff)); var angle = Math.atan2(ydiff, xdiff); var tempx = (dist * Math.cos(angle + _root.cam.angle)); var tempy = ((dist * Math.sin(angle + _root.cam.angle)) / _root.fisheye); _y = (((500 / tempy) - _root._ymouse) + _root.xmidpiont); _x = (((100 * tempx) / tempy) + _root.midpiont); _xscale = (500 / tempy); _yscale = (500 / tempy); if (tempy < 0) { _visible = false; } else { _visible = true; } } } this.swapDepths(_y * 4); }
Instance of Symbol 429 MovieClip in Frame 2
onClipEvent (load) { hit = new Sound(this); hit.attachSound("metal"); hitb = new Sound(this); hitb.attachSound("hitb"); deathamount = 7; health = 2; invisibleframe = 21; deathanimationat = 27; this.x = -100 + ((Math.random(1) * _root.level) * 2); this.y = -100 + ((Math.random(1) * _root.level) * 2); speed = (0.9 * _root.level) / 8; senitivity = 20; walkawydistande = 80 * (_root.level / 2); runtowards = 10; direction = Math.round(Math.random(7)) + 1; } onClipEvent (enterFrame) { if (_currentframe >= deathanimationat) { gotoAndStop (28); removeMovieClip(this); } if (_root._currentframe != 2) { removeMovieClip(this); } if (_currentframe < invisibleframe) { gotoAndStop(angletocarmera + direction); if (this.hitTest(_root.hunter.feet) & (_currentframe <= deathanimationat)) { _root.hunter.gotoAndPlay(2); } if (this.hitTest(_root.hunter.feet) & (_currentframe >= deathanimationat)) { play(); } angletocarmera = Math.round(angle * 1.2) + 5; if ((angletocarmera + direction) <= 0) { direction = direction + 8; } if ((angletocarmera + direction) >= 9) { direction = direction - 8; } if ((angletocarmera + direction) <= 0) { angletocarmera = 1; } if ((angletocarmera + direction) >= 9) { angletocarmera = 1; } if ((_root.paused == false) & (_currentframe < (deathanimationat - 1))) { if (this.hitTest(_root._xmouse, _root._ymouse, true)) { if ((((y < (_root.cam.y + _root.gunrange)) & (y > (_root.cam.y - _root.gunrange))) & (x < (_root.cam.x + _root.gunrange))) & (x > (_root.cam.x - _root.gunrange))) { if (((_root.hunter.gun.gun._currentframe == 2) & (_root.guntype >= 3)) & (_currentframe < 12)) { gotoAndPlay(invisibleframe); } } } if (hitTest(_root.hunter.feet)) { play(); } if (hitTest(_root.hunter.crange) & (_y < _root.hunter._y)) { if (_root.hunter._currentframe == 44) { hit.start(0, 0); health = health - 1; walk = true; walkatstart = 0; if (_root.guntype == 2) { health = 0; } } } if (health == 0) { gotoAndPlay(invisibleframe); hitb.start(0, 0); health = -1; } if (((((y < (_root.cam.y + walkawydistande)) & (y > (_root.cam.y - walkawydistande))) & (x < (_root.cam.x + walkawydistande))) & (x > (_root.cam.x - walkawydistande))) & (_currentframe < deathanimationat)) { this.body.Play(); i++; if (i > 5) { if ((_x < 130) & (direction < 9)) { direction = direction - 1; } if ((_x > 240) & (direction > 0)) { direction = direction + 1; } i = 0; } if (direction <= 0) { direction = direction + 8; } if (direction >= 9) { direction = direction - 8; } if (direction == 1) { y = y - speed; x = x - speed; } if (direction == 2) { x = x - speed; } if (direction == 3) { y = y + speed; x = x - speed; } if (direction == 4) { y = y + speed; } if (direction == 5) { y = y + speed; x = x + speed; } if (direction == 6) { x = x + speed; } if (direction == 7) { y = y - speed; x = x + speed; } if (direction == 8) { y = y - speed; } } else { this.body.gotoAndStop(1); } var xdiff = (x - _root.cam.x); var ydiff = (y - _root.cam.y); var dist = Math.sqrt((xdiff * xdiff) + (ydiff * ydiff)); var angle = Math.atan2(ydiff, xdiff); var tempx = (dist * Math.cos(angle + _root.cam.angle)); var tempy = ((dist * Math.sin(angle + _root.cam.angle)) / _root.fisheye); _y = (((500 / tempy) - _root._ymouse) + _root.xmidpiont); _x = (((100 * tempx) / tempy) + _root.midpiont); _xscale = (500 / tempy); _yscale = (500 / tempy); if (tempy < 0) { _visible = false; } else { _visible = true; } } } this.swapDepths(_y * 4); }
Instance of Symbol 429 MovieClip in Frame 2
onClipEvent (load) { hit = new Sound(this); hit.attachSound("metal"); hitb = new Sound(this); hitb.attachSound("hitb"); deathamount = 7; health = 2; invisibleframe = 21; deathanimationat = 27; this.x = 100 + ((Math.random(1) * _root.level) * 2); this.y = 100 + ((Math.random(1) * _root.level) * 2); speed = (0.9 * _root.level) / 8; senitivity = 20; walkawydistande = 80 * (_root.level / 2); runtowards = 10; direction = Math.round(Math.random(7)) + 1; } onClipEvent (enterFrame) { if (_currentframe >= deathanimationat) { gotoAndStop (28); removeMovieClip(this); } if (_root._currentframe != 2) { removeMovieClip(this); } if (_currentframe < invisibleframe) { gotoAndStop(angletocarmera + direction); if (this.hitTest(_root.hunter.feet) & (_currentframe <= deathanimationat)) { _root.hunter.gotoAndPlay(2); } if (this.hitTest(_root.hunter.feet) & (_currentframe >= deathanimationat)) { play(); } if ((_root.paused == false) & (_currentframe < (deathanimationat - 1))) { angletocarmera = Math.round(angle * 1.2) + 5; if ((angletocarmera + direction) <= 0) { direction = direction + 8; } if ((angletocarmera + direction) >= 9) { direction = direction - 8; } if ((angletocarmera + direction) <= 0) { angletocarmera = 1; } if ((angletocarmera + direction) >= 9) { angletocarmera = 1; } if (this.hitTest(_root._xmouse, _root._ymouse, true)) { if ((((y < (_root.cam.y + _root.gunrange)) & (y > (_root.cam.y - _root.gunrange))) & (x < (_root.cam.x + _root.gunrange))) & (x > (_root.cam.x - _root.gunrange))) { if (((_root.hunter.gun.gun._currentframe == 2) & (_root.guntype >= 3)) & (_currentframe < 12)) { gotoAndPlay(invisibleframe); } } } if (hitTest(_root.hunter.feet)) { play(); } if (hitTest(_root.hunter.crange) & (_y < _root.hunter._y)) { if (_root.hunter._currentframe == 44) { hit.start(0, 0); health = health - 1; walk = true; walkatstart = 0; if (_root.guntype == 2) { health = 0; } } } if (health == 0) { gotoAndPlay(invisibleframe); hitb.start(0, 0); health = -1; } if (((((y < (_root.cam.y + walkawydistande)) & (y > (_root.cam.y - walkawydistande))) & (x < (_root.cam.x + walkawydistande))) & (x > (_root.cam.x - walkawydistande))) & (_currentframe < deathanimationat)) { this.body.Play(); i++; if (i > 5) { if ((_x < 130) & (direction < 9)) { direction = direction - 1; } if ((_x > 240) & (direction > 0)) { direction = direction + 1; } i = 0; } if (direction <= 0) { direction = direction + 8; } if (direction >= 9) { direction = direction - 8; } if (direction == 1) { y = y - speed; x = x - speed; } if (direction == 2) { x = x - speed; } if (direction == 3) { y = y + speed; x = x - speed; } if (direction == 4) { y = y + speed; } if (direction == 5) { y = y + speed; x = x + speed; } if (direction == 6) { x = x + speed; } if (direction == 7) { y = y - speed; x = x + speed; } if (direction == 8) { y = y - speed; } } else { this.body.gotoAndStop(1); } var xdiff = (x - _root.cam.x); var ydiff = (y - _root.cam.y); var dist = Math.sqrt((xdiff * xdiff) + (ydiff * ydiff)); var angle = Math.atan2(ydiff, xdiff); var tempx = (dist * Math.cos(angle + _root.cam.angle)); var tempy = ((dist * Math.sin(angle + _root.cam.angle)) / _root.fisheye); _y = (((500 / tempy) - _root._ymouse) + _root.xmidpiont); _x = (((100 * tempx) / tempy) + _root.midpiont); _xscale = (500 / tempy); _yscale = (500 / tempy); if (tempy < 0) { _visible = false; } else { _visible = true; } } } this.swapDepths(_y * 4); }
Instance of Symbol 429 MovieClip in Frame 2
onClipEvent (load) { hit = new Sound(this); hit.attachSound("metal"); hitb = new Sound(this); hitb.attachSound("hitb"); deathamount = 7; _root.gunrange = 50; if (_root.guntype == 4) { _root.gunrange = 100; } health = 2; invisibleframe = 21; deathanimationat = 27; this.x = 50 + ((Math.random(1) * _root.level) * 2); this.y = 10 + ((Math.random(1) * _root.level) * 2); speed = (0.9 * _root.level) / 8; senitivity = 20; walkawydistande = 80 * (_root.level / 2); runtowards = 10; direction = Math.round(Math.random(7)) + 1; } onClipEvent (enterFrame) { if (_root.level <= 5) { gotoAndStop (28); } if (_currentframe >= deathanimationat) { gotoAndStop (28); removeMovieClip(this); } if (_root._currentframe != 2) { removeMovieClip(this); } if (_currentframe < invisibleframe) { gotoAndStop(angletocarmera + direction); if (this.hitTest(_root.hunter.feet) & (_currentframe <= deathanimationat)) { _root.hunter.gotoAndPlay(2); } if (this.hitTest(_root.hunter.feet) & (_currentframe >= deathanimationat)) { play(); } angletocarmera = Math.round(angle * 1.2) + 5; if ((angletocarmera + direction) <= 0) { direction = direction + 8; } if ((angletocarmera + direction) >= 9) { direction = direction - 8; } if ((angletocarmera + direction) <= 0) { angletocarmera = 1; } if ((angletocarmera + direction) >= 9) { angletocarmera = 1; } if ((_root.paused == false) & (_currentframe < (deathanimationat - 1))) { if (this.hitTest(_root._xmouse, _root._ymouse, true)) { if ((((y < (_root.cam.y + _root.gunrange)) & (y > (_root.cam.y - _root.gunrange))) & (x < (_root.cam.x + _root.gunrange))) & (x > (_root.cam.x - _root.gunrange))) { if (((_root.hunter.gun.gun._currentframe == 2) & (_root.guntype >= 3)) & (_currentframe < 12)) { gotoAndPlay(invisibleframe); } } } if (hitTest(_root.hunter.feet)) { play(); } if (hitTest(_root.hunter.crange) & (_y < _root.hunter._y)) { if (_root.hunter._currentframe == 44) { hit.start(0, 0); health = health - 1; walk = true; walkatstart = 0; if (_root.guntype == 2) { health = 0; } } } if (health == 0) { gotoAndPlay(invisibleframe); hitb.start(0, 0); health = -1; } if (((((y < (_root.cam.y + walkawydistande)) & (y > (_root.cam.y - walkawydistande))) & (x < (_root.cam.x + walkawydistande))) & (x > (_root.cam.x - walkawydistande))) & (_currentframe < deathanimationat)) { this.body.Play(); i++; if (i > 5) { if ((_x < 130) & (direction < 9)) { direction = direction - 1; } if ((_x > 240) & (direction > 0)) { direction = direction + 1; } i = 0; } if (direction <= 0) { direction = direction + 8; } if (direction >= 9) { direction = direction - 8; } if (direction == 1) { y = y - speed; x = x - speed; } if (direction == 2) { x = x - speed; } if (direction == 3) { y = y + speed; x = x - speed; } if (direction == 4) { y = y + speed; } if (direction == 5) { y = y + speed; x = x + speed; } if (direction == 6) { x = x + speed; } if (direction == 7) { y = y - speed; x = x + speed; } if (direction == 8) { y = y - speed; } } else { this.body.gotoAndStop(1); } var xdiff = (x - _root.cam.x); var ydiff = (y - _root.cam.y); var dist = Math.sqrt((xdiff * xdiff) + (ydiff * ydiff)); var angle = Math.atan2(ydiff, xdiff); var tempx = (dist * Math.cos(angle + _root.cam.angle)); var tempy = ((dist * Math.sin(angle + _root.cam.angle)) / _root.fisheye); _y = (((500 / tempy) - _root._ymouse) + _root.xmidpiont); _x = (((100 * tempx) / tempy) + _root.midpiont); _xscale = (500 / tempy); _yscale = (500 / tempy); if (tempy < 0) { _visible = false; } else { _visible = true; } } } this.swapDepths(_y * 4); }
Instance of Symbol 429 MovieClip in Frame 2
onClipEvent (load) { hit = new Sound(this); hit.attachSound("metal"); hitb = new Sound(this); hitb.attachSound("hitb"); deathamount = 7; health = 2; invisibleframe = 21; deathanimationat = 27; this.x = -100 + ((Math.random(1) * _root.level) * 2); this.y = -100 + ((Math.random(1) * _root.level) * 2); speed = (0.9 * _root.level) / 8; senitivity = 20; walkawydistande = 80 * (_root.level / 2); runtowards = 10; direction = Math.round(Math.random(7)) + 1; } onClipEvent (enterFrame) { if (_root.level <= 5) { gotoAndStop (28); } if (_currentframe >= deathanimationat) { gotoAndStop (28); removeMovieClip(this); } if (_root._currentframe != 2) { removeMovieClip(this); } if (_currentframe < invisibleframe) { gotoAndStop(angletocarmera + direction); if (this.hitTest(_root.hunter.feet) & (_currentframe <= deathanimationat)) { _root.hunter.gotoAndPlay(2); } if (this.hitTest(_root.hunter.feet) & (_currentframe >= deathanimationat)) { play(); } angletocarmera = Math.round(angle * 1.2) + 5; if ((angletocarmera + direction) <= 0) { direction = direction + 8; } if ((angletocarmera + direction) >= 9) { direction = direction - 8; } if ((angletocarmera + direction) <= 0) { angletocarmera = 1; } if ((angletocarmera + direction) >= 9) { angletocarmera = 1; } if ((_root.paused == false) & (_currentframe < (deathanimationat - 1))) { if (this.hitTest(_root._xmouse, _root._ymouse, true)) { if ((((y < (_root.cam.y + _root.gunrange)) & (y > (_root.cam.y - _root.gunrange))) & (x < (_root.cam.x + _root.gunrange))) & (x > (_root.cam.x - _root.gunrange))) { if (((_root.hunter.gun.gun._currentframe == 2) & (_root.guntype >= 3)) & (_currentframe < 12)) { gotoAndPlay(invisibleframe); } } } if (hitTest(_root.hunter.feet)) { play(); } if (hitTest(_root.hunter.crange) & (_y < _root.hunter._y)) { if (_root.hunter._currentframe == 44) { hit.start(0, 0); health = health - 1; walk = true; walkatstart = 0; if (_root.guntype == 2) { health = 0; } } } if (health == 0) { gotoAndPlay(invisibleframe); hitb.start(0, 0); health = -1; } if (((((y < (_root.cam.y + walkawydistande)) & (y > (_root.cam.y - walkawydistande))) & (x < (_root.cam.x + walkawydistande))) & (x > (_root.cam.x - walkawydistande))) & (_currentframe < deathanimationat)) { this.body.Play(); i++; if (i > 5) { if ((_x < 130) & (direction < 9)) { direction = direction - 1; } if ((_x > 240) & (direction > 0)) { direction = direction + 1; } i = 0; } if (direction <= 0) { direction = direction + 8; } if (direction >= 9) { direction = direction - 8; } if (direction == 1) { y = y - speed; x = x - speed; } if (direction == 2) { x = x - speed; } if (direction == 3) { y = y + speed; x = x - speed; } if (direction == 4) { y = y + speed; } if (direction == 5) { y = y + speed; x = x + speed; } if (direction == 6) { x = x + speed; } if (direction == 7) { y = y - speed; x = x + speed; } if (direction == 8) { y = y - speed; } } else { this.body.gotoAndStop(1); } var xdiff = (x - _root.cam.x); var ydiff = (y - _root.cam.y); var dist = Math.sqrt((xdiff * xdiff) + (ydiff * ydiff)); var angle = Math.atan2(ydiff, xdiff); var tempx = (dist * Math.cos(angle + _root.cam.angle)); var tempy = ((dist * Math.sin(angle + _root.cam.angle)) / _root.fisheye); _y = (((500 / tempy) - _root._ymouse) + _root.xmidpiont); _x = (((100 * tempx) / tempy) + _root.midpiont); _xscale = (500 / tempy); _yscale = (500 / tempy); if (tempy < 0) { _visible = false; } else { _visible = true; } } } this.swapDepths(_y * 4); }
Instance of Symbol 195 MovieClip in Frame 2
onClipEvent (load) { this.x = -71.5; this.y = 76; } onClipEvent (enterFrame) { if (_root.paused == false) { var xdiff = (x - _root.cam.x); var ydiff = (y - _root.cam.y); var dist = Math.sqrt((xdiff * xdiff) + (ydiff * ydiff)); var angle = Math.atan2(ydiff, xdiff); var tempx = (dist * Math.cos(angle + _root.cam.angle)); var tempy = ((dist * Math.sin(angle + _root.cam.angle)) / _root.fisheye); _y = (((500 / tempy) - _root._ymouse) + _root.xmidpiont); _x = (((100 * tempx) / tempy) + _root.midpiont); _xscale = (500 / tempy); _yscale = (500 / tempy); if (tempy < 0) { _visible = false; } else { _visible = true; } swapDepths(_y * 4); if (_root._currentframe != 2) { removeMovieClip(this); } } }
Instance of Symbol 274 MovieClip in Frame 2
onClipEvent (load) { hit = new Sound(this); hit.attachSound("hitseal"); hitb = new Sound(this); hitb.attachSound("hitb"); a = new Sound(this); a.attachSound("coolsound"); invisibleframe = 30; deathanimationat = 13; this.x = 100 + ((Math.random(1) * _root.level) * 4); this.y = 120 + ((Math.random(1) * _root.level) * 4); walkawydistande = 40 * (_root.level / 4); speed = 0.2; direction = Math.round(Math.random(7)) + 1; deathamount = 7; health = 2; randomwalkinveral = 20; walkatstart = Math.round(Math.random(1)); } onClipEvent (enterFrame) { if (_currentframe >= 17) { _root.radara.f._x = 100; _root.radara.f._y = 100; _root.tf = false; } if (_root._currentframe == 2) { if (_currentframe < invisibleframe) { _root.radara.f._x = (x - _root.cam.x) / _root.radarsesitivity; _root.radara.f._y = (y - _root.cam.y) / _root.radarsesitivity; angletocarmera = Math.round(angle * 1.2) + 5; if ((angletocarmera + direction) <= 0) { direction = direction + 8; } if ((angletocarmera + direction) >= 9) { direction = direction - 8; } if ((angletocarmera + direction) <= 0) { angletocarmera = 1; } if ((angletocarmera + direction) >= 9) { angletocarmera = 1; } if (_currentframe <= 11) { gotoAndStop(angletocarmera + direction); } if ((_root.paused == false) & (_currentframe < invisibleframe)) { if (this.hitTest(_root._xmouse, _root._ymouse, true)) { if ((((y < (_root.cam.y + _root.gunrange)) & (y > (_root.cam.y - _root.gunrange))) & (x < (_root.cam.x + _root.gunrange))) & (x > (_root.cam.x - _root.gunrange))) { if (((_root.hunter.gun.gun._currentframe == 2) & (_root.guntype >= 3)) & (_currentframe < 12)) { gotoAndPlay(deathanimationat); a.start(0, 0); } } } if (hitTest(_root.hunter.crange) & (_y < _root.hunter._y)) { if (_root.hunter._currentframe == 44) { hit.start(0, 0); health = health - 1; walk = true; walkatstart = 0; if (_root.guntype == 2) { health = 0; } } } if (health == 0) { gotoAndPlay(deathanimationat); a.start(0, 0); hitb.start(0, 0); health = -1; } if (walkatstart == 1) { walktimer++; if (walktimer > randomwalkinveral) { walk = true; } if (walktimer > (randomwalkinveral * 2)) { walk = false; walktimer = 0; } } if (((((((y < (_root.cam.y + walkawydistande)) & (y > (_root.cam.y - walkawydistande))) & (x < (_root.cam.x + walkawydistande))) & (x > (_root.cam.x - walkawydistande))) & (_currentframe < deathanimationat)) & (health == 1)) | ((walk == true) & (_currentframe < deathanimationat))) { this.body.Play(); i++; if (i > 10) { direction = Math.round(_root.cam.angle / 1.7); i = 0; } if (direction <= 0) { direction = direction + 8; } if (direction >= 9) { direction = direction - 8; } if (direction == 1) { y = y - speed; x = x - speed; } if (direction == 2) { x = x - speed; } if (direction == 3) { y = y + speed; x = x - speed; } if (direction == 4) { y = y + speed; } if (direction == 5) { y = y + speed; x = x + speed; } if (direction == 6) { x = x + speed; } if (direction == 7) { y = y - speed; x = x + speed; } if (direction == 8) { y = y - speed; } } else { this.body.gotoAndStop(1); } var xdiff = (x - _root.cam.x); var ydiff = (y - _root.cam.y); var dist = Math.sqrt((xdiff * xdiff) + (ydiff * ydiff)); var angle = Math.atan2(ydiff, xdiff); var tempx = (dist * Math.cos(angle + _root.cam.angle)); var tempy = ((dist * Math.sin(angle + _root.cam.angle)) / _root.fisheye); _y = (((500 / tempy) - _root._ymouse) + _root.xmidpiont); _x = (((100 * tempx) / tempy) + _root.midpiont); _xscale = (500 / tempy); _yscale = (500 / tempy); if (tempy < 0) { _visible = false; } else { _visible = true; } } } swapDepths(_y * 4); } if (_root._currentframe != 2) { removeMovieClip(this); } }
Instance of Symbol 432 MovieClip in Frame 2
onClipEvent (enterFrame) { _xscale = _root.health; if (_root.health <= 0) { _root.gotoAndStop(7); } }
Instance of Symbol 464 MovieClip "ingamemenu" in Frame 2
onClipEvent (load) { _visible = false; } onClipEvent (enterFrame) { this.swapDepths(1000); if (_root._currentframe != 2) { _visible = false; removeMovieClip(this); MovieClip.removeMovieClip(); } if (_root.paused == true) { _visible = true; } else { _visible = false; } }
Frame 3
if (_root.level == 4) { _root.dg.gotoAndStop(4); } if (_root.level >= 8) { _root.gotoAndStop(6); } _root.cam.x = 0; _root.cam.y = 0; _root.cam.angle = 0; health = 100; stop(); stopAllSounds(); _root.ta = true; _root.tb = true; _root.tc = true; _root.td = true; _root.te = true; _root.tf = true; _root.tg = true; _root.th = true;
Instance of Symbol 547 MovieClip "dg" in Frame 3
onClipEvent (enterFrame) { _root.ta = true; _root.tb = true; _root.tc = true; _root.td = true; _root.te = true; _root.tf = true; _root.tg = true; _root.th = true; }
Instance of Symbol 579 MovieClip in Frame 3
onClipEvent (load) { _visible = false; i = 0; } onClipEvent (enterFrame) { _root.levela = "Level:" add _root.level; if (Key.isDown(67)) { i++; } if (i > 20) { _visible = true; } }
Instance of Symbol 604 MovieClip "message" in Frame 3
onClipEvent (load) { if (_root.level == 2) { this.gotoAndStop(4); } if (_root.level == 3) { this.gotoAndStop(5); } if (_root.level == 4) { this.gotoAndStop(6); } if (_root.level == 5) { this.gotoAndStop(7); } if (_root.level == 6) { this.gotoAndStop(8); } if (_root.level == 7) { this.gotoAndStop(9); } }
Instance of Symbol 606 MovieClip "sound" in Frame 3
onClipEvent (enterFrame) { if (_root._currentframe != 3) { stopAllSounds(); } if (_root.soundloop == true) { gotoAndStop (2); } if (_root.soundloop == false) { gotoAndStop (1); } }
Instance of Symbol 606 MovieClip "sound" in Frame 5
onClipEvent (enterFrame) { if (_root.soundloop == true) { gotoAndStop (2); } if (_root.soundloop == false) { stopAllSounds(); gotoAndStop (1); } }
Frame 6
stop(); stopAllSounds();
Instance of Symbol 681 MovieClip in Frame 6
onClipEvent (enterFrame) { if (_root._currentframe != 2) { removeMovieClip(this); } }
Instance of Symbol 683 MovieClip in Frame 6
onClipEvent (load) { if (_root.money >= 15000) { _visible = false; } }
Frame 7
stop(); stopAllSounds();
Instance of Symbol 722 MovieClip in Frame 7
onClipEvent (enterFrame) { if (_root._currentframe != 2) { removeMovieClip(this); } }
Frame 8
stop(); stopAllSounds();
Instance of Symbol 740 MovieClip in Frame 8
onClipEvent (load) { dead = false; } onClipEvent (enterFrame) { if (hitTest(_root.cosshair.hit) & (_root.cosshair._currentframe >= 2)) { dead = true; play(); } if (dead == false) { _y = (_y + 10); } if ((_y > 400) | (_currentframe >= 7)) { dead = false; gotoAndStop (1); _y = -20; _x = (Math.random(1) * 400); } }
Instance of Symbol 740 MovieClip in Frame 8
onClipEvent (load) { dead = false; } onClipEvent (enterFrame) { if (hitTest(_root.cosshair.hit) & (_root.cosshair._currentframe >= 2)) { dead = true; play(); } if (dead == false) { _y = (_y + 10); } if ((_y > 400) | (_currentframe >= 7)) { dead = false; gotoAndStop (1); _y = -20; _x = (Math.random(1) * 400); } }
Instance of Symbol 740 MovieClip in Frame 8
onClipEvent (load) { dead = false; } onClipEvent (enterFrame) { if (hitTest(_root.cosshair.hit) & (_root.cosshair._currentframe >= 2)) { dead = true; play(); } if (dead == false) { _y = (_y + 10); } if ((_y > 400) | (_currentframe == 7)) { dead = false; gotoAndStop (1); _y = -20; _x = (Math.random(1) * 400); } }
Instance of Symbol 740 MovieClip in Frame 8
onClipEvent (load) { dead = false; } onClipEvent (enterFrame) { if (hitTest(_root.cosshair.hit) & (_root.cosshair._currentframe >= 2)) { dead = true; play(); } if (dead == false) { _y = (_y + 10); } if ((_y > 400) | (_currentframe == 7)) { dead = false; gotoAndStop (1); _y = -20; _x = (Math.random(1) * 400); } }
Instance of Symbol 740 MovieClip in Frame 8
onClipEvent (load) { dead = false; } onClipEvent (enterFrame) { if (hitTest(_root.cosshair.hit) & (_root.cosshair._currentframe >= 2)) { dead = true; play(); } if (dead == false) { _y = (_y + 10); } if ((_y > 400) | (_currentframe == 7)) { dead = false; gotoAndStop (1); _y = -20; _x = (Math.random(1) * 400); } }
Instance of Symbol 740 MovieClip in Frame 8
onClipEvent (load) { dead = false; } onClipEvent (enterFrame) { if (hitTest(_root.cosshair.hit) & (_root.cosshair._currentframe >= 2)) { dead = true; play(); } if (dead == false) { _y = (_y + 10); } if ((_y > 400) | (_currentframe == 7)) { dead = false; gotoAndStop (1); _y = -20; _x = (Math.random(1) * 400); } }
Instance of Symbol 740 MovieClip in Frame 8
onClipEvent (load) { dead = false; } onClipEvent (enterFrame) { if (hitTest(_root.cosshair.hit) & (_root.cosshair._currentframe >= 2)) { dead = true; play(); } if (dead == false) { _y = (_y + 10); } if ((_y > 400) | (_currentframe == 7)) { dead = false; gotoAndStop (1); _y = -20; _x = (Math.random(1) * 400); } }
Instance of Symbol 740 MovieClip in Frame 8
onClipEvent (load) { dead = false; } onClipEvent (enterFrame) { if (hitTest(_root.cosshair.hit) & (_root.cosshair._currentframe >= 2)) { dead = true; play(); } if (dead == false) { _y = (_y + 10); } if ((_y > 400) | (_currentframe == 7)) { dead = false; gotoAndStop (1); _y = -20; _x = (Math.random(1) * 400); } }
Instance of Symbol 740 MovieClip in Frame 8
onClipEvent (load) { dead = false; } onClipEvent (enterFrame) { if (hitTest(_root.cosshair.hit) & (_root.cosshair._currentframe >= 2)) { dead = true; play(); } if (dead == false) { _y = (_y + 10); } if ((_y > 400) | (_currentframe == 7)) { dead = false; gotoAndStop (1); _y = -20; _x = (Math.random(1) * 400); } }
Instance of Symbol 740 MovieClip in Frame 8
onClipEvent (load) { dead = false; } onClipEvent (enterFrame) { if (hitTest(_root.cosshair.hit) & (_root.cosshair._currentframe >= 2)) { dead = true; play(); } if (dead == false) { _y = (_y + 10); } if ((_y > 400) | (_currentframe == 7)) { dead = false; gotoAndStop (1); _y = -20; _x = (Math.random(1) * 400); } }
Instance of Symbol 749 MovieClip "cosshair" in Frame 8
onClipEvent (load) { stop(); i = 0; seconds = 0; _root.lsec = 0; _root.lcon = 0; _root.lconb = 0; } onClipEvent (enterFrame) { if (seconds >= 1400) { if (_root.lconb < 250) { _root.gotoAndStop(6); seconds = 0; _root.lsec = 0; _root.lcon = 0; _root.lconb = 0; } if (_root.lconb >= 250) { _root.gotoAndStop(11); seconds = 0; _root.lsec = 0; _root.lcon = 0; _root.lconb = 0; } } seconds++; _root.lsec = "seconds:" add Math.round(seconds / 20); _root.lcon = "boats" add _root.lconb; _x = _root._xmouse; _y = _root._ymouse; if ((i == 1) & (_currentframe == 1)) { play(); } if ((i == 0) & (_currentframe == 1)) { gotoAndStop (1); } } onClipEvent (mouseDown) { i = 1; } onClipEvent (mouseUp) { i = 0; }
Frame 9
stop(); stopAllSounds(); _root.paused = false;
Instance of Symbol 722 MovieClip in Frame 9
onClipEvent (enterFrame) { if (_root._currentframe != 2) { removeMovieClip(this); } }
Frame 10
stop(); stopAllSounds(); _root.paused = false;
Frame 11
stop(); stopAllSounds();
Instance of Symbol 836 MovieClip in Frame 12
onClipEvent (enterFrame) { if (Key.isDown(32)) { _root.gotoAndStop(3); } }
Symbol 10 Button
on (release) { _root.levela = "Level:1"; _root.radarsesitivity = 10; _root.level = 1; _root.money = 0; _root.radar = false; _root.guntype = 1; _root.soundloop = true; gotoAndStop (12); }
Symbol 22 MovieClip Frame 1
stop();
Symbol 29 Button
on (release) { play(); }
Symbol 35 MovieClip Frame 1
stop();
Symbol 46 MovieClip Frame 1
fscommand ("showmenu", "False"); Stage.showMenu = false; _root.per = Math.round((_root.getBytesLoaded() / _root.getBytesTotal()) * 100); _root.kbsec = Math.round(kBytesSec) add " kilobytes p/sec"; _root.bar.bar._xscale = _root.per; Math.round(per); mess = "waiting time: "; _root.rotater._rotation = _root.rotater._rotation + (_root.per / 1.5); if (_root.per == 100) { _root.playb._visible = true; _root.kbsec = "finished, click play"; } else { _root.playb._visible = false; } kBytesLoaded = _root.getBytesLoaded() / 1024; kBytesTotal = _root.getBytesTotal() / 1024; kBytesRemaining = kBytesTotal - kBytesLoaded; kBytesSec = kBytesLoaded / (getTimer() / 1000); timeRemaininga = Math.round(kBytesRemaining / kBytesSec); if (timeRemaininga < 61) { _root.timeRemaining = (mess add timeRemaininga) add " second/s"; } else if ((timeRemaininga > 60) && (timeRemaininga < 3601)) { _root.timeRemaining = (mess add Math.round(timeRemaininga / 60)) add " minute/s"; } else if (timeRemaininga > 3600) { _root.timeRemaining = (mess add Math.round(timeRemaininga / 3600)) add " hour/s"; } else { _root.timeRemaining = "waiting time too big. dwonload from www.Tcartoon.com"; }
Symbol 46 MovieClip Frame 2
gotoAndPlay (1);
Symbol 54 Button
on (release) { getURL ("http://www.tcartoon.com", _top); }
Symbol 60 MovieClip Frame 1
stop();
Symbol 81 MovieClip Frame 1
stop();
Symbol 81 MovieClip Frame 14
gotoAndPlay (1);
Symbol 81 MovieClip Frame 15
stop();
Symbol 95 MovieClip Frame 1
stop();
Symbol 95 MovieClip Frame 14
gotoAndPlay (1);
Symbol 95 MovieClip Frame 15
stop();
Symbol 109 MovieClip Frame 1
stop();
Symbol 109 MovieClip Frame 14
gotoAndPlay (2);
Symbol 109 MovieClip Frame 15
stop();
Symbol 123 MovieClip Frame 1
stop();
Symbol 123 MovieClip Frame 14
gotoAndPlay (1);
Symbol 137 MovieClip Frame 1
stop();
Symbol 137 MovieClip Frame 14
gotoAndPlay (1);
Symbol 137 MovieClip Frame 15
stop();
Symbol 154 MovieClip Frame 38
stop(); _parent.thisname = false;
Symbol 165 MovieClip Frame 1
stop();
Symbol 165 MovieClip Frame 15
gotoAndPlay (2);
Symbol 165 MovieClip Frame 29
gotoAndPlay (16);
Symbol 165 MovieClip Frame 37
gotoAndPlay (30);
Symbol 165 MovieClip Frame 45
gotoAndPlay (38);
Symbol 182 MovieClip Frame 1
stop();
Instance of Symbol 170 MovieClip in Symbol 182 MovieClip Frame 1
onClipEvent (enterFrame) { this.gotoAndStop(_root.guntype); }
Symbol 182 MovieClip Frame 2
if (_root.guntype == 3) { a = new Sound(this); a.attachSound("shot"); a.start(0, 0); } if (_root.guntype == 4) { a = new Sound(this); a.attachSound("shotb"); a.start(0, 0); }
Symbol 182 MovieClip Frame 3
if (_root.guntype == 4) { gotoAndStop (1); }
Symbol 182 MovieClip Frame 19
gotoAndStop (1);
Symbol 184 MovieClip Frame 1
stop();
Symbol 185 MovieClip Frame 1
stop();
Symbol 191 MovieClip Frame 1
stop();
Instance of Symbol 157 MovieClip "feet" in Symbol 191 MovieClip Frame 1
onClipEvent (load) { _visible = false; }
Instance of Symbol 159 MovieClip "attackarea" in Symbol 191 MovieClip Frame 1
onClipEvent (load) { _visible = false; }
Instance of Symbol 159 MovieClip "attackarea2" in Symbol 191 MovieClip Frame 1
onClipEvent (load) { _visible = false; }
Symbol 191 MovieClip Frame 2
play();
Symbol 191 MovieClip Frame 40
_root.gotoAndPlay(7); stop();
Symbol 191 MovieClip Frame 41
play();
Instance of Symbol 159 MovieClip "crange" in Symbol 191 MovieClip Frame 41
onClipEvent (load) { _visible = false; }
Symbol 191 MovieClip Frame 46
gotoAndStop (1);
Symbol 209 MovieClip Frame 1
stop();
Symbol 209 MovieClip Frame 14
gotoAndPlay (2);
Symbol 223 MovieClip Frame 1
stop();
Symbol 223 MovieClip Frame 14
gotoAndPlay (2);
Symbol 237 MovieClip Frame 1
stop();
Symbol 237 MovieClip Frame 14
gotoAndPlay (2);
Symbol 251 MovieClip Frame 1
stop();
Symbol 251 MovieClip Frame 14
gotoAndPlay (2);
Symbol 265 MovieClip Frame 1
stop();
Symbol 265 MovieClip Frame 14
gotoAndPlay (2);
Symbol 274 MovieClip Frame 13
play();
Symbol 274 MovieClip Frame 33
_root.money = _root.money + (5 * _root.level); stop();
Symbol 277 MovieClip Frame 1
stop(); stopAllSounds();
Symbol 277 MovieClip Frame 2
stop();
Symbol 314 MovieClip Frame 1
stop();
Symbol 333 MovieClip Frame 1
stop();
Symbol 333 MovieClip Frame 19
gotoAndPlay (2);
Symbol 355 MovieClip Frame 1
stop();
Symbol 377 MovieClip Frame 1
stop();
Symbol 399 MovieClip Frame 1
stop();
Symbol 429 MovieClip Frame 21
_root.money = _root.money + Math.round(_root.money * 0.2);
Symbol 429 MovieClip Frame 27
gotoAndStop (28);
Symbol 429 MovieClip Frame 28
stop();
Symbol 438 Button
on (release) { _root.paused = false; }
Symbol 445 Button
on (release) { _quality = "low"; }
Symbol 448 Button
on (release) { _quality = "medium"; }
Symbol 452 Button
on (release) { _quality = "high"; }
Symbol 455 Button
on (release) { _quality = "best"; }
Symbol 458 Button
on (release) { i++; if (i == 1) { if (_root.soundloop == true) { _root.soundloop = false; } } if (i == 2) { i = 0; if (_root.soundloop == false) { _root.soundloop = true; } } }
Symbol 461 MovieClip Frame 1
stop();
Symbol 461 MovieClip Frame 2
stop();
Symbol 463 Button
on (release) { _root.gotoAndStop(4); _root.paused = false; }
Instance of Symbol 461 MovieClip "s" in Symbol 464 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.soundloop == true) { gotoAndStop (2); } else { gotoAndStop (1); } }
Symbol 470 Button
on (release) { if ((_root.hunter._currentframe == 1) | ((_root.hunter._currentframe >= 40) & (_root.hunter._currentframe <= 45))) { _root.paused = true; _root.hunter.legs.gotoAndStop(1); } }
Symbol 477 Button
on (release) { if ((_root.money >= 200) & (_root.guntype <= 1)) { _root.guntype = 2; _root.money = _root.money - 200; } }
Symbol 481 Button
on (release) { if ((_root.money >= 1500) & (_root.guntype <= 2)) { _root.guntype = 3; _root.money = _root.money - 1500; } }
Symbol 485 Button
on (release) { if ((_root.money >= 3000) & (_root.guntype <= 3)) { _root.guntype = 4; _root.money = _root.money - 3000; } }
Symbol 489 Button
on (release) { if ((_root.money >= 500) & (_root.radar == false)) { _root.radar = true; _root.money = _root.money - 500; } }
Symbol 495 Button
on (release) { if (_root.money >= 2000) { _root.radarsesitivity = _root.radarsesitivity + 5; _root.money = _root.money - 2000; } }
Instance of Symbol 491 MovieClip in Symbol 496 MovieClip Frame 1
onClipEvent (load) { _visible = false; } onClipEvent (enterFrame) { if (_root.guntype >= 2) { _visible = true; } else { _visible = false; } }
Instance of Symbol 491 MovieClip in Symbol 496 MovieClip Frame 1
onClipEvent (load) { _visible = false; } onClipEvent (enterFrame) { if (_root.guntype >= 3) { _visible = true; } else { _visible = false; } }
Instance of Symbol 491 MovieClip in Symbol 496 MovieClip Frame 1
onClipEvent (load) { _visible = false; } onClipEvent (enterFrame) { if (_root.guntype >= 4) { _visible = true; } else { _visible = false; } }
Instance of Symbol 491 MovieClip in Symbol 496 MovieClip Frame 1
onClipEvent (load) { _visible = false; } onClipEvent (enterFrame) { if (_root.radar == true) { _visible = true; } else { _visible = false; } }
Symbol 547 MovieClip Frame 1
stop();
Instance of Symbol 496 MovieClip in Symbol 547 MovieClip Frame 1
onClipEvent (load) { if (_root.level > 1) { _visible = true; } else { _visible = false; } } onClipEvent (enterFrame) { if (_root.level > 1) { _visible = true; } else { _visible = false; } }
Symbol 553 Button
on (release) { _root.guntype = 2; }
Symbol 554 Button
on (release) { _root.guntype = 1; }
Symbol 555 Button
on (release) { _root.guntype = 3; }
Symbol 556 Button
on (release) { _root.guntype = 4; }
Symbol 557 Button
on (release) { _root.radar = true; }
Symbol 564 Button
on (release) { _root.level = 2; }
Symbol 566 Button
on (release) { _root.level = 3; }
Symbol 567 Button
on (release) { _root.level = 4; }
Symbol 568 Button
on (release) { _root.level = 5; }
Symbol 569 Button
on (release) { _root.level = 6; }
Symbol 570 Button
on (release) { _root.level = 7; }
Symbol 575 Button
on (release) { _root.money = 40000; }
Symbol 576 Button
on (release) { _root.gotoAndStop(6); }
Symbol 584 MovieClip Frame 80
stop(); _root.dg.dg.head.gotoAndStop(1);
Symbol 587 Button
on (release) { _root.message.play(); _root.dg.dg.head.gotoAndStop(1); _root.message.dd.gotoAndPlay(1); }
Symbol 593 Button
on (release) { _root.gotoAndStop(4); }
Symbol 604 MovieClip Frame 1
stop();
Symbol 604 MovieClip Frame 2
stop(); _root.message.dd.gotoAndPlay(1); _root.dg.dg.head.play(1);
Symbol 604 MovieClip Frame 3
stop(); _root.message.dd.gotoAndPlay(1); _root.dg.dg.head.play(1);
Symbol 604 MovieClip Frame 4
stop(); _root.message.dd.gotoAndPlay(1); _root.dg.dg.head.play(1);
Symbol 604 MovieClip Frame 5
stop(); _root.message.dd.gotoAndPlay(1); _root.dg.dg.head.play(1);
Symbol 604 MovieClip Frame 6
stop(); _root.message.dd.gotoAndPlay(1); _root.dg.dg.head.play(1);
Symbol 604 MovieClip Frame 7
stop(); _root.message.dd.gotoAndPlay(1); _root.dg.dg.head.play(1);
Symbol 604 MovieClip Frame 8
stop(); _root.message.dd.gotoAndPlay(1); _root.dg.dg.head.play(1);
Symbol 604 MovieClip Frame 9
stop(); _root.message.dd.gotoAndPlay(1); _root.dg.dg.head.play(1);
Symbol 606 MovieClip Frame 1
stop(); stopAllSounds();
Symbol 606 MovieClip Frame 2
stop();
Symbol 611 MovieClip Frame 4
stop();
Symbol 613 Button
on (release) { _root.gotoAndStop(2); }
Symbol 617 MovieClip Frame 4
stop();
Symbol 619 Button
on (release) { _root.gotoAndStop(3); }
Symbol 623 MovieClip Frame 4
stop();
Symbol 624 Button
on (release) { _root.gotoAndStop(5); }
Symbol 631 Button
on (release) { gotoAndPlay (16); }
Symbol 632 Button
on (release) { play(); }
Symbol 635 Button
on (release) { gotoAndPlay (26); }
Symbol 637 Button
on (release) { gotoAndPlay (21); }
Symbol 639 Button
on (release) { gotoAndPlay (2); }
Symbol 640 Button
on (release) { gotoAndPlay (11); }
Symbol 641 Button
on (release) { gotoAndPlay (6); }
Symbol 642 MovieClip Frame 1
stop();
Symbol 642 MovieClip Frame 5
stop();
Symbol 642 MovieClip Frame 10
stop();
Symbol 642 MovieClip Frame 15
stop();
Symbol 642 MovieClip Frame 20
stop();
Symbol 642 MovieClip Frame 25
stop();
Symbol 646 Button
on (release) { _root.menu.saveGame(); }
Symbol 648 Button
on (press) { _root.menu.loadGame(); }
Symbol 658 MovieClip Frame 1
stop();
Symbol 659 Button
on (release) { _quality = "low"; } on (rollOver) { _root.menu.help.gotoAndStop(5); }
Symbol 660 Button
on (release) { _quality = "medium"; } on (rollOver) { _root.menu.help.gotoAndStop(6); }
Symbol 661 Button
on (release) { _quality = "high"; } on (rollOver) { _root.menu.help.gotoAndStop(7); }
Symbol 662 Button
on (release) { _quality = "best"; } on (rollOver) { _root.menu.help.gotoAndStop(8); }
Symbol 664 Button
on (release) { i++; if (i == 1) { if (_root.soundloop == true) { _root.soundloop = false; } } if (i == 2) { i = 0; if (_root.soundloop == false) { _root.soundloop = true; } } } on (rollOver) { _root.menu.help.gotoAndStop(9); }
Symbol 666 Button
on (release) { _root.gotoAndStop(4); }
Symbol 669 MovieClip Frame 1
function saveGame() { saved = true; trace("Saved Game"); myObj = {}; myObj.objArray = new Array(7); myObj.objArray[0] = saved; myObj.objArray[1] = _root.level; myObj.objArray[2] = _root.money; myObj.objArray[3] = _root.guntype; myObj.objArray[4] = _root.radar; myObj.objArray[5] = _root.radarsesitivity; myObj.objArray[6] = _root.soundloop; _root.menu.help.gotoAndStop(3); myLSO.data.myObj = myObj; _root.menu.load._visible = true; } function loadGame() { myLSO = SharedObject.getLocal("hunter5"); if (canload == true) { trace("Loaded Game"); _root.pause = false; saved = myLSO.data.myObj.objArray[0]; _root.level = myLSO.data.myObj.objArray[1]; _root.money = myLSO.data.myObj.objArray[2]; _root.guntype = myLSO.data.myObj.objArray[3]; _root.radar = myLSO.data.myObj.objArray[4]; _root.radarsesitivity = myLSO.data.myObj.objArray[5]; _root.soundloop = myLSO.data.myObj.objArray[6]; _root.menu.help.gotoAndStop(2); } else { trace("no gamefound"); _root.menu.help.gotoAndStop(4); } } myLSO = SharedObject.getLocal("hunter5"); if (myLSO.data.myObj.objArray[0] > "0") { canload = true; } else { canload = false; }
Instance of Symbol 461 MovieClip "s" in Symbol 669 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.soundloop == true) { gotoAndStop (2); } else { gotoAndStop (1); } }
Symbol 681 MovieClip Frame 1
stop();
Symbol 704 MovieClip Frame 19
gotoAndPlay (5);
Symbol 705 Button
on (release) { i++; if ((i >= 10) & (_root.money >= 15000)) { _root.gotoAndPlay(8); i = 0; } }
Symbol 711 Button
on (release) { getURL ("http://www.tcartoon.com", "_top"); }
Symbol 712 MovieClip Frame 35
stop();
Symbol 714 Button
on (release) { _root.radarsesitivity = 10; _root.levela = "Level:1"; _root.level = 1; _root.money = 0; _root.guntype = 1; _root.radar = false; gotoAndPlay (3); }
Symbol 717 MovieClip Frame 12
stop();
Symbol 727 MovieClip Frame 12
stop();
Symbol 733 Button
on (release) { stopAllSounds(); gotoAndPlay (4); stopAllSounds(); }
Symbol 740 MovieClip Frame 1
stop();
Symbol 740 MovieClip Frame 7
stop(); _root.lconb = _root.lconb + 1;
Symbol 749 MovieClip Frame 1
stop();
Instance of Symbol 743 MovieClip "hit" in Symbol 749 MovieClip Frame 2
onClipEvent (load) { _visible = false; }
Symbol 750 MovieClip Frame 12
stop();
Symbol 755 Button
on (release) { _root.radarsesitivity = 10; _root.levela = "Level:1"; _root.level = 1; _root.money = 0; _root.guntype = 1; _root.radar = false; gotoAndStop (3); }
Symbol 761 Button
on (release) { stopAllSounds(); gotoAndStop (6); stopAllSounds(); }
Symbol 770 Button
on (release) { _root.gotoAndStop(3); }
Symbol 835 Button
on (release) { _root.gotoAndStop(3); }
Symbol 836 MovieClip Frame 1394
stop();

Library Items

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Symbol 572 TextUses:47Used by:579
Symbol 573 TextUses:47Used by:579
Symbol 574 TextUses:47Used by:579
Symbol 575 ButtonUses:552Used by:579
Symbol 576 ButtonUses:552Used by:579
Symbol 577 TextUses:47Used by:579
Symbol 578 TextUses:47Used by:579
Symbol 579 MovieClipUses:550 551 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578Used by:Timeline
Symbol 580 EditableTextUses:6Used by:Timeline
Symbol 581 GraphicUsed by:604
Symbol 582 GraphicUsed by:583
Symbol 583 MovieClipUses:582Used by:584
Symbol 584 MovieClipUses:583Used by:604
Symbol 585 TextUses:47Used by:604
Symbol 586 GraphicUsed by:587 593
Symbol 587 ButtonUses:586Used by:588
Symbol 588 MovieClipUses:587Used by:590
Symbol 589 TextUses:6Used by:590
Symbol 590 MovieClipUses:588 589Used by:604
Symbol 591 TextUses:47Used by:604
Symbol 592 TextUses:47Used by:604
Symbol 593 ButtonUses:586Used by:595
Symbol 594 TextUses:47Used by:595
Symbol 595 MovieClipUses:593 594Used by:596 603
Symbol 596 MovieClipUses:595Used by:604
Symbol 597 TextUses:47Used by:604
Symbol 598 TextUses:47Used by:604
Symbol 599 TextUses:47Used by:604
Symbol 600 TextUses:47Used by:604
Symbol 601 TextUses:47Used by:604
Symbol 602 TextUses:47Used by:604
Symbol 603 MovieClipUses:595Used by:604
Symbol 604 MovieClipUses:581 584 585 590 591 592 596 597 598 599 600 601 602 603Used by:Timeline
Symbol 605 SoundUsed by:606
Symbol 606 MovieClipUses:605Used by:Timeline
Symbol 607 GraphicUsed by:642
Symbol 608 GraphicUsed by:610
Symbol 609 TextUses:47Used by:610
Symbol 610 MovieClipUses:608 609Used by:611 613
Symbol 611 MovieClipUses:610Used by:613
Symbol 612 GraphicUsed by:613
Symbol 613 ButtonUses:610 611 612Used by:625
Symbol 614 GraphicUsed by:616
Symbol 615 TextUses:47Used by:616
Symbol 616 MovieClipUses:614 615Used by:617 619
Symbol 617 MovieClipUses:616Used by:619
Symbol 618 GraphicUsed by:619
Symbol 619 ButtonUses:616 617 618Used by:625
Symbol 620 GraphicUsed by:622 624
Symbol 621 TextUses:47Used by:622 624
Symbol 622 MovieClipUses:620 621Used by:623 624
Symbol 623 MovieClipUses:622Used by:624
Symbol 624 ButtonUses:622 623 620 621Used by:625
Symbol 625 MovieClipUses:613 619 624Used by:642
Symbol 626 GraphicUsed by:631 632 635 637 639 640 641
Symbol 627 GraphicUsed by:631 632 635 637 639 640 641
Symbol 628 GraphicUsed by:631 632 635 637 639 640 641
Symbol 629 SoundUsed by:631 632 635 637 639 640 641
Symbol 630 SoundUsed by:631 632 635 637 639 640 641
Symbol 631 ButtonUses:626 627 628 629 630Used by:642
Symbol 632 ButtonUses:626 627 628 629 630Used by:642
Symbol 633 TextUses:47Used by:642
Symbol 634 SoundUsed by:642
Symbol 635 ButtonUses:626 627 628 629 630Used by:642
Symbol 636 TextUses:47Used by:642
Symbol 637 ButtonUses:626 627 628 629 630Used by:642
Symbol 638 TextUses:47Used by:642
Symbol 639 ButtonUses:626 627 628 629 630Used by:642
Symbol 640 ButtonUses:626 627 628 629 630Used by:642
Symbol 641 ButtonUses:626 627 628 629 630Used by:642
Symbol 642 MovieClipUses:607 3 625 631 632 633 634 635 636 637 638 639 640 641Used by:Timeline
Symbol 643 GraphicUsed by:669
Symbol 644 GraphicUsed by:646 648
Symbol 645 TextUses:6Used by:646
Symbol 646 ButtonUses:644 645 437Used by:669
Symbol 647 TextUses:6Used by:648
Symbol 648 ButtonUses:644 647 437Used by:669
Symbol 649 TextUses:6Used by:658
Symbol 650 TextUses:6Used by:658
Symbol 651 TextUses:6Used by:658
Symbol 652 TextUses:6Used by:658
Symbol 653 TextUses:6Used by:658
Symbol 654 TextUses:6Used by:658
Symbol 655 TextUses:6Used by:658
Symbol 656 TextUses:6Used by:658
Symbol 657 TextUses:6Used by:658
Symbol 658 MovieClipUses:649 650 651 652 653 654 655 656 657Used by:669
Symbol 659 ButtonUses:439 441 442 443 444Used by:669
Symbol 660 ButtonUses:446 447 442 443 444Used by:669
Symbol 661 ButtonUses:449 451 442 443 444Used by:669
Symbol 662 ButtonUses:453 454 442 443 444Used by:669
Symbol 663 GraphicUsed by:664 666
Symbol 664 ButtonUses:663 457 437Used by:669
Symbol 665 TextUses:6Used by:666
Symbol 666 ButtonUses:663 665 437Used by:669
Symbol 667 TextUses:6Used by:669
Symbol 668 TextUses:47Used by:669
Symbol 669 MovieClipUses:643 646 648 658 659 660 661 662 664 461 666 667 668Used by:Timeline
Symbol 670 GraphicUsed by:677
Symbol 671 GraphicUsed by:677
Symbol 672 GraphicUsed by:677
Symbol 673 GraphicUsed by:677
Symbol 674 GraphicUsed by:677
Symbol 675 GraphicUsed by:677
Symbol 676 GraphicUsed by:677
Symbol 677 MovieClipUses:670 671 672 673 674 675 676Used by:Timeline
Symbol 678 GraphicUsed by:679
Symbol 679 MovieClipUses:12 678 14 16Used by:681
Symbol 680 GraphicUsed by:681
Symbol 681 MovieClipUses:679 19 22 24 680 27 29 31 33 34Used by:Timeline
Symbol 682 TextUses:47Used by:683
Symbol 683 MovieClipUses:682Used by:Timeline
Symbol 684 TextUses:6Used by:Timeline
Symbol 685 GraphicUsed by:686 705
Symbol 686 MovieClipUses:685Used by:705
Symbol 687 GraphicUsed by:704
Symbol 688 GraphicUsed by:704
Symbol 689 GraphicUsed by:704
Symbol 690 GraphicUsed by:704
Symbol 691 GraphicUsed by:704
Symbol 692 GraphicUsed by:704
Symbol 693 GraphicUsed by:704
Symbol 694 GraphicUsed by:704
Symbol 695 GraphicUsed by:704
Symbol 696 GraphicUsed by:704
Symbol 697 GraphicUsed by:704
Symbol 698 GraphicUsed by:704
Symbol 699 GraphicUsed by:704
Symbol 700 GraphicUsed by:704
Symbol 701 GraphicUsed by:704
Symbol 702 GraphicUsed by:704
Symbol 703 GraphicUsed by:704
Symbol 704 MovieClipUses:687 688 689 690 691 692 693 694 695 696 697 698 699 700 701 702 703Used by:705
Symbol 705 ButtonUses:686 704 685Used by:Timeline
Symbol 706 GraphicUsed by:707
Symbol 707 MovieClipUses:706Used by:712
Symbol 708 TextUses:6Used by:711
Symbol 709 TextUses:6Used by:711
Symbol 710 TextUses:6Used by:711
Symbol 711 ButtonUses:708 709 710 44Used by:712
Symbol 712 MovieClipUses:707 711Used by:Timeline
Symbol 713 TextUses:6Used by:Timeline
Symbol 714 ButtonUses:5 7 8 9Used by:Timeline
Symbol 715 GraphicUsed by:717 750
Symbol 716 SoundUsed by:717
Symbol 717 MovieClipUses:715 716Used by:Timeline
Symbol 718 GraphicUsed by:719
Symbol 719 MovieClipUses:718Used by:Timeline
Symbol 720 MovieClipUses:12 16Used by:722
Symbol 721 GraphicUsed by:722
Symbol 722 MovieClipUses:720 19 22 24 721 27Used by:Timeline
Symbol 723 TextUses:6Used by:Timeline
Symbol 724 TextUses:47Used by:Timeline
Symbol 725 GraphicUsed by:727
Symbol 726 SoundUsed by:727
Symbol 727 MovieClipUses:725 726Used by:Timeline
Symbol 728 GraphicUsed by:836  Timeline
Symbol 729 TextUses:47Used by:Timeline
Symbol 730 GraphicUsed by:733 761
Symbol 731 TextUses:6Used by:733 761
Symbol 732 GraphicUsed by:733 761
Symbol 733 ButtonUses:730 731 732 53Used by:Timeline
Symbol 734 GraphicUsed by:740
Symbol 735 GraphicUsed by:740
Symbol 736 GraphicUsed by:740
Symbol 737 GraphicUsed by:740
Symbol 738 GraphicUsed by:740
Symbol 739 GraphicUsed by:740
Symbol 740 MovieClipUses:734 735 180 736 737 738 739Used by:Timeline
Symbol 741 GraphicUsed by:749
Symbol 742 GraphicUsed by:743
Symbol 743 MovieClipUses:742Used by:749
Symbol 744 GraphicUsed by:749
Symbol 745 GraphicUsed by:749
Symbol 746 GraphicUsed by:749
Symbol 747 GraphicUsed by:749
Symbol 748 GraphicUsed by:749
Symbol 749 MovieClipUses:741 743 744 745 746 747 748Used by:Timeline
Symbol 750 MovieClipUses:715Used by:Timeline
Symbol 751 TextUses:47Used by:Timeline
Symbol 752 EditableTextUses:47Used by:Timeline
Symbol 753 EditableTextUses:47Used by:Timeline
Symbol 754 TextUses:47Used by:Timeline
Symbol 755 ButtonUses:5 7 8 9Used by:Timeline
Symbol 756 TextUses:47Used by:Timeline
Symbol 757 TextUses:47Used by:Timeline
Symbol 758 GraphicUsed by:Timeline
Symbol 759 TextUses:47Used by:Timeline
Symbol 760 TextUses:47Used by:Timeline
Symbol 761 ButtonUses:730 731 732 53Used by:Timeline
Symbol 762 TextUses:47Used by:Timeline
Symbol 763 BitmapUsed by:764
Symbol 764 GraphicUses:763Used by:Timeline
Symbol 765 GraphicUsed by:836
Symbol 766 ShapeTweeningUsed by:836
Symbol 767 GraphicUsed by:836
Symbol 768 FontUsed by:769 772 777 803 819 832 833
Symbol 769 TextUses:768Used by:770
Symbol 770 ButtonUses:769 53Used by:836
Symbol 771 GraphicUsed by:836
Symbol 772 TextUses:768Used by:836
Symbol 773 GraphicUsed by:836
Symbol 774 GraphicUsed by:836
Symbol 775 GraphicUsed by:836
Symbol 776 GraphicUsed by:836
Symbol 777 TextUses:768Used by:836
Symbol 778 GraphicUsed by:836
Symbol 779 GraphicUsed by:836
Symbol 780 GraphicUsed by:836
Symbol 781 GraphicUsed by:836
Symbol 782 GraphicUsed by:836
Symbol 783 GraphicUsed by:836
Symbol 784 GraphicUsed by:836
Symbol 785 GraphicUsed by:836
Symbol 786 GraphicUsed by:836
Symbol 787 GraphicUsed by:836
Symbol 788 GraphicUsed by:836
Symbol 789 GraphicUsed by:836
Symbol 790 GraphicUsed by:836
Symbol 791 GraphicUsed by:836
Symbol 792 GraphicUsed by:836
Symbol 793 GraphicUsed by:836
Symbol 794 GraphicUsed by:836
Symbol 795 GraphicUsed by:836
Symbol 796 GraphicUsed by:836
Symbol 797 GraphicUsed by:836
Symbol 798 GraphicUsed by:836
Symbol 799 GraphicUsed by:836
Symbol 800 GraphicUsed by:836
Symbol 801 GraphicUsed by:836
Symbol 802 GraphicUsed by:836
Symbol 803 TextUses:768Used by:836
Symbol 804 GraphicUsed by:836
Symbol 805 GraphicUsed by:836
Symbol 806 GraphicUsed by:836
Symbol 807 GraphicUsed by:836
Symbol 808 BitmapUsed by:809 810 811
Symbol 809 GraphicUses:808Used by:836
Symbol 810 GraphicUses:808Used by:836
Symbol 811 GraphicUses:808Used by:836
Symbol 812 GraphicUsed by:836
Symbol 813 GraphicUsed by:836
Symbol 814 GraphicUsed by:836
Symbol 815 BitmapUsed by:816
Symbol 816 GraphicUses:815Used by:836
Symbol 817 GraphicUsed by:836
Symbol 818 GraphicUsed by:836
Symbol 819 TextUses:768Used by:836
Symbol 820 GraphicUsed by:836
Symbol 821 GraphicUsed by:836
Symbol 822 ButtonUses:478 479 480Used by:836
Symbol 823 GraphicUsed by:836
Symbol 824 GraphicUsed by:836
Symbol 825 GraphicUsed by:836
Symbol 826 ShapeTweeningUsed by:836
Symbol 827 GraphicUsed by:836
Symbol 828 GraphicUsed by:836
Symbol 829 GraphicUsed by:836
Symbol 830 GraphicUsed by:836
Symbol 831 GraphicUsed by:836
Symbol 832 TextUses:768Used by:836
Symbol 833 TextUses:768Used by:835
Symbol 834 GraphicUsed by:835
Symbol 835 ButtonUses:833 834Used by:836
Symbol 836 MovieClipUses:728 765 766 767 770 771 772 773 774 775 776 777 778 779 780 781 782 783 784 785 786 787 788 789 790 791 792 793 794 795 796 797 798 799 800 801 802 803 804 805 806 807 809 810 811 812 813 814 816 4 817 818 819 12 820 19 22 24 821 27 822 16 179 823 824 825 826 827 828 59 829 830 831 832 835 SS1Used by:Timeline
Streaming Sound 1Used by:Symbol 836 MovieClip

Instance Names

"playb"Frame 1Symbol 10 Button
"bar"Frame 1Symbol 46 MovieClip
"back"Frame 2Symbol 4 MovieClip
"cam"Frame 2Symbol 60 MovieClip
"hunter"Frame 2Symbol 191 MovieClip
"sound"Frame 2Symbol 277 MovieClip
"radara"Frame 2Symbol 291 MovieClip
"ingamemenu"Frame 2Symbol 464 MovieClip
"dg"Frame 3Symbol 547 MovieClip
"message"Frame 3Symbol 604 MovieClip
"sound"Frame 3Symbol 606 MovieClip
"menu"Frame 5Symbol 669 MovieClip
"sound"Frame 5Symbol 606 MovieClip
"wingirl"Frame 6Symbol 705 Button
"cosshair"Frame 8Symbol 749 MovieClip
"a"Symbol 4 MovieClip Frame 1Symbol 3 MovieClip
"b"Symbol 4 MovieClip Frame 1Symbol 3 MovieClip
"bar"Symbol 46 MovieClip Frame 1Symbol 45 MovieClip
"body"Symbol 154 MovieClip Frame 1Symbol 81 MovieClip
"body"Symbol 154 MovieClip Frame 2Symbol 95 MovieClip
"body"Symbol 154 MovieClip Frame 3Symbol 109 MovieClip
"body"Symbol 154 MovieClip Frame 4Symbol 95 MovieClip
"body"Symbol 154 MovieClip Frame 5Symbol 81 MovieClip
"body"Symbol 154 MovieClip Frame 6Symbol 123 MovieClip
"body"Symbol 154 MovieClip Frame 7Symbol 137 MovieClip
"body"Symbol 154 MovieClip Frame 8Symbol 123 MovieClip
"attack"Symbol 154 MovieClip Frame 11Symbol 150 MovieClip
"gun"Symbol 183 MovieClip Frame 1Symbol 182 MovieClip
"feet"Symbol 191 MovieClip Frame 1Symbol 157 MovieClip
"attackarea"Symbol 191 MovieClip Frame 1Symbol 159 MovieClip
"attackarea2"Symbol 191 MovieClip Frame 1Symbol 159 MovieClip
"legs"Symbol 191 MovieClip Frame 1Symbol 165 MovieClip
"gun"Symbol 191 MovieClip Frame 1Symbol 183 MovieClip
"armr"Symbol 191 MovieClip Frame 1Symbol 184 MovieClip
"arml"Symbol 191 MovieClip Frame 1Symbol 185 MovieClip
"hat"Symbol 191 MovieClip Frame 1Symbol 22 MovieClip
"crange"Symbol 191 MovieClip Frame 41Symbol 159 MovieClip
"legs"Symbol 191 MovieClip Frame 41Symbol 165 MovieClip
"body"Symbol 274 MovieClip Frame 1Symbol 209 MovieClip
"body"Symbol 274 MovieClip Frame 2Symbol 223 MovieClip
"body"Symbol 274 MovieClip Frame 3Symbol 237 MovieClip
"body"Symbol 274 MovieClip Frame 4Symbol 223 MovieClip
"body"Symbol 274 MovieClip Frame 5Symbol 209 MovieClip
"body"Symbol 274 MovieClip Frame 6Symbol 251 MovieClip
"body"Symbol 274 MovieClip Frame 7Symbol 265 MovieClip
"body"Symbol 274 MovieClip Frame 8Symbol 251 MovieClip
"a"Symbol 291 MovieClip Frame 1Symbol 285 MovieClip
"b"Symbol 291 MovieClip Frame 1Symbol 285 MovieClip
"c"Symbol 291 MovieClip Frame 1Symbol 285 MovieClip
"d"Symbol 291 MovieClip Frame 1Symbol 285 MovieClip
"e"Symbol 291 MovieClip Frame 1Symbol 285 MovieClip
"f"Symbol 291 MovieClip Frame 1Symbol 285 MovieClip
"g"Symbol 291 MovieClip Frame 1Symbol 285 MovieClip
"h"Symbol 291 MovieClip Frame 1Symbol 285 MovieClip
"body"Symbol 429 MovieClip Frame 1Symbol 314 MovieClip
"body"Symbol 429 MovieClip Frame 2Symbol 333 MovieClip
"body"Symbol 429 MovieClip Frame 3Symbol 355 MovieClip
"body"Symbol 429 MovieClip Frame 4Symbol 333 MovieClip
"body"Symbol 429 MovieClip Frame 5Symbol 314 MovieClip
"body"Symbol 429 MovieClip Frame 6Symbol 377 MovieClip
"body"Symbol 429 MovieClip Frame 7Symbol 399 MovieClip
"body"Symbol 429 MovieClip Frame 8Symbol 421 MovieClip
"body"Symbol 429 MovieClip Frame 9Symbol 314 MovieClip
"body"Symbol 429 MovieClip Frame 10Symbol 333 MovieClip
"body"Symbol 429 MovieClip Frame 11Symbol 355 MovieClip
"body"Symbol 429 MovieClip Frame 12Symbol 333 MovieClip
"body"Symbol 429 MovieClip Frame 13Symbol 314 MovieClip
"s"Symbol 464 MovieClip Frame 1Symbol 461 MovieClip
"head"Symbol 529 MovieClip Frame 1Symbol 517 MovieClip
"dg"Symbol 547 MovieClip Frame 1Symbol 529 MovieClip
"dg"Symbol 547 MovieClip Frame 2Symbol 546 MovieClip
"dd"Symbol 604 MovieClip Frame 1Symbol 584 MovieClip
"a"Symbol 642 MovieClip Frame 1Symbol 3 MovieClip
"a"Symbol 642 MovieClip Frame 1Symbol 3 MovieClip
"a"Symbol 642 MovieClip Frame 1Symbol 3 MovieClip
"load"Symbol 669 MovieClip Frame 1Symbol 648 Button
"help"Symbol 669 MovieClip Frame 1Symbol 658 MovieClip
"s"Symbol 669 MovieClip Frame 1Symbol 461 MovieClip
"hit"Symbol 749 MovieClip Frame 2Symbol 743 MovieClip
"back"Symbol 836 MovieClip Frame 1303Symbol 4 MovieClip

Special Tags

Protect (24)Timeline Frame 10 bytes ""
ExportAssets (56)Timeline Frame 2Symbol 58 as "metal"
ExportAssets (56)Timeline Frame 2Symbol 59 as "elephant"
ExportAssets (56)Timeline Frame 2Symbol 139 as "hitseal"
ExportAssets (56)Timeline Frame 2Symbol 179 as "shot"
ExportAssets (56)Timeline Frame 2Symbol 180 as "shotb"
ExportAssets (56)Timeline Frame 2Symbol 139 as "hitseal"
ExportAssets (56)Timeline Frame 2Symbol 181 as "hitb"
ExportAssets (56)Timeline Frame 2Symbol 181 as "hitb"
ExportAssets (56)Timeline Frame 2Symbol 59 as "elephant"
ExportAssets (56)Timeline Frame 8Symbol 180 as "shotb"
ExportAssets (56)Timeline Frame 12Symbol 179 as "shot"
ExportAssets (56)Timeline Frame 12Symbol 59 as "elephant"

Dynamic Text Variables

kbsecSymbol 48 EditableText""
timeRemainingSymbol 49 EditableText""
testSymbol 275 EditableText""
_root.levelaSymbol 292 EditableText""
moneyaSymbol 430 EditableText""
_root.moneySymbol 525 EditableText"$0"
_root.radarsesitivitySymbol 528 EditableText"10"
_root.moneySymbol 544 EditableText"$0"
_root.radarsesitivitySymbol 545 EditableText"10"
_root.levelaSymbol 580 EditableText""
lconSymbol 752 EditableText"boats:0"
lsecSymbol 753 EditableText"seconds:"




http://swfchan.com/15/70449/info.shtml
Created: 9/4 -2019 21:23:13 Last modified: 9/4 -2019 21:23:13 Server time: 16/05 -2024 17:51:29